~iy Player: Elteriel Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-01-31.14:17:02.ttyrec Time: (1769869022) Sat Jan 31 14:17:02 2026 ~i [?1051l[?1052l[?1060l[?1061h~i V)0[?7h[?25l[?1c~ic ~i cWelcome, Elteriel. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconian o - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Fighter~iW ~i[ ~i_ Welcome, Elteriel the Draconian. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer~i8` 6s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker~i\` n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter~i` rx - Air Elementalist h - Chaos Knightp - Reaver~i` y - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their ~i` Vchoice and potions of might. + - Recommended background~i` x * - Random background # - Recommended character ! - Random character % - List aptitudes~i` ,Space - Change species ? - Help~ia / Tab - Draconian Fighter~i@ ~iI ~iGL Welcome, Elteriel the Draconian Fighter. You have a choice of weapons.a - rapier(+0 apt)  b - flail (+0 apt) ~ikL } c - war axe (+0 apt)  d - trident (+0 apt)  e - long sword~iL _(+0 apt)f - unarmed(+0 apt) ~iL + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help~iL &Tab - long sword~iI~i ~i@ Elteriel the TrooperDraconianHealth: 19/19 ========================Magic: 1/1========================AC: 4Str: 18EV: 11Int: 8SH: 4Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 long swordNothing quivered~i ######...#+.@.#+...##...######~i ~iB Welcome, Elteriel the Draconian Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.~iѹ ~i Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.~i% ~i v  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0  ~iϨ             ~i @ c - Short Blades   1.1   1.0   0      ~i *d + Long Blades~i$ 2.0   3.0   0  ~i?         ~iw {    e + Dodging~i ,2.6   3.6  -1      f + Shields3.0   4.0   0      ~i g - Stealth   0.0   1.0   0  ~i,         ~iO a    ~ij         ~i         ~iʪ         ~i _    ~i a    ~i _    ~i= a    ~i, w        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~i1r f * Shields   3.0~i4 p f - Shields   3.0~i~i~iZElteriel the TrooperDraconianHealth: 19/19 ========================Magic: 1/1========================AC: 4Str: 18EV: 11Int: 8#####SH: 4Dex: 10#...#XL:  1 Next:  0% Place: Dungeon:1+.@.#Noise: ---------  Time: 0.0 (0.0)+...#a) +0 long sword#...#Nothing quivered#####Welcome, Elteriel the Draconian Fighter.~i"It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.~i~i~i~i~il _ _You open the large door.~iSThere is a large open door here.~i^5 _~iX~i:~i:~i[~i~i<~i3~ik~i~is7 _You open the door.~i~i#~i~iX@  There is an open door here.~is~i  _~i ~in~i~i>~i~i~i~i~i~i7 _You open the door.~i~i~ib~i@  There is an open door here.~i~i _~i~i~ig~i~i~i~i"...########..................................≈≈~~≈≈≈~~≈≈≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈#+#+#≈≈≈≈≈≈≈#+..@##'###+##+...#.......##+#'#.#####.# #...#...#+.⌠.'.<.#+.⌠.'...##...#...####.#####+..~i%#....########....................~~≈≈≈~≈'15.0 (15.0)~i>)~i)M======6.0 (16~i-~iK/= _As you open the door, it creaks loudly!~i~i~iZ~i~iB~ix~im~i~i~i7 _You open the door.~i3~i0~i@  There is an open door here.~is~i _~i~i~i,~i~iv= _You open the large door.~i###..# ###....########....#..................###:.................#...≈≈≈≈~~≈≈≈~~≈≈≈~~~....~≈≈≈[..:~≈≈≈≈....~≈≈#'#'#≈≈≈≈≈≈≈#....~≈≈@...##'###+##------21.0 (5.0)#...~≈≈'...#.......##...~≈≈#+#'#.#####.##....≈≈ #...#...##.$⌠..~ +.⌠.'.<.##..⌠..~ +.⌠.'...##....≈~ #...#...##...≈≈≈ ###.##### [~i1637m +..~iU~i)J------2.0 (6~i~i< _Found a robe.~iV _There is a large open door here.~ib 3~id ~if ~iyh ~il : _~itm ~io ,~iiq ~it 7 _You open the door.~isu 3~iv ~iz @  There is an open door here.~i| ~ip}  _~i# ~i ~i ,~iQ ~iD @  There is an open door here.~i ~i  _~i ~i ~i- ;###:.................#...≈≈≈≈~~≈≈≈~~≈≈≈~~~ ....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ [..:~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ....~≈≈#'#'#≈≈≈≈≈≈≈# ....~≈≈'...##'###+## #...~≈≈'...#.......# #...~≈≈#'#'#.#####.# #....≈≈≈≈#@..#...# #.$⌠..~≈~+.⌠.'.<.# #..⌠..~~≈+.⌠.'...# #....≈~≈≈#...#...##...≈≈≈#+###.#####...~≈≈ +.....≈≈≈ ##+# ~iט j8..~≈~'..~~≈'..≈~.≈≈≈#+.~..~~ic ~i L======9.0 (7~i" ~i C _As you open the large door, it creaks loudly!~i  _No target in view!~i3~i~i~i ~i<: _~iE  There is a large open door here.~iJA  You enter the shallow water.~i?Water ~i~iN _Moving in this stuff is going to be slow.~i~i.~i~i~i,~i~i!~i$~iU$(~i%~iD(~ie*3~i!-~i.~i1~i&2~i3~if7R  There is a fountain of clear blue water here.~i8~i29 _~i9~i;~i<~i<~ib?@ _You now have 9 gold pieces.~iB3~iB~iD~iJ #...... ∩..####:................ ....#...≈≈≈≈~~≈≈≈~~≈≈≈~~ ........~≈≈≈≈≈≈~iJ ....[..:~≈≈≈≈≈≈≈≈ ........~≈≈#'#'#≈≈≈≈≈≈≈# ......~≈≈'...##'###+## ~iJ#...~≈≈'...#.......# ~iJ#..@~≈≈#'#'#.#####.#------40.8 (11.8)~iJ #....≈≈≈≈#...#...#~iK #..⌠..~≈~'.⌠.'.<.#~i K #..⌠..~~≈'.⌠.'...#~i5K #....≈~≈≈#...#...#~iFK #...≈≈≈#+###.##### ~iVKo#...~≈≈+ +...~igK #...≈≈≈+ ##+##.....~≈≈#~ivK~iqP~iPK------1.8 (12~iuV~iX8 _Found Taffiem's Assorted Antiques.~i ~i ~i ~i ~i ~i ,~i ~i~ ~i ~i ~i ~iq ~i ~iP ~iX ~i ~i ~iG ~i  #.#  ###..# ~i Z+# ###....########....# #.................∩..####:................~i* B....#...≈≈≈≈~~≈≈≈~~≈≈≈~~.....≈≈≈≈≈≈≈≈≈≈≈≈≈....[≈≈≈≈≈≈≈≈≈≈≈≈≈~iK ........~≈≈#'#'#≈≈≈≈≈≈≈#~im ........~≈≈'...##'###+##...##...~≈≈'...#.......#~i .. #...~≈≈#'#'#.#####.#.~i G.≈≈≈≈#...#...~i ⌠..~≈~'.⌠.'.<.#~i g⌠..~~≈'.⌠.'...#~i @ #....≈~≈≈#...#...#~iB ^You pick up a parchment of Lesser Beckoning and begin reading...~iI 15.8 (4.0)~i +6.8 (5~i  ~iW I _You add the spell Lesser Beckoning to your library.~is ~iJt ~iu ~igy ~iC} ,~i= ,~i ,~i# ~i ~i ~iވ ~i ~i  ## ...  #.# ~i 8 ###..# +# ###....########.....# #.................~iڑ ∩..####@....................#...≈≈≈≈~~≈≈≈~~≈≈≈~~..~i V≈≈≈≈≈≈≈≈≈≈≈≈≈.[~i ]≈≈≈≈≈≈≈≈≈≈≈≈≈......~i( ≈≈≈≈≈≈≈.......~≈≈'...##'###+##~iF ...##...~≈≈'...#.......#~i_ ..# #...~≈≈#'#'#.#####.#.#~i f≈You pick up a parchment of Tukima's Dance and begin reading...~i +9.8 (3~i$ ,50.8 (4~iȞ ~iI G _You add the spell Tukima's Dance to your library.~i3~i&~i]~iB~ifB~i,~iu~i ~i% f  You encounter a quokka.~iO##... #.####..###+# ###....##########...# #..............#..∩..####...........~iH|r......#...≈≈≈≈~~≈≈≈~~≈≈.......@...~≈≈≈≈≈≈≈≈≈≈≈≈.......[...~≈≈≈≈≈≈≈≈≈≈≈≈...........~≈≈#'#'#.......~≈≈'...##'###~isK#.....##...~≈≈'...#.....##...# #...~≈≈#'#'#.##~ir   quokka (asleep).# #....≈≈≈≈#...#...##.. #..⌠..~≈~'.⌠.'.<.~iZ #..⌠..~~≈'.⌠.'...~i-e.r2.8 (2~i>Mr~i23.8 (3 _~i!~iH#~iO~imP~iV~iY] _A quokka is nearby!~iD} ## ... #.# ###..# ##+# ###.... ##...# #.#..∩..#####.r.....#...≈≈≈≈~~≈≈≈~~~i}....~.[...~.~≈≈#'#'##.~≈≈'...##'#.....##...~≈≈'...# ##...# #...~≈≈#'#'#. ....# #....≈≈≈≈#...# ##.. #..⌠..~≈~'.⌠.'.< #..⌠..~~≈'.⌠.'~i~Y.r~it~i݃24.8 (1 _~i~i߈~i< ## ... #.# ###..# ##+# ###.... ##...## #..~i9= ##..∩..#####.#...≈≈≈≈~~≈≈≈~~#...r.~+.[...~~i^=#.~≈≈#'#'##.~≈≈'...##'~i=  ##.....##...~≈≈'...# ##...###...~≈≈#'#'#.~i= ....# #....≈≈≈≈#...#~i= ##.. #..⌠..~≈~'.⌠.'. #..⌠..~~≈'.⌠.'~i[?N.r~ie~i&5~i= ~i+ ~im ## ... #.# ###..# ##+## ###.... ##...## #.. ##..∩..####. ##.#...≈≈≈≈~~≈≈≈~iVnN #....r.~ +.[...~ #.~≈≈#'#'# ##.~≈≈'...##' ##.....##...~≈≈'...# ##...###...~≈≈#'#'#. ....## #....≈≈≈≈#...# ##.. #..⌠..~≈~'.⌠.' #..⌠..~~≈'.⌠.'~iz:  The quokka bites you.~i {#6~i1{<----=6~i~i> _The quokka bites you but does no damage.~iW`  You barely miss the quokka.~i~i&8.1 (1.3~i4~i> _The quokka bites you but does no damage.~i`~i a&9.5 (1.4~id~ift _You closely miss the quokka. You block the quokka's attack. x2~iN13--------60.9~i|U~iWp _You hit the quokka but do no damage. The quokka bites you.~itu  You closely miss the quokka. You block the quokka's attack.~iv~i8v&2.2 (1.3~i|~i' ~iOF_The quokka closely misses you.~i+  You hit the quokka but do no damage. The quokka barely misses you.~i+t0--------3.6 (1.4~i1~i4+ _The quokka bites you.~i  You hit the quokka.  The quokka is heavily wounded.~i\-4.9 (1.3~iЕ~iT _The quokka closely misses you.~i8  You hit the quokka. Your tail-slap misses the quokka.The quokka is almost dead.7/19 --------~i&6.3 (1.4~iT~ij _The quokka closely misses you. The quokka bites you.~i~ip~i~i^ _You are too injured to fight recklessly!~i 4~i~i^ _You are too injured to fight recklessly!~i24 ##  ...  #.#    ##+##  ##...##  ##..∩..####.. ##.......#... #....r@......~ +........[...~ ~i3#............~ ##...........~ ##.....##...~ ##...###...~ ....## #.... ##.. #..⌠.~iTv ##  ...  #.#    ##+##  ##...##  ~i=##..∩..####.. ##.......#... #....r@......~ +........[...~ #............~ ~iX##...........~ ##.....##...~ ##...###...~ ~i5....## #.... ##.. #..⌠.~i~i.~iN~i] _A quokka is nearby!~i# ##  ...  #.#    ##+##  ##...##  ##..∩..####.. ##.......#... ~i$'#....r@......~ +........[...~ #............~ ##...........~ ##.....##...~ ##...###...~ ....## #.... ##.. #..⌠.~i ^ ##  ...  #.#    ##+##  ##...##  ##..∩..####.. ##.......#... ~i #....r@......~ +........[...~ #............~ ##...........~ ##.....##...~ ##...###...~ ....## #.... ##.. #..⌠.~i ~i? ~i ~i ] _A quokka is nearby!~i6 d ##  ...  #.#   ~iU  ##+##  ##...##  ##..∩..####.. ##.......#... #....r@......~ +........[...~ #............~ ##...........~ ##.....##...~ ##...###...~ ....## #.... ##.. #..⌠.~iQ ^ ##  ...  #.#    ##+##  ##...##  ##..∩..####.. ##.......#... ~iDR *#....r@......~ +........[...~ #............~ ##...........~ ##.....##...~ ~iS ]##...###...~ ....## #.... ##.. #..⌠.~iY ~iW[ ~if s _A quokka is nearby!~ilt 4~iz ~i} _You are too injured to fight recklessly!A quokka is nearby!You are too injured to fight recklessly!~iMA quokka is nearby!A quokka is nearby!You are too injured to fight recklessly!  You barely miss the quokka.  The quokka is almost dead.~i-7.6 (1.3~i#~i4 _You block the quokka's attack.~iU| †You hit the quokka.~ihR~i_ N----168.9~i~i7J _You kill the quokka!~i  ## ... #.# ###..# ##+## ###.... ##...## # ##..∩..####. ##.#...≈≈≈≈~~≈≈≈ #....@.......~ +.[...~ #.~≈≈#'#'# ##.~≈≈'...## ##.....##...~≈≈'...# ##...###...~≈≈#'#'#. ....## #....≈≈≈≈#... ##..# #..⌠..~≈~'.⌠. #..⌠..~~≈'.⌠.~ir ~i k8==-90~ir ~if s _You see here a quokka corpse.~iU~iwU~iV~iX~i\P _~i\~i]~i_~iH`~iUa~ib~iMc:==~iHd~i*f~iyfS9=~i"g~i=h~i~h~i]i~iLk,~iwl~im~i=n~i.o~iq~i^q10/19==~ir~i"t~ift~inu~iv~iw~iw~iRy~iy~iz~iq|~i|^1==~i}~i~i~i؀~i,~i~ia,~iM~i~iA9=~i2~iъ~i&T2==~iD~i,~i~iQ,~iS~i+~if,~i~i_3===~i~iz~i~i~i,~i~iA~i~iT~iw~iϠk14==~iϡ~im~i~i~i@~iv~iZ~i~iV~i5~i=~ir9=~i~i~iHK5=~iܭ~i¯~i~i~iŲ~i~is~ii~i~i~i~ii6===~i~iܹ,~iֺ~i,~i~iB,~i~i97~iF===~i~i0,~i~i4,~i~i,~i,~i~i9=~ig~i~iK8=~iU~i~i1~i~i~iW~i"~iw,~ix~i{9===~i~i1 _HP restored.~iU3~i4~i~i8,~ix~i~iR<Welcome to Taffiem's Assorted Antiques! What would you like to do?  a - 1060 gold glowing ice dragon scales  b -  18 gold a grey potion  c -  20 gold a scroll labelled UGOEMUSCHUI  d -  20 gold a scroll labelled UTASURCH QITOe -  60 gold a spear You have 9 gold pieces. [Esc] exit[!] buy|examine items~iR[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping list~i[~ib~iBiNElteriel the TrooperDraconian##Health: 19/19 ========================...Magic: 1/1========================#.#AC: 4Str: 18###..#EV: 11Int: 8~ii##+## ###....#### SH: 4Dex: 10##...## #.......... XL:  1 Next: 16% Place: Dungeon:1##..@..####.......... Noise: ---------  Time: 119.9 (50.0)##.......#...≈≈≈≈~~≈≈≈ a) +0 long sword~ii#....†.......~≈≈≈≈≈≈≈≈ Nothing quivered+........[...~≈≈≈≈≈≈≈≈#............~≈≈#'#'#≈##...........~≈≈'...##~iFj ##.....##...~≈≈'...#. ##...###...~≈≈#'#'#. ....## #....≈≈≈≈#...  _You block the quokka's attack.  You hit the quokka. ~ij_You kill the quokka! _You see here a quokka corpse. _HP restored.  There is an entrance to Taffiem's Assorted Antiques here.~in~i|q~it. _~iK` ~i` ~i]a ~ib ~id ~ih P _~ij V ##~ij q ... # ~ik ###..#  ##+## ###....####~i)k  ##.@.##  ##..∩..####..........~iJk ##.......#...≈≈≈≈~~#....†.......~≈≈≈≈≈≈≈≈~ikk +........[...~≈≈≈≈≈≈≈≈#............~≈≈#'#'#≈ ##~ik [.'...## ~ik  ##.....##'...#. ~ik X ##...###...~≈≈#'#'#.~ir .r.......#.##.##.#'20.9 (1.0)r   rat (asleep)~iw .rAs you open the door, it creaks loudly!  You encounter a rat.~iFy f SYou hear a shout!~iv S   ball python (constriction)r   rat~i L======1.9 (2~i ~i \ _You encounter a ball python.~iP ... .rS ... ##  #.# ...  ~iP#.# #.#  #.#   ##'##  ##.@.##  ##..∩..# ~i#Q1##.......# #....†..... ~iEQ4+........[... #............ ~ieQ##........... ~iQ5##.....##...~iye ... .rS ... ##  #.# ...  #.# #.#  #.#   ##'## ~i ##.@.##  ##..∩..# ##.......# #....†..... +........[... #............ ##...........~i_d ##.....##...~i~i^~i~i6d _There are monsters nearby!~iy ... .rS ... ##  #.# ...  ~i#.# #.#  #.#   ##'##  ##.@.##  ##..∩..# ##.......# #....†..... ~i5N+........[... #............ ##........... ~im5##.....##...~i| ... .rS ... ##  #.# ...  #.# #.#  #.#   ##'##  ##.@.##  ##..∩..# ##.......# #....†..... +........[... #............ ##........... ##.....##... _There are monsters nearby!~i.#.#...rS ... ## ... # #.# ###..# ~i)Q ##@## ###....#### ##...##  ##..∩..####..........##.......#...≈≈≈≈~~#....†.......+[...~≈≈≈≈≈≈≈.#'#'#≈##........###.....'...~iq~iVD.r~i@.S~i~ii S------2.9 (1 _~i"$~i&Q _There is an open door here.~i ?..?#.#.#.#...... .rS ## ... # #@# ###..#  ##'## ###....#### ##...## ~i  ##..∩..####..........##.......#...≈≈≈≈~~#....†......+[...~≈≈≈≈≈≈≈..~≈≈#'#'#≈##........#~i K.S~i F.S~i? ~i E------3~i ~i _Found a scroll labelled DORPHI OFRYH and a scroll labelled HEMA JUGRIOH.~i)D s .rYou hit the ball python.~iM  The ball python is severely wounded.The ball python barely misses you. The ball python grabs you.~iM 4  1 ~iM y =5.2 (1.3Constr ~iCU ~iW _ _The ball python constricts you.~i  ~i "~i- j~i 9You barely miss the ball python.~i The ball python is severely wounded.The ball python bites you. The ball python constricts you.~i  j   gnollS   ball python (constriction)r   ratYou encounter a gnoll. It is wielding a +0 club.~i V7---~i 6.6 (1.4~i ~i z _The ball python bites you. The ball python constricts you.~i@q †You slash the ball python!~iAD.r~iB;j.~iD j.  You kill the ball python!~iQLr   rat~iNa---11 258.0~iT~i`WI _The rat misses you.~i@ j†You hit the rat.  The rat is heavily wounded.~i9 ~i-9.3 (1.3~i2~i1 _You block the rat's attack.~i= j.  You closely miss the rat.The rat is heavily wounded.The rat twitches its whiskers.~iO~iY5---30.6~i ~i ( _The rat bites you.~i˩i †You slash the rat!~i:j∩~i)~i;M---331.9~is~i<G _You kill the rat!~i ].?..?##.#. #.... ... ###.#~ia...†#.# .###.##@## ###....######.j.## #..........##..∩..###~i<###.......#...≈≈≈≈~~≈≈≈#....†.......~≈≈≈≈≈+........[..#....~≈≈#'#'##.~≈≈'...## ##.....##.~i.J~i J   endoplasm (wandering)  You encounter an endoplasm.~i#2~i 0~i!~i#, _You block the gnoll's attack.~ib%Q _There is an open door here.~iK5J.~iv J.  You barely miss the gnoll. The gnoll barely misses you.~iN~i~iT4-4.3 (1.4~i~id8 _The gnoll hits you with a +0 club.~ip J.  You hit the gnoll.~ii  The gnoll is moderately wounded.~iV5=5.7~i$~i'3 _You block the gnoll's attack.~i2 †JYou barely miss the gnoll.~iX J.  The gnoll is moderately wounded.~iŘ~iB11-----~i7&7.0 (1.3~ix~iV _You block the gnoll's attack. The gnoll hits you with a +0 club.~i8 J.  You closely miss the gnoll.~i(o  The gnoll is moderately wounded.~i);6/19 ~iB)G-----------8.3~i/~i28 _The gnoll hits you with a +0 club.~i]x~ix~i~i^ _You are too injured to fight recklessly!~i~i` ~i~il^ _You are too injured to fight recklessly!~i .?..?#  .#.#. #.... ... ... ## ~i #.# ...  #†# #.#  #.#   ##@##  ~i;e##.j.##  ##..∩..# ##.......#~i\3 #..J.†..... ~i3+........[.. #............ ~i6##...........~i:( .?..?#  .#.#. #.... ... ... ##  #.# ...  #†# #.#  #.#   ##@##  ##.j.##  ##..∩..# ##.......# #..J.†..... +........[.. #............ ##...........~iB4~iI~iKd _There are monsters nearby!~ix .?..?#  .#.#. #.... ... ... ##  #.# ...  #†# #.#  #.#   ~ix*##@##  ##.j.##  ##..∩..# ##.......# #..J.†..... +........[.. #............ ##...........~iI > .?..?#  .#.#. #.... ... ... ##  #.# ...  #†# #.#  #.#   ##@##  ##.j.##  ##..∩..# ##.......# #..J.†..... +........[.. #............ ##...........~iM ~i ~i ~i!  ~i6" ~i" @_There are monsters nearby!~i" ~i) ~ii* ~i0 ~i2 ^ _You are too injured to fight recklessly!~ikHg?..?#.#.#.#.... ... ##. ...† # #@# ###..#  ##'## ###....#### ##.j.##  ##..∩..####..........##.......#...≈≈≈≈~~#..J.†......+[...~≈≈≈≈≈≈≈..~≈≈#'#'#≈##........#~iL7J.~ih j.7=-----90 _You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly! _The gnoll attacks as it pursues you! The gnoll closely misses you.~ijp J.  You hit the gnoll.~il  The gnoll is heavily wounded.~if.40.6 (1.3~i/~iR _The gnoll barely misses you.~iB J.  You hit the gnoll. Your tail-slap misses the gnoll.The gnoll is severely wounded.~iL  J  The endoplasm quivers.~iDM(1.9~iZ~ie]S _The gnoll closely misses you.~i&K )  You slash the gnoll!~i J.~i J   endoplasm  You kill the gnoll!~i@~iElteriel the Trooper.?..?#Draconian.#.#.Health: 7/19~i7Y========----------------#....Magic: 1/1========================...AC: 4Str: 18...~i[k##EV: 11Int: 8~i#.#...SH: 4Dex: 10#†#~i#.#XL:  1 Next: 150% Place: Dungeon:1#@####..#~iNoise: =--------  Time: 143.3 (1.4)##J## ###....#### a) +0 long sword##...## #.......... Nothing quivered~i/##..∩..####..........##.......#...≈≈≈≈~~≈≈≈~iQ#....†.......~≈≈≈≈≈≈≈≈ J   endoplasm~i+........[...~≈≈≈≈≈≈≈≈#............~≈≈#'#'#≈##...........~≈≈'...##You hit the gnoll. Your tail-slap misses the gnoll.The gnoll is severely wounded.The endoplasm quivers. _The gnoll closely misses you.~iųNYou slash the gnoll!  You kill the gnoll!~i߳~i\ _You block the endoplasm's attack.  You have reached level 2!~i/  --more--~i*10/26=2/2220% endoplasm _~i|E j )  You hit the endoplasm. You tail-slap the endoplasm.~iM S~iO r11==74.7~iVV ~iBX M _You kill the endoplasm!~if  .?..?##.#. #.... ... ###.#...~iOg †#.# .###.##@## ###....######...## #..........##..∩..######.~ig ..##...........##.....##...~≈≈'...#. ~i{o ~io 4-50~iu ~ipw *  There is an open door here.~iy M _You see here a +0 club.~i~~i~~i~i~i: _~iЈ~i~i`~ig~iH2==~iԌ~i ~i~i]~i~iu~i~i~i~i>~ic~iS~i#3~i˛;==~i~i&~i~i~i~i~i<~i=~i~i~i~iN#4~io(=~i~i0,~id~il~iݲ~i~i,~iO~i~iS5=~iW~i",~iX~i>~iv~i~i4~ia^6==~i~if,~i~i~i~i~i,~i~i(~ic9=~i~i@7=~i~i~iT~i~i~i~i~i~iQ~i\k  You encounter a ball python.~i68==-S   ball python (constriction, wandering)S~i=072.7 (27.0)~i~iG33.7 (28 _~i ~i ~i7  .?..?#  .#.#. #.... ... ... ##  #.# ...  #†# #.#  #.#   ##@## ~i7 c ##...##  ##..∩..# ##.......# #....†..... ~i9 }+........[.. #............ ##..S........~i  .?..?#  .#.#. #.... ... ... ##  #.# ...  #†# #.#  #.#   ##@##  ##...##  ##..∩..# ##.......# #....†..... +........[.. #............ ##..S........ _A ball python is nearby!~iT^ .?..?#  .#.#. #.... ... ... ##  #.# ...  #†# #.#  #.#   ##@##  ##...##  ##..∩..# ##.......#~i%U #....†..... +........[.. #............ ##..S........~i  .?..?#  .#.#. #.... ... ... ##  #.# ...  #†# #.#  #.#   ##@##  ##...## ~i} ##..∩..# ##.......# #....†..... +........[..~i? #............ ~iӪ`##..S........~iD4~i~i(L _A ball python is nearby!~iV~i-#.#. #.... ... ###.#...†#.# ~i1.###.##)## ###....######.@.## #..........##..∩..#####.......#...≈≈≈≈~~≈≈≈#....†.......~≈≈≈≈≈+........[...#~i^....~≈≈#'#'##..S'...## ##.....##~ic. ##...##'#'~ic.S.~iS ~i84.7 (1.0) _~i ~iT~i ~i ~i ~iS H _No target in view!~iS# ~i# ~i) ~i, H _No target in view!~i  _No target in view!~i ~i ~iK ~i _A ball python is nearby! __No target in view!~i ~i( ~iI ~i J __No target in view!~i5 ~i ~i0 ~i C _No target in view!~i}} ~i} ~i ~i3 ~i9 4~i@ ~iB ~i 4~i ~iJ ~i+~i+~i2~i%5~id~iɡ~i~i~i~iJ~i@~i~i>K~iK~iR~iU~iY3~i~i~iɊP _~iO=~iǘd19=~ip~i.~iӡ~i[~i,~iZ~i,~i(~i20==~i<~i~in~i~i'~iR~i~i{~i~i~iK1==~i~i~i!~im~i~il _ A ball python comes into view.~i\S   ball python (constriction, wandering)S~iE0862.0)~i6.~iZ37.7 (13 _~iP~if~i#.... ... ... ###.# ... #†# #.# #.# ###..# ##)## ###....#######...## #...........~ib  ##..∩@.####.##.......#...≈≈≈≈~~≈≈≈~#....†.......~≈≈≈≈≈≈+........[...~≈#.~i v...~≈≈#'#'##~≈≈'...##'S##...~≈≈'...#..###...~≈≈#'#'#.#....## #....≈≈≈≈#...#~i#9S.~i-~i.18.0)~ir5~i.7~i ... ... ###.# ... #†# #.# #.# ###..# ##)## ###....########...## #............##..∩..####.##.....@.#...≈≈≈≈~~≈≈≈~~#....†.......~≈≈≈≈≈≈≈≈≈≈+........[...~≈#....~≈≈#'#'##S....~≈≈'...##'###...~≈≈'...#...###...~≈≈#'#'#.##....## #....≈≈≈≈#...#.##..# #..⌠..~≈~'.⌠.'.S.S)2==9~i7V ###.#...†#.# .###.~iwW ##)## ###....########...## #............##..∩..####...##.......#...≈≈≈≈~~≈≈≈~~#....†.@.....~≈≈≈≈≈≈≈≈≈≈+........[#S..#'#'##......'...##'# ##.....##... ##...####'#'#.##....## #....≈≈≈≈#...#.##..# #..⌠..~≈~'.⌠.' ~iW +~≈~iX S~iX .~ia ~ib /=90~ih ~ik  ~iFk g_You block the ball python's attack. The ball python misses you.~i  ~io  You closely miss the ball python. The ball python barely misses you.~i -2.0 (1.3~i1 ~i 9 _You block the ball python's attack.~iY d  You barely miss the ball python. The ball python bites you.  The ball python closely misses you. The ball python barely misses you.1-3.3~i^ O _You block the ball python's attack.~i .  You closely miss the ball python. You tail-slap the ball python.~iS S~i _2=314.6~i> ~i O _You kill the ball python!~iQ ~iGS ~iS ~id ^ _No target in view!~i ~iO ~i ~i H _No target in view!~i 4~ib ~iˤ H _No target in view!~i ~i ~iA ~iK H _No target in view!~ir~i~i$~i~i: _~i ~ia~iX~ij!~i!~iT#~it%~i%#3~i%E==~i'~i *,~i+~i}3,~i5~i8,~i :~i=~i=~i=a4==~i?~ieB,~i>D~iF~iF~iH~iK~i@K~iL~ivO~iP#5~iPE==~iR~i"U~i_U~iW~iY~ikZ~i#\~i^~i^~i`~ib~ich6==~ie~ii~il~itl~iRn~irB~it~inx^  There is an entrance to Taffiem's Assorted Antiques here.~iz~i{ _~i!}~i~~i;~i9=~i>~i*  There is an open door here.~i<  You see here a +0 club.~i~ir _~i\~i~i[~i~iЕ~i$  Things that are here:~ik  a rat corpse; a ball python corpse~i0~i _~i~i~i(~i~i~ie~iت~i)~i~i?~i~i~i~iе~i~i~i7~i~i&~i`~i~iZ #######  #####.@..?# -~i.#.#.# .######....#####  #.......... ##...###### ## ##.## ...  #†# #.#  #.# ###..# ##)## ###....###~i71222.6 (28.0)~iF-3.6 (29~ik~ib _c - a scroll labelled DORPHI OFRYH~i)3~io~i$~i~iX~i~ix~i~i~i~i~i ####### #####....@# .......#.#.# .######....##### #..........##...######.## ... #†# #.# #.# ###..# ##)## ###....###~i16.6 (3.0)~i+7.6 (4~i~ib _d - a scroll labelled HEMA JUGRIOH~i~i~i|~iE~iSX~i~i~in~i.~i,~i~i~i,~i`~i~i~i~i"~i=~i ,~i~ip~i,~i~i@~im,~i~i)~iA~i~i:~iu~i~i~i]~i~i~i8~i~i/~i~i=X~i B~i"~i#~i#~i$~i'~im(~ie)~i-*~i+~i-~iH-~i@.~i]0~i2,~i2~i4~i6~i6~i7~i8~i:~i);~i;~i:>~i?~i?~i@~iFX~i,H~iMI~irI~iK~iL~i,N,~iO~i Q~iR~i#S~iS~iW~i|Zc  You encounter a rat.~iNb1 #.#######.#  #.# #.# ##.##### #.# ###### .......# #.# #.... ~ibA##.###.###.# #..r.  #.........# #.#.#~ibN#####.##### #.#.####..# #.#.###.# ~ic###....########.@.....# #....................... #....................... ..≈≈≈≈~~≈≈≈~~≈≈≈~~~≈≈~~~ ..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~i@c..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ r   rat (asleep) ~ibc..~≈≈#'#'#≈≈≈≈≈≈≈#+#+#≈≈ ~ic..~≈≈'...##'###+## ≈≈ ..~≈≈'...#.......#~ij0703.0)~ik31.6 (44 _~ip~ir~i_ .#  #.# #.# #.# ###### .......# #.# #......# #..r. ~i` #.........# #.#.#  #####.##### #.#.#  ###..# #.#.###.# .#.@.....# ................. ............... ~~≈≈≈~~~≈≈~~~ ~iD`h  ##+#+#≈≈ ##'###+## ≈≈ ~il`"~i" .#  #.# #.# #.# ###### .......# #.# #......# #..r.  #.........# #.#.#  #####.##### #.#.#  ###..# #.#.###.# .#.@.....# ................. ............... ~~≈≈≈~~~≈≈~~~ ##+#+###'###+## ~i~i~i p _A rat is nearby!~i  .#  #.# #.# #.# ###### .......# #.# #......# #..r.  #.........# #.#.# ~i l #####.##### #.#.#  ###..# #.#.###.# .#.@.....# ................. ............... ~~≈≈≈~~~≈≈~~~   ##+#+#≈≈ ##'###+## ≈≈ ~i֭  .#  #.# #.# #.# ###### .......# #.# #......# #..r.  #.........# #.#.#  #####.##### #.#.# ~iH a ###..# #.#.###.# .#.@.....# ................. ............... ~~≈≈≈~~~≈≈~~~ ##+#+#~io 2##'###+## ~i 4~i, ~i Z _A rat is nearby!~i33#.........# #.#######.# .# #.# #.##### #.# ###### ......# #.# #.... #.###.###.# #..r. #.........# #.#.# #####.##### #.#.#  ###..# #.#@###.# #....########.......# ...~i......................≈≈≈≈~~≈≈≈~~≈≈≈~~~≈≈~~~~≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈ .~≈≈#'#'#≈≈≈≈≈≈≈#+#+#≈ .~≈≈'...##'###+## ≈≈~iD.r~ivJr~iP====2.6 (1.0)~i~ih- _The rat squeaks loudly.~i?#########.......#####  #.########### ......# .....###.###............r #####.#####  ###..# #.#.###.# ##....########.......# ............... ........................ .≈≈≈≈~~≈≈≈~~≈≈≈~~~≈≈~~~≈~≈≈≈≈≈≈≈≈≈≈#'#'#≈≈≈≈≈≈≈#+#+#≈≈≈~iOE~iE[=---3~i!J~iWL; _The rat bites you but does no damage.~iS4-----4.9 (1.3~icx _You closely miss the rat. The rat bites you.~i52 .  You closely miss the rat. You tail-slap the rat.~i7(~i;9 --~i<,46.3 (1.4 ~i><:_You kill the rat!~iz@~iB ~iBZ_Your Dodging skill increases to level 3!~ir4~iƬ~iH _No target in view!~i% ~i% ~i + ~iQ- H _No target in view!~iS 4~i ~i H _No target in view!~iz ~iPz ~ig~ ~ir H _No target in view!~i 4~i{ ~i H _No target in view!~i@ I~iA ~iE 5= _~iF ~i%G ~iG ~iI ,~i J ~iK ~6==~iL ~iM ~iN ,~i%O ~iP ~i*R ,~iUR ~iwS ~i,T ~iT ~iU ~i9W ~ixX 9=~iX ~iY ~iGZ ~i=[ ~i[ ~i \ ~iM] ~i] ~i7^ ~i^ ~i*a ~ia ~ia ~ib ~ic ~id ,~i8e ~if ~ih B~ii ~ij ~ij ~iMk ~ivl ~i0n B~iOo ~ip ,~iq ~is X~it ~it ,~i#u ~iu ~ibw ,~ix ~iz ~iz ~iz ~iS{ ~i| ~i} ~i} ~iV~ ~i ~i ~iU ~iۀ ~i ~i ~i+ ~i ~i ~iU B~i ~i ~i< ~im ~i ~i ~i ~i ~i ~i ~i ~iq ~ip ~iŌ B~i ~i B~i ~i ~i+ ~ig ~i ~ip ~i ~i ~i ~i ~i. ~i ~iї ~iM ~i ~i ~iA ~ir ~i ~is ~iɝ ~i ~i1 ~iN ~i ~iN ,~iԢ ~i ~iU ,~i ~i ~i ,~i ~i ~i ~iZ ~i* ~iQ ~i B~iׯ ~i B~i ~i ~i ~i ~i ~i ~iȶ ,~i* ~i ,~iչ ~i` ~iϼ ,~i ~i ~ij ~i ~i ~i ~iw ,~i ~i ~i| ~i ~i ~i ~i ~i ~i= ~iI ~i@ ~i ~i6 ~i ~i1 B~i ,~i ,~iQ ~i ~i ,~i ~i ~ia ~i ~i ~i ~i ~ia ~i ~ix ,~i ~iB ~i8 ~ik ~i ~ix ~i8 ~i ~i ~i ~i oNo target in view! _ You encounter an endoplasm.~i ~i r #.# #.###.#~iH H  #+# ##.#...####  .. #....#....#  ~ik .. #.##...##.#  ~i ~≈ # ##.###..##.#  ~i8 Y≈~ ##.#...##..##.#  ≈≈ +..........##.#  ≈≈ ####...######.#  ≈ ##.#.#  - #..# #.#   ~ih #... ..#   ##.##   #.#   #.#   J   endoplasm (asleep) #.#   #J#    ~ia 1335.3 (59.0)~iO M-6.3 (60 _~i ~i ~i> #.# #.###.#  #+# ##.#...####  #....#....#  #.##...##.#  # ##.###..##.#  ##.#...##..##.# ~iC? +..........##.#  ####...#  ##.@# #.#  #..# #.#  #... ..#  ##.## ~ie?4 #.#  #.# ~i? #.#  ~i?J#J# ~i #.# #.###.#  #+# ##.#...####  #....#....#  #.##...##.#  # ##.###..##.#  ##.#...##..##.#  +..........##.#  ####...#  ##.@# #.#  #..# #.#  #... ..#  ##.## ~ipe #.#  #.#  #.#  #J# ~i ~iX~i~ia _An endoplasm is nearby!~i? #.# #.###.#  #+# ##.#...####  #....#....#  #.##...##.#  # ##.###..##.#  ##.#...##..##.#  +..........##.#  ####...#  ##.@# #.#  #..# #.#  #... ..#  ##.##  #.#  #.#  #.# ~iO #J# ~iIt #.# #.###.#  #+# ##.#...####  #....#....#  #.##...##.#  # ##.###..##.#  ##.#...##..##.#  +..........##.#  ####...#  ##.@# #.#  #..# #.#  #... ..#  ##.##  #.#  #.#  #.#  ~iuR#J# ~ity~iy~i}~ia _An endoplasm is nearby!~i0F; #.# #.###.#  #+# ##.#...####  #....#....#  #.##...##.#  # ##.###..##.#  ##.#...##..##.#  +..........##.#  ####...#  ##.@# #.#  #..# #.#  #... ..#  ##.##  #.#  #.#  #.#  #J# ~i #.# #.###.#  #+# ##.#...####  #....#....#  #.##...##.#  # ##.###..##.#  ##.#...##..##.#  +..........##.#  ####...#  ##.@# #.#  #..# #.#  #... ..#  ~i##.##  #.#  #.#  #.#  #J# ~i4~i~ia _An endoplasm is nearby!~i'+##.#...#### .. ....#....# #.##...##. ~≈#.##.###..##. ≈~##.#...##.≈+.........####...####  ##..# .......#.#######  #.# J.~i(~i)87.3 (1.0) _~i.~i80~i .. ....#....# #.##...## ~≈.##.### ≈~##.#...≈+........####...#### ~i f ##..#  #..######........#.#######  #.# ~i 4J..~i ~i &8~i ~i ~if+# #.##...## ~≈#.##.### ≈~##.#...≈+........####...####  ##..#  #..######.......~i0g ##@#######  #.# J..##~im<9~ir~ipt~i~≈.##.### ≈~##.#...≈+........####...####  ##..#  #..######.........##.#######  #@# J~iZ..##~i~i 40~i&~is~is6≈~##.#...≈+........####...####  ##..#  #..######........#.#######  #.# J..##J.J1 _The endoplasm quivers. The endoplasm jiggles.~iO .  You slash the endoplasm!~iS~i>41=2.6 (1.3~i~iM _You kill the endoplasm!~i ~i!~i%~i(H _No target in view!~iA~iϢ~iH~iPH _No target in view!~i~i~i4~iH _No target in view!~i4~i~i:H _No target in view!~i _~i  You encounter an endoplasm.  ##..#  #..#### #........ ##.#######  #.#  #.#  #.# .-.......##J##### J   endoplasm (asleep)4.6 (2.0-5.6 (3 _~i~=x ##..# #.#  #..#  #...  ##.#~i=  #.#  #.#  #.#  #.#  #@# ~i2>w ........#  ##J###### ~id>*~i ##..# #.#  #..#  #...  ##.#  #.#  #.#  #.#  #.#  #@#  ........#  ##J###### ~i<&~i~i~i~ia _An endoplasm is nearby!~iŶ ##..# #.#  #..#  #...  ##.#  #.#  #.#  #.#  #.#  #@#  ~iT........#  ##J###### ~iM  ##..# #.#  #..#  #...  ##.#  #.#  #.#  #.#  #.#  #@#  ........#  ##J###### ~i2R 4~i[V ~iX a _An endoplasm is nearby!~iq \ #..######.#  #.........#  ##.#######  #.#  #.#  #.#  #.# ~i E###.####.# .......@.# ###J######     ~i+   ~iK "J.~i" RJ~i  26.6 (1 _~i( ~i8Nd #..######.#  #...#  ##.#  #.#  #.#  #.#  #.# .###.####.# .J.@..# ~iN#.######        ~i;P.J~i(V~iV&7~i^~iT  You barely miss the endoplasm.The endoplasm freezes you.~id4--=8.8 (1.2~i~i% _You are frozen.~i  You completely miss the endoplasm. The endoplasm barely misses you.~ih3---50.1 (1.3~i~iZ- _The endoplasm hits you.~iK .  You hit the endoplasm.~iR~i a4/27-81.4~i ~iM _You kill the endoplasm!~ir4~i~iH _No target in view!~iJ~iUH _No target in view!~ik~il~io~iqH _No target in view!~i~iS~i~iH _No target in view!~i4~~i~~i~iNH _No target in view!~iA~i~i~im~ _No target in view!~i~i _5=~i~i~i~i!~ih~i~i~i~i]~i)6==~i~i,~iK,~i~iz~i~i\~i~ia7==~iA~i~ia~i~i~i}~i;,~i~i~iF #..######.#  #...#  ##.#######  #.# #### #.# ..# #.#~i ( #.# #.# ...###.####.# .....# -63.4 (12.~i+0)...####.###### #.# ..##### ~io~ie\-4.4 (13~i4~i/ _Found 4 datura-tipped darts.~iy ~i>z ~iz ~i| ~i3 {=~iF ~i ~iF ~iυ ~iW ~i ~is ~i ~i ,~i ~i ~iu ,~i2 ~i ~iX ~i ~i˕ ~iW ~i1 ,~ie ~iS ~iz ~i ~i ~i0 ~i? ,~iZ ~i ~i ~iA ~iˬ ~i ~iv j  You encounter an endoplasm.~iҺ r~≈≈≈~~~≈≈~~~≈ #.##.###..# ≈≈≈≈≈≈≈≈≈≈≈≈~........##.#...##..# ≈≈≈≈≈≈≈≈≈≈≈≈≈.......J+..........# ≈≈≈≈≈#+#+#≈≈≈........####...##### ###+## +≈≈~....?.. ##..# .....# +≈≈~...... #..##### ####.# #≈≈≈...$. #....... ~iG ...# ≈≈≈~....# ##.##### .<.# ≈≈≈≈...@# #.# ...# ≈≈≈≈....####### #.# ...# ≈≈≈~..........# #.# ~i V#### #≈≈~..(..####.# #.# .+≈≈~......###.####.# ##+≈≈~...............#J   endoplasm (asleep)~i 0#≈≈~.....####.######≈≈≈~.....# #.#≈≈≈≈...... ..#~i :.J70~i QJ~i ,5.4 (11~i ~i ^ _The endoplasm quivers.~i1  ~........#........+#≈≈≈......J. +≈≈~....?.. ##..#  +≈≈~......  #≈≈≈...$.  ≈≈≈~....# .<.# ≈≈≈≈...@# #.#  ≈≈≈≈....# #.#  ≈≈≈~..........# #.#  #≈≈~..(..####.# #.# . +≈≈~......###.  +≈≈~..........  #≈≈~.....##  ≈≈≈~.....# #.#   ..# ~i ~........#........+#≈≈≈......J. +≈≈~....?.. ##..#  +≈≈~......  #≈≈≈...$.  ≈≈≈~....# <.# ≈≈≈≈...@# #.#  ≈≈≈≈....# #.#  ≈≈≈~..........# #.# ~ie2 #≈≈~..(..####.#  +≈≈~......###. +≈≈~..........  #≈≈~.....## ~i≈≈≈~.....#   ~i/ 4~i~i* ~iS_An endoplasm is nearby!~i9............. #.##. ~≈≈≈~~~≈≈~~~≈...[...###.##.#~##.#...##≈≈≈≈≈..+.......... ≈≈≈≈≈#+#+#≈≈≈......J.####...##### ###+#?..# ##..# .....# +≈≈~......###### ####.# #≈≈≈...$.#....... ..~##.##### .<.# ≈....###### ...≈≈≈~.......... #### #≈≈~..(..####.# . ###.#### ##+..........####.######~.....# #~i;).J.~ipIG6.4 (1.0)~iL~i4OH _Found a ring mail.~i b # ~~~≈...[...##~........#........+#≈≈≈........# +≈≈~....?J.# ##..#  +≈≈~......#  #≈≈≈...$.#  ≈≈≈~...@# .<.# ≈≈≈≈....# #.# ~i+ ≈≈≈≈....# #.#  ≈≈≈~..... #.#  #≈≈~..(.. #.# . +≈≈~......  +≈≈~......  #≈≈~.....##   #.# ~i7 # ~~~≈...[...##~........#........+#≈≈≈........# +≈≈~....?J.# ##..# ~i +≈≈~......#  #≈≈≈...$.#  ≈≈≈~...@# <.# ≈≈≈≈....# #.#  ≈≈≈≈....# #.# ~iV ≈≈≈~.....  #≈≈~..(.. ~i2 +≈≈~......  +≈≈~...... #≈≈~.....##  ~i@~i~i9~iZa _An endoplasm is nearby!~il.3 # ~~~≈...[...##~........#........+#≈≈≈........# +≈≈~....?J.# ##..#  +≈≈~......#  #≈≈≈...$.#  ≈≈≈~...@# .<.# ≈≈≈≈....# #.#  ≈≈≈≈....# #.#  ≈≈≈~..... #.#  #≈≈~..(.. #.# . +≈≈~......  +≈≈~......  ~i.Z#≈≈~.....##   #.# ~iX' # ~~~≈...[...##~........#........+#≈≈≈........# +≈≈~....?J.# ##..#  +≈≈~......#  #≈≈≈...$.# ~i  ≈≈≈~...@# <.# ≈≈≈≈....# #.#  ≈≈≈≈....# #.#  ≈≈≈~..... ~i #≈≈~..(.. ~iS +≈≈~...... ~iQ +≈≈~......~i*P #≈≈~.....##~i?- ~iR ~i~i(~i~ia _An endoplasm is nearby!~i  #....#... ..................## # #.##...#~~~≈≈~~~≈...[...###.##.###..#~.##.#...##..#≈≈≈≈≈≈≈.+.......... ≈≈≈≈#+#+#≈≈≈........####...###### ##+## +≈≈~....?J.# ##..# ....# +≈≈~.....#..###### ###.# #≈≈≈...$~i/#........ ..# ≈≈≈~....###.###### <.# ≈≈≈≈....# #.# # ≈≈≈≈....###### ..# ≈≈≈~......... ### #≈≈~..(..####.# #.#  +≈≈~......###.####.# #+≈≈~...............##≈≈~.....####.######~i).J.~i~i}$7 ~i _~i~i&~iy M .  You slash the endoplasm!~i݁ (~iل >55=8.7 (1.3~i ~i. M _You kill the endoplasm!~i` 4~i ~i H _No target in view!~ic 4~ij ~im H _No target in view!~i ~iU ~i ~i H _No target in view!~ixW4~i]_~i]aH _No target in view!~i~i~i~iH _No target in view!~iA~i4B~iKY _No target in view!~i~in~i~iq~i<~iM=~isD~iT~ibV~iF_3~ij2 ~iq4_~i]t~iu~i[y~i} ~i;~_~iw~(You now have 26 gold pieces (gained 17).~i~i1~id~i~i~i ~ij~i~i, #.#.###.# #.# #.###.# ########+## ##. ~iW.............#...## #....#... ............## # #.##.~~~≈≈~~~≈...[...###.##.###~i≈≈≈≈≈≈≈~... ≈≈≈≈≈≈≈≈≈≈≈≈........+..........# ≈≈≈≈#+#+#≈≈≈..####.+## +≈≈~....@..# ##..# #~i(-..# +..## #. ###.# #..## #........ ~iJ..# ≈≈≈~....####.###### <.# ≈≈≈≈....##.#~io#~....~i.82.7 (4.0~i,E-3.7 (5~i̡~ia _e - a scroll labelled JIOTIK SUTO~i~i23~i`~i7 _You open the door.~i~i~i~i@  There is an open door here.~i<5 _~i~iG ~i B~i(X~iq~i~i~i`~i~i~i~i~i~i~iN~i~i~i ~iB~i~i"~i#~i0$~i$~i$&~i'~i]'~i'~i(~i5,X~i,~i-~i-~i1.~i.~i /~i7/~i/~iO0~i0~i0~iW1~i1~i1~i$2~i2~i23~i`3~i3~i4~i4~i5~i5~i6~i7~i7~it8~ip:~i;~i;~i<~i=~io>~i>~i>~i?~iA,~iB~i\E~i!F~iUF~iF~iG~iH,~iH~iI~iyJ~iJ~i K~iL~iJM~iM~icN~imO~irP~iP~i"Q~iR~iT~iT~iV~iV~iX,~ikX~iY~iZ~iZ~if[~iG]~i]~i*^~ib^~i_~i`~i-a~ia~inc~iq~isr,~iTuX~iz _You now have 30 gold pieces (gained 4).~i|,~i},~i~~i5,~i~i M _You now have 43 gold pieces (gained 13).~iS ≈≈≈~.....####.#  ≈≈≈≈..........#  ≈~≈≈....#######  .....##.#  .... #.#  ####.##.##  ~i#.......#  (.###.####..######  .......@.......... 426.7 (43.0) ..###.###....#.###  # #.....#..  #.....#.### ##....### .....# ###.#.. #.#### #+~i "#~iG~i,7.7 (44~ie~i- _Found 3 poisoned darts.~iV~iҒ~ix~iaX~iМB~i+~i~i~i՟~i~i{~i~i~i~i/~ij~i~id~i~i/B~i~im~i~i~iR~i~i~i*~i0B~i~i)~i~i/,~i~i&  ~i#m#.(.###.####..###### #................... #...###.###....#.### ~iG# #.###.....#..#.##.....#.###~ih#.###....##........#####.#~i ######.#.......#  #@######### 44.7 (17~in #'#  ... ~il.........%...........+.........+~i\#.........# ~i_You open the door.~iP _Found an inkwell talisman.~i? ~i@ ~i@ ~iUC ~iEJ  ..................###.###....#.### #..#..  #.##.....#.###.###....### ........#####.#~iJ N#####.#...... #.######## 0.0)#...##.....####~iJ r###....[..##~iP ~i"T +5.7 (1~iX ~iY F _Found a leather armour.~iS\ Q _There is an open door here.~iA* 3~i* ~i. ~i1 i  You encounter a hobgoblin.~i7  ###.###....#.### .#..  #.##.....#.####....### ...##.######.#...... #.##########'## #.@.##.....##....%..#~i[8 g   hobgoblin (asleep)##...g.##~iQ; M0g.~iA Ng~iE 4==6.7 (1~iF ~i(H + _The hobgoblin shouts!~ia   # #.###.....#..  #.##....  #.###....###  #.......  ######.#  #.#  ##'## #.@.# #.....#  #....%..#  #.........#  +.........+  #.........#  ##...g[..##  ##.....## ~i,   # #.###.....#..  #.##....  #.###....###  #.......  ######.#  #.#  ##'## #.@.# #.....#  #....%..#  ~i#.........# +.........+ #.........#  ##...g[..## ##.....## ~i*~i~ih~i` _A hobgoblin is nearby!~iMY .#..  ~i N#.##.....#.####....### ...##.######.#...... ~iNO#.##########'## ##...###..@..##....%..##.........#++###...g[..# ##.....## ##...##~iS5g.~iTX~iMY6--7 _~i`~ib~iL  #.##.....#.####....### ...##.######.#...... #.##########'## ##...####.....###...@%..##.........#++#....g....##....[..# ##.....##  ##...## ##+##g.~i W--8~i ~i ~im <#....### ...##.######.#...... #.##########'## ##...####.....####....%..###....@....#+....g....+#.........##....[..#~in  ##..## ##...##  ##+## ~i 5--=9 _The hobgoblin hits you.~i c  You barely miss the hobgoblin.~i .51.1 (1.4~i ~i C _The hobgoblin hits you but does no damage. x2~ib C2.4 (1.3~iP ~is _You closely miss the hobgoblin. The hobgoblin closely misses you.~i3 q †You slash the hobgoblin!~i9 )~i~< o6=-623.8 (1.4~iA ~iD M _You kill the hobgoblin!~i 4~iӭ ~i H _No target in view!~i 4~i ~i H _No target in view!~in 4~i ~iH H _No target in view!~i-4~if ~iM H _No target in view!~i;~~i~~i~iH _No target in view!~i4~i~iC _No target in view!~i/4~i68~il:~il3~im~io~itf _~i[u~i w~ijwh7==~iz~i{~i}~i}~io~iL~iт~i~i~i@~i~i~i~i~i~i9=~i ~i|~i~iA~i˓~i4 _You open the door.~i~i̗~i~i'@  There is an open door here.~iQ~iʞ _~i~i~iL~i~i~ik~iɦ~i~i~i~ik  You encounter a ball python.~iı..###.###....#.### #.###.....#.. #.##.....#.### #.###....### #........#####.#~i ######.#.......##.######### ##'## ######..###...## #@.......-~i!##.....###.####$S.##....%..##.# .~iB#.........#.##....+....†....'........~i#.........#.##...#.S   ball python (constriction, asleep)##....[..##.# .####.....###.. ..~i o##...## #### ##~irv65.8 (12.0)-6.8 (13~i~i+ _Found 16 gold pieces.~i=m              ##'## ######..#   #@.......  #.####$S.  #.# .  #.........#.##....  ~im+....†....'..  #.#  [..##.# .##  #.. ..   #### ## ~i@              ##'## ######..#   #@.......  #.####$S.  #.# .  #.........#.# +....†....'.. #.#  [..##.#  ~i9~#..   #### ~i< 4~ix~ib _A ball python is nearby!~in              ##'## ######..#   #@.......  #.####$S.  #.# .  #.........#.##....  +....†....'..  #.#  ~i}[..##.# .##  #.. ..   #### ## ~iV              ##'## ######..#   #@.......  #.####$S.  #.# .  #.........#.# +....†....'..~ivh #.#  [..##.#  #..   #### ~i~~i~ix _A ball python is nearby!~iœ              ##'## ######..#   #@....... ~iX #.####$S.  #.# .  #.........#.##....  +....†....'..  ~i#.#  [..##.# .##  #.. ..   #### ## ~i5               ##'## ######..#   #@.......  #.####$S.  ~i6 #.# .  #.........#.# +....†....'.. #.#  [..##.# ~i 7  #..   #### ~i> ~i> ~iD ~iF b _A ball python is nearby!~iM[ ###.###....#.###  #.###.....#..  #.##.....#.###  #.###....###  #.#####.#  ######.#.#  #.#  ##'## ######..# ##...## #.# ##.....###.####$S.# ##....%..##.# . . #.........#.##....  +....†....'........  #.#.##...#.  ~i\ ##....[..##.# .##  ##.....###.. ..  ##...## #### ##  ~i_ 2S.~i"h S)7.0)~im ~iPp 5 _The ball python hisses angrily.~iE5###.###....#.###  #.###.....#..  #.##.....#.###  #.###....###  #.#####.#  ######.#.# # #.# ... ##'## ######..##  ##...## #.#  ##.....###.####S..#  ##....%..##.# ... #.#.##.... #~i5  +....†....'..  #.#.##...#.  ##....[..##.# .##  ##.....###.. ..  ##...## #### ##  ~i7HS$~i><8~iE~iF~i.###....#.###  #.###.....#..  #.##.....#.###  #.###....###  #.#####.#  ######.#.# ### #.# ....  ##'## ######..##  ##...## #...@S...#  ##.....###.####$..#  ##....%..##.# .. #.#.##.....## +....†....'.# #.#.##...#. ~i˨ ##....[..##.# .##  ##.....###.. ..  ##...## #### ##  ~iM  You block the ball python's attack. The ball python barely misses you.The ball python bites you. The ball python grabs you.~i%6-  1  =~iIA9Constr ~i-~i_ _The ball python constricts you.~ih ~ii  ~i6j2You closely miss the ball python.~i?lCThe ball python bites you but does no damage.~im~iun5~in--~in~i;o ~io71.1 (1.3~iy~i{ ~i{Q_The ball python constricts you.~iM .  You hit the ball python.~iR~i^-11 52.4~i~imO _You kill the ball python!~iR~iiS~iyZ~i\H _No target in view!~i/~iy~i(~iH _No target in view!~i/:4~i7@~iBH _No target in view!~i4~i~iH _No target in view!~i-~i8.~i4~i6H _No target in view!~i~i~i?~ilC _No target in view!~i`^~i^~ic~if~if~i~iV~iG~i.$~iq$~i%~i?'~i+6= _~iz,~il-~i-~i,.~i2/~i/9=~i0~i#1~it157=~i1~iU2~i3~i5B~i6~i8~iv9~iA:~i;~i>B~id@~i@9=~i@A~iDJ _You now have 59 gold pieces (gained 16).~iE~i7F~iF~iH~iI,~i^L~iM~i Q~i5Q~i R~iS~iJU~itU~i(V~iW~i(Y~iVY~iZ~iv[~i\~i]~i]~ir_~iak  You encounter a ball python.~iEh..##.#  ..##.#  #.##.##  ......# ~iph ####..######  ............ ~ih###....#.###.#####  ###.....#....S..:#  ##.....#.### #@#  ~ih- ###....### #.#  ~ih.......#####.# #.#  ####.#~iha.###.#####  ~ii #.##########......#  ~i|iU#'## ######..###.#  S   ball python (constriction, asleep)##...## #........#  ##.....###.####...#  #....%..##.# #.......#~ii#~i,q088.4 (16.0)~iqM-9.4 (17 _~iiw~ix~i6 ####.##### ....S..:#  #@#  #.#  #.# #.#####  ......#  ##'## ..###.#   #........# #...#   ~i ###.##### ....S..:#  #@#  #.#  #.# ~i #.#####  ......#  ##'## ..###.#   #........# #...#   ~iS 4~ii ~i b _A ball python is nearby!~i{e ####.##### ....S..:#  #@#  #.#  #.# #.#####  ......#  ##'## ..###.#   #........# #...#   ~i89~imz###.##### ~i ....S..:#  #@#  #.# ~i$ #.# #.#####  ......#  ##'## ~i$...###.#   #........# #...#   ~i~iq~i ~i b _A ball python is nearby!~i####.##### ....S..:#  #@#  #.#  #.# #.#####  ......#  ##'## ..###.#   #........# #...#   ~io###.##### ....S..:#  #@#  #.#  #.# #.#####  ......#  ##'## ..###.#   #........# #...#   ~i(v4~i]{~iJ~b _A ball python is nearby!~i≈≈....####### .##.# ...##. ##.##.## .......#  ~i####..###### .............  .######.##### ~i.###.....#....S.@:# .~ia.#.###.###.# ###....### #.# ........#####.# #.# #####.#.......###.#####  #.###~i#......#  ##'## ######..###.#  ##...## #........#  ##.....###.####...# ~iI;.S~iʖNS)~iP;==90.0)~i~i]5 _The ball python hisses angrily.~im O .  You slash the ball python!~i R~i =8-1.7 (1.3~i4 ~i  ~iP A_You kill the ball python!~i= ~i> 1-~i{C ~i8F H _No target in view!~i ~it ~i ~i H _No target in view!~ig 4~il ~i+o H _No target in view!~iV ~i ~i@ ~iu H _No target in view!~ig ~ig ~in ^ _No target in view!~i 4~i ~ip C _No target in view!~i` 4~ie ~ig ~i J~i ~i=4~iA~izNI~iO~iaQ~iT: _~iY....#  ##.#  ##.#  #.##.## ~i0Z #  ####..######   ~iZZ ###....#.###.#####  ###.....#.......@#  ~iZ- ##.....#.###.###.#  ~iZ###....### #.#  #####.# #.# ~iZ .#.###.#####  #.#~iZM......#  ##'## ######..###.#  ##...## #........# ~i[Q ##.....###.####...#  ~i3[c_ You pick up a parchment of Kiss of Death and begin reading...~i6`,20~iaE-3.7 (2~ie~i}gF _You add the spell Kiss of Death to your library.~iI~i~iϒ~i~i~iO~i~i#~iH~i~i~i$~i~iɝ~i~io~i~i~iנ~iM~im~iP~i~i~i~i1~ic~i~i~i~iͦ~i~i<~i~it~i(~i~i~iϭ~i~iw~i~i~i~iر~i~ie~iA~i4~i~~iʹ~id~i$~ij~iո~iٹ~i~i̺~i~i ~i0~iq~iѽ~i,~iE~i{~i$~iK~i~i~iU~i9~i'~i~i5~i5~i8~i~i~iB~i-~i~i-~i~i&,~i~i~i~i4~iy~i>~i~i~iU~i~i~i~i'~i(~i ##...## #........##.#  ##.....###.####...##.#  ##....%..##.###.......#  #.........#.##.....####  +....†....'........#~i  #.........#.##...#.#  ##....[..##.###.##.#  ##.....###........#  ##...## #####@#### 5207.0)  ##+##    ~i   #.#  #.#  ~i#.#  #•#  ~i= ~i~iu,1.7 (28~i~iX+ _Found 2 flux baubles.~i f~il~iVl~i m~im~in,~io~io~i2qB~ijY  You see here 2 flux baubles.  You encounter a rat and a ball python.####.####  ##+## #.#  #.#  #.#  ### #.#  .... #.#  r.... #.#  ....S.#•#  .......@#  ......##...... ..... #####  S   ball python (constriction, asleep)  r   rat (asleep)  .S8.7 (7.0).r.SS)r~iDž4==9.7 (8~i~iM _The rat squeaks loudly. The ball python hisses angrily.~i   #####.####  ##+## #.#  #.#  #.#  ### #.#  .... #.#  .r... #.#  ......#•#  ......S@#  ......###  ...... ..... #####~iF  #####.####  ##+## #.#  #.#  #.#  ### #.#  .... #.# ~i .r... #.#  ......#•#  ......S@#  ......###  ...... ..... #####~i4~iz _There are monsters nearby!~i   #####.####  ##+## #.#  #.#  #.#  ### #.#  .... #.#  .r... #.#  ......#•#  ......S@#  ......###  ...... ..... #####~i2 [  #####.####  ##+## #.#  #.#  #.#  ### #.#  .... #.#  .r... #.#  ......#•#  ......S@#  ......###  ...... ..... #####~i6 4~i< ~i;@ d _There are monsters nearby!~iM G.r~i`P .rYou hit the ball python but do no damage.~iXW ~iW %-~iW 31.0 (1.3~ic r _The ball python closely misses you. x2~io .rYou closely miss the ball python. The ball python closely misses you.~iIu~iuG-2.4 (1.4~i3y~iz| _The ball python barely misses you. You block the ball python's attack.~i .rYou hit the ball python.  The ball python is moderately wounded.The ball python barely misses you. The ball python grabs you.~ix  The ball python constricts you.The ball python bites you but does no damage.6-  1  3.7 (1.3Constr ~i ~i@_ _The ball python constricts you.~i  You closely miss the ball python. Your tail-slap misses the ball python.The ball python is moderately wounded.5--5.0 _The ball python bites you. The ball python constricts you.~i!g~i<The ball python is moderately wounded. _. The ball python constricts you.  You barely miss the ball python.The ball python is moderately wounded.  ~i?The ball python bites you but does no damage. ~i M  g   hobgoblin (wandering)You encounter a hobgoblin.The rat twitches its whiskers.2----6.4 (1.4~i~i z _The ball python bites you. The ball python constricts you.~iL~O .  You slash the ball python!~i~y .gYou kill the ball python!~i~*.r~i~~igr   rat~ii---11 72=7.8~i$~iF ~io%_The hobgoblin shouts!~i$@.g~i#&9.g~i*~i+d0---9.1 (1.3~i/~i2 _You barely miss the rat. The rat barely misses you. The rat bites you.~io .gYou barely miss the rat. You tail-slap the rat.~ip gThe rat is moderately wounded.~iYv g   goblin (wandering)~ivr   ratYou encounter a goblin. It is wielding a +0 dagger.~iwH1=--~i?w'40.5 (1.4~iz~i}P _The rat barely misses you.~i& .gYou completely miss the rat..g~i4m  The rat is moderately wounded.~i-1.8 (1.3~i~ip1 _You block the rat's attack.~iq .  You slash the rat!.g.g.g~ix   You kill the rat!=53.2 (1.4~iz~i|Z _The hobgoblin completely misses you.~i .  You slash the hobgoblin! .g  You kill the hobgoblin!~iyg   ~i~l2=82=4.4 (1.2~i~i ( _The goblin shouts!~it ##...## #####.####  ##+## #.#  #.#  #.# ~it#####.# ...#.# ..#.# .#•# .# .g....### ..~iu ... ~i&u3#### ~i:u ~icv"g~ixv.~iO{~i{&--~i|5~i$| 0~i~i~i ##...## #####.####  ##+## #.#  #.#  #.# ##.# .#.# .#.# .#•# #...g..@..# .###~i  #.# #.# ##  ~i.g~i~iA--6~i~i~iQ  ##...## #####.####  ##+## #.#  #.#  #.# .#.# .#.# .#.# .#•#  #....g@...# .### #.#  #.#  #  ~iV ~i6W .=7~i[ ~iw] 4 _You block the goblin's attack.~ia ~i ~i 3~i= /==~i &8.7 (1.3~i ~i6* p _You barely miss the goblin. You block the goblin's attack.~iX :  ~iX You hit the goblin.  You tail-slap the goblin, but do no damage.The goblin is moderately wounded.~iY .50.1 (1.4~i^ ~ia _The goblin completely misses you. The goblin closely misses you.~ia Z  You barely miss the goblin. Your tail-slap misses the goblin.The goblin is moderately wounded.1.5 _The goblin hits you but does no damage.~i, j )You slash the goblin!~i R~i 4==62.7 (1.2~iQ ~i J _You kill the goblin!~i:##...## #####.####  ##+## #.#  #.#  #.#  ~i>[.#.#  .#.#  .#.#  .#•#  ~ip#....).@..#  .###  ~ie##.#  ~iw#.#  #~iN   ~iJ-30~i~i"~i ##...## #####.####  ##+## #.#  #.#  #.#  .##.#  .#.#  .#.#  .#•#  ~i{#....)..@.#  .###  ##.#  #.#  #~iO#   ~i~iG@-4~ip~iן~i z##...## #####.####  ##+## #.#  #.#  #.#  .#########.#  ...#.# ~i  ..#.#  .#•#  #....)...@#  .###  ~iU ##.......#  #.......# ~i g #########   ~i ~i ~i &5~i ~i ~i- M##.....###........##...## #####.######+##########~it ...........#..........# #....)....~i ...#####.......# .##~iJ D ~i ~iF j5==6~i ~i R _You see here 2 flux baubles.~iY~i[Z&7~i^~i`( _g - 2 flux baubles~iEH=~iq6=~i~i~i;7==~i~iu~i~i~i}~i5,~io~i\~i{~i~i~iD~i4~i9=~i~ih~i^,~i}n~i1B~i~i~iA~i}~i`~i~iH~i~i~i~i0~if~iP~iu~i~i~i~if~i~iX~ic~i~i~i6~i~i! ~iM,~i~iR~i~i~i~i~i4~ip~iQ~i~i~iE~i~i~i~iQ~i~i ~i ~i6!~i!~i2"~i"~i"~iB#~i#~i_$~i$~i$~i%~i&~i@'~i'~i)~i*~i*~i<+~i,~iD-~iy-~i-~i.~i/~i/~i@0~i81~iQ2~i2~iE3~i 5~i^6~i6~i6~i8~i9~i :~i:~ip<~i<~i=~in=~ix>~i\?~i?~i@~iJA~iOB~iB~iC~iC~iE,~ifF~iH~iH~i5I~iI~iJ~iK~iL~iKL~i3M~i^N~iN~iO~ifP~iQ~i ##.....# .### ##....%...... #...........+....†...~i_ #..#........ ##....[.. ~i_##.....# ##...##603.7 (46.0) ~i`#.##+##  #.#.# ~i&`t #.# ##########.#~iM` #.# #.......##.### ~ip`#.# #.#####.#.....#.# #............. ~i`#.###..###..#..... ~i`#......# #..##.#..~i'g~ig,4.7 (47~il~i@o; _Found a stone staircase leading down.~i/ ~i ~i8 ~i ~i ~i* X~i ~i ~i  ~i6 ~i ~i ~i ~iO ~i ~i9 ~i ~i %  ~i ]You encounter a goblin. It is wielding a +0 dagger.~i$& ######.#....## .# #.#####. g ##'## ##. .##...## ##> .# ##.....###~ip& -#.###.## ##....%..##..####......####.........#...............+....†....'#..@..# #.........#.##.## ##....[..##~i& #.# ## ##.....####.# ##...## #~i& #.# ##+###.# #.# g   goblin (asleep)~i& #.# ##########.##.# #.......##.#####~i& _#.# #.#####.#.......~i5 c8.0)9.7 (5 _~iG ~im) ## .#  #. g# ##'##  #. .#   #> .#  #.###.##  ..####......#### ...............+....† #..@..#  ~i#.##.## [ #.# ##  #.#   #.# ##+##  #.# #.#  #.# ~i"C  #.#  #.# ~iq ## .#  #. g# ##'##  #. .#   #> .#  #.###.##  ..####......####~i95 ...............+....† #..@..#  #.##.## [ #.# ##  #.#   ~i`A#.#  ~i#.# #.#  #.# ~i< #.# ~iǩ0 #.# ~i _A goblin is nearby!~iE........### .# ######.#....~itc# . #.#####. g~iW ##'## #.~iF ##...## ~i> .# ##.....# ~iҙ#.###.## ##....%..#~i1########.........#~i.........@.....+....†....'#####.....####.........~iC%.##.## ##....[..#.# ## ##.....###~ilo##...## ###+## ~iU#########.#......##.#####~i~i~i)310.7 (1 _~i=~i~i!v###........### .# ######.#....# . #.####g ##'## #. ##...## ~i"#> .# ##.....# #.###.## ##....%..#########.........#...............+....†....'#####.....####.........##.## ##....[...# ## ##.....###.##...## ####+## ~i#5#########.#~i('.g~i0g===1~it3~i5( _The goblin shouts!~i#.##.....#.#.# #.###....### #.# #........#### #.# ######.#.....## #.# .######. ..# '## ##. #g# ## #.#> #.# .###. #.###@## %..##...########.........#................+....†....'.#####.....####.........#.#.##.## ##....[..##.#.#### ##.....###.#.# ##...## ###.# ~if##+##.# #.#~i,$.g~i?~i0---2~i#~i~i )You barely miss the goblin. You tail-slap the goblin.~i$(~i'_9=--3.9 (1.2~i+~iH.J _You kill the goblin!~i@4~i۞~iH _No target in view!~i54~ih9~i9; ~id;:_No target in view!~ip~i~i+~iH _No target in view!~i~i~i~itH _No target in view!~i v4~iy~in|H _No target in view!~i4~i~iC _No target in view!~iN<~i<~i=~i@~iJB~iF: _~iG= _ You see here a +0 dagger.~iO~iW _~iX~i{[~iX^~i\_~ia~i2e~ig~irh~ii~i)p~iNr~iks~it~iv~i3x~iKy~iz~i{~i}~iz~~i~i~i܅~iĆ~i~i~~i~i~i~i5 ~iґ ~i0-There is a stone staircase leading down here.~iG~i ~i_~i.~i~iқ~i~i~i!~iA~i ~i4~i~i~i~iǩ~i~ix~i1~iR~i&~i~io~i~iǸ~i ~ip ~iμ0You encounter a ball python.~i~ij~iT #.# #...~i7z...# #.# ####~ip...# #####.# ~i#..# #.....# ~iO #..# #.###.# ~iD. # #..# #># #)# .!.#.#..# #.###.## #........####......####.~iq.......@.............+.- #....########.....####. ... #.##.## ## S #.#### ## #.# # #.# S   ball python (constriction, asleep) #.# #.# ######## ~iT#.# #.......~iY28.9 (15.0)S.~iB gThe ball python hisses angrily. You hear a shout!~i,<.S~i6? g   hobgoblinS   ball python (constriction)You encounter a hobgoblin.~i5==9.9 (16~i~i' _You hear a shout!~iU #.#  ...# #.#  ...# ~i  #..# #.....#  #..# #.###.#  . # #..# #># #)#  .!.#.#..# #.###.##  ........####... ~iL}.......@....... #....########.. ..S   ~ipIg   #.# ~i #.# ~i #.#  ~iՖ2#.#  #.# ~i0_ #.#  ...# #.#  ...#   #..# #.....#  #..# #.###.#  . # #..# #># #)#  .!.#.#..# #.###.##  ........####... .......@....... #....########.. ..S   g   #.#  #.#  #.#  #.#  #.# ~i~<4~i=~i@d _There are monsters nearby!~ihJ  #.#  ...# #.#  ...#   #..# #.....#  #..# #.###.#  . # #..# #># #)#  .!.#.#..# #.###.##  ........####... .......@....... #....########.. ..S   g   #.#  #.#  #.#  #.# ~iJ & #.# ~ie Y #.#  ...# #.#  ...#   #..# #.....#  #..# #.###.#  . # #..# #># #)#  .!.#.#..# #.###.##  ........####... .......@....... #....########.. ..S   g   ~i #.#  #.#  #.#  #.#  #.# ~i7 4~i ~i d _There are monsters nearby!~iO5 M #.# # ...# #.#  ...# #####.# #..# #.....## # #..# #.###.# #.. #.#..# #># #)# #.!.#.#..# #.###.## ###.####......####.....+#....#.....####.S# #.##.## ##.g. #.#### . #.# #.# #.# #.#  #.# #~i5 0g~i6 ~i6 1g.~iE7 9S.~ij= gg 2 hobgoblins~i= 230.0)~iC ~idE Z _You encounter a hobgoblin. ~iq #.# #.....# #.# .....# #####.## #.#..# #.....# ~i #. #.#..# #.###.# #.g #.#..# #># #)#  #.!.#.#..# #.###.## #.####......####.+#..S.#.....#### ~i<#..g.#. #.##.## #... .. #.#### ~i^#.. ### #.### #.# #.# #.#  #.# # ~iG.g ~ih6g. ~iЫ8S. ~iE ~i&-- ~i 1 ~i! ~iҹ ~i". ~i %g ~i g ~i . ~i# .gYou closely miss the ball python. You block the ball python's attack. ~i#F.g ~i?+ ~is+V=-3.2 (1.3 ~i1 ~i+4Y _The ball python closely misses you. ~im †You hit the hobgoblin. ~i   hobgoblin  You hit the hobgoblin.  You kill the hobgoblin!  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.  The hobgoblin hits you.  The ball python bites you but does no damage. ~iȩ2-----  1  964.6 (1.4Constr  ~is ~i߯_ _The ball python constricts you. ~iSThe ball python bites you but does no damage. _The ball python constricts you.  You closely miss the ball python.ball python bites you but does no damage.  The ball python constricts you. You block the hobgoblin's attack.  You block the ball python's attack. The ball python constricts you. ~iCn18-------- ~i6.0 ~i- ~il/- _The hobgoblin hits you. ~imM .  You hit the ball python. ~ij   You kill the ball python! ~i ~ie#.# #. Elteriel the Trooper.....##.# ## Draconian.....# #####.#Health: 18/27 ================-------- ~in# #.#..# #.....#Magic: 2/2========================#. #.#..# #.###.#AC: 4Str: 18#.. #.#..# #># #)#EV: 11Int: 8 ~i¥`#.!.#.#..# #.###.## # SH: 4Dex: 10 ~i##....†...####......#### XL:  2 Next: 100% Place: Dungeon:1.......@...............+ Noise: =--------  Time: 637.4 (1.4) ~i ###...g########.....#### a) +0 long sword#....#. ~i,#.##.## # Nothing quivered#... ..#.#### ~iVt#.. ####.####.# ~iyg   hobgoblin#.##.# ###### ~i{#.# #.....The ball python bites you but does no damage.  ~irThe ball python constricts you. You block the hobgoblin's attack.  ~iYou block the ball python's attack. The ball python constricts you. _The hobgoblin hits you.  You hit the ball python.  ~i9You kill the ball python! ~iz _The hobgoblin hits you but does no damage.  You have reached level 3! ~i/  --more-- ~ix  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  ~if 22/333/3523 0%  _You feel agile. x2; Your scales feel tougher. ~i/ ~i!8.8 ~i ~i _You barely miss the hobgoblin. The hobgoblin barely misses you. ~iiM .  You hit the hobgoblin. ~irS ~isR3340.1 (1.3 ~ix ~i{M _You kill the hobgoblin! ~i ~i, ~i  ~i ~i:_No target in view! ~if _No target in view! ~i ~i ~i ~i  ~i:_No target in view! ~iX ~iBY ~i^ ~i`H _No target in view! ~i 4 ~i^ _No target in view! ~i0S4 ~iW ~iYC _No target in view! ~i ~i] ~iq ~i ~isJ ~iu ~i ~i) ~i ~i ~iq4 ~iZ~ ~i'Q ~i| ~i ~i ~i ~iz| _ ~i, ~i ~i ~iG24= ~im ~i!, ~i# ~i ~i ~i! ~i ~i ~i ~i ~i%5 ~iE== ~i ~i ~i ~i^ ~i ~iX ~if ~i ~i ~i ~i ~i]U6= ~i ~i ~i< ~iC ~i ~i> ~i ~i ~iL ~iq ~i ~iMK7= ~is ~i ~i3 ~i3 ~i, ~i  ~iw  ~i  ~i  ~i  ~i #8 ~i E== ~i0  ~i  ~i  ~i*  ~i , ~i  ~iw  ~i  ~i  ~iH  ~i #9 ~i E== ~i9  ~i , ~i  ~i B ~i  ~i  ~i  ~i  ~i V30= ~i0  ~i  ~i  ~i  ~i"  ~i"  ~i#  ~iI%  ~i~%  ~i&  ~iG(  ~i( K1= ~i)  ~iM+  ~i+  ~i,  ~i. , ~iy/  ~iX1 , ~is2  ~i 4  ~iJ4  ~i4 a2== ~i6  ~iU8 , ~i9  ~iK;  ~i;  ~i<  ~i>  ~i{>  ~iI?  ~iA ~3== ~i&C  ~i E  ~iF  ~iG  ~iH  ~iK d _ You see here a hobgoblin corpse. ~i4N  ~iN  _ ~i P  ~iAR  ~iT , ~iU  ~iSW  ~iDY  ~iY 9= ~iZ  ~ia E #.# #. ###.#. #.# ##.......# #.# ~i.b  #........# #####.# #..##.#..# #.....# #..##.#..# #.###. #..##.#..# #># #) #.@.#.#..# #.###.#- ##....†...####...... +.................... ####....########..... ~iWb  #....#.# #.##.# ~i}b ) #......# #.#####...#### #.# ~ib ##.## #.# ~ib Y#. #.# ~i"i 084.1 (44.0) ~iyi !- ~ii %5.1 (45 ~in  ~i%q S _f - a yellow potion ~i& ###.#. ##.......#  #........# ### #..##.#..# #... #..##.#..# #.# #..##.#..# #>#  #...#.#..# #.# ###....†...####... +@................ ####.#### #....#.# #.# #......# #.# #...####  ##.## #.#  #.  #.#  #.#  #.#[3 ~i !9;49m #+........................'8.1 (3.0)..................#+ ~i rAs you open the door, it creaks loudly! You hear a loud squeak. ~i r   rat ~i$ ======9.1 (4 _You encounter a rat. ~i|       #+   ~idc ...   .... #..##.#..# #>#  ..... #...#.#..#  ~iZ......###....†. r.....'@....... ~i< ......####....# ..... #....#.#  ~iէ& ....   ~i>...   #+ ##.##  ~i-, #.  ~i ~i       #+   ...   .... #..##.#..# #>#  ..... #...#.#..#  ......###....†. r.....'@....... ......####....# ~iq ..... #....#.#  ....   ...   #+ ##.##  #.  ~i ~i ~i  ~i Z _A rat is nearby! ~iY5       #+   ...   .... #..##.#..# #>#  ..... #...#.#..#  ......###....†. ~i5% r.....'@....... ......####....# ..... #....#.#  ....   ...   #+ ##.##  #.  ~iI       #+   ...   .... #..##.#..# #>#  ..... #...#.#..#  ......###....†. r.....'@....... ......####....# ..... #....#.#  ....   ...   #+ ##.##  #.  ~ig ~icZ _A rat is nearby! ~ig# ###.#. ##.# #.# #+# #..##.#..# ##...# #..##.#..# #..# #..##.#..# #>#.# #...#.#..# #..###....†...####.r.....@..####.... ~i$#.# #....#.# #..# #......# #.#...# #...#### #.#+# ##.## #. #. #. #. #. ~i$>.r ~i%+ ~i+K------90.1 (1  ~i$, _ ~i1 ~i4Q _There is an open door here. ~iP c ###.#. ##.# #.#  ##+# #..##.#..# ##...# #..##.#..# #.#.....# #..##.#..# #> ~i .## #...#.#..# #..###....†...####.r...@'.####.... ~i m#.###....#.# # ~i #.....# #......# # ~i #...# #...#### # ~i  ##+# ##.## # #. ~i ) # ~i1 h # # ~iz =.r ~i  ~iV L------1 _ ~i  ~i  ~i|  ###.#. ##.# #.#  ##+# #..##.#..# # ##...# #..##.#..# ##.....## #..##.#..# ##.## #...#.#..# # ~iH} .###....†...####.r.@.'.####....#.###....#.# #.....## #......# ##...# #...#### ##+# ##.##  ~i} > #.  ~i* ;.r ~iW  ~i &2 ~i  ~i  ~iF  ~i 5=3.4 (1.3 ~i  ~i3 t _You barely miss the rat. The rat bites you but does no damage. ~ikE .  You hit the rat. ~iaq( ~it054.7 ~iKy ~is{G _You kill the rat! ~i4 ~i ~iAH _No target in view!~i4~i/~i!H _No target in view!~iN4~i~iNH _No target in view!~iJ~iH _No target in view!~i4~i~iH _No target in view!~i>~i=?~iD~igF@ _No target in view!~iW~iW~iX~iPY~iTZ~iZ$ _~i^~iX^~i{_~i_~i`~iYb~ic~i5c~ic~iEd~id~ie~i?e~ie~iij ###.#.  ##....... #........ ##+## #..##.#.. ##.@.## #..##.#..#- ##.....## #..##.#.. ##.......## #...#.#..#~ii2 #.........###....†...# +.........'....................####....######.......###....#.###.....## #......###...## #...####~i j~in...............#..##.#'8.7 (4.0~iwb======9.7 (5~i-|~iQ~R _As you open the door, it creaks loudly! You hear a loud squeak.~ia~~i@  There is an open door here.~iM  You encounter a rat.~i~i #. ###.##.###.......#.#....... .r.......#..... ###.#. #...)..# ##..... #@# ....------ ##'##  ##...## #..###.....## #..##.#..###.......## #...#.#..##...#r   rat (wandering)..'.###.......##.700.7 (1~i((~iJ------1.7 (2~i~iќA _Found a war axe. The rat leaves your sight.~i AI~i_D~iHF~iSJ,~iJ~iL,~iM~iJQ~iS~i7T~iNU~iW~iY~iY~i[~i\~i|^~i^~i_~i4b~ic~ic~i&e~if~ih~ii~ii~iZl~i*n~inn~io~iq~is~i t~iPu~iw~izj  You encounter an endoplasm.~i=.....~≈≈≈ J# ....~≈≈ #. # #.#~iW #.# #.#  ####.##### #.$@.....# ~i###.##.###.# # #.......## #.#........#~iF..........##..#......## ###.#. J   endoplasm (asleep)~i. #...)..# ########.# #........~it ##'## #..##.#..~i9.J10.7 (9~iQJ~iY.1.7 (10.0) ~i~i^ _The endoplasm quivers.~i    .#   #J# #.# #.# ~i #.# #.# ####.#####  #.$@.....#  ###.##.###.#  # #.......##  #.#........#  ..........##  ...## ~i C  . #...)..#  .#  ~i &##'## ~i    .#   #J# #.# #.# #.# #.# ####.#####  #.$@.....#  ###.##.###.#  # #.......##  #.#........# ..........## ...##   . #...)..#  .#  ##'## ~iݳ a _An endoplasm is nearby!~i .....~≈≈# ..# .....~≈#.# ....~≈≈#J# #.# #.# #.#  #.# ####@#####  #.$......#  ###.##.###.## #.......###.#........#..........## ..#......##.#.. #...)..# ########.# #........#~iN $.J~i ~i 82.0) _~iH ~ie ~iR #...≈≈≈+ ##.#..# .≈....~≈≈.J #@# ####.##### #.$......# ###.##.###.# #.##.#.................##.#......## ###.#.. #...).#~i,T$.J~iY~ibZ&3~i-_~i_`~i2~+. #...≈≈≈+ ##.#..# .≈....~≈≈.J #.# ###.#### #.$..... ###.##.##.#~i ##.#.........##.#......## ###.#.~ih ~i .=4~i~i@ _The endoplasm hits you but does no damage.~iM .  You slash the endoplasm!~iv(~iS586.1 (1.4~i~iCM _You kill the endoplasm!~i4~i~iH _No target in view!~i˪4~i~~iH _No target in view!~i~i~i~iH _No target in view!~i|~iS}~i~iH _No target in view!~i%4~i~iH _No target in view!~i4~i5~iC _No target in view!~i4~i~i~iR ~icS ~iW ~izY ~ia ~i ~i ~iQ _~iQ ~iU P _~isV ~iV ~iW ~iY ~i[[ ~i[ ~i\ ~i^ ~i` ,~iRa ~ic ~id ~id ~inh " _~ih 'You now have 61 gold pieces (gained 2).~ij ~i'k ~ik ~im ~iQo ~io ~ip ~i^r ~i(t ~ilt ~iCu ~iv ~ix ~i%y ~i6z ~iK{ ~i| ~i"} ~i} ~i ~i/ ~ie ~i; ~i ~i{ ~i ~i ~iF ~iO   #.# ....~   #.#   #.#   #.#   #.#   #.#   ####.#####  ########## #........#  #.....)@.###.##.###.#-  #.######.#.......##  ##.###.#........#  ..............##  .##.##..#.....## #   #..#...)..# ##    #..######.# #.    ...# ##'## #.    ~i  ##.## ##...## #.   #.# ....   #.#   #.#   #.#   #.#   #.#   ####.#####   # #........#   #.....@..###.##.###.#   #.######.#.......##   ##.###.#..#   ....##   .##.##..#......##  #..#...)..#   #..######.# #   ...# ##'## #   ##.## ##...## #29.1 (13.0)-30.1 (14~i x _You see here a +0 dagger of venom.~ir 3~is ~i#w ~i#y ~iF} P _~i~ ~i  ~i ~iJ ~i? ,~i ~iR ~i ,~it ~i ~i ,~ih ~ij ~i e  A rat comes into view.~iS   #.#   #.#  #.#  #.#  ####.## ########## #...... #.....)..###.##.##  #.######.#.......#  #@##.###.#........  #.....r..........#  #.##.##..#......##  #.# ##..#...)..#  #.# #..######.# #.. ...# ##'## r   rat (wandering) #.# ##.## ##...# #.# #. ##.....  .. ##......~i ~iI T5.1 (5.0).r~i ~iR 26.1 (6 _~iQ ~iҤ ~ie #.#  #.#  #.#  #.#  ####  #.....) #.# #@# #......r. #.##.##.. #.# #)..#  #.#   #.. ...#  #.# ##.##  #.# #.  .. ~i#.# #.# #.# #.#  ####  #.....) #.# #@# #......r. #.##.##.. #.# #) #.#  #.. ...#  #.# ##.##  #.# #. ..  _A rat is nearby!~i ~iRT#.#  #.#  #.#  #.#  ####~i/  #.....) #.# ~i#@# #......r. #.##.##.. #.# #)..#  ~iUO#.#   #.. ...#  #.# ##.##  ~i9#.# #.  .. ~i=#.# #.# ~i#.# #.#  ####  #.....)~i #.# #@# #......r.~ix #.##.##..~i; #.# #)~iv #.#  #.. ...# ~i- #.# ##.##  #.# #. .. ~iї4~i~i  ~i^L_A rat is nearby!~i #.#  #.#  #.#  ####.###~i\ ########## #....... #.....)..###.##.### #.######.#...... #.##.###.#.~i4 #.@....r...## #.##.##..#~i0##  ~i#.# ##..#...)..#  ~i {#.# #..######.#~i  ~i6#.. ...# ##'# ~iL#.# ##.## ##...~ib ~iw#.# #. ##.. ~i~#. .. ##.. ~i- #..~i.r7.1 (1 _~i  #.#  #.#  #.#  ####.# ### #. #.....)..###.##.###. #.######.#.##  #.##.###.#.#  #.r.##  #.##.##..#......##  #.# .##..#...)..#  #.# .# #.. >. #.# ###.## ##...##  #.# #. ##.....# #. .. ##.# #.~i2 { r.  Found a stone staircase leading down.~i Jr~iX 0===8~i ~i - _The rat squeaks loudly.~i- #.#  #.#  #.#  ####.# # #.#~iu #.....)..###.##.###.# #.######.#.##  #.##.###.#.#  #...@..r.~i0##  ~i#.##.##..#......##  ~i#.##.##..#...)..#  #.##~i5 #...~i# #.#.###.## ##...## ~iQ; #.#. ~iu#... .. ##.# #.~i#~ig/r.~iM ~i 0---9~i~i%~i8| #.#  #.#  #.#  ####.#####  # #.#  #.....)..###.##.###.#  #.######.#.~i|,##  #.##.###.#.#  #....@r.##  #.##.##..#......##  ~i|#.##.##..#...)..#  #.##.##..#~i'} #...>.~iR} #.#.###.## ##...##  #.#~ix}P  #.#~i}~i&g=--40~i~iP _The rat barely misses you.~i;  You barely miss the rat. Your tail-slap misses the rat.~i-1.3 (1.2~i~iQ _The rat closely misses you.~i? .  You slash the rat!102.6 (1.3~i?G] _You kill the rat!~i _No target in view!~iG4~iM~ieNH _No target in view!~i_4~i2~iH _No target in view!~it4~iZz~i|H _No target in view!~i4~i~iNH _No target in view!~i N4~iaS~i^T@ _No target in view!~i~i~i~i#~i~i+~i~i ~i ~i: _~i~i~,~it~i~i~i~iR~i9~i{~i~i~i~i~i$ ~iQ!~i#~i$~i&~i(~in)~ix*~i*~ip+~i8,~iI-~iz-~i-~i0~i2,~it2~i4~i5~i5~i6~i:,~i;~i;~i<~i>~iX>~i>~i]@~il~is~iTu,~iw~ix~ix~i/y~iy~iF{~i{~i|~i|~i}~i~,~i0~ig~iO~i~i8~i~iG~i~i~i~i~i~i~iK~i~i9~i~iX~i_~ij~i~iN~i~i~i~i~iŗ~i~i~i5~i~ip~i~iT~i"~iB~i~i?~iy~iڠ~i ~i~i~i~ij~i=~i~iL~i}~it~i~i*~iϮ~i3~if~i~i~i~iϲ~i;~i[~iϵ,~iɶ~i!~i~iO~i~i~i~i~i~ip~i&~i~i~ip~iq~i~i(~i>~i~iC~i~i~i~i~i~i~i~i/~i~i~iC~i~i;~i_,~i~i~i~i~iN~i~i,~iX~i~i~i~i~i(~i~i~i ~i~i~i~i~i8~i4~i~i~i~i~iL~i~i~iu~i ~i9~i~i}~id~i~i,~i~iW~i~i~ii~i~i5~i~i~is~i,~i~i~i~i0~i3~i~i~iC~i)~i5~ic~i~i ~i ,~i} ~i~i^~i~i~i~i,~i~i~iX~i~iX~i.~i ~i~i~i%~i,~i~i~i^ ,~iW!~i"~i4#~i{#~i#~i$~i%~i.&~i&~i'~i;),~i/,~i>J~i@~isA~iA~iB~i_D~iE~i F~iF~i3N ....## #....≈≈≈≈#. .. ##..# #..⌠..~≈~'. .# #..# #..⌠..~~≈'. .# #..## #....≈~≈≈#. . ##...###...≈≈≈#+## #. .....##...~≈≈+  #.##...###...≈≈≈+ #.##............~≈≈ #....)@..# .....~≈≈≈~i;O- ########.# ....~≈≈ #.#  #.# #.# #.# #.# ####.#####  ########## #........#~iXU ....## #....≈≈≈≈# .. ##..# #..⌠..~≈~' .# #..# #..⌠..~~≈' .## #..## #....≈~≈≈# ..##...###...≈≈≈#+ #. .....##...~≈≈+~igV #.##...###...≈≈≈+ #.##.~≈≈# #....@...# .....~≈≈≈ #.# ....~≈≈ #.#  #.#  #.#  #.#  #.#  ####.#####  # #........#~iU^1833.6 (91.0)~i^F-4.6 (92~ic~ii| __You see here a +0 short sword of venom.~i3~i~i:!~i": _~i%X~i%~iz(~i)~i)~ix*~i6,~i-,~i.~i+0~iE1~i1~iI2~i4~i5~i76~i7~ii8~i99~i9~i9~i:~i;,~i;~i<~i=,~i|>~i?~i@,~irA~i_B~iC,~iC~i;E~iIF~iF~iF~iG~iH,~iH~iI~izJ~iJ~i\K~iL~iN,~iN~iO~i{P~iP~iQ~i|R,~iR~iUF _m - 3 potions of might (gained 1)~iV~iW~iW~ioX~iX~iY~iGY~i~Z~i![,~ie[~iW\~i\,~i.]~i]~i'^~i[^~i^~i_~i`~i:`~i~`~iQa~ia~ia~ib~ib~ic~iJc~ivc~is~iu~iv~iSv~iv~ix~ix~ix~iNy~i_z~i{~i<{~i{~i|~iP}~i}~i}~i~~i~i~i?~i~iE~in~i~i ~iZ~i}~i~iW~i~i܃,~iq~in~ij~i~ig~i~i~i~iu~i~i!~iJ~iӊ~i~iB~it~iŗ~i!,~i~i~i!,~i~it~i#~iU~iٟ~iT~i~i~i~i~i~i=~i~i~i#~iM~i~i~iA,~i~i~iڬ~i~i;~iC~i~i߮~i\~i~i8~it~i~i~iڳ~i ~iC~i ~ix~i~iյ~i~ia~i~iŷ~i~~iϸ~i~i0~i~i˺~i~i,~i~ig~i~iμ~is~i۽~i ~iK~i~i\~i~iÿ~i;~i~i~i~i~i~iM~i{~i~il~i~i~i~il,~i~i~i,~i~i~i~iO~i~i~i~i~i~i~i~i%~i~i~i,~iy~i0~i(~i2~iw~i~i~i,~i~i~i~iY~i~i~i$,~i~i_~i,~i~i~i~i~i~i~ilX~i~i~i~i~iS~i~i~iT~ia,~i~i~iB~i~i,~i~iI~iJ~i~i_~iV~in~i~ia ~i("~ik#~i#~iO$~i%(~i(~i*)~i)~i+~i,~i(-~i.~iq/~io0~i0~i}1~i.3~i:4,~i5~i6~i7,~i9~i9:~ix;,~io<~i=~i>,~i?~iA~iB~iB~iC~i+E~i1F~i|F~i%G~iI~iJ~i K~iL~iM~iN,~iP~iQ~iR~i0S~i*T~iZ~i[~i1\~i\~i_~i`~ia~i&b~id~ie~i%f~ikg~iui~ij~ij~iZl~iGn~io,~iGq~i>s~ip~i~B~i,~iƠ~i&~ib,~i~i~i~i~i~i,~i~i~i0~i~ib~i~i>~iK~i(~i~i~i5~i!,~i~i~i~i~i~i~i ~i ~id ~i ~iu ~i ~i ~i ~i ~i ~iG ~i ~i ,~i ,~i# ~iE$ ~i$ ~i ' ~i/( ~i~( ~i0* ~i, ~iL. ~i. ~i{/ ~i,2 ~i&3 ~i|3 ~i4 ~i6 ~i7 ~i7 ~i8 ~i: ~i< ~ie< ~i_= ~i? ~i@ ~iMA ~iA ~i_H n~i;I ,~i J ~iL ~iM ~iPM ~iN ~iO ~iQ ,~i R ~iS ~i2U ~i|U ~iFV ~ibX ~iX ~iX ~i}Y ~ia[ ~i[ ~i \ ~i|\ ~i] ~i]^ ,~i^ ~i$` ~i` ,~ia ~ib ~ibc ~ic ~id ~iKe ~ie ,~i1g ~ig ~iBh ,~ih ~ii ~ij ,~i)k ~im ~in ,~io ~i^q ~ivs A  You enter the shallow water.~is ?Water ~it ~iv N _Moving in this stuff is going to be slow.~iw 3~ix ~iy ~iz ~iz ~it{ ~iu| ~i} ~iQ} (~i} ~i< [  There is a large open door here.~i  _~i ~iӁ ~iH ~iq ~i ~i ~i X~iȉ B~i͒ .......~≈≈'...##'###+## +≈≈~... ..##...~≈≈'...#.......# +≈≈~... .###...~≈≈#'#'#.#####.# #≈≈≈... ## #....≈≈≈≈#...#...# ≈≈≈~... # #..⌠..~≈~'.⌠.'.<.# ≈≈≈≈... # #..⌠..~~≈'.⌠.'...# ≈≈≈≈... ## #....≈~≈≈#...#...# ≈≈≈~... .###...≈≈≈#+###.#####.# #≈≈~..( ..##...~≈≈+ +.@.....+ +≈≈~...1001.4 (166.8) ~ia .###...≈≈≈+ ##+###+## +≈≈~... .......~≈≈#+#+#≈≈≈≈≈≈≈#+#+#≈≈~... ##.....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~... ###....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈... # ##...~~~≈≈≈~~~~≈≈≈≈≈~≈≈≈≈~≈≈...  # ###.........................##  # #.........................##  # ################.## ~i ~iǗ ~i T _Key pressed, stopping explore.~i2 _~i f _~i2  .~≈≈'...##'###+## +≈≈~.##...~≈≈'...#.......# +≈≈~ ..###...~≈≈#'#'#.#####.# #≈≈≈ .## #....≈≈≈≈#...#...# ≈≈≈~ .# #..⌠..~≈~'.⌠.'.<.# ≈≈≈≈ .# #..⌠..~~≈'.⌠.'...# ≈≈≈≈ .## #....≈~≈≈#...#...# ≈≈≈~ ..###...≈≈≈#+###.#####.# #≈≈~...##...~≈≈+...'@......+ +≈≈~3.4 (2.0).###...≈≈≈+>..##+###+## +≈≈~ ........~≈≈#+#+#≈#+#+#≈≈~ .##.....~≈~ .###....~≈ .# ##...~~~≈≈≈~~~~≈≈≈≈≈~≈≈≈≈~≈≈ .# ###......................... .# #............. .# #. _You open the door. ~i M_Found a stone staircase leading down.~i ~i 3~i# ~ik ~i f _~iF ~i ~iO ~i^ ~i ~i^ ,~i ~i7 ~i ~iM ~i ~i ~i ~i ~i- ,~i ~i[ ~i ~i ~i ~i ~i ~it ~i ~i) ~i ~iT ~i ~i ~i0 ~i ~i ~i 7 _You open the door.~i ~i ~i ~ib @  There is an open door here.~iU ~i ~iX ~i| _You open the door.~i @  There is an open door here.~i ~iD  _~i ~i @  There is an open door here.~i ~iL  _~i  ~iR ~io ~i ~i( ~i ~ie ~i ~i ~i ~i ~i ~i ~i  7 _You open the door.~i ~ia ~i ~iE  There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.~i 3~i ~iE# ....................## # ≈≈≈~~≈≈≈~~≈≈≈~~~≈≈~~~≈...[...### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~........## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈........' ≈≈#'#'#≈≈≈≈≈≈≈#+#+#≈≈≈........### ≈≈'...##'###+## (+≈≈~.......## ≈≈'...#.......# .+≈≈~......## ~i# ≈≈#'#'#.#####.###'#≈≈≈.....## ≈≈≈≈#...#...#...@≈≈≈≈~....## 20.0)~≈~'.⌠.'.<.###.#≈≈≈≈≈....# ~~≈'.⌠.'...###.#≈≈≈≈≈....####### ≈~≈≈#...#...#...'≈≈≈≈~..........# ≈≈#+###.#####.###'#≈≈~..(..####.# ≈≈+...'.......+...+≈≈~......###.# ~io$ G≈≈+>..##+###+##...+≈≈~... ≈≈#+#+#≈≈≈≈≈≈≈#+#+#≈≈~.....#### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..... _You open the door. _There is an open door here. _You open the door.  There is an open door here. _You open the door.~il& E _Found 5 stones.~i _~i #...## #.# ...........................## #.#~~≈≈≈~~≈≈≈~~~≈≈~~~≈...[...###.#~.##.#≈≈≈≈≈≈≈≈≈≈≈≈.'...#'#'#≈≈≈≈≈≈≈#+#+#≈≈≈...##'...##'###+##..(+≈≈~...#'...#.......#...+≈≈~...#'#'#.#####.###@#≈≈≈...4.4 (1.0) ≈≈≈#...#...#...'≈≈≈≈~....# ~≈~'.⌠.'.<.###.#≈≈≈≈≈....# ~~≈'.⌠.'...###.#≈≈≈≈≈....####### ~≈≈#...#...#...'≈≈≈≈~..........##+###.#####.###'#≈≈~..(..####.# +...'.......+...+≈≈~......###.##+>..##+###+##...+≈≈~............#+#+##+#+#≈≈~.....####.#[~iA37mThere is an open door here.~i~i[ _Done exploring.~iX ~i~i{H _No target in view!~i3~iB~i E0'~i ~i" E _Done exploring.~i 3~iͮ ~if 4~i ~iT E _Done exploring.~i1~i\2~i3~iW4~iFZ~i[E _Done exploring.~i`>~iwULevel 1 of the Dungeon<>>>∩(Press ? for help)#.##...#.# #†# #####.##### #.#.# #.# #.# #.###.###.##.####.#.# #.####..##.#.###.# #.# #.# #.###.##.####.#.# ##)## ###....########.......######+## #.###.#...#### #........# ##...## #.........................#...## #.##....#....# ######.### ##..∩..####..............................## #.##.##...##.# ~iV##.### ##.......#...≈≈≈≈~~≈≈≈~~≈≈≈~~~≈≈~~~≈...[...###.##.###..##.# ##....###....†.......~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~........##.#...##..##.# #.......+........[...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈........'..........##.# ##....###............~≈≈#'#'#≈≈≈≈≈≈≈#+#+#≈≈≈........####...######.# ##.#.# ##...........~≈≈'...##'###+##..(+≈≈~.......## ##..# #.# ###.# ##.....##...~≈≈'...#.......#...+≈≈~......## #..######.# #.######...###...~≈≈#'#'#.#####.###@#≈≈≈.....## #.........# #.........## #....≈≈≈≈#...#...#...'≈≈≈≈~....####.######## ##..#####..# #..⌠..~≈~'.⌠.'.<.###.#≈≈≈≈≈....##.###...##[4~i&W0m #..# #..⌠..~~≈'.⌠.'...###.#≈≈≈≈≈....####### #.##.#...####..## #....≈~≈≈#...#...#...'≈≈≈≈~..........# #.##.#.....##...###...≈≈≈#+###.#####.###'#≈≈~..(..####.# #.##.##..#.#.....##...~≈≈+...'.......+...+≈≈~......###.####.###...##.##...###...≈≈≈+>..##+###+##...+≈≈~...............####.##............~≈≈#+#+#≈≈≈≈≈≈≈#+#+#≈≈~.....####.#######....)...##.....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.....####.#########.###....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..........#~iW#.# ##...~~~≈≈≈~~~~≈≈≈≈≈~≈≈≈≈~≈≈....#######~i6@O@>~i4 ~ib ......................#...## #.# Elteriel the Trooper ...........................## #.# Draconian ≈≈~~≈≈≈~~≈≈≈~~~≈≈~~~≈...[...###.# Health: 33/33 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~........##.# Magic: 3/3======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈........'... AC: 5Str: 18 ≈#'#'#≈≈≈≈≈≈≈#+#+#≈≈≈........#### EV: 11Int: 8 ≈'...##'###+##..(+≈≈~.......## # SH: 4~io Dex: 12 ≈'...#.......#...+≈≈~......##XL:  3 Next: 10% Place: Dungeon:1 ≈#'#'#.#####.###@#≈≈≈.....##Noise: ---------  Time: 1024.4 (0.0) ≈≈≈#...#...#...'≈≈≈≈~....##a) +0 long sword ~≈~'.⌠.'.<.###.#≈≈≈≈≈....#Nothing quivered ~~≈'.⌠.'...###.#≈≈≈≈≈....####### ~≈≈#...#...#...'≈≈≈≈~..........# ≈#+###.#####.###'#≈≈~..(..####.#  ≈+...'.......+...+≈≈~......###.##~i7   ≈+>..##+###+##...+≈≈~............  ≈#+#+#≈≈≈≈≈≈≈#+#+#≈≈~.....####.## There is an open door here. _Done exploring. _No target in view! _Done exploring. _Done exploring. _Done exploring.~i ~i  ~i& ~iH( ~i- : _~i. _Done exploring.No target in view!Done exploring. _ There is an open door here.~i;0 ~i0  _~i1 ~i3 ~i4 ~i}5 ~i6 ~i-> ~i@ ~iB ~ijD ~iG ~iK ~iL ~i2O ~iQ ~iZT ~iW ~i\ ~iui 4~i%j ~izj ~ipl ~io X~ip ~iHq ~iq ~it @  There is an open door here.~iu ~iv 5 _~i y ,~i|y ~iy ~iz ~i{ ~i!| ~ip| ~i ##.....##...~≈≈'...#.......#...+≈ ###...###...~≈≈#'#'#.#####.###'#≈ .....## #....≈≈≈≈#...#...#...'≈≈≈ ###..# #..⌠..~≈~'.⌠.'.<.###.#≈≈≈  #..# #..⌠..~~≈'.⌠.'...###.#≈≈≈ ###..## #....≈~≈≈#...#...#...'≈≈≈ .##...###...≈≈≈#+###.#####.###'#≈ .#.....##...~≈≈+...'.......+...+≈ .##...###...≈≈≈+@..##+###+##...+≈39.4 (15.0) ............~≈≈#+#+#≈≈≈≈≈≈≈#+#+#≈ .)...##.....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ####.###....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #.# ##...~~~≈≈≈~~~~≈≈≈≈≈~≈≈≈≈~  #.# ###......................  #.# #......................  #.# #######################  #.###### ~i ~i ~i Done exploring. _There is an open door here. _ stone staircase leading down here.~ix~i~it~iC~i940.0) _~i~iOvJ 2  You climb downwards.~i| ....  ...  ...  ..  ###.##  ##.... ##  #...#.g.#  #.@...<.#  #..._...#  ~i}#.#...#.#  .. .<... ..# ....#.. #.. ##### . g   goblin (asleep) ##. ## ~i-1.9 (2.5~iG9<~i _You encounter a goblin. It is wielding a +0 dagger.Found a faded altar of an unknown god. Found an escape hatch in the ceiling.  Found a stone staircase leading up.~ia _There is a stone staircase leading up here.~i  ....  ...  ...  ..  ###.##  ##.... ##  #...#.g.#  #.@...<.#  ##  #.#...#.#  .. .<... ~i  ..# ....#..  #.. ##### .  ##. ##~iH  ....  ...  ...  ..  ###.##  ##.... ##  #...#.g.#  #.@...<.#  ##  #.#...#.#  .. .< ..# ....#.. #.. ##### .  ##. ## ~i 4~i؋ ~iZ ] _A goblin is nearby!~izr 6..... .... ... .. ###.####.....## #...#.g.# #.<@..<.# #..._...# #.#...#.# .....<...$.#..#.....#..##..####### .###. ###~iy ~iz -2.9 (1.0~i ~i + _Found 16 gold pieces.~i..... .... ... .. ###.### ##.....## #...#.g.# #.<.@.<.# #..._...# ~i#.#...#.# #..#.....#.##..# .# ##. # ~i=.g~iQg~iE====3~i,~iWR _The goblin shouts! You hear an angry hiss. You hear a shout!~inj )You slash the goblin!~io{e   You kill the goblin!~if~j2==--5.2 (1.3~i'_~i - _You hear an angry hiss.~iO--~i~i!H _No target in view!~id4~ig~i!jH _No target in view!~i|4~i~iH _No target in view!~i4~ix~iH _No target in view!~ix4~i~iKH _No target in view!~io ~io ~it ~iw C _No target in view!~i`..... ... .. ..###.###.....## #...#...# #.<..)<.# #..@_...# #.#...#.#~iE.....<...$.#..#.....#..# #..####### .# ##. # ## ~i~i <--60 _~iw8_~i~iqN..... .... ... .. ###.### ##.....## #...#...# #.<..)<.# #...@...# #.#...#.# .....<...$. #..#.....#..##.# ~i6W--7~i~i<c __There is a faded altar of an unknown god here.~iN  _There is a faded altar of an unknown god here.  This altar belongs to (a) Ashenzari, (b) Makhleb or (c) Ru, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.~i  Okay, then.~i. _~i 3~iI~i=~i~i!$ _~iҰ,~i\k  You encounter a ball python.~i|.... .. ###.### ##.....###...#...# #.<..)<.# #..._...# .#S#.#...#.#..#......<.@.$..##..#.....#..###..####### .# ##. ### S   ball python (constriction, wandering) .S8~i0S~i KYou encounter a ball python..S~iC.S~iS 2 ball pythons (constriction)K   kobold~i+9.2 (2~i~i6x _You encounter a kobold. It is wielding a +0 short sword.~i  .... .. ###.### ##...S.## #...#...# #.<..)<.# #..._...# .#  .#.#...#.#..#  <.@.$..#  #..#.....#..##  #..####### .#  ##. #  ##~iy  .... .. ###.### ##...S.## #...#...# #.<..)<.# #..._...# .#  .#.#...#.#..#  <.@.$..#  #..#.....#..##  #..####### .#  ##. # ## ~i]~ ~i~ ~iÅ ~i d _There are monsters nearby!~i .... .. ###.### ##...S.## #...#...# #.<..)<.# #..._...# .#.#.#...#.#..#~iխ4 .K.S..<@..$..# #..#.....#..## #..# .# ##. #  ##~i}9.S~i-.S~i~i@.K~i)~i-350.2 (1 _~i~i2~it  .... .. ###.### ##.....## #...#S..# #.<..)<.# #..._...# .##..#.#...#.#..#.K.S.@...$..##..#.....#..## #..# .#  ##. #  ##~iv C.S~ikw &.S~iw ~ix 8.K~i~ ~i8 &1~io ~i a _There is a stone staircase leading up here.~i q †You slash the ball python!~i G)S~i <.K~i" -_S~ik ~i[ w   ball python~i -4=~i 2.5 (1.3~i ~i O _You kill the ball python!~is q †You slash the ball python!~it <.K~i~ 4 ~i 063.8~i̛ e _You kill the ball python!~i j )You slash the kobold!~i & ~i) 075.1~iJ ~i0 J _You kill the kobold!~ie 4~i k ~im H _No target in view!~i ~i ~i ~i H _No target in view!~i'^ ~i^ ~iCe ~ih H _No target in view!~i4 ~i ~iq ~i H _No target in view!~i` ~i a ~if ~i&j H _No target in view!~i 4~i ~i C _No target in view!~iٔ4~i~i~i ~i[ ~i~i~iD~i4E~iL~i5P~i~iN~iĽ~i~iE1~i1~i8~i3;~i@3~i~iP _~i,~iB~ir~i~i#~i~iR~i~i~i~ip~i~i~iJ _You now have 77 gold pieces (gained 16).~iI~i~i~iV~i~i\~ik~i~i~i~i ~i ~i ~i~iOz...>..............~iU........# .........# ... .....# ###.###....# ~i##.....##.#.# #...#...#@..# -~i64.1 (9.0#.<..)<.#...# ~ik#..._...#...# ~i#..#.#.†.#.#..##~iE......)<......###..#.....#..###..#######..#~ih=##...##~iS## .###~iw$~i%G-5.1 (10.0) ~iQ _Found a stone staircase leading down.~i ~ii~i~i~i~ivB~iU~i~i~i~i~i~i ~i~i6,~ic~i ~iB~i~i,~i,~iX~i%!,~i!~i'%~i',~iw(~i)~i,,~iP-~i0~i3  You encounter a kobold. It is wielding a +0 whip.~i?80 ##.  #.. . . K.. ##. .. .. ....##.##.####...... .... .#####.##.###.# ....#........@# ............########~i8......>.........................########............#............# K   kobold (asleep)............#.###.###....###.....##.#.#~iU<R.K7~iMBMK~iB6===6.1 (11~i H~i)M( _The kobold shouts!~i(Y ##. #.. . . ... ##. .. K. #.####   ....  .##.###.#  .......@#  ......########  >......  .....  ......#  ......#  ......#  ~ivYA....#  .#.#~i ##. #.. . . ... ##. .. K. #.####   ....  .##.###.#  .......@#  ......########  >...... ~ii .....  ....  ......#  ..  .  .~i4~i~i] _A kobold is nearby!~i 5 $ ##. #.. . . ... ##. .. K. #.####   ....  .##.###.#  .......@#  ......########  >......  .....  ......#  ......#  ......#  ....#  .#.#~ii  ##. #.. . . ... ##. .. K. #.####   ....  .##.###.#  .......@#  ......########  >......  .....  ....  ~i ......#  ..  .  .~i ~i\ ~iF ~i\ ] _A kobold is nearby!~i9 # ## . . ..##. .. K. ....##.##.#######. #.............!..#####.##.####...# ......########>................########................###.###...~i=F.K~iCP---7.1 (1.0) ~iJ~ibMT _Found a puce potion.~i:  ## #### . ...##. ..... ....##.##K####### #........@....!..#####.##.###.######.#.........# ......########~i>...................########.............~i~iFP=--8~i~i_ ~iE_The kobold barely misses you.~iQ$  You hit the kobold.  The kobold is severely wounded.2-9.5 (1.4~iS9 _The kobold hits you with a +0 whip.~iH )  You hit the kobold.~im(~iP-980.8 (1.3~i~iJ _You kill the kobold!~i>/~i/~i4~iP7H _No target in view!~i;~i~i~iH _No target in view!~i$ ~i % ~iZ+ ~i,. H _No target in view!~i ~i ~i+ ~il H _No target in view!~i ~i_ ~i ~i! H _No target in view!~i 4~i ~i C _No target in view!~iP 3~in ~i ~i4 : _~i ,~iD ~i ~i D3=~iv ~i 1 _HP restored.~i 3~i^ ~i  ~i ,~i ~i ~i ~i ~i ~i ~in O=~ii ~i ~i ,~iO ~i# - #.  #. # ##. .# ####.. ..# ~iJ# M. ..... ... ##. ..... .. ....##.##)#######.##..#~il#  #.............@......# - ~i# ####.##.###.######.###.#~i# W ..#.........# .. ~i# e...######## ##  ~i$ ....>.............  ...########    ...#  ~i>$ e  ...#  ~ib$ e  ...#  ~i~$ E ~iN- r8.8 (8.0-9.8 (9~i0 ~i3 Q _j - a puce potion~iI~iC~i(~i~i~ib,~i~il~i,~i~iB~ia~i]~i~i~i~i~i$,~iy~iK~ie,~iA~i~i    ######   .....#   #..[..   #. #.##?#   #.## #.##.#  ~i ##....#####.##.#  ##.....#.@#  97.8 (8 ..... #..........##.  ~i-......####.........#  #.##)#######.##..#.#.#  .............#.#  ~i\ #.###.######.###.# #  # #.....# ~ic############## .. ~i#A8.8 (9~i~iK _Found a plate armour.~i `3~i3a~ic~ie~iiB~il,~im~io~ir,~is~iw,~i]y~i@|} _c - 2 scrolls labelled DORPHI OFRYH (gained 1)~i~3~it~i~i ~ii~i~i~iZ,~i~i_~iu~i~i~i~i~iǏ~i~i*~i~i~i~ir~i~i>~i~i~iɝ~i~i~i ~i6,~iz~i~iU~i~i~iƩ~i,~i~i~iX~i},~i~ig~i,~ii~i~i,~i~iF~i~i~ij~i~i,~i7~i)~i,~i~i~i~i;~is~i~i,~i0~i~i~iP,~i~ij~i~i~i=~i~i4~i~i~i,~i~i~i~i~i~i~i4,~i~iq~i,~i~i ~i~i:~i~i~iB,~i%~i~i,~i~i~i,~i~iV~ic  You encounter a bat.~ifw...##.#  ...######.##  ...# #......#  ...# #.######  .#.# #.#  ...#  #.#  ...# #######.#  ...# #.......###  ..## #.###...@.#  # #...#.#  .## #...#.#  ~i:.# #...#.#  ## .....#b#  # ####..#.#  b   bat (wandering) ...#.# ...#.# ~i \133.8 (35.0).b~i 1b.~i 6b.~i@~i34.8 (36 _~i8~i3~i&m# #####.##  # #......#  # #.######  #.# #.#  ..# #.#  # #######.#  # #.......###  .## #.###.....#  .~i 'o# #...#@#  ## #...#.#  # #...#b#  # .....#.#   ####..#.#   ...#.#  ...#.#  ~i' #.#   ~i(F.b~i)1b.~i.E.b~i/~i_005.8 (1.0) ~i4~ig6~ix 4......##### # .########........#######..... #...# # .....#b ####..#. . ...~i/ 5b.~i E.b~ic 1b.~i ~i &6~i} ~iL ~iS ] .  You strike the helpless bat from behind!  You hit the bat.218.2 (1.4 _You kill the bat!~i _No target in view!~i _No target in view!~i~i~i~i~iK ~i ~iR:_No target in view! ~i ~i  ~i)  ~i ~i  ~i ~i<:_No target in view! ~ij4 ~i ~iH _No target in view! ~i ~i^ ~i+ ~ie @ _No target in view! ~i ~i ~i ~i ~i ~i ~i  ~i ~i ~i ~i2 ~iu94 ~i%< ~i> ~i ~iN ~i2 ~i ~i4 ~i: ~il ~iΕ3 ~i ~i ~i| _ ~i ~iJ ~iK, ~i2 ~i" ~iH, ~i ~i* ~i, ~iK ~i ~i ~i ~ih ~i ~i2, ~i ~i  ~i^ ~i ~i ~i ~i$, ~iB ~i~ ~i  ~i; ~i ~iϹ ~ig ~i ~iͼ ~i ~i ~iտ ~iI ~i ~iD ~ig ~i, ~i  ~i ~i: ~i{, ~iS ~i, ~i+ ~i ~iB ~i ~i ~i; ~iu ~i ~i ~i' ~i ~i ~i0 ~io ~i ~i9 ~i ~i ~i[ ~i ~i ~i/ ~i] ~i ~i ~i ~i ~i4n ~i8X ~i ~i ~i  ~i* ~i ~i ~i; ~i ~i ~i ~ij ~i ~iT, ~i ~i ~i, ~i ~i8 ~i, ~iK ~i ~i& ~ic ~i ~i ~i ~i ~i ~i6 ~i= ~iq ~i ~i ~i ~i ~is ~i ~i8 ~i ~i ~iI ~i  ~i] ~i2 ~ix ~i7 ~i ~i ~i ~is  ~iR  ~i  ~i  ~ie  ~iL ~i@, ~i ~iW ~i, ~i ~i ~is ~i ~ie ~i ~i5, ~i ~i ~i ~i; ~i ~i$ ##.....##.#. #...#...#... #### #.<..)<.#... #... #..._...#... #..#..#.#.†.#.#..# ~iW%#........)<......# #.###..#.....#..## #.# #..#######..#  #@# ##. ..##  #.# ## .###  ~i%#. ##  #.# #. ~i%< #.################.................################## _ You pick up a parchment of Apportation and begin reading... ~i+084.2 (46.0) ~i-,,5.2 (47 ~i0&_ ~i3D _You add the spell Apportation to your library. ~iI ~inI ~iI ~i_L ~iM ~iR ~i!T ~i!U ~iHU ~iU ~iW ~iX, ~iY ~ik[ ~i2], ~i] ~i` ~ib, ~id ~im ~i~p, ~i9v ~icx ~i[z, ~i{ ~iS ~ig, ~i* ~i ~i͈, ~iى ~i ~i, ~ik ~i ~iB ~i= ~i ~iΡ ~i. ~i ~i ~iΦ ~i2M _You now have 87 gold pieces (gained 10). ~i3 ~i ~i ~iX ~i ##..#<# # # ####..#.. .. ..... ##.#.##. ....#.#.....##.##)##########.#... #....#...........#####.##.###.#..............#.........# ~i^[#........@.............###201.2 (16#................>........#......................####......................##......................#######+#..#............##......###.###....####.#.##.....##.#.##...#...#...#...# ~i ~i,2.2 (17 ~i ~i.9 _Found a stone staircase leading up. ~i^  ~iӇ  ~i҈  ~i  ~i  ~i B ~iF X ~iG  ~i  ~i>  ~i  ~iL  ~i  ~i  ~iJ  ~i  ~i  ~i  ~i  ~iէ , ~ip  ~i  ~i\ , ~i  ~iQ  ~i  ~i  ~iz  ~i?  ~iԵ  ~i  ~i  ~i  ~ij i.?)...#+#.##.#.# ~iܿ ...# #.  #..# #.##  ##..# ## #<#@##########......11.2 (9.0) ~i #.#....... # #.#.#.##.. ~i7  #.#.#.....##.##)#### ~iX #########.#...##...... ~i #...........#####.##.###.### #..............#.....#......................#####  ~i, #................>..........  ~ia 92.2 (1 ~i 0.0) ~i0  ~i $ _Found a sling. ~i 4 ~i  ~i]" H _No target in view!!~i!~i !~i!~iʫH _No target in view!!~i4!~i"!~i%H _No target in view!!~i4!~iڛ!~iɝH _No target in view!!~iq !~i !~i !~i1H _No target in view!!~i#4!~i!~i҈@ _No target in view!!~i8!~ik<!~i<!~iD!~iI!~i!~im!~i|!~i!~ia!~iؓ!~i" !~i_!~ia!~i՞!~i!~i!~ib!~i̦!~i!~i!~i!~i!~i!~i!~i,!~i !~i!~i!~iͽ!~i!~i!~ik!~ic!~i4!~i!~it!~i!~iN!~i..!~i-p###.##+#+!~i~S.. #.......!~iR... #......!~iy1...##.....!~i !~i ;#........#!~iY! !~i.........#!~i$ !~ick#......@)#!~i#!.......#!~ik#####+#.##!~i7.#!~iB !~ic#...# #!~i".!~i !~if##..# #.## !~i !~ip##..# ##....#!~iN !~iX#<#.##########......!~i !~i-#.#!~i|.!~i* #!~i!~i!~i9.2 (7!~iW.0)!~i!~i%20.2 (8!~i!~i !~iX_!~i>h - a scroll labelled UTASURCH QITO!~i!~i !~iA B!~iإ ,!~ix !~iȬ !~i !~i !~iD !~iٱ !~i !~iR !~iĵ !~iȶ !~iz !~i !~iع !~iE [.....$..# ###.##+#+.....###........ .....##....... ....##.....$ ####........# ............# #.......)# !~i {#@.......# #####+#.## #.#.# #...# ##..# !~i ##..# # #<#.######### !~i S#.#..... #.#.#.##....!~iA !~i +6.2 (6!~i +7.2 (7!~iN !~i Q _k - a grey potion!~i+ !~i !~i !~i!~i M ..... ... $..# ###.##+#+.....###.............##....... ....##.....$.#.####!~ie :)..............)0........#####+#.###.#.#!~i!~iZ+8.2 (1!~i-!~ii0) _Found a long sword."~iB"~i"~i)"~iTH _No target in view!"~i "~i* "~i "~iS "~i "~i P _"~il "~i "~ig "~i "~i3 "~i~ "~i5 "~i "~iO! "~i! "~ie# "~i& "~i7 "~i7 "~i9 "~i< "~i@ "~iN@ "~iA "~iE ,"~iG "~iJ $ "~ih s_You now have 102 gold pieces (gained 15)."~ik "~il "~iOm "~in "~ip "~it "~ift "~iu "~i~ a #.#  #.#### $# #....+ .. #....# #.##....## #  ........# ...#####.....##.#.#.......@...............####......#####.##+#+.###......###........"~i~ #~.?........##.......≈~.#.##....##.....$≈≈~.#.####........#≈≈~)..............#≈~.#######.......)# #.#"~i /30.0)"~i@ ,9.2 (11"~i "~i Q _l - a blue potion"~i[ 3"~i "~iZ "~i B"~iQ "~i($ {#.####$# #....+.. #.... #.##....## # ........# .#..###.##.#.#.......................####......#####.##+#+ .###@.....###........40.2 (1.0)"~i$ ≈∩≈~.?........##....... ≈≈≈≈~.#.##....#$ ≈#≈≈~.#.####........##≈≈~)..............##≈~.#######.......)~~~. #..."~i$ ...# #####+#.# #.#.#"~i, "~ib, +1.2 (2"~i2 "~i5 7 _Found Raiced's Information Kiosk.#~i*#~i$+#~i-#~i/#~iC2#~i 6B#~i8c  You encounter a bat.#~i?$# #....+ .. #....## #.##....## #.. ........# .#....#####.....##.#.#...........................####......#####.##+b.~~~.###......###.......~≈∩≈~.@........###~i@~≈≈≈≈≈~.#.##....##.....$~≈≈#≈≈~.#.####........#~ #≈≈~)..............# #≈~.#######..)# ~~~.# #........# b   bat (asleep) ....# #####+#.## ...$ .# #...##~iB7.b2.2 (1#~iC/~b#~ilC-≈b#~iEJNb#~i"K23.2 (2 _#~iO#~iQ _You see here a scroll labelled DORPHI OFRYH.#~i.+ $# #....+ .. #....#### #.##....## #.[. ..# .#..#####.....##.#.#............####......#####.##.~~~.###......####~i+.~≈b≈~@?.##.~≈≈≈≈≈~.#.##....##......~≈≈#≈≈~.#.####.#.~≈ #≈≈~)..#. #≈~.#######.)# ~~~.## ##~i',B.#  ....# #####+#.##  ...$ #.#.#  #...##~iS.2∩b#~i.-≈b#~i7#~i83=4.2 (1#~i>#~iAy _Found a glowing orb. The bat hits you but does no damage.#~i ~b  You closely miss the bat. Your tail-slap misses the bat.#~iBb≈#~ir C5.5 (1.3#~i#~il _You block the bat's attack. The bat barely misses you.$~i+ei †You slash the bat!$~ip($~is536.9 (1.4$~i{$~iG _You kill the bat!$~i4$~iH$~iH _No target in view!$~i4$~i$~iH _No target in view!$~i@$~i$~i^ _No target in view!$~iu4$~i$~i H _No target in view!$~iT$~iǰ$~i $~iH _No target in view!$~i!$~iy!$~i'$~i+@ _No target in view!$~i$~i$~i3$~i$~i(J$~i*$~iՕ$~i@$~i$~i4$~i 24$~i~8$~i:$~in4$~i9$~iM$~iPE$~iE$~i^M$~iO$~i[$~iٽ$~i$~iu$~i$~i$~iZ$~if _$~i B$~i _c - 3 scrolls labelled DORPHI OFRYH (gained 1)$~iL$~i$~i$~i?$~i$~i$~iA  You enter the shallow water.$~io ?Water $~i"$~i$N _Moving in this stuff is going to be slow.$~i%$~i/&($~i'$~i-$~i2<Welcome to Raiced's Information Kiosk! What would you like to do?  a -  52 gold 2 scrolls of identify (unknown)b -  26 gold a scroll of identify (unknown)  c -  195 gold 2 scrolls of revelation (unknown)  d -  97 gold a scroll of revelation (unknown) You have 102 gold pieces. $~i2*[Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping list&~iS&~i2&~i*~#$# #....+Elteriel the Trooper.... #....#Draconian.######.##.##....## #Health: 33/33 ========================......[.. ........# .#&~iMagic: 3/3========================.......#####.....##.#.# AC: 5Str: 18###..................... EV: 11Int: 8&~i.........####......##### SH: 4Dex: 12&~i̛!#...~~~.###......###.. XL:  3 Next: 23% Place: Dungeon:2&~i6+..~≈@≈†..........##.. Noise: ---------  Time: 1253.5 (6.6)#.~≈≈≈≈≈~.#.##....##.. a) +0 long sword#..~≈≈#≈≈~.#.####...... Nothing quivered#..~≈≈#≈≈~)............&~i[ #...~≈#≈~.#######......##...~~~.## #......&~i #......#######+# &~i#.....$##.# #..&~iҜ\  _No target in view! &~iy_No target in view! _c - 3 scrolls labelled DORPHI OFRYH (gained 1)  &~igSYou enter the shallow water. _Moving in this stuff is going to be slow.  &~i8There is an entrance to Raiced's Information Kiosk here.&~i&~iw&~ix. _'~iH'~i*Welcome to Raiced's Information Kiosk! What would you like to do?  a -  52 gold 2 scrolls of identify (unknown)b -  26 gold a scroll of identify (unknown)  c -  195 gold 2 scrolls of revelation (unknown)  d -  97 gold a scroll of revelation (unknown) You have 102 gold pieces. [Esc] exit'~i[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping list(~iBr  a -  52 gold 2 scrolls of identify (unknown)  b -  d +  97 gold a scroll of revelation (unknown) After the purchase, you will have 5 gold pieces.[Enter] buy marked items(~i%{X Purchase items for 97 gold? (y/N)(~i a - b -  c -  195 gold 2 scrolls of revelation (~in cC)~i{K )~iRQ##$# #....+Elteriel the Trooper.... #....#Draconian.######.##.##....## #Health: 33/33 ========================)~iQ......[.. ........# .#Magic: 3/3========================.......#####.....##.#.# AC: 5Str: 18###..................... EV: 11)~iQInt: 8.........####......##### SH: 4)~iQ.Dex: 12)~iR!#...~~~.###......###.. XL:  3 Next: 23% Place: Dungeon:2)~i@R+..~≈@≈†..........##.. Noise: ---------  Time: 1253.5 (0.0))~iaR#.~≈≈≈≈≈~.#.##....##.. a) +0 long sword)~iR#..~≈≈#≈≈~.#.####...... Nothing quivered)~iR$#..~≈≈#≈≈~)............#...~≈#≈~.#######......)~iR##...~~~.## #......)~iR #......##)~iS@#####+# )~i%Sm#.....$##.#)~iVS_ #..  )~ivSH_No target in view! _No target in view! )~iS`_c - 3 scrolls labelled DORPHI OFRYH (gained 1)  )~iSRYou enter the shallow water. _Moving in this stuff is going to be slow. )~iSY_There is an entrance to Raiced's Information Kiosk here.)~ib _c - 3 scrolls labelled DORPHI OFRYH (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an entrance to Raiced's Information Kiosk here.  e -> r - 2 scrolls of revelation (gained 1))~i g)~ih )~ii]_Thank you for shopping at Raiced's Information Kiosk!)~i#M)~i~M)~ixO)~iR)~i]  #.#### #$# #....+> .... #....# ######.##.##....## #.)~iZ^[.. ........# .#  .#####.....##.####........................####......#### #...@~~.###.)~i^# +..~≈∩≈†..........##)~i^| #.~≈≈≈≈≈~.#.##....## #..~≈≈#≈≈~.#.####)~i^ #..~≈≈#≈≈~)..... #...~≈#≈~.#######)~i^#...~~~.## #..... #......##)~i_N#####+#.....$#)~iB_ #You enter the shallow water.  Moving in this stuff is going to be slow.)~ig)~iXh-5.1 (1.6)~i"m7Water )~ip)~ir; _Found a stone staircase leading down.)~iG3)~iCI)~iCL)~iN)~iRT)~iU)~iU)~itW)~iFY)~iZ)~i [)~i\)~i:c .#  .# #.#  .# #.####  #$## #....+ )~ic> .... ##....# .######.##.##....## # [...........# .# #......@.#####..###...................####......########...~~~.###......###.+..~≈∩≈†..........##.#.~≈≈≈≈≈~.#.##....##. )~idp# . )~i@d/#...~≈#≈~.###)~i=j78 M   .# ##.#### )~iju#$##.+> .... ##....# ######.##.##....## ...........# .# #........#####.....##.#)~ij###........................####......####)~ij##.)~ij8 #)~ikX#..~≈≈#≈≈~).)~ir-8.1 (3.0)~ir+9.1 (4)~i$x)~i~w _You see here an orb of pyromania.)~i )~i )~ia )~iX )~i )~i P _)~iN )~i{ )~i )~i )~i, )~i\ )~it )~i ,)~i )~i L _You now have 10 gold pieces (gained 5).)~i )~iQ )~i )~i )~i c  You encounter a bat.)~i #.##.# #.# #.# ## #.# .. )~i$ ### #.# .##.#  ...#.# b##.#### #####.#.##.##....+ )~i >.........@.##....# ..######.##.##....## # .......[...# .# #........#####.....##.#.#.###................................####......#####.# b   bat (asleep)####...~~~.###......###....+..~≈∩≈†..........##....#.~≈≈≈≈≈~.#.##....##....)~il% t64.1 (55.1 (6 _)~i6 )~i ^ #.# #.# #.# #.# ## #.# .. ### #.# .##.#  ...#.# b#  #####.#.##.#  >.........@.#  ..######.##.# # )~i  .[...... .#  #........#####..  .###..... ....... ####. )~iI 2+..~≈∩)~i4K #.# #.# #.# #.# ## #.# .. )~iq5### #.# .##.#  ...#.# b#  #####.#.##.#  >.........@.#  ..######.##.# #  )~i6.[...... .#  #........#####.. .###..... ....... ####. +..~≈∩)~i D)~ifD)~iJ)~iJLZ _A bat is nearby!*~i1 #.# #.# #.# #.# ## #.# .. ### #.# .##.#  ...#.# b#  #####.#.##.#  >.........@.#  ..######.##.# #  .[...... .#  #........#####..  .###..... ....... ####. +..~≈∩*~i #.# #.# #.# *~i[#.# ## #.# .. ### #.# .##.#  ...#.# b#  #####.#.##.#  >.........@.#  ..######.##.# #  *~i.[...... .#  #........#####.. .###..... ....... ####. *~iP+..~≈∩*~iN*~i*~i*~i=Z _A bat is nearby!*~ijC1 #.# #.# #.# #.# ## #.# .. ### #.# .##.#  ...#.# b#  #####.#.##.#  >.........@.#  ..######.##.# #  .[...... .#  #........#####..  .###..... ....... ####. +..~≈∩*~iEK #.# #.# #.# #.# ## #.# .. *~i ### #.# .##.#  ...#.# b#  *~i#####.#.##.# *~i *~i>.........@.#*~i4*  *~iQZ..######.##.#*~isI #  *~i*~i7.[......*~i .#  #........#####.. .###..*~iZ... ....... ####. +..~≈∩*~i4*~i*~iZ _A bat is nearby!*~i|#.# #.# #.# #.####  #.##.. ### #.##.##.#  ...#.##b##.#### #####.#.##@##....+ >...........##....# ..######.##.##....## # .......[...........# .##........#####.....##.#.#.###................ ..........####......#####.######...~~~.######.+..~≈∩≈†..........##.6.1 (1 _*~i*~i*~i u .  The helpless bat fails to defend itself.  You hit the bat.*~i R*~iH 557.4 (1.3*~i *~i G _You kill the bat!*~i*~i*~i *~iH _No target in view!*~i**~i*~i*~i9H _No target in view!*~i*~i=*~i*~iH _No target in view!+~i3+~i4+~i{9+~iw;H _No target in view!+~i.+~i+~i+~iѭH _No target in view!+~i+4+~i.+~i1@ _No target in view!+~i4+~iV+~i+~itG4+~iM+~iP+~i4+~ie+~ix+~i+~i+~i>+~i+~iP _+~i,+~i+~i~+~i,+~i+~i+~i},+~i+~i.+~i+~iE+~i-+~i+~i,+~i!+~i+~i6,+~i+~i+~ij+~i+~i+~i+~iy+~iB+~i,+~i+~i+~i, ,+~i +~ig+~i+~ii+~i+~i!+~i,+~iI+~i+~i+~i+~iA!+~i5#+~i%+~i&+~i'+~i)+~i++~i,+~iN-+~i;A _ You see here a +0 long sword.+~i>5 _+~i?+~iUA+~i^D,+~iE+~iG+~iH+~iI+~i>J+~iK+~iN,+~iN+~i+R,+~iS+~i^L _You now have 18 gold pieces (gained 8).+~i_3+~i`+~igc+~ige+~if+~if+~i:i+~iVl+~il+~inm+~iGp+~i$r,+~is+~it+~ix,+~i+~iߒ _You open the door.+~i%+~ix/  There is an open door here. _ _You now have 22 gold pieces (gained 4).+~i43+~ii+~i@  There is an open door here.+~i K _+~iKX+~is+~i+~i8+~i(+~i+~i+~i+~i+~i+~ii,+~iW,+~i5+~i~+~iI+~i+~if  You encounter a jackal.+~iz$#.##....# ### #.##.##.# ...#.##.##.# #####.#.##.##.. >...........##.. ..######.##.##.. +~ig.......[.........########........#####.. .......@.###............ h#######..........####.. #########...~~~.###.. ........'..~≈∩≈†..... #########.~≈≈≈≈≈~.#.#+~i3 #..~≈≈#≈≈~.#.# h   jackal (asleep) #..~≈≈#≈≈~)... #...~≈#≈~.#### ##...~~~.##+~iLh306.4 (39.0).+~iJNh+~i5==7.4 (40+~i+~i' _The jackal barks!+~iaC ### #.##. +~inab. . >. ..######.##. .......[......+~ia  .########.......+~ia_ .h.....@.#. .#######.......+~ia(. #########....+~ib& .'..~≈∩≈†...+~i&b ..+~iLb #...+~iub #..) +~ibF#...~≈#≈~. ##...~~~.## +~iyQ ### #.##. . . >. ..######.##. .......[...... .########....... .h.....@.#. .#######........ #########.... .'..~≈∩≈†... +~im.. #... #..) #...~≈#≈~. ##...~~~.+~i4+~i8s _A jackal is nearby!+~iL ### #.##. . . >. ..######.##. .......[...... .########....... .h.....@.#. .#######........ #########....+~iD .'..~≈∩≈†... .. #... #..) #...~≈#≈~. ##...~~~.## +~i  ### #.##. . . >. ..######.##. .......[...... .########....... .h.....@.#. .#######........ #########....+~iO $ .'..~≈∩≈†... .. #... #..) #...~≈#≈~. ##...~~~.+~ilj +~i3 +~io +~i ] _A jackal is nearby!+~ip  ### #.##. . . >. ..######.##. .......[...... .########....... .h.....@.#. .#######........ #########.... .'..~≈∩≈†... .. #... #..) #...~≈#≈~. ##...~~~.## +~i q ### #.##.+~i  . . >+~i  p. ..######.##.+~i- ~ .......[...... +~iL E.########.......+~iq r .h.....@.#.+~i l .#######........+~i s #########....+~i  +~i .'..~≈∩≈†... +~i 4.. +~i( %#...+~i  #..) #...~≈#≈~. ##...~~~.+~i +~it +~i +~i  +~i O_A jackal is nearby!+~i Z  #.##.... ### #.##.##. ...#.##.##. #####.#.##.##+~iZZ e >..## ..######.##.## .......[.....#.#.#####+~iZ #.h....@..###.h.+~iZ #....#### #########...~~~.###+~iZ  ..'..~≈∩≈†.. +~iZ #.~≈≈≈≈≈~.#. #..~≈≈#≈≈~.#. hh 2 jackals (1 wandering)+~i[  #..~≈≈#≈≈~) #...~≈#≈~. ##...~~~.##+~i;[ +~i] 4+~i^ ?.h+~i_ .+~i_ )h+~i` ?.h+~ig %  +~i h DYou encounter a jackal. x2+~i}h ,--8.4 (1+~ih .0) +~i}n +~ip 3 _The jackal leaves your sight.,~io #.## ### #.##.## ...#.##.## #####.#.##.## >.## ..######.##.## .......[ #.#.##### #...h.@...###.h#.#### #########...~~~.### .'..~≈∩≈† #.~≈≈≈≈≈~.# #..~≈≈#≈≈~.# #..~≈≈#≈≈~) #...~≈#≈~.  ##...~~~.##hh..h,~i*ghh 3 jackals,~i0===9,~i,~iB8 _The jackal barks! You hear a bark!,~i6ak .hYou hit the jackal.,~ia?.h,~ic| h.  The jackal is lightly wounded.,~ijd?.h,~ik,~il7--10.6 (1.2,~iq,~itr _You block the jackal's attack. The jackal barely misses you.,~ie .hYou barely miss the jackal.,~i,~i ,~i ,~i%The jackal is lightly wounded.,~i,~i:,~i,~i=,~i2,~i1-,~i|--,~i&1.9 (1.3,~i,~ii _The jackal bites you. The jackal barely misses you.,~iWY  You hit the jackal. You tail-slap the jackal.,~i^X,~iZam  The jackal is heavily wounded.,~ia(3.2,~i(h,~ij4 _You block the jackal's attack.,~i JYou hit the jackal.  The jackal is moderately wounded.The jackal barely misses you.,~iQJ   endoplasm (wandering)hhh 3 jackals,~i(4.5,~it,~iE _You encounter an endoplasm.,~i,~iBC .JYou hit the jackal.  The jackal is heavily wounded.,~iK,~iKB-5.8,~iR,~iTJ _The jackal bites you. You block the jackal's attack.,~i J.  You barely miss the jackal.The jackal is heavily wounded.The endoplasm quivers.,~i{zJ7.1,~i- ,~i.k _You block the jackal's attack. The jackal misses you.,~is  You closely miss the jackal.The jackal is heavily wounded.You block the jackal's attack.,~ikt-8.3 (1.2,~i{,~i> _The jackal bites you but does no damage.,~is  You hit the jackal.  The jackal is severely wounded.,~i/,~i53=,~i!9.5,~i"j _The jackal closely misses you.,~i  You closely miss the jackal.The jackal is severely wounded.The jackal bites you but does no damage.,~i #1,~iɄ :--20.9 (1.4,~i ,~ia + _The jackal bites you.,~i kM_The jackal bites you. ,~i7 You closely miss the jackal.The jackal is severely wounded.The jackal bites you but does no damage.,~i -2.2 (1.3,~i ,~i  ,~i M_The jackal barely misses you.,~iH  You miss the jackal.The jackal is severely wounded.The jackal bites you but does no damage.,~ieI @2=-,~iI !3.5,~iO ,~iP 4 _You block the jackal's attack.,~i. . .  ,~iu You hit the jackal.,~io ;.h,~i ;.h,~i .J,~iS s  2You kill the jackal!,~i Q=84.9 (1.4,~i5% ,~i' > _The jackal bites you but does no damage.,~iqi  You hit the jackal.  The jackal is almost dead.1-6.1 (1.2,~ik ,~im j _The jackal bites you. The jackal closely misses you.,~i j †You hit the jackal.,~i ;.h,~il .J,~iF    jackalYou kill the jackal!,~i d2=327.4 (1.3,~is ,~i! > _The jackal bites you but does no damage.,~iĂ ( ,~i  You hit the jackal.  The jackal is almost dead.,~i (8.7,~i ,~iJ S _The jackal barely misses you.,~iw  You barely miss the jackal.The jackal is almost dead.,~i )30.0,~i; ,~i _The jackal barely misses you. The jackal misses you.,~iku j †You hit the jackal.,~i&w .J,~i"~ (,~i2 L=51.3,~i ,~i5 J _You kill the jackal!,~io †You slash the endoplasm!,~i (,~i| S3=9,~i 2.7 (1.4,~i,~iM _You kill the endoplasm!,~i'w,~iw,~ib~,~i#H _No target in view!,~i,~iO,~i ,~iqH _No target in view!-~i'4-~i--~i0H _No target in view!-~i؞4-~iT-~iH _No target in view!-~i4$4-~i#*-~i,H _No target in view!-~i-~i:-~iڢ-~itC _No target in view!-~i-~i-~i-~i-~i-~ij-~i-~iH-~iI-~iO-~iQ-~i4-~i-~i-~i/JQ-~iF-~i̽-~ib-~i-~i'#-~i3%3-~i&)-~i$+-~i0P _-~i4X-~im5-~i5-~ie7-~i9-~i;-~i<9=-~i=-~i?-~ioK-~iK-~iZM-~iWR-~iUo _ You encounter a rat and a kobold.-~i`#.# #.# #.# #.# #.####### #.# #.##....# -~i$a#.# ### #.##.##.# # ... ...#.####.##.#####.#.##.##.Kr....>......#######@.######.##.##-...........[.........-~iTa#.########........#####...#....†....###.............#######..........####...-~i|a#########...~~~.###... K   kobold (asleep)-~ia........'..~≈∩≈†...... r   rat (asleep)#########.~≈≈≈≈≈~.##..~≈≈#≈≈~.-~ia"#.##-~i+dU.r7.7 (5.0-~iZkJr-~ivlC-8.7 (6 -~il _-~ids-~iw-~iN/ #.#  #.# #.#  #.#   #.#   -~i0#.# ###   # ...  ####.##.#####.# .K.r...>....... #@.# ..............[ #.########....... #....†....###.... ...-~i]0\ .~ ∩-~i  #.#  #.# #.#  #.#   #.# -~i   #.# ###   # ...  ####.##.#####.# .K.r...>....... -~i$ >#@.# ..............[ #.########....... #....†....###....-~iV % ... -~i V.~ ∩-~i --~i -~i -~i; z _There are monsters nearby!-~i 9 #.#  #.# #.#  #.#   #.#   #.# ###   # ...  ####.##.#####.# .K.r...>....... #@.#-~i  ..............[ #.########....... #....†....###.... ... .~ ∩-~iT  #.#  #.# #.#  #.#   #.#   #.# ###   # ...  ####.##.#####.# .K.r...>....... #@.# ..............[ #.########....... #....†....###.... ... .~ ∩-~iZ -~i\ d _There are monsters nearby!-~i6  #.#  #.# #.#  #.#   #.#   #.# ###  -~i  # ...  ####.##.#####.# .K.r...>....... #@.# ..............[ #.########.......-~i;!  #....†....###.... ... .~ ∩-~ih #.#  #.# #.#  #.#   #.#   #.# ###   # ...  ####.##.#####.# .K.r...>....... -~i#@.# ..............[ #.########....... #....†....###.... ... .~ -~i@L∩-~i 4-~i-~iPd _There are monsters nearby!-~i!s #.# .# #.# #.# #.#  #.# ### #.####### #.#... #.##....# #.#.### #.##.##. # .... ...#.##.##.#####.##.#####.#.##.##..K.r..@>...........##-~iQ########..######.##.## ..............[..... #.########..##### #....†....###............#..........#### #########...~~~.###-~i ........'..~≈∩≈†.....#########.~≈≈≈≈≈~.#.-~i<.r-~io-~i29.7 (1 _-~i-~i.~i #.# .# #.# #.# #.# #.# ### #. #.#... #.##....## #.#.### #.##.##. #. .... ...#.##.##.#.####.##.#####.#.##.###..K..r@.>.###..######.##.## ........[ #.##..##### #....†....### ...#..........#### .~iZ#...~~~.### .'..~≈∩≈† #.~≈≈≈≈≈~.#..~iME=40.~il.~iP _The rat barely misses you..~ihg †You hit the rat..~iMlq .KYou kill the rat!.~im9.K.~i7uXK.~izx?41==1.9 (1.2.~i~.~ik( _The kobold shouts!.~iu #.# .# #.# #.# #.# #.# ### #. #.#... #.## ####.#.### #.##.## #...... ...#.##.## #.####.##.#####.#.##.## #....K@..>.## #..######.##.## .......[ #.#........##### #....†....###. ...#..........#### #...~~~.### .'..~≈∩≈† #.~≈≈≈≈≈~.#.~iB--2.~i 0.~i.~iE _The kobold misses you..~iJp _You see here a rat corpse..~i-W^--4.2 (1.3.~i\.~i^ .~i^k_You barely miss the kobold. The kobold hits you but does no damage..~i H )  You hit the kobold..~ij R.~i t 25.5 _You kill the kobold!.~i .~i " i _Your Fighting skill increases to level 4!.~i .~i .~i .~i H _No target in view!.~i 4.~iq .~i  .~i :_No target in view!.~iy 4.~i .~i H _No target in view!.~i 4.~iX .~i H _No target in view!.~i-m 4.~is .~iu H _No target in view!.~i 4.~i .~i #No target in view!.~i?h 4.~im .~iox .~iR 4.~i% .~i' .~i@r Q.~iF .~i .~i8.~i.~iT4.~i.~iM.~io.~i.~i.~ip.~iFI.~i.~i.~i) : _.~i| .~i ,.~i .~i .~ib,.~i.~i.~ih.~i.~i$.~i.~i.~i.~i.~iz.~i B.~i".~i$,.~i[&.~i[(.~i*.~i*.~i+.~iv-.~ix/,.~i0.~i1.~i 4,.~i4.~i5.~i7.~i8.~i8.~i6:.~i<h _ You encounter a dart slug./~iGC########  #....w...  #@# #.# - #.# #.#  #.# #.#  #.#######.####### #.#.....#.##....# ####.#.###.#.##.##.# w   dart slug (asleep)#..........#.##.##.###.####.##.#####.#.##.##...#....)†..>...........##.../~i^w56.5 (11.0)w/~iM-7.5 (12 _/~i /~i/~i}9/~i^z #########  #....w...  #@# #.#  #.# #.#  #.# #.#  #.#  #.#  ####.#.  #..... #.# #....)†..>/~iT  #########  #....w...  #@# #.#  #.# #.#  #.# #.#  #.# #.# ####.#.  #..... #.# #....)†..> _A dart slug is nearby!/~iA/~i #########  #....w...  #@# #.#  #.# #.#  /~iQQ#.# #.#  #.#  #.#  /~io####.#.  #..... #.# #....)†..>/~ic #########  #....w...  #@# #.#  #.# #.#  #.# #.#  #.# #.# ####.#.  #..... #.# #....)†..>/~ih4/~i/~iP` _A dart slug is nearby!/~iR #########  #....w...  /~i#@# #.#  #.# #.#  #.# #.#  #.#  #.# /~iՊ" ####.#.  /~i)#..... #.# /~i)#....)†..>/~i];  #########  #....w...  #@# #.#  #.# #.#  #.# #.#  #.# #.# ####.#.  #..... #.# #....)†..> _A dart slug is nearby!/~i F##########.@..w...g #.#######.# #.# #.# #.# #.##.#######.####### #.#.....#.##....# ####.#.###.#.##.##.# g   hobgoblin (asleep) #..........#.##.##.####.####.##.#####.#.##.##./~i g.  You encounter a hobgoblin./~io /w./~i$ Mg/~i 9==8.0) /~iu /~i + _The hobgoblin shouts!0~ir#.##..@w...g.#.#.# #.# #.# #.#.#.#.....#.##....# ####.#.###.#.##.##.# #..........#.##.##.##.####.##.#####.#.##.##....+0~is/g.0~iwD-90~iz0~i}V _The dart slug barely misses you.0~il g.  You hit the dart slug.0~i  The dart slug is moderately wounded.0~inH-60.8 (1.30~i0~iV _The dart slug barely misses you.0~igl g.  You hit the dart slug.0~i}op  The dart slug is heavily wounded.0~io-2.0 (1.20~ilt0~imv 0~ivA_The dart slug misses you.0~i*& 0~i +I†You slash the dart slug!0~i,+g.0~iJ2g   hobgoblin0~iw56503.3 (1.30~i:0~i= 0~iU=?_You kill the dart slug!0~i0~i(4.60~i0~i _You barely miss the hobgoblin. The hobgoblin closely misses you.0~i o †You slash the hobgoblin!0~i*0~i^(0~i|535.8 (1.20~iw6c _You kill the hobgoblin!0~i>0~i0~ii0~i;H _No target in view!0~i 40~i0~iH _No target in view!0~i|40~i)0~iXH _No target in view!0~i40~i0~iH _No target in view!0~is40~iw0~iVyH _No target in view!0~i0~iu0~i0~iC _No target in view!0~i0~i0~i0~i0~it0~i0~i 0~i™ 0~i1 0~i 0~i 0~i+ 40~i 0~i0 0~iLS I0~iU 0~iV 0~iZ _ _ Things that are here:  a hobgoblin corpse; a dart slug corpse0~i\ 0~i]  _0~i] 0~i^ 0~i_ ,0~i` 0~ia 0~ib 0~ic 0~i|c 0~id 0~ie B0~if 0~ig ,0~i#h 0~ij 0~i k 0~iEk 0~ik 0~i7m 0~in ,0~iHo 0~ip 0~i9q 0~ieq 0~iq 0~ir 0~is 0~it 0~i?t 0~igu 0~i*v 0~iv 0~iv 0~i@y 0~iz 0~i>z 0~iz 0~i{ 0~i| 0~i} 0~i~} 0~i 0~ic ,0~i 0~i6 0~i B0~i 0~i; ,0~i 0~i 0~i 0~i 0~i 0~i 0~i ,0~i 0~i 0~iv ,0~i 0~in 0~i B0~i 0~iJ ,0~i 0~i3 0~i 0~i 0~ii 0~i] 0~i ,0~i 0~ih 0~i! 0~i ,0~iګ 0~i ,0~i 0~i 0~i9 0~i ,0~i" 0~i7 0~i 0~i 0~i 0~i7 0~i 0~i 0~i 0~i 0~i 0~iA 0~i7 0~i 0~i 0~iH 0~i 0~io ,0~i 0~i 0~i? ,0~i 0~i 0~i 0~i 0~iR 0~i. 0~i ,0~i 0~i& 0~i 0~i 0~in 0~i 0~ii ,0~i? 0~im 0~i 0~i 0~is 0~i 0~iJ ,0~i 0~il 0~i 0~i 0~i 0~i- 0~i> 0~iy 0~i 0~i 0~i( 0~i} 0~iP 0~i 0~i ,0~i 0~i 0~ix 0~i 0~i 0~i 0~i 0~i 0~i 0~i 0~is ,0~iy 0~i 0~i B0~ip 0~i=! 0~i! 0~i7" 0~i0$ 0~i& ,0~i& 0~i* 0~il+ 0~i+ 0~i, 0~i. 0~i0 0~i0 0~i1 0~i3 0~i5 ,0~i6 0~i8 0~iv: 0~i: 0~i; 0~i= 0~i? ,0~i@ 0~iQC 0~iD 0~i3E 0~i1F 0~iH 0~iK ,0~iDL 0~icM 0~iN ,0~iiO 0~i`P 0~i=Q 0~i!R ,0~iS 0~iU 0~iNU 0~i]V 0~iAY 0~i}Y 0~iY 0~i[ M _You now have 33 gold pieces (gained 11).0~i] 0~iS] 0~iX^ 0~ic` 0~iTb 0~ib 0~ic 0~ie 0~ig ,0~ii 0~ik 7 _You open the door.0~im 30~iRo 0~i`s @  There is an open door here.0~it 0~iJu  _0~i2v 0~i x 0~i]y ,0~iy 0~i{ 0~i{ ,0~i{ 0~ir} 0~i~ ,0~i* 0~i 0~i ,0~i) 0~i 0~i .##. ###.. .+#.# .#...# .## # #.# #.#####..## ..# .#.#.# #.#.@.....# -433.8 (68.0) ..##.#.#.####.#.#.#...# 0~i `.......................> ...#####.##'#+#.......#. ...###..........####..# ....##............. ..# ....##..........### .# 0~iq ##........#........ # ..........#########0~i 0~i_ F-4.8 (690~i 0~i5 ; _Found a stone staircase leading down.0~i+( 30~i0) 0~i+ 0~ig- 0~i1 B0~iK2 0~iv2 0~iZ3 0~i4 0~i6 0~iv7 0~i8 0~i9 0~i: 0~i@; 0~i< 0~iA> 0~i\? 0~i? 0~i:@ 0~iA 0~iC ,0~iKD 0~iSG ,0~iH 0~iPL L _You now have 42 gold pieces (gained 9).0~ia  .   ##. #########  0~iAb #.. #.# 41.8 (7.0) #.# #.#..##.#  ....) #..# 0~ib  # #.# #.#####..##  .#.#.# #.#.......# #.#.#.####.#.#.#...#..................>####.##'#+#.......#.# ###...####..#.#0~ih 0~iDi +2.8 (80~iGn 0~io $ _Found a flail.1~iЬ1~ix1~i>1~iɰ1~i1~i1~i,1~ip1~i1~i1~iE1~i1~i1~i1~i1~io1~i1~iQ1~i=  You see here a +0 flail.1~i1~ir _1~i11~i1~iz,1~i1~i1~i,1~iR1~i*1~iS1~i1~iN1~i1~i8,1~i1~i1~i,1~i1~i1~iU1~i1~i1~i1~i,1~i1~i$1~iJ1~i1~i11~i1~i1~i+1~i1~i:1~i1~i1~i1~i1~i1~i%1~i1~i1~i,1~i[1~i1~iN1~i1~i31~i1~i1~i91~i1~i1~io,1~i1~i1~i,1~i1~i1~i1~i1~il1~i1~i,1~i{1~i& 1~iz 1~i 1~i 1~iX 1~i- 1~i{ 1~i 1~iD1~i1~iM1~i1~i1~i1~i1~i]1~i1~i<,1~i1~i1~i1~i1~i1~i1~i1~i1~iL1~i1~i1~i1~i1~i1~i1~i91~i1~i1~i 1~i!1~i!1~i"1~iW#1~i#1~i#1~iY(1~i)1~i^)1~i)1~i+1~it,1~i,1~i-1~i(01~i011~i11~i11~i41~i5,1~i61~i91~i:1~i:1~i;1~i>1~i?,1~i0@1~i#B1~iB1~iC1~iC1~iE1~inG,1~iH1~i+J1~iJ1~iK1~iK1~i N1~iN1~i$O1~i]O1~iQ1~i+R1~iR1~iKS1~iU1~im^,1~i^1~i`1~i}b1~ib1~i^d1~if1~iig1~ig1~ig1~iWi1~ik1~ik1~il1~itn1~io1~ip1~ip1~ir1~i0t1~i|t1~i`u1~iw1~ix1~iy1~iy1~i{1~i},1~i~1~i1~i1~i1~i1~i1~i,1~iE1~i1~i1~i1~i1~i1~iˑ,1~i1~i1~ip1~i1~i1~iݘ1~iM,1~i1~ii1~i1~i.1~i1~i1~i,1~iͣ1~i1~iJ1~i1~i1~iy1~i1~iޫ1~ie1~i1~i˯,1~iF1~iȱ1~i޲,1~iP1~iN1~iŵ1~i1~i1~ia1~i1~il1~i1~i1~iٽ,1~iȾ1~im1~i,1~i1~i,1~iO1~iz} _d - 2 scrolls labelled HEMA JUGRIOH (gained 1)1~i1~i1~i1~i1~i1~iN1~i1~i1~iY1~i1~i 1~id1~iC1~i1~i1~i1~iB,1~ix1~iu1~i,1~i1~i1~i^1~i1~iT1~i1~i:1~i1~i1~i}1~iB1~i1~i1~i1~ip1~iy1~i1~i1~i$ 1~i#1~i&1~i9'1~i)1~iD+1~i-,1~i /1~iD21~i4,1~i+61~iw81~i_:1~i:1~i;1~ia>1~iS@1~i@1~iA1~i D1~iZF1~iF1~iG1~i7I1~iDK1~iK1~ixL1~iM1~iO1~iDO1~iO1~ioQ1~iWR1~iR1~i[S1~iaT1~iU,1~iV1~iLZn1~ic[1~i[1~i[1~i\1~ih]1~i]1~i]1~i^1~i9_1~il_1~i_1~ia1~itc1~ic1~id1~ie1~if,1~i6g1~i h1~i6i,1~ii1~i^j1~iDk,1~ik1~itm,1~im1~i7pM _You now have 54 gold pieces (gained 12).1~ir1~ifr1~ir1~it1~iu1~i+v1~iv1~iHx1~iBy1~iy1~iz1~i}|1~i|1~i!}1~i8L _You now have 61 gold pieces (gained 7).1~i1~i1~i1~i1~iq1~i1~i1~i1~iΈ1~i1~i1~i1~i*,1~i1~im1~i1~i1~id1~i1~iהf  You encounter an adder.1~iQ#..........##.########.##.##.############# ##.########.##........... ............##.#########. ##.###########.##.#.# S.1~if#.##.#.# ###..##. ##.####### #....@....#.#########. 1~iќ.#.##....#.########.##.#......... .#.##.##.#..........##.##.####### 1~i.#.##.##.####.......##.#...#..... .#.##.##....+.......##.#.###.#..# 1~i%2......##....#.......##.....).#..# S   adder (asleep) ##.##.##....###+#.#.####.#####..# 1~iN.[...........# .#.#.# #.#....... ...#####.#.#.####.#.#.#...1~iڥ2556.8 (114.0)1~ih375 _1~iʬ1~iy1~i>I     #.# #.#  #........... #..## #.# #.  #.# S. #.# #.  #.# ###.#######.# #. #....@....#..1~i>########.##.#............##.##.....##.#...#.......##.#.###.....##.....)..####. .[ .#.#.# #..####.1~i     #.# #.#  #........... #..## #.# #.  #.# S. #.# #.  #.# ###.#######.# #. #....@....#..########.##.#............##.##.....##.#...#.......##.#.###.....##.....)..####.[ .#.#.# #..####.1~iw41~io1~i] _An adder is nearby!2~iC_  #.# #.#.# #.# #.# #.#.#2~i_ \ #...........# #.##.##### #.# # #.# S.. #.#2~i_  # #.# ###.#.#2~i ` / ##.2~i?` # #...@.....#.# ..#.##....#.2~ir` #.##.#....... #.#.##.##.#..........##.##. ..#.##.##.####.......##.#...#.. #.#.##.##....+.......##.#.###.#..2~i` .##....#.......##.....).#..#.##.##....###+#.#.####.#####.. ..[.# .#.#.# #.#2~i` 9.#####.....##.#.#.####.#.#.#2~i^i 2~ii #82~ii .0) _2~ip 2~iuq 3~iV #.########## #..........# #.########.#  #.# #.# ########## ####.########.# #......... ..............#  #.####### ####.############# #.#  #.# #..S..# #.#  #.# ###@#######.# ####.####### #.........#.######## ...#.##....#.########.##.#....... ##.#.##.##.#...##.##.##### ...#.##.##.####.##.#...#. ##.#.##.##....+.##.#.###.# ........##....#.......##.....).# ####.##.##....###+#.#.####.#####[...........# .#.#.# #.#...3~i7<93~ib3~ic3~iR( ###  #.########## #..........# #.########.#  #.# #.# ######### #####.########.# #........ †..............# #.####### #####.############# #.# #.# #..S@.# #.# 3~iRh #.# #.###.#######.# #####.####### #.........#.####### ....#.##....#.########.##.#...... ###.#.##.##.#...##.##.#### ....#.##.##.####.##.#...#. ###.#.##.##....+.##.#.###.# .........##....#.......##.....).# #####.##.##....###+#.#.####.#####3~iNY3~iY'603~i?^3~i\_3~i1M SS3~i  The helpless adder fails to defend itself.  You hit the adder.  The adder is lightly wounded.3~iC5=2.1 (1.33~iq _You block the adder's attack. The adder bites you but does no damage.3~i/s  You hit the adder. You tail-slap the adder.  The adder is almost dead.3~is(3.43~iy3~i{R _The adder barely misses you.3~i  You closely miss the adder. Your tail-slap misses the adder.The adder is almost dead.4.8 (1.43~i3~i2 _The adder closely misses you. The adder barely misses you.3~i  You barely miss the adder.The adder is almost dead.1--6.0 (1.23~iɍ3~iϏR _The adder bites you. The adder bites you but does no damage.3~is †You hit the adder.3~iR3~iL--767.23~ig3~iI _You kill the adder!3~it3~iju3~iz3~i}H _No target in view!3~i3~i.3~i3~iXH _No target in view!3~i?43~iB3~iCH _No target in view!3~i9S3~iS3~iS3~iT3~iW2= _3~i+X3~iX,3~i Z3~i>Z3~iZ3~i\3~i\h3==3~i']3~i4^3~i__3~i_3~i`3~ibb  You see here an adder corpse.3~iDd3~i)e _3~iye3~i~i3~i:j3~idj3~ij3~ik3~icl3~il9=3~il3~im3~in3~i8n3~itn3~i`o3~ip3~i)p3~iip3~i&q3~ir,3~ir3~ir3~is3~it,3~it3~igu3~iu3~iu3~iv3~itx,3~iy3~iy3~iz3~iz3~i={3~i37 _You open the door.3~i=3~i3~i3~i53~iЏ3~i3~iZ3~iV3~if,3~i3~iٕ$ 3~i_You open the door.3~i3~i3~ij3~i%  3~iCThere is an open door here.3~i؝3~i^ _3~i3~iѡ3~i 3~iT3~i 3~i3~i٧3~i&3~iX3~i3~i3~iA3~i3~i3~i,3~iʱ3~i3~i3~iƴ3~ic3~i'3~iѸ3~i3~iN3~iܼ3~i3~i63~ib3~i 3~i3~i3~ie3~i3~ig3~i3~i3~i\3~i,3~i_3~i3~i,3~i3~i3~iT,3~i3~if3~i3~i^3~i3~i 3~i3~i3~i3~i@  There is an open door here.3~i3~iW _3~i3~i3~i3~i3~i3~i3~i3~i3~i3~is3~i3~i3~i3~i 3~iA3~i3~ig3~i3~i3~i;3~i3~iK3~i,3~i3~i 3~i 3~id 3~i 3~iu3~i 3~iU3~i3~i3~i3~iI3~i[3~i3~i? 3~i 3~i."3~i$3~i<'3~i'3~i)3~iD+3~i-3~i-3~i/3~if:,3~i=3~iAM _You now have 72 gold pieces (gained 11).3~iD3~i*E3~iF3~i$X   #.####.##.#####  #.#....)†..>.....  #.#########..####  #.#..............   #.#.########.....  ####.#....†....###  #......#######...... 3~iXS ##.:$..############..  .@.............'..-  ..:....##########.~  #........# #..~  #.#......# #..~  #........# #...  ###......# #  #......# #.. 3~iX1 #......# #..   e - a scroll labelled VYCKIKE UCYAThere is a fountain of sparkling water here.3~iX^R617.2 (50.0)-3~i^%8.2 (513~ic3~iEd  The fountain pulses with strange yellow on indigo houndstooth, and you decide _not to drink from it.3~i( 33~i+ 3~iS. 3~i5 ,3~i[9 3~ij; 3~i; 3~i= 3~i5@ L _You now have 79 gold pieces (gained 7).3~iB 3~iB 3~iC 3~iPR    #........  .#.####.##.####  #.#....)†..>....  #.#########..###  #.#........  #.#.########..  ####.#....÷....###  #......#######...  ##.@...############.  #...⌠.............'.  #...:....##########.  #..# #..  #.#......# #  #..#  ###......##  #......# # #......# #.You pick up a parchment of Teleport Other and begin reading...  You add the sp3~iBS +ell Teleport Other to your library.3~iW 221.2 (3.0)3~i$X +2.2 (43~if] 3~i^` > _You now have 94 gold pieces (gained 15).3~i I3~iL 3~i^ 3~i ,3~i ;  There is a fountain of sparkling water here.3~i &  3~i |The fountain pulses with strange orange chevrons, and you decide not to drinkfrom it.3~iS K _3~ii  #.#....)†..> 3~i #.#########. #.#.......... #.#.###... 3~i ####.#....÷....### #......#######.. 3~i ##.....############. #...⌠.............'3~i;  #...@....#.~3~i  #........# #..~ #.#......# #..~ #.# #.3~i  ###......# #3~i M  ## 3~i n  #......# ..3~i: w #......# 3~i] \###   3~i pYou pick up a parchment of Foxfire and begin reading...  You add the spell Foxfire to your library.3~i 3~i5 $4.2 (23~i +5.2 (33~i 3~i > _You now have 103 gold pieces (gained 9).4~i&I4~i(4~ix*4~i.,4~i0,4~iI14~i24~i44~ii64~i64~i74~i94~i:4~i7;4~i[<4~i=4~i?4~i@4~iHA4~iB4~iqD4~iD4~iE4~iF4~iG4~iG4~iH4~i#I4~iI4~i J4~iJ4~ifK4~i'L4~iYL4~iL4~ibM4~iN4~i=N4~iN4~iO4~iP4~iP4~i?Q4~iR4~iR4~i0S4~iS4~i`V4~iW4~iW4~iX4~iX4~iY4~iZ4~iwZ4~i@[4~i@\4~i\4~i\4~i]4~iL^4~i^4~i9_4~iv`4~isa4~ia4~iHb4~i4d4~ie4~i*f4~if4~ig4~ih4~ih4~ifi4~ij4~ik4~ik4~il4~im4~in,4~iYo4~ip4~iq,4~iYr4~is4~it,4~iu4~iu4~ibw4~iw4~iw4~i3y4~iCz4~i|z4~i{4~i|4~i|4~i}4~i{}4~im~4~i4~i4~iY4~iƁ4~i,4~iq4~i 4~i4~iF4~i4~i4~i4~i 4~il4~i4~i4~iZ4~i:4~i4~ii,4~i@4~iɷ4~iv4~iǹ4~io4~iS4~iA,4~i>4~i| #....# #4~iI #.##.# #. #.##.# ######### #.##.# #...† 4~i{#.##.# #.####### 4~ih#.##.# #.# # #.##.# #.# # 4~i)#.##.# #.####### #.##@# #.#.....#.594~iEW4.0) #.##.# ####.#.###.#. #.##.# #..........#. 4~iV#..#.####.##.#####.# #.#....)†..>...... 4~iE#.#########..######.  #.#...............[  #.#.########........  ####.#....÷....###..... 4~i4~i%4~ihT _Key pressed, stopping explore.4~i4~i]4~ia4~ijH _No target in view!4~i4~iF4~i4~id#4~iN%4~iW): _4~i.4~i04~i14~i14~i0<4~i>4~i>4~i^?4~imG4~iI4~iI4~iuJ4~iTS4~iU,4~iNV4~i^4~i`,4~ia4~id4~i1f4~if4~i.g4~ix<  You see here a +0 whip.4~iz4~i{ _4~i|4~iha  You see here a rat skeleton.4~i4~i~ _4~i4~iՑ4~i,4~i4~iĝ4~i۠4~iE4~iբ4~i4~i,,4~is4~i4~i,4~ir4~i:4~i,4~i\4~i4~i,4~i4~ib4~i4~ix4~iF4~iz4~i4~ie4~i4~iU4~i,4~i4~i 4~i ,4~i 4~im 4~i ,4~i 4~is 4~i 4~iT 4~i 4~i# 4~i% ,4~i' 4~i- 4~i/ 4~i/ 4~i1 4~i<7 4~i9 ,4~i2; 4~iA 4~iB 4~iFC 4~iE 4~iK 4~iL 4~iSM 4~iM 4~i#S 4~iU ,4~iV 4~i[ 4~i] 4~i] 4~i_ 4~i  _4~i7 4~i0 4~iק ,4~i٨ 4~i 4~iF ,4~i^ 4~ii 4~iy ,4~iM 4~ib 4~i 4~ia 4~i׻ 4~i 4~iS 4~i 4~i 4~iH 4~i 4~i 4~iG 4~i 4~i 4~i% 4~i 4~i 4~ic ,4~i* 4~i 4~i 4~iC 4~i$ 4~i 4~i; f  You encounter an adder.4~i  #...# #.##.# #.# ##..# #.##.# #.# ##..# ##....#####.# #<#.##########...........# 4~i `#.#.............##....... #.#.#.##...........####.. #.#.#.....##.##)#######.## ########.#...##................. ...........#####@##.###.######.## ..............#.........# #.. ......................########### 4~i ................>............. ......................######## ......................#S   adder (wandering) 4~i2 ......................# #####+#..#.S..........# 4~ia B #......###.###....#4~i /704.2 (45.4~i PS4~i( 4~iL %5.2 (464~i 4~i" 2 _The adder leaves your sight.4~i+ 4~i, 4~i- 4~i56 4~i8 h  An adder comes into view.4~i? ##..# #.##.# #.###..# ##....#####.##<#.##########...........#.#.#.............##.4~i? #.#.#.##...........#####.#.#.....##.##)#######.## #######.#...##................... ..........#####.##.###.######.###..#..@......# #..........4~i@ ############......>....... 4~i@ }............########## # S   adder (wandering) ####+#..## # 4~i@  #.....S###.###....# ####.#.##.....##.#.#4~i@ H #4~iC -0.0).4~iJ S 4~iN +6.2 (14~iy 4~i/{ 2 _The adder leaves your sight.4~i*u4~i-B4~i.4~i4/4~i)G4~iAIB4~iMB4~iN4~iO4~iQ4~iR4~iR4~ijT4~i"V4~iV4~iW4~i]4~ijh4~ih4~ii4~iLl4~im4~i|n4~iBp4~iWr4~iut4~it4~iu4~i>x4~i{,4~i%}4~ik4~iҁ4~i14~iz4~i4~i҉4~iB4~i 4~i 4~iZCAn adder comes into view.4~i#.#.#.##...........####.......#.#.#.....##.##)#######.##..#. ####.#...##......... .......#####.##.###.######.###.# ..........#.........# #.....# ..................###### ............>....................############.......@.## #+#..#...# #... ####.###....# #.## ###.#S##.....##.#.# #.#  #...#...#...#...# #.# S   adder (wandering)..#.<..)<.#...# #######.# #4~in.....#..._...#S..# #.......## #..#..#.#.†.#.#..## #.###.....226.0)3.2 (17 _4~iF9_4~i?5~i/,  ...##.##)##.........##.##.###..#.........# .........###...>....................#.......@.#5~i,.........# .........# #.###....# ##.#.# #.#  #...# #.# <..)<.#...#  #S..# † 5~iP  ...##.##)##.........##.##.###..#.........# .........###...>....................#.......@.#.........# .........# 5~i6#.###....# ##.#.#   #...# #.# <..)<.#...# #S..# † 5~i5~i*5~ih5~i] _An adder is nearby!5~iK  ...##.##)##.........##.##.###..#.........# .........###...>....................#.......@.#.........# .........# #.###....# ##.#.# #.#  #...# #.# <..)<.#...#  #S..# † 5~i0  ...##.##)##.........##.##.###..#.........# .........###...>....................#.......@.#.........# .........# #.###....# 5~i##.#.#   #...# #.# <..)<.#...# #S..# † 5~i-45~i5~i] _An adder is nearby!5~i|....##.##)#######.##..# ####.#...##.................. .......#####.##.###.######.###...#.........# #............#############>.........................###############.##### #+#..#... #......###.##### ###.#S##.....##.##  #...#...#...#.. ####..#.<..)<###### #.....#..._...#S.......###..#.#.†.#.#..####...........)<......#  #...#5~i28S.5~i8S.5~i FS5~iY 04.0) 5~i 5~i / _The adder hisses angrily.6~iр% ####.#...##.................. .......#####.##.###.######.###...#.........# #.....#############>.........................################### #+#..#... #......###.##### ###.#S##.....##.# S   adder. #.###..#.....#..## #.# #...#.6~i"8S.6~i6~i:&56~i6~i96~i  .......#####.##.###.######.###...#.........# #.....#############>.........................################### #+#..#... #......###.##### ###.#S##.....##S#  #...#...#...#..S   adder.. #.# #..#######..# ###.###...#.6~iF#D=66~i *'_6~i{.R _The adder barely misses you.6~ibyK7.5 (1.36~iy1_6~i{ _You closely miss the adder. The adder barely misses you. The adder misses you.6~i>8.86~i'_6~i _You miss the adder. The adder barely misses you. The adder misses you.6~iEjD30.0 (1.26~iXr6~it _You miss the adder. The adder misses you.6~i  You closely miss the adder.You tail-slap the adder, but do no damage.6~i(-1.3 (1.36~i 9_6~il# _The adder closely misses you. The adder misses you.6~i&  6~iwYou hit the adder. Your tail-slap misses the adder.The adder is lightly wounded.6~ixX0---2.66~i6~iUh _The adder bites you. The adder closely misses you.6~iK .  You slash the adder!6~i&S6~i'6~i1.......#####.##.###.######.###.#. Elteriel the Trooper ..........#.........# #.....#. Draconian ..................##############. Health: 30/33 =====================--- ............>.................... Magic: 3/3======================== ..................############### AC: 5Str: 18 ..................#EV: 11Int: 8 ..................#6~i1#### SH: 4Dex: 12 #+#..#............##... XL:  3 Next: 100% Place: Dungeon:2 #......###.###..@.##.## Noise: ==-------  Time: 1733.8 (1.2) ###.#S##.....##.#.##.# a) +0 long sword#...#...#...#...##.# Nothing quivered ####..#.<..)<.#...# #######.# 6~i2#.....#..._...#...# #.......## 6~iG2W#..#..#.#.†.#.#..## #.###.....  #........)<......# #.# #...#.6~ii2  #.###..#.....#..## #.# #...#.6~i2  #.# #..#######..# ###.###...#.6~i2^ You tail-slap the adder, but do no damage. 6~i2_The adder closely misses you. The adder misses you.You hit the adder. Your tail-slap misses the adder.6~i3}The adder is lightly wounded. _The adder bites you. The adder closely misses you.6~i/3*You slash the adder!6~i_5 _You kill the adder!You have reached level 4!6~iXA/  --more--7~i*Rr7/40=4/434 0% 7~iX7~i;[O _You feel agile.7~iM _7~ifQX7~iLS7~i"U7~ibUU8=7~iV7~iY7~iY7~iL[7~iD_B7~i`7~iCa7~iCb7~id7~ieK9=7~if7~ii7~iDi7~ij7~il7~i7~i7~i7~iJ7~i7~i7~iP7~i7~iZ7~i  You encounter a kobold. It is wielding a +0 dagger.7~iY #......#....#  ###.#S##.....##.#.#  #...#...#...#...#  ####..#.<..)<.#...# ####### 7~i6 #.....#..._...#...# #.......  #..#..#.#.÷.#.#..## #.###...  #..)<......# #.# #... 7~iʻ #.###..#.....#..## #.#  #.# #..##########.###...7~i---  #.# ##.........## #.........# ###..K..### #.#.####..  #.# ###### #.#.#..... 7~iN #.##.#.....  #.#7~i}.###### K   kobold (asleep) 7~i #.####################.#..  #......................### 7~i" #################7~iҼ!7~iS52.8 (19.0).K7~i<NK7~i'===7~i3.8 (207~iy7~if( _The kobold shouts!7~iv  ..#  ##.#.#  ...#  <..)<.#...#  ...#  ÷.#.#..##  )<......# #.#  #..## #.#  #.# #@.#  #.# ##.........##  #.# ###...K.###  #.# ######  #.#  #.#       7~iX & ..#  ##.#.#  ...#  <..)<.#...#  ...#  7~i  ..#  ##.#.#  ...#  <..)<.#...#  ...#  ÷.#.#..##  )<......# #.#  #..## #.#  #.# #@.#  #.# ##.........##  #.# ###...K.###  #.# ######  #.#  #.#       8~iK` ..#  ##.#.#  ...#  <..)<.#...#  ...#  ÷.#.#..##  8~i`)<......# #.#  #..## #.#  #.# #@.#  #.# ##.........##  #.# ###...K.###  #.# ######  #.#  #.# 8~i`:     8~ize8~if8~inm8~io] _A kobold is nearby!8~iu ..#  ##.#.#  ...#  8~i3<..)<.#...#  ...#  8~ia÷.#.#..##  )<......# #.#  #..## #.#  #.# #@.#  #.# ##.........##  #.# ###...K.###  #.# ######  #.#  #.#       8~iow ..#  ##.#.#  ...#  <..)<.#...#  ...#  ÷.#.#..## 8~iw )<......# #.#  #..## #.#  #.# #@.# 8~i0x #.# ##.........##  #.# ###...K.###  #.# ######  #.#  #.#    8~ikx  8~i8~i8~i8~i] _A kobold is nearby!8~i& ###.#S##.....##.#.# # #...#...#...#...# #####..#.<..)<.#...# ####### #.....#..._...#...# #..... #..#..#.#.÷.#.#..## #.### #........)<......# #.# # #.###..#.....#..## #.# # #.# #..#######..# ###.### #.# ##.......@.## #..... #.# ###...K.# #.#.#### #.# ###### #.#.#.. #.#  #.#.# #.# #.#.##### #.################8~is####.#..  #......................### ######################## K.8~io9---4.8 (1.0) 8~i _8~i8~i8~iEF  You hit the kobold.  The kobold is moderately wounded.8~iFW=--6.1 (1.38~iN8~iPr _You block the kobold's attack. The kobold barely misses you.8~ij )You slash the kobold!8~i(8~i017.48~it&_8~i?J _You kill the kobold!9~i39~iY49~i:9~i<H _No target in view!9~i̮9~i9~iB9~i 9~iB_No target in view!9~iE9~iE9~iK9~iUMH _No target in view!9~i19~i9~i9~i۞H _No target in view!9~i=49~i9~iGH _No target in view!?~iH _?~i, ?~iB : _?~i k _No target in view! _ You see here a +0 dagger.?~ij ?~i  _?~i8 ?~iX ?~i ,?~i ?~i~ ?~i6 ?~ib ?~i ?~i ?~i ?~iH ?~i ?~i ?~iO ?~i ?~i ?~i ?~i ?~i ?~iP ?~i ?~i ?~iV ?~i ?~i?~iu?~i?~i@?~i?~i1?~iR?~i?~i?~i?~i?~iM?~i, ?~i! ?~i^ ?~iE ?~i` X?~if?~i,?~i?~i?~i?~i0?~iv?~i-?~i?~i?~i?~i?~i?~i%?~ii?~i?~id?~i?~i?~i?~i?~i=?~i?~i?~i,?~i?~iA?~iB?~i?~i?~i?~i;?~ik?~i(?~iK?~i?~iy?~i?~i ?~ia ?~iR!?~i!?~i!?~i>"?~i"?~i^#?~i|#?~i#?~i!%?~i%?~i%?~i&?~i&?~im'?~i'?~i(?~i(?~i2)?~iT)?~i*?~i+?~i,,?~i"-?~i-?~i.?~i.?~i/?~i/?~iC0?~il0?~i0?~i1?~i2,?~i2?~i33?~i3?~i3?~i,4?~i4?~iE9?~io;B?~iGn?~iG?~i H?~iH?~ioJ?~iJ?~i%K?~iK?~iSL?~iUM?~iM?~iN?~iN?~iO?~iO?~isP?~iQ?~i-R?~iYR?~iR?~iS?~i>>_∩(Press ? for help)#......................##############.#.#A~i #................>....................#.# #......................################.# #......................##.# #......................######.## ######+#..#............##......# #......###.###....##.###### ###.#.##.....##.#.##.##...#...#...#...##.#####..#.<..)<.#...# #######.##.....#..._...#...# #.......### #..#..#.#.÷.#.#..## #.###.....# #........)<......# #.# #...#.# #.###..#.....#..## #.# #...#.# #.# #..#######..# ###.###...#.# #.# ##......)..## #.........#.#A~iA #.# ###.....### #.#.####..#.# #.# ########.#.#.....#.# #.##.#.#.....#.# #.##.#.#######.#### #.####################.#........@...# #......................#########.#### ########################### A~iV#####.##.###..###.#..# #.....#.>....................########## .......... #.# #............####.######+#..#................##......###.###.#####.#.##.....##.#  ## #.# ###..#.<..)<.#...######.# A~i %#..._...#...#......##.#..#.#.÷.#.#..####...........)<......# #.# ##..#.....#..## #.# ##..#######..# ###.###.##......)..##...###.....#############.....#.# #.#.#.....#.# ##.#...#........@...#A~i A~i .# #.# #...#.#   Elteriel the Trooper ## #.# #...#.#   Draconian # ###.###...#.#   Health: 40/40 ======================== # #.........#.#   Magic: 4/4========================#.#.####..#.#   AC: 5Str: 18#.#.#.....#.#   EV: 11A~i !Int: 8#.#.#.....#.#   SH: 4Dex: 13#.#.#######.####   XL:  4 Next:  1% Place: Dungeon:2 A~i- #######.#........@...#   Noise: ---------  Time: 1814.4 (0.0) A~iP _.......#########.####   a) +0 long sword ###########   Nothing quiveredA~i{ g     A~i m    A~i u  _No target in view! _No target in view! A~i V_You see here a +0 dagger. _Done exploring. A~i m_Done exploring. _Done exploring.A~i A~i A~i/ ,A~i : _A~i A~i> A~ic A~i A~i A~i A~i A~i) A~i A~i A~i A~iZ A~i A~iM ,A~i A~ip A~i A~iG A~ig A~i} ,A~i A~i A~i A~i A~iB A~i A~i| A~i ,A~iA~iA~i{A~iA~iA~iA~i|A~iA~iU A~iA~i,A~iA~iA~i)A~iYA~iA~iA~iyA~iA~iIA~i A~iI!A~is!A~i!A~i'A~i!(A~iV(A~i(A~iP.A~i.A~i2/A~i/A~i4A~iS5A~iv5A~iL6A~in:A~i:A~i;A~i};A~i?A~i@A~i@A~i;AA~iEA~iFA~icG,A~i&LA~iL,A~iiMA~iPA~iRBA~iUA~i,XBA~i%\,A~i\,A~iaA~iBcA~ircA~i\dA~iEhA~ij,A~ikA~iqBA~iqA~iwA~iExA~iexA~iyA~i'~A~iuA~iA~iA~iքA~i{A~iA~i`A~iA~ilA~iA~iA~iA~iˎA~i A~iA~iA~iA~i*A~iA~iA~iO,A~iA~i&XA~iA~i A~iA~iA~i'A~i#A~iA~i5A~iA~i,A~i+A~iA~iR,A~iA~i}A~i],A~i#A~iIA~iqA~iA~i׷A~i A~iXA~i,A~iA~iYA~iXA~iBA~iEA~i,A~iDA~id #<#.##########...........# #.#.............##........ #.#.#.##...........####... A~i+#.#.#.....##.##)#######.## ########.#...##.................. ...........#####.##.###.######.## ..............#.........# #... ......................########### ........A~in................62.4 (48.0)...............########### ......................# A~i......................# #####+#..#............#A~iZ#......###.###....# ###.#.##.....##.#.# A~i&#...#...#...#...#  ####..#.<..)<.#...# ######A~iA~i*d _You see here a +0 dagger. _Done exploring. A~ib\__There is a stone staircase leading down here.B~i`y4B~iـB~iB~if83.4 (1.0) _B~iB~i#&3B~i@) # ##..#### ## #B~i# ##   ## B~i#..>... #......# #......# B~i B~i-4.9 (2.5B~iB~i`P _You climb downwards.  Found a stone staircase leading down.B~i,a _There is a stone staircase leading up here.B~iV B~iW B~ivW B~iX B~iZ B~i^ P _B~i_ B~i` B~i` B~ia B~ig }>.#.#.#.#. #.## ##..#### #..@..<#60 #......# #......#B~ih  .........# ###......#  #..>...#  #......#  #......#B~im B~i[n +7.9 (3B~ir B~iu 9 _Found an escape hatch in the floor.C~i 3C~i"C~i$C~i'C~i'C~i+,C~iU,C~i,C~iJ-C~i./C~i1C~i1C~il2C~if4C~i 6,C~i6C~iE8C~i:C~i^:C~i:C~i=C~iZ@c  You encounter a rat.C~iF.r:.....##.......#.......##......##......##......#.>.... #@#  #.#  #.#  #.# #.## ##..####r   rat (wandering) #.....<# #......##......#C~iH3.72.9 (5C~iiOa   Found a parchment of Alistair's Walking Alembic.C~iO+3.9 (6C~iVC~iX C~i`"_The rat leaves your sight.C~iC~iC~imC~iC~iRf  You encounter a quokka.C~i/ M#.#r....r..:#..C~iz.#.>@...####.####.#.#..r   quokka (asleep)C~i.r   rat (wandering)....C~iC~iN.r0C~ifC~i24.9 (1 _C~iC~iC~ib #.#.r...r#  ..:.....#  #.......#  .......#  #......#  #......#  #......#  #.>@...#  ###.####  #.# #.# #.# #.## ##..####  #.....<#   C~i  #.#.r...r#  ..:.....#  #.......#  .......#  #......#  #......#  #......#  #.>@...#  ###.#### C~ia  #.# #.# #.# #.## ##..#### C~i q #.....< C~iŌ C~i C~i C~iA C~i4 d _There are monsters nearby!C~ie#.#.r....# #.#.r...r# #..:.....# #.# #.......# #......# #......# #...@..# #.>....# ###.#####.##.##.# C~iMf<#.## r 2 rats (1 wandering, 1 asleep)##..#####.....<#C~ik .rYou encounter a rat.C~ilG.rC~idmC~im@.rC~i/trrr)C~it/==5C~izC~i|- _The rat squeaks loudly.D~i . ######## #.#......# #.#..r...#:r...r# #.#.# #......# #..@...# #......# #.>....####.####D~is #.# #.# #.# #.## ##..####D~iY.rD~i71r.D~iF.rD~iD~i/--6D~i!D~iD~iJ. . #######.#.r#..:.....r...r#....>....D~iK###.####  #.##D~iIL].rD~iL1r.D~i!M .D~iDM%rD~iSD~iSA--7D~iWD~i.YD~iE .  You hit the rat.D~i .D~i9rD~iK.rD~i r   rat (You kill the rat!D~ia-2=D~i9.1 (1.2D~i^D~i D~i8_The quokka closely misses you.D~i!D~iE| †You hit the quokka.D~iE1r.D~iLr   rat (wandering)D~iO6480.4 (1.3D~iSD~i[UJ _You kill the quokka!D~iP.  . ######## #.#......# #.#......#r.:.....# #.#....##...†..# #......# #......# #.>....####.#### #.# #.# #.D~i".D~i%rD~iD~i4-10D~ijD~i$y 4 ... .. ..# #.#......# #.#......# #..:.....# #r......# #.# ##...†..# #......# D~iy  #......#  #.>....# ###.####  #.#  #.#  #.#D~i} D.rD~i D~ij @-2D~i: D~i D~i †You catch the helpless rat completely off-guard!  You hit the rat.D~iO (D~i@ 553.7 (1.3D~i; D~i 1 _You kill the rat!D~i5 D~i5s 4D~iz D~i| H _No target in view!D~i 4D~i2 D~i@ H _No target in view!D~iK D~iP D~iR D~i\U H _No target in view!D~i D~i[ D~i D~i_ H _No target in view!D~ib D~ikc D~ii D~ik H _No target in view!D~i 4D~i D~i @ _No target in view!D~iB 4D~ihH D~iK D~ij D~i D~iD~iD~iBD~iBD~i"DD~isFD~iID~i-MP _D~i;O,D~ibPD~iX ... ... .. ..#######.#.#.##..##.....#†.##...†..##......#.# _ You pick up a parchment of Alistair's Walking Alembic and begin reading...D~ig5.7 (2.06.7 (3 _You add the spell Alistair's Walking Alembic to your library.E~iE~ihE~i E~iϺE~iE~iBE~ix,E~iE~iqE~i..#####:....##.#.......<.......#........# ........# ........######## #@#......#8.7 (2E~iz #.#......# #........# ##.......# #†......# ##...†..# #......# #......#E~ir9.>....#E~i*E~ij+9.7 (3E~iE~i; _Found an escape hatch in the ceiling.E~iهE~i-E~i%E~iE~iߍE~i{,E~iE~iE~i5E~i@E~i\E~if,E~iE~iE~i ,E~iIE~iKE~iE~iE~i^E~iE~iE~iӪE~iE~iӳ\  ...  #..  #..#### #...#.. #...#.# ....+ #..##### ..# #@....#####....#..............<.......#..............#............#............########..........#.E~i5/#......###...#...##.#......##.#####.##........#You pick up a parchment of Summon Small Mammal and begin reading...E~i,95.7 (6E~i+6.7 (7E~iE~ikL _You add the spell Summon Small Mammal to your library.F~irF~i˜F~iF~iF~iF~iF~iͦ,F~iaF~i ,F~iխF~iwF~iɮF~iF~iGF~iF~iWF~ipF~iܷF~i?,F~i[F~isF~iGF~iF~i$F~iF~irF~iF~i)F~i ,F~iF~iD$ F~iY_c - 4 scrolls labelled DORPHI OFRYH (gained 1)F~i(.#..... .... ..... ... #... ... #..####.# #...#... ##...#.# #......+...####..##..#####.......@.###.....#####904.7 (8....##.....#..........#. #.....<.......#.. ...............# .#.......#.. #......###### F~i. #/.....#.#.....  >.###...#...##.#.....  #.#####.##....... F~i!F~i+5.7 (9F~iF~i; _Found a stone staircase leading down.F~iul3F~imF~iwqF~i#uF~i_yBF~izF~i{F~i|F~iF~iK,F~i>F~iF~iLF~iȒF~i'F~ieF~iF~i?F~i=F~idF~i.F~imF~iF~iI..#... #......+ ......####..##..######...........###.....#####.....##.....#.........##=#...#.....<.......#.......................#..#..#..............# #.. #..............### #. #@...........#.#.. #...>.###...#...##.#.. #....### #.#####.##....##... #.. #.###...##. .. #. #†.. ####..F~i! # # #.>F~i޶,11.7 (6F~iQ+2.7 (7F~iF~i1 _c - a wand of iceblast (11)F~iF~iF~iF~i- F~ie:_No target in view!G~ic{G~i{G~i8G~i` G~i)B_No target in view!G~i34G~iG~iH _No target in view!G~itG~iEuG~ivG~iyG~i|G~i: _G~iG~iĄ,G~iiG~iG~inG~i,G~iSG~i! ..... ... #...<# #... ... G~ix#....# #..####.# # #....# #...#... ..####.... ##...#.# G~i".....#...# #......+ .?.......####..##..##### #....###..... #..@..##.....#....6.7 (4.##=#...#.....<........................G~i5.#...#..#...........#.#..##............G~iԟS.#..##............## #...>.###...#...##G~i#....### #.#####.####... #.. #.###G~i5!G~iJG~ih+7.7 (5G~iG~i9 _Found a stone staircase leading up.H~i^eH~ii,H~iiH~ijH~i_rv#...<# #...  #....# #..####.#.## #....# #...#... ...####.... ##...#.# ......#...# #......+ .?.......####..##..### #...........###....H~ir] #.....##.....#.....##@#...#.....<#...............##.#...#..#... ##.#..##... #.#..##... #.#...>.###...#...# ##....### #.#####.# ##... #.. #.#H~ios~ ##. .. #.H~iz+9.7 (2H~i{,20.7 (3H~iH~i 3 _c - a ring of positive energyJ~iJ~iXJ~iJ~icJ~i<J~i,J~iR|  You encounter an adder.J~i  .#..... ......S ..... ... #...<# #...  #....# #..###.## #....# #...#... ...####.... ##...#.# ......#...# #......+ .?.......####..##..######...@.......###.....# ##.....##.....# .##.#...#.....<#............##.#...#..#...##.#..##.............. S   adder (asleep)#.#..##............#.#.#~ig 40m...>.###...#...##.##....### #.#####.##.J~ic.S1.7 (1J~iFpS2.7 (2J~i E _The adder hisses angrily.K~i....... ####... .#....... ..#...S# #... ... #....# #..####.#.## #....# #...#......####.... ##...#.# ......#...# #......+ .?......@####..##..##### #.#...........###.....####.....##.....# .##.#...#.....<##..............###.#...#..#......###.#..##.......##.#..##............#.##.#...>.###...#...##.#K~i2Q<SK~i0P.SK~iK~ip+3.7 (1K~iͻK~iL~i! ##......... ####... .#..... .......... ..... ...<. ... #...####.### #..S.# ...####....# ##...#.#......#..@# #......+ .?.......####..##..##### #.#...........#### ##.....##.....#. .##.#...#.....<............##.#...#..#..##.#..##....##............L~iK#N.SL~i*L~i*&4L~i0L~i@2L~iV  You slash the adder!  The adder is almost dead.L~i6==6.0 (1.3L~iL~is _The adder misses you. The adder bites you but does no damage.L~iu  You barely miss the adder.The adder is almost dead.L~i0-7.3L~iBL~i3 _You block the adder's attack.L~i׋g .You hit the adder.L~iRL~iv 18-8.5 (1.2 _You kill the adder!L~iL~iHl _Your Long Blades skill increases to level 3!L~iuL~ivL~i~L~iH _No target in view!L~iL~igL~iL~iH _No target in view!L~i%H4L~iNL~iPH _No target in view!L~i4L~iBL~iH _No target in view!L~iw-L~i-L~i3L~i{6H _No target in view!L~iɠL~iCL~iOL~iP#No target in view!L~iL~iL~i* L~i{"L~i IL~i L~i L~i f _L~i] L~iX L~ie L~i L~iL L~i L~iS L~iW L~i L~iS L~i9 L~i ,L~i L~it L~iG L~iy L~iY L~iF L~iF L~i L~iX L~i L~i L~i L~i L~i L~ir ,L~i6 L~i L~i L~i L~i7 L~i L~i ,L~i# L~i ##.......... ... ####... .#..... .... L~i" ...... ..... ... #...<# #... ... #....# #..####.# L~iQ *#....# #...#... ####....# ##...#.# L~iv ...#...# #.....@+ -39.5 (11.0) L~i .......####..##..##### L~i .#...........###.....#####  ##.....##.....#... L~i .##.#...#.....<.......#.. ......................# L~i? #...#..#..............# ##.#..##..............########  L~ih G#.#..##............#.##L~iD 8-L~i L~i M~i;x####..'....._####..M~ihAM~iA140.5 (1.0) M~i[_ _You open the door. _Found a shimmering altar of Xom.N~i(N~i\*Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 buckler (worn) Jewellery (go to first with "=)c - a ring of positive energy[?] describe selected N~i*[!] equip|wield|wear|put on[tab] equip|unequip O~iO~i"O~ibElteriel the Trooper##.......... ...Draconian####... .#..... ....Health: 40/40 ========================...... ..... ...Magic: 4/4========================O~i=+#...<# #... ...AC: 5Str: 18#....# #..####.#EV: 11Int: 8#....# #...#...SH: 4Dex: 13 ####....# ##...#.#####..O~ie$XL:  4 Next: 18% Place: Dungeon:3 ...#...# #.....@'....._O~i?Noise: ---------  Time: 1940.5 (0.0) .......####..##..#####..a) +0 long sword O~i.#...........###.....#####Nothing quiveredO~i ##.....##.....#.......... .##.#...#.....<.......#.. ......................# #...#..#..............# O~i r##.#..##..............#########.#..##............#.#......# O~i1_No target in view! _No target in view! _No target in view! O~is_No target in view! _You open the door. _Found a shimmering altar of Xom.O~iO~i-1.0 (0.5O~ih8_O~i: _c - a ring of positive energy (worn)O~iIO~ixO~iq,O~iXO~iƓO~iBO~iO~i7O~i̗O~iO~i+  You encounter a kobold. It is wielding a +0 club.O~iE- #.K....#  . #......#  #.####......##................# . ####... .#...........#..  O~iG...... ...............  #...<# #...........#..  #....# #..####@#...... O~i #....# #...#.....# O~iףn##....# ##...#.#####.. .#...# #......'....._....####..##..####O~i#..###.....#####K   kobold (asleep)O~i..##.......... #O~i>.#...#.....<.......#.. ........O~i-4.0 (3.0O~iG25.0 (4 _O~i9_O~iԻO~i. 6 #.K....#  . #......#  #.####......#  ............# .  .#...........#..   ...............  #...<# #...........#..   O~i "#@#   #...#.....#  ##...#.#####..  #......_ ##. ##  <  O~io ~ #.K....#  . #......#  #.####......#  ............# .  .#...........#..   ...............  #...<# #...........#..   #@#  O~i:p  #...#.....#  ##...#.#####..  #......_##.## <O~icw O~iw O~i} O~i ] _A kobold is nearby!P~i1 X #.K....#  . #......#  #.####......#  ............# .  .#...........#..   ...............  #...<# #...........#..   #@#   #...#.....#  ##...#.#####..  #......_ ##. ##  <  P~iN{ #.K....#  . #......#  #.####......#  ............# .  .#...........#..   ...............  #...<# #...........#..   #@#   #...#.....#  ##...#.#####..  #......_##.## <P~iϻ _A kobold is nearby!P~i. #.K.  #.####  ##..... . ####... .##...... ....<# #......@....##..####.#......   #...#.....##### P~i8##....# ##...#.#####.. .#...# #......'....._####..##..#####.. ...........###.....#####....##.....#.... #.#...#.....<..P~iD.KP~iZ7  The kobold shouts!P~i=! @@   Sigmund (polearm, wandering)K   koboldYou encounter Sigmund the Dreaded. He is wielding a +0 scythe.P~i+/  --more--Q~i# Q~iw, Q~if- D ==6.0 (1 _Q~i3 9_Q~i6 R~id ...##### #......# #......# #.K....# R~iQ##.####......#  ##.....# .####... .##.. ...... .....R~iq #...<# ##...........#.. #....# #..####.#.....@ R~iad #....# #...#.....##### ###....# ##...#.#####..#...# #......'....._R~iK   kobold####..##..#####..R~iY......###.....##### ##.....##.....#..........R~i>R~iV&@.KR~i'@R~i'R~if9r.@   Sigmund (polearm, wandering)K   kobold--7_R~ie:R~i  ...#####. #......##. #......# #. #......##.####.K....# ##R~im J.# . ####.....#.#.. ....... #...<####.#@. #....# #..####.#......R~i  #....# #...#.....######....# ##...#.#####..R~i .#...# #......'....._K   kobold.####..##..#####.. R~iJ ~.#.###.....#####  ##.....##.....#.R~i% K.KR~i? 0@R~i =.@   Sigmund (polearm, wandering)K   kobold--R~i 8R~i 9_R~i R~i3 ..# ...######.. #......#R~i4 6 #.. #......# #.. #......##.####......# ##.K.....# . ####.....#R~iA4 ].#.. .@..R~id4 q #...<####.#..R~i4 X #....# #..####.#...... # #....# #...#.....#R~i4 ### .####....# ##...#.#####...#...# #......'....._K   kobold ?.####..##..#####.. R~i 5 K#.#...###.....##### R~i05 W ##.....##.....#.R~iF= K.KR~ih> 0@R~iF .@   Sigmund (polearm, wandering)K   koboldR~iG &9R~inN C_R~iUP R~i# ..#. ...##### #... #......# #..# #......# #.. #......# ####.####......# ##...# . ####.....#....K.....@#.. . #...<####.#..R~ix #....# #..####.#...... ## #....# #...#.....##### ..####....# ##...#.#####...#...# #......'....._K   kobold .?.####..##..#####..  #.#....###.....#####  ##.....##.....#..K@R~i!.@   Sigmund (polearm, wandering)K   koboldR~ig 50R~ic9_R~i2S~i[  ..#. ...##### #... #......# #..# #......# #.. #......## ####.####......# ##....@.# . ####.....#.#.. .K. #...<####.#..S~i\D #....# #..####.#...... .## #....# #...#.....#####.####....# ##...#.#####...#...# #......'....._K   kobold  .?.####..##..#####..  #.#S~iW\....###.....#####  ##.....##.....#.S~i]-K.S~i6_0@S~if.@   Sigmund (polearm, wandering)K   koboldS~iNg&1S~i^n;_S~ipS~i9 5@.S~i|> S~i> 5=2.2 (1.2S~iXE 9_S~iG p _You barely miss the kobold. You block the kobold's attack.S~i .@You completely miss the kobold.S~i ,Sigmund shouts!S~i P@)S~in $36S~i =---=3.4S~i 9_S~i 9 _The kobold hits you with a +0 club.T~i,8 Sigmun _The kobold hits you with a +0 club.  You hit the kobold.tail-slap the kobold, but do no damage.The kobold is moderately wounded.  but does no damage.T~iu ****Sigmund points at you and mumbles some strange words.T~ih, 0....T~iLO 28--------4.8 (1.4_ _The puff of flame hits you!U~iE .@You closely miss the kobold.U~iT  The kobold is moderately wounded.You block the kobold's attack. The kobold hits you but does no damage.U~iZ:*U~i)1 K   kobold  Sigmund gestures wildly while chanting.Sigmund flickers and vanishes!U~i8{U~i-6.1 (1.3U~iJ;_U~i _Deactivating autopickup; reactivate with Ctrl-A.U~i F. )  U~iF]You closely miss the kobold. You tail-slap the kobold.U~i@H.U~iO(U~iSw29=----9-7.4U~ih_ _You kill the kobold!U~i  ..#. .# ...##### #... . #......# #..#. #......## #... #......# #.####.####......# ##.....# . ####.....#.#.. .). #...<####.#.. #....# #..####.#...... U~i  .## #....# #...#.....#####  ...####....# ##...#.#####..  ......#...# #......'....._ .?.####..##..#####.. #.#....###.....##### U~i8 Z ##.....##.....#.U~i U~i( U~i U--80U~i޴ ;_U~iʶ U~ir  ..#. .# ...##### #... .. #......#U~i s  #..#. #......# # #... #......# #.####.####......#U~i0s y ##......# .U~iRs  ####.....#.#.. .)U~izs n. #...<####U~is .#.. #....# #..####.#......U~iot k .## #....# #...#.....##### ...####....# ##...#.#####.. ......#...# #......'....._ .?.####..##..#####.. #.#...###.....#####  ##.....##.....#.U~iv U~i~ U~iD @-9U~i 9_U~iM V~i* ..#. .#....##### #... ...#......## #..#.. #......# #. #... #......# #.####.####......# ##.......# . ####.....#.#.. .). #...<####.#.. #....# #..####.#...... .## #....# #...#.....##### ...####....# ##...#.#####.. ......#...# #......'....._ .?.####..##..#####.. #.#..###.....#####  ##.....##.....#.30==60V~i(9_V~i{V~iK ..#. .#....###### #... ...#......# #r #..#..##......# #. #...# #......# #.####.####......# ##........# . ####.....#.#...).#...<####.#.. #....# #..####.#...... .## #....# #...#.....##### ...####....# ##...#.#####.. ......#...# #......'....._r   rat (asleep)  .?.####..##..#####..  #.#.###.....#####  ##.....##.....#.V~iCQ  You encounter a rat..rV~inYJrV~iZ0===1V~iJc9_V~i f- _The rat squeaks loudly.V~i)W #...#. .#....##### #.#... ...#......#V~i]_ #. #..#..##......# #r #...# #......# #.####.####......# ##.........# #.....#.#$.)#...<####.# #....# #..####.# .## #....# #...#..... ...####....# ##...#.#####.. ......#...# #......'....._ .?.......####..##..#####.. #.#...........###..... ##.....##.....#.rV~i~---2_ _Found 4 gold pieces.W~i#...#. .#....##### #.#... ...#......# #.##..#..##......# #.# #...# #......# #r####.####......##..........######...#.$............). ###...@####...# #....# #..####.#....## #....# #...#.....### ...####....# ##...#.#####.. ......#...## #......'....._ .?.......####..##..#####.. #.#...........###.....### ##.....##.....#.........##.#...<#.~i,40mr---3_ _There is a stone staircase leading up here.W~iP.r1=4 _W~i9_W~iCW~i> P.r23-----==5_ _Something hits you!X~ig †You hit the rat.X~i You kill the rat!X~i(-----20-6.7 (1.3_X~i,)X~i,f _Something hits you but does no damage.X~iY#...#. .#....##### #.#... ...#......# #.##..#..##......# #.# #...# #......# .####.#####  ...# ######.....#....#.$.....†@.....)..X~i###...<####...........# #....# #..####.#......## #....# #...#.....####...####....# ##...#.#####........#...## #......'....._ .?.......####..##..#####.. #.#...........###.....######.....##.X~ik--70X~i;_X~i,Y~ir16----==8.9 (1.2Y~i9_Y~i"n _You barely miss something. Something hits you!Y~ic 8  You miss something.Y~if 8*Y~iSo J  You hear some strange, mumbled words.Y~i 8@Y~iA w   0 70.2 (1.3Y~i ,Conf Y~i 8_Y~i Q _You are confused.Y~iq\-10Y~i :_Y~isy _You're too confused to move! Something barely misses you.Z~iG t3-------2Z~i :_Z~i p _You bump into the rock wall. Something hits you.[~iez-3{[~i:h2 _You bump into the rock wall.[~i E#...#. .#....##### #.#... ...#......# #.##..#..##......# #.# #...# #......# #.####.####......##..........######...# .$.....†.{....). ###...@####...#[~i 9 #....# #..####.#....## #....# #...#.....### ...####....# ##...#.#####.. ......#...## #......'....._ .?.......####..##..#####.. #.#...........###.....###[~i  ##.....##.....#.........##.#...<#[~i# C=4[~i) :_[~i+ _ _Something hits you but does no damage.[~i- a _There is a stone staircase leading up here.\~iͰ 3\~i \~i !   #.#...  #.##..#.. #.# #...#  #.####.# ##...... \~i N######.....#... .$.....†.{....) ###...@# #....#  .## #....#  #....#  #...## _\~i H .?....... #.#.....\~iλ [ ##.... <\~i E   #.#...  #.##..#.. #.# #...#  #.####.# ##...... ######.....#... .$.....†.{....) ###...@# #....#  .## #....#  \~iP #....#  #...## _ .?....... #.#..... ##.... <\~iǗ b  Something hits you.\~ih P1---5\~i 8_\~i i    #.#...  #.##..#.. #.# #...#  #.####.# ##...... ######.....#... .$.....†.{....) ###...@# #....#  .## #....#  #....#  #...## _ .?....... #.#..... ##.... < _* * * LOW HITPOINT WARNING * * *\~iu 1   #.#...  #.##..#.. #.# #...#  #.####.# ##...... ######.....#... .$.....†.{....) ###...@# #....#  .## #....#  #....#  #...## _ .?....... #.#..... ##.... <\~iw 0-In your confused state, you trip and fall back down the stairs.\~i e  * * * LOW HITPOINT WARNING * * *\~i^ j1 4 -6.2 (2\~i 8_\~iB W _You feel less confused.]~ia]~iPb8-]~i+h]~i{o   #.#...  #.##..#.. #.# #...#  #.####.# ##...... ######.....#... .$.....†.{....) ###...@# #....#  .## #....#  #....#  #...## _ .?.......]~ip #.#..... ##.... <]~i;B-   #.#...  #.##..#.. #.# #...#  #.####.# ##...... ^~i######.....#... .$.....†.{....) ###...@# #....#  .## #....#  ^~iO#....#  #...## _ .?....... ^~i#.#..... ##.... <^~i= b  Something hits you.^~i {5/40 ---=7.2 (1^~i);_^~i ---2 _* * * LOW HITPOINT WARNING * * *You climb upwards.^~i`#.##.#.........# ..##.##.########## ..##.#...#.......# ..##.#.###.#..##.# ..##.....).#..##.# #.####.#####..##.# #.# #.#.......#.# #.####.#.#.#...#.# ................@# #.##'#+#.......#.# .........####..#.# ...............# .........#####.#. ...#...........#.# ^~i O...##########..#.# ..)# #..#.# ...# #..#.##########^~iI5-8.7 (2.5^~iK^~iYMQ _Reactivating autopickup.^~iNc _There is a stone staircase leading down here._~i_~iT_~i{_~iM6_~i|B_~i_~iF_~i_~ik_~i1,_~i_~i_~i+I7=_~i_~i,_~ih_~i_~im_~i_~ib_~i_~i_~i8=_~i_~i,_~i_~i _~iN_~i_~i_~iI9=_~i _~i|,_~iR_~i_~i_~i_~i,_~i__~i_~i10/40==_~iO_~i,_~i_~i6_~i_~i_~i_~i _~i)_~iB_~i!1_~i2=_~i_~i_~i_~i _~ib,_~i_~i_~i_2=_~iB_~i1_~i_~iq_~i _~iX _~i _~iT _~i S3=_~i _~i,_~ij_~iB_~i_~i&_~i_~i_~i_~iz_~iI4=_~i,_~i_~i_~i_~i,_~i_~i_~i?_~i_~iM_~if5==_~io_~i_~i_~i!_~i",_~i#_~i(6=_~i)_~i~+,_~ig,_~i>._~i._~i/_~i{1_~i1_~i2_~i4j17=_~iX6_~i7,_~i8_~i::_~i:_~i<_~i =_~ig=_~i8>_~i?_~i?K8=_~i@_~iB_~iWB_~iC_~iSE_~iE_~iYF_~iG_~iHS9=_~iI_~iEJ_~i{J_~iK_~i M_~iLM_~iM_~iN_~iN_~iQO_~iP_~iP_20==_~iQ_~i9S_~ilS_~iT_~iU_~iU_~i:W_~iX_~iX_~iY_~iG[a1=_~iW\_~i}]_~i]_~i^_~i0`_~iy`_~i`_~ia,_~ib_~i5d_~idS2=_~ie_~if_~if_~ih_~iUi_~ii_~i\j_~i{l,_~i_m_~iOn_~ioK3=_~ioo_~i2p_~iYp_~ip_~iq,_~i,r_~ir_~i?s_~is_~it_~itS4=_~iu_~i4w_~itw_~ix_~iy,_~iz_~i{t5==_~i|_~i|,_~i}_~iE~_~i~_~i~_~i_~i_~i0_~i_~i_~iD6=_~i=_~i_~iO_~i_~iĄ_~i!_~i_~i_~iQ_~i;_~iy_~iS7=_~iۊ_~iN,_~i_~iB_~i&__~iwD8=_~i_~i~,_~i_~i̒_~i_~i_~i,_~iX_~i_~ih_~iN29=_~i_~i_~i_~iu_~i _~iO_~i_~i,_~i9_~i430==_~i_~iZ_~i_~i_~i,_~i;_~i-_~ih_~i_~i_~iŠ#1_~i2=_~i[_~iT_~i_~i_~i_~iˣ_~iC_~i_~i52=_~iA_~iޥ_~iĦ,_~iI_~i_~i _~i_~i,_~iw_~i_~i.U3=_~i_~i,_~i_~iŭ,_~iG_~i4=5==6=7=8=9=_~i_~iB_~i4,_~iP_~i_~i_~i_~iMk _You start resting.HP restored._~i\8-_~iq32109.7 (131.0)_~iS40==_~i-102 __~i_~iV_~iO_~iP_~iBU_~i$[_~i_01.0) _~iBa`~i_ | =3  You climb downwards.`~i\ `~i #...#. .#....##### #.#... ...#......# #.##..#..##......# #.# #...# #......# #.####.####......# `~i ##................# ######...@.#...........# .$.....†......)......... ###...@####...........# #....# #..####.#.... .## #....# #...#.....### ...####....# ##...#.#####.. ......#...## #......'....._ `~i9.?.......####..##..#####.. @   Sigmund (polearm) #.#...........###.....### ##.....##.....#........ .##.#...#.....<.......#.`~ir-3.2 (2.5`~i}9_`~iR _Level annotation: Sigmund`~ilw _There is a stone staircase leading up, spattered with blood here.`~in 9#...#. .#....##### #.#... ...#......# #.##..#..##......# #.# #...# #......# .####.#####  ##........# `~i`o K######...@.#....#.$.....†@.....)..###...<####...........# #....# #..####.#......## #....# #...#.....####...####....# ##...#.#####..`~io ......#...## #......'....._ .?.......####..##..#####..#.#...........###.....######.....##.`~i(y `~iy 5=4.2 (1.0`~i 9_`~iT T _Sigmund completely misses you.a~iv33-----5.6 (1.4a~i;_a~iz _You hit Sigmund but do no damage. Sigmund hits you with a +0 scythe!a~iK--  You hit Sigmund. Your tail-slap misses Sigmund.  Sigmund is lightly wounded.6.8 (1.2_ _Sigmund barely misses you.a~iC  You slash Sigmund! Your tail-slap misses Sigmund.  Sigmund is heavily wounded.a~iDq4=----=8.1 (1.3a~iL9_a~ipR1 _You block Sigmund's attack.a~i,  You slash Sigmund!  Sigmund is severely wounded.26-----a~i &9.3 (1.2a~i/ ;_a~iQ 8 _Sigmund hits you with a +0 scythe!a~i~ g )You slash Sigmund!a~iE Ra~i a~i Elteriel the Trooper#...#. .#....##### Draconian#.#... ...#......# Health: 27/42 ===============---------#.##..#..##......# Magic: 4/4========================#.# #...# #......# AC: 5Str: 18#.####.####......# EV: 12Int: 8##................# SH: 4Dex: 13######...).#...........#. XL:  4 Next: 249% Place: Dungeon:3.$.....†@.....).......... Noise: ==-------  a~i] [33mTime: 2120.5 (1.2)###...<####...........#. a) +0 long sword#....# #..####.#..... Nothing quivered.## #....# #...#.....####...####....# ##...#.#####........#...## #......'....._ .?.......####..##..#####.. #.#...........###.....#### ##.....##.....#......... You slash Sigmund!  Sigmund is severely wounded. _Sigmund hits you with a +0 scythe!  You slash Sigmund! _You kill Sigmund!Your Fighting skill increases to level 5!a~i _Sigmund hits you with a +0 scythe!  You slash Sigmund! _You kill Sigmund!  Your Fighting skill increases to level 5! a~iB  Your Dodging skill increases to level 4! have reacheda~i /  --more--c~ixY31/485/5580% c~iэc~i4 _c~ix#...#. .#....##### #.#... ...#......# #.##..#..##......# #.# #...# #......# .####.#####  ##......# ######...@.#.....#.$.....†......).###...<####...........#c~iBp #....# #..####.#.......## #....# #...#.....#####...####....# ##...#.#####.. ......#...## #......'....._ .?.......####..##..#####.. #.#...........###.....#####c~itc~i[i2=--10 c~i _c~i=9_c~i$  Things that are here:c~i* _a +0 scythe; a +0 robe; the human corpse of Sigmundd~id~i-d~id~id~i>: _d~id~i]d~id~id~iAD3=d~id~i,d~iCd~id~id~i d~i>d~i}d~id~i d~iP =4=d~i} d~i d~iBd~iad~id~id~id~iX35=d~id~i,d~i:d~id~id~iwd~id~id~i d~ix#a6=d~i %d~i'd~i:(d~i)d~i+,d~i-d~i{/d~i/U7=d~i1d~i3,d~iQ5d~i7d~i38d~i9d~i;d~i;d~i=d~i?d~i?K8=d~i.Ad~iC,d~iTEd~iGd~i/Hd~iqId~iNLd~iLd~iMd~i)Pd~ipP#9d~iP2=d~iRd~iZTd~iUd~i{Vd~iXd~iYd~iZd~im]d~i]E40=d~i _d~iad~ibd~ircd~if,d~itgd~ij,d~i;kd~imd~inN1=d~ipd~i r,d~isd~iyBd~i zd~iFz52=d~irzd~i+|d~id~id~i d~i,d~iad~id~id~i]d~id~iT#3d~i2=d~i(d~iKd~id~id~i,d~iK4=d~iBd~iq,d~id~iղd~i,d~ixd~iUd~iU5=d~id~i7,d~i-d~id~id~id~i,d~id~id~i K6=d~id~iTd~id~i3d~i=d~id~i d~id~ikU7=d~id~i,d~ibd~iXd~ivd~i.d~iw8=d~i*1 _HP restored.d~id~id~id~iB d~i,d~id~i   You see here a rat corpse. _d~id~i9=d~i`!d~i@#d~i%&d~im&d~i(d~iG*d~i5#...#. .#....# #.#... ...#... #.##..#..##... #.# #...# #... #.####.####... ##........#########...).#....... [....$.@...†......)...--83.5 (6d~i=6m2.0) .....###...<#### .!# #....# #..####.#.## #....# #...# ...####....# ##...#. ......#...## #......'.. .?.......####..##..### d~i|6#.#...........###.... ##.........d~i'EB4.5 (63d~iEd~iHM _Found a leather armour.d~i d~i ,d~ia d~i4 d~i d~i d~i M _You now have 107 gold pieces (gained 4).d~i d~i d~i ,d~iL d~i d#.#... . #.##..#.###### #.# #..... #.####.##..... ##....#.....#########...).#.....[..........†.###......###...<#### #.....@#### #....# # #.##...## #....# # #.....####....# ##.. ###......#...## # ##.?.......####.. ##.#.....# d~iM .##.....##.... .##.#...#. #............91.5 (7.0)2.5 (8d~i, d~i" R _n - a black potione~i(e~i)e~iB+e~i1e~i4e~i6,e~io9e~i<e~i=e~i?e~iAe~i%Ee~iEe~iHe~iLe~i.Pe~iPe~iNRe~iYWe~iWe~iXe~i_} _c - 5 scrolls labelled DORPHI OFRYH (gained 1)e~itce~ice~ide~ige~i,ie~iwie~iie~ile~iWne~ine~ine~ipe~iqe~ire~ire~i}se~ite~i+ue~igue~iGye~ize~i5{e~i{e~iO}e~ie~iSBe~ie~ie~iLe~ie~ii,e~iVe~i}e~i~e~ie~i¡e~ie~iYe~ie~ie~ine~i[e~iŪe~i[e~i!R  There is a stone staircase leading down here.e~ie~iƱ _e~ie~ie~ie~i׶e~ie~ie~iqe~ie~iXe~ie~ie~i@,e~ie~i8e~ie~ire~ie~ie~i!,e~i e~ine~iNe~ie~i e~ie~ie~ige~i:e~ie~i'e~iqe~ie~ie~ie~ie~ie~i{e~i?e~ie~ie~i@e~i  You encounter a hobgoblin. It is wielding a +2 sling of draining and carrying a+0 dagger of flaming.e~i#.#..##............#.#......# #.#...>.###...#...##.#......# ##....### #.#####.##........# ##...# #..## #.###.......# e~i0t##.## ##..###.# #†......# ### ##.....# ##...†..#  #...#..# #......#  ##.##...## #......#  #..@.....# #.>....# e~i..?..........# ###.#### .............# #.# #.###....:...# #.## ####.##### .#.# #.## g   hobgoblin (launcher, wandering).. ##..####g. #.....<# ##e~i`1222.5 (30.0)e~i e~i 33.5 (31 _e~i'e~iAe~i #.#..##....  #.#...>.###.   #.   #..##   e~iU##.## ##..###.# #†  ### ##.....# ##...†..#  #...#..#   ##.##...##   #..@.....# #.>....#  ..?..........#   .............# #.#  #.###....:...# #.#  # ####.##### #.#  .# #.##  ..  g. <e~iks #.#..##....  #.#...>.###.   #.   #..##   e~i!l##.## ##..###.# #†  ### ##.....# ##...†..#  #...#..#   ##.##...##   #..@.....# #.>....#  ..?..........#   e~il .............# #.#  #.###....:...#  # ####.#####  .# #.##  ..  e~ilag. <e~i _A hobgoblin is nearby!e~iZ #.#..##....  #.#...>.###.   #.   #..##   ##.## ##..###.# #†  ### ##.....# ##...†..#  #...#..#   ##.##...##   #..@.....# #.>....#  ..?..........#   .............# #.#  #.###....:...# #.#  # ####.##### #.#  .# #.##  ..  g. <e~ik z #.#..##....  #.#...>.###.   #.   #..##   ##.## ##..###.# #†  ### ##.....# ##...†..#  #...#..#  e~il  ##.##...##   #..@.....# #.>....#  ..?..........#   .............# #.#  #.###....:...#  # ####.#####  .# #.##  ..  g. <e~it 4e~iz e~i} ` _A hobgoblin is nearby!e~ie ..>.###...#...##....### #.#####.##.. ##...# #..## #.### ##.## ##..###.# #† ### ##.....# ##...† #...#..# #....##.##...##.####........# #.>..?..##.###. #.# #.###....:# ####.#### .# ##.##..####g.....<.... gThe hobgoblin shouts!e~i/m gg 2 hobgoblins (1 launcher, 1 wandering)gYou encounter a hobgoblin.e~i5p 3))))e~i}p -)))e~i .@.....==4.5 (1.0) e~iW e~i~ _The hobgoblin shoots a sling bullet. The sling bullet barely misses you.f~iZ#....### #.#####.##.. ##...# #..## #.### ##.## ##..###.# #† ### ##.....# ##...† #...#..# #....##.##...##.####........# #.>.?..##.###. #.# #.###....:# ####.#### .# ##.##..####g.......<.g..... ...f~i8g.f~if~i ))))The hobgoblin shoots a sling bullet. The sling bullet hits you.f~i ....gg)You partially resist. You feel drained.f~iʈP: 43/47 (48)----5Drainf~if~i+ _The hobgoblin shouts!f~i ##...# #..## #.### ##.## ##..###.# #† ### ##.....# ##...† #...#..# #....##.##...##.####........# #.>.?..##.###.f~ii #.# #.###..@.:# ####.#### .# #.##..####gg......<............###f~i7g.f~i.f~i   hobgoblin==6f~i$f~iڵf~i4[## ##..###.# #†# # ##.....# ##...†..#  #...#..# #......# ##.##...## #......# .####........# #.>....# f~i0l..?...# ###.#### ....# #.# #.###....:...# #.# # ####@##### #.#  #.# #.#gg. ##..####....#.....<# ....#.#.....#......# gg 2 hobgoblins (1 launcher)[.............#..........#### #..>...#f~io5g.f~i;.gf~if~i /---7f~if~iH _Found a ring mail.f~iiXO .  You slash the hobgoblin!f~i&b    hobgoblin (You kill the hobgoblin!f~ihg )The hobgoblin shoots a sling bullet. The sling bullet hits you.f~i..f~i q6=--1===8.7 (1.2f~if~ig _You partially resist. You feel drained.f~i ### ##.....# ##...† f~iL#...#..# #....##.##...##.####........# #.>.?...# ###.###............# #.# #.###....:...#f~i ####.##### #@# #f~i#.....g....# ##..#####..........# #.....<#..........#.#...#f~i..[....##.#### #..>f~ih0.f~i  The hobgoblin unwields a +2 sling of draining.  The hobgoblin wields a +0 dagger of flaming.  It bursts into flame!f~idf~i---90f~i%f~i(@ _The hobgoblin hits you but does no damage.f~iI9 )f~iRJ6You slash the hobgoblin!f~i-R)f~iUA=2f~iV9--30.9 (1.2f~i9[f~i]7 _You kill the hobgoblin!f~i]f~i _No target in view!f~ix f~iy f~i f~ir H _No target in view!f~i 3f~i f~i H _No target in view!f~i f~i f~id ^ _No target in view!f~iO f~i f~i f~i H _No target in view!f~iX 3f~iU_ f~ib C _No target in view!f~i@ 3f~ib f~i f~iyQ 3f~i.a f~ib f~io f~i f~i f~iT f~iY f~i2Z f~iUd f~i 3f~i f~i, f~iy3f~if~if~i3f~if~ig~iL?g~i?g~isFg~iGg~iԫ4 _g~iBg~ing~iw5=g~ig~ig~ivg~iBg~ig~iQg~i:g~i,g~ig~ig~ih6==g~ig~i&-g~i  #...#..# #....##.##...##.####........# #.>.?..........# ###.###...........# #.# #.###....:. ####.#### ######.#######.....@....# ##..####......<.#..........##......#g~i-9.9 (9.0g~iI-40.9 (10.0)g~i4g~i# _ Things that are here:g~i _a +0 dagger of flaming; a +2 sling of drainingg~ig~ig~ig~ig~ig~i: _g~ig~iKg~i̿g~ig~ig~i g~i9=g~ig~i}x  ##...# #..## #.###.......# ##.## ##..###.# #†......# ### ##.....# ##...†..# g~i6 #...#..# #......#  ##.##...## #......#.####........# #.>....#..?..........# ###.####.............# #.# #.#### #.# # ####.##### #.# ######.##### #.## g~i#.....)....# ##..#### #..........# #.....<##..........# #..........# #...g~i...#..[.............##..........###g~ih  You pick up a parchment of Kinetic Grapnel and begin reading...g~iN13.9 (3.0)g~i*4.9 (4g~ig~i  g~i#:_You add the spell Kinetic Grapnel to your library.g~i eg~i3eg~ieg~ihg~ijig~ikBg~i"mg~iMmg~img~iWq,g~iqg~irg~itg~invg~ivg~ixg~iyg~i|,g~id}g~ig~i,g~iAg~i' #.#...>.###...#...##.#... ##....### #.#####.##..... ##...# #..## #.###....##.## ##..###.# #†...### ##.....# ##... #...#..# #... # ##.##...## #... ##.####........# #.>. #...@..........# ###. #.#.............# #. #.#.###........# #. #. #. ####.##### #. #. ..######.##### #.#. ..g~iY##.....)....# ##. . ..# #..........# #..  ... ## #..  #..........# #.. 51.9 (72.9 (8 _m - a scroll labelled ITACVO MONLEg~i 3g~i g~iD g~i g~iB" Bg~iL# g~i$ g~ij& ,g~i& g~i* g~i+ g~i+ g~i, g~ij. g~iL0 ,g~ie1 g~i3 g~i5 g~i5 g~i 7 g~i 8 g~i69 g~i9 g~ii: g~i< g~iL> ,g~i> g~i7A g~iC g~iYH ng~iH g~iL g~iN ,g~iO g~iQ g~iR ,g~iS g~iU g~isW ,g~iW g~iY g~iZ g~iZ g~it[ g~i] g~i^ g~i _ g~i|_ g~i` g~iVb ,g~ib g~id g~if ,g~ig g~ih g~ii ,g~ij g~ik g~ik g~ik g~ik g~iv g~i\w g~iw g~i&x g~iy g~iz g~iz g~i-{ g~il| g~i%} g~i} g~i} g~iE g~i g~i߀ g~i g~i g~iބ ,g~i g~i> g~i g~i< g~i g~i g~i g~i g~iN g~iF g~i g~i g~i g~i g~i} g~i̒ g~i g~i< g~iK ,g~il g~i g~i ,g~i, g~iޢ g~i g~i g~id g~i g~i] ,g~i g~i& g~i+ g~i[ g~i g~i g~i& g~iU g~i g~iɺ g~iҼ g~i g~ix g~i g~i ,g~i& g~i g~i# g~iE g~i g~iy g~i ,g~i| g~i] g~if g~i g~i g~i g~i ,g~i4 g~i Bg~i ng~i7 g~i g~i< g~i2 g~i g~i+ g~ie g~i g~i g~i g~i g~i g~iz g~i g~i g~iJ g~i g~i g~i g~i g~i g~i ,g~i* g~ij g~iM g~iw g~i g~i< g~iI ,g~i g~iT g~iQ g~i{ g~iA g~i g~iS g~i g~iK g~i0 g~i= g~il g~i g~i g~i ,g~i g~iN g~i' g~i g~i6 g~i g~i" g~i# g~iJ$ g~iC& g~i( g~i7( g~i) g~i* g~i, ,g~i- g~i / g~i0 g~i-1 g~i[2 g~i3 g~i5 ,g~i?6 g~i7 g~i< Xg~i= ,g~i> g~i? g~i1A g~icA g~iB g~i C g~i*D g~iiD g~iD g~ivG g~i6H g~iH g~i4I g~i K g~iL g~iM g~iM g~i>O g~i9P g~iP g~iQ g~iR g~iS g~iS g~iT g~i'V g~iV g~i*W g~iW g~iY g~i[  You encounter a goblin. It is wielding a +0 club.g~i`  ##.####... ##....... ##.#....... ##.#.#.###... ##.#.##.# ####.####.#.##..######.## ##.#.##..##.....). #.#.##..###........ #.#@##...# #....... #.#.##..#####.......#.#.##........[......g~i` E#.#.##..#######........#.#.##..## #.......##g##..## #........ g   goblin (asleep)g~i`  ###..## #........g~i a _ #### ######### g~i0a g~iJh 1323.9 (71.0)g~ih 24.9 (72 _g~in g~i]s g~iD  ##....... ##.#....... ##.#.#.###... ##.#.##.# ####. ##.#.##... ##.#.##..). #.#.##... #.#@##...#  g~i #.#.##.. #.#.##........[ #.#.##.... #.#.##..## #....... ##g##..## #...... ###..##  #### h~i^g ##....... ##.#....... ##.#.#.###... ##.#.##.# ####. ##.#.##... ##.#.##..). #.#.##... #.#@##...#  #.#.##.. #.#.##........[ #.#.##.... #.#.##..## #....... ##g##..## #...... ###..##  #### ~iGh mh~ikh~i>o] _A goblin is nearby!h~i~ .....#......#.#.###..#.##.# ####.#.#.##..######..#.##..##.....)..#.##..###.......#.##...# #...#####.......[..#######h~i ..## #. ##g##.. #...... ###.. #..... ## ######## h~i 'g.h~i$ Rgh~i$ 75.9 (1.0) _h~i+ h~iA- i~i-##.####.# ####.######......)#......# ######......[#######gi~i H # ##. # # # ## ####### i~ie%g.i~ii~i%6i~ii~iذi~iT#J=8.1 (1.2i~i(i~i+q _You closely miss the goblin. You block the goblin's attack.i~iL )  You slash the goblin!i~iˣ)i~iɦ/39.3i~i i~iJ _You kill the goblin!i~ii~iqi~iki~i+ H _No target in view!i~i!i~ii~i{i~iחH _No target in view!i~i2i~is2i~ia7i~i9H _No target in view!i~ii~ii~i۲i~i7H _No target in view!i~i7i~i7i~i=i~i?H _No target in view!i~iΆi~izi~ii~iCC _No target in view!i~i1i~ii~i i~i#i~i3i~iGi~iMi~i Ii~i# i~i 3i~iՓ i~i2 i~i i~i i~iJ i~i} i~iS i~iBT i~iU i~iU[ i~i[ i~i\ $ _i~iS` ni~i` i~i/b i~icb i~ic i~ike i~ig ,i~ih i~ii i~ik h _ You encounter a hobgoblin.i~io \ ##.#.#.##g#.# ##.#.##.# #.#.# ##.#.##..###.#.# ##.#.##..#$#.# ##.#.##..###.#.#.# ##.#.##...# ##.#.###.#.##..#####.#.##........[i~ip  #@#.#)##..#######- ##.#.##..## # ##.##..## # ###..## # #### ## g   hobgoblin (asleep)i~ip i~iw .33.3 (4.0i~iw C-4.3 (5 i~ix _i~i} i~iC _You see here a scroll labelled DORPHI OFRYH.i~iʌ  g#.#   #.#.#  #.#.#  #$#.#  #.#.#   #.#.###. #.#.#.#.i~i O[ #@#.#) ##.#  i~i, 7##.##..##  ###..##  i~iK $####  i~ij *i~ir#E g#.#   #.#.#  #.#.#  i~i##$#.#  #.#.# i~i#n  #.#.###.i~i# #.#.#.#.[i~i$v #@#.#) i~i9$J##.# i~iX$p ##.##..## i~iw$T ###..##  i~i$F####  i~i$i~i`)i~i)i~i/i~i1` _A hobgoblin is nearby!j~i ##.#...##  ##.#.#.#g ##.#.##. ##.#.##..#. ##.#.##..##$#.# ##.#.##..### ##.#.##...# ###.#.##..#####.#.#.##.......?#.#)##..#######.##..## #.##..## ####..## #####5.3 (1 _j~iX 4 # ##.#.. ##  ##.#.#.g ##.#.##. ##.#.##..j~i>Y V. ##.#.##..$#.## ##.#.##..# ##.#.##...# ##.#.##..####.#.#.#.##.......j~ieY ?#.#)##..#####.##..## .##..##j~iY t###..## ####j~ia j~ib %6j~ing j~iei j~i \ ## #j~i  # ##  ##.#.#gj~i a ##.#.## ##.#.##.j~i 8. ##.#.##..j~i $#.## ##.#.##..# ##.#.##...j~i U##.#.##..###.#.#.#.##......j~i. u?#.#)##..#####.##..##j~i? F.##..#####j~i[ !..######j~im j~i j~i *.gj~i j~i |g===7j~i j~i  j~i %_The hobgoblin shouts!j~is  # ## # # ##  ##.#.. ##.#.#g ##.#.##. ##.#.##. ##.#.##..j~i1 w ##.#.##...##.#.##..##.#.#.#.##.....?#.#)##..####.##..##.##..#####..######j~iǓ F.gj~iW j~i /---8j~il j~i R _You see here 13 gold pieces.j~i_  You hit the hobgoblin but do no damage. Your tail-slap misses the hobgoblin.j~i V=--9.5 (1.2j~i j~id x _The hobgoblin barely misses you. You block the hobgoblin's attack.j~i| M .  You slash the hobgoblin!j~i (j~i 0440.7j~i j~i M _You kill the hobgoblin!j~i j~i j~i# j~ie& H _No target in view!j~ik j~i!l j~ip j~i\s H _No target in view!j~i" j~iu j~i# j~iL H _No target in view!j~iX j~idX j~i%] j~i_ H _No target in view!j~i;j~ij~ij~i@H _No target in view!j~i _No target in view!j~i3j~ij~i:k~i?3k~iDk~i=Gk~ie3k~ik~ik~i/k~i%0k~i8k~i)DIk~i"Gk~idGk~iIk~iJF _You now have 120 gold pieces (gained 13).k~iLk~i Mk~iMk~inOk~iPQk~iQk~ixRk~i3Tk~iUk~i}Vk~iWk~iXk~iZk~i;[k~i)\k~i_k~i_k~i`k~ic} _c - 6 scrolls labelled DORPHI OFRYH (gained 1)k~idk~idk~iek~ifk~iVhk~ihk~iik~ijk~ilk~iflk~imk~imk~io,k~i{ok~i!pk~i8qk~iqk~i!rk~isk~itk~i!uk~iuk~iKwk~iWxk~ixk~i$yk~izk~ig~h  You encounter a scorpion.k~if##...#s ##.#.###.#  #.# #k~ik #.# # ## #.# ##.##.#.# ##.###.#@# ##.#k~i-#.#.## ##.#.##.#.## ##.#k~iׄ##.#.## ##.#.####.#.## ##.#.##..##.#.## ##.#.##... s   scorpion (wandering)##.#.###k~i8.#.##..####.#.#.#.##.....##.#.#)##..####k~i/53.7 (13.0)k~ik~i!-k~i+4.7 (14 _k~i\k~ik~i" #s  #.#  #.#  #.#  #.#  ## #.#  ##.#.#  ##.#@#  #.#.##  #.#.##  ##.#.##  ##.#.##  ##.#.##  ##. ##. ##.#.#)k~ip #s  #.#  #.#  #.#  #.#  ## #.#  ##.#.#  ##.#@#  #.#.##  #.#.##  ##.#.##  ##.#.##  ##.#.##  ##. ##. ##.#.#)k~i!3k~ik~i&_ _A scorpion is nearby!k~iv #s  #.#  #.#  #.# k~iEw #.#  ## #.#  ##.#.#  ##.#@#  #.#.## k~irwJ #.#.##  ##.#.##  ##.#.## k~iw% ##.#.##  ##.k~iw# ##. ##.#.#)k~iwk~iu l #s  #.#  #.#  #.# k~i  #.#  ## #.#  ##.#.#  ##.#@#  #.#.## k~i" #.#.##  ##.#.##  ##.#.##  k~ii##.#.##  ##. ##. ##.#.#)k~ik~ik~iXk~ix_ _A scorpion is nearby!k~i} ##....## ##..s# ##.### .##.#.#.#.## #.#.## ##.#.## ##.#.## ###.#.## .##.#.#######.#.#.#.##.......5.0) _l~i _No target in view!l~iX3l~i[l~iZ]H _No target in view!l~i l~il~iHl~iLH _No target in view!l~i _A scorpion is nearby! __No target in view!l~i l~ihl~is l~i J __No target in view!l~i{3l~iY _No target in view!l~iw3l~il~il~iq3l~isl~iwl~il~il~il~i[l~i`l~ix`l~icl~i6fl~il~il~i=l~i!l~iؔl~i)l~iƘl~il~i; l~i l~i l~i l~ix l~iny l~iy l~i{ l~i} b  A scorpion comes into view.l~ia #.#...>. ##....## ##...# s# ##.### ##...#.#.#.## #.#.## ##.#.## s   scorpion (wandering)l~iӂ ##.#.## ####.#.## .###.#.######l~iO %0l~iy l~i6 16.7 (1 _l~i` l~i< l~i r#.#..##.#.#...>. ##....#### ##...# s# ##.### # ##...#.##.#.## ##.#.## ##.#.## ##.#.## #####.#.## .# l~i .l~i? *sl~i ;7l~i l~i m~is####.#..##.#.#..##...#.#...>. ##....#### ##...# s# ##.### # ###m~it....#.##.#.## # #.#.## ##.#.## .##.#.## ###.m~i|vU.sm~i_|js8m~ixm~iWm~i18##.#...#..#.####.#..##.#.#..##....#.#...>.### ##....### ## ##...# #.# ##.## #s### # m~i$2y####.....#.####.#.## # #.#.## ###.#.## .m~ix:K5-m~i:&=9m~i@m~i}B. _The scorpion stings you.m~in  You slash the scorpion!  m~i%JThe scorpion is heavily wounded.m~iܰ5=61.0 (1.3m~iLn _The scorpion barely misses you. x2m~iA(&  m~i(You hit the scorpion but do no damage.You tail-slap the scorpion, but do no damage.The scorpion is heavily wounded.m~i<)b6=-2.2 (1.2m~i-m~i/ m~i/G_The scorpion barely misses you.m~i&  You completely miss the scorpion.The scorpion is heavily wounded.m~iA-3.4m~im~iN _The scorpion misses you.m~i   You closely miss the scorpion.The scorpion is heavily wounded.m~i Y39----4.6m~im~iO _The scorpion stings you! You block the scorpion's attack.m~iHx †You slash the scorpion!m~iRm~iwm~i##.#...#..#.... Elteriel the Trooper####.#..##.... Draconianm~iեd#.#..##.... Health: 40/48 ====================----#.#...>.### Magic: 5/5========================m~i##....### # AC: 5Str: 18m~i## ##...# # EV: 12Int: 8m~i5## #.# ##.## # SH: 4Dex: 13m~iR{##.#†####m~iJXL:  5 Next: 129% Place: Dungeon:3##.#@#Noise: ==-------  Time: 2365.9 (1.3)m~i##.#.##### # a) +0 long swordm~i##.#.####.#### Nothing quiveredm~i##.#.####......##.#.##m~i5&##.#.....##.#.####.#.#.### #.#.####.#.##.# # m~ig#.#.####.#.##..### ##.#.## ##.#.##..##.. m~iYou closely miss the scorpion.The scorpion is heavily wounded. _The scorpion stings you! You block the scorpion's attack.  m~iYou slash the scorpion! _You kill the scorpion!Your life force feels restored.m~i~ _The scorpion stings you! You block the scorpion's attack.  You slash the scorpion! _m~i4You kill the scorpion!  Your life force feels restored.  Your Long Blades skill increases to level 4!m~iM9You have reached level 6!m~i}/  --more--n~imq6/56-6/6665% n~iysn~iuY _Your scales feel tougher.n~iԕ n~iC n~in n~i4 n~i˝ 7= _n~i4 U8=n~i n~i֟ ,n~i n~i: ,n~i n~i n~iĥ n~id n~i n~i1 #9n~iT (=n~i. n~i n~iA n~i n~iԫ n~iZ n~i n~i n~ie V50=n~i0 n~i n~i? n~i n~i n~i8 n~i n~i& n~ia %1n~i n~i n~i n~id n~it ,n~iܹ n~i n~ia n~iл n~i n~iq n~i D2=n~i n~i n~iӿ n~ir n~i n~i n~i n~i n~i% n~iK N3=n~i n~i{ n~i n~i: n~i nn~i n~iZ n~i K4=n~i n~i n~iU n~i n~i n~i n~iz n~i n~i N5=n~i} n~io n~i n~i2 n~i n~i n~i n~i n~iZ n~i n~i n~iE #6n~i{ (=n~i n~i n~it n~i n~i n~i d  You see here a scorpion corpse.n~i c  You encounter a rat.n~i ###.##.#...#.#............##.#...#..#..####.#..##......#.#..##...... #.#...>.###..n~i  ##....### #.# ##...# #..##.## ##.--†#.# ### #n~i .#.#.# #...#r## ##.#.#####n~i #.##....... r   rat (asleep)##n~iP 3......##.#.## .###..#.#.## # ###n~iu 098.9 (33.0)n~i N--9.9 (34 _n~i n~i{ n~i   > ##   ##.##   ##.#@# ##.##  ##.#†#.# ###  ##.#.#.#.#  ##.#.##..#r# ###  ##.#.## .#.##  ##.#.## #.##  ##.#.## #  ##.#.##    n~iQ/w  >n~i/g ##   ##.##   ##.#@# ##.##  ##.#†#.# ###  ##.#.#.#.# n~i0 ##.#.##..#r# ###  ##.#.## .#.##  ##.#.## #.##  ##.#.## #  ##.#.##  n~i+0  n~i5n~i?6n~i<n~i\>Z _A rat is nearby!o~ig  > ##   ##.##   ##.#@# ##.##  ##.#†#.# ###  ##.#.#.#.#  ##.#.##..#r# ###  ##.#.## .#.##  ##.#.## #.##  ##.#.## #  ##.#.##    o~i  > ##   ##.##   ##.#@# ##.##  ##.#†#.# ###  ##.#.#.#.#  ##.#.##..#r# ###  ##.#.## .#.##  ##.#.## #.##  ##.#.## #  ##.#.##    o~iZ _A rat is nearby!o~iY{#............##.#...#..###.#..##. #.#..##.#.#...>.##### ##....### #.####.### #.##.## ###.#†# ##.#.#. #..##.#.##..#r# ### ##.###.#.##!.#.## ##.####..##.#.##.[#.## ##.......##.#.##.#$ # ##.g   goblin (asleep)##.#.##.#.$ ##.#.#.###o~iY&r   rat (asleep)#.#.##g# .# ##.#.##.# ######.#.##..###o~id% g.  You encounter a goblin. It is wielding a +0 club.Found a blue potion, a leather armour and 28 gold pieces.o~i%e7r.o~i'mwgro~imQ====400.9 (1.0) o~ito~iwR _The rat squeaks loudly. The goblin shouts! You hear a shout!o~i4 'g.o~iNo~i~==---2.1 (1.2o~io~iU _You barely miss the rat. The rat misses you.o~iˉG .  You hit the rat.o~ie'g.o~ih g  You kill the rat!o~i˗]g 2 goblinso~iD---3.3o~ico~iq _You encounter a goblin. It is wielding a +0 club.o~i: ##.#...#..# ####.#..## #.#..## #.#...>.##### ##....### #.#.## ##...# #...## ##.## ##.†#.# ### ##.#@#.# ##..#.# ### ##o~i#!.#.## ##.####..g[#......#$ # #.$ #.###  g##.# ### #.#.## #..# ##.#.##....o~i %g.o~i $g.o~i(o~i4-40o~io~iAp~i}Kp~i^ ####.#..# .>.##### ##....### #.###.## ##...# #..##.#.## ##.## ####.#†#.## ### ####.#.#.#.# .##.#.##@.#.# ### ###.#.##g.#.## ##.####.##.#.##.[#.## ##......##.#.##.#$ ## ##.###.#.##.#.g ##.#.#.###.#.##.#..# ##.#.##.# ### #.#.## #. ##.#.##..###.#.##.# ##.#.##..##.... ##.#.## ##.#.##..#p~iRgNg$p~inp~io.=5p~ikup~i%wL _The goblin misses you.p~i l )You slash the goblin!p~iNg$p~iDg[p~i~r   goblinp~i}-6.6 (1.3p~ip~i6J _You kill the goblin!p~i@^p~i^&7.8 (1.2p~i$dp~ie _You closely miss the goblin. The goblin barely misses you.p~id )  You hit the goblin. You tail-slap the goblin.p~iSp~i069.0p~iqp~iJ _You kill the goblin!p~iE64p~i==p~i>H _No target in view!p~iz4p~ip~i p~iB_No target in view!p~iAOp~iOp~i Y^ _No target in view!p~i4p~ip~i7H _No target in view!p~i^X4p~i _p~inbH _No target in view!p~i1p~ip~ip~ijC _No target in view!p~iap~ibp~igp~ijp~i4p~ip~ip~iG4p~iMp~iPp~i#4p~i5p~ip~ifI4p~iOp~iPp~i~p~izp~ip~ijBp~iBp~iIp~i&Kp~iOp~ip~i/p~ip~i-w Qp~i3p Ip~iq p~it p~iyx : _p~i L _ l - 2 blue potions (gained 1)  Things that are here: _a +0 club; a goblin corpsep~iP p~i f  You see here a +0 leather armour.p~i p~id  _p~i p~i] p~i p~iӐ p~i N _You now have 136 gold pieces (gained 16).p~i p~i p~ik p~i͘ p~i p~i p~i N _You now have 148 gold pieces (gained 12).p~i p~iQ p~i p~i p~i p~i p~ik p~i p~iR p~i p~i p~i p~i+ p~iS p~ir p~i p~i f  You encounter a quokka.p~i- ##.#†#.## ### ####.#.#.#.## #. ###.#.##..#.##.# ### ####.#.##))#.##.# ##.####..##.#.##.[#.##.# ##......##.#.##.#..##.# ##.#......##.#.##.#..##.# ##.#.#.###..p~i #.#.##.#..##.# ##.#.##.# ####.#.##.#.#@# ##.#.##..#####-##.#.##.#.#r##.#.##..##..#.##.#.##..### ##.#.## ##.#.##...# # ##.#.###.#.##..#####.. p~i T##.#.#.#.##........[... r   quokka (wandering) ##.#.#)##..#######.... p~i y##.#.##..##  ##.##..## p~i p~i 020.0 (11.0)p~i p~i M-1.0 (12 _p~i p~i( p~i  ##.#†#.## ###   #.  ..#.##.# ###  ))#.##.#  [#.##.#  ..##.#  ..##.#  .##.#   .#@#  #.#r# #.#.## ##.#.##    [ )    p~iJ ##.#†#.## ###   #.  ..#.##.# ###  ))#.##.#  [#.##.#  ..##.#  ..##.#  p~ij.##.#   .#@#  #.#r# #.#.## ##.#.##    [ )    p~iy#4p~i*p~i-] _A quokka is nearby!q~i߰ ##.#†#.## ###   #.  ..#.##.# ###  ))#.##.#  [#.##.#  ..##.#  ..##.#  .##.#  q~i> .#@#  #.#r# #.#.## ##.#.##    [ q~ib5)   q~i# q~i6H ##.#†#.## ###   #.  ..#.##.# ###  ))#.##.#  q~iH[#.##.#  ..##.#  ..##.#  .##.# q~iII  .#@#  #.#r# #.#.## ##.#.##    q~iIz[ )    q~iYJq~iy\] _A quokka is nearby!q~i) ##.#†#.## ###   #.  ..#.##.# ###  ))#.##.#  [#.##.#  ..##.#  ..##.#  .##.#   q~i.#@#  #.#r# #.#.## ##.#.##    [ )q~iJ    q~i ##.#†#.## ###   #.  ..#.##.# ###  ))#.##.#  [#.##.#  ..##.#  ..##.#  .##.#   .#@#  #.#r# #.#.## ##.#.##    [ )    q~iH4q~i̪q~iW] _A quokka is nearby!q~iP rrYou closely miss the quokka. The quokka closely misses you.=2.2 (1.2) q~iq~i> _The quokka bites you but does no damage.q~iC4 Y  You miss the quokka.q~i4 -3.5 (1.3q~i= q~i%@ > _The quokka bites you but does no damage.q~i †You slash the quokka!q~i Sq~iӻ -4.7 (1.2q~i/ ` _You kill the quokka!q~i)4q~iT/q~i1H _No target in view!q~i*4q~iq~iƸH _No target in view!q~i4q~i q~i"H _No target in view!r~i _No target in view!r~i74r~i r~iu H _No target in view!r~i ~r~io~r~ir~iC _No target in view!r~i(r~ir~ir~i{r~i0or~ipr~iwr~iyr~ir~ir~ir~ipr~i3r~ir~ir~i*r~i: _r~itr~ir~ir~iJr~i!r~i,r~i.r~i/r~i40r~it1r~i64r~i? _ You encounter a goblin. It is wielding a +0 club.r~iL##.#..##.............# #.#..##...........#.# #.#...>.###...#...##.# ##....### #.#####.##.# ##...# #..## #.##g# ##.## ##..###.#†#.##.# ### ##.....###.#.#.#.##.#.# #...#..##.#.##..#.## ##.##...-##.#.##))#.##.#.##.####....r~iqMB##.#.##.[#.##.#.##.......... ##.#.##.#..##.#.##.#......... #.#.##.#..##.#..###.... .#.##.#..##.#.## ####.#### g   goblin (wandering) #.#.##.#.#.#.##.#..#### ##.#.##.#.#†.....)  ##.#.##.#.##.#..........r~i>OY.g9.7 (5.0r~iXr~iXM-30.7 (6 _r~i`r~imfr~i< .#  #.# > ###.#   ##.##.#  #..##  #.# ##.##  ##.#†#.##g# ###  #.#.#  #@# ###  ))#.##.#.#  [#.##.#.###.##.##.# #.#.#†)  r~i .#  #.# > ###.#   ##.##.#  #..##  #.# ##.##  ##.#†#.##g# ###  #.#.#  #@# ###  ))#.##.#.#  [#.##.#.###.##.##.# #.#.#†)  r~i|4r~ir~i] _A goblin is nearby!r~i .#  #.# > ###.#   ##.##.#  #..##  #.# ##.##  ##.#†#.##g# ###  #.#.#  #@# ###  ))#.##.#.#  [#.##.#.###.##.##.# #.#.#†)  r~iu,  .#  #.# > ###.#   ##.##.#  #..##  #.# ##.##  ##.#†#.##g# ###  #.#.#  #@# ###  ))#.##.#.#  [#.##.#.###.##.##.# #.#[16;10H.#†)  r~i4 4r~i< r~i> ] _A goblin is nearby!r~i .#...#..#####.#..## #.#..##........... #.# #.#...>.###...#... #.### #.#####. #..# #..## #. ##.#.##.# ##.#####. ##.#†#.##g#.### ##..... ##.#.#.# #...#.. ##.#.##..#.##.# ### ##.## ##.#.##))#.##.#.##.#### r~iV  ##.#.##.[#.##.#.##  ##.#.##.#..##.#.##.#.... ##.#.##.#..##.#.##.#.#.###........##.#.##.#.##.# ####.  .#.#.##.#.##..######.###†##.#.##..##.....)r~iG 4g.r~iW# r~ix$ 21.7 (1 _r~i2 s~i #.........## ##.#...#..#####.#..## #.#..##....... #.# #.#...>.###...#. #.### #.##### ##.##.# ##...# #..## #s~i~3 ##.#.##g#.##.##### ##.#†## ##.. ##.#.#.# #...# ##.#.##..#.##.# ### ##.## ##.#.##))#.##.#.##.#### ##.#.##.[#.##.#.##  ##.#.##.#..##.#.##.#....  ##.#.##.#..##.#.##.#.#.###.......##.#.##.#.##.# ####. .#.##.#.##..######.##s~iuVggs~iҼ.=2s~is~i s~iE_The goblin barely misses you.s~i05J )  You slash the goblin!s~io=Rs~i@-3.9 (1.2s~iT` _You kill the goblin!s~i@4s~iʴs~iH _No target in view!s~ia+s~i+s~i1s~i3H _No target in view!s~is~i s~is~iH _No target in view!s~i4s~is~ix"H _No target in view!s~is~iis~iis~i+H _No target in view!s~iT4s~i!s~i$C _No target in view!s~i4s~is~is~is~is~is~is~iݘ4s~is~is~i 4s~i  s~i s~i 3s~i* s~iG! s~i# f  You encounter a frilled lizard.s~iY+ ###.##.#...#.....<#...........##l##.#...#..#.#.#.####.#..##.#.#.# #.#..##..........#.##.#...>.###...#...#.#.##....### #.#####.#.#.##...# #..## #..##)#@##.## ##..###†#.##.#.####.....#.##.#.# #.....# ##.##))s~i+ x####[#.l   frilled lizard (asleep)..... #.###....... #.#.##.#..## ####.###s~i2 (0.0s~i6 :-4.9 (1 _s~iZ: s~i; s~i  < ## ##l# #.#.# #.#.#  #.#.#> ###.#.#  #.##...# #..##  )#@##.##  ##.#†#.##.#.###  ##.#.#  #.###  ))##  [   s~i4 d < ## ##l# #.#.# #.#.#  #.#.#> ###.#.#  #.##...# #..##  )#@##.##  ##.#†#.##.#.###  ##.#.#  #.###  ))##  [   s~i s~i 1-s~i s~ib e _A frilled lizard is nearby!s~ig < ## ##l# #.#.# #.#.#  #.#.#> ###.#.#  #.##...# #..##  )#@##.##  ##.#†#.##.#.###  ##.#.#  #.###  ))##  [   t~id < ## ##l# #.#.# #.#.#  #.#.#> ###.#.#  #.##...# #..##  )#@##.##  ##.#†#.##.#.###  ##.#.#  #.###  ))##  [   t~im4t~it~ie _A frilled lizard is nearby!t~i"k #.##.....##.....# ###.##.#...#.....< ###......... ##l##.#...#..####.#..## #.#..##....... #...>.###...#. #.### #.##### ##.##.#@##...# #..## # ##.#.##)#.##.#####t~i# ##.#†## ##.. ##.#.# #...# ##.#.##..#.##.#.### ##.## ##.#.##))#.##.#.##.#### ##.#.##.[#.##.#.#  ##.#.##.#..##.#.##.#....  ##.#.##.#..##.#.##.#.#.###......t~if,t~i,-5 _t~iW2t~iC4t~i`###.......### #.##.....##.....# ###.##.#...#.....< ###......... ##l##.#...#..####.#..##t~ik #.#..##....... #...>.###...#. #.### #.### ##.##.#.##...# #..##  ##.#.##)#.##.#### ##.#†## ##.. ##.#.#t~i #...# ##.#.##..#.##.#.### ##.##t~i# ##.#.##))#.##.#.##.#### ##.#.##.[#.##.#.# ##.#.##.#..##.#.##.#....t~i`t~i&6t~i%t~it~i]F ...####..###.......### #.##.....##.....# ###.##.#...#.....< ###......... ##l##.#...#..####.#..###.#..##....... #...>.###... #.### #.### ##.##.#.##...#  ##.#.##)#.##.### ##.#†## ##.. ##.#.# #.. ##.#.##..#.##.#.### ##.## ##.#.##))#.##.#.##.#### ##.#.##.[#.##.#.#t~iAG G.lt~iK Mlt~iK &7t~iOQ t~i S t~i '##...## #......####..###.......# #.##.....##.... ###.##.#...#.....< ###......... ##.##.#...#..#l####.#..###.#..##....... #...>.###... #.### # ##.##.#.##...#  ##.#.##)#.##.## ##.#†## ##t~iQ l ##.#.# #.. ##.#.##..#.##.#.### ##.# ##.#.##))#.##.#.##.####t~i D=8t~ih t~if F _The frilled lizard bites you but does no damage.t~iS| D40.1 (1.2t~i t~iC _You closely miss the frilled lizard. You block the frilled lizard's attack.t~iN  You closely miss the frilled lizard.Your tail-slap misses the frilled lizard.t~i (1.3t~i t~iG [ _The frilled lizard barely misses you.t~i  t~i t~iJ .  t~i lYou barely miss the frilled lizard. You tail-slap the frilled lizard.t~im t~i Jt~i, 72.5 _You kill the frilled lizard!t~i t~i{ t~i; t~i H _No target in view!t~iP t~iP t~i%U t~iV H _No target in view!t~iv t~i t~i t~i H _No target in view!t~i%h t~ixh t~im t~ilo  t~io :_No target in view!t~i 4t~i t~i H _No target in view!t~i=t~i>t~i>t~icAt~iC _No target in view!  You encounter a hobgoblin.t~i2J #.....####....# ####...## #......####..###.......# #.##.....##.... ###.##.#...# ###......... ##.##.#...#..##.#..##.###.#..##...#.#...>.###..#g#.### #t~iJ#.##.##.#.##...# #.##.#.##)#.##.##g   hobgoblin (asleep)#.##.#†## ## .##.#.# #. ##.#.##..#.##.#.### ##.t~iQ(0.0t~i?U:-3.5 (1 _t~i:Xt~iYu~i-v       ##u~i- ##.## #.#@# #.#.# #.#.#.#> #g###.#.#  u~i-^#.##.##.#.##...#  #.#)#.##.##  #.##.#†#.##.#.### u~i-5 .##.#   u~i.u~i        ## ##.## #.#@# #.#.# #.#.#.#> #g###.#.#  #.##.##.#.##...#  u~i#.#)#.##.##  #.##.#†#.##.#.###  .##.#   u~iN-u~iu~i>` _A hobgoblin is nearby!u~iI       ## ##.## #.#@# #.#.# #.#.#.#> #g###.#.#  #.##.##.#.##...#  #.#)#.##.##  #.##.#†#.##.#.###  .##.#   u~i@       ## ##.## #.#@# #.#.# #.#.#.#> #g###.#.#  u~i#.##.##.#.##...#  #.#)#.##.##  #.##.#†#.##.#.###  .##.#   u~iu~iu~iu~i)` _A hobgoblin is nearby!u~i3 ###......#...##  ##.........#### ###.#........... #.##.....##...###.##.#...###...........##.#...#..# #.#.####.#..## #@#.###.#..##.#.##.#...>.###g###.#.##....### #.##.##.#.##...# #..##)#.##.## ##†#.##.#.### #.#.#.##.#. #..#.##.#.### ##)).##u~i57g.u~i#<Ngu~i<E====4u~iBu~i"E+ _The hobgoblin shouts!u~i  You hit the hobgoblin. You tail-slap the hobgoblin.  The hobgoblin is almost dead.u~ib=---5.8 (1.3u~iu~i7 _You block the hobgoblin's attack.v~i:#  You closely miss the hobgoblin.The hobgoblin is almost dead.v~i#D---7.1v~i)v~i+7 _You block the hobgoblin's attack.v~iMO .  You slash the hobgoblin!v~ifSv~i~(8.4v~ijv~i M _You kill the hobgoblin!v~iQ4v~iOWv~iKY v~iyY:_No target in view!v~ic4v~iv~iH _No target in view!v~iav~iXbv~igv~iiH _No target in view!v~i4v~iv~iVH _No target in view!v~ia=v~i>v~i'Dv~iFH _No target in view!v~iv~iwv~ibv~ipC _No target in view!v~i)4v~i/v~i0v~iYv~iܣv~iIv~iҬv~i^v~i~^v~idv~ibfv~iv~iv~iv~iv~iv~i2: _v~i$v~iv~iv~iv~iv~iPv~iv~iv~i)v~iv~iv~ipv~i:v~itv~iv~iXv~i6v~itv~iv~iAv~iv~iv~i2v~iv~iv~iv~i^v~iv~iv~iBv~iv~i v~i[v~iv~iv~iNv~ixv~iv~i>v~ib _ You encounter a bat.v~iS ##.#.##.##.#v~ix ##.#.##.#.##) ##.#.##.#†#.######.#.##.#.#.#.#v~i#.. ##.#.##.#.##..#v~i1...####.#.##.#.##))#.#.......#.##.#.##.[#.##v~iP #...##.#.##.#..##.##.#.##.#..##.#v~i- #.##.#.##.#..##. #.. #.#.##.#.#.#.#v~i #...##.#.##.#.#†##v~i #.b..##.#.##.#.##. v~iS##.#..##.#.## ##.# b   bat (asleep) .!...##.#.###.#. v~i6@.. ...##.#.#.#.# v~iiT##.#.#)##v~i059.4 (11.0)v~iSG-60.4 (12v~iD _Found a potion of might.v~iv~i/ ##.#. ##.#.) ##.#.##.#† ## ##.#.# #.. ##.#.# ...####.#.#))v~i .......#.#[ #...# #@.# #.## #..  #...† #.b.. v~i;##.#..  .!... .. ... v~i#)v~ig  ##.#. ##.#.) ##.#.##.#† ## ##.#.#v~i H #.. ##.#.# ...####.#.#)) .......#.#[ #...# #@.# v~iǐ #.## #..  #...† #.b.. ##.#..  .!... .. ... )v~i 4v~i@ v~i Z _A bat is nearby!v~iV  ##.#. ##.#.) ##.#.##.#† ## ##.#.# #.. ##.#.# ...####.#.#)) .......#.#[ #...# #@.# #.## #..  #...† #.b.. ##.#..  .!... .. ... )v~iM  ##.#. ##.#.) ##.#.##.#† ## ##.#.# #.. ##.#.# ...####.#.#)) .......#.#[ #...# #@.# #.## #..  #...† #.b.. ##.#..  .!... .. ... )v~i v~ig v~i v~i9 Z _A bat is nearby!v~i##.#.##.#.##)##.#.##.#†#.######.#.##.#.#.#... ##.#.##.#.##..#. ...####.#.##.#.##))#.#....#.##.#.##.[#.# #...##.#.##.#..##.##.#.##.#..##.###.#.##.#..##.#..##.#.##.#.#.#.#v~ii.##.#.##.#.#†#b..##.#.##.#.##.#.#..##.#.## ##.# .!...##.#.###.#.. ...##.#.#.#.#.....##.#.#)# ##.#.##.v~i"b.v~i#%b.v~iObv~i%=v~i1.0) v~iAv~i: _The bat hits you but does no damage.w~iH4.bb.2.7 (1.3w~i8w~i-: _You barely miss the bat. The bat misses you.w~i^ .  You hit the bat. You tail-slap the bat.w~i83.9 (1.2 _You kill the bat!w~iw~iw~iu&w~i(H _No target in view!w~i^4w~iw~i[H _No target in view!w~i w~i+ w~i$ w~i% H _No target in view!w~ia 4w~io w~iМ H _No target in view!w~i 4w~io w~i H _No target in view!w~i} w~ik~ w~i w~i @ _No target in view!w~i w~iK w~i# w~i% w~i 4w~inj w~i w~i _w~i  _w~i nw~iv w~i w~i w~ir w~i w~ik w~iy w~i@ C _m - 4 potions of might (gained 1)w~i0 w~it w~i w~i w~i= w~i w~i w~i w~i@ w~i w~i w~iU w~i ,w~i: w~ia w~i7 w~ii w~i w~i w~iu w~i w~i w~i -#....##.#.##.#.##.#.##..######.#..##.#.## ##.#.##..............##.#.###.#.##..###..........##.#.#.#.##....#...........##.#.#)##..####............##.#.##..## #..........#####.##..## w~i #..............###..## #.........@##### #### -##########.#### w~i4 #w~i 075.9 (12.0)w~i F-6.9 (13w~i w~i7 c _o - a scroll labelled CIHORY SITAUSw~i&w~iw~i'w~i]w~iEw~iw~i,w~iHw~iw~iw~iw~i,w~iw~idw~iK,w~iVw~ic w~i w~i: w~i w~iw~iw~iw~iw~iw~iw~i-1Rw~i1,w~i'2w~iB3w~im4w~i4w~iS5w~i7w~iD8w~i8w~i-9w~i:w~i;w~i(<w~i<w~i=w~i>w~i ?w~i?w~iAx~iQx~ix~iYx~ix~ix~ix~ix~itx~ix~ix~i\x~i x~i x~i x~i x~iC x~iix~ix~ix~i x~iex~ix~iJx~ix~ix~ix~ix~ix~ix~ix~ix~i9x~iTx~ix~ix~i x~i!x~ig!x~i!x~i#x~i$x~i,%x~i%x~i'x~iI(x~i(x~i2)x~i3*x~i8+x~i+x~i),x~i .x~i.x~iL/x~i/x~i1x~i2x~i2x~i3x~i5x~i= .# #..........##### x~i6>(  #.# ##########.#   #.##.# x~iY>v  ##.#x~ip>,#.# x~i>  #..#### ## ### x~i>  #.....## #..) x~i>  #......####.+. x~i?5  ##......#..#   ##....#@# x~i*?509.9 (3 x~ij?`  #######  x~i?w     x~i@F    x~iFx~iG-10.9 (34x~iMx~i~OE _Found a hammer. Found a runed translucent door.x~i8;3x~i=x~iGC,x~i+Ox~iV #.## #..............## Elteriel the Trooper  #.# #..........##### Draconian  #.# ##########.#Health: 56/56 ========================  x~iW#.##.#Magic: 6/6========================   ##.##.#AC: 6x~i1X>Str: 18   #..####### ###EV: 12Int: 8   #.....## #..)#SH: 4Dex: 13   #......####.+..j#XL:  6 Next: 18% Place: Dungeon:3   ##......#@.#Noise: ---------  Time: 2510.9 (0.0)  ##....#.###a) +0 long sword  ########Nothing quivered    j   Crazy Yiuf (asleep)    _No target in view! _m - 4 potions of might (gained 1) _o - a scroll labelled CIHORY SITAUS _Found a hammer. Found a runed translucent door.  x~iXYou encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff ofchaos and wearing a +0 cloak of stealth.x~i2f/  --more--z~i3z~i24% _z~iL8z~iEz~iIz~iL,z~i Nz~i}Q7 _Crazy Yiuf shouts!z~i:Sz~iUz~iVz~iWz~i[z~i\z~i]z~i@^z~i_z~iaz~ic,z~icz~ifz~igz~igz~ihz~iGjz~i+kz~ijkz~ikz~iXmz~in,z~i%oz~iqz~ir,z~i>sz~i0uz~iz~iz~iz~iz~iz~iz~i7z~iz~iz~irz~i,z~iz~iz~ir  You encounter a kobold and a gnoll.z~i`K.  ..j ## ... ##. # ##.# ##.# #. ... ##.#. #.###.# ##.#.#z~i| #.....# ##.#.## ##.#.##. #.##.#.##.# #.# ##.#.##.#†##.## ##.#.##.#.##...# ##.#.##.#.###...####.#.##.#.##) j   gnoll (polearm, asleep)#.......#.##.#.##.[ K   kobold (asleep)######...##.#.##.#.z~i'@#..##.#.##.#..z~i 055.9 (45.0)z~i 36.9 (46 _z~iz~i8z~iQe   .K. #   ..j #   ... ##.#   # ##.# ##.#.   #. ... ##.#.#   #.###.# ##.#.#.   #.....# ##.#.#   #.@# ##.#.##.#   z~if &#.## ##.#.##.#.   #.# ##.#.##.#†#   ##.## ##.#.##.#.#.   #...# ##.#.##.#.##.   #...####.#.##.#.##)) K   kobold (asleep)   #.......#.##.#.##.[# ######...##.#.##.#.   #..##.#.##.#..#z~il z~im 07.9 (1.0) z~i s z~it {~ika ## ..  .K.   ..j#. ...# # ###.# {~ia #. #... #.###.# . #...#. ###.# #.#.{~i&b #.# † ##.## {~iLbr.# #...# ..{~i c #...####)) #.......#[#{~iMcI ######.{~i .jYou barely miss the gnoll.The gnoll is almost dead.|~it j)  The gnoll barely misses you. The gnoll closely misses you.The kobold hits you with a +0 club.4---5.9|~i|~iSC _The gnoll hits you from afar with a +0 spear.|~iG )  You hit the gnoll.|~i j.  You kill the gnoll!|~i!  3  The gnoll misses you. The kobold barely misses you.|~iG$s1---217.2|~i+|~i-C _The gnoll hits you from afar with a +0 spear.|~irJ )  You slash the kobold!|~i{u j.  You kill the kobold!|~i|   You block the gnoll's attack. x2; The gnoll misses you.The gnoll hits you from afar with a +0 spear.|~iLf22-----28.4 (1.2|~iׇ|~i)E _The gnoll hits you from afar with a +0 halberd.|~i|~i|~i|~i5^ _You are too injured to fight recklessly!|~io|~ip|~iu|~iv^ _You are too injured to fight recklessly!|~i|~i|~i|~i |~i+P_You are too injured to fight recklessly!|~i^|~i5_|~i[e|~if^ _You are too injured to fight recklessly!|~iF|~i|~i)|~i^ _You are too injured to fight recklessly!|~iS|~ifT|~i[|~i]Y _You are too injured to fight recklessly!|~i4|~i|~i?}~ic..... ###....# ## ...... #......# ..... < ###. jj. ... ##.##}~iw# ###)#......# #. #..j....... #.###@##...... #.....# ....}~i# ###..## ..#.#}~iʫR # ##}~iH.# #.}~i##†#.##.##. #...##. #...##)) #.......[.j}~i}~i2j)}~i}~i%90}~i}~ip _The gnoll attacks as it pursues you! The gnoll closely misses you.}~i2  #....# #   ......  #......#   ..... < #   .j. ... ##.#  # ###j#......   #. #.j)......   #.###.##......   #...@.# #   ###..## .#  }~i2  # .   #.†  ##.##.   #...##.   #...##)) }~i2   #.......[   ######..#.}~ij4 }~i4 }~ib5 0j.}~i< }~i]= A23----}~i= (-70}~iC }~iD }~iN...... #....#..... < ##j.. ... ##.# ###j#..... ##.#.#. #.j).##.#.#}~itOq#.###.####.#.#.....# ....##.#.######.@## ..##.#.##. #.## ##.#.##.#.# ##.#.##.#†###.## ##.#.##.#.#....# ##.#.##.#.####.#.##.#.##))#.......#.##.#.##.[#}~iO#####...##.#.##.#.. #..##.#.##.#..#}~iR)}~iRP.j}~itXHj 2 gnolls (}~iX@-1}~i]}~i^~~i8 #......   ..... < #   j.. ... ##.  # ###)#.....   #. #..j......   #.###j##......   #.....# #   ###..## .   #~~iI   #.† ##.##.   #...##   #...##) ~~i~ #.......[  ######..#.  ~~iv #   #~~iQ.j~~iI1j~~iT.j~~i )j 3 gnolls (2 polearms)  The gnoll attacks as it pursues you!~~iH19-=~~i 2~~i~~i|E _The gnoll hits you from afar with a +0 halberd.~~il..... < ##... ... ##.# ###j#..... ##.#~~i#. #.j).##.#.#.###.####.#.#...j.# ....##.#.###..## ..##.#.##. #.## ##.#.##.# ##.#.##.#†##.## ##.#.##.#.#...# ##.#.##.#.##...####.#.##.#.##)#.......#.##.#.##.[#####...##.#.##.#. #..##.#.##.#.##.#.##.#..#.##.#.##.#~~iQ.j~~i )~~i1j~~i`$.~~i1j~~i~~i5420-~~ib'-3~~i~~i~~i=  ... ##.# ###)#..... ##.#. #.j).##.#.###j####.#.#~~iM....# ....##.#.###j.## ..##.#.##. #.## ##.#.##.# ##.#.##.#†##@## ##.#.##.#.##...# ##.#.##.#.##...####.#.##.#.##)jj 2 gnolls (1 polearm)  ~~i+#...##.#.##.#.~~i2j~~i S.j~~iQ.j~~ik.j 3 gnolls (2 polearms)~~i@-4~~i ~~i ~i24. # ###)#..... ##.   #. #j.)...... ##.   #.###.##......##.   #...j.# ....##.#.##   ###..## ..##.#.##.    #j## ##.#.##.  ~i4 #.# ##.#.##.#† ##.## ##.#.##.#.#.   #..@# ##.#.##.#.##.   #...####.#.##.#.##)) #.......#.##.#.##.[#   ~i4r######...##.#.##.#..    #..##.#.##.#..#  ~i5 #.##.#.##.#..## j   gnoll (polearm) ~iG5O#.#.   #.  ~ih5p ##### #.~i70j~i;O.j~iCg.j 2 gnolls (1 polearm)~iUD&5~iL~iN~i'8 . #j.).##.#.####.####.#.#.....# ....##.#.#####j.## ..##.#.##. #.## ##.#.##.#.~in8 pj# ##.#.##.#†###.## ##.#.##.#.#....# ##.#.##.#.####.#.##.#.##))....#.##.#.##.[######...##.#.##.#.. #..##.#.##.#..#~i8 [##.#.##.#..#.##.#.##.#.#..##.#.##.#.######~i8 f.##.#.##.#....######.#..##.#.## #~i: O.j~i ; O.j~iA  #. #j.)  #.## #.....#  ###..##  ~i5B #j##  #.# † ##j##  #...#  #..@#)) #.......#[ ######...# ~iTB <#..## #.##~iqB 4 ##### ~iB  ~iB B The gnoll attacks as it pursues you!~il T #. #j.)  #.## #.....#  ###..##  #j##  #.# †~i  ##j##  #...#  #..@#)) #.......#[ ######...#~i |#..##~i I#.##~i) R #####   ~i" T  The gnoll hits you from afar with a +0 halberd!~i# "13~i5# 1---=6~i) ~iM, V _* * * LOW HITPOINT WARNING * * *~i  #.###.##......##. #.....# ....##.#.## ###..## ..##.#.##. #j## ##.#.##. #.# ##.#.##.#† ##j## ##.#.##.#.#.~i/  #...# ##.#.##.#.##. #...####.#.##.#.##))# #...@...#.##.#.##.[#. ~iQ ######...##.#.##.#.. #..##.#.##.#..##~iq l #.##.#.##.#..##. ~i i#..###. #.† ##### #. #...######.# ## #............~i #.~i P.j~i 9.j~iA ~i ~im ^4=--7~i8 ~i w _The gnoll attacks as it pursues you! The gnoll barely misses you.~i0]#.###.##......##.#.#.#.#.....# ....##.#.###.####..## ..##.#.##.##.#.## ##.#.##.#.##j# ##.#.##.#†#.###.## ##.#.##.#.#.#.#..j# ##.#.##.#.##..##...####.#.##.#.##))#.#.#.##.#.##.[#.#######...##.#.##.#..##..##.#.##.#..##.#.##.#.##.#..##.##..##.#.##.#.#.#.#...##.#.##.#.#†# ##### #....##.#.##.#.## #...######.#..##.#.## ##. #.##.#.###.# j~iu7.j   gnoll (polearm)~i7 ~i8%-~i>8 8~i=~iC?~iG #.###.##......##.#.#.#.##.....# ....##.#.###.#.###..## ..##.#.##.##.##.## ##.#.##.#.##)#j# ##.#.##.#†#.###.## ##.#.##.#.#.#.##...# ##.#.##.#.##..#.#..j####.#.##.#.##))#.##.#.##.#.##.[#.#######...##.#.##.#..##.#..##.#.##.#..##.##.##.#.##.#..##.#.#..##.#.##.#.#.#.##...##.#.##.#.#†###### #....##.#.##.#.##.~i #...######.#..##.#.## ##.##.##.#.###.#.~i L.j~i: ~i 9-9~i% ~iu ~iG8#.###.##......##.#.#.#.##.....# ....##.#.###.#.####..## ..##.#.##.##.#.#.## ##.#.##.#.##)##j# ##.#.##.#†#.##.##.## ##.#.##.#.#.#.##...# ##.#.##.#.##..#.#~iH#...####.#.##.#.##))#.##...j..@#.##.#.##.[#.##.######...##.#.##.#..##.##..##.#.##.#..##.#.#.##.#.##.#..##.#.##..##.#.##.#.#.#.##...##.#.##.#.#†##.~iH##### #....##.#.##.#.##.##...######.#..##.#.## ##.#.#.##.#.###.#.#~iuJ2j~i KG.j~iD^Pj 2 gnolls (1 polearm)~i^]5=80~ig~ih~i%o#. #j.)...... ##.#.###.##...#.##.#.....# ..#.#.#####...#.#.#.#.##)j# †#.##.##.## ~io.#.##.#...# ..#..j####))#....j..#[#######...#..###.##.#.##.#..#~io#..##.#.##.#.#.#.   gnoll ( ~io_#...##.#.##.#.#†~ip##### #....##.#.##.#.#...######.#..##.#.## ~isvj.j~izj.j 2 gnolls (1 polearm)~i{&1~i~iz~i. T#.###.##......##..##.....# ....##.#.#####..## ..##.#.##. #.## ##.#.##.#.##)#j# ##.#.##.#†#.##.~i%/ ##.## ##.#.##.#.#.#...# ##.#.##.#.##.#...####.#.##.#.##))#.##.#...j.j.#@##.#.##.[#.##.######...##.#.##.#..##. #..##.#.##.#..##.#.###.##.#.##.#..##.#.##.~iJ/ d#..##.#.##.#..~i/ †##.#. ##### #..#.#.# #...######.#~i/  ##.#.## #............#.#.##. ~i1 2j~i"9 .j   gnoll (polearm)~i9 &2~i@ ~iWB ~il#. #j.)...... ##.#.#.###.##...#.##.~i#.....# ..#.#.##..###...#.#.##.#.#.##)#.##j# ~iʔ'†#.##.##.## .#.##.#...# ..#...####))#...j...#[#######.j#.#.##.#.##.#..##..##.#.##.#.#.#. #...##.#.##.#.#†##### #....##.#.##.#.#...######.#..##.#.## .j~i~i$~iI963~iߢ~i~ii > # ###)#..... ##.# #. #j.)...... #~i(j v#.# #.###.##......##.#.~igj # #.....# ....##.#.#~ij q###..## ..##.#.##.##.~ij 5 #.## ##.#.##.#.##) #j# ##.#.##.#†~ij  ##.## ##.#.##.#.#~ik E #...# ##@#.##.#.##..#.# #...####.#.##.#.##))#.#~i.k  #...j.j.#.##.#.##.[#.##.#.~iMk ######..j##.#.##.#..##.#.# #..##.#.##.#..##.#.# #.~ikk N.##.#.# #~ik D.#.# #~ik †##.#. ##### #...#.##.#.#~ik ~il K.j~in ~iՄ (polearm)4 _The gnoll leaves your sight.~i-  ... ... #.#..# ###)#..... ###.#.#. #j.)...... ##.#.#.###.##...#.##.#.....# ..#.#.##..###...#.#.##.#.#.##)#.##j# †#.##.##.## .#.##.#...# ~i3. ..#...####.))#...j..j#.[#######..j#..#.##.#.##.#..##..##.#.##.#.#.#. #...##.#.##.#.#†~i0 3j~iu0 ;j.~i8 vj 2 gnolls (polearms)5~i@ ~i B ~ir7..... < ###........ ... ... #.#..# ###)#..... ###.#.#. #j.)...... ##.#.#.###.##...#.##.#.....# ..#.#.##..###...#.#.##..#.#.##)#.##.j# †#.##.#.####.## .#.##.#...# ##...#...####j))#...j...#.[#######j.j#.#.##.#.##.#..##..##.#.##.#.#.#.~iK;j.~i;j.~ij&~i&&6~iz.~iu3~i-#...... ###.##.#..... < ###........ ... ... #.#..# ###)#..... ###.#..##. #j.)...... ##.#..##.###.##...#.##.#.....# ..#.#.##..###...#.#.##..#.#.##)#.##.j# †#.##.#.####.## ##..#.##.#.# #...# ##j..#...####.~iA))#...j..j#.[#######..j#.#.##.#.##.#..#~i;j.~i;j.~i~iR7=7~iS~iu~ij ......  #.##...#...... ###.##.#..... < ###........ ... ... #.#..# ###)#..... ###.#..##. #j.)...... ##.#..###.###.##...#.##.#...>#.....# ..#.#.##....####...#.#.##..#.#.##)#.##.j# ##.†#.##.#.####.## ##j#...# ##...#...####j))#...j...#.[#.######..j#.~ij ;j.~ik ;j.~i*s <8~iz{ ~i ~iJI#....# ###.#........  #.##.....##...... ###.##.#...#..... < ###........... ... ... #.#...#..#.# ###)#..... ###.#..##.~i#. #j.)...... ##.#..##.#.###.##...#.##.#...>.#.....# ..#.#.##....####...#.#.##...# #.#..##)#.##.j# ##j†#.##.#.####.## ##..#.##.#.##...# ##j~i" ..##...####))##...j...#.[#.######..j.~iH ~iv"3j~i";j.~i,Rj 3 gnolls (2 polearms)~iF.&9~i~i~if......  #.####...... ###.##.#...#...... < ###............... ... ##.##.#...#..# ~iX# ###)#..... ##.#.####.#..##. #. #j.)...... ##..#..##. #.###.##......##..#...>.# ~i#.....# ....##.#.##...### ###..## ..##.#@##.#  ~i #.## ##j#.##.#.##)#.##.## ~iç#j# ##.#.##.#†#.##.#.###  ~i##.## ##j#.##.#.#.#  #...# ##j#.##.#.##.###~i #...####.#.##.#.##))#.##.#.##.## #...j...#.##.#.##.[#.##.#.##....~iB. ~i######...##.#.##.#..##.#.##.#...  #..##.#.##.#..##.#.##.#.#.# ~iVfjj~i9..jj 2 gnolls (polearms)~ie8==90~i~iFx _The gnoll attacks as it pursues you! The gnoll closely misses you.~iL #....# ###.#...............  #.##.....##...... ###.##.#...#~iw ..... < ###........... ... ... ~i #.#...#..#.  ###)#..... ###.#..##. ~i . #j.)...... ##.#..##... .###.##..~iݞ p.#.##.#...>. .....# ..~i %#.#.##....### ##...~i% #.#.##...#  #.#.##.#.##)#.##.~iE j# ##.#j##.#†#.##.#.## ##.## ##j~id .#.##.#.# #...# ##.#.~i ..# #...####.#j))~i B### #...j...#[#~iџ 6. ######....~ik ;j.~iզ ;j.~iۨ ~i .-1~i, ~i_ ~i\c..... ##.........#####....# ###.#...............  #.##.....##...... ###.##.#...#..... < ###........... ... ... #.#...#..#.  ###)#..... ~i###.#..##.  #j.)...... ##.#..##.... ~i(###.##...#.##.#...>.### ....# ..#.#.##....### # #...##.#.##.##.#.##...# # #.#j##.#.##)#.##.## # #j# ##.†#.##.#.#### ##j#..#.##.#.# ...# ##.#j..# ...####))#### ...j...#[#.j.j.-2~iv< ###......#...## #...... ##.........#####....# ###.#...............  #.##.....##...... ###.##.#...#..... < ###........... ... ... #.#...#..#.###)#..... ###.#..##.  #j.)...... ##.#..##..... ##.##..~i*w.#.##.#...>.###. ...# ...###.#.##....### #. ...##.#j##.##.#.##...# #. .#.##)#.##.## ## j# ##.#.##.#†#.##.#.### .## ##j#j.#.##.#.# # ..#.##.#.### ####))####~i0x;j.~iXx;j.~iy~i.=3~i~i;x _The gnoll attacks as it pursues you! The gnoll closely misses you.~i; ..... ...####..##....# #.#.....#......  #.####...... ###.##.#...#....... < ###............... ... ##.##.#...#..# ~i ###)#..... ##.#.####.#..##. #j.)...... ##..#..##. #.##......##..#...>.### ..# ....##.#j##...### #.# .## ..##.#.##.# #. ## ##.#.##.#.##)#.##.## # # ##.#j##.#†#.##.#.### ## ##j#.##.#.#. #.  ##.#.##.#.##.## ##.  .####.#.##.#.##))#.##.#.##.####..  .j...#.##.#.##.[#.##.#.##........ ~im# ~i# Z9=-4~ir) ~i+ ~i#....# #.#.....#......  #.###.....#...... ###.##.#...#.....<..... < ###............... ... ##.##.#...#..# ##)#..... ##.#.####.#..##. j.)...... ##..#..##. .##......##..#...>.### .# ....##.#j##...### #.## ## ..##.#.##.# #. # ##.#.##.#.##)#.##.## # ##.#j##.#†#.##.#.### ##j#.##.#.#. #.. # ##.#.##.#.##.## ##.# ####.#.##.#.##))#.##.#.##.####.. j...#.##.#.##.[#.##.#.##....... ##...##.#.##.#..##.#.##.~i1j~ij   gnoll (polearm)~i@-5~iH~i~i$H ......  #.###.....#...... ###.##.#...#.....<..... < ###..................... ... ##.##.#...#..# ~iH ,#)#..... ##.#.####.#..##. .)...... ##.#j#.###.#..##. ##......##.#.#.#.##.#...>.###...# # ....##.#j##...### #.### ~iH b# ..##.#.##.# #.~iH  ##.#.##.#.##)#.##.## # ~iH  ##.#j##.#†#.##.#.### ##j#.##.#.#.~iI  #..  ##.#.##.#.##.## ##.## #~i1I ##.#.##.#.##))#.##.#.##.####.... ~iQI ...#.##.#.##.[#.##.#.##....... #...##.#.##.#..##.#.##.# #..##.#.##.#..##.#.##.#.#.###~iyI ~iJ Q.j~iR ~imS &6~ii[ ~i\ ~i} #...... ###.##.#...#.....<.. ..... < ###.................. ... ... ##.##.#...#..# )#..... ##.#.####.#..##. )...... ##..#..##. #......##.#.#j#.##.#...>.###...#  ....##.#j###.#.##....### #.###  ..##.#.##.# #..##  ##.#.##.## ###.#j##.#†#.##.#.### .##j#.##.#.#. #...###.#.##.#.##.## ##.## ##.#.##.#.##))#.##.#.##.####..... ..#.##.#.##.[#.##.#.##.......#.#.##.#..##.#.##.# ..##.#.##.#..##.#.##.#.#.### .##.#.##.#..##.#.##.#.##.# ####.#~i j.j~iz j 2 gnolls (1 polearm)20=7~i ~i] M _You see here a +0 club.~i s.... < ###.................. ... ##.##.#...#..# #..... ##.#.####.#..##. ...... ##.#j#.###.#..##. ......##.#.#.#.##.#...>.###...#  ....##.#j###j#.##....### #.#######.#.##.##.# #..## ##.#.##.#.##)#.##.## ##..#####.#j##.#†# ..##j#.##.#.#. #...# ##.#.##.#.##.## ##.##.. #.#.##.#.##))#.##.#.##.####..... .#.##.#.##.[#.##.#.##.......~is#.#.##.#..##.#.##.# .##.#.##.#..##.#.##.#.#.### ##.#.##.#..##.#.##.#.##.# ####.###.#.##.#.##..######.#~iu.j.j~iuO.j~i€~i(-8 _~i~i~i[ a ... ##.##.#...#..#~iƬ ... ##.#.####.#..##. ..... ##..#..##.##..#...>.###...###.#j###j#.##....### #.#######.#.##.# #..## #.##.#.##.#.##)#.##.## ##..###.##.#j##.#†#.##.#.### ... ##j#.##.#.#. #...# #.#.##.#.##.## ##.##.. .#.##.#.##))#.##.#.##.####.....#.#.##.[#.##.#.##.......#.#.##.#..##.#.##.# ##.#.##.#..##.#.##.#.#.### #.#.##.#..##.#.##.#.##.# ####.####.#.##.#.##..######.#†##.#.##..##.....)...j~i1 Q.j~i O.j~i% Qj 3 gnolls (2 polearms)~i &9~i` ~i ~i... ##.#.####.#..##. ##.#j#.###.#..##.##.#.#.#.##.#...>.###...#...###.#j##...### #.#####.#~is##.#.##.##j# #..## #.###.#.##.## ##..###.# ##.#j##.#†#.##.#.### ...# #j#.##.#.#. #...#..# .#.##.#.##.~i4## ##.##...#~i#.#.##))#.##.#.##.####.....#.#.##.[#.##.#.##....... #~i#.#.##.#..##.#.##.# #.#.##.#..##.#.##.#.#.### ~i .#.##.#..##.#.##.#.##.# ####.#####.#.##.#.##..######.#~i+.#†##.#.##..##.....)....#.#.##..###.......~iQ.j~iQ)j~iO.j~i~i0(600~i~i~i  ##..#..##.###.#.#j#.##.#...>.###...#...####.#j###.#.##....### #.#####.# .##.#.##.# #..## #.# ##.#.##.#.##j#.##.## ##..###.# #.#j##.#†# ...# j#.##.#.#.#.##.#.## #...#..# .##.#.##.## ##.##...##.#.##))#.##.#@##.####..... ##.#.##.[#.##.#.##.......# #.#.##.#..##.#.##.## .#.##.#..##.#.##.#.#.#####.#..##.#.##.#.##.# ####.######.#.##.#.##..######.#†##.#.##..##.....)....#.#.##..###..........# ##.#.##...# #.#~i Q.j~i ;.j~i] ~i ~iT 01=~ip 1~i7 ~i ~i,4~i~i~i3! ###.#..##.. ##.#..##............#..#.#.##.#...>.###...#...##.j###j#.##....### #.#####.##.#.#.##...# #..## #.###.##.#.##j#.##.## ##..###.# # ~i!K.#j##.#†#.##.#.### ##.....# #.#.##j#.## #...#..# ..# ##.##...## ))##### [#.# .....###........##.#..## ####.######.#.#.#.~ij"####.##### .#.##.#.#†.....)....# #.#.##.#.##~ik$2j~ia-.j   gnoll (polearm)~i-&2~i4~iB6~i 9D..###.#..###.j##.#...>.###...#...##j###.#.##....### #.#####.##.##.##.#.##...# #..## #.##.##)#.##.## ##..###.# j##.#†#.##j#.### ##.....# j#.##.#.#.#.##.#.## #...#..# #..#.##j#.### ##.##...##)).####........#.[.....##.#.##.###.##.# ####.#####.##.#..######.##### jj 2 gnolls (1 polearm).##.#.#†.....)....# ##.#.##.#.#..........# .##.#.## .# #.#.jj~i ;g.j 3 gnolls (2 polearms)~ih;.=3~iA~iER _The gnoll barely misses you.~i .jYou completely miss the gnoll.~i/ .jYou tail-slap the gnoll, but do no damage.~i/~i:2=~i?&4.7 (1.3~i~i5 _The gnoll misses you.~iE~i{   .#>#.# #.# #..## #j#  †#.##.#.###  #j#.##  #j#.### ))#.##.#@#[#.##.#.###.##.##.# #.##†#).#  You hit the gnoll.  The gnoll is lightly wounded.~iA 0 .#>#.# #.# #..## #j#  †#.##.#.###  #j#.##  #j#.### ))#.##.#@#[#.##.#.###.##.##.#~iA  #.##†#).#  ~iJD )jThe gnoll hits you with a +0 halberd!~iJ e  * * * LOW HITPOINT WARNING * * *~i K Z14---=5.9 (1.2~iQ ~ibS 3 _You block the gnoll's attack.~iS  You hit the gnoll. Your tail-slap misses the gnoll.The gnoll is heavily wounded.~iT 0-7.1~i=b i _The gnoll closely misses you.~iܿ )You slash the gnoll!.j.j~i> 2 gnolls (1 polearm)~i5---6-8.3~i~iI _You kill the gnoll!~i{m 8  ~im w.#>#.# #.# #..## ~itn #)#  †#.##.#.###  #j#.##  #j#.### ))#.##.#@#[#.##.#.###.##.##.# #.##†#).#~in   You barely miss the gnoll. You tail-slap the gnoll.  The gnoll is moderately wounded.~iU  .#>#.# #.# #..## #)#  †#.##.#.###  #j#.##  #j#.### ))#.##.#@#[#.##.#.###.##.##.# #.##†#).#  ~iNd   .#>#.# #.# #..## #)#  †#.##.#.###  #j#.##  #j#.### ))#.##.#@#[#.##.#.##~id V#.##.##.# #.##†#~id 9).# ~id r The gnoll hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *~ie ~iQ c .#>#.# #.# #..## #)#  †#.##.#.###  #j#.##  #j#.### ))#.##.#@#~iDR [#.##.#.###.##.##.# #.##†#).#  ~i^  The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *~i^ J3-9.5~iRd ~ie R _The gnoll barely misses you.~ii )You slash the gnoll!~i    gnoll (  You kill the gnoll!~i S-9=10.7~iH~iRp _You block the gnoll's attack. The gnoll barely misses you.~iQ . ##.#..##.. ##.#..##..............##.#.#...>.###...#... ...##.#j#.### #.#####. ..##.#.##.##.#.##...# #..## #.#  ##.#.##.#.##)#.##.#####.# ##.#j##.#†#.##.#.### ##.....# #j#.##.#.#.#.##j#.## #...#...##.#.##..#.##@#.### ##.## #~iR |.##.#.##))#.##.#.##.####. .##.#.##.[#.##.#.##. ##.#.##.#..##.#.##.#.....~i(R .##.#..##.#.##.#.#.###.........##.#.##.#.##.# ####.~iRR .#.##.#.##..######.###†##.#.##..##.....).....#.##.#.##..###~irR .~iя 4=-10 _The gnoll barely misses you.Things that are here:~i3 N _a +0 flail; a +0 halberd~i?  You hit the gnoll. You tail-slap the gnoll.  The gnoll is heavily wounded.~i G-3.0 (1.3~iߊ ~i R _The gnoll barely misses you.~i"   ##.#.##.#>#.# #.# #..##  #)# †#.##.#.### #j#.## #@#.### ))#.##.#.#[#.##.#.###.##.##.#  #.#.#†)You hit the gnoll. Your tail-slap misses the gnoll.The gnoll is severely wounded.~iw  ##.#.##.#>#.# #.# #..##  #)# †#.##.#.### #j#.## ~iw~#@#.### ))#.##.#.#[#.##.#.###.##.##.# #.#.#†)~iH  The gnoll hits you with a +0 spear.~iNp9/56 ---4.3~iď~iV _* * * LOW HITPOINT WARNING * * *~iVs    ##.#.##.#>#.# #.# #..##  #)# †#.##.#.### #j#.## #@#.### ))#.##.#.#[#.##.#.###.##.##.# #.#.#†)You hit the gnoll but do no damage. Your tail-slap misses the gnoll.The gnoll is severely wounded.~iT  ##.#.##.#>#.# #.# #..##  #)# †#.##.#.### #j#.## ~iU~#@#.### ))#.##.#.#[#.##.#.###.##.##.# #.#.#†)~io  The gnoll hits you with a +0 spear.---5.5 (1.2~ioqV _* * * LOW HITPOINT WARNING * * *~ifXi )You slash the gnoll!~im336.8 (1.3~is~iKI _You kill the gnoll!~iL  ... ##.##.#...#..#. ##.#..##. ##.#..##.............##.#.#...>.###...#.....##.#j#.### #.#####...##.#.##.##.#.##...# #..## #.  ##.#.##.#.##)#.##.#####.  ##.#j##.#†#.##.#.### ##..... ##j#.##.#.# #...#...##.#.##..#.##)#.### ##.##.##.#.##))#.##.#.##.#### #.##.#.##.[#.##.#.## .##.#.##.#..##.#.##.#.... ##.#.##.#..##.#.##.#.#.###........##.#.##.#.##.# ####..#.#.##.#.##..######.###†##.#.##..##.....)~iY 4-70~iZ d _You see here a +0 spear.~i~i~ix~iП~i 10/56= _~i_,~i~i~i~iJ~i ~ij=1=~i~i~iS~i~i~i~i ~i~iu~iI2=~i~i,~i~i}~i~i~i2,~ip~i8~iyS3=~i~iq~i~i~i,~i~i_~iB4=~i^~io~i~i~i~i?~is~i'~io~i ~i i5=~i ~i ,~i} ~i! ~i` ~i ~i M6~iQ ~il ~i ~i ~i ~i ~i! ~iW% ,~i' ~i+* _7=~i, ~i. ~i. ~i0 ~i4 ,~iF5 ~i8 ~ik8 S8=~it: ~i< ~i&= ~i> ~i2A ~i|A ~i|C ~ijF ~iF ~irH ~i"K _9=~iL ~ijO ~iO ~iQ ~iT ~iEU ~i5W ~iY ~iZ T20=~i[ ~i^^ ~i^ ~i<` ~i`c ,~i,e ~ip _1=~it ~i y ,~i>} ~i ~i ~iZ ~i ,~i ~i6 ~i S2=~iv ~i< ,~iܐ ~i ~iW ~i_ ~i ~if :23~i ~iǝ ,~i ~iN ~i ~i~ ~i ~ie ~ik ~i ~i #4~i 0=~i ~i ,~i3 ~i ~i ~i> ~i= a5=~i ~i ,~iR ~if ~i ~id ~i0 ~i} ~iU ~i ~i S6=~i{ ~i ,~is ~i ,~iL ~i a7=~iA ~i ,~iz ~i ,~iB ~i ,~i ~iv ~i S8=~i B~i ~i7 ~i ~i ~iG ~i K9=~i) ~i3 30~i 4 ~i*8 ,~i8 ~i; ,~i= ~i2@ ~i@ S1=~i@D ~iD ~iE ~iF ~iI ,~itK ~iN ~iTN K2=~iP ~i1V ,~i}f B~igh ~ilm ,~i%q ~i t ~idt S3=~iNv ~ix ~iy ~iz ~i} ~i} ~i ~iY a4=~i ~i ~i ~i ~i ~i ~iK ~i ~i ~i ~i& ~iz S5=~i ~i ~iG ~i} ~iZ ~i ~ia ~i ~i 56=~i+ ~i ~i ~i ~i ~ia ~iȻ ~i ~iK ,~i ~i ~i 97~i ~i ~iY ~i ~i ~i ~i ~i ~i6 #8~ib 0=~i ~i, ~i ~i ~iA ,~i ~i3 ~i ~ic ~i ~i D9=~i ~i ,~i ~i ~i# ~iP ~i d40=~i B~i{ ~i ~i+ ~i ~i ~i0 W1=~i ~i ,~i! ~i($ ~id$ ~iG& ~ib) ,~i+ ~if. ~i. ~i. D2=~i1 ~i3 ~i3 ~i4 ~i6 ,~ir8 ~ic; ~i; ~i; N3=~i= ~i@ ,~i+C ~iHF ,~iH ~iK ~iK ~iM ~iP ~iP %4~iR ~iU ,~i8d ~ii ,~iXl ~io a5=~iv B~iy ,~iy ~i%} ~i ,~i ~iz ~iՃ ~il N6=~i X~i؍ ,~i# ~iu a7=~iB ~i ~ib ~i ~ir ,~i ~i ,~iY ~i k8=~i ~i3 ,~iz ~i> ,~i8 ~iK a9=~iF ~i ~iM ~iE ~i& ~ip ~i ~i l50=~i ~iK ~i ~i ~i ,~i ~i ,~i ~i ;1~i ~i ~i ~i ~iL ~i ~i ~i ~i K2=~iX ~iq ,~iy ~iX ,~i ~i_ ~i ~i ~i ~i U3=~i ~i7 ~i~ ~it ~i ~i> ~i: ~i ~i.! #4~iW! (=~i# ~iW& ~i& ~i( ~i+ ,~i- ~i}0 ,~i2 ~i5 95~i 6 2=~i7 ~i: ~i: ~i< ~iR? ~i? ~iwB ~ic ~ixd K6=~ikg ~iw ~ix ~iy ~ir{ ~i6~ $  Things that are here:~i =  a +0 flail; a +0 halberd~i  _~i ~i ~i ~i8 9=~i ~iQ ~i^ ~i ~i ~iҰ  ~iv  Things that are here:~i9 =  a +0 flail; a +0 halberd~i)  _  You see here a +0 spear.~i+  _~iq   Things that are here: _a +0 flail; a +0 halberd  Things that are here: _a +0 flail; a +0 halberd _You see here a +0 spear.  club. _~iA ~i0 B~iW ,~i? ~i ~i ~i ~i ~ii ,~i> ,~ix ~i ~i= B~i  ~i ~i ~i ~ij ~iE ~iP ~iIT X~i`Z n~i}^ X~ic ~iPw ~iQx ~iy ~iG{ ,~ir| ~i~ ~i X~iX ,~ia ~iׇ ~i0 ,~i ~i ~iۏ ,~i̐ ~i ,~iF ~i( ~i@ ,~i ~i3 ~i ~iݞ ~iw ~i ~im ~ip ,~if ~i ~i ~i= ~iI ~i ~i ~i- ~i ~i ~iB ~i B~i K #.....## >........ .....[ ....... ..### ~i˿ ...... #......# .... #.##...# ... #... #.# ###. ###.# ..... ## #..@# #....# ##-819.8 (202.0) ~i #.### ......  #.# #...... ## #.# ..... < ### ##.# ... ... ##.## ##..###)#..... ##.#.# #..##..)...... ##.#.#. #.###.##......##.#.#. #.....# ....##.#.###.~i C203~i ~i  ~i 5_Found a stone staircase leading down.~i 3~iV ~i~i+ M ##..)# #.....###.>........ .....[......... ..###..................#.##...#..... #.# ###.###@# ..... ##.0.0)...# #....###.###  #.# #......###.. ....#...#.#.~i~i+1.8 (1~iy/~ix0% _Found a dagger.~inI~i7p~igr~ir~iv,~isx~ix~i8z~iD|~iV~~i~~i~i؄~iȆ~i/~iD~i݊~i~i~i~i܏~i~i,~i~iH~iw~i~i~ij~ie~i~i~ir~i~i~iV~i~i~i~i~io,~i~i~i~i~i~i~iS,~i~iL~ir,~i~i! ~i ,~i\ ~i~i~i~i"~i~i~i=~i~i6~i,~i ~i^%~i'~if'~i(~i!+~iK-~i-~i.~i1~i3~i 4~iK5~i7~i:~i_:~i;~i=~in?~i?~i@~ih~iTlB~i~ǐ,~i~i{~i~i~i ~i~i~i~i~iB~i:~i?~iz~iĪ~if~i֮~iQ,~i ~i~i},~i~ig~i~iZ~i~i~i~i~ie~i~i=~i~i~iI~i~i~iX~i~i ~i~ij~i~i,~i*~i^~i,~i~i~iw~i~i n~i ~i~i~i~i~~iB~i&~iW~i~i[!~i,~i .~iQ.~i\B~irC,~iD~iVH~is~it~iw~ix,~i-~~i~~i~~i~ì~i~ic~i~i~i ~i:~i~i,~iN~i~iۍ~i"~iV~i~ib,~i~i~iD,~i~i~iݙ~i ~iJ~i?~iE,~i~iߣ~i~i~i0~i~iҫ~i!~iS~i6~i~i,~iDZ~i~i,~i~i~i~iF~i$~i,~i##.......##.# ...#._.#....##### .#.......#......# .##..#..##......# .###...###......######## .####.####......#.....%# ................#......# ~i..).#...........#...... ÷......)........920.8 (22 <####...........#......# .# #..####.#..........# .# #...#.....#####..... ~iA.# ##...#.#####.. ####. ## #......'....._ ~ib;####..##..#####..~iU..###.....##### .##.....#..........~i!~iuB1.8 (23~i]C_~i - _Found a talisman of death.~in3~ihp~it~iw,~iJ{,~i|~iI}~i?~~iRX~i~i{~iˆ~i~ie~i~i/~i~i~iڑ~i~iҒ~i~i~i<~i~i֘~i,~i~i~i^~i~i>~i~i',~iE~i/7 _You open the door.~i~iܨ~i~i%@  There is an open door here.~ic~i9 _~iگ~ii~i~i~i{~i~i~iַ~i@~iݹ~i޺~i~i~iB~i~i~~i#~i~i~i>~i~id~i~i~if~i~i6~is~i ~i ~i ~ib ~i ~i ~i ~i7 ~i ~i  ~im ~i ~i ~ix ~i$ ~i ~i ~iv& ~i&( ,~i,) ~i/ ~i1 ,~i2 ~i9 ~i< B~iA ~iC ,~ixE ~iJ ~iL ~iL ~iM ~iES ~i4U ~iwU ~iV ~i\ ~i^ ~i^ ~i_ ~i]d ~inf ,~ig ~iSm ~i-o ~iso ~ip ~iEv ~i2x ~ix ~iy ~iD X~iC X~i ~iE ~i ~i$ ~iS ~i, ~ic ~i۝ ~i ~i ~i8 ~i^ ~i ~i ~i ~i4 ~iݵ ~i ~i ~i ~i ~i\ ~i ~i ~i ~i ~i5 ~iG ~i ~i ~i ~i? ~i` ~i ~i` ~if ~i ~i ~i ~i ~i8 ~i ~i; ~iK ~i ~i ,~i ~io ~ib ~i ~i ~i ~i ~i_ ~i ~iG ~i ~i# ~i ~i ~i ,~i ~i ~i" ~i ~i ~i" ~i% ~i% ~i' ~i+ ~i- ~i:. ~iA ~iA ~iC ~i-E ~i|E ~iF ~i@J ~iL ~iNL ~ioM ~iDR <  You see here a +0 club.~i3T ~iT  _~iU ~iX ~i>Z ~iZ ~i^[ ~iZ^ ~i(` ~im` ~iZa ~iDd ~if ,~i:g ~ii ~ik ~ik ~il ~io ~i+q ,~i r ~is ~iru ~iu ~iv ~ix ~iy ~iz ~iz ~i| ~i} ~i~ ~if~ ~i ~i> B~i4 ,~i ~i ~i ~i ~i ~i ~iZ ~i ,~i ~i0 ~i B~i ~i0 ~i ~i ~iS ~i ~i ~ir ~iU ~iޟ ~iq ~i  ~i ~id ~i ~i ~i ~i ~iG ~i ~i, ~i ,~iܯ ~i ~iA ~i ~iQ ~i ~i ~i ~i ~i ~iֺ ,~iǻ ~i9 ~i ,~i= ~i ~i ,~i ~i ~i ~i ~i- ~if ~iM ~i ~i ~i" ~i" ~iY ~i ~i ~i7 ~i ~i ~iP ~i ,~iw ~i ~ik ~i ~i: ~i ~i ~i0 ~io ~i ~ii ~i ~i1 ~i n~i ,~iF ~if ~is ~i ~i9 ~i ~i ~i, ~i ~i ~i ,~i ~iz X~i ~i ,~i ~i ~i ,~i ~i ~i ~i ,~i ~i 7 _Crazy Yiuf shouts!~i ~i 3~i5 ,~i ~i ~i ~i ~iN ~i} ~i ~i| ~i  #..# #..........#####.## ~iN l#.## #..............###. #.# #..........##### ## #.# ##########.#~iq q #.##.#~i _ ##.#~i #.# #..#### ### ### ~ip! J#.....## ###..)#  #......####@+j..# 3025.8 (104.0) ##......#..##..÷#  ##....#.### ###  ######## ~i!  j   Crazy Yiuf ~iv" ~iF) ~i6+ ~i 4~ir ~i R _No reachable target in view!~i.'~i/j.~iF6.0) ~i3~iq( _You open the door.~i.^  You hit Crazy Yiuf.  Crazy Yiuf is lightly wounded.~ij42------==8.1 (1.3~ip~iJ _Crazy Yiuf hits you with a +2 quarterstaff of chaos!~iP^ ( ~i^ ; You hit Crazy Yiuf.  Crazy Yiuf is moderately wounded.Crazy Yiuf hits you with a +2 quarterstaff of chaos.0--------9.3 (1.2~id ~ig M _You convulse.~i!  You hit Crazy Yiuf. You tail-slap Crazy Yiuf.  Crazy Yiuf is heavily wounded.Crazy Yiuf grits, "Walk green tired!"~iC-30.5~i~i _Crazy Yiuf barely misses you. Crazy Yiuf misses you.~imk  You hit Crazy Yiuf.  Crazy Yiuf is severely wounded.1-1.7 _Crazy Yiuf misses you.~iS R  You barely miss Crazy Yiuf. You tail-slap Crazy Yiuf.  Crazy Yiuf is severely wounded.Crazy Yiuf hits you with a +2 quarterstaff of chaos!27------=2.9~i~i- _Crazy Yiuf freezes you.~i) h )You hit Crazy Yiuf.~i & ~iI X------45-4.1~i* ~i J _You kill Crazy Yiuf!~i#..# #.#####.##.#.## #.###.#.# #.##### ##.# #.# #.# #.# ##.# #.# #..#### #### ### #.....## ###..)# #......####.@...# ##......#..##..÷# ##....#.### #### ~i98~iHh=--50~i[~iMS  There is an open translucent door here.  Things that are here:~i _a +2 quarterstaff of chaos; a +0 cloak of stealth~i] <Pick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 quarterstaff of chaos Armour (select all with [)  b - a +0 cloak of stealth [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~izr  b + a +0 cloak of stealth[Enter] accept (1 chosen)~iC ~ihL #..# #..........#####.##. Elteriel the Trooper#.## #..............###.. Draconian#.# #..........##### ### Health: 28/56 ============------------#.# ##########.#Magic: 6/6========================#.##.#AC: 6Str: 18##.##.#EV: 12Int: 8#..######## ###SH: 4Dex: 13#.....## ###..)#XL:  6 Next: 45% Place: Dungeon:3#......####.@...#Noise: ---------  Time: 3035.1 (0.0)##......#..##..÷#a) +0 long sword##....#.### ####Nothing quivered######## _Crazy Yiuf freezes you.  You hit Crazy Yiuf. ~i=M [20d_You kill Crazy Yiuf!There is an open translucent door here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloak of stealth~i 6.1 (1 _d - a +0 cloak of stealth~i ~i\ Equip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 buckler (worn)  d - a +0 cloak of stealth Jewellery (go to first with "=)  c - a ring of positive energy (worn) Floor Items ([,] to select) Hand Weapons a +2 quarterstaff of chaos[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~i+~i~i@F#..# #..........#####.##. Elteriel the Trooper#.## #..............###.. Draconian~iz#.# #..........##### ### Health: 28/56 ============------------#.# ##########.#Magic: 6/6========================#.##.#AC: 6Str: 18##.##.#EV: 12Int: 8#..######## ###SH: 4Dex: 13#.....## ###..)#XL:  6 Next: 45% Place: Dungeon:3#......####.@...#Noise: ---------  Time: 3036.1 (0.0)##......#..##..÷#a) +0 long sword##....#.### ####Nothing quivered########You hit Crazy Yiuf. _You kill Crazy Yiuf!There is an open translucent door here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloak of stealth _d - a +0 cloak of stealth~i~i~i~i  You start putting on your armour.7.1 (1~i~i|A8.1 (2~i~i~i+G99.1 (3~i ~i&~iP',40.1 (4~i.~i1~iN2+1.1 (5~i7~i9 7 _You continue putting on your +0 cloak of stealth. x5  You finish putting on your +0 cloak of stealth.~iW:~i?~i#BH _You feel stealthy.~im ~im ~io ~ip ~it W30 _~i0u ~iwu ~i*~ ~i ~i ~í ~iR ~i ~i_ ~i ~i S1=~i ~iЉ ~i ~i ~iO ,~i ~iK ~i K2=~i ~i- ~il ~i= ~ie ~i ~i ~i ,~i ~i4 ~ix S3=~ic ~i ~i! ~i! ~iם ~i ~i ~iF ~iw K4=~i\ X~i ~i ~i ~i ,~ix ~i ~iW S5=~iH ~i ~i˪ ~i˫ ~i@ ,~i ,~iĮ K6=~i[ ~i ~iC ~iİ ~iz ~i ~i ~i ~i7 97~i ~i ~i ~i' ~iԵ ~i ~ih ~i, ,~iͷ ~i׹ i8=~iN ~i ,~iԼ ~i ,~i9 ~i0 ~is K9=~i ~i ,~i ~iN ~ir ~i ~i ~i ~i ~i< ~ik N40=~iN ~i ,~i ~i2 ,~i ~iP ~i W1=~i ~i ~i ~i ~i ,~i_ ~i ,~i ~i> 92~i (=~iO ~i ,~i ~iB ~i ~i ~i ~i N3=~i ~i\ ,~i] ~i ~i ~i ~i ~iK ~i" ~ir ~i %4~i ~i ,~ib ~i< ~ib ~i ~i ~i #5~i (=~iM ~ii ~i ~i ~i ~i! ~iD ~iH ~i ?6=~i ~i ~i ,~i ~i ,~iC ~i ~i ~i ~i" ~iY K7=~i ~i ,~i  ~iB ~i| ~iK ~i ~i# U8=~iS ~iS ,~ik ~i ,~i ~i ,~i0 ~i ~i K9=~i{ ~i ~i ~i ~ij ~i ~i! ~i3# ~iv# O50=~iz$ ~i% ~i% ~iz& ~i9' ~i^' ~i' ~ib) ~i) ~iK* ~i}+ ~i+ %1~i, ~i- ~i5. ~i5/ ~i0 ,~i1 ~i2 ~i,3 K2=~i24 ~i5 ~i5 ~i6 ~i:8 ~ip8 ~i9 ~i: ~i: ~i=; ~i; ~i < #3~i1< 2=~i< ~iX= ~i= ~i= ~i> ,~iC? ~i? ~i@ K4=~i@ ~iYA ~iA ~iA ~iB ~iB ~iPC ~iC ~iD ~iD ~i:E ~iuE U5=~iE ~iF ~iF ~iEG ~iG ~iH ~iH ~iI ~iI K6=~iJ ~iK ~iL ~iL ~i,M ~i^ #..# #.#####.##.#.## #.###..##.# #.##### ##.# #.# #.# #.# ##.# #.# #..#### ##### ### #.....## ###..)# #......####.)@..# 133.1 (92.0)##......#..##..÷# ~iD_ ##....#.######## ###~i.b ~ic E _Done exploring.~idI~i[)0.0) ~i~iE _Done exploring.~iT[3~iB\~i~i~ia~i=E _Done exploring.~i~igLevel 3 of the Dungeon <<<<>>>>__(Press ? for help) ######...##.#.##.#..##.#.##.#.............# #.# #..##.#.##.#..##.#.##.#.#.###........# #.# ~i #.##.#.##.#..##.#.##.#.##.# ####.##### #.# #..##.#.##.#.#.#.##.#.##..######.##### #.## #...##.#.##.#.#÷##.#.##..##.....)....# ##..#### ##### #....##.#.##.#.##.#.##..###..........# #.....<# ~iA#...######.#..##.#.##.##.#.##...# #..........# #......# #..............##.#.###.#.##..#####..........####......# ###...##..........##.#.#.#.##........[...................#~i  ~ik#...####...........##.#.#)##..#######..........####......# ~i##.### #............##.#.##..## #..........# #..>...# ~i~i#..# #..........#####.##..###..........# #......#~i3  ~iaC#.## #..............###..##~i}G#..........# #......# ~i#.# #..........##### ################ ########~i* #.# ##########.# #.##.#  ##.##.#  #..#### ##### ###~i2  #.....## ###..)#  #......####.)@..#~icx  ##......#..##..÷# ##....#.########~i0 ########~i2 ######### #.....# #.####.####......#.....%###...#...## #.....# ##........#......#~i###........)####.....#########...).#...........#......##.>................[..........÷......)...............##...........#..###......###...<####...........#...... #.............#......#### #....# #..####.#..........## ##.........#.##.##...### #....# #...#.....#####.....#~iZ ####.#..##.....####....# ##...#.#####...#####.# ###.###.##...#####......#...## #'....._'.#~i ###.# #.....## ##.........####..##..#####...#####.# #...###....## ###.#...........###.....#####.....# #.#### #.##.....##............#### #.# ###### ###.##.#...#.....<.......# #.# #<.#..###........................##....#~i_w ##.# #..........##.##.#...#..#..............###...# ##..###)#.......##.#.####.#..##..............######## #..##..).......##.#.#.###.#..##............#.#......# #.###.##......##.#.#.#.##.#...>.###...#...##.#......# #.....##.....##.#.###.#.##....### #.#####.##........# ###..####...##.#.##.##.#.##...# #..## #.###.......# #.## ##.~i.##.#.##.#.##)#.##.## ##..###.# #†......# #.# #..##.#.##.#†#.##.#.### ##.....# ##...†..# ~i.## #.##.#.##.#.#.#.##)#.## #...#..# #......#~ir~i #..# #..........#####.##.. Elteriel the Trooper#.## #..............###..# Draconian#.# #..........##### #### Health: 56/56 ========================#.# ##########.#Magic: 6/6========================#.##.#AC: 7Str: 18##.##.#EV: 12Int: 8#..#### ##### ###SH: 4Dex: 13#.....## ###..)#XL:  6 Next: 45% Place: Dungeon:3#......####.)@..#Noise: ---------  Time: 3133.1 (0.0)##......#..##..÷#a) +0 long sword##....#.########Nothing quivered######## _You continue putting on your +0 cloak of stealth. x5 [~i>(19d You finish putting on your +0 cloak of stealth. _You feel stealthy. _Done exploring. _Done exploring. _Done exploring.~i~i'~i: _~i  You finish putting on your +0 cloak of stealth. _You feel stealthy. _Done exploring. ~i/_ There is an open translucent door here.~i3m  You see here a +2 quarterstaff of chaos.~i~i _~i~i#~i~i~ia~i~in ~i B~i ~i ~i^ ~i ~i ~i ~i ~i! ~i ~i ~i\ ,~i ~i ~id! B~i+$ ,~i$ ,~i' ~i' ,~i@( ~i* ~i* ,~iY+ ~i. ,~i. ,~i61 X~i3 ~i3 ,~i4 ~i8 ~i^9 ~i9 ~i9 ~i< ~i_< ~i< ~i< ~i? ~i[@ ~i@ ~iA ~iC ~i9D ,~iD ~iH ~iiI ~iI ~i J ~iL ~ioL ~iL ,~iN ~iO ~iDO ~iO ~inQ ~iR ,~iXR ~iT ~iT ~i&U ~iwU ~iLW ~iW ~iX ~i~i` Z#.#~i ~i +8.6 (4~i ~i ; _Found a stone staircase leading down.~i~i2~i~i~i~iB~i~i6 ~i ~i ~i@~i~is~i~i~i~i~i~i_%  ~i`You encounter an ogre. It is wielding a +0 giant club.~i"k#.######.....~i"G##.#####.#######............<#..####..###### #.##  ~i"#@#  #O>.# ~i"...#.##..## #. #.~i&# #.O   ogre (asleep) #.~iM#*#.~i ,(202~i-23.6 (5 _~i3~i G~i #  .#  #####.  .... ##.######  .......<#  ..####..  #.## #@# #O>.# ...#.## ..## #. #. #. ~i D#. #.~i{ #  .#  #####.  .... ##.######  .......<#  ..####..~i   #.## #@# #O>.# ...#.## ..## #. #.~i*f #. #.~iR: #. ~iɫ _An ogre is nearby!~i6 .######. ....##.#####.###### #............<# #..####..###### ....##.## #>.#.##O@.#~i X......#.##...## #.# #.# #.# #.# #.# #.#~i ~i +4.6 (1~i ~i 2 _Found an escape hatch in the floor.~i c _There is a stone staircase leading down here.~i& OO  The helpless ogre fails to defend itself.  You slash the ogre!  The ogre is heavily wounded.~iv37---------===5.9 (1.3~i$~iv&> _The ogre hits you with a +0 giant club!!~i`  You hit the ogre.~i6--7.0 (1.1~i)s _The ogre is severely wounded.~i }  .#  #####.  ....  ##.######  #............<#  #..####..  ~i= ....##.##  #>.#.# #O@.# ......#.## ...## #.# # #.# #.# #.#  ~it #.# #.#You hit the ogre. You tail-slap the ogre.  ~i BThe ogre is almost dead.~iȰ F .#  #####.  ....  ##.######  #............<#  #..####..  ....##.##  #>.#.# #O@.# ......#.## ...## #.# # #.# #.# #.# #.# #.# ~i. M  The ogre hits you with a +0 giant club!!~i 13-------------------====8.3 (1.3~iU ~iھ V _* * * LOW HITPOINT WARNING * * *~io~ip~iu~i%y^ _You are too injured to fight recklessly!~is4H )  You slash the ogre!~ig;(~i?----------78=---9.6~ihE~iGH _You kill the ogre!~ipl3~iEm~i!p~i tB~iv_4=~iy~igy~iw{~i|~i}~i~~io~iS5=~i߁~i~i~i~iX~i~i8~i#~iy76~i~i,~iБ~i~i3~ik~i>~i|I7=~i~i~i~i›~i{B~iŠ~i~i~i<i8=~iN~i!~iY~ik~i9~i~ib~iG~iI9=~i~ip~i~iб~im~i~i%~i,~il~is~i{820~iͺ2=~i~iB~i&B~iu1=~iB~i.,~i~i~~iS2=~i~i=~i~i~i~i6~i~i~iQ~iI~iP23~i~i ,~i~i~i~iA~i~i4=~iB~ia5=~iI~i,~ii6=~i,~i~iz,~i X~iO ~i K7=~i ~i~i~i~i~i~i~i~i<S8=~iE~i;,~i_~i~i~i~i~i3~iG ~it"a9=~i#~i[%~i%~i&~i(,~i)~ix+~i+330~i},~i8.~i.~ij/~i1,~ij2~i3~ic4S1=~iM5~i!7~i7~i 8~i9,~i:~i|<,~i=~in?a2=~ib@~i^,~iJ~i,~i~it~iS3=~i~i,~i ~ij ,~iV ~i7~i~i}~i~i2K4=~i~i,~i~i,~i~i~iQS5=~i6~i~i~i~i ~i ~i!~iQ#~i#~iy$~i2&~i&K6=~il'~i$)~ip)~iK*~i,~iI,~i -~i:/~i/97~i0~i 2~i^2~ii3~i05,~i5~ik8B~i9~i:S8=~i;~i=,~i>~iC@~i@~iSA~iB~iCK9=~iD~iF,~iG~iH~iI~iI~iK~i'LN40=~i[M~i0O~i{O~ioP~iQ~i1R~iS~iT,~iV~iXm1=~i?Y~i'`X~i`~ib~i,da2=~iwd~ie~iJf~iHg~ih~i$i~ij~ik~il~i m~in~ioU3=~io~ipsB~it~it~iu~i`w~iw%4~ix~iZz~iz~i{~i}~i#~~i~~i,~i)~i w5=~i5~i~iw~iC~i~i,~iď~iOU6=~iD~i~ic~i~iq,~i ~i ,~i/7=~i~i8~i~i,~iҢ~ix~iU8=~i~i~i~i~i-~i~i~i~i~i~i~irD9=~i ~i,~ip50=12=~i&3=~i~ik~iQ4=~iX~i~i@~i~i~i4U5=~i3~i~i1~iC~iX~i>~i~i7 ~i K6=~i ~i1 _HP restored.~in~i~i~i4  You see here a +0 giant club. _~i~i~i,~i~iA!~i+#####. ....##.#####.###### #............<# #..####..###### #....##.##  #. #>.#.##.#.###)>.##...@..#.##----3550.0).##.#.##...### #.#.#~i++.) #.#.## #.#.# #.#.# #.#.# #.#~iB2~i2c=-601~i!8~iw;# _Found a club.~i 3~ih ~i ~i ~i ~iv ~i ~i ~i ~i ~i ~i8 ~i ~i ~i ~i ,~i ~i ~i ~i ~i ~i ~i) ~im ~i ~i! ~i+# ,~i# ~i$ ~i% ~i% ~ig& ~iG' ~i@( ~ii( ~iL) ~i* ~i+ ~i?+ ~i+ ~io- ~i- ~i. ~i0 N _You now have 163 gold pieces (gained 15).~i1 ~i1 ~iL2 ~i3 7 _You open the door.~i4 ~i!5 ~iw5 ~iG6 ~i&7 ~i`7 ~i7 ~ik9 @  There is an open door here.~iG: ~i:  _~i; ~i< ,~i< ~i> N _You now have 178 gold pieces (gained 15).~i? ~i? ~ii@ ~iA ~i4C ,~iC ~i[D ~iE ~i/E ~iyE ~i F ~iG ~i]G ~iG ~iH ~i_I ~iI ~iI ~iJ ~icK B~iK ~iL ~iL ,~inM ~iN ~i\N ,~i(O ~iP ,~iMP ~iP ~iQ ~iQ ~iR ~ilS ~iS ~i1T ~i_T ~i U ~iU ~iU ~iU ~iV ~iV ~i9W ,~iW ~ijX ~iX ,~i)Y ~iY ~iY ~i+Z ~i"[ ~ip[ ,~i[ ~ia\ ~i\ ~i3] ~i}] ~i ^ ~i^ ~i _ ~i_ ,~ih` ~i` ~i` ~iSa ~ia ~i%b ,~ib ~iQc ~ic ~ic ~i:d ~id ~id ~i;e ~if ~ig ~ig ~i%h ~ii ~ij ~ij ~ik ~i l ~im ~im ,~i@o ~ip ~iNp ~ip ~iq ~ir ~ir ~i@s ~it ~i0v ,~iv ~i6w ~i4x ~iqx ~ix ~iz ~i$| ~ip| ~i| ~iW~ ~i; ~i ~i ~iX ~i ~iP ,~i4 ~i݂ ~i ~iD ~iă ~ir ~i ~i˄ ~iE ~iׅ ~i ~i9 ~i ~i0 ~ib ~i ~i% ~i ~i ~i5 ~i ~iC ~iu ~i ~i ~i ~iՋ ~i ~i ~i= ~i ~iǍ ~i ~i ~i ~i ~i ~i; ~i ,~i ~i ~i ,~iÓ ~iw ,~i ~i^ ~i ~i ~iD ~iƖ ~iW ~i ~i ~if ~i ~i$ ~iO ~i ~i ~i ~i ~iv ~i ~i\ ,~i ~i" ,~im ~i! ~iӟ ~i ~i6 ~ic ~i ~iC ~i ~iW ~i ~i> ~i ~i ~i ~i' ~iJ ~i ~i B~i ~iЫ ~i ,~i߬ ~iŭ ~i ,~i ~i ~i ~i ~i ~i ~i ~i, ~i ~iܳ ~i* ,~iش ~i ~i ~i ~i ~iG ~iz ~i ~ix ~i- ~ig ~i ~i ~iŻ ,~i ~i ~i7 ~il ~i ~i ~iB ~i ,~i6 ~iZ ~i ~if ~ii ~i ~i8 ~i ~im ~i~ ~i ~i ~iv ~i .# .#.. /## ##... .:# ###^## #.# #$.... #.. #......#.# #......#.# #.._...^.# # #@# 445.6 (85.0) #.#  #.#### ~i  #####...#........#..###.........##########.# #.##.#~i B6.6 (86~i ~i 9 _Found a hazy altar of Hepliaklqana.~iN ~i ~i ~ig ,~iU X~i2 B~i ~i] ~iK ~i ~i ,~i~ib~if  You encounter an adder.~i .. #.###### ......<# ..###### .## .##.##### .#S../##.....:##^## #@####### #$.... #........ #......#.####### #......#.# #_...^. #......#.# S   adder (asleep)......#...... #.##########....~i 250.6 (4.0)~i21.6 (5 _~i~i~i<# #.##### ...S../## .......:# # ##^## #@# # $.... #........ # #.####### # #.# # .._...^.# # #.# #.# ..... #.####   ~io<# #.##### ...S../## .......:# ##^## #@#  $.... #........  #.#######  #.# .._...^.# #.# #.# ..... #.#  _An adder is nearby!~i( ####. .... ##.######.....<# #..###### #.## #.###.#### >.#S../## .##.......@:# .####^####.####### .# $.... #........ .# ......#.####### .# ......#.# .# .._...^.# .# ......#.# ......#.# ..... #.####~i. ~ir/ 22.6 (1 _~i5 ~i7 ~i~#.  ....#.######.<# ##..###### ##.### .#.##.###### )>.#.S../## #.##.:# #.##^####.####### #.#~i $.... #........ #.# ......#.####### #.# ......#.# #.# .._...^.# #.# ......#.# # ......#.# # ..... #.####~iO.S~izES~iή/==3~iz~i/ _The adder hisses angrily.~it$~i#%5-4.9 (1.3~i+~i- ~i.l_You hit the adder but do no damage. You block the adder's attack. x2~i\b .  You slash the adder! You tail-slap the adder.~iG(~i^82-6.1 (1.2~i~iI _You kill the adder!~i4~i ~i<#H _No target in view!~ir4~i~iDH _No target in view!~i4~i^ _No target in view!~i4~ii~iH _No target in view!~i~i%~i"~i$H _No target in view!~i.~i~i~iC _No target in view!~iu0~i1~i6~i8~iL4~i~i~iJ ~i ~iN ~i ~iy 3~i ~iB ~i ~ix f _~i ~iB P _c - a wand of iceblast (15) (gained 4 charges)~i ~ie ~i ~i  . ... .###### <# ..###### .## #  ###.###### .# ...## # .........@# - ####^####.#######  ~iP '$.... #........  .......#.###### ......#.# .._...^.# ......#.# ......#.#  You pick up a parchment of Cigotuvi's Putrefaction and begin reading...~iZ -9.1 (3.0~i F-60.1 (4~ic ~i  ~i B_You add the spell Cigotuvi's Putrefaction to your library.~im ~i ~i ~iK ~i ~i ~i߮ ~i ~i ~i ~iV ~i ~i? ~i ~i ~iY ~i ~iG ~iB ~i ,~i_ ~iQ ~i? ,~i ~i ~i ~iH ~i ~i ~i ~i ~id ~i ~i ~iI ~i ~ih ~i7 ,~i ~iQ ~iv ~i ~i9 ~iy ~i ~i ~iv ~i ~iE ,~i ~iY ~i ,~i ~i ~i ~iK ~i ~i ~i ~iU ~i ~i ~i ~ia ~i ~iO ~i ~i ~i) ~ih ~i ~i ~ig ~i ~i ~i ~ie ~i ~i ,~i$ ~i ~i ~i- ~i ~i9 ~iB ,~i ~i) ~i ~iV ~iu ~i ~i ~i ~i ~i ~iP ~i ~i ~iL ~i ~i ~iE ~i ~i ~i ~i_ ~il ~i# ~i ,~i ~ij ~i ~i: ~i ~i ~ib ~i ~i ~i ~i" ~i ~i ~i7 ,~i ~i ~i ~i ~i ~i ~i ~i ~i{ ~ix ~it ~i ~i ~iF ~i ~i ~i ~i b  You see here a +0 giant club.~i# ~iq) _  There is an escape hatch in the floor here.  You encounter a ball python.~iI+  # .# ## #####. ### S.. ......# #.##.#####.###### #.# #.#............<# #.# #.#..####..###### #.# #.#..@.##.###.# #.#.##>.#.# ####.## #.#.###)>.# ##......  .#######......#.## #.......  .....##.#.# #.####^#  .####...#####.#.# #.# $... S   ball python (constriction, asleep)[~i+ 37m +.).# #.#.# ###.#.....#...# #.#.# #...#.....#...# #.#.# #.#.#..._.~i4 e99.1 (39.0)500.1 (40 _~i/5 ~i5 ~iSB #  .#  ##  ###  S.. .... ..#  #.##. #.#  #.#..<# #.#  #.#..### #.#  #.#..@.##.## #.#  #.#.##>.#.#  #.#.###)>.# ##......  #.## #....  .# #.####^  .# #.# $ +.).# #.#.# ###. #...# #.#.# #... #...# #.#.# #._~i  #  .#  ##  ###  S.. .... ..#  #.##. #.#  #.#..<# #.#  #.#..### #.#  #.#..@.##.## #.#  #.#.##>.#.#  #.#.###)>.# ##......  #.## #....  .# #.####^  .# #.# $ ~i +.).# #.#.# ###. #...# #.#.# #... #...# #.#.# #._~is~i~i~ib _A ball python is nearby!~i  # .#  ### #####. ### S.. .... ..# #.##.#####.###### #.# #.#............<# #.# #.#.@####..###### #.# #.#....##.## #. #.#.##>.#.# ####.# #.#.###)>.# ##.. .#######......#.## #...... ...........##.#.# #.####^.####...#####.#.# #.# $ +.).# #.#.# [3~i 4m###.# #...# #.#.# #...#...~iV ~i? 81.1 (1.0) _~i ~i ~iQ\  .# ##########. ## S.. .... .#.#####.#####..........<####..######...##.## ##>.#.# ####.# ~i\#.#.###)>.# #########......#.## #................##.#.###^.####...#####.#.# #.# $+.)##~iv<2~ih|~i,~~ik .. .# #..###########. ###...S........ .##@#####.#####..........<####..######...##.## ##>.#.# ####.# #.#.###)>.# ##~iG#######......#.## #................##.#.####^.####...#### #.# $~iM~i3~ix~iJ~iU .  The helpless ball python fails to defend itself.  You hit the ball python.~iY-4.4 (1.3~i]~it`O _You kill the ball python!~i~i_~iv~iH _No target in view!~i7~iS8~i<~i?H _No target in view!~iw~iD~ij~iH _No target in view!~iE _No target in view!~i~ij~ih^ _No target in view!~ii _No target in view!~i~i~i~i~i4S4~i~U~iW~i~i{~i~i~i8~i9~i=~iF?~ic _~i~i~i,~i~iHe _ There is an escape hatch in the floor here.~i _~i(~iLb  You see here a +0 giant club.~i~i _~i~iB~iR~i~i,~i~i~iu~i~i~i~i,~ii~ix~i~i~i~i5~i~i ~i7~i ~ir ,~i ~iD ~i~ik~i~iy~i~i}~i~i@~i~i~i~i~i;~i~i~i>~i~i1~i|~i~ij!~i!~iO"~iI#~i$~i$~i\%~i&~i(~i(~ig)~i*~ir,,~i+-~i.~i)0,~i1~i>2~i3,~i%4~ii5~i7~i[7~i7~i8~iL:,~i:~i;~i==~i=~i?>~i?~i@~i@~iFA~iNB~iC~i!D~iD~iLF~iG~iH~iH~ivJ~i5L,~iM~iiS########. ### ..........# .#####.###### #.# ...........<# #.# .####..###### #.# ~iSq...##.## #.# ##>.#.# ####. ###)>.# ###  ...#.## #.....@.....# 35.4 (31.0) ~iT##.#.# #.####^####.####### ##.#.# #.# $.... #........  #.#.# ###.#.......#.#######  #.#.# #...#.......#.#  #.#.# #.#.#..._...^  ~iT#.#.# #.#.#.......#.  ~iT~#.#.# #.#.#.......#.#  #.#.####.#.# ..... #.####~iU~ik[~i0]~iR ~i!Really walk into that teleport trap? Y - Yes  N - No~iS~i..........#Elteriel the Trooper .#####.###### #.#Draconian ...........<# #.#~iGrHealth: 56/56 ======================== .####..###### #.#Magic: 6/6======================== ...##.###.#AC: 7Str: 18 ##>.#.# ####.######EV: 12Int: 8 ###)>.# ##.........##SH: 4~iDex: 13 ...#.## #...........#XL:  6 Next: 82% Place: Dungeon:4 ##.#.# #.####@####.#######Noise: ---------  Time: 3535.4 (0.0) ~i5##.#.# #.#.$.....#........a) +0 long sword#.#.# ###.#.......#.#######Nothing quivered#.#.# #...#.......#.##.#.# #.#.#..._...^.##.#.# #.#.#.......#.##.#.# #.#.#.......#.#~iq#.#.####.#.#.......#.#####.#........#########....# _No target in view! _No target in view! ~i_No target in view! _No target in view! _There is an escape hatch in the floor here. _You see here a +0 giant club.~i~i | ~i3  #.########### #.. #@#  #........  ~i^ ##jPPPPP.  .P~P~P. ~i .P~P~Ph .P~P~P.~i h   hound (asleep) .P~P~P.~i j   gnoll (polearm, asleep) .PPPPP. ~i A You enter a teleport trap! The teleport trap disappears.~iO  Your surroundings suddenly seem different.~i~iE$6.4 (1~i$~iZ&b _You encounter a gnoll and a hound.~iE#.############............ #.#######.......#jPPPPP .P~P~h~ixF.PPPj 2 gnolls (polearms, asleep)..j..~ir]<7~ia~ieds _You encounter a gnoll. It is wielding a +0 halberd.~i1 jj 1 asleep)  The helpless gnoll fails to defend itself.  You hit the gnoll. You tail-slap the gnoll.  The gnoll is heavily wounded.~i$48~i2D----==8.7 (1.3~i6~iq _The gnoll misses you. The gnoll hits you with a +0 halberd!~iP  You closely miss the gnoll. Your tail-slap misses the gnoll.The gnoll is heavily wounded.35---------9.8 (1.1~i~i; _The gnoll hits you with a +0 halberd!~i .hYou completely miss the gnoll. You tail-slap the gnoll.  The gnoll is heavily wounded.~i ~i{ 4j.~iq hwandering)j)  The gnoll shouts!~i; .41.0 (1.2~i ~i S _The gnoll closely misses you.~iyX p .hYou hit the gnoll.~i0Y 4j.~iY I.h~i1d m  The gnoll is severely wounded.~id o6------2.3 (1.3~il ~in R _The gnoll barely misses you.~i )You closely miss the gnoll. You tail-slap the gnoll.~i'M.h~iܐ jYou kill the gnoll!j.~iH/h.~i~iĚz7/5786-3.4 (1.1~i~i֣s _You encounter a gnoll. It is wielding a +0 halberd.~i&#.############............#######.......##)PPPPj   gnoll (polearm).P~P~PPPPPj...h..~i :j.~i~i4-40~i~i~i$ #.############...@........#.###.####### #........~i%##)PPPPP. .P~P~P. .P~P~P. .P~P~P. jP~P~P. .PPPPP.~i/~i0@-5~i\6~i08~i<# #.# #. #.###.## #........~i ##)PPPPP. .P~P~P. .P~P~P. .P~P~P. jP~P~P.  .PPPPP.~iM~i&6~iH~i.~iۗ ~i ~i ~i ~i## #. #.# #~iE. #.###.# #. #........#. ##)PPPPP... .P~P~P... .P~P~P.##. .P~P~P... jP~P~P.  .PPPPP.~i~i~i)\8=7~i@~i~iA### #.#~iB #.########### #............ #@###.####### #.# #........ #.# ##)PPPPP. ..# .P~P~P. ... .P~P~P.##.. .P~P~P. ... jP~P~P. #.#. .PPPPP. j...h~iB..~i'L<8~iQ~iS~i'  ###.##########...........###.####### #........#)PPPPP..# .P~P~.~i" ^#...#..~i <9~i ~iq ~ib###.##########...........###.####### #........~i#)PPPPP........# .P~P~.........#######... ..... j#.#....PPPP..#.......h.~iϗx..<..#~i8<~i#9~i22=50~iY~i?9 _Found a stone staircase leading up.~i### #.# #.########### #............ #.###.####### #.# #........########.# ##)PPPPP........@.# .P~P~P.......P~P~P.########......P~P~P. .......P~P~P. #.#....PPPPP. ..#.......h.. ....<..# ## ##.#~ij~i&1~i%~i ~iu `####.# #.############............ #.###.####### #.# #........ ########.# ##)PPPPP. .........####.P~P~P. .....P~P~P. ~iu ########P~P~P.  .......P~P~P. ##.#....PPPPP...#.......h..~i v ....<..##### ##.#~i+v 0 .#~i+ ~i &2~i ~i~ ~ij#.# #.############............ #.###.####### #.# #........ ########.# ##)PPPPP. .........####.P~P~P. .....P~P~P. ########P~P~P.  #...........P~P~P. #+####.#....PP.PP. ..#.......h.......<..############ .##~i'q<3~i%~iL#.############............ #.###.####### #.# #........ ########.# ##)PPPPP. .........####.P~P~P. ..............P~P~P. ########P~P~P. ~i #.......@...P~P~P. #+####.#....PP.PP.  ...#.......j.. .......<..####..#########+ .# ~ij   gnoll (polearm, wandering)# ~ik 7j.~i~ibC404~in~is _You encounter a gnoll. It is wielding a +0 halberd.~i)#............ #.###.####### #.# #........ ########.# ##)PPPPP. .........####.P~P~P. ..............P~P~P. ########P~P~P.  #...........P~P~P. #+####.#.@..PPjPP.  ...#.......... .......<..####. ~i..#########+ .# .# #~iF.j~i~i/&5~iV~i'~i%< ###.########j# #........########.# ##)PPPPP.........####.P~P~.........######## #.....+####.#....PP.P ...j..........<..####. ..########.# +  . #j 2 gnolls (polearms, wandering) .j~idA 1j.~i\ Y6~id{ #........########j# ##)PPPPP.........####.P~P~........######## #......+####.#....PP.P~i{ .....#....j...........@..####. ..########.# + . .# #~i|!~i~G.j~ig5j.~i%~i}841=~i7~i‘~ia _There is a stone staircase leading up here.~iφ R #.# #~i$ . ########.# ##)PPPPP. ........j####.P~P~P. ........P~P~P.~iE  #......P~P~P.~ig  #...........P~P~P.~i L #+####.#...jPP.PP..#.<..####.~i  ..#.# + .# ~iه b .#  #~i ~i G.j~i Q  The gnoll hits the fungus with a +0 halberd!~i &8~i ~i` / _The fungus begins to die.~il#.# #. ########.# ##)PPPPP. .........####.P~P~P. ~iS..j.....P~P~P. #......P~P~P. ~i#...........P~P~P. #+####.#...jPP.PP. ......#.~ih ...####. ~ic..#.# + .# #~iR+rh.j~i+& ~i+nh.  The gnoll shouts! You hear a bark! You hear a shout!~i8jh   houndjj 2 gnolls (polearms, 1 wandering)~iQ9$29~iv9\-----====9~iB~i&D> _The gnoll hits you from afar with a +0 halberd!~iFa _There is a stone staircase leading up here.~i| F.j~i 3h.~i ~id B30-----~i U=---60~iI ~i 3 _You block the gnoll's attack.~iy 5---h..j.h~ih ~i &1~iz ~i*v 3 _The gnoll completely misses you.~iK####.##### #.# #####.##### #.## ~i.....)....# ##..#### ..........# #.....<# ~i..........# #......# ..........####......# ~iЊ[...................# ..........####......# ~i..........# #..@...# ~ie..........# #......# ~i(..........# #......# ########### ######## ~iK&~ik ~i5-2.9 (2.5~i~i! _You climb upwards.~i)c _There is a stone staircase leading down here.~i߼3~i~i¿i1=~iB~i~i[~iu~i'~i,~i~ia2=~i~iN,~i~ib,~i~i~ij93~i(~iI~iw~i~i~ib~iA~i,~i~i~iW=4=~ix~i0B~i~i,~i~i~i>55=~i`~i~i'B~iM,~i ~i@~if~i~i,i6=~i~i~i~i|~i(~iP~i~i-~idK7=~i~i,~ic~i~ir,~i~i ~i`~i~i<S8=~iw~iX~i,~i\~iK9=~i~i2~ij~i~icB~i~i340~i~i!~iU~i~i~i~i~i ~iH ~i ~i ~iw N41=~i. ~i ~i$ ~i ~im B~i ~i$ W2=~i ~i1 ~iZ ~i] ~i B~iT ,~i ~i0 ~i ~i D3=~i~ ~io B~i ~i ~i ~i ~i ~i N4=~i ~i B~i ~i\ ~i ~i ~i- ~i ~i! ;5~iy" ~ix# ~i$ ,~i% ~i% ~i' ~i}' ~i' K6=~i( ~i=* ,~i* ~i+ ~i+ ~iM, ~i=- ~i{- ~i. ,~iS/ U7=~i0 ~iL1 ~i 2 ,~i2 ~i@3 ~i24 ~i4 ~i5 #8~i5 (=~i5 ~i7 ,~i8 ~i 9 ~i,9 ~iz: ~i: ~i; #9~i3; 2=~i; ~i!= ,~i= ~i3? B~i? ,~i<@ ~i@ ~iA $50~i9A (=~iB ~iFC ~iC ~i^D ~iE ~iE ~iF ~iG ~ilH U1=~iH ~ifI ~iI ~iI ~iqJ ~iJ ~ikK ~i"N B~i@O ;2~iO ~iP ~iQ ~iQ ~i9S ,~iS ~iV w3=~iW ~iVX ~iY ~iY ~iY ~i}Z ~i[ ,~i\ ~i] k4=~i^ ~i_ ~i*` ~i` ~ia ~i*b ~ib ~ic ~id #5~iVd (=~i$e ~iQf ~if ~ig ~i[h ~ih ~ih ~ii ~ii ~iCj ~ij ~ij U6=~ik ~il ~im ~im ~in ~io ~io ~ix _You start resting.HP restored.-~i 652.9 (90.0)7=3.9 (91 _~i:~iO;~if>~izB~iGF04.9 (1.0) ~iF~i-| =4  You climb downwards.~iT0i  You encounter a hobgoblin.~i1  The hound barely misses you. You block the gnoll's attack.~if;{ #.# #........ ########.# ##)PPPPP. .........####.P~P~P. ..............P~P~P. ########......P~P~P. #............gP~P. #+####.#..j.PP.PP.~i; ......#.h..j..... ........@..####. ..########.#  + .#  .##h   houndjj 2 gnolls (polearms, 1 wandering)g   hobgoblin (wandering)~i5=6.4 (2.5~i&~iii _The hound barely misses you. You block the gnoll's attack.~ia _There is a stone staircase leading up here.~i4~i~iC~g~i11j.~iS"w  The hound bites you. The gnoll closely misses you.~i%]2---7.4 (1.0~i_~ij ---.3 _You block the hound's attack.~iC####.##### #.# #####.##### #.## .....)....# ##..#### ..........# #.....<# ~if..........# #......# ..........####......# [...................# ..........####......# ..........# #..@...# ~i$j..........# #..h...# ..........# #......# ########### ######## ~i~5-8.9 (2.5~i'~i ~i_You climb upwards.~i ~iU_There is a stone staircase leading down here.~i ~i 6=60.1 (1.2~i ~ip _You hit the hound but do no damage. The hound bites you but does no damage.~i)  You closely miss the hound. The hound bites you but does no damage.~i*53=~i*!1.3~i0~i2R _The hound barely misses you.~i9;  You hit the hound but do no damage. The hound closely misses you.2.6 (1.3 _The hound barely misses you.~id  You slash the hound!  The hound is heavily wounded.=3.7 (1.1~ig~ig ~ihu_The hound bites you but does no damage. The hound closely misses you.~i  You closely miss the hound.The hound is heavily wounded.~i%A=-~iS5.0 (1.3~i~iR _The hound bites you. The hound bites you but does no damage.~ick .You slash the hound!~iFj' ~il.98=~im 6.3~i*r~it ~i0tC_You kill the hound!~i~iݵ~i~iH _No target in view!~i@] 4~ib ~id H _No target in view!~i; 4~ip ~i` H _No target in view!~ia ~iZb ~ig ~i}i H _No target in view!~i ~iG ~i ~i H _No target in view!~i1z J~iy{ C _No target in view!~iö ~i5 ~i@ ~i ~i1 4~i6 ~i9 ~il~iSm~iOs~i1y~i~D4--70 _~i~iOO4--~iTS _ You climb downwards.  The gnoll shouts!~i] #.# #........ ########.# ##)PPPPP. .........####.P~P~P. ..............P~P~P. ~i] ########......P~P~P. #............~P~P. #+####.#..j.PP.PP. ~i^......#.......j.. ~iC^........@..####. ..########.# ~i]^i + .#  ~iw^.##jj 2 gnolls (polearms)~it6==8.8 (2.5~iֽB _You block the gnoll's attack.~iZa _There is a stone staircase leading up here.~i& 4~i7* ~iH+ ~i##.####### #.# #.......########.# ##)PPPP....####........########......P............~P~#+####.#..j.PP.PP.....#.@.....j........<..####...########.+.#.##~i1j.~i6~iS0--~i9.8 (1.0~i-$~i(; _The gnoll hits you with a +0 halberd.~iW gYou closely miss the gnoll. Your tail-slap misses the gnoll.~i:X3j.~idg   hobgoblin (wandering)~iEe|39------=71.0 (1.2~im~iqa _The gnoll hits you with a +0 halberd. The gnoll hits you with a +0 halberd!~i[ j.  You hit the gnoll. You tail-slap the gnoll.~i5g.~i g.  The gnoll is severely wounded.j.~i4~i0-2.2~i5~iR _The gnoll barely misses you.~i g )You hit the gnoll.~i 0j~i4 -g.~i j, 1 wandering)  You kill the gnoll!~iq ~i Q#.###.#######Elteriel the Trooper#.# #........Draconian########.# ##)PPPPP.Health: 39/57 ================--------~i_ .........####.P~P~P.Magic: 6/6========================..............P~P~P.AC: 7Str: 18########......P~P~P.EV: 12Int: 8#............~P~P.SH: 4Dex: 13#+####.#..).PP.PP.XL:  6 Next: 102% Place: Dungeon:4......#.@.j..g.j.~i Noise: =--------  Time: 3673.3 (1.1)........<..####.a) +0 long sword..########.#Nothing quivered+.#.##jj 2 gnolls (polearms, 1 wandering)g   hobgoblin (wandering) _The gnoll hits you with a +0 halberd. The gnoll hits you with a +0 halberd!  You hit the gnoll. You tail-slap the gnoll.  The gnoll is severely wounded. _The gnoll barely misses you.You hit the gnoll.  You kill the gnoll! _You block the gnoll's attack.  You have reached level 7!~i: /  --more--~iN 7 1%  Your scales start taking on a lurid yellow colour.~iU/  --more--~i! ~i * #.###.#######Elteriel the Trooper#.# #........Yellow Draconian########.# ##)PPPPP.Health: 43/62 ================--------.........####.P~P~P.Magic: 7/7========================..............P~P~P.AC: 7Str: 18########......P~P~P.EV: 12Int: 8#............~P~P.SH: 4Dex: 13#+####.#..).PP.PP.~i0+ XL:  7 Next:  1% Place: Dungeon:4......#.@.j..g.j.Noise: =--------  Time: 3673.3 (1.1)........<..####.a) +0 long sword..########.#Nothing quivered+.#Breath+ .##jj 2 gnolls (polearms, 1 wandering)g   hobgoblin (wandering) _The gnoll barely misses you.You hit the gnoll.  You kill the gnoll! _You block the gnoll's attack.  You have reached level 7!Your scales start taking on a lurid yellow colour.~i/  You learn Forgecraft much quicker. You can breathe corrosive fumes.~i7 ~i: e _You feel resistant to acid.~iW ~iY Innate Abilities, Weirdness & MutationsYou can breathe corrosive fumes.Your lurid yellow scales are hard. (AC +6)You cannot fit into any form of body armour or wear helmets.a - You are cold-blooded and may be slowed by cold attacks.b - You are resistant to acid. (rCorr)~iY c - You have an armoured tail.d - [You will have acidic saliva.] XL 14 []: Gained at a future XL. ~i ~i]%~iiH#.###.#######Elteriel the Trooper#.# #........Yellow Draconian########.# ##)PPPPP.Health: 43/62 ================--------.........####.P~P~P.Magic: 7/7========================..............P~P~P.AC: 7Str: 18########......P~P~P.EV: 12Int: 8#............~P~P.SH: 4Dex: 13#+####.#..).PP.PP.XL:  7 Next:  1% Place: Dungeon:4......#.@.j..g.j.~iHNoise: =--------  Time: 3673.3 (0.0)........<..####.a) +0 long sword..########.#Nothing quivered+.#Breath+ .##jj 2 gnolls (polearms, 1 wandering)~i"Ig   hobgoblin (wandering)You kill the gnoll! ~iNI_You block the gnoll's attack.  You have reached level 7!Your scales start taking on a lurid yellow colour.You learn Forgecraft much quicker. You can breathe corrosive fumes. ~ilIP_You feel resistant to acid.~iU3~ib~id~i~i Innate Abilities, Weirdness & MutationsYou can breathe corrosive fumes.Your lurid yellow scales are hard. (AC +6)You cannot fit into any form of body armour or wear helmets.a - You are cold-blooded and may be slowed by cold attacks.b - You are resistant to acid. (rCorr)c - You have an armoured tail.d - [You will have acidic saliva.] XL 14 []: Gained at a future XL. ~i ~i ~i <#.###.#######Elteriel the Trooper#.# #........Yellow Draconian########.# ##)PPPPP.Health: 43/62 ================--------.........####.P~P~P.Magic: 7/7========================..............P~P~P.AC: 7Str: 18~i] ########......P~P~P.EV: 12Int: 8#............~P~P.SH: 4Dex: 13#+####.#..).PP.PP.XL:  7 Next:  1% Place: Dungeon:4~i U......#.@.j..g.j.Noise: =--------  Time: 3673.3 (0.0)~i x........<..####.~iV Oa) +0 long sword..########.#Nothing quivered+.#Breath+ .##~is Ojj 2 gnolls (polearms, 1 wandering)g   hobgoblin (wandering)You kill the gnoll! _You block the gnoll's attack.  You have reached level 7!Your scales start taking on a lurid yellow colour.You learn Forgecraft much quicker. You can breathe corrosive fumes. _You feel resistant to acid.~i ~iX ~i\ ~i ~i:#.###.# #.# #.. #.# ##)PPPPP. .........####.P~P~P. .......P~P~P. ########......P~P~P. ~i;#............~P~P. #+####.#..).PP.PP. ......#..@j..g.j. .<..####...#.# ~i;+ .# .#~i;c.# ./##~i <~iD?1j.~i?.g.~iKFj)~iQL`0-4.3 (1~iV~i Zz _Found a bronze wand. The gnoll hits you with a +0 halberd.~iM j.  You slash the gnoll! Your tail-slap misses the gnoll.  The gnoll is heavily wounded.5.5 (1.2~i~i< _The gnoll hits you but does no damage.~i g.  You hit the gnoll.  The gnoll is severely wounded.The gnoll hits the fungus with a +0 halberd!~i 91~iy :-6.7~i ~i l _The fungus begins to die. The gnoll barely misses you.~iVX j.  You closely miss the gnoll.The gnoll is severely wounded.~iXH.g~irZu j.  The hobgoblin shouts!~igMg~igK====8.0 (1.3~ihq~is< _The gnoll hits you but does no damage.~i _you but does no damage.  You hit the gnoll but do no damage.tail-slap the gnoll, but do no damage.The gnoll barely misses you. The hobgoblin barely misses you.  The gnoll barely misses you. The hobgoblin hits you.~iy39=---9.3~i~i3 _You block the gnoll's attack.~ii )You slash the gnoll!~i    gnoll (polearm)  You kill the gnoll!~i8-3---80.5 (1.2~in~ic _The gnoll misses you. The hobgoblin hits you.~iAX .You closely miss the hobgoblin. Your tail-slap misses the hobgoblin.~ie  A nearby fungus withers and dies.The gnoll hits you from afar with a +0 halberd.~ixf n2---1.6 (1.1~ip ~iGs O _The hobgoblin misses you.~iw $You hit the hobgoblin.~i' ~iWA  You kill the hobgoblin!~i c3--2.8 (1.2~i3I _You block the gnoll's attack.~iJ#.###.# #.# #..##.# ##)PPPPP.#.####.P~P~P.#.......P~P~P.########......P~P~P.##......~P~P.##+####.#..).P..PP.#~iK......#...@j.....#.<.$####...#.# + ..# #.#..# ../###~iY~izY+30~ic~iUeI _You block the gnoll's attack.  Things that are here:~i hr _a +0 halberd; a gnoll corpse~i  You hit the gnoll. Your tail-slap misses the gnoll.The gnoll is lightly wounded.25---=5.0 (1.2~i~ix _The gnoll barely misses you. The gnoll hits you with a +0 halberd!~iA~ijB~iK~ihN^ _You are too injured to fight recklessly!~iC3~i~iK^ _You are too injured to fight recklessly!~i&N3~i;W~i8Z^ _You are too injured to fight recklessly!~i@~i~iK~im^ _You are too injured to fight recklessly!~iM~ixO~iX~i\^ _You are too injured to fight recklessly!~i3~i~iAY _You are too injured to fight recklessly!~iZ3~ii~iCl~i~i~i`~i~iG8 3~iB ~iD ~i ~iE ~i ~i ~iA6 3~iD ~ie ~iy  You barely miss the gnoll.  The gnoll is lightly wounded.~ipzw26=---6.3 (1.3~i4a _The gnoll misses you.~iL9  You barely miss the gnoll.The gnoll is lightly wounded.-7.5 (1.2 ~i ;M_The gnoll closely misses you.~i>  You barely miss the gnoll. Your tail-slap misses the gnoll.The gnoll is lightly wounded.~ig,8.8 (1.3~i~iAR _The gnoll barely misses you.~iy    #.# #........#  ##.# ##)PPPPP.#  ...####.P~P~P.#  ........P~P~P..  ##......P~P~P.#  #............~P~P.#  #..).P..PP.#  ~iz>#...@j.....#  ........<.$####...  ..########.# + ..# #.# ..#  ../ ###You slash the gnoll!  The gnoll is almost dead.~iR C   #.# #........#  ##.# ##)PPPPP.#  ...####.P~P~P.#  ........P~P~P..  ##......P~P~P.#  #............~P~P.#  #..).P..PP.#  #...@j.....#  ~i/S d........<.$####...  ..########.# + ..# #.# ..# ../ ### ~iC U  The gnoll hits you with a +0 halberd!  * * * LOW HITPOINT WARNING * * *16----=90.0 (1.2 _The gnoll barely misses you.~i g )You hit the gnoll.~i (~iB T----5-1.2~i$ ~i& I _You kill the gnoll!~i##.###.# #.# #.# #.# ##)PPPPP.# .####.P~P~P.#.P~P~P.#......P~P~P.# #.~i=$.~P~P.# #+####.#..).P..PP.# ......#...)@.....# .<.$####...#.# #+ ..# ~ix$##.#..# ###~ig1j--20~i{>:  Things that are here:~izHr _a +0 halberd; a gnoll corpse~iO #.# #........#########.# ##)PPPPP.# .........####.P~P~P.## ......P~P~P... ########......P~P~P.# #............~P~P.# #+####.#..).P..PP.# ......#...)).....# ........<.@####.... ..########.# # + ..#  ##.# ..# ../ ### ~i]~iX7-3 _~ie~i4.2 (2 _You now have 185 gold pieces (gained 7).~i^]G ########.# ##)PPPPP.........####.P~P~P.##.......########P.#  #......~P~P.#+####.#..).P..PP.# ......#...)).....#..<..####....########@# #+ .......  ####### .##~ie~i~f*5.2 (1~in~i*u~i3~i"~i%G _Nothing quivered!~ic3~if~iyT8 _~i|~i܀~i~i.~iЈ~i~iA~iL~iI9=~i~i,~i&~iО~i~i~i~iإ~i~ih~iT20=~id~i~it~i'~i~i~iH~i~i0I1=~ij~ii,~i~i~i~i~i)~iS2=~iT~i9~ip~i~i~i!~i`~i~i~in~i~i73~i*~i,~i~~i~i-~i~i~iI4=~i~i,~i~iv ,~i ~imi5=~i~ix,~iK~i\,~iT~i'"~iZ"~in$~i'j26=~i*~i.,~i1~i6,~i4:~i>~i|>K7=~iFA~iD~iBE~iDH~iK~i L~iN~iOP~iP98~i.R~i'T~iT~iU~iW,~iVZ~if,~iRi~ini9=~i`vX~iw~i!x~iy~i{~iJ|L30=~i}~i,~i,~iA~i,~iڋ~i$S1=~i~i~i~i~i~i-~iӛ~iߟ~i~i4~i~iKK2=~i5~iJ~i~il~iĴ~i'~iϷ~iĻ~i93~i~i~i~iL~i,~i~i~iS4=~i~i&,~i~i,~i~i,~i ~i~iK5=~iV~i,~i~i~i)~iA~i~iV96~iP~in/7=~iA8=~iB~iG,~i{R9=~i``~ib~i_d~ijb40=~ikn~iRs~is~ijv~iH}B~i2~i~i~ic~i†91~i~i-~im~i[2=~i>3=~i~i~i~i8~i~iY~i~i~iS4=~i~i0~i~i&~i~i.~i~in~iX45=~ii~i~i~i~i`~i~i~i^~i%6~i~i~i~iU~i~i:~i~i~i~i~i~i8K7=~i~i ~iJ ~if ~i~i~i~i~i?U8=~i9?k950=~iLB~iXQ~iR#1~i(R2=~iT~iZ~itZ~ia]~i`~i`~ic~ig~iQgD2=~ii~im~im~iyp~i t,~iXv~i _The iguana bites you but does no damage.~i  You hit the iguana. You tail-slap the iguana.  The iguana is heavily wounded.~iF-7.2 (1.3~i~iӿ7 _You block the iguana's attack. x2~i*  You hit the iguana.  The iguana is severely wounded.~i?+,8.4 (1.2~ik0~iE2L _The iguana misses you.~i `  You hit the iguana but do no damage.The iguana is severely wounded.~if`'9.6~ie~ih> _The iguana bites you but does no damage.~il †You slash the iguana!~i`(~i} 3/632290.8 _You kill the iguana!~i~ii _Your Fighting skill increases to level 6!~iJ~iK~iTQ~i)TH _No target in view!~i"~i~i~iH _No target in view!~iC3~iMJ~iQH _No target in view!~i3~i~iH _No target in view!~iy3~i }~i&H _No target in view!~iX3~i~i#No target in view!~i8I~i~ib~iN: _~i(? _ There is an open door, spattered with blood here.~ic  You see here an iguana corpse.~i~i  _~ig!~i$~i'~iW(~i)~i+~i-~in.~i.~iF1~i3,~i4~i_=F  ......#...~i= # <. #. ..### #. #+#........~i=g # .## #.##.#.####### #. ..###....#.######. #.####.................~i> #......#####.......#### #.....@#..†........#~i$>-##......#...........#~i>"...†........#####......#....##### #......#....# #......#######......##.#######.~i>SYou pick up a parchment of Shock and begin reading...~iE-5.8 (5.0~i%FD-6.8 (6~iK~iN> _You add the spell Shock to your library.~i~i~i~it~i"vM#+####.#..)#. #..># ........<..#  ..########~i# .## #. #+#........ ..## #.##.##. ..###....#.##########.................#######0 ~i/#†##......#....~i`#.......†........####.#......#....#####..~i#0###.######~i,@7.8 (1~i$2~i4; _Found a stone staircase leading down.~i ~iF ~ib ~i n~i{ B~i ~ia ~i ~iu ~i ~i B~i ~i ~i ~i2 ~iX ~i ~i ~iu ~i ~i0 X~i ~i6 ~i ~i~ ~i B~i R  There is a stone staircase leading down here.~i ~i=  _~i ~i ~i0  You open the door.  You encounter a ball python.~i  # ########## ########~i ......# .............#  ..... # .S. #.... #'# #+#### ~i? #@# ..... #>## # ..... ~in #..## #. ..### ~i #...### #. #+#... ~i #.#...## .##.#.## ~i l#.###..###....#.## S   ball python (constriction, asleep) #.####............~i } #......#####......~iO } #......#..†.......~i 0900.0)~ij 28.8 (11 _~i ~i ~i #########  .......#  ......#  .....  .S. ~i- #'#  #@#  #>## #  #..## #.  #...### #.  #.#...## ~iO' #.###. #.####.~ip" #......# ~i †~ih/ #########  .......#  ......#  .....  .S.  ~ih #'#  #@#  #>## #  #..## #.  #...### #. ~i#i #.#...##  #.###.~iOi #.####. ~ii#......# †~i2p~ip~iw~ix ~ixT_A ball python is nearby!~i1##################..#........# ........#........##### #########.....S....... #.....#+####.# >## # .....~i1.## #. ..###..### #. #+#......## #.####..###....#.######......####~i:~i;79.8 (1.0) _~iA~iCFQ _There is an open door here.~i †The helpless ball python fails to defend itself.  You slash the ball python!~i R~i -11.0 (1.2~i ~i[ O _You kill the ball python!~iO ~iǏ ~ig ~i H _No target in view!~i 3~i= ~i' H _No target in view!~is ~iet ~iy ~i~ H _No target in view!~i? ~i ~i ~i H _No target in view!~i_ ~i` ~iVf ~iyy H _No target in view!~i I~i* C _No target in view!~ii3~im~iIp~i~i~i~i?#~i?$~i$~iq%~i'~i@*~i*$ _~i3/ _ You see here a ball python corpse. _~i/~i0~i2~iL2~i2~iC4~i6,~i6~iH8~i9~i :~i:~i;~iG=~i=~i=~i>~id?~i?~i?~iy@~i\A~iA~iA~iiB~ijC,~iC~iE~ihF,~i+IN _You now have 214 gold pieces (gained 11).~izJ~iJ~iJ~ipN~iN~i4O~ifO~iP~iMQ~iuQ~iQ~iR~iS~iS~iQT~iV~iRW,~iW~iBY~iZ~iZ~iZ~i\~i]~i]~i _~i_~i]a~ia~i@b~ic~iwe,~ie~iKg~ixh~ih~ii~iUk~iTl~il~iEm~is7 _You open the door.~iyt~iu~iu~ix~iy~iMy~iy~i{~iA|~iu|~i}~i~iX,~i~it~i,~ih~i~i҇~ir~i~ig~i~i~i+~iߎ~i~i,~iړ~i@  There is an open door, spattered with blood here.~izc  You see here an iguana corpse.~iq~i _~i~i~i)~ig~i6~if~i$,~in~i~iʧ,~i~i~i~B~i:~i4,~i~i8~i(,~i~i~i,~i@~i@B~i~i~i,~i~iD~i"~ih~i~i~i~iQ~i~i~iI~i~i~i'B~i~i~i ~i^~ig~i~i~i~i~i :#......#....# #......###### #......# #.#######.#########........###.....#+### #.........# #......@|.# #..........# #.....####..############.....## #............ #.###+# #.##.#####.###. #.#..........~i#. #.#..####..## #.#....##.## #.#.##>.#.#~ir?#......#....# #......###### #......# #.###### #.######## #........# ##.....#+### #.........# #.......@.# ##.# .##.....####..##. #.....## #..... #.###+# #.##.#####.##. #.#.#. #.#..####..# ~i56.0 (45.0)7.0 (46 _You see here a staff of air.~i_~iP _~i~i~i_~i~ib~i/,~i~i~i,~i~iB~iB~iV~iy B~iX ~i~i~i~i~i ,~iP~iB~i`~iI~iZ ~i ~i!~i#~i%~i%~i&~i*)~if+~i+~i,~i/7 _You open the door.~i2f  You encounter an adder.~i$9 #.######## #........# ##.....#+### #.........# #.......|.## ~i:E#..........## ##.....####..######### #.....## ##.......... #.###@# ##.##.#### #. #......# #.#....... #. #.....S# #.#..####. #......# #.#....##. #......# #.#.##>.#. ##.##### #.#.###)>. S   adder (asleep) #.#######......#.............##.#.#.####...#####.#.#~iA-69.0 (12~i]B370.0 (13 _~iH~iJQ _There is an open door here.~i#........# ##.....#+####.........# #.......|.##.........##.....####..###########.....## ##...........#.###'#######.##.######. #..@...# #.#........#. #.....S# #.#..#### #......# #.#....##.##......# #.#.##>.#.#~i$ ##.##### #.#.###)>.#.#######......#.##............##.#.##.####...### +.).# #.#.#~i~i71.0) _~iB~i~i#.# ##.....#+### #.........# #.......|.## #..........## ##.....####..#~izA#.....## ##.#.###'#######.##.#####.##. #...@..# #.#.#. #.....S# #.#..####..##......# #.#....##.#~iˬ6#......# #.#.##>.#.# #.#......#.## # ~iմ;2~iC~i'~i#.# ##.....#+### #.# #.|.## #..## .##.....####..#.#.....## ##. #.###'#######.##.#####.##. #....@.# #.#.#. #.....S# #.#..####..##......# #.#....##.## #......# #.#.##>.#.# #.#......#.## ..##.+.).# #.#.# #~iY~i%3~i%$~i&~i0 .  ~iMThe helpless adder fails to defend itself.  You slash the adder!~i_.~i#444.1 (1.1~i~izI _You kill the adder!~i3~i ~i H _No target in view!~i~ ~ir~ ~i ~i H _No target in view!~i: 3~i ~ih H _No target in view!~i$m ~iim ~is ~ifv H _No target in view!~i ~i ~i( ~i H _No target in view!~i"  _No target in view!~i~iQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of iceblast (15)b - Zap: wand of light (9) Abilities ([,] to cycle)  c - Abil: Caustic Breath [*/%] inventory [^] all abilities[!] focus mode: off|on~ii~i#........#Elteriel the Trooper##.....#+###Yellow Draconian#.........#Health: 63/63 ========================#.......|.##Magic: 7/7========================#..........##. AC: 7Str: 18##.....####..###########. EV: 12Int: 8#.....## ##............ SH: 4Dex: 13#.###'#######.##.#####.## XL:  7 Next: 24% Place: Dungeon:4#. #....@.# #.#.......... Noise: ---------  Time: 3974.1 (0.0)#. #......# #.#..####..## a) +0 long sword#......# #.#....##.## Nothing quivered#......# #.#.##>.#~if.#Breath+ ##.##### #.#.###)>.##.#######......#.##............##.#.###.####...#####.#.#+.).# #.#.# #  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!~i3~i~i~i~iݒ: _~i0~i~iڕ~i ~i~iǚ~i~i~i~i~i՟~i~i ~i~i~iX~ic~i~i~i~iS~i,~i~i~i~i~i~i̶~i~iY~i ~i~i,~i~i~i~i~i~iO~i~iT~i~i~i,~i"~in~i~i.~i~i~i3~i~i~i;~i~i~ii~in~i~if~i ~i~i ,~i~i_~i~i~i~in~i~i~i~i~i~i~i*~i~ir~i~i{~i ~i~i~i~i#~i~i~i~ir~i _ You encounter 4 orcs and an orc priest.  An orc is wielding a +0 mace of holy wrath.~i P  #...  ... #...  ..# ~i ##.#  #.# #.###.#  ... #.....  ###.### ..#  ..... ...  ###.#############.~i   #.@...............# ~i  #.#.############# ~i>  #o#.#  ~il  #o#.#  ~i  #o#. ~i 3 #o#.# ### o   orc priest (asleep) ~i  #.#.# ... oooo 4 orcs (asleep) ~iL  #o#.# ### ~is ,#.#~i099.1 (25.0)~i54000.1 (26 _~if~iD$~i[~izQ Ability - do what?CostFailure  f - Caustic Breath2/3 uses available5% [?] toggle between ability selection and description.~i~iS%~i- #... Elteriel the Trooper ...#... Yellow Draconian ..###.# Health: 63/63 ======================== #.##.###.# Magic: 7/7======================== ...#...... AC: 7Str: 18 ###.### .#######.# EV: 12Int: 8 ~i'/:..... .......... SH: 4Dex: 13 ###.#############.# XL:  7 Next: 24% Place: Dungeon:4 #.@...............# Noise: ---------  Time: 4000.1 (0.0) #.#.############### a) +0 long sword #o#.#Nothing quivered #o#.#Breath+  #o#.# #o#.#### o   orc priest (asleep) ~in/=#.#.#... oooo 4 orcs (asleep) #o#.#~i/### #.# _No target in view! _No target in view! ~i/_No target in view! _No target in view!  You encounter 4 orcs and an orc priest. ~i/l_An orc is wielding a +0 mace of holy wrath.~iP #... Elteriel the Trooper ... #... Yellow Draconian ..# ##.# Health: 63/63 ======================== #.# #.###.# Magic: 7/7======================== ... #...... AC: 7Str: 18 ###.### .#######.# EV: 12Int: 8 ..... .......... SH: 4Dex: 13 ###.#############.# XL:  7 Next: 24% Place: Dungeon:4 #.@...............# Noise: ---------  Time: 4000.1 (0.0)~iP #*#.############### a) +0 long sword #o#.# Nothing quivered #o#.# Breath+  #o#.# ~iP#o#.# ### o   orc priest (asleep) #.#.# ... oooo 4 orcs (asleep) #o#.# ###~iQ #.# ~iQQ\_No target in view!  You encounter 4 orcs and an orc priest. _An orc is wielding a +0 mace of holy wrath.Aiming: Caustic BreathPress: ? - help, Shift-Dir - straight line~ivQWAim: an orc, wielding a +0 hand axe (asleep, 100% to hit)~i8& oo  You encounter 4 orcs and an orc priest. _An orc is wielding a +0 mace of holy wrath.  Aiming: Caustic Breath  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace of holy wrath and wearing a +0 leather armour ~iۼoohand axe and wearing a +0 leather armour (asleep, ~i1oo priest, wielding a +0 dagger and wearing a +0 leather armour  (asleep, 100% to hit)~irZ o*~i *oAim: an orc, wielding a +0 hand axe (asleep, 100% to hit)  Out of range.~iFg *o~iމo.  Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour  (asleep, 100% to hit)~i  #... Elteriel the Trooper ... #... Yellow Draconian ..# ##.# Health: 63/63 ======================== #.# #.###.# Magic: 7/7======================== ... #...... AC: 7Str: 18 ###.### .#######.# EV: 12Int: 8 ..... .......... SH: 4Dex: 13 ###.#############.# XL:  7 Next: 24% Place: Dungeon:4 ~i\ #.@...............# Noise: ---------  Time: 4000.1 (0.0) #.#.############### a) +0 long sword #)#.# Nothing quivered #o#.# Breath+  #o#.# #o#.# ### o   orc priest (asleep) ~i ~#.#.# ... oooo 4 orcs (asleep) #o#.# ### #.# _An orc is wielding a +0 mace of holy wrath.Aiming: Caustic BreathPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour  ~iv g(asleep, 100% to hit)  You breathe a spray of caustic vapour. The acid spray hits the orc!~iG  )Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour  (asleep, 100% to hit)  You breathe a spray of caustic vapour. The acid spray hits the orc!  You kill the orc!The acid spray hits the orc!~i2' )You kill the orc!The acid spray hits the orc! The acid corrodes the orc!~i)/ )You kill the orc!The acid spray hits the orc priest!!~iE4 #... ... #.. ..# ##. #.# #.###. ... #.....  . ..... . ~i5 #. ........ #*# #*#.# #*#.# #* #*#.# o   orc (asleep) #.#.# ~i15 #o#.#  ~iy o.  You kill the orc priest!~i §§☼☼§o~iH 32===1.1 (1  _The orc shouts!~i ~i h _Your Dodging skill increases to level 5!~iJ x ... #..  ..# ##  #.##.###.  ... #..... ###.### .#######  ..... ......... ###.#############  #.................  #@#.#############  #§#.#   #☼#.#  #☼#.#  #§#.###  #o#.# ..  #.#.# ##  #.#.# ~iQ @☼☼~iR 6---2 _~iY ~i\ ~iPU####.#......###.### .#######~iU1 ..... ........###.#############................§#.############## ##o...##..#~i(]G☼○○~i]A---3~ib~id$  Things that are here:~ifr _a +0 hand axe; an orc corpse~i&##.#......###.### .####### ..... ........###.#############................☼#.############## ☼##o...## ..##~iJ->○○~i.,4 _~iZ4~i6$  Things that are here:~iw9 _a +0 mace of holy wrath; a +0 leather armour~i !.......###.### .####### ..... ........###.#############................☼#.##############○#.# ##o...##..# #○°5 _~i;%~iX1$  Things that are here:~i3 _a +0 hand axe; a +0 leather armour; an orc corpse~iu###.### .####### ..... ........###.#############~i&v................○#.############## °##o...## ..#~ivY##~i~imY°))~i,-=6~i]~iŽ ~iX_The orc closely misses you.Things that are here:~iΑ _a +0 dagger; a +0 leather armour; an orc corpse~i °) You hit the orc.  The orc is almost dead.~i ,7.2 (1.1~i~i: _The orc hits you but does no damage.~i .  You closely miss the orc.The orc is almost dead.~iy '8.3~i ~i5 P _The orc barely misses you.~i#w  You barely miss the orc.The orc is almost dead.~iw'9.4~i}~i>T _The orc completely misses you.~iM )You closely miss the orc. You tail-slap the orc.~iU )~iX (10.5~iW_ ~ib G _You kill the orc!~i Ability - do what?CostFailure  f - Caustic Breath1/3 uses available~i5% [?] toggle between ability selection and description.~ik ~is ###.### .#######. Elteriel the Trooper ..... ......... Yellow Draconian ###.#############. Health: 63/63 ======================== #................. Magic: 7/7======================== ~it#.#.############## AC: 7Str: 18 #)#.#EV: 12Int: 8 #)#.#SH: 4Dex: 13 ~iOup#)#.#XL:  7 Next: 32% Place: Dungeon:4 #@#.### Noise: =--------  Time: 4010.5 (0.0) #)#.#.. a) +0 long sword ~iu#.#.### Nothing quivered ~iu#.#.#Breath  ~iu>..# ~i v\.## .~i3vg  #. ~i\v_The orc barely misses you.You barely miss the orc.The orc is almost dead. ~iv_The orc completely misses you.You closely miss the orc. You tail-slap the orc. ~iv2_You kill the orc!~iԙ ###.### .#######. Elteriel the Trooper ..... ......... Yellow Draconian ###.#############. Health: 63/63 ======================== #................. Magic: 7/7======================== #.#.############## AC: 7Str: 18 #)#.#  EV: 12Int: 8 #)#.#  SH: 4Dex: 13 #)#.#  XL:  7 Next: 32% Place: Dungeon:4 #@#.# ## Noise: =--------  Time: 4010.5 (0.0) #)#.# .. a) +0 long sword #.#.# ## Nothing quivered~iQ #.#.#  Breath  ..# .##  .  #.    _The orc completely misses you.You closely miss the orc. You tail-slap the orc. _You kill the orc!Aiming: Caustic BreathPress: ? - help, Shift-Dir - straight line~i ###.### .#######. Elteriel the Trooper ..... ......... Yellow Draconian ###.#############. Health: 63/63 ======================== #................. Magic: 7/7======================== #.#.############## AC: 7Str: 18 #)#.#EV: 12Int: 8 #)#.#SH: 4Dex: 13 #)#.#XL:  7 Next: 32% Place: Dungeon:4 #@#.### Noise: =--------  Time: 4010.5 (0.0) #)#.#.. a) +0 long sword #.#.### Nothing quivered[1~iK #.#.#Breath  ..# .## .  #. _The orc completely misses you.You closely miss the orc. You tail-slap the orc. _You kill the orc!Aiming: Caustic BreathPress: ? - help, Shift-Dir - straight lineOkay, then.~i~i~iө. _~iI I~i| ~i ~i6 : _~id @  You see here a +0 hand axe.~i ~iJ  _~i ~i ~i ~iڪ ~iȬ ~i n~i ~i ,~i ~i ~i` ~i ~ic ~i ~i ~i ~i ~iK ,~i ~i3 ~i ~ir ,~i ~iC ~i  ~i ~i ~i' ~i ~i ~i ~i  ~i ,~i ~i ~i ,~i ~i ~id ,~i~( ~i+ ~iS/ ,~i0 ~i4 ~i5 ~i.6 ~i8 ~i: ~i> ,~i&@ ~iB ~iE ~iE ~imI ~i?J ~iM ,~iO ~iQ ~iT ,~iW ~iZ ~i] ~i^ ~i_ ~idg ,~im ~in ~iq ~i ,~i ~i ~i: ~i ~i` ~iӪ ~iR ~i ~i ~i ~i޲ ,~i: ~i ~i8 ~iܺ ~i ~i ~i ~iK ~i ~i ~i ,~i ~i ~i ~im ~i ~i ~i ~i ~i ~i1 ~i| ~i ~i ~i ~i ~i ~i ~ix ~i ~iI ~i, ~i ~ib ,~i8 ~it ~i2 ~i{ ~i3 ~ii ~i ~i ~i ~i) ~i# ~iY ~i ~i ~i ~i ,~i ~i ~i ~ix ~iw ~iO ~i ~i ~i[~i~ie~i~i}~iG~i~iG~iO~i~2~ir6B~i@~iF,~iw&~i{B~i|~i',~i~i~i~i~i~i~it~i ~ic~i~iB~i~i#~i~i~i~i~iB~i~i&~i~i|~i~iv,~i~i7~iZ,~ių~i~i,~i~i_~i~i-~i~iѽ~iҿ~i~~i~i+n~i8X~iB~iU~iK~i~i~i~i~i~iZ~i~i~i~i~i>~iR~i~iM~i~i~i]~i~iV~i~i ~i~i~i,~i~i,~i.~i~i_~i$~i~i~i|~i~i~i~i~i~i~i~i,~i~i~i~i^,~i~i ,~i ~i ~is~i~i~i0~i^,~i~iv)  #..........#............+.).#  #.####.#############.####...# ~i+* #.##.................# #...#  #.##.#.############### #...#  #.##)#.###'##  #.##)#.# #.#  #.##)#.# #.#  #.##)#.# ################.###  #.##)#.# #..@................- ~i* #.##.#.# ##.#############.###  #.##.#.# #.# #.#  #.#..#.# #.# #.#  #.#.##.# #.# #.#  #.#.##.# #.# #.###   #.#....# #.##....~i+   #.###### #.#####.   #.# #.##. ~i41105.5 (95.0)~iK5E-6.5 (96~i<~iV?X _p - a glowing red potion~iRQ~i ~i~i(~if;  There is an open door here. _~iX~i _You open the door.  There is an open door here.~i}~i} _~i~i4~i5X~i,~in~i~i~i ~ie ~i ~i ,~i2~i6~i=~i>~i@B~iB~iC~iYC~i.D~iD~iF~iaF~iF~i-H~iH~i>I~iI~iJ~iPL~iP,~iQ~iR,~i?S~iT~iU~i3V~iV~iX~i5Y~i\X~id~ibf~ih,~i~io~iό~i~i,~i~i|`~i~i9,~i,~i~~ii  You encounter a hobgoblin.~i #.####.... #......### #......#..  #########......#..  #######..............†..  ..............#......#..  .######.#####.#......#..  #..........#.#.....  #.####@###.#.##   #g.....# #.#.######   #....#.# #.#.########  ######.# #.#........# # #.##.....#+# #.##........ g   hobgoblin (asleep) #.##.......| #.[3~i 4m##........   #.##.....###~i`79.5 (7380.5 (74 _~i!~ibU Ability - do what?CostFailure  f - Caustic Breath1/3 uses available5% [?] toggle between ability selection and description. ~iR ~iS ~i0 #.####.... Elteriel the Trooper #......### Yellow Draconian #......#.. Health: 63/63 ======================== #########......#.. Magic: 7/7========================  #######..............†.. AC: 7Str: 18  ..............#......#.. EV: 12Int: 8  .######.#####.#......#.. SH: 4Dex: 13  #..........#.#......### XL:  7 Next: 32% Place: Dungeon:4  #.####@###.#.#......#Noise: ---------  Time: 4180.5 (0.0) #g.....# #[ ~i44m.#.######a) +0 long sword #....#.# #.#.######## Nothing quivered ######.# #.#........# Breath  # #.##.....#+# #.##........ g   hobgoblin (asleep) #.##.......| #.##........ #.##.....### _You see here a +0 hand axe. _p - a glowing red potion _There is an open door here. _You open the door. _There is an open door here. _You encounter a hobgoblin. ~i& #.####.... Elteriel the Trooper #......### Yellow Draconian #......#.. Health: 63/63 ======================== #########......#.. Magic: 7/7======================== #######..............†.. AC: 7Str: 18 ..............#......#.. EV: 12Int: 8 .######.#####.#......#.. SH: 4Dex: 13 #..........#.#......### XL:  7 Next: 32% Place: Dungeon:4 #.####@###.#.#......#  Noise: ---------  Time: 4180.5 (0.0) #g**...# #.#.######  a) +0 long sword #....#.# #.#.########[39 ~i'8;49m Nothing quivered ######.# #.#........# Breath  # #.##.....#+# #.##........ g   hobgoblin (asleep) #.##.......| #.##........ #.##.....### _You open the door. _There is an open door here. _You encounter a hobgoblin.Aiming: Caustic BreathPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit) ~iHt #.####.... Elteriel the Trooper  ~i#......### Yellow Draconian #......#.. Health: 63/63 ======================== #########......#.. Magic: 7/7========================  #######..............†.. AC: 7Str: 18  ..............#......#.. EV: 12Int: 8  .######.#####.#......#.. SH: 4Dex: 13  #..........#.#......### XL:  7 Next: 32% Place: Dungeon:4  #.####@###.#.#......#Noise: ---------  Time: 4180.5 (0.0) #g.....# #.#.######a) +0 long sword #....# ~i[40m.# #.#.######## Nothing quivered ######.# #.#........# Breath  # #.##.....#+# #.##........ g   hobgoblin (asleep) #.##.......| #.##........ #.##.....### _There is an open door here. _You encounter a hobgoblin.Aiming: Caustic BreathPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  Okay, then. _ ~i Ability - do what?CostFailure  f - Caustic Breath1/3 uses available ~i:5% [?] toggle between ability selection and description. ~i ~i ~is  #.####.... Elteriel the Trooper #......### Yellow Draconian  ~i& <#......#.. Health: 63/63 ======================== #########......#.. Magic: 7/7========================  #######..............†.. AC: 7Str: 18  ..............#......#.. EV: 12Int: 8 ~i , .######.#####.#......#.. SH: 4Dex: 13  #..........#.#......### XL:  7 Next: 32% Place: Dungeon:4  #.####@###.#.#......#Noise: ---------  Time: 4180.5 (0.0) ~i  #g.....# #.#.######a) +0 long sword  ~i1 #....#.# #.#.######## Nothing quivered  ~is ######.# #.#........# Breath   ~i # #.##.....#+# #.##........ g   hobgoblin (asleep)  ~i H#.##.......|  ~i Z#.##........ #.##.....###  ~i+ n_There is an open door here. _You encounter a hobgoblin. ~iU Aiming: Caustic BreathPress: ? - help, Shift-Dir - straight line ~i xAim: a hobgoblin (asleep, 100% to hit) _Okay, then. ~iP  Okay, then. ~i ~iI ~i _ ~i ~ig  #......##  #......#. #########......#  #######........†  ..............#......#  .######.#####.#......#  #..........#.#......##  #.####.###.#.#......#   #g.@...# #.#.######  #....#.# #.#.#######  ######.# #.#........  # #.##.....#+  ~ih4 #.##.......  #.##  #.##.  #.##.....##  #.## ~io ~ip11.5 (1 _ ~iv ~ixx ~iB  #......  #......#  #########......#  #..†  ........#......#  .######.#####.#......#  #..........#.#......  #.####.###.#.#......#  #g@....# #.#.######  #....#.# #.#.  ######.# #.#  # #.##.....#  #.##  #.##  #.##  #.##.....   #.#.....## ~iv ~i]%2 ~i" ~i^$ ~iN, gg  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin.  The hobgoblin is heavily wounded. ~iO4=3.6 (1.1 ~iV ~i YV _The hobgoblin barely misses you. ~i  You closely miss the hobgoblin.The hobgoblin is heavily wounded.4.9 (1.3 ~i} ~i( A _The hobgoblin closely misses you. ~i  ~i~K .  You hit the hobgoblin. ~i6.1 (1.2 _You kill the hobgoblin! ~i ~i2 ~iM ~i   ~i :_No target in view! ~ih ~i$i ~io ~irH _No target in view! ~i ~ip ~i ~iH _No target in view! ~iZ3 ~iX_ ~ibH _No target in view! ~i ~i} ~i ~i>H _No target in view! ~is3 ~i ~iw ~i\n _ ~i ~iy ~ig ~i ~i ~i ~i ~i<, ~iX ~i ~i, ~i ~i ~i, ~i ~ig ~i* ~i, ~iY ~im ~i ~i} ~i ~i ~iO ~i ~i  ~i ~i< ~i ~i ~i , ~i  ~i  ~i , ~iS  ~i ~i  ~iQ ~i ~i ~iv, ~i ~i ~i{, ~i ~ih ~i, ~i ~i ~i= ~i ~i ~i ~i! ~i! ~i" ~i>$ ~il% ~i% ~i&& ~i"( ~i(*B ~i+ ~iI-, ~i- ~i/ ~i1 ~iu1 ~i 2 ~iN4 ~i5 ~i26 ~ii7 ~i9 ~i: ~iE; ~i8< ~i= ~i? ~i@ ~i@ ~iG  .######.#####.#......#....#  #..........#.#......######  #.####.###.#.#......#  #.#......#.#.#.######  #.#....#.#.#.#.########  #.######.#.#.#........#  ~i&H #........#.#.##.....#+###  ##########.#.##.........#  .......@#.##.......|.## - #######.#.##..........    ..#.##.....####..#   ##.#.#.....## ##..    ~i}H..#.#.###'#######   ###############.#.##......# #   #...........#...#.##......# #   ###.#######.#.###.##......# #.   #.#.....#.#.# #.##......# #. ~iNv216.1 (30.0)-7.1 (31 ~iS ~i&\q _No target in view! _e - a ring of protection from fire ~i 3 ~iT  ~il  ~i]   #..........########.### .#......#.#.#.#####.#....#.#.##.######.#.#.#................#.#.##.....#+############..... .......|.#########...##0.0).%.....####..#######.#.#.....## ##..Breath    #.#...#.#.#.# #.###.##### #.  ~i  ~i\ *8.1 (1 ~i  ~i 0 _Found a rimehorn talisman. ~i4 ~ib5 ~i'6 ~i8 ~i: ~i>B ~i@ ~i]@ ~iHA ~iB ~ilD ~iD ~iF ~i%H ~iI ~iJ ~iJ ~izL ~iN ~i2O ~i)P ~iiQ ~iS, ~iT ~iU ~i X, ~iX ~iZ ~i], ~iy^ ~i` ~i5b, ~i5c ~id ~i|f ~if ~i6g ~ih ~i_j ~ij ~i"k ~iEs  You encounter a hobgoblin. ~iHv$  #.#....#.#.#.#.##  #.#.######.#.#.#...  #.#........#.#.##.. ~iv= #.##########.#.##..  #. .#.##..  #g #######.#.##.. ~iv  #. .%......#.##.. ~iv  #.##########.#.#... ~ivt  #.@..........#.# ~i wV  ###############.#.# ~iqw  #.........#.##  ###.#######.#.###.##  #.#.....#.#.# #.## ~iw #.#...#.#.#.# #.## g   hobgoblin (asleep) ~iwu .#.#.# #.## ~i{  #.......#.#.# #...  #####.###### ~iY}].g29.1 (11.0) ~izMg ~i]a====30.1 (12 ~i+ _The hobgoblin shouts!~i#t #. #. #. #.  #. . #g .%...... #.##########. #.@......... ###########           ~is3  #. #. #. #.  #. . #g .%...... #.##########. #.@......... ###########           ~iEz~iz~i~i` _A hobgoblin is nearby!~i4f  #.#......#.#.#.  #.#.#....#.#.#.#.#  #.#.######.#.#.  #.#........#.#.##  #.##########.#.##  #.# ........#.##  #.# #######.#.##  #g# .%......#.##~i  #@##########.#.#..  #............#.#.  ###############.#.  #...........#...#.  ###.#######.#.###.  #.#.....#.#.# #.  #.#...#.#.#.# #.  #.###.#.#.#.# #.#~is  #.......#.#.# #..~i-~i{<=---~i)1.0)~i~iWW _The hobgoblin closely misses you.~ip*  You hit the hobgoblin.  The hobgoblin is almost dead.~i* H---2.3 (1.2~i}1 ~i03 O _The hobgoblin misses you.~i m †You hit the hobgoblin.~iT R~i '3.5~i; ~i M _You kill the hobgoblin!~i) ~i* ~i< ^ _No target in view!~i ~i ~i3 ~i H _No target in view!~i;[~i"b3~i eH _No target in view!~i~i~i~i4H _No target in view!~i~i{~i~iH _No target in view!~i|~i}~i~iDC _No target in view!~i3~i ~i(_~i&~i: _~iBd _ You see here a hobgoblin corpse.~iw! _~i!~i"~i#~i%~io4~i5~i)6~i8~i9~iK:~i ;~i<~i>~i>~iY?~i@~iB~iB~iC~iD~iE~iF,~iG~iH~iH~iKI~iJ~iL~iL~iZM~izN~iYO~iO~iP~ipU~iV,~iW~iY~iZ~i[~iV[~iI]~i ^~iO^~i^~i a~iia,~ib~iyc~id~id~i -315.5 (82.0) ~i;###.......############.. ..........# ..........# ~ine.......#### ...##### ~iZ...# #### ~i ~i[-6.5 (83~i~i; _Found a stone staircase leading down.~iJ3~i@Yn~i@a~ia~i~i~i×~iɚ~i~i~i\~iЧ~i~i~iݬ~i`~i~i~i~iB~i#~ig~i~i~i~i,~i2~in~i!,~iN~i~i,~i!~i~iR~i~i~i~i~ij~i,~iQ~iV~i~iK~i%~i ~i~i~im~i~i~i~i904~i5B~iO:~iV=,~i@~iD~iH~ilH~ikK~i>N~iXQ~iQ~iS~i2V~iX~i Y~i^[~i]~if.....####.P~P~P.###.# ............P~P~P.....# ######......P~P~P.##..#..~P~P.###.# #~if+####.#..).P..PP.# #. .......#...)).....###.# .........<..####......# ...########.# #..######## #'#.........# +@........+ #.#.#######.# #..#########.######..####..##+###..........>...########..................#.... ....####+### #####~i)r###..#§.'52.5 (36#!.##~i};§~iQ~L======3.5 (37~izp§ _As you open the door, it creaks loudly!~i̠v _Found a golden potion.~iI~i~i~ip: _~i @  There is an open door here.~i ~i _~iD~i~i~iS~i"~i   ........P~P~P.....# #########......P~P~P.##..# ..##......~P~P.###.###+####.#..).P..PP.# #.# #~i .#.......#...)).....###.# #.#.........<..####......# #.#...########.#..#..######## #.##'#.........#§.'.........+ #~i l.##.#.#######.#@.#..########------~i3!...#.######..####..##+###.....................>... ###############........# ~iU!S ........# ....~is!=### +#######~i!-# ...~i!"#~i)16.0)~i)I------7.5 (4~iMi _q - a golden potion~i#43~i5~i9~i?B~i+B~iD,~iF~iMK@  There is an open door here.~i>X~i[ _~iX[~i^~ia~i~b~ind~if~iYqT .~P~P.###.# .#..).P..PP.# #.# ...#...)).....###.# .......<..####......# .########.#..#..######## .~iq#§.'.........+ ######.#..#..######## ~iqf####..####..##+##### ................@.>....# 61 ~i rl.....############......# ~i\r# ......# .....# ).....# ~ir~#### #+##### ~irG### ~i}}@2.5 (5~i~ik# _Found a whip.~i;~i* _You open the door.~ig3~i@~i@  There is an open door here.~i~i _~ij,~iCB~i~i~i~i6~i~i~ir~i~i?~i9~i~i~i~iC~i~i~ib~i~ic~ij~i]~i~i ~i~iK,~i~i~ _o - 2 scrolls labelled CIHORY SITAUS (gained 1)~i-I~i~i{~i~i~i~i~i~i~i~i#~i~i~i&~i~i~i0~i ~i~i~i~i~i~i(~iM~i~iTB~i~ic ~i ~iV ~il~i~i'~i~i~i"~il~i ~i~i5,~iu~i~iB B~i&"~i#~i6#~i#~i%~i&,~iZ'~i)~i>*~i}*~i#+~i,~i-,~i.~i.1~i 2~iQ2~i2~ie4~iu5~i5~i.6~i7~i9~il9~i:~iN<~i=,~i>~iI@~iA~iA~iB~iD~iF,~i H~iwI~iIK,~i L~iM~iN~iO~i~iE~i~i~iڃ~iԄ~i~i~ia~iJ~i~i~i:~i2~iv~i~i3~iO~i~iM~i ~if~i~i~i~i~iV~i֔~iÕ~i~i~iT~if~i,~ij,~i~i,~i(~iN,~i~i~i,~i,~i~i~i,~i}B~i-~i$             #########   .....<..#   #@#  437.5 (75.0) ##.#  ## #.#####  .# #.#...#  .###############.#.#.##  ......................#    .###############.###.##    .##......#    .#########   ~i8.5 (76 _Found an escape hatch in the ceiling.~i}~i.~~i~~iX~iB~iw~i~i[,~iy~iR  There is an escape hatch in the ceiling here.~i~i _~in~iv~i _You open the door.~i  There is an open door here. _~iB~i$~i ~i~i ~i~id~i,~i)~i~i~i~i~ix~iB~i~i~iu~i[$ ~i)_You now have 231 gold pieces (gained 9).~iq~i~ix~i~i~i{~i~iY~i~i~i~i~ir~i~i~i~iT~i~i~it7 _You open the door.~i~i~i~i@  There is an open door here.~i~i _~iZ~i~iB~i~i4~iq~i ~i: ~i ~ik~i~i_~i~i~i6~i~il~i~i ~i ~i!~iy$~iU',~i,(~iD*~i0,,~i-~i/~i=1~i1~iy2~i4~i6~i7~i7:~i.;~i=~iP=~iH>~i@~iC,~iC~i5F~i H~iH~iI~iz  There is an open door here. _  You see here a +0 whip. _~i1B~i~i~i~ie~i!~i0~iW~i~iũ~i~i~i~i~i]~i~i~i~i1~i~ir~iD~i~i,~i~i*~i,~i~i~i~i+~iE~iu~i ~i{,~i~i~i~i:~i-~i,~i~i7 _You open the door.~i~iR~i~i@  There is an open door here.~i~i _~i~i~iB~i~i~i^~i~iS~iB~i~it ~i ~i ~i ~i #~i/$ ~ig$y You encounter a gnoll. It is wielding a +0 whip.~iX/##.#  #.#  #.# ##.# ...# #..# ##.#  ~i/#.# ############## ##.# #####.....@......j ...# #.......########## #####.......# ......'.......# #.......# ~i 0#+#####.......#j   gnoll (asleep)>....#.......#~iC0  ......#.......#  ......#########~i0- ~i?`506.5 (687.5 (69 _~ipF~iN~iPx [?25h[?0c~ix  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) ~i [?25l[?1c~i`!quit~i :  --more--~iL~iߡCGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 buckler (worn)  d - a +0 cloak of stealth (worn) Jewellery (go to first with "=) ~i7w c - a ring of positive energy (worn)e - a ring of protection from fire~it ~i +~i~ii Goodbye, Elteriel.672 Elteriel the Trooper (level 7, 63/63 HPs)Began as a Yellow Draconian Fighter on Jan 31, 2026.Quit the game on level 4 of the Dungeon.The game lasted 00:05:06 (4435 turns). Best Crawlers -  13. 1171 hhugoMiFi-08 slain by a gnoll (D:4)  14. 1127 Jrobins KoCj-08 slain by an orc warrior (D:7)  15. 896 bigdog255 ReIE-07 shot by a centaur (D:5)  ~i -16. 786 tswnMiEE-07 slain by a gnoll sergeant (D:5)  17. 784 Elteriel PoFi-07 slain by an ogre (D:5)  18. 781 Sorcratal DECj-07 slain by a sleepcap (D:5)  19. 682 Septsphynx MiBe-07 succumbed to Duvessa's poison (D:5)  20. 672 Elteriel DrFi-07 quit the game (D:4)21. 622 Elteriel GrFi-07 blown up by Ijyb (D:3)  22. 576 Elteriel GrFi-07 slain by Pikel (D:3)  23. 548 reezuhn GnWn-07 slain by Pikel (D:5)  24. 532 bluuuDjFE-07 killed themself with a badly aimed concussive bl25. 445 moldyegg OpDe-07 frozen to death by an endoplasm (Sewer)  26. 410 Elteriel DEFE-06 slain by Duvessa (D:4)  27. 368 Elteriel DrFi-06 slain by an ogre (D:4)~i_< ~in ~io ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l