:j]  Player: Elipsoid Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.20:00:47.ttyrec Time: (1782244847) Tue Jun 23 20:00:47 2026 :jJ [?1051l[?1052l[?1060l[?1061h:joV)0[?7h[?25l[?1c:j:jK:jjWelcome, Elipsoid. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help:jDQ Welcome, Elipsoid the Tengu. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character:jQ r ! - Random character % - List aptitudesSpace - Change species ? - Help:jX :jl :jI Elipsoid the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock:jZ #.##.##.###.####...###.....###.....###...@...###.....###.....###...####.###.##.#:j #.#:j :j Welcome, Elipsoid the Tengu Air Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different?:j :j% Press ? for a list of commands and other information.:j-* :j, [ _Found a staircase leading out of the dungeon.:j):j-9  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting 2.0  20%  -1      :jh.     b + Unarmed Combat   0.0    +1   g + Conjurations 1.3   2%  +3      h + Air Magic4.0  56%  +3           c + Armour   0.0    +1      d + Dodging2.1  13%  +1  :j.|    e + Stealth2.0   9%  +1      :j.l    :j.        :j/a    :j2/_    :jV/a    :j/                    :j/n    :j0        :j70l    :jR0a    :jn0_    :j0T    :j0The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  :j0:[?] Help:j1G[=] set a skill target  :j61[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jϾ 1810 d * Dodging   2.1  247:j)22364 d - Dodging   2.1   11:j0156 e * Stealth   2.0  23:j L6371 e - Stealth   2.0   :j :j :j BElipsoid the Gusty#.#Tengu#.#Health: 10/10 ========================#.#:j Magic: 4/4========================##.##AC: 2Str: 8##...##EV: 11Int: 15#.....#SH: 0:j: Dex: 14##.....##XL:  1 Next:  0% Place: Dungeon:1#...@...#:j UNoise: ---------  Time: 0.0 (0.0)##.....##-) Nothing wielded#.....#Cast: Shock##...####.###.##.##.#  :j Welcome, Elipsoid the Tengu Air Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different?:j Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:j :j,% :j( :j* :j3|3:jV 26  _:j3n:j,:j:j:j.:j:j:jY:j,:j):j:j:j:jz:jΙ:j*:j):j,:j|:j:j,:j:jB:j:j,:j):j"##.###....##.........######.....#.........#...#.......#...#...#.##:jd#...#....#.##.#..#.# #.#....# #.#..@.# #.#..#.# #.#..#.# ##.##...#:j##...##.###.....#..##.....##::j*#...<...###.....##:j013.0 (13.0):jO611 4.0 (14:jr _c - a scroll labelled UBRAROTUKLOUSU:ju_:j:jI 26  :jB:j<:j:jp:j:j:jg:j,:j* #...#...#.## #...#....#.#  #.#..#.#  #.#....#  #.#....#  #.#..#.# .#..#.##.##..##...##@##7.0 (3.0)#.....#.##.....##:..#...<...####.[##.....## ..#...# .# ##...## # ##.## #.#:j{:j+8.0 (4:j:j% _Found a leather armour.:jU:j:j:j:j5:jS,:j:jm:j:j:j  #.#..#.#  #.#....# #.#....# #.#..#.# #.#..#.# ##.##...# .###...##.## #..##.....#..#....###.......##...<...####.[.###.....## ..#..# .### ##.## #.#.#  You pick up a parchment of Launch Clockwork Bee and begin reading...20.0 (2:j. 511 1.0 (3:j  :j M _You add the spell Launch Clockwork Bee to your library.:jN3:jO:jSP:jR:jU 26  :jj[B:j[:j]:j^:j_:ja:jc:j d:jf:jl:jZ:jc  You encounter a bat.:jCt#.#....# #...#.#....# #..##.#..#.# #..##.#..#.# #..###.##...# #..###...##.####..# #.....#..#....# ##.....##......# #...<...####@[.# ##.....##......# #.....#..###..# Shock:j\##...##. #..###.##. #..##.#. #...b   bat (asleep)#.# .##.#.# b# .# :j+8.0 (7:jj  9.0 (8 _:j:j _A bat is nearby!:j  #...   #..#  #.#..#.# #..#  #.#..#.# #..#  ##.##...# #..#  #.####..#  :jB#..#....#  #......#  #...<#@[.#  #......#  #..###..#  #. #..#  ##.##. #..#  :j#.#. #...  #.# .##.  #.# b# .# :j "  #...   #..#  #.#..#.# #..#  #.#..#.# #..#  ##.##...# #..#  #.####..#  #..#....#  #......# :j w #...<#@[.#  #......#  #..###..#  #. #..# ##.##. #..# #.#. #...  #.# .##. #.# b# .# :jڭ :j :j  _A bat is nearby!:j  #.#....# #..# #.#..#.# #..# #.#..#.# #..##.##...# #..#:jd ..##.####..# #.....#..#....##.....##......# #...<...####.[.# ##.....##..@...#:j w #.....#..###..# ##...##. #..# ## #..# #.:jZ  #... #.# .##. #.# b# .# :j7 :jy ?  :j ^30.0 (1Shock _:j :j| :j:j%1:j,*:j?,:jP:jV:jZ:j:j_:jEc:jg:ji:jި k  :j :j :j_ ,:j X:j :j :j :j :j :j :jb :j :j :j :j :j# :j :j :j :jT :jQ :jJ :j` ,:j :j| g11 :jN  _You now have 2 gold pieces. 26  :je n:j :j0 11  _You now have 5 gold pieces (gained 3). 26  :j2 :j4 :jI   You encounter a hobgoblin.:jSY " :jTZ #.....#..#....# ##.....##......# #...<...####.[.# .##.....##......# .#.....#..###..# .##...##.## #..# ..##.##..# #..# #########..#.#..## #...:jZ k .......@...#.#..# .## g##.#.##...#.#..# b# # #...#.#..###Shock ##..#.#....###.## #.####..#..........# :jQ[ #.......#..##.###..# g   hobgoblin (asleep) :j[ #.###...#..##.# ###..#..##.##.....##.#:juj 060.0 (30.0):js k  1.0 (31 _:jSy :j{ :j Editing macros.  ~ - Create/edit macro from key :j 4Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps:j [?25h[?0c[?25l[?1c:jCurrent macro for 1: [none] Input new macro for 1: :jInput a key sequence. Use \{n} to enter keycode n. [esc] for menu:j &z:j+ &a:j &.:j} -Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  1 - za. Created macro '1' => 'za.'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps:jv:j:j<#.....#..#....# Elipsoid the Gusty##.....##......# Tengu#...<...####.[.# Health: 10/10 ========================.##.....##......# Magic: 4/4========================.#.....#..###..# AC: 2Str: 8.##...##.## #..# EV: 26 Int: 15..##.##..# #..# SH: 0Dex: 14#########..#.#..## #... XL:  1 Next:  0% Place: Dungeon:1.......@...#.#..# .## Noise: ---------  Time: 61.0 (0.0)g##.#.##...#.#..# b# -) :j1Nothing wielded# #...#.#..###Cast: Shock##..#.#....###.###.####..#..........##.......#..##.###..# g   hobgoblin (asleep)#.###...#..##.# ###..#..##.##.....##.# _You encounter a bat. _A bat is nearby! _A bat is nearby! _You now have 2 gold pieces. _You now have 5 gold pieces (gained 3). _You encounter a hobgoblin.:j:jd:j=:j:j4:jF _Unknown command.:jR; #...<:j _[ ... .. .##  ..##.##..#  #########..#.#..##  .......@...#.#..#  g##.#.##...#.#..# b#  # #...#.#..###  ##..#.#.... #.####..#..... #.......#.. .#  ##..#   :j #...<[ ... .. .##  ..##.##..#  #########..#.#..##  .......@...#.#..#  g##.#.##...#.#..# b#  # #...#.#..###  ##..#.#.... #.####..#..... #.......#.. .#  ##..# :jo:j:j5 :jB ` _A hobgoblin is nearby!:jw  #...<[ ... .. .##  ..##.##..#  #########..#.#..##  .......@...#.#..#  g##.#.##...#.#..# b#  # #...#.#..###  ##..#.#.... #.####..#..... #.......#.. .#  ##..#   :jr  #...<[ ... .. .##  ..##.##..#  #########..#.#..##  .......@...#.#..#  g##.#.##...#.#..# b#  # #...#.#..###  ##..#.#.... #.####..#..... #.......#.. .#  ##..#  _A hobgoblin is nearby!:j  #...<[ ... .. .##  ..##.##..#  #########..#.#..##  .......@...#.#..#  g##.#.##...#.#..# b#  # #...#.#..###  ##..#.#.... #.####..#..... #.......#.. .#  ##..#   :j #...<[ ... .. .##  ..##.##..#  #########..#.#..##  .......@...#.#..#  g##.#.##...#.#..# b#  # #...#.#..###  ##..#.#.... #.####..#..... #.......#.. .#  ##..# :jo$4:j*:j- :jVZ_A hobgoblin is nearby!:j} #...<[ ... .. .##  ..##.##..#  #########..#.#..##  .......@...#.#..#  g##.#.##...#.#..# b#  # #...#.#..###  ##..#.#.... #.####..#..... #.......#.. .#  ##..#   :jD #...<[ ... .. .##  ..##.##..#  #########..#.#..##  .......@...#.#..#  g##.#.##...#.#..# b#  # #...#.#..###  ##..#.#.... #.####..#..... #.......#.. .#  ##..# :jxEJ:jhH` _A hobgoblin is nearby!:j1 #.....#..#....# Elipsoid the Gusty ##.....##......# Tengu #...<...####.[.# Health: 10/10 ======================== .##.....##......# Magic: 3/4==================------ .#.....#..###..# AC: 2Str: 8 .##...##.## #..# EV: 26 Int: 15 ..##.##..# #..# SH: 0Dex: 14 #########..#.#..## #... XL:  1 Next:  0% Place: Dungeon:1 .......@...#.#..# .## Noise: ---------  Time: 61.0 (0.0) †##.#.##...#.#..# b#  -) Nothing wielded :jE# #...#.#..###  Cast: Shock ##..#.#....###.## #.####..#..........# #.......#..##.###..# g   hobgoblin (asleep) #.###...#..##.# # ##..#..##.#  #.....##.# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.:jl #...<[ ... .. .##  ..#  .##  :j .******.#  *.# b#  # .###  ##..#.#.... ..... #.......#..    :j$.J......†:j5t11 2=2.0 (1Shock:jFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!:j*y  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j&C:jI:jN:jpT _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jW0  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j:j:j@  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):je _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jH 5  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):ju^ I:jj n 26  _:j=l ,:j{o B:j~ B:j :j0 :j :jW :j :j :jɓ B:j4 4======onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.:j 3:j8 :j B:j :jܦ >======:j9 :j :j :je :j3 :j :jܭ :j :j :j :j̱ ,:j' :j :j .  You see here a hobgoblin corpse. _:j ,:j :j %  :jP >You encounter a rat.:j :j #.#.#..#.#..##r#. #.#######  #.@.....##########.- ######............. #..#†##.#.##..Shock #..#.##.#.##.. #..#.##.#.###. #..#.##.#.#### r   rat (asleep) ...#.##.#..... #..#.###.#.###.#.# ##:j2 89.0 (27.0)  -90.0 (28 _:j k #. #. .. #. #r #. #.#######  #.@.....# ######........... #..#†##.#.  :j :j+_ #. #. .. #. #r #. #.#######  #.@.....# ######........... #..#†##.#.  :j:js1:j1:jZ _A rat is nearby!:j  #. #. .. #. #r #. #.#######  #.@.....# ######........... #..#†##.#.  :jό #. #. .. #. #r #. #.#######  #.@.....# ######........... #..#†##.#.  :jZ _A rat is nearby!:jM #. #. .. #. #r #. #.#######  #.@.....# ######........... #..#†##.#.:j4  :jVV_ #. #. .. #. #r #. #.#######  #.@.....# ######........... #..#†##.#.  :j_:ja:jg:jiZ _A rat is nearby!:jn# Elipsoid the Gusty#.# Tengu#.## Health: 10/10 ========================..#. Magic: 3/4==================------#..## AC: 2Str: 8#r.# EV: 26 Int: 15#..# SH: 0Dex: 14#.#######.. XL:  1 Next: 20% Place: Dungeon:1#.@.....##########. Noise: ---------  Time: 90.0 (0.0)######............. -) Nothing wielded#..#†##.#.##.. Cast: Shock#..#.##.#.##..#:jY..#.##.#.###.#..#.##.#.#### r   rat (asleep)...#.##.#.....#..#..##.#.###.#..#.###.#.# ## _A rat is nearby!Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)11 Contam: 10% 1.0 (1:jA:j  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.:j # Elipsoid the Gusty #.# Tengu #.## Health: 10/10 ======================== ..#. Magic: 2/4============------------ #..## AC: 2Str: 8 #†.# EV: 11Int: 15 Contam: 10%  #..# SH: 0Dex: 14 #.####### .. XL:  1 Next: 20% Place: Dungeon:1 #.@.....##########. Noise: ---------  Time: 91.0 (0.0) :j*######............. -) Nothing wielded #..#†##.#.##.. Cast: Shock #..#.##.#.##.. #..#.##.#.###. #..#.##.#.#### r   rat (asleep) ...#.##.#..... #..#..##.#.###. #..#.###.#.# ##Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.:j #. #. .. #. #* #* #*  ....... #..#†##.#.        :j<†..:j3=2.0 (1Shock:jCG _You kill the rat!:j,  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :jt :j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jL|  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jD :jE :jK :jQ   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j5  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j3:jo:j:j5# 26 _:j$B:j%,:j,&:j',:jZ(:j(:jI)98% :jC*:j*:j?+76:j+:j!-:jN.74:j/,:js0Z3======2:j1:jT3:j3D :j9onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r magical contamination has completely faded away.:j :,:j::j;:j!<>======:j<:j>:jb>:j>:j?:j:@:jA:j:j,:j:jY:j-:jS:j:jY:j:j:j:j f4======:jB :j :j :j :j= :j[:j:j:j[:j:j:j:j):j:j:j>======:jE:jx_  You see here a rat corpse.:j:j\ _:j:j :jt:j:jI:j :j",:j":j$:jd&:j&:j_;,:j= .#  ##.###  .....#  ##.....#  #......#  #......# :jC# #.....> #.#. #@#-120.0 (28.0)#....##.#######. ##............... ##....##.######## .##.#. #†## #.#.#.####### #.......################............:jH:jbLF-1.0 (29:jSR:jT; _Found a stone staircase leading down.:j:j'3:jC:jj:jg:jB:jh:j5:j:j:j2,:j@,:j:js:jv,:j:j:j,:j:j  You encounter a hobgoblin.:j .g.# # .. ##.##### .. #.....#. .# .....#.# #.# #...#..#..# #... #...# #... # # :j #.....# Shock ##.....#   #......## #......### g   hobgoblin (asleep)# #.....># ##.#.#. #.###### #..#....##.#:jL ##..:j $_.g8.0 (7.0):j'Cg:j3l  ==9.0 (8:j?A _The hobgoblin shouts!:jx ... .#  .g  ## ..  #. .#  #.# #.#  #..#..# :j\ #...#  #@# ###.###  #.....#  ##.....#  #......#  #......#  # #.....>#  #.#. #.######   :j0{ ... .#  .g  ## ..  #. .#  #.# #.#  #..#..#  #...#  #@# ###.###  #.....#  ##.....#  #......#  :j{#......#  # #.....>#  #.#. #.######   :jz _A hobgoblin is nearby!:j ... .#  .g  ## ..  #. .#  #.# #.#  #..#..#  #...#  :jӪ<#@# ###.###  #.....#  ##.....#  #......#  #......#  # #.....>#  #.#. #.######   :jAD ... .#  .g  ## ..  #. .#  #.# #.#  #..#..#  #...#  #@# ###.###  #.....#  :jD##.....#  #......#  #......#  :j?E># #.....>#  #.#. #.######   :j?L:j1[:jb:jd` _A hobgoblin is nearby!:jM Elipsoid the Gusty....# # Tengu.*##.### Health: 10/10 ========================## .*:jN #..... Magic: 3/4==================------#. *#..... AC: 2Str: 8#.# #*##... EV: 26 Int: 15#..#*.#:jN #... SH: 0Dex: 14#..*##... XL:  1 Next: 30% Place: Dungeon:1#@#:j@O # Noise: ==-------  Time: 129.0 (0.0)###.#### -) Nothing wielded#.....## Cast: Shock##.....###......###......### g   hobgoblin:jsO # #.....>###.#.#. #.#######..:jP #....##.#######.##..Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.:j K.g:j 8....:j <11 =-30.0 (1:j :jw onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin. _The hobgoblin is moderately wounded.:j  Elipsoid the Gusty ... .# # Tengu .. ##.### Health: 10/10 ======================== :jh## .. #..... Magic: 2/4============------------ #. .# ..... AC: 2Str: 8 #.# #.# #... EV: 11Int: 15 #..#..# #... SH: 0Dex: 14 #...# #... XL:  1 Next: 30% Place: Dungeon:1 #@## Noise: =--------  Time: 130.0 (0.0) ###.### # -) Nothing wielded #.....# # Cast: Shock ##.....# # #......# # :j.#......# ## g   hobgoblin # #.....># ##. #.#. #.###### #.. #....##.#######. ##..Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin.:j"0 ... .#  ..  ## .*  #. *#  #.# #*#  #..#*.#  #..*#  #@#            #    #.#.      :jh8.......:jˈZ51.0 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!:jX  :ja^Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jh":j):j,.:j1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jW:j^:jd:ji  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j-:j:js:jO  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j5G:jG:jBH:jNMonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :jM_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter an endoplasm.:j=\4J 26  ..Shock...J   endoplasm (wandering)...:j\:jag%0:jn:jz:-2.0 (1 _:j:j:jh; . J.. .#  ..  ## ..  #. .#  #.# #.#  #..#..#  #...#  #@# ###.###  #.....#  ##.....#  #......#  #......#  # #.....>#  #.#. #.######   :j  J.. .#  ..  ## ..  #. .#  #.# #.#  #..#..#  #...#  #@# ###.###  #.....#  ##.....#  #......#  #......# :j E # #.....>#  #.#. #.######   :j :jn Y-:j :j a _An endoplasm is nearby!:jqI  J.. .#  ..  ## ..  #. .#  #.# #.#  #..#..#  #...#  :j#J #@# ###.###  #.....#  ##.....#  #......#  #......#  # #.....>#  :jSJ P#.#. #.######   :j6 J.. .#  ..  ## ..  #. .#  #.# #.#  #..#..#  #...#  #@# ###.###  #.....#  ##.....#  #......#  #......#  # #.....>#  #.#. #.######   :jn:j:j a _An endoplasm is nearby!:jWElipsoid the Gusty*...# # Tengu*.##.### Health: 10/10 ========================## *.#..... Magic: 1/4======------------------#. *#..... AC: 2Str: 8#.# #*##... EV: 26 Int: 15#..#*.##... SH: 0Dex: 14#..*##... XL:  1 Next: 50% Place: Dungeon:1#@## Noise: ---------  Time: 132.0 (0.0)###.#### -) Nothing wielded:j#.....## Cast: Shock##.....###......###......### J   endoplasm# #.....>###.#.#. #.#######..#....##.#######.##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.:j5'.J:j "=.....:jO&:11 =3.0 (1:jt+:j.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.:j4h: :j.i Elipsoid the Gusty ... .# # Tengu:j}i .. ##.### Health: 10/10 ======================== ## .. #..... Magic: 0/4------------------------:ji #. .# ..... AC: 2Str: 8 :ji#.# #.# #... EV: 11Int: 15 :jpj#..#..# #... SH: 0Dex: 14 #...# #... XL:  1 Next: 50% Place: Dungeon:1 #@## Noise: =--------  Time: 133.0 (0.0) :jjx###.### # -) Nothing wielded #.....# # Cast: Shock ##.....# #:jj #......# # #......# ## J   endoplasm:j k # #.....># ##. #.#. #.###### #.. :jPk#....##.#######. ##..Casting: Shock (safe; 7% risk of failure)  :jkConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line:jkAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.:j|q ... .#  *.  ## .*  #. *#  #.# #*#  #..#*.#  :jjr#..*#  #@#            #  :jr  #.#.   :jr]   :j>...... .:jb74.0 (1Shock:j:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!:j0~  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:jx:je _You don't have enough magic to cast this spell.:j4  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jP  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:jB  _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:j^C asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jH :jJ S  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:j߆ 3:j :j :j  26  _:j :j :j :j :jk ,:jP :j} B:jy :jݘ N1======:jl :j :jh :jH :j1 ======:j :j :j. :j ,:j :j ,:j± ,:j& X2======:j5 :jn ,:j :j ,:jJ :j r======:j` :j ,3============4======:jS,:j======:j,:j:ja:j:j5:j{:j;:j:j:jL:j:j:j:j:j:j:j:j:j :j :j*,:j,:jQ,:j,:j.:j/:j0,:j2:jV4,:j 5:j6:j7:j'8:jU9:jc::j;:jI<:j<:j?:j@B:j?Y:j[,:j\:j>^:jqg:jdiB:jj,:jSk:jk:jnm:jn,:jo:jfp:jq,:j(s:jys:j u:j}u:jv:jw:jx:j>y:jz:jW{:j}B:j :j:j;:j{:jځ:j:jփ,:j,:jH:j:jW:j:j:jn,:j":j2,:j_:jG:jn:jѦ,:j:j:j,:j^:j$/onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You encounter a ball python.:j #..##.# ##.##  #..##.### ###.###  #..##...# #.....#  #.....#.# ##.....#  #.###.#.# #......#   #.###.#.# #......#   #.....#.# #.....>#  #####.#.###.######  #.@..##.#######. -   #...............   #....##.######## Shock   #.#.###†#  [3:jc9;49m ..#.# #.:j#   ##.#.. #.####### S   ball python (constriction, asleep)   #....##.......#####   #S ..#######.......  #..#†##.:j 1215.0 (81.0):j$  -6.0 (82 _:j(:j] #..##.# ##.##  #..##.###   #..##...#   :j#.....#.#   #.###.#.#   #.###.#.#   #.....#.# ># :jv #####.#.##  #.@..#  #.........  #....##.##  #.#.###†#  :j?..#.# #.#  ##.#..   #.... #S ..# #..#†:j:jQ #..##.# ##.##  #..##.###   #..##...#   #.....#.#   #.###.#.#   #.###.#.#   #.....#.# >#  #####.#.##  #.@..#  #......... :j- #....##.##  #.#.###† ..#.#  ##.#..   #.... #S ..##..#†:j:jn1:jx _A ball python is nearby!:jN6[ #..##.# ##.##  #..##.###   #..##...#   #.....#.#   #.###.#.#   #.###.#.#   #.....#.# >#  #####.#.##  #.@..#  #.........  #....##.##  #.#.###†#  ..#.# #.#  ##.#..   #.... #S ..# #..#†:jC #..##.# ##.##  #..##.###   #..##...#   #.....#.#  :j: #.###.#.#   #.###.#.#   #.....#.# >#  #####.#.##  #.@..#:j  #.........  #....##.##  #.#.###† ..#.#  ##.#..   #.... #S ..#:j[#..#†:j:je:j:jb _A ball python is nearby!:j  #..##.# ##.##Elipsoid the Gusty :j5  #..##.### ###.###Tengu  #..##...# #.....#Health: 10/10 ========================  #.....#.# ##.....#Magic: 3/4==================------  #.###.#.# #......#AC: 2Str: 8  #.###.#.# #......#EV: 26 Int: 15  #.....#.# #.....>#SH: 0Dex: 14  #####.#.###.######XL:  1 Next: 70% Place: Dungeon:1  #.@..##.#######.Noise: ---------  Time: 216.0 (0.0)  #.*:jd .............-) Nothing wielded  #.*..##.########Cast: Shock  #*#.###†#  .*#.# #.#  ##*#.. #.#######S   ball python (constriction)  #*...##.......#####  #* ..#######.......  #..#†##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded.:jO 8S.:jV >.....:jg :11 =7.0 (1:jn :jq  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line:j'r Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.:jc  #..##.# ##.##  Elipsoid the Gusty #..##.### ###.###  Tengu #..##...# #.....#  Health: 10/10 ======================== #.....#.# ##.....#  Magic: 2/4============------------ #.###.#.# #......#  AC: 2Str: 8 #.###.#.# #......#  EV: 11Int: 15 #.....#.# #.....>#  SH: 0Dex: 14 #####.#.###.######  XL:  1 Next: 70% Place: Dungeon:1 #.@..##.#######.  Noise: =--------  Time::jJe d 217.0 (0.0) #...............  -) Nothing wielded #....##.########  Cast: Shock #.#.###†#  ..#.# #.#  ##.#.. #.#######  S   ball python (constriction) #†...##.......##### #. ..#######....... #..#†##.Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python.:jm  #..##.# ##.##  #..   #..##...#   #.....#.#          >#      #.*  #.*  #*#.###† .*#.#  ##*#..   #*  #.  #..#† :j b.....†:j4 b88.0 (1Shock:j7 :jy< MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (severely wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python!:j2  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j5:j::j?:jE _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jq  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jlh:js:j|:jC  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jM-:jx8:jz?:jB  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jQI:jR:j3a 26  _:jeB:jHrB:j@y}3:jg}Y======:j*~:j~:jg,:ju:j,:j:j):jp>======:jL:j,:j:j,:jY:jٍ,:jb:j:j:j:jV,:j}:jҔ,:j4======:jɜ:j :j:j:jd:j,:jk:j:jʦ,:j:j}:j:j>======:jJ:jѭ:j,:jj:jA:jX:j:j:jw:j=B:j:j:j7onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a jackal.:j*  #.###.#.# #......  #.###.#.# #......  #.....#.# #.....>  #####.#.###.#####  #....##.#####:jg  #............  #....##.#####  ######.#.###†#  #@.....#.# #.# -:j  #.####.#.. #.#####  ...h #†...##......Shock :j #.#### #.#..#######.  #. #.#..# #.:j :j2 # ..# ## #. h   jackal (asleep) :jt ### #. :j#.  ..:j<046.0 (28.0):j.  -7.0 (29 _:j:j-:jn      > #.. #. :jo)#. ######.#.###†#  #@.....#.# #.#  #.####.#..  ...h #† #.####  #.   # ..# ##  ### :j       >  #.. #. #. ######.#.###†#  #@.....#.# #.#  #.####.#..  ...h #† #.####  #.   # ..# ##  ### :j :j 1:jg s _A jackal is nearby!:j       > #.. #. #.:j  ######.#.###†#  #@.....#.# #.#  #.####.#..  ...h #† #.####  #.   # ..# ##  ### :jY       >  #.. #. #. ######.#.###†#  #@.....#.# #.#  #.####.#..  ...h #† #.####  #.   # ..# ##  ### :j{_ :jHb :j h :jj ] _A jackal is nearby!:j #.###.#.# #...... Elipsoid the Gusty #.###.#.# #...... Tengu #.....#.# #.....> Health: 10/10 ======================== #####.#.###.##### Magic: 3/4==================------ #....##.##### AC: 2Str: 8 #............ EV: 26 Int: 15 #....##.##### SH: 0Dex: 14  ######.#.###†#XL:  1 Next: 80% Place: Dungeon:1  #@.....#.# #.#Noise: ---------  Time: 247.0 (0.0)  #*####.#.. #.##### -) Noth:j; ing wielded  ...* #†...##...... Cast: Shock  #.#### #.#..#######.  #. #.#..# #.  #..# ## #. h   jackal :jy ###:jY!#. #.:j   :j  ..:j MConfirm with . or Enter, or press ? or * to list all spells.:j sAiming: Shock (safe; 7% risk of failure)  :j ;Press: ? - help, Shift-Dir - straight line:jK 5The zap hits the jackal.  :je 5The jackal is almost dead.:j AThe zap hits the jackal but does no damage.:jCh.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the jackal.  The jackal is almost dead.The zap hits the jackal but does no damage.  The jackal is almost dead.11 =8.0 (1 _The jackal stops to sniff the ground.:jC #.###.#.# #...... Elipsoid the Gusty #.###.#.# #...... Tengu:jXh #.....#.# #.....> Health: 10/10 ======================== #####.#.###.##### Magic: 2/4============------------ #....##.##### AC: 2Str: 8 :j#............ EV: 11Int: 15 #....##.##### SH: 0:jŧCDex: 14  ######.#.###†#XL:  1 Next: 80% Place: Dungeon:1 :j & #@.....#.# #.#Noise: =--------  Time: 248.0 (0.0)  #*####.#.. #.##### -) Nothing wielded :j4H .... #†...##...... Cast: Shock  #.#### #.#..#######.:jZ  #. #.#..# #.  #:j..# ## #. h   jackal :j"####. :jΨ#. .. :j__The jackal stops to sniff the ground.:jCasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j<Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line:jǩgAim: a jackal (almost dead, 60% to hit):j2h  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 60% to hit)  The zap misses the jackal. The jackal closely misses you.:j4+9.0 (1:j]::j0>> _The jackal bites you but does no damage.:j* #.###.#.# #...... Elipsoid the Gusty #.###.#.# #...... Tengu #.....#.# #.....> Health: 10/10 ======================== #####.#.###.##### Magic: 1/4======------------------ #....##.##### AC: 2Str: 8 #............ EV: 11Int: 15 #....##.##### SH: 0Dex: 14 ######.#.###†#  XL:  1 Next: 80% Place: Dungeon:1 #@.....#.# #.#  Noise: =--------  Time: 249.0 (0.0) #.####.#.. #.##### -) Nothing wielded :jɻ.... #†...##...... Cast: Shock #.#### #.#..#######. #. #.#..# #. # ..# ## #. h   jackal ### #. #. ..Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)  The zap hits the jackal.      >  #.. #. #. †#   #.#  #*  .... #†   #.   # ..# ##   ###   [:je34m :j'C.:j)D:j"K #.###.#.# #...... Elipsoid the Gusty #.###.#.# #...... Tengu #.....#.# #.....> Health: 10/10 ======================== #####.#.###.##### Magic: 1/4======------------------ #....##.##### AC: 2Str: 8 #............ EV: 11Int: 15 #....##.##### SH: 0Dex: 14 :jK ######.#.###†#XL:  1 Next: 100% Place: Dungeon:1  #@.....#.# #.#Noise: =--------  Time: 250.0 (1.0)  #.####.#.. #.##### -) Nothing wielded  .... #†...##...... Cast: Shock  #.#### #.#..#######.  #. #.#..# #. :jjL> #..# ## #.  ####.  #.  .. Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jL9Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)  The zap hits the jackal.:jN Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)  The zap hits the jackal. _You kill the jackal!You have reached level 2!:j^/  --more--:j 5/156--2 0% Shock:j :j 4 _:jzB 26  _--2========3========:j a4========:jg:ji:jwj:j_l:j%m:jm:jo:j/p:jp:jr:js:jyt:j[y:jz:j{5:j{+====:jq|:j!~:j1:jC:j:j:jՄ:j:jX:j:jU:jF:j5====:j:j0:jO:j:jY:j(:jT:j|:jB:j:j]:j6:ja:j#:ja:jV:j":j:j6:j+====:j֪:ju:j:j:jy:jձ:jܳ:j(:j:jӷ:j:jȺ:j:j`:j:j&====:j:jA:j@:jY:j_:j:j:jBV #####.#.###.###### :j~ :j #....##.#######:j :jJ! #...............:j :j #....##.###:j4m ######.#.###†# :j :ju #......#.# #.# :j8 :j~~ ###.####.#.. #.####### :jj #......#†...##.......##:ji #.####@#.#..#######....:j`-:j #.#..|.#.#..# #..#† # #.#....# ## #..#:j # #.#### #..:jG_ #. #..:jZ ## ...#.:j+ :j\ #..#.. #..#.# #..:j  #....##.#######  #.............  #....##.#######:jul  ######.#.###†#   #......#.# #.#  ###.####.#.. #.#######:j'  #......#†...##.......#  #.####.#.#..#######...  #.#..@.#.#..# #..#:j  # #.#....# ## #..#:j`  # #.#### #..#  #..  #..#  ### ...#:j&  :jq# :j5 #..# :jM #.. .:jj" :j%303.0 (5:jy 3.0):j?  :j?-4.0 (54:jR:j0 :j:jk_You see here a staff of necromancy.:j_  You encounter a quokka.  #....##.  #  #....##.  ######.#.###†#  #......#.# #.#  ###.####.#.. #.  #......#†...##.  #.####.#.#..#  #.#.@|.#.#..# #..  # #.#....# ## #..  #r#.#### #..Shock  ..#.. #..  .#.#### ...  #.#. #..# r   quokka (asleep) [:je39;49m # ## #..#  #.. 0.0)  5.0 (1 _:j~ †#   #.#    :j##† #.####.# #.#.@|.#.#..#  # #.#....# ##  #r#.####  ..#..  .#.####  #.#.  # ##  :j*+#.. :j3    †#   #.#    #† #.####.# #.#.@|.#.#..#  # #.#....# ##  #r#.####  ..#..  .#.####  #.#.  # ## :j] _A quokka is nearby!:jw$ 4 †#   #.#    #† #.####.# #.#.@|.#.#..#  # #.#....# ##  #r#.#### :j$  ..#..  .#.####  #.#.  # ##  #.. :j }    †#   #.#    #† #.####.# #.#.@|.#.#..#  # #.#....# ##  #r#.####  ..#..  .#.####  #.#.  # ##  _A quokka is nearby!:j* @ :j #....##.###### Elipsoid the Gusty #............. Tengu #....##.###### Health: 15/15 ======================== :j  ######.#.###†#Magic: 5/6====================---- :j  #......#.# #.#AC: 2Str: 8 :j B ###.####.#.. #.###### EV: 26 Int: 15  #......#†...##....... SH: 0Dex: 14  #.####.#.#..#######.. XL:  2 Next:  0% Place: Dungeon:1  #.#.@|.#.#..# #.. Noise: ---------  Time: 305.0 (0.0)  # #*#....# ## #.. -) Nothing wielded  #*#.#####.. Cast: Shock  ..#..#..  .#.####...:jR X  #.#.#..# r   quokka  # ###..# #..Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j| Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line:j XAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.:j Br.:j" onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  The quokka is moderately wounded.:j֞ n1-------11 =6.0 (1:j6 :j + _The quokka bites you.:j[v  #....##.###### Elipsoid the Gusty #............. Tengu #....##.###### Health: 11/15 =================------- ######.#.###†#  Magic: 4/6================-------- #......#.# #.#  AC: 2Str: 8 ###.####.#.. #.###### EV: 11Int: 15 #......#†...##....... SH: 0Dex: 14 #.####.#.#..#######.. XL:  2 Next:  0% Place: Dungeon:1 #.#.@|.#.#..# #.. Noise: =--------  Time: 306.0 (0.0) # #.#....# ## #.. -) Nothing wielded #.#.#### #.. Cast: Shock [37:jw m..#.. #.. .#.#### ... #.#. #..# r   quokka # ## #..# #..  _The quokka bites you.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka.:j| . :j| .   :j } †#   #.#    :j} †    # #* ##  #*  ..#..    #.#. :j} t # ## :j~ :j,..87.0 (1Shock:jF5:j7  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.:j8'Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka. _You kill the quokka!:j9  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j:ja:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jv  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j[:j:jE  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jI:j:j | 26  _:j:,:j:j:j?:jL:j:j!L2==:j<:j:j:jg:j:j:j:j:j<:j8:j:jx:j3===5====:j:j5:jt:jY:j:j@:j:j/,:j:j{:j#=:j +====:j :j?:j#4:j)==:j:j5:j:jf:j:j:j?:j3:jw:jn:j:j::jp5:j1====:j :j!:j%onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :jE&_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _HP restored.:j&N6====:jG(:j.:j/:jL0:j2:jR5:j?  You encounter a goblin. It is wielding a +0 dagger.:j1F #....##.# ######.#.###†# :jF #......#.# #.#  ###.####.#.. #.####### #......#†...##.......# #.####.#.#..#######... #.#..|.#.#..# #..#:jFy # #.#....# ## #..# #.#@#### #..#-:jF- ..#..g...# #..# .#.####...#...#Shock:jRG #.#. .## #..# # ## ##..# :jH#.. . g   goblin (asleep) :jQ0269.0):jUY  -:jW,7.0 (20 _:j\]:j~b:j  #....##.####### Elipsoid the Gusty  ######.#.###†#Tengu  #......#.# #.#Health: 15/15 ========================  ###.####.#.. #.####### Magic: 5/6====================----  #......#†...##.......# AC: 2Str: 8 :j #.####.#.#..#######... EV: 26 Int: 15  #.#..|.#.#..# #..# SH: 0Dex: 14  # #.#....# ## #..# XL:  2 Next:  8% Place: Dungeon:1  #.#@#####..# Noise: ---------  Time: 327.0 (0.0)  ..#.**...##..# -) Nothing wielded  .#.####...#...# Cast: Shock  #.#. .## #..#.  # ####..#. #.. . g  :j$ goblinConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is severely wounded.:jk5 g.:j< :jf> g11 ====8.0 (1:jsD :j-G   Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is severely wounded. _The goblin shouts!:jT  #....##.####### Elipsoid the Gusty ######.#.###†#  Tengu #......#.# #.#  Health: 15/15 ======================== ###.####.#.. #.####### Magic: 4/6================-------- #......#†...##.......# AC: 2Str: 8 #.####.#.#..#######... EV: 11Int: 15:jAU n #.#..|.#.#..# #..# SH: 0Dex: 14 # #.#....# ## #..# XL:  2 Next:  8% Place: Dungeon:1 #.#@#### #..# Noise: ====-----  Time: 328.0 (0.0) ..#.)....# #..# -) Nothing wielded .#.####...# ...# Cast: Shock:jqU  #.#. .## #..#. # ## # #..#.:jU l #.. . g   goblin:jU  _The goblin shouts!  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j V Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line:j2V 6The zap hits the goblin.:jmi ]  †#   #.#    †    #  ##    ..#.**...#    #.#. .##  # ## # #.. :j ,).:j 12=---9.0 (1Shock:j :jq   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin. _You kill the goblin!:je I:j :js  26  :jz :jE :j- :j  :j ,:j :j! :j! :j# :j!% ,:j'& :j' :j ( :j") :j* :j0+ :5====:jZ+ :ji, :j- :jT. :j/ :j0 :jf1 :j)2 :jq4 :j4 :j5 :jv7 :j#8 <====:jE9 :j ; :jI; :j< :j> :j7> :j5? :j@ :j;A :jA :jE ,:jdF :jGH :jH :jOI :jJ :jK #6:jEK +====:jL :jN :jwQ B:jX $  Things that are here::j+[ a  a +0 dagger; a goblin corpse:j] :j^  _:j` :jPb :j@d :jd :jf :jDh :js :jz <====:j} :j :j9 :j :j :j9 X:j :jÓ :jI :j> ,:jx i  You encounter a hobgoblin.:j  #.#..|.#.#..# #..#†##. # #.#....#.## #..#.##. #.#.####.# #..#.##. ..#.)....# #..#.##. .#.####...# ...#.##. #.#.......## #..#..## # ###.###.# #..#.###. ........# #.. . #.:jS  #######@#  ---- #.#   #.#  Shock #.. #.# #.# g   hobgoblin (asleep) #.# #g#:jɭ X54.0 (25.0)g.:jܸ g  ==5.0 (26:j :j + _The hobgoblin shouts!:jR #.#..|.#.#..# #..#†##. Elipsoid the Gusty # #.#....#.## #..#.##. Tengu #.#.####.# #..#.##. Health: 15/15 ======================== ..#.)....# #..#.##. Magic: 5/6====================----:jk .#.####...# ...#.##. AC: 2Str: 8 #.#.......## #..#..##. EV: 26 Int: 15 # ###.###.# #..#.###. SH: 0Dex: 14 ........# #.. . #. XL:  2 Next: 12% Place: Dungeon:1 #######@# Noise: ==-------  Time: 355.0 (0.0) :jG#.# -) Nothing wielded #.# Cast: Shock :j#.. #.# #.#:jM g   hobgoblin #†#:juT #.#:j~Casting: Shock (safe; 6% risk of failure)  :jMConfirm with . or Enter, or press ? or * to list all spells.:jAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line:j@]Aim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.:j #.#..| #..#† #   #.#.  ..#.)....#      # :j    #.. .   #*# #*# #* #* #*:j8 #* :jb.....†:j :jSn11 20-6.0 (1Shock:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin! :j3  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j :j 8- :ja _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j6*I :j7 26  _ :j9B :j};, :j< :j= :j>, :j7@ :jW :jMY :j9Z, :j'[ :j\, :j] :jld6==== :jen :jFp :jq :jr :jr :jy :jp{, :jo| :j\}R==== :j :jЀ :j :jʁ :jƃ, :j :j :j[ :jW :j :j :jm{  You see here a hobgoblin corpse. :jޓ5 _ :j” :j= :jA :j B :jd, :jE :j :j/ :j :jr :j :j :j-B :j :j :j~ :jq :j :j :j_ :jq :jA, :j :jX :j> :j :j :j :jE, :j, :j :j :j :j :j.....## #..#..##.#.###...#..# .###.# #..#.###.#.# ##..#..# .....# #..#.# #.#.# #.....# ####.# #..#.## # #######  #.# .>...##.  #.######## ......  #........# ...#  #.######.# ##.##  #.# #.###.@.#####-86.0 (30.0)  #†# #.............  #.########.....######  #...............#  ##########......... :j##....#### ##.# :jf## ###  :j :jn F-7.0 (31 :jO _Found an escape hatch in the floor. :j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j :j\1 :jq  :j_You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j :jȔU   :j- :j[ _ :j :j:X :j, :j` :j :j, :j :j :jm :j׾ :j :j. :j :j :j :j@ :j :j :j :j :j. :j :jO :j :j[ :j :j :j :jyB :j{ :j :jp :j :j :j :j :j :jN :j, :jX :jL :jRB :j :jB :j :jTc  You encounter a bat. :jA#.# #.>...##.#.# # #.########..........# #.. #........###...###### .######.# ##.## #.# #.###...####### #†# #.............. #.########.....####### #...............#######.  :j0Q##########......@...:... ##....#######.b ##.### Shock ###  b   bat (asleep)  :j!.406.0 (19 :j(k  7.0 (20 _ :j/ :j1 :j#.##.>...##.#.##.# Elipsoid the Gusty #.########..........##.. Tengu #........###...######Health: 15/15 ======================== #.######.# ##.##Magic: 5/6====================---- #.# #.###...#######AC: 2Str: 8 #†# #..............EV: 26 Int: 15 #.########.....#######SH: 0Dex: 14 #...............#######.XL:  2 Next: 20% Place: Dungeon:1 ##########......@*****..Noise: ---------  Time: 407.0 (0.0)##....#######**-) Nothing wielded##[ :j%40m.###Cast: Shock###b   batCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jsAiming: Shock (safe; 6% risk of failure)  :jQPress: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. :j[b.b.b.....11 =8.0 (1 :j^ :j_  Confirm with . or Enter, or press ? or * to list all spells.ing: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line :j`Aim: a bat (asleep, 100% to hit)  The zap hits the bat. _The bat is severely wounded. :j} #.##.>...##.#.##.# Elipsoid the Gusty #.########..........##.. Tengu #........###...######Health: 15/15 ======================== #.######.# ##.##Magic: 4/6================-------- #.# #.###...#######AC: 2Str: 8 #†# #..............EV: 11Int: 15 #.########.....#######SH: 0Dex: 14 #...............#######.XL:  2 Next: 20% Place: Dungeon:1 ##########......@****...Noise: =--------  Time: 408.0 (0.0)##....#######..-) Nothing wielded##.[40 :j~ m###Cast: Shock###b   bat _The bat is severely wounded.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit) :j )b: :jc  :j b. :jA b. :j  :j +9.0 (1 :j 0MCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (severely wounded, 52% to hit) _The zap misses the bat. :jh r #.> .........# ...  ##.## #.###... #†# #....... #.....# .......#######. #......@b..:...  ##....#######..  :ji r ##.### ### :jK  #.> .........# ...  ##.## #.###... :j  †# #....... #.....# .......#######. #......@b..:...  ##....#######..  ##.### :jE j ###   :j 4 :j  :jE, Z _A bat is nearby! :jq #.##.>...##.#.##.# Elipsoid the Gusty #.########..........##.. Tengu #........###...######Health: 15/15 ======================== #.######.# ##.##Magic: 3/6============------------ #.# #.###...#######AC: 2Str: 8 #†# #..............EV: 11Int: 15 #.########.....#######SH: 0Dex: 14 #...............#######.XL:  2 Next: 20% Place: Dungeon:1 ##########......@*..:...Noise: =--------  Time: 409.0 (0.0)##....#######..-) Nothing wielded :jr ##.###Cast: Shock###b   bat _A bat is nearby!Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit) :jd Rb10.0 (1 :jG  :j ?MCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (severely wounded, 52% to hit) _The zap misses the bat. The bat hits you but does no damage. x2 :j#.##.>...##.#.##.# Elipsoid the Gusty #.########..........##.. Tengu #........###...######Health: 15/15 ======================== #.######.# ##.##Magic: 2/6 :jO========---------------- #.# #.###...#######AC: 2Str: 8 #†# #..............EV: 11Int: 15 #.########.....#######SH: 0Dex: 14 #...............#######. :jy$XL:  2 Next: 20% Place: Dungeon:1 ##########......@*..:... :j&Noise: =--------  Time: 410.0 (0.0)##....#######..-) Nothing wielded :j##.###Cast: Shock### :jb   bat _The zap misses the bat. The bat hits you but does no damage. x2  :jCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jwAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit) :jb  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :jwAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap misses the bat. The bat closely misses you. The bat barely misses you. :j64-- :j;$1.0 (1 :j" :j7%' _The bat hits you. :jӄ #.> .........# ...  ##.## #.###... #†# #....... #.....# .......#######. #......@b..:...  ##....#######..  ##.### ### :j  #.> .........# ...  ##.## #.###... †# #....... #.....#  :j .......#######. #......@b..:...  ##....#######..  ##.### ###   :j4 :jW :jZ _A bat is nearby! :j^X#.# #.>...##.#.# #.# Elipsoid the Gusty #.########..........# #.. Tengu #........###...######  Health: 14/15 ======================-- #.######.# ##.## Magic: 1/6====-------------------- #.# #.###...#######  AC: 2Str: 8 #†# #..............  EV: 11Int: 15 #.########.....#######  SH: 0Dex: 14 #...............#######.  XL:  2 Next: 20% Place: Dungeon:1  :j_##########......@†..:...  Noise: =--------  Time: 411.0 (0.0) ##....#######..  -) Nothing wielded ##.### Cast: Shock ###  b   batCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line :j_Aim: a bat (severely wounded, 52% to hit)  The zap hits the bat. :je #.> .......# .  ##.## . †#    *     ###  :jf" :j† :jkb52.0 (1Shock :j :j$M :jConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (severely wounded, 52% to hit)  The zap hits the bat. _You kill the bat! :jA3 :jH 26   :jO5==2==== :jdP :jX, :jY :jJ[ :j[:== :j\ :j^, :j` :jb :jhb<==== :jc :jd :j+e :jMf :jlh :jh :jui :jgk, :jl :jn, :j{s :jAu :ju :jv :jnx :jxV3==== :jy :j{, :j+| :j}, :j :j :j1 :j :j :jR<==== :jh :j :j, :j :j%, :jV :j :j/ :j@ :jŌ :j :jv :j, :jϐ :jב :j P4==== :j :j= :jx :j4 :j, :j :j :j :j  :jZ :jǜ<==== :j :j :jG :j" :j(, :j; :jĤ :j  :j :j# :j` :jF :jک :j :j :jf5==== :jݭ :j  :jT :j :j :j* :j  :jϴ, :j :j. :jr<==== :j :j :jP :jJ :j :jͼ :jĽ :j  :jX :jR :j, :j :js :j :j :j :jDN6==== :jK :j :j7 :jg :j^ :j#_  You see here a bat corpse. :jm :j* _ :j% :j :jB :j% #.>...##.#.# #.# ######..........# #.. ......###...###### ####.# ##.##  #.###...#######  #.............. ######.....####### .#######.# .......†.@:...# -60.0 (48.0)##....#######...##.### #### :j### :jC- :j :j :jT _Key pressed, stopping explore. :j8;  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jv  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jh :jm :js :jv  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jk   :jY :j :j :jY==== _ :j?!#.>...##.#.# #.# .# #.. ###...###### .# ##.## #.###...# #. .....# #.# .†..@...# ##....#.##.### ## onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a parchment of Grave Claw and begin reading... :jG11.0 (1.0) :j511 2.0 (2 :j :jC _You add the spell Grave Claw to your library. :j^  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j* 4 :j93  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :ji/ I :j0  :j2  :j7  26  _ :j 8  :jk9  :j:  :j:  :j;  :j=  :jG? , :j?  :jF  :jG  :jH  :j .#.......#..##.###..# .#.#..##.# ..#. #.# ##..#..##.###... .#.# #.....##.#....## .#.# ########.#.#...#[ :j2 ~39;49m .#.# #.#.#..# ...# #########......# #### #............. #.#######..@.#... ######.### #.#.## .........# #.#.# ######.#.# #.#.# ######.#.#####.#.# †......#.........# #####..........############### :j 084.0 (22.0) :j 611 5.0 (23 :j  :j b _d - a scroll labelled DEEFAU YVAFU :j!  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j  :j  :j9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j 26  _###..#..........# ......#..##.###..#.# ##...#..##.# #..#.  ##..#..##.###...  #.....##.#....##  ########.#.#...# # #.#.#..# .# #########......# ## #............@.# 6.0 (1.0)  #.#######....#....... ####.### #.#.##.###.## .......# #.#.# .#.#.# #.#.# ># [ :jr34m####.#.#####.#.# .. .....#..# ## ###..........############ :j :j+ :j-$7.0 (2 :jU1 :jp4; _Found a stone staircase leading down. :j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j(t :j~1 :j͘ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)   _ :jN#.# #.# #..#. #.###... #.#....## #.#.#...#  #.#.#..#  #......# ......##############.#....#..........@.....# #.#.##.###.############  :j.#.##.# #.# #.#.##># #.#.#.##.. ..# ....#### ###  :j-298.0 (11.0)11 9.0 (12onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _e - a scroll labelled NYTRIH UNKIM :j2%  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j14 :jU :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j3 :j~ :j :j_ :j 26  _ :j :j :j :j :j :j :j :j :jw :jk :j+n :jn :joB :jq :jq :j/r :jr :jt :j u, :ju :jwX :jyX :jwz :jz :jB{ :jx{ :j| :j#} :jW} :j{} :j~ :j$ :j :j :j :j :j5 :j :j :j :j :jl :jX :j :j :j. :j5 :j :jS :j :ju :j :j- :j+ :j :jŗ :j :ja :jE :j;11  :j :jٜL _You now have 12 gold pieces (gained 7). :j :j_ 26   :j| :j :j2 :j :j :j :jW :j :j :j :jU :j :j :jө :j+, :j̫ :jy :j, :j :j :j6, :j :j+ :j̴ :j :jq :j :j, :jx :j߹ :j :j :jF :j :jڽ :j< :jϾ :j :j, :j :j :j, :j :j :jd :j :j :j :jn  You encounter a frilled lizard. :j         ##  ..  .#l#.####  >.......#   #@#   :j]#.#   #.# Shock #.# #.#  #.# #.#  :j2n #.. #.#  l   frilled lizard (asleep) #.# #.#  #.# #.# #.# #.#  :j.542.0 (43 :jd  3.0 (44 :j :jZ; _Found a stone staircase leading down. :jBe |  Elipsoid the Gusty  Tengu  Health: 15/15 ========================  Magic: 5/6====================---- ## AC: 2Str: 8 .. EV: 26 Int: 15 :jf o .#.#.#### SH: 0Dex: 14 >.......# XL:  2 Next: 25% Place: Dungeon:1 #@# Noise: ---------  Time: 543.0 (0.0) #.# -) Nothing wielded #.# Cast: Shock #.# #.# :j5f #.# #.# #.. #.# :jZf  l   frilled lizard (asleep) #.# #.# :j{f Z#.# #.# #.# #.#  :jf _Found a stone staircase leading down.  Casting: Shock (safe; 6% risk of failure)  :jf Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  :jf xPress: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard. :jul r ## .. .#*  >..****.#  :j*m  #@#  #.#  #.#  #.# #.#  #.# #.#  #.. #.#  #.# #.#  :jm r  #.# #.#   #.# #.#   :j '..... :js t11 9=4.0 (1Shock :j  :jg   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard. _You kill the frilled lizard! :jJ t 26  6==== :j: >==== :jP  :j { #)# ... #.#  #.#  #.#  #.  #  -68.0 (24.0) .# .  . #### # #.... # ##.#.#.#### # #.>.......# # #..#.#.##.# -9.0 (25 _Found a dagger. :j'  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j  :j 1 :j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j k   :jN  :j  :j'  :j\ : _ :j  :jc  :jϔ  :j  :jC  :j  :j  :j  :j<  :j  :j  :j  :jC  :j  :jŠ  :j  :j~  :j  :j#  :j  :jf  :j  :j  :jש  :j  :jN  :jѭ  :j  :j  :j  :j  :j  :j  :j  :j5 X :j  :j , :j  :j  :jK , :j  :j  :jQ , :j  :j1  :jl , :j  :j  :j  :j  :j0  :j  :ji , :j  :j  :jW, :j :j :j, :jg :j :j5, :j :jm :j, :j :j  :j  :jj  :j  :jxX :j  :j :j :je :j :j :ja :j :j :j :jK :j :j :jH :j~ :j :j :jQ( :jk)B :j) :jm* :j* :j+ :jM, :j, :j- :j- :j. :j/ :j/ :j90 :j71 :jP2 :j2 :j2 :j3 :j8, :j{8 :j: :j;, :ju< :j= :j? :jK? :j? :jA :j~B :jB :jCC :jD :jF, :jeG :jH :jI :jJ :jJ :j9L :jL :jM :jN :jO :jP :jP :j# ##.##...##.####..# .###### ####..#.....#..#....# .#######. #....##.....##......# ......... #.####...<...####.[.# .######## #....##.....##......# †# ####.@#.....#..###..# 74.0 (25 .# ##.##...##.## #..# .####### #..##.##..# #..# .......##########..#.#..## #... #####..............#.#..# .##...#†##.#.##...#.#..# b# .  #..#.##.#.##...#.#..###  #..#.##.#.###[ :j37m..#.#....###.##  ##..#.##.#.####..#..........# :jT _Key pressed, stopping explore. :j"  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j6N  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j :j :j# :j1  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :juH   _ :jU :j~V, :j` :jbX :j5c :jSd :jfB :jg :j+h, :j"i :jj :jk :jk :jon :j"q :jr, :jd~ :jn :j :jЂ :j :j :j :jV, :j :j, :j :jz :jX :j :j :j :j^ :j :j( :j :jq4 :jC, :jP :j :j :jܵ :jr :j :j( :jt :j :j :j :jо :jM :je :j :j :j :j) :j X :jn :j :jZ :j0, :j :j{ :j :j  :j", :jp# :j% :j& :j' :j.( :j"+ :j+ :jL-, :j/ :jDB :jE :jG :j?H :j5J :jP, :jQ :j#R :j8T :j;[X :jl :jnB :jLr :jtonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A bat comes into view. :j- ##..#.#....# #...# ##### ##...#.#....# #..## #.... .....#.#..#.# #..# ##.#.# #.#..#.#..#.# #..# #.>... #...##.##...# #..# #..#.# :jt ##.##...##.####..# #..... #..#.....#..#....# #.##.# ..##.....##......# #.##.# ###...<...####.[@# #.##.# ..##.....##......# #....# #..#.....#..###..# #.####Shock ##.##...##.## #..# #.#  #..##.##..# #..# #.# ###..#.#..## #... #.#### b   bat (asleep) .....#.#..# #.##. #..... ##...#.#..# #b# .# #.#### ##...#.#..####.# :j.727.0 (53 :jCk  8.0 (54 _ :j :j :j  ##..#.#....# #...# ##### Elipsoid the Gusty ##...#.#....# #..## #.... Tengu .....#.#..#.# #..# ##.#.# Health: 15/15 ======================== #.#..#.#..#.# #..# #.>... Magic: 5/6====================---- #...##.##...# #..# #..#.# AC: 2Str: 8 ##.##...##.####..# #..... EV: 26 Int: 15 #..#.....#..#....# #.##.# SH: 0Dex: 14 ..##.....##......# #.##.# XL:  2 Next: 29% Place: Dungeon:1  :jb###...<...####.[@# #.##.# Noise: ---------  Time: 728.0 (0.0) ..##.....##......# #....# -) Nothing wielded #..#.....#..###..# #.#### Cast: Shock ##.##...##.## #..# #.#  #..##.##..# #..# #.# ###..#.#..## #... #.#### b   bat (asleep) .....#.#..# #.##. #..... ##...#.#..# #†# .# #.#### ##...#.#..####.# Casting: Shock (safe; 6% risk of failure)  :jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. ##..#.#....# #...# . #..## .. #..# . #..# #.>. #..# . . . < ..*# .*#  #.*#    #*.#  #*..  #*##.  #*# :jN[40m .#  :jo= I......† :jG u11 33=9.0 (1Shock :jP  :jQ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _You kill the bat! :j1  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j  :j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j$ 3 :jR  :j  :j" | 26  _ :j#  :j5$  :j) n :j`*  :j+  :j-  :jH.  :j/  :j0  :j1  :j1  :j;3  :j3  :j4  :j6 , :jk<  :j)>  :j> N6==== :j?  :jB  :jAD  :jD  :j:E  :jF  :jZH  :jH  :jI  :jK  :jM , :jN  :j]P  :jQ  :jR <==== :jR  :jjT  :jU  :jV  :jV  :j2X  :jY , :jGZ  :j6]  :j2^  :j^  :j_  :j)a  :jWb  :j'c  :jc  :je  :j0g , :jg  :jpi  :j!k , :jk  :jm  :jn , :jo  :j{t  :j/v , :j5w  :jT{ _  You see here a bat corpse. :js} 5 _ :j}  :j  :j΀  :j!  :j  :j  :j , :j  :j  :j҇  :jR  :j  :j\  :jN  :j  :j  :j  :j , :jr  :jJ  :jr , :j\  :j  :j , :j  :j  :jn  :j  :j  :j  :j@  :j  :jȜ  :j' , :jw  :jџ  :jС  :j  :jޢ  :j  :j  :j  :j  :jW  :j  :jױ  :j6  :j²  :jb  :jɵ  :j(  :j  :j  :j B :j߼  :j۽  :j"  :jӾ  :j  :j , :jm  :jh  :jQ  :j  :j  :j  :j  :j  :j  :j  :j  :j/  :j  :j  :j  :j  :jo  :j  :j~  :j  :j  :j( R  There is a stone staircase leading down here. :j  :j  _ :jF  :jV   There is a stone staircase leading down here. :jG 5 _ :j B :j"  :j X :j[  :jx  :j  :jf  :j  :ji  :j  :j  :j3  :jO  :jT , :j[U  :j_^ X :j"e X :jh  :jGj  :jj  :j%k  :jo  :jz  :j}  :jC  :j  :j  :jc X :jӍ  :jE B :jM  :j$  :jd  :j  :jB X :jĞ n :j , :jĠ  :j.  :j@  :j' , :j>  :j  :j˨ , :j> X :j­  :jd  :jӮ  :j:  :j  :j , :jd  :j  :j B :j̷  :jy  :jǸ  :j  :j  :j  :j׻  :j9  :j  :jF  :j  :jؾ  :j0  :j , :jV  :j  :j B :j  :j  :jR B :j@ , :jR  :jt X :j}  :jh   You see here a rat skeleton. :j  _ :j  :j  :j  :j  :jo  :jW  :j  :j  :j  :j  :j  :j  :j  :j%  :j , :j$  :j?  :jZ B :jt  :j3 , :j(  :j  :ja, :j :j  #.....#.# #.....>##.#   #####.#.###.#######.# #   #....##.#######.#   #...............# #   #....##.#########   ######.#.###÷# #   #......#.###.#   ###.####.#..##.#######   #......#÷@..##.......####-823.0 (94.0)   #.####.#.#..#######.......   #.#..|.#.# :jo..# #..#÷##.   # #.#....#.## #..#.##.   #.#.####.##..#.##.   ..#.)....# ##..#.##.    .#.####...# #...#.##.    #.#.......## #..#..##.    # ###.###.##..#.###.  :jwY- :jo# :j$T _Key pressed, stopping explore. :jN  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j :j\" :jx% :j( _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j :jU   :jC :j{ :j$ :j: _ :j& :j :j :j  You see here a staff of necromancy. _ :j :jB :j :j, :j3 :j :j :j4 :j :j :j, :j :j$X :jGX :j , :j :j8 :j2  #......#÷...##....  #.####.#.#..#####  #.#..|.#.#..#  :jwr #.#.#....#.##   #.#.#.####.#   #...#.)....#  #.#.####...# #  #.#.......## #  #@###.###.#   #.........# #  #########.# #  #.# #  #.########  #........#  #.######.#  #.# #.#  #†# #. :j :jZ &36.0 (13 :j4611 7.0 (14 :jp _f - a fizzy silvery potion :j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j< :jV :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jl  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j7 :j=: :j@ :j_B  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure) :jBonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jOI :je...|.#..#........0.0) :jfl :j r :jtonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring. :jT\  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j# :j' :j. :j0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jr 3 :js  :j 4 :jn  :jX E _Done exploring. :jU   Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j" 4 :j>)  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jt  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jA :jI :j,N :jQP  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jݽ [?25h[?0confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [? for help]? :j` [?25l[?1c:j5:j{10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 dagger  b - [D:1] a staff of necromancyc - [D:1] a stone staircase leading down  d - [D:1] an escape hatch in the floor  e - [D:1] a staircase leading out of the dungeon  f - [D:1] a teleport trap  g - [D:1] a leather armour  h - [D:1] a stone staircase leading down  i - [D:1] a stone staircase leading down  j - [D:1] a dagger:jh2:jZ  #......#÷...##.... Elipsoid the Gusty  #.####.#.#..###### Tengu  #.#..|.#.#..#Health: 15/15 ========================  #.#.#....#.##Magic: 6/6========================  #.#.#.####.#AC: 2Str: 8  #...#.)....# # EV: 11Int: 15  #.#.####...# # SH: 0Dex: 14  #.#.......## # XL:  2 Next: 33% Place: Dungeon:1  #@###.###.## Noise: :j!\u[40m---------  Time: 837.0 (0.0)  #.........## -) Nothing wielded  #########.## Cast: Shock #.## #.######## #........#  #.######.#  #.# #.#  #†# #.. Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [? for help]? . _:jWhere to? (? - help)  D - Dungeon :j/:jȧ  #......#÷...##.... Elipsoid the Gusty  #.####.#.#..###### Tengu  #.#..|.#.#..#Health: 15/15 ========================  #.#.#....#.##Magic: 6/6========================  #.#.#.####.#AC: 2Str: 8  #...#.)....# # EV: 11Int: 15  #.#.####...# # SH: 0Dex: 14  #.#.......## # XL:  2 Next: 33% Place: Dungeon:1  #@###.###.## Noise: :j ---------  Time: 837.0 (0.0)  #.........## -) Nothing wielded  #########.## Cast: Shock #.## #.######## #........#  #.######.#  #.# #.#  #†# #.. Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [? for help]? .:j:j:j~:j| 26  _:j:j',:j6:j:j:jb:j :jH:j:j:j:j[ :j*n:j:j;:jJ:j:j,:j:j, :j :j :jX :j :j| :j :jY:jl:jx:j:jG:j:j::j:j:j2:j :jN:j:j:j:j@:j:j  There is a stone staircase leading down here.11  _:j :j ~ 2  You climb downwards. _You encounter an endoplasm and 2 ribbon worms.Found 14 gold pieces. Found a stone staircase leading down.  There is a stone staircase leading up here.:j3 :j  .... ..  ...##.##  #......  .## ##.$...  w... ..... ..... ...# ......#..#.####  .......@.......  64.5 (27.5) ......#....####   #>... .........  Shock ..#. .......... ... ....#..#### .. .........ww 2 ribbon worms (asleep) # ##..wJ...##J   endoplasm (asleep) ........# :j :j" :j d _There are monsters nearby!:j` Elipsoid the Gusty.... ..Tengu...##.##Health: 15/15 ========================#......Magic: 5/6====================----.## ##.$...:j. AC: 2Str: 8w... .....EV: 11Int: 15..... ...#SH: 0Dex: 14......#..#.####XL:  2 Next: 33% Place: Dungeon:2.......@.......Noise: ---------  Time: 864.5 (0.0)......#*...####-) Nothing wielded#>... .*.......Cast: Shock..#. ..*.......... ...*#..####.. ....*....ww 2 ribbon worms (asleep)# ##..w*...##J   endoplasm........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  :j LThe endoplasm is severely wounded.:j &J.:j% w....www:jn 3=5.5 (1:jv :jx   Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.:j3  Elipsoid the Gusty .... ..  Tengu ...##.##  Health: 15/15 ======================== #......  Magic: 4/6================-------- .## ##.$...  AC: 2Str: 8 w... ..... EV: 11Int: 15 ..... ...# SH: 0Dex: 14 :j......#..#.####  XL:  2 Next: 33% Place: Dungeon:2 .......@.......  Noise: =--------  Time: 865.5 (0.0) ......#....####  -) Nothing wielded #>... .........  Cast: Shock ..#. ..........  ... ....#..####  .. .........  ww 2 ribbon worms # ##..w....##  J   endoplasm ........# Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock :jz (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.:jc| .... ..      .##   w... ..... ..... ...#     :j*"*  #>... .*  ..#. ..* ... ...* .. ....*....  #   :jC]Q.w:j];w.:jd7....:jtj4416.5 (1:jq:j;tMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!:j/`Elipsoid the Gusty.... ..Tengu...##.##Health: 15/15 ========================#......Magic: 3/6============------------.## ##.$...AC: 2Str: 8.... .....EV: 11Int: 15.w... ...#SH: 0Dex: 14......#..#.####XL:  2 Next: 41% Place: Dungeon:2.......@.......Noise: =--------  Time: 866.5 (0.0)......#*...####-) Nothing wielded#>... .*.......Cast: Shock..#. ..*.......... ...*#..####.. ....*....ww:j,a[m 2 ribbon worms# ##.......##........# _You kill the endoplasm!Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (89% to hit):j.ww.:j'0...:j/7.5 (1MCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (89% to hit) _The zap misses the ribbon worm.:jVbElipsoid the Gusty.... ..Tengu...##.##Health: 15/15 ========================#......Magic: 2/6========----------------.## ##.$...AC: 2Str: 8.... .....EV: 11Int: 15:ju..w.. ...#SH: 0Dex: 14......#..#.####XL:  2 Next: 41% Place: Dungeon:2.......@.......Noise: =--------  Time: 867.5 (0.0)......#*...####-) Nothing wielded#>... .*.......Cast: Shock:jF..#. ..*.......... ...*#..####.. .........ww 2 ribbon worms# ##.......##:jx........#Casting: Shock (safe; 6% risk of failure)  :jTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (89% to hit)  The zap hits the ribbon worm.:jt; ...w(1 catching breath)  The ribbon worm is moderately wounded.:jE ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j:w.:j....  5  :jP8.5 (1Held :jt:j. _You are caught in a web!:jElipsoid the Gusty.... ..Tengu...##.##Health: 15/15 ========================#......Magic: 1/6====--------------------.## ##.$...AC: 2Str: 8.... .....EV:  5 Int: 15..w.. ...#SH: 0Dex: 14......#..#.####XL:  2 Next: 41% Place: Dungeon:2.......@.......Noise: =--------  Time: 868.5 (0.0)......#*...####-) Nothing wielded#>... .*.......Cast: Shock..#. ..*.......Held ... ....#..####.. .........ww 2:j ribbon worms# ##.......##........#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 89% to hit)  The zap hits the ribbon worm.:j<..w(1 catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 89% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded. ``The ribbon worm expels a string of sticky webbing.:j J.w:j(-..:j+*9.5 (1:j:B^ _The stream of webbing hits you but does no damage.:js ]Elipsoid the Gusty:j .... ..Tengu...##.##Health: 15/15 ========================#......Magic: 0/6------------------------.## ##.$...AC: 2Str: 8.... .....EV:  5 Int: 15...w. ...#SH: 0Dex: 14......#..#.####XL:  2 Next: 41% Place: Dungeon:2.......@.......Noise: =--------  Time: 869.5 (0.0)......#*...####-) Nothing wielded#>... .*.......Cast: Shock..#. ..*.......Held ... ....#..####.. .........ww 2 ribbon worms (1 catching breath)# ##.......:j d##........#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 89% to hit)  The zap hits the ribbon worm.:j(! ..w70.5 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 89% to hit)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.:j   Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jNj :j { _You don't have enough magic to cast this spell.:j9  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j :j~(P  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:jqh .ww.11 -1onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _You disentangle yourself.:j1%a..... .. ...##.## # #...... .##.##.$... .......... .........# #....w.#..#.#.<......#....##>.....w....... ..#...........#..#............ :j&#.##.......##........#:j.'Q.w:j($w:jA).:jH  26  -2:j  ..... .. ...##.## # #...... .##.##.$... .......... .........# # ......#..#.##### .....w.. ......#.w..##### #>...... ..#... ........#..##### ............ #.##.......## ........#:jW E.w:j M=:j 3:j :jʬ J _The ribbon worm misses you.:j a _There is a stone staircase leading up here.:j :j :j+   The ribbon worm completely misses you.1====11 74Shock:j. :j ====1... _The ribbon worm bites you but does no damage.:j"##.##.# #..#..# #..# #...#. #.....# ##...## #..# #...#. #..##.# ##.## #..# #..#.# #..##.### ###.#####..# ##..#.# #..##...# #.....##...#####...#.# #.....#.# ##.....##.#.........#.# #.###.#.# #......##.######.#..#.# #.###.#.# #.....w##.# #...##.# #.....#.# #....w@##.# ##.##... #####.#.###.#######.# ####..#....#....##.#######.# #....##....#...............# #.####...<.#....##.######### #....##.... #####.#.###÷# ####..#.... ......#.###.# ##.##... .####.#..##.####### #..##.# ....#÷...##.......##########..#.#:jT5-6.0 (2.5:jm_ _You climb upwards. _There is a stone staircase leading down here.:j]N-:j\ _Unknown command.:j# #.##.# #.###.# #..# ####...#  ##.##.# #..#..# #..# #...#  #.....# ##...## #..# #..  #..##.# ##.## #..# #..#.  #..##.### ###.#####..# ##..#.  #..##...# #.....##...#####...#.  #.....#.# ##.....##.#.........#.  #.###.#.# #......##.######.#..#.  #.###.#.# #....@w##.# #...##  #.....#.# #....w>##.# ##.#######.#.###.#######.# ####..#:j$; #....##.#######.# #....##.. #...............# #.####...< #....##.######### #....## ######.#.###÷#####.. #......#.###.# #.##.. #.####.#..##.####### #..##.:j+:jI,v 26  7.0 (1.0 _:j1:j83:j! #.##.# #..#..###..###...... #.##.# #.###.# #..# ####... ##.##.# #..#..# #..# #... #.....# ##...## #..# #.. #..##.# ##.## #..# #..# #..##.### ###.#####..# ##..# #..##...# #.....##...#####...#:j: #.....#.# ##.....##.#.........# #.###.#.# #...@..##.######.#..# #.###.#.# #.....w##.# #...## #.....#.# #....w>##.# ##.#######.#.###.#######.# ####..# #....##.#######.# #....##.. #...............# #.## #....##.######### #....##  ######.#.###÷#####..  #......#.###.# #:jt4w.:j9(1 catching breath):jٲ ````The ribbon worm expels a string of sticky webbing.:j:c..@.:j;&8:jF:jHW _The stream of webbing misses you.:j;+ M######............#.#..###..###... #######.##..#....##...##. ##.##  ### ###.#####..# ####...# ..#####....#.# ##..@..##.#.......w.##.######.#..###.....##:j., .#.....#.# #....w>##.# ##.##.ww 2 ribbon worms#:j~. 6w.:j:5 :jN7 .=9:j&> :j A \ _The ribbon worm completely misses you.:jR 1M..........###.#########............#..#..###..###... .###.####.##..#....##...##. ##.##  ### ###.#####..# ####...# ..#####....#.# ##.....##.#........w.##.######.#..:j <#.###.#.# #...w..##.# #...##ww 2 ribbon worms.##:j 6w.:j` 4w.:j :j /-80:j! :j :jO M###############.#.## .....................###.#########............##..#..###..###... #.###.#####.##..#....##...##. ##.##  ### ###@#####..# ####...# #.....##...#####....#.# ##.......#.###.#.# #...w..##.######.#..#ww 2 ribbon worms..w.w.:jW V-1:jI] :jb #####........# #############.......##.#.## .....................###.#########............#.#..###..###... :j"J#.###.#####.###..#..#..##...##. ##@##  ### ###.#####..# ##:j##...# #..w..##...#####....#.# ##..w..##.#.......######.#..###....##.....#.# #.....>##.# ##.#######.#.###.#######.# ####..##.#######.# #....##:j^8(1 catching breath):j$ ```The ribbon worm expels a string of sticky webbing.:jU?S.@.:jY@&2:jE:jTW _The stream of webbing misses you.:jc #...###..#  #####........# ##############.......##.#.## #...............###.####.##.#######............#.##.# #..#..###..###......#.##.# #.###.# #..# ####...###.##.# #..#..# #..# #...##.....# ##..@## #..# #.#..##.# ##.## #..# #..#.#..##.### ###.#####..# ##..#.#..##...# #..w..##...#####...#.#.....#.# ##..w..##.#.........#.#.###.#.# #......##.######.#..#.#.###.#.# #......##.# #..#.....#.# #.....>[4:j0m##.# ##.######.#.###.#.# ####..#.:j}.:jpw   ribbon worm (:j&3:je:j :jy #...# #..###### #...###..#  #####........#  ##############.......##.#.## ####......................###.####.##.#######.............#.##.# #..#..###..###......#..##.# #.###.# #..# ####...#. ##.##.# #..#.@# #..# #...#. #.....# ##...## #..# #. #..##.# ##.## #..# #..#.# #..##.### ###.#####..# ##..#.# #..##...# #..ww.##...#####...#.# #.....#.# ##.....##.#.........#.#  #.###.#.# #......##.######.#..#.#  #.###.#.# #......##.# #...##.#  #.....#.# [3:j z4m#.....>##.# ##.##... w.w   ribbon worm (catching breath):j \2====4:j :j :jv ......# #..###### #...### #####........# #############.......##.#.## ###.....................###.#########............#.......#..###..###...  ###### ##.##..#....##...##.#. ##.##  :j #### ###w#####..# ####...# #..ww.##...#####w 2 ribbon worms (1 catching breath)...#.........#...#####.#..###....##.#:j 9w.:j 3w.:jd :j &5:jF :j :j2###.......# #..###### #...### #####........# #############.......##.#.## ###.....................###.#########............#.......#.@###..###...  ###### ##.##..#..:j..##...##.#. ##w##  ### ###w#####..# ####...# #...w.##...#####...#.......#####.#..:jv9w.:j3w.:j:jw&6:j:j&:j#^..###..##.##...# #..##.#####...# #..##.....#...# #..####### #...###..# # #####........# ################.#.## #### #............###.### #.##.#######....@........ #.##.# #..#..###..###......#. #.##.# #.###.# #..# ####...#.##.# #..#..# #..# #...#. .....# ##.w.## #..# #...#.. ..##.# ##w## #..# #..#.#. ..##.### ###.#####..# ##..#.#. ..##...# #...w.##...#####.:j..#.#. .....#.# ###.#.........#.#.w.:jW):j &7:jG:jBU#..............#.#^..###..##.####.#...# #..##.#####...# #..##......#...# #..#######. #...###..# #. #####........# #. ###############.#.## #### ............###.### .##.#######............. .##.# #..#..###..###......#. .##.# #.###.# #..# ####...#. .:jP<##.# #..#w.# #..# #...#...# ##...## #..# #...#.. .##.# ##w## #..# #..#.#. .##.### ###.#####..# ##..#.#. .##...# #...w.##...#####...#.#.:jE:w.:ja:jB====8:jS:j:j #.#####.#..............#.##^..###..##.####.##...# #..##.####.##...# #..##......##...# #..#######.# #...###..# #.# #####........# #.# ##############.#.## ####.# ...........###.###....# ##.#######............#.........# ##.# #..#..###..###......#. :j ##.# #.###.# #..# ####...#. ##.# #..#w.# #..# #...#...# ...# ##.w.## #..# #...#.. ##.# ##.## #..# #..#.#..# ##.### ###.#####..# ##..#.#.:j 8(1 catching breath):j `````The ribbon worm expels a string of sticky webbing.:j .:jT @....   ribbon worm (w:j &9:j` m _The stream of webbing misses you.:jG #.# #.############.#####...#..............#.##^..###..##.####.# #...# #..##.####.# #...# #..##......# #...# #..#######.#  #...###..# #.#  #####.@......# #.# #############.#.## ####.# ..........###.###....# .#######............#.........## #.# #..#..###..###......#. #.# #.###.# #..# ####...#..... #.# #..#w.# #..# #...#...# ..:j # ##..w## #..# #...#.. #.# ##.## #..# #..#.#..#w.:j ):j '90:j" :jY :jT4####.# # #.################..................#.##^..######..... #..###### #.@.###..# #####........# ###########.......##.#.## #### :j............###.###....#######............#.........##.#..###..###...###w###. #..#..#. .##..w##.#....#:j:w.:j{:jf&1:j:j:j^M.....####.# # #.################..................#.##^..######..... #..###### #...###..######........# #.# Cast: Shock..#.....w   ribbon worm.#.w###..###...###.###. #..#..#.w:jdKw 2 ribbon worms:jBo&2:ju:jtw:j 5M:j #######:j .....:j -####.# :jU B# #.###########:j/ #####:jd ..................#.##^..######..... #..###### #...########........# #.#.##w   ribbon worm...##w# #..#w.:jߨ :jM w:j :jk vw 2 ribbon worms.:j 3:jw :j :j M#######.....####.# # #.################..................#.##^..######..... #..#######...###..# #.#w   ribbon worm.w###..##w.ww 2 ribbon worms.:j u3====4:j :j?s######### #.......# #.#####.# #.# #.#############.#####.............#..............#.####^.@###..##.####.# #...# #..##.####.# #...# #..##......# #...# #..#######.# #...### #####........# #.#    ribbon worm ##########.......##.#.## ####.# .............w.....###.###....# .#######....w..........###:j,B3w:jB9w.:j3Irw 2 ribbon worms.:jP&5:jV:jX:j?######### #.......# #.#####.# #.# #.##############.#####.....#...@..........#.#####^..###..##.####.# #...# #..##.####.# :j3#...# #..##......##...# #..#######.# #...###..# #.#    ribbon worm #####........# #.# #########....w..##.#.## ####.#..........w###.###....#:j;w.:j-w:j_rw 2 ribbon worms.:jM&6:j:ji:jMo# #.# #.#####.# #.# #.###.#####.#.#.##^..###..##.####.# #...# #..##.####.# #...# #..##...#...###..# #.######.w....w... 7Shock:jW ### #.......# #.#####.# #.# #.##.#####.#.#.##^..###..##.####.# #...# #..##.####.# #...# #..#...# #..##...###..# #.######.w......# #.#...w...##.#.## ####.####.###....# # ====8:jU ######### #.......# #.#####.# #.# #.##.#####.#.#.##^..###..##.####.# #...# #..##.####.# #...# ##...# ##...###..# #.# #####.w......# #.# ...w...##.#.## ####.# ###.###....# #:j"[ :jpd &9:jh :jnj :j######### #.......# #.#####.# #.# #.##.#####.#.#.##^..###..##.####.# #...# #..##.####.# :j#...###..# #.# #####.w......# #.# ...w...##.#.## ####.# ###.###....# #:jm:jP(900:j\:j<:jYN######### #.......# #.#####.# #.# #.##.#####.#.#.##^..###..##.####.# #...# #..##.####.# #...# #..#:jZ#...# #..##...###..# #.# #####.w......# #.# ...w...##.#.## ####.# ###.###....# #:ja:ji&1:j+n:jo:jGR######### #.......# #.#####.# #.# #.##.#####.#.#.##^..###..##.####.# #...# #..##.####.# #...# #..##......##...# #..#######.##...###..# #.# #####.w......# #.# ...w...##.#.## ####.# ###.###....# #:j`&2:j4:jS:jPE# #.# #.#####.# #.# #.##.#####.#.#.##^..###..##.####.# ##...# #..##.####.# ##...# #..##......# ##...# #..#######.# ##...###..# #.#  #####.w......# #.#...w...##.#.## ####.####.###....# #####:jV:j]&3:j7c:jd:j# #.# #.#####.# #.# 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#..##.####.# #.# ...# #..##......# #. ...# #..#######.# # ...###..# #.# .w......# #.# 9:j2:jN:j  # #####.# # #.# #####.# #.#.# ..###..##.####.# #.# # #..##.####.# #.## #..##......# #.# #..#.# ####..# #.# w......# #.# :j Z10:j|  # .#  #.# .# #.#.# ###..##.####.# #.# # #..##.####.# #.# .# #..##......# #. .# #..#.# :j| D# :j! :j` &1:j :j؋ :j"4  # .# #.# .# #.#.# ###..##.####.# #.# # #..##.####.# #.# # #..##......# #. # #..#.# :j4 D# :jz9 :jT> &2:jB :jvC :jl w # .#  #.# .# #.#.# ..##.####.# #.# #  #..##.####.# #.#  #..##......# #. :jc  #..#.# #..# #.# # :jϪ :j$ &3:j߳ :j1 :j ; # .# #.# .# #.#.# # #..##.####.# #.# # #..##.####.# #.#. #..##......# :j -#. #..#.# #. #..# #.# ## #.# # :j" :j' Y5====4:j+ :j2 :j  # .# .# .# #.#.# # ..##.####.# #.# ##. ..##.####.# #.#.# ..##......# #. ..#.# #.#  ..# #.# ##. # #.# ##  :j= #.## ####.# # :j :j &5:jQ :j :jX  # # #:j  # #.#.# # .##.####.# #.# ##. .##.####.# #.#.# .##......# #. .#.# #:j G.#)# #.# ##. .# #.# ##. .## ####.# #.:jS :j &6:j! :j # :j{  # #.#.# # :j{ ##.####.# #.# ##. ##.####.# #.#.# ##......# #.# #.# #.#)# # #.# ##. # #.# ##.# :j r## ####.# #.#:jߍ :j< &7:j :j :j:j1:j:jq _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jLk   :j M :jN :j2T==== _ :jU, :jU :juV :jV :jUW :jW :j]X :jX :jY :jY :jDZ :j1]z6==== :jK 24.0 (7 _Magic restored. :j@1 :j :jjE _Done exploring.!:j  !:j$&0!:j6 _Done exploring.":j":jeWhere to? (Tab - D:2, ? - help) ":ju6 D - Dungeon ":j":jJElipsoid the GustyTenguHealth: 15/15 ========================Magic: 6/6========================AC: 2Str: 8EV: 26 Int: 15SH: 0Dex: 14 #####################XL:  2 Next: 41% Place: Dungeon:1 ................@...#Noise: ---------  Time: 924.0 (0.0) ......#.###########.##### -) Nothing wielded ##.####.##.###... Cast: Shock ##.####.##.#########.### ##......##.............# #######.############.#)#  # #.###...  # #.###.#  ## ####.##.# The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you. _You can't see any susceptible monsters within range! (Use Z[":j640m to cast anyway.) _Magic restored. _Done exploring. _Done exploring.  ":j":j/":j| _":j1":j":j$":jo":j":j ":j!":j",":jp$":jq%":j%":jY&":ja(":j)":j),":j+":j,":j.-":j-":j/":j0":j0":jm1":j2":j>4":j4":j5":j7":j9,":j:":j=":j~>":j?":j?":j}A":jC":jAD":jD":jRG":jH,":jJ":jIL":jM":jdN":jO":jkQ":jR":jBS":jS":j[V":jX,":jBY":jA[":j\":jy]":j^":j`":ja":j2b":jc":j=e":jh,":jh":ji":jlB":jm":j-o":jo":jp":jq":j&s,":js":jt":ju":jv":jv":jw":jix":jx":jy":joz":j_{":j{":jG|":j}":j ,":jY":j":j":jh":j":j":j ":j":j":j":j":j":jW":j":j5":j":j":jY  There is a stone staircase leading down here.":j":j":jB11  _":jG":jqJ 2  You climb downwards.":jDu,":jv":j?{] _You encounter a ball python.":j[|\Found 8 gold pieces.  There is a stone staircase leading up here.":j\ ":j}f ######.⌠............#.........+.........# #.$S.....###.#..... .........###..# #...#56.5 (32.5) #####.##....  ... # Shock ####  S   ball python (constriction, asleep) ":j]h ":jv ":j'  ":jR T_A ball python is nearby!#:j 3Elipsoid the Gusty######.⌠..Tengu..........Health: 15/15 ========================#.........Magic: 5/6====================----+.........AC: 2Str: 8# #.$*....EV: 11Int: 15.###.#..*..SH: 0Dex: 14.......*.###..#XL:  2 Next: 41% Place: Dungeon:2#:j #...@......#Noise: ---------  Time: 956.5 (0.0)#####.##....-) Nothing wielded... #Cast: Shock####S   ball python (constriction)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded.#:jM K.S#:jT (...#:j 4==7.5 (1#:j #:j   Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.#:j>   Elipsoid the Gusty ######.⌠..  Tengu ..........  Health: 15/15 ======================== #.........  Magic: 4/6================-------- +.........  AC: 2Str: 8 # #.$.....  EV: 11Int: 15 .###.#.....  SH: 0Dex: 14 #:j .........###..#  XL:  2 Next: 41% Place: Dungeon:2 #...@......#  Noise: ==-------  Time: 957.5 (0.0) #####.##....  -) Nothing wielded ... #  Cast: Shock ####   S   ball python (constriction)Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python.#:j @         #   *...  *      ... #  #### #:j!..#:jM5-8.5 (1ShockMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (severely wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python!$:jv-  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$:j$:j}8-$:j $:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$:jw  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$:jL$:jZ$:j\$:jQ`  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)$:j`onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$:jw 26  _$:jтB$:j$:j$:je$:jE$:j$:jC$:j$$:j׊$:j*$:j$:j$:j $:j$:jF$:jѐ$:j$:j$:jVP5====$:jA$:j $:jX$:j$:jݙ$:j1$:j]$:j$:j$:j̝$:jr$:j<====$:j-$:j$:j$:j$:j$:jQ$:j$:j$:j$:j/$:j$:j$:j$:j,$:jr$:jU$:jDZN6====$:jDz$:jZonfirm with . or Enter, or press ? or * to list all spells. $:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.$:jM ...∩######.⌠.# +......... # #.$.......###.#.............@.###..#-768.0).###...<......######.##....$:j+b... .###$:j$:jF-7.5 (19$:j$:j; _Found Vughinae's Vocational Training.$:jY$:j$:jC$:j$:j$:j$:j$:jݙZ====11 $:j$:jL _You now have 20 gold pieces (gained 8).$:jƠ$:jv_ 26  $:j$:j$:j}$:j$:j$:j$:jʬ$:jg$:j$:j$:j  You encounter a kobold. It is wielding a +0 short sword.$:j. ....  . ...#  K#.#.#### ####.⌠...⌠ ....∩########.⌠...⌠..#.@.......#.#..........#..+.........## Shock# #............$:j.###.#........###.#.........###..# #K   kobold (asleep).###...<......######.##.....#... .###$:j283.5 (6.0)$:j j  4.5 (7 _$:j $:j[& $:js Elipsoid the Gusty. ....Tengu. ...#Health: 15/15 ========================*#.#.####Magic: 5/6====================----#*......#AC: 2Str: 8##*⌠...⌠..EV: 26 Int: 15.*..∩....SH: 0Dex: 14########*⌠...⌠..XL:  2 Next: 45% Place: Dungeon:2#.......@.......Noise: ---------  Time: 984.5 (0.0)#.#..........#..-) Nothing wielded+.........##Cast: Shock# #.............###.#$:j(x :........###.#.........###..# #K   kobold.###...<......######.##.....#... .###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  The kobold is severely wounded.$:j1 bAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  The kobold is severely wounded.The kobold shouts!$:j .$:j G.K$:j 1b$:jL ...b   bat (wandering)K   kobold$:j <11 ===5.5 (1$:jh $:j| T _You encounter a bat.$:j+  . ....  . ...#  .#.#.####  #K......#  ##.⌠...⌠..  ....∩....  ########.⌠...⌠..  #.......@.......  #.#..........#.b  +.........##  # #............  .###.#........###.#  .........###..# #  .###...<......#  #####.##.....  #... .### $:j7  . ....  . ...#  .#.#.####  #K......#  ##.⌠...⌠..  ....∩....  ########.⌠...⌠..  $:j #.......@.......  #.#..........#.b  +.........##  # #........... .###.#........###.# .........###..# #  .###...<......#  #####.##.... #... $:j $:j $:jh $:j d _There are monsters nearby!$:ji @  Elipsoid the Gusty . ....  Tengu $:jJ . ...#  Health: 15/15 ======================== .#.#.####  Magic: 4/6================-------- #)......#  AC: 2Str: 8 ##.⌠...⌠..  EV: 11Int: 15 ....∩....  SH: 0Dex: 14 $:j N########.⌠...⌠..  XL:  2 Next: 45% Place: Dungeon:2 #.......@.......  Noise: ===------  Time: 985.5 (0.0) $:j #.#..........#.b  -) Nothing wielded +.........##  Cast: Shock $:j+ # #............  .###.#........###.#  $:j* .........###..# #  b   bat (wandering) .###...<......#  K   kobold #####.##.....  #... .### _There are monsters nearby!Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold. . ....  . ...#    #*  ##*  .*  *        #    #    #... $:jЛ Kb..$:j U)...$:j l50--6.5 (1Shock$:j $:j   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold. _You kill the kobold!$:j-H  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$:j$:j'-- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%:jr  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%:jBw%:j%:jl%:j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%:j# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%:j%:j}%:j-%:j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%:j%:j%:j%:j5%:j~| 26  _%:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. %:j"_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A bat comes into view.%:j.-..Shock.b..b   bat (wandering)%:jX>7.%:j*b%:jE%:jL-8.5 (2 _%:jc%:jM,  Elipsoid the Gusty . ....  Tengu . ...#  Health: 15/15 ======================== .#.#.####  Magic: 3/6============------------ #)......#  AC: 2Str: 8 ##.⌠...⌠..  EV: 26 Int: 15 ....∩....  SH: 0Dex: 14 %:jN########.⌠...⌠..  XL:  2 Next: 50% Place: Dungeon:2 #.......@.......  Noise: ---------  Time: 988.5 (0.0) #.#..........#..  -) Nothing wielded +.........##  Cast: Shock # #............  .###.#........###.#  .........###..# #  b   bat (wandering) .###...<......#  #####.##.....  #... .### Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - st%:jOraight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat.%:jS . ....  . ...#        %:jqT      **..#..  *## %:jHU # **      #... %:j-.....%:jeE11 4=9.5 (1%:j4/Shock%:j%:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat. _You kill the bat!%:j^  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%:j# %:je/ %:j5 %:j8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%:j %:j9 %:j) %:jz u  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %:j s Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%:j 3%:j %:j %:j | 26  _%:j %:jg %:j %:j> %:j %:j %:j %:jy %:j %:j %:j1 P4====%:j %:j' %:j %:j %:j7 ,%:j %:j %:jt %:j %:j %:j] <====%:jT %:j5 %:j %:j! %:j&$ %:j$ %:j% %:j' %:jY( %:j$* %:j<, %:j, %:j- %:j/ ,%:jj1 %:jB3 %:j3 P5====%:j4 %:j6 %:jm7 %:j8 %:j: %:j; %:jS< %:jn> %:j> %:j%@ %:jA %:jDB <====%:jkC %:jyE %:jE %:j]G %:j^I ,%:jJ %:j$M %:jM %:jN %:jQ %:jQ %:j)^ 6====%:j>` %:j` %:jb %:je onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is a fountain of clear blue water here.%:jg x  You take a small sip from the fountain. Refreshing.%:j-j %:jk  _%:jl %:jEu X%:jv %:jx \Welcome to Vughinae's Vocational Training! What would you like to do?  a -  880 gold a manual of Evocationsb -  880 gold a manual of Invocations You have 20 gold pieces. %:jy *[Esc] exit[!] buy|examine items[a-b] mark item for purchase [/] sort (type)[A-B] put item on shopping list':j a $  You are short 860 gold pieces for the purchase.[Enter] buy shopping list(:jk(:j m(:jElipsoid the Gusty#.#..Tengu#.#.#.##Health: 15/15 ========================#.#....Magic: 6/6========================##.#...#AC: 2Str: 8..#.#.####EV: 26 Int: 15#)......###.SH: 0Dex: 14######.⌠...⌠.....XL:  2 Next: 54% Place: Dungeon:2.........@.......Noise: ---------  Time: 1017.5 (28.0)########.⌠...⌠.....-) Nothing wielded#..................Cast: Shock#.#..........#..###+......(:j}...##..## #................###.#........###.####.........###..# #.###...<......#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing.There is an entrance to Vughinae's Vocational Training here.    Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing.  There is an entrance to Vughinae's Vocational Training here. _You can access your shopping list by pressing '$'.(:j(:j(:j(:j(:j`J .. <. #.#.. #.#.#.## #.#......##.#...# >..#.#.####  #)......###. ######.⌠@..⌠.....0.0) .........∩....... ########.⌠...⌠..... #............#.#....#..### +##..# # #........ .###.#........###.#### .........###..# #(:jj(:j% 8.5 (1 _Found an escape hatch in the floor and an escape hatch in the ceiling.(:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(:je (:j 1(:j (:jW _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(:j k  (:j (:j (:j7 (:j : _(:j (:j ,(:jv (:j $  Things that are here:(:j f  a +0 short sword; a kobold corpse(:jw (:j>  _(:jZ (:j (:j ,(:j (:j (:jy (:j (:jM (:j! P  There is an escape hatch in the floor here.(:j$ (:j$  _(:j% (:j, X(:j. (:jl0 (:j0 (:j4 ,(:j5 (:j=6 (:j:7 (:j9 (:j: ,(:j< (:j= (:j? ,(:jH (:jL (:jM ,(:jO (:j!Q (:jR (:jES (:jS (:j,U (:j] (:j_ (:jZd X(:je (:jJf (:j1g (:jk (:jm ,(:jn (:j't (:ju (:ju (:jv (:jIy (:j{ (:j{ (:j[| (:j (:j (:jt (:j (:j (:j[ (:j (:j (:j: n(:j (:j (:j (:j (:j# (:jD (:j̭ B(:j (:j (:j (:j (:j! (:j> (:j (:j (:j} (:jǻ (:j~ (:j (:j (:jJ Q11 (:j (:j? M _You now have 34 gold pieces (gained 14).(:jh (:j _ 26  (:j (:j (:jP (:j (:j (:j (:j (:jE (:j` (:j (:jn (:j (:jI (:jW (:j (:j+ (:jg (:j (:j (:j (:j ,(:jl (:j (:j& (:j (:jW (:j (:j (:j (:j (:j (:j (:j'  .........# .#  # ...###........#.#  .#. #........... ...  .... #...##.....##.##  ....###...##.##......#  ........##.##......#  .....................#  #...........#.##   #@.......#..#.####   #..<....... (:jt  ###............#....####   ###.####>.............   ###......#............   ..............#..####   ####.................   .......#.##.......##.   ##................#You pick up a parchment of Detonation Catalyst and begin reading...(:j058.5 (40.0)(:j%611 9.5 (41(:j*(:j-L _You add the spell Detonation Catalyst to your library.(:jj(:j(:j(:j'(:j](:j 26  (:j1,(:j(:jA(:j,(:jӗ(:j(:js(:j(:j(:jR(:j(:jj(:j(:j(:j"(:jҤ(:j"(:jX(:jq(:j(:j0(:j(:jͫ(:jT(:j(:j(:jڮ(:jF(:j(:jܰ(:jα(:jG(:j(:j(:j(:jv(:jֵ(:jз(:j,(:j(:j (:j޻(:jI(:j(:j-(:jG(:j(:jW(:je(:j|(:j(:j(:j(:j(:jC(:j(:j#(:j,(:j(:j(:j(:jl(:j(:j8(:j,(:j(:j(:jX(:j%(:j(:j(:j(:j(:jt(:j(:j&Q11 (:j(:jL _You now have 42 gold pieces (gained 8).(:j"L 26 (:j? (:j(:j(:jA,(:j6(:j(:j,(:jJ(:j&(:j{(:j(:jw(:j(:jH(:j(:j(:jm(:j(:j (:j(:j(:j(:j(:j(:j ,(:j(:j(:j(:j&(:j(:j(:ji(:j(:ji(:j(:j,(:j=(:jK(:j(:j(:j`(:j(:j(:j ,(:j (:j( (:js (:j (:j(:j(:j(:j(:j(:j4(:j(:j(:jk(:j(:j (:jT(:j<(:jB(:j(:jf(:j(:jF(:j-    #..... #..  #.#..# ###..#  ..... .. .....  #...#..# ...###...  #...#..# #........  #......# #...##...  #.#....###...##.## #..........##.100  #...  #..#..............  #..#.#.#.#.  #..#.......  ###..###............   #....# ###.####>...(:j/j.   ##.##.#####....   #.............. (:j61(:j:(:j<T _Key pressed, stopping explore.):j+  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.):j):j):j):j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)):j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.):j2):jU):jF):j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)):jk  ):j):j_):j):jmf _):j-):j):j+):j):j):jZ):j):jO):j):j):j):j):j):j):j):j):ja):j):j):j):jT):j?):j2):j~):j):j[):jY):j):jZ):j):jq):j]):j):j      ###########  #..@.......  #.#########  #........ #.. ):jC ####.#..#### ###..## #...........  ####...#..#....### #...#..# #...... #......# #...##.. #.#....###...##.##):j10.5 (10onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A malevolent force fills the Dungeon...):ji/  --more--*:j h   You fall into a shaft and drop 2 floors!*:j_ /  --more--+:j.-Generating dungeon...o\\/o/ building the Dungeon \o\+:j< /o/+:jrM+:jAElipsoid the GustyTenguHealth: 15/15 ========================Magic: 6/6========================+:jAC: 2Str: 8EV: 26 Int: 15SH: 0Dex: 14XL:  2 Next: 54% Place: Dungeon:4Noise: ---------  Time: 1110.5 (10.0)-) Nothing wieldedCast: Shock _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)  +:jpConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!+:j-##+ #####.#...#...#.........+.......@.+.#$..#...++:j## ##÷#######+:j0 _The shaft crumbles and collapses.+:j! _Found 8 gold pieces and a gnoll skeleton.+:jM   +:j%N +:j_[ _ ##+######.#...#...#.+..+0.0).#$..#...+ ##÷ ##÷#### #####+:jc +:ji +1.5 (1+:jqn +:jWq N _Found a kobold skeleton.,:j_<,:j=,:jn=,:j?,:jC,:jGB,:jLB,:jM,:jKPj  You encounter a bes kemwar.,:jne~#.W..#...##..###+#######....#...#...#÷............+#....+ ...#$@.#...+ ##÷###÷## #########Shock W   bes kemwar (dormant),:j}+3.5 (2,:jc  4.5 (3,:jg,:j _Found a kobold skeleton and a gnoll skeleton./:j@#. W.. #... ##..###+###### #....#...#...# ÷....+ #.......@....+ ....#$..#...+ + ##÷###÷## ######### /:j/:jZ5.5 (1Shock/:jA/:jz#. W.. #... ##..###+###### #....#...#...# ÷.+ #.+ ....#$..#...+ + ##÷###÷## #########/:j/:j׉&6/:j3/:j,/:j" #. W.. #... ##..###+###### #....#...#...# ÷.+ #.+ ....#$..#...+ + ##÷###÷## #########7/:j/7 #. W.. #... ##..###+###### #....#...#...# ÷.+ #.+ ....#$..#...+ + ##÷###÷## ##/:ja8 !/:jk@ /:jwE &8/:jJ /:jL /:jz#. W.. #... ##..###+###### #....#...#...# ÷.+ #.+ /:j4....#$..#...+ + ##÷###÷## /:j/:j&9/:j"/:jU0:j[A+##.#'..#'..#'..##.##0:j+FC11 1200:jK0:jN( _You open the gate.0:j{ n#. W.. #... ###..###+###### .# #....#...#...##.# ÷.'..# #...# ....#$..#...'..# + ##÷###÷###.# ######### .##0:jw 0:jf h 26  10:j 0:ju Q _There is an open gate here.1:j3K.# .##. .#W.. .# #... .# ##..###+###### .# #....#...#...##.# ÷.1:j5('@.# #............'..# ....#$..#...'..# + ##÷###÷###.########## .#.#.#.#1:j=1:jD-2 _1:jI1:jK1:jgM #.#  #.#   #.#  #. #.#  W.. #.#  1:j#... #.#  ##..###+#######.#  #....#...#...##@#  ÷.'..#  #............'..#  ....#$..#...'..#  + ##÷###÷###.#  ##########.#   #.#   #.#   .#  1:jJ1:jc 1:j&31:j1:j1:jS M  #.  W.. ... #..###+######....#...#...##÷.....'#............'..# .#..##1:j X ##.#1:jX 1:j &41:j 1:j 2:j4i 2:jp 12:jzu 2:jhx V _There's nothing to close nearby.3:j\3:jA3:j3:jF _Unknown command.3:j3:jk  3:j<3:j3:j^$ _3:j,3:j83:j3:j53:j+3:j3:jJ3:j3:j@  There is an open gate here.3:j3:jk _3:j'3:j3:j23:j3:j3:j3:jJ3:j3:j ,3:j3:j3:j3:j3:j3:j:3:j3:jF3:j[l  A bes kemwar comes into view.3:jt3#.# #. #.# W.. #.# #... #.# ##..###+#######.#  3:j4#....#...#...##.#  ÷............'..#  #............'..#  ....#$@.#...'..#  + ##÷###÷###.#  ##########.# Shock #.# #.# 3:j5.# W   bes kemwar (dormant) 3:jL,32.5 (83:j[j  3.5 (9 _3:jb3:jd4:jRA#.#  #.# #. #.# W.. #.# #... #.# ##..###+#######.# #....#...#...##.# ÷....'..# #.......@....'..# ....#$..#...'..# + ##÷###÷###.# ##########.# #.#.#4:j\4:jeZ4.5 (1Shock4:jq4:jt4:j1 #.# #.#  #.# #. #.# W.. #.# #... #.# ##..###+#######.# #....#...#...##.# ÷.'..# #............'..# ....#$..#...'..# +# ##÷###÷###.###########.# #.#.#4:jY 4:j &54:j5 4:jYn#.# #.# #.# #. #.# W.. #.# #... #.# ##..###+#######.# #....#...#...##.# ÷.'..# #.'..# ....#$..#...'..# +# ##÷####### 4:j4:j4:j &64:j4:j_5:j*#.# #.# #.# #. #.# W.. #.# #... #.# ##..###+#######.# #....#...#...##.# ÷.'..# #.'..# 5:jaK....#$..#...'..# +# ##÷#### 5:j5:j8C75:jR#.# #.# #.# #. #.# W.. #.# #... #.# ##..###+#######.# #....#...#...##.# ÷.'..# #.'..# ....#$..#...'..# ##########.5:j_v##.# 5:j 5:jm&85:j5:j|#.# #.# #.# #. #.# W.. #.# #... #.# ##..###+#######.# #....#...#...##.# ÷...# #.'..# ....#$..#...'..# +# ###########.##.##.# 5:j'5:j,&95:j-25:j5Q _There is an open gate here.5:j #.# #.# #.# #. #.# W.. #.# #... #.# ##..###+#######.# #....#...#...##.# ÷.'@.# #.'..# 5:jŵ J....#$..#...'..# +# ## #.#.#5:j4 5:j .40 _5:j 5:j 6:j"#.#  #.#  #.#   #.#  #. 6:j##.#  W.. #.#  #... #.#  ##..###+#######.#  #....#...#...##@#  ÷.'..#  #............'..#  ....#$..#...'..#  +# ##÷###÷###.#  6:j$ ##########.#   #.#   #.#   .#  6:j,6:j5&16:j~86:j:6:j 6:j Level 4 of the Dungeon(Press ? for help) #.##.##.# #.# #. #.# W.. #.# #...    #.###..###+#######.# #....#...#...##@# ÷............'..# #............'..# ....#$..#...'..# +# ##÷###÷###.#  ##########.##.##.# .# 7:j"N@.7:j} <.'7:j@ ....................#...#...............'..............'......#$..#...'....7:jH A...8:jQy...........#..........'.........'....#...'....8:j-...8:j~8:j7#.#  Elipsoid the Gusty#.#  Tengu#.#  Health: 15/15 ========================#.#  Magic: 6/6========================#.#.#  AC: 28:jStr: 8  W..#.#  EV: 26 Int: 15  #...#.#  SH: 0Dex: 14  ##..###+#######.#  XL:  2 Next: 54% Place: Dungeon:4  #....#...#...##@#  Noise: ---------  Time: 1141.5 (0.0)  ÷............'..#  -) Nothing wielded  #............'..#  Cast: Shock....#$..#...'..# +# ##÷###÷###.# ##########.#  #.#  #8:jÌ.#  .#   _There is an open gate here. _There's nothing to close nearby. _Unknown command. _There is an open gate here. _A bes kemwar comes into view. _There is an open gate here.8:j8:j8:j8:jR8:jSU  8:j#T8:jRV8:j]B8:jb8:jc8:jd,8:jf8:jl8:jl8:jm8:jo8:jRx8:jKy8:j4z8:j!{8:j 8:j8:jY8:j8:jD#...##..###+#######....#...#...##.÷............'.............'.. ....#$..#...'.. +# ##÷###÷###. ###. 6.5 (5 # #8:jm . #.#.#>#8:j8:j+7.5 (68:jY8:j; _Found a stone staircase leading down.8:j _8:j  ÷............'..#  #............'..#  ....#$..#...'..#  8:j| W +# ##÷###÷###.#  ##########.#  ##########.#  ........##.#  ........##.# [......@...# 52.5 (5#########..#  #..#  #..# #>## #.# #.# #.# 8:j 8:jH +3.5 (68:j. ? _Found a scale mail.8:jI38:jJ8:j`8:jjX8:jPpB8:jr8:jQw8:jx8:jz8:j}8:j8:jo,8:jQ8:j8:jo8:j8:j8:j֍8:j`8:jю8:j*8:j_8:j֓8:j>8:j8:j7X8:j8:jJ8:j8:jR  There is a stone staircase leading down here.8:jè8:j _8:jn8:jh8:j?n8:jsB8:j8:j ,8:j 8:j 8:jD,8:j8:j8:j8:jN8:jX8:jy8:j8:j!,8:j"8:j$8:jm(9:jX9:j,9:j9:j~X9:j94X9:j7,9:jz89:j=X9:j?9:jB,9:jC9:jD9:jH,9:jH9:jJ9:jL,9:j\M9:jCO9:jQ,9:j}R9:jS9:jV9:j_9:j_9:j`9:jxd,9:j e9:jg9:jj,9:jj9:j1l9:j(o,9:jHp9:jr9:jht,9:ju9:jv9:jy9:jiz9:j},9:j{,9:j9:j߂9:jB9:jы9:j;11 9:j9:jwM _You now have 53 gold pieces (gained 11).9:j9:j 26  9:jB9:j9:jB9:j9:jq,9:j9:j'9:j9:jB9:j9:jq9:jCX9:jB9:j9:j9:j,9:j9:jF 9:j 9:jA 9:jQ11 9:j9:jM _You now have 68 gold pieces (gained 15).9:jS9:j,u 26  9:jX9:j"9:j$B9:ji(,9:j )9:j*9:j7.,9:j.9:j3B9:j49:j59:j?,9:jAZ,9:jU\9:j],9:j_9:jc9:jc9:j5d9:jf9:jh9:jei,9:jo,9:jcp,9:jq9:jt9:j\u9:ju9:jx9:jz9:j+|,9:jI~9:jƀ9:jd,9:j9:j9:jk,9:j)9:j,9:j9:jv9:j9:j%,9:j9:jј9:j™,9:j9:j9:jM,9:jǟ9:j٢,9:jj9:j/9:jX9:j9:j89:j;,9:j 9:j,9:jm9:jy,9:jO9:j9:j|,9:j9:j9:j=...# #.#...# #.## ######### #.#... ........# #.#### #.###.####### #.#...#.#..#............. #.# ####.#.#..#.##.#.####### #.# 9:j..........#.####.# #.# ####.#.#.##.....@# #.#236.5 (83.0)# #.#..............[. #.##.######################.##.# #.......##.# #.########.# #.##.#### #.##....# #.#####.##.#9:jq9:j,7.5 (849:jy9:j=- _Found a leather armour.9:jO 39:jP 9:jS 9:j 9:j5 u  You see here a +0 leather armour. _9:jY 9:j 9:j 9:j. 9:j 9:j 9:j 9:j X9:j ,9:j' 9:jz 9:jI ,9:j 9:j 9:j8 9:j 9:j' 9:j= 9:j ,9:j/ 9:j 9:j B9:j! 11  _You now have 82 gold pieces (gained 14). 26  9:jC# 9:j& 9:j' 9:jh( 9:j* 9:jT. B9:j/ 9:j 4 ,9:j9 ,9:j; X9:j> ,9:jP? 9:j\@ 9:jC 9:jD ,9:j)E 9:j~G 9:jG 9:jUH 9:jL 9:jO 9:jUP ,9:jP 9:j/V B9:jIW 9:jwZ 9:j] B9:js X9:j x  .......  .......   .#.....   ∩...... .#.....# .......# .......###########  9:jly ..$....@.........# 73.5 (36 +#####.#########.####### ...#.#..#............. #####.#.#..#.##.#.####### ...........#.####.# #####.#.#.##......#######  # #.#..............[.  #.#################  #.# #. 9:j2 9:j ,4.5 (379:ju 9:jЕ 3 _Found Gacerr's Weapon Shoppe.::jR::j`::j::j::jHX::jƬk  You encounter a ball python.::j......#.....#..∩......##.....#S..#..##..$..@...........###+#####.##. ...#.#..#...........Shock #####.#.#..#.##.#. ...........#.####.# #####.#.#.##......S   ball python (constriction, asleep) # #.#::j߸........ #.# #.#::j+15.5 (1.0)::jj  6.5 (2 _::j:::jg::j .......... .......... .#.#.....# ..∩......# .#.#.....# S........# .........###########  ....$..@...........#  ##+#####.###### ...#.# .# ..  .# # #.# #.# #.#::j#l .......... .......... .#.#.....# ..∩......# .#.#.....# S........# .........###########  ....$..@...........#  ##+#####.###### ...#.# .# ::jMm=.. .# # #.# #.# #.#::j5u::jz1::j::j{b _A ball python is nearby!::jL Elipsoid the Gusty..........Tengu..........Health: 15/15 ========================.#.#.....#Magic: 5/6====================----..∩......#AC: 2Str: 8.#.#.....#EV: 26 Int: 15**.......#SH: 0Dex: 14..***....###########XL:  2 Next: 54% Place: Dungeon:4....$**@...........#Noise: ---------  Time: 1276.5 (0.0)##+#####.#########.##### -) Nothing wielded...#.#..#........... Cast: Shock#####.#.#..#.##.#.#####...........#.####.#::j [#####.#.#.##......##### S   ball python (constriction)# #.#..............#.################.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.::j^ .S.....11 =7.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _The ball python is heavily wounded.::j/   Elipsoid the Gusty .......... Tengu .......... Health: 15/15 ======================== .#.#.....# Magic: 4/6================-------- ..∩......# AC: 2Str: 8 .#.#.....# EV: 11Int: 15 .†.......# SH: 0Dex: 14 .........###########  XL:  2 Next: 54% Place: Dungeon:4 ....$..@...........#  Noise: =--------  Time: 1277.5 (0.0)::j [40m ##+#####.#########.##### -) Nothing wielded ...#.#..#........... Cast: Shock #####.#.#..#.##.#.##### ...........#.####.#  #####.#.#.##......##### S   ball python (constriction) # #.#.............. #.############### #.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 72% to hit)  The zap hits the ball python.::j       .*** ....***      #  #.#::j/ <†.....::j, b88.5 (1Shock::j ::j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python!;:j= ;:j$  ;:j%~Casting: Shock (safe; 6% risk of failure)  ;:j~&FConfirm with . or Enter, or press ? or * to list all spells.;:j#';:j4;:jp;:j;:jW;:j_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.);:jl  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;:j;:j;:jn;:j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure;:jd)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.);:j(F _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;:jv ;:j;:j};:jUE  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. ;:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.);:jp.I;:j5 26  _;:jv;B;:j>;:jY?,;:jrFB;:jcG,;:jH;:jK,;:jL;:jP,;:jQ;:jU;:j>VP5====;:jV;:jZ,;:j[;:j^;:jy_;:j`;:jac,;:jUd;:j&h;:jh<====;:j:jh h #.#.....#O∩.#.#†...........###########...$..............###+#####.#########.###### ...#@#..#............#######.#.######.........##.# #####.#.#.##......###### #.#.#........[# #.################ 2Shock>:jc  #.#.....#O∩..#.#..†............###########$..............###+#####.#########.###### ...#.#..#............#######.#.######...........#.####.# #####.#.#.##......######.##.##.##### >:j>:jڬ&3>:jE>:j0 M ...O∩......# ...#.#.....# ...†.......# ...........########### $..............# .###+#####.#########.##### ...#.#..#...........######.#.#..#.##.#.#####.......@....#.####.# ######.#.#.##......##### #.#.#........ #.#.############### ..#.####.# #.# #.#### #....#>:j >:j &4>:j >:j ?:j6m ...O∩......# ...#.#.....# ...†.......# ..# ......$.....# .###+#####.#. ...#.#..##.#.#..#.##.#..#.####.#.######.#.#.##...... #.#.# #.#. ..#.# ###.# #.# #.####  #....#?:j!?:j*&5?:j?:j?:j9  ...O∩......# ...#.#.....# ...†.# .# ......$.# .###+#####.#. ...#.#..##.#.#..#.##.#.#.#.####.##.######.#.#.##...... #.#.# #.#. ..#.# ###.#  #.#  #.####  #....#6?:j ?:jV8  ...O∩......# ...#.#.....# ...†.# .# ......$.# .###+#####.#. ...#.#..# #.#.#..#.##.#. #.#.####.# #.######.#.#.##......?:jA9 | #.#.# #.#. ..#.# ###.#  #.#  #.####  #....#?:jB ?:jY C7?:j ...O∩......# ...#.#.....# ...†.# .# ......$.# .###+#####.#. ...#.#..# #.#.#..#.##.#. #.#.####.# #.######.#.#.##...... #.#.# #.#.  ..#.# ?:j ###.#  #.#  #.####  #....#?:jD?:j&8?:j?:jC@:j ...O∩......# ...#.#.....# ...†.# . ......$. .###+#####.#. ...#.#..# #.#.#..#.##.#. #.#.####. #.######.#.#.##...... #.#.# #.#. @:j ..#.#  ###.#  #.#  #.####  #....#@:j@:j&9@:jQ@:j  ...O∩......# ...#.#.....# ...†.# . ......$ .###+#####.# ...#.#..# #.#.#..#.##.# #.#.#### #.######.#.#.### #.#.# #.#.  ..#.#  ###.#  #.#  #.####  #....#@:j30O@:jO   ogre@:j410Shock@:j'@:jK)@:j w ...O∩......# ...#.#.....# ...†.# . ......$ .###+#####. ...#.#..# #.#O#..#.##. #.#. #.######.#.#.## #. #.#.##. #.#.#@:j %. ..#.### ###.#  #.#  #.####  #....#@:j>-.O@:jl5.O   ogre@:j6&1@:jjD@:jtJ@:jae  ...#.#.....# ...†.......# ....####### $........... .###+#####.####### ...#.#..#...########.#.#..#.##@:je  #........O....#.## #@######.#.#.##... #.# #.#.#.. #.# #.#.####### #.. ..#.@:j f a# ### ###.#@:j`f  #.# #.#### #....# ####.#@:jf @:jj 0O@:jqr .O   ogre@:j w &2@:j/} @:j @:jE †...######$...........###+#####.####### ...#.#..#...##########.......O...######.#.#.##... ..@:j%######. ..#.# ### ###.#### @:j@:jBU3Shock@:j@:jA:js .######$...........###+#####.####### ...#.#..#...##########.......O...######.#.#.##... ..######.......#.# #########..... A:j5}A:jۀ&4A:jA:jLJA:j8......$.............###+#####.######## ...#.#..#....########.#.#..#.###.......O.....#.##.######.#.#.##....#.# #.#.#....#.######.#.#########.@......#.# ##########.#  A:j#.# #.#####....#####.#  #.######......#######A:jvA:jߏ&5A:jA:jA:jn......$..###+#####.#...#.#..#.########.#.#..#.##.##.......O.....#.##.######.#.#.##.#.# #.#.#.#.######.#.##.#.# #.# #.# ####.# #.##.#A:jڄA:j-&6A:jA:jߔA:j; ......$..###+#####.#....#.#..#.#.#.#..#.##.#.#.O.....#.####.#.######.#.#.##.#.# #.#.#.#.######.#.##.#.# #.# #.# ####.# #.##.#A:jk &7A:j4 A:je A:j ......$.#.###+#####.#.#...#.#..#.#.#.#..#.##.#.##.O.....#.####.##.######.#.#.##......##.# #.#.#.#.######.#.##.A:j #.# #.# #.# ####.# #.##.#A:j A:j &8A:j> A:j B:j!ac......$.# .###+#####.#.#...#.#..#.#.#.#..#.##.#.##.O.....#.####.# #.######.#.#.##......##.# #.#.#.#.######.#.##.#.# #.# B:jia#.# ####.# #.##.#B:j;jB:jm&9B:jrB:jtB:j......$.# .###+#####.#.#...#.#..#.#.#.#..#.##.#.##.......#.####.# #.######.#.#.##......##.# #.#.#.#.######.#.##.#.# #.# #.# ####.# #.##.#B:jB:j'20B:jB:jC:jc  ......$.# .###+#####.#. ...#.#..# #.#.#..#.##.#. #.......#.####.# #.######.#.#.##...... #.# #.#.# #.######.#. #.#.# #.# #.#  #.####  #....# ####.# #. # OO   ogreC:j 31ShockC:jF C:j D:j ......$.# .###+#####.#. ...#.#..# #.#.#..#.##.#. #.#.####.# #.######.#.#.##......D:j #.# #.#.# #O######.#. #.#.# #.# #.#  #.####  #....# ####.# #. # D:j8G.OD:jD:j&2D:j2D:jtD:j} K......$.# .###+#####.#.#...#.#..#.#.#.#..#.##.#.##.#.####.# #.######.#.#.##......##.# #.#.#.#.######.#.##.O...@..#.# #.# #.# ####.# #.##.#D:j=.OD:jD:jD:j3D:jD:j E:j#T......$.# .###+#####.#.#...#.#..#.#.#.#..#.##.#.##.......#.####.# #.######.#.#.##......##.# #.#.#.#.######.#.##..O...@.#.# #.# #.# ####.# #.##.#.OE:j-(E:jH)&4E:j.E:j0E:j .....########### ......$..............# .###+#####.#########.#### ...#.#..#..........########.#.#..#.##.#.#####.............#.####.# #.######.#.#.#######.# #.#.#.............#.######@#.###############...O....#.# ##########.# #.##.#####....# ####.##.############.............OE:j Y5E:jWM† .....##########.....$..............# .###+#####.#########.#### E:jz...#.#..#..........#######.#.#.#.####............#.####.# ########## #@#.#..............######.#.##############....O...##########.#E:jE:jU6ShockE:jE:j0F:jkM#.#† .....##########.....$..............# .###+#####.#########.#### F:jFT...#.#..#..........#######.#.#..#.##.#.####.............#.####.# ########## #.#.#.............######.#.##############F:jnw#....O...#.##F:jOO   ogre7ShockF:jF:jG:j# _Magic restored. _You encounter an ogre. It is wielding a +0 giant spiked club. _An ogre is nearby!An ogre is nearby!  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G:jܓ6 ...#.#.....#  Elipsoid the Gusty ...†.......#  Tengu ...........###########  Health: 15/15 ======================== ......$..............#  Magic: 5/6====================---- .###+#####.#########.#### AC: 2Str: 8G:jL$ ...#.#..#.......... EV: 26 Int: 15 ########.#.#..#.##.#.#### SH: 0Dex: 14 #.............#.####.#  XL:  2 Next: 58% Place: Dungeon:4 G:j#.######@#.#.##......#### Noise: ---------  Time: 1327.5 (0.0) #.# #*#.#............. -) Nothing wieldedG:j #.######*#.############## Cast: Shock G:j۔#....O.O.#.#  ##########.#  G:j#.#  O   ogre #.####  G:j&`#....#  ####.# _An ogre is nearby! G:jGD_An ogre is nearby!G:jjCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G:jAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineH:j+...#.#.....#Elipsoid the Gusty...†.......#Tengu...........###########Health: 15/15 ========================......$..............#H:j&,Magic: 5/6====================----.###+#####.#########.#### AC: 2Str: 8...#.#..#.......... EV: 26 Int: 15########.#.#..#.##.#.#### SH: 0Dex: 14#.............#.####.#H:jN,lXL:  2 Next: 58% Place: Dungeon:4#.######@#.#.##......#### Noise: ---------  Time: 1327.5 (0.0)H:j,#.# #*#.#............. -) Nothing wielded#.######*#.############## Cast: Shock#....O.*.#.###########.#H:j,#.#O   ogre#.#####....#####.#H:j,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  H:j-nPress: ? - help, Shift-Dir - straight lineThe zap hits the ogre.  H:j@-9The ogre is lightly wounded.  The zap hits the ogre.H:j9O.H:jm".H:j:11 =8.5 (1H:jH:j  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ogre.ogre is lightly wounded.zap hits the ogre. _The ogre is moderately wounded.H:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H:j K  ...#.#.....#  Elipsoid the Gusty ...†.......#  Tengu ...........###########  Health: 15/15 ======================== H:jK r......$..............#  Magic: 4/6================-------- .###+#####.#########.#### AC: 2Str: 8 ...#.#..#.......... EV: 11Int: 15 ########.#.#..#.##.#.#### SH: 0Dex: 14 #.............#.####.#  XL:  2 Next: 58% Place: Dungeon:4 H:jK #.######@#.#.##......#### Noise: =--------  Time: 1328.5 (0.0) #.# #*#.#............. -) Nothing wielded H:j4L #.######O#.############## Cast: Shock #....O..*#.#  H:jtL ##########.#  #.#  O   ogre #.#### H:jL 9 #....#  ####.# H:jL The zap hits the ogre. _The ogre is moderately wounded.Casting: Shock (safe; 6% risk of failure)  H:jM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineI:jt&...#.#.....#Elipsoid the Gusty...†.......#Tengu...........###########Health: 15/15 ========================......$..............#Magic: 4/6================--------.###+#####.#########.#### AC: 2Str: 8...#.#..#.......... EV: 11Int: 15########.#.#..#.##.#.#### SH: 0Dex: 14#.............#.####.#XL:  2 Next: 58% Place: Dungeon:4#.######@#.#.##......#### Noise: =--------  Time: 1328.5 (0.0)#.# #*#.#............. -) Nothing wielded#.######*#.############## Cast: :j'49mShock#....O..*#.###########.##.#O   ogre#.#####....#####.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ogre.  The ogre is heavily wounded.The zap hits the ogre.I:j8O.I:j| .I:j=+9.5 (1I:jpI:j  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ogre.  The ogre is heavily wounded.The zap hits the ogre. _The ogre is heavily wounded.I:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I:jK  ...#.#.....#  Elipsoid the Gusty ...†.......#  Tengu ...........###########  Health: 15/15 ======================== ......$..............#  Magic: 3/6============------------ .###+#####.#########.#### AC: 2Str: 8 ...#.#..#.......... EV: 11Int: 15 ########.#.#..#.##.#.#### SH: 0Dex: 14 #.............#.####.#  XL:  2 Next: 58% Place: Dungeon:4 #.######@#.#.##......#### Noise: =--------  Time: 1329.5 (0.0) #.# #O#.#............. -) Nothing wielded #.#####I:jnL l[40m#*#.############## Cast: Shock #....O..*#.#  ##########.#  #.#  O   ogre #.####  #....#  ####.# The zap hits the ogre. _The ogre is heavily wounded.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I:jL Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineI:j7...#.#.....#Elipsoid the Gusty...†.......#Tengu...........###########Health: 15/15 ========================......$..............#Magic: 3/6============------------.###+#####.#########.#### AC: 2Str: 8...#.#..#.......... EV: 11Int: 15########.#.#..#.##.#.#### SH: 0Dex: 14#.............#.####.#XL:  2 Next: 58% Place: Dungeon:4#.######@#.#.##......#### Noise: =--------  Time: 1329.5 (0.0)#.# #*#.#............. -) Nothing wieldedI:j$.#.######*#.############## Cast: Shock#....O..*#.###########.##.#O   ogre#.#####....#####.#Confirm with . or Enter, or press ? or * to list all spells.I:j:DAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ogre.  The ogre is heavily wounded.The zap hits the ogre.J:j J3   ...†    $  ###.# ...#.#..# ########.#.#..# #.............#  #@# #.# #*# #*# .*#.#  ###.#  #.#      J:jJR Press: ? - help, Shift-Dir - straight line  The zap hits the ogre.  The ogre is heavily wounded.  The ogre is severely wounded.ogre hits you with a +0 giant spiked club!J:j$&;  J:j&n ...†    J:jc'$  ###.# ...#.#..# ########.#.#..# #.............# J:j'M #@# J:j'#.# #*# J:j'Z#*# J:j$(X.*# J:jJ(8### J:jg(=#.#  J:j( J:j(J:j( J:j.2U O.J:jq2?.  Ouch! That really hurt!J:jJ4a1/15 -----------------------J:j4-=30.5 (1J:j9;J:jz>V _* * * LOW HITPOINT WARNING * * *J:jL  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J:j.  ...#.#.....#  Elipsoid the Gusty ...†.......#  Tengu ...........###########  Health: 1/15=----------------------- ......$..............#  Magic: 2/6========---------------- .###+#####.#########.#### AC: 2Str: 8 ...#.#..#.......... EV: 11J:j / @Int: 15 ########.#.#..#.##.#.#### SH: 0Dex: 14 #.............#.####.#  XL:  2 Next: 58% Place: Dungeon:4 J:j/ #.######@#.#.##......#### Noise: ==-------  Time: 1330.5 (0.0) #.# #O#.#............. -) Nothing wielded J:j{0 ;#.######*#.############## Cast: Shock #....O..*#.#  ##########.#  #.#  O   ogre #.####  #....#  ####.# Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineK:jw...#.#.....#Elipsoid the Gusty...†.......#Tengu...........###########Health: 1/15=-----------------------......$..............#Magic: 2/6K:j(x========----------------.###+#####.#########.#### AC: 2Str: 8...#.#..#.......... EV: 11Int: 15K:jxH########.#.#..#.##.#.#### SH: 0Dex: 14#.............#.####.#XL:  2 Next: 58% Place: Dungeon:4#.######@#.#.##......#### Noise: ==-------  Time: 1330.5 (0.0)#.# #*#.#............. -) Nothing wielded#.######*#.############## Cast: Shock#....O..*#.###########.##.#O   ogreK:j y#.#####....#####.#Confirm with . or Enter, or press ? or * to list all spells.K:j>yAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ogre.  K:jydThe ogre is severely wounded.The zap hits the ogre.K:jO..  The ogre is severely wounded.The zap hits the ogre.  The ogre is severely wounded.  The ogre hits you with a +0 giant spiked club!  Ouch! That really hurt!  You die...K:ja-7/15 -K:j+/  --more--L:jL:jGear: 1/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn)L:jL:jI& L:j&+L:j0L:j2cGoodbye, Elipsoid.16 Elipsoid the Gusty (level 2, -7/15 HPs)Began as a Tengu Air Elementalist on June 23, 2026.Mangled by an ogre... wielding a +0 giant spiked club(8 damage)... on level 4 of the Dungeon.The game lasted 00:01:27 (1329 turns). Best Crawlers -L:j391.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  L:j?3m11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the OrbL:jEL:jL:j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l