{*~i Player: Elteriel Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-01-31.16:14:51.ttyrec Time: (1769876091) Sat Jan 31 16:14:51 2026 |*~i [?1051l[?1052l[?1060l[?1061h|*~iV)0[?7h[?25l[?1c|*~ik|*~iD|*~ivWelcome, Elteriel. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Vine Stalker Fighter}*~i2 }*~im }*~i< Welcome, Elteriel the Vine Stalker. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer }*~i c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright }*~i Zealotm - Warperv - Fire Elementalist f - Berserker}*~i n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver}*~i 1y - Earth Elementalistz - Alchemist }*~i( Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. }*~iM t+ - Recommended background * - Random background # - Recommended character}*~ih T ! - Random character % - List aptitudesSpace - Change species }*~i B? - Help Tab - Vine Stalker Fighter~*~iZ ~*~ic ~*~ie Welcome, Elteriel the Vine Stalker Fighter. You have a choice of weapons.  a - rapier(-1 apt)  b - flail ~*~i5e i(-1 apt)  c - war axe (-1 apt)  d - trident (-1 apt)  e - long sword~*~iYe F(-1 apt)f - unarmed(+0 apt) ~*~ie + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help~*~ie "Tab - rapier*~i*~i7*~i*DElteriel the Shield-BearerVine StalkerHealth: 11/11 ========================Magic: 2/2========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1*~iDNoise: ---------  Time: 0.0 (0.0)a) +0 rapierNothing quivered*~iJW#########.....###...@...###.)(..#####+###*~i{S*~iUWelcome, Elteriel the Vine Stalker Fighter.They say the Orb of Zot lies within this dungeon, but they say a lot of things.*~im\*~iܱ#Press ? for a list of commands and other information.  Found a stone and a long sword. _Found a staircase leading out of the dungeon.*~i*~i:  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.6   3.6  -1   i - Spellcasting   0.0   1.0   0  *~i         b - Unarmed Combat   0.0   1.0   0      *~i        c + Short Blades 1.7   2.4  -1  *~i@     d - Long Blades   1.0   1.2  -1  *~i9            *~i[e + Armour2.4   4.2  -2       f - Dodging   0.0   1.4  -2      g + Shields2.6   3.6  -1       h - Stealth   0.0   0.6  +3  *~i!            *~iT            *~i        *~i                *~i    The relative cost of raising each skill is in cyan.  *~i;Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  *~i[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  *~i[!] training|cost|targets*~iKN g * Shields   2.6*~icp g - Shields   2.6*~i/ *~i *~i8 Elteriel the Shield-BearerVine StalkerHealth: 11/11 ========================Magic: 2/2========================AC: 6Str: 18EV: 8Int: 8#######SH: 4Dex: 13##.....##XL:  1 Next:  0% Place: Dungeon:1#...@...#Noise: ---------  Time: 0.0 (0.0)##.)(..##a) +0 rapier*~i ###+###Nothing quiveredWelcome, Elteriel the Vine Stalker Fighter.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information.  Found a stone and a long sword. _Found a staircase leading out of the dungeon.*~i *~i *~i *~i *~i~*~il*~i*~i׆*~ir *~i*"_Unknown command.*~i*~i_*~i*~iG: _*~i *~i'4 You see here a stone.*~i(*~iM*~ic*~i #########.....##...<...##.)@..##2.0 (2 ###'###  (.. *~i+(.((.((.ß.(..((((...(###(....###*~iH>####### _You open the door.*~iF _Found 20 stones.*~i*~i*~i)*~im*~i( #########.....##...<...##.)(..## ###@### 0.(..(#!((.((.(.#+....+*~i4####*~i*~i +3.0 (1*~il*~i _Found 4 stones.*~iQ _There is an open door here.*~i?  _  You see here a stone.*~iK *~iL  _*~iP *~iHW :  You see here a stone.*~i\ *~i]  _*~ia *~if ;  You see here 2 stones.*~ik *~iZl  _*~ipt *~iz i    #######  ##.....##   #...<...#   ##.)(..##  *~i  ###'###   ###.(..(###   #@((.((.(.#   +..((.ß.(...+   ##.((((...(## *~i0  ###(....###   ####*~iR 3###  *~iq ;  *~i H d - a red potion*~i +7.0 (4*~in +8.0 (5*~i *~iM + _You see here a stone.*~iu*~i,*~i"*~i11*~io3*~iG7*~i@*~iF*~i4H*~i3M*~iS *~iET*~iMU_You open the door.*~iJZ*~i[*~iM[*~id*~is *~it *~iyuThere is an open door here.*~i|*~i~ *~i _*~i*~i7*~i^*~iP*~i*~iA*~il*~iT*~i*~i*~i:*~i*~i$*~im*~i*~i"*~i*~i*~i/*~ie*~i=*~i*~i *~i *~i"*~i}*~i*~i*~ig *~i9*~i'FX*~iH,*~iI*~iN*~iR,*~iT,*~iXB*~ihZ*~i^*~i_*~i`*~i!c*~id*~iPe*~ie*~ij*~i1m?  You open the door.  *~imFYou encounter a ball python.*~ix #.#.# #.#.##  ##.#...  ...$.##  .....  ..S  #'# .  #####+#@# ..  #.......##.#  #..........#  #.......####. #####........ *~ily>#..########S   ball python (constriction, asleep) #.###.....## *~iI#.##...<...# #.###.)(..##.S26.0 (18.0)*~iNS)*~ik5==7.0 (19*~i*~i. _The ball python hisses angrily.*~iJ _Found 7 gold pieces.*~i  †You hit the ball python.Trooper 1-8.3 (1.3)*~i *~iL O _You kill the ball python!*~i3*~i*~i*~i*~ig,*~i(*  There is an open door here.*~ig  You see here a ball python corpse.*~i*~i _*~iM*~i*~iL,*~iC,*~i ... ...  ... #.#.# #.#.# #.#.######.###.#.......> #....@.####..--31.3 (3.0 #............ #......##.... ###!#†## ...#####+#.# .. ##.......##.##........##.......####.#####........*~i*~i~E-2.3 (4*~i*~ic Q _Found a stone staircase leading down.*~i!$3.3 (5*~i%*~iT1 _You now have 7 gold pieces.'.~iLm '.~ift D [?25h[?0c [?1051l[?1052l[?1060l[?1061l