#i\ Player: Em0lg4 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.14:07:31.ttyrec Time: (1772546851) Tue Mar 3 14:07:31 2026 $i [?1051l[?1052l[?1060l[?1061h$i R)0[?7h[?25l[?1c$iս $iQ $i $i Welcome, Em0lg4. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi Conjurer&i&i&i Welcome, Em0lg4 the Barachi. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard &iRwb - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer&i}as - Summoner d - Hunterl - Delver&i&t - Necromancer e - Brigand&iWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist &iNf - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver&irCy - Earth Elementalistz - Alchemist &iConjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. &it+ - Recommended background * - Random background # - Recommended character&iѱT ! - Random character % - List aptitudesSpace - Change species &i>? - Help Tab - Barachi Conjurer'i'i'iyEm0lg4 the ConjurerBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2'i=#Str: 8EV: 11Int: 18SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded'iDCast: Magic Dart'if#+#####.######.......###..≈≈≈≈≈..##.≈≈...≈≈.##.≈≈.@.≈≈.##.≈≈...≈≈.##..≈≈.≈≈..###.......###########'it'inWelcome, Em0lg4 the Barachi Conjurer.The legendary Orb of Zot lies far below, as if waiting for you to find it.'i'ioIPress ? for a list of commands and other information.'iGM'iOO[ _Found a staircase leading out of the dungeon.(iD (iYH C  Skill  Level Cost  Apt Skill  Level Cost  Apt (iH S a - Fighting   0.0   0.7  +2   f + Spellcasting 2.1   3.0   0          (iH  b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 4.3   4.2  +1      (iI             (i(I T c - Armour   0.0   0.7  +2      d + Dodging(iKI 2.1   2.5  +1  (imI (    e + Stealth1.7   2.0   0  (iI a    (iJ                     (iJ                             (iJ         (iJ         (i$K         (iKK The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help(imK G[=] set a skill target  (iK [/] auto|manual mode [*] useful|all skills [!] training|cost|targets)i* d * Dodging   2.1)io d - Dodging   2.1)iM e * Stealth   1.7)i o e - Stealth   1.7*i]P f * Spellcasting   2.1*iBqp f - Spellcasting   2.1*i *i *i nEm0lg4 the ConjurerBarachiHealth: 13/13 ========================#+#Magic: 3/3========================*i ####.####AC: 2Str: 8##.......##EV: 11Int: 18#..≈≈≈≈≈..#SH: 0Dex: 10#.≈≈...≈≈.#XL:  1 Next:  0% Place: Dungeon:1#.≈≈.@.≈≈.#Noise: ---------  Time: 0.0 (0.0)*i #.≈≈...≈≈.#-) Nothing wielded#..≈≈.≈≈..#Cast: Magic Dart##.......###########Welcome, Em0lg4 the Barachi Conjurer.The legendary Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.*i7 *i 4*i +i _+i+i4+iչ,+i+i&+i,+i#+i(+iR+i+i+i+i+i+i+i+i,+i+i>+imB+i+ig+i+iV+i:/ _You open the door.+ie+i+i+i68There is an open door here.+i ######### ###.......####.....@.....#16.6 (16.6)#....##'##[...##...####.####...##. ##.§.....## .##.§§≈≈≈≈..##§≈§...≈§.##§§§.<.≈≈.##.≈≈...§§.##..≈≈.≈≈.§#+io≈≈§<§§≈§§.+i.7.8 (17.8+i +i) _Found a chain mail.,iu',i',iJ),i+,ir.,iC2,,i2,i5,,i5,i:,i>,i?,,iDB  You see here a +0 chain mail.,iwF,iMG _,iG,i&J,ixL,,iM,iP,iR,,iJS,iT,i"W,,iX,iY,i#\,,i\,iP_,i.a,,iHb,iad,if,iKf,ig,ii,inX,ip,,izq,ils,i,u,i`u,i;v,iw,i.y,izy,iz,i{,i|,i},i ~,i',i,,it,i,ib,i,i,i~,iщ,i,i,iR,i#,,i,i{,i͑,i,i͒,i ,iԖ,,i,i,i2,id,i ,i͝,if,i,i:,i,i%,iT,i&,i,i(,iԨ,i[,i̫7 _You open the door.,i ,i>,ik,i%@  There is an open door here.,iiK _,i,iT<.. #..≈≈.§§.§#...##..##.......##..###...#########...##....#####....###...........####.......#######.#### ...#####'#####...............)50.0 (32.2##########.###...# ...  .### .# .# .. ,i.. ..,i,il.1.2 (33.4,iG,i$ _Found a spear.,iR,iR,iS,iV,iX,i2fn,iwg,i j,il,il,im,isX,i,ihj  You encounter an endoplasm.,il.. #..≈≈.§§.§#...# #..##.......##..## #...#########...# #....#####....## ##...........## .###.......### ....####.#### ###........#####'#####.................@...)....####.###...###..#..............#Magic Dart.........#####...###..#.# .##..#.# )J   endoplasm (asleep)#..... .## #.. .J #.. ..,i216.0 (4.8),i-7.2 (6.0,i,iܽ# _Found a mace..ibY .  The magic dart hits the endoplasm..i˨******.i.D....)...i72--------2=8.2 (1Magic Dart.i=.i@M _You kill the endoplasm!/iD 3/iE /iI /iN ,/iT /i V /i6Z ,/i[ /i%^ /i6i --------/isq /ix . #..≈≈.§§.§#...# .# ..##.......##..## #.# ...#########...# ..# /iy 1#....#####....## ..#  #....## #..## ##.......### ##....# ####.########.....# ..#####'#####........# ....# -63.0 (4.8 ###.###...###..#  /iy #..............# #.........#####.  ..###..#.# #.##..#.# #./i{z 1)#..... ....## #.. .....#.. ....../i 8-/i /iq N _You see here a +0 spear.0iVH 0i~O -4.0 (1.00iRT 0iV $ _b - a +0 spear0ip! 0it$ $0iO* Gear: 2/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))b - a +0 spear Armour (go to first with [)  a - a +0 robe (worn)2iAb - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 8.1 XLs.Current attack delay: 1.1. Damage rating: 5 (Base 6 x 95% (Str) x 100% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.3i 3i  3i . #..≈≈.§§.§#...# .#Em0lg4 the Conjurer ..##.......##..## #.#Barachi ...#########...# ..#Health: 13/13 ======================== #....#####....## ..#Magic: 2/3================--------#...........## #..##AC: 2Str: 8##.......### ##....#EV: 11Int: 18####.########.....#SH: 0Dex: 10 ..#####'#####........#XL:  1 Next: 20% Place: Dungeon:1 ................@....#Noise: ---------  Time: 64.0 (0.0) #########.###...###..#b) +0 spear#..............# #Cast: Magic Dart.........#####.#..##3i `#..#.# #.##..#.# #.)#..... ....## #.. .....#.. ......You encounter an endoplasm. _Found a mace.  The magic dart hits the endoplasm. _You kill the endoplasm! _You see here a +0 spear. _b - a +0 spear3iQ# 3i, +5 (0.53i[1 3i4 - _b - a +0 spear (weapon)4i'4i4i4idB4i5B4i;4io4i4iB4i4i4i*4ij3========4i4i#4 _Magic restored.4i4iS4i4iZ4i4i4i24iw4i,4i4i4i4i|@========4i4iW4i,4i4i4i,4iv4i4i4i"4i4i 4i,4i,4i64i~4i4i{!4i#4i$,4iF&4ip(4i(4i)4i,4i+.,4i.4i74X4i454iCL ..>....#  ......#  .....# ######## .....# #.### ....# ....## #...# 4iL)..##'##[...## #$..# ####.####...# #...# #.§.....##..## #@# 86.1 (21.6) .§≈≈≈≈≈..#...# #.# §≈≈...≈§.##..# #.# .§≈.<§§≈.##..# #.# 4iL.≈§...§§.##..# #.# ..≈≈.§§.§#...# #.# #.......##..####.# 4iM #########...# #..# ..#####....## #..#4iU4ia[.7.3 (22.84ic4if; _Found a stone staircase leading down.4i- 4i(/ 4i0 4i1 4i3 4i8 ,4i9 4i; ,4i:= 4i@ ,4i B 4i+E A _You now have 12 gold pieces.4iH 34iI 4iJ 4iL 4iSM 4iN 4iS 4iCV 4i|V 4ioX 4i&[ 4i] 4ic 4ie 4ih 4ij 4i k 4il 4ins X4iu 4ix 4iy 4iz 4i| 4i 4i 4i* 4ià 4i 4i* 4i* 4iX 4i ,4i 4i 4ic ,4is 4i- 4i 4i4 R  There is a stone staircase leading down here.4iX 4i 4iv 4i 7 _You open the door.4i 34i 4i޽ @  There is an open door here.4i1 4i  _4i* 4i/ 4i ,4i 4i R ######## #......# #@.....# #......# ############'#..## ............>....# .................# #########........#  #############.....#  ###.......### #4i #....#  #...........## ##...#4i 1112.1 (24.8)4i ,3.1 (254i 4i e _c - a scroll labelled BYOLIDGH QASAUW5iW5i X5iX5i \5iy^5i^5i(c,5id5i8e5ie5ig@  There is an open door here.5ij5i0l _5i.m5in5it5iQt5i'v5iex5iz,5i|5i15iQB5i}5ig#########......##......# #......##############'#..##).......@....>....#20.3 (7.2)..................# ##########........# #############.....# ###.......### ##....# #...........## ##...# #....##'##[...## #...# #...####.####...# #...# #. ##.§.....##..####.##5i5i-1.5 (8.45i5i`# _Found a club.6iF6i6i6i6ic6iB6ix,6i6i(6i,6i6i6i,,6iG6i 6ij ,6i 6i6i,6i6i6i-,6iL6i 6i76in6i6iN#<  You see here a +0 club.6i%6i& _6i'6i)6i1,,6i0-6i06i2,6i746i66i9,6i0:6i<6i?,6i@6iB6iD6iD6iE6iH6iJ6i@K6izL6iNN6iP,6iQ6iMT6i#V,6i5W6i$Y6i+[,6i4\6i_6i`6i`6iSb6ic6ie,6if6ih6ij6i$k6i@l6in6i/p,6iq6iLs6iFu,6iev6ix6i{c  You encounter a rat.6i#.....##############....## ###.......##...## #..........#...# #....##'##[.#...# #...####.#####..## #. ##.§.....##..# #.§≈≈≈≈≈.. #..# #§≈≈...≈§. #.@# #.§≈.<§§≈. 6irQ#..# . #.≈§...§§. #..# .. #..≈≈.§§.§Magic Dart #..# #..##.......# #... #...######### #... #....#####.. r   rat (asleep) #... #.......... #!... ##.......# #r... ####.####6i049.1 (27.6)6iI650.3 (28.8 _6ie6i[7i  *****r**The magic dart hits the rat but does no damage.7iJ8r.7iE......7iM p2--------=1.3 (1.0)7i7i- _The rat squeaks loudly.7i.7i67i<7i?Z _A rat is nearby!7i ***** *The magic dart hits the rat.7iC Mr!7iq E......7ia u1----------------27ij 7iu [ _The rat is heavily wounded.8i~s .The magic dart hits the rat.8i4*****8i.o>.....8iq0----------------33Magic Dart8iw8iyG _You kill the rat!8ifa38ib8ie8iiX8i2k8il,8i\m8ioT--------8ip8ir,8is8iu8i@v8iv8ix8igy8iTz8i|,8ir}8i918i7========8i8i8i}V========8i8i8i 8i8i,8i8i8iؕ8iJ8i,8i8i,8i8ir8iʨ8i8i,8i8iH8i8ib8ij2========8i8i,8iU8i,8iû8iG8i8ih8iV========8iL8i3,8i8i,8i8i8ib8i8i,8i8i,8ie8i7,8i8i8i8i8ij3========8i8i8i,8ih8i'8i&8i8ix8i8i@,8i8i8iV========8iC8is8il8i8i8i8i.8iL8i<8iW8i8i 8i 8iK  #..# #§≈≈...≈§ #..# #.§≈.<§§≈ #..# . #.≈§...§§ #..# .. #..≈≈.§§ #..## #..##....... #...# #...####### #...# #....##### #...## #........ #@...# ##......- #.....# ####.### #........#####'###8iC  #..=....... ...#######. .#.# #....... . .. #. ..###..# ..# #..#.8i 095.7 (42.4)8i F-6.7 (438i|! 8i# = _d - a yellow potion8i# 9iqe39if9ii9im9i_n9is,9iu,9i w9i6z9i~9i~9i9i2#..# .. #..≈≈.§§.§##..## #..##.......###...# #...#########.#...# #....#####..#...## #....#....## ##.......#.....########.######........#####'######..@.........9i;y#....###########.#.# #...........#.... .........####.... ..###..#.##....# #..#.##.... ##... ## #..#...  #..9i 3200.3 (3.6)9i{+1.3 (49i9i*4 _c - a ring of resist corrosion:iy:iTJGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 spear (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)c - a ring of resist corrosion;i9 c - a ring of resist corrosion. A ring that protects its wearer from the effects of acid and corrosion. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {jewellery} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.=i=i#=i=i%=iM=i=i*=i=i=i=ij=i=i=i=ik=i=iI=i=i=i5=i=iV=i=i7 _You open the door.=iܸn  You encounter a frilled lizard.=i #..## #..##. #...# # #...# #... #+# #...##  #.# ## ##=iJ###.#####.....####+.......#........###.###.#........... #@# #....#########..........###.#.# #.............# #..... Magic Dart..........# # ..........=.# #....###...........## #..... l   frilled lizard (asleep)=icl.######## #.....#. #.....# ###..=i#..=iL014.8 (13.0)=i56.0 (14.2 _=i<=i =iC_There is an open door here.=i †The magic dart hits the frilled lizard.=i"l*******>ijK.......>is2--------4=7.0 (1.0)Magic Dart>ix>izR _You kill the frilled lizard!>iw>i>iV>i>i]>i!B>i">i$>i6%>i%>i (>io(>-------->i)>iL+>i+>ir,>i<.>i.>i]/>i1>iw1>i2>i'4>i4>i5>i7>i8>i?9>i ;>i;>i[<>ic>>i>>i?>iA>iBT3========>i[C>iOE>iG,>iI>inK>i+M>iM>iN>iP>iR,>iT>iV>iW>i/X@========>i$Y>ispX#+## #.#..## .... ###.#####.....####.....+.......#........###.....###.###.#...............#'###....#########..........###.#.# #.............# #..... ....>ioq..........# #....... ..##........@.# #....###.. -## #..... .# †.######## # . # ###.... >iw033.8 (16.8)>iҔ-4.8 (17 _d - a +6 ring of dexterity?i;?i(=UGear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 spear (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - a ring of resist corrosion (worn)?ik=0d - a +6 ring of dexterity@iDz d - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.5 (11.2 -> 11.7). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Ai{) Ai/ Aik8 #+## #.# #....## ##. Em0lg4 the Conjurer.... ###.#####.....###### Barachi.....+.......#........### Health: 13/13 ========================.....###.###.#........... Magic: 3/3========================.......#'###....######### AC: 2Str: 8..........###.#.# #... EV: 11Int: 18..........# #..... .... SH: 0Dex: 16..........# #....... ..## XL:  1 Next: 40% Place: Dungeon:1........@.# #....###..Noise: --------- i<9 37m Time: 234.8 (0.0).........## #..... .#b) +0 spear†.######## #.....#Cast: Magic Dart.#.....####.... _You encounter a frilled lizard. _There is an open door here.  The magic dart hits the frilled lizard. _You kill the frilled lizard! _d - a +6 ring of dexterity  You feel agile.Ai:A AiH -5.3 (0.5AiN AidQ @ _There is an open door here.  The magic dart hits the frilled lizard. _You kill the frilled lizard! _d - a +6 ring of dexterity  You feel agile. _d - a +6 ring of dexterity (worn)BiZ3BihBiBiBi) #..#  #..#  #..# #..###...##...# #+# #...##+#### #.# #....BiRz..###.#####.......+.......#....######......###.###.#.... ............#'###....########..........###.#.##..........# #..... .............# #..... ..............# #....# .............## #..... Bi'# #...#.#..g.#...#.......##.#'43.7 (8.4g   hobgoblin (asleep)BiZ, .gAs you open the door, it creaks loudly!  You encounter a hobgoblin.Bi4CgBi@^======4.7 (9Magic DartBiH$ BiaI_The hobgoblin shouts!CiDP*****Ci-G.gCix64...'.Ci=C2--------=-----5.7 (1.0CiICiLK _The magic dart hits the hobgoblin but does no damage.CiD †The magic dart hits the hobgoblin.****Ciq 6...'Cig 1----------------6-----6Magic DartCi Ci` M _You kill the hobgoblin!Di3DiDiDizXDi Di ,Di& Di*T--------DiDDiDi.DiPDiq,DiDi4DipDi\Di+,DiUDiDiDiDi|j2========Di Di",Di#Di %,Di&Di',Di(Di*Di+@========Di/,Diw-Di-Di.Di0,Di2Di3,Di4Di?6Di6Di7Did9,Di:Dih<Di<Di=Di?,Di@DiB,DiCDiEDi;FT3========DiCGDiBJDi&L,DiXMDi9ODiKQ,DiRDi1VDi h ...... #.. ...... #... # #....... #.... #.#....... #..... .#.....[. #.... .#.†..... #... ..... #..###..# ##.# #+# #-72.1 (25.4).#'#### #.# #..............###.#####.......+.......#..########......###.###.#.....Dih#...#'#########..........###.# #....# #... ......# #DioDi?zH-3.3 (26.6DiDiz# _Found a robe.Ei3Ei#EiEi EiV========Ei Ei'#...##.####.....) #..## #.#...#..#  #.#..#..# . #.#......... #..# .. #.#....#..# ... #.#.....[... #..# .... #.#.†....... #..##..... #..@........ #...#4.5 (1.2)......###..##...... #...#.........#.# ##+# #...#Eiv(.........#'#### #.# #................###.#####................+.......########......###.###.#................#'###....########..........###.#.#EiF2EiZA-5.7 (2.4EitIEi _The kobold shouts!GiK.R******Gi $.....  The magic dart hits the kobold but does no damage.Giֺ_((((((((Gi:F$.....@.Gi@Nh2--------3.5 (1.0)GiWGiZm _The kobold throws a stone. The stone barely misses you.Gi^ ******GiO The magic dart hits the kobold.Gi.WG.KGi_R$.....Giiu1----------------4Girw _The kobold is moderately wounded.Hi) *****The magic dart hits the kobold.Hi .....  The kobold is heavily wounded.HiO(((((HibP=.....HiQ2--0----------------5Magic DartHiYHi\D _The kobold throws a stone. The stone hits you.Hi^Hi_Hi3gHiiK _You are out of magic!JiA  .# #..... #.##.####.....) #.......##.# #...$K..##.# #.##.#. #.##.#..........) #.##.#.....[ #.##.#.†. #.##.... ..###..##........#.#.######+### ##'#### #.# #...###.### #........+.....############.### ....#'######.#Ji#L JiR D((((Ji{ 2....Ji| j0------6.7 (1.2Ji΄ Ji D _The kobold throws a stone. The stone hits you.KiL #.######## #   .# #.....   #.##.####.....)   #.......##.#  Ki]M #...$K..##.#   #.##.#.   #.##.#.....   #.##.#.....[   #.##.#.†   #KiM.##....   ###..##.......  #.#.######+##   ##'#### #.#   #...###.##   #.......Ki+N.+.....  ############.   ....#'Ki+QD.KKiYF-7.9KibKiwcLi D.KLi 7-Li; %80Li5 Li Mi .KYou reach to attack! You closely miss the kobold.Mi$Mix1==----------300.0 (1.1MiMi6 Mi"X_The kobold is heavily wounded.Pih )You hit the kobold.PiRPiƒ87=1.1PiPi_J _You kill the kobold!QiIQiQi1QiQi[QiQiQiQi:==QiC QiL2==QiS1========QiAQifQiQiQi#Qi{QiQitQiQimQi Qif!#3Qi!j============Qi2#Qid+d _HP restored.Qi+,Qiw-Qi/QiG0Qi1Qi84Qi~4:==Qi6Qi8,Qi|:Qi$=,Qi>QiIA,QiBQi;EQiET2========QicGQiIQiKJQiKQiwNQiNQiPQiOTQiTQidVQi YQiY@========Qi>[Qiu^Qi_QiX`QibQiPcQidQigQigQiiQiQlQilQinQi'q,QirQi7uQiuQiwQiy,Qi?{Qi},QiQi\Qi>3========QiQiQiQi,QiOQi?QiQiQiQiڗQi QiQiΛQi^QiaQi@========QixQi#QiYQiQi"L _You now have 19 gold pieces (gained 7).QiQiQiQiQiV,QiݷQiźQiQi)QiQiQi.,QiQiQiD,QiQiQiQiQi QiQi,Qi_Qi^QikQiQihQiUQiQiQioQi QiMQiQiFQiQiu,QiQiQi6,QiQiQiQiQiBQi%QiQiQiQi\QiQiuQiBQioQimQi^QiD Qi_ QiXQiP,Qi&QiQip,QiQiQi ,QiQiQiP,QiQin Qi!QiA"Qi#QiK$Qi%,Qi&Qi (Qi(,Qiy)Qi*Qi+,Qib,Qi-Qi/,Qi/Qi1QiU2Qi2Qi"3Qi4Qi#6Qi6Qi#7QiE9Qi:,Qim;Qi0=QiDQi}GQi-IQiIQiJQi3MQiJOQiOQiEPQiRQiVU,Qi]VQicXQix[,QiZ\Qi]^Qi _You now have 33 gold pieces (gained 14). #.#.## #.#.. #...# #...# ###...### #  #.......# ># .  #.......+ ..#... #  ######.......##....... #  #............@$...# ##-82.5 (81.4)  #.#############.#.#  #.# #  #.#  #.#im  #.# #########.#  #.# #.........# #####+###  ##.#####.######### #........  #...............# #........-3.7 (82.6 _Found a stone staircase leading down.Ri3RiRiRi& _You now have 41 gold pieces (gained 8).Ris*Ri)7Ri\RiOhRi1qRiqRiGsRi w,RihwRiyz,Ri |Rid|Ri$}Rì,Ri\Ri[RiARis,RiRiXRi^Ri&,RiRieRi,RiRi7Ri,RiRiGRisRiͤRi`RiRiRiDRiRiRiBRiA  ###Ri  ..#  #.#  #.####  .....####  #.##....#########   #.##....#......@#  Ri_;419.5 (35.8  #.##....###.###.#  ##.>#....+.#.# #.# Ri....#....#.#.# #.# #.......##.#.# #.# ....#....#.#.###.################ RiG#.#.#..#...................)..... #.#.#..###.#.#####....... #.#.######.#.# #........#######RiIRi Rij _Key pressed, stopping explore.Ri?RiKRixRi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Si 3Si Sih Si Si $ _Si BSi) ,Si Si Si Si Si Si Sid Si SiD Si* Sik Si SiO Sic Si Si Sir Si SiG Si Si Si Si Si Si Si ,Si- Si Sih Si Si= Si{ Si! ,Si Si Si= Si Sir Si Si_ Si Si SiI Si] ,Si. Si Si ,Si Sin! SiC# Si# Si$ Si% Si' Si' Si( Si8* Si2 BSi+3 Si4 Si4 Si5 Sic8 Si8 Si8 Si9 Sip; Si< SiD= Si= Si? Si{A ,SiB Si{D SiE ,SigF SiI SiJ Si(K SiK SisM Si5O SiO SiBP SiQ Si9S SiS Si3T SiU SiW SiX SiX SipZ Si#\ ,Si\ Si^ SiY` Si` Si:a SiZd Sid Sid Sie Sih Sinj ,SiUk Sil SiZn Sin Sio Siq Simr ,Sihs Siu Sinw Si{ Si)} Si~ BSiJ Si ,Si Si Si4 c  You encounter a bat.Si        ###   ########.#   #...b....  #@#####  #.....#   #...#####.#Si Magic Dart   #.#.#####.####   #.#..........####   #...#####.##....b   bat (asleep)   #...# #.##....#.....   ###...### #.##....###.##   #.......###.>#....+.#.Si /63.9 (44.4Siͦ R5.1 (45.6 _Ti"YS †  The magic dart hits the bat.Ti]?***Ti4...Ti2--------8=6.1 (1.0)Magic DartTir Ti G _You kill the bat!TiTi\3TiTiTiT--------TifTiTiTi.Ti!Ti",Ti\#TiU$,Ti$Ti%TiT&T3========Ti&Ti)Ti)Ti*Ti_*Tiz,Ti,Ti-Ti-Ti/Ti&1Tir1Ti1TiY3Tis4Ti4@========TiC5Ti6Ti7Ti7Ti9Ti:Ti<BTi=Tih?,Ti?Ti@TiATi*BTiBTiCTiEBTiaH_  You see here a bat corpse.TiuITi3J _TiyJTiKTiLTiMTiyMTiNTiOTi9PTiPTiJRTiaSTiSTi TTiUTidWBTiXTi=Z,Tio[Ti[Tiv],Ti]Ti7_Ti_Ti?`Ti`TibTideBTivXTixTivXTiBTiTi1BTiTi,TiTi*TiTiX,Ti̠Ti,TiTi]Ti,Ti4TiTi,Ti{Ti³TitTiѵTi*Ti_  You see here a bat corpse.TiTi _TiӿTiTiDTi,TiPXTi.Ti,TiVTiRTi-TiTi-TiTiTi/TiTiTi},TiPTiTi",Ti@TiTiTiTiTiTiTi"TiTiTiTiTiTiATi,Ti:Ti9TiTi'TiTiTiI Ti@ ,Ti TiBTiTi},TiHTiTiUTiTiTiTi,TiTiMTiTiTiTiTi !Tix!Ti!Ti&nTi#(,Ti(Ti:*Ti+Ti+TiG,Ti-Ti.Ti.TiX/Ti1Ti\2Ti2TiW3Ti8BTiAUi4UiP4Ui=UiUiY,Ui)UiuUi. Uim UiX!UiU#Ui$,Ui%Ui!,XUi61BUi2Ui4Ui!6,Uiu7Ui`9Uiz;Ui;Ui+=Ui@UiCBUiEUiFUiVGUi"HUiJUiKUiLUiLUizNUiOUi7PUiQUiSUiTUi2UUiUUiXUizYUiYUinZUi[UiU]Ui]Uiy^Ui`UibUijcUidUi?fUigUi\hUimXUifnUiGoUipUiqUirUisUitUitUiuuUivUix,UiXyUizUi{Ui|Ui||Ui ~UiUi{,UiUi) #...# .....†.## #♣.ß# .......  #...# ######   #ß.ß#  #...#  #ß.ß  #...  ##.. Ui##@# -57307.0) ...[.....  ######.... .   Ui#}  UiUiћI-4.3 (108.2UiUi=# _Found a robe.Ui3Ui3UiUiUiDUi+,Ui,UiUigUiXUil,UiUi6<  You see here a +0 robe.Uii5 _Ui, Ui Ui!,UiUiUi<UiUiUi6UiUiuUiUiV$u  #ß.ß# .............Ui$ #...# .....†.####### #♣.ß# .......  #...# ###### #ß.ß#  #...# #### #ß.ß# #.. #...# #. ##..# Ui6%g ##.####.##.##.#  #...[........#  ######.......# UiR&?####.#.## .# # . #You pick up a parchment of Inner Flame and begin reading...Ui,283.9 (9.6)Ui./4.9 (10.6)Ui4Uis6D _You add the spell Inner Flame to your library.WilWi5XWiWi,WiWiWiWiWiWiWiWi0Wi3WiWi,WiWiWi,Wi:WiWikWiWiWiWiWi\WiWiWiWiWiWi Wi Wi ,WiVWiWiWi@WiWiWidWiWiWitWiCWi Wi"!Wi"Wi$Wi$Wi &Wi'Wi)Wi *Wi.+Wi-Wi.Wi/,Wi1Wi3Wih3Wi3Wi}6Wi8,Wi8Wi;:Wi;,Wie<Wi=Wi>Wi?,WiAWiBWiC,Wi FWiG,Wi3HWiIWiy`BWiYaWiWiWi,WiaWiWWiWiWieWiWi{WiĝWi;Wiu7 _You open the door.Wii  You encounter a hobgoblin.Wi##..........###.#.### # ##..........# #..... ......... ............# #....... ..###..#.# ............# #....###.. #..#.# ...........## #....... .# #..... ..÷.######## #.....### #.. ....# #.....###+# #.. WiK\##### ########........ #.. #......@........ ##########.######........ ................+........Magic Dart ##########.######........ .....# #.# ........ .#.#.#####.# ..g.....g   hobgoblin (asleep) Wi.#.#.......# ........ .#.######### ###..... ##.#.....Wi~0636.3 (51.4Wi57.5 (52.6 _WiWiQ _There is an open door here.Xiz ****g  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.Xi#7g.Xi*2....XiP1r2--------===8.5 (1.0)Xi>XiC+ _The hobgoblin shouts!Xi ***The magic dart hits the hobgoblin but does no damage.Xi2 7g.XiS< 0...XiD ~1------------------9XikL Xi$O 7 _The hobgoblin is lightly wounded.YiT ** The magic dart hits the hobgoblin.Yi,8g.Yi".Yis0------------------40Magic DartYi=Yia _The hobgoblin is heavily wounded.Yi}\ 4Yiz` Yia K _You are out of magic!Zi  g.  You reach to attack! You hit the hobgoblin but do no damage.-1.6 (1.1Zi_ Zi a _The hobgoblin is heavily wounded.\iJ o †You hit the hobgoblin.\iS )\i@T \iof ##..........###.#.### #......... Em0lg4 the Conjurer ##..........# #..... .........# Barachi ............# #....... ..###..#.# Health: 13/13 ======================== ............# #....###.. #..#.# Magic: 0/3------------------------ ...........## #....... .# #..... AC: 2Str: 8 ..÷.######## #.....### #.. EV: 11Int: 18 ....##.....###+# #.. SH: 0Dex: 16 \itg ##### ########........ #.. XL:  1 Next: 100% Place: Dungeon:1#......@........Noise: =--------  Time: 642.7 (1.1) ##########.######†.......b) +0 spear ................+........Cast: Magic Dart ##########.######........ .....# #.# ........ .#.#.#####.# ........ .#.#.......# ........ .#.######### ###..... ##.#.....  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded. \ig _You are out of magic!  You reach to attack! You hit the hobgoblin but do no damage. _The hobgoblin is heavily wounded.You hit the hobgoblin.\ii _You kill the hobgoblin!You have reached level 2!\i v /  --more--]i B9/1952 0% ]i! ]i# 4 _^iI^i^iuP _^ib^i^i,^i+^i ,^i+ ^i^iL1====^i\^i,^i^i,^i@^iq^i^iV^i^i: <====^i!^iH$^i$^i&^i'^iW(^ig)^i+^i',^i,-^is/^i/^i 1^i"4,^i4^i6^i7^i38^i;^im;#2^i;4=====^i<^i^G^imH^iJS=====^iL^imN^iN^i^i^i^i^id^i^iI^i&^i^i^i ^i ^i,^i ^i^i,^i^iL _You now have 43 gold pieces (gained 2).^ikI^i:n^i8}##.######†........# ..+.........+ ####.######.........# ^i #.# #.........# ####.# #.........+ ...# #...... ###### ####......#  #......#  ## - ^i###+####  ^i ^i##p707.9 (65.2)'..#####^i+^i5M======8.9 (66^i:^i? ^iy?7_As you open the door, it creaks loudly!_iP Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Inner FlameHexes/Fire47% 3  c - Fulminant PrismConjuration/Alchemy 54% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 54% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`i`i`i####.######†........#Em0lg4 the Conjurer ..........+.........+Barachi ####.######.........#Health: 19/19 ========================#.# #.........#Magic: 5/5======================== ####.# #.........+AC: 2Str: 8 `iĖ.....# #.........#EV: 11Int: 18 ###### ####......#SH: 0Dex: 16#......#XL:  2 Next:  0% Place: Dungeon:1#..@...#Noise: ======---  Time: 708.9 (0.0)###'####b) +0 spear..#`iCCast: Magic Dart####You hit the hobgoblin. _You kill the hobgoblin! _You have reached level 2! _You see here a hobgoblin corpse. _You now have 43 gold pieces (gained 2). _As you open the door, it creaks loudly!`iȣ`iMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - Noai+ ai6 ####.######†........#Em0lg4 the Conjurer ..........+.........+Barachi ####.######.........#Health: 19/19 ========================#.# #.........#Magic: 5/5======================== ####.# #.........+AC: 2Str: 8 ai7 P.....# #.........#EV: 11Int: 18 ###### ####......#SH: 0Dex: 16#......#XL:  2 Next:  0% Place: Dungeon:1#..@...#Noise: ======---  Time: 708.9 (0.0)###'####b) +0 spear..#Cast: Magic Dart####You hit the hobgoblin. _You kill the hobgoblin! _You have reached level 2! _You see here a hobgoblin corpse. _You now have 43 gold pieces (gained 2). _As you open the door, it creaks loudly!aic> L------9.9 (1aiC aie w------10.9 (2aim A1.9 (3aiw ai _You start memorising the spell. You continue memorising. x2ai{ y _You finish memorising. Spell assigned to 'b'.ai(3ai_aiaiD"  You encounter a kobold. It is wielding a +0 short sword and quivering stones.ai*..........+.+ ####.######.#  #.# #.. ####...+ .............# ########. #....###@####...K.....# #########ai4+Magic Dart K   kobold (missile, wandering)ai.I0.KaiB5ai:43.1 (1.2 _ai>aiBQ _There is an open door here.bia ***K)The magic dart hits the kobold but does no damage.biaA.Kbi..bieY4-----===bi40bi8bi6( _The kobold shouts!ci$v )The magic dart hits the kobold.ciB4=** ci»..ci'3----------4--5Magic DartciiciJ _You kill the kobold!circis3cid{ci#|nci7~ci~cicici+;-----cici#ci,ciĊcihci͋ci4=====ci civciciޜ,ciAciӟciOciciȢciI======ciPcici%cici,cici«cici1cici̮ci9ci.,ciEci,ci$ciciH5=====ciciacici־ciͿciacircicici<ci,cici4$  Things that are here:ci ciV9 a +0 short sword; 4 stonesciFcipD===== _ci cici,cici{cis,cicici;cicicici,cidcicicicicici^cicicifci,cicici3,ciMcici,ciyciacicicici cici#,cici$  Things that are here:ci?  a +0 short sword; 4 stonesci6ci _cici ci"ci#ci$ci0  There is an open door here.ciw1 ci1_ci)3ci5ci7,ci`9ci <ci>cie>ci?ciBciDcioDciEciGciaJ,ciLciOciQciQci SciV7 _You open the door.ciXciYci4Zci]`@  There is an open door here.cibciKc _cidcifcii,ciJjcilcincibociocircit,ciuciy7 _You open the door.ci{3ci|ci@  There is an open door here.citci|5 _cici,ci{cici3cicicicicim,ciciciciqcicici,cicciciciEcicicicicici##.....########.########.....# .#........#####'#####........# .#...........................# ....#############.###...###..# #.#.### #..............# #.## #..... .........#####.# #.# #....... ..###..#.# #.# .# #....###..#.#####.) .# #....... .# #..@.........---82.7 (67.6) #.....# ##.#.......... #.....###+### #.#........... ###.........# #.#........ ..'.........# #.#........ ###†........###.#....[... ci`..+.........'...#........ ###.........#####........#.........#####........ciRci(H-3.9 (68.8cici _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a leather armour.dididijdidisdiBdididicdi di ,di di!dididididi v......#...# #....#####....## #.. #+#####...## #...........## ##.. #.# #....## ##.......### ##... #.#####.....########.########.... ......#........#####'#####.......###.#.......................... #'###....#############.###...###. ...###.#.### ##..............# #. ...# #...........#####.# #.8.7 (4.8) ...# #..........###..#.# #.# . di_!...# #....###..> #..#.#####.) . ..## #.........# #............ ### #.....###. ##.#.......... #.....###+### #.#........... ########.........# #.#........ #......'.........# #.#........ #.######†........###.#....[...di)di/-9.9 (6.0dit5di7; _Found a stone staircase leading down.ei%ei@&3ei)ei+ei1nei3ei8ei@:,ei;eiMeiQBeiSeiMU,eiUeiXei|Z,eiZei]ei_,eiaeifBeiheipneir,eiseiTveiweieiei7eiXei*eieieiei]ei%eiHeieieieieineiei^eiBeieieieiei&,eieiei,eieiXeieiYeieiei=ei[ei" ei eiH eieiei ei: There is an open door here.eieic _eiseiei,ei0nei 3ei4eiC5ei6ei9eiX<ei=,ei?ei1B,eiIeihJei[keip,eiss,ei*ueixeixeizeib#.# #.....################# #####.# #....## ###.......### # #####+#####...## #...........## ........#...# ##....##'##[...## #.........#...# #...####.####...#....)...#..####..##.§.....##..# ..........#..# #...#.§≈≈≈≈≈..#.........#..# #..##§≈≈...≈§.##........#..# #@.##.§≈.<§§≈.##.eiՕ.....).#..# #..##.≈§...§§.##.[......#..# #...#..≈≈.§§.§#..........#..####..##.##..# ..........#...# #...#########...# #.........#...# ##....#####....## +#####...## ##....##  ### #.# #....## ###.......### #  ..###.#####.....########.######## eiy1834.3 (44.4)ei,5.3 (45eiteiɴ _f - a lumpy golden potion; g - 2 potions of magic (gained 1)ei[ ei"\ ei] eiaa ei9c eic eig ,ei{n Bei ei ei ei ei ei eih ei eit ei5 ,ei ei ei? ei ei eiG ei׸ eiA ei ei ei` ei ei ei eie ei ei vei;(   There is an open door here. _ei* ei1, ,ein- eiU4 XeiF8 ei9 ei>: ei: eiT> ei? ei@ ei@ eiuD ei$F ,eiG eiRJ ei+L ,eiM ei`P eiER eiR eiS eiW eiY eiY eiZ ei_ ei` eia eia eie eig eih ei1i eim eio eio eip eit ei7w eiw eix ei_| eiP~ ei~ ei eiY eiU ei ei ei҉ eiË ei ei ei ei eiM eiۑ ei֕ @  There is an open door here.ei 5 _ei ei; eiٝ ei9 ei ei: eio eiͤ ei ei ei ei2 ei{ ei eiR ei ei eiX ei ei ei eio ei ,ei eiD ei ei ei ei ei ,ei_ ei ei/ ,ei ei` ei eiZ ei ei W #...##...#.÷..........  #♣.ß##.......##..............  #...##.......###..##..#  #ß.ß###.........#.######+###  #...# #.........#'#### #.#  #ß.ß# #..............###.####  #...# #..............+.......#  #ß.ß###########......###.###.#  #...#........@.........#'###..89.3 (54.0 ei y #ß.ß############..........###  #...# #####..........# #  #ß.ß# #..............# #.  #...# ##..............# #.  #ß.ß# #..............## #.  #...# #.....÷.######## #.  #♣.ß# #.......# #.  #...# #.####### ei ei eiy E _Done exploring.fi Ifi ....###..........#'###..0.0).fiO fi fie E _Done exploring.ii,iiRead which item? Scrolls  c - a scroll labelled BYOLIDGH QASAUW [!] read|quaff[?] describe selectedii ii\' ii. N #...##.......##.#.÷..........# Em0lg4 the Conjurer#♣.ß##.......##..............# Barachi#...##.......###..##.........# Health: 19/19 ========================#ß.ß###.........#.######+##### Magic: 5/5========================#...# #.........#'#### #.# # AC: 2Str: 8#ß.ß# #..............###.##### EV: 11ii/ 7Int: 18#...# #..............+.......# SH: 0Dex: 16#ß.ß###########......###.###.# XL:  2 Next:  4% Place: Dungeon:1#...#........@.........#'###.. Noise: ---------  Time: 889.3 (0.0)#ß.ß############..........###. b) +0 spear#...######..........# #. Cast: Magic Dart#ß.ß##..............# #.#...# ##..............# #.#ß.ß# #..............## #. #...# #.....÷.######## #. #♣.ß# #.......##. #...# #.####### #######iip/   _There is an open door here. _f - a lumpy golden potion; g - 2 potions of magic (gained 1) _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.ii5 P  Okay, then.ii; iiD? iif@ . _ki IkikikiR: _kiki,ki"kiEkiVkikiki"ki$ki$ki&ki|(ki*ki*ki0,ki5/kiA1ki1ki2ki4ki|6ki6ki8kiJ###.........#.######+#####...## # #.........#'#### #.# #....## # #..............###.#####.....# # #..............+.......#....... ###########......###.###.#....... #..................#'###... ############..........###.#.### # #####..........# #.....## # ..# #......97.7 (8.4 kiHL# ##..............# # # #..............## #....... # #.....÷.######## #.....### # #.......# #.....### # #.####### ########..... # #.# #......'..... # ####.############.######†.... #...................+......kiVki]ki_mi'mimimimi Xmi,miymimipmimi|mimimimimi @  There is an open door here.mi!mi" _mi#mi'mi)mix)mi*miv.mi/,mi1mi$4mi5miS6mi=nmi?miA,miCmiEmiG,mi0Hmi]Mmi%Nmi Q,miYminnmiromi-qmiVtmiYvmivmiwmi {mi|mi]}mi^  There is an open door here.mimi _mimi.....###.#.### ##........ ##.....# #.....###......... .............# #..........###..#. .......# #....###..># #..# ............## #.........## # ...÷.######## #.....###.# ##.#. .....# #.....###+### #.#. ###### ########.........# #.#. miI#.....@'.........# #.#921.7 (24.0)##########.######÷........###. .................+.........'...# ###########.######.........#####. #.....# #.# #.........#####. #.#.#.#####.# #.........' ..#.#.......# #.........###### ..#.######### ####......# mie.##.##......#mi3oioi3oioioi,oiPu  There is an open door here. _oiOoi/oi^,oioioioioioioioi&oiKoioiXoioiRoi4oioi Bois #.# #....## ###.......### ##.#####.....########.#########........#####'#####..... ##.###.#........................ .#'###....#############.###...###.###.#.### ##..............# ## #.....###.........#####.# # ....# #..........###..#.# #.### ....# #....###..@# #..#.#####.).32.5 (10.8 ...## #.........## #............ #### #.....###.# ##.#......... #.....###+### #.#.........  ########.........# #.#......... oi*6 #......'.........# #.#..... ##.######÷........###.#....[...........+.........'...#........## ##.######.........#####........#oioi ois'c _There is a stone staircase leading down here.oioioioi?oi 83.5 (1.0) _oioiI J 2  You climb downwards.oiV O        ##  ..  .#   # J# ..   ##.#..###.##.....   #.......@....#   #$....###.##.#   #.## .#  .#  .#  .#J   endoplasm  ..  ..  ##You encounter an endoplasm.oi 5.0 (2.5Magic Dart _The endoplasm quivers.Found 11 gold pieces.oi! a _There is a stone staircase leading up here.pi7  ## .. .# # J# ..  ##.#..###.##.....  #.......@....#  #$....###.##.#  #.## .# .# .# .# .. .. ##piw~ ##...# # J# ..  ##.#..###.##.....  #.......@....#  #$....###.##.#  #.## .#.#.#.#....##pio pi pi) piГ a _An endoplasm is nearby!piI * The magic dart hits the endoplasm.pi/ '.Jpie6 pi8 g4-----=6.0 (1.0pi= pi@ d _The endoplasm is moderately wounded.qiyq  The magic dart hits the endoplasm.qin  The endoplasm is almost dead.The endoplasm freezes you.qi,6----3----------7qii qi% _You are frozen.qiI Z  The magic dart hits the endoplasm but does no damage.qi l  The endoplasm is almost dead.qin o2----------8qi qit V _The endoplasm barely misses you.riB .  The magic dart hits the endoplasm.riri1----------129Magic Dartri7c _You kill the endoplasm!ri# 7=---ri0 ri ri ri8 Q-----ri ri riO 9=ri* 8=2=====9=== _HP restored.=====ri ,ri ri ri ,rir ri :==rij ri ,ri riY ri{ Xri Q3=====ri ri} ,riZ ri& ri' ri' rih) ,riC* ri+ ri., ======ri, ri~. ,riO/ ri0 ri*1 ri2 ri3 ,ri4 ri6 ,ri6 riB Y4=====ri C ,riD ,riE riF riSG ======riR riS riV riW riY ,riZZ ri\ ri\] O5=====ri & _Magic restored.  You encounter an endoplasm.     ##  .. # .#  #J .# ..  ##.#..###.##.....  #<....#-  #$....###.##.#  #.##. .#Magic Dart # .#  .#  .#J   endoplasm (asleep)  ..  ..  ##80.0 (41.0)-1.2 (42.2 _siW .  The magic dart hits the endoplasm.siжF**si>&..si0F 4-----20=2.2 (1.0)Magic Dart _You kill the endoplasm!si+KsiVNm _Your Conjurations skill increases to level 5!si~ siW si P _si͈ Xsi ,si si si Q-----si Bsi si, si sig si si si5 si siؘ si ,siN si e5=====si si۞ si sie siB si siP ,si@ siX si> ,si si si? c  You encounter a rat.si0 } #... ###..# .....# ## #r#..# .. #.#..# .#  #.#..# .# ..  ##.#..###.##.....siü   #.......<....#  #$.@..###.##.#-  #.##..# .#  # #...# .#Magic Dart  #.#.# .# #.#.# .# si #.... ..r   rat (asleep) ##sio #..#..  ..###  .#si 095.8 (13.6)si o=====-7.0 (14.8 _siN sit tiYQ .  The magic dart hits the rat.tiS****ti....4-----5=8.0 (1.0)Magic DarttitiG _You kill the rat!tikE ti*F tiH tiI tiOJ ti;O BtiO tiQ ,tiR tidT tiT ;-----tiU tiRW tiW ti0X tiY ti4Z tiZ ti\ ti] ti] ti` ,tia tii 5=====tikj ti%l ti4n ,tin tiq ,tir tiv M _You now have 54 gold pieces (gained 11).ti4x S=====ti]y tiz tit} ,ti~ tii ti j  You encounter an endoplasm.ti  .....# ## #.#..# .. #.#..# .#  #.#..# .# .. ##.#..###.##..... #.......<...  #.....###.##.#  #.##..## .#  #.##..@# .# - #.##.#.# .# ti W #.##.#.# .# Magic Dart #.##.... .. #.####..#.. #.# #..### J   endoplasm (asleep) #.# #.. #..# J...ti 21016.2 (18.2)ti O-7.4 (19.4 _ti tiU uiȺN *****J  **The magic dart hits the endoplasm.  The endoplasm is heavily wounded.ui='J.uiwDE......uiFFj4-----=8.4 (1.0) uiLuiNO^ _The endoplasm quivers.ui  .....# ##  #.#..# ..  #.#..# .#  #.#..# .# ..  ##.#..  #.......<....#  #.....  #.##..## .#  #.##..@# .#  #.##.#.# .#  #.##.#.# .#  #.##.... ..  #.####..#..  #.# #..###  #.# #..# #J.# ....uib  .....# ##  #.#..# ..  #.#..# .#  #.#..# .# ..  ##.#..  #.......<....#  #.....  #.##..## .#  #.##..@# .#  #.##.#.# .#  #.##.#.# .#  #.##....  #.####.. #.# #..###  #.# #..# #J.# uiά  ....uio ui4 uiL uio a _An endoplasm is nearby!ui ***** *The magic dart hits the endoplasm.ui&J.ui>.....uiui8b3----------9uiVs _The endoplasm is almost dead.vi .  The magic dart hits the endoplasm.*****.###vi]>.....vif2----------3320Magic DartviRmvi1pM _You kill the endoplasm!vi' -----3=====vi4 7=====viE r4==========vi[ 35=====vi] Bvi` vi+a vila vib vie vii i=====vij vi  #.......<....# #.....###.##.# #.##..## .#  #.##...# .#  #.##.#.# .#  #.##.#.##.##.### #.##............ #.####..#....... #.# #.@####.##.-56.4 (36.0) #.# #..#  #..#  .... ....# .##..# #[ #..: # #.## #.viT -7.6 (37.2 _Found a ring mail.wi,wi2wi6wi9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wi< wi 3wi  _wi wi; wi ? wi? ,wiA wi)D wiE ,wiH wiS T  #.##............ #.####..#....... #.# #..####.##.wiT  #.# #..#  #.####..####.# #............#  ###.....######  #.##..####  #[ #..@..# wi$Y  # #.###.# #. # #. #.  ##You pick up a book of Necromancy and begin reading...wij_ 266.0 (8.4)wiQd +7.0 (9wii wi{l p  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.xiS xi nxi xi xiF xiȘ xiٛ xi6 xi xi xi xi Bxi xiĬ ,xiۭ xi xiG xi xi+ xi Bxio xi xi xi xi xi xi ,xi@ xiQ xi ,xi xi xi xiG xi xi} xi xi xi xi xi xi xi xi xi f  You encounter an adder.xi '#.##.#.##.##.###.. #.##.............. #.####..#......... #.# #..####.##... #.# #..# ..# #.####..####.# #$# #............###.####.### ###.....#######.......<.S  #.##..#### #.@#  #[ #.....# #..####.#  # #.###.# #.......#xi| Magic Dart #. ##.## #.#####.# #.##...###.# #..........#S   adder (asleep) ####...##### ##.## #.#xi( 083.8 (16.8)xin -5.0 (18.0 xi( xi- 9 _Found a stone staircase leading up.yi   *******S  The magic dart hits the adder.  The adder is heavily wounded.yiɟ bS.S.yi %.....yi j4-----=6.0) yi yi8 / _The adder hisses angrily.yi <The magic dart hits the adder!*****zi]#.....zi\_3----------877Magic Dartzi`ezihI _You kill the adder!zizizizi!ziXzizizi]ziziziW4-----ziziEziziziqziziziziziIzizi)zizi }4=====zi,ziziziziziK=====zizi=zizikzi zicziziziziwzi8ziziCziNziziszizi&ziGzizizi zi zi! O5=====zi zi(ziaziziXzizizigzi^zizi,ziziziF======zimzia!M _You now have 67 gold pieces (gained 13).zi"zi0#zi/$zi@%zi&zi(zi(zi)zi-zi/i  You encounter a hobgoblin.zi"D......<....# ..g....###.##.# .. ...## .# ..#.#...# .## ##.#. ##.#.# .##. #... .#.#.##.##.###..# ..##..............##.#..####..#....... #.# zi$E?.##.@....#- #.# #..# #.....##### #.####..####.###.# Magic Dart #............###.####.### ###.....#######.......<..#.##..#### #..####.###g   hobgoblin (asleep)#[ #.....# #..####.## #.###.# #.......##. ##.## #.#####.#zid1115.0 (28.0)ziqO-6.2 (29.2 _ziwziy{ifE *******g  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.{iW.g......{ij4-----=7.2 (1.0) {i{ij + _The hobgoblin shouts!{iW .  The magic dart hits the hobgoblin.{iӎb******{i! C......{i' 3----------958Magic Dart{i:. {i?1 M _You kill the hobgoblin!{i I{ix {ic  You encounter a bat.{iqb-...Magic Dart...b   bat (wandering){i$$+20.2 (2{i\,{i;L-1.2 (3 _{ibB{i7D|i3*******b|iRO.b..b|i'.b.|i6......|i2----------=2.2 (1|irE _The magic dart hits the bat but does no damage.}i<....# ...  .. .  .# ..#.  .## ##b#. #  .##. #... .# #.##.###..# .. ..........##.#.## #................  #.@....#  #..# #.....##### #.###.#...###.# ######.......<..   #..#  #[  #..####.#  #  #.......#  #. ##.## #.#####.# }iqG<....# ...  .. .  .# ..#.  .## ##b#. #  .##. #... .# #.##.###..# .. ..........##.#.## #................  #.@....#  #..# #.....##### #.###.#...###.#######.......<   #..#  #[  #..#  #  #... #. ##.## #.##}i_}ifp _A bat is nearby!}i **** The magic dart hits the bat.}i'x.b..b.b...1----------3 _The bat is moderately wounded.}ih S †  The magic dart hits the bat.}i>" B*}i .}i }iļ #.......<....# ...Em0lg4 the Conjurer #.....###.##.# .. .Barachi #.##..## .#..#.Health: 19/19 ======================== #.##...# .## ##.#. #Magic: 0/5------------------------ #.##.#.# .##. #... .#AC: 2Str: 8 #.##.#.##.##.###..# ..EV: 11Int: 18 #.##............†.##.#.##SH: 0Dex: 16 #.####..#................}i FXL:  2 Next: 100% Place: Dungeon:2 #.# #..####.##.@....#Noise: =--------  Time: 1124.2 (1.0) #.# #..# #.....#####b) +0 spear #.####..####.###.#Cast: Magic Dart #............###.####.### ###.....#######.......<..#.##..#### #..####.####[ #.....# #..####.## #.###.# #.......##. ##.## #.#####.# _You encounter a bat. _The magic dart hits the bat but does no damage. _A bat is nearby!The magic dart hits the bat. _The bat is moderately wounded.The magic dart hits the bat.}i _You kill the bat!You have reached level 3!}i /  --more--~iz  Your experience leads to an increase in your attributes!Your base attributes are Str 8, Int 18, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity? iB 24/246----203 0% Magic DartiY i( S _You feel clever. x2i3iУiiwz _1========iD2====iXiiR====iii@ii,iii8i;iiiiq,i6i4l3====ii(Bi*iu+in,i.,i7/iP7====iZi[iE],it^i}`i`P4====iaic,i1eiphBii,iji*lil<====iVmini5oi̇5====iBiiii\,iyiǑR====iii0i2z6====iHi\#..# .# #...[#..# .# ....... ..###.##........ .......<....# ..... # .....###.##.# ... .# .##..## .# ...#.## .##...# .## ##.#...## .##.#.# .##. ## .##.#.##.##.###.@# ..-78.6 (54.4) .##............†.##.#.##. .####..#................. .# #..####.##...... .# #..# #.....##### .####..####.#### ............###.####.### ##.....#######.......<..#.##..#### #..####.###ii^-9.8 (55.6ipiks- _Found a leather armour.i,@iGiq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iZir3i8==== _i.XiBiiili ... <...... ..# ...#.. ..# ## #####....# # .. ........#.## .# ##...[..!.. .# .####.......#. .###.##.......... ...<....#.......# .###.....@# 84.6 (4.8).## .# ##...#.## ..# .## ##.#...## .# .##. #.......#.##.##.###..#...............†.##.#.##. ##..#....i.......  #..####.##......#.###.# #.....#####.#i!~5.8 (6.0 _Found an escape hatch in the ceiling.ig3ihikíyM.).....#.<.... ...#..## #####....# . ........#.### ##...[..!... .#####.####.##...#..<....#.0#.##.##......# ## .# ##...#.## ...# .## ##.#...##........#....#.†.##.#.#...##.#i9i=-7.0 (1.2i~iE$ _Found a spear.i3iiذi޹Xi ii,iiii ..# ..#.  #........#  #.........  ..).....### ..<........ # .....#...# # ## #####....#$# # .. .#.####.## .# ##...[..@......## .####.......#.#########.##..........#.#<....#.......#.####.##.##......#### .# ##...#.### .## i ##.#...##.# .##. #.......# #.##.##.###..#....#iM90.6 (3.61.6 (4 _j - a red potioniR3iSigiBi8XiY _You now have 83 gold pieces (gained 16).  You encounter a ball python.i ##  ###.  .....  ..#...#.  #........#  #.........  ..).....######..## ..<...... # .....#...####S### # ## #####....#.# Magic Dart # .. ...#.####.# # .# ##...[.........# # .####.......#.######S   ball python (constriction, asleep) ###.##..........#. ..<....#.......#.###.##.##......###iix(6.2i47.4 (5.8 _iii i˜ 5----Contam: 10% 8.4 (1.0i iQ H _You miscast Magic Dart. Nothing appears to happen.i'* ****S  )The magic dart hits the ball python.  The ball python is moderately wounded.i*fS.S.i4!..i6o4--------=9iFK _The ball python hisses angrily.i Y .  The magic dart hits the ball python.id A**iӧ ...i 3--------2200Magic Darti/ i޽ O _You kill the ball python!i3iPiBiiHP----iΥiFO8% iiHiŮ76ii;4i.3====4iiM2iiwi71ii=iZi iq_Your magical contamination has completely faded away.====iiyiVii,ii,iai),iiSBijf5====iAi,iQiiii,iiOi<====ii,iiMiiWiC ,i ii|ii@BiiN6====ii iiM ## ##.###. .>..... ..#...#. #........#i l #... .. ..).....######..## .. ..<..-27.4 (27.0) .#.#...####.### .# ## #####....#.# .# .. .........#.####.# .# .# ##...[.........# .# .####.......#.###### .###.##....#.#.<....#.......#.## .###.##.##......###iriH-8.6 (28.2iiމ9 _Found an escape hatch in the floor.i+ iR i i i j  You encounter an endoplasm.i k ## ####.###...>.#........# ## #..#...#.# .. #.##.# #...........# . J..)....@######..## ... #..<............... ..# .......#...####.###i" ]Magic Dart.# ## #####....#.#.# .. .........#.####.# ..# .# ##...[.........#J   endoplasm (asleep) ..# .####.......#.#########.##...#.# ....<....#.......#.##i ,0.0)i 49.8 (1.2 _i iu  *******J  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.i .Ji D.)....i f5----=300i8 i ^ _The endoplasm quivers.i7q ****** The magic dart hits the endoplasm.i .Ji)....4--------1i0i] _The endoplasm is almost dead.iW .  The magic dart hits the endoplasm.ix A*****i2)....iĥ3--------62Magic DartiiJM _You kill the endoplasm!iB ui> i< f----i΀ 4========5========6====i9 ,[40m====i Xiy ,iP i L _You now have 92 gold pieces (gained 9).i 3i iQ i in i i i: i i iG i i ,io i iX ,i im i@ i i; i i iJ i8 i0#########..# ..>........# ...######..#### .#.##............# ...##.###..#####.# ......# #..# #.# ...######..#####.# .................# #...####.######@# -84.8 (52.0)#.# #.# #.# .#.####.# #.# [.........# #.#.#.###### #..#.# #.#.#.## .### ..##.## .)i]H-6.0 (53.2i i"# _Found a club.i$ i i ,i F i:G i I iJ ,i@L iFN iBQ iQ i2R iT iU ibV i0d if ih ih ii il in io ,iPr ixu i;v iw i| i~  You encounter a goblin. It is wielding a +0 club.iH ]...###.#######..#...#...........# #....##.########. ##.#.##. #...... #.#.### #. ####.# #. # # ###.### .<.. #....g.# ###.### #......#.#Magic Dart ###.# #.........# #.....:#.# ###.# ##...... #g   goblin (asleep) #####.## .# .#iؒ 0307.6 (21.6i 58.8 (22.8 _iγ iMV )  The magic dart hits the goblin.iB**iB..)iK5----8=9.8 (1.0)Magic DartiRiTJ _You kill the goblin!i%3im'i-Bi.,i4Xiz6i17:----i=Xi>,i @i^B,i!DiFFi GiHiJiJN6====iKiNibQiRiTiViXiXi====i  ..... #.# #.### #.# # #.######  # #.##... .### ##.##.## .<.. ##....).## .### #......#.###.# .# #............# .# #.....@#.##..#-# ##......##  #####.##  #.# #.# ... ###  You pick up a book of Displacement and begin reading...ipv23.6 (13.8)-4.6 (14iGio  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.iс 3iY i iLj i͍ Bi ,i iے i iF iݕ i iș iC i id i ,i iѢ iۤ iF iA i i i} ix iѯ i  ##....).## # #......#.###.# #............# #......#.##..# ##......##  #####.## # #.# .#  .#######.####..##.## ...........@$......>33.0 (8.4) #############.####.# # i C4.2 (9.6i Q _Found a stone staircase leading down.i _i ,i  _You now have 101 gold pieces (gained 9).iU i i_ ,i ,i ,i6 i: i- ni   You encounter a ball python. ##....).## #.# <#  #......#.###.# .# #.....# S# #......#.##..# .# ##......###..# .######.## #..# .# #.# #..# .# .#######.####..##.##### ..........@..>..... #####.##.#Magic Dart#.##.##.#S   ball python (constriction, asleep)#.##.#...41.2 (7.02.4 (8.2 _Found a stone staircase leading up.iܒ *****S  )The magic dart hits the ball python.iG.Si2....i&f5----=3.4 (1.0i-i/d _The ball python is severely wounded.im { †The magic dart hits the ball python.ihr T****i 2....i 4--------104Magic Darti; i O _You kill the ball python!ie3igiJiiiinBipiri sitiKviv:----ixiz,i{i}i&~i~iiZiAimḯP5====ihi>iiibiȋiiiiri]iג<====iɓiziޕiiijiޙiiiiiiiۡidii\iĥG6====iiEi6ii^iĬi,iiiiciiiθi4<====ibi̼i%BiCiiCiilii,ici,i'iriii+iiii[ii,iaiiiHiHiieiiBii0,iii7Xi,ii6iP,iiiiSiii,iii6iii,i&iN _You now have 117 gold pieces (gained 16).ii(iiyi  You encounter a goblin. It is wielding a +0 club.iW ...................>.... #############.####.##### ## #.# #.# ). #.# #.# #. #.# #.# i}+#g #.# #.# .######. #.# #.# ........######.####.# #.@...........#- ######### Magic Dart  g   goblin (asleep) is 088.6 (44.2)i|'G-9.8 (45.4 i.i2# _Found a whip.iG t )The magic dart hits the goblin!i F** iv &..iY~ 5----2=90.8 (1.0)Magic DartiL i J _You kill the goblin!i3iYi,iֱBii},ioi6P----ii,ii;,iBi(iitii:i"iiN6====i*ii,iii>ii}i;iii.i6ii<====ii$  Things that are here:i_  a +0 club; a goblin corpseiT5 _iQi i%Bii(,iii  You see here a +0 whip. _i.iBiiFiiB i9 i iBi"i@ii$iiiiiiiV i i!ix#i%,i%i+(in*i*ip+iv-iB##.# #.......# #......#.# ##.## #.#####.# ##...... #...###.######.## ........##.# #...##### .#######.### ##.## ............#.# ############.# #####.#########.. >......)-419.0 (28.2)  ... ........### ####.##)###.######.##........#############......#######i&GI-20.2 (29.4ixLiN; _Found a stone staircase leading down.i}3i~iǁi\ni,i5i,iiiגBii֞i,,iTii3iii",ii۶i^,iiTiּ,iiR  There is a stone staircase leading down here.iK _iio,iDiiT,iiiBiiW,iiAi,iiiQi)   # #.###.#.#   #. ##.## #.#####.#   #.##...###.# #.   #..........# #.#   ####...##### #.#   ##.## #.#  #.# #.#   #.######.##########.##   ##......>.......   ######...............#   #############.#..    #...#     i c    i/41.8 (21.6i,2.8 (22i6i`2S _k - a golden potioniʰ Iiس ,i ,i Xil ib i ,i i BiL i Bix i i{ i6 i i i i= ,i iV iw i  You see here a +0 ring mail. _i' i i ik iAir,ici i ,iD iiiii-i,,i5ii,iii%ii i"i$,i%i(i),i*iD,io-i-iK.i2i3i54i4i67i_9,i;i<i=i0>ie?iBiBi2CitCiDiEihEiEiFiH,iHiNiO,iPi8Qi\TBiViX,iZigijik,imiIrisi tiuidwiFy,iziy}i~iXivii3iiii,iiXiiiiՙiiQiXiiii,ieii"Xi^iimiqi,i<ii,i6iixBii,iRiiz,ibiii}ii#iriBii Xi(i)i-XifBBiDi!HiJiJivLiOi]TBiVi\Bi_ic,i\diii lilimipiri siti#vixixiyi1|iZ~,iiуiiiii܊,i.i`ni iBiCBiX,ii/ii  You encounter an adder.i    ###  #.+  #.# #.##   #.S    #.####   #@.#.#########   #.....# ## ##.##Magic Dart #.##...... #.##..#...  #####.##...... S   adder (asleep)  #.....########......  #.###...........)...  #.# #........#..<...552.0 (109.2)3.2 (110.4 _ikiΥ v *S  iЦ The magic dart hits the adder.  The adder is heavily wounded.i2+ U.Si?0 if1 j5----==4.2 (1.0) i> E _The adder hisses angrily.i S .  The magic dart hits the adder!iRiUi3\4--------39-5Magic DartidieI _You kill the adder!i5bi%c3ijil,ibnP----impBi/q,iu5====iw,iwixiOyiyi{,i/|i|i|<====iz}i~i",i,ii5iʂiUi=iiiiieiiN6====iUiڋii>iiliGii̐iAi,i|iiiid<====i%i"i iliii+ii8i 7 _You open the door.iW            #####  #.@.# --80.2 (25.0) #.#.....#  #.###..##  #..# .?# #.#### )# #..#.#########  #............# #### ############.### #.# #....iiH-1.4 (26.2iлiD _Found a club.iJQ _There is an open door here.i Ii~#i&k  You encounter a ball python.i.      ##### # #.'.#S#.# #.#@....# #.###..##  #..# .?# Magic Dart #.#### )# #..#.######### #............# ##### S   ball python (constriction, asleep) ############.###...>  #.# #........ #.# #..#...#.i/!i7,0.0)i<42.6 (1.2 _i"@iAiK+Y .  The magic dart hits the ball python.i2m*i!..i5----41=30Magic Dartie _You kill the ball python!id3ieiKgigi'mnin,irf----ibsisivi*6====ii6iٟiɠiii,iiiViii̶i+R====ii!F     ######### #.'.#.#.# #.#.....#  #.###..##  #..#...@# - #.####[)#  #..#.######### #............# ######### ############.###...>.... #.# #........ #.# #..#...#.##.. #####.# #........##.# #.....########...........#i097.4 (13.8)iF-8.4 (14i$i,b _e - a scroll labelled CEZEONK MAXUi iQ i iW -....ik 0    i #########  #.'.#.#.#  #.#.....#  #.###..##  #..#....#i 4  #.####@)#  #..#.#########  #............# ########iY !  ############.###...>...  #.# #........###  #.# #..#...#.##.i   #####.# #........##  #.....########....  #.###...........).....##i ,0.0)i -9.6 (1.2i^ i& w _You see here an orb of pyromania.ib\ iM` .6000ic ie M _e - an orb of pyromaniai0Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 spear (weapon) Armour (go to first with [)  a - a +0 robe (worn)  e - an orb of pyromania Jewellery (go to first with "=)  c - a ring of resist corrosion (worn)  d - a +6 ring of dexterity (worn)in Ze - an orb of pyromania. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of pyromania': It enhances your Fire magic and may unleash a blast of flames around you whenever you kill an enemy by any means other than an attack. The explosion chance and damage both scale with Evocations and it may trigger no more than once each turn. Explosion chance: 23% (max 50%) Explosion damage: 3d6 (max 3d24) You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Pyromania} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i$ i( i2  Em0lg4 the Conjurer  Barachi  Health: 24/24 ========================  #########Magic: 6/6========================  i3 m#.'.#.#.#AC: 2Str: 8  #.#.....#EV: 11Int: 20  #.###..##SH: 0Dex: 16  #..#....#XL:  3 Next: 41% Place: Dungeon:2  #.####@)#Noise: ---------  Time: 1600.6 (0.0)  #..#.#########b) +0 spear  #............# ######## Cast: Magic Dart  ############.###...>...  #.##........###  #.##..#...#.##.    #####.##........##.    #.....########...........    #.###...........).....###  _You encounter a ball python.The magic dart hits the ball python. _You kill the ball python! i4 _e - a scroll labelled CEZEONK MAXU _You see here an orb of pyromania. _e - an orb of pyromaniaiSI JixU  You start putting on your armour.1.6 (1iX i] i_ +2.6 (2i*d i.j iQl +3.6 (3iaq ifw i*y +4.6 (4i} i if +5.6 (5i i ~ _You continue putting on your orb of pyromania. x5iƏ ib i˖ b _You finish putting on your orb of pyromania.i  _iXi';  There is an open door here. _i?+iJ,,i--i1i2Bi6i$7,i7i;i`<,i=iBiCBiFiGBiJiKioLiLi\PiZQiQiRiSWiY,i+[i1^i_it`iaici;fifiagilXi piqi&s,iHwi.iԁiiLiʎ,iiiciniiYi~,i iWi*,ib  There is an escape hatch in the floor here. _isBi*iiJBii,iiiBi niBiiig,i3i,iii6,ii,i,iiJBi,iii"iiiii`iii2iiii{iiip,iii^,iDiiBii Bi ,iE ,iiS,iiDil,iiiG,ii,i,i iiciiii7ii i iL!,i"i#,ix$i%iy&i&,i2(i)Bi*iv,Bi:.i/,ik0i2iO6i7i9io:,i;i<i?,i'AiBiIDiDisEiGi IicJ,iLiOBiQiS,iTiUi'WiWiaXiYi[,i\i^i_,i`ibidBiAg,i'hijM _You now have 121 gold pieces (gained 4).ilimi1oiYqiqriritiviCwiwiFyizi|,i}iiπiei/i:i܅,i[ii׉,iފiiȌi,i ivi$iiibBii&Biiii9ii,i*iiìiRilii&iidii,ii׸i0,iiXi=i,iiJiii,iBii4Biiiiii,iriXiiiQiiaiiiiii1Bi4iiCiL,iXi)`ii>Bii,igii:ii2iii[ i i)"iI#i#i*$i1&i&i 'i'it)ir*i*id+iJ-i-iv.i.i,0i0i?1i1i2i3iT4i4i6i7i8i8i9i;i;i;i>i?BiAiB,iCiEiFiFiFiuIiZTk #.# #######.# .....##.# ####.##.#  #.##.# ####.##.# ..##.##.# #.##.##.# ############## #.##.##.# #....@.......[757.8 (152.2) #.##.##.# #.##########.. iU..##.##.# #.# #.##.##.# #. #.##.##.# #.# #.##.##.####.# #.##.........# #.#####.###### #.# #.i\i_/9.0 (153.4idiPh$ _Found a cloak.i_iii,iljiAiiXi,i֜i  You encounter a rat.iYW#.# .# ##.# .# ##.# .# ##.# #.# ######.# #.....[.....#.# #.##########..... ##.# #.# ......Magic Dart#.# #.# iu.....#.# #.# ....#.####.# r..r   rat (asleep) ........# ..#.###### #  #.#i263.8 (4.8)i*45.0 (6.0 _ii\i .  The magic dart hits the rat.*****iǒi.il ..i֛ ...iq5----3=6.0 (1Magic DartiBiG _You kill the rat!i` iHf ----ig ,i i ii izj il ,im io ,ip is is N6====iTt iv i5x ix iHy i{ i ~ ,i~ iŀ iׂ ,i ,i ====i i ,i iϚ i iE i/ iϟ i* i i_ i% i iv i= i i ,iP i. i i if p _g - 3 potions of magic (gained 1)iʹ i9 i i i Bi i, i ,i} i+ ,i ih i iu i i i_ ,i i( i i iV i i i i i~ i i ,i i i[ i i in ,i i i # ####.#.# # #.#.# # #.#.# # #.#####.#.# # #.........# # #######.#####.# ...# #.## i  #.@# -803.6 (37.6)### ##.# ......# #.# #.# #.#  #.##<# #.#.# >.#i ##.# ###..##† #..##.#iR i] H-4.8 (38.8ix i ; _Found a stone staircase leading down.iqi:iim'i(i//i/iw1i2i2iK3ij4i4i 6iw6i7,iG8i9iP:i:i);iC.# #.# #.##..........# .# #.# #.##.......# .####.# #.##.......# ......# #.##.......# .###### #.####.##### .# #....#.# .# ####.#.# .# i%Dq #.#.# .#  #@#.#12.0 (7.2) .# #.#####.#.# .# #.........# .# #######.### .#### . ....# #.## ###.# ..# ###.######.# .......##.#iGiKiMiikiHiOiFii]ii-iziifi͠iTii ,i>i:a#.# #.....[.....##.# #.##########.......#.# #.# #.............# .##.# #.# #.##..........#.# #.# #.##.......##.####.# #.##.......# .........# #.##.......# ###.#########.#####  #.#...#.#8.0 (6.0  #.# ####.#.# i; #.# #.#.#  #.# #.#.#  #.#.#####.#.#  ##.........#  #######.###   #.#  # #.##iiiii@iii,iiXi,iXii################## #............[....##.# #.##########...... .##.# #.# #............. .##.# #.# #.##@.........#24 .##.# #.#.##.......# ix.##.####.# #.##.......# .........# #.##.......# ###.###### #.####.##### #....# ####.#. #.#.## .#iHiniIi 3i i i- iV Bi i iA i\ ir ,io # # # # #### #################### # #............# 8.8 (4.8 # #.##########.......# # #.# #.............# # #.# #.##..........# #.# #.##.......# ####.# #.##.......# .....# #.##.......# ###### #.####.##### # #....#.# _You see here a +0 cloak.iei#-9.8 (1.0i)i+$ _f - a +0 cloaki/iGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 spear (weapon) Armour (go to first with [)  a - a +0 robe (worn)  e - an orb of pyromania (worn)f - a +0 cloak Jewellery (go to first with "=)  c - a ring of resist corrosion (worn) i8 d - a +6 ring of dexterity (worn)i f - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, i I(w)ear, (d)rop, (=)adjust, or (i)nscribe.i"i(iGH#Em0lg4 the Conjurer #Barachi iO#Health: 24/24 ======================== #Magic: 6/6======================== #AC: 2Str: 8 #EV: 11Int: 20 #SH: 0Dex: 16 # ####################XL:  3 Next: 43% Place: Dungeon:2 # #............@.....#Noise: ---------  Time: 1829.8 (0.0) # #.##########.......#b) +0 spear # #.# #.............#Cast: Magic Dart # #.# #.##..........# # #.# #.##.......# ####.# #.##.......# .....# #.##.......# ###### #.####iDR[39;49m.##### ##....#.#The magic dart hits the rat. _You kill the rat! _g - 3 potions of magic (gained 1) _Found a stone staircase leading down. _You see here a +0 cloak. _f - a +0 cloakivSi\i)aibhiwB30.8 (1i|i+1.8 (2i7W2.8 (3iii@3.8 (44.8 (5iiX 3 _You start putting on your armour. You continue putting on your +0 cloak. x5ii iZ _You finish putting on your +0 cloak.i"iT$3i%iS'i- _i.iz/,i0i'2i3i5,i|5i6i.7i7i19i0:,i:i;ia=Bi>i?i?i4@iVBiCBiEiFiFiGi^IiK,iKi MivOBi PiQ,igRioSiSiYTiTiWiXi%YiYigiiiviiYiiiiiPiϋi9iiHR  There is a stone staircase leading down here.iBi _iii,iݚiݛii:,i iiSiiii%iiiƨiiiiiwiԭiiհiaiiYi]i,iXi6i"i:,iMii,ii5R  There is a stone staircase leading down here.ii _iXiMiiE,i@iGiR,iii,iCii%ii"iiPi4i ,i i i,iXi'ni)i"+,i,ik.i'0,i1i3i5,iA6i:Bi<i@iFXieHiMniNi%QiWR,i TiVBiWiXiZiZi[iU\i^Bi_iJ`,iTaici didieioiEq,iqisiuBiځ`ifiC  There is a stone staircase leading up here. _.###.#...##...#.###.)# ..##.##.####.#...###.#######..# #.##.##.# #.......#...........# #.##.##.###..#....##.########.# ...........÷.##.#.##.#.# #..#.................#.# #..####.##......#.####.# #..# #.....#####.# #.### #..####.###.# #@.# #.##. ........###.####.######### ##.##. ...#######.......<.......###....)..#### #..####.#######.##...... #.....# #..####.# #.##...... #.###.# #.......# #.##......  #.###.## 4m#.#####.# #.###.....  #.##...###.# #.# #.# #####.  #..........# #.# #.# #. i^934.4 (99.6)5.4 (100.6)i?iT _l - a silvery potioniAIi?EiKBi``i pd..........#.# ##.# #.#..#.......#.## #..# #.# .##.##......### #..# #.# .#...##...#.## ### #.)# #.# .##.####.#...###.#######..# #.# .##.# ##...........# #.# .##.###..#....##.########.# #.# ip#.......÷.##.#.##.# #.# #. ................@# #.# #.41.4 (6.0) ###.##......#.#### #.# ###  #.....#####.# #.####### ###.###.# #..# #.## ....###.####.######### ##.##.#### ######.......<.......###....).## ## #..####.#######.##......#.## ..# #..####.# #.##.........# #.......# #.##......#.##isi#ziE _Done exploring.ii 3iig..0...i~i[ _Done exploring.im iq Read which item? Scrolls  c - a scroll labelled BYOLIDGH QASAUW  e - a scroll labelled CEZEONK MAXU [!] read|quaff[?] describe selectediT i .##..........#.###.# #.# Em0lg4 the Conjurer ....#.......#.###..# #.# Barachi .##.##......####..# #.# Health: 24/24 ======================== .#...##...#.## ### #.)# #.# Magic: 6/6======================== .##.####.#...###.#######..# #.# AC: 3Str: 8 .##.# #.......#...........# #.# EV: 11Int: 20 .##.###..#....##.########.# #.# SH: 0Dex: 16 .......÷.##.#.##.##.# #.# XL:  3 Next: 43% Place: Dungeon:2 ................@##.#8 49m #.. Noise: ---------  Time: 1941.4 (0.0) ###.##......#.#####.# ### b) +0 spear#.....#####.##.####### Cast: Magic Dart ###.###.# #..##.##..... ....###.####.######### ##.##.#### ######.......<.......###....).##  ### #..####.#######.##......#.##  ..# #..####.# #.##..........  #.# #.......# #.##......#.##  _There is a stone staircase leading down here. i _There is a stone staircase leading down here. _There is a stone staircase leading up here. _l - a silvery potion _Done exploring. _Done exploring.i P  Okay, then.i| iѺ i . _i i  Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy16% 1b - Grave ClawNecromancy24% 2  c - Lesser BeckoningTranslocation24% 2  d - Inner FlameHexes/Firei 43% 3  e - Maxwell's Portable Piledriver Translocation43% 3  f - Teleport OtherTranslocation43% 3  g - Vampiric DrainingNecromancy43% 3  h - Fulminant PrismConjuration/Alchemy 43% 4  i - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti<i?i@.##..........#.###.# #.# Em0lg4 the Conjurer ....#.......#.###..# #.# Barachi .##.##......####..# #.# Health: 24/24 ======================== .#...##...#.## ### #.)# #.# Magic: 6/6======================== iR.##.####.#...###.#######..# #.# AC: 3Str: 8 .##.# #.......#...........# #.# EV: 11Int: 20 .##.###..#....##.########.# #.# SH: 0Dex: 16 .......÷.##.#.##.##.# #.# XL:  3 Next: 43% Place: Dungeon:2 ................@##.# #.. Noise: ---------  Time: 1941.4 (0.0) ###.##......#.#####.# ### b) +0 spear#.....#####.##.####### Cast: Magic Dart ###.###.# #..##.##..... ....###.####.######### ##.##.#### ######.......<.......###....).##  ### iP#..####.#######.##......#.##  ..# #..####.# #.##..........  #.# #.......# #.##......#.##  _There is a stone staircase leading down here. _There is a stone staircase leading up here. _l - a silvery potion _Done exploring. _Done exploring. _Okay, then.i\#n  Okay, then.i(iV*. _iKi3if _i0niBiٱicXi,ini #............#.####.# #.##. .# #.#####...[.........# #.##. #.####.......#.###### #.####.##..........#.# ##.# ..<....#.......#.## #..# #.##.##......### #..# #.#...##...#.## ### #.)# ##.##.####.#...###.#######..# #.##.##.# #.#...........# 7.4 (6.##.##.###..#....##.########.# ...........÷.##.#.##.# #.# ..#..............idl...# #.# #..#......#.#### #.#..# #.....#####.# #.###..####.###.# #..# #.##.......###.####.######### ##.##. ...#######.......<.......###....)iiiti_iiHni=W...########...........# #..# # ###...........).....######..##### # #........#..<.................. ###..#####........#...####.######..# #########....#.# #.# # #.#..# #............#.####.# # #.#..# #.#####...[.........# # #.#..# #.####.......#.###### #..###.#...#.# ##53 .......<....#.......#.## #.###.##.##......### #. .##..###.#...##...#.## ### #. .##...##.##.####.#...###.#######. .##.i|^#.##.##.# #.......#..........  .##.#.##.##.###..#....##.########  .##............÷.##.#.##.# #  .####..#.................# # iWiOA  You see here a +0 leather armour. _i l........# ###########..#############.###...>........#  #.# #........######..######  #.# #..#...#.##............ ##.# #........##.###..#####. ...########...# #..# #. ##...........).....######..#####.  #........#..<............. ##..#####..#...####.######.9# #########....#.# #.# .#..# #............#.####.#..# #.#####...[.........#..# #.####.......#.###### ..###.##át9;49m..........#.# ##......<....#.......#.## #.....###.##.##......### #.. ##..###.#...##...#.## ### #.)i, IiV Xi i i^ Bi ij in i# Bit$ i% i>* BiKm  #..#...#.##............##.##.#  #........##.###..#####.##.##.# ##...........# #..# #.##.##.# ....).....######..#####.##.##.# .#..<...................##.##.# .....#...####.######.##.##.# ####....#.# #.# #.##.##.# ...#.####.# #.##.##.#####...[........@# #.##......70.2 (10.8) ###.......#.###### #.#####.### #..........#.# ##.# #.# .#.......#.## #..# #.# #.##......### #..# #.#..##...#.## ### #.)# #.# #.####.#...##in Y#.#######..# #.# #.# #.......#...........# #.#.###..#....##.########.# #.#it i`u ii ie Bi i iXitiiii%!iD"i&Bi(iDi*Fi GitHiSJipN,i|o  You see here a +0 club. _ipz...#.# #.# #.##.##.# #.# #. ...#.####.# #.##.##.####.# #. [..# #.##.........# #.#.###### #.#####.###### #. ....#.# ##.# #.# #.#.## #..# #.# #. ...### #..# #.# #. .i{#.## ### #.)# #.# #. #...###.#######.@# #.# #93.0 (22 .....#...........# #.# #.##.########.# #.# ## ##.#.##.# #.# #.#### ........# #.#..#.#### #.# ####.####.# #.########.####  #..# #.##..........###.######### ##.##.#####.#i&|$#.#iQi(iQiVviWiXiYiii3hi6 #.)# #.# #.# #.#.# ######..# #.# #.#####.#.# ..# #.# #.........# #######.# #.# #.### #.# #.#### #.#  #.# #....# #.##  #.# ####.# #..#  #.########.#### ##.#  #.##......@...# #.# 2013.4 (20.4 #### ##.##.#####.##.# #.# ...###....).## #.##<# ###.# #......#.###i .##.# #.>.#  #.##............##.# #.###  #.##......#.##..##÷# #.#  #.###......###..##.# #.#.# #####.## #..##.# #  #.# #.# #..##.# iii0 3i1 i> iY Ji_  There is a stone staircase leading up here. _ia BiMi Xim i  You see here a ball python skeleton.io i)p  _iKs i5u il iW i i   There is a stone staircase leading down here. _ie i ih ,ic ,i1 i i! i% i ,i! i( i4 i) i ,i i i@ i if i} in ,i Xi! .# #######.### .#### #.## #.##.# #..# ###.#### ##.# .......# #.# ###.##.# #.# # #.##<# ###.#  ###.##.# #.@.#  44.6 (31.2 ....##.# #.###  ##..##÷# #.#  .##.# #.#.##.# #.#.##.# #.# ##..##.########.# .......i* .>......# ##.####.#########i- c _There is a stone staircase leading down here.i Ji d5.6 (1.0) _i 3 ####### #.....# #.....# ####.....#.# #..........# #....@...# ######........ ...##### ..... ...### .... ##### ii-7.1 (2.5iiz # _You climb downwards.ia _There is a stone staircase leading up here.iH3i+,i _iXi,i6iWi"##>#.# .# #######.# #.....#.# #.....#.# ####.....#.# #........@.# 51.9 (4.8#....<...###### ######.......... #...########......#...####.....#######i3.1 (6.0 _Found an escape hatch in the floor.ir3iiiiiis,iViDi,iiz i ii/ii'BiP  There is an escape hatch in the floor here.i"if'K _i*Bi,il1i,2,i3i@7i7i:i<ixi7~ ##  #.############ #.@.........>#72.3 (19.2) #.##########.# #. #.# #. ####.# #. #.....#.# #( #.....#.# #?####.....#.# #...........##.#....<...######ii3.5 (20.4 _Found 6 large rocks.i.i;,i<i@iHXi"YiNaBiHh`  You see here 6 large rocks.iiixj _iki ### #.############  #...........>#  #.##########.# #.##.##.# #######.# #.# #.....#.# #(# #.....#.# #@####.....#.# #.#..........# #.#....<...###### #.######.......... #.. #...####### ### #...... #...#### ..... #i<]81.9 (8.4)2.9 (9iw _h - a scroll labelled XIL JICUACSiIii3i\<BiG[Xi\id,icfixBiyXiڂiiiiivisiri7ioidXii,i(i11iTBiUiZ,i;[iTiJi7 #(# #.....#.# #.####.....#.### #.#..##>## #.#....<...########... #.######.............##.....##...######...#####.##......#.#####.##...#####.@.............109.3 (26.4)#.......#########.......######### #..........#.......###...................#.################### 10.5 (27.6 _Found a stone staircase leading down.i#i=9iP:i=iGF #.# #######.# #.# #.....#.# #(# #.....#.# #.####.....#.#  ## #.#....#  #>## #.#....<...#####... #.######...........|....##.....##...#####........@#####.##......1.7 (1.2)..•....#.#####.##...####...... #.................... #.......############ #.......### #......... #.......### ...................#.##################i}g2.9 (2.4 _Found 2 flux baubles.iiVig,iie iA,iAii,ii* #.# # #.# ####### #.# #.....# #(# #.....# #.####.....# ### #.#......... #>####.#....<...# ######...##.######.... #...|@...##.....##...# #.........#####.##.... #..•....#.#####.##...# #.......#............. #.......#.......############+##.......######  #.............  #.......######  ................ i4_s #.#  #.#  #.# #..... #(# #..... #.####..... ### #.# #>####.#....<... ######...##.###### #...@....##.....##... #...#####.## #..•....#.#####.##... #.#..ia= #.#....... ######+##....... # #. ik-7.7 (4.8ip-8.9 (6.0iwi~v _You see here a staff of alchemy.iei8i;iIO,iT _iEyi{io,i^XiJBiM _You open the door.  There is an open door here. _iiiBiY,ii|iiM  You encounter a rat.i ir U#..•....#.#####.##...###.......#..............#.......#.......#######i$ ######'##.......########.##.........#.##.......########.............. #.########## #@# ## .........# Magic Dart..$$r.........####.........#r   rat (asleep).........#.........#i$ 5.........#i3  30.7 (11.8).rFound 31 gold pieces.iD r===1.9 (13.0 iL C _The rat squeaks loudly.iN †The magic dart hits the rat!**ia-..iO5----5--2.0)Magic Dart _You kill the rat!i: i< iJ iIS BiW ,iX iq^ iA_ iwj |----il ,io i?u ,iv i| iN~ ,i ,i i iT N6====i ie 4 _Magic restored.iǚ 3iu i i iƣ is ====  You see here a rat corpse. _i? iS  _You now have 136 gold pieces (gained 15). _You now have 152 gold pieces (gained 16).i ,iR i i i iy ,i\' i( ,i* i. i88 i.: i< iA iB ,i G iK ,iM iEP i(U ,iV iX iX^ ,i^_ ic ig i]h i i iv niw Xia Xi i ,iF i\ | _h - 2 scrolls labelled XIL JICUACS (gained 1)i 3i i iB ,i i ,i/ i k _j - 2 red potions (gained 1)i iQ 3iv i: i ,i~ ,i i  _k - 2 golden potions (gained 1)i ,i A iG T#####..# i%J ###......######.# ................# .........##.##### ....#######.# ....#.#### ...#....## ..####..### .##.@.#---88.9 (56.0) ###..#  ..... ####.... ... .> iU _-90.1 (57.2iZ im ; _Found a stone staircase leading down.i3i9iwi ni~,iii,i  You encounter a hobgoblin. It is wearing a ring of wizardry.iͿ&.............# ......##.##### #######.#  #.####  #....## ####.. ##. ####..######### i=#.....@........#.######....#.## .....#Magic Dart .g.###.. g   hobgoblin (wandering)#.ig13.7 (3.6)ii44.9 (4.8 _ii5i/ ****g  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.iNg>i3....ih5----===5.9 (1.0i&A _The hobgoblin shouts!iHy $The magic dart hits the hobgoblin!iQ***i2...iq4--------50--6Magic DartipM _You kill the hobgoblin!i#5i63i%\  You encounter a rat.ic....---Magic Dartr   rat (wandering)rik+8.9 (2iinL-9.9 (3 _iݚi>u †The magic dart hits the rat.ieP\*******ie...$...i:3--------2=200.9 (1Magic Dart _You kill the rat!ia i 3i Xi ,i# ,i$ i[' iS( f4====is ,iTv ====iNj i ,i< i ni f5====i( i2 ,iȡ iX ,it i i ,i i K====i i i' i6 iԹ i i" ,i i i i Xi i N6====ig i ii ,i i i ,i i. i ,i^ iiJ  You encounter an endoplasm.####.#  #.####  #....#  ####..### ##...## ####..#############...............:.#.######....#.##. # ##.@...# - #.$>.....#  #...###..# Magic Dart...... .##.#####†#J. J   endoplasm (wandering)##28.5 (27.6)ii$n====-9.7 (28.8 _i8iY .  The magic dart hits the endoplasm!iY]****ij M$...i 5----4=30.7 (1.0)Magic Darti) iӘ M _You kill the endoplasm!ii|i iBiViݲ,iBiiԽ:----iWiliii!niBipiNd6====iidiFBi  #.####...#####..### ##...####..############...............:.######....#.##.  ##.....##.# #.@>.....#-..####...... .##.#####†. ..## .# #You now have 157 gold pieces (gained 5).i 040.9 (10.2)i,7-1.9 (11 _g - a ring of wizardryiPTiU3iXi]icBi/kh====ilip,ikritiY l ...# ####  ### ..## #..### ##...## ####..################### #...............@........ #.######....#.##.##...### ###.....##.# .# #..>.....#...###..##.........##.#####†..##. #...### #...#You pick up a parchment of Sublimation of Blood and begin reading...9.1 (7.2)50.1 (8 _You add the spell Sublimation of Blood to your library.iNiiiiii  You encounter a ball python.i+#   ## .### ...## ..##### .#####....#.##.##...## ##.....##.# ...# iMagic Dart#..>.....# ...##...###..# S..##...# ####S   ball python (constriction, asleep)#.#####†..##. #...### #...#i+1.3 (1i{42.5 (2.4 _iiir[ .  The magic dart hits the ball python!iaxR***il0...i6 5----6=3.5 (1.0Magic Darti[iUO _You kill the ball python!i  Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy16% 1b - Grave ClawNecromancy24% 2  c - Lesser BeckoningTranslocation24% 2  d - Sublimation of BloodNecromancy24% 2  e - Inner FlameHexes/Fire43% 3  f - Maxwell's Portable Piledriver Translocation43% 3  g - Teleport OtherTranslocation43% 3  h - Vampiric DrainingNecromancy43% 3  i - Fulminant PrismConjuration/Alchemy 43% 4  j - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitijA ilR iZ #.#Em0lg4 the Conjurer ##BarachiHealth: 24/24 ======================== #Magic: 5/6====================---- ##AC: 3Str: 8 .###EV: 11Int: 20 ...##SH: 0Dex: 16 ##..#####################ic\ XL:  3 Next: 56% Place: Dungeon:3 ................@........Noise: =--------  Time: 2253.5 (0.0) ######....#.##.##...#####b) +0 spear##.....##.# ...#Cast: Magic Dart#..>.....# ...##...###..# ...##.........# #####.#####†..##. #...### #...# _g - a ring of wizardry  You pick up a parchment of Sublimation of Blood and begin reading... _You add the spell Sublimation of Blood to your library. _You encounter a ball python.The magic dart hits the ball python! _You kill the ball python!ir  Okay, then. _i6  _iy" Bi% Bi1 i4 ,if5 i8 ,ir9 ig> z6====iz? i"B iB iC iI ilM iN ,iVP i'U iV iV idX i[ iw\ <====i] i^ ia ib i)c iye ih i i֑ iY i Xi Biީ i i! Bi i# ,i i ,i i7 if ,iA i" i i ,i i i) i\ i i i ,i" i i; ,i i i; i iT i ,ia iN iV ,i i@ii,i i ,i iio,iiii,ii{iD,i i&Bi(iL4XiU6Bi7i;Bi>i=Ai B,iJXiHLijNi0OiOiRiVk  You encounter a ribbon worm.i'] #.#  #.# #$#  #.# i^R #.# #  #.#.#  #.#####.#.#  #....w....#   #@#  - #.#  i^ #.#  Magic Dart #.#   ###.#   #...#   w   ribbon worm (asleep) ix_#.###  #.  #. ii1303.3 (49.8)i lO-4.5 (51.0 _iCriti *w  The magic dart hits the ribbon worm.i K iL C.wiV iW i5----=5.5 (1.0) it i f _The ribbon worm is moderately wounded.i   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ix #.# Em0lg4 the Conjurer #.# Barachi #$# Health: 24/24 ======================== #.# Magic: 3/6============------------ #.# #  AC: 3Str: 8 #.#.#  EV: 11Int: 20 #.#####.#.#  SH: 0Dex: 16 #.....w...#  XL:  3 Next: 56% Place: Dungeon:3 #@# Noise: =--------  Time: 2305.5 (0.0) #.# b) +0 spear #.# z15X Cast: Magic Dart #.# ###.# #...#i}% w   ribbon worm #.### #.# #.# _The ribbon worm is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit)iQ w.**#i҆7*#i-*.iQ -*.i w.  Aim: a ribbon worm (moderately wounded, 93% to hit)iQR e w*i w.  Aim: a ribbon worm (moderately wounded, 93% to hit)i#.#  Em0lg4 the Conjurer#.#  Barachi#$#  Health: 24/24 ========================#.#  Magic: 3/6============------------#.# #  AC: 3Str: 8#.#.#  EV: 11Int: 20#.#####.#.#  SH: 0Dex: 16#.....*...#  XL:  3 Next: 56% Place: Dungeon:3#@#  Noise: =--------  Time: 2305.5 (0.0)#.#  ie b) +0 spear#.#  Cast: Magic Dart#.# ###.# #...#  w   ribbon worm#.### #.# #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.ioT-w(catching breath)Press: ? - help, Shift-Dir - straight line: a ribbon worm (moderately wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.  The ribbon worm is heavily wounded.  (Press . to maintainay.)i[  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.iNi  5  =6.5 (1Held Ray iCi3. _You are caught in a web!inI * The searing ray hits the ribbon worm.i w The ribbon worm is severely wounded.i1---2----7+ iF _The ribbon worm bites you.i> * The searing ray hits the ribbon worm.i wThe ribbon worm is severely wounded.i 18------1--------8++ iE i W  The searing ray hits the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you.  The searing ray hits the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you.i0G^†The ribbon worm is severely wounded. _The ribbon worm bites you.  The searing ray hits the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you.  The searing ray hits the ribbon worm!iNp*in †You kill the ribbon worm!i9=--0--------649Magic Dartii8> _You finish channelling your searing ray.i  ieiFiP"20==----1====1======2==i@V2====iDi JiK#=ivMiVPiXigiYiD3=ili^vBi{i}<====i!4==iiՑ1 _HP restored.iiii^ii1=3====ij,iiWiiiiiii<====iiiBii i,iBiiii,i4i$f4====ii,iiii.icBiR====ii,iiii*iiviiiisix,ii; P5====iS ,iiii4iiriii]ii<====i*i8"i"iJ#i.'i'i>(i*is+,i1Bi:2,i:6====iqB^11 iC> _You disentangle yourself.iHH4iIiQKiNiIO,iPi3i====iq.>....   #.#  #$# --70.3 (60.8)#.##.#####.#.##.....†...##.#####.### #. #.# #.#i^imI--1.5 (62.0iQ _Found a stone staircase leading down.i1Ii;2iO<Bi>i>,iAN _You now have 173 gold pieces (gained 16).iE3iFiGViZBi ]iaBieihBieji/m,i niOpiqr,i#si3wR  There is a stone staircase leading down here.ii`5 _i ikBiAiXiMi$,i,i!Bi iiitii[ii4iiig,i i$<#.# ≈≈.# #≈.# #≈ #≈.# #≈ #≈.# iu# #≈. #≈.# ##≈##.##≈.# ...#≈≈≈.≈≈≈.# ##........@.# 96.5 (25..≈≈≈.≈≈≈.#  ##≈##.##≈.#########  #≈ #≈........># # #≈##.#####.# #≈##.# #.##≈##.#####.###≈≈...........####.#####.#.#ix!i).7.7 (26.2i50iL29 _Found a stone staircase leading up.ii <#.# ≈≈.#### #≈.# #≈≈ #≈.# #≈_ #≈.# # #≈. #≈.### #≈##.##≈.#.. ##.#≈≈≈.≈≈≈.###...#8.9 (1i;8.2)#..≈≈≈.≈≈≈.# # ###≈##.##≈.###.. #≈. #≈........>## #≈_ #≈##.#####.# ##≈≈ #≈##.# #.# .i### #≈##.#####.### # ≈≈.....# . ####.#####.#.#i9_iV/400.1 (2.4iiV _Found a stormy altar of Qazlal and a hazy altar of Hepliaklqana.i-Ii0i89Xi<,i=i@iCitDi Eimni}#.### <#.# #.##≈ ≈≈.# #.# #≈#####≈.# #.# .≈#≈≈≈#≈.# #.# #≈#≈_≈#≈.# ..# #≈#≈.≈#≈.#### # #≈##.##≈.#... ###.#≈≈≈.≈≈≈.#### #.....#4.9 (4.8 ... #.#..≈≈≈.≈≈≈.#iq~### ###≈##.##≈.######### ... ..≈#≈.≈#≈........># ### ###≈#≈_≈#≈##.#####.# #### #≈#≈≈≈#≈##.# #.#  .... #≈#####≈##.#####.##  #####≈ ≈≈...  ....#< ####.#####.#. ii-6.1 (6.0iip; _Found an escape hatch in the ceiling.i<3i=i/@i9DiJBiTiViZ,i^,iai9bibi eiiiqBi6sXitiuiviziD},i~iiÄBigi܏niĚiJi<i #...#########.#............# ##..........##.#.#..≈≈≈.≈≈≈.# ##...####...##.#.###≈##.##≈.##### ....................≈#≈.≈#≈...... #########...##.#.###≈#≈_≈#≈##.### #########...##.#.# #≈#≈≈≈#≈##.# ............##.#.# #≈#####≈##.### ##########..##.#.# #≈≈ ≈≈...... ............##.#@# #<. ####.###34.9 (28.8) ###########.........[.#.# ############## #.#  #.# #.# #.# # #.###6.1 (30.0 _Found a ring mail.i@i`ixiniBiliO##### ....>#. ####.#.##  #.# #####.[ <#.# .# ..#≈≈≈ ≈≈.# #.# ###.#≈#####≈.# iuH...#.# #....≈#≈≈≈#≈.# #.# #@#≈#≈_≈#≈.# 52.9 (16.8 .....# #.#≈#≈.≈#≈.# ...########### #.#≈##.##≈.# .............###.#≈≈≈.≈≈≈.# ...#########.#............# ..........##.#.#..≈≈≈.≈≈≈.# ...####...##.#.###≈##.##≈.#### ..................≈#≈.≈#≈.... #######...##.#.###≈#≈_≈#≈##.##4.1 (18.0 _Found a ring mail.ieiiTii,ic,iiiiin  You encounter a frilled lizard.i"# # ....> .  .###  #.# ############.[.<# ####.# ......l..#≈≈≈ ≈###@#≈######....≈#≈≈.# #.#.#≈#≈_≈Magic Dart .....#...#.#≈#≈.≈#≈.# ...#############.#≈##.##≈.#.l   frilled lizard (asleep)...i)16.5 (2.4)i547.7 (3.6 _iii\ .  The magic dart hits the frilled lizard!ig*i .i.5----6=8.7 (1.0Magic Darti/R _You kill the frilled lizard!ik3imivBiAxixiyi,----iݐi},ii,iid6====i/i_i  You encounter a quokka.i r######### ......>#. ######.#.### #.# ############.[.<#.# ######.# .........#≈≈≈ ≈≈.# .....#.####.#≈#####≈.# .....#.# #....≈#≈≈≈#≈.# .....#.#r...####.#.#≈#≈_≈#≈.#....#........@#.#≈#≈.≈#≈.#-<...#############.#≈##.##≈.# ##.............###.#≈≈≈.≈≈≈.#Magic Dart ##...#########.#............# ##..........##.#.#..≈≈≈.≈≈≈.# ##...####...##.#.###≈##.##≈.##### r   quokka (asleep).................≈#≈.≈#≈...... #########...##.#.###≈#≈_≈#≈##.### #########...##.#.# #≈#≈≈≈#≈##.#i{o70.1 (11.4)-1.3 (12.6 __iN# >#. .###  #.# ###.[.<#.#  .#≈≈≈ ≈≈.#  ###.  #.. ...####.#.#≈#≈_≈#≈.# ........@# .<##########      i(^# >#. .###  #.# ###.[.<#.#  .#≈≈≈ ≈≈.#  ###.  #.. ...####.#.#≈#≈_≈#≈.# ........@# <##########   idi}giniq] _A quokka is nearby!i *******r  The magic dart hits the quokka.iX.ri4=`.......5----i]=2.3 (1.0) _ _The quokka is severely wounded.i T .  The magic dart hits the quokka.i B******i e ......4--------703Magic Dartij ;_in J _You kill the quokka!i@Ii"Gi q----isBi(ii_5====i}iXini1$====i7i<9i{Fi^6====i4BiciR====iiDi,iii,iiTiE@c _c - 2 scrolls labelled BYOLIDGH QASAUW (gained 1)iFiJii,i2i%XiBiîiBiiiiix,iF,i3iij,iiim]id,iXiiޢiiiXiBi}i,i"viK,niEiMXiYXiXi,i,i,irii,i.ii,iiiiifidii`iYXi3 iO ,iBiiZXii i!,i#i),i[1i%8i\9,i=;i?i:@,igBiGiH,iJiNiN,iPiTiU,iViZ,i\i"eiNr,isitizi{,ii,iiiYi&,ioiBihiޔiiii4i,ii,iiYiMi8,i)iѲ  You encounter a gnoll. It is wielding a +0 halberd.ik #.# #.#.# #.#####.#.# #.........# #.#####.### ####.# #.#  ### ##....# #.#  ###... #..#### #.#  .......#.## ###.#   #...# - .......### #.###  ##j###. #.# Magic Dart # #.# ###.# #...# j   gnoll (polearm, wandering) ##.### ######..## #........#577.5 (104.2)iiP-8.7 (105.4 _iii& *****j  )The magic dart hits the gnoll.  The gnoll is heavily wounded.ifMj.ig1....ij5----==9.7 (1.0) ii< _The gnoll shouts! You hear a shout! x3i9 **** The magic dart hits the gnoll.i .jThe gnoll is almost dead.i ...4---------80i [ _You hear a loud squeak. You hear an angry hiss.iB )The magic dart hits the gnoll!*** rYou kill the gnoll!...r   rat#.# #.#.#Em0lg4 the Conjurer#.#####.#.#Barachi#.........#Health: 24/24 ========================#.#####.###Magic: 3/6============------------####.# #.#AC: 3Str: 8### ##....# #.#EV: 11iEInt: 20###... #..#### #.#SH: 0Dex: 16.......#.## ###.#XL:  3 Next: 100% Place: Dungeon:3........@# #...#Noise: =--------  Time: 2581.7 (1.0)r...)..### #.###b) +0 spear##.###.#.#Cast: Magic Dart##.####.##...#r   rat##.#########..###........#The magic dart hits the gnoll.  The gnoll is almost dead. _You hear a loud squeak. You hear an angry hiss.  The magic dart hits the gnoll!  You kill the gnoll! _You encounter a rat. _You hear a loud squeak. You hear an angry hiss.  The magic dart hits the gnoll!  You kill the gnoll! _You encounter a rat.Your Conjurations skill increases to level 6!You have reached level 4!iQ/  --more--i30/307------74 0%  _You feel agile.it †The magic dart hits the rat.iS*******iBO.......i7J2------12Magic DartiPiSG _You kill the rat!i id r  You encounter a kobold and a gnoll.i" %#.# #.# #.#.###.# #.#####.#.#...# #iE ]..#..# #.#####.###..#####.# #.# ####.##....# #.# ####....#..#### #.###.......#.## ###.#..# #...#-..†...)..### #.######.###.# #.#Magic DartK. #.# #.##j #.# ###.###.# #...#j   gnoll (polearm, wandering)..# ##.###K   kobold (wandering)..######..##..#..#iO P3.9 (1.2.KiR 2oiS ;j.iT 9K.igU E.jiW .i<` )You encounter an orc. It is wielding a +0 whip.ic G-5.1 (2.4i&j i 0 _The orc leaves your sight.i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i! #.# #.# #.#.#  Em0lg4 the Conjurer ##.# #.#####.#.#  Barachi ...# #.........#  Health: 30/30 ======================== ..# #.#####.###  Magic: 0/7------------------------ ..#####.# #.#  AC: 3Str: 8 ####.##....# #.#  EV: 11Int: 20 ####....#..#### #.#  SH: 0Dex: 17 ##.......#.## ###.#  XL:  4 Next:  1% Place: Dungeon:3 is.......*@..# #...#  Noise: ---------  Time: 2585.1 (0.0) ..†..**..### #.###  b) +0 spear ####K###.# #.#  Cast: Magic Dart .j #.# #.#  #. #.# ###.#  # #.# #...#  j   gnoll (polearm) ..# ##.###  K   kobold ..######..##  ..#........# _The orc leaves your sight.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (74% to hit)i2' ***)Kiv ..**KAim: a kobold, wielding a +0 dagger (74% to hit)i, #.# #.# #.#.#  Em0lg4 the Conjurer ##.# #.#####.#.#  Barachi ...# #.........#  Health: 30/30 ======================== ..# #.#####.###  Magic: 0/7------------------------ ..#####.# #.#  AC: 3Str: 8 ####.##....# #.#  EV: 11Int: 20 i^####....#..#### #.#  SH: 0Dex: 17 ##.......#.## ###.#  XL:  4 Next:  1% Place: Dungeon:3 ........@..# #...#  Noise: ---------  Time: 2585.1 (0.0) ..†...)..### #.###  b) +0 spear ####)###.# #.#  Cast: Magic Dart .j #.# #.#  #. #.# ###.#  # #.# #...#  j   gnoll (polearm) ..# ##.###  K   kobold ..######..##  ..#........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Pi?ress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!iX6 #.# #.# #.#.#  ##.#   ...#   iP..# #.#  #.# #.#  ..# #.#  ### #.#  ##.. ###.#  .......*@..# #...# i4 ..†..**..### #.###  ####*###.# #.#  .j #.#  #. #.#  # #.# #...#  ..#  ..# ..#iu!io`  SAiming: Searing RayPress: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!(Press . to maintain the ray.)ia D.SiHd ;j.ir ..)S   adder (wandering)iHv 2==6.1 (1Magic DartRay i i W _You encounter an adder.i P.Sj)--7 _Without enough magic to sustain it, your Searing Ray dissipates.i" LS†ip Lj.i FSi A--8i i i .SYou reach to attack! You hit the gnoll.i^ C.Si  The gnoll is moderately wounded.i 28--1====9.2 (1.1Magic DartiZ i C _The gnoll hits you from afar with a +0 spear.i S.  You reach to attack! You hit the gnoll but do no damage.i}o  The gnoll is moderately wounded.ig2-------90.3ici7C _The gnoll hits you from afar with a +0 spear.iЅ.SThe gnoll is moderately wounded. _The gnoll hits you from afar with a +0 spear.  You reach to attack! You hit the gnoll but do no damage.The gnoll is moderately wounded. _The gnoll hits you from afar with a +0 spear.  You reach to attack! You hit the gnoll but do no damage.i oYou reach to attack! You hit the gnoll but do no damage.  The gnoll is moderately wounded. _The gnoll hits you from afar with a +0 spear.  You reach to attack! You hit the gnoll but do no damage.  The gnoll is moderately wounded.  The gnoll hits you from afar with a +0 spear.iF o   orc wizardj   gnoll (polearm)S   adder  You encounter an orc wizard. It is wielding a +0 dagger.The adder bites you.  You are poisoned.i18===--------1.4Pois iРi, _The adder poisons you!i ;  You miss the adder. You feel sick. The adder barely misses you.The gnoll hits you but does no damage.i@9*i#| j   gnoll (polearm)S   adder  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!i_9{i3bk6-----2.5i6iijl _Deactivating autopickup; reactivate with Ctrl-A.ii oYou miss the adder. You feel sick. The adder closely misses you.il .  You encounter an orc. It is wielding a +0 club.ix o   orc (wandering)The gnoll hits you from afar with a +0 spear.i#z 3=----===3.6iЁ ij = _The adder bites you but does no damage.i`ic8 Ability - do what?CostFailure  f - HopNone0% [?] toggle between ability selection and description.i# i% #.# #.# #.#.# Em0lg4 the Conjurer##.# #.#####.#.# Barachi...# #.........# Health: 13/30 ==========--------------..# #.#####.### Magic: 1/7===---------------------..#####.# #.#AC: 3Str: 8####.##....# #.#EV: 11Int: 20####....#..#### #.#SH: 0Dex: 17##.......#.## ###.#XL:  4 Next:  2% Place: Dungeon:3......jS@..# #...#Noise: =--------  Time: jm 2593.6 (0.0)o.†...)..### #.###b) +0 spear####)###.##.#Cast: Magic Dart.. #.##.#Pois #. #.# ###.###.# #...#j   gnoll (polearm)..# ##.###S   adder..######..##o   orc (wandering)..#........#The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.You miss the adder. You feel sick. The adder closely misses you.You encounter an orc. It is wielding a +0 club.The gnoll hits you from afar with a +0 spear. _The adder bites you but does no damage.i  #.# #.# #.#.#  Em0lg4 the Conjurer ##.# #.#####.#.#  Barachi ...# #.........#  Health: 13/30 ==========-------------- ..# #.#####.###  Magic: 1/7===--------------------- ..#####.# #.#  AC: 3Str: 8 ####.##....# #.#  EV: 11Int: 20 ####.***#..#### #.#  SH: 0Dex: 17 ##....***#*## ###.#  XL:  4 Next:  2% Place: Dungeon:3 iY ......jS@**# #...#  Noise: =--------  Time: 2593.6 (0.0) o.†...***### #.###  b) +0 spear ####)###*# #.#  Cast: Magic Dart .. #.# #.#  Pois  #. #.# ###.#  # #.# #...#  j   gnoll (polearm) ..# ##.###  S   adder ..######..##  o   orc (wandering) ..#........# You miss the adder. You feel sick. The adder closely misses you.You encounter an orc. It is wielding a +0 club.The gnoll hits you from afar with a +0 spear. _The adder bites you but does no damage.  Hop to where?i ?Press: ? - help, Dir - move targeti8******i'*....#.@..)...i.......##.**..#.****i m***..i.......[..# #.# #.#.#Em0lg4 the Conjurer ########### #.# #.#.#Barachi#.# #.#.#Health: 13/30 ==========--------------#.# #.#.#Magic: 1/7===---------------------#.# #.# #.#.#AC: 3Str: 8##.# #.#####.#.#EV: 11iInt: 20...# #.........#SH: 0Dex: 17..# #.#####.###XL:  4 Next:  2% Place: Dungeon:3..#####@# #.#Noise: =--------  Time: 2593.6 (0.0)####.##....# #.#b) +0 spear####....#..#### #.#Cast: Magic Dart##.......#.## ###.#Pois ......jS○..# #...#o.†...)..### #.#######)###.##.#.. #.##.##. #.# ###.#You miss the adder. You feel sick. The adder closely misses you.You encounter an orc. It is wielding a +0 club.The gnoll hits you from afar with a +0 spear. _The adder bites you but does no damage.  Hop to where?Press: ? - help, Dir - move target 9mid3ji,Si..j   gnoll (polearm)S   adderi12--4.6 (1-Hop iiiU  You encounter an orc. It is wielding a +0 club.i-The gnoll hits you from afar with a +0 spear. _The adder bites you but does no damage.  Hop to where?Press: ? - help, Dir - move target _Boing! You feel sick.i i* Drink which item? Potions  g - 3 potions of magic  d - a yellow potion  f - a lumpy golden potion  j - 2 red potions  k - 2 golden potions  l - a silvery potion [!] read|quaff[?] describe selectedi i iX .......[..# #.# #.#.#Em0lg4 the Conjurer ########### #.# #.#.#Barachi#.# #.#.#Health: 12/30 =========---------------#.# #.#.#Magic: 1/7===---------------------#.# #.# #.#.#AC: 3Str: 8##.# #.#####.#.#EV: 11Int: 20...# #.........#SH: 0Dex: 17..# #.#####.###XL:  4 Next:  2% Place: Dungeon:3..#####@# #.#Noise: ---------  Time: 2594.6 (0.0)####.##....# } |m#.#b) +0 spear####....#..#### #.#Cast: Magic Dart##.......#.## ###.#Pois -Hop ........S..# #...#o.†...)j.### #.###j   gnoll (polearm)####)###.##.#S   adder.. #.##.##. #.# ###.#You encounter an orc. It is wielding a +0 club.The gnoll hits you from afar with a +0 spear. _The adder bites you but does no damage.  Hop to where?Press: ? - help, Dir - move target _Boing! You feel sick.i W°SPress: ? - help, Dir - move target _Boing! You feel sick.  It was a potion of invisibility.  You fade into invisibility!j -> i - a potion of invisibility i 2j.i j, unable to see you)S(unable to see you)ih q5.6 (1-Hop Invis i: i [ _You are no longer poisoned.iN#.#.###<..######.#### .......[.. ###########  #######.#.......... #@#####.### ..##### ####.##.... ####....#..#### ##.#.## ###........jS...#o.†...)..###iU######)## .. i9icc6.8 (1.2Magic Dartiii> 7M #≈≈≈≈≈≈≈.......... #.#.###<..######.#### .......[.. ###########  #.#.#######.#......... #.#####.### ..##### ####.##....####....#..#### #.#i2 i! '8.0ic) i+ iy.#.# #≈.....# .#.###<..######.#####.#.# [..# #.# #.#.#  #.# #.#.# #.# #.#.# #.# #.#.# #.# #.# #.#.# ##.# #.#####.#.# ...# #.# iz..# #.#####.### ..#####.# #.# ####.##....# #.# ####....#..#### i@~2SiS   adder (wandering, unable to see you)ib13=2===9.2Magic DartiiZi#.# #≈....# #.###<..######.#####.#.# [..# #.# #.#.#  #.# #.#.# #.# #.#.# #.# #.#.# #.# #.# #.#.# i-C##.# #.#####.#.# ...# #.# ..# #.#####.### ..#####.# #.# ####.##..S.# #.#  ####....#..### ##.#.## ###.# it2Si S   adder (wandering, unable to see you)i8#)600.4i)i+ig.# #≈.#  .###<..######.#####.#.#  [..# #.# #.#.#   #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.# #.#.#  ##.# #.#####.#.#  ...# #.#  ..# #S#####.###  ..#####.# #.#  ####.##..S.# #.#  ####....#..#### #.#  #.#.## ###.#  jS.# #...#  .†...)..### #.###  )###.# #.#  [iP9;17HS.i4Z1.6i# #≈.#  ###<..######.#####.#.#  [..# #.# #.#.#   #.# #.#.#  #.# #.#.#  #.# #.#.#  iG}#.# #.# #.#.#  ##.# #.#####.#.#  ...# #S.#  ..# #.#####.###  ..#####.# #.#  ####.##..S.# #.#  ....#..#### #.#  .#.## ###.#  jS.# #...#  †...)..### #.###  )###.# #.#  iBNS.i.iLWSi^2.8Magic Dartiii d #≈....#  <..######.#####.#.#  [..# #.# #.#.#   #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #S# #.#.#  ##.# #.#####.#.#  ...# #.# i:A ..# #.#####.###  ..#####.# #.#  ####.##..S.# #.#  ....#..#### #.#  #.## ###.#  jS.# #...#  ...)..### #.###  #)###.# #.#  iiW4=====4.0irii: #≈.....#  #<..######.#####.#.#  .[..# #.# #.#.#   #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #S# #.#.#  ##.# #.#####.#.#  ...# #.#  ..# #.#####.###  ..#####.# #.# i;< % ####.##..S.# #.#  #....#..#### #.#  #.## ###.#  jS.# #...#  )..### #.###  )###.# #.#  i @ 2SiUI .S   adder (wandering, unable to see you)ivM <5.2Magic DartilT iU i<..######.#####.# .[..# #.# ######.#.###S#####.#........... #.#####@#######.# #.# ####.##..S #....#..### .## ##jS.# #..)..#### )###.# #  .S6.4iNi!Q .[..# #.# ######.#.#####.#.#...# #.S.......# #.#####.###i#####.# #@# ####.##..S #....#..### .## ##jS.# #..#.# ###.#  iA.i25==7.6Magic Darti8i:i #####.#######.#.#iB..S....... #####.######.# #.# ####.##..S #....#..### .## ##jS.# #..#.# #...#  i{t3====8.8i%iiވ  #.#####..S...... #####.######.# #.# ####.##..S #....#..### .## ##jS.# #..)..##.###. #..# ##.###  ii(10.0iii8 Z #.#####..S...... #####.######.# #.# ####.##..S #....#..### .## ##jS.# #..)..###.## )###.# #.# ..######..##  Si@ S   adder (wandering, unable to see you)iD j6=1.2Magic DartiK iM iܭ #.#####..S...S.. #####.######.# #.# ####.##..S #....#..### .## ##jS.# #..)..#### )###.# .#  #.###...##.#######..## ........i O.Si i N.SiQ i U2.4Invis i= 7{i Y _You flicker for a moment. i$ #.# #.# #.#.#  ##.# #.#####.#.#  ...# #.S...{...#  ..# #.#####.###  ..#####.# #S#  ####.##..S.# #.# #....#..#### #.# .#.## ###.# .jS.# #.@.# .)..### #.### #)###.# #.# . #.# #.#  #.# ###.#  #.# #...# i&  ..# ##.###  ..######..##  ..#.#  i0~.S{ i<.{====3.6i$.#.# #.#####.#.#  ...# #.S.......#  ..# #.#####{###  ..#####.# #.#  ####.##..S.# #S# ###....#..#### #.# .......#.## ###.# jS.# #...# †...)..### #@### ##)###.# #.#  .. #.# #.#i  #.# ###.#  #.# #...#  ..# ##.###   ..######..# i  ..#........#   #.#  iDiB ^4.8Magic Dartiiip~  ..S...... #####{######.# #.# ####.##..SS# ###....#..#### #. ...## ###.#jS.# #...# iF o†...)..##### ##)###.#  ..  ##..#........#  inj iW ]7=6.0iڕ iĘ i  #####{######.# #.# ####.##..SS ###....#..#### #.# ...## ###.#jS.# #... †...)..#### ##)###.#  ..  ##...##.##.. ........ ##########.######  i]i'7.2iii 5 ####.# #.# ####.##..SS ###....#..#### #. ...## ###jS.# #.. †...)..#### ##)###.#  ..  ###...##.#######..## . ..# ...........#  8.4i i [ _You flicker back into view.iWe####.##..S.# #S# ####....#..#### #.# .......#.## ###.# jS.# #...# †...)..### #.### ###)###.# #.#   .. #.# #.#  #.# ###.#  #.# #.@.#  ..# ##.###  ..######..##  ..#........#  #........#  #........# ###########.###### ............#  ########### ioiRs8==4===9.6izi{i &####....#..#### #.# .......#.## ###.# .jS.# #...# o.†...)..### #.### ####)###.# #.#   .. #.# #.# #. #.# ###.# # #.# #...#  ..# ##@###  ..######..##  ..#........#  #........#  #........# i{ 3############.###### .............############.#iN >20.8i% i i& ##...## ## ..jS.# #.. o.†...)..#### ####)###.# #  .. . #. ###.# # ...# .##.########.@## #........# #........##..# ...#i5=2.0i@i"8.......jS.# #...#  .†...)..### #.###  ###)###.# #.#   .. #.# #.#  . #.# ###.#   #.# #...# iC#  ..# ##.###  ..######..##  ..#.......@#   #.# i#C #.#  ###########.######  ............#  i$S###########   #   #   # ia%O  i/iwD9==3.2i*===20==i95====iC1=i1Ei(IBiNibmR====i22=iL3==6===4=====iTi _You are ready to hop once more.i5==i7)7====6=====iw7=iic,iF.8==i Bi"i #h9==i$i(i[(i(i6/Biq2,ix3iU8i8b30==iY9iAiF,iGiKiM,iNiPidU,iUiXi[i\9=i5]i_iOeieiOfiwuXivi{Xi8~,i~i#ii$i|igi,iiiJBi ix,ii\iģBikiIXi+Biظi,ii%XiAiiiiq##### #.#  ..#   i..##### ..##  ..#.... #..### #.... ##...## #.... i5####..#########################.# #...............................# #.######....#.##@##...###########90.0 (66.i+8) ###.....##.##...# i`#..>.....##...#  i#...###..##...# #.........###### i#.#####÷..# #. #...# i## #...# #<..#ii.1.2 (68.0ii9 _Found a stone staircase leading up.ipiiliGiii/,il,iAi i,ii]ij,iW~iBviϧJivi 4i%iTi1,iifi,iL  You encounter an orc. It is wielding a +0 mace. ##...###..##...# #.........######  #.#####÷..#  #.....#...#  #####.#...#  #########..#<..#  ...........##..#  #########......# #.####@# #.#....#  #.##.### Magic Dart #.##o #.## #.# o  i6M orc (asleep) #.. ### i|724.8 (33.66.0 (34.8 _i3  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.in ##...###..##...#  Em0lg4 the Conjurer #.........######  Barachi #.#####÷..# Health: 30/30 ======================== #.....#...# Magic: 5/7=================------- #####.#...# AC: 3Str: 8  #########..#<..# EV: 11Int: 20  ...........##..# SH: 0Dex: 17  #########......# XL:  4 Next:  2% Place: Dungeon:3 #.####@# Noise: ---------  Time: 2726.0 (0.0) #.#..*.# b) +0 spear #.##*[33inm### Cast: Magic Dart #.##o #.## #.# o   orc (asleep) #.. ###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 chain mail (asleep, 100% to  hit)i+ @..#.oi# K@*#i{ E*#i\T e*.##iz *#oAim: an orc, wielding a +0 mace and wearing a +0 chain mail (asleep, 100% to  hit)iN##...###..##...#Em0lg4 the Conjurer#.........######Barachi#.#####÷..#Health: 30/30 ========================ixO#.....#...#Magic: 5/7=================-------#####.#...#AC: 3Str: 8#########..#<..#EV: 11Int: 20...........##..#SH: 0iO8Dex: 17#########......#XL:  4 Next:  2% Place: Dungeon:3#.####@#i$PNoise: ---------  Time: 2726.0 (0.0)#.#..*.#b) +0 spear#.##*###Cast: Magic Dart#.##*#.##iP#.#o   orc#..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineiPAim: an orc, wielding a +0 mace and wearing a +0 chain mail (asleep, 100% to  hit)  You focus your ray upon the orc.i3 o.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (asleep, 100% to  hit)  You focus your ray upon the orc.  The searing ray hits the orc but does no damage.i1".i8q==7.0 (1Ray i$ iX_(Press . to maintain the ray.)i# H**i~Oo.i4-----8+ ii]F _The searing ray hits the orc but does no damage.it )The searing ray hits the orc.iO**ic=8).iE3-------4=9Magic Dart++ iLipPG _You kill the orc!iɿ3i)  You stop channelling your searing ray. _iiT9IiZD---4===iFiNNini.i#===i<iW,iXigBiBiiaI5====ii,ii-Bi ====ik*6======i$@7====iz  You encounter 2 orcs.ic1 #.........###### #.#####÷..#  #.....#...# #####.#...##########..#<..# ...........##..# #########......# #.####.# #.#..@.#-- #.##.### #.##. Magic Dart  #.##. #.##. #..oooo 2 orcs (asleep) ####. ##66.0 (37.0)--7.2 (38.2 _  Things that are here:iI _a +0 mace; a +0 chain mail; an orc corpsei  #.#####÷..#  #.....#...# #####.#...#####.#<..# ...........##..# #########......#i = #.####.# #.#..).# #.##@### #.##.#  #.##.# #.##.#i  #..oo# ####.# ### i i[ 88.4 (1.2) _i i i(v  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i@N #.#####÷..#  Em0lg4 the Conjurer #.....#...#  Barachi #####.#...#  Health: 30/30 ========================  #########..#<..#  Magic: 5/7=================-------  ...........##..#  AC: 3Str: 8  #########......#  EV: 11Int: 20 #.####.#  SH: 0Dex: 17 #.#..).#  XL:  4 Next:  4% Place: Dungeon:3 #.##@###  Noise: ---------  Time: 2768.4 (0.0) #.##*# b) +0 spear #.##*# Cast: [39;iPz49mMagic Dart #.##*# #..oo# ####.# oo 2 orcs (asleep) ###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (asleep, 100%to hit)ib} @#...oik q@#*#i Y#*#iF 5#*i *oAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (asleep, 100%  to hit) ii#.#####÷..#Em0lg4 the Conjurer#.....#...#Barachi#####.#...#Health: 30/30 ========================#########..#<..#Magic: 5/7=================-------...........##..#AC: 3Str: 8#########......#EV: 11Int: 20#.####.#SH: 0Dex: 17#.#..).#XL:  4 Next:  4% Place: Dungeon:3#.##@###Noise: ---------  Time: 2768.4 (0.0)#.##*#b) +0 spear#.##*#Cast: Magic Dart#.##*##..o*#####.#oo 2 orcs (1 asleep)###Aiming: Searing Ray [39;49 i6m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (asleep, 100%  to hit)  You focus your ray upon the orc.  The searing ray hits the orc but does no damage. io.: an orc, wielding a +0 hand axe and wearing a +0 chain mail (asleep, 100%  to hit)  You focus your ray upon the orc.  The searing ray hits the orc but does no damage.  The orc shouts!  (Press . to maintain the ray.) i..oo ir===9.4 (1Ray  i\ i6% _The orc shouts!!iJt )The searing ray hits the orc!!ic ****   orcYou kill the orc!!i:o.!i)..!i4----8---70+ !i{!iF _The searing ray hits the orc but does no damage."i. ****The searing ray hits the orc."i}Lo)"i'.."iev3----------1"i<++ "i"iu1 _The orc is lightly wounded."ii ****The searing ray hits the orc but does no damage."i o.  The orc is lightly wounded."i;)."iw~2-------=2"i"i> _You finish channelling your searing ray.#i  You hit the orc but do no damage.The orc is lightly wounded.#i \29-3.5 (1.1#i& #i( : _The orc hits you with a +0 hand axe.$iٙ  You hit the orc but do no damage.The orc is lightly wounded.$i(4.6$i$iQ _The orc closely misses you.$iq =  You barely miss the orc.The orc is lightly wounded.30=5.7 _The orc barely misses you.%ie  You hit the orc.  The orc is almost dead.%i$iC----6.8%it%i}Q _The orc closely misses you.%i)  You hit the orc but do no damage.The orc is almost dead.%id_3====7.9%i?%ikP _The orc barely misses you.%iOP  You hit the orc but do no damage.The orc is almost dead.%iR Z25----9.0%iW %iZ : _The orc hits you with a +0 hand axe.&i=g )You hit the orc.&i)&i6----1280.1Magic Dart&i&i G _You kill the orc!'ir'iAs'it'i{'iQ|'i 'i+'iÂ<===='i 'i'iɉ'i'i'iK7='i`'i'iK'i'iq'i՚'i'iU'iߠ'i'i'iR8==4==='i'iӨ'i,'i'i'i'i#'id,'i5'iǾ'i+9====='ix'i,'i'i'i?'ix'i ,'i'iE'ii30=='i$'i#,'i}'i'iP5===='i'i,'iD'iW'i9='i='iw'i 'i'i'i=5===='i'i`'i'i'i,'i 'i 'i4'i>'i,'i<'i'i#'i7'i'i= M6==='i|!'i%,'i''i6'i7'i9'i>'i>'i?'iC'iSD;==='isE'iI,'iJ'ioP,'iQ'iXB'i_,'i`'ie,'iOg'ild7===='im'it'iDy'iy'i3{'i~$  Things that are here:'in  a +0 mace; a +0 chain mail; an orc corpse'i'i _'i'iލ'i֓'ia'i'i'i'i<===='io'i'i ,'i'i'i'i'i\'i'i^'iպ'i$'iھ'i+,'i'i'id'i'iZ'iL'i'i'iH'i'i,'iX'i'i'i'i'i'ik,'i,'i'ix'i 'i4'i'i 'iB 'i 'i\ 'iB'i2'ii'i ,'i#'i''iU(,'iS+'i/,'i0'i2'i\8'i8,'iG;'iL>'i6?'i}?'i%A'iE'iF'iYF'iH'i$M'i&O,'iP'iT'ilU'iU'iW'i#\'i\'i\'i_'ic'iFd'id'if'ij'i k'ik'im'i+q'iq'i r'is'inw'iw'iN{'i|'iƂ'iK'i߃'iÄ'i'iy'i։'i'i'iY'i'i'iڝ'i'i-,'i^,'i'i'i.'i¬'iҰ,'i'iв'i'i'iո'i'i,'im'i'i'i,'iE'i'i'i'i'i,'ib'i'i'iL'iz'iY'i'i2'i'i'i,'i'i'i`   You encounter a goblin. It is wielding a +0 dagger.'i].......#### .......# .......# .......# .......# .......# ###.## ######.# ####......###.# ##........g..#.## ##.@# o.-  #####..# #..### ##......######.## Magic Dart ...............# #. ........##.##### # ...#######.# g   goblin (wandering) ...'i#.#### ..#....## .####..###'i0872.1 (92.0)'i''iO+O-3.3 (93.2 _'i0'iD:(i/M J *******(iM g  The magic dart hits the goblin.  The goblin is severely wounded.(i I 5The goblin shouts!g..5......5   ufetubus (wandering)g   goblin6----=4.3 (1.0) (iW Z _You encounter an ufetubus.)i*t )The magic dart hits the goblin!)iG******)i6&Q.5)i-(........)i3l5-------35)iJ8)i:J _You kill the goblin!+i?\†......# ##### # # #   ......#  ###.## #####.# ##......###.# .@.....5.. .. #.## ##..##....... o.†###..# #..## ...### ### #######.## ### ......# #.....##.#############.##.#####....##+iC5)+i%/5.+itE5+ij5=6.5 (1.2+i+iW? _The ufetubus shouts! You hear a shout! x2,i\ 15.,i K--70,iw -i2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i18..†......# Em0lg4 the Conjurer ......#### Barachi ......# Health: 30/30 ======================== ......# Magic: 3/7==========-------------- ......# AC: 3Str: 8 ......# EV: 11Int: 20 ......# ###.## ## SH: 0Dex: 17 -iE|#####.# ####....... ##. XL:  4 Next: 13% Place: Dungeon:3  #.# ##.@**5..).. ... Noise: ---------  Time: 2877.5 (0.0)  #.## ##..##....... o.† b) +0 spear #####..# #..## ...### ### Cast: Magic Dart #......######.## ### . ..............##. .......##.######  5   ufetubus ..#######.# .. #.#### . #....## _The ufetubus shouts! You hear a shout! x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (66% to hit).iA #@..5.iK^#*@*.i>.*.is*5Aim: an ufetubus (66% to hit).i`C..†......#Em0lg4 the Conjurer ......####Barachi ......#Health: 30/30 ======================== ......#Magic: 3/7==========-------------- ......#AC: 3Str: 8 ......#EV: 11Int: 20 ......####.##.ib## SH: 0Dex: 17 #####.#####....... ##. XL:  4 Next: 13% Place: Dungeon:3#.###.@****.).. ... Noise: ---------  Time: 2877.5 (0.0)#.## ##..##....... o.† b) +0 spear #####..# #..## ...### ### Cast: Magic Dart #......######.## ###. ..............##. .......##.######5   ufetubus ..#######.# ..#.#### .#....##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (66% to hit)  You focus your ray upon the ufetu.iQc'bus. The searing ray hits the ufetubus..ip 5.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (66% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus.  The ufetubus is heavily wounded.5..==8.5 (1Ray .i | _(Press . to maintain the ray.)/iW .  The searing ray hits the ufetubus./iI****/iƑ A....2/i› ----229Magic Dart+ /i L _You kill the ufetubus!0id 0id 0iUf 0in  You stop channelling your searing ray.  You encounter a gnoll. It is wielding a +0 flail.0i} jMagic Dartj   gnoll (wandering)0i1 %00i (0iɒ F--80.5 (1 _0i 0i 3iS c.....####.# .#.#.#.####j### ######.#####....... #.#.......).. . #.####....... o#####..# #..## ...### ##......######.## ### .........# ###.##### ########.#  . #.#### #....## ####..###.j3i {--1.7 (1.24i.# .#.#.#.####.## #######.#####...j... #.#4i.......).. . #.####....... o#####..# #.@## ...### # ###......######.## ### ..........# ###.##### ########.#. #.#### #....## ####..### ##...##4i 2.9Magic Dart4i .#.#.#.####.## ########.#####...j... #.#.......)..  #.####....... #####..# #..## ...###  ###......######@## ### .................# ..##.##### #######.#. #.#### #....## ####..### ##...## ####..############# 3====4.14i0#.# #.# #.####.## #########.#####...j... #.#.......).. #.####.......#####..# #..## ...######......######.## ###  ...............@.#  ##.#####  .....#######.#  ..... #.####   #....##   ####..###   ##...## ####..############ #.................4iDjj   gnoll4iH:5.3Magic Dart4i 4iC 5i  #.#  #.#  #.# ###.##  #.# ####...j... #.# ##..j....).. #.## ##..##. #####..# #..## ...### ###......######.## ### .# .##.##### .....#.#  ..... #.####  .... #....## ... ####..###  .. ##...## ####.. #j.5i >6.55ie 5i  #.# #.# #.# ###.## #.# ####...j... #.# ##.j.....).. #.## ##..##. #####..# #..## ...### ###......######.## ### .# .##.##### .....#######.# ..... #.#### .... #....## ... ####..### .. ##...## ####..  # 5i 7.7Magic Dart6iD  #.# #.####.## #########.#####...j... #.#.j.....).. #.##.##.......#####..# #..## ...######......######.## ### ....S............#  ..........##@##### .....#######.#  ..... #.####  #....##  ####..###  ##...##S   adder (wandering) ####..######### #.............. #.######....#.#6iyK 9S.6i ====8.9Magic Dart6iك A _You encounter an adder.6iK 7iw% ###.##############...j... ##.j.....)# ##..##.....#####....## ...######.S....######.## ### .................# ......##.############@#  #.#### ...## ###.###  ##..7i&.###.# ##.....# 7i37i4]90.1Magic Dart7iJ:7iA<7iB ############...j... ##.j.....)# ##..##.....#####....## ...######.S....######.## ### 7i .................# ##.###########.#  #@#### ...## ###..###...#7ih#..#..#7i6#.# #..>... 7i7i(1.37i/%7ir'8i{F #.# ##.j.....).. #.## ##..##....... #####..# #..## ...### ###.S....######.## ### .................# 8i{7.##.##### .....#######.# ..... #.####.... #.@..#... ####..###.. 8i| ##...# ##############...............8i<|c#.######....#.###.# ##.....#8i\|#.# #..>....#.# ##...###8i_8i$(2.58i]8i8iF p#.# ##.j.....).. #.## ##..##. #####..# #..## ...### ###.S....######.## ### ......# .##.##### .....#######.# 8i ...... #.#### .... #..@.## ... ####..### .. ##...## 8iϿ ####..###........#.######....#.##.8i #.# ##.....##.#.# #..>.8i M#.# ##...###.8i 8i Z4===3.78i 8iZ 9ij#.## ##..##....... 9i,5#####..# #..## ...### ###.S....######.## ###  .................#  .9iS##.#####  .....#######.#  ..... #.####.... #....  ... 9i####@.###..  ##...# 9iן####..#############.................#.######....#.##.#9iZ#.# ##.....##.#9i#.# #..>.....##.# ##...###..##.# #.........#9iĠ9i9i(4.99i 9ių9i #####..# #..## ...###  ###.S....######.## ### 9i .................# .##.##### .....#######.# 9i &..... #.#### .... #.... ... ####..### ..  ##@..# ####..##############..................#.######....#.##.###.# ##.....##.##.# #..>.....###.# ##...###..###.# #.........##9iR }#.# #.#####÷..#9i 9i E6.19i 9i 9i 9i- :i#####..# #..## ...### # ###.S....######.## ### # ###.##### ########.#  #.####  #....##  ####..###  ##.@.## ####..###.........#.######....#.##.##.#.# ##.....##.##.#.# #..>.....##.#.# ##...###..##.#.# #.# j:iBK.j:iYbj   gnoll:iˑ:7.3Magic Dart:i:i;iU  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i #####..# #..## ...### # Em0lg4 the Conjurer ###.S....######.## ###  Barachi ................## Health: 30/30 ======================== .........##.###### Magic: 2/7======------------------ ....#######.# AC: 3Str: 8 .... #.#### EV: 11Int: 20 ... #.j*.## SH: 0Dex: 17 .. ####**### XL:  4 Next: 22% Place: Dungeon:3 . ##.@.##  Noise: ---------  Time: 2897.3 (0.0) ####..############## b) +0 spear #................... Cast: Magic Da;iPrt #.######....#.##.##. #.# ##.....##.##. #.# #..>.....##. j   gnoll #.# ##...###..##. #.# #.........### #.# #.#####÷..# _You encounter an adder.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (82% to hit).....##. j   gnoll=iCa#.# ##...###..##.#.# #.........####.# #.#####÷..#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=iwAim: a gnoll, wielding a +0 flail (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!=iL  .jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (82% to hit)  =i You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.=i(%..=i2+q==8.3 (1Ray =i1=i5f _(Press . to maintain the ray.)>i ****The searing ray hits the gnoll.>i)nQ.j>ip&..>itr1-----9+ >ix>i{^ _The gnoll is severely wounded.>i E****>ih=.j....0--------900Magic Dart++ >i!n>ipW _The searing ray misses the gnoll.?ie  Without enough magic to sustain it, your Searing Ray dissipates.?i8=1?iм?i V _The gnoll completely misses you.@i  You hit the gnoll but do no damage.The gnoll is severely wounded.@ih-2.4 (1.1@iQ%@iE(S _The gnoll closely misses you.@im@  You hit the gnoll but do no damage.The gnoll is severely wounded.@igA x23------1===3.5@iA Magic Dart@iH @iL 9 _The gnoll hits you with a +0 flail!@i  You hit the gnoll but do no damage.The gnoll is severely wounded.4.6@iS @i| R _The gnoll barely misses you.AiM  You hit the gnoll but do no damage.The gnoll is severely wounded.5.7AiSAi9WS _The gnoll closely misses you.Ai[  You hit the gnoll.  The gnoll is severely wounded.6.8Ai.bAifoV _The gnoll completely misses you.Ai   You closely miss the gnoll.The gnoll is severely wounded.4=-----===7.9Ai Ai] R _The gnoll barely misses you.Bi(  You hit the gnoll.  The gnoll is almost dead.Bi*(9.0BiV0Bi/3R _The gnoll barely misses you.BiH4 jYou closely miss the gnoll.The gnoll is severely wounded. .jYou encounter a gnoll. It is wielding a +0 whip.j 2 gnolls (1 wandering)10.1 _The gnoll closely misses you.Bi+ ~ .jYou completely miss the gnoll.The gnoll is severely wounded.20---1.2 _The gnoll hits you with a +0 flail.Ci .jYou closely miss the gnoll.The gnoll is severely wounded.Ci LjCi !2.3CiCir _The gnoll barely misses you. The gnoll closely misses you.Ci G )  You hit the gnoll.Cif O.jCi P   gnollCi i2===393.4Ci CiT I _You kill the gnoll!Di{  You hit the gnoll.  The gnoll is lightly wounded.18-----4.5 _The gnoll hits you with a +0 whip.Di  You completely miss the gnoll.The gnoll is lightly wounded.9=-5.6Di Dig R _The gnoll barely misses you.Ei%R  You closely miss the gnoll.Ei3The gnoll is lightly wounded.EiWb3-----6.7EiN _The gnoll hits you with a +0 whip.Ei   #..##   ### #.# #.#### #....## ####..### . ##j@.##  Eip####..# #........ #.######.... #.# ##... #.# #..> #.#  #.#  #.# ÷..# You closely miss the gnoll.The gnoll is lightly wounded.Ei" F  #..##   ### #.# #.#### #....## ####..### ##j@.##  ####..# #........ Ei #.######.... #.# ##... #.# #..> #.#  #.#  Ei <#.# ÷Ei G  The gnoll hits you with a +0 whip.Ei ^9/30 --------Ei= ?===7.8Ei\ Ei V _* * * LOW HITPOINT WARNING * * *Fie   #..##   ### #.# #.#### #....## ####..### . ##j@.##  ####..# #........ #.######.... #.# ##... #.# #..> #.#  #.#  #.# ÷..# You hit the gnoll but do no damage.The gnoll is lightly wounded.FiU6  #..##   ### #.# #.#### #....## ####..### ##j@.##  ####..# #........ #.######.... #.# ##... #.# #..> #.#  #.#  #.# ÷  FiV"The gnoll hits you with a +0 whip.Fi?WW5------8.9Fi.....##. j   gnoll #.# ##...###..##. #.# #.........### #.# #.#####÷..# _* * * LOW HITPOINT WARNING * * *Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, 82% to hit)HiZ j#Hicj@##Hi8_j@#Aim: a gnoll, wielding a +0 whip (lightly wounded, 82% to hit)Hi  #####..# #..## ...### # Em0lg4 the Conjurer ###.S....######.## ###Barachi ................## Health: 5/30====-------------------- .........##.###### Magic: 0/7------------------------ ....#######.#AC: 3Str: 8 ....#.####EV: 11Int: 20 ...#....##SH: 0Dex: 17 ..####..###XL:  4 Next: 39% Place: Dungeon:3 .##*@.##Noise: =--------  Time: 2918.9 (0.0)####..############## b) +0 spear#................... Cast: Magic Dart#.######....#.##.##.#Hi D.# ##.....##.##.#.# #..>.....##. j   gnoll#.# ##...###..##.#.# #.........####.# #.#####÷..# _* * * LOW HITPOINT WARNING * * *Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, 82% to hit)Hi@}   #..##   ### HiTAu#.# #.#### #....## ####..### . ##*@.##  ####..# #........ HiA#.######.... #.# ##... #.# #..> #.#  #.#  #.# ÷..# You focus your ray upon the gnoll. The searing ray misses the gnoll.(Press . to maintain the ray.)HiB  #..##   ### #.# #.#### #....## ####..### ##*@.##  ####..# #........ #.######.... Hi#.# ##... #.# #..> #.#  #.#  #.# ÷Hi  Hi-tjThe gnoll hits you with a +0 whip.Hi.1----=9.9 (1Magic DartRay Hi6Hi'9V _* * * LOW HITPOINT WARNING * * *Ji Ji4 8 Ability - do what?CostFailure  f - HopNone0% [?] toggle between ability selection and description.Li[Li&Li1.S #####..# #..## ...### # Em0lg4 the Conjurer ###.S....######.## ###Barachi ................## Health: 1/30------------------------ .........##.###### Magic: 0/7------------------------ ....#######.#AC: 3Str: 8 ....#.####EV: 11Int: 20 ...#....##SH: 0Dex: 17 ..####..###XL:  4 Next: 39% Place: Dungeon:3 .Li.###j@.##Noise: ==-------  Time: 2919.9 (0.0)####..############## b) +0 spear#................... Cast: Magic Dart#.######....#.##.##. Ray #.# ##.....##.##.#.# #..>.....##. j   gnoll#.# ##...###..##.#.# #.........####.# #.#####÷..#Press: ? - help, Shift-Dir - straight lineLi0Aim: a gnoll, wielding a +0 whip (lightly wounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray misses the gnoll.(Press . to maintain the ray.)  The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *LifI #####..# #..## ...### # Em0lg4 the Conjurer ###.S....######.## ###  Barachi ................## Health: 1/30------------------------ .........##.###### Magic: 0/7------------------------ ....#######.# AC: 3Str: 8 .... #.#### EV: 11Int: 20 ... #...*## SH: 0Dex: 17 .. ####**### XL:  4 Next: 39% Place: Dungeon:3 . ##j@*##  Noise: ==-------  Time: 2919.9 (0.0) ####**############## b) +0 spear #...**.............. Cast: Magic Dart #.######....#.##.##. Ray  #.# ##.....##.##. LigJ#.# #..>.....##. j   gnoll #.# ##...###..##. #.# #.........### #.# #.#####÷..# You focus your ray upon the gnoll. The searing ray misses the gnoll.(Press . to maintain the ray.)  The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *Hop to where?Press: ? - help, Dir - move targetLip..@**LiE+ m.***Li4 ;**Lii M*****Liz...*****Mi/. ...##.######Em0lg4 the Conjurer #####.#Barachi#.####Health: 1/30------------------------#....##Magic: 0/7------------------------####..###AC: 3Str: 8##j○.##EV: 11Int: 20####..#################### SH: 0Dex: 17#......................... XL:  4 Next: 39% Place: Dungeon:3#.######.@..#.##.##...#### Noise: ==-------  Time: 2919.9 (0.0)#.# ##.....##.##...#b) +0 spear#.# #..>.....##...#Cast: Magic Dart#.# ##...###..Mi50 ##...#Ray #.# #.........#######.# #.#####÷..#j   gnoll#.# #.....#...##.# #####.#...##.#########..#<..#You focus your ray upon the gnoll. The searing ray misses the gnoll.(Press . to maintain the ray.)  The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *Hop to where?Press: ? - help, Dir - move targetMi1 J)jMi: Mi; k--20.9 (1-Hop MiB MiE i  (Press . to maintain the ray.)  The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *  Hop to where?Press: ? - help, Dir - move target _You stop channelling your searing ray. Boing!Ni 8Drink which item? Potions  g - 3 potions of magici - a potion of invisibility  d - a yellow potion  f - a lumpy golden potion  k - 2 golden potions  l - a silvery potion [!] read|quaff[?] describe selectedPiO! Pi' PiC0 U...##.######Em0lg4 the Conjurer #####.#Barachi#.####Health: 1/30------------------------#....##Magic: 0/7------------------------####..###AC: 3Str: 8Pi0 B##)j.##EV: 11Int: 20####..#################### SH: 0Dex: 17#......................... XL:  4 Next: 39% Place: Dungeon:3#.######.@..#.##.##...#### Noise: ---------  Time: 2920.9 (0.0)#.# ##.....##.##...#b) +0 spearPiA1 #.# #..>.....##...#Cast: Magic Dart#.# ##...###..##...#-Hop Pi1 B#.# #.........#######.# #.#####÷..#j   gnoll#.# #.....#...##.# #####.#...##.#########..#<..#Pi2 (Press . to maintain the ray.)  The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *Pi-2 Hop to where?Press: ? - help, Dir - move target _You stop channelling your searing ray. Boing!PixE ○jIt was a potion of resistance.  You feel protected.PiP +°PiyQ r1.9 (1Resist -Hop PiW 8°Pi>Z 5 _k -> r - a potion of resistanceSit>#####.#   #.####...#####..### ##)°j#####..####################..........................######....#.##.##...#### ##@....#  #..>.....#Siu##...###.........##########÷..##.....#...#####.#...#########..#<..#...........##SiyQ.jSi{Si.j.Si#2=1===3.1 (1.2Magic DartSifUiʫ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UiF#####.# Em0lg4 the Conjurer  #.#### Barachi  #....## Health: 2/30=-----------------------  ####..### Magic: 0/7------------------------ ##)..## AC: 3Str: 8 ####..#################### EV: 11Int: 20 #.....j*.................. SH: 0Dex: 17 #.######*...#.##.##...#### XL:  4 Next: 39% Place: Dungeon:3 #.# ##@....##.##...#  Noise: ---------  Time: 2923.1 (0.0) #.# #..>.....##...#  bUi)H) +0 spear #.# ##...###..##...#  Cast: Magic Dart #.# #.........######  Resist -Hop  #.# #.#####÷..#  #.# #.....#...#  j   gnoll #.# #####.#...#  #.#########..#<..#  #............##..# _k -> r - a potion of resistance  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit)Vi z j...*Vi0 -*.Viz -*.Vi&G A#*Vi @*#Vixj*Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit)WiY#####.#Em0lg4 the Conjurer#.####Barachi#....##Health: 2/30=-----------------------####..###Magic: 0/7------------------------##)..##AC: 3Str: 8####..#################### EV: 11WisInt: 20#.....j*.................. SH: 0Dex: 17#.######*...#.##.##...#### XL:  4 Next: 39% Place: Dungeon:3#.# ##@....##.##...#Wi/Noise: ---------  Time: 2923.1 (0.0)#.# #..>.....##...#b) +0 spear#.# ##...###..##...#Cast: Magic DartWi.#.# #.........######Resist -Hop #.# #.#####÷..##.# #.....#...#Wi_j   gnoll#.# #####.#...#Wid#.#########..#<..##............##..#WiICasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  WiPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit)  The magic dart hits the gnoll.Wi|J.jWi.=4.1 (1Magic DartWiWi Wi}~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit)  WivThe magic dart hits the gnoll. _The gnoll is moderately wounded.Yi Yi Yi Yi ^ _You are too injured to fight recklessly!]i&-]i0KDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup description]iX2J.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes]isMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game]i) \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o:]i auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andci!ci-cici ci*  * Dir., Ctrl-Dir. : attack without movepickup part of a single stackcididi B  xdi# 4: eXamine surroundings/targetsdi[didi di  Autofight:X: eXamine level map (X? for hel[?7lp[?7hdi diBeieiM  Tab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7hei4*eiVeitei B  moving if necessaryin vieweii ei2@  Shift-Tab, p : trigger quivered action; |: toggle view layersfiHfiYGfiYfiifiH fi fil 7M\|/\|/figiQgi gilM7 8 9 y k uand quit the gamegiZa gi Mon) or vi keys:Ctrl-Q : Abandon the current charactergi hihi]Muse the numpad (try Numlock off andCtrl-S : Save and exit without queryshihiEnMTo move in a direction or to attack, S: Save game and exithi֓vMMovement:Game Saving and Quitting:hi7 ri rid #####.#Em0lg4 the Conjurer#.####Barachi#....##Health: 2/30=-----------------------####..###Magic: 0/7riȊ \------------------------##)..##AC: 3Str: 8####..#################### EV: 11Int: 20#......j.................. SH: 0Dex: 17#.######....#.##.##...#### XL:  4 Next: 39% Place: Dungeon:3#.# ##@....##.##...#Noise: =--------  Time: 2924.1 (0.0)#.# #..>.....##...#riA b) +0 spear#.# ##...###..##...#Cast: Magic Dart#.# #.........######Resist -Hop #.# #.#####÷..##.# #.....#...#rin j   gnoll#.# #####.#...#ri #.#########..#<..##............##..#Aiming: Magic Dart (safe; 1% risk of failure)  ri Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit)  riۋ _The magic dart hits the gnoll. _The gnoll is moderately wounded. ri Q_You are too injured to fight recklessly!ri 3riǚ ri siH....##.###### ######.#  #.## #....## ####..# ##)..## ####..################### #......j................. #.#####.##.##...### #.# ##.....##.##...# #.# #..>.....##...# #.# ##...###..##...# #.# #.......###### #.# #.#####÷..#siX #.# #.....#...# #.# #####.#...# #.#########..#<..#siT#  #.#### #....## ####..### ##)..## ####..########### #......j......... #@...# #.# ##.....#  #.# #..>.....  #.# ##...###..  #.# #......  #.# #.#####÷..# si #.# ..#  #.# .#  <..# si}#  #.#### #....## ####..### ##)..## ####..########### #......j......... #@...# #.# ##.....#  #.# #..>.....  #.# ##...###..  #.# #...... #.# #.#####÷..#  #.# . #.# . <sicPress: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit)  The magic dart hits the gnoll. _The gnoll is moderately wounded. _You are too injured to fight recklessly!  The gnoll hits you with a +0 whip.1-5.3 (1.2sil _* * * LOW HITPOINT WARNING * * *wiJ  You closely miss the gnoll.wio  The gnoll is moderately wounded.wiY,6.4 (1.1wirwiAR _The gnoll barely misses you.xi!  You hit the gnoll.xio  The gnoll is moderately wounded.xiSS2=7.5xixiR _The gnoll barely misses you.ziC  The gnoll is moderately wounded. _The gnoll barely misses you.  You hit the gnoll.  The gnoll is moderately wounded. zi1Dr_The gnoll barely misses you.  You hit the gnoll.ziPy _The gnoll barely misses you.  You hit the gnoll.  The gnoll is moderately wounded. _The gnoll barely misses you.  You hit the gnoll.  The gnoll is heavily wounded.ziSQ'8.6ziXzipZS _The gnoll closely misses you.{iZI  You barely miss the gnoll.{i   The gnoll is heavily wounded.The gnoll hits you with a +0 whip!  You die...|ia-5/30 -|i/  --more--}i}iåGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) }i b - a +0 spear (weapon) Armour (go to first with [)  a - a +0 robe (worn)  e - an orb of pyromania (worn) }i f - a +0 cloak (worn) Jewellery (go to first with "=)  c - a ring of resist corrosion (worn) }i@U d - a +6 ring of dexterity (worn)g - a ring of wizardry}iZ }iϠ,}i}ihGoodbye, Em0lg4.80 Em0lg4 the Conjurer (level 4, -5/30 HPs)Began as a Barachi Conjurer on Mar 3, 2026.Slain by a gnoll... wielding a +0 whip(7 damage)... on level 3 of the Dungeon.The game lasted 00:05:39 (2595 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb}i,6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  }ic11.13219161 Ravn}iVMiFi-27 escaped with the Orb  12.12683640 bentocg OpSh-27 escaped with the Orb}iݸ }iY }iR ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l