K~i  Player: Elteriel Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-01-31.18:37:03.ttyrec Time: (1769884623) Sat Jan 31 18:37:03 2026 K~i[ [?1051l[?1052l[?1060l[?1061hK~i V)0[?7h[?25l[?1cK~iK~i7K~i UWelcome, Elteriel. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Troll p - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll FighterK~iK~i+K~iWelcome, Elteriel the Revenant. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their K~i%choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Troll FighterK~iAK~iNK~iOWelcome, Elteriel the Revenant Fighter. You have a choice of weapons.K~igPa - rapier(-1 apt)  b - flail(-1 apt)  c - war axe(-1 apt)  d - tridentK~iP(-1 apt)  e - long sword(-1 apt)  f - claws (+1 apt) K~iP+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - long swordK~i K~i K~i(,Elteriel the TrooperRevenantHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 19EV: 8Int: 7SH: 3Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 long swordNothing quiveredK~i*2W.## ## ###....##. ...#....#.. #...#...... ....#..$.##...##....#....####........##..@..#.........##.#....#....##...##....#.... ......#...# ..#...##... .##...#.#. .# .##K~iy9K~iw;Welcome, Elteriel the Revenant Fighter.The heart of this dungeon contains the fabled artefact, the Orb of Zot.K~i@K~iePress ? for a list of commands and other information.  Found 10 gold pieces.K~iVK~i[ _Found a staircase leading out of the dungeon.L~iL~il  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingL~i% 3.2   3.4  +1   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   0.8  +1  L~i_             c - Short Blades   1.0   1.2  -1      d + Long Blades1.7   2.4  -1              e + Armour2.6   3.6  -1      L~iB f - Dodging   0.0   1.2  -1      g + Shields2.6   3.6  -1  L~i|     h - Stealth   0.0   0.7  +2      L~i        L~i            L~i/!            L~ib        L~i        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  L~i }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsL~iG g * Shields   2.6L~iX p g - Shields   2.6L~iT"L~i'L~in.Elteriel the Trooper.## ## ###Revenant....##. ...#Health: 19/19 ========================....#.. #...#Magic: 1/1========================...... ....L~i.AC: 6Str: 19#..$.##...##EV: 8Int: 7....#....##SH: 3Dex: 8L~i.##........#XL:  1 Next:  0% Place: Dungeon:1#..@..#L~i.*Noise: ---------  Time: 0.0 (0.0).........##a) +0 long sword.#....#....L~i/Nothing quivered##...##....#L~i2/.... ......#...# ..#...#L~ia/#... .##...#.#. .# .##Welcome, Elteriel the Revenant Fighter.L~i{/The heart of this dungeon contains the fabled artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found 10 gold pieces. L~i/N_Found a staircase leading out of the dungeon.L~i4L~i4L~i39L~iO:L~iL~i=L~i5L~i7L~i5L~iP _L~iLL~iyL~iL~i>L~iL~i(L~iL~it,L~iML~i9 _You now have 10 gold pieces.L~iL~iL~iL~iL~iL~i,L~iXL~iL~ib ,L~i L~ic L~ioL~iL~iL~iL~i,L~iL~iL~i,L~iL~iuL~iJL~iL~izL~i L~i!,L~ib"L~i#L~iA$L~ij$L~i$L~i%L~ix&L~i&L~i'L~i_+ #.  ##  ....    .. #+#### #.####.....# ..#L~i+ #.@........# #..........# #.##.#.....## #............ #.....######### ##L~io,. #........##...##...  #........#.....#...  #.................. #.....##....##...##L~i,E L~i1015.0 (15.0)L~i1,6.0 (16L~i5L~i<8` _c - a scroll labelled KEDASMAXZYL~i2 L~i3 L~i4 L~i6 L~i: BL~i> L~iC  #.# #.# #.#### ########....##.#............. ..)........# ...........##+#### #@####.....#7.0)L~iC X #...# #.......... #...# #.##.#.....## #............ L~iGD m #.....######### # #........##...## #........#.....#..L~ivJ L~iJ +8.0 (2L~iQ L~iS % _Found a dagger.L~iX(3L~i6)L~i=,L~iX.L~i2BL~i4,L~i|5L~i<XL~i>L~i?L~i?L~i@AL~iBL~iDL~iDL~iYL~iPZL~iH\L~i^,L~i_L~iaL~icL~i!dL~i9eL~iiL~ikf  You encounter a quokka.L~irE######### #.#####....)..# #.###.........#.##########.....#######†...........#........)........ #.................L~isC #.############. #......... #.... #@#####..# #- #..r.# #.... #L~is? #.##. #....#... #.... #......#. # ..##.... #r   quokka (asleep) #.# ..... #....L~is #.# ##... #.... #....L~i9t!L~ivb63.7 (7.0r.L~i}NrL~iL-4.7 (8 _L~iL~iL~iKK4L~i*QL~iS] _A quokka is nearby!L~iK  #.#  .)..#  ..#. #†.. #..) #.. #.####### #.........  #@#  #.r..#  L~i#........  #....#...  #......#.  ..##....  #.# .....  #.# ##... L~in!L~i   #.#  .)..#  ..#. #†.. #..) #.. #.####### #.........  #@#  #.r..#  #........  #....#...  #......#.  ..##....  #.# .....  #.# ##...  _A quokka is nearby!L~i  You completely miss the quokka.=6.0 (1.3L~i L~i A _The quokka bites you but does no damage. x2L~iz  You closely miss the quokka.7.3 _The quokka bites you but does no damage.L~ij   You hit the quokka but do no damage. The quokka bites you.7---8.6L~iL~iH L~idL~i0_The quokka closely misses you.L~iL~i{L .  You slash the quokka!L~if.L~id8=--259.9L~iL~i+J _You kill the quokka!L~i-L~iL~i-L~iH _No target in view!L~imL~imL~iyL~i|H _No target in view!L~iL~iFL~iL~iH _No target in view!L~ii _No target in view!L~i^4L~iL~iH _No target in view!L~imL~iʃL~iL~iC _No target in view!L~iL~i0L~iL~iqL~i: _L~i L~iyL~iL~iL~i+L~iDL~izL~i#9L~iF===L~iL~i1 _HP restored.L~i####....)..# #.####.........#.##########.....#######†............. L~i#........)##....##.############.####L~i#......... #.....#.#####..# #.#.@..# #.-73.9 (4.0#........# #.##.##....#...# #....#......#.# #...##.... # #..#.# ...... #..#.# ##...[ #.. .. ..## #.#.L~iJ-4.9 (5 _Found a leather armour.L~i u==L~i` nL~i L~i[ L~i ,L~in L~i L~i L~i L~iM ,L~iq L~i L~i\ L~i L~i L~i L~i L~i L~i L~in L~i3 L~iZ L~il L~i L~i' L~it L~iO L~iO L~iA ,L~i[ L~i L~iM L~i L~ib L~i L~it L~i L~i L~i2 L~i L~i/ L~i} L~i L~i L~iB L~i- L~i L~i L~i L~i L~i L~i ,L~i L~ib L~i L~i  L~i L~i L~iQ L~i L~i L~iF! L~i]" L~i" L~i" L~i$ L~i& n  You encounter a frilled lizard.L~i* 2#......#.#.#.#.....####....##.....#.#.#........##...#.#.#..........##L~i)+ *#.#.#.##...[..##...... .... #..##.###.....##....#L~iV+ . ..#. #...#.# #.....#......L~ij+ v#.#.# #.####...##L~i+ ?#...# #. #...#..<##.@# # #....L~i+ }..........# #..#....#..########.......###...## ....##. .....  ....# #...#. L~i+ ....# #...## . l   frilled lizard (asleep)L~i , | ....# .#.  L~i , .l.... L~i=, L~i0 95.9 (21.0)l.  The frilled lizard hisses angrily.L~i5 NlL~i5 ,6.9 (22L~i: L~i; s _The frilled lizard unfolds its giant frill.L~i=  .  .....#.#.  .......  #...[..  . .... #..##.#  . ..#. #...#.#  #.#.#  #...# #. <L~i>  ##.@# #  ..........#  ########..... ....##. .....  ....#   ....# L~iF> U  l...# .#.  ..... L~is> !L~im w .  .....#.#.  .......  #...[.. L~i ^ . .... #..##.#  . ..#. #...#.#  #.#.#  #...# #. L~i < ##.@# #  L~i n..........#  ########.....L~i;  ....##. .....  ....# L~if J  ....#   L~i l...# .#.  ..... L~i L~i3 L~i9 L~i L~i? e _A frilled lizard is nearby!L~i:"....##.....#.#....##...#.#.#...........##...[..#L~i".. .... #..##.###....##. ..#. #...#.# ...... #.#.# #.####...##...L~i"..# #. #...#..<######..### #........L~i".......@..# #..#....#########.......###...## L~i#v....##. .....  #...##L~i.#>l.#. L~iK#7.....#.L~i$8l.L~i,.L~i//7.9 (1.0) L~iA/ _L~i8L~i#.#.#..........#.#..#.#.#.##...[..##... .... #..##.###.....##....##. ..#. #...#.# #.....#......#. #.#.# #.####...##....#...# #. #...#..<######..### #.........#L~i O..........#.##..#....#########@......###...# #....##.#..... .#....# #...#. .#l...# #...## .##....# .#. .##..... L~iQ#....##....#.#L~i5l.L~i|L~iв&8L~iAL~ihL~i>##...[..#.. .... #..##.###....##. ..#. #...#.# ......L~i #####...##...#...# #. #...#..<######..### # #.........#..........#.##..#....#...L~i7########.......###...## #@...##.#..... l...# #...#L~iz.# .#.#. L~i H..#.##L~i6 c#+#.# L~i'L~i'.=9L~i\,L~i-[ _The frilled lizard barely misses you.L~i  You closely miss the frilled lizard. The frilled lizard closely misses you.L~i0101.2 (1.3)L~iQL~in L~iM_The frilled lizard barely misses you.L~i#L~iw-2.7 (1.5L~iL~iA _You miss the frilled lizard. The frilled lizard closely misses you.L~i  You barely miss the frilled lizard. The frilled lizard bites you.L~i>]7---4.0 (1.3L~iL~i\ _The frilled lizard closely misses you.L~i6 R .  You hit the frilled lizard.L~i; )L~i > k8=--335.3L~iSB L~iXD R _You kill the frilled lizard!L~i JL~i H _No target in view!L~iE L~iE L~i]J L~iL H _No target in view!L~i JL~i H _No target in view!L~i# 4L~i ) L~iG+ H _No target in view!L~iM  _No target in view!L~i 4L~i L~i C _No target in view!L~i% L~i L~i L~i L~i 4L~i L~i  L~i L~iu L~i% L~i L~i L~i- L~i L~iH L~i : _L~i ,L~i% L~iH ,L~i L~i L~iA #9L~i F===L~i L~i L~i BL~iW L~il L~i L~i L~iL~i(L~iaL~iJL~iL~io L~i :==L~i L~i L~iML~iL~iIL~iL~iBL~iL~i/L~izL~iL~iL~i,L~iSL~i!L~i#,L~i$L~i&L~i(L~i(L~in)L~iL+L~i/XL~i;2,L~i2L~i4L~i5,L~i6L~i 8L~i9,L~iy:L~i@=L~i>,L~ie?L~iAL~iD _ You encounter a goblin. It is wielding a +0 club.L~ieJ #.####...### #...# #.# ##...#..<..#... #####..###.###.........## .........#.##..#....#.... #######.......###...##....# #....##.#............. #....##.#...#.....#...# L~inK#....##.#...##...##...# #....##..#@## .#.# .## -#.................. #....#.#.....g##### #....#.##.#.###+#.# ##. .#.##. .# # g   goblin (asleep)#. .##. .#L~i{N724.3 (19.0)g.L~iSRgL~i,UK====5.3 (20L~iYL~i\( _The goblin shouts!L~i_n #.#.#   #...# #.# ##...#..< .........## .#....#.... ......###...  #.#....  #...#  #...#  #@## .#.# .##  #...........g......  #....#.#......#####  ##.#.#.#   ##. .#.#  #. .# #  #. .# #. .#L~iY #.#.#   #...# #.# ##...#..< .........## .#....#.... ......###...  #.#....  #...#  #...#  #@## .#.# .##  #...........g......  #....#.#......#####  ##.#.#.#  ##. .#.# #. .# #  #. .# #. .# L~iH`L~i`L~ifL~ih] _A goblin is nearby!L~i #.#.#   #...# #.# ##...#..< .........## .#....#.... ......###...  #.#....  #...#  #...#  #@## .#.# .##  #...........g......  #....#.#......#####  L~i##.#.#.#   ##. .#.#  #. .# #  #. .# #. .#L~iF #.#.#   #...# #.# ##...#..< .........## .#....#.... ......###...  #.#....  L~i(#...#  #...#  #@## .#.# .##  #...........g......  #....#.#......#####  ##.#.#.# L~i ##. .#.# #. .# #  #. .# #. .# L~iL~ioL~is _A goblin is nearby!L~i3#...# #.# ##...#..<..#... ####..###.###.........## ........#.##..#....#.... L~i<######.......###...##....# #....##.#.............#....##.#...#.....#...##....##.#...##...##...# #....##..#.###.#.## .## #..........@g...... L~i#....#.#......##### #....#.##.#.#.# ##+#.# # #.#.# ##.#.# #.#L~iq.# #..L~iL~i[f=---6.3 (1.0)L~i L~i'= _The goblin hits you but does no damage.L~i_---7.6 (1.3L~i+L~i _You closely miss the goblin. The goblin barely misses you.L~iq5------8.9L~iL~iTv _You closely miss the goblin. The goblin hits you with a +0 club.L~iX  You barely miss the goblin. The goblin hits you but does no damage.30.3 (1.4L~i~L~iS _The goblin barely misses you.L~i13--------1.7L~i. _You barely miss the goblin. The goblin hits you with a +0 club.L~iq>3.1L~iyL~i}| _You barely miss the goblin. The goblin hits you but does no damage. x2L~i.>4.5L~iL~i _You closely miss the goblin. The goblin closely misses you.L~iIJ )  You slash the goblin!L~i(L~i߬r14=-415.8 (1.3L~i*L~iWJ _You kill the goblin!L~iY4L~i("L~iE%H _No target in view!L~iL~i8L~iL~iH _No target in view!L~i:IL~i(L~i: : _L~i L~iT L~iF L~i ,L~i L~i~L~ij5==L~iL~iBL~iLL~iL~iRL~i L~iGL~iJL~i<6===L~i L~i!L~i!L~i"L~i$,L~iU%L~i&,L~im'L~i(L~i<)i7===L~i)L~i:+,L~i+L~i,L~i-L~i-L~i80,L~i0L~i1L~i19=L~i3L~i'4L~i[4K8=L~i=5L~iC6L~i6L~i7L~i88,L~i8L~i9,L~i;L~i;L~i <i9===L~iY=L~i?L~iX@L~i@L~i(AL~iDL~iFL~iFL~iGL~iVKBL~i|LL~i!NL~iOL~ieP:==L~iMQL~iHSL~iTL~i)UL~iVL~iWL~i)YL~ikZ,L~i[L~iW]L~i]L~i^L~iaL~ibL~i4cL~idL~i\fL~igL~i##L~iL~i!F-5.8 (50L~iL~i; _Found a stone staircase leading down.L~iL~iIL~i4L~iL~iL~iyBL~iPL~iL~i9L~iL~iL~i2L~i^L~iL~iC,L~iL~ibL~i,L~iPL~iL~i L~iCL~iL~iL~iL~iKL~iL~iBL~isL~iL~i8L~iL~iK,L~iL~iL~i,L~iL~iBL~ieL~iL~i L~i L~ir L~i L~i L~i L~iR L~iL~i L~ieL~iL~i,L~i,L~iL~iL~i>L~iL~i!L~iL~i#,L~iL~i L~i6$XL~i$,L~i^%L~ik'L~il(L~i(L~i)L~i*L~i,,L~i*0BL~i0L~i0L~i2L~it3L~i3L~iA4L~i5L~i 8BL~ig9L~i:L~it:L~i:L~i>L~it?,L~i@L~iOAL~iCBL~iIHXL~iKnL~iAPL~iPL~iQL~i)SL~iT,L~iTL~iYVL~iW,L~iuXL~iZL~iPi,L~iiL~ijL~imBL~i6qL~iqL~irL~isL~idtL~i3wBL~iwL~ixL~i*yL~iyL~i{{L~i|L~i }L~i}L~iL~iL~iL~iL~iBL~iL~iӄL~iL~i֎L~i #.#.....## #..........#.###..### #..........#.# ##>... #..........#.# ##### #..........#.# #..........#.# #..........#.# #.....[...##.# #@# #.#L~i225.8 (4 #.# #.#.# #.##.#######.##.........# ########### L~iB6.8 (41L~i=L~ii( _Found a ring mail.L~i? L~i L~i L~i L~i- L~i L~iR L~i L~il ,L~i L~i L~i ,L~i L~i< BL~i L~iD L~iZ ,L~i L~i L~iD ,L~i L~i L~i ,L~i L~iF L~iY L~i9 L~iW L~i' L~i L~i( L~i L~i L~iT ,L~i L~i< L~i L~it L~i L~i4 L~i L~i L~io L~i L~i L~iQ L~i L~ik L~i L~i  L~i L~i L~iy BL~i L~i L~iC L~i L~i L~i ,L~iP L~ir L~i ,L~i L~i2" L~i# L~iV# L~i# L~iU% L~ia& L~i& L~i ' L~ic( L~iB) L~i) L~i* L~i7, L~i- ,L~i/ L~i1 L~iZ2 ,L~id3 L~it5 L~i6 ,L~i7 L~i[9 L~i; ,L~i< L~iC #....#.#...... #....#.##.#.#. ##+#.#.##.#.# #.#.#.##.#.#. #.#.#.##.#.#.############.#.#.##.#.#+....................#...........####.#...####..........@# #.########...........####........#.#.L~iC .#########..........#.#. #..........#.## #..........#.# #..........#.##..........#.##..........#.#L~iD @#..........#.#L~iI -51.8 (25L~i[J ,2.8 (26L~iO L~iR Y _d - 2 murky green potionsL~i$ L~ii L~i2 L~i H _No target in view! L~ic3 L~id L~i9h L~ii L~iKq _ L~ir L~is L~is L~iu L~iv L~i(w L~iQw L~i=y L~i*| L~i9~ L~i~ L~i L~i  L~iI L~i΂ L~iM L~iׅ, L~i L~i L~i L~iB L~ia L~i L~i L~i  L~iB L~i L~i0 # #....# #....# ##+#.## #.#.# #.#.#.# #..###############.#.# #.................. #.###@........####.# +.........# #.### #.........####...##.#########......#.# #......#.# #...... #.# #...... #.# #...... #.# #......  L~iC62.8 (10#...'#+## L~i# L~iz(====== L~i%3.8 (11 L~iӨ L~i= _As you open the door, it creaks loudly! L~i L~iV L~i L~i! L~i$# L~i'B L~iP), L~i* L~i., L~i., L~i/ L~i0 L~i2, L~i3 L~i5 L~i7, L~i9 L~i; L~i[?c  You encounter a rat. L~ibE ## #......r #.#. #...... #.#. #..... #. ..#:... #. .#... #. ...# #. #..# ## #@.# #------ #..#  #..###############........... L~iEX#.###.........#### L~i`H#...'.........# # r   rat (asleep)#+###.........#### ##.#########.. #.# #.. L~iH! L~iHM_.r8.8 (5.0) L~iTJr L~iUX==----9.8 (6 L~iZ L~iB]- _The rat squeaks loudly. L~i  # #.......  #. #.....r  #. #.....  ..#:...  .#...  ...#  #..#  #@.#  #..#  #..# #.... #.###. #..  #+#  #.#  L~ix # # #.......  #. #.....r  #. #.....  ..#:...  .#...  ...#  #..#  #@.#  #..#  #..# #.... #.###. #..  #+#  #.#  L~i 4 L~i߇  L~i Z _A rat is nearby! L~i ########. #.##.# #.......#. L~iY @# #. #.....r#.#.#. #..#....#:#.#.##.#... #.........# #..#.@# ##+#..# #.#..# #.#..################..........#.###.####.#...'.# #.#+###.........######.#########. L~iq K.r L~iX  L~i <--70.8 (1 _ L~i  L~i  L~i(z........#+############# # # .## #...##.#. #....r..# ...#:......##.##.#.......#........#.##.##+ ###############.......#####...' #+###.........#### L~i*$. L~i?*'r L~i0 L~iB1A--1 L~i)7 L~iI9 L~iq######..### ..........###+##############. #.# #. # #.# #.# #. #.# #.#.#. #.......# #. ...#:..r...# #.#.##.#..@....##.........#######...#.##.#..#  L~iХ+##+## #..# #.##..# #.##..###############.##.........#.###.####.##...'.# #.# L~iD=2 L~i L~i.P _The rat barely misses you. L~i# L~i$^6----4.1 (1.3 L~i* L~i,~ _You closely miss the rat. The rat bites you. You block the rat's attack. L~iC5.6 (1.5 L~iO L~i\ _You closely miss the rat. The rat closely misses you. L~iC6.9 (1.3 L~i # L~i.%t _You barely miss the rat. The rat bites you but does no damage. L~i@E .  You hit the rat. L~i* L~i5( L~i67=---508.3 (1.4 _You kill the rat! L~i  _No target in view! L~i 4 L~i  L~iE H _No target in view! L~i=  _No target in view! L~i  _No target in view! L~i  L~i&  L~i  L~i H _No target in view! L~i& I L~i?'  L~iF+ : _ L~i+ , L~i,  L~if. , L~i8 4=8= L~if; , L~i <  L~i= , L~i4A 9=== L~iC  L~iW  L~iY  #... ###### L~iKY ...... ##+############## #.......# # L~ilY  # #.......# # L~i]  # #. #.......# ##.#. #.......# # ...#@......# #- #.##.#.......# # ........###### #.#.##.#..# ##..#  L~i"^ l #..#  #..############### #......... #.###..### _No target in view!  L~iF^ G_ You pick up a book of Displacement and begin reading... L~id 089.3 (11.0) L~i:e G-90.3 (12 L~il  L~in  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library. L~iV== L~i}X L~iZc  You encounter a bat. L~izt ...#.# ##+###.####.......#  #.##.#.......#  #.#..#.......#  ###.#..#.......#  ......#.......#  ###.##.#.......#  #.@.......######  #.#.##.#..#  #.#.##.#..#  #.#.##.#..# #.#.##.#..######## #.#.##.#........... b   bat (asleep)#b#.##.#.###.......#. L~iu..##.#...' ####+#+###.......7.3 (7.0)b.b.b.b8.3 (8 _ L~i #.#  #.####  #.##.#  #.#..#  ###.#..#  ......#.  ###.##.#..  #.@.......  #.#.##.#..#  #.#.#  #b#.#  #.#.# #.#.# #.#.# #...# L~i = #.#  #.####  #.##.#  #.#..#  ###.#..#  ......#.  ###.##.#..  #.@.......  #.#.##.#..#  L~i=O#.#.#  #b#.# #.#.# #.#.# #.#.# L~i8>x#...# L~iVD4 L~iI L~iBLZ _A bat is nearby! L~iV #.#  #.####  #.##.#  #.#..#  ###.#..#  ......#.  ###.##.#..  #.@.......  #.#.##.#..#  #.#.#  #b#.#  L~i ei #.#.# #.#.# #.#.# #...# L~iJ #.#  #.####  #.##.#  #.#..#  ###.#..#  ......#.  ###.##.#..  #.@.......  #.#.##.#..#  #.#.#  #b#.# #.#.# #.#.# #.#.# #...# L~i6 L~i L~i L~isZ _A bat is nearby! L~i0#.# ##+######## #.####.......#  #.##.#.# #.#..#.####.#..#.# ......#.####.##.#.......# #.........###### #@#.##.#..#  #.#.##.#..# #b#.##.#..# #.#.##.#..######## #.#.##.#.......... #.#.##.#.### L~i #...##.#...' ######+#+### ##.#### L~i#b. L~i>I=9.3 (1 L~ik _The bat closely misses you. The bat hits you but does no damage. L~iE.bb. L~iE300.6 (1.3 L~i L~i _You miss the bat. The bat closely misses you. L~i"I.b. L~iY#b L~i#b. L~i) L~ia*(1.9 L~i/ L~i 2t _You closely miss the bat. The bat hits you but does no damage. L~i[###.......# ...####.#..# ......###.##.........######.##.#..# b.#######........###...'#####+#+### ##.#### #.# L~id L~iJe,20 L~iQl L~in= _The bat hits you but does no damage. x2 L~i< .b  You barely miss the bat. You block the bat's attack. L~ib. L~i L~i-4.4 (1.5 L~i+ L~iv _The bat closely misses you. The bat hits you but does no damage. L~iMM.b.b L~i5Nb. L~ioS L~ifT-5.8 (1.4 L~im] _You barely miss the bat. You block the bat's attack. L~iV0...####.#.. .....###.##.........######.##.#..# b#######.........###...'#####+#+### ##.#### #.# L~iB60 L~i L~icy _The bat hits you but does no damage. x2; The bat barely misses you. L~iI .b  You hit the bat.  The bat is moderately wounded.b. L~i9  L~iت\8--8.1 (1.3 L~ix _The bat hits you. The bat barely misses you. L~i .b  You hit the bat.  The bat is severely wounded. L~i#'.b L~i,b. L~i9  L~id\9==9.5 (1.4 L~i5 L~i9Q _The bat closely misses you. L~iȋX.## ....###.##.........######.##.#..# #######b......... L~iU###...'#####+#+### ##.#### #.# L~i L~i-100 L~i3 L~iu _The bat hits you but does no damage. The bat barely misses you. L~iG .  You hit the bat. L~ig) L~i==81.8 (1.3 _You kill the bat! L~ib4 L~iJg L~ifiH _No target in view! L~i, L~i L~i L~i L~i L~if _ L~iW L~i L~i L~i, L~i L~i L~iu L~i L~iN L~i L~i L~iT L~iN L~iB L~iO L~iNy  You encounter a ball python and 2 jackals. L~ibT .# # ... . #.# ##+####### #.####.......# L~iˬ #.##.#.......# #.#..#.......###########.#..#.......#.......@......#.......# -.......###.##.##  L~i.......#.........###### .......#.#.##.#..# L~i!q....h..#.#.##.#..# L~iE.......#.#.##.#..# hh 2 jackals (asleep) L~ilKS......#.#.##.#..####### S   ball python (constriction, asleep).....h.#.#.##.#......... L~i/#.#.##.#.###..... L~i%V8.8 (7.0S. L~iW9h. L~i9h. L~i9S. L~ihhS) L~i5===9.8 (8 L~i9 L~iJ _The ball python hisses angrily. The jackal barks! x2 L~i,, .#  ...  #.#        ##########.#..#  .......@......#  .......###.##.#  .......#..  .....h.#.  ..S....#.  .......#.  ......h#. ....... L~i  .#  ...  L~i Q#.#        ##########.#..#  .......@......#  L~i^ .......###.##.#  .......#..  L~i j.....h.#. L~i ..S....#. .......#. L~i ~  ......h#. ....... L~i  L~i| J L~iw d _There are monsters nearby! L~i , .#  ...  #.#        ##########.#..#  .......@......#  .......###.##.#  .......#..  .....h.#.  ..S....#.  .......#.  ......h#. ....... L~i 4 .#  ...  #.#        ##########.#..#  .......@......#  .......###.##.#  .......#..  .....h.#. ..S....#. .......#.  ......h#. ....... L~i)$ 4 L~i*  L~ix, d _There are monsters nearby! L~i .#..  #.# ##+###### #.####....... #.##.#.# #.#..#.############.#..#.#...............#.####.##.#.#.#.........######h.#.#.##.#..# S....#.#.##.#..#......#.#.##.#..#h#.#.##.#..######hh 4 jackals (2 wandering)..#.#.##.#........$.hh.#.#.##.#.### #...##.#...' L~iO h.  You encounter 2 jackals.Found 9 gold pieces. L~ix r h.  The jackal barks! x2 L~i lh.h. L~i A.S L~i  L~i hh L~i U-20.8 (1 L~i  L~i n _The jackal pauses to sniff the ground. L~ih(h.h.h.S.h. h.  You completely miss the jackal. The jackal misses you.h.S.--2.2 (1.4 _The jackal completely misses you. L~ih.h. L~i L~i?/h. L~i1h. L~i h. h.  You closely miss the jackal. The jackal closely misses you. L~iX-3.6 L~i L~iL| _You block the ball python's attack. The ball python barely misses you. L~iVG  h.  You barely miss the jackal. The jackal completely misses you.The jackal bites you but does no damage. L~iJ h.  The ball python bites you. The ball python completely misses you.You block the jackal's attack. L~i-T  The jackal bites you but does no damage.  The ball python bites you but does no damage. L~iT7--- -1  4.9 (1.3Constr  L~id[ L~i]z _The ball python grabs you. The ball python constricts you. L~i h.  You barely miss the ball python. The jackal bites you. L~i _grabThe ball python constricts you.  You barely miss the ball python. The jackal bites you.. The ball python constricts you.  You block the jackal's attack.  The jackal bites you but does no damage. x210------------6.3 (1.4 L~i L~iz _The ball python bites you. The ball python constricts you. L~iP&  L~iPzYou closely miss the ball python.The jackal bites you but does no damage. x3  L~iDQmYou block the ball python's attack. The ball python constricts you. L~i1R,7.6 (1.3 L~i6Y L~iI[  L~i[;_The jackal bites you but does no damage. x3 L~igQ .  You slash the ball python! L~i h.  You kill the ball python!The jackal bites you. L~i  .#  ...  #.#  ###########.#.. ......h........ ......h@# ......hh# ........#  ........#  ........#  ........# ........# ...$....#The jackal bites you but does no damage.  The jackal barely misses you. The jackal bites you.  The jackal bites you but does no damage. L~iΟ  .#  ...  #.#  ###########.#.. ......h........ ......h@# ......hh# L~i`  ........#  ........#  ........# ........# ........# ...$....# L~i :  The jackal bites you. L~i٫ 4/19 ---------------- 8 668.9 L~iN Q _* * * LOW HITPOINT WARNING * * * L~i  L~i l _Your Long Blades skill increases to level 2! L~i 4 L~i>  L~i _You are too injured to fight recklessly! L~iU  L~il ^ _You are too injured to fight recklessly! L~i)  L~i*  L~i5  L~i7 ^ _You are too injured to fight recklessly! L~iȬ  L~iB  L~ia  L~iյ ^ _You are too injured to fight recklessly! L~i(  L~i)  L~ii0  L~i2 ^ _You are too injured to fight recklessly! L~i 4 L~i  L~i 9You are too injured to fight recklessly! L~iZ' 4 L~i-  L~i0  L~i  L~ix  L~iƮ  L~ii  L~iT  L~i U  L~i [  L~iI]  L~i 4 L~i  L~i  L~i9U4 L~iq\ L~i^ L~iCJ L~iNL~i4L~iL~i& L~iL~i:L~iL~iL~i* L~i L~iL~iL~itL~i.L~i L~iL~i[L~iL~i.L~i)Y # #... .#.# ##+#######.####.# #.##.#.#  #.#..#.# ###########.#..#.# ......h.@......#.# ......h.###.##.#.......# ......hh#.........######.#.#.#.#.##.#..# .#.#.##.#..#######........#.#.##.#........$....#.#.##.#.###.L~iT[ ;.hL~i[ 5h.L~iJ\ L~i\ L~i$] <.hL~i] 5h.L~ie L~if ;-90 _L~i2o L~iq L~i,8.# #... .#.# ##+##.####.# #.##.#.# #.#..#.L~i_-# #.#..#.# ......hh.#.# .h###.##.#.# L~i-.......h#.........###### ........#.#.##.#..#L~i-........#.#.##.#..#........#.#.##.#..#  3........#.#.##.#..#L~i-.p........#.#.##.#....$....#.#.##.#.###.L~i/2h.L~i5} .#  ...  #.#   L~i5x   #.#  ###########.#..# L~i6\ ......hhh@.....#  L~iL6l........###.##.#  ........ L~i7 ......#.#..#  .....#..#  ....  ... ...$L~ir7 .#  ...  #.#      #.# L~i  ###########.#..#  ......hhh@.....#  ........###.##.#  ........  L~i(......#.# L~iPb.....# L~iw....  ... L~i@...$L~ie _ The jackal attacks as it pursues you! The jackal bites you.hL~i .h 4 jackals  * * * LOW HITPOINT WARNING * * *L~ixY3---------=L~i 30L~i%L~i> _The jackal bites you but does no damage.L~i2yL~iy-2.2 (1.3L~i~L~i"q _You closely miss the jackal. You block the jackal's attack.L~iU6  You closely miss the jackal.3.5L~i9 L~i: A _The jackal bites you but does no damage. x2L~i  You closely miss the jackal. The jackal closely misses you.4==4.8L~iP L~i > _The jackal bites you but does no damage.L~i( j †You hit the jackal.L~i) ;.hL~i* 1h.L~i* 0.hL~i* L~i1  .#  ...  #.#    L~i2  #.#  ###########.#..#  .......hh@.....#  .......h###.##.#L~iM2 O  ........  L~i~2 O......#.#..#  .....L~i2 M#..#  .... L~i2 G 3 ...L~i2 # ...$L~i#3 4You kill the jackal!L~i6 .#  ...  #.#      #.#  ###########.#..#  .......hh@.....#  .......h###.##.#L~i   ........  ......#.# .....# ....  ...L~iA E ...$L~iR:  The jackal bites you.L~i3U2---836.1L~iL~iV _* * * LOW HITPOINT WARNING * * *L~i[3  You closely miss the jackal. The jackal closely misses you.L~i3(7.4L~i:L~i;> _The jackal bites you but does no damage.L~iuj †You hit the jackal.L~i|v2h.L~ibm  2  You kill the jackal!L~i,Elteriel the Trooper.### Revenant..... Health: 2/19L~i==----------------------#.# ##+######## Magic: 1/1========================#.####.......#AC: 6Str: 19#.##.#.......#EV: 8Int: 7#.#..#.......#L~i#6SH: 3Dex: 8###########.#..#.......#XL:  1 Next: 100% Place: Dungeon:1.......hh@.....#.......#Noise: =--------  Time: 338.7 (1.3)........###.##.#.......#a) +0 long swordL~iR........#.........######Nothing quiveredL~i{........#.#.##.#..#........#.#.##.#..#........#.#.##.#..#L~ihh 2 jackals........#.#.##.#..########L~iɆh........#.#.##.#.............$....#.#.##.#.###......L~icThe jackal bites you. _* * * LOW HITPOINT WARNING * * *L~iYou closely miss the jackal. The jackal closely misses you. _The jackal bites you but does no damage.  L~i5NYou hit the jackal.  You kill the jackal!L~i _The jackal closely misses you.You have reached level 2!L~i/  --more--L~ihu V3/262/22 0% L~iw x2 jackals _L~i[$M_You have reached level 2!  You hit the jackal.  The jackal is heavily wounded.You block the jackal's attack.L~iZ4=40.1 (1.4L~iL~iO> _The jackal bites you but does no damage.L~ij   You completely miss the jackal.The jackal is heavily wounded.The jackal barely misses you.1.4 (1.3L~im L~i@s > _The jackal bites you but does no damage.L~i} j †You hit the jackal.L~i ;.hL~i    jackalYou kill the jackal!L~i Q=62.8 (1.4L~ij L~i > _The jackal bites you but does no damage.L~i_  .#  ...  #.#      #.#  ###########.#..#  ........h@.....#  ........###.##.#  ........  ......#.#..#  .....#..#  ....  ... ...$L~i4 m .#  ...  #.#      #.#  ###########.#..#  ........h@.....#  ........###.##.#  ........  ......L~i4 o#.# .....# ....  ... ...$L~i<  You barely miss the jackal. The jackal barely misses you. The jackal bites you.L~i= J3-4.2L~iB L~irE V _* * * LOW HITPOINT WARNING * * *L~il[ l †You slash the jackal!L~ia RL~ie P-135.5 (1.3L~ij L~iBm J _You kill the jackal!L~iF g .#  ...  #.# ##+ #.####.# #.##.#.# #.#..#.# #.#..#.# ..#.# .###.##.#.# ........#.........###### ........#.#.##.#..# ........#.#.##.#..# ........#.#.##.#..# ........#.#.##.#.. ........#.#.##.# ...$....#.#.##.#.###L~i J-60L~iг L~i $  Things that are here:L~i v _a jackal corpse; a jackal corpseL~i  .#  ...  #.# ##+ #.####.# #.##.#.# #.#..#.# #.#..#.# †......#.# .###.##.#.# ........#L~i? .###### .#.#.##.#..# .#.#.##.#..# .#.#.##.#..# .#.#.##.#.. .#.#.##.# ...$....#.#.##.#.###L~ia L~if k4=-7 _L~i' L~i L~i x .# ... #.# ##+ #.####. #.##.#. #.#..#.#.#..#..†......#..###.##.#....#..#.#.##.#..#.#.#.##.#..#.#.#.##.#..#.#.#.##.#...#.#.##.# ...$....#.#.##.#.###L~i L~i* &8L~is L~i L~i .# ... #.# ##+ #.#### #.##.# #.#..##.#..#.†......#.###.##.#...#.L~i.#.#.##.#..#.#.#.##.#..#.#.#.##.#..#.#.#.##.#...#.#.##.# ...$....#.#.##.#.###L~iL~iY&9L~iRL~iL~ivn .# ... #.# ##+ #.#### #.##.# #.#..##.#..#.†......#.###.##.#...#..#.#.##.#..##.#.#.##.#..##.#.#.##.#..##.#.#.##.#..#.#.#.##.# ...$....#.#.##.#.###L~ii=50L~iL~iL~iyW .# ... #.# ##+ #.#### #.##.# #.#..##.#..#.†......#.###.##.##...#..#.#.##.#..###.#.#.##.#..# #.#.#.##.#..#L~iVD #.#.#.##.#.. #.#.#.##.# ...$....#.#.##.#.###L~iL~i]o5==1L~iL~iL~iPL~ivQL~i]VL~iXn _Sorry, you're not good enough to have a special ability.L~i0L~iL~i3L~iL~i| _L~i L~ie L~i!L~iG"L~i"f6==L~i^#L~i$L~i$L~i%L~i&L~i('L~i'L~i4),L~i)L~i+L~i+9=L~i,L~i-L~i.I7=L~i.L~i/L~i0L~i0L~i 2,L~i2L~i3L~i4L~i4L~iE6L~i6f8==L~i7L~i8L~i 9L~i9L~i:L~i ;L~i;L~i<L~i<L~i=L~i>L~i.?P9==L~is?L~i?L~iAL~iZAL~i"BL~i6CL~iCL~i!DL~iEL~iEL~iGFL~iHL~i@Iy10/26==L~iIL~iK,L~iLL~iwN,L~iOL~iP,L~iQL~iSSL~iS_11==L~iUL~i,W,L~iWL~i!YL~iwYL~i6ZL~i[,L~i\L~i^L~ik_^2==L~i`L~iaL~iaL~ibL~i?d,L~ireL~ifL~ifL~ihL~iiO=L~iUjL~ikL~i!lS3=L~imL~in,L~ioL~ikq,L~iqrL~i t,L~i uL~ivL~i)wK4=L~ixL~iKyL~iyL~ibzL~i{L~i|L~i}L~i~,L~iL~i L~iSS5=L~i-L~i,L~iȄL~i<,L~ifL~iL~iL~iىL~iaL~i^6==L~ixL~iL~iڍL~iL~iV,L~iBL~i2,L~i6L~iȕL~i^7==L~iL~iBL~iǚ,L~iL~i4L~iL~iYL~iB98L~i;==L~iL~i ,L~iΣL~iML~iL~ijL~iL~iZL~iL~iL~iūO=L~iXL~iN19=L~iL~ih,L~iL~iL~iдL~iɵL~iҷ,L~iL~i.L~ik20==L~iL~ifL~iνL~iԾL~i,L~iL~iM,L~iFL~i~1==L~i\BL~iBL~iVL~i,L~i=L~iL~iC#2L~inE==L~i+L~iwL~iL~iL~i L~igL~iJL~iL~iL~iL~i3L~ih3==L~i|L~iL~iL~iL~i,L~iL~iL~iL~iL~iXL~ih4==L~iL~iL~iZL~i:L~iL~iL~iL~i,L~iFL~iL~i9=L~i&L~inL~iK5=L~iL~iqL~iL~i`L~i,L~iL~icL~iL~iL~ik~6==L~iL~i L~i,L~iL~iWL~iL~iAL~i/L~iL~i ,L~i L~i L~i.O=L~iKL~i|L~iFL~iL~ixL~iL~i*L~iL~iL~imL~iL~iL~i; L~i"L~i{#L~i#L~i$L~iy',L~i(L~i+L _You now have 19 gold pieces (gained 9).L~i-L~iV-L~iA.L~i0L~i1,L~i2L~i5L~i7,L~i28L~i:L~i&<L~i<L~iL=L~i?L~i AL~ibAL~i?BL~inL~iBnL~i,L~iL~iBL~iL~i;L~iL~iL~iPL~i,L~idL~i]L~iL~i+ L~i L~i$L~i%L~i:&L~i&L~i)L~i*L~i+L~i+L~i.L~i/,L~i0L~i3L~i4,L~i6L~iZ7L~i8L~i9,L~i<L~i/>,L~i,?L~i_AL~iBL~i#CL~iCL~iEL~iGL~imGL~i,HL~iIL~i9KL~iKL~iLL~iNL~ijOL~iOL~igPL~iQL~iRL~i;SL~igTL~iqUL~iVL~iVL~iWL~iXL~i[Z,L~iZL~ic6  Things that are here:  a jackal corpse; a jackal corpse _L~icL~ieL~icfL~ifL~i,gL~ihL~ij,L~iSjL~ikL~ilL~i7mL~i|mL~ioL~iri  You encounter a hobgoblin.L~ix#.#.#.##.#g# .... #.#.# ..#. #.#.##.###.## ####...  #.# ##+########## L~iy#@####.......#  #.##.#.......#  #.#..#.# ################.#..#.......# .............†......#.......# #............###.##.#.......# g   hobgoblin (asleep) L~iy##...........#.........###### .............#.#.##.#..# ###..........#.#.##.#..#L~in_.g47827.0)L~iMgL~i5==98L~iL~i < _The hobgoblin shouts! You hear a bark!L~iO #.# . ....  #g# . ..#.  #.# L~i#.# ##.##  ...  #.#  #@#  #.#  #.# #.#L~iD .........†.... ......#.#L~iNB .......... .........#.#L~iB .... L~iٱ  #.# . ....  #g# . ..#.  #.# #.# ##.##  ...  #.#  #@#  #.#  #.# #.#.........†..........#.# ..........L~i2  .........#.#....L~i 4L~ir L~iT ` _A hobgoblin is nearby!L~iE ...#.#.#.#. . ...g. ..#. #. #.# .. +######.###K... ####............... .... ##+##########.###.## #. L~i ################.# .............†..... #............###.##.#.......K   kobold (wandering) ##...............###### .........L~i3 .gYou encounter a kobold. It is wielding a +2 dagger of venom.L~iv# K.KL~i. K=80.0)L~i1 L~i{3 ( _The kobold shouts!L~iNb....### #.#.#....#.. #.#.#.##.#.# .... #.#.# . ..#. #..#g# ## L~i`#.# ..# +######.###....# #####........@.K..... ......#####.#####+############.####.# #.## #.# L~i.###############.#..#.# .†......#.# ..###.##.#.......L~i`# ##.........######L~iܯ-K.L~itG.gL~iF---1L~iL~i4.h )You hit the kobold.L~i0G.gL~ih7(L~iQ:_7=--2.8 (1.3L~i@L~iBJ _You kill the kobold!L~i4  You barely miss the hobgoblin. The hobgoblin closely misses you.L~i߮[5-4.2 (1.4L~iL~i- _The hobgoblin hits you.L~i89 †You hit the hobgoblin.6=205.5 (1.3L~iI;L~i;=M _You kill the hobgoblin!L~i4L~iIL~iרH _No target in view!L~i4L~iFL~idH _No target in view!L~ib4L~i^ _No target in view!L~i}\ _No target in view!L~ivL~izwL~ij}L~iUH _No target in view!L~iV4L~i L~ia C _No target in view!L~it L~i L~iO L~iԮ L~i L~iz L~i L~i L~iȜ L~i͝ L~i L~iq L~i 4L~i# L~i% L~i[ 4L~i L~i L~i! 4L~i L~i L~iH L~i L~i L~i" L~i!3L~ij#L~i*L~i0....##.## #.#.#.#.. #.#.#.##.#.# ...... #..##.# .....#. #.#.# ..# #.#.# ...# L~i1#.+######†###....## #..@...#####.#####+##.####.# #.#.L~iA1.†...###.L~ij1, L~i7;(0.0L~i>:-6.5 (1 _L~i6BL~iD# _ Things that are here:L~iF _a +2 dagger of venom; a kobold corpseL~iM3L~iL~iL~iL~iI: _L~iL~i2XL~iL~i9=L~iL~iL~iq,L~iL~i{L~i[L~iL~iL~iL~iC,L~iL~iL~i,L~iHL~ilL~iL~iGL~iLL~iL~iL~iL~iaL~iL~i]L~iL~i~L~i.L~iL~iCL~iL~iKL~iuL~iL~iL~iL~iI,L~iL~iR L~i L~i L~ikL~iRL~i,L~iL~iL~iL~iSL~iL~iL~iBL~iFL~i,L~i`L~i"L~iR&L~i&L~i!'L~i*L~i-,L~iM.L~i1L~i2L~ia3L~i3L~i4L~is7,L~i8L~ic:L~i=,L~i>L~i@L~iC,L~iiDL~iFL~iH,L~iIL~iLL~iNL~i1OL~ikOL~iPL~iS,L~i:TL~i{UL~iW,L~iXL~i\L~i^L~i^L~i&_L~iaL~icf  You encounter a jackal.L~ik.# #.# #. ..# #.#  #.# #.# #.##### #.###.###...... #.##...##.#####.#########.##...##....##...........##...##..... ........#..##...##....#. #######@#..##...##- h..................##...#####.#####.##.#.#.#....#.#.....##.#.#.#.##.. #.###.....#. ## #.# #........#..#. h   jackal (wandering) #.# #....#.######. #.# #....#........ +######†###....#########[L~i1mmL~ipT515.5 (29.0).hL~ir gThe jackal barks! You hear a bark! You hear a shout!L~iXwhg   goblin (wandering)L~i y5==6.5 (30L~i}L~i$q _You encounter a goblin. It is wielding a +0 club.L~i.# #.# # #.# #.# #.#### #.###.###..... #.##...##.####.#########.##...##.... ...........##...##..... ........#..##...##....#########.#..##...##....hgh....@............########.#####.##.#.#. #.#.....##.#.#.#.## ..#.###...........###.#.# #........#..# #.#.# #....#.###### hh 2 jackals (1 wandering)..#.# #....#......+######†###....######## .........)......... ... .hYou encounter a jackal..g.hL~ihhg7.5 (1.0)L~iwL~i: _The jackal barks! The goblin shouts!L~i1 n ..# #.# # #.# #.# #. #.###.### #.##...##. .#########.##...##.... .....##...## ..#..##...##....#.#..##...##Kh.g.h.##.######.#####.##.#.#.# #.#.....##.#.#.#. ..#.###. ##.#.# #.#.. #.#.# #....#. ..#.# #....#L~i  +######†###....K   kobold (wandering) .). L~i .hYou encounter a kobold. It is wielding a +0 club.L~i hThe kobold shouts!.h.KL~i$ Y.g.hL~i- h 3 jackals (1 wandering)K8L~i5 L~iu7 W _You encounter a jackal.L~i J .  You slash the jackal!L~io h.  You kill the jackal!L~i <.KL~i .gL~i >.hL~iy >.hL~i k. 2 jackalsL~i 579.8 (1.3L~i L~i ' _The jackal barks!L~i>. ..# #.# # #.# #.# #. #.###.### #.##...##. .#.##...## .##...## .#..##...##.#.#..##...##.hK.hg.##.######.#####.##.#.#.# #.#.....##.#.#.#. ..#.###L~i>5 ##.#.# #.# #.#.# #....#. ..#.# #....# +######†###.... .). L~iU@1bL~i@.L~iB~ .KYou encounter a bat.L~idC;.hL~iLB-20L~iL 0L~igSL~ilU L~iUR_The goblin hits you but does no damage. The bat leaves your sight.L~ij )You slash the goblin!L~izb..h.K.hL~i K   kobold  You kill the goblin!L~i^31-2.1 (1.3L~iL~i}O _You block the jackal's attack. The bat leaves your sight.L~i<h bYou hit the jackal.L~i}=B.bL~i=.L~i;  The jackal is heavily wounded.The jackal bites you but does no damage.L~i (3.4L~iL~iEg _The jackal misses you. The bat leaves your sight.L~i bYou closely miss the jackal..bL~iJb.L~i! .bThe jackal is heavily wounded.L~iƐb   bat (wandering)K   koboldL~iX3---4.7L~i L~iԚ+ _The jackal bites you.L~ih )You hit the jackal.L~iv.K.hL~iG.bL~i    jackalbYou kill the jackal!L~i 0------76.1 (1.4 _The kobold hits you with a +0 club.L~i } _Your Armour skill increases to level 3!L~ij )You slash the kobold!L~i;.hL~i.bL~i e   You kill the kobold!L~i18/27-----417.4 (1.3L~iL~i+ _The jackal bites you.L~ioh )You hit the jackal.L~i.bL~it b)You kill the jackal!L~ib.L~izb   batL~i$g9--88.7L~iL~i1 _You block the bat's attack.L~id ..# #.# # #.# #.# #. #.###.### #.##...##. .#.##...## L~iaej.##...## .#..##...##.#.#..##...##.b.@...######.#####.##.#.#.# #.#.....##.#.#.# ..#.### ##.#.# #.# #.#.# #....#. ..#.# #....# +######†###.... L~ieI.).L~if.bL~igb.L~imL~i$n,90L~iLsL~ivP _The bat hits you but does no damage.  Things that are here:L~i]x{ _a +0 club; a +0 club; a goblin corpseL~i] ..# #.# # #.# #.# #. #.###.### #.##...##. .#.##...## .##...## .#..##...##.#.#..##...##.b@)...######.#####.##.#.#.: #.#.....##.#.#. ..#.### ##.#.# #. #.#.# #....#. ..#.# #....# +######†###....  .).L~ib.L~i.bL~i=30L~iL~iZr _Found a parchment of Searing Ray. The bat barely misses you.L~i]{  You miss the bat. The bat hits you but does no damage.L~i^^20=2.0 (1.3L~icL~i3fu _The bat barely misses you. The bat hits you but does no damage.L~i+5b..bL~i L~iX (3.3L~i3L~i _You closely miss the bat. The bat barely misses you.L~ir  You closely miss the bat. The bat hits you but does no damage.4.6L~iwL~ixT _The bat closely misses you. x2L~i5b..bL~i  You closely miss the bat. The bat barely misses you.1==5.9L~inL~i\: _The bat hits you but does no damage.L~iG .  You slash the bat!L~iRL~iR=517.3 (1.4L~iL~iWG _You kill the bat!L~iz4L~i*L~iOH _No target in view!L~iKL~iL~i L~iDH _No target in view!L~iQ 4L~iL~iH _No target in view!L~i=4L~iDL~iH _No target in view!L~iU L~i" L~iL~i[H _No target in view!L~i2KL~iLL~iHML~iOL~iT: _L~iU,L~i5WL~i^2=L~i`L~i aL~iaL~i3dL~idL~ieL~igL~iHh#3L~ihE==L~iiL~ilL~imL~ionL~ipL~ipL~i$rL~i3tL~itL~iuL~iwL~i~x9=L~iyL~i{L~ih|K4=L~i|L~i~,L~irL~iL~iӀL~iL~i% _No target in view! _ You encounter a kobold. It is wielding a +0 short sword.L~iQ-KK   kobold (wandering)L~iً051.3 (14.0)L~i;L~i˓!-L~i,2.3 (15 _L~iL~iL~is  ..# #.#  #.# #.#  ...#########.#. .......@)...... L~it ..K.######.#### :    #.#.#  ..#.#  † )L~i0  ..# #.#  #.# #.#  ...#########.#. .......@)...... ..K.######.####L~i* A :    #.#.#  ..#.#  † )L~izL~i2L~iL~i] _A kobold is nearby!L~iH5} ..# #.#  #.# #.#  ...#########.#. .......@)...... ..K.######.#### :    #.#.#  ..#.#  † )L~i ..# #.#  #.# #.#  ...#########.#. .......@)...... ..K.######.#### :    #.#.#  L~i ..#.#  † )L~i4L~i L~i] _A kobold is nearby!L~ib ..# #.# # #.# #.# # #.###.### #.##...## .#.##...## .##...##. .#..##...##.#.#..##...##.)..K.######.#####.##.#.#.:. #.#.....##.#.## ..#.### ##.#.# # #.#.# #....#. ..#.# #....# +######†###.... .)L~i4K.L~ij&L~i4'5==3.0) _L~i-L~i@.L~i R ..# #.#  #.# #.#  #.###. #.##... .#.##.... .##..... .#..##....#.#..##....K.@..)..######.#####.##.#..:.. #.#.....##.#.L~i #.# ..#.#### ##.#.# # #.#.# #....#. ..#.# #....# +######†###.... .)L~i ;.KL~i <4L~i L~iB  You hit the kobold.  The kobold is severely wounded.=5.6 (1.3L~i\J L~iL = _The kobold hits you but does no damage.L~i  You closely miss the kobold.The kobold is severely wounded.The kobold hits you with a +0 short sword.L~ie [4-7.0 (1.4L~i L~i = _The kobold hits you but does no damage.L~iax  You barely miss the kobold.The kobold is moderately wounded.L~iy -8.3 (1.3L~i L~i 4 _You block the kobold's attack.L~i  You miss the kobold.The kobold is moderately wounded.L~iu -9.7 (1.4L~i` L~i = _The kobold hits you but does no damage.L~i=  You barely miss the kobold.The kobold is moderately wounded.L~i^> \5=61.0 (1.3L~iCD L~iE { _The kobold barely misses you. The kobold hits you but does no damage.L~i  You closely miss the kobold.The kobold is moderately wounded.2.3L~ii L~ic = _The kobold hits you but does no damage.L~ik|   You closely miss the kobold.The kobold is moderately wounded.3--3.5 (1.2L~i_~ L~iA @ _The kobold hits you with a +0 short sword.L~iu C4.8 (1.3L~ip L~i t _You completely miss the kobold. You block the kobold's attack.L~iU# )You hit the kobold.4=-56.1L~i[L~i]J _You kill the kobold!L~i4L~iL~iH _No target in view!L~im:L~iJ;L~i<L~i?L~i(@$ _L~iW,L~i~L~i25==6==L~i(],L~i_L~iQL~iL~i}L~iL~ih7==L~iL~i L~i,L~iL~i=C  You see here a +0 short sword.L~iL~it _L~iL~iL~i-L~iL~iZL~iL~i>  .## #.##  ... #.##  #########...######  #......^..>...........#  #......... ........#..#  #........#########.#..#  #.........)...).........  #.........######.#####  #.....:@.......#.#.....#-81.1 (15.0)  ######.##........#.###.   #. ##....##.#.# #.  L~iw .. ....##.#.# #   ##. .......#.# #  .. #+######†###.  ##.......)..   .#####.###   #.####L~iTx=-2.1 (16L~iQ _Found a stone staircase leading down.L~i3L~iL~iL~iBL~i    .## #.  .... #.  #...#.  #......^..>.L~i  #. .#..  #.#########.#..  #..)...)  #...######.#####.L~i˸  #.....@..#.#.....  ######.##L~i.#.###  #.###....##.#.# #  ... ....##.#.# #  ##.# .......#.# #  ..# #+######†###  ### .)  .#####.  #.####You pick up a parchment of Searing Ray and begin reading...L~i13.0)L~i+4.1 (2L~iL~iD _You add the spell Searing Ray to your library.L~ic3L~idL~iWiL~ik,L~ixpBL~iqL~iqL~ixsL~iuL~iuL~ivL~iyL~iN{L~i{L~iA|L~i}L~i~L~iYL~iL~iL~iVL~iL~iL~iL~iL~iL~i[L~idL~iL~i{L~iƇL~iL~iL~iaL~iL~i8L~iՋL~i1L~imL~iL~iL~iL~i4L~iL~iIL~i,L~iaL~iL~io,L~iɘL~i3L~i=L~iL~iL~iL~iN,L~iL~iL~iL~iVL~iL~iL~i,L~idL~i'L~iL~i\L~iL~iL~i,L~i?L~i/L~iL~ibL~iL~iL~i,L~iL~iL~i>L~iL~iL~i(L~iL~i]L~iL~iL~iL~iYL~i˾L~i L~i)1_You open the door.L~i&L~iL~iL~i4@  There is an open door here.L~iL~iZ _L~iL~iL~iqL~iL~iL~iL~iL~iXL~iDL~iL~iL~iL~iL~iL~iL~iL~i"L~i~L~i$L~itL~iL~iL~i`L~iL~i=L~i6L~i,L~i/L~iL~iwL~iL~iL~i L~i  ..... .###  .# #. L~i/.%...# ..# #. ....# # #.# #. ...####.# #.###. ....... #.## #########...###.##. #......^.@>....##620.1 (3L~i6.0) #...........#..##. L~iI#........#########.#..##. #.........)...).......... L~i#.........######.#####.# #..............#.#.....L~i ######.##........#.###.. #######.###....##.#.# #.... ..........+....##.#.# #....L~iQL~i,1.1 (37L~i%L~i'M _Found a quill talisman.L~i 3L~i L~i" L~i BL~ib L~ig L~i L~iy L~i L~iC ,L~i L~i L~in ,L~i L~i L~i ,L~i L~i  L~iB! ,L~iF" L~i' L~i* ,L~iC ,L~iD ,L~iRE L~iaG L~iH ,L~iRO L~i S L~iS L~i)U L~iW L~iAX L~iX L~iWY L~iZ L~i[ L~i[ L~i\ L~i_ L~i_ L~i]` L~i` L~i#b L~i@c ,L~ic L~if L~ig L~ig L~iZh L~ii L~i6k ,L~ik L~iUm L~im L~im L~in L~i} L~i L~i L~iJ L~i L~iv L~i L~iŒ L~i ,L~i L~i L~iu L~i L~i; L~i L~i- ,L~i L~i[ L~i ,L~i L~ia L~i ,L~i L~i XL~i= ,L~i L~i% L~i BL~i L~i L~iz L~iM L~iZ 7 _You open the door.L~i L~iS L~i L~i @  There is an open door here.L~i L~i  _L~i L~i< L~i L~iS L~iy L~iu L~i~ XL~i! L~i* L~iV+ L~i+ L~i- L~in. L~i/ L~i0 L~i0 L~in2 L~i 4 ,L~i4 L~i 6 L~i6 L~iv7 L~i7 L~i[9 L~i: ,L~i9; L~i< L~i= ,L~i}> L~iA L~i1B ,L~i+C L~iE 7 _You open the door.L~iG L~i(H L~iH L~iL @  There is an open door here.L~i}N L~iO  _L~i:P L~i2R L~izS L~iS L~iT L~iUW ,L~iCX L~i[ M _You now have 36 gold pieces (gained 17).L~i] L~i^ L~im^ L~ic` L~ia L~inb L~ib L~i;d L~i2e L~ie L~ie L~iDg L~i)h L~ih L~iHi L~iLj L~ik L~itk L~ik L~im L~im L~in L~in L~ip L~igq L~iq L~iIr L~is L~irt L~it L~i.u L~iev L~i-w L~iw L~iw L~i y L~iy L~i+z L~iuz L~i{ L~i| L~iY| L~i| L~ie~ L~i ,L~iZ L~iс L~i L~i L~iN L~iԄ L~i^ L~i L~i L~i_ L~i; L~i L~i L~i L~iъ L~i L~i L~i1 L~iٍ L~i L~i L~iA L~iƐ ,L~i L~iZ L~i L~i4 ,L~i7 L~i1 x#...........##.# #.######....##.# #.# #....##.# ##.# #....# #..# #....# #..# #### L~i #..# #..###+##.#  #.....@...#  #......  ###### L~i +L~i #######⌠...##....##....#....#...'97.1 (76L~iʤ L~i M======8.1 (77L~i~ L~i׫ = _As you open the door, it creaks loudly!L~i'3L~i(L~i7*L~i+L~i,L~i0V  There is an open door here.L~i2L~iL55 _L~i8BL~iu8L~i:L~i2<,L~i=L~iL~i?L~ig@,L~i@L~iWBL~iC,L~iCL~iDL~iEL~iEL~i3FL~i GL~iGL~iHL~iHL~iiIL~iIL~iIJL~iJL~iRMXL~iN,L~ipL~iqL~iKrL~irL~irL~iAuL~ivL~iUvL~ivL~ixL~ihyL~iyL~izL~i${L~i{L~i|L~i|L~i}L~im~L~i~L~i~L~iL~iP,L~iL~i`L~i,L~i,L~iL~iAL~iȆL~i&L~iL~iL~iL~iZL~iL~i{L~iL~i٩L~i,L~iL~iL~iĴ,L~iLL~iL~ioL~iL~i3L~iL~iL~iL~i#L~iL~iHL~iL~iZL~iL~i,L~iL~i"XL~iL~iL~i#L~iL~i L~i L~i6 L~i L~iL~i,L~iLL~i L~i!L~i!L~i^"L~i)L~i~*L~i+,L~i2L~iQ4BL~i:L~iD?BL~iBL~iCL~iCL~iYEL~i/LL~iL,L~iML~i2TL~iUBL~i\L~i^,L~ip_L~ifL~iZgL~igL~iPhL~i`L~iL~iL~icL~iژL~iML~iL~irL~iQL~iȢL~iL~iL~iժL~i5L~iL~iCL~iL~i,L~iʵL~i L~i'L~ipL~i=L~i$  Things that are here:L~ix  a +2 dagger of venom; a kobold skeletonL~i8L~i _L~iL~iL~i,L~iL~iL~iL~i[L~iwL~i~L~iE,L~iL~iL~iL~iL~iL~iL~iL~iYL~iL~iL~iL~iL~iL~i L~i L~iJ L~iO L~ib L~i L~i ,L~i L~i/ L~i L~i  L~i L~i L~i3 L~i L~i L~i L~il L~i" L~i! L~i# ,L~iJ& L~iW( L~ib) L~i) L~iJ* L~i;. L~i/ L~i`/ L~iP0 L~iE4 L~i^5 L~i5 L~iq6 L~i(: L~in; ,L~i< L~i @ L~itA ,L~iB L~iZF L~i6H ,L~iH L~i Q ##.#.#.#....#........# ##.#.#.#.##...[..##....... ..........#..##.###.....##....## .......#..#...#.# #.....#......# L~iQ ...#.######.#.#.# #.####...##... ...#........#...# #.# ##...#..<.. ...###########..###.###.........# ..................#.##..#....#... #'#########......###...##..-806.4 (97.0) L~iQ n.......# #....##.#..... .......# #....##.#...#..... .......##....##.#...##...# .......#L~iQ #....##..#.###.#.# .......##...........).....  .......#L~i#R #....#.#......####  ..######L~iUR #....#.##.#.#.####  ..###+#.#.##.#.#.#... L~iS 8-L~iRY L~iv[ T _Key pressed, stopping explore.L~im  _L~ip L~i BL~i/ L~i L~i L~i L~il L~i L~i L~i ,L~ic L~i L~ib L~iݼ L~i L~i L~iB L~i L~i L~i> L~in ,L~i L~i. L~i< ,L~i^ L~i L~i. L~i L~i L~i L~iH L~i L~i L~iz L~i L~i~ L~i L~iR L~i/ ,L~i" L~i L~i! L~iR ,L~i BL~i L~i# L~i BL~i L~i L~id L~i L~in L~il L~i L~iG L~i ,L~i L~it L~i L~i L~i L~i L~i L~ij L~i L~io L~i L~i3 ,L~i? L~iI L~i ,L~iz L~i L~i L~i4 L~i" L~i L~i  L~ik L~i L~i L~iR ,L~ig L~i" L~i" ,L~i# L~i0% L~i& L~is& L~i' L~i( L~i) L~iS* L~i* L~i, L~ir- L~iO. L~i. L~i0 L~i83 BL~i 5 L~i6 L~i6 L~i7 L~i8 L~i9 L~i9 L~i~: L~i; L~i< L~i= L~i= L~is? L~iQ@ L~i@ L~iA L~i3B L~i:G L~iTJ L~iJ ,L~iFK L~i>N XL~iO L~iP ,L~i Q L~iR L~iR L~i@S L~i}S L~i'U L~iU L~iV L~ikV L~iW L~i]X L~iX L~iX L~i+Z L~iZ L~i[ L~i}[ L~iW] L~i] L~iE^ L~i^ L~i ` L~i&p .##.####### ........... .>#  .##.####### #.#  .##+#### #.#  ##.....# #.#  ....# #.#  ....# #.#  .......# #.#  .#.....#  56.4 (50...............#  ..##############.#  ...##...##...#.#  .#.....#...#.#  ..........#.#  ##....##...###.#  ......#....##.#  ##...##.....L~ip ...#.#  7.4 (51L~ir L~iCt ; _Found a stone staircase leading down.L~i_ L~i\` 3L~ib L~ib L~ig L~ig L~ii BL~ij L~ik L~ik L~i9l L~ilm L~i8n L~in L~in L~ivp L~iq ,L~ir L~is L~iJu ,L~iu L~iy R  There is a stone staircase leading down here.L~iz L~i;{  _L~i{ L~i} L~i+~ ,L~i~ L~i L~i L~i L~iD L~i BL~iކ L~il ,L~i L~i L~iŊ ,L~id L~i} L~iE L~i L~i% L~ig L~i L~i. L~iƐ L~iE L~i L~i[ L~i“ L~i L~i ,L~ia L~iΝ L~i0 BL~iF L~iE L~i L~i& L~iq L~il L~iԧ L~i. L~is L~iS L~i̫ L~i+ L~i L~i L~i ,L~i L~i ,L~i L~iӳ L~iĴ L~iE L~i L~i{ L~i) L~i} L~i L~iں L~i ,L~i L~iK L~i L~iv L~iɿ L~i L~i6 L~i L~i L~i L~i] L~i L~i L~i L~i- L~i L~i L~i4 L~i L~iN L~i L~i L~i ,L~ii L~i L~i ,L~i] L~i> L~i L~iq L~i L~iX L~i L~i* L~i L~i L~i L~i L~i L~i L~ie L~i L~i L~i L~ix L~i L~il L~iz L~iA L~i L~i L~i L~i L~i L~i3 L~iZ L~i L~iQ L~i L~i L~i L~i# L~ik L~i0 L~i ,L~ij L~i L~iG ,L~i L~i L~i L~i L~i2 L~iq L~i^ L~i ,L~iL -.#.#.........# .#.#.#.##...####  .#.#.......#  .#+####.##.#  .#.##.#  ###.##.# ## ###.##.# .#.#.###..##.## #.....###.... 904.4 (47#.###..########. .#.# ##>........ .#.# ########### .#.# .#.# .#.# ##.# # L~ix L~i L~i E _Done exploring.L~iIL~i.............0.0)L~i[ _Done exploring.L~irIL~iJL~iE _Done exploring.L~ipL~iLevel 1 of the Dungeon<>>>(Press ? for help) #..............÷......#.......##...........).......###.#  #.#............###.##.#.......##....#.#......#####.# #.#  #.##...........#.........#######....#.##.#.#.#####.###.#  #..............#.#.##.#..###+#.#.##.#.#.#.........#  #####..........#.#.##.#..##.#.#.##.#.#.#.##...####  #..........#.#.##.#..##.#.#.##.#.#.#.......#  #..........#.#.##.#..###############.#.#.##.#.#+####.##.#  #..........#.#.##.#.........................#.....##.##.#  #..........#.#.##.#.###.........####.#...####.....##.##.# ###  #..........#...##.#...'.........# #.########.....##.##.# #.#  ########...######+#'###.........####........#.#.###..##.###.#  #...#..........##.#########..........#.#.....###....@#  #####..........##.##..........#.###..########.#  ##..........##.##..........#.# ##>.........#  #...........##.##..........#.# ############  #.######....##.##..........#.#  #.#⌠...#....##.##..........#.#  ##.#....#....##.##..........#.#  #..#....#....##.##.....[...##.#  #..#....#.#####.#####.#######.#  #..#....#.# #.##.# [4L~i0m#.#  #..###'##.# #†##.# #.#  #.........#####.##.#######.#L~iO@>L~i4L~i.#.#.#.........#  Elteriel the Trooper .#.#.#.##...####  Revenant .#.#.#.......#  Health: 27/27 ======================== .#.#+####.##.#  Magic: 2/2======================== .#.....##.##.#  AC: 6Str: 19 ##.....##.##.# ###  EV: 8Int: 7 L~i##.....##.##.# #.#  SH: 3Dex: 8 .#.#.###..##.###.#  XL:  2 Next: 58% Place: Dungeon:1 .#.#.....###....@#  Noise: ---------  Time: 904.4 (0.0) .#.###..########.#  a) +0 long sword .#.# ##>.........#  Nothing quivered .#.# ############ .#.# .#.#   .#.#   ##.#   ##.#   _Key pressed, stopping explore. _Found a stone staircase leading down. _There is a stone staircase leading down here. L~i_Done exploring. _Done exploring. _Done exploring.L~iwL~i<L~i@  _L~i#L~iR,L~i L~iL~iL~iL~i,L~iS,L~iE,L~iL~iL~i;L~iL~iL~il L~i L~i9!L~ir!L~i9"L~il#,L~i#L~i) ##.#.#.#.......# ##.#+####.##.# .........#.....##.##.# ##.#...####.....##.##.# ###  #.########.....##.##.# #.# ...#.#.###..##.###.# ..........#.#.....###.....# L~i*.........#.###..########.# .........#.# ##@.........# 110.0).........#.# ############ .........#.#  .........#.#.........#.#....[...##.# ###.#######.#  #.# #.#  #.# #.#L~i+L~i/L~i0c _There is a stone staircase leading down here.L~iL~iL~iL~iN5.0) _L~iL~i &2L~iĊ : ###  ...  ######.#  #......#  L~i t##......#  .....$..#  #@#  #.#  #.# #.# #.. ### L~i L~i -6.9 (2.5L~i L~i _Done exploring. _Done exploring. __There is a stone staircase leading down here. _You climb downL~ie %wards.  Found 12 gold pieces.L~it a _There is a stone staircase leading up here.L~i^uL~iza: _L~iPcL~ikXL~il,L~inL~iHrL~irL~itL~ipvM _You now have 48 gold pieces (gained 12).L~izL~izL~i/|L~i}L~inL~i,L~iL~iML~i̋L~i*L~iҍL~iL~iL~iL~izL~i,L~iNL~iL~iBL~iCL~i.############......[>######27.9 (11.0)#.....######.....#...........#......##.#<##......##.#.#########.#.#..#.#..#..8.9 (12L~iOL~iO _Found a chain mail. Found a stone staircase leading down. L~i L~i L~i L~ibH _No target in view! L~i 4 L~i  L~i H _No target in view! L~i 3 L~i!  L~i  L~i  L~i' : _ L~i  L~i B L~i  L~iX , L~i)  L~i  L~i , L~i  L~i#  L~iU  L~i  L~i~  L~i" B  You see here a +0 chain mail. L~i#&  L~i'  _ L~i'  L~i+ R  There is a stone staircase leading down here. L~i.  L~i/  _ L~i0  L~i13  L~i5  You open the door.  You encounter an adder. L~i< ##### ...........[># #######.#......# #' ######......# ... #...........# #.... #......##.#<# #..... #......##.#.# #......S   adder (asleep) #########.#.# #.........#.# #...S...#  L~iE@ d35.9 (7.0)S. L~i*A 8S. L~iG PS L~iH +6.9 (8 L~iN  L~iP / _The adder hisses angrily.!L~iH1##############...........[>#######.####. #......# ######....?..#.....#.......###.#<...#.S...#######....# .#. ....###!L~iJ:S.!L~iRA7.9 (1!L~iY!L~iZ] _Found a scroll labelled GESEN TACKU.!L~i]Q _There is an open door here.!L~i| #############...........[>#######.###  #'# ######....?..#!L~i} N.........#<S...# #.......# ########### # ..#.. ........#!L~i 9S.!L~i7 !L~i -8 _!L~i !L~ix !L~i ############## ...........@>#######.####.# #......# #'# !L~i ######......# #..?..#  #...........# #..S...#  #......##.#<# #.......#  #......##.#.# #..##########.#.# #.......# ..#.# #.#!L~i:S.!L~i8S.!L~i9 _You see here a +0 chain mail."L~i9:S'"L~iC=40"L~iI"L~iK) _d - a +0 chain mail"L~iWMEquip or unequip which item?  - - Claws Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)d - a +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip #L~iF #L~ipElteriel the TrooperRevenantHealth: 27/27 ========================Magic: 2/2========================AC: 6Str: 19EV: 8Int: 7SH: 3Dex: 8##############XL:  2 Next: 58% Place: Dungeon:2...........@>##L~iNoise: ---------  Time: 940.9 (0.0)#######.####S#a) +0 long sword#......# #'#Nothing quivered######......# #....?..##...........# #.......##......##.#<# #.......#S   adder#......##.#.# #.......##L~iC#########.#.# #.......#..#.# #.......#You encounter an adder. _The adder hisses angrily. _Found a scroll labelled GESEN TACKU. _There is an open door here. _You see here a +0 chain mail. _d - a +0 chain mail#L~iS ############## ...........@># #######.####S#  #'#   #....?..#   #.......#  #L~i<# #.......#   #.......#   #.......#  ..#.#  #L~i# ############## ...........@># #######.####S#  #'#   #....?   #....  <# #.......#   #......   #....... ..#.# Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - No#L~iqt  $L~i'>$L~iMElteriel the TrooperRevenantHealth: 27/27 ========================Magic: 2/2========================AC: 6Str: 19EV: 8Int: 7SH: 3Dex: 8##############XL:  2 Next: 58% Place: Dungeon:2$L~iXN...........@>#Noise: ---------  Time: 940.9 (0.0)#######.####S#a) +0 long sword#......# #'#Nothing quivered######......# #....?..##...........# #.......##......##.#<# #.......#S   adder#......##.#.# #.......##########.#.# #.......#$L~iO..#.# #.......# _Found a scroll labelled GESEN TACKU. _There is an open door here. _You see here a +0 chain mail. _d - a +0 chain mail  An adder is nearby!Okay, then.$L~ieT$L~iV. _$L~i  You hit the adder.  The adder is moderately wounded.$L~i0 5=2.2 (1.3$L~i $L~i = _The adder bites you but does no damage.%L~iup  You barely miss the adder.The adder is moderately wounded.%L~iqW5--3.5%L~iw%L~i]z- _The adder bites you. x2%L~i  You closely miss the adder.The adder is moderately wounded.%L~iC--4.8%L~i%L~iR _The adder bites you. The adder bites you but does no damage.%L~i<  You hit the adder but do no damage.The adder is moderately wounded.6.2 (1.4%L~iA%L~iU _The adder barely misses you. x2%L~i  You barely miss the adder.The adder is moderately wounded.%L~iL-7.5 (1.3%L~i%L~iV _The adder completely misses you.%L~i\  You closely miss the adder.The adder is moderately wounded.%L~i#^V4-8.8%L~ic%L~i2fR _The adder bites you but does no damage. The adder bites you.%L~i  You closely miss the adder.The adder is moderately wounded.1----50.2 (1.4%L~i,%L~i-R _The adder bites you. The adder bites you but does no damage.%L~iSH  You barely miss the adder.The adder is moderately wounded.%L~i I(1.6%L~i[N%L~iP@ _The adder bites you but does no damage. x2%L~i;w †You slash the adder!%L~iv)%L~im%L~iElteriel the TrooperRevenantHealth: 22/27 ===================-----Magic: 2/2========================AC: 6Str: 19EV: 8Int: 7SH: 3Dex: 8##############XL:  2 Next: 103% Place: Dungeon:2...........@>#Noise: ==-------  Time: 952.9 (1.3)#######.####†#a) +0 long sword#......# #'#Nothing quivered######......# #....?..##...........# #.......##......##.#<# #.......##......##.#.# #.......##########.#.# #.......#..#.# #.......#The adder is moderately wounded. _The adder bites you. The adder bites you but doe%L~i^s no damage.  You barely miss the adder.The adder is moderately wounded. _The adder bites you but does no damage. x2  You slash the adder! _You kill the adder!You have reached level 3!%L~i/  --more--&L~i"}  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (L~i  s7/33=3/3410(L~i 3 1% Memories (1)  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel agile. x2  You remember wisps of flame dancing upon you.  (You can now cast Foxfire.)  Spell assigned to 'a'.(L~i" (L~i& g _Your flames flicker hungrily.(L~iK (L~iIN Equip or unequip which item?  - - Claws Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [) (L~iO  b - a +0 scale mail (worn)  c - a +0 buckler (worn)d - a +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip )L~i)L~i)L~iElteriel the TrooperRevenantHealth: 27/33 ===================-----Magic: 3/3========================AC: 6Str: 19EV: 8Int: 7SH: 4Dex: 10##############)L~iUXL:  3 Next:  1% Place: Dungeon:2...........@>#Noise: ==-------  Time: 952.9 (0.0)#######.####†#a) +0 long sword#......# #'#Nothing quivered######......# #....?..#Memories (1) #...........# #.......##......##.#<# #.......##......##.#.# #.......##########.#.# #.......#..#.# #.......#Increase (S)trength, (I)ntelligence, or (D)exterity? )L~i$You feel agile. x2  You remember wisps of flame dancing upon you.  (You can now cast Foxfire.)  Spell assigned to 'a'. _Your flames flicker hungrily.)L~i)L~i--- _)L~i)L~id  You start removing your armour.)L~iE--3.9 (1)L~i)L~i@4.9 (2)L~i3)L~i)L~i*5.9 (3)L~i)L~ij)L~i7X8=6.9 (4)L~i)L~i )L~i *7.9 (5)L~i)L~ic 010 _You continue removing your +0 scale mail. x5)L~i/)L~i )L~i\#  You finish removing your +0 scale mail.  You start putting on your armour.)L~i#*8.9 (6)L~i ()L~i0)L~i0*9.9 (7)L~i=5*L~i9==60.9 (8*L~i$*L~i#1.9 (9*L~i *L~iT*L~i.2.9 (10.0)*L~i-*L~i1 9 6 _You continue putting on your +0 chain mail. x5*L~i##*L~i#&_ _You finish putting on your +0 chain mail.*L~i##############............># #######.####@# ......# #'# ######......# #....?..# #...........# #.......# #......##.#<# #.......# #......##.#.# #.......# #########.#.# #..# ..#.# #.......#..#.. .*L~i*L~i73.0) _*L~i*L~its _You see here an adder corpse.+L~i ##############............>#######.####† #......# ######....?..#.....#.......###.#<...#.##........#...###+L~i+L~ie30=4 _+L~i+L~i<Q _There is an open door here.+L~i:##############............># #######.####†# ......# ##'###### #####......# #..@.?..# ...........# #.......# ......##.#<# #.# ......##.#.# #.# ##### ...#.. ....#####....+L~i?+L~iA,5 _+L~iD+L~iF+L~i #### .># #.####†# #......# ##'###### ......# #...@?..# # #.# ##.#<# #.# ##.#.# #.# +L~i +L~i %6+L~iV +L~i ,L~i#  .>#  #.####†# #......# ##'###### ......# #....@..# # #.# ##.#<# #.# ##.#.# #.# ,L~i&,L~i,L~i%7,L~i$,L~i/n1=8.9 (2,L~i4,L~i7a _e - a scroll labelled GESEN TACKU,L~i ,L~i Equip or unequip which item?  - - Claws Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  c - a +0 buckler (worn) ,L~i  d - a +0 chain mail (worn)b - a +0 scale mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip -L~i# -L~izElteriel the TrooperRevenantHealth: 31/33 ======================--Magic: 3/3========================##############AC: 9Str: 19  ............>#EV: 6Int: 7  #######.####†#SH: 4Dex: 10#......# ##'######-L~iLXL:  3 Next:  1% Place: Dungeon:2 ###......# #....@..#Noise: ---------  Time: 968.9 (0.0) .........# #.......#a) +0 long sword ....##.#<# #.......#Nothing quivered ....##.#.# #.......#Memories (1) ######.#.# #.......#..#.# #.......#..#.. ........#...#####.......#....You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. -L~iL_You see here an adder corpse. _There is an open door here. _e - a scroll labelled GESEN TACKU-L~iP  Okay, then.-L~i6-L~i-L~i. _-L~i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   3.4  +1   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   0.8  +1   j - Conjurations   0.0   1.2  -1       k - Fire Magic   0.0   1.4  -2   c - Short Blades   1.2   1.2  -1      d + Long Blades2.3  [40-L~i m 3.6  -1              e + Armour3.1   4.8  -1       f - Dodging   0.0   1.2  -1       g - Shields   2.6   3.6  -1       h - Stealth   0.0   0.7  +2                        -L~i                               The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets.L~i.L~iElteriel the TrooperRevenantHealth: 31/33 ======================--Magic: 3/3========================##############AC: 9Str: 19  ............>#EV: 6Int: 7  #######.####†#SH: 4Dex: 10#......# ##'######XL:  3 Next:  1% Place: Dungeon:2 ###......# #....@..#Noise: ---------  Time: 968.9 (0.0) .........# #.......#a) +0 long sword ....##.#<# #.......#Nothing quivered ....##.#.# #.......#Memories (1) ######.#.# #.......#..#.# #.......#..#.. ........#...#####.......#....L~iP. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _You see here an adder corpse. _There is an open door here. _e - a scroll labelled GESEN TACKU _Okay, then./L~i4/L~iT Spells (Memorise)TypeFailure Level  a - Lesser BeckoningTranslocation 100% 2  b - Searing RayConjuration100% (17%) 2  c - Maxwell's Portable Piledriver Translocation 100% 3  d - Teleport Other/L~iTranslocation 100% 3 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1L~i1L~i11L~i[Elteriel the TrooperRevenantHealth: 31/33 ======================--Magic: 3/3========================##############AC: 9Str: 19  ............>#EV: 6Int: 7  #######.####†#SH: 4Dex: 10#......# ##'######XL:  3 Next:  1% Place: Dungeon:2 ###......# #....@..#Noise: ---------  Time: 968.9 (0.0) .........# #.......#a) +0 long sword ....##.#<# #.......#Nothing quivered ....##.#.# #.......#Memories (1) ######.#.# #.......#..#.# #.......#..#.. ........#...#####.......#.... ~i~18d_You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _You see here an adder corpse. _There is an open door here. _e - a scroll labelled GESEN TACKU _Okay, then.1L~iP  Okay, then.1L~i01L~i 1L~i4. _3L~i 3L~i @ Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description.4L~i 4L~i 4L~io Elteriel the TrooperRevenantHealth: 31/33 ======================--Magic: 3/34L~iƕ Y========================##############AC: 9Str: 19  ............>#EV: 6Int: 7  4L~i #######.####†#SH: 4Dex: 104L~i #......# ##'######XL:  3 Next:  1% Place: Dungeon:2 4L~i\ ###......# #....@..#Noise: ---------  Time: 968.9 (0.0) .........# #.......#a) +0 long sword ....##.#<# #.......#Nothing quivered ....##.#.# #.......#4L~i Memories (1) ######.#.# #.......#4L~i ..#.# #.......#..#.. ........#4L~i ...#####.......#.... _You finish putting on your +0 chain mail. 4L~iޖ f_You see here an adder corpse. _There is an open door here. 4L~i _e - a scroll labelled GESEN TACKU _Okay, then. _Okay, then.4L~iz :*4L~i>l Y*@****4L~i ? *.@.**...******4L~iW**..@..*.....*.....******4L~iF'.........4L~iDEnkindled (1) 4L~i=4L~im _Your flames flare with remembrance!6L~i 6L~i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   3.4  +1   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   0.8  +1   j - Conjurations   0.0   1.2  -1      6L~iE  k - Fire Magic   0.0   1.4  -2   c - Short Blades   1.2   1.2  -1      d + Long Blades2.3   3.6  -1              e + Armour3.1   4.8  -1  6L~iv .     f - Dodging   0.0   1.2  -1  6L~i .     g - Shields   2.6   3.6  -1  6L~i .     h - Stealth   0.0   0.7  +2  6L~i         6L~i&        6L~iMa    6L~i                6L~i        6L~i#        The relative cost of raising each skill is in cyan.  6L~i Skills enhanced by cross-training are in green.  [?] Help6L~i3G[=] set a skill target  6L~is}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets7L~ia 7L~iWg 7L~i[m vElteriel the TrooperRevenantHealth: 31/33 ======================--Magic: 3/3========================##############AC: 9Str: 19  ............>#EV: 6Int: 7  7L~im #######.####†#SH: 4Dex: 10#......# ##'######XL:  3 Next:  1% Place: Dungeon:2 ###......# #....@..#7L~im Noise: ---------  Time: 968.9 (0.0) .........# #.......#a) +0 long sword ....##.#<# #.......#7L~in Nothing quivered ....##.#.# #.......#Enkindled (1) 7L~i\n ######.#.# #.......#..#.# #.......#7L~in ..#.. ........#...#####.......#.... 7L~in _You see here an adder corpse. _There is an open door here. _e - a scroll labelled GESEN TACKU 7L~i5o _Okay, then. _Okay, then. _Your flames flare with remembrance!7L~i9t 7L~it 7L~ix 7L~ilz 8L~i4! 8L~i"  Your spells (describe)TypeFailure Level  a - Foxfire8L~i# GConjuration/Fire *12%* 1 Select a spell to describe [?] help [!]/[I] toggle spell headers:L~i[:L~iS:L~iElteriel the TrooperRevenantHealth: 31/33 ======================--Magic: 3/3========================##############AC: 9Str: 19  ............>#EV: 6Int: 7  #######.####†#:L~i2SH: 4Dex: 10#......# ##'######XL:  3 Next:  1% Place: Dungeon:2 ###......# #....@..#Noise: ---------  Time: 968.9 (0.0) :L~i8.........# #.......#a) +0 long sword ....##.#<# #.......#:L~iaNothing quivered ....##.#.# #.......#Enkindled (1) ######.#.# #.......#:L~i|..#.# #.......#..#.. ........#:L~i_...#####.......#.... :L~i|_You see here an adder corpse. _There is an open door here. :L~i̦<_e - a scroll labelled GESEN TACKU :L~iT_Okay, then. _Okay, then. :L~iX_Your flames flare with remembrance!:L~i:L~i#:L~i@:L~i':L~iv( :L~i( :L~i< ] _Nothing quivered!;L~i!;L~ip;L~i~;L~i$;L~i: _;L~i;L~iK2=;L~i>;L~i;L~iX;L~i%;L~iB,;L~i&;L~i;L~i;L~i;L~i ;L~iVR3==;L~i;L~i;L~iE1 _HP restored.;L~i;L~i,;L~i;L~in;L~i;L~i ;L~i;L~i;L~i;L~i<;L~iQ;L~i;L~i;L~i;L~i2=;L~i2;L~iv;L~i;L~i;L~i;L~i ;L~iC ;L~i~ ;L~i;L~i;L~i';L~i;L~i;L~ic;L~i(;L~iv;L~i;L~i ;L~iX$;L~i$;L~i&;L~iB';L~i3*,;L~iz+;L~i23 #......##.#<# #.......# #......##.#.# #.......# #########.#.# #.......#..#.###.......# ;L~i3..#...........# ...#####.......# .... #..###### #..# ;L~i3V ##@#  ;L~i3#.#  #.#  ;L~i4]#.#  #;L~i"4v.# #..;L~iE4S #.#;L~i|4 #..  You pick up a parchment of Static Discharge and begin reading...;L~i;086.9 (18.0);L~iF<+7.9 (19;L~i@;L~iCI _You add the spell Static Discharge to your library.;L~in3;L~i;L~ipH _No target in view!;L~iҰ3;L~i&;L~ijH _No target in view!;L~i(3;L~i.;L~i%2H _No target in view!,%.b=L~i .=L~i%r=L~i;=L~iE-30=L~iS=L~i;Q _The bat closely misses you.=L~iE .  You hit the bat.=L~iE.r=L~i"r   r=L~iQ&434.5 (1.3=L~i=+=L~i-G _You kill the bat!=L~i8#####.......#####. #.#.#...P#+..r.+ P########=L~is.# #.............#####.#############....### ##..#.........##.....####....##..# ####...##.=L~i=L~ixD.r=L~i٤=L~i3-50=L~iM=L~i1=L~i =L~iR d0---=6.8 (1.3=L~is! =L~i# a _You barely miss the rat. The rat bites you.=L~i  You barely miss the rat. The rat bites you but does no damage.=L~iZ '8.1=L~i =L~i T _The rat completely misses you.=L~i G .  You slash the rat!=L~i}# <.=L~i& K---59.4=L~i, =L~i. G _You kill the rat!=L~iݬ =L~ir =L~is =L~i H _No target in view!=L~iS 3=L~i&Y =L~i[ H _No target in view!=L~i =L~if =L~i{ =L~iʪ H _No target in view!=L~i- =L~i =L~ir =L~i # H _No target in view!=L~i =L~i =L~i ^ _No target in view!=L~i =L~in =L~i =L~i @ _No target in view!=L~i =L~i =L~i =L~i =L~it=L~i@=L~i=L~io!=L~i=L~i=L~i{=L~i=L~i#3=L~iQ(=L~i*>L~im>L~in>L~is>L~iv>L~i3>L~i>L~ij>L~iV3>L~i|[>L~i]>L~i^3>L~i°>L~i,>L~i _1=>L~i=>L~iB>L~iM>L~i>L~i2>L~ic>L~i>L~i9>L~i\>L~ih2==>L~i>L~i9>L~iv>L~ih>L~i">L~i>L~i]>L~iI>L~i>L~i>>L~i>L~i<>L~i_a3==>L~i>L~i>L~iu>L~i>L~i>L~i>L~i}>L~i>L~ix>L~it>L~i< _ You open the door. >L~iO You encounter a gnoll and 2 jackals.>L~i?#.###.# .....#...........# ....#####.......##..... #..#######..... #..# >L~ieK#....# ##.# #....# h.#.# #...P#..j#.# +...@'.h.#.# ->L~i#...P#+#+#.# #....# #...#....#####.######## >L~iP#####....#......#####..#......... j   gnoll (polearm, asleep)###.....####..#>L~iKhh 2 jackals (asleep)#...##..# ##.####....#>L~iJh.31.4 (12.0)>L~i$0j.>L~iOI.h>L~iaj)hh>L~i>L~ifJ====2.4 (13>L~ij>L~iK _The jackal barks! The gnoll shouts! The jackal barks!>L~i   .....  ....##  #.....   #..... #..#  #....# ##.#  #....# ..#.#  #...P#hj.#.#  +...@'h..#.#  #...P#+#+#  #....#   #....#  #####.  ##     #   >L~ih) >L~i-i   .....  ....##  #.....   #..... #..#  >L~iti#....# ##.#  #....# ..#.#  #...P#hj.#.#  >L~ii+...@'h..#.#  >L~ii#...P#+#+# >L~ii >L~iit#....#   >L~ij#....#  #####. >L~ij##      >L~iq>L~ir>L~i y>L~i*{d _There are monsters nearby!>L~i   .....  ....##  #.....   #..... #..#  #....# ##.#  #....# ..#.# >L~iO #...P#hj.#.#  +...@'h..#.#  #...P#+#+#  #....#   #....# >L~iu- #####.  ##>L~iҜn     #   >L~i2    .....  ....##  #.....   #..... #..#  #....# ##.#  #....# ..#.#  #...P#hj.#.#  >L~ir3 +...@'h..#.#  #...P#+#+#  #....#   #....#  #####. ##    >L~i44 *  >L~i: >L~iq: >L~i@ >L~i!C d _There are monsters nearby!@L~iW #########.#.# #.#.#.###.#@L~iX .#....# ....#####.......# #.....# #..###### #..... #..# #....# ##.#@L~iuX  #....# ..#.# #..@P#hj.#.# +....'h..#.#  #...P#+#+#.######## #....# #......... #....#####.#############....#@L~iX Z##h   jackal ###..#......... ###.....####..# #...##..# #@L~iZ 2h.@L~i/[ *h@L~i] +j@L~ic ..j   gnoll (polearm)hh 2 jackals@L~id #=@L~id E----3.0) _@L~il AL~i  #......##.#.# #.##########.#.# #.#......#.###.#.#....# ....#####.......# #.....# #..###### #.....# #..#AL~i[ #....# ##.# #.@..# ..#.# #...P#...#.# +....hhj.#.#  #...P#+#+#.######## #....# #......... #....#####.########AL~i#####....### ###..#.........AL~iM ###.....####..#AL~i2h'AL~iI+h.AL~i-j.AL~i7h.AL~i'+h'AL~iAL~i!B----4AL~iAL~iHAL~it':<......###########.#.# .###.....#........#####.......#####AL~i'.# #. #..# #..hP#..+...h'j..#.# .P#+#+#.########.# #.............#####.#############..##AL~i#(1#.........AL~i)4h.AL~ii*4j.AL~i+6h.AL~is2AL~i2%5AL~ix8AL~i9:AL~i .....<......###########.#.# ....###.......#.........#####.......#####.# #....## #AL~i h..# #..hP#.+....j...#.#.P#+#+#.########.# #.............#####.#############..##AL~iY eh.h.AL~i 1j'AL~i |  The jackal stops to sniff the ground.AL~iV -=6AL~i AL~i > _The jackal bites you but does no damage.AL~i @####### #.# #.....# #.# #......##.#<# #.# #......##.#.# #.# AL~i|@#########.#.# #.# ...#.#### ........#.....# ........#####.......# #..@..# #..######AL~i@#.....# #..# #.h..## ##.# #.h..# ..#.# #...P#AL~i@+...j'...#.# #...P#+#+#.######## AL~i A#....# #.........#....#####.######AL~iB6h.AL~irChAL~iC.AL~iK j.  The jackal attacks as it pursues you!AL~ieL7h.AL~iRAL~iR%7AL~i!YAL~i[> _The jackal bites you but does no damage.BL~iL& #'##########......<......##########.#.# .###...........@#####.........###....#####hh.# #.# #..# #..jP#+....'...#.# .P#+#+#.######## #.........BL~i(5h.BL~i_(BL~i(2j.BL~i)5h.BL~i1J  The jackal attacks as it pursues you!BL~i2%8BL~iu9BL~i9 BL~i:;_The jackal bites you but does no damage. x2BL~i#######.####†#  #'##########......<......##########.#.# .###..........#####.........###..hh.# #..######.# #...## #j.# #...P#+....'...#.#P#+#+#.########BL~i;4h.BL~i9j.BL~i6h.BL~iBL~i%9BL~iBL~i<Z _The jackal attacks as it pursues you! You block the jackal's attack.BL~i............>#######.####†#  #'##########......<......##########.#.# .###..#........hh#####.........###.....######...# #.BL~ij.## #.# #...P#+....'...#.#BL~iV5h.BL~i% h.  The jackal attacks as it pursues you!BL~i j.  The jackal bites you but does no damage.  The jackal attacks as it pursues you!BL~i(BL~i&40BL~i*BL~iA _The jackal bites you but does no damage. x2BL~i_ #############............>#######.####†#  #......# ##'##########.BL~ix_ U.....<......##########@#.# ...#.###hh#..........#####.......BL~i_ k..###...#######BL~i_ j..# #.## #BL~i_ n.# #...P#BL~ia 6h.BL~ic 7j.BL~ic 6h.BL~il m  attacks as it pursues you!  bites you but does no damageBL~i m '. _x2  BL~im %1BL~iy j _The jackal closely misses you.BL~i\ 2#############............>#######.####†#  #......# ##'##########...........<......BL~i #########.#.# .......hh#.###........#............#####.........###..j######.# #.## #.# BL~iœ 6h.BL~i 7j.BL~i BL~i U0---2BL~is BL~i5 + _The jackal bites you.CL~i$s#############............>#######.####†#  #......# ##'##########......#..........#<......##.#########h#.# ........h#.###....#.........j#####.........########CL~itv#.# #.# #CL~iv7j.CL~i4w6h.CL~iJ  The jackal attacks as it pursues you!CL~i-%3CL~iCL~i]> _The jackal bites you but does no damage.CL~i n############## ............># #######.####†#  #......# ##'###### ####### #.# #.........@.# #.# #......##.#<# #.# #......##h#.# #.# #########.#.# #.# ........h#.###.j#.....# ........#####.......# ..###.....# #..####### #.....# #..#CL~iG 6h.CL~i hCL~i .CL~i j.  The jackal attacks as it pursues you!CL~ip6h.CL~iCL~i?%4CL~iY CL~i#> _The jackal bites you but does no damage.CL~i3 7##############............># #######.####†# #......# ##'############......# #.......# #...........# #.# #......##h#@# #.# #......##h#.# #.# #########.#.# #.# CL~i4 O........j#.###.# .#......######..###.....# #..####### #.....# #..# #....## ##.#CL~i+6 -hCL~i/9 :.hCL~i]B .h   jackal29---5CL~i E CL~ixF J _The jackal attacks as it pursues you! The jackal bites you.CL~iI a _There is a stone staircase leading up here.DL~i,Kh hYou hit the jackal.DL~i6? h 2 jackalsThe jackal is severely wounded.The jackal barely misses you.The jackal bites you but does no damage.6.7 (1.3DL~i}DL~i4 _You block the jackal's attack.DL~i jYou closely miss the jackal.The jackal is severely wounded.DL~iK - j   gnoll (polearm)hh 2 jackalsThe jackal bites you but does no damage. x2DL~i '8.0DL~ih DL~ij 4 _You block the jackal's attack.DL~i H .  You hit the jackal.DL~i@    jackalYou kill the jackal!You block the jackal's attack. The gnoll barely misses you.DL~i 83089.3DL~i1 DL~i > _The jackal bites you but does no damage.DL~i[ &  DL~i You miss the jackal. The gnoll barely misses you.You block the jackal's attack. The gnoll hits you but does no damage.DL~i -50.7 (1.4DL~i| DL~i > _The jackal bites you but does no damage.DL~i  You barely miss the jackal.The jackal bites you but does no damage.  The gnoll hits you from afar with a +0 halberd!DL~in k21------=2.1DL~i DL~i| 4 _You block the jackal's attack.DL~iV J .  You slash the jackal!DL~ib   You kill the jackal!The gnoll hits you from afar with a +0 halberd.DL~i f i11-------------123.5DL~iAl DL~in E _The gnoll hits you from afar with a +0 halberd!DL~i DL~i DL~i DL~i ^ _You are too injured to fight recklessly!DL~i DL~i DL~iT DL~i ^ _You are too injured to fight recklessly!DL~i 3DL~i DL~i9 ^ _You are too injured to fight recklessly!DL~i=DL~iDL~iDL~is#DL~i&^ _You are too injured to fight recklessly!DL~iDL~iDL~iDL~i^ _You are too injured to fight recklessly!DL~iJDL~iDL~iS DL~i Y _You are too injured to fight recklessly!EL~i=63EL~iDEL~ikPFL~i\!3FL~im9_-40FL~i@FL~i2i-------1- _The gnoll completely misses you.FL~iv> #.#.#.##.#.#.#.......# ##.#.#.##.#.#+####.##.# ..........#.....##.##. ##.#...####.....##.##.# ####.########.....##.##.# #.# ##........#.#.###..##.###.# ..........#.#.....###.....# ..........#.###..########.# ..........#.# ##@.........# ..........#.# ############ ..........#.# ..........#.# ..........#.# .....[...##.# ###.#######.##.# #.##.##.#FL~iY4-6.0 (2.5FL~iFL~i%! _You climb upwards.FL~ic _There is a stone staircase leading down here.FL~i_5 2FL~i9 3=FL~ix: FL~i: FL~im< u14==FL~i< FL~in> FL~i> FL~i> FL~iF =5=FL~iG FL~iG FL~i-H FL~iI FL~iJ FL~iJ FL~iK FL~iK FL~i#L L6=FL~i}L FL~ipN FL~iN ,FL~ivO FL~iO FL~i9P FL~i$Q FL~ilQ FL~iR FL~iS FL~iT ^7==FL~i;T FL~ixU FL~iU FL~iV FL~i] 8==FL~i|^ ,FL~i^ FL~iJ` FL~i` FL~i` FL~iYc BFL~ic FL~iOd K9=FL~id FL~i`f FL~if FL~if FL~i.h FL~i{h FL~ih FL~im FL~in FL~in FL~ip FL~ip T20=FL~iUq FL~iur FL~ir FL~iOs FL~it ,FL~iGu FL~iv ,FL~i9w FL~i?y t1==FL~iy FL~i ,FL~iI FL~i FL~i FL~im FL~iE ,FL~i FL~i FL~iw ^2==FL~iI FL~iR FL~i FL~i9 FL~i ,FL~iɋ FL~i FL~i FL~i FL~i) a3=FL~i FL~i ,FL~i FL~iw FL~iė FL~ir FL~iɚ BFL~i> FL~i N24=FL~i] FL~i FL~in FL~i̠ ,FL~iJ FL~i FL~i FL~iO FL~i FL~i< FL~i j5==FL~i_ FL~i} ,FL~iI FL~i 6=FL~i~ FL~iX FL~i FL~i FL~iu FL~iѹ FL~i FL~iM FL~i FL~iP FL~i_ FL~i K7=FL~i1 ,FL~iv FL~i/ FL~i FL~i_ FL~i FL~i FL~i FL~iE FL~i ~8==FL~i FL~iX FL~i FL~i XFL~i FL~i FL~ib FL~i FL~i h9==FL~i FL~i FL~i0 FL~i FL~i FL~i nFL~i FL~i; V30=FL~i FL~i FL~i FL~i FL~i[ FL~iZ ,FL~i* FL~is FL~i FL~i FL~i K1=FL~i5 FL~ib FL~i FL~i9 FL~i ,FL~i: FL~i ,FL~iM FL~i FL~i h2==FL~i FL~i FL~i FL~i FL~i FL~i FL~iZ FL~i FL~i" FL~i FL~i k _You start resting.HP restored.FL~i 8-FL~i 1140.0 (84.0)FL~i }3==1.0 (85 _FL~i> FL~i GL~i;GL~iGL~i,GL~i02.0 (1.0)GL~iGL~iIA=2GL~i  ############# ............>#  #######.####†#  #......# ##'###### ######.....j# #.......# #...........# #.......# #......##.#@# #.......# #......##h#.# #.......# #########.#.# #.......#GL~i; ........j#.###.......# ........#...........# ........#####.......#j   gnoll (polearm) ..###.....# #..###### # #.....# #..#GL~ic #....## ##.#You climb downwards.GL~i)21---------==3.5 (2.5 _The gnoll hits you from afar with a +0 halberd! _There is a stone staircase leading up here.HL~ii#############............>#######.####†#  .# ##'##########.....j..........##.#<......##hHL~i=d#########.#.# .j#.###..........#####.........#########.# #.HL~i'!HL~i!i10-----------------4.5 (1.0HL~iL+Q _The gnoll hits you with a +0 halberd!HL~iR 3HL~i HL~il ^ _You are too injured to fight recklessly!IL~iaa1##############............>#######.####† #......# ##'###########j# #.....................##.#IL~ib...##h#.########. ........j#.## .#....#######.....# #..###### # ## ##IL~ik ########  ......>#  #######.####†#  #......#   ######.....j#   #...........#   #@#   #.#   #.#   #.#  #..IL~ik  ###     #  #..#   ##.# IL~iA  ########  ......>#  #######.####†#  #......#   ######.....j#   #...........#   #@#   #.#   #.#   IL~iBV#.#  #.. ###    #    IL~i/LT  The gnoll hits you from afar with a +0 halberd!IL~iL2/33 --------------5IL~iSIL~iZO _* * * LOW HITPOINT WARNING * * *IL~i\a _There is a stone staircase leading up here.IL~i܂ IL~iK IL~i IL~i f  The gnoll hits you from afar with a +0 halberd!  You die...IL~i q-6/33 -------IL~i /  --more--JL~iJL~i Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) JL~if  a - a +0 long sword (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 chain mail (worn)JL~i )b - a +0 scale mailKL~it ;KL~i& \Goodbye, Elteriel.33 Elteriel the Trooper (level 3, -6/33 HPs)Began as a Revenant Fighter on Jan 31, 2026.Mangled by a gnoll... wielding a +0 halberd(8 damage)... on level 2 of the Dungeon.The game lasted 00:01:13 (1115 turns). Best Crawlers - 128.KL~i ,43 moldyegg OpGl-03 slain by Sigmund (D:2) 129.42 bigdog255 DEFw-03 slain by Crazy Yiuf (D:2) 130.42 Elteriel OpHu-03 slain by a quokka (D:2) 131.42 reezuhn GnWn-03 slain by a goblin (D:2) 132.40 reezuhn GnWn-03 slain by a gnoll (D:2) 133.KL~iƾ 35 Septsphynx SpBr-03 succumbed to an orc's poison (D:3) 134.35 reezuhn GnWn-03 slain by a river rat (D:3) 135. 33 Elteriel ReFi-03 slain by a gnoll (D:2) KL~i ^136.33 ManelDEEE-03 succumbed to a goblin's poison (D:2) KL~i D137.32 Elteriel DgHu-02 slain by Sigmund (D:2) 138.KL~i9 m31 moldyegg OpDe-03 blasted by a clockroach (D:5) 139.26 Elteriel DrFi-02 slain by an orc (D:4)LL~i LL~i LL~i ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l