i0 Player: Edanham Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-04-30.16:38:39.ttyrec Time: (1777567119) Thu Apr 30 16:38:39 2026 iGd[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, Edanham. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan  x - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan Artificeri iWelcome, Edanham. Please select your background. WarriorAdventurerMage a - Fighterii - Artificer  q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunteril - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist iaArtificers start with a few magic wands and a club. They'll need to find better weapons and armour before their wands run out. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Helpi0 Tab - Spriggan ArtificeriHiLiOWelcome, Edanham the Shapeshifter. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humanr - Coglin iDPb - Minotaurk - Kobolds - Vine Stalker c - Merfolkl - Demonspawnt - Demigod d - Gargoylem - Djinniu - Formicid e - Mountain Dwarfn - Spriggan  v - Naga f - Draconiano - TenguixPw - Octopode g - Trollp - Onix - Felid h - Deep ElfiPq - Barachi i - Armataur Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended characteri Qg ! - Random character % - List aptitudesSpace - Change background ? - HelpiAQ0 Tab - Spriggan Artificeri>(TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended. i! -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.i'w +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points.The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - Dodging Coj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - TranslocationsiaEvo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLi'---------------------------------------------------------------------- Human0 0 +1 0 -1i+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 iZDemigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawniμ]-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -2i0 0 -2 -10% 0 +1 +4iIpDraconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3iGrey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3iRed -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3i iN i ii i Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0i" g+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 i] pFormicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3i F+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7i G+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1iȧ H+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2i I+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -3i .0 -1 0 +10% -1 -1 +3 Mummyi# 3-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5iZ Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4i# Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3i0iSpriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------i `Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL iSO  i|i|Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3i<Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3iBMGreen -- -1 0 0 -1i%$+1 0 -1 +10% 0 -1 +3i i{ Naga-1 -2 +5 -12 0 +5 Octopode  0 +4+1 0 - 0 Oni -1-2 -12 -2 0 +3 0 +4 Poltergeist +1 +5 -1 ---1 -1 +2 - 0 +4 Revenant -1+2 -1 ---1+1 Spriggan -3 +3 +5 -3 +2 0 +3 0 -30% +17 Tengu +1 +1 +12- 0 -20% +1 0 Troll -2 -2 -5 -1 -1-1 -3 -1 +30% -13 Vine Stalker-1 -1 0 -1 -1 -30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human  0 0 0 0 0 0 0 0 Armataur1 2 -1 -1 -1 -3 Barachi+2 +1 +1 0 +1 +1 +2 0 Coglin  0 -1-1 -1 -1 0 -1 Demigod -1-1 -1 -1 -1 -1 Demonspawn  0 -11 -1 -1 -1 -1 Djinni  0 -2 -2 -2 -1 0 -1 -1 -2 Draconian+1 0 0 0 0 0 0 -1 Black 0 0 0 0 0 0 -1i& Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1i i Red -- 0 01 0 -1 +1-1 +3 White-1 0 0 -1+1 0 -1 +-1 +3 Yellow -- 0 0 -1 0 0 Mountain Dwarf +1 -3 -2 +1 -+3 +1 -2 +10% 04 Deep Elf-2 +2 +3 -2 0+1 +12 -1 +4 Felid- +3 +4 -- -2 0 +1 -- -30% +6 Formicid +1 -1+3 0+2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur +2 +1 -1 +2 -3 0 -1 0 +10% -1 -1 +3 Mummy -2 -2 -1 -2 -- -1 -2 -2 +0% 0 -1 +5 Naga -1 -2 +5 -1 -1 +1 0 -1 +20% 0 0 +5 Octopode- 0 +4 0 -1 +1 +1 0 -10% 0 0 +3 Oni -1 -1 -2 -1 -1 +2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 -- -1 +2 -10% 0 0 +4 Revenant-1 +2- +1 -1 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +2 0 +3 0 -30% +1 -1 +7 Tengu +1 +1 +1 0 -1 0 0 -20% +1 0 +3 Troll -2 -2 -5 -1 -1 -1 -3 -1 +30% -1 -1 +3 Vine Stalker -2 -2 +3 -1 -1 -1 -1 -30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLiADemonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3iV dMDemigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4iIy i)4Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5iiM----------------------------------------------------------------------ii$F_MArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLi.i #Mi i'Z Welcome, Edanham the Shapeshifter. Please select your species. SimpleIntermediate Advanced a - Gnoll j - Humanr - Coglin b - Minotaur k - Kobolds - Vine Stalker c - Merfolk l - Demonspawn t - Demigod d - Gargoyle m - Djinniu - Formicid e - Mountain Dwarf n - Spriggan v - Naga f - Draconiano - Tenguw - Octopode g - Troll p - Oni  x - Felid h - Deep Elf q - Barachi i - Armataur Lists the numerical skill train aptitudes for all races. + - Recommended species * - Random species iuZ[40m# - Recommended character ! - Random character % - List aptitudes Space - Change background ? - Help Tab - Spriggan Artificeric.i iEdanham the ChangelingMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 9SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredi7Quill iI .###########.......###....@....#...............⌠$...##+##...$⌠.......$......####i-Welcome, Edanham the Merfolk Shapeshifter.Everyone else who sought the Orb of Zot has failed. Will you be different?iBirPress ? for a list of commands and other information.  Found 3 gold pieces.i+q _Found a staircase leading out of the dungeon.i/i(0i61i6,io6$ _i:,i;i@;i<i{>i>iB?i?iBiKiiaii{iixii ,i i&,iXiN7 _You now have 1 gold piece.i^3ii1 _You now have 2 gold pieces (gained 1).i2,i93i5ia6,i6i09i9i:i:i<iHBiHiJi8KiLiMiO,i>QiiRiT,iZi]i=^i9_icaK _You now have 3 gold pieces (gained 1).ii`ii*ii(,ii,iiiii,iei=iiiii(i_i6iii#iii/ikipiiM%  iH>You encounter a bat.i.#########.###..####..###.##.###..####....# i?###....#####..b#......@.......#...P..P...###in................ ....P......P....................####..............# ib   bat (asleep)..P......P..#iGU#..........##i053.0 (53.0)i24.0 (54 _ii=iUG iG iN iP Z _A bat is nearby!i+#.## #..## ##..# ##.# #.## #..### #....# ####....#####..b##.......#...P..P...###.... ....P......P...... .....i## ..#....##i>i75.0 (1.0) _i ii!.## #..## ##..# ##.# #.## #..### #....# .# ###....#####..b##.#...P..P...###..... .....P......P...... .####.# ..P#.isC.##ikH.b.b.ib.i1Nbi%6ii,ib T.## #..## ##..# ###.# .##.## ..##..### ...iX g#....# ..# ###....#####...##.b.#...P..P...###...... ..#....P......P...... #..####..# ..P......P..##.##i .bi iO -=7i iE T _The bat closely misses you. x2iK.## #..## .....###..# .....# ##.# ..J..# #.## .....# #..### ..... #....# ...# ###....#####...##.b.#...P..P...###..........#.....P......P........# .....#### .#......# #J   endoplasm (asleep)..P......P..# ihb   bat#..........##iN .b  You encounter an endoplasm.i&.bi9 ii%8iihr _The bat is struck by your quills. The bat barely misses you.i? O.## #..## #......# ##..# #......# ##.# #...J..# #.## ......# #..### ...... i:@ #....# #...# ###....#####...####.#.#...P..P...###......#.......b..#.#i_@ ....P......P........#  .i@ g......####..#  .i@ K......# ..# i@ ..P......P..# ..#.## .##iB %b.iM X .  The bat is struck by your quills.iS )iV 51-9i[ i5_ G _You kill the bat!iv ~.## #..## #......# ##..# #......# ##.# #...J..# #.## #......# #..### ...... #....# #...# ###....#####...####.i F#.#...P..P...###......#...........#.# ....P......P........# ..####..# ...# ..# i ..P......P..# ... S   ball python (constriction, asleep)#.iP ...## S.##i i @-60i i \ _You encounter a ball python.iv .## #..## #......# ##..# #......# ##.# #...J..# #.## #......# #..### #...... #....# #...# ###....#####...####.#.#...P..P...###......# ...........#.# P......P........# #.......# ..#  ..P......P..# ... ia~ i| %1i! i^ i z....# ###.## ..####....###.# J..### .#### #...... #....# #...# ##....#####..@####... #...............  #...P..P...###......###............P......P........# #....#### .............#  ..P......P..# ...  #..........## S.##i ;2iC i i,'########### ....# + ###.## ..###..##.# J..### .#### #......#  #..@# i##....#####...####... #.....................  #...P..P...###......###............#P......P........# #..#### ......#..PP..# ...i-$.JiVJ3imi^ _The endoplasm quivers.i4?.ß+........ '############ ....# + ###.## ..###.##.# .## J### #...@..#  ##...### ##....#####...#### #.....................  #...P..P...###......###i4!..........#.P......P........# ##### .....#i=iM=4 _The endoplasm misses you.i ß.ß+.# #'##......#.# #......+#.## #......# #..## #......# ##..# #......# ##.# #......# #.## #...J..# #..### #..@...#i=  #....# ##...### ###....#####...####... #............. #...P..P...###......###  ...........#.#.P......P........# #.####..# .# ..#i 8 i%5ihi$ _The endoplasm is struck by your quills. The endoplasm closely misses you.i"...# ß.ß+........ #'############ .....# + ####.## ..###.##.# .## J### #......  ##...### ##....#####...#### #..................... #...P..P...###......###  .....#.PP........# ####  The endoplasm is struck by your quills.6 _The endoplasm hits you but does no damage.i<K .  You hit the endoplasm.i?(idC239 (0.9iHiCKM _You kill the endoplasm!i7i7iCXi0` _You open the door.  There is an open door here.i'cK _iid,idi*fihBiP~i~iiDiidr #.....# #.....#  #.....#  #.....#  .... +.....+ # ###...###.....####.# ###..................# .##......#..#+#.#######. .##......##.....@......>-84.9 (18.0) .##......####.###...###. ###......####.# .!.#......'..#.###...# #......##..........#...##.#.#####..#  #......##.#.# ..#  #......##.#.# ...  #......##.###-5.9 (19iQ _Found a stone staircase leading down.i_ik  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2   7%  +1   f + Spellcasting   0.0    -1          b + Unarmed Combat 3.3  34%  +1  i.        g + Shapeshifting 4.0  44%  +2           c + Armour   0.0    -3      d + Dodging2.7   6%  +3      e + Stealth0.0   9%  +2      iy            i҆s                i        i<        i`n    i        il    i            i!The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  iC[?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi]B a + Fighting ibh  a + Fighting   b + Unarmed Combat iAr  b + Unarmed Combat   c + Armour i_kd  c + Armour  d + Dodging i2 h  d + Dodging   e + Stealth i]46 f + Spellcasting 0395 e * Stealth   0.0  20i  i h a + Fighting  f + Spellcasting iJh  a + Fighting   b + Unarmed Combat ir  b + Unarmed Combat   c + Armour i:)d  c + Armour  d + Dodging i]r  d + Dodging   e * Stealth i6$8 f + Spellcasting 7478 e - Stealth   0.0   ih f + Spellcasting  g + Shapeshifting i 525 g * Shapeshifting   4.0  646i:ii;iiAi|K#.....#Edanham the Changeling#.....#Merfolk#.....#iKzHealth: 16/16 ========================#.....#Magic: 1/1========================.... +.....+AC: 2iL(Str: 14 # ###...###.....####.#EV: 11Int: 9 ###..................#SH: 0Dex: 13 .##......#..#+#.#######.iL XL:  1 Next: 30% Place: Dungeon:1 .##......##.....@......>i MNoise: ---------  Time: 85.9 (0.0) .##......####.###...###.i=M-) Nothing wielded ###......####.# .!.#i_MNothing quivered#......'..#.###...#iM!Quill iMu#......##..........#iM#......##.#.#####..##......##.#.# ..#iMO#......##.#.# ...iNy#......##.### _The endoplasm hits you but does no damage.  i9NDYou hit the endoplasm. _You kill the endoplasm! ihTw_You open the door. _There is an open door here. _Found a stone staircase leading down.iKWiXiC`iRci i, ;i #.....# #.....# .... +.....+ ###...###.....####.# #..................# #......#..#+#.#######.# #......##............># #......####.###...###.# #......####.# #.@.# #......'..#.###...# ......##..........# #......##.#.#####..# #......##.#.# ..# #......##.#.# ... #......##.### .... #......##.# .#..# ##...####.#i +8.9 (3i2 *9.9 (4i i \ _d - a sedimented puce potionir%i0(Drink which item? Potions  L - a potion of lignification  d - a sedimented puce potion [!] quaff|evoke[?] describe selectediiiz>#.....#Edanham the Changeling#.....#Merfolk.... +.....+i.Health: 16/16 ======================== ###...###.....####.#Magic: 1/1======================== #..................#AC: 2Str: 14 #......#..#+#.#######.#EV: 11Int: 9 #......##............>#SH: 0i Dex: 13 #......####.###...###.#ioXL:  1 Next: 30% Place: Dungeon:1 #......####.# #.@.#Noise: ---------  Time: 89.9 (0.0) #......'..#.###...#-) Nothing wielded i#......##..........#Nothing quivered #......##.#.#####..#Quill #......##.#.# ..# #......##.#.# ... #......##.### .... #......##.#i.#..# ##...####.#You hit the endoplasm. _You kill the endoplasm! i+}_You open the door. _There is an open door here. _Found a stone staircase leading down. iOG_d - a sedimented puce potionimC  It was a potion of attraction.iub90.9 (1Attr i͞i ` _You feel attractive to monsters.…i\…i…i…iR…in…i…i?…i…i,…i…i&…i̾,…i,…i)…i,…ig…i…i,…iE…i…i…i…i…i…i…i…i…iB…iE…i…i…i…i…iw…i…i…i…i…i8…i…i…iL…i…iq,…i…i …i{…i…iGB…i,…i1…i,…i^…i…i…id…i…i…iZ…i…i…i…i…i…i…i…i…i…iM…i…i…ik…i…i…i,…i…i<…i…i…iU…i…i7…i`…i…i…i"…i[…i…i9…ir…i…i…ip…i…i,…i…i>…i …i J _You feel less attractive to monsters.…i3…i…i…iH…i…iV…i…iH!,…i!…iZ$…i&c  You encounter a bat.…iL- .................# .....#..#+#.#######.# .....##............># .....####.###...###.# .....####.# #...# .....'..#.###...## .....##..........# .....##.#.#####..# .....##.#.# #.@# .....##.#.# #.......). .....##.### #.....b... .....##.# #.#..####. ...####.# ...... ...####... ......##b   bat (asleep) .... $.. ...# .... .... .....#.#…i\51131.9 (41.0)…i5+2.9 (42…i<…i=* _Found a short sword.Åi 0#..#+#.#######.##............>##.###...###. #...# '..#.###...####..........# ##.#####..# .# #..#.####......).#b..Åi% y #.#..######....... .. ......###....... .$.. ... #### ..... .... .....#.# #....# #.##. Åi Åi 03.9 (1.0)Åi Åi ąi7(#..#+#.#.# ##............># ####.###...###.# ####.# #...# .#'..#.###...## .#ąi##..........##.# ##.#.#####..#..# ąi##.#.# #..#.####.###.#.# #.).##.### #.....b...###.# #.#..####.#####.# ........ ####... .......###...$...... ......####..........#.# #....###.##. ąiq;4ąiąiąiMn#..#+#.#.# ##............># ####.###...###.# ####.# #...# .# '..#.###...## .# ##..........##.# ##.#.#####..#..# ##.#.# #..#.####.###.#.# #.).##.### #.....b...###.# #.#..####.# ####.# ........ ####... ........###ąiz>$...... ####..#.# #....###.##. ąiK b.ąi&.bąi[ Nbąi -=5ąi$ąi8P _The bat barely misses you.ąiS#..#+#.#.# ##.># ####.###...###.# ####.# #...# .# '..#.###...## .# ##....##.# ##.#.#####..#..# ##.#.# #..#.####.###.#.# #.).##.### #.....b...###.# #.#..####.# ####.# ........ # ####... ........###$...... ####..........#.# #....###.##. ..# #.bb.ąiXZ9 ąiZ%6ąi.`ąicv _The bat is struck by your quills. The bat completely misses you.Ņi ;E .  You hit the bat.ŅiC(ŅiAF447.8 (0.9Ņi~KŅiPG _You kill the bat!Ņi#..#+#.#.# ##.># ####.###...###.# ####.# #...# .# '..#.###...## .# ##.##.# ##.#.#####..#..# ##.#.# #..#.####.###.#.# #.).##.### #.###.##.# #.#..####.# .# ........ # ... ........###$......####..........#.# #....###.##. .# #-8.8 (1.0Ņi/ 3Ņi ŅiŅiEŅi%,ŅiyŅi,ŅiLŅiŅi!BŅi#Ņi1&,Ņi6'Ņi(Ņi*Ņi*Ņi+Ņi=-Ņi.,Ņie/Ņi 1Ņi1Ņi1Ņi2Ņi5,Ņi;6Ņi;M _You now have 17 gold pieces (gained 13).Ņi? #......##.#.#####..#..# #  #......##.#.# #..#.####.####  #......##.#.# #.......)..... Ņiq #......##.### #.........###.  #......##.# ###.#..####.#  ##...####.#####...........# ###...####............####.# ...........................#......####..@..........-46.8 (8.......#.# #....###.##.#.. ........# # #....# #....# . ..####..# ###.## #..#.. ..# ..# ..# ..# #.# ... .... .. .## S.## .##.. ..> 7.8 (9 _Found an escape hatch in the floor.ƅi 3ƅi ƅi ƅi Xƅi ƅi ƅi ƅi? ƅi= ## #.........###. ###.#..####.# #...####.#####...........# ###...####............####.# ..................... ƅi .###......####............. ........#.# #....###.##.#..# # #....# #....# . ..####..# ###@## #..#.. 9.8 (2ƅi b# ..# #..# ..# #. # ... ..... .. ƅiU ## S.## ...##...  ..... ..>.. ##.# #..... #.. ......>.......ƅi ƅiL +50.8 (3ƅi ƅi ; _Found a stone staircase leading down.DžiR43Dži  _You now have 31 gold pieces (gained 14).  A ball python comes into view................ P...###......####............. ...........#.# #....###.##.#.. ..P........# # #....# #....# .####..# ###.## #..#.. .....# ..#.#####..####..###.P..# ......#...........### S.###...##........# .......@...>......# DžiB...##.####........# #.. #........# .>. .......... .# #......... #........#S   ball python (constriction, asleep) #........ ......#7.8 (78.8 (8 _ȅikE. .P...###......####.......#.# #....###.##.#...P.# # #....# #....# ..####..#. ###.## #..#...# ..#.#####..####..###..P..# ......#...........#.## #S.###...##.##....>......##...##.####.## #.. #........# .>.. .......... .##.# #. # #. #.#.. #... ......#ȅio.S.SȅivNS)ȅi(w*9.8 (1ȅi}ȅiҀ5 _The ball python hisses angrily.ȅiEYE. ..P...###......####......#.# #....###.##.#...P.# # #....# #....# ..####..#. ###.## #..#...# ..#.#####..####..###..P..# ......#...........#.## #..###...##.# #..S.>......# #...##.####.# #. #..# #........# .>... . .##.## #. # #. #.#  .. #.  .. ......#ȅi Z<.Sȅi9`ȅi`&60ȅieȅi5gȅi,. P..P...###......####..#.# #....###.##.#.P.# # #....# #....# .####..#. ###.## #..#...# ..#.#####..####..###..P..# #......#...........#.## #..###...##.# #...S.>......#ȅiT #...##.####.# #.. #..# #.### .>... . .##.### #. # #. #.# .. #. .. ......#ȅiȅi5-=1ȅi ȅiX _The ball python barely misses you.ȅi  You hit the ball python but do no damage.The ball python is struck by your quills.2.7 (0.9ȅi ȅij B _The ball python barely misses you.ȅi Ʌigo †You hit the ball python.Ʌil(Ʌio/53.6ɅiuɅixO _You kill the ball python!Ʌi _Ʌi6 BɅi g  You see here a ball python corpse.Ʌi Ʌi  _Ʌi Ʌi0 Ʌi #.# #....###.## .P......P........# # #....# #####..#. ###.## #..#......# #..#.#####..####..# .PP..# #......#.............## #..###...##....... #...†.......>......Ʌi  #...##.####........ #.@.#..# #........-5.6 (2.0 ##..>...)... ..##.#####........ #####.# #..Ʌi  ..# #.. .. ......# Ʌi )Ʌi ɅiO D-6.6 (3Ʌi ɅiB $ _Found a spear.˅ie  You aren't carrying any scrolls.˅iN˅i˅iھ. _̅i4̅i̅ip̅i,̅i̅iژP _̅i.̅i̅i7̅iU̅i̅i^̅i̅i̅ih,̅i̅i-̅iD̅i̅iǫ̅iR  There is a stone staircase leading down here.̅ic̅i' _̅iD̅i߳̅i̅i̵̅i̅i̅i̅i\̅i#̅i̅is̅i̅i̅i̅ie̅i̅i̅iN̅ip,̅i̅i̅i̅i̅i̅i̅iE̅i̅i̅i̅i̅i-̅i̅i̅i̅i8̅i̅ig̅i,̅i̅i̅ii  You encounter a hobgoblin.̅iU. #...#..####........#  ######..>...)...........  +......##.#####.........  #########.# #........#  #.....# #........  #.....#####......# #............. +.....#####.## #.........@..# #.....#####.## ̅ih#.....# ... #.....# .##.# #.....# .# ##.....# ..g   hobgoblin (asleep)#.....# .##..... g.̅i082.6 (16.0)̅i~+3.6 (17̅i̅i++ _Found 10 gold pieces.ͅi ? #..  ..>...)...........  +......##.#####.........  .# #........#  #.....# #........  #.....#####......#  #.............  +.....#####.##  ͅi #.........@..#  #.....#####.##   ...   .##.#   .# #   .. ͅi e .#  g.ͅi} #..  ..>...)...........  +......##.#####.........  .# #........#  #.....# #........  #.....#####......#  #.............  ͅiK+.....#####.##  #.........@..#  #.....#####.##   ...   .##.#   .# #ͅiV  ..  .#ͅiD  g. ͅi|ͅi:ͅiͅi` _A hobgoblin is nearby!΅il#...#..####.#  ######..>...).....  +......##.#####.........  #.# #........# #.....# #........ #.....#####......# #............. +.....#####.## #..........@.# #.....#####.## #.....# #... #.....# #.##.# #.....# #.# ##.....# #.. #.....# #.##..... .g.΅is΅ixt04.0) _΅i΅iN΅i######..>...)...+......##.#####.......#########.# #........# #......... ####......# ........ +.....#####.###............΅i-..#####@##..# #........##.#.## #.# .g. #.#5΅in&΅iD+......##.##############.# #........# #.......... ####......# ........ +.....#####.###............#..#####.##.#.## #@.......##.#.## # . # .g. #.#...΅i3Ig$΅iDg΅i}/===6΅iL΅i9\+ _The hobgoblin shouts!΅i b -#########.# # #.......... #### ........ +.....#####.###............# ######.##.#.## #........##.#.## # . g##΅ib  .$. #.#...###΅ic 5g.΅ik ΅i2l /---7΅iq ΅i,s ΅i1  #.... #### ........ +.....#####.###............# ######.##.#.##΅iդ u #........##.#.## # g........##.#.## .$. .. #.# .#... ..### # ΅i5 rThe hobgoblin barely misses you.΅i r   rat (wandering)΅iN O=--8΅i_ ΅i T _You encounter a rat.υiM6r.υivB9.5 (0.9υiυi _You completely miss the hobgoblin. The hobgoblin misses you.υi M M .  You hit the hobgoblin.υiN r.  You kill the hobgoblin!υiT r   ratυiOX j7====90.5 (1.0υi] υi` - _The rat squeaks loudly.υi  You closely miss the rat. The rat is struck by your quills.υiz a=---1.4 (0.9υi υi P _The rat barely misses you.Ѕii †You hit the rat.ЅiL#)Ѕi:&98---Ѕi}&%2.4 (1.0Ѕi+Ѕi.G _You kill the rat!Ѕi #### ........ +.....#####.###............# ######.##.#.## #........##.#.##Ѕi#.#.##........##.#.## .$. .. ##.## .#Quill ..#ЅinЅi%-Ѕi3ЅiЅip _You see here a rat corpse.хi........ +.....#####.###............# ######.##.#.## #........хi##.#.###.#.##хiCJ†.......##.#.##хid.......$....... #######.##.#.##хi ... ....### .## #хi}хiLF-4 _хiхiхi(T +.....#####.###............# ######.##.#.## #........##.#.###.#†.........#####.##.#.##хi)`.......@....... #######.##.#.## ... ....##### .###хi0хi1%5хi 7хi<хi>=*6.4 (2хi'BхiE> _You now have 41 gold pieces (gained 10).҅i#҅ih#҅i$҅i&҅iw(҅i-B҅i-҅i3.҅i.҅i0҅i1҅i}2҅i3҅i4҅iO6҅i6҅i>7҅i39҅i;҅i6;҅i;҅i=҅i>҅i>҅i?҅iA҅iB҅iGC҅iC҅i:E҅ieF҅iF҅i,G҅iUH҅iI҅iAJ҅iJ҅iM҅iN,҅ijO҅iP҅iQ,҅iR҅iS҅iU,҅iU҅iV҅iW҅i'X҅iX҅iY҅iy[,҅i(\҅i)^҅iO_҅i_҅i`҅ia҅ib,҅izc҅id҅ie,҅iWf҅i.h҅ij,҅iVj҅ik҅il҅im҅im҅iro҅ip҅iJq҅iyq҅is҅it҅i u҅iu҅iw҅iy҅iy҅iz҅i{҅i|҅i}҅i}҅i҅iʀ҅i҅i҅i҅i,҅i<҅iE҅i9҅iq҅i҅i҅iӋ҅i$҅i҅iՍ҅iȎ҅i҅i҅iÐ҅iՑ҅i҅iz҅i҅ie҅i҅i҅i҅i&,҅iv҅i҅i҅i8҅i҅i҅i҅i֣҅i҅i%҅id,҅iǩ҅iܪ҅iݫ҅i=҅i҅i҅iǮ҅i҅i҅i҅iٲ,҅id҅i҅i҅iȵ҅iS҅i_҅i҅i&҅i҅i*҅i,҅i҅i5҅i҅i҅i҅i|҅i҅i҅i҅i,҅i ҅i҅ii,҅i҅ie҅i,҅i҅i҅i,҅i҅i҅iV҅i҅it҅i,҅i҅iL _You now have 44 gold pieces (gained 3).҅i%?  You encounter a goblin. It is wielding a +0 club.҅i;# #....# #....# . . ###.## #..#..g. .#####..####..###.# ...#...........# .# ##...##........##.# †.......>......##.# ##.####........##.# #..####........##.## >...). #.#####............### #.# #........#...# ..# #............###### ..#####......##.........# ...................####.#g   goblin (asleep) ..#####.##.#.##....# #.҅i<<## .........#.#.##....# #.# ..#####.##.#.##....# #.#҅iB1251.4 (55.0)҅iC22.4 (56 _҅iH҅iK҅is , #   . .  .#.#......# .#......##.# †>......##.#......##.#......##.###.## >...)...........@....... ..........#####  #........#...#  #............###### ....##.........# ..........####.# #.#.##....# #.# #.#.##....# #.#  #.# ӅipN #   .  .#.#......# .#......##.# †>......##.#......##.#......##.###.## >...)...........@....... ..........#####  #........#...#  #............###### ....##...................####.# #.#.##....# #.#.#.##....# #. #.#ӅiTӅi,UӅi\Ӆia] _A goblin is nearby!Ӆij0/# #....# #....# .   ###.## #..#..g.  #####..####..###.#  #...........##.#  #...##........##.#  .>......##.#  #Ӆi0x.####........##.#  ..####.##.###.##. ...). .#####....#Ӆi 1 .# #.#...#  .# #.ӅiY1X.....######  .#####......##.........#  .......####.#  .Ӆi1%#####.##.#.##....# #.#  #.#.##....# #.# Ӆi1 .#####.##.#.##....# #.#  Ӆif9Ӆi973.4 (1.0) _Ӆi?ӅibBӅiI r##.##.#. # #....# #....#.  ###.## #..#..g. #####..####..# ..#... #...##.... .......>.... #.....##.# ####........##@###.##. ...)........###....######.#...#  ......##### .#####......##........ ..................### .#####.##.#.#.......ӅiR ӅioR %4ӅiX ӅiZ Ӆi h###............. ##.## # #....# #....#.  ###.## #..#..g. #####..####..# ..#... #...##.. .......> # ####........##.###.##. ...)....................####............######.....#...#  #............##### .#####......##........ ..................### .#####.#Ӆiّ ӅiO 5Ӆis ӅiS ԅi8.... ####..............###.## # #....# #....#.  ###.## #..#..g. #####..####..# ..#... #...##.. .......> # ######.###.## ...)............###.....######..#...#  .......##### .#####......##........ ..................###ԅi9ԅi:%6ԅimPԅi####.# .... ####..............###.##.#..# # #....# #....#.  ###.## #..#..g. #####..####..# ..#... ԅig#...##.. .......> # ######.###.## ...)........###....#######...#  ......##### .#####ԅi'##........ԅi;7ԅiԅiZԅi(#####.....####.# ......###............##.##.#..# # #....# #....#..# ԅik(( ###.## #..#..g. #####..####..# ..#... #...##.. .......> # ####ԅi(e##.###.## ...)..ԅi(J......###....######ԅi(O#...#  ԅi(2......#####ԅi 1ԅiq1%8ԅi7ԅi%9Յi+% ###.#..#### .#####...........# .####.# .....Յia,###............##.## # #....# #....#..#  ###.## #..#..g.# #####..####..# Յi,T..#... #...##.. .......> # ######.###.## ...)........###....#######...# Յi5Յip5%9Յi:Յi<Յi» ####.......... ............####.##....... ####. # #....###.##.# #...  ###.## #..#..g.# #####..####..###.# ..#........... #...## .......> #.####.. .##.##..)........... .########### #...# ....######ՅiA Յi &60Յi Յik Յii ###.#..#### .#####...........# .####.# .....###............##.## # #....# #....#..#  ###.## #..#..g.# #####..####..# ..#... #...##.. .......> #Յi ######.###.## ...)........###....#######...# ՅiՅi%1Յi=Յiօiői)You encounter a goblin. It is wielding a +0 club.A goblin is nearby!  The helpless goblin fails to defend itself.  You hit the goblin.  The goblin is severely wounded.  The goblin is struck by your quills.օiqRօi-92օiMօiۣJ _You kill the goblin!ׅiׅiTׅiׅiׅiׅiP  Things that are here:ׅi_  a +0 club; a goblin corpseׅiׅi _ׅiׅiXׅi#ׅi ,ׅil ׅiU ׅi-ׅi}ׅi|ׅiׅi,ׅiׅigׅiׅiׅiׅi ׅi!#ׅiM#ׅiI$ׅi'&ׅi+Xׅio,ׅi,ׅih-ׅi0ׅi2ׅiHׅiWׅieׅif,ׅigׅi*hׅihׅijׅil,ׅilׅinׅioׅipׅipׅitׅiuׅivׅivׅixׅiyׅiyׅi}{ׅi{ׅi6}ׅi}ׅi'~ׅiׅi',ׅiׅiׅikׅiׅiHׅiׅi,ׅiׅiӉׅi+,ׅiˋׅiXׅiׅi͎ׅiׅiȐׅiMׅi.ׅiYׅi5ׅi#ׅiWׅiׅi=ׅi,ׅiaׅiʢׅinׅiǦXׅiׅiBׅi=ׅiׅiׅi|ׅiׅi.ׅiׅiׅiׅi,ׅi ׅikׅiׅiׅiׅiqׅiUׅiׅi0ׅiׅiׅi,ׅiׅi,ׅiׅiׅitׅi,ׅiׅiׅiB,ׅiׅigׅiׅiׅi ׅi!ׅic,ׅi{ׅi{ׅi(ׅijׅiuׅiWׅi ׅiE ׅi ׅigׅiׅiׅieׅiׅiL,ׅiׅiׅi.ׅi1 ,ׅi"ׅi$,ׅiz&ׅi+Xׅi-ׅi/,ׅi]1ׅi2ׅi4,ׅi5ׅi7ׅi9,ׅi:ׅi<ׅiL>ׅi0?ׅi$@ׅi}AׅiSC,ׅiDׅi FׅiGׅiI,ׅiJׅi0OXׅiOׅi4Pׅi2QׅidRׅiS,ׅiUׅi[ׅi~]ׅi^,ׅiaׅib,ׅicׅi9fׅigׅigׅihׅiikׅil,ׅi'nׅipׅiJqׅiqׅiOrׅiGtׅiv,ׅivׅixׅi|,ׅip}ׅiׅi/ #.## #......##.### # #..### #......##.# ### #....# ##...####.#####.. ###....#####...####........ #.......................... #...P..P...###......####....  ...................#.# #....ׅiɈ....P......P........#.# #....  .............@####..#.# ###.#332.4 (70.0)  ׅix........# #..#.#####..# ׅi b..P......P..# #......#..... #..........## #..###...##.. ׅiBP..P... #...†.......> ׅien.. ...$ #...##.####.. ׅi) ..... #...#..####.. ##....######..>...).... ׅi9+......##.#####..ׅiA3.4 (71ׅiׅi# _Found a mace.ׅiY 3ׅiH ׅi ׅi Xׅia ,ׅi ׅi ׅi ׅiR ׅi ׅi ׅi" ׅin ׅiN ׅi ׅi ׅi& ׅi ׅi ׅi ׅi ׅiXL _You now have 51 gold pieces (gained 7).ׅi Iׅi; ׅi,ׅi~ׅiׅio,ׅi]ׅiׅi ׅi9"ׅi"ׅi%ׅiB)ׅi)ׅin+ׅi.ׅiO2ׅi2ׅi4ׅiV9ׅin=n  You encounter a frilled lizard.ׅiH #...P..P...###...... #.#...................#. ......P......P........# ...............####..# ..............# #..# #..P......P..#  #+###.### ........P..P...# † .......# #.. .?.....#)......# #.ׅiH/ .......####....######..>  #....+......##....##...#########..l.. #..l   frilled lizard (asleep)###$#### #.... #.... #.... +....ׅiS-45.4 (12ׅiT+6.4 (13ׅi\ׅi_* _Found 8 gold pieces.؅i2) #.#........... ......P......P. ............... ..............#  #..P......P..#  #+###..........##  ........P..P...# #...† .......@.......#  .?.....#)......#  .......####....> ....... #.... ....... ##... ....l.. #...#  ###$... #####  #.... ؅i #.#........... ......P......P. ............... ..............#  #..P......P..#  #+###..........##  ........P..P...# #...† .......@.......#  .?.....#)......#  .......####....> ....... #.... ....... ##... ....l.. #...#  ###$... #####  #.... ؅i3؅io؅ie _A frilled lizard is nearby!ii Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsif|C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.iExperience and Skills #: Browse character dumpF.Monsters i~: Macros helpG.Items &: Options helpH.iSpellcasting %: Table of aptitudesI.iTargeting /: Lookup descriptionJ.i?NReligion Q: FAQikK.Mutations V: Version informationL.ioLicence, Contact, History !: Display diagnosticsi[M.Macros, Options, Performance iHome: This screenN.iPPhilosophy1.List of Character Species2.List of Character BackgroundsiyC3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesie( Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current characteri)  7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: i) /|\ /|\@ : display character status 1 2 3 b j nm : show skill screeniw,  % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore i- G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andiq* i06#...P..P...###...... Edanham the Changeling#.#...................#. Merfolk......P......P........#. Health: 16/16 ========================i1...............####..#. Magic: 1/1========================..............# #..#. AC: 2Str: 14#..P......P..# #.... EV: 11Int: 9#+###..........## #..## SH: 0Dex: 13........P..P...# #...† XL:  1 Next: 90% Place: Dungeon:1.......@.......# #...# Noise: ---------  Time: 346.4 (0.0).?.....#)......# #...# -) Nothing wielded.......####....######..> Nothing quivered....... #....+......## Quill ....... ##.i1..#########....l.. #...# #.... l   frilled lizard (asleep)###$... ##### #....#....#....+.... iy2T_a +0 club; a goblin corpse _Found a mace. _You now have 51 gold pieces (gained 7).  You encounter a frilled lizard. _Found 8 gold pieces. _A frilled lizard is nearby!i;3ikBiCi JYou now have 51 gold pieces (gained 7).  You encounter a frilled lizard.Found 8 gold pieces. _A frilled lizard is nearby!  You are covered in sharp quills. Your movement speed is average.  Your attack delay is about 0.9.  Your damage rating with unarmed combat is about 6 (Base [3 + 3 (UC)] x 110% _(Str) x 103% (Fight)).i# Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displia$ ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesixMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game i\|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: autoiE-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andi i #...P..P...###...... Edanham the Changeling#.#...................#. Merfolk......P......P........#. Health: 16/16 ========================...............####..#. Magic: 1/1========================..............# #..#. AC: 2Str: 14#..P......P..# #.... EV: 11Int: 9#+###..........## #..## SH: 0Dex: 13........P..P...# #...† XL:  1 Next: 90% Place: Dungeon:1.......@.......# #...# Noise: ---------  Time: 346.4 (0.0). m?.....#)......# #...# -) Nothing wielded.......####....######..> Nothing quivered....... #....+......## Quill ....... ##...#########....l.. #...# #.... l   frilled lizard (asleep)###$... ##### #....#....#....+.... _Found 8 gold pieces. _A frilled lizard is nearby!You are covered in sharp quills. Your movement speed is average.  Your attack delay is about 0.9.  Your damage rating with unarmed combat is about 6 (Base [3 + 3 (UC)] x 110% _(Str) x 103% (Fight)).i6 PiX i $i9 Edanham the Changeling (Merfolk Shapeshifter) Turns: 347, Time: 00:01:17 Health: 16/16AC:  2 Str: 14 XL: 1 Next: 90% Magic: 1/1EV: 11 Int:  9 God: Gold: 51SH:  0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 animal skin rPois .(100%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) (gloves unavailable) SInv .(boots unavailable) Will .....(no amulet) Stlth +(no ring) HPRegen 0.22/turn(no ring) MPRegen 0.07/turnb - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail iF  i#Y #...P..P...###...... Edanham the Changeling#.#...................#. Merfolk......P......P........#. Health: 16/16 ========================...............####..#. Magic: 1/1========================..............# #..#. AC: 2Str: 14#..P......P..# #.... EV: 11 iY .Int: 9#+###..........## #..## SH: 0Dex: 13........P..P...# #...† XL:  1 Next: 90% Place: Dungeon:1.......@.......# #...# Noise: ---------  Time: 346.4 (0.0).?.....#)......# #...# -) Nothing wielded i/Z .......####....######..> Nothing quivered....... #....+......## Quill ....... ##...#########....l.. #...# #.... l   frilled lizard (asleep)###$... ##### #....#....#....+.... _Found 8 gold pieces.  iVZ _A frilled lizard is nearby!You are covered in sharp quills. Your movement speed is average.  izZ wYour attack delay is about 0.9.  Your damage rating with unarmed combat is about 6 (Base [3 + 3 (UC)] x 110%  iZ 7_(Str) x 103% (Fight)). i[  ie  ig iV oInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - (You are very nimble when in or above water. (Stealth+, EV+, Speed+++))c - Your lower body shifts to a powerful aquatic tail in water. (): Suppressed. i& Nimble swimmer You can blend into the waves while swimming through water or flying above it, i' gaining Stealth+. The second level of this mutation also grants you improved evasion and increases your movement speed when in or above water. Category: [Anatomy]i$Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. i9Your auxiliary armour is melded.  b - (You are very nimble when in or above water. (Stealth+, EV+, Speed+++))c - Your lower body shifts to a powerful aquatic tail in water. (): Suppressed. ioMertail Your morphogenic matrix is unstable, allowing your lower body to shift to a powerful aquatic tail when in shallow or deep water. It will quickly reform intolegs once you leave the water. When in merform, your tail allows you to tail-slap foes when launching melee attacks. Trigger chance: 26% Base damage: 0Category: [Anatomy]iInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - (You are very nimble when in or above water. (Stealth+, EV+, Speed+++))  c - Your lower body shifts to a powerful aquatic tail in water. (): Suppressed. iii#...P..P...###...... Edanham the Changeling#.#...................#. Merfolk......P......P........#. Health: 16/16 ========================...............####..#. Magic: 1/1========================..............# #..#. AC: 2iX6Str: 14#..P......P..# #.... EV: 11Int: 9#+###..........## #..## SH: 0Dex: 13i........P..P...# #...† XL:  1 Next: 90% Place: Dungeon:1.......@.......# #...# Noise: ---------  Time: 346.4 (0.0).?.....#)......# #...# -) Nothing wieldediٲ.......####....######..> Nothing quivered....... #....+......## Quill ....... ##...#########ig....l.. #...# #.... l   frilled lizard (asleep)###$... ##### #....#....#....+.... _Found 8 gold pieces. _A frilled lizard is nearby!You are covered in sharp quills. Your movement speed is average.  Your attack delay is about 0.9.  iYour damage rating with unarmed combat is about 6 (Base [3 + 3 (UC)] x 110% _(Str) x 103% (Fight)).iż3iiiE #.#........... ......P......P. ............... ..............#  #..P......P..# i #+###..........##  ........P..P...# #...† .......@.......#  .?.....#)......#  .......####....> i....... #.... ....... ##... ....l.. #...#  ###$... ##### i3= #.... if #.#........... ......P......P. ............... ..............#  #..P......P..#  #+###..........##  ........P..P...# #...† .......@.......#  .?.....#)......# ig .......####....> ....... #.... ....... ##... ....l.. #...#  ###$... #####  #.... iYq3iyi~ _A frilled lizard is nearby!  You are covered in sharp quills. Your movement speed is average.r attack delay is about 0.9.damage rating with unarmed combat is about 6 (Base [3 + 3 (UC)] x 110% _(Str) x 103% (Fight)).A frilled lizard is nearby!i~ig  #...P..P...### #.#......# ......P......P.# ...####..# ....# #..#i  #..P......P..# #iٖ r.#+###..## #...P..P...# #...........# #....?.....#)......# #....####....######...# #....+.......# ##....l..# #...# #g   goblin.###$...g ##### #l   frilled lizard (asleep) #..... # +7.4 (1 i" m_You encounter a goblin. It is wielding a +0 dagger.iT  #...P..P...### #.#.... ......P......P. ...####.. ...# #.. #..P......P..# ##.#+###.## #..#i .P..P...# #.# #.?.....#)......# #.####....######.# #....+.......# ##....l..# #...# #i K.###$...g ##### #.. #..... # +i iJ %8iW i i R#.#.....................PP .........#### .. . #..PP#.#+###....#........P..P...# .....?...@.#).....###....###### #....+.....#...#######l..# #...# #..###$...g ####. #..... b   bat b.+l   frilled lizard (asleep)# b.  You encounter a bat.b.g.l.b.gbl===[9;6i S 4H9imiK _The frilled lizard hisses angrily. The goblin shouts!igg......PP .........####  . #..PP#.#+###....#........P..P...# ......?.....#).....###....###### #....+.....l.# ##...#######bg# #...# #..###$.... ####. #......  .++.#ih'b.iii#b.ii5l.ifjg.itiu/--50if _The bat barely misses you.i# †  You closely miss the bat. The bat is struck by your quills.iM%g.i. l   frilled lizard  You kill the bat!i/iJM......P......P........ Edanham the Changeling...............####.. Merfolk..............# #.. Health: 16/16 ========================. #..P......P..# #.. Magic: 1/1========================#.#+###..........## #.. AC: 2Str: 14#.........P..P...# #.. EV: 11Int: 9.................# #.. SH: 0Dex: 13...?.....#)......# #.. XL:  1 Next: 100% Place: Dungeon:1.......@.####....######. Noise: =--------  Time: 351.4igN (1.0).......gl# #....+...... -) Nothing wielded.........# ##...####### Nothing quivered.........# #...# #.. Quill ..###$.... ##### #.... #......#.. g   goblin#......+.. l   frilled lizard+.......#..#.. _You encounter a goblin. It is wielding a +0 dagger.You encounter a bat. _The frilled lizard hisses angrily. The goblin shouts! _The bat barely misses you.You closely miss the bat. The bat is struck by your quills.  You kill the bat! _The frilled lizard barely misses you.You have reached level 2!  --more--iI22/222/22 0%  _ic % ......P......P .....####. ....# #. #..P......P..# # #.#+###.## ##.P..P...# #.......# #.?.....#)......# #.####....######.gl# #....+.# ##....# #...# ##..###$.... ##### ##.. #...... ## #....... + +.# # #i  2l.i%   The goblin closely misses you.The frilled lizard attacks as it pursues you!  The frilled lizard is struck by your quills.2iK2 q _The frilled lizard barely misses you.i|c .........####.#  .. #..PP #.#+###....###.........P..P...# ......?.....#).....l.####....######g.# #....+.......# ##...###### #...# #.#..###$..... ####. #.......  .++ +###  The frilled lizard closely misses you. The goblin is struck by your quills.3 _The goblin barely misses you.i5.#  ... #..P......P #.#+###..........###.........P..P...# ......?.....#)....l.####....######g.# #....+.......# ##...###### #...# #.#..###$...... ####.. #.......# # ++ +##i(#iK.li( .  The goblin barely misses you.The frilled lizard attacks as it pursues you!  The frilled lizard is struck by your quills.i.(i0-44iq_h _You kill the frilled lizard!iM .# .# #.... #..P......P..# #.iV #.#+###..........## #.##.P..P...# #...# #.....?.....#)......# #..####....######..g.# #....+..# ##...#.# #...# #.#..###$...... ##### #.#.. #.# #.# #.iW U+ +.+.# #.#.# #.#.# #.#.ia j1--5ii i;  i 5_The goblin hits you with a +0 dagger. ie .# .# #..#... #..P......P..# #.#.#+###..........## #..###.P..P...# #...# #.....?.....#)......# #..####....######..g.# #....+......#.# ##...#.# #...# #.#..###$...... ##### #.#.. #.......# #.# #.+ +.+.# #.#.# #.#.# #.#. )The goblin is struck by your quills.-- ik! [39;49m8-6 _You kill the goblin!!iM .### ............#... #..P......P... #.#+###..........## #..###P..P........?)......# #...####....######..)@# #....+......##...########..........# #....###$...... ######.. #.......##.... .###.......#!i!iU-7!iL!iK"i  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2   7%  +1   f + Spellcasting   0.0    -1          b + Unarmed Combat 3.4  25%  +1           g * Shapeshifting   4.4  63%  +2           c + Armour   0.0    -3     [34"im d + Dodging2.7   5%  +3       e - Stealth   0.0    +2                                                                  [20"icX            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets"i B a + Fighting #ih  a + Fighting   b + Unarmed Combat #i ` a + Fighting  b + Unarmed Combat $i  a * Fighting   2.2  15 b + Unarmed Combat 4574%iYb a * Fighting  b + Unarmed Combat %ia  a - Fighting   2.2    b + Unarmed Combat 865%i  b * Unarmed Combat   3.4  4352 c + Armour &it b * Unarmed Combat  c + Armour &iͪ  b - Unarmed Combat   3.4   93 c + Armour 7'i {d  c + Armour  d + Dodging 'in77 d * Dodging   2.7  23 e - Stealth (i@_t  d * Dodging  e - Stealth (iq100% d - Dodging   2.7    e - Stealth )i` )i )ir e...............####..# Edanham the Changeling.# ..............# #..# Merfolk... #..P......P..# #... Health: 21/22 ======================--#.#+###..........## #..# Magic: 2/2========================##.........P..P...# #... AC: 2)i Str: 14..................# #... EV: 11Int: 9....?.....#)......# #... SH: 0Dex: 13..........####....######.. XL:  2 Next:  8% Place: Dungeon:1)iU ........)@# #....+......# Noise: ---------  Time: 357.4 (0.0)..........# ##...######## -) Nothing wielded)i ..........# #...# #... Nothing quivered#..###$...... ##### #... Quill )i `#.. #.......##...# #.......++... +.......##... )i8 #.......##... #.......##...)i_ x The frilled lizard attacks as it pursues you!  )i _The frilled lizard is struck by your quills. _You kill the frilled lizard! )i m_The goblin hits you with a +0 dagger.  The goblin is struck by your quills. )i 5_You kill the goblin!)i[ )i+ )i )i *i *i7 Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)*i ,c - a protean talisman,i (b - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 4.4 1d5 Melds: Helmet, Gloves, Boots, Barding, Cloak ,i ____________________________________________________________ Your skill: 4.4; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you reach 7.0 in about 3.1 XLs. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified equipped talisman (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe..i .i .i ...............####..# Edanham the Changeling.# ..............# #..# Merfolk... #..P......P..# #... Health: 21/22 ======================--#.#+###..........## #..# Magic: 2/2========================##.........P..P...# #... AC: 2Str: 14.i ..................# #... EV: 11Int: 9....?.....#)......# #... SH: 0Dex: 13..........####....######.. XL:  2 Next:  8% Place: Dungeon:1........)@# #....+......# Noise: ---------  Time: 357.4 (0.0)..........# ##...######## -) Nothing wielded..........# #...# #... Nothing quivered#..###$...... ##### #... Quill #.. #.......##...# #.......++... +.......##....i  #.......##... #.......##... The frilled lizard attacks as it pursues you!  The frilled lizard is struck by your quills. _You kill the frilled lizard! .i] _The goblin hits you with a +0 dagger.  The goblin is struck by your quills. _You kill the goblin!.i .ii .i .i o _Setting a skill training target for Shapeshifting at 7.0.1iG4Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman3i͋rb - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 4.4 1d5 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 4.4At 100% training you reach 7.0 in about 3.1 XLs. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified equipped talisman (r)emove, (d)rop, (=)adjust, or (i)nscribe.8im{4 Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) 8i{Talismans (go to first with %)  b - a quill talisman (worn)  c - a protean talisman 9ik9iC9i...............####..# Edanham the Changeling.# ..............# #..# Merfolk... #..P......P..# #... Health: 21/22 ======================--#.#+###..........## #..# Magic: 2/2========================##.........P..P...# #... AC: 2Str: 14..................# #... EV: 11Int: 9....?.....#)......# #... SH: 0Dex: 139i..........####....######.. XL:  2 Next:  8% Place: Dungeon:1........)@# #....+......# Noise: ---------  Time: 357.4 (0.0)..........# ##...######## -) Nothing wielded..........# #...# #... Nothing quivered#..###$...... ##### #... Quill #.. #.......##...9iF # #.......++... +.......##... #.......##... #.......##... The frilled lizard is struck by your quills. _You kill the frilled lizard! _The goblin hits you with a +0 dagger.  The goblin is struck by your quills. _You kill the goblin! _Setting a skill training target for Shapeshifting at 7.0.9i9i9i9i9i& 9i#' 9i* 9i2 x2==9i5  #.......# #...  _HP restored.9iV8 9i8 9i: 9i> 9iB ,9i&E 9i:H 9iK ,9iR 9iS 9i6T :==9iiW 9i] L _You now have 59 gold pieces (gained 8).9i` 9iUa 9i|c 9if 9ij 9ik 9in 9iq 9it 9i}u 9iw 9iz 9i| ,9iƉ 9i 9i 9i 9i4 9i X #.#....... . ......P......P.... #. ...............## .## ..............#  ... #..P......P..#  #.#+###..........##  #####.........P..P...#  .............#  .@.....#)......#  ......####.... 9i ....).# #....+ .^...........# ##...### .............#####...# #+##..###.......#######.. #.......# #.......+? +.......#9iʳ [610.0)8.4 (119i 9i> c _c - 2 scrolls labelled FUGOWU BIUTE:i:i:i:i:iB:iT,:i:i:i\:if:i:i:iG:ig:i:iB:i:i :iz:i:iY:i"X:i$,:i%:i':iK),:i}*:i'CW#.............#)#.#.............####....#.............).# #....+#..^...........# ##...##..............#####...##+#+##..###.......###### #..# #.......#  #..###.......+  #.@..+.......#  #.####.......#  #. #.......#  #. #?......#  #. #.......# #. ## :iL\76.4 (8.0)7.4 (9:iD\z _d - a scroll labelled JISKEST ITZOHU;i;i  _You open the door.  There is an open door here. _#..^....# ##...#####..............#####...# #+#+##..###.......###### # #..# #.......#  #..###.......+ + #....'.......# #.####.......# ##. #.......# ##. #@......# ##. #.......# ##. #.......# ### #.......# # ;i~ ####+#+## # ;i,84.4 (7;i*5.4 (8;i x _e - a scroll labelled QUYMER IDITT;i ;iU ;i ;i ;i ;i B;i= ,;i ;ie ;i ;il ;i ;i> ;i ;i ;i ;i 7 _You open the door.;i ;iD ;i ;iZ @  There is an open door here.;i ;im  _;i ;i ;i ;i ;i| ;iN ;i  You encounter a kobold. It is wielding a +0 club.;i g #. # #... #. #.......# #... #. #.......# #...#. #.......# #...;i >## #.......# #... ####'#+## #... #.# #   #.#K#   #@..#   #.###   #.#   ;i #.#  .####K   kobold (asleep);ib ,92.4 (7;i 13.4 (8 _;i ;i iB >iC :---->iH >iJ ?i  You hit the kobold.  The kobold is severely wounded.=6?i?iCS _The kobold barely misses you.?iR J )  You punch the kobold!?iY & ?i_ 5127.3 (0.9?ie ?iSi J _You kill the kobold!@i.## #.......####'#+###...##.#...###.###@i@it4-8.3 (1.0@i@i2M _You see here a +0 club.@iq%M......## #.......####'#+###....#..#)####.#@i4+@i+F-9 _@i1@i2Bi,Bi-Bi-Bi1Biw3Bi8XBi9Bi9Bi;Bi=,Bi ?BiqB@  There is an open door here.BiDBi-E _BiFBi HBiMXBi/OBivOBiPBi)RBiS,BiTBi~VBiWBi[XBidYBiL[BiF],Bij^BiF`Bi#bBixbBicBieBigBigBiiBihlBi:o?  You open the door.  Bio>You encounter a rat.Biu<#..............# #...## #.............#)......# #...# #.............####....######..> BiHv............).# #....+......##.# ..^...........# ##...#########.# ..............#####...# #.....# +#+##..###.......###### #.....#Biv#..# #.......####### #......#..###......@'.r.... +.....##....'.......####### #......#.####.......#.....##. #.......#.....##. #.......Biw#.....##. #.......#.....# r   rat (asleep)#. #.......##.....### #.......#Biawc#.....#####'#+###......Biƀ1410.3 (11.0)Bi21.3 (12 _Bi]BiFBix  .....#) ...>...).# ^.....# .....#####...# #.......######  #..# #.......#######  #..###......@'.r....  #....'.......#######  #.####.......#  #. #.......#  #. #.......#  #. #.......#  #. #.......#  ## #.......# BiT 3 ####'#+## BiN}  .....#) ...>...).# ^.....# .....#####...# #.......######  #..# #.......#######  #..###......@'.r....  #....'.......#######  #.####.......#  #. #.......#  #. #.......#  #. #.......#  #. #.......#  ## #.......#  ####'#+## Bi׃ Bi Bi Bi Z _A rat is nearby!Ci 7.# #...##.# .....#)......# #...#..# ....####....######..>.).# #....+......##.# .^..# ##...#.# #####...# #.....# Ci #+##..###.###### #.....##..# #.##.#..###..r..... +.....##....'.##.#.####.# #.....#Ci #. #.# #.....# #. #.##. #.# #.....# #. #.......### #.......# #.....#####'#+## #.CiP Ci #2Ci] .0) _Ci Ci= Q _There is an open door here.Ci# #...##.##)......# #...#..#Ci....####....######..>...)).# #....+......##.# ^..# ##...#.# #####...# #.....# +##..###.......###### #.....##..# #.##.#..###.'@r......+.....##....'.##.#.####.......# #.....##. #.......# #.....# #. #.......#. #.......# #.....# #. #.......## #.......# #.....#####'#+## #.Ci? rrThe rat squeaks loudly.1--====3CiCi( _The rat bites you.Di_.# #...##..#)......# #...#......####....######..>....).# #....+......##. .^..# ##...#.#.#####...# #.....# #+##..###.......###### #..... #..# #.# #..###Diԉ.@.r......+..... #....'.# #.####.......# #..... #. #.......# #.....# #. #.......# #.....# #. #.......#Dis #.....# #. #.......# #.....# ## #.......# #..... ####'#+## #Di-r.DiDiƣD----4Di{Di9Q _There is an open door here.DiE #.# #...##. #.....#)......# #...#.. Di :#....####....######..>.).# #....+......##. ..^..# ##...#.#.#####...# #.....# +#+##..###.###### #..... #..# #.# #..###'r.+..... #....'.# #.####.# #..... #. #.# #.....# #. #.# #.....# #. #.# #.....# #. #.DiO N# #.....# ## #.# #..... ####'#+## #Di -r.Di Di p2==----5 _Di Din Eim #.# #...##  #...#)......# #...# .#...####....######..>.).# #....+......##. #..^.# ##...#. #.#####...# #..... #+#+##..###.###### #..... #..# #.# #..###.r.+..... #....'.Ei1# #.####.# #..... #. #.# #..... #. #.# #..... #. #.# #..... #. #.# #..... ## #.# #..... ####'#+## #Ei-r'EiEi%6Ei;Ei #.# #... #..#)......# #...#  .#..####....######..>  .).# #....+......##  #..^.# ##...#  #.#####...# #  #+#+##..###.###### # #..# #.# #..###....@.r'.+ #....'.# #.####.# # #. #.# # #. #.# # #. #.# # #. #.#EiW # ## #.# # ####'#+## #r.7EihEii =8 _You barely miss the rat. The rat barely misses you.Fi †You hit the rat.Fi=Q==69.2 (0.9FiFiG _You kill the rat!FiԿ#.# #...##..#)......# #...#. .#..####....######..>. .).# #....+......##. #..^.# ##...#. #.#####...# #. #+#+##..###.###### #.#..# #.#.#..###.....@.'.+.#....'.#Fi .#.####.# #.#. #.# #.#. #.# #.#. #.# #.#. #.# #.## #.# #.####'#+## Fi?)#.Fi#Fi.-20.2 (1.0Fil _You see here a rat corpse.Fi$FiI%Fi&Fi,Fi"/Fi:4: _Fi4Fi67Fi7Fi$9FiA<Fi>Fi@?Fin@Gi1nGi Gi GiN Gi GiGi3Gi Gi_@  There is an open door here.Giw _GiGiGi Gi"Gik"Gi#Gii%GiVj _You open the door.  There is an open door here.Gic\K _Gi_Gi$cGixgGi\rnGitGi:vGivGi:zGizGiՁXGi݄,GiGiGi,GiGiI  . ......   #........# #. ....   #........# .##. ...   #.......?# ...# #.   #........# #.#+ Gi*  #........######..   #..#.......   #..#.......   #...?@...#.......-   #..............)   #########..^.....  #........  #+#'##..### Gi`!  ........##..# #   ........##..###   ........##....'... Gid  #####.#.##.####Gi045.2 (25.0)Gi~+6.2 (26GiGiP _A - a potion of attractionHiHiO"  .   #.# #.   #.# .##.   #.?# ...# #  #.# #.#+###  #.######  #.#  #.#  #...@....#  #..  #..^  #....  #+#'##..###  .##..# #  .##..###  .##....'..  #####.#.##.####Hie$17.2 (1.0)Hi%*8.2 (2Hi*Hil.b _h - a scroll labelled TOWIAGH MISAHi`Hi( _e - 2 scrolls labelled QUYMER IDITT (gained 1)  You encounter a quokka and a ball python. # ......# .# # ....... ..# # Hi.......#####..# ## ......# #... #......# #...P #.....r##.# #....S...#P #.......@# #.  #........# .##.  #........# ...# #..P #........# #.#+### #........######.........P #........#.......r   quokka (asleep) #........#.......#) S   ball python (constriction, asleep) #........#.......## #...........HiA.........).#Hi*]55.2 (76.2 (8 _Hi<0Hi1Hic  ......# .#  ....... ..#  .......#####..#  ..............#  #..............#  #.............r# HiE A#..........S...# #.......@# #.  #........# .##.  #........# ...#  #........#  #........# #........# #........#) #........# ).# Hi& ......# .#  ....... ..#  .......#####..#  ..............#  #..............#  #.............r# #..........S...# #.......@# #.  #........# .##.  #........# ...#  #........#  #........# #........# #........#) #........# )HiHiHiz _There are monsters nearby!Ii #  # . . #######  #....# #...P...r##.#......S...#......P.####..+ ..# .##. ......# ...# #..P..# #.#+###.......######P....)#..##Ii /S.Iil :r.Ii 1S.IiS rS)==7.2 (1Ii Ii 5 _The ball python hisses angrily.Ji/w].rJi  You barely miss the ball python.-8.1 (0.9JiJiC _The ball python bites you but does no damage.Jin\##.####.##  # . . #######  #... #...P......##.#....S..r..#......PJi####..+ .##. ........# #..P #.#+###....#####P..)Ji>r.JiNr-9.1 (1.0JiX _The ball python barely misses you.JiG ..# #. ##.####.##  # .# .. #######  #.......# #...P..r...##.#....S.....#......P###..+ .##. ........# #..P #.#+###....#####P..r.S.r.Ji D-60Ji Ji Ki!H .  You hit the quokka.Ki]" S   ball python (constriction)  You kill the quokka!Ki'&m0---25=1.0 (0.9Ki,Ki.0 _The ball python bites you.Ki~L I.  You kill the quokka!.  You hit the ball python.  The ball python is severely wounded.The ball python closely misses you.  is struck by your quills.KiR SKiKV P---92.0 (1.0Ki[ Ki:^ O _You kill the ball python!Ki #.#..####.# ##...... #.#. ..######..##.......##...P#.#............P####..+ ......#Quill ........#Ki@#........#.............#)Ki~Ki#1Ki(8=-3KiaKi.Li-3LiLiكLi nLiuLiLi5LiLii2===LiLiLin  You encounter a frilled lizard.Li     #.  #####.##  . #  #  #. .# #  .# ..# #  l#####..# ###   .# #..   #.# #-   #.......##.#...   #.......#P   #.####..+   #.# .##. ....   #.# ...# #..P. l   frilled lizard (asleep)   #.# #.#+###...   #.######   #.#..LiW.l7.0 (4LiMlLi*8.0 (5LiLi8 _The frilled lizard hisses angrily.Mih #. #####.# ....... # .......#. .#  ........# ..#  ........#####..#  MihD.l.............#  #......@.......#  #.............. #.............. #........####..+  #........# .##.  #........# ...#  #........#  #........#Mi #. #####.# ....... # .......#. .#  ........# ..#  ........#####..#  .l.............#  #......@.......#  #.............. #..............Mie\ #........####..+  #........# .##.  #........# ...#  #........#  #........# MiVMiMi Mie _A frilled lizard is nearby!Mio   #   #. . ##  #.#. #  ..#.  #Mihp .#. .#  #.# ..#  #Mip .#####..#  #.l.# #  Mip  #.# #   #Miq b..##.#   #Mi=q .#......P   #.####..+ Mibq 7  #Miq .# .##.   #Miq |.# ...# #..P  Mi#r , #.# #.#+###   #.######   #.#Mi^t G.lMiz Mi{ 19.0 (1 _Mig Mi MiKj  #  #....  #.#. ##  .#.  #.#. .#  #.# ..#  #.#####..#   #.# #  #.l.# #  #.##.#  #.#......  #.####..+   #.# .##.   #.# ...# #..  #.# #.#+###  #.######  #.#.l70il mNiRg!.#########.#. #.... ########.#.####...#.l #.[   ######.... ###..l ##.#......#.###..+ .##. ..l 2 frilled lizards (1 asleep)...# #. #.#+########Ni h& NiWhyl.  You encounter a frilled lizard.Nii8l.Niwl==1Ni |Ni~( _Found a ring mail.Niw.l19----=2NiړNiw _You barely miss the frilled lizard. The frilled lizard bites you.Ni) #.#.#. ... #######.#.#### ..........#..  ##l[ .#Ni .# .#####l........##....#. #.#.....####..+  .##. ..# # #.#+###Ni0 5#####...........Ni K.lNi& Ni' b7------3Ni/ Nia1 3 _The frilled lizard bites you.OiJ_  #.#.#.   #....  #.#.####  Oia0.#..  #.#.[ .#  #.l# ..#  #.#####..#   #....l.#   ##.# #  #.##.#  #.#  #.####..+   #.# .##.   #.# ...# #  #.# #.#+###  #.######  #.#  The frilled lizard is struck by your quills.6---4OiHc3 _The frilled lizard bites you.OiN   #.#.#.  #....  ##.#.####  ..#..  #.#.[ .#  #.l# ..#  #.#####..#  #....l.#  ##.#   #.##.#  #.#  #.####..+   #.# .##.   #.# ...# #  #.# #.#+  #.######  #.#OiU 1l.Oi ;5Oi+ Oi [ _The frilled lizard barely misses you.Pi_Pi .########.#. #.... ########.#.####...#.. .#.[r l.# ....######...@l# #.#......#.###..+ .##. .....# # r   rat (asleep) #.#+#######PiK.lPiqc  You encounter a rat.PiMS7=6Pir _The frilled lizard closely misses you.Pi]-....... .#.### .########.#.. #..... ########.#.####...#.. #.[r ...# .l..#####....l# #.#......#.###..+ .##. .....#  #.#+##Piԛ-l.PiQPi315--7 _The frilled lizard bites you.Pi rrYou barely miss the frilled lizard.The rat squeaks loudly.Pi^ t4---=9 (0.9Piz Pi 3 _The frilled lizard bites you.Qic.#.### .########.#.#.. .... ########.#.#### ..........#..  ##.[r .#.# ..l...#####.....#.... #.#....####..+  .##. ..# # #.#+######.....r.Qi*U  The frilled lizard bites you but does no damage.Qiru3---8.9 (1.0QiQi13 _The frilled lizard bites you.QiC r[You hit the frilled lizard but do no damage.Qi? W  The frilled lizard is heavily wounded.The frilled lizard closely misses you.-9.8 (0.9 _The frilled lizard bites you but does no damage.QiJ# r †You hit the frilled lizard.Qi$ K.rQi/    frilled lizardYou kill the frilled lizard!QiE 4=3380.8 (1.0 _The frilled lizard bites you but does no damage.Ri! .#.### .# #.#.#..  #.....  #.#.####  .#. #.#.[. .#  Ri#.r# ..#  #....l...#####..#  #....@.#  ##.# #Rix #.##.#. Ri#.#. #.RiH%####..+ . #.# .##. . #.Rip# ...# #. #.Ri# #.#+# #.######.RiK.rRi!Ri?"]1---1Ri)Riz+, _The frilled lizard bites you.Ri-{ _You see here a frilled lizard corpse.Ri_K.rRij0-----2RiqRijsx _You closely miss the frilled lizard. The frilled lizard bites you.Ri c† _You see here a frilled lizRiC" ard corpse. _You closely miss the frilled lizard. The frilled lizard bites you.  You hit the frilled lizard but do no damage.  The rat barely misses you.  The frilled lizard unfolds its giant frill.  The frilled lizard is struck by your quills.Ri`* r   ratRi{- O--73.7 (0.9Ri4 Ri7 R _You kill the frilled lizard!Rin/ ......... .#.### .#########.#.. #..... ########.#.####....#... #.[.# .....# .@...#####....†r # ##.#......#.###..+ .##. .....# #. #.#+###Ri8Ri]9c1==4.7 (1.0Rip?Si _The rat barely misses you. _You see here a frilled lizard corpse.Si^ . ..#.### .# #.#.#.. # #..... # #.#.#### .#...# #.#.[.# .#  #.# ..#  #....†@..#####..# # #....†r.# # ##.# #. #.##.#. #.#. #.####..+ . #.# .##. . im0m#.# ...# #. #.# #.#+###. SiJw†The rat is struck by your quills.==41-5 _You kill the rat!Si  ..#.### .##########.#.#.. .... ########.#.##### ...........#...# ##.[.# .#.# ..†...######.†@.......#.....#. #.#.....#........#  #........######....... Si Si ?-6Si. Si^ p _You see here a rat corpse.Si  #.#.#.. .... ########.#.##### ...........#...Si{  ##.[.# .#.# ..†...######.††.......##....#. Si D#.#.....Quill SiѼ #........#  #........#............Si D Si Si+ ,7 _Si1 Si+ Ti4M..#.### .#########.#.. #..... #########.#.####....#...# #.[.# .....#  .†...######....† ## ##.#......#.  #........####..+ .....#........#TiTit%8Ti _You see here a rat corpse.Ti 3Ti TiO Ti p2= _Ti ,Ti Ti Ti1 Tim Ti Ti Ti Ti Ti^ ^3==Ti Ti Tie Ti Ti TiL Ti Ti Ti Ti Ti t4==Ti Ti Ti$ Ti Tix Ti Ti TiM ,Ti Ti Ti- 9=Ti Ti& Ti S5=Ti Ti Ti3 Ti} TiC" Ti" Ti&$ Ti& ,Ti.( Ti{* 16==Tiw. Ti0 ,Ti=2 Ti4 ,Ti6 Ti7 ,Ti: Ti< Ti= j7==TiB TiE ,Ti ######## ##.......#.. ######....< #.###............ # #..#...⌠....##+#.###.#r#...#......#........'ß.ß+..#.##..#@###########'###.......b.............####..#.###..#########.###.#.#....## #. #.........### ##.########.#.#####...### #....#...#....#.[.#...##.....#...#  .  Found a stone staircase leading down.  The rat squeaks loudly.  The bat is struck by your quills..rr   r5====igm50.6 (1.0VieVi?G _You kill the bat!Vi# SYou hit the rat but do no damage. The rat bites you but does no damage.Vi $ S   ball python (constriction, wandering)Vi:$ qr   ratViI% a=---1.5 (0.9Vij. Vi1 \ _You encounter a ball python.Vi,G.SVi4Vi8C---2.4Wi; Wi t _You barely miss the rat. The rat bites you but does no damage.WiNG.SWiWiw'3.3WiWiat _You barely miss the rat. The rat bites you but does no damage.Wiq .SYou hit the rat.  The rat is moderately wounded.The ball python hisses angrily.Wi$aS) Wi$'4.2Wi,Wi.P _The rat barely misses you.Wi v .SYou hit the rat.  The rat is severely wounded.5.1 _The rat barely misses you.Wi/ } .SYou barely miss the rat.Wi †The rat is severely wounded.The rat is struck by your quills.WicX506.0Wi Wi?G _You kill the rat!Xi.... .#> ########... ##.......#Xi.. ######....< #.###............ # #..#...⌠....##+#.###.#.S#...##......@#........'ß.ß+..##..#.###########'####.....................####..#.###..#########.###.#.#....## #. #.........### ##.########.#.#####...### #....#...#....#.[.#...##.7.0 (1.0Xim _The ball python closely misses you. _You see here a rat corpse.Xil  You hit the ball python.  The ball python is severely wounded.Xim*9 (0.9Xi8tXivY _The ball python closely misses you.Xi'    ....#.  .#>.   .... ##.   ... ######....<  #.###   # #..#...⌠....##+##  #.###.#.S#.#...#   #†#.'ß.ß+   #.##..#.##'   #..........   ####..#.###..#.   ##.#.#....## #   #.........### ##   #.#.#####...###   ....#...#.....# Xi/ [m #.#.[.#...##.#8.9 (1.0 _The ball python bites you but does no damage.Xi#..........#. .#>.. ########.... ##....... ######....< #.###............ # #..#...⌠....##+##.###.#@S#...#.....†#........'ß.ß+.#.##..#.###########'####.....................####..#.###..##########.#.#....## #.XiJd #.........### #########.#.#####...### #....#...#....Xio †The ball python is struck by your quills.Xi(Xi:54-9XiXiO _You kill the ball python!YiN,M #.#.####..........#.## #.#>... ########..... ##....... ######....< #.###............ # #@.#...⌠....##+##.###.#.†#...##......†#........'ß.ß+.  #.##..#.###########'### Quill .# #.#.# YisXV-60Yi@\Yi^Zi3YZifvZi,Zi9DZiW:Zi:ZiZ?Zi%JZiKZifZihZi_i,ZiiZisZi6ZiZi}ZiZibZiZiZi Zi̎Zi:ZiُZiZiĒZi*ZiȓZiZiZiGZiwZi؛ZiK##.######......# ##.###.# #.# #.# #.# #.##.# #.# ####.# #.#####.####### #.# #.##.)......... ZiX#.###.# ###@#.#### 600.9 (40.0)##.....###.......... #............#.####. ######.###.#>.....#..######.###..........###.........######....<..Zi!#.###.#.###............#.# #.#..#...⌠....##+##.ZiEn #.###.#.†#........#...#.Zi A1.9 (41Zi: _Found a spear.Zi Ziw 3Zi Zi2 Zi Zi ,ZiW+ Zi; Zi A ZiJB ,ZiB ZiD ZiJ ZifK ZiL ZiL Zi N ZiP ZiQ ZiQ ZiJS ZiS ZiU ZifU ZiU ZiY XZiN_ Zia XZigc ,Zi Ziz L _You now have 67 gold pieces (gained 8).Zi" 3Zix Zi Zi Zi Ziٟ Zim Ziݰ Zi ,Zi   You encounter a hobgoblin. #.g #.# #.# #.# #. #.#  #.# #.....# Zi V###### #######@# #.....# .....## #.....#.# #.....# ####..####.....#.###.....# ...##..............+.....+ ....##########...###.....####.# .........###..................# g   hobgoblin (asleep) ##....⌠...##......#..#+#.#######. .#........##......##............> ß+........##......####.###...###.ZiD !Zi> [.g37.9 (36Zi[ g8.9 (37 _Zi^ [iK$[i< #.. #g# #.# #.# #.# #.# #.#   #@#  .....## #.#  .....#.# ............. ..# .... .........>[i 7| #.. #g# #.# #.# #.# #.# #.#   #@#  .....## #.#  .....#.# ............. ..#.... .........>[iE>3[i#C[iJF [iGR_A hobgoblin is nearby!\i]i##..g  ###### #######. .....## #.....#.# ####..####.....#.###.....###..............+.....+##########...###.....#### .........###..................# ##....⌠.....#..#+#.#######. .#............>\i_D.g\ifM9.9 (1.0) _\ik\ix\i##..g  ###### ###### .....##  ####..####.....#.###.....###..............+.....+ ##########...###.....#### .........###..................# ##....⌠..#+#.#######..g\i \ip&40\in\i\i[tS##..g  ###### ###### .....##  ####..####.....#.###.....###..............+.....+##########...###.....#### .........#............#\i`{\i6|-=1\iP\iV _The hobgoblin barely misses you.\iw   You hit the hobgoblin but do no damage.Your off-hand punch misses the hobgoblin.0---2.8 (0.9\ig \i U _The hobgoblin is struck by your quills. The hobgoblin hits you.]iQ###..#g.#.....# ###### ###### .....## #..... ####..#### ...##..............+.....+.##########...###.....####.#.....###................. ##....⌠...#..#+#.#######..g]i]i#4-3.8 (1.0]i1]i]iL8###..#g.#.....# ]i09###### ###### .....## #..... ####..#### ...##..............+.....+.##########...###.....####.#.....###................. ##....⌠...##......#..#+#.#######. .#.....]im9G#............>]i3;.]i\;$g]iEM  The hobgoblin attacks as it pursues you!]i:G-=4]iSN]iAQW _The hobgoblin closely misses you.]i `###..#.]i og.# #.....# ###### ###### .....## #..... ####..#### ...##..............+.....+.##########...###.....####.#]i .....###................. ##....⌠...##......#..#+#.#######. .#..........##............> ]iP Gß+##.###...###.]i ..g]i ]i ]i6 A1=--]il &-5]iw ]i٩ ..]i v#..g# #.....# ]i V###### #######. ]i ?.....## #..... ]iF ####..#### ]im A...##..............+.....+]i .##########...###.....####.#.....###................. ]i I##....⌠...##......#..#+#.#######. ]iЫ .#........##......##............> ß+]i b#......####.###...###. ##########]i E #...# ]i, ]i *.g]i ]io r-6^iJ  You hit the hobgoblin.  The hobgoblin is severely wounded.=7^i@ _The hobgoblin hits you but does no damage.^i,9 ^i9  ^i2:/You barely miss the hobgoblin.^i:6The hobgoblin is severely wounded.^i;^i<^i=%8.7 (0.9^iE^iKW _The hobgoblin closely misses you.^i K .  You hit the hobgoblin.^i R^iA |2===629.6^io ^i M _You kill the hobgoblin!^iia aM##...  ###### ###### .....##  ####..####.....#.###.....# ...##..............+.....+Quill ...##.^ia 8..#.#......#^idi ^ii 5-50.6 (1.0^ip ^ir _i7 __i = _iQ f==_iR _i V ,_iuV ,_i6X _i` _iea _i[b _ib _id _iVi n_ibj _ij _i9k _il _i   You encounter a bat.###################  #..........@......b - #.#################  #.# #.# #.# #.#b   bat (asleep) #.# #.....# ######.# #.....# .....#.# #.....#_iM 666.0)7.6 (17 _`iS ###################  #..........@......b  #.#################  #.# #.# #.# #.# #.# .#  `iWZ( ###################  #..........@......b  #.#################  #.# #.# #.# #.# #.# .#  `i=a3`if`iiZ _A bat is nearby!`i? #.#...........b.#.#.#.# #.# #.##.# #.. b.b.b.b8.0) _aiQ(_#.##.b.#.#.##.# #.# #.# ai)b.ai1  The bat is struck by your quills. The bat misses you.aiH2-=9ai6ai0;P _The bat barely misses you.ai߱ ai.b  You miss the bat.The bat is severely wounded.ai$b.aiaif-70.5 (0.9aiLaiQ _The bat closely misses you.aiAE .  You hit the bat.ai{G(aiJ/61.4aiOaiRG _You kill the bat!ai,t#.##.#.#.#.#.# #.#  #.#  #.# aiai4-2.4 (1.0aiaiFai] #.##.#.#.#.##.#  aiV^#.#  #.#  #.# aicaic?-3ai!haiiai j #.# #. #.#.#.# #.# #.# #.# #.# aiN ai ai6 %4ai bi FbiFbiaGbiHbiJ,biP,biPi  You encounter a dart slug.biVJ##.#.#####. ...#.#.###. ... .#.# .#w# .# .w   dart slug (asleep) #.....# .# # #.....# .# bi]&5bi^16.4 (2 _bibbidci### #.# .#####.#..#.#.###.# #..... #.#.### #.#w# ..# . ci^" #.....# #.# ##  #.....# #.# ci4ci*7.4 (1cicici0 m### #.# .#####.# # .#.###.# #..... #.#.### #.#w#..#.. #.....# #.#.## ci #.....# #.#.# ci( hi^) hi) :==hiK* hiu+ hi- Bhi1. hi/ hiE/ hi/ hi1 hi1 hi1 hi2 hi4 hi!5 hi5 hi8 M _You now have 82 gold pieces (gained 15).hiR: IhiE; hi; hiJ< hi< hiN> hi> hi? hiK? hi@ hisA hiA hiNB hiC hiD hiD hiE hiG hidG hiG hiAH hiWI hiEJ hiJ hiK hi/L hiL hi)M hiM hiIO hiS hic` hi7a hi%c Bhic ,hiMd hie hiQf hif hig hiUh hii hi^i hii hi k hip hi4u hiu hiv hi_w hiw hix hiy hi{ ,hi{ hi} his~ hi~ hi hi 7 _You open the door.hi hi hi hi @  There is an open door here.hi hi  _hi hi hi΍ hi! hi hi hi hi; hi hi hi ,hi͖ hiܚ Bhi M _You now have 93 gold pieces (gained 11).hi; hi hiy hiA hi ,hi̤ hiץ hi֦ hi hi hi @  There is an open door here.hi hi  _hi` hi hiM hi hi_ hiM hiK ,hi7 hi hi޶ hi( hi hi hi@ ,hi% hi hi hi hi hiA hi Bhia hiq hi[ hi ,hih hi hi hi; hi hi hi hi# hi hi hi hiT   #.##...........#.##.#.###.#####.#### #.#.# #.# #.# #.. ..#.. ..# #.# #.....# #.# ##.#.###.# .# #.....# #.# #.#.# #.# #.# #.....# #.# #.#.# #.# ...#.###.....####.####.#.###.#### .......+.....+..@................- ##...###.....####.##.###.######## ..................##.# #.# ......#..#+#.#######.###'###### ...##............>#........#...####.###...###.#........#...####.# #...# #.#......i 34m..#...'..#.###...###.#........#...##..........##.##########hi/ 1761.1 (71.0)hi +2.1 (72him hi Q _f - a ruby potionii;iiRniiiis,iiiisiiSiiiiii0ii+iiiiiivii,iiNii>iiciiiiii7ii̩iiiiܪiiii Biiii,iiiiFiiOiiii:iiڷiiiiii7iijiiiiiiiiYiiiiiiMiiriiyiiii]ii!iiNiiii;iitii$,ii0iiMiiiiiiiiii iiSii4iiWiiiiiiii.,ii|iiIiiniiiiiiii3iioiiii^iiiiiiaii<ii U _You open the door.  There is an open door here. _ii+ iii$ ii& ,iil' iix0 ii>2 ii2 iis3 ii; ii@= ii= ii> iidG iiH iiAI ii^J iiX Xii] ii^ ii^ ii` ii:g iih iih iii iio ii^q iiq iir iicz ii{ iiQ| ii} ii ii ii ii ii ii ii] ii ii ii ,iiُ ii iim ii iiT ii6 iie iiw ii ii ii( ii ii< ii ii iib ,iiF iiY ii6 ,ii ii ii. ii iiV ii ii ,ii ii9 ii ii ii ii ii ii ii ii ii~ ii ii2 ii iiE Biia Xii7 nii[ ii ii" ii" ii$ ii% ii& ii1 Xii 9 nii: ,iiX= iiE niiGG iiG iiXH iiM iiN iiO iiWP iiR iiS iiT ii-U iiX iilZ ,ii\ iic iid iiDe ii|f iij iij iij iik iim ii'p ,iip iix ii}z iiz ii{ ii ii iiQ ii݃ ii iiҗ Jii ii ii 7 _You open the door.ii c  You encounter a rat.ii @ #........# ###.#+###..... #........######.........P. #........#................ #........#.............#). ...#.............### ii 3...............).# #########..^...........# iiH #.............. #@#'##..###....... r.........##..# #....... ..........##..###.....†. ii ..........##....'....... #+#####.#.##.####....... ii .....#.# #....... r   rat (asleep) ii =##.##.#.# #....... ..# .#.# #....... ii U#.# #.......ii `843.1 (814.1 (82 _iiX ii Q _There is an open door here.kin#####.........P...#...........#)..#.....##.....).# ########..^.......... #........#########'#'##..###.......r......@..##..# .#†..'......#+#####.#.##.#### .....#.# ##.##.# ..# ###kixkiy75.1 (1.0) _kikipki* #.######.P #........#...... #..#......#) #..#..... #.......).# ##..^....# #.....#'#'##..####r.##..# ##.##..###.....†#.##....'#+#####.#.##.#### .....#.# # ##.##.#.# #kiV+ ..# .#.# # ### .#.# # ### #ki$5ki5%6ki?>ki@ki   #.######.   #.#.....   #.#.....#   #.#....   #.....).#   #..^...#   #....   #'#'##..###   #r.##..# #   #.##..###.....   #.##....'   ##+#####.#.##.####   .....#.# #   ##.##.#.# #   ..# .#.# #   ### .#.# #   ### #.rrkiB w===7 _The rat squeaks loudly.ki  #.######   #.#   #.#.....   #.#.....   #....).   #..^.ki<U.   #...   #'#'##..###   #.r.##..# #   #.##..###   #.##....'  kig3 ##+#####.#.##.####   .....#.# #  ki ##.##.#.# #   ..# .#.# #   ### .#.# #  kid ### #kip<.rki ki}/---8kikili\  #.######  #.#  #.#  #.#  #.)  #..^  #  #'#'##..###  #..r.##..# #  #.##..###  #.##....'  ##+#####.#.##.####  .....#.# #  ##.##.#.# #  ..# .#.# #  ### .#.# #  ### # †The rat is struck by your quills.91---liU] 9liXjli?mG _You kill the rat!li   #.######  #.#  #.#  #.#  #.  #..^  #  #'#'##..###  #...##..# #  #.##..###  #.##....'  ##+#####.#.##.####  .....#.# #  ##.##.#.# #  ..# .#.# #  ### .#.# #  ### #50li"p _You see here a rat corpse.miF ......########..^ #...########'#'##..###..†.......##..# #..'#+#####.#.##.####..Quill #  ### miB1 _miПmiBmiu {  #.#  #.#  #.#  #  #..^  # miDv  #'#'##..###  #..†.##..# #  #miuv n.##..###  #.##....' miv  ##+#####.#.##.####  .....#.# # mil oiw l  You see here a frilled lizard skeleton.oiy oi| 5 _oi oi$ oii oi oiГ oi oi oi˚ oi oi oic Xoi oi( oi_ oi oi oii oi oi Xoi oi oi\ Boi oi oi oi oi oiC ,oi oi oi oi oiB oiD oi ,oiR oi% oi' oiC( oi) oi/ oi[3 ,oi4 oi: oi< oiz= oi> oiC oiiI BoiNO BoiUP oiT oiV oi,X oiRY oih\ oi[_ oi_ oila oig oii ,oil oin oip oiq oir oiay V  There is an open door here.oiy  _oi| oi~ oi oiـ oiZ oi oi@ ,oi oi oi oiߊ oiދ oi oi oi oiя oiR oi` oi oiJ oi oi] oi oi oi9 oi4 ,oi oiȚ oi oi oi oi5 7 _You open the door.oi 3oi   There is an open door here. _oin oi oi oiϪ oiE oi+ oi. ,oi oi% oi= oiw oi# oi& oi ,oi oi oi\ oi oi* oi oioi!oi oir!oi",oi#oi%oi',oi'oi )oiPoioi .##.#.##....# #.#  ..#.#.##....# #.#  .##.#.##....# #.#  ............####.#  .##.#.##.........#  .##.#.##.#..######  ÷........#..#  .##.#.##.#..############  .............#  98108.0) .##.#.##.#..#.##########  ...........##.# ###.#.##.####.# #.#.##.####.# #...........#  #############      oioi[ _Done exploring.piMIpil...............0.0) .pi[ _Done exploring.qi #.##.#.##....# #.# .#.#.##....# #.# #.##.#.##....# #.# #.####.# #.##.#.##.# #.##.#.##.#..###### #÷.#..# #.##.#.##.#..# .# #.##.#.##.#..#.# .##.# #.#.##.####.#  #.#.##.####.#  #.#  #   2.1 (1 _qi qi& ri3#.##.#.##....# #.# .#.#.##....# #.# #.##.#.##....# #.#  #.####.#  #.##.#.##.#  #.##.#.##.#..######  #÷.#..# #.##.#.##.#..# .# #.##.#.##.#..#.# ....##.# #.#.##.####.#  #.#.##.####.#  #..#ri4r  ###   ri$;3ri)ri+riC*#.##.#.##....# #.# .#.#.##....# #.# #.##.#.##....# #.#  #.####.#  #.##.#.##.#  #.##.#.##.#..######  #÷.#..# #.##.#.##.#..# .# #.##.#.##.#..#.# .....##.# #.#.##.####.#  #.#.##.####.#  #...#  ####   ri;4ri5riri9x#.##.#.##....# #.# .#.#.##....# #.# #.##.#.##....# #.#  #....####.#  #.##.#.##.........#  #.##.#.##.#..######  #÷.#..# #.##.#.##.#..# .# #.##.#.##.#..#.# .....##.# #.#.##.####.#  #.#.##.####.#  #...#  ####   riwX5ri#.##.#.##....# #.# .#.#.##....# #.# #.##.#.##....# #.# # #.....####.# riy# #.##.#.##.........# # #.##.#.##.#..###### # #÷.#..# ri#.##.#.##.#..# .# ri#.##.#.##.#..#.# .....##.#ri #.#.##.####.# ri #.#.##.####.#  #...........#ri~  #############   ririZ%6ririri? [.#####.##.#.##....# #.# .#.#.##....# #.# .#####.##.#.##....# #.# .# #.....####.# .# #.##.#.##.........# .# #.##.#.##.#..###### riW .# #÷........#..# .#####.##.#.##.#..# .# #.##.#.##.#..#.# .....##.# #.#.##.####.#  #.#.##.####.#  #...........#  #######   ri ;7ri? ri ri`M.................### .#####.##.#.##........####.##.#.##....# ...........#####.##..........##.#.##.#..###### #÷........#..# #####.##.#.##.#@.########### ............................. ######.##.#.##.#..#.########## .................##.#  Quill #.##.#. .##8riasi|M#######........ ..................### .#####.##.#.##.......#.#.######.##.#.##....# ...........####.........##.#.##.#..###### #÷........#@.# #####.##.#.##.#..########### ............................. ######.##.#.##.#..#.##########   Quill ...# #siX9siM ......##### .#######........ ..................### .#####.# ........#.#si {####.##.#.##....# ...........####.##.........#.##.#.##.#@.###### #÷........#..# #####.##.#.##.#..########### si?l.............................#   Quill .#..#.#.. siq##si si~&90sisi:si#M#...#  ......##### .#######........ ..................### .#####.##.# ........#.#.#####.##.#.##....# #.#...........#####..@......#si(.##.#.##.#..###### .# #÷........#..#  Nothing quivered#.#Quill ... #si;1sisiPsi M###....#######..#...#  ......##### .#######........ ..................### .#####.# ........#.#.#####.##.#.##....# #.#.........@.####.#.#.##..........##.#.##.#..###### .# #÷........#..#  Quill #.##..####.#si3$si$%2si*siK,si JM..)........###.......#######.....#...#  #............##### .#####......##........ ..................### .siZ +#####.# ........#.#.#####.##.#.##..@.# ...........####.#.#.##.........#.##.#.##.#..###### .# #÷........#..# .##. ......#.##..##si si %3si si si): M######.###.## ...).............####............#######....#...#  #............##### .#####......##........ ..................### .#####.# ........####.##.#.##....# ...........#####.##......... .# #.##.#.##.#..###### .#.#..#siA ;4siF sirH sit M# ####........##.###.## ...)....................####............#######.....#...#  #............##### .#####......##........ ..................### .#####.# ........####.##.#.##....# ...........#### .# #.##.#.##.........# ......5sis sid si #.####.##.# #.##.# #..####........##.###.##.# si/ >...)....................# #.#####......####### si` S#.# #........#...# .# #............######si  .#####......##.........# si =.####.# si .#####.##.#.##.@..# #.# .#.#.##....# #.#si  .#####.##.#.##....# #.# si U.# #............####.# .# #.##.#.##.........#.# #.##.#.##.#..######.# #÷........#..#.#####.##.#.##.#..##.#si sik %6si si tiqmS.##.####.##.# #.##.# tim.#..####........##.###.##.# .>...)....................# ##.#####............####### #tin_#.# #........#...#.# #............######.#####......##ti#......##.# # .#..####........##.###.## .>...)..............####............####### ##......#...#  #............############.....................@...########.##.#.#.......####.##.#.##....# ...# #............####.#.ti+ #ti##.#..#tiX8ti .†.>......##.# #.##.# ..##.####........##.# #.##.# ..#..####........##.###.##.# ..>...)....................# .##.#####............########.# #........#...#.# #............######.#####......##.#.####.#.#####.##.#.##....# #.#.#.#.##....# #.#.#####.##.#.##....# #.#.# #......####.#.# #.##.#.##.........#.# #.##.#.##.#..######.# #÷........#..#tir u.#####.##.#.##.#..# ti ti %9ti ti uiv;`.†.>......##.# #.##.#.##.####........##.# #.##.#.#..####........##.###.##.# #..>...)....................# ..##.#####............########.# #........#...#.# #............######.#####......##.#.####.#.#####.##.#.##....# #.#.#.#.##....# #.#.#####.##.#.##....# #.#.# #............####.#.# #.##.#.##.........#.# #.##.#.##.#..######uiX.# #÷........#..#.#####.##.#.##.#..uiX^ui_01000.1 (1.0)uiJeuifui#...†.>......##.# #.##.# #...##.####........##.# #.##.# #...#..####........##.###.##.# ##..>...).............#.##.#####............##.# #........#...# #.....# #............###### #.....#####......##.# #.####.# '.....#####.##.#.##....# #.# #.#.#.##....# #.# #.....#####.##.#.##....# #.# #.....# #............####.# #.....# #.##.#.##.........# #.....# #.##.#.##.#..###### #.....# #÷........#..# #.....#####.##.#.##.#..ui9)[40m1ui= #...†.>......##.# #.##.#  #...##.####.##.# #.##.#  #...#..####.##.###.##.##..>...)...#.##.#####....##.# #.#...#  #.....# #......######  #.....#####......##.# ##.####.# .'.....#####.##.#.##....# #.# ##.#.#.##....# #.#  #.....#####.##.#.##....# #.#  #.....# #............####.#  #.....# #.##.#.##.#  ui=[40m#.....# #.##.#.##.#..######  #.....# #÷........#..#  #.....#####.##.#.##.#..2uinVui5YuiuiF7 #...†uiW.>......##.# #.##.#ui; #...##.####ui)\.##.# #.##.#uil; #...#..####uiR.##.###.##.#uiR#..>...).ui4.uiq.#ui.##.#####ui(...ui!#ui],#.# #uiL.#...#uiQ #.....# #ui1.....######ui`e #.....#####......##ui.#ui#ui .####.# .uin.'.....#####.##.#.##....# #.#ui #ui:.#.#.##....# #.#ui #.....#####.##.#.##....# #.#uir #.....# #......ui......####.#uiB #.....# #.##.#.##ui .#ui #.....# #.##.#.##.#..######uiE #.....# #÷........#..#ui? #.....#####.##.#.##.#..uiuiuigui3uiuiduiui%Mui###...##..uiiE†.......>ui#.###ui#.# ui ( #...#..####ui^.##.###.## uib####..>...)..ui........ ui.....##.####uiU0....####### ui#######uiQ#...# ui ui ......##### uio  ui #####ui ##........ uiK B###......................### ui ..'.....#####.##.#.##... ui ##uiH.......#.#.##...ui#.....#####.##.#.##....# #.#uiui uiL...ui ui0ui uiS!4ui{0ui;uij |M....#...###...##..ui †.......>#.####.#  #...#..####ui ##.###.## ####..>...)........ .....##.####ui ....####### ########...#  ui U......#####  #####ui& 0##........ ui} V###......................### ..'.....#####.##.#.##.. ###............#.#.##....# #.##.##.#.##...ui D.##.#ui ;5ui uiA ui M#.#####..####..###.##....#...###...##..†.......>#.####.#  #...#..######.###.## uiy ####..>...)........ .....##.####....####### ########...#  ......#####  #######........ ui ###......................####.#Quill #ui :...ui T#.#.#.#uih ui! %6ui' uiW) ui *M## ###.## #..#..).#.#####..####..###.##....#...###...##..†.......>#.####.#  #...#..######.###.## ####..>...)........ .....##.####....####### ########...#  ......######.....#####......##.........#Quill ...............ui X7vi M.......# #....#. ## ###.## #..#..).#.#####..####..###.##....#...###...##..†.......>#.####.#  #...#..######.###.## ####..>...)........ .....##.####....####### ########...# #.....# #............######Quill .###.##.#.#8viiXM##.## .......# #....#. ## ###.## #..#..).#.#####..####..###.##....#...###...##..†.......>#.####.#  #...#..######.###.## ####..>...)........ .....##.####....####### #######.# #........#...#Quill .....#.#.#9vivi+KM#......####................###.##. .......# #....#. ## ###.## #..#..).#.#####..####..###.##....#...###...##..†.......>#  #...#..######.###.## ####..>...)........ .....##.####....####### #######.# #........#...###.##.#.##...10viM.....# #......####................###.##. .......# #....#. ## ###.## #..#..).#.#####..####..###.##....#...###...##..†.......>#.###  #...#..######.###.## ####..>...)....................# Quill #..............vi"vi%1vi1viy.##.#### ##......####.......##.##.#.#.# #....###.##.#..##.##.#.#.# #....# #....#..##.##.##..#.# ###.## #..#..).##.##.# # #..#.#####..####..###.###.##.# # #......#.##.# #.##.# # #..###...##.##.# #.##.# #...†.>@.....##.# #.##.# #...##.####.##.# #.##.# #...#..####.##.###.##.##..>...).#.##.#####..##.# #.#..# #.....# #....######  #.....####i܊33m#......##...# ####.####.#2viRviwi>Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talismanxi xi xi ..........................##.#### Edanham the Changeling ##......####..............##.##.# Merfolk ......#.# #....###.##.#..##.##.# Health: 22/22 ======================== ......#.# #....# #....#..##.##.# Magic: 2/2======================== ####..#.# ###.## #..#..).##.##.# AC: 2Str: 14 # #..#.#####..####..###.###.##.# EV: 11Int: 9 # #......#...........##.# #.##.# SH: 0Dex: 13 # #..###...##........##.# #.##.# XL: xi  2 Next: 91% Place: Dungeon:1#...†.......>@.....##.# #.##.# Noise: ---------  Time: 1012.1 (0.0)#...##.####........##.# #.##.# -) Nothing wielded#...#..####........##.###.##.# Nothing quivered #####..>...)....................# Quill ......##.#####............####### ########.# #........#...##.....# #............#######.....#####......##.........# ####......................####.# _You see here a frilled lizard skeleton. _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring.xiG yi5~  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.2    +1   f + Spellcasting   0.0    -1           b - Unarmed Combat   3.4    +1           g * Shapeshifting   5.0  100%  +2           c + Armour   0.0    -3      i22H d - Dodging   2.7    +3       e - Stealth   0.0    +2                                                                  yij[37m            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  yi[/] auto|manual mode [*] useful|all skills [!] training|cost|targets}i}i(}id3..........................##.#### Edanham the Changeling ##......####..............##.##.# Merfolk ......#.# #....###.##.#..##.##.# Health: 22/22 ======================== ......#.# #....# #....#..##.##.# Magic: 2/2======================== ####..#.# ###.## #..#..).##.##.# AC: 2Str: 14 # #..#.#####..####..###.###.##.# EV: 11Int: 9 # #......#...........##.# #.##.# SH: 0Dex: 13 # #..###...##........##.# #.##.# XL: }i4 2 Next: 91% Place: Dungeon:1#...†.......>@.....##.# #.##.# Noise: ---------  Time: 1012.1 (0.0)#...##.####........##.# #.##.# -) Nothing wielded#...#..####........##.###.##.# Nothing quivered #####..>...)....................# Quill ......##.#####............####### ########.# #........#...##.....# #............#######.....#####......##.........# ####......................####.# _You see here a frilled lizard skeleton. _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring.}i@3}iC}iUG~iT.##.#......####........##.##..#.# #....###.##.#..##.##..#.# #....# #....#..##.##. .####..#.# ###.## #..#..).##.##. .# #..#.#####..####..###.###.##. .# #......#..##.# #.##. ## #..###...##.##.# #.##. # #...†..##.# #.##. # #...##.####.##.# #.##. # #...#..####.##.###.##.#..>...).. +......##.#####.#.# #.#...# # #.....# #.######  # #.....#####....~iU..##.# #.####.# ~i3]~i]*3.1 (1~i;f~iSja _There is an escape hatch in the floor here.i i iY" i) iK. ,4 _i1 ia  2  You slide downwards. The hatch slams shut behind you. ## .. #. . #. .######g.  .  ....>#.##......  ... #. ###..  . #. #. ## g   hobgoblin (asleep) i]J ,5.6 (2.5iP iQ S _You encounter a hobgoblin.i_T [ _Found a stone staircase leading down.ig## .. #. . #. ....##.######g..(....>#.##.... #. .###.. #. g# g#. >### ##g 2 hobgobliins (asleep)g   goblin (asleep)i g.  You encounter a goblin and a hobgoblin.ieg1 asleep)6.6 (1.0iiQ _Found 2 poisoned darts. Found an escape hatch in the floor.iz## .. #. . #. .....##.######g..()....>#.##.... #. #g###.. #. #.# .g.#. .># .## ### i}5g.irDggi%7iiÏ* _Found a short sword.i-6## .. #. .. #. ......##.######g..().....>#.##g.... #. #.###.. #. #.# .g.#. .># ..###### ..#.gg=8 _The hobgoblin barely misses you.ia ### .... ...#. .... #. ......##.######..g..().....>#.##g.... #. #.###.. #. #.# ..g.#. .># ..i ###### ....##.#iœ { gThe goblin shouts! You hear a shout!i 8g.i KYou encounter a hobgoblin.The hobgoblin attacks as it pursues you!  The hobgoblin misses you.i g.  You encounter a kobold. It is wielding a +0 whip.i g 3 hobgoblins (1 wandering)gK   koboldiӣ ^0---==9iǬ i - _The hobgoblin hits you.i= q  You hit the hobgoblin.--20.5 (0.9i@F iG a _The hobgoblin is heavily wounded.im †You hit the hobgoblin.i$"g.i}8g.inK.Ki g 2You kill the hobgoblin!i`iEdanham the ChangelingMerfolk#Health: 20/22 =====================---##..Magic: 2/2========================.....AC: 2Str: 14#.....EV: 11Int: 9. #.K....SH: 0Dex: 13....##.######......XL:  2 Next: 100% Place: Dungeon:2..........g@†..()..Noise: =--------  Time: 1021.5 (1.0)....>#.##..........-) Nothing wielded... #. #.###g.....Nothing quivered. #. #.# ......Quill #. .>n4m# ....g###### .....gg 2 hobgoblins (1 wandering).###g   goblin.#K   koboldiCYou encounter a kobold. It is wielding a +0 whip. _The hobgoblin hits you.  You hit the hobgoblin. _The hobgoblin is heavily wounded.You hit the hobgoblin.  You kill the hobgoblin!i= i_The hobgoblin closely misses you.You have reached level 3!i/  --more--i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? iŦ5/27=3/363 0% iU _You feel stronger. x2i< g.  You hit the hobgoblin.  The hobgoblin is almost dead.i=.Kg.i4Fy gThe hobgoblin shouts!iG4=2.4 (0.9i7NiPW _The hobgoblin closely misses you.ibB K .  You hit the hobgoblin.iM .KYou kill the hobgoblin!g.iqN    hobgoblin i]R S=4-3.3iY i6\ q _The goblin is struck by your quills. The goblin misses you.i}h )You hit the kobold.i  g.  You kill the kobold!i)i<3--6-4.2i#iƛ; _The goblin hits you with a +0 dagger.iJ $######## ....... ....#. .... #. ......##.######....().....>#.##...g.... #. #.###..g.i l. #. #.# .#. .># ..###### ..##.# i 7g.i i@ e4=-5.2 (1.0iR i b _The goblin misses you.Things that are here:iO _a +0 whip; a kobold corpse; a hobgoblin corpsei g.  You closely miss the goblin.The goblin is severely wounded.i'i,6.1 (0.9i=ipT _The goblin closely misses you.iK j )You hit the goblin.iQV e   You kill the goblin!iY P=87.1 (1.0i` ib V _The hobgoblin barely misses you.i  You hit the hobgoblin.  The hobgoblin is moderately wounded.is,8.0 (0.9iil@ _The hobgoblin hits you but does no damage.i$p  You hit the hobgoblin.  The hobgoblin is almost dead.9.0 (1.0i| V _The hobgoblin hits you but does no damage.i{m k .You hit the hobgoblin.i~x (iy a5=129 (0.9i_ ià M _You kill the hobgoblin!i#### #... #.#. #.. #. #.i....##.######..)@.().....>#.##...).... #. #.###.. #. #.# #.#. .># #.###### #.###.# ioi5-30.9 (1.0iii&q### #.#.. #.##. #.#. #. #.#iq....##.######.#.).@()....+....>#.##...).#... #. #.###.#. #. #.# #.#ijrA#. .># #.####### #.####.# iZ|i|?-1i=iiO3iQiYBi~\~6==im^i9ai}aicigigihilielifnisq97iqE==i4tify1 _HP restored.i|3i~iāi,iiӊi(i|iwi`iriі9=iiZiiiiii[,iiiiiiizi,iߺiͼi,iii,iRi-ik....##.######........#............)..()....+....>#.##...)........#... #. #.###........#. #. #.# #........# #. .># #........# ###### #........# #.##########.###### i><......@.....# 476.0) #..###########  iA8.9 (17ii9 _Found a stone staircase leading up.iu 3i iO ih Bi, Bis i i BiS iM^  You encounter a ball python. ....##.######........# ....)..()....+ ^....>#.##...)........# .... #. #.###........# ... #. #.# #........#... #. .># #........# .. ###### #........# ###.####.###### #.<....# #.#..####...........S..............S   ball python (constriction, asleep)..............51.9 (3.0)S.S)==2.9 (4 _The ball python hisses angrily.i8    )..()....+  ^....>)  .... #.   ... #. #.#   ... #. .>#   ..    ###.######### iC9  #.<..@.........#  #.#..###########  ....S ....... ....... ....... ....... .......i(    )..()....+  ^....>)  .... #.   ... #. #.#   ... #. .>#   ..    ###.#########  #.<..@.........#  #.#..###########  ....S ....... ....... ....... ....... ....... i i ix iI b _A ball python is nearby!iu ....##.######.#........)..()....+?^....>#.##...).#.....#. #.###.#....#. #.# #.# .....#. .># #.# ...###### #.# ###.#.###### #.<.@..........# #.#..#iw ....S. .........#.......J..#...:.J   endoplasm (wandering)#.....#S   ball python (constriction)#.....#iz S.  You encounter an endoplasm.i{5J.iiE3--3.9 (1ioi _Found a parchment of Kiss of Death and a scroll labelled TALURE KUAPH.iB †You hit the ball python.  The ball python is moderately wounded.The ball python is struck by your quills.i 1J.iA )i^ V4=-4iiYO _You kill the ball python!i..............)..()....+?^....>#.##...)........#.......#. #.###...  ...> ...########.##########.#####.<............# #.#.@###########...........# #.....J......##.............#:.#.#..# ########iK.Ji1C-5iix _You see here a ball python corpse.i?^....>#.##...)........#.......#. #.###..  ...> ...########.##########.######.<............# ####.#.†###########......@....# .#J.#i.....:.#..#  #######i2J.i \-6 _i i iK .......#. #.###.  .....#. .>i N  ...########.##########.#####.<............# ####.#.†##########...........## .#J.#......:.#..# # #######iO 2J.ifX i Y %7i` ic i$'  .....#. .> ...########.##########.######.<............# ####.#.†##########...........## .##J.#.:.#..# # ####### . iH)/J.iA1i1%8i38ii:i$ .#. #.# #.# .....#. .># #.# ...###### #.# ###.###.###### #.<....# ####.#.†########### #.## #.## #.J.# #.:.#.# #.# # #.# ##.... #i....#...i@>.Ji<i%9iTiuij +.#. #.# #.# .....#. .># #.# ...###### #.# ###.##.###### #.<...# ####.#.†########### #.## #.## #..J.# #.i :.#.# #.# # #.# #.#.... #....#...i >.Ji <60ir i i6 .> ...########.##########.#####.<............# ####.#.†##########...........## .##J......@:.#.#..# # #######.... i0@.JiiP%1ip i!iVA.....#. .># #.# ...###### #.# ###.##.###### #.<...# ####.#.†########### #.## #.## #....J.# #..#.# #.# # #.iT# #....# #....#.... i1J.iik%2ioic` _You see here a parchment of Kiss of Death.i:.....#. .># #.# ...###### #.# ###.#.###### #.<...# ####.#.†########### #.## #.## #...J.# #.:@#.# #.# # #.# #....# #....#.... .i=Ji,3 _i* iP  .....#. .># #.# ...###### #.# ###.#.###### #.<...# ####.#.†########### #.## #.## #..J.# #.@.#.# #.# # #.# #....# #.... #....J   endoplasm (wandering)  #....J4 _The endoplasm leaves your sight.  You pick up a parchment of Kiss of Death and begin reading...5.9 (2 _You add the spell Kiss of Death to your library.i 6 i6 i< iK M _You can't go down here!il  .....#. .># #.# ...###### #.# ###.##.###### #.<...# ####.#.†########### #.## #.## #..# #.#.# #.# # #.# #....# #.... #....  #...Ji J   endoplasm (wandering)6.9 (1 _i i) .....#. .># #.# ...###### #.# ###.##.###### #.<...# ####.#.†########### #.## #.J.## #.# #.#.# #.# # #.# #....# #.... #.... #....J7iTik9 .....#. .># #.# ...###### #.# ###.###.###### #.<....# ####.#.†########### #.## #..J.## #.# #.#.# #.# # #.# #....# #.... #.... #...###.JiJ8 _The endoplasm quivers.i .....#. .># #. ...###### #. ###.###. #.<....# ####.#.†########### #i f.## #.## #...J.# #.#.# #.# # #.# #....#  #.... #.... #... ###..Ji%9iyiݔ .  You hit the endoplasm.6=70.8 (0.9 _You kill the endoplasm!i} .....#. .># # ...###### # ###.####. #.<....# ####.#.†########### #.## #.## #.# #.#.# #.# # #.# #....#  #....  #.... #.... ###.#ii4-1.8 (1.0ii-i3iiLiXi,i5i]i~,i:iiiԝiTii2iii~iiii_iciαiiii;i)iѾi,iii[,iiiI,ii;  There is a shaft here.iCi _i(i    ###   ## #..   .. #..   ###+#####.# #..  # ###.# #..   .? ###.######..   #.#.....)..   #..@^....>#.##...)..-   ####.......#. #.###..  ............#. #.# #..  ######......#. .># #..   #......###### #..   ######.##########   #.<...........   34m####.#.†#########  #...........##id0832.0)i+4.8 (13i#i>b _j - a scroll labelled TALURE KUAPHii]          ##  ..   ###+#####.#  #####......##.#  .#......##.#####   #.##.#............   # #...^....>#.##.   ####.......#. #.##  ............#. #.# ######......#. .>   .....######    ######.    #.<........ 8.8 (4.0)dz;65H9.8 (5 _k - a scroll labelled NIRUJU FOUPIEi i 3iH# Bi0 i2 i F iI iM i i iC i ij  _You open the door.  There is an open door here. _i ,i3 iͰ iz i iZ i Bi Xi i+ i i i i i i3 i ,i Bi Bi i ih ii i l ###iG   #.#####  #.....#  iu #.###.#  #.#@..# i 114.8 (25.0) i u#.#.###  i k#.#.# i #.#.# ##### i@ O#.#.# ## #...... #.#.) .. #......ig  ###'#####.# #......i { ######......##.# #......i j #....#......##.######i i i +5.8 (26i i % _Found a dagger.iiXiBis  You see here a +0 dagger. _iEiiBii,iiii}iGi[ ni i i i i= ,i i h  There is a stone staircase leading down here.i@  _i i! iM% ,i& i( i) ib* i* i, i. i/ i/ i1 i3 i-4 i6 ik7 i&: i: i; i= i@ ie@ iA iG  You see here a ball python corpse. _iH iJ iDN ,iO iGP i5R iR i?S iU iY Xi[ i1\ i] i>a ib ic iXd i~f ih ih iii il ism im in ifp i XiN i@ i i i in i i i iߖ i$ i i ,i3 i iޠ i6 i i1 i Bi iz i %  i FYou encounter a ball python.i  #...........#.#  #...........#.# #...........#.##....###########....##....# #....# ###.##  #.@#  ##...S...# #......## ##...###  #### S   ball python (constriction, asleep) i i -53.8 (38i 24.8 (39 _i i iց .#.#  #.....#.#  #...........#.#  #...  #....# #....# #....# ###.## #.@# ##...S...#  #......##  ##...###  #### i  .#.#  #.....#.#  #...........#.#  #...  #....# #....# #....# ###.## #.@# ##...S...# i #......##  ##...###  #### i\Iib _A ball python is nearby!iG>Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talismani|bihi|#...........#.#Edanham the Changeling#...........#.#Merfolk#...........#.#Health: 27/27 ========================#....##########Magic: 3/3========================#....#AC: 2Str: 16#....#EV: 11Int: 9#....#SH: 0Dex: 13###.##XL:  3 Next: 16% Place: Dungeon:2#.@#Noise: ---------  Time: 1154.8 (0.0)##...S...#-) Nothing wielded#......##Nothing quivered##...###Quill ####S   ball python (constriction, asleep) _Found a dagger. _You see here a +0 dagger. _There is a stone stai~'ircase leading down here. _You see here a ball python corpse. _You encounter a ball python. _A ball python is nearby!iiUi.3Drink which item? Potions  A - a potion of attraction  L - a potion of lignification  f - a ruby potion [!] read|quaff|evoke[?] describe selectediY9 iG: iT #...........#.#Edanham the Changeling#...........#.#Merfolk#...........#.#Health: 27/27 ========================#....##########Magic: 3/3========================#....#AC: 2Str: 16#....#EV: 11Int: 9#....#SH: 0Dex: 13###.##XL:  3 Next: 16% Place: Dungeon:2#.@#Noise: ---------  Time: 1154.8 (0.0)##...S...#-) Nothing wielded#......##Nothing quivered##...###Quill ####S   ball python (constriction, asleep) _Found a dagger. _You see here a +0 dagger. _There is a stone staiMU %ircase leading down here. _You see here a ball python corpse. _You encounter a ball python. _A ball python is nearby! S.It was a potion of berserk rage.  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!S.i݊  .#.#  #.....#.#  #...........#.#  #...  #....# #....# #....# ###.## #.@# ##.S.....#  #......##  ##...###  ####   S)40/40==5.8 (1Berserk Quill  _The ball python hisses angrily.i!1######### ##.##.## . #..###....##@S.....# #......##...###  #### --6.5 (0.7 _You feel a strong urge to attack something.io .You punch the ball python!iRi_]8=-7.1 (0.6ii O _You kill the ball python!i#.#.# #....#.# #....# #....# #....# #....# .###.## ..#..###....###.# #......## ##...### ##### ii2-8 (0.7iii)M-iz.iP1N _Calm down first, please.iy#.#.# #..#.# #....# #....# iim#....# .#....# ..###.## #.#..###....# ##.# #......## ##...### ##### i1i,8.4 (0.6iik _You feel a strong urge to attack something.iu#.#.# #.#.# #....# #....# #.iA#....# w.#....# .###.## ##....##..###....# ##.# #......## ##...### ##### w   ribbon worm (wandering)i_wwiW\9.1 (0.7Berserk i"ib(\ _You encounter a ribbon worm.i9 #.#.# #.#.# #....###....# ##.#....# #w.i )#....# #.###.## ###....# #..###....# ##.# #......## ##...### ##### i I .wiE You feel your anger nearly subside. You are no longer berserk.i      #   ##..   #....   #w....   ###....#  #..###....#  ##....@..#  #......##  ##...### #####  i 27/277 (0.6Slow -Berserk Quill i i _You are exhausted. You feel yourself slow down.i #.#.# #.#.# #....####....# ##.#....# #....$#....# #w.i ###.## ###....# #..###....# ##.# #......## ##...### ##### i ?.win i% it& -61.2 (1.5i+ i0 * _Found 4 gold pieces.i.......#.# ########### ##... #....$....# #......###.## ###w...#..###.@..##.##......####...########i`x  The ribbon worm is struck by your quills.i/=2.7i"iȱY _The ribbon worm closely misses you.i #.#.# #.#.# #.#.# #....### #....# ##... #....# #....$ #....# #...... ###.## ###w...# #..###@...# ##.## #......## ##...###  #####.wiEN  The ribbon worm is struck by your quills.i+X3----4.2i i0 _The ribbon worm bites you.i.iZ3dRead which item? Scrolls  c - 2 scrolls labelled FUGOWU BIUTE  d - a scroll labelled JISKEST ITZOHU  e - 2 scrolls labelled QUYMER IDITT  h - a scroll labelled TOWIAGH MISA  j - a scroll labelled TALURE KUAPH  k - a scroll labelled NIRUJU FOUPIE [!] read|quaff|evoke[?] describe selectediy im#...........#.#Edanham the Changeling#...........#.#Merfolk#...........#.#Health: 23/27 ====================----#....############Magic: 3/3i========================#....###...AC: 2Str: 16#....# #....$EV: 11Int: 9i&#....# #......SH: 0Dex: 13iSC###.## ###....#XL:  3 Next: 18% Place: Dungeon:2#..###@w..#iNoise: =--------  Time: 1164.2 (0.0)##.......##i-) Nothing wielded#......##Nothing quiveredin##...###Slow -Berserk Quill #####w   ribbon worm _You are exhausted. You feel yourself slow down. _Found 4 gold pieces.  The ribbon worm is struck by your quills. _The ribbon worm closely misses you.The ribbon worm is struck by your quills. _The ribbon worm bites you.iȅ&  i qAs you read the scroll labelled FUGOWU BIUTE, it crumbles to dust.  It is a scroll of enchant weapon.i/  --more--ii  You aren't carrying any weapons that can be enchanted.c -> w - a scroll of enchant weapon0---5.7 (1.5iiٻ0 _The ribbon worm bites you.icRead which item? Scrolls  w - a scroll of enchant weapon  d - a scroll labelled JISKEST ITZOHU  e - 2 scrolls labelled QUYMER IDITT  h - a scroll labelled TOWIAGH MISA  j - a scroll labelled TALURE KUAPH  k - a scroll labelled NIRUJU FOUPIE [!] read|quaff|evoke[?] describe selectedi iH i #...........#.#Edanham the Changeling#...........#.#Merfolk#...........#.#Health: 20/27 =================-------#....############Magic: 3/3i ========================#....###...AC: 2Str: 16#....# #....$EV: 11Int: 9#....# #......i+ SH: 0Dex: 13###.## ###....#iԕ }XL:  3 Next: 18% Place: Dungeon:2#..###@w..#Noise: =--------  Time: 1165.7 (0.0)##.......##-) Nothing wielded#......##Nothing quivered##...###i #Slow -Berserk Quill #####w   ribbon worm _The ribbon worm bites you.  As you read the scroll labelled FUGOWU BIUTE, it crumbles to dust.  It is a scroll of enchant weapon.  You aren't carrying any weapons that can be enchanted.c -> w - a scroll of enchant weapon _The ribbon worm bites you.iӦ Eww(inner flame)JISKEST ITZOHU, it crumbles to dust.  The creatures around you are filled with an inner flame!  It was a scroll of immolation.  The ribbon worm is struck by your quills.  Flame seeps out of the ribbon worm.i Z1=7.2 (1.5iq Bwwi C _The ribbon worm bites you but does no damage.i%9Read which item? Scrolls  w - a scroll of enchant weapon  e - 2 scrolls labelled QUYMER IDITT  h - a scroll labelled TOWIAGH MISA  j - a scroll labelled TALURE KUAPH  k - a scroll labelled NIRUJU FOUPIE [!] read|quaff|evoke[?] describe selectedi #...........#.#Edanham the Changeling#...........#.#Merfolk#...........#.#Health: 21/27 ==================------#....############Magic: 3/3========================#....###...AC: 2Str: 16#....# #....$EV: 11Int: 9#....# #......SH: 0Dex: 13###.## ###....#i XL:  3 Next: 18% Place: Dungeon:2i 7#..###@w..#Noise: =--------  Time: 1167.2 (0.0)##.......##i7 -) Nothing wielded#......##Nothing quivered##...###i Slow -Berserk Quill #####w   ribbon worm (inner flame)As you read the scroll labelled JISKEST ITZOHU, it crumbles to dust.  The creatures around you are filled with an inner flame!  It was a scroll of immolation.  The ribbon worm is struck by your quills.  Flame seeps out of the ribbon worm. i ._The ribbon worm bites you but does no damage.iO  °As you read the scroll labelled QUYMER IDITT, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.  i )e -> t - a scroll of teleportationi §§§§§§  e -> t - a scroll of teleportation  The ribbon worm is engulfed in blazing flames. i The ribbon worm explodes!  The fiery explosion engulfs you!!  Ouch! That really hurt!  You die...iR6 r-10/27 ------------------iM /  --more--irGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talismaniD^ ic5iUi lGoodbye, Edanham.30 Edanham the Changeling (level 3, -10/27 HPs)Began as a Merfolk Shapeshifter on Apr 30, 2026.Killed by an exploding ribbon worm (31 damage)... ignited by their inner flame... on level 2 of the Dungeon.The game lasted 00:04:16 (1170 turns). Best Crawlers -io1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orbi9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb  12.13800167 Krim260 OpSh-27 escaped with the Orb  i"113.13219161 RavnMiFi-27 escaped with the Orbivi%i? [?25h[?0c [?1051l[?1052l[?1060l[?1061l