~i7 Player: Elteriel Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-01-31.13:18:15.ttyrec Time: (1769865495) Sat Jan 31 13:18:15 2026 ~iQ [?1051l[?1052l[?1060l[?1061h~iyS R)0[?7h[?25l[?1c~iS ~i8\ ~im_ ~i8i Welcome, Elteriel. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Fighter>~i Welcome, Elteriel the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gargoyle FighterA~iA~imA~i:]Welcome, Elteriel the Poltergeist Fighter. A~imrYou have a choice of weapons.a - rapier(+1 apt)  b - flailA~iM(-2 apt)  c - war axe (-1 apt)A~idd - trident(-1 apt)  e - long swordA~i_(+0 apt)f - unarmed(-3 apt) A~i4+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpA~i&Tab - long swordB~i B~i) B~i6 Elteriel the DuckerPoltergeistHealth: 15/15 ========================Magic: 1/1========================AC: 2Str: 12EV: 11Int: 10SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 long swordNothing quiveredFly B~i< #.##.##.....♣.♣♣⌠♣..♣♣♣♣♣.♣♣♣♣♣.......⌠.@.⌠.......♣♣♣♣♣.♣♣♣♣♣..♣⌠♣♣.♣.........#..##B~iD B~iLG Welcome, Elteriel the Poltergeist Fighter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?B~itK B~i Press ? for a list of commands and other information.B~iȡ B~i [ _Found a staircase leading out of the dungeon.E~i/~Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination.g - You gain AC when you inflict magical misfortune on nearby enemies.h - You recover more slowly from Doom and Banes.i - [You will be able to unleash your equipped armour.] XL 13 []: Gained at a future XL. U~izTrickster Your connection to the realm of the living grows stronger as you spread misfortune. Whenever you or your allies inflict new negative status effects upon nearby enemies (other than poison), your AC temporarily increases. This bonus improves with the number of different enemies affected, but will decay over time if you do not continue to inflict new misfortune. At your current XL, you can gain a maximum bonus of 6.8 AC this way.h~in Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison.  b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)  d - You are immune to unholy pain and torment.  e - You float through the air rather than walking.  f - You can equip up to 6 pieces of aux armour in any combination.  g - You gain AC when you inflict magical misfortune on nearby enemies.h - You recover more slowly from Doom and Banes.  i - [You will be able to unleash your equipped armour.] XL 13 []: Gained at a future XL. l~i l~i l~i Elteriel the Ducker#.#Poltergeist#.#Health: 15/15 ========================#..Magic: 1/1========================...AC: 2Str: 12♣.♣EV: 11Int: 10♣⌠♣SH: 4Dex: 13..♣♣♣♣♣.♣♣♣♣♣..XL:  1 Next:  0% Place: Dungeon:1.....⌠.@.⌠.....Noise: ---------  Time: 0.0 (0.0)..♣♣♣♣♣.♣♣♣♣♣..a) +0 long sword♣⌠♣Nothing quivered♣.♣Fly .........l~i6 P#..##Welcome, Elteriel the Poltergeist Fighter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. l~ia N_Found a staircase leading out of the dungeon.l~i l~i l~i l~i m~i _m~iȾ[## .#...#.###.#..##...... ♣.♣  ♣@♣ 1.0 (1..♣♣♣♣♣.♣♣♣♣♣.......⌠.<.⌠.......♣♣♣♣♣.♣♣♣♣♣..♣⌠♣♣.♣ ......m~i0@2.0 (2m~i'm~ih _Found a robe.  There is a fountain of clear blue water here.m~ii _You take a small sip from the fountain. Refreshing.m~iU 3m~i m~i m~i m~i : _m~i`   You encounter a goblin. It is wielding a +0 dagger.#. ..... g[##$.# #.... .#.###.#..########....####.........@.........##♣♣♣.♣♣♣##... ♣⌠♣ ..♣♣♣♣♣.♣♣♣♣♣.. .....⌠.<.⌠.......♣♣♣♣♣.♣♣♣♣♣..g   goblin (asleep)♣⌠♣♣.♣ 45.0 (3 _Found 17 gold pieces.n~iZ##. ..... g..[##$.#... #.# #.#..# #######.@..####............n~in5..##♣♣♣.♣♣♣##... ♣⌠♣ .♣♣♣♣♣.♣♣♣♣♣...⌠.<.⌠.....♣♣♣♣♣.♣♣♣♣♣..⌠♣.♣n~i@6.0 (1n~iwn~iYn~i(v } ....# #. #...# #. #... #g.. [##$.##.... #.#.##  #.#@.# #######....####. ................ ..##♣♣♣.♣♣♣##...  ♣⌠♣ .....♣♣♣♣♣.♣♣♣♣♣...#.....⌠.<.⌠..... #n~iv r..♣♣♣♣♣.♣♣♣♣♣..♣⌠♣n~i% ;7n~ic n~i n~i9 ### .###. #....###. #g....[##$.##....## #.#..# #######....####...............##♣♣♣.♣♣♣##... ♣⌠♣ ...♣♣♣♣♣.♣♣♣♣♣...#...⌠.<.⌠..... #..♣♣♣♣♣.♣♣♣♣♣..n~iQ $.gn~iQgn~ibD====8n~in~i( _The goblin shouts!n~iW #### # ....# .###..# #...####. #........[##g#..@.##.#.# #.#..# #######....####.............##♣♣♣.♣♣♣##...  ♣⌠♣ ...♣♣♣♣♣.♣♣♣♣♣......⌠.<.⌠..... #=---9 _You block the goblin's attack.n~ih $You hit the goblin.n~i(n~i`1---10.4 (1.4)n~iL n~iJ _You kill the goblin!o~ib(o~i(o~i.o~ik2H _No target in view!o~iKo~io~io~iˬH _No target in view!o~i%o~ia%o~i8^ _No target in view!o~iؗo~i?o~ino~iH _No target in view!o~iHPo~iTo~i{j^ _No target in view!o~i3o~io~iC _No target in view!o~io~io~i5!o~i#o~i>Po~iO3o~iUo~iXo~i'3o~iӓo~iHo~iMo~ig$ _o~io~i@ _ You now have 17 gold pieces.o~iΡo~iFo~i> _You see here a +0 dagger.o~io~iGo~iɪo~io~i>,o~iXo~io~io~io~io~iܹo~i-,o~io~io~io~iao~i[o~iXo~io~io~io~iMo~io~iao~io~iQo~io~io~io~i3o~io~iLo~i9o~iCo~io~io~io~i| o~i   You encounter a kobold. It is wielding a +0 devious dagger.o~i... #..##.#####..##....##..# #. #...##..##### #. #...........# ####. #....##.###.#....[##).#..#.# #....##.##.#.###-#.#..###..#######....####...o~iF.................## ..##♣♣♣.♣♣♣##....# ♣⌠♣ .... K   kobold (asleep)..♣♣♣♣♣.♣♣♣♣♣...##......⌠.<.⌠......# K#..♣♣♣♣♣.♣♣♣♣♣..o~i 022.4 (12.0)o~i!L-3.4 (13 _o~i'o~i*o~i~  _A kobold is nearby!p~i#.#####..# #....##..# #. #...##..######. #...........# ####. #....##.###.# ....[##).#..#.#  #....##.#.# #.#.###...# #.#.#  #######....####.....#p~io.................####..##♣♣♣.♣♣♣##....#  ♣⌠♣ #.....  ..♣♣♣♣♣.♣♣♣♣♣...##p~if0.....⌠.<.⌠......# K#..♣♣♣♣♣.♣♣♣♣♣...# # p~i3♣⌠♣p~ip~i74.0) _p~ip~i|p~ip...#. #...##..######...........####. #....##.###....[##).#..#.#  #....###.###...###..###.#p~i0q#######....####@....#.................#####♣♣♣.♣♣♣##....#  ♣⌠♣ #.....  ..♣♣♣♣♣.♣♣♣♣♣...#p~iq#....⌠.<.⌠......# K#♣♣♣♣♣.♣♣♣♣♣...# # ♣⌠♣ #.....p~iqp~iyQ5p~iTp~ii #. #...##..######. #...........# ####. #....##.###.# ....[##).#..#.#  #....##.#.# #.#.###...# #p~i#.#.###.# #######....####.....# ................@#### ..##♣♣♣.♣♣♣##....#  p~i♣⌠♣ #..... ..♣♣♣♣♣.♣♣♣♣♣...## p~i,7.....⌠.<.⌠......# K# ..♣♣♣♣♣.♣♣♣♣♣...# #  p~ik♣⌠♣ #....♣.♣ #p~iP......p~i8K.p~i NKp~iR /===6p~iC p~i ( _The kobold shouts!p~ig ........####. #....##.###....[##).#..#.#  #....###.###...# #.###..###.# p~iHh h#######....####.....# .................######♣♣♣.♣♣♣##...@#  ♣⌠♣ #......# ..♣♣♣♣♣.♣♣♣♣♣...##K#...⌠.<.⌠......# .#p~ih W♣♣♣♣♣.♣♣♣♣♣...#  ♣⌠♣ #.... .... .p~ij 7K.p~ir p~ir /---7p~iy p~i{ p~i p~i V=--8.8 (1.4p~i p~i _You closely miss the kobold. The kobold barely misses you.p~il j )You hit the kobold.p~i`u )p~ix 0230.2p~i: p~i J _You kill the kobold!p~i p~iR p~i p~i= H _No target in view!p~ia p~ia p~ir p~iu H _No target in view!p~iw 3p~i p~i! H _No target in view!p~ihS p~iS p~i[ p~i6^ H _No target in view!p~i p~i p~i p~i H _No target in view!p~iN p~i'Q p~iCd Y _No target in view!p~ih 3p~ip~iBp~i|3p~i*p~iHp~i,p~ip~ip~iq~i"3q~i)q~i@,q~is3q~iq~iBq~iq~ixq~iq~i6"q~i$q~iq~iq~iSq~iq~iz: _q~iI #####.###....[##).#..#.#  #....###.###...# #..###..###. #######....####.... .................#####♣♣♣.♣♣♣##....###  ♣⌠♣ #...@).#- ..♣♣♣♣♣.♣♣♣♣♣...##...⌠.<.⌠......# .♣#Fly ........q~i####. #....##.###.#  ....[##).#..#.# #....##.#.# #.#.###...# # #.#..###..###.# ....####.....# #### ##♣♣♣.♣♣♣##....### ♣⌠♣ #....@.# q~i♣♣♣♣♣.♣♣♣♣♣...##.# ⌠.<.⌠......# .# ♣♣♣♣♣.♣♣♣♣♣...# .# ♣⌠♣ #.... )#♣.♣ #... .#... .... .#... ..... .# q~i,10q~iD-2.2 (2q~is q~ic _Found a whip.q~iw _You see here a +0 devious dagger.q~i g 3q~ih q~im q~io q~i#t P _q~i(~ Xq~i q~iJ q~iF q~i f  You see here a +0 devious dagger.q~im q~i  _q~iȊ q~i q~i   ....[##).#..#.#  #....##.#.# #.#.###...# # #.#..###..###.#q~i# K#######....####.....#  .................####  ..##♣♣♣.♣♣♣##....### q~iX ♣⌠♣ #....).#..♣♣♣♣♣.♣♣♣♣♣..@##.#q~i "6.2 (4 q~i̕  .....⌠.<.⌠......##.#  ..♣♣♣♣♣.♣♣♣♣♣...##.# ♣⌠♣ #....#)#q~i  ♣.♣ #...>#.# ... .....#.#q~i*  ... ......#.# ... ...#...#.#q~iR D #..##q~iq @7.2 (5q~iӪ Q _Found a stone staircase leading down.r~i$)3r~i@  You encounter a hobgoblin.r~i^A #....##.#.# #.#.###...# # #.#..###..###.#r~iA6#######....####.....# .................#### ..##♣♣♣.♣♣♣##....## r~iAn♣⌠♣ #....).#r~iB..♣♣♣♣♣.♣♣♣♣♣...##.# .....⌠.<.⌠....@.##.# ..♣♣♣♣♣.♣♣♣♣♣...##.#r~i)B ♣⌠♣ #....#)#r~iB ♣.♣ #...>#.# ... .....#.# ....#.#g   hobgoblin (asleep) ... .#...#.##..####....g# r~iJ&0r~iHK18.2 (1 _r~iQr~iQTs~i4  s~i3.# #  .###.#  ####.....#  .....####  #....###  ♣⌠♣ #....).#  .♣♣♣♣♣...##.#  <.⌠....@.##.#  .♣♣♣♣♣...##.#  ♣⌠♣ #....#)#  ♣.♣ #...>#.#  ... .....#.#  ... ......#.#  ... ...#...#.#  #..####....g# s~i=  .# #  .###.#  ####.....#  .....####  #....###  s~i>♣⌠♣ #....).#  .♣♣♣♣♣...##.#  <.⌠....@.##.#  s~i,>.♣♣♣♣♣...##.#  ♣⌠♣ #....#)# s~iP> s~im>♣.♣ #...>#.#  s~i>[... .....#s~i>o ... ......#.# s~i> s~i>... ...#...#s~i>o #..####....g# s~i? s~iG3s~iNs~iQ` _A hobgoblin is nearby!s~i#.#.###...# ##.#..###..###.#  #######....####.....#  .................####  ..##♣♣♣.♣♣♣##....###  s~i/3♣⌠♣ #....).#  ..♣♣♣♣♣.♣♣♣♣♣...##.#  .....⌠.<.⌠......##.#  ..♣♣♣♣♣.♣♣♣♣♣..@##.#  ♣⌠♣ #....#)# ♣.♣ #...>#.# ... ......#.# ... ..s~ii.......#...#.# #..####....g# .......s~i8g.s~iZrg==9s~i>s~iӰ+ _The hobgoblin shouts!s~irc .###..###.#######....####.....................#####♣♣♣.♣♣♣##....###  ♣⌠♣ #....)...♣♣♣♣♣.♣♣♣♣♣...##...⌠.<.⌠...♣♣♣♣♣.♣♣♣♣♣...## ♣⌠♣ #..@.#).>#.... ...............#..g#..####.....#  .......########s~ic 8g.s~il E--40s~imt s~i8v s~i #######....####.....................#####♣♣♣.♣♣♣##  ♣⌠♣ #....)...♣♣♣♣♣.♣♣♣♣♣...##...⌠.<.⌠...♣♣♣♣♣.♣♣♣♣♣...## ♣⌠♣ #....#).>#..............g#...#..####.. .......s~i4 L######## s~i 4g.s~i s~i @--1s~i s~i s~i(] {3----=2.5 (1.3s~id s~ig l _You barely miss the hobgoblin. The hobgoblin hits you.s~i X3.9 (1.4s~i v _You barely miss the hobgoblin. You block the hobgoblin's attack.s~i'Xo †You hit the hobgoblin.s~i`)s~icQ----45.2 (1.3s~ijs~irmM _You kill the hobgoblin!s~i3s~i5s~i H _No target in view!s~i<9s~i9s~i@t~iH _No target in view!t~i3t~i^ _No target in view!t~i#It~iH _No target in view!t~ist~ist~i{t~i}H _No target in view!t~i3t~i t~i4== _t~iFt~i,t~it~ijt~ij5====t~igt~i_ _No target in view! _HP restored.t~it~itt~it~i\t~i4,t~it~i~t~i,t~it~it~i#t~i:==t~it~ir t~ist~i`t~i{t~iBt~it~i,t~it~it~i,t~iDt~it~i1,t~it~it~i,t~i޸,t~ic  You encounter a bat.t~i; ....[##).#..#. #....##.#. #.#.###... .### ### #.#..###.. ..... ..#######....####. ....!##................. t~iD#.........##♣♣♣.♣♣♣##... ...b......# ♣⌠♣ #... # #@..♣♣♣♣♣.♣♣♣♣♣...-t~imn #.# #......⌠.<.⌠...... #...#...♣♣♣♣♣.♣♣♣♣♣...t~iU #.......# ♣⌠♣ #... ###.....##♣♣♣.♣♣♣##...t~iM......................† b   bat (asleep)#####..................#.#####.........#..#. #.#..####....t~i 075.2 (30.0)t~iL-6.2 (31 _t~ikt~i7t~ih# ....[##) .### ###  ..... ..##### ....!##..... #.........# ...b......# ♣⌠♣  # #@..♣ #.# #......⌠.< #...#...♣♣♣♣♣ #.......# ♣⌠♣  ###.....#. .............† #####........ #.#####......... #. #.#..####.t~i/ ....[##) .### ###  ..... ..##### ....!##..... #.........# ...b......# ♣⌠♣  # #@..♣ #.# #......⌠.< #...#...♣♣♣♣♣ #.......# ♣⌠♣  ###.....#. t~i.............† #####........ #.#####......... #. #.#..####.t~i3t~i{t~iZ _A bat is nearby!t~i p  ####. #....##....[##).#..# #....##.###.##.### ### #.#..#..... ..#######....####.....!##.............#...##♣♣♣.♣♣♣##....b..@...# ♣⌠♣ #.#.#.###...♣♣♣♣♣.♣♣♣♣♣ #.# #......⌠.<.⌠.. #...#...♣♣♣♣♣.♣♣♣♣♣ #.......# ♣⌠♣ #.. ###.....##♣♣♣.♣♣♣##.. ............#####............... #.#####.........#t~i~ M7.2 (1.0) _t~ia t~i; u~ii ####. #....#. ....[##).#..#. #....##. # #. #.#.### #.###. ### #.#..####..... ..#....#.....!###.#.##♣♣♣.♣♣♣##.b.@....# ♣⌠♣ #.#.#.###...♣♣♣♣♣.♣♣♣♣♣ #.# #......⌠.<.⌠ #...#...♣♣♣♣♣.♣♣♣♣♣ #.......# ♣⌠♣ # ###.....##♣♣♣.♣♣♣## ......... #####..... #.#####.#u~i.b.b.b=8u~iru~iI _The bat misses you.u~i ####. #.... #.# ....[##).## #.# #....## #. #.# #.#.### #.###.#### #.#.. ##........#.... #.....!###.#.##♣♣♣.♣♣♣###.# ♣⌠♣ ##..#.#b###...♣♣♣♣♣.♣♣♣♣♣ #.# #......⌠.<.⌠ #...#...♣♣♣♣♣.♣♣♣♣♣ #.......# ♣⌠♣ # ###.....##♣♣♣.♣♣♣##  ##### #.#####.~iF9;49mb..b9 _The bat closely misses you.u~i_.bb..bu~iC80.6 (1.4u~iUu~i _You closely miss the bat. The bat barely misses you.u~iUh.b.bb.u~i+k!4--2.0 _You completely miss the bat. The bat barely misses you. The bat hits you.u~i\.b.bu~i=3.4u~i-u~i{ _You miss the bat. The bat misses you.u~iQRF#.# ....[##).##. #.# #....# #. #.# #.# #.###.#### #.#..#........#######.... #.....!##.............#.#.........##♣♣♣.♣♣♣# #...# ♣⌠♣ u~iS #..#.#@###...♣♣♣♣♣.♣♣♣♣ #b# #......⌠.<.⌠.. #...#...♣♣♣♣♣.♣♣♣♣ #.......# ♣⌠♣  ###.....##♣♣♣.♣♣♣................... #####... #.##### #. #.#..####u~i.^u~i^+40u~iiu~iqmp _The bat completely misses you. You block the bat's attack.u~ij  You hit the bat.  The bat is moderately wounded.5.7 (1.3 _The bat hits you but does no damage. x2; The bat barely misses you.u~iK †  You slash the bat!u~iSu~i#^5==57.0u~iUu~ixG _You kill the bat!u~i.3u~iu~i H _No target in view!u~i: u~i u~iD" u~i_$ u~i& u~i|, P _u~i- u~ij. u~i/ u~i2 u~i3 u~i14 u~iW5 u~iB  #. #.. #.. #. #.... #.. ####. #.... #.# ....[##).#.#. #.# #....##. #.# #.#.### #.###.#### #.#..#########....###.....@##..............-##.#.........##♣♣♣.♣♣♣###............# ♣⌠♣ ##..#.#.###...♣♣♣♣♣.♣♣♣♣♣.....#†# #......⌠.<.⌠...#... #...#...♣♣♣♣♣.♣♣♣♣♣#.. ~i\D _0m#.......# ♣⌠♣ ##.. ###.....##♣♣♣.♣♣♣##....................u~iK 90.0 (3.0==-1.0 (4u~i4Q u~iHT R _d - a black potionu~i] 3u~i,_ u~ic u~if f  You encounter a jackal.u~ip  #.... .. #. # #.. #. # #.. ####. #.. #.# ....[##). #. #.# #....u~ip T #. #.# #.# #.###.#### #.#.. ##...@....#######....# #......##.............u~i[q G ##.#.........##♣♣♣.♣♣♣ #............# ♣⌠♣  #..#.#.###...♣♣♣♣♣.♣♣♣♣......#†# #......⌠.<.⌠.. h   jackal (asleep)u~iq #....#...#...♣♣♣♣♣.♣♣♣♣u~iq #..h.#.......# ♣⌠u~iq n#.. ###.....##♣♣♣.♣♣♣#u~iH{ &0u~if 12.0 (1 _u~iǂ u~i u~iv8  .. #.  #.. #.  #.. ####.  #.# ....[##) #. #.#  #. #.#  #.###.####  ##...@....# #......##....u~i 9 ##.#.........# #............# ♣⌠♣  #..#.#.###...♣ ......#†# #......⌠.< ##....#...#...♣ #..h.#.......# ♣⌠♣  #.. v~iĥ .. #.  #.. #.  #.. ####.  #.# ....[##) #. #.#  #. #.#  #.###.####  ##...@....# #......##.... ##.#.........# #............# ♣⌠♣  #..#.#.###...♣ ......#†# #......⌠.< ##....#...#...♣ #..h.#.......#  ~i0m#..  _A jackal is nearby!v~i>1( .. #.  #.. #.  #.. ####.  #.# ....[##) #. #.#  #. #.#  #.###.####  ##...@....# #......##.... ##.#.........# #............# ♣⌠♣  #..#.#.###...♣ ......#†# #......⌠.< ##....#...#...♣ #..h.#.......# ♣⌠♣  #.. v~i .. #.  #.. #.  #.. ####.  #.# ....[##)v~i9m #. #.#  #. #.#  #.###.####  ##...@....# #......##....v~i ##.#.........# #............# ♣⌠♣  v~iA#..#.#.###...♣ ......#†# #......⌠.< ##....#...#...♣ #..h.#.......#  #.. v~i v~iv~i7v~i{] _A jackal is nearby!v~i..#. ##.. #. # #.. ####. # #.# ....[##)#. #.# #.... #. #.# #.# #.###.#### #.#..#........#######.... ##............##.#.........##♣♣♣.♣♣♣ #..v~i3....# ♣⌠♣  #..#.#.###...♣♣♣♣♣.♣♣♣......#†# #......⌠.<.⌠.###....#...#...♣♣♣♣♣.♣♣♣ #..h.#.......# ♣⌠♣ #....###.....##♣♣♣.♣♣♣ ..................v~iv~iD,3 _v~i v~i v~ip#.. #. ##. #.. ####. ##. #.# ....[##)#. #.# #.. #. #.# #.# #.###.#### #.#.#........#######. ##.......##.#@........##♣♣♣.♣♣ #...# ♣⌠♣  #..#.#.###...♣♣♣♣♣.♣♣......#†# #......⌠.<.⌠###....#...#...♣♣♣♣♣.♣♣ #..h.#.......# ♣⌠♣  #....###.....##♣v~iqf♣♣.♣♣ .................... #####h.h.hv~iKr%4v~i(~v~iɄv~i#.#### ....[##)# #....####.######........#######........##........##.#.........##♣♣♣.♣♣#... ♣⌠♣ #.#.###...♣♣♣♣♣.♣♣......h#†# #......⌠.<.⌠####....#...#...♣♣♣♣♣.♣♣ #....#.......# ♣⌠♣##.....##♣♣♣.♣♣ hh 2 jackals (1 asleep)....................#..h#####.. #.#####h.v~im;5v~iPv~iW _You encounter a jackal.w~iO &h. _A jackal is nearby!A jackal is nearby!  You hit the jackal.  The jackal is almost dead.  The jackal barks!w~i5h.w~ith2-----==6.3 (1.3w~i!w~i2j _The jackal bites you. The jackal closely misses you.w~ijJ .  You hit the jackal.w~ixmlh.h.w~i[uR   jackalw~ixZ-----7-7.7 (1.4w~iw~i)J _You kill the jackal!w~i5) # ....[##).# #....####.######........#######..#......##........##.#.........##♣♣♣.♣♣... ♣⌠♣ #..#@#.###...♣♣♣♣♣.♣♣w~iW6........#†# #......⌠.<.⌠.Nothing quivered#Fly h   jackal#...#. #.#..##w~ir85h.w~i>F--w~ib?$80w~ijDw~iGw~iاJ .  You hit the jackal.w~iESw~i53=w~i89=100.0 (1.3)w~iw~iJ _You kill the jackal!w~i53w~i"w~iH _No target in view!w~it3w~i"{w~i=}  You hit the jackal. _You kill the jackal!  You hit the jackal. _You kill the jackal! _No target in view!w~i3w~i+w~iY _You kill the jackal!  You hit the jackal. _You kill the jackal! _No target in view!w~irw~iYsw~iyw~i}|H _No target in view!w~iL3w~i w~i H _No target in view!w~i%yw~imyw~iWw~i`C _No target in view!w~i 3w~iqw~iw~i3w~i΅w~iw~iIw~iw~i&f _w~i/w~iw~iw~iw~i<w~i9=w~iw~iw~ib4==w~i<==5== _ You see here a bat corpse.== _w~iw~iXw~ipw~i,w~iyw~i$Xw~i$w~i)Xw~iB*,w~i+w~i-w~iC.w~i.w~ia/w~i1w~i3,w~i5,w~i5w~i5w~ig6w~i7w~if9w~i?w~iDw~i)Ew~iHXw~iHw~icJ,w~iJw~iKw~iL,w~i PXw~iR,w~iR,w~i+Sw~iUXw~iVw~iW,w~i;Xw~iYw~iZw~iFZw~i[w~ij\w~iU]Bw~i]^w~i!_w~iv_w~i_w~iaw~iaw~i$bw~ig,w~i]jw~ik,w~i%lw~ioXw~iq,w~ir,w~isw~itw~i]u,w~ivw~i0{w~i{w~ik}w~iBw~iMw~iFxw~iw~idw~iw~iHw~iw~iw~i[w~ic,w~iEw~i  You encounter a rat. #. #.# ########.# ......##.#### ....... ##........######......r #......##.....?.....##.#..##♣♣.......#............# .......#..#.#.###...♣♣♣♣.......@....#†###......⌠-########....#...#...♣♣♣♣ #....#.......#  #....###.....##♣♣ #................ #...#####.r   rat (asleep) #.~ik37m..# #.#####.. #...#####.# #.#.##.........# #.#.#.r79.0 (79.0)r===80.0 (80w~i)'w~i)- _The rat squeaks loudly.x~iƐx~i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.8   3.6  -1   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.7  -3              x~i c - Short Blades   1.3   0.8  +1      d + Long Blades2.1   3.0   0              e + Dodging3.4   3.4  +1      f + Shields2.8   3.6  -1       g - Stealth   0.0   0.4  +5          x~ik@                        x~i                x~iM[            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  x~i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsx~i- x~i x~im x~iv 3#. #.#Elteriel the Ducker####### #.# #.#Poltergeist....... #.###.####Health: 15/15 ========================....... ##........###### Magic: 1/1========================....... #......##....... AC: 2Str: 12.?....r##.#.........##♣♣ EV: 11Int: 10x~i .......#............#SH: 4Dex: 13.......#..#.#.###...♣♣♣♣ XL:  1 Next: 90% Place: Dungeon:1.......@....#†###......⌠ Noise: ===------  Time: 180.0 (0.0)########....#...#...♣♣♣♣ a) +0 long sword#....#.......#Nothing quiveredx~i) N#....###.....##♣♣ Fly #................#...#####........ r   rat#...# #.#####..x~i #...#####.# #.#.##.........# #.#.# _No target in view! _No target in view! _No target in view! _You see here a bat corpse.  You encounter a rat. _The rat squeaks loudly.x~i x~i x~i x~i y~i #. #.# ... #. #.########## #.# #.# .# #.###.#### .###........#####.......##......##......?....r##.#..##♣.#............# #..#.#.###...♣♣♣.............#†###......#########....#...#...♣♣♣ #....#.......#  #....###.....##♣ #........ #...#####..... #...# #.#####. #...#####.# #.#.y~i| D.ry~iy~i4---1.0 (1y~iyy~iy~i g †You hit the rat.y~i_ Ry~i y~i L#. #.# ... Elteriel the Ducker#. #.#Poltergeist######### #.# #.#Health: 15/15 ========================........# #.###.####Magic: 1/1========================........###........##### AC: 2y~i0 Str: 12........##......##...... EV: 11Int: 10..?.....##.#.........##♣ SH: 4Dex: 13.......†#............#XL:  1 Next: 100% Place: Dungeon:1.......@#..#.#.###...♣♣♣ Noise: =--------  Time: 182.3 (1.3).............#†###...... a) +0 long swordy~iX #########....#...#...♣♣♣ Nothing quivered#....#.......#Fly y~i~ #....###.....##♣#............... #...#####.......y~i  #...# #.#####. #...#####.# #.#.y~i u  _No target in view! _No target in view! y~i p_You see here a bat corpse.  You encounter a rat. y~i E_The rat squeaks loudly.  You hit the rat.y~i _You kill the rat!You have reached level 2!y~iI /  --more--z~iZZ D20/202/22 0% z~i` z~ib 4 _{~i)p{~i%ts  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.8   3.6  -1   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.7  -3               c - Short Blades   1.3   0.8  +1  {~iu    d + Long Blades2.1   3.0   0              e + Dodging3.4   3.4  +1      f + Shields2.8   3.6  -1       g - Stealth   0.0   0.4  +5                              [20{~ivCX                                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  {~i.w}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets|~if|~i!|~i*#. #.# ... Elteriel the Ducker#. #.#Poltergeist######### #.# #.#Health: 20/20 ========================........# #.###.####Magic: 2/2========================........###........##### AC: 2Str: 12........##......##...... EV: 11Int: 10..?.....##.#.........##♣ SH: 4Dex: 13.......†#............#XL:  2 Next:  0% Place: Dungeon:1.......@#..#.#.###...♣♣♣ Noise: =--------  Time: 182.3 (0.0)|~i*.............#†###...... a) +0 long sword#########....#...#...♣♣♣ Nothing quivered#....#.......#Fly #....###.....##♣#............... #...#####....... #...# #.#####. #...#####.# #.#.  _You see here a bat corpse.  |~i+You encounter a rat. _The rat squeaks loudly.  You hit the rat. _You kill the rat! _You have reached level 2!|~i23|~i-:|~i<|~iSI|~iW|~i!_ #. #.. ## #. #.# .. #. #.########### #.# #.# .# #.###.#### .###........####.......##......##.....?.....##.#.##†#............# [.#..#.#.###...♣♣..............#†###.....##########....#...#...♣♣ #....#.......# #....###.....## #....... #...#####..... #...# #.#####|~i)g|~ik2-3.3 (1|~iAr|~i[tK _Found a plate armour.|~i3|~i||~i2|~i :,|~iv>N #..  #. #..  #. #.# #. #.###+########### #.# #.#....# #.###.)....###...|~i?f..........####......##.#.......-6.3 (3.....†#..........[..#..#.#.###................#†###.#############....#...#. #....#..... #....###|~i=?~ #.... #...#####..|~iR@7.3 (4|~i Z|~id\ _Found a whip.8.3 (5|~ik|~ita _c - a scroll labelled LAODAE AJAO|~iI|~i|~iզ|~i,|~i|~i,|~i|~i/|~i|~i(|~ia|~i|~i|~i־|~i{|~i|~i|~i|~i|~iF _You reach down and open the door.|~i|~ii|~i|~i|~i,|~i|~i@  There is an open door here.|~i |~iD _|~i|~iP|~i|~i|~i>|~i<  You see here a +0 whip.|~i%|~i _|~i8|~i  .  .  ##.  |~i..# #   #.# #   #.#   ####'########### #  |~i #........ #  |~i #@)............###   #........|~iV##   #........   #..†#. |~iy  #.....[........#. |~iS ####.........  |~i2#############  |~il` #   |~i098.3 (10.0)|~iZ +9.3 (11|~i |~iB b _e - a scroll labelled EPRILUM FOOL}~i}~i}~i,}~i}~i}~iB}~id}~i}~i}~i}~ik}~i}~i!}~i{@  There is an open door here.}~i}~i _}~i5}~iG}~i}~i4}~i-}~i}~i&}~iv}~i~}~i}~i|}~i}~i}~i/}~i9,}~i}~i),}~i}~iIM _You now have 27 gold pieces (gained 10).}~i}~i4}~in}~i}~i}~i}~i}~i}~iv}~i}~i}~iY}~i,}~iR}~i}~if,}~i}~ik}~iq}~i}~i<}~i}~it ,}~i }~i\ }~i| }~i }~iZ}~i}~i}~i}~i\}~i}~i)  You encounter a goblin. It is wielding a +0 club.}~i[1 #.# .g  #.# .#  #.# .#   }~i0#.# ..   #.# .#   ..... #.# .# .... ##.##.# ... +...@.#}~i&u ... ##.#### }~iPm#.# #.# }~it#.# #.# #.####.# }~i..  ######......# #.. g   goblin (asleep) }~i #.....####### #. #.. #  #.###.#}~i0 #. #.#  #.##. #.#}~i&.218.3 (19}~i'29.3 (20 _}~i9}~i9}~ik  #.# .g #.# .# #.# .# #.# .. #.# .# ..... #.# .# }~i .... ##.##.# ... +...@.# ... ##.#### #.# #.# #.# #.# }~i &.# ..  }~i ,......# #..  #.....}~i2 = #. #..  #.###.# #. #.# }~iV < #.# #. #.# }~iB  #.# .g #.# .# #.# .# #.# .. #.# .# ..... #.# .# .... ##.##.# ... +...@.# ... ##.#### #.# #.# #.# #.# .#   ......# #..  #..... #. #..  #.###.# #. #.#  #.# #. }~i }~i }~ix s _A goblin is nearby!}~i? .... #.#..g }~ib?#.#..# #.#..# #.#...  }~i?#.##.# ..... #.##.# }~i?{.... ##.##@# ... +.....# ... ##.#####.# #.# }~i@#.# #.# #.####.# .. ######......# #..}~i=@#.....####### #. #.. ##}~i]@#.###.# #. #.# ..~~i~~i820.3 (1.0) _~~i~~i~~i#.## ....g##..##.... .... ##.##+........ ##.####  ~~i #.#### #####...... ....#######. ##~~i;1~~i~~i*K.. #.## ....g ##..##.##...S.#. .... ##.##+........ ##.####  S   ball python (constriction, asleep) #.#### ~~iB+A#####...... ~~iR7;2~~i&>$ ~~iCN_You encounter a ball python.~~i[# #. #>.. .#.##  .... #.#..g #.#..# # #.#..##.# #.#..@S.# #.##.####..##.# .... ##.##.# ... +.....#... ##.####S   ball python (constriction, asleep)#.# #.##.# #.# #.####.# ..~~i83 _Found a stone staircase leading down.~~iY j SS  )The helpless ball python fails to defend itself.  You hit the ball python.  The ball python is moderately wounded.=4.6 (1.3~~i_ ~~ib [ _The ball python barely misses you. x2~~i M .  You hit the ball python.~~iL (~~i ~~i@ 4~~ix 6.0 (1.4~~i ~~i  ~~i ~~i +_You kill the ball python!~~i ~~i{& ~~i + ~~i+ ~~i2 ~~i9  ~~i9 :_No target in view!~~i ~~i' ~~i ^ _No target in view!~~iR 3~~itW ~~iY H _No target in view!~~i ~~i ~~i ~~iƵ H _No target in view!~~i[2 ~~i2 ~~im7 ~~i9 H _No target in view!~~i ~~iv ~~iA ~~iz  ~~i̸ =_No target in view!~~i#( ~~i( ~~i/ ~~i0 ~~iC u~~ifG : _~~iH ~~i,K g _ A goblin comes into view.~~iQ ###. .. #?###>.. .. ....#.##.#..#........#.#..g)..~~iR #.#..#..# #.#..##.# #.#....@# -#.##.#### ..... #.##.# .... ##.##.# #.... +.....# ~~iGR #.... ##.#### . g   goblin (asleep) ~~imR #.####.# .. #.~~iY ,70~~iY D-8.0 (2~~i@n i _Found a runed whip.~i2~i9 ###. .. #?##  #>.. .. ...  .#.##.#..#  ........ ).. #.#..#..# #.#..##.# #.#....@# #.##.####  .....   ....   ...   ...   #.# #.#  #.# #.#   .. ~i& ###. .. #?##  #>.. .. ...  .#.##.#..#  ........ ).. #.#..#..# #.#..##.# #.#....@# #.##.####  .....   ....   ...   ...   #.#   #.#    .. ~i 3~i~i] _A goblin is nearby!~i> ###. .. #?##  #>.. .. ...  .#.##.#..#  ........ ).. #.#..#..# #.#..##.# #.#....@# #.##.####  .....   ....   ...   ...   #.# #.#  #.# #.#   .. ~i {] ###. .. #?##  #>.. .. ...  .#.##.#..#  ........ ).. #.#..#..# #.#..##.# #.#....@# #.##.####  .....   ....   ...   ...   #.#   #.#    ..  _A goblin is nearby!~iH #.. .. ###. .. #?###>.. .. ...#.#.##.#..# ........#..g)..#..#.~iuH#..##..... ~iv#.##.####. #.## .... ##.##+.....#... ##.####. #.#~i>~iۋ~i*9.0 (1 _~i$~iϔ~i[: #.#. .#. #... .. ###. ..##?### #>.. .......##.#.##.#..# .+..........#...~i:d #.#..g).....# #.#..#@.# #.#..##.# #.#.....# #.##.#### ..... #.##.#. ##.##.#~i];A # ... +.....## ... ##.####  #.# #.#~i~i&30~i ~i@ ~ix gg  The helpless goblin fails to defend itself.  You hit the goblin.  The goblin is moderately wounded.~izd19--=1.3 (1.3~i~is9 _The goblin hits you with a +0 club.~i9 )You hit the goblin.~i e--82.7 (1.4 _You kill the goblin!~i _No target in view!~i~i~i~iH _No target in view!~iN\3~ipe~ihH _No target in view!~i3~i$~iH _No target in view!~iC _No target in view!~iQ _No target in view!~iyh3~i%q~i#u~i3~i _20==~i&-~iEM J .##.#. .#. #... .. ##. ..##?### #>.. ....... ##.#.##.#..# .+..........#...#..)@.....##..#..#.####..###.....#.##.####J   endoplasm (asleep)~i? _ You encounter an endoplasm..J4.7 (2.0J-5.7 (3 _~i^ _You see here a +0 whip of venom.~i( #. . .#  #.#J .#.  #... ..  ~ir###. ..##?###  #>.. .......  ##.#.##.#..# .  +..........#...  #.#..)@.....#  #.#..#..#.###  #.#..##.# #.#.....# ##  .....   ....  ...  ... ~i # #. . .#  #.#J .#.  #... ..  ###. ..##?###  #>.. .......  ##.#.##.#..# .  +..........#...  #.#..)@.....#  #.#..#..#.###  #.#..##.# #.#.....# ##  .....   ....  ...  ... ~i w _An endoplasm is nearby!~i T #. . .#  #.#J .#.  #... ..  ###. ..##?###  #>.. .......  ##.#.##.#..# .  +..........#...  #.#..)@.....#  #.#..#..#.###  #.#..##.# #.#.....# ##  .....   ....  ...  ... ~iO  #. . .#  #.#J .#.  #... ..  ###. ..##?###  #>.. .......  ##.#.##.#..# .  +..........#...  #.#..)@.....#  #.#..#..#.###  #.#..##.# #.#.....# ##  .....   ....  ...  ... ~iq ~i ~iR; w _An endoplasm is nearby!~i\ T #. . .#  #.#J .#.  #... ..  ###. ..##?###  #>.. .......  ##.#.##.#..# .  +..........#...  #.#..)@.....#  #.#..#..#.###  #.#..##.# #.#.....# ##  .....   ....  ...  ... ~i_ #. . .#  #.#J .#.  #... ..  ###. ..##?###  #>.. .......  ##.#.##.#..# .  +..........#...  #.#..)@.....#  #.#..#..#.###  #.#..##.# #.#.....# ##  .....   ....  ...  ...  _An endoplasm is nearby!~i# ..  . .##J .#. #... .. ##.#..##?###. #>.. ........ ##.#.##.#..# .+......@...#...##.#..))......#..#.###..##.# ..#.....# ## #.##.####. #.... ##.##+.....#.J~ixd6.7 (1 _~iJ( M # ..  .# .##. .#.# # #..J ... ###.#..##?###. #>............##.#.##@#..# +..........#...##.#..)).......#.###.##.#........# ### #.##.####. #.... ##.##~i5 $.~i3N @J.7~ig ~iN #.. # ..  .# .# #.#.#.#.# # #... ... ##.#.J##?### #>....@.......##.#.##.#..#.#.+..........#...##.#..)).....##..#..#.#####.#... .....# ### #.##.####. #===8~i\ ~i W _The endoplasm closely misses you.~i M .  You slash the endoplasm!~i! (~i# 1640.1 (1.4 _You kill the endoplasm!~i~ ~i t _No target in view!~i 3~iߴ ~i? H _No target in view!~i  _No target in view!~i} 3~i ~i H _No target in view!~i  _No target in view!~iV  _No target in view!~i| 3~il ~i ~i ~i| ~i~in<P~iI~i ~iP~iBP~i3~i~ig3~ito~iq~i_~iZP _~i~i?,~io _ You encounter a goblin. It is wielding a +0 dagger.#.... .........###.... .#.#.#...# #.#.#.#.# # #....... .###.#..##?###...#>.......g-##.#.##.#..#.#.#+..........#... ##.#..)).....#..##.#..#..#.### .#.#..##.#... #g   goblin (asleep)#.#.....#####[39~i-;49m#.##.### 2.1 (2.0-3.1 (3 _~iS #.... ..  .......  ###.... .  #.#.#...#  #.#.#.#.#  # #....... .  ###.#..##?###....  #>.......@......g  ##.#.##.#..#.#.##.  ....#...  ##.#..)).....#..#  #.#..#..#.### .#  #.#..##.#... #  #.#.....#####  #.##.####  ..... ~iV\  #.... ..  .......  ###.... .  #.#.#...#  #.#.#.#.#  # #....... .  ###.#..##?###....  #>.......@......g  ##.#.##.#..#.#.##.  ....#...  ##.#..)).....#..#  #.#..#..#.### .# #.#..##.#... #  #.#...~i] ..### #.##.###  ..... ~i/ 3~io ~i ] _A goblin is nearby!~ivG  #.... ..  .......  ###.... .  #.#.#...#  #.#.#.#.#  # #....... .  ###.#..##?###....  #>.......@......g  ##.#.##.#..#.#.##.  ....#...  ##.#..)).....#..#  #.#..#..#.### .#  #.#..##.#... #  #.#.....#####  #.##.####  ..... ~i  #.... ..  .......  ###.... .  #.#.#...#  #.#.#.#.#  # #....... .  ###.#..##?###....  #>.......@......g  ##.#.##.#..#.#.##.  ....#...  ##.#..)).....#..#  #.#..#..#.### .# #.#..##.#... #  #.#...~i ..### #.##.###  ..... ~iU  _A goblin is nearby!~i #.... .. ....... ###.... . #.#.#...# #.#.#.#.# .# #....... ..###.#..##?###.#>........g.##.#.##.#..#.#.##.#+..........#... ##.#..)).....#..# #.#..#..#.###!.##.#..##.#... .# #.#.....##### ##.##.##~iW 7[34m##  g.  Found a metallic black potion.g==4.1 (1~i ~i ( _The goblin shouts!~i6 #.... .. ....... ###.... . #.#.#...# ##.#.#.#.# ..~i Z# #....... #.###.#..##?###.#>.~iJ <g.##.#.##.#..#.#.##.#+..........#....###.#..)).....#..# ~ix $#.#..#..#.###!.##.#..##.#... .# ~i #.#.....##### ###.##.#### ~i8r~ig.~izr   quokkag   goblin~i; .--5~ip4~iY7W _You encounter a quokka.~iR#.... .. . ###.... . #.#.#...# ###.#.#.#.# .# #....... ##.###.#..##?###.#>.g...r.##.#.##.#..#.#.##.##.+..........#....# ##.#..)).....#..# #.#..#..#.###!.##.#..##.#... ..# #.#.....#####.## #.##.#### .. r.g.r.~iٴ~i]--6~i"*h )You hit the goblin.~i57r.~iSe20=7.5 (1.4~i` _You kill the goblin!~i90#.... .. . ###.... . #.#.#...# ###.#.#.#.# ..# #.###.###.#..##?###.#>..r.##.#.##.#..#.#.##.##.#+..........#....# ##.#..)).....#..# #.#..#..#.###!.##.#..##.#......# #.#.....#####.###.##.#### ... r.80 _You block the quokka's attack. _You see here a +0 dagger.~iB9.8 (1.3~i _You barely miss the quokka. The quokka closely misses you.51.1~i  _You barely miss the quokka. You block the quokka's attack. x2~iY M  You hit the quokka.  The quokka is heavily wounded.16-----2.4 _The quokka bites you.~i  You completely miss the quokka.The quokka is heavily wounded.~i: ,3.8 (1.4~i# ~i$ 7 _You block the quokka's attack. x2~il P  You barely miss the quokka.The quokka is heavily wounded.13---------5.1 (1.3 _The quokka bites you.~iv s  You miss the quokka.The quokka is heavily wounded.The quokka bites you but does no damage.2-----6.5 (1.4 _The quokka bites you.~iO ]  You barely miss the quokka.The quokka is heavily wounded.9/20 -----7.8 (1.3 _The quokka bites you.~iȵ  _You are too injured to fight recklessly!~i I #.... ..   .  #####   ......  # ###......  .##?###........  #>...........@r......  .#..#.#.##.##.#  #....#  )).....#..#  ###!.#  ...#  #.##   ... ~i  #.... ..   .  #####   ......  # ###......  .##?###........  #>...........@r......  .#..#.#.##.##.#  #....#  )).....#..#  ###!.#  ...#  #.##   ... ~i-  _A quokka is nearby!~i$~i@E #.... ..   .~i/  #####  ~i% ......  # ~i<###......  .##?###........ ~if #>...........@r......  ~iI9.#..#.#.##.##.#  #....# ~io' )).....#..#  ~i###!.#  ~i)...#  #.## ~i#  ... ~i"~iݣ #.... ..   .  #####   ......  # ###......  .##?###........  #>...........@r......  .#..#.#.##.##.#  #....#  )).....#..#  ###!.#  ...#  #.##   ... ~iy ~i~iv9_A quokka is nearby!~i~io~i~i~i6~i ~i~iP_You are too injured to fight recklessly!~i  _You are too injured to fight recklessly! _A quokka is nearby!A quokka is nearby!You are too injured to fight recklessly!  You hit the quokka but do no damage.  The quokka is heavily wounded.~i: '9.1~i ~i ] 7 _You block the quokka's attack. x2~i9c   #.... ..   .  #####   ......  # ###......  .##?###........  #>...........@r......  .#..#.#.##.##.#  #....#  )).....#..#  ###!.#  ...#  #.##   ... You hit the quokka but do no damage.The quokka is heavily wounded.~iW9 #.... ..   .  #####   ......  # ###......  .##?###........  #>...........@r......  .#..#.#.##.##.#  #....#  )).....#..#  ###!.#  ...#  #.##   ... ~iE:  The quokka bites you.~imFZ6-------60.4~iDal _* * * LOW HITPOINT WARNING * * *~iVr  You closely miss the quokka.The quokka is heavily wounded.1.7~iu~iͲ ~i_The quokka barely misses you. The quokka closely misses you.~i  You closely miss the quokka.The quokka is heavily wounded.You block the quokka's attack.~i,3.1 (1.4~iL~i ~i 8_The quokka bites you but does no damage.~ir | †You hit the quokka.~i] (~i l7=--94.4 (1.3~i ~i J _You kill the quokka!~i #.... .. . ###.... . #.#.#...# ###.#.#.#.# ......## #.###......####.#..##?###.##>.)@.  ##.#.##.#..#.#.##.##.#+.#....# ###.#..)).....#..# #.#..#..#.###!.##.#..##.#......##.#.....#####.###.##.#### ... .  . #.##.# # ~i` -50 _You see here a quokka corpse.~iLq~iXr~it~iS}: _~iv~,~i1~i~i>O=~iׅ~iLj~iI8=~iz~i,~i6~i9==~ie=~ih|10/20==~i~iK1===~i~i(~i")~i*^2==~iI9~iR:~i/E=3=~isG,~ixI~iBK~iK~iM~i_P,~ieR~iW4==~i+Z,~ij[~i]~i^~i_~i*b~ib~id~if~ifl15===~ik~in,~iq~is~is~iu~iqy,~i<|~i ==6=~i~i~i~i,~i7==~i*X~i@B~i~i~i~i^~ih8==~i[~i~i~iU~i,~i"~iM~i~i1~i~i9=~i~ia9=~i~i~i~i~i,~iu~i~i ~i~i~iPj20===~i~i6~iQ,~i~i~i~ik~i:~i ~i ~i ~iN ~i ~i P==~id ~i Y#.#.#...# ########.#.#.#.# ......## #.......###......####.#..##?###........##>...........)†.......##.#.##.#..#.#.##.##.##+....#....# # .#..)).....#..#  #.#..#..#.###@.# - #.#..##.#......#  #.#.....#####.##  #.##.#### ... .. #.##.# ### . ##.##.# #. . +.....# #.## . ##.#### ... # #.# #.###~iFb \325.4 (60.0)6.4 (61~il ~iuo [ _f - a metallic black potion~i 3~i ~i ~i ~i# ~iT v~id  .....####  #.... ..  .......  ###.... . ~ie  #.#.#...# ####### #.#.#.#.# ......# # #.......###......# ###.#..##@###........# #>...........)†....... ##.#.##.#..#.#.##.##.## +..........#....# # ##.#..)).....#..# #.#..#..#.###..# #.#..##.#......# #.#.....#####.##~i}f  ~i?g Z#.##.#### ...~iWt \31.4 (5.0)2.4 (6~i{ ~i~ d _h - a scroll labelled LEKLYCSI BUIME~iN~iQ~iT~iT~iV~i\B~ie~iGh~iYk,~im~iq~is,~it~i>w~ix,~iy~i{~ix~~i~~i~i%# #.########  #....@...#  #........#####  ######........#  #............. #.###......~i...# #.#.#...########## #.#.#.#.# ......# # #.......###......# ###.#..##.###........#~i',40.4 (8~i*1.4 (9~iQ~ip. _d - a +5 ring of evasion~i~iu3~i.~i]~i~i+~i@~i~i~i\~ij~i~i~i~i(,~i~i~il~i~id~i!~i",~i#~i%~i(B~i,B~i"-~i#/~i0~i 1~iZ~i]~i)`,~i`~igX~i$i~ilB~in~iɎ~i~i~i~i~i,~i  You reach down and open the door.  You encounter a ball python and a kobold.The kobold is quivering stones.#.............##.###.........##.#.#.#...######.#.#.#.#.# ..##.#.......###..##.# ###.#..##.###......... #>...........)†......[.##.#.##.#..#.#.##....S..'@.........#....#......##.#..)).....#..#...K. #.#..#..#.###..#.... #.#..##.#......#... #.#.....#####.##.. #.##.#### ...S   ball python (constriction, asleep)...... ~iF[34m#.##.# ###K   kobold (missile, asleep).... ##.##.# ... +.S61.4 (20.0)K.S)Kwandering)=2.4 (21 _The ball python hisses angrily. _Found a ring mail.~iuq N #..... #. #. #.#  # #.# ##.# ###.# ..... #>..)† ....[.##.#.##.# ....S.'@.......  ...K..##.#..)).  ..... #.#..#..  .... #.#  ... #.#  .. #.# ...  ...... #.##.# ###  .... ##.##.#  ...  ~i"  #..... #. #. #.#  ~i # #.# ##.# ###.# ..... #>..)† ....[.##.#.##.# ....S.'@.......  ~i  ...K..##.#..)).  ..... #.#..#..  .... #.#  ... #.# .. #.# ...  ...... #.##.# ###  .... ##.# ... ~i 3~i$ ~i& d _There are monsters nearby!~i;: #..... #.###. #.#.#.#... #.#.#.#.#.#  # #.#.####.### ###.#..##.###.. #>...)†.[.##.#.##.#..#.#.##.S..#....#.K..##.#..)).....#..#.. #.#..#..#.###..#~i ;... #.#..##.#......#.... #.#.....#####.##..... #.##.#### ......... #.##.# ###.......##.##.#  ... +.....#~i<;.S~iq=2K.~i+L~iL03.4 (1.0)~i^ _The ball python bites you but does no damage. _There is an open door here.~i5 .  You hit the ball python..K~iK   kobold (missile)~iS5334.8 (1.4~i~iO _You kill the ball python!~i` # #.### #.#.#.#...# #.#.#.#.#.#  #. #.#.####.#######.#..##.###.##>..)†.[.##.#.##.#..#.#..K@'.#.....##.#..)).....#...##.#..#..#.###...##.#..##.#.......##.#.....#####..##.##.#### ....##.##.# ###.##.##.#  ... +.....#~igA50~ir~it= _The kobold hits you but does no damage.~i  You miss the kobold. You block the kobold's attack.7.2 (1.4~i~i S _The kobold barely misses you.~iW ~iX X18---8.6~ia ~ivj n _You miss the kobold. The kobold hits you with a +0 club.~i }7----9.9 (1.3~i ~i u _You barely miss the kobold. The kobold hits you with a +0 club.~is 13------71.2 _You closely miss the kobold. The kobold hits you with a +0 club. x2~iM 0--------2.5~iY ~i\ v _You closely miss the kobold. The kobold hits you with a +0 club.~ir ~ir ~i,{ ~i} ^ _You are too injured to fight recklessly!~i*6  _You are too injured to fight recklessly!~i 3~i] t _You are too injured to fight recklessly!~is 3~ia ~i ^ _You are too injured to fight recklessly!~im 3~iu ~iw ^ _You are too injured to fight recklessly!~i 3~i ~i Y _You are too injured to fight recklessly!~itc3~ij~in~iS3~iT~i~i5 #   #.  ####.#### ........##>)† ......[.##.#.## ......K@'...... ........##.#..)) ........# ........# ........# ........#  ........#  ........# ~iZ64 ...  ~ic2 #   #.  ####.#### ........##>)† ......[.##.#.## ......K@'...... ........##.#..)) ........# ........# ........# ........#  ........#  ........#~iY ... ~i3~iy~iRNA kobold is nearby!~i( #   #.  ####.#### ........##>)† ......[.##.#.## ......K@'...... ........##.#..)) ........# ........# ........# ........#  ........#  ........#  ...  ~iX #   #.  ####.#### ........##>)† ......[.##.#.## ......K@'...... ........##.#..)) ........# ........# ........# ........#  ........#  ........# ~i3... ~i3~i~iNA kobold is nearby!~i1  A kobold is nearby!A kobold is nearby!  You hit the kobold.  The kobold is moderately wounded.---3.9 (1.4 _The kobold hits you with a +0 club.~i  You barely miss the kobold.The kobold is moderately wounded.5.2 (1.3~i ~id _The kobold barely misses you. The kobold closely misses you.~i>  You closely miss the kobold.The kobold is moderately wounded.9/20 --6.4 (1.2~iG~iI9 _The kobold hits you with a +0 club.~iuh )You hit the kobold.~i(~i=10/20~in@==77.7 (1.3~i` _You kill the kobold!~im; # #.#### #.#.#.#... #. #.#.#.#.#.# #. #.#.#.#######.#..##.###.##>.).[.##.#.##.#..#.#..@.'.#~i<.##.#..)).....#.##.#..#..#.###.##.#..##.#.##.#.....#####..##.##.#### .##.##.# .##.##.#  ... +.....#~iD~iE3-80~i;N~iMu$  Things that are here:~iGyI _a +0 club; 4 stones~i ##. #.### #. #.#.#.#... #. #.#.#.#.#.# #. #.#..#####.#######.#..##.###.##>..[.##.#.##.#..#.#).'.#.##.#..)).....#.##.#..#..#.###.##.#..##.#.##.#.....#####S.##.##.#### . S   ball python (constriction, asleep).##.##.# .##.##.#  ... +.....#~iU-9~iH~i\ _You encounter a ball python.~i  #.  #.  #.  #.  .#####.#### ..........##> ........[.##.#. .......@).'.... ..........##.#..)) ..........# ..........# ..........# S.........#  ..........#  ..........#  ...  ~i*s #.  #.  #.  #.  .#####.#### ..........##> ........[.##.#. .......@).'.... ..........##.#..)) ..........# ..........# ..........# S.........#  ..........#  ..........# ... ~i.|~i|~ix~ib _A ball python is nearby!~iq)~i4*~iB2~i4^ _You are too injured to fight recklessly!~i#.#. #.###.#. #.#.#.#...##. #.#.#.#.#.# #. #.#.#.#####.#######.#..##.###..##>.).[.##.#.##.#..#.#...'.#..##.#..)).....#..##.#..#..#.###..##.#..##.#..##.#.....#####.S.##.##.#### ...##.##.# #. ~i2~i-80 _~iK~im  Things that are here: _a +0 club; 4 stones~ic #.#. #.###.#. #.#.#.#...##. #.#.#.#.#.# #. #.#.#.#####.#######.#..##.###..##>.)†.[.##.#.##.#..#.#.#.)@'.#..~i/r##.#..)).....#..##.#..#..#.###..##.#..##.#..##.#.....#####.#S.##.##.#### ..~iv##.##.# #.. ~i ~i I==1 _~i~i~i2#.#. #.###.#. #.#.#.#...##. #.#.#.#.#.# .#. #.#.###..#####.#######.#..##.###..##>..)†..[.##.#.##.#..#.#.#.).@.#....#.##.#..)).....#..#.##.#..#..#.###..#.##.#..##.#......#.##.#.....#####.#S.#.#.# ~i~i[1=2~iɢg _There is an open door here.~il#.##. #.###.##. #.#.#.#...##. #.#.#.#.#.# .#. #.#.###..#####.#######.#..##.###...##>...)†..[.##.#.##.#..#.#.##..).'#....# .##.#..)).....#..# ..##.#..#..#.###..# ...##.#..##.#......# ....##.#S.........##.#..........##.#..........##.##.# 3 _~ir~i1 u~i7 ~iK; B~iK t2==~iK ~iQg :3==~iYi ~ik ~il ~im ~iIp ,~iLr ~i#u ,~ix ~i|y ~iy 9=~iZ{ ~i~ ~iX~ S4=~is ~iނ ,~i` ~i ,~i ~i} ,~iȍ ~i ~iD l15===~iv ~i 6===~i ~i_ ~i ~i e=~iI w7=~i ~ia ~i ~i ~i ~i ~i ,~i ~ic ~i h8==~i ~iF ,~i& ~i_$ ,~i& ~i) ,~ij* ~i- ~9==~iJ/ ~i3 ~i3 ~iv5 ~i#8 ,~iV: ~iC =~iE ~i H k _You start resting.HP restored.~iYR ~iZ 1420.7 (37.0)~iW\ b20==1.7 (38 _~iId ~ie ~i #. #. #.###. #. #.#.#.#... #. #.#.#.#.#.#  #. #.#.### .#####.#######.#..##.### ..##>...)† .[.##.#.##.#..#.#.## .)..#....# .##.#..)).....#..# ..##.#..#..#.###..# ...##.#..##.#......# ....##.#.....#####.## S.........##.##.#### ... ..........##.##.# ### ..........##.##.#  ... +.....#2.7 (1.0) ~i]5K_There is an open door here.~i*m # #. #.### #. #.#.#.#... #. #.#.#.#.#.#  #. #.#.###~i"o- .#####.#######.#..##.### .##>..)† .[.##.#.##.#..#.#. .)@'.#.... .##.#..)).....#.. .##.#..#..#.###.. .##.#..##.#...... .##.#.....#####. S.##.##.#### ...~io .##.##.# ### .##.##.#  ... +.....#~i |~i~,3 _~i*~i~ih # #. #.### #. #.#.#.#... #. #.#.#.#.#.# #. #.#. .#####.#######.#..##.### .##>~idn.) .[.##.#.##.#..#.#. .@.'.# .##.#..)).....# .##.#..#..#.### .##.#..##.# .##.#.....#####. S.##.##.####  .##.##.# ~i ..##.##.#  ... +.....#~i);4~iӲ~i$  Things that are here:~iI _a +0 club; 4 stones~i̸ 3~i ~i< H _No target in view!~i3~i~i~im  A ball python comes into view.~i ###### #. #... #. #.###...... #. #.#.#.#...# #. #.#.#.#.#. #. #.#.......# .#####.#######.#..##.### ...##>.......... [.##.#.##.#..#.# ).'..........#. .##.#..)).....# .##.#..#..#.### .##.#..##.#... .##.#.....##### S   ball python (constriction, asleep) S.##.##.#### . .##.##.##..........##.##.#~iAI0.S~iOS)~iN==5.7 (1 _~i@~iq~iA#. #.... #.# #.### #.# #.#.#.# #.# #.#.#.#.#.. #.# #.#.........#####.#######.#..##.#..........##>..........[.##.#.##.#..#.).'..........#....##.#..))...#.##.#..#..#.##.##.#..##.#...#.##.#.....#####.S.##.##.#### #..##.##.##.##.##.# ... +.....#S.S.6~iφp  #.# #.### ~i  #.# #.#.#.#  . #.# #.#.#.#.#  .. #.# #.#.....  ..#####.#######.#..##.#  ..........##>.........  [.##.#.##.#..#  .).'..........#  ...##.#..))...  ##.##.#..#..#.#   #...S......##.#..##.#..   #....##.#.....###   #.##.##.####   #.##.##.#   #.##.##.#   #.+.....#   ... ##.####S.~iס~iy%7~i~iz~i  You barely miss the ball python. The ball python bites you.~iWe18---=9.1 (1.4~i=~iC _The ball python bites you but does no damage.~i!q †You hit the ball python.~i!*)~i0p9=--4130.4 (1.3~i5~i7O _You kill the ball python!~i~i~iš~ibH _No target in view!~i ~i8~i~iH _No target in view!~i3~i^~i.H _No target in view!~iQ _No target in view!~ih~i'~i~iH _No target in view!~iv3~i~iC _No target in view!~i~i~i}~i~i ~i ~i~i~i: _~i~i~i~i,~i~iK :20~i F===~iA"~i.~iZ2~i2~i~4~i.7~iF9~i9~iD~iG~iJ~iiJ~iK~i_N~iQP==~iR~iU~iV~iV~ie~izf~if~i^h~ij~im~iSm~in~iq~i(t~ipt~i(v~ix~i{,~i|~iz~iʁ~iL~i'~iÇ~i‰~i~i#~i ~i>,~ip~iP~i͜ ###  #)#   #.# ##### #.# . #.# #........ #.# ###### #.# #......... ~iG#.# #.###..... ##### #@# #.#.#.#-47.4 (17.0) #...# #.# #.#.#.#.#. ~i#...# #.# #.#..... #...#####.#######.#..##. ~i؝#............##>.......... #..........[.##.#.##.#..#.  #..........).'..........#.~il  #............##.#..)).....  ###....†.....##.#..#..#.## ~i~iE-8.4 (18~i~i' _Found a hand axe.~in_~ip~iq~i,v,~iv,~iw~i=y~iz~i9{~i{~i]}~i~,~i~i~iB~i"~i~i>~i͇~i ~iƊ~i ~i~iaV  You see here a +0 hand axe.~iA _~i~iȗ~ik~ię~i~i!~i]~iڟ~i~i~iG~i~i~i8~i#,~i~iU~i~i~i~i%~id~i~iN~i~iy~i~i~iǴ~iB~i~i0~i~iZ~i~i7~i~i~i~iJ~i~iv~i~i~i ~i~i~i~i~ik~i~iX~i~i~i~i~i ~i~i~i~i~iY~i~i~i  You encounter a gnoll. It is wielding a +0 club.~i#############..........#.#######@##.#######. ~ix<.......#. ######.#.# ###  #)#.# #.# #.#.# #.######## j   gnoll (asleep) #.#.# # #.#j# #........## #.# ######......~ip-73.4 (25~i24.4 (26 _~i~is ~i5g  ############ #..........# #.#@## #.#.# #.......#.# .#.# ###  #)#.# #.#  #.#.#   #.#.#   #.#j#  #.# ~i  ############ #..........# #.#@## #.#.# #.......#.# .#.# ###  #)#.#  #.#.#   ~iy (#.#.#  #.#j#  #.# ~i ~i< ~i ~i \ _A gnoll is nearby!~i sQ############..........#.#######.##. .......######.### #)..########.........#j##.### ######............~iz~i{75.4 (1.0) _~i~i~i0C ############..........########.# ......######### #)..#######.......j### ######......# #.....###j.~ixJ Fj~iK %6~i ~iR ~i/ ############..........#######.# ......######### #)..#######j........#### ######......# #.....########.#.#...##~i 7j.~i ~iq %7~iF ~i ~ip? ############..........#######.# ......######### #)..#j#######........#### ######......# #.....########.#.#...##...#.#~iH C=8~iO ~iJS K _The gnoll misses you.~iK  You hit the gnoll.  The gnoll is moderately wounded.~i6 ,9.8 (1.4~i( ~i 3 _You block the gnoll's attack.~iIA  You hit the gnoll.  The gnoll is almost dead.14--------81.2~i~G~iI ~i,Ko_The gnoll barely misses you. The gnoll hits you with a +0 club.~i|  You barely miss the gnoll.The gnoll is almost dead.~i+9/20 --------------2.5 (1.3~i=~i8 _The gnoll hits you with a +0 club.~is'~i(~it _You are too injured to fight recklessly!~ii~i4l~is~iu^ _You are too injured to fight recklessly!~iD~i~i~i^ _You are too injured to fight recklessly!~ie3~il~io^ _You are too injured to fight recklessly!~i~i=~iJ ~ig ^ _You are too injured to fight recklessly!~i8j3~iwl _You are too injured to fight recklessly!~i~i~i/~i~i3d~ie~ik~in~iLA3~iF~iDI~ip~i3q~iv~ix~i~i~iB~i~i{ #### ...# #.## ~i##.# #.# #.# ###  #)#@# #.#  #.#j#   #.#.#   #.#.# ~iaC #.###  #.#  #.#  ~iR##### #.#  #...# #.#  ~iK1n #### ...# #.## #.#~i<2 #.# #.# ###  #)#@# #.#  #.#j#   #.#.#   #.#.#  #.###  #.#  ~i3#.#  ##### #.#  #...# #.# ~i;3~i?~iAMA gnoll is nearby!~i*   #### ...# #.## #.# ~iC+Z#.# #.# ###  #)#@# #.#  #.#j#   #.#.#   #.#.# ~ip+C #.###  #.#  ~i+H#.#  ##### #.#  #...# #.# ~i+) You barely miss the gnoll.~i+CThe gnoll is almost dead.~i #### ...# ~iZ#.## #.# #.# #.# ###  ~i#)#@# #.#  #.#j#  ~in #.#.#   ~i#.#.#  #.###  ~i i#.#  #.#  ~is##### #.#  #...# #.# ~i G  The gnoll hits you with a +0 club.~i >4------------~i  3.8~i~iV _* * * LOW HITPOINT WARNING * * *~iE  You barely miss the gnoll.The gnoll is almost dead.~iG,5.2 (1.4~iZL~iNq _You block the gnoll's attack. The gnoll closely misses you.~i  You barely miss the gnoll.The gnoll is almost dead.5==----6.5 (1.3~i ~iF R _The gnoll barely misses you.~i:  #### ...# #.## #.# #.# #.# ###  #)#@# #.#  #.#j#   #.#.#  ~i* #.#.#  #.###  #.#  #.#  ##### #.#  #...# #.#  You hit the gnoll but do no damage.The gnoll is almost dead.~i5T #### ~iTT...# #.## #.# #.# ~iTh#.# ###  #)#@# #.#  #.#j# ~i~iA`5==~iM~iO,~iCP~i!R~izR~isS~iT~i=U~iU~iZW~iWg6===~iX~iZ~itZ~ij[~i\,~i:]~i'^,~i^~i_~i_f7==~i`~ib~ib~ic~ie~ide~i:f~itg~ig~ixh~ii~ij9=~ik~il~ilI8=~ion~i"w,~ix~iz,~iz~i{,~iL}~iO~~i~^9==~iX~i~i?~iD~iƄ~i!~i݅~iև~i2~i~i~i_10/20===~iX~i,~i ~im~i~iА~iD,~ik~ijP==~ig~ii1=~iә~i|,~i3~in~i~i~~i~i~iU~i~i^2==~i~i7,~iU~ir~iק~i~i&~iu~i5~i3==~id~i ~i~i~i;~im~it~iڴ~ih=4=~iy~i ,~im~i~il15===~i~i~i~i~i,~in~i~i~ie~iY~ik6===~i~i,~i~i*~iu~i~i~i~i~iE~i9=~i^~ia7=~i~iz,~i~in~i*~i~ih8==~i~i,~i~i,~i~i~i4~i~i'~ih9==~i~~i,~i~i~i~i~i~i~i~i~im9=~iA~i~iM20==~i~i~i7~i~i~i~i~i~i~i~i,~i_~i!~i("~i":==~ix#~i&~i'~iX'~i'~i*~i+~i+~iX,~i1~i32~i2~iC3~i6~iF7~i7~i?~iB~ipC~iC~iG~ihL~iN~iN~iO~iT~i&V~iV~iW~i[~i\~i!]~i]~ia~ib~iNc~id~ig~i9i~ii~ixj~in~i[p~ip~ipq~iu~iv~iv~iw~i |~iL}~i}~iR~~i~iU~i~i~i X~i~i܎~i~i*~i@@  You see here a +0 hand axe.~i~i< _~i~i~i ~im~i;~i0~iڢ,~i~iҦ~i)~iv~i~i~i~i~i~i~i,~i6~i~i\,~i~i;~iB,~i~i~i~i~i~i~i,~i~i~i,~i~i~i.~ix~i<~ig~i,~i~is~i!,~ip~i~i,~i ~ii ~ib ,~ij ~i ~i ,~i ~ik ~i ,~i ~i ~i ~is ~i ~i! ~i# ~i# ~i% ~i/, n~i- ,~i. ~iN/ ~i0 ,~i1 ~i2 ~i3 ~iX4 ~i4 ~i6 ~i7 ,~i8 ~iD: ~i; ,~i< ~i > ~ic? ~i? ~i @ ~iB ~iB ~i"C ~iKD ~i-E ~iF ,~icG ~iH ~iI ,~iJ ~iL ~iL ~iDM ~iM ~iN ~i P ,~iP ~iS ~i#T ~iV ,~ig ~ih ~ini ~ii ~i m ~iu X~i,v ~iv ~iw ~ix ~i~ ,~i ,~i ,~i ~i ~i ,~i ~i7 ~i B~i @  There is an open door here.~iܹ ~iF  _~i ~it X~i@ ~iY ,~i ~iH ~i ~i ~i ~i ~ip ,~i[ ~i ~i ,~i> ~i ~i+ ,~i3 ~i ~in ,~iT ~ix ~i_ X~i ,~i ~i ~io ,~i6 ~i ~i ~i^ ~i ~i{ ~i ~i ~i ~i ~i ~i ~i( ~i ~iP ~i ~i% ~i ~i ~i ~iN ~i ~i ~i ~i6 ~i ~i; ~i{ ~i ~iy ~i ~i] ,~i ~i ~iT ~i ~iH ~i ~i ~i ~i ~i ~i? ~iy ~i ~i ,~i ~i ~i ~i ~iI ~i ~i/! ~i" ~i # ~i$ ~i$ ~i% ~i & ~ii& ~it' ~i5( ~id( ~i( ~i) ~i* ~i* ~i+ ~iO, ~i/- ~ik- ~i- ~i92 ~i-3 ~i3 ~i4 ~i.7 ~i8 ~i8 ~i9 ~i< ~iS= ,~ia> ~i@ ~idB ~iB ~iC ~iE ~i*G ~i&K B~iK ~iK ~i$M ~ilN ~igP ~iP ~iQ ~i9S ~iT ~igU ~iV ~i X ~irY ~iY ~iZ ~i7^ d  You see here a quokka skeleton.~i.` ~i`  _~ia ~ie ~iTg ,~ihh ~ij ~i*l ,~iqm ~izn ~i4p ~ip ~iCq ~i@s ~it ~iu ~i ~i? ~iAA ~iA ~i3B ~iC ~iD ~iPE ~iE ~iF ~itG ~iG ~iH ~i!M B~iP M _You now have 37 gold pieces (gained 10).~iQ ~iQ ~iR ~iT ~iU ,~iV ~iHX ~i)Z ,~iZ ~i|[ ~i\ ,~i\ ~i+^ ~i-_ ~ir_ ~i_ ~i` ~i(b ~ixb ~ib ~ic ~id ~id ~i:e ~iVf ~i l ~il ~im ~im ~iNn ~iBo ~i(p ~iqp ~ip ~ir ~is ~is ~i t ~i-u ~iu ~i-v ~isv ~iqw ~ix ,~iy ~iz ~i;} c  You encounter a rat.~i w....# ....# ....# ########## # #......# ###......# #........############## .)÷.................r.# #.##.##.####### - ~iƄ g...#.##.# #.# #..#.##.## #.# #..#.##..#######.# ...#............. #.########.########r   rat (asleep) .....#.......... ######.####.#######....# #.# #...~i r>726.1 (237.0)  Found a stone staircase leading down.~i Jr~i 5===78~i ~i - _The rat squeaks loudly.~i^  # ......############## .)÷................r>.# #.##.##.#@# ...#.##.# #.# #..#.##.## #.# #..#.##..#.# ...........# #..######## ...... .####.  #.# #.# #... ~i  ......############## )÷................r>.# .##.##.#@#..#.##.# #.#..#.##.## #.#..#.##..#.#..........#..######## .......####.~i  #.# #.# ~i  _A rat is nearby!~ia2 #### # # ...# ########  #......# #......#.......############## )÷..............@.r>.###.##.########.###..# ..#.##.# #.# # ..#.##.## #.# .#.##..#######.# ..#.............# .########.######## ....#.............. #####.####.#######...~i3-r.~iQ:~i$;A---8.1 (1.0) _~iK@~iA~iv~iV=--9.5 (1.4~iq~i _You closely miss the rat. The rat misses you.~i E .  You hit the rat.~ih g  You kill the rat!~ipg   goblin~i~iy%k####Elteriel the Ducker ...#Poltergeist ...#Health: 21/21 ======================== ...#Magic: 2/2======================== #########AC: 2Str: 12  #......#EV: 11~i&_Int: 10 ##......#SH: 4Dex: 13 ........##############XL:  2 Next: 100% Place: Dungeon:1 )÷..............@..>.#Noise: =--------  Time: 730.8 (1.3) .##.##.########.###g.#a) +0 long sword ..#.##.##.# #Nothing quivered ..#.##.## #.#Fly ..#.##..#######.# ..#.............#g   goblin .########.######## ....#................. #####.####.#######... _The rat squeaks loudly. _A rat is nearby! _You closely miss the rat. The rat misses you.~i'You hit the rat.  You kill the rat! _You encounter a goblin. It is wielding a +0 club.~i' _You closely miss the rat. The rat misses you.You hit the rat. ~i4( You kill the rat! _You encounter a goblin. It is wielding a +0 club.Your Fighting skill increases to level 3!You have reached level 3!~i43/  --more--~iv  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ~ib$S6/263/3253 0% ~i,~i/R _You feel agile. x2~i~ir  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.8  -1   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.7  -3               c - Short Blades   1.4   0.8  +1      d + Long Blades2.3   3.0   0      ~i        e + Dodging3.6   3.4  +1      f + Shields3.0   4.8  -1       g - Stealth   0.0   0.4  +5                                              ~i3                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~iF  f * Shields   3.0~i( p f - Shields   3.0~i ~i~i#####Elteriel the Ducker ...#Poltergeist ...#Health: 26/26 ======================== ...#Magic: 3/3======================== #########AC: 2Str: 12  #......#EV: 12Int: 10 ##......#SH: 4Dex: 15 ........##############XL:  3 Next:  0% Place: Dungeon:1 )÷..............@..>.#Noise: =--------  Time: 730.8 (0.0) ~i)%.##.##.########.###g.#a) +0 long sword ..#.##.##.# #Nothing quivered ..#.##.## #.#Fly ..#.##..#######.# ..#.............#g   goblin .########.######## ....#................. #####.####.#######... _You encounter a goblin. It is wielding a +0 club.Your Fighting skill increases to level 3!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2~it-3~i34~i}5~i  # # #  #......# ......# # ÷.>.# ##.##.#.###g.# #.##.# #.# .# #.##.## #.# ..#.##..#.# #.#..# # #.######## g.~i ~i 9-1.8 (1 _~i ~i) ~ipH )  You hit the goblin.~i(~i<2=3.1 (1.3~i~iSJ _You kill the goblin!~i`~i~iU ~iJ H _No target in view!~i _No target in view!~i3~i,~iO H _No target in view!~iWj~ijk~io~iqH _No target in view!~i3~i~iH _No target in view!~i3~iŝ~iC _No target in view!~i3~iz~i~iP~i3~iZ~i!~i3~iH~iԉ~i~iW~iT~iV~i~i: _~i; _ You see here a +0 club.~i~i _~i~iR  There is a stone staircase leading down here.~i~iD _~i*~iB~i ~i~i~i~i=~i9~i~i~i~i ~i ~iP~i~i/~i,~i~i~iL~i~i~iP~i ~i~i~i~i~i5~i~i~i~i~i~i3 ~i ~i@ ~i ~io~i~i%~i~i~i~i~i~i~i~i~i"L _You now have 43 gold pieces (gained 6).~i5$~i$~i*%~i'~i?)~i)~i)*~i,~i/.~i.~iG/~i 2~i3~i4~i4~i6~i 8~il8~i 9~i:~i<,~iY>~i?~i*A~i|A~i-B~iD~iVF,~iG~ieI~i:K~iK~iL~iN~itSX~iU~i(V~i W~iX~iZ~i+\~i\~ik^~i_~iD`~ia~ib~ibc~ic~i(d~ie~i}f~if~i1g~ioh~iYi~ii~i9j~i|p~ip~iPq~iq~iZs~is~i t~it~iu~iTv~iv~iv~ix,~iy~iAy~iE{~i|~ic|~i|~i-~~i~il~i~iV~ih,~i~iW~i~~iׇ~i~i6~i~i~i~i~i~i,~io~if  You see here a +0 devious dagger.~i~iK _~i~i~i~iT~iե~iޯ~i,~i(~i~i@~iι~i~if  You see here a +0 devious dagger.~i~i _~i~i6~i~i{~i~i~iT~i~i~i"~i8~i~i[~i~i~i<~i~i~i~i-~iS~i~i~i&~i}~i< ~i ~i ~i ~iE ~i ~i ~i ~ir ~iA ~i ~i ~iV ~i X~i" ~i ~i ~ig ~i ~i3 ~i6 ~i ~iM ~i ~iJ! ~i" ~i# ~i9$ ~i$ ~i& ~i' ~i( ~i( ~iy* ~i* ~i(+ ~i+ ~i4- ~i. ,~i. ~i0 ~i1 ~i1 ~i@2 ~i3 ~i4 ~i75 ~i@6 ~i8 ~i: ,~i ; ~i< ~i= ~i"> ~i[> ~iB X~iC ~iRD ~iD ~iE ~iG ~itJ f  You encounter a quokka.~iLS  #....########.#.#.#############  #.............#.#........  #.#..########.#.#########  #.#####.#.#  #.# #.#.#  #.# #.#.#  #.###### #.#.# ~iS  #......# #.#.#  ######.# #.#@# - #.######.#......r. #........#.######.~iXT b #.######.#.#  ### ##### r   quokka (asleep) ~iT 5~i\ 1803.1 (70.0)~iQ] L-4.1 (71 _~ibb ~i7d ~iu  .  #.#  #.#   #.#.#  #.# #.#.#  #.# #.#.#   #.#.#   #.#.#   #.#@# #......r.  #.######.  #.# ### #####~i  .  #.#  #.#   #.#.#  #.# #.#.#  #.# #.#.#   #.#.#   #.#.#   #.#@# #......r.  #.######.  #.# ### #####  _A quokka is nearby!~i  .  #.#  #.#   #.#.#  #.# #.#.#  #.# #.#.# ~i  #.#.#   #.#.#   #.#@# #......r.  #.######.  ~i/ W#.# ### #####~i! .  #.#  #.#  ~i^"a #.#.#  #.# #.#.#  #.# #.#.#   #.#.#   #.#.#   #.#@# ~i"#......r.  #.######.  #.# ### ##### ~i)*3~i<,~i.] _A quokka is nearby!~i:#.............#.#........ #.#..########.#.######### #.#### #.#.# #.# #.#.# #.# #.#.# #.###### #.#.# #......# #.#.# ######.# #.#.######.# #.######.#.@....r.#~i#o#........#.######.##.######.#.# ### ##### ~i~~i75.1 (1.0) _~iy~i~ix .#.#. .#..#.#.# .#### #.#.# .# #.#.# .# #.#.# .###### #.#.# ......# #.#.# .# #.#.######.# #.######.#..@...r.# #.#.######.# #.######.#.# ### ##### ~io ~i %6~iN ~i ~iT v#.#. #..#.#.# #### #.#.# # #.#.# # #.#.# ###### #.#.# # #.#.# .# #.#.######.# #.######.#...@..r.# #.#.######.# #.######.#.# ### ##### ~iw 9r.~i  7r.~i@ _r~i %7~i ~iW ~i J .  You slash the quokka!~iw ^.~iݏ <6=8.4 (1.3~iv ~i\ J _You kill the quokka!~iA: ~i: ~i\> ~i? H _No target in view!~i 3~i+ ~i! H _No target in view!~iR  _No target in view!~i 3~i ^ _No target in view!~i!~i~i2~iH _No target in view!~i~iu~iϛ~iC _No target in view!~i ~ik ~i ~i~i^3~iYc~ie~io~i~i~i~i(~i3~i~i~iP _~i~i~i~i~i_~i~i0~ic ~i}!~i!~i"~iY#~i$~io$~i$~iI&~i',~i+X~i/,~i-~i?.~i.~i.~i?0~i0~i0~iY1~i2~i+3~i3~i3~i~5~i6~iB7~i7~i8~iK9~i9~i9~i:~i;~i9;~ih;~iD<~iv=,~i=~i>~i?~i@~ig@~iA~i[B~iB~iB~i#.# ..............÷.#.# ................#.# ###.........#...#.# #.#.#..####.....#.# #.#.#.............# #.#.#.############# ..#.#...........@# -26.4 (18.0) ~iqd#.#.############.# #.#.# #.# #.#.# #.# #.#.##.# #.#.# #######.# #.#.# #.......# #.#.######.####### #.#........#~iTe7-~iXk~i~mG __Done exploring.~i~iA~i~i0.0)..................~i~~ia~iG __Done exploring.~i ~i l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting~i i3.0   4.8  -1   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.7  -3      ~i          c - Short Blades   1.4   0.8  +1      d + Long Blades2.3   3.0   0              ~it e + Dodging3.6   3.4  +1       f - Shields   3.0   4.8  -1       g - Stealth   0.0   0.4  +5                                          ~i D                    The relative cost of raising each skill is in cyan.  ~ih Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ~iY [!] training|cost|targets~inMaces & Flails4  -2   o - Conjurations   0.0   1.7  -3  c - Axes0.0   1.2  -1   p - Hexes0.0   0.5  +4   d - Polearms   0.0   1.2  -1   q - Summonings0.0   1.0   0   e - Staves   0.0   1.4  -2   r - Necromancy0.0   0.8  +1  f - Unarmed Combat   0.0   1.7  -3   s - Forgecraft0.0   1.2  -1   g - Throwing   0.0   0.7  +2~i[40m   t - Translocations   0.0   1.0   0         u - Alchemy0.0   0.8  +1   h - Short Blades   1.4   0.8  +1   v - Fire Magic0.0   1.2  -1   i + Long Blades 2.3   3.0   0   w - Ice Magic0.0   0.8  +1  j - Ranged Weapons   0.0   1.4  -2   x - Air Magic0.0   0.8  +1  y - Earth Magic0.0   1.2  -1   k + Dodging 3.6   3.4  +1  ~i  z - Invocations0.0   1.2  -1  l - Shields3.0   4.8  -1   0 - Evocations0.0   1.2  -1  m - Stealth0.0   0.4  +5  useful|all~ih~i~v~i|.# ♣⌠♣ #....#)#Elteriel the Ducker .##♣♣♣.♣♣♣##...>#.#Poltergeist ..............÷.#.#Health: 26/26 ======================== ................#.#Magic: 3/3======================== ###.........#...#.#AC: 2Str: 12 #.#.#..####.....#.#EV: 12Int: 10 #.#.#.............#SH: 4Dex: 15 #.#.#.#############XL:  3 Next:  6% Place: Dungeon:1 ..#.#...........@#Noise: ---------  Time: 826.4 (0.0) #.#.############.#a) +0 long sword #.#.##.#Nothing quivered #.#.##.#Fly #.#.##.# #.#.# #######.# #.#.# #.....~i}..# #.#.######.####### #.#........# _No target in view! _No target in view! _No target in view! _No target in view! _Done exploring. _Done exploring.~i~i~i~iɆ~iI~i;~i~i8G __Done exploring.~i] I~iy ~iV 3~i G __Done exploring.~i ~i8SLevel 1 of the Dungeon<>>>(Press ? for help) #.....[........#..#.#.###...♣♣♣♣♣.♣♣♣♣♣...##.# ####................#÷###......⌠.<.⌠......##.# #############....#...#...♣♣♣♣♣.♣♣♣♣♣...##.# ~iw#....#.......# ♣⌠♣ #....#)# #....###.....##♣♣♣.♣♣♣##...>#.# #.........................÷.#.# #...#####...................#.# #...# #.#####.........#...#.# #...#####.# #.#.#..####.....#.# #.........# #.#.#.............# #....########.#.#.############# #.............#.#...........@# #.#..########.#.############.# #.#####.#.##.# #.##.#.#~il#.# #.##.#.##.# #.###### #.#.# #######.# #......# #.#.# #.......# ######.# #.#.######.####### #.######.#........# #........#.######.# #.######.#.# #.# ### ##### ###~iO~iY>@~i ~i* |.# ♣⌠♣ #....#)#Elteriel the Ducker .##♣♣♣.♣♣♣##...>#.#Poltergeist ..............÷.#.#Health: 26/26 ======================== ................#.#Magic: 3/3======================== ###.........#...#.#AC: 2Str: 12 #.#.#..####.....#.#EV: 12~i Int: 10 #.#.#.............#SH: 4Dex: 15 #.#.#.#############XL:  3 Next:  6% Place: Dungeon:1 ..#.#...........@#Noise: ---------  Time: 826.4 (0.0) #.#.############.#a) +0 long sword #.#.##.#Nothing quivered #.#.##.#Fly #.#.#~is #.# #.#.# #######.# #.#.# #.......# #.#.######.####### #.#........# _No target in view! _No target in view! ~i _Done exploring. _Done exploring. _Done exploring. _Done exploring.~iv ~ii ~i ~i ~i P _~ib ~i ~i0 ~i" ~i ~iu ~i ~i{ ~i ~i ~i^ ~i ~i ~iJ ~i ~i_ ~iB ~i ~i ~i^ ~i ~i ,~i$ ~i% ~iR& ~i& ~i( ~i) ~i3* ~io* ~iT, ~i- ~i^- ~i- ~i0 ~i0 ~i@1 ~i1 ~i3 ~iL5 ,~i6 ~ir7 ~i8 ~i9 ~ia9 ~i%; ~iK< ~i< ~i= ~i4> ~i,? ~iw? ~i? ~iA ~iRC ,~iD ~iF ~i]G ~iG ~iH ~iJ ~iK ~iRL ~i`M ~iGO ~iR B~i-T ~i!` X~ic ~i(d ~ie ~ih ~ij ~ik ~iUm ~ix  #######....####.....# .................######♣♣♣.♣♣♣##....#### ♣⌠♣ #....).# ..♣♣♣♣♣.♣♣♣♣♣...##.# .....⌠.<.⌠......##.# ..♣♣♣♣♣.♣♣♣♣♣...##.# ..# ♣⌠♣ #....#)##♣♣♣.♣♣♣##...@#.#48.4 (22.0) ~iy ...............÷.#.# .................#.# ####.........#...#.#  #.#.#..####.....#.#  #.#.#.............# ##.#.#.############# ...#.#............# ##.#.############.#~i z ~i\ ~i+ c _There is a stone staircase leading down here.~i3~i~ig~iF79.4 (1.0) _~iM~i}JG 2  You fly downwards.~iWW  ## ## ### ###. ..... #.#. J#.# ... ... ~i.XP.#.#.#l#.#.#.## .......@......# .#.#.#.#S#.#.## ... ... #.#. .#.# ...#. ..... ... .. .. ...J   endoplasm ... ## ... ...S   ball python (constriction) ~iX... ### ##.l   frilled lizard  You encounter an endoplasm, a frilled lizard and a ball python.The frilled lizard hisses angrily.  The endoplasm quivers.~is7===50.9 (2.5~i~i>. _The ball python hisses angrily.~ia _There is a stone staircase leading up here.~i))r †You hit the frilled lizard.~i,w .J  You kill the frilled lizard!~i[3(~i77=8--2.3 (1.4~i<~i?X _The ball python barely misses you.~i .J  You hit the ball python.  The ball python is heavily wounded.~iV 5---3.6 (1.3~i3T _The ball python bites you. You block the ball python's attack.~i  †You hit the ball python.   You kill the ball python!The endoplasm misses you.The endoplasm freezes you.-105.0 (1.4~i ~iP 1 _You are frozen. You resist.~i8 p4-6.2 (1.2~i ~i u _You hit the endoplasm but do no damage. The endoplasm hits you.~i"[  You hit the endoplasm.  The endoplasm is severely wounded.7.6 (1.4~i]^ ~ia @ _The endoplasm hits you but does no damage.~i M .  You slash the endoplasm!~i (~iI ]5=49.0~i ~i M _You kill the endoplasm!~i 3~i! ~i H _No target in view!~iJ  _No target in view!~ij 3~ip ~iit H _No target in view!~ij- ~i*. ~i-: ~i; H _No target in view!~iV ~iX ~i0a ~iDb H _No target in view!~i 3~i ~i C _No target in view!~iWQ3~iW~iY~i3~i~i~i"3~i%~i(~i~i~i~iB~i$3~i3~iI3~i/K~iN~iS$ _~iU~ikX~iX~iVZ~i[~iN\~iY]~i{`~iah6==~ia~i e1 _HP restored.~i2g3~iPh~irI=~i~iV~iM~i/~i~i~iF~i9~iY~i̘~i~i~i,~i~i7~i~i~it~irL _You now have 52 gold pieces (gained 9).~i}3~ix~i~i~iC~i~i*~i!,~i~i,~i"~iv _f - 2 metallic black potions (gained 1)~i3~i~i~i~,~i~i~i~i~i!~ir~i~,~i ~i~i,~i~i~i{  You encounter a frilled lizard and a goblin.~i##### ######...##...##############.......... ##..........#........... .#.#.#.#.##.#........... ........................ .#†#.#.#.#####.......... ...<......# ##...##... .#.#†#.#.## ##@## - ..........# #....g# .#.#.#.#.## ..!#### .#........# .....  ..........# #.....# ~iY.##......... ......# g   goblin (asleep) . ##### ##. l......# l   frilled lizard (asleep) .).#..~i084.0 (25.0)~iE-5.0 (26~i~i& _Found a war axe.~i~ ##### ####  ##...##...#  #####.......... .......#........... .#.##.#........... ................... †#.#.......... <. ##...##... † ##@## #....g#  ..!#### ~iY .....   #.....#  ......# . ##### ##. l......#  .).#..### ~i$E ##### ####  ##...##...#  #####.......... .......#........... .#.##.#........... ................... †#.#.......... <. ##...##... † ##@## #....g#  ..!####  .....  ~iU #.....# ......#  ##### ##. l......#  .).#..### ~iu~i ~ik'~iZ*d _There are monsters nearby!~i_  ##### ####  ##...##...#  #####.......... .......#........... .#.##.#........... ................... †#.~i1 #.......... <. ##...##... † ##@## #....g#  ..!####  .....   #.....#  ......# . ##### ##. l......#  .).#..### ~i  ##### ####  ##...##...#  #####.......... .......#........... .#.##.#........... ................... †#.#.......... <. ##...##... † ##@## #....g#  ..!####  .....   #.....# ......#  ##### ##. l......#  .).#..### ~i 3~i ~i d _There are monsters nearby!~i !##...##...# #############.......... #..........#........... .#.#.#.##.#........... ...................... #†#.#.#.#####.......... .<......# ##...##... #.#†#.#.## ##.###.# ........# #.@..g# #.#.#.#.## #..!#### #........# #..... .#.....# ##..  ##### ##..l......#  ..).#..### #......~iE ~i 76.0 (1.0) _~iU ~i ~i>s##...##...# #.... ..#..... # .#.#.#.##.#......#.............. †#.#.#.#####...........<......# ##...##... ~i?.#†#.#.## ##.###.# # #..@.g# .#.#.#.## #..!#### .# #..... # #.....# ........# ##### ##..l......# ..).#..### #~iI~iJJ%7~iQ~iS~i7##...##...# ..........###......# #.#.#.##.#......#.............# #.#.#.#####........... <......# ##...##... #†#.#.## ##.###.# # #...@g# ~i#.#.#.## #..!#### # #..... # #.....# ........# ##..l......# ..).#..### #......~i~is%8~i8~i~i2 gg  The helpless goblin fails to defend itself.  You hit the goblin.  The goblin is moderately wounded.~i|34=9.3 (1.3~i8~i+;T _The goblin closely misses you.~i  You closely miss the goblin.The goblin is moderately wounded.~i(90.6~id~iL _The goblin misses you.~i.  You barely miss the goblin.The goblin is moderately wounded.~i.~i3/T4--2.0 (1.4~i5~i8z _The goblin closely misses you. The goblin hits you with a +0 dagger.~isj )You slash the goblin!~il   frilled lizard (asleep)~irO--63.3 (1.3~i %~i_'J _You kill the goblin!~i} ##...##...##..........##.#......# .#.#.#.##.#......##..............# †#.#.#.#####........... .<......# ##...##... .#†#.#.## ##.###.#~i,~B.# #..@.)# .#.#.#.## #..!####.# #......# #.....# #........## ##..l......# ..).#..### #......~i~i3-40~i ~iÑ~i|#############..........## #..........#......# #.#.#.#.##.#.....## ..................# #†#.#.#.#####... ..<......# ##...##... #.#†#.#.## ##.###.#~i........# ##....)# #.#.#.#.###### #........# #.....# ..# #.....# ##.........#  ##### ##..l......# ..).#..### #...... .~i%~i?-5~i.~i _You see here a metallic black potion.~i-/............# .#.#.#.#.##.#............## ....................# .#†#.#.#.#####.... ...<......# ##...##... #.#†#.#.## ##.###.# ~i.\..........# ##....)# .#.#.#.#.##!#### .#........#..#  ..# #.....###.........# . ##### ##..l......# ...).#..#####....... .........##....~i2A.l~i;Nl~i"<[5==6~iB~iwE8 _The frilled lizard hisses angrily.~i.#.#.#.#.##.#.## ...........................# #.#†#.#.#.#####.... ...<......# ##...##... #.#.#†#.#.## ##.###.# ...........# ##....)# #.#.#.#.#.##!#### ..#........# #.....# ~iq ..# #.@...###................#. ##### ##...l.....# ....).#..#####....... ..###....#. ##.###~i 7l.~i ~i--7~i~i~iR T .  You slash the frilled lizard!~iv[ )~iV^ X=8=8.6 (1.3~ifd ~if R _You kill the frilled lizard!~i ~i ~iE ~i) H _No target in view!~im{ ~ih| ~ip ~i H _No target in view!~i\ ~i\ ~i ~i. H _No target in view!~i8 ~iE; ~iK ~iN H _No target in view!~i? 3~i ~i^ H _No target in view!~ik ~il ~i"s ~it C _No target in view!~i ~iʳ ~i ~i ~i6 ~i6 ~i> ~ik@ ~i ~i ~ii ~ie ~ia~ib~ih~iVj~ic3~i~i~iE3~i ~i"~i,SP[?25h[?0c  Search for what [? for help]? ~iT [?25l[?1c~i+~i$~i0 matches: only useless items found; press = to show.~i"t ~iy ~i~ #.#.#.#.#.##.#............##Elteriel the Ducker ...........................#Poltergeist #.#†#.#.#.#####...........Health: 25/26 =======================- ....<......# ##...##...Magic: 3/3======================== #.#.#†#.#.## ##.###.#AC: 2Str: 12 ...........# ##....)#EV: 12Int: 10 #.#.#.#.#.## ##..!####SH: 4Dex: 15 ..#........# #.....#XL:  3 Next: 18% Place: Dungeon:2 . ..........# #.@...#Noise: =--------  Time: 898.6 (0.0)  .##................#a) ~iЍ R[40m+0 long sword .. ##### ##.........#Nothing quivered....).#..###Fly .##................#....##....#.... ##.### _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [? for help]? tali _~iI~i?~i$ _~iԣ~ik~iե56=~i(~i~i~i!,~io~i\~i~i}~i~i0~i~i~iľv _f - 3 metallic black potions (gained 1)~i~ij#=~i%~i~i~i~iB~i~i~ioc  You encounter a bat.~i*..............~i)O..# .#.#†#.#.#.#####..... .....<......# ##...##... #.#.#†#.#.## ##.###.# ............# ##....)# .#.#.#.#.#.##.#### ~i#...#........# #.....#  ....###.....###...........@....#- ... ########.# ~i!#....).#..#####....... .........###....#b   bat (asleep). ##.###b# .~iL,#~i4-905.6 (7~iFK-6.6 (8 _~i5~iW~iz~i[{ †... < ##...##... † ##.###.#  ##....)#  ##...#### ...# #.....#  ~iC|`....###.....# . .......@....#  ########.........#  #....).#..###  ..##.......#  . .........#  ....##....#  ..... ##.###  ...b# .#~i|!~iJ; †~i<... < ##...##... † ##.###.#  ##....)#  ##...#### ...# #.....#  ....###.....#  .......@....# ~iT' ########.........#  #....).#..###  ..##.......#  . .........# ....##....#  ..... ##.### ...b# .# ~i~it~iL"~i%Z _A bat is nearby!~i7p_ †... < ##...##... † ##.###.#  ##....)#  ##...#### ...# #.....#  ....###.....# . .......@....#  ########.........#  #....).#..###  ..##.......#  . .........#  ....##....#  ..... ##.###  ...b# .#~i J †... < ##...##... † ##.###.#  ##....)#  ##...#### ...# #.....#  ....###.....#  .......@....#  ########.........#  #....).#..###  ..##.......#  . .........# ....##....#  ..... ##.### ...b# .# ~i~i3~i`Z _A bat is nearby!~i G †... <~iH  ##...##... † ##.###.#  ##....)#  ##...#### ...# #.....#  ....###.....# . .......@....#  ########.........#  ~i #....).#..###  ..##.......#  . .........#  ....##....#  ..... ##.###  ...b# .#~i~ e †... ~i7 < ##...##... † ##.###.#  ##....)#  ##...#### ...# #.....#  ....###.....#  .......@....# ~i e ########.........#  #....).#..###  ..##.......#  . .........# ....##....#  ~i ..... ##.### ...b# .# ~i ~iՍ ~i ~i Z _A bat is nearby!~i #.#.#†#.#.#.##### .....<......# ##...##... #.#.#.#†#.#.## ##.###.#  ............# ##....)#  .#.#.#.#.#.######  ...#........# #.....#  ....###.....###.........#... ########.# #....).#..###...##........ .........# ....##.#...... ##.###b# .#.. .#7.6 (1 _~i.......<......# ##...##... #.#.#.#†#.#.## ##.###.#  ............# ##....)# .#.#.#.#.#.###### ...#........# #.....#  ..###.....###................#... ########.# #....@.#..###....##......... .........# .....##....#....... ##.###b# .# g   hobgoblin (asleep).. .#b   bat (asleep)g.....~iB9g.~iNg~i%8~i~i S _You encounter a hobgoblin.~i P _You see here a +0 war axe.~irSp .#.#.#.#†#.#.## ##.###.#  ............# ##....)# .#.#.#.#.#.## ##...#### ...#........# #.....#  ..........###.....###................#  ..... ########..# #....).#..###~iT#....##@......#...#.......##....#........###.###b## .#g.... .#...... #~iU9g.~i[~i\,9 _~ioc~ie~i` ...............)#.#.#.#.#.## ##...###..#........# #.....# ~i(... ..........###... .##................. ######## ####....).#..##.....##.......# ........####.##g..b## .# .... .#~iL # ~i$b.~i#b.~irA.g~i^Ob~i.=10~i~i ~iHB_The bat barely misses you.~irI †  You slash the bat!g.g.~iSP)~iS5202.0 (1.4~iY~i_G _You kill the bat!~i~iE '3.4~i%~iY(w _You closely miss the hobgoblin. You block the hobgoblin's attack.~igM .  You hit the hobgoblin.~io)~iq424.7 (1.3~i{w~izM _You kill the hobgoblin!~i~i~iH~i$H _No target in view!~ibv3~iw~ioz ~iz:_No target in view!~i~im~i^ _No target in view!~iL3~iAQ~i4RH _No target in view!~i3~i~icH _No target in view!~i?f 3~i i ~ik C _No target in view!~iR 3~i ~iR ~iZ ~iQ[ ~i` ~iVc ~i _~iT ~i $ _~i: ,~i ~ix ~i ~i ~i ~i[ ~iv ~i ~i e _ You encounter a jackal.~iS T .##.................... ########......... ..####....).#..### .......##.......# ................# .........†##....#..........###.###....## .## .#-....# ?#......# ##..... .... .h   jackal (asleep).....h.......~i U7.7 (3.0h.~i h hThe jackal barks!~i 1w~ie 6h.~i6 w   dart slug (wandering)hh 2 jackals (1 wandering)~i 3==8.7 (4~iU ~iY _You encounter a jackal. You encounter a dart slug.~i ...   ..... ########.........#  ..####....).#..###  .......##.......#  ...........  .........†#  ..........#  .........## .#  .......@.# .#  ...........#  .?......##.....  ........# ##...  ......... ..  ..h...... .  h........ ..w.......~iG ...   ..... ########.........#  ..####....).#..###  .......##.......#  ...........  .........†#  ..........#  .........## .#  .......@.# .#  ...........#  .?......##.....  ........# ##...  ......... .. ..h...... . ~iH| h........ ..w....... ~iQ3~i.Z~i}]d _There are monsters nearby!~i  ..... ########.# ...####....).#..###~iO......##.......#...#.†##....#...###.###..## .# ..### .#...# #.?##.....#.~i5.# ##..... ..h....... .h...# ...w.......#..#~iI.h~i9h.~i^ww~iL? `````The dart slug launches a dart at you.~iΣ9h.~iD.....~i`5--9.7 (1~i~il- _The slug dart hits you.~i`  ...####....).#..### ........##.......#...#†##....##..###.#### .# #.### .#...#  #.?##..... #..# ##........h......# ..#.............. .h.###.w.#..#.#~i 7h.~i 2.h~i ~i? 1w.~i ~i O--20~i ~io ~i 2h.~i .hYou barely miss the jackal. The jackal closely misses you.~i` ~i~ib6==2.0 (1.3~i ~iS _The jackal barely misses you.~if|J .  You hit the jackal.~i}M.h~iXw..~i)~iVK=73.3~iޕ~i1J _You kill the jackal!~i30.....##.......# .#.....#.†##.###.#### .# ##...#  #.?##...... ##....# #.....w........ ............### h   jackal (wandering)##h~i; hhFound 3 gold pieces.~iA ```````The dart slug launches a dart at you.~iMh$~i>.....@.-40~i~i@O _The slug dart misses you.~i[.#..#.†##.###.#### .# ##...#  #.?##.....##..###....# ~i/#.....w........ ............###  h##$. #...##~i^8h.~iD~i-=5~i~i7 _You block the dart slug's attack.~iW h.  ~isWYou hit the dart slug.h.~iF  The dart slug is lightly wounded.~imt  The dart slug launches a dart at you.~ik~ik,6.7 (1.4~is~iu@ _The slug dart hits you but does no damage.~ilt h.  You hit the dart slug.~i5h.~iu  The dart slug is severely wounded.~i%t  The dart slug launches a dart at you.~i~i X2----8.1~i(~i+- _The slug dart hits you.~iAM .  You hit the dart slug.~ioL h   jackal  You kill the dart slug!~iOq1-----359.4 (1.3~i W~i Zb _The jackal bites you. The jackal misses you.~ip  You closely miss the jackal. The jackal misses you.~iq-30.8 (1.4~idw~izz> _The jackal bites you but does no damage.~ih  You hit the jackal.  The jackal is moderately wounded.~i>,2.1 (1.3~i~iVr _You block the jackal's attack. The jackal barely misses you.~iw  You hit the jackal but do no damage.The jackal is moderately wounded.~ix'3.4~i~~ik _The jackal misses you. You block the jackal's attack.~i  You miss the jackal.The jackal is moderately wounded.~i\U2=4.7~i[~i)S _The jackal barely misses you.~ixel †You slash the jackal!~iqo(~i4sP=96.1 (1.4~i/z~im|4 _You kill the jackal!~i|~i~i~i~iH _No target in view!~irY3~i`~icH _No target in view!~i3~i~iH _No target in view!~iK3~iR~iWUH _No target in view!~i9~i~i~iH _No target in view!~i+~i3~i~iFC _No target in view!~i%~i~i~i~i>F I~iI ~iJM : _~icN ~iO K3=~iX ~i/\ ~i\ ~iY^ ~ia ~iJb ~id ~ig ~iRh ~iwi ~i3m ~4==~i^p ~is ~is ~i u ~iz m _ You encounter a frilled lizard.~i d-ll   frilled lizard (wandering)43.1 (7.0-4.1 (8 _~i:   #..........†#  #...........  #..........## .#  #..........### .#  .............#  #.?......#  ##........####...  ......†@....# ..  #.............. .  ............### ~i ............#  ............#  l...........#  ##$.........#  #...##.....# ~i   #..........†#  #...........  #..........## .#  #..........### .#  .............#  #.?......#  ##........####...  ......†@....# ..  ~ia|#.............. .  ............###  ............#  ............# l...........#  ##$.........# #...##.....# ~iU&3~i-~i0e _A frilled lizard is nearby!~i% †##....# #..###.### ### .# #.### .# ...#  #.?##......##..####..........†.....#. .. #.....@........ .<### .# .#l.####$.# #...##.....# ...# #~iIB#...#~i A.l~i8<~i*5.1 (1~iC~iQ9 _Found a stone staircase leading up.~ivo  #..###.### ### .# ##.### .# ....# # #.?##.......##..####..........†.....#. ..#.............. .#<### #.# .#l.#####$.# #...##.....# ...# ##...####. .....l~iu ~izw p5==6~iH ~i^ ~i 9 # .# ##.### .# ....# ## #.?##........##..####...#........†.....#. ..#.............. . #<###  #.# ..#.######l.# #...##.....# ...## ##...####. .... #. l$~i |l==7~i N _The frilled lizard hisses angrily.~iz> k### ...# ##. #.?##........##..####........†.....#. ...#..............  #<.### .#. ..l#####$. #...##...## #####. ....  .~iUF ~iG \3---8~iN ~iP 3 _The frilled lizard bites you.~i t †You hit the frilled lizard.~i --41-9.4 (1.3~ib ~i  R _You kill the frilled lizard!~i[i ~ij ~iGq ~iTt H _No target in view!~i 3~i ~i` H _No target in view!~iEY3~io`~i}cH _No target in view!~i3~i^ _No target in view!~i03~iD$~i&H _No target in view!~ip _No target in view!~i:e3~ih~ii~imh4= _~iuB~ixB~il~X~i(9=~i~ia5=~iх~il,~i'~i ~iz~i)~i,~i~i~inh6==~i~i@~i,~i~iyi _ You see here a frilled lizard corpse.~i~i _~i~i3~i~ir~ixb _You now have 55 gold pieces (gained 3).~i9=~iػ~i~iV,~i~i%~i~iP~i)~iY~ii  You encounter a hobgoblin.~i ##..........### #. #..............# .##.##.?......##... ....##........####. ##........†.....#.#####...#...........?.#<......#####?....#......#.............#-......†........#~i.#...######..........#.... #...##.....#.$< ...## ##...#.. ###.# ....g   hobgoblin (asleep)g #.# .. ...#..~i065.4 (16.0)~iE-6.4 (17~is~i #. #....# .##.##.?##.. ....##..####. ##........†.....~i..#####...#..................?.#<####?....#.# .........##.....†.##.#...######..#.... #...##.....#$< ...## ##...#..###.# ....g #.# . .. #.. ... _Found an escape hatch in the ceiling.~i~i)7.0)~i%~iJ(~ik #.  .##.##.?. ....##... . ##........† ..#####...#.... ......?.#<..... .##?....#......  ...............  #......@.....†.  #.#...######...  .....   ..$< ...##   ... ###.# ....  .g #.# .. ~ik . ...  #..  ... ~ij #.  .##.##.?. ....##... . ##........† ..#####...#....~iM ......?.#<..... .##?....#......  ...............  #......@.....†.  #.#...######...  .....   ..$< ...##  ~iQ ... ###.#  .g #.# ..  .  #.. ...~i3~ik~iO` _A hobgoblin is nearby!~it u #. #. .##.##.?......##. ....##... ##........†.....#.#####...# ......?.#<..##?....#.#.# #.†.# #.#...######.##...... #...##.....##..$<.. ...## ##...#.### ###.# .....g. #.# .... ....~i~ # #..  ...~if 9g.~i? Ng~i /===8~i ~i + _The hobgoblin shouts!~iG .##.##.?##.. ....##..##~iH  ..r ##........†........#####...#.................?.#<...##?....#.......... #†. #.#..@######..........# #...##..... #..$<..##......## ##....g#### .###.# ..... # #.#  ... r   quokka (asleep)# #..g   hobgoblin. ... ~i@K8g.~i:SE---9~it[~i]W _You encounter a quokka.~i.. ....##......r ##........†.........#####...#.............?.#<..##?....# .............. #.....†#.#...######.#....@....# #...## #..$g..##......## ##..#### .###.# ...... # #.# ?~i"f ..## #..g   hobgoblin. ...##~i:f=--70~i~iK _Found a scroll labelled QEPPEA YNIBB. You block the hobgoblin's attack.~iT4  You hit the hobgoblin.  The hobgoblin is moderately wounded.1.7 (1.3~iZ;~i=O _The hobgoblin misses you.~im <You hit the hobgoblin.~i|]53.1 (1.4~i~i@M _You kill the hobgoblin!~i3$~i%~i-~i/H _No target in view!~iI _No target in view!~i]~i^~ie~ih ~i$i:_No target in view!~i3~i~i\H _No target in view!~iH3~iQ~iTH _No target in view!~i_3~i~iC _No target in view!~i> ~i? ~i>F ~iI ~i 3~i} ~i7 ~i ~i` : _~i Q _ There is an escape hatch in the ceiling here.~iد ~i  _~i) ~i˵ ~iL ~i ~i L _You now have 61 gold pieces (gained 6).~i ~i. ~i. ~i ~i ~i ~i ~i ~i ~i9 ~i ~im ~ic h  A quokka comes into view.~iQ  . ### #. #. ..# .##.##.?..... ....##~i m.....r ##†......#####...#..........?.#<........##?....#..#..........-#####......†.... ##.#...######......~in g #.........# #...##.. #...<..##......## ##. #....#### .###.# . r   quokka (asleep).........# #.#..?.....#.~i ;........####..#..~i l.r9.1 (6.0~i _r~i L-80.1 (7 _~i ~i ~i ### #.  ..# .##.##.? ..... ....# ...... ##........† .....r#####...# ..........?.#< ~iW.....##?....#.. #......@....... #####............† ##.#...##### #.........#  #...<..##.  #....#### .###.#  ......... # #.#  ..?.....#. ...   #.. ~i ### #.  ..# .##.##.? ..... ....# ...... ##........† .....r#####...# ~i7>..........?.#< .....##?....#.. #......@....... #####............† ##.#...##### #.........#  #...<..##.  #....#### .###.#  ......... #  ..?.....#.   ~i~i~i@~ip] _A quokka is nearby!~iN  ###### #. #.....#...###.##.?~ii..... ....##.......... ##........†..r#####...#.....?.#<......##@....#..........#####............†##.#...######.....#.........# #...##.. #...<..##......## ## #....#### .##........ # #.#?.....#. .~iX.r~i(~i11.1 (1 _~i=~i> _You see here a scroll labelled DETOSM CEIFFO.~ip  You hit the quokka.  The quokka is heavily wounded.~irc4--=2.3 (1.2~iZz~i|J _The quokka bites you. You block the quokka's attack.~i  You hit the quokka but do no damage.The quokka is heavily wounded.~ii0------3.7 (1.4~i~im _The quokka bites you. The quokka completely misses you.~iRa  You closely miss the quokka.The quokka is heavily wounded.5.0 (1.3~iXi~i"lS _The quokka barely misses you.~i †You slash the quokka!----506.3~i!~i_J _You kill the quokka!~iz~ie{~i~iH _No target in view!~ir~ic~iX~izH _No target in view!~iD3~iL~iOH _No target in view!~i"f~ig~i]h~iQk~io: _~ip~ipK1=~iq~iCs~is~iNt~iw,~iy~i{,~i|}~i~2==~i=,~i~i.~iˌ,~i~i~i ~i~i]~iٕh3==~iq~i~iI~iX~iȡ~iW~id~i94~iE==~i~i~ig~iŭ~i~i~i~i,~it~iǷ~i99=~i~i~iD5=~i~i,~iE~i\~i~in~i~i&~iv~iJ~ih6==~iK~i!&-~i21009.3 (23.0)~i.F-10.3 (24~i,~i)c _j - a scroll labelled DETOSM CEIFFO~i 3~ih ~i ~i$ ~i B~i ,~i ~i} ~i ~iQ 9=~i ~i ^#...##...## ##.###### #. #........#...# .##.##.?......##..... ....##.###...... ##........†.....#......#####...#........†...@.#<..#.....##.....#.....##...................######............†.###.#...######..........#~i- `#.........# #...##.....##...<..##......## ##...##....#### .###.# ............. # #.# ..~it 13.3 (3.0)~i= *4.3 (4~i ~i ` _k - a scroll labelled SANUIBISAF~i~i~i#~i~i~iB~i9B~i~i,~iE~i~i~is~i^~iU~i,~i~ie~ih,~i~i~i7~i~i!~i,~i~i _h - 2 scrolls labelled LEKLYCSI BUIME (gained 1)~iY3~ij~i~i~i~i~i~i~i~i0~i ~ij ~i ~i ~i*~i~i~iP~i~i~i;~i~i~i~iW~i~i~i!~i"~i$#~i%~i'~i5(~i)~i*~i -,~ia.~i1~i3,~ix5~i7~i9~i9~i;~iB=~i?~i@~i@~i}~i ,~i ~i&~i ,~i~i~i2~i~iM~i!  .....##.....#.....  #...........  #####.....†  ##.#...######  ~i"B#.........# #.  ##...<..##......   #####....#### .###.   #...........# # #   #..@.....#.... ..   #.....####..... #.   ## .... .   ######... ....   #### ~i9#        ~i*[38.3 (24.0)9.3 (25~i}Kx _l - a scroll labelled QEPPEA YNIBB~iQ~iV3~i]~iw,~in~i_~iB~i~i!~i~i;~i~i~B~i~i,~i~iU~i~i~i&~i<~io1  You encounter an adder. ##.#...######.... #.........###...## ##...<..##......## ##.. #####....#### ..###.#  #...........##.####.#  #........#.......S...  #.....####.....####..  #......###........ ...  ######....@.......  #####........  #########   S   adder (asleep) S.46.3 (7.0)S7.3 (8 _The adder hisses angrily.~i"#####............†##.#...######...............###...##... ##...<..##......## ##.#####....#### ..###.# ..#...........##.####.# ..#........#......S.... #.....####.....####.. #......###....~i#######.....#####.........##########~ig$3S.~i$P.S~i+,~i,*8.3 (1~i2~i<4~is#####.†.###.#...######.##...###...##.....###...<..##......## ##...######....#### ..###.# .#.....##.####.# .. #.#.... #.....####....S####.. #......###. ######.#####.#.~iU.S~i`~i'%9~i3~i~io  You hit the adder.  The adder is heavily wounded.~i 5=50.6 (1.3~iW'~in( _The adder closely misses you. The adder misses you.~iO  You closely miss the adder.The adder is heavily wounded.2.0 (1.4 _You block the adder's attack. The adder completely misses you.~i  You closely miss the adder.The adder is heavily wounded.~i'3.4~i~i7 ~iE_The adder misses you.~i6u †You slash the adder!~iC& ~i754.8 _You kill the adder!~i 3~io ~iO H _No target in view!~i ~i ~i ^ _No target in view!~i?4 3~i: ~i= H _No target in view!~i_ 3~iײ ~i H _No target in view!~i I~i ~i ~i $ _~i} B~iF ~i ~i ~iO ~i ~i ~i ~i ~i ,~i ~i i  You encounter a hobgoblin.~i .....##.....#....#  #.........................#  #####......†........# ##.#...######..........# .........###...##.....# ##...<..##......## ##...# ####....#####..###.# .... ...........##.####.##### .. ........#.......@. - .....####.....#### ......###...†...... #####..................#####........... ..g##########.. ..g   hobgoblin (asleep). .8.8 (4.0g.g==9.8 (5 _The hobgoblin shouts! You hear an angry hiss.~ioS     †      ##...<  # .... ..##.####.##### .. .......@....... .....####...... ...†..... .~iep....   .g.   ..  . . ~iC      †      ##...<  # .... ..##.####.##### .. .......@....... .....####...... ...†..... .....   .g.  ..  . . ~i3~i]~i@` _A hobgoblin is nearby!~i' y.....##.....#.# #....# #####.†..# ##.#...######...# #.###...##.....# ##...<..##......## ##...# ....#####..###.# .... ##.####.######.. #........####.....####.###...†.............~i0) v...#####.....g.#.......l...l   frilled lizard (wandering).......~iZ* 7l.~i+ /g.~i2 ;~i3 4--60.8 (1~i9 ~i< _ _You encounter a frilled lizard.~iФ........# ###..†........#  ##.#...######..........# #.........###...##.....#  ##...<..##......## ##...# ##....#####..###.# .... .........##.####.######.. #................. ####.....####...†......# ###..............#  #####............g...# ##########.l... #.......##.##.#l.g.--1~ic~i~iB^###†#  ##.#...######....#  #.........###...##.....# ##...<..##......## ##...# #....#####..###.# .... ........##.####.######.. #.................# ####.....#####...†......# ##.........g....#  #####l......#  ##########... #.###.# #.# #########l.=2 _The hobgoblin misses you.~iv †You slash the frilled lizard!~il   You kill the frilled lizard!The hobgoblin barely misses you.~i474.2 (1.4~i~i@ _The hobgoblin hits you but does no damage.~iDM .  You hit the hobgoblin.~iyL)~iP5815.4 (1.2~i V~iXM _You kill the hobgoblin!~i1~i:~iV^ _No target in view!~i3~i~iaH _No target in view!~io~i~iI~iH _No target in view!~iL 3~iO~iH _No target in view!~i~i~i;~iˤH _No target in view!~i:C3~iJ~itLC _No target in view!~i~i~i~i~i ~i!~il'~i*~i:3~i ~ih/~ip0~i 7~i:~i~i~iL~iM~i( 3~i. ~i*2 ~i* 3~i ~i ~i=h 3~iTi ~im ~io ~i_p $ _~iu B~iNv ~iv ~ix ~iz ~i/{ ~i{ ~i} ~iz ~i ~i| ~iJ ~i> ,~i ~iu ~i ,~i ~i ~i ~iZ ~i ~i ~i ,~iw ~i ~i ,~i ~i% ~i ~in ~iߠ ~i ~iQ ,~i ~i ~i ,~iӳ ~iֶ ~i% ,~i5 ~i) ~i^ ,~i ~iN ~i ,~i ~i/ ~i ,~i ~i ~i ~i< ~iY ~im ,~i" ~i! ~iX ~iQ  ........### ........# ....##. ..# ##...#.. ........# #..#.#(# ........# ##..#.#.# ####...#.#.# ## ##...#...#.#.#.# # #.............# ######..........@$## -83.4 (18.0) .......#...........# .......#....# ......##...........# †.....###............ ......# ##...#....##[40~iI m.. ..........#####...# #.. ......###. #.### .. ......# ## .#~i ~i E-4.4 (19~i ~i` e _Found 4 silver javelins.5.4 (20~i7 ~ip > _You now have 80 gold pieces (gained 19).~i3~ie~i%~i~i9,~iq,~i~iL _You now have 88 gold pieces (gained 8).~i~iJ~i ~i0~i,~i~i~i7# #..#.#(## ##..#.#.# #.....###...#.#.#  ##...#...#.#.#.#  #.............# ####............## .....#...........# .....#.# ....##..........@# 9.4 (4~ie.0)###..............# ##...#....##...... ........#####...# #..... ....###. #.### .....# ## ..# ....# #.# ... ##### .. .>. ~iDA90.4 (5~i~i; _Found a stone staircase leading down.~i 3~i ~i ~i ,~i~ ,~i # ##..#.#.# ###...#.#.# #...#...#.#.#.# .............# ### ....#..# #####.# .....##.~i e.##......#.@.......1.4 (1# ##...#....##...#####...# ~iR v###. #.### .# ## #..# ?# #.# . #### .. .> .. ..<~iL" @2.4 (2~i' ~i* 9 _Found a stone staircase leading up.~i~iR~i0~i~i(I# ##..#.#.# ###...#.#.# .....#...#.#.#.# .. #....# .#...## .##...# .###..# ..##.##.###.0# ##...#....##.#####...###.###. #.### .# ## #..# [....?.# #.# .. .. ...>... ~i*.....<.~i1@3.4 (1~ia8~i;I _Found a scale mail.~i ~i ~i ~i ~if ~i ,~i ~i ~i ~i ~i ~i ~ie ~i ~iS ~i ~i ....###.# .....##.########## .........##..........# .##..........# .............###...........# #####...###..........#  #.### #..........# ~i  #..# #[...#  #.# #..........#  .. #...>......#  .. #....<.....#  ############ ~ie/ 9.4 (6100.4 (7 _m - a scroll labelled LUQUFE BU XUME~i~i~ig~i~i="B~i#~iR%~i%~iJ'~i,*~i,,~i71,~iw3~iK4~ia5~i8~in;j  You encounter an endoplasm.~iB# #..#.#(## ##..#.#.# .J. ###...#.#.# ... #...#.#.#.# ... ....# #.# #............###.# ..#...........##.########## ..#...........##..........# .##...........##@.........# .###................# .# ##...#....##...........# ~idCn.....#####...###..........# .###. #.### #..........# .# ## #..# #[.........#J   endoplasm (asleep) .##.# #..........# ##.. #...>......#..~i[D>#....<.....#~iL+4.4 (4~iL15.4 (5 _~i e~io + (#  .J. ... ... #.##.##.########## #..........# #@.........# .................#  ....##...........# #...###..........#  #.### #..........#  ## #..# #[.........#  #.# #..........#  .. #...>......#  .. #....< ~i m (#  .J. ... ... #.##.##.########## #..........# #@.........# .................#  ....##...........# #...###..........#  #.### #........ ## #..# #[.........#  #.# #........ .. #...>.... .. #....< _An endoplasm is nearby!~i#...#.. (###.## ##J##..#...#.#.#.# ... . #..###.# ######### ..#...........##..##...............# ##...#....##.........#####...###.....##. #.### #......## #..# #[ .#.#. ## ..>.6.4 (1 _~iI  ....###...#.. #.#  (###.## ##..J..##..#...#.#.#.# ... . #..###.# ######### ..#.####........... .~iJ # ##...#....##.....#####...####. #.### #.## #..# #[ .#.#.~iS ~iT %7~i}e ~iR ##  ....##. #..#...#.. #.#  (###.### ###..J..###.......#...#.#.#.# ... . #..###@# ######### .........##........##.................... .# ##...#....##......... .....#####...##..~i ##. #.### #..## #..# #[~i ~i %8~i ~i ~i5 ... .## .! ....##. #..#...#.. #.#  (###.## ##~ik7 C#..J..###...#.#.#.....##...#.#.#.#.....# . #..###.# ######### ....##....##................. .# ##...#....##....... .....#####...###.......##. #.### #.~i? ~i@ %9~iF ~iH V _Found a golden potion.~i #. .... .#.### .! ....##. #..#...#.. #.#  (###.## ##J##..#...#.#.#.#..@..# .###.### #..###.# ######### .~i .#.##...##............... .# ##...#....##..... .....#####...##~i, <10~i4 ~i ~i' ####.#. .... .#.### .! ....##. #..#...#.. #.#  (###.## ##J##..#...#.#.#.#..... .###.### #..~i( +###.# ######### ..#.####............... .# ##...#....##.~i0 ~i1 %1~i7 ~i8 ~is .  The helpless endoplasm fails to defend itself.  You slash the endoplasm!~i- (~i 452.6 (1.2~iC ~i M _You kill the endoplasm!~i ~i ~i ~iْ H _No target in view!~i{ 3~i ^ _No target in view!~ia ~ic ~i"k ~im H _No target in view!~i 3~iI ~i H _No target in view!~i<3~i?C~iHEH _No target in view!~i3~iDY _No target in view!~i-~i 0~i4~i7~i?I~i< ~i"~i#$ _~i),~i=*~i2,,~i-~i0~i;~i=~i@,~i8B~iK ..###.##### .#..### .#....# ..##..... .. ####... ... . .. .... #.# ... . .....##.## .. #...@.##....~ioM ....##.##........# ##...#.. #.###.... ...# #..#.#(###.### ....# ##..#.#.#.....# ..###...#.#.#....#..#...#.#.#.#.....#...###.### #........#.#~iSW7.6 (5.08.6 (6~iOY~i%\P _n - a golden potion~i}l~iZn~i{o~iq~is~it~iy,~iz,~i{~iH,~i~i~ih  You encounter a bat.###.....#........# .....>. #.........# ....$.b).#..### ### ....... ##.......# #.. ...............# #.# .......†##....# #.##.......###.### #.#.....$..## .# ##.#@.......~iC+####.######.....##.#............##............#..#..####.........##.###.............##.# ####b   bat (asleep)...........##.## ..####.#..##.....##.... ...# #....##.##........~iP30.6 (12.0)1.6 (13 _Found a stone staircase leading down.~i# #.....# ###.....# #.##.....S .# #......>........# #.....$.b ..).#..### ###.. ## #..........# #.##.†##....# #.#.#.### #.#.@...$## .# ##.#.####.######.....##.#............ ##....#..#.. #####.###.....S   adder (asleep)#.##.# ####.b   bat (asleep)..........##.## ~i[34m..####.#..##.....##....b..b.~i(.b.~i'"Nb~i=2.0) _You encounter an adder.~iEi ##...####  #.....# #. ....?.# ###.....# #.##.....S# #......>......# #.....$ .).#..### ###......# #......b......# #.##. †##....# #.#...>#.### #.#.....$ ## .# ##.# ####.######. ~ij..##.#.................#.. ####.###.....####.# ####.#..........##.## ..~il).b.~i  Found a scroll labelled SATOUN HIGULA. Found an escape hatch in the floor.=3 _You block the bat's attack. x2~iAb..b~i".b.~i~i,5.0 (1.4~iv~idn _You completely miss the bat. You block the bat's attack.~iNe##...####  #.....# #. #....?.#.....# #.##.....S.## #......>.# #.....$. ).#..### ###.# #..# #.##...b. ~if##....# #.##.>. ###.### #.#.....$. .# ##.#..######..##.#...... .#..#.#.##.###.....# #. ~imD.bb.~i360 _The bat barely misses you.~iG .  You slash the bat!~iU.S~iT.S~i ZS~i'% 477.2 (1.2~i(- ~i3 G _You kill the bat!~if .)# ##...#### # ##..#.## .....# #. #....?.## #.....# #.##.......### #......>....# ......# #.....$S....##..### ##### #....# .....# #.##..#....# #.#...>.##.### #.#.....$.....#  .# ##.## ##.######.# ##.#.... ....#..##.###.....###.# ####.#.S~ik ~il 3-80~i ~i ###.  ##....)# #..... #...#### # ##..#.##  #....?.## ###.......#.>.....# $#..### ###.....S#... .#.#.....##........> ##.### $  .# ##.######. ##.#..... ..#..#.......## ###.....##~i` ~i -=9~i? ~i 3 _You block the adder's attack.~i  You hit the adder.  The adder is lightly wounded.40.6 (1.4~i ~i _The adder closely misses you. The adder barely misses you.~i u †You slash the adder!~i (~i7 ~i  ##.###.#Elteriel the Ducker##....)##.....Poltergeist ##...#### # ##..#.##Health: 26/26 ======================== #.....# #. #....?.##Magic: 3/3======================== #.....# #.##.......##AC: 2Str: 12 ......# #......>....#EV: 12Int: 10 ......# #.....$.....#SH: 4Dex: 15 .#..### ###.....†.....#XL:  3 Next: 114% Place: Dungeon:2 .....# #......@......#Noise: ==-------  Time: 1141.9 (1.3) .....#~i2 [40m #.##..........#a) +0 long sword #....# #.##........>.#Nothing quivered ##.### #.#.....$.....#Fly .# ##.#...........# ##.######..............# ##.#...................# ...........#..#.......## #.........##.###.....## _You block the adder's attack.  You hit the adder.  The adder is lightly wounded. _The adder closely misses you. The adder barely misses you.You slash the adder! _You kill the adder!~iF w  The adder is lightly wounded. _The adder closely misses you. The adder barely misses you.  You slash the adder! _You kill the adder!Your Dodging skill increases to level 4!You have reached level 4!~i /  --more--~i Z31/314/44 8% ~i 4 _~i~iN~i~i<~i~i: _~ib  You see here an adder corpse.~iH5 _~i~i~i!~i=~iL _You now have 94 gold pieces (gained 6).~i   There is a stone staircase leading down here.~i~iA _~i~i~i,~i~i\" .........# .........## #.?...# ..........# #.....# ......... #.....# ..##... #.....# ###.# #.....# )# #..... .#### # ##..#.## # #. ### --# #.##.......## ...# #......>....# ...# #...........# .### ###.....† ..# #....... ..# #.### #.##~i|#........>### #.#.....$.....#~i)-7.9 (6.0~i*E--8.9 (7~i4y _o - a scroll labelled SATOUN HIGULA~i3~i ~i~i~iB~i:X~iX~iLB~i~i~i}~i]~i>~i.,~i~i9~i~i~i~i  ####### ##### #### #.....# #...##...# #.....#......## #.....#.........# #.....#........## #.@...#.........# #.....#........ #.. #...##... #.. ##.###.# #.. ~iZ##....)# #... #...#### # ##..#.#...# #. #......## .....# #.##..##~i'55~i*6.9 (8~i@~i ` _q - a scroll labelled JAUBLUGEAF~in3~iu~iۍX~iX~i~iI,~i~i~i~id~iޝ~i+~iS,~i~i~ic~i4~i~ip~i,~i~i~i~i{~iV~i~i~i~iٿ~iP~i@~i~i{~i~i~il~iu  You see here an adder corpse. _ _You now have 103 gold pieces (gained 9).~i~i' #####........... #.....# .# ##...##... #[# #.....# ## ##.###.# #.# #.....# .# ##....)# #.# #.....# ##...#### #.###..#.## .# #.....# #.##......##### #.##.......### #......>....# ## #@..........#76.9 (20.0)).#..### ###.....†.....# ### #.............# .........# #.##[4~i+Y0m..........# ..†##....# #.##........>.# ...###.### #.#...........# ..## .# ##.#...........#####.######..............###.#............#7.9 (21 _Found a scale mail.~in 3~ip ~iw ~i B~i} ,~i ~iU ~id ~iX ~iD ~iu ~i ~iG ~i% ,~i1 ~iE ,~i ~i B~iT ~i ~is ,~iϪ ~i b  You see here a +0 scale mail.~i ~i_  _~i X~i ~i ~iy ,~ij ,~iH ,~i* ~if ~i] ~i= ~i ~i ~i ~i ~i ~io ~if ~i ~i} ~i ~i ~i ~i3 ~i ~i ~i` ~i ~i/ ~i2 ~i ~i( ~iZ ~iy ,~i ~i ~i` ,~i ~i ~i ~i_ ~i$ ~i' ~iz) ~iF* ~i[, ~i. ~i0 ~iE1 ~iX2 ~iF5 ~i8 ~ir9 ~i9; ~iB ~iF ,~i:G ~iI ~iL ~iN ,~iS ?  You see here a +0 war axe.~iV ~iV  _~iX ~iZ ~i\ ~i] ~i]^ ~i` ~iEc ,~iId ~ip ,~i7r ,~iu ~ix ,~iz ~i} ~iX ,~i ~iĆ ?  You see here a +0 war axe.~ig ~i6  _~i ~io ~i ~i' ~i2 ~i ~i ,~i! ~i ~i! ,~i ~i ~i k  You encounter a ribbon worm.~iP  .#.#.#.#÷#.#.## ##.###.### ............# ##....)# .#.#.#.#.#.## ##...#### ...#........## #.....# ... ..........###.....# ... .##................# ..... ########.........# ....####....).#..### ## ........@.##....#. w#.............#.  .. #..........÷##..#.  . #...........###.### #.  #. #..........## #.# ##.  .~i  ###..........####.######.. w   ribbon worm (wandering)  #. #..............##.#.......  #.##.##........##............  #....##.####.........#212.9 (35.w~i H3.9 (36 _~i) ~i ÷ .  ##....)#   ##...####   #.....#  ... ##.....#  ... .........#  ..... ##.........#  ....####....).#..###  ........@.##.......#  .#................#  .. #w.........÷##....#  . #...........#  #. #..........## #.#  . ###..........#  #. #.............  #.##.##........##.  ~ixf ÷ .  ##....)#   ##...####   #.....#  ... ##.....#  ... .........#  ..... ##.........#  ....####....).#..###  ........@.##.......#  .#................#  .. #w.........÷##....#  . #...........#  #. #..........## #.#  . ###..........#  #. #.............  #.##.##........##.  ~i3y _A ribbon worm is nearby!~i# ............# ##....)#  .#.#.#.#.#.##.#### ...#........## #.....#  ..###.....#..##~iB.........# .....#########.........# .....####....).#..### #......##.......#  .#....@...........# #.. #w÷##....# # . #..###.### # #. ## #.# ## . ###.####.#### #. #....##.#.... # #.##.####.... . #....##.#### .. ##........†......~iww4.9 (1.0) _~i~i~i .# ##....)# .#.#.#.#.#.## ##...#### ...#.## #.....# ... .###.....# .....##..# .....#########.#.####....).#..### .##.#  .#.#  .. #w.÷##....#  . #.###.###  #. #.## #.#  . ###.####.###### # #. #.##.# .# #.##.##.##. #....##.####. ##.†.....#~i6w.~i;5~in~iH .# ##....) .#.#.#.#.#.## ##.......#.## #.....# ... .###.....# .....##..# .....#########.#.####....).#..###.##.# .#w.# .. #.÷##....# . #.###.### #. #.## #.# ~ixIW . ###.####. ## #. #..##.# ..# #.##.##.##. #....##.####. ##.†.....#~iJE.w~i W;6~i]~i^~i (catching breath)You barely miss the ribbon worm.~i  The ribbon worm expels a string of sticky webbing.~iPDJ=8.2 (1.3~iXK~i7NH _The stream of webbing hits you but does no damage.~ic ~id You hit the ribbon worm.  The ribbon worm is moderately wounded.~ime,9.6 (1.4~i:l~inY _The ribbon worm closely misses you.~i  You completely miss the ribbon worm.The ribbon worm is moderately wounded.~iΨ(21.0~i~iY _The ribbon worm closely misses you.~iL  You slash the ribbon worm!  The ribbon worm is almost dead.~iN4=2.3 (1.3~iT~i4WF _The ribbon worm completely misses you.~iW~i  You hit the ribbon worm.  The ribbon worm is almost dead.~ih24-------3.7 (1.4~i~i#T _You block the ribbon worm's attack. The ribbon worm bites you!~iv< (catching breath)You hit the ribbon worm.  The ribbon worm is almost dead.~iC  The ribbon worm expels a string of sticky webbing.~i~idF-5.0 (1.3~i~iH _The stream of webbing hits you but does no damage.~i& ~i'.  You hit the ribbon worm.~i[R~i1m5=-----126.3~is~iO _You kill the ribbon worm!~if~i~i:%~iX'H _No target in view!~is3~i&~iSH _No target in view!~iRI~i~iP _~i,~i~i+~ih6==~ib~i.,~i~i,~i~il~i~i~i#~iU7=~i~i,~i~i~i~i~i~il~i ~i"a8=~i:~i~ir~i ~i~i~i+~ih~i~i~i~ixa9==~i~i,~i7~i,~iBE30==~iY9D1==~iK<,~iB~iD~i'L{=~iM~iEQ%  ~iR>You encounter a rat.~i9Yo .#.#.#.#÷#.#.## ##.................# #.#.#.#.#.#.#.#.## ##........#........## #.. ...................###.. .........##......$.......#########......##....).#........@.........##.....- .........#.............. r.......#..........÷##..~iYL .......##...........###. .##.### #..........## #. #. ###....####. r   rat (asleep)  #### ##. #........##.  #...# #.##.##........##....~iZ  ..... #....##........####..~ib053.3 (27.0)~i7dL-4.3 (28 _~im~in~i, ÷  ...........  .#.#.#.#.#.  .........#.  .......... .........# .$.......#### ............####....) .......@....... .........#..... r.......#..........÷ .......##...... .##.### #......  #. ###......  #### ##. #........  #...# ....  ..... ~ijW ÷  ...........  .#.#.#.#.#.  .........#.  .......... .........# .$.......#### ............####....) .......@....... .........#..... r.......#..........÷ .......##...... .##.### #......  #. ###......  #### ##. #........  #...# ....  ..... ~iHq~is ~isL_A rat is nearby!~i@~.................# ..#.#.#.#.#.#.#.#.##.........#........## ...#####...$.#########.....####....).#~ir......##....#........#r.#...÷####...####.##.#####... ## #. ###..........######## ##. #..............## #...# #.##.##........##.. ..... #....##........#### ...... ##........†.....~i~ih9.r~iKr~i75.3 (1.0) _~iE#~ic$~i, . .# #..#.#.#.#.#.#.#.#.## .#..## #b..####.###..$.##########.####....).#.###.##.r......#.÷## #~i .##.... #.##.#####..........##  # #. ###. #### ##. #.# b   bat (asleep) #...# #.##.##.##r   rat ..... #....##.#### ...... ##.†.....#~i '.b~i $.b~i 8r.~ik &.b~i~ Nb~i, %6~i ~i T _You encounter a bat.~i}c X .#.#..#.#.#.#.#.#.#.#.## .#........## #... #.## #..$.# #..b.####....) #.## #...r.@....# ##.#~id P.÷ #.##.... #.##.#####.## # #. ###. #### ##. #. #...# #.##.##.## ..... #....##. ...... ##.†.....#~if '.b~if $.b~ig !.~iXg %r~ix ~ij -=7~iΟ ~i : _The bat hits you but does no damage.~i !b.~i %.b~i  You closely miss the bat. The bat hits you. The rat bites you.~i ]28---8.6 (1.3~iI ~ib 1 _You block the bat's attack.~i\ I †  You slash the bat!~ih r   r  You kill the bat!~ikl /39.9~is ~i v T _The rat closely misses you. x2~i i †You hit the rat.~iP S~i o9=--461.3 (1.4~i9 ~i G _You kill the rat!~iQ3~i ~iD? ~i@ ~iB ~iD ~iAE ~i|F ~iH ~iJ ~i'K ~iHT ~iV ~iW ~iX ~ikY ~i[ ~i\ ~ik] ~i] ~i` ~i*a ,~iFb ~iCd ~i|e ~if ~if ~il ~ium ~iLn ,~iu n~iqw B~ix ~iy ~isz ,~i؁ ~i ~i7 ~i ~ir ~i ~i& ~iLj ~ir ~i <~i/ ~i ~is ,~i ~i X~i­ ~i[ ,~i ~iG ~i ,~i ~i ~i ~i5 ~i ~i+ ~i ,~i4 ~i ~i ~i^ ~ie ~i ,~i ~i M _You now have 136 gold pieces (gained 8).~i ~i4 ~iF ~i ~i. ,~i ~i B~i@ ~i ~i ~ia ~i ~i X~i ~i ~i ~iC ~i ~i ~i ~i ~i( ~ic ~i ~in ~im ~i ~i, ~i ~i ~i ~i ~i9 ~ir ~i ,~i ~i ~io ,~i ~i$ ~i& ,~i' ~i* ~i+ ~i}, ~ic- ~i0 ~i1 ,~i;3 ~i%6 ~ib7 ~i8 ~i8 ~i6< ~i= ,~i}> ~iA ~i B ~iB ~i/C ~iE ~iF ~iF ~i]G ~iI ~iJ ~ihK ~iK ~iM ~iO ,~i-P ~iQ ~i(S ,~iT ~iU ~iV ~iXW ~iW ~iY ~iD[ ,~im\ ~i:^ ~i~_ ~i_ ~i` ~ib ~i d ~id ~ie ~if ~i.h ,~iVi ~ik ~im ,~in ~i-v ~iLw ~iw ~i\x ~iz ~ie} B~ik ~i/ ,~i ~i ~i B~i ~i} ,~i| ~i ~i ~i! ~i ~iC X~i ~iQ ,~i ~i ~i ,~i ~iB ~i ,~iڞ ~i ~i ~i ~i ~i ~iڦ ~i ~i ~i ~iΩ ~i ,~i' ~i: ,~iխ ~i ~iΰ ~iY ,~i ~i1 ~i ~i ~i ~i& ~i ~i# ~i ~iW ,~i׺ ~i ~i߼ ~i^ ~iݽ ~i@ ~i ~i ~i ~i ~i ,~i ~i ~i& ,~i ~i ~i( ,~iA ~i ~i ~iB ,~ia ~i ,~i- ~i ~i ,~i ~i ~i B~i  ~i ~i ~iu ~i ~i ~iG ~i ~i ~i ~i ~iL ~i+" ~iF# ~i $ ~iR' ,~id( ~iP) ~i* ~i+ ~i00 X~id1 ~i2 ~i2 ~iE4 ~iV5 ~i5 ~i7 ~i68 ~i9 ~iM: ~i; ~ia< ~i= ~i> ~iG? ~i@ ~iB ,~iwC ~iE ~ikG ~iH ~iJ ~iK ~iM ,~i}N ~i#Q ~iR ~i1S ~ikT ~iW ~ia  #.# ##.#...........# ##.######..............# ##.#...................# ...........#..#.......## #.........##.###.....## ..........##.# #####.### ..........##.### ###.#..##.....##~iHc ) #....##.##.... 3974.0)##...#..##.###.. #..#.#(###.###.......=  ##..#.#.#.....#....=... ##...#.#.#.....#........ ...#.#.#.#.....#.> .........###.########### .........###.# ..........##.##########~ij ~il +85~iq ~is ; _Found a stone staircase leading down.~i ~i ~i ~i ,~iv ,~i; ~ik ~i ~iC ~i ~i ~i8 ~i ~i$ ~i7 ~i ~i ~i  .......#..#.## ......##.###.....## ......##.# #####.##### ##.###.........# ~im ##.....##.........# ##.##.............# #..##.###.........# .#.#(###.###.......=.# .#.#.#.....#...# ~i .#.#.#.....#.........# .#.#.#.....#.......>.# .....###.############# .....###.#...##.############..........#~i/ I##..........#........#~iz 3402.3 (4.0)~i *3.3 (5~i ~iu 4 _e - a ring of resist corrosion~iu~in~i~iX~i.........# #..#.......## ##.###.....## ##.# #####.##### ...##.###...# ##.....##.........# ##.##.............# #..##.###.........# ~i[#(###.###.......@.# #.#.....#.........# #.#.....#...# #.#.....#.......>.# ###.################.###.########## ##~it+6.3 (3~i *7.3 (4~i ~i1 _f - a +4 ring of protection~i#~i&Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [) ~il' b - a +1 cloak (haunted)  c - a +0 buckler (worn) Jewellery (go to first with "=)d - a +5 ring of evasion  e - a ring of resist corrosion  f - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~i`~ig~iGn.................#Elteriel the Ducker ....#..#.......##Poltergeist ...##.###.....##~ioeHealth: 31/31 ======================== ...##.# #####.#####Magic: 4/4======================== ...##.###.........#AC: 2Str: 12 ##.....##.........#EV: 12Int: 10 ##.##.............#SH: 4Dex: 15 #..##.###.........#XL:  4 Next: 14% Place: Dungeon:2 #(###.###.......@.#Noise: ---------  Time: 1407.3 (0.0) #.#.....#.........#a) +0 long sword #.#.....#.........#Nothing quivered #.#.....#.......>.#Fly ..###.############# ..###.# ...##.########## ...##..........# ...##..........# _You now have 118 gold pieces (gained 15). _You now have 128 gold pieces (gained 10). _You now have 136 gold pieces (gained 8). ~ipm_Found a stone staircase leading down. _e - a ring of resist corrosion _f - a +4 ring of protection~i=w~iw268 (0.5~i}~i8 _f - a +4 ring of protection (worn)~i$Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)  c - a +0 buckler (worn) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)d - a +5 ring of evasion  e - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~i| ~i ................#Elteriel the Ducker ....#..#.......##Poltergeist ...##.###.....##Health: 31/31 ======================== ...##.# #####.#####Magic: 4/4======================== ...##.###.........#AC: 6Str: 12 ##.....##.........#EV: 12Int: 10 ##.##.............#SH: 4Dex: 15 #..##.###.........#XL:  4 Next: 14% Place: Dungeon:2 ~i #(###.###.......@.#Noise: ---------  Time: 1407.8 (0.0) #.#.....#.........#a) +0 long sword #.#.....#.........#Nothing quivered #.#.....#.......>.#Fly ..###.############# ..###.# ...##.########## ...##..........# ...##..........# _You now have 128 gold pieces (gained 10). _You now have 136 gold pieces (gained 8). _Found a stone staircase leading down. _e - a ring of resist corrosion _f - a +4 ring of protection _f - a +4 ring of protection (worn)~i J78.3 (0.5~iE ~i 5 _d - a +5 ring of evasion (worn)~i_I~i4~8..0.~i5~i~ixE _Done exploring.~i~iLevel 2 of the Dungeon <<<<>>>>(Press ? for help)~i #.......##...........###.### #.#...........# #.##.#####..........## #.# ##.#...........# #.##..####..........####.######..............# ###########.###.##..............##.#...................# ##...##...##.# #.##.##........##............#..#.......##  ##............# #....##........####.........##.###.....##  #............## ###........÷.....#..........##.# #####.#####  #............#####...#......................##.###.........#  #............÷.....#<............####.#..##.....##.........#  ##..........##.....#.............# #....##.##.............# ##...##.........................# ##...#..##.###.........# ##########............÷........# #..#.#(###.###.......@.# ##.#...######..........# ##..#.#.#.....#.........# #.........###...##.....###...#.#.#.....#.........# ##...<..##......#####...#...#.#.#.#.....#.......>.# #####....#####..###.# #.............###.############# #...........##.####.######............###.# #........#.................#...........~i##.########## #.....####.....####........#...........##..........# #......###...†............##...........##..........# ######..............÷.....###......................# #####................####...#....##...........# ##########...........#####...###..........#~i: M@>~i6~iN`................#Elteriel the Ducker ....#..#.......##Poltergeist ...##.###.....##Health: 31/31 ======================== ...##.# #####.#####Magic: 4/4======================== ...##.###.........#AC: 6Str: 12 ##.....##.........#EV: 17~iO}Int: 10 ##.##.............#SH: 4Dex: 15 #..##.###.........#XL:  4 Next: 14% Place: Dungeon:2 #(###.###.......@.#Noise: ---------  Time: 1408.3 (0.0) #.#.....#.........#a) +0 long sword #.#.....#.........#Nothing quivered #.#.....#.......>.#Fly ..###.############# ..###.# ...##.########## ...##..........# ...##..........# _Found a stone staircase leading down. _e - a ring of resist corrosion _f - a +4 ring of protection _f - a +4 ring of protection (worn) _d - a +5 ring of evasion (worn) _Done exploring.~iQ~iQ~iV~iEW~iW$ _~iq[~i[~i9a##.# #####.#######.###.........# ##.....##.........# ##.##............. #(###.#..#.....#.#.......#.....11.3 (3 ..###.############ ..###.# ...##.########## .##..........#.##..........#............##.#~ia~ie~igc _There is a stone staircase leading down here.~i` m[?25h[?0c  Search for what [Enter for "tali", or ? for help]? ~i [?25l[?1c~i_ 0 matches: only useless items found; press = to show.~i~~i~i...##.# #####.#####Elteriel the Ducker ...##.###.........#Poltergeist ##.....##.........#Health: 31/31 ======================== ##.##.............#Magic: 4/4======================== #..##.###.........#AC: 6~iStr: 12 #(###.###.........#EV: 17Int: 10 #.#.....#.........#SH: 4Dex: 15 #.#.....#.........#XL:  4 Next: 14% Place: Dungeon:2 #.#.....#.......@.#Noise: ---------  Time: 1411.3 (0.0) ..###.#############a) +0 long sword ..###.#Nothing quivered ...##.##########Fly ...##..........# ...##..........# ...............# ..##...........# ~i`..###..........# _f - a +4 ring of protection _f - a +4 ring of protection (worn) _d - a +5 ring of evasion (worn) _Done exploring. _There is a stone staircase leading down here.  Search for what [Enter for "tali", or ? for help]? talis~i~i~i~iP. _~i(3~i.~i%5~i612.3 (1 _~i,;~i'G 3  You fly downwards.~i ......# ......# .....# ....### ....... ##....... #....J... ~i#@....... #.......< ##....... #...... ##.... ####J   endoplasm (asleep) ~ir,3.8 (2.5~i)< _You encounter an endoplasm.Found a stone staircase leading up.~i_a _There is a stone staircase leading up here.~iB .......# .......# #.....# #....##.##.#....J.#<#.<.##.##.##.#~i ~i 34.8 (1.0 _~i ~i ~i\.# .# #.....# #....##.)##.#....J.#<.[#.<.##.##.###.#~iu .J  Found a robe and a sling.~iv!vJ5~i%~i|(^ _The endoplasm quivers.~iK .  You hit the endoplasm.~i(~ik-6=~i7.1 (1.3~iγ~iҷM _You kill the endoplasm!~i(M3~i=T~i6WH _No target in view!~i3~i ~iH _No target in view!~ih3~ico~iqH _No target in view!~i~iԞ~i~iH _No target in view!~i)o~iap~iu~ixH _No target in view!~iv~ie~iߧ~i[C _No target in view!~iL,3 _~iG3~i86~i9~i>,~i@~iB~iYF~iG~iH~iJ~i?P,~iQ~iT~iW~iX~iY~i\~i_~i`~iDa~ioc~iVf~ig,~ii~im~iLn~ioo~iz~i8~~i~i~i2~i ~iH~i~i~i,~i;~i-~i~i6~i~in~ia~i"~i~i~i,~i~i ~i{~iI~iݬ~i~iGa #.# ...### #.# ..... ... ......#[. .#.#.  ...  #.#  .......# #@# -34.1 (17.0)  ~iz .......# #.#  #.....# #.#  #....###### ##.#  #........)####.. ##..............## #............#### #<........[..# #.......<....#~ie~iE-5.1 (18~i~iJ _Found a leather armour.~iI~i-~id  You encounter 3 orcs.~imM. ..o.~ij #.# ...o#######.# .......... ... .............#[..o......#.#......#........#  .......#.  #.....##.#Fly .#..ooo 3 orcs (asleep).......~i$......~iHo.0.0)~i]o2 asleep)~i16.1 (1 _~iy~i~i; #.. ..o.  #.# ...o  #######.# .....  ..... ... .....  ........#[.o... ~i= ....#.#......  #........#  #@#   #.#   #.#   #.#   ##.#  ..#.#### #<[..#~iHu  #.. ..o.  #.# ...o  #######.# .....  ..... ... .....  ........#[.o...  ....#.#......  #........#  #@#   #.#   #.#   #.#   ##.#  ..#.####<[~i{ ~i~ d _There are monsters nearby!~i ## ....#..##..o #.#.....o#######.#......#...............#........#[.o...#.....#.#......##...@....# ###.#....# .# #.#....# ..#.###### #.....# #.# #....###### ##.# o 4 orcs (3 asleep) #.)####..#.. ....####.o7~il  ~i i_You encounter an orc. It is wielding a +0 whip.~i)!##. .....o#..##..o.o.#.#.....o.#######.#......# ...............# ........#[.....# .....#.#.o....# #.# ###.#....# # #.#....# # #.###### .....# #.# ....###### ##.# o 5 orcs (4 asleep) .)####..# .## ~i- $oYou encounter an orc. It is wielding a +0 hand axe.~i3.1Found 7 gold pieces.~i1/Q.o~i0r o.  The orc shouts! x3~i23o.~i;woooo1 wandering)~i<.==8~i(D~iFT _The orc completely misses you.~i u .oYou hit the orc.~i,T.o~i.oo.~iQ oooThe orc is almost dead.~ih4-9.4 (1.3~i1~iT _The orc completely misses you.~ioe )You hit the orc.~i .oYou kill the orc!~iUU.o~iE.o.o~i(P 4 orcs~i,920=40.7~i4~i77 _The orc shouts! You hear a shout!~i#. .......##. .....$#..##...o #.#........#######.#...o.o# ............o..# ........#[.....# .....#.#.@....##........###~i-9 ###.#....# # #.#....# #.###### #.# ###### .#)####..#..~iU.o~it,o.~iU.o~iK$.~i1o~ic~id4--10~i~i7$  Things that are here:~in _a +0 mace; an orc corpse~iU.o~i.o.o~i~ib~iP.o~i 0o.~ik=-3.1 (1.4~iC~i _You closely miss the orc. The orc misses you. The orc closely misses you.~i gYou hit the orc.  The orc is lightly wounded.~i˴U.o~iS.o~i g   hobgoblin (wandering)You encounter a hobgoblin.~iZ0-4.4 (1.3~iX~ijr _The orc hits you with a +0 mace. The orc closely misses you.~ik(~ .gYou closely miss the orc.~i+{ o.  The orc is lightly wounded.~i'>  The orc closely misses you. You block the orc's attack.1=5.7~iB~iET _The orc completely misses you.~iG )  You slash the orc!~i g.  You kill the orc!~iɨQ.o~i .  The orc closely misses you. You block the orc's attack.~i3[ 3 orcs~iûK=47.0~i~i| _The orc completely misses you. The orc hits you but does no damage. x2~i64   You hit the orc.  The orc is moderately wounded.You block the orc's attack. The orc misses you.8.3~iO7 ~i+: : _The orc hits you but does no damage.~i   You closely miss the orc.The orc is moderately wounded.The orc hits you with a +0 hand axe. The orc closely misses you.29--9.6 _You block the orc's attack.~i, The orc hits you with a +0 hand axe. The orc closely misses you.You block the orc's attack.  You hit the orc.  The orc is severely wounded.but does no damage. The orc hits you with a +0 hand axe.  The orc closely misses you. The orc hits you but does no damage.~i. c6----50.9~i5 ~iS8 W _The orc completely misses you. x2~iː e )You hit the orc.~i٠ t  2 orcsYou kill the orc!~i j4----62.2~i ~i [ _The orc hits you with a +0 mace. The orc hits you but does no damage.~iz g )You slash the orc!~iz"    orcYou kill the orc!~i% h5=-83.5~i / ~i2 T _The orc completely misses you.~i 4.8 _You barely miss the orc. The orc barely misses you. You block the orc's attack.~i^7 ~i8 '6.1~i? ~i/B _You barely miss the orc. The orc misses you.~i^ ~i V3--7.4~i; ~i o _You barely miss the orc. The orc hits you with a +0 mace.~i|) 19-----8.6 (1.2~i$= ~i@ p _You closely miss the orc. The orc hits you with a +0 mace.~i  You hit the orc.  The orc is almost dead.~i ,9.9 (1.3~iH ~i l _The orc barely misses you. You block the orc's attack.~ig )You slash the orc!~i&(~i *y20=--3161.3 (1.4~i1~i4G _You kill the orc!~i~iA~i)^ _No target in view!~i~i ~ip~iH _No target in view!~i3~iܤ^ _No target in view!~i$ _No target in view!~ii3~is~i8H _No target in view!~i~i~i4 ~i@ _No target in view!~ic3~ihj~ilj~i3~ip~i9~i7$ _~i~i~i˻~i~i,~i~it1==~iC~in~i~i~i~i6~i~ix^2==~i~i,~i~i,~iO~i,~i}~i%~i&X23=~iR)~i5B~i9,~i<~i@~iB,~iF~iHa4=~iM,~iO~iqT,~irX~i_,~iKa~i}v5==~iS}~i~~in~iK~i h6==~iI~i,~i̋~i,~iE~i~i~i7=~iY8=~iX~i,~i9==~iB~iB~i~ix30==~iB~i;B~iA1==~iI1 _HP restored.~iL~iM~iN~iU ~iV= You see here a +0 short sword.~i4c5 _~i%j~im~ix,~i[|~i~iO=~i)~i~i~i~ip~iƘ~iq  You encounter a hobgoblin. It is wearing an amulet of chemistry.~it...g...###### .............# ..............# #.......# ~ia .......# ...... #. #........# ##. #.....@.# -#..##.......# #.#.........# #######.#......#### ..........#....#[))...#g   hobgoblin (wandering)  .....#.#.))...#  #........###  ###.#....~iJR#510.3 (49.0)~i~ikL-1.3 (50 _~i~iQ _You see here 7 gold pieces.~i  ...g...######  .............#  ..............#  #.............#  .............##  ~i ..............  #. #........#  ##. #.....@.# #..##.......# #.#.........#......####......#[))...#  ~iQ [.))...#  #........###  ~i ; ...g...######  .............#  ..............#  #.............#  .............##  ..............  #. #........#  ##. #.....@.# #..##.......# #.#.........#......####......[))...#  .))..  #........#  ~i 3~i ~iB ` _A hobgoblin is nearby!~i? .gYou now have 143 gold pieces (gained 7).~i}Mg~i9==2.3 (1.0)~i~i+ _The hobgoblin shouts!~iB~ :.#  ........###### ....g.# .##. ## ......g~i  #. #..# ##. #.......## #..##.......# #.#.........#  #######.#......####  ........#gg 2 hobgoblins (1 wandering)...#[))...#.....#.#.))...# #........###~iń } g.  Found a parchment of Poisonous Vapours.~i G.g~i Mg~iv %3~i ~iϙ + _The hobgoblin shouts!~iW5..####...#<:.# ###### ......# .....g.##..## ......g. #.##~in..### ##. #.## #..##.# #.#.........# #######.#......#### ........#...#[))...#.....#.#.))...#~i/g.~iG.g~iO7<~i#.--4~i~i9 _Found a stone staircase leading up.~ik## #.#..####<: #####.......#.....g .##.....g.. #.#.####. #.## #.#.........#######.#####.............#[))g.~iq~irN=-5~iz~i}O _The hobgoblin misses you.~i2g.~i~%  ~inYou completely miss the hobgoblin.6.6 (1.3~i~i@ _The hobgoblin hits you but does no damage.~i^gg.g.~i1j  You barely miss the hobgoblin. The hobgoblin barely misses you.~i9k,8.0 (1.4~ips~ivv@ _The hobgoblin hits you but does no damage.~ik "You hit the hobgoblin.~i1g.~it   hobgoblin~iv439.3 (1.3~i~iM _You kill the hobgoblin!~iWM .  You slash the hobgoblin!~iua(~id0620.6~ivk~inM _You kill the hobgoblin!~iz3~i~i: H _No target in view!~iٟ3~i]~iЩH _No target in view!~iz3~i~i^H _No target in view!~iNk3~iAr~itH _No target in view!~i3~iM~iH _No target in view!~i~i݁~iR~iÊC _No target in view!~i~i~i~i~i$~i$ _~i~ia #.#.#### #.#.#...####...#<:~img.# ######.#........# #.-.##......... ##.##..### ##. #~i.## #..##.# #.#.........# #######.#.#### ........#~i,10~iD-2.6 (2~i~i[- _g - an amulet of chemistry~i~v3~iy~i<|~ilX~ip,~i6~iT~i~i~it~iB~iĖ~i~i.~i~i؜~i . #. ##. .#.#~i%& #.#.##...#### #.#.#### #.<@. #.....#### #.........# .........# ###.............# ..........## ............. ####.##........### ##. ~iϦz#.......##You pick up a parchment of Poisonous Vapours and begin reading...~i]+7.6 (5~i*8.6 (6~iڳ~i߷J _You add the spell Poisonous Vapours to your library.~i" Elteriel the DuckerPoltergeist@Health: 31/31 ========================..Magic: 4/4========================#.AC: 6Str: 12###..#.#EV: 17Int: 10.....#.#.#SH: 4Dex: 15###...#### #.#.#XL:  4 Next: 36% Place: Dungeon:3.......@.####...#Noise: ---------  Time: 1528.6 (0.0).#####.<........#a) +0 long sword#..........######Nothing quivered#...............#Fly #...............####.............#@   Terence (asleep)................##~i5$ [16;14H...................####.##........### _No target in view! _No target in view! _g - an amulet of chemistry  You pick up a parchment of Poisonous Vapours and begin reading... _You add the spell Poisonous Vapours to your library.  You encounter Terence the Veteran. He is wielding a +2 heavy hand axe.  --more--~i~i~i~i: 9.6 (1 _~i~i~iT..#S@. ... #..#.## .#.#.. #.#.##...#### #.#.##.####...##.#####.<.# #.###### #.# #.# ###.#~iO& ....## S   adder (asleep) .....  ####.##.###~iv.SNo target in view! _g - an amulet of chemistry  You pick up a parchment of Poisonous Vapours and begin reading... _You add the spell Poisonous Vapours to your library.  You encounter an adder.~i-@.~it@wandering)S~i2&30~ie~i/ _The adder hisses angrily.~i .B..#@..#S #..  ####.######.$#.#.#.............##.#.# ####..@#### #.#.# #.........####...##.#####.<.#  ####### #.# #..# ###.# B   bombardier beetle (wandering) ...# S   adder ..........~i .SYou encounter a bombardier beetle.~i m..S~i% B   bombardier beetleS   adder~i. %1~i٭ ~i * _Found 7 gold pieces.~i F.....B#...# #S. ####.######.$#.#.#.......@......##.#.#.#####...#######.#.# #.........####...##.#####.<........# # ##### #. #.. ###. ~i, 2@~i .B.S~i I@   Terence (wandering)B   bombardier beetleS   adder~i %2~iB% ~i8' ~i V@..~iĘ B~i ~id ~i .~iB ~iO ~B   bombardier beetle~i TS   adder~i ~i. ~i =~i 3.8 (1.2~i2 ~i  ~i{ ~iD j_You closely miss the adder. The adder barely misses you.~iٷ ~iC .BYou closely miss the adder. The adder completely misses you.~i ~i '5.0~i ~i K _The adder misses you.~i  You barely miss the adder. The adder completely misses you.6.3 (1.3~i ~i K _The adder misses you.~i .BYou hit the adder.  The adder is heavily wounded.~i 8 ~i Z0-7.7 (1.4~i ~i k _The adder completely misses you. The adder bites you.~i .BYou barely miss the adder.The adder is moderately wounded.~i> ~iX '9.1~i ~i  ~i* =_The adder misses you.~i  You closely miss the adder.The adder is moderately wounded.~ip (40.5~i ~i t _The adder completely misses you. You block the adder's attack.~i  You closely miss the adder.The adder is moderately wounded.~i f29--1.8 (1.3~i ~i k _The adder bites you. The adder completely misses you.~iR   You closely miss the adder.The adder is moderately wounded.~i$ ,3.0 (1.2~i~iOV _The adder completely misses you.~ixI .  You slash the adder!~id   You kill the adder!~iӞ *The bombardier beetle sprays incendiary fluid at you.~i&&.~i)S-51==4.2~i0~i22 _You block the burning spray.~i< .#....#.. ...## #.B#  ..####@######.$#.#.#..............##.#.#~ix= <..#####...#######.#.# #.........####...# #.#####.<........## ##### #. #. ###~iF J--50~iL ~iO ? _You block the bombardier beetle's attack.~i  You barely miss the bombardier beetle.The bombardier beetle waves its antennae.~i6 ****The bombardier beetle sprays incendiary fluid at you.~i)M@...~iI*30==-6.6 (1.4~iU0~i2S _The burning spray misses you.~iF  You hit the bombardier beetle.-7.9 (1.3~iK~i Nl _The bombardier beetle is moderately wounded.~ig  You barely miss the bombardier beetle.The bombardier beetle is moderately wounded.29--9.2 _The bombardier beetle bites you.~id1  You barely miss the bombardier beetle.The bombardier beetle is moderately wounded.~i2\30=50.4 (1.2~i7~i:_ _The bombardier beetle closely misses you.~ik  You barely miss the bombardier beetle.~i ,1.7 (1.3~i'~il _The bombardier beetle is moderately wounded.~i<1  You hit the bombardier beetle.  The bombardier beetle is severely wounded.~ib2,3.1 (1.4~iK7~i9W _The bombardier beetle misses you.~i †You hit the bombardier beetle.~iϯ2@~i[@   Terence (wandering)~i8Elteriel the Ducker@...Poltergeist....Health: 31/31 ========================#....Magic: 4/4========================#....#AC: 6~igStr: 12....#EV: 17Int: 10...##SH: 4Dex: 15#.†#XL:  4 Next: 106% Place: Dungeon:3..####@######.$#.#.#Noise: =--------  Time: 1554.4 (1.3)...............##.#.#a) +0 long sword..#####...#######.#.#Nothing quivered#.........####...#Fly #.#####.<........## #..........#### @   Terence (wandering)#..............#..............###............ _The bombardier beetle is moderately wounded.~iBYou hit the bombardier beetle.  The bombardier beetle is severely wounded. _The bombardier beetle misses you.You hit the bombardier beetle. _You kill the bombardier beetle!~ic  The bombardier beetle is severely wounded. _The bombardier beetle misses you.  You hit the bombardier beetle. _You kill the bombardier beetle!~isYour Long Blades skill increases to level 3!You have reached level 5!~i/  --more--~i{6/36=5/515 3% ~it~i P _You feel clever.~ih S#####@......... #....##....#......## #@†#  ..####.######.$#.#.# ...............##.#.#..#####...#######.#.# #.........####...# #.#####.<........# # #### #. #.~iϏ 3@.~i ~iK :-50 _~i ~iɝ ~i#######@........... #....###..#....@.###....#.†# .....####.######.$#.#.###...............##.#.##..#####...#######.#.## #.........####...# #.#####.<.## ### #~i4 Q.@~iO@~i9.==6~i~i% _Terence shouts!~iP#########..........@....# #....#####....##......## #....#.†#  .....####.######.$#.#.##...............##.#.# #..#####...#######.#.##.# #.........####...##. #.#####.<.# ##~ikQ.@~i{~i.--7~i~i~iS###########...........# #@... #### #.....##......### #....#.†#  .....####.######.$#.#.##...............##.#. #..#####...#######.#. #.# #.........####...#. #.#####.<.~iO.@~i~i@--8~i~i~it  You hit Terence.  Terence is lightly wounded.1----=9.6 (1.2~ix~i{@ _Terence hits you with a +2 heavy hand axe.~i+  You barely miss Terence.  Terence is lightly wounded.60.8~i0~i3Q _Terence closely misses you.~iܚ  You hit Terence but do no damage.Terence is lightly wounded.~itg2=---2.2 (1.4~ig~i1 _You block Terence's attack.~io7X  You hit Terence.  Terence is lightly wounded.~i8,3.5 (1.3~i;~ip>I _Terence misses you.~i5  You hit Terence.~i9w3==4.7 (1.2~i}~i1 _Terence is lightly wounded.~ia  You closely miss Terence.  Terence is lightly wounded.~iI,6.1 (1.4~i~i 1 _You block Terence's attack.~i  You hit Terence.  Terence is moderately wounded.~i0,7.3 (1.2~i~iЈ1 _You block Terence's attack.~i  You slash Terence!  Terence is severely wounded.8.5~i~i 1 _You block Terence's attack.~i  You hit Terence but do no damage.Terence is severely wounded.~iRd4=9.9 (1.4~if _Terence barely misses you.~iC  You hit Terence but do no damage.Terence is severely wounded.71.2 (1.3~iI ~iSL T _Terence completely misses you.~i  You hit Terence but do no damage.Terence is severely wounded.~i) U5=2.5~i ~i   You hit Terence but do no damage.Terence is severely wounded. _Terence completely misses you.  You hit Terence but do no damage.Terence is severely wounded. _Terence completely misses you.~i~% vTerence is severely wounded. _Terence completely misses you.  You hit Terence but do no damage.Terence is severely wounded. _Terence completely misses you.  You hit Terence.~i& ,3.7 (1.2~ic+ ~iQ. \ _Terence is severely wounded.~i^  You barely miss Terence.  Terence is severely wounded.~i ,5.0 (1.3~i ~i; Q _Terence closely misses you.~i  You hit Terence.  Terence is almost dead.6.2 (1.2~i ~i P _Terence barely misses you.~i e )You hit Terence.~i R~i= 7/37==257.5 (1.3~iy ~i G _You kill Terence!~i 3~i ~i H _No target in view!~iw ~i ~i ~i H _No target in view!~iX3 ~i4 ~i,8 ~iV; H _No target in view!~i9 3~i ~i H _No target in view!~iQ~i|~i ~i$H _No target in view!~i3~i~i@ _No target in view!~iq3~i~i~iJ3~iP~iS~i3~i~i~i&w~ix~iY~~i؁~iB3~i~i~iFP~i3~i~i ~iJ[3~i\~i^~ikI~iRp~ixu ## ... .......# #....# ####.@..##~iRv$ #.##.##......##.## #....#.†# .....####.######.$#.# ##...............##.# #..#####...#.# #.# #.........#### #. #.#####.<~ia0.0-8.5 (1 _~iG9 _ Things that are here:~iG _a +2 heavy hand axe; a +0 scale mail~i 3~iT ~i ~iП ~i $ _~i ,~i̭ X~i e=~i ~if ,~i= ~i ~i7 ~i$ ~i ~i $  Things that are here:~i  a +2 heavy hand axe; a +0 scale mail~i ~io  _~ih ~i ~i ,~iP ~i ~i? ~i ~ip ~ii ~ix ~i3 ~i ~i ~i; ,~i ~i! ~i ~ik ~i ~i| ~i ,~i ~i ~i ~i/ ,~i" ~i ~iw ,~i ~i ,~i ~i8 ~iM ,~i ~i8 ~i= ,~i ~i ~ib ~i ~im ~i ,~i ~i] ] _ Things that are here: _a +2 heavy hand axe; a +0 scale mail  Things that are here: _a +2 heavy hand axe; a +0 scale mailYou now have 150 gold pieces (gained 7).~ia ~i' 3~i ~i: ~i ,~i> ~id ,~i ~i ~i ~i? ~i ~iP ~i ~i ~i@ ~iU ~i" ~i" ~i# ~ic' ~i( ~iw) ,~i* ~i, ~iQ- ~i- ~i. ~iW0 ~i0 ~i1 ~i 2 ~i3 ~iK4 ~i4 ~i5 ~i7 ~i8 ~i8 ~i9 ~i; ,~iF< ~i = ~i> ~i"? ,~i@ ~iE ~iI ~ikS ~iT ,~i)V ~iV ~iX ,~iY ~i[ ~i \ ,~i\ ~i_ ~i<` ~i` ~iHa ~itc ~ifh X~i"k ~ik ~iql ~i[n ~ip ,~iq ~is ~iv ,~iw ~iy ~iE| ,~ie} ~i ~i ~i@ ~i ~i* ~iχ ~iz ~i@ ~in $  Things that are here:~iߖ  a +2 heavy hand axe; a +0 scale mail~iΚ  You encounter a kobold. It is wielding a +0 short sword.~iͦ #########################........................##...........###########.#########....##.#####.)..###.# #...@....####.#-K....##......## #..#~i >#.## #....#.†# ##.#. #.....####.######..#.###...............##. #..#####...#######. K   kobold (asleep) #.###.........####. #. #.#####.<...... # # #.~i 1625.5 (47.0)~i 26.5 (48 _~i ~iʻ ~is ######### .................. #...........##. ##....# #. ####.)..## #. #..@.....## ##..K....##......## #..~i$G#.## #....#.†# ##.# #.....####.######..# ###...............## #..#####...# #.###.#### #. #.#####.< # # #~iA.K~i~K7.5 (1.0)~i"~i~i ##### ....... #.....## #....# # ####.)..## # #.## ##.K...##......## ##.##. #....#.†# ##.# #.....####.######.. ###....~it #..#####... #.###. #. #.#####.< # # #.K~i;8~i~i~i  ## ... #...# #....#  ####.)..##  #.## .K..##......## #.###.##.##....#.†# ## # #.....####.###### ###. #..#####... #.###. #. #.#####.<~i  # # #~i>@.K~i~im%9~iB~iH~iR  You hit the kobold.  The kobold is moderately wounded.~i^Tf2----=30.8 (1.3~iZ~i\C _The kobold hits you with a +0 short sword. x2~i  You barely miss the kobold.The kobold is moderately wounded.2.0 (1.2~iu~i(L _The kobold misses you.~iV  You barely miss the kobold.The kobold is moderately wounded.3.2~i\~iV_= _The kobold hits you but does no damage.~i*l )You slash the kobold!~iS~i93=---64.4 _You kill the kobold!~iak3~ir~isH _No target in view!~iy~i~i ~i%H _No target in view!~iM~iN~iS~iVH _No target in view!~iη~i$~iU~iH _No target in view!~i P.5~iPF ~iG 14.4 (1 _~iM ~iQ T _You see here a +0 short sword.~i   #.. #....# ####.)..##.######.##).##......##~i.5###.##.##....#.†#  #. #.....####... ###...#.# #..#####..... #.###.### #. #.#####.< # # # #~ig.~iS~i,5 _~i~i~i7:3~iA~iODH _No target in view!~i~iȲ~i^ _No target in view!~i(~i%*~iX/~il1H _No target in view!~i3~i~iH _No target in view!~i[3~ib~imdH _No target in view!~i3~i5~iC _No target in view!~iC 3~iG ~iI ~i. 3~ir ~i ~i?, ~i- ~i<2 ~i4 ~i ~i ~i ~iA ~i ~i 3~i ~i #6~ij E= _~i( j _ An ufetubus comes into view.~iO 55   ufetubus (wandering)6~i .~i$ S~iR' *7.4 (2~i) ~i+ 5 _The ufetubus leaves your sight.~i{ 7==~i,~ii  You encounter an ufetubus.~i   #. #....## ####.)..##.######.##:.).##......##~i5...###.##.##....#.†#. #.##.....####. ..####.. #.## #..#####... .. #.###5   ufetubus (wandering) ### #. #.#####.< # # #.. #..~i? 9!5Found a parchment of Call Canine Familiar and a puce potion.~iUF5~i4==50.4 (3~i~i* _The ufetubus shouts!~i\   #. #....### ####.)..##.######.##.:..).##......##~i.!5..###.##.##....#.†#.. #.##.....####.. ..#### #.## #..#####... .. #.### ### #. #.#####. # # # #~i35~iF.5~iq F.5~i :5.~iJ5 2 ufetubi (1 wandering)--1.4 (1~i~i~i :   #. #....#.#### ####.)..##.######.##.:..5.@...).##......##.5...###.##.##....#.†#.. #.##.....####.#..# ..####.. #.## #..#####.... .. #.###~ir - ### #. #.##### # # # #~i2 A5!~ij J.5~iD E5~i~ /===2~i ~i * _The ufetubus shouts!~iA G.5~iTC .5You hit the ufetubus but do no damage. The ufetubus slips past you!~iLM .@5The ufetubus barely misses you. x2; The ufetubus closely misses you.~iN Q=--3.7 (1.3~ixU ~iW N _The ufetubus misses you.~i E.5~i K  You closely miss the ufetubus. The ufetubus misses you.The ufetubus barely misses you. You block the ufetubus's attack.  The ufetubus barely misses you. You block the ufetubus's attack.~i7 G--4.9 (1.2~i\ ~i V _The ufetubus closely misses you.~i@ You hit the ufetubus.  The ufetubus is moderately wounded.The ufetubus completely misses you. The ufetubus closely misses you. x2  The ufetubus hits you. The ufetubus completely misses you.misses you.  The ufetubus hits you but does no damage.~i B [5--6.3 (1.4~i=I ~i=Y , _The ufetubus hits you.~i -You closely miss the ufetubus.  The ufetubus is moderately wounded. but does no damage.closely misses you. x2; You block the ufetubus's attack.  ~i The ufetubus barely misses you. The ufetubus misses you.   but does no damage.6=-7.5 (1.2~iQ ~i& U _The ufetubus barely misses you.~i^ L .  You slash the ufetubus!~ii    ufetubus  You kill the ufetubus!~iCm L=318.7~iw  _The ufetubus barely misses you. The ufetubus closely misses you.~i.  You closely miss the ufetubus. The ufetubus misses you.The ufetubus barely misses you. The ufetubus misses you.~i -60.0 (1.3~ig ~i 6 _You block the ufetubus's attack.~iW  You hit the ufetubus.  The ufetubus is moderately wounded.~iY U5-1.3~i` ~iwc o _The ufetubus hits you. The ufetubus barely misses you. x3~i The ufetubus is moderately wounded. _The ufetubus hits you. The ufetubus barely misses you. x3  You closely miss the ufetubus.  The ufetubus is moderately wounded.The ufetubus hits you but does no damage.  The ufetubus misses you. You block the ufetubus's attack.~iD ,2.5 (1.2~is o _The ufetubus completely misses you.~iIThe ufetubus misses you. You block the ufetubus's attack. _The ufetubus completely misses you.You closely miss the ufetubus.  The ufetubus is moderately wounded.The ufetubus hits you but does no damage. x2~i*K,3.8 (1.3~i[R~iTX _The ufetubus barely misses you. x2~it5@.  The ufetubus hits you but does no damage. x2barely misses you. x2  The ufetubus hits you. The ufetubus slips past you! The ufetubus hits you.0----5.1~io _The ufetubus completely misses you.~i:?MThe ufetubus hits you. The ufetubus slips past you! The ufetubus hits you.completely misses you.  barely misses you. The ufetubus closely misses you.~i==,6.3 (1.2~i~iC _The ufetubus completely misses you.~i~i  You barely miss the ufetubus.The ufetubus is moderately wounded.7.5~iF~iy _The ufetubus misses you. The ufetubus closely misses you.~ir~i?J .  You hit the ufetubus.~iGR~i7Kn1=--78.9 (1.4~iR~iTL _You kill the ufetubus!~iH~i~i~iȠH _No target in view!~i03~i8~i;H _No target in view!~ij~i~i^ _No target in view!~i~i ~iZ~iTH _No target in view!~i3~iܕ~iH _No target in view!~iC3~i~iC _No target in view!~iz~i{~i~i~iI; _~i[AX~iSCB~iE~iEU2=~iF~ihH~i1I~iJ~iK~i]L~iM~iO~iO~iYP~i~Ra3=~iS~inU~iV~i=W~iX~iY~i}Z~i1\~i\~i2^~i|`~4==~i+b~ic~i}~i}~iB~i,~iل~i~i}h7==~i~i~iV,~iԎ~i)~i6,~i~i~iʘ,~i},~iǞO=~i~iܡ~i9 #......##### ########.........###### ####.).. #.......######....... #...@........).##....-~i95.9 (27.0) #...!...###.##.##.... #.......# #.##.... ###..#### ..#### ....# #.## #..### ...#.# .. #.###.....#.> ### #. #....###. # # ~iG~i2E-6.9 (28~i~i __Found a stone staircase leading down.  You pick up a parchment of Call Canine Familiar and begin reading...~iB+7.9 (29~i~ipc _You add the spell Call Canine Familiar to your library.~i~i~iH _No target in view!~i~iYI~i~i$ _~i~i ############............#.############......###### ####.) #.......######..............).##...###.##....# #.##.....####..#### ..####.....Fly ..~iP#### #~i 18.9 (1.0)~i *9.9 (2~iG ~i Q _p - a puce potion~i)= ~iq= ~iC X~iBH X~iH ~iI ~i`Q C #### ......... #.....###### ########.......@###### ####.)701.>.###.......######..... #............).## #.......###.##.##.. #.......# #.##.... ###..#### ..####.. ....# #.## #..# ...#.# .. #.##....#.> ### #.~iwX ~iX *2.9 (3~i3 ~i  ~i ~iQ -_Found a stone staircase leading down.~i4~iQ4~iW?B~iVG~ioOElteriel the DuckerPoltergeistHealth: 37/37 ========================Magic: 5/5========================######### AC: 6Str: 12~iEP......... EV: 17Int: 11..#........ SH: 4Dex: 15....###### ########. XL:  5 Next: 37% Place: Dungeon:3.......@.###### ####. Noise: ---------  Time: 1702.9 (0.0)5.>.###.......######.... a) +0 long sword. #............).##. Nothing quivered~i{P#.......###.##.##. Fly #.......# #.##....###..#### ..####.. 5   Grinder (asleep)~iP....# #.## #.....#.# .. #.#~iP....#.> ### #.You pick up a parchment of Call Canine Familiar and begin reading... ~iPW_You add the spell Call Canine Familiar to your library. _No target in view! ~iQ,_p - a puce potion ~i&Q_Found a stone staircase leading down.  You encounter Grinder.~is^/  --more--~ik$.55 3.9 (1 _~i  . .. #.###### #..###### ####.5>.###.######.. #.).##. #.###.##.## #.# #.## ###..#### ..#### ....# #.## # ...#.# .. #. ~id  ....#.> ### #.~iB A.5~i ~iM %4~i ~iH You add the spell Call Canine Familiar to your library. _No target in view! _p - a puce potion _Found a stone staircase leading down. _You encounter Grinder.Grinder says, "There's only one good use for a tongue: cutting it out."~iR{### ... .. #.###### .###### .5.###.######.. #..).... #.......###.##.... #.......# #.##J. ###..#### ..####. ....# #.## # J   endoplasm (asleep) ...#.# .. # ....#.> ### #5>5~i|[ _You encounter an endoplasm.~iQg#### .o. .. #.###### .5@....###### .>.###.######.. #...).... #.......###.##...). #.......# #.##.J..... ###..#### ........ ....# #.## o   orc#b..l!. ...#.# .. J   endoplasm (asleep) ....#.> ### b   bat (asleep)(…)~i< b.  You encounter a bat, an orc and a frilled lizard.Found a dagger and a blue potion.  The endoplasm quivers.~i\#b.~i$b.~is#J.~i l.  The frilled lizard hisses angrily.~i Jb ~i \4--=6~i~i' _Grinder hits you.~icub.b.b.~i^d'J.~ie8l.~ip  You barely miss Grinder. Grinder misses you.5--~idp%8.2 (1.3~ix~i{: _The bat hits you but does no damage.~i b.  You hit Grinder.  Grinder is lightly wounded.  The orc shouts!b.~i=!.J~i)Q.o~i8l.~io====9.5~id~i _You block the bat's attack. Grinder completely misses you. The bat misses you.~i[ .b  You hit Grinder but do no damage.Grinder is lightly wounded.~i\&J.~i]~i]J.o~ik^8l.~i^b.~ifg~igb=---10.7 (1.2~io~irl _You block the bat's attack. Grinder barely misses you.~iag .b  You hit Grinder..b~iS .J  Grinder is lightly wounded.~i1l.~i"b.~i. J~i.  The bat completely misses you. Grinder barely misses you. The orc misses you.~id l.  The orc closely misses you. Grinder misses you.~i=6=---2.1 (1.4~i~ib _The frilled lizard hisses.~i §5You slash Grinder!  Grinder is moderately wounded.The endoplasm freezes you.~iNl>~iȑ  You are frozen. You resist. Grinder blinks!5-3.4 (1.3~i~iܛ: _The orc hits you but does no damage.~ii45.~i@  You closely miss the orc. The endoplasm closely misses you.~i'4.7~i~i _The frilled lizard barely misses you. The orc completely misses you.~i~ag )You slash the orc!~i}bb.~icv b)You kill the orc!~ie1§~ig b.  The bat closely misses you. The endoplasm barely misses you. Grinder blinks!~ih15~iq J   endoplasmb   batl   frilled lizardThe frilled lizard bites you. The frilled lizard barely misses you.~ite4-8=6.0~i}~ihO _The endoplasm misses you.~i1r †You hit the frilled lizard.~i&.b~i$.b~i 5.  You kill the frilled lizard!The bat closely misses you.~i9c .  The endoplasm hits you but does no damage.~i>79-7.3~i~i5Q _The bat closely misses you.~iy?b)~iz .b~i{& ~i{f.5You miss the bat. The bat hits you but does no damage.~ip|.b~i~i!-~i 8.6~it~iO _The endoplasm misses you.~i%i †You slash the bat!~iq .5You kill the bat!~i9.5~i, (~i= 85409.9~i> ~i _The endoplasm completely misses you. The endoplasm barely misses you.~iV .5You hit the endoplasm.  The endoplasm is heavily wounded.~i_ ` 21.2~ih ~iQj V _The endoplasm barely misses you.~i O .  You slash the endoplasm!~i >.5~i^ (~i 412.4 (1.2~i<& ~ib( M _You kill the endoplasm!~iRs §5You hit Grinder.  Grinder is moderately wounded.~iv ,†~igw 56=~iw %3.7 (1.3~i ~i % _Grinder blinks!~ig ##############........# ......# #)###### #####.†.....###### >@###.......####5....# #............)......# #.......###.##).# #.......# #.##...# ###..#### ..##~i .. ....# #.## #....!.. ...#.# .. .#..........#.> ### ...###.~ir 45.~i ~i ,-40~i ~i ~i R# .#~i<  .# #.)###### .†.....###### ~i .5.@.###..# #.~iȇ .# #.###..).# #.# #.~i #.# ###..#### ..?~i( . ....# #.###.#....!.. ...#.# ..~iO #..#..........#.> ### ~i| E ...###.~i) ;.5~i ~i* ?-5~i" ~i' _ _Found a scroll labelled DETOSM CEIFFO.~i< c _There is a stone staircase leading down here.~i  You closely miss Grinder.  Grinder is moderately wounded.~i b4-=6.9 (1.2~iT ~i} c _Grinder hits you. Grinder closely misses you.~iB\  You hit Grinder.  Grinder is heavily wounded.~i] ,8.2 (1.3~ie ~ih P _Grinder barely misses you.~iq  You slash Grinder!  Grinder is severely wounded.9.6 (1.4~i ~i Q _Grinder closely misses you.~i  You completely miss Grinder.  Grinder is severely wounded.~ig  Grinder gestures at you.~i~iwf3--30.8 (1.2~i+~iދK _You resist with significant effort. Grinder hits you.~ix  You hit Grinder.  Grinder is severely wounded.2.1 (1.3~i ~iH ' _Grinder hits you.~i  You hit Grinder.  Grinder is severely wounded.~i '3.4~iu ~i' P _Grinder barely misses you.~i9  You barely miss Grinder.  Grinder is severely wounded.~i U4=4.7~i ~i+ ' _Grinder hits you.~i};  You slash Grinder!  Grinder is almost dead.3-6.1 (1.4~iB~iEc _Grinder closely misses you. Grinder hits you.~iA~  You hit Grinder.  Grinder is almost dead.~ij,7.4 (1.3~i<~iQ _Grinder closely misses you.~iA~  You hit Grinder.  Grinder is almost dead.~i>U4=8.7~i~i T _Grinder completely misses you.~i9JE .  You hit Grinder.~iU(~iXY~iYbElteriel the DuckerPoltergeistHealth: 35/38 ======================--############## Magic: 5/5========================.........#.... AC: 6Str: 12.........##... EV: 17Int: 11........)###### #### SH: 4Dex: 15........†.....######XL:  5 Next: 221% Place: Dungeon:3.......@.###.......##### Noise: =--------  Time: 1740.0 (1.3).........# #............ a) +0 long sword.........# #.......###.# Nothing quivered.......).# #.......# #.# Fly #........# ###..#### ~i[c/..#?......... ....# #.###.#....!.. ...#.# ..#..#..........#.> ###...###.Grinder is almost dead. _Grinder completely misses you.You hit Grinder. _You kill Grinder!Your Fighting skill increases to level 4!Your Long Blades skill increases to level 4!~iWdYou hit Grinder. _You kill Grinder!  Your Fighting skill increases to level 4!  Your Long Blades skill increases to level 4!Dodging skill increases to level 5! have reached level 6!~io/  --more--~i 341/446/6~iU 662% ~i ~i 4 _~ir~i~i$~iD~i: _~i~i~i ~i~i~i~i?~i%2~iM~i~i~i~is~i~i~~i,~i~iE~i#3~i(=~i~i,~i~iF,~i/~i~i~ia4==~i~iN~i~i~i~i~i/~il~iZ~i6~i~i*~i~i >  You see here a +0 dagger.~i~i~i.9= _~iQ~i~i ~i ~i#~i'~i)~i2*~i+~i'7........)###### ####........†.....######.......>.###.......#####.........# #..............# #.......###.#).# #.......# #.##~iw7..#####..#### ..?.........# #.###.#.....#.# .. -~i78#..#..........#.> ### ##....###. ~i7 ##..######### #  #...~i7Q#.....~i7>. ~iq?057.0 (17.0)~i?E-8.0 (18~iF~iHQ _s - a blue potion~ib~i~iv~i~i~i_,~i~i~i~i~i~i~i~i~i~i,~i~i~i,~id~i ~i~i~i~iu~iy,~i~i ,~iE ~ir ~ _j - 2 scrolls labelled DETOSM CEIFFO (gained 1)~ig ~i ~i ~i ~i ,~i ~i ~i ,~i ~i ~i ,~i ~i ~i ~i ~i ~iF ~iq ~i ~i&! ~iT# ~i# ~i0$ ~ih$ ~i\( ~i) ,~iA* ~i, ~iW. ~i. ~i/ ~i1 ~i2 ~i2 ~iL3 ~i|4 ~i~5 ,~i6 ~i{7 ~i8 ~i9 ~i; ~iY< ~i8> ,~i? ~iuA ~iC ,~iE ~iNG ~i8I ~ioI ~iJ ~i6M ~iN ~i O ~i P ~irR ~iS ~iS ~icT ~ieW ~iYX ~iX ~iIY ~i1[ ~i\ ~iB\ ~iQ] ~iF` ~ia ,~iPb ~ic ~id ~ie ~ie ~ig ~ii ~ii ~i k ~ivm ~i?o ~io ~ip ~ir ~iws ,~iWt ~iu ~iw ~i:x ~i(z ~i{ ~i} ~i} ~iK ~i ~iw ~i ~i1 ~i& ~i ,~i= ~iI ~iH ,~i ~i ~i ~i ~iP ~i^ ~i_ ,~i ~i ~iߔ ~i+ ~i ~i ~i ~i5 ~iŘ ~i ~i˚ ~i ~iA ~i R  There is a stone staircase leading down here.~iɟ ~i  _~iq ~i ~i ,~i ~iۦ ~i ~i ~iڨ ~i ~i$ ~in ~in ~i ~i\ ~i| ~i ~i ~ib ~i ~i? ~iԴ ~iz ~i ~i ~i̷ ~i ,~i ~i ~i ~iK ~i! ~il ~i ,~iu ,~i ~i# ~i ~i ~i ~iA ~iY ~i" C  You see here a +0 short sword.~i ~i  _~i, ~iF ~i ,~i ~iZ ~ik ~i ~iC ~i ~iY ,~i{ ~i' ~i  #### ########....# #. ...###### ####.)..## #. #.......######........## ##. ~i #............).##......## # #.......###.##.##....#.†# #.......###.##.....####.######. ###..#####..####...............# .....#####.## #..#####...##### ...#.##....# #@###.........####816.0 (5 ...#.>..#### #.# #.#####.<..... ..###....# #.# # #....... ### ###### #.# #....... #.##....... #.####.....  ...........  ~i% ..>......... ####.##.. ~i ~iM +7.0 (59~i ~i ; _Found a stone staircase leading down.~iT6~i6~iX8~i,<~i1>~iCB~iC~iC~iD~iF~iJI%  ~iISYou encounter an adder and a ball python.~iN............)...## #. #.......###.##.##....#.†# ##.#.##.....####.######..# ###..#####..####...............## ~iN.....#####.## #..#####...###### ...#.##....# #.###.........### ...#.>..#### #.# #.#####.<..... ..###....# #.# # #....... ~iN### ######  #....... #.# #.. ~i$O#.# ## ....~ilO..>...#.#S ####.##S   adder (asleep)..... ##. #S   ball python (constriction, asleep)~iOS.....# #..##.. #.#....~iRd9.0 (2.0)S.~iS7S.~iXFS~iX+20.0 (3~i7]~iH_/ _The adder hisses angrily.~it[###.###.†# ##.#....####.######. ###..#####..####...............# ...## #..#####...######.##....# #.###.........>..#### #.# #.#####.<.....~i[###....# #.# # #.. ### #####.# ##.........>. .~i\.S#.#S. ####.##~i$\........# ##. ........##~iE\t..#.... ... #..######~i^9S.~i^2w~iw~i"yiw   ribbon worm (wandering)S   adderS   ball python (constriction, asleep)~i z*1.0 (1~i~~i\ _You encounter a ribbon worm.~i-Y....####.######. ###..#####..####...............# ...## #..#####...######.##....# #.###.........>..### #.#####.<.....###....#  #.. ### ##### ~i L##.............Jg ........S..>.............#.#S...######.##...........### ##. #...w.....#..##.... ... # #..#......... ######J   endoplasm (.........g   hobgoblin (asleep)(…)~i/ S.  You encounter an endoplasm and a hobgoblin.~i4S.~i&.~i'J~iUJwandering)~i%.==2~i~i5 _The ball python hisses angrily.~iH& S>You hit the adder.  The adder is lightly wounded.  The endoplasm quivers..~i]HJ.~iP wThe adder barely misses you. You block the adder's attack.~iXRJ~iX4-3.3 (1.3~i6]~i_C _The ball python bites you but does no damage.~i J.  You slash the adder!  The adder is almost dead.~i .  The adder completely misses you. You block the ball python's attack.~iS   adderJ   endoplasmg   hobgoblin (asleep)S   ball python (constriction)~i4=4.5 (1.2~i~i: ~ikH_The adder completely misses you.~i9 J.  You barely miss the adder.The adder is almost dead.~iC]  You block the ball python's attack. The adder bites you.~i&D#1~iZD;---5.7~iK~iqN9 _You block the ball python's attack.~ii .You hit the adder.~iJ.~i/g.~i g.  You kill the adder!~iPJ   endoplasmg   hobgoblinS   ball python (constriction)~i---87-7.0 (1.3~i ~i%~ _The ball python completely misses you. You block the endoplasm's attack.~ie g.  You barely miss the ball python. The ball python closely misses you.~ij~i;k,8.2 (1.2~ip~ir _The endoplasm misses you. The ball python barely misses you.~i g.  You barely miss the ball python.~iD O  The endoplasm hits you but does no damage.~i 429.5 (1.3~i)~i\ _The ball python completely misses you.~i! g.  You closely miss the ball python. The ball python barely misses you.~iG.g~i  The endoplasm misses you. The ball python closely misses you.~iM(30.8~i ~iW _The endoplasm closely misses you.~i+ g>You barely miss the ball python. You block the ball python's attack.~i~ic,2.0 (1.2~i~i%7 _You block the endoplasm's attack.~i}\' ~ideg.  You closely miss the ball python. The ball python misses you. ~ie ~i)f.The endoplasm completely misses you.~igf~iTg~ig3~ig=~i\h 3.2~i,m~io ~ip~iup5_The ball python bites you but does no damage.~i ~i< ~ibYou barely miss the hobgoblin. The endoplasm misses you.~i~i~i 4.4~id~i _The hobgoblin closely misses you. The ball python misses you.~iQ ~i|R"~iR ~i!S3You hit the hobgoblin.  ~i]S=The hobgoblin is severely wounded.~iShYou block the ball python's attack. The endoplasm completely misses you.~iS~ifT~iT 5.6~iY~i`] ~i]~i]Z_You block the hobgoblin's attack. The ball python completely misses you.~i+^~io .You slash the hobgoblin!~iF1 S   ball python (constriction)  You kill the hobgoblin!The endoplasm hits you. You block the ball python's attack.~i H=6.9 (1.3~i~i7 _You block the endoplasm's attack.~ik  You closely miss the ball python. You block the ball python's attack.  The endoplasm freezes you.~ilZ1-8.1 (1.2~ip~ibsu _You are frozen. You resist. The ball python closely misses you.~iEy wYou hit the ball python.~i w   ribbon worm (wandering)J   endoplasmS   ball python (constriction)The ball python is heavily wounded.The endoplasm hits you but does no damage.~i'9.3~i~iEC _The ball python bites you but does no damage.~ir`Q .  You slash the ball python!~i5c w.  You kill the ball python!~i{c~ijcw~im^2-840.5~ips~iOvZ _The endoplasm completely misses you.~i9 w.  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.~ij  You are frozen. You resist.~i411.8 (1.3~i~i@ _The endoplasm hits you but does no damage.~i]K w.  You hit the endoplasm but do no damage.~iKV  The endoplasm is severely wounded.The endoplasm freezes you.~iV V39-3.1~iT\ ~i^ 1 _You are frozen. You resist.~i6! (catching breath)You hit the endoplasm but do no damage.The endoplasm is severely wounded.~i% ````The ribbon worm expels a string of sticky webbing.~i M@...~i6 [40-4.3 (1.2~iT  _The stream of webbing misses you. The endoplasm barely misses you.~i O .  You slash the endoplasm!~i :w.~i )~i '5.5~iY ~i* M _You kill the endoplasm!~iy ##..#####..####...............# ...## #..#####...######.##....# #.###.........~i .>..### #.#####.<.....###....#  #.. ### #####  ######~i c#..=..#.##..### ###.......@....... .....>~i8 .#w#....######.##.....### ##. ~ib #.........## #..### #..~i ...... ######.........#[))~if 7w.~i~# ~i# 3-60~iC* ~i+ S _Found a coral ring.~ij  You slash the ribbon worm!  The ribbon worm is heavily wounded.~i{k d37-==7.8 (1.3~i p ~icr 0 _The ribbon worm bites you.~il  You hit the ribbon worm.  The ribbon worm is heavily wounded.~i 4-9.0 (1.2~i/ ~ia 9 _You block the ribbon worm's attack.~im  You barely miss the ribbon worm.The ribbon worm is heavily wounded.~im B-50.2~i/t ~i>v C _The ribbon worm bites you but does no damage.~i  You hit the ribbon worm.  The ribbon worm is heavily wounded.~i e5--1.5 (1.3~i& ~i 0 _The ribbon worm bites you.~iО  (catching breath)You hit the ribbon worm.  The ribbon worm is severely wounded.~if `````The ribbon worm expels a string of sticky webbing.~i,^....@~iS-,2.7 (1.2~i<4~i6W _The stream of webbing misses you.~iK  You barely miss the ribbon worm.The ribbon worm is severely wounded.3.9~iER~iSQ _The ribbon worm misses you.~i{  You hit the ribbon worm.  The ribbon worm is almost dead.~i }U6-5.1~i<~i@9 _You block the ribbon worm's attack.~i} †You slash the ribbon worm!~iS~i496.4 (1.3~i ~iO _You kill the ribbon worm!~i|-~i-~i+4~i6H _No target in view!~i3~i~i1H _No target in view!~iOj~ij~is~iduH _No target in view!~i3~iդ~iH _No target in view!~i3~i~i>H _No target in view!~ik~i~iA~ic~i$ _~iw7=~i~i~i~i~i,~i~iB~i~iU8=~il~i~i/~ib~i3,~i}~i5,~i~i$a9=~i~i~i~i~i~iG~iS~i~i>~iM~i~iV40=~i~iQ,~i~i ,~i~iU1=~i~i,~iD~i`k2=~i~i~iP~i~i,~i@ ~i ,~i ~i ~iK3=~i~i~i~iY~i_,~i~is94~iE==~i~io~i,~i~ie~i,~iw~i ~i&. .# #.......###.##.....####.#### .#####..#####..####...................#####.## #..#####...#.##....# #.###.........#....#.>..#### #.# #.#####.< .....###....# #.# # # ###### ###### #.# # #######.# # #~i$'| ##..=@.#.##..### ###-86.4 (30.0)).... ....†>..........#.#....######.#♣.............### .~iP'F♣♣##.........## #..# #........## #.# #~it'... #######.##...........~i-[-7.4 (31~i32~i4a _No target in view! _Found a hammer.~i ~i8 ~i ~i ~i̝  ).# #.###.##.....####. ..#####..#####..####.#####.## #..#####....#.##....# #.###..#.>..#### #.# #.#####.<~i .###....# #.# # ## ###### #.# # #.# # # ##..@..#.##..### ###0.0)♣)... ).†>♣.#.#....######.♣....### ##.~i  ♣♣##..## #.. #..## #.# #.. #.# #~iާ ~i` F=8.4 (1~i ~i= 9 _Found a hammer.~i *9.4 (2~iν ~i F _Found a hammer. _h - a +6 ring of dexterity~i~i~i~i~iB~i~i .....#####.## #..#####..........#.##....# #.###.>..#### #.# #.#####..# #.# # # ######### ## #.# # ########.# # # # ♣♣♣##.....#.##..### ## #~i♣)♣)................. #♣)....@.....†>........90.4 (1 # ♣♣..#.#....##### # ♣♣......### # # ♣♣##.........## # # #........## # # #......... ####### # #~i........... . ....... .....#~i`@1.4 (2~iB~iu % _Found a hammer.~ic~i9daEquip or unequip which item? ~id - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)  c - a +0 buckler (worn) Jewellery (go to first with "=) ~i/e d - a +5 ring of evasion (worn)  f - a +4 ring of protection (worn)e - a ring of resist corrosion  g - an amulet of chemistry  h - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on~iYey[tab] equip|unequip ~i~i~iN...........#####.## #..#####...# Elteriel the Ducker .........#.##....# #.###....... Poltergeist .........#.>..#### #.# #.#####. Health: 44/44 ======================== ........###....# #.# # #. Magic: 6/6======================== ######### ###### #.##. AC: 6Str: 12 ########.# # #. EV: 18Int: 11 #♣♣♣##.....#.##..### ## SH: 4Dex: 15 #♣)♣)................. .. XL:  6 Next: 69% Place: ~iT[40mDungeon:3 #♣)....@.....†>......... Noise: ---------  Time: 1891.4 (0.0) #♣♣.........#.#....##### a) +0 long sword #♣♣.............### # Nothing quivered #♣♣##.........## # Fly ##........### ##......... #######  ##................. ......... ....... .....#  _No target in view! _No target in view! _Found a hammer. _Found a hammer. _h - a +6 ring of dexterity _Found a hammer.~if~i~i~id  You start haunting your amulet.~i*2.4 (1~i~i~iE*3.4 (2~ii~i5 ~i *4.4 (3~i~i~ie*5.4 (4~i~iL(@6.4 (5~i;0~i3Found a hammer.  You start haunting your amulet.You continue haunting your amulet of chemistry. x5  You finish haunting your amulet of chemistry.  You feel a dee~i3Mper understanding of alchemy.  g - an amulet of chemistry (worn)~iW4~ip<~i>j _The amulet throbs as it attunes itself to your body.~i1~i~i~i~i_~ioP _~iY~i~i&~iޜ~iݞ~iU~iޠ~i~il~i¥~i(~iN~i8~ia~i=~i>  You see here a +0 hammer.~irZ######..####.............#####.## #..### ##.#...........#.##....# #.  #..#..........#.>..#### #.#  ##...........###....# #.# #  ##..######### ###### #.#  ##...########.#  #....# ♣♣♣♣♣##.....#.## ~iL #....# ♣@♣).....901  #....# ♣))♣)..........†>...  #....# )+)♣♣♣♣.#.#...  #....# )))# ♣♣.......  #....# ## ♣♣##.........#  ##...# #........##  ##..# #..~i ##### #............. .~i~i}*2.4 (6~iJ~iBC _Found seven hammers. Found a runed translucent door.~iO _You see here a +0 hammer.~iA 3~iEK ~inL ~i[ .........#####.## #..## ###.##.##....# #  #..#.#.>..#### #.# # ##.##....# #.# # ##..######### ###### #.# .########.# #....#~i ♣♣♣♣♣##.....#.##. #....#♣♣♣)♣)........... #....#♣)@♣†> #....# #j))+)♣♣♣♣.........#.# #....# #)))# ♣♣..........~i B #....# ### ♣♣##. ##...#  #. ##..# #... j   Crazy Yiuf (asleep) #### #..  ~i ~i Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff ofchaos.~i /  --more--~ig .jFound a hammer.~iAj3.4 (1~iF~i! _Crazy Yiuf shouts!~iO _You see here a +0 hammer.~iF.#####.## #..#.#.#.##....# #. #..#.#.>..#### #.#  ##.###....# #.#  ##..# ###### #.# ##...# #.# #....#~i}H ♣♣♣♣♣##.....#.## #....# ♣♣♣)♣) #....# ♣@)♣).†> #....# #.j)+)♣♣♣♣.#.# #....# #)))#♣ ♣♣ #....# ### ♣♣##. ##...# #. ##..# #. #### #  .~i YA)j~iDd~ie,4 _~iwe _You see here a +0 hammer.~ia #####.##.##....# #  #..#.#.>..#### #. ##.##....# #.# ##..######### ###### #.#.########.# #....#♣♣♣♣♣##.....#.# #....# ### ♣♣♣)♣)........... #....# #⌠))#♣))♣†> #....# #.)j+@♣♣♣♣#.# #....# #)))#♣♣ ♣♣... #....# ### ♣♣## ##...#  # ##..# #. #### # 5 _Found two hammers. _You see here a +0 hammer.~ip8*'~i>w )jYou reach down and open the door.~iJ;6~ip _Crazy Yiuf whimpers, "Fluff! Ice shrimp green."~ib  You hit Crazy Yiuf.  Crazy Yiuf is moderately wounded.~ic4=7.7 (1.3~i>{~i|W _Crazy Yiuf completely misses you.~iZ* _Crazy Yiuf completely misses you.hit Crazy Yiuf.  Crazy Yiuf is moderately wounded.  Crazy Yiuf hits yo~i[)u with a +2 quarterstaff of chaos.  ~i\Crazy Yiuf burns you. ~i7]K Crazy Yiuf laughs, "Shadow noodlescoop snail!"~iq]~ia8Y  Crazy Yiuf hits you with a +2 quarterstaff of chaos!~i8@~ij32-------=8.9 (1.2~iLSlow Fly ~i~iy\ _You feel yourself slow down.~i)7   You slash Crazy Yiuf!  Crazy Yiuf is severely wounded.3=------10.9 (2.0~i= ~iO@  ~i@ H_Crazy Yiuf barely misses you. x2~i  Crazy Yiuf is severely wounded. _Crazy Yiuf barely misses you. x2  You hit Crazy Yiuf.  Crazy Yiuf is almost dead.Crazy Yiuf hits you with a +2 quarterstaff of chaos!  You feel your power leaking away.24-----1~i J--------------------2.8 (1.9~iQ ~i 4 _You block Crazy Yiuf's attack.~i^h )You hit Crazy Yiuf.~i}l(~iHtw5-----83-4.8 (2.0~i~i&J _You kill Crazy Yiuf!~io#.#.#.##....# #. #..#.#.>..#### #. ##.###....# #. ##..# ###### #. ##...# ~ip#. #....# ♣♣♣♣♣##.....#. #....# #### ♣♣♣)♣) #....# #⌠))#♣))♣).† #....# #.))@)♣♣♣♣.#. #....# #)))#♣♣ ♣♣ #....# #### ♣♣## ##...# #~ip ##..# # #### # ~iF--6.3 (1.5~iI/  There is an open translucent door, spattered with blood here.  Things that are here: _a +2 quarterstaff of chaos; a +1 cloak; the gnoll corpse of Crazy Yiuf~iA ~iD lPick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 quarterstaff of chaos Armour (select all with [)  b - a +1 cloak Carrion the gnoll corpse of Crazy Yiuf [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~iN  b + a +1 cloak[Enter] accept (1 chosen)~i~i~i######.#...........#.##....# #. Elteriel the Ducker#..#..........#.>..#### #. Poltergeist##...........###....# #. Health: 25/44 =============-----------##..######### ###### #. Magic: 1/6====--------------------##...########. AC: 6Str: 12#....#♣♣♣♣♣##.....#. EV: 18Int: 11#....# #### ♣♣♣)♣).......... SH: 4Dex: 15#....# #⌠))#♣))♣)..........† XL:  6 Next: 83% Place: Dungeon:3#....# #.))@)♣♣♣♣.........#. Noise: ---------  [40~iO<mTime: 1916.3 (0.0)#....# #)))#♣♣ ♣♣.......... a) +0 long sword#....# ####♣♣##....... Nothing quivered##...##....... Slow Fly ##..##.......#####............... ~i{_You block Crazy Yiuf's attack.  You hit Crazy Yiuf. _You kill Crazy Yiuf!~iuThere is an open translucent door, spattered with blood here.  Things that are here: ~i_a +2 quarterstaff of chaos; a +1 cloak; the gnoll corpse of Crazy Yiuf~i]S6=~i%7.8 (1.5~i*~i,D _i - a +1 cloak~ik  ######.#.#.##....# # #..#.#.>..#### # ##.###....# # ##..# ###### # ##...#~iOl } # #....# ♣♣♣♣♣##.....# #....# #####♣♣♣)♣) #....# #⌠))#♣))♣). #....# #.)@))♣♣♣♣~i}l .# #....# #)))#♣♣ ♣♣ #....# ##### ♣♣##~il  ##...# # ##..#~il  # #### # ~i@~ =9.3~ir ~i O _You see here a +0 hammer.~ieEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)  c - a +0 buckler (worn)  i - a +1 cloak Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a +4 ring of protection (worn)  g - an amulet of chemistry (worn)e - a ring of resist corrosion  h - a +6 ring of dexterity Floor Items ([,] to select) Hand Weaponsa +0 hammer[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~i ~i ######.#...........#.##....# # Elteriel the Ducker#..#..........#.>..#### # Poltergeist##...........###....# # Health: 26/44 ==============----------##..######### ###### # Magic: 1/6====--------------------##...######## AC: 6Str: 12#....#♣♣♣♣♣##.....# EV: 18Int: 11#....# #####♣♣♣)♣)......... SH: 4Dex: 15#....# #⌠))#♣))♣).......... XL:  6 Next: 83% Place: Dungeon:3#....# #.)@))♣♣♣♣.........# Noise: ---------  Time: 1919.3 (0.0)[4~i0m#....# #)))#♣♣ ♣♣......... a) +0 long sword#....# ##### ♣♣##...... Nothing quivered##...##...... Slow Fly ##..##......#####............. _You kill Crazy Yiuf!There is an open translucent door, spattered with blood here.  Things that are here: _a +2 quarterstaff of chaos; a +1 cloak; the gnoll corpse of Crazy Yiuf _i - a +1 cloak _You see here a +0 hammer.~i5 _~iB~iT$C20.8 (1.5~in0~iK<~i<H72.3 (3.0~iG~iT{2====3.8 (4.5~irm~i~~i?b8=5.3 (6.0~i~i~i,6.8 (7.5~iʧ~i 8 _You start haunting your armour. You continue haunting your +1 cloak. x5~i~i~iշX _You finish haunting your +1 cloak.~ieI~i6~i: _~i$K9=~i{+====~i8~i~iL~i~iL~i30=3====~i~iJ,~i~i,~iA ~iHK1=~i~ig~iz~i<====~i~i d32=~iz#~i&~i9'~i+~i2~iw2I4====~i6~i=~im=j3==~iA~iG~iH~iX~ii_~i_U4=~id~ii~i j<====~in~i,t,~i*y~i~~i(K5=~is~i~iɉP5====~i~i,k6=~i~i,~i~i7~i~i~io~ij7=====~i~i,~i5~io~i8=6====~iW~i4 _Magic restored.~i`~i6~i,~i>~i~iM#9~i}(=~i~iXR====~i^ ~i>~iV40=~i~i,~i~i3%a1=~i(~i<,~i.>~iD,~iG~iL~iLU2=~iP~i$U~iU~iwY~i^~iK_K3=~ic~illB~i|{4==~i~i+~i~i/~i~iK~i~iq,~i~i~ix9=~i!~i,~ix~i,~i~~i~i^~i(~i~i~i~i,~i~i#~i~iu~ic~i~i4~i,~i ~i~i~i~iC~i~ic~i#~i#~i'~i!,~iq,~i80~iD5~i5~i 9~i=~i>~iAA~iE~iE~iiI~iM~iM~i3Q~ic,~iai~iRm,~iq~i/v,~i.z~i.~~it~~i؂~il~i~i͉~in~i~i~i~i]~i~i~iʣ~i~ic,~i~i,~ix~i+~i~i~i ~i~iE~i,~i~i%~ih~i:~i~i`~i~i~i~i~i{,~i~i;~i~iK~i|~i~ie ~i,~ix~i%~i%~i7*~i)/~i/~iS4~il9~i9~i=~iC,~imG~iZL~iL~iP~iU~iV~iY~i._~i_~iMc~ig~i(h~ik~i"r~irHFly ~i~ij _You feel yourself speed up.~i~i~i~ii  There is an open translucent door, spattered with blood here.  Things that are here:~i  a +2 quarterstaff of chaos; the gnoll corpse of Crazy Yiuf~i ~i _~i,~i>  You see here a +0 hammer.~iֲ~ix _~iT~i>  You see here a +0 hammer.~i~iT _~i~i>  You see here a +0 hammer.~i~i _~iQ~i>  You see here a +0 hammer.~i ~i|_~i~i>  You see here a +0 hammer.~i~i+ _~i~i=~i~ie~i'~im~iQ,~i~i ~i ~i] ~iO~iT~i~i*~i7........###....# #.# # #. Elteriel the Ducker ######### ###### #.##. Poltergeist ########.# # #. Health: 44/44 ======================== #♣♣♣♣♣##.....#.##..### ## Magic: 6/6~i@8'======================== # #####♣♣♣)♣)................. .. AC: 8Str: 12 # #⌠))#♣))♣)...........>......... EV: 18Int: 11 # #.))))♣♣♣♣.........#.#....##### SH: 4~io8,Dex: 15 ~i8# #)))#♣♣ ♣♣.............### # XL:  6 Next: 83% Place: Dungeon:3 ~i8# ##### ♣♣##@........## # Noise: ---------  Time: 2068.8 (142.0) ##........##~i8o# a) +0 long sword #~i9#......... ####### Nothing quivered ##................. Fly ~i+9......... ................ .....# h   Natasha (asleep)~iy9........h#..###.[.?...###.......#~i9}# _You see here a +0 hammer. _You see here a +0 hammer. _You see here a +0 hammer. ~i+:_You see here a +0 hammer. _You see here a +0 hammer.  You encounter Natasha, Servant of Life and Death.~i[D/  --more--~i ~i~i$~i(+93~i.~iK1  You encounter Natasha, Servant of Life and Death. _Found a runed cloak and a scroll labelled COOSTAURCHE.~iI######## ###### #.# #. #######.# # #. ♣♣♣♣♣##.....#.##..### ### ~i #####♣♣♣)♣)................. ...  #⌠))#♣))♣)...>.  #.))))♣♣♣♣.#.#....###### ~i #)))#♣♣ ♣♣.....### ~i ##### ♣♣##.## #. ~i#.## #. #.~i9` #######. #.~i[r........ .. #.~i}w#..h# #...~i####.[.?.... ###~i #........# #..# #.~iQ ~i 170.0)~i~iC~i  #######.# # #.♣♣♣♣♣##.....#.##..### ### #####♣♣♣)♣)................. .... #⌠))#♣))♣)...>. #.))))♣♣♣♣.~iϱ 3#.#....###### #)))#♣♣ ♣♣.....### ##. ##### ♣♣#### #.. #.## #.##.######.##.........#..##.#.#...h## #...#####.[.?....# ###.#~i  #........# #.### #.##.....# #.#~i ~ie 1~iH ~iK ~i#♣♣♣♣♣##.....#.##..### ### ####♣♣♣)♣)................. .... ⌠))#♣))♣)...>. .))))♣♣♣♣.~i4$ #.#....######.# )))#♣♣ ....### ##. ### ♣♣#### #..# #.## #.#~iS$#.######.#.#...........~im$I#..#[~i$U#.#.#.....~i$Ih### #.....~i$D#####.[.?....# ###.# #........# #.#.~i$P## #.##~i.%}#....###### ##.#~i|-~i-%2~i5~i7~i###♣♣♣)♣)................. .... ))#♣))♣)...>. ))))♣♣♣♣.#.#....######.## ))#♣♣ ....### ##. ### ♣♣#### #..## #.## #.#..#.~i######.#.##...........#..#[)#.#.#.)....h#### #.....#####.[.?....# ###.# #........# #.#.## #.###~iL## #.#....###### ##.##........)####..#~iu~i3~i~i~iU)#♣))♣)..>.))♣♣♣♣.#.#....######.###♣♣ ....### ##. #. ## ♣♣#### #..##.~i #.## #.#...#.######.#.##...........#..#[))#.#.#.))....~ih##### #.......#####.[.?....# ###.# #........# #.#.~i## #.###### #.# ....###### #~ic#.##........)####..###......##~i2h.~i&0Xh~i0-=4~i9~i;T _Natasha completely misses you.~iёX  You hit Natasha.  Natasha is lightly wounded.~i؛  Natasha stares at you and mumbles some strange words.~i*~i*,6.1 (1.3~i5~i 82 _You resist with some effort.~iR  You slash Natasha!  Natasha is almost dead.~i'S4=7.3 (1.2~i ^~i`Q _Natasha closely misses you.~iz  You closely miss Natasha.  Natasha is almost dead.~iR{/-8.5~i~i1 _You block Natasha's attack.~i  You barely miss Natasha.  Natasha is almost dead.~izA-9.7~i^~iQ _Natasha closely misses you.~ij †You hit Natasha.  You kill Natasha!~iw(~i{19480.9~i~iٕ _Moaning pathetically, Natasha's spirit plunges into the ground.~i~i3~i~iH _No target in view!~i?]~i]~i{g~iiH _No target in view!~i~i9~i~i3H _No target in view!~ia~iՈ~i~iH _No target in view!~i3~i ~i H _No target in view!~iy~iz~i{~ḯ~i ~i{=_No target in view!~i ~i" ~i ~i# ~iP& ~iT* : _~i, ~i}/ ~i/ ~i 2 ~iA Q )#♣♣ ♣♣....### ##. # ### ♣♣##.........## #..## ### #.#. #.########.#.#...........~iA \..........#[).†#.#.)......##### #......#####.[.@....# ###.#..- #..# #.#~iA ~ ##.......# #.### ### #.#  #....###### ##.#~i"B  #........)####..###..............~iJB w###............### #<~iB <[#~i`M -2.9 (2.0~iM D-3.9 (3~i&W ~iZ ^ _u - a scroll labelled COOSTAURCHE~i>:~i;~i=~iIQ)#♣♣ ♣♣.### ##. # ♣♣##.## #.. #.## #.# #.#.# ## #.#[#.......†.#.#. .....##### # #####.[@.....# ###.# #.# #.# ##.# #. ##.....## #.#  #....###### ##.#  #........)####..#  ##.......##  #.....####  #<.[..#~i`#)))#♣♣ ♣♣.### ##.# ♣♣##.## #.. #.## #.# #.#.#~ia ## #.##.†.#.#.##### #~iea #####.@......# ###.# #.# #.# ##.# #. ##.....## #.# #....###### ##.#~ia #........)####..# ##........## #~iao......####  #<~iaA.[..#~iBl+4.9 (1~il*5.9 (2~iv~i|u _You see here a +0 cloak of air.~iB @6.9 (1~i& ~i{ K _j - a +0 cloak of air~ix~i{hEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)  c - a +0 buckler (worn)  i - a +1 cloak (haunted)  j - a +0 cloak of air Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a +4 ring of protection (worn)  g - an amulet of chemistry (worn)e - a ring of resist corrosion  h - a +6 ring of dexterity~iq|M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~ic~ik~it#)))#♣♣ ♣♣.............### ##. Elteriel the Ducker ##### ♣♣##.........## #.. Poltergeist#........###.# Health: 44/44 ========================#.........########.# Magic: 6/6========================##................... AC: 8Str: 12#...................# EV: 18Int: 11####.......†.........#.# SH: 4Dex: 15.............##### #.... XL:  6 Next: 94% Place: Dungeon:3~iu#####.@......# ###.# Noise: ---------  Time: 2086.9 (0.0)#........##.# a) +0 long sword##.......##.# Nothing quivered##.....###.# Fly #....###### ##.##........)####..###..............###............#####<........[..# _No target in view! _No target in view! _No target in view! _u - a scroll labelled COOSTAURCHE _You see here a +0 cloak of air. _j - a +0 cloak of air~i0~i~i~iؔd  You start haunting your armour.~iy*7.9 (1~iY~is _You continue haunting your +0 cloak of air. x2~i> hh   Natasha (wandering)You encounter Natasha, Servant of Life and Death.~i/  --more--~iS~i^~i`Keep equipping yourself? Y - Yes  ~iJ`N - No~i9 ~ig ~i #)))#♣♣ ♣♣.............### ##. Elteriel the Ducker ##### ♣♣##...h.....## #.. Poltergeist#........###.# Health: 44/44 ========================#.........########.# Magic: 6/6========================##................... AC: 8Str: 12#...................# EV: 18Int: 11####.......†.........#.# SH: 4Dex: 15.............##### #.... XL:  6 Next: 94% Place: Dungeon:3~iֽ #####.@......# ###.# Noise: ---------  Time: 2087.9 (1.0)#........##.# a) +0 long sword##.......##.# Nothing quivered##.....###.# Fly #....###### ##.##........)####..# h   Natasha (wandering)##..............###............#####<........[..# _u - a scroll labelled COOSTAURCHE _You see here a +0 cloak of air. _j - a +0 cloak of airYou start haunting your armour. _You continue haunting your +0 cloak of air. x2  You encounter Natasha, Servant of Life and Death.~i0 <~i+ *8.9 (2~i ~i 4 _You stop haunting your armour. ~i/.))))♣♣♣♣.#.#....#### #)))#♣♣ ♣♣.............### ## ##### ♣♣##...h.....##.##  ########.##. ..####†.........#.#.......@.....##### #....#######.##.......##.....## ###### ## ...)####..#........##....####.h.h9.9 (1 ~i⌠))#♣))♣)..>.......... #.))))♣♣♣♣...#.#....#### #)))#♣♣ ♣♣....### ## ##### ♣♣#.##.......##  #..h########.##. ..####†.........#.#......##### #....#######.##.......##.....## ###### ## ...)####..#...##.h90 ~i y####♣♣♣)♣). ⌠))#♣))♣)....>.......... # ~i .))))♣♣♣♣...#.#....#### #)))#♣♣ ♣♣....### ## ##### ♣♣#.##.##  #...########.##..h. ..####†.........#.#......##### #....#######.##.......##.....## ###### ##  ~i .)####.. ~i  ~i% -=1 ~i!  ~iU$ 1 _You block Natasha's attack. ~iN B3.1 (1.2 ~i  ~iޏ j _You closely miss Natasha. Natasha barely misses you. ~i~  ~i ,4.4 (1.3 ~ik  ~i n _You closely miss Natasha. Natasha completely misses you. ~it  ~iSu '5.7 ~i  ~i   ~iށ _You barely miss Natasha. Natasha completely misses you. Natasha misses you. ~i>  ~i> '7.0 ~i+I  ~iK _You hit Natasha but do no damage. Natasha misses you. ~i  You hit Natasha but do no damage.Natasha wildly gestures.Natasha glows brightly for a moment. ~i l  Natasha casts a spell at you. ~iW  ~iX O2--8.3 ~ia  ~i#d . _The magic dart hits you. ~i/  You slash Natasha!  Natasha is heavily wounded.Natasha misses you. ~i  Natasha stares at you and mumbles some strange words. ~i  ~i G--9.5 (1.2 ~i*  ~i, . _The magic dart hits you. ~i[   Natasha stares at you and mumbles some strange words. _The magic dart hits you.  You slash Natasha!  Natasha is almost dead.Natasha mumbles some strange words.  Natasha's front paws start to glow. ~i\  ~ine  Natasha stares at you and mumbles some strange words. ~i L=100.8 (1.3 ~iS  ~i _You resist with some effort.  You miss Natasha.  Natasha is almost dead. ~iI4-2.0 (1.2 ~i ~iP _Natasha barely misses you. ~ih9  You miss Natasha.  Natasha is almost dead. ~i+:i37---3.2 ~i"D ~iW _Natasha claws you.  You closely miss Natasha.  Natasha is almost dead. ~ipll  Natasha casts a spell at you. ~i ~ib4----4.4 ~i ~i . _The magic dart hits you. ~i$  You hit Natasha but do no damage.Natasha is almost dead. ~i$'5.6 ~i. ~i0e _You block Natasha's attack. Natasha misses you. ~i  You closely miss Natasha.  Natasha is almost dead.5 ~iGB=-6.9 (1.3 ~i ~iI _Natasha misses you. ~i5 ~iLEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  ~i3 b - a +1 cloak (haunted)  c - a +0 buckler (worn)  i - a +1 cloak (haunted)  j - a +0 cloak of air Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a +4 ring of protection (worn)  g - an amulet of chemistry (worn)e - a ring of resist corrosion  h - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~i  ~i  ~i& #####♣♣♣)♣)................. .... Elteriel the Ducker #⌠))#♣))♣)...........>........... Poltergeist #.))))♣♣♣♣.........#.#....######. Health: 35/44 ===================----- #)))#♣♣ ♣♣.............### ##. Magic: 6/6======================== ##### ♣♣##.........## #.. AC: 8Str: 12#........###.# EV: 18Int: 11#.........########.# SH: 4Dex: 15##..h................ XL:  6 Next ~i : 94% Place: Dungeon:3#...@...............# Noise: =--------  Time: 2106.9 (0.0)####.......†.........#.# a) +0 long sword.............##### #.... Nothing quivered######........# ###.# Fly #........##.###.......##.# h   Natasha##.....###.##....###### ##.##........)####..#You hit Natasha but do no damage.Natasha is almost dead. _You block Natasha's attack. Natasha misses you.You closely miss Natasha.  Natasha is almost dead. _Natasha misses you. ~iS P  Okay, then. ~i  ~i  ~iX . _ ~i>'  ~i?y†You hit Natasha.  You kill Natasha! ~iLR ~i?N ~ip^#####♣♣♣)♣)................. .... Elteriel the Ducker #⌠))#♣))♣)...........>........... Poltergeist #.))))♣♣♣♣.........#.#....######. Health: 35/44 ===================----- #)))#♣♣ ♣♣.............### ##. Magic: 6/6======================== ##### ♣♣##.........## #.. AC: 8Str: 12#........###.# EV: 18Int: 11#.........########.# SH: 4Dex: 15##..†................ XL:  6 Ne ~i<_Cxt: 106% Place: Dungeon:3#...@...............# Noise: =--------  Time: 2108.1 (1.2)####.......†.........#.# a) +0 long sword.............##### #.... Nothing quivered######........# ###.# Fly #........##.###.......##.# ##.....###.# #....###### ##.# #........)####..# You closely miss Natasha.  Natasha is almost dead. _Natasha misses you. _Okay, then.You hit Natasha.  You kill Natasha! _Natasha screams in fury as she dies!You have reached level 7! ~i$i/  --more-- ~iC9/497/77 3%  ~iϧ ~i^4 _ ~ij ~ijn Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)  c - a +0 buckler (worn)  i - a +1 cloak (haunted)  j - a +0 cloak of air Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a +4 ring of protection (worn)  g - an amulet of chemistry (worn) ~i;oe - a ring of resist corrosion  h - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~iv. ~icA#####♣♣♣)♣)................. .... Elteriel the Ducker #⌠))#♣))♣)...........>........... Poltergeist #.))))♣♣♣♣.........#.#....######. Health: 39/49 ===================----- #)))#♣♣ ♣♣.............### ##. Magic: 7/7======================== ##### ♣♣##.........## #.. AC: 8Str: 12#........###.# EV: 18Int: 11#.........########.# SH: 4Dex: 15##..†................ XL:  7 [4 ~ilB0mNext:  3% Place: Dungeon:3#...@...............# Noise: =--------  Time: 2108.1 (0.0)####.......†.........#.# a) +0 long sword.............##### #.... Nothing quivered######........# ###.# Fly #........##.###.......##.# ##.....###.# #....###### ##.# #........)####..#  _Natasha misses you. _Okay, then.You hit Natasha.  You kill Natasha! _Natasha screams in fury as she dies! _You have reached level 7! ~iV ~iZW,- _ ~ib ~i md  You start haunting your armour. ~iDqD-9.1 (1 ~iav ~iw ~i44010.1 (2 ~i ~iƍ ~i$*1.1 (3 ~im ~iĞ ~ib*2.1 (4 ~i ~i5 ~i*3.1 (5 ~i ~iv 9 _You continue haunting your +0 cloak of air. x5 ~i ~i_ _You finish haunting your +0 cloak of air.~i2 ~i  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air43% 1~i b - Call Canine FamiliarSummoning82% 3 6 spell levels left ~i1 ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~i~iM~i#####♣♣♣)♣)................. .... Elteriel the Ducker #⌠))#♣))♣)...........>........... Poltergeist #.))))♣♣♣♣.........#.#....######. Health: 40/49 ===================----- #)))#♣♣ ♣♣.............### ##. Magic: 7/7~i%======================== ##### ♣♣##.........## #.. AC: 9Str: 12#........###.# EV: 18Int: 11#.........########.# SH: 4Dex: 15##..†................ XL:  7 Next:  3% Place: Dungeon:3~ii#...@...............# Noise: ---------  Time: 2113.1 (0.0)####.......†.........#.# a) +0 long sword~i.............##### #.... Nothing quivered######........# ###.# Fly #........##.###.......##.# ##.....###.# #....###### ##.# #........)####..# You kill Natasha! _Natasha screams in fury as she dies! _You have reached level 7!You start haunting your armour. _You continue haunting your +0 cloak of air. x5 _You finish haunting your +0 cloak of air.~iP  Okay, then.~i2~iF~i;. _~in[?25h[?0c  Search for what [Enter for "talis", or ? for help]? ~i< [?25l[?1c~ie~i0 matches: only useless items found; press = to show.~i ~iu#####♣♣♣)♣)................. .... Elteriel the Ducker #⌠))#♣))♣)...........>........... Poltergeist #.))))♣♣♣♣.........#.#....######. Health: 40/49 ===================----- #)))#♣♣ ♣♣.............### ##. Magic: 7/7======================== ##### ♣♣##.........## #.. AC: 9Str: 12#........##~iA#.# EV: 18Int: 11#.........########.# SH: 4Dex: 15##..†................ XL:  7 Next:  3% Place: Dungeon:3#...@...............# Noise: ---------  Time: 2113.1 (0.0)####.......†.........#.# a) +0 long sword.............##### #.... Nothing quivered######........# ###.# Fly ~iaw#........##.###.......##.# ##.....###.# #....###### ##.# #........)####..#  _You have reached level 7!You start haunting your armour. ~i,_You continue haunting your +0 cloak of air. x5 _You finish haunting your +0 cloak of air. _Okay, then.Search for what [Enter for "talis", or ? for help]? ~iQ3~iq~i՟. _~iY 3~iu ~i ~iK ~1= _~i ~iN ~i ~i ~i ~i ~i U2=~i ~i" ~i# ~iW$ ~i% ~i% ~i& ~i( ,~id) ~i2* ~i* D3=~iB+ ~i- ~i- ~i. ~i0 ~i= ~iH #####♣♣♣)♣)................. .... Elteriel the Ducker #⌠))#♣))♣)...........>h.......... Poltergeist #.))))♣♣♣♣.........#.#....######. Health: 43/49 =====================--- #)))#♣♣ ♣♣.............### ##. Magic: 7/7======================== ##### ♣♣##.........## #.. AC: 9Str: 12#........###.# EV: 18Int: 11~iMI #.........########.# SH: 4Dex: 15##..†................ XL:  7 Next:  3% Place: Dungeon:3#...@...............# Noise: ---------  Time: 2122.1 (9.0)####.......†.........#.# a) +0 long sword.............##### #.... Nothing quivered######........# ###.# Fly #........##.###.......##.# h   Natasha (wandering)##.....###.##....###### ##.##........)####..#You start haunting your armour. _You continue haunting your +0 cloak of air. x5 _You finish haunting your +0 cloak of air. _Okay, then. _Search for what [Enter for "ta~iI xlis", or ? for help]? You encounter Natasha, Servant of Life and Death.~iS /  --more--~i~i;~i~i޽> 3.1 (10.0) _~i~i~iFu ♣♣♣♣♣##.....#.##..### ### ####♣♣♣)♣).......... ⌠))#♣))♣)....>h.......... .))))♣♣♣♣.........#.#....######.# )))#♣♣ ♣♣....# ##. #### ♣♣##.# #.#.## #.#..........########.###..†. #...#[####†.........#.#.......##### #.....######.# ###.#.#..# #.#.##.. #.###. #.##....###### .#~i~vG.h~iӂF4.0)~i~i~i4 H #######.# # #... ♣♣♣♣♣##.....#.##..### ### ###♣♣♣......... ))#♣))♣)..~i96 .>.............))♣♣♣♣...#.#h...######.## ))#♣♣ ♣♣....# ##. ### ♣♣##.# #..###.## #.#.#....@....########.###..†.. #...#[)####†.........#.#.).......##### #.....######.# ###.#.#..# #.#..~i6 ##.. #.#####. #.#~isD .h.h45~ixM ~iqO ~ig #### ###### #.# #. #######.# $# #...  ♣♣♣♣♣##.....#.##..### ### ##♣♣♣......... )#♣))♣).~i ..>..............))♣♣♣♣..#.#....######.##. )#♣♣ ♣♣.......### ##. #. ## ♣♣##......h..## #..##~i& #.## #.#.#.........########.#~iQ ##..†... #..~i{ Q.#[))####~i M†.........#.#.))~iͳ .......##### #.....######.~i # ###.#.#..# #.#...~i R##.. #.####~it hhFound 12 gold pieces.  Natasha hisses angrily.~ih /===6~i ~i ; _Natasha claws you but does no damage.~iL0  You hit Natasha.  Natasha is moderately wounded.~i0 5--7.3 (1.2~i: ~i< P _Natasha barely misses you.~ip  You hit Natasha but do no damage.Natasha is moderately wounded.~i h5=--8.5~i ~i̾ Q _Natasha closely misses you.~iL-  You closely miss Natasha.  Natasha is moderately wounded.Natasha hisses.~i .'9.7~i7~i:; _Natasha claws you but does no damage.~iKZ  You barely miss Natasha.  Natasha is moderately wounded.30.9 _Natasha completely misses you. Natasha barely misses you.~i(  You hit Natasha.  Natasha is severely wounded.~i(d6=2.0 (1.1~iM2~i@4T _Natasha completely misses you.~ij †You hit Natasha.  You kill Natasha!~iCvR~iz493.2 (1.2~i~ix _You feel Natasha's spirit has finally been put to rest.~iC=3~i[G~i-H _No target in view!~i~i+~i~iōH _No target in view!~i33~i~iH _No target in view!~i#|3~iȇ~iH _No target in view!~i3~i ~iH _No target in view!~iqj3~iu~i2vC _No target in view!~iT~i~i&~i~i&l~i m~iw~i-z~iJ~i8~i^~i~i(~in*~iq,~i.~i4: _~i4~i4K7=~i`6~i6:~i:,~i<~i}<~iC@B~i'B~iOCk8=~iE~iG,~iG~iQI,~iVJ~iKa9=~iL~iO~iQ,~iR~iVm _ You see here the felid corpse of Natasha.~i3XK _~i'Y~iUZ~iZ~i[~i\\~if]~i]9=~ibX~iyb~ic~i{d~id~i1e~i=g~ih,~ii~iIl,~il~iwN _You now have 162 gold pieces (gained 12).~ix3~iy~i|~iz}~i}~i~~i'~i~iR~i8,~i~i~i,~i~iu~i,~i~i~i~i~i~iS~i~i9~ij~i;~i~i~i ~i+ ,~id~i<~i~i~i~i~i~i~i ~i~iP~i~i2~i ~i!~i!~i"~i3$~i/u .#######.#.#   ....####...# #.<........# #..........######  #......#  #......#  ###.....#  ................###  ................@.#   -71.2 (38.0) ###.##........###.#  ##.##.......## ...  ~i+03#..##.......# .⌠.#  #.#.........# ...#  ##.#......#### _..#  ..........# ...#  ...#[))...# ####  .#.#.))...#   ~in8[-2.2 (39~it?~i7A= _Found a white marble altar of Elyvilon.~i7} ~i} ~i{~ ~i ~i ~i ,~i ~i ~i ~it ~iV ~i ~iݏ ~iy ~i ~i ~i ~i ~i ~i- ,~i ~ih X~i* ~iO ~i ~i! ~i ~i, ~iy ~i{ ~i ~i/ ,~i ~i ~i5 ,~ii ~i ~ig ,~i ~i ~i ,~i ~i{ B~i! ,~i ~i ~i ~i ~i ~i" ~i ~i ~iD ~i ~iJ ~i^ ~i ~iM ~i! ~i! ~iA ~i ~is ~i ~i0 ,~i ~i ~i6 ~i ~i ~i ~i! ~i X~i ~i ~i ~i ~i ~io ~i[ ~i ,~i ~i ~i ,~i! ~i[# ~i( B~i* ~i, ~i- ~i0 ~i> X~i ? ~ijA ~iA ~iC ~i`F ~iPI ~iI ~iL ~ih` ~ib ~i3c ~ie ~ij ~iw ,~ity ~i" ~iG ~i ~i[ ~i ~i ~i\ ~i ~iž ~i ,~iբ ~iM ~i^ ~i ~i ~i ~i B~i ~i ~i ,~i ~iI ~i| ~i ~i ~i ~i ~i ~i ~i ~i ~i ~i ~i6 ~iQ X~i ~i> ~id ~i ~i ,~i ~i ~i,~iy~i~iK~i~i~iB~i~i~i~i]~i~i~i~i' ~i"~i&~iD),~i+~i]/~i2~i3~i6~i8~ii;~i;~i`>~iJA~iD,~iyF~iH~iJ~iK~i^L~iM~iN~iN~iO~iQ~iR~iR~iS~iU~iW~iW~iX~iZ~i!`~i%a~ia~i+h~i j,~im~in~i r,~it~i]|n~iX~iԄ~iV~i~i؉~i݌,~i~i~ih,~iE~i@~i~i~i ~i~i&~i~i;~iۤ~iO~i,~i~i/~i~iN _You now have 176 gold pieces (gained 14).~id~iҴ~i~i_5 #....# #.))))♣♣♣♣..... #....# #)))#♣♣ ♣♣.... #....# ##### ♣♣##. ##... #. ##.. #. ###########. #.....##.. ######....###########.. #.....@................246.2 (74 ######....############# #....# # #....# #~iD ###### ~i~iE _Done exploring.~i~iA~i~i.................0.0)..~i~i~i{E _Done exploring.~iP~i|Level 3 of the Dungeon <<<>>>_(Press ? for help)#....#♣♣♣♣♣##.....#.##..#######.............##....# #####♣♣♣)♣)..................................####....# #⌠))#♣))♣)...........>.........................#~i=#....# #.))))♣♣♣♣.........#.#....######.##........###.####....# #)))#♣♣ ♣♣.............### ##.##.......##.....##....# ##### ♣♣##......†..## #..##.......##.⌠.⌠.###...##........###.#.........##.....###..##.........########.#......#####.._..##########~i##..†......................# #.....##.....##...................#[))...# #############....###########.......†.........#.#.))...##.....@.......................#######........#########....#############........# ###.#....##....##........##.#....##....###.......##.##############.....###.##....###### ##.##........)####..###..............##~i_#............#####<........[..##.......<....###...........#~i% # #######.###.# #..~i(& / ♣♣♣♣♣##.....#.##..############♣♣♣)♣).##⌠))#♣))♣)..>.................#.))))♣♣♣♣.#.#....####.###.##~i& Z)))#♣♣ ♣♣.......### ##.......# ##### ♣♣#†..##.##⌠.⌠##.## ~i& ...##...##..#  #...########.#####.._#########..†~i' ......... #.....# .~i:' ..#[))# ############....###########~ic' †.........#.#.))........@................#######........~i' ;#####################.~i' r........##.......##############.....## ~i' ###### ## )####..#..~i( 3.##....####<~iK( W..[.<~i~i#....# #.))))♣♣♣♣..... Elteriel the Ducker#....# #)))#♣♣ ♣♣.... Poltergeist#....# ##### ♣♣##. Health: 49/49 ========================##...##. Magic: 7/7========================##..##. AC: 9Str: 12###########. EV: 18Int: 11~iB#.....##.. SH: 4Dex: 15######....###########.. XL:  7 Next:  9% Place: Dungeon:3#.....@................ Noise: ---------  Time: 2246.2 (0.0)######....############# a) +0 long sword#....## Nothing quivered#....## Fly ###### _You see here the felid corpse of Natasha. _You now have 162 gold pieces (gained 12). _Found a white marble altar of Elyvilon. _You now have 176 gold pieces (gained 14). _Done exploring. _Done exploring.~i~iB~i&~iD(~i)$ _~i3-~i/~iF2,~i3~iAA~iB~i5C~iE~iK~i6M~iM~i!O~i.U~iXW~iW~i Y~i\~i&^~i^~i_~ic~iVe,~if~ilj~ik~i)l~iam~ip~iLr~ir~is~iv~ix~iuy~iy~iR|~i},~i~iN~i~iɂ~i~i~i,~i҇~i~i[39;49m~ie~iX~iF ....#####.## #..#####...####### ..#.##....# #.###.........#### ..#.>..#### #.# #.#####.<..... .###....# #.# #.# #....... ## ###### #.# #.# #.......#######.###.# #.......♣♣♣♣♣##.....#.##..#######.... ♣♣♣)♣)......................... ♣))♣)......69.2 (23.0) )♣♣♣♣.........#.#....~i.##... ♣♣ ♣♣.............### ##.##...♣♣##......†..## #..##...#........## #.#.....#.........########.#..... ##..†..................... #...................#[))..  ########.......†.........#.#.)).. ~i[~i~i'now have 162 gold pieces (gained 12) _Found a white marble altar of Elyvilon. _You now have 176 gold pieces (gained 14). _Done exploring. __There is a stone staircase leading down here.~i3~i),~i870.2 (1.0) _~i#~ihG 4  You fly downwards.~i  #+## ~iV\ ##...##  ##.....##  #.@>....#  #.....####  +.....#  #.....# ~i ##....# ##..g#S   adder~i ##.S#g   hobgoblin ~ip#++  You encounter a hobgoblin and an adder.~i~iT6===1.7 (2.5~iZ~ih]k _The adder hisses angrily. The hobgoblin shouts!  Found a stone staircase leading down.~i_a _There is a stone staircase leading up here.~i0O##+####...##..##.<>....# #...@.#### +.....# #.....# ##....# g#~iCPZS# ++ ~iQ6S.~iR6g.~ilX~iKY=---2.7 (1.0 _~i^~i`~ij "##+####...####.....####.<>....#~i p.....####+ ##...g ##.S. ##. ##++~i 7S.~iX 5g.~i ~i A---3~i7" ~i@$ ~i ;S.~i  You closely miss the hobgoblin. You block the hobgoblin's attack.~iq b8-=4.9 (1.2~i ~iЛ * _The adder bites you.~i k7-6.1~i ~i _You barely miss the adder. The adder bites you. The hobgoblin misses you.~i  You miss the adder. The adder closely misses you.~i '7.3~io ~i u _You block the hobgoblin's attack. The adder closely misses you.~i +  You hit the adder.  The adder is heavily wounded.~i+ /88.5~i1 ~i3 _The hobgoblin closely misses you. The adder closely misses you.~i0   You closely miss the adder.The adder is heavily wounded.The adder misses you. The hobgoblin completely misses you.~iѪ '9.7~i ~i _The adder barely misses you. The hobgoblin misses you.~i. K .  You slash the adder!~i_7 g   hobgoblin  You kill the adder!~i; 61181.0 (1.3~i0@ ~iaC V _The hobgoblin barely misses you.~iN  You hit the hobgoblin.  The hobgoblin is heavily wounded.~iw Z9=2.2 (1.2~iS ~i 7 _You block the hobgoblin's attack.~i, o .You slash the hobgoblin!~i )~iF /23.4~i! ~i$ M _You kill the hobgoblin!~ie ~i ~id ~i H _No target in view!~i(3~i5^ _No target in view!~i~3~iN~iH _No target in view!~iee~if3~ig~iJi~iSn| _~in~i=p~i[q~iq9=~ijr~it~iu,~iYv~ixF _You reach down and open the door.~iy~i@z~iz~iA@  There is an open door here.~iȀ~i+ _~i~i=~i~i~in~i~i<,~i؈~iP~i1~ip~i~i~i,~i~iŐ~i~iޑ~iy~i~i:~iv~i~i^~i~iw~i~ix~i_~i~i~i\~i"~i^~i~in~i~i%~i~i~i~i&~i~i~iY~i~i~i~i~į~i ~i~iB~iY~i~iJ~i~i ~iq~i~i~i~i~i~ib~ig~i0~i~iֵ~iֶ~i~i˷~iK~i*~iW~i~iD~i1~i ~i:~i~i~i~i~i]~i~i~i$,~iu~i[,~i~i~i/~ii~i~iY~i~i?~i~i~i~i~i!~i~i-~ic~i~i~i~i~i~i^~i~iM~i~i~i~i~iI~i~i~i~iC~if~iz~i~i~i~i~i ~i~iK _You reach down and open the huge gate.~i~i~i~iD  There is a huge open gate here.~i~i5 _~i~i^,~i~i  #.......'.....# ##....####.....# #..#.## ##....# #.#### ##...#+++# ~iN#....# ##..#...# ####.###''.§.+ #.# #.'.≈.+ #.# #.'.≈.+ ~i".#.###.#@..#-326.4 (43.0)#.# ##..#'''#~iR#.# ##...#...##.# ##.#..#._.##.#####.###.#~i...##......## ##############.......#.....##.#..# _You reach down and open the gate.~iDV _Found a shimmering altar of Xom.~iB)3~i*~ih,~i.~i9Lava _~i<F _You reach down and open the gate.~i>3~iCV  There is an open gate here.~iD~iF _~iF~i8H~iLJ,~i K~i5T~imYn~i_n~i`~ij`~ia~i c~iPc~ic~ie~igB~ij~ik~ik~it _You now have 186 gold pieces (gained 10).~i u~iyX~i*z~i{~i{~i'|~i ~~i~i~ig~i~iт~i~i~i7~i,~i~iv~i:~i~i~i4~iH~i~i~iB~i\~i~i~i~i/~i~i>~i~i~i~i~iQ~i0~iv~i~i~i ~i~ih~i~i~iH~i~iڬ~i ~i^~iB~i~i(~ii~iԱ~i~i~i~i~i~iкk  You encounter a ball python.~iw ## .S #. ~i #.  #.  #.  ##.#### #..@..#- ##+## #..##.# ~iEJ#...## ###.. #.# .....## #.... #.# <>....# ##.#.# #.# ...########....###.######.~iS   ball python (constriction, asleep) ...# #.................. ~i...# #..........######. ...# #.##.#.#####~i~iI-58.4 (32~i29.4 (33 _~i>~i ~iD% ## .S #. #. #. #. ##.####  #..@..#  #..##.#  ###.. #.#  #.... #.# <>....# ##.#.# #.# #....###.  #...........  #.......  .##### ~iL ## .S #. #. #. #. ##.####  #..@..#  #..##.#  ###.. #.#  #.... #.# ~i<>....# ##.#.# #.#....###.  #........... #....... .~i!3~i&~i`*b _A ball python is nearby!~i%  ### .S# #.# #.# #.# #.#  ##@#### #.....#  ##+ #..##.# ## ###..##.# #.....## #....##.# .~i# <>....# ##.#.###.# .########....###.######..# #...................# #..........######.~i2% ~i% 860.4 (1.0) _~iZ+ ~i, ~i |##.S #@# ##.#### #.....#  ##+## #..##.# ##...## ### #.....## #....<>....# ##.#.#########....###.#######.......~i#D.S~iE.S~iNS)~i4-=1~ic~ip5 _The ball python hisses angrily.~iD##..S #.# #.### #....  ##+## # ##...## ### #.....## #....<>....# ##.#.#########....###.######~i~iS7-2~i~i0 _The ball python bites you.~i^q †You slash the ball python!~iٱ(~iOZ8-3.7 (1.3~i~iO _You kill the ball python!~i~iC~i#!~i#H _No target in view!~iO3~i~iH _No target in view!~ia,~i-~i0~i2H _No target in view!~i3~i~i{H _No target in view!~i 3~iO ~i H _No target in view!~i} ~i} ~i ~i C _No target in view!~i/ ~i/ ~il4 ~i6 ~i ~i1 ~i ~ii ~i: $ _~ik ~i ~if ~i K9=~i ~i'" 1 _HP restored.~iR# ~i# ~i# ~i& g  You see here a ball python corpse.~i0( ~i(  _~i=) ~iA* ~i.+ ~io+ ~i+ ~i, ~i- ~i#. 9=~i. ~i/ ~i0 ~i0 ~iP1 ~i2 ~i=3 ~iy3 ~i3 ~i4 ~ix5 ~i5 ~i6 ~i7 ~i7 ~i38 ~i8 ~i9 ~i: ~i: ~i5; ~i)< ~iO= ~i= ~i= ~i? ~iA i  You encounter a hobgoblin.~iF ]~iCG ####.############.......@........#-.....##########.#... #†#g #.# #.#~iG # ##.####g   hobgoblin (asleep) . #.....# . ##+## ~iG #..##.# . ##...## ###..##.#~iM 077.7 (14.0)~iiN E-8.7 (15~i>S ~iU 9 _Found a stone staircase leading up.~i ####.############  .......@........#  .....##########.#  ... #†#  g #.#  #.#   . . ##+##  .   ~i$ ####.############  .......@........#  .....##########.#  ... #†#  g #.#  #.#   ##+##   ~i+3~ij1~i+4` _A hobgoblin is nearby!~i@##.##.........##.....#.##.... #†##g.. #.#... #.# ... ##.#### ..# #.....# .. ##+## #..##.# .. ##...## ###..##.#~iN~i779.0) _~i~i~iX`##..#. #. #####.# #.# #.....#.# #..... #†# #g.... #.#.... #.# #..#.##~iau ##.####M   Menkaure (dormant) #..###M #.....#g   hobgoblin (asleep). ##+## #..##.# #.. ##...## ###..##.#~itb~iNh}  You encounter Menkaure, Prince of Dust.~iq/  --more--~i-m~im1 80 _~i#q~ir~i.S/### ..# #.# #.######.############ #................# #....@##########.# #.....# #†# #g....# #.##.......# #.# ##.#.####.#### .#.. #####M ~iRTF #.....#. ##+## #..##.# ##..#...## ###..##.# ....##..## #....##.#~iX7M.~i_YBg<~i_Mg~i^`/===1~ie~ih< _The hobgoblin shouts! Menkaure shouts!~i # ### ..# #.# #.# #####.# #.# #...@.##.# #.g...# #†# #<....# #.# #.# #.# .##......#M### ##.#### #.#..#. #.....#  #... ##+##~i[ 2 #..##.# ###.. ##...## ###..##.#  ....## ##.....## #....##.#~i 2g.~i ~iw /---2~ig ~i ~i6 M .  You slash the hobgoblin!~i 6M.~i 5M.~iώ )~iˑ V=--4.0 (1.3~iՖ ~i M _You kill the hobgoblin!~i, ###..######.############................########## #†<..M.#...... .##. .....#.####.#### #.#.. ######. .....  #.~iU  ##+#### #####...## ##  ....## ##.....## #.. #.#.## ##.<>....# ##.#.#~i I-50~i ~iJ ~i:  You slash Menkaure!  Menkaure is moderately damaged.~iЫ 4=6.1 (1.1~i ~i 2 _You block Menkaure's attack.~iN  You hit Menkaure.  Menkaure is heavily damaged.~iO,7.4 (1.3~i?T~iVQ _Menkaure barely misses you.~i  You hit Menkaure.  Menkaure is heavily damaged.~i},8.6 (1.2~i~iU _Menkaure completely misses you.~i?-:  ~i-uYou hit Menkaure.  Menkaure is severely damaged.~iu.,9.9 (1.3~i4~iX;J _Menkaure misses you.~i`  You hit Menkaure.  Menkaure is severely damaged.~iva-91.1 (1.2~id~i*gR _Menkaure closely misses you.~i  You barely miss Menkaure.  Menkaure is severely damaged.Menkaure murmurs, "Let me perform the rites..."~if3-----=2.4 (1.3~i\~iQ( _Menkaure hits you!~iNJ .  You slash Menkaure!~idUS~iZU-----4-3.7~i[_~ibK _You destroy Menkaure!~i~i7-~i~iH _No target in view!~iW~i~i4~iH _No target in view!~i~i~iQ~iiH _No target in view!~i<~i8=~iMB~iDH _No target in view!~i.~i~i~i9H _No target in view!~i_~i_~id~ifC _No target in view! ~iӌ _40 ~ih1= ~iB ~ik2= ~iM ~i, ~i2 ~i9 ~i ~i ~i{, ~i ~i$ ~iK3= ~i$ ~i% ~iv ~i֟ ~i, ~i ~i, ~i ~i ~iU4= ~ij ~iZ ~i ~i) ~i8 ~i ~i ~i ~ig#5 ~i(= ~i  ~iZ ~i ~i ~iP ~iȮ ~i" ~i@ ~i ~i ~i0 ~i{U6= ~iL ~i, ~i ~iյ ~i/ ~in ~i ~icK7= ~i ~i ~i~, ~iػ ~i% ~i ~i ~iY ~iJ ~iZk8= ~i ~i ~i ~i ~iB ~i ~i ~iC ~iK9= ~iz ~i ~i, ~i% ~i\ ~iF ~i ~i ~i4 ~in ~i ~iz ~i8 ~i9 ~i#= ~i ~ix ~i  ~iI ~i ~i ~i} ~i ~i ~i  ~i: ~iB ~iX ~i, ~i* ~i ~iK ~i ~i& ~i ~iP, ~iY ~i ~i2, ~i ~i ~i{ ~i ~iF ~i ~i ~i ~iW ~iS ~i% ~i| ~i ~i ~i, ~iq ~i2 ~iK, ~i ~i# ~iDB ~i} ~i ~i, ~i ~iB ~i8 ~i, ~i ~i< ~i ~iN ~i  ~i ~i# ~i ~i? ~i  ~i  ~i+! ~i! ~i# ~iG$ ~i%, ~i * ~i* ~i* ~i- ~ir8 ~i9 ~i': ~i: ~i< ~i= ~i(> ~i> ~i6@ ~iEA ~iA ~iA ~iaC ~i=D ~iD ~i2E ~iF ~iG ~iDH ~iH ~iI ~iJ ~iLK ~iK ~iM ~iM, ~iM ~iO ~iP, ~iIQ ~iR ~iS ~iT, ~iWX ~iX ~iY ~iY ~iYZ ~i`` ~isa ~ia ~iOb ~ic ~id, ~i'e ~i=f ~i2g ~ig ~ig ~iKi ~ii ~iBj ~ij ~il ~il ~im ~iXm ~in ~ip, ~ip ~iu ~iv ~i1w ~iw ~i{z ~i){ ~i{ ~i| ~i0 ~i ~ip ~iu ~i ~i* ~i, ~i ~i ~ip ~i ~i2 ~ib ~i؏ ~i( ~is ~i͔ ~i1 ~i ~i֘ ~i ~i ~iV ~i ~i ~i5 ~i< ~i` ~i ~i ~i\ ~i ~i ~i{ ~iة ~iE ~i ~iI ~i ~i ~i&, ~i  ~iC _You reach down and open the door. ~i ~i3 ~i ~i½@  There is an open door here. ~iξ ~i _ ~is ~i ~i& ~i ~i ~i ~i, ~i| ~i_ ~i ~i ~i ~i ~iN ~i ~i ~i ~i` ~i ~iQ ~i ~iE ~i ~i ~iv ~i, ~i ~i ~i?  There is a huge open gate here. _ ~i|  You reach down and open the gate.  You encounter a dart slug. ~iU ~i##..###...## ###..##.# ....## ##.....## #....##.# ##.#.## ##.<>....# ##.#.###.##....####.....########....###.###.......'.....#...#............. ##....####.....#w_.##..........## #..#.## ##....#...##.##.#.##### #.#### ##...#'''##.##.#.# #....# ##..#@..##.##...# - ####.###''.≈.'..###..# #.# #.'.≈.'..# #..#  #.# #.'.≈.'..###..#  #.# ##.#...##......#  #.# ##..#'' ~i;'######.## w   dart slug (asleep)  #.# ##...#...# ..#  #.# ##.#..#._.# #### #.#####.###.#...# ~iy2496.7 (103.0) ~i L-74 _ ~i.&_ ~i_ _Found a sparkling altar of Nemelex Xobeh. ~i ##...##   ##.....##   ##.<>....#   .#####   ~i4.#...#.#w_.# ##....#...#  ##...#'''#  ##..#@..#  ##''.≈.'..###..#  #.# #.'.≈.'..# #..#  #.# #.'.≈.'..###..#  ~i #.# ##.#...##......#  #.# ##..#'''######.##  #.# ##...#...# ..#  #.# ##.#..#._.# ####    ~inh ##...##   ##.....##   ##.<>....#   .#####  ~i5 .#...#.#w_.# ##....#...#  ##...#'''#  ##..#@..#  ~iG3 ##''.≈.'..###..#  #.# #.'.≈.'..# #..#  #.# #.'.≈.'..###..#  ~i #.# ##.#...##...  #.# ##..#'''######.##  #.# ##...#...#  ~i  #.# ##.#..#._.#   ~i  ~iK ~i ~iE ~ij  ~iZ_A dart slug is nearby!!~i...## ##'## ##..# ##...## ### ....## ##.....## #.... ##.#.## ##.<>....# ##.# ####.....########....###.##  #.......'.....#...#... ##....####.....#w_.##..........##.#.## ##....#...######## ##...#@''# #...!~ih##..#...##.##. #####'###  #.'.≈.'..### ##.#...##...... ##..#'''######.## ##...#...# .. ##.#..#._# ####!~iT!~i78.0) _!~i_ _There is an open gate here.!~iK'.#...#########.# .. #...## ##'## ##..# ##...## ### ....## ##.....## #.... ##.#.## ##.<>....# ##.# ###########....###.##  #.......'...#... ##....####.....#w_.##..........##.#.## ##....#@..######## ##...#'''# #...##..#...##.##. #####'.###.#  #.'.≈.'..###!~iL ##.#...##...... ##..#'''######.## ##...#...# ..!~iS!~iT,9 _!~i8Z!~i\!~i? †The helpless dart slug fails to defend itself.  You slash the dart slug!!~ie(!~i.500.9 (1.2!~iu!~iM _You kill the dart slug!!~i? 3!~iE !~iG H _No target in view!!~iJ 3!~i !~i H _No target in view!!~i4 3!~i9 !~iQ: H _No target in view!!~i?  _No target in view!!~i, 3!~i. !~i%1 H _No target in view!!~i1 3!~ir !~i C _No target in view!!~i4W !~i Z !~i_ !~i #......# ##...# . "~imp#..## #"~i"~i,30.9 (17"~i7_"~i>9 _Found an escape hatch in the floor."~i_"~iz`3"~ib"~igX"~ih"~i?i"~ii"~ik"~il"~i\m"~im"~io"~iq,"~ir"~i+t"~iu"~iu"~iv"~ixP  There is an escape hatch in the floor here."~i>z"~i{ _"~i{"~i|"~i~"~i]~"~i~"~i"~i"~i "~id"~i"~i"~iW"~i"~i*"~iE"~i"~i)"~iu"~iދ,"~i"~i"~i"~i "~iY"~i8"~i,"~i!"~iH"~i"~i]"~iɕ"~i7"~iD,"~i͘"~iM"~i"~iD"~i"~i"~i"~ia,"~i"~id"~i,"~i"~iL"~i"~i"~i"~i"~iߥ,"~i"~i"~i"~iG"~i"~i"~iy"~iͫ"~iܬ"~ix"~iޭ"~i1"~iT"~i%,"~i"~iB"~ia,"~i"~i0"~in,"~i"~i4"~i ##.....#># #.##.#.##  ##......###.#.###.## ##...#......## ##.# #.."~iWl#.###.## #..# #.##.#.## #..# #.###.## #.. ..# #.# ### #.# 56.9 (26"~i#........#.......###.#..>............######"~iо##.###. .."~i?A7.9 (27"~i"~i; _Found a stone staircase leading down."~i\ "~i] "~i ^ "~iN` "~iQb "~ikf n"~ig "~ij "~im i  You encounter a hobgoblin."~ir ^ ##...#......## ##. #..######.#.###.## ..# #.##.#.## #..# #.###.## #.. ..# #.# "~i{s  ### #.#  ###.##########........#........@###.#..>........###.#######.....#  ##.### #. ... g   hobgoblin (asleep)# #.# #g#"~iy 19.0)"~iz 260.9 (3 _"~i "~iA #~iz"  ##.#  ###.##  #..# #.##.#.##  #..# #.###.##  #.. ..# #.# ### #.# ###.######  ####........#  ........@###.#  ..>.............  .........###.###  ####.....# ##.##.# #. ... ## #.# #g##~ib#~iP  ##.#  ###.##  #..# #.##.#.##  #..# #.###.##  #.. ..# #.# ### #.# ###.######  ####........#  ........@###.#  ..>.............  .........###.###  ####.....# ##.##.# #. ... ## #.# #~i.............  .........###.###  ####.....# ##.##.# #. ... ## #.# #g##~i)  ##.#  ###.##  #..# #.##.#.##  #..# #.###.##  #.. ..# #.# ### #.# ###.######  ####........#  #~i# T........@###.#  ..>.............  .........###.###  ####.....# ##.##.# #. ... ## #.# #g# #~i #~iw#~i#~i` _A hobgoblin is nearby!#~io&? #..######.#.###.# #.##.#.## #.##  ..# #.#  ## ###.##########........#.........###.###>........###.####### #~iL') ##.## #. ...# #.# #g.#~i,#~i-11.9 (1 _#~i[2#~i3#~ik #.##.#.## #.##  ..# #.#  ## ###.##########.................###.###>........###.#######  ##.## #. ...## #.# #g.#~iX#~i0%2#~i#~i#~i],$#.##  ..# #.#  ## ###.##########.................###.###>........###.#######  ##.## #. ...####.###~iI-Q #g.#~i2#~i33%3#~i7#~i9$~iVf+ ..# #.#  ## ###.##########.................###.###>........###.#######  ##.## #........#####.##### #g# .$~im$~im%4$~iIr$~i;t$~i ## ###.##########.................###.###.>.....................###.#######.....#  ##.##.###.# #...@....#$~iv###.#### #g# .$~i>$~i$%5$~i$~i=$~iS ###.##########.................###.###.>....................###.#######.....#  ##.##.###.# #.......####@##### #g# ..$~iX$~iY%6$~i^$~i_$~i( $~i†The helpless hobgoblin fails to defend itself.  You slash the hobgoblin!$~i)$~i,,8.2 (1.3$~iV$~i?M _You kill the hobgoblin!$~iB3$~iYF$~ifHH _No target in view!$~iK&$~i'$~i+$~i6.H _No target in view!$~iӉ$~i$~i9$~iH _No target in view!$~i`3$~i $~i H _No target in view!$~ie$~icf$~ij$~i9mH _No target in view!$~i$~i3$~i$~i}$~i: _$~i$~i$~i $~iG$~iV$~iV$~i$~i$~iP$~i$~i/$~ii$~i4$~i$~i+,$~i$~i$~i$~iH$~i$~ilK .# #.##.#.## .# #.###.## . ..# #.# ### #.# ###.###### ####.............#....>......<............ 74.2 (6.0####.....# #.##.##.###.#........####.#####†#$~i#.##.##.#$~i$~i*5.2 (7$~iO$~it _No target in view! _Found an escape hatch in the ceiling.$~i$~iS$~i$~i$~i$~in$~i$~i$~i ####.#.###.##  #.##.#.##  #.###.## ..# #.# #### #.# .#.###### ##.# #####........# ... .  $~iR=.........###.###.#..  ..>............@<......7.2 (2  $~i.........###.###......>####.....# #.# .....#.##.##.###.# .#.####........# .#.#####.##### .. .$~i#†# ## # $~i}$~i*8.2 (3$~i$~i ; _Found a stone staircase leading down.$~iR 3$~iS $~iU $~iW $~i"X $~i\ h  There is an escape hatch in the ceiling here.$~iA^ $~iC_  _$~i_ $~ia $~i6c $~ic $~i,d $~iEf $~ig ,$~iIh $~ij $~ifm $~im $~iBn $~ip $~iq $~ir $~ir $~i)t $~iu $~i v $~itv $~iw $~iOy $~iy $~i[z $~i{ $~i} $~i'~ $~is~ $~i $~iK $~iƁ $~i $~iq $~i $~i $~i $~i F _You reach down and open the door.$~i $~iR $~i $~i" @  There is an open door here.$~i $~i  _$~i $~i $~i> X$~i ,$~iN $~i $~i $~i- $~i $~i $~ia $~i $~i4 $~i $~i $~iQ $~i $~i F _You reach down and open the door.$~i $~i $~i $~i @  There is an open door here.$~iO a _$~i $~i $~i $~i $~i $~i $~i $~i $~i $~i3 $~i $~i $~i_ $~i $~i $~i` $~i ,$~i4 $~i $~i $~ib $~i $~i $~i $~iM $~i $~ia $~iz $~i $~i3 $~i $~i $~i$ $~ii $~i $~i $~i# $~i $~i $~i\ $~i $~i $~i $~i| ,$~ip $~i  $~i $~i  $~i $~iG $~i> $~i $~i $~iu $~i ,$~i $~i $~i $~i $~i\ $~i $~i6 $~ig $~ia $~i $~i$ $~i $~i $~i $~iW $~i\! $~i" $~in T$~i n$~i $~i ,$~i $~i $~i $~ib $~iB $~i@ $~i $~i $~iƙ $~i, ,$~i $~i $~i $~i $~is $~iS $~i[ $~i $~i $~i& $~i ,$~i $~i& $~i $~i` $~i $~iը $~iJ ,$~iߩ $~iG $~iC $~i $~i $~i. $~iT $~iʯ $~i' $~i $~i $~is $~i $~i) $~i9 $~i $~i $~i2 $~i6 $~i $~iM $~i޻ $~iȼ $~i, $~iý $~iվ $~i/ $~i $~i1 $~i $~i_ $~i# $~iQ ,$~i $~i= $~i2 $~i $~i $~i $~i $~iq $~i $~i $~i2 ,$~i $~i $~i $~iO $~i $~iO $~iw $~i $~i2 $~i@ $~i $~i $~ig $~i $~iR $~i $~i| $~i $~io $~i $~io $~i $~i $~i $~i $~i $~i $~i ,$~iD $~i $~ic $~i $~i{ $~i$~i@$~i$~i$~i$~ij$~i $~iK$~i$~i#n _n - 2 golden potions (gained 1)$~iU$~i$~i$~i $~i!$~i!$~iJ"$~iG#$~i $$~if$$~i$$~i&$~i&$~i}'$~i'$~i($~i)$~i/*$~i}*$~iY+$~i+$~iO,$~i,$~i].$~i?/,$~i50$~i1$~i2$~i3$~i3$~i8n$~i):,$~i:$~it<$~i=$~i=$~iV>$~i?$~i&@$~i{@$~i@$~iC$~iC$~iBD$~iD$~iFF _You reach down and open the door.$~iH$~iwH$~iH$~i4L@  There is an open door here.$~iNM$~iM _$~iN$~iP$~iQ$~iR$~inR$~iT$~iU$~i_V$~iV$~iX$~iY$~iZ$~iZ$~i9\$~i#]$~io]$~i]$~i{a$~ib,$~id$~ifF _You reach down and open the door.$~ih$~i i$~ii$~ir  There is an open door here. _$~i|s$~it$~iJu$~ijv$~iy$~iz,$~i |$~i~$~iB$~iQ$~i',$~iA$~io _h - 3 scrolls labelled LEKLYCSI BUIME (gained 1)$~io$~i#$~i$~i$~iT$~i$~i$~i$~iz$~i$~iz$~iR$~iiX$~i$~i $~iթ$~i$~i>$~i$~i _m - 2 scrolls labelled LUQUFE BU XUME (gained 1)$~i$~ib$~i$~iC$~ii$~i$~i&$~ie$~iF$~i$~i $~i$~i*$~i$~iպ$~id,$~iֽ$~id _You now have 199 gold pieces (gained 13).$~i~3$~iN$~iA$~i$~i$~iv$~i&B$~in$~i!h  You encounter a scorpion.$~i  ...#  ..#   #.#####   ###.#...#### ......#....# #..#...##.#######  ##...#..........@#  ...........#####.#  .....####### #.#  ###.## .:#  #.# ..#  $~iG#.# ....   s   scorpion (asleep)##'## .s..  ##...## ..... #.....##  $~i2711.2 (133.0)$~i224 _$~i$~i'%~in4  ...#  ..#    #.####### ........@# .........#####.# . #.# .## .:#  #.# ..#  #.# ....  ##'## .s.. ..## ..... ....##%~i  ...#  ..#    #.####### ........@# .........#####.# . #.# .## .:#  #.# ..#  #.# ....  ##'## .s.. ..## ..... ....##%~iY3%~i%~i?_ _A scorpion is nearby!%~i?   ...# #.##### ###.#...#### ......#....  #..#...##.####### ##...#........... ...........#####...####### %~i A ###.## .:  #.# .........  ##'##...s ##...## ..........## ##....##. .......%~iG %~iH 73.0) _%~iHO &~i...# #.##### ###.#...#### ......#....  #..#...##.####### ##...#........... ...........############ ###.## #...:  #.# #...........  ##'## #[...s &~iq##...## #.......#.....## ##....##. .......# #.... #.#&~i&~im%4&~i&~iEF _Found a barding.&~i= #.##### ###.#...#### ......#....  #..#...##.####### ##...#........... ...........############### ###.## #...  #.# .#.......  &~i>q##'## #[...s..# ##...## #.......#.....## ##....##. .......# #.... #.# #..## +&~iHG;5&~iM&~iRQ &~iQ^_You see here a parchment of Brom's Barrelling Boulder.&~iw#.##### ###.#...#### ......#....  #..#...##.####### ##...#........... ...........############### ###.## #...:  #.# #.......###'## #[...s..# ##...## #..........## ##....##. .......# #.... #..# #..## .+ ... ##&~iǯ8s.&~i s6 _&~iD+  You barely miss the scorpion. The scorpion misses you.=7.5 (1.3&~i72&~i4V _The scorpion closely misses you.&~i  You hit the scorpion.  The scorpion is moderately wounded.8.6 (1.1&~id _The scorpion misses you.&~i(  You hit the scorpion.  The scorpion is moderately wounded.&~iV,9.9 (1.3&~i%&~iD(q  You hit the scorpion.  The scorpion is moderately wounded. _The scorpion misses you.  You hit the scorpion.  The scorpion is moderately wounded. _The scorpion misses you.&~i _The scorpion misses you.You hit the scorpion.  The scorpion is moderately wounded. _The scorpion misses you.You closely miss the scorpion.  The scorpion is moderately wounded.&~i-21.1 (1.2&~i&~i _The scorpion barely misses you. The scorpion misses you.&~i)5  You hit the scorpion.  The scorpion is moderately wounded.&~i!6,2.2 (1.1&~i<&~i">6 _You block the scorpion's attack.&~i  You hit the scorpion.  The scorpion is heavily wounded.&~iZ8-3.4 (1.2&~i&~io _The scorpion stings you. The scorpion closely misses you.&~i&  You slash the scorpion!  The scorpion is almost dead.&~i'Z7-4.5 (1.1&~i*.&~io0. _The scorpion stings you.&~i  You hit the scorpion but do no damage.The scorpion is almost dead.5.7 (1.2&~iJ&~iU _The scorpion barely misses you.&~il  You barely miss the scorpion.The scorpion is almost dead.&~in[3--6.8 (1.1&~it&~i_w1 _The scorpion stings you. x2&~i׹  You barely miss the scorpion.The scorpion is almost dead.&~iV4--7.9&~iV&~iU _The scorpion barely misses you.&~i*  You closely miss the scorpion.The scorpion is severely wounded.&~i+\39--9.2 (1.3&~i<1&~i3O _You block the scorpion's attack. The scorpion stings you.&~i  You hit the scorpion but do no damage.The scorpion is severely wounded.&~i-30.4 (1.2&~id&~i6 _You block the scorpion's attack.&~i6  You closely miss the scorpion.The scorpion is severely wounded.&~i7 W40--1.6&~i< &~i> A _The scorpion stings you but does no damage.&~i    ### ..# #.# ####.#  #...:#  #.# #...@#  #.# #.....s.#  ##'## #[......#  #.......#  ##....##.  #.... #.  #..## .  ... # &~ijG 0   ### ..# #.# ####.#  #...:#  #.# #...@#  #.# #.....s.#  ##'## #[......#  #.......#  ##....##.  #.... #.  #..## .  ... # &~iN 3&~iT &~i6W _ _A scorpion is nearby!&~iU    ### ..# #.# ####.#  #...:#  #.# #...@#  #.# #.....s.#  ##'## #[......#  #.......#  ##....##.  #.... #.  #..## .  ... # '~i0   ### ..# #.# ####.#  #...:#  #.# #...@#  #.# #.....s.#  ##'## #[......#  #.......#  ##....##.  #.... #.  #..## .  ... # '~i'3'~i.'~i1_ _A scorpion is nearby!'~i  The scorpion is severely wounded. _The scorpion stings you but does no damage. _A scorpion is nearby! _A scorpion is nearby!  You closely miss the scorpion.  The scorpion is severely wounded.'~iv,2.9 (1.3'~i'~iH _The scorpion closely misses you. The scorpion misses you.'~it  You hit the scorpion.  The scorpion is almost dead.'~iu,4.1 (1.2'~iM|'~iV _The scorpion closely misses you.'~i"x †You hit the scorpion.'~i=S'~ic1=575.4 (1.3'~ip '~i L _You kill the scorpion!'~if 3'~ivl '~io H _No target in view!'~i '~i '~im '~i H _No target in view!'~ik 3'~iq '~iBr H _No target in view!'~i` 3'~i '~i H _No target in view!'~iJ '~iVK '~iP '~iS H _No target in view!'~i7 3'~iK '~i C _No target in view!'~iV" _2=3=4=5=6='~i'~i '~i'~iڸ,'~i'~ik'~i#7'~iػ(='~iS'~i'~iy'~i'~i '~im'~i@'~i'~i,'~iP8='~ie'~i'~iI'~iR'~iq99'~i(='~i'~i'~iZ'~i'~i'~iWQM..#  #.##### ###.#...### ......#....#  #..#...##.###### ##...#................#### '~i .....###########. ###.##- #....#  #.# #.....†.###'## #[......#  Fly '~i:.'~i&....# _ You pick up a parchment of Brom's Barrelling Boulder and begin reading... '~in064.4 (29.0)'~iE-5.4 (30'~ie'~ikR _You add the spell Brom's Barrelling Boulder to your library.(~i  #.##### ####.#...####  ......#....#  #..#...##.####### ###...#...........# ......#####.# ###########.# ####.## #....# (~i [ #. #..@.#  #.# #.....†.# #'## #[......# ...## #.# ..## ##....##. ..# #....# #. ..# #..### .# .+ ... # (~i 9.#  (~im (~i 06.4 (1.0)(~iƾ (~i; (~i$v ####.#...####  ......#....#  #..#...##.####### ####...#...........# .......#####.# ###########.# #####.## #....#  #.###....## (~iv  #.# #...@.†.# #'## #[......# ...## #.# ..## ##....##.# ..# #....# #.# ..# #..### .# '(~i,w .+ ... # #.# ##.. ### (~ig (~i A=7(~i (~i (~i ......#....#  #..#...##.####### .####...#...........# ........#####.# ###########.# ######.## #....#  #.###....##  #.# #.....†.# #'## #[.@....# ...## #.# ..## ##....##.# (~i..# #....# #.# ..# #..### .# .'.+ ...# # ##.# ##...  ### ##.#  ## (~i(~i%8(~i(~iV)~i] ......#....#  #..#...##.# .####...#.# .#####.# #.#####.# #.## #....# # #.# ###....## # #.# #.....†.# # ##'## #[@.....# # ##...## #.# # ##.....## ##....##.# # ##.# #....# #.# #.# #..### .# )~i.'.+ ...# # #.# ##... # ##.## ##.# # ##.....## )~io)~i%9)~i)~i)~i ......#....#  #..#...##.# #..####...#.# #.#####.# #.####.#  #.## #....# .# #.# ###....## )~iX.# #.# #.....†.# .# ##'## #.# .# ##...## #.# .# ##.....## ##....##.# .# ##.# #....# #.# .###.# #..### .# .')~i;.+ ...# # .###.# ##... .# ##.## ##.#. .# ##.....## )~i<70)~i )~i p _You see here a +0 barding.)~iʏ3)~i)~i")~iq ;1)~i )~i F _k - a +0 barding*~i*~iDEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon) *~iArmour (go to first with [)  b - a +1 cloak (haunted)  c - a +0 buckler (worn)  i - a +1 cloak (haunted)  j - a +0 cloak of air (haunted) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a +4 ring of protection (worn)  g - an amulet of chemistry (worn)e - a ring of resist corrosion  h - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,~i,~i,~i9G......#....#  Elteriel the Ducker#..#...##.#######  Poltergeist #..####...#...........#  Health: 49/49 ======================== #...............#####.#  Magic: 7/7======================== ##........###########.#  AC: 9Str: 12  ,~i`#######.###....#  EV: 18Int: 11 .# #.# ###....##  SH: 4Dex: 15 .# #.# #.....†.#  XL:  7 Next: 57% Place: Dungeon:4 .# ##'## #@......#  Noise: ---------  Time: 2771.4 (0.0) ,~i\.# ##...## #.......#  a) +0 long sword .# ##.....## ##....##.#  Nothing quivered ,~i.# ##.......# #....# #.#   Fly ,~i.###.........# #..### .#  ...'.........+ ...# #    .###.........# ##... ,~i  .# ##.......## ##.#.   .# ##.....##   _No target in view! _No target in view!  You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library. _You see here a +0 barding. _k - a +0 barding,~i,P  Okay, then.,~i ,~ir,~i". _,~iO3,~iH,~i,~iQ,~i+P _,~i,~i,~i(,~i,~i,~ij,~i,~i,~i; ,~i ,~i ,~i ,~i\ ,~i ,~iK,~i,~i,,~i,~i,~i ,~io,~i,~iL,~i,,~i,~ij,~i ,~i},~i,~i ,~i!,~iY!,~i!,~i#,~i$,~i$,~iR%,~ip&,~i9',~i|',~i',~ie),~i*,~i*,~i!+,~is,,~i -,~iq-,~i-,~i.,~i/,~i/,~i}0,~i1,~i2,~i3,~iT3,~ix4,~i5,,~i.6,~i!7,~i7,~iG8,~i8,~i:,~i;,,~i<,~i>,,~i]D,~i_B,~i_,~id,,~ie,,~ig,~i>iB,~i'k,~ik,~iil,~il,~i?n,~iVo,,~io,~iq,~ir,,~is,~it,~iu,~iu,~iiv,~iw,~ix,~iTy,~iy,~iz,~i{,~iK|,~i|,~i~,~i,~i,~i,~i,~i,,~iA,~i,~i,~i.,~iLJ,~i&,~i,~iy,~i׊,~i,~i,~i],~i,~i܎,~i#######.## #....#  ..# #.# ###....##  #.# #.# #.....†.# ,~i% #.# ##'## #.......#  #.# ##...## #.......## ##.# ##.....## ##....##.## .# ##.......# #....###.# ,~i..###.........####..### #.# ....'.........+@....## ##.# ..###.........####...###.## .# ##.......## ##.#...## ,~iC##.# ##.....## ####.# #..# ##...## #.# #.########+## #.# #.#.# #.# #.#.######.# #.# #.#.######.############.#,~i##'........................'814.4 (43.0)..................,~iL*#+,~iO,~iؠL======5.4 (44,~it,~iK= _As you open the door, it creaks loudly!,~i;x 3,~iy ,~i{ ,~iH} ,~iv l  There is an open door here.,~i ,~i  _,~i ,~iՈ ,~i ,~i ,~i0 ,~i ,~i ,,~i ,~i~ ,~iD ,,~i ,~iە ,~i ,~i} ,~i ,~it ,~iښ ,~i* ,~i ,~i @  There is an open door here.,~iE ,~i   _,~i| ,~i ,~i ,,~i= ,~iݦ ,~iB ,,~i ,~iW ,~i ,~i ,~i ,~iޮ ,~i# ,,~i ,~i ,~iL ,,~i= ,~i ,~i ,,~iҸ ,~iQ ,~i ,,~i ,~ig ,~i޽ ,~i? ,~iѾ ,~i ,~i ,,~i ,~i| ,~i ,~i+ ,~i ,~iG ,~i ,~i ,~iH ,~i ,~i ,~i ,~ia ,~iw ,~i ,,~il ,~i ,~i ,,~ic ,~iL ,,~i ,~i M _You now have 206 gold pieces (gained 7).,~i/ 3,~i ,~i ,~i ,~i ,~i ,~i ,~i ,~i% ,~i{ ,~i{ ,~iw ,~i ,~iQ ,~i ,~i` ,,~i ,~i ,~iW ,~i ,~i' ,~i ,~i ,~i! ,~i~ ,~i ,~i3 ,~i ,~i ,~iY ,~i) ,~i ,~i ,~i ,~i` ,~i ,~i% ,~iX ,~ii ,~i ,~i& ,~i ,~i9 ,~i ,~i ,~iL ,~i ,~i ,,~i? ,~i! ,~i ,~i ,~iN ,~i ,,~i ,~i1 ,~iq ,~i ,~ik ,~i ,~i ,~i ,~ik ,~i ,~i1 B,~i ,~i ,,~i) ,~i ,~ir ,~i ,~iA ,~i>" ,~i# ,~i{# ,~i# ,~ia( ,~i ) ,~i) ,~i) ,~i%/ ,,~i/ ,~i/ ,~i(4 ,~i5 ,,~i5 ,~i9 ,~ij: ,~i: ,~iR; ,~i? ,~il@ ,~i@ ,~i6A ,~i;E ,~iE ,~iXF ,~iF ,~iJ ,~iK ,~ifL ,~iL ,~iP ,~iQ ,~iER ,~iR ,~izV ,~iW ,~iFX ,~iX ,~ig\ ,~i] ,~i^ ,~ib^ ,~ia ,~ib ,~i3c ,~ic ,~i:g ,~i-h ,~ih ,~ih ,~il ,~im ,~im ,~iZn ,~iJr ,~iDs ,,~is ,~iw ,~ix ,~iy ,~iqy ,~i| ,~i} ,,~i~ ,~i ,~i ,,~io ,~i ,~i ,~i ,~i~ ,~i( ,~i ,~iu ,~i ,~i# ,~iU ,~i‘ ,~i% ,~i ,~i͖ ,~iQ ,~i̗ ,~i ,~i ,~iN ,~iМ ,~i ,~i ,~i ,~iz ,~i ,~i} ,,~iN ,~i ,~i ,~i! ,~i ,~i ,~i ,~ig ,~i ,~i ,~iձ ,~iI ,~i ,~it ,~i׵ ,,~i ,~i ,~i ,~i ,~i( ,~i @  There is an open gate here.,~i ,~i  _,~i ,~iP ,~i ,~i; <Lava ,~i j,~i1 ,~i; ,~iv ,~i ,~i ,~i D  There is a huge open gate here.,~i ,~i  _,~iD ,~i& ,~i ,~i ,~i ,~i ,~i_ ,~i ,~i ,~i ,~i4 ,~i ,~i ,~i ,~i ,,~iZ ,~i ,~i ,~i ,~iw ,~i$ ,~i ,~iS ,~i ,~i ,~iw ,~i ,~i ,~i< ,~i ,,~i ,~i ,~i ,~iV ,~i ,~iE ,~i} ,,~i ,~i^ ,~iB ,~i ,~i$ ,~ir ,~i ,,~iO ,~i ,~i& ,~i ,~i ,~i ,~i ,~i9 ,~i ,~iY ,~iY ,~i ,~i^ ,~i ,~i ,~i ,~ij ,~i ,~i ,~i ,~il ,~i ,~i ,~i  ,~i^ ,~i2 ,~i ,~iV ,~i ,~i ,~i ,~i+ ,~i ,~id ,~i[ ,,~i ,~i ,~i ,~i ,~iY ,~i ,~i6 ,~i ,~i ,~i ,~i ,,~i~ ,~iG ,~i ,~iZ ,~i ,~ik" ,~i" ,~i0# ,~i# ,~i$ ,~i% ,~i% ,~i^& ,~i' ,~i( ,~i( ,~i0) ,~i* ,~ii+ ,~i+ ,,~i, ,~i- ,~i'. ,~im. ,~i/ ,~iq0 ,~i0 ,~i1 ,~i2 ,~i3 ,~i3 ,~i4 ,~i5 ,~i6 ,~i 7 ,~id7 ,~i8 ,~i9 ,~i9 ,~i`: ,~i; ,~i< ,~i[= ,~i= ,~i> ,~i@ ,~ir@ ,~i@ ,~iCB ,~iTC ,~iC ,~i/D ,~iE ,~iF ,~iG ,~iG ,~iOI ,~i\J ,~iJ ,~iuK ,~iL ,~iM ,~iM ,~iUN ,~iP ,,~iYQ ,~iS M _You now have 212 gold pieces (gained 6).,~iT ,~iT ,~ihU ,~iV ,~icW ,~iW ,~i X ,~iY ,~i.Z ,~i|Z ,~iZ ,~i$\ ,~i\ ,~i ] ,~iW] ,~i^ ,~ic_ ,~i_ ,~i@` ,~i}a ,~ib ,~ilc ,,~id ,~i>e ,~ie ,~ie ,~ig ,~ih ,~iRi ,~ii ,~ik ,~ik ,~ifl ,~il ,~im ,~in ,~iJo ,~io ,~iq ,~ir ,~is ,~is ,~it ,~iv ,,~iv ,~i~w ,~ix ,~iy ,,~iIz ,~i'  #.#  #..######.#.# #. #..# #.##. ####.##### #..# #.### #........# #... ..# # #.##.###.# ### # #.##.###.#### ,~i0 #.#..#.#.# ####.. #.#.# ....... #.........@+ ..>....------ ###.#...#### ....... #.##.## ####... #.....###.# #####.# #.. #.# ### #.#,~i f #.# #.#,~i #..........)..?......'......947.4 (132.0)...............,~i8 4...+#,~i ,~i L======83,~io ,~i 6 _As you open the door, it creaks loudly!,~i _Found a club and a scroll labelled LEKLYCSI BUIME.-~ir n[?25h[?0c  Search for what [Enter for "talis", or ? for help]? -~i3 [?25l[?1c-~i|G -~iH 0 matches: only useless items found; press = to show..~iG.~iN.~i+Wd#.##..######.#.# Elteriel the Ducker#.##..# #.##. Poltergeist####.##### #..# #.### Health: 49/49 ========================#........# #... ..# # Magic: 7/7========================#.##.###.# ... ### # AC: 9Str: 12.~iHX#.##.###.# ....### EV: 18Int: 11#.#..#.#.# .)..? ####.. SH: 4Dex: 15#.#.#....###...... ....... XL:  7 Next: 57% Place: Dungeon:4#.........@'...... ..>.... Noise: ======---  Time: 2948.4 (0.0)###.#...####...... ....... a) +0 long sword#.##.## ..... ####... Nothing quivered#.....# .... ##.# Fly #####.#...#..#.#.~iX+#####.##.##.# _There is an open gate here. _There is a huge open gate here. _You now have 212 gold pieces (gained 6). _As you open the door, it creaks loudly! _Found a club and a scroll labelled LEKLYCSI BUIME.  .~iqYTSearch for what [Enter for "talis", or ? for help]? .~i_.~iU`.~if.~ih. _.~i .~i .~i .~iC .~iS .~i : _.~i @  There is an open door here..~iҽ .~iY  _.~iԿ .~i .~i B.~i .~ip .~i .~i( .~i[ <  You see here a +0 club..~i .~i  _.~is .~i .~i .~iZ .~i .~i .~i ,.~i% .~i ,.~i .~i  _h - 4 scrolls labelled LEKLYCSI BUIME (gained 1).~i 3.~iz .~i .~i .~ia .~ib .~i^ .~i; ,.~iV .~i .~i .~iK .~it .~i .~is .~i .~i2 .~i .~i .~i .~i .~i, .~i .~is .~iI! .~i# .~iP% .~i% .~i& .~i( .~i* .~i* .~i+ .~i- .~i/ ,.~i(1 .~i2 .~i4 .~i5 .~i5 .~i8 .~i9 .~i9 .~i: .~i= .~i? .~i@ .~i-A .~i.D F _You reach down and open the door..~i(F 3.~iyG .~i~K @  There is an open door here..~iL .~ihM  _.~iM .~iO .~i Q ,.~iZU .~iW .~iX .~iY .~iY .~id[ .~i\ .~i[] .~i^ .~i_ .~ia .~ira .~ia .~id .~i f .~if ,.~i_h .~ii .~i j .~ibj .~i#m .~ien .~in .~iuo .~iVr .~ix .~iy .~iy .~i{ .~i| .~iL} .~i~ .~i .~i .~i .~iŁ .~i؂ .~i .~im .~i .~ih .~iG .~iˆ .~i" .~iŊ .~i .~i .~ik .~i B.~if .~iO .~iݒ .~iU .~iɓ .~iĔ .~i .~in .~i .~i] .~iw .~i ,.~i? .~i .~i4 .~i .~i .~i, .~i .~i .~ia .~i: .~i .~i@ .~i] .~iM .~iŧ .~i1 .~i .~i .~iG .~i .~iܮ .~i .~iM .~i .~i .~ih .~ių ,.~i .~iQ .~i ,.~i, .~i .~i{ ,.~i .~iͻ ,.~i .~iq .~iҾ ,.~i^ .~iW .~i ,.~ia .~i .~i~ .~i .~i .~i .~i .~iE .~i .~i9 .~iM .~i .~i: .~i9 .~i .~ij .~i .~i- .~i ,.~i .~iQ .~iZ ,.~i .~i .~i .~i7 .~i .~i .~iB .~i .~i .~i> .~iJ .~i .~i .~i .~i> .~i ,.~i .~i{ .~i .~i .~i .~i ,.~i .~i .~i] .~i .~i^ .~iX .~i ,.~iN .~i @  There is an open door here..~i{ .~i}  _.~i .~i .~i .~iI .~iN .~i .~i ,.~i .~i+# .~i%% ,.~i& .~i) .~i+ .~iV, .~i!. .~i1 .~i3 ,.~i5 .~iK: R  There is a stone staircase leading down here..~i0< .~i=  _.~i> .~iZ .~iU\ .~i\ .~i] .~ira .~ib .~ic .~ic .~if .~ig .~iMh .~ii .~ik .~im .~i8n .~i o .~i.............<........'......... .......###.###......>###......... ##.....# #.# #.....#.# ##.......###.##.###.# #.#.###.# ##.....##.~iX #........# #.#@# #.# ##...## ------####.##### #....J..# #+## #÷# ###.##### ######.# #.# .....#.# ... ####.#.# #.#  J   endoplasm (asleep) ####.#.# #.# ..##.#.# #.. .......#.~i 23036.4 (88.0).~iu Q------7.4 (89 _.~i1 .~iǾ .~i  #.# #.#    ###.#####  #.......# ##.#..... >.............<...........> #.# #.....#.#   #.#.###.#   #.#@# #.#   .~i #....J..# #+##  #÷# ###.#####  #.# ... #.# #.# #.. .......#.~ivA #.# #.#    ###.#####  #.......# ##.#..... >.............<...........> #.# #.....#.#   #.#.###.#   #.#@# #.#  .~iB  #....J..# #+##  #÷# ###.#####  #.# ... #.# #.# #.. ......~i4I.~iI.~iO_.~iaa _An endoplasm is nearby!/~i? #.# #.#    ###.#####  #.......# ##.#..... >.............<...........> #.# #.....#.#   #.#.###.#   #.#@# #.#    #....J..# #+##  /~i#÷# ###.#####  #.# ... #.# #.# #.. .......#/~i*% #.# #.#    ###.#####  #.......# ##.#..... >.............<...........>/~i+> #.# #.....#.#   #.#.###.#   #.#@# #.#    #....J..# #+##  #÷# ###.#####  #.# ... #.# #.# #.. ...../~i1/~io2/~iG7/~i9a _An endoplasm is nearby!/~iy #.# #.#    ###.#####  #.......# ##.#..... >.............<...........> #.# #.....#.#   #.#.###.#   #.#@# #.#    #....J..# #+##  #÷# ###.#####  #.#/~i| ... #.# #.# #.. .......#/~i:E #.# #.#    ###.#####  #.......# ##.#..... >.............<...........> #.# #.....#.#   #.#.###.#   #.#@# #.#    #....J..# #+##  /~i<#÷# ###.#####  #.# ... #.# #.# #.. ...../~i.@3/~i E/~iFa _An endoplasm is nearby!/~iD\ ###.###### ###.##### ##.. ##........# #.......# ##.. ......###.###.#.....###........<........'.+ ......###.###......>###./~iG# #.....# #.# #.....#.# ####.###.# #.#.###.# ## ........# #.#.###.# ##  ####.##### #...@J..# #+## /~i #÷# ###.##### #####.# #.# ....#.# ... ###.#.# ##.#.#.# #.# .##.#.# /~i%#......# ## .##.###/~ix/~iy78.4 (1.0) _/~i/~iR0~icJJ   _An endoplasm is nearby! _An endoplasm is nearby!  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is moderately wounded.  The endoplasm freezes you.0~id,9.5 (1.10~il0~in1 _You are frozen. You resist.0~i  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.0~iu c7-=40.8 (1.30~i0~ik _You are frozen. You resist. The endoplasm misses you.0~ip0~iqWM _You are frozen. You resist. The endoplasm misses you.  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.0~imre6--2.0 (1.20~i0|G _You are frozen. You resist.0~i M .  You slash the endoplasm!0~i5(0~i,3.3 (1.30~iP0~i 0~iG_You kill the endoplasm!0~iH0~iJ0~iDP0~iCSH _No target in view!0~i~0~i0~iy0~i,H _No target in view!0~i80~i90~i>0~iOAH _No target in view!0~i^0~i`0~i0~iH _No target in view!0~iuDe 0~i&L`_0~iLQ7=0~iU0~iYB0~i[0~i]0~i`0~inc0~id80~ieH=0~ih0~i5i0~ij0~il0~in0~ioo0~iq0~is0~i+t0~iyv0~iw0~ix90~i-y=0~iy0~i>{0~i~0~iZ0~iւ0~i0~id0~i׈0~i0~iϒ0~i00~i=0~i$0~i0~ig0~i0~i׿0~i0~i0~i}0~i)0~ij0~iY0~i0~i"0~i0~i,0~iC0~i0~i,,0~i60~i/0~i90~i0~i0~it0~i0~i0~i0~i0~iM0~i,0~iw0~i0~i0~io0~i0~i _m - 3 scrolls labelled LUQUFE BU XUME (gained 1)0~i0~i0~ic0~i0~i0~i0~i0~ih0~i70~i2 0~i 0~iA 0~i 0~i 0~i0~in0~i0~i1 0~ie You encounter a ball python.0~iC........'.........+ .....>###.........# #.# ##.......## #.###.# ##.....## #.###.# ##...## ......# #+##0~i.###########.# #.##..........###### ......##........@..# - #.##..##.###...###.# .##..##.##.....# S. #........###...## ###..######..##  #.........## S   ball python (constriction, asleep)  ...########  #### 0~i]#079.3 (36.0)0~i$M-80.3 (37 _0~i*0~iT+0~i >   ....# #+## #.####.# #.##..........###### ......##........@..# ###...###.# #.....# S. ##...## ## #..##  .##  0~i @  ####0~iʀ u>   ....# #+##.####.#.##..........###### .....##........@..# 0~iˁ w###...###.# #.....# S. ##...## ## #..##  .##     0~i܆ 0~i 0~iV 0~i b _A ball python is nearby!1~iYy'.+ >###.# #.# ##.## .###.# ##.....## .###.# ##...## ...# #+## .###.# .##..........###### 1~iZm....##.........@.# .##..##.###...###.# .##..##.##.....# .S. .###...## #### ..######..###.## 1~i`1~iYa71.3 (1.0) _1~ie1~ig1~iZ :>###.# #.# ## ###.# ## ###.# ## ...# #+## ###########.# ##..........######...##1~i ....# ##..##.###...###@# ##..##.##.....##.S............###...########### ##..######..##  #.........##  ...########  #### 1~iz SS)The ball python hisses angrily.1~i} /===21~i7 1~iF Y _The ball python closely misses you.1~i  You closely miss the ball python. The ball python closely misses you.1~i 5--3.5 (1.21~i 1~i Q _The ball python misses you.1~i  You barely miss the ball python.--4.6 (1.11~id 1~i  C _The ball python bites you but does no damage.1~i n  You hit the ball python but do no damage.1~i ,5.8 (1.21~iȹ 1~i Q _The ball python misses you.1~iL0 q †You hit the ball python.1~iC6 )1~im9 '7.01~i= 1~i @ O _You kill the ball python!1~i 1~i 1~iu 1~i H _No target in view!1~ih8 31~i< 1~i= H _No target in view!1~i 31~i 1~i H _No target in view!1~i< 1~iQ 1~i 1~i| H _No target in view!1~i 31~i 1~i؈ H _No target in view!1~iI1~i.1~i1~i | _1~i 1~i _No target in view! _ You see here a ball python corpse.1~i)1~i _1~i/1~iz1~iP,1~i1~it1~i1~i7,1~ie1~i1~i,1~i41~i h  You encounter a scorpion.1~ij###.......##   ##.....## .# 1~i# ##...## s#  #+## .# #####.# .# ......###### .# 1~iS$2....# .# .###...###.######.# .##.....##.†....@.# 1~i$- .###...############  ####..## .....##  1~i$######     s   scorpion (asleep) 1~i"%D  1~i,.93.0 (6.01~i|-K-4.0 (7 _1~i21~i42~iy   .#   s#  #+## .#  .#  .#  .# #.######.# #.†....@.# ########## 2~iq   .#   s#  #+## .#  .#  .#  .# #.######.# #.†....@.# ########## 2~iq52~i _A scorpion is nearby!2~i..  #..#.#  ##..#.#  ##...#s#  2~i? #+##.#  ####.# #.#  ###### #.#  ..........# #.#  ###...###.######@#  ##.....##.†......#  ...############ ### .... 2~i2D#####   2~i2~i15.0 (1 _2~iN2~i3~i2+ ............## ##.....##.  ##...##s  #+## ####.# ##### ..........# #...###.######.....##.†.......############ ###..## ....## #####3~iN.s3~iyEs3~i%63~i3~i3~i-#+ ............## ##.....####...##.  #+##s ####.# ##### ..........# #...###.######.....##.†.......############ ###..## ....## #####3~iN.s3~iK3~i%73~iH3~i3~inY  You hit the scorpion but do no damage.The scorpion stings you but does no damage.3~iWZ4=8.2 (1.23~iJ_3~iaN _The scorpion misses you.3~i1=9.43~iF3~i$ _You barely miss the scorpion. The scorpion barely misses you.3~iX?100.63~i(^3~i_ _You hit the scorpion but do no damage. The scorpion closely misses you.3~iKb  You hit the scorpion.  The scorpion is lightly wounded.3~iX'1.83~i3~i _The scorpion barely misses you. The scorpion closely misses you.3~i)b  You hit the scorpion.  The scorpion is lightly wounded.3~i`*'3.03~i-3~i.Y _The scorpion completely misses you.3~iТ  You hit the scorpion.  The scorpion is moderately wounded.3~i'4.23~i73~iv _The scorpion barely misses you. You block the scorpion's attack.3~i-  You barely miss the scorpion.The scorpion is moderately wounded.3~i-,5.5 (1.33~i23~i03Y _The scorpion completely misses you.3~i  You hit the scorpion.  The scorpion is moderately wounded.3~i,6.6 (1.13~i3~iY _The scorpion completely misses you.3~iX'  You closely miss the scorpion.The scorpion is moderately wounded.3~iQ(,7.8 (1.23~i+3~ig-Q _The scorpion misses you. x23~i  You slash the scorpion!  The scorpion is almost dead.3~i4=8.9 (1.13~io3~i%6 _You block the scorpion's attack.3~i(L .  You slash the scorpion!3~i-<3~i.3~iD4 50/5071-10.2 (1.3 _You kill the scorpion!Your Fighting skill increases to level 5!Your Long Blades skill increases to level 5!3~i83~i<~ _Your Dodging skill increases to level 6!3~is=33~i>3~iC _3~i@G,3~iG,3~iH3~iI3~iL  You encounter a kobold. It is wielding a +0 whip.3~iR ##'##  ##...## #. .## ##.....## ##. ..# ##.. ..# .........# K/.#..# .........+ ..... .........# ..........## ##.....## -- 3~iS! ##...## #.  #+## #.##.# #. .....###### #. ..........# #.#K   kobold (asleep) ###...###.######.#.....##.†......# ###...############3~iT#3~iZ-3.2 (3.03~iL[K-4.2 (4 _3~i`3~is3~i  ##'##   #. .##  ##. ..#  ##.. ..#  K/.#..#  .....  ...  #.# 3~i  #@#   #.#  #+## #.#  #.#  #.#  #.# #.# †......#  3~ia [ ##'##   #. .##  ##. ..#  ##.. ..# 3~ib  K/.#..#  .....  ...  #.#  #@#   #.#  #+## #.#  #.#  #.#  #.# #.# †......#  3~ih 3~i.i 3~im 3~iXo ] _A kobold is nearby!3~i M####.#### ##'##   ##...## #. .##.....## ## ## ##.. ####K/.#..#+s..<.....## 3~i G..# #.......#.......## ##.....##.  ##...##.  #+##. ####.##.# .s   scorpion (asleep)..#3~iM .sYou encounter a scorpion.3~i ]<s3~i *5.2 (13~i 3~i 9 _Found a stone staircase leading up.3~i,  ##'## #. .#   #. .##  ##. ..#  ##.. ..# ####K/.#..# +.s.<.....##  #.......#  #@#  #.#   #.#  #+## #.#  #.#  #.#  #.# #.# † 4~ivH  ##'## #. .#   #. .##  ##. ..#  ##.. ..# ####K/.#..# +.s.<.....##  #.......#  #@#  #.#   #.#  #+## #.#  #.#  #.#  #.# #.# † 4~i&34~iN-4~i/d _There are monsters nearby!4~i/ #.......#  ####.#### #...  ##' #...#  ## #...##  ### ##....# ### ##..#..# #.####K/.#.. '.+.s.<# ..# #..@....# ..## ##.#.#.## ..## ###.# ##...## #.#  #+## #.# #####.# #.# ###### #.#4~iH0 ...........# #.# .###...###.######.# 4~iG1J.s4~i&94~i]:,6 _4~i.A4~i&B4~i # #.##..#.# # #.......# ...# ####.#### #...#  ##' #...  ## #...##  ### ##....#  ### ##..#..# ##.####K/.#.. 4~i 5.'.+..s<# ..####.......# ..## ##.#.#.## ..## ###.# # ##...## #.#  #+## #.# ######.# #.# ###### #.# #...........# #.# 4~i E.s4~i QKK4~iJ -=74~i 4~i{ = _The kobold hits you but does no damage.4~it  You hit the scorpion.  The scorpion is lightly wounded.  The scorpion barely misses you. You block the kobold's attack.4~iu ,8.3 (1.14~ib{ 4~ir} V _The scorpion closely misses you.4~if  You slash the scorpion!  The scorpion is almost dead.4~i 4=9.5 (1.24~i 4~i x _You block the kobold's attack. The scorpion completely misses you.4~i:h l <You slash the scorpion!4~i"q K   kobold  You kill the scorpion!4~iXu >86-20.6 (1.14~i{ 4~i} T _The kobold closely misses you.4~i9 j )You slash the kobold!4~iR4~iO F-1.9 (1.34~i 4~iJ _You kill the kobold!4~i\\4~i]4~ig^ _No target in view!4~i-4~i14~i64~i8H _No target in view!5~i?35~iF5~iIH _No target in view!5~iI5~iH _No target in view!5~i _No target in view!5~i5~i5~iͼ5~iC _No target in view!5~ie&5~iQ'5~i,5~i.5~i35~i5~i)5~i35~i$5~i%5~i35~it5~is5~iR5~i)T5~i_Y5~i[5~iW5~iX5~i5~i>5~i'B5~i,C5~iI5~i K5~i35~i5~ij:5~i5~i5~i5~i: _5~i9M..#.##..##.# # #....... ####.#### ##'## 5~i#  ##...## #...# ##.....## ##....#  ### ##..#..# ######)@.#..# - .'+...<.....## ##.5~i.####.......  ##.......## ##.#.#.####.....## ###.# # . 5~iE)#5~i,205~iD-3.9 (25~i5~i+ _a - a wand of flame (22)5~iO35~i5~iW5~i>5~i5~i,5~iB5~i5~i5~i*5~i5~i5~i,5~i5~iM5~i,5~iQ5~ix5~il5~i,5~i5~i5~i~5~i5~i5~i5~ie5~iF5~iq5~i5~in5~i5~iT 5~i4 ,5~i\ 5~i 5~ij 5~i 5~i 5~i6 5~i?   Things that are here:  a +0 whip; a kobold corpse5~iH a _5~iI 5~i%K ,5~iMN 5~iO 5~iO 5~iP 5~i+S 5~iT 5~iU 5~iV 5~iY F _You reach down and open the door.5~i\ 35~iRy   There is an open door here. _5~i 5~iZ ,5~i׆ 5~i 5~i 5~i 5~iz 5~i 5~i$ 5~i 5~i 5~i 5~i ,5~i 5~i 5~i. ,5~iϚ 5~iɞ F _You reach down and open the door.5~i 5~i/ 5~i 5~i @  There is an open door here.5~ir 5~i  _5~i 5~i 5~i 5~i 5~i 5~i 5~i 5~i ,5~i 5~i ,5~i 5~i 5~i 5~i 5~iw 5~i~ 5~iQ ,5~i 5~i 5~i4 5~i B5~ie 5~i ,5~i 5~i 5~i ,5~i 5~i4 5~i 5~iC 5~i5 5~i 5~i  5~i ,5~i 5~i 5~i ,5~i! 5~iQ" 5~i" ,5~i,B  #÷# ###.###########.#########.# #####.##.......... ...#.# #.........##...... .#######.#.# #.###.##..##.###.. 5~idC .#######.#.# #.# #.##..##.##... .##...##.#.# #.# #........###.. ...........# #.# ####..######.. 5~iD H.##...##.### #.######.........# .#######.# #@........########69.9 (46.0)#######.# ########### ..#  ##########  5~iD 5~iyJ 5~iK E _Done exploring.5~i~ 5~i 5~i 5~i ..................0.0) 5~i 5~i 5~iҮ _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Done exploring.5~i<I6~i6~i6~i6~i _There is an open door here. _You reach down and open the door. _There is an open door here. _Done exploring.6~iHI6~i';6~ig6~iE _Done exploring.6~iA 6~i) sLevel 4 of the Dungeon <<<<>>>>__(Press ? for help)#........# #.........# #.##.###'###...##.##.###.# ##...####### #.##.###...###...###.##.###.# ##.....## ###.###### ###.##### ##.....## ##....##.#..#.#.# ##.).....#####........# #.......# ##.......## ##..#..##.#.#....###.................###.###.#.....###.........####)..#..#6~iB+ +#..........'..........>.............<........'.........'...<.....#####.#...####.................###.###......>###.........####.......##.##.## ##.......####.....# #.# #.....#.# ##.......## ##.#.#.###.....# ##.....## ##.##.###.# #.#.###.# ##.....## ###.########.# ##...## #........# #.#.###.# ##...###.##.# ##'## ####.##### #.......# ##'###.##.##.##÷# ###.###########.##.##.##.###########.# #####.##..........###### #.##.# ##.#.........#.# #.........##...........# #.##.# ####....#######.#.# #.###.##..##.###...###.######.##.####.#.....#######.#.# #.# #.##..##.##.....##.†......#6~i , '#.......#....##...##.#.# #.# #........###...##################.................# #.# ####..######..#########.##...##.### #.######.........###.#######.# #@........#########.#######.# ############.........############6~i\>@7~i7~i7~i5b#÷# ###.###########. Elteriel the Ducker ##########.# #####.##.......... Poltergeist .........#.# #.........##...... Health: 50/50 ======================== .#######.#.# #.###.##..##.###.. Magic: 7/7======================== .#######.#.# #.# #.##..##.##... AC: 9Str: 12 7~i47.##...##.#.# #.# #........###.. EV: 18Int: 11 ...........# #.# ####..######.. SH: 4Dex: 15 .##...##.### #.######.........# XL:  7 Next: 86% Place: Dungeon:4 .#######.# #@........######## Noise: ---------  Time: 3169.9 (0.0) .#######.# ###########a) +0 long sword .........#Nothing quivered ##########Fly          _You reach down and open the door. _There is an open door here. 7~i$8_Done exploring. _Done exploring. _Done exploring. _Done exploring.7~i837~iD7~iE7~i)J: _7~iJ7~iL7~iL7~i6M7~i=O7~iP7~iP,7~iIS7~i&T7~iT7~i U7~iDW7~ieX7~iX7~ivY7~i[7~i`B7~ip7~idzB7~im7~i .#.## #.###### #.......# .## #.# ####.#### #.# #.# ##'## 7~i#.# #.# ##...## 7~i'#. ###.##### ##.....## ......# #.......# ##... ####.###.#.....###.........#### ..........<........'...'... ...###.###......@###.........86.9 (17.0)..# #.# #.....#.# ##.......## # 7~i##.###.# #.#.###.# ##.....## 7~i.......# #.#.###.# ##...## ##.##### #.......# ##'##  #÷# ###.###########.# ##.# #####.##..........###### .#.# #.........##...........# .#.# #.###.##..##.###...###.### _There is a stone staircase leading down here.7~i7~i7~i 7~i{ 7~i 77.0) _7~iK 7~iX %57~i^    #.#   ###.####   ##......###   #.?.......#   ##.........##  7~i_ 8 #......#   #...#   #....@....#   #.....>..##   #........#   #........##   #.##....##   #. #....#   . ##..##   7~i` ####    7~iY ,9.4 (2.57~i 7~i  7~i] _You fly downwards.  Found a scroll labelled PUJETI QARILAI. Found an escape hatch in the floor.7~i a _There is a stone staircase leading up here.8~i8~i8~iؤ8~iV8~i8~i#$ _8~i<,8~i8~iL8~i8~iҶ8~i,8~iR8~iк8~i_,8~i8~im  .  ..#  ..  #.#  ###.####  ####  #...#  ##.........##  ##...........#  #...........#  <....##  .>..##  #........# #........## #.##....## 8~i.93.4 (4.08~i*4.4 (58~i8~id _y - a scroll labelled PUJETI QARILAI8~i8~i8~iw8~i H _No target in view!8~i 8~i 38~i 8~i 8~i $ _8~i ,8~i 8~ir 8~i5 8~i 8~i 8~ih 8~i 8~i 8~i\ 8~i 8~i 8~i 8~i ,8~i 8~i 8~i 8~i 8~i 8~iE 8~i ,8~i 8~i 8~i ,8~i 8~i 8~i: ,8~i 8~i 8~i, 8~i ,8~i 8~i7 8~i 8~i 8~i/ 8~iC ,8~i 8~i 8~i@ 8~i 8~i 8~i 8~i 8~i 8~i 8~i  8~i " ,8~i4# 8~i'% 8~i|' 8~i,( 8~i( 8~ie* 8~i, ,8~i. 8~i/ 8~i02 8~i2 8~i3 8~i6 8~iO7 8~i7 8~i: M _You now have 218 gold pieces (gained 6).8~i< 8~i2= 8~i= 8~i? 8~i*B 8~iB 8~icC 8~iD 8~i.H 8~iH 8~iI 8~iK 8~iO ,8~iO 8~inS 8~iT 8~iT 8~i]W  _m - 4 scrolls labelled LUQUFE BU XUME (gained 1)8~iZ 8~i,[ 8~i[ 8~i^ 8~i)_ 8~i_ 8~i  _You now have 230 gold pieces (gained 12).8~i͈ X8~iJ 8~iȊ ,8~i8 8~i= ,8~i 8~i 8~i/ 8~i 8~i 8~i# 8~i 8~i ,8~i 8~i' ,8~i 8~i' 8~i 8~i 8~i 8~iG 8~i 8~i 8~iG 8~i 8~i 8~i< ,8~iO 8~i 8~i 8~i 8~iܭ 8~i 8~iN 8~i 8~iԱ 8~i ,8~i 8~i 8~i 8~i ,8~i 8~i ,8~i׾ 8~i 8~i\ 8~i 8~i> 8~i 8~i ^ ####  #..#  #.##  #..### ##.#..8~i ####################...#.......@..............##243.4 (49.0)<..#######............## #############.# ##. ## # # # 8~iB )#8~i> A4.4 (508~i 8~i 9 _Found a stone staircase leading up.9~i$39~i9~i9~iN9~iB9~i,9~i-9~i<9~i0,9~i9~ih9~i 9~i 9~i 9~i 9~i,9~iD9~i9~i,9~iI9~i}9~ir9~i9~ix9~i9~i9~i$9~i9~i9~i!9~i#"9~i{"9~i $9~i&,9~i&9~i(9~i*,9~i{+9~i-9~i+/9~i/9~i09~i,29~i39~ig49~i/59~i79~i99~i99~i99~i;9~i=,9~i>9~i@9~iC,9~iC9~iE9~iG9~i(H9~iH9~iKJ9~i:L9~iL9~i>M9~i}O9~iR9~i8S9~iS9~iCU9~iW9~i4X9~iX9~i[9~i^  You encounter an ogre. It is wielding a +0 giant club.9~id9~if##........####........###........## 9~if#......### #####.## #..# ##..#  #..##  9~ig=#@.# #..#..##.... #....#.?... O   ogre (asleep).....O9~ig<#....... 9~iiW64.4 (2o9~i3qo   orc (wandering)9~i&r+5.4 (219~iw9~iuo _You encounter an orc. It is wielding a +0 club.9~i ..##  ##........##  #........##  #......###  #####.##  #..#  ##..#  #..##  #@.# #..# ..## .... #.... #.?... 9~iL.....O #.o..... 9~i ..##  ##........##  #........##  #......###  #####.##  #..#  ##..#  #..##  #@.# 9~i #..# ..## .... #.... #.?... .....O #.o..... 9~iб9~iW9~i9~i˼d _There are monsters nearby!9~ioF##..## ..## .### ####.##  #..# ##..#..##.# #..##.... #......?.........O..#.o......###.#....#9~ieQnO.o.9~iV^Oo===6.4 (1.0)9~ie9~iiK _The ogre shouts! The orc shouts! You hear a shout! x29~i .## ### ####.##  #..# ##..#..# ##.@##9~i #.....#..#?.O..#..o.....##........###.# #. 9~i 8o.9~iH 4O.9~i 9~i /---79~i9 9~i 9~iFG*### ####.##  #..# ##..#..# ##..###..####..@..#O...#?o.........#####.# #. .9~iNN;o.9~iFW9~iXO=--89~iK^9~i8aQ _The ogre barely misses you.9~i  You slash the ogre!  The ogre is moderately wounded.9~i(c48-=9.7 (1.39~i9~i6 _The orc hits you with a +0 club.:~i:  You barely miss the ogre.The ogre is moderately wounded.:~ihc9--70.8 (1.1:~i~:~iBN _You block the ogre's attack. You block the orc's attack.:~i  You hit the ogre.  The ogre is heavily wounded.:~iA-1.9:~i:~i _The orc barely misses you. The ogre misses you.:~iH8 OYou hit the ogre.  The ogre is severely wounded.The orc misses you. O 2 ogresYou encounter an ogre. It is wielding a +0 giant club.3.1 (1.2 _The ogre barely misses you.:~im O.  You barely miss the ogre.:~it O.  The ogre is severely wounded.:~ia  The orc closely misses you. The ogre closely misses you.:~i|[50=4.4 (1.3:~i:~i: _The orc hits you but does no damage.:~iA)  You hit the ogre but do no damage.The ogre is severely wounded.The ogre hits you with a +0 giant club!!:~il*n31----------==5.5 (1.1:~i0:~iW4: _The orc hits you but does no damage.:~id  You barely miss the ogre.The ogre is severely wounded.:~i5--6.7 (1.2:~iV:~i _The ogre closely misses you. The orc closely misses you.:~i    #####.##  :~il#..#  ##..#  #..##  #..# ##..# ##..###  #..@..#  #.OOo..#  #.?....#  .........#  ##........#  :~i###.#....#  #. ....#  #. ..... You hit the ogre.  :~iBThe ogre is almost dead.:~i:~i6   #####.##  #..#  ##..#  #..##  #..# ##..# ##..###  #..@..#  #.OOo..#  #.?....#  .........#  ##........# ###.#....#  #. ....#  #. ..... :~i  The ogre hits you with a +0 giant club!!  * * * LOW HITPOINT WARNING * * *14------------------==8.0 (1.3:~iu:~im _You block the orc's attack. The ogre barely misses you.:~i03:~it5:~ivAt _You are too injured to fight recklessly!:~iB:~iSI:~iL^ _You are too injured to fight recklessly!:~i.m3:~iwt _You are too injured to fight recklessly!:~i3:~i|:~i^ _You are too injured to fight recklessly!:~i:~i~:~i:~iώ^ _You are too injured to fight recklessly!:~i63:~i:~i_Y _You are too injured to fight recklessly!:~i :~i>:~iU:~i:~i:~i:~i:~i:~i3:~i:~i:~i]P:~is:~it:~i{:~i:~i :~i4 :~i# :~i' :~i :~i# :~i :~i[ :~i8 3:~i :~i ;~i+..##......########.## #..##..# #..# ##..# ##.@###....# OOo #.?....#  .;~i##....###.###. .....;~i`6O.;~iy|  The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!  You die...;~iO3x0/50 --------------;~iG/  --more--<~iS <~iW xGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)  c - a +0 buckler (worn)  i - a +1 cloak (haunted)  j - a +0 cloak of air (haunted)  k - a +0 barding Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a +4 ring of protection (worn)  g - an amulet of chemistry (worn)e - a ring of resist corrosion  h - a +6 ring of dexterity>~i;Goodbye, Elteriel.784 Elteriel the Ducker (level 7, 0/50 HPs)Began as a Poltergeist Fighter on Jan 31, 2026.Slain by an ogre... wielding a +0 giant club(14 damage)... on level 5 of the Dungeon.The game lasted 00:03:57 (3140 turns). 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