<~iz Player: Elteriel Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-01-31.17:33:12.ttyrec Time: (1769880792) Sat Jan 31 17:33:12 2026 <~i[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, Elteriel. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconian o - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Fighter<~iz <~i <~iA Welcome, Elteriel the Draconian. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver<~i t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper<~iՄ ]v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver<~i y - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background<~iX * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Draconian Fighter<~im<~it<~i|v4Welcome, Elteriel the Draconian Fighter. You have a choice of weapons.a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe (+0 apt)  d - trident <~ivB(+0 apt)  e - long sword(+0 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu <~iv6? - HelpTab - long sword<~i<~ik<~iElteriel the TrooperDraconianHealth: 19/19 ========================Magic: 1/1========================AC: 4Str: 18EV: 11Int: 8SH: 4Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 long swordNothing quivered<~iЧ###+####.....##...!.#+..@..+#.....##.....####+###<~iL<~i Welcome, Elteriel the Draconian Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.<~iAPress ? for a list of commands and other information.  Found a sapphire potion.<~i<~i [ _Found a staircase leading out of the dungeon.<~i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0               c - Short Blades   1.1   1.0   0      d + Long Blades2.0   3.0   0      <~ix        e + Dodging2.6   3.6  -1      f + Shields3.0   4.0   0       g - Stealth   0.0   1.0   0                                              [17;22<~i 8H                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets<~i f * Shields   3.0<~iE/p f - Shields   3.0<~i) <~iK0 <~iO7 Elteriel the TrooperDraconianHealth: 19/19 ========================Magic: 1/1========================AC: 4Str: 18###+###EV: 11Int: 8#.....#SH: 4Dex: 10#...!.#XL:  1 Next:  0% Place: Dungeon:1+..@..+Noise: ---------  Time: 0.0 (0.0)#.....#a) +0 long sword#.....#Nothing quivered###+###Welcome, Elteriel the Draconian Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found a sapphire potion. _Found a staircase leading out of the dungeon.<~i< 4<~i@ <~i_B <~ie _<~ij P _<~io d###+### #.....# #...@.# +..<..+ <~ip #.....# #.....####+###<~it +1.0 (1<~ix +2.0 (2<~icy <~i!| M _d - a sapphire potion<~ig I<~i<~i _You open the door.<~i`@  There is an open door here.<~i) d##########....@..#5.0 (3#[###'###.##.....##.....#+..<..+#.....#..#<~iP !###<~i'A6.0 (4<~i+<~i.$ _Found a cloak.<~iJB <~iB <~iC <~i3F <~i,H <~izL B<~iM <~iN <~iO <~iP <~idW ###...##########.#<~iW h#.......#.# #[###'###@# 8.0 (2#.....#.# <~iW 4#.....#.# +..<..+.##.....#.#<~iW #.....#.####+###.#<~iX 1 [#.<~i` A9.0 (3<~iZc <~i|f M _Found a leather armour.<~i]<~i^<~ib<~iPe <~iteB_No target in view!<~i ,<~i,<~i-<~i/<~iy1<~iA6| _<~i 7<~i/8<~i9<~iD:<~i;<~iP<<~i=<~i'><~i/?<~i@<~i6B<~iB<~iwC<~iD<~i"F<~iaF<~iKG<~iH<~iI<~iJ<~iJ<~iL<~isN<~iN<~iO<~i`W### ###... ... #.###########.# <~iW#.#.......#.# #@###'###.#17.0 (<~iWX8.0) #.#.....#.#<~iWb #.#.....#.#<~iW~ #.+..<..+.#<~iOXw #.#.....#.# #.#.....#.# #.###+###.#.[#.<~iY<~i%^<~iu <~iyH_You see here a +0 cloak.<~iZ {8.0 (1 _c - a +0 cloak<~i?<~i@aEquip or unequip which item? <~i:@! - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [) <~iY@^ b - a +0 buckler (worn)c - a +0 cloak<~i@F[?] describe selected [!] equip|wield|wear[tab] equip|unequip <~i Elteriel the TrooperDraconianHealth: 19/19 ========================Magic: 1/1========================######AC: 4Str: 18<~i $......EV: 11Int: 8#.###########.#SH: 4Dex: 10#.#.......#.#XL:  1 Next:  0% Place: Dungeon:1#@###'###.#Noise: ---------  Time: 18.0 (0.0)#.#.....#.#a) +0 long sword#.#.....#.#Nothing quivered#.+..<..+.#<~i 1#.#.....#.##.#.....#.##.###+###.#.#. [#.<~i` There is an open door here. _Found a cloak. _Found a leather armour. _No target in view! _You see here a +0 cloak. _c - a +0 cloak<~i) <~i <~i <~i <~i A9.0 (1<~i-20.0 (21.0 (32.0 (43.0 (5 5 _You start putting on your armour. You continue putting on your +0 cloak. x5<~i<~ip _You finish putting on your +0 cloak.<~ip<~iq<~iQr<~it<~iu<~iyP _<~iy<~i=z<~iz<~i{<~iE}<~il}<~i}<~i~<~i<~iG<~i<~i<~i<~i<~i;<~i<~i<~i<~iÇ<~i<~i<~i<~i<<~i,<~i<~i<~iŌ<~i&<~iK<~im<~iV<~i1<~i<~i<~i<~i]<~i̒,<~iǔ<~i<~i<~i#<~i<~ifU#########+# ###.......... ...#.#.###########.# #.##.#.......#.# #.#.#.###'###.# #.#.#.#.....#.#<~i #.#.#.#.....#.#+@#.#.+..<..+.##.#.....#.##.#.....#.##.#.###<~iɜw+###.##.#. [#..<~i.###<~iޡ~##+.'35.0 (12.0)##<~i><~iM======6.0 (13<~iu<~iЫ= _As you open the door, it creaks loudly!<~i 3<~i <~iߤ ,<~i ,<~i @  There is an open door here.<~i <~iګ  _<~i1 <~i <~i <~iR <~i <~i  <~i۲ 1_You open the door.<~i <~i <~ip <~iu @  There is an open door here.<~iD <~i  _<~i\ <~iq <~i X<~i <~i <~i <~ih <~iU <~i <~ib <~i  .. #..........#. #.#.########. #.##.#....# ##. #.#.#.###'###..#.#.. #.#.#.#.....#.......#####.#.#.#.....##...'.'.#.#.+..<..+ ##.####.#.#.#.....#<~i5  #@# #.#.#.#.....#------ #.# #.#.#.###+### #.##.#. [... #.#.## .<~ie u.. ###....?  <~i OYou pick up a parchment of Construct Spike Launcher and begin reading... <~i 44.0 (8.0)------5.0 (9 _You add the spell Construct Spike Launcher to your library.<~iS<~i<~i<~ih<~i##.##########.#.......# #.#.###'###..#.#...........#### #...'.'.#.#.+..<..+#.####.#.#.#.....# #.# ##+##0#.#. [... #.# ..##> #..... .####.... #....?<~iD.#....<~i<~i +6.0 (1<~i <~iu; _Found a stone staircase leading down.<~i I<~i` <~i  You encounter a hobgoblin, a ball python and a rat.<~i #.#.......# #.#.###'###..#.#...........#### #...'.'.#.#.+..<..+#.####.#.#.#.....# #.# ##+###.#. [...S......##.# .......##>##..r.g.... .#######.... .....? g   hobgoblin (asleep)#.#....S   ball python (constriction, asleep)##r   rat (asleep)07.0 (1 _<~i <~iú _There are monsters nearby!<~i,O# ##. #.#.#.###'##..#.#.. #.#.#.#..... .......#####.#.#.#..... #...'.'.#.#.+..<.. ##.####.#.#.#..... #.# #.#.#.#...... #.# #.#.#.###+#.~..####.####.##.#. #...S..@...##.# #.......##>##..#r.g....# .########..... # .....?<~iO%##.#....# ###....# ######<~iU<.S<~iV9r.<~i`W*g.<~i<^gwandering)S)r<~i._/==8<~i^e<~i h <~ixnG_The ball python hisses angrily. The rat squeaks loudly.<~i  # ##. #.#.#.###' ..#.#.. #.#.#.# .#####.#.#.# #...'.'.#.#.+..< ##.####.#.#.#~ #.# #.#.#.#~.. #.# #.#.#.###+≈.~..####.####.##.#. #....S@....##.#<~i= S #.r.....##>##.. #.g.....# .####  ####..... # .....?#. #.#....##$ ###....# .. ###### ##<~i W r.  Found 12 gold pieces. The ball python closely misses you.The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.<~iV 1g.<~i% <~i}&   1  -9Constr <~ih, <~i. _ _The ball python constricts you.<~i .rYou completely miss the ball python.The hobgoblin shouts!  The ball python bites you but does no damage.<~iB 3g.<~i Dg<~i 9==<~i 50.4 (1.4<~i <~i _ _The ball python constricts you.<~i †You hit the ball python but do no damage.You tail-slap the ball python.<~i ;.r<~i <.g<~i$ r   rat<~i? 11 8--1.8 _You kill the ball python!<~i g †You hit the rat.<~iH <.g<~i 9.g<~iG (<~i Z16--3.2<~i <~iנ G _You kill the rat!<~i_  You hit the hobgoblin. Your tail-slap misses the hobgoblin.The hobgoblin is severely wounded.<~i-4.5 (1.3<~iz<~i 7 _You block the hobgoblin's attack.<~i,m †You hit the hobgoblin.<~i(<~i1335.8<~i<~iM _You kill the hobgoblin!<~i*<~i8+<~i0<~i3H _No target in view!<~ig<~ih<~in<~iq <~iq:_No target in view!<~i<~iJ<~ip<~iRH _No target in view!<~ig4<~ip<~iuH _No target in view!<~i<~io<~i<~iH _No target in view!<~iU<~i V<~i\<~i~_C _No target in view!<~i4<~i'<~iF4<~i?I<~iK<~i-4<~i<~i<~ipQ<~i<~i<~i<~iG<~i<~i: _<~i\<~i _ You encounter a goblin. It is wielding a +0 dagger.<~i.......#####.#.#.#..... #...'.'.#.#.+..<. ##.####.#.#.#.~...# #.#.#.#....~... #.# #.#.#.###+##≈.~..####.####.##.#. #....†.....##.# <~iJ#.......##>##.. #......@# .#### -####.......# ?#.g...# .#....##$...####....# ....# ###### ##..g   goblin (asleep) . <~iù360g.<~i2Rg<~iL-7.8 (2 _<~i<~i<~i m #...< . ##.# ~.. #.#  <~i ~... #.#  ≈.~..####.#  #....†...  #.......##>##..  #......@# .#### <~i) n ####.....g.#  #.....?#.....#  <~ic j#.#....##$...#  ###....# ....#  ###### ##..  <~i :. <~i  #...< . ##.# ~.. #.#  ~... #.#  ≈.~..####.#  #....†...  #.......##>##..  #......@# .####  ####.....g.#  #.....?#.....#  <~iS #.#....##$...# ###....# ....# ###### ##..  . <~iͦ 4<~i_ <~i߯ ] _A goblin is nearby!<~iI #...'.'.#.#.+..<..+. ##.####.#.#.#.....#~..# #.#.#.#.....#~.#.# #.#.#.###+###≈.~..####.####.##.#. [#....†.....##.# #.......##>##.. #.##.#### ####....@g.# <~i.....?#.....##.#....##$...# ###....# ....# ###### ##...<~ie;=<~i8.8 (1<~i<~iU4 _You block the goblin's attack.<~i}  You closely miss the goblin. The goblin hits you but does no damage.60.1 (1.3<~i<~iS _The goblin barely misses you.<~ih )You hit the goblin.<~i(<~i1411.4<~i0<~iJ _You kill the goblin!<~it<~iqt<~iUz<~i }H _No target in view!<~i|<~i<~iY <~i* H _No target in view!<~iv <~i1w <~i| <~ix~ H _No target in view!<~i' <~i <~i <~i H _No target in view!<~iUF <~itG <~iL <~iN H _No target in view!<~iw <~i <~i <~iF C _No target in view!<~i 3<~i= <~i <~i <~iͼ : _<~i T. ##.####.#.#.#.....~... #.# #.#.#.#..... ~.... #.# #.#.#.###+# ≈.~..####.####.##.#.  #....†.....##.#  #.......##>##.. #.##.#### ####.....).#  #.....@#.....#- #.#....##$...#<~i? R ###....# ....# ###### ##... .. . <~iY ,20<~i E-3.4 (2<~i <~i ^ _c - a scroll labelled KUGA ZOIGRA<~i<~i<~i<~i#<~i<~iB<~iS  You encounter a hobgoblin.<~i<~i6. ##.####.....#~... #.# #.....#~.... #.# #.#.#.###+###.<~i.≈.~..####.####.##.#. [##....†.....##.# #.......##>##.. <~iS#.......##.#### ####.....).##..#<~i~B#......#@....# #.#....##$...# ###....# ....# <~i{###### .##...... ..... .. <~ig   hobgoblin (asleep)..g .#..<~i+4.4 (1<~i25.4 (2 _<~i4<~i<~iߠ_ .  ~... #.#  ~.... #.#  ≈.~..####.### [ #....†.....##.#  #.......##>##..  #.......##.####  ####.....).##..#  .#@....#  ##$...#   ....#   .##....  .. ...  .. ..  ..g .  #.. <~iv5  .  ~... #.#  ~.... #.#  ≈.~..####.### [ #....†.....##.#  #.......##>##..  <~i6#.......##.####  ####.....).##..#  .#@....#  ##$...#   ....#  <~iE6l .##.... .. ... .. ..  <~i|6m..g . #.. <~i#?<~i?<~iF<~ioI` _A hobgoblin is nearby!<~i~... #.# #.#.#.#.....#.#~.#.# #.#.#.###+###.#≈.~..####.####.##.#. [#....†.....##.# #.......##>##.. #.......##.#########.....).##..#......#.....# #.#....##@...# ###....##....#  #######.##..... ... #.. ...g .>##.. .<~i<~iN+6.4 (1<~i _Found a stone staircase leading down. _You see here 12 gold pieces.<~iry g.  You now have 12 gold pieces.<~iyDg<~i7z0===7<~i<~i= _The hobgoblin shouts! You hear a shout!<~i_.##+##≈.~..####.####.##.#. [#. #....†.....##.# .....##>##.......##.########.....).##..<~iu #......#.....# #....### #######.##..... ... ..#.g# ..#..... .>. ##... .## ....<~iLbg.<~ir&b.<~it|b   bat (wandering)<~i0---8<~i<~iT _You encounter a bat.<~i* N.b.b.<~iֶ Tg.b.<~i ;<~i W=--9.8 (1.4<~i[ <~i- s _You barely miss the bat. The bat hits you but does no damage.<~i& g.  You barely miss the hobgoblin.You tail-slap the hobgoblin, but do no damage.<~i' x KYou block the hobgoblin's attack.<~i. K   kobold<~i5/ .71.1 (1.3<~i5 <~iG9 s _You encounter a kobold. It is wielding a +0 dagger.<~i| T b.  You hit the hobgoblin.<~i .b  The hobgoblin is almost dead.b.K.<~i 9 <~i -2.5 (1.4<~iU <~i r _You block the bat's attack. The hobgoblin barely misses you.<~i=' K.  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.<~i/e  The bat hits you but does no damage. x2; The hobgoblin hits you.<~if0]7---3.8 (1.3<~i5<~i8: _The bat hits you but does no damage.<~ijm .You slash the hobgoblin!<~i K.  You kill the hobgoblin!<~im K.  The bat barely misses you. The bat hits you but does no damage.<~i+b   batK   kobold<~i[k8=--585.1<~i޹<~i]1 _You block the bat's attack.<~iK †  You slash the bat!<~iK1K.<~i$K   kobold<~i&M=666.4<~i*<~i ,G _You kill the bat!<~iT<~i.UV7-7.7<~iY<~iZw _You barely miss the kobold. The kobold hits you with a +0 dagger.<~i75j )You hit the kobold.<~i=)<~iA_8=759.0<~iGG<~ijJJ _You kill the kobold!<~iy4<~iш<~iLH _No target in view!<~i<~if<~i<~igH _No target in view!<~i4<~iΖ<~iH _No target in view!<~i4<~i<~i]H _No target in view!<~i{<~i!|<~iE<~iH _No target in view!<~i<~i<~i<~iPC _No target in view!<~i<~i&<~i(<~i+<~i.$ _<~i5<~i5,<~i7<~il9<~i9<~i:<~i=<~i7=b9===<~iB><~i?1 _HP restored.<~iA<~iA<~i{B<~iME$  Things that are here:<~iG  a +0 dagger; a kobold corpse; a bat corpse<~iI<~iJ _<~iIK<~i M<~iO,<~iO<~ivQ<~iR<~iS:==<~iT<~i[y  You encounter a rat.<~i(`}####.....).##..##......#.....# .# #.#....##....# #..###....##....####...######)##.......# ###..................#..#.#........###.........>...?....##..@.......-##### #.....r......!...........######<~i`#####....##....# r   rat (wandering) #....##....#<~i^a]87.0 (8.0.r<~igb-8.0 (9 _<~il<~i8m<~i!6 )  ..# .#  #....# #..  #....####...  #######)##.......#  ###.............  .....#..#.#......  ..###.........>...  <~ib";?....##..@.......  ##### #..........  .......!.....  .r.......######  #####....# #....# #....# #....#<~iu )  ..# .#  #....# #..  #....####...  #######)##.......#  ###.............  .....#..#.#......  <~iu..###.........>...  ?....##..@.......  ##### #..........  .......!.....  .r.......###### #####....# #....# #....# #....# <~i|<~i|<~i<~iU <~iL_A rat is nearby!<~i® #......#....# #.#....##....# #.. ###....##....####... #######)##.......# ###..................#..#.#......###.........>... ?....##.......... ##### #. ..........!.......r.############....# #....# #....#  #....# ######<~iK2r.<~i<~i829.0 (1 _<~iP<~im<~i}  #.#....##....# #.. ###....##....####... #######)##.......# ###...........#..#.#......###.........>... ?....##.......... #######. .......@...!.....r.#############....#  #....#  #....# #....# ###### <~i~ 5r.<~iЄ <~i[ '90<~i <~i  #.#....##....# #.. ###....##....####... #######)##.......# ###............. .....#..#.#...... ..###.........>... ?....##..#..r.!......#######....# #....# #....# #....# ######<~i1 =.r<~i  <~i~ &1<~i <~i <~i:x L #.#....##....# #.. ###....##....####... #)##.......# ###............. .....#..#.#...... ..###.........>... ?....##...#..r.!......#######....#  #....# #....#<~iy  #....# ######<~iy ;.r<~i <2<~iS <~i <~i } .  You catch the helpless rat completely off-guard!  You hit the rat.<~i (<~i 6833.3 (1.3<~i <~i~ G _You kill the rat!<~ih <~ivi <~iIo <~iq H _No target in view!<~i 4<~ia <~i H _No target in view!<~ix <~iy <~i} <~i H _No target in view!<~iu <~i <~i <~i H _No target in view!<~i1o <~io <~iCt <~iv H _No target in view!<~i <~i <~i <~i @ _No target in view!<~iYR<~iR<~iS<~iW<~i-Z<~i^: _<~ie<~if<~ii<~ij<~i/k<~il<~i-o<~iq<~iq<~i{s<~iu<~iLx<~ix<~iy<~iӀ#.#....# #.. ###....##....####... #######)##.......##. ###............... .....#..#.#........ ..###.........>....# <~iʁ?....##............ ..#######...... ............... ......######## #########....# #....##....##....#######<~iˇ-9.3 (6.0<~i0100.3 (7.0)<~i<~ivX _f - a fuming coppery potion<~iz<~ig{<~i|<~im<~i<~ioB<~i<~i <~ie<~i<~ikB<~i<~i<~i<~iٗ<~iB<~i<~i<~i<~i<~iR<~i<~i9<~iw<~i5n<~i<~i9<~i<~i~<~i¯<~ið<~i<~i,<~in<~i ####.....).##..# #......#.....# .# #.#....##....# #.. ###....##....####... #######)##.......# #####............. ##.....#..#.#...... ######..###.........>... .......@....##..........<~iw8 #.......... ..........................................######.....#########....#....# #....#...# #....#####....#######<~i011.3 (11.0)<~iy,2.3 (12<~il<~i2d _e - a scroll labelled GUCAV TUBLOTWE<~iI<~i<~i<~iB<~i<~i <~i<~i/<~i?<~i<~i<~i4<~iy<~i<~iI<~io<~i,<~il<~im<~i<~i<~i<~iHX<~i<~i  You encounter a kobold. It is wielding a +0 dagger.<~i ###....##....#. #######)##.###. #####......... ##.....#..#.....########..###.........................##.?............#######.....................K<~i'..............#########....## #...## #...########### #... #### K   kobold (asleep) <~i19.3 (7.0)<~i320.3 (8 _<~i<~i <~i~ ###....## #. <~i##)###.# ######..... ##.....#..#.#..###<~i~=......##.?<~i`..#..K<~iGi......#...##<~ihe ##.##<~if ## #<~i <~i .KFound a small tourmaline ring.<~iFMK<~i4==1.3 (1<~i*<~i( _The kobold shouts!<~i2 ###....## #. #) ####.# ######..... ##.....#..#......#..###.=.##.?.#.K.##<~i=30.## ##.## # # # <~i5=.K<~i;<--<~i< 2<~iK<~iL<~i ###....## #. #) ####.## ##### ##.....# ##.....##......#..####.=.###...?.###....K#.##.## # ##<~iĭ.## # # # <~iw;.K<~inW--3<~i<~i<~i,<~i-5=4.7 (1.4<~i4<~i7y _You hit the kobold but do no damage. You block the kobold's attack.<~i}  You hit the kobold.  The kobold is heavily wounded.<~i-6.0 (1.3<~i _The kobold hits you but does no damage. The kobold closely misses you.<~iO h )You hit the kobold.<~iq (<~i 1917.3<~i' <~i_* J _You kill the kobold!<~i 4<~i <~i H _No target in view!<~iB 4<~ijJ <~i^L H _No target in view!<~i <~id <~i <~i H _No target in view!<~i1 <~it1 <~i7 <~i#: H _No target in view!<~ik <~iѲ <~i <~ib H _No target in view!<~i%* <~i* <~i0 <~i2 C _No target in view!<~i <~iN <~i& <~i] <~i" <~i4# <~i( <~i* <~i83<~iQ:<~iR=<~i?<~iB: _<~iD<~i;G<~iG<~i7I<~iTK<~ieM<~iM<~i,O<~iV  #..... #.# #.#.... #.. ###.<~iVz #.# ##### ####.## ##### ##.....# ##....<~i<~iKA,<~iWB<~iI #### #.# #.# #.... #.#  ####.## ### ##.....# ##.. ##########..# #.... #<~i+J1## #..... #.....)...... #...#### ##....##<~iJ ##..........##############<~iQV3.3 (24.3 (3<~iV<~im[, _d - a ring of wizardry<~i/ <~i2 @Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)d - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on<~ip3 y[tab] equip|unequip <~iOU<~i~d<~im####.. Elteriel the Trooper#.... Draconian#.# #.#.. Health: 19/19 ========================#..###.. Magic: 1/1========================#.#### AC: 5Str: 18####.##### EV: 11Int: 8##.....###.. SH: 4Dex: 10##......########..# XL:  1 Next: 91% Place: Dungeon:1#.@................ Noise: ---------  Time: 134.3 (0.0)#................## a) +0 long sword#.................. Nothing quivered#.....)............#.........[3<~in4m.....######............####..........############## _No target in view! _No target in view! _No target in view! _No target in view! _h - 2 scrolls labelled OTOJEE MAIXT _d - a ring of wizardry<~isP  Okay, then.<~it<~iz<~i9}. _<~ipY 3<~iZ <~ia] <~iy^ <~iBb P _<~ih <~i i <~ij <~ij <~ik <~ik <~il <~i,n <~iPn <~in <~io <~ip <~i=q <~iq <~is <~it <~i u <~iu <~iv <~iw <~iw <~ix <~iqy <~iy <~i z <~i8z <~iq{ <~i'| <~iR| <~ia} <~i~ <~i <~i <~i; <~iS <~i <~i1 <~i <~iy <~i <~ic <~i <~i <~i <~iE <~i <~i <~i' ,<~i <~iڑ <~i <~i[ <~i <~i <~i <~i <~i <~iI <~iZ <~i <~i <~i u.# ##...~P≈~~.# .. ##..~.~≈~P.# #. ##...≈≈≈~..# #. ##...~≈≈≈P.# ##. #..P≈≈≈~..#.#.. #...~≈≈~.......#####<~i #...≈≈~~... #...'.'#..@≈≈~.... ##.######.~≈≈~.... #.# .P≈≈~.... #.# #<~i .#≈≈≈.~..####.####.#≈≈≈#....†......#≈≈≈#.>## <~i ##.#≈≈##.......##.## #..#≈≈#####.....).## #.## #......#.... <~i̮ 052.3 (18.0)<~i ,3.3 (19<~i <~i e _j - a scroll labelled XOURUUWK HUOSYP<~i3i <~i&j <~ij <~im <~i"p <~is ,<~it <~iLv <~iv <~iw <~i0y <~it X<~ip <~i <~i <~i <~i? ,<~i <~i <~i <~i <~i <~iv <~iǖ <~i <~i^ <~i <~i- j  You encounter an endoplasm.<~i k....~≈≈≈≈PJ #..~~≈≈~~P. #..~~≈~~~~. #...P~~~P.. #.#.~~~~... <~i1 |.#..~≈~~.. #.~≈≈≈~.. .# #.@~P≈~~.# .. ..~.~≈~P.# #. <~iJ #...≈≈≈~..# #. <~i` ~#...~≈≈≈P.# ##. #..P≈≈≈~..#.#.. <~iڥ #...~≈≈~.#J   endoplasm (asleep)#...≈≈~~... #...'.'#...≈≈~.... ##.#####.~≈≈~.... #.# #<~i} 260.3 (7.0)<~iѫ 21.3 (8 _<~iǯ <~i <~i ....~≈≈≈≈PJ  #..~~≈≈~~P.  #..~~≈~~~~.  #...P~~~P..  #.#.~~~~...  #.#..~≈~~..  #.#.~≈≈≈~.. .#  #..@~P≈~~.# ..  #..~.~≈~P.# #.  #...≈≈≈~..# #.  #...~≈≈≈P.# ##.  #..P≈≈≈~..#.#..  #...~≈≈~... #...≈≈~~...  #...≈≈~....   #.# <~i&* ....~≈≈≈≈PJ  #..~~≈≈~~P.  #..~~≈~~~~.  #...P~~~P..  #.#.~~~~...  #.#..~≈~~..  #.#.~≈≈≈~.. .#  #..@~P≈~~.# ..  #..~.~≈~P.# #.  #...≈≈≈~..# #.  #...~≈≈≈P.# ##.  <~i'o#..P≈≈≈~..#.#..  #...~≈≈~... #...≈≈~~...  #...≈≈~....   #.# <~i+<~i+<~i1<~i)3a _An endoplasm is nearby!<~iK.....~≈≈≈~~......~≈≈≈≈PJ#..~~≈≈~~P.##..~~≈~~~~.##...P~~~P..##.#.~~~~...##.#..~≈~~... <~i#.#.@≈≈≈~... .# ##...~P≈~~.## .. #.#..~.~≈~P.# #. #.#...≈≈≈~..# #. #.#...~≈≈≈P.# ##. #.<~i#..P≈≈≈~..#.#.. #.#...~≈≈~.......#####.#...≈≈~~...# #...'.'.#...≈≈~.... ##.####.<~i'<~i .J  You enter the shallow water.  Moving in this stuff is going to be slow.<~i 1J<~ig d2.9 (1.6Water <~i <~i ^ _The endoplasm quivers.<~ie...g..~~≈≈~~~.#......~≈≈≈~~..#.....~≈≈≈≈P...#..~~≈≈~~PJ# #..~~≈~~~~.# #...P~~~P..# #.#.~~~~...###.#..@≈~~...# #.#.~≈≈≈~.....# ####...~P≈~~.##... #.#..~.~≈~P.# #. #.##...≈≈≈~..# #. #.##...~≈≈≈P.# ##. #.##[<~i~f39;49m..P≈≈≈~..#.#.. #.# g   hobgoblin (asleep)#...~≈≈~.......#####.##...≈≈~~...# #...'.'.#<~ik .gYou encounter a hobgoblin.<~i5m).J.<~im1.g<~im<~ivCg<~iOw0==4.5<~i[~<~iԀ+ _The hobgoblin shouts!<~i≈≈≈P... ......~~≈≈~~~.# <~i^z......~≈≈≈~~..#<~iV...g.~≈≈≈≈P...#..~~≈≈~~P.# <~iP#..~~≈~~~J.# #...P~~~P..# #.#.~~@~...## #.#..~≈~~...# #.#.~≈≈≈~.....# ####<~i-#...~P≈~~.##... #...#..~.~≈~P.# #. #.#.#...≈≈≈~..# #. #.##...~≈≈≈P.# ##. #.#.<~i1#..P≈≈≈~..#.#.. #.#.#...~≈≈~.......#####.#.<~i"J~<~i<~in<~i.<~i>g<~i<~iM<~i.<~ig<~id<~i5<~i<~i--<~i+ 6.1<~i<~i<~i~≈≈≈≈~~P≈≈≈P... ......~~≈≈~~~.# #......~≈≈≈~~..#.#.....~≈≈≈≈P...#..~~≈≈~~P.# #.g~~≈~~J~.# #...P~~@P..# #.#.~~~~...## #.#..~≈~~...# #.#.~≈≈≈~.....# ######...~P≈~~.##... #...#..~.~≈~P.# #. #.#.#...≈≈≈~..#<~iʌ\ #. #.##...~≈≈≈P.# ##. #.#.##..P≈≈≈~..#.#.. #.#.#<~iݑG.g<~iΛ%  <~ibYou block the endoplasm's attack. The endoplasm barely misses you.<~iP=-7.7<~i5<~i4A _The endoplasm splashes around in the water.<~i .gYou barely miss the endoplasm. You tail-slap the endoplasm.<~i   The endoplasm is severely wounded.You block the endoplasm's attack.9.1 (1.4<~i7W _The endoplasm splashes around in the water.<~i g~Your unstable footing causes you to fumble your attack.  The endoplasm freezes you.You are frozen.<~ic  You feel yourself slow down.The endoplasm freezes you.You are frozen.12----------70.5Slow Water <~i.<~i <~iʐ]_You feel as though you will be slow longer.<~i-m ~You slash the endoplasm!<~i<~g<~isg   hobgoblin<~iElteriel the Trooper....~≈≈≈≈~~P..Draconian......~≈≈≈P...Health: 12/19 ===============---------......~~≈≈~~~.# #Magic: 1/1========================......~≈≈≈~~..#.#AC: 5Str: 18.....~≈≈≈≈P...EV: 11Int: 8#..~~≈≈~~P.#SH: 4Dex: 10#..~~≈~~~~.#XL:  1 Next: 108% Place: Dungeon:1#...P~g@P..#Noise: =--------  Time: 172.6 (2.1)#.#.~~~~...##<~i Ja) +0 long sword#.#..~≈~~...#Nothing quivered#.#.~≈≈≈~.....# ##### Slow Water #...~P≈~~.##... #....#..~.~≈~P.# #. #.#.# g   hobgoblin#...≈≈≈~..# #. #.##.#...~≈≈≈P.# ##. #.#.##..P≈≈≈~..#.#.. #.#.#You are frozen.  You feel yourself slow down.The endoplasm freezes you.You are frozen. <~i u_You feel as though you will be slow longer.You slash the endoplasm!<~i x _You kill the endoplasm!You have reached level 2!<~i <~iH/  --more--<~iҌF7/262/2<~i2 3% <~iTChobgoblin<~i:4 _<~i\  Your unstable footing causes you to fumble your attack.<~i+_4---4.7<~iL<~iQr _The hobgoblin completely misses you. The hobgoblin hits you.<~i/ d  You closely miss the hobgoblin.<~i0 m5=--60<~i87 <~i9 D _The hobgoblin splashes around in the water. x4<~i  You barely miss the hobgoblin. You tail-slap the hobgoblin.  The hobgoblin is moderately wounded.<~i:=3-<~iq8<~iW<~in _The hobgoblin hits you. The hobgoblin barely misses you.<~i(tm †You hit the hobgoblin.<~i} You kill the hobgoblin!<~i,x4-1080.6 (1.9<~io<~i <~iM_You feel yourself speed up.<~iKy.~≈≈≈≈~~P.. ......~≈≈≈P.... ......~~≈≈~~~.# # ......~≈≈≈~~..#.# .....~≈≈≈≈P....<~iZ #..~~≈≈~~P.# #..~~≈~~~~.# #...P~@~P..# #.#.~~~~...## #.#..~≈~~...# #.#.~≈≈≈~.....#  #...~P≈~~.##... #<~i@/ #..~.~≈~P.# #. #.#. #...≈≈≈~..# #. #.## #...~≈≈≈P.# ##. #.#. #..P≈≈≈~..#.#.. #.#.<~iC<~i4-2.2 (1.6<~i%<~i( <~i(h_You see here a hobgoblin corpse.<~i.~≈≈≈≈~~P...~≈≈≈P.... ......~~≈≈~~~.# # ......~≈≈≈~~..#.#<~iY.~≈≈≈≈P.... #..~~≈≈~~P.# #..~~≈~~~~.# #...P@†~P..# #.#.~~~~...## #.#..~≈~~...#<~i:} #.#.~≈≈≈~.....#  #...~P≈~~.##... #<~id #..~.~≈~P.# #. #.# #...≈≈≈~..# #. #.<~iS #...~≈≈≈P.# ##. #.# #..P≈≈≈~..#.#.. #.#<~i<~iv5=-3.8 _<~ix<~it<~ii<~i6j<~ij<~im<~iEq,<~i[r<~ir<~iSt<~iw,<~iy<~ik}%  <~i}>You encounter a bat.<~iƒb6==b   bat (wandering)<~i<~i<,6.8 (3.0<~i<~iԋ17.8 (4 _<~iy<~id<~i>3<~i=<~i R _No reachable target in view!<~iEG####...~P≈≈≈PP. b≈≈~~P....~≈≈≈P.....~~≈≈~~~.# #.~≈≈≈~~..#.#.......~≈≈≈≈P.... #..~~≈≈~~P.# #..~@≈~~~~.# #...P~†~P..# #.#.~~# #.#..~≈~~...#  #.#.~≈≈≈~.....# ## #...~P≈~~.##... #.<~iGe #..~.~≈~P.# #. #. #...≈≈≈~..# #. #. #...~≈≈≈P.# ##. #.<~i K?≈b<~iaK<~b<~iK8~b<~i)L7~b<~iL7~b<~iTNb<~iT39.4 (1.6 _<~iB[<~i\<~iĝ e ~You hit the bat.<~i R<~i Y=3=90.7 (1.3<~i <~id G _You kill the bat!<~i M ##..~P~≈≈≈~~####...~P≈≈≈PP. ~≈≈≈≈~~P.~≈≈≈P.... ~≈≈~~~.# ~~..#.#.......~≈≈≈≈P....≈~~P~~≈~~~~..P~†~P..# .#.~~~~...##.#..~≈~~...## ...≈≈≈~..#<~i <~i~ j7=-2.3 (1.6<~i <~ir <~i5M #.....~≈≈~. ##..~P~≈≈≈~~####...~P≈≈≈PP. ~≈≈≈≈~~P.~≈≈≈P.... ~≈≈~~~.# ~~..#.#.......@≈≈≈≈P....###≈~~P~~≈~~~~..P~†~P..# #.#.~~~~...##.~.~≈~P.#<~i=<~ic>A-3.9<~iD<~iAF<~i: #...~~P≈≈~ #.....~≈≈~. ##..~P~≈≈≈~~#####...~P≈≈≈PP. ≈~~P....~≈≈≈P.....~~≈≈~~~.# #~≈≈≈~~..#.#........~≈≈≈≈P....#####..~~≈≈~~P.# #..~~≈~~~~.#<~is #...P~†~P.. #.#.~~# #.#..~≈~~...#  #.#.~≈≈≈~.....# #<~it #...~P≈~~.##... #<~i<~iw640<~iC<~i<~i  ###...~~≈ #...~~P≈≈~ #.....~≈≈~. ##..~P~≈≈≈~~######...~P≈≈≈PP. ≈~~P....~≈≈≈P.....~~≈≈~~~.# #.~≈≈≈~~..#.#.........~≈≈≈≈P....######..~~≈≈~~P.# #..~~≈~~~~.# #...P~†~P..# #.#.~~# #.#..~≈~~...# #.#.~≈≈≈~.....#<~iW <~i H8==<~i 5<~i <~i <~iŚ ###...~~≈ #...~~P≈≈~ #.....~≈≈~. ##..~P~≈≈≈~~#...~P≈≈≈PP.#.~≈≈≈≈~~P..#.~≈≈≈P....#.~~≈≈~~~.# ##.~≈≈≈~~..#.##.~≈≈≈≈P....#..~~≈≈~~P.# #..~~≈~.# #...P~†~P..# #.#.~~~~..## #.#..~≈~~...#  #.#.~≈≈≈~.....#<~iO<6<~iͣ<~i]<~i\ ###...~~≈ #...~~P≈≈~ #.....~≈≈~. ##..~P~≈≈≈~~ #...~P≈≈≈PP. #.~≈≈≈≈~~P.. #.~≈≈≈P.... #.~~≈≈~~~.# # #.~≈≈≈~~..#.# #.~≈≈≈≈P.... #..~~≈≈~P.# #..~~≈~~.# #...P~†~P..#<~i]] #.#.~~~~...## #.#..~≈~...#  #.#.~≈≈≈~.....#<~id<7<~i[j<~is<~ie 3<~i5 <~i <~i <~i! ,<~i! 9=<~iA# <~iJ% <~i% N19=<~i& <~i) ,<~iL* <~i , <~i^, <~i- <~i/ ,<~i1 <~iv3 <~i3 k20==<~i;5 <~i6 <~i87 <~iC8 <~i: ,<~i; <~i>= ,<~i> <~iu@ <~i@ h1==<~i`B <~i+D <~iD <~iE <~iJG <~iG <~iH <~iJJ <~iJ <~iK <~iM <~i-N h2==<~iO <~ibQ <~iQ <~iR <~iT <~iTT <~i]U <~iV <~i0W <~iXX <~iY <~izZ h3==<~i[ <~i] <~i] <~i^ <~i` <~i$a <~ia <~ipc <~ic <~id <~if <~i;g h4==<~ih <~ij ,<~ik <~iQm <~im <~in <~iyp <~ip <~iq <~is <~i t 9=<~iuu <~i/w <~iw K5=<~ix <~iwz ,<~i{ <~iV} <~i} <~i~ <~i& ,<~i <~i <~ij a6==<~i <~i <~ib <~i <~i <~i <~iǐ <~i <~i <~i <~iЖ <~i <~iX <~i <~i <~i֜ 9=<~i; <~i <~i c  You encounter a rat.<~iԪ 2 .##..r  ......  ....~~  #..~~~~  ##..~≈≈≈≈  ###...~~≈≈~  #...~~P≈≈~P  #..@..~≈≈~.  ##..~P~≈≈≈~~ #######...~P≈≈≈PP. <~i_ #.........~≈≈≈≈~~P..#..........~≈≈≈P....#.........~~≈≈~~~.# # r   rat (asleep)#.........~≈≈≈~~..#.##.........~≈≈≈≈P....<~i a#######..~~≈≈~~P.#<~iQ [~r233.9 (36.0)<~iv Jr<~i 5==4.9 (37<~i^ <~i - _The rat squeaks loudly.<~iD .##..~  ....r.  ....~~  #..~~~~  ##..~≈≈≈≈  ###...~~≈≈~  #...~~P≈≈~P  #..@..~≈≈~.  ##..~P~≈≈≈~~  #...~P≈≈≈PP.  #.........~≈≈≈≈~~P..  #..........~≈≈≈P....  #.........~~≈≈~~~.# #  #.........~≈≈≈~~..#.#  #.........~≈≈≈≈P....   <~i .##..~  ....r.  ....~~  #..~~~~  ##..~≈≈≈≈  ###...~~≈≈~  #...~~P≈≈~P  #..@..~≈≈~.  ##..~P~≈≈≈~~  #...~P≈≈≈PP.  #.........~≈≈≈≈~~P #..........~≈≈≈P.. #.........~~≈≈~~~.# #  #.........~≈≈≈~~.. #.........~≈≈≈≈P.. <~i2<~i<~i<~iZ _A rat is nearby!<~iPd.. #....##..~~....r.....~~≈~~~ ##..~≈≈≈≈≈<~i###...~~#...@~P≈≈~P#.....~≈≈~.. ##..~P~≈≈≈~~#######...~P≈≈≈PP..#.........~≈≈≈≈~~P<~i&w.#..........~≈≈≈P.... #.~~≈≈~~~.# ##.<~i~≈≈≈~~..#.##.........~≈≈≈≈P....<~i? .r<~ie9You enter the shallow water.<~iVJ.r<~i%<~iq--6.5 (1.6)Water <~i<~i? _Moving in this stuff is going to be slow.<~in v### ...~#.. #...#.##..~~≈#..........~~≈r~~~≈~ ##..~≈≈≈≈≈≈###..@~~≈≈~P~#...~~P≈≈~P.~#.....~≈≈~.. ##..~P~≈≈≈~~#######...~P≈≈≈PP...#.<~i#o ~≈≈≈≈~~P.. #.≈≈≈P....#.~~≈≈~~~.#.##.~≈≈≈~~..#.#<~it <~iu Q--70<~idy <~i{ <~i$  ..$..### ...~.#.. #...~~#.##..~~≈#..........~~≈≈≈r~~~≈~ ##..@≈≈≈≈≈≈###...~~≈≈~P~#...~~P≈≈~P.~#.....~≈≈~.. ##..~P~≈≈≈~~..########...~P≈≈≈PP...##.~≈≈≈≈~~P#.≈≈≈P.....#.~~≈≈~~~.#.#<~i.  You enter the shallow water.  Moving in this stuff is going to be slow.  Found 15 gold pieces. You block the rat's attack.<~ig/l=9.1 (1.6Water <~ig5<~i68a _The rat bites you but does no damage. The rat splashes around in the water.<~i<-  You hit the rat.  The rat is heavily wounded.40.4 (1.3 _The rat splashes around in the water. x2<~i$<  Your unstable footing causes you to fumble your attack.  The rat bites you but does no damage. The rat splashes around in the water.1.7 _The rat barely misses you.<~i  You closely miss the rat.The rat is heavily wounded.<~i5'3.0<~i`<~i W _You block the rat's attack. The rat splashes around in the water.<~ii †You slash the rat!<~i (<~i474.4 (1.4<~iw<~iG _You kill the rat!<~iC3<~i"J<~iKH _No target in view!<~i3<~i<~ivH _No target in view!<~iZ<~if[<~ib<~ifH _No target in view!<~i3<~i<~iH _No target in view!<~i I<~iΙ<~in[ _<~i<~i<~iB<~i<~i<~iŪ,<~i<~ip<~i,<~i<~iд<~i<~i<~i <~i<~i<~i<~i<~i}<~iJ<~i<~i<~i,<~i<~iM _You now have 27 gold pieces (gained 15).<~i<~i<~i<~iM<~i<~i <~i<~i<~i<~i:<~if<~iD<~iq<~i<~i<~ij<~it<~i<~i<~i<~i,<~iL<~i<~i,<~ia,<~iSB<~i<~i<~i<~i<~i<~iv,<~i<~iq<~i,<~i3<~i<~it<~i<~i0<~i6<~ip<~i<~i<~i<~iU,<~i<~iH<~i,<~iB<~i<~iL,<~i<~ib<~i,<~i<~i$<~i,<~i<~i<~i<~i_<~i<~i<~i<~i]<~i<~i<~i],<~i<~iO<~i<~i<~i1<~i<~i,<~i+<~i<~i ,<~iP <~i <~i <~i( <~iV <~i<~i,<~i<~i<~i<~i.<~in<~i<~i8,<~i<~i<~i0<~iz<~i<~i?<~i<~i=<~i<~i <~i?",<~i"<~i2$<~i.&<~ix&<~i&<~i5(<~i})<~i)<~i)<~iO+<~i-<~ic-<~i-<~i.<~i0,<~iv1<~i2<~i$4<~i4<~i4<~ib6<~i7<~i@8<~i8<~i9<~i;<~i;<~iJ<<~i><~iAi  You encounter a hobgoblin.<~iE@# #.# # #.# #.##.#<~iF#.###..###.############ #............# #########@...# - #g.......# <~i:F$....###....# .# #....# ##..##<~ifF ... g   hobgoblin (asleep) .<~iF,... ..... <~iL090.4 (46.0)<~isMM-1.4 (47 _<~iQ<~i}S<~io #.# # #.# #.# #.# #.## #..# ##.############  <~icn#............#  #@...#  #g.......#  ....###....#  .# #....#  ##..##  ...  ....  ..... <~i@  #.# #.# #.# #.# #.## #..# ##.############  #............#  #@...#  #g.......#  ....###....#  .# #....# ##..## ...  ....<~iA  ..... <~ijE 4<~iI <~ifL ` _A hobgoblin is nearby!<~iq# #.# #.# #.# . #.## . #..# ##.############ #............# #########....# #g..@....#.....###....## #....# ##..## .... ..... ......  .....<~it<.g<~iyMg<~izP====2.4 (1.0)<~i}<~i=+ _The hobgoblin shouts!<~i# #.# # #.# . #.# .. #.## <~ip#. #..# # ##.###### #.....# #########....# #.g@.....#.###....#.## #....##<~i ##..## .... .....<~i$| ...... .....<~i<~i([=---3<~i<~i <~iI_The hobgoblin closely misses you.<~i7_---4.7 (1.3<~i+;<~ih=w _You closely miss the hobgoblin. You block the hobgoblin's attack.<~i4"  You barely miss the hobgoblin. The hobgoblin barely misses you.6.0 _The hobgoblin hits you but does no damage.<~i4/m †You hit the hobgoblin.<~i5(<~i71247.3<~i<<~i>M _You kill the hobgoblin!<~i)4<~i<~imH _No target in view!<~i] <~iX] <~ia <~ie H _No target in view!<~i 4<~i= <~i H _No target in view!<~iPZ 4<~ib^ <~ia H _No target in view!<~i 4<~i <~i H _No target in view!<~iI <~i|J <~i:O <~i8Q C _No target in view!<~id 4<~i1 <~iP <~i <~id <~i! <~i# <~i\( _ _ You see here a hobgoblin corpse.<~i/, K _<~i, <~i. ,<~i/ <~i0 <~if2 ,<~i3 <~i75 <~ij; o≈~≈## #.# ≈≈~.. #.# P~~... #.## .~..#. #..# ...## ##.############ ..## #............# <~i; ..# #########....# ......######.†......# ...[......@..###....#-301.3 (4.0 #.#<~i< ##....#### #....# #.# ####. ##..## ..<~i6<  ## .... ..... ...... <~i|< ^..... ##<~ivB 7-<~iB $2.3 (5<~i G <~iH I _Found a scale mail.<~i 3<~i<~i<~i<~ivX<~i<~i<~i<~if<~i<~is<~i <~iD"c  You encounter a bat.<~i(&~~...#.# ~..##. ..## ##.############ .## ..........# .# ### ###....#  ....######.†#  .[.........###....# # #.##....#### #....# #  ####..@# ##..## .  ###..........  <~i(>###......... ...................b b   bat (wandering).... .# #########+# ##### .. #.......... ...<~i9)+5.3 (3<~i0<~i026.3 (4 _<~iS6<~i7<~i[ #.## #..#     ###   ....######.†  .[.......  #.##....####   ####..@#  . ###..........  ###.........  ..........  <~i[.........  ....b  ....   #####   ... <~i #.## #..#     ###   ....######.†  .[.......  #.##....####   ####..@#   ###..........  ###.........  ...... ..... ....b  ....  ####  <~i4<~i<~iZ _A bat is nearby!<~iS..#. #..# .## ##.############ ## ............# # ### #########....#  ....######.†......#  .[.........###....# # #.##....#### #....# # ####...#####..##  ###.@........  ### .....|....b....... # #########+# ####### #.......... ... #.#.###########.#.b<~iTr.bb.<~i]A7.3 (1<~ib<~ic_ _Found a crooked jewelled staff.<~i].## ##.############ # ............#  ### #########....#  ....######.†......#  .[.........###....#  #.##....#### #....#  ####...#####..##  ###..........  ### #... <~i/<#.|##.....b#########+#########K  #.......... ... K   kobold (asleep)  #.#.###########.#  #.##.#.......#.#<~i9 b.  You encounter a kobold. It is wielding a +0 short sword.<~im:Ab.b.<~ipAAK)<~iMwbK<~iM&8<~iV<~iX$ _Found a spear.<~ix #............#  ### #########....# ....######.†......# .[.........###....# #.##....#### #....#  ####...#####..## ###........... ### #.#.....b #+#.|........ ##......K<~iyB#########+#########)#.......... ... .#.#.###########.# #.##.#.......#.##.#.#.###'###.#<~i{).b<~i{<~i{b.<~i1|2K.<~i<~i|.=9<~i_<~iȍ: _The bat hits you but does no damage.<~ic### #########....######.†.....[.........###...#.##....#### #.. ####...#####..### ###........... ######.#...+#.|.b  ##.....K#########+#########).......... ... #.###########.# #.#.......#.# .#.###'###.#.....<~i~).b<~i.b<~i 2K.<~ir(<~i) 10<~iI/<~iD2: _The bat hits you but does no damage.<~ihT1### #....# ....######.†......# .[.........###....# #.##....#### #....# ####...#####..####..###.####. #. #+#.|...K.##....b.#+##).#. ... .#.#.#.# ##.##.#.#.# <~i:U<~iU%b.<~i4W&.b<~iW3K.<~i_<~i`T5-1<~ig<~ij' _The bat hits you.<~i}j )You slash the kobold!<~ib.<~i%#b.<~il b.  You kill the kobold!<~i)<~ic6=72.6 (1.3<~i<~iQ _The bat closely misses you.<~i[I.b.b.<~i\Mb|<~id>3.9<~ik<~i'n _You completely miss the bat. The bat closely misses you.<~ieG †  You hit the bat.<~i"(<~iQM=315.2<~i<~iG _You kill the bat!<~io4<~iBt<~ivH _No target in view!<~i<~i<~i<~iH _No target in view!<~iq4<~iv<~igyH _No target in view!<~ix<~i^<~i<~i<H _No target in view!<~iyZ4<~i[<~i^H _No target in view!<~i4<~i <~i\@ _No target in view!<~i3<~id<~i%<~iR<~i$ _<~i<~ic .....†......# .[.........###....# #.##....#### #....#<~i[ ####...#####..#### ###............ ###.####. #....†.)...... #+#.|@..- ##.<~i-#########+#########).. #.......... ... .. #.#.###########.# #<~i #.##.#.......#.# #.#.#.###'## #.#.#.#.....#.# ##<~i.##.#.#.#.....#.#<~iPv ....######.†......# .[.###....# #.##....#### #....# ####...#####..#### ###.. ###. ####.<~i^ #....†.)...... #+#.@.. ##. #+##)..  #. ... ..  #.#.#.# # <~i #.##.#.#.#  #.#.#.###'###.#  #.#.#.#.....#.# #####.#.#.#.....#.#<~i,60<~i`E-7.2 (2<~i <~i q __You see here a staff of air.<~i<~i<~i<~i<~i¡<~iP _<~i<~i,<~i<~i\<~ic<~i­<~i<~il7 _You open the door.<~iI<~iȵ<~i߶<~i@  There is an open door here.<~iB<~i _<~i<<~i7<~iD... .[.........###....# #.# #.### #....# #.# ####...#####..#### .. ###............ ###.......... ####.......... #....†.)...... #<~i #'#.|......... # #@##.......... ..# #########+#########).. ... #.......... ... ..#. #.#.###########.# ##. #.##.#.......#.# ##. #.#.#.###'###.# #.. #.#.#.#.....#.# ...#####.#.#.#.....#.#  #...'.'.#.#.+..<..+.#<~il22.2 (5'...#####<~i<~iL======3.2 (6<~i<~iL= _As you open the door, it creaks loudly!<~i 3<~i7 <~i <~i <~iw l  There is an open door here.<~i <~i  _<~i <~i <~i <~iG <~i <~i[ <~i1 <~iv <~i <~i <~ip <~i <~i <~iS <~i <~i <~it <~i <~i ,<~i^ <~i <~i <~iy <~i <~iq <~iw <~i <~i1 <~i <~ii <~i <~i <~i <~i <~i <~i <~iC <~i <~i <~i <~iF <~i] <~i <~id <~i <~i# <~i$ ,<~i/(  <~i) 1_You open the door.<~i* 3<~i- <~i. <~iC0 <~i0 <~in1 <~i.5 @  There is an open door here.<~i 7 <~i7  _<~i8 <~i: <~i< ,<~iK= <~iG _You open the door.  There is an open door here.<~iIH  _<~iI <~iJ <~iK <~i/L <~iL <~iN <~iMQ B<~iR <~iT <~iAU <~i&V <~i Y <~iZ <~i"[ <~i[ <~i ^ <~i{c X<~ie <~iYe <~if <~ig <~ii <~iRi <~ii <~iJl <~ipm <~im <~iXn <~io <~ieq <~iq <~iur <~iYu <~iiw ,<~iw <~i#y <~iz <~i^z <~iz <~i} <~i There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter 2 endoplasms and a dart slug.<~i, ###....# #### #....# .. ..#####..#### ##. #............##.. ###..........#... ###..........#..# ....†.)......#..# '#.|.........#..###  .##.............@.#  <~iڇ t------ '#########)..##.#....#  .........#...#..#....#  ######.#.####..##....#  ....#.##.##...## ....#  '###.#.#.##.### w..J#  w   dart slug (asleep) ...#.#.#.##..# ..J.#  JJ 2 endoplasms (asleep).#.#.###.# .#### <..+.#.#.'.'.#  <~i? X56.2 (33.0)w.<~i% Dw<~i R------7.2 (34 _<~iܗ <~iw <~i### #....# .. .#####..#### ##.  ..........##..  ###...  .#..#  ...†.)#..#  <~i#.|.........#..### ##......#### #########)..##.#@...# ........#...#..#....#  #####.#.####..##....#  ...#.##.##...###w...#  ###.#.#.##.### #...J# <~i ..#.#.#.##..# #..J.#  #.#.#.###.# #.####  +.#.#.'.'.# ..#  ..#.#.#.#####  <~iu JJJJThe endoplasm quivers.<~iw ``The dart slug launches a dart at you.<~i3~HJ.J.<~i...<~iY5-=8.2 (1<~i.0)<~iώ<~i- _The slug dart hits you.=~i ...###....#  #### #....# .. #####..#### ##. ..##.. #.#... ###....#..# ....†.)......#..#  '#.|#..###  .##.............@.####=~i  '#########)..##.#....# .........#...#..#....# ######.#.####..##....# ....#.##.##...###w.J.# '###.#.#.##.### #.J..# .#.#.#.##..# #....# .#.#.#.###.# #.#### =~i4 <..+.#.#.'.'.# ..# =~i %J.=~i J.=~i =~iK \6=-9=~i =~i =~i#### #....# .. ...#####..#### ##. ##............##..  ###..........#... #..........#..# ....†.)......#..# #'#.|.........#..### #.##......#### #'#########)..##@#....# ..........#...#..#....# #######.#.####..##.J..# .....#.##.##...###wJ..# #'###.#.#.##.### #....# ....#.#.#.##..# #....#.#.#.#.###.# #.####<..+.#.#.'.'.# ..# ....#.#.#=~i3&.#####=~i=~iA-60=~i=~i5=~i =~i] 1=~i =~iy =~iJ=~iJ   endoplasm2=~i=~i&=~iY9J=~ih:TJ 2 endoplasms=~i ;J==3=~i-A=~iC@ _The endoplasm hits you but does no damage.=~i, M .  You slash the endoplasm!=~iL J.=~i t   endoplasm=~i | 44.5 (1.3 _You kill the endoplasm!=~i =~i h _Your Dodging skill increases to level 3!=~i& wYou barely miss the endoplasm.You tail-slap the endoplasm, but do no damage.=~i.w   dart slugJ   endoplasm5.8=~i5=~iO8V _The endoplasm barely misses you.=~ipM .  You slash the endoplasm!=~ih   You kill the endoplasm!=~i `The dart slug launches a dart at you.=~iK&.=~iPk2/27-----417.2 (1.4=~iX=~iN]- _The slug dart hits you.=~ir..###....#  #### #....# .. ..#####..#### ##.  =~i_s9#............##..  ..........#...  ###..........#..#  =~is....†.)......#..# =~is '#.|#..###  .##.............@w#### =~is =~is'#########)..##.#....# =~it =~i-t.........#...#..#....#  =~iit######.#.####..##....#  =~it....#.##.##...###....#  =~it'###.#.#.##.### #....# =~it1 #.#.#.##..# #....#  ...#.#.#.###.# #.####=~iu =~i,u<..+.#.#.'.'.# ..# =~iF=~ih3=----80=~i=~iuV _The dart slug barely misses you.=~id  You hit the dart slug.  The dart slug is lightly wounded.=~i-9.5 (1.3=~i)=~iV _The dart slug barely misses you.=~i &  You barely miss the dart slug.The dart slug is lightly wounded.=~io,t  The dart slug launches a dart at you.=~i=~i)70.8=~i=~i@ _The slug dart hits you but does no damage.=~ie  You hit the dart slug.=~is4==2.1=~i=~ib _The dart slug is severely wounded.=~imP^  You hit the dart slug. You tail-slap the dart slug.  The dart slug is almost dead. ```````The dart slug launches a dart at you.=~iL......@=~i-3.3 (1.2=~ie _The slug dart misses you.=~iK .  You hit the dart slug.=~iR=~i R=554.6 (1.3=~i(=~iM _You kill the dart slug!=~iP=~inQ=~iuV=~iPYH _No target in view!=~i4=~i=~i'H _No target in view!=~i/4=~i6=~i8H _No target in view!=~i4=~i=~iH _No target in view!=~i`>=~i?=~iE=~iHH _No target in view!=~i2=~i=~iM=~iC _No target in view!=~i J 4=~iS =~i 4=~i. =~iƶ =~i[iGear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)d - a ring of wizardry=~i==~i=~i_3...###....#  Elteriel the Trooper #### #....# ..  Draconian ..#####..#### ##.  Health: 24/27 =====================--- #............##..  Magic: 2/2======================== ###..........#...  AC: 5Str: 18 ###..........#..#  EV: 11=~iInt: 8 ....†.)......#..#  SH: 4Dex: 10 '#.|.........#..###  XL:  2 Next: 55% Place: Dungeon:1 .##.............@.####  Noise: =--------  Time: 374.6 (0.0) '#########)..##.#....#  a) +0 long sword .........#...#..#....#  Nothing quivered ######.#.####..##....# ....#.##.##...###....# '###.#.#.##.### #....#   =~iQ...#.#.#.##..# #....#   ...#.#.#.###.# #.####   <..+.#.#.'.'.# ..#   _No target in view! _No target in view! _No target in view! =~i_No target in view! _No target in view! _No target in view!=~i =~ih =~i8=~i=~i e3=~i5f=~ih=~i`lP _=~ilK5==~i n=~io=~ip=~i1q=~ir=~iOs=~i5t=~i v=~ifv=~i9w=~iy=~iRy=~iya6===~iwz=~i|,=~i}=~i,=~i=~i=~i=~iă=~i'97=~i~E===~iޅ=~i=~ii=~i=~iv=~i=~i=~iH=~iҎ=~i=~i _ You encounter a goblin. It is wielding a +0 club.=~i........# ###....# .....# ###.†......# ...$.# ....###....# #.....# .#### #....# ......# ...#####..#### ##......#=~i2 ##............##.....!.#  ###..........#.....g# ####..........#.@#  =~iN- #....†.)......#..#  #'#.|.........#..###  =~iÞm.##...............#### #'#########)..##.#....# ..........#...#..#....# g   goblin (asleep) #######.#.####..##....#=~io..#.##.##...###....# #'###.#.#.##.### #....#=~iCv86.6 (12.0)-7.6 (13=~i=~i =~i M_Found 2 murky dark potions.=~i6 .....# † ...$.#  #.....#  =~i/7 ......#  ##......# ##.....!.#  #.....g# #.@#†.)#..#|#..### .....#### )..##.#....# ..#..#....# ###..##....# #   =~iL .....# † ...$.#  #.....#   ......#  ##......# ##.....!.#  #.....g# #.@#†.)=~iN#..#|#..### ....)..##.#..#..#....# ###..### =~i=~i=~ie=~i] _A goblin is nearby!=~i .....# † ...$.#  #.....#   ......#  ##......# ##.....!.# =~iQ #.....g# #.@#†.)#..#|#..### .....#### )..##.#....# ..#..#....# ###..##....# #   =~i~  .....# † ...$.#  #.....#   ......#  ##......# ##.....!.#  #.....g# #.@#†.)#..#|#..### ....)..##.#..#..#....# ###..### =~i =~i =~iև =~i  =~i =~i6 9_A goblin is nearby!=~i =~iH ###########  ..........# >....#  ###....# .....#  ##.†......# ...$.#  ...###....# ##.....#  #### #....# #......# =~iI  ..#####..#### .#  #...#!.# .#..@..g# ###..........#..##### ....†.)#..#  '#.|#..### =~iI  .##...............####  '#########)..##.#....#  .........#...#..#....# =~iJ  ######.#.####..##....#  ....#.##.##...###....#  =~iT [ g.  Found a stone staircase leading down.=~i^ Qg=~iL_ b=====8.0)=~is > _The goblin shouts!=~iC  # #>....#  ....# #.....#  #.†......# #...$.#  ###....# ##.....#   #....# #......#  .#####..#### ##......#  .##.....!.#  .#...@g.#  .#..#####  †.)......#..#  #.|.#..###  ##.....####  #)..##.#....#  #...#..#....#  .#.####..##....#  #.##.##...###....#  ==~im---9 _The goblin barely misses you.=~i....#  ##....# #.....#  ....# #...$.# =~iO ....# ##.....#   #....# #......#  ###..#### ##......#  ..##.....@.#  - ..#....).###  ......#..##### =~is†.)#..#  ..#..###  ..............####  ######)..##.#....#  .....#...#..#....#  ##.#.####..##....# =~i+ =~i /400.3 (8.0=~i a=-1.3 (9=~i. =~i U _k - 2 murky dark potions=~i} =~iL~ =~i< =~i =~iP =~i =~iЅ =~iN =~ic =~i =~i؉ =~i =~iڍ =~i, =~iV =~id =~i =~ib =~iv =~i =~in =~iX =~i4 L _You now have 34 gold pieces (gained 7).=~i2 =~i =~i =~i{ =~i, =~is =~i =~i =~i =~i9 =~iخ =~i =~iֳ =~i/ =~i^ =~i =~i =~ib =~iٻ =~i, =~i =~i9 =~i6 =~i =~i =~i^ =~ix =~i =~i =~i =~i =~i =~i =~i1 =~i =~iH X=~i] =~i =~i =~i =~i =~iT =~i =~i$ =~i% =~i =~ij =~i n=~i@ =~i =~iL =~i3 =~i =~im =~i =~i =~i} =~i= =~i =~iE =~i =~i =~i} =~iC =~i =~i =~iG =~i =~iU =~i =~i =~i =~i =~i =~if =~i =~i =~i. =~i =~i =~i =~i =~iO =~i& =~i =~i5" =~i" =~i# =~iA$ =~i% ,=~i& =~i' =~i( =~i) =~i]) =~iC* =~i* =~i + =~iA+ =~i+ =~i, =~i, =~i, =~i- =~i . =~iF. =~i. =~i/ =~i/ =~i0 =~i0 =~i1 =~i2 =~i2 =~i"3 =~i~5 =~i6 =~iI7 =~i7 =~i= =~i> ,=~i]? =~ibB =~i;C =~iC =~iC =~i3F =~iF =~i?G =~ivG =~iI =~iJ =~iK ,=~imM =~i2N =~ipN =~iN =~iP =~i>Q =~iQ =~iQ =~i!S =~iHU =~iU =~i5V =~iUW =~iX =~iTX =~iY =~i[ =~i,\ =~ig\ =~i\ =~i] =~i^ =~i-_ =~i` =~ia =~ic =~icc =~ic =~if =~iAh ,=~ih =~ii =~ij ,=~ik =~iam =~i-o =~io =~ixp =~iq =~ir =~i2s =~it =~iu =~ihw =~iw =~ix =~iy =~icz =~iz =~i{ =~i| =~i~ =~i =~i =~i =~i ,=~i =~i =~iX =~i =~i =~i =~iW B=~iO =~i =~i ,=~i =~iR =~iד =~io l  There is an open door here.=~ii  _=~iB =~i =~i ,=~i =~i+  =~iq : There is an open door here.=~i =~i9  _=~i) =~i =~i~ =~iݦ =~i =~i =~ig ,=~i =~iO =~i =~i> =~i =~i =~iV =~i =~i =~ij =~i% B=~i3 =~i =~iT =~i =~iG =~iS ,=~i =~i =~i =~i =~i =~i =~i =~iH =~i =~i B=~i =~iZ f  You see here a +0 leather armour.=~iQ =~i  _=~i3 =~i& =~i R=~i =~iY =~i =~i =~i B=~i =~i =~i| =~i =~i =~i =~i =~i~ =~i =~iL =~i =~i =~i =~i =~i, =~i| =~i =~i =~i =~i =~i =~i =~i #.. #.#.#.#.....#.#.#.##..# # ...#####.#.#.#.....#.#.#.###.#### =~i$  #...'.'.#.#.+..<..+.#.#.'.'.#...  ##.####.#.#.#.....#.#.#.#####.##  #.# #.#.#.#.....#.#.#.##.##.#  #.# #.#.#.###+###.#.#.##....# ###.####.##.#......[#.##.#..#### †.....##.#.###########.#.#.## =~i ,##>##........@........#.# ##.##########+########### ).##..#  ...#.....# .###....# #...##....####...#)##.......##. ###............... ....#..#.#........=~i m89.3 (88.0)'#.#=~i_ A#+#=~i d======90.3 (89=~i! =~iM# = _As you open the door, it creaks loudly!=~i =~iN 3=~iu =~i=~il  There is an open door here.=~iB=~i _=~i=~iw=~i=~i=~i=~i[  #...'.'.#.#.+..<..+.#.#.'.'.#...  ##.##. #.# #.#.#.#.....#.#.#.##.##.#  #.# ##+###.#.#.##....# =~i ###.####.##.#......[#.##.#..### †.....##.#.###########.#.#.## ...##>##.................#.# ...##.##########'########### .).##..# #@# ------3.3 (3.0).....# .#'# =~i@##....# #...)#....####...#.# #####)##.......##.# =~i;q###................ ....#..#.#...........>....#.##.... _You open the door.=~i/!E _Found a dagger.=~i3=~i=~i=~iY=~i: _=~i@  There is an open door here.=~i =~i9  _=~i =~iD=~iW=~i=~i=~i=~i=~ig=~i=~il=~iU=~i=~i!=~i#=~i %=~iQ%=~i&=~i)=~i+=~i<,=~i-=~is/=~iU,=~iX=~i`..).##..# # #.# .#.....# #.#'## #! .##....# ##...)####.. .##....####...#.#... =~i`)##.......##.#.# #.................# #..#.#.........## #.........>....#.# ##............------ =~i`###............................########.#....# =~ia.#  #....# #..  #....# ### =~i2af #....#  ######=~ih-501.3 (8=~ih+2.3 (9=~io=~irQ _l - a dark potion=~i<} =~i} =~i~ =~i =~i =~i\ ,=~i =~i, ,=~iא X=~i} =~i% =~i֖ P  You encounter a quokka.=~i2 =~i ####.##.#......[#.##.#..#### ...##.#.###########.#.#.## ##>##.................#.# ##.##########'########### =~iʨ W.).##..# # #.# .## #.#'## #!.# ##....# ##...)####..r##....####...#.#....# ##)##.......##.# .....#..#.#.##.>....#.# .##.............# ###.............# r   quokka (asleep) =~ir ................. .......########.## ###....# #.#=~iA ]5.3 (36.3 (4 _=~i =~ir  =~i6[  >  .) # #.# .#   #!.#  ##...)####..r# #....# )#@#........#.......##>....#.#.......#.......#........######.## #.# =~iQ[  >  ) # #.# .#   #!.#  ##...)####..r# #....# )#@#........#.......##>....#...............#.......######.  =~i4 =~i =~iA] _A quokka is nearby! =~iz # #.#.#.###+###.#.#.##....# ####.##.#......[#.##.#..#### ..##.#.###########.#.#.# #>##.................#.# #.##########'########### ).##..# # #.# .# .....# #.#'## #!.....# ##...)####..r#....####...#.#.@..# #)##.......##.#.###..#...............# # #..#.#.........#.......>....##.# ##...#......... ......########.#r. =~i _r =~ia 27.3 (1 _ =~i  =~ir  =~ivY #.#.#.###+###.#.#.##....# .##.#......[#.##.#..#### ##.#.#.#.#.## >##.#.# .#'### .##..# # #.# .# # #.#'## ##!.# ....# ##...)####.r.# ....####...#.#..@.# )##.##.#.###..# ...# .# ..#.#.........## .. =~iN>....#.# ).....# .......# .......  =~i].r =~iq<8 =~iC =~i4' _Found a hand axe. =~il  You hit the quokka but do no damage. The quokka bites you. =~imc6-=9.6 (1.3 =~iv =~iwS _The quokka barely misses you. =~ix  You miss the quokka. You block the quokka's attack. =~i.11.0 (1.4 =~i =~ioS _The quokka barely misses you. =~if =~if-2.3 (1.3 =~iq =~is _You completely miss the quokka. The quokka barely misses you. =~i1  You closely miss the quokka. You tail-slap the quokka.  The quokka is moderately wounded.The quokka bites you but does no damage. =~iV7=3.6 =~i =~i_S _The quokka barely misses you. =~iK| †You hit the quokka. =~iS( =~iWR=654.8 (1.2 =~i^ =~iaJ _You kill the quokka! =~i4 =~iy =~iT  =~i:_No target in view! =~in =~ip =~i%w =~i=zH _No target in view! =~iG =~ii =~iɹ =~i =~iL  You encounter a dart slug.#.#.#.###+###.#.#.##....# .##.#......[#.##.#..#### ##.#.#.#.#.## ##.#.# #'# =~iE### ##..# # #.# ..# # #.#'## ###!.# # ##...)####...# ####...#.#...@# ##.##.#.###..# ..# ..# #.#.........## ....>....#.# ...). .....# ......#w   dart slug (asleep) .....# ......# ......w  =~ig0.0ww =~iO ````` =~iW`The dart slug launches a dart at you. =~iue...).. =~ixv#4 =~iv8---5.8 (1 =~i =~iu& _The slug dart hits you. =~i;s _You see here a quokka corpse. =~i   [   ###  # #.# ..#   ###!.#  ##...)####...# #...@##.###..#  ..#  .... > ...).  ......#  ......#  ......w  =~i4f   [   ###  # #.# ..#   ###!.#  ##...)####...# #...@##.###..#  ..#  ....> ...). ......#  ......# ...... _A dart slug is nearby! =~i#.##.#......[#.##.#..#### .#.###########.#.#.## .................#.# #######'########### ..# # #.# ..# ..# #.#'## ###!.# # ##...)####...# ####...#.#...†#.# #.......##.#.###@.# ......# #..# #.### .........>....#.# #....)........# #.......## ........#  ........w.r   rat (asleep)########.##.....r..### #.# =~i =~i[.-6 =~i" =~i%T _You encounter a rat. =~iY .#.###########.#.#.## .................#.# #######'########### ..# # #.# #..# .# #.#'## ###!.# # ##...)####...# ####...#.#...†#.#  =~iN .....##.#.###..# .....# #.@# ####......r# ....>....#.# #....)..#......# #.......## ...w.########.##.....r..##r   quo =~i ?kka (asleep)# #.##........# r   rat (asleep)# #.. =~i r.  You encounter a quokka. =~i rrwandering)rThe rat squeaks loudly. =~i' ````The dart slug launches a dart at you. =~ii W.r =~iE R.).. =~i? #1 =~i I------==7 =~i(  =~i - _The slug dart hits you. =~i 3...............#.# #######'########### .# # #.# #..# # #.#'## ###!.# # ##...)####...# ####...#.#...†#.#  =~i .....##.#.###..# ....###..##### ####...@...#..>....#.# #....)r.# ......# #.......# ##........r..w.########.##..### #.##.# K =~il # #....######## K   kobold (missile, wandering) .# ### r   rat =~i .  You encounter a kobold. It is wielding a +0 dagger and quivering stones. =~i r..r =~i ....######## .# ###  The kobold shouts! =~i ```The dart slug launches a dart at you. =~i k)..8 =~iŨ  =~iz  #######'########## .# # #.# #..# # #.#'## ###!##...)####...# ###...#.#...†# ......##.#.###......###..##### ####....... ...>....#.# #...@)........r =~i #....r..............w.########.####.g #.# ....######## #### g   hobgoblin (wandering) r   rat _You block the slug dart. The kobold leaves your sight. =~iU I.g =~iq 8r. =~i 1K =~i1 @r. =~i 0w. =~i/ rK   kobold (missile)(…) =~i /--9 =~i  =~i. Z _You encounter a hobgoblin. =~i 7r. =~i 8g. =~i 7K. =~i7  You barely miss the rat. The rat bites you but does no damage. =~i ((((The quokka barely misses you. The kobold throws a stone. =~i*t . =~i~ ....K   kobold (missile)r   rat =~i W=-21.1 (1.3 =~iA  =~i͍ w. _The stone hits you but does no damage. The rat bites you but does no damage. =~iۏ K.  You hit the rat but do no damage. =~ic M  The quokka bites you but does no damage. =~i b2=--2.4 =~i  =~ik P _The rat barely misses you. =~i .  You barely miss the rat. You tail-slap the rat. =~i   You kill the rat!The quokka barely misses you. =~i ````The dart slug launches a dart at you. =~iS 7K. =~i[ V..@. =~i_ Q=83.6 (1.2 =~iHh  =~iZk _The slug dart misses you. The quokka closely misses you. =~i 7K. =~i_ v  You barely miss the quokka. The quokka bites you. =~i^ `The dart slug launches a dart at you. =~if'. =~ic16-----4.8 =~i- =~i4o K. _The slug dart hits you. =~iP91w. =~iKE  You barely miss the quokka. The quokka misses you. =~i^7=----6.1 (1.3 _The quokka closely misses you. The kobold hits you but does no damage. w.  You miss the quokka. Your tail-slap misses the quokka. =~iM  The quokka bites you but does no damage. =~iӅ_5--7.4 =~iҎ =~i w. _The kobold hits you with a +0 dagger.  You closely miss the quokka. The quokka closely misses you. =~i"  The kobold barely misses you.8.7 =~i =~i> _The quokka bites you but does no damage. =~im _The quokka bites you but does no damage.  You hit the dart slug.  The dart slug is moderately wounded.  The kobold hits you but does no damage.  The quokka bites you but does no damage.  The dart slug bites you but does no damage. =~iq3----30.1 (1.4 =~i =~ia; _The kobold hits you with a +0 dagger. =~i24 =~iq: =~i<^ _You are too injured to fight recklessly! =~iB4 =~i =~i߷^ _You are too injured to fight recklessly! =~i + =~i+ =~i3 =~i6^ _You are too injured to fight recklessly! =~i =~i =~i =~i^ _You are too injured to fight recklessly! =~iB4 =~il =~iF"^ _You are too injured to fight recklessly! =~i =~ič =~it =~i V _You are too injured to fight recklessly! =~i =~i  =~i  =~iP =~iq4 =~i# =~i =~i5 =~i6 =~i> =~i)A =~iD4 =~i =~i =~i<4 =~icD =~i F =~i4 =~i =~im =~i"4 =~i' =~in) =~i =~iw =~i =~is =~i'4 =~i =~i =~i4 =~i =~iƗ =~i  =~i}  =~i =~if =~i =~i =~i =~i =~iF 4 =~iM  =~iAP  =~iz+4 =~i3 =~i~6 =~i>)  You closely miss the quokka. You tail-slap the quokka. =~i K   kobold (missile)  You kill the quokka! =~i#Q--751.4 (1.3 =~ie* =~i - _The kobold barely misses you. The dart slug barely misses you. =~iV -'# # # #.# #..#  #.#'## ###!.#  ##...)####...# ...#.#...†#.# ##.#.###..# ###..##### .###....w..# >....#.# #....@..# # #....K..# ##.#  #.##.##.. # #.##.# . # #....# . #g =~ik g   hobgoblin (wandering)K   kobold (missile) =~il ,20 =~i[u  =~iw S _The kobold hits you but does no damage.  Things that are here: =~iAz t _a +0 hand axe; a quokka corpse=~i"j )You hit the kobold.=~id% g.  You kill the kobold!=~i-)=~i1593.6 (1.2=~i8=~iL;O _The dart slug misses you.=~i=# T # #.# #..#  #.#'## ###!##...)####...# ###...#.#...†#. .....##.#.###.......###..########....w..>....#.# #....).......#=~i.$ h#........g.. ########.####... #.# .....######## #### =~i~% 2g.=~i& G.w=~i. =~i. j4=-40=~i6 =~ix8 $  Things that are here:=~i: | _a +0 dagger; 4 stones; a kobold corpse=~iTt g.  You hit the dart slug.=~i^  The dart slug is almost dead.=~ir_5=5.9 (1.3=~icf=~ih7 _You block the dart slug's attack.=~ii}  )You hit the dart slug.g.g.g   hobgoblin (wandering)=937.2 =~i G_You kill the dart slug!=~is # #.# #..# #.#'## ###!.#  ##...)####...# ...#.#...†#.# ##.#.###..# ###..##### ###.# =~i$>....#.# #....)g.# # #....)@.# ##.# . .##.##... #.##.# . #....#=~i . ##### # =~iO3g.=~i=~i4-80=~i<=~i?=~ij#####'########### #.# #. #.#'## ###!.#  ##...)####.. ##...#.#...†#.##.#.###..# .###..####.......###.....g>....#) #....)### ............. #######...##........# .......######## ..######=~iQgg=~i d5==9=~i(=~i )7 _You block the hobgoblin's attack.=~i0  You barely miss the hobgoblin. Your tail-slap misses the hobgoblin.=~i .40.6 (1.4=~i =~i V _The hobgoblin barely misses you.=~iPm †You hit the hobgoblin.=~il(=~iQ=61.9 (1.3=~iQ=~iM _You kill the hobgoblin!=~iiM..............#. #####'########### #.# #. #.#'## ###!.#  ##...)####.. ##...#.#...†###.#.###..# .###..####.......###.....>....#) #....) ........##........###=~i=~ij6=-20=~i=~iv _You see here a hobgoblin corpse.=~i=~i8-=~i=~i^=~i3=~i\=~iN=~i: _=~i=~i;=~i=~i ,=~i=~i=~i^7===~ih=~i=~i=~i<=~i,=~i=~i.=~i=~i=~i=~il#8=~i;===~ii=~i=~i=~i=~i=~i==~i=~i=~i.=~i7=~i=O==~i=~i=~i99=~i=~iB=~i=~iK=~ir,=~i=~i=~i=~il=~il=~iN20==~i=~iJ =~i =~i =~iB ,=~i=~i.,=~iO1===~ir=~iT=~i=~i=~i=~i=~iX =~i}"=~i"=~i#=~i(2===~i7)=~iw)=~i *=~iG+,=~i+=~i,=~iM-h3===~i-=~i.=~i.=~i/=~i0=~i0=~iW1=~i2=~i2=~i]3=~i`5=~i5h4===~i%7=~i9=~ia9=~i:=~i<,=~i >=~i?,=~i:A=~i=~iD9==~i=~i\=~iK5==~iV=~ic,=~i8=~i ,=~i=~i ,=~i =~i =~i+ h6===~i =~i =~i =~ia =~i=~i=~ig=~i^=~i=~i=~i=~ihh7===~is=~i=~i=~i=~i=~i=~i%,=~i=~iB!=~ix"=~i"=~i#=~i%=~iI.=~i/9==~i2=~i5=~i#7=~iw7=~i8=~ie:=~i1<=~i<=~i==~i2?=~idA=~iA=~iB=~iQH#.#.#.....#.#.#.#####.#### .#.#.#.....#.#.#.##.##.# .#.#.###+###.#.#.##....# .##.#......[#.##.#..#### .#.###########.#.#.## .................#.# ########'############ # #.# #..# #.#'## #### ##...)####...#=~iHb####...#.#...†#.# ##.#.###..#.###..##### .#.........###.....†.# ....>....#.# #....)..# ...........# #....)..# ...........##........#=~iN095.9 (53.0)=~iO,6.9 (54=~iyU=~ieWQ _n - a cyan potion=~i(J=~i?L3=~iYQ=~iS=~iXB=~i[=~iT\=~i^=~iKa=~iVfB=~ig=~ij=~ilj=~ik=~in=~ip=~i8q=~inr=~it=~iv=~i=~i,=~i=~i̤=~i=~ip=~iN=~i=~i=~i=~i%=~i"=~ii  You encounter a dart slug.=~iF] ##...)####...## ##...#.#...†#.# ...##.#.###..# ........###..##### .......###.....†.# >....#.# #....)..# ........###....)..# .......##........##.?..=~iB...............@......w #######.##........##.... #.##........# ... #....######## .. ###### # w   dart slug (wandering) 610.9 (1=~i=~i_31.9 (15 _=~i=~ie ##...).##†#.##..###..######.....†.# .> #....)..###....)..# . #........##.?.. .......@......w =~if#........##....  #.##........# ...  #....######## ..  ###### # =~i ##...).##†#.##..###..######.....†.#> #....)..#=~ia ##....)..# . #........##.?.. .......@......w #........##....  #.##........# ...  #....########  ###### =~i / =~i =~i; =~i =~i ` _A dart slug is nearby!=~i$ ##...)####...## ...#.#...†#.# ##.#.###..# ###..##### ###.....†.# =~i >....#.# #....)..# ♣###....)..# ..♣##........##.?......w..##.##.#.##.# ...##....# ...####=~i =~iM 82.0) _=~i'$ =~i0& =~iA...)####...## ...#.#...†#.# ##.#.###..# ####..##### ..###.....†.# ... =~iB....#.# #....)..# ..♣ ###....)..# ...♣.##.##.?.w..##.##.#.##.# ...#.#....## ...###### ###=~iMIww=~iS ````The dart slug launches a dart at you.=~iW....=3=~i'=~i@ _The slug dart hits you but does no damage.=~iR...)####...## #.#...†#.# ##.#.###..# #######..##### ##....####.....†.# ...... #.# #....)..# ....♣ =~i2###....)..# ....♣.##.##.?....♣w..♣.##.##.#.##..# ....#.#....######## ...###### ####=~ik=~i ```````The dart slug launches a dart at you.=~iL...@...=~i.-4=~i=~ieO _The slug dart misses you.=~i)####...## #.#...†#.# ##.#.###..# ##### ###..########....# ###.....†.##...... =~ihW#.# #....)..##....♣ .###....)..##....♣.##.##.?....♣ w..♣ .##.##.#.##........##....#.#....#########.......=~i2K###### #=~i=~i@-5=~i1=~iJ=~iNZ)####...##  =~i#.#...†#.#  #.#.###..# #####  ###..########....#  ###.....†.##...... # .#.# #....)..##....♣ ..# ###....)..##....♣...# ##.##.?....♣  w..♣  .##.##.# #.##........##....#...#=~i  #....#########..# ###### # #=~iD     =~i-w.=~in<6=~i=~i=~iM  You hit the dart slug.  The dart slug is moderately wounded.=~i)5=8.2 (1.3=~i=~iߝ7 _You block the dart slug's attack.=~i  You hit the dart slug. You tail-slap the dart slug.  The dart slug is severely wounded.=~i-9.4 (1.2=~i=~i7 _You block the dart slug's attack.=~i|m †You hit the dart slug.=~izR=~iJ=~ih.)####...##  Elteriel the Trooper #.#...†#.#  Draconian #.#.###..######=~iu  Health: 27/27 ======================== ....###..########....#  Magic: 2/2======================== ...###.....†.##...... #  AC: 5Str: 18 .#.# #....)..##....♣ ..#  EV: 11Int: 8 ...###....)..##....♣...#  SH: 4Dex: 10 ...##........##.?....♣  XL:  2 Next: 110% Place: Dungeon:1 ................@†...♣=~i  Noise: =--------  Time: 620.7 (1.3) ##.##........##........#  a) +0 long sword#.##........##....#...#  Nothing quivered#....#########........#=~iZ ############## #    =~i     =~iђThe dart slug is moderately wounded. _You block the dart slug's attack.  You hit the dart slug. You tail-slap the dart slug.  The dart slug is severely wounded. =~iU_You block the dart slug's attack.  You hit the dart slug.=~i% =~ii_You kill the dart slug!You have reached level 3!=~ix/  --more--=~i  =~iYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? =~i U33/333/3623 5% =~i=~iW" _You feel agile. x2; Your scales feel tougher.=~i+=~i=~i =~i#=~iK&=~i^*: _=~i2 '## ###.. .)####...##..†# #.# #####.###..########....# =~is3..###.....†.. # .#.# #....) ..#....)..##....♣...###........##.@.- .........†...♣ #...##.....##........#....#########........  ################m - a scroll labelled GUTOACVAHA=~i3=~i>10-2.7 (2=~i?= _You now have 40 gold pieces (gained 6).=~i8o =~io =~ip =~iPt =~i*v =~iv =~iz ,=~iF{ =~i{ =~iJ| =~i} =~i~ =~i~ =~i =~i =~i5 ,=~i =~i =~i ,=~i) =~iW =~iH =~i =~i7 =~i =~ir =~i֎ =~i1 =~i =~i =~is =~i- =~i =~i ,=~i؝ =~i =~i =~i =~iZ =~iY =~i =~iD =~i =~i; =~i =~im =~i =~i_ e  You see here a dart slug corpse.=~i =~i  _=~i =~ie =~iU =~i =~i( =~i =~i =~i =~i= =~iv =~i\ ,=~i =~i =~i =~i =~ir =~iR =~iZ ,=~i =~i =~i =~i# =~ix =~ii $  Things that are here:=~i  a +0 hand axe; a dart slug corpse; a quokka corpse=~i =~i>  _=~i =~iT =~iG =~i =~iF =~i =~i =~iW ,=~i =~i =~i6 =~i =~i b  You see here a quokka corpse.=~il =~i  _=~i =~i =~i =~i+ =~iL =~i =~i =~im =~i =~i =~i =~i =~i4 =~i X=~i =~im =~i =~i =~id =~ik ,=~i =~i =~i ,=~iW =~i! =~i# =~i8$ =~i$& =~i{( =~i) =~i&* =~i&+ =~i2- =~iH1 B=~i3 =~it5 =~i5 =~i&7 =~i? =~iXB ,=~i6G =~iI =~iL ,=~iM =~iP =~iR ,=~iPT =~iIV =~iW =~i(X =~iY =~iZ =~i\ =~i\ =~i] =~i^ =~i` =~i_` =~iAa =~i:f =~ig =~ig =~iPm X=~im =~in =~io =~iEp =~ip =~ir =~is =~is =~ibt =~iv >  You see here a +0 dagger.=~iw =~ix  _=~ix =~iy =~iz ,=~iX{ =~iR} =~i =~iw =~i =~il =~i! ,=~i =~ib $  Things that are here:=~i|  a hobgoblin skeleton; a ball python skeleton=~i =~i$  _=~i =~i =~i =~iD =~iؔ =~i– =~iĘ =~i =~is =~iK =~i =~i =~iˢ =~iΥ =~i } #...~P≈~~.##... #....... #..~.~≈~P.##[#.# #.#.#### #...≈≈≈~..#:.#.### #.##.#.. #...~≈≈≈P.#.##.... #.#.#.## =~ic #..P≈≈≈~..#.#... #.#.#.#. #...~≈≈~.#####.#.#.#. #...≈≈~~...#.#...'.'.#.#.+. #...≈≈~......##.####.#.#.#. ##.~≈≈~...@.# #.# #.#.#.#.75.7 (53.0) #.P≈≈~....## #.# #.#.#.## =~iů #.#≈≈≈.~..####.####.##.#.. #.#≈≈≈#....÷.....##.#.#### #.#≈≈≈#.......##>##....... =~i f##.#≈≈##.......##.##########..#≈≈#####.....).##..# ###.## #......#.....## #.##.# #.#....##....# ##.=~i =~i& ,6.7 (54=~i =~i I _Found a chain mail.=~iu =~iv =~iw =~iy =~i B=~iC =~i* =~i =~i =~i =~i =~i =~i+ =~i =~i8 =~i =~i =~i> =~i =~i =~i, =~iq =~i ,=~i@ =~ih @ ######..~~≈≈~~P.##..~~≈~~~~.##...P~†~P..# ### ##.#.~~~~...##.. =~i՞ v#.#..~≈~~...#.# ##.#.~≈≈≈~.....## ##########...~P≈~~.##...# #.......#..~.~≈~P.##[#.# #.#.######...≈≈≈~..#@.#.#####.##.#..#...~≈≈≈P.#.##.....#.#.#.#=~i ,#..P≈≈≈~..#.#...# #.#.#...~≈≈~.......#####.#.#.#..#...≈≈~~...#.#...'.'.#.#.+=~i? z#...≈≈~......##.####.#.#.#..##.~≈≈~.....###.# #.#.#.#..P≈≈~....## #.# #.#.#.###=~iz  #.#≈≈≈.~..####.####.##.#..You pick up a parchment of Poisonous Vapours and begin reading...=~i 282.7 (6.0)=~iv +3.7 (7=~il =~i J _You add the spell Poisonous Vapours to your library.=~i@3=~i=~iƹ=~i=~iX,=~ib  You see here a +0 chain mail.=~is=~iu _=~i=~i=~i=~iZ=~i=~i=~i%=~i=~i=~iZ=~iN=~i=~iR=~iX=~i,=~i=~iI=~i=~i=~i=~i9=~i=~iH=~i=~i=~i =~i=~i9=~i=~i=~i-=~iM=~i=~i,=~i=~i =~iZ =~i =~i =~i_ =~i =~iu =~i X=~i =~i =~i =~i2 =~ir =~i =~i? =~i =~i =~i =~i =~i9 =~i =~i =~i =~i =~i =~i =~i =~i =~i! =~i# =~iM% =~i% =~i& =~i' =~i) ,=~i) =~i+ =~i- ,=~i- =~i/ =~ih0 =~i0 =~i1 =~i4 =~iO6 =~i6 =~id7 =~i8 =~i: ,=~i; =~i> =~i? =~i+@ =~iA =~i D =~iKF =~iF =~iG =~iJL =~iM =~iKN =~iO =~iR =~iU =~iU =~i\W =~iZ =~i\ =~i] =~i^ =~ia =~ic =~ied =~ie =~i9h =~ij ,=~iIl =~i0u =~icw =~iw =~iy =~i~ =~i} =~i =~i =~i& =~i =~ib =~i =~i =~i =~i =~i =~iʖ =~i =~i =~i =~iU =~i =~i =~i% =~i: =~i ,=~iϬ =~i =~iz =~i =~ic ,=~i< =~i =~i =~iӾ =~i =~ix =~i =~i =~i ,=~i =~i] =~i =~ia =~i3 =~i =~i$ =~i =~iL =~iL =~ip =~i =~i| =~in =~i =~i =~i =~in =~i =~i, =~i =~i =~i =~i2 =~i[ =~i =~i =~i( =~i =~i =~i ,=~i =~i{ B=~if =~i =~i:" ,=~i# =~i- =~i<. =~i. =~is/ =~i#2 =~i4 =~iH5 =~i7 =~i|: =~i< =~i< =~i> =~iB =~iE ,=~i[G =~iJ =~iM =~iM =~iO =~iS =~iU ,=~iW =~iU[ =~i=^ ,=~id` =~izc =~i1f ,=~ih =~iPk =~im ,=~io =~is =~i2v =~iv =~ix =~i7| =~i~ =~i~ =~i =~i} X=~i =~i =~i_ =~i׏ =~im =~i= =~ib ,=~i =~i =~i =~ik =~i =~iܰ =~i4 =~i =~i} =~iɷ =~ig =~iۺ =~i~ =~i =~i ,=~i =~i =~i =~i@ =~i =~i =~i+ =~i =~i =~i =~i9 =~i =~iI =~i =~i =~i =~i =~iV =~iX A  You enter the shallow water.=~i- ?Water =~ig =~i N _Moving in this stuff is going to be slow.=~i =~i =~i =~i& X=~i07 =~i*9 =~i9 =~i ; =~i%@ =~i5B =~iB (=~i=D =~iOI =~iK =~iHL =~ixu v=~iZz B=~ix ,=~i) =~i =~i =~i X=~im =~i ,=~i* =~iC =~i` ,=~i =~iݥ =~i ,=~i_ =~iT =~i ,=~i =~i =~i ,=~i =~i =~i A  You enter the shallow water.=~in ?Water =~i =~ic N _Moving in this stuff is going to be slow.=~i 0=~i =~i X=~i2 ,=~i =~ip =~i4 =~iE =~i =~i =~iU =~i! =~i! =~i"# =~i#% =~i4) A  You enter the shallow water.=~i) ?Water =~i* =~ih<   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.=~i> =~i? (=~i|@ =~iE =~iF =~ipG =~iH =~iK =~iN =~iOO =~i#P =~iS =~iU =~iV =~i"W =~ik =~i:m =~inp =~i q =~is =~iw =~iQ{ =~i{ =~i} =~i =~i =~i =~i =~i =~i/ =~i =~iN =~i/ =~i9 =~i =~iG =~i =~i ,=~i =~i =~i =~iX =~i =~i =~i =~i =~i =~i) =~i =~i =~i =~i =~i =~iB =~i =~i =~i =~i =~i& =~i* =~i =~i\ =~i =~i =~i =~i =~i =~i =~i =~iR =~i =~i| =~i =~i/ =~i =~i =~iR ,=~i= =~i =~i ,=~i =~i =~i` ,=~i, =~i =~i =~ia =~i =~i2" =~ix# ,=~i$ =~i& =~i( =~i\) =~i* =~i_, =~i8/ ,=~i/ =~iS2 =~i4 =~i4 =~i5 =~i8 =~i_: =~i: =~i; =~i*> =~iaB  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.=~iC ?Water =~iD =~imq  ##########  #........#####  #.######.....#  ##.......####.##  ###........####..##  ###.....~.####≈###..##  #...#...~~#≈#≈≈# ##..#  #.##..~@≈≈≈≈≈≈# ##.# 829.1 (145.4) #......~≈≈≈≈≈## #.#  #....~~≈≈≈≈### #.#  ##..÷~~~≈~≈### #.#  ##..~≈≈≈≈≈≈~..## #.###...~~≈≈~P~~...#=~is w #.## ...~~P≈≈~P.~..#.## #..# #.....~≈≈~....##..## ##.##..~P~≈≈≈~~..####..#  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.=~i x =~iz 2 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places=~i3=~i=~i0.0).....÷~~~≈~.~.~~....~..#.....##.....####..=~i8=~iг=~i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places=~i@=~iFLevel 1 of the Dungeon<>>>(Press ? for help)###########........######.######.....###.......####.#####........####..#####.....~.####≈###..###...#...~~#≈#≈≈# ##..##.##..~@≈≈≈≈≈≈#  ##.##......~≈≈≈≈≈## #.##....~~≈≈≈≈### #.###..÷~~~≈~≈####.###..~≈≈≈≈≈≈~..## #.####...~~≈≈~P~~...# #.###...~~P≈≈~P.~..#.## #..#########.....~≈≈~....##..## ##.############ #.....###..~P~≈≈≈~~..####..# #............# #>....########...~P≈≈≈PP...## ##.##############....# #.....##.........~≈≈≈≈~~P...####.....######.†......# #.....##..........~≈≈≈P...........[.........###....# ##.....#[21;12=~iFcH#.........~~≈≈~~~.#.#######.##....#### #....# #......##.........~≈≈≈~~..#.# ##..#####...#####..#######......##.........~≈≈≈≈P....# ###..## ###............##.......########..~~≈≈~~P.#### #...#####..........#....).###=~i #.........~≈≈≈≈P....# ###..## ###............##.......########..~~≈≈~~P.#### #...## ###..........#....).####..~~≈~~~~.# #.### ####..........#..######...P~÷~P..######.# #....†.)......#..##.#.~~~~...## #'#.|.........#..####.#..~≈~~...#.##### #.##...............#####.#.~≈≈≈~.....## #########'#########)..##.#....##...~P≈~~.##...# #.................#...#..#....##..~.~≈~P.##[#.# #.#.###########.#.####..##....##...≈≈≈~..#..#.#####.##.#.......#.##.##...###....##...~≈≈≈P.#.##.....#.#.#.###'###.#.#.##.### #....##..P≈≈≈~..#.#...####.#.#.#.....#.#.#.##..# #....##...~≈≈~.......#####.#.#.#.....#.#.#.###.####.#####...≈≈~~...#.#...'.'.#.#.+..<..+.#.#.'.'.#....# #...≈≈~......##.####.#.#.#.....#.#.#.#####.#### ~≈≈~.....###.# #.#.#.#.#.#.##.##.# [=~i= y1K #.P≈≈~....## #.# #.#.#.###+###.#.#.##....#  #.#≈≈≈.~..####.####.##.#......[#.##.#..####  #.#≈≈≈#....÷.....##.#.###########.#.#.##  #.#≈≈≈#.......##>##.................#.#  ##.#≈≈##.......##.##########'###########  #..#≈≈#####.....).##..# ###.# #..#  #.##≈≈# #......#.....## #.#'## ###..# =~iv=~iElteriel the Trooper##########Draconian#........#####Health: 33/33 ========================#.######.....#Magic: 3/3========================##.......####.##AC: 6Str: 18###........####..##EV: 11Int: 8###.....~.####≈###..##SH: 4Dex: 12#...#...~~#≈#≈≈# ##..#XL:  3 Next:  5% Place: Dungeon:1=~i#.##..~@≈≈≈≈≈≈# ##.#Noise: ---------  Time: 829.1 (0.0)#......~≈≈≈≈≈## #.#a) +0 long sword#....~~≈≈≈≈### #.#Nothing quivered##..÷~~~≈~≈####.#Water ##..~≈≈≈≈≈≈~..## #.####...~~≈≈~P~~...# #.## #...~~P≈≈~P.~..#.## #..# =~iQ#.....~≈≈~....##..## ##.## ##..~P~≈≈≈~~..####..# #... You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places.=~i=~i=~iX=~ii=~i1/ _=~i=~i=~i{=~i=~i}=~i=~i=~i=~i=~i =~i =~iw =~i =~iT=~i=~id=~i#=~is=~i0 =~i =~i!=~i(=~i*=~i*=~i,=~i2=~i4=~i4=~i5=~i;=~iW==~i==~i>=~ih=~i-=~i=~i=~i =~i#,=~iN=~i&=~i2,=~i=~i=~i!=~i!=~i"=~i/(=~i*=~iu*=~i+=~i1=~i>=~iZD=~iH _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places _ You enter the shallow water.=~iWI?Water =~iK=~iZa  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places _ You enter the shallow water. _Moving in this stuff is going to be slow.=~icB=~id=~ig=~ij,=~il=~i q=~is=~it=~i(v=~i>},=~i{~(=~i"=~i=~i=~i+=~i=~ic=~iz=~i=~i=~i$=~i =~i=~i=~iĕ=~i=~i=~im=~iϘ=~iԙ=~i>=~iX=~ib=~iO=~iˢ=~i(=~iƣ=~iT=~i٦=~i9=~iӧ=~i=~iʪ=~i{=~ië=~iԭ=~i=~ia=~i+=~i=~iͲ=~i&=~iҳ=~i=~iʵ=~i=~i=~id=~i=~i=~i=~i=~i,=~iu=~i=~i&=~i=~i<=~i=~i,=~io=~iV=~i=~iW=~i=~ih..P≈≈≈~..#.#...####.#.#.#.....#.# ...~≈≈~.......#####.#.#.#.....#.# ...≈≈~~...#.#...'.'.#.#.+..<..+.# ...≈≈~......##.####.#.#.#.....#.# #.~≈≈~.....###.# #.#.#.#.....#.# #.P≈≈~....## #.# #.#.#.###+###.# #.#≈≈≈.~..####.####.##.#......[#. #.#≈≈≈#....÷.....##.#.########### #.#≈≈≈#.......##@##..............71.1 (42.0) #.#≈≈##.......##.##########'##### ..#≈≈#####.....).##..# ###.# .##≈≈# #......#.....## #.#'## # =~ih.###≈ #.#....##....# ##...)#### .# ###....##....####...#.#... ## #######)##.......##.#.## ## #####................ .# ##.....#..#.#.........###=~i`=~i7 _Moving in this stuff is going to be slow. _Partly explored, can't reach some places _ You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here.=~iC=~iD=~i&I=~iM=~i Q82.1 (1.0) _=~iXS=~iqB 2  You climb downwards.=~i  #######  .....w.  ##$......  #@...@...  #........  #........  ........l #........ =~i##....... @   Sigmund (polearm, asleep) ##..... w   dart slug (asleep) .#### l   frilled lizard (asleep)  You encounter Sigmund the Dreaded, a dart slug and a frilled lizard.=~i/ /  --more--=~iF|=~irVww=~i-3.6 (2.5=~i=~i# _Found 4 gold pieces.=~ima _There is a stone staircase leading up here.=~i7l.=~iH.@=~iJ@wandering)l=~i-4.6 (1.0=~i =~i 8 _The frilled lizard hisses angrily.=~iK.w=~iu1l.=~i F.@=~i=~iy&5=~i=~i=~i1w.=~i6l.=~i-@.=~iQ@)=~i,&6=~iG=~i=~iі4l.=~i(=~i *****Sigmund gestures at you while chanting.=~i( F@....=~i) /==7=~i0 =~i1 S _The puff of flame misses you. =~i1w. =~i1l. =~i1@. =~i7 =~i/--8 =~i =~i =~iJ bw.l. =~i8 1@. =~i  =~iT A--9 =~i$  =~ia !=~iYT  @.  You closely miss the frilled lizard.Your tail-slap misses the frilled lizard.w.!=~iXL=80.9 (1.3!=~i[!=~i(_F _The frilled lizard bites you but does no damage.!=~iX  Your tail-slap misses the frilled lizard. _The frilled lizard bites you but does no damage.  You hit the dart slug.  The dart slug is heavily wounded.  The frilled lizard bites you but does no damage.  Sigmund hits you from afar with a +0 scythe.!=~iW1--2.2!=~i!=~i 7 _You block the dart slug's attack."=~iw $You slash the dart slug!"=~i l   frilled lizard  You kill the dart slug!The frilled lizard bites you."=~id19-----------12=3.4 (1.2"=~i "=~i B _Sigmund hits you from afar with a +0 scythe!"=~ijB  You closely miss the frilled lizard.Your tail-slap misses the frilled lizard.The frilled lizard closely misses you. You block the frilled lizard's attack."=~iC5-4.7 (1.3"=~iH"=~i{JQ _Sigmund closely misses you.#=~igp#=~iqq8-#=~i~v#=~i}20=--------50#=~iZ#=~iI =1. _The frilled lizard closely misses you.#=~i Q..P≈≈≈~..#.#...####.#.#.#.....#.# ...~≈≈~.......#####.#.#.#.....#.# ...≈≈~~...#.#...'.'.#.#.+..<..+.# ...≈≈~......##.####.#.#.#.....#.# #.~≈≈~.....###.# #.#.#.#.....#.# #.P≈≈~....## #.# #.#.#.###+###.# #.#≈≈≈.~..####.####.##.#......[#. #.#≈≈≈#....÷...l.##.#.########### #=~iQ#.#≈≈≈#.......##@##.............. #.#≈≈##.......##.##########'##### ..#≈≈#####.....).##..# ###.# .##≈≈# #......#.....## #.#'## # .###≈ #.#....##....# ##...)#### .# ###....##....####...#.#... l   frilled lizard #########)##.......##.#.## #######.................## .###.....#..#.#.........####=~i85-7.2 (2.5#=~i#=~i^! _You climb upwards.#=~i!c _There is a stone staircase leading down here.#=~i- r †You hit the frilled lizard.#=~iC R#=~i~ =4=8.5 (1.3#=~iK #=~ii R _You kill the frilled lizard!$=~i&$=~i'$=~i($=~ik+i1=$=~i*/X$=~i0$=~i01$=~i(2$=~i3$=~i4$=~i4$=~iO6$=~i6#2$=~i6;==$=~i7$=~i09$=~i9$=~iI:$=~i;$=~iM<$=~i=$=~i>,$=~i?$=~iSA$=~iAD3=$=~iB$=~iC$=~iKD$=~iE$=~iDG$=~iG$=~i[H$=~iJ$=~iJ$=~i&K$=~iL$=~iLN24=$=~iM$=~ivO$=~iO$=~iP$=~iQ$=~iFR$=~iNS$=~iT$=~i#U$=~iU$=~ikW$=~iWj5==$=~i[B$=~iO\$=~i<^,$=~ie_$=~i6a$=~ia$=~ib$=~ibd$=~idU6=$=~ie$=~ig$=~ih$=~ih$=~ij,$=~ik$=~iIm$=~in$=~iwn$=~i=o$=~ioK7=$=~i;p$=~ip$=~iJq$=~iq$=~ir$=~ir$=~iGs$=~it$=~it$=~iu$=~iv$=~iwh8==$=~iw$=~ix$=~ix$=~ihy$=~iz$=~iz$=~i{$=~i~,$=~i~$=~i$=~ih9==$=~iZ$=~i;,$=~i$=~isB$=~i$=~i`$=~i$=~i$=~is$30$=~i2=$=~i$=~i$=~ik$=~iD$=~i$=~i$=~iď$=~i$=~i$=~i$=~i$=~iK1=$=~i$=~i$=~iT$=~i$=~im$=~i͘$=~i$=~i$=~ig$=~i%$=~i$=~ih2==$=~ig$=~iȠ$=~i+$=~i$=~i$=~i$=~i;$=~iĬ$=~i%$=~i,$=~i1% $=~isF_You start resting.HP restored.$=~i&-$=~i1936.5 (48.0)$=~i3==-7.5 (49 _$=~i"$=~iI%=~i44%=~i=%=~i@%=~ibD18.5 (1.0)%=~iMG%=~i| =2  You climb downwards.%=~i-  Level annotation: Sigmund  #######  .......  ##$......  #@.......  #........  #@.......  ......... #........ ##....... @   Sigmund (polearm) ##..... .####  Sigmund says, "I'm your fate."Sigmund says, "Your kind have come here before. I understand now why. Youdesire death..."%=~it?6=40.0 (2.5%=~iGE%=~iFI _Sigmund barely misses you.%=~iIw _There is a stone staircase leading up, spattered with blood here.%=~i? r#######.......##$<.@..### ## .####%=~iE %=~iF <-1.0 (1.0 _%=~ipK %=~iL &=~iJ]  You closely miss Sigmund. Your tail-slap misses Sigmund.&=~i65=2.2 (1.2&=~i#&=~i%1 _You block Sigmund's attack.&=~i  You slash Sigmund!  Sigmund is moderately wounded.&=~i)f29---=3.5 (1.3&=~iB&=~i88 _Sigmund hits you with a +0 scythe.&=~i &  &=~i You barely miss Sigmund. You tail-slap Sigmund.  Sigmund is heavily wounded.8-----4.9 (1.4&=~i{ &=~i 8 _Sigmund hits you with a +0 scythe.&=~i  You slash Sigmund! Your tail-slap misses Sigmund.  Sigmund is almost dead.&=~i 8*&=~iv  Sigmund gestures at you while chanting.&=~i28@&=~i49=   0 =6.2 (1.3Conf &=~i9&=~i<Q _You are confused.'=~im'=~iP0'=~i'=~i&"K _You are too confused!'=~ih'=~ii'=~in'=~ipK _You are too confused!'=~i 3'=~i '=~iW K _You are too confused!(=~iBI-70(=~iy(=~iЊf _You're too confused to move! Sigmund misses you.(=~iA+i )You slash Sigmund!(=~i1)(=~iC5(=~i;oElteriel the TrooperDraconian(=~i <Health: 31/35 =====================---Magic: 3/3========================#######AC: 6Str: 18.......EV: 11Int: 8##$......SH:  0  Dex: 12#<.......XL:  3 Next: 416% Place: Dungeon:2#@.......Noise: =--------  Time: 948.5 (1.3)(=~iE<#).......a) +0 long sword.........Nothing quivered##........(=~i{<Conf ##.......##......####(=~i<.# _You are too confused! _You are too confused! _You're too confused to move! Sigmund misses you.(=~i<You slash Sigmund! _You kill Sigmund!Your Fighting skill increases to level 4!(=~i= _You're too confused to move! Sigmund misses you.  You slash Sigmund! _You kill Sigmund!  (=~iE>Your Fighting skill increases to level 4!  Your Long Blades skill increases to level 3! have reached(=~ig/  --more--)=~i)=~iElteriel the TrooperDraconianHealth: 37/41 =====================---Magic: 4/4========================#######AC: 6Str: 19.......EV: 11Int: 8##$......SH:  0  Dex: 12)=~i#<.......XL:  4 Next: 178% Place: Dungeon:2#@.......Noise: =--------  Time: 948.5 (1.3)#).......a) +0 long sword.........Nothing quivered##........Conf ##.......##......####.# _You're too confused to move! Sigmund misses you.You slash Sigmund! _You kill Sigmund!Your Fighting skill increases to level 4!)=~iܓbYour Long Blades skill increases to level 3!You have reached level 4!)=~iI  You feel stronger.)=~i?6You have reached level 5!)=~i/  --more--)=~il D42/475/5542% )=~i% )=~i\ 4 _*=~i6*=~i*=~i*=~i*=~i6*=~iQ3*=~i>*=~i*=~i*=~i *=~idW _You start resting.*=~i)&-*=~i/.51.5 (3.0*=~ip 4 -2.5 (4*=~i *=~izW _You feel less confused.*=~i *=~i *=~i X*=~i| w4=*=~i1 ,*=~i^ *=~i *=~id *=~iQ *=~i B*=~i *=~i U5=*=~ix *=~i` *=~i *=~i *=~io ,*=~i *=~iP*=~iK6=*=~i*=~in,*=~i*=~i *=~i5 *=~i7 *=~iq7==*=~i*=~i1 _HP restored.*=~i,*=~i*=~i*=~i *=~i/ ,*=~i:"*=~i,%*=~i%*=~i&*=~i*L _You now have 44 gold pieces (gained 4).*=~i-*=~i-9=*=~i.*=~i1f  There is a stone staircase leading up, spattered with blood here.*=~i:5*=~i5 _*=~i6*=~iO9*=~i;*=~i<*=~i3=*=~iB  Things that are here:  a +0 scythe; a +0 robe; the human corpse of Sigmund*=~iE*=~iF _*=~imH*=~iJ*=~i)M*=~iM*=~iN*=~iW  You encounter a hobgoblin.*=~i[##########.......###.......##<.......#*=~i[Gg #........#....#####).......#.......@..........##.:#####... ##.......# ###...... .##### .# g   hobgoblin (asleep) *=~i[ *=~ib073.5 (21.0)*=~ib34.5 (22 _*=~i-h*=~ii+=~i{ Y ######### #.......# ##.......#. #<.......#.g. #........#.#####).#...#.:#####.# ##.......# ###..... .##### .#+=~i 95.5 (1+=~ip .0)+=~i +=~i ,=~i:# ##. #.##[. ##.##... #<.......##.g.. #........##.....#####).##.#.:#####.,=~iyo #> ##.......#.. ###........ .######. .##,=~i&'<6,=~iC/,=~i2i _Found a robe. Found a stone staircase leading down.,=~iU  ######   #..... #   #..... #.#   #[...K ##.#   #..... #<.#   #.g... #........#   #.....#####).#   #.   ####.:#####.   #>. ##.......#   ...,=~i. ###......   ..... .#####   #..... .#   #.....K   kobold (asleep)  #.....  ,=~i< .gYou encounter a kobold. It is wielding a +0 short sword.,=~iG.K,=~i ugK,=~i0===7,=~i,=~i>> _The hobgoblin shouts! The kobold shouts!,=~i     #######   #.....# #########   #.....# #.#   #[....# ##.#   #....K# #<.#   #..g..# #........#   #....@#####).#   #..........  ####.:#####.........   #>.. ##.#   ..... ###......   ......# .#####g 2 hobgoblins (1 wandering)  ,=~i #.....g#.#   #......# #.....,=~i8g.,=~i.K.g,=~i(j---8,=~i:,=~i"Z _You encounter a hobgoblin.,=~ivm4g.,=~iGx  You barely miss the hobgoblin. You block the kobold's attack.,=~iyy4--=--9.8 (1.3,=~i,=~iu- _The hobgoblin hits you.,=~i5g.,=~i  You closely miss the hobgoblin. Your tail-slap misses the hobgoblin.,=~i.81.0 (1.2,=~i,=~iM~ _The kobold hits you but does no damage. The hobgoblin barely misses you.,=~i(p5g.,=~iZ|  You closely miss the hobgoblin.The kobold hits you with a +0 short sword.0----2.2,=~i\,=~ixW _The hobgoblin closely misses you.,=~i?g:,=~i  You barely miss the hobgoblin. The kobold barely misses you.The hobgoblin barely misses you.The hobgoblin hits you but does no damage.,=~i(3.4,=~i',=~i w _The hobgoblin misses you. The kobold hits you but does no damage.,=~i#d  You hit the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin closely misses you. The kobold hits you but does no damage.,=~ike\1--4.8 (1.4,=~ik,=~iPnV _The hobgoblin barely misses you.,=~i%  You hit the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin hits you but does no damage.37--6.1 (1.3,=~i+,=~i[.l _The hobgoblin hits you. The kobold closely misses you.,=~io †You slash the hobgoblin!,=~i_    hobgoblinYou kill the hobgoblin!You block the hobgoblin's attack. The kobold barely misses you.,=~i i8=-37.4,=~i,=~iP _The hobgoblin barely misses you. The kobold completely misses you.,=~iy  You closely miss the kobold. The hobgoblin hits you.,=~i[6-8.6 (1.2,=~i] ,=~iT _The kobold closely misses you.,=~i i ####### #.....#   #.....#   #[....#   #.....# #<  #....K#   #...†@#####)  #....g.......  ,=~i ####.:#####..  #>..   .....   ......#   #......# .#  #......# ,=~iF ,=~iJ ,=~i֥ ,=~ir ; #######,=~i, [ #.....# ,=~iȧ  ,=~iШ [ #.....# ,=~iO  ,=~i d #[....# ,=~i  ,=~i" p #.....# #<,=~i  ,=~i Z #....K# ,=~i  ,=~id p #...†@#####),=~i   #....g.......  ####.:#####..  #>..  .....  ......#   #......# .#  #......# ,=~i ,=~ih ,=~i ,=~i  ,=~i ^_There are monsters nearby!,=~iKSj )You slash the kobold!,=~i [e   You kill the kobold!,=~i\049.8,=~iUa,=~ibW _The hobgoblin closely misses you.-=~i1-=~iW7-91.0-=~i-=~iw _You closely miss the hobgoblin. You block the hobgoblin's attack.-=~i"bj .  You hit the hobgoblin. You tail-slap the hobgoblin.-=~ii)-=~ipl552.3 (1.3-=~ir-=~iHuM _You kill the hobgoblin!-=~i*-=~i"-=~i-=~iH _No target in view!-=~i-d4-=~i{-=~i -=~im-=~i:_No target in view!-=~ia-=~iS-=~i2-=~iH _No target in view!-=~ic -=~ie -=~ij -=~il H _No target in view!-=~i˂ I-=~iT : _-=~i -=~i -=~i( -=~i -=~iV -=~i #8-=~i_ (=-=~i -=~il -=~i -=~i -=~i -=~i+ -=~iT -=~ix -=~i ?9=-=~iu -=~i -=~is -=~i -=~iѴ -=~i -=~i: -=~iܺ -=~i -=~i -=~i -=~iQ -=~i -=~i E40=-=~i -=~i -=~i -=~iO -=~i -=~i] -=~i -=~i# -=~i -=~i -=~i k1=-=~i -=~i] -=~i -=~ih -=~i -=~iT -=~i -=~iS -=~i -=~i -=~i -=~i6 -=~i D2=-=~i -=~i> -=~i -=~iV -=~i -=~i7 -=~i -=~i -=~iK #3-=~ix 2=-=~iC -=~i ,-=~ip -=~i ,-=~iP -=~iV -=~i -=~ie -=~i[ -=~i K4=-=~ix -=~i! ,-=~i -=~i -=~i -=~i -=~i -=~i -=~i -=~iw -=~i U5=-=~i -=~i -=~i -=~iI -=~i -=~i -=~i -=~im -=~i D6=-=~iu -=~i9 -=~i -=~i -=~i~ -=~i -=~i -=~i -=~iY -=~i) -=~i] -=~i h7==-=~i -=~i! -=~i" -=~i" -=~i$ -=~im& -=~i' -=~i( -=~i( -=~i/ l########.....# #########.....# #.......#[##.......#<....)# #.†.#####)..........####.-=~i0 R..- #>..# ##.# .....# ####.#.##......#  #......#  You pick up a parchment of Discord and begin reading...-=~iY7 21030.3 (38.0)-=~i7 F-1.3 (39-=~i= -=~i> @ _You add the spell Discord to your library.-=~iI-=~i>-=~i-=~iO=-=~iвR  There is a stone staircase leading down here.-=~i-=~i[ _-=~ij-=~iӻ-=~i-=~i-=~i-=~i-=~i-=~iV,-=~ib,-=~iX-=~ig-=~i-=~i -=~i-=~il-=~i-=~iM-=~i -=~i-=~i-=~i-=~i-=~i(-=~i-=~i-=~i-=~i9-=~i-=~i-=~i-=~i2-=~i-=~i-=~i,-=~i-=~i-=~i-=~i-=~i=-=~i -=~if-=~i-=~i-=~i-=~i-=~ih-=~i-=~iB-=~in-=~i9  You encounter a kobold. It is wielding a +0 whip and quivering stones. #......#  #......#  #......#####  ####.......# #####.#.# #####....# ##  #........# ..  #....#...###.#  #....#....@..#  #....####.##.#  #....# #.# #  #....# K# #....#[39;-=~ip49m #### #....# K   kobold (missile, wandering) 53.3 (224.3 (23 _-=~i .=~ig: #......#  #......#  #....  ####.......# #####.#.# #####....# ##  #........# ..  #....#...###.#  #....#....@..# .=~i3h #....####.##.#   #.# #   K.#  #### .=~i #......#  #......#  #....  ####.......# #####.#.# #####....# ##  #........# ..  #....#...###.#  #....#....@..#  #....####.##.#   #.# #   K.  ###  .=~i4.=~if .=~iy ] _A kobold is nearby!.=~i# - #......# #......##### ####.......# #####.#.#....# ## #........# .. #....#...###.# #....#.......# #....####@##.# #....# #.# # #....# K.#  #....# #### #....#K..=~i .=~i 85.3 (1.0) _.=~i .=~i( /=~idKK)=6.6 (1.3/=~i/=~iu _You barely miss the kobold. The kobold closely misses you. x2/=~i/=~i-7.8 (1.2/=~iA/=~i< _You barely miss the kobold. The kobold misses you./=~iŊ  You closely miss the kobold. Your tail-slap misses the kobold.9.1 (1.3/=~iJ _You block the kobold's attack./=~i0l )You slash the kobold!/=~i' /=~i.60.3 (1.2/=~iI /=~iJ _You kill the kobold!/=~i/=~i:/=~i/=~i2H _No target in view!/=~iN/=~i:/=~i/=~iTH _No target in view!/=~ir_/=~ivt _  Things that are here:/=~i,x8  a +0 whip; 2 stones/=~iEz/=~iz _/=~iv{/=~id}/=~i/=~iy/=~i/=~i/=~i,\  You encounter a hobgoblin. ####.......# #####.#.# #####....# ## #........# .. #....#...###.# #....#.......# #....####.##.#/=~i #....#.##)# # #....#.@..# - #....#.####  #....#.  #g #.##g   hobgoblin (asleep)/=~i'-3.3 (3.0/=~iL-4.3 (4 _/=~iu/=~i0=~i #####.#.#...# ## #........# .. #....#...###.# #....#.......# #....####.##.# #....#.##)# # #....#....#  #....#@#### #....#.#  #g# #.g ### g   goblin (asleep)0=~i_  g.  You encounter a goblin. It is wielding a +0 club.0=~i!g.0=~is&gg0=~i'J====5.3 (10=~i,0=~i9/S _The goblin shouts! The hobgoblin shouts! You hear a shout! x20=~i O .  You slash the hobgoblin!0=~i[ g.0=~i n g  You kill the hobgoblin!0=~i~ "g.0=~i4 gg 2 goblins  You encounter a goblin. It is wielding a +0 dagger.0=~iZ %60=~i E=---6.6 (1.30=~i; 0=~i^ = _The goblin hits you but does no damage.0=~iL l )You slash the goblin!0=~iN g.0=~iP Y  You kill the goblin!0=~iW l ---gg   Robin (polearm, wandering)g   goblinYou encounter Robin of the Strong Arm. They are wielding a +0 trident.0=~i^ /  --more--1=~i1=~i*)1=~i7 77.9 1=~i` _1=~ir1=~i2=~iM )You hit the goblin.g. 2=~i#O-9.1 (1.22=~iU2=~iWJ _You kill the goblin!2=~i #####...##...... #...###.# ...####.##.##)# ...# ####  #g..##g .##g   goblin (wandering).g2=~i  You encounter a goblin. It is wielding a +0 club.2=~i -7002=~i 2=~iq @ _Robin misses you.2=~i l _Items here: )) ††.3=~i9 g3=~i.  You barely miss Robin. You tail-slap Robin.  Robin is moderately wounded.Robin says, "Feeling lonely?"3=~i 9 3=~i@-1.5 (1.43=~iZ3=~iQ _Robin barely misses you. x23=~i g.  You hit Robin. Your tail-slap misses Robin.  Robin is heavily wounded.3=~i  gstrong)The goblin shouts! You hear a shout!  Robin roars a battlecry!3=~iL====2.8 (1.33=~iB3=~iye _The goblin goes into a battle-frenzy!3=~i d g.  You closely miss Robin. You tail-slap Robin.3=~iv }  Robin is severely wounded.3=~i b=---4.0 (1.23=~iu 3=~i7 8 _Robin hits you but does no damage.3=~ig )You slash Robin!3=~i¸g.3=~ig   goblin (strong) 3=~i [55---5.23=~i[ _You kill Robin!4=~il )You slash the goblin!4=~isk g  You kill the goblin!4=~i;4=~i066.44=~iD4=~iq _You encounter a goblin. It is wielding a +0 club.4=~i& ;...... #...###.# ...####.##.##)# ...# 4=~i' ###)# ...###.# g# 4=~i) &g.4=~i#0 4=~i0 4-704=~iO7 4=~iV= o _Items here: )) [[ ††.4=~i Q#...###.# ...####.##.##)# ...# ###)#  #)###..###g . # g.4=~i* 4=~i+ G-8 _4=~i0 4=~i{5 5=~i....# ..####......###.##.##)# #....#####....#)# ###.g###..##5=~i"5=~i.=95=~i5=~i[L _The goblin barely misses you.5=~io _Items here: )) [[ ††.5=~i5=~iPick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 trident Armour (select all with [)  c - a +0 animal skin  d - a +0 helmet Carrion a goblin corpse the hobgoblin corpse of Robin [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]6=~i 6=~i 6=~i= 3#........# ..Elteriel the Trooper#....#...###.#Draconian#....#.......#Health: 47/47 ========================#....####.##.#Magic: 5/5========================#....#.##)# #AC: 6Str: 19#....#....#EV: 11Int: 8#....#.####SH: 4Dex: 12#....#)#XL:  5 Next: 56% Place: Dungeon:2#@###6=~ib pNoise: =--------  Time: 1079.4 (0.0)#.g.#a) +0 long sword###.#Nothing quivered.##g   goblinYou kill the goblin! _You encounter a goblin. It is wielding a +0 club. _Items here: )) [[ ††. _The goblin barely misses you. _Items here: )) [[ ††.  Okay, then.6=~i 6=~i~ 6=~i 6=~ii . _7=~iR  You hit the goblin.  The goblin is severely wounded.7=~i.80.6 (1.27=~i7J _You block the goblin's attack.7=~i l )You slash the goblin!7=~iƖ ' 7=~iz t 71.8 _You kill the goblin!7=~i3 7=~i h _Your Dodging skill increases to level 4!7=~i 7=~i 7=~i 7=~i+ H _No target in view!7=~i{ 47=~i^ 7=~ia H _No target in view!7=~i3 7=~i[4 7=~i8 7=~i ; H _No target in view!7=~i 47=~i? 7=~is H _No target in view!7=~i 37=~i" 7=~iә 7=~iĜ 7=~i : _7=~i $  Things that are here:7=~i _  a +0 club; a goblin corpse7=~i 7=~iަ  _7=~i> 7=~iJ 7=~i 7=~i 7=~i 7=~i 7=~i 7=~i 7=~ip 7=~i 7=~i 7=~i 7=~i7 7=~i 7=~iH  You encounter a goblin. It is wielding a +0 dagger.7=~ie #....#....# #....#.#### #....#)#  #)###  #.).#  ###.#  #.# #g#.##.#.....@# -########  7=~i g   goblin (wandering)6.8 (5.07=~i :7=~i L-7.8 (6 _7=~i 7=~i 9=~i6 #....#....# #....#.#### #....#)# #)###### #.).#... ###.#.. #.# #g#.##.# #....@.# #9=~i.g9=~iK#.g9=~iqg 2 goblins (1 wandering)9=~ih+8.8 (19=~ic9=~i'| _You encounter a goblin. It is wielding a +1 dagger of venom.9=~io  #....#....# #....#.#### #....#)# #)### #### #.).# ...####.# ... #.# #.#g##.# #.g.@..# #9=~i4q D.g9=~iq g.9=~iqx 9gg9=~i2y &99=~i~ 9=~i 9=~i gg _You encounter a goblin. It is wielding a +0 dagger.You encounter a goblin. It is wielding a +1 dagger of venom.You closely miss the goblin. Your tail-slap misses the goblin.  The goblin shouts!  The goblin hits you but does no damage.  You are poisoned.=======91.1 (1.3Pois 9=~i7 9=~i = _The goblin hits you but does no damage.9=~ic j )You slash the goblin!9=~ik    goblinYou kill the goblin!9=~i"o 5--=---2.3 (1.29=~iAu 9=~iw L _You feel sick. The goblin hits you but does no damage.9=~i% h )You hit the goblin.9=~i&a  You kill the goblin!9=~i4--8---3.59=~iO9=~i$ _You feel sick.9=~i39=~i9=~iH _No target in view!9=~i>39=~i9=~iH _No target in view!:=~i/8:=~i19:=~i=:=~iJ?H _No target in view!:=~i :=~i:=~i߸:=~iPH _No target in view!:=~i0:=~i1:=~i;^ _No target in view!:=~iѤ:=~i:=~iǭV _No target in view!:=~iD:=~iE:=~iK:=~iN:=~i:=~i:=~i:=~iD:=~i>4:=~i5:=~i::=~i5=:=~i:=~ic:=~iA:=~iS:=~i_:=~i`:=~i;c:=~id:=~i=3:=~i:=~i:=~iN 3:=~iO :=~iuS :=~iX ~3=-:=~iyY e _You feel sick.-:=~i[ :=~i_ x _You feel sick. _You feel sick.  2:=~i_ ;= :=~ia :=~iSc j _You are no longer poisoned.:=~ic :=~i7e :=~iag :=~i h %3:=~i i :=~ik ,:=~il :=~ioo ,:=~ip :=~ir :=~iQs :=~iwt :=~iwv :=~iv K4=:=~iVx :=~idz ,:=~i{ :=~i|} :=~i} :=~iE :=~i ,:=~iފ :=~i :=~ii U5=:=~iʏ :=~i :=~i :=~i :=~i :=~i :=~i :=~i~ 96:=~i (=:=~i :=~i :=~ic :=~i{ :=~i| ,:=~i :=~i :=~i :=~i :=~i̩ :=~if h7==:=~i :=~i $-:=~i۸  #....#....# #....#.#### #....#)# #)### #### #.).# ...####.##...##.# #.#)##.# #..@...# :=~iu )#:=~iJ 1113.5 (20.0):=~i˿ F-4.5 (21:=~i :=~i x _You see here a +1 dagger of venom.;=~i~I;=~i;=~i";=~i= : _;=~i>  You see here a +0 dagger.;=~i5 _;=~i;=~i;=~if;=~i9=;=~i;=~i;=~i%#;=~i#;=~i|&;=~i);=~iS-;=~i-;=~i7;=~i<;=~iA@;=~i@;=~iB;=~iE;=~iH,;=~iJ;=~iM;=~iO;=~i^P;=~ivQ;=~iS;=~iU;=~i:V;=~iW;=~iX;=~iZ;=~i:[;=~i[;=~i\;=~i^,;=~i_;=~i_;=~i`;=~i`,;=~ib,;=~ib;=~ieL _You now have 48 gold pieces (gained 4).;=~if;=~i@g;=~ig;=~i"i;=~ii,;=~iKj;=~ik;=~il,;=~i:m;=~i=n;=~in,;=~iqo;=~iFp;=~iq,;=~iq;=~is;=~i^u;=~iu;=~iv;=~ix;=~iz;=~iz;=~i{;=~i};=~i~;=~i;=~i;=~i;=~iN;=~i;=~ip;=~i%;=~i,;=~i&;=~iX;=~iN;=~i,;=~i|;=~i;=~i;=~i9;=~iV;=~i,;=~i;=~i;=~i;=~io,;=~i;=~iϔ;=~iW;=~i;=~iO;=~io;=~iҘ;=~i;=~i5;=~iÛ;=~i,;=~ix;=~if;=~i;=~iM;=~i;=~i;=~i;=~i\;=~i;=~iS;=~i;=~i;=~iS;=~i;=~iC;=~i,;=~iA;=~i;=~i^,;=~i;=~i&;=~i;=~iȫ;=~i%;=~i;=~i;=~iC;=~i;=~i;=~i;=~iT;=~iY;=~i|;=~iԴ;=~i;=~i;=~i;=~i;=~i1;=~i;=~iں;=~i?;=~i;=~i;=~i;=~il;=~i;=~ix;=~i;=~i;=~iJ;=~i;=~i;=~i];=~i;=~i;=~i,;=~i;=~if;=~i;=~i;=~i+;=~i;=~i,;=~iy;=~i;=~i;=~i*;=~i;=~iD;=~ik;=~i;=~i=;=~i`;=~i/B;=~i;=~iW;=~i;=~i;=~i`;=~iZ;=~i;=~i9;=~i;=~iw;=~i;=~i;=~i;=~iI,;=~i;=~i;=~i;=~i,;=~iw;=~i E....#.#)##.# ....#..)...#<... ....########.... ....#;=~i.... ##### #... ;=~i#... #### ####...## ...# ........# ##.# ###### #@# 69.5 (55  #.# #....# #.#  #.# #.##.# #.##.######.##.###.#;=~i#.##.....#....#.##.##.########.#.#######....# #..............###### #.###.#.#######...#...;=~i;=~i-70.5 (56;=~ifO _Found a stone staircase leading up.<=~iWI<=~iZ<=~i`<=~ia<=~ikc<=~iDe<=~ie<=~if<=~ih<=~i?k<=~ik<=~il<=~io<=~irc  You encounter a rat.<=~iy! #)###  ##########.).# .....  #.......####.# .... ##.....#...##.# ..)......#.#)##.####.. #......#..)...#<...#......########....# #......# ...r......#.###### #@..# <=~iz#.# #...# #.##### .####...## #.....# #.........# #####.# #########.# #.# #....# #.# r   rat (asleep) #.# #.##.# #.#  #.######.##.###.##.##.....#....#.#<=~im14.5 (4.0)<=~iI25.5 (5 _<=~i<=~iЌ<=~iA o #)###  ).# .....   ....  ..) )##.####.. )...#<...# ######....#  ...r......#  #@..#  #...# <=~i?  .####...##  #.........#  #########.#  #.#  #.#  #.#  #.#     <=~in  #)###  ).# .....   .... <=~iL  ..) )##.####.. )...#<...# ######....#  ...r......#  #@..#  #...#  .####...##  #.........# #########.#  #.#  #.#  #.#  #.#    <=~i{' 4<=~i- <=~i0 Z _A rat is nearby!<=~i %#....#)#  #)### ...  ##########.).# .....  #.......####.# .....  ##.....#...##.# ..)..  #......#.#)##.####...  #......#..)...#<...#  #......########....#  #......##...r..@...#  #.#######.######...# <=~iO Y #.# #...#  #.##### .####...##  #.....# #.........######.# #########.# #.# #....# #.# #.# #.##.# #.# #.######.##.###.#<=~i <=~i 26.5 (1 _<=~i <=~i ==~iEXg #....#)# #)### ... #.).# ..... #.####.# ..... ##.....#...##.# ..).. #......#.#)##.####....  #......#..)...#<...# #......#==~i3Y#....# #......##...r.@....# #.#######.######...# #.# #...# #.##### .####...## #.....# #.........# #####.# #########.# #.# #....# #.# #.# #.##.# #.#  #.######.##.###.#==~ia<7==~ii==~ij==~ipJ #....#)#==~iP #)### ... #.).# ..... #.####.# ..... ##.....#...##.# ..).. #......#.#)##.####.... #......#..)...#<...# #......##....# #......##...r@.....# #.#######.######...# #.# #...#==~iI #.##### .####...## #.....# #..# #####.# #.#  #.# #....# #.#  #.# #.##.# #.#  #.######.##.###.#==~ij==~ib==~i&8==~i==~i==~i\ †The helpless rat fails to defend itself.  You hit the rat.==~i(==~i-9.8 (1.3==~i==~iWG _You kill the rat!==~if4==~i ==~iH _No target in view!==~i|==~if==~i==~iH _No target in view!==~i ==~i==~i==~iH _No target in view!==~iq 3==~ir ==~ic  _==~i/ B==~ie ==~i= ==~iE ==~i ==~i ==~ir ==~i B==~ia ==~iR ,==~i: ==~i ==~i ,==~i ==~i #....####.##.#....#.##)##.# .... #....#....##. ... #....#.#####.###.. #....#)# .....#+###  #)### #........# ########.).# #........# ......####.# #.......$# ....#...##.# #.@).....# ==~i [....#.#)##.####........# ....#..)...#<...######.. ....########....# ....##...†......# ######.######...# #...# #### .####...# ...# #.........#==~i9 #....####.##.#  #....#.##)##.# ....  #....#....##. ...  #....#.#####.###..  #....#)# .....#+### #)### #.# .).# #.==~i J# ####.# #.$# #...##.# #..@.....# #.#)##.####..# #..)...#<...######..###....# .##...†......#.######...##...# .####...## ==~i .86.8 (7.0==~ip +7.8 (8==~i\ ==~iu _You see here the +12 dagger of Peoreask {heavy, Dex+5}.?=~i ?=~i +8.8 (1?=~i?=~iu _e - the +12 dagger of Peoreask {heavy, Dex+5}?=~iEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon)  e - the +12 dagger of Peoreask {heavy, Dex+5} Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)d - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip @=~i} @=~i @=~i / #....####.##.#Elteriel the Trooper#....#.##)##.# ....Draconian#....#....##. ...Health: 47/47 ========================#....#.#####.###..Magic: 5/5========================#....#)# .....#+###@=~iܚ AC: 6Str: 19#)### #........#EV: 11Int: 8 #######.).# #........#SH: 4Dex: 12 .....####.# #.......$#XL:  5 Next: 58% Place: Dungeon:2 ...#...##.# #..@.....#Noise: ---------  Time: 1188.8 (0.0) @=~i4 ...#.#)##.####........#a) +0 long sword ...#..)...#<...######..#Nothing quivered ...########....#. ...##...†......# #####.######...##...# ### .####...## ..# #.........# _You kill the rat! _No target in view! _No target in view! _No target in view! _You see here the +12 dagger of Peoreask {heavy, Dex+5}. _e - the +12 dagger of Peoreask {heavy, Dex+5}@=~i {  You unwield your +0 long sword.  You feel agile.@=~i& 27189.8 (1e) +12 dagger of Peoreask {heavy, Dex+5}@=~iN @=~iɯ L _e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}A=~i33A=~i1A=~i"A=~iA=~iA=~inA=~iA=~iA=~itA=~iA=~iA=~iA=~iAA=~iA=~iJA=~iA=~ieA=~iA=~iA=~iEA=~iA=~i_M _You now have 58 gold pieces (gained 10).A=~iA=~iLA=~iA=~iFA=~i,A=~i=A=~iA=~iQA=~iA=~iGA=~iA=~i#....##. .... #.#####.###.. #)# #.....#+### #)### #........# A=~i#.).# #........# ###.# #........# .##.# #........# )##.####........## )...#<...######.@# 98.8 (9 #####....# ##..# †......# ##..# ######...# #.# #...# .#  .####...## ). #.........# ########.#  #....# #.#A=~iA=~i -9.8 (10.0) A=~iA=~i$ _Found a sling.A=~i[ A=~i\ A=~ib nA=~ih XA=~io A=~iq A=~is A=~iZt A=~it A=~izv A=~ix A=~ix A=~iAy A=~iz A=~ib| A=~i| A=~i} A=~iY =  You see here a +0 sling.A=~i% A=~i  _A=~i A=~iӉ A=~i  #........#  #........#...####........## ...#<...######..##### ....#...# ##..##.. ....# A=~i- .....# ##..#.#.....# ##...# ##.#.#.....#  #...# ######.#.....# ##...## #.....).@.#207.8 (8.0) ......# #......## #####.# #......# (# ..# #.# ######## .. #.# #.# # #.###.# . ....#.# A=~i #...#.#######> .............A=~i 8.8 (9 _Found 3 boomerangs. Found a stone staircase leading down.B=~i_B=~iB=~iB=~i,B=~i B=~irB=~iWB=~iB=~iB=~iB=~iB=~iB=~iB=~iB=~i{B=~ixB=~iB=~i/B=~iB=~iB=~iB=~iCB=~iB=~iB=~i,B=~i1B=~iB=~iTB=~iB=~iB=~i-B=~iB=~i7B=~iB=~iB=~i B=~iyB=~iB=~i'B=~i^B=~iB=~iB=~iB=~iB=~iNB=~iB=~iB=~i,B=~i B=~iOB=~iMB=~iB=~i(B=~iB=~i,B=~iB=~iB=~i,B=~i=B=~iCB=~iB=~iWB=~iB=~i B=~i B=~i B=~i9 B=~i B=~i|B=~iB=~iuB=~i1B=~iyu  You encounter a ribbon worm and a rat.B=~i...## #.....# ##..#####.....# r.w.#  ##..##.......# ....# .  ##..#.#.....# ....#  ##.#.#.....# .. B=~iRY#####.#.....### ..... .....)...##.# ... ......##.##.#####.# ......##(##.#.. ########..#...#### ##.#..## B=~i ....# ##...### ##>.# B=~iIw   ribbon worm (asleep) #### r   rat (asleep)# B=~i B=~i&"027.8 (19.0)B=~i"38.8 (20 _B=~i&B=~i<(B=~iv ## #.....# ..## #.....#...##.. #..#####.....#..r.w.# ##..##.......#......# .!##..#.#.....#......#.#  ##.#.#.....##.......# ####.#.....####......#)...##.# #.....###.##.#####@# .....##(##.#.....# #######..#...#######.#..#....# ##...# ## ##>.# ... #### ###B=~i B=~i 09.8 (1.0) B=~id B=~i U _Found a clear potion.C=~i7.....#  .## ..## .##.. ..#####r.w.# . ##..##.......# .!C=~iP$##.......#  ##.#.#......# ####.#.....###.#)...##.# #.@...#.##.#####.#### .....##(##.#..... #######..#...#######.#..## . ##.. ## ##>. ...####C=~i_C=~i'30C=~i1 C=~iC=~ia#+##### .....#.   .## ..## .##.. ..#####r.w.# . ##..##.......# .!##.#......#  ##.#.#......# ####.#.....###.#)...##.# #.....##.##.#####.#### .....##(##.#..... #######..#...#######.#..## . ##.. ## ##>.C=~i_U.wC=~iWwC=~i&1C=~iC=~i8C=~i #+#### #......#..   .### ..## .##... ..#####r...# . ##..##..w..# .!##.#......#  ##.#.#......# ####.#.....###.##)...##.# #.....##.##.######### .....##(##.#..... #######..#...#######.#..## . ##..C=~i!H(catching breath)C=~i# `The ribbon worm expels a string of sticky webbing.C=~iL.2C=~iC=~i6 _You block the stream of webbing.C=~i%##  .##+#### #......#..   .### ..## C=~iW.##... ..#####r...# . ##..##..w..# .!##.#..@...#.#  ##.#.#.....#. ####.#.....###.##)...##.# #.....##.##.######### .....##(##.#..... #######..#...#######.#..C=~iRH## .C=~ivC=~i^2---=3C=~iVC=~i0 _The ribbon worm bites you.C=~i .rYou hit the ribbon worm.  The ribbon worm is moderately wounded.C=~i  rThe rat squeaks loudly.C=~i73---C=~iE====5.3 (1.5C=~i'C=~i*\ _The ribbon worm completely misses you.C=~iT"  You hit the ribbon worm.  The ribbon worm is heavily wounded.1-=---6.7 (1.4C=~ikC=~i  _The rat bites you. The ribbon worm misses you. The rat closely misses you.C=~iX  (catching breath)You hit the ribbon worm. Your tail-slap misses the ribbon worm.The ribbon worm is severely wounded.C=~iH^  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.C=~im KYou are caught in a web!C=~ij K   kobold (missile, wandering)r   ratYou encounter a kobold. It is wielding a +0 short sword and quivering stones.C=~i  6   0 ---8.1Held C=~iDC=~i$P _The rat barely misses you.C=~i8C=~i0C=~i C=~iN _You are caught in a web!C=~ir"3C=~iP&C=~i'N _You are caught in a web!C=~ibC=~iCC=~i_C=~i֥N _You are caught in a web!C=~i0 3C=~i6 C=~i9 N _You are caught in a web!C=~i C=~i C=~i C=~i N _You are caught in a web!C=~i 3C=~ib$ C=~i& I _You are caught in a web!D=~i"1K.D=~i}0z   You struggle to detach yourself from the web.D=~i1E-90D=~i$8D=~i:l _The rat closely misses you. The ribbon worm bites you.D=~i+y u .KYou disentangle yourself.D=~ie (catching breath)K)The kobold shouts!  The rat misses you.D=~i  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.D=~i\ D=~i e  ==40D=~i1 D=~i . _You are caught in a web!D=~iSK.KD=~iy  You disentangle yourself. The rat barely misses you.D=~iXj12  5 --1D=~i}D=~iiC _The ribbon worm closely misses you.D=~i͝E=~i:E=~i@ (You closely miss the rat. The kobold throws a stone.E=~i .KThe stone hits you but does no damage. The rat bites you.E=~i*E=~iq34-----2.4 (1.3E=~iE=~id _The ribbon worm bites you. The rat misses you.E=~idID †E=~iU:You puncture the ribbon worm!E=~iZ~q K   kobold (missile)r   rat  You kill the ribbon worm!The rat barely misses you.E=~i]33----60=3.6 (1.2E=~iyV _The kobold hits you with a +0 short sword.F=~ip" †You puncture the rat!   You kill the rat!-5.1 (1.5F=~i$i _The kobold barely misses you.F=~i?m )You puncture the kobold!F=~iJ34=1-6.5 (1.4F=~iSF=~i*U F=~iU<_You kill the kobold!F=~i* 4F=~i F=~ifH _No target in view!F=~i^F=~i_F=~iwfF=~i0iH _No target in view!F=~iA04F=~i;^ _No target in view!F=~iYF=~iiZF=~iObF=~ieH _No target in view!F=~iF=~iF=~iDF=~iH _No target in view!F=~iVF=~iWF=~i^F=~ikC _No target in view!F=~ib4F=~iF=~iF=~ioQF=~iF=~iF=~ijF=~ijF=~iZ6F=~i8F=~i9F=~iNF=~i4F=~iF=~i*cQF=~i=a _F=~ik5=F=~i;}F=~i6=F=~iBF=~iP,F=~iF=~i,F=~iuF=~i7=F=~ijF=~ia8=F=~i2F=~iBF=~i,F=~i,F=~i,F=~ivF=~i9k9=F=~i],F=~i F=~i 40=F=~i5 ,F=~ij F=~i 1=F=~i ,F=~i F=~iF! F=~i" K2=F=~i# F=~ib& F=~i\' F=~i( F=~i- ,F=~i2 F=~i&6 F=~ik: F=~i< F=~i_@ F=~iA U3=F=~isB F=~i E F=~ino 4=5=F=~it w6=F=~i[x ,F=~i:y F=~i} BF=~iv ,F=~i F=~i F=~iQ h7==F=~iԇ F=~i΋ F=~i i _ You encounter an endoplasm.F=~i .# #...# .# .# #+######...# ##. # .....##...# .. # #.....#...# .### .## #.....#...##... ###.....#......# ........#..††..# .! .#.....#...)..#J# #.#.....##..@....# - ###.#.....####......## ...)...##.# #.....## ##.##.#####.######(##.#.....# ######..#...##### J   endoplasm (wandering) ##.#..## ....#F=~i [40m##...#.J95.5 (49.0)-6.5 (50 _F=~i G=~i4 D #...# .#  #...# ##.  #...# ..  #...# .###  #...##... #......# . #..††..# .! #...)..#.#  #..@...J# #......##  #.....## ##.#### (..#####  ....# G=~iq #...# .#  #...# ##.  #...# ..  G=~ig#...# .### G=~ia G=~i1|#...##... G=~i|#......# . G=~i#..††..# .! G=~i~#...)..#.# G=~i# G=~iQ#..@...J# G=~iG\#......## G=~i^ #.....## G=~iQ##.####G=~i(..####  ....#G=~iO G=~iG=~inG=~iG=~ioa _An endoplasm is nearby!G=~i"# #...# .# # #+######...# ##. # .....##...# .. # #.....#...# .### ## #.....#...##... #####.....#......# . ..##.#..††..# .! ..#.#.....#...)..#.# ##.#.#.....##...@..J# .#.....####......## )...##.# #.....## ..#...##### G=~iJ.JG=~iG=~i87.5 (1.0) _G=~i'G=~iG=~i0  #...# .#  #+######...####.  .....##...##.. .  #.....#...##.### .. #.....#...##... ... #####.....#......# ..###.#..††..# .! ..#.#.....#...)..#.# .#.#.....##.# .#.....####.....J## )...##.# #.....## ##(##.#.....#..#...##### G=~iy /J.G=~i <8G=~i G=~i G=~il 7 .  You puncture the endoplasm!=2=9.8 (1.3 _You kill the endoplasm!G=~i G=~i 4G=~i H _No target in view!G=~iWHJG=~iJH _No target in view!G=~i=G=~iG=~i^ _No target in view!G=~i3G=~i5G=~i;G=~iC>H _No target in view!H=~iH=~i _H=~i)H=~iH=~ivH=~ic  You encounter a bat.H=~iQ #....# #...# .#...$###b +######...####.#...... H=~iQ .....##...##.. #..........#...##.###....... #.....#...##......... #.....#......###..# ......#..††..#..@.# -....#...)..#.#.....# #.....##.......#######..####......####.# #.....# .##.#####.#### H=~i b   bat (asleep) (##.#..... ..#...##### #.#..##H=~i/303.8 (4.0H=~iL-4.8 (5 _H=~i@H=~io| _You see here a clear potion.I=~iI=~iEquip or unequip which item?  - - Unarmed I=~iwHand Weapons (go to first with ))  e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}a - a +0 long sword Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)d - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip I=~i% e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.7) is reached at skill level 10.  Your skill: 2.2; use (s) to set 10.0 as a target for Short Blades. I=~i  At 100% training you would reach 10.0 in about 3.1 XLs.  Current attack delay: 1.3. Damage rating: 21 (Base [4 + 3 (Hvy)] x 117% (Dex) x 112% (Skill) + 12 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are muchslower. Dex+5: It affects your dexterity (+5). If you unwield this weapon: Your EV would decrease by 0.8 (12.7 -> 11.9). Your SH would decrease by 0.7 (5.2 -> 4.5). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It cannot be enchanted further.J=~iEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}  a - a +0 long sword Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)  d - a ring of wizardry [?] describe selected [!] equip|wield|wear|put on [tab] equip|unequip J=~iw 1e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.7) is reached at skill level 10.  Your skill: 2.2; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.1 XLs.  Current attack delay: 1.3. Damage rating: 21 (Base [4 + 3 (Hvy)] x 117% (Dex) x 112% (Skill) + 12 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are muchslower. Dex+5: It affects your dexterity (+5). If you unwield this weapon: Your EV would decrease by 0.8 (12.7 -> 11.9). Your SH would decrease by 0.7 (5.2 -> 4.5). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It cannot be enchanted further.K=~i Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}  a - a +0 long sword Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)  d - a ring of wizardry [?] describe selected [!] equip|wield|wear|put on [tab] equip|unequip L=~i7 [e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.7) is reached at skill level 10.  Your skill: 2.2; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.1 XLs.  Current attack delay: 1.3. Damage rating: 21 (Base [4 + 3 (Hvy)] x 117% (Dex) x 112% (Skill) + 12 (Ench)). L=~i 8 Heavy: It deals dramatically more damage, but attacks with it are muchslower. Dex+5: It affects your dexterity (+5). If you unwield this weapon: Your EV would decrease by 0.8 (12.7 -> 11.9). Your SH would decrease by 0.7 (5.2 -> 4.5). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It cannot be enchanted further.M=~i<Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}  a - a +0 long sword Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)  d - a ring of wizardry M=~ic=[?] describe selected [!] equip|wield|wear|put on [tab] equip|unequip N=~i,e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.7) is reached at skill level 10.  Your skill: 2.2; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.1 XLs.  Current attack delay: 1.3. N=~i.+Damage rating: 21 (Base [4 + 3 (Hvy)] x 117% (Dex) x 112% (Skill) + 12 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are muchslower. Dex+5: It affects your dexterity (+5). If you unwield this weapon: Your EV would decrease by 0.8 (12.7 -> 11.9). Your SH would decrease by 0.7 (5.2 -> 4.5). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It cannot be enchanted further.N=~ie - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.7) is reached at skill level 10.  Your skill: 2.2; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.1 XLs.  Current attack delay: 1.3. Damage rating: 21 (Base [4 + 3 (Hvy)] x 117% (Dex) x 112% (Skill) + 12 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are muchslower. Dex+5: It affects your dexterity (+5). If you unwield this weapon: Your EV would decrease by 0.8 (12.7 -> 11.9). O=~i4 Your SH would decrease by 0.7 (5.2 -> 4.5). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It cannot be enchanted further.P=~i8Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}  a - a +0 long sword Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)  d - a ring of wizardry P=~id[?] describe selected [!] equip|wield|wear|put on [tab] equip|unequip Q=~i*Q=~i[1Q=~ib9qElteriel the Trooper#....#Draconian#...# .#...$###bHealth: 47/47 ======================== +######...####.#........Magic: 5/5======================== Q=~i:.....##...##.. #........AC: 6Str: 19 #.....#...##.###.......EV: 12Int: 8 #.....#...##.........SH: 5Dex: 17 #.....#......###..#XL:  5 Next: 62% Place: Dungeon:2 ......#..††..#..@.#Noise: ---------  Time: 1304.8 (0.0) #.....#...)..#.#.....#e) +12 dagger of Peoreask {heavy, Dex+5} #.....##.......#######Nothing quivered Q=~i:....####......## .##.# #.....## .##.#####.####b   bat (asleep) (##.#.....# ..#...##### #.#..## _No target in view! _No target in view! _No target in view! _No target in view! _You encounter a bat. _You see here a clear potion.Q=~iC _You encounter a bat. _You see here a clear potion.  You unwield the +12 dagger of Peoreask {heavy, Dex+5}.Q=~iD12305.8 (1a) +0 long swordQ=~iJQ=~i~N] #.#..## _a - a +0 long sword (weapon)R=~i (R=~i)Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon)  e - the +12 dagger of Peoreask {heavy, Dex+5} Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)d - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip S=~i~ a - a +0 long sword (weapon). A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.7; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 4.5 XLs.  At current training (33%) you reach 14.0 in about 8.0 XLs.  Current attack delay: 1.2. Damage rating: 12 (Base 10 x 105% (Dex) x 115% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “While we were at grips with this great army and their dreadful broadswords  (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, andT=~iS/Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon)  e - the +12 dagger of Peoreask {heavy, Dex+5} Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) T=~ii00Jewellery (go to first with "=)  d - a ring of wizardry  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip U=~iU=~i8U=~igElteriel the Trooper#....#Draconian#...# .#...$###bHealth: 47/47 ======================== +######...####.#........Magic: 5/5======================== .....##...##.. #........AC: 6Str: 19 #.....#...##.###.......EV: 11U=~iXcInt: 8 #.....#...##.........SH: 4Dex: 12 #.....#......###..#XL:  5 Next: 62% Place: Dungeon:2 ......#..††..#..@.#Noise: ---------  Time: 1305.8 (0.0) #.....#...)..#.#.....#a) +0 long sword #.....##.......#######Nothing quivered ....####......## .##.# #.....## .##.#####.####b   bat (asleep) (##.#.....# ..#...##### #.#..## _No target in view! _No target in view! _You encounter a bat. _You see here a clear potion.  You unwield the +12 dagger of Peoreask {heavy, Dex+5}. _a - a +0 long sword (weapon)U=~i #.#..##  You unwield your +0 long sword.  You feel agile.U=~iI27306.8 (1e) +12 dagger of Peoreask {heavy, Dex+5}U=~iU=~iPL _e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}V=~iaQ.b..b.V=~iH(.b.V=~i0 NbV=~i &7V=~i&V=~iE(R _o - a clear potionV=~i0/ #....#  #....# # #...# .#...$### ######...####.#. ....##...##.. #......... .....#...##.###....b.... .....#...##.........##......###.@# .....#..††..#....# .....#...)..#.#.....# .##....####### ...####. ##.# #..... ##.#####.#### ##.#.....# .#...#####.b.V=~i!0 b.V=~i_B V=~iC \6-=8V=~iJ V=~iO ' _The bat hits you.W=~iZG †  You hit the bat.W=~iE(W=~i]d7=310.2 (1.4W=~iijW=~iPG _You kill the bat!W=~iW=~iW=~i W=~iG#H _No target in view!W=~iW=~i W=~i>W=~ioH _No target in view!W=~ioW=~iW=~iW=~iOW=~iܣW=~iCP _W=~iXBW=~iW=~iW=~iW=~i2W=~iUW=~iW=~i)9=W=~iW=~iW=~i,W=~iɴW=~in,W=~i;W=~iL _You now have 63 gold pieces (gained 5).W=~i3W=~iW=~i; .#  .#  .#  .#  .###..  ##......  ##..##.## #####.@.#...#-27.2 (17.0) #............[ # #.......#....# #.#.......##..## #.####........# #..........##..# #....#####.# . #......# ... #.#....# .#..W=~i$\-8.2 (18W=~iY _Found a robe.X=~i'3X=~i(X=~i,X=~i/k  You encounter a ribbon worm.X=~i5#.# #.# #.# #.# #.# #..###...w.....# ##.@##.## #####...#...#  #............[ # #.......#....##.#.......##..###.####........# w   ribbon worm (asleep)X=~i6?#..........##..##....#####.# ..#......# ...X=~iW=,0.0)X=~iA29.2 (1 _X=~i3DX=~iEX=~iR #.# #.# #.# #.# #.# #.  #.###...w  ##.......#  ##.@##.##  #####...#...#  X=~i#............[  # #.......#....#  #.#.......##..##  #.####........#  #..........##..#  #....#####.# ..   ... X=~i- #.# #.# #.# #.# #.# #.  #.###...w  ##.......#  ##.@##.##  #####...#...#  #............[  # #.......#. #.#.......##. #.####........#  X=~i.#..........##.. #....#####.# ..  X=~ik4X=~i5X=~i9X=~i<b _A ribbon worm is nearby!X=~i .. #.# #.# #.# #.# #.# #.#.###...w......# ##..##.##.######...#...#  #............[# #.#....###.#.......##..##.####........##..........##..##....#####.# ..X=~i X=~i .30 _X=~ib X=~i Y=~i#J.. #.# #.# #.# #.# ##.# .#.##.###...w.##.# ##..##.##.# #####...#...# #............[# #.......#....##Y=~i$S#.#.......##..## #.####........##..........##..# Y=~i+_wwY=~i7,&1Y=~i@1Y=~i2Y=~iv{.. ...#.# ..##.# ..##.# ..##.# ..# ##.# ..#.##.#.###...w.##.# ##..##.##.# #####...#...# #............[# #.......#....###.#.......##..## #.####........##..........##..# .wY=~i<2Y=~iY=~iծY=~iL;.. #... #.# #..# #.# #..# #.# #..# #.# #..# # #.# #..#.##.#.###.##....@.w# ##..##.##.# #####...#...# ..#............[ ...# #.......#....## .###.#.......##..## ..#.####........# ##..........##..# Y=~irH(catching breath)Y=~i `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Y=~i&.Y=~iӢ  6   0 3Held Y=~iY=~i. _You are caught in a web!Y=~i$Y=~i0Y=~iϽY=~i%N _You are caught in a web!Y=~iUY=~iY=~iY=~i d _You are caught in a web!Y=~i5/w.Y=~iY=~iM12  5 4Y=~i[Y=~i/ _You disentangle yourself.Z=~il  You puncture the ribbon worm!  The ribbon worm is almost dead.Z=~im`2---===5.5 (1.3Z=~isZ=~iu0 _The ribbon worm bites you.Z=~iM .  You hit the ribbon worm.Z=~i(Z=~iZ---5--6.9 (1.4Z=~iZ=~iCO _You kill the ribbon worm!Z=~i\T( .. #...  #.# #..# # #.# #..# .# #.# #..# . #.# #..#.# # #.# #..#.##. #.###. ##.....@.#  ##..##.##.#  #####...#...#... Z=~iU| #............[....  # #.......#....##..##  #.#.......##..## #...   #.####........# ..#  #..........##..# ..  #....#####.# ..   Z=~i^l---70Z=~icZ=~ifZ=~iG .. #... .# #.# #..# .#  #.# #..##.#  #.# #..#..  #.# #..#.# # #.# #..#.##...# #.###.# ##......@#  ##..##.##.#  #####...#...#...  #......[....  # #.......#....##..##  #.#.......##..## #...  #.####........# ..## =~iQ32G #.##..# ..  #....#####.# ..  -8Z=~i<Z=~iZ=~i=4Z=~ieBZ=~i DZ=~iZ=~iZ=~iZ=~i<Z=~i:Z=~i<Z=~i>@Z=~iAZ=~i@ IZ=~i 3Z=~i a4=Z=~i Z=~i ,Z=~i Z=~iZ ,Z=~iw Z=~i ,Z=~i Z=~i Z=~i k5=Z=~i ,Z=~i Z=~iR ,Z=~iT Z=~i ,Z=~i Z=~iy Z=~i K6=Z=~i Z=~i Z=~i Z=~i Z=~i Z=~i Z=~i Z=~iu Z=~i ~7==Z=~i Z=~i Z=~i Z=~iz Z=~i< Z=~i Z=~io Z=~i Z=~iB Z=~i Z=~il Z=~i  Z=~iX Z=~i Z=~i] 9=Z=~iw$ Z=~i% Z=~iB' Z=~i' Z=~iH( Z=~ic* Z=~i* Z=~iT+ Z=~iW, Z=~i2- Z=~i%. ,Z=~i. Z=~i^0 Z=~i0 Z=~iW1 Z=~i1 Z=~i|3 Z=~i4 Z=~i,5 Z=~i5 Z=~i 8 Z=~i8 Z=~i 9 Z=~i]9 Z=~i@: Z=~i: ,Z=~iV; Z=~i; Z=~i0< Z=~i< ,Z=~i= Z=~i= Z=~i= ,Z=~i1? Z=~i? ,Z=~i_@ Z=~iA Z=~iH }# #### #.#... .....># .......  #....####  .. #..@..#67.9 (29.0) #.# #..##.# #.# #..##.#### #.# #..#.....# #.# #..#.###.## #.# #..#.##...# #.###.........# Z=~iI ##.......##.##.# ##..##.##.#...#.#Z=~iM Z=~iN ,8.9 (30Z=~iQ Z=~i T ; _Found a stone staircase leading down.[=~ig[=~ic3[=~iJ[=~i[=~i[X[=~i[=~iZ[=~iQ[=~iq[=~i[=~iE[=~i[=~i [=~iA![=~i![=~i%R  There is a stone staircase leading down here.[=~i'[=~i' _[=~i([=~iD*[=~i+[=~i,[=~iX,[=~i -[=~i-,[=~iB.[=~i.[=~iL/[=~i/,[=~i0[=~i21,[=~i1[=~i2[=~i2[=~i2,[=~id3[=~i3[=~im4,[=~i4[=~i5[=~i6,[=~ii7[=~i7[=~iW8,[=~i9[=~i9,[=~i9[=~i:[=~iN;[=~i;[=~i<[=~i=[=~i=[=~iU>[=~i>[=~i?[=~it@[=~i@[=~iWA[=~i)B[=~iC[=~ioC[=~iC[=~iF[=~iG[=~i*H,[=~iH[=~i[I,[=~iI[=~iJ[=~i}K[=~iK[=~i\L[=~i;M[=~iM[=~icN[=~iN[=~iO[=~iP[=~iQ,[=~iQ[=~i}R[=~iR,[=~iS[=~icT[=~iT,[=~isU[=~iU[=~izV,[=~iV[=~iW[=~iW[=~iWX[=~iX[=~iY[=~ijZ,[=~i[[=~i\[=~i~],[=~iW^[=~i_[=~i_[=~id`[=~ib[=~iei  You encounter a dart slug.[=~ik ###########  #.........#  #.#######.# [=~iWlG #.#######.# ###########.#.......# .......@.......>##### ###....##..........#  #.... #.###....####  #.... #...###.....# #.... ###.# #..##.#[=~il #w... #.# #..##.#### w   dart slug (asleep) #.... #.# #..#.....# #.:.. #.# #..#.###.# #.# #..#.##...[=~iUs&9[=~is,9.9 (31[=~iWx[=~iOz: _Found a parchment of Fortress Blast.[=~i 7########### #.........# #.#######.# #.#.#############.#.......#................>##### ###...@##.......... #....##.###....#### #....##...###.....# #....####.# #..##.# #w...# #.# #..##.### #....# #.# #..#..... #.:..# #.# #..#.###. ###### #.# #..#.##.. #.###.....[=~i [=~ir 2400.9 (1.0) [=~i [=~i \=~iFx########### #.........# #.#######.# #.#.#############.#.......# ................>##### ###....##.......... #..@.##.###....####\=~ibH #....##...###.....# #....####.# #..##.# #w...# #.# #..##.## #....# #.# #..#.... #.:..# #.# #..#.### ###### #.# #..#. #.###.....#.......##.#\=~iHN\=~iN&1\=~iS\=~iU\=~i=########### #.........# #.#######.# #.#.#############.#.......# ................>##### ###....##.......... #....##.###....#### #.@..##...###.....# #....####.# #..##.# #w...# #.# #..##.# #....# #.# #..#...\=~i #.:..# #.# #..#.## ###### #.# #..#. #.###.....#.......####.##.#..\=~i<2\=~iP\=~i\=~i;.........###################.#......................>#### ###....##....#  ###....####..###.....##.# #..##w...# ....:###### #.###......##.......####..##.##.#.#####...#...#..\=~iJCTww\=~i,D.=3\=~iF\=~i5IW _The dart slug closely misses you.\=~iλR .  You puncture the dart slug!\=~i5S\=~i=6=5.3 (1.4\=~iS\=~iKM _You kill the dart slug!\=~iiD _No target in view!\=~i4\=~iz\=~i:H _No target in view!\=~i2F4\=~iYI\=~iJH _No target in view!\=~i\ I\=~i?^ \=~i_ \=~ic _\=~id \=~i f ,\=~if \=~il @############.#................>#######....##..........#  #....##.###....### #....##...###..... #....####.# #..##.#...# #.# #..##....# #.# #..#... .#--####.# #.###...\=~im #............[... # #.......#....##.. #.#.......##..####. You pick up a parchment of Fortress Blast and begin reading...\=~ip s8.3 (3.0--9.3 (4\=~it \=~iw G _You add the spell Fortress Blast to your library.]=~i~]=~i3]=~iہ]=~i]=~i]=~i&X]=~i]=~i]=~iӉ,]=~ia]=~i]=~i,]=~i ]=~iv]=~i<]=~iˍ]=~i]=~i]=~i7]=~iА]=~iB]=~i]=~i]=~i,]=~i,]=~i]=~i]=~i]=~i]=~i]=~i]=~i]=~i]=~i]=~iZ]=~iʜ]=~i]=~i;]=~iȟ,]=~i]=~ic  You encounter a rat.]=~iY #... #.# #.######################.#.......@................r...###....##......#....##.###....##...## #....####.# #....# #.# r   rat (asleep) #....# #.# #....# #.# ]=~ihV###### #.#]=~i020.3 (11.0)]=~i31.3 (12 _]=~i]=~i]=~ir  ## # # # #. # #. ##.# ...... ..r...#....## #..]=~i  #....##.### .. #....##... # #....####.# #....# #.# #....# #.# #....# #.#  ###### #.#]=~i A.r]=~i Kr]=~i 9==2.0) ]=~i ]=~i - _The rat squeaks loudly.^=~i# .# .# # .# #. .# #. .##. ..:.#..r..#....## .##.... #....##. ..#... #....##... ###.. #....####.#. #....# #.. #....# #. #....# #. ###### #.^=~i44r.^=~iy ^=~iQ /--3^=~i@^=~i2 _Found a parchment of Freeze.^=~i.~#.# .# # ..# # ..# # ..##..:...r..#.....^=~i#....## ..# #..... #....##.. #..... #....### #..... #....#### #..... #....# #...... #....# #....... #....# # ###### #^=~i;.r^=~iW--4^=~ic^=~iۍ^=~iJ .  You puncture the rat!^=~i R^=~i=7=5.7 (1.4^=~i^=~i G _You kill the rat!^=~ijx4^=~i|^=~i~H _No target in view!^=~i# _No target in view!^=~i4^=~i^=~iyH _No target in view!^=~i 4^=~i^=~iH _No target in view!^=~i4^=~i^=~i&H _No target in view!^=~i3^=~ii ^=~i"^=~i8$^=~iT(P _^=~i)^=~iT*^=~i*^=~i,^=~i .^=~i.^=~i//^=~i1^=~i2^=~i3^=~i3^=~i6^=~i}<#####.....# .....# .....# .....# .....# ..^=~i.=..... ......:@.....-9.7 (4.0..... #.....#.....#########......# #.... #.....# #... ##...... ##[. #.....# #.  .##### #. #.....# #....# #....... #... .......... #... .......... #... ^=~i>+###^=~iD^=~iDF-30.7 (5^=~iI^=~iaK _No target in view! _Found a chain mail.^=~i 3^=~i) ^=~i^ ^=~iO ^=~i ,^=~i y # #.# #.# <.#.# ).#.....@.......#.....#.....^=~i # #.# #.....#.....# ##...... ##[...#.....# # .##### #....#.....# # .# ###+##. # ... # ... #^=~i \  You pick up a parchment of Freeze and begin reading...^=~i +1.7 (1^=~i +2.7 (2^=~iU _You add the spell Freeze to your library._=~i^_=~iL_=~i_=~i_=~i>_=~iB_=~iE_=~i_=~i_=~i_=~iD_=~i_=~ij_=~i^_=~i_=~ig_=~i8_=~i_=~i:_=~iy,_=~i_=~i_=~im_=~i_=~i_=~i$_=~is_=~i_=~if_=~i_=~i_=~i_=~iD_=~i_=~iJ_=~i _=~i _=~i ,_=~i_=~i_=~in,_=~i_=~i_=~i(_=~i,_=~it_=~i,_=~i_=~i_=~ii  You encounter a hobgoblin._=~i$2..# #<.......# .)# #........##### †.#####).......#...############## .......................... ..#####..........#.....#.....#### >..# ##.......###.....#.....## ###.......##[...#.....# ...# #.#####.##....#.....# # #.# #@####+## # #g....# .......... ...# #.##### .......... ...# ...# ...##### g   hobgoblin (asleep) .......# ####.#.# ###....# ##_=~i%S45.7 (13.0).g_=~i_*Ng_=~i +6===6.7 (14_=~i 0_=~i1+ _The hobgoblin shouts!_=~i9i  #< .)# #...... †).......#................... >..# .###  ..##[  #.#  #.# #@#  #.g...#   #.#####   ##_=~iin #<)# #...... †).......#................... >..# .###  ..##[  #.#  #.# #@#  #.g...#   #.#####   _=~i_=~i_=~i_=~iI` _A hobgoblin is nearby!`=~i/>)# #.##### .†.#####).......#...############# ................................. #..#####..........#.....#.....### #>..# ##.......###.....#.....# ....# ###.......##[...#.....#.# #.#####.##....#.....#.# #.#####.####+##........# #.g.@.# ....# #.##### ..# ....#.##### #.......# #####.#.#...# ## ........# ..`=~i;.g`=~i`=~ieB---7.0) _`=~i`=~i`=~iׁP .  You puncture the hobgoblin!`=~i|(`=~iG_8=--9.2 (1.5`=~i`=~iM _You kill the hobgoblin!`=~i`=~i`=~i`=~i!H _No target in view!`=~isq 4`=~i'v `=~ix H _No target in view!`=~i `=~i `=~i5 `=~i H _No target in view!`=~ii 4`=~iLo `=~i=q H _No target in view!`=~i `=~i `=~i `=~i4 H _No target in view!`=~i% 3`=~iz `=~i# `=~i$ `=~i( P _`=~i) `=~i* `=~i+ `=~iv- `=~i/ `=~i/ `=~ib0 `=~i1 `=~i$3 `=~i3 `=~iI4 `=~iz7 `=~iW; ....................... ###..#####....#.....#..... ###>..# #####.....#.....# `=~i; @......# ###.......##[...#..... ......# #.#####.##....#.....#..# #.#####.####+##........# #.....# ..........# #.##### ...# #.@...# -53.2 (4.0..# #...#.# ..##### #..... ###.......# ####..#  #####.#.#`=~i"< ..#  #####....# ## <..  #........# .. #.#  #....#...###..#  #....#.......#`=~il? `=~i? E-4.2 (5`=~iC `=~iE r _No target in view! _Found a stone staircase leading up.a=~iIa=~iJa=~i,a=~i ,a=~ia=~i`a=~i,a=~ia=~ia=~i,a=~ia=~i P  There is a stone staircase leading up here.a=~i\a=~i _a=~ia=~i6a=~i,a=~iAna=~i a=~ia=~i)a=~ia=~ia=~iQa=~i,a=~iva=~iBa=~iQa=~i,a=~iya=~i a=~i,a=~i(a=~ida=~i7,a=~ia=~ija=~iKBa=~iJa=~ia=~ia=~ia=~i5a=~iza=~ia=~iHa=~i|a=~ia=~ia=~ih,a=~ia=~i3a=~ia=~i a=~i` a=~io a=~i i  You encounter a dart slug.a=~i #.....#   #.##### ...........  #.....# .....  #...#.####.... # #### #............ .. # #.####..###.... ..# #.# #.......##....... a=~iOM# #####.<..#..##.# # #.....##.###.######.##.#.......# #....##.# w....##.# #.#####. ...# .##)##.###.......# ..# ...........# .#w   dart slug (asleep) .#####.###.......# # )# #.....#+###.# )### ....#...#...#a=~i*077.2 (23.0)a=~i38.2 (24 _a=~ia=~iGa=~i 7     ...........  #.....# .....  #...#.####.... #  #............ ..  ..###.... ..#  #.......##.......  <..#..##.#  a=~i J.#.@...# .##.#......  #....##.# w....  #.#####.# ...# )......# ..# ..# .# ..# # )# ##.# )###  #...# a=~ih      ...........  #.....# .....  a=~iZ 7#...#.####.... #  #............ ..  ..###.... ..#  #.......##.......  <..#..##.#  .#.@...# .##.#......  #....##.# w....  #.#####.# ...#)......# ..#a=~i ~..# .# ..# # )# ##.# )###  a=~iU a=~i a=~ij a=~iw  a=~i R_A dart slug is nearby!a=~id#.....# . ##.##### ........... ##.....# ..... ##...#.####.... #. #............ ...# #.####..###.... ..# #.# #.......##....... # #####.<..#..##.# # #.....##.#..@..# ####.######.##.#.## #....##.#.w.#.##.# #.#####.#.....## ##)##.###.......#.....# ###...#..r..# a=~i# @   Terence (asleep) #####.###.......#.....# # w   dart slug (asleep) # #.....#+###.#....@## r   rat (asleep) a=~i:a=~i\  You encounter Terence the Veteran and a rat.a=~iԐ/  --more--c=~i7w.c=~iKNwc=~i[A 9.2 (1.0) _c=~ic=~ic=~it †You puncture the dart slug!c=~iVr   rat (asleep)c=~i@70==80.5 (1.3c=~ic=~i!M _You kill the dart slug!c=~i { #.##### .. #.#.....# ......# ##...#.####......#. ## #................. .# #.####..###.......# # #.......##....... .# #####.<..#..##.# ## #.....##.#.....##...## .###.######.##.#@......##.c=~i| $...# #....##.#.......##. #.##.# #.#####.#.....####. #)##.###.......#.....# #. ..##...........#..r..# #. ####.###.#.....# #.  #.....#+###.#....@# # #...#.......# #...# . .# #.#####+######...####.c=~ir} 9@.c=~i P@c=~i؄ 5--10c=~i c=~i، v _You see here a dart slug corpse.c=~ip K#.....# ......# ####...#.####......#. # #.................  #.####..###.......# # # #.......##....... .## # #####.<..#..##.# ..## # #.....##.#.....##...# # # ###.######.##.#†......# #.# ....# #....##.#.# #.# .##.# #.#####.#.....### #. )##.###.......#.....# #. .##.....#..r..# #. ###.####...@.# c=~i #.#  #.....#+###.#.....# # # #...#.......# #...# .# # #.#####+######...####.# # #.# .....##...##.. #@.c=~i+^--2 _c=~ic=~i c=~ip #.####. #.............#.####..######......##....... ..#####.<..#..##.# .......##.#.....##.# ###.######.##.#†.... ....# #....##.#.##.# #.######. )##.###...... .##....r@ ###.###..c=~iWq#  #.....#+### # #........#..#...# .####+######...#### ....... #.....##c=~iEr9@.c=~i#xc=~ix3c=~i~c=~iWc=~i r.  You hit Terence.  Terence is lightly wounded.c=~ir=4.8 (1.3c=~iG _You block Terence's attack.d=~iL(D  You hit Terence.  You tail-slap Terence, but do no damage.Terence is moderately wounded.5--6.2 (1.4d=~i-d=~i0k _Terence hits you with a +0 flail. The rat misses you.d=~i] Terence is moderately wounded.Terence hits you with a +0 flail. The rat misses you.puncture Terence!  Terence is severely wounded.  Terence closely misses you. The rat bites you. Terence barely misses you.d=~imd4--=7.5 (1.3d=~i/d=~i1 _You block the rat's attack.d=~ijl )You puncture Terence!d=~ir r   rat  You kill Terence!d=~iDw 5/489-8.9 (1.4 _The rat closely misses you.d=~i}d=~ii _Your Fighting skill increases to level 5!d=~iY-90.3d=~id=~iP _You closely miss the rat. The rat misses you.d=~iY@  You closely miss the rat. Your tail-slap misses the rat. The rat bites you.d=~iA-1.6 (1.3d=~iFd=~i2I; _The rat bites you but does no damage.d=~iU .  You puncture the rat!.d=~iû-3.0 (1.4d=~id=~iyG _You kill the rat!d=~iBd=~iCd=~iGd=~iIH _No target in view!d=~iY4d=~ild=~i2H _No target in view!d=~i%d=~i&d=~i+d=~io-H _No target in view!d=~id=~iEd=~iAd=~iYH _No target in view!d=~i,4d=~if3d=~i4H _No target in view!d=~iMd=~iWd=~iPd=~ix@ _No target in view!d=~iC'4d=~i,d=~i.d=~id=~id=~i"d=~i.d=~id=~i _6=d=~i!d=~ik7=d=~id=~itd=~i#d=~id=~iAd=~id=~i8=d=~id=~i?d=~id=~iad=~id=~id=~ih,d=~i@d=~iFd=~id=~id=~id=~id=~i9=d=~id=~id=~isd=~id=~iCd=~i@d=~i d=~id=~id=~id=~iBd=~iXd=~id=~id=~id=~i,d=~i d=~if4 _You open the door.d=~i3d=~i4 d=~i  d=~i% : There is an open door here.d=~i d=~in  _d=~i d=~i d=~i d=~ia ,d=~i_ d=~i d=~is ,d=~i d=~i Bd=~i d=~i d=~i* d=~i d=~i d=~i d=~i" d=~i d=~i~ d=~i< d=~i d=~i d=~i d=~i Bd=~i d=~iy d=~i! Bd=~i" d=~i# d=~iS$ d=~i$ d=~i% d=~i& d=~i1' d=~i' d=~i( d=~i) d=~iV* ,d=~i"- d=~i- ,d=~i. d=~it/ d=~i50 ,d=~i0 d=~in1 d=~i1 d=~iH2 d=~i2 d=~i3 d=~i14 ,d=~i4 d=~i75 d=~i5 d=~i]6 ,d=~iD7 d=~iB8 d=~i8 d=~i9 d=~io; Bd=~i; d=~iB d=~i+D ,d=~iD d=~iE d=~iCG ,d=~iG d=~iH d=~iSK Bd=~iHZ d=~i] nd=~i-_ Bd=~i0` d=~iXa d=~ib Bd=~ie d=~iXf ,d=~if d=~icg d=~ig d=~ih ,d=~i[j d=~ij d=~ik ,d=~iUm ,d=~im ,d=~in d=~iio ,d=~ip d=~iq d=~iq d=~ir d=~i d=~i> d=~i? d=~i? d=~i9@ d=~ijA d=~iB d=~iD ,d=~iD Bd=~iVI d=~iI d=~isJ ,d=~iUN nd=~iN ,d=~izO d=~i8P d=~iP d=~ifQ d=~iQ d=~iR d=~iRS ,d=~iS d=~inT d=~iT d=~iVU d=~iU d=~iQV d=~iV d=~iLW d=~iW d=~iX d=~iX d=~iY ,d=~iY d=~iZ d=~imZ d=~iZ d=~i[ d=~i\ d=~i[] d=~i] d=~iq_ d=~iy` d=~i` d=~iYa d=~ib d=~ic d=~ic d=~i"d d=~id d=~iae d=~ie d=~if d=~i,k d=~ik ,d=~i)l d=~iNm d=~iun d=~in d=~i;o d=~i

d=~i d=~i d=~i d=~is d=~i d=~i d=~iӗ d=~i? d=~i d=~i d=~i d=~ic d=~i d=~i ,d=~i M _You now have 77 gold pieces (gained 14).d=~i d=~i d=~il d=~iT d=~i d=~iE d=~i d=~i d=~i d=~i d=~iL d=~i֪ nd=~i d=~ix d=~i d=~ik d=~i d=~i d=~i ,d=~i d=~iʹ d=~iV d=~i˵ d=~iB d=~i d=~i d=~iַ d=~i" d=~i( d=~i d=~iY d=~i d=~i d=~i" d=~i d=~i d=~i d=~i1 d=~i d=~i d=~i d=~i ,d=~i d=~i d=~i Bd=~i Bd=~i .d=~i }.....# #.........# #......##.## ####.# #########.# #......##(##  #.# #....# #.# #########..#  #.# #.##.# #.# d=~i ##.  #.######.##.###.# #..  #.##.....#....#.# #.  #.##.########.#.######### #  #....# #...............#  ###### #.###@#.#######.# -724.0 (231.0) #.....#...# #.#  #####.###.#####.#  ###...#.....# d=~iG t#.###.##### #.# #. #.###. #..... d=~i 2#######d=~iU 8-d=~id d=~iy E _Done exploring.e=~i Ie=~i ........................0.0)..# #..#####....#......###..# #..###......e=~i $ e=~i 7_Done exploring.g=~iV g=~iw Level 2 of the Dungeon<<<>>>(Press ? for help)#......#..)...#<...######..#####.....#......###..##.##......########....# ##..##.......#..÷...#....##.#g=~i #......##...÷......# ##..#.#.....#...)..#.#.....##.#######.######...###.#.#.....##.......########.# #...# #...# ######.#.....####......###.##### ###.####...## #.....)...##.# #.....###.....# #.........# #......##.##.#####.#########.# #########.# #......##(##.#.....##.# #....# #.# #########..#...######.# #.##.# #.###.#..###.######.##.###.##....##.##.....#....#.###...##.##.########.#.######### ##>.##....# #...............# ####g=~i_ A###### #.###@#.#######.##.....#...# #.######.###.#####.####...#.....##.###.######.# #.##.###.##.....########g=~iw ^>@g=~ig=~ig=~i.....# #.........# #......##.## Elteriel the Trooper ####.# #########.# #......##(## Draconiang=~ig#.# #....# #.# #########..# Health: 48/48 ========================#.# #.##.# #.###.# Magic: 5/5========================#.######.##.###.##.. AC: 6Str: 19#.##.....#....#.###. EV: 12Int: 8#.##.########.#.######### ## SH: 5Dex: 17#....# #...............# # XL:  5 Next: 90% Place: Dungeon:2###### #.###@#.#######.#Noise: ---------  Time: 1724.0 (0.0)#.....#...# #.#e) +12 dagger of Peoreask {heavy, Dex+5} #####.###.#####.#Nothing quivered=~i_40m###...#.....##.###.######.# #.##.###.##.....######## _You open the door. _There is an open door here. _You see here a rat skeleton. _You now have 77 gold pieces (gained 14). _Done exploring. _Done exploring.g=~ig=~ig=~i$ _g=~ig=~ig=~ig=~iqg=~ig=~iշg=~ig=~i$g=~ig=~ig=~ig=~i(g=~iԾg=~i`g=~i;g=~ig=~iAg=~ig=~iXg=~iBg=~i6g=~i;g=~ig=~iEg=~ig=~ig=~iHg=~ig=~ig=~ig=~ig=~ig=~ig=~ig=~ig=~i/g=~i_g=~ig=~iFg=~ihg=~ig=~i^g=~ig=~ig=~ig=~ig=~i5g=~irg=~iyg=~ig=~iWg=~ig=~i$g=~ig=~i'g=~ig=~ig=~iK,g=~iSg=~ig=~i; g=~i g=~ic g=~i g=~iLg=~ig=~ig=~i^g=~i,g=~ig=~ig=~i>,g=~iWg=~i>g=~ig=~ipg=~ig=~it g=~i6!g=~i!g=~i"g=~i$g=~i&g=~i&g=~i'g=~iT)g=~i$+,g=~i,g=~i_.g=~i/g=~iw0g=~iP1g=~iz3g=~i:g=~i;g=~i,<,g=~i>?  You see here 3 boomerangs.g=~i?g=~it@ _g=~iAh=~ih=~i[h=~ih=~ih=~i@h=~ih=~i+h=~ih=~iP h=~i h=~i h=~iA h=~iT.# ######.#.....####......## .## #.....)...##.# #.....## ..# #......##.##.#####.#### #.# #......##(##.#.....# #.# ###..#...##### #.# ##.#..## #.# #....# #.# ##...# #.### ##@.# 58.0 (34.0) ..........# #### #.#######.# #...# #.#h=~it!W[40m ###.#####.# #...#.....# #.###.##### #.# #.# #.###.#h=~i"c _There is a stone staircase leading down here.h=~iJh=~ih=~ih=~ih=~i89.0 (1.0) _h=~iMh=~idZJ 3  You climb downwards.h=~icr  #.. .#  #.. .#  #.?. .#  h=~ie+..S .#  #...# .### ...#... #...###### #@....... #####.g.. .  g   hobgoblin (asleep) S   ball python (constriction)  You encounter a ball python and a hobgoblin.h=~i22=60.5 (2.5 _The ball python hisses angrily.  Found a scroll labelled MARARU XITIL. _There is a stone staircase leading up here.i=~i<#.. #.# #.. #.# #.?. #.# +..S #.# #...##.### i=~iB....#... #...##<#####.g....i=~i{G.Si=~igi=~iP.i=~iNgi=~i%-i=~i1.5 (1.0 _i=~i i=~ir"i=~i;M #. .# #.. #.# #.. #.# #.?. #.# +... #.# #..S##.#######....#......@.@.#######<...g....#####.....i=~i.....@   Jessica (asleep)i=~ii=~iA -You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.i=~i/  --more--j=~iG.Sj=~i2g.j=~ifj=~i'6 2 _j=~ijj=~ij=~i t †You puncture the ball python!j=~i 2g.j=~i' j=~i`=1=3.8 (1.3j=~ij=~iO _You kill the ball python!k=~i|~#. #.# #.. #.# #.. #.# #.?. #.# +... #.# #...##.######.#...†#......@.#..@####### k=~i6##<.g...... #####..... ..........k=~i @.k=~iZs @Jessica shouts!k=~i4=40k=~iak=~iW _The hobgoblin closely misses you.k=~i- †You puncture the hobgoblin!@.k=~i(k=~i =2-6.0 (1.2k=~ik=~iM _You kill the hobgoblin!k=~ik' #. #. #.# #.. #.# #.. #.# #.?. #.# +... #.# #...##.######.##...†#.@..@...##...##########<.†...... #####............ ...@.k=~iyk=~izU--70k=~ik=~ik=~i~&V#. #. #.# #.. #.# #.. #.# #.?. #.# +... #.# #...##.######.# #...†#..@@....# #...# ##<.†...... ### ... .k=~i$0o  Jessica gestures wildly.k=~iF5v  Jessica gestures at you while chanting.k=~iϻk=~ik=~i'=8k=~ik=~i k=~ilk=~i$_You resist with some effort.k=~i k=~i5"k=~i k=~iu-You hit Jessica.  k=~i0Jessica is severely wounded.k=~iok=~ik=~i5&9.3 (1.3k=~ik=~iT k=~ik=~i,_Jessica barely misses you.k=~ik=~i/ §@  You barely miss Jessica.  Jessica is severely wounded.Jessica mumbles some strange words.k=~im3G .@  Jessica blinks!k=~i1;n.=70.7 (1.4k=~iAk=~i9C _Jessica shouts, "You're disturbing me! I'll have to kill you!"k=~i]k=~iVz #. #. #.# #.. #.# #.. #.# #.?. #.# +... #.#k=~iq #...##.######.# #...†#.@......# #.@.# ##<.†...... #####.....  .... ...  ..  .k=~i6 @.k=~iak=~i5--10k=~ik=~i˚x _Jessica very coldly says, "I hate your company."k=~i8j )You puncture Jessica!k=~i (k=~ik=~iElteriel the Trooper#.Draconian#. #.#Health: 48/48 ========================#.. #.#Magic: 5/5========================#.. #.#AC: 6Str: 19k=~ig#.?. #.#EV: 12Int: 8+... #.#SH: 5Dex: 17#...##.######.#XL:  5 Next: 111% Place: Dungeon:3#...†#)@......#Noise: =--------  Time: 1773.0 (1.3)#...########e) +12 dagger of Peoreask {heavy, Dex+5} ##<.†......Nothing quivered#####..............k=~i.Jessica mumbles some strange words.Jessica blinks! _Jessica shouts, "You're disturbing me! I'll have to kill you!" _Jessica very coldly says, "I hate your company."You puncture Jessica! _You kill Jessica!k=~i shouts, "You're disturbing me! I'll have to kill you!" _Jessica very coldly says, "I hate your company." k=~i You puncture Jessica! _You kill Jessica!Your Long Blades skill increases to level 4!You have reached level 6!k=~i/  --more--l=~i'K56/566/676 6% l=~i-l=~i/Y _Your scales feel tougher.l=~ib l=~iݍ 3l=~i0 l=~iє l=~i $ _l=~i ,l=~iؚ ,l=~i l=~i l=~iҠ l=~i l=~iL l=~iu g  You see here a ball python corpse.l=~iߧ l=~i  _l=~i l=~iŪ l=~i ,l=~il l=~i l=~i< ,l=~i l=~i l=~iX l=~i l=~ir l=~i ( ##### #...# #...##. #...##.# #...##.# #...##.#  l=~i #.@.##.# - +...##.#  #...##.######.# #...†#).......#####...##########<.†......#####..... .......l=~i .80.0 (7.0l=~i E-1.0 (8l=~iF l=~i b _q - a scroll labelled MARARU XITILm=~i m=~i m=~i m=~i^ nm=~iJ Bm=~i 7 _You open the door.m=~i 3m=~ia m=~i_/ }  There is an open door here. _m=~i1 ,m=~i3 m=~in4 ,m=~i5 m=~i7 ,m=~i8 ,m=~i: ,m=~i; m=~i= m=~i}? m=~i*@ ,m=~iA m=~iD  m=~iD c You encounter a hobgoblin.m=~i+J #.#.# .. .. #.###. ....# ######..## #...##..@### #...##.#.#...# #...##.#.. ###.###...... #..##...###g. ##..#...##.#. ##.'...##.#g   hobgoblin (asleep)#m=~iJ  ###...##.######...†#).....####...#####m=~i_S c92.0 (11.0)3.0 (12 _m=~iU m=~iW n=~i| #.#. #.#. ... .. #.###. ....## ##### #..## #...# #.@.### #...##. #.#...# #...##.# ...###.###...##.# ..... #..##...##.# #g.... ##..#...##.# #..... ##.'...##.# ###### ###...##. #...†#) ####...n=~iX~n=~in=~i04.0) n=~in=~i*o=~ib%#.#. #.#.# ...# ..##.###.# ....## ##### #..## #...# #...### #...##. #@#...# #...##.#...go...###.###...##.#........# #..##...##.####g....# ##..#...##.# #.....# ##.'...##.# ####### ###...##.### o   orc #...†#)... gg 2 hobgoblins (asleep) ####...### ##<.†..o=~i<5o=~i o=~ie _You encounter a hobgoblin and an orc.o=~irA #.#.##. ...##. ..##.###.#####.....## #####......##..## #...#.......#...### #...##........#.#...# #...##.#....go.@.###.###...##.#l........# #..##...##.#####g....# ##..#...##.# #.....# ##.'...##.# ####### ###...##.## #...†#).. ####...## ##<.†. l   frilled lizard (asleep) #####o=~i{o=~i|&6o=~iׁo=~ig_ _You encounter a frilled lizard.o=~iQ #.#.# #. ...# #. ..# #.###.##.....## #####.##..## #...#.#...### #...##..#.#...# #...##.#.go@..###.###...##.#.l.# #..##...##.##g....# ##..#...##.#  #.....# ##.'...##.# # ###...##. #...†#)o=~i ####... ##<.† o=~i7g.o=~iJ.go=~i55l.o=~iogogglo=~iE====7o=~io=~ivb _The frilled lizard hisses angrily. The hobgoblin shouts! x2; The orc shouts!o=~izj )You puncture the orc!o=~i| g.  You kill the orc!o=~i}?.lo=~iOgg 2 hobgoblinsl   frilled lizardo=~iw578.4 (1.4o=~iЋo=~iW _The hobgoblin closely misses you.o=~i[M .  You hit the hobgoblin.o=~i* A.go=~ii 9.lo=~i 9.lo=~i     hobgoblinYou kill the hobgoblin!o=~ib=---9.7 (1.3o=~i!o=~i#@ _The hobgoblin hits you but does no damage.o=~ik4l.o=~ito=~ihvq5----801.1 (1.4o=~iz{o=~i~m _You closely miss the hobgoblin. The hobgoblin hits you.o=~i  You closely miss the frilled lizard. The hobgoblin hits you.o=~if2--2.3 (1.2o=~io=~i< _You block the frilled lizard's attack.o=~i  You closely miss the frilled lizard.Your tail-slap misses the frilled lizard.The hobgoblin hits you. The frilled lizard misses you. The hobgoblin hits you.o=~iѾ~48---3.6 (1.3o=~i[ _The frilled lizard barely misses you.o=~iN #.#.#  #. ...#  #. ..#  #.###.#  #####.....## #####  .......##..## #...#  ........#...###   ......l.#.#...#  ......g@..# ..........#  #####.....#  #.....#  #######   #...†#) ##<.†o=~i  #.#.#  #. ...#  #. ..#  #.###.#  #####.....## #####  .......##..## #...#  ........#...###   o=~iY ......l.#.#...#  ......g@..# ..........#  #####.....#  #.....#  #######   #...†#) ##<.†o=~i o=~i o=~i o=~iB d _There are monsters nearby!o=~i  You closely miss the frilled lizard.The frilled lizard bites you but does no damage.o=~iN f9=-4.8 (1.2o=~i o=~i V _The hobgoblin barely misses you.p=~iV1: †p=~i28You hit the frilled lizard.p=~i9m   You kill the frilled lizard!p=~iV<-6.1 (1.3p=~i`Nl _The hobgoblin barely misses you.p=~i8 )p=~i8You puncture the hobgoblin!p=~ilRp=~i˵i50=87.4p=~iջp=~iM _You kill the hobgoblin!p=~ip=~ip=~ip=~i H _No target in view!p=~i4p=~i;p=~izH _No target in view!p=~i p=~i p=~ip=~iH _No target in view!p=~i4p=~ip=~iH _No target in view!p=~iBp=~i]Dp=~iNHp=~iIH _No target in view!p=~ip=~i1p=~iʹp=~iC _No target in view!p=~i p=~i 3p=~i p=~i : _p=~i޶ ,p=~i p=~iK p=~i ,p=~i p=~iO %1p=~i p=~i: p=~i p=~i p=~i0 ,p=~i p=~i p=~i. K2=p=~i p=~i p=~i p=~i( p=~iJ p=~i p=~iH p=~i! p=~i p=~i9 p=~i p=~i U3=p=~i p=~i p=~i ,p=~i p=~i p=~i( p=~i p=~i a4=p=~iU ,p=~i p=~i ,p=~i& p=~i9 p=~i p=~i p=~iJ p=~i d5=p=~iL p=~i p=~iw p=~iG p=~i p=~i p=~i p=~iQ K6=p=~ii p=~i 1 _HP restored.p=~iL p=~i p=~i p=~iX j  You see here a frilled lizard corpse.p=~iW p=~i  _p=~i p=~i p=~i+ p=~i p=~ip p=~i4 p=~i% p=~i 9=p=~i p=~i p=~iV p=~i p=~iZ p=~i p=~i p=~io p=~i p=~i p=~i ,p=~i p=~i1 p=~i ,p=~i p=~i p=~i ## ######## ....#..p=~i# ... #.#.#.### #...#.#.#.#.  #........  #>....#.#.  #@#.#.# -36.4 (29.0) #.....#  #.#...#  #.###.##+#####.....## #####p=~i .........##..## #...# ..........#...### #...#........†.#.#...# #...##........)...###.###...p=~i 7-p=~ix! %7.4 (30p=~i$ p=~i& ; _Found a stone staircase leading down.q=~iIq=~i6q=~iq=~idq=~i,q=~i,q=~i+q=~igq=~iq=~inq=~iq=~iRq=~i{q=~i3q=~iq=~iq=~iq=~iq=~i)q=~iq=~i q=~i,q=~ijq=~i,q=~iR  There is a stone staircase leading down here.q=~i#q=~i _q=~icq=~iq=~iq=~i ,q=~iq=~iq=~i.q=~iq=~itq=~i+q=~iq=~iq=~i{q=~iq=~i,q=~i q=~i q=~i ,q=~i q=~iMq=~i,q=~i+nq=~iq=~i,q=~iq=~iyq=~i$,q=~iq=~iQq=~iq=~inq=~iF!q=~i#q=~i#q=~i/$q=~i&7 _You open the door.q=~i(q=~i`)q=~i)q=~iz-@  There is an open door here.q=~i/q=~i0 _q=~i1q=~i4q=~i5q=~i6,q=~i9q=~i<,q=~i<q=~iH  #########  #.......#  #.......#  #.......#  #.......#  +.......#  ###.......# #<'@......#61.4 (24 ###.......# #'##+###### #.####......#..  #.......#.#.#.#####  #####...#.#.#.#....  ###.#............  #...#>....#.#.  #.###.#.#.#.#.# _You open the door. _Found a stone staircase leading up.r=~i0r=~in3r=~iur=~ir=~iYP _r=~ir=~iEr=~i;r=~iO7 _You open the door.r=~ir=~i`r=~ir=~i@  There is an open door here.r=~ir=~iO _r=~ir=~ir=~iлr=~i,r=~iҽr=~ir=~iBr=~ivr=~i`r=~iBr=~inr=~iU,r=~ir=~ir=~i,r=~igr=~ir=~ir=~iq,r=~ir=~ir=~i,r=~ihr=~i-r=~ir=~ir=~i{r=~ir=~ir=~ir=~ir=~i7r=~i r=~izr=~inr=~iA,r=~ir=~i]r=~i,r=~ir=~i.r=~i #.####......#.. #.......#.#.#.##### #####...#.#.#.#.... ###.#............ #...#>....#.#. #.###.#.#.#.#.# #.....#.#.....# #######.#.#...# r=~i k #.@...#.###.#  #+#####.....## # .........##..## #  ..........#...### #  ........†.#.#...# #  ........)...###.###   ......# #..##   #######.....# ##..#   #.....# ##.' r=~i=84.4 (23'#..#..#..#..r=~i.V#..###r=~ir=~i}M======5.4 (24r=~ir=~i!= _As you open the door, it creaks loudly!r=~i Ir=~i r=~iG Br=~it @  There is an open door here.r=~i r=~i!  _r=~i@" r=~i?' r=~i|) ,r=~i}* r=~i- r=~i/ ,r=~i{0 r=~i1 r=~i+3 ,r=~i4 r=~is5 r=~i6 ,r=~i7 r=~i8 r=~i9 r=~i: ,r=~i; r=~i= r=~i= r=~i> r=~i? r=~iA r=~i}B r=~i!C r=~iD r=~iF r=~iFG r=~iG r=~isI r=~iK r=~iKL r=~iM r=~iN r=~iP ,r=~iaQ r=~i#S r=~iT r=~iT ,r=~iV r=~i?X ,r=~i.Y r=~i\Z r=~i[ r=~i\ ,r=~i] r=~ii_ r=~i(` ,r=~ita r=~i f #...'.......# #.###.......# #.#<'.......# #.###.......# #.# ##'##+###### #.####......#.. #.......#.#.#.####### r=~if %#####...#.#.#.#.....####  ###.#.........@....... ------901.4 (16  #...#>....#.#.#.#.####  #.###.#.#.#.#.#<#  #.....#.#.....#.#  #######.#.#...#..  #.....#.###.###  ##'#####.....## #####  #.........##..## #...#  #..........#...### #...##.r=~i k r=~il D------2.4 (17r=~i}n r=~iq 9 _Found a stone staircase leading up.s=~i%s=~is=~i^s=~is=~ias=~ic  You encounter a rat.s=~iS.....# .....# r# .....# .# .....# .#s=~iP#+###### .# .....#.. .# .#.#.#.####### .# .#.#.#.#.....####.## ...............: >....#.#.#.#.####....... .#.#.#.#.#<#.# ###..## .#.#.....#.#.# .# ##.#.#...#...# ...#.###.##### r   rat (wandering) ####..... ......##. s=~i^.r8.4 (6.0)s=~ids=~ib29.4 (7 _s=~is=~i s=~is .# r# .# .# .###### .#....####.###### .......@....:.. >#.#.####....... <#.# ###..##  .#  #####  #...#   t=~i%t=~is .# r# .# .# .###### .#....####.###### .......@....:.. >#.#.####....... <#.# ###..##  .#   t=~it=~it=~it=~iZ _A rat is nearby!t=~i# # ..# # #.# # #r# ....# #.# #+#######.# ...#.. #.# #.#.#.####### #.# #.#.#.#.....####@###### ....................:...#.#.#.#.####........ #.#.#.#.#<#.# ####..##..#.....#.#.# ..# #.#.#...#...# ).# ..#.###.##### ## ###.....## #######..## #...#t=~iD.rt=~iSB10.4 (1t=~it=~i' _Found a hand axe.t=~i##.. ....# r #+###### ....#.. ###### #@# #.#.#.#.....####.###### t=~iyW................:... ....#.####........#.#.#<#.# ####..##.....#.#..# #.#.#...#...).# ..#.###.##### ## ###.....## ####t=~iZD.rt=~it=~i &1t=~i`t=~i3t=~i_  ##. ....# . #+######r ....#.. ###### #.# #.#.#.#.....####.###### ................: ....#.####.......#.#.#<#.# ####..##.....#.#..# #.#.#...#...).# ..#.###.##### ##t=~if Nrrt=~i h .=2t=~ik t=~il 1 _You block the rat's attack.t=~i~ J .  You puncture the rat!t=~i (t=~i -3.8 (1.4t=~i t=~i G _You kill the rat!t=~i$Q 4t=~iS t=~i U H _No target in view!t=~i t=~i# t=~i t=~i H _No target in view!t=~i t=~i` t=~i t=~iї H _No target in view!t=~iQ t=~i t=~i` t=~i* H _No target in view!t=~is 4t=~irz t=~i| H _No target in view!t=~i It=~i t=~ix t=~ih $ _t=~i ,t=~iץ ,t=~iߦ t=~in t=~i ,t=~i t=~i0 t=~i ,t=~i t=~iV t=~i {# ..# .# #.# .# #.# # #.# #####.# #.. t=~i #.# #.####### #.# .#.#.....####.#########.............@:......-7.8 (4.0 .#.#.#.#.####..........[ .#.#.#<#.# ####..##....#.#.# #..# ...#...#...# #.).# . .###.##### # .....## ##### ..##..## #...#.#...### #...##.t=~i [-8.8 (5t=~ir t=~i5 ~ _No target in view! _Found a ring mail.u=~i&\u=~i]u=~i{^u=~icau=~iXdn  You encounter a frilled lizard.u=~ijZ# ..# # #.# # #.# # #.#  u=~i-l #.# #.. #.# #.# #.# #.#.....####.#.#..@......$ #.#.#.#.####.[. #.#.#<#.# ####..##....##.#.# #..# . #...#...# #.).# l. ###.##### ##### ..l   frilled lizard (asleep)## ##### . u=~iu&0u=~iu+9.8 (1u=~ii|u=~i~# _Found 6 gold pieces.u=~ic _You see here a parchment of Static Discharge.v=~ie  You pick up a parchment of Static Discharge and begin reading...v=~iO'20v=~i_ _You add the spell Static Discharge to your library.v=~i2 #.#  #.#  #.# ###.# .. #.# .####### #.# .#.....####.#########.## ......................$.#.#.#.####.....@....[.. .#.#<#.# ####..##....## ...#.#.# #..# .....#...# #.).# l#.##### ##### . ...## ##### ###...# ...### #...##. .#.#...# #...##.#v=~i<1v=~iLv=~iͩv=~i~, #.# #.# #.#  #.#  #.# # #.# # #.....####.#.#$. #.#.#.####.[. #.#<#.# ####..##....#v=~iW. #.#.# #..# ..#...# #.).#..l..##### #####....## ##### .......## #...# ..?... #...### #...##. ....... v=~i0 l.  Found a scroll labelled QAPNEUNKOUC.v=~i8 }l==2v=~i? v=~igB 8 _The frilled lizard hisses angrily.v=~i 6#.# #.# ##.#  #.# # ###### #.# .# .....####.#########.#### ....................$..S#.#.####v=~i [.. .#<#.# ####..##@...### .#.#.# #..##.l......#...# #.).#...##### #####. .## ##### +.#...# #..?S   adder (asleep) ...### #...##. #....l   frilled lizard .#...# #...##.########## .###.##v=~i0 .SYou encounter an adder.v=~i } S  The adder hisses angrily.v=~iY .-3v=~i v=~ia \ _The frilled lizard closely misses you.v=~i\3S.v=~i]/S.v=~idv=~i~eG-5.2 (1.4v=~imv=~i|n _You closely miss the frilled lizard. The frilled lizard barely misses you.v=~i3S.v=~iD[Sv=~i  You barely miss the frilled lizard. You block the frilled lizard's attack.6.6v=~i.v=~iF _The frilled lizard bites you but does no damage.w=~i_Dy †You puncture the frilled lizard!w=~i F0S.w=~iMm   You kill the frilled lizard!w=~iP597.9 (1.3w=~iVw=~iXR _The adder barely misses you.w=~ixx †You puncture the adder!w=~i(w=~iq>12=9.3 (1.4w=~iw=~ijI _You kill the adder!w=~i4w=~iOw=~iH _No target in view!w=~iw=~ixw=~iw=~i(H _No target in view!w=~i]w=~iw=~i w=~iWw=~i* w=~iXw=~i6 :_No target in view!w=~iw=~iw=~i2w=~i!w=~iw=~i$ _w=~i-nw=~iw=~iw=~iw=~iw=~iw=~i+w=~iw=~iw=~i,w=~iw=~i\L _You now have 83 gold pieces (gained 6).w=~iw=~iw=~iw=~ia  You see here a +0 ring mail.w=~ifw=~i3 _w=~iw=~i ,w=~i3 w=~i>w=~i,w=~ixw=~iw=~iRBw=~i&...####.#########.######## .......................... .#.####..........[......## <#.# ####..##.†..#####+# .#.# #..##.†........# #.).#........?. #### #####....... # ##### +...... ## #...# #..@.......--w=~iM5Z## #...##. #......# #...##.###########+ ##.###...##.#  #..##...##.#  ##..#...##.#  ##.'...##.#  ###...##.######.# #...†#).......#w=~i<041.3 (12.0)w=~in=G--2.3 (13w=~iEw=~iFa _u - a scroll labelled QAPNEUNKOUCw=~id; 3w=~i= w=~i@ w=~iJ Bw=~i=K w=~iM w=~iN w=~iO w=~iR w=~iU w=~iU w=~iV w=~itY w=~i\ ,w=~iq] w=~i_ w=~iZa w=~ia w=~ib w=~id w=~i*h ,w=~ih w=~il w=~il w=~im w=~iw | _u - 2 scrolls labelled QAPNEUNKOUC (gained 1)w=~ijy w=~iz w=~iz w=~i} w=~i ,w=~iր w=~i 7 _You open the door.w=~i 3w=~i w=~io @  There is an open door here.w=~iҌ w=~i  _w=~i w=~iǏ w=~i ,w=~i w=~i| w=~i ,w=~iB w=~i w=~i< w=~i ,w=~i w=~i) ,w=~iѝ w=~ib w=~i w=~i w=~i w=~i w=~iM w=~i ,w=~if w=~ir   #+#  #.###.################### ................>59.3 (17..[......####...######†..#####'## #...# .†.........# #...# w=~i a...........# ##### ...........# ...........# ...........# ....w=~iۺ w=~i -60.3 (18w=~i w=~i? ; _Found a stone staircase leading down.x=~iZcx=~id3x=~ifx=~ilx=~imx=~in,x=~iox=~iYpx=~i!r,x=~irx=~i tx=~itx=~ipu,x=~iUvx=~iUwx=~iw,x=~i5yx=~inz,x=~i{x=~il}R  There is a stone staircase leading down here.x=~i~x=~i _x=~i^x=~ix=~iC,x=~ix=~i#x=~i,x=~icx=~itx=~iՉx=~i,x=~ix=~i,x=~ix=~ix=~i$x=~ix=~i$x=~iRx=~i4x=~i,x=~i7x=~ix=~i<,x=~ix=~iԙx=~i,x=~ix=~ix=~iHx=~ix=~iy  # .......@......#  #+# #############.#  #.##.# x=~iQ##.###################.#.................>#[......####...######.# †..#####'## #...# #.# †..# #...# #.## ##### #.#You pick up a parchment of Foxfire and begin reading...x=~i-77.3 (17x=~ij,8.3 (18x=~ix=~i@ _You add the spell Foxfire to your library.x=~iix=~i3x=~ix=~i\Xx=~iBx=~ix=~iBx=~i Bx=~i c  You encounter a rat.x=~iN r.####......# #+#####.# #.# #.#####.####.#...........>#....[......####...######.#r   rat (asleep) .##.†..#####'## #...# #.# .##.†.........# #...# #.# ).#....# ##### #.#x=~i 281.3 (3.0)x=~i +2.3 (4x=~i- x=~i ? _Found a parchment of Passage of Golubria.y=~i r.#################  .......@..........#  #+# #################.#  #.##.#  ># [ † #...# #.# † #...# #.# ) ##### #.# y=~i9` r.#################  .......@..........#  #+# #################.#  #.##.# >#[ † #...# † #...# y=~ik ) ##### y=~imy=~i0 y=~i#y=~i%Z _A rat is nearby!y=~i>.r.#.....# #+##.#y=~i #.# #.# #.#.# .>#.[......####...######.# ..##.†..#####'## #...# #.# ..##.†.# #...# #.# .).#.# ##### #.#y=~ik&H3.3 (1 _y=~i.+y=~i,y=~i ..r.#.# #+#.# #.# #.# #.#.# .>#.[......####...######.# #..##.†..#####'## #...# #.# #..##.†.# #...# #.# #.).#.# ##### #.#y=~i C:ry=~ik zr===4y=~i y=~ip - _The rat squeaks loudly.y=~iFA  ###. #.. #.:.# #.r.# #y=~imB " #+#.# # #.# #.# #.#.# .>#.[......####...######.# ##..##.†..#####'## #...# #.#  #..##.†.# #...# #.#  #.).#.# ##### #.#y=~iC <.ry=~iG y=~iCH 0---5y=~i]M y=~i^R y=~i_ # .#### .#... .#.. .#.:.# y=~i s.#.r.# .# #+#.# .# #.# #.# .#.#.# .>#.[......####...######.# ###..##.†..#####'## #...# #.#  #..##.†.# #...# #.#  #.).#.# ##### #.#y=~i y=~i P=--6y=~i y=~i ; _The rat bites you but does no damage.y=~ia y=~iGc -7.7 (1.4y=~ig y=~ii _You closely miss the rat. The rat barely misses you. x2y=~i J .  You puncture the rat!y=~i, (y=~i[ 039.1y=~i^ y=~i G _You kill the rat!y=~iWJy=~iXH _No target in view!y=~ivy=~iy=~iy=~iH _No target in view!z=~i.z=~iz=~i z=~i#H _No target in view!z=~iA3z=~iƸz=~iz=~iz=~i$ _z=~iXz=~iz=~iUz=~i z=~iz=~iz=~i|,   ###  ..# #########  #.# #.......#  #.# #.......#  #.# ################- z=~iZ #.# #......................  #.# ###+###################  #.# #.# # ###.#########.###################................. ........[......####...###### ###..##.†..#####'## #...# #  #..##.†...# #...# # You pick up a parchment of Passage of Golubria and begin reading...z=~i-.92.1 (3.0z=~iE-3.1 (4z=~ib _You add the spell Passage of Golubria to your library.z=~i3z=~iz=~iMz=~iz=~i,z=~iXz=~i7z=~i-z=~i,z=~i7 _You open the door.z=~iz=~iz=~i  There is an open door here. _z=~iz=~i,z=~itz=~i z=~i ,z=~i z=~i z=~iz=~i,z=~iz=~iz=~i,z=~iz=~iSz=~i,z=~iz=~i,z=~iz=~iz=~iz=~iAz=~iz=~i$z=~iz=~idz=~iz=~i"7 _You open the door.z=~i#z=~i@$z=~i$z=~i&@  There is an open door here.z=~i(5 _z=~i)z=~i)z=~i2z=~i3@  There is an open door here.z=~iL5z=~ik6 _z=~i7z=~i8z=~i9z=~i:z=~i9;z=~i;z=~i=z=~i>z=~i>z=~i?z=~iRAz=~iAz=~ixBz=~iCz=~iHz=~iJz=~iGKz=~iKz=~ibLz=~iLz=~iNz=~i Oz=~iwOz=~i'Pz=~iTz=~iUz=~iWz=~iWz=~iWz=~iXFopen the door. _There is an open z=~idYddoor here. _You open the door. _There is an open door here. _You open the door.z=~iZz=~i{Z3z=~i\There is an open door here. _You open the door. _There is an open door here. _You open the doorz=~i7]&.  There is an open door here.z=~i]z=~i^5 _z=~i^z=~i_z=~i]`,z=~i az=~ia,z=~iAb,z=~i%cz=~ic,z=~idz=~ifz=~ifz=~islz=~i0pz=~iqz=~i.# #......# .# #......# .# #......# . #..z=~i:z=~i,9.1 (56z=~iEz=~iZ; _Found a stone staircase leading down.{=~iH>{=~iA3{=~iC{=~i.# #......##..##......##..##......##... K   kobold (asleep)#........!.#.#.......####. {=~if252.1 (3.0){=~i|g)3.1 (4 {=~ig _{=~il{=~i1r{=~iN v##.###########'###.# #......# ##.# #.###### ##.# #.#.. ####.# #.#.# ####...##.######.#.###K.... ..÷#).......#.##.... ##...########.##.  ##<.÷........##@# #####....# #......##..# #......##>.# #......##..# #......##...#..!.#.#.......####.4.1 (1|=~i M...........##########'##.....##### . ## #.#.# ####...##.######.#.###K.....# ..÷#)............. |=~i}##...########.##@.###<.÷........##.#......#####..........# ....J#......##..# .........#.J   endoplasm (asleep).!.#|=~i|=~i &5|=~i|=~iy[ _You encounter an endoplasm.|=~i ...........##########'##.....##### . ## #.#.# ####...##.######.#.###K.....# ..÷#)............. ##...########.##..###<.÷.|=~i ##.#......####....#.....J#..# ..>.# )...###.###...|=~i|=~i&6|=~i!9 _Found a whip.|=~i )The helpless kobold fails to defend itself.  You impale the kobold!!|=~iu gYou kill the kobold!|=~i.|=~i=   You encounter a goblin. It is wielding a +0 club.7.6 (1.5|=~i|=~i |=~iW%_The goblin leaves your sight.|=~i3?##.##.# ##.###########'## ##.# #......# ##.# #.###### ##.# #.#.. #####.# #.#.# #####....##.######.#.###).....#'÷#).......#.##......... #...########.##.@#..... <.÷........##.#..###|=~iAF...#.....Jg #......##..#.......#......##>.#.)#......##..#..####......##..#### g   goblin (wandering)#......##...#..!.#|=~iA7g.|=~iI|=~iJ,80|=~iXR|=~iS|=~i]}##.###########'## ##.# #......# ##.# #.###### # ##.# #.#.. .###. ##.# #.#.# #####..... ##.######.#.###).....#'# ÷#).......#.##............########.##..#S|=~if<.÷........##.#@....g..###..#.....J.  #......##..#.......#......##>.#.)#......##..#..####......##..#### #......##... #..!.#S   ball python (constriction, asleep)#.####.|=~i# S.  You encounter a ball python.The ball python hisses angrily. The goblin shouts!|=~iE-S.|=~iAg.|=~iJ.|=~iJgS)|=~i0===9|=~i}|=~i^ _The endoplasm quivers.|=~iH)!.#|=~i*'## .# #......# .# #.###### ## ..# #.#.. .###..# #.#.# #####..######.#.###).....#'# #).#.##....#.##..#....S. <.÷.##.#.@..g..#....J.#......##..#.#......##>.#.).#......##..#..###.#......##..#### ..#......##... ..#.|=~ia+Y!.#. .. |=~i,1S.|=~i,g.|=~ie-J.|=~i9G---60|=~i=|=~i>|=~i.#'## .# #......# .# #.###### ## . .# #.#.. .###..# .# #.#.# #####...... .######.#.###).....#'# ).#.##...#|=~i2.##..#...S. .÷.##.#..@g..#...J.#......##..#.#......##>.#.).#......##..#..###.#......##..#### .#......##... .#.!.#. .. |=~iI0S.|=~iN|=~iP=--1|=~i'|=~i _The goblin barely misses you. The endoplasm misses you.|=~i g   ## ..  #.#.. .###..#  #.#.# #####...... #).....#'### )#............ #..#..S...... .÷#..@g...... |=~i A#...J......  #..........  >.#.)........  #..###.....  #### .....   ....  !.#. ....  |=~i8   ## ..  #.#.. .###..#  #.#.# #####...... #).....#'### )#............ #..#..S...... ÷#..@g...... #...J......  #..........  |=~i>.#.)........  #..###.....  #### .....   ....  !.#. ....  |=~i)|=~i|=~i֥|=~i`d _There are monsters nearby!}=~i<M .  You hit the ball python.}=~iCwrYou hit the ball python.  You kill the ball python!  The endoplasm freezes you.  You are frozen.  You feel yourself slow down.The goblin hits you with a +0 club.}=~iMr   rat (wandering)}=~iQ1---2.8 (1.2Slow }=~iX}=~ic^T _You encounter a rat.}=~iwh )You hit the goblin.}=~i2 r.  You kill the goblin!The rat squeaks loudly.}=~i F.r}=~ir   rat}=~iP---=4.8 (2.0}=~i }=~i  y _You block the endoplasm's attack. The endoplasm closely misses you.}=~i K'r}=~i< J.r}=~i  gYou barely miss the endoplasm. The endoplasm barely misses you.The endoplasm freezes you.You are frozen.}=~i g   hobgoblin (wandering)r   rat}=~iʡ c48--6.9 (2.1}=~i }=~i Z _You encounter a hobgoblin.}=~i R .  You puncture the endoplasm!}=~i } .gYou kill the endoplasm!}=~i .rg.}=~i S g   hobgoblin (wandering)r   rat  You feel yourself speed up.}=~i -4-8.8 (1.9}=~iM }=~i 1 _You block the rat's attack.}=~iH j )You puncture the rat!}=~i K.g}=~i (}=~i \9=70.2 (1.4}=~i% }=~i G _You kill the rat!}=~ix ##...........# ###########'# # #......# # #.###### ### ... # #.#.. ..###.g# }=~i  # #.#.# #####...... ######.#.###).....#'####......#.##....# ########.##..#..@......# ÷..##.#...)# ##....#.##......##..#...##......##>.#.)........##......##..#..###.  #......##..#### ..  #......##... .....[#.!.#. ....}=~if .}=~in (}=~i9 4-10}=~ih }=~i," M _Found a leather armour.}=~iz }=~i 1-}=~i_ }=~i H _No target in view!}=~i} }=~i }=~i~ }=~iv H _No target in view!}=~i_t 4}=~i{ }=~i5} H _No target in view!}=~i2}=~i3}=~i4}=~i9k  A hobgoblin comes into view.}=~i?gg   hobgoblin (wandering)}=~i@%0}=~iVH2.2 (1 _}=~i[~=~iP.# ...........# #########'#  #......#  #.###### #### ...  #.#.. ..###.g#  #.#.# #####...... #####.#.###).....#'#### ......#.##....# ~=~iE#######.##..#.........# ..##.#...)# #.. #......##..#.. #......##>.#.)........# #......##..#..###. #......##..#### ....... #......##... .....[~=~i K.g~=~ibMg~=~iqi50====3~=~i A _The hobgoblin shouts!~=~i>.# .# ..'## ..#......# ##.. #.########### #... #.#.. ...###..# #.#.# #####....g. .#.###).....#'#### #.##.# .##..#.# ##.#...)......# ......##>.#.).# ......##..#..###....... ......##..#### # ~=~iK.g~=~i~=~i0---4~=~i~=~i=~i +  You closely miss the hobgoblin.The hobgoblin hits you but does no damage.=--5.6 (1.4=~i-l _The hobgoblin barely misses you.=~iŚP '  You puncture the hobgoblin!=~i (=~i8157.0=~i=~iM _You kill the hobgoblin!=~iO4=~iS=~iGH _No target in view!=~i=~iZ=~i"=~i H _No target in view!=~i4=~i;=~i#H _No target in view!=~in=~iko=~iv=~i xH _No target in view!=~i=~i=~i*=~ipH _No target in view!=~i3=~i=~i$ _No target in view!  You encounter a sleepcap.=~iff   sleepcap (wandering)0.0=~i^=~i$:-8.0 (1 _=~i*=~iB,=~ii ]# # ..........# ########'# ....#......# ##f#.########### #...#.#.. .....###..#####  #.#.# #####........$.. ###.#.###).....#@#### ....#.##....# #####.##..#.........# ##.#...).##..#...# ##>.#.)........#=~iYk ##..#..###.......##..#### #.......=~il K.f=~ixv f-9=~i} =~i # _Found 9 gold pieces.=~i9 Q _There is an open door here.=~i2f# #+## ..## # .........# # #######'# ....  #......# ##..##.########### ##.f.  #.#.. .....###..######  #.#.# #####....@...$... ##.#.###).....#'######## ...#.##............# =~i"W####.##..#.........###.#...)......#...#....# ##..#..........###>.#.)........###..#..##=~iK.f=~ih=~i\2=80 _=~ij=~i=~i  You puncture the sleepcap!  You tail-slap the sleepcap, but do no damage.The sleepcap is moderately damaged.=~id0-==1.2 (1.2=~i=~i: _The sleepcap releases spores at you.=~i   You hit the sleepcap but do no damage.The sleepcap is moderately damaged.-2.6 (1.4=~i(=~iw _The sleepcap closely misses you. You block the sleepcap's attack.=~iDv46---- _The sleepcap closely misses you. You block the sleepcap's attack.  You puncture the sleepcap!  The sleepcap is severely damaged.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.=~i}/  --more--=~i@ #+#  ..#  ..#  ...#  ....   ##..#  ##### ##...  #.#.. .....###.f######  #.#.# #####....@...$... ).....#'######## ..........# #.........# ...)......# ..........#  ..........# >.#.)........#  =~iy=~i   2   0 =3.9 (1.3 _=~i!=~i  #+#  ..#  ..#  ...#  ....   ##..#  ##### ##...  #.#.. .....###.f######  #.#.# #####....@...$... ).....#'######## ..........# #.........).............# .......>.#.).....  The sleepcap releases spores at you!=~i  You wake up.You are engulfed in a cloud of soporific spores!=~i32--------12  5 4.9 (2=~i=~i8) _You are unaffected.=~is  You hit the sleepcap.  The sleepcap is severely damaged.-6.3 (1.4=~i=~iM _The sleepcap releases spores at you but does no damage.=~i4  You completely miss the sleepcap.The sleepcap is severely damaged.=~iz3=------7.8 (1.5=~i=~iÔv _You block the sleepcap's attack. The sleepcap barely misses you.=~i7?1 .  You puncture the sleepcap!=26=9.3 _You destroy the sleepcap!=~is24=~i9=~iI;H _No target in view!=~iެ=~i=~i =~iH _No target in view!=~i!4=~i'=~i)H _No target in view!=~i#=~i=~iz=~i6H _No target in view!=~is3=~iu=~iw=~ix@4 _=~iD}B=~i~=~i2=~i=~iˁ=~i|=~ifL5==~iS=~icn=~i=~i=~i=~i=~i>a6==~i=~i=~i=~io=~i,=~i=~iw=~iB97=~ix=~i,=~i=~i>,=~i=~i%=~i߮=~i=~iwi8==~idz=~i)=~i=~i=~i˹,=~i=~iM=~irK9==~iM=~i=~i=~i=~i=~i=~i=~i0=~i=~i=~i=~iN40==~i=~i5,=~i=~i=~iw=~i=~i`=~iwW1==~i=~i8=~i=~iN=~i=~i|=~iE=~i,=~is=~inw2==~i#,=~id=~i=~i=~i=~i3==~i=~iE=~iY =~i =~i =~i =~i =~i=~i=~i%4=~iG=~iy=~iO=~i)=~i,=~i=~ia5==~i$=~i6 =~i =~i!=~i#=~ig$=~i>%=~i'=~i'U6==~i(=~i*=~i+=~ia,=~ig.=~i[/=~i0=~i22=~i2=~i3=~i697=~i6(==~i7=~i9=~i':=~i2;=~i=,=~iZ@=~ioK=~izLU8==~iM=~iP=~iQ=~iR=~iU=~iU=~iV=~iY=~iY=~iZ=~i\=~i^K9==~i^=~ia=~ib=~ijd=~if=~ig=~iuh=~i&k=~i lV50==~iVqX=~i's=~is=~it=~iv,=~iy=~iJ|=~iG}%1=~i~=~i,=~i>=~i=~i=~iD=~i׈=~iK2==~in=~i=~i=~i=~iB=~i=~i=~i3=~i=~iqU3==~i=~iQ,=~i=~i,=~iء=~i=~iYK4==~i=~iB=~i,=~ie=~i=~irU5==~iR=~i=~i,=~i!,=~i_=~i=~i=~ii=~iP=~iZ6==~iD=~if=~iD=~i=~i=~i,=~i=~i]=~i,=~i=~ij=~i=~iH==~i~B=~iL _You now have 92 gold pieces (gained 9).=~iP=~i3=~iJ=~i=~iY=~i=~i=~i,=~i3=~iQ=~i,=~i=~i=~ieB=~i=~iC=~i^,=~i=~i=~i,=~i=~iT=~i-=~i-=~i(=~i ,=~i =~i=~i=~i,=~i=~i=~i,=~i=~i=~i=~i=~i"=~i$=~i%=~i%=~i)=~i6+,=~i!-=~ij1@  There is an open door here.=~i4=~i{5 _=~ir7=~i;=~i#==~i/>=~i?=~ieB=~iD=~iE=~iF=~iOX=~iP=~iT=~iT=~iPV=~iX=~i[=~ie\=~iq]=~i_=~i d,=~ie=~ig=~ij=~ik=~il=~i(o=~ir=~is=~iTt=~iv=~iny=~iUz=~i{=~i}=~i=~i=~iς=~iʆR  There is a stone staircase leading down here.=~i=~is _=~i|=~i=~i=~i=~iY=~io=~i=~i=~i=~i=~i-=~i#=~i=~i###...########.##..#.........#  ##<.÷........##.#...)......#  #####..........#..........#=~iɷ  #......##..#..........# #......##>.#.)........# #......##..#..###....... #......##..#### #....... #......##....# .....[ #....#.# ....-- #.......####.#  ...... # ##### =~i>2200.3 (111.0)=~iG--12=~i =~i1P _p - a red potion=~iM=~iN3=~iR=~iTp  You encounter a rat and an adder.=~id#...#.##..#.# ##<.÷.##.#...)......# #####..........#.# #......##..#.# #......##>.#.).#=~i(f #......##..#..###. #......##..#### #. #......##....# .....[ #..#.# .... #.####.#r...... ###.#.#SS   adder (asleep)#.r   rat (asleep)..=~im,0.0)=~in22.3 (1 _=~i}=~iw  ##<.÷#.#...)  #####...#  #....#  #......##>.#.)  #......##..#  #......##..####   #......##....# .....[  =~izA#.......@..#.# ....  #.......####.#  r...... #  ######. #. #S #. ..=~i-w  ##<.÷#.#...)  #####...#  #....#  #......##>.#.)  #......##..#  #......##..####   #......##....# .....[  #.......@..#.# ....  =~iay#.......####.#  r...... #  ######. #. #S #. .. =~i4=~i/=~i(d _There are monsters nearby!=~i Z ##<.÷........##.#...)......# #####..........#....# #......##..#.# #......##>.#.).# #......##..#..###....... #......##..#### #. #......##....# .....[ #..........#.# .... #####.#  #r......# #=~i#######.#  #.# #S# #.# ..# ###=~iѤ7S.=~i8r.=~iSr=~i.=3=~i=~i/ _The adder hisses angrily.=~i y #####...#.... ##..#>.#.)..#..###.........#### ##....# .....[ ....#.# .... r.....#### . ######  #S..## =~it YS..=~im %r=~i3 =~iX &4=~iܻ =~i̽ S _The adder closely misses you.=~i =.r=~i) 9.r=~i =~i -5.6 (1.3=~i! =~iv$ o _You closely miss the adder. You block the adder's attack.=~i] .rYou puncture the adder!  The adder is severely wounded.=~i 8 =~iF 5=6.8 (1.2=~i =~i9 _The adder barely misses you. The adder misses you.=~i z †You puncture the adder!=~i$ r   rat  You kill the adder!=~iO( =9-8.3 (1.5=~it/ =~i~1 I _The rat misses you.=~i †You puncture the rat!=~i Y30-9.8=~i% =~iS G _You kill the rat!=~i/ 4=~i =~i H _No target in view!=~i 4=~ii =~i H _No target in view!=~i- 4=~i34 =~i]6 H _No target in view!=~i 4=~iR =~iV H _No target in view!=~i$4=~i0*=~i+,H _No target in view!=~i=~i =~i=~i@ _No target in view!=~i=~i7=~i=~i=~iND=~i F3=~iH=~i^K=~iL: _=~iQw _ You see here an adder corpse.=~iR5 _=~iS=~iGU=~iU,=~i%W=~igX,=~iHY=~iOZ=~id[=~i]\,=~i ^=~i^=~i`,=~i`=~ia=~ib,=~ic=~id=~ie,=~icf=~i~g=~iih,=~i'j,=~i7k,=~i-l=~i#m=~im,=~in=~io=~i|p,=~iq=~ir,=~iJs=~i,t=~iuB=~ifv=~iKw,=~i!x=~ix=~iy,=~iz=~in|=~iD},=~i=~in=~i܉B=~i=~i_,=~i=~i=~iڎ=~i,=~i=~iE=~i,=~i=~i=~i,=~ig=~iO=~i),=~ibn=~ix,=~iQ=~i'=~iB=~i=~i͠,=~i=~ij=~i=~i£,=~i=~im=~i,=~i=~i=~i,=~i=~iҪ=~i,=~ig=~i=~iˮ,=~iï=~ie  You encounter a jelly.=~i#.......####.#  #.....†.# #  #######†##.##.#########  #######.#.....#.J  #.......#.###.#.#  =~i #.#######.# #.#.#  #...# #.# #.#@##.##-  ###.#####.# #..........#.......# ###....############# ######  J   jelly (wandering) 45.8 (36.0)=~i=~iM-6.8 (37 _=~iQ=~i.........####......†.# ########†.#  #.################.#.....#.J.......#.###.#######.# #.#@# =~iF...# #.# #.#.##.###  ###.#####.# #.................# ###....############# ######=~i:J$=~i=~i07.8 (1.0) =~iw=~i=~ih ##....# .....[.........####......†.# ########†  #.#####################.#.....#J$.....#......#.######## ...# #.##.###  ###.#####.# #.................# ###....############# ######=~ip <8=~iVv =~iw =~iK .  You impale the jelly!!=~i=(=~iA41===50.3 (1.5=~iy=~iI _You kill the jelly!=~igD=~iE=~iI=~iKH _No target in view!=~i/4=~i?=~i( =~i*:_No target in view!=~i4=~i==~i[H _No target in view!=~i=~i:=~i =~iw H _No target in view!=~iY4=~iMb=~idH _No target in view!=~i I=~i=~iL=~iP _=~i,=~iV=~iW=~i|,=~i˞w _No target in view! _You now have 97 gold pieces (gained 5).=~iʡI=~i=~iä=~iå,=~iƦ=~iU=~i=~iͪ=~i=~i,=~i=~iu=~i=~iv=~ij,=~iY=~i,=~iD=~i=~i:,=~i4=~i$=~i߹,=~iӺ=~iѻ=~i,=~i=~i=~io,=~i@=~if,=~i,=~i=~ia,=~i%=~i=~i,=~i.,=~i,=~i=~i,=~iK=~i=~i=~iw,=~i=~iC$ # ##  .# ############# .# ....#.......# .# ###.#.#####.# .# # #.#.##....# )# # #.#.##.########.# # #.......@.#---69.3 (19.0) # ###....########## # ###### =~in=~iI---70.3 (20=~i[=~i' _Found a hand axe.=~iO I=~i: =~i B=~i n=~i0 ,=~iJ =~i]  You see here a +0 hand axe. _=~i =~i ,=~i6 =~i/ =~i =~ik B=~iI ,=~iz =~i =~i =~i ,=~iD =~i ,=~i =~i1 =~i =~i =~i =~i8 =~i7 X=~i g  You encounter 2 ufetubi.=~i#..#.........# #.#...)......# 55 ..#..........# ..#..........# >.#.)........#### ..#..###......... ..#### #.......... ....# .....[...# ..#.# .......@# ##.# ........# =~i5 # ........#........###..........# ##################.#55 2 ufetubi (asleep) .....#.......# #.# .###.#.#####.# #.# .# #.#.##....# #)#=~i -82.3 (12=~i 33.3 (13 _=~i=~i=~i..#.......## #.#...)......# 55.. ..#...# >.#.)........####..####### #..........#..# .....[ ... ###..#.=~i.## .......... ##################. .....#.......####.=~if=~i04.0) =~i=~iV=~iyG#).....#'###########.. .#......## #.#...)....55.. ..#...# >.#.)........####..###### #........@.#..# .....[...## .. ###.### ......... ##################....#......=~inJQ.5=~iK}5..5=~izLN.5=~iR551 wandering)===5=~iW=~iY* _The ufetubus shouts!=~i #####............... ##).....#'###########.. .#...## #.#...).........# 5 ..#..........# 5 >.#.)........####..###### #............# .....[...## .. ###.# ## ......... #################=~iLQ.5=~i/N.5=~i=~i0---6=~i=~i=~i, .  You closely miss the ufetubus. The ufetubus slips past you!  The ufetubus misses you.=~i:55  The ufetubus misses you.  The ufetubus hits you but does no damage.  The ufetubus barely misses you. x2  hits you but does no damage.  You block the ufetubus's attack. The ufetubus barely misses you.You block the ufetubus's attack. The ufetubus hits you.=~ij;2--=--7.7 (1.4=~iA=~iCU _The ufetubus barely misses you.=~iEP .  You impale the ufetubus!!=~i.5   ufetubus _  You impale the ufetubus!!  You kill the ufetubus!  The ufetubus slips past you! You block the ufetubus's attack.    The ufetubus hits you but does no damage.=~iX--4=9.2 (1.5=~i6=~iU _The ufetubus barely misses you.=~i7g The ufetubus hits you but does no damage. =~i95_The ufetubus barely misses you.You hit the ufetubus.  The ufetubus is moderately wounded.  closely misses you. The ufetubus barely misses you.=~iQ;>3-90.5 (1.3=~i*N=~i\6 _You block the ufetubus's attack.=~i1Q .  You puncture the ufetubus!=~i-)=~i]6-1.9 (1.4=~i=~iL _You kill the ufetubus!=~io+4=~i$1=~i2H _No target in view!=~iۥ=~i=~i0=~iH _No target in view!=~i4=~i$=~i}&H _No target in view!=~i4=~i=~igH _No target in view!=~iXJ=~iL=~iP=~i|RH _No target in view!=~ik=~i2=~i=~i8C _No target in view!=~iJ=~i4L=~iP=~iUS=~iH=~iŵ=~i=~i=~i.=~i]0=~i4=~i6=~iTQ=~i# =~id% =~ix2 =~i) 3=~i~+ =~ip, =~i'- $ _=~im1 4==~iJ2 ,=~i3 =~i4 ,=~i4 =~i5 =~i66 U5==~i6 =~i8 ,=~iF9 =~i: =~i; =~ic< =~i<= =~i> =~i> =~it@ =~i_A K6==~i-B =~iZD =~iE =~iE ,=~izG =~iH =~i*I =~iI =~iJ =~iK =~iYL =~iL =~iM =~iN =~iO 9==~i+P =~i&Q =~iTR =~iS ,=~iT =~iPU =~iU ,=~iV =~i7W =~iW ,=~ifX =~iZ B=~ig[ =~i\ B=~ifa ,=~ib =~ib =~ic =~id ,=~i$e =~ie =~if ,=~iGg =~ig =~ih ,=~iei =~ij =~ij ,=~i_k =~ik =~il ,=~im =~ilo =~ip =~iq =~iw =~i}x =~iy ,=~iO{ =~i} =~i =~i# =~i =~iŏ X=~i X=~iX =~i ,=~i =~iٝ =~i ,=~i =~i ,=~i" =~i3 =~i! =~iI =~i ,=~iB =~iL ,=~i =~iH =~i =~i =~iG =~is =~i =~i̳ ,=~i =~i9  _ You encounter a goblin. It is wielding a +0 club.=~i8  #......##>.#.)........####.#  #......##..#..###..........#  ###..#### #..........# =~iT [ ##....# #.....[...##  #....#.# #.........#  #####.# #.........#  #.....†.# #g# #.........#  #######†# #.####.........### #.# #.@..............#- #.###################.#  #######.#.....#.......# #.#  #.......#.###.#.#####.# #.# =~i+ T #.#######.# #.#.##....# #)##...# #.# #.#.##.########.# g   goblin (asleep)###.#####.# #...............##.......# ###....##########  ######=~i 1327.9 (36.0)=~i M-8.9 (37 _=~i =~i =~i: #......##..#..# #.# #......##>.#.)..####.# #......##..#..###....# #......##..#### #..........# ###....# #.....[...## #....#.# #.........#=~i\<_ #.......####.# #.........# #.....†.# #g# #.........# #######†# #@####...### #.# #................# #.###################.# #######.#.....#.......# #.# #.......#.###.#.#####.# #.# #.#######.# #.#.##....# #)# #...# #.# #.#.##.########.####.#####.# #...............# #.......# ###....##########=~iEt ggThe goblin shouts!=~iGO====9.9 (1.0) =~iL=~iNL _The goblin misses you.=~i M )  You puncture the goblin!=~i9 R=~i k3=---31.3 (1.4=~ie =~i J _You kill the goblin!=~i =~i :---=~i =~i  =~iѓ :_No target in view!=~ie4=~i %=~i&H _No target in view!=~i=~i*=~i=~iH _No target in view!=~i 4=~iz&=~iA(H _No target in view!=~i_>=~i@=~iE=~iGH _No target in view!=~i{X _=~iC_i _No target in view! _ You see here a +0 club.=~iRg=~ih _=~ii=~iOm=~ip=~iq=~ir=~iYw=~i0{=~i|=~iZ}=~i=~iZ=~i(=~i6=~i=~i_=~i'=~i.=~i=~i=~i=~iH=~i!  There is a stone staircase leading down here. _=~i=~iê=~iJ,=~i=~i=~i=~i=~i=~i=~iԸ=~i=~i=~i=~i,=~i=~i=~i=~i=~i=~iv=~i'=~i=~i=~i=~i=~i_=~i =~i,=~i,=~i X=~i=~i,=~i=~i=~i=~i,=~i=~i?,=~i?=~i=~i=~id=~i=~i=~i\ =~i! =~i =~if=~iX=~iX=~i:=~i=~i=~i=~i=~i!=~i5$=~i%=~i'=~iR  You see here a hobgoblin skeleton. _=~iV=~iۗT  You see here a ball python skeleton. _  There is an open door here.=~i5 _=~iB=~i=~iN=~i=~iXX=~i=X=~i,=~iP=~i˸=~i6=~i=~i=~i=~id=~iB=~i=~iC=~i,=~i=~i=~iw,=~i=~i=~i,=~i=~iz,=~i)=~i=~i;,=~iR,=~i,=~iI=~iJ=~i{B=~i7=~i=~i,=~i=~i,=~i`=~i.=~iB=~ic=~iPB=~i=~i=~iV=~i,=~iD  #########  #.......#  #.......#  #.......# ##.......# ######## .'.......# #@.....# ##-91.3 (60.0) ##.......# #.####.# #.... =~i<'.......# #.# #.# #.... ##.......# #.# #.# #....##'##+#########.# #.# #.... ###......#.......# #.# ###' .....#.#.#.####### #.# ##...#.#.#.#.....####.######### ##.#.............................-=~iK=~iE _Done exploring.=~i6 =~i8 3=~iM 0.0).............=~iO =~iiU [ _Done exploring.=~i=~iqLevel 3 of the Dungeon<<<>>>(Press ? for help) #########  #.......#  #.......#  #.......#  #####.......# ########  #...'.......# #@.....# #########  #.###.......# #.####.# #.......#  #.#<'.......# #.# #.# #.......#  #.###.......# #.# #.# #.......#################  #.# ##'##+#########.# #.# #.......................#  #.####......#.......# #.# ###'###################.#  #.......#.#.#.####### #.##.##.#  #####...#.#.#.#.....####.#########.###################.#  ###.#...............................................>#  #...#>....#.#.#.#.####..........[......####...######.#  #.###.#.#.#.#.#<#.# ####..##.†..#####'## #...# #.#  #.....#.#.....#.#.# =~i[40m#..##.†.........# #...# #.#  #######.#.#...#...# #.).#...........# ##### #.#  #.....#.###.##### #####...........# ##########+##  ##'#####.....## ######..'...........# #...........#  #.........##..## #...##.##...........# #...........#  #..........#...### #...##.##...........# #...........#  #........†.#.#...# #...##.###########'## #...........#=~i- O@>=~i =~i =~i. Elteriel the TrooperDraconianHealth: 56/56 ========================#########Magic: 6/6========================#.......#AC: 7Str: 19  #.......#EV: 13Int: 8  #.......#SH: 5Dex: 17 ##.......# ########XL:  6 Next: 46% Place: Dungeon:3 .'.......# #@.....# ##### Noise: ---------  Time: 2391.3 (0.0) =~i ##.......# #.####.# #.... e) +12 dagger of Peoreask {heavy, Dex+5} <'.......# #.# #.# #.... Nothing quivered ##.......# #.# #.# #....##'##+#########.# #.# #.... ###......#.......# #.# ###'#  .....#.#.#.####### #.##.#  ##...#.#.#.#.....####.#########.#  ##.#.............................  _There is a stone staircase leading down here. _You see here a hobgoblin skeleton. _You see here a ball python skeleton. _There is an open door here. _Done exploring. _Done exploring.=~iC =~i= =~i $ _=~i n=~i =~i B=~i =~i =~iJ ,=~i =~iZ =~i ,=~i% =~iF B=~i =~i B=~ir=~i#=~i,=~i=~i,=~i=~iG=~i,=~i=~i=~iv,=~i\ =~i* =~i =~i ,=~i =~i =~i,=~iJ=~i),=~i=~i=~i=~i,=~i=~i=~i,=~i=~i,=~i:=~i  #.###.......# #.####  #.#<'.......# #.# #  #.###.......# #.# #   #.# ##'##+#########.# # =~i!  #.####......#.......# #   #.......#.#.#.####### #   #####...#.#.#.#.....####   ###.#.................   #...#@....#.#.#.#.408.3 (17.0)   #.###.#.#.#.#.#<#.# #   #.....#.#.....#.#.#   #######.#.#...#...#   #.....#.###.#####   ##'#####.....## #   #.........##..## #. =~i{"  #..........#...### #.   #†.#.#...# #=~iA'=~i(c _There is a stone staircase leading down here.=~iu=~i"=~i=~i=~i89.0) _=~i=~iZ&4=~iT^       ##   =~i_}.#   .#   ###.#   .#####...##   .......@..#   ....#####..#   . ..#   ...   ..#   ..   .      =~i.10.8 (2.5=~i\=~i# _You climb downwards.=~ia _There is a stone staircase leading up here.=~i4I=~ik=~i=~iU : _=~iC B=~i=~ir=~iY=~iJ,=~i=~i,=~i=~i=~i=~iJ=~iv=~ip=~i9!=~iS",=~io$=~i=/  You encounter an adder.=~i7# ..#  .## ##! ..# #S#####.##.# ?.......#..#  #  ##...#   ##.##  #..##..####.#  S   adder (asleep).#####...##.......<..#....#####..#=~i;~ >S7.8 (7.0  =~i#<|Found a scroll labelled OTOJEE MAIXT. Found a stone staircase leading down.=~i>G.S=~iES=~i+8.8 (8=~i-=~i/ _The adder hisses angrily.=~ij"  ### #..# ...## ##! ..##>#####.##.##?..S....#..# #@...#=~i# n ##...# ##.## #..# #..# ###.# .#####...## .<..#  ....#####..#=~i$ I.S=~i, =~i- +9.8 (1=~i1 =~i4 =~i ### #..# ...## ##!#..# ##>#####.##.##?...S@..#..##.....##....#..... ##...#.:.. ####... #=~iAC..#.. #..#. ###.# .#####...## .......<=~i`=~iQ/=20=~i=~iPa _Found a parchment of Soul Splinter. The adder bites you but does no damage.=~i  You closely miss the adder. You tail-slap the adder.  The adder is lightly wounded.=~i`-2.1 (1.3=~i# =~i 6 _You block the adder's attack. x2=~iL .  You puncture the adder!=~i*<.=~i?950=3.4=~iӘ=~iI _You kill the adder!=~iW=~i=~i =~iI H _No target in view!=~i{4=~i=~iۃH _No target in view!=~i=~i =~i|=~iHH _No target in view!=~i =~i 3=~i =~i_! =~i&& P _=~i' =~i( =~i) =~i* =~i+ =~ie, =~i;- =~i. =~i/ ,=~i2 l _n - 2 cyan potions (gained 1)=~i4 =~i5 =~i6 =~i\8 =~i; ,=~i!< =~i= =~i? =~iv@ =~imA =~iB =~iE =~iE =~iF =~iH =~iK  =~irL | You encounter a goblin. It is wielding a +0 dagger.=~i-Q 3 ###=~iQ u ##..# #...### ##.#..# ##>#####.##.# #?..@....#..#-- #.....##....#..####...#..:... ##.##g.....# #..#=~iR p.... #..#g   goblin (asleep)..... ###.#......#####...##  .......<..#=~i]Y .31.4 (8.0=~i?Z D--2.4 (9 =~iZ _=~i[_ =~io =~i5# ###  ##..#    # ##.#..#  ##>#####.##.#  #?..@....#..#  #.....##....#  .......####...#  ...:... ##.##  g.....# #..#  ...... #..#  ...... ###.#  ......  <..# =~i3L) ###  ##..#    # ##.#..#  =~iM##>#####.##.#  #?..@....#..#  #.....##....#  .......####...#  ...:... ##.## g.....#  ...... #..#  ......  ...... <=~i T=~i=U=~iC]s _A goblin is nearby!=~iv #.###.###..#.# #...###. ##.#..##>#####.##?.......#..#...@.##..=~ij...##...##...:...# ##.###g.....## #..##...... #..#. ###.#.#####...###..........<..# ....#####..#=~i/ =~i"!23.4 (1 _=~ii'=~iT)=~ih  # .### .###..# .## #...## #.# ##.#..##>#####.##?.......#..#..###.....##......##...##...:...# ##.## #g.....## #..# #...... #..#..# ###.#.#####...##o   orc#..........<..#g   goblin (asleep)o..........#####..# ..# #..#=~i <4=~i =~i q _You encounter an orc. It is wielding a +0 dagger.=~id .### .###..# .## #...##=~ifv #.# ##.#..##>#####.###?.......#..#...###.....##.....##...# .#...:@..# ##.## #g.....## #..# #......# #..#...# ###.#[.#####...###..........<..#o..........#####..#..# #..# #...=~ij .gFound a ring mail.=~i)l:o.=~istogwandering)=~iu/==5=~i{=~il~% _The orc shouts!=~iH .###..# .## #...## #.# ##.#..###>#####.##.#. ##?.......#..#....###.....##..#.....##...# .#...:...# ##.## #...@..## #..# #g.....# #..##.........# ###.##[.#####...##...o.#..........<..#...........#####..#.......## #..## #... ...#=~i)c.g=~i9o.=~i=~i/--6=~i=~i=~i  .## #...## #.# ##.#..## ## ##>#####.##..#.. ##?.......#..# ....###.....##.. #.....##...# .#...:...# ##.## #......## #..# #..@...# #..#=~i"#..g......# ###.# #[..o.....#####...##.....#..........<..##.............#####..##### #..#.. #.... ... ..=~i#9o.=~iW$J.g=~i@-8--=~ia.7=~i4=~i6=~iBl )You puncture the orc!=~iݝI.g=~iK.g=~iͧg   goblin (wandering)=~i 5=8.8 (1.4=~iʱ=~iYG _You kill the orc!=~iy #.# ##.#..## ##. ##>#####.## ..#.. ##?.......#..# ....###.....##.. #.....##...#=~ip .#...:...# ##.### #......## #..##..#......# #..##...# ###.# #[........#####...##.....#..........<..# #.g...........#####..# #...........### #..#.. #..#........... ###.... ....#  =~iM.g=~i=~il4-90=~ij=~iv$  Things that are here:=~iv _a +0 dagger; a +0 leather armour=~i=~i# ##. ##>#####.## ..#.. ##?.......#..# ....###.....##.. #.....##...# #..#...:...# ##.###..#......## #..# #..#......# #..#=~i+ #....)....# ###.# #[.#####...##.....#..........<..# #.......#####..# #g..........### #..............## #.##...........  ###.........# ##:?....... =~i8M.g=~i>=~i;A-40=~i;=~ih _Found a scroll labelled XOR WEL KAI and a parchment of Sublimation of Blood.=~im^ # ##. ##>  ..#.. ##?...  =~i ....###.....  #..........#  #..#...:...# ##.##  #..#......## #..#  #..#......# #..#  #....)....# ###.#  #[..@.....#  #.....#..........<..#  #............ #...........###  .g..........##  ##...........#  ###.........#  ##:?....... =~iX1 # ##. ##>  ..#.. ##?...  ....###.....  #..........#  #..#...:...# ##.##  #..#......## #..#  #..#......# #..#  =~iY:#....)....# ###.#  #[..@.....#  #.....#..........<..#  #............ #...........###  .g..........##  ##...........#  ###......... ##:?....... =~ivn=~iUp=~iz=~ih}] _A goblin is nearby!=~i  ..#.. ##?.......#..# ....###.....##.. #.....##...# #..#...:...# ##.## #..#......## #..# #..#......# #..# #....)....# ###.#=~i\ ^#[........#####...##...@.#..........<..# #.....#####.. #...........### #..g....## ###... ###..#  ##:?....... #..=~i A.g=~iv =~iv -1 _=~i+ =~iE =~ivX ....###.....##.. #.....##...# #..#...:...# ##.## #..#......## #..# #..#......# #..# #....)....# ###.##[........#####...# #.....#..........<.. #..@..........#####. #### #...g ###..# ###.# ##:?....... #.. #...###.g2=~i]#..........#####...:...# ##.#...## #.. ..)....# #####[........#####.......#..........<...######## #......g## ####... =~i ### ##:?. #...###... =~i%?.g=~ig=~i&3=~i=~i=~i% ggYou miss the goblin.The goblin shouts!=~iS'L====5.2 (1.4=~i_.=~i-1T _The goblin closely misses you.=~i9o )You puncture the goblin!=~io)=~ij1=---6.7 (1.5=~i=~iJJ _You kill the goblin!=~iDP---=~iL=~iiOH _No target in view!=~i04=~iy=~i$H _No target in view!=~ib=~ihd=~ihk=~inH _No target in view!=~i4=~i=~iH _No target in view!=~i@4=~iMH=~iJH _No target in view!=~i4=~i=~i<C _No target in view!=~i(83=~i&;=~i#@=~iD=~iE$ _=~iI=~iJ# _ Things that are here:=~iMa  a +0 dagger; a goblin corpse=~iQ=~iR _=~iT=~iW=~iZ=~i[=~i]=~i`=~id=~id=~i f=~i\o )....# #####[........#####...#.....#..........<..#.......#####..####...........### =~ip.......) ####...........# ###..#  ##@? - #..  #...###..  #....# .. .##.## #. #. #.  You pick up a parchment of Sublimation of Blood and begin reading...=~i'x.50.7 (4.0=~i*yE-1.7 (5=~i=~iM _You add the spell Sublimation of Blood to your library.=~i@ =~i 3=~i =~i7 =~i ,=~i .#....)....# ###.# ##[.#####...##.....#.=~i <..##.#####..####....### #........).## #####.....# ###...# ##.@. #. #...###.#....# ... .# #.# #.#.=~iI +2.7 (1=~iB +3.7 (2=~i =~iq  =~i! S_v - a scroll labelled XOR WEL KAI=~iE3=~i=~iB=~iӞ=~i=~iТ=~i=~iR=~i =~i=~i=~i9=~i=~iC=~i:=~ir=~i=~i=~i?=~i=~i=~i=,=~i=~i=~i,=~i=~i=~i,=~iV=~i=~i ,=~i2=~i/=~i,=~i=~i=~i=~i=~ie=~i- P  . ###  .# ##..#  .## #...##  #.# ##.#..# # ##. ##>#####.##.# #.. ##?.......#..# =~if ....###.....##....##....####...##..#...@...# ##.###..#......## #..##..#......# #..##....)....# ###.###[........#####...###.....#..........<..##.............#####..#.####...........### #..#.......).......###...You pick up a parchment of Soul Splinter and begin reading...=~i064.7 (11.0)=~i,5.7 (12=~i=~iF _You add the spell Soul Splinter to your library.=~ic =~i =~i- =~i =~iX B=~i =~i_ =~iD =~i# =~iB =~i =~i =~i =~i= =~i =~i =~i } _h - 3 scrolls labelled OTOJEE MAIXT (gained 1)=~i 3=~i =~i R  There is a stone staircase leading down here.=~i =~ir  _=~i+ =~i =~i =~ip =~i =~i; =~i ,=~i =~i8 =~i =~i ,=~i5 =~i =~i ,=~i =~iC=~i,=~i=~i%=~i,=~iQ=~i'=~i=~i=~i R  There is a stone staircase leading down here.=~i =~i _=~i=~i=~i=~i=~i=~i=~i"=~i#=~i$=~i'=~i"*=~i*=~i,=~i.=~iz1=~i12=~i+3=~i|5=~i7=~i9=~i :=~i<=~i==~iK>=~i;FX=~ihH=~iWI=~iQL=~iM=~iN=~iQB=~iT=~iTV=~i^_=~iPa,=~iHjX=~ikB=~igp,=~i[q=~ir=~i.t=~iv=~iw=~iFx=~imz=~iY|=~i/}=~i}=~ib=~i=~iׂ,=~i΄=~i'=~i,=~iى=~i&=~i=~i=~i=~iD=~i=~i=~i=~i=~it=~iC=~im=~iϚ=~i›,=~i=~ig,=~i=~i=~i,=~i=~i#.# ##.####.##..# ##....#..##.. ###.###....###.#####..## ##..... #..#...## #..#.. #....### #..#.. ##..## #..#.. ##....# #....) =~iY#.@##..# ##[.... #...## #.# #.....#:....## .$# #......##..# #..####...... ##. ........)... . ####.......  .###.....  ##....  #.... =~i9.503.7 (38=~i,4.7 (39=~i =~i4 _f - a ring of resist corrosion=~i5I=~i=~i B=~i#X=~i%=~id&,=~iK'=~i(=~iW),=~i*=~i*=~i`+,=~i4,=~i,=~i-B=~i.=~i/,=~i0=~ia1=~i3=~i3,=~i6=~i7,=~iL<M _You now have 106 gold pieces (gained 9).=~i8>=~i>=~i?=~iNA=~i D,=~iXE=~iH=~iK=~iK=~iL=~iOM=~i O=~iO,=~iR=~iT,=~iT=~iU=~i+W=~iMX,=~i Y=~iY=~iZ=~i0[=~i\=~i"^,=~i^=~i_=~i`=~i#a,=~ib=~idc=~id,=~i%fX=~if=~ig=~ish,=~ii=~iiB=~i$k=~i-m,=~im=~in=~iHo=~io,=~isn=~iu=~iv=~izw=~i|x=~iy=~i3z,=~iz=~id|=~i}=~i}=~iz~=~i=~iÀ=~id=~ie=~i|=~i,=~i=~i=~iʈ=~i=~i==~iE=~i=~iٍ=~i*=~i˜=~ib=~i==~i=~i6=~i;=~i=~iâ=~i/=~iN=~i =~i=~i=~iV=~i=~i=~i=~i=~iα=~i}=~i=~i,=~iQ=~iy=~i=~iλ=~i=~i  #.. ###.#####. #.#####..#=~i[##... #..#...## .... #....### ...# ##..## #.. ##....## #..## ###..##..# ###...###...####.## #....@....### #..## #....####..## ##..###.. ##.# ##. ..# #.##### ..## ##..# # ... #..## #... ##.####.. #.## ###  =~i@You pick up a parchment of Passwall and begin reading...=~iCS434.7 (40=~iZ=~iA _You add the spell Passwall to your library.=~i I=~i =~iЮ =~i̯ ,=~i" X=~i =~i: ,=~iF =~i =~i =~i` =~i =~i J=~iW =~i =~i ,=~i =~i =~ij ,=~iQ =~i ,=~i =~i $ =~i X_c - 2 scrolls labelled KUGA ZOIGRA (gained 1)=~i =~ic =~i =~i =~iY ,=~i= =~i =~i =~i =~i$ =~i/ ,=~i ,=~i =~i M _You now have 115 gold pieces (gained 9).=~i! 3=~i# ,=~i ,=~iJ =~i1 =~i B=~i =~i{ =~iE ,=~i =~i =~i ,=~iC =~iP #...#..# #.. #....## ##.. #....## ###.. ##....####....# #............#=~i  #..###.......## #..# #..####..# ##.## ##..# #..## #@.# #..###...##66.7 (22 #.## #..#....... #.# ##....#### ..# #..## ##.) #... .### #..... ..  #. ...  #...=~i   ##.. =~i =~iM ,7.7 (23=~i =~i?" $ _Found a sling.=~i\3=~ia,=~imcB=~ii=~ikD #....## ###..#  ##....####....# ............# ..###.......#.# #..####..###.## ##..# #..###..# #..###...##.## #..#.......# ##....####.8.7 (1.0)=~im #<...# #..## ##.....##.) #... ..## ###. #..... .. #. #. .. #. #...#. ##.... =~ihxW9.7 (2=~i=~9 _Found a stone staircase leading up.=~i9 3=~i =~i =~i =~i B=~i< ,=~i =~i =~i =~i ,=~i[ =~iI =~i =~i3 =~i! =  You see here a +0 sling.=~i# #..###.......## #..# #.# ##.## ##..# #..## ###..# #..###...###.#.## #..#.........####.# ##....####..##<...## #..## ##.#.....##.)### #... ..##..## ###@.# #..... ..##73.7 (4# ##..##. ...  #.$.. #...  #..... ##.. ..... .... ...#.%=~i) =~i* +4.7 (5=~i0 9%=~i 3 + _Found a maw talisman.=~i3=~i=~i=~i"=~i:'B=~i(=~iN)=~i *=~i+=~i-,=~i.=~i-1=~iS4e  You encounter a jelly.=~i4y##.## ##..# #..## ###..#..# #..###...###...##.## #..#.........#####.# ##....####..## #<...## #..## ##.# #.....##.)### #...## ..# #..## ###..###...... ..## # ##..##...... ...  ##.@....# #...  ##.....# ##.. J........ ..#....#.#..# #.....#..# #.%.#J   jelly (asleep)..# .....###..[9=~i|;65H7.7 (38.7 (4 _ _You see here 10 gold pieces.=~it ##.## ##..# #..##  #..#  #.##  ####.#   #<...## #..## ##.#  .)### #...## ..#  #..## ###..###...... ..##  # ##..##...... ...  ##.@....# #...  ##.....# ##..  J........  ..#....#.#  ..# #.....#  ..# #.%.#.  ..# .....  ... ###.. =~in  ##.## ##..# #..##  #..#  #.##  ####.#   #<...## #..## ##.#  .)### #...## ..#  #..## ###..###...... ..##  # ##..##...... ...  ##.@....# #...  ##.....# ##..  J........  ..#....#.# =~ip {..# #.....# ..# #.%.#.  ..# ..... ... ###.. =~iu =~iv =~i& r _A jelly is nearby!=~iT ..# #..###...###...##.##.........######.# ##....####..## <...## #..## ##.# #.....##.)### #...## .## ###..###...... ..# ##..##....  ##.$....# # ###J........ #..#....#.##..# #....=~iV #..# #.%.#....# ........ ###B   clockroach (asleep, warded)...  B=~i^ =~i_ +9.7 (1=~ie =~iHh [ _You encounter a clockroach.=~i5 .  The helpless jelly fails to defend itself.  You impale the jelly!!=~iKB   clockroach (asleep, warded)=~iY76381.1 (1.4=~i=~iI _You kill the jelly!=~isS#.## #..#.........### ####.# ##....####..## #<...#..## ##.# #.....##.)### #...### ..# =~iT##..## ###..###....... ..## # ##..##...... ...  ##.$....# #... ###.....#####.. ##..@....... ##..#....#.##..###.....# #..# #.%.#...# .....#.... ###..#...  B.# ##=~ip]=~i~^,20=~id9%=~i5f=~i####.# ##....####..## #<...#..## ##.#  #.....##.)### ##...### ..#  #..## ###..###....... ..## ## ##..##...... ... #=~iAT ##.$....# #... ####.....#####.. #.#........... ##..#.@..#.#.  #..###.....# #..# ##.%.#...# .....#.... ###..#...  B.#  ## =~iH8B.=~iRYB=~iY&3=~i=~i=~iP#<...#..## ##.# # #.....##.)### ##...### ..# # #..## ###..###....... ..## ## # ##..##...... ... #. ##.$....# #... ##.##.....#####.. #.#........... ####..#....#.#.  #..###.@...# #..# ##.%.#...# #.....# .... ####B.#...  ..# ## =~iW=~i\ ####The clockroach sprays sand from its hourglass at you.=~i.@%.=4=~i^=~i_S _The blast of sand misses you.=~i .....##.)### ##...### ..# #. ..## ###..###....... ..## ##. ##..##...... ... #.. ##.$....# #... ##.###.....#####.. #.###........... ### #..#....#.#.  #..###.....# =~ir #..# ##.@.#.#...# #.....# .... ####B.# ... ..# ##=~iM7B.=~i =~i.-5=~i=~i%!R _You see here a maw talisman.=~iW 5  ..#  ###..###....... ..##  ##..##...... ...  ##.$....# #...  ##.....#####..  #........... ###  #..#....#.#.  #..###.....#  #..# ##.@.#.#  ...# #..B..#  .... ####..#  ... ..#  ## =~i^p   ..#  ###..###....... ..##  ##..##...... ...  ##.$....# #...  ##.....#####..  #........... ###  #..#....#.#.  #..###.....#  #..# ##.@.#.#  ...# #..B..#  .... ####..#  ... ..# ## =~iuw N-=~iJ} =~iw a _A clockroach is nearby!=~il .  You hit the clockroach. You tail-slap the clockroach.=~i' =~i=7=6.3 (1.2=~i=~iN _You kill the clockroach!=~i 3=~i =~i =~iT =~i =~in ,=~i+ =~i =~i =~iY =~iw ,=~i =~i4 =~iz =~i7 =~i =~iq =~i^ =~i =~i =~iY =~i =~i =~i N _You now have 125 gold pieces (gained 10).=~i =~ic =~i =~i =~i< =~i =~i =~i =~i?# ,=~i$ =~ie% =~i' =~iX( =~i( =~i0+ =~i, =~iF- =~i- =~i>/ =~i0 =~i1 =~ik2 =~ig4 =~i6 =~i6 ,=~iv; B=~i_< =~i ? =~i@A =~iA =~iB =~iC =~iE =~i\F =~iG =~iH =~iaJ =~iK =~iK =~iKM =~iiO =~iO =~iP =~i%R =~iiT =~iU =~iU =~iW =~iY =~i8Z =~iZ =~iQ\ =~id^ =~i'_ =~i_ =~iWa =~ic =~i8d =~id =~ie =~i2g ,=~ig =~ik =~ik ,=~in } _h - 4 scrolls labelled OTOJEE MAIXT (gained 1)=~ip 3=~i\q =~iAs =~is =~iat ,=~iu =~iw =~i;x ,=~iy =~id{ ,=~i| =~iT} =~i~ =~i ,=~iˀ =~i9 =~i ,=~iw =~iy =~i0 =~i ,=~iP =~i$ ,=~iԍ =~ig =~i ,=~iǑ =~ih =~i =~i =~i =~i =~i =~i" =~i6 =~iǚ =~iw =~i =~i =~i =~iC =~i =~i =~i_ =~i =~i =~i &  ##..#...#   ###..###..##.#   ..##....# #...###  =~i ........# #.....#  ........# #######  ....###.#   ..## #.#   .. #.#   #@# -   #..#   ...#   ....#  ......  .###....  .. ###..  =~i [#....  =~ig 1624.3 (38.0)=~i0 F-5.3 (39=~iy =~i c _y - a scroll labelled PUMOAT HEOCIK=~iL=~i:N3=~iRB=~iU,=~iV,=~iuW=~i7Y=~i/[%  =~i[AYou encounter an adder.=~i_ ..##....# #...##........# #..........# #######.# =~ii`t## #.#  #. #.## ##..##.@.#S......##.........#..###.....##.. ###....##. ......S   adder (asleep). #####.=~if17.3 (2.0)=~izg28.3 (3 _=~iBk=~im=~iQ@  ..##....# #...###  ........# #.....#  ........# =~iS&#  ....###.#  ..## #.#  .. #.#  #.##  ##..#  #@..#  .S.# #..   #..###.....#  #.. ###....#  #. ......  . #####. .. =~iY=~iZ+9.3 (1=~iD^=~i_=~i`  ........# #.....#  ..# #######  ....###.#   ..## #.#  .. #.#  #.##  ##..#  ....####...#  #.S....@...#  .###.....  #..###.....#  #.. ###....#  #. ......  .. #####. . # =~i H.S=~i"C.S=~i%LS=~i& 30=~i )=~i*/ _The adder hisses angrily.=~iGs  .# #.....#  .# #  ....###.#  ..## #.#  .. #.#  #.##  ##. ##..# .####...#  #...S.@....#  #.###.  #..###.....# =~iE #.. ###.#  #.. ....  ... #####.  ...#  ..## .S=~i=~iҜ&1=~i=~i?=~i  You puncture the adder!  The adder is severely wounded.=~i 6==2.6 (1.3=~i =~i z _The adder barely misses you. The adder bites you but does no damage.=~i  You closely miss the adder. Your tail-slap misses the adder.The adder is severely wounded.=~i 5-4.0 (1.4=~i =~iO 3 _You block the adder's attack.=~i oThe adder is severely wounded. _You block the adder's attack.  You barely miss the adder.  The adder is severely wounded.  The adder bites you.  You are poisoned.=~i 4===--5.4Pois =~ig =~i" T _The adder poisons you! The adder bites you but does no damage.=~i x †You puncture the adder!=~i d   You kill the adder!=~il m2--76.9 (1.5=~i =~io $ _You feel sick.=~i( =~i 7-=~i ^ _No target in view!=~i =~i^ =~io =~i H _No target in view!=~ik =~i =~i =~ir H _No target in view!=~io =~iq 3=~is =~ivt K1-=~iyw =~i2x 3 _You feel sick.=~ix M-=~iz _You feel sick. _No target in view! _You feel sick.=~i`{ ;0=~is} _No target in view! _You feel sick.49=~i|~ =~i U _You feel sick. _You feel sick.  =~iE D==~i =~i j _You are no longer poisoned.=~iDž =~is =~i` ,=~iC =~i} =~iO =~i# =~i] =~i> <50=~i =~iҒ ,=~iS =~i =~iؕ =~iX =~i0 %1=~i =~iԚ =~i =~i6 =~i =~im =~il =~i =~i =~i =~iã =~i K2==~iR =~i\ =~i =~i =~iש =~i =~i; =~iL =~i U3==~i =~i =~i¯ ,=~i =~i =~i< =~iL =~i K4==~i =~i4 =~iԶ =~il =~i =~i =~ib =~iA ,=~i3 =~i =~i U5==~i{ =~i =~ix ,=~i =~i =~ib =~iu =~iG K6==~i =~i 1 _HP restored.=~i* %  =~i DYou encounter a white imp.=~i   .# #######  ........###.#   #.....## #.#  #.... #.#  #... #.##  ###..$ ##..#  ......####...#  #....†.....#.  #.###.@.........-  #..###.....#  #..# ###....#  #..# ......  .... #####. #. 5   white imp (asleep)  ..## .  ## .5[40=~i\ m =~ix 065.9 (29.0)=~i F-6.9 (30=~i =~i + _Found 12 gold pieces.=~iJ........###.# #.....##  #.... #.#. #.#####..$ ##..#......####. #....†.....#.=~i`#.###........... #.@###.....# ###....# .......... #####...#...## ...## .5## ..#=~i=~i07.9 (1.0) =~i(=~i6=~ijc9#.....##  #.... #.##.... #.#####..$ ##..#......####...# #....†.....#.#.###........... #..###.....# ###....# ......#.... ######...#..#..## ...=~if..## .5#.### ..##. ## #.=~ik=~il&8=~iq=~is=~i #.... #.#####..$ ##........####.. #....†.....#.#.###........... #..###.....# ###....# ......#....# ######...#... #..## =~iH.......## .5#..#### ..##..# ## #..## ..=~i=~iB=9=~i=~i=~i2W #.... #.# ###..$ ##..#  ......####...#  #....†.....#. #.###........... #..###.....# =~iY" #..# ### ##..## ...... #..#####.  #...#.....#  #..###.....# ..## #.5#..# ### ...# ..## #... .## . ..  =~i_>5.=~ieeN5=~i+gF====70=~ij=~iIm =~iCnR_The white imp shouts, "Turn tail, thou mammering guts-griping maggot-pie!"=~i0###..$ ##........####. #....†.....#.#.###........... #..###.....# ###....###..## ..........##..######...#@....# #..###5..## #..#### .#..# ## #...#.## ... .=~i=~i **The white imp gestures at you.=~i wL.@=~ix[==--1=~i~=~i6S _The puff of frost misses you.=~isl  You hit the white imp but do no damage.=~i~ **The white imp gestures at you.=~i "L.@=~i$$H--3.1 (1.2=~iE(=~i+S _The puff of frost misses you.=~iAR .  You puncture the white imp!=~iH)=~iK094.3=~iP=~iSM _You kill the white imp!=~iz4=~i~=~iH _No target in view!=~i=~i3=~i5=~i=~i$ _=~i X=~i=~i=~i,=~i=~i=~ir=~iZ=~i=~i=~i ,=~i"=~i*n=~i.,=~i5/=~iv0=~i2=~i3=~i4=~i7,=~i8=~i=N _You now have 137 gold pieces (gained 12).=~i?=~i@=~ivA=~iC=~i=E=~iE=~iF=~iH=~iI=~iUJ=~i'K=~iL=~i6N=~iO,=~iP=~iVX=~iW=~iX,=~iZ=~iv\=~i/],=~iT^=~i`=~ira=~i.b=~ioc=~i3e=~i#f=~if=~iwh=~iPk=~il=~il=~in=~i=q,=~irr=~iOt=~iv=~itw=~i$x=~iy=~i|=~i|=~i+~=~i=~i܁=~i=~i4=~i=~i=~i==~i=~i=~i=~is=~iH=~iy=~i=~iܖ=~i=~ip=~ij=~i=~iߜ=~i=~iB=~i=~i=~iR=~i_=~i=~i=~i=~iͪ=~i=~i=~iĮ=~i|=~i=~i=~iV=~i6=~i6=~i,=~i.{ _m - 4 scrolls labelled GUTOACVAHA (gained 3)=~i3=~iپ=~i =~i=~i=~iL=~i^=~id=~i=~i=~i=~i=~i,=~i=~i,=~i,=~i=~i=~it=~i3=~i=~i=~i,=~i=~i=~i,=~i=~i=~iP,=~iI=~i=~i=~i=~i=~ig=~i8,=~i=~i=~i,=~i=~i=~iJ,=~i=~i=~i=~iJ=~i =~i=~i=~iT=~i=~i=~i=~iB=~iS=~i#=~i=~io=~i =~iA =~i =~i =~i=~i=~i,=~iB=~i,=~i=~i=~i=~i,=~iW=~i=~io ,=~i!=~i$=~i$,=~ih'=~i(,=~i)=~i++=~i,,=~i-=~i.=~i6  .......#  # ......##  (####....#..#=~im8  ..... #....##  #... #....## #  #.. ##....####  #.# #.........  ##.# #..###....  #.@# #..# #..##--732.3 (58.0)  #.## ##.## ##..#  # ##.# #..# #..#  #..##..# #.## #..#  #...### ####.# ##..  #...##..###<...## #.. =~is9  #.### ##.....##.)### ##..   # #..#######..###...  #..# ##..##... =~i?=~iAG--3.3 (59=~igF=~iHJ _Found 4 large rocks.=~iE3=~iG,=~iI,=~iQ=~iS=~iTB=~iU=~i)WB=~iCX=~iZ,=~i[=~iw]=~i^,=~im`=~ia=~iJc,=~id=~i"f=~img=~i{h,=~ii=~i"k=~ibl,=~iDn=~i0p,=~iZq=~ivr=~it=~iu,=~iw=~i]x=~i}y,=~iz=~i1}=~iP~,=~i=~i?,=~ig=~i,=~i,=~i܅=~i,=~i,=~i,=~iӊ=~i =~i.,=~iN=~i,=~iH,=~is=~i,=~iK=~i=~i,=~i=~i˙=~i/,=~iT=~iĝ=~ii,=~i,=~iB=~i,=~i,=~i0,=~iL,=~id=~iX=~i ,=~i=~iL=~i^,=~if=~i=~i),=~i-=~im`  You see here 4 large rocks.=~i=~ii _=~iu=~i=~i=~i,=~i7=~i=~i,=~i=~iU,=~is=~i=~iB=~i=~i,=~i,=~ig=~i,=~i=~iX=~iB=~i+X=~ia=~i9,=~i{=~iB=~i=~iB=~ieB=~iX=~iL=~iB=~iX=~i|,=~iB=~iwB=~i=~iB=~i=~i,=~i=~i=~iG=~i,=~i=~i=~i,=~i=~i=~ic,=~iY=~i\,=~iW,=~i=~i,=~i(=~i=~i,=~i+ =~iq =~i ,=~i =~i =~i,=~i=~i+=~i,=~iA,=~itB=~ih,=~i=~i=~iB=~i=~i,=~i=~i=~i ,=~i!=~i#=~i$=~ic%,=~i&=~i'=~i(,=~id)=~i*,=~i+=~i-=~i.=~iw/=~i)0=~i0=~i1=~i2,=~i3=~i5,=~i5=~i7=~i9=~it:=~iz;=~i<=~in>,=~iw?=~iL@=~iVA=~i2B,=~iD=~iH  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.=~iM #.## ##.## ##..# #..## ###..# ##.# #..# #..###...###...## #..# #.## #..#.........### ..### ####.# ##....####..## =~iO##..###<...## #..## ##.# ###.....##.)### ##...### ..#  #..#######..###....... ..##  #..# ##..##......g...  #..# ##..@...# #...  #.## ##.....#####..  ##.# ##........... ##..### ##..#....#.#. ......## ##..###.....# .......####..## ##.%[39=~iO;49m.#.# g   goblin (launcher, asleep) ............## #.....# ....####.....## ####.. ..### ##......## ..#=~iW.806.3 (73=~iX37.3 (74 _=~i^=~imm=~id #.## ##.## ##..# #..## ###..# #.# #..# #..###...###...# ..# #.## #..#...### .### ####.# ##....####..## ..###<...## #..## ##.# .....##.)### ##...#### ..#  #..#######..###...## ##..# ##..##......g... #=~i! #..# ##...@..# #... ##.## ##.....#####.. #. ##.# ##.... # #..### ##..#....#.#.#.## ##..###.....#.####..## ##.%.#.# .....## #.....#####.. =~iJ 9 gg=~i )The goblin shouts!  The goblin unwields a +0 club. The goblin wields a +0 sling.=~i z )))))The goblin shoots a sling bullet.=~i j.....==8.3 (1.0) =~i 9%=~i C _The sling bullet hits you but does no damage.=~i.## ##.## ##..# #..## ###..##. .# #..# #..###...###...# .# #.## #..#...### # ### ####.# ##....####..## # ..###<...## #..## ##.# # #.....##.)### ##...####...# # #..#..###.## # #..# ##..##......g... #. #..# ##....@.# #... ##. #.## ##.....#####.. #.# #.# ##.... # ..### ##..#....#.#.###=~i ##..###.....#####..## ##.%.#.# ## #.....#####.....## # ))))=~i8....-9% _The goblin shoots a sling bullet. You block the sling bullet.=~ii;## ##.## ##..# #..## ###..##. # #..# #..###...###...####. # #.## #..#..### #. ####.# ##....####..## # .###<...## #..## ##.# # .....##.)### ##...####...# #. ..#..###.## ##. =~iDf..# ##..##......g... #. ..# ##.....@# #... ##.# .## ##.....#####.. #.# .# ##..... ### ### ##..#....#.#.### ######..## ##.%.#.# ## #....#####.....## ####..# =~iH=~i N=~i#O)))=~iP))))=~iP=~i=~i ...=~i...@=~i=~i/=10=~i=~is7% =~i=~iX_The goblin shoots a sling bullet. The sling bullet closely misses you.=~i>=~i=~i #..# #..####..# ##....##=~iL##.## ##..# #..## ###..##..#=~i =~il#..# #..###...###...####.#=~i =~i #.## #..#.........### #.. =~i!# ####.# ##....####..## ##. =~i"###<...## #..## ##.# #=~i#..##.)### ##...####...# #.# .=~i$2#######..###.=~i%D...## # .=~i&# ##..##...@..g...?=~i'.=~iX( ##......####.... # =~i+) #=~i@*N######... #. =~i5# ......... ### ### #....#.#.### ##..###.....# ####..## ##.%.#.#.......## #.....###.....## ####..# =~i6 =~i7RFound a scroll labelled XOURUUWK HUOSYP.=~i?=~idC ))))))=~i6D=~iR...@..=~i51=~i =~i  =~i =~i#..# #..####..# ##....## =~i ##.## ##..# #..## ###..##..# =~il#..# #..###...###...####.#=~i]#.## #..#.=~i.### #..# =~i ####.# ##....####..## ##.=~it<...## #..## ##.# ##.=~iv##.)### ##...####...# #.# #..###.## ##..# # ##..##....@.g...?# #..# # ##......####.##.## =~i! ##.....#####...# #.##  ##........... . ##..#....#.#.### ##..###.....# ####..## ##.%.#.### #.....# _The goblin shoots a sling bullet. The sling bullet barely misses you.=~isg.=~i=~i=~i--=~i 2=~i=~i=~i =~i =~i )=~i 4You impale the goblin!!=~iR'=~iU( =~i8-=~iN.80=~i+/=-=~i0&3.7 (1.4=~i6=~iz8%=~i[9=~iA =~iB=~itC&_You kill the goblin!=~i6D=~i J=~i K=~iQ=~iT =~iU=~iV:_No target in view!=~iȪ=~i+=~i=~i>H _No target in view!=~i%=~i=~i"=~i(H _No target in view!=~i4=~iB=~iH _No target in view!=~i[4=~i =~i H _No target in view!=~i* 3=~i =~i =~i =~i : _=~i _ _No target in view! _ Things that are here:=~i :  a +0 sling; a +0 club=~i =~i  _=~i* =~ir =~i =~i@ ,=~i =~i =~i =~i =~if =~io =~i =~i =~i= =~i =~ia =~i =~i =~iW =~i? =~i] _j - 2 scrolls labelled XOURUUWK HUOSYP (gained 1)=~i 3=~i =~i =~i4 =~i =~i =~i =~i| =~i\ ,=~i =~i =~i ,=~i =~i! =~i ,=~i =~i =~i =~i =~i =~in =~iK ,=~i =~i =~iv =~i =~iF =~i7 =~i =~i =~i =~i  =~i =~ic =~iE =~iF =~i ,=~i =~i =~i! =~i" =~i& =~i' =~i( =~i=) =~i* =~i+ =~i, ,=~i- =~i10 =~i0 =~i1 =~i)3 =~i@5 ,=~ij6 =~iE8 =~i9 =~i: ,=~i7= =~iM> ,=~iA? =~i{@ =~iA =~iB =~iC =~iF =~i=H ,=~i+I =~iJ =~i9M =~iN =~i&O =~igQ =~i!T =~iT =~iU =~i[W =~iX =~iY ,=~i[ =~iG\ =~i] ,=~ig^ =~i` =~iia =~iLb =~ihc =~id =~ie ,=~ikf =~i h =~ih =~iyi =~ik =~il =~im ,=~ip =~iq =~is ,=~i t =~iu ,=~iu =~iv =~iw ,=~ix =~iy =~iz =~i{ ,=~i| =~i} =~i~ ,=~i ,=~i ,=~i =~i7 ,=~i =~i =~i0 =~i ,=~i =~i =~i ,=~i =~iY =~i ,=~i =~iq ,=~iW =~i =~i͓ ,=~i =~i =~iz =~i\ ,=~i =~i =~i ,=~i =~i =~i ,=~i =~i =~iޠ ,=~i =~i& B=~i` =~i =~iݦ ,=~iЧ =~i B=~iܩ =~i =~i ,=~i =~i =~i ,=~i =~i =~i ,=~i] =~iH B=~i9 =~iH X=~i9 =~i B=~i ,=~i =~i8 ,=~i ,=~i X=~iO =~ic =~i\ ,=~i =~i7 =~i ,=~i =~i ,=~i =~i/ =~i ,=~i =~i =~i =~i> ,=~iS ,=~iD ,=~i: =~i. ,=~i ,=~i0 B=~i< =~in ,=~ig =~i =~i =~i =~i =~i =~i ,=~i* =~i =~i( =~i =~iH =~i9 =~i =~i =~i =~i =~i =~i =~i =~i =~i =~i =~i =~i =~i =~i =~i =~i =~i2 =~is ,=~i =~i =~i ,=~i =~i` =~ic ,=~iH =~i =~i ,=~iy =~i ,=~iU =~i =~iP =~iN ,=~i* =~ig =~iu ,=~i =~i ,=~iH =~ip# =~i'  You encounter an ogre. It is wielding a +0 giant spiked club.=~i/. I ## ### ## #.## #.### ## .# #..###.#.# ##..# ###.###.## #...# =~ib/ # ### #.## ##.# ##.#.. ##.####.# ##>#####.## .## ##....#.@# ##........#..- ..# ###.###....###.....##.... #.#####..## ##..........####...# ##..#...## #..#.......##.##  #....### #..#......## #..#  ##..## #..#...O..# #..# O   ogre (wandering) ##....## #....)....# ###.# #..##..# ##[...=~im0 .....#####...## ..####.## #.....#..........<..#=~i81 '900.7 (87.=~i1 0).=~iD XO=~iF F-1.7 (88=~iNL =~iwS 1 _The ogre leaves your sight.=~iɬ=~i`3=~i=~i1g  An ogre comes into view.=~iM  ## ### ##=~iW.## #.###### ..###.#.# ##.. ###.###.#. # ### #.## ##.# ##.#.. ####.####.# ##>#####.##.# .## ##....#..# ##........#. ..# ###.###...@###.....##....# #.#####..## ##..........#### ##..#...## #..#.......# ##.#..O..#..#.#O   ogre#.....#..... ### #..## #.............#####..=~i*S0.0)O.=~ir=~ii22.7 (1 _=~i=~i=~iR  ## ### ##.## #.###### # #..###.#.# ##..# # ###.###.## #...# ### #.## ##.# ##.###.####.# ##>#####.##.# ##....#..# ##........#..#  ###.###....###.....##....# #####..## ......####...# .#...## #..#..O....# ##.## ....### #..#......## #..# ##..## #..#......#  #..#....)....# [34=~iT m###.# ..##..# ##[........#####...# .####.## #.....#..........<# ## #..## #.......#####  ##..####.### O.3=~i<  You puncture the ogre!  The ogre is heavily wounded.==5.0 (1.3=~iC=~ihF2 _You block the ogre's attack.=~i  You puncture the ogre!  The ogre is almost dead.=~im ]41-------6.3=~i =~in D _The ogre hits you with a +0 giant spiked club!=~i ` F )  You hit the ogre.=~izg R=~ikh =~i]p ## ###Elteriel the Trooper ##.## #.###### Draconian ##..###.#.# ##..# Health: 42/57 =================------- ####.###.## #...## Magic: 6/6========================### #.## ##.# ##.#..# AC: 7Str: 19 ###.####.# ##>#####.##.# EV: 13Int: 8 ## ##....#..# ##........#..# SH: 5Dex: 17 .# ###.###....###.....##....#XL:  6 Next: 113% Place: Dungeon:4 .#####..## ##..=~ip .@).....####...#Noise: =--------  Time: 2907.7 (1.4) #..#...## #..#.......# ##.##e) +12 dagger of Peoreask {heavy, Dex+5} #....### #..#......## #..#Nothing quivered ##..###..#......# #..# #....## #....)....# ###.# ..##..# ##[........#####...##  .####.## #.....#..........<..#  ## #..## #.............#####..# ##..####...........### #.. The ogre is heavily wounded. _You block the ogre's attack.  You puncture the ogre!  The ogre is almost dead. _The ogre hits you with a +0 giant spiked club!  You hit the ogre.=~iq - _You kill the ogre!You have reached level 7!=~imy /  --more--=~i 7 6%  Your scales start taking on a fiery red colour.=~i /  --more--=~i˓=~i=## ###Elteriel the Trooper ##.## #.###### Red Draconian #=~i]#..###.#.# ##..# Health: 46/62 =================------- ####.###.## #...## Magic: 7/7=~i3=========================~i'### #.## ##.# ##.#..# AC: 7Str: 19 =~i.#=~iCK##.####.# ##>#####.##.# EV: 13Int: 8 =~ie## ##....#..# ##........#..# SH: 5=~iɞ}Dex: 17 .# ###.###....###.....##....#XL:  7 Next:  6% Place: Dungeon:4 .#####..## ##...@).....####...#Noise: =--------  Time: 2907.7 (1.4) #..#...## #..#.......# ##.##e) +12 dagger of Peoreask {heavy, Dex+5} =~iy#....### #..#......## #..#Nothing quivered ##..###..#......# #..#Breath+ =~i$7#....## #....)....# ###.# ..##..# ##[........#####...##  .####.## #.....#..........<..#  =~iNe## #..## #.............#####..# ##..####...........### #..  _The ogre hits you with a +0 giant spiked club!  =~izYou hit the ogre. _You kill the ogre!You have reached level 7!Your scales start taking on a fiery red colour.You learn Fire Magic much quicker. You learn Ice Magic much slower.=~i=~iˢ;  You hit the ogre. =~i_You kill the ogre! have reached level 7!r scales start taking on a fiery red colour.  =~i5You learn Fire Magic much quicker. You learn Ice Magic much slower.You can breathe blasts of explosive embers.=~iک=~iYe _You feel resistant to heat.=~i 5Innate Abilities, Weirdness & MutationsYou can breathe blasts of explosive embers.Your fiery red scales are hard. (AC +6)You cannot fit into any form of body armour or wear helmets.a - You are heat resistant. (rF+)b - You are cold-blooded and may be slowed by cold attacks.c - You have an armoured tail.=~i3=~i=~i## ###Elteriel the Trooper ##.## #.###### Red Draconian ##..###.#.# ##..# Health: 46/62 =================------- ####.###.## #...## Magic: 7/7========================### #.## ##.# ##.#..# AC: 7Str: 19 ###.####.# ##>#####.##.# EV: 13Int: 8 ## ##....#..# ##........#..# SH: 5Dex: 17 .# ###.###....###.....##....#XL:  7 Next:  6% Place: Dungeon:4 .#####..## ##[4=~iS0m...@).....####...#Noise: =--------  Time: 2907.7 (0.0) #..#...## #..#.......# ##.##e) +12 dagger of Peoreask {heavy, Dex+5} #....### #..#......## #..#Nothing quivered ##..###..#......# #..#Breath+ #....## #....)....# ###.# ..##..# ##[........#####...##  .####.## #.....#..........<..#  ## #..## #.............#####..# ##..####...........### #..  _You kill the ogre!You have reached level 7!Your scales start taking on a fiery red colour.You learn Fire Magic much quicker. You learn Ice Magic much slower.You can breathe blasts of explosive embers. _You fe=~i+el resistant to heat.=~i=~i{=~i=~iC=~i,=~i.% =~i.JAbility - do what?Cost=~i. Failure =~i.R f - Combustion Breath2/3 uses available=~i'/5% [?] toggle between ability selection and description.=~i0N Combustion Breath Breathes a blast of volatile embers that explode violently around each creature =~ikN they touch. It is harmless to its user. Damage: 3d11  Range: 5 This ability costs: nothing. Gaining experience will replenish charges of this ability.=~i; Ability - do what?CostFailure  f - Combustion Breath2/3 uses available=~i[;K5% =~i|;g[?] toggle between ability selection and description.=~i4 =~i5## ###Elteriel the Trooper ##.## #.###### Red Draconian ##..###.#.# ##..# Health: 46/62 =================------- ####.###.## #...## Magic: 7/7========================### #.## ##.# ##.#..# AC: 7Str: 19 ###.####.# ##>#####.##.# EV: 13Int: 8 ## ##....#..# ##........#..# SH: 5Dex: 17 .# ###.###....###.....##....#XL:  7 Next:  6% Place: Dungeon:4 .#####..## ##[4=~i=0m...@).....####...#Noise: =--------  Time: 2907.7 (0.0) #..#...## #..#.......# ##.##e) +12 dagger of Peoreask {heavy, Dex+5} #....### #..#......## #..#Nothing quivered ##..###..#......# #..#Breath+ #....## #....)....# ###.# ..##..# ##[........#####...##  .####.## #.....#..........<..#  ## #..## #.............#####..# ##..####...........### #..  _You kill the ogre!You have reached level 7!Your scales start taking on a fiery red colour.You learn Fire Magic much quicker. You learn Ice Magic much slower.You can breathe blasts of explosive embers. _You fe=~i+el resistant to heat.=~iJP  Okay, then.=~i=~i=~i. _=~iX Ability - do what?CostFailure  f - Combustion Breath2/3 uses available5% [?] toggle between ability selection and description.=~iUv=~it|=~iӃN## ###Elteriel the Trooper ##.## #.###### Red Draconian ##..###.#.# ##..# Health: 46/62 =================------- ####.###.## #...## Magic: 7/7========================### #.## ##.# ##.#..# AC: 7Str: 19 ###.####.# ##>#####.##.# EV: 13Int: 8 =~i## ##....#..# ##........#..# SH: 5Dex: 17 .# ###.###....###.....##....#XL:  7 Next:  6% Place: Dungeon:4 .#####..## ##...@).....####...#=~iNoise: =--------  Time: 2907.7 (0.0) #..#...## #..#.......# ##.##e) +12 dagger of Peoreask {heavy, Dex+5} #....### #..#......## #..#Nothing quivered ##..###..#......# #..#Breath+ #....## #....)....# ###.# ..##..# ##[........#####...##  .####.## #.....#..........<..#  ## #..## #.............#####..# ##..####...........### #.. You have reached level 7!Your scales start taking on a fiery red colour.You learn Fire Magic much quicker. You learn Ice Magic much slower.You can breathe blasts of explosive embers. _You feel resistant to heat. _Okay, then.=~i% ## ###  Elteriel the Trooper # #.## #.### ###  Red Draconian # #..###.#.# ##..#  Health: 46/62 =================------- # ###.###.## #...## Magic: 7/7======================== ### #.## ##.# ##.#..# AC: 7Str: 19 # ##.####.# ##>#####.##.#  EV: 13Int: 8 ## ##....#..# ##........#..#  SH: 5Dex: 17 =~ijr.# ###.###....###.....##....#  XL:  7 Next:  6% Place: Dungeon:4 .#####..## ##...@).....####...#  Noise: =--------  Time: 2907.7 (0.0) #..#...## #..#.......# ##.##  e) +12 dagger of Peoreask {heavy, Dex+5} #....### #..#......## #..#  Nothing quivered ##..## #..#......# #..#  Breath+ =~iV#....## #....)....# ###.# ..##..# ##[........#####...##   .####.## #.....#..........<..#   ## #..## #.............#####..#=~i&   ##..####...........### #.. You can breathe blasts of explosive embers. _You feel resistant to heat. _Okay, then.=~i{Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight line=~ib]@**=~i7*.=~iq D**=~i U*.*=~iw D**=~iZ U*.*=~i *.*.*.=~i| *.*.*.=~i *.*)*.=~iR[*.*.=~iXr*****....=~i.=~i9.*=~i6)w.#.**.=~i\>#*.=~i9.*=~i&]..##@=~i9^##@*=~iXR#**=~i>.*=~i4?**=~i_..**=~id?**=~i.**..**=~i͠ )**.**.*=~iQA .**.*.*=~ih .*.*.*=~iVy *.*.*.=~i*.*..*..*)..*....=~i7*.=~iNo.*.*=~i ## ###Elteriel the Trooper ##.## #.###### Red Draconian ##..###.#.# ##..# Health: 46/62 =================------- ####.###.## #...## Magic: 7/7=========================~i V### #.## ##.# ##.#..# AC: 7Str: 19 ###.####.# ##>#####.##.# EV: 13=~io Int: 8 ## ##....#..# ##........#..# SH: 5Dex: 17 .# ###.###....###.....##....#=~i XL:  7 Next:  6% Place: Dungeon:4 =~i .#####..## ##...@).....####...#=~i Noise: =--------  Time: 2907.7 (0.0) =~i #..#...## #..#.......# ##.##=~i Ne) +12 dagger of Peoreask {heavy, Dex+5} =~i #....### #..#......## #..#Nothing quivered =~i8  ##..##=~iJ #..#......# #..#Breath+ =~i G#....## #....)....# ###.# ..##..# ##[........#####...##=~i q  .####.## #.....#..........<..#  ## #..## #.............#####..#=~i k ##..####...........### #..=~i i You can breathe blasts of explosive embers. =~i o_You feel resistant to heat. _Okay, then.=~i@ Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight lineOkay, then.=~ip=~i%=~i. _=~iM=~iT## ###Elteriel the Trooper ##.## #.###### Red Draconian ##..###.#.# ##..# Health: 46/62 =================------- ####.###.## #...## Magic: 7/7========================### #.## ##.# ##.#..# AC: 7Str: 19 =~isU###.####.# ##>#####.##.# EV: 13Int: 8 ## ##....#..# ##........#..# SH: 5Dex: 17 .# ###.###....###.....##....#XL:  7 Next:  6% Place: Dungeon:4 .#####..## ##...@).....####...#Noise: =--------  Time: 2907.7 (0.0) #..#...## #..#.......# ##.##e) +12 dagger of Peoreask {heavy, Dex+5} #....### #..#......## #..#Nothing quivered =~iU##..###..#......# #..#Breath+ #....## #....)....# ###.# ..##..# ##[........#####...##=~iU   .####.## #.....#..........<..#  ## #..## #.............#####..# ##..####...........### #.. =~iVDYou can breathe blasts of explosive embers. _You feel resistant to heat. _Okay, then.Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight line _Okay, then.=~i=~i\## ###Elteriel the Trooper ##.## #.###### Red Draconian ##..###.#.# ##..# Health: 46/62 =================------- =~i߾#####.###.## #...## Magic: 7/7========================### #.## ##.# ##.#..# AC: 7Str: 19 ###.####.# ##>#####.##.# EV: 13=~iiInt: 8 ## ##....#..# ##........#..# SH: 5Dex: 17 =~iS.# ###.###....###.....##....#XL:  7 Next:  6% Place: Dungeon:4 =~i}6.#####..## ##...@).....####...#Noise: =--------  Time: 2907.7 (0.0) =~i#..#...## #..#.......# ##.##e) +12 dagger of Peoreask {heavy, Dex+5} =~iҿ#....### #..#......## #..#Nothing quivered =~i##..###..#......# #..#Breath+ =~i%G#....## #....)....# ###.# ..##..# ##[........#####...##=~iN  .####.## #.....#..........<..#=~ix  ## #..## #.............#####..# ##..####...........### #..=~i< You can breathe blasts of explosive embers. _You feel resistant to heat. _Okay, then.Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight line =~i6_Okay, then.=~i=~i=## ###Elteriel the Trooper ##.## #.###### Red Draconian #=~i0#..###.#.# ##..# Health: 46/62 =================------- ####.###.## #...## Magic: 7/7========================### #.## ##.# ##.#..# AC: 7=~i[;Str: 19 #=~iK##.####.# ##>#####.##.# EV: 13Int: 8 =~i## ##....#..# ##........#..# SH: 5=~i,Dex: 17 =~i+.# ###.###....###.....##....#XL:  7 Next:  6% Place: Dungeon:4 .#####..## ##...@).....####...#=~iPBNoise: =--------  Time: 2907.7 (0.0) #..#...## #..#.......# ##.##=~izNe) +12 dagger of Peoreask {heavy, Dex+5} =~i#....### #..#......## #..#Nothing quivered ##..##=~i#..#......# #..#Breath+ =~i G#....## #....)....# ###.# ..##..# ##[........#####...##=~i,  .####.## #.....#..........<..#=~i  ## #..## #.............#####..# ##..####...........### #.. You can breathe blasts of explosive embers. =~io_You feel resistant to heat. _Okay, then.=~i*Aiming: Combustion Breath=~ipPress: ? - help, Shift-Dir - straight line _Okay, then.=~ia=~i׸=~iܺ=~iҽ=~i`: _=~i =~iX#7=~i{(==~i=~i B=~i}B=~io=~i#8=~i2==~i=~ig=~i=~i;=~iD=~i=~i!=~iH=~i%9=~i =~iY=~i=~i=~i,=~i=~i,=~in=~i=~iL50==~i=~i,=~i=~i,=~i=~i=~iU1==~i=~i,=~i=~iB=~ia=~i]D2==~iX=~i(,=~iZ=~iK=~i=~il=~ir=~i#3=~i 2==~ii=~i%n=~i%=~i'=~i(%4=~i(=~iw*=~i*=~i~+=~i,=~i-=~i==~ica5==~i=~i;=~i=~il =~i =~iE =~i)=~i=~i=~im=~i=~i #6=~i.2==~i=~ib=~i=~i=~it=~i=~iF=~i!=~i:"K7==~i $=~i&,=~i>8==~i]?,=~i@=~i?C=~iqC=~iD=~iG;9=~i{I=~iK,=~iM=~iO,=~iQ=~iS=~iSL60==~ifU=~iW=~iW=~i,Y=~i-[=~i[=~ii]=~i_=~i_U1==~ia=~i%d=~iYd=~ie=~ih=~iSh=~ii=~il=~iMl=~in=~ip=~iqK2==~ir=~iy=~i{=~i{=~i}=~i=~iڃ=~i7=~iq=~iz=~i =~iT=~i=~iy=~i:=~i~#==~i=~i=~io=~i%=~ig=~iO=~i=~i=~iǣ=~iU=~i=~i=~iȪ=~i=~i=~i=~i<=~i=~iN=~i,=~iW=~i`=~i`=~i=~i=~iM=~i=~iA=~in,=~if=~i=~ik=~i=~i=~i=~i=~i=~iE=~i=~i=~i=~i@=~i=~i8,=~i =~ib=~i_=~i=~i=~i|=~iN=~ix=~i=~i=~i=~i=~i=~iD=~iE=~iv=~i=~i=~i _You feel resistant to heat.Okay, then.  Aiming: Combustion Breath=~iPress: ? - help, Shift-Dir - straight line _Okay, then.  You encounter a dart slug.=~i7#.#####...........# ...# #..# ###.........######## ...# ..## ##................ .... .###................ ##...###...######. =~i #....##...#  .##.###...#####...  .# ##..#...........  =~i.# #..@.......... - =~i-##..######....  #.## .##  #..=~i 9 .... =~i).#...w   dart slug (asleep) =~iVX. ..w =~iY..#.# =~i080.7 (73.0)=~iL-1.7 (74 _=~i=~i =~i #..# ###..######## ...# ##................ ... # #.........  #...###...######. #....##...#  .##.###...#####... ##..#........... #...... ##@.######.... #.## .###... .....##..... ..w.... ..#.#...S   ball python (constriction, wandering)#.## ...S=~i 2S.=~i^' =~i' 02.7 (1.0)=~iS- =~i3 \ _You encounter a ball python.=~i..## ##........## . .## #...###...###### ## #....  .##.###...#####....# ##..#.........# #......... ##..###### #@## .###... .....#..#........ ..w....## ..#.#.....#.## ..S..⌠.#. #.....=~i2S.=~i8w.=~iNw=~i%3=~iL=~i=~iB.## #. # #...###...######. # #....##...#  .##.###...#####....# ##..#........... .# #.............  ##..######.... ##.## .## #..@#  #.......# #..#.w... ........###..#.#..#.###.S⌠.#. ##..=~i_ kS.S.=~iX4=~iZb## ###...###### # ....  .##.###...#####....# ##..#.........# #.. ##..########.## .#######... #....#.w................S........###..#.#........ ..#.###........⌠.#. ##....... #......  #.....=~iIj=~i{n `The dart slug launches a dart at you.=~if8S.=~iK .SS)You block the slug dart.=5=~iF=~i45 _The ball python hisses angrily.=~iT .  You puncture the ball python!=~i5w.=~i])=~iB5==7.1 (1.4=~i =~i!O _You kill the ball python!=~im .  You puncture the dart slug! You tail-slap the dart slug.=~i(=~i<7-8.4 (1.3=~iѐ=~iM _You kill the dart slug!=~i=~i7-=~i5=~iH _No target in view!=~iZ3=~i=~iѥ=~i=~i+f _=~il=~i=~i=~i=~i̱=~ir=~iD=~i=~i=~i=~i=~i=~iָ=~i=~i.=~i,=~i,=~i=~i[  #...#####.  #....##...# .......##.###...#####...).. .# ##..#..............  .# #.............. ##..######.... ##.## ..## #####...# ####..##.......###..@.#--94.4 (6.0#..#...........# ......# ###..#.#............ ..#.###............⌠.#. ##.........####........###.......#.........=~i=~i>E--5.4 (7=~ie=~iD$ _Found a sling.=~iaC 3=~iXD =~iF =~iI =~iDN B=~i"O =~iO =~iP =~iS =~i\  ##................ .... #................<.# #...###...######...#..# #....##...# #.# #.###...#####...).... .# ##..#..............# # #................  ##..######..  ##.## #.@## 7.4 (2  #####...# ####..#  ####....##  #..#...........#  ..........#  ###..#.#............   ..#.###............   ⌠.#. ##.........##   ##..# [34=~i] Lm  =~iHc =~ic *8.4 (3=~i>i =~itk 9 _Found a stone staircase leading up.=~i3=~i,=~i=~i\,=~i=~i@!=~i!=~i_"=~i $=~i%=~iF&=~i4'=~i)=~i*g  You encounter an iguana.=~i.......#########.....##  .............  ..............<.#....  .###...######...#..#  ..##...# #.......###  ##...#####...).....#  #..#..............# =~iC// #................#  ##..######....#@.# .## #..####.# ##...# ####..# ..# .....###....## ..# #...# #.# ............# .#  l   iguana (asleep) .#.#............ l.  =~i/.###............ #.  . ##.........##  =~i#4)3001=~i412.4 (4 _=~i7=~i8=~ih...............  <.#....  ###...######...#..#  ...# #.......### =~i*[###...#####...).....#  ..#..............#  ..............#  ##..######....#..#  ##.## #..####@#  #...# ####..# #. ....###....## #..#  ......# ##.#  .# .#  #.#... l. =~iG ###. #.   ## .#  #  =~i =~iK *3.4 (1=~i_=~i<.#.... ###...######...#..# . #.......### #####...)..... ..#..............# #..... ##..######....#=~i## #..####.##...# ####..# #@.# ....###....#.......# ## #.#.... l.##.#  #### .# ##  ##=~il8l.=~iXl=~i-=4=~i=~i0 _The iguana hisses angrily.=~i q###...######...#..# . #.......### #####...)..... ..#..............# #.... ##..######....### #..####.##...# ####..# #.. ....###....#.......# ## l #.#.... ..##.#  #### =~i  ##  ## ..=~i 8l.=~iF=~i--5=~i=~iI=~iN .  You impale the iguana!!=~i_.=~i:?12===6.7 (1.3=~i=~i;J _You kill the iguana!=~i3=~i=~i#H _No target in view!=~ik=~i-l=~iq=~iCsH _No target in view!=~i=~iX=~i5=~iH _No target in view!=~io 3=~iss =~iiu H _No target in view!=~i 3=~i =~it H _No target in view!=~i =~i! =~i =~i =~i =~iZ P _=~i =~iI =~ii =~i =~i{ =~i =~i =~i =~i, =~i =~ih =~i1 =~i =~i =~iԳ =~i =~i =~iƹ =~ip =~i =~iE =~ix =~ir =~i =~i =~i =~i =~i =~i =~i =~i! =~i =~i =~i( =~i5 =~i =~i =~i =~i =~i@ =~i! =~i> =~i| =~i| =~i =~i =~i =~iz =~i~ =~i? =~iE =~i =~i =~iy =~i| =~i =~i =~i =~ip =~iK =~i =~iE =~i7 =~i =~i_ =~i =~i =~i =~i =~i =~i =~i =~ic =~i* =~iD =~i =~ib =~i> =~i= =~i =~i =~i =~i_ =~i-! =~i" =~is# =~iC$ =~i% =~i' =~i' =~i( =~i* =~i3, =~i- =~i$. =~i/ =~i11 =~i12 =~i 3 =~i4 =~i6 =~ir7 =~ic8 =~i#: =~i; =~im< =~i= =~i> =~iY@ =~iBA =~i8B =~iD =~iF =~iF =~iG =~iRI =~iK =~iL =~iM =~iN =~iP =~iQ =~iR =~iFT =~iV =~iV =~iW =~iY =~i[ =~ih\ =~i] =~i_ =~ib  =~ib D_No target in view! =~i4c _=~ikc T You encounter a gnoll. It is wielding a +0 halberd of freezing.=~ic =~ih =~i i  =~iMi w.. #..##..#  =~i~i  =~ii y.. #...###..#  =~ii  =~ij u#...# ##.#  =~iQj  =~ij ..... ##.#  =~ij  =~ij ....# ##..#  =~i$k  =~i_k #..# ###..#.#  =~ik  =~ik ##..###...###.#  =~i.l  =~ihl #........## #.# =~il  =~il w#......@## ## =~il ---=~i/m  =~idm C..............#  =~im  =~im d######..######.  =~im  =~i.n J#..# =~i^n  =~in  =~in _#..#  =~in  =~i)o _##.#  =~ibo pj   gnoll (polearm, asleep)=~io  =~io *#.. =~io =~iPp  =~ip >#j. =~ip =~ip  =~i7q =~i} =~it} 40.7 (34.=~i} 0)=~i( =~i ---=~i #1.7 (35 =~iS _=~iS =~i =~iJ .. #...###. #...# ##.#..... ##.#....# ##..##..# ###..#.###..###...###.#........## #.#.#######.......# ######..######. #..# # #..j.=~iP F2.7 (1.0)=~iU =~iW =~i #...# ###..... ##.#....# ##..# #..# ###..#.###..###...###.#........## #.########.......# ######.@######. #..# # #..jj 2 gnolls (1 polearm, asleep)...j. .jYou encounter a gnoll. It is wielding a +0 whip.j. jThe gnoll shouts!jjj 3 gnolls (2 polearms, 2 wandering)==3 _You encounter a gnoll. It is wielding a +0 spear.=~iS#..... #....# ##. #..# ###..#.###..###...###.#........## #.##.#######..............# ######..######. #.@# # #..jj...j..##=~iX3j=~idY=~iZ9j.=~iZ5j.=~i_bDj1=~ib%4=~iIi=~ik' _The gnoll shouts!=~i9# ##. #..# ###..#.###..###...###.##........## #.##.......#######..............# ######..######. #..# # #..jj....#..j.#.## =~i M.j=~iv9j.=~i5j.=~ia=~i.--5=~iM=~i=~iE #..# ###..#.###..###...###.#........## #.#.....#######..............# ######..######. #..# ## #jj#....##.j.#..# .=~iTJ7j.=~iTv j)  The gnoll shouts!=~iT]0-===6=~i$[=~i?]w _The gnoll closely misses you. The gnoll hits you with a +0 spear.=~iܷ j.  You barely miss the gnoll. You tail-slap the gnoll.=~i j.  The gnoll is moderately wounded.=~i  You block the gnoll's attack. The gnoll barely misses you.=~i5--8.1 (1.4=~i,=~iz _The gnoll closely misses you. The gnoll hits you but does no damage.=~i(Qn )You puncture the gnoll!=~ic  2 gnolls (  You kill the gnoll!The gnoll hits you from afar with a +0 halberd of freezing.  You feel yourself slow down.=~iXi55---4=-9.4 (1.3Slow Breath+ =~i o=~irJ _The gnoll freezes you. You block the gnoll's attack.=~i  You closely miss the gnoll.You feel yourself speed up.You block the gnoll's attack. x2; The gnoll closely misses you.-51.6 (2.2 _The gnoll completely misses you.=~i/w _The gnoll completely misses you.  You puncture the gnoll!  The gnoll is almost dead.  You block the gnoll's attack. The gnoll hits you but does no damage.  The gnoll hits you from afar with a +0 halberd of freezing!  You feel yourself slow down.=~iw43-------=2.9 (1.3Slow Breath+ =~i~=~iCP _The gnoll freezes you. The gnoll hits you with a +0 spear.=~iti )You hit the gnoll.=~i   gnoll (polearm)  You kill the gnoll!  You feel yourself speed up..  The gnoll freezes you.  hits you from afar with a +0 halberd of freezing.  You feel yourself slow down.=~i"26-----------6-5.0 (2.1=~iB _The gnoll freezes you.=~iSM-=~irX=~i[^ _You are too injured to fight recklessly!=~i=~i =~i=~i^ _You are too injured to fight recklessly!=~iM=~iQ=~iT=~ihW^ _You are too injured to fight recklessly!=~i33=~it _You are too injured to fight recklessly!=~i33=~i9=~i>^ _You are too injured to fight recklessly!=~iD 3=~i =~i; V _You are too injured to fight recklessly!=~iJ##..###...###.#........## #.#....#######..............# =~iE######..######. #..# ###.## #@)#=~iٜ[j...#...##....# ##...# .##.#=~i=~iB7------=~i%6.5 (1.5=~i=~ie _The gnoll barely misses you.  Things that are here:=~i@o _a +0 whip; a gnoll corpse=~i    #........##  #.......# .........  ######..#  #..#  #..#  ##.##  #@)#  #j...#  =~i #...##  ....#  ...##  #...#   ....#  ##.##  _a +0 whip; a gnoll corpse  You hit the gnoll. =~i  The gnoll is moderately wounded.  You feel yourself speed up.e gnoll hits you with a +0 halberd of freezing!  You feel yourself slow down.=~i =~iU (   #........##  #.......# .........  ######..#  #..#  #..# =~i  ##.##  #@)#  #j...#  #...##  ....#  ...##  =~i #...#  ....#  ##.## =~i  The gnoll freezes you.  * * * LOW HITPOINT WARNING * * *=~i Z17----=8.3 (1.8=~iP =~i < _The gnoll hits you but does no damage.=~i` )You puncture the gnoll!=~is_8----860.1=~i=~iްI _You kill the gnoll!=~i/ ........## #.#....#######.......# ######..######. #..# ##.## #))###...#...#....# #...#=~i0###  =~i7=~i7A--1.6 (1.5=~i==~il? =~i?F_You feel yourself speed up.=~iA| _You see here a +0 halberd of freezing.=~iڒ3=~i=~i=~iZf9= _=~i=~i=~i@=~iF=~i=~i=~i֡=~i9T20==~i=~i=~i=~iۦ=~iè=~i+=~iX=~i=~i[=~iʭ=~i$_1==~if=~i=~i|=~i=~iz=~iʶ=~i=~i=~iFS2==~i\=~i,=~iо=~i=~i=~i=~i =~i73=~i=~i8=~ij=~i=~i,=~i=~i=~i=~i=~i?=~iI4==~iB=~i=~iG,=~i-=~i<=~i$S5==~iN=~ip,=~i=~i=~i=~i(=~i%=~itT26==~i=~i=~i;=~i=~i>=~ie=~i=~i%,=~i=~i=~i=~iD7==~iH =~iG =~i =~i =~i ,=~iO =~i =~i_ 98=~i =~i =~i2 =~i X=~i  =~ia S9==~i" =~i =~i =~iH =~iF =~i =~i =~i =~i =~iD! =~iQ# =~i# L30==~iK% =~i3* B=~i* =~i#+ =~i, =~i]. =~i. S1==~i/ =~i1 =~i 2 =~i{3 =~iC5 ,=~i6 =~i8 =~i8 K2==~iQ: =~i; ,=~iE< =~iQ> ,=~i? =~i.A =~ifA =~i}B =~iAD =~iD 93=~iE =~irG =~iG =~iH =~iJ ,=~i&L =~iM =~ixN S4==~i?O =~iKQ ,=~iNR =~iS =~i&T =~iwU =~iW a5==~iY =~iZ =~iZ =~i+\ =~i] =~i^ =~i$_ =~i` =~i` =~inj =~iOm =~im 96=~io =~iq =~iAr =~ix n=~i+y S7==~i^z =~i@| =~ik| =~i} =~i# =~i =~iـ =~io =~i K8==~i =~i =~iυ =~i =~i܈ ,=~i9 =~i =~i܋ =~i =~i =~i S9==~ik =~iđ =~i =~iI =~i =~i- =~i> =~i3 b40==~i =~i@ ,=~i =~i =~i =~i =~i2 =~i\ 91=~i( =~i =~i =~i8 =~i =~i1 =~iy =~i! ,=~i =~iS =~i S2==~i =~i =~iֱ =~iM =~i\ ,=~iҶ =~i =~i K3==~i =~iλ =~i =~i =~i =~i =~i =~i i4==~i =~i! ,=~iZ =~iV =~i~ =~i =~i; =~ig =~i =~iP =~i X45==~i# =~i ,=~i? =~i ,=~i =~i =~i4 %6=~i =~i9 ,=~ir =~i =~i. =~iI =~i a7==~i =~i ,=~i =~i ,=~i =~ir =~i =~i =~i k8==~i? =~ig ,=~i =~i, ,=~i =~i5 =~i %9=~i =~i ,=~i =~i =~i =~iE =~i =~iQ L50==~i =~i =~iA =~ia =~i/ =~iU =~iT =~i] =~i =~i =~i =~i N1==~i) =~i ,=~i =~iC ,=~i! =~iF# =~i# K2==~i% =~i' ,=~iF( =~i* ,=~i=+ =~i5- =~ig- U3==~i/ =~ib0 =~i0 =~i2 =~i3 =~i3 =~i4 =~i7 ,=~i'8 =~i9 =~i#: %4=~i; =~iY= =~i= =~i> =~i@ ,=~iB =~iC =~iD K5==~i:E =~i G =~imG =~iH =~i"J =~iPJ =~ifK =~iM =~imM U6==~iN =~imP =~iP =~iQ =~iT ,=~iIU =~iV =~iV =~iX =~iY =~iZ K7==~i@[ =~i\ =~i]] =~io^ =~iG` =~i` =~ib =~iic =~ic U8==~id =~if =~if =~ig =~ii =~ii =~i%k =~il =~il %9=~iOn =~io =~ip =~iBq =~i+s ,=~iVt =~iv =~iCv =~iKx =~i#y =~iy L60==~iz =~i| =~i| =~ip =~i =~i ,=~i =~iN U1==~iZ =~iЪ ,=~iy =~i ,=~i =~iY a2==~i> =~iD =~i =~i0 =~i =~iŻ =~i ,=~i_ =~i =~i ,=~i =~i^ =~i7 e==~iq =~i" =~iM =~iT =~iB =~i3 ,=~ia =~i =~iw =~i =~i =~i =~iR ,=~i =~i\ =~i =~iM =~ic =~i =~i ,=~i =~i k  You see here a +0 halberd of freezing.=~i =~i6  _=~i =~i $  Things that are here:=~i ^  a +0 whip; a gnoll corpse=~iC =~i  _=~i =~i =~i =~i =~i1 =~i: =~i9 =~ic =~i{ =~i =~i =~i =~ig =~i =~i =~i =~iY =~i =~i f  You encounter a quokka.=~i$  .. #..##..#  ...###...###..#  ..#...# ##.#  #..... ##.# #....# ##..# =~i-% #..# ###..#.# ##..###...###.# #........## #.###...@...########=~iR% --#..............# =~iw% ~#..######..######. r #..#  #..# =~i% ##.## r   quokka (asleep)=~i%  #))###   #)...# =~i% t  ##...## =~i% 0 =~i ( l2260.0)r.=~i. `r=~i/ *21 =~i/ _=~i8 =~i7.###...###..#  ..#...# ##.#  #..... ##.#  #....# ##..#  #..# ###..#.# #..###...###.#  #........## #.#########=~i .......# #r.######..######.  . #..#  #..#  ##.##  #))###  #)...# #...##  #....# =~i"S.r=~i(F3.6 (1.0)=~i]/=~i1=~ir ...###...###..#  ..#...# ##.# =~i #..... ##.#  #....# ##..# =~i #..# ###..#.#  ##..###...###.# =~ij #.## #.#=~i2V ##.#=~iRT #.# =~ijt #.r######..######. ... #..# # #..#  ##.##  #))###  #)...#  ##...##  #....# =~i%=r.=~i=~i[%4=~i=~i=~i7S ...###...###..#  ..#...# ##.#  #..... ##.#  #....# ##..#  #..# ###..#.#  ##..###...###.#  #.## #.# ##.# #r.#  #..######..######.  .... #..# .##. #..# # ##.##  #))###  #)...#  ##...##  #....# =~i?=~i=@-=5=~iG=~iHA _The quokka bites you but does no damage. x2=~i3 .  You closely miss the quokka. You tail-slap the quokka.=~iR=~i496.8 (1.2=~i=~i =~i<_You kill the quokka!=~i!3=~i(=~i*H _No target in view!=~ię3=~i=~iѬH _No target in view!=~i3=~i=~iH _No target in view!=~iM3=~i$=~irH _No target in view!=~iD3=~iK=~igH _No target in view!=~i3=~i=~i&=~i=~if _=~i =~iѶ=~i=~id=~i=~i<=~i+=~itv=~i=~i=~i=~i/,=~i=~i=~i _No target in view! _ You encounter an adder.=~i" =~i3#..... ##. #....# ##... #..# ###..#.. ##..###...##=~i?.. #........## #. ##.......#####S ###............=~ik#..####..######..#####...@...## #..# -.##.## #..# =~iL$ #..## #..# ##.##  #..# #))###=~izg#. ##.# #)...#..#.# ##...## S   adder (asleep)#=~i#.# #....#### #...## =~i1##...#=~i+.35.8 (9.0=~i1=-6.8 (1=~ib0.0) _=~im=~i7=~id     . #..#  ..  .. =~i5ez  #. ##.. #S ###... #..####..# =~i\eX#...@...## #..#  #...##.## #..#  =~ieC#..## #..# ##.##  #. #..# #)) =~ie7#. ##.# #) .. #.# =~ie$ # #.#  =~if. ###    =~i7f=~i     . #..#  ..  ..   #. ##.. #S ###... #..####..# #...@...## #..#  #...##.## #..#  #..## #..# ##.##  #. #..# #)) #. ##.# #) .. #.#  # #.#  ###  =~i.=~i=~i=~i] _An adder is nearby!=~i$ #..... ##.. #....# ##>.# #..# ###.. ... ##..###... ... #.## #.# ##....... #S# ###.. #..####..######.. #..@....## #..# #...##.## #..# #..####..# ##.##=~ix #.. #..# #)) #.. ##.# #)... ...# #.# ##...##. #.# #....## ### #...## =~iD ##...#=~i6=~i}#7=~i .0)=~i=~iI; _Found a stone staircase leading down.=~i{q ..#...#  #..... #...#..# ###>.#. #..# ###. ##..###...... #...# #### #S## ###.......... #.@####..######..## #.......## #..# #...##.## #.. #..####..##. #.. #..# #))# #..# ##.# #).. ...# #.# ##...###. #.# #....#### #...#=~i=~i9%8=~iJ=~iԪ=~i?  SS    The helpless adder fails to defend itself.  You puncture the adder!  The adder is almost dead.=~i 5=40.0 (1.2=~iN k _The adder barely misses you. x2=~i x †You puncture the adder!=~i) R=~iN 5201.4 (1.4=~i =~i I _You kill the adder!=~i =~i =~i =~i H _No target in view!=~i9w 3=~i| =~iW H _No target in view!=~i 3=~ib =~i H _No target in view!=~it I=~i} =~i =~i P _=~iv =~i =~i =~i b  You see here an adder corpse.=~i =~i  _=~im =~i =~i+ =~i =~i+ =~i =~iO =~i =~i =~i =~i, =~ic =~i- =~i =~i =~i# =~i =~i =~i =~iU =~i =~i} =~i ,=~i =~iD =~i ,=~iK =~i =~i ,=~i =~i =~i =~iE =~i =~i =~i =~iD =~i =~i =~i ,=~i =~iB =~i# =~io =~i =~il =~i[ =~i =~iJ =~i =~i =~iH =~i =~i =~i0 ,=~ic =~i =~i =~i =~iw =~i =~i =~i* =~i =~i0 =~i =~i^ =~i =~i =~iK =~ir =~i =~i =~i ,=~i =~iD =~i2 =~i~ =~i =~i =~i =~i =~i =~iO =~id =~i =~iX! =~i" =~i$ ,=~i$ =~i% =~iM& =~i|& =~i& =~iX' =~i' =~i' =~iH( =~ic* =~i* =~i+ =~ik+ =~i:, =~i, =~i- =~if- =~i. =~i'/ =~io/ =~i 0 =~i71 =~i2 ,=~iN3 =~i4 =~i5 =~i5 =~iV6 =~i6 =~iO7 =~i7 =~i7 =~i8 =~i9 =~i9 =~iW: =~i? =~i? =~i @ =~i@ =~iuB =~i;C =~iC =~i2D =~iE =~i@G =~iG =~iqH =~iI =~iUK =~iK =~iL =~i*M =~iM =~i9N =~iN =~iP =~iR =~iLR =~i'S =~iT =~iDV =~i|V =~iKW =~i7Y =~iBZ =~iwZ =~i[ =~i^ =~i` =~iP` =~ia =~ic =~ihd ,=~iIe =~if =~ig =~i h =~ih =~i j =~i2k =~itk =~i6l =~ipn =~io ,=~i q =~iq =~ir =~is =~i4t =~itv =~i:w =~iw =~ix =~i5y =~iz =~iPz =~iz =~i} =~i`~ =~i~ =~i  =~ie =~i =~iˁ =~i_ =~iE =~i@ =~i =~i =~i` =~i^ =~i =~i= =~iM =~i| =~i =~i =~iM =~iR =~i =~i& =~i =~i =~i| =~i =~iה =~i =~i[ =~i =~iM =~i/ ,=~i ,=~i =~i =~i =~i; =~i =~iR =~i =~i =~i) ,=~i =~i =~i/ =~iy =~i =~i =~i( =~il =~iګ =~i =~i( ,=~iɯ =~i =~i ,=~ik =~iQ =~i ,=~iT =~i =~i  You encounter a kobold. It is wielding a +0 whip.=~iv ..#.###..........K.#. ⌠.#. #=~i 8....#~~# # ##........###~≈~~ #~.# ##......=~i ≈≈≈≈≈≈ ≈..#####......≈≈≈≈≈ .........###...=~i ≈≈≈≈###~.##....## ##..=~i$ # #≈~#...#.####..# ##.#.⌠ #..#.@.#.# ##.## #.-=~iK #...#..#...#.# #..# #.=~iq .###....###..###.## ##..............##..## #..##########..#.....######.=~i  ###....#.........# K   kobold (asleep)=~i  ##...####..##.....# #.......# #...######..........###..## ##.=~i 1310.4 (69.0)=~i L-1.4 (70 _=~i =~i S _There is a dry fountain here.=~i̖  K.#. ⌠.#.  ..#~~# #  ###~≈~~ #~.#   ≈..#####...... ≈≈≈≈≈ .........###. ≈≈≈≈###~.##....## ##. # #≈~#...#.####..# ##. #.⌠ #..#.@.#.# ##.## #. #...#.# #..# #. ..###..###.## ##. .............##..## #. ##########..#... ###....#......... ##...####..##.....  #..... .## ##.=~i( K.#. ⌠.#.  ..#~~# #  =~i)###~≈~~ #~.#   ≈..#####...... ≈≈≈≈≈ .........###. =~i)≈≈≈≈###~.##....## ##. =~i1# #≈~#...#.####..# ##. #.⌠ #..#.@.#.# ##.## #. #...#.# #..# #. ..###..###.## ##. .............##..## #. ##########..#... ###....#......... ##...####..##.....  #..... .## ##.=~i!5=~i 7] _A kobold is nearby!=~i0aK.#. ⌠.#. ## ..#~~# # #####~≈~~ #~.# ## ≈≈≈≈≈≈ ≈..### ≈≈≈≈≈ .........###=~i ≈≈≈≈###~.##....## ### #≈~#...#.####..# ## #.⌠ #..#.⌠.#.# ##.## # #...#..#@..#.# #..# # .###....###..###.## ## .............##..## #. ##########..#.....###### ###....#............####..##.....=~ic#.......# #...######.  .###..## ##  ...##....#...# # =~i c2.4 (1.0) _=~i=~i=~i=~iP=~i^=~i%  =~iCA kobold comes into view.=~iIL ..#.###..K.#. ⌠.#. ##....#~~# # ##..=~ie###~≈~~ #~.# ≈≈≈≈≈≈ ≈..#####......≈≈≈≈≈ .....#..=~i1 ≈≈≈≈###~.##....## ##..# #≈~#...#.####..# ##.=~i#.⌠ #..#.@.#.# ##.## #.=~i#...#..#...#.# #..# #..###....###..###.## #=~i.............##..## #.##########..#.....######.##....#.........# K   kobold (asleep) ##...####..##.....### #...######..........###..## ##.=~iC⌠0=~iPR=~i*3.4 (1=~i==~i5Q _The kobold leaves your sight.  There is a dry fountain here.=~i  You see graffiti of dusky electric indigo hieroglyphics that are unreadable _except for bits hailing an unknown god on the fountain.=~i: I=~iL =~iq =~ik P _=~io A  You enter the shallow water.=~i  QWater Breath+ =~i` =~ii# N _Moving in this stuff is going to be slow.=~i$ =~i,% )=~i% =~i:( =~i* %  =~i<* CA kobold comes into view.=~i/ #.......###....##  ## #..#...........#  ..................#### K###..#.#.....=~i/ # ...#.###....⌠.#. ⌠.#.# ##.........##=~i 0 I..#~~# .#.# ##........# ###~≈~~###~.# ##.......##=~i40 ≈≈≈≈≈≈≈≈≈@.#####......... ≈≈≈≈≈≈≈≈.........###....=~iQ0  #≈≈≈≈###~.##....## ##...=~i|0 # #≈~#...#.####..# ##.=~i0 #.⌠ #..#.⌠.#.# ##.## #...=~i 1 "#...#..#...#.# #..# #K   kobold.###....###..###.## ##.##.............##..## #..#=~i$1 F##########..#.....######.##=~i3 Y.K7.0 (3.6=~i7 =~i8 18.0 (4 _=~i; =~i%= =~i+####...# ####.. #.......###....##### #..# ...........#### ..###..#. # #K..#.###...⌠.#. #.⌠.#.# ##.# ..#~~#...#.# ##. ###~≈~~###@.# ####≈..#####.....≈≈≈≈≈≈≈≈.........###. #≈≈≈≈###~.##....## ##. #≈~#...#.####..# #=~i,⌠ #..#.⌠#.##.#...#..#...#.# #..# #..###....###..####.##.............##..## #..=~iS/v .KYou enter the shallow water.=~i5=~i5t9.6 (1Water Breath+ =~i:=~i=? _Moving in this stuff is going to be slow.=~iQ ##.## #..## #####...# ####..# #.......###....##### #..#.# ........### ..###..#.# # #...#.#.. ⌠.#. #.K.#.#.# ..#~~#..@#.#.###~≈~~###~.# ###≈..#####.... ≈≈≈≈≈≈≈≈.........# #≈≈≈≈###~.##....## # #≈~#...#.####..# ## #.⌠ #..#.⌠.#.# ##.## #.. #...#..#...#.# #..# #..[=~is39;49m .###....###..###.## ##.#=~i)=~in0-=200=~i:=~i9 _The kobold hits you with a +0 whip.=~iBm )You puncture the kobold!=~iR=~i%!N-12.0 (1.4=~i]&=~i( =~i(<_You kill the kobold!=~i3=~i=~i<H _No target in view!=~i|=~i=~i=~iH _No target in view!=~i=~i=~iǡ=~i-H _No target in view!=~imI=~iH _No target in view!=~i1 _2==~i _No target in view! _No target in view! _ There is a fountain of clear blue water here.  Things that are here:  a +0 whip; a kobold corpse _=~i.%  =~i`AYou encounter an adder.=~iס.# ##..#........ .# #.......... =~i ##..######. ##.## #. #####...# ####.=~i> #.......###.#########..#.. S...............=~in. #...@###..#.#.- #...#..#...#.#.=~i # ⌠.#..#.).#.# ## ..#~~#...#.# ##..=~i΢ ###~≈~~###~.# ##.. ≈≈≈≈≈≈≈≈≈..#####....S   adder (asleep)=~iw ≈≈≈≈≈≈≈≈≈.........###.=~i! ###≈≈≈≈###~.##....## ## # ..#≈~#...#.####..# =~ip-8.0 (6.0=~iK-9.0 (7 _=~i=~i/=~i# .# ##..# .# # ##..###### ##.## # #####...# #### #.......###.#..#.S #..@.###..#.# #...#..#...#.### #.⌠.#..#.).#.# ##=~i ..#~~#...#.# ## ###~≈~~###~.# ## ≈..##### ≈...### ###≈≈≈≈###~.##....##  # ..#≈~#...#.####..#=~i]=30.0 (1=~iN=~i=~i! # .# ##..# # .# # # ##.. # ##.## # #####...# ## #.......###.#..##.S #.@..###..#.#=~i!  #...#..#...#.### #.⌠.#..#.).#.# ###...#~~#...#.# ##.~###~≈~~###~.# ##.. ≈..#####. ≈... ###≈≈≈≈###~.##....## =~i! ^ # ..#≈~#...#.####..#=~i% J.S=~ij% C.S=~iw+ ES=~i+ %1=~iw1 =~i24 / _The adder hisses angrily.=~i x# .# ##..# .# .# # .# ##.. .# ##.## .# #####...# ## #.......### #.#..# #...S #@...###..#.# #...#..#...#.### #.⌠.#..#.).#.# ## #...#~~#...#.# ## .~###~≈~~###~.# ## ... ≈..######.. ≈.## ###≈≈≈≈##=~ig #~.##....##  # ..#≈~#...#.####..#=~iO H.S=~ij =~i֨ %2=~i =~i =~i  You miss the adder. You tail-slap the adder.  The adder is heavily wounded.=~i 4=3.2 (1.2=~i# =~i(& s _The adder misses you. The adder bites you but does no damage.=~i L .  You puncture the adder!=~i (=~i 3/63224.6 (1.4 _You kill the adder!=~id =~io i _Your Fighting skill increases to level 6!=~i 3=~i =~i H _No target in view!=~i 3=~iԅ =~i0 H _No target in view!=~io 3=~i8 =~i H _No target in view!=~i =~i =~i =~i H _No target in view!=~i=~iX=~i4=~i"=~i=~iM: _=~i=~i+,=~i=~iL=~ie=~i=~i,=~ic=~i,=~iZ=~iW=~i  You encounter a kobold. It is wielding a +0 dagger.=~i ;.%.#.# .# # #.....# ## ####..# ##.  #..# #####..  #.######## #......  ### ....#########..#.. #......... #..###....###..#.#=~iu#...#..#...#.###- #...#.⌠.#..#.).#.# # #.#.#...#~~#...#.#  #.#.~###~≈~~###~.#  . ... ≈≈≈≈≈≈≈≈≈..### ###...~≈≈≈≈≈≈≈≈≈..=~i K   kobold (asleep) ##.~###≈≈≈≈###~.##. =~i#.#K..#≈~#...#.# #.⌠.#..#.⌠.#.# #=~i -8.6 (4.0=~i= K-9.6 (5 _=~iz=~ia=~i| -%.#.#.#   #..#  #.## ######  ### ....### #.... #..###. #@#... #...#).#.#  #.#.#  #.#.~=~i }  . ...  ###...~ ##.~# #.#  =~i2%.#.#.#   #..#  #.## ######  ### ....### #.... #..###. #@#... #...#).#.#  #.#.#  =~iW3#.#.~  . ...  ###...~ ##.~# #.#  =~i_93=~i>=~i@] _A kobold is nearby!=~iq+... ## ####  #####.#######....##  ....#########..# #..............###....###..#.####.#...#..#...#.###..@#.⌠.#..#.).#.# #.#...#~~#...#.# .#.~###~≈~~###~. ...~≈≈≈≈≈≈≈≈≈..######...~... ##.~###≈≈≈≈###~.## #.#K..#≈~#...#.###.⌠.#..#.⌠.#.# ..=~ij=~i0240.6 (1 _=~iQ =~i =~i f###  #####.#######....##  ....#########..# #..............###....###..#.####.#...#..#...#.##...#.⌠).#.# #.#@#...#~~#...#.# #.#.~###~≈~~###~. ...~≈≈≈≈≈≈≈≈≈..######...=~i3  ##.~###≈≈≈≈###~.## #.#K..#≈~#...#.###.⌠.#..#.⌠.#.# ...###....###..##=~iv 7K.=~iN NK=~i %1=~i =~iM =~iE D #####.#######....##  ....#########..# #..............###....###..#.####.#...#..#...#.###...#.⌠.#..#.).#.# #.#.#...#~~#...#.# =~iF ~###~≈~~###~#......~≈≈≈≈≈≈≈≈≈..#######... ##.K###≈≈≈≈###~.## #.#...#≈~#...#.###⌠.#..#.⌠.#.# ..#..#.....###....###..##............##.=~i[H >K~=~iO =~iO %2=~iT =~iV =~iA =~i #=~i ######=~i3 ....=~i ## =~i V ....#########..#=~i  =~iI `#..............=~i @###....###..#.#=~i x###.#...#..#...#.##=~iM W...#.⌠=~i ?).#.# =~i #.#.#...#~~#...#.# =~iP ###.#.~###~≈~~###~=~i #....@.~≈≈≈≈≈≈≈≈≈..######.K=~i5 ... ##.~###≈≈≈≈###~.##=~i  #.#...#≈~#...#.###⌠.#..#.⌠.#.# ..#..#.....###....###..##............##.##########..#..=~iZ =~i -=3=~i4 =~iB 4 _You block the kobold's attack.=~iE  You hit the kobold.  The kobold is severely wounded.=~ifF ,4.9 (1.3=~iK =~iM = _The kobold hits you but does no damage.=~iw n )You impale the kobold!!=~iY S=~i 436.1 (1.2=~i =~i J _You kill the kobold!=~i=3=~i5@=~iBH _No target in view!=~id=~iۮ=~i=~i߷H _No target in view!=~i=~il=~i =~i1H _No target in view!=~io=~io=~iuv=~i~H _No target in view!=~i=~ij=~i ^ _No target in view!=~i^I=~i̓=~i8=~i՘: _=~iok _No target in view! _ You see here a +0 dagger.=~iO=~iǟ5 _=~iQ=~i=~iͣ=~i=~i[=~i=~iШ=~i=~iE=~i=~i=~i=~iܯ=~if=~i=~i=~id=~iŵ=~i=~iǶ=~i=~iE=~it=~iZ=~i=~i=~i%=~iQ=~ip=~i,=~i=~i=~i ##.~###≈≈≈≈###~.## #.#...#≈~#...#.###.#.⌠.#..#.⌠.#.# ###.#...#..#...#.# =~i #...###....###. #...............##. #..##########..#... ##.## ###....# #@.# ##...#-50.0) #....##.......# # #..#..........###......##....#..=~if ...### ###>.#.. #... ##..... ...# #......=~ir .).. #..## =~iP.. ##=~i=~ihE-7.1 (11=~i=~i8& _Found a trident.=~i! =~iW" =~i# =~i& =~i' =~ic( =~i, X=~i~- =~im0 =~i2 =~i2 =~i4 =~i26 =~i8 =~iO8 =~ic9 =~i= =~iE? =~i? =~i@ =~iB =~iL ,=~iPM =~iN =~iO =~i5P =~i#R =~iS =~i_U =~iU =~iV =~iZ =~i2\ =~is\ =~iD] =~iJ_ =~ipa =~ia =~ib =~ii ?  You see here a +0 trident.=~i`k =~il  _=~i/m =~io =~iOp =~ip =~ikq =~iYt =~iu =~iu =~iv =~ilx =~i%y =~iy =~iy =~iz =~i | =~iI| =~i|} =~i =~i =~i =~i =~ḯ =~i^ =~iĆ =~i =~iI =~i =~i =~i =~il =~iˎ =~i =~iя =~i =~iӔ ,=~i =~is =~iݘ =~i =~i =~i =~i =~i) =~i =~i =~iM =~i =~i =~iO ,=~i =~i =~i" =~ir =~i, =~iƪ =~i4 =~iŮ ,=~i֯ =~i3 =~ii =~iͲ =~i =~i =~i =~iԶ =~iO =~i/ =~i =~i =~i =~i8 =~iú =~i =~i^ =~i1 =~i =~iB =~i =~i =~i[ =~i =~i& =~ia =~iU ,=~i =~i =~i@ ,=~i =~i =~i =~i =~i= =~i =~i =~i+ =~i M _You now have 145 gold pieces (gained 8).=~i =~i =~i =~i =~i? =~ip =~i =~i# =~i B=~i+ ,=~i 4=~i? =~i =~i; =~is =~i7 X=~i =~i+ =~i =~i =~id =~i ,=~i =~i. =~i =~i =~i: =~i =~iV =~i =~i =~im =~i =~iO =~i =~i =~i3 =~i =~i =~i =~i =~iS =~i =~i) =~i =~i+ =~i =~i( =~i! =~i] =~i =~iP =~i =~i =~i =~i =~iz =~i =~i =~il =~i =~i =~i2 =~i =~iL =~ix =~i =~i =~i =~i =~i =~i ,=~i =~i =~ir =~i ,=~i2 =~i =~iK =~i =~i =~i =~i =~i =~iD =~iS =~iJ =~i =~i! =~i =~i ,=~i =~i =~ig" ,=~i# =~i$ =~i & =~iN& =~i& =~i' =~i( =~i( =~i ) =~iT* =~i+ =~i+ =~i, =~i. =~iB7 ............## ##......## ....####..)..###..####.## .#. ####......## ##†# ###...## #..=~i7  #...# #... #...# ##..# ##.## #..##....#######..# ##..# =~i8 G.......@.....######..## 428.1 (7....########........## [ #.##..###.##  ###.###..###.# #..## ##.###.#=~i38 #..# ##.##.# #### ###### =~iY8 "=~i8 =~i @ =~ip@ +9.1 (72=~i7G =~iI  =~iI 5_Found a robe.=~i; =~i? 3=~iA =~i7I =~iL ,=~i0N =~iN =~iP =~iQ =~i%T =~iiT =~iU =~i_W =~iY ,=~iJZ =~i] =~i^ =~i^ =~i/` =~ia =~i@b ,=~iGc =~iRf =~i8g =~itg =~i h =~i i =~ij =~iGj =~ick =~il =~im =~ibn =~i3o =~iMr =~is ,=~it =~iyv =~ibw =~iw =~ix =~iy =~iP{ ,=~i{ =~iV} =~i~ =~i~ =~iR =~i =~i< =~iq =~i =~i =~i =~i =~i =~iS =~i- =~i =~i =~iD =~ie ,=~iП =~i- =~iW =~i =~i =~i$ =~i =~ie =~i =~i =~i  .#####.#..### ## .# ..> #....##.. .# ... # # #..#..... .#.. .#.#####...... ..##.. .#....##...### #...=~i y#.. .........#...#  ... #..# ##............ ###...##.....####..)..# #...#.. ####...49.1 (20=~i -....##.## ###.. #....# ..# #.=~iк #....###.## #.#....##...# =~i n ####....#....#######.=~i #..................##..........######## =~iL #.......[..## #.=~i9 B50.1 (21=~im =~i ; _Found a stone staircase leading down.=~i/=~i/=~i0=~i 4=~iL6,=~i9B=~i":=~i:=~i==~i?=~iv?=~i!@=~iA=~i3C=~iC=~i4D=~iG=~iH=~iH=~iI=~i:K=~i(M=~igM=~i-N=~iO=~i;Q=~iQ=~iiR=~iV=~i+Yg  You encounter an iguana.=~i_..#.  ##.#... ....... # #...### #.....# .#### #.. ###....# ....##### #..#####  ...... ##...#... ##.## #####..#+++#..#....# #..## =~i3`p...# .....>..#..#.# # ...# ........#...## # #..#... #..# ....#.#####. ##..# #..l.#.......#....##...# # #... #.. #..#...........#..=~i\`... . #..####.............###...##.....####..).=~i`#.........#.. l   iguana (asleep)......###....##.## ##=~i`....## #....# ..#...# #....###.##=~idLl7.1 (7.0).=~iiXl=~itj2=8.1 (8=~ip=~i#r0 _The iguana hisses angrily.=~i .#. ##.#.... # #...### ##.....# .#### #  ###....# ....##### #.. # ...... ##...#... ##.## ##..#####..#+++#..#....# #..###.#=~i< .>..#..#.# #.....#.#...## # #..# .#..#.l.#.##### .##..# .#....#.......#....##... ## #... #... #..#.# # ... #... #..####=~i  .. #.. ###...##.....####..).. #.........#.. ####.......###....##.##  ....## #....# ..#  ...# #....###.##=~i ;.l=~iR =~i 2-9.1 (1=~i@ =~i =~i/q  You puncture the iguana!  The iguana is heavily wounded.=~iq5=60.3 (1.2=~iw=~izS _The iguana barely misses you.=~im .You puncture the iguana!=~i_(=~i481.6 (1.3=~i=~iJ _You kill the iguana!=~i$a3=~id=~ieH _No target in view!=~ii=~i=~i=~iH _No target in view!=~i _=~i X=~i =~i2 =~il =~i =~i=~iN=~i=~i=~i=~ie=~i=~i=~i!=~i=~i=~i=~i\=~i!=~iC!=~i#=~i$=~it&=~i&=~i'=~i)=~i;+f  You encounter an adder.=~iL1 #...#.....# ##......>..#..#.# #..###.....# #..........#...## .## #..#..# #...............#.# =~i1# ...##..# ..#....#.......#.. ..## #... ##...##..#.......  #.## ... #...###..####.... =~i1 .. .. ##..####...##..... =~i1C .. ##...##....... #.##....##- =~i72#.S.........### #....#  ...........## #....###=~iR2 ......:#..## #....##=~i~2 .##.......# ##....#.. ...##...## #........ S   adder (asleep)=~i2#... #.... ##........=~i2### .. #. #.......[. #..........=~ig5D9.6 (8.0.S=~i5=~i;FS=~iC<E-70.6 (9=~i@=~iH/ _The adder hisses angrily.=~iɂ #...#.....# ##......>..#..#.# =~i  #..###.....# #..........#...## .## #..#..# #.........#. ## ...##..# ..#....#=~i^b.# ..## #... ##...##..# #.## ... #...###..####=~i݄ .. .. ##..####...## .. ##...##.# #.###....## #..S.### #....# .## #.....:#..## #....##!.##.......# ##....#. ...##...## # #... #.... ## ###. ...#. #.[ #=~iK.S=~iC.S=~id=~iՌ*1.6 (1=~i=~i%U _Found a clear potion.=~i1=~iI2c0--=2.9 (1.3=~i8=~i:f _You closely miss the adder. The adder bites you.=~in  You hit the adder.  The adder is moderately wounded.=~in,4.1 (1.2=~iNs=~ivu _The adder misses you. The adder closely misses you.=~i  You barely miss the adder.The adder is moderately wounded.=~i$'5.3=~i3=~iS _The adder closely misses you.=~i N .  You puncture the adder!=~iH1=-9=6.8 (1.5=~i=~iǤI _You kill the adder!=~i23=~i5=~i;H _No target in view!=~i;I=~iu =~i:_No target in view!=~i63=~i=~i H _No target in view!=~iI.##..#####..#+++#..#....# .#.....# ##......>..#..#.# #..###.....# #..........#...## # =~i.## #..#..# #.........#.# # ...##..# ..#....#.......#..## #... ##...##..#....#.## ... #...###..##.. .. ##..####...##....=~i..##@..##.........#.. #.=~i.###....##.#...# #....# .=~i<..........#....#=~i&q.......:#..#....#=~iGl!.##.......# ##....#. ...##...## #.=~ie#... #.... #.###. ...#.=~i([=~i=~i,--7=~i0 _=~i=~i{=~i>Z##..## ....... ##...#... #.##..#####..#+++#..#....# =~iZu.#.....# ##......>..#..#.# .###.....# #..........#...## # # #..#..# #.........#.##...##..# ..#....#.......#=~i[..## #... ##...##..#....=~i=[#.## ... #...###..##.. .. ##@.####...##.....#..##...##.........#..  #........###....##.##...## #....# ............#....#=~i[.......:#..#....#!.##.......# ##....#. ...##...## #.#... #.... #.=~i[=~i\a=~ia#2=~ibU=--8=~if=~i0h=~i..# ###....### ....##### #. ##..## ....... ##...#... ##.##..#####..#+++#..#....# #=~i.#.....# ##......>..#..#.# # .###.....# #..........#...## # # #..#..# #.........#.###...##..# ..#....#.......#=~iDh..## #... #..#....=~iR#.## ... #.@.###..##... .. ##..####...##.....##..=~i##...##.........#..  #........###....##.###.### #....# ..#=~i............## #....###.#.......:#..#=~i ....#!.##.......# ##....#=~i1o. ...##...## #.=~iE=~i=~i9=~iH=~i=~i #..###.....# .#### #. #..# ###....### ....##### #..## ....... ##...#... ##..##..#####..#+++#..#....# #. ..#.....# ##......>..#..#.# #. ###.....# #..........#...## # #.=~if G#..#..# #...............#.####...##..# ..#....#.......#....#..## #... #..#....#.## ... #...###..##.... .. ##..####...##.....###..##...##.........#..  #........###....##.###..### #....# ..# .....## #....###.##=~i .......:#..## #....##...#!.##.......# ##....#....#=~i5 =~i &80=~is =~i =~i- ........... # #. ..###.....# .#### #. ..# ###....### ....##### #..### ....... ##...#... ##.#.##..#####..#+++#..#....# #. .#.....# #>..#..#.# #. ##.....# #....#...## # #..#..#..# #...............#.####...##..# ..#..@.#.......#....##..## #... #..#.... #.## ... #...###..##... .. .. ##..####...##.....#### ..##...##.........#.. # #........###....##.##[=~i 37m#...### #....# ..#.....## #....###.##.......:#..#....##...#1=~ig =~iE =~iy&fM†.....#.  #.#.........# ##.....# #### #...=~i ' ###....### ....##### #.## ....... ##...#... ##.# ...##..#####..#+++#..#... .#>..#..#.# ##......#...## # #..=~iO'#..#..# #.....@.........#.###=~i'.##..##...#....#.......#....##  ..## #... ##...##..#... #.## ... #...###..####........ ..=~i'.. ##..####...##.....######...........=~i.=~i.S3=2=~i3=~iB5=~i5M####...#  †.....#.  #.#.........# ##.....# #### #...=~iZ6 ###....### ....##### #.## ....... ##...#... ##.# ...##..#####..#+++#..#... .#>..#..#.# ##......#...## # #..#..#..# #........###.##..##...#....#.......#....##  ..## #.....##...##..#... =~i6#.## ... #...###..####.............=~i<=~i]=%3=~iB=~idD=~iNGM ## =~iOO####...#  †.....#.  #.#.........# ##.....# =~iO#### #... ###....### ....##### #.=~iO9## ....... ##...#... ##.# ...##..#####..#+++#..#... .##=~iO>..#..#.# ##...=~iP...#...## # #..#..#..# #........###=~iP.##..##...#....#.......#....##..## #.....##...##..#.....................=~i^X4=~i+x-#~.≈##~.~##≈.~##~.≈##~.~##...#'''5 _You open the gate.=~i M #.###.~ # ##~ ####...# ≈ †.....#. #~.~# =~iɿ#.#......... #≈.~## ##.....# #~.≈#.#### #... ###....####~.~#....##### #.## .......#...##...#... ##.# ...##..#####..#'@'#..#... .##>..#..#.# ##......#...## # #..#..#..# #........###...##..##...#....#.......#....##=~i]%# # #. ..... =~iD=~iA=6=~i=~iQ _There is an open gate here.=~i r M ####.). #.##.###.~ # ##~ =~ir ####...# ≈ †.....#. #~.~# #.#......... #≈.~## ##.....# #~.≈#.#### #... ###....####~.~#....##### #.=~is ## .......#.@.##...#... ##.# ...##..#####..#'''#..#... .##......>..#..#.# ##.....# #=~iKs ?...#...## # #..#..#..# #...............#.#####..##=~is 4.###..####...=~i{ =~i | ,7 _=~iz =~i =~iM##.....  #.# ####.). #.##.###.~ # ##~ ####...# ≈ †.....#. #~.~# #.#......... #≈.~## ##.....# #~.≈#.#### #... ###....####~@~#....##### #.## .......#...##...#... ##.# ...##..#####..#'''#..#... .#......>..#..#.# ##.....# #..........#...## # #..#... #.......##...###..###=~i;8=~in=~ib M..####.#.~ ###.♣......  #.# ####.). #.##.###.~ # ##~ ####...# ≈ †.....#. #~.~# #.#......... #≈.~## ##.....# #~@≈#.#### #... ###....####~.~#....##### #.## .......#...##...#... ##.# ...##..#####..#'''#..#... .#.....# ##......>..#..#.# #........##...##..#.=~iv;9=~i=~iX=~i0M....# ####### #.#.# ..### ###.#.~ ###.♣......  #.# ####.). #.##.###.~ # ##=~i_~ ####...# ≈ †.....#. #~.~# #.#......... #≈@~## ##.....# #~.≈#.#### #... ###....####~.~#....##### #. ..## .......#...##...#... ##.# Breath+ ........#....#..=~i=~iv&90=~i|=~i׎=~i#M..........# #######  #.#.# ..### ###.#.~ ###=~iW.♣......  #.# ####.). #.##.###.~ # ##~ ####...# ≈ †.....#. #~@~# #.#......... #≈.~## ##.....# #~.≈#.#### #... ###....####~.~#....##### #. ..## .......#...##...#... ##.#.......=~im=~i%1=~i=~i)=~ir M######..........# #######  #.#.# ..### ###.#.~ ###.♣......  #.# ####.). #.##.###.~ # ##~ ####...# ≈ †.....#. #~.~# #.#=~i[s ......... #≈.~## ..###.....# #~.≈#.#### #... Breath+ .....=~i0y =~iy %2=~i} =~i~ =~i M##..###..##. #.. ######.....=~i0 .....# #######  #.#.# ..### ###.#.~ ###.♣......  #.# =~i ####.). #.##.###.~ # ##~ ####...# ≈ †.....#. #~.~# #.#=~i u......... #≈.~## ..###.....# #~.≈#.#### #.......=~i =~i %3=~iq =~i =~i)M ##..#...#.##..###..##. #.. ######..........# #######  #.#.# ..#### ####.#.~ ###.♣...... =~i1 #.# ####.). #.###@####.~ # ##~ ####...# ≈ †.....#. #~.~# #.# ........... #≈.~###...#'''#=~i;4=~i=~ir=~i[lM #.......###.. # ##..#...#.##..###..##. #.. ######..........# ####### #### #.#.# ..###.# ~≈≈~≈## ##~~~~~ ###.#.~ ###.).....♣....... #.....  #@# ####.). #.###.####.~ # ###~.~# ####...# ≈ .†.....#. #~.~###.##...#=~i3q;5=~iPu=~iTw' _Found a hand axe.=~ie#.## #.######  #.........#~. ###....#  ##..#...#..#~.#.#..###..##.#~. #. #....# #...###≈.###.#.# #.....#~. #...#....# ########. ##### #.#.#. .###.# ~≈≈~≈##.##~~~~~≈ ###.#.~# ## #.# .).....♣@....... #......~  #.# #.##~≈~≈~≈ ####.)  #.## ##.## ##### ##.~  ##..# #~.~# #.#. ###...# #~.≈# .#. †.....#. #~.~# ##.#.......=~i=. #≈.~## #...# .###.....# #~.≈#.#### #.... .# ###....####~.~#....##### #..#6=~i\=~i=~i {### ## #..# # ###~.~#.###### #.........#~.≈###. # ##..#...#..#~.~# #.. ####..###..##.#~.~# #. ##....# #...###≈.~# ###.#.# #.....#~.~ #...# ......# ########.# ##### #.#. ..###.# ~≈≈~≈##@##~~~~~≈ ###.# =~i ### #.# .).....♣........ #...... # #.# ~~~~~##.##~≈~≈~≈ ####.). # #.## #### ##.## ##### ##.~ # ##..# #~.~# #.# ####...# #~.≈# #.# .†.....#. #~.~ ## ........... #≈.~## # ..###.....# #~.≈#.#### #...=~i =~i %7=~i =~i =~iM..#### ### ### #####~~J#.. ###~.~#.#######  #.........#~.≈###.. # ##..#...#.##..###..##.#~ #.. #####≈.~###.....#~.~# #......# ########@# ##### #.#.# =~iU..###.# ~≈≈~≈##.##~~~~~≈ ###.#.~ ###.).....♣........ #..... ~~~~~##.##~≈~≈~≈ ####.). # #.## #### ##.## ##### ##.~J   jelly (asleep)=~i';8=~i-=~i 0V _You encounter a jelly.=~i........## #... ..#### ###### #####~~J#.. ###~.~#.#######  #.........#~.≈###.. # ##..#...#.##..###..##.#~=~iv #.. #####≈##.....#~@~# #......# ########.## ##### #.#.# ..###.# ~≈≈~≈##.##~~~~~≈ ###.#.~ ###.).....♣........ #..... ~~~~~##.##~≈~≈~≈ ####.). #.## #### ##.## ##### ##.~ # ##~ ####...# ≈ †.....#. #~.~# #.#=~i&;9=~i̟=~ir=~i####..## ##.%.#........## #... ..#### ###### ##=~i###~~J#.. ###~.~#.#######  #.........#~.≈###.. #=~iB ##..#...#.##..###..##.#~ #.. ##=~ih###≈##.....#~.~# #..=~i....# ########.## ##### #.#.# =~i..###.# ~≈≈~≈##.##~~~~~≈ ###.#.~ ###=~i7.).....♣........ #..... ~~~~~##.##~≈~≈~≈ ####.).=~i #.## #### ##.## ##### ##.~ # ##=~i^a~ ####...# ≈ =~i=~iA'500=~ib>%=~i<## ##..###.....#######..## ##.%.#........## #... ..#### ###### #####~~J#.. ###~.~#.#######  #.........#~.≈###.. # ##..#...#.##..###..##.#~ #.. #####≈##.....#~.~# #......# ########.## ##### #.#.# ..###.# ~≈≈~≈##.##~~~~~≈ ###.#.~ ###.).....♣........ #..... ~~~~~##.##~≈~≈~≈ ####.). #.## #### ##.## ##### ##.~ # ##~=~iD;1=~i&K=~i]L=~i ### ##..#....#.#.########### ##..###.....#######..## ##.%.#........## #... ..#### ###### #####~~J#.. ###~.~#.#######  #.........#~.≈###.. # ##..#...#.##..###..##.#~ #.. #####≈##.....#~.~# #......# ########.## ##### #.#.# ..###.# ~≈≈~≈##.##~~~~~≈ ###.#.~ ###.).....♣........ #..... ~~~~~##.##~≈~≈~≈ ####.). #.## #### ##.## ##### ##.~=~im 9J=~i׈ OJ=~iY %2=~i 7%=~iF Z _The jelly quivers.=~i S#.# ##.............#..#.###### ##..#....#.#.########### ##..###.....#######..## ##.%.#........## #... ..#### ###### #####~~≈#.. ###~J~#.#######  #.........#~@≈###=~iN .. # ##..#...#.##..###..##.#~ #.. #####≈##.....#~.~# #......# ########.## ##### #.#.# ..###.# ~≈≈~≈##.##~~~~~≈ ###.#.~ ###=~ix %.).....♣........ #..... ~~~~~##.##~≈~≈~≈ ####.).=~i C=3=~i =~i R _The jelly barely misses you.=~ib T  You puncture the jelly! Your hands burn! Your tail-slap misses the jelly.The jelly is heavily wounded.0--=5.1 (1.3=~i*/7%=~i1R _The jelly barely misses you.=~io..### ##..#....#.#.######### ..## ##..###.....### .####..## ##.%.#.# .....## #....####.....## ##### ### .###~~≈ # #..##~J~#.######  .#~.≈###  .... =~iI# ##..#...#..#~@~#  # ####..###..##....# #...###≈###.# ....#~..#######.## ##### #.####.# ~≈≈~≈##.##~~~~~≈ ###.#.~ ### #.# .).....♣........ #...... # ~~~~~##.##~≈~≈~≈ ####.)# #### ##.## ##### ##.~=~i} .=~i.J=~i=~i=~if1=---60=~i7%=~i=~iv  =~i(x "=~i|  =~i} EYou puncture the jelly! Your hands burn!  =~iP~ -The jelly is almost dead.=~i~ =~i =~i 50=~i ----=~iF  3 =~i ===~i 7.5 (1.4=~i 9+8 dagger of Peoreask {heavy, Dex+5} =~i1 -Corr (-4) Breath+ =~i =~i =~i  =~i =~i b_The jelly hits you. You are splashed with acid! The acid corrodes you!=~i2 =~i#..## ##..###.....### .####..## ##.%.#.# .....## #....####.....## ##### ### .###~~≈ #=~iy #..##~.~#.######  .#~J≈###  .... # ##..#...#..#~.~#  # ####..###..##....# #...###≈=~iU###.# ....#~..=~i>#######.## ##### #.####.# ~≈≈~≈##.##~~~~~≈ ###.#.~ =~i9### #.# .).....♣........ #...... # =~i`~~~~~##.##~≈~≈~≈ ####.)=~i&# #### ##.## ##### ##.~##..# #~.~# #.#=~iN.J=~i=~i,--8=~iF0=~i=~i=~i!L .  You puncture the jelly!=~i 1----35=-9.9 (1.4 _You kill the jelly!Your Long Blades skill increases to level 5! _Your Dodging skill increases to level 5!=~iO  .####..## ##.%.#.# .....## #....####.....## ##### =~iP >### .###~~≈ # #..##~.~#.######  .#~.≈###  .... # ##..#...#..#~.~#  # ####..###..##....# #...###≈###.# ....#~..#######.## ##### #.#Corr (-4) Breath+  ####...#=~i&Q V#~.≈##.# =~iQW =~iX 3-100 =~i>X _=~il] 7%=~i^ =~in  .....## #....####.....## ##### ### .###~~≈ # #..##~.~#.######  .#~.≈###  .... # ##..#...#..#~.~#  # ####..###..##....# #...###≈###.# ....#~..#######.## ##### #.#Nothing quiveredCorr (-4) Breath+  .†.....#. #~.~###.# -1=~iC =~iGr ####.....## ##### ### .###~~≈ # #..##~.~#.######  .#~.≈###  .... # ##..#...#..#~.~#  # ####..###..##....# #...###≈###.# ....#~..#######@## ##### #.####.# ~≈≈~≈##.##~~~~~≈ ###.#.~Nothing quivered##.##Corr (-4) Breath+  =~i........... #≈.~###... =~i=~i-22=~i]=~ipA=~iA=~iG=~iH=~is ^ ### .###~~≈ # #..##~.~#.######  .#~.≈###  .... # ##..#...#..#~.~#  # ####..###..##....# #...###≈###.# ....#~.~#..#######.## ##### #.####.# ~≈≈~≈##@##~~~~~≈ ###.#.~ ### #.# .).....♣........ #...... # ~~~~~##.##~≈~≈~≈ ####.)# #### ##.## ##### ##.~ ..###.....# #~.≈#.#### #... =~iz =~i{ %3=~i =~i =~i<[  ..##~.~#.###### #..#~.≈# ... ## ##..#...#..#~.~#  # .####..###..##.#~.~# # .##....# #...###≈.~#### .......# #.....#~.~# #....# ########.## ##### #.#.###.# ~~≈≈~≈##.##~~~~~≈ ###.#. .### #.# o.)....@♣........ #..... .# #.# ~~~~~~##.##~≈~≈~≈ ####.) .# #.####### ##.## ##### ## .# ##..# #~.~# #. .####...# #~.≈# #. ..[32=~i\ }m†.....#. #~.~##. o   orc (asleep) #........... #≈.~## #.. #..###.....# #~.≈#.#### #.. #..# ###....####~.~#....##### #...oo4 _You encounter an orc. It is wielding a +0 falchion.=~i.## #.##~.~#.## .# #.#~.≈### .## ##..#...#..#~.~# # ..####..###..##.#~.~# # ..##....# #...###≈.~# ###.# #.....#~.~#=~i% #.##########.## ##### #.#.###.#≈~~≈≈~≈##.##~~~~~≈ ###.# ..### #.#~.o)...@.♣=~iy. # ..# #.#≈~~~~~~##.##~≈~≈~≈ ####. ..# #.####.## ##### ## ..# ##..# #~.~# # ..####...# #~.≈# #.†.....#. #~.~# ## ##. #≈.~## # =~iF% #..###.....# #~.≈#.#### #  #..# ###....####~.~#....##### #=~i8H.o=~i=~iES3=5=~i=~i=~i0 L.## #.##~.~#.## .# #.#~.≈### .## ##..#...#..#~.~# .####..###..##.#~.~# .##....# #...###≈.~# .# #.....#~.~# #.###.## ##### #..###.#≈~~≈≈~≈##.##~~~~~≈ ###..### #.#~..o..@..♣. #.# #.#≈~~~~~~##.##~≈~≈~≈ ####.# #.###.## ##### .# ##..# #~.~#=~ip1  .####...# #~.≈#.†.....#. #~.~# #. #≈.~## # # #..###.....# #~.≈#.#### # #..# ###....####~.~#....##### #=~i3 B)o=~i9 =~iO: %6=~iJ =~i" p.## #.##~.~#.## .# #.#~.≈### .## ##..#...#..#~.~#.####..###..##.#~.~#.##....# #...###≈.~#=~ih  .# #.....#~.~# #.=~i =##.## ##### #.###.#≈~~≈≈~≈##.##~~~~~≈ ###=~i .### #.#~..)o@...♣. #=~i b.# #.#≈~~~~~~##.##~≈~≈~≈ .# #.##.## ##### =~i #...# ##..# #~.~# ....####...# #~.≈# =~iF #....†.....#. #~.~# .###=~iq L. #≈.~##=~i # #..###.....# #~.≈#.#### =~i # #..# ###....####~.~#....#####=~i[ C=7=~i =~iQ P _The orc barely misses you.=~ik  You hit the orc.  The orc is severely wounded.=~i{kd4=9.2 (1.3=~io=~iv1 _You block the orc's attack.=~ixo )You hit the orc.=~i(=~i5620.4 (1.2=~iE=~iG _You kill the orc!=~ip ## #.##~.~#.## ## #.#~.≈### .## ##..#...#..#~.~# ####..###..##.#~.~# ##....# #...###≈.~# ## #.....#~.~# #.##.## ##### #.=~iq s###.#≈~~≈≈~≈##.##~~~~~≈ ###.### #.#~..)).@..♣. #.# #.#≈~~~~~~##.##~≈~≈~≈ ## #.##.## ##### # ...# ##..# #~.~# ....†.....#. #~.~# #  ###. #≈.~## #  # #..###.....# #~.≈#.#### #   #..# ###....####~.~#....##### # =~ix =~iy 3-10=~i ~ =~i_ =~i ## #.##~.~#.## # .# #.#~.≈### . .## ##..#...#..#~.~# #####..###..##.#~.~# ###....# #...###≈.~# ## #.....#~.~# #.###.## ##### #.####.#≈~~≈≈~≈##.##~~~~~≈ ###.#### #.#~..))..@.♣. #.# #.#≈~~~~~~##.##~≈~≈~≈ ####.# #.###.## ##### ## ##..# #~.~# #####...# #~.≈# #†.....#. #~.~# #. #≈.~## #.  #..###.....# #~.≈#.#### #.#..#=~is m ###....####~.~#....##### #.=~i ;5=~i 0-2=~i =~i> =~i3## #.##~.~#.## # # #.#~.≈### . ## ##..#...#..#~.~# #. .####..###..##.#~.~# #. .##....# #...###≈.~# ###.# #.....#~.~# #.####.## ##### #.#.###.#≈~~≈≈~≈##.##~~~~~≈ ###.#. .### #.#~..))...@♣. #. .# #.#≈~~~~~~##.##~≈~≈~≈ ####.)# #.####.## ##### ##. .# ##..# #~.~# #. .####...# #~.≈# #.†.....#. [=~ii4e34m#~.~# ##. #. #≈.~## #. #..###.....# #~.≈#.#### #. #..# ###....####~.~#....##### #.3=~i<=~ia73=~iT<=~iy==~i"# ####~~≈#..#  #.##~.~#.#####  #.........#~.≈###... # ##..#...#..#~.~# #. ####..###..##.#~.~#  #. =~ipM##....# #...###≈.~# ###.## #.....#~.~# #...#...##########.## ##### #.#.# ..###.#≈~~≈≈~≈##@##~~~~~≈ ###.#.~ =~iU### #.#~..))....♣........ #...... # #.#≈~~~~~~##.##~≈~≈~≈ ####.) # #.##########.## ##### ##.~ # ##..# #~.~# #.# ####...# #~.≈# .# =~i.†.....#. #~.~# ##.# ........... #≈.~## #. =~i'~..###.....# #~.≈#.#### #.=~iQ=~i! 7 4+12 dagger of Peoreask {heavy, Dex+5} =~iS=~i[ _You are no longer corroded.=~ic1=~i1=~i;8=~iv9=~id #..~.~#.## ######  #.#~.≈### ....##..#...#..#~.~# # ###..###..##.#~.~# #..# #....# #...###≈.~# ###.# .....# #.....#~.~# #...#.##########.## ##### #.#.#. .###.#≈~~≈≈~≈##.##~~~~~≈ ###.#.~ ## #.#~..))....♣@....... #.....  #.#≈~~~~~~##.##~≈~≈~≈ ####.).~  #.##########.## ##### ##.~# =~iS ##..# #~.~# #.#. ###...# #~.≈# #.#. †.....#. #~.~# ##.#. .=~ih......... #≈.~##.. .###.....# #~.≈#.#### #. .# ###....####~.~#....##### #..##=~i=~i{S6=5=~i=~i'=~i:#.##~.~#.## ###### #.#~.≈### ....###..#...#..#~.~# #...###..##.#~.~# #..# ....# #...###≈.~# ###.#.# #.....#~.~# =~iok#...#.⌠##.#####.#.#. =~ip###.#≈~~≈≈~≈##.##~~~~~≈≈###.#.~# #=~i #.#~..))....♣.≈#......~≈=~i?"w#.#≈~~~~~~##.##~≈~≈~≈≈####.).~≈#.##.######.~###..# #~.~# #.#....# #~.≈# #.#.⌠ .....#. #~.~# ##.#. #≈.~## #...# ###.....# #~.≈#.#### #. # ###....####~.~#....##### #..#=~i9'=~iU(%6=~iu5=~i#.##~.~#.## ######  #.#~.≈### ....# ##..#...#..#~.~# #. #..###..##.#~.~# #..## #...###≈.~# ###.#.# #.....#~.~# #...#.⌠.#.####.#.#..#≈~~≈≈~≈##.##~~~~~≈≈###.#.~# =~i> #.#~..))....♣.≈#......~≈#.#≈~~~~~~##.##~≈~≈~≈≈####.).~≈#.#.#####.~# ##..# #~.~# #.#. #...# #~.≈# #.#.⌠.#. #~.~# ##.#. #≈.~## #...#.....# #~.≈#.#### #.  ###....####~.~#....##### #..#=~i=~iD%7=~i,=~i=~i3=~i=~i =~i$7=8==~i$=~iY%,=~i%=~i&,=~i[&=~i&99=~i\'2==~i'=~i(,=~is(=~i(=~i(=~i7)=~i)=~i)=~i)=~i*=~i*&60=~i>+=~i,,=~i-=~i-,=~i*.=~i.=~i.K1==~i.=~ir/,=~i/=~i+0=~iN0=~i0=~i0=~i1#2=~i#12==~ig1=~i1=~i1=~i72=~i2,=~i3=~i3,=~i3=~i4a3==~i4=~iG8=~i8=~i9=~i`9=~i<=~i==~i==~i>=~i@=~iA=~iA=~iuB=~iD=~iE=~iE9==~iF=~i.H=~iH=~iH=~i~I=~iJ=~iuK=~iK=~i#L=~iuM=~iN=~iHN=~iN=~i'P=~iP=~iP=~iQ=~iR=~iS=~iS=~iCT=~i,U=~iU=~iU=~ilV=~iW=~iX=~iX=~i(Y=~i]Z=~iZ=~i[=~ix[=~i]@  There is an open gate here.=~iR^=~i^ _=~i_=~i7`=~i`,=~ia=~ib=~iQc,=~ic=~ie=~i1f,=~if=~i#h=~ih=~i i=~ii=~ij=~iUk=~i~k=~ik=~im=~im=~im=~ian=~ifp=~it=~izu=~ihv,=~i*w=~i3x=~i*y=~iQy=~iy=~i{=~iQ|,=~i[}=~i`\ ## ...##..##...#....#.......#. ..## #.....##...##..#...... =~iĂq#.## ....##...###..#### .. #..###..####...##.... .. #..##...##.........# ###..#........###....## ##...........### #....#  =~i............## #.... .......@#..## #....## !.##.......# ##....#. .....##...## #....... .#... #....# ##.... =~i]r###. ...#..# #.......[ ...#....#...... ###. .##.......... # ## ##### ##...You pick up a parchment of Gloom and begin reading...=~i|073.4 (46.0)=~i+4.4 (47=~iÊ=~i> _You add the spell Gloom to your library.=~i =~iv =~i =~i=~iB=~iW=~i=~i!=~i5=~iN=~i,=~iJ=~i?=~i%=~i&=~ia(=~i*=~i_*=~i 4=~i4=~i5=~i 6=~i6=~i8=~i39=~i9=~il;m _o - 2 clear potions (gained 1)=~i%<=~i~<=~i<=~i==~i>=~iB>=~i>=~i0?=~i?=~i?=~i3@=~iNA=~iA=~iA=~iOB=~i3C=~iC=~iD=~ioD=~inF=~i"G,=~i~H=~i I=~iJ,=~iIK=~iRB=~iR=~iT=~iU=~iKU=~iU=~i X=~iY=~iH=~iI,=~irI=~iP=~iTP=~iP=~iQ=~iT=~iT=~iU=~isU=~iX=~iX=~iX=~iuY=~i[=~i\=~i\=~i)]=~i_=~i`=~i`=~iQa=~i'd=~ie,=~ie=~i^h=~iti=~ii=~ij=~iMl=~im=~im=~in=~ip=~i5r=~ikr=~iGt=~iGu=~i[v=~iv=~iw=~iy=~iz,=~i{=~i}=~ih~,=~i~=~i=~i=~i=~i=~iN=~i,=~im=~i=~i?,=~i=~i>=~iO=~i=~i?=~iq=~il=~i=~iQ=~i=~i=~ig=~i2=~iߓ=~i=~i-=~i=~ia=~iט=~i=~i=~iԛ=~i=~i=~iӞ=~i-=~i_,=~i=~i2=~i=~i=~iG=~iT=~iD=~i=~i=~ig=~i,=~i=~i=~ií=~i=~i=~i=~i!=~i=~i=~iu=~iA=~i=~i+=~i =~i[=~i=~i7=~i=~iν=~i=~iw=~ig=~i=~i=~i_=~i=~iP,=~i=~i=~i =~i=~i>=~i=~i=~id=~i;=~i=~i]=~i=~i=~i=~i=~iH=~i=~i=~i2=~ih=~iX=~iu=~iW=~i=~i:=~is=~i'=~iy=~iK=~i=~i=~i=~iQ=~i=~i=~is=~i=~i,=~i5=~i=~i=~i=~ij=~i =~i=~i|=~i=~i=~i=~i=~iN=~i=~i=~i=~i]=~i=~i=~i=~i;=~i=~i2=~i)=~ig=~i==~i:=~i:=~i=~i=~i=~i=~i=~i:=~i=~i=~i+=~i=~i"X=~i@=~i=~i=~i"=~i=~ij=~i=~iT=~i=~i=~i =~i!=~i$=~iJ&=~iy&=~i(=~i*=~i,=~i,=~i.=~i$1=~i/3=~i3=~i5=~i/7=~i:,=~i:=~i<=~ig>,=~i?=~iB=~i8E=~iuE=~iF=~iH=~iGI=~iI=~i-J=~iK=~i?L=~iL=~i)M=~iO=~iP=~iQ=~iR=~iQY=~ifZ=~iZ=~iq[=~i^=~iu_=~i_=~i`=~ib=~ic=~i5d=~ie=~i+g=~igh=~ii=~ii=~ik=~iPB=~i=~i,=~iX=~i=~iK=~i=~i=~i=~iї=~i=~iԘ=~i=~i-=~ig,=~i=~id=~i=~i=~i\=~i=~i¢=~i=~io=~i=~iɥ=~i=~iݦ=~i+=~i=~i =~i=~iZ=~i=~i2=~i=~i=~i=~i =~i{=~i=~i=~iA=~i=~in=~i=~i&=~i=~iv=~ix=~i=~i=~i=~ir=~i=~i=~iX=~i=~iK,=~i=~ip=~i=~iH=~i=~ih=~i=~i=~i=~i=~iB=~i=~iq=~i=~i=~i,=~i=~i=~i,=~i=~iA=~i=~i=~i=~i=~i=~i =~i=~i=~i=~is=~i=~i=~il=~i=~i=~i=~i,=~i=~i=~i],=~i =~i =~i| =~i =~i =~iG =~i =~i+ =~i =~i=~iV=~i=~ic=~iv=~i,=~i!=~i=~i:,=~i=~i=~iK=~i=~i=~i=~i=~i=~iS=~i>=~i_,=~i=~ia =~ia!,=~i<"=~i#=~iI%,=~i&=~i (=~i3)=~id)=~ip*=~iT,=~iH.,=~i0/=~i2>  You see here a +0 dagger.=~i3=~i45 _=~i5=~i6=~i6=~iF7=~i 8=~iI9,=~i!:=~iO;=~i<=~i==~i==~i>=~i4@,=~iWA=~itB=~iDEB=~iBF=~iGB=~iH=~iVI=~iI=~iNJ=~iM=~iN=~iMN=~iN=~iOP=~iP=~i3Q=~iQ=~iR=~iS,=~iT=~iU=~ik .............#..#.### #. ..#....#.#.######### .## .###.....###.# # =~iOlh## ##.%.#.#.# # #.....# ## #####..# .###~~≈#..#### ..##~.~#.## ######### #.. ...#~.≈### #.@.....#########..775.4 (201.0) #..#~.~# #..####............ ##.#~.~# #.[ #..###....### .###≈.~# #.. ###.#...#..#...# ...#~.~# .#. #...#.⌠.#..#.).# #####.########## #.#.#...#~~#...# ≈~≈##.##~~~~~≈≈###.#.~###~≈~~###~ )....♣........≈#......~≈≈≈≈≈≈≈≈≈ ~~~##.##~≈~≈~≈≈####.).~≈≈≈≈≈≈≈≈≈.=~ir=~ifs+62=~iy6%=~i:|M _Found a leather armour.=~iI=~iھ=~i=~ib=~i,=~i0=~iw=~i=~i=~iM=~i=~iv=~ij=~i=~iA=~i4=~i=~i=~iM=~i:=~i.=~i(=~im=~i=~i=~i=~iG=~i'=~iF=~if=~i=~iY=~i=~i,=~i=~i=~i=~iR=~i=~iO=~i4=~iw=~iU=~i=~id=~i=~iP=~in=~i=~i=~i=~i =~iH =~i =~i =~i=~i=~i=~i=~if  You see here a +0 leather armour.=~i =~i _=~i =~i%=~i&=~i/'=~i'=~i`*=~iX+=~i+=~ig,=~i0=~i2=~iZ2=~i*3=~i7=~i8=~i-9=~i1:=~i>=~iW@=~i@=~iA=~iF=~iG=~i'H=~iZI=~ilM=~iN=~iO=~iP=~i)T=~iuU=~iU=~iV=~i4Z=~iZ=~i[=~i[=~io]=~i#^=~iE^=~i^=~i`=~ia=~ia=~ic=~idf=~ig=~ig=~ih=~i*j=~ij=~i(k=~ik=~iFm=~ioB=~iq=~ir=~iTs=~it=~i=~i>=~i?=~i@=~iA,=~i C=~inE=~iF,=~i"H=~iVI=~iCJ=~i}J=~i?K=~iM=~iN=~iN=~iO=~iP=~iuQ=~iQ=~iGR=~iT=~ipU=~iU=~i-V=~iX=~iX=~i0Y=~iYY=~i[=~i\=~iG\=~i\=~i^=~i_=~i+_=~i_=~i`=~ia=~i,a=~i_a=~ixb,=~ib,=~ifc=~ic=~ic=~ic=~ild=~id=~i!e=~i@e=~i$f=~iYf=~i~f=~if=~icg=~ig=~ig=~ih=~ih=~i0i=~iSi=~ii=~ij=~ilj=~ij=~ij=~ik=~ik=~i l=~iFl=~il=~i0m=~i[m=~im=~im=~ign,=~in=~in=~io=~iUp,=~ip=~iq,=~i9q=~iq=~ir,=~iIr=~ir=~is=~i@s=~iws=~i t=~i`t=~it,=~iu=~izu=~iu,=~i0v=~iv=~iv=~iv=~icw=~iw=~iw=~ix=~ix=~i y=~i;y=~i[y=~iz=~irz=~iz=~iz=~i|=~iR}=~i}=~i}=~i=~iB=~iЀ=~i?,=~i=~i%=~in=~i=~i=~iy=~iƃ=~i=~i&=~i=~iTB=~i=~i,=~i?=~i=~i=~iH=~i{=~iW=~i=~i=~i=~i=~i@=~iώ=~i=~i=~i=~i=~i=~iP=~i=~i=~i=~i=~iy=~i=~i{=~i=~i<=~iM=~i#=~ij=~iʪ=~i=~i=~iͬ=~iS=~i+=~iQ=~i=~iw=~i=~i-=~ip=~iR=~i =~iY=~i=~i=~i=~i=~i%=~i=~i=~i=~i-=~i"=~i=~i,=~i=~iF=~i=~i=~i=~iw=~i=~i=~i=~i=~i=~i7=~i=~i{=~i.,=~i=~iR,=~i=~i=~i=~i9=~i=~i =~i=~i =~i=~i+=~i=~iB=~i=~iF=~iX=~i=~im=~i =~i) =~i =~iu =~i =~i5 =~iu =~is =~i =~i =~ia =~i- =~id =~i =~i =~i =~ib =~i =~i =~ip =~i" =~i =~i^ =~i  =~i[ =~i =~i3 =~i =~i =~i =~i =~ix =~i[ =~i! =~i_! =~i! =~i" =~i# =~i# =~iH$ =~i' X=~i( =~i( =~i) =~i) =~i- =~i. =~i. =~i1 ,=~it2 =~i2 =~iC3 =~i?4 =~i5 =~iJ5 =~i5 =~i7 =~iD8 ,=~i8 =~i9 =~i8: =~i: =~i; =~iE< =~i< =~i< =~is= =~ik> =~i>? =~i? =~i @ =~iTA =~iA =~iBB =~iB =~iC =~iD =~iD =~ieE =~iJG ,=~ir =~i}t B=~ix n=~iʀ =~il =~i" =~i݂ =~i =~i =~iЄ =~i =~iʅ =~iU =~iF =~ic =~i =~iU =~i@ =~i =~i& =~i =~i =~i9 =~im =~i =~i͎ =~ik =~i =~i =~iސ =~iÑ =~i =~i^ =~i =~ib b=~iO =~iv =~i =~iS =~i =~i =~i =~i =~i =~i =~ip =~i =~i9 =~i =~if =~i ,=~iJ =~i =~i =~i[ =~iC =~i  #..#...## ##.#   ##.....# ##.#   #....## ##..##   ##..#####..#.##   ##..###...###.#   #........## ##.# =~iA  ##.......######## ##..............########..######@#9815 .## #..# ### #..#  ##.##  .# #))###  =~in +.# #)...#  .# ##...##  .# #....#  =~i u## #...## =~i/ =~i =~i= E _Done exploring.=~i =~i Level 4 of the Dungeon<<<>>>(Press ? for help)#.## #..# ###....####~.~#....##### #..##########..#.....######.## #......##### ##..####........#...##...#...# ##.#####....#.........# ###..##..#=~i %#.# ##....##..#####..#'''#..#....## #..########...####..##.....###...###..##.###...#.....# ##......>..#..#.# #....##.......# #...######..#...## ##.###.#..###.....# #..........#...#### #..#..........###..## ##.....# ##.# ###..#####..#..####...............#.#####......##....#...##....## ##..## =~i 2#.#### #...##..##...#....#.......#....##...#######>.#...###..#####..#.## ##..#####..####.....##...##..#...........#...# ##......###..###...###.####...##.## #....##...###..####............## ##......###........## ##.#=~i ###....# ##..###..####...##.....####..)..###..####.## ##.......###########..# #..##...##.........#..# ####......## ##†## ###..............####.## ###..#........###....##.## ###...## #..####..######..######@##..###...........### #....##..##...# #.......## #..# #####..............## #....###.## #...# ##...##.## #..##..........#..## #....##...# ##.## #..####..# ##.#####...##.......# ##....#....#######..# ##..# #..##))###=~i #####........##...## #...................######..## ##.##)...#=~i q#....##..#...##....## ##..........########........## #.# ##...###.#####..###.#...#..####.......[..## #.##..###.## #.# #....#=~i: ### ##.# #.....#....#...........# ###.###..###.# ### #...###.###.####...##............#### #..## ##.###.###...#####.## ###########.....#....# #..# ##.##.##....######...#.##### #### ######=~iv $###.##=~i@>@=~i6J=~iWt'##..#...## ##.#  Elteriel the Trooper##.....# ##.#  Red Draconian#....## ##..##  Health: 63/63 ========================##..#####..#.## =~it8 Magic: 7/7========================##..###...###.#  AC: 7Str: 19#........## ##.# EV: 13Int: 8  ##.......######## SH: 5Dex: 17 ##..............## XL:  7 Next: 36% Place: Dungeon:4 ..######..######@#=~iBu Noise: ---------  Time: 3981.4 (0.0) .## #..# ### e) +12 dagger of Peoreask {heavy, Dex+5} ## #..#=~isu Nothing quivered .# ##.## Breath+ .#=~iuH#))###  .##)...#   .# ##...##   .# #....#   ## #...## =~i v  _o - 2 clear potions (gained 1) _You see here a +0 dagger. =~i7v_Found a leather armour. _You see here a +0 leather armour. _There is a stone staircase leading up here. _Done exploring.=~iy3=~i(=~i=~i: _=~iђ=~ix=~i,=~i*=~i=~iC=~i=~i|=~i=~i=~im=~ib=~i=~iO=~i=~iѯ=~i=~i=~i=~iY=~i,=~i=~i=~iD=~i=~iU=~i=~i=~i@=~iY=~i;=~i=~i9=~i=~i=~i=~iN=~iG=~i=~i=~iY=~i=~i^=~i&=~i=~i=~i'  You see here an adder skeleton. _=~i'=~i)=~iW+,=~i>,=~i .=~i/=~i/=~i0=~i1=~id3,=~i5=~iUA  #...###....###..###.## ##.## ..........##..## #..# # #..##########..#.....######.## =~iA # ##.## ###....#.........# # # #####...####..##.....###=~iA #....##.......# #...######..#. ## #..#..........###..## ##... =~iA.#####......##....#...# #.....##...#=~iBt.#...# ##..4008.4 (2=~i#B!7.0).....#.=~iB##......# ##.. ..........## ##......## #... ..####..)..###..####.## ##... ..# ####......## ##÷## ###.... =~iB#.## ###...## #..####..#### =~iB#..# #...# #.......## =~i C##.## #...# ##...##.##=~i(C...# ##.## #..####..#=~iC=~iJ=~iKc _There is a stone staircase leading down here.=~i[ I=~id M9.4 (1.0) _=~ig =~i I 5  You climb downwards.=~i  #. #. .. #. #. =~i_ #. #  #.####...#  #.@....#   ######.o.# =~i L #  =~i r o   orc (asleep) =~i 0=~ie -10.9 (2.5=~ij =~i*q h _You encounter an orc. It is wielding a +0 mace.=~iys a _There is a stone staircase leading up here.=~i-=~io0#. #. .. #. #. #. ## #.####...# #.<@...# ######.o.# ## 1.9 (1.0 _=~iq#. #. .. #. #. ##. .## #.####...# #.<.@..# ######.o.# .## o.##o 2 orcs (asleep)=~i=~i%2=~i9=~iq _You encounter an orc. It is wielding a +0 dagger.=~in#. #. .. #. ##. .# #. #.## #.####...# #.<..@.# ######.o.# #.## .o. ###=~i=~i%3=~i4=~i=~i#. #. ##.. .##. .# =~i:-#. .# #. ##.## #.####...# #.<...@# ######.o.# =~ia##.## .o. ####=~i=~i%4=~i?=~i=~iHw{ )  The helpless orc fails to defend itself.  You impale the orc!!=~ip   orc=~i,6.2 (1.3=~i;=~iG _You kill the orc!=~i#.#. ##.. .# #. .# ##=~iD<#. .# ...#. ##.## ...##.####...#....##.<....#......#######.@.#=~ik ##.## .o. ##### =~i =~i6o.=~iUo=~iJ====70=~i=~i0 _The orc shouts! You hear a shout!=~iM _You see here a +0 mace.=~izl )You puncture the orc!=~ig' =~ihi7=---8.5 (1.3=~iQ=~i-G _You kill the orc!=~iI0=~i?1=~i;2=~ix4=~i6=~i:B=~i3>  You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.=~iH#. ###.#.#. ### ....... ..# .... .#. #.# ...###. #.# ...#. ##.##....# #.##### #.<....#.@....#----######.).#..#....##)##..# ##o......#####.##..# #o   orc (missile, wandering)..##90=~iI<)=~iJL-20.5 (2 _=~iO=~iS=~i4#.###.#. #. ### ....=~iҧ| .. ..# .... . #. #.# ...##.. #. #.# ......# #. ##.##....#  #.####...#....# #.<....#......# ######.)@#..#.... =~i##)##..# # #o...... =~i%x #####.##. .# #=~iIv ..  ## =~iҶ=~i<j (The orc throws a boomerang.=~i?9)=~iH=~i2I+=1.5 (1=~iP=~iS@ _The boomerang hits you but does no damage.=~ir N #. ### .... .. ..# .... . #. #.# ...##.. #. #.# ......# #. ##.##....#  #.####...#....# #.<....#......# ######.).#..#.... ##@##..# # #o....... =~i`s  #####.##. .# # .. ## =~iu| =~i} %2=~i =~i G _You block the orc's attack.  Things that are here:=~i^ v _a +0 dagger; a +0 leather armour=~i( l )You puncture the orc!=~i' )=~iO ,3.9 (1.4=~i =~i 1 _You kill the orc!=~i =~i:d =~id =~ii =~i-l  =~i[l :_No target in view!=~iA =~i =~iu =~i H _No target in view!=~i(Y=~iY=~i^=~iaH _No target in view!=~i3=~i˚=~ih=~i(=~i: _=~i=~i*=~iq=~i-=~i=~ir .##. #. ####.#. #. ####..... . .. ..##.... .<#. #.##...##...#. #.##......# =~iξ.#. ##.##....# #.####...#@...# -5.9 (2.0#.<....#......# ######.).#..#....=~iQ##)##..# .### #).......?.#####.##. ##.# #..##=~i=~iD-6.9 (3=~i=~i9; _Found an escape hatch in the ceiling.=~io I=~iqq H _No target in view!=~iE3=~i| _=~iX=~i=~i~=~i=~i,=~i=~i=~iV=~i=~iD=~i=~id=~i .. ..##.... ..<##. #.##...##...  #. #.##......#  #. ##.##....#  #.####...#....#  #.<....#......#####..#  ######.).#..#.........#)##..#..####..#.=~iR #).......@....... #####.##.#####.## #.##.# #..... ####.# #.##.##. =~i,31.9 (5=~i*2.9 (6=~i=~i= =~inT_z - 3 scrolls labelled HAAXIGUPUTH=~iR=~i=~iS=~i=~i=~i|,=~i=~iF,=~i=~i=~i ,=~i5=~i#=~ij=~i=~i=~i=~i=~i9=~i=~iZ=~i`,=~i=~iq=~i'=~if=~i=~ih=~i  ##.##....# ###...#....# .. ....#......#####..# ## ###.).#..#...........  ##)##..#..####..#.  #)...............  #####.##.#####.##  #.##.#####.# ........@.# 9.9 (7.####.......>#.# #.##.##..#.# #.. ##.# #####.##..###=~iA40.9 (8=~i.=~i; _Found a stone staircase leading down.=~iQ=~i׹=~i6=~i=~i=~iB=~i=~i=~i=~i=~iy ...#....# .. .#......#####..# ## .).#..#........... )##..#..####..#. #)............... #####.##.#####.##  #.##.#####.# ######..........###.....:=~i^####.####...@...>...2.9 (2.# #.##.##..####.# #....# .#.# ####.# ##.# #..=~i#.. ...### #### =~i@3.9 (3=~i=~iQ _Found a parchment of Gloom.=~i 3=~iB =~iG =~i =~i =~i ,=~ip =~iԒ =~i, =~i =~i ,=~i =~iV =~iQ ,=~iY =~iy =~i% =~i =~i9 =~iԪ =~i ,=~i) =~i =~iJ ,=~i =~i =~iļ B=~iG =~iw =~i =~i =~i =~i{ =~i =~i =~i =~iS B=~i =~i =~iH =~i+ =~i =~i~ =~i =~i =~ib =~i =~i =~i =~i =~i =~iW =~ik =~i =~i ,=~i =~i =~i =~i =~i =~i =~i5 =~i =~i} =~i@ =~ig =~i =~i =~i =~i  ##...##... # . .# ##....# .#. .# .#....# ).... .. ......#####..# ##.# .#..#.............# ##..#..####..#.#..###.#. .....=~i ........... ###.##.#####.###@# .62.9 (19.0)#.##.#####.# #.######.##..........###.....:..#####.####.......>.....##.# #.##.##..####.###.# #....##.........=~i" #.# ####.##..####.###.#######.....####.##..................#=~i5 A3.9 (20=~i% =~ir/ # _Found a club.=~i"=~i=~i=~i=~i=~iuB=~i@=~i=~i>=~iQ=~i=~i=~i=~i=~i'=~i=~i4=~iH=~iqf  You encounter a quokka.=~iH ####.#. .###..... #.. #!# ..##.... ..<#. ... .# #.##...##...#. #.##.# # #.##......#....#.##.#.# #.##....#r..#..#.##.#.# ...#....# .)...../.... ######..#.##.# .).#..#.........@...# =~i#)##..#..####..#.#..###.#.# #).................# #####.##.#####.###.######..#.##.#####.# #.######.##..........###.....:..#r   quokka (wandering)####.####.......>....=~i@.# #.# #.##.##..####.## #.# #....##.........7.9 (4.0)=~i =~i18.9 (5 _=~i=~iE!=~i   .# #.. #!# ..<#. ... .# #. #.##.# # .#....#.##.#.# ..#..#.##.#.#  .)...../.... ####..#.##.# .).......@...# #)####..#.#..# #)................# #####.###.######..  #.# #.#=~i  ..###..  #.......>  #.# #.#  #.#  =~idx  .# #.. #!# ..<#. ... .# #. #.##.# # .#....#.##.#.# ..#..#.##.#.#  .)...../.... ####..#.##.# ).......@...# )####..#.#..# )................# #####.###.######..  #.# #.#  ..###..  #.......> [40=~iym#.# #.# #.# =~iw3=~iއ=~i] _A quokka is nearby!=~i ####.#. .#  ####......#... #!#  ..##.... ..<#. ... .#  #.##...##...#.##.##.# #  #.##......#....#.##.#.# ##.##....#r..#..#.##.#.# #...#....# .)...../.... ..#......#####..#.##.# #.).#..#....##)##..#..####..#.#..###.#.#  #)=~i.................#  #####.##.#####.###.######..  #.##.#####.# #.######.# #...###.....:..# ####.####.......>.....# #.# #.##.##..####.##  #.# #....##.=~iQ.r=~i=~i19.9 (1 _=~i=~i =~i|L .##.  =~i ####.#. .##  ####......#... #!#  ..##.... ..<#. ... .#  =~i& #.##...##...#.##.##.# #  #.##......#....#.##.#.#  ##.##....#...#..#.##.#.# ##...#....##r)...../.... =~iǖ...#......#####.@#.##.#.).#..#.............# #)##..#..####..#.#..###.#.# #)........................######.##.#####.###.######.. #.##.#####.# #.######.# #..........###..:..#=~i ####.####.......>..... #.# #.##.##..####.##=~i*r=~i5.=~i_r=~iƢ&70=~i=~i  .##.  ####.#. .###  ####......#...##!#  ..##.... ..<#.#... .#  #.##...##...#.##.##.# # #.##......#....#.##.#.# =~i<  ##.##....#..r#..#.##.#.# ###...#....##.).@.../.... ....#......#####..#.##.# ###.).#..#.............# #)##..#..####..#.#..###.#.# #)........................#=~i #####.##.#####.###.######.. #.##.#####.# #.######.# #..........###..:..#####.####.......>.....=~iOW.r=~i=~iY-=1=~iP=~i!S _The quokka barely misses you.=~i؇& =~i#'.  You puncture the quokka!=~i(=~i,3.1 (1.2=~ir=~iJ _You kill the quokka!=~i =~i_ =~i=~iKH _No target in view!=~i=~i=~i=~iH _No target in view!=~i=~i =~ie=~iOH _No target in view!=~is=~it=~i{=~i@~H _No target in view!=~ip =~i =~i& =~i =~i! P _=~i =~i ,=~i =~i=~i,=~i=~i =~iE ,=~i=~i.##.# #.#####.#. .####.# ###......#...##!# .##....#..<#.#... .# .##...##...#.##.##.# # =~iUO.##......#....#.##.#.# .##....#...#..#.##.#.# ..#....##.).....@....# - #......#####..#.##.### ).#..#.............# )##..#..####..#.#..###.#.# )................. =~i####.##.#####.###.##.##.#####.# #.#=~iE#....###.. =~i4-7.1 (4.0=~iD-8.1 (5=~i(=~i*1 _p - a wand of polymorph (8)=~i3=~ij=~i=~i=~iB=~i{=~i=~i=~in=~i =~i=~i=~i=~i=~iH=~i=~i=~i=~i=~i=~ij # # .#. =~i#.#  #.#  .##.# #.#  ####.#. .####.# ####......#...##@## ..##....#..<#.#...#.# #.##...##...#.##.##.# # #.##......#....#.##.#.# #.##....#...#..#.##.#.# =~i...#....##.)..........# .#......#.##.### .).#..#......# #)##..#..####..#.#..###.#.#=~i'83=~ig*4.1 (6=~i- =~i W _s - a murky ruby potion=~i =~i2 =~i =~iB =~i =~i B=~i =~iE =~i =~ie =~i =~i =~iq =~i =~i   You encounter a water moccasin. .# ..##. ....... .. ##..S## ##.#... #......#.....# #@#  #.#  .##.# #.#  ####.#. .####.# #..#...###..<#.#...#.# S   water moccasin (wandering) #.##...##...#.#=~i3  #.##......#....#.##.#.# #.##....#...=~i .S7.1 (38.1 (4 _=~iM =~im =~i @  .. ##...###. ###.......... ... ..  ##...##.##.#...#....S@#.....#=~i@N#.#####.# #.# .##.# #.#  ####.#. .####.#  ####......#...##.##  ..##....#..<#.#...#.#  #.##...##...#.##.##.# #  #.##......#....#.##.#.#=~iL SSThe water moccasin hisses angrily.  The water moccasin bites you!=~i`Me56---===9.1 (1=~iQ=~iTF _The water moccasin bites you but does no damage.=~i  You puncture the water moccasin!  The water moccasin is moderately wounded.=~iv 6--90.3 (1.2=~i =~i  =~i V_The water moccasin closely misses you.=~iff  You puncture the water moccasin!  The water moccasin is severely wounded.=~igP=-1.5=~iWo _You block the water moccasin's attack. The water moccasin misses you.=~iu .You puncture the water moccasin!=~i(=~i0"c8/64---582.7=~i$=~i5'R _You kill the water moccasin!=~i1T=~iT=~iW=~iYH _No target in view!=~iU3=~i]V=~iX=~ia]| _=~iO_=~i_=~i"`=~iGb=~i0cD9==~ic=~ise=~ie=~iJf=~iPh,=~i i=~ij=~ixkV60==~i3l=~im=~in=~in=~ip,=~i$q=~ir=~is%1=~is=~i)u=~imu=~iu=~iHw=~izw=~i x=~iy=~iz=~iuz=~iE|=~i|=~i|D2==~i}=~i;=~i}=~i=~iv=~i=~iC=~i9k3==~i=~ih=~i=~i=~i=~i=~i=~i=~iK4==~i=~i|1 _HP restored.=~io3=~i =~ii=~i,=~i=~iї=~i,=~i=~i=~i~=~iÝ9==~i=~iŸ=~i-,=~i}=~iˤ=~i=~i=~i=~i=~i,=~ij=~i=~i,=~iv=~iʴ=~iں##.###...####...#  #.....#  [....#  ....# # #######...#.# .......@...#.# --120.7 (28.0)# #######.....#=~i@###. ####.......#..... #..........#...##.##.#....## .#.....#.## #.#####.##.#.##.=~ie# #.##.#.# #.#  .##.# #.##.#.# ##=~i\--1.7 (29=~iI=~i$M _Found a leather armour.=~ig 3=~i$ =~ii =~i =~i =~iH n=~iv B=~i =~i =~i ,=~iL =~il X=~i =~i =~iT =~i! =~iG ,=~iF =~i =~iZ =~i =~iF =~i =~iC ,=~i =~i5 =~i ,=~ik =~i =~i =~i1 =~i ,=~i =~i =~i =~i =~i ,=~iJ =~iq =~i ,=~i9 =~is =~iB =~i =~i! =~iD" =~i$ =~i$ =~iY% =~i( B=~i`) =~iz- B=~iF. =~i/ =~ir1 =~i1 =~ik2 =~iD5 =~i6 =~i6 =~iD7 =~i8 =~i;: =~i: =~i: =~iF< =~i= =~i> =~i> =~i@ =~i;B =~iB =~i_C =~iD =~ioF =~iF =~i|I ,=~iI =~iJ =~iJ =~iqK =~iM ,=~iN =~iO =~i%Q =~iQ =~iR =~iS =~i]U =~iU =~i$V =~iX =~iY B=~iZ =~i^ X=~i_ =~iA_ =~i_ =~ia =~iwc ~  You encounter an orc. It is wielding a +0 club.=~im  .################ ................# ........#######.# .######.# #.# ..#####.## ##.## # .........# #...#o# ..#####.## #..#@.#  #.# #..###..#  #.# #..# #..#  #.##..# # #.##.# #. ##.##. .#o   orc (asleep) #...# ####...# #.....#=~i;n e.o53.7 (32=~it To=~it J====4.7 (33=~iwx =~i 6 _The orc shouts! You hear a bark!=~i hYou completely miss the orc. You tail-slap the orc.  The orc is heavily wounded.=~i h.  You encounter a hound.=~i$# | KThe orc closely misses you.=~i*  K   kobold geomancer (wandering)h   hound (wandering)o   orcYou encounter a kobold geomancer. It is wielding a +0 dagger.=~i+ e=---6.1 (1.4)=~i71 =~i8 1 _You block the orc's attack.=~i IU###.........#..#.#.# #.#.## ##.## # ..# #...#.# .## #..#@o# #.# #..###.h#  #.# #..# #.K#  #.##..# #..#  #.##.# #.#  ##.##. .#  #...# #  ###...#  #.....#=~i###.........#..#.#.# #.#.## ##.## # ..# #...#.# .## #..#@o# #.# #..###.h#  #.# #..# #.K#  #.##..# #..#  #.##.# #.# ##.##. .#  #...# #  ###...#  #....---=~i=~i] =~iV_There are monsters nearby!=~i h.  You hit the orc.  The orc is severely wounded.=~i =~iyK.  The hound barks! You hear a shout!=~i5o.=~iX sThe hound closely misses you.=~iX Ms   scorpionh   houndo   orc=~i}K====7.4 (1.3=~i=~idY _You encounter a scorpion.=~iS j )You puncture the orc!=~iW C S=~igW mYou kill the orc!The hound barely misses you.=~iY @ .K=~i(Z IYou encounter an adder.=~iZ 6s.=~i [ $.=~i;[ 1S=~iQb eS   adder=~ie i9=---8.8 (1.4=~ii =~iol _The hound barely misses you. The hound misses you.=~i cYou puncture the hound!  The hound is heavily wounded.=~i' s.  You encounter a centaur. It is carrying a +0 shortbow.=~i 7K.=~i 4c.=~i ' =~i s.  You block the adder's attack. The hound misses you.=~i7 Kc   centaur (launcher)s   scorpionh   hound(…)=~i W=--60.1 (1.3=~i =~i = _The adder bites you but does no damage.=~iK c.  You hit the hound.  The hound is almost dead.=~i[  The hound closely misses you. The adder bites you but does no damage.=~im\ /-1.4=~i^b =~ie i _You block the hound's attack. The adder misses you.=~il i .You hit the hound.=~i 2s.=~iM +c.=~i_ *  #.....# S   adder  You kill the hound!The adder closely misses you.=~i} ]65-2.8 (1.4=~i~ =~i A _The scorpion stings you but does no damage.=~iN  You closely miss the scorpion. The adder bites you but does no damage.=~iSO U3-4.2=~iT =~iIW _The scorpion stings you. The adder misses you. You block the scorpion's attack.=~i @  You hit the scorpion. You tail-slap the scorpion.  The scorpion is heavily wounded.The adder bites you but does no damage. The scorpion barely misses you.=~i ,5.4 (1.2=~i =~i K _The adder misses you.=~iJ 4  You completely miss the scorpion. Your tail-slap misses the scorpion.The scorpion is heavily wounded.The scorpion closely misses you. The adder bites you.=~i `1--6.6=~iߙ =~i` V _The scorpion closely misses you.=~iN }####The scorpion is heavily wounded.  The adder bites you but does no damage.  The scorpion stings you but does no damage.  You block the adder's attack.  The kobold geomancer casts a spell next to you.  The wall shatters!=~i..)@=======7.9 (1.3=~i!=~i#N _The blast of rock fragments hits you but does no damage.=~i7} †You puncture the scorpion!=~i? S   adder  You kill the scorpion!=~iD )The centaur wields a +0 shortbow. The centaur shoots an arrow.=~i2K.=~i1c.=~i=~iY 58--77===----9.3 (1.4++ =~i_The arrow hits you. The adder barely misses you. The adder closely misses you.=~i=~ie5 _You feel power welling in your lungs.You hit the kobold geomancer but do no damage.The adder bites you but does no damage. The kobold geomancer misses you.=~i0Z------70.8 (1.5=~i=~i5You hit the kobold geomancer but do no damage.adder bites you but does no damage. The kobold geomancer misses you.dder bites you but does no damage.  You puncture the kobold geomancer!  The kobold geomancer is moderately wounded.  You block the kobold geomancer's attack.=~i 5You encounter a shadow imp.The adder bites you but does no damage.=~i 5.  You encounter an ufetubus.=~i 5   shadow imp(…)=~iU=-2.0 (1.2=~iz=~iO 5. _You block the kobold geomancer's attack.  You hit the kobold geomancer.  The kobold geomancer is heavily wounded.=~i85.=~i:# 5.  You block the adder's attack. The adder closely misses you.=~i*=~i+b9=-3.3 (1.3=~i2=~i+4] _The kobold geomancer barely misses you.=~i 5.  You puncture the kobold geomancer!=~i  The kobold geomancer is severely wounded.=~iQF-4.5 (1.2=~i =~i  i _You block the adder's attack. The adder misses you.=~icy )You puncture the kobold geomancer!=~i$e} sYou kill the kobold geomancer!=~if2c.=~iKf15.=~ih 5.  You encounter a scorpion.=~i.nc   centaur (launcher)s   scorpion=~iNqL=965.7=~i"w=~ixS _The adder closely misses you.=~iP] The centaur unwields a +0 shortbow. You block the centaur's attack.  The centaur kicks you but does no damage.  The adder bites you but does no damage.  The scorpion stings you but does no damage.  The centaur hits you.  The centaur kicks you but does no damage.=~i,#0=~ibB----=7.0 (1.3=~i=~iV _The adder bites you but does no damage. The scorpion stings you.=~icXo .You puncture the scorpion!=~ilD S   adder5   shadow imp5   ufetubusYou kill the scorpion!The centaur hits you. The centaur closely misses you.The adder closely misses you. The centaur misses you. x2=~imm=~iGu,Elteriel the TrooperRed Draconian .################Health: 44/64 ================-------- ................#Magic: 7/7======================== ........#######.#AC: 7Str: 19 .######.# #.#EV: 13Int: 8 ..#####.## ##.## #SH: 5Dex: 17 =~iu.........# #..)#.#XL:  7 Next: 108% Place: Dungeon:5 ..#####.## #..#@S#Noise: ==-------  Time: 4178.2 (1.2)#.# #..###c5#e) +12 dagger of Peoreask {heavy, Dex+5} #.# #..# #5.#Nothing quivered=~iu#.##..# #..#Breath++ #.##.#=~i v#.###.##..#=~i.vc   centaur (launcher)#...##=~iOvS   adder###...#=~ipv5   shadow imp#.....#=~iv5   ufetubusThe centaur kicks you but does no damage. _The adder bites you but does no damage. The scorpion stings you.  You puncture the scorpion!  You kill the scorpion!The centaur hits you. The centaur closely misses you.=~iwnThe adder closely misses you. The centaur misses you. x2=~iy _The adder bites you but does no damage.  You have reached level 8!=~i/  --more--=~in9/71--8/8208 4% =~i?adder=~iR _You feel stronger.=~iW =~iX T Ability - do what?CostFailure  f - Combustion Breath3/3 uses available4% [?] toggle between ability selection and description.=~i=~iW=~iF)FElteriel the TrooperRed Draconian .################Health: 49/71 ================-------- ................#Magic: 8/8======================== ........#######.#AC: 7Str: 20 .######.# #.#EV: 13Int: 8 =~i)..#####.## ##.## #SH: 5Dex: 17 .........# #..)#.#XL:  8 Next:  4% Place: Dungeon:5 ..#####.## #..#@S#Noise: ==-------  Time: 4178.2 (0.0)#.# #..###c5#e) +12 dagger of Peoreask {heavy, Dex+5} =~i*#.# #..# #5.#Nothing quivered#.##..# #..#Breath++ #.##.#=~iB*`#.###.##.=~ig*.#c   centaur (launcher)#...##=~i*S   adder###...#5   shadow imp#.....#5   ufetubusYou kill the scorpion!The centaur hits you. The centaur closely misses you.The adder closely misses you. The centaur misses you. x2 _The adder bites you but does no damage.  You have reached level 8! _You feel stronger.=~i+=~iSS  Elteriel the Trooper  Red Draconian .################ Health: 49/71 ================-------- ................# Magic: 8/8======================== ........#######.# AC: 7Str: 20 =~iS.######.# #.# EV: 13Int: 8 ..#####.## ##.## #  SH: 5Dex: 17 .........# #..*#*#  XL:  8 Next:  4% Place: Dungeon:5 =~iS ..#####.## #..#@S# Noise: ==-------  Time: 4178.2 (0.0)=~i-T #.# #..###c5#  e) +12 dagger of Peoreask {heavy, Dex+5} =~iQT =~iT#.# #..# #5.#  Nothing quivered #.##..# #..#  Breath++  #.##.# #.#  =~i0U##.##. .#  c   centaur (launcher) #...# #  S   adder =~iSU ###...#=~ivU 5   shadow imp  #.....# 5   ufetubus =~iU%_The adder bites you but does no damage.  You have reached level 8! _You feel stronger.Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight line=~iV8Aim: an adder (100% to hit)=~i )#.Sc5 centaur, carrying a +0 shortbow (100% to hit)=~iFbc5*shadow imp=~iz   Elteriel the Trooper  Red Draconian .################ Health: 49/71 ================-------- ................# Magic: 8/8======================== ........#######.# AC: 7Str: 20 .######.# #.# EV: 13Int: 8 ..#####.## ##.## #  SH: 5Dex: 17 .........# #..)#.#  XL:  8 Next:  4% Place: Dungeon:5 ..#####.## #..#@S# Noise: ==-------  Time: 4178.2 (0.0) #.# #..###)5#  e) +12 dagger of Peoreask {heavy, Dex+5}  =~i+ #.# #..# #5.#  Nothing quivered #.##..# #..#  Breath++  #.##.# #.#  ##.##. .#  c   centaur (launcher) #...# #  S   adder  ###...# 5   shadow imp  #.....# 5   ufetubusAiming: Combustion BreathPress: ? - help, Shift-Dir - straight lineAim: a shadow imp (100% to hit)  You breathe a blast of explosive embers.  The explosive embers hits the centaur but does no damage.  The embers explode! The fiery explosion hits the centaur!!.: a shadow imp (100% to hit)  You breathe a blast of explosive embers.  The explosive embers hits the centaur but does no damage.  The embers explode! The fiery explosion hits the centaur!!  You kill the centaur!fiery explosion hits the shadow imp!! †You kill the shadow imp!The fiery explosion hits the adder!!=~i, [9;19H .  You kill the adder!The fiery explosion hits the ufetubus!! The ufetubus is burned terribly!###.........#...# #.#.## ##.## # ..#  .## #..#### #.# ###  #.# #..# ##.#  #.##..# #..#  #.##.#  ##.##.  #...# #  ###..  #....=~i6***=~i j@†)...=~i 51/731=======9.2 (1  _You kill the ufetubus!=~i=~iqi _Your Fighting skill increases to level 7!=~i =~iJ =~i: f _=~i B=~i =~i N52==~i =~i~ ,=~iz =~ia B=~i =~ii %3=~i 2==~iK =~iW =~i =~i =~iN =~i =~i =~i =~i %4=~iG X=~it =~i =~i =~i =~i K5==~i =~i =~i =~i9 G6==~ir: =~i< =~iD= %7=~i= =~iA ,=~iB =~iE =~i:F =~iF =~iI =~iJ K8==~iL =~ilN =~iN =~iP =~iR =~iWR =~iS =~iV k9==~i^ =~ib =~ib =~ic =~iPl n=~im =~ip =~izq &60=~is =~iu ,=~i w =~iuy =~iy =~iz =~i} =~i} K1==~ic~ =~i ,=~iP =~i! B=~i =~i N2==~i =~i ,=~iG =~i =~ig =~i =~i =~iT %3=~im =~i =~i =~iS =~i =~iB =~i\ =~i =~i! D4==~i( =~i =~iͤ =~i =~i =~i` =~i =~i =~i U5==~iı B=~i =~i =~i =~i =~ik ;6=~i׺ =~iQ ,=~it =~ie ,=~i =~i a7==~i =~i ,=~i =~i =~i =~i3 =~i ,=~i =~if k8==~i =~iz ,=~i =~i ,=~i =~i =~i %9=~i =~i ,=~i =~i =~i~ =~i =~i =~i L70==~i =~i =~i" =~i =~i =~i =~i =~i =~i U1==~i =~i =~i =~i] %2=~iF =~i =~i =~iS =~i ,=~i =~iB" =~i" K3==~i# =~i& =~i( =~i( =~i) =~i, b  You see here an adder corpse.=~i*/ =~i/  _=~i0 =~i(8 ]  Items here: )) [ ††.=~iG: =~i:  _=~i; =~i< =~i? =~i? 9==~i@ =~iC =~iE ,=~inF =~iG =~iUJ =~iJ =~iK =~imN =~i-U  ............# ....#######.# ###.# #.# ###.## ##.####### #..)#.#.# ###.## #..#.†#.## =~iU y #.# #..###).#.#  #.# #..# ##..##  #.##..# ##.@# -------253.2 (74.0)#.##.# ##.#  ##.##. ..#  #...# ..## ##...# ..# =~iU .....# .[# [....# ..# =~i V .....# # ### ##...#.#=~iM] a-------4.2 (75=~ib =~id C _Found a robe.>~iO I>~i >~i8 >~i B>~iC >~i >~i! >~i( ,>~i8) >~i/* >~i, >~i- >~i3. >~iR/ >~iZT >~i}[ \  You see here a +0 robe.>~i] >~i2^  _>~i_ >~ia >~iGd >~id >~ie >~ig >~ii >~i j >~ij >~il >~im >~iEn >~ip >~i,q >~i~s >~is >~i*u >~iy ,>~iv| >~iÁ N _You now have 167 gold pieces (gained 22).>~i >~ik >~iS >~iR >~i: D>~i; ,>~iRB n>~iE >~i*   You encounter a white imp.>~i~  #  #.################ #..@.............# 5............#######.# #.###.######.# #.# #...#####.#######.### ............#.#.#..)#. .##...#####.###.#..#.†# 5   white imp (asleep) # # #.##.#..###). #.###..##.##. #.##..##...##>~i ,99.2 (4>~iM 4300.2 (46 _>~i >~i  # #.#########  #..@.............#  5............#######.#  #.###.######.# #.#  #... ....) .##..#.† # # .###) #.###.. #.##..>~id  # #.#########  #..@.............#  5............#######.#  #.###.######.# #.#  #... ....) .##..#.† # # .###) #.###.. #.##..>~iEj >~ij >~ip >~i s ` _A white imp is nearby!>~i ............?....... #. #.# #.@..............#.5.#.#>~i #.###.######.# #.# #...#####.#. .....#.#.#..)# .##...#####.###.#..#.† # ##. #.##.#..###)#. #.###..##.## #.##..##...>~i& >~i) 01.2 (1.0)>~i, >~ih/ c _Found a scroll labelled SAINTUGHEL.>~is .......$. ....... .?.... .... ... #.# #.# #.#.5.#.##.###.######.# #.# #...#####.#. ......#.#.#..) .##...#####.###.#..#. # ##.## #.##.#..### #.# #.###..##. #.##..##...>~i|;2>~i8>~i* _Found 8 gold pieces.>~i).......$. ...... .?.... .. ... #.# #.################.######................#..5...#######.####.###.######.# #. #...#####.#######.............#.#.#..##...#####.###.#..## ##.## #.# #.# #.###..##. .# #.. #.##>~ik4d55>~i9 ***The white imp gestures at you.>~i/...>~imW69--==3>~i>~i1 _The puff of frost hits you.>~i .$. ....... .?.... .... ... #.# #. #.###### #..5.# ####.###.######.# ## #...#####.# ............#.#.# .##...#####.###.#.. # ##.## #.##.#.. #.# #.###..##>~i .# #.##..## #.##.##>~iaN.5>~i>~i.--4>~i>~i_>~i .$. . .?.... .... ... #.# #.# #.###### #...5. ####.###.######.# >~iI #. #...#####.#.............#.#.#..##...#####.###.# #. ##.## #.##.#..#. #.# #.###..#. .# #.##..## #.##.##>~i1!>~i!N=-5>~i'>~i^)@ _The white imp hits you but does no damage.>~i>~if70=-6.6 (1.4>~i>~i_ _You closely miss the white imp. The white imp barely misses you.>~i   You puncture the white imp!  The white imp is almost dead.=7.8 (1.2>~i>~i@ _The white imp hits you but does no damage.>~i܌K .  You hit the white imp.>~i˓R>~iqX=5-9.1 (1.3>~i>~iSM _You kill the white imp!>~i. M->~i#2 >~i_4 H _No target in view!>~iz >~iG{ >~i >~i H _No target in view!>~i 3>~i >~iS >~i3 ,1 _>~i. B>~i >~i. ,>~i >~i >~ih %2>~i! >~i# ,>~i!% >~i' >~i/( >~i) >~i7, >~i, K3=>~i- >~i3 B>~i<5 >~i6 >~iO9 >~i: >~i; >~i> >~i@ >~i?A >~iTB >~iD >~iF >~i~iH >~iJ >~iT ##.......#####....?....#[.......$..##.........##.?.....##.....#  #...# #@#-20.1 (11.>~i[U V0) #.#################.######................#...............##########.###.######.# #.##. #...#####.#######.##.............#.#.#..)..##...#####.###.#..#.>~iU t#. ##.## #.##.#..###>~i%] >~i] E-1.1 (12>~ij >~il I _Found a chain mail.>~i3>~i>~i%H _No target in view!>~iL >~iL >~i Q >~ixR >~iV >~iUW $ _>~i![ >~i[ >~i%_ >~i_ >~i` >~i&c >~ie >~iVf >~ih >~io  ####  ##...# ##.....## ##.######....?....#.[.......$..##.........##.@.....###.....##  >~ibp h##...##  ##.##  #.##############.######...............#...............###########.###.######.# # #. #...#####.####>~iw 14.1 (3.0)>~ix *5.1 (4>~i >~i\ ` _B - a scroll labelled SAINTUGHEL>~i]D3>~iF>~iJ>~iGN>~iN>~i5R>~iZT>~iW>~i.X>~iY>~iW\>~iB_>~i_>~isa>~ih9 #####  ##...##  ##.....## ##.>~i)iO## ####...# ..[.......$..# ###.........##.......####.....##>~ili ##...##  ##.## #.###############>~ii6#.######................>~iPp+8.1 (3>~ip*9.1 (4>~ikv>~i8yf _C - a scroll labelled KYTIMU FOEHOREZE>~iN _>~iR B>~iV B>~iV >~iY >~i/Z >~iZ >~i^ M _You now have 175 gold pieces (gained 8).>~i&a >~ia >~ib >~id >~if >~ig >~i"h >~ii >~ik >~i+l >~i|m >~iDo >~iYq >~iq >~ir >~it >~iv >~i~ix >~iz >~i{ >~iz| >~i| >~i} >~ib >~i >~i >~i >~ic ,>~i# >~i b  You see here a +0 chain mail.>~i >~if  _>~i >~i >~i# >~iq >~i— >~i >~i >~iՙ >~i, >~i >~i ,>~i >~i5 >~i ,>~ig >~i} >~ir >~i >~i >~i >~i >~iݣ >~i >~i< >~i >~i^ >~i >~i >~i >~i >~i >~i >~ic ,>~iʫ >~i' >~i >~i >~iJ >~i >~i >~i >~i/ >~i >~i ,>~ik >~i >~i ,>~i >~i >~i ,>~i$ >~i >~i >~i7 >~i >~i >~iY >~i >~iֽ >~iP >~i; ,>~i >~i[ >~i ,>~i' >~i >~iM >~i >~i >~i: >~i ######......[.....#......#######....#.###### ##...# #.###..#.###.##.# ##.#........##########>~i ###..###.........## #.#########.###### #@# #.......60.1 (31.0) #...# ####.### >~i z#...# #. #. ..... #.... ....... ..##.........##. ##>~i P#.##...####. ##. .>..# #. >~iN >~i +1.1 (32>~i >~il 9 _Found an escape hatch in the floor.>~i{ >~iW| >~i| >~i) >~i >~ī B>~i9 >~i| >~i >~i: >~i ,>~i >~iY >~iލ >~i- >~i7 >~i n>~iT #.###.##.# ##...##........######## ##.##>~i `###..###......... #.### #.#########.######. ##.## #......... #...# ####.###.#..##...### #. #...#.........####### #.......#........@....... ..##...#6.1 (5.0)>~iQ ##........####### #. ##.#.##...### #. #.# #...>..# #. .# ###.#.###.#.>~i ....)#>~is @7.1 (6>~iS >~i * _Found a short sword.>~if3>~ih>~ij>~iym>~iqB>~iXwB ###..###......... #. # #.###.######. # ##.## #........ #. #...# ####.####..##...### #. ##.........####### #.....>~ix: #................ ..##.. ##........####### #. ## #.##..@### #. #.8.1 (1 #...>..# #. . ###.#.  #.#.  .... )## .>~iBx< >>~i>~iw*9.1 (2>~iY>~i\; _Found a stone staircase leading down.>~i >~iO >~i >~i >~i! >~io >~i[ ,>~i. >~ig >~i >~i1 >~i> >~ii >~i >~i >~i ,>~iq >~i7 >~ij ,>~i >~i >~i3 >~i~ >~iZ >~i >~i >~i >~i >~i >~i >~i" >~i >~i( R  There is a stone staircase leading down here.>~i >~iq  _>~iH >~i >~iT >~i >~iK >~i >~i >~i >~i} >~i >~i0 >~i >~i >~i >~ib >~i >~iB >~i >~ik >~i >~iC>~i$>~i>~i>~i>~ib>~iD>~i>~i >~i >~i q  You encounter a bombardier beetle.>~i& #.)###  #..#  #>.#  ####..#  #.....#  #.##.##  #.##...  #.###### # #@#   #...#  .......##...#.# ##.##.#>~i? #.# #.# B   bombardier beetle (asleep) #.##.####.# #B##. ####....... ..##....#>~i085.1 (16.0)>~iw26.1 (17 _>~iZ>~i#>~i"..# >####......##.#.##....#########.## .#.@.# #..........#######...#.# ##.##.>~iz #.# #.##. ####B####......... ..##. ##>~i>~i07.0)>~i>~i>~i>####....##.#..#######.## .#.####...### #......@...######...# ##.##.# #.# #.##. ####B####......... ..####. ##..>~iI;8>~ie>~iC####....##.#..#######.## .#.####...### .........######.@.#.# ##.##.# #.# .##. ####B####......... ..####. ## ..##>~i{X9>~in...##.#..#######.## .#.####...### #..........#######...#.# ##@## #.# .#>~imm#. ####B####......... ..####. ## ..######...>~i<90>~iq>~iA>~id##.#..#######.## .#.####...### .........######...#. ##.## #@# .##. ####B####......... ..####. ## ..######...<....#..>~i->~i%1>~i >~i >~izz#..#######.## .#.####...### .........#####...# ##.# #.# >~iU{.##. ####B####......... ..####. ## ..######...<....#..#####.).#..#..>~i>~iq%2>~i>~iڈ>~i@ †The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!!>~iS>~iN483.5 (1.4>~i+>~iU _You kill the bombardier beetle!>~i%[>~i\>~ia>~idH _No target in view!>~i>~i!>~is>~i[H _No target in view!>~i>~iU>~i>~ipH _No target in view!>~i3>~i$>~i&H _No target in view!>~i/ _>~i >~i _  You see here a bombardier beetle corpse.>~i>~iY _>~i>~iH>~i>~i>~i>~i>~i>~iI>~i>~it>~i9#B>~ie$>~i&>~iL'>~i'>~i(>~iV*>~i*,>~i-m  You see here a bombardier beetle corpse.>~i/>~i{0 _>~i1>~ir2>~i34>~i4>~i4>~i+6>~if8,>~i-9>~i:>~i <>~iw<>~i8=>~i>>~i@,>~iTA>~iB>~iaE,>~i\F>~ieG>~i)JB>~iJ>~i`L,>~iL>~i,N>~inO>~iO>~i#P>~iP>~i-R>~iR>~iR>~iT>~iU>~iV>~i9V>~iX>~iY>~iZ>~iiZ>~i[>~i]>~i]>~i^>~ia>~iJb,>~iPc>~ie>~iVg>~ig>~i~ii>~ik>~i.l>~il>~in>~i[p>~ip>~iqq>~i>s>~i3v,>~iv>~ix>~iz>~iz>~ix{>~i _You see here a bombardier beetle corpse. _m - 5 scrolls labelled GUTOACVAHA (gained 1)>~iN3>~i1>~iM>~i>~i >~i4>~io>~iي>~i@>~in>~i>~iڑ>~iL>~ip>~iӕ,>~id>~i>~i,>~ik>~i>~iS>~i>~i>~i^>~iП>~i:>~i>~i>~i>~iţ>~i$>~it>~iæ>~i->~ir>~i>~i>~i>~i>~i1>~i      # ###### .< #.....  # ### ##. #.####  #.#..... # #.# >~i#.#.#.##.###.##.# #.....##........###  ###..###.....432.5 (39.0) .# # #.#### .# #. ##.##  .# #.. #...#  #.# #..##...### #.# #..... #.# #.......... #.# ##.. #.# #.##...###>~i>~i+3.5 (40>~i*>~i9 _Found a stone staircase leading up. >~i"3 >~i:# >~i2% >~iO' >~i' >~i9+, >~i, >~i, >~i7- >~i/ >~i2 >~i~2 >~i$3 >~i4 >~i7 >~it7 >~i8 >~i9 >~i;, >~i< >~iB? >~iA >~iB >~iB >~i~D >~iG >~iG >~iG >~iI >~iK >~iPL >~iL >~i5N >~i*P >~iP >~iQ >~i\S >~iU, >~i0V >~iX >~iZ >~iZ >~i[ >~i6] >~is^ >~i^ >~iR_ >~igdP  There is a stone staircase leading up here. >~i(e >~ie _ >~isf >~ij >~i\l, >~i!m >~ivpP  There is a stone staircase leading up here. >~ir >~is _ >~it >~iu >~iw >~ix >~ix >~iy >~i{ >~i1| >~i)} >~in~ >~iH >~i/ >~i >~i >~i҇X >~i  >~iT >~i >~i  >~i >~id >~i֑ >~i= >~i@ >~iڟ >~i@ >~i >~i >~iD >~iŤ >~i} >~i$ >~ic >~i >~i >~i >~iN >~iԬ >~ih >~i >~i7 >~i >~i= >~i, >~i" >~i| >~i, >~i >~i >~i^ >~i >~i >~i| >~i >~iT >~i >~i >~i >~i >~id >~i >~i^, >~i >~i >~i >~i; >~i >~i >~i9 >~i >~i >~i >~i >~iH >~i >~izn >~i >~i| >~iM >~i >~i  >~ig >~i >~i >~i2, >~i >~i >~iB >~i >~i >~i >~i >~i >~i<, >~i >~i) >~i >~i! >~i >~i# >~i >~i >~i >~ih >~i >~ib >~i >~i >~iE >~i >~i >~i  >~i? , >~i  >~i >~i; >~i >~i >~id >~i  >~ip >~i >~i\ >~i >~i >~i >~i >~i[ >~i >~i >~i >~i| >~i >~i  >~i" >~i#, >~i)% >~i% >~iU' >~i' >~i( >~i) >~iV+ >~i+ >~i, >~i- >~i / >~iq/ >~i/ >~i1 >~iF2 >~i2 >~i2 >~i4 >~i+6 >~i6 >~i6 >~i8 >~i9 >~i#: >~i: >~i; >~iJ= >~i= >~iA> >~i,? >~iy@ >~i@ >~i@ >~iA >~iK  #.##...####.# #.# #.  #...>..# #######.###.# #.  ###.#.## #...........# #.  ##.#.# #.###.####### ##  >~iK #....# ####.###.# #..  #.)### #........# ###..  #..# #.##.##..# #....  #>.# ###.##.##..# #[...  >~iL ####..# .......@...# #94.5 (61  #.....# <##.##.##.## #######..  #.##.###. #.# .........  #.##..... ..## #######..  #.###### ##. .###. ####.... ##.##  >~i]L!###...... #. #...### #. ##...##.##.# ......# #. #......# #...#.# >~iLO #.#####.##.#. >~is\ >~i\+5.5 (62 >~ic >~ie9 _Found a stone staircase leading up. >~i1_ >~iT3 >~i}5, >~iS6 >~i8 >~ik8 >~i8 >~i: >~i< >~i[< >~i< >~i8> >~i? >~i@ >~i@ >~iA >~iB >~iC >~iUC >~iD >~iVF >~iF >~iOG >~iH >~iI >~iJ >~iJ >~i[K >~i|L >~iL >~i~iP >~iQ >~i>R >~iR >~iS >~iU, >~i$V >~iV >~iW >~iX >~i4X >~iX >~iY, >~iY >~iK[ >~i\\ >~i\ >~i(] >~i _ >~i` >~iM` >~i|` >~iJa >~ia >~i~b >~ib >~izc >~izd >~ie >~i=e >~ig >~ih >~i?i >~ii >~i@k >~i}l >~il, >~iSn >~i+p >~ip >~iq >~iss >~ivu >~iu >~iv >~if  There is an escape hatch in the ceiling here. _ >~i, >~iŸ >~i1B >~iC >~i >~i >~i >~i\ >~i >~i˯ >~i( >~iw >~ir >~i% >~i >~i >~i >~i >~i >~i1 >~i` >~i >~i >~il >~i >~it >~i >~i >~i >~i >~iO >~i >~i#, >~i >~im >~i9 >~i >~i >~iW >~i  >~il >~i >~i >~i >~i >~i >~i >~ip >~i >~i >~i >~i >~i2 >~ig >~iH >~i9 >~i} >~i >~i >~i >~i >~iG >~i >~i >~i4 >~i >~id >~i; >~i >~i >~i >~i >~i; >~i >~ig >~if >~i >~i >~i >~i  >~i  >~i$  >~i >~i >~ic >~iU >~i >~i >~i >~i >~i >~i >~i >~i >~iX >~ig >~i >~i >~i$! >~i" >~iB# >~i $ >~i& >~i( >~i( >~i) >~ih+ >~i - >~ig- >~i. >~i/ >~i&1 >~i1 >~i+2 >~il3 >~i4 >~i"5 >~i5 >~i6 >~iT8 >~i8 >~i9 >~il; >~i< >~i= >~ip= >~i> >~i@ >~ik@ >~i@ >~iA >~iC >~iC >~iDD >~iE >~iF >~iRG >~iG >~iI >~i,KB >~iL >~iM >~iM >~i^N >~iO >~i/Q >~iS, >~iU >~iU >~iMV >~iV >~i X >~iY >~iCZ >~iZ >~i[ >~i` >~ia >~i4b >~i/d >~id >~id >~i=f >~irh >~ih >~i^i >~ij >~il >~il >~i%m >~in >~isn >~ikt, >~isu >~iw >~iyw >~iw >~i^y >~iz >~i={ >~i{ >~ih~ >~iJ  You encounter an orc. It is wielding a +0 trident. >~i\   .#   >#   >~ip .#   .#   o#   .#  >~i  ########.#   >~i#......@.#  #####. #.########   >~iF...... #.# ###### #.#  >~iu #.#  #.# >~iĈP  o   orc (polearm, asleep) ##########.#  ...........# >~i ###########   >~i.575.5 (80 >~iU+6.5 (81 >~ib >~i); _Found a stone staircase leading down. >~iac #.#  #.#  #>#  #.#  #.#  #o#   >~i8b #.#  ########@#   #........#  ####. #.######## ..... #.#  ##### #.#  #.#   >~ib #.#  #########.#  ..........#   >~ijF7.5 (1.0) >~in >~ip >~i- .>.o >~i- ####### #........ ########### ..... ##### ######### >~i4  >~i4 %8 >~iv8  >~iQ:  >~i )The helpless orc fails to defend itself.  You impale the orc!! >~i R >~i ,9.8 (1.3 >~i  >~i G _You kill the orc! >~i%! 3 >~id'  >~i.( H _No target in view! >~iP 3 >~i  >~i6   >~i :_No target in view! >~iE 3 >~iC  >~iI H _No target in view! >~i( >~i >~i >~i >~iC >~i: _ >~i_   Things that are here:  a +0 trident; an orc corpse >~iY" >~i&# _ >~i$ >~i% >~i' >~i(, >~i8X >~iN;R  There is a stone staircase leading down here. >~ix@a _ >~iA >~iB >~iC >~iD >~i+G >~iG >~i:H >~iL >~iO >~i|O >~i7P >~iQ >~iS >~i+T >~iRU >~iW >~iX >~iY >~iY >~i[ >~i] >~i#^ >~i^ >~ii` >~iYb >~ib >~iic >~ie >~ig >~i'h >~ih >~i0k >~il >~i-m >~im >~io >~iq >~i r >~ir >~i4v, >~iv >~iTy} _h - 5 scrolls labelled OTOJEE MAIXT (gained 1) >~iz >~i^{ >~i{ >~i} >~i~, >~in >~iȀ >~ia, >~iE >~i >~ic >~i >~i{ >~ib >~i, >~i >~i >~iL, >~iÍ >~i >~i >~i: >~i >~i >~i  You encounter a gnoll. It is wielding a +0 flail. >~i##..##.##..## #..##...##..# .#  #.##.....##.# j.  #..##...##..# ..  ##..##.##..## #.  #.#..#.#..#.###.  ##.#....[#.##...  #.#.#...#.#.# #.#######  >~i9############# #.@.....# #.# #######.# .#.##.# ..##.# # #.# ..# #.#   j   gnoll (wandering) .## #.#   ## #.#   .# #.#   >~iPj.602.8 (23.0) >~i >~i23.8 (24 _ >~i۫ >~i >~iZ  j# .. .. #.###.[#.##... #.#######  #.@.....#  >~i  #######.# #.# #.# #.# #.# #.# #.# #.#  >~i'{ j# .. .. #.###.[#.##... #.#######  #.@.....#  #######.# #.# #.# #.# #.# #.# #.# #.#  >~i,3 >~in1 >~i3\ _A gnoll is nearby! >~i#..###).#.# ##..###.. #..##.# j## #..##.# ..# ..##..# ..#  >~ih .##..##.##..## #.# .#.#..#.#..#.###.#####.# .#.[#.##.........# .#.#.#...#.#.# #@####### .############# #.......# #######.# .# >~i  #.# .# #.#.# #.# ..# #.# ..## #.## #.# >~iJE.j >~i >~iS74.8 (1.0) _ >~i3 >~i. >~ip t#.#..#.†#.#.#..###).#.####..##.##..##.. .##...##..##.###.....##.# .j ##..##...##..# . >~iPq {#..##.##..## #.# .#..#.#..#.###.######.#....[#.##..@......#.#.#...#.#.###.################## #.......# .#.# #######.#..## >~iu N.j >~is| Wj >~i} /===5 >~i\  >~i ' _The gnoll shouts! >~i* .#.#.#..)#.#.#.#..#.†#.## .#..###).#.####..##.##..##.. .##...##..##.###.....##.#... ##..##...##..# .j#..##.##..## #.# .#..#.#..#.###@#####.##.#....[#.##..........#.#...#.#.###.################### #...... .#.# #######.#. >~i9 N.j >~i(  >~i /---6 >~i  >~i  >~iM   You puncture the gnoll!  The gnoll is severely wounded.==-8.1 (1.3 >~i  >~iL U _The gnoll barely misses you. x2 >~i& l )You puncture the gnoll! >~iP/ ( >~i3 <9-9.3 (1.2 >~i~9  >~i"< I _You kill the gnoll! >~i M- >~i  >~i} H _No target in view! >~i 3 >~i  >~i H _No target in view! >~i  >~i  >~i~  >~i H _No target in view! >~i  >~i! >~i" >~i$ >~i}' >~i+: _ >~i -$  Things that are here: >~i/_  a +0 flail; a gnoll corpse >~i1 >~ih2 _ >~i3 >~i? >~iB >~iC >~iE >~i^H >~iJ, >~iM >~iN$  Things that are here: >~i/Q_  a +0 flail; a gnoll corpse >~iSS >~iT _ >~iV >~iWX >~iZ, >~i[ >~i\ >~i^ >~iG_ >~i_ >~i a >~ib >~iHc >~ic >~i;e >~if >~ihg >~ig >~ii >~il% _ Things that are here: _a +0 flail; a gnoll corpse  Things that are here: _a +0 flail; a gnoll corpse  You encounter 2 gnolls. >~i]x$.#.†#.##  .###).#.#### j# #..##..# .# #...##..##.## .# .....##.#...# .# #...##..#...# j# ##..####)# .# .#..#.###.#####.# ....[#.##.......@.#  - #...#.#.###.#######  ######### #.......#   #######.#   >~iy:#.#   #.#   jj 2 gnolls (polearms, wandering) #.#   #.#   #.#   >~i {[.j18.3 (9.0 >~i{E.j >~i >~iO-9.3 (10.0) _ >~i >~iu>~iD)#.#.#  .†#.## #.#  #).#.#### #.#  ##..##..# #j#  ##..##.## #.#  .#...# #.#  .....# #.#  #.##..####)# #j#  #.#..#.###.#####@#  ...[#.##.........#  ...#.#.###.#######  ######## #.......#  #######.#  #.# >~iLE #.#  #.#  #.#  >~iFD.j>~ixMgjj 1 wandering)>~iM9=20.0)>~i[i _The gnoll closely misses you.>~iɺ j.  You hit the gnoll.  The gnoll is moderately wounded.>~i>~ie,1.5 (1.2>~iR>~i< _The gnoll hits you but does no damage.>~i4l )You puncture the gnoll!>~iC8H .j>~i8BYou kill the gnoll!>~i@z   gnoll (polearm)>~iD/ 20>~iD+==2.7 _The gnoll shouts!>~iK>~iuMl _Your Long Blades skill increases to level 6!>~i0#.##### ..)#.#.. .#.†#.## ##).#.### #.##..##..# #.##..##.## #j.## ...##..#...# #.#..####)# #.#..#.###.#####[#.##......... ...#.#.###.####### ######## #......######.j---30 _ _You see here a +0 halberd.>~i# #.#######.)#.#.. .#.†#.## >~i$0##).#.### #.##..##..# ##..##.## #..##j ...##..#...#..####)# #) #.#..#.###.#####[#.##......... ...#.#.###.####### ######## #......######>~i$>~i0e=--4>~i4>~iz7< _The gnoll hits you but does no damage.>~i   You puncture the gnoll!  The gnoll is almost dead.66---=6.0 (1.3 [M_The gnoll hits you with a +0 spear! You block the gnoll's attack.>~il )You puncture the gnoll!>~iR>~iX---1-7.2 (1.2>~i>~iI _You kill the gnoll!>~i>~ia7->~i>~i)H _No target in view!>~ii3>~igo>~i qH _No target in view!>~i3>~i0>~iH _No target in view!>~i(z>~iz>~i{>~i ~>~ih7= _>~i>~iE>~i>~io>~iІ>~i>~i>~iU8=>~i{>~iO>~i>~iΎ>~ia>~iȐ>~i>>~i>~iE>~i=>~i2>~i%9>~i*>~i>~i>>~ix>~iؤ70=>~i)B>~i>~i>~ihU1=>~i>~i>~iy>~ix>~i,>~i%>~i>~iA%2>~i>~i,>~i>~i>~it>~iF>~i a3=>~in>~i>~i>~i>~i>~i=  You see here a +0 spear.>~iV>~i _>~iF>~i>~i>~i>~i<>~i>~it>~i9=>~ij>~i>~iy,>~i>~i`>~i,>~iX>~i>~i>~i>~i>~i>~i>~i,>~i>~iH B>~iH >~iyX>~i>~i!>~i2">~i#>~i,=  You see here a +0 spear.>~i1K _>~i 7>~i8>~ih9>~i]:>~iB _No target in view! _You see here a +0 spear.  halberd.>~iFD>~i2E _>~i#F>~iL>~izN,>~iO>~iU>~i0W>~iW>~iX>~i^>~i`,>~ia>~i-g>~ih>~ii>~ii>~izX>~i{>~i ~>~i~>~i>~iA>~i>~it>~i>~i|>~i>~io>~ia>~iM>~i#>~i>~i>~iE>~i>~iY>~iX>~i>~i>~i#>~i&>~i>~i<>~i>~iu>~i >~i_>~i>~i>~i>~i(,>~i>~i_>~i7>~i>~i>~iu>~i$>~i>~i>~i>~ie>~i,>~i>~i>~i<>~i>~i>~i>~i\,>~i>~i>~i!>~i>~i_B>~i9>~i>~i,>~il>~i>~i>~il>~i>~i>~i,>~i|>~i>~i>~i>~i>~iR  There is a stone staircase leading down here.>~i>~i- _>~i>~i >~i >~i_ >~i >~i>~i>~i>~i>~i$  Things that are here:>~i3`  a +0 trident; an orc corpse>~iT>~iL _>~i>~i>~iU,>~i >~i >~i!>~i.">~i#>~io%>~i&>~i8'>~i'>~i*>~i_+>~i+>~i<,>~i.>~i/>~i 0>~ix0>~i2>~i3>~i.4>~i8,>~iY9>~i9>~i:>~i">B>~i>>~i@>~iB>~iB>~iWC>~isE>~ipF>~iF>~iG>~iI>~iJ>~i5K>~itK>~iAM>~iM>~iUN>~iN>~iP>~iP>~i!Q>~iQ>~i0S>~iT>~iNT>~iT>~iU>~iV>~i9W>~iX>~iX>~itY>~iY>~iZ>~i[>~i5\>~i],>~ih^>~i%_>~in_>~i_>~i a>~ia>~ib>~ien>~if>~ig>~i6h>~ih>~i"j>~ik>~ik>~il>~iym>~in>~in>~iho>~ip>~i[{,>~i&|>~i}>~i~>~i@>~i>~i>~i,>~iq>~i>~i>~ii>~i>~i>~i3>~i>~i>~i#>~i>~iޑ>~iQ>~i\>~i,>~i>~iٖ>~iė,>~i>~i>~i&>~i>~i>~ip>~i>~i>~iY>~i֠>~iA,>~i>~i>~ihX>~i>~ig>~iק>~iɨ>~i>~iީ>~i0>~i>~iά>~i>~i>~iî>~i>~i>~i%>~i>~iA>~i>~i >~i۴>~i7>~i>~i5>~i4>~ic>~i>~i>~iP>~i}>~i>~i>~i}>~i>~i6>~i{>~i>~i,>~i>~iZ>~i>~i >~i>~i>~i>~i>~ie>~i>~i>~ie>~i>~i^b ###.....##.# #.......# #.# .......# ## #.# ##.#....## .. #.# .....#.## # #.##.# #.#.##.# #.#...#.# ##.#.# #.# ##.#..##### #.# >~i ##.#.# ## #.........# #.# ##.#.### ###....#.# -#.#...# ........#.# .#.#.#.#.###...#.###.#.# #.# ##.#.#.#.# #...........# #># ##.# #.###.###.### #.#.#.#.#.# #. #.##.# .....#.#.# #.###.###.# #)# ##.###.#.# #.........# #.# ...# #.#.# #####.###########.#You pick up a parchment of Stone Arrow and begin reading...>~i2739.2 (112.0)>~i;F-403>~i>~i7D _You add the spell Stone Arrow to your library.>~ip>~i>~i>~i>~i>~i"X>~iq#>~i#>~i%>~i&,>~i'>~iL)>~i,,B>~i.>~i`.>~i.>~i./>~i[1>~iT2>~i2>~ia3>~i4>~i'6,>~i6>~i7>~i8>~i-9>~i^:>~i;>~iC>~iHn>~i=J,>~i>K>~iN>~iFP,>~iP>~iUB>~iU>~iV>~iX>~ilX>~iwY>~ia\>~i^>~i}^>~i\_>~i;a>~ib>~ib>~ic>~ie>~ig>~i`g>~ih>~iTk>~im>~icm>~i/n>~io>~iKq>~iq>~i\r>~i>~i>~i>~i B>~i>~i>~i>~i,>~i >~i>~i$>~i _e - 2 scrolls labelled GUCAV TUBLOTWE (gained 1)>~iB>~in>~iB>~i{>~i>~i1n>~i>~i>~i^>~i>~io>~i,>~i>~i>~i>~i>~i>~i>~i>~i>~i0>~i>~i],>~i>~i>~i>~i>~i>~i >~i >~is >~i >~i. >~i >~iN >~i >~i>~i>~i>~i>~i>~i>~i>~iS>~iW>~i>~ia>~i>~i1>~i=>~i>~i.>~i">~i>~i>~iC>~i >~i>~i>~i$>~i:>~i>~i!,>~ig">~i#>~i[#>~i#>~i$>~iH%>~i%>~i%>~i(>~i)>~i5*>~i*>~i4>~i5>~i[6>~i"7>~i:>~i;;>~i;>~ig<>~i ?>~i1@>~i@>~ihA>~iC>~iL>~iWM>~ixN>~iQP>~iR>~i4S>~iS>~ikU>~i{b>~i>~iX>~iX>~iL>~iɘ>~i>~i>~i>~iHP  There is a stone staircase leading up here.>~i>~i _>~im>~i֩X>~iN  #.# ##.#.# #.###.######  #.# #....# ####.###.#  #.# #.)### #........#  #.# #..# #.##.##..#  #.# #>.#####.##.##..#  #.# ####..##...........#  #.# #.....##<##.##.##.#######  #.# #.##.###.##.##.##.# #.... >~iH #.# #.#.......###.###  #.# #.############.#.###...##  #.# ##.## ###.......##  #.####...### #.###...##  #..........# #.##......  ######...#.# #.##.#####  ##.##.# #.##.# #  #.##.# #.##.## #  #.##.# ####.#...#### >~i4828.2 (88.0)>~i+9.2 (89>~i>~i20 _c - a wand of iceblast (7)>~i>~i>~i>~i.......<##.##..##.##..0.0).........>~i/>~i04>~ir5E _Done exploring.>~i>~iXLevel 5 of the Dungeon <<<<>>>>(Press ? for help) #.# #.##...###>~i4:#.# #.# #.###..##.##..##..# #.#  #.# #...>..# #######.###.# #.##..##...##..##.## #.#  #.# ###.#.## #...........# #.##.##.....##.#...# #)#  #.###.#.# #.###.####### ##.##..##...##..#...# #.#  #.##....# ####.###.#>~i#...##..##.##..####)# #)#  #.##.)### #........####...#.#..#.#..#.###.#####.#  #.##..# #.##.##..##.....##.#....[#.##.........#  #.##>.#####.##.##..#>~i#[....#.#.#...#.#.###.#######  #.# ####..##...........##.....############# #.......#  #.# #.....##<##.##.##.############...#.## #.# #######.#  >~i#.# #.##.###.##.##.##.# #.............#.#######.###### #.#  #.# #.##....@##.......###.########.....#.............# #.#  #.# #.############.#.###...#####.......##.#.####.###.# #.#  #.# ##.#####.......##..........###..####.# #.# #.#  #.####...####.###...##.##.#....###.#...##.# #.# #.#  #..........##.##......#.....#.###.##.#.##.# #.# #.#  ######...#.#>~i#.##.#####.##.#.##.#.###.#....# #.# #.#  ##.##.##.##.# #.##.#.###.####.#..#####.# #.#  #.##.##.##.## #.##.#.# ### #.........#.# #.#  #.##.#####.#...####.##.#.#######.....###.#.# #.#  #†##.########......#...##.##.#...#.........# #.#.# #.#  #..........##....#..<#.#...#.#.#.#.###...#.###.#.# #.#  ####.#####.##...##...#.##.##.#.#.#.# #...........# #>#>~i \>@>~iH >~i >~i2 N #.###.#.# #.###.###### Elteriel the Trooper#.##....# ####.###.#Red Draconian#.##.)### #........#Health: 73/73 ========================#.##..# #.##.##..#Magic: 8/8========================#.##>.#####.##.##..#AC: 7Str: 20#.# ####..##...........#EV: 13Int: 8>~i3 e#.# #.....##<##.##.##.####### SH: 5Dex: 17#.# #.##.###.##.##.##.# #.... XL:  8 Next: 21% Place: Dungeon:5#.# #.##....@##.......###.### Noise: ---------  Time: 4829.2 (0.0)#.# #.############.#.###...## e) +12 dagger of Peoreask {heavy, Dex+5} #.# ##.#####.......## Nothing quivered#.####...####.###...## Breath+ #..........##.##......######...#.##.##.#####>~iv4  ##.##.##.##.# # #.##.##.##.## # #.##.#####.#...#### You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library. _e - 2 scrolls labelled GUCAV TUBLOTWE (gained 1) _There is a stone staircase leading up here. _c - a wand of iceblast (7) _Done exploring.>~iz5 >~i5 >~i> >~i? >~iC : _>~i4F B>~iF >~iH >~iI >~iI >~iJ >~iK >~iSM ,>~iiN >~iN >~i$P ,>~iP >~iQ >~i5S >~iS >~iT >~iU >~izV >~iV >~iW >~iO^  #.# ##........#########. #.# #.##...### #. #.# #...>..# #######. #.# ###.#.## #....... #.# ##.#.# #.###.##>~i^  #.# #....# ####.###.# #.# #.)### #........#  #.# #..# #.##.##..#  #.# #@.#####.##.##..# 36.2 (7 #.# ####..##...........#  #.# #.....##<##.##.##.#>~i_  #.# #.##.###.##.##.##.#  #.# #.##.....##.......### #.# #.############.#.###.#.# ##.## ###.....#.####...### #.###.#..........# #.##..>~i` >~ie >~ig c _There is a stone staircase leading down here.>~iW3>~i_>~ia>~id17.2 (1 _>~iLh>~i%6>~i ### >~i;#@# #........  #...##.##  #)....  ...###. ##.. # .# .# >~i,8.7 (2.5>~i>~i8 _You climb downwards.  Found a mace.>~ia _There is a stone staircase leading up here.>~i >~iϋ >~ik >~iY >~iv >~i P _>~i˖ >~i5 >~iI >~iv >~i^ >~i >~i >~i >~i& >~i >~i >~i <  You see here a +0 mace.>~i >~i  _>~i> >~i >~i >~im >~i| >~i >~i >~i^ >~i7 >~i >~i >~i, >~i >~i, >~i ,>~i >~i{ >~i >~iZ >~i >~i >~i< X>~it ,>~iV >~i >~i >~i >~i >~i- >~i >~i> >~i >~i/ >~i >~i >~i >~i >~iT >~i >~i >~iH >~i# ,>~i >~iM >~i ,>~if >~i >~i #....###.###.##.....##.##.#####>~i  #....#..####..##..........#..........#..........#####.#............@...#56.7 (18.0)>~iB ##############..#  >...  #### >~is 9>~i >~i +7.7 (19>~i~ >~i  >~i, -_Found a stone staircase leading down.>~i,>~i,>~i>~i>~iX>~i>~i>~i>~i>~i>~i>~i>~i>~ii>~i>~i3>~i>~i>~iG>~i!R  There is a stone staircase leading down here.>~i>~iN _>~i>~iW>~i >~iH >~i >~i7 >~i >~i >~iw>~i|>~i>~ig>~i>~i`>~i>~i7>~i>~i>~i= #....###.##  #.##.....# .......  >~it#.##.##### .......  #....# ....... ####..## ......[ .......# ##### ..... .......# #... ... >~i.......#####.####.# .............##.@.# 60 >~i ###########..##.### ##>...# ###### >~i$>~i;%+8.7 (11>~i(>~i)K _Found a runed helmet.>~i53>~i >~iP>~i>~ivB>~i>~i|>~i>~iš>~iʜ>~i4>~i>~i՟>~i7,>~ir>~i>~iy>~i>~i٩>~iA>~i>~i >~ib>~iٯ>~i,>~in>~iص>~il,>~iC>~i>~i>~i>~i>~i>~i(>~i>~i>~iX>~ih>~i.X>~in>~i,>~ic>~i{>~i>~i>~i\>~iC,>~i>~i0>~i7,>~i>~i=>~i  #.............#.# # ###.####.#.##...#?#.# ....##...#.##...#.#. ## ##..##.###....# .. ..## >~i ##>...# #.#### .#.....  ###### #.######.#...# #............# #######..##.## #..85.7 (17 #.##...(... #. ......# # #######>~i0A6.7 (18>~i >~i< _Found 4 poisoned darts.>~i+7.7 (19>~i>~in _h - 6 scrolls labelled OTOJEE MAIXT (gained 1)>~i >~i >~i >~iÉ >~i >~i >~iѐ ,>~i >~im >~i >~i >~i >~i >~i >~i B>~i >~iG >~i >~iϣ >~i` >~i >~i1 >~iw >~i >~i9 >~iy >~iϫ >~i >~iϯ >~i, >~i >~i } _h - 7 scrolls labelled OTOJEE MAIXT (gained 1)>~i >~ia >~i2 >~i÷ >~in >~i̹ >~i >~iٻ >~i >~il >~i >~i0 >~i >~i >~iC >~i& >~i >~i >~i >~i >~i >~i3 >~i >~i2 >~i X>~iO &   #..   #.#   >~i #..   #.#  ........# #.#  #.......##.. ##.###  ........... #....#  #.........# #.@#.## 902.7 (15#........# #.....#  >~i_ #......[.####.....#  ###........#.....##.#  ...........#.##### <# ###.#.##...#.#.# # >~i   #...#.##...#.#.###   #.###....# #.....### >~i   ..# #.#### #.#.....#  >~i >~i +3.7 (16>~i >~i6 9 _Found a stone staircase leading up.>~i`g >~iLh >~ih >~in X>~iqt n>~i)w >~iw ,>~iz >~i| >~i} ,>~i~ >~iف >~iY >~i >~ia >~iʅ >~i; >~i >~i >~in >~i >~i >~i >~i- >~i >~i >~i) X>~i >~i >~ia >~i >~iܞ >~i ,>~i >~i >~iy >~i ,>~i >~i >~i >~iS >~i̳ ,>~ig >~i >~i >~iv >~i͸ >~i+ B>~iۼ >~i >~iv >~i >~iF >~i >~i+ ,>~ij >~iJ >~i >~i >~i >~i >~i ,>~i >~i >~i= >~i >~i >~i) >~i ,>~i >~i >~i >~it >~i >~iT >~i ,>~if >~iq ,>~i >~i >~i@ >~i >~i >~i^ >~iO >~i >~i >~i >~i >~i >~i >~iU >~i >~i >~i >~i >~ik >~i >~iv >~i >~i\ >~i >~i >~i~ >~i >~iy >~iQ >~i{ >~i >~il >~i >~i >~i >~i >~i( >~iR >~ic >~i >~i >~iQ >~i} >~i >~i >~i >~i >~i >~i9 >~i/ >~i >~i! >~i! >~i' #...# #...# ##...# #ß...ß##### # #...#### ###...# >~i(  ###ß##...##ß###ß#.#.#  ..................#.#  ..................#.#  .......@..........#.# .# ###ß##...##ß###ß###.# .# # #...##########.# >~iY) .#. #ß...ß#.........#  ##...##.#######.# ... #...##.....# ##### #...##.##### .. ........#ß...ß#.# ## #.......##.. ##.###>~i. -42.7 (39>~ig/ +3.7 (40>~i3 >~i[; . _b - a wand of light (10)>~iU%Mß...  ##...##  #ß...ß ####>~iuV # #...#### ###...###ß##...##ß###ß#.#.... ..................#.###ß##...##ß###ß###. # #...##########. .#.#ß...ß#.........#.>~iV4.....ß#.>~i\>~iE]04.7 (1.0)>~ipa>~i+c>~i >~i >~i7 >~i >~i X>~iC >~i >~ie >~i1 >~i >...# ##...# ß...ß #...#   #...# >~iP | ##...##  #ß...ß# #####  # #..@#### ###...# 6.7 (2###ß##...##ß###ß#.#.#  ..................#.#  ..................#.#  ............#.# # ###ß##...##ß###ß###.# # >~i _## #...##########.#. #ß...ß#.........# ##...##.#######.#>~i >~i *7.7 (3>~i >~i? ; _Found a stone staircase leading down.>~io>~i(>~i>~i">~i>~iZB>~ib>~i>~it>~i>~i>~i >~i>~iˡ>~i>~i>~iq>~iť>~i,>~i>~i7>~i:,>~i>~i֬>~i->~i>~i֮>~i>~i>~i9>~i>~i>~iU>~i>~i>~i.>~iָ>~i>~i>~iR  There is a stone staircase leading down here.>~iž>~iP _>~i>~i>~ii  You encounter 2 rock fish.>~i=#.......## #.......#.#......##'#.....###F##.............#.............#............F ###..#  ........>...#  ###....##...##  .....#.#ß...ß# >~irA ##.#.#.##...## # . .. #...# FF 2 rock fish (asleep) # #.##...## '.#ß...ß# ##### ####...#### ##...#>~i058.7 (11.0)>~i29.7 (12 _>~i>~io>~iab; #.......#  # #.......  #.#......  ##'#.....###F#  #.............  #.............  #............F >~imd\ ###....@#####  ........>...#  ###....##...##  .....#.#ß...ß#  ##.#.#.##...##  # . .. #...#  # #.##...##  '.#ß...ß#  .#### >~iR #.......#  # #.......  #.#......  ##'#.....###F#  #.............  #.............  #............F  ###....@#####  >~i........>...#  ###....##...##  .....#.#ß...ß#  ##.#.#.##...## # . .. #...#  # #.##...# '.#ß...ß#  .#### >~i>~i4>~i>~id _There are monsters nearby!>~i#.#  #.## #..#...... ##'#.....###F###.#..#......@.....F.###.....########........>...# ###....##...## .....#.#ß...ß###.#.#.##...### . .. #...## #.##...##'.#ß...ß# #####>~iP>~i5860.0) _>~iz>~i%>~iwH#.# #.#  #.## #.......#.#...... ##'#.....###F####.#..............F..###.....#########........>...# ###....##...##.....#.#ß...ß# ##.#.#.##...## . .. #...## #.##...##>~iy1F#>~i]F1 asleep)>~i`%1>~i>~i>~is#.......# #.......# #.......# # #....... #.#...... ##'#.....##F##.##.##.F..####.....#..>...# ###.........#.#ß...ß# ##.#.## .>~i+ >~iC#F#>~iE.F>~i0XF>~i%2>~iD>~i>~ih2F#>~i*j5F#>~ip>~iq4=3.9 (1.2>~iv>~ix _You hit the rock fish but do no damage. The rock fish completely misses you.>~iQ  You hit the rock fish.  The rock fish is lightly wounded.  You block the rock fish's attack. The rock fish closely misses you.5.3 (1.4 _The rock fish bites you but does no damage.>~i{  You barely miss the rock fish.You tail-slap the rock fish, but do no damage.The rock fish is lightly wounded.>~i},6.5 (1.2>~i>~i̋R _The rock fish misses you. x2>~iB  You hit the rock fish but do no damage. The rock fish closely misses you.>~i('7.7>~i>~iyY _The rock fish barely misses you. x2>~i,g  You puncture the rock fish! You tail-slap the rock fish.  The rock fish is almost dead.>~iDh`65---=8.9>~in>~i[u >~iw>~ik{a_The rock fish bites you! The rock fish barely misses you.>~ie  You barely miss the rock fish. You tail-slap the rock fish.  The rock fish is almost dead.The rock fish closely misses you. The rock fish barely misses you.-70.2 (1.3>~i>~i7 _You block the rock fish's attack.>~i`  You closely miss the rock fish. Your tail-slap misses the rock fish.>~iaGThe rock fish is almost dead.>~iaF54------->~ib--1.4 (1.2>~ig>~i j1 _The rock fish bites you. x2>~iHP .  You puncture the rock fish!>~i4    You kill the rock fish!>~iy50-----72.9 (1.5>~i>~iP _You block the rock fish's attack. The rock fish bites you.>~i4) ] #.......# #.......# >~iu* #.......# # #....... #.#...... ##'#.....########  #...............#  #........@......#  #.........F.....#  ###.....##########  ........>...# ###...  .....  ##.#  # . .. #...#>~i+ : #  >~i  #.......# #.......# #.......# # #....... #.#......>~i X ##'#.....########  #...............#  #........@......#  #.........F.....#  ###.....##########  ........>...# ###... .....>~i6   ##.# # . ..  # >~i >~i5 >~i( >~il ` _A rock fish is nearby!>~i >~i o44---4.2 (1.3>~i8 >~i m _You barely miss the rock fish. The rock fish bites you.>~is  You hit the rock fish.  The rock fish is moderately wounded.>~itc5--5.4 (1.2>~iy>~i{O _The rock fish misses you.>~i$  You hit the rock fish.  The rock fish is moderately wounded.6.6 _The rock fish barely misses you.>~ii  You puncture the rock fish!  The rock fish is severely wounded.1-=7.9 (1.3 _You block the rock fish's attack. The rock fish bites you.>~i  You hit the rock fish but do no damage.You tail-slap the rock fish, but do no damage.The rock fish is severely wounded.>~iw36----9.1 (1.2>~i>~i. _The rock fish bites you.>~il>~im7->~i r>~it^ _You are too injured to fight recklessly!>~ia3>~i>~i^ _You are too injured to fight recklessly!>~i`>~ija>~ie>~ig^ _You are too injured to fight recklessly!>~i>~i>~i\>~i^ _You are too injured to fight recklessly!>~iK p #.......# #.......# #.......# # #....... #.#...... ##'#.....########  #...............#  #........@......#  #.........F.....#  ###.....##########  ........>...# ###...  .....  ##.#  # . .. #...# #  >~i  #.......# #.......# #.......# # #....... #.#...... ##'#.....########  #...............#  #........@......#  >~i #.........F.....#  ###.....##########  ........>...# ###... .....  ##.# # . ..  # >~i >~i >~i >~i ` _A rock fish is nearby!>~i>~i>~i>~ih^ _You are too injured to fight recklessly!>~i<:>~i;>~i{@>~i>B^ _You are too injured to fight recklessly!>~iY3>~i>~i^ _You are too injured to fight recklessly!>~ij  You completely miss the rock fish.The rock fish is severely wounded.80.3>~il>~inW _The rock fish closely misses you.>~i  You hit the rock fish but do no damage.The rock fish is severely wounded.>~i٣h7=-1.5>~i>~i7 _You block the rock fish's attack.>~i|G R .  You puncture the rock fish!>~iM )>~iS \=432=2.7>~i%W >~iY M _You kill the rock fish! >~i#.......##.......# #.......# # #....... #.#......  >~iJ##'#.....#########...............# #.# #.# ############ ........>...# ###....##...#.....#.#ß...ß###.#.#.##...# >~i%# . .. #...# #.##...# '.#ß...ß# ##### >~i' >~i4--30 >~i >~i!!>~i~i$l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting!>~i:%7.2   6.7  +1   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0           i - Evocations   0.0   1.0   0  !>~ih%@ c - Short Blades   3.7   1.0   0      !>~i%6d + Long Blades6.1   7.0   0      !>~i &        e + Dodging5.9   7.1  -1       f - Shields   3.0   4.0   0      !>~i&{ g - Stealth   0.0   1.0   0                              !>~i '                    !>~i1'            The relative cost of raising each skill is in cyan.  !>~iW'Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  !>~i~'}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets!>~iy !>~im !>~i5 #.......#Elteriel the Trooper#.......#Red Draconian#.......#Health: 37/73 ============------------# #.......!>~i Magic: 8/8========================#.#......AC: 7Str: 20##'#.....########EV: 14Int: 8#...............#SH: 5Dex: 17#...............#XL:  8 Next: 32% Place: Dungeon:6!>~iv c#.........@.....#Noise: ---------  Time: 4983.7 (0.0)###.....##########e) +12 dagger of Peoreask {heavy, Dex+5} ........>...#Nothing quivered###....##...##Breath+ .....#.#ß...ß###.#.#.##...##!>~i +# . .. #...## #.##...##'.#ß...ß# ##### _The rock fish closely misses you.!>~i You hit the rock fish but do no damage.The rock fish is severely wounded. _You block the rock fish's attack.  You puncture the rock fish! !>~i( 8_You kill the rock fish!!>~i !>~i[ !>~i !>~iy !>~i!>~i3!>~i8!>~i!>~i{!>~i!>~i+!>~i99!>~i4!>~i,!>~i!>~i'!>~i!>~i!>~i!>~iQ$40!>~i0=!>~iL!>~iѢ,!>~i!>~iZ,!>~i;!>~i!>~iK1=!>~i#!>~i?!>~iխ!>~i_!>~i!>~if!>~i!>~i!>~i!>~iȳ!>~ix!>~iQ92!>~iڷ!>~i!>~i !>~iۻ!>~i!>~ii!>~i!>~il!>~iS3=!>~iX!>~i4=!>~iv!>~i!>~i=!>~i!>~iH!>~i!>~i!>~i+95!>~i!>~i!>~iB!>~ix!>~i!>~ia!>~i!>~i!>~iXS6=!>~i!>~i!>~i"!>~i!>~iC!>~i!>~i2!>~i!>~if#7!>~i(=!>~iG!>~i!>~i]!>~i !>~i!>~i!>~i!>~i2!>~i98!>~i8!>~i!>~i}!>~i!>~i!>~iE!>~i!>~i!>~iKS9=!>~i!>~i!>~i!>~i!>~i!>~i!>~i!>~i,!>~ih!>~i!>~iL50=!>~i!>~i!>~i!>~i!>~i/!>~i!>~iZ !>~i !>~i 91!>~i# !>~i !>~i !>~i!>~i!>~i,!>~i!>~iy!>~iN52=!>~i!>~i{!>~i1!>~i!>~i,!>~i\!>~i%!>~iA3=!>~i!>~iK!>~i,!>~i !>~i1"!>~i"!>~i/#!>~iv$!>~i$%4!>~i%!>~i',!>~i!(!>~im),!>~i)!>~i+!>~i^+K5=!>~i+!>~i,!>~i>-!>~i-!>~i/!>~i0!>~i0!>~iO2!>~i2U6=!>~i\3!>~i4!>~i]5!>~i6!>~i7!>~i?8!>~i8!>~i :!>~is:;7!>~i;,!>~i<!>~i$=,!>~i=!>~i>!>~i?,!>~iL@!>~i@K8=!>~iA">~i8">~i">~iX">~i">~ib">~i5">~i">~ir?9=">~i">~iQ">~i">~i2 ">~i ">~i ">~i ">~i> ">~i ">~ij &60">~i1">~iJ">~i">~iS">~i">~i">~i">~i">~i#1">~iL(=">~i">~i">~iM">~i">~in">~i">~i">~ij">~iU2=">~i">~i."">~i"">~i#">~iO%">~i%">~i&">~i(">~it)%3">~i*">~iW-,">~i\j4=5=67=">~in">~iz8=">~i |">~i|">~i}">~i(">~i9">~i">~i,">~i~">~ic">~i҅">~i@">~i5">~iL70=">~iZ">~i"">~i">~i">~i">~i">~iÎ">~i}">~iԐU1=">~iZ">~i`,">~i">~iK">~i">~i">~i">~i%2">~i">~i">~i">~i">~iݜ,">~i">~iޟ">~ifK3=">~iՠ">~i ">~i"+_HP restored.">~iO">~i">~i̧">~i">~ip">~i">~i/">~iޱ">~i^B">~i=">~iB">~i">~i*">~i">~i">~i">~i'B">~i">~i">~i">~ib">~iH">~i">~ih">~i&">~i">~i$">~i">~i3} _h - 8 scrolls labelled OTOJEE MAIXT (gained 1)">~ic">~i">~i]">~i">~i">~i2">~i">~i">~i">~iL">~i">~i">~i">~i)">~i">~i">~i">~i=">~i ">~i">~i">~if,">~i">~i$,">~i">~i ">~i ">~i">~i">~i">~i">~i">~ie">~i[">~i">~iU">~i">~i">~i">~is">~i">~i">~i.!">~i!">~i("">~ih#">~i$">~iN%">~i%">~i`(">~i*n  You encounter a water moccasin.">~i4 #.#.......# #.#.......# #.#.......# ##'#.....###### #.............. #.............. #.............. ###########.....######## ........>...# S....##...## . .....#.#ß...ß# ##.#.#.##...## #.....##...# ## .#.##...##S   water moccasin (asleep) .'.#ß...ß# ####...#### ###ß##...##ß#">~i6V5116.7 (133.0).S">~i?77S.">~i<XS">~i=+74">~iB">~i&E8 _The water moccasin hisses angrily.">~i  #.#.......# #.#.......# #.#.......# ##'#.....">~i  #....... #.. #.........#......S...@.........>...#.#....##...##.. .....#.#ß...ß#. ##.#.#.##...##  #.....##...# ## .#.##...##  .'.#ß...ß#">~i | ####... ###ß##...##ß">~i =.S">~i F8.0)">~i ">~is #>~iF{+ #.#.# #.#.# #.#.# ##'#..... # # ##......S.>...#.#....##...##.. .....#.#ß...ß#... ##.#.#.##...##... #.....##...##. ## .#.##...### .'.#ß...ß# ####... ###ß##...###>~iR|;.S#>~i#>~i-=9#>~i҈#>~i\ _The water moccasin closely misses you.#>~iP  You puncture the water moccasin!  The water moccasin is moderately wounded.#>~i^e67--=21.0 (1.3#>~i#>~i3 _The water moccasin bites you.#>~iu  You closely miss the water moccasin.Your tail-slap misses the water moccasin.The water moccasin is moderately wounded.#>~ivo2-----2.2 (1.2#>~iF|#>~i~r _The water moccasin misses you. The water moccasin bites you.#>~i)  You hit the water moccasin.  The water moccasin is heavily wounded.The water moccasin misses you.#>~iF-3.5 (1.3#>~ih#>~i_ _The water moccasin completely misses you.#>~iyk  You barely miss the water moccasin.Your tail-slap misses the water moccasin.The water moccasin is heavily wounded.#>~i?l,4.7 (1.2#>~i\p#>~ir #>~i%}Q_The water moccasin closely misses you. x2#>~iX  You puncture the water moccasin!  The water moccasin is severely wounded.#>~ic3--=6.2 (1.5#>~iP #>~i _You block the water moccasin's attack. The water moccasin barely misses you.#>~iw †You puncture the water moccasin!#>~iR#>~i 43-7.6 (1.4++ _You kill the water moccasin!#>~iVYou feel power welling in your lungs.#>~i#>~ih _Your Dodging skill increases to level 6!#>~i)#>~i*7-#>~i.#>~i0H _No target in view!$>~ih$>~i{i$>~io$>~i.rH _No target in view!$>~i$>~i3$>~i$>~ih4= _$>~iB$>~i$>~i$>~iC$>~ik5=$>~i.$>~i$>~i$>~i$>~i$>~iw$>~i$>~i$>~i%6$>~i$>~i| $>~i $>~i $>~i ,$>~iy $>~if$>~iK7=$>~iy$>~i~,$>~i/$>~iZ$>~i$>~i$>~i$>~i4U8=$>~i$>~iD$>~i$>~i$>~it,$>~i$>~i$>~i$>~iy$>~i$>~i% %9$>~i $>~i"$>~i"$>~iA#$>~i$$>~i$$>~is%$>~i(b70=$>~i)$>~iv,B$>~iI-$>~i .,$>~i/$>~i$0U1=$>~i1$>~iZ2$>~i2$>~i*3$>~iV4$>~i4$>~iR5$>~i6$>~ib7%2$>~i7$>~i<$>~i>w3=$>~i(@$>~iB$>~iC,$>~inGj  You see here a water moccasin corpse.$>~iI$>~iLJ _$>~i K$>~iM$>~iP$>~iP$>~iQ$>~iS$>~iY{=$>~i[B$>~i@]$>~iPdX$>~i/e$>~ie$>~if$>~iZh$>~ik,$>~ik$>~i9m$>~in$>~io$>~ito$>~ip$>~iq$>~iar$>~ir$>~iu$>~iw,$>~iFz,$>~iX{$>~i{$>~i |$>~iu}$>~i~$>~i\,$>~i3$>~i$>~iJ$>~i$>~i$>~i$>~i#$>~i$>~iш$>~i|B$>~i$>~iX$>~i.,$>~i$>~i$>~i,$>~i$>~i߾$>~i,$>~i$>~i$>~i$>~i$>~iO$>~is$>~i$>~iF$>~i$>~i$>~i,$>~iF$>~i$>~i$>~i$>~i$>~i$>~i $>~iw$>~i$>~i$>~i,$>~i$>~i$>~i$>~i$>~i$>~i$>~i,$>~i$>~i$>~iW$>~i$>~i$>~i$>~iB$>~i$>~iR$>~i$>~i$>~i$>~i$>~iA$>~i"$>~i\$>~i$>~iI$>~i $>~i$>~i $>~i$>~i$>~ib$>~io$>~i$>~i$>~iL$>~iZ ,$>~iE!$>~iC#$>~i%,$>~i&$>~i($>~i*$>~i`*$>~i+$>~i,$>~iS.,$>~i"/$>~i0$>~i2,$>~iv3$>~i]5$>~id6,$>~i6$>~i88$>~iZ9$>~i9$>~iH:$>~i>=$>~i=,$>~iA,$>~iDB$>~iB$>~iC$>~i)E$>~iF$>~i]G$>~iG$>~iJ$>~iL,$>~iL$>~iN$>~iQB$>~iAUB$>~iU$>~iV$>~iX$>~iTY$>~iY$>~i"[$>~iu\$>~i\$>~i\$>~i]$>~i^,$>~iY_$>~i_$>~i`$>~i`$>~i[a$>~id$>~ice,$>~ie$>~iFg$>~ih$>~ih$>~i]i$>~ij$>~il,$>~im$>~io$>~iMq$>~iq$>~iq$>~is$>~it$>~ibt,$>~iu$>~iEv$>~iv,$>~inw$>~ix,$>~itx$>~iDy$>~iz,$>~iz$>~i4{$>~id|$>~iI}$>~i}$>~i~$>~i6$>~i$>~i$>~iy  You encounter an orc. It is wielding a +0 falchion and carrying a wand ofcharming.#.#.......# #.#...o...# ##'#.....######## .#...............# ..#.........# ...#.........# ...#############.....########## .........†...........>...# .........#######@...##...## - .........##.......#.#ß...ß# .........##.###.#.#.##...## .........##.###....[40$>~ijm.##...# ####.#.####...###.#.##...###.#....#.....#.'.#ß...ß# # o   orc (wand, wandering)#.####.#...########...#### #### #.##.##ß###ß##...##ß###ß##.##.....................220.6 (93.0)-1.6 (94 _%>~ie#.#.# #.#.......# .#...o...#  ##'#.....########  #.#  #.#  #...............# #############.....##########.†.......@...>...# ..#######....##...## %>~iD..##.......#.#ß...ß# ..##.###.#.#.##...# ........##.###.....##...# ###.#.####...###.#.##...## #.#....#.....#.'.#ß...ß# #.####.#...########...#### ###.# #.##.##ß###ß##...##ß###ß#%>~iQ.o%>~iu%>~i(02.6 (1.0)%>~i%>~iO%>~iO #.#.# #.#.%>~iP 0# #.#.# .#.......# ##'#...o.########  #.#  #.#  #...............# #############..@..##########%>~i`Q †...........>...# #######....##...## ##.......#.#ß...ß# ##.###.#.#.##...# .......##.###.....##...# ##.#.####...###.#.##...##  %>~iQ #.#....#.....#.'.#ß...ß# ####.####.#...########...#### ###.%>~iS Q.o%>~iZ %>~i[ %3%>~i_ %>~ia %>~i ..#.# #.#.# #.#.# #.#.# .#.......# %>~i~ ##'#.....######## #......o#  #.#  #....@..........# #############.....##########†...........>...# #######....##...## ##.......#.#ß...ß%>~i )##.###.#.#.##...## ......##.###.....##...# #.#.####...###.#.##...## %>~i j#.#....#.....#.'.#ß...ß# ####%>~i 8o.%>~i %>~i %4%>~i %>~i %>~i. ###.# ..#.# #.#.# #.#.# #.#.# .#.......# %>~i/ ##'#...o.######## #.# #.#  #...............# ############.....##########†...........>...# #######....##...####.......#.#ß...ß# ##.###.#.#.##...## .....##.###.....##...# .#.####...###.#.##...##%>~i1 8o.%>~i9 %>~i: %5%>~iA %>~iiB %>~is  ##.#.#.......# #.#...o...# #'#.....####### #............... %>~iy ############.....##########†...........>######....##...#......#.#ß...ß#.### .....##.###....#%>~iY 8o.%>~i %>~i= %6%>~i %>~i %>~ipM  ##..o #.%>~iN ..# ##'#..@..####### #............... ############.....##########†...........>...# #####....##...#......#.#ß...ß#.###%>~iZ oo)The orc shouts!%>~i(k %>~i %>~iY D====7%>~i %>~i  %>~iq @_The orc zaps a wand. You resist with significant effort.%>~i[####### ##..o #...# ##'#.....#######%>~i#.. #............... ############.....##########†...........>######....##...#......#.#ß...ß%>~i%>~ibZ=---8%>~i%>~i% P _The orc barely misses you.%>~i{@j )You puncture the orc!%>~iEN(%>~irQH---9.8 (1.2%>~i$a] _You kill the orc!%>~i33%>~i%>~iH _No target in view!&>~i&>~i&>~i&>~i\&>~i-&>~i$ _&>~i &>~i! ######### #.#  #.# ###.# ..#.# #.#.# #.#.......# #.#.# -.#.......# ##'#.....######## #.......# #......# #...............# ###########.....##########†...........>...########....##...##  e - a wand of charming (4)  Things that are here:&>~iq300-1.8 (2&>~i$n _a +0 falchion; a +0 leather armour'>~i;n'>~iRo'>~ip'>~iu'>~iw'>~i1x'>~i|,'>~i'>~iψ'>~i'>~iE'>~i'>~i>'>~i'>~i8'>~i@  There is an open door here.'>~i?'>~iђ _'>~i'>~i'>~i'>~i!'>~i×'>~i>'>~i '>~iu'>~i'>~i'>~iC'>~i'>~iH'>~i'>~i'>~i'>~i!'>~ir'>~i1>### #########.... #.......#..... #.......#......####.......#.......@.#.......#41.8 (10.0)......##.#.......#..... #.#.......#'>~i..<. #.#...)...#.## #.#.......# ##'#.....######## .. #...............# #...............# #...............#'>~i'>~i8+2.8 (11'>~if'>~i9 _Found a stone staircase leading up.'>~i 3'>~i '>~iE '>~i X'>~iB ###### ##....# #.......#...# #.......#).......####.......#)..#.......#3.8 (1.0)..##.#.......#...##.#.......#..<....#.#...)...###.###.###.#.......## #. ##'#.....#'>~i    .... #....   ...## #...   .... #.. '>~i '>~i] *4.8 (2'>~i '>~iq - _Found two short swords.(>~iR3(>~iS(>~iX(>~iZ(>~iE_B(>~iJ`(>~i`(>~ia(>~i!c(>~id,(>~if(>~ig(>~ii(>~ii(>~i;j(>~iyl(>~in(>~in(>~i=o(>~igq(>~itB(>~i(>~iΑB(>~ic(>~i",(>~i(>~i&(>~i(>~i(>~iB(>~ic(>~iJ(>~i(>~i]n(>~i(>~i (>~i(>~i(>~i0(>~i0(>~i(>~i(>~i(>~i4(>~i_(>~i(>~i(>~i0(>~i(>~i(>~ik(>~i(>~i (>~i&,(>~i(>~i(>~i(>~ib,(>~i^(>~i6(>~i,(>~iX(>~i+(>~i,(>~i(>~i @  There is an open door here.(>~i (>~ih  _(>~iu (>~iD(>~i4(>~i(>~iF(>~i(>~i!,(>~i!(>~i#(>~i(X(>~i),(>~i*(>~i+(>~i,(>~i\-(>~i-(>~i /(>~iV0(>~i0,(>~i 2(>~iP3(>~i3(>~io4(>~i?5(>~iV7(>~i7(>~i$8(>~i@j  You see here a water moccasin corpse.(>~iCh  You encounter a bullfrog.(>~iRJY#.........##.#.......#.....<....#.#...)...####.###.###.#.......#.###.###'#.....##.. #.....##............. ########..........(>~iK.... #............F.#############.....####...†...........>.....#####....##...........#.#ß.............##.###.#.#.##.............##.####...#####.#.####...###.#.##... F   bullfrog (wandering) #.#....#.....#.'.#ß... (>~iNM#.####.#...########... # #.##.##ß###ß##...(>~i*N].F80.8 (36.0)(>~i$SF.F(>~iAXH1.8 (37 _(>~iT^(>~i`)>~i#] #.........##.# #.....<....#.#...) ####.###.###.# #.###.###'#..... .. #.....##. ... #. .... #. ....#.....)>~i= .†...........> ..F.#....## .##.#.#ß .##.###.#.#.## .##.###.....## #####.#.####...###.#.## #.#....#.....#.'.#ß #.####.#...# # #.##.##ß###ß##)>~iI.F)>~iV)>~i 02.8 (1.0))>~iۻ)>~iO)>~i[  #.....<....#.#...) ####.###.###.#... #.###.###'#.. #.....##........ ... ######## .... # ....#############.....## ..........†...........>. )>~i[ ?.#######....## ..F.##.......#.#ß ...##.###.#.#.## .##.###.....## #####.#.####...###.#.## #.#....#.....#.'.#ß #.####.#...######## #. #.##.##ß###ß## #.##.........)>~ik] A.F)>~i^ A.F)>~id )>~iXe %3)>~ij )>~iVl )>~i*  ####.###.###.#...... #.###.###'#... #.....##...... ########.... #..#############.....#.......†...........>)>~i e.#######....##.##.......#.#ßF.....##.###.#.#.###..........##.###.....########.#.####...###.#.## #.#....#.....#.'.#ß #.####.#...######## #. #.##.##ß###ß## #. #.##.........###.###)>~i @.F)>~i X4)>~io GFF )>~iv b You see here a water moccasin corpse. _You encounter a bullfrog.  You barely miss the bullfrog.  The bullfrog gives a loud, deep croak!tail-slap the bullfrog.  The bullfrog is lightly wounded.)>~i K====6.0 (1.2)>~im O _You block the bullfrog's attack. x2)>~i  You puncture the bullfrog! You tail-slap the bullfrog.  The bullfrog is severely wounded.)>~iQ a==--7.3 (1.3)>~i )>~i B _The bullfrog hits you but does no damage. x2)>~iz q .You puncture the bullfrog!)>~i S)>~i _50---8.5 (1.2)>~iO )>~i L _You kill the bullfrog!)>~i )>~i 7-)>~if )>~i H _No target in view!)>~i,d )>~id )>~i$i )>~ik  )>~i^l :_No target in view!)>~i O )>~i B_No target in view!)>~ib 3)>~iZf )>~ih  )>~ih :_No target in view!*>~i [I*>~i]\*>~i[^*>~ijbP _*>~i d*>~i}d*>~ie*>~if*>~ih,*>~iXi*>~i1j*>~i~ik*>~iCl*>~im*>~in*>~io*>~io*>~i[r*>~iv.........##.....<....#.......#####.###.###.......# #.###.###'......# #.....##.....# ########).........# #..*>~iown.#############.........†....... ###.....#######.-93.5 (5.0 #............##............##.###....##..........##.###..##. ######.#.####...###.. #.#....#.....*>~iw. #.####.#...# #.# #.##.##ß# #. #.##*>~il|*>~i|D-4.5 (6*>~i8*>~i$ _Found a sling.*>~i*>~iz*>~i*>~i*>~i*>~i*>~ir$,*>~i;%,*>~i&*>~iI(*>~i5**>~i**>~i+*>~ie-*>~ib/*>~if0*>~i 1*>~i3*>~i^6,*>~i6*>~i8*>~ip:*>~i:*>~i;*>~i=*>~i|>*>~i>*>~i?*>~i3B*>~i8D,*>~iD*>~iF*>~iH*>~iH*>~iI*>~iK*>~iL*>~ibM*>~ioN*>~i7Q*>~iR*>~i_S*>~iNZn*>~i[*>~i1d ........## ... ..$.........## ###.: #............#####ß#.. #............# *>~idT .............# .###............#  .#..).........#  #....#............## #..@...............306.5 (12.0) #..#.#.#####.... #....#.....###........*>~i\e ###................. ..########...##...... .. ##..ß######. .. ....## #..[. .....# #........# #*>~il*>~i\m+7.5 (13*>~is*>~iu _Found a parchment of Passage of Golubria and a ring mail.+>~ir3+>~iH+>~i+>~i>+>~i+>~i,+>~i +>~i +>~i +>~i= +>~i +>~i, +>~i; +>~i= +>~i +>~i& +>~i1 +>~i +>~i% +>~i +>~i +>~i +>~i/ +>~i +>~i +>~i +>~i,  #.....#....).# #..... #......#### #.)... #.......... #.)... #.......... #..... # #............##......... #..$.........##.....###.:#.#.....#####.###ß#..#.#..@..# #.#13.5 (6.0).......#..............# #.......###............# ###........#..).........# +>~i- #....#............########.......................†#..#.#.#####............##....#.....###............####................#+>~i"5 +>~i6 *4.5 (7+>~i.= +>~iJ? & _Found a trident.,>~i_',>~iN(,>~it),>~i1B,>~i_5,,>~i7,,>~i99,>~i<,>~iR=,>~i>,>~iCN _You now have 189 gold pieces (gained 14).,>~iE,>~i~F,>~iG,>~ilJ,>~iNB,>~iP,>~iR,>~iR,>~iS,>~iU,>~i X,>~iX,>~iYY,>~iZ,>~iy\,>~i],>~i],>~ia,>~ifc,>~ic,>~i'e,>~if,>~ioh,>~i2i,>~ii,>~ik,>~i1m,>~im,>~iWn,>~io,>~iq,>~i r,>~ir,>~iRv,>~iox,,>~iyy,>~iz,>~i{,,>~i|,>~i},>~i~,>~ie,>~i,>~iM,>~i-,,>~i,>~i,>~i?,>~i,>~i,>~i,>~i,>~i,,>~i:,>~i2,>~i,,>~it,>~i,,>~i,>~iȍ,>~i,>~i,,>~ia,>~iu,>~i,,>~i,>~iƔ,>~i,>~i,>~i?,>~iJ,>~i,>~i,>~i,>~iM,>~i,>~i,>~iL,>~iԝ,>~i  You encounter a kobold geomancer. It is wielding a +0 dagger.,>~i>r ,>~iͦ#########  #@......#  #.#####.#  .... #.# #...... ....... #.# #...... #.$....... #.# #....). #...,>~icJ##.# #...... K   kobold geomancer (asleep) ........K.##.# #...... ....########.# #...... ,>~iЧN####.####......,>~i­039.5 (25.0),>~i340.5 (26 _,>~i,>~i->~iDpf#########.......->~i8q#####.##.....# #.# #......#......... #.#.$.......##.)#..##.....K.##......########.####. ####.###.......->~i ######KThe kobold geomancer shouts!  The kobold geomancer casts a spell next to you.->~iۀ(The wall shatters!->~ii~...@..K->~iP=======1.5 (1.0)->~iK,d _The blast of rock fragments hits you but does no damage.->~i) ##########.......# ####.#####.# #....@# #.# #......##.........##.# #......##.$##.# #....).##...##.# #......#...K.##.# #......########.# #.####. ####.####. # #.......#.####.:#.#.->~i* 4K.->~i}3 ->~i4 E-------2->~i9 ->~i; ->~i #########.......####.########.....####.# #......##......@..#$).....K...->~i E..##########. ####.### # #....... ####.:####ß#..->~iƧ 5K.->~iH ->~iٮ E-------3->~i ->~i ->~i]) ->~i* #->~i9+ ###->~i+  ->~i_, >The blast of rock fragments hits you but->~i7-  does no damage. ->~i- ( You hit the kobold geomancer.  ->~i(. FThe kobold geomancer is moderately wounded.->~i. YThe kobold geomancer barely misses you.  ->~i/ IThe kobold geomancer casts a spell next to you. ->~i.0 , The wall shatters!->~i .@..=======4.8 (1.3->~i ->~iƘ N _The blast of rock fragments hits you but does no damage.->~i J  You hit the kobold geomancer.  ->~i4 The kobold geomancer is moderately wounded.=------6.1->~i ->~i 9 You hit the kobold geomancer.  The kobold geomancer is moderately wounded. _The kobold geomancer closely misses you.  You puncture the kobold geomancer!  ->~i Your tail-slap misses the kobold geomancer.The kobold geomancer is severely wounded.=-----7.3 (1.2->~i ->~i  _The kobold geomancer hits you but does no damage.  You closely miss the kobold geomancer.The kobold geomancer is severely wounded.-8.5->~i ->~i5 ) _The kobold geomancer completely misses you.You puncture the kobold geomancer!->~i 2->~i !->~iU4/746=9.7->~i j _You kill the kobold geomancer!->~i ->~i->~iH _No target in view!->~iXA3->~iG->~iIH _No target in view!->~i3->~i^ _No target in view!->~i9->~i:->~i?->~iAH _No target in view!.>~iq.>~ir.>~i!x.>~iyH _No target in view!.>~i'F.>~iG.>~iM.>~iNC _No target in view!.>~i}^.>~iU_.>~ic.>~ie.>~ij.>~ib.>~i.>~iM.>~i>.>~i.>~ih.>~i.>~i .>~if$ _.>~i",.>~i:######### #.......#####.#####.#.....####.# #......>~i ....##.# #..... #.$..@.)..##.# #....)--500 #.........##.# #.....>..##.# #..... ########.# #.>~iB .####. ####.#### #. #.......# # ####.:#.# ###ß#..#.# .......>~i.>~iE--1.7 (2.>~i.>~io8 _Found a stone staircase leading down..>~i_.>~ir.>~i).>~i/,.>~i.>~i.>~i.>~i.>~i.>~i.>~i.>~i,.>~ic _You now have 197 gold pieces (gained 8)..>~i3.>~i.>~i..>~i.>~i.>~i.>~i.>~i.>~iI.>~i.>~iY.>~i<.>~i.>~i.>~i>.>~i.>~i~.>~i.>~i.>~i.>~i<.>~i.>~i.>~i.>~is.>~i.>~i.>~i.>~i`.>~i.>~i.>~i.>~i,.>~i/.>~i.>~i&.>~i! ` #.........##.#Elteriel the Trooper #......)..##.#Red Draconian ####.........##.#.>~i $Health: 74/74 ======================== #>...........##.#Magic: 8/8======================== #......########.#AC: 7Str: 20 #.####.# ####.### EV: 14Int: 8 #.## #.# #....... SH: 5Dex: 17 #..# ### ####.:#. XL:  8 Next: 60% Place: Dungeon:6 .>~i ##@####ß#..#. Noise: ---------  Time: 5364.7 (13.0) #...............#. e) +12 dagger of Peoreask {heavy, Dex+5}  ##..............## Nothing quivered ......5......... Breath++  ##ß###ß###ß#.... .>~i ## ###.... 5   Grinder (asleep) #..#. #....#. .>~i@ ###.... _No target in view! _No target in view! _No target in view! _Found a stone staircase leading down. _You now have 197 gold pieces (gained 8).  .>~i @You encounter Grinder..>~i/  --more--0>~i0>~i۶w 5.7 (14 _0>~i>0>~i[0>~i  #......)..##.# # ####.........##.# # #>....##.# # #......########.# # 0>~i<#.####.# ####.#### #.## #.# #....... #..# ### ####.:#.# ##.##ß###ß###ß#..#.# #.@.............#. #### ......5. ###ß###ß###ß#....#  ## # ###.  #..#.# #....#.0>~i ###.... ..#####0>~iئ0>~i.06.0)0>~i0>~i0>~i9  ####...##.# #. #>...##.# #. #......########.# #. #.####.# ####.####. #.## #.# #.......#. #..# ### ####.:#.#. ##.##ß###ß###ß#..#.#. #...............#... #### ......5.#. ###ß###ß###ß#....#.  ## # ###......  #..#.# #....#... ###.... ..###### ..0>~i'? § _No target in view! _Found a stone staircase leading down. _You now have 197 gold pieces (gained 8).  Grinder shouts!0>~iE +.0>~iE /===70>~iJ 0>~iL % _Grinder blinks!0>~i 0>~i 0>~iD 0>~i H _No target in view!0>~ik 30>~ip 0>~is H _No target in view!0>~iC 0>~ij 0>~i~ 0>~i  0>~io :_No target in view!0>~ii 30>~i 0>~i} H _No target in view!0>~iu 0>~i 0>~i 0>~i H _No target in view!0>~iN30>~iR0>~iU@ _No target in view!0>~i0>~i0>~i0>~i1>~i1>~i1>~iX1>~iq1>~i1>~i1>~i1>~ic1>~ii P1>~i1>~i31>~i1>~i71>~if: _1>~i1>~i7f _ Grinder comes into view.1>~i7 #>....##.# #..   1>~i#......########.# #..   #.####.# ####.####..   #.## #.# #.......#..   #..##### ######.:#.#..   ##.##ß###ß###ß#..#.#..   1>~i #...........5...#....   ##..##   #.....)1>~iRf--- ###ß###ß###ß#....#..   # # ###.......    #..#.#.##   1>~ij#....#....   ###.....5   Grinder ..########   ..  .. 1>~i0/ .1>~iw@§81>~iML.1>~i1>~i9#---1>~i#9.7 (21>~i31>~i@ _Grinder blinks! Grinder leaves your sight.1>~i  _No target in view!2>~i22>~i332>~in92>~i=%  2>~i >BGrinder comes into view.2>~iUEy #>.##.# #. #......#.# #. #.####.# ####.####. #.## #.# #.#. #..##### ######.:#.#. ##.##ß###ß###ß#..#.#. #.5..#. ##...###. #.#..). ###ß###ß###ß#....#. ### # ###.2>~iF #..#.#.# #....#.....# ###.5   Grinder ..#. .. ## .. ..2>~iF%02>~iJM2>~i7P270.7 (1 _2>~i`2>~ib3>~iYL 3>~ilM T Ability - do what?CostFailure  f - Combustion Breath3/3 uses available4% [?] toggle between ability selection and description.3>~iL 3>~i 3>~iڟ /#>...........##.# #.... Elteriel the Trooper#......########.# #.... Red Draconian#.####.# ####.####.... Health: 74/74 ========================#.## #.# #.......#.... Magic: 8/8========================3>~i J#..##### ######.:#.#.... AC: 7Str: 20##.##ß###ß###ß#..#.#.... EV: 14Int: 8#............5..#...... SH: 5Dex: 17##..............###.... XL:  8 Next: 60% Place: Dungeon:6#....@...........#..). Noise: ---------  Time: 5370.7 (0.0)###ß###ß###ß#....#.... e) +12 dagger of Peoreask {heavy, Dex+5} ### # ###......... Nothing quivered#..#.#.### Breath++ #....#.....####......... 5   Grinder3>~i{ ..########...##.... _No target in view! _No target in view!  Grinder comes into view. _Grinder blinks! Grinder leaves your sight. _No target in view! _Grinder comes into view.3>~i  #>...........##.# #.... Elteriel the Trooper3>~iڿ M #......########.# #.... Red Draconian #.####.# ####.####.... Health: 74/74 ======================== #.## #.# #.......#.... Magic: 8/8======================== #..##### ######.:#.#.... AC: 7Str: 20 ##.##ß###ß###ß#..#.#.... EV: 14Int: 8 #............5..#...... SH: 5Dex: 17 3>~iQ ##..............###.... XL:  8 Next: 60% Place: Dungeon:6 #....@...........#..). Noise: ---------  Time: 5370.7 (0.0) ###ß###ß###ß#....#.... e) +12 dagger of Peoreask {heavy, Dex+5}  ### # ###......... Nothing quivered #..#.#.### Breath++ 3>~i  #....#.....# ###......... 5   Grinder ..########. .. ## .. .. _Grinder blinks! Grinder leaves your sight. _No target in view! _Grinder comes into view.Aiming: Combustion Breath3>~i9 QPress: ? - help, Shift-Dir - straight line5>~i1&#>...........##.# #.... Elteriel the Trooper#......########.# #.... Red Draconian#.####.# ####.####.... Health: 74/74 ========================#.## #.# #.......#.... Magic: 8/8========================#..##### ######.:#.#.... AC: 75>~iNStr: 20##.##ß###ß###ß#..#.#.... EV: 14Int: 8#............5..#...... SH: 5Dex: 17##..............###.... XL:  8 Next: 60% Place: Dungeon:6#....@...........#..). Noise: ---------  Time: 5370.7 (0.0)###ß###ß###ß#....#.... e) +12 dagger of Peoreask {heavy, Dex+5} ### # ###......... Nothing quivered#..#.#.### Breath++ #....#.....####......... 5   Grinder..########...##..5>~inq.. _Grinder blinks! Grinder leaves your sight. _No target in view! _Grinder comes into view.Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight lineOkay, then.5>~i95>~i. _5>~i%######.# #.#>.....##.# #.#......########.# #.#.####.# ####.####.#.## #.# #.......#.#..##### ######.:#.#.##.##ß###ß###ß#..#.#5>~iqs#..5..#...##.....###....#................#..)###ß###ß###ß#....#### ## ###.......... #..#.#.####....#.....#####...........########..##5>~i15.5>~i%d1.7 (1 _5>~i X Ability - do what?CostFailure  f - Combustion Breath3/3 uses available4% [?] toggle between ability selection and description.5>~i 5>~id 5>~i ####.........##.# #..... Elteriel the Trooper#>...........##.# #..... Red Draconian#......########.# #..... Health: 74/74 ========================#.####.# ####.####..... Magic: 8/8========================#.## #.# #.......#..... AC: 7Str: 20#..##### ######.:#.#..... EV: 14Int: 8##.##ß###ß###ß#..#.#..... SH: 5Dex: 17#...........5...#....... XL:  8 Next: 60% Place: Dungeon:6##.....@........###..... Noise: ---------  Time: 5371.7 (0.0)[405>~iW {m#................#..).. e) +12 dagger of Peoreask {heavy, Dex+5} ###ß###ß###ß#....#..... Nothing quivered### ## ###.......... Breath++ #..#.#.#####....#.....## 5   Grinder###............########....##. _Grinder blinks! Grinder leaves your sight. _No target in view! _Grinder comes into view.Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight line _Okay, then.5>~ig ####.........##.# #..... Elteriel the Trooper #>...........##.# #..... Red Draconian #......########.# #..... Health: 74/74 ======================== #.####.# ####.####..... Magic: 8/8======================== 5>~i l#.## #.# #.......#..... AC: 7Str: 20 #..##### ######.:#.#..... EV: 14Int: 8 ##.##ß###ß###ß#..#.#..... SH: 5Dex: 17 #.........**5*..#....... XL:  8 Next: 60% Place: Dungeon:6 ##.....@**.***..###..... Noise: ---------  Time: 5371.7 (0.0) #................#..).. e) +12 dagger of Peoreask {heavy, Dex+5}  ###ß###ß###ß#....#..... Nothing quivered ### ## ###.......... Breath++  #..#.#.#### 5>~i E#....#.....## 5   Grinder ###.......... ..########.. .. ##.Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight line _Okay, then.Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight lineAim: Grinder (100% to hit)6>~iA ####.........##.# #..... Elteriel the Trooper#>...........##.# #..... Red Draconian#......########.# #..... Health: 74/74 ========================#.####.# ####.####..... Magic: 8/8========================#.## #.# #.......#..... AC: 7Str: 20#..##### ######.:#.#..... EV: 14Int: 8##.##ß###ß###ß#..#.#..... SH: 5Dex: 17#.........*###..#....... XL:  8 Next: 60% Place: Dungeon:66>~i0C ##.....@**.###..###..... Noise: ---------  Time: 5371.7 (0.0)#................#..).. e) +12 dagger of Peoreask {heavy, Dex+5} ###ß###ß###ß#....#..... Nothing quivered### ## ###.......... Breath++ #..#.#.#####....#.....## 5   Grinder###............########....##.Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight lineAim: Grinder (100% to hit)  You breathe a blast of explosive embers.  The explosive embers hits Grinder but does no damage.  The embers explode! The fiery explosion hits Grinder!6>~iD 8*6>~i4 5..5........======2.7 (1 6>~i6 6>~i+? p  Press: ? - help, Shift-Dir - straight lineAim: Grinder (100% to hit)  You breathe a blast of explosive embers.  The explosive embers hits Grinder but does no damage.mbers explode! The fiery explosion hits Grinder! _Grinder is moderately wounded.7>~iu  #......)..##.# #....)######.# #.#>.....##.# #.#......########.# #.#.####.# ####.####.#.## #.# #.......#.7>~iy p#..############.:#.#.##.##ß###ß###ß#..#.##..5....#...##.###....#................#..)###ß###ß###ß#....#### ### ###........... #..#.#.####....#.....######...........########..7>~i 7>~ix g  Grinder gestures at you.7>~i< \------37>~i" 7>~i$ 2 _You resist with some effort.8>~iue#......)..##.# #....).#####.##.# #......##>.##.# #.#......#.# #.#.####.# ####.####.#.## #.# #.#.#..############.:#.#.##.##ß###ß###ß#..#.#.#.5....#.##.###.#.8>~iw#..).###ß###ß###ß#....#.### ### ###..#..#.#.#####.#....#.....###.###...#...#8>~ix/§8>~i~R8>~i~D------48>~iυ8>~i% _Grinder blinks!8>~iK j#......)..##.# #....).# ####.##.# #......##>.##.# #.#......#.# #.#.####.# ####.####.#.## #.# #.#.#..############.:#.#.8>~ik [##.##ß###ß###ß#..#.#.#.§....#.##.###.#.5#..).###ß###ß###ß#....#.### ### ###..#..#.#.#####.. 5   Grinder#....#.....###..###.8>~i X..#...##8>~iH 8>~i g  Grinder gestures at you.8>~i ;58>~i 8>~i 2 _You resist with some effort.9>~i ####...##.# #......####>...##.# #...9>~i #......########.# #.#.####.# ####.####.#.## #.# #.......#.#..############.:#.#.##.##ß###ß###ß#..#.#...........§....#...#....###.5#..)###ß###ß###ß#....#.... ### ### ###...... #..#.#.######....#.....###.###..............########...##.. ##..ß9>~i(5..69>~i####.##.# #......##>.##.# #.#......#.# #.#.####.# ####.####.#.## #.# #.......#.#..############.:#.#.##.##ß###ß###ß#..#.#.#.#.##.###.#.5.#..).###ß###ß###ß#....#.### ### ###..#..#.#.#####.#....#.....###.###........########...##... ##..ß#5.9>~i;79>~i9>~iP:>~imG#>...##.# #.... #......########.# #. #.####.# ####.####.#.## #.# #.......#.#..############.:#.#.##.##ß###ß###ß#..#.#................#...####.5..#..)###ß###ß###ß#....#.... ### ### ###....... #..#.#.######....#.....###.###..............########...##.. ##..ß####.. ....##:>~iP**:>~i*g  Grinder gestures at you.:>~iȰ@66---8:>~i:>~i4 _Pain shoots through your body!:>~iCo#>.##.# #.  #......##.# #.  #.####.# ####.####.#.## #.# #.......#.#..############.:#.#.##.##ß###ß###ß#..#.#.#.#.##.###.#.5..#..).###ß###ß###ß#....#.### ### ###.#..#.#.#####.#....#.....###.###........########...##... ##..ß# :>~i(C=9:>~i&/:>~i1Q _Grinder closely misses you.:>~i[  You hit Grinder.  Grinder is heavily wounded.:>~i. i1-----81.0 (1.3:>~i :>~i: < _Grinder hits you. You writhe in agony.;>~i   You puncture Grinder!  Grinder is severely wounded.;>~im2=-=2.2 (1.2;>~iS;>~iQ _Grinder closely misses you.;>~i>  You hit Grinder.  Grinder is severely wounded.Grinder says, "You look like you could use a good racking."  Grinder gestures at you.;>~i3-3.5 (1.3 _You resist with some effort.;>~iJ .  You puncture Grinder!;>~io (;>~i Fight3=8=4.8 _You kill Grinder!;>~i* ;>~iz i _Your Fighting skill increases to level 8!;>~i *#>.##.# #. #......##.# #. #.####.# ####.####.# #.## #.# #.......#.# #..############.:#.#.# ##.##ß###ß###ß#..#.#.##.#.###.;>~i P###.##.#..).####ß###ß###ß#....#.#### ### ###...#..#.#.#####.#....#.....###.###....... ..########...##..... .. ##..ß# .. ....## # ;>~i ;>~i ;--50 _;>~i ;>~i <>~i <>~ig Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}a - a +0 long sword Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) <>~iɊ Jewellery (go to first with "=)d - a ring of wizardry  f - a ring of resist corrosion=>~iO =>~iV =>~i] #>...........##.# #..........Elteriel the Fighter #......########.# #..........Red Draconian #.####.# ####.####............# Health: 63/74 ====================---- =>~i^ #.## #.# #.......#............# Magic: 8/8======================== #..############.:#.#............# AC: 7Str: 20 ##.##ß###ß###ß#..#.#............# EV: 14Int: 8  #...............#..............# SH: 5Dex: 17  ##..............###............# XL:  8 Next: 80% Place: Dungeon:6=>~iJ_ q#.............@..#..).........# Noise: ---------  Time: 5385.8 (0.0)###ß###ß###ß#....#............# e) +12 dagger of Peoreask {heavy, Dex+5} ### ### ###.................. Nothing quivered#..#.#.#####....... Breath+ #....#.....###.......###..................=>~i_  ..########...##..... ..##..ß###### ......## # =>~i` ]Grinder says, "You look like you could use a good racking."Grinder gestures at you. _You resist with some effort.  You puncture Grinder! _You kill Grinder! _Your Fighting skill increases to level 8!=>~if =>~i\g =>~iEl =>~iym >>~i3>>~i>>~id,>>~i_Q4>>~i>>~iԊ,>>~iB>>~ib>>~ia5=>>~i>>~i >>~i>>~i>>~iD>>~i>>~i>>~iЛ>>~iZU6=>>~i>>~iϟ,>>~i.>>~i>>~il>>~i>>~iѪ}7>>~i>>~i,>>~i>>~i,>>~ip>>~i>>~iK8=>>~i˵>>~i>>~i'>>~i(>>~iܺ>>~iI>>~iO>>~ik9=>>~i3>>~i^>>~i>>~i>>~ir,>>~i\>>~i70>>~i,>>~i>>~i>>~iSK1=>>~iB>>~i>>~i=>>~i>>~i>>~i>>~i?U2=>>~i>>~i%>>~i>>~i>>~i>>~iN>>~i>>~i>>~iQ%3>>~i.>>~i>>~i>>~i>>~i >>~ib >>~i >>~i>>~iK4=>>~i >>~i6>>~if>>~i>>~iD1A=>>~i3>>~i7,>>~i[8>>~i:>>~i>,>>~i?>>~iWF>>~iKB>>~iSX>>~iV>>~iyX>>~i Y>>~i Z>>~iR\>>~i^>>~io_>>~i`>>~id>>~ig>>~iBh>>~i'i>>~ik>>~ipB>>~ir>>~ive  You encounter a jelly.>>~i ~~ #..############.:#.#.... ##.##ß###ß###ß#..#.#.... #.........#...... ##........###.... #................#..).>>~i= ###ß###ß###ß#....#.... ###############.. #...##.#..#.#.## #...$..@...##....# ...........####.. ...............########.....##..............###....J #..........>>~i.... #.....[J   jelly (asleep)... #............... #................. #.................>>~iˈ1430.8 (45.0)>>~i21.8 (46 _>>~i>>~iO?>~ia  ##.##ß###ß###ß#..#.#   #...............#.   ##.###   #...#..)   ###ß###ß###ß#....#..  ?>~i\###############....   #..........##.#..#.#.##  #...$......##....#.....  ...@....####........  #.......########  #.....##..............##  #....J #...  #.... #.....[  #.... #.....  #... #  #... #   ##?>~i%?>~i702.8 (1.0)?>~iE?>~i?>~i?>~iEquip or unequip which item?  - - Unarmed ?>~iHand Weapons (go to first with ))  e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}a - a +0 long sword Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)d - a ring of wizardry  f - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip @>~i[2@>~i 4@>~i<} ##.##ß###ß###ß#..#.#... Elteriel the Fighter  #...............#..... Red Draconian  ##..............###... Health: 74/74 ========================  #................#..) Magic: 8/8========================  @>~i=###ß###ß###ß#....#... AC: 7Str: 20  ###############........ EV: 14Int: 8  #..........##.#..#.#.## SH: 5Dex: 17  ##...$......##....#..... XL:  8 Next: 80% Place: Dungeon:6  #......@....####........ Noise: ---------  Time: 5432.8 (0.0)  #...............######## e) +12 dagger of Peoreask {heavy, Dex+5}  #.....##..............## Nothing quivered  #....J #................ Breath+  @>~i>#.... #.....[..........  #.... #................ J   jelly (asleep)  #... #................  #... #................  #..............#Grinder gestures at you. _You resist with some effort.  You puncture Grinder! _You kill Grinder! _Your Fighting skill increases to level 8! _You encounter a jelly.@>~iG@>~iH%3.3 (0.5@>~iM@>~iO; _f - a ring of resist corrosion (worn)@>~iD  #...............#.   ##.###   #...#   ###ß###ß###ß#....#..  ###############....   #..........##.#..#.#.#  #...$......##....#....  @>~i  #.....####..   #.....#######   #.....##.......   #....J #...   #..... #.....[  #..... #.....  #..... #....   #..... #.....   #..... #......#  @>~iu8J.@>~iɳFJ@>~i,4.3 (1.0@>~iG@>~iWZ _The jelly quivers.A>~i .  You puncture the jelly! Your hands burn! The acid corrodes you!You tail-slap the jelly.A>~i)A>~i#c 5 3===5.5 (1.2A>~i$|+10 dagger of Peoreask {heavy, Dex+5} Corr (-2) Breath+ A>~i*A>~ij,3 _You kill the jelly!A>~iP-A>~i3A>~iʖA>~iPH _No target in view!A>~i A>~i A>~iWA>~iWH _No target in view!A>~iA>~iA>~iA>~iH _No target in view!A>~ieA>~ifA>~itk A>~i pB_No target in view!A>~iA>~iA>~iA>~iH _No target in view!A>~iA>~iA>~iA>~iA>~i: _A>~ii!A>~i]#A>~i#A>~i$A>~i&A>~i''A>~iE(A>~ib*A>~i*A>~i+A>~i-A>~i[.A>~i.A>~i0,A>~i~;A>~i=A>~i>A>~i9?A>~iBA>~i CA>~i#DA>~iEA>~iwFA>~i:IA>~iJA>~i2KA>~iNLA>~i>NA>~iNA>~iPA>~iVXA>~iV= 7 A>~iuWA>~iY _No target in view! _You are no longer corroded.A>~i?[A>~i[A>~iY\A>~i]A>~i^_A>~i_A>~i\`A>~ibA>~i6cA>~icA>~ilgN _You now have 211 gold pieces (gained 14).A>~ihA>~iPiA>~iiA>~iDkA>~ilA>~iEmA>~imA>~iDoA>~ipA>~iqA>~iqA>~isA>~i?tA>~itA>~i9uA>~ivA>~ixA>~itxA>~ixA>~iA>~iBA>~i3A>~iVA>~iޘA>~i4A>~iA>~iA>~i,A>~iA>~iA>~igA>~iA>~i A>~iRA>~iA>~i`A>~i?A>~iXA>~iެA>~iA>~iܯA>~ig  You encounter a phantom.A>~iý #.) ###ß###ß###ß#....#.. ###############A>~iӾ^. #..........##.#..#.#.### ##..........##....#.....# #.....####......... #.........######## #.....##..............### #.....##.......--- #.....##.....[.A>~iٿM+12 dagger of Peoreask {heavy, Dex+5}  #.....##... #.....##........ #.....##..... #.....##......# W   phantom (dormant) #.....##........ #.....##.......W #.....#A>~iW71.5 (36.0)W.A>~iXWA>~iN---2.5 (37 _A>~iA>~iOA>~i  ############ #..........# ##..........# #...........#### A>~i !#............... #.....##........ #.....##@....... #.....##.....[.. #.....##........ #.....##........ #.....##........ #.....##........  #......W.  A>~i E#........  A>~iE ############ #..........# ##..........# #...........#### #............... #.....##........ #.....##@....... #.....##.....[.. #.....##........ #.....##........ #.....##........ #.....##........  #......W. #........ A>~iόA>~iA>~iӖA>~i^ _A phantom is nearby!B>~i###ß###ß###ß#....#....###############......#..........##.#..#.#.######.##....#.....#...........####..........#.........#########.....##......#.....##.....#.....##.@...[#.....##.......#.....##.#.....##.#.....##.##.....##......W.. #.....##..#.....##.# W.B>~iB>~i73.5 (1.0) _B>~iB>~iB>~iu ###############......#..........##.#..#.#.#######.##....#.....#..####...........#....#########.....##.....#.....##....#.....##.....[#.....##..@....#.....##.#.....##.#.....##.....W# #.....##..........#.....##.#.....##.###.....#.. B>~i 7W.B>~i B>~i) %4B>~i B>~ix B>~i 7#..........##.#..#.#.#######.##....#.....###.#..####............#....########...##.....##B>~i .....###..ß#.....##.....##.....##.....[##.....##.......##.....##.ß#.....##....W##.....##......# #.....##. #.....##.W#.....##.###B>~i W 2 phantoms (1 dormant)#.....#..#.....#. B>~i# g  You encounter a phantom.B>~i' -=5B>~iN' B>~iz)  B>~ia* G_The phantom closely misses you.B>~i 2W.B>~i 5W.B>~i^ : WB>~i> You miss the phantom. You block the phantom's attack.B>~iY %6.8 (1.3B>~i B>~i X _The phantom completely misses you.B>~ib W.  You puncture the phantom! Your tail-slap misses the phantom.B>~ia W§The phantom is moderately damaged.B>~i #......#..).........####ß###ß###ß#....#............# ###############....... #..........##.#..#.#.#####....... #..........##....#.....###....... B>~i q...........####.......... ...............########...##..... .....##......###..ß##### .....##......## # .....##.....[..W..# .....##......# # .....##...§........ß # .....##....§...## .....##...... B>~i6 =.....##.......W# #.. .. .....##..... #.. .. .....##........####.####B>~i -..B>~ie ]3-=8.1B>~i B>~i" J _The phantom hits you. The phantom blinks! You blink.B>~i W.  You closely miss the phantom.You tail-slap the phantom, but do no damage.B>~i q  The phantom is moderately damaged.B>~iK /-9.4B>~i B>~ig > _The phantom hits you but does no damage.B>~i r W.  You hit the phantom.B>~i= 9 WB>~i o.  The phantom is heavily damaged.B>~i n-80.7B>~i W _The phantom barely misses you. x2B>~ir W.  You closely miss the phantom. Your tail-slap misses the phantom.B>~i2{ n  The phantom is heavily damaged.B>~i{| Z4=1.9 (1.2B>~i} B>~i؃ U _The phantom closely misses you.B>~i W.  You barely miss the phantom.B>~i!n  The phantom is heavily damaged.B>~i'"Z2-3.2 (1.3B>~ib&B>~i>*+ _The phantom hits you.B>~iO .  You impale the phantom!!B>~iv    phantomYou destroy the phantom!3-91=4.4 (1.2B>~iB>~i9U _The phantom closely misses you.C>~iq8  ...####C>~i]......#######............###.......@.........## ...[...W.........# .................# .................ß .................## ............### ............# #.. ............. #..  C>~i8  ...####......#######............###.......@.........## ...[...W.........# .................# .................ß ...........................### ............# #.. ............. #..  C>~i 3C>~iRC>~i^ _A phantom is nearby!C>~ic  You puncture the phantom! You tail-slap the phantom.  The phantom is severely damaged.C>~i~'5.6C>~iC>~iu> _The phantom hits you but does no damage.C>~i`m §WYou closely miss the phantom.The phantom is severely damaged.C>~iv .#C>~i)w ###..ß######.# .##.........§.........## #.#.. .##.....[...§.........# #.### .##.............# #.# .##............ß #. ##...........## ## .##C>~ix a..### # .##....### #.. ...... .##....W@..# #.. ...#.. .##........#######.# #.######.. .#.......... # #.#<#..... .#........... #.#....... .##.#...##.# ###.#)...... C>~iy #....###.# #.##.....# #.##.#C>~ix C>~i ^69--6.8C>~i' C>~i _The phantom misses you. The phantom hits you. The phantom blinks! You blink.C>~i} N .  You puncture the phantom!C>~i h.C>~i q 70-8=8.0C>~i| ++ _You destroy the phantom!You feel power welling in your lungs.C>~iC C>~i7l _Your Long Blades skill increases to level 7!C>~iOb3C>~ichC>~ijH _No target in view!C>~i3C>~iJC>~iC>~iH _No target in view!D>~i3D>~iD>~i !H _No target in view!D>~iD>~i}D>~iXD>~iCH _No target in view!D>~iPiD>~iCj3D>~i$lD>~il$ _D>~ipXD>~iqa1=D>~irD>~itD>~itD>~iuD>~icvD>~i wD>~i%xD>~i!z2=D>~i~D>~iD>~i%3D>~i8D>~ilD>~i,D>~i܄,D>~iD>~i8D>~iLJK4=D>~iBD>~ifD>~ikD>~iD>~iD>~iԎD>~iߏD>~in,D>~iD>~iD>~iaD>~iD>~iD>~iʗD>~iC9=D>~iɘD>~i)D>~iD>~i D>~ieD>~iRD>~i,D>~i:D>~i^D>~i D>~iD>~iQD>~iD>~iD>~i1D>~iīD>~iD>~i/D>~iD>~idD>~i̱D>~iD>~i1,D>~i~D>~imD>~i4,D>~iD>~iq,D>~igD>~i~D>~iFD>~i,D>~i,D>~iZ,D>~iD>~ihD>~iD>~iSD>~i:,D>~iD>~if,D>~imD>~iD>~ir,D>~i,D>~iMD>~iD>~iD>~iD>~iD>~iD>~i<D>~i;D>~iD>~iKD>~iD>~iD>~i4D>~i,D>~iD>~i|D>~i8D>~iD>~iZD>~i]D>~i,D>~iD>~iD>~iuD>~iD>~ic ##.. ................#...#.. .....#######.#..##.######...... #.#..##.#<#.....D>~i&..... #....##.#....... ### ##...ß#.#...##. ## #§§≈≈ ##...##.#)..... #§≈.≈≈###....##....###.# §.§..'@..#..##.##.....#--526.0 (38.0) #≈≈.≈≈#####..ß#.##.##### #≈≈≈≈ #..##....#  #### ##..####..##  #..........# #..........# #..........####..............########## _You open the door.D>~iV _Found an opulent altar of Gozag.E>~i _E>~i E>~i. ,E>~iXE>~i?BE>~iE>~i,E>~iKE>~ia.4E>~ir0,E>~i6XE>~i;BE>~i=E>~iu?E>~iBE>~iBE>~iEDE>~iGE>~iSIE>~iJE>~i/KE>~iAPE>~ieR,E>~iSE>~i2VE>~i]XE>~i YE>~iYE>~iufE>~ihE>~ihE>~iiE>~ipE>~irE>~ifsE>~itE>~iu{E>~i}E>~id~E>~irE>~iE>~i$E>~iE>~ïE>~iЌE>~i̎E>~ixE>~iE>~iE>~i E>~iE>~iE>~iE>~iE>~i[E>~iE>~iE>~iFE>~iE>~iE>~iE>~iҫE>~imE>~iKE>~iE>~ii,E>~ifE>~iE>~iE>~i\E>~iUE>~iME>~iھE>~iuE>~i E>~ilE>~iE>~iAE>~igE>~i$E>~ioE>~iE>~i.E>~iE>~iE>~iJE>~isE>~iE>~ioE>~iE>~iE>~i6E>~irE>~iE>~iyE>~i0E>~iE>~iUE>~iE>~iE>~iE>~iyE>~i9E>~iE>~iBE>~iE>~itE>~i&E>~iE>~iE>~iE>~itx>~ivz^mE>~i|E>~i]}E>~iy~E>~iHE>~i[E>~i E>~idE>~isE>~i E>~iE>~i0E>~i|E>~i)E>~iE>~iE>~inE>~iSE>~iE>~iE>~ibE>~i~E>~i'E>~iɾE>~i6E>~iBE>~iE>~iE>~ihE>~i,E>~i?E>~iE>~iE>~i7E>~i E>~i{E>~i,E>~i6E>~iE>~i(E>~iE>~i^E>~iE>~iR,E>~iE>~iE>~i{E>~iE>~iE>~i.E>~iR,E>~i[ E>~i E>~i E>~iE>~iE>~i/E>~iE>~iuE>~iiE>~iTE>~iE>~iE>~i9E>~ic#XE>~i$E>~i%E>~i&,E>~i3*E>~i +E>~i+,E>~i.E>~ik/E>~i0,E>~i3E>~i3E>~i^4E>~i4E>~i27E>~ix8E>~i9E>~iq9E>~i;E>~i<E>~i=E>~i>E>~iR@E>~i}AE>~i2BE>~iBE>~iEE>~iUFE>~iFE>~iiGE>~iIE>~iK,E>~iLE>~iNE>~iO,E>~iPE>~iRE>~iUE>~i VE>~iWE>~iZE>~i[E>~ih\E>~i ^E>~iaE>~icE>~i}dE>~iKeE>~iSiE>~ikE>~ikE>~ilE>~ipE>~iUr,E>~isE>~iwE>~i,yE>~iyE>~izE>~i}E>~i[E>~iE>~iE>~i؃E>~iqE>~iME>~iE>~iE>~iE>~i+E>~iE>~iQE>~iE>~iE>~ilDE>~iBE>~ipBE>~i,E>~i,E>~iE>~iE>~iE>~ik,E>~iE>~i)BE>~iE>~iE>~iE>~iE>~i,E>~iE>~i,E>~i',E>~i E>~iE>~i?BE>~ijE>~iE>~iE>~iE>~iE>~iE>~i<E>~iE>~i<=<E>~i7?,E>~i0DE>~i6EE>~iEE>~i:FE>~iKE>~iyL,E>~iLE>~i-RE>~iSE>~iwTE>~iUE>~iZE>~i?\E>~i\E>~i@]E>~ibE>~iJcE>~icE>~ildE>~i%jE>~ikE>~ikE>~ilE>~i rE>~is,E>~itE>~ixE>~izE>~i,{E>~i{E>~i,E>~iE>~iYE>~iE>~iE>~i7E>~iE>~iE>~i7E>~iE>~iE>~i E>~i<E>~i,E>~iE>~iE>~iV,E>~iהE>~iE>~iƖBE>~iE>~iĘBE>~i'E>~iBE>~iE>~i,E>~i'E>~i՝E>~i},E>~iNE>~iE>~iE>~i,E>~iE>~i,E>~i)E>~iE>~iE>~iE>~i7E>~iE>~i&BE>~iE>~iwE>~iE>~iuE>~ikE>~iE>~i8,E>~iE>~iжE>~iE>~i E>~iE>~i/,E>~iXE>~itE>~i,E>~iE>~i1E>~iBE>~i5XE>~i+E>~iE>~iE>~i?E>~if,E>~iE>~iTnE>~i6E>~i,E>~ivE>~iWE>~iQE>~i,E>~iE>~iE>~iuE>~iE>~i  There is an open door here. _E>~i XE>~i7  ...##.....###..##.........##........#...#.... ....##........#######.#..##.##### ....#......# #.#..##.#<# ....#.......# #....##.# ....#.......####### ##...ß#.#..###.......#≈≈≈≈≈# ##...##.#)#.......#§≈.≈§###....##....##.......#≈._@.'...#..##.##...--693.0 (167.0)#.......#§≈.§§#####..ß#.##.#.......#§§≈≈§# #..##....################ ##..####..## #..........# #...# #... #. E>~i? [ _Done exploring.F>~i֛F>~ivLevel 6 of the Dungeon <<<>>>_(Press ? for help)#.....##...................ß# #.# #.##......................#.# #.....##...................## #.####.###.....................#.# #.....##..............###..#######.##....##.....................#.#F>~iC #.....##..............###..##.........#..####ß###ß##...##ß###ß###.# #.....##................#...#......#..#..##.### ####...##########.# #.....##........#######.#..##.######..#.......###.#ß...ß#.........# #.....#.............# #.#..##.#<#.................##...##.#######.# #.....#.............# #....##.#...........#...#.#.##...##.....# ### #.....#.......####### ##...ß#.#...##.###.##..##...##...##.############.......#≈≈≈≈≈# ##...##.#).........#........#ß...ß#.##.......#§≈.≈§###....##....###.######.......##...##.####.......#≈._@.'...#..##.##.....# #............#....#F>~iC#.......#§≈.§§#####..ß#.##.##### ##.........###..#.###.......#§§≈≈§# #..##....##........## #.....################ ##..####..###......[.####.....##..........# ######........#.....##.##..........# #.............#.######<##..........#####.####.#.##...#.#.# ####................##...#.##...#.#.##################..##.###....###.....###F>~izO##>...# #.#### #.#.....####### #.######.#...#.##............#.#F>~i7 2..####.###....###..#######.##...............#..####ß###ß##...##ß###ß##........#...F>~i9 \.#.### #######.#######.#..##.######..#.......###.#ß...ß#...............# <#.................##...##.#######.....#...#.#....# ##.####### ##...ß##.###.##..##..##### #####≈≈≈≈≈##.#).........#........#ß...ß#.#  §≈.≈§###....###.######.......##...##.###≈._@.'...#..##.##.....# .....#....F>~i9 §≈.§§#####..ß#.##.########..#.##§≈≈§# #..##....# ## #.....############## ##..####..##[.### #..........# #####..#.....##.............######<..#####.####.#.##.# ##.......##..## ##############..##.###....###.....###F>~iV:  ##>...# #.#### #.#..... ####### #..........######..##.#F>~id F>~i4 ....##..............###..##...... Elteriel the Fighter ....##................#...#...... Red Draconian ....##........#######.#..##.##### Health: 74/74 ======================== ....#.............# #.#..##.#<#.. Magic: 8/8======================== ....#.............# #....##.#.... AC: 7Str: 20 ....#.......####### ##...ß#.#...# EV: 14Int: 8 #####.......#≈≈≈≈≈# ##...##.#)... SH: 5Dex: 17#.......#§≈.≈§###....##....## XL:  8 Next: 98% Place: Dungeon:6#.......#≈._@.'...#..##.##... NoiseF>~i : ---------  Time: 5693.0 (0.0)#.......#§≈.§§#####..ß#.##.## e) +12 dagger of Peoreask {heavy, Dex+5} #.......#§§≈≈§# #..##....# Nothing quivered############### ##..####..## Breath++ #..........##..........# #..........# #........... ############  _No target in view! _No target in view! _You open the door. _Found an opulent altar of Gozag. _There is an open door here. _Done exploring. _F>~i BF>~i/ @  There is an open door here.F>~i1 F>~i2  _F>~iu3 F>~if8 F>~i?: F>~i< F>~i= F>~i3D F>~isF F>~i7I F>~iJ F>~if] F>~ib F>~iDd F>~ie F>~iZf F>~i#g F>~ii F>~i|k F>~il F>~i$n F>~i u nF>~i%w ,F>~iIx F>~i5z F>~i{ F>~i| F>~i } F>~i F>~id ,F>~i) F>~i< F>~i# ,F>~iЄ F>~i F>~ic F>~i F>~i F>~iֈ F>~i܉ F>~i} F>~ir F>~i F>~i< F>~i F>~i֎ F>~i} F>~i= F>~i ,F>~id F>~iS F>~i F>~i F>~iw F>~il F>~i ,F>~i F>~i՘ F>~i^ F>~i F>~ij F>~iG F>~iۛ F>~ir F>~i5  ##..ß#.##.##### ##.........###  #..# #........## # F>~ih ##..####..## #......[. #....# ######........#. #..........# #.............#.## #..........#####.####.#.##...#.#. #................##...#.##...#.# ###############..##.###....###... ##@...# #.#### #.#716.0 (23.0) ###### #.######.#. #.......... ### #....# #.##... #...... ####### F>~i} F>~i} F>~i c _There is a stone staircase leading down here.G>~i7.0 (1.0) _G>~ih%7G>~io ##....... ........# G>~i qE##......# ..$.....# #......# #....[.# ##......### .......@..# ##..#####..)... #.... ... . G>~i{,8.5 (2.5G>~iG>~i ~ _You climb downwards.  Found a hand axe, a plate armour and 8 gold pieces.G>~ia _There is a stone staircase leading up here.H>~itH>~ilv3H>~i,yH>~i|H>~i: _H>~iH>~i ...<...[ #......## ###....... ........#####......#....$.....#H>~iY #...... #...@[9.5 (1.0 ##......### .........<..# .###..#####..)........#...................H>~i#.....H>~iH>~iV+20.5 (2H>~iH>~iIm _Found a scale mail. Found a stone staircase leading up.H>~iqH>~iH>~ivH>~iH>~iElteriel the Fighter..... ..##Red Draconian....###...#Health: 74/74 ========================...<...[#Magic: 8/8========================#......###AC: 7H>~i)Str: 20###.........EV: 14Int: 8........#SH: 5Dex: 17..####......#XL:  8 Next: 98% Place: Dungeon:7......$@....#Noise: ---------  Time: 5721.5 (1.0)@.####......#e) +12 dagger of Peoreask {heavy, Dex+5} #....[.#Nothing quivered##......###Breath++ .........<..#.###..#####..)...@   Maggie (asleep).....# #.........#........... _You climb downwards.  Found a hand axe, a plate armour and 8 gold pieces. _There is a stone staircase leading up here. _Found a scale mail. Found a stone staircase leading up.  You encounter Maggie the Vainglorious. She is wiH>~i?elding a +0 broad axe ofsundering.H>~iж/  --more--J>~iuJ>~i{J>~iʄ  ..... ..##  ....###...#  J>~i...<...[#  #......###  ###.........  ........#  ..####......#  ......$@....#  @.####......#  #....[.#  ##......###  .........<..#  J>~i.###..#####..)...  @ .....# #....  .....# ...   ..  a hand axe, a plate armour and 8 gold pieces. J>~iɆ,_There is a stone staircase leading up here. _Found a scale mail. Found a stone staircase leading up.  You encounter Maggie the Vainglorious. She is wielding a +0 broad axe ofsundering.Maggie shouts!J>~iU  ..... ..##  ....###...#  ...<...[#  #......###  ###.........  ........#  ..####......#  ......$@....#  @.####......#  #....[.#  ##......###  .........<..# .###..#####..)... (mesmerising) .....# #J>~i .....#     Maggie attempts to bespell you!J>~i}==2.5 (2Mesm Breath++ J>~iԡJ>~iר] _You are mesmerised by Maggie!K>~iXaF ..... ..## ....###...# ...<...[# #......### ###. ..#.####......#.@.....#.@.####......# #....[.# ##......### .......<..# .###..#####..)... .....# #.... .....# ...  ...... ..@.K>~idv....--3.5 (1K>~iK>~iSQ _You see here 8 gold pieces.K>~iA 4 .@You now have 219 gold pieces (gained 8). oMaggie says, "Leave now, and tell all of Maggie's mercy!"K>~i ...o   orc (wandering)K>~i @--4K>~i] K>~i r _You encounter an orc. It is wielding a +0 war axe.L>~ij..... ..#####... ...<...[# #......#####... ..# ...####@......#### #....[##......###.........<..###..#####..)... .....# #.o .... L>~iq.@o.L>~iu\......oL>~irv:L>~iv'==5L>~i{L>~i}% _The orc shouts!M>~i ..... ..##.###...# ...<...[ #######......... ........#...####......#M>~i..@..#....####......#. #....[.#  ##......### .........<..####..#####..)... ...o.# #.... .....#... ......#..M>~i:o.M>~iJ.@M>~iN.....M>~ie.--6M>~iX!M>~iv$M>~iE| o.  You puncture Maggie!M>~i . Maggie is moderately wounded.M>~i, ******Maggie points at you and mumbles some strange words.M>~i@.....====7.8 (1.3M>~iM>~iݫR _The bolt of fire misses you.N>~i9 o.  You barely miss Maggie.N>~i .Maggie is moderately wounded.N>~i 2-=---9.1N>~iN>~i3G _Maggie hits you with a +0 broad axe of sundering.N>~i o.  You barely miss Maggie. You tail-slap Maggie.  Maggie is moderately wounded.N>~i0 YThe orc complains repeatedly.Maggie completely misses you.N>~i$ 8o.N>~i) ..Y   ice beast (wandering)o   orcN>~i* D---30.4N>~i2 N>~i5 [ _You encounter an ice beast.O>~ig .YYou barely miss Maggie.  Maggie is moderately wounded.O>~i .YMaggie hits you with a +0 broad axe of sundering!O>~il..YO>~in57------==1.7O>~iKO>~i _The orc completely misses you. Maggie closely misses you.O>~i[ .YYou hit Maggie. You tail-slap Maggie.  Maggie is heavily wounded.O>~ic .*The orc barely misses you.O>~i`*@*O>~iG ***.@@***O>~i   ..... ..##  ....###...#  ...<...[#  #......###  ###.........  . ........#  ....####Y.....#  ......@@......#  ....####o.....#  . #....[.#  ##......###  .........<..#  .###..#####..)...  .....# #.... O>~i  .....# ...   .. Maggie's +0 broad axe of sundering flashes viciously!  Maggie hits you with a +0 broad axe of sundering!!!O>~i@ f ..... ..##  ....###...#  ...<...[#  #......### O>~iؕ  ###.........  . ........#  ....####Y.....#  ......@@......#  ....####o.....#  . #....[.#  ##......###  .........<..# .###..#####..)...  O>~i› .....# #....  .....# ...   O>~i  Ouch! That really hurt!* * * LOW HITPOINT WARNING * * *You hear a shout!O>~iC 17------------------======2.9 (1.2O>~iѱ O>~i ` _Something shouts, "Away with thee, thou hateful knotty-pated death-token!"Q>~iy X Ability - do what?CostFailure  f - Combustion Breath3/3 uses available4% [?] toggle between ability selection and description.Q>~iz Q>~i Q>~i [Elteriel the Fighter..... ..##Red Draconian....###...#Health: 17/74 =====-------------------...<...[#Magic: 8/8========================#......###AC: 7Q>~i: Str: 20###.........EV: 14Int: 8. ........#SH: 5Dex: 17....####Y.....#XL:  8 Next: 98% Place: Dungeon:7......@@......#Noise: ======---  Time: 5732.9 (0.0)....####o.....#e) +12 dagger of Peoreask {heavy, Dex+5} .#....[.#Nothing quivered##......###Mesm Breath++ .........<..#.###..#####..)...@   Maggie (mesmerising).....# #....Q>~i Y   ice beast.....#...o   orc......#..Maggie's +0 broad axe of sundering flashes viciously!  Maggie hits you with a +0 broad axe of sundering!!!  Ouch! That really hurt!* * * LOW HITPOINT WARNING * * *You hear a shout! _Something shouts, "Away with thee, thou hateful knotty-pated death-token!"Q>~i% W  Elteriel the Fighter ..... ..##  Red Draconian ....###...#  Health: 17/74 =====------------------- ...<...[#  Magic: 8/8Q>~i ======================== #......###  AC: 7Str: 20 ###.........  EV: 14Int: 8 . ........#  SH: 5Dex: 17 ....####Y.....#  XL:  8 Next: 98% Place: Dungeon:7 .....*@@......#  Noise: ======---  Time: 5732.9 (0.0) ....####o.....#  e) +12 dagger of Peoreask {heavy, Dex+5}  . #....[.#  Nothing quivered ##......###  Mesm Breath++  .........<..#  .###..#####..)...  @   Maggie (mesmerising)Q>~i G .....# #....  Y   ice beast .....# ...  o   orc ......# .. You hear a shout! _Something shouts, "Away with thee, thou hateful knotty-pated death-token!"  Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 broad axe of sundering and wearing +1 steam dragon  scales (heavily wounded, mesmerising, 100% to hit)S>~if .@@S>~i: 5@*T>~i@**o***Aim: an orc, wielding a +0 war axe (100% to hit)T>~i6 @*.o...U>~i**Y*@**Aim: an ice beast (100% to hit)U>~iV  Elteriel the Fighter ..... ..##  Red Draconian ....###...#  Health: 17/74 =====------------------- ...<...[#  Magic: 8/8======================== #......###  AC: 7Str: 20 U>~i###.........  EV: 14Int: 8 . ........#  SH: 5Dex: 17 ....####......#  XL:  8 Next: 98% Place: Dungeon:7 ......@@......#  Noise: ======---  Time: 5732.9 (0.0) ....####o.....#  e) +12 dagger of Peoreask {heavy, Dex+5}  . #....[.#  Nothing quivered ##......###  Mesm Breath++  .........<..#  .###..#####..)...  @   Maggie (mesmerising) .....# #....  Y   ice beast .....# ...  o>~iC9m   orc ......# .. Aim: an ice beast (100% to hit)  You breathe a blast of explosive embers.  The explosive embers hits the ice beast but does no damage.  The embers explode!  The fiery explosion hits the ice beast!!!  The ice beast melts!U>~i ..... ..##  ....###...#  ...<...[#  #......###  ###.........  . ..##....#  ....######....#  U>~i\......@###....#  ....####o.....#  . #....[.#  ##......###  .........<..# .###..#####..)...  .....# #.... o   orc .....#   U>~i? L*****U>~i n.......@..The explosive embers hits the ice beast but does no damage.  The embers explode!fiery explosion hits the ice beast!!!ice beast melts!  You kill the ice beast!  You hear a shout! x4U>~iC U>~iR Elteriel the Fighter..... ..##Red Draconian....###...#Health: 17/74 =====-------------------...<...[#Magic: 8/8========================#......###AC: 7Str: 20###.........EV: 14Int: 8. ........#SH: 5Dex: 17....####......#XL:  8 Next: 108% Place: Dungeon:7......@@......#Noise: =======--  Time: 5733.9 (1.0)....####o.....#e) +12 dagger of Peoreask {heavy, Dex+5} .#....[.#Nothing quivered##......###Mesm Breath+ .........<..#U>~i .###..#####..)...@   Maggie (mesmerising).....# #....o   orc.....#.........#..The explosive embers hits the ice beast but does no damage.  The embers explode!  The fiery explosion hits the ice beast!!!  The ice beast melts!  You kill the ice beast!You hear a shout! x4U>~i _The orc hits you but does no damage. You block Maggie's attack.  You have reached level 9!U>~i /  --more--W>~ie  Your experience leads to an increase in your attributes!Your base attributes are Str 20, Int 8, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? X>~ikk9/819/98599 4% X>~ivX>~iy _You feel agile. x2; Your scales feel tougher.X>~i\ X Ability - do what?CostFailure  f - Combustion Breath2/3 uses available4% [?] toggle between ability selection and description.X>~iq X>~iM X>~iY Elteriel the Fighter..... ..##Red Draconian....###...#Health: 19/81 =====-------------------...<...[#Magic: 9/9========================#......###AC: 8Str: 20###.........EV: 15Int: 8. ........#SH: 5Dex: 19....####......#XL:  9 Next:  4% Place: Dungeon:7......@@......#Noise: =======--  Time: 5733.9 (0.0)....####o.....#e) +12 dagger of Peoreask {heavy, Dex+5} .X>~i -#....[.#Nothing quivered##......###Mesm Breath+ .........<..#.###..#####..)...@   Maggie (mesmerising).....# #....o   orc.....#.........#.. _The orc hits you but does no damage. You block Maggie's attack.  You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are Str 20, Int 8, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2; Your scales feel tougher.X>~i   Elteriel the Fighter X>~i ..... ..##  Red Draconian ....###...#  Health: 19/81 =====------------------- ...<...[#  Magic: 9/9======================== #......###  AC: 8Str: 20 ###.........  EV: 15Int: 8 . ........#  SH: 5Dex: 19 ....####......#  XL:  9 Next:  4% Place: Dungeon:7 .....*@@......#  Noise: =======--  Time: 5733.9 (0.0) ....####o.....#  e) +12 dagger of Peoreask {heavy, Dex+5}  . #....[.#  Nothing quivered X>~i ;##......###  Mesm Breath+  .........<..#  .###..#####..)...  @   Maggie (mesmerising) .....# #....  o   orc .....# ...  ......# .. Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2; Your scales feel tougher.Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 broad axe of sundering and wearing +1 steam dragon  X>~i cscales (heavily wounded, mesmerising, 100% to hit)Y>~ijElteriel the Fighter..... ..##Red Draconian....###...#Health: 19/81 =====-------------------...<...[#Magic: 9/9========================#......###AC: 8Str: 20###.........EV: 15Int: 8. ........#SH: 5Dex: 19....####......#XL:  9 Next:  4% Place: Dungeon:7.....###......#Y>~ikoNoise: =======--  Time: 5733.9 (0.0)....####o.....#e) +12 dagger of Peoreask {heavy, Dex+5} .#....[.#Nothing quivered##......###Mesm Breath+ .........<..#.###..#####..)...@   Maggie (mesmerising).....# #....o   orc.....#.........#..Aim: Maggie, wielding a +0 broad axe of sundering and wearing +1 steam dragon  scales (heavily wounded, mesmerising, 100% to hit)  You breathe a blast of explosive embers.  The explosive embers hits Maggie but does no damage.  Maggie is heavily wounded.The embers explode! The fiery explosion hits Maggie!!Y>~i<*****Y>~i}XL ..... ..##  ....###...#  ...<...[#  #......###  ###.........  . ........#  ....####......#  ........#  ....####o.....#  Y>~iYL. #....[.#  ##......###  .........<..#  .###..#####..)...  .....# #....  .....# ...   .. Maggie is heavily wounded.  The embers explode! The fiery explosion hits Maggie!!  Maggie is severely wounded.  You break out of your daze.  You hear a shout! You hear a loud, deep croak! You hear a shout! x2  The orc closely misses you.Y>~iY1 ..... ..##  ....###...#  ...<...[#  #......###  ###.........  . ........#  ....####......#  ........#  Y>~i2....####o.....#  . #....[.#  ##......###  .........<..# .###..#####..)...  .....# #....  .....#   Y>~i<F ... ....###....<...[........................####............@@..........####o..........[............<.....Y>~i=e..  Maggie hits you with a +0 broad axe of sundering!0---Y>~i#>_4.9 (1Breath Y>~iDY>~iFV _* * * LOW HITPOINT WARNING * * *Z>~i   ..... ..##  ....###...# Z>~iR ...<...[#  #......###  ###.........  . ........#  ....####......#  ......@@......#  ....####o.....#  . #....[.#  ##......###  .........<..#  .###..#####..)...   .....# #....  .....# ...  Z>~i .. You hit Maggie. Your tail-slap misses Maggie.  Maggie is almost dead.The orc closely misses you.Z>~i\ ..... ..##  ....###...#  ...<...[#  #......###  ###.........  . ........#  ....####......#  ......@@......#  ....####o.....#  . #....[.#  ##......###  .........<. .###..#####..)...  .....# #....  .....#   Z>~ihV  Maggie hits you with a +0 broad axe of sundering.Z>~i@jv---=------6.1 (1.2Z>~iqZ>~iuV _* * * LOW HITPOINT WARNING * * *[>~i4u ..... ..##  ....###...#  ...<...[#  #......###  ###.........  . ........#  ....####......#  ......@@......#  ....####o.....#  . #....[.#  ##......###  .........<..#  .###..#####..)...  [>~i5.....# #....  .....# ...   ..  The orc closely misses you.  Maggie hits you with a +0 broad axe of sundering. _* * * LOW HITPOINT WARNING * * *You puncture Maggie! You tail-slap Maggie.  Maggie is almost dead.  The orc hits you but does no damage.[>~iKu  ..... ..##  ....###...#  ...<...[#  #......###  [>~iM###.........  . ........#  ....####......#  ......@@......#  ....####o.....#  . #....[.#  ##......###  .........<..# .###..#####..)... (mesmerising) .....# #....  .....#     Maggie attempts to bespell you!You are mesmerised by Maggie![>~iM------7.4 (1.3Mesm Breath [>~iQ[>~iT1 _You block the orc's attack.\>~iz *You hit Maggie. Your tail-slap misses Maggie.  Maggie is almost dead.\>~i`*@*\>~i]***.@@***\>~i, ....@@.o.Maggie's +0 broad axe of sundering flashes viciously!  Maggie closely misses you. The orc barely misses you.\>~iy  Maggie gestures at you while chanting.The bolt of fire hits you! You resist.  You die...\>~iyDA-1--\>~iPZ/  --more--b>~ib>~iJyGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +12 dagger of Peoreask (weapon) {heavy, Dex+5}a - a +0 long sword Armour (go to first with [)  b - a +0 buckler (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=) b>~i:m f - a ring of resist corrosion (worn)d - a ring of wizardrye>~i+Q e>~iR,e>~ilYe>~iH\Goodbye, Elteriel.2037 Elteriel the Fighter (level 9, -1/81 HPs)Began as a Red Draconian Fighter on Jan 31, 2026.Killed from afar by Maggie (12 damage)... with a bolt of fire... on level 7 of the Dungeon.e>~i](The game lasted 00:06:21 (5615 turns). Best Crawlers -  16. 3292 Spacefish9 TrBe-09 slain by a wolf (D:7)  17. 3289 hulksmash1 MuNe-09 slain by Harold (D:9)  18. 2462 Peej68 GnWn-09 slain by a two-headed ogre (D:6)  19. 2367 tswnMDAE-09 slain by an orc warrior (Bailey)  20. 2334 tswnMDHW-09 shot by a centaur (D:7)  21. 2088 patchi MDCA-09 slain by an ufetubus (D:7)  22. 2037 Elteriel DrFi-09 blasted by Maggie (D:7)23. 1492 JoFu2GnIE-08 slain by Peej68's ghost (Necropolis)  24. 1301 ZombieMERC MiFi-08 slain by an ogre (D:5)  25. 1286 bigdog255 SpEn-08 slain by an iguana (D:5)  26. 1261 Jrobins KoEE-08 slain by an ice beast (D:6)  e>~ik]27. 1190 Spacefish9 TrBe-08 slain by Prince Ribbit (D:5)  28. 1174 Elteriel DrFi-08 slain by a fire bat (Necropolis)f>~iV& f>~iv f>~ihy ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l