i`: Player: Edanham Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-04-30.16:43:34.ttyrec Time: (1777567414) Thu Apr 30 16:43:34 2026 i [?1051l[?1052l[?1060l[?1061hiQV)0[?7h[?25l[?1ciiiWelcome, Edanham. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifteri(k Welcome, Edanham the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk ShapeshifteriinizEdanham the ChangelingMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 9SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiverediz7Quill i݁"## ##.## ##..####...####......#.^~..#......~....~....~.....~..~~~..~..$....~~~~~~~......~~~~...~~~~..~~~~~..@..~~~~~..~~~~...~~~~......~~~~~~~.......~..~~~..~.....~....~....~..i.)..#..~..#......####...####..## ##.## ##i*Welcome, Edanham the Merfolk Shapeshifter.It is said that the Orb of Zot exists deep within this dungeon.i`Press ? for a list of commands and other information.  Found 6 gold pieces and a sling.ii[ _Found a staircase leading out of the dungeon.i]i  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.1   8%  +1   f + Spellcasting   0.0    -1          b + Unarmed Combat 3.2  35%  +1          g + Shapeshifting 4.0  49%  +2           c + Armour   0.0    -3      d + Dodging2.6~0m   8%  +3       e + Stealth   0.0    +2                                                                    i           The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi)r B a + Fighting i  a * Fighting   2.1  1 b + Unarmed Combat 04ib a * Fighting  b + Unarmed Combat i  a - Fighting   2.1    b + Unarmed Combat 953i$  b * Unarmed Combat   3.2  5638 c + Armour 6iSnt b * Unarmed Combat  c + Armour i  b - Unarmed Combat   3.2   85 c + Armour 15i:g d  c + Armour  d + Dodging iJr  d + Dodging   e + Stealth †ij  d + Dodging  e + Stealth †i6M 70 d * Dodging   2.6  30 e + Stealth Æizt  d * Dodging  e + Stealth Æi;'100% d - Dodging   2.6    e + Stealth Æi n g + Shapeshifting  e + Stealth ĆiD7  g * Shapeshifting   4.0ņi Edanham the Changeling## ##.## ##Merfolk..####...####..Health: 16/16 ========================....#.^~..#....Magic: 1/1========================..~....~....~..AC: 2Str: 14...~..~~~..~..$EV: 11Int: 9....~~~~~~~....SH: 0Dex: 13..~~~~...~~~~..XL:  1 Next:  0% Place: Dungeon:1~~~~~..@..~~~~~Noise: ---------  Time: 0.0 (0.0)..~~~~...~~~~..-) Nothing wielded....~~~~~~~....Nothing quiveredņiX *...~..~~~..~...Quill ..~....~....~...)..#..~..#......####...####..## ##.## ##Welcome, Edanham the Merfolk Shapeshifter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found 6 gold pieces and a sling. _Found a staircase leading out of the dungeon.ņiQ 3ņi ņi ƆiPGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)Ɔi,c - a protean talismandžiZb - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 4.0 1d5 džiMelds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 4.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you reach 7.0 in about 4.0 XLs. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified equipped talisman (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ʆid ʆiq ʆiϖ Edanham the Changeling## ##.## ##Merfolk..####...####..Health: 16/16 ========================....#.^~..#....Magic: 1/1ʆi+ <========================..~....~....~..AC: 2Str: 14...~..~~~..~..$EV: 11Int: 9....~~~~~~~....ʆia :SH: 0Dex: 13..~~~~...~~~~..XL:  1 Next:  0% Place: Dungeon:1ʆiߗ ~~~~~..@..~~~~~Noise: ---------  Time: 0.0 (0.0)..~~~~...~~~~..-) Nothing wielded....~~~~~~~....Nothing quivered...~..~~~..~...Quill ..~....~....~..ʆi n.)..#..~..#......####...####..## ##.## ##ʆiM Welcome, Edanham the Merfolk Shapeshifter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  ʆi tFound 6 gold pieces and a sling. _Found a staircase leading out of the dungeon.ʆiϞ ʆi ʆiC ʆi g _Setting a skill training target for Shapeshifting at 7.0.ˆiSˆiZGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [) ˆi a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)ˆi,c - a protean talisman̆iEb - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over ̆ithe wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 ̆iTMax 71d8 Cur 4.0 1d5 ̆iMelds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 4.0̆i6At 100% training you reach 7.0 in about 4.0 XLs. ̆i"nStash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified equipped talisman ̆i?K(r)emove, (d)rop, (=)adjust, or (i)nscribe.Άi Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)  c - a protean talisman Άi ΆiB Edanham the Changeling## ##.## ##Merfolk..####...####..Health: 16/16 ========================....#.^~..#....Magic: 1/1========================..~....~....~..AC: 2Str: 14...~..~~~..~..$EV: 11Int: 9....~~~~~~~....SH: 0Dex: 13..~~~~...~~~~..XL:  1 Next:  0% Place: Dungeon:1~~~~~..@..~~~~~Noise: ---------  Time: 0.0 (0.0)..~~~~...~~~~..-) Nothing wielded....~~~~~~~....Nothing quivered[3ΆiZ ~7m...~..~~~..~...Quill ..~....~....~...)..#..~..#......####...####..## ##.## ##Welcome, Edanham the Merfolk Shapeshifter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found 6 gold pieces and a sling. _Found a staircase leading out of the dungeon. _Setting a skill training target for Shapeshifting at 7.0.Άi ΆiT Άi Άi5φia3φiscφigφiiφioP _φiFrφirm 14  Water φitφi4w[ _Your legs become a tail as you dive into the water.φiyφizF11 φi{φiL}φi{φim 14  Water φiŁφiX _Your legs become a tail as you dive into the water.φi(φiF11 φiφi%φiƋ,φiφi\φiCφiφiφi _You now have 6 gold pieces.φiφi̝φi}i  You encounter a dart slug.φiS#.#. ###  ## ##.## ###..#  ..####...####....#  ....#.^~..#.....#  ..~....~....~..ß# ###...~..~~~..~...## #.wφi3I....~~~~~~~.....#.....$..~~~~...#  ~~~~~..<~..#  ..~~~~...~~~~....#  ....~~~~~~~.....##  φi~W...~..~~~..~...##  ..~....~....~..ß# w   dart slug (asleep)  .)..#..~..#.....#  ..####...####...  φiw## ##.## ##φiį-8.2 (8.2φi/*9.2 (9φiφiW+ _Found 10 gold pieces.Іi U##### ##.## ###....####...####....#.^~..#.....# ~....~....~..ß# ###.~..~~~..~...####.w...~~~~~~~.....#.....$~~~~...~~~~....#  ~~~~~..<..~~~~~..~~~~...~~~~....~~~~~~~.....#~..~~~..~...## ~....~....~..ß#)..#..~..#......####...####  ## ##.## ### w.w10.2 (1.0)Іij6#. ### ## ##.## ###..# ..####...####....# ....#.^~..#.....# ..~....~....~..ß# ### ...~..~~~..~...####w... Іi7....~.....#.....$ ..~~~~...~~~~....# ~~~~~..<..~~~~~.@# ..~~~~...~~~~....# ....~ІiV7.....## ...~..~~~..~...## ..~....~. ІiO8`.)..#..~..#.....# ..####...####... ## ##.## ###Іi?Іi?%1Іi TцigM  #. ## ## ##.## #######...####....#..#.^~..#.....# ~....~....~..ß# ###.~..~~~..~...####.......~~~~~~~.....#.w...$. ..~~~~...~~~~.. ~~~~~..<..~~~~~~~~~...~~~~.....~~~~~~~.....## ...~..~~~..~...##w   dart slug.##2҆i ?#.   #. ### # ##.## ###..# ####...####...#.^~..#.....# ~....~....~..ß# ###.#~..~~~..~...####......~~~~~~~.....#@w...$.. ..~~~~....##.###.. ~~~~..<~..# #~~~~...~~~~....# ҆id ~~~~~~..~~~..~...## ~....~....~..ß# )..#..~..#.....# .####...####...҆iu3-----=3҆i҆i . _The dart slug bites you.ӆiIa   You punch the dart slug!  The dart slug is severely wounded.The dart slug briefly extends its eye-stalks.ӆih t  The dart slug launches a dart at you.ӆiZ ӆi, O11--------ӆiV 4ӆiV ӆi - _The slug dart hits you.ӆi5  You hit the dart slug.5ӆi<ӆi @] _The dart slug is almost dead.Ԇi׎K .  You hit the dart slug.Ԇi(ԆiI---46ԆiԆi8M _You kill the dart slug!Ԇig{#. #. ###  ##.## ###..# ####...####....# #.^~..#.....# ~....~....~..ß# ####.#♣~..~~~..~...####......♣~.....#.@...$..# ~~~~...~~~~....##.###...<..~~~~~..# .# ~~~~...~~~~....# .#~Ԇi d.....## .#~..~~~..~...## .# ~....~....~..ß# ## ..#..~..#.....# ԆiԆi--7ԆiԆiNՆi;IՆi+<Նi?e12==Նi#@ՆiAՆiC,Նi9DՆiEՆi+FՆi]FՆiFՆiGՆiG:==ՆiIՆiJa3=ՆiKՆiL,ՆiMՆiOՆiOՆiQՆiS,ՆiSՆiUՆiU9=ՆiVՆiXՆiXL4==Նi8YՆij[Նi[Նi[\ՆiM^Նi^Նif_Նioa,ՆibՆicՆidi5===Նi eՆifՆifՆigՆiCiՆiiՆikBՆilՆi:nՆin9=Նi*oՆiqՆi*rL6==Նi sՆiu1 _HP restored.ՆivՆi7wՆi-xՆiyՆizՆi{Նi{Նi|Նi~ՆiՆiՆiՆiՆiV:==Նi?Նi,Նi\ՆiM _You now have 16 gold pieces (gained 10).Նi[3ՆiՆiՆȋՆiՆiՆi8Նi,Նi[ՆisՆi7,ՆiTՆiՆiRj  You encounter an endoplasm.ՆiL#.♣ ### #.♣ ~~....~###..# #.♣ ~~~..PP ###....# #.♣ P~.J~♣~.....# #.♣ ~~...P~~..ß# #####.#♣ ~....~~ .~...####......♣ ~~...~~ ~.....#........#♣~~...~~ ~~~....##.###...@~...~~~-~..##.# #.##.....~P~Նi..##.# #.###....♣~~.....###.# #.# ####~~~~...## ..# #.# P~.~..ß# .## #.# PJ   endoplasm (asleep) #.....# . #.# ###... ՆiC0 ###Նi046.2 (29.0)Նi27.2 (30 _ՆiݼՆiqՆi Նi4 Նi w _An endoplasm is nearby!ֆi  #.♣ ### #.♣ ~~....~ # ###..# #.♣ ~~~..PP#....# #.♣ P~.J~♣~ .#.....# #.♣ ~~...P~.~..ß# #####.#♣ ~....~~ ..~...####......♣ ~~...~~ ~~.....#........#♣~~...~~~....##.###..@.~...~~~ ֆi: .~~~~~..##.# #.##.....~P~~....##.# #.###....♣~~ ~~.....###.# #.# ####~~~ ..~...## ..# #.# P~.~..ß# .## #.# P .#.....# . #.# ####... ..# # ###ֆi M8.2 (1.0) _ֆi ֆiB ׆i׆i׆i׆iN׆i"e #.♣ ### #.♣ ~~....~  ###..# #.♣ ~~~..PP ....# #.♣ P~.J~♣~ #.....# #.♣ ~~...P~ ~..ß# #####.#♣ ~....~~ ~...####......♣ ~~...~~ .....#.#♣~~...~~ ....##.###...@~...~~~ ~~~~~..##.# #.##.....~P~ ׆i6f ....##.# #.###....♣~~ .....###.# #.# ####~~~ ~...## ..# #.# P~~..ß# .## #.# P J   endoplasm (asleep)  ###׆io ;9׆iv ׆ify ؆iA#.♣ ### #.♣ ~~~....~  ###..# #.♣ ♣~~~..PP~....# #.♣♣♣P~.J~♣~P .....# #.♣ ~~~...P~≈ .~..ß# #####.#♣~~....~~≈ ~...####......♣♣~~...~ .....#.#♣~~...~....##.###....@...~..##.# #.##.....~P~....##.# #.###....♣~ .....###.# #.# #####~~~ ~...## ..# #.# P~~..ß# .## #.# P~ .....# . #.# .  ###[37؆iKm 14  8 (0.6Water ؆i؆iɉI _Your legs become a tail as you dive into the water.؆ic P....~P ##~~~....~  ### ♣~~~..PP~ ##....#♣♣P~.J~♣~P....# #.♣♣~~~...P .~..ß# #####.#♣~~....~~≈ ~...####......♣ .....#........#♣@~.....؆i##....~...~~~~#.##.....~P ~~....##....♣~~ .....########~~ ~...## ..♣P~~..ß# .##؆i̸~P~ .....# . #♣. ##.....#؆i.؆i(50.4؆i؆i؆i؛, ♣~~~..~P P....~P ##~~~....~  ### ♣~~~..PP~ ##....#♣P~.J~♣~P....# #.♣♣~~~...P .~..ß# #####.#♣~~....~~≈ ~...####♣ .....#........#♣~~.....##....~...~~~~.....~P ~~....##....♣ .....########~~ ~...## ..♣P~ .~..ß# .##~P~ .....# . #♣.؆i؆i.'1.0؆i؆i؆iFH ~♣~~..~~♣ ♣~~~..~P P....~P ##~~~....~  ### ♣~~~..PP~ ##....#♣P~.J~♣~P....# #.♣♣~~~...P .~..ß# #####.#♣~@....~~≈ ~...####♣ .....#........#♣~~.....##....~...~~~~#.....~P ~~....##....♣~ .....########~~~ ~...## ..♣P~~؆iI \~..ß# .##~P~؆i&R ؆iR %6؆iY ؆i!\ ؆i4# ♣~..♣♣#~♣~~..~~♣ ♣♣~~~..~P P....~P ##~~~....~  ### ♣~~~..PP~ ##....#♣P~.J~♣~P....# #.♣♣~@~...P .~..ß# #####.#♣~~....~~≈ ~...####؆i ♣ .....#........#♣~~.....##....~...~~~~#.....~P ~~....##....♣ .....########~~ ~...## ..♣P~؆iG؆i'2.2؆iW؆i\نi#P♣~..♣♣# ~♣~~..~~♣#♣♣~~~..~PP~#.♣♣~~P....~P~### #.♣ ~~~....~~P ###..# #.♣ ♣~~~..PP~....# #.♣♣♣P~.J~♣~P≈# #.♣♣~~@...P~≈~ ~..ß# #####.#♣~~....~~≈ ...####......♣♣~~...~~~≈#.#♣~~...~~~P....##.###....~...~..##.# #.##.....~P~....##.# #.###....♣~###.# #.# #####~ نiHنi%8نiLنidنi  # ~... #P♣~..♣♣#  ~♣~~..~~♣# ♣♣~~~..~P #.♣♣~~P....~P~  ##♣~~~....~~P## ♣~~~..PP~~ #....#♣♣P@.J~♣~P≈ ....# #.♣♣~~~...P~≈~ ~..ß# #####.#♣~~....~~≈####♣≈ ....#........#♣~~...~~~P..##....~...~~~~#.....~P ~....##....♣.########~~~~~نi نi '3.4نi{ نi چi) P...# # ~... ##P♣~..♣♣#  ~♣~~..~~♣# ♣♣~~~..~P P....~P~ چi) ##♣~~~....~~P## ♣~@~..PP~~ #....#♣♣P~.J~♣~P≈ ....# #.♣♣~~~...P~≈~ ~..ß# #####.#♣~~....~~≈####♣≈ چi *L....#........#♣~~...~~~P..##....~...~~~~#.....~P ~....##....♣چi. J.چip5YJ4.0چi;چi-?^ _The endoplasm quivers.چi/  You hit the endoplasm. Your tail-slap misses the endoplasm.=5.0 (1.0چi3(چi)7 _The endoplasm is lightly wounded.چi  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm barely misses you.6چiچi& A _The endoplasm splashes around in the water.ۆi:sk ~You hit the endoplasm.ۆi|(ۆie  67ۆiNۆi+M _You kill the endoplasm!ۆi♣P...# #~~... ##P♣~..♣♣# ~♣~~..~~♣#♣♣~~~..~PP~#.♣♣~~P....~P~### #.♣♣~~~....~~P~..# #.♣ ♣~~@..PP~~P ....# #.♣♣♣P~..~♣~P≈~ۆi(# #.♣♣~~~...P~≈~ ..ß# #####.#♣~~....~~≈≈~####......♣♣~~...~~~≈P#.#♣~~...~~~P~ ....##.###....~...~~~~~♣..##.# #.##.....~P~~~♣ ۆiۆi2-6 (0.6ۆiۆi܆i-♣P...# ##~~... ##P♣~..♣♣# #~♣~~..~~♣#♣♣~~~..~PP~#.♣♣~~P....~P~܆iR### #.♣♣~~~....~~P~P..# #.♣ ♣~~~@.PP~~P~# #.♣♣♣P~..~♣~P≈~♣# #.♣♣~~~...P~≈~~Pß# #####.#♣~~....~~≈≈~ .܆i####......♣♣~~...~~~≈P♣#.#♣~~...~~~P~###.###....~...~~~~~♣# ܆iG11 ܆iDL-8.6 (1.0܆ig$܆ic&܆ir3܆i/u܆iy܆i~B܆i)܆iH܆im 14  Water ܆i܆iX _Your legs become a tail as you dive into the water.܆i׍܆iP܆i܆iJ܆iϕ܆i܆i܆i܆i,܆ij܆i(܆i٨܆i܆i܆ia܆i܆i܆iY,܆i̶܆i[܆ik܆i܆i[܆i'܆i11 ܆i܆iTX܆i܆ib,܆i܆ig#.  #.#  ###.#  ....  ...  #.#  ܆iP#.#####  #.@...##  ..#####.##...#  ܆i........♣P...#  #.#.####~~...# ܆i ##P♣~..♣♣# #~♣~~..~~♣### ♣♣~~~..~PP~~~ #.♣♣~~P....~P~~~  ### #.♣♣~~~....~~P~P܆i܆iC.66.8 (8.2܆i*7.8 (9܆iz _c - a scroll labelled YTUCHISS VOGAR݆in ݆i]o ݆ip ݆ir ݆it ݆ix B݆iy ݆i^z ݆i{ ݆i n݆i\ B݆i+ ݆i ݆iN ݆i1 ݆i ݆i ݆iR ݆i8 ݆i n݆ig B݆i ݆i ݆ib ݆i ݆iQ ݆i ,݆iI ݆i ݆i ݆i ݆i ݆i ݆i- ݆ig ݆i ݆i ݆i ݆i ,݆iݥ ݆iD ݆i ݆i ݆i ݆i X݆i ݆iX ݆iİ ݆i ݆i B݆i ݆i7 `݆i ݆ig ݆i ݆ib ݆i B݆iV ݆i ݆i ݆ih ݆i" ݆i ݆iD ݆i ݆i ݆i ݆ig ݆i ݆i ݆ip ݆i ݆i ݆i; ݆i1 B݆i n݆i ݆i ݆i ݆i_ ݆i ݆i ݆i ݆i ݆i ݆i p#.####.##.# #.# #.##.# #.# ##.##.###.## ݆iK #.###........... .#......#.......# #.###...#####.###. #.# #...# #.###..###.###...# #...݆i #...@........#####.## #.####.............♣P #######.#.####~~ .#.###P♣~ .# ##~♣~~ .# ♣♣~~~݆i # #.#.♣♣~~P. #. ### #.♣♣~~~. ݆i  ##.## ###..# #.♣♣♣~~~ ݆i| 1100.8 (33.0)݆i +1.8 (34݆iz" ݆i$ d _d - a scroll labelled CIXKIM FUCLUIRކigIކidjކimg  You encounter 2 jackals.ކit, #.####.##.# #.#.. #.##.# #.##h ##.##.###.##h #.###........#.. .#......#..... #.. #.###...#####. #.. #.# #...# #. #..###.###...# #. #..@.........#####. #.####.♣# #######.#.#### .#.###P♣ .# ##~♣ .# ♣♣hh 2 jackals (asleep) #. #.♣♣~~P #. ### #.♣♣~~~ ## ##.## ###..# #.♣♣♣~~ކiW{,0.0)ކix12.8 (1 _ކiކipކiiO    ..   #h  ##h  #..  #.. ކiP " #.. #.# #...#  #..###.###...#  #..@....... #.####..... # ###### .#  .#  #. #. ###  ## ##.##  ކi ^   ..   #h  ##h  #..  #..  #.. #.# #...#  #..###.###...#  #..@....... #.####..... # ###### ކi K.#  .#  #. #. ###  ## ##.##  ކi> ކi ކij ކi7 d _There are monsters nearby!߆iLS #.####.##.# #. ..# #.##.# #. #h# ##.##.###. ##h# #.### #... .#......# #..# #.###...#####. #..# #.# #...# #. #..###.###...# # #.@..#####. #.####. #. #######.#.#####. .#.###P#. .# ##~♣#. .# ♣♣ #. .. #.♣♣~~ #. ## ### #.♣♣ ## ##.## ###..# #.♣♣♣߆iUs.h.h.h.h   jackal==3߆iY߆i]' _The jackal barks!߆i k........##### #.###.   #.# ##.##.####.# #.###....h. .#......#....##...#### #.# ####.###...# ....#########.............########.###P##~♣ #.# ♣♣..  #. ## ##~.h--4߆i ߆iP ify#####....... #.........##### #.###.   #.# ##.##.####.###.###...... .#......#....h# #.###...#### #.# ###.###...# ...........#########.............########.###P##~♣ #.# ♣♣.. iwninN=-5i:tivS _The jackal barely misses you.i* ###### #.### ### #.####.##.# # ..# #.##.# # #.# ##.##.### ##.###.### #.....#......# #.h# #.###...#####i #@.# #.# #...# # #..###.###...# # #.....##### #.#### #.# #.#. #.#iJ .#.### #.# .# ##~ #.#i .# ♣♣ #. .. #.♣♣i  The jackal is struck by your quills. The jackal misses you.iH%6ih i > _The jackal bites you but does no damage.i L #############....... #.........##### #.###.   #.# ##.##.###ic R#.###.###........#......#....h# #.###...#### #.# ###.###...# ....########............#######.#.#####~ #.#.# ♣♣i i T5--7iS A _The jackal bites you.i  You hit the jackal but do no damage.The jackal is moderately wounded.i%8iiV _The jackal barely misses you. x2iH .  You hit the jackal.iHRi\6==89iRi8J _You kill the jackal!i5n #######.#.###.### #.####.##.# #...# #.##.# #.#.# ##.##.###.##.###.###.#.....#......#.#.@# #.###...#####.in ]#..# #.# #...# #.#..###.###...# #.#....#####.#.####.#.# #.#.##.# .#.###P#.# .# ##~♣#.# .# ♣♣~ix D-10i| ic~ iM ##############....... #.........##### #.###.   #.# ##.##.####.###.###.......#......#....##.###...#### #.# #..###.###...# #. Quill #.h.hish   jackal (wandering)i?-1iNigi   ###   ..#   #.#  ##.###.# #.@..h# #..###.# #..# #.# #...#  i #..#  #... #.## #.#  #.#  #.# .# iͥ  ###   ..#   i` #.#  ##.###.# #.@..h# #..###.# #..# #.# #...#  #..# i  #... #.## i #.#  #.#  #.# .# i im i i& ] _A jackal is nearby!i #######.##.###.##### #.####.##.# #.#..# #.##.# #.##.# ##.##.###.###.###.###.#..@.h#......#.#..###.###...#####.##..# #.# #...# #.##..###.###...# #.#....#####.##.####.♣#.# #.#.####~#.# .#.###P♣#.# .# ##~♣~i -h.i i ,2 _i i i h† _You kill the jackal! _A jackal is nearby!  You hit the jackal.  The jackal barks!  The jackal is almost dead.  The jackal is struck by your quills.i4 Rid iS% Edanham the Changeling########## Merfolki% ######........# Health: 16/16 ========================#.........###.# Magic: 1/1========================#### #.####.##.# #.# AC: 2Str: 14..##.##.# #.# EV: 11Int: 9#.# ##.##.###.# SH: 0Dex: 13i% ##.###.###.......... XL:  1 Next: 100% Place: Dungeon:1i& #..@†.#......#...... Noise: ====-----  Time: 113.7 (0.9)#..###.###...#####.# -) Nothing wielded#..# #.# #...# #.# Nothing quiveredi& g#..###.###...# #.. Quill #............#####.##.####.............♣ #.# #######.#.####~ #.#.#.###P♣ #.#i& .# ##~♣~  _You kill the jackal! i' _A jackal is nearby!You hit the jackal.  The jackal barks!  The jackal is almost dead.iD' :The jackal is struck by your quills.i) _You kill the jackal!You have reached level 2!ik4 /  --more--i822/222/22 0%  _iFilGiGiIiJiO _  You see here a jackal corpse.irPiQ _icQiHRiDSiSiSiUiW,inWi#ZiZ,i[i]b  You see here a jackal corpse.i _i_ _i[`iyaibi>cicidif,ihgigihi+iiiijikiki3liniNo,ioipiqi)ririsititi uiyni {iG{i{ig}i8j  You encounter an endoplasm.i # ######.##### #.........######## #.####.......# #.# #----.######.# #.# ##.#.## ##.###.###.. #. #...†.#... #. #..###.###.. #J #..# #.# #.. J   endoplasm (asleep) #. #..###.###.. #. #........... #.####......i28.7 (15.0)----9.7 (16 _iWii_ o #####  iv` #...########  #..@.......# #.#  #...######.# #.#  ##.## ##.###. #. #...†. #.  #J #..# #.#  #.  #. i` !i U #####  #...########  #..@.......# #.#  #...######.# #.#  ##.## ##.###. #. #...†. #. im  #J #..# #.#  #.  #. i i izi'a _An endoplasm is nearby!i  ###### ##### # #...# #.#### #.@........# #.# # #...######.# #.# ## ##.## ##.###.### #.# #...†.# #.# #..###.### #J# #..# #.# #iS. #.# #..###.### #.# # #.####i&#J.i.RJi130.0)i_iy^ _The endoplasm quivers.i >###########........######## #.####.......# #.# ########.## ##.###.###. #.# #...†.#...J###.###. #.# ##.##.......#### ######iT #J.i ix %1i i ih >###########........######## #.####.......# #.# #########@## ##.###.###. #J# #...†.#....###.### #.# ##.##.......#### ######i)C=2i i#W _The endoplasm closely misses you.iu  You hit the endoplasm.  The endoplasm is lightly wounded.i\0---3.6 (0.9iiaU _The endoplasm is struck by your quills. The endoplasm hits you.i  You barely miss the endoplasm.The endoplasm is heavily wounded.The endoplasm is struck by your quills.i@'4.5iiH@ _The endoplasm hits you but does no damage.i?M .  You hit the endoplasm.i)i!i1=--85.4i7&i(M _You kill the endoplasm!i 9 i9 % i: #i: #####i; #####i{; .....i8C ...######## #.####.......# #.# #...#########.## ##.###.###. #@# #...†.#...###.### #.# ##.###.##.#-6.4 (1.0icN iP i#RP ###########........######## #.#####..........# #.# isRL#...########.## ##.###.###. #.# #...†.#...###.###iRZ #.# ##.##iRsQuill #.##.#iRiYiY8-7i]i`iiici$,i*=iL2==ii9iiiiYi,iiMiiiiii:==ihiAiDioiis i i i iR ic i i iIirii)iiiigiiFii(iUi(iziiMiiUii6"i#i_#i#i%i(Bi)i+Bif-i.i.iS/i 1i2ia2i2i4i5iX6i6ik8i9i9id:i;i=iY=i=i ?i@i@i#AikBiCiCiQDiFiSGiGiHixIiLBiMiN,iuOiPiQiRiRiSi^U,iUiaWiXiXieYiRZiu[i[iE\i&^i^i^ip_i`iai-bibi&didi"eififiminBisoipiqi?riri6titi9uiuiwixi7yizizi |i`|i|i ~i,iiBipißiFiiDiifiڥi^iiBiiWi۩ii=i۪i^ii̫iii2iiiTiisii.,iifi#,ibi iiպiiӼiiiiiii~ii iiiuiiiiDii?ii9iii6iUi ,iikii#W 14  Water iEiiX _Your legs become a tail as you dive into the water.i$i[iliii<F11 i5 14  Water  _Your legs become a tail as you dive into the water.Water i7?Water i%8i?Xi^@iBi`EiEiUGiIiLigL111 iLiyMiOiPiPiQiSiuUiUiViWiYiYiZi\i]id^i_iaicn  You encounter a frilled lizard.ih#P♣~..♣♣# #.. ~♣~~..~~♣#### #.# ♣~~~..~PP~~~# #.# iiX ~~P....~P~~~♣ #.# ~~~....~~P~P♣ #.# # iBi♣~~~..PP~~P~♣ #.# l# ibi(♣P~..~♣~P≈~♣♣##.# .. ~~~...P~≈~~P♣...##.# ii~~....~~≈≈~~~...@..# ii♣~~...~~~≈P♣######.# ♣~~...~~~P~# .. ii.~...~~~~~♣# ## .....~P~~~♣ ii#....♣~~~~♣l   frilled lizard (asleep) ii[#####~~~~~#♣P~~igj.~P~iGp1215.2 (77.8)iq26.2 (78 _i9uinwiP♣~..♣♣# #.. ♣~~..~~♣#### #.# ~~~..~PP~~~# #.# #P....~P~~~♣ #.# .....~~P~P♣ #.# .# ~~~..PP~~P~♣ #.# #l# P~..~♣~P≈~♣♣##.# #.. iS...P~≈~~P♣...##.# ....~~≈≈~~~....@.# ~~...~~~≈P♣######.# ~~...~~~P~# #.. ~...~~~~~♣# ixh### ....♣~~~~♣ iiiס%7.2 (1.0i )iii ♣~..♣♣# #.. ~~..~~♣#### #.# #..~PP~~~# #.# .# P....~P~~~♣ #.# . ....~~P~P♣ #.# .# i= ..PP~~P~♣ #.# #l# ~..~♣~P≈~♣♣##.###.. ...P~≈~~P♣...##.# ....~~≈≈~~~.....@# ...~~~≈P♣######.# im ...~~~P~# ##.. ...~~~~~♣# ### i :♣~~~~♣ i i i %8i i i ~~...# ## ♣~..♣♣# #.. ~♣### ~~..~PP~~~## P....~P~~~ .....~~P~P .#~..PP~~P~♣ #.# #l##~♣~P≈~♣♣##.###...# ~...P~≈~~P♣...## ....~~≈≈~~~.....≈P♣######.# ~...~~~P~##.. ~~~~♣####~P ...♣~~~~♣ ###~~~~~#♣P~i"i)#%9i(i*i0j9P...#  ~...# ### ..#..♣♣# #.. ... ..~~♣#### #.# ..# ~..~PP~~~# #.# ..# ....~P~~~♣ #.# .. ij7....~~P~P♣ #.# .# PP~~P~♣ #.# ##l## ..~♣~P≈~♣♣##.###@..#P~≈~~P♣...##.###.# ...~~≈≈~~~......# ij...~~~≈P♣######.# P~# ##..ij$~~~~~♣####~Pikc~~~♣ ..♣~~~~♣ ##~~~iprir&20i xiyi/Pi ...# ...# ### #..# ..♣♣# #.. .... ..~~♣#### #.# #..# ..~PP~~~# #.# #..# ~P~~~♣ #.# #.. ~~P~P♣ #.# #.# ..PP~~P~♣ #.# ##l## ~♣~P≈~♣♣##.###.@.# P~≈~~P♣...##.###.# ~~≈≈~~~......# #~~~≈P♣######.# ~~~P~# ##..~~~~~♣# ### ih iׅ %1i i4 ib .  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.i V122iisR _You kill the frilled lizard!iSM .# ## #..#♣♣# #.. ....~♣####~PP~~~##P~~~..~~P~PiS #.# .PP~~P~♣ #.# ##@## .~♣~P≈~♣♣##.###...# P~≈~~P♣...##.###.≈≈~~~......# .# ..~~~≈P♣######.# #ijZi8[%3iA`ibi6 M# #.# ## #..## .#♣♣# #.. .... ..~♣###.#~PP~~~#i6 #.#P~~~...#.~~P~P #@# .PP~~P~♣ #.# ##.## .~♣~P≈~♣♣##.###...# io7 P~≈~~P♣...##.###.# ..~~≈≈~~~......# .##i> i? %4i(D iPF ix i{   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   f + Spellcasting   0.0    -1  iB|          b - Unarmed Combat   3.2    +1      ip| q     g * Shapeshifting   4.6  75%  +2  i|         i| " c + Armour   0.0    -3      i| " d - Dodging   2.6    +3      i} e + Stealth0.2  25%  +2  i+}         iL} n    ik} _    i}         i~                     i/~         iS~         iw~ l    i~         i~ i     The percentage of incoming experience used to train each skill is in brown.  iK The species aptitude is in white.  [?] Help[=] set a skill target  ix [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi/D a - Fighting i n  a - Fighting  b - Unarmed Combat iO n  b - Unarmed Combat  c + Armour ihn  c + Armour  d - Dodging iC5d  d - Dodging  e + Stealth i ..##Edanham the Changeling ...##..#Merfolk ...##..# #Health: 22/22 ======================== ...#### #..## .#Magic: 2/2======================== ..♣♣# #.. .... ..AC: 2Str: 14 ..~~♣#### #.# #..# .#EV: 11Int: 9 ..~PP~~~# #.# #..#.#SH: 0Dex: 13 ...~P~~~♣ #.# #....#XL:  2 Next: 12% Place: Dungeon:1 ...~~P~P♣ #.# #@#Noise: ---------  Time: 224.2 (0.0) ..PP~~P~♣ #.# ##.##-) i Nothing wielded .~♣~P≈~♣♣##.###...#Nothing quivered ..P~≈~~P♣...##.###.#Quill ..~~≈≈~~~......# .# ..~~~≈P♣######.# # ..~~~P~# ##.. .~~~~~♣#### .~P~~~♣ _Your legs become a tail as you dive into the water. _Your legs become a tail as you dive into the water. _You encounter a frilled lizard.The helpless frilled lizard fails to defend itself.  You hit the frilled lizard. _You kill the frilled lizard!iG i C  Skill  Level Train  Apt Skill  Level Train  Apt i  a - Fighting   2.1    +1   f + Spellcasting   0.0    -1           b - Unarmed Combat   3.2    +1           g * Shapeshifting   4.6  75%  +2           c + Armour   0.0    -3       d - Dodging   2.6    +3      e + Stealth 9;24H0.2  25%  +2                                                                              The percentage of incoming experiencil e used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi`GD a - Fighting i itiiix n  a - Fighting  b - Unarmed Combat in  b - Unarmed Combat  c + Armour i8n  c + Armour  d - Dodging iM d  d - Dodging  e + Stealth i{f f + Spellcasting  e + Stealth ii v  a - Fighting  f + Spellcasting iin  a - Fighting  b - Unarmed Combat i"n  b - Unarmed Combat  c + Armour ix n  c + Armour  d - Dodging iR?d  d - Dodging  e + Stealth if f + Spellcasting  e + Stealth iIg f + Spellcasting  e + Stealth i8  f + Spellcasting 60 e * Stealth   0.2  40iL& v  a - Fighting  f + Spellcasting i:o  a - Fighting  f + Spellcasting iB q f + Spellcasting  e * Stealth i f + Spellcasting 100% e - Stealth   0.2   iii..##Edanham the Changeling ...##..#Merfolk ...##..# #Health: 22/22 ======================== ...#### #..## .#Magic: 2/2======================== ..♣♣# #.. .... ..AC: 2Str: 14 ..~~♣#### #.# #..# .#EV: 11Int: 9 ..~PP~~~# #.# #..#.#SH: 0Dex: 13 ...~P~~~♣ #.# #....#XL:  2 Next: 12% Place: Dungeon:1 ...~~P~P♣ #.# #@#Noise: ---------  Time: 224.2 (0.0) ..PP~~P~♣ #.# ##.##-) Nothing wielided .~♣~P≈~♣♣##.###...#Nothing quivered ..P~≈~~P♣...##.###.#Quill ..~~≈≈~~~......# .# ..~~~≈P♣######.# # ..~~~P~# ##.. .~~~~~♣#### .~P~~~♣ _Your legs become a tail as you dive into the water. _Your legs become a tail as you dive into the water. _You encounter a frilled lizard.The helpless frilled lizard fails to defend itself.  You hit the frilled lizard. _You kill the frilled lizard!i i6 ii\iXiGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)i,c - a protean talismanii=i>..##Edanham the Changeling ...##..#Merfolk ...##..# #Health: 22/22 ======================== ...#i### #..## .#Magic: 2/2======================== ..♣♣# #.. .... ..AC: 2Str: 14 ..~~♣#### #.# #..# .#EV: 11Int: 9 i..~PP~~~# #.# #..#.#SH: 0Dex: 13 ...~P~~~♣ #.# #....#XL:  2 Next: 12% Place: Dungeon:1 iA...~~P~P♣ #.# #@#Noise: ---------  Time: 224.2 (0.0) ih ..PP~~P~♣ #.# ##.##-) Nothing wielded .~♣~P≈~♣♣##.###...#ivNothing quivered ..P~≈~~P♣...##.###.#iQuill ..~~≈≈~~~......# .# i..~~~≈P♣######.# # ..~~~P~# ##.. .~~~~~♣#### .~P~~~♣ iOs_Your legs become a tail as you dive into the water. _Your legs become a tail as you dive into the water. _You encounter a frilled lizard.The helpless frilled lizard fails to defend itself.  You hit the frilled lizard. _You kill the frilled lizard!i3iii]CGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talismaniom b - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 7i6n 1d8 Cur 4.6 1d5 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 4.6At 100% training you reach 7.0 in about 2.9 XLs. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified equipped talisman (r)emove, (d)rop, (=)adjust, or (i)nscribe.i Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)  c - a protean talisman i~:iAiG%..##Edanham the Changeling ...##..#Merfolk ...##..# #Health: 22/22 ======================== ...#### #..## .#Magic: 2/2======================== ..♣♣# #.. .... ..AC: 2Str: 14 ..~~♣#### #.# #..# .#EV: 11i.HInt: 9 ..~PP~~~# #.# #..#.#SH: 0Dex: 13 ...~P~~~♣ #.# #....#XL:  2 Next: 12% Place: Dungeon:1 ...~~P~P♣ #.# #@#Noise: ---------  Time: 224.2 (0.0) ..PP~~P~♣ #.# ##.##iHO-) Nothing wielded .~♣~P≈~♣♣##.###...#Nothing quivered ..P~≈~~P♣...##.###.#Quill ..~~≈≈~~~......# .# ..~~~≈P♣######.# # ..~~~P~# ##.. .~~~~~♣#### .~P~~~♣ iH_Your legs become a tail as you dive into the water. _Your legs become a tail as you dive into the water. _You encounter a frilled lizard.The helpless frilled lizard fails to defend itself.  iI^You hit the frilled lizard. _You kill the frilled lizard!iNibOiTi ViM iM iN iP iR iV Xi@W iW iY iZ i.[ i[ i] i^ i^ i^ i]` iTa ia ib id ie i2f i"g iwh ij ij ,il iMn ,in ip iq i'r ir it i6v ,iv iOx iy iz iz iW| i} ,i~ i1 i> i i i] i i΄ i> i i .~P~~~♣  You encounter a rat.iŒ  ..#  ...# #.#   #..# #.#    #..# #.# r#  #####..####.## ?#  ...........## .#  .####..##.###.## .#  .i5 # #..#.## ##.##.#  .# #....# #..@.#  .# #.##.# #.####  .# ##.###.# #.##  .###...# #...#  .im ##.###.# #.#  ..# .# #.#   r   rat (asleep) i 2###.# # . .   ##.. # # iϓ H  ###i ' i 038.2 (14.0)i{ +9.2 (15i iФ f _Found a scroll labelled NEPSOZ NAEQIE.ixi]i|i iA i i i i iv ib i iS ..#  ...# #.# #.#  #..# #.# #.#   i #..# #.# #r#  ..####.## #?#  ...## #.#  ####..##.###.###.#  # #..#.## ##.##.#   i # #....# #...@#  # #.##.# #.####  # ##.###.# #.##  ###...# #...#  ##.###.# #.#  # .# #.#  .# # . .  ##.. # #  i \ ###   i  if 140.0) i  i  iZ . ...  #..# #.# #r ####..####.## #? ............## ###..##.###.###.## ##.##..... #.##.# #.#### ##.###.# #.###...# #...# ##.###.# #. ...# .# #.# ##.# # . .  ##.. # # i D.r i1 Jr i  i (===1 iŵ  i - _The rat squeaks loudly. iE2###. . ..  #..# #.# #. ####..####.## #r ............## ###..##.###.##.## ##.##...# #.... #.##.# #.#### ##.###.# #.###...# #...# ##.###.# # ...# .# #.# ##.# # . . ?r i i/---2 iz iA i i3V=--3.1 (0.9 i i _You barely miss the rat. The rat barely misses you. iaL  You hit the rat but do no damage. The rat is struck by your quills.1--4.0 iAR io( _The rat bites you. iѥ .  You closely miss the rat.The rat is severely wounded.The rat is struck by your quills. i R i c2==65.0 (1.0 i  i G _You kill the rat! iC $M### ##. . ..  #..# #.# #. ####..####.## #? ............## ###..##.###.##.## ##.##..... # #.##.# #.####   iBK C-6 iS  iiM### ##. . ..  #..# #.# #. ####..####.## ............## ###..##.###.##.## ##.## # #....# #....#   i9o io?-7 it i\8.0 (2 _e - a scroll labelled NEPSOZ NAEQIE i ^ M### ##. . ..  #..# #.# ####..####.## ............## ###..##.###.# # #..#.## ##.##.#   ic  i]d G==9.0 (1 i5i  i  i    ##########  [......@.# 53.0 (4 ...#####.#  ...# #.# #.#  #..# #.# #.#  #..# #.# #.# ####..####.## #.# .............## #.# .####..##.###.###.# .# #..#.## ##.##.#  io*@4.0 (5 iF; _Found a helmet. i%3 is i, io i i i, i i0 i, ip i+ i, i  if! i# i^# i0$ i~% i5' i' i2( i* i>, i., it:  You see here a +0 helmet. _ iY< i/> i> iCX iGD iF i'I iI i{J ivL iO, ikX i[ i^, i^ i$a ic i}c iSd i.f i6h, ili i-l im im iOqL _You now have 23 gold pieces (gained 7). ir iJs iIt iv iDy, iy i{ i:} i} i~ i΀ iP i i i i,, i i i i ie i8 i iq i i iȞ, i i  i$ i i= i> if iŪ i i i i, iv iJ i~ iJ iz i i in i iv i iB i, i iD i, io i ich ##### ######## #...# .......####...### ...###.### ####.......#  i!##.# #.#.> ...........# ##.# #.#.# ##.......# ##.###.######## .# ###...### ..............###. #...# .#..............@. ##.#####95.0 (41.0) .#####.######.#### #...[... .# #.######.############......# .# #.....##..............####.# .#####.##...#############..# #.# .......♣P...# #..# #.# .#.####~~...# ######..####.#.###P♣~..♣♣# #..............##~♣~~..~~♣#### #.####..##.### i A6.0 (42 iO i; _Found a stone staircase leading down.i>/#####  #...# # ###...### ###.# ### ####.# .# #.# #.> ..# .# #.# #.# ##.......# .###.######## #.# ###...### ###.# #...# #....@# ##.# iG0#####.######.##### #...[.... # #.######.#......# # #.....##..............####.# ♣P...# #..# #.# #.####~~...# ######..####.# #.###P♣~..♣♣# #.# #.##~♣~~..~~♣#### #.####..##.###.i7i707.0 (1.0)i=iM@ixN M #### ###### #...# ...iR H ###...## ..#### ####> .... #.# ##....... #.###.######## ###...### .....###...# ................#.###### #####.######.##### #...[.... # #.######.############......## Quill iS ;8iW iTY iWuM #### ###### #...# ... ###...## ..#########> .... #.# ##....... #.###.######## ###...### .....###...# ................#.###### #####.######.######...[.... Quill iic%9iiMibB)M #### ###### #...# ... ###...## ..#########.>...... #.# ##....... #.###.######## ###...### .###...# #................###.###### Quill #iwF=300iciM #### ###### #...# ... ###...## ..#########>...... #.# #.######....... #.###.######## ###...### .............###.##...#Quill 1iUi '#####  #...# # ###...### ###.# #.# .# #.# #.@.# .# #.# #.######.# .###.# #.# ###...### ###.# #...# ...# ##.#.######.##### #...[.  #.######.#......# i& ;2i+ i. c _There is a stone staircase leading down here.ih#####  #...# # ###...### ###.# #.# # #.# #.># # #.# #.######.# ###.# #.# ###...### ###.# #...# .# ##.#.######.##### #...[.#.######.#......# 3 _ik#####  #...# # ###...### .# #.#  #.# #.>.#  #.# #.######.# .# #.# ###...### ###.# #...# # ##.#.######.##### #...[. #.######.#......##### #.....##.####.# # .##...#..# #.# # imiB4iJ#####  #...# # ###...### .# #.# #.# #.>.# #.# #.######.# .# #.# ###...### ###.# #...# # ##.# #.######.##### #...[. #.######.#......#####. #.....##.####.# #. #.##...#..# #.# #.5ini%#####  #...# # ###...### .# #.# .# #.>.i<z# .# #.######.# .# #.# ###...### i|3###.# #...# # ##.## .######.##### #...[.# .######.#i......#####.# .....##.####.# #.# .##...#..# #.# #.#ii"iY#%6i)i+i #####  #...# # ###...### # #.# # #.>.# # #.######.# # #.# ###...### ###.# #...# # ##.# ######.##### #...[.# ######.#......#####.###.####.# #.# ##...#..# #.# #.#iiG%7ifiLir#####  #...#  ###...###  #.#  #.>.i^s#  #.######.#  #.# ###...### ###.# #...# # ##..##### #....#....isN##.#### i|i|%8iinio ~##### #...# ###...### #.# #.>.# #.######.#  #.# ###...### i c###.# #...# # ## .#..##.# i) ;9i. i8 i.  #####...###...###########........>.....###### ###### #.# ###...## .....## #...# Quill # ...##..# #.# #.#i7im810iBAiCiiiii\ 3ibd idg i: ?##### #...# ###...### #.# #.>.# #.######.#  #.# ###...### ###.# #...# # ##.### ##.#### 1iQ  #####...###...###########........>.....###### ##### #.# ###@..### ....## #...# ...#.###########Quill # ..#######..####.## #.#2iB #####...###...###########........>.....######. ##### #.# ###...### ....## #@..# ...#.###########Nothing quivered..Quill .## .♣♣# #.............## #.#3i8Ji~3ii##### #...# ###...### ########.# #.>......# #.######.......#  #.# ###...### ###.# #.@.# # ##.### .##### #...[.# .##......#####.# ##...####.###..# #.## #..# ######.. 4i  #####...###...###########........>.....#######.......# #### #.# ###...## ...##i  #...# ...##@########### ##.####...[........iq 9#######......#####.#Quill #... ~~♣#### #.####..##.###.###.#i i %5iɤ i i0: ...###...###########.......#.>.....#######....... #### #.# ###...## ...## #...# ...#.########### ##.#####.@.[........#######......#####.Nothing quivered#Quill ##.. ~PP~~~# #.# #..#.## ##.##.#iv@;6iKFiGi#...#  ###...###  ##.......#  iC:#.>............#  #.######.......#   #.# ###...###  ###.# #...#  # ##.#  #.##### #..@[.#  #.##......#####.#  #.....####.# #.#  ####..# #.# #.#  # iZ#..# #.# #.#  # ######..####.## #.#   # #.............## #.#    ~♣#### #.####..##.###.###.#    PP~~~# #.# #..#.## ##.##.#   i3;7iIiti#...#  ###...###  #.......# i #.>............#  #.######.......# i{  #.# ###...###  .###.# #...#  # ##.#  .##### #...@.#  .##......#####.#  ......####.# #.#  ###..# #.# #.#   #..# #.# #.#   ######..####.## #.#  # #......## #.#  ♣#### #.####..##.###.###.#  P~~~# #.# #..#.## ##.##.#  i;8iiO _You see here a +0 helmet.iKitMA +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (g)et.i7i #...#  Edanham the Changeling###...###  Merfolk########.......#  Health: 22/22 ========================#.>............#  Magic: 2/2========================#.######.......#  AC: 2Str: 14 ## #.# ###...###  EV: 11Int: 9 .###.##...#  SH: 0Dex: 13 .....###.###########   XL:  2 Next: 16% Place: Dungeon:1 .######...@........#   Noise: ---------  Time: 318.0 (1.0) .############......#####.#   -) Nothing wielded ..............[40im####.# #.#   Nothing quivered ############..# #.# #.#   Quill #..# #.# #.#  ######..####.## #.#    # #.............## #.#    ♣#### #.####..##.###.###.#    P~~~# #.# #..#.## ##.##.#    _Found a helmet. _You see here a +0 helmet. _You now have 23 gold pieces (gained 7). _Found a stone staircase leading down. _There is a stone staircase leading down here. _You see here a +0 helmet.i$if%%9i)im,% _d - a +0 helmeti0iiCi{iiRBiaiiiii,iiViii%i+Biliqiiii.,iifif,ii{iKiiiiiBi(iZiiii,ii}i,iii!iJiii,iiiiciihiH,ii i,iii,iIiViiii{iHiii|iP,iiAiitiii,i i i ,i iiZ,iiLi,i i Xi iiii!iL#,i)$i$&i6',im(i{)i/,i0i2i 4iE4i5i7i8,i9i.<i=,i>iD@iAi  You barely miss the rat. The rat is struck by your quills.=9.8 (0.9i^iQ _The rat closely misses you.i'G .  You hit the rat.i)i ^9=570.7ii-G _You kill the rat!i  .. #....l#..###.###.#............# ###.#### #.# i% .)...##.##i i 4-1.7 (1.0i i+ iiiieiiZi20==iQiDiyiuiiisiE,iii9=iiiK1=iii i-iiiiiiiib2===iiiDiiibiYiiiipiiiii:==iJiiijiaiiii ii,iii c  You encounter a bat.i ......# ..#....###.#####. .b... #.. ..#. #.##. .#. #.#.... .. #)#i]T.....#. #.##......####.#########....:@............-i#..#######.######## #.# i_..# #### ib   bat (wandering) i=.b909.0)i%.bi$.biNbi21.7 (20 _i$i*%ig  .##...#....###.#####........# #.# .....#..# #.##.S.#.. #.#..b.. #)#.#.# #.# #......####.# #....@.....i . #..#.#... #.#iٴ E# ..# i4  ####S   ball python (constriction, asleep)i .id bi .i bis k  You encounter a ball python.i 8=2.7 (1.0)i i B _The bat misses you.i k _You see here a parchment of Construct Spike Launcher.i b.  You barely miss the bat. The bat is struck by your quills.i i"iTi%3.6 (0.9i%i* iL,J_The bat barely misses you.im  .# #...#....###.##### .........# #.# .....#..# #.##.S.#..# #.#... #)#.#b# #.# #......####.# #...@:. #..#.# .... #.#### ..#  ####iE '.bi b.i i% ,4.6 (1.0iI i I _The bat misses you.i l#..###.###.#####............##...#....###.#####....... ....####.S.#..# #....# #).......#b# #.# #....@.####.##########....:............. #..#######.######## .....###### ..####io %b.i %.b.i ;5i if : _The bat hits you but does no damage.i3i) i  iNl#..###.###.## #.###......# ##...#....###.##### .........# #.# .....#..# #.# ####.S.#..# #.# ..........# #)# .#b# #.# #.....@####.# ##....:. #..# i.# ..... #.# #########  i0(.b. ixb. i%.b i i--6 i i  i,.. #......#. l#..###.###.## #.###............##...#....###.#####....... .....####.S.#..# #....# #).......#@# #.# ....b.####.##########....:............. #..#######.######## .....###### ..####S   ball python (constriction, asleep)l   frilled lizard (asleep) ilX .  The bat is struck by your quills. iS   ball python (constriction, asleep)l   frilled lizard (  iU9-7 i iG _You kill the bat! i+S#. l#..###.###.##.###............# ##...#....###.#### .........# #.# ......#####.S..........# #)#.# #. #.....@####.#########....:............. i3, #..#######.########..... #.# ##### . ####  i4;8 i#; i=!iJ ###............# ##...#....###.#### .........# #.# ......#####.S.#..#..........# #).#.# #. #......####.##########....@............. #..#######.########..... #.# ##### .S   ball python (constriction, asleep).S.S!iNS)!iڠ-=9!i!i. _The ball python hisses angrily.!ik _You see here a parchment of Construct Spike Launcher.!i/ #.###.# ##...#....###.##### .........# #.# ......#..# #.# ####...#..# #.# ...# #)# ......S#.# #.# #......####.# ##...@:. #..#.# ..... #.# ##### ..#  ####!i%E.S!iU!i6-400 _!i,!iC  #.###.# ##...#....###.##### .........# #.# ......#..# #.#.####...#..# #.#....# #)#.#.# #.# #....S.####.# ##..@.:. #..#.# ..... #.# #####. ..### ####!ig C=1!i{ !i Y _The ball python closely misses you."iE5 l#..###.###.## #.###............##...#....###.#####...... ......#..#####...#..# #....# #)........#.# #.# #...@S.####.##########....:............. #..#######.######## ....#"iZF#####. ..## ####"iPx  The ball python is struck by your quills."i@QT1--2"iX"iZ0 _The ball python bites you."i:j .. #...... #l#..###.###.## #.###............##...#....###.#####.........# ......#..####...#..# #....# #).......@#.# #.# ####....S.####.##########....:............. #..#######.########"iU ....######. ..## ####l   frilled lizard (asleep)"i# †The frilled lizard hisses angrily.  The ball python is struck by your quills."iw#G.l"i+l   frilled lizard"i}/Q--33-3"i^6"i8O _You kill the ball python!"iM-"i!"i#"i܁ #. #.#..###.###.####l...........# ##...#....###.#### .........# #.# ......#..#.####...#............# #)#.# #."iK ####...@†.####.######## ##....:............. #..#######.########..... #.# #####"iw . ## ### "iP D.l"i "i@ %4"iv "i #i#Y###............# ##...#l...###.#### .........# #.# .....#.####...#..#..........# #)#.# #.####....†.####.######## ##..@.:.............#iYm #..#######.########..... #.# #####. ## ####iD.l#i#iT2==5#i#i'#i!N#.###.# ##...#....###.##### .....l...# #.# ......#..# #.# .####...#..# #.# ....# #)# .#.# #.# ####....†.####.# ##...@:. #..#.# ..... #.# #####. ..# ##.#iE.l#iGX6#i E#.###.# ##...#....###.##### .........# #.# .....l#..# #.# .####...#..# #.# ...# #)# .#.# #.# ####....†.####.# #i ##....@. #..#.# ..... #.# #####. ..# #i ;7#i #i9 lYou pick up a parchment of Construct Spike Launcher and begin reading...#i l   frilled lizard#iR *8.6 (2#i #i Q _You add the spell Construct Spike Launcher to your library.$i( #.#..###.###.## #.###............##...#....###.#####....... ......#..#####...#..# #.l...# #)........#.# #.# ####....†@####.##########.................. #..#######.######## ....######. ..## ####$i.l$i8.l   frilled lizard$iG==9.6 (1$i$i$iY .. #......#. #.#..###.###.## #.###............##...#....###.#####....... .....####...#..# #.....# #).......l#@# #.# ####....†.####.##########..................$ieo #..#######.######## .....######. ..### ####$iα/l$i.l   frilled lizard10$i\$iY$iQ S .###### #..... #....... #.#..###.###.## #.###............##...#....###.#####... ......####...#..# #........@.# #)........#.## #.# ####....l.####.########$i )##.................. #..#######.######## .....#$i #####. ..## ####$i 8l†$i $iJ %1$iY $i %i †You barely miss the frilled lizard.The frilled lizard is struck by your quills.%i$)%iw&<7=2.5 (0.9%i!.%i/R _You kill the frilled lizard!%ia #..... #....#. #.#..###.###.#.###............# ##...#....###.####%i .........# #.# ..#.####.............# #)......#@## #.####....†.####.########.Nothing quivered..#####Quill ..%i5)##%iM%i4-3.5 (1.0%i%iy{ _You see here a frilled lizard corpse.&iI&i&i&i : _&i %  &i BYou see here a ball python corpse.&i&i\ _&i&i)&i>&i&iS&i&i&i&iF&i,&ih!&i!&ih"&iu$&i%&i%&i&&i*&i-&i.&i.&i21&i4&i5&i8&i+;&i<&i<&i=&i@&i%A&ikA&iA&ieC&iD&iE&iE&iF&iH&iH&i:I&iK&iEM&i}M&i6N&iO&iQ,&ijR&iS&iT,&icU&iV&iW&iX&iX&iY&i5[&is[&i[&i;]&iX_,&i_&i`&ia&ib&ib&id&i(e&ite&if&i~g&iSh&ih&ii&ik&io  You encounter a goblin. It is wielding a +0 dagger.&i ..####...# .......... ........# ####....† ##.... ############..## #.............## g..######.###########... #......@..# ####- ###########   g   goblin (asleep) 34.5 (21.0)5.5 (22&i2d _Found a scroll labelled WAONEU XUEX.'i#M  † 'i#*##... #####. 'i#F#............. g..######.#.'i#9 #......@..#  'i0$'########### 'iP$'ip$'i$*'i ^  † ##... #####. #............. g..######.#. #......@..#  ###########    _A goblin is nearby!'iL  ..####...  . ####.... ##.. #####..'iL &. #.............#g..######.## #...# 'iL 1 #'i0T 'iAU 76.5 (1.0) _'i [ 'iE] 'i7 X ..####   #### ### #..?.. #. #g..######.## #.#  #'i 'i+ %7'i6 'io f _Found a scroll labelled ROEWKU FUANAW.(i@ ..####   ##### ##.##. #.?... # #g..######.## #.#(ihP  #(i#;?g(i|*Qg(i+/===8(i1(i3( _The goblin shouts!(i>^ ..#####. #. #. ##### ##.# ##.##... ##.?.... # #?..######.# #g.#  #.g(i;E---9(ig(i(iE )You hit the goblin.  The goblin is heavily wounded.The goblin is struck by your quills.(iN& (iQQY41=--40(iW(i0[J _You kill the goblin!(iI .. #.  #.  #. ##### ##.## r..##...##  #.?..... # #?..######. #..#(i #r   rat (wandering)(iA@.r(i(i--1(i_(ij _You encounter a rat.Things that are here:(ir _a +0 dagger; a goblin corpse(i`(x ..###..... #. ##### ##.##.r.##...###.#############.?........##..........#?.@######.###########.).......###########.r(in5(i_7F-2 _(i^)iF. .  #.# .. #.#  #.#  #.# ## ##.## .##...###.# #r?.## #?@.######. ##.).# #)i1J@.r)iP;3)iV)ia)i9|  .  #.# .. #.#  #.#  #.# # ##.##.##...###.# #.r.## #@..######. ##.).# ##)iڀD?r)iJr)i=D====4)iC)iw& _The rat squeaks loudly.)iB _You see here a scroll labelled WAONEU XUEX.)iY  #... #.# ###### ##.## )i.....##...###.###########.?r@......##........####?..######.#########.).......###########)ix †The rat is struck by your quills.)i;& )i\b5----5)i] _You kill the rat!)i]  .# . #.# .. #.#  #.#  #.# ## ##.##.##...###. #.?.## ####?..######. ##.).......# ###########)iX----6)i)ip _You see here a rat corpse.+i\SI+iU+iV+i[: _+i@`+iNa+iub+ie~ _h - 2 scrolls labelled ROEWKU FUANAW (gained 1)+i.l  You see here a rat corpse.+in+i _.#.#.# ..##.# .#.# #.# ######### ##.# .......##...###.########## #..†.......##........####@..######.####### ##.).......# ######### +i,50.5 (4+i*1.5 (5+i+ia _j - a scroll labelled WAONEU XUEX,iF,i I=Read which item? Scrolls  c - a scroll labelled YTUCHISS VOGAR  d - a scroll labelled CIXKIM FUCLUIR  e - a scroll labelled NEPSOZ NAEQIE  h - 2 scrolls labelled ROEWKU FUANAW  j - a scroll labelled WAONEU XUEX [!] read|quaff|evoke[?] describe selected-iK -iLT -iaX .#.Edanham the Changeling#.#..# Merfolk#.#... Health: 22/22 ========================#.#.. Magic: 2/2========================#.### AC: 2Str: 14####### ##.##EV: 11Int: 9.......##...###.########## SH: 0Dex: 13-iX #..†.......##........ XL:  2 Next: 45% Place: Dungeon:1####@..######.####### Noise: ---------  Time: 451.5 (0.0)##.).......#-) Nothing wielded###########Nothing quiveredQuill The rat is struck by your quills. _You kill the rat! _You see here a rat corpse. -iHY _h - 2 scrolls labelled ROEWKU FUANAW (gained 1) _You see here a rat corpse. _j - a scroll labelled WAONEU XUEX-il  As you read the scroll labelled YTUCHISS VOGAR, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.=========2.5 (1-ir -it ? _You hear a shout! You hear a loud squeak..i'.iI*Read which item? Scrolls  d - a scroll labelled CIXKIM FUCLUIR  e - a scroll labelled NEPSOZ NAEQIE  h - 2 scrolls labelled ROEWKU FUANAW .i* j - a scroll labelled WAONEU XUEX [!] read|quaff|evoke[?] describe selected/is /ij /i ;.#.Edanham the Changeling#.#..# Merfolk#.#/i ... Health: 22/22 ========================#.#.. Magic: 2/2========================#.### AC: 2Str: 14/i ####### ##.##EV: 11Int: 9.......##...###.########## SH: 0Dex: 13#..†.......##........ XL:  2 Next: 45% Place: Dungeon:1####@..######.####### Noise: =========  Time: 452.5 (0.0)/i ##.).......#-) Nothing wielded###########Nothing quivered/iL Quill _You see here a rat corpse. _j - a scroll labelled WAONEU XUEXAs you read the scroll labelled YTUCHISS VOGAR, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! You hear a loud squeak./i  §§§§§§§§§§##§§§###§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled CIXKIM FUCLUIR, it crumbles to dust./i L---------3.5 (1/iy /i 0 _It was a scroll of poison.1i Read which item? Scrolls  e - a scroll labelled NEPSOZ NAEQIE  h - 2 scrolls labelled ROEWKU FUANAW  j - a scroll labelled WAONEU XUEX [!] read|quaff|evoke[?] describe selected3iA 3iH 3if .#.Edanham the Changeling#§#..# Merfolk#§#... Health: 22/22 ========================#§#.. Magic: 2/2========================#§### AC: 2Str: 14####### ##§##EV: 11Int: 9..§§§§§##§§§###§########## SH: 0Dex: 13#§§§§§§§§§§##........ XL:  2 Next: 45% Place: Dungeon:1####@§§######.####### Noise: ---------  Time: 453.5 (0.0)##§§§§§§§..#-) Nothing wielded#3iOg B[40m##########Nothing quiveredQuill You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! You hear a loud squeak.  The air fills with toxic fumes!  As you read the scroll labelled CIXKIM FUCLUIR, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled NEPSOZ NAEQIE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.4.5 (13il 3iGo . _It was a scroll of fear.4ie+ 4i- Read which item? Scrolls  h - 2 scrolls labelled ROEWKU FUANAW 4i-  j - a scroll labelled WAONEU XUEX [!] read|quaff|evoke[?] describe selected5i P 5ihU 5i$\ .#.Edanham the Changeling#§#..# Merfolk#§#... Health: 22/22 ========================#§#.. Magic: 2/2========================#§### AC: 2Str: 14####### ##§##EV: 11Int: 9..§§§§§##§§§###§########## SH: 05i] Dex: 13#§§§§§§§§§§##........ XL:  2 Next: 45% Place: Dungeon:1####@§§######.####### Noise: ---------  Time: 454.5 (0.0)##§§§§§§§..#-) Nothing wielded###########Nothing quiveredQuill The air fills with toxic fumes!  As you read the scroll labelled CIXKIM FUCLUIR, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled NEPSOZ NAEQIE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.5ih  As you read the scroll labelled ROEWKU FUANAW, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.5ii q5.5 (1Tele Quill 5iKn 5iq 8 _h -> t - a scroll of teleportation7i7iRead which item? Scrolls  t - a scroll of teleportation (cancels current teleport)  j - a scroll labelled WAONEU XUEX [!] read|quaff|evoke[?] describe selected8i .#.Edanham the Changeling#§#..# Merfolk#§#... Health: 22/22 ========================#§#.. Magic: 2/2========================#§### AC: 2Str: 14####### ##§##EV: 11Int: 9..§§§§§##§§§###§########## SH: 0Dex: 13#§§§§§§§§§§##........ XL:  2 Next: 45% Place: Dungeon:1####@§§######.####### Noise: ---------  Time: 455.5 (0.0)##§§§§§§§..#-) Nothing wielded8i ###########Nothing quiveredTele Quill As you read the scroll labelled NEPSOZ NAEQIE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled ROEWKU FUANAW, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _h -> t - a scroll of teleportation8i  As you read the scroll labelled WAONEU XUEX, it crumbles to dust.  It is a scroll of enchant armour.8i /  --more--;i\);i+1Enchant which item? Armour  a - a +0 animal skin (worn)  d - a +0 helmet[?] describe selected t - a scroll of teleportation  As you read the scroll labelled WAONEU XUEX, it crumbles to dust.  It is a scroll of enchant armour.i2 >i],.#.Edanham the Changeling#§#..# Merfolk#§#... Health: 22/22 ========================#§#.. Magic: 2/2========================#§### AC: 3Str: 14####### ##§##EV: 11Int: 9>i..§§§§§##§§§###§########## SH: 0Dex: 13#§§§§§§§§§§##........ XL:  2 Next: 45% Place: Dungeon:1####@§§######.####### Noise: ---------  Time: 456.5 (0.0)##§§§§§§§..#-) Nothing wielded###########Nothing quiveredTele Quill As you read the scroll labelled ROEWKU FUANAW, it crumbles to dust.  >ic5You feel strangely unstable. It was a scroll of teleportation. _h -> t - a scroll of teleportation  As you read the scroll labelled WAONEU XUEX, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 animal skin glows green for a moment.>iP  Okay, then.>i>i>i. _?i+ Q☼☼☼☼?iF, 17.5 (1 _?iX1 ?i2 @i@iX.<..~~~~~..##.# #.##.....~P~~~♣ ...~~~~....##.# #.###....♣~~~~♣ ~~~~~.....###.# #.# #####~~~~~ ~~~..~...## ..# #.#♣P~~ @it.~....~..ß##.## #.~P~ .~..#.....##.####.# ♣. ...####...:...?...###### #.## ### #............ @i]f #@>#.## #.# #.#..##@i#.##. # r   rat (wandering)@im...#.###r.#@i:##...#.....@il  Your surroundings suddenly seem different.  You encounter a rat.Found a scroll labelled CUGAAN TIRUURCH and a parchment of Teleport Other.@i9r.@i(;@i18@iH @i ; _Found a stone staircase leading down.@i25r.@i<@i%9@iӔ@iAiI ..~~~~..#....♣~ ~~~~~.....# #####~~~~~ ..~...## . #♣P~~ .~....~..ß##.# ~P#.....##.#### ♣. ...####...:...?...###### #.## ### #............ #.># ## .##r#....#####...## ......#.Ai 5r.Ai <60Ai Aib AiM~~~~~.....# #####~~~~~ ..~...## . #♣P~~ .~....~..ß##.# ~P#.....##.#### ♣. .AicNv..####...:...?...###### #.## ### #............ #.># ## .r###.#....##AiO###...## ......# .#.####AiQ5r.AiaAi[b%1AijAikBiBi-=2Bi= _You barely miss the rat. The rat barely misses you.Bi/G .  You hit the rat.Bi+'SBi*.503BiR0Bi4G _You kill the rat!BiF ..~...## . #♣P~~ .~....~..ß##.# ~P#.....##.#### ♣. .Bis..####...:...?...###### #.## ### #............ #.># # #....##.####. ...####.#........BiD BiBi--4BiBiCih3CiiCikCinCisBCivCivCixCiyCi|CiH}Ci~CiCiCiKBCiCi+CiKCiCi!CiZCipCic~~~~.....#........#♣~~...~~~P~ ~~...~~~~....##.###....~...~~~~~♣ Ci~..<..~~~~~..##.# #.##.....~P~~~♣ ~~...~~~~....##.# #.###....♣~~~~♣ ~~~~~~~.....###.# #.# #####~~~~~ ..~~~..~...## ..# #.# #♣P~~ Ci]y...~....~..ß##.## #.#~P~ #..~..#.....##.####.#♣. ##...####...:...@...######-Ci##.## ###..#............ Ci #####.>##.##.  #.##Ciěg  #.#CiO #.# Ci #.....#  #.###.# #.  Ci'X... #.#Ci",70.5 (6Cit*1.5 (7CiCiee _c - a scroll labelled CUGAAN TIRUURCHCi 3Ci Ci& Ci XCiQ Ci Cir Ci Ci5 a ...~~~~~~~.....#........#♣~~...~ .~~~~...~~~~....##.###....~...~~~ ~~~~..<..~~~~~..##.# #.##.....~P~ .~~~~...~~~~....##.# #.###....♣~~ ...~~~~~~~.....###.# #.# #####~~~Ci H..~~~..~...###..# #.# #♣P~ .~....~....~..ß##.## #.# ~P )..#..~..#.....##.####.# ♣ Ci <.####...####...:@......######3.5 (2 # ##.## ###..#..Ci ....#####.>##.##.#. #.###. #.#Cin =#. #.# #[#.....# #.#.###.# ...Ci Ci *4.5 (3Ci CiO $ _Found a cloak.Ei.~.....#.#♣~~... ..~~~~...~~~~....##.###....~...~..<..~~~~~..##.# #.##.....~P ..~~~~...~~~~....##.# #.###....♣Ei.~.....###.# #.# #####.~..~~~..~...###..# #.# #♣P ..~....~....~..ß##.## #.#EiMD ~ .)..#..~..#.....##.####.# .####...####...@.......###### #Ei"# ##.## ###..#. ##.#####.>##.##. #.# #.## #.# #.#Ei #.# #.# #[Ei#.....# #.#.###.# Ei2A ...EiEi*5.5 (1EiEi bYou pick up a parchment of Teleport Other and begin reading...  You add the spell Teleport Other to your library.EiCb   bat (wandering)Ei*6.5 (2EiEiT _You encounter a bat.Ei"  ~~~~...~b~~....##.###....~...~ ~~~~~..<..~~~~~ #.##.....~P ..~~~~...~~~~....##.# #.###....♣~..~~~~~~~.....###.# #.# #####~~..~~~..~...###.. #♣P~....~....~..ß##.# ~ .)..#..~..#.....##.####.EiO  .####...####...........###### ## ##.## ###.@#............ ##.#####.>##.## #.# #.##  #....#Ei V7.5 (1EiK Ei9 ~~~~~..<..~~~~~ #.##.....~P ..~~~~...~~~~....##.# #.###....♣~..~~~~~~~.....###.# #.# #####~~..~~~..~...###..# #.# #♣P~....~....~..ß##.#Ei: ~ .)..#..~..#.....##.### .####...####...........###### ## ##.## ###..#............ ##@#####.>##.##Ei[: #.# #.##  ... ####EiCEiC%8EimJEiKFib ..~~~~...~~~~..#....♣~..~~~~~~~.....###.# #.# #####~~..~~~..~...###..# #.# #♣P~....~....~..ß##.# ~ .)..#..~..#.....##.### .####...####...........###### Fi@## ##.## ###..#...... ##.#####.>##.## #@# #.##  [#....###.#.Fip'Fi'%9Fi.Fi/FiRE ..~~~~~~~.....# #####~~..~~~..~...###. #♣P~....~....~..ß##.# ~ .)..#..~..#.....##.### .####...####...........###### FiE## ##.## ###..#...... ##.#####.>##.## #.# #.##  [#....FiEH.#.###FiE#.#..FiFD FiO<80Fi/VFiWFi]! ~..~~~..~...###. #♣P~....~....~..ß##.# ~ .)..#..~..#.....##.### .####...####...........###### ## ##.## ###..#......Fim[ ##.#####.>##.## #.# #.##  [#.....#.###Quill ...##.#.. FiFilFi%1FiFiFiT  ~....~....~..ß##.# ~ .)..#..~..#.....##.### .####...####...........###### ## ##.## ###..#...... ##.#####.>##.## #.# #.##  Fi .....#.###. ....... ..####.######Fi Z#.#. Fiy Fi %2Fi Fi N _You see here a +0 cloak.HiT3HiZHiC\IihIiiA +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {cloak armour} {cloak armor} {auxiliary armor} {auxiliaryarmour} Ii jMenu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (g)et.JiJi..~....~....~..ß##.## #.#~ Edanham the Changeling .)..#..~..#.....##.####.#Merfolk ..####...####...........######Health: 22/22 ======================== ## ##.## ###..#............Magic: 2/2========================Ji##.#####.>##.##.AC: 3Str: 14#.# #.##EV: 11Int: 9#.# #.#SH: 0Dex: 13#.# #.#XL:  2 Next: 50% Place: Dungeon:1#@#.....#Noise: ---------  Time: 482.5 (0.0)#.#.###.#-) Nothing wielded#.. ...Nothing quivered.... ..#Quill ###.#####.#.Ji #.#.. #.#.. #.#.  _c - a scroll labelled CUGAAN TIRUURCH _Found a cloak.  You pick up a parchment of Teleport Other and begin reading...  You add the spell Teleport Other to your library. _You encounter a bat. _You see here a +0 cloak.JiJiѤ*3.5 (1Ji'JiY$ _e - a +0 cloakKi Ki' Read which item? Scrolls  t - a scroll of teleportation Kiq  c - a scroll labelled CUGAAN TIRUURCH [!] read|quaff|evoke[?] describe selectedMiMiPMi$..~....~....~..ß##.## #.#~ Edanham the Changeling .)..#..~..#.....##.####.#Merfolk ..####...####...........######MiHealth: 22/22 ======================== ## ##.## ###..#............Magic: 2/2========================##.#####.>##.##.AC: 3Str: 14#.# #.##EV: 11Int: 9#.# #.#SH: 0Dex: 13Mi#.# #.#XL:  2 Next: 50% Place: Dungeon:1#@#.....#Noise: ---------  Time: 483.5 (0.0)#.#.###.#-) Nothing wielded#.. ...Nothing quivered.... ..#Quill ###.#####.#. #.#..Mi- #.#.. #.#.  Mil_Found a cloak.  You pick up a parchment of Teleport Other and begin reading...  You add the spell Teleport Other to your library. Mi_You encounter a bat. _You see here a +0 cloak. _e - a +0 cloakMie   As you read the scroll labelled CUGAAN TIRUURCH, it crumbles to dust.  It is a scroll of identify.Mi/  --more--Mi*u  You don't currently have any unidentified items.Mi+14.5 (1 _Mi32Mir3NiZ Ni Ni Ni NiL Ni@ BNi6 Nio Ni! Ni Niq Ni ,Niy Niv" Ni" NiX# Nij% Ni( ,NiE) Ni* NiU/ j  You encounter an endoplasm.Ni4 #...####...........##### ##.## ###..#............ ##.#####.>##.##.  #.# #.## #.# #.# #.#####.# #.#.....# #.#.###.###.## #.Nip5 #####.....@....... #.##.............###.#J ##...########.##### ....#.# . ....#.# ..####.#.# ....... J   endoplasm (wandering)#.# ......#.# Ni5 ####..####### ##.## ##.Ni5 !Ni6 +9.5 (5Ni= NiL 290.5 (6 _Ni S NibU OiP E  ..  .>  #.# #.##  #.# #.# .# #.#.....# #.#.###.###.## #.  #####.....@.......  .............###.#J  ########.#####  #.# .  #.#  #.#  #.#  #.#   ##.##Oiw  ..  .>  #.# #.##  #.# #.# .# #.#.....# #.#.###.###.## #.  #####.....@.......  .............###.#J  ########.#####  #.# .  #.#  #.#  #.#  #.#   ##.## _An endoplasm is nearby!PiO...####.###### .## ###..#............ Pit##.#####.>##.##. #.# #.## #.# #.# #.#####.# #.#.....# ##.#.###.###.##. ######......#.#.....###.#J# ##...##.##### .#.# Pi. .#.# ..####.#.# .#.# .#.# ####.# ##.## ##.Pi.PiߥSPi11.5 (1 _Pi[PiPi& ####.###### .## ###..#............ ##.#####.>##.##. #.# #.## #.# #.# #.#####.# #.#.....# #.#.#.###.###.##. #.#####.#.###..###.#.## ##...#.#.##### .#.# . .#.# ..####.#.# .#.# .#.# ####.# ##.## ##.JPi, J   endoplasm (wandering)Pi/ %2Piy5 Pi07 Piw####.###### ## ###..#...... ##.#####.>##.##. #.# #.## #.# #.# #.#####.# #.#.....# ##.#.#.###.###.####. #. #.######.#.###..###.#J##. ##...#.#Piخ.##### #.#.# . ......##.# ..####...##.# .#.# .##.# ####....† #PiE ##.## Piϲ`##.J.PiX3Qi####.######  ###..#..... ##.#####.>##.##. #.# #.## .##.# #.# .##.#####.# .##.#.....# .# #.#.#.###.###.####.# #. #.#.#####.J... #.###..Qiw}###.#.##..##...#.#.##### .# .#.# .# . ......#.#.# .. ..####...#.#.# ># .#.# .. .#†#.# ## ####....†. ##.## ##.Qi3[ J.  Found a stone staircase leading down.Qi QJQiL!%4Qi&Qix)^ _The endoplasm quivers.Qixy.###### #  ###..#...... ###.#####.>##.##. #.# #.###.# #.# #.# #.# #.#####.# #.# #.#.....# #.# #.#.#.###.###.####.###. #.#.#####.J....##.###. .Qi###.#.##..##...#. #.##### #.# .. .#.# #.# ... ......#.#.# #.. ..####...#.#.# #># ...#.# ... ..#†##.# ### ####....†.#Qio ##.## ##.QiJ.Qi;5Qi,Qi(QiLK .  You hit the endoplasm.Qi**RQiU-<8=6.4 (0.9Qi2Qi4M _You kill the endoplasm!Qi_.###### #.###..#...... #.##.#####.>##.##. #.# #.###.# .#.# #.# #.# .#.#####.# #.# .#.#.....# #.# #.#.#.###.###.####.###. #.#..# #####.##.###.###.#.##..##...#....#.##### #.#... .##.# #.##.... ......#..##.# #.. .#..####...#..#Qi `(#.# #># ##..##.# ... ..#†##.# ### ####....†.# ##.## ##.QiiQi j4-7.4 (1.0QioQi{qRiBIRiFRiFJ  You encounter a goblin. It is wielding a +0 club.RiP#..#..... #.# ##.#####.>##.##. RiQ .# #.###.# .##.# #.# #.# .Ri?Qg#.#####.# #.# .#Ri_Q#.#.....# #.# # #..... RiQ1#.#.###.###.####.###. #.#..## ####.................##.###...... RiQW...........###.#@##..##...#....##- RiQ######.##### #.#...g...........#  RiQ#.# #.##...........#..# RiR#.# #.. .#..####...#..# Ri,R#.# #># ##............#RiORW#.# ... RirR,#†## g   goblin (wandering)#.# ### ####....†.###RiRV ### ##.#RiRR ##........ RiRL...##...###.#############..######RiX'0.Ri]_XgRi_d*8.4 (1RiiRil3 _The goblin leaves your sight.SiSi   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   f + Spellcasting   0.0    -1           b - Unarmed Combat   3.2    +1          SiV g * Shapeshifting   4.9  100%  +2           c + Armour   0.0    -3       d - Dodging   2.6    +3      Si0 e - Stealth   0.2    +2      Si        Si_    Sia    Sil    Si>        Sign    Si        Sil    Sia    Si._    SiR        Si!            SiThe percentage of incoming experience used to train each skill is in brown.  SiThe species aptitude is in white.  [?] Help[=] set a skill target  Si[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsTi Tia Ti ###..#............#.# Edanham the Changeling##.#####.>##.##.Merfolk#.# #.###.#.# Health: 22/22 ========================#.# #.# #.#.. Magic: 2/2========================#.#####.# #.#.# AC: 3Str: 14#.#.....# #.# # #..... EV: 11Int: 9#.#.###.###.####.###. #.#..## SH: 0Dex: 13 ####.................##.###...... XL:  2 Next: 58% Place: Dungeon:1 ...........###.#@##g.##...#....## Noise: ---------  Time: 498.4 (0.0) ######.##### i 0m#.#...............# -) Nothing wielded#.# #.##...........#..# Nothing quivered#.# #.. .#..####...#..# Quill #.# #># ##............##.# ... ........#†## #.# ### ####....†.###  ### ##.####........  ...##...###.#############..###### Found a stone staircase leading down. _The endoplasm quivers.You hit the endoplasm. _You kill the endoplasm!You encounter a goblin. It is wielding a +0 club. _The goblin leaves your sight.Ti Tia Ti Vi%,  ##.#####.>##.##  #.# #.###.# .# .####.# ##.....# #.# # #..... ###.###.####.###. #.#..## ####.................##.###...... ...........###.#.##g.##...#....## ######.##### #.#@..............#  #.# #.###. .#..####.....Quill Vif<.#g   goblin (wandering)  #..†.......##.............######Vi1).g.Vi2QgViI====9.4 (1Vi ViB( _The goblin shouts!Vit##.#####.>##.##. #.# #.###.# .##.# #.# #.# .#.#####.# #.# .##.#.....# #.# # #..... ##.#.###.###.####.###. #.#..#........##.###.Vi###.#.##..##...#....#.##### #.#.@g.# ##.# #.##.#..# ##.# #....#..####...#..# ##.# #>####......# ##.# ... ..#†## #ViMT#.# ### ####....†.# ##.## ##.##...###.#..# #..†.##.#Vi8 ViԽ\=---500ViVisx _The goblin is struck by your quills. The goblin barely misses you.Vi% h )You hit the goblin.Vi RVi 62---1 _You kill the goblin!Vi(! Vi" n _Your Shapeshifting skill increases to level 5!ViB$##.#####.>##.##.  #.# #.###.# ##.##.# #.# #.# ...#.#####.# #.# ...##.#.....# #.# .# #..... #.#.#.###.###.####.###. #.#..###.........##.###.###.#.##..##...#....###..##### #.#..@.# #.#.# #.##.#..# #.#.# #....#..####...#..# #.#.# #>####.....# #)#.# .... .........#†## #.#.# .#### #####....†.##Vi$##. # ##.## ##.##...###.#..#. ..†.##.#.Vi%1bVi'4b.Vi.b   bat (wandering)ViJ/--2Vi6ViB9j _You encounter a bat.Things that are here:Vi;p _a +0 club; a goblin corpseWi !>  #.#  ##  #.# #.# #.# ..   #.# ..   #.# .#   #.####.###. .......##.##..##... #.#..@.......  #.# #.##.......b.  #.# #....#..####.  #.# #>####.... #)  #.# .... .........#†##  #.# .#### #####....† # ##.####.†Wit 5>  #.#  ##  #.# #.# #.# ..   #.# ..   #.# .#   #.####.###. .......##.##..##... #.#..@.......  #.# #.##.......b.  #.# #....#..####.  #.# #>####.... #)  #.# .... .........#†##  #.# .#### #####....† ##.####.†WiV Wi 7-Wi Wix Z _A bat is nearby!Xi.#####.>##.##. #.# #.###.# ### .# #.# #.# #.# ... . #.#####.# #.# #.. .# Xi,#.#.....# #.# #.# #..... #. #.#.###.###.####.###. #.#..###.# #.......##.###.###.#.##..##...#....###.#Xi.##### #.#..)# #.#Xi #.# #.##.b...#..# #.#Xi: #.# #....#..####...#..# #.#XiV #.# #>####.....Xir @# #)#Xi #.# .... ..........#†## #.#Xi C#.# .#### ######....†.####.#  ##.## ##.. ##...###.#..#.# .†.##.#Xi< .#Xi A.bXi +b.Xi| ;.bXihXi!,3 _Xi3Xi@ XiDV  #.###.# ###.#### #.# .......####XiV 8####.....# ## #..... #..###.###.####.###. #.#..###.#XiV ................##.###......... .###.#.##..##...#....###.# XiV 8###.##### #.#..)............#  #.# #.##..b..#XiW )#....#..####.#>####............# #)Xi"W .... ..........#†## #..#### ######....†.###XiDW ##.####........... ##...###.#############..#######.# XieW n.†.......##........... ##...######.###########........XiX /b.XiY -b.XiZ ;.bXi.a Xia %4Xig Xih Xi # #.# .......####.# #.# #####.....# #.# #.# #..... #..###.###.####.###. #.#..###.#................##.###......... .###.#.##..##...#....###.# ###.##### #.#..)............#  #.# #.##.......b...#...#@.####..#>####............# #).... ..........#†## #.Xi+ .#### #######....†.#####.####........... ##...###.#############..#######.# .†.......##............. ##...######.###########........  ##.).......# ##########Xim 7b.Xi 3b.Xi D.bXi Xi_ %5XiB Xiv Xi.# #.# #.# ... . .#####.# #.# #.. .# .#.....# #.# #.# #..... #. .#.###.###.####.###.# #.#..###.# ........##.###.###.#.##..##...#....###.#.##### #.#..)......b.....# #.#  #.# #.##.#..# #.#  #.# #....#.@####...#..# #.#  #.# #>####.# #)#  #.# .... ..#†## #.#i40m  #.# .######....†.####.# ##.## ##....###.#..#.# †.##.# Xiw5b.Xi~5b.XiXi#%6XiXi-Yi3Yi~YiYi l:##.# ######## ......####.# #. .#####....# #.# #.# #..... #... .#.###.###.####.###.# #.#..###.##..........##b###.......... .......###.#.##..##...#....###.## ##.##### #.#..).##...@.......Yitl#....#..####...#..# #. #>####............# #) .... ...........#†## #.#  #.# .############....†.####.## ##.####............ Yil#...###.#############..### †.......##.............####### #...######.###########.........Yin0bYioE.bYit1b.Yiy.b   bat (wandering)YiHz%7YixYi8YiEi # #.###.# ### .# # #.# #.# ... . #####.# #.# #.. .# #.....# #.# #.# #..... #. Yii #.###.###.####.###.# #.#..###.#......##.###.###.#.##..##...#....###.# #.##### #.#..)..b.# #.# #.# #.##.Yii I#..# #.# #.# #....#..####...#..# #.# Yi2j #.# #>####............# #)# Yihj X#.# .... ...........#†## #.# #.# .############....†.####.# #.## Yij R##. ...###.#..#.# Yij Yil <.bYim @.bYiAn /b.YiCv Yiv 8Yi8} YiO Yi  #.###.# ### .######.  #.# #.# ... .#..# #.# #.. ...######. .....# #.# #.# .# #..... #. .###.###.####.###.# #.#..###.###.....##.###...###.#.##..##...#....###.# .##### #.#..)....b.# #.# .# #.##.Yi #..# #.# .# #....#..####...#..# #.# .# #>####............# #)# .# .... .....#†## #.# .# .############....†.####.# Yi S.## ##.###.#..#.# Yi *Yi5-b.Yi4b.YiG.bYi;9Yi Yip"Zi} .  You catch the helpless bat completely off-guard!  You hit the bat.Zi<.Zi.610ZiYZiG _You kill the bat!ZiM####.>##.##.  ##.# ### #######  ... .#...... #####.. .. .###### .Zi>....# #.# #.# .# #..... #.... .###.###.####.###.# #.#..###.###Zi0..........##.###............ .....###.#.##..##...#....###.######## #.#..)..##...........#.....#..####...#..# #. .# #>####............# #)#Quill .Ziqk.###..ZiZi!%1ZiZiX[i([iy)Gear: 5/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [) [i) a - a +1 animal skin (worn)d - a +0 helmet  e - a +0 cloak Talismans (go to first with %) [i)b b - a quill talisman (worn)c - a protean talisman^iob - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 5.0 1d6 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 5.0At 100% training you reach 7.0 in about 2.4 XLs. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified equipped talisman (r)emove, (d)rop, (=)adjust, or (i)nscribe._i8! A Gear: 5/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn)  d - a +0 helmet  e - a +0 cloak Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman `i% `i9 ####.>##.##.#. Edanham the Changeling#.###.# ### ##.######. Merfolk#.# #.# ... .#........ Health: 22/22 ======================== ####.# #.# #.. ...######. Magic: 2/2======================== .....# #.# #.# .# #..... #..... AC: 3Str: 14 .###.###.####.###.# #.#..###.###. EV: 11Int: 9 ...............##.###............ SH: 0Dex: 13 .....###.#.##..##...#....###.#### XL:  2 Next: 66% Place: Du`ic ngeon:1 .##### #.#..)...@........# #.#Noise: ---------  Time: 511.4 (0.0) .# #.##...........#..# #.#-) Nothing wielded .# #....#..####...#..# #.#Nothing quivered .# #>####............# #)#Quill .# .... ...........#†## #.# .# .############....†.####.#### .####.............. ..###.#############..#######.#### ......##.............#######.#Things that are here: _a +0 club; a goblin corpse _A bat is nearby!You catch the helpless bat completely off-guard!  You hit the bat. _You kill the bat!`i 3`i `i aiu 3aix aiz ai2} ,ai; Xai% ,ailj ,aiv ai4 aii ,ai ai ai Bai? aiȥ ai ai٦ aik ai> ,ai aiv ai ai ai ai aiK ai) ai ai aiп ai ai ai ai ai ai aiN ai9 ai{ ai ,ai" ai{ ai aip aif ai aix ai. ai ,aiE ai ain ai ai aiE ai aiU ai nai3 ai ,ai aiw ai ai aih ai ai aii ai ai ai@ ,ai aiR ai aiU aii aiz ai ,ail ail aiS" aiM# ,aiG$ ai' ,aih' ai{) ail- ......##.............#######.#You encounter a frilled lizard.ain4 ~~...~~~P~# ##.. #..## ~...~~~~~♣# ### #..# ....~P~~~♣ ##..# ....♣~~~~♣ #...# ####~~~~~ #..##  #♣P~~#..#  ai5 ~~P~ ##############..######  ♣. ..l................... #### ##..#####. ...# #.######..# ##.# #.# #..# ##.####### ###.######..# ##.......#####...........# ai|5 @####.............######..# l   frilled lizard (asleep) # #.###.###.....##......# ####.###.# #.#..###.###.##.###ai5 %...#ai7 X.l39.4 (28.0)aiE> Mlaid? 340.4 (29 _aiFD aiRF biV q ...~~~~~♣ ### ....~P~~~♣  #♣~. ####~~~~~ #  #♣P~~  biKW  ~P~ ##############..###### ♣. ...l.................. #### ##..##### ...######..# ##bisW N.# #biW ###### ###.#####......#####.........biW j##.............######.###...biW 5..###.... biW @#.##..##...#....###.#####bi_ bi_ 01.4 (1.0)biJe bi\g bi RM~...~~~P~##.. # ~...~~~~~♣#### ~P# ....♣~~~~♣. ####~~~~~##♣P~~#..# bi< e~P~ ##############..###### ♣. ....l.......... ###.....#..#####. ..##### #.# ##.####### ###.######..#Quill bii l   frilled lizard....bi bi) ?.lbi6 bi %2biX bi s _The frilled lizard unfolds its giant frill.ci:gci:cici?ci≈P♣######.# ##... ~~...~~~P~##.. # ~...~~~~~♣#### ~P# ....♣~~~~♣. ####~~~~~##♣P~~#..# ~P~ ##############..###### ♣. .....l......... ##########......#..#####. ..##### #.# ####### ###.######.......#####......... ####........#### # ##.....##...... ####.###.# #.#..###.###.##.lciciG%3cicici .  You miss the frilled lizard.The frilled lizard is struck by your quills.ciX (ci 670=4ci ci R _You kill the frilled lizard!ciu ♣~~...~~~≈P♣######.# ##...# ♣~~...~~~P~# ##.. #..## .~...~~~~~♣# ### #..#.~P~~~♣ ##..# #....♣~~~~♣ #...##~~~~~ #..## #♣P~~ #..# ~P~#..###### ♣..##......#..#####..# #.######..# .##.# #.# #..# .##.# ###.######..# .##.#####.....# .####...######..# .# #.###.###.....##......# .####.###.# #.#..###.###.##ci ci4 --5cim ci di7♣~~...~~~≈P♣######.# ##...# #♣~~...~~~P~# ##.. #..## ..~...~~~~~♣# ### #..# #.....~P~~~♣ ##..# ##....♣~~~~♣ #...#  #####~~~~~ #..## #♣P~~di  #..# ~P~#..###### ♣.##......#..#####..#di3T #.######..# #.##.#diW #.# #..# #.##.# ###.######..# diz#.##.#####...di'.# #.####..######..# di#.# #.###.###.....##......# #.####.###.# #.#..###.###.##diӥdidi?-6di0di)diG5 di5 di5 di[ ~dia  14  Water diuc dif X _Your legs become a tail as you dive into the water.dig di,h dii dio dir ,dis ditv diAx ,diy di| di  diA diG di di di diш diL diڌ di di di di di =Water di di di> di~ 7Water di di di di di di di di< di di di diܭ ?11 diĮ dḭ diM di diG di di Bdi di di di di di di di; di di di@ di di, di di di di- di di ,di di di/ di di di* di} di di di di di di di di di di di di di@ di di di di div dir di diY di Bdi di; di di ,di Xdi di" di$ di)% di% di~& di' dik) di) di* diA/ ,di0 di1 diD3 di4 ,di5 diz7 di9 dit9 di: di; di> Bdi? diB diVB diB diD diF diG diG diaI di[K ,di+L diM diO dibO diO dijQ diR di5S diS di(U diV disW diBq di s diFs div div dix ,dix diy di{ di{ di| di} di di di6 dia di( ,di dii diw di di0 diƊ di} di di di di ,di diz BdiR di di ,dip diu di di dim di9 diV ,di di1 di" diT di8 di di ,dis din di di\ di" di diP ,di di di Bdi di ,di di diP di di| di di ,di di di di di di0 di) dip di di| Xdi di ,di di diA di} dit di_ di di diR di di diU diV ,di] ,di di diD ,di di} diG& ,di' di) diK- di- di. di1 i  You see here a ball python skeleton.di3 di<4  _di5 di6 di.8 ,di8 di; die= di= di> di@ diB ,diC diD diF ,diG di&I diK ,di]L diTW di[ di%\ di] di<_ dia dia dib di9e diyg dig dii dij dim dim dio diRp didr dir dis div dix diy dijz di{ di+~ dic~ dit di di* di di di diۋ ,diH di3 dia di di di di di* di di di diʝ di diޠ di di di# di di ,di di_ di di& di di( diE di di> di͵ dil di di di di di2 di< diſ di diA di di di' di_ di di di( di di di _  You see here a rat corpse.di di  _di di di ,di di7 dic di di di di di= di di di diW diE di di diy di di dil di di5 di di ,di di di di di> di di di di_ di di ,diD diT di di? di diY dif Bdi di di: di di) di ,di di4 di1 di ,dig di# dit di di* di diZ di di di di di!! di" di$ di$ di% di& di( ,diK) di* di, ,di7- dih. di,3 di4 di4 div6 di8 di8 diN9 diD; di> k  You encounter a ball python.diD  .)..#..~..#.....##.####.# ..####...####...........## ## ###.#######..#........diE  #. #..# ##.#####.>## #.## #..# #.# #.### di=E #... #..# #.# #.# # dinE #..# #..# #.#####.# # #..###..# #.#.....#  #....@..# #.#.###.###diE  ##.###.#####.........diE  #......S..........### diF #.###########.##### # #.# #.# #diAF & #.# #.# # S   ball python (constriction, wandering)dimF  #.# #.# #### diF #.# #.# #... #.# diG c# #.##diG 2681.0 (134.6)diAQ diR 225 _diY di][ eiX 3ei^ ei*` eiG .)..#..~..#.....##.####.# ..####...####.### ###.#######..#.#. #..# ##.#####.>##.#.## #..# #.# #.###.#... #..# #.# #.# #.#..# #..# #.#####.# #.#..###..# #.#.....# #.#.....@.# #.#.###.###.ei ##.###.#####.#......S.###.#.###########.##### #.#.# #.# #.#.# #.# #.ei #.# #.# ####> #.# ei #.# #.... #.# #.# #.###ei D ei 1Sei .S   ball python (constriction, wandering)3.0 (1.0)fi.####...####...........##### ###.#######..#... #. #..# ##.#####.>#### #.# #.#.. #..#####..##.......###.####.###@#####..........fi #.....S...........####.###########.#####  #.# ####>....#############.###fi SS)The ball python hisses angrily.fi/===4fifiX _The ball python barely misses you.fi ## ###.#######..#... #. #..# ##.#####.>#### #.# #.#.. #fii####..##....#.......####.####.###.#####.......... #....@S...........###fi###########.##### #.# #.# ####>....fid#############.###........##...###.###fifiD--5fin _The ball python barely misses you.fi .  You closely miss the ball python.The ball python is struck by your quills.fiRfi>[5--9 (0.9fipfiO _You kill the ball python!fig; ## ###.#..#.#. #..# ##.#####.>##.##.## #..# #.# #.###.##... #..# #.# #.# #.##..# #..# #.#####.# #.##..###..# #.#.....# #.##.......# #.#.###.###.###.###.#####.#.###.##.#.##### #.##.# #.# #.##.# #.# #.#.# #.# ####>##.# #.# #.#.# #.# #.##.#.## #.# #.##...###.#-6.9 (1.0iA< mgigiygidgigi[giFgigigio,gikgicgigigi$gis%gi'gi(gi*,gi+gi[1gi3e  A bat comes into view.giy< ..~~~~...~~~~....##.# #.#....~~~b~~~.....###.# ...~..~~~..~...###..# ..~....~....~..ß##.#.)..#..~..#.....##.###..####...####..........## ###.#######..#.......gi@= #.#..#..# ##.#####.># #.##@#..# #.# #.#- #....#..# #.# #.#  #..###..# #.#####.#  #..###..# #.#.....#  #.......# #.#.###.# ##.###.#####....b   bat (wandering) #.................## #.###.##### #.# #.#gi?I~97.9 (11.0)giF?bgivG+8.9 (12gioMginP0 _The bat leaves your sight.ii2 ii3 ii4 iid: iia< O  A bat comes into view.ii< ii|C I ~<..~~~~~..##.# #. ..~~~~...~~~~....##.# #.iiC R ....~~~~~~~.....###.# #. ...~..~~~..~...###..# #.iiC  ..~....~....~..ß##.## #.ii D  .)..#..~.b#.....##.####. ..####...####....ii+D s## ###.#######..#......iiD  #.#@.#..# ##.#####.>iiD L #.##.#..# #.# #.# #....#..# #.# #.#iiQE  #..###..# #.#####.# #..###..# #.#..... #.......# #.#.###.# b   bat (wandering)#.###.#####..iiE  #.................# #.###########.#####iiH :.b0.0)iiH (.b.iiS V .  The bat is struck by your quills.ii:[ Rii` 299.9 (1ii1e iig G _You kill the bat!kiLki~MkiMkiQki|ki kikikikitkikikiLkiJkiki0kiVkiUkikiki ki#kiki3kikiEkiki2ki՛kiΝkiOkikiؠkikiŨkiki"f 14  Water kikiqX _Your legs become a tail as you dive into the water.ki?ki111 ki±kioki]kiki kikikiwkiþkikikiki kikikiki0kiki   #.# #.# ##   #.# #.#   ###.# #.#   #...# ####.##### ki{  #.### #........   ####.# #.########   #?.### ##.## ###  ki.  #....####...####   #@....#.^~..#.....  kib& #ß..~....~....~..ß   ##...~..~~~..~.. ki  ##.....~~~~~~~.....  ki #....~~~~...~~~~...  ki #..~~~~~..<..~~~~~.  ki #....~~~~...~~~~  #.....~~~~~~~..... ki1n  ##...~..~~~..~...kij1720.5 (20.6)ki+1.5 (21kikia _c - a scroll labelled LOIMANTYIQAliHPli QliSliUliTWli[,li`IM###.liY`## ##.# #.# ..# ####.#####li` #.### #.........###.# #.########?.### ##.## ###li`#.@..####...####2.5 (1.0)##.....#.^~..#.....li7aß..~....~....~..ß ##...~..~~~..~...#  ##.....~~~~~~~...... ~.liaa&.....~~~libli}gli*ili  #.# #.####  #.# #.#   #.# #.#  ###.# #.#  #...# ####.  #.### #  ####.# #.  #?.### ##.## ###  #@...####...####  ##.....#.^~..#  #ß..~....~....~..  ##...~..~~~..~...  ##.....~  #....~~~~...~~~~  #..~~~~~..<..~~~~~  #....~~~~...~~~~  ##.....~3liy uM....### li S##.# #.# ..# ####.#### #.### #........###.# #.####### ##.## ###....####...######.....#.^~..#..li4 ß..~....~....~  ##...~..~~~..~...li_ 1~.~~~~li li# li %4li li liH *5.5 (2lib li . _i - a scroll of identifymi5 #.# #. #.# #.####. #.# #.# # #.# #.#  ###.# #.#  #...# ####.# #.### #. ####.# #.# #.@### ##.## ###. #....####...####. ##.....#.^~..#. #ß..~....~....~..ß ##...~..~~~..~...# ##.....~. #....~~~~...~~~~. #..~~~~~..<..~~~~~. #....~~~~...~~~~.mi<mi0=*6.5 (1mi{Ami9Cmi #### ## ##...# ####.######## #.........####.# #.########..### ##.## ###...####...####..#.....#.^~..#.. #ß..~....~....~..ßQuill ..~~~~.  ##.....~~~~~~~..... mi£mi>%7mimi_nini,nini-nilf 14  Water niCni X _Your legs become a tail as you dive into the water.ni \11 ninini]ninininivninilniAnininiE!ni#ni0&nin&W 14  Water ni&ni'ni*X _Your legs become a tail as you dive into the water.ni--\11 ni.ni0ni]2ni2ni3ni5nit7ni7ni-9ni:ni<,ni^=ni+?ni@ni@niAni.CniDniEniEniXW #.# #.####.............♣P #.# #.# #######.#.####~~ #.# #.# #.#.###P♣~  ###.# #.# #.#.##~♣~~  #...# ####.##########.#.#♣♣~~~  #.### #...............#.♣♣~~P ####.# #.###############.♣♣~~~. #..### ##.## ###..# #.♣♣♣~~~ #....####...####@...# #.♣♣♣P~40.7 (13.2) niW|##.....#.^~..#.....## #.♣♣~~~  #ß..~....~....~..ß# #####.#♣~~..  ##...~..~~~..~...####......♣♣~~. ##.....~~~~~~~.....#........#♣~~ niW#....~~~~...~~~~....##.###....~ #..~~~~~..<..~~~~~..##.# #.##... niX#....~~~~...~~~~....##.# #.### ni:X##.....~~~~~~~.....###.# #.# ####niXnil^ni `E _Done exploring.oi\IoiW.0.0).oiN...~....~...oi3oi E _Done exploring.piT  #######.#.####~~ P♣##piT~♣~...# ####.##########.#.#♣♣~### #...............#.♣♣~~P. piTY####.# #.##############~ #pi0U..### ##.## ###..# #.♣♣♣~~~..####...####..piLUP~. #pigU#.....#.^~..#..@..##piU~~ piU #ß..~....~....~..ß# #####.#♣~~.Nothing quiveredpiUCQuill piU#pi V,pi)V>~~~~~.....##piLV  ##...~..~~~..~...###..# #.#pi^pi_11.7 (1 _pi1gpiTisiĎ T  You have nothing you can fire or use right now.si si si` . _tik X[?25h[?0c  Search for what [? for help]? vi3[?25l[?1cvim 8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeonb - [D:1] a teleport trap  c - [D:1] a +0 sling  d - [D:1] a stone staircase leading down  e - [D:1] a +0 club  f - [D:1] a stone staircase leading down  g - [D:1] a stone staircase leading down  h - [D:1] a +0 dagger (1 further duplicate)yi;BLevel 1 of the Dungeon<>>>(Press ? for help) ##...~..~~~..~...####......♣♣~~...~~~≈P♣######.###.##...# ##.....~~~~~~~.....#........#♣~~...~~~P~# ##...###..## #....~~~~...~~~~....##.###....~...~~~~~♣###### #..# #..~~~~~..<..~~~~~..##.# #.##.....~P~~~♣##..# yi CO#....~~~~...~~~~....##.# #.###....♣~~~~♣#...# ##.....~~~~~~~.....###.# #.# #####~~~~~##..## ##...~..~~~..~...###..# #.# #♣P~~~##..# #ß..~....~....~..ß##.## #.# #~P~###############..#########..)..#..~..#.....##.####.##.♣........................##....####...####...........###################......#..#####.##..### ###.#######..#............##.######..# #.##### #.#..#..# ##.#####.>##.##.##.# #..# #.#yiCC#.##.#..# #.# #.###.##.####### ###.######..# #.##....#..# #.# #.# #.##.......#####...........# #.#yijCf#..###..# #.#####.# #.####.............######..# #.##..###..# #.#.....# #.# #.###.###.....##......# #.#yiC#.......# #.#.###.###.####.###.# #.#..###.###.## #.###.###.#####.................##.###............# #.#yiC#.................###.#.##..##...#....###.##### #.##.###########.##### #.#..)............# #.##.##.##.# #.##...........#..# #.##.##.#yiC#.# #....#..####...#..# #.##.##.#yiD#.# ####>####............# #)##.#yiyiyiEdanham the ChangelingMerfolkHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 14EV: 11Int: 9SH: 0Dex: 13XL:  2 Next: 79% Place: Dungeon:1Time:Quill _Your legs become a tail as you dive into the water. _Your legs become a tail as you dive into the water. _Done exploring. _Done exploring. _You have nothing you can fire or use right now.  Search for what [? for help]? .yiyi2yiyi_yiyi: _yiXyi ,yiyiyi,yiyi,yiyiyiyiwyiB yi"A14  Water yiyiX _Your legs become a tail as you dive into the water.yiyiAF11 yi6yi,yi,yiyiyi,yiyiyiyi yi yi7 yi ,yi yiyiyyiyi~yi7yi,yi.yiyi5Xyi,yiyi`yi8yiyi yi!yi#,yi#yi7%yiU&,yi0'yib(yiC),yi*yi1 yi(2<..~~~~~..##.# #.##.....~P~~~♣ ..~~~~....##.# #.###....♣~~~~♣ ~~~~.....###.# #.# #####~~~~~# ~~..~...###..# #.# #♣P~~~# ~....~..ß##.## #.##~P~##### ~..#.....##.####.##.♣...... ..####...........################ .#######..#............# ..#..# ##.#####.@##.##.#Noise: --------- 759.3 (17.6) #.#..# #.# #.###.##.#######-) Nothing wielded yi2..#..# #.# #.# #.##.......#### Nothing quivered ###..# #.#####.# #.####......... ###..# #.#.....# #.# #.###.###. .....# #.#.###.###.####.###.# #.  ###.#####.................##.###.  ................###.#.##..##...#.  ###########.##### #.#..).........yiE3b yi8yi ;c _There is a stone staircase leading down here.zi,3ziziNF _Unknown command.{i{it{i{ih{i860.3 (1.0) _{i{i LI 2  You climb downwards.{i}R ###   ....########.#  #.....# #..@...b... #.########.  {iR#  b   bat {i,1.8 (2.5{i{iM _You encounter a bat.{i a _There is a stone staircase leading up here.|i9### #....#.# #.##..<@..b...##.#|i:S.## |il<b.|i<b.|i/HX †  The bat is struck by your quills.|iN& |ihR5832.8 (1.0|iV|iYG _You kill the bat!|iF C### # ....#.# #.### #..<.@.....# #.#.# # |iM |iM %3|iR |iU p _You see here a bat corpse.}iS5}i5}iO6}i7}iG9}i<P _}i>f  You encounter an adder.}iJD..#..#.... }iD.# ### S# ....########.# }iD#..........@.### }iD##..<.†.....# #.########.##}iD#S   adder (asleep)}iD}iK&4}ieL15.8 (2 _}iP}iR~i]#..# #..# ... #.. ~i)#.# ### #S# ....#.# #.~iǖ.@### ##..<.†.....# ~i}#.#.# # .# #~ib~iß*6.8 (1~i~im~i= ##..#... #.### #S~i%> Z....########@# #............#####..<.†.....#.########.##~i<> D.#~iJ SSThe adder hisses angrily.~i K /===7~iCP ~iR V _The adder completely misses you.~i adder hisses angrily. _The adder completely misses you.  You barely miss the adder. The adder is struck by your quills.  The adder closely misses you. The adder is struck by your quills.bites you.  You are poisoned.~i519=====------8.7 (0.9Pois Quill ~i=!~i#, _The adder poisons you!im  You hit the adder.  The adder is almost dead.inm7--------9.6iEtiwb _You feel sick. The adder closely misses you.i  You miss the adder.The adder is almost dead.is8=-70.5ii{= _The adder bites you but does no damage.iI  You closely miss the adder.The adder is almost dead.7-1.5 (1.0iN iR e _You feel sick. The adder completely misses you.iY  †You hit the adder but do no damage.The adder is almost dead.You feel sick. The adder is struck by your quills.ia ,ij Edanham the Changeling#..#Merfolk#..#Health: 16/22 =================-------#..#Magic: 2/2========================...AC: 3Str: 14#..EV: 11Int: 9#.#SH: 0Dex: 13####†#XL:  2 Next: 133% Place: Dungeon:2....########@#Noise: =--------  Time: 772.5 (1.0)#............###-) Nothing wielded##..<.†.....#Nothing quivered#.########.#Pois Quill #.##You closely miss the adder.The adder is almost dead. _You feel sick. The adder completely misses you.You hit the adder but do no damage.The adder is almost dead.[2i{k 3;2HYou feel sick. The adder is struck by your quills. - _You kill the adder!You have reached level 3!iv /  --more--i"  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i 20/27=3/3636% i k _You feel stronger. x2iiTii19=-iŚ _You feel sick.  You feel sick.8=-iɭifj _You are no longer poisoned.ip9iBiii,i20=i,ii:i,iii1==iKBi=isii,iii"h2==iji2i*,i niii#h3==iif,ii,ii,idi~4==iiE,iiBiU ,i$ iX i} ~5==iBiRii"i,i0i(6=6=7==i{*1 _HP restored.i*iN+i,i/b  You see here an adder corpse.i-2i2 _i}3i>5ie<ni<9=i=i>i:AirAilBiCi=EirEiFi7HiWJ,iJiOniTXiL\i8^i_i`if`i2bidBi i} i< i= i i i i> i i ii i i( i` i i i i iT i i ,i i i" iY i i@ i i i i% i i i$ iW i i i it i iz iB i! i ,i ,i ,iv i3 i i# i i i i i i i i i ig iT ,i i i*" i" i# i$ iS' Bi!* ,ip* i* i_, i- i>. i. i,0 i1 i(2 iC3 i3 iZ5 ,i6 iO7 i8 i8 i9 i: iA< i< ,i> i:@ i@ iA i.....#  #######.#  #  #.#  iI 2 #.#    #.#    ..#      i iN +7.3 (72iՕ i ; _Found a stone staircase leading down.iU3iViWiYid]i]i_iB_i_ibniZgi1iiRjk  You encounter a ribbon worm.i4o  .# .  # . ####### ...>.... #######ioOww   ribbon worm (asleep)###  it223.3 (6.0)it14.3 (7 _iWwixi ` .# #.#  # #.#  #.#  ...>.....#  #.#  #.#  #.#  #.#  #@#  ..w.....#  #######.#  #.#  #.#  #.#  ..#  ###  i{ o .# #.#  # #.#  #.#  ...>.....#  #.#  #.#  #.#  #.#  #@# i  ..w.....#  #######.#  #.#  #.#  #.# i B ..#  i4 A### i iҋ i. i b _A ribbon worm is nearby!i1  #######...>.....########. #...#######...w....####### i{<.##ii15.3 (1 _iq"i$iv # #.#  ##.#  ...>.....#  ##.#  #.#  #.#  #.# #.# .w...@.# .#.#  #.#  #.#  #.#  ..#  ###   ii8%6iiZi' = # #.#  #.#  ...>.....#  #.#  #.#  #.#  #.# #.# #...w..@..# #.#.#  #.#  #.#  #.# ..# i ? ### i ;7i, i i" # #.# #.# ...>.....# #.# #.# #.# #.#is #.# #...w.@...# #.#.# #.#i #.#  #.# ..# iA ###ii%8iZiiz # #.# #.# ...>.....# #.# #.# #.# #.# #.# #...w@....# #.#.# #.# #.#  #.#iAs ..#  ###iYwwi%9iii9  You hit the ribbon worm.  The ribbon worm is moderately wounded.i5=30.2 (0.9iiY _The ribbon worm closely misses you.i  You hit the ribbon worm.  The ribbon worm is moderately wounded.1.1i i#   You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm closely misses you.  You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm closely misses you.i1  The ribbon worm is moderately wounded. _The ribbon worm closely misses you. iq You punch the ribbon worm!  Your off-hand punch misses the ribbon worm.The ribbon worm is severely wounded. i * The ribbon worm is struck by your quills.ik X3----2.0id i 0 _The ribbon worm bites you.iM .  You hit the ribbon worm.i(iJ----99i^e _You kill the ribbon worm!i # #.# #.# ...>.....# #.# #.# #.# #.# #.# #.# #.#.# #.# #.#  #.#  ..#  ###ix4=-3.9 (1.0ii.iFp # #.# #.# ...>.....# #.# #.# #.#i #.# #.# #.# #.#.## #.# #.# i #.#  ..#  ###ioi?-4ii6i3iioiPi#5iE==ipimiii;ikii_iiiil9=iii K6=iy i!i$"ir"i$BiI%i%i%ii'i'h7==i(ie)i*,iU+i,i.,ih/i0ib2,i3i4i5ia69=i6i8i|> ########.# #.# #.# #.##########.##.........##.#######.# #.# #.# #@# #.#506.0) #.# #.# #.# ..##.# ####.#i>#.##.##.<i i+1.9 (17iiz 9 _Found a stone staircase leading up.ifIihiii nXiUninipiqiribri}siti$uiuisviwiwi>xiyizi){ip{i|iP~i~i4iiiIiiP  There is a stone staircase leading up here.ii8 _i`iUi͌k  You encounter a ball python.i q#.# #.# #.# #.# #.# #.# #.# ..# #.# ### #.# # it#.# ..# #.#####..# #.<.@....# #####....#  .####  S.  ##. ..S   ball python (constriction, asleep)iU .. ###iޔZ60.9 (9.0)S.iޖ SThe ball python hisses angrily.i<6S.iS   adder (wandering)S   ball python (constriction)i7==1.9 (10.0)iiW _You encounter an adder.i i  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   f + Spellcasting   0.0    -1          ia. b - Unarmed Combat   3.2    +1      iR    i} g * Shapeshifting   5.4  100%  +2      i"     c + Armour   0.0    -3  i,"     d - Dodging   2.6    +3  i\"     e - Stealth   0.2    +2  i                i        i+n    iH_    ifa    i        i        i        iK        itl    i    The percentage of incoming experience used to train each skill is in brown.  iThe species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiSii[o#.# #.#Edanham the Changeling#.# #.#Merfolk#.# #.#iHealth: 27/27 ========================#.# ..#Magic: 3/3========================#.# ###AC: 3i՜Str: 16#.##EV: 11iInt: 9#.#..#SH: 0iuDex: 13#.#####..#XL:  3 Next: 29% Place: Dungeon:2#.<.@....#Noise: ==-------  Time: 961.9 (0.0)#####S...#-) Nothing wielded.####Nothing quiverediS.Quill ##.i..S   adder (wandering)..iS   ball python (constriction)### i_You kill the ribbon worm! _Found a stone staircase leading up. i3_There is a stone staircase leading up here.  i6rYou encounter a ball python.The ball python hisses angrily. i_B_You encounter an adder.i3iiei8! #.# #.#  #.# #.#  #.# #.#  #.# ..#  #.# ###  #.# #  #.# ..#  #.#####..# i8 #.<.@....#  #####S...#  .####  S. ##. i95 ..  .. iF99 ### i #.# #.#  #.# #.#  #.# #.#  #.# ..#  #.# ###  #.# # i/ #.# ..#  #.#####..#  iW#.<.@....#  #####S...# i|B .####  i>S. iM##. ..  i-P..  ### iiAiid _There are monsters nearby!i3J #.# #.# #.# #.# #.# #.# #.# ..# #.# ### #.# ### #.# ...# #.#####..# iJ #.<..@...# #####S...# ..#### ##S. ###... .. ###i2L H.SiU x  The ball python is struck by your quills.iU 2-2.9 (1i6[ iu] X _The ball python barely misses you.i6 O .  You hit the ball python.i58 .i= 1iA V31-3iE igH O _You kill the ball python!i20} .######....##.#####..# <....#####.....###i0#.###..  ###.....###i6i6--4i:i<i{.##.####....#####..# #.<....#####....@#######...SiT ###..# ..# ...####S   adder (wandering) i4S.i/S.iPSi.==5ii;/ _The adder hisses angrily.ik.##.####...#####..# <......######....#i܈.....####.###@S..# ### .i ...####iai--6iiR _The adder barely misses you.iw  You hit the adder.  The adder is heavily wounded.iZ l6--7.8 (0.9i is * _The adder bites you.i  You barely miss the adder.The adder is heavily wounded.i,8.8 (1.0iiz _The adder bites you but does no damage. The adder barely misses you.i 8  You miss the adder.The adder is moderately wounded.iw8,9.7 (0.9i=i@= _The adder bites you but does no damage.i  You hit the adder.  The adder is heavily wounded.i#5iEC--70.7 (1.0iPiN _The adder is struck by your quills. The adder bites you.iKg  You completely miss the adder.The adder is almost dead.i2h g2----1.6 (0.9im io * _The adder bites you.iC G .  You hit the adder.i6 h ---58i 2.6 (1.0il i I _You kill the adder!i#.# ..# #.# ### #.# .#### #.# ....# #.#####..# #.<......# #####....# #.....#### #.###.@..# i###..# ..# .... .######i i %-i: 3ihi/ixc#.# ..# #.# ### #.# .#### #.# ....# #.#####..# #.<......# #####....# #.....#### ix#.###..@.# ###..# #..# #.... ..####iy,###ii?-4iiii i^i ii iCk ip 3=i)q i&t Biwt it h4==iu inw iw iex iy izz iz iP| i| i5} i O=iJ iB a5=iς iń i iy i i3 i i iC i i i R6==i i iԎ ,i8 i i ie i ,i ib i iݕ a7==i i i i i i% i ,iC i i= ,i i i i 9=i i i i i i@ i٫ ,i i iV i i iƱ i i i iJ i i iT iH iC  #.#####..# #.<......# #####....# #.....####### #.###....#.. ###..#.#i  # #..#.#####.#####....#)......@....####1001.6 (27.0)#####.#######i 6#  iƿ i i +2.6 (28iT i I _Found a giant club.iiai1isi  #.#####..# #.<......# #####....# #.....# #.###....#..#. ###..#.# #. #..#.##.#####....#%)....####0.0)i #.# #.#..[##i?i*3.6 (1i'iT*0 _Found an inkwell talisman.i  #.#####..# #.<......# #####....# #.....# #.###....#.. #.# ###..#.# #.# #..#.##.#####....#i% .%)....@......#####.# #.# #.# .[#iF @ ###i i3 %4i i i"V #.#####..# #.<......# #####....# #.....# #.###....#.. #.# ###..#.# #.# #..#.##.#####....#.%).####.#.iw6# #.# #.# .[# ###iiF%5iii  #.#####..# #.<......# #####....# #.....# #.###....#.. #.# ###..#.# #.# #..#.##.#####....#.%).####.#.# #.# #.# .[# ###igi%6ii[iS #.#####..# #.<......# #####....# #.....# #.###....#.. #.# ###..#.# #.# #..#.#.#.#####....#.%).####.#.# #.# #.#  .[#  ###iih%7iiRiQ  #.#####..# #.<......# #####....# #.....# #.###....#.. #.# ###..#.# #.# #..#.#.#.#####....#.%).####.#.#. #.# #.#  .[#  ###i? ;8iݐ i i>  #.#####..# #.<......# #####....# #.....# #.###....#.. #.# ###..#.# #.# #..#.#.#.#####....#.%.####.#.#.. #.#. #.#  .[#  ###iH iXI %9iN i R s _You see here a +0 giant club.i #.#####..# #.<......# #####....# #..... #.###....#.. #.# ###..#.#. #.# #..#.#.#.#####....#.@).####.#.#.. #.#... #.#... .[#.. ####iil-10 _ii$W _You see here an inkwell talisman.ii#jAn inkwell talisman. A small bottle filled with mystical ink. Transforms the wearer into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________i|Skill MP Spell Skill Boost ---------------------------------------- Min 0+4+0.5 Max 7+9+4.0 Cur 5.6 +8 +3.3 iClass: Nonliving Size: TinyrF: x.. rPois: ∞i%Melee damage: -50% i_Melds: All Weapons and Armour (g)et.i#.#####..#Edanham the Changeling#.<......#Merfolk#####....#Health: 27/27 ========================#.....###### Magic: 3/3========================#.###....#.. AC: 3Str: 16#.# ###..#.# EV: 11Int: 9.#.# #..#.# SH: 0Dex: 13....#########.#####....# XL:  3 Next: 58% Place: Dungeon:2.......@)...........#### Noise: ---------  Time: 1010.6 (1.0)......#######.#######-) Nothing wielded.....#.#Nothing quivered....#.#Quill ....[#..####You hit the adder. _You kill the adder! _Found a giant club. _Found an ini^ kwell talisman. _You see here a +0 giant club. _You see here an inkwell talisman.i!%1i&i)- _f - an inkwell talismanit 3i i i i iR i b  You see here a +0 giant club.i! i  _i i i^ ,i i i i7 i i i< Xin ,i i4 i< ,iY i i i i i i9 i| ic i  #.###....#.. #.# ###..#.# .#.# #..#.# ....#########.#####....# ........)...........#### ......#######.####### ..... #.#.... #######.#...#i2 .. ######### #    d - a silvery potioni ,20.6 (9iX .1.6 (10.0)i i[ 7 _You see here a +0 leather armour.ik3ii iiniii-,i@iƤiiXiiEi٬iiέiiziii'i,ii[ii̽iiei!,isiTii5i=iii5iLi,i[iiM _You now have 53 gold pieces (gained 14).iLiiiiiiiia,i[ii iUii%i,i*iiii[ii,iiGiiiii,iRiiTl#.  #>  #.  #.  #$  i#.  #.######### .#.##.@.....#.##i@42.6 (21 #.........##....######## ###.#####.##........)...i # #.#.......#######.#.......##.........######iI#####..........................##############...###i iW +3.6 (22iui; _Found a stone staircase leading down.i9  #.# #># #.# #.# #$# #.# #.### .#.##.#.## #...##.... ###.#####.##.) # #.#. #.#.# #... #####............ ...... #...###4.6 (1.0)iC M.>.$  #@#########  .#.##.......#.## #.........##....##########.#####.##..)..# #.#.......######iF iG %5i}L iKN i"M..>.$  #.######### i | .#.##.......#.## #.........##....####### Quill #####.#i&iY'%6iv,i4-iM..>.  #.######### .#.##.......#.##Quill .. i~&.##ii:%7iiiJ*8.6 (2iFid= _You now have 58 gold pieces (gained 5).iM..> #.#########iQuill #iLi*9.6 (1iiii HM#..>#.#Quill iw~ Y50i2 M##..#.####i i %1iL iX c _There is a stone staircase leading down here.ipIiJiOi(UiU,2 _iYi7%3i#.###########.....@....#i{##########># ii,4.1 (2.5iiP _You climb downwards.  Found a stone staircase leading down.ia _There is a stone staircase leading up here.i5D iD ipI iYN i3R 35.1 (1.0 _i|S i  %2il #..##..##..#..#..##.# #.#  #@#  #.# #.##.##.##.#########.#.##.......#.###.........##....####### ###.#####.##........).. ic ,6.6 (2.5i@g ih ! _You climb upwards.ii c _There is a stone staircase leading down here.iYIii-iP _ii/iiiii;i.ir,i.ii'ioiii<,ii$ i i< i/ i iiiiZiiiiiBiimi!  .# #..#..)...# # #.##..##.##......##.....<###.##.####..#..# #.# ##...#... ##.#####.##.. ... ..## .####..## .#.#.#....#..###i?"..#..#..######..# #......# #.####.#  You pick up a parchment of Volatile Blastmotes and begin reading...i{(066.6 (10.0)i(+7.6 (11i-iR/L _You add the spell Volatile Blastmotes to your library.imiUmimiqi0tiYxni|,i}i9~i5i/iiiÅisixiii2iiUii,iyiӖL _You now have 66 gold pieces (gained 8).iiҘiyii,iii iEiii,iiiiii\i4ioiiͻiiizii?i}ii?i,iiio,igiJiiiii],iiiiiiiiiii ,iidi;isi4iJi,i?iii iiriiiiin i iC i i3 .####...###.# #.. ##..###.###.. ####### #............ ....... #.#.##....... .....>. #.#.##..#.#.. ....$.. #.#.##....... ....... #.#.................#####.####).....#.......@.....# #..#.#.#94.6 (27............## #..#..(.##..#######.#####..##.###. #..........<## #######..#..## #...#...#  ######.#####.#  #........#....  #.######.#..## iif+5.6 (28i1$ig&; _Found a stone staircase leading down.iiiiioi<,iij  You encounter an endoplasm.i ............###.####...###.# # .# ##..###.### ########.# #... #........# #.#.##... #.....>..# #.#.##..#.#ipN #....$...# #.#.## #........# #.#........ #.#####.####)...........# #..#.#.#............## #..#..##..#######.#####..##.#.. #..........<#.=#######..#.. J   endoplasm (wandering)i.. #...#...#J ######.##### #........#..im 6.6 (1.0)J.  Found an iron ring.i+RJi*7.6 (2iuiN^ _The endoplasm quivers.i5u  .#  .#  ########.#  #........#  #.....>..#  #....$...#  #........#  #.....@.#) ...............#  .#............##  ###..#######.# #.. #..< #.=  .J  .#. i j .#  .#  ########.#  #........#  #.....>..#  #....$...#  #........#  #.....@.#) ...............#  .#............##  ###..#######.# #.. #..< #.=  .J  i ;.#. i 3i i  a _An endoplasm is nearby!i^6& . .####...###.#  .# ##..###. #.# # #.# #.#.## #.....>..# #.#.##..#. #....$...# #.#.## #.# #.# #.#####.####)#........# #..#.#.#.## #..# ###..#.#####..## #.. #.. #.= i6#..# .J. #...# .#.. ######. #.#i8%J.i<@i@18.6 (1 _iGiIi=####...###.#  ###########.# #................#.##>#$.....#######.####)#........# #..### ###..#######.#####..## #.. #..........J=######..#... #..#######.####.........#.######i]%J.i i6%9iiAi<  .####...###.#   .# ##..###.   #.# #   #.# #.#.##   #.....>..# #.#.##..#   #....$...# #.#.##   #.# #.#   ###.#####.####)   #.# #..#   #.#.## #..#   ###..i#.#####..   #.J# #   #.=# #..#   ...# #...#   .#..# ######.   ..#..# #iY.#   #.######.#i'#J.i:i'100iiUi1b @ ##########.# #...............#.##>#$.ib c....#######.####)........# #..##.## ###.J#######.####i-c  #..# #.........=ig b######..#... #..#######.##..........# ###### .........it 8 iu -=1iz i } ~ _The endoplasm is struck by your quills. The endoplasm barely misses you.i2$  You hit the endoplasm.  The endoplasm is almost dead.i$%2i+i3-@ _The endoplasm hits you but does no damage.i#O .  You punch the endoplasm!iL,Si/.603i5i8M _You kill the endoplasm!i3S ########.# #...............#.##>#$.....#######.####)........# #..##.## ###.@#######.#### #..# #.........=######..#Quill ..#. #...  .######.# iiɈ--4iMii' A .......#.##>#$......#..#######.####)#.........# #..##.#............# ###..#######.#### #.@# #.........=######..#.... #.#.#######.##..........## #...  #.#i D iÖ i ?-5i i i  >#$...#.....#..##.#####.####)#...............# #..#.#......# ###..#######.#### #..# #.........######..#........ #.i K.#.#.#######.##.Quill #.##...  #.#i D i| i %6i< i iE *7.6 (2i i& . _g - a +4 ring of slayingin M...>..##$...### ..# #.#....###.......#####.####)...........#.#............## ###..#######.#####..#......... ########...... #....#.#.#####.##  ...#..# #........## .##...8.6 (1iM+ii.Gear: 7/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn)d - a +0 helmet  e - a +0 cloak Jewellery (go to first with "=)g - a +4 ring of slaying Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  f - an inkwell talismaniNg - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ i:O“Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.i'i!/i6 #........# #.#.##... Edanham the Changeling  #.....>..# #.#.##..# Merfolk  #....$...# #.#.##... Health: 27/27 ========================  i$7l#........# #.#...... Magic: 3/3========================  ###.......#####.####).. AC: 3Str: 16  #...............# #..# EV: 11i7Int: 9  #.#............## #..# SH: 0Dex: 13  ###..#######.#####..# XL:  3 Next: 60% Place: Dungeon:2  #.@# #......... Noise: ---------  Time: 1108.6 (0.0)  #..# #######..# -) Nothing wielded  ........#i7R#...# Nothing quivered  i9.#.#.#..# ######.### Quill  ...#..# #........#  #.# #..# #.######.#i`9   #. #............   # #...i9U.######.#   #...i91#.# i9jYou hit the endoplasm.  The endoplasm is almost dead. i9f_The endoplasm hits you but does no damage.  You punch the endoplasm! i:W_You kill the endoplasm! _g - a +4 ring of slayingiAiJB,9.1 (0.5iGiJ5 _g - a +4 ring of slaying (worn)iaiײ,ixiƳi`iL _You now have 73 gold pieces (gained 7).ii7ih  There is a stone staircase leading down here.iK _iieiiOii,i iiii4ii,ivi i,igiOiDimiWii,ii iniii i{ii}ii{iii i i| i i8iiiiiiiiiiiSii,iiiK i i$!iM#ih$i$iD%i'i(,i)i*i+,i},i .i/,iV0i_1i2i2i3i5is7i7i$8i9i3;,i;i<i>iR>i>iXAiBi=BiCiSDiF,i GiI,iJiYKiPi-QiRikSi]T,iUiV,iWi YiZilZi:[i"^,i^i^i_iaiaiebimdi'f,ilfirgi'i,iiiXkililicminip,ipivni^yi  You encounter a hobgoblin.i~ #...# #...# #.#  #..## #..## #.#  ##..# #... #.#  #...# #..# #.#  #...# #..# ..#####  #...#####..# ####... i7 ##.........##.#  #.#######.#####.#.#g  #.# #....@......# i]) #.# #.###.#####.#  #.# #. #i  #.# #. #.. i #. .. ....  #. .. #####ig   hobgoblin (asleep) ia#..  .#.i2 #.# ih #... ###.iw057.1 (48.0)iV28.1 (49 _ii1iJ#...# #...# #.# ##..## #..## #.# ###..# #... #.# ##...# #..# #.# ##...# #..# ..##...#####..# # ####.ixKG##.........# .##.##.#######.#####.#.#g##.# #.....# #.# #.###.#####.# #.# #. #.# #.# #. #.. iK(#. .. ....#. .. ##### #.. iKK.#.##.# #.iK"###.#i7TiT09.1 (1.0)i<_i`iD#...# #...# #.# #.#..## #..## ## #.# #.##..# #... .# #.# #.#...# #..# .# #.# #.#...# #..# .. ..######.#...#####..# .## ####.##.# ..# #.##.#######.#####.#.#g# ##.# #.# ##.# #.###.#####.# ##.# #. #.# ##.# #. #.. ##. .. .... #i@#. .. ##### ##.. .#.##.# #.###.#iK.gi]Mgi0===60ii+ _The hobgoblin shouts!i #...# #...# #.# #.#..## #..## ### #.# #. ##..# #... ..# #.# #. #...# #..# #.# #.# #. #...# #..# #.. ..######. #...#####..# #.## ####. ##.# #..##.####.#.#.#####.#.#.# #.#.# #.g# #>#.# #.###.#####.# #.#.# #. #.# #.#.# #. #.. #.#. .. .... #.#. .. #i :#### #.#.. .#.##.#.# #.###.#g.---1i$ i I#...# #...# #.# #..# #..## #..## ### #.# #..# #i2 ..# #... ..# #.# #..# ...# #..# #.# #.# #..# ...# #..# #.. ..######..# ...#####..# #.## ####......# #i_ .# #..## #.####.# #.#i .#####.#.#.# #.# #.# #.g.# #># #.# #.###.#####.# #.# #.# #. #.# #i #.# i #.# #. #.. #.# #. .. .... #.# #. .. ##### #.##.. .#.##.#.# #.###.#i  The hobgoblin is struck by your quills.=--2i iV @ _The hobgoblin hits you but does no damage.iR  You closely miss the hobgoblin.The hobgoblin is almost dead.iiN4---3ipi- _The hobgoblin hits you.i  You barely miss the hobgoblin.Your off-hand punch misses the hobgoblin.The hobgoblin is almost dead.imh2-----4.0 (0.9iiL- _The hobgoblin hits you.io †You punch the hobgoblin!i&"Ri<&O--45.0 (1.0i+i.M _You kill the hobgoblin!i0 ...# #...# #.# #..# ..## #..## ### #.# #..# ..# #... ..# #.# #..# # #..# #.# #.# #..# # #..# #.. ..######..# #####..# #.## .####......# .# #..## .# #.####.# .#.#####.#.#.# #.# .# #..@.# #># .# #.###.#####.# #.# .# #.-1 9;49m #.# .# #.# .# #. #.. .##.# . .. .... .. . .. ##### .##.##.. .#.#.##.#.# ## #.###.#i5 i5 --6iz: i"> v _You see here a hobgoblin corpse.i'Gear: 7/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn)d - a +0 helmet  e - a +0 cloak Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  f - an inkwell talismani b - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 5.7 1d6 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 5.7At 100% training you reach 7.0 in about 1.4 XLs. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified equipped talisman (r)emove, (d)rop, (=)adjust, or (i)nscribe.i i i; ...# #...##.# #..## Edanham the Changeling ..## #..## ### #.# #..# Merfolk ..# #... ..# #.# #..# Health: 22/27 ===================----- ..# #..# #.# #.# #..# Magic: 3/3======================== ..# #..# #.. ..######..# AC: 3Str: 16 ..#####..# #.## .####......# EV: 11Int: 9 .........# #..## .# #.####.# SH: 0Dex: 13 .#######.#####.#iA [39;49m.#.##.# XL:  3 Next: 64% Place: Dungeon:2 .# #.........@.##># Noise: ---------  Time: 1166.0 (0.0) .# #.###.#####.##.# -) Nothing wielded .# #. #.# .##.# Nothing quivered .# #. #.. .##.# Quill . .. .... ..#.# . .. ##### .##.## #...#.#.##... #.### #........ ###.##### Your off-hand punch misses the hobgoblin.The hobgoblin is almost dead. _The hobgoblin hits you.  You punch the hobgoblin! _You kill the hobgobliiYH `n! _You see here a hobgoblin corpse.3=7.0 (1 _8.0 (2iH *9.0 (3itM iT iLU +70.0 (4iY i\ _You begin untransforming. You continue untransforming. x3i6w i O=1.0 (5i } _Your quills recede back into your body.‡i‡iGear: 7/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn)d - a +0 helmet  e - a +0 cloak Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Talismans (go to first with %)b - a quill talisman  ‡id4c - a protean talisman  f - an inkwell talismanÇi Jd - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ŇigŇiaŇig...# #...##.# #..## Edanham the Changeling ..## #..## ### #.# #..# Merfolk ..# #... ..# #.# #..# Health: 23/27 ====================---- ..# #..# #.# #.# #..# Magic: 3/3======================== ..# #..# #.. ..######..# AC: 3Str: 16 ..#####..# #.## .####......# EV: 11Int: 9 .........# #..## .# #.####.# SH: 0Dex: 13 .#######.#####.#Ňiѓ[39;49m.#.##.# XL:  3 Next: 64% Place: Dungeon:2 .# #.........@.##># Noise: ---------  Time: 1171.0 (0.0) .# #.###.#####.##.# -) Nothing wielded .# #. #.# .##.# Nothing quivered .# #. #.. .##.# . .. .... ..#.# . .. ##### .##.## #...#.#.##... #.### #........ ###.#####  _The hobgoblin hits you.  You punch the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse. _You begin untransforming. You cŇiRontinue untransforming. x3 _Your quills recede back into your body.ŇiŇiŇiۜŇiġŇi]Y4=2.0 (1ŇiŇipA3.0 (2Ňi!ŇiA4.0 (3ŇiŇikŇi+5.0 (4ŇiUŇiŇi>#5ŇijS==6.0 (5ŇiŇi 4 _You start putting on your armour. You continue putting on your +0 helmet. x5Ňi9Ňi,Ňi+[ _You finish putting on your +0 helmet.Ňi_ Ňic Gear: 7/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn)  d - a +0 helmet (worn)e - a +0 cloak Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Talismans (go to first with %)b - a quill talisman  c - a protean talisman  f - an inkwell talismanLJi]e - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.0 -> 5.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.LJiD^ȇi ȇi_...# #...#ȇi$g#.# #..## Edanham the Changeling ..## #..## ### #.# #..# Merfolk ȇi..# #... ..# #.# #..# Health: 25/27 ======================-- ..# #..# #.# #.# #..# Magic: 3/3======================== ..# #..# #.. ..######..# AC: 4Str: 16 ..#####..# #.## .####......# EV: 11Int: 9 .........# #..## .# #.####.# SH: 0Dex: 13 .#######.#####.#.#.#ȇi=#.# XL:  3 Next: 64% Place: Dungeon:2 .# #.........@.#ȇi#># Noise: ---------  Time: 1176.0 (0.0) .# #.###.#####.##.# -) Nothing wielded .# #. #.# .##.# Nothing quivered .# #. #.. .##.# . .. .... ..#.# ȇi". .. ##### .##.## #...#.#.##... #.### #........ ###.#####  ȇiU_You kill the hobgoblin! _You see here a hobgoblin corpse. _You begin untransforming. You continue untransforming. x3 ȇi1_Your quills recede back into your body. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.ȇiȇih _ȇidȇi7.0 (18.0 (2ȇiȇir:9.0 (36=80.0 (41.0 (5 5 _You start putting on your armour. You continue putting on your +0 cloak. x5ȇi;p _You finish putting on your +0 cloak.ɇiɇiTGear: 7/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn)  d - a +0 helmet (worn)  e - a +0 cloak (worn) Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Talismans (go to first with %)b - a quill talisman  c - a protean talisman  ɇif - an inkwell talismanʇi+z |b - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- ʇiz Min 0 1d2 Max 7 1d8 Cur 5.7 1d6 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 5.7At 100% training you reach 7.0 in about 1.4 XLs. If you transformed using this talisman: Your AC would decrease by 2.0 (5.0 -> 3.0). (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ˇi0L ˇiO ...# #...##.# #..## Edanham the Changeling ..## #..## ### #.# #..# Merfolk ..# #... ..# #.# #..# Health: 26/27 =======================- ..# #..# #.# #.# #..# Magic: 3/3======================== ..# #..# #.. ..######..# AC: 5Str: 16 ..#####..# #.## .####......# EV: 11Int: 9 ˇiQ .........# #..## .# #.####.# SH: 0Dex: 13 .#######.#####.#.#.##.# XL:  3 Next: 64% Place: Dungeon:2 .# #.........@.##># Noise: ---------  Time: 1181.0 (0.0) .# #.###.#####.##.# -) Nothing wielded .# #. #.# .##.# Nothing quivered .# #. #.. .##.# . .. .... ..#.# . .. ##### .##.## #...#.#.##... #.### #........ˇiS  ###.#####  _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.ˇiW ˇiX 22.0 (1 _ˇi:] ˇii W3.0 (2ˇiZp _You begin transforming. You continue transforming. x2ˇip 57=ˇiq $4.0 (3ˇi6v ˇi} 1 _HP restored.ˇiO~ +5.0 (4ˇiz ˇi 3 _You continue transforming.Sharp quills grow all over your body.ˇi1 ?Quill ˇiȍ ˇiH f _Your +0 helmet and +0 cloak meld into your body.·i ·i ·i ·i` ·i ·i: : _·i5 ·i ·i) ·i ·iy ·ihO=·i·i·iB·i·i=·is·i·i ·i ,·i ·i ·i ·if ·i ·i·i,·i·i=·i·i·iQ·i·ih·i,·i·i,·i·i·i·i·i·ix#n·i#·i$·im$·i%·i '·ia'·i'·i +X·i\+·iT,,·i,·ic-·i).,·i.·i/·i0,·i1·i2·i23·iz3·i 4·i 9·i\:,·i:·i;·i;·i<·ix<·i=·i=·i=·i4>·i>·i?·i?·i?·i@·iAA·ifA·iA·i5B·iB·iB·i#C·iC·iD·iD·iD·iE·i4F·ifF·iF·i:G·iG·iH·iQH·iH·iJ·iJJ·iJ·iK·iL,·iL·iM·iUN,·iN·iPO·iO,·i$P·iP·i'Q·iJQ·iQ·iR·ieS·iS·iS·iqT·iU·i+U·idU·iPV·iV·iV·i9W·iW·iqX·iX,·iY·iOZ·itZ·iZ·i[·i\·i+\·ii\·i]·i]·i]·i^·i_·i_·i_·i`·i`·iEa·iia·ia·iFb·ib·ib·i9c·id·i.f·iwf·if·ih·iTi·iyi·ii·iuk·il,·il·iHm·im·im·i# #.# #.###.#####.# #.# #.# #.# #.### #.# #.# #.# ##.###...###.### #.# #.# #.............[ #.# #.## #..######## #.# .·i..## #.........@..#.#.##..245.0 (60.0)...###.############ #....... ........# ###.#### ....##### # ..## ####  ##·i·iߑ+6.0 (61·i#·i( _Found a ring mail.χiK χiCL χiM χi;O χiQ χiR χiU ,χiV χi(W χi1X χiY χi[ χi[ χi\ χi] χi` ,χi` χib χi>d χid χi[e χi-r A  You see here a +0 ring mail.χiSu χiu  _χiv χi{ Bχi>| χi} χi χi χi χi χi χi χi M _You now have 85 gold pieces (gained 12).χi χi] χi χi χi χiS χi χi χi] χi χi χiJ χi χi χi χiٙ χi χi χiʜ χi$ χi χi χi χi& χib χi χi L _You now have 92 gold pieces (gained 7).χi6 3χi% χi χi χi׮ χi χi` χiD ,χiO χiƵ χin χiķ χi2 χiT χi χiۺ χi3 χi χi% χiy χi χi χid χi χiI χi0 χi χi χiu χi χi χi; ,χiP χi χi ,χi< χi χiS ,χiY χi χiK χi χiV χi χi χiw χi χi χih χi Bχi: χi χi4 χih χi χi, χi χiP χi χi χi χiL χi χiW χi χiA χi χi9 χi χi χi χix χiQ χi χin χi χi χi χi χi χi χiA χi χim χi χi χi* χi χi4 χi χi χi* χi χi χi χi" χi χi χi1 χi χi χi χi χic χi χi χiF χi χi χii ,χi> χi> χi χi χic χi χi χi χih χi χi3 ,χi χi χi χi! χi! χi" χi# χi $ χi$ χi% χi' χi' ,χi) χi* χiE+ χi+ χi - χi. χi*/ χi/ χi)1 χi1 χi12 χi2 χi3 χi4 χi%5 χi5 χi6 χi 8 χiE8 χi8 χi9 χi: χiP; χi; χi2= χiE? χi? χiM@ χiB χiSD χiD χiE χiG χiJ c  You encounter a rat.χiR  #.. #.# #...... #r# #.#######.... #.# #............ #.# ###########.. #.# #. #!#  #. #.#  #. #.#  #. #@###############. #................. ##############  r   rat (asleep) χieU Z.r300χi0Z JrχiZ 4==7.0 (61χi'_ χia - _The rat squeaks loudly.ЇiwZ # #.##...# #.# #...# #.#######..r# #...........###########...##.!.. #..###############..................##################Їi[ D.rЇi` O--8.0 (1.0)Їic Їi]e чiUa######.. #..#######.# #..........r# ###########..#! ###############.................##################.r--9чieчieчi?w.###.#####.## ### ####.. #..#######...........# ###########.r# чi###############.................##################чiI"D=10чi$чi3&f _The rat barely misses you.Things that are here:чi't _2 smoky inky potions; a scroll of identifyчi .  You barely miss the rat. The rat is struck by your quills.чi(чi"269 (0.9чic чiG _You kill the rat!чi% M###########........ .###.#####.## ### ####.. #..#######..........###########.#!#.##. Quill чi?& чir, чi- 4-1.9 (1.0чi1 чi3 ҇i  ##.##### # #.# #.#. #.###... #######.......########## ## .Quill ҇i%҇i?-2҇iw҇i@3.9 (2҇i _f - 2 smoky inky potions; i - 2 scrolls of identify (gained 1)҇ivM###########........ .###.#####.## ### ###҇iw #.. #..#######..........###########.##.##. Quill ҇i}҇iF~*4.9 (1҇iʂ҇ioԇiFԇiIRead which item? Scrolls  t - a scroll of teleportationi - 2 scrolls of identify  c - a scroll labelled LOIMANTYIQA [!] read|quaff|evoke[?] describe selectedևi|nևirևiw4.#############.# #.........##... Edanham the Changeling .##.# ###.#####.##... Merfolk ###.# #.# #.#.... Health: 27/27 ========================ևiw#.### #.# #.#.... Magic: 3/3========================#...# #.# #...... AC: 3Str: 16#.# #.#######.... EV: 11Int: 9#.# #............ SH: 0Dex: 13ևi+xc#.# ###########.. XL:  3 Next: 66% Place: Dungeon:2#@###. Noise: ---------  Time: 1314.9 (0.0)#.##. -) Nothing wieldedևix#.##. Nothing quivered#.##. Quill #.###############.#.................################## _The rat barely misses you.Things that are here: _2 smoky inky potions; a scroll of identify  You barely miss the rat. The rat is struck by your quills. ևix_You kill the rat! _f - 2 smoky inky potions; i - 2 scrolls of identify (gained 1)ևizևi| Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LOIMANTYIQA ևi| Potions (select first with !)  d - a silvery potion  f - 2 smoky inky potions[?] describe selectedׇirrׇiwׇiK}!.#############.# #.........##... Edanham the Changeling .##.# ###.#####.##... Merfolk ###.# #.# #.#.... Health: 27/27 ========================#.### #.# #.#.... Magic: 3/3========================ׇi}j#...# #.# #...... AC: 3Str: 16#.# #.#######.... EV: 11Int: 9#.# #............ SH: 0Dex: 13#.# ###########.. XL:  3 Next: 66% Place: Dungeon:2#@###. Noise: ---------  Time: 1314.9 (0.0)ׇi"~.#.##. -) Nothing wielded#.##. Nothing quivered#.##. Quill #.###############.#.................################## _The rat barely misses you.Things that are here: _2 smoky inky potions; a scroll of identify  ׇiH~You barely miss the rat. The rat is struck by your quills. _You kill the rat! _f - 2 smoky inky potions; i - 2 scrolls of identify (gained 1)ׇi]  As you read the scroll of identify, it crumbles to dust.ׇi*5.9 (1ׇi8ׇi` _f -> r - 2 potions of resistance؇ilRead which item? Scrolls  t - a scroll of teleportationi - a scroll of identify  c - a scroll labelled LOIMANTYIQA [!] read|quaff|evoke[?] describe selectedهi` هi f هiSk 4.#############.# #.........##... Edanham the Changeling .##.# ###.#####.##... Merfolk ###.# #.# #.#.... Health: 27/27 ========================هik #.### #.# #.#.... Magic: 3/3========================#...# #.# #...... AC: 3Str: 16هik #.# #.#######.... EV: 11Int: 9#.# #............ SH: 0Dex: 13#.# ###########.. XL:  3 Next: 66% Place: Dungeon:2هik #@###. Noise: ---------  Time: 1315.9 (0.0)هil #.##. -) Nothing wieldedهil }#.##. Nothing quiveredهi+l 5#.#هi r - 2 potions of resistanceهin  هi0n  هiGn 'This is a scroll of acquirement!هix /  --more--ڇi>ڇiSChoose an item to acquire.  a - the +0 pair of boots of Dawn {Will++ Dex+3}b - a manual of Dodging  ڇic - a spider talisman  d - 909 gold pieces (you have 92 gold) ڇiH[!] acquire|examine items [a-d] select item for acquirement[Esc] exitic  a - the +0 pair of boots of Dawn {Will++ Dex+3}  c + a spider talisman Acquire a spider talisman? (y/N)ic i8ia.#############.# #.........##... Edanham the Changeling .##.# ###.#####.##... Merfolk ##i\#.# #.# #.#.... Health: 27/27 ========================#.### #.# #.#.... Magic: 3/3========================#...# #.# #...... AC: 3Str: 16#.# #.#######.... EV: 11Int: 9#.# #............ SH: 0Dex: 13i'#.# ###########.. XL:  3 Next: 66% Place: Dungeon:2#@#iH6##. Noise: ---------  Time: 1315.9 (0.0)#.##. -) Nothing wielded#.##. Nothing quivered#.##. Quill i#.###############.#.................##################You barely miss the rat. The rat is struck by your quills. i_You kill the rat! _f - 2 smoky inky potions; i - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. ir_f -> r - 2 potions of resistanceThis is a scroll of acquirement!ii*6.9 (1ii}5 _Something appears at your feet!i`  ##.##### # #.# #.#. #.###... #######iP.......##########%# ## Quill i i %7i"iiuM###########........ .###.#####.## ### ####.. #..#######...........# ###########.#i#.##. Quill i~i1%8iicU _You see here a spider talisman.i*#iL%-A spider talisman. A strange charm made from shed arachnid exoskeletons bound together with silk. Transforms the wearer into an agile jumping spider who can move swiftly towards foes and inflict grievous damage on any it catches unaware. It cannot be ensnared by webs, but its attacks can ensnare its enemies in them. It can also leap briskly away from many dangers. ____________________________________________________________Skill HP UC Base Dmg ACEV Ensnare Chance i%------------------------------------------------------------------- Min 12 +0%+3+3.0 +5.020% Max 20 +0%+3+3.0 +15.0i% 40% i%Cur 5.7 -63% +3 +3.0 +0.0 4% Size: TinyDex: +5i%grPois: x Stealth: + Melds: All Weapons and Armour i&sMutations Suppressed: Anatomy, Blood, Bones ____________________________________________________________ i &&(g)et.i+iU.#############.# #.........##... Edanham the Changeling .##.# ###.#####.##... Merfolk ##i#.# #.# #.#.... Health: 27/27 ========================#.### #.# #.#.... Magic: 3/3========================i#...# #.# #...... AC: 3Str: 16#.# #.#######.... EV: 11Int: 9iA#.# #............ SH: 0Dex: 13id'#.# ###########.. XL:  3 Next: 66% Place: Dungeon:2#@#i<##. Noise: ---------  Time: 1318.9 (1.0)#.##. -) Nothing wieldediF#.##. Nothing quivered#.##. Quill #.###############.#.................################## _f - 2 smoky inky potions; i - 2 scrolls of identify (gained 1)  izAs you read the scroll of identify, it crumbles to dust. _f -> r - 2 potions of resistancei3<This is a scroll of acquirement! iNf_Something appears at your feet! _You see here a spider talisman.ii %9i iH+ _h - a spider talismani i^ iù ip i" i i i iG i i i i i i i i i io i. i i i) ,i i i i i i i i< i i. i! i2" i" it& i) ,i* i, iu. i. i/ i2 i3 i14 ig5 i7 i9 ,iu: iV< i.> ,i? iA iC ,iK iM i2T XiU ,i1V i%Y iZ iZ ip^ ,if_ ,i` iab i8d iod ie if ih ih ii i#j ik ,i+m iCn i0o i^o iz i&| i(~ ,i~ iπ i Bi i ic i i i> ,iʊ i܌ i i i i i iR iH id i: ,i/ i i ,i is i߼  ........#............### ##).....##.###..<.†.....#  #..#.#.#..# #.########.#  #..#..(...# # # .# ##..##.##......# # ......<###.##.##### ##..#..###.##.# #...#...##.#.#.######### ### #.#####.##..# #.@....... ....#......## ##.#######i  ###.#..###..###.# .......# #.#.#.## #### i4 ###.#### #....## #..iV #.# #..####.###.# #..##.i # # #.# #..##.# ###.# #..#iԽ !#.#i 054.9 (35.0)i +5.9 (36i) i c _c - a scroll labelled NYIRUQ XIURINiEi FiFiKiJLi}PBiQiRiRigViXiXiYiJ^i_,i`i bici\cicidiei0fifigi"iiTiili!{Xi|i}i}iP~iNiDii!ii_iiipi,iEi^i,iiHii>iȏiiSiigiQi,iiWiQiiIii,iyi/iiii i,iOi-ip,ii,i)iwiciiUii]iaiii5iͿiiii7,ieiS ixL There is a stone staircase leading down here.i i _iiiii,ipiiiGii9iiTiiii*iii iii5iiiiiini,ii)i2ifii iM,iiiii`iC,i,i0i,iPiRi,i@iiM,iii/ iI i i i@ i,i ii,iiii"iii3,ii,  #.# #.#   #.# ###.#   #.# #...#   #.# #.###    #.# #.####    #.# #....#   #.#####..#.  #.<......#.####   #####....#...@#  407.9 (52  #.....#######.#   #.###....#....  #.# ###..#.####  #.# #..#.#  ####.#####....   ...........####   ####.#######  i-   #.#   i.i/i3i|6E _Done exploring.iʹi8ijiz.............0.0) iuiKi E _Done exploring.iEIi.O;iuUijWE _Done exploring.i> #.# #.#  #.# ###.#  #.# #...#  #.# #.###  #.# #.####  #.# #....#  #.#####..#.#  #.<......#.####  #####....#..@.#  #.....#######.#  #.###....#....#  #.# ###..#.####  #.# #..#.# #.#####....# ).#### #.#  #.# ili18.9 (1 _iGii{  #.# #.#  #.# ###.#  #.# #...#  #.# #.###  #.# #.####  #.# #....#  #.#####..#.#  #.<......#.####  #####....#.@..#  #.....#######.#  #.###....#....# i2|  #.# ###..#.####  #.# #..#.# #.#####....# .).#### #.#  #.# is ;9i ix i;s 3iw i@y i i iUiniJ #.# #.#  #.# ###.#  #.# #...#  #.# #.###  #.# #.####  #.# #....#  #.#####..#.#  #.<......#.####  #####....#@...#  #.....#######.#  #.###....#....#  #.# ###..#.####  #.# #..#.# #.#####....# .).#### #.# # #.# ii&10iTiijM ##..## ### #...i#####..#.# .<..########....#.......#######.###....#....##.# ###..#.#### i ii%1i#iCi@ rM##### ##..#.### #.### #...#####..#@# .<..########....#....#....#######.##.###....#....# i7G iG %2iL i+N iaM.......##### ###...#.### ### #...#####..#.# .<......#.#######....#...#.....#######.# ## 3ii+i3iqiiO #.#  #.#.#  #.# #.#  #.# #.#  #.# ###.#  #.# #...#  #.# #.###  #.# #.####  #.# #..@.#  #.#####..#.#iwO  #.<......#.####  #####....#....#  #.....#######.#  #.###....#....#  #.# ###..#.####  #.# #..#.#iOZ #.#####....# iUiV%4ixZi[i- #.#  #.#.#  #.# #.#  #.# #.#  #.# ###.#  #.# #...#  #.# #.###  #.# #.####  #.# #.@..#  #.#####..#.#  #.<......#.####  #####....#....#  #.....#######.#  #.###....#....#  #.# ###..#.#### # #.# #..#.# #.#####....# i+i%5iiiu  #.#  #.#.#  #.# #.#  #.# #.#  #.# ###.#  #.# #...#  #.# #.###  #.# #.####  #.# #@...#  #.#####..#.#  #.<......#.####  #####....#....#  #.....#######.# #.###....#....# #i:v 4 #.# ###..#.##### #.# #..#.# .#.#####....#i{ i{ %6i i! iWT  You have nothing you can fire or use right now.iiTi. _i]k[[?25h[?0c  Search for what [Enter for "."]? iC [?25l[?1ci i 11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading upb - [D:2] a +0 leather armour  c - [D:2] a stone staircase leading down  d - [D:2] a stone staircase leading up  e - [D:2] a stone staircase leading down  f - [D:2] 3 stones  g - [D:2] a +0 club  h - [D:2] a stone staircase leading up  i - [D:2] a +1 vampiric rapierj - [D:2] a +0 ring mail  k - [D:2] a stone staircase leading downi/9 Level 2 of the Dungeon<<<>>>(Press ? for help) #.# ##..###.###..###.###.......#####.#   ########.# #....................####.....##.#   #........# #.#.##.......###.##### #.###.##.#   #.....>..# #.#.##..#.#..###.##†# #.##.#   #........# #.#.##...........########.# #.##.#   #........# #.#..........#............###.##.# i9   ###.......#####.####).....##.###..<.†.....#.##.#   #...............# #..#.#.#..# #.########.#.##.#   #.#............## #..#..(...###.##.#.##.# i9  ###.###..#######.#####..##.##......##.#.##.#   #.....#..# #..........<###.##.##i : #.#.############.#  #.#.#.#..# #######..#..###.##.###..........>.....#  #........##...#...##.#.#.##########.############.# i@: #.#.#.#..# ######.#####.##..###...........##.#  #.....#..# #........#......## ##.##########id: G#.#  #.#.###..#######.######.#..###..###.###.# i: #.#.# #....................# #.#.#.###########.# i: #.#.# #..........######.#### #....###.........# i: #...# #...#####.## #.# #..###i5; #.#######.#  #..## ##..########## #.# #..##.# #.#  ##..# #........##.## #.# #..##.# #.#  #...# #..#####.#.#.###.# #..#i]; #.# ###.#  #...# #..# #..###....######..##.# #...#i; ii˚iڜEdanham the ChangelingMerfolkHealth: 27/27 ========================i(Magic: 3/3========================AC: 3Str: 16EV: 11Int: 9i5[SH: 0Dex: 13iUXL:  3 Next: 66% Place: Dungeon:2Time:iQuill _There is a stone staircase leading down here. _Done exploring. iL_Done exploring. _Done exploring. i_You have nothing you can fire or use right now.  Search for what [Enter for "."]? .ii"iiviiC _iUiiisi%i`ii)i-i}iiRiϹi iii0i`iiUii;iwii,i^i4imi,iABiii3iiiniiiii^iifiiNii!i;iioiWiiKiii8i,iixI#†# #.##.# ####.# #.##.# .....###.##.# .†.....#.##.# ######.#.##.##.#.##.##.#.##.##.#.############.##..........@.....#Noise: --------- 1434.9 (18.0) ########.############.#-) Nothing wielded .........##.#Nothing quivered ###########.# ##.##########.##.........##.#######.##.# #.#iBiEc _There is a stone staircase leading down here.iD 3ig i i1 M5.0) _i8 I 3  You climb downwards.i       #.   ..   #.   #. i   #.   #.   #.###   #S@.#   ###.#   i0 ...   #.##  ir 0.##.##########   .##.....<....# S   adder (asleep) i   ###########>#   i . iA,7.4 (2.5iGiHP _You encounter an adder.iQKa _There is a stone staircase leading up here.iSy SSThe helpless adder fails to defend itself.iy 4=8.4 (1.0i i( _You hit the adder but do no damage. The adder barely misses you.iU  You hit the adder.  The adder is heavily wounded.iNThe adder bites you. The adder is struck by your quills.i)#5iG8--9.3 (0.9ii3 iQ/_The adder bites you but does no damage.i&  You closely miss the adder.The adder is severely wounded.i2'(40.2ic+i).= _The adder bites you but does no damage.i+  You hit the adder.  The adder is severely wounded.1.1iR _The adder barely misses you.iB[  You miss the adder.The adder is severely wounded.i[@6=-i[%2.1 (1.0i6aicR _The adder barely misses you.ij D †iÕ 1You punch the adder!i* =933 _You kill the adder!ii  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   f + Spellcasting   0.0    -1          i b - Unarmed Combat   3.2    +1           g * Shapeshifting   5.9  100%  +2      iWf     c + Armour   0.0    -3       d - Dodging   2.6    +3       e - Stealth   0.2    +2  i        i        ia    i        i_    i.        iKn    ij_    i        ia    i        i_    i$T    iDThe percentage of incoming experience used to train each skill is in brown.  ibThe species aptitude is in white.  [?] HelpiG[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiii$ Edanham the Changeling  #.Merfolk  ..Health: 26/27 =======================-  #.iW&Magic: 3/3========================  #.AC: 3Str: 16  #.EV: 11Int: 9  #.SH: 0Dex: 13  #.###XL:  3 Next: 93% Place: Dungeon:3  #†@.#Noise: =--------  Time: 1443.1 (0.0)  i&###.#-) Nothing wielded  ...Nothing quivered i& #.##Quill  i'.##.##########  .##.....<....# i3'a ###########># iU'  iw'^_The adder barely misses you.You miss the adder.i'|The adder is severely wounded. _The adder barely misses you.i'NYou punch the adder! _You kill the adder!i'i-i4.i3il6i%9i =Xi>i(?K7=i?iA1 _HP restored.i_DIilEi}FiFixGiHiJiKi_KiLiyNiN#=i@OibOiPijR,i%Si:TiHUiUiUi;WiX,iyYi1[i\,i]i_i......... i"f#.#####@...#-55.1 (12.0)iDf ief#†<.#...#### if###.#.#.#  if|#...#.# if ##.##.#if #.##.########## ig}..##.....<....# i8g#.############># iZg*#.ilimE-6.1 (13ipis; _Found a stone staircase leading down. iz7  i7  i8  i;  i=  iA X i!C  iC  iF R  There is a stone staircase leading down here. iH  iI  iJ _ iJ  iL  iR B iS  iV  iPW  i1X  iY  i] B if \       if  #   #.####   .....#  izg   #.##.## #   #.#...# .#   #.#@#.####.##..   ig  #...#>.........   #.#####....###   ig q #†<.#...####   i0 i0 iW2 iA3 i3 i3 i4 i9X iW:, i; i&< i= i= ia> i? i@ i@ i[A i~B iC iC i=D iE iF iF ihG iH iI iI iJ iAK i,L ioL iL irN iO, iO i1Q i%R itR iR i[T i~U, iU iW iX imX iX iZ i@[ i[ i[ i ] i^ iL^ i^ i_ i` ia, ib i7d, id ie if, iSg ih ijB il il i m itm in ip iYp ip iq ir i's i\s it iv, i w i| iM} ik~ iKB i i iԂ i8 i i id i i i3, i i i i i i i i< ig i iU i i8 i i[, i iN i iQ iװ if iĸ i i i .# #.# #.. .# #.# #.# .# #.# #.# # .# #.# #.####.# .# #.# #.#?.. .# #.####.#.####.## .# #.............?. .# ######.#..##### .#####.#.@# .##.. .............#  i.##.# ###.##..####.# .##.##. #..# .##.##. #..# .##.#### #. #.?# .......##..# ###.##.## ##..#  #.#...#.# i1512.1 (49.0) i+3.1 (50 i i2 _f - a wand of mindburst (13) izI it iuX i, iY  i(n iO*B i1 ########### #.........# #.#######.# ### #.# #.# #.. #.# #.# #.# #.# #.# #.# # #.# #.# #.####.# #.# #.# #.#@...#  i21#.# #.####.#.####.## #.# #.............?. #.# ######.#..###### #.#### #.#.# #.##.. .............# #.##.# ###.##..####.# #.##.# #. #..# #.##.# #. #..# iH917.1 (4.0) i9*8.1 (5 ib> i@c _e - a scroll labelled XEKIMPI ISIED iØ3 i֚ i7 i iEB i i iΦ iǬX i i i i i i i i3 i i ir iM ib i, i  iY, i3 iI _i - 2 scrolls of identify (gained 1) i+ iw i  i i i i i i% i iS i i@ i i> i? i i i i# ik, i i i, i it i, i i iP i im iB i i0 i i% i i* i" i i i i x _t - 2 scrolls of teleportation (gained 1) i&I i~ i  iu  i  i i i i i! i, i i if  You encounter an adder. i#"### ####.#..###### #.. .............## ###.##..####.# #. #.. #. #..#### #. #..  i6%.....# #..# #.## ##..##....# .##...@......S.#.####.##.............#>..............###.####....########## †<.#...######.#.#.#S   adder (asleep)  #...#.#  ##.##.#  #.##.########## i+042.1 (24.0) i,23.1 (25 _ i2 iP5 ii{ ####.#..###### .. ......# .# ###.##..####.# .# #. #..#  ijY.# #. #..# .#### #. #..# # #..# # .##.## ##..####.###. .#...# .##.... ijS. .#.#.####.##. ...#>.###. .#####....# †<.#...####.#.#.#  ij ir i.s04.1 (1.0) ix iz iI ####.#..######  ..# # ###.##..####.# # #. #..# .# # #. #..# .# #### #. #..# .## #..# .#  i?J##.## ##..####.###..# #...# .##.S. #.#.####.##.##>.###..# #####....# # .#.#.#  iJ iTS.S.S iU%5 iZ iw]/ _The adder hisses angrily. i9 ####.#..######  ...#  ###.##..####.#  #. #..# #.#  #. #..# #.#  i #. #..# #.# # #..# #.# .## ##..####.###..# ...# .##.S. .#.####.##.# i=#>.###..# ....# .# .#.#.#  i/S. i io%6 i i~ i You encounter an adder. _The adder hisses angrily.  You hit the adder.  The adder is lightly wounded.  The adder bites you.  You are poisoned.5======--= i O7Pois Quill  ie  i/ , _The adder poisons you! i: }  You miss the adder.The adder is lightly wounded. i `3----8 iR%  i' b _You feel sick. The adder closely misses you.iZ  You hit the adder.  The adder is heavily wounded.You feel sick. The adder is struck by your quills. The adder barely misses you.0==-----9.0 (0.9ii* _The adder bites you.ies †You hit the adder.imd   You kill the adder!iqiu5 ####.#..######Edanham the Changeling.............#Merfolk###.##..####.#i8vHealth: 19/27 ================--------#. #..# #.#Magic: 3/3========================#. #..# #.#AC: 3Str: 16 ### #. #..# #.#EV: 11Int: 9 ..##..# #.#SH: 0Dex: 13 #.## ##..####.###..##XL:  3 Next: 120% Place: Dungeon:3 ...# .##......@†......ivNNoise: =--------  Time: 1550.0 (1.0) .#.####.##............##-) Nothing wielded .#>..............###..#Nothing quivered ####....########## .#Pois Quill .#...#### .#.#.# ...#.# #.##.# #.##.##########The adder is heavily wounded.You feel sick. The adder is struck by your quills. The adder barely misses you.iw_The adder bites you.  You hit the adder.  You kill the adder! _You feel sick.ixJ - _The adder bites you.  You hit the adder.  You kill the adder! _You feel sick.  Your Shapeshifting skill increases to level 6!You have reached level 4!iq/  --more--i24/33==4/44% ii4 _i i kGear: 9/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn)  d - a +0 helmet (melded)  e - a +0 cloak (melded) i Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)i - a ring of magical power Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  f - an inkwell talisman  h - a spider talismanic - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will transform it into a random one of: Rimehorn, Scarab, Medusa, or Spore talismans.) Your skill: 6.1 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.i7 This transformation would significantly lower your maximum hit points. Transform anyway?  Y - Yes  N - Noi(i<i ####.#..######Edanham the Changeling.............#Merfolk###.##..####.#Health: 24/33 =================-------i#. #..# #.#Magic: 4/4========================#. #..# #.#AC: 3Str: 16 i$v### #. #..# #.#EV: 11Int: 9 ..##..# #.#SH: 0iIDex: 13 #.## ##..####.###..##ik}XL:  4 Next: 12% Place: Dungeon:3 i...# .##......@†......iNoise: =--------  Time: 1550.0 (0.0) .#.####.##............##-) Nothing wielded i.#>..............###..#Nothing quivered ix####....########## .#Pois Quill i!.#...#### i4$.#.#.# ...#.# #.##.# iP9#.##.##########You kill the adder! ioj_You feel sick.  Your Shapeshifting skill increases to level 6! i_You have reached level 4!Your protean talisman responds to your shapeshifting skill and transforms into  a spore talisman!iic23=--1.0 (1ii Your Shapeshifting skill increases to level 6! _You have reached level 4!Your protean talisman responds to your shapeshifting skill and transforms into  a spore talisman! _You feel sick.  You begin transforming. You continue transforming.i~s2=--2.0 (2ii  _You feel sick.  You continue transforming.You feel sick.in 63.0 (3iEij _You are no longer poisoned.i*4.0 (4i%i" 22/26====5Nothing wielded i}_You continue transforming.Your quills recede back into your body.Your +0 helmet and +0 cloak unmeld from your body.i0%i%a5.0 (5SporeiV*i,B _Dense mycelia sprout from your arm and feet.iM ir Gear: 9/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn) i  d - a +0 helmet (worn)  e - a +0 cloak (worn) Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)i - a ring of magical power Talismans (go to first with %)  c - a spore talisman (worn)i Ob - a quill talisman  f - an inkwell talisman  i# h - a spider talismanis(c - a spore talisman (worn). A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. i )Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage i<)-------------------------------------------------------- Min 8 +0% +42d7 Max 14 +0%ik)+42d12 i)Cur 6.1 -19% +42d5 i)sMelds: Offhand, Boots ____________________________________________________________ i)Your skill: 6.1; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you reach 8.0 in about 1.8 XLs. i*[(r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.'i'i'i( 'i####.#..######'id5Edanham the Changeling'i&G.............#'i!Merfolk'iőQ###.##..####.#'ilHealth: 22/26 ====================----'iTs#. #..# #.#'i&Magic: 4/4'i2========================'iJ#. #..# #.#'i#AC: 5'ii,Str: 16 'i### #. #..# #.#'i#EV: 11'i0+Int: 9 'iz..#'iʖ#..# #.#SH: 0Dex: 13 #.## ##..####.###..##XL:  4 Next: 12% Place: Dungeon:3 'ib...# .##......@†......Noise: ---------  Time: 1555.0 (0.0) .#.####.##............##-) Nothing wielded .#>..............###..#Nothing quivered ####....########## .#Spore .#...#### .#.#.# 'iڗ...#.# #.##.# #.##.##########You feel sick. _You are no longer poisoned. _You continue transforming.Your quills recede back into your body.Your +0 helmet and +0 cloak unmeld from your body. _Dense mycelia sprout from your arm and feet.'ik'iH'i6'io _Setting a skill training target for Shapeshifting at 8.0.(i͜(ieGear: 9/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [) (il a - a +1 animal skin (worn)  d - a +0 helmet (worn)  e - a +0 cloak (worn) (i:Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)i - a ring of magical power Talismans (go to first with %) (i*h c - a spore talisman (worn)b - a quill talisman  (iP3f - an inkwell talisman  h - a spider talisman*i4d i - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.0i 0iH 0i  ####.#..######Edanham the Changeling.............#Merfolk###.##..####.#Health: 22/26 ====================----#. #..# #.#0i Magic: 4/13=======-----------------#. #..# #.#AC: 5Str: 16 ### #. #..# #.#EV: 11Int: 9 ..##..# #.#SH: 0Dex: 13 #.## ##..####.###..##0i| XL:  4 Next: 12% Place: Dungeon:3 ...# .##......@†......Noise: ---------  Time: 1555.0 (0.0) .#.####.##............##-) Nothing wielded .#>..............###..#Nothing quivered ####....########## .#Spore .#...#### .#.#.# ...#.# #.##.# #.##.########## 0i _You continue transforming.Your quills recede back into your body.Your +0 helmet and +0 cloak unmeld from your body. _Dense mycelia sprout from your arm and feet. _Setting a skill training target for Shapeshifting at 8.0.  You feel your magic capacity increase.0i 0i0 *5 (0.50i& 0  Your quills recede back into your body.  Your +0 helmet and +0 cloak unmeld from your body. _Dense mycelia sprout from your arm and feet. _Setting a skill training target for S0i qhapeshifting at 8.0.  You feel your magic capacity increase. _i - a ring of magical power (worn)1i 1i< Gear: 9/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn)  d - a +0 helmet (worn)  e - a +0 cloak (worn) Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  i - a ring of magical power (worn) Talismans (go to first with %)  c - a spore talisman (worn)b - a quill talisman  1i 3f - an inkwell talisman  h - a spider talisman3i|nc - a spore talisman (worn). A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +42d7 Max 14 +0%+42d12 Cur 6.1 -19% +42d5 Melds: Offhand, Boots ____________________________________________________________ Your skill: 6.1At 100% training you reach 8.0 in about 1.8 XLs. (r)emove, (d)rop, (=)adjust, or (i)nscribe.:iI  Gear: 9/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn)  d - a +0 helmet (worn)  e - a +0 cloak (worn) Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  i - a ring of magical power (worn) Talismans (go to first with %)  c - a spore talisman (worn)b - a quill talisman  f - an inkwell talisman  h - a spider talisman  3.0). (p)ut on, (d)rop, (=)adjust, or (i)nscribe.=i =iR  ####.#..######Edanham the Changeling.............#Merfolk###.##..####.#Health: 22/26 ====================----#. #..# #.#Magic: 4/13=======-----------------#. #..# #.#AC: 5Str: 16 ### #. #..# #.#EV: 11Int: 9 ..##..# #.#SH: 0Dex: 13 #.## ##..####.###..##XL:  4 Next: 12% Place: Dungeon:3 ...# .##......@†......Noise: ---------  Time: 1555.5 (0.0) .#.####.##............##-) Nothing wielded .#>......[39;4=iS 9m........###..#Nothing quivered ####....########## .#Spore .#...#### .#.#.# ...#.# #.##.# #.##.##########Your quills recede back into your body.Your +0 helmet and +0 cloak unmeld from your body. _Dense mycelia sprout from your arm and feet. _Setting a skill training target for Shapeshifting at 8.0.  You feel your magic capacity increase. _i - a ring of magical power (worn)6.5 (1=iY X3=7.5 (2=ip l8.5 (3=iyx =iyy *9.5 (4=i =iؠ 3 23/33-----3Nothing wielded _You begin transforming. You continue transforming. x3  Your mycelia shrivel away.Sharp quills grow all over your body.60.5 (5Quill =iR @_Your +0 helmet and +0 cloak meld into your body.>i^>im_>i`>ib>ig24=---->ihT5==>ih>ij,>iRk>il>i&mj5==>im>io,>ip>irP==>is>iOu,>i&v>i{k6=>i>iu>i7T6==>iˊ>i,>i>iX,>i)>i0>iK7=>ir>iC>i:==>i>i8==7=9===30=8==1===2==9==[>iUm3=====10/13====1==>i:==>i>i)>i>i>iD>i>i>i >i ,>iR >i L2==>i >id>iG,>i>i>i:==>iQX>i ,>i!>i!>i"L3==>i/#>i%4 _Magic restored.>i(3>i(>i,b  You see here an adder corpse.>i$.>iP/ _>iz0>i2>i<>iobB>iƠ==#. #..# #.# #..####.. #..# #.# #..........####.###..#####..##.......†.......... ###.##............#####. .............###..#..########## #..# .#### #..# # #@.#  #..#  ..... .########## #..#### ....<....#>i #..# #########># #..# .... #..# 635.5 (75.0)6.5 (76>i_R _j - an inky potion?i  You encounter an adder...............###..# #....########## #..# ..#### #..# #.# #..# .# ##..###### #.# #......... #.## #..####### #.....<....# ##########># #$.....S... #.#..###### #.#..#  # #..# #?ig[39;49m..#S   adder (asleep)  .... ####41.5 (5.0)2.5 (6 _Found 12 gold pieces.@i`L#....########## ..#### #.# ##..######.........######### #..#######....<....# #..# #########># ###..###### #$.@...S....#..######.#..# #   ....#### @i  @i *3.5 (1@i @iZ @i ..............## #....########## ..#### #..# #..###### .......############### #.....<....# #..# ##########># ###@.######$.....S....#..#######.##..#....####@ix& @i*' %4@id, @i@. @iI N###..# ....# #..# #### #..# .# #..# .# ##..###### .# #......... .# #..####### .....<....# #..# ># ###.@###### #$.....S.#.#..##.#..# # #..##..# @ir @iޠ %5@iW @ip AiPAi{D########## ####  ###..######.........################ .....<.... #########># ###..####### #$..@..S.....#..########.#..# #   ....#### AiL;6AiPAifSAi&7# #..# #### #..# # #..# # ##..###### # #......... # #..####### <....# #..# ># ###..##$...@.S.#.#..##.#..# # #..# #..#.... .#####Ai)/S.Ai%3} S  The adder hisses angrily.Ai;BAiB'==7Ai{IAiKK _The adder misses you.AieJ-8.4 (0.9Ai#kAiIm _You closely miss the adder. The adder misses you.AiBf   You hit the adder.  The adder is lightly wounded.-9.4 (1.0 _The adder misses you.AiM  You closely miss the adder.The adder is lightly wounded.Ai-50.3 (0.9Ai' AisS _The adder closely misses you.BiJ}  You miss the adder.The adder is lightly wounded.BiaZ2-1.3 (1.0Bi~ _The adder bites you. The adder closely misses you.BiiJ  You hit the adder.  The adder is moderately wounded.2.2 (0.9BiRo _The adder is struck by your quills. The adder misses you.BiI .  You punch the adder!Bi(Bi^3=273.1BiBiI _You kill the adder!Bi e# #..#  #..#  #..#  ##..######  #...  #..# <....# #..# ># ###..##$.#.#..##.#..# # #..# #..#.....#####Bi BiB 4-4.1 (1.0Bi Bi Ci)]3Ci]CihCiiO=Ci|jCi,kCi1pXCiXsCis,CiHw,CiXxCiK{N _You now have 104 gold pieces (gained 12).Ci|Ci|Ci}Cih,CiՀCihCiCiCiQCiCiņCi/ ##.# #......... .##.########## #..####### .##.....<....# #..# ############># ###..######### #............. #.#..######### #.#..# #.#..#  #@#..# -63.1 (9 #............).......#######.######## CiޖD4.1 (10.0)CiBCiT# _Found a mace.Di ################....<.... ############># ###..######### Di s#..............#..#########.#..# .#..##.###.#..#####....@.......).......#######.######## Di Di| 05.0)Di0 Di$ Di #.##.# #..# ..##.....<....# #..# .#># ###..# . #... . #.#..# . #.#..# #.#..# #.###.#..#### #.#).##.#Di DiL %6Di( Di EiEiEiEi BEi$  Things that are here:Eiq>  a +0 mace; a +0 ring mailEi5 _EiEiEioEiEiEiEiEiKEiEivEi,EiEiOEi:EiEi!EiEiEi{EiEiEiEiEi,EiEiEiEiCEi|EiEilEiuEiEiEiEi Ei  You encounter a goblin. It is wielding a +0 dagger.EiM  #. #.# #. Eiw2  #. #.# #.   #. #.# #.  #. #.# #.  #g #.###.  #. ####.....  #. #).......   #.#########.#######   #.@.........#   ######      g   goblin (asleep)    Ei80837.0)Ei:24.1 (18 _EiIAEiDFieZ #. #.#  #. #.#  #. #.#  #. #.#  #g  #. ####.... #. #)... #.#########. #.@.........#  ############# FiFP #. #.#  #. #.#  #. #.#  #. #.#  #g  #. ####.... #. #)... #.#########. #.@.........#  ############# Fi3FiFi"] _A goblin is nearby!Fi 3Fi Fiw FiG 8  #. #.# #  #.# #.# #  #.# #.# #  #.# #.# #  #g# #.###  #.# ####...  #.# #)..  #.#.  #@..........#  #       Fi $.gFi QgFi! :===5.0)FiV' Fi* ( _The goblin shouts!Fi- ############> . #.###g### #)......Fi #########.######...........#############Fi $.gFi Fi (---6Fi Fij Fi'e=--7FiJ-Fi/ _You barely miss the goblin. The goblin closely misses you.Gi* )You punch the goblin!Gi488.0 (0.9GiMGi»J _You kill the goblin!Gi ..##.....<....# ###########>  #.###.### #)......#########.######...........#############GiGi4-9.0 (1.0GiVGiO _You see here a +0 dagger.GiEGizGiGi+Gi!GiP _Gi:GiGiGiGi5GiGiFGiGi(,GiGiGiGiGiCGiy2Gi:Gi>BHiwHiQBHiKaHiob  You encounter a ball python. #.# #.# #.# #.#  #.# #.# #.####.#.#  #.# #.# #.#....#.#  #.# #.####.#.####.####.^#  #.# #...................#  #.# ######.#..########.##  #.############.#..###### #.#  #.##..S..............ib34m..# #.#  #.##.# ###@##..####.# #.# -  #.##.#.##..# #.# #.  #.##.#.##..# #.# #...  #.##.#### #.##..# #.# #..##  #.......# #.##..# #.# #....  ####.##.## #.##..####.###..## S   ball python (constriction, asleep) #.#...# #.##.......†...... #.#.#.####.##............## #...#>..............###..#.S713.0 (24.0)Him#SHimV)4.0 (25HiuHi{5 _The ball python hisses angrily.Ii\. ### #.#....#.# ####.#.####.####.^................... ######.#..########.############.#..#####..S.....@........Ii]b#######.##..### .##..#### #.. ##.#### #.##.......# #.##..# #.# #....####.##.## #.##..####.###..##..# #.†......#.#.####.##.....##Ii+_>.SIi`9.SIiIfIif05.0 (1.0)Ii'lIimIi0V #.# #.# #.# #.. #.# #.# #.# #.# #.# #.# #.####.#.# #.# #.# #.#....#.# #.# #.####.#.####.####.^# #.# #.......# #.# ######.#..#.## #.#.#..###### #.# #.##.....S.# #.# #.##.#.##..####.# #.# #.##.# #.##..# #.# #. #.##.# #.##..# #.# #... #.##.#### #.##..# #.# #..iX9;49m #.# #.##..# #.# # ####.##.## #.##..####.###.. #.#...# #.##.† #.#.#.####.##..S6Ii[Ii\Ii@A #.# #.# #.# #.. #.# #.# #.# #.# #.# #.# #.####.#.# #.# #.# #.#....#.# #.# #.####.#.####.####.^ #.# #. #.# ######.#..#. #.#.#..###### #.# #.##......S.# #.# #.##.#.##..####.# #.# #.##.# #.##..# #.# #. #.##.# #.##..# #.# # #.##.#### #.##..# #.# #.. #.# #.##..# #.#iB>m # ####.##.## #.##..####.###.. #.#...# #.##.† #.#.#.####.##.IiIIiMJ-=7Ii OIiQX _The ball python barely misses you.Ii" q †You punch the ball python!Ii$) RIiT, 3309 (0.9Ii1 Iio4 O _You kill the ball python!Ii z #.# #.# #.# #.. #.# #.# #.# #.# #.# #.# #.####.#.# #.# #.# #.#....#.# #.# #.####.#.####.####. #.# # #.# ######.#..#. #.IiZ x#.#..###### #. #.##.......# #. #.##.#.##..####.# #. #.##.# #.##..# #.# #. #.##.# #.##..# #.# # #.##.#### #.##..# #.# # #.# #.##..# #.# # ####.##.## #.##..####.### #.#...# #.##.† #.#.#.####.##Ii Ii 4-8.9 (1.0Ii Ii x _You see here a ball python corpse.JiAJiFBJiBJiFJiHJiN| _Ji,OJimQJinRJiRJiSJi UJiW,JiXJiYJir[Ji[Jif\Ji]Ji`_Ji_JiyaJi=bJi[cJicJidJifJigJi hJihJiiJi9l,Ji mJimJinJiLoJipJirJidtJitJiuJi@wJi@xJixJi yJiW{Ji}f  You encounter a quokka.Ji*  ######## # .......# .# Ji######.# ########.##r.. #.# #............. #.# #.# #@#.. -#.# #.# #.#.# #.# #.####.#.# Ji9#.# #.#....#.# #.####.#.####.####.^##...................# r   quokka (asleep)######.#..########.## ###########.#..###### #.# #......†............# #.#JiL0302.0)Jin21.9 (13 _JiJifKiF> ####### # .......# .# ############.##r#.....@.......#.####.#...(#.Ki #.#.#######. #.#....#####.#.####.####.^................... .##.## ###########.#..#####KiKi02.0)KiBKi- _Found 5 poisoned darts.Ki ## .# # .# ..# #.##r.#.# #.Kiy #.# #.####.#...(#.#.# #.# #.#.#### #.# #.####.#.# #.# #.#....#.##.####.#.####.####.^# #...######.#..##### Ki ;3Ki? Ki Ki ###  ..# # #.# #.:.# #.##r.#.# #.#.# #.####.#...(#..##.# #.# #.#.#### #.# #.####.#.# #.# #.#....#.#Ki; #.####.#.####.####.^# #..######.#..### Ki Ki %4Ki K _Found a parchment of Swiftness.Li)#### ## ..# .. ## #.# .#.:..# #.##r.#.# #.w#.# #.####.#...(#..##.# #.# #.#.#### #.# #.####.#.# #.# #.#....#.##.####.#.####.####.^# w   dart slug (wandering)#.Li*........# r   quokka (asleep)######.#..##### Li,/w.Li3LiM4%5LiX:Li<Z _You encounter a dart slug.LiJG#### ####  ..# #...### #.# ..#.:..# #.##r.....o#.# #.w.  #.# #.####.#...(#..##.# #.# #.#.#### ##.# #.####.#.#  #.# #.#....#.LiG#  #.####.#.####.####.^#  #........# o   orc######.#..########.## r   quokka (asleep) LiMJ.wLic#### ####  ..###...## #.##..#.:..w.# #.##r.....o. #.# #.# #.# #.####.#...(#.w# #.# #.# #.#.#### .# #.# #.####.#.# # #.# #.#....#.# #.####.#.####.####.^# Li]@tw   ribbon worm (asleep) #.# w   dart slug (wandering) ######.#..#.## o   orc.#..###### #.# r   quokka (asleep)LiC3w.LiC2w.LiLXwLi M%7Lir _You encounter a ribbon worm.Li>  w.  The helpless quokka fails to defend itself.  You hit the quokka.  The quokka is severely wounded.rr  =8LiS] T _The quokka bites you but does no damage.Mi>~ †You punch the quokka!MiEv .wYou kill the quokka!MiP o(catching breath)o ######.#..###### #.#  The orc shouts! You hear a shout!MiW ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.MisU.oMiI:...Mi  5  2=9Held MiMi7. _You are caught in a web!Ni7w.w.o.Nin11 --40Ni!Nit/ _You disentangle yourself.Ni #### #####  ..###...####.# NiJ #.##..#.w. .# #.##†...o...[ .# #.w..# Niy .# #.####.#...(#..#### .# #.# #.#.####..# Ni j.# #.####.#.# ..# .# #.#....#.# ..# .####.#.####.####.^# Ni ...# .#..#.## Ni6;- oFound a leather armour..owwo 2 orcs--1 _You encounter an orc. It is wielding a +0 short sword.Oi-t #### ######Oil.b ..###...####. ..# #.##..#.w.... #.# #.##†.o #.# #.ow..# #.# #.####.#...(#..#### #.# #.# #.#.####..# #.# #.####.#.# ..# Oi.p#.# #.#....#.# ..# #.####.#.####.####.^# #...##.#..#.##   orc ######.#..###### #.#Oic1Oi1B:wOi$2OiR2E.wOi32oOi4Oi4,o.Oi>|[o 2 orcsOi?%2Oi|GOiJPi. #### ###### ..###...####..#Pi/ #.##..#.:.... ##.# #.##†..w...o[  #.# #.o....#  #.# #.####.#...(#.w####  #.# #.# #.#.####..#  #.# #.####.#.# ..#  #.# #.#....#.# ..#  #.####.#.####.####.^#  #.#  ######.#..#.##   orc #.#..###### #.#w.Pi:Pi@ ````The dart slug launches a dart at you.Pioo..@..o 2 orcs=3 _The slug dart misses you.Pi % #### ###### ..###...####..# #.##..#.:....#.# #.##†.w...o.[ #.# #.o.....# #.# #.####.#...(#.w####Pi~  #.# #.# #.#.####..# #.# #.####.#.# ..# #.# #.#....#.# ..# #.####.#.####.####.^# #........# ######.#..########.##   orc #.#..###### #.#Pi 3w.PiA 3o.Pi 2oPi .o 2 orcs-Pi 4Pi Pi> QiX #### ###### ..###...####..# #.##..#.:....#.# #.##†w...o..[ #.# #.o......# #.# #.####.#...(#.w#### #.# #.# #.#.####..# #.# #.####.#.# ..# #.# #.#....#.# ..# #.####.#.####.####.^# #.........# ######.#..########.##   orc #.#..###### #.#w.QiZHo.oQi.o 2 orcs-5QiT  #### ###### ..###...####..# #.##..#.:....#.# #.##†w......[ #.# #.o....o..# #.# #.####.#...(#w.#### #.# #.# #.#.####..# #.# #.####.#.# ..# #.# #.#....#.# ..# #.####.#.####.####.^# #.........# ######.#..########.##   orc #.#..###### #.#i,  9mQi U.wQi4w.Qip3o.QiQi%6Qi#Qi K #### ###### ..###...####..# #.##..#.:....#.# #.##†.[ #.# #.o.ww..o..# #.# #.####.#...(#..#### #.# #.# #.#.####..# #.# #.####.#.# ..# #.# #.#....#.# ..# #.####.#.####.####.^# #........#Qi  ######.#..########.## #.#..###### #.#Qi 1w.Qi ;7Qi Qi> Riq7 #### ###### ..###...####..# #.##..#.:....#.# #.##†.[ # #.# #.ow.w..o..# # #.# #.####.#...(#..#### # #.# #.# #.#.####..# # #.# #.####.#.# ..# # #.# #.#....#.# ..# # #.####.#.####.####.^# # #.# # ######.#..Riq^#.## #.#..###### #.#Ris1o.RiXs-w.Ris0w.Ri};8RiڄRiLRi< #### ###### ..###...####..# #.##..#.:.... .#.# #.##†.[ .# #.# #.ow.w...o..# .# #.# #.####.#...(#..#### Ri.# #.# #.# #.#.####..# .# #.# #.####.#.# ..# .# #.# #.#....#.# ..# .# #.####.#.####.####.^# .# #.# .# ######.#..#.## .#.#..###### #.#Ri1o.Ri]w.w.Ri0o.Ri%Ri%9RiRiTi؀aoo.Tibo 2 orcsTi>&50TiTiyTivw .oYou hit the orc.Ti;w1w.Tix*w.Ti@  The orc is lightly wounded.Ti[2-=1TiTi6 _The orc hits you with a +0 club.Ti% e )You hit the orc.Ti' 4o.Ti( 3w.Ti( *w.Ti2 n   orcTiZ6 [3=62TiQI ] _You kill the orc!Uisx#### #####  ..###...####. # #.##..#.:.... #.# #.##†.[ # #.# #....@w.w...o..o..# # #.# #.####.#.o.(#..#### # #.# #.# #.#.####..# # #.# #.####.#.# ..# # #.# #.#....# Uit# #.####.#.####.####.^# # #.# # ######.#..#.## oo 2 orcs (1 wandering) Ui~ o.  You encounter an orc. It is wielding a +0 dagger.Ui>e w.  The orc shouts!Ui1o.UiWoUi]-=3UiUiGr _The ribbon worm completely misses you.Things that are here:Uiә _a +0 club; a +0 leather armour; an orc corpseUi  #### ###### ..###...####..# #.##..#.:.... .#.# #.##†.[ .# #.# #...@)ww...o...o..# Ui .# #.# #.####.#o..(#..#### .# #.# #.# #.#.####..# .# #.# #.####.#.# ..# .# #.# #.#....#.# ..# .# #.####.#.####.####.^# .# #.# .# ######.#..#.## .#.#..###### #.#Ui 7o.Ui 3w.Ui 1o.Uiޏ Uir 5--4 _Ui Ui Vi w.  You punch the ribbon worm!o.Vivm ==5.8 (0.9Vi7Vic _The ribbon worm is heavily wounded.Vib 0 o.  You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm is struck by your quills.Vi =-6.7 _The ribbon worm closely misses you.Wig o.  You barely miss the ribbon worm..oWir  The ribbon worm is severely wounded.The ribbon worm is struck by your quills.Wiwn0----7.7 (1.0WiqWix0 _The ribbon worm bites you.Wim )You hit the ribbon worm.WiZ/o.Wi5o.WiQw   dart slugoo 2 orcsWiQ---408.6 (0.9WiWi O _You kill the ribbon worm!XiX.o9.6 (1.0Xi;\Xi^ _You closely miss the orc. The orc is struck by your quills. The orc misses you.XiW  You hit the orc.Xi2A oThe orc is heavily wounded.Xi L{oo 3 orcs (1 wandering)XiL-60.5 (0.9Xi TXiYYr _You encounter an orc. It is wielding a +0 war axe.Xim o.  You closely miss the orc. The orc is struck by your quills.Xi Xi Z1=1.5 (1.0Xi Xim Q _The orc closely misses you.Yie )You hit the orc.Yi1o.YiM6o.YisM 2YiVI=42YiYi*G _You kill the orc!Yip o.  You hit the orc.Yif  The orc is almost dead.YiR,3.4 (0.9YiYi!: _The orc hits you but does no damage.Yi g )You punch the orc!Yi{ /o.Yi .w.Yi o   orc (Yi /64.3YiL ] _You kill the orc!Yi m )You punch the dart slug!YiA o.  You kill the dart slug!Yi o   orcYi2=50====5.3 (1.0Yi=Yi % _The orc shouts!Zië#### #####  ..###...####. # #.##..#.:.... #.# #.##†.[ # #.# #....@o.o..# # #.# #.####.#...(#..#### # #.# #.# #.#.####..# # #.# #.####.#.# ..# # #.# #.#....# # #.####.#.####.####.^# ZiD8 ZiZ=---6ZiZi k _The orc is struck by your quills. The orc barely misses you.Zip _Items here: ))) [[ ††.Zi0 )You completely miss the orc.The orc is heavily wounded.The orc is struck by your quills.Zi8(Zi,<z=4---7.2 (0.9ZiBZiEG _You kill the orc!Zif #### #####  ..###...####. # #.##..#.:.... .# #.##†.[ Zig { #.# #....)@.o..#  #.# #.####.#...(#..####  #.# #.# #.#.####..#  ZiOh z#.# #.####.#.# ..#  #.# #.#... #.####.#.##  Zisq Zi7r 4-8.2 (1.0Zi9x Zi#| P _You see here a +0 war axe.[i]I#### #####  ..###...####. # #.##..#.:.... .# #.##†.[ #.# #....))o..# #.# #.####.#...(#..#### #.# #.# #.#.####..# #.# #.####.#.# ..# #.# #.#....#.##.####.#.####.##...######.#..#####[i/J+ [i#Q[iQl3=-9 _[iW[iX\ig 3\i \i\i\i,\i\i\i\i\i \i#\i$\i%\i,(\i+O=\i/-\i0b  You see here a quokka corpse.\i94\i5 _\i6\ik9\i<\i =\i>\i@\i%C\iC\iD\iF\i`I\iLJ\iK\iG_  #### ##### #  ..###...####....  #.##..#.  ########.##†.......[...  #....))...........##.#.  \i`-#.####.#...(#..####  #.# #.#.#####  #.####.#.# #..#  #.#....#.# #..# ##.#.####.####.^# ................#  You pick up a parchment of Swiftness and begin reading...\ii,77.2 (8\ij*8.2 (9\io\iqB _You add the spell Swiftness to your library.\i ( 3\ib) \i80 \i4 c  You encounter a rat.\i; >#### ##### ##..###...####.r#.##..#. #.##†.......[. #....)).....##.#.# \i< #.####.#...(#..#### # #.# #.#. #.####.#.# #..# r   rat (wandering) #.#....#.# #..# #\i = %0\i[D \iNJ 19.2 (1 _\iK \i@N ]i΄ #### ##### ##..###...####.r.#.##..#....##†.[. ....)).##.#.# .####.#...(#..#### # .# #.#.# .####.#.# #..# .#....#.# #..# .#.####.####.^##]i K.r]i Jr]i E====80]it ]i - _The rat squeaks loudly.]i32 ..#..#..#..#..#### ##### .#..###...####.#.##..#....@r..##†.[.)).]i2 ##.#.##. ####.#...(#..#### .# # # #.#.####..# # ####.#.# #..# #....#.# #..# #]i; p=---1]iB ]iN I _The rat misses you.^iRHg †You hit the rat.^iO(^i T^5---2.1 (0.9^id\^i(_G _You kill the rat!^iK.....# ^i....# ....# ...# ... #### ##### #.#..###...####.#.##..#.....@......#.##†.[.)).##.#.##..#...(#..#### .# #  #.#.####..# .#.#.# #..# .. ....#.# #..# .. .####.####.^# .###^i^i 4-3.1 (1.0^i ^isp _You see here a rat corpse._im_i9  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   f + Spellcasting   0.0    -1      _ih     b - Unarmed Combat   3.2    +1           g + Evocations   0.0     0      _i h * Shapeshifting   6.4  100%  +2   c + Armour   0.0    -3       d - Dodging   2.6    +3  _i     e - Stealth   0.2    +2      _i                _i        _i]            _i            _i        _i        _i#         _iQ The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  _i~ [?] Help[=] set a skill target  _i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`iI `iL `i^T Edanham the Changeling.....#Merfolk....#Health: 33/33 ========================....#Magic: 13/13 ========================...#`iT AC: 3Str: 16...EV: 11Int: 9#### ##### #.#######SH: 0Dex: 13..###...####........XL:  4 Next: 55% Place: Dungeon:3#.##..#.....@......#Noise: ---------  Time: 1783.1 (0.0) #####.##†.......[.......-) Nothing wielded ..))...........##.#.##..Nothing quivered `iU ###.#...(#..#### .# #Quill #.#.####..# .# ###.#.# #..# .. ....#.# #..# .. .####.####.^# .## ............# _You encounter a rat. _The rat squeaks loudly. _The rat misses you.You hit the rat. _You kill the rat! _You see here a rat corpse.`i%] `i] `iJc `ie aiPaiJ'Gear: 9/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn)  d - a +0 helmet (melded)  e - a +0 cloak (melded) Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  i - a ring of magical power (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a spore talisman  f - an inkwell talisman  h - a spider talismaneireieicEdanham the Changeling.....#Merfolk....#Health: 33/33 ========================....#eiMagic: 13/13 ========================...#AC: 3Str: 16...EV: 11Int: 9#### ##### #.#######SH: 0eigDex: 13..###...####........XL:  4 Next: 55% Place: Dungeon:3#.##..#.....@......#Noise: ---------  Time: 1783.1 (0.0) #####.##†.......[.......-) Nothing wielded ..))...........##.#.##..eiNothing quivered ###.#...(#..#### .# #Quill ei#.#.####..# .# ###.#.# #..# .. eiU....#.# #..# .. .####.####.^# .## ............# ei_You encounter a rat. _The rat squeaks loudly. _The rat misses you.You hit the rat. _You kill the rat! ei[_You see here a rat corpse.eieiei3eiei3 3ei4 ei9 eit: ei? P _ei?D BeijE einG eiG eiH eiL eiN eiN eiP eiR eiT ei7U eiV eiX eiZ eiV[ ei;] ei^ ei` ei` eib eif eih ei i eir eit eiv eiIw eiEy ei1| eib~ eiL ei΀ ei ei eit ei ei| eiώ ei4 ei eiD ei ei ei eiI eiі ei0 ei ei eiA ei eia ei# ei ei ei M _You now have 113 gold pieces (gained 9).ei eiW ei eis ei ei ei ei[ eiʮ ei1 ei ei ei eiS ei ei$ ei eiY ei[ eic ei ei ei ei" ei ei ei ei ei ,eiy eiJ eiV ei ,ei ei eiW ei ei eiA ei eiG eie ei ei ei ei ei7 ei} ei eiv eiw ei eiA ei ei  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.ei  ##### ######### ##...# ei ...g....# ####....# #@# #.......# ##.## #.......# #...#####.......# #...............#ei  #...#####.......# ##### #.......#eiO g   goblin (launcher, asleep) #.......# #### ########.#### ####### ..###...####.....ei 18130.0)ei 24.1 (31 _ei eiQfia  ############# ##......g...###.....######.# ....#.## #.......#...#####.......#............####.#####. #.......# #### ########.####5.1 (1.0)fiۃ fip giD 3giwI giJK gi'i > ###### ##...##...g..@.# ####....##.######.# #.# ##.## #.# #...#####.# #.....# #...#####.# ##### #.#  #.# #### #.gip gixq %6giv giw gid ##### # ##...# #...g.@..# ####....# #.######.# #.# ##.## #.# #...#####.# #....# #...#####.# ##### #.# gi #.# #### #.giO.ggi$Rg)giD====7gi`gi( _The goblin shouts!hi!h )You hit the goblin.hi%Rhii6=---8.0 (0.9hiZhi6J _You kill the goblin!hie  # ##... #....@...# ####.... #.######.# #. ##.## #. #...#####. #. #...#####. ##### #. #. #### #.hihiW----9.0 (1.0hi؟hi*  Things that are here: hiG_a +0 dagger; a +0 slinghiM h  # ## #...@)...# #### #.######.# # ##.## # #...##### # #...##### ##### # # #### #.hiy hi; G-20 _hi hi ii  # ## #..@.)...# #### #.######.# ## ##.## # #...##### # #...##### ##### # # #### #iiii@%1iiiiii  # ## #.@..)...# #### #.######.# # #. ##.## ##. #...######. ##. #...######. ##### ##. # #### iiX2iiD7  #  #@...)...# #### #.######.# # #.# ##.## # #.# #...##### #.# # #.# #...##### #.# ##### # #.# # #### 3ii<iiJ>ii~  ###########....)...# #########.... ##.##...####.....#.############..###...## ii iiP %4ii2 ii ji ###########....)...# #########.... ##.##...####.....######..#.........##.##..#... ji0ji%5jijiVji̕Ijiڗjinjipji%jiFjijijijiMjiji%jiګjiji ,jijijiji jijijiji<jijiji jiji@ji}jibji ji ji ji ji9 ji ji Xji ji ji ji ji% ji% ji( ,jij* ji&: ji= ,jim? jiB jiE ,jiG jiK jisN jiN jiP jiS jiU ji*V jiW jiZ ji\ ji] ji^ jia jic ji+d jie jih jij ji-k jil jio jir jiNr jit jiv ji1y jiny jiz ji=} jiC ,jiZ ji( jiă ji> ji ji ji jiW ji ji5 jig ji ji ji2 ji: ,ji ji ji ji ji= jir ji ji< ji ji ji jic ji ji ji ji) ji jiȞ ji jiG ji jiߡ jii ji ji ji ji ,ji ji ,ji ji ji ji ,ji ji[ ji  You encounter a gnoll. It is wielding a +0 spear.ji} ##.####.^# #..### .........# #..# #######.## #..# ##### #.# #..# ....# #.# #..# ###.# #.# #..#  #.# #.#####..####.# #..........##.# #..####.. #.# #........ ###.###..#####. ....†............. .........#####.... ....###..# #..... j   gnoll (polearm, asleep) ##### #..# #..... #..# ##.?j## #..#65.0 (40.0)i sH6.0 (41 _Found a scroll of identify.kikiHGear: 9/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (worn)  d - a +0 helmet (melded)  e - a +0 cloak (melded) Jewellery (go to first with "=) ki g - a +4 ring of slaying (worn)  i - a ring of magical power (worn) Talismans (go to first with %)  b - a quill talisman (worn)kiOc - a spore talisman  f - an inkwell talisman  kiͣh - a spider talismanoi$,,h - a spider talisman. A strange charm made from shed arachnid exoskeletons bound together with silk. Transforms the wearer into an agile jumping spider who can move swiftly towards foes and inflict grievous damage on any it catches unaware. It cannot be ensnared by webs, but its attacks can ensnare its enemies in them. It can also leap briskly away from many dangers. ____________________________________________________________  Skill HP UC Base Dmg ACEV Ensnare Chance ------------------------------------------------------------------- Min 12 +0% +3+3.0 +5.020% Max 20 +0% +3+3.0 +15.040% Cur 6.5 -55% +3 +3.0 +0.0 6% Size: TinyDex: +5rPois: x Stealth: + Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones ____________________________________________________________ (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.vi~vidvi^##.####.^# #..###Edanham the Changeling .........# #..#Merfolk #######.## #..#Health: 33/33 ======================== ##### #.# #..#viMagic: 13/13 ======================== ....# #.# #..#AC: 3Str: 16 ###.# #.# #..#EV: 11viInt: 9#.# #.#####..###SH: 0vi Dex: 13#.# #..........#vi6RXL:  4 Next: 56% Place: Dungeon:3#.# #..####..#@#Noise: ---------  Time: 1866.0 (0.0)vi#.# #........#.#-) Nothing wielded ###.###..#####.#.#Nothing quivered ....†.............Quill .........#####.... ....###..# #.....vij   gnoll (polearm, asleep) ##### #..# #.....vi #..# ##.?j###..#You hit the goblin. vi=W_You kill the goblin!Things that are here: vi]_a +0 dagger; a +0 sling  You encounter a gnoll. It is wielding a +0 spear. _Found a scroll of identify.vi _Setting a skill training target for Shapeshifting at 12.0.wi_......... #######.## # #.# #. ....# #. ###.# #.# #..  #.# #.#####..###...........####..#.... ###.###..##### ....†..................#####.....###..# #...... ##### #.....#. ##.?j##.# ##.## ###..######wib:j.wiziGj)wii&==wii 7.0 (1wipwi>s9 _The gnoll shouts! You hear a shout!wi #######.# #.# # ....#. ####.  ####..###wi\&.........####..#.... ###.###..##### ....†.............#.....#####.....#wi###..# #....... ##### j.#.#wijj 2 gnolls (1 polearm, 1 missile, 1 wan…)#j##.........wi7j.wi!7j.wi*)wi~.--8wiwi _You encounter a gnoll. It is wielding a +0 flail and quivering a throwing net.wi   #.# .... ###  ####..###.........####..#wi m..... ###.###..#####.#.## ....†...........@.#.....#####.....#wi ###..# #..j....# ##### ...#.#wi$ # wiG I#.?.##.#wis jjj 3 gnolls (2 polearms, 1 missile, 1 w…)..j ## #..#######wi /j.wi 9j.wiy  You encounter a gnoll. It is wielding a +0 halberd.wi N=-9wi wi < _The gnoll hits you but does no damage.xi(.... ###  ####..###.........####..#...... ###.###..#####.#.## ....†.............##.....#####..@..####..# #..j....# ##### ...# #.j.##. ##.## ###..#######.# ..........j. ############ .#j.xi+08j?xi-9xi9&70xi@xiBv _The gnoll is struck by your quills. The gnoll barely misses you.xi .jYou barely miss the gnoll.xi.Bjjxixi% jjj 3 gnolls (2 polearms, 1 missile, 1 w…)The gnoll is lightly wounded.xi]27-----9 (0.9xixiC _The gnoll hits you from afar with a +0 spear.xiHt I .  You hit the gnoll.xidv h  2 gnolls (1 polearm, 1 missile)xiv wjThe gnoll is lightly wounded.  The gnoll hits you with a +0 flail.xiw x17------------1.9 (1.0xi] xiȋ C _The gnoll hits you from afar with a +0 spear.yi3  You hit the gnoll but do no damage.2.8 (0.9yiyiJ3 _The gnoll is lightly wounded.yi` jYou hit the gnoll.  The gnoll is heavily wounded.yi  #.# #..# #.# #..#  #.# #.#####..###  #.# yi.....#  #.# #..####..#.#  #.# ...#.######.#.##†.............## yi6D#..@..# yi\ #..j....#  #..# #..j..#.# yiO #..# ##.?.##.# yi@ #..# ##.## #  yi,#.#yij 3 gnolls (2 polearms, 1 missile, 1 w…) yi9.j.. yi"6### #..#yin9The gnoll hits you with a +0 flail.yig #.# #..# #.# #..#  #.# #.#####..###  #.# .....#  #.# #..####..#.#  #.# ...#.######.#.##†.............## yiZ#..@..#  #..j....#  #..# #..j..#.#  #..# ##.?.##.#  #..# ##.##  #.# .. ### yibR  The gnoll hits you from afar with a +0 spear.yiɥ6/33 ---------------3.7yizyiְV _* * * LOW HITPOINT WARNING * * *yi$ j.  You hit the gnoll.  The gnoll is severely wounded.yi j)The gnoll is struck by your quills. The gnoll completely misses you.yi'4.6yiyiqR _The gnoll barely misses you.zi zi BDrink which item? Potions  r - 2 potions of resistance  L - a potion of lignification  d - a silvery potion  f - a murky pink potion  j - an inky potion zi [!] read|quaff|evoke[?] describe selected}ib}iqi}igs....# #.# #..#Edanham the Changeling ###.# #.# #..#Merfolk#.# #.#####..###Health: 6/33====--------------------#.# #..........#Magic: 13/13 ========================#.# #..####..#.#AC: 3Str: 16#.# #........#.#EV: 11Int: 9 ###.###..#####.#.##SH: 0Dex: 13 ....†.............##XL:  4 Next: 56% Place: Dungeon:3 .........#####..@..#Noise: =--------  Time: 1874.6 (0.0) ....###..# #..j....#-) Nothing w}is2ielded ##### #..# #..j..#.#Nothing quivered#..# ##.?.##.#Quill #..# ##.## ###..#######j#jjj 3 gnolls (2 polearms, 1 missile)#............ ## #..########## .# #..#The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *You hit the gnoll.  The gnoll is severely wounded.The gnoll is struck by your quills. The gnoll completely misses you. _The gnoll barely misses you.}i{}iReally quaff the potion of lignification? Y - Yes  N - No~i^~i....# #.# #..#Edanham the Changeling ###.# #.# #..#Merfolk#.# #.#####..###Health: 6/33====--------------------#.# #..........#Magic: 13/13 ========================#.# #..####..#.#AC: 3~iBStr: 16#.# #........#.#EV: 11Int: 9 ###.###..#####.#.##SH: 0Dex: 13 ....†.............##XL:  4 Next: 56% Place: Dungeon:3 .........#####..@..#Noise: =--------  Time: 1874.6 (0.0) ~ip....###..# #..j....#-) Nothing wielded ##### #..# #..j..#.#~iNothing quivered#..# ##.?.##.#~i!Quill ~i#..# ##j## ###..#######.#~ijjj 3 gnolls (2 polearms, 1 missile)#............ ~i## #..########## .# #..#~i=jThe gnoll is struck by your quills. The gnoll completely misses you. ~ib_The gnoll barely misses you.Your quills recede back into your body.~iOYour +0 helmet and +0 cloak unmeld from your body.  ~iYou turn into a tree.Your +1 animal skin, +0 helmet and +0 cloak meld into your body.~i2♣ _The gnoll bar  Your quills recede back into your body.Your +0 helmet and +0 cloak unmeld from your body.  You turn into a tree.  Your +1 animal skin, +0 helmet and +0 cloak meld into your body.roots penetrate the ground. The gnoll barely misses you.~i9/4922  2  5.6 (1Branches~iu9Tree ~i$~in'< _The gnoll hits you but does no damage.iui6x$Read which item? Scrolls  t - 2 scrolls of teleportationi - 2 scrolls of identify  c - a scroll labelled NYIRUQ XIURIN  e - a scroll labelled XEKIMPI ISIED [!] read|quaff|evoke[?] describe selectedit i{ iԄ ....# #.# #..#Edanham the Changeling ###.# #.# #..#Merfolk#.# #.#####..###Health: 9/49====--------------------#.# #..........#i9 !Magic: 13/13 ========================#.# #..####..#.#AC: 22Str: 16#.# #........#.#EV:  2 Int: 9 ip *###.###..#####.#.##SH: 0Dex: 13 ....†.............##i XL:  4 Next: 56% Place: Dungeon:3 .........#####..♣..#i Noise: =--------  Time: 1875.6 (0.0) ....###..# #..j....#-) Branches ##### #..# #..j..#.#Nothing quivered#..# ##.?.##.#i5 Tree #..# ##j## ###..#######.#i] wjjj 3 gnolls (2 polearms, 1 missile)i #............ ## #..########## .# #..#i Your quills recede back into your body.Your +0 helmet and +0 cloak unmeld from your body.  i) You turn into a tree.Your +1 animal skin, +0 helmet and +0 cloak meld into your body.  Your roots penetrate the ground. The gnoll barely misses you. _The gnoll hits you but does no damage.iS  As you read the scroll labelled NYIRUQ XIURIN, it crumbles to dust.  It is a scroll of amnesia.i& /  --more--i? :j.iJ  You feel forgetful for a moment. The gnoll completely misses you.i H10/496.6 (1i R _The gnoll hits you but does no damage.iEi)Read which item? Scrolls  t - 2 scrolls of teleportationi - 2 scrolls of identify i e - a scroll labelled XEKIMPI ISIED [!] read|quaff|evoke[?] describe selectedi; iIM iS ....# #.# #..#Edanham the Changeling ###.# #.# #..#Merfolk#.# #.#####..###Health: 10/49 ====--------------------#.# #..........#Magic: 13/13 ========================#.# #..####..#.#AC: 22Str: 16#.# #........#.#EV:  2 Int: 9 ###.###..#####.#.##SH: 0Dex: 13 ....†.............##XL:  4 Next: 56% Place: Dungeon:3 .........#####..♣..#Noise: =--------  Time: 1876.6 (0.0) ....###..# #..j....#-) Branches S K1d##### #..# #..j..#.#Nothing quivered#..# ##.j.##.#Tree #..# ##.## ###..#######.#jjj 3 gnolls (2 polearms, 1 missile)#............ ## #..########## .# #..#Your roots penetrate the ground. The gnoll barely misses you. _The gnoll hits you but does no damage.  As you read the scroll labelled NYIRUQ XIURIN, it crumbles to dust.  It is a scroll of amnesia.  You feel forgetful for a moment. The gnoll completely misses you. _The gnoll hits you but does no damage.ig  j?  As you read the scroll labelled XEKIMPI ISIED, it crumbles to dust.  The creatures around you are filled with an inner flame!jjjj, inn…)7.6 (1im jjjjip ^ _It was a scroll of immolation. The gnoll hits you but does no damage. x2iU ix Read which item? Scrolls  t - 2 scrolls of teleportationi - 2 scrolls of identify [!] read|quaff|evoke[?] describe selectedi!yii....# #.# #..#Edanham the Changeling ###.# #.# #..#Merfolk#.# #.#####..###Health: 10/49 ====--------------------#.# #..........#Magic: 13/13 ========================#.# #..####..#.#AC: 22i=1Str: 16#.# #........#.#EV:  2 Int: 9 ###.###..#####.#.##SH: 0Dex: 13 ....†.............##iXL:  4 Next: 56% Place: Dungeon:3 .........#####..♣..#Noise: =--------  Time: 1877.6 (0.0) ....###..# #..j....#-) Branches ##### #..# #..jj.#.#Nothing quivered#..# ##.?.##.#Tree #..# ##.## ###..#######.#jjj 3 gnolls (2 polearms, 1 missile, inn…)#............ ij### #..########## .# #..#It is a scroll of amnesia.  You feel forgetful for a moment. The gnoll completely misses you. _The gnoll hits you but does no damage.  As you read the scroll labelled XEKIMPI ISIED, it crumbles to dust.  The creatures around you are filled with an inner flame! _It was a scroll of immolation. The gnoll hits you but does no damage. x2iP  Okay, then.iii]. _i1io3Drink which item? Potions  r - 2 potions of resistance i3A d - a silvery potion  f - a murky pink potion i3 j - an inky potion [!] read|quaff|evokei3G[?] describe selectediSiZi8b....# #.# #..#Edanham the Changeling ###.# #.# #..#Merfolk#.# #.#####..###Health: 10/49 ====--------------------#.# #..........#Magic: 13/13 ========================#.# #..####..#.#AC: 22ibQStr: 16#.# #........#.#EV:  2 Int: 9 ###.###..#####.#.##SH: 0Dex: 13 ....†.............##XL:  4 Next: 56% Place: Dungeon:3 .........#####..♣..#Noise: =--------  Time: 1877.6 (0.0) ....###..# #..j....#-) Branches i}c##### #..# #..jj.#.#Nothing quivered#..# ##.?.##.#Tree #..# ##.## ###..#######.#jjj 3 gnolls (2 polearms, 1 missile, inn…)#............ ## #..########## .# #..#You feel forgetful for a moment. The gnoll completely misses you. icQ_The gnoll hits you but does no damage.  As you read the scroll labelled XEKIMPI ISIED, it crumbles to dust.  The creatures around you are filled with an inner flame! _It was a scroll of immolation. The gnoll hits you but does no damage. x2 _Okay, then.ivlW  #.# #..# #.# #..#  #.# #.#####..###  #.# .....#  #.# #..####..#.#  #.# ...#.#imP#####.#.##†.............## #..♣..#  #..j....#  #..# #..jj.#.#  #..# ##.?.##.#  #..# ##.## #  #.# ... ###iMm #..#You feel protected.The gnoll hits you but does no damage. x2iC #.# #..# #.# #..#  #.# #.#####..###  #.# .....#  #.# #..####..#.#  #.# ...#.######.#.##†.............## #..♣..#  #..j....#  #..# #..jj.#.#  #..# ##.?.##.#  #..# ##.##  #.# ... ### ieJR  The gnoll hits you from afar with a +0 spear.iJ6/49 --8.6 (1Resist iNEjjjjiIPV _* * * LOW HITPOINT WARNING * * *ih i/ tDrink which item? Potions i $ r - a potion of resistance  d - a silvery potion  f - a murky pink potion  j - an inky potion [!] read|quaff|evokei G[?] describe selectediwi, i....# #.# #..#Edanham the Changeling ###.# #.# #..#Merfolk#.# #.#####..###Health: 6/49==----------------------#.# #..........#iMagic: 13/13 ========================#.# #..####..#.#AC: 22Str: 16#.# #........#.#i!EV:  2 Int: 9 ###.###..#####.#.##SH: 0iDex: 13 ....†.............##XL:  4 Next: 56% Place: Dungeon:3 .........#####..♣..#iNoise: =--------  Time: 1878.6 (0.0) ....###..# #..j....#i-) Branches ##### #..# #..jj.#.#iNothing quivered#..# ##.?.##.#i-1Tree Resist iI#..# ##.## ###..#######.#iejjj 3 gnolls (2 polearms, 1 missile, inn…)#............ iL## #..########## i.# #..# _It was a scroll of immolation. The gnoll hits you but does no damage. x2 iU_Okay, then.You feel protected.iThe gnoll hits you but does no damage. x2  The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *i-0  The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *It was a potion of might.  You feel very mighty all of a sudden.0 halberd!  You die...ikc-2/49 --iƪ/  --more--iiGGear: 9/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +1 animal skin (melded)  d - a +0 helmet (melded)  e - a +0 cloak (melded) iBJewellery (go to first with "=)  g - a +4 ring of slaying (worn)  i - a ring of magical power (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a spore talisman  f - an inkwell talisman  h - a spider talismaniGoodbye, Edanham.90 Edanham the Changeling (level 4, -2/49 HPs)Began as a Merfolk Shapeshifter on Apr 30, 2026.Slain by a gnoll... wielding a +0 halberd(8 damage)... on level 3 of the Dungeon.The game lasted 00:07:48 (1901 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orbi^m2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb  12.13800167 Krim260 OpSh-27 escaped with the Orbi/ ijY C [?25h[?0c [?1051l[?1052l[?1060l[?1061l