j  Player: Emolg4 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-01.18:44:19.ttyrec Time: (1788288259) Tue Sep 1 18:44:19 2026 jB [?1051l[?1052l[?1060l[?1061hj5V)0[?7h[?25l[?1cjjjWelcome, Emolg4. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi ConjurerjWelcome, Emolg4 the Barachi. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Barachi Conjurerje j\|jEmolg4 the ConjurerBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 18SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dartj=.#...#..............###...####......@##.......#...[...........#......... ........#. ..!..#...# ......#....##...###....#.... ..#..jPjWelcome, Emolg4 the Barachi Conjurer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...jj$VPress ? for a list of commands and other information.  Found a robe and a metallic dark potion. _Found a staircase leading out of the dungeon.jc  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   f + Spellcasting 2.1   3.0   0           b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 4.3   4.2  +1                   c - Armour   0.0   0.7  +2      d + Dodging2.j1   2.5  +1      e + Stealth1.7   2.0   0                                                                    [3jx9;49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets j = a + Fighting 0.0 j g * Conjurations   4.3 j! jG jEmolg4 the ConjurerBarachi.#Health: 13/13 ========================...Magic: 3/3========================#...AC: 2Str: 8.....EV: 11Int: 18......SH: 0Dex: 10###...###XL:  1 Next:  0% Place: Dungeon:1 j#......@#Noise: ---------  Time: 0.0 (0.0)#.......#-) Nothing wielded...[......Cast: Magic Dart.....#......... ........#. ..!..#...# ......#....##...###....#.... ..#..  Welcome, Emolg4 the Barachi Conjurer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... jQPress ? for a list of commands and other information.  jFound a robe and a metallic dark potion. _Found a staircase leading out of the dungeon. j  j4 j j] j83 j# jI jH j: _ j j  j{  j" jA& j9..... ..##...###: .....?.. ......... ###...### .# j3: #......<# ...##.......#....##....[........##......#@.....# jH2.4 (2.4#......##....!..#....#.. #>......#....# ###...###....# ..... ..#..# ...... ##.# ...###. . jY-3.6 (3.6 je\ j2_1 _Found an escape hatch in the floor. j j4 .....?.. .. ........ #... ###...### ...#.. #......<#....#...#.......#....##....[........# #......#......# ....#....@..#....#.. #>#....# ###...###....# ...... ..#..#....... ##.##...###....... ..####.# ####.6.0 (2.47.0 (3 j ( j,Z _d - a metallic dark potion j U  jU  j  jI X j[ X j X j # #. .###.## #........ ... ..#.#.# ###.###....... ....... ###...###:..### #......#.. #.............#......###...###....#... #......<#........#.......#...#....[........##......#......# #.............#....#.......#....# j /16.6 (9.6) jc /7.6 (10.6) jH  j ` _c - a scroll labelled PERUODDARIjr3j`tjwjczjBjujʁjj j,jzjY # # #. .###.##.## #....... ... ..#.#.#######.#### .................###...###@..### #.............#.. #.............#.. ....###...###....#... #......<#....#....#.......#....##....[........#.##......#......#.##.............# #  You pick up a parchment of Construct Spike Launcher and begin reading...j221.2 (3.6)j+2.2 (4jjQ _You add the spell Construct Spike Launcher to your library.jGjjjjOBj~Bj,jjDjyjjtjj%jj#j&jN',j)j+j,j,j.j/j1,jU3ju4,j95j?jAjCjlE,j!FjGjHjHjIjJjLjLj NjxfJjJhjhj kjakjmjvojpjqjqj|  ##### ### #.#.# ##.# #.@.#♣♣♣♣♣♣..# j|a#.#..........# #.#.#♣♣♣♣♣♣#.# ..#.. ..#.# ######.## #.#.# j}#. .#..#.#.######  .##.######..#.#....... jG}| ...................... jp}N ..#.#.#######.########j} You pick up a parchment of Tukima's Dance and begin reading...j|047.4 (25.2)jʆ,8.4 (26j݊jG _You add the spell Tukima's Dance to your library.jM_IjM`jajeBjlBjmjoj3vjjރj',j,jjj}jRjjXjjj,jjAjjaj0jjdj,jLjB,jj'jأ,jФjj+j{j,jC,jjưjƲjjjSjŷ,jjcjj>j4jjjjYjjj8jBjq  You encounter a frilled lizard.j! #.#........ ########.#.#♣♣♣♣♣♣j\ #........#........ #.#..#######.####.#.#..##......#..#.## #.#..##.######..#.#.! #.#...............#...#.#...#.#.#######.#....@................#.#.#.#..###...###...##......#............Magic Dart..##.#.#............... .#....###...###.... ##... #......<#. l   frilled lizard (asleep).... ....#.......#...#. #....[.ja[32ml.. #......#.....j/77.2 (28.8j(.8.4 (30.0j/j!7T _Found a blue potion.jм †The magic dart hits the frilled lizard.****** * jRKT.......jUx2--------1=9.4 (1.0)jU4Magic Dartj\jq_R _You kill the frilled lizard!jPj#--------j{,j=jV,jj۵Xjejhj[jjj-j"3======== _Magic restored.jj  You encounter an endoplasm.jiz #.# ########.#.#j #........#..###.#..#.####J.#.#..##......#..#j ###.#.#..##.######..# #.!.#.#.. #...#.#...#.#.j=# #...@.- #.#.#.#..###...###...jH  #......#Magic Dart ..##.#.#j  ... .#....###...### ...# ##....#......<# J   endoplasm (asleep) .... ....#.# ..#.# #....[.†.. #......#....j70912.0)j;9O-2.6 (13.2 _j@jBj .  The magic dart hits the endoplasm.***js,...j=2--------3=3.6 (1.0)Magic DartjEjnM _You kill the endoplasm!jIjjBj&jj,j0jij>--------jj@jWj ,jA jy j,jj_jjj jKjej-jwjdj j T3========j0j< #.#.#  #...# #.# ########.#.#♣♣♣jd<H #........#..... ###.#..### ..#.#..### ###.#.#..##j<. #.@.#.#....- #...#.#...#.#.#####j<......#.#.#.#..###...###j<| #.#......#.........ji= #...##.#.#... #.... .#....### ...## ##....# .... ....#..j?D1107.0 (13.4)j'GF-8.0 (14jKjLVQ _f - a blue potionjJ  You encounter a rat.j[##### #.#.# #...#♣♣♣♣ #.#......########.#.#♣♣♣♣ #........#......##########.#..#######.####r.......#.#..##......#.###@#.#..##.#######...#.#.............j#...#.#...#.#.######Magic Dart#..................#.#.#.#..###...####.#......#.r   rat (asleep)#...##.#.#..........#.... .#....###...##j0...## ##....#......<j,0.0)jD W========9.2 (1.2 _jkjjy$ ******r  The magic dart hits the rat.  The rat is moderately wounded.jd.r.....2--------==100 _The rat squeaks loudly.jl%s †The magic dart hits the rat.j\+c*****jr .....jc1----------------4-1Magic DartjjG _You kill the rat!jΦ Ijs j jM Xj: j j j j- >--------j jҴ j* j j j ji j jg jd j jS jҽ j j j jf j) jp j jE T2========j j6 ,j j} j j jP j jN j j\ @========j j j j jT j jH j j< j j jn j j ,j; j- ,j j ,j j j: T3========j j jy j j0 ju j# j{ j j j n  You encounter a frilled lizard.j  ##### #.#.#  #...#♣ #.#... ########.#.#♣ #........#... ##########.#..########.†..@...#.#..##....--........###.#.#..##.#########.##.#...#.#..........Magic Dart# #.#...#.#...#.#.### #.#..............j # #.#.#.#.#..###...## l   frilled lizard (asleep) #.#.#......# #.#...##.#.#....... #l#.... .#....###..j 036.6 (25.4)j" O-7.8 (26.6 _j j j †The magic dart hits the frilled lizard.jS****** * jN.......jH2--------5=8.8 (1.0)Magic DartjXjR _You kill the frilled lizard!jo! Ij" j # jU' nj' j@( j) j8* >--------j* j5, j, j2- j. j / j/ j0 j<1 j@2 j3 j3 jX4 j6 j\6 j6 jU8 j8 jDK 3========jCL ,jM jJN jO jO @========jP jQ jS ,jT jxV jX jX jY jlZ j2\ j|\ j(] j}^ j` jHa j}a je jh  You encounter a goblin. It is wielding a +0 club.jlp #........##########.#..############.†......#.#..##..#...........###.#.#..##.###.#####.##.#...#.#...#.##.#...#.#...#.##.##.. #.##.#.#.#.#.. #@##.#.#......#- #.##.#...##.#.#.......#...###†#.... .#....#Magic Dartjq # ...#. .....## ##.......#### .... ....##g> ..#.# #... g   goblin (asleep)## ..†.. #... #... ....#j~ 060.4 (21.6)j H-1.6 (22.8j4 j ; _Found a stone staircase leading down.j )The magic dart hits the goblin.******jSB......jX4/142--------6=2.6 (1.0)Magic DartjW^jaJ _You kill the goblin!jjnjjj>--------jjjGj<j\,j@jjj j jl j jj T3========j#jj,jj]Xjju j3!j"j>$j%j0&@========j'jI*jA,j,j{-jP/jg1,j2j_4jX6j6jo7j~:j?j  You encounter an endoplasm.jj#.##.#...#.#...#.#.##.##.#..............# #.##.#.#.#.#..###.#.#####.##.#.#......#.....#.......##.#...##.#.##....#...###†#......#....##.##....#........## ##....#.....#######....# ....#.##)>.......@.#.## #....[-########...†...# #.. ######..# #.....Magic Dart ....J ....#.. ###.# ....#>. j y( ... ### J   endoplasm (asleep) .#  ... #...jE082.0 (19.4)jk"H-3.2 (20.6j')j*- _Found 4 poisoned darts.jKp  ******J    The magic dart hits the endoplasm.  The endoplasm is almost dead.j4 J.j C†....J.j% p2--------=4.2 (1.0)j j ^ _The endoplasm quivers.jOY .  The magic dart hits the endoplasm.jJU~*****jRB†.....jT1----------------85Magic DartjjM _You kill the endoplasm!jjljjjnj Bj j@>--------jj ,j#Xj,jgj,jj j!j"jV$j%j&j(j(T2========j)j+j\-,j*/j/j0jx2j2j3j6V========j7j9j:j:j4=j=j>jp@j@j.........#.## #....[.. j#######...†...# #..... ######..#### #............ #.....# ....#.......# #.###.##....#>......# #.#..@(#... ###...###.- #.#.#..#.# ...... #.#.#...g ....... Magic Dart#.# ##..## #...##jH#..#.# ... ..... .#.# #######.# ### g   goblin (asleep)#.j͟4#. j<1219.0 (33.8)j_P-20.2 (35.0 _jj7V )  The magic dart hits the goblin.jx>J**j$..)j2--------9=1.2 (1.0)Magic DartjjAJ _You kill the goblin!j83j|jjrXj j/ ,j--------jj|jj,j!jjjjj3jwjG!,j"j$,j&j (jZ(jG)js+j3========j,j8j;j~;j=j@jBjCjDjLGjIjJjKj|Oj(QjQ@========jRj YBjZj7]j_j_j-aj%fjgjThjijljnjoj7pjlrjtjtjNvj{j}j}jjgjЃj=jjۇjRjŠjjjjajjj jjjМj@jjjVjjjj6j&j,jGjj#jjjj5jj6jjj j1jjI,j߹jzBjjjjLjj1j7jjj/j,jjkjjj jj,j#jFjgj,jj  You encounter a goblin. It is wielding a +0 dagger.j  #.#  #.#  #.#  #.#  #.#  ####.#  #....#  ####.#### jr #...@#- #.##..g#  ♣ ♣♣#.# Magic Dart .# # jg   goblin (asleep) j066.8 (45.6)jNO-8.0 (46.8 _j9jjv )The magic dart hits the goblin.j>* jk .jJr#.#Emolg4 the Conjurer#.#Barachi#.#Health: 14/14 ========================#.#Magic: 2/3================--------#.#AC: 2Str: 8####.#EV: 11Int: 18#....#SH: 0Dex: 10####.####XL:  1 Next: 100% Place: Dungeon:1#...@#j&syNoise: =--------  Time: 269.0 (1.0)#.##..)#-) Nothing wielded♣ ♣♣#.#Cast: Magic Dart.## _You see here a frilled lizard corpse. _You encounter a goblin. It is wielding a +0 club.The magic dart hits the goblin. _You kill the goblin! _You encounter a goblin. It is wielding a +0 dagger.The magic dart hits the goblin.jt _You kill the goblin!You have reached level 2!j~/  --more--jN20/203/5----------2 0% j4Magic Dartj\"J _j=j·n Spells (Memorise)TypejhFailure Level  a - Searing RayConjuration4% 2j8b - Construct Spike LauncherForgecraft26% 2 j[] c - Tukima's DanceHexes47% 3 j] d - Fulminant PrismConjuration/Alchemy 56% 4 jψ e - Iskenderun's Mystic Blast Conjuration/Translocation 56% 4 4 spell levels left j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj,#.#Emolg4 the Conjurer#.#Barachi#.#Health: 20/20 ========================#.#Magic: 3/5==============----------#.#AC: 2Str: 8####.#EV: 11Int: 18#....#SH: 0Dex: 10####.####XL:  2 Next:  0% Place: Dungeon:1#...@#Noise: =--------  Time: 269.0 (0.0)#.##..)#-) Nothing wielded♣ ♣♣#.#Cast: Magic Dart.##The magic dart hits the goblin. _You kill the goblin! _You encounter a goblin. It is wielding a +0 dagger.The magic dart hits the goblin. _You kill the goblin! _You have reached level 2![39;j49mMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - Nojja#.#Emolg4 the Conjurer#.#Barachi#.#Health: 20/20 ========================#.#Magic: 3/5==============----------#.#AC: 2Str: 8####.#EV: 11Int: 18#....#SH: 0Dex: 10####.####XL:  2 Next:  0% Place: Dungeon:1jݠ#...@#Noise: =--------  Time: 269.0 (0.0)#.##..)#-) Nothing wielded♣ ♣♣#.#Cast: Magic Dart.##The magic dart hits the goblin. _You kill the goblin! _You encounter a goblin. It is wielding a +0 dagger.The magic dart hits the goblin. _You kill the goblin! _You have reached level 2!j;-70.0 (1 _j,jNj͵E-1.0 (2j%jj[+2.0 (3jj# _You start memorising the spell. You continue memorising. x2jMjGjNc _You finish memorising. Spell assigned to 'b'.jq _ _j nj> j j Q4=====j js jո jF ji j j j˾ j jͿ j j ======j5 j j+ j j j j j jv jz j6 js jk j jd j ji ,j j j O5=====j j jC j j j j j jL jC j ,je j8 $  Things that are here:j a  a +0 dagger; a goblin corpsej jW D===== _j j jjjCj jj`jij jH   You encounter a kobold. It is wielding a +0 whip.jr####.# #....# ####.#### #....### #.##..)# # ♣ ♣♣#.# ..K♣ ♣♣..# j#)..♣P..# ♣....@##♣♣♣♣♣##  Magic Dart K   kobold (asleep)j#097.2 (25.2)j-&.8.4 (26.4j0-j0$ _Found a sling.j *****K  The magic dart hits the kobold.  The kobold is severely wounded.jp G.Kjx ,....jnz l4-----==9.4 (1.0)j^ jc ( _The kobold shouts! j۔t )The magic dart hits the kobold. jҝB****  j&%.... j.3----------4-300Magic Dart j3 j7J _You kill the kobold! jx3 jx jwB j, j j݆, jV jj jڊ;----- j jj, j jj, jƔ j, j jO j jI j jQ4===== j~ j, j j jf jM j׫ jj j2 jI j====== j jk  You encounter a ball python. j/...S...--Magic DartS   ball python (constriction, wandering) j%/133.0) j jM-4.4 (14 _ jL j j4 ***S  )The magic dart hits the ball python.  The ball python is moderately wounded. jC)S jI.S j".. jm3-----=5.0) j3 j-5 _The ball python hisses angrily.!j0{ †The magic dart hits the ball python.!ji3@* !j.!j.2----------86Magic Dart!j<!j O _You kill the ball python!!jz !j\{ !j| !j !j !j B!j !j !jЇ !j׈ !jx !j ;-----!j !j !jZ Q3=====!jА !j  You encounter a kobold. It is wielding a +0 short sword.!j K-Magic DartK   kobold (wandering)!jq +21.4 (5!j9 !jU L-2.4 (6 _!j) !j "j % *******K  The magic dart hits the kobold.  The kobold is severely wounded."jL?.K"jN.)...."j8m2-----=3.4 (1"jK"jU( _The kobold shouts!"j#t )The magic dart hits the kobold."jH****** "jY K.)...."j^ 1----------124Magic Dart"je "jh J _You kill the kobold!#j(#j#j#j#j,#jn,#jL#j/,#jB#jR#j;-----#j#j#j#jv#j8#j#j#jb#j#j2#jU#jW2=====#jT#jf B#j #jm #j #j   You encounter a kobold. It is wielding a +0 short sword.#j/|K-Magic DartK   kobold (wandering)30.0)-5.4 (11 _#j6#js t )The magic dart hits the kobold.#j4 G***** #jK <)....#j2R 1-----6=6.4 (1.0)Magic Dart#jKY #jo\ J _You kill the kobold!$j,$j$j$j,$j,$jH$j$j,$j9$j$j:;-----$j$j$j,$j$j,$j+$j $jW2=====$j$j$j?$j$j@,$j{$j$j$j$j$j:======$j$j$j$jF$jX$j$j$j ,$j $j$j$j$j$j6$j$jX$jdQ3=====$j!$j%,$j1)$j,,$j.$j3B$j6S=====$j8$j%<,$j=$jA,$jC$jF$jG$jNI$jpL,$jDN$jQ$jRQ$jR$jU,$jW$jZ$j[Q4=====$j\$j6_$j_$j`$jc,$jNe$jh,$ji$j[lS=====$jMn$jp,$jcr$jt,$jv$jCy,$jz$j$}$je~$j~$jE,$j$j,$j^$j$j%O5=====$j#$j$jɓ$j($jX$j$j$jg$j$j۠$jݣ,$j$jk$j$j\======$jz$jԲ$jҵ$jʶ$j-$j$  Things that are here:$j%k  a +0 whip; a +0 sling; a kobold corpse$j$j2 _$jz$j&C  You see here a +0 short sword.$jd$j _$j;$j$j$jf$j$j$j,$j:$j$j&$jr$j$j$j$jF$j$j$j$j;$j$j$jN $j $ji $jd$jY$jk$jZ$j:$j,$j$j#$ja'$j'$j)$jG-$j+0$j~0$jM3$j7$j9$j:$j_<$jCA$jF,$jG$j{K$jN$j?O$jQ$jT$jkW$jW$jY$j\$j_$j`$j3b$jLe$jg$jh$jj$jn$j&r$jr$ju$jw$jz$jW{$j6}$j$j$$j$j$j$j$j$j$jy$ja$jɓ$j$j{$jm,$j$j$jt$j$j$j"$j$j$jc$j۸$j$j$j$jl$j$j'$j$jg$j$j$j\$j$j$j$jC$j$j$j8$j$j$j,$jb$j,$jy$ja$jb$j$j$j$j$j$j&$j$j$j,$j$j$j $jd $j< $j$j|$j%$j$j$j$j[$j$j4$j*!$j!$j"$jN),$j)$j*$j$.$j0,$j1$j:5$j6$jG7$j8$j;$jBX$jzC$j"D$jEE$jH$jI$jDJ$jK$jN$jP$jQ$jR$jT$jhW,$jX$j2[$j]$j^$j_$ja$j_d$jd$je$jh$jk$jl$j6m$jo$jq$j$j!@$jy@$j"A$jE$jG$jH$jI$jM$jO$jP$jQ$jbV$jPX$jX$jY$j"^$j`$j`$jb$j g$jIi$ji$jj$j p$j{q,$jr$jv$jx$jx$jy$j}$j$j $j$jR$j$jE$j<$j$jk$jǎ$j$j7$jԖ$j1$j$j$j$j$j$jr$jʦ$jF$j/$j߬$j$j$j+$j$j$jn$j޹$j0$jf,$j$j$j$j,$j$j$j$j)$jw$j$j,$j$j $j$j$j$j$jE$j$jD$j$j$j$j$jB$j$j$j\$j$j$j$j$ji B$j5 $j{$j$j$j $j$j$jQ$j4$j$j,$j=$j$j$j:$j$j"$j$B$j&$jR($j($jE)$j,$j.,$jG0$j3$j5,$j6$j8$j:$j ;$j;$j=$j @$j@$jA$j,OW #.............#.# ...#.......#....# ...#>......#....# ...###...###....## #.............#..# #.............##.# ###...###...####.# .............# #.# ####.#######.###@# -#.# #..##.###.# ##.....##.#####....##.##.##...##.##.# ##.##.#..# ..#.#### ..#.#.You pick up a parchment of Martyr's Knell and begin reading...$jU252084.0)$jYF-15$j`$jG _You add the spell Martyr's Knell to your library.%jړI%j%j2X%j˜%j%j۝%jo%j%j %j%j%j,%j8%jw%j%j%j%j5%jì%j&%jr%jt%jװ%j,%jA%j%j%jW%jĶ%jI%j%j0%j%j%jd%jƼ%j_%j,%j%jW%j%j%j%j;%j,%j%j%j,%j.%j%j%j,%j %j1,%j,%jI%j%j1%jT%jq%jX%j%j%j%j,%j %j%j0,%j%j%j %j%j%jM%j,%j9%j ,%jA %jHs _You now have 9 gold pieces.%j^N,%j7O%jO%jlQ%j:T%j[W,%jY%j[%jn^%j^%j`%jc%jKe,%jf%jg%jvi%jj%j.l%jl%jn%jo%j_p%j/q%jsB%jiu%j/w,%jx%jN%j%%jAi  You encounter a hobgoblin.%jfn ####....### #.  #.##...# ##.  #.####.###..  ..# #.....##  #### ###..##  ##.##  #..## ##... ...............$P #.######..###.P♣.Magic Dart%jr .... ##.## .# g   hobgoblin (asleep) .. #. g.%j366.8 (45.4)%j.8.0 (46.6%jq%j+ _Found 14 gold pieces.%j=3 *****g**The magic dart hits the hobgoblin but does no damage.%j' }g.......%j _4-----=9.0 (1.0%j )%j޾ %j < _The hobgoblin shouts! You hear a bark!&jw ***** *The magic dart hits the hobgoblin.&j 7g.&jE......&j j3----------70&j&j0] _The hobgoblin is almost dead.&j †The magic dart hits the hobgoblin.*****#&j >.....&jP 2----------251Magic Dart&jh &j M _You kill the hobgoblin!'j 3'j'j 'j 'j%'jif  You encounter a jackal.'j"-.......# ##..###...............'j-Magic Darthh   jackal (wandering)'jY$&2'jY*;'jQ1L-3.0 (2 _'j7'j:'j+V .  The magic dart hits the jackal.'j1J**(jy)..(jƄ 1----------33=4.0 (1Magic Dart _You kill the jackal!(j(j;h _Your Stealth skill increases to level 2!(je (je (jg (jk (j\q P _(jz   You encounter a jackal.(j (jƝ -Magic Darth   jackal (wandering)h(j $6.0 (2(j, (j4 L-7.0 (3 _(j' (j )jR *****h  *The magic dart hits the jackal.  The jackal is moderately wounded.)j[8h.)j~&......0---------==8.0 (1Magic Dart)j9f _The jackal barks! You hear a bark! You hear a loud squeak.*j Q##.....### #.♣♣*j L####....### ...# ###.####.###.. ..# #.....###### ###..###.## #..####.. *jͤ /###.# ...............$P#.######..###.P♣.....*j ##.##.#†h#.*j# 7h.*jA 7h.*j .r*j r   rat (wandering)*j: w1====--9.2 (1.2Magic Dart*jQ j _You encounter a rat.*jŏ  ##.....### #.♣♣ ####....### #.# #.##...# ##.# #.####.###..# ..# #.....## #### ###..## ##.## #..### ##.@.# ###.# .........$P #.######..#*j C##.P♣. ...r ##h## .#  †.  #.*j 7h.*j] dhr.*j dh 2 jackals*j D--80.4*j *j@ W _You encounter a jackal.+j'  ##.....### #.♣♣ ####....### #.# #.##...# ##.# #.####.###..# ..# #.....## #### ###..## ##.##+j #..### ##@..# ###.# ........$P #.######.r###.P♣. .h.. ##.## .# †. #h+j0+jg\1.6Magic Dart+j +j,jUM..##.## ♣..##.....### #.♣♣####....### ...# ###.####.###.. ..# #.....###### ###..####.## #.@#####.. ###.# ...............$P..rr   rat (wandering),jY)##,jV\1h,j]/r.,jT^7h.,j%j'h   jackalr   rat (wandering)2.8Magic Dart,j n,js,j #..##.## ♣..♣,jظ  ##.....### #.♣♣ ####....### #.# #.##...# ##.# #.####.###..# ..# #.....## #### ###..## ##.## #@.###,j. ##.h.# ###.# .,j].......$P #.######..###.P♣. .hr.,j` ##.##  .# ,jQT †.,jS2h.,j,j17----=====4.0,j,jw+ _The jackal bites you.,j!####.###.# #PP.♣♣..##.## ♣..##.....### #.♣♣####....### #.#...# ##.##.####.###.. ..# #.....###### ###..####@## .h#####...# ###.#...............$P#.######..###.P♣..hr.##.##.#,j"1h,judh 2 jackals,jz6-----5.2,jV+ _The jackal bites you..jY  You barely miss the jackal. h.  The jackal is moderately wounded.h.14----60 _The jackal bites you./jȒK  You closely miss the jackal./jz7h./jp  The jackal is moderately wounded./j'j2-----7/j/j+ _The jackal bites you./jK S  You hit the jackal but do no damage./j{ n  The jackal is moderately wounded.The jackal bites you but does no damage.8 _The jackal barely misses you. The jackal closely misses you.1jl.....# ♣♣P. ####.###.# #PP.♣♣..##.## ♣..##.....### #.♣♣####....### #...# ##.##.####.###..# ..# #.....###### ###.##.## hh####...# ###.#...............$P#.######..###.P♣.1jo[.hr.##.##1jqhh.1jr0h.1jq|1j~o1---9.4 (1.21jA _The jackal bites you.2j*#...### ♣♣.P♣ .....# ♣♣P. ####.###.# #PP.♣♣..##.## ♣..##.....### #.♣♣####....### #...# ###.####.###..# ..# #...@.###### ###..####h## h.####... ###.# ...............$P#.######..###.P♣..hr.h.h.2jߜ2j2=2=====-90.62jT2jO2j, ...####.# ♣♣.P♣ # #.# #♣♣P.♣ .###.# #PP.♣♣ #..##.## ♣..♣ ##.....### #.♣♣ ####....### #.# #.##...# ##.# 2j. #.####.###..# ..# #....@## #### ###.h## ##h## #..#####...####.# 2j/ 6h.2j2 6h.2j9 2j: =1-2j ; )=1.82j@ 2jC m _The jackal completely misses you. The jackal bites you.3j.##.# PP####.#  ♣♣.P ...# #.# #♣♣P.♣ ##.###.# #PP.♣#..##.## ♣..♣  ##.....### #.♣♣####....### #.# #.##...# ##.# #.####.###.@# 3j|..# #...h.#### ###.h## ##.###..#####...#  ###.#...............$P#.######..###.P♣.3j7h.3j5h.3j>3j(3.03j3jey _The jackal attacks as it pursues you! The jackal barely misses you.4j8 n..P♣P.. ♣PPP♣### ♣♣.P♣ ...# ♣♣P. ##.###.# #PP.♣♣..##.## ♣..  ##.....### #.♣♣####....### ...# ###.####.###h. ..# #....h###### ###..###.###..####.. ###.#...............$P4j 6h.4j  The jackal closely misses you. The jackal bites you.-4.24j T _The jackal bites you but does no damage.4j<##....#P.P. ..P♣P.. ♣PPP♣### ♣♣.P♣ ...# ♣♣P. ##.###.# #PP.♣♣..##.## ♣..  ##.....### #.♣♣####....### ...# ##.#.####.###hh ..# #.....###### ###..#4j##.## ..####.. ###.#4jF6h.4j24j(4j)|0-=====5.44jl24jX6+ _The jackal bites you.5jFk5jk8/20 ----605j5r5jKuh _You closely miss the jackal. The jackal bites you.5j) 2  P.P.  ♣.P♣P  ♣PPP♣  ♣♣.P♣  #.# #♣♣P.♣  #PP.♣♣   ♣..♣   #.♣♣   #@# 5j  ##h# .h# ..# #.....##  #### ###..## ##.## #..### ##...# ###.#You miss the jackal. You punch the jackal.  The jackal is lightly wounded.5jh P.P.  ♣.P♣P  ♣PPP♣  ♣♣.P♣  #.# #♣♣P.♣  #PP.♣♣   ♣..♣   #.♣♣   #@#  ##h# .h# ..# #.....##  #### ###..# ##.## #. # ###.#5j:  The jackal bites you.5jV6-----75jޛ5jFV _* * * LOW HITPOINT WARNING * * *5j5j}5jJ5j]6j  You closely miss the jackal.The jackal is lightly wounded.6j[7=-86j6jp _The jackal completely misses you. The jackal misses you.6j   You hit the jackal but do no damage.The jackal is lightly wounded.9 _The jackal barely misses you.7jp  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7jh U##....## P.P.  Emolg4 the Conjurer ....#..# ♣.P♣P  Barachi ....##.# ♣PPP♣  Health: 7/20========---------------- ..####.# ♣♣.P♣  Magic: 0/57ji r------------------------ ...# #.# #♣♣P.♣  AC: 2Str: 8 ##.###.# #PP.♣♣  EV: 11Int: 18  #..##.## ♣..♣ SH: 07j j Dex: 10  ##.....### #.♣♣ XL:  2 Next: 33% Place: Dungeon:1  ####....### #@# Noise: =--------  Time: 599.4 (0.0) #.##...# ##h#7jfj  -) Nothing wielded #.####.###.h# Cast: Magic Dart 7jj ..# #.....##  #### ###..## ##.##7jj t hh 2 jackals #..###7jj  7jk ##...# ###.# _The jackal barely misses you.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line7j.l IAim: a jackal (lightly wounded, 72% to hit)8jzv ♣@hh8j&F♣#8j|;##8jq@h#Aim: a jackal (lightly wounded, 72% to hit)8j;hh9j5<##....## P.P.  Emolg4 the Conjurer ....#..# ♣.P♣P  Barachi ....##.# ♣PPP♣  Health: 7/20========---------------- ..####.# ♣♣.P♣  Magic: 0/5------------------------ ...# #.# #♣♣P.♣  AC: 2Str: 8 ##.###.# #PP.♣♣  EV: 11Int: 18  #..##.## ♣..♣ SH: 0Dex: 10  ##.....### #.♣♣ XL:  2 Next: 33% Place: Dungeon:1  ####....### #@# Noise: =--------  Time: 599.4 (0.0) #.##...# ##†# -) Nothing wielded #.####.###.h# 9j=[40mCast: Magic Dart ..# #.....##  #### ###..## ##.## hh 2 jackals #..### ##...# ###.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 72% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal!9j M .  Aiming: Searing Ray3  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (lightly wounded, 72% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal!  You kill the jackal!The searing ray hits the jackal!9jQ P.P.  ♣.P♣P  ♣PPP♣  ♣♣.P♣  #.#      ♣..♣   #.♣♣   #@#  ##*# *# ..#   ####  ##.## #. # ###.#9j0 †.  You kill the jackal!9jj9j50=600.4 (1Magic DartRay 9j9j8f _(Press . to maintain the ray.):j3:jФ:joK  You stop channelling your searing ray.:jt1==== _:j:j3:j8=:jh====:ju:j :j:j:j:j^9==:jE:jQ,:j:j,:j :j :j10/20===2=======1======:j^:jB:j= :j!:j!:j'B:j*t2==:jK+:j[.,:j/:jF8n:jaA:jE:jE3==3=====:jH:jL,:jtN:jiQ:j4T:j&U:j`======:jfi4=:jh:jl,:jl:j?vn:jv:jy:jmzl15===:j{:j~:j~:j6:j:j;4=====:j%:j3:j|:jɊ:j:jMB6========:j3B:j0:j#=:j¬:j4:je:jK7=:jo:j:jE8==5=====:j;,:j:j]n:j:j:j|9=======:j:j:j":j:j,:j:jB:j:jk9=:j:j]c20==:j:jN _HP restored.  You see here a jackal corpse.:j _:j:j:jp$:j',:jN|==:jp:jFxB:jM  You encounter a kobold. It is wielding a +0 short sword.:j" #.##...# ##†#  #.####.###..#  ..# #.....##  #### ###..##  ##.##  #..###  ##...#  #.######.####.#.P ........@......$P-- #.######..###.P♣. .....Magic Dart ###.##.P :jތ.# ..♣ †. ...K   kobold (wandering) #. .K .. . ##:jJ165.0 (64.6).:j1J:jڢ J   endoplasm (wandering)You encounter an endoplasm.:j$I--6.2 (65.8:jӰ:j?3 _The kobold leaves your sight.;jc ***JThe magic dart hits the endoplasm but does no damage.;j J.r..r   rat (wandering);j k4-----=7.2 (1.0);j $ ;j P_The endoplasm quivers.<j **The magic dart hits the endoplasm.<jy J.  The endoplasm is lightly wounded.r..r3----------====8<j߻C _The rat squeaks loudly.<j  .  The magic dart hits the endoplasm.*r   rat<j' f .  You kill the endoplasm!<jͤ 19--2----------8=---9<jT  <j "_The rat bites you.=j{P---=j=j=Z _A rat is nearby!=j=j}T  The magic dart hits the rat but does no damage.=j=1----------70 _The rat misses you.=jUV †The magic dart hits the rat.=j5=j\& 20/21--0---------621Magic Dart _You kill the rat!=j[i _Your Fighting skill increases to level 1!>j1 1== _>j.=,>j*A>jA:---->jF>jH>j:I:==>jNY1====>j\>j^>j^>j-b>ji====  You encounter a rat.>ju>jlw*†.......-rMagic Dartr   rat (wandering)>jz/80.0)>jc-2.2 (11 _>j>j@j& *r  The magic dart hits the rat.  The rat is severely wounded.@j9r.@j 0----====3.2 (1.0)Magic Dart _The rat squeaks loudly.@jF #.##...# ##†#  .###..#  ..# #.....##  #### ###..## ##.## #..### ##...# #.######.####.#.P  ........@......$P  #.######r.###.P♣.  .....  ###.##.P  .# ..♣  †. ...  #. ..  .. .  ## Ajd #.##...# ##†#  .###..#  ..# #.....##  #### ###..## ##.## #..### ##...# #.######.####.#.P  ........@......$P  #.######r.###.P♣.  .....  ###.##.P .# ..♣ †. ...  #. .. .. . ##Aj7mp _A rat is nearby!Aj9{4Aj҃AjK _You are out of magic!Ajd i †You hit the rat.Aj )Aj c6=---4Aj ] _You kill the rat!BjQIBjV,BjVBj[BBjaf----Bjex1====BjQkBBjoh  A kobold comes into view.Bj----KMagic DartK   kobold (wandering)Bj+9.2 (5Bj`BjM-90.2 (6 _BjBj'Cj.CjF0----Contam: 10% 1.2 (1Magic DartCj&Cj( Cj(B_You miscast Magic Dart. Nothing appears to happen.CjICjCjBCjCj5Cj Cj5b A kobold comes into view.Cj KK   kobold (wandering)Cj +3.2 (2CjCj24.2 (3 _Cj8Cj3 Dj _You are out of magic!DjH #.##...# ##†#  .###..#  ..# #.....##  #### ###..## ##.## #..### ##...# #.######.####.#.P  ........@......$P  #.######†.###.P♣K  .....  ###.##.P  .# ..♣  †. ...  #. ..  .. .  ## Dj<`  #.##...# ##†#  Dj8p %.###..#  ..# #.....##  #### ###..## ##.## #..### ##...# #.######.####.#.P  ........@......$P  #.######†.###.P♣K  .....  ###.##.P .# ..♣ †. ...  #. .. .. . ##Djv Djry ] _A kobold is nearby!Ejs9 #.##...# ##†# #.####.###..# ..# #.....## #### ###..## ##.## #..### ##...##.######.####.#.P.$P#.######†.###.P♣K ......Ej@: ###.##.P.♣  .# ..♣ †. ... #.. .. .. . ###Ej8.0Hj`Hj$Ijh )You hit the kobold.----70=90Ij.0` _You kill the kobold!IjӺ #.##...# ##†#  #.####.###..#  ..# #.....## #### ###..## ##.## #..### ##...# # ..##.######.####.#.P.....$P.##.######†.###.P♣.P......... P♣ #####.##.P.♣#.### 1====-10.2 (1.2 _You see here a +0 short sword.JjJjrF-10Jj@ _b - a +0 short swordJjP Jj Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))b - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn)LjAb - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 5.6 XLs.Current attack delay: 1.0. Damage rating: 5 (Base 5 x 100% (Dex) x 101% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Mj\5 Mj#= Mj_  #.##...# ##†#Emolg4 the Conjurer#.####.###..#Barachi..# #.....##Health: 21/21 ======================== #### ###..##Magic: 1/5====--------------------##.##AC: 2Str: 8#..###EV: 11Int: 18##...# # ..SH: 0Dex: 10##.######.####.#.P...XL:  2 Next: 70% Place: Dungeon:1............@...$P...Noise: ---------  Time: 711.2 (0.0)##.######†.###.P♣.P..b) +0 short sword........ P♣Cast: Magic Dart#####.##.P.♣#.#Mja &[40m ..♣#†. ...##.. .... .###The kobold is severely wounded. _The kobold shouts!  You hit the kobold. _You kill the kobold! _You see here a +0 short sword. _b - a +0 short sword7 (0.5Mjf 3 _b - a +0 short sword (weapon)NjH)}Nj*Nj.,Nj0Nj2Nj 3Nj3Nj5NjR6Njv7Nj9,NjK:Nj5b2=====NjfBNjgBNjiNj"kNjk======Nj4mNjoNjq,NjSsNju,NjwNjxNjyNj|Njs|NjNj,Nj9NjNjNj NjTNjQ3=====Nj2NjBNj{,NjNj======4=====NjNjnNjNj NjNjNjNjNjNjNjNjJ======NjNjm,NjNjNj5=====Nj,NjV#.##...# ##†# #.####.###..# ## ..# #.....## #P ###..## #.##.## ##.#..### .. ♣##...# .# ♣.##.######.####.#.P..Nj .@..$P.54.7 (43.0)##.######†.###.P♣.P..........P♣ ..#####.##.P.♣#.# ..♣#†. #...##.. ..... >..### .###5.9 (44.2NjNj; _Found a stone staircase leading down.Njb 3Nj= Nj NjZ =====Njҝ Nj ,Nj  _You now have 23 gold pieces (gained 14).Nj Nj BNjL nNj ,Njp Nj BNj Nj BNj* NjK Nj ,Nj NjR4 Nj8 Nj9 ,Nj9 NjL: Nj; Nj/< Nj< Nj< Nj"> Nj> Nj? NjO? NjMA NjyB ,NjeZ Nje\ Nj_ Nj>a ,Nje ,Njh ,Njcj Njp nNj~ ,Nj̀ Nj BNj Nj ,Nj ,Nj} Nj Nj ,Nj NjU Nj Nj Nj] Nj Nj ,Nj9 NjK Nj- Nj Nj ,Nj Nj^ ,Nj Njۨ ,NjC Nj Nj NjE Nj Nj NjL Nj Nj ,Nj NjG Njھ NjF Njڿ Nj, Nj Nj: ,Nj: Nj| Nj Nj Njr NjR ,Nj] Nj Nj ,Nj Nj Nju Nj NjD Nj R  There is a stone staircase leading down here.Nj NjX  _Nj Nj Nj Nj Nj- Nj Nj ,Nj Nj Nj NjK Nj Nj Nj Nj Nj NjF Nj Nj+ Nj Nj Njz Nj NjD Nj Nj Nj Njm Nj* Nj Nj Nj Nj$ BNj$ Nj( XNjv) Nj0 Njl3 ,Nj3 Nj5 Nj6 Nj67 Nj~7 Nj9 NjT: ,Nj,G nNjI NjLL ,NjQ ,NjQ NjQ NjTS NjrU NjV Nj4W NjX Nj[ Nj\ Nj] Nja` ,Nja Nj b Njbd Njd Njjf Njf Njhg Njh Njj ,NjYk NjWq Nj>| Nj| ,Nj Nj Njz Nj Njq Nj1 Nj Nj_ Nj؊ Nj Nj] Nj Njˎ Nj> Nj Njԑ Nj Nj NjS BNj Nj ,NjD Nj= ,Nj Nj Nj3 Nj NjL Nj Nj NjY Nj' Njx Nj Nj\ Nj Nj# Nj Nj Nj Nj Nj8 Nj. ,Njt Nj1 BNju Nj ,NjN Nj Nj Nj1  You encounter an endoplasm. #.....................P.. #######.######†.###.P♣.P. #.............P♣♣♣. #..######.##.P.♣P..NjJ4 #..# #.###..♣P.. #..######÷.###....# #......###...#...## #.............>.... #♣@♣###.######.#### .J.......# #.##.........###.#♣.♣.♣ #.##.###.####Magic Dart ...... ..##.....###♣ ♣#♣ .######### ##J   endoplasm (asleep) NjDO~870.9 (115.0)2.1 (116.2 _NjQOjI ******JThe magic dart hits the endoplasm.  The endoplasm is lightly wounded.Oj2 !.JOj #.....OjZ Ojj d4-----=3.1 (1.0)Oj Oj ^ _The endoplasm quivers.PjL ***** The magic dart hits the endoplasm.PjN+!.JPj4"....PjQ7i3----------4Pj=EPjNHd _The endoplasm is moderately wounded.PjTY .  The magic dart hits the endoplasm.PjiA****PjI....Pj2----------95Magic DartPj c _You kill the endoplasm!Qj2IQj;Qj?-----Qj]A,QjwB,QjBQj1DQjDQj#EQj Rj> Rj @ Rj A RjlB ,RjVC RjD RjE Rj~E RjF RjG ,Rj[H RjkM RjLO ,Rj P Rj Z XRj&b RjNc Rjc Rjd RjMk Rj>m ,Rjm Rjs RjUw BRj~} Rj BRj Rj* BRj BRjՑ Rj# Rj RjR Rj Rj XRj RjZ ,Rj8 Rj Rj ,Rj Rj Rj Rj Rj Rj/ Rj Rj: Rj Rj' RjU BRj, Rj Rjz ,Rj Rj Rj Rjx Rj_ Rj0 Rj Rj9 Rj Rj Rj ,Rj Rj< ,Rj Rj Rj ,Rj Rj Rj` Rj Rj! Rj nRj6 ,Rj7 Rj< Rj< ,Rj+? RjI RjK RjlL RjL Rj P RjQ RjQ RjQ RjgU RjOV RjV RjMW RjY Rj[ Rj[ RjH\ Rj_ Rj` Rja Rjwa Rjd Rje ,RjNh Rjj Rjl ,Rjtm RjUo Rjp Rjp RjSq RjSs Rjt RjYu ,Rjw Rjx Rj3y Rjy Rj{ Rj| ,Rjk} Rjo RjU Rj ,Rjƒ Rj7 Rjx Rj Rj Rj RjX Rj( Rj RjC ,Rj RjS Rj BRj^ Rj ,Rj RjW Rj5 Rj Rj Rj Rj Rj. Rj8 RjM Rj ,Rj Rjm Rj ,Rj Rj Rj Rj Rj Rj Rj Rj Rjľ Rj7 Rj BRjx RjH Rj Rj Rj Rj Rje Rj Rj Rj Rjr Rjs Rj6 Rj% Rj Rj Rjx Rj RjB RjX Rjp Rj| ,Rj Rj Rjk Rj Rjv Rj Rj Rj1 Rj Rj4 Rj ,Rj Rj Rj ,Rj Rj< Rjt .♣ .>.  #♣ P    .P♣ ♣##   P.PP. #...   P.P. #..#   ♣.P♣P #..#   ♣PPP♣ #..#   ♣♣.P♣..#   #♣♣P.♣.#  -1123.7 (191.4)  #PP.♣♣.#.#  ♣..♣.#.#  #.♣♣.#.#  # #.#..#.#  # ##÷##..#.# j d4m   ###..####..#.#    ....####P...#.#    #..####.P.P.#.#  RjW Rj" I-4.9 (192.6Rj^* RjU, ; _Found a stone staircase leading down.Sj'a   You encounter a bat.Sj}  #.###.#   #.....#  # #######  # ###  ♣ .>. # ♣ P #.# .# .P♣ ♣# #.##.# P.PP. #...b#  P.P.#.@#   ♣.P♣P #..#   ♣PPP♣ #..#  Magic Dart♣♣.P♣#..#   #♣♣P.♣#..#   #PP.♣♣#..#.#  b   bat (asleeSj p)  ♣..♣ #..#.#    #.♣♣ #..#.#    #. #..#.#  8.5 (3.6)9.7 (4.8 _TjzS †  The magic dart hits the bat.Tj i*Tj .Tj 4-----7=30.7 (1.0Magic DartTjb Tj{ G _You kill the bat!Ujq3UjtUjvUjxwUj}Uj~Q-----UjUj1UjUj{,UjUjUjk,UjUjUjZUjUjь,Ujխ5=====Uj,UjٲUjwUjUjxUjܶUj  You see here a bat corpse.===== _UjUjBUjUjTUjUjUjR  There is a stone staircase leading down here.UjM  _Uj Ujg UjUj"UjGUjvPUjR,UjjTUjYUjK]UjyUjJUj&BUjWUj UjUjUjUjUjt,UjUjUjUjUjUj,UjUjtUjYUjUjBUj Ujp Uj ,UjUjz,UjUjBUjUj%Uj {Ujo|Uj'}Uj8Uj4,Uj!UjUjۅUjXUjUjUjgBUj,Ujԧ,UjŨUjVUjUjUjìUjRUjɯUj_UjʰUjaUjӳUj@UjUjnBUj,UjUj(UjͼUjGUj,UjUjsBUjUj,UjUUjUj,Uj/UjUjUjrUjUjUjfUjUj: Uj Uj ,Uj,UjUjUjUjUj,UjaUjUjfUj%UjUj4UjUjUjUj Uj*Uj+Uj,,Uj(-Uj.Uj6Ujm7Uj=Uj{?Ujh@,Uj@Uj@BUjeCBUjDUjnEUjEUjFUjGUjHUj^I,UjNnUjOUjP,Uj1SUj^T,UjJUUj%WUjAXUj...#.# ..#.# ##♣P..P.♣♣♣######.##.#.# ....#♣....P♣.♣# #.##.#.. ....# ♣♣P♣P.PP.♣♣ #...÷### ....## ♣♣♣P.P...♣ #..#.# # ..#..# #♣@P♣PPP♣ #..#####-459.9 (329.2) ..##.# ♣PPP♣..♣ #..#.... ####.#j+9;49m ♣♣.P♣♣ .$♣ #..#.### .# #.# #♣♣P.♣♣ P♣ #..#.# .###.# #PP.♣♣#..#.# ..##.##♣..♣ #..#.# #.....### #.♣♣ #..#.# ####....### #.# #..#.# #.##...# ##÷# #..#.#Uj$8-UjvUj i _Partly explored, can't reach some items and places.Xj Xj$ :=60.9 (1.0)Xjx+ n _You hit the bush but do no damage.Yj*6  You hit the bush.Yj-&1Yj:H _The bush is lightly damaged.YjZM...###.#..........♣.♣###.# #.....############.#.### ####### ♣.♣...#♣♣♣♣###############.YjޝI###.♣♣.P♣♣.........>...#.###♣P..P.♣♣♣######.##.#.#....P♣.♣# #.##.#.. ♣♣P♣P.PP.♣♣ #...÷##..#♣♣♣P@P...♣ #..#.# .#♣.P♣PPP♣ #..##### .. ♣PPP♣..♣ #..#.... ####.#♣♣.P♣♣ .$♣ #..#.###..#...#....#...#.#..#.YjYjP5-3.1 (1.2YjqYj>ZjMV  You hit the plant. The plant begins to die.=40Zj[Zj~c3 _The plant is lightly damaged.[j0e ###....############.# #.### ####### ♣.♣#..#♣♣♣♣###############.###.♣♣.P♣♣.........>... ##♣P..P.♣♣♣######.##. ♣....P♣.♣# .♣P♣P.PP.♣♣ #...÷#### ♣♣♣P.P...#.# #.. #♣@P♣PPP♣#### ♣PPP♣..♣.... ##♣♣.P♣♣ .$♣###.##.##...# ##÷##..#.#[j65-5.3 (1.2[jEm[j| M...###.#..........♣.♣###.# #.....############.#.[j ### ####### ♣.♣...#♣♣♣♣#################.♣♣.P♣♣.........>..###♣P..P.♣♣♣######....P♣.♣# #.##.#.. ♣♣P♣P.PP.♣.÷##..#♣♣♣P@P...♣ .# .#♣.P♣PPP♣#### .. ♣PPP♣..♣ ... ####.#♣♣.P♣♣ .$♣ #..#.###.#-6.5[j #M#...########.# #.#.#######.##.#...###.#..........♣.♣###.# #.....############.#.### ####### ♣.♣...#♣♣♣♣#################.♣♣.P♣♣.........>..###♣P..P.♣♣♣######♣....P♣.♣# #.##.#.. ♣♣P♣P@PP.♣♣.÷##..#♣♣♣P.P...♣ .# .#♣.P♣PPP#### ..##.#♣PPP♣..♣ #..#.....$♣P♣..7.7[j l _A nearby plant withers and dies.\j ..#....# #.###.#..........♣.♣###....############.# #.### ####### ♣.♣#..#♣♣♣♣###############.###.♣♣.P♣♣.........>... ##♣P..P.♣♣♣######.##. ♣....P♣.♣# .\jR♣♣P♣P.PP.♣♣ #...÷#### ♣♣♣P@....♣#.# #.. #♣.P♣PPP♣#### ♣PPP♣.......$♣P♣. ####....### #.##..#.#\j\j)(8.9\j\jf#....# #.###.#.♣.♣ ####.# #.....#.# # #.### # ♣.♣ #.# #...#♣♣♣♣###.# #.# ###.♣♣.P♣♣..>...#.# #.# ##♣P..P.♣♣♣######.##.#.## ♣....P♣.♣# #.##.#.# ♣♣P♣P.PP.♣♣ #...÷###.## ♣♣♣P.@...♣ #..#.# #. .#..# #♣.P♣PPP♣ #..#####. .##.# ♣PPP♣..♣ #..#..# [\j40m♣♣.P♣♣ .$♣ #..#.# # #.# #♣♣P.♣♣ P♣ ###.# #PP.♣♣##.## ♣. ....### #\j}* \70.1\jw #....# #.###.#.♣.♣ ####.# #.....#.# # #.### # ♣.♣ #.# #...#♣♣♣♣#.# #.# ###.♣♣.P♣♣.>...#.# #.# ##♣P..P.♣♣♣######.##.#.## ♣....P♣.♣# #.##.#...## ♣♣P♣P.PP.♣♣ #...÷###.### ♣♣♣P..@..♣ #..#.# #.# #..# #♣.P♣PPP♣ #..#####.# ##.# ♣PPP♣..♣ #..#..# ♣♣.\j,y "P♣♣P.$♣ #..#.#  #.# #♣♣P.♣♣ P.# #PP ### # \j [1.3]j#....# #.###.#.♣.♣ ####.# #.....#.# # #.### # ♣.♣ .# #...#♣♣♣♣#.# .# ###.♣♣.P♣♣.>...#.# .# ##♣P..P.♣♣♣######.##.#.### # ♣....P♣.♣# #.##.#...# # ♣♣P♣P.PP.♣♣ #...÷###.# ## ♣♣♣P...@.♣ #..#.# #.# ..# #♣.P♣PPP♣ #..#####.# #.# ♣PPP♣..♣ #..#......# []jr$12d#.# ♣♣.P♣♣P.$♣ #..#.# #.# #♣♣P.♣♣ ♣.# #PP.♣♣ ♣♣♣.## ♣..### #.♣....### #.2.5]j;%]j[]j.#....# #.###.#.♣.♣ ####.# #.....#.# # #.### # ♣.♣ # #...#♣♣♣♣#.# # ###.♣♣.P♣♣.>...#.# # ##♣P..P.♣♣♣######.##.#.### # ♣....P♣.♣# #.##.#...# # ♣♣P♣P.PP.♣♣ #...÷###.# ## ♣♣♣P....@♣ #..#.# #.# # #♣.P♣PPP♣ #..#####.## .# ♣PPP♣..♣ #..#......# .#]j/9 ♣♣.P♣♣P.$♣ .# #♣♣P.♣♣# ]jK[3.7]jj=40 _You hit the plant but do no damage.]j.P  You hit the plant. The plant begins to die.]j 3&5]j>]jc?3 _The plant is lightly damaged.^j$ .#....# #.###.#.♣.♣ .####.# #.....#.# .# #.### # ♣.♣ .# #...#♣♣♣♣#.# .# ###.♣♣.P♣♣.>...#.# .# ##♣P..P.♣♣♣######.##.#.### .# ♣....P♣.♣# #.##.#...# .# ♣♣P♣P.PP.♣♣ #...÷###.# .## ♣♣♣P...@.♣ #..#.# #.# ..# #♣.P♣PPP♣ #..#####.## #.# ♣PPP♣..♣ #..#......# #.#^j " ♣♣.P♣♣P.$♣ #..#.###### #.# #♣♣P.♣♣#♣PP♣ #..#.# #.# #PP.♣♣ ♣♣♣ #..#.# #.## ♣..♣ #..#.# ...### #.♣♣ #..#.# #....### #.# #..#.#^j^j_K-6.9 (1.2^jb^jMP.#....# #.###.#^jP#.♣.♣ ..####.# #.....#.# ..# #.### # ♣.♣ #.# #...#♣♣♣♣^j#R#.# #.# ###.♣♣.P♣♣.>...#.# #.# ##♣P..P.♣♣♣######.##.#.### ..# ♣....P♣.♣# #.##.#...# ..# ♣♣P♣P.PP.♣♣ #...÷###.# ..## ♣♣♣P..@..♣ #..#.# #.# #..#^jRX #♣.P♣PPP♣ #..#####. ##.# ♣PPP♣..♣ #..#...... ##.# ♣♣.P♣♣P.$♣ #..#.  #.# #♣♣P.♣♣#♣PP♣ #..#.# ##.# #PP.♣♣ ♣♣♣ #..#.# ##.## ♣..♣^jR #..#.#.### #.♣♣^jS #..#.# ##....### #.# #..#.#^jou-8.1_jz^#....# #.###.#.♣.♣ ####.# #.....#.# # #.### # ♣.♣ .# #...#♣♣♣♣#.# .# ###.♣♣.P♣♣.>...#.# .# ##♣P..P.♣♣♣######.##.#.### # ♣....P♣.♣# #.##.#...# # ♣♣P♣P.PP.♣♣ #...÷###.# ## ♣♣♣P...@.♣ #..#.# #.# ..# #♣.P♣PPP♣ #..#####.# #.# _j{g♣PPP♣..♣ #..#......# #.# ♣♣.P♣♣P.$♣ #..#.# #.# #♣♣P.♣♣#♣.# #PP.♣♣ ♣♣♣.## ♣..### #.♣....### #._j].9.3_j^_jV _A nearby plant withers and dies._jǚo#....# #.###.#.♣.♣ ####.# #.....#.# # #.### # ♣.♣ # #...#♣♣♣♣#.# # ###.♣♣.P♣♣.>...#.# _j.# ##♣P..P.♣♣♣######.##.#.### # ♣....P♣.♣# #.##.#...# # ♣♣P♣P.PP.♣♣ #...÷###.# _j## ♣♣♣P....@♣ #..#.# #.# # #♣.P♣P.P♣ #..#####.## .# ♣PPP♣..♣ #..#......# _jћ.# ♣♣.P♣♣P.$♣ _ju.# #♣♣P.♣♣# _j"_j_j)80.5_jV_j_j]  ###....############.# # #.### ####### ♣.♣..#♣♣♣♣###############.###.♣♣.P♣♣.........>... ##♣P..P.♣♣♣######.##.#.### ♣....P♣.♣# ..♣P♣P.PP.♣♣ #...÷### ## ♣♣♣P.....♣♣ #..#.# . #♣.P♣P@P♣####.## ♣PPP♣........♣♣.P♣♣P.$♣##### .##...# ##÷##..#.#1.7_ji _jfj _jN  #.### ####### ♣.♣..#♣♣♣♣###############.###.♣♣.P♣♣.........>... ##♣P..P.♣♣♣######.##.#.### ♣....P♣.♣# ..♣P♣P.PP.♣♣ #...÷### ## ♣♣♣P.....♣♣ #..#.# . #♣.P♣P.P####.## ♣PPP♣@.......♣♣.P♣♣P.$♣######♣♣P.♣♣#♣PP .####.###..####..#.#_j_j(2.9_jF_j`jUk #.### # ♣.♣  #...#♣♣♣♣#.#  ###.♣♣.P♣♣.>...#.#  ##♣P..P.♣♣♣######.##.#.###  `jk♣....P♣.♣# #.##.#...#  ♣♣P♣P.PP.♣♣ #...÷###.#  ♣♣♣P.....♣♣ #..#.# #.# # `jk_#♣.P♣P.P♣ #..#####.## # ♣PPP♣.@♣ #..#......# `j l'# `j... ##♣P..P.♣♣♣######.##.#.### ♣....P♣.♣# ..♣P♣P.PP.♣♣ #...÷### `joL# ♣♣♣P.....♣♣ #..#.#  #♣.P♣P.P####.## ♣PPP♣..♣♣ #..#......♣♣.P♣♣P@$♣######♣♣P.♣♣#♣PP PP.♣♣ #♣♣ # #.....####P...#.#`jy`j|(5.3`j=`j`j#...#♣♣♣♣#.#  ###.♣♣.P♣♣.>...#.# ##♣P..P.♣♣♣######.##.#.### ♣....P♣.♣# #.##.#...# ♣♣P♣P.PP.♣♣ #...÷###.#  ♣♣♣P.....♣♣ #..#.# #.#  `jZ#♣.P♣P.P♣ #..#####.##  ♣PPP♣..♣♣ #..#......#  ♣♣.P♣♣P.@♣ #..#.######  #♣♣P.♣♣#♣PP♣ #..#.#  #PP.♣♣ #♣♣♣ #..#.# `jx`jV(6.5`j(`j`j57.5 (2 _You now have 33 gold pieces (gained 10).cjrUIcjXcj#^XcjdXcjecjfcjmgcjicjlcjglcj?uXcjlwcj?ycj{cj |cjƀ,cj,cjcjhcj܈cjn,cjیcjcjcjcj}cj/C# #.#.# #.#♣.♣  ###### #.#.# #.##.#  .....# #.#.# #.#♣.♣  ####.# #.#.#######.##.#  #.###.#..........♣.♣  #.....############.#  ## ####### ♣.♣  .#♣♣♣♣###############.#  .♣♣.P♣♣.........@...#.#  509.1 (21.6) cj#♣P..P.♣♣♣######.##.#.###  cj?♣....P♣.♣# #.##.#..  ♣♣P♣P.PP.♣♣ #...÷##  ♣♣♣P.....♣♣ #..#.#   #♣.P♣P.P♣ #..#####.##    ♣PPP♣..♣♣ #..#......#     ♣♣.P♣♣P..♣ #..#.######  cj ♣♣P.♣♣#♣PP♣ #..#.#   cjIcj1cj[c _There is a stone staircase leading down here.djw dj6 {Read which item? Scrolls  c - a scroll labelled PERUODDARI [!] read|quaff[?] describe selectedejwejej##.#.# #.#♣.♣  Emolg4 the Conjurer ###### #.#.# #.##.#  Barachi .....# #.#.# #.#♣.♣  Health: 21/21 ======================== ####.# #.#.#######.##.#  Magic: 5/5========================#.###.#..........♣.♣  AC: 2ejjkStr: 8#.....############.#  EV: 11Int: 18 ## #######♣.♣  SH: 0Dex: 10 .#♣♣♣♣###############.#  XL:  2 Next: 87% Place: Dungeon:1 ej.♣♣.P♣♣.........@...#.#  Noise: ---------  Time: 1509.1 (0.0) ej׊6#♣P..P.♣♣♣######.##.#.###   b) +0 short sword♣....P♣.♣# #.##.#...#   Cast: Magic Dartej~m♣♣P♣P.PP.♣♣ #...÷###.#  ♣♣♣P.....♣♣ #..#.# #.#  #♣.P♣P.P♣ #..#####.##   ♣PPP♣..♣♣ #..#......#   ♣♣.P♣♣P..♣ #..#.######   #♣♣P.♣♣#♣PP♣ #..#.#ej͋   _You hit the plant but do no damage.You hit the plant. The plant begins to die. ej_The plant is lightly damaged. _A nearby plant withers and dies. _You now have 33 gold pieces (gained 10). ejfN_There is a stone staircase leading down here.ej5P  Okay, then.ejejej. _fj0`fj`310.1 (1 _fj&fjyB 2  You climb downwards.fj5O  #########   #.......#   ....##.......#   ........@....#   ....##...@...#  #########  @   Sigmund (polearm, asleep)  fjpYou encounter Sigmund the Dreaded. He is wielding a +0 scythe.fj/  --more--gj 4gjn R 1.6 (2.5Magic Dart _gj gjj a _There is a stone staircase leading up here.ij5 T  The helpless Sigmund fails to defend himself.  You hit Sigmund.ijӭ @@)Sigmund is lightly wounded.=2.6 (1.0ij< ij I _Sigmund misses you.kjV  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjh:  Emolg4 the Conjurer  Barachi  Health: 21/21 ========================  Magic: 3/5==============----------  AC: 2Str: 8 #########  EV: 11Int: 18 #.......#  SH: 0Dex: 10 ....##.......#  XL:  2 Next: 87% Place: Dungeon:2 ........@....#  Noise: =--------  Time: 1512.6 (0.0) ....##...@...#  b) +0 short sword #########  Cast: Magic Dart  @   jc;1mSigmund (polearm)Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linekj<zAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75%  to hit)lj **@.**ljk,c.**.ljsQ.@*.lj{@.  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75%  to hit)lj !Emolg4 the ConjurerBarachiHealth: 21/21 ========================Magic: 3/5==============----------AC: 2Str: 8#########EV: 11Int: 18#.......#SH: 0Dex: 10....##.......#XL:  2 Next: 87% Place: Dungeon:2........@....#Noise: =--------  Time: 1512.6 (0.0)....##...*...#b) +0 short sword#########Cast: Magic Dartlj =@   Sigmund (polearm)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75%  to hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund!lj+  @Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75%  to hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund!  ljO, HSigmund is moderately wounded.lj1 p=3.6 (1Ray ljA ljAH f _(Press . to maintain the ray.)nj4; * The searing ray hits Sigmund!njN @Sigmund is severely wounded.16------2-----4+ nj/N _Sigmund hits you with a +0 scythe.oj~ *The searing ray hits Sigmund.oj @Sigmund is severely wounded.oj ojg ojGSigmund casts a spell at you.oj(7/21 ----------------1----------oj.3[5++ oj4oj;1 _The puff of flame hits you!pj0t )The searing ray hits Sigmund!pjE* pj' pjp'd)You kill Sigmund!pj,9TEmolg4 the ConjurerBarachiHealth: 8/23========----------------Magic: 0/6------------------------AC: 2Str: 8#########EV: 11Int: 18#.......#SH: 0Dex: 10....##.......#XL:  2 Next: 1045%Place: Dungeon:2........@....#Noise: ==-------  Time: 1516.6 (1.0)....##...)...#b) +0 short sword#########Cast: Magic Dart  The searing ray hits Sigmund!  You kill Sigmund! _You finish channelling your searing ray.  Your Fighting skill increases to level 2!Your Dodging skill increases to level 3!Your Spellcasting skill increases to level 3!pj:b _You finish channelling your searing ray.  Your Fighting skill increases to level 2!  Your Dodging skill increases to level 3!Spellcasting skill increases to level 3!Conjurations skill increases to level 5! have reachedpjkQ/  --more--rj  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? sjIsjReEmolg4 the ConjurerBarachiHealth: 10/28 ========----------------Magic: 0/7------------------------AC: 2Str: 8#########EV: 11Int: 20#.......#SH: 0Dex: 10....##.......#XL:  3 Next: 472% Place: Dungeon:2........@....#Noise: ==-------  Time: 1516.6 (1.0)....##...)...#b) +0 short sword#########Cast: Magic Dart  Your Dodging skill increases to level 3!Your Spellcasting skill increases to level 3!Your Conjurations skill increases to level 5!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? sjY  You feel clever. x2  You have reached level 4!sje/  --more--uj#]ujepEmolg4 the ConjurerBarachiHealth: 13/34 =========---------------Magic: 0/8------------------------AC: 2Str: 9#########EV: 11Int: 20#.......#SH: 0Dex: 10....##.......#XL:  4 Next: 215% Place: Dungeon:2........@....#Noise: ==-------  Time: 1516.6 (1.0)....##...)...#b) +0 short sword#########Cast: Magic Dart  Your Conjurations skill increases to level 5!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  You have reached level 4!ujnf  You feel stronger.You have reached level 5!uj.p/  --more--vjؤ5/39=9562% Magic Dart _wj Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft22% 2b - Tukima's DanceHexes38% 3  c - Fulminant PrismConjuration/Alchemy41% 4  d - Iskenderun's Mystic BlastConjuration/Translocation 41% 4  e - Martyr's KnellNecromancy/Summoning80% 4 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exityje yj3 yj XEmolg4 the ConjurerBarachiHealth: 15/39 =========---------------Magic: 0/9------------------------AC: 2Str: 9#########EV: 11Int: 20#.......#SH: 0Dex: 10....##.......#XL:  5 Next: 62% Place: Dungeon:2........@....#Noise: ==-------  Time: 1516.6 (0.0)....##...)...#b) +0 short sword#########Cast: Magic DartYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  You have reached level 4!You feel stronger. _You have reached level 5!yj yjcm Memorise Fulminant Prism, consuming 4 spell levels and leaving 3? Y - Yes  N - Nozj zj6 ^Emolg4 the Conjurerzj6 BarachiHealth: 15/39 =========---------------Magic: 0/9------------------------AC: 2Str: 9#########EV: 11Int: 20#.......#SH: 0Dex: 10....##.......#XL:  5 Next: 62% Place: Dungeon:2........@....#Noise: ==-------  Time: 1516.6 (0.0)....##...)...#b) +0 short sword#########Cast: Magic DartYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  You have reached level 4!You feel stronger. _You have reached level 5!zjS7 4--7.6 (1zjk> zjV _This spell is extremely dangerous to cast!--8.6 (2zjb A9.6 (3zji zjr :16zjs %20.6 (4zjx zj] zj +1.6 (5zjV  _You start memorising the spell. You continue memorising. x4zjb c _You finish memorising. Spell assigned to 'c'.{j1== _{j{j"{j#S7={j%{j?({j({j){j,{j,:=={jz.{jH1,{j=8=={jO,{jR{jU{jV{j-W2{jfW==={jW{jY{j[{j_{jj`9{j`={jia{jTc{jyg{jh{jj{jn{jn{j3p{j{jr20===={j},{j,{j,{j{j{js{jmP1=3==={jm,{j{j={j S2={jU{j{j2;==={j8"{j%,{j0&{j),{j*{j,{j-^3=={j=.{j0,{j=2{j<4{j/5T4=={j5{j8,{jv9{jm<{jgK4={jzi{j[n{j}==5=6==5==={jm{jߗ{jZ7===={js)28=6===9===={j{j{jU{j30={j{jd7=={j,1===={jk2={j$X{jB3=8==={jFB{j]4===={jD5=9=== _Magic restored.6====={j{jB{j7={jQ78=9=={jtnd _HP restored.{jo{jor{jHs,{jt{j|{j{j#{j..{j0 ...{j ....{j..... #########..?... #.......#{jK<......##.......#..<....#611.0 (89.4)...##...)...#...... #########...............{jM{jR{jq'2.2 (90.6{js{j {j${j+_Found a stone staircase leading up.j2,######.....#....#....... #########.?.... #.......#.<......##.#..<....#0.0).##...)...#>....... ###..#.......#.....#.....#.....jjI=3.4 (1.2jQ _Found a stone staircase leading down.jk jm jy j؀ jd j jۈ j j & ######)##.....##.##..# .......##########....?....##.......#<....@.##.......#4.6......<....#...##...)...#>.......##########..##.............##....... #.......j j -5.8 (2.4jF jj ' _Found a hand axe.jd3jCejhjutXj.vjvjCxjI~jBjjw### #######)##.....##..##...# ........##########.....@....##.......#<......##.......#.......<....#....##...)...#>.......##########..##.#...........#####........#j-9.4 (3.6j,20.4 (4jjfd _e - a scroll labelled ZIRAG CUWIDDYBj~Ij+>j#j]vjqjJjk,jBj!,j^4j6j6j8,j;,jAXjIMjZjm^,jp#.#.#####..#...........#.....#.................##..........#####........#....#......### #.......###.....### #................## ###.####...# .. ###.## .# #@.# 49.2 (28.8) #........#  #  #.#.##....# .. .# ##.## .## .. .. . #. . # .# ).jFyj/50.4 (30.0j:j%$ _Found a spear.j;uj   You encounter a bat.j4#.....#....... ##..........###### j"....#......### #....... ###.....### #...... ..........#####.####...# b.. ###.## ###....# #..##....# #..@.....##...# #.#.##....# Magic Dart...#.# ##.###.###.. ..... ##. .b   bat (asleep)#.# .# .... ). >..##1.6 (1.2)2.8 (2.4[39;4j$ 9mjT9 _Found an escape hatch in the floor.j۩ S †  The magic dart hits the bat!j= X*******jn .......8---=3.8 (1.0Magic Dartj* ] _You kill the bat!j&jpBjoj?W---jBjc9===j4jnj#.....#.. ##..........#####..# ....#......### #....... ###.....### #...... ...## ..###.####...# .†.... ###.#######.... .# #..##....# #....@...# -64.0 (10.2)#..# #.#.##....# ...#.##j##.###.###.. ...... ##. .....#.# .# ....... ). <..>... ## .....jN-5.2 (11.4 _Found a stone staircase leading up.jV3j^,jbjg,jijljl;===jnjpj###.....### #...... ..........## ..... ###.####...# ..†..  .. ###.#######.... .# #..##....#  ##........#  #.........#  #.#.##....# ...#.####@## 7.6 (2.4)#.###.. #.......#... ##. #.......##.# .# #.......#... ). #.<..>.<#.. ## #.......# ........#[37jm #.......# ........#j?jX-8.8 (3.6jʤj; _Found an escape hatch in the ceiling.j jjjjIj0vjBj,jjz j[} jp c  You encounter a bat.jl .#####..#............# #.................# ........#####........# ......### #........#...### #........# .....## #.......b# ###...# #..†.....####.#######........##..##....# #@# ##........# #.# j E#.........# #.# Magic Dart#.#.##....# #.#...#.####.####.##  #.###.. #.......# b   bat (asleep) ... ##. #.......# .# .# #.......# .). #.<..>.<#j@ 079.6 (10.8)j 680.8 (12.0 _j jJ j>8 .j?9The magic dart hits the bat.jCL***j-...j)8---3=1.0)Magic Dartj jA_You kill the bat!j$ j] j ---9===j Xj js j ,j j{ j Q===j nj; j jq j jq Bj% Bj) j=, j0 Bj,3 j5 ,j7 j> P  There is a stone staircase leading up here.j@ jDC  _jOQ jS ,jW jc jKq ,ju j.w jQ~ jK ,jj j Bj; j ,j jЦ j ,j jJ jL ,j0 j> j j j j l  ##.#.......#  ####..........#  #.....#.......#  #...###.........##  .. ##.........#  ##........#  ##.....#.###  ####..#...#  ##.@.#- #...# #...# #...# ....# ##..## ##.. ###  You pick up a parchment of Flame Wave and begin reading...j 713.8 (32.0)-4.8 (33j C _You add the spell Flame Wave to your library.j 3j` j j/ j]@ njfm `jn jn js j Xj Xj j j ,j njs j j: j j ,j j je j/ j { #.... ##.........# ##.... ##........# ...... ##.....#.### .#..... ####..#...### .....> ##...#...# ....# #...###.# ... #...# #.# #.#########...# #.# #.@...........# #.#40.......##########..####.##.#.#. ##......#.. ########.....#..6.0 (31.2jI Q _Found a stone staircase leading down.j; j;< j< jQ@ jB jB jG ,j?H jH jI jnL jN ,jgV njMd ,j=e j7f jg jHj jj jk jm jq jlq jr ju j0x jx jy j| j3 j j j< j jE j j jP j jč jw jB ...........># ##..............## #... #...........# #... #........#.#########..... #.......#.............)...#.......##########.......#.#.#.## ##.............# ##....#..@.## 59.2 (13..##.....#..## .......#jr .###.## ## j" j h60.4 (14.4 _Found a mace.j\jQbjg,jPijgqjw  You encounter a kobold. It is wielding a +0 short sword and quivering stones.j҇} .#...........## #..#.....# ##...#........#.##########....#.......#........#?)...#.......##########.......#.#.#.## ##............# ###....## #.......@..###..##K........##Magic Dart###.#####  K   kobold (missile, asleep)j12.8 (2.4)j՜44.0 (3.6 _jjj j} jO)The magic dart hits the kobold.jY******* jm6.......jUt8---4=5.0 (1.0Magic Dartj|j-J _You kill the kobold!j jj;jj9,jUjjji,j4j j 9---j j j^ j jR ,jW j: ,jX j c9===jM jYO jEP jT j X jX jSZ jp js jXt ;===jy j} j ,jo jy j jl j7 jF <  You see here a +0 mace.jղ 5 _j j @ ..##.....# # .........#  #######.#.....#  #............>#  #.#...........##  #..#...........#  #...#........#.## #....#.......#.... ##@)...#.......####- #.......#.#.#.## j ##............# #......#....## #..........###........#..####)........###...###.######## ###j! 081.4 (16.4)j F-2.4 (17j j b _h - a scroll labelled DALIEW HUEBBjHjRjCXjY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jCRIjchjDxf _jqXjLBj%j jhjjjXj,j^j]j,jjj,jjjjjjj9,jRjanj7n  You encounter a frilled lizard.j .....l..# ..##............# .........#......########.#.....#......#............>#)...##.#...........#...##..#.............##...#........#.##....#.......# #@##.)...#....... #.#.......#.#.#.## #.##............#Magic Dart.##......#....##..#..........## ##........#..##l   frilled lizard (asleep) ##)........## #...###.### ##### ###95.6 (13.2j -6.8 (14.4 j j $ _Found a flail.j^=| .The magic dart hits the frilled lizard!jDd*******jE.......jo8---=7.8 (1.0)Magic Dartjj(R _You kill the frilled lizard!jY j^Z j$[ j] j] jp A---jq jr jx 9===jz jJ   You encounter a ribbon worm.M.......# .......##... .............########.#.....w.........#..>.....)#.#.......#..........#.....#.#.-#.)...#........#.......#.#.#.##Magic Dart#.##............#.##...#.w   ribbon worm (asleep)..j% -805.8 (8jE N-7.0 (9.2 _j j *******w  The magic dart hits the ribbon worm.j;sLw.......j*|U8---=j}8.0 (1.0j| _The ribbon worm is moderately wounded.j+ *******The magic dart hits the ribbon worm.j|.\.w.......7------9 _The ribbon worm is heavily wounded.j ****** The magic dart hits the ribbon worm.jQ.wj.....6-----10jjd _The ribbon worm is severely wounded.j ***** The magic dart hits the ribbon worm.jtK.w....5-----1 _The ribbon worm is almost dead.j` †The magic dart hits the ribbon worm.j D****jB %....j 4------72Magic Dartjn j O _You kill the ribbon worm!j73jLjwjb,ji,jj_j[jj?j-O5===jjS,jj,jsj<,j j ===j jgjB6======jEjoHjHjXJj]MjMjQjUjgVj1Yjad7==jcjYi,jijnjn,jrBjwvP==jxj{,jZ|j,jnj8===jijF,jjZ,j\js,j}===j,jSjjijj,jj,jjc9===j_jjn  You encounter a frilled lizard.j. mM#l#.### #.#.# .## ....########.#..........#..>..)#.#†#..........#.-########.##....#.#.#.)...#.......Magic Dart#.#.......#.#.#.##l   frilled lizard (asleep).l52.0 (40.0)jNEl-3.2 (41.2 _jOjL~ †The magic dart hits the frilled lizard.j[******j5<......jO 8---8=4.2 (1.0)Magic Dart _You kill the frilled lizard!j3jgjjjPBjjjjj---9===jݻj=j,jSjj,j;jujOjjkjjj ;===jRjj,jjjE,j2,jjj,jjjj5,jj: j ,jjjf,jj"j,jrjj,j j"j$jQ%j&j)j)j*j-L _You now have 40 gold pieces (gained 7).j/3jR0j3j56,j6j6:,j;j'AM _You now have 51 gold pieces (gained 11).jPjU]j+_j7a,jd,jeBjHjj\l,j/njrBj`sjjs@,j@AjBj&CjDj&Fj`FjGjJM9===jkJjCKjRjlSjSjTj/WjXjkYjZj\jq^j__j_jwajcjc;===jdjfj{i,jpjjljmj>njnjqjFsi  You encounter a dart slug.j]~$ #.... ....# #. .... #.........<... ..... #..... w....### #.....j~ ##.......>.... ##........... #...#.- #.....#............. jlB.###..........#####....Magic Dart .......#......### #.... .#.####.....### #.... ...........## #.... w   dart slug (asleep) j.###.####...# #..†. ... ###.#######.... ..### #..##....###.jE042.0 (24.2)j͒O-3.2 (25.4 _jejjl *******w  The magic dart hits the dart slug!j Fw.......j h8---=4.2 (1.0) j js b _The dart slug is severely wounded.j #V .  The magic dart hits the dart slug.j(u*******j,.......je7------715Magic DartjjXM _You kill the dart slug!jIjħji,jfnjͮj-O---jDjhjIJjRjܴjD,jUjζM8===j,jqjj_Bjqj=,jQ===jj jHj*jj<jj,jj,jjjjiM9===jj j|jjjxj}Bjdy  You encounter a bat.jS ##....)## ####  #  #.# #. #<....... #j........#### ........@.## ##.......>-b......#...# ##...... #.#.#####..#..Magic Dart..... #.....#............###..........#####...#......### #b   bat (asleep)##.#.####.....### #..........## #.. .###.####...# #..j*063.6 (18.4)j j' e-4.8 (19.6 _jT †  The magic dart hits the bat!j}*******j1/.......j!@8---2=5.8 (1.0)Magic DartjNjsRG _You kill the bat!j uj- j ,j{ Bjt jy j 9---j j nj j ,j, jl c9===j j j3 j j jv jt ,j, j j) j jR je jI g===jr Xj Xj| j*   You encounter an adder.ji/ .............# #................#### #................## ##...†......#...# ##............##.#.#####..# ..........###.... ..#......###...# #..........#### #...##@#.##### -......S..............## #####.#.###.####...# Magic Dart . .. ###.### .....### #..## #..### ##..S   adder (asleep) ##..# #..... ....### ###.#.##j1 [39;49m####.....# #...#.##j9; 82.2 (16.4)-3.4 (17.6 _j~D jZE j5 *S  The magic dart hits the adder.j K.Sjt ~8---=4.4 (1.0) j I _The adder is lightly wounded.jm  The magic dart hits the adder.jD  The adder is heavily wounded.7------5j}S _The adder completely misses you. The adder closely misses you.jm  The magic dart hits the adder.j_@  The adder is severely wounded.The adder bites you.  You are poisoned.j_Q 6===--6-----6Pois jz B _The adder poisons you!j] †The magic dart hits the adder.j2j!jBX  You kill the adder!jâ5---5-----807Magic Dart _You feel sick.jGyo-4- _You feel sick.- _You feel sick.3 _You feel sick.  You feel sick.2---- _You are no longer poisoned.6===3====4=j5=7==6====j,jBj7=jQM8===jjq,jj9 a8=jR ,j%===9==j@'jC(j(jY*j+j,j$-F9===j.j3j#6j69=j7j@:j;j<j^,jp......†......#...# ##............##.#.#####..# ..........###.....#. ..#......###..........# ###..........#......#####...##.#.####.....### .......†.............## ...#####.#.###.####...# . #@......# ###.###-2021.8 (34.4) #........#### #..##>...###..### ##....... ##..# #...... ....### ###.#####.....# #...#.##...#..#.# ###.###..##.#..#.# #...# ##..jnr[37m...#.####.### #.-3.0 (35.6jujj; _Found a stone staircase leading down.j>IjM}===jOj(Rj>S,jVjPXjXjgYj"[j\,j]j`j:a,j|jj<jD,jjČj,j;jj_Jj^ #.......###..#  ##.....#......###  #......####.....#  #..........#..#.# # #..###.#.#.#..#.# #. ##. #..###....#.####. #.###.#.#..#.#...... #.........##..###..# #.#@#.###..##.#..... ###..#....#...## .#.#.###.#.....# # ..†......#####.# # .........# #.. .........# ...... .........######## ..........#........ .....)...##.#......44.6 (21j,5.6 (22jy _j - a scroll labelled PUYWAI YCIVETj  You encounter a kobold. It is wielding a +0 club. #.......###..# ##.....#......### #......####.....# #..........#..#.#  #..###.#.#.#..#.#  ##.K#..###....#.### #.###.#.#..#.# #..##..###. #@#.#.###..##.#.###..#....#... #.#.#.###.#.....# Magic Dart #..†......#####.# ..........# #... ..........# K   kobold (asleep) ..........###...........##......[jҒKm)...##.#....j6.8 (1.2)8.0 (2.4 _jP t )The magic dart hits the kobold.j s**j C *..jG 8---1=9.0 (1.0Magic DartjHQ jyS J _You kill the kobold!jtI3jJjUXjr+---jxjXj9===jjjjXjj===  You see here a frilled lizard skeleton. _jjV",jJ#j'jD6j%7jGjK,jSLjOjQ,jSjVjXj\,j^ji_jK`jb,jcj@djpjhqjrj tjjtjujkwjiyjyjzj}jjjcjj,jjjBjjj|jEjjj<jNjjhjb##.....#.....## #..#.............### #..................# #..................# #..................#### #.....................## ##.[........†......#...# ##...............##.#.######.......@.....###.....#-106.2 (57.2)##.....#......###........j ep#######..........#......####...##.#.####.....#####.......†.............##.....#####.#.###.#####.....#####.......# ###.#.....#........#### ##...>...###..### ##jujH-7.4 (58.4j݇j+ _Found a plate armour.jYj3jXj4E ########### # ##.....# ###### ##.# ##.# ###### #.....###[†......#...# ..##.#.####8.6 (1.2)..###.....#.....#......###.#######..........#..... ####...##.#.#### ###.......†..........j6 #.....#####.#.###.####. #.....#####.......# ### #.....#........#### #jijhjjlE _Done exploring.j j4 j j 10.0.j j j E _Done exploring.j 4jjj _jXjjjjjjj0jujj!jY  ####### ##....)# ##......############# #.......##.....#.....## #.......##......### #.......#.......# #........#........# #........#..............@.#### #........17.0 (8.4  #..........## #.#[........†......#...# ###...............##.#.#####..###.............###.....#........##.....#......###....###########..........#......#######...##.#....######.......†......##j jpjjuj*j jjjajjjvnj,jj;##....)##...##........... #############..... .....#.....## #.... ............### #.... .......# #.........< ....# #.... ....#### #.... ......@## ##.......>21.8 (4.8 .......†......#...# ##... ......##.#.#####..#. .....###.....#......... .....#......###..........##### ######..........#......### #... ####...##.#.####.....### #... #.......†.............## #... ....#####.#.###.####...# #..†jHjjj < ja< j= jE jF j[G jO njP jQ jQ jR jgV jV j_W jW jZ j[ j\ j] j_ j` ,ja jd je ,jf jPj jk ,jl jo jVp j q jr jt jw jw jy j{ j} j} j j j\ j j+ j> j jC jm jt j' ,jv j_ j ##....)##.....## ##..............##  #................#  #................######### ## #................## .# #.........<......##..... .# #....................<#### #................##...)j p.## ##.......@.......#########38.6 (16.8)#...# ##.............### ##.#.#####..#............# ##.....#.................# ##..........#####........ ...#......### #.............### #........# j ..## #........# ##.####...# #..÷.....#j j j c _There is a stone staircase leading down here.j j.%j +j3jyH89.6 (1.0) _jQjJ 3  You climb downwards.j .# #  .#.## ###.#....  ##  ##  ##......#.#  .b#  #.w...~♣P.  j#@...P.~~P  #.....~~~.  #.########  ..r .## .. j *w   ribbon worm #. r   quokka #. b   bat (asleep) #.jd 41.1 (2.5Magic Dart _You encounter a quokka, a bat and a ribbon worm. _There is a stone staircase leading up here.jLn .# #  .#.####  ###.#....  #......#  #......#  ##......#.#  .b.......#  #.w...~♣P.  #@...P.~~P  #.....~~~.  #.########  ..r .## .. #. #. #.jg .# #  .#.####  ###.#....  #......#  #......#  ##......#.#  .b.......#  #.w...~♣P.  #@...P.~~P  #.....~~~.  #.########  ..r ji.## .. #. #. #.j:y4jz _There are monsters nearby!j3 j4 Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j' .# #  Emolg4 the Conjurer .#.####  Barachi ###.#....  Health: 39/39 ======================== #......#  Magic: 7/9==================------ #......#  AC: 2Str: 9 ##......#.#  EV: 11Int: 20 .b.......#  SH: 0Dex: 10 #.w...~♣P.  XL:  5 Next: 81% Place: Dungeon:3 #@...P.~~P  Noise: ---------  Time: 2141.1 (0.0) #.....~~~.  b) +0 short sword #.########  Cast: Magic Dartj-[12;15H ..r .## .. w   ribbon worm #. r   quokka #. b   bat (asleep) #. _There are monsters nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)j lw***Pplant (100jr^ **..Pj Bw*..j7 xw.  Aim: a ribbon worm (93% to hit)jW^ *wjvo.wAim: a ribbon worm (93% to hit)jR.# #Emolg4 the Conjurer.#.####Barachi###.#....Health: 39/39 ========================#......#Magic: 7/9==================------#....*.#AC: 2Str: 9##...*..#.#EV: 11Int: 20.b.*.....#SH: 0Dex: 10#.*...~♣P.XL:  5 Next: 81% Place: Dungeon:3#@...P.~~PNoise: ---------  Time: 2141.1 (0.0)#.....~~~.b) +0 short sword#.########Cast: Magic Dart..r[jeU37m.##..w   ribbon worm#.r   quokka#.b   bat (asleep)#.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.j/ .bing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.  The ribbon worm is moderately wounded.jJ r.  (Press . to maintain the ray.)j...wbjq==2.1 (1Ray jj= _The bat hits you but does no damage. x2j0 ****The searing ray hits the ribbon worm.j8 b.  The ribbon worm is heavily wounded.r..bj7@`...wjA3----6--3+ jOk _The bat hits you but does no damage. The ribbon worm bites you.j **** The searing ray hits the ribbon worm!j1).b.jl ...wThe ribbon worm is severely wounded.The bat closely misses you. The quokka barely misses you.29-------5-----4++ j k _The ribbon worm bites you. The bat hits you but does no damage.jHl †The searing ray hits the ribbon worm! **juV**.#.jE b.  You kill the ribbon worm!You finish channelling your searing ray.j#b.j ...†---4------35j _The bat hits you but does no damage. The quokka closely misses you.j߫M .b  You hit the quokka.jR .b  The quokka is moderately wounded.The quokka bites you but does no damage. 27--6jn| _The bat barely misses you. The quokka bites you.j .b  You barely miss the quokka.The quokka is moderately wounded.b.6--7 _The bat hits you. The quokka bites you.j, b.  You miss the quokka.The quokka is moderately wounded.jS:†bj<8j,% _The bat hits you but does no damage. The quokka misses you.j .b  You barely miss the quokka.The quokka is moderately wounded.j/ b.jW j ---9 _The bat hits you but does no damage. The quokka barely misses you.jy~ †You hit the quokka.j}l b.  You kill the quokka!joWb†j;b   bat5===550 _The bat misses you.jqu.#######.#.... ......# .#.# ..#.†...~♣P.<b..P.~~P....~~~.jr.########... ..##.... .####. #j}]b.b<j~j_I71.3 (1.2jj _The bat hits you but does no damage. _You see here a quokka corpse.j0@ #  .#.######.#....   .###.........#b†...~♣P.P.~~P†....~~~.#.######## ... ..##. ... .####. #jqCJb.b.j4D%.b.jKjO(2.5jfUjWJ _The bat closely misses you.jYa _There is a stone staircase leading up here.j(  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j[ .# #  Emolg4 the Conjurer .#.####  Barachi ###.#....  Health: 27/39 ================-------- #......#  Magic: 3/9========---------------- #......# .  AC: 2Str: 9 ##......#.#  EV: 11Int: 20 ..b......#  SH: 0Dex: 10 #.*...~♣P.  XL:  5 Next: 85% Place: Dungeon:3 #@...P.~~P  Noise: =--------  Time: 2152.5 (0.0) #†....~~~.  b) +0 short sword #.[40jV\m########  Cast: Magic Dart ... ..##. ... .#  b   bat ###. #  #. #. _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (69% to hit)jo jv .# #Emolg4 the Conjurer.#.####Barachi###.#....Health: 27/39 ================--------#......#Magic: 5/9=============-----------#......# .AC: 2Str: 9##......#.#EV: 11Int: 20..b......#SH: 0Dex: 10#.†...~♣P.XL:  5 Next: 85% Place: Dungeon:3#@...P.~~PNoise: =--------  Time: 2152.5 (0.0)#†....~~~.b) +0 short sword#.########Cast: Magic Dart.....##.... .#jUw b   bat###. ##.#.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (69% to hit)  Okay, then.j| jƅ ju jc . _j HQ .  The magic dart hits the bat.jEMB*j5†jt4==---3.5 (1Magic DartjjXG _You kill the bat!jb Ij>i 28=j+o Xjr O---jrt jB 9=jF {5===j 30=j g===j jz ,j j5 ,jϰ j j% }1==6===j3 2====3=j ,jm j j% j@ jL d7==ja" j$ 94j% 2=j& j( ,j) j2 j3 j4 jp s5===6==8===7====8=9===jr j , _Magic restored.9== _HP restored.jM 3j^ jF ===j֤ j jg 9=j jK jJ ,j ,jڷ ,j jm j6 ,j je j Xj2 jY j Bj( jXj%,jjj,j;joj",j#j5&j5j 6jk6j7j9j;,j<j>jMBjZ+  You encounter an orc. It is wielding a +0 short sword of freezing.j^/..............##.###.# ######.†...~♣P.#.....# #<...P.~~P.###### #†....~~~.....# #.########..#.#########...........................##.######..###########... .# #..# ###. # #.@# -#.#......o..##.#.####....Magic Dart#... ..#... #.... j^o   orc (asleep)..........#....##j^k1232.3 (78.8)jNnO-3.5 (80.0 _j#xjyj ****o  The magic dart hits the orc.j [4o.jb#...jch8---=4.5 (1.0) jjjm[ _The orc is heavily wounded.j s )The magic dart hits the orc.jC D***jn ...jg 7------75Magic Dartj{ jR G _You kill the orc!jsjXj.O---jj~jUjjl,jjO,jj*c8===jj.,jjBj,jj j ;===j jEjj?j,Bj!,j#j;&,j09===j2j2j;jcABjAjF,jFjiPjSjUjXU;===jrXjKhv###.†...~♣P.#.....#  #<...P.~~P.###### #†....~~~.....# #.########..#.#########........................ ...##.######..########### ... .# #..# ##. # #..#########. #....@)...#-  #. #.####....#  #. ... ....#  ..... ....##..... .####....... .#.......# .#.....## .#+#### ##j .†...~♣P.#.....#  #<...P.~~P.######  #†....~~~.....#  #.#..#.# . ##.######..#  .# #..# . # #..# #. #.....@...# #. #.####....# #. ... #....# ..... #....##..... #.####. #.#.# #.#.....## ..#+#### ###57.3 (21.8)-8.5 (23.0 _You see here a +0 short sword of jh&freezing.j j 19.5 (1.0)ja l _c - a +0 short sword of freezingjp}Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 short sword (weapon)  c - a +0 short sword of freezing Armour (go to first with [)  a - a +0 robe (worn)j1 c - a +0 short sword of freezing. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.j 2Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 3.0 XLs.Current attack delay: 1.0. Damage rating: 5 (Base 5 x 100% (Dex) x 104% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-bloodedj72acreatures. This weapon falls into the 'Short Blades' category. It is good for stabbing jn2helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.jjj ##.†...~♣P.#.....#Emolg4 the Conjurer#<...P.~~P.######Barachi#†....~~~.....#Health: 39/39 ========================#.########..#.#########Magic: 9/9jX 2======================== ........................AC: 2Str: 9 ..##.######..###########EV: 11Int: 20 .. .# #..#SH: 0Dex: 10 #. # #..########XL:  5 Next: 87% Place: Dungeon:3 #.#.....@...#Noise: ---------  Time: 2259.5 (0.0) #.#.####....#c) +0 short sword (freeze) #.... #....#Cast: Magic Dart..... #....##..... #.####....... #.#.......# #.#.....## ..#+#######The magic dart hits the orc. j ?_You kill the orc! _You see here a +0 short sword of freezing. _c - a +0 short sword of freezingYou unwield your +0 short sword.  Your +0 short sword of freezing glows with a cold blue light!jj,60.5 (1jj&  _You kill the orc! _You see here a +0 short sword of freezing. _c - a +0 short sword of freezing  You unwield your +0 short sword.  Your +0 short sword of freezing glows with a cold blue light! _c - a +0 short sword of freezing (weapon)j]Ij}uvjQw,jwj?zj',j.jj{,jj=j;,j j=* #†....~~~.....# #.########..#.######### ........................ ...##.######..### jd ... .# #..#  ###. # #..  #. #.........#  #. #####.####....#  #. #......@.#....# #......#.#....# #......#.#.####..........#.#........#.###.# ......###.. ..# #+#### ### ### jä.70.1 (9.6jɩ/1.1 (10.6)j4jd _k - a scroll labelled JILALU JESIRICj jjyjjjj#,jjj,j,jgnj1j6Bj8j ###. # #..######## #. #.........# #. #####.####....# #. #........#....# <. #......#.#....# ...#####......#.#.#### ................#.# #...........#.###.# .#.....@.###.....#80.7 (9.6) ###+##### ####### j- j/1.9 (10.8)jj; _Found an escape hatch in the ceiling.j 3j/ j˥ j jԨ j ,jY ,j j j  ###. # #..######## #.jc  #.........# #. #####.####....#####. #........#....#..<. #......#.#....#?...#####......#.#.####......#.# #.....#.###.# .#...@...###.....# ###+##### #######j, 4.3 (2.4)'#.#.j #.#.b   bat (asleep)b.....j b.  As you open the door, it creaks loudly!b.b.j Obj ^======5.3 (3Magic Dartj) j T _You encounter a bat.j ** The magic dart hits the bat.j01&b.j<b.  The bat is severely wounded.j=8---=-----6.3 (1.0j Dj#GQ _The bat closely misses you.j S '  The magic dart hits the bat.jZ )j 7-----------7Magic Dartj ] _You kill the bat!j\3jj|XjhjjNj  You encounter an endoplasm.j ..-JMagic DartJ   endoplasm (wandering)9.3 (2j;j M-90.3 (3 _jjQj_ * The magic dart hits the endoplasm.j &J.j SThe endoplasm is severely wounded.jL S   adder (wandering)J   endoplasmj] q6-----=1.3 (1j m _You encounter an adder.jY '  The magic dart hits the endoplasm.jX)j<48S.j>j!Fl5-----82j\c _You kill the endoplasm!jY *S  The magic dart hits the adder.jTS.4------3 _The adder is lightly wounded.j m  The magic dart hits the adder.j@+  The adder is moderately wounded.5------4j, h _The adder bites you. The adder closely misses you.jm  The magic dart hits the adder.jN  The adder is severely wounded.3--5jRjUR _The adder barely misses you.jһ m  The magic dart hits the adder.jH h  The adder is almost dead.jJ ^2-----6jQ jDU R _The adder barely misses you.j\V  The magic dart hits the adder but does no damage.j  The adder is almost dead.6=--1------7jujS _The adder closely misses you.jm †The magic dart hits the adder.j)jojs=0-----978Magic Dartj{jI _You kill the adder!jF73j8j"<,j@jAjAjDjAGjG%7jTIjUOjO8--jQjUjUJ1==jVjZj\j^jbjbK8=j.dj1g,jhjnf==jpj6qj_rjUujuh9==jwjyjzj'{j~}j}j҄j̈jK2===jjj9=jij>,jje,j֙j===j,jj,jj,jjCj#3jYH===jXjȺj=jj;===jNj,j@j,jojb,jXjK4====jjj"+5===jJ%j(Q===j:*j6j8,j9j m6===j jQ===j~jR[7====8===jSjGXBjZj[j[j^j_;===j`jc,jdejCgjgj@hjijjjjjgmjmjanjp,jtsjuf  You encounter an adder.j ~9===S-Magic DartS   adder (wandering)jo0375.3 (77.0)jc-6.3 (78 _jijjX *******S    The magic dart hits the adder.jE E.Sj&##### #######c) +0 short sword (freeze)#.Cast: Magic Dart#.#.#....... _You encounter an adder.The magic dart hits the adder. _The adder is heavily wounded.The magic dart hits the adder. _The adder is severely wounded.The magic dart hits the adder.j& _You kill the adder!You have reached level 6!j4/  --more--jjZ46/4610----6 3% Magic Dartj3\j_4 _j j j jd j : _j jg j j j jn j jŸ 8--j j j N7==j j% ,j3 j ,j\ j ,jq j P==jU j> ,j j j6 j j j jc j ,j j e8===j j ,j j ,j@ j j/ j~ jO j ;===jy j! jk j j j j j4 ,j ji j L9==j( j ,j j j, j j Bj j> :==jo jF ,j jC j j jt ,j j$ j Q10/10===j j j" ? ... .# #..# ###. # #..######## #. #.........# #. #####.####....######. #........#....#..<. #......#.#....#!.?...######.#.####........#.##....#.###.#-409.3 (3jg$ p0.0)#.#.......###.....####†##### ####### #.# #.∩ #.# #.# ... ...j- j5 I-10.5 (31.2j< j? 5 _Found Exed Bim's Armour Shoppe.jjIj>jjjBj{,jj.*  There is an open door here.jfb  You see here an adder corpse.j6X=== _jjj,jj% j"j5AWelcome to Exed Bim's Armour Shoppe! What would you like to do?  a -  78 gold a +0 chain mailb -  26 gold a +0 leather armour  c -  26 gold a +0 leather armour  d -  600 gold the +3 plate armour of Sire {Archery, Dex+2}e -  52 gold a +0 ring mail  f -  52 gold a +0 ring mail  g -  11 gold a +0 robe  h -  11 gold a +0 robe  i -  11 gold a +0 robe You have 51 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listj]jMs#####. #........#....# Emolg4 the Conjurer...<.. #......#.#....# Barachi!.?...#####......#.#.#### Health: 46/46 ========================...................#.#Magic: 10/10 ========================#...........#.###.#AC: 2Str: 9#.#.......###.....#EV: 11Int: 20###†##### #######SH: 0Dex: 10#.####XL:  6 Next:  3% Place: Dungeon:3#.@..#Noise: ---------  Time: 2416.5 (6.0)#.##..#c) +0 short sword (freeze)#.# ....Cast: Magic Dart... ........j|z[40m. .#........ ...####.## ..#.#.... _You kill the adder! _You have reached level 6! _Found Exed Bim's Armour Shoppe.  There is an open door here. _You see here an adder corpse.  There is an entrance to Exed Bim's Armour Shoppe here. _jn jt   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.5   2.1  +2   g + Spellcasting 3.1   4.0   0          j$w  b - Unarmed Combat   0.0   0.8  +1   h * Conjurations   5.8   5.0  +1       i - Alchemy   0.0   0.8  +1   c - Short Blades   0.0   0.8  +1               d - Armour   0.0   0.7  +2      e + Dodging3.2   3.4  +1      f + Stealth2.8   3.0   0 [jx p40m                                                                     jy KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  j!{ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj= d + Armour 0.0j$ g * Spellcasting   3.1jTjj\j#e#####. #........#....# Emolg4 the Conjurer...<.. #......#.#....# Barachi!.?...#####......#.#.#### Health: 46/46 ========================...................#.#Magic: 10/10 ========================#...........#.###.#AC: 2Str: 9#.#.......###.....#EV: 11Int: 20###†##### #######SH: 0Dex: 10#.####XL:  6 Next:  3% Place: Dungeon:3#.@..#Noise: ---------  Time: 2416.5 (0.0)#.##..#c) +0 short sword (freeze)#.# ....Cast: Magic Dartj7f... ......... .#........ ...####.## ..#.#.... _You kill the adder! _You have reached level 6! _Found Exed Bim's Armour Shoppe.  There is an open door here. _You see here an adder corpse. _There is an entrance to Exed Bim's Armour Shoppe here.j,mjsjzjE}jɡj|jFjgjbj˯: _jj,j@  There is an open door here.j=b  You see here an adder corpse.jdj05 _jPjj ... .# #..#  ###. # #..###### #. #........ #. #####.####....######. #........#...[....<.. #......#.#.....!.?...#####......#.#.##.....................#.##..@........#.###.#20.1 (3.6#.#.......###.....## ###†##### ####### #.#### #.∩..# #.##..# #.# .... ... ..... .... .#..jjl1.3 (4.8 _Found a chain mail.jj{3j|jjЂ,j,jOXjAjjjjjjj,jj _k - 2 scrolls labelled JILALU JESIRIC (gained 1) ............. ...##.######.. .... .# # ###.# # # # # # #. # #####.# #.## #...... #[....<..# #...........#####.........................#####...........#.#. #.#.......###.# #.###†##### ## #.# #.#### #.# #.∩..# ..#[39;j49m #.##..# ### #.# ....9.5 (8.230.5 (9j0 je V _l - an amethyst potionjh  You encounter a bat and a quokka.#?##.#######) .... .# ##. ###.# # ##b #.# # #. #.# ##### #.######.# #..... #[....<..# # #........##### #.@.......... #.#####.# #. #.#.......###Magic Dart #. #.###†##### # #. #.# #.#####. #.# #.[0;10;1jFm∩..#r   quokka (asleep)#. ..# #.##..#b   bat (asleep)#. ### #.# .....r ... ...j(0.0j-1.7 (1.2j _Found a partisan and a scroll labelled JILALU JESIRIC.jS †  The magic dart hits the bat.j`S****j6D2....jPh9/10 ---=20jZ\jX_G _You kill the bat!j  *****r  **The magic dart hits the quokka.jC Br.jM G......jX b8-----3jh w _The quokka is moderately wounded.j& ***** *The magic dart hits the quokka.jBr.j;.....7-----4j?Z _The quokka is almost dead.j@S V .  The magic dart hits the quokka.jL[ *****jU >.....j- 6-----45Magic Dartj j J _You kill the quokka!j --7==jnjjjj==j Xj j O8===jju,j#C===jzK9==j`==jbj9c,j10/10===  You see here a +0 chain mail.j  _===jĴj4u  You see here a bat corpse.j _jjj,jmj@  You see here a +0 partisan.jz #......#. #.#####......#.# #..............# #######.†...~♣P #<...P.~~P####### ##†....~~~#..#.....####.##.########)................... ###.######-74.1 (38.4) #) .#  #.# ###.# #  #†# #.#  #.# #.# ##### #.######.# #.... #[....<..# #.... #........##### #..............jjkH-5.3 (39.6jCjL2 _Found a whip.j,6.3 (40j?  _k - 3 scrolls labelled JILALU JESIRIC (gained 1)jr 3j* jK j ,j j! j6' j( j* j. jN1 j1 j3 jP6 jM V #.... #...... #.#####...... #...........#######.†...~ #<...P # ####### ##†....~...#..#.....####.##.#####>..)....@................9.9 (3.6).#......###........##.###..#### #)####.... .# # #.# ###.# # #†# #.# #.# #.# ## #.######.# # #[....<..# # ######jP jbU .81.1 (4.8jl Q _Found a stone staircase leading down.jh 3j#j jUs jy jNz jJ~ j j\ j j j j j j j j Bj j7 ,j j jq ,j j j j j~ j j j1 j i  You encounter a hobgoblin.j z###.#..####### ###...#..#.....####.###>..).........#.#......####..#######)####...# #........#.# ###.# #.##.....#†# #. #..g#.##.....#.# #. #..$@.# ....#.######...# .?..#[....<..#####....... ...#........Magic Dart #.....###.#.#........jg $........ #.#####..##........ #.# #.# g   hobgoblin (asleep)#.......# #.# #.##..####.# #.# #.#.<. .# #.# #.#j 093.1 (12.0)jA -4.3 (13.2 j jJ$ 9 _Found a stone staircase leading up.jB *g  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.jG.gj'j9/10 ---====5.3 (1.0) jA _The hobgoblin shouts!joj ###.#..  #...#.. #>..)..... #.#...... #..) # #..  jJk:#.# #.#†#  #...#.##  #..g@.#  ..........# .?..#[....< #####.......  #.....### ........  ##........ #.#  #.......# #.#  #..####.# #.# jk5 .<. .# #.# j ###.#..  #...#.. #>..)..... #.#...... #..) # #..  #.# #.#†#  #...#.##  #..g@.#  ..........# .?..#[....< #####.......  #.....### ........  ##........ #.#  #.......# #.#  #..####.# #.#  .<. .# #.# j4jv _A hobgoblin is nearby!jH $The magic dart hits the hobgoblin.jZKRjj8-----=---6Magic Dartjc _You kill the hobgoblin!j  You encounter a goblin. It is wielding a +0 club.jox...............---Magic Dartgg   goblin (wandering)ja&0jSjiW-7.3 (1 _jA ****g  The magic dart hits the goblin.  The goblin is heavily wounded.j%g.j3.....j|n7-----===8jj( _The goblin shouts!jv $The magic dart hits the goblin.j }***jߌ4...j 6-----5--9Magic DartjjJ _You kill the goblin!j 7====8======j ,jj,j`j_jjkjl,jjb9==j"jkK==10/10===jxN,j)PjSL _You now have 60 gold pieces (gained 9).jVj.Wj"],j(_j_;===j  You now have 76 gold pieces (gained 16). _You see here a +0 club.jj|,jjj,jwj,jjjljطjjj5j h#...#..#.....####.##.###>..)....................#.#......#####.### #.#..#######)# .# #$#.#........#.# ###.# # j#.#.#.##.....#†# #.# #...#.##.....#.# #.# ######.....#.....#.######.# #...........#..@..#[....<..# #---######...........#........########.....###.#.#.....j.........)##.#.#.########..........# #.# #.#...#.......#### #.# #.###†#j=#..####.# #.# #.# #.#..<. #.# #.# #.# #.∩..#### #.# #.. ..# #.#jlj1541.3 (42.0)j:F-2.3 (43j2jc _m - a scroll labelled NOKUUC CACOETj%p Qj  _You now have 90 gold pieces (gained 14).  ... #.. #.   ... #.. #   ... #.#### #   #.# #.#..#   #.###.#..#######   #.#...#..#.....###   #.#>..)...........   #.#.#......###....   #@#.#..#######)##   #.[40j! m#.#.#   #.#.#.##.....#†#   #...#.##.....#.#   #####.....#.....#.###   ...........#.....#[...   ######...........#....   ###.....###.#.#...   .........)##.#.#.#56.5 (14.27.5 (15 _n - a scroll labelled MUECHO LURIRGHjjj9jjjljXjmjjjjjj,jF!j"j&,jo(j0XjI2j4j05jEnj]  ......#   ......#   .......#  ####......# #.........  #.......  #.....#  #.....##.  #)@...##..  #.....##.. # #.....##.#### # ####.###.#..#  #.###.#..####  #.#...#..#.....#  #.#>..).....  #.#.#......###  #.#.#..#######)  ......# j _[40m ......#  .......#  ####......#  #.  #..  #.....#  #.....##.  #@....##..   #.....##..   #.....##.####   ####.###.#..#  #.###.#..  #.#...#..#.....  #.#>..)  #.#.#......###  #.#.#..#)j)a267.1 (9.6)jPh/8.3 (10.8)jbnju~z _You see here a +0 spear of freezing.jkIjmj3qjv: _jwj{n  You encounter a frilled lizard.je .....#  #....$#  ......#   ......#   .#  ##### #.........## #.........l. #..@..#  #.....##.  #)....##.. #.Magic Dart #.....##.. #. #.....##.####  ####.###.#..# l   frilled lizard (asleep) #.###.#..####### #.#...#..#.....## #.#>..)..........jKl.9.5 (1.2)jl70.7 (2.4 _The frilled lizard hisses angrily.jj \ .  The magic dart hits the frilled lizard.jAo v*****j% -.........j 9/10 ---=1.7 (1.0Magic Dartj R _You kill the frilled lizard!j-uj Xj,jjO---jjjjvj/,jTj!j"J10/10===j#j&j(,j+j:jD   #######  #.....#  ######....$#  #..........#  ..........#  .#  #####  #....@....###-9.9 (8.2 jE,#............. #.....##......  #.....##...... #)....##...[.? #.   #.....##.. ... #... #.....##.##### #### ####.###.#..# #.###.#..#######jm]jmH-81.1 (9.4jj?- _Found a leather armour.j3jjj/  You encounter a goblin. It is wielding a +0 dagger.jO #######  #.....#  ######....$#  #.#  #...#  #g.........#  #####  #.###  #............. Magic Dart #.....##.. #.....##....... #)....##...[.?. #.### g   goblin (asleep) #.....##....... #.... #.....##.###### ##### ####.###.#..#j60.g0.0jQgj6==2.3 (1.2jC> _The goblin shouts!j~+8 )j,<The magic dart hits the goblin!jd1D****j1....9/10 ----30Magic Dartj` _You kill the goblin!jS jW j_ j j7 ,j" ,jO j ---j\ ,jQ j5 j j 10/10===j Xj j Xj ,jv! j=== _You now have 91 gold pieces (gained 1).j3$ ju& j' j( j8/ jm2 ,ji5 j7 j.< j+> jA j.C jO XjO ,j[Q jV jY  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.jg #.....#######.....##..........# j^h v#..........# .###.)........# ..#.#####......# ....#.#.........#####....g#.#................... ###.#.....##...... #...--#.....##............ #...#)....##...[.?.#+##.#####...Magic Dart#.....##.......# #.........#.....##.####### #######.†.####.###.#..# #<.. g   goblin (launcher, asleep)ji %#.###.#..####### ##†#.#...#..#.....####.##.#.#>..)..................j>y 1604.3 (21.0)j. O-5.5 (22.2 _jw j j2V  jf *******g  )The magic dart hits the goblin.j ..g.....  The goblin is moderately wounded.The goblin unwields a +0 dagger. The goblin wields a +0 sling.j4 M))))))))j [.....@..jc l9/10 ---=6.5 (1.0) j j | _The goblin shoots a sling bullet. The sling bullet closely misses you.jy )The magic dart hits the goblin.*******jks rYou kill the goblin!j.......r   rat (wandering)j '8-----67 jB*N_You encounter a rat.j  .  The magic dart hits the rat.*******jҳ .js ......j d7-----8j 4Magic Dartjs ] _You kill the rat!j]j|$j20Xj`2O---j/3j5jx6O8===j7j';,j<j?,j|===jABjҘ,jj99j)==j(j,jj,jtj,jjj:==j6j,jjBjj,j?j,jjjjJ10/10===j+jjj[j#,jj" j9  _e - 2 scrolls labelled ZIRAG CUWIDDYB (gained 1)jQ===jXjj!j"jV#j`(j*,j,j/37 _You open the door.jB  There is an open door here. _jQEjIBjZjL`j`jcjjjvx,jzj}jJ,jjjjijjӌj,jwjSj,jjjNjHjfj#j@,jjcjjj.jvj,jjjj/jh,jj j j jjj(jjjBjIj|BjaBjӡjɢjBjjŦjjj̨jQ,jgjj7jj9jnjBj  You encounter an orc. It is wielding a +0 trident.j ####### #...@.#- #.###.# #.# .#Magic Dart ## #.# .# .# ##### #.# . .# #...# #.# .#jU o   orc (polearm, asleep) .# #.#.# #.# o# .# #.#.#####.# .# .####.#.......# .#j_080.5 (72.0)jO-1.7 (73.2 _jj9 _You see here a scroll labelled JILALU JESIRIC.jUP *****o  )The magic dart hits the orc.jo.....9/10 ---=2.7 (1.0) jGr _The orc is severely wounded.j7M )The magic dart hits the orc.****j 7....j 8-----73Magic Dartj ] _You kill the orc!jQjPRjSj ijMnXjjojr,j sjtN--j9====jwj߫,jʬj`jܷg10/10===jj,jjU _k - 4 scrolls labelled JILALU JESIRIC (gained 1)j63jjjjjdjjuQ===jj jmjjjSj,j!jjjjXj$  Things that are here:jK A  a +0 trident; a +0 ring mailj j  _j jjj,jKjsjjj"jc$j%j1&j>)j*jM*j+j3.j/j/j1jA3j5,jE7j:Bj=j@XjLjnZjFz...###### #.# ...#....# #.# ...#.##.# #.# .....##.###.# ..~♣P.#.....# .P.~~P.###### ..~~~.....# ######..#.######## ................@.......>-731.1 (47.4) ######..################. # #..#  #..######## #.........#  #####.####....#  #........#....#  #......#.#....# ##......#.#.####j4^-2.3 (48.6jjЫ; _Found a stone staircase leading down.j1j$;j <,j<j>j@,jAjCjG  You encounter a goblin. It is wielding a +0 club.j^v## #.# # #.# # #.# ###.# ...# ###### .# .#.####### .># .#######.# .# .#Magic Dart .######## .# ........# .# ####....# g#g   goblin (asleep) jw...#....# .# .#.#....# .# .#.#.#### .#j|19.5 (7.2)jK40.7 (8.4 _jKjq V )  The magic dart hits the goblin!j5v Y****j* 4....9/10 ---=1.7 (1.0Magic Dart _You kill the goblin!jjj>---10/10===jjg  j-There is a stone staircase leading down here.jj j_j jZj j!jS#j%j9(j)j*===jY*j+j.jT1jN2j3j 6j8j9j|;j? j@ jAYou see here a +0 club.jCj?E jE_jGjIj3MjmNjPjRjUjWjYj-\j^j_jYajejshjijHkjmj2pj(qjrjtjhwjyxjzjq|j~jj#jjajjhjjjj4jhjɜjjjj_jإjjj-jjjjjj&jjajUj3jj7jj$jj  j j*(You encounter a rat.jvjj #.# #.# #.# j,#.# #.# . #.# #.#j#.#  #@# -j% #...#  r...### Magic Dart .....## ..##jj # r   rat (asleep) j{076.1 (34.4)jO-7.3 (35.6 _jjujLhu †The magic dart hits the rat.jQ****j,....j 9/10 ---8=8.3 (1.0)Magic Dartj G _You kill the rat!jIj$j'e---j)BjD+j+j^,jw-g10/10===j.j/j0j1j1j2j=6 #.# #.# .. #.#. #.#. #.#. #.#  . #.# ###.##.@.#-86.5 (8.2....†...###......## ...##># jCjGG-7.7 (9.4jKjN; _Found a stone staircase leading down.jAFjFj?GjHjJj%P===jPjSj/VjVj{gjijkjkjmjnjqpjpjuqjsj/. .#.. #.....# #.# .. ... #.....# #.# ## .. #.....# #.# # . #.....# #.# . #.....####.# #.....##...# .. #....†...###$)...##......####.!..@.####96.1 (8 ###.> # jw-7.3 (9.6jj' _Found a hand axe.j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jb _je,jZijkjq,j%rj... .#.. #.....# #.#... ..... #.....# #.#.## #... #.....# #.#  #.# #.... #.....# #.#  ... #.... #.....####.##..... #.....##...# #.....# #....†...### #.$)...##......### #.@....#### ###.>### ####800.9 (31.9 (4jqQ _o - a cyan potionjNk jq Xjr jhv jUw jw jay jH Xj @  You see here a +0 hand axe.j j  _j j jT j{ j N _You now have 105 gold pieces (gained 14).j j{ j_ j jA j jŶ j9 jJ j jϼ j j^ Bjz j j j j j j j j j j j j j jk j j j j j j j j jG jL j j j j j BjC Bj jW ,j, ,j ,jp j. jJH jI # #.# #.# #.#### #... ..... # #.# #.# #.∩..###.###...... # #.. ..# #.##..#.......... # #.. #####.###....###...... # .. #.......#.......## #. # #.......##.#.....# #. #.......##.......# #. ####.#####.#.....# #. #@# #.#.....# #.29.3 (27.4)#:.......#.#.....# #.#>...........#.....# #.#......jK !...###.....###.#..........# #..)...##.############ ######....###.>###j!S jZ /30.5 (28.6jb j1e 9 _Found an escape hatch in the floor.jjIjj Xjf Bj j jH ,j jS ,jz j p _l - 2 amethyst potions (gained 1)j1 jQ7 Bj8 jC XjFM  #.# #.# #.# #.∩..###.### jM  #.# #.. ..# #.##..#..  #.# #.. #####.###....###...  #.# .. #.......#.......##  #.# #.......##.#.....# #.......##.......# ####.#####.#.....# ####.#####.#.....#jN ###@.......#.#.....# #>...........#.....# #....###.....# #..........# #..).. ############ #### ##  j O OYou pick up a parchment of Yara's Violent Unravelling and begin reading...jU 19.9 (9.4)j)\ 040.9 (10.4)j,b je S _You add the spell Yara's Violent Unravelling to your library.jjPj5Qj|RjWjiYj^BjjBj~ljn,jojHrjt,jujvj%xjxxjyj{j},j~jjD,j'jфjhjjj-jP,jsj;jqBjj,jFjYj,j/nj,jjUjĪj«,jjȮj,j±jjy,jTjjN,jjjSjj;jjBj  There is an entrance to Exed Bim's Armour Shoppe here. _j  There is an open door here.j,d  You see here an adder skeleton.j j`! _jD"j'%j'jh'j;,,j-j^.j/j 2j3j(4j4jW9Bj9j=,j=j>jFnjIBjOLjMjMjNjZPjDR,jOSjTjVjuVjWjYj[jg[j\j^j`,jbjdjgi  You encounter a dart slug.jHp###...........#........#####.. ###.....###.#.#.......... ........)##.#.#.#####...........# ##..........# #.# #.#.......#......#### #.# #.###÷#######..####.# #.# #.# #.#### #. ..<. #.# #.#####.# #.∩..###. #### #.# #.......# #.##..#..#.# #.@########.###....#.#........w# #.......#...#.#.##...##.# #.......##Magic Dart#.... .# #.......###.... #[39;jqP49m ####.#####.##.... ####.#####.# w   dart slug (asleep)#..!. ###........#.#..... #>...........####... #..........###juQ84.1 (43.2w.j{Nwj}55.3 (44.4 _jOj؉jˠG  The magic dart hits the dart slug.jF  The dart slug is lightly wounded.jl9/10 ---=6.3 (1.0) j"l _The dart slug barely misses you.j5q  The magic dart hits the dart slug.j>  The dart slug is heavily wounded.8-----7 _The dart slug barely misses you.j q  The magic dart hits the dart slug.j-& z7-----8j{2 jE4 ] _The dart slug is almost dead.j=lY .  The magic dart hits the dart slug.j8tSj=j#6-----99Magic Dartjj)M _You kill the dart slug!j7Z97====j&8======jj.jvjjjE9==jj|jujjVjjj,j"jyj:==j&j)jkjܶjjjj jOjݽjj&Q10/10===j/BjjIjj,jJjNjXjajU;===jjjjjjj ,j)jD ..<. #.# #.#####.# #.∩..##  .#### #.# #.......# #.##..# #.#.####..########.###.. #.#.........# #.......#. #.#.##...##.# #....... #.....#.# #.......## #.....#.# ####.##### #.......# ####.##### #..@.######........#jG- # #>....... ######...# .... ##### ......# ########### jj 1925.5 (36.2)jF-6.5 (37jj_S _p - a purple potionj\3j jjcBjj,jjEjjx ,j. j_nj,jjXjjj7j%jQ'j'j(j+j-j2.jC0ju2ja5,jh8j49j;j<jHj Oj R,jTjWjY,j[j^j7`j`jajejug,jp,jqjrjtjxjzj%{jf}j\j,j.jjjjj>jkj͐jҒjZj\jjVjjj j_jLjjxjTj&P  There is a stone staircase leading up here.jjC _jDjj[jjjojjj/jjjYjjjj j6jj)j{jjajj&jjjxjBjj|jj0Bj1j8njCjgHj-QjRjTjUjcjfjsjsj tjwjyy,jGzjV}j~j$jj$jo,jʅjjPjjaj=7 _You open the door.jXIj@  There is an open door here.jKj _jAj$Xjj6jjlj_j,jejljǯjjj%j,jj¸jjEjûj jj-j`jj,jj jmj,jjjNj jK"j"j$j&j'j(j7)jn+j,j-j-j/j0j0jn1j4j$5j5j6jc.jj  #.....##..........  #)....##...[...#'jkE  #.....##.......#.#  #.....##.#######.#  ####.###.#..# #..  #.###.#..#### jG #.#...#..#..... #######.#>..)........ #...@.#.#.#......###.3057.1 (130.6)  #.###.#.#.#..#######)  #.# .#.#.##. #.# .#.#.#.##.....#† #.# <#...#.##.....#. #.######.....#.....#.  #............#.....#[  ########...........#.  #######.....###.#.#. 8.3 (131.8jh9 _Found a stone staircase leading up.jTjsUjWVjXjeZjZj`jv #.....##. #)....##...[...#'# #.....##.#.# #.....##.#j@w .# ####.###.#..# #. #.###.#..# #.#...#..#.....# #.#>..). #....@#.#.#......###.9.5 (1.2)jww #.###.#.#.#..#)# jw#.# #.#.#.#.#.# jw#.# #.#.#.#.##.....#†# #.# #<#...#.##.....#.#jwW #.######.....#.....#.#j(x #............#.....#[. jNxP#...........#. #jsx+.....###.#.#.jzjѷ[ _Done exploring.jujM: _jjjLjSjjzjjjbjjj j~ jU ,j j6j,jjjjSj jGjjUjj^!jT"j"j?\ZjDnjsnj- #.....##.... #.....##............... #)....##...[...#'##.# #.....##.......#.##.... #.....##.#######.###### ####.###.#..# #....... ja#.###.#..##########. #.#...#..#.....#### #######.#@..)...........84.7 (25.2) #.....#.#.#......###...... #.###.#.#.#..#######)####. #.# #.#.#.#........#.# #ji #.# #.#.#.#.##.....#†# #.# #<#...#.##.....#.#  #.######.....#.....#.#####j; #............#.....#[....< ########...........#....jǮjjc _There is a stone staircase leading down here.j j Read which item? Scrolls  c - a scroll labelled PERUODDARI  e - 2 scrolls labelled ZIRAG CUWIDDYB  h - a scroll labelled DALIEW HUEBB  j - a scroll labelled PUYWAI YCIVET  k - 4 scrolls labelled JILALU JESIRIC  m - a scroll labelled NOKUUC CACOET  n - a scroll labelled MUECHO LURIRGH [!] read|quaff[?] describe selectedj jb j| #.....##............... Emolg4 the Conjurer#.....##............... Barachi#)....##...[...#'##.### Health: 46/46 ========================#.....##.......#.##.... Magic: 10/10 ========================#.....##.#######.###### AC: 2Str: 9####.###.#..# #....... EV: 11Int: 20#.###.#..##########. SH: 0j 'Dex: 10#.#...#..#.....####. XL:  6 Next:  9% Place: Dungeon:3#######.#@..)............. Noise: ---------  Time: 3084.7 (0.0)#.....#.#.#......###...... c) +0 short sword (freeze)jH #.###.#.#.#..#######)####. Cast: Magic Dart#.# #.#.#.#........#.# ##jѓ H#.# #.#.#.#.##.....#†##.# #<#...#.##.....#.##.######.....#.....#.##### #............#.....#[....< ########...........#......  j _There is a stone staircase leading up here. _You open the door. _There is an open door here. j1 _Found a stone staircase leading up. _Done exploring. _There is a stone staircase leading down here.ju  As you read the scroll labelled JILALU JESIRIC, it crumbles to dust.  It is a scroll of identify.j@ /  --more--j.(j.Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled PERUODDARI  e - 2 scrolls labelled ZIRAG CUWIDDYB  h - a scroll labelled DALIEW HUEBB  j - a scroll labelled PUYWAI YCIVET  m - a scroll labelled NOKUUC CACOET  n - a scroll labelled MUECHO LURIRGH Potions (select first with !)  d - a metallic dark potion  f - a blue potion  l - 2 amethyst potions  o - a cyan potion  p - a purple potion[?] describe selectedjl>j7 j#.....##............... Emolg4 the Conjurer#.....##............... Barachi#)....##...[...#'##.### Health: 46/46 ========================#.....##.......#.##.... Magic: 10/10 ========================#.....##.#######.###### AC: 2Str: 9####.###.#..# #....... EV: 11Int: 20#.###.#..##########. SH: 0Dex: 10j#.#...#..#.....####. XL:  6 Next:  9% Place: Dungeon:3#######.#@..)............. Noise: ---------  Time: 3084.7 (0.0)#.....#.#.#......###...... c) +0 short sword (freeze)#.###.#.#.#..#######)####. Cast: Magic Dart#.# #.#.#.#........#.# ###.# #.#.#.#.##.....#†##.# #<#...#.##.....#.##.######.....#.....#.##### #............#.....#[....< ########...........#......j`  _There is an open door here. _Found a stone staircase leading up. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled JILALU JESIRIC, it crumbles to dust.  It is a scroll of identify.j[j&+5.7 (1j.jA2 _c -> t - a scroll of teleportation; k -> i - 3 scrolls of identifyjWj:[Read which item? Scrolls  t - a scroll of teleportationi - 3 scrolls of identify  e - 2 scrolls labelled ZIRAG CUWIDDYB  h - a scroll labelled DALIEW HUEBB  j - a scroll labelled PUYWAI YCIVET  m - a scroll labelled NOKUUC CACOET j[ n - a scroll labelled MUECHO LURIRGH [!] read|quaff[?] describe selectedjRj]j!e#.....##............... Emolg4 the Conjurer#.....##............... Barachi#)....##...[...#'##.### Health: 46/46 ========================#.....##.......#.##.... Magic: 10/10 ========================#.....##.#######.###### AC: 2Str: 9####.###.#..# #....... EV: 11Int: 20#.###.#..##########. SH: 0Dex: 10#.#...#..#.....####. XL:  6 Next:  9% Place: Dungeon:3#######.#@..)............. Noise: ---------  Time: 3085.7 (0.0)#.....#.#.#......###...... c) +0 short sword (freeze)#.###.#.#jf@.#..#######)####. Cast: Magic Dart#.# #.#.#.#........#.# ###.# #.#.#.#.##.....#†##.# #<#...#.##.....#.##.######.....#.....#.##### #............#.....#[....< ########...........#......  _Found a stone staircase leading up. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled JILALU JESIRIC, it crumbles to dust.  It is a scroll of identify. _c -> t - a scroll of teleportation; k -> i - 3 scrolls of identifyjYij t - a scroll of teleportation; k -> i - 3 scrolls of identifyj jn As you read the scroll of identify, it crumbles to dust.6.7 (1 _h -> x - a scroll of amnesiaj(Read which item? Scrolls  t - a scroll of teleportationi - 2 scrolls of identify  x - a scroll of amnesia  e - 2 scrolls labelled ZIRAG CUWIDDYB  j - a scroll labelled PUYWAI YCIVET  m - a scroll labelled NOKUUC CACOET  n - a scroll labelled MUECHO LURIRGH [!] read|quaff[?] describe selectedjijsj}#.....##............... Emolg4 the Conjurer#.....##............... Barachi#)....##...[...#'##.### Health: 46/46 ========================#.....##.......#.##.... Magic: 10/10 ========================#.....##.#######.###### AC: 2Str: 9####.###.#..# #....... EV: 11Int: 20#.###.#..##########. SH: 0Dex: 10#.#...#..#.....####. XL:  6 Next:  9% Place: Dungeon:3#######.#@..)............. Noise: ---------  Time: 3086.7 (0.0)#.....#.#.#......###...... c) +0 short sword (freeze)#.###.#.#j~B.#..#######)####. Cast: Magic Dart#.# #.#.#.#........#.# ###.# #.#.#.#.##.....#†##.# #<#...#.##.....#.##.######.....#.....#.##### #............#.....#[....< ########...........#......  _There is a stone staircase leading down here.  As you read the scroll labelled JILALU JESIRIC, it crumbles to dust.  It is a scroll of identify. _c -> t - a scroll of teleportation; k -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesiajjIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled ZIRAG CUWIDDYB  j - a scroll labelled PUYWAI YCIVET  m - a scroll labelled NOKUUC CACOET  n - a scroll labelled MUECHO LURIRGH Potions (select first with !)  d - a metallic dark potion  f - a blue potion  l - 2 amethyst potions  o - a cyan potion jQy p - a purple potion[?] describe selectedjz2 j: jD #.....##............... Emolg4 the Conjurer#.....##............... Barachi#)....##...[...#'##.### Health: 46/46 ========================#.....##.......#.##.... Magic: 10/10 ========================#.....##.#######.###### AC: 2Str: 9####.###.#..# #....... EV: 11Int: 20#.###.#..##########. SH: 0Dex: 10#.#...#..#.....####. XL:  6 Next:  9% Place: Dungeon:3#######.#@..)............. Noise: ---------  Time: 3086.7 (0.0)#.....#.#.#......###...... c) +0 short sword (freeze)#.###.#.#jSE B.#..#######)####. Cast: Magic Dart#.# #.#.#.#........#.# ###.# #.#.#.#.##.....#†##.# #<#...#.##.....#.##.######.....#.....#.##### #............#.....#[....< ########...........#......  _There is a stone staircase leading down here.  As you read the scroll labelled JILALU JESIRIC, it crumbles to dust.  It is a scroll of identify. _c -> t - a scroll of teleportation; k -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesiajR ]  As you read the scroll of identify, it crumbles to dust.jW +7.7 (1j K _j -> r - a scroll of revelationjvRead which item? Scrolls  t - a scroll of teleportationi - a scroll of identify  r - a scroll of revelation  x - a scroll of amnesia  e - 2 scrolls labelled ZIRAG CUWIDDYB  m - a scroll labelled NOKUUC CACOET  n - a scroll labelled MUECHO LURIRGH [!] read|quaff[?] describe selectedj j #.....##............... Emolg4 the Conjurer#.....##............... Barachi#)....##...[...#'##.### Health: 46/46 ========================#.....##.......#.##.... Magic: 10/10 ========================#.....##.#######.###### AC: 2Str: 9####.###.#..# #....... EV: 11Int: 20#.###.#..##########. SH: 0Dex: 10#.#...#..#.....####. XL:  6 Next:  9% Place: Dungeon:3#######.#@..)............. Noise: ---------  Time: 3087.7 (0.0)#.....#.#.#......###...... c) +0 short sword (freeze)#.###.#.#j (.#..#######)####. Cast: Magic Dart#.# #.#.#.#........#.# ###.# #.#.#.#.##.....#†##.# #<#...#.##.....#.##.######.....#.....#.##### #............#.....#[....< ########...........#...... It is a scroll of identify. _c -> t - a scroll of teleportation; k -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _j -> r - a scroll of revelationj j1; Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled ZIRAG CUWIDDYB  m - a scroll labelled NOKUUC CACOET  n - a scroll labelled MUECHO LURIRGH Potions (select first with !)  d - a metallic dark potion  f - a blue potion  l - 2 amethyst potions  o - a cyan potion  p - a purple potion[?] describe selectedjS j_#.....##............... Emolg4 the Conjurer#.....##............... Barachi#)....##...[...#'##.### Health: 46/46 ========================#.....##.......#.##.... Magic: 10/10 ========================#.....##.#######.###### AC: 2Str: 9####.###.#..# #....... EV: 11Int: 20#.###.#..##########. SH: 0Dex: 10j#.#...#..#.....####. XL:  6 Next:  9% Place: Dungeon:3#######.#@..)............. Noise: ---------  Time: 3087.7 (0.0)#.....#.#.#......###...... c) +0 short sword (freeze)#.###.#.#.#..#######)####. Cast: Magic Dart#.# #.#.#.#........#.# ###.# #.#.#.#.##.....#†##.# #<#...#.##.....#.#j_#.######.....#.....#.##### #............#.....#[....< ########...........#......j It is a scroll of identify. _c -> t - a scroll of teleportation; k -> i - 3 scrolls of identify  j7As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _j -> r - a scroll of revelationjS]  As you read the scroll of identify, it crumbles to dust.j+8.7 (1j!j$U _m -> I - a scroll of immolation j> j2H jL jV j`]&9 jd jIB 4  You climb downwards. jT .##.......g...>...#.....######....  #..J@........  #......  #...@....####  #........# ............ #.#..$....g###  jU!@   Eustachio (asleep) #.#........#J   jelly (asleep) # .........#gg 2 hobgoblins (asleep) #.........#  You encounter Eustachio the Magnificent, a jelly and 2 hobgoblins. j!/  --more-- jĿ j j @91.2 (2.5Magic Dart j  j" J _Found 16 gold pieces. Found a stone staircase leading down. jA$ a _There is a stone staircase leading up here. jF  j$H  j#O  jZ G.g j~b Sg1 asleep) j^h 42.2 (1.0 _ jsj  j9 &3 jeC #.....##...............#.....##...............#)....##...[...#'##.### #.....##.......#.##.... #.....##.#######.###### ####.###.#..# #....... #.###.#..##########. #.#...#..#.....####.#######.#@..).............#.....#.#.####......#.###.#.#.#..#######)####.#.# #.#.#.#........#.# ###.# #.#.#.#.##.....#†##.# #<#...#.##.....#.##.######.....#.....#.######............#.....#[....<########...........#......  jJ 3.7 (2.5Magic Dart _You climb upwards. _There is a stone staircase leading down here.jL3jNjsXj#cjc$ _j'j,jmjnjpj|jjj݂j<  You see here a +0 whip.jj _jj jjjjBj\jjȤ,jWjjvj٫jjjNf#...............####.##.....##........###.....##...............##......#)....##...[...#'##.#####..#.....##.......#.##............#.....##.#######.########.....~####.###.#..# #.......##<...Pj #.###.#..##########.##÷....~#.#...#..#.@...####.##.#####103.3 (9.6 ######.#>..)......... .....#.#.#......###........##.### .###.#.#.#..#######)####......# .# #.#.#.#........#.# ###.#### j1.# #.#.#.#.##.....#†# #.# .# #<#...#.##.....#.# #.# .######.....#.....#.######.# #. ............#.....#[....<..# #jjjj1j j j j j j js ,jL j j j j j j j% j jn ,j j" j# j% j*( jW* j* j+ j/ j0 j}1 j$3 j5 jA@ ,jA j V ##.#### # ##........##....# # ##...[...#'##.#####.##.# # ##.......#.##..............##.### ##.#######.########.....~♣P.# ##.#..# #.......##<...P.~~P.#### ##.#..##########.##÷....~~~.....# ...#..#.....####.##.########..#.# >..)............@................12.9 .#......###........##.######..### .#..#######)####......# #..# ........#.# ###.#### #..###.##.....#÷# #.# #......##.....#.# #.# #####.#### ....#.....#.######.# #........ ....#.....#[....<..# #......#.##........#####......#.#j_ j&e jf jG juN jU jQN3jAPjZj\j]j9b,j_d,jejvhj kj{kjljojqj!rjsjZvj+xjwxj/zj||j~,j^j jjj jjd,jjď<  There is an escape hatch in the ceiling here.jdm...#..#.....####.##.########..#. >..)........... .#......###........##.######..## .#..#######)####......# #..# .#........#.# ###.#### #..### .#.##.....#÷# #.# #..... .#.##.....#.# #.# #####.###.#.....#.######.# #....... jA....#.....#[....@..# #......#.#22.5...####......#. ....###.#.#...............# ....)##.#.#.#####...........# ........#.#.# #.#.......### .....#####.###÷####### ####.# #.# #.#### #..... # #.#.####.#####.# #.∩..###.###. # #.#.# .# #.##..#......j6 _You see here an adder skeleton.jIhjij lj}uj|j$ _j؇,jĊ,jjjAjƑjjܔjd,jj#######)####......# #..# ......#.# ###.#### #..####### #.....#÷# #.# #......... #.....#.# #.# #####.####.... #.....#.######.# #........#.... #.....#[....<..# #......#.# ......#........#####......#.#. ###.#.#.....................#.# )##.#.#.#####...@.......#.###.# 7.3 (4.8#.#.# #.#.......### ####.#.# #.###÷############## .#....#.# #.# #.#### #......... .#.####.#####.# #.∩..###.###. .#.# #.......# #.##..#..........jW .#.####..########.###....## .#.........# #.......#.......#### .#.##...##.# #.......##.#.....# #j;jjjYj3jjjcjC,j,jjyjjjQjj>jj#jC<  There is an escape hatch in the ceiling here.j{...#..#.....####.##.########..#.# >..)............................. .#......###........##.######..### .#..#######)####......# #..# .#........#.# ###.#### #..### .#.##.....#÷# #.# #. .#.##.....#.# #.# #####.# ....#.....#.######.# #........# ....#.....#[....@..# #......#.#32.1......#........#####..# ....###.#.#..................... ....)##.#.#.#####...........#.### ........#.#.# #.#.......### .....####.#.# #.###÷########### ####.#....#.# #.# #.#### # #.#.####.#####.#j# #.∩..###.###. # #.#.# #.......# #.##..#......j  _You see here an adder skeleton.jCjgIjlQjYjb43.1 (1.0 _jijJ&2j)####..# #.......# .# ##.# #.......# j## #.###.......#  #)..#.<..>.<# # ###.#.......# # ####..........#  ###.....#.......# j#...###.........## ##........@## ##..jɜ# ##.....#.### # ####..#...###># ##...#...### #...###.# .....# #...# #.# ...#.#########...# #.# ...#.............# #.#j=U-4.6 (2.5jYj\\ _A mysterious force pulls you upwards. The hatch slams shut behind you.jRjeSjTjV\j.^je,jjfjMvBjyj|,j}jjjVj=jnjjG,jڟ# #..##....###.#####  ##........# #.#  #.........# #.####.#.##....# #.#  #...#.####.####.####.###..# #.......#...# ##.# #.......#### #.###.......## #)..#.<..@.<#40.6 (6.0### ###.#.......#jY# ####..........# ##.###.....#.......#  #.#...###.........## ##.....# ##.........# ##.....# ##........#....# ##.....#.### .#.....# ####..#...###j~j.jJa _There is an escape hatch in the floor here.jjjjjRj21.6 (1 _jj &3jw #.....##. .......# ###########. .......# #........# ##### #. .......# #........# #...# #. #......# #........# #.#.# #. .......#####....)...# #.#.#####. .............####.#....... ...##........##......#####.##...........@...##......#.... ...##...[...#'##.#####......#.##.#.......#.##..............##. ...##.#######.########.....~♣P.#. #.###.#..# #.......##<...P.~~P.# #.###.#..##########.##÷....~~~...j c  #.#...#..#.....####.##.########..  #.#>..)..........................  #.#.#......###........##.######.. j| -3.1 (2.5j j K _You slide downwards. The hatch slams shut behind you.jIjj'jBjjj1j!jjVjj j j8 jjj..# #........# ##### #.# #.## #........# #...# #.# #)## #........# #.#.# #.# #.######....)...# #.#.#####.# #.# .........####.#.......# #.#........##......###### #.#.......##......#....# #.#[...#'##.#####......#.##.# #.j....#.##.....@........##.###.#50.3 (7.2#######.########.....~♣P.#.....# .#..# #.......##<...P.~~P.###### .#..###.##÷....~~~.....# .#..#.....####.##.########..#.## .)............................ ......###........##.######..##### ..#######)##### #..# ........#.# ###.#### #..#####j&&j1j-:jG# #.# #...# #.# #)# # #.# #.#.# #.# #.# #####....)...# #.#.#####.# #.# jH............####.#.......# #.# ##......###### #.# ##......#....# #.# [...#'##.#####......#.##.# #.# ...#.##........##.###.# #######.########@....~♣P.#.....# #..# #.......##<...P.~~P.###### #..##########.##÷....~~~.....# jI#..#.....####.##.########..#.#### )................................ .....###.##.######..###### .#######)####......# #..# .....#.# ###.#### #..###### ##.....#÷# #.# #........jA1.5 (1j  j j j% j{BWater  jC jQ _You enter the shallow water. .)...# #.#.#####.# #.# .....####.#.......# #.# .....##......###### #.# ##......#....# #.# ##.#####......#.##.# #.# ##........##.###.# ########.....~♣P.#.....# #<...P.~~P.###### .##÷....~~~@....# 61.1 (9.6 .#### j,.##.########..#.###### ................................. ........##.######..########## )##### #..## ###.#### #..######## ÷# #.# #.........## #.# #####.####....# .######.# #........#....# j: jf jC!jZ!j3!j!!j|#!j:$!j0),!j*!j +!j>,!j.!j\1B!j3!j7B!jF9!j:,!j<!j=!j>!j/?!j@!jKu##......###### #.# ##......#....# #.# ##......#.##.# #.# ....##.###.# ....~♣P.#.....# <...P.~~P.###### ÷....~~~.....# ##.########..#.################ ................@............>#8.3 (7.2.##.######..################.# # #..##.# #.#### #..######## #.!jM# #.# #.........##.# #.# #####.####....# #)# #.# #........#....# #.# ..# #......#.#....# #.# .......#.#.#### #.#!jpQ!jX!jZ#jDMI#j#j#j,#jq#j#j,#jk#j#j#jZ#j#j#j#j)#j #j #.#  #.#  #.# ###.# ....# ### ..# .######## .............@# 83.9 (15.6) ##########.# ##.# ####### #.# .......# #.###....# #)# #js..#....# #.# #.#....# #.# #.#.#### #.##j#j#j$c _There is a stone staircase leading down here.#j4 #j #jz #j! #j' 84.9 (1.0) _#j0 #jVd J 4  You climb downwards.#jn f #. ... #. .. #. .. ##.#.## #.....# ###. #..>..#...[# ###....≈≈≈....#j6p  #......≈≈≈.... #..@.≈≈≈.# #..........# #...#######.## #.## .. #.# . #jR 36.4 (2.5 _Level annotation: EustachioFound a robe. Found a stone staircase leading down. _There is a stone staircase leading up here.%j%j| I _%j%je%jZ%j%j<%j%j %j!%jv!%j"%jx%%j%%j&%j(%jR! #.....# ###. #..>..#...[# ###....≈≈≈.... #......≈≈≈.... ###.#..<.≈≈≈.#.# ##...#..........#####.##. #...#######.##........##.### #.......@..# 96.0 (9.6.....##.#### ## ..>  #### %jVY%j!eE7.2 (10.8)%jh9 _Found an escape hatch in the floor.5j=I5j@5jB5jGB5jRH,5jI5jM5j^P5jQ,5jS5jTg> ##.#.##  #.....# ### #..>..#...[## ###....≈≈≈...#? #......≈≈≈... #. ###.#..<.≈≈≈.#. #. ##...#.......... ######.##..#...#######.# #..##.###200.8 (3.6) #.#..........#.......##.####...##.....>........>##....###########....#.#..#.#.$..##..#5jm5js-2.0 (4.85jy5jy|; _Found a stone staircase leading down.6j/6j16j/26j>6j7B6jC6jH,6jJ6j[K6jL6jM6jQ,6j0S6j3U6jW6jLX6jd6jg6jp,6jq6jv,6j9w6j%zx _t - 2 scrolls of teleportation (gained 1)6j|6j|6j̀6j6j6j6j]6jD6j6jF6j6j6je  You encounter a hound.6j ##.#.## #.....# ### #..>..#.. ###..####....≈≈≈ #...# #......≈≈≈ #.#####.#..<.≈≈≈ #.###...# ######.##..#...###### #....@....##.###6j+ #.#..........# #.......##.####Magic Dart..##.....>..........>##....###########.h. ...#.##h   hound (asleep). ..#.# .$..# #..#6j012.6 (10.6)6j53.8 (11.8 _6j6j6jK *******h  The magic dart hits the hound!6j3.hh.6j;.....6j+9/10 ---=4.8 (1.0)  _The hound is heavily wounded.7j, ***** The magic dart hits the hound.7j%Mh>7j&8....7j)b8-----57j3t _The hound is severely wounded.7j **** The magic dart hits the hound.7jc ;h.7jR F.h7j &..7j d7-----67j 7j Y _The hound is almost dead.8j     ### #..> ### #...#  #.#< #.# ######.##..# #....@....##.###  #.#..........#  #..h....##.####  .....##.....>..  ..>##....###########.  .. ...#.## . ..#.# .$..# #..#8j|     ### #..> ### #...#  #.#< #.# ######.##..# #....@....##.###  #.#..........#  #..h....##.####  .....##.....>.. ..>##....####### .. ...#.## . ..#.# .$..# #..#8j8jʖ8j8jq\ _A hound is nearby!8j †The magic dart hits the hound.**8jm..6-----237Magic Dart8j_ _You kill the hound!8jY38j8j8j\8j@,8j8jx8--8j8j 8j N7==8j 8jq 8j 8j8j,8j8j:8jG!8j#8jt&8j ':==8jLA8===8jDB8jG8j^L,8j[===8jf_,8jWc8jfib9==8j:j8jm,8jUo8jr8jwr8jr8jʁ==8jӂ8je8j"8j=8j8j8jb8j8j88j-8jQ10/10===8j8j 4 _Magic restored.8j 38j8jʞ8jӡ8jB8j08jD8j78j8jo8j8j8j/;===8jL8jҹ8j˽,8j8j8j8jT8jJ8j8je8j,8j8jx8j8jM _You now have 111 gold pieces (gained 6).8j $  You encounter a howler monkey.8jt m#. ######.##..#..###. #.........##....# ##.#..........#...###..†....##.#######......##.....>.........>##....############......#.## .h.##........#.## #......@#....## -#.......###..## ..###.## #### Magic Dart .. .## ... ..... 8jW" h   howler monkey (asleep) ......# ..>.g.  #.....######....59.6 (41.8)-60.8 (43.0 _8jU' 8j) 8j $ #. #### ###. #..... ...# ##.#.. ...###..†... ###......##.....> ......>##.... ####......#.##  .h.##........#.##  #......@#....##  #.......###..##  ..###.## ####  .. ... ... .#>.g.  8j:.  #. #### ###. #..... ...# ##.#.. ...###..†... ###......##.....> ......>##.... ####......#.##  .h.##........#.##  8j/ F#......@#....##  #.......###..##  ..###.## ####  .. ... ... .#>.g.  8j7 8j: 8j ^ z _A howler monkey is nearby!9j5 ******h  The magic dart hits the howler monkey.  The howler monkey is moderately wounded.9j15 OThe howler monkey howls! You hear a shout!.h......O   ogreh   howler monkey9/10 ---==1.8 (1.0)  _You encounter an ogre. It is wielding a +0 giant spiked club.9jl ***** The magic dart hits the howler monkey.9j @.O9j J.h9j "....9j j8------29j 9j f _The howler monkey is severely wounded.:j †The magic dart hits the howler monkey!:j @****:j#j.O....:j9 7-----41-:j3 _You kill the howler monkey!Your Stealth skill increases to level 3!:j  _Your Conjurations skill increases to level 6!=ju# #.###...# #. ######.##..#...###. #.........##.#...# ##.#..........# ...###..†....##.#### ###......##.....>...........>##....######### ####.........##....@...#†=jQ....##.......###..##..###.## #### ## . ..O.. .# .>.g.=j9O.=jV9O.=j=jY-5.0 (1.2 _>j# #.###...#.#. ######.##..#...####. #...##.#...# ##.#..........# ...###..†....##.#### ###......##.....>.......>##....######......#.## ...##.#.## #.†.....#....## #.###..## ..###.##  ...  ... .# >.g.>j?9O.>j'>j!B-6.2>j`)>j*>j &# #.###...#.#. ######.##..#...####. #.........##.### ....# ##.#....# ...###..†....##.#### .###......##.....>.......>##....######......#.## ...##.#.## #.†.....#....## #.......###..## ..###O## ####.. ... .g.>j 1O>j .O   ogre>j^ (7.4>j$ >j' ?jE4  #.#####.#..<# #.###...#.... #. ######.##..#...######. #...##.###....# ##.#..........# ...###..†....##.#### .###......##.....>..............>##....###########. ####...##........#†.....#....#?jl5 #.....O.###....###.## #### ..  ... . .#?j7 9O.?j@ ?jD Z8===8.6?jK ?j.N @j#...# #......≈ #.#####.#..<.≈@jii# #.###...#..... #. ######.##..#...#######. #...##.###....# ##.#..........# ...###..†....##.#### .###......##.....>........ @j......>##@...###########. #####...##........#†...O.#....#.......###..##..###.## #### @j,- ...@j9O.@j<.O@j@jI(9.8@j @j@j^ #...# #......≈#.#####.#..<.≈# #.###...#.#. ######.##..#...####. #.........##.### ....# ##.#..........# ....###..†....##.#### .###......##.....>. ......>##.@..##. ####......#.## ...##....O...#.## #.†.....#....###.###..##..###.## ####  ....[4@j]0mO@jS@js-)71.0@jӂAj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AjZ #...# #......≈≈ Emolg4 the Conjurer #.#####.#..<.≈≈ Barachi # #.###...#...... Health: 46/46 ======================== #. ######.##..#...##### Magic: 6/10==============---------- ###. #.........##.###  AC: 2Str: 9 ....# ##.#..........#  EV: 11Int: 20 ....###..†....##.####  SH: 0Dex: 10 .###......##.....>........  XL:  6 Next: 41% Place: Dungeon:4 ......>##.@..###########.  Noise: ---------  Time: 3271.0 (0.0) ####....**#.##  c) +0 short sword (freeze) Aj[11d ...##.....O*.#.## Cast: Magic Dart  #.†.....#....##  #.......###..##  ..###.## #### O   ogre ..  ...  ... _Your Conjurations skill increases to level 6!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (90% to hit)BjBT *..O.BjB?.@Bj%7*@Bj: ?.*Bj?p A**Bj ?.*Bjw K**.Bj6 O*Aim: an ogre, wielding a +0 giant spiked club (90% to hit)Cj/f#...# #......≈≈ Emolg4 the Conjurer#.#####.#..<.≈≈ Barachi##.###...#...... Health: 46/46 ========================#. ######.##..#...##### Magic: 6/10==============----------###. #.........##.###AC: 2Str: 9....# ##.#..........#EV: 11Int: 20....###..†....##.####SH: 0Dex: 10Cj0W.###......##.....>........XL:  6 Next: 41% Place: Dungeon:4......>##.@..###########.Noise: ---------  Time: 3271.0 (0.0)####....**#.##c) +0 short sword (freeze)...##.....**.#.##Cast: Magic Dart#.†.....#....###.......###..##..###.## ####O   ogre........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cj]1KAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (90% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!Cj( sAiming: Searing RayPress: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (90% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded.(Press . to maintain the ray.)Cj9O.CjC...s   scorpion (wandering)Cjfq==2.0 (1Ray Cjo _You encounter a scorpion.Dj\ **** The searing ray hits the ogre!DjaJ.sDjcA.ODjil..sDjk5----3+ DjrDju] _The ogre is severely wounded.Dj( u )The searing ray hits the ogre!Dj ****s   scorpionDj ;s.Djr ;s.Dj D)...Djb A 4/11------8=-4++ _You kill the ogre!Dj Dj g _Your Armour skill increases to level 1!Ej=  #...# #...... #.#####.#..<. # #.###...# #. ######.##..#... ###. #.........##.### ....# ##.#..........# ....###..†....##.#### .###......##.....>. ......>##@...##. ####....).#.## ...##....s...#.## #.†.....#....## #.###..## ..###.## ###jm> 40m#  ..  ...  ...Ej2@ ;s.EjH EjK ?-5.2 (1.2EjR Eje < _You stop channelling your searing ray.Gj|~  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gjۍ #...# #......≈ Emolg4 the Conjurer #.#####.#..<.≈ Barachi # #.###...#..... Health: 46/46 ======================== #. ######.##..#...#### Magic: 2/11====-------------------- ###. #.........##.###  AC: 2Str: 9 ....# ##.#..........#  EV: 11Int: 20 ....###..†....##.####  SH: 0Dex: 10 .###......##.....>........  XL:  6 Next: 81% Place: Dungeon:4 ......>##@...###########.  Noise: ---------  Time: 3275.2 (0.0) ####..s**.#.##  c) +0 short sGjsword (freeze)  ...##........#.##  Cast: Magic Dart  #.†.....#....##  #.......###..##  ..###.## #### s   scorpion ..  ...  ... _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (79% to hit)Gj s**Gj9.*Gj ~s.  Aim: a scorpion (79% to hit)HjS #...# #......≈ Emolg4 the Conjurer#.#####.#..<.≈ Barachi##.###...#..... Health: 46/46 ========================#. ######.##..#...#### Magic: 2/11====--------------------###. #.........##.###AC: 2Str: 9....# ##.#..........#EV: 11Int: 20....###..†....##.####SH: 0Dex: 10Hj .###......##.....>........ XL:  6 Next: 81% Place: Dungeon:4......>##@...###########. Noise: ---------  Time: 3275.2 (0.0)####..***.#.##c) +0 short sword (freeze)...##....*...#.##Cast: Magic Dart#.†.....#....###.......###..##..###.## ####s   scorpion........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (79% to hit)  You focus your ray upon the scorpion. The searing ray hits the Hjs scorpion!Hj Hjܘ'.sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (79% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is moderately wounded.Hjݩ9)..Hjq==6.2 (1Ray HjHjf _(Press . to maintain the ray.)Ijm **** The searing ray hits the scorpion!Ij͙K.sIj$...Ijqi-7+ IjIjV\ _The scorpion is almost dead.Ijm6 y )The searing ray hits the scorpion.Ij8 W***Ij B)..Ij IjE #...# #......≈ Emolg4 the Conjurer#.#####.#..<.≈ Barachi##.###...#..... Health: 47/47 ========================Ij2 <#. ######.##..#...#### Magic: 1/11==----------------------###. #.........##.###AC: 2Str: 9....# ##.#..........#EV: 11Int: 20....###..†....##.####SH: 0Dex: 10.###......##.....>........ XL:  6 Next: 109% Place: Dungeon:4Ij ;......>##@...###########. Noise: ==-------  Time: 3278.2 (1.0)####....).#.##c) +0 short sword (freeze)...##........#.##Cast: Magic Dart#.†.....#....##Ray++ #.......###..##..###.## ####..Ij ......The scorpion is moderately wounded. _(Press . to maintain the ray.)  The searing ray hits the scorpion! _The scorpion is almost dead.The searing ray hits the scorpion. _You kill the scorpion!Ij  The searing ray hits the scorpion! _The scorpion is almost dead.  The searing ray hits the scorpion. Ij0 _You kill the scorpion!Your Fighting skill increases to level 3!You have reached level 7!Ij< /  --more--Jj? 52/522--7 4% Magic DartJj6F JjdH 4 _Kj[IKjkdK  You stop channelling your searing ray.Kje/ _Kjl_Kjp,Kj;rKjuKjvKjvKjZ{,Kj{KjKjKjKjʃ72Kj)==Kj<KjBKj,KjmKjD,Kj͓KjKj&:==KjKj,KjKj֟Kj,KjKjJ3==KjKjKjdKjfKjMKjKjKj,KjKj%Kj~:==KjOKjF,KjKj,KjKjKjKjHKjZKjiM4==Kj1KjzKjbKjKjzKj{KjKj,KjKjKj:3==KjKjbKj,KjpBKj,Kj<KjUKjj5==Kj0,KjKj( Kj!,Kj$Kj%,Kj*P==Kj+Kj/BKj}3,Kj5Kj#8Kj39Kj>,Kjt?T6==Kj!@KjCKjCKjDKjHBKjTK,KjLKjOKjP:==KjQKjVT,KjNUKjY,KjAZKj\KjJ]N7==Kj.^Kja,KjcKje,KjfKjjKj3kKjkKjnKj$o:==KjvpKj/sKjsKjntKj,x,KjyKj|,Kj&~KjKjHN8==KjKj,Kj=KjKjtKjKj,Kj3KjqKjɕP==Kj,Kj@Kj,KjKjKjMKj KjKjG9==Kj(Kj6,KjKj,KjKj,KjW|==Kj!,KjoKj,KjZKjKj,10/12==KjKf==Kjk  A hobgoblin comes into view.KjQg--Magic Dartg   hobgoblin (wand, wandering)Kj%0350.2 (72.0)KjgKjV N--1.2 (73 _KjKjLj* *****g)The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.Lj{@.gLjт....9/12 --==2.2 (1.0) LjLj+ _The hobgoblin shouts!Lj **** The magic dart hits the hobgoblin.Ljs@.gLj ...Ljk8-----3Lj8Lja _The hobgoblin is heavily wounded.Mj}w [The magic dart hits the hobgoblin.MjZ?***MjR...--5-4Magic DartMjs*c _You kill the hobgoblin!Mjt2 Mj4 MjX5 Mj%9 Mj9 Mjc> MjM MjQ ,Mj\ BMj#i MjCn d9==Mj5o Mjs ,Mjt Mjx ,MjVz Mj ,Mj Mj Mj :==Mj! Mjj ,Mj% Mj Mjk Mj Mj) Mj P10/12==Mj/ Mj ,Mjn MjΡ ,MjΣ MjW ,Mj2 Mjܬ Mj :==Mj Mj` ,Mj Mj Mj Mj/ Mj ,Mj Mju b1==MjF Mj8 Mj Mj) Mj Mj` MjV Mj Mj Mj Mj5 Mj :==Mj Mj ,Mj MjX ,MjMjMjMjMj Mjp L2==Mj8 MjMjMjMjMj@Mj=!Mjc"Mj#Mj_'Mj,Mj-Mj?/Mj"2MjG9Mj_::==Mjp;Mjl  ###..####. #...# #... #.#####.# # #.###...#. #. ######.##..#... ..###. #.........##.## #.....# ##.#..........# #.....###..†....##.#### .###..@...##.....>.....- .........>##....######### ..#####....).#.## ...##........#.## Mj n#.†.....#....## #.......###..## ..###.## #### ... ## ...#c - a wand of roots (4)Mj!x090.0 (35.8)MjҚ-1.0 (36 _You see here a +0 buckler.Oj Ojw 12.0 (1.0)Oj Oj & _d - a +0 bucklerPjuPj,PjPjPjPjPjPjBXPjPjPjPjPj/,PjPjPjEBPjPjPj,PjPjPj+PjPjPjBPjrPjPj,PjPj+PjA`PjBPjEBPjGPjI,PjLPjUN,PjPM _You now have 115 gold pieces (gained 4).Pj[ #...  #### #.. ...  ##..# #.. ...  ##...## #.. #.#  #..#..# #.# #.#  #@###.## #.# #.# 421.8 (29.8) #.# #..###.# #.#  #.# ##..##.# #.# #.# ##....###.# #.# ##.#.....## #.# #.##.....##  #.. ......###...  #.. ............. j\34m #.< ......#####.. Pj5cPje.3.0 (31.0PjlPjgn9 _Found a stone staircase leading up.Qj Qjd 3QjQjQjwQj,Qj=QjQjXQjQjX,QjQjQQj Qj !Qj!Qj#Qjs'Qj'(Qj(Qj*Qjs0,Qj0Qj2Qj'5,Qj(6Qj8Qj<,Qj=Qj?QjiAQjAQjBQjQGQjGQjJHQjKN _You now have 129 gold pieces (gained 14).QjOQjPQjQQjETQjZQj[QjU\Qj_P  There is a stone staircase leading up here.Qj\bQjb _QjcQjeQj;iQj`j,Qj;lQjPoQjoQj^pQjtQjvk  A hobgoblin comes into view.Qj#.# ##....###.##.# ##.#.....###.######.##.....##...........###..#.................<........#####...........##....#.#.###.†......#.##.......#......###.###.## ... Magic Dart# .. ...#..... .......... ..# g   hobgoblin (wandering)...>.g.##.#.....######....g. #..J<........QjP040.8 (17.8.QjY-JQj@.QjSQjb2.0 (19.0Magic DartQj2QjS _The hobgoblin leaves your sight. The jelly leaves your sight.Qje IQji Qj~k g  A jelly comes into view.Qjz * .# ##.#.....##.######.##................###................<........#######..........##.#.###.†.##.......# #......###.## ##.## ... Cast: Magic Dart.J   jelly (wandering)...J..#............Qj Y0.0).JQjӋ QjC 43.2 (1.2 _Qj* Qj Rj- *****J**The magic dart hits the jelly.  The jelly is lightly wounded.Rj %9J.Rj_,L.......Rj@7c1--=40Rj?RjPCZ _The jelly quivers.Rj#L ***** *The magic dart hits the jelly!Rj 9J.Rj A......Rj a0----5Rj Rj ^ _The jelly is severely wounded.SjŪU .  The magic dart hits the jelly.Sj /***Sjw[**Sj4>.....SjO=9/12 ----126Magic DartSjJBSj7EI _You kill the jelly!SjSjSjSj,Sj9!XSj9%k  A hobgoblin comes into view.Sj, .-Magic Dartg   hobgoblin (wandering)gSj.+8.2 (2Sj4Sj7L-9.2 (3 _SjCSj *****g**The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.Tj68g.Tj<E......Tj?O--=50.2 (1Tj{DTjG+ _The hobgoblin shouts!Tj Tj!Tj^.  Tj*The magic dart hits the hobgoblin.Tj Tj *Tj *Tj*TjW*Tj *TjTj*TjK, TjTj TjTjTj.Tj.Tj*.Tj ..Tj .Tj,8Tji--Tj1TjMagic DartTjTjTj Tj TjD)_You kill the hobgoblin!Tj~Tj@? TjD BTjD TjJ --TjcK Tj\N TjN Tj3O Tj&Q TjwQ N9==TjFR Tj"T TjkT TjT TjOV ,TjV TjY TjKZ Tj [ Tj] Tj] $==Tj ^ Tj^ Tja Tja Tjb Tjd Tjd Tje Tjg ,Tjh Tjj Tjk '10/12Tj6k )==Tj&l Tj q BTjLs ,Tju Tj$x ,Tjy Tj{ Tj{ :==Tj| Tj~ ,Tj Tj Tj3 Tj Tj ,Tj[ Tj TjV L1==Tj" Tj֌ ,Tj Tj Tj TjJ Tj Tj Tjw Tj TjӖ :==Tjԗ TjE Tj Tj; Tj ,Tj# Tj Tj: #2Tjh )==Tj Tj Tj. Tje TjM TjŬ Tj TjȰ Tj Tj_ Tj ,Tj Tjۻ Tj Tj :==TjT Tjz Tj i  You encounter an ufetubus.Tjz $##..........#..#..##.#.###.†.....#..#.###.#.##.####.# #......###.## ###.# ###.##.#... Tj y###.#####......# #?............. #...........# #....>@...### -###.#.....######.#....#...<........Magic Dart#.....#............Tj #.#...#........#####.....#........#Tj] 5   ufetubus (wandering)#................#.###.#..$....g###Tj #. #.#....5...#Tj( c86.0 (34.8)5.Tj ;5.TjG Tj O-7.2 (36.0 _TjaTj Uj 2  † # #.# #......###.##  #.# ###.##.#...  ###.#####......#  Uj2 #?.............  #...........#  #....>@...###  ###.#.....#  #....#...<..  Uj2 F#.....#............  #.#...#........####  Uj2 g#.....#........#  #............5... Uj3 [ #.###.#..$....g###  #. #.#........# Uj  † # #.# #......###.##  #.# ###.##.#...  ###.#####......#  #?.............  #...........#  #....>@...###  ###.#.....#  #....#...<..  #.....#....... #.#...#....... #.....#........#  #............ #.###.#..$.... #. #.#j J34m.......Uj Uj Ujt ` _An ufetubus is nearby!Vja *******5  The magic dart hits the ufetubus.  The ufetubus is severely wounded.VjVj\95.Vjye:........Vj@rg1--=8.2 (1.0) VjpwVjy* _The ufetubus shouts!Vj .  The magic dart hits the ufetubus.******VjǗ 5You kill the ufetubus!Vjԟ ......5   ufetubus (wandering)Vj i0----39Vj VjR Z _You encounter an ufetubus.Wj} † # #.# #......###.##  #.# ###.##.#...  ###.#####......#  #?.............  #...........#  #....>@...###  ###.#.....#  #....#...<..  #.....#............  #.#...#........####  #.....#........#  #................  #.###.#..$....g###  #. #.#....5...# Wj{ † # #.# #......###.##  #.# ###.##.#...  ###.#####......#  #?.............  #...........#  #....>@...###  ###.#.....#  #....#...<..  #.....#....... #.#...#....... Wj B#.....#........#  #............. #.###.#..$.... #. #.#....5..Wj7WjWj!Wj` _An ufetubus is nearby!Wjf *****5  **Wjg7The magic dart hits the ufetubus!Wj_5.5.........WjG/f9/12 ----90Wjor _The ufetubus is almost dead.WjG .  The magic dart hits the ufetubus.*****Wj[0 >......Wj= 8----51Magic DartWjD WjG L _You kill the ufetubus!XjIXjwBXj!,Xj<Xj 9==Xj#"Xj(XXjE*XjS-,Xj.Xj 2Xj2:==Xjd4Xj6,Xj8Xj<,Xj4?XjmBBXjg_10/12====XjcXjdb1==XjeXjWlnXjmXjrBXjsXjs:==XjyXj~,Xj~Xjȃ,XjZBXjXjҎXjL2==XjTXjXXj ,XjXjXj{,XjXj)nXj6Xj̯:==XjXjUXjԽBXj #....... #.<........#### ##.... #..##.#.###.†... #.###.#.##...... #.# #......###.# #.# ###.##.#... ###.#####......# #@.............Xjs- #...........#  #....>....###  ###.#.....######.. #....#...<...... #.....#..........  #.#...#........##  Xj#.....#........#  #................ XjXjd1524.2 (33.0)XjF-5.2 (34Xj8D _i - a scroll of identifyYjYjQYjYjYjYj!4YjYj^5#.# #......###.## ##.# ###.##.#... ###.#####......# #.............. #...........# #....>....### ###.#.....######.... ##....#...<........#...@.#............30.0 (4.8)#.#...#........#####.....#........#................#.###.#..$....g####. #.#........#.. #Yje6@[m..........#.. #.........### <. ...Yj@YjP-1.2 (6.0YjsYjIv; _Found an escape hatch in the ceiling.Zj0Read which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  ZjKTx - a scroll of amnesia  I - a scroll of immolation  e - 2 scrolls labelled ZIRAG CUWIDDYB  n - a scroll labelled MUECHO LURIRGH [!] read|quaff|evoke[?] describe selected[jd [j2#.# #......###.## # Emolg4 the Conjurer#.# ###.##.#...Barachi###.#####......#Health: 52/52 ========================#..............Magic: 12/12 ========================#...........#AC: 2Str: 9#....>....###EV: 11Int: 20###.#.....######....SH: 0Dex: 10##....#...<........XL:  7 Next: 15% Place: Dungeon:4#...@.#............Noise: ---------  Time: 3[j3531.2 (0.0)#.#...#........####c) +0 short sword (freeze)#.....#........#Cast: Magic Dart#................#.###.#..$....g####. #.#........#.. #..........#.. #.........###<. ...  The magic dart hits the ufetubus! _The ufetubus is almost dead.The magic dart hits the ufetubus. _You kill the ufetubus! _i - a scroll of identify _Found an escape hatch in the ceiling.Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled ZIRAG CUWIDDYB  n - a scroll labelled MUECHO LURIRGH Potions (select first with !)  d - a metallic dark potion  f - a blue potion  l - 2 amethyst potions  o - a cyan potion  p - a purple potion[?] describe selected]jU]jw#.# #......###.## # Emolg4 the Conjurer#.# ###.##.#...Barachi###.#####......#Health: 52/52 ========================#..............Magic: 12/12 ========================#...........#AC: 2Str: 9#....>....###EV: 11Int: 20###.#.....######....SH: 0Dex: 10##....#...<........XL:  7 Next: 15% Place: Dungeon:4#...@.#............Noise: ---------  Time:[4]jy0m 3531.2 (0.0)#.#...#........####c) +0 short sword (freeze)#.....#........#Cast: Magic Dart#................#.###.#..$....g####. #.#........#.. #..........#.. #.........###<. ...  The magic dart hits the ufetubus! _The ufetubus is almost dead.The magic dart hits the ufetubus. _You kill the ufetubus! _i - a scroll of identify _Found an escape hatch in the ceiling.]j]  As you read the scroll of identify, it crumbles to dust.]jU2.2 (1 _n -> f - a scroll of fear]j) 3]j+ ]j, ]jO3 ]j)4 ]j"6 ]j8 ,]j : ]jM J]jyS N _You now have 145 gold pieces (gained 16).]j*V 3]jV ]jX ]jZ ,]j[ ]j] ]jp n  You encounter an adder.]j #.....#........#### #.................. #.###.#........### #. #.#........# .. #..........# .. ##.........###  ## #..<..........# ...########.#### ### #@#  #.....#  #...S.# Magic Dart #.....# #.....# #....... S   adder (asleep) #.....### #.....# #.....[]ju 40m#46.4 (14.2)7.6 (15.4 _^jy **S  The magic dart hits the adder but does no damage.^j9S.^jZ$...^j1--==8.6 (1.0)  _The adder hisses angrily.^j5 w *The magic dart hits the adder.^jHl 4S.^js B  The adder is lightly wounded.^j(u i0-----9^j} ^jV~ K _The adder misses you._jV  The magic dart hits the adder but does no damage._jk  The adder is lightly wounded.9/12 -----50 _The adder closely misses you._jam  The magic dart hits the adder._j:  The adder is moderately wounded.8----1 _The adder barely misses you._j C  The magic dart hits the adder._j, l  The adder is heavily wounded._j- t49--7----_j- 2_j? _jS h _The adder closely misses you. The adder bites you.`j@m  The magic dart hits the adder.`jmh  The adder is almost dead.`jkoi6----3`j`v`j@z= _The adder bites you but does no damage.`j †The magic dart hits the adder.`j^)`j,`jث--5----74Magic Dart`jܬI _You kill the adder!`ja :50=6==`jt 1===`j}} "2=7== _HP restored.`j= ,`j `jƃ ,`jh `jr ===`jl `j `j `jʣ ,`jɥ `j[ 8==`jA `j ,`jİ `jӴ B`jN f==`j$ ,`j `jA `jH z9==`j B`j ,`jF `j ,`j `j ==`ju `j P10/12==`j `j `j `j; `j_ ,`j^ `jq ,`jD `j P==`j `j `jI `j `je `j `j `jW 1==`j `j,`jc`j,`j`j,`j |==`j `j `j`j`j`j`jt,`j0`j92`j])==`j`j`jk,`j`j,`jxB==`jG`jM`j{p`j`j= _p - 3 purple potions (gained 2)`j,`j`j]`j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.`j ## ..# ...# ....# ####.....# ################@.......#- .................##....K# ################## ...#Magic Dart .#  K   kobold (missile, asleep) `j1637.4 (82.8)`jNO-8.6 (84.0 _`jP `jajޢ v )The magic dart hits the kobold.aj* M****** aj 1 +......aj9 1--=9.6 (1.0)Magic Dartaj? ajC J _You kill the kobold!bjO3bj[<--2==bj]bj_a,bjbbjodbj0p  You encounter a goblin. It is wielding a +0 club.bjyE###### .....# g....# .....# ####.....# #..# - ...............##....)# ## .....# Magic Dart.....#######g   goblin (asleep)bj.47.8 (8.2bj`d-9.0 (9.4 _bjQbj )  The magic dart hits the goblin!** bj܎   You kill the goblin! 1--T..T   Pargi (wandering)You encounter Pargi the Meek.bj /  --more--cj$cjcj c =50.0 (1.0 _ej(  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ejb  Emolg4 the Conjurer  Barachi  Health: 52/52 ======================== ######  Magic: 9/12==================------ .....#  AC: 2Str: 9 T....#  EV: 11Int: 20 *....#  SH: 0Dex: 10 ####*....#  XL:  7 Next: 17% Place: Dungeon:4 ej$##############..@.....#  Noise: =--------  Time: 3650.0 (0.0) ...............##....)#  c) +0 short sword (freeze) ################ .....#  Cast: Magic Dart .....#  ######   T   Pargi (wandering) _You encounter Pargi the Meek.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pargi (wandering, hasn't noticed you, 74% to hit)fj [ *TfjA.TAim: Pargi (wandering, hasn't noticed you, 74% to hit)gjEmolg4 the ConjurerBarachiHealth: 52/52 ========================######Magic: 9/12==================------.*...#AC: 2Str: 9*....#EV: 11Int: 20*....#SH: 0Dex: 10####*....#XL:  7 Next: 17% Place: Dungeon:4 ##############..@.....#Noise: =--------  Time: 3650.0 (0.0) ...............##....)#c) +0 short sword (freeze) ################ .....#Cast: Magic Dart.....#######T   PargiCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (sagjFfe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pargi (wandering, hasn't noticed you, 74% to hit)  You focus your ray upon Pargi. The searing ray hits Pargi!gj? )Tgj onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Pargi (wandering, hasn't noticed you, 74% to hit)  You focus your ray upon Pargi. The searing ray hits Pargi!  Pargi is moderately wounded.gjJ(%..gju-p=1.0 (1Ray gj4gj7f _(Press . to maintain the ray.)hj ****The searing ray hits Pargi.hj3G.Thj9K..8---2+ hjphjs\ _Pargi is moderately wounded.hj"> ****The searing ray hits Pargi!hj ...TPargi is heavily wounded.hjV49--7----=3++ hjhjp _Pargi bites you. Pargi claws you. Pargi barely misses you.ijWi **** The searing ray hits Pargi.ijg  ...TPargi is severely wounded.You finish channelling your searing ray.5----6----4 _Pargi bites you. Pargi claws you. Pargi closely misses you.jj4%  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj=h+kjh kjj Emolg4 the Conjurer  Barachi  Health: 45/52 ====================---- ######  Magic: 4/12========---------------- .....#  AC: 2Str: 9 kjk)....#  EV: 11Int: 20 .....#  SH: 0Dex: 10 ####T....#  XL:  7 Next: 17% Place: Dungeon:4 ##############..@.....#  Noise: ==-------  Time: 3654.0 (0.0) ...............##....)#  c) +0 short sword (freeze) ################ .....#  Cast: Magic Dart kjdrt.....#  ######   T   Pargi _Pargi bites you. Pargi claws you. Pargi closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pargi (severely wounded, 74% to hit)kje ~ **Tkj >)*kj.TAim: Pargi (severely wounded, 74% to hit)ljEmolg4 the ConjurerBarachiHealth: 45/52 ====================----######Magic: 4/12========----------------...*.#AC: 2Str: 9).*..#EV: 11Int: 20.*...#SH: 0Dex: 10####*....#XL:  7 Next: 17% Place: Dungeon:4 ##############..@.....#Noise: ==-------  Time: 3654.0 (0.0) ...............##....)#c) +0 short sword (freeze) ################ .....#Cast: Magic Dart.....#######T   PargiCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Raylj " (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pargi (severely wounded, 74% to hit)  You focus your ray upon Pargi. The searing ray hits Pargi!ljK...TPress: ? - help, Shift-Dir - straight line  Aim: Pargi (severely wounded, 74% to hit)  You focus your ray upon Pargi. The searing ray hits Pargi!  Pargi is almost dead.  (Press . to maintain the ray.)  Pargi pleads, "Don't hit me!"lj[37---5.0 (1Ray ljlljt _Pargi bites you! Pargi claws you. Pargi completely misses you.mjLP .  The searing ray hits Pargi.mj_**** mj3....mj: 8---3-406Magic Dart+ _You kill Pargi! _Your Spellcasting skill increases to level 4!njsq   You stop channelling your searing ray.njx  _9=njش M-njֿ nj nj( nj V40=njF nj j5==nj] njd nj njR njJ nj nj nj ;1nj nj nj :==nj nj nj& nj nj nj K2=nj nj ,nj nj nj T6==njT nj ,nj nj njh U3=njV nj njn nj' njo f==nj nj K4=nj nj ,nj njH nj M7=nj nj ,nj 5=nj! nj(" nj?# njP& O=nj) ,njr* K6=nj , njd. nj. nj/ nj2 njC3 nj4 nj6 nj 7 G8==nju8 nj: nj2; U7=nj< nj> nj? nj@ njB nj.C njD njPG P==njH njL a8=njM nj8P ,njQ nj8T njzT nj%V njX nj] 9=9==nj^ nj` nj+a njb njSf Bnjch njh nji b50===nj3j njsm ,njOo njnq ,njZs njMu nju a1=10/13nju )==nj/w njYy njy njz nja} nj} nj~ nj njN nj njބ nj( nje a2===nj nj nj nj> nj ,nj nj ,nj9 nj nj. h=1==nj nj ,njv nj ,njO nj< ,nj nj nj$ :==njT nj ,nj nj njO nj nj ,njT nj. nj L2==nj nj ,nj nj ,njj nj# ,nj njd P==nj nj njT nj} nj nj nj njd b3==nj nj nj% njt nj nj0 nj nj nj njV Xnj nj nj0 :==njs njO nje ,nj ,nj{ ,nj$ nj Xnjf nj4 njt nj5 nj nj ,nj! nj" nj3& Bnj& nj( ,njw) nj + njz, nj, nj- nj3 nnj,: nj: nj&< nj< njA nnjC nj/E ,njE njH BnjI njK BnjL njQ nnjS njZS njw` Jnjc Bnjh nji njl Xnj]p Xnj} nnj0 Xnj BnjNj nj BnjT nnjq nj͚ nj nj4 nj1 nj= ,nj\ ~nj nj nj njx nj nj7 Xnj Bnj8 Bnj9 nj= nj> ,nj? njC njE njE njeF njK nj0L njrL njuM njQ njR njR njS nj;V njW njW njMX nj[ njI\ nj\ nj] njj` nj#b njpb njb nje njh Bnjk njl njl nj*m njq njrq njq njr njt njjv njv nj{ nj{ Bnj njȂ njp nj nj nj+ nj nj njs nj nj nj ,nj` njg Bnja nj ,nj nj nj ,nj nj nj ,njZ nj nnj nj0 nj? ,nj/ ,nj nj_ njd nj nj BnjD njgnjnjz  You see here an adder skeleton.nj' K _nj njnjnjF,nj,njnj nj",nj#nj%nj',nj )nj+njo-,njA/nj0nj3,nj4njR7nj<XnjK.............. ...........# ..# ....>....### .... ##.#.....######.... ##....#...<........ #.....#............ #.#...#........#### #.....#........######..#..............--828.2 (172.2) #.###.#.###..... #.#........# ### njL.. #..........# _..# #.###### . ##.........### ..###.##.#..#..<..........#######......... ...########.####.........##.... ####.################... #.÷...##### nj Tnj]J--9.4 (173.4njLkN _Found a broken altar of Ashenzari.qjPqjnS3qjWqj-dqjeqjsfqjrqjt,qjuqjo{Bqj######....#...<........ #............ ## ..#........#### .## qj]g..#........######..# ..................#.....###....##........# ##...## ###...# #..@..# #.##########35.4 (6.0)qjS#.........###.....###.##.#..##.. ..<..........#######............. .########.####.........##..... # #.################..... #.÷...# #######. #.....### #.....#qj^=#.....###############qj"qjqjd` _There is a broken altar of Ashenzari here.rjPP  You kneel at the altar of Ashenzari.rjSX/  --more--rj>rjAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionsj.....######....Emolg4 the Conjurer ..#...<........Barachi ..#............ ##Health: 52/52 ======================== ..#........#### .##Magic: 13/13 ======================== ..#........######..#AC: 2Str: 9 ..................#EV: 11Int: 20 #.#........###....#SH: 0Dex: 10 #.#........# ##...## ###XL:  7 Next: 40% Place: Dungeon:4 #..........# #..@..# #.########## Noise: ---------  Time: 3835.4 (0.0) ##.........###.....###.##.#..##.. c) +0 short sword (freeze) ..<..........#######............. Cast: Magic Dart sjP[12d.########.####.........##.....### ##.################.......#.÷...########. #.....### #.....##.....###################  _Your Spellcasting skill increases to level 4! _You stop channelling your searing ray. _You see here an adder skeleton. _Found a broken altar of Ashenzari. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.  Ashenzari welcomes you!  --more--sjX of Ashenzari ......6.4 (1  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.uj?  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   2.8  +2   h * Spellcasting   4.0   5.0   0           b - Unarmed Combat   0.0   0.8  +1   i * Conjurations   6.5   5.9  +1       j - Alchemy   0.0   0.8  +1   c - Short Blades   0.0   0.8  +1      uj      k - Evocations   0.0   0.8  +1  d + Armour1.7   1.4  +2      e + Dodging3.8   3.4  +1       f - Shields   0.0   0.8  +1      g + Stealth3.3   4.0   0                            j?0m                                  The relative cost of raising each skill is in cyan.  ujThe species aptitude is in white.  [?] Help[=] set a skill target  uj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsvjNu.....######....Emolg4 the Conjurer ..#...<........Barachi of Ashenzari ...... ..#............ ##Health: 52/52 ======================== ..#........#### .##Magic: 13/13 ======================== ..#........######..#AC: 2Str: 9 ..................#EV: 11Int: 20 #.#........###....#SH: 0Dex: 10 #.#........# ##...## ###XL:  7 Next: 40% Place: Dungeon:4 vjDP#..........# #..@..# #.########## Noise: ---------  Time: 3836.4 (0.0) ##.........###.....###.##.#..##.. c) +0 short sword (freeze) ..<..........#######............. Cast: Magic Dart .########.####.........##.....### ##.################.......#.÷...########. #.....### #.....##.....###################  _Found a broken altar of Ashenzari. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.  Ashenzari welcomes you!Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.vj WvjzYvj^vj`vjGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 short sword of freezing (weapon)b - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn)d - a +0 bucklerwj,7.....######....Emolg4 the Conjurer ..#...<........Barachi of Ashenzari ...... ..#............ ##Health: 52/52 ======================== ..#........#### .##Magic: 13/13 ======================== ..#........######..#AC: 2Str: 9 ..................#EV: 11Int: 20 #.#........###....#SH: 0Dex: 10 #.#........# ##...## ###XL:  7 Next: 40% Place: Dungeon:4 #..........# #..@..# #.########## Noise: ---------  Time: 3836.4 (0.0) ##.........###.....###.##.#..##.. c) +0 short sword (freeze) ..<..........#######............. Cast: j:K40mMagic Dart .########.####.........##.....### ##.################.......#.÷...########. #.....### #.....##.....###################  _Found a broken altar of Ashenzari. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.  Ashenzari welcomes you!Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.yjgyjXyjJyjnyjyjyjyjjyjyjkyj\yjyj`yjyjyjyjryjyjyj yjyjyj~yjyjyj;yjyjyjyjyjyjbyj\yjyjyj2yj&yj yj yj& yj yjyj|i  Eustachio comes into view.yj) #...........###...@..##..... #.........>##....### #.<.#####....).#.##  ##..........##........#.##  #..##.#.###.†.....#....##  #.###.#.##.......###..##  #.# #......###.## ####  #.# ###.##.#...#  ###.#####.....@#  #..............####  #...........##....#### Magic Dart  #....>....######.....###  ###.#............###...je*@7m.#...<........#..# @   Eustachio (wandering)#.....#..............###.#...#........#####..###.....#..........#yj7/54.4 (18.0)yj?yjM55.6 (19.2 _yjUyjFWzjd .@. ..># #.<#....).#.##  .....  #.###.†.....  #.##.......  #.# #......###.## ####  #.# ###.##.#...#  #.....@#  .........####  ......##....####  #....>....######.....###  ..........#  ##....#...<........#..#  .....##  ###..##  ..# zj. .@. ..># #.<#....).#.##  .....  #.###.†.....  #.##.......  #.# #......###.## ####  #.# ###.##.#...#  #.....@#  .........####  ......##....####  #....>....######....  ...zj/.....  ##....#...<........#..#  .....  ###.  .zj9zjyHzjENzjQ^ _Eustachio is nearby!zj4d *******@The magic dart hits Eustachio.  Eustachio is lightly wounded.zjJ @.......  Eustachio shouts!  zj& UEustachio says, "Summoning is fun!"zjm g2--=6.6 (1.0) zj!  _Eustachio gestures wildly while chanting.{j#& {j******* The magic dart hits Eustachio!{jDA §@Eustachio is moderately wounded.Eustachio casts a spell.5{jL.......5   drude (summoned){jlNa1----7{j]V{jX' _Eustachio blinks!{j& *****The magic dart hits Eustachio!{j§  casts a spell. _Eustachio blinks!  The magic dart hits Eustachio!  Eustachio is moderately wounded.  Eustachio says, "My allies will avenge me."Eustachio gestures wildly while chanting.{jO.5{j)5{jJ.....5   drude (summoned)5   shadow imp (summoned){jS*a0----8{j[1{j3' _Eustachio blinks!}j~ .....5>##....###<#####.§..).#.## ##..........#.## ..##.#.###.†.....#....## }j T###.#.##.......###..##  #......###.## #### ##.##.#...# ###.#####......# ........#####....####>....######.....#####.#.....######....... ##....#...<........#.......#.......##}j #####..##.####..........#}jA Q.5}jL +@}j )5}j :§5}j }je z@   Eustachio5   drude (summoned)5   shadow imp (summoned)}j 5-9.8 (1.2}j }j }j <#####.§..).#.## ##.....5....#.## ..##.#.###.†.....#....## ###.#.##.......###..##  #......###.## #### ##.##.#...# ###.#####......# ........###......##@...####>....######.....#####.#.....######.............#####.###.#........###....#}j}jGw-61.0Magic Dart}j#}jy&~j b#.<.#####.§..).#.## ##.##...5....#.## #..##.#.###.†.....#....## #.###.#.##.......###..## #.# #......###.## #### ~j#.# ###.##.#...#  ###.#####......#  #.####  #.##.@..####  ~j#....>....######.....###  ###.#.....######.......# ~jי##....#...<........#..##.....#.~j......###.#...#.#####..#~j$`##.....#.######..~jUt##.## ~jҚ ~j~j(2.2~j$~j&~j u#.<.#####.§..).#.## ##.##...5....#.## #..##.#.###.†.....#....## #.###.#.##.~j ###..## #.# #......###.## #### #.# ###.##.#...# ###.#####......# #.#### #.~j< {##..@.#### ~j_ #....>....######.....### ###.#.....######.~j? 2#  ##....#...<....  #.....#..  #.#...#........#####..##  ~jg #.....#........######..#  #.~j K....##  ~j k#.###.#........###....#~j% ~j.- W1==3.4~j3 ~j5 ~j #.<.#####.§..).#.##  ##.##...5....#.##  #..##.#.###.†.....#....##  #.###.#.##.###..##  #.# #......###.## ####  #.# ###.##.#...# .#####......# .#### .##...@#### ....>....######.....### .#.....######.# #.....#..............~j- ## #.#...#........#####..## #.....#........######..# #.............## #.###.#.....~j ~j (4.6~j ~j\ jy ##.....5....#.## ..##.#.###.†.....#....## ###.#.##.......###..##  #......###.## #### ##.##.#...# ##.#####......# ..............####...##....####>....######.@...### ##.#.##..#jKz...#...<........#...........#..#. #. #.#........# ##...## ###j}25j,5   drude (summoned)jr:5.8Magic DartjjŒj ##.##...5....#.## #..##.#.###.†.....#....## #.###.#.##.j ###..## #.# #......###.## #### j #.# ###.##.#...# .#####......# ....5#### j [##....#### j. >....######..@..### .#.....######.# j9 y....#...<........#..# .....#......## .#...#........#####..## jf y.....#.######..# .j ........## .###.#.. . #.#.......j? Q.5j8 N.5j .@jP @   Eustachio5   drude (summoned)j@ (7.0j~ j jcL  Casting: Magic Dart (safe; 1% risk of failure)  jL\Confirm with . or Enter, or press ? or * to list all spells.j%I##..........##...5....#.##  Emolg4 the Conjurer #..##.#.###.†.....#....##  Barachi of Ashenzari ...... #.###.#.##.......###..##  Health: 52/52 ======================== #.# #......###.## ####  Magic: 9/13================-------- #.# ###.##.#...# AC: 2Str: 9 #.#####......# EV: 11Int: 20 ............@#### SH: 0j&LDex: 10 ..........##.**.####  XL:  7 Next: 40% Place: Dungeon:4 j(d...>....######5*@..###  Noise: ---------  Time: 3867.0 (0.0) #.#.....######.......#  c) +0 short sword (freeze) #....#...<........#..#  Cast: Magic Dart .....#..............## .#...#........#####..## .....#........######..#  @   Eustachio .....................##  5   drude (summoned) .###.#........###....# . #.#........# ##...## ### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 71% to hit)j3##..........##...5....#.##Emolg4 the Conjurer #..##.#.###.†.....#....##Barachi of Ashenzari ...... #.###.#.##.......###..##Health: 52/52 ======================== #.# #......###.## ####Magic: 9/13================-------- #.# ###.##.#...#AC: 2Str: 9 #.#####......#EV: 11Int: 20 ............*####SH: 0Dex: 10 j3L..........##.**.####XL:  7 Next: 40% Place: Dungeon:4 ...>....######5*@..###Noise: ---------  Time: 3867.0 (0.0) #.#.....######.......#c) +0 short sword (freeze) #....#...<........#..#j*4LCast: Magic Dart .....#..............## .#...#........#####..## .....#........######..#j4@   Eustachio .....................##5   drude (summoned) .###.#........###....# . #.#........# ##...## ###Confirm with . or Enter, or press ? or * to list all spells.j4Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  j4(moderately wounded, 71% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.j.5Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 71% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.  Eustachio is heavily wounded..@.==8.0 (1Ray  _(Press . to maintain the ray.)jJ+ ****  The searing ray hits the drude!  The drude is heavily wounded.The searing ray hits Eustachio!j 5Eustachio is severely wounded.The drude hits you. Your doom draws closer. The drude hits you.j@.@j .55   shadow imp (summoned)Your doom draws closer. The drude hits you. Your doom draws closer.j39------8--Doom: 35%  9+ jjS _The drude closely misses you.jH  ** The searing ray hits the drude.  The drude is severely wounded.The searing ray hits Eustachio.j\P G.5jW .@Eustachio is severely wounded.The drude hits you. Your doom draws closer. The drude hits you.  Your doom draws closer.j*` ,5ja 32----------7----jGa 50%  70++ jQh jBj ~ _Eustachio utters an oath, "I will die for my friends!"jX****jg .5The searing ray misses Eustachio.  You finish channelling your searing ray.j> r@...r   rat (summoned)The drude barely misses you. The drude hits you. Your doom draws closer.jE0-------61-1jșj"i _Eustachio gestures wildly while chanting.j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jN ##..........##...5....#.##  Emolg4 the Conjurer #..##.#.###.†.....#....##  Barachi of Ashenzari ...... #.###.#.##.......###..##  Health: 30/52 =============----------- #.# #......###.## ####  Magic: 5/13=========--------------- #.# ###.##.#...# AC: 2Str: 9Doom: 61% #.#####......# EV: 11Int: 20  .............#### SH: 0Dex: 10 ..........##.r..####  XL:  7 Next: 40% Place: Dungeon:4 ...>....######55@..###  Noise: =--------  Time: 3871.0 (0.0) #.#.....######.@.....#  c) [0;10;j 1m+0 short sword (freeze) #....#...<........#..#  Cast: Magic Dart .....#..............## .#...#........#####..## .....#........######..#  @   Eustachio .....................##  5   drude (summoned) .###.#........###....#  5   shadow imp (summoned) . #.#........# ##...## ###  r   rat (summoned)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (severely wounded, 71% to hit)j *r*5@j(2u.*r.5j+.r*5@Aim: a rat (summoned, 79% to hit)j7 r.#5@jC ]#5#*j e5#*@j .@Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (severely wounded, 71% to hit)jϒ##..........##...5....#.##Emolg4 the Conjurer #..##.#.###.†.....#....##Barachi of Ashenzari ...... #.###.#.##.......###..##Health: 30/52 =============----------- #.# #......###.## ####Magic: 5/13=========--------------- #.# ###.##.#...#AC: 2Str: 9Doom: 61% #.#####......#EV: 11Int: 20  .............####SH: 0Dex: 10 ..........##.r..####XL:  7 Next: 40% Place: Dungeon:4 ...>....######55@..###Noise: =--------  Time: 3871.0 (0.0) #.#.....######.*.....#jc) +0 short sword (freeze) #....#...<....*...#..#Cast: Magic Dart .....#.......*......## .#...#......*.#####..## .....#........######..#@   Eustachio .....................##5   drude (summoned) .###.#........###....#5   shadow imp (summoned) . #.#........# ##...## ###r   rat (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linejNAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (severely wounded, 71% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.jb6; .5Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (severely wounded, 71% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.  Eustachio is severely wounded..5 .r(Press . to maintain the ray.)@...=2.0 (1Ray jAjCR _Eustachio barely misses you.ja **** The searing ray hits Eustachio!js:§5...@ _Eustachio barely misses you.  The searing ray hits Eustachio!almost dead.  The drude barely misses you. x2; The shadow imp hits you.  The drude closely misses you. The drude barely misses you.Eustachio casts a spell.j05r.j4...jb294--3+ jj' _Eustachio blinks!jɿ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j ##..........##...5....#.##  Emolg4 the Conjurer #..##.#.###.†.....#....##  Barachi of Ashenzari ...... #.###.#.##.......###..##  Health: 29/52 =============----------- #.# #......###.## ####  Magic: 2/13===--------------------- #.# ###.##.#...# AC: 2j Str: 9Doom: 61% #.#####......# EV: 11Int: 20  jד .............#### SH: 0Dex: 10 ..........##...r####  XL:  7 Next: 40% Place: Dungeon:4 jv ...>....######.5@**###  Noise: ==-------  Time: 3873.0 (0.0) #.#.....######.§5..*@#  c) +0 short sword (freeze) #....#...<........#..#  Cast: Magic Dart .....#..............##  Ray+ jʔ .#...#........#####..## .....#........######..#  @   Eustachio .....................##  5   drude (summoned) j .###.#........###....#  5   shadow imp (summoned) . #.#........# ##...## ###  r   rat (summoned)Casting: Searing Ray (safe; 1% risk of failure)  j_ Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (almostdead, 71% to hit)ju ..**.@**jB**..*@..  Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (almostdead, 71% to hit)juG##..........##...5....#.##Emolg4 the Conjurer #..##.#.###.†.....#....##Barachi of Ashenzari ...... #.###.#.##.......###..##Health: 29/52 =============----------- #.# #......###.## ####Magic: 2/13===--------------------- #.# ###.##.#...#AC: 2Str: 9jvDoom: 61% #.#####......#EV: 11Int: 20  .............####SH: 0Dex: 10 ..........##...r####XL:  7 Next: 40% Place: Dungeon:4 ...>....######.5@**###Noise: ==-------  Time: 3873.0 (0.0) jw#.#.....######.§5..**#c) +0 short sword (freeze) #....#...<........#..#Cast: Magic Dart .....#..............##jgwRay+ .#...#........#####..## .....#........######..#@   Eustachio .....................##jwJ5   drude (summoned) .###.#........###....#5   shadow imp (summoned) . #.#........# ##...## ###r   rat (summoned)jhx Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (almostdead, 71% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.j2 §Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (almostdead, 71% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.  Eustachio is almost dead.(Press . to maintain the ray.)j# §The shadow imp disappears in a puff of smoke!The drude barely misses you. The drude hits you but does no damage.  Eustachio casts a spell.j ...@555   crimson imp (summoned)5   ufetubus (summoned)(…)The shadow imp disappears in a puff of smoke!j 7-4.0 (1 j(jz+( _The rat bites you.jl §  The searing ray hits Eustachio.  You kill Eustachio!ju~ §  The drude disappears in a puff of smoke!jm} §The rat disappears in a puff of smoke!j §The ufetubus disappears in a puff of smoke!j-)jvm****jJ......§.)§#§.#j2&o -1--57 75--5Magic Dart+ _The crimson imp disappears in a puff of smoke!j-jw0g _Your Armour skill increases to level 2!jqjގ'jEjK  You stop channelling your searing ray.jUE _j jZ98jj,j j\jJ2==j:j,jj;i9=jʫjo,jjj:==j#j,jjjL30=jj,jؼjjHJ3==j jjS1=j;jjj1j,,jj)P==jj\w2=j2Xj"3=4==jXj1BjzjjjEt4===jj jBjOjPjjpj5=5==jJj<jjsj-,jDj,jNjBj^6===jj j j j<37=6==j@m8=jIAjCP==jDjF,j\HjTJ,jFKj8MjMK9=joNjPj`PM7=j_QjRj..  #.................>##....######  #.<.#####....).#.##jFJg   hobgoblin (asleep)  ##.##........#.##  #..##.#.###.÷.....#....##  #.###.#.##.......###..##jo2983.2 (108.2)j64.4 (109.4 _jj[j .  The magic dart hits the hobgoblin.*******jWF.......jl2-- =5.4 (1.0)Magic DartjFjbM _You kill the hobgoblin!jj'j|j,j̪Xj<jjíj'j{8--jjز,jjjL3==jj3jjj;jjyjj7jjg  You encounter a phantom.jV #####  #......W  #### #.. ...  ##..# #.. ... ### #...## #..##..##.#..#  #...# ##.## #.#  #.###-#..###.# #.# #.####.# ##..##.# #.# ######.##..# Cast: Magic Dart#.# ##....###.# #.........###.# ##.#.....## ##.#.........##....W   phantom (dormant)...###..j<q................#####...j\.W93.8 (8.4jJ.WjWWjDN-5.0 (9.6 _jjjD  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.js  Emolg4 the Conjurer  Barachi of Ashenzari ...... ##### Health: 52/52 ======================== #....... Magic: 11/13 ====================----  #### #.. ... AC: 2Str: 9Doom: 57%  ##..# #.. .W. ###  EV: 11Int: 20   ##...## #.. #*# ###..## SH: 0Dex: 10  #..#..# #.# #*# #...# # XL:  7 Next: 75% Place: Dungeon:4  #.###.## #.# #@# #.##### Noise: ---------  Time: 3995.0 (0.0)  #.# #..###.# #.# #.###.. c) +0 short sword (freeze)  #.# ##..##.# #.[4juO0m# ######.##..# Cast: Magic Dart  #.# ##....###.# #.........##  #.# ##.#.....## ##.#.........  #.######.##.....###..÷....##.## W   phantom  #...........###......##.....>..  #.................>##....######  #.<........#####....).#.## _You encounter a phantom.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (71% to hit)j# S W*j#tW.  Aim: a phantom (71% to hit)jEmolg4 the ConjurerBarachi of Ashenzari ......#####Health: 52/52 ========================#.......Magic: 11/13 ====================----#### #.. .*.AC: 2Str: 9Doom: 57% j##..# #.. .*.### EV: 11Int: 20  ##...## #.. #*####..## SH: 0Dex: 10#..#..# #.# #*##...# # XL:  7 Next: 75% Place: Dungeon:4#.###.## #.# #@##.##### Noise: ---------  Time: 3995.0 (0.0)#.# #..###.# #.##.###.. c) +0 short sword (freeze)#.# ##..##.# #.# ######.##..# Cast: Magic Dart#.# ##....###.# #.........###.# ##.#.....## ##.#.........#.######.##.....###.j.÷....##.## W   phantom#...........###......##.....>..#.................>##....#######.<........#####....).#.##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (71% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.j0 .Wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (71% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.  The phantom is lightly damaged...==6.0 (1Ray j$ jX_(Press . to maintain the ray.)j8 **** The searing ray hits the phantom!jIG.WjB&..jY0---7+ j_u _The phantom is heavily damaged.j)' ****The searing ray hits the phantom.j  ...WThe phantom is heavily damaged.46---9/13 ----=8++  _The phantom hits you.jC **** The searing ray hits the phantom.j4 ...WThe phantom is severely damaged.You finish channelling your searing ray.7---8----9 _The phantom misses you.j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j  Emolg4 the Conjurer  Barachi of Ashenzari ......j ##### Health: 47/52 =====================--- #....... Magic: 6/13===========-------------  #### #.. ... AC: 2Str: 9Doom: 57%  ##..# #.. ... ###  EV: 11Int: 20   ##...## #.. #.# ###..## SH: 0Dex: 10  #..#..# #.# #W# #...# # XL:  7 Next: 75% Place: Dungeon:4  #.###.## #.# #@# #.##### Noise: ==-------  Time: 3999.0 (0.0) j< #.# #..###.# #.# #.###.. c) +0 short sword (freeze)  #.# ##..##.# #.# ######.##..# Cast: Magic Dart  #.# ##....###.# #.........##  #.# ##.#.....## ##.#......... j #.######.##.....###..÷....##.## W   phantom  #...........###......##.....>..  #.................>##....######  #.<........#####....).#.## _The phantom misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  jPress: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 71% to hit)jt~ **WjEmolg4 the ConjurerBarachi of Ashenzari ......#####Health: 47/52 =====================---#.......Magic: 6/13===========-------------#### #.. .*.AC: 2Str: 9Doom: 57% jI)##..# #.. .*.### EV: 11Int: 20  ##...## #.. #*####..## SH: 0Dex: 10#..#..# #.# #*##...# # XL:  7 Next: 75% Place: Dungeon:4#.###.## #.# #@#j)#.##### Noise: ==-------  Time: 3999.0 (0.0)#.# #..###.# #.##.###.. c) +0 short sword (freeze)#.# ##..##.# #.# ######.##..# Cast: Magic Dart#.# ##....###.# #.........##j6#.# ##.#.....## ##.#.........#.######.##.....###..÷....##.## W   phantom#...........###......##.....>..#.................>##....#######.<........#####....).#.## _The phantom misses you.j}JCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  jJPress: ? - help, Shift-Dir - straight linej |§  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray misses the phantom.  (Press . to maintain the ray.)j # # ############  #..........# ##### #......W@..# #. ##..# #..........### # #...## #..##.###### ###..####. j..#..# #.# #§# #...# #... .###.## #.# #.# #.#####.# .# #..###.# #.# #.###...#. .# ##..##.# #.# ######.##..#. .# ##....###.# #.........##. .# ##.#.....## ##.#..........#j   The phantom hits you. The phantom blinks! You blink.3--j(3c4000.0 (1 _You stop channelling your searing ray.jO  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jIg  Emolg4 the Conjurer  Barachi of Ashenzari ......  Health: 43/52 ===================-----  Magic: 4/13=======----------------- # AC: 2Str: 9Doom: 57%  # EV: 11Int: 20   ############ # SH: 0Dex: 10 jN#..........# ## XL:  7 Next: 75% Place: Dungeon:4  #### #......W@..# #. Noise: ==-------  Time: 4000.0 (0.0) ##..# #..........# ### #. c) +0 short sword (freeze) #...## #..##.###### ###..####. Cast: Magic Dart ..#..# #.# #§# #...# #... .###.## #.# #.# #.#####.#. .# #..###.# #.# #.###...#. W   phantom .# ##..##.# #.# ######.##..#... .# ##....###.# #.........##.## .# ##.#.....## ##.#..........# _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 71% to hit)j=*~ #*Wjѫ7##jc:#*joE**.jp'WjV..**j<A**j2 Emolg4 the ConjurerBarachi of Ashenzari ......Health: 43/52 ===================-----Magic: 4/13=======-----------------# AC: 2Str: 9Doom: 57% # EV: 11Int: 20  ############# SH: 0Dex: 10#..........### XL:  7 Next: 75% Place: Dungeon:4  #### #...****@..##. Noise: ==-------  Time: 4000.0 (0.0) ##..# #..........#### #. c) +0 short sword (freeze) #...## #..##.###### ###..####. Cast: Magic Dart jI3 ..#..# #.# #§##...# #... .###.## #.# #.##.#####.#. .# #..###.# #.##.###...#. W   phantom .# ##..##.# #.# ######.##..#... .# ##....###.# #.........##.## .# ##.#.....## ##.#..........# _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the phantom!j^ ...W  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The searing ray hits the phantom!  The phantom is almost destroyed.  (Press . to maintain the ray.)j q1.0 (1Ray j T _The phantom hits you but does no damage.j .  The searing ray hits the phantom!****j ....j"  4=3--52 932Magic Dart+ _You destroy the phantom!jh' j) h _Your Dodging skill increases to level 4!jojo'j.pjy&  You stop channelling your searing ray.4== _j{k5===j0a6=jj,j-5==7===jגa8=jGj,j6==9=jjXjj8jTjjjP==jjjjHL50=jjۣj-jȤjܥjM7=jjjU1=jjj{jj,jjIj#=j8jjcj۳j D2=jjf,jzjڸj<jjjjN8==j3j$2=j_j,jj$j}jjlj:==jjjLjjyjjjO,j,jN9==j8jjjjY,jjjjjP==jj9Bjjjrjj<10/13==j*jH,jjjjjaj ,jj-j:==j j,jjjWjjojjjjOE1==jj,jGj,jj0,ji==jD2====[37m3==jFBjGjIjT:==j=[Bj[,jN^j_j_j`jhjjj%kjkjnjjpjpjdqj2wjrxjxjyj|j~,j8j&jj0jjjɊ,jjdjjjǑjjjOjj?j jj8,jjj,j jYj,jj j,jjja,jjjjjjjf,jsjjp,jSjUjjXjxjj*,jjjD j j jwjBjj<j..#...[#_# ###..####....≈≈≈..... #...###......≈≈≈.... #.#####.#..<.≈≈≈.#.. #.###...#..........# #.##..#...#######.## .....##.### ##.#  ........# #..#  ..##.###########@#  --133.2 (131.2) ....>............#  .###########.##### ## #.....# # #####.# jj)J--4.4 (132.4jjߓ6 _Found a sacrificial altar of Ru.j@ 3j j; jG ,j7 Xjt jY j_ ,jo j j j j j j j_ j jjfjp,j>j5 j j j jj(j6jjujj+jrj,jfj!j#,j$jo(M  There is a sacrificial altar of Ru here.jm*j+ _j/jk1jP3,j4je6j{8j8j9j=j?j@j@jHjIJjJj?LjwOjBQjQjRjTjV,jXjYj_[j[j\j_jajbjbjdjJfjfjgjij'ljljmj!ojq,j _You now have 155 gold pieces (gained 10).jlnjjBj'Bjnjj)JjWj(njIj j j jh j#jT,jLjPjjtjPjj< ,j!j*jr+j+j,j.j/j/j0j2j4ju4j5j6j8,j8jo:j;,j'=j=j7jjf,jjj ,j) j j/ Bjjjj\jjjjjj,jjjjjjj,j-j jjj@jjjj.jjjjjji j jM"j#j$j$jt%j'j%),j)ju+j-,j.j-/j0j0j2jT3ji4j4j55j7j7jd8j8j:j<jX=j=j?jA,jBjDjvFjFjGjIj9KjKjLj NjO,jPjTj]Z  You open the large door.  You encounter 4 gnolls.jeA## #.....#  . #####.##  .. #..#  ).. ##.### .... #...### ..... ###...# jnf...... ##...# .j.....###....# .......'@.....# .j.....'.##...# ..j....####...#Magic Dart j...... ##### ............jjjj 4 gnolls (2 polearms, asleep).........#...#ju/245.8 (111jz362 _jj;K _Found a quarterstaff.js *****j 3 asleep)  The magic dart hits the gnoll!  The gnoll is heavily wounded.jT Q.jjT H.jj_U F.jjW @.jj$d ..'.jjjj2 wandering)2--==7.8 (1.0) jk jm * _The gnoll shouts! x2j  #.....#  . #####.## .. #..# ).. ##.### .... #...### ..... ###...# ...... ##...# .###....# ..j....'.@....# .'.##...# ..jj...####...# j .j..... #####............ .........#...#j\ H.jj H.jj E.jjE 2j.j j js H.jj> 9j.j H.jj Cj1j -9.0 (1.2jN j8 ' _The gnoll shouts!j= #.....# . #####.## .. #..# ).. ##.### .... #...### ..... ###...# ...... ##...# .###....# ....j..'..@...# ....j..'.##...# ....j..####...# .j..... ###j+I##............  3 gnolls (1 polearm).........# jLK.jj¹7j.j.jSjS   ball python (constriction, wandering)jA2--50.2j3jr\ _You encounter a ball python.jM.& j/f****The magic dart hits the gnoll but does no damage.jEJ.jjײ8j.jt Sjô.jn9j.j''..jk1----=-j%10j j] _The gnoll is heavily wounded.j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jwqt #.....# Emolg4 the Conjurer . #####.## Barachi of Ashenzari ...... .. #..# Health: 52/52 ======================== ).. ##.### Magic: 9/13================-------- .... #...###  AC: 2Str: 9Doom: 55% jtr ..... ###...#  EV: 12Int: 20   ...... ##...#  SH: 0Dex: 10 .......###....#  XL:  7 Next: 93% Place: Dungeon:4 .....jj***@...#  Noise: =--------  Time: 4251.2 (0.0) ...S..j'.##...#  c) +0 short sword (freeze) .......####...#  Cast: Magic Dart .j..... #####  ...... ...... jjj 3 gnolls (1 polearm)jr ..... S   ball python (constriction, wandering) ....# ...# js_The gnoll is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  jYsPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 82% to hit)j#.....#Emolg4 the Conjurer. #####.##Barachi of Ashenzari ........ #..#Health: 52/52 ========================j).. ##.###Magic: 9/13================--------.... #...###AC: 2Str: 9Doom: 55% ..... ###...#EV: 12Int: 20  ...... ##...#SH: 0jQDex: 10.......###....#XL:  7 Next: 93% Place: Dungeon:4.....j****@...#Noise: =--------  Time: 4251.2 (0.0)...S..j'.##...#c) +0 short sword (freeze).......####...#Cast: Magic Dart.j..... #####............jjj 3 gnolls (1 polearm).....S   ball python (constriction, wandering)....#...#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!jQ.Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  jRTPress: ? - help, Shift-Dir - straight line  j}c"Aim: a gnoll, wielding a +0 flail (heavily wounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is almost dead..jj.jjhq..j 4 gnolls (2 polearms, 1 wandering)j{=2.2 (1Ray  _(Press . to maintain the ray.)jzv )The searing ray hits the gnoll!jQjh****j 3j S.  You kill the gnoll!'jj.j.j.)'j)S)3/538-- 6--3+  _The ball python hisses angrily.j ****The searing ray hits the gnoll.jQ @.SjJS .jThe gnoll is moderately wounded.jS R'jjk] Yj.)'jF^ 7----=-4++ j*f jh S _The gnoll closely misses you.j ****The searing ray hits the gnoll.j .SThe gnoll is severely wounded.j.j j.  You finish channelling your searing ray.jF'Sj'Jj)'j's49----5j/j4C _The gnoll hits you from afar with a +0 spear.j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jejfjnjpP _You don't know that spell.jKL  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j #.....# Emolg4 the Conjurer . #####.## Barachi of Ashenzari ...... .. #..# Health: 49/53 ======================-- ).. ##.### Magic: 5/13=========--------------- .... #...###  AC: 2Str: 9Doom: 55%  ..... ###...#  EV: 12Int: 20   ...... ##...#  SH: 0Dex: 10 .......###....#  XL:  7 Next: 96% Place: Dungeon:4 .......'jj@...#  Noise: =--------  Time: 4255.2 (0.0) .....j)[3jJE7m'S##...#  c) +0 short sword (freeze) .......####...#  Cast: Magic Dart .j..... #####  ...... ...... jjj 3 gnolls (2 polearms) ..... S   ball python (constriction) ....# ...# _You don't know that spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (82% to hit)j+f j@***j. -*.j 0@..j zj@Aim: a gnoll, wielding a +0 club (82% to hit)jY jjspear (severely wounded, 82% to hit)j T *jj* A**j W.'**j ! #.....# Emolg4 the Conjurer . #####.## Barachi of Ashenzari ...... .. #..# Health: 49/53 ======================-- ).. ##.### Magic: 5/13=========--------------- .... #...###  AC: 2Str: 9Doom: 55%  ..... ###...#  EV: 12j Int: 20   ...... ##...#  SH: 0Dex: 10 .......###....#  XL:  7 Next: 96% Place: Dungeon:4 .......')j@...#  Noise: =--------  Time: 4255.2 (0.0) .....j)'S##...#  c) +0 short sword (freeze) j .......####...#  Cast: Magic Dart .j..... #####  ...... ...... jjj 3 gnolls (2 polearms) .....jk  S   ball python (constriction) ....# ...#Confirm with . or Enter, or press ? or * to list all spells.j dAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the gnoll!  The gnoll is heavily wounded.The searing ray hits the gnoll!jX $  .  .. #..# ).. ##.### ....   .....   ......  j L ......  .......'**@...#  .....j**  ......  .j.....  ....j  ...... 2 gnolls (1 polearm) ..... ....# ...#jW j.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the gnoll!  The gnoll is heavily wounded.  The searing ray hits the gnoll!  You kill the gnoll!j 7S.j< w(Press . to maintain the ray.)j$  j)'w   dart slugS   ball python (constriction)You encounter a dart slug.j 6--48=6.2 (1Ray j͙ j/ 8 _The gnoll hits you with a +0 club.jdB E******jr G.jjX  Sj)'  The searing ray misses the gnoll. The searing ray misses the ball python.jG 1----4---7+ j j 8 _The gnoll hits you with a +0 club.juT )  The searing ray hits the gnoll!jW )You kill the gnoll!The searing ray hits the ball python.j****   gnoll (j]@.wjJ'jj G))'jj!#.....#Emolg4 the Conjurer. #####.##Barachi of Ashenzari ........ #..#Health: 41/53 ==================------).. ##.###Magic: 3/13=====-------------------.... #...###AC: 2Str: 9Doom: 54% ..... ###...#EV: 12Int: 20  ...... ##...#SH: 0j"Dex: 10.......###....#XL:  7 Next: 100% Place: Dungeon:4.......'j)@...#Noise: ==-------  Time: 4258.2 (1.0)...w..)'.##...#c) +0 short sword (freeze).......####...#Cast: Magic Dart.j..... #####Ray++ ............j   gnoll (polearm).....w   dart slug....#j$...# _The gnoll hits you with a +0 club.  The searing ray misses the gnoll. The searing ray misses the ball python. _The gnoll hits you with a +0 club.  The searing ray hits the gnoll!  You kill the gnoll!The searing ray hits the ball python.j$  _You kill the ball python!You have reached level 8!j0/  --more--jO7/604--18 0% gnoll (polearm) _You feel agile.j V ****ju O The searing ray hits the gnoll.js w.  The gnoll is moderately wounded.You finish channelling your searing ray.j3~ aj))'j~ e2---9j j S _The gnoll closely misses you.j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j_j  #.....# Emolg4 the Conjurer . #####.## Barachi of Ashenzari ...... .. #..# Health: 47/60 ==================------ ).. ##.### Magic: 0/14------------------------ .... #...###  AC: 2Str: 9Doom: 54%  ..... ###...#  EV: 12Int: 20   ...... ##...#  SH: 0Dex: 11 .......###....#  XL:  8 Next:  0% Place: Dungeon:4 ....w..'j*@...#  Noise: =--------  Time: 4259.2 (0.0) ......)'.##...jk f#  c) +0 short sword (freeze) .......####...#  Cast: Magic Dart .j..... #####  ...... ...... j   gnoll (polearm) ..... w   dart slug ....# ...# _The gnoll closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 82% to hit)j!nq j**jea**)'js#.....#Emolg4 the Conjurer. #####.##Barachi of Ashenzari ........ #..#Health: 47/60 ==================------).. ##.###Magic: 0/14------------------------.... #...###AC: 2Str: 9Doom: 54% ..... ###...#EV: 12Int: 20  ...... ##...#SH: 0Dex: 11.......###....#XL:  8 Next:  0% Place: Dungeon:4....w.****@...#Noise: =--------  Time: 4259.2 (0.0)......)'.##...#c) +0 short sword (freeze).......####..jt.#Cast: Magic Dart.j..... #####............j   gnoll (polearm).....w   dart slug....#...# _The gnoll closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the gnoll!jwQ.'j) j Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The searing ray hits the gnoll!  The gnoll is almost dead.  (Press . to maintain the ray.)jJ =60.2 (1Magic DartRay j*jR _The gnoll barely misses you.j C# #.....# . #####.## .. #..# ).. ##.### .... #...### ..... ###...#j  ...... ##...# .###....# ....w..'j@....# ......)'.##...# .####...# ....... ##### ...... ......j  ..... ....#  ...#j1 >.wj jH" m8=-1.4 (1.2j[) j[+ r _You stop channelling your searing ray. The gnoll barely misses you.j. M _You see here a +0 club.jK )You hit the gnoll. You freeze the gnoll.jK9.wjSw   dart slugjX=1= 1-20j~YMagic Dartj`ajcI _You kill the gnoll!jh# #.....# # . #####.## .. #..# ).. ##.### .... #...### ..... ###...# ...... ##...# .###....# ......w'@)....# ......)'.##...# .####...# ....... ##### ...... ...... ..... ....# ...#j~;.wj j/?-3.6 (1.2jаj$  Things that are here:j` _a +0 halberd; a +0 spear; a ball python corpsejL  You hit the dart slug. You freeze the dart slug.  The dart slug is almost dead.j  j n The dart slug launches a dart at you.jjU55-j-=40jjG- _The slug dart hits you.j †You hit the dart slug. You freeze the dart slug.j (j  5Magic Dartj jq M _You kill the dart slug!jL j 'j; j. j 9=j j j~ K6-j j j j jQ j J2==j j j j" j) j %7j j j j j |==j K8=j j+ 3==9===50=4=1=j41 ,jN 2=jO jS ,jX ,jYY T5==jz )3=4===j 5=6==j jÇ j* j j j j j j j j j% h6===jl j ,j֬ j j jU ja 77==j 8=j js P==j j j jt j j U9=j y8=jp j ,jJ jD ji L60=j jj7j+jj)9=j j ,jSe=jjjN9==jj{,j`&XjB),j;+j).j.:==j@0j2j!3j4jz7j7j9ja<j<R10/14==jr>jAjxAjbCjE,jGj$JjJjTjXP==j\j`,jbj3e,jAgjijjK1=jkljPo,jqj'u,jwjzjzj#}jQO=j҂j,j|jЋj4j,jL2==jjFjj˘j,jjjjjj:==j]T3==jr==4==j  There is a large open door here.  You see here a dart slug corpse.jK _jjY8j9j=jjjw:==j\ j8jBjj,j!j$j1je2jm7jJ;j%m ##.#..........# #..# ###..÷....##.###########.## .....##.....>............# ..>##....###########.##### ....).#.##........##.....# .....#.##..........#####.## .#....##......## #..# ###..##.)....####.### # ####[.@.....###...###-364.0 (98.4).........####...#[........# ##...#........###....# ###$♣♣........†))....# ..###$ ♣.......)'.##...# ...)# ..........####...# .#..# ...........# ##### ...##.. ............#jyH-5.2 (99.6jj_# _Found a robe.jy3j }jjOj  You encounter an endoplasm.jNk# ##.#.# #..# .###..÷....##.#.##.##.....>.#.>##....##.##### #....).#.##.##.....#.#.##.#####.## ..#....##.## #..# .###..##j.)....####.### ## ####.[@......###...###.....####...#.[....# ##...#Magic Dart #...###....##.$♣♣..†))....#.###.$ ♣.)'.##...# J   endoplasm (asleep).)#. ..###...# ..#..# J.......# #####.## ........#j#,0.0)j46.4 (1.2 _jXjjJ ******J  *The magic dart hits the endoplasm.  The endoplasm is almost dead.jr .Jj#P.......j$c3--=70j.j0^ _The endoplasm quivers.j%4Y .  The magic dart hits the endoplasm!j:******jM......j.2---- 8Magic Dartj-jM _You kill the endoplasm!jSj ,jٛ,j؝jv--3==j,jjtBjj:==jjVjjyjjjkjj64==jjhj ..-jht.## ##.#.# #..# ..###..÷....##.#.## #......##.....>.#.>##....##.##### ##....).#.##j'.##.....#.#.##.#####.##.#....##.## #..# ..###..##.)....####.#### ####.@.......###...### #.####...# #.[.# ##...# ##.jx###....# .####......$♣♣.†))....#.###.$ ♣.)'.##...#j.)#.....####...#.#..#j.....# #####.## ..........#j|!0802.0)j4H-1.6 (13.2j@>jDt _You see here a +2 kite shield.jL jZ 12.6 (1.0)jp js J _e - a +2 kite shieldj( 3j+ jr/ jb2 ,ji7 jI9 j: j0; :==j= jA jjD jD jJG j'N BjSO jS ,jEU jZ N _You now have 172 gold pieces (gained 17).jG] j] j ` jOd ,j%f jm M _You now have 180 gold pieces (gained 8).jp 3jr jk Bj= j j6 ,j jv j jU j j\ j ,jz jľ j ,j} j j ,j ji jV j j5 j jN j j j! j ,j j j,jj/  There is a large open door here.j# e  You see here a dart slug corpse.j jc _juj$  Things that are here:j'!  a +0 halberd; a +0 spear; a ball python corpse _js"j:3<  You see here a +0 club.j5jt6 _j7j?jA,j9DjIjKj3Lj|MjKSj=UjUjFWj\j^j_j`jejg,jjiDjeFjFjHj<]jvvj?xjjsBjEXjj>jjjbj2,jujj$jfjjj,jjnjPjjjj<jqjjȺj ,jjj=jjjjjjjXj0  #.#...#........#####. #.....#........###### #.................... #.###.#........###... ###.# #.#........# ##.. #...# #..........# #.._ #..#####.........###... ##.###..<..........#### #....@########.####...477.0 (94.4) ####### #.###### #.÷...#  #.....# #.j....# #.....## #........ #..... #.....#jtjyj.E _Done exploring.jjl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingjF3.7   2.8  +2   h * Spellcasting   4.4   5.0   0           b - Unarmed Combat   0.0   0.8  +1   i * Conjurations   6.9   5.9  +1      jtP j - Alchemy   0.0   0.8  +1   c - Short Blades   0.0   0.8  +1           k - Evocations   0.0   0.8  +1  d + Armour2.4   2.1  +2      e + Dodging4.1   4.2  +1       f - Shields   0.0   0.8  +1  j=    g + Stealth3.6   4.0   0                                          j                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  jn[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjxF> f + Shields 0.0jg e * Dodging   4.1j~Po e - Dodging   4.1j3 j j #.#...#........#####. Emolg4 the Conjurer#.....#........###### Barachi of Ashenzari ......#.................... Health: 60/60 ========================#.###.#........###... Magic: 14/14 ========================###.# #.#........# ##.. AC: 2Str: 9Doom: 54% #...# #..........# #.._ EV: 12Int: 20  #..#####.........###... SH: 0Dex: 11j ##.###..<..........#### XL:  8 Next:  1% Place: Dungeon:4#....@########.####... Noise: ---------  Time: 4477.0 (0.0)########.####### c) +0 short sword (freeze)#.÷...#Cast: Magic Dart#.....##.....##.....####........#.....####.....# _You see here a dart slug corpse.  Things that are here: _a +0 halberd; a +0 spear; a ball python corpse _You see here a +0 club. _There is an escape hatch in the floor here. _Done exploring.jm j (j! j j j( j j p.............j j j% E _Done exploring.jjjjcj0j: _jjjCjΝj̞j͟jjjjj jljeu ##....#...<..... #.....#.......... #.#...#..## #.....#........## #.............. #.###.#........##j  ###.# #.#........#  #...# #..........#  #.........##83.0 (6 ##.###..<..........#.....########.########## #.### #.÷.. #.... jE #....  #....  #....jɬE jjj}jj3j$j`%j**j]3_#....>....#########.#.....########....#...<.......#.....#...#.#...#####.....#.# #......... #.###.#######@# #.# 5.4 (2.4j14#...# #...# ##..#####........##.###..<..........#.....########.############.#####.÷#.#.j 9j>jI@j3jJjjjjjj{jjj,j1 vjy##..........##...#..##.#.###.÷.....##.###.#.##.......####.# #......###.### ##.# ###.##.#...# ###.#####......### #..............#### #...........##....##....@....######.....95.0 (9.6###.#.....######......##....#...<........#.jZ#.....#.......#.#...#........#####.#.....#........###.................#.###.#........######.# #.#........# ##jjTj c _There is a stone staircase leading down here.jU(j*Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - a +0 short sword of freezing (weapon)b - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn)d - a +0 buckler j+ e - a +2 kite shield[?] describe selected [!] equip|wield|wear[tab] equip|unequip j##..........##...... Emolg4 the Conjurer#..##.#.###.÷.....#. Barachi of Ashenzari ......#.###.#.##.......### Health: 60/60 ========================#.# #......###.### # Magic: 14/14 ========================#.# ###.##.#...#AC: 2Str: 9Doom: 54% ###.#####......###EV: 12Int: 20  #..............####SH: 0Dex: 11#...........##....#### XL:  8 Next:  1% Place: Dungeon:4#....@....######.....# Noise: ---------  Time: 4495.0 (0.0)###.#.....[j{40m######...... c) +0 short sword (freeze)##....#...<........#. Cast: Magic Dart#.....#..............#.#...#........#####.#.....#........###### #.................... #.###.#........###... ###.# #.#........# ##..  _a +0 halberd; a +0 spear; a ball python corpse _You see here a +0 club. _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  Okay, then. _jmjLRead which item? Scrolls  f - a scroll of fear  t - 2 scrolls of teleportationr - a scroll of revelation  x - a scroll of amnesia  I - a scroll of immolation js e - 2 scrolls labelled ZIRAG CUWIDDYB [!] read|quaff|evoke[?] describe selectedj]jfjn##..........##...... Emolg4 the Conjurer#..##.#.###.÷.....#. Barachi of Ashenzari ......#.###.#.##.......### Health: 60/60 ========================#.# #......###.### # Magic: 14/14 ========================#.# ###.##.#...#AC: 2Str: 9Doom: 54% ###.#####......###EV: 12jhoInt: 20  #..............####SH: 0Dex: 11#...........##....#### XL:  8 Next:  1% Place: Dungeon:4#....@....######.....# Noise: ---------  Time: 4495.0 (0.0)###.#.....######...... c) +0 short sword (freeze)##....#...<........#. Cast: Magic Dart#.....#..............#.#...#........#####.jo#.....#........###### #.................... #.###.#........###... jo(###.# #.#........# ##..  _You see here a +0 club. _There is an escape hatch in the floor here. jp_Done exploring. _Done exploring. _There is a stone staircase leading down here. _Okay, then.jxP  Okay, then.j(jcj. _jdj  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   2.8  +2   h * Spellcasting   4.4   5.0   0           b - Unarmed Combat   0.0   0.8  +1   i * Conjurations   6.9   5.9  +1      jz j - Alchemy   0.0   0.8  +1   c - Short Blades   0.0   0.8  +1           k - Evocations   0.0   0.8  +1  d + Armour2.4   2.1  +2       e - Dodging   4.1   4.2  +1      jTf + Shields0.0   0.8  +1      g + Stealthj n3.6   4.0   0          ja                                    j            jCX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpjt*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjK]jdjuk##..........##...... Emolg4 the Conjurer#..##.#.###.÷.....#. Barachi of Ashenzari ......#.###.#.##.......### Health: 60/60 ========================#.# #......###.### # Magic: 14/14 ========================#.# ###.##.#...#AC: 2Str: 9Doom: 54% ###.#####......###EV: 12Int: 20  jl#..............####SH: 0Dex: 11#...........##....#### XL:  8 Next:  1% Place: Dungeon:4#....@....######.....# Noise: ---------  Time: 4495.0 (0.0)###.#.....######...... c) +0 short sword (freeze)##....#...<........#. Cast: Magic Dart#.....#..............#.#...#........#####.#.....#........###### #.................... #.###.#........###... jPm###.# #.#........# ##..  _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _Okay, then. _Okay, then.jrjz(jjZjm j j j j 26.0 (1 _jQ j 5#......##......##......##......##......# #......# #......# ..#......##.......@###.###...#......#._._.##..#.... #..#_.⌠ ...#.. #..#. #..# ...#j67.5 (2.5jFU__j> _You climb downwards.  Found three altars.jya _There is a stone staircase leading up here.jjjzj  _j  #......# #......# #......# #......# #......#...#......# #.......<##.###.###...#+.......@...#9.9 (2.4.##._._.##..##...... #..#..._.⌠._ ...#.#...... #..# ##._._. #..# ..[.... ...#..###.## ...#.. .. ..#j j! /501.1 (3.6j) 9_j, A _Found a leather armour. Found three altars.jf 3jN j ji jƓ ,j j ,j j j jb j j j ,j^ jH j ,j) j j Bj j ,j j j j\ ,j j jj j= jz j! ,j.$ j+ Bj- ,j? j@ jB jnF jsJ ,jL j#O jS jT jnW jX j^ ,jo_ j+b jg ,j*i jl jy jz j| j} j Bj  #### .## +..# ...##. #..# ...+.. #..##....#..######..##....# ...............# #............#..##............##.......@...##....##...##..##..##....#...... #+###........#...... ...............#...... .........##....#...... ###########....#......  #....#......  #....#......  #....#......[39;4j؜ ;9m j] 022.7 (21.6)jz ,3.7 (22j" j . _i - a scroll of identifyjQ3jRjUj\  You encounter an ogre. It is wielding a +0 giant club.j p #### .# # +..# ...##O #..# ...+#.. #..##....#..######..##....#...# #.#jp> #...##.@..........# #...........##....# #...##..##..##....#Magic Dart#.. #+###........## .......# .........##....#O   ogre (wandering)###########....# #....#jqX #....#jR+0.0)jej<44.9 (1.2 _jj¢j8 *****OThe magic dart hits the ogre.  The ogre is lightly wounded.j G.Oj 0....j d3--==50j j & _The ogre shouts!j **** The magic dart hits the ogre.j6j:,j=j@j\AjBjAG9=jGjHjKj _You finish channelling your searing ray.jK=jMjWj\,j_j`O9==-jajfj\gjOhjnBjs,j=ujZzP==j7jXj%10/15==jnj,jjXjե:==j3jj5j jjj)jjM1=jjjjjmjjj2jjjj79=jXj,jjXjb2==jBjj#jjj{jm j j j ==j ,j j& ,j j" jW# #3j# (=jB% j) j+ j+ j0 j76 ,j;8 ,j: j!> j> 9=j?@ jC j@E jF j+J jJ j L jP jLQ L4==jZS jjW jW jEY jW^ ,j_ jc j[d j#f jUk jl 3==jm jp jq jr j4w jw j>y j} j~ L5==j j j j j׋ jّ G  There is an open door here.  Things that are here:j  j  a +0 giant spiked club; an ogre corpsej j 5 _j4 j j jT jI j jS :==jӷ j0 j j j j Bj jg j ,j j9 ,j j jM ,ji j~  _You now have 187 gold pieces (gained 7).j 9  There is an open door here.  Things that are here:j#  a +0 giant spiked club; an ogre corpse _j* Xj- jn. j;/ j2 j=5 ,j6 j9 j3= j= j? jB 7 _You open the door.jG 3jI jO @  There is an open door here.jpR jS  _jU jV j[ ,jZ] jq` jU Xj j jɚ j j j jנ j j jW jݨ jȫ 7 _You open the door.j ji j3 jDz j j jɸ jh @  There is an open door here.j j  _j j jV  .. ... ####+##... #......... #......... #........> #......... ###... #..@.#### --701.7 (79.2) #....#..#  #....'..# ...... #####....#..# ...... #...#....#..# ...... #...#....#..#######.....  #...#....#...#....#.....  ##'#######...'....#.....  #...##..##..##....#..... jT j6 I--2.9 (80.4j j J _Found a stone staircase leading down.j ,3.9 (81jyJ U _You now have 202 gold pieces (gained 15).jjjjTjjBj,j'jj{jjjsjnjjjjjjjjjjjj ,j j jV j j ja j jy j j j ,j> ji j# ,j% j' j+ ,j, j~/ j,3 ,j4 jL7 j0; ,j= j? j2E jF jG jH jL ,jgN j7S jS jT jY N _You now have 212 gold pieces (gained 10).j] jW^ j^ ja jPg ,jj jk j #(......#....########. #.......######......#####+###............###+.........#.........#.........#.......7.5 (12.8 _Found a stone staircase leading down.jj3jjAjBjj-jjj,jj5j,jzjjjjjjgjjj!jjUjjj,jjj,j=jj:j,jj-  You open the door.  You encounter a phantom.j ## .########## .#..............@' .'......>..#.....W. .#....########...# .....Magic Dart .######......#...# ..... #............##### .##. +............... # W   phantom (dormant) j!-590j)460.5 (13 _j0jr2j ******WThe magic dart hits the phantom.j./W.'......4--=1.0)  _The phantom is lightly damaged.j| *****The magic dart hits the phantom.j1W.j‡$'...jԈa3----2jɍj<5 _The phantom is lightly damaged.j  The magic dart hits the phantom. _The phantom is lightly damaged.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j~j4j7j$:j&= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j. **** The magic dart hits the phantom.j۰1W.j#'..j~`2---3jjb _The phantom is moderately damaged.jw+  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j-  Emolg4 the Conjurer  Barachi of Ashenzari ......  Health: 60/60 ======================== ja.u Magic: 10/15 ================--------  AC: 2Str: 9Doom: 50%   EV: 12Int: 20  ## SH: 0Dex: 11 .########################  XL:  8 Next: 22% Place: Dungeon:5 .#..............@***W....  Noise: =--------  Time: 4763.5 (0.0) j9/.'............>..#.......  c) +0 short sword (freeze) .#....########...# ......  Cast: Magic Dart j"0.######......#...# ..... #............##### .##. +............... #  W   phantom #............... j0#............... #............... _The phantom is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  j0Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)j& [ #Wj#WAim: a phantom (moderately damaged, 73% to hit)j<x .W**j=*W..  Aim: a phantom (moderately damaged, 73% to hit)j=   Emolg4 the ConjurerBarachi of Ashenzari ......Health: 60/60 ========================Magic: 10/15 ================--------AC: 2Str: 9Doom: 50% EV: 12Int: 20  ##SH: 0Dex: 11 .########################XL:  8 Next: 22% Place: Dungeon:5 .#..............@****....Noise: =--------  Time: 4763.5 (0.0) .'............>..#.......c) +0 short sword (freeze) .#....########...# ......Cast: Magic Dart .######......#...# ..... #............##### .##. +...............#W   phantom jl +#............... #............... #...............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)  You focus your ray upon the phantom.  The searing ray hits the phantom but does no damage.jX W.ing: Searing Ray (safe; 1% risk of failurej?Y x)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)  You focus your ray upon the phantom.  The searing ray hits the phantom but does no damage.  The phantom is moderately damaged.j|d '. =4.5 (1Ray j@f jh f _(Press . to maintain the ray.)jp **** The searing ray hits the phantom!j 1W.j} 'W..9/15 ----5+ ja u _The phantom is heavily damaged.jo **** The searing ray hits the phantom!j1W.j..j8----=-6++ j j=` _The phantom is almost destroyed.jEnV '  The searing ray hits the phantom!jrI****j oYou destroy the phantom!You finish channelling your searing ray.j'...o   orc priest (wandering)jdP --48%  31=7 _You encounter an orc priest. It is wielding a +0 flail.Your Fighting skill increases to level 4!jmjFh _Your Shields skill increases to level 1!j_}  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jYN  Emolg4 the Conjurer  Barachi of Ashenzari ......  Health: 60/60 ========================  Magic: 6/15=========---------------  AC: 2Str: 9Doom: 48%   EV: 12Int: 20  ## SH: 0Dex: 11 .########################  XL:  8 Next: 31% Place: Dungeon:5 .#..............@*.......  Noise: ==-------  Time: 4767.5 (0.0) .'............>..#*......  c) +0 short sword (freeze) .#....########...# *.....  Cast: [j}O39;49mMagic Dart .######......#...# o.... #............##### .##. +............... #  o   orc priest (wandering) #............... #............... #...............Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (wandering, hasn't noticed you, 81% to  hit)j ***..oj+ _..**jW% w.**.*j .*.oAim: an orc priest, wielding a +0 flail (wandering, hasn't noticed you, 81% to  hit)jI  Emolg4 the ConjurerBarachi of Ashenzari ......Health: 60/60 ========================Magic: 6/15=========---------------AC: 2Str: 9Doom: 48% EV: 12Int: 20  ##SH: 0Dex: 11 .########################XL:  8 Next: 31% Place: Dungeon:5 .#..............@*.......jWNoise: ==-------  Time: 4767.5 (0.0) .'............>..#*......c) +0 short sword (freeze) .#....########...# *.....Cast: Magic Dart .######......#...# *.... #............##### .##. +...............#o   orc priest #............... #............... #...............j Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (wandering, hasn't noticed you, 81% to  hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is severely wounded.jj .  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (wandering, hasn't noticed you, 81% to  hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is severely wounded.The orc priest shouts!j='..j=8.5 (1Magic DartRay jjf _(Press . to maintain the ray.)j  ##...............@. '.>..#. #....#j R...#.. ######......#...#.o. .#######..##. .j  o## .o   orc priest . .o   orc (wandering) . .. . .. o'  You stop channelling your searing ray.o. oYou encounter an orc. It is wielding a +0 hand axe.o 2 orcs (wandering)j l---9.7 (1.2Magic Dartj[ h _You encounter an orc. It is wielding a +0 club.j Q _There is an open door here.j^z )The magic dart hits the orc priest!jud*oo 2 orcs (wandering)j y oYou kill the orc priest!j9o.j3o'j.o   orc wizard (wandering)oo 2 orcs (wandering)j5-7 4=--700jjb x _You encounter an orc wizard. It is wielding a +0 dagger.jن# .# .#'. .'.>..#. .#....#...#). .######......#...#..o..... #.#######o.##.. +. '## .o   orc (wandering) #. o #. .. #. ..j;o.j/,oj.o 2 orcs (wandering)j?-1.9 (1.2jjj(;o.j).jB1o   orcj6F-20j4@jQAjOU 3oj?V 2o.j^ .oo 2 orcsjc 0===3jj jm : _The orc shouts! You hear a shout! x2jo.o.6=---4j j 1oj<2o.j3o.jRo   orc wizardoo 2 orcsjJB---5jjj .j 3o.j& 8o.jZ ooo 2 orcsj &6j j j 4o.j>j,&7jjji  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.je  Emolg4 the Conjurer  Barachi of Ashenzari ......  Health: 60/60 ========================  Magic: 4/15======------------------  AC: 2Str: 9Doom: 47%   EV: 12Int: 20  ## SH: 0Dex: 11 .#########################  XL:  8 Next: 34% Place: Dungeon:5 j.#..............@oo.......  Noise: ---------  Time: 4777.9 (0.0) .'............>..#........  c) +0 short sword (freeze) .#....########...#).......  Cast: Magic Dart .######......#...#.o...... #............#######..##.. +............... '## .  oo 2 orcs #............... o #............... .. #............... .. _The orc shouts! You hear a shout! x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (81% to hit)j'6 ojO(J***jqo**...jS-*.j   Emolg4 the Conjurer  Barachi of Ashenzari ......  Health: 60/60 ========================  Magic: 4/15======------------------  AC: 2Str: 9Doom: 47%   EV: 12Int: 20  ## SH: 0Dex: 11 .#########################  XL:  8 Next: 34% Place: Dungeon:5 .#..............@)o.......  Noise: ---------  Time: 4777.9 (0.0) .'............>..#........  c) +0 short sword (freeze) .#....########...#).......  Cast: Magic Dart j .######......#...#.o...... #............#######..##.. +............... '## .  oo 2 orcs #............... o #............... .. #............... .. _The orc shouts! You hear a shout! x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the orc!jN q)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line  The searing ray hits the orc!  You kill the orc!jR Rj 5######### ........@****..... ......... ####)....... ......##.. '##  j@ 5  j r oYou kill the orc!j٧ ))..o   orc wizardjy y5==8.9 (1Ray j jĹ f _(Press . to maintain the ray.)j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jF  Emolg4 the Conjurer  Barachi of Ashenzari ......  Health: 60/60 ========================  Magic: 2/15===---------------------  AC: 2Str: 9Doom: 47%   EV: 12Int: 20  ## SH: 0Dex: 11 .#########################  XL:  8 Next: 35% Place: Dungeon:5 .#..............@*).......  Noise: ==-------  Time: 4778.9 (0.0) .'............>..#o.......  c) +0 short sword (freeze) .#....########...#).......  Cast: [j#39;49mMagic Dart .######......#...#.o......  Ray #............#######..##.. +............... '## .  o   orc wizard #............... o #............... .. #............... .. _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)jy **ojw_).o*j5o.  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)jU  Emolg4 the ConjurerBarachi of Ashenzari ......Health: 60/60 ========================Magic: 2/15===---------------------AC: 2Str: 9Doom: 47% EV: 12Int: 20  ##SH: 0Dex: 11 .#########################XL:  8 Next: 35% Place: Dungeon:5 .#..............@*).......Noise: ==-------  Time: 4778.9 (0.0) .'............>..#**......c) +0 short sword (freeze) .#....########...#).*.....Cast: Magic Dart .######......#...#.o......Ray #............#######..jV##.. +............... '## .o   orc wizard #............... o #............... .. #.................Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.jo.onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is lightly wounded...9.9 (1jj<f _(Press . to maintain the ray.)j **** The searing ray hits the orc wizard.j o)..  The orc wizard is moderately wounded.j 58-1--80+ j jR ? _The orc wizard hits you with a +0 dagger.j ****The searing ray hits the orc wizard.j< o)..  The orc wizard is moderately wounded.j=5----1++ jDjsGl  The searing ray hits the orc wizard.  The orc wizard is moderately wounded. _The orc wizard hits you with a +0 dagger.  The searing ray hits the orc wizard.  The orc wizard is moderately wounded. _The orc wizard hits you with a +0 dagger.j/ **** The orc wizard is moderately wounded. j "_The orc wizard hits you with a +0 dagger.  The searing ray hits the orc wizard.  The orc wizard is moderately wounded. _The orc wizard hits you with a +0 dagger.  The searing ray hits the orc wizard.jo)..  The searing ray hits the orc wizard.  The orc wizard is moderately wounded. _The orc wizard hits you with a +0 dagger.  The searing ray hits the orc wizard.  The orc wizard is severely wounded.  You finish channelling your searing ray.j0-2Magic Dartj^j<A _The orc wizard hits you but does no damage.jf  You hit the orc wizard but do no damage.The orc wizard is severely wounded.j?g.-3jwW _The orc wizard hits you but does no damage.j  You hit the orc wizard. You freeze the orc wizard.  The orc wizard is almost dead.j\6--4jRjX _The orc wizard closely misses you.j>p )You hit the orc wizard. You freeze the orc wizard.jx (j{ r  85 j9| A_You kill the orc wizard!j, jƅ g _Your Armour skill increases to level 3!j - _7j u1=j ,j j j D8=j0 j j j j jv 9=j1 j< j jH je j U9=j j j_ J2==j j jC j jt j L60=j/A 8 _HP restored.==j~B 9=j3D jSH _3=jI jmM ,jgO jU BjW ,jY j] j] 9=j_ jb jRc jd jh jah ji j%m jm T4==jgo j!r jzr jt jjw jw jy jD| j| j@~ j j :==j jI j j- jŋ j0 j j j j jj jۖ T5==j Bjz j jp j j jp j j j :==j j j^ jԳ jf jŶ jS j j S6=jʽ jq j jE ju j jG j j j j jQ #=j j~ j j jD j] j jk j g  You encounter an iguana.j 7==-Magic Dartll   iguana (wandering)j 1830.9 (45.0)j j_ M-1.9 (46 _j j jj# Spells (Memorise)TypeFailure Level jȈ a - Construct Spike Launcher Forgecraft19% 2b - Flame WaveConjuration/Fire26% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 26% 4  d - Tukima's DanceHexes34% 3  e - Martyr's KnellNecromancy/Summoningjf+75% 4  f - Yara's Violent UnravellingHexes/Alchemy97% 5 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit j  j  Emolg4 the ConjurerBarachi of Ashenzari ......Health: 60/60 ========================Magic: 7/15===========-------------AC: 2Str: 9Doom: 47% EV: 12Int: 20  ##SH: 0Dex: 11 .#########################XL:  8 Next: 38% Place: Dungeon:5 .#..............@)).......Noise: ---------  Time: 4831.9 (0.0) .'............>..#........c) +0 short sword (freeze) .#....########...#).......Cast: Magic Dart  j.######......#...#.ol..... #............#######..##.. +............... '## .l   iguana (wandering) #............... o #............... .. #................. _The orc wizard closely misses you.You hit the orc wizard. You freeze the orc wizard. _You kill the orc wizard! _Your Armour skill increases to level 3! _HP restored. _You encounter an iguana. jP  Okay, then. jf( j(D _ jL  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. j)  Emolg4 the Conjurer  Barachi of Ashenzari ......  Health: 60/60 ========================  Magic: 5/15========----------------  AC: 2Str: 9Doom: 47%   EV: 12Int: 20  ## SH: 0Dex: 11 .#########################  XL:  8 Next: 38% Place: Dungeon:5 .#..............@*).......  Noise: ---------  Time: 4831.9 (0.0) .'............>..#*.......  c) +0 short sword (freeze) .#....########...#)*......  [33 j4,mCast: Magic Dart .######......#...#.ol..... #............#######..##.. +............... '## .  l   iguana (wandering) #............... o #............... .. #............... .. _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 83% to hit) j #..l jCR##* j:#*j|q).**j2?.*j*lAim: an iguana (wandering, hasn't noticed you, 83% to hit)j  Emolg4 the ConjurerBarachi of Ashenzari ......Health: 60/60 ========================Magic: 5/15========----------------AC: 2Str: 9Doom: 47% EV: 12Int: 20  ##SH: 0Dex: 11 .#########################XL:  8 Next: 38% Place: Dungeon:5 jo.#..............@*).......Noise: ---------  Time: 4831.9 (0.0) .'............>..#*.......c) +0 short sword (freeze) .#....########...#)*......Cast: Magic Dart .######......#...#.o*..... #............#######..##.. +............... '## .l   iguana #............... o #............... .. #.................Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.j8H .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, 83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is heavily wounded.jH)..l==2.9 (1Magic DartjJ=Ray jxfjjf _(Press . to maintain the ray.)j0 O****jl)...l   iguanaj4----3Magic Dart+ jNjQj **** The searing ray hits the iguana.j0e .jIr v)..ljCx 3------4Magic Dart++ jvz j} _ _The iguana is severely wounded.j%rO****j1ljE)...l   iguanaj~}2---5Magic Dartj;ju> _You finish channelling your searing ray.j  jCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jU  Emolg4 the Conjurer  Barachi of Ashenzari ......  Health: 60/60 ========================  Magic: 0/15------------------------  AC: 2Str: 9Doom: 47%   EV: 12Int: 20  ##j}y SH: 0Dex: 11 .#########################  XL:  8 Next: 38% Place: Dungeon:5 .#..............@*).......  Noise: ---------  Time: 4835.9 (0.0) .'............>..#*.......  c) +0 short sword (freeze) .#....########...#)*......  Cast: Magic Dart .######......#...#..l..... #............#######..##.. +............... '## .  l   iguana #............... o #............... .. #............... .. _You finish channelling your searing ray.  j8Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 83% to hit)j    Emolg4 the ConjurerBarachi of Ashenzari ......Health: 60/60 ========================Magic: 0/15------------------------AC: 2Str: 9Doom: 47% EV: 12Int: 20  ##j SH: 0Dex: 11 .#########################XL:  8 Next: 38% Place: Dungeon:5 .#..............@*).......Noise: ---------  Time: 4835.9 (0.0) .'............>..#*.......c) +0 short sword (freeze) .#....########...#)*......Cast: Magic Dart .######......#...#..*..... #............#######..##.. +............... '## .l   iguana #............... o #............... .. #.................Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [39j> ;49man iguana (severely wounded, 83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.j .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  j( lPress: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is almost dead.j )..l==6.9 (1Magic DartRay  _(Press . to maintain the ray.)jsO--7jrzj|V _Without enough magic to sustain it, your Searing Ray dissipates.j 1lj bl   iguanaj m1=--8Magic DartjC j jÀ 2l.j j &9jD j ji  You hit the iguana but do no damage.The iguana is almost dead.j/=40jxjT _The iguana closely misses you.jx )You hit the iguana. The iguana seems to slow down. You freeze the iguana.j (j  411Magic Dartj j3 J _You kill the iguana!jz j|  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft19% 2b - Flame WaveConjuration/Fire26% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 26% 4  d - Tukima's DanceHexesj6~ 34% 3  e - Martyr's KnellNecromancy/Summoning75% 4  f - Yara's Violent UnravellingHexes/Alchemy97% 5 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjsjjY  Emolg4 the ConjurerBarachi of Ashenzari ......Health: 60/60 ========================Magic: 1/15=-----------------------AC: 2Str: 9Doom: 47% EV: 12Int: 20  ##SH: 0Dex: 11 .#########################XL:  8 Next: 41% Place: Dungeon:5 .#..............@)).......Noise: =--------  Time: 4841.9 (0.0) .'............>..#........c) +0 short sword (freeze) .#....########...#).......Cast: Magic Dart j.######......#...#.l...... #............#######..##.. +............... '## . #............... o #............... .. #................. _Without enough magic to sustain it, your Searing Ray dissipates.  You hit the iguana but do no damage.The iguana is almost dead. _The iguana closely misses you.You hit the iguana. The iguana seems to slow down. You freeze the iguana. _You kill the iguana!jjlMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 5? Y - Yes  N - Nojp{j`  Emolg4 the ConjurerBarachi of Ashenzari ......Health: 60/60 ========================Magic: 1/15=-----------------------AC: 2Str: 9Doom: 47% EV: 12Int: 20  ##SH: 0Dex: 11 .#########################XL:  8 Next: 41% Place: Dungeon:5 .#..............@)).......Noise: =--------  Time: 4841.9 (0.0) .'............>..#........c) +0 short sword (freeze) .#....########...#).......Cast: Magic Dart .######......#...#.l...... #............#######..##.. +............... '## . #...............[3j7m o #............... .. #................. _Without enough magic to sustain it, your Searing Ray dissipates.  You hit the iguana but do no damage.The iguana is almost dead. _The iguana closely misses you.You hit the iguana. The iguana seems to slow down. You freeze the iguana. _You kill the iguana!j©=-2.9 (1jjǽu _This spell is quite dangerous to cast!jE-3.9 (2jjj+4.9 (3j jAjX2==5.9 (4j,j+6.9 (5j4j# _You start memorising the spell. You continue memorising. x4j+j3j>6 j6]_You finish memorising. Spell assigned to 'd'.jb0j1\ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft19% 2b - Flame WaveConjuration/Fire26% 4  c - Tukima's DanceHexes34% 3  d - Martyr's KnellNecromancy/Summoning75% 4  e - Yara's Violent UnravellingHexes/Alchemyj297% 5 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!j.!j‡!j  Emolg4 the ConjurerBarachi of Ashenzari ......Health: 60/60 ========================Magic: 2/15===---------------------!jAC: 2Str: 9Doom: 47% EV: 12Int: 20  ##SH: 0Dex: 11 .#########################XL:  8 Next: 41% Place: Dungeon:5 .#..............@)).......Noise: ---------  Time: 4846.9 (0.0) .'............>..#........c) +0 short sword (freeze) .#....########...#).......Cast: Magic Dart .######......#...#.l...... #............#######..##.. +............... '## . #............... o #............... .. !j*#................. _The iguana closely misses you.You hit the iguana. The iguana seems to slow down. You freeze the iguana. _You kill the iguana! _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.!j̜!jMemorise Flame Wave, consuming 4 spell levels and leaving 1? Y - Yes  N - No"jֳ"j  Emolg4 the ConjurerBarachi of Ashenzari ......Health: 60/60 ========================Magic: 2/15===---------------------AC: 2Str: 9Doom: 47% EV: 12Int: 20  ##SH: 0Dex: 11 .#########################XL:  8 Next: 41% Place: Dungeon:5 .#..............@)).......Noise: ---------  Time: 4846.9 (0.0) .'............>..#........"j_c) +0 short sword (freeze) .#....########...#).......Cast: Magic Dart .######......#...#.l...... #............#######..##.. +............... '## . #............... o #............... .. #................. _The iguana closely misses you.You hit the iguana. The iguana seems to slow down. You freeze the iguana. _You kill the iguana! _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'."j47.9 (1"jm"j[u _This spell is quite dangerous to cast!"j6+8.9 (2"j<"jV"j+9.9 (3"j"ju"j ,50.9 (4"j3"j>"jE+1.9 (5"jTM"jU _You start memorising the spell. You continue memorising. x4"j\"jd"jhc _You finish memorising. Spell assigned to 'e'.&jvE&jJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.1   3.5  +2   h * Spellcasting   4.9   5.0   0           b - Unarmed Combat   0.0   0.8  +1   i * Conjurations   7.3   6.7  +1      &j K j - Translocations   0.0   0.8  +1   c - Short Blades   0.0   0.8  +1   k - Alchemy   0.0   0.8  +1       l - Fire Magic   0.0   0.8  +1  d + Armour3.0   2.8  +2       e - Dodging   4.1   4.2  +1   m - Evocations   0.0   0.8  +1  f + Shields1.2   1.7  +1      g + Stealth3.9   4.0 [40&j L^m  0                                                              The relative cost of raising each skill is in cyan.  &jLThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.j .j .jȴ   Emolg4 the ConjurerBarachi of Ashenzari ......Health: 60/60 ========================Magic: 2/15===---------------------AC: 2Str: 9Doom: 47% EV: 12Int: 20  ##SH: 0Dex: 11 .#########################XL:  8 Next: 41% Place: Dungeon:5 .#..............@)).......Noise: ---------  Time: 4851.9 (0.0) .j .'............>..#........c) +0 short sword (freeze) .#....########...#).......Cast: Magic Dart .######......#...#.l...... #............#######..##.. +............... '## . #............... o #............... .. #................. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'..j .jy (.jz .j /j>3/jc@/jTC/jEHf3= _/jJ,/jL/jO/jO/jQ/jNT,/jV/jY/jZ9=/j[/j^/j1_/j`/jOd/j]e/jpf/ji/jiT4==/jk/jo,/jp/js,/ju/jy,/j{/j/jQ:==/j)/jȄ/jB/jɆ/j/j#/j̋/j/j/j/j}/j T5==/jՖ/j /j/jL/j>/j/j/j,/ju/jY/jۧ:==/j/jN,/jq/j/j/jr/jI/jS6=/jT/j}/j/j/j/jJ/js/js/j/j/jd/j9=/j/j/jI/j/j/ju/j)/j/j%T7==/j/jo/j/ji/j,/j/j/j/j3/j/jL:==/jG/j/j[/j%/jO,/jv/j c8=/j2/j,/jV/j/j/j!/j$,/j&/j*O=/j,/j}0,/j2/j6,/j8/j>d9==/j>/jB,/jnD/jG,/jI/j M/jM/j:Tf==/jU/jY,/j[/j_,/ja/je/j+fR10/15==/j$h/jk/jk/jHm/jJp/jp/jbr/jfu/jv/jw/j7{/j{:==/jR}/j/j:/j҂/jۅ/jP/j/j%/jM1=/j&/jJ/jÐ/j/j/j/jЖ/j,/j/jҟ/jI2=/j/j/j4/j/j/j</j/j/j/jӳ/j;/jHL2==/jn/jS/j/je/jd/j/jj/j,/j/j/j/:==/jM/j-,/j/jR/j/j/j/j%K3=/js/j[,/jl/jL/j/j:/j,/jZ/j/jP9=/jn/jE/j/j /j /j@/j/j/jpL4==/j!/jo%/jc&/j)/j.,/j<1/j5/j6/j7/jc==5==/ju  There is an open door here.  Items here: )) [ ††. _/j|B/juf==/j/j؆/j،  You encounter an orc. It is wielding a +0 long sword./jߛ} ####################### .............)).......# ..........>..#........# ..########...#).......# ###......#...#........# ..#######@.##..# ..... #'## .# ........... #.. Magic Dart........... #... . #.... #'# #..... o   orc (wandering) ..# +...... ..# #......# +## #..o...#/j1943.7 (91.8)/j/jD54.9 (93.0 _/j/j 0j, *****o**The magic dart hits the orc but does no damage.0j:o.0j$E'.....0j,g4--=5.9 (1.0) 0j70j8% _The orc shouts!0jhX******0j[:o.0jf@'.....0jTla3----60j|u0jRyE _The magic dart hits the orc but does no damage.0j& ########### .)).......# >..#........# #).......# #........# #@.##..#  #'## .#  #.. #... #....  #.....  +..o...  #......#  #......# 0jX ########### .)).......# >..#........# #).......# #........# #@.##..#  #'## .#  #.. #... #.... #.....  +..o... #......# #......#0j 0jP 0j 0jø [ _An orc is nearby!1j& ***** The magic dart hits the orc.1j9o.1j9'....1jz`2---71j1jJ^ _The orc is moderately wounded.1jX **** The magic dart hits the orc.1j&<o.'..1---8 _The orc is severely wounded.1j s )The magic dart hits the orc!1j%R***1j0'..1j0--- 9Magic Dart1j~1j0G _You kill the orc!2j@=2j!!2j_$2j$2j)2j*2j+M1=2jM-2jz>,2j?2jD,2jG2jK2jK2j9N2jbP2jP#=2jBQ2j@S2jFV2jV2jX2jK[2j[2jA]2j_2j`L2==2jeB2j]g2jj,2jk2jn2jMo2jp2jCs2js:==2ju2jzB2je|2j|2j~2j>2jK3=2j\2jƅ2j52j[2j2j2j&2j,2j2jX2j9=2j[2j 2j2j#2j,2jB2jo2j2j12jpE4==2jy2ja2j2j2j2je2j2j2j2jf2j=2j:==2jT2j2jU2j2j2j82j2jP2jL5==2j2j2j2jT2jx2j@  There is an open door here.2j2jb _2jQ2j02j2je2jv2jj2j*==2jE?\..########...#).......# ###......#...#........# .........#######..##..# ............ #'###.. #.... #........... #.)'... ##... +@.....#-86.9 (37.0)#......# +##....#...#.....# .....>.........#....... #)..2jAH-8.1 (38.22j?P9 _Found a whip.3js33j3j}3j3j,3j7 _You open the door.3jb33jһ3j@  There is an open door here.3j"3j _3j3j63j3j3jw3j3j3jU3j3j3jr3j3j^N _You now have 239 gold pieces (gained 13).3jI3j3jF3j3j^3j3j3j 3j3j@  There is an open door here.3j'3j  _3jA3jB3j3jz 3j3j3j3jd3j,3j3j)3j3j3j3j!&3j(3j)3j*3j)-3j/,3j03j33j53je63jc73jU93jP;3j;3j<3j@3jB3j@C3jC3jE3jTG3jG3jH3jkJ3jL3j!M3jgN3jEP3jR3jR3j~S3jqV3j]X3jY3j9Z3jl] ....#......#....... ......#.)....#.......<#......#........ ..'......#....... ...#......#...... #......#..... #......# ... ......#......###'# ....#.........@# 5015.1 (27.0....#..........# ......#..........# #......)...##.........3j$n.#.#......##..##......######......# ......#......# _You open the door.3jhoY _Found a stone staircase leading up.4jI4ju,4j$ _4js4j}-@  There is an open door here.4jr/4j%I4jR......#'###..#........#Emolg4 the Conjurer ......#......#........#Barachi of Ashenzari ...... ......#......#........#Health: 60/60 ======================== ......#.)....#.......<#Magic: 15/15 ======================== ......#......#........#AC: 2Str: 9Doom: 47% ......'......#........#EV: 12Int: 20  ......#......#........#SH: 04jTDex: 11 ......#......#........###XL:  8 Next: 41% Place: Dungeon:5 ......#......#..@........Noise: ---------  Time: 5016.3 (1.2) ......#......###'#.......c) +0 short sword (freeze) ......#..........# ......Cast: Magic Dart ......#..........# ..... ......#..........# .M.. ......#......)...# ###M   Menkaure (dormant) ......#..........# ......#......##..# ......#......##### _You now have 239 gold pieces (gained 13). _There is an open door here. _You open the door. _Found a stone staircase leading up.  There is an open door here.  You encounter Menkaure, Prince of Dust.4j_/  --more--5j5j+:Magic Dart5jO7M.5jXM5j 6==7.5 (2.45j5j> _There is an open door here. _You open the door. _Found a stone staircase leading up.  There is an open door here.  You encounter Menkaure, Prince of Dust. _Menkaure shouts!6jp **** The magic dart hits Menkaure.6jW( ....  Menkaure is moderately damaged.6j2-8*6j  Menkaure points at you and mumbles some strange words.6j@59-4---8.5 (1.06j6j4 _Pain shoots through your body!7j[X ****The magic dart hits Menkaure.7j2M.7j3-----  Menkaure points at you and mumbles some strange words. _Pain shoots through your body!  The magic dart hits Menkaure.  Menkaure is moderately damaged.  Ashenzari invites you to partake of a vision and a curse of devices and rangedcombat.7j/  --more--8j$ .... 9 _9j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9j޿ 9jz )......#'###..#........#  Emolg4 the Conjurer ......#......#........#  Barachi of Ashenzari ...... ......#......#........#  Health: 59/60 =======================- ......#.)....#.......<#  Magic: 11/15 =================------- ......#......#........#  AC: 29j Str: 9Doom: 47% ......'......#........#  EV: 12Int: 20  ......#......#........#  SH: 0Dex: 11 ......#......#........###  XL:  8 Next: 41% Place: Dungeon:5 ......#......#..@*.......  Noise: =--------  Time: 5019.5 (0.0) ......#......###'#*......  c) +0 short sword (freeze) ......#..........# *.....  Cast: Magic Dart ......#..........# M.... ......#..........# .... ......#......)...# ###  M   Menkaure ......#..........# ......#......##..# ......#......##### _[319j mcombat.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, 91% to hit):ja8 ****...M:jI s.*.*:j] s.*.*:j@6 9.*:jt >.*:js ^..**:jų ?.*:j ?**:j?.*:j=W*.*;j.*.MAim: Menkaure (moderately damaged, 91% to hit);ju`......#'###..#........#Emolg4 the Conjurer ......#......#........#Barachi of Ashenzari ...... ......#......#........#Health: 59/60 =======================- ......#.)....#.......<#;j Magic: 11/15 =================------- ......#......#........#AC: 2Str: 9Doom: 47% ......'......#........#EV: 12Int: 20  ......#......#........#SH: 0Dex: 11 ......#......#........###XL:  8 Next: 41% Place: Dungeon:5 ......#......#..@*.......Noise: =--------  Time: 5019.5 (0.0) ......#......###'#*......c) +0 short sword (freeze) ......#..........# *.....Cast: Magic Dart ......#..........# *.... ......#..........# .... ......#......)...# ###M   Menkaure ..;j....#..........# ......#......##..# ......#......#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, 91% to hit)  You focus your ray upon Menkaure. The searing ray hits Menkaure.;jfa .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Menkaure (moderately damaged, 91% to hit)  You focus your ray upon Menkaure. The searing ray hits Menkaure.  Menkaure is severely damaged.;jo=...;j9~=20.5 (1Magic DartRay ;j;jpf _(Press . to maintain the ray.)=jn#######..'###..)<#' ###....###'#....#......# M......# ......M   Menkaure..)...# ..###.......# ..#....##..# .#=jq8M.=jz=j|60=--1.7 (1.2Magic Dart=jr=j< _You stop channelling your searing ray.>jJ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>j #######..##..#........#  Emolg4 the Conjurer ......#'###..#........#  Barachi of Ashenzari ...... ......#......#........#  Health: 60/60 ======================== ......#......#........#  Magic: 9/15==============---------- >j ......#.)....#.......<#  AC: 2Str: 9Doom: 47% ......#......#........#  EV: 12Int: 20  ......'......#........#  SH: 0Dex: 11 ......#......#........#  XL:  8 Next: 41% Place: Dungeon:5 ......#......#..@.....###  Noise: ---------  Time: 5021.7 (0.0) ......#......#...*.......  c) +0 short sword (freeze) ......#......###'#*......  Cast: Magic Dart ......#..........#.M..... ......#..........# ...... ......#..........# ......  M   [>j֔ 40mMenkaure ......#......)...# ..### ......#..........# ..# ......#......##..# .# _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (severely damaged, 91% to hit)?j *.*M*?jk.*.M.  Aim: Menkaure (severely damaged, 91% to hit)?jt #######..##..#........#  Emolg4 the Conjurer ......#'###..#........#  Barachi of Ashenzari ...... ......#......#........#  Health: 60/60 ======================== ......#......#........#  Magic: 9/15==============---------- ......#.)....#.......<#  AC: 2?ju Str: 9Doom: 47% ......#......#........#  EV: 12Int: 20  ......'......#........#  SH: 0Dex: 11 ......#......#........#  XL:  8 Next: 41% Place: Dungeon:5 ......#......#..@.....###  Noise: ---------  Time: 5021.7 (0.0) ......#......#...........  c) +0 short sword (freeze) ......#......###'#.......  Cast: Magic Dart ......#..........#....... ......#..........# ...... ......#..........# ......  M   Menkaure ......#......)...# ..### ......#..........# ..# ......#......##..# .# ?jv @Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (severely damaged, 91% to hit)  You focus your ray upon Menkaure. The searing ray hits Menkaure!?j{ #........# #........# #........# #........# )<# .# .# .# .### *....... *...... *..... .*....?jg| W...# ......)...# ..###....# ..###..# .#?j ....onfirm with . or Enter, or press ? or * to list all spells.?j Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Menkaure (severely damaged, 91% to hit)  You focus your ray upon Menkaure. The searing ray hits Menkaure!  You destroy Menkaure!?j } 456==2.7 (1Magic DartRay _(Press . to maintain the ray.)  Your Stealth skill increases to level 4!?j>' ?j_* m _Your Spellcasting skill increases to level 5!AjXAjZ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft17% 2  b - Tukima's DanceHexes34% 3  c - Martyr's KnellNecromancy/Summoning 75% 4 Aj[ d - Yara's Violent Unravelling Hexes/Alchemy 97% 5 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitBjBj Bj#######..##..#........#Emolg4 the Conjurer ......#'###..#........#Barachi of Ashenzari ...... ......#......#........#Health: 60/60 ======================== ......#......#........#Magic: 9/15==============---------- Bj>......#.)....#.......<#AC: 2Str: 9Doom: 44% ......#......#........#EV: 12Int: 20  ......'......#........#SH: 0Dex: 11 ......#......#........#XL:  8 Next: 56% Place: Dungeon:5 ......#......#..@.....###Noise: ==-------  Time: 5022.7 (0.0) ......#......#...........c) +0 short sword (freeze) ......#......###'#.......Cast: Magic Dart ......#..........#.......Ray Bj*......#..........# ...... ......#..........# ...... ......#......)...# ..### ......#..........# ..# ......#......##..# .#Aim: Menkaure (severely damaged, 91% to hit)  You focus your ray upon Menkaure. The searing ray hits Menkaure!  You destroy Menkaure! _(Press . to maintain the ray.)  Your Stealth skill increases to level 4! _Your Spellcasting skill increases to level 5!BjP  Okay, then.Bj,'Bj3Bj5. _CjlCjFnN Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Dev/Range)Cj=oo0% [?] toggle between ability selection and description.CjE Cj Cj #######..##..#........#Emolg4 the Conjurer ......#'###..#........#Barachi of Ashenzari ...... ......#......#........#Health: 60/60 ======================== ......#......#........#Magic: 9/15==============---------- Cj h......#.)....#.......<#AC: 2Str: 9Doom: 44% ......#......#........#EV: 12Int: 20  ......'......#........#SH: 0Dex: 11 ......#......#........#XL:  8 Next: 56% Place: Dungeon:5 ......#......#..@.....###Noise: ==-------  Time: 5022.7 (0.0) ......#......#...........c) +0 short sword (freeze) ......#......###'#.......Cast: Magic Dart Cj +......#..........#.......Ray ......#..........# ...... ......#..........# ...... ......#......)...# ..### ......#..........# ..# ......#......##..# .#You focus your ray upon Menkaure. The searing ray hits Menkaure!  You destroy Menkaure! _(Press . to maintain the ray.)  Your Stealth skill increases to level 4! _Your Spellcasting skill increases to level 5! _Okay, then.CjH P  Okay, then.Cj 'Cj Cj . _mj@mjfCRead which item? Scrolls  f - a scroll of fear  t - 2 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  x - a scroll of amnesia  I - a scroll of immolation  e - 2 scrolls labelled ZIRAG CUWIDDYB [!] read|quaff|evoke[?] describe selectednj nj4U#######..##..#........#Emolg4 the Conjurer ......#'###..#........#Barachi of Ashenzari ...... ......#......#........#Health: 60/60 ======================== ......#......#........#Magic: 9/15==============---------- ......#.)....#.......<#AC: 2Str: 9Doom: 44% ......#......#........#EV: 12Int: 20  ......'......#........#SH: 0Dex: 11 ......#......#........#njXL:  8 Next: 56% Place: Dungeon:5 ......#......#..@.....###Noise: ==-------  Time: 5022.7 (0.0) ......#......#...........c) +0 short sword (freeze) ......#......###'#.......Cast: Magic Dart ......#..........#.......Ray ......#..........# ...... ......#..........# ...... ......#......)...# ..### ......#..........# ..# ......#......##..# .#You destroy Menkaure! _(Press . to maintain the ray.)  Your Stealth skill increases to level 4! _Your Spellcasting skill increases to level 5! _Okay, then. _Okay, then.njhP  Okay, then.nj'njnjD. _oj oj N Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Dev/Range)oj o0% [?] toggle between ability selection and description.qj3#######..##..#........#Emolg4 the Conjurer ......#'###..#........#Barachi of Ashenzari ...... ......#......#........#Health: 60/60 ======================== ......#......#........#Magic: 9/15==============---------- ......#.)....#.......<#AC: 2Str: 9Doom: 44% ......#......#........#EV: 12Int: 20  ......'......#........#SH: 0Dex: 11 ......#......#........#XL:  8 Next: 56% Place: Dungeon:5 ......#......#..@.....###Noise: ==-------  Time: 5022.7 (0.0) ......#......#...........c) +0 short sword (freeze) ......#......###'#.......Cast:qj> Magic Dart ......#..........#.......Ray ......#..........# ...... ......#..........# ...... ......#......)...# ..### ......#..........# ..# ......#......##..# .# _(Press . to maintain the ray.)  Your Stealth skill increases to level 4! _Your Spellcasting skill increases to level 5! _Okay, then. _Okay, then. _Okay, then.  Okay, then.qjD _rjrjN Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Dev/Range)rj}o0% [?] toggle between ability selection and description.tjB tjJ/#######..##..#........#Emolg4 the Conjurer ......#'###..#........#Barachi of Ashenzari ...... ......#......#........#Health: 60/60 ======================== ......#......#........#Magic: 9/15==============---------- ......#.)....#.......<#AC: 2Str: 9Doom: 44% ......#......#........#EV: 12Int: 20  ......'......#........#SH: 0Dex: 11 ......#......#........#XL:  8 Next: 56% Place: Dungeon:5 ......#......#..@.....###Noise: ==-------  Time: 5022.7 (0.0) ......#......#...........tj Lc) +0 short sword (freeze) ......#......###'#.......Cast: Magic Dart ......#..........#.......Ray ......#..........# ...... ......#..........# ...... ......#......)...# ..### ......#..........# ..# ......#......##..# .#Your Stealth skill increases to level 4! _Your Spellcasting skill increases to level 5! _Okay, then. _Okay, then. _Okay, then. _Okay, then.tjMtjNxCurse which item? (Esc to abort) Hand Weapons (go to first with ))  c - a +0 short sword of freezing (weapon) Armour (go to first with [) tjO? a - a +0 robe (worn)vjk vj~ U#######..##..#........#Emolg4 the Conjurer ......#'###..#........#Barachi of Ashenzari ...... ......#......#........#Health: 60/60 ======================== ......#......#........#Magic: 9/15==============---------- ......#.)....#.......<#AC: 2Str: 9Doom: 44% ......#......#........#EV: 12Int: 20  ......'......#........#SH: 0Dex: 11 ......#......#........#vj lXL:  8 Next: 56% Place: Dungeon:5 ......#......#..@.....###Noise: ==-------  Time: 5022.7 (0.0) ......#......#...........c) +0 short sword (freeze) ......#......###'#.......Cast: Magic Dart ......#..........#.......Ray ......#..........# ...... ......#..........# ...... ......#......)...# ..### ......#..........# ..# ......#......##..# .#Your Stealth skill increases to level 4! _Your Spellcasting skill increases to level 5! _Okay, then. _Okay, then. _Okay, then. _Okay, then.vj H--3.7 (1vj vjW c _Your +0 robe glows black for a moment. You stop channelling your searing ray.zj"3zjzjzj|10/15==zjkzj,zjQzj,zjnzjP==zj/zj,zjfzj,zj"zjvzjM1=zj-zj,zjYzj zj zj0 zj=zjzj,zjbzjzjwzjzjzj}zj2L2==zjq zj #zj#zj$zj',zj)zj+zj,zj-zjj0zjO1:==zj;zj_>zj,?zjAzjBD,zjGzjJzjJK3=zjLLzjGO,zjPzjRzjSzjTzjW,zjYzjp[zj \9=zj]zjd`zj`zjbzj*e,zjfzjFizjiL4==zjBlzj n,zjozjZr,zj0yBzjVzzj{zj|:==zj ~zj:,zj zj؅,zjׇzjyzjRL5==zjzjzj,zjzjozj,zjzjXzj4zjzj:==zjǯzjgzjzj+zj?zjŸzj,zjMzjzjzjzjzjmzj,zjLzj*zjzj<zj!zj~zj,zjzjzj,zjzjzjzj/zjzjbzjBzj_zjx,zj}zj7 _You open the door.zjzjWzj0zj@  There is an open door here.zjzjg _zjYzjzjlzjzjzjzj zj zjq zj zj%........# #......# ......#####......+ ................# ##'#...............# #.........#'##### #.........#.....# #...............# #....#####......# #....#.....#.@..# --81.1 (57.4) #..#....#.....#.....# ####....#....###.....#  #....#.... .$.....#  #.......#. ..#....# ..### >..###..# ß..# ..# .....  zj3"1###.. #zj$'zj1.2.3 (58.6zj7zj9A _Found a staircase to the Ecumenical Temple.{j-N3{jP{jS{jdU{jYB{j[{jH\{j]{j_{ja{jb{jc{j/f,{jpg{jlN _You now have 254 gold pieces (gained 15).{jn3{jNo{jq{jZs,{j,t{jv{j4w{jw{j5x{jz{j:{{j{{j%|{j}{j5,{j{ja{j|{j{j8{jg{j{j[,{j{j{ja{j{j{j,{j{j{j {j{jޕ{j{j{jo{j{j{j{j"B{j{j,{j{j#,{j{j{j!{j{j'{j){j,{j{j{j..#.........#....)...#....#####......#.......#....#.....#....## {j>......##..#....#.....#.....##...#####....#....###.....##...# #....#.............#...# #.......#..ß..#....#...# +.....###..>..###..###.. #.....@.#..ß..#....#106.1 (23.8# .......#.............# ...... ##...###.....## ..... ##...#...#### .<.. ##..#..## ... ##...##.. #####. {j1{j]}7.3 (25.0 _Found a stone staircase leading up.}j I}j׊ }jP #.#...............# #......)...#....#####......# #.#....#.....#....## #......##..#....#.....#.....## #......#####....#....###.....## #......# #....#.............# #......# #.......#..ß..#....# #......# +.....###..>..###..# }j #..##.. #....@..#..ß..#....#0.0)#.#......# #..##...###.....## #... ##...#...#### #.<..... ##..#..## #.#### ##...## #>... ##### #... #..}jۦ }j$ -8.5 (1.2}j }jݺ 9 _Found an escape hatch in the floor.jj jk jvl j3o jq j@r jv jw j[y jy jz ji| j} j;~ j~ j jm j j jO j j j j j j jЌ j j jb jV j& jX ,j j$ j ,j j] jϡ jd jk ji j( j j j j  You open the door.  You encounter a dart slug.jl ....#....#...............# ....#......)...#....#####......# ....#j ....#....#.....#....## ....#......##..#....#.....#.....# ....#......#####....#....###..... ....#......#...#....#............ ....#......#.w.#.......#..ß..#... ....#......#...'.....###..>..###. ....#..##..#####@......#..ß..#... ....### #........#... ....# #........##...###.....Magic Dart jU ....# #........###...#...### ....# #..<.....# ##..#..## ....# #....##### ##...##w   dart slug (asleep) ....# #>...# ##### ....# #....# ....# #....#j 021.7 (13.2)j P2.7 (14 _j} **w  The magic dart hits the dart slug.jG w.'  The dart slug is severely wounded.The dart slug briefly extends its eye-stalks.j = ````jE X``The dart slug launches a dart at you.j t.'@...j g4--=3.7 (1.0) j j O _The slug dart misses you.jS .  The magic dart hits the dart slug.**j!.'j3---- 4Magic DartjPjM _You kill the dart slug!jFjG'jHjKj,LjP,jS,jfU,jX,j0Y8--j(\,j\j]j_j`L4==jajcj3djejfj|gjhjjjmkjjljjnjn:==jpjrjrjssj[v,j wjyjyL5==jF{jj,jۅj>j;jj؊jjwjj:j8jj :==jj>j jjRjjܦBjjj+jj jjFjjQjȷj(jjOjQj ,jjj>jj_jij,jjbjjjj,jjxjyj7j,jjj`jjjj7jjjjjWjjZj jg jT jp j jo jZ j j j j jJ j j j j j jU ,j j j j j j ,j: j j ,j[ j! jy" j" j# jm% jU' ,j( j* @  There is an open door here.j, 5 _j, j . j. j / jX/ j10 j0 ,j}1 j=2 j2 j@3 j3 j4 j6 j6 j7 jz: 7 _You open the door.j< 3jt= j@ @  There is an open door here.juA jA  _jFB jB jC ,jD jE jF jG jG jjK 7 _You open the door.jM j\ jb ...# #......####Emolg4 the Conjurer ...# #......#..#Barachi of Ashenzari ...... ..<# #......#..#Health: 60/60 ======================== ...# #......#..#Magic: 15/15 ======================== ...# #......#..#AC: 2Str: 9Doom: 44% ...# #......#..#EV: 12Int: 20  ...#####......'..#SH: 0Dex: 11 ..............#..+XL:  8 Next: 56% Place: Dungeon:5 ..............##@#Noise: ---------  Time: 5184.1 (59.4) .jb .......#'#####.....@....c) +0 short sword (freeze) ........#.....#..........Cast: Magic Dart ..............#.......... ...#####......#.......... ...#.....#....#########..@   Edmund (asleep) ...#.....#.....##. ...#....###.....## ...#.............# _There is an open door here. _You open the door. _There is an open door here. _You open the door.  You encounter Edmund the Younger. He is wielding a +0 heavy flail and wearing a+3 leather armour of willpower.jrl /  --more--jja-Magic Dartj2@.jX@jlM===5.3 (60.6 j# _You open the door. _There is an open door here. _You open the door.  You encounter Edmund the Younger. He is wielding a +0 heavy flail and wearing a+3 leather armour of willpower. _Edmund shouts!jVQ _There is an open door here.j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j}...# #......#### Emolg4 the Conjurer ...# #......#..# Barachi of Ashenzari ...... ..<# #......#..# Health: 60/60 ======================== ...# #......#..# Magic: 13/15 ====================---- ...# #......#..# AC: 2Str: 9Doom: 44% ...# #......#..# EV: 12Int: 20  ...#####......'..# SH: 0Dex: 11 ..............#..+ XL:  8 Next: 56% Place: Dungeon:5 ..............##@# Noise: ===------  Time: 5185.3 (0.0) ........#'#####..**@..... j  c) +0 short sword (freeze) ........#.....#..........  Cast: Magic Dart ..............#.......... ...#####......#.......... ...#.....#....#########..  @   Edmund ...#.....#.....## . ...#....###.....## ...#.............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 heavy flail and wearing a +3 leather armour of  willpower (81% to hit)jZ @*j@.  Aim: Edmund, wielding a +0 heavy flail and wearing a +3 leather armour of  willpower (81% to hit)jW$ ...# #......####Emolg4 the Conjurer ...# #......#..#Barachi of Ashenzari ...... ..<# #......#..#Health: 60/60 ======================== ...# #......#..#Magic: 13/15 ====================---- ...# #......#..#AC: 2Str: 9Doom: 44% ...# #......#..#EV: 12Int: 20  ...#####......'..#SH: 0Dex: 11 ..............#..+XL:  8 Next: 56% Place: Dungeon:5 ..............##@#Noise: ===------  Time: 5185.3 (0.0) ..j'[ ......#'#####..***.....c) +0 short sword (freeze) ........#.....#.....*....Cast: Magic Dart ..............#.......... ...#####......#.......... ...#.....#....#########..@   Edmund ...#.....#.....##. ...#....###.....## ...#.............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 heavy flail and wearing a +3 leather armour of  willpower (81% to hit)  You focus your ray upon Edmund. The searing ray hits Edmund.j  @.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Edmund, wielding a +0 heavy flail and wearing a +3 leather armour of  willpower (81% to hit)  You focus your ray upon Edmund. The searing ray hits Edmund.  Edmund is lightly wounded.j ....-6.3 (1Ray j f _(Press . to maintain the ray.)jF ****The searing ray hits Edmund!jh 2@.j+{ ..2---7+ j F _Edmund is lightly wounded.j **** The searing ray hits Edmund.jL #@...  Edmund is moderately wounded.40--------1---==8++  _Edmund hits you with a +0 heavy flail!!jdz ' j {****The searing ray hits Edmund but does no damage.j8J  @...  Edmund is moderately wounded.You finish channelling your searing ray.28-------------0----9j"X j < _Edmund hits you with a +0 heavy flail!j*  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j\e ...# #......#### Emolg4 the Conjurer ...# #......#..# Barachi of Ashenzari ...... ..<# #......#..# Health: 28/60 ===========------------- ...# #......#..# Magic: 8/15============------------ ...# #......#..# AC: 2Str: 9Doom: 44% ...# #......#..# EV: 12Int: 20  ...#####......'..# SH: 0Dex: 11 ..............#..+ XL:  8 Next: 56% Place: Dungeon:5 ..............##@# Noise: ==-------  Time: 5189.3 (0.0) ........#'#####..@....... jh  c) +0 short sword (freeze) ........#.....#..........  Cast: Magic Dart ..............#.......... ...#####......#.......... ...#.....#....#########..  @   Edmund ...#.....#.....## . ...#....###.....## ...#.............#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 heavy flail and wearing a +3 leather armour of  willpower (moderately wounded, 81% to hit)jqtq @**jU -*.ja @.  Aim: Edmund, wielding a +0 heavy flail and wearing a +3 leather armour of  willpower (moderately wounded, 81% to hit)jm...# #......####Emolg4 the Conjurer ...# #......#..#Barachi of Ashenzari ...... ..<# #......#..#Health: 28/60 ===========------------- ...# #......#..#Magic: 8/15============------------ ...# #......#..#AC: 2Str: 9Doom: 44% ...# #......#..#EV: 12Int: 20  ...#####......'..#SH: 0Dex: 11 ..............#..+XL:  8 Next: 56% Place: Dungeon:5 ..............##@#Noise: ==-------  Time: 5joR189.3 (0.0) ........#'#####..*.......c) +0 short sword (freeze) ........#.....#...*......Cast: Magic Dart ..............#....*..... ...#####......#.....*.... ...#.....#....#########..@   Edmund ...#.....#.....##. ...#....###.....## ...#.............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 heavy flail and wearing a +3 leather armour of  willpower (moderately wounded, 81% to hit)  You focus your ray upon Edmund. The searing ray hits Edmund.j@...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Edmund, wielding a +0 heavy flail and wearing a +3 leather armour of  willpower (moderately wounded, 81% to hit)  You focus your ray upon Edmund. The searing ray hits Edmund.  Edmund is moderately wounded.90.3 (1Ray jG| _(Press . to maintain the ray.)jh U ***jj :*The searing ray hits Edmund.jJ @...  Edmund is moderately wounded.j 97-1+ j j[ H _Edmund misses you.jA  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jW Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy24%4  d - Iskenderun's Mystic BlastConjuration/Translocation 24%4  e - Flame WaveConjuration/Fire24%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitjG ...# #......####Emolg4 the Conjurer ...# #......#..#Barachi of Ashenzari ...... ..<# #......#..#Health: 29/60 ===========------------- ...# #......#..#Magic: 7/15===========------------- ...# #......#..#AC: 2Str: 9Doom: 44% ...# #......#..#EV: 12Int: 20  ...#####......'..#SH: 0Dex: 11 ..............#..+XL:  8 Next: 56% Place: Dungeon:5 ..............##@#Noise: ==-------  [j 40mTime: 5191.3 (0.0) ........#'#####..@.......c) +0 short sword (freeze) ........#.....#..........Cast: Magic Dart ..............#..........Ray+ ...#####......#.......... ...#.....#....#########..@   Edmund ...#.....#.....##. ...#....###.....## ...#.............# _(Press . to maintain the ray.)  The searing ray hits Edmund.  Edmund is moderately wounded. _Edmund misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j V...# #......####Emolg4 the Conjurer ...# #......#..#Barachi of Ashenzari ...... ..<# #......#..#Health: 29/60 ===========------------- ...# #......#..#Magic: 7/15===========------------- ...# #......#..#AC: 2Str: 9Doom: 44% ...# #......#..#EV: 12j Int: 20  ...#####......'..#SH: 0Dex: 11 ..............#..+XL:  8 Next: 56% Place: Dungeon:5 ..............##@#Noise: ==-------  Time: 5191.3 (0.0) ........#'#####..@.......c) +0 short sword (freeze) ........#.....#..........Cast: Magic Dart ..............#..........Ray+ ...#####......#.......... ...#.....#....#########..@   Edmund ...#.....#.....##. ...#....###.....## ...#.............# _(Press . to maintain the ray.)  ja tThe searing ray hits Edmund.  Edmund is moderately wounded. _Edmund misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j4 j The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes  N - Noj8jo...# #......####Emolg4 the Conjurer ...# #......#..#Barachi of Ashenzari ...... ..<# #......#..#Health: 29/60 ===========------------- jr...# #......#..#Magic: 3/15====-------------------- ...# #......#..#AC: 2Str: 9Doom: 44% ...# #......#..#EV: 12Int: 20  ...#####......'..#SH: 0Dex: 11 ..............#..+XL:  8 Next: 56% Place: Dungeon:5 ..............##@#Noise: ==-------  Time: 5191.3 (0.0) ........#'#####..@.......c) +0 short sword (freeze) ........#.....#..........Cast: Magic Dart ..............#..........Ray+ ...#####......#.......... ...#.....#....#########jt[39;49m..@   Edmund ...#.....#.....##. ...#....###.....## ...#.............# _Edmund misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits Edmund but does no damage.  Edmund is moderately wounded.ju84==-----=====2.3 (1j}j$  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits Edmund but does no damage.  Edmund is moderately wounded. _You stop channelling your searing ray. Edmund hits you with a +0 heavy flail.jjO Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  H - Shatter the ChainsCursed itemjmo0% [?] toggle between ability selection and description.jj...# #......####Emolg4 the Conjurer ...# #......#..#Barachi of Ashenzari ...... ..<# #......#..#Health: 28/60 ===========------------- ...# #......#..#Magic: 4/15======------------------ ...# #......#..#AC: 2Str: 9Doom: 44% ...# #......#..#EV: 12Int: 20  ...#####......'..#SH: 0Dex: 11 ..............#..+XL:  8 Next: 56% Place: Dungeon:5 ..............##@#Noise: =====----  [40jmTime: 5192.3 (0.0) ........#'#####..@.......c) +0 short sword (freeze) ........#.....#..........Cast: Magic Dart ..............#.......... ...#####......#.......... ...#.....#....#########..@   Edmund ...#.....#.....##. ...#....###.....## ...#.............#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits Edmund but does no damage.  Edmund is moderately wounded. _You stop channelling your searing ray. Edmund hits you with a +0 heavy flail.j)...# #......#### Emolg4 the Conjurer ...# #......#..# Barachi of Ashenzari ...... ..<# #......#..# Health: 28/60 ===========------------- ...# #......#..# Magic: 4/15======------------------ ...# #......#..# AC: 2Str: 9Doom: 44% ...# #......#..# EV: 12Int: 20  ...#####......***# SH: 0Dex: 11 ..............#**+ XL:  8 Next: 56% Place: Dungeon:5 ..............##@# Noise: =====----  Time: 5192.3 (0.0) ........#'#####**@*......  c) +0 short sword (freezej ) ........#.....#****......  Cast: Magic Dart ..............#.......... ...#####......#.......... ...#.....#....#########..  @   Edmund ...#.....#.....## . ...#....###.....## ...#.............#You erupt in a blast of force!  The mystic blast hits Edmund but does no damage.  Edmund is moderately wounded. _You stop channelling your searing ray. Edmund hits you with a +0 heavy flail.  Hop to where?Press: ? - help, Dir - move targetj ********..@..@.....j|7**jxp..*****jq..****#**jn ***#..***#*.***..jlw***#.*jul*****..jjU******j #......#Emolg4 the Conjurer#......#Barachi of Ashenzari ...... ........# #......#Health: 28/60 ===========------------- ........# #......#Magic: 4/15======------------------ ........# #......####AC: 2Str: 9Doom: 44% ........# #......#..#EV: 12Int: 20  .......<# #......#..#SH: 0Dex: 11 j ........# #......#..#XL:  8 Next: 56% Place: Dungeon:5 ........# #...@..#..#Noise: =====----  Time: 5192.3 (0.0) ........# #......#..#c) +0 short sword (freeze) ........#####......'..#Cast: Magic Dart ...................#..+ j h##'#...............##○# ...#.........#'#####..@.......@   Edmund ...#.........#.....#.......... ...#...............#.......... ...#....#####......#..........You erupt in a blast of force!  The mystic blast hits Edmund but does no damage.  Edmund is moderately wounded. _You stop channelling your searing ray. Edmund hits you with a +0 heavy flail.  Hop to where?Press: ? - help, Dir - move targetj jd -----3.3 (1-Hop j~ :○ja Q  The mystic blast hits Edmund but does no damage.  Edmund is moderately wounded. _You stop channelling your searing ray. Edmund hits you with a +0 heavy flail.  Hop to where?Press: ? - help, Dir - move target _Boing!j. ^  Casting: Iskenderun's Mystic Blast (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j4F jY  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy24%4  d + Iskenderun's Mystic Blast Conjuration/Translocation 24% 4  e - Flame WaveConjuration/Fire 24% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitjjj4#......#Emolg4 the Conjurer#......#Barachi of Ashenzari ...... ........# #......#Health: 28/60 ===========------------- ........# #......#Magic: 4/15======------------------ ........# #......####AC: 2Str: 9jZDoom: 44% ........# #......#..#EV: 12Int: 20  .......<# #......#..#SH: 0Dex: 11 ........# #......#..#XL:  8 Next: 56% Place: Dungeon:5 ........# #...@..#..#Noise: ---------  Time: 5193.3 (0.0) ........# #......#..#c) +0 short sword (freeze) ........#####......'..#Cast: Magic Dart ...................#..+-Hop ##'#...............##○# ...#.........#'#####..@.......@   Edmund ...#.........#.[jK40m....#.......... ...#...............#.......... ...#....#####......#.......... _You stop channelling your searing ray. Edmund hits you with a +0 heavy flail.  Hop to where?Press: ? - help, Dir - move target _Boing!  Casting: Iskenderun's Mystic Blast (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j:jp#......#Emolg4 the Conjurer#......#Barachi of Ashenzari ...... ........# #......#Health: 28/60 ===========------------- ........# #......#Magic: 4/15======------------------ ........# #......####AC: 2Str: 9Doom: 44% ........# #......#..#EV: 12Int: 20  .......<# #......#..#SH: 0jHDex: 11 ........# #......#..#XL:  8 Next: 56% Place: Dungeon:5 ........# #...@..#..#Noise: ---------  Time: 5193.3 (0.0) ........# #......#..#c) +0 short sword (freeze) ........#####......'..#Cast: Magic Dart ...................#..+-Hop ##'#...............##○# ...#.........#'#####..@.......@   Edmund ...#.........#.....#.......... ...#...............#.......... ...#....#####......#.......... _You stop channelling your searing ray. Edmund hits you with a +0 heavy flail.  Hop to where?Press: ? - help, Dir - move target [j_l39;49m_Boing!  Casting: Iskenderun's Mystic Blast (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j1 j The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes  N - Noj j5  #......#  Emolg4 the Conjurer #......#  Barachi of Ashenzari ...... ........# #......#  Health: 28/60 ===========------------- ........# #......#  Magic: 0/15------------------------ ........# #......####  AC: 2Str: 9Doom: 44% ........# #......#..#  EV: 12jb7 Int: 20  .......<# #......#..#  SH: 0Dex: 11 ........# #......#..#  XL:  8 Next: 56% Place: Dungeon:5 ........# #...@..#..#  Noise: ---------  Time: 5193.3 (0.0) ........# #.....*#..#  c) +0 short sword (freeze) ........#####.....****#  Cast: Magic Dart ...................#**+  -Hop ##'#...............##*# ...#.........#'#####..@.......  @   Edmund ...#.........#.....#.......... ...#...............#.......... ...#....#####......#.......... Press: ? - help, Dir - move target _Boing!  Casting: Iskenderun's Mystic Blast (quite dangerous; [j8 0;10;1m24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 24% risk of failure)  Press: ? - help, Dir - move targetjV6 *************************..'....○@.......**.***.****ju ....***@**j ......**.***.***j} s...*******j...*****#*ju...@.**.*****.**#****##*jԩ....*****.***#..***##○j X*****j y@****#*j @..*****.**#**.**##*joq...***.j9q .j S #......#  Emolg4 the Conjurer #......#  Barachi of Ashenzari ...... ........# #......#  Health: 28/60 ===========------------- ........# #......#  Magic: 0/15------------------------ ........# #......####  AC: 2Str: 9Doom: 44% ........# #......#..#  EV: 12Int: 20  j .......<# #......#..#  SH: 0Dex: 11 ........# #......#..#  XL:  8 Next: 56% Place: Dungeon:5 ........# #...@..#..#  Noise: ---------  Time: 5193.3 (0.0) ........# #......#..#  c) +0 short sword (freeze) ........#####......'..#  Cast: Magic Dart ...................#..+  -Hop ##'#...............##○# ...#.........#'#####..........  @   Edmund ...#.........#.....#.......... ...#...............#.......... ...#....#####......#.......... Press: ? - help, Dir - move target _Boing!  Casting: Iskenderun's Mystic Blast (quite dangerous; 24% risk of failure)  Confirm with . orj Y Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 24% risk of failure)  Press: ? - help, Dir - move targetj , #......#  #......#  #......#  #......#  #####  ##..# j F<# ##..#  ##..#  ##..#  ##..# #*.# .#..+ ...##°#.....#'#####.@.. *   fulminant prism.....#...........#####..j 9===4.3 (1Magic DartjC**jB7 _Boing!  Casting: Iskenderun's Mystic Blast (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 24% risk of failure)  j6xPress: ? - help, Dir - move target _You conjure a prism of explosive energy!j1@j.@   Edmund (ally target)*   fulminant prismjF/---5jEC**je _Your fulminant prism crackles loudly.jA@'j.jR< ##############  Your fulminant prism explodes!The blast of energy engulfs Edmund.jF...'...#@..##'jE=======6j jqZ _Edmund is heavily wounded.jj Drink which item? Potions  g - a potion of magic  d - a metallic dark potion  f - a blue potion  l - 2 amethyst potions  o - a cyan potion  p - 3 purple potions [!] read|quaff|evoke[?] describe selectedje#......#Emolg4 the Conjurer#......#Barachi of Ashenzari ...... ........# #......#Health: 29/60 ===========------------- ........# #......#Magic: 0/15------------------------ ........# #......####AC: 2Str: 9Doom: 44% ........# #......#..#EV: 12Int: 20  .......<# #......#..#SH: 0Dex: 11 ........# #......#..#XL:  8 Next: 56% Place: Dungeon:5 ........# #...@..#..#Noise: =======--  Time: 5196.3 (0.0) ........# #......#..#jcmc) +0 short sword (freeze) ........#####......'..#Cast: Magic Dart ...................#@.+-Hop ##'#...............##'# ...#.........#'#####..........@   Edmund ...#.........#.....#.......... ...#...............#.......... ...#....#####......#..........Press: ? - help, Dir - move target _You conjure a prism of explosive energy! _Your fulminant prism crackles loudly.Your fulminant prism explodes!The blast of energy engulfs Edmund. _Edmund is heavily wounded.@.15/15 ========================-------7.3 (1Magic Dart _Magic courses through your body.jZ T  Casting: Fulminant Prism (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j0 Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c + Fulminant PrismConjuration/Alchemy 24% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 e - Flame WaveConjuration/Fire24%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj j ji #......#Emolg4 the Conjurer#......#Barachi of Ashenzari ...... ........# #......#Health: 29/60 ===========------------- ........# #......#Magic: 15/15 ======================== ........# #......####AC: 2Str: 9Doom: 44% ........# #......#..#EV: 12Int: 20  .......<# #......#..#SH: 0Dex: 11 j ........# #......#..#XL:  8 Next: 56% Place: Dungeon:5 ........# #...@..#..#Noise: ---------  Time: 5197.3 (0.0) ........# #......#..#c) +0 short sword (freeze) ........#####......@..#Cast: Magic Dart ...................#..+-Hop ##'#...............##'# ...#.........#'#####..........@   Edmund ...#.........#.....#.......... ...#...............#.......... ...#....#####......#..........Your fulminant prism explodes!The blast of energy engulfs Edmund. _Edmund is heavily wounded. _Magic courses through your body.  [3j E6mCasting: Fulminant Prism (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j R#......#Emolg4 the Conjurer#......#Barachi of Ashenzari ...... ........# #......#Health: 29/60 ===========------------- ........# #......#Magic: 15/15 ======================== ........# #......####AC: 2Str: 9Doom: 44% ........# #......#..#EV: 12j bInt: 20  .......<# #......#..#SH: 0Dex: 11 ........# #......#..#XL:  8 Next: 56% Place: Dungeon:5 ........# #...@..#..#Noise: ---------  Time: 5197.3 (0.0) ........# #......#..#c) +0 short sword (freeze) ........#####......@..#Cast: Magic Dart ...................#..+-Hop ##'#...............##'# ...#.........#'#####..........@   Edmund ...#.........#.....#.......... j ...#...............#.......... ...#....#####......#..........Your fulminant prism explodes!The blast of energy engulfs Edmund. _Edmund is heavily wounded. _Magic courses through your body.  Casting: Fulminant Prism (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j j/ The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes  N - Nojj) #......#  Emolg4 the Conjurer #......#  Barachi of Ashenzari ...... ........# #......#  Health: 29/60 ===========------------- ........# #......#  Magic: 11/15 =================------- ........# #......####  AC: 2Str: 9Doom: 44% ........# #......#..#  EV: 12Int: 20  .......<# #......#..#  SH: 0Dex: 11 ........# #......#..#  XL:  8 Next: 56% Place: Dungeon:5 ........# #...@**#..#  Noise: ---------  Time: 5197.3 (0.0) ........# #....**#..#  c) +0 short sword (freeze) ........#####....jn*[40m**@**#  Cast: Magic Dart .................**#**+  -Hop ##'#.............**##*# ...#.........#'#####..........  @   Edmund ...#.........#.....#.......... ...#...............#.......... ...#....#####......#.......... Casting: Fulminant Prism (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 24% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +0 heavy flail and wearing a +3 leather armour of  willpower (heavily wounded)j*j *************************......@....#....##'jjr.....*******j(G"......*****.*****.*****.*******@**j[w.....*******jMw.....*@*****j y.....@******jo z.....*******j ..@..****jm7u.....****jTs*******.j #......#  Emolg4 the Conjurer #......#  Barachi of Ashenzari ...... ........# #......#  Health: 29/60 ===========------------- ........# #......#  Magic: 11/15 =================------- ........# #......####  AC: 2Str: 9Doom: 44% ........# #......#..#  EV: 12jInt: 20  .......<# #......#..#  SH: 0Dex: 11 ........# #......#..#  XL:  8 Next: 56% Place: Dungeon:5 ........# #...@..#..#  Noise: ---------  Time: 5197.3 (0.0) ........# #.....@#..#  c) +0 short sword (freeze) ........#####......'..#  Cast: Magic Dart ...................#..+  -Hop ##'#...............##'# ...#.........#'#####..........  @   Edmund ...#.........#.....#.......... ...#...............#.......... ...#....#####......#.......... Casting: Fulminant Prism (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spelj؟1ls.Aiming: Fulminant Prism (quite dangerous; 24% risk of failure)  Press: ? - help, Dir - move targetj, #......#  #......#  #......#  #......#  #####  ##..# j <# ##..#  ##..#  ##..#  ##..# #.# .....*..#..+ ...##'#.....#'#####.... (ally target).....#........ *   fulminant prismj........#####..jj30====8.3 (1** _You conjure a prism of explosive energy!j w@.---9j C**j ] _Your fulminant prism crackles loudly.jN  #......#  #......#  #......#  #......#  #......####  #......#..# <# #......#..#  #......#..#  #...@@.#..#  #......#..# #......'..# .....*..#..+ ..........##'# .....#'#####.... .....#........ ............. #####.. You closely miss Edmund.  Edmund is heavily wounded.Edmund gestures with his flail.jYW #......#  #......#  #......#  #......#  #......####  #......#..# <# #......#..#  #......#..#  #...@@.#..#  #......#..# #......'..# .....*..#..+ ..........##'j[.....#'#####.... .....#........ ........#####..jd} .Edmund hits you with a +0 heavy flail!jl #####################jBn`  * * * LOW HITPOINT WARNING * * *j\....................'j14-------2==========200jjT _Your fulminant prism explodes!jX _Your fulminant prism explodes!You hit Edmund. You freeze Edmund.  Edmund is heavily wounded.!  You die...  Edmund says, "I'd like to see a scythe do that!"jt U-5------------j /  --more--jo yGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 short sword of freezing (weapon)b - a +0 short sword Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Seer (worn) {Dev, Range}d - a +0 buckler  e - a +2 kite shieldj j+jj7Goodbye, Emolg4.1296 Emolg4 the Conjurer (level 8, -5/60 HPs)Began as a Barachi Conjurer on Sept 1, 2026.Was an Initiate of Ashenzari.Slain by Edmund... wielding a +0 heavy flail(20 damage)... on level 5 of the Dungeon.jThe game lasted 00:11:14 (4702 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzCoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the OrbjF j C [?25h[?0c [?1051l[?1052l[?1060l[?1061l