Aj; Player: Emolg4 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-01.21:20:22.ttyrec Time: (1788297622) Tue Sep 1 21:20:22 2026 Aj( [?1051l[?1052l[?1060l[?1061hAjV)0[?7h[?25l[?1cAj%Welcome, Emolg4. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi ConjurerAj\Aj]AjaWelcome, Emolg4 the Barachi. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended backgroundAjb * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Barachi ConjurerAj Aj} Aj Emolg4 the ConjurerBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 18SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedAjsDCast: Magic DartAj r##### ♣♣♣♣...... #§..§.....###§.......@#.......###...... #§§##### ♣♣♣♣AjAjWelcome, Emolg4 the Barachi Conjurer.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.AjR AjuPress ? for a list of commands and other information.Aj=zAj}[ _Found a staircase leading out of the dungeon.AjOAj5T  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   f + Spellcasting 2.1   3.0   0          AjT b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 4.3   4.2  +1                  AjTT c - Armour   0.0   0.7  +2      d + DodgingAjU(2.1   2.5  +1      e + StealthAj+U1.7   2.0   0      AjVU        AjU            Aj.V                            AjUV        Aj{V        AjV#        The relative cost of raising each skill is in cyan.  AjWThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAj' d * Dodging   2.1AjL o d - Dodging   2.1Ajy e * Stealth   1.7Ajuo e - Stealth   1.7Ajf  f * Spellcasting   2.1AjXP p f - Spellcasting   2.1Aj.nEmolg4 the ConjurerBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8##### ♣♣♣♣EV: 11Int: 18...... #§.SH: 0Dex: 10.§.....###XL:  1 Next:  0% Place: Dungeon:1§.......@#Noise: ---------  Time: 0.0 (0.0).......###-) Nothing wielded...... #§§Cast: Magic Dart##### ♣♣♣♣Welcome, Emolg4 the Barachi Conjurer.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Aj5Aj 3Aj | _AjG BAjq nAj Aj7 ,Aj} Aj Aj Aj% Aj Aj Aj BAj1 Aj7 ##########♣♣♣♣.#+.§§§§..##§.. #.§§§§...### +§§§§.....<# #§§§§§...### +@§§§§..##§§. #########♣♣♣♣# AjP ##§#§§#..'10.8 (10.8).........####AjcW .#........#§.'@......######Aj ^ M======1.8 (11Aj` Ajc 5 _As you open the door, it creaks loudly!Aj, Aj, AjK- Aj)/ Aj2 ,Aj7 Aj8 8There is an open door here.Aj= K _Aj? AjA AjLB AjB AjE AjG AjH AjH AjJ AjL AjM AjMM AjO AjeQ AjQ AjR Aj1T AjW AjW AjSX Aj+Z Aj b ,Ajb Ajae Ajh ,Ajh Ajj Ajcm ,Ajo Aj=p Ajr Ajr AjKs AjXu Ajw ,Ajx Ajz Aj| Aj} Aj} Aj Aj2 f  You encounter a quokka.Aj ?.....###... #####...# .......  ....r  ...  ##.#  #.@### ------ #....##  #.##..#Magic Dart... #..#########♣♣♣♣#...# #..+.§§§§..##§....... #.§#.§§§§...### r   quokka (asleep)...#... #.§+§§§§.....<#.. #... #.§#§§......###Aj . #....##..'§......##§§.Aj /27.4 (15.6Aj T------8.6 (16.8 _Aj@ <§Aj Ajf**rAjɮ].rAj...2--------=9.6 (1.0)AjAjǺH _The magic dart hits the quokka but does no damage.Aj w *The magic dart hits the quokka.Aj< .r1----------------30Aj:B Aj-E 4 _The quokka is lightly wounded.Aj}n  The magic dart hits the quokka.Aj? §The quokka is severely wounded.2--0----------------1Magic DartAj<§Aji _The quokka bites you. The quokka barely misses you.Ajv §§You hit the quokka but do no damage.The quokka is severely wounded.1----2 _The quokka bites you.Aj H .  You hit the quokka.AjL §§§# + Aj .23Aj AjU J _You kill the quokka!AjO--------2==AjG==3==1========AjAjod _HP restored.AjAjAjAj,AjAjAjS==========Aj|Aj,AjAjxAjnAj[BAj9Aj Aj.2========AjAj6AjAj Aj Aj AjW ========AjqX T3========AjX Aj\ 4 _Magic restored.Ajf Aj{ ,Ajڄ BAjχ Aj؋ l========Aj` Aj ,Aj Ajٕ Ajŗ Aj Ajߘ Aj_ Aj Aj ,Aj Aj7 Aj Aj Ajm Aj Aj ,AjN Aj Aj> C  You encounter a frilled lizard and an endoplasm. ..... ...l.... .# ..J..... ..#......... ..#........ #.........####.## .........$...# .####....@...# ...-#........##.# .##........#..##...Magic DartAj #..................#............#...###...######..##..... J   endoplasm (asleep) #... ##......... l   frilled lizard (asleep) #.. #####...###.... #.. #.......# Aj 81.0 (47.4)-2.2 (48.6 _Aj% Aj, ******J    The magic dart hits the endoplasm.Aj&s"J.AjtD.lAjy......lwandering)Aj|p2--------=3.2 (1.0)AjAj]a _The endoplasm is heavily wounded.Ajv & Ajv ***** The magic dart hits the endoplasm.Aj .J  The endoplasm is severely wounded..lAju....l1----------------4Aj|Aj8 _The frilled lizard hisses angrily.Aj: .  The magic dart hits the endoplasm.****l   frilled lizardAjH+l.AjҰ:....Aj0----------------35Magic DartAjػAjM _You kill the endoplasm!Ajt  ....  ..... .# ........ #.l...... ..#..... #... ####.## . ....#######........# ...  ...##.#  ##..#..###.........Ajgu $.........#...########..##. ##.....####...###..Ajgw K.lAj~ Aj~ 5-6.4 (1.2AjՄ Aj R _You see here 14 gold pieces.Aj{.. ..#.. ...#... .. ....... .# ...... ..#..... ..... ..#l.. ...... #... ......####.## . .$@..# .### ####.# ... #.##.# . #..#.#...## AjK.lAjAjqI-7.6 _AjAj<Ajo ..... ...# ..... ...# ... .... ..... .... ...# ..... .... ..#..... ..... ..#... ...... #.l. ......####.## . .$.@.# .### ####.# ... #.##.# . Aj2 #.#...## #...######..##.....##.. #####...###....AjĠ K.lAj Aj (8.8Aj Aj Ajs  You hit the frilled lizard.  The frilled lizard is heavily wounded.--------=90 _The frilled lizard bites you but does no damage.Aj&  You closely miss the frilled lizard.The frilled lizard is heavily wounded.1----90Aj,AjN/3 _The frilled lizard bites you.Ajg r †You hit the frilled lizard.Aj (Aj i2==--41Aj* Aj R _You kill the frilled lizard!Aj I AjI AjvJ AjM ,AjS BAjT AjX p1========Aj2Y Aj[ AjW\ j3====Ajq] Aj_ Aj` AjRa Aj(j ,Ajk Ajm V========Ajo Ajq Aj=r :==Ajr Aj1v Ajvv Ajw Aj( nAj# Aj ,Aj Aj j2========Aj Aj$ Aj1 Ajբ Aj ,Aj Aj ,Aj Aj{ V========Aj Aj ,Aj Aj ,Aju Aj^ ,Aj Aj` ,AjV 4Aj T3========Aj Aj Aj ,Aj Aj Aj ,Aj Aj ,AjJ Aj A _You now have 14 gold pieces.Aj V========Aj Aj XAj Ajh Aj Aj Aj0 Aj AjE Ajr Aj Aj ,Aj AjQ Aj XAj Aj? Aj Aj! Aj|# Aj# Aj% Aj( Ajq+ ,Aj- Aj. Aj2 Aj3 Aj?4 Aj6 Aj%9 Ajn9 AjU; Aj'= Aj? Aj@ AjA AjB AjOE AjE AjF AjI Aj` 0M###... )..###########..... ...#.#.......#..... ......#.......#....# ......#.......# ...#.......#.# ..#....=..#.......# #.....##.......####@## . -138.8 (47.0)#.............# .###..#####... ... #........##.# .###..Aj8 B.#-40.0 (48.2 _Found a hand axe. _You see here a frilled lizard corpse.Ajq 3Aj  Aj` Aj5 Aj P _AjT! Aj! Aj# Aj& Aj) Aj) Aj+ Aj> Aj6J BAj^ ` ..### ########...##  ###......)....  #..........#.# #######..........#.# ......#............# ......#....#.......# ......#....#.......###.#. ......#....#....@........ ......# #.....##.....### Aj1_ X......####†###.......## ............##.####..# ####........##... .###........##.## .#  ###........#..##...  #..................  #............#...##Ajg 17.2 (7.2)Ajp +8.2 (8Ajw Aj{ 1 _b - a ring of magical powerAj{ Aj Aj Aj2 Aj Aj BAj ,Aj Aj Aj ,Ajm Aj} Ajn ,Aj! Aj$ Aj( BAj4+ Aj4. ,Aj/ AjfA  # .  #.  ..  .#  .+  ..### ########...### ###......55.4 (7 AjuB }#..........#.###.. ########..........#.# #............# .......#....#.......# .......#....#.......###.#. .......#....#............. .......## #.....##.....### .......####†###.......##AjM AjS Aj+V Q _You see here a +0 hand axe.Aj/*6.4 (1.0 _c - a +0 hand axeAj Aj ?Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))c - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)b - a ring of magical powerAjօb - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love Aj To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.AjAjAjJM##Emolg4 the Conjurer.Barachi#.Health: 13/13 ========================..Magic: 3/12======------------------.#AC: 2Str: 8.+EV: 11Int: 18..###SH: 0Dex: 10########...####.XL:  1 Next: 40% Place: Dungeon:1###......@........Noise: ---------  Time: 156.4 (0.0)#..........#.###..-) Nothing wielded ########..........#.#AjHCast: Magic Dart .......#............# .......#....#.......# .......#....#.......###.#. .......#....#............. .......## #.....##.....### .......####†###.......## _Found a hand axe. _You see here a frilled lizard corpse. _b - a ring of magical power _You see here a +0 hand axe. _c - a +0 hand axe  You feel your magic capacity increase.Aj9Aj3+9 (0.5AjAj, _You see here a frilled lizard corpse. _b - a ring of magical power _You see here a +0 hand axe. _c - a +0 hand axe  You feel your magic capacity increase. _b - a ring of magical power (worn)AjV Ajv ZGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))c - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)Aj#c - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.At 100% training you would reach 14.0 in about 8.3 XLs.Current attack delay: 1.3. Damage rating: 6 (Base 7 x 95% (Str) x 100% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Aj9 ~ Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn) Aj4tAc - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.At 100% training you would reach 14.0 in about 8.3 XLs.Current attack delay: 1.3. Damage rating: 6 (Base 7 x 95% (Str) x 100% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the Aj[uwielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.AjTAjd##Emolg4 the Conjurer.Barachi#.Health: 13/13 ========================..Magic: 3/12======------------------.#AC: 2Str: 8.+EV: 11Int: 18..###SH: 0Dex: 10########...####.XL:  1 Next: 40% Place: Dungeon:1###......@........Noise: ---------  Time: 156.9 (0.0)#..........#.###..c) +0 hand axe ########..........#.#Cast: Magic Dart .......#............# .......#....#.......# .......#....#.......###.#. .......#jg9;49m....#............. .......## #.....##.....### .......####†###.......## _You see here a frilled lizard corpse. _b - a ring of magical power _You see here a +0 hand axe. _c - a +0 hand axe  You feel your magic capacity increase. _b - a ring of magical power (worn)AjcoAjz-7.4 (0.5Aj&Ajς0 _c - a +0 hand axe (weapon)AjT 3AjU Aj:Y Aj0` nAj[b ,AjPc Ajf ,AjRg Ajj ,Ajj Ajm ,Ajp AjHq Aj/w 4==AjCy ,Ajiz Aj~ ,Aj Aj Ajn :==Aj Aj ,Aj AjJ BAj3 j5==Aj Aj ,Aj Aj ,Aj@ AjG ,AjȚ Aj Aj :==Aj Aj ,AjE Aj Aj Aj: Aj Aj AjD Aj" Aj T6==Aj| Aj ,Aj Aj˺ ,Ajz Ajr ,Aj Aj P==Aj Aj" ,Aj Aj ,Ajc Aj$ ,Aj Aj[ Aj N7==Aj AjI ,Aj AjB Aj Aj Aj Aj* Aj Aj AjK :==Aj/ Aj ,Aji Aj ,AjC Aj d8==Aj Aj} Aj Aj Aj ==9==Aj` Aj ,Aj Aj" ,Aj<$ Aj& ,Ajm( Aj* AjE+ :==AjF, Aj>/ Aj/ Aj?0 Aj2 Aj2 AjK4 Aja6 Aj6 Aj8 Ajk: Aj: I10/12==Aj; Aj> ,AjA AjC Aj[E ,AjgG AjG AjH AjK P==AjQM AjO ,AjT XAjtW b1==AjX AjZ AjZ Aj[ Aj^ Ajj^ Aj_ Aja AjDb Ajb Aj e Aje :==Ajf AjAi ,Ajj Ajl ,Aj_n Ajp Ajp Aj_q Aj9t b2==Ajcu Aj:y Aj }  You encounter a goblin. It is wielding a +0 dagger.Aj g. .# ## ##. .. . #.#.#. ####.#... #.......# #.......+ .......###  ########@..####. ###.........# #..#.###..#Magic Dart #######..#.# ##............##....#.......# g   goblin (asleep)#....#.......###.#.Aj "#....#.............## #.....##.....###Aj= 1225.4 (68.0)Aj 56.6 (69.2 _Aj AjH Aj- )The magic dart hits the goblin.*******AjB.......Aju1--5=7.6 (1.0)Magic DartAjAjTJ _You kill the goblin!AjEIAj,Aj'XAj+Aj-Aj'0Aj;3Aj48--Aj4Aj-8,Aj9AjU=BAj@b2==AjZAAj'FAj-I,AjQKAjOAjQ,Aj^RAjST7 _You open the door.AjX3AjJYAj^@  There is an open door here.Aj cAjcA== _AjdAjgAj#  ##.#.#.#.#.#####.#.#AjĠ  ##.#...#..... ..#.#  ......####.####### #  ......'........    ......####...#.    #####...####.#    .....#   Aj ^-8.2 (62.2Aj Aj& ; _Found a stone staircase leading down.AjIAjAjݘBAjAj,AjAjQAj ,AjAjb,AjAj,AjBAjs,Aj|AjAjAjPAjAjAjeBAjAj,AjAjAju,AjAj ,Aj,Aj AjAjOAjAjAj+XAjAjAjAjAj,AjAjAjXAj]AjAj_AjAjAj[AjAjAj AjG Aj Aj0Aj3BAj4Ajh5Aj8,Aj8Aj:Aj>BAj?AjCBAjPDAj7FAjFAjGAjMAjMAjUOAjP,AjQAjRAjT,Aj UAjYAjE\,Aj\Aj_AjbBAj3xAjS,AjAjAjAj\,AjAjFAj,Aj4AjBAjAjXAjaBAjAjcAj:AjAjAj`,AjuAjAjAjkAjAjAj,Aj,AjbAjmAj+Aj}AjAj|Aj2AjX Aj-AjAjAjAj.,AjAj"Aj%Aj&Aj;(Ajw*Aj-Ajq.AjGAj#IAj\########....... ###### #[...... #....####### .......#######..).#...... .................#.##### ........................Aj^ ............####.#.#.# #####........####.#...# #.....@......#.......##98.2 (90.0 ########.......'. #......# #.......## #......# ########... #......# ###.......... #......# #..........#. ###########..........#. #.......#............ #.......#....#.......AjgAjt.9.4 (91.2Ajy? _Found a scale mail.Aj3AjvAjAjAj;Aj,AjM,AjAjJAjAjAj:AjAj,AjYAjAj,AjnAjAjDAjAj-AjAj ,Aj@ Aj)Aj,AjYAjHAjt,AjAj!Aje$Aj%Aj&Aj^*Aj-Aj`6Aj8Aj';Aj>AjG@AjAAjEAjR^Ajkk ### #... #########  #...####.......# ###......#[......# #. #....#.......#######.####...@#.........416.2 (16.8....................##....................######.........##.....##......Ajl>..........#######.#.....#### ..... # #..... #......# ###AjtAj|.7.4 (18.0Aj"Aj; _Found a stone staircase leading down.Aj'AjnAjAjnAjAjAjAj,Aj)AjAj,Ajq Aj AjI,Aj[,AjAjAjAjFAj3AjAjqAj Ajk$,Aj%Aj])Aj,  You encounter a goblin. It is wielding a +0 club.AjC##### ##### #...# ####### #...# #...####...... #...# #......#[....... #...# ###....#..........#...#####....#......!......@........#.............## #....##............#####Magic Dart#.... #.....##.....##g ...>..........####. ##.#.#.....######... g   goblin (asleep). ...#.#.....# #...# .....AjDG.#.....# #... ......#.....# #...Ajt]-29.4 (12Ajo630.6 (13.2 _Aj-xAj{Aj%V )  The magic dart hits the goblin.AjL)****Ajh7....Aj1--7=1.6 (1.0)Magic DartAj` _You kill the goblin!AjAj8AjAjAjXAj\Aj,Aj--AjAj#L2==AjAjvAj(AjzAjAjAjAj.AjAjAj$AjwAjAj2Aj2Aj/:==AjAjAjc  You encounter a rat.Aj ########### ##### #...# ...... #...# #...####r...... #...# #......#[.....####...# ###....#.....#...#####....#.....!-.....#.....######..#....##.....Magic Dart #.#.....##.....##.. #....)#....>....... ####.####.#.#.....#### r   rat (asleep) ... ...#.#.....# .#.# ......#.....# .. ......#.....#Aj043.4 (11.8)Aj]O-4.6 (13.0 _Ajj$Ajv'Aj6p .The magic dart hits the rat.AjAK*******Aj,.......Aj\1--8=Aj-H5.0)Magic DartAjV&Aj(G _You kill the rat!Aj3 AjҤ d--Aj Aj Aj Aj Aj Aj Aj Aj_ Aj 2Ajp ==Aj AjR Ajb Aj AjZ Ajt Aj Aj ,Aj Aj     #####   ######### ##### #...#   #.......# #...# #...###   #.......# #...# #......   #.......####...# ###...   #..#...#####...   #......@.....-   #..#..#   #####..#....##   #.#.....##.....##   #....)#....>   ####.####.#.#.....   .... ...#.#.....#   .#.##......#.....#   .. ...Aj V...#.....#55.0 (9.4Aj+ -6.0 (10.4) _d - a smoky clear potionAj.IAjǍ==  You encounter a kobold. It is wielding a +0 short sword and quivering stones. #.......# #...# #...####   #.......# #...# #......#   #.......####...# ###....#   #..........#...#####....#   #........................   #........#.............##   #####..#....##.......    #.#.....##.....    #...@)#....>j]m.    ####.####.#.#.....##    .... ...#.#.....# Magic Dart .#.##......#.....#  .. ......#.....# ..# .. .. K   kobold (missile, asleep)   .. ..K ... ... .... .##.AjO29.6 (3.6).Aj"C   The kobold shouts!Ajk==60.8 (4.8Magic DartAjAj^ Aj-_The kobold leaves your sight.Aj Ajɋ 3Aj Aj h  A kobold comes into view.Aj] #.......#.####...# ####..........#...###.........................#......######..#....##.. #.#.....###...)#....>.....####@####.#.#.....###.........# #.#.##......#Magic Dart.. .. ......##.. ..# ..K..##. ... .....: K   kobold (missile)# .. .......##.##.... # ..Aj J0.0K.Ajo rFound a parchment of Summon Mana Viper.Aj r   quokka (wandering)K   kobold (missile)AjH 6--2.0 (1.2Aj Aj2 W _You encounter a quokka.AjG *** The magic dart hits the kobold.Aj57K.Aj<r.Aj..r1--=-30AjAjE a _The kobold is moderately wounded.Aj **The magic dart hits the kobold but does no damage.Ajc8rK.r.AjkBP. AjhCa0----4AjLAj?Oa _The kobold is moderately wounded.Ajn$v )The magic dart hits the kobold.Ajd*C*Ajɭ:r.Aju&...AjVm9/12 ----95AjU` _You kill the kobold!Aj) 8*Aj Sr)Aj W  The magic dart hits the quokka but does no damage.AjH c8----6Ajr Ajt T _The quokka closely misses you.Aj&n  The magic dart hits the quokka.Aj]  The quokka is moderately wounded.0------7----7AjA _The quokka bites you.Aj D  The magic dart hits the quokka.Ajς  The quokka is heavily wounded.1==----6Aj F----8Aj Aj T _The quokka closely misses you.Ajn  The magic dart hits the quokka.Ajn  The quokka is severely wounded.AjA--9Aj! AjM_The quokka barely misses you.Ajn  The magic dart hits the quokka.Aji  The quokka is almost dead.Ajm0--5--Aj% 70AjEAjdM+ _The quokka bites you.Aj* †The magic dart hits the quokka.Aj]4 )Aj Aj  #.......# #...# #......# Emolg4 the Conjurer  #.......####...# ###....# Barachi  #..........#...#####....# Health: 10/13 ==================------  #........................ Magic: 4/12========----------------  #........#.............## AC: 2Str: 8  #####..#....##........... EV: 11Int: 18  #.#.....##.....##.... SH: 0Dex: 10  #....)#....>......... XL:  1 Next: 110% Place: Dungeon:1  Aj ####@####.#.#.....### Noise: =--------  Time: 471.0 (1.0)  #....†....#.#.....#c) +0 hand axe  #.#.##).....#.....#Cast: Magic Dart  .. .. ......#.....#  #.. ..# .....#..  #. ... .....:  # .... .....  ..... .##.#  #....# ..  The quokka is severely wounded. _The quokka barely misses you.The magic dart hits the quokka.  The quokka is almost dead. _The quokka bites you.  The magic dart hits the quokka. _You kill the quokka!You have reached level 2!AjL /  --more--Aj~IAjJ5/194----2 4% Magic DartAj&TAjpV4 _Aj!Aj# Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Fulminant PrismConjuration/Alchemy 54% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 54% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpAj+$<[Esc] exitAj Aj  #.......# #...# #......# Emolg4 the Conjurer  #.......####...# ###....# Barachi  #..........#...#####....# Health: 15/19 ==================------  #........................ Magic: 4/14======------------------  #........#.............## AC: 2Str: 8  #####..#....##........... EV: 11Int: 18 AjW  #.#.....##.....##.... SH: 0Dex: 10  #....)#....>......... XL:  2 Next:  4% Place: Dungeon:1  ####@####.#.#.....### Noise: =--------  Time: 471.0 (0.0)  #....†....#.#.....#c) +0 hand axe  #.#.##).....#.....#Cast: Magic Dart  .. .. ......#.....#  #.. ..# .....#..  #. ... .....:  # .... .....  ..... .##.#  #....# ..  The magic dart hits the quokka.  The quokka is almost dead. _The quokka bites you.  The magic dart hits the quokka. _You kill the quokka! _You have reached level 2!Ajj [37mAj Aj Memorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - NoAjE AjI  #.......# #...# #......# Emolg4 the Conjurer  #.......####...# ###....# Barachi  #..........#...#####....# Health: 15/19 ==================------  #........................ Magic: 4/14AjJ ======------------------  #........#.............## AC: 2Str: 8  #####..#....##........... EV: 11Int: 18  #.#.....##.....##.... SH: 0Dex: 10  #....)#....>......... XL:  2 Next:  4% Place: Dungeon:1  ####@####.#.#.....### Noise: =--------  Time: 471.0 (0.0)  #....†....#.#.....#c) +0 hand axe  AjL #.#.##).....#.....#Cast: Magic Dart  .. .. ......#.....#  #.. ..# .....#..  #. ... .....:  # .... .....  ..... .##.#  #....# ..  The magic dart hits the quokka.  The quokka is almost dead. _The quokka bites you.  The magic dart hits the quokka. _You kill the quokka! _You have reached level 2!Aj[ :-2.0 (1 _Ajc Aj~ Aj l6==-3.0 (2Ajœ Aj Aj[ +4.0 (3Aj Aj[ _You start memorising the spell. You continue memorising. x2AjB  _You finish memorising. Spell assigned to 'b'.Aj*3AjvAjf  You encounter a jackal.Aj.Magic Darth   jackal (wandering)Ajk)hAj&0Aj;Ajd25.0 (1 _AjAj!? ***** *The magic dart hits the jackal.Ajnh.h.Ajh†)....AjZ3-=6AjAj%a _The jackal is moderately wounded.Aj=#....####.# #...# #..#.......####...# Aj ?#...#...#####....#.........................#....#######..#....#..#.....##.....###...@)#....>.........###.####.####....†....#.# #.#.##).....# .. .. ......#.....##.. ..# .....#..#. ...h..:# ..... ..... .##.#Aj? hAj?.AjEJAj1V7===4=-7.2 (1.2Aj_AjaAjBA ######### #### ..###.......# #...# #.......####...# AjEB M#..........#...#####....##..........................#......#######..#..#.#.@...##.....##....)#....>.........####.####.#.###...†....# #.#.##). .. .. ......#. ..# .h...#... ......:Aj"F K# .......AjV Aj3d v-8.4Magic DartAjl Ajo Aj M##### ######## ##### ....###.......# #...# #......####...# ......#...#####....##..................#........#.......#######..#..#.#.....##.....###....)#....>.........  ####.####.#.#.....####..hh†Aj@ h   jackal9.6Magic DartAj21u ##### ######## ##### ..# #...###.# #...# #..####...# .#...#####....#...#.......@#....#######..#..#.#.....##.....##....)#....>.........###h####.###...†....# #.#.##) .. .. ......#. ..# .h...#..h.80.8Ajg ##### ######## #### .###.# #...# #..####...# #...#####....#..................#.......#######..#....##........#.....##.....###...h)#....>.........####.####.###...†....# #.#.##) .. .. ......#h.h.AjgoAj؜8===2.0AjAjPm _The jackal stops to sniff the ground.Aj ############## ##### #...# #.......# #...##.....####...# ###...#...##..............#.......######..#h...##..... #.#.....##.....##....)#....>.....####.####.#.#.....####....†....# #.##)...... .. .#.. ..# .h=3.2 _The jackal bites you but does no damage. x2Aj}J .  You hit the jackal.Aj)Aj5==124.5 (1.3Magic DartAjAjwJ _You kill the jackal!AjAjAjdAj.AjAj AjVAji9===AjAj,Aj{AjAjC:==AjAj Aj) Aj` AjAjPAj|`==6==AjSAjAj9Aj Aj ,AjAj!,Ajb#Ajc&Aj&3==Aj'Aj<+Aj+Aj!-Aj/,AjV1Aj4,Aj5Aj 8Aj8T7==Aj9Aj<,AjlEAjII,Aj:ZAj],AjaAj\dAjd:==AjgAjk,AjlAjDq,AjsAjwy8=Aj{,Aj9}AjBAjAjAj؇AjAj9=Aj׌Aje,Aj Aj,AjAjAj,N9==AjDAjE,AjAj,AjAj_BAjf==AjiAjAjAjBAjAjER10/14==AjWAj,Aj3AjX,AjEAj@,AjAjAP==AjAj,AjAj,Ajw1=Aj<Ajl,AjAj,AjAjZAjAjAj Aj>!9=AjK"Aj%,Aj&Aja),Aj*Aj-92Aj .)==Aj3XAj6,AjP8Aj/;,Aj<Aj?Aj?:==AjAAjC,AjEAjH,AjJAjgRAjTL3==AjVAjY,Aj![Aj^,Aj z==AjV|b4==Ajf~AjAjsAj,AjrAjAjAjy:==Aj/AjAj:,AjiAjAj ,AjAjQAj#,AjAjAj,Aj#AjAjAjAjAj?Aj#####..#....##............######.  #.#.....##.....##.....##.....  #....)#....>..........##.....  ####.####.#.#.....######.....  #....†....#.#.....# #.....  #.#.##).....#.....# #.....  .. ....#.....## #.....  #.. ..###......### ######  #. ............. #...-559.3 (74.8)  # ....##.##.......##j@7m.##. # AjA ........ #.##.##.# #  #....... #.#... ... # .## #..... #.. #... #.#...# #.# #... ..##.#. ... #... .# .... .## ### .( ## .AjIAje_-60.5 (76.0Ajm _Found 5 poisoned darts.  You pick up a parchment of Summon Mana Viper and begin reading...AjG|,1.5 (77AjބAjeJ _You add the spell Summon Mana Viper to your library.Ajyv3Aj zAjXAj;Aj,Aj,AjiAjԢAjAjAjT,AjΰAjAj߶Aj;AjAjWAjz,AjAjAj,AjAj Ajc  You encounter a bat.Aj..........#.....## #......# .###......#......############### ....................# #.......# .##.##.......##.##..# #.......# .... #.##.##.#...#..# #.......# ... #.#...#........# #.......# .## #.......#...#..# #.......## #.#...#..#.##.b# #....... ...##.## #...... #.# ........#.##.....#####.Aj7 .( #.##.#..#... ...# #.Magic Dart  ...#...#....?. .# ###.=.........#...#. #.......#...#.##.##.. #...b   bat (asleep)..##.##. ... .. #...###. .## .. #...# . ... #...###Aj?.b9.9 (8.4)Ajb.AjNNbAj6=71.1 (9.6AjTAjQ _The bat closely misses you.Ajk  The magic dart hits the bat.Aj% .b  The bat is severely wounded..bAj+Aj163--Aj2&2.1 (1.0Aj8Aj<P _The bat barely misses you.AjAj$AjM-Aji/Z _A bat is nearby!AjwS .  The magic dart hits the bat.Ajm*AjU"..Ajb2----63Magic DartAj] _You kill the bat!Aj3%3Aj,(Aj,AjW-Aja1Aj1Aj1Aj3AjG--3==AjG,AjIAj'M,AjNAj&R,AjtSAjVAjV:==AjXAjU[,Aj\Aj^_,AjbAjeb4==Aj gAj/iAjkAjlAjmAjoAjs,AjtAj{vAjy,Aj|AjJ##.##.......##.##..# #.......#. ... #.##.##.#...#..# #.......#.AjN #.#...#........# #.#. ## #.......#...#..# #.##  #.#...#..#.##..# #.###  ...##.#.........####... Aj   #.# ........#.##.....#####......( #.##.#..#...#.....# #........#...# ###-=...#...#.##### #......#...#.##.##... #...##.##. ... .... #...####Aji ... ..## ......#...# . ... .....#...#### .... .....#...#........ ....#####...#.... ...^....Aj#088.7 (15.6)Ajc==-9.7 (16Aj{ _c - a scroll labelled TYEVYH HYTSIMIHAj\;3Aj@<AjAAjsEAjKBAjM,AjNAjQAj-  You encounter a goblin. It is wielding a +0 club.Aj ........ #.#...#..# #.. #....... ........# #.. .## AjB.#...#..# #.. #..#.##..# #.... ...##.#.........####.... #.# ........#.##.....#### .( #.##.#..#...#.....#  #....#...#...........# ## .=......@..#...#.##### # #.##... # .. .... .... #Magic Dart ... ....##........#. .... ....# ........#. ...........# .......#. g   goblin (asleep)..j?m..#.g.....# .......####..###...... ...  #. ...#.... Aj:95.7 (6.0)g.AjRgAjI46.9 (7.2 _AjS)Aj ' Ajl O)The magic dart hits the goblin.Aj&/****Ajɹ7....AjE 3--20=7.9 (1.0Magic Dart _You kill the goblin!AjAjm _Your Conjurations skill increases to level 5!AjtAjAjAj Ajz: _Aj,AjAj,AjAj9Aj8--Ajt Aj#AjN$AjG&Aj,b4==Aj3@  You encounter a jackal.AjI" AjrIq. #.##.##.#...#..# #  #. #.#...#........# # .## #.......#...#..# # #.#...#..#.##..# #AjJ? ...##.#.........####h#.# ........#.##......(##.##.#..#...#.....##....#...#.....# .=..#...#.##### #-AjJV#.....#...#.##.##... #....##.##...... .... #Magic Dart.. ........##.# .........# .#AjJ .....).....# .# h   jackal (asleep) ....#.......# AjJ.# ##..###...... ... AjK #. ...#.... Ajb-603.9 (6AjnN-5.1 (7.2 _AjsvAjTxAj\w*******hAj;F.hAjN(.....Ajvd3--=6.1 (1.0AjAjH _The magic dart hits the jackal but does no damage.Aj4x?******Aj.h(.....Aj6a2----7AjsAjH _The magic dart hits the jackal but does no damage.Aj v †The magic dart hits the jackal.Aj o*****AjS &.....AjW 1----98Magic DartAj) AjV J _You kill the jackal!Aj#3Aj AjtBAjϯ,AjAjAjAjAjuAjE2==AjAjAjSAj)Aj,AjAj2,Aj[AjAj:==AjAjJAjAjAj8,AjAjBAjL3==AjgAj:,Aj\AjAjAjAjAj5Aj4AjkP==AjAj,AjAj ,Aj AjAjL4==AjAjiAj#  You encounter a goblin. It is wielding a +0 club.Aj#7 . #.##.##.#...#..# # #. #.#...#........# # .## #.......#...#..# # #.#...#..#.##..# # ...##.#.........####.#.# ........#.##......(##.##.#..#...#.....#.##†...#...#.# .=.#...#.##### -.#.....#...#.##.##... ...##.##...... .... Magic Dart#.... ........##...Ajn8V.. .........# .g.. .....).....# . g   goblin (asleep)#. ....#.......# .# ##..###...... ... #. ...#....AjJ0268.0)AjxSO-7.3 (19.2 _AjZAj>]Aj* *******g  The magic dart hits the goblin.  The goblin is severely wounded.Aj'g.AjH......Aj"h3--=8.3 (1.0)AjAj( _The goblin shouts!Aj† V )  The magic dart hits the goblin.Ajj h******Aj) B......Aj, 2----339Magic DartAj5 Aj<7 J _You kill the goblin!Aj"3AjAjBAjHAjAjAj,AjAjAj`8--Ajn Aj ,AjAjQAjL3==AjAj,Aj_Aj!,Aj#$Aj(,Aj*Aj.Aj /:==Aj1Aj>6,Aj8Aj=Ajw=Aj ?AjCAj DE4==AjEAjJAjMk  You encounter a ball python.Aj {E . #.##.##.#...#..# # #. #.#...#........# # .## #.......#...#..# ###.#...#..#.##..# ##. ...##.#.........#####..#.#.........#.##......(##.##.#..#...#.....#.##†...#...#.#.=.#...#.#####-Aj{S.#.....#...#.##.##.....##.##...... ....Magic Dart.#..............##.).............# .......).....# S   ball python (constriction, wandering)#......#.......#  #.###..###...... ...S. #.. ..Aj|N.#....AjߝY423.0)S.Aj9S.AjAjO-3.5 (14.2 _AjIAjrAj { .The magic dart hits the ball python.Aj e*****Aj D.....Aj 3--7=4.5 (1.0)Magic DartAj Aj O _You kill the ball python!Aj3AjvAj1BAj8,Aj<AjPE,AjBHAjOAjO8--AjRAj^WAjWAj ZAj^Aj(_L4==AjaAjyy  You encounter a bat.Aj< . #.##.##.#...#..# # #. #.#...#........# # .## #.......#...#..# #.. ##.#...#..#.##..# # #. ...##.#.........####.#..#.#.........#.##..... ....(##.##.#..#...#......##†...#...#..=Aj.#...#.-.#.....#...#.##.##....##.##...... ....Magic Dart.#..............## ..).............# ...).....# b   bat (wandering)#......#.......#  #.###..###..... ... .b #... ...#....Ajm,50.5 (6Ajjb.b.AjAjrN-1.7 (7.2 _AjAjlAj U †  The magic dart hits the bat!Aj4 e*****Aj B.....3--41=2.7 (1.0Magic Dart _You kill the bat!Aj{IAjBAj,AjdžAj%,Aj<AjǐAjN--Ajt,Aj̙Ajb4==Aj!Aj٤Aj#XAjD,AjAjvAjVBAjY ........ #.#...#.. #........ #.#...#........ ...##. #.......#...#.. .....##.#...#..#.##.. #......##.#.... .#..#.#.........#.##........(##.##.#..#...##.....##†...#...##.......@.........#...#.-#.....#.....#...#.##.##..#...........##.##...... #....#..............##.#...).............#  #....).....# jk9H ####†.....#.......#  #.###..###...... . .. #... ...#....Ajy.62.3 (9.6Aj f==-3.3 (10.6)AjAjT4 _d - a ring of resist corrosionAj(&_Aj(Aj,,Aj1b  You see here a jackal corpse.Aj65 _Aj7Aj<C  You see here 5 poisoned darts.AjZIAjJ _Aj#MAjJUBAjYWAj5ZAj ^,Aj`AjjAjvAjwAjyAj |Aj,AjtAjIAjAjeBAjÏ,AjAjAj4,AjɜAjyAj,AjAj?Aj,AjAjAjAj%AjAj\BAjnAjAjAjQAjtAj<Aj1AjAjYAj/Aj/,AjAjAj,AjAjIAj  You encounter a goblin. It is wielding a +0 club.Ajh  #.........(##.##.#..  ###.....##†...#...#.  #.................  #.....#.....#...#.  #...........##.##.  #....#..........  #.#...).........  #.#...........)  #@####†.....#.....  #....#.###..###.  .......# #... ...#Magic Dart  #  #.#Aj  ##g   goblin (wandering)  #........# ....... #........gAjO(T84.9 (21g.Aj3Aj;56.1 (22.8 _AjCAjGAjXv )The magic dart hits the goblin.Aj^*****..#*Aj>.....Aj .AjD3--5=7.1 (1.0)Magic DartAjAjJ _You kill the goblin!Aj Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 hand axe (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)d - a ring of resist corrosionAjOd - a ring of resist corrosion. A ring that protects its wearer from the effects of acid and corrosion. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {jewellery} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. AjJK(p)ut on, (d)rop, (=)adjust, or (i)nscribe.AjAjAj #.........(##.##.#.. Emolg4 the Conjurer ###.....##†...#...#. Barachi #................. Health: 19/19 ======================== #.....#.....#...#. Magic: 13/14 ======================-- Ajy#...........##.##. AC: 2Str: 8 #....#............ EV: 11Int: 18 #.#...)........... SH: 0Dex: 10 #.#...........)... XL:  2 Next: 45% Place: Dungeon:1 Aj4#@####†.....#..... Noise: =--------  Time: 687.1 (0.0) #....#.###..###... c) +0 hand axe .......# #... ...# Cast: Magic Dart ........# Aj#........# #........# #........#AjY #.......)#AjD #......... Aji_d - a ring of resist corrosion _You see here a jackal corpse. Aj2r_You see here 5 poisoned darts. _You encounter a goblin. It is wielding a +0 club.AjVpThe magic dart hits the goblin. _You kill the goblin!AjAjo-6 (0.5 _d - a ring of resist corrosion (worn)AjJ 3Aj Aj Ajm Aj BAj Aj ,Aj& BAj Aj Aj: Aj Aj< Aj L4==Aj Aj Aj Aj7 Aj $ Aj% Aj(' Ajj' Aj- Ajq3 Aj6 Aj7 Aj@8 Aj; Aj= Aj> :==AjD@ AjqB Aj'E ,AjF AjH AjK Aj L Aj>M Aj8O AjR Aj\R AjS AjmV $  Things that are here:AjX  AjY Y a +0 club; a goblin corpseAj[ Aj>\  _AjY] AjB_ Aja AjAb AjPc Ajzf Ajh ,Ajkj Ajk Aj]m Ajm AjCn Ajo Ajp ,Ajq Ajq AjPs Ajs Ajt Ajv Ajgx ,Ajx Aj z Aj{ ,Ajg| Aj~ Aj j  You encounter 2 hobgoblins.Aj  ###....#.###..###...... ...  #........# #... ...#....  #........# #.. .#  #........# #..##.#  #........# #.#...  #........# #.#.#  #.......)###...#  #..............#  ######.#######@#- Aj@ >#...#......# #...g...####Magic Dart #.#..g. #..... #..$. gg 2 hobgoblins (asleep)Ajr 6 .. . Aj Aj T711.6 (24.0).gAjW Tg1 asleep)Aj .2.8 (25.2Aj7 Aj + _Found 12 gold pieces.Aj ***The magic dart hits the hobgoblin.Aj g.  The hobgoblin is heavily wounded.Aj'6g.Aj}f..gAji3--==3.8 (1.0)AjAjO= _The hobgoblin shouts! You hear a shout!Aj| **The magic dart hits the hobgoblin.AjMw.gg.AjV$.Aju Ajx Ajx AjAz Aj<} ,Aj ==Ajڋ Aj ,AjI Aj ,Aj] Aj Aj K1=Aj٘ Aj ,AjU Aj Aj AjN Aj ,Aj Aj O=Aj Aj0 ,Aj Aj ,Aj Aj% Ajq L2==Aj Aj Aj Aj Ajq ,AjG Aj ,Aj% Aj Aj :==Aj Aj ,Aj` Aj AjP Aj Aj ,AjS Aj Aj L3==AjK Aj Aj Aj Aj5 ,Aj Aj ,Aj} Ajy Aj :==AjC Aj ,Ajd Aj Aj ,Ajg Aj L4==Aj2 Aj Aj ,Aj Aj* $  Things that are here:Aj  a hobgoblin corpse; a hobgoblin corpseAj8 Aj  _Aj> Aj Aj{ Aj Aj Aj Aj f==Ajw" Aj% AjA& Aj*( Aj++ Ajm. ,Aj,0 Aj2 Aj6 Aj6 Aj8 Aj.< Aj= Aj> AjL M  #........# #.#.#   #.......)###...#   #..............#   ######.#######.#   #...#....†.#   #.......####   #.#......#   #........#   #..@....!#- AjM 6  #..).....#   #...#.####   #......#   #......#   ##.....#   #####..   ###  Aj8S  ....)###.........######.#######.# #...#....†.#.......####......# .........!..#.###...# ..#.AjS b#  _You now have 26 gold pieces (gained 12).Aj_[ 072.2 (41.4)Aj` H-3.4 (42.6Ajd Ajg { _You see here a +1 dagger of freezing.AjAj14.4 (1.0)AjAj)Q _e - a +1 dagger of freezingAjSAj˄PGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 hand axe (weapon)  e - a +1 dagger of freezing Aj]oArmour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  d - a ring of resist corrosion (worn)Aj e - a +1 dagger of freezing. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades. AjJ ^ At 100% training you would reach 10.0 in about 5.7 XLs.  Current attack delay: 1.0. Damage rating: 5 (Base 4 x 100% (Dex) x 100% (Skill) + 1 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-bloodedcreatures. Ajn This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Aj You took it off a kobold on level 1 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Aj AjAj= #.......)###...#Emolg4 the Conjurer  #..............#Barachi  ######.#######.#AjoHealth: 19/19 ========================  #...#....†.#Magic: 14/14 ========================  Aj#.......####AC: 2Str: 8  Ajި[#.#......#EV: 11Int: 18  #........#SH: 0AjDex: 10  #.......!#Aj+XL:  2 Next: 66% Place: Dungeon:1  #..@.....#Aj3Noise: ---------  Time: 774.4 (0.0)  #...#.####e) +1 dagger (freeze)  Aj#......#Cast: Magic Dart  Ajs#......#  ##.....#  #####..  ###   _a hobgoblin corpse; a hobgoblin corpse AjG_You now have 26 gold pieces (gained 12). _You see here a +1 dagger of freezing. Aji_e - a +1 dagger of freezingYou unwield your +0 hand axe.  Your +1 dagger of freezing glows with a cold blue light!AjAj=+5.4 (1AjAj _You now have 26 gold pieces (gained 12). _You see here a +1 dagger of freezing. _e - a +1 dagger of freezing  AjYou unwield your +0 hand axe.  Your +1 dagger of freezing glows with a cold blue light! _e - a +1 dagger of freezing (weapon)AjE3AjiFAjJAjMAj+NAjTS,AjU,AjKWAjYAj \Aj6\AjJ]Aj_AjSbAjbAjcAj;kAj~q,AjrAj #........# #.#.#  #.......)###...#  #..............#  ######.#######.#  #...#....†.#  #.......####  #.#......#  #........#  #.......@#  #........#  #...#.####  #......# #......# ##.....# #####.. ### Aj ,81.4 (6Aj+2.4 (7AjAj~R _f - a brown potionAj2 3Aj Aj Aj# Aj ,Aj Aj Aj Aj Aj Aj] ,Aj8 Aj> Aj! Ajc Aj Aj Aj ,Aj AjQ Aj ,Aj$ nAjl& Aj' Aj' Aj( AjH* Aj+ ,Aj6, Aj- Aj. Aj. Aj/ Aj>1 AjO2 Aj2 Aj3 Aj<6 AjJ7 Aj7 Aj8 Aj9 Aj: AjO; Aj; Aj= Aj(? ,Aj? AjA AjB AjB AjC AjAE AjF Aj#G AjH AjJ AjK Aj?L Aj M AjN Aj!Q AjcQ AjR AjbT Aj7V AjtV Aj......#... .#....†.#......... #...818.2 (35.8) .....####........Aj . #.... ......#..........#.... ......#.###########...# ......#.# ## ......#.# .#.####.# ....# #.# ....# #.#Aj. Aj .9.4 (37.0AjH Aj ; _Found a stone staircase leading down.Aj Ajd Ajg Aj XAjB ,Aj Aj Aj Aj Aj Aj Aj AjG ,Aj_ Ajf Aj ,Aj Aj Aj AjF Ajg Ajq R  There is a stone staircase leading down here.Aj AjZ  _Aj ,Aj BAj Aj# AjK Aj Aj AjO Aj Aj Aj Aj Aj Aj Aj! Aj$ ,Ajt% Aj6' Aj) ,Aj+ Aj - Aj/ ,Aj\1 Aj=3 Aj5 ,Aj6 AjJ< Aj? ,Aj? AjB Aj###.#..####.#.#.#.#.##..####.#...#......#.......####.#######.#.### ..'........###.#.# .# #.####...#.## .# ########...####.#.##..# .# ###.........@.....#.#..## 64.6 (7.2 .# #..........#.###..#....# ####..........#.# #..###.## ....#............# #......# ....#....#.......# #.#...##...#....#.......###.#.#.####Aj...#....#..................#...####.....##.....###.###.# ....####÷###.......## #.# #.#AjxAjAjAj˓Aj@AjAjAjAjhBAj׬,AjqAjİAj,AjHAjʷ@  There is an open door here.AjAj@ _Aj.XAjAjAj,AjAjAj|AjAjAjAj,AjAj/Aj",AjAjSAj,AjAjAjBAjrAj!AjNAjAjAj,AjAj6Aj&,AjRAjxAjBAj  #.##.# #....#   #..#.#####.##.#   #######.#..........#   #....##.#######...##   #†...##.#.....###.#  ######.......#.###.....#  .......#.#####.#########  ####.#.Aj)K#.....#  ........@###.#  82.6 (18.0).#.#.#.#####.#.###.#  .#...#.........#.#...#  ###.#######.#.###  '........###.#.#  .####...#.##....#    ###...####.#.##..###   .......#.#..##   Aj{.###..#....#   Aj AjAj!c _There is a stone staircase leading down here.AjAjAjxAjAjp83.0) _AjwAj/@J 2  You climb downwards.AjDG ######## .  #......##.  #......#.  #.......  .. #......#  ..?##......##  ...........#  #......#   #...@r.#   #.......#   Aj Hw###.###.#   .. .# ##. # ..  r   rat (asleep) .. ... ...Aj!?5.1 (2.5Magic DartAjAjo _You encounter a rat.Found a scroll labelled YLASMOUSUCH.Aja _There is a stone staircase leading up here.AjOn ######## .  #......##.  #......#.  #.......  .. #......#  ..?##......##  ...........#  #......#  #...@r.#  AjO#.......#  ###.###.#  .. .#  ##. #  .. .. ... ...Ajt ######## .  #......##.  #......#.  #.......  .. #......#  ..?##......##  ...........#  #......#  #...@r.#  #.......#  ###.###.#  .. .# ##. # .. .. ... ...Aj4Aj p _A rat is nearby!Aj  r  The magic dart hits the rat.  The rat is moderately wounded.Aj:6e rThe rat squeaks loudly.Aj*7{3--====6.1 (1.0Aj=Aj@; _The rat bites you but does no damage.AjT  The magic dart hits the rat but does no damage.AjA)m  The rat is moderately wounded.Aj*2----=---7Aj/Aj1I _The rat misses you.Aj Q .  The magic dart hits the rat.Aj (Aj Aj{ 1----70---8Magic DartAj Aj: G _You kill the rat!Aj=AjAjAj,Aj,AjAjAjAjAj[AjfAj-Aj{E2==AjmAjAjV AjG Aj,AjAjxAjAjAjf==AjAjAjAj ,Aj&"Aj$Aj<%L3==Ajf&Aj[*,Aj+Aj/,Aj0Ajj4AjN5Aj5Aj9Aj9:==Aj;Aj?,Aj7@AjC,AjEAjHAj.IL4==AjZJAj;M4 _Magic restored.AjEPAjPAjQAjSAjlVAjVAjWAjYAj\Ajb]Aj$^Aj`AjcAj4d:==AjeAj7gAjk,AjlAjnAjwr,AjsAjuAj,Aj:Aj #.############### ... #.....##......##.. #.....##......#..# #.....##........##.....##......##....@##......##-#..............##.....##......###......##...<..##......##.......##..#########.###.#.... ... .##.. ##... #.. .....Aj21014.5 (26.4)AjlF-5.5 (27Ajw _e - a scroll labelled YLASMOUSUCHAj:: Aj; AjM; Aj> AjB AjjC AjG ,Aj>I AjI AjJ AjcL AjO AjDP AjP AjR AjV AjTW Aj~W AjUY Aj ] ,Aj^ Aja Ajc ,Aje Aj_f Aj#i Aji AjVj Ajk Ajq Ajq Aj2r Ajt Ajy ,Ajz Aj} AjF f  You encounter a quokka.Ajs #.....##.......#.....##......##.....##......# #.............. ##.....##......#.# #......##...<..#...r ##......##.............###..#########.###.Ajk ........@.............#.....##..##########...##.# ...... .....Magic Dart #.#....... ...... # #......... ..... #.#####.#.. ...r   quokka (asleep) .. .... ... ... ... ..Aj_ /26.3 (10.8Ajb 57.5 (12.0 _AjH Aj AjE t .The magic dart hits the quokka!AjH****Aj )....Aj̪3--9=8.0)Magic DartAjǰAjJ _You kill the quokka!AjAjhAj,AjAj6,AjAj AjoAj AjrAjFAjAj48--Aj@Aj,Aj AjӤAjFL4==AjSAj+Ajk  You encounter a ball python.Aj" .#.#........#.##.....###Aj.#........##...<.... ##......##..........###..#########.###................ #.....##@.##########...-##.#............S .....##....Cast: Magic Dart#..S   ball python (constriction, wandering).....Aj,34.5 (6AjAjMN-5.7 (7.2 _AjDAjAj} †The magic dart hits the ball python!AjP*******AjHq ,.......AjJ 3--83=6.7 (1.0Magic DartAjE Aj O _You kill the ball python!AjDWAj7XAjXAj{\Aj&a,AjaAjMbAjfcAjhBAjkN--AjlAjp,AjpAj/tAj{tL4==AjuAjxAjzAj{Aj-|Aj"~AjmAjAj|AjڄAjAj?AjAjAjAj:==AjAjAjuAjʔAjAjAj+,AjAjAj,Aj֢AjѤAj#AjXAj AjªAj,AjYAjQAjL,AjJAjAjbc  You encounter a rat.AjH#...r... #....#......# .. #.... #......##.# # #.......#.#### #.... #.......#....# #.... #.......#....# ## #......#....# #.... #...#......# ##..... #..@#......###..####- #................... #....#.....##..#####Magic Dart #....##.#...........#....##.##.#........##...##.##.#........ r   rat (asleep)j'37m .....#.##.#.#####.#......#.##.... .......#.#.##.... .Aj0548.0)AjO-5.9 (19.2 _AjAj$AjFBs †The magic dart hits the rat!AjvG*******Aj.F.......Aj3--7=6.9 (1.0)Magic DartAjuAjwG _You kill the rat!Aj+3Aj,Aj0Ajz5,AjN6Aj6Aj7Aj2;Aji;AjR<AjG@Aj@8--AjAAjDAj$EAjEAjJAjKJAjAKAjOAjcOL4==AjcPAjRSAj(WAjjWAj5XAjQZAj\Aj7]Aj9^AjaAj\dAjdAjeAjiAjZlAjl:==AjmAj#pAjisAjsAjtAj-wAjN{,Aj|Aj}AjvAjAjPAj$Aj0AjrAjuAjAj,,AjAjAj~,Aj*AjkAjdAjAj{Aj Ajk  You encounter a ball python.Aj ##...##  ##.....######  #...........# #### #.....# # #...†... # #......# #...##.### ##.......#.#### ##...@...#....# #...-#.......#....# ####......#....# #....Magic Dart#...#......# ## #...#......###..### #..........S   ball python (constriction, wandering)#..Aj|..##..#### #....##.#.......... #S...##.##.#.......Aj077.1 (20.2)Aj4S.Aj AjgO-8.3 (21.4 _AjAjAj^} †The magic dart hits the ball python.Ajc****** Ajle......Aj3--91=9.3 (1.0)Magic DartAj  Aj O _You kill the ball python!AjV3Aj§Aj#Aj,AjrAjAjAj,AjAjAjݹ8--Aj/Ajʼ,Aj1Ajb4==AjmAjoAjAjAjAjAj,AjAjJAj,AjwAjAjAj:==AjKAj'Aj#AjgAjXAjAjAj,AjAjAjAj5 BAj&  You encounter 3 goblins and 3 hobgoblins.A goblin is wielding a +2 dagger of venom.Aj.#.......#....# ##...##......#....# #.... ##...#......# ##.... #...#......###..### #............... #....#.....##..#### #†...##.#....... #....##.##.#.... ##@..##.##.#....-#.....g##.#.######.......##.... Magic Dart#.........#.#.#.........#.#.#......Aj}#"........#.#........ ggg 3 hobgoblins (asleep)#.......... ..##...... ggg 3 goblins (asleep)#.........# #....#....gg.gggAj) 94.9 (15.6)gFound a dented platinum amulet.  The goblin shouts! You hear a shout!Aj)5g.AjM.gAj7g.Ajgg..g.g..gAj)J.gAj! gYou encounter a goblin. It is wielding a +0 dagger. x2Aj"%g.Aj?$.AjB.gg. gggwandering)gggg 4 goblins (3 wandering)You encounter a hobgoblin.=6.1 (16.8 AjMj _The hobgoblin leaves your sight. The goblin leaves your sight.Ajz.......#....# .......#....# ####......#....# ##...#......# ##......#......###..###.....................#.....##..####†....#. ##...##.....#......#.######........... .#....g#....#....#.# 2#"........#.#........ Aj    goblin#.....g.... ..##......#......g..# #....AjXgg.Aj/gAj#g.Aj_gAj3g.Ajg1 wandering)ggg 4 goblins (1 wandering)Aj9==7.3 (1.2) AjAj@ _The hobgoblin shouts! You hear a shout! x2AjP6###.......#. .####......#....# #...# ##....#......###..###..................#.....##..####Ajߟ†.... ##...##......#.#####.g..... ...#.... g   hobgoblin (AjT.........#.#.#   goblin"....g...#.#..Aj@|.....g.... ..##......Aj8gAjgAj7gg...ggg 3 goblins---8.5AjAj ###.### ##.###.......#....# .......#.###......#....# ##...#......# ##....#......###..###...............@..#.....##..####†.... ##...##.....g....#.##.#.#####.......#....    goblin.....g#"........#.#..gg.g.Aj gAjQ Sgg 3 goblinsAjY D---9.7Aj AjJ*....##.### ##.#####....# .......#....# ####......#....# ##...#......# ##....Aj####..###..................#.....##..####†...AjZ.. ##g..#AjM.....#.##.#.#####....Aj1. g   goblin.gAjQ#.............#.#.#AjoAjgAjPgAjh"$g.Aj%5g.Ajj-Sgg 3 goblinsAj/*100.9Aj6Aj8Aj#......#....# #.#......##.### #.#.#.#### #.#.#....# #.#.......#....# ##.##......#....# #.##...#......# ##.#...#......###..#Aj #.#....#.....##..##†...##.#.#.g..##.##.#.##...##.##.#.#...........#.##.#.#####.##.......g...#.##.... .#.........#.#.##.... .#......AjR&g.Aj#g.Aj9g.Ajk$g.Ajg.Aj!Aj(2.1AjAjJAj #......#....# #.#......##.### #.#.......#.#### #.#.......#....# #.#.......#....# ##.Aj ##......#....# #.##...#......# ##.#...#......###..##.#....#.....##..##†.g.##.#.#....##.##.#.##...##.##.#.AjG ##........g..#.##.#.#####.#.#.......g...#.##.... .#......g..#.#.##.... .Aj @#.........#.#.#. .g.g.g.g.Aj +g.Ajx g.Aj Aj  a6----=3.3Aj" AjM% - _The hobgoblin hits you.Aj> #......#....# #.....##......##.### #.....##.......#.#### #.....##.......#....# #.Aj#.......#....# ##.....###......#....# #......###...#......# ##......##...#......###..##.#...g#.....##..#Aj<#†...##.#.†#..g.##.##.#.Aj.R##...##.##.#.Ajs #......gg...#.##.#.#####.#.#...........#.##.... .#.........#.#.##.... .Ajx#.........#.#.#...... .Aji&g.Aj#g.Aj'g.AjAj Aj1j12---------4.5AjAjC- _The hobgoblin hits you.AjQ&  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ajտ #......#....# #.....# Emolg4 the Conjurer #......##.### #.....# Barachi #.......#.#### #.....# Health: 12/19 ===============--------- #.......#....# #...... Magic: 12/14 ====================---- #.......#....# ##.....# AC: 2Str: 8 ##......#....# #......# EV: 11Int: 18 ##...#......# ##......# SH: 0Dex: 10 #...#......###..###### XL:  2 Next: 91% Place: Dungeon:2 #....@................ Noise: =--------  Time: 1104.5 (0.0) #...g#.....##..#######AjR[40m e) +1 dagger (freeze) #†..g##.#............† Cast: Magic Dart #....##.##.#.......... ##gg.##.##.#.......... #...........#.##.#.#####.#.. g   hobgoblin #...........#.##.... .... ggg 3 goblins #.........#.#.##.... ... #.........#.#.#...... .. _The hobgoblin hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)Aj~- a *gAjG >.*Aj) -@.Ajv ;@#BjՅ@g#g**BjS #......#....# #.....# Emolg4 the Conjurer #......##.### #.....# Barachi #.......#.#### #.....# Health: 12/19 ===============--------- #.......#....# #...... Magic: 12/14 ====================---- #.......#....# ##.....# AC: 2Str: 8 ##......#....# #......# EV: 11Int: 18Bj^ ##...#......# ##......# SH: 0Dex: 10 #...#......###..###### XL:  2 Next: 91% Place: Dungeon:2 #....@................ Noise: =--------  Time: 1104.5 (0.0) #...g#.....##..####### e) +1 dagger (freeze) #†..)##.#............† Cast: Magic Dart #....##.##.#.......... BjԦT##gg.##.##.#.......... #...........#.##.#.#####.#.. g   hobgoblin #...........#.##.... .... ggg 3 goblinsBjP #.........#.#.##.... ... #.........#.#.#...... ..Bj,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineBj_The searing ray hits the hobgoblin.  The hobgoblin is lightly wounded.  The searing ray hits the goblin!Bja #......  #......##.###  #.......#.####  #.......#....#  #...#  ##..#  ##.#  #.### #Bjn.... #...*#.....##. #†..*##.#.....† #...*##.##.#.. ##gg* .... ..... Bj 2 #.........#  #......... Bj2g.  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the hobgoblin.hobgoblin is lightly wounded.searing ray hits the goblin!  You kill the goblin!Bj8 g.  (Press . to maintain the ray.)Bj@Kg).BjFx5=5.5 (1Ray BjOBjQO _The hobgoblin misses you.Bjz .The searing ray hits the hobgoblin!Bj' )You kill the hobgoblin!The searing ray hits the goblin!Bj.****g   Bj1gBj,'g.Bj.)).g 2 goblins (1 wandering)Bj#......#....# #.....# Emolg4 the Conjurer#......##.### #.....# Barachi#.......#.#### #.....# Health: 12/19 ===============---------#.......#....# #...... Magic: 11/14 ==================------#.......#....# ##.....# AC: 2Str: 8##......#....# #......# EV: 11Int: 18##...#......# ##......# SH: 0Dex: 10#...#......###..###### XL:  2 BjkNext: 108% Place: Dungeon:2#....@................ Noise: ==-------  Time: 1106.5 (1.0)#....#.....##..####### e) +1 dagger (freeze)#†.g)##.#............† Cast: Magic Dart#...)##.##.#.......... Ray+ ##...##.##.#..........#...........#.##.#.#####.#.. gg 2 goblins (1 wandering)#...........#.##.... ....#.........#.#.##.... ...#......g..#.#.#...... ..You kill the goblin!(Press . to maintain the ray.) _The hobgoblin misses you.The searing ray hits the hobgoblin!  You kill the hobgoblin!The searing ray hits theBj goblin! _You kill the goblin!You have reached level 3!Bj/  --more--BjM  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Bj[6/24=5---203 4% BjdBj]gS _You feel clever. x2Bj= #......#....# #.....##......##.### #.....##.......#.#### #.....##.......#....# #.#.......#....# ##.....###......#....# #......###...#......# ##......#Bj> #...#......###..##.#....#.....##..##†.g)##.#.† #...)##.##.#. ##...##.##.#...#.....#.##.#.#####.#.. g   goblin#...........#.##.........#.#.##......g..#.#.#BjC &g.BjK Bj&O @--7.7 (1.2BjrX Bj Z < _You stop channelling your searing ray.Bj_#......#....# #.....##.#......##.### #.....##.#.......#.#### #.....##.#.......#....# #.#.......#....# ##.....##.##......#....# #......##.##...#......# ##......##.#...#......###..##.#...g#.....##..##†..)##.#............† #...)##.##.#....Bj##...##.##.#.. .#.#.##.#.#####.#.. .#.##.#.##......g..#.#BjֵAg.Bj BjwC--8.9Bj Bj]#......#....# #.....##.#......##.### #.....##.#.......#.#### #.....##.#.......#....# #.#.......#....# ##.....##.##......#....# #......##.##...#......# ##......##.#...#......###..##....g.Bj,P#....#.....##..##†..)##.#............† .#...)##.##.#. .##...##.##.#.. .#.#.##.#.#####.#.. .#.#.##..#.#.#.##..#......g..#.#.#....Bj.gBjBj)10.1BjBjBjVg #......#....# #.....##.#......##.### #.....##.#.......#.#### #.....##.#.......#....# #.#.......#....# ##.....##.##......#....# #......##.##...#......# ##......##.#...#......###..#.#.....g.#....#.....##..#.#†..)##.#......† .#...)##.##.#.......... .##...##.##.#.......... .#.#.##.#.#####.#.. .#.#.##.  #.#.#.##.  #......g..#.#.#.Bjh R[39;49m..g.gBjp Bjq H7==BjZq P2==1.3Bjx Bjz Bj?N #......#....# #.....##.#......##.### #.....##.#.......#.#### #.....##.#.......#....# #.#.......#....# ##.....##.##......#....# #......##...<##...#......# ##......##.#...#......###..#Bj O /.##.g.#....#.....##..#.#†..)##.#............† .#...)##.##.#.......... .##...##.##.#.......... . #.#.##.#.#####.#.. ... #.#.## #.#.#.## BjO ^#......g..#.#.#....Bj Y .gBjla Bjb (2.5Bjj Bjwl Bj#......#....# #.....##.#......##.### #.....##.#.#.#### #.....##.#.......#....# #.#.......#....# ##.....##.##......#....# #......##...<.##...#......# ##......##.#...#......###..#.##.g. #....#.....##..#.#†..)##.#............† .#...)##.##.#.......... .##...##.##.#.......... . .#.##.#.#####.#.. ... .#.##.[Bj.40m... .... .#.#.##.. ......g..#.#.#...Bjy.gBj%Bj&i3----=3.7Bj/Bj2a _The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.Bj{#......#....# #.....##.#......##.### #.....##.#.#.#### #.....##.#.#....# #.....#.......#....# ##.....##.##......#....# #......##...<.##...#......# ##......##.#...#......###..#.##.Bjg. #....#.....##..#... #†..)##.#............† .#...)##.##.#.... .##...##.##.#.........#.##.#.#####.#.. ... #.##.... ....#.#.##.... ...g..#.#.#..Bj{.gBjBjh4=----Bj7 4.9Bj+ Bj, Bj}   You miss the goblin. -gg   Robin (wandering)g   goblinYou encounter Robin of the Strong Arm. They are wielding a +0 club and wearinga +0 helmet of sniping.Bj /  --more--Bj Bj Bj 2--===50Bj Bj ; _The goblin hits you with a +0 dagger.Bj;5 )You hit the goblin. You freeze the goblin.g.BjnE)BjI.66Bj~QBjTJ _You kill the goblin! Bj;9H.g Bj>E BjWF.-7 BjN BjP Bje>7g. BjC BjAP3=-3=-8 BjR BjyU Bj8g. Bjx0g Bj)g   goblin (wandering) Bj=/&9 Bj8 Bj<s _You encounter a goblin. It is wielding a +0 dagger. Bj7P c ******g BjP DThe magic dart hits Robin. Bj-  g.Robin is lightly wounded.  Robin says, "My goblins will feast on your bones."Robin roars a battlecry! Bj g.....)ng, strong)The goblin goes into a battle-frenzy! BjR ]2-=20 Bj  Bjz ' _You hear a shout! BjQ.g BjO. BjzBg Bj|.-1 Bj Bj+ Bj:J.g Bj BjFy4==-2 Bjc Bj Bj Q.g Bj g  Robin says, "Kneel, worm!" Bj1 |g   goblin (strong) Bj &3 Bj  Bj q _You encounter a goblin. It is wielding a +0 club. BjG.g Bj-g Bje?g. Bj.g 2 goblins (1 wandering, strong) Bj@-4 Bj Bjq _You encounter a goblin. It is wielding a +0 club. Bj:P .g.g BjT *g BjU .g Bj4g yg 3 goblins (2 wandering, strong) Bjh T3=5 Bjs  Bjt  Bj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Bj  #......#....# #.....##...... Emolg4 the Conjurer  #......##.### #.....##...... Barachi  #.......#.#### #.....##...... Health: 14/24 ==============----------  #.......#....# #............. Magic: 11/15 =================-------  #.......#....# ##.....##...... AC: 2Str: 8  ##......#....# #......##...<.. EV: 11 BjG 9Int: 20  ##...#......# ##......##...... SH: 0Dex: 10  #...#......###..#########.### XL:  3 Next:  6% Place: Dungeon:2  #...g.g...g*@..............  Noise: ---------  Time: 1125.9 (0.0)  #...g#.....##..##########...  e) +1 dagger (freeze)  #†..)##.#............† ..... Cast: Magic Dart  Bj  #...)##.##.#.......... .....  ##...##.##.#.......... ..... ..........#.##.#.#####.#.. ...  g   Robin ..........#.##.... ....  ggg 3 goblins (2 wandering, strong)  Bj ........#.#.##.... ... .....g..#.#.#...... .. Casting: Magic Dart (safe; 1% risk of failure)  Bj߯ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Bj Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  Bj2 6helmet of sniping (lightly wounded, 84% to hit)Bj ' k g*Bj- g.  Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet of sniping (lightly wounded, 84% to hit)Bj%I{ #......#....# #.....##...... Emolg4 the Conjurer#......##.### #.....##...... Barachi#.......#.#### #.....##...... Health: 14/24 ==============----------#.......#....# #............. Magic: 11/15 =================-------#.......#....# ##.....##...... AC: 2Str: 8BjIi##......#....# #......##...<.. EV: 11Int: 20##...#......# ##......##...... SH: 0Dex: 10#...#......###..#########.### XL:  3 Next:  6% Place: Dungeon:2#...g.g.****@..............Noise: ---------  Time: 1125.9 (0.0)#...g#.....##..##########... e) +1 dagger (freeze)Bj)J#†..)##.#............† ..... Cast: Magic Dart#...)##.##.#.......... .....BjPJ##...##.##.#.......... ..... ..........#.##.#.#####.#.. ...BjsJpg   Robin BjJ..........#.##.... ....ggg 3 goblins (2 wandering, strong) BjJ........#.#.##.... ... .....g..#.#.#...... ..BjJMConfirm with . or Enter, or press ? or * to list all spells.Bj{KAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet of sniping (lightly wounded, 84% to hit)  You focus your ray upon Robin. The searing ray hits Robin!Bju .gAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet of sniping (lightly wounded, 84% to hit)  You focus your ray upon Robin. The searing ray hits Robin!  Robin is severely wounded.g.gBj|g..ggBjo..g   hob (gggg 4 goblins (3 wandering, strong)Bj5===6.9 (1Ray Bj<| _(Press . to maintain the ray.)Bj p )The searing ray hits Robin.Bj ****g   hobgoblin (strong)gggg 4 goblins (3 wandering, strong)Bj> Bj* e .g  You kill Robin!Bj, `.g.gBj, 1g.Bjf. ;g.BjZ9 z..)g2Bj= 0-357+ BjF BjI ( _The goblin shouts!BjU )  The searing ray hits the goblin!Bj****gg 3Bjd0gBjf.gBjgE.gBjw)..)g 2 hobgoblins (1 wandering, strong)Bj>{9/15 ---7--8++ Bj2Bj͉J _You kill the goblin!BjqW:****Bj: g.  You finish channelling your searing ray.Bj.gBj$.gBj@2g.Bj,gBj..)gg 4 goblins (2 wandering, strong)Bjv8----==9BjBj ( _The goblin shouts!Bj Bj> Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bj>= #......#....# #.....##...... Emolg4 the Conjurer  #......##.### #.....##...... Barachi  #.......#.#### #.....##...... Health: 15/24 ===============---------  #.......#....# #............. Magic: 6/15=========---------------  #.......#....# ##.....##...... AC: 2Str: 8 Bj?n ##......#....# #......##...<.. EV: 11Int: 20  ##...#......# ##......##...... SH: 0Dex: 10  #...#gg....###..#########.### XL:  3 Next: 37% Place: Dungeon:2  #...g...g***@..............  Noise: ==-------  Time: 1129.9 (0.0)  #...g#g....##..##########...  e) +1 dagger (freeze)  #†..)##.#............† ..... Cast: Magic Dart  #...)##.##.#.......... ..... Bj? ##...##.##.#.......... ..... ..........#.##.#.#####.#.. ...  gg 2 hobgoblins (1 wandering, strong) ..........#.##.... ....  gggg 4 goblins (2 wandering, strong) ........#.#.##.... ... .....g..#.#.#...... .. Bj?_The goblin shouts!  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bj@Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 74% to hit)Bj J g.*Bj! A**Bj5 g*Aim: a goblin, wielding a +0 club (strong, 74% to hit)BjJ S.gOut of range.Bj(-.gAim: a goblin, wielding a +0 club (strong, 74% to hit)Bj]r3 #......#....# #.....##...... Emolg4 the Conjurer  #......##.### #.....##...... Barachi  #.......#.#### #.....##...... Health: 15/24 ===============---------  #.......#....# #............. Magic: 6/15=========---------------  #.......#....# ##.....##...... AC: 2Str: 8 Bjs> ##......#....# #......##...<.. EV: 11Int: 20  ##...#......# ##......##...... SH: 0Dex: 10  #...#gg....###..#########.### XL:  3 Next: 37% Place: Dungeon:2  #...g...g..)@..............  Noise: ==-------  Time: 1129.9 (0.0)  #...g#.g...##..##########...  e) +1 dagger (freeze)  #†..)##.#............† ..... Cast: Magic Dart  #...)##.##.#.......... ..... Bjts ##...##.##.#.......... ..... ..........#.##.#.#####.#.. ...  gg 2 hobgoblins (1 wandering, strong) ..........#.##.... ....  gggg 4 goblins (2 wandering, strong) ........#.#.##.... ... .....g..#.#.#...... .. _The goblin shouts!  BjsCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bj6tAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 74% to hit)Bjyu,.BjwD.gBj`y )gBjz=.gBj6g.Bj -    #.....   #.....  #....# #.....  #....# ##.....  ..#....# #......##...<  ##...#.g....# ##....  #...#...BjW####  .....  #....#####  #†.g)##.....†  #...).....  ..... #####.#.. ... g   hobgoblin ( ....  .. BjdContam: 11% --30.9 (1BjNBjۘI _You miscast Searing Ray. Nothing appears to happen.Bjc  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BjP  #......#....# #.....##...... Emolg4 the Conjurer  #......##.### #.....##...... Barachi  #.......#.#### #.....##...... Health: 15/24 ===============---------  #.......#....# #............. Magic: 4/15======------------------  #.......#....# ##.....##...... AC: 2Str: 8  ##......#....# #......##...<.. EV: 11Int: 20 Contam: 11%  ##...#.g....# ##......##...... SH: 0Dex: 10  #...#......###..#########.### XL:  3 Next: 37% Place: Dungeon:2  #....gg.)g**@..............  Noise: ---------  Time: 1130.9 (0.0)  #....#.g...##..##########.BjS ..  e) +1 dagger (freeze)  #†.g)##.#............† ..... Cast: Magic Dart  #...)##.##.#.......... .....  ##...##.##.#.......... ..... ..........#.##.#.#####.#.. ...  g   hobgoblin (strong) ..........#.##.... ....  gggg 4 goblins (2 wandering, strong) ........#.#.##.... ... .....g..#.#.#...... .. _You miscast Searing Ray. Nothing appears to happen.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 74% to hit)BjaT *gBjSE ' #......#....# #.....##...... Emolg4 the Conjurer  #......##.### #.....##...... Barachi  #.......#.#### #.....##...... Health: 15/24 ===============---------  #.......#....# #............. Magic: 4/15======------------------  #.......#....# ##.....##...... AC: 2Str: 8  ##......#....# #......##...<.. EV: 11Int: 20 Contam: 11%  ##...#.g....# ##......##...... SH: 0Dex: 10 BjF  #...#......###..#########.### XL:  3 Next: 37% Place: Dungeon:2  #....gg.)).)@..............  Noise: ---------  Time: 1130.9 (0.0)  #....#.g...##..##########...  e) +1 dagger (freeze)  #†.g)##.#............† ..... Cast: Magic Dart  #...)##.##.#.......... .....  ##...##.##.#.......... ..... ..........#.##.#.#####.#.. ...  g   hobgoblin (strong) ..........#.##.... ....  gggg 4 goblins (2 wandering, strong) ........#.#.##.... ... .....g..#.#.#...... .. _You miscast Searing Ray. Nothing appears to happen.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, ShifBjG Yt-Dir - straight lineThe searing ray hits the goblin.BjN c    #..... BjO BjO . #..... Bj#P BjiP ^#....# #..... BjP Bj;Q t#....# ##..... BjQ  BjQ ..#....# #......##...< BjR  ##...#.g....# ##.... BjS = #...#...BjS #### BjS  #....gg.****@........Bj0T  BjtT G #....#.BjT ####BjU  BjmU ^ #†.g)##.BjU 9....† BjV % #...)BjQV C..... BjV BjV +..... BjJW BjW #####.#.. ... BjX .... ggg 3Bj_X BjX @ ..BjX BjY BjCY Bj g.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  Bj The searing ray hits the goblin.  You kill the goblin!  (Press . to maintain the ray.)Bjx 0gBj x gThe goblin shouts! You hear a shout!Bjd <.gBjS g.g.gBjq 9)).).g 2 hobgoblins (1 wandering, strong)gg 4 goblins (2 wandering, strong)Bj 6=9==1.9 (1Ray Bj_ Bjl s _You encounter a goblin. It is wielding a +0 dagger.BjŢ :****BjZ% >.gBj% F.gBj4( .gBj) .Bj) !.gBj* -.Bj* -gBj5 g).)ggggg 3 goblins (1Bj6 /--2Bj7 ;+ Bj@ BjyB Bj` ****The searing ray hits the hobgoblin.Bj%g.Bjp)gg.BjE+g.Bj$g.Bj6)Bj3----3++ BjBjd _The hobgoblin is moderately wounded.Bj7 u )The searing ray hits the goblin.BjD )You kill the goblin!The searing ray hits the hobgoblin.BjI ****   hobgoblingg 2Bj k .  You kill the hobgoblin!Bj '.gBjE =.gBj g....)g))g   goblin (Bj y2---45=4Bj" Bj > _You finish channelling your searing ray.Bj+  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BjJ #......#....# #.....##...... Emolg4 the Conjurer  #......##.### #.....##...... Barachi  #.......#.#### #.....##...... Health: 16/24 ================--------  #.......#....# #............. Magic: 0/15------------------------ BjJG #.......#....# ##.....##...... AC: 2Str: 8  ##......#....# #......##...<.. EV: 11Int: 20 Contam: 11%  ##...#......# ##......##...... SH: 0Bj8KVDex: 10  #..g#.g....###..#########.### XL:  3 Next: 45% Place: Dungeon:2 BjnK? #..g....)g**@..............  Noise: =--------  Time: 1134.9 (0.0) BjKJ #..g.#.....##..##########...  e) +1 dagger (freeze)  #†..)##.#............† ..... Cast: Magic Dart  #...)##.##.#.......... .....  ##...##.##.#.......... ..... BjL..........#.##.#.#####.#.. ...  g   hobgoblin (strong) Bj%L..........#.##.... ....  g   goblin (strong) ........#.#.##.... ... .....g..#.#.#...... .. BjHLF_You finish channelling your searing ray.  BjLCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BjM Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 74% to hit)Bj9 T *gBjbZ.*Out of range.Bj` S .*Bjd #......#....# #.....##...... Emolg4 the Conjurer  #......##.### #.....##...... Barachi  #.......#.#### #.....##...... Health: 16/24 ================--------  #.......#....# #............. Magic: 0/15------------------------  #.......#....# ##.....##...... AC: 2Str: 8  ##......#....# #......##...<.. EV: 11Int: 20 Contam: 11%  ##...#......# ##......##...... SH: 0Dex: 10  #..g#.g....###..#########.### XL:  3 Next: 45% Place: Dungeon:2 Bj #..g....))))@..............  Noise: =--------  Time: 1134.9 (0.0)  #..g.#.....##..##########...  e) +1 dagger (freeze)  #†..)##.#............† ..... Cast: Magic Dart  #...)##.##.#.......... .....  ##...##.##.#.......... ..... ..........#.##.#.#####.#.. ...  g   hobgoblin (strong) ..........#.##.... ....  g   goblin (strong) Bja........#.#.##.... ... .....g..#.#.#...... .. _You finish channelling your searing ray.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineBj=The searing ray hits the goblin!Bj.-    #.....   #.....  #....# #.....  #....# ##.....  ..#....# #......##...<  ##...#......# ##....  #..g#.g.BjĜa####  #..g....****@........  #..g.#..####  #†..)##.....†  #...).....  ..... Bj#####.#.. ...  ... .. Bj( Bjm"R.g  Casting: Searing Ray (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the goblin!  You kill the goblin!Bjo.\))))Bj17=7=5.9 (1Magic DartRay Bj;Bj=f _(Press . to maintain the ray.) Bj  #......#....# #.....## #......##.### #.....## #.#.#### #.....## #.#....# #.... #.......#....# ##.....## Bj _ ##......#....# #......##...< ##...#......# ##......## #...#......###..#. #......g))). #....#.....##..#... #†..)##.#............†  Bj  #...)##.##.#....  ##...##.##.#...... ......#.##.#.#####.#.. ....#.##.... . BjL...#.#.##.... ....g..#.#.#. BjS..... .. Bj=.g Bj9)g Bj! Bj!\8% --7.1 (1.2 Bj) Bj%.5 _You stop channelling your searing ray. Bj0 _Items here: )) [[ †. BjR #......#....# #.....## #......##.### #.....## #.#.#### #.....## #.......#....# # #.......#....# ##.....## ##......#....# #......##...< ##...#......# ##......## #...#......###..#. #.)g@). #....#.....##..# #†..)##.#............†  #...)##.##.#..........  ##...##.##.#[39;49 BjR!m.......... #.#.##.#.#####.#.. ... #.#.##.... .... #.#.#.##.... ... #......g..#.#.#...... .. BjvS/g Bja~g 2 hobgoblins (1 wandering, 1 strong) BjIbk6=-8.3 Bjl BjnS _The hobgoblin completely misses you. Bjqx _You see here a +2 dagger of venom. Bj g.  You barely miss the hobgoblin.The hobgoblin no longer looks unusually strong. Bj7 )6-490 Bj - _The hobgoblin hits you.!BjTe .  You hit the hobgoblin. You freeze the hobgoblin.!Bjex g   hobgoblinThe hobgoblin is moderately wounded.7=1=240Magic Dart!Bjk!Bjn@ _The hobgoblin hits you but does no damage.!Bji  You closely miss the hobgoblin.The hobgoblin is moderately wounded.!BjS @11!Bj. !Bjm V _The hobgoblin barely misses you.!Bj  You closely miss the hobgoblin.The hobgoblin is moderately wounded.The hobgoblin hits you.!Bji2-----2!Bj!BjxK _Your magical contamination has completely faded away."Bj1  You hit the hobgoblin. You freeze the hobgoblin.  The hobgoblin is almost dead."Bjl0-------3"Bj"Bj- _The hobgoblin hits you."BjP  You hit the hobgoblin but do no damage.The hobgoblin is almost dead."BjQ 1=-=4"Bj]f "Bjki W _The hobgoblin closely misses you.#Bj) )You hit the hobgoblin. You freeze the hobgoblin.#Bj(#BjQc525Magic Dart#Bj#BjyM _You kill the hobgoblin!#Bjp3#BjJ#Bj%#Bj),#Bj3`2==#Bj5#Bj8#Bj9^2==#Bj<$Bjh  A goblin comes into view.$Bj?-gMagic Dartg   goblin (wandering)$Bj+8.3 (3$Bj $Bj+L-9.3 (4 _$Bj4%BjD%Bj%J%Bj~S%BjV^ _You are too injured to fight recklessly!&Bj†..........##.### ..g.#.#####... .........#.##......#....# <##...#......# ##......##......#.....@###..#########.#....))))................g#.....##..##########†..)##.#............†...)##.##.#..........  ##...##........#.#####.#.. ......#.... .&BjBg.&Bj'&Bj,550.5 (1.2 _&Bj6&Bj8'BjC'Bj'Bj 'Bj^ _You are too injured to fight recklessly!(Bj  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)BjQ #...†.......# #.....##.... Emolg4 the Conjurer  #......#....# #.....##.... Barachi  #......##.### #.....##.... Health: 12/24 ============------------  #.....g.#.#### #.....##.... Magic: 1/15=-----------------------  #.......#....# #........... AC: 2Str: 8  #.......#....# ##.....##.... EV: 11Int: 20  ##......#....# #......##...< SH: 0Dex: 10 ##...#......# ##......##.... XL:  3 Next: 52% Place: Dungeon:2 #...#..***@###..#########.# Noise: ---------  Time:[39;4)BjT9m 1150.5 (0.0) #...g**.))))............... e) +1 dagger (freeze) #....#.....##..##########.. Cast: Magic Dart #†..)##.#............† ... #...)##.##.#.......... ... ##...##.##.#.......... .... g   goblin (wandering) #...........#.##.#.#####.#.. ... #...........#.##.... .... #.........#.#.##.... ... Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit))Bj> #...†.......# #.....##.... Emolg4 the Conjurer  #......#....# #.....##.... Barachi  #......##.### #.....##.... Health: 12/24 ============------------  #.....g.#.#### #.....##.... Magic: 1/15=-----------------------  #.......#....# #........... AC: 2Str: 8  #.......#....# ##.....##.... EV: 11Int: 20 )Bj ##......#....# #......##...< SH: 0Dex: 10 ##...#......# ##......##.... XL:  3 Next: 52% Place: Dungeon:2 #...#.....@###..#########.# Noise: ---------  Time: 1150.5 (0.0) #...)...))))............... e) +1 dagger (freeze) #....#.....##..##########.. Cast: Magic Dart #†..)##.#............† ... #...)##.##.#.......... ... ##...##.##.#.......... .... g   goblin (wandering) #...........#.##.#.#####.#.. ... #...........#.##)Bj  .... .... #.........#.#.##.... ... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the goblin.)Bj` #...†             <)Bj   *** #...)** #†..)†  #...)  )Bjti  ...  )Bj=,.....)BjJo4=1.5 (1Magic Dart)BjXU)BjW`  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  )BjXdThe magic dart hits the goblin. _You kill the goblin!)Bj@o 3)Bjp )Bjew )BjOx S3=)Bjl| )Bj ,)BjR )Bj 72)Bjc )==)Bj )Bj ,)Bj )Bj) )Bjb ^4==)Bjͣ )Bjn )Bjӫ )BjW )Bj )Bjp :==)Bj )Bj B)Bjc k  A hobgoblin comes into view.)Bj g5==-Magic Dartg   hobgoblin (wandering))Bj *9.5 (8)BjH )BjM M-60.5 (9 _)Bj3) )Bj|+ *Bj4.U ...#..#.##g.#.####....#.........####.......< ##...#......# #.*BjZ/V #...#......###..#########.#..)...))@)................#.....##..##########†..)##.#............† ....)##.##.#..........#...##.##.#.......... .#####. #......g..#.#.#...... ..*Bj50g+BjNg   hobgoblin (wandering)+BjR Y3=1.7 (1.2+Bj$+Bjj*x _You see here a +2 dagger of venom.+Bjue#......#g...# #.....##.#......##.### #.....##.#.....g.#.#### #.....##.#.......#....# #.#.......#....# ##.....##.##......#....# #......##...<.##...#......# ##......##.#...#......###..#.##...)...)))@. #....#.....##..#.#†..)##.#............† .#...)##.##.#.......... .##...##.##.#.......... . .#.##.#.#####.#.. ...[3+Bje{7m .#.##.... .... .#.#.##.. ......g..#.#.#...+Bj'h.+Bj_r(+BjF{f2.9Magic Dart _+BjɃ+Bjx _Items here: )) [[ †.+Bj$#......#....# #.....##.#......##.### #.....##.#.....g.#.#### #.....##.#.#....# #.....#.......#....# ##.....##.##......#....# #......##...<.##...#......# ##......##.#...#......###..#+Bj)%.##...)...)))) #....#.....##..#... #†..)##.#............† .#...)##.##.#.... .##...##.##.#.........+Bjs%t#.##.#.#####.#.. ...#.##.... ....#.#.##.... ..+Bj%`.g..#.#.#..+Bj4+Bj(?K=4.1 _+BjI+BjOK+BjE}#......#....# #.....##.#......##.### #.....##......##.....g.#.#### #.....##......##.#....# #...  #.#....# ##.....##......###......#....# #......##...<..###...#......# ##......##.#...#......###..#.###.#...)...)))). #....#.....##..#... +Bj}d#†..)##.#............† ..... #...)##.##.#.......... .##...##.##.#.#.##.#.#####.#.. ...#.##.... ....#.#.##.... ...g..#.#.#...... ..+Bj+BjC^6=5.3+Bj(+Bjx,Bj?,Bj2,Bj,Bje=,Bj,Bj,BjO,Bjj4==,Bjp,Bjt7==,Bj`,Bj? ,Bj ,Bj^ ,Bj,,Bj ,Bj,Bj:==,Bj,Bj"<18,Bj"E==,BjX%,Bj+,,Bj .,Bj33,Bjp3T5==,Bj5,Bj<,,Bj=,Bj=C,BjCh9==,BjO,Bj\W,,BjD`,Bjf,Bjjf:==,Bjh,Bjoo,,Bj*r,Bj20==,Bju,Bjԯ,BjeS6=,BjB,BjB,Bj,Bj",Bj,BjA~1==,Bj,Bje=,BjV,,BjB,Bj#,BjB,Bj9=,Bj,Bj72=7==,Bj,Bj,Bjg,Bj3,Bj ,,Bj,Bj<,,Bj(,Bj,Bj3====,Bj,Bj$,Bj$,Bj',Bj+,,Bj-,Bj%3,Bj4M8=,BjG8,Bj?~4==,BjB,Bj"GN _HP restored.,BjK,BjJPB,BjV ,BjWe A hobgoblin comes into view.,BjkgMagic Dartg   hobgoblin (wandering),Bj~v0200.3 (35.0),Bj,BjO=1.3 (36 _,Bj,Bjz-BjPw .The magic dart hits the hobgoblin.-BjH****-BjI..).-Bj=7-8=2.3 (1.0)Magic Dart-Bj5-BjM _You kill the hobgoblin!-Bj 3-BjÏ -Bj -Bj ,-Bj͝ -Bj! M8=-Bjs -Bj% -Bja -Bj! -Bj ,-BjL -Bj. -Bj. -Bj -Bj -Bj( 9=-Bj -Bjd ,-Bj -Bj; -Bj -Bj -Bja -Bj N9==-Bj -Bj8 ,-Bj -Bj_ ,-Bj -BjB -Bjt -Bj -Bj -BjW :==-Bj -Bjo ,-Bjr -Bj ,-Bj -Bj -Bj R10/15==-Bju -Bj,-Bj-Bj8,-Bj -Bj,-Bj-Bjt-Bj:==-Bj^-Bj<,-BjT-Bj!,-Bjz#-Bj&-Bj'M1=-Bj8)-Bj.,-Bj/-Bj3,-Bj/4-Bj 6,-BjR7-Bj;-Bj;9=-Bj G-BjL,-Bj*P-Bj/T,-BjU-BjM[b2==-BjH]-Bja-Bjb-Bj0d-Bjg-Bjh-Bji-Bjm,-Bjp-Bjs-Bj t:==-Bj@v-Bjz,-Bj|-Bj',-Bj-Bj'-Bj\-Bj-BjՌ-BjK3=-Bj-Bj,-Bj-Bjf-Bj-Bj͛-Bj,-Bj-BjO=-Bj-Bj4==-Bj -Bjt-Bj-Bj1-Bj-Bj6-BjB-Bj!-Bj:==-BjG-Bjs,-Bj-Bj-Bj-Bj-Bjkb5==-Bjf-Bjr-Bji  You encounter a hobgoblin.-Bj#......##.### #.....##......# #.....g.#.##.....##......# #.......#....# #........ #.#....# ##.....#### ##....# #......##...<..# #......# ##......##........#......###..#########.###.##...)...))))............... #....#.....##.@##########-#†..)##.#............÷. ..#...)##.##.#........... .Magic Dart##...##.##.#......... ........#.##.#.#####.#......#.##.... ..... -Bj?bg   hobgoblin (asleep)#.#.##.... g..#.#.#.......#.#........ g-Bj9054.3 (52.0)-BjIO-5.5 (53.2 _-Bj'-BjV)/Bj\ *****/Bjg**The magic dart hits the hobgoblin but does no damage./Bj7g./Bj,........4--==6.5 (1.0)  _The hobgoblin shouts!/BjzQY .  The magic dart hits the hobgoblin!/BjW*****...*/BjOC......./Bj(3----60-7Magic Dart/Bjd/BjM _You kill the hobgoblin!0Bj)30Bj+0Bj~00Bje5,0Bj8,0Bj:0Bj_0Bj=a0BjXc0Bji0Bjni8--0Bjk0BjNp0BjpL4==0Bjr0Bjv0BjVw0Bj>y0BjQ}0Bj}0Bj_0Bj,0Bj0Bj0Bj):==0Bj0Bj 0BjM0BjN0Bj,0Bj0Bj9b5==0Bj0BjQ0Bj,0Bjs0Bj0BjԻ,0Bj'0Bj0Bjb,0Bj0Bj0BjP==0Bj0Bj0Bj,0Bjj0Bj0Bj0Bj0Bj0BjY X0Bj0BjA,0Bj 0BjJ$0Bja(,0Bj*0Bj,0Bj00Bj^10Bj 30Bj50Bj a0Bj!d,0Bj[e0BjTg0Bjk,0Bj*l0Bjo0Bjy0Bjy0Bj}0BjP0Bj .... ..##................. ...# #................. g... .................  .................  ..........#......  ####.###.#.......  #. ##...##...#  ####>>#...## ...#  #......@...# ... --91.1 (33.6)0Bj #....  .......  .#..... ######........... ##.......... #....##...# ..#### ##.# ...0Bj0BjH-2.3 (34.80Bj?0Bj> _Found two stone staircases leading down.0Bj!0Bj0Bjx0BjC0BjAX0Bj,0Bj0Bjg%R  There is a stone staircase leading down here.0Bj(0Bj) _0Bj)0Bj<,0Bj1,0Bj20Bj40Bj8,0Bjj90Bjh;0BjINg..g... ................. . ................. .. ..........#......#.. ####.###.#.......#... #.###...##...##.... ####>>#...## ...##....> #..........# ...#......#................#................8.3 (6.0)#......#...... ######..............# ##........... #....##...#.. ..#### ##.# 0BjOO?... 0Bj W0Bja-9.5 (7.20Bje0Bjh; _Found a stone staircase leading down.1Bjl 1Bj/m 1Bjqn 1Bjr 1Bj %#......g......#...#...#.........#......1Bj  #......####.###.#. #...... #.###...##...# #......####>>#...## ...# #....>>#..........# ... #......#... #.0.0 #......#.1Bj܅ ..######..### ##......1Bj #....##...#... ..#### ##.#.. ...1Bj( )#1Bj 1Bj* /300.7 (1.21Bj 1Bj 9 _Found an escape hatch in the floor.2BjO2BjB2BjxB2BjQB2Bj2BjB2Bj2Bj,2Bj2Bjj2Bj2Bjf2Bj2Bjq2Bj,2Bj 2Bjl 2Bj2Bj%2Bj 2Bj2BjF2Bj2Bj2Bj# #.#....... #.#......#2Bj$ #........######...####.....#### ##.#........##########....##..#.##.......#........#### ##.....#........... ########.##...... ..# ..... 2Bjn$########## ...  . 2Bja1\15.1 (14.4)6.1 (152Bj22Bji7S _j - a yellow potion2Bj I2Bj 2Bjl 2Bj9 B2Bj 2Bj8 2Bj 2Bj 2Bj ,2Bj 2Bj 2Bj ,2Bj n2Bjd 2Bjf ,2Bj 2Bj 2Bj 2BjC 2Bj 2Bj 2Bj/ B2BjM 2Bj, ,2Bj 2Bj| 2Bj ,2Bj3 2BjF 2Bj ,2Bj 2Bj= 2Bj B2Bjo 2Bj# ,2Bj& 2BjZ' 2Bj+* 2Bj{* 2Bjo+ 2Bj- 2Bj%D ...#..................... ...#..................... ...............#........ .....####.###.#........ .....# #.###...##...# .. .....####>>#...## ...#.# ...>>#..........##.....# .....#................##. ................32.9 (16.8 .....#................... .....######.............. ..#### ##..........### ..##########....##...## ....#........#### ##.# ..#.............# ... ###.jD .0m##..........# <.. ....##..........# ...2BjIN 2Bj"\ .4.1 (18.02Bjb 2Bj&e ; _Found an escape hatch in the ceiling.3Bj3Bj3Bji3Bj3Bjv3BjB3Bj3Bj 3Bji3Bj3Bj3Bj3Bj3Bj3BjZ,3Bj3Bj3Bj3Bj3Bj3Bj! 3Bjh*>#.................<....).................................. #......................# #......................# ..................##...........#......#..####.###.#40.1 (6.0)# #.###...##...#####>>#...###...#.###.# >#..........##.....##................##.................... .#.................... .######................ ## ##..........####.#3Bj33Bj3J-1.3 (7.23BjQ3BjTN _Found a short sword. Found a stone staircase leading up.4BjyH34Bj}I4BjQ4BjUi  You encounter a hobgoblin.4BjfB.<....). .# .# ## ##. ####.###.#...... # #.###...##...#.g ####>>#...###...#.###.#.Magic Dart #.##.....# #.......##............. 4Bjfzg   hobgoblin (asleep) #.............. ######.......... ##...####.#4Bj{w(0.04Bj~42.5 (1.2 _4Bj׆4BjR4Bj Y .  The magic dart hits the hobgoblin.4Bj P*******4Bj! *........4Bj8 4--4=30Magic Dart4BjpE c _You kill the hobgoblin!5Bj*35Bj5BjB5BjpB5Bj,5Bj5BjN--5Bj5Bj/,5Bj5Bjl5BjL5==5Bji,5Bj,B5Bj5Bj,5Bj5Bj5Bj   You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts.5Bj..... . # # ## ###..#.. #.###.#........###...##...#.->>#...###...#.###.# ........##.....# .. .KMagic Dart .....##. ## ............5Bj........... K   kobold (missile, asleep) ###..........  ##..........####.####....##...## #5Bj"P51.9 (8.4K.5Bj=  jThe kobold shouts!. jYou encounter a gnoll. It is wielding a +0 whip.5Bj@ jj 2 gnolls (1 polearm, wandering)You encounter a gnoll. It is wielding a +0 spear.5BjE5=3.1 (9.65BjeI _The kobold leaves your sight.5Bj *******j 1 wandering)The magic dart hits the gnoll.  The gnoll is heavily wounded.5BjM~ kj.j.5Bj 0K5Bj-   The gnoll shouts! x2 4--....K..@@   Sigmund (wand, polearm, wandering)jj 2 gnolls (1 polearm)K   kobold (missile)You encounter Sigmund the Dreaded. He is wielding a +0 scythe, wearing a +2robe of fire resistance and carrying a wand of flame.  --more--7BjR67BjA7BjF= 4.1 (1.0 _7BjQ7BjqU9Bj}......#.#.##.###j..#. ##.###.#.......  #.###...##...#.. #9Bj~N#>>#...###...#.###.#.K.j..##.....# .. .@.....##. ##.....................jj 2 gnolls (1 polearm)#..........K   kobold (missile) ##..........####.##....##...## #9BjU.j9Bj3j.9Bj6K.9Bj 9Bj35-5.3 (1.29BjV9Bjr9BjD .....#.#.##.###...#.j..#.###.#. #.###...##...#@.....K....#>>#...###...#.###.#..j...##.....# .. .@.....##. ##.........................#................ ##..........####.##....##...9Bj X## #9Bj! 4j.9Bj 1K.9Bjr $.9Bj 1j9Bjx 9Bj !-9Bj !6.59Bj 9Bj> 9Bj\1.. ..# .......#......###..9Bj2.#....... ###.###.#......j  ..##...#.....K.. ###>>#...####.#.j. ..........##.....# .. .@........##. ## .................. #####.......9Bj_2   gnoll  ##..........####.# ######....##...## 9Bj2d.......########9Bjx52j9Bj70j.9Bj A.j 2 gnolls (1 polearm):Bj ((((The kobold throws a dart. The dart hits you!:Bj)....:Bj=======--==7.7Pois :Bj:BjYQ _You are poisoned.:Bj/ ....# ...........#.......###..:Bjj#............... ###.###.#.............j..  ..##...#.....Kj.. ###>>#...###...#.###.#... ..........##....@# .. .@........##. ## ..... ###### ..........# ....:BjF:Bj[1-----8.9Magic Dart:Bj:Bj-S _You feel very sick.;Bj ajK;Bjj   gnollK   kobold (missile);Bj0------90Magic Dart;Bj %;BjL'$ _You feel sick.;Bj .;Bj' jK   kobold (missile);Bj". (((You feel sick. The kobold throws a dart. The dart hits you!;Bjn 4...;Bj ===========-5====60Pois ;Bj ;BjB V _You are more poisoned.Bjc  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>BjHP .....................#  Emolg4 the Conjurer .....................#  Barachi .....................##  Health: 13/24 =============----------- ......................###..  Magic: 13/15 ====================---- .........#..........j......  AC: 2Str: 8 ###.###.#.............j....  EV: 11Int: 20  #.###...##...#Kj...Kj....  SH: 0Dex: 10 >BjP y###>>#...###...#*###.#.....  XL:  3 Next: 64% Place: Dungeon:2 ..........##....@# .. .@  Noise: =--------  Time: 1363.9 (0.0) ................##. ##  e) +1 dagger (freeze) .....................  Cast: Magic Dart >BjP .....................  Pois #####................ >BjP i ##..........####.#  j   gnoll (polearm) ######....##...## #  K   kobold (missile) >BjQ 7.......#######.# ..........# .... >Bj7Q _You feel sick. The gnoll closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  >Bj`Q Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  >BjQ Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 82% to hit)?BjJ j.****?Bj9.*?Bj~9.*?Bj6*.?Bjd.#.@?Bj[H#*@?Bj L.#@?Bj j*#@Aim: a gnoll, wielding a +0 spear (heavily wounded, 82% to hit)@Bj.....................#Emolg4 the Conjurer .....................#Barachi .....................##Health: 13/24 =============----------- ......................###..Magic: 13/15 ====================---- .........#........*.j......AC: 2Str: 8 ###.###.#........*....j....EV: 11Int: 20@BjP#.###...##...#K*...Kj....SH: 0Dex: 10 ###>>#...###...#*###.#.....XL:  3 Next: 64% Place: Dungeon:2 ..........##....@# .. .@Noise: =--------  Time: 1363.9 (0.0) ................##. ##e) +1 dagger (freeze) .....................Cast: Magic Dart .....................Pois #####................##..........####.#j   gnoll (polearm) ######....##...## #K   kobold (missile) .......#######.# @Bj..........# ....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.@Bj19jYou focus your ray upon the gnoll. The searing ray hits the gnoll.  @Bji9The gnoll is severely wounded.  (Press . to maintain the ray.)  You feel sick.  @Bj9RYou hear a shout!  The gnoll hits you from afar with a +0 spear.@Bjx:2j@Bj;F.K@Bj5F.jjj 3 gnolls (1 polearm, 1 launcher)@BjH9/24 ====----==4.9 (1Pois Ray @BjT@BjU @BjU}_You encounter a gnoll. It is wielding a +0 shortbow and carrying a +0 whip.ABju )The searing ray hits the kobold!ABj[**** _You encounter a gnoll. It is wielding a +0 shortbow and carrying a +0 whip.The searing ray hits the kobold!  You kill the kobold!searing ray hits the gnoll.  The gnoll is almost dead.gnoll.ABj]P ........# .............# .............## ............. #........ .......*.  #...#. >>#...#*# ABjP#....@# .. .@ ........##. ## ............. ............. .............  ##.......... ..##...## # ######.#ABjQ` ....The gnoll is lightly wounded.  ABj7QYou feel sick.ABj'Y........# .............# .............## ............. #........ .......*.  #...#. >>#...#*# #....@# .. .@ ........##. ## ABjE(............. ............. ........  ##.......... ..##...## ######. ..ABj+ .jThe gnoll hits you from afar with a +0 spear..ABjo,1jABj5k.j)ABjK97===------2-6-5+ ABj9ABjNAABj6DV _* * * LOW HITPOINT WARNING * * *BBj  ****The searing ray hits the gnoll.BBj .jThe gnoll is almost dead.BBj.BBj..jj 2 gnolls (1 polearm)BBj6---1-----6Pois ++ BBj٭BBja _You feel sick. The gnoll barely misses you.BBj`Q )The searing ray hits the gnoll.  The gnoll is moderately wounded.The searing ray hits the gnoll.BBjW ****   gnollBBj jYou kill the gnoll!You finish channelling your searing ray.BBj ...jj 2 gnolls (1 launcher)BBj  5--0---95=7 _You feel sick. The gnoll misses you.BBj BBj m _Your Conjurations skill increases to level 6!DBj/   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DBjH.....................#  Emolg4 the Conjurer .....................#  Barachi .....................##  Health: 5/24=====------------------- ......................###..  Magic: 8/15============------------ .........#..........j......  AC: 2Str: 8 DBj###.###.#.............j....  EV: 11Int: 20  #.###...##...#.j...Kj....  SH: 0Dex: 10 DBjA ###>>#...###...#j###.#.....  XL:  3 Next: 95% Place: Dungeon:2 DBjq..........##....@# .. .@  Noise: ==-------  Time: 1367.9 (0.0) ................##. ##  e) +1 dagger (freeze) DBjڞo.....................  Cast: Magic Dart .....................  Pois #####................  ##..........####.#  jj 2 gnolls (1 launcher) ######....##...## # .......#######.# DBj..........# ....Casting: Searing Ray (safe; 1% risk of failure)  DBj/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  DBj[Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip and wearing a +0 leather armour (moderatelywounded, 82% to hit)EBjd jjshortbow and carrying a +0 whip (82% to hit)EBj<0[ *jFBj_ .....................#Emolg4 the Conjurer .....................#FBjBarachi .....................##Health: 5/24=====------------------- ......................###..Magic: 8/15FBjЌC============------------ FBj.........#........*.j......AC: 2Str: 8 FBj###.###.#.........*...j....EV: 11Int: 20FBjY#.###...##...#.*...Kj....SH: 0Dex: 10 ###>>#...###...#*###.#.....XL:  3 Next: 95% Place: Dungeon:2 ..........##....@# .. .@Noise: ==-------  Time: 1367.9 (0.0) ................##. ##e) +1 dagger (freeze) .....................Cast: Magic Dart .....................Pois #####................##..........####.#jj 2 gnolls (1 launcher) ######....##...## # .......#######.# FBj..........# ....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the gnoll but does no damage.  The gnoll is moderately wounded.The searing ray hits the gnoll.FBj |j)Press: ? - help, Shift-Dir - straight line  The searing ray hits the gnoll but does no damage.  The gnoll is moderately wounded..  (Press . to maintain the ray.)FBj Y..jFBjq" h8.9 (1Ray FBjs) FBj'- Z _You feel sick. The gnoll misses you.GBjV ****The searing ray hits the gnoll!GBj 3 )jThe gnoll is almost dead.You feel sick. ..)You are no longer poisoned.GBjP ........# .............# .............## ............. #.......... .........  #...#j)GBj  >>#...#)# #...j@# .. .@ ........##. ## GBj" ............. ............. .............  ##.......... ..##...## # ######.# ....GBj A........# .............# .............## ............. #.......... .........  #...#j) >>#...#)# #...j@# .. .@ ........##. ## ............. ............. ........  ##.......... ..##...## ######. ..  The gnoll shoots an arrow. The arrow hits you.GBjBY 8)GBjZ 2---7-=9Ray+ GBjc GBjf V _* * * LOW HITPOINT WARNING * * *IBjwu ........# .............# .............## ............. #.......... .........  #...#j) >>#...#)# #...j@# .. .@ ........##. ## ............. ............. .............  ##.......... ..##...## # ######.# ....You hit the gnoll. You freeze the gnoll.  The gnoll is almost dead.IBj+M-........# .............# .............## ............. #.......... .........  #...#j) >>#...#)# #...j@# .. .@ ........##. ## ............. ............. ........  ##.......... IBjM..##...## ######. ..IBjP .jYou stop channelling your searing ray. The gnoll hits you with a +0 whip.IBjxZIBj[1----8=--70IBjeIBjgV _* * * LOW HITPOINT WARNING * * *JBj JBj  Ability - do what?CostFailure  f - HopNoneJBjq 0% [?] toggle between ability selection and description.LBjLBjLBje.....................#Emolg4 the Conjurer .....................#Barachi .....................##Health: 1/24=----------------------- ......................###..Magic: 8/15============------------ .........#..........j......LBj AC: 2Str: 8 ###.###.#.............j....EV: 11Int: 20#.###...##...#.)...Kj....SH: 0Dex: 10 LBj;###>>#...###...#j###.#.....XL:  3 Next: 95% Place: Dungeon:2 ..........##...j@# .. .@LBjNoise: =--------  Time: 1370.9 (0.0) ................##. ##e) +1 dagger (freeze) .....................Cast: Magic Dart ..................... LBj#####................##..........####.#jj 2 gnolls (1 launcher) LBjn######....##...## # .......#######.# ..........# ....The gnoll shoots an arrow. The arrow hits you. LBj;_* * * LOW HITPOINT WARNING * * *You hit the gnoll. You freeze the gnoll.  The gnoll is almost dead.LBjjYou stop channelling your searing ray. The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *LBj_&.....................#  Emolg4 the Conjurer .....................#  Barachi .....................##  Health: 1/24=----------------------- ......................###..  Magic: 8/15============------------ .........#..........j......  AC: 2Str: 8 ###.###.#.............j....  EV: 11Int: 20  #.###...##...#**...Kj....  SH: 0Dex: 10 ###>>#...###..*#j###.#.....  XL:  3 Next: 95% Place: Dungeon:2 ..........##..*j@# .. .@  Noise: =--------  Time: 1370.9 (0.0) ..............**##. ##  e) +1 dagger (freeze) ............Bj&+;49m..**.....  Cast: Magic Dart ..................... #####................  ##..........####.#  jj 2 gnolls (1 launcher) ######....##...## # .......#######.# ..........# ....LBjF'mYou hit the gnoll. You freeze the gnoll.  The gnoll is almost dead.You stop channelling your searing ray. The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *Hop to where?Press: ? - help, Dir - move targetLBjG/ *...***..***.#.)*****j@....LBjQu .....*******LBj .....*******LBj ..******.*****.*****LBjS v...*******LBj v...*******LBj .....*****LBjL.*****.*****.*****.*****MBjt p...***.MBj c********MBju *****.*****.*****.*****.NBj.#........................###..Emolg4 the Conjurer .............#.................Barachi ...####.###.#.............j....Health: 1/24=----------------------- ...# #.###...##...#.)...Kj....Magic: 8/15============------------ ...####>>#...###...#j###.#.....AC: 2Str: 8 .>>#..........##...j☼# ... .@EV: 11Int: 20 ...#................##... ##SH: 0Dex: 10 .........................XL:  3 Next: 95% Place: Bj949mDungeon:2 ...#............@........Noise: =--------  Time: 1370.9 (0.0) ...######................e) +1 dagger (freeze) #### ##..........####.#Cast: Magic Dart ##########....##...## # ..#........#######.# #.............# ....jj 2 gnolls (1 launcher) #.##..........# .<.. ..##..........# .... ####..........# ...  You hit the gnoll. You freeze the gnoll.  The gnoll is almost dead.You stop channelling your searing ray. The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *Hop to where?Press: ? - help, Dir - move target)j.jNBjXNBj3-1.9 (1NBjf6-Hop NBjNBjE NBjR The gnoll is almost dead.  You stop channelling your searing ray. The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *  Hop to where?Press: ? - help, Dir - move target _Boing!PBjZ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PBj\.#........................###..  Emolg4 the Conjurer .............#.................  Barachi ...####.###.#.............j....  Health: 1/24PBj=----------------------- ...# #.###...##...#.)...Kj....  Magic: 6/15=========--------------- ...####>>#...###...#)###.#.....  AC: 2Str: 8 .>>#..........##....j# ... .@  EV: 11PBjInt: 20 ...#..............j*##... ##  SH: 0Dex: 10 PBjQ.................**......  XL:  3 Next: 95% Place: Dungeon:2 PBj...#............@........  Noise: ---------  Time: 1371.9 (0.0) ...######................  e) +1 dagger (freeze) PBj[#### ##..........####.#  Cast: Magic Dart ##########....##...## #  -Hop PBj..#........#######.# #.............# ....  jj 2 gnolls (1 launcher) PBj#.##..........# .<.. ..##..........# .... ####..........# ... PBj<Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PBjpAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 shortbow and carrying a +0 whip (sparse dust,  PBjPmoderately wounded, 82% to hit)QBj j...***#QBjD*#QBjXZ**..QBjP0G..*QBj7*.QBjW O**..QBjds9.*QBj(QBj3*.QBjK^J**QBjn.*.*QBj@ .jAim: a gnoll, wielding a +0 whip and wearing a +0 leather armour (almost dead,  82% to hit)QBjg.#........................###..Emolg4 the Conjurer .............#.................Barachi QBj...####.###.#.............j....Health: 1/24=----------------------- ...# #.###...##...#.)...Kj....Magic: 6/15=========--------------- ...####>>#...###...#*###.#.....AC: 2Str: 8 .>>#..........##...*j# ... .@EV: 11Int: 20 ...#..............*.##... ##SH: 0QBj0VDex: 10 .................*.......XL:  3 Next: 95% Place: Dungeon:2 ...#............@........Noise: ---------  Time: 1371.9 (0.0) ...######................e) +1 dagger (freeze) #### ##..........####.#Cast: Magic Dart QBj##########....##...## #-Hop ..#........#######.# #.............# ....jj 2 gnolls (1 launcher) #.##..........# .<.. ..##..........# .... ####..........# ...  QBjSAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip and wearing a +0 leather armour (almost dead,  QBj&82% to hit)  QBjW[You focus your ray upon the gnoll.  The searing ray hits the gnoll but does no damage.RBj! .jPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip and wearing a +0 leather armour (almost dead,  82% to hit)  You focus your ray upon the gnoll.  The searing ray hits the gnoll but does no damage.  The gnoll is almost dead.RBj#R○jRBj9/7).RBj32===2.9 (1Ray RBj=9○RBjn@f _(Press . to maintain the ray.)SBj0t )The searing ray hits the gnoll.SBj5****   gnoll (SBjm )..)SBjg3You kill the gnoll!SBjV))))))))SBjT°)..@....SBjUSBj,`..#........................###..Emolg4 the Conjurer .............#.................Barachi ...####.###.#.............j....Health: 2/24==---------------------- ...# #.###...##...#.)...Kj....Magic: 5/15========---------------- ...####>>#...###...#)###.#.....AC: 2Str: 8 .>>#..........##....°# ... .@SBjawEV: 11Int: 20 ...#...............j##... ##SH: 0Dex: 10 .................).......XL:  3 Next: 125% Place: Dungeon:2 ...#............@........Noise: ==-------  Time: 1373.9 (1.0) ...######................e) +1 dagger (freeze) #### ##..........####.#Cast: Magic Dart ##########....##...## #-Hop Ray+ ..#........#######.# #.............# ....j   gnoll (launcher) #.##..........# .<.. ..##..........# .... SBjaf####..........# ...  You focus your ray upon the gnoll.  The searing ray hits the gnoll but does no damage.  The gnoll is almost dead. _(Press . to maintain the ray.)  The searing ray hits the gnoll.  SBj$b3You kill the gnoll!SBjd _The gnoll shoots an arrow. The arrow closely misses you.You have reached level 4!SBjEn/  --more--TBjd~ 30-6--944% TBj 8gnoll (launcher)TBjr R _You feel stronger.VBj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VBj! .#........................###..  Emolg4 the Conjurer .............#.................  Barachi ...####.###.#.............j....  Health: 2/30=----------------------- ...# #.###...##...#.)...Kj....  Magic: 3/16====-------------------- ...####>>#...###...#)###.#.....  AC: 2Str: 9 .>>#..........##....°# ... .@  EV: 11Int: 20 ...#...............j##... ##  SH: 0Dex: 10 .................**......  XL:  4 Next: 14% Place: Dungeon:2 ...#............@........  Noise: ==-------  Time: 1373.9 (0.0) ...######................  e) VBjj +1 dagger (freeze) #### ##..........####.#  Cast: Magic Dart ##########....##...## #  -Hop Ray+ ..#........#######.# #.............# ....  j   gnoll (launcher) #.##..........# .<.. ..##..........# .... ####..........# ... Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 shortbow and carrying a +0 whip (moderatelywounded, 82% to hit)WBjg *j.WBjk .j*Aim: a gnoll, wielding a +0 shortbow and carrying a +0 whip (moderatelywounded, 82% to hit)XBjl+ .#........................###..Emolg4 the Conjurer .............#.................Barachi ...####.###.#.............j....Health: 2/30=----------------------- ...# #.###...##...#.)...Kj....Magic: 3/16====-------------------- XBj+$...####>>#...###...#)###.#.....AC: 2Str: 9 .>>#..........##....°# ... .@EV: 11Int: 20 ...#...............*##... ##SH: 0XBj,%Dex: 10 .................**......XL:  4 Next: 14% Place: Dungeon:2 XBj>,...#............@........Noise: ==-------  Time: 1373.9 (0.0) XBj,...######................e) +1 dagger (freeze) #### ##..........####.#Cast: Magic Dart ##########....##...## #-Hop Ray+ ..#........#######.# XBj,q#.............# ....j   gnoll (launcher) #.##..........# .<.. XBj,o..##..........# .... ####..........# ...  XBj!-Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  XBjp-&Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 shortbow and carrying a +0 whip (moderatelywounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.XBj}? .jRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 shortbow and carrying a +0 whip (moderatelywounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  XBjlNThe gnoll is heavily wounded.XBjaI.)XBj3=4.9 (1 XBjXBjf _(Press . to maintain the ray.)YBj' *** The searing ray hits the gnoll.YBj+W .)jThe gnoll is almost dead.YBj]W))))))))YBj=W@.......YBj2-=5+ YBjvYBjn _The gnoll shoots an arrow. The arrow closely misses you.ZBjt )The searing ray hits the gnoll.ZBjQ***ZBj80@ZBj^.))@   Sigmund (wand, polearm, wandering)ZBj:1---30--6++ ZBjZBjI _You kill the gnoll![BjN[Bjc8--[Bj_[Bj>F _Unknown command.[BjK .....#...@.....####.###.#.......j #.###...##...#.)...K###>>#...#)###.#. .>>#..........##.....# #... .@ .........##... ## .))...... #..##### #### ######.#[Bj H######....##...## ..#........#######.# #......# ....##...... .<.. ...... ## ....  .....[Bj K@..@2==-8.1 (1.2 _You stop channelling your searing ray.\Bj####.###.#.@....j #.###...##...#.)...K###>>#...#)###.#. .>>#..........##.....# #... .@ .........##... ## .))...... #..##### #### ######.#######....##...## ..#........#######.# #.......# ....##...... .<.. ....... ## ......  ......# ....\BjK.@\BjX\Bj! 4==-9.3\Bj \Bj ]Bjۨ 4 Ability - do what?CostFailure  f - HopNone0% [?] toggle between ability selection and description._Bj_BjA_Bj^...####.###.#.............j....Emolg4 the Conjurer ...# #.###...##...#@)...Kj....Barachi ...####>>#...###...#)###.#.....Health: 4/30===--------------------- .>>#..........##.....# #... .@Magic: 2/16===--------------------- ...#................##... ##AC: 2Str: 9 _Bjq.................))......EV: 11Int: 20 ...#.....................SH: 0Dex: 10 ...######................XL:  4 Next: 30% Place: Dungeon:2 #### ##......@...####.#Noise: ---------  Time: 1379.3 (0.0) ##########....##...## #e) +1 dagger (freeze) _Bj{..#........#######.#Cast: Magic Dart #.............# ....-Hop #.##..........# .<.. ..##..........# ......@   Sigmund (wand, polearm, wandering) ####..........# ......#..........# ......##.........#_BjT....  The gnoll is almost dead. _Bj:_The gnoll shoots an arrow. The arrow closely misses you.The searing ray hits the gnoll. _You kill the gnoll! _Bj[^_Unknown command. _You stop channelling your searing ray._BjP  Okay, then._Bj+_Bj9D _aBj # #.###...##...#@)...Kj.... ####>>#...###...#)###.#..... >>#..........##.....###... .@ .#......##....## .))....... #aBj ..######.. ### ####.######....##.@.## # .#........#######.# ...........# .... .##..........# .<... .##.# ...aBj$ .... ###.# ........  #.# ...## ....# ....aBjÛ @@)Sigmund shouts!aBj :*aBjTy l  Sigmund casts a spell at you.aBjx @=80.5 (1.2Magic DartConf -Hop aBj aBj Q _You are confused.bBj7l ####>>#...###...#)###.#..... >#..........##.....###... .@ .#......##....## .))....... #........ ######.... ## ##...####.######....##...## # ........#######@# ...# #.........# ##bBj%<# #..<......# ##.# #.........# ##.# #..#  #.# #..#  ## #..#.# #..##.# #..#@@   Sigmund (wand, polearm)-1.7bBjA  You bump into the rock wall.bBjڙ  Sigmund points at you and mumbles some strange words.bBjN%bBj%i5=-20bBj=/bBj12 _You resist with some effort.dBj{#..........##.....###... .@ #......##....## .))....... #........ ######...dBj|...... # ##..........####.######....##...## # ........#######.#####.## ...# #..@......# ## #..<# .# #.........# .# #.# ## #.#  dBj } dBj1dBjX3=3.9 (1.2dBjFdBjeBj .........##....## .......))....... #........#####......  ##..........####.# #eBj;######...## ........#######.#####.##...# #......... #.  ########### #.........#eBj 2@eBj@   Sigmund (wand, polearm)eBj6'5.1eBjeBjGc _There is an escape hatch in the ceiling here.eBjp eBj6q eBjx eBjz M)@eBj5 eBje z60Magic Dart-Hop eBj eBj' ==1 _You feel less confused.eBj .....#......####........##.####.. ##.#..# #........#..####.. ##.#....########........#....##.. ...#....# #..........#.##..### .###....######.......#....##..### .#####......##.......#...###..+.§ .##.......#..............# #.§#.§ .#......>#...# #.§+§§ .#####...###.§#§§ ### #....##..'§. .# #........### .########## #########...####.# .###### ### .# .# .# .#eBjn067.6 (2.5Magic Dart _A mysterious force pulls you upwards. The hatch slams shut behind you.fBjo fBjB fBj fBj ,fBj7 BfBjB fBj fBj# X7=4==fBjE fBj fBjV fBj fBja fBj fBj fBj fBj! fBj " fBj" fBj% fBj6& O8==fBjY& >==fBj' fBju) n _You are ready to hop once more.fBj7* 3fBj+ ,fBjz, fBj- fBj. S5=fBjK/ fBj0 fBj@0 P9==fBjb0 fBj0 fBj2 fBj3 fBj3 fBj6 ,fBj7 fBj8 fBj8 9=fBj^9 fBj: fBj; 10/30==fBj; fBj< ,fBjg= fBj> j6==fBj? fBj@ ,fBj2A fBjZB fBjB S1=fBjC fBjE ,fBjRG fBj`I fBjI :==fBjJ fBjL ,fBjM fBjO fBjP 2=7=fBjQ fBj S ,fBj0T fBjV fBjjV fBjW fBjX ,fBj8Y fBjsZ fBjZ G13==fBjZ 2=fBjd[ fBj\ fBj\ fBj|] fBj^ fBj^ fBj`_ fBjQ` fBjv` >8==fBj` fBj a fBj;b fBjab H4==fBjb fBjc fBjd fBj4d fBj e fBj;f fBjqf fBjf fBjh fBj1h :==fBjh fBji fBj&j ^5==fBjj fBjBl fBjvl fBjem fBjo fBj,p F9=fBj q fBjs fBjs fBjt fBjv fBjv K6=fBjw fBjy fBj2y fBjy fBj{ O=fBj{ fBj| fBj} fBjm} fBj~ fBj  7=10/16==fBj. fBj fBj7 fBj/ fBj^ ,fBj fBj fBjD fBj fBj fBj #8fBj V====fBj fBj fBj fBjm fBj ,fBj fBjA M1=fBjw fBjH fBj4 fBjd H9==fBj fBjf fBjŕ ,fBj fBj' fBjh fBj fBjl fBj 9=fBj fBj fBjK _20==fBj fBj ,fBj fBj fBjˠ %2fBj )==fBj̡ fBjɣ fBj fBj8 fBjϦ fBj 51=fBjA fBjP fBj ,fBj fBjC fBjl :==fBj fBj8 ,fBj¯ fBjİ fBj 822=fBj D3=fBj fBj fBj޲ fBjQ fBj% ,fBj fBj fBj fBjz fBj} fBj¸ %3fBj ^===fBj fBjs ,fBj fBj~ ,fBjs fBj fBj2 L4==fBjU fBj fBj a4==fBj fBjp ,fBj fBjF fBj fBj fBj fBj4 :==fBjc fBj6 fBj| h5==fBj fBj fBjd fBj fBj fBjh K5=fBjp fBj fBj fBj fBj 6=fBj fBjF fBjR fBj fBj 9=fBj fBj fBj fBj fBjU fBj z7=6==fBj fBj] 4 _Magic restored.fBj fBj fBj! fBj\ fBjV fBj fBj fBj:fBj}98fBj_====fBjfBj,fBjfBj nfBj fBjfBjfBja9==fBjhfBj"fBjdfBj\fBj,fBj fBjs,fBjfBjfBjN$30fBjnE==fBjfBjJLM 482.6 (95.0) _HP restored.fBj$XfBj|]fBj_E _Done exploring.hBj! _hBj<V###............^........# .......#......####..##.#### ..##.#........# #..#..######.#....########........#.......#....# #..........#.##...######.......#....##..# ...#####......###...###..+ ...###........# #.§# ##.#............@......#...# #.§+5.0 (2.4) .†.#........####.......#...###.§# ####..# #.......#....##..'..........# #.......#........#.########## #########...####.#.###### ###.# ##.#  #.#hBjby _There is a stone staircase leading down here.hBjhBjܹhBj]hBjVhBjE46.0 (1.0 _hBjhBj =2  You climb downwards.  Level annotation: SigmundhBj  ####### ##......##  #. # ## ... ..........# .##.. ...[......## .........##hBj3 ..# .....~~..# ....J..~.#S   adder (asleep)# ~~..~.g~~~J   endoplasm (wandering) ..# ..~..~..~~g   hobgoblin (asleep) .## .S~⌠r~...~r   rat (asleep)hBjd hBj* ?7.5 (2.5Magic DarthBj^4 hBj7 _You encounter a rat, an adder, a hobgoblin and an endoplasm.Found a leather armour.hBj: a _There is a stone staircase leading up here.jBj~T& ****J  The magic dart hits the endoplasm.  The endoplasm is severely wounded.jBjGJ~jBj5...jBj[T5--=jBj8.5 (1.0jBjbjBj^ _The endoplasm quivers.jBj͗ y ~The magic dart hits the endoplasm.jBj{ "***g   hobgoblin (asleep)r   ratjBj) 4...jBj>2 h4---29jBj9 jBj; M _You kill the endoplasm!kBj|{ †The magic dart hits the hobgoblin.kBjہ*****r   ratkBj ^...~.kBjgi3---490kBjkBjM _You kill the hobgoblin!kBjm ' kBjm N†The magic dart hits the rat.kBjs ******†~~~*kBj? wYou kill the rat!kBj h...~.w   ribbon worm (wandering).S   adder (asleep).kBj@ h2---61kBj" r _You encounter a ribbon worm.lBjRI  *****w  **The magic dart hits the ribbon worm.lBjOw†lBjq...~...lBjfb1---2lBj&lBj:c _The ribbon worm is heavily wounded.lBj lBj .-3lBj lBj mBjMw~mBjAmBj_2==-4mBjęmBjhmBj Mw†mBj( mBj2 &5mBj: mBj= mBjmBjW&6mBj5nBj{ (catching breath) `````The ribbon worm expels a string of sticky webbing.nBj,@...~7 _The stream of webbing misses you.nBj2W:S.nBj_ (catching breath)S  The adder hisses angrily.nBjg ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.nBj;S.nBjs...~nBjb==  5  8Held nBjnBjs. _You are caught in a web!nBj ;S.nBjI(catching breath)nBj| ````The ribbon worm expels a string of sticky webbing.nBjE^...~nBjѯ79nBj"nBjH _The stream of webbing hits you but does no damage.oBj. ;S.oBj0 ;w.oBj8 oBj,< '500oBjIC oBj7E pBj   pBj Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pBj   Emolg4 the Conjurer  Barachi pBj 1 Health: 30/30 ========================  Magic: 10/16 ===============---------  AC: 2Str: 9  EV:  5 Int: 20 ####### SH: 0Dex: 10 ##......##pBj = XL:  4 Next: 36% Place: Dungeon:2  #. ........@# Noise: ---------  Time: 1500.5 (0.0) ## ... ........*.# e) +1 dagger (freeze) .##.. ...[....*.# Cast: Magic Dart .#..# .......*.## Held ...# ....S~~w.# .# ....~..~.# w   ribbon worm (catching breath) .## ~~..~.†~~~pBj  S   adder ..# ..~..~..~~ .## ..~⌠†~...~ _The stream of webbing hits you but does no damage.  pBj. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pBjf Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 93% to hit)qBj **...wqBjV..**qBjhW..**qBj .qBj *qBj֛ qBjb g.***qBjN .**wAim: a ribbon worm (catching its breath, 93% to hit)rBjZEmolg4 the ConjurerBarachiHealth: 30/30 ========================Magic: 10/16 ===============---------AC: 2Str: 9EV:  5 Int: 20#######SH: 0Dex: 10##......##XL:  4 Next: 36% Place: Dungeon:2#. ........@#Noise: ---------  Time: 1500.5 (0.0) ## ... ........*.#e) +1 dagger (freeze) .##.. ...[....*.#Cast: Magic Dart .#..# .......*.##Held ...# ....S~~*.# .#....~..~.#w   ribbon worm (catching breath) .## ~~..~Bj\ m.†~~~S   adder ..# ..~..~..~~ .## ..~⌠†~...~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.rBjK S.ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.  The ribbon worm is lightly wounded.rBjdL...wrBjrBj`1===1.5 (1Ray rBj!| _(Press . to maintain the ray.)rBjE **** The searing ray hits the ribbon worm!rBj ;S.rBj_ 8w.rBj JThe ribbon worm is severely wounded.rBj ;S.rBjQ ...J   endoplasm (wandering)rBj 0---2+ rBj rBj [ _You encounter an endoplasm.sBj[ **** The searing ray hits the ribbon worm.sBj w.  The ribbon worm is almost dead..sBj d..sBj 9/16 ---=-3++ sBj% sBj3 = _The adder bites you but does no damage.tBjL% †The searing ray hits the ribbon worm.****S   addertBj?i .†..  You kill the ribbon worm!You finish channelling your searing ray.8---94tBjR _The adder barely misses you.uBj   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uBj~  Emolg4 the ConjureruBj  Barachi  Health: 30/30 ======================== uBj Magic: 6/16=========---------------  AC: 2uBj%Str: 9  EV:  5 Int: 20 #######uBj_ SH: 0Dex: 10 ##......##uBj XL:  4 Next: 39% Place: Dungeon:2  #. ........@#uBj" Noise: =--------  Time: 1504.5 (0.0) ## ... .......S..#uBjc9 e) +1 dagger (freeze) .##.. ...[....†.# Cast: Magic Dart .#..# .........## Held ...# .....~~..# .# ....~..~.#uBj S   adder .## ~~..~.†~~~ ..# ..~..~..~~ .## ..~⌠†~...~ _The adder barely misses you.uBjȮJCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  uBjsPress: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)vBj S****vBj~4 b*†*.vBjN bS.*.vBja|S.  Aim: an adder (66% to hit)wBj  Emolg4 the Conjurer  Barachi  Health: 30/30 ======================== wBj+ Magic: 6/16=========---------------  AC: 2Str: 9  EV:  5 Int: 20 wBjT####### SH: 0Dex: 10wBj|O ##......##wBj XL:  4 Next: 39% Place: Dungeon:2  #. ........@#wBjZ Noise: =--------  Time: 1504.5 (0.0) ## ... ..........# e) +1 dagger (freeze) wBj[.##.. ...[....†.# Cast: Magic Dart .#..# .........## Held wBjk ...# .....~~..# .# ....~..~.# S   adder .## ~~..~.†~~~ ..# ..~..~..~~ .## ..~⌠†~...~Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  wBj Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!wBj #######wBj*( ##..  #. .... ... .......*..# ...[..*.†.# .....*...##wBj\ ....* ....~..~.#wBjz ~~..~.†~~~ ..~..~..~~ ..~⌠†~...~wBjm ....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!wBj55=5.5 (1Magic DartRay wBjwBjf _(Press . to maintain the ray.)xBj  xBjA   You stop channelling your searing ray. _xBj$7=xBj@&xBj&xBj-(xBj+,xBj{,xBjO/xBj/xBj0xBj2xBj29=xBj4xBj,7xBj|7xBj8xBjX>BxBj@l  An endoplasm comes into view.xBjJ 8==--Magic DartJ   endoplasm (wandering)JxBjM,13.5 (8xBjLWxBjQZz  --4.5 (9 _xBjkyBjUS *****J  **The magic dart hits the endoplasm.  The endoplasm is heavily wounded.yBj'J.yBjN......yBj|7--=5.5 (1yBj"yBj^ _The endoplasm quivers.yBjPO Y .  The magic dart hits the endoplasm.yBjT ******yBj M......yBj 6---76Magic DartyBj yBj M _You kill the endoplasm!zBji  zBjLzBj2FzBj@BzBjEzBjӰzBj:zBjAzBj(zBj{7-zBjzBj97zBjZ0=zBjzBjzBjzBjpzBj|zBjzBj6zBj,zBjizBjNzBj9=zBjzBjVzBjzBjzBj|zBjT8==zBjJzBj,zBjVzBjzBjSzBjzBjzBjJzBjszBjP==zBjzBj8,zBjzBjBzBj=c9=zBjzBjzBjfzBjzBjy,zBjzBjzBjzBjzBj9zBj9=zBj zBjB ,zBj6zBjzBjzBjzBjzBjR10/16==zBj^zBj lc==1==2====3=zBj=4==zBji,zBj&zBj=zBjzBj2zBjފ,zBjÏf==zBjIzBjzBjczBjzBj,zBj)zBjɛzBjK5=zBj5zBj_zBjzBjzBjIzBjzBjzBjϦzBjzBjzBjzBj9=zBj6zBjzBj>zBjczBjUzBjzBjȵzBj]zBjL6==zBjzBjQ _Magic restored.zBjIzBjyR _You struggle to detach yourself from the web.zBjzBjzBj _You struggle to detach yourself from the web.11  _You disentangle yourself.==zBjzBjtXzBjzzBjzBjzBjn  You see here a ribbon worm corpse. _zBj3zBjzBjzBjDzBjzBj%  zBj[AYou encounter a quokka.zBj1########zBj###......###. .........<## ## ... ...........# .##.. ....[....†.# .#..# ..........## ...# ......~~..# .# .....~..~@#- zBj.## .~~..~.†~~~#.# ~..~..~..~~~#Magic DartzBj)9# ~..~⌠†~...~~## ~.⌠~..zBjZU~~#.# ~..~..~..~~#r   quokka (asleep) zBjk#..~..~~...~##  .# .~.......##  # ~....r...#zBj6091.7 (75.2)zBjGO-2.9 (76.4 _zBj4NzBj.P{Bj*****r**{Bj=nBr.{Bjw{~..~~.{Bj0g5--=3.9 (1.0) {Bj+{BjH _The magic dart hits the quokka but does no damage.{Bj †The magic dart hits the quokka!{Bj9:****{BjW**{Bj|~..~~~{Bjő4---604Magic Dart{Bj{BjڛJ _You kill the quokka!{Bj*\3{BjGg{Bj/j{BjpX{Bjq{Bjt,{Bjv{Bjz{Bj`zK5={Bj{{Bj,{Bj-{Bj>,{Bj${Bj{BjU{Bjk{Bj1{Bj9={Bj2{Bju,{Bj/{Bj,{Bj{Bj {BjQL6=={Bj+{BjA{Bj{Bj<Water {Bj{BjlA _You enter the shallow water.{Bjޭ{BjE{Bj{Bj{Bj϶{Bj#({Bj{Bjy{Bj{BjK$=={Bjp{Bj{Bj{Bjm{Bj{Bj{Bj{BjN,{Bj{Bj{Bj{Bj9{Bj{Bj{Bj,{Bj{Bja{BjB{BjD{Bj%{Bjl{Bj{Bjh{Bjj  You encounter an endoplasm.{Bj{...# ~..~..~..~~~# ..## ~..~⌠†~...~~# ..# .~.⌠~..~..~~# ...# .~..~..~..~~#{BjH0.# ..~..~~...~##  .# ..~...†...## . # ~~..# ..........##.. ........@..#- J....####### ..... Magic Dart ... <....).. ........ {BjJ   endoplasm (asleep) ....... .....# .....#{Bj1617.9 (23.0){BjO-9.1 (24.2 _{Bj{Bj}Bjy}Bjz Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 38% 4b - Iskenderun's Mystic BlastConjuration/Translocation 38% 4  c - Summon Mana Viper}Bj@{Hexes/Summoning 99% 5 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitBjBjBjk ...# ~..~..~..~~~#Emolg4 the Conjurer ..## ~..~⌠†~...~~#Bj qBarachi ..# .~.⌠~..~..~~#Health: 30/30 ======================== ...# .~..~..~..~~#Magic: 16/16 ======================== ##.# ..~..~~...~##AC: 2Str: 9Bj/.# ..~...†...##EV: 11Int: 20 BjiV. # ~~........#SH: 0Dex: 10 ............##BjeXL:  4 Next: 60% Place: Dungeon:2 ... ........@..#Noise: ---------  Time: 1619.1 (0.0) .BjJ....#######e) +1 dagger (freeze).....Cast: Magic Dart... Bj<....).. .. ........J   endoplasm (asleep) Bjd....... .....# .....# _You encounter a quokka. _The magic dart hits the quokka but does no damage.  The magic dart hits the quokka! Bj_You kill the quokka! _You enter the shallow water. _You encounter an endoplasm.BjBjMemorise Fulminant Prism, consuming 4 spell levels and leaving 0? Y - Yes Bj' N - NoBjZ7BjI%...# ~..~..~..~~~#Emolg4 the Conjurer BjVJ$..## ~..~⌠†~...~~#Barachi ..# .~.⌠~..~..~~#Health: 30/30 ======================== ...# .~..~..~..~~#Magic: 16/16 ======================== ##.# ..~..~~...~##AC: 2Str: 9.# ..~...†...##EV: 11BjJInt: 20 . # ~~........#SH: 0BjJDex: 10 ............##BjJXL:  4 Next: 60% Place: Dungeon:2 ... .J......@..#Noise: ---------  Time: 1619.1 (0.0) ......#######Bj-Ke) +1 dagger (freeze).....Cast: Magic Dart... BjPKi<....).. .. ........Bj~KJ   endoplasm (asleep) ....... .....# .....# _The magic dart hits the quokka but does no damage.  BjKJThe magic dart hits the quokka! _You kill the quokka! BjK_You enter the shallow water. _You encounter an endoplasm.This spell is astonishingly dangerous to cast!BjRRJBjV,20.1 (1BjeYBj[ .J  The magic dart hits the quokka! _You kill the quokka! _You enter the shallow water. Bj[_You encounter an endoplasm.  This spell is astonishingly dangerous to cast! _The endoplasm quivers.Bj+`Bj`+1.1 (2Bje6.JBjliBjj+2.1 (3BjnBjo .JBjtBjvu+3.1 (4Bj{BjH} .JBjBjq+4.1 (5BjBj _You start memorising the spell. You continue memorising. x4BjΊBjtBjc _You finish memorising. Spell assigned to 'c'.Bjo ** The magic dart hits the endoplasm.Bjk .JBj.Bjb5--=5.1 (1Bju%Bj(b _The endoplasm is severely wounded.Bj "W .  The magic dart hits the endoplasm.Bj'=*Bjj.Bja4---16Magic DartBjeBjM _You kill the endoplasm!BjS 3BjT BjV BjZ XBj[ BjG] Bj] Bj/^ Bj` Bja 7-Bj"b Bj2d Bjvd K5=Bj~e BjEg ,Bjh Bjj Bjj Bjl Bj2n ,Bjn Bjp Bj[p 9=BjWq Bjjs Bjs Bjt Bjv Bjv L6==Bjw Bj{ Bj@} ,Bj} Bj~ Bj Bj! Bjq Bj' Bjj XBj P==BjL Bj Bj Bj Bj Bj BjE ,Bj7 Bj Bj Bj Bj Bj Bj Bj, Bj8 BjL Bj^ ,Bj BjJ BjL Bj Bj Bjx BjV ,Bj Bj BjM Bj Bj Bj Bj Bj Bj Bjy BjS Bj Bj Bj BjX Bj Bj Bj Bj ,Bj8 Bj Bj Bjb BjV! BjV& Bj&* Bj* Bj- BjE ..........................#..........................##...................#.....##..................######.... .....................## .... Bj4F A......................###....... .........#................ ###.###.#........... ...  #.###...##...#@).........- ###>>#...###...#(###.#...... ..........##.....###........ ................##....###... BjF .............[)........ .................# #####................  BjBJ ##..........####.# ######....##...## #BjZO ! ........#...#.....## .....######........BjsP m...## ..............###........#............... ###.###.#......  ..##...#.) ###>>#...####.#...... ..........##.....###.............##....###............... .......#######.#####.##BjY 058.7 (32.6)Bjg H-9.9 (33.8Bjqp BjMr $  Things that are here:Bjt X _7 poisoned darts; a +0 short swordBj.4 Bj4 Bj]7 BjB BjF BjK : _Bj3N BjQ BjAR BjAT BjW Bj6[ Bjv[ Bj|] Bja Bj"d ,Bj f Bj.i Bjk Bj!l Bj:n Bj]q Bjt Bjt Bjv Bj Bj) Bj} Bj1 Bj Bj Bj Bj7 Bj BjH BjM Bj Bj BjY Bj Bj Bj Bj_ Bj Bj$ Bj Bj ,Bj Bj Bj Bjݳ Bj Bj Bj Bj Bj Bj BjQ Bj Bj BjH Bj Bj Bj Bjx Bj ,Bj3 Bj Bj Bj Bj* Bj .......# ##...#.).........# ##...#(###.#............# ##.....###.............## BjA G.##....###.........# [)........### .............### .............##...# ......####.####.@.......# ##...## #.# ##.......## Bjh <####.#####.## ##.....## # #.........# ###### # #.. BjTA BjC BjC BjE BjG BjJ ,BjIL Bj O BjP Bj Q BjR Bj a Bj/d ,Bje Bjfh Bji Bjj Bjj Bjo Bjr ,BjRs Bj Bj Bj Bj{ Bjڈ Bjp ,Bj Bj` Bj ,Bjo Bj BjL ,BjY Bjf Bjͤ ,Bj Bjݩ BjX Bj Bj Bj Bj Bjo Bjǻ Bj Bjv Bj Bj BjS Bj- Bja Bj Bj# Bj Bj Bj~ BjZ BjJ Bj Bjb Bj Bj ,Bj BjJ BjS ,Bj[ Bj5 R  There is a stone staircase leading down here.Bj Bjj  _BjP Bj; BjJ Bj{ BjZ Bj Bj Bj Bj Bj Bj ,Bj Bj Bj( h  A goblin comes into view.Bjm  ##...##.##.#................ ...........#.##.#.#####.#........ ...........#.##......... .........#.#.##.Bj .........<.g..#.#.#............ "........#.#..............Bj .... ..##...........g....# ##...........g......#.......... Bj+ ..#...#................... ..................#.......BjN /Magic Dart Bjo F#......####.###.#........ #......# #.###...##...#. Bj #......####>>#...###...#( g   goblin (wandering) #....g>#..........##..... BjR z# #......#................# #.#....................[)..Bjl# u729.3 (46.8g>Bj, Bj8 630.5 (48.0 _Bj? Bjw@ Bj< v )The magic dart hits the goblin.Bj ****Bj 7....Bj 5--2=1.5 (1.0)Magic DartBj Bj J _You kill the goblin!BjQ3BjBBjBjBjN--Bj,BjTBj BjL6==BjBjGBjBjBjBj'BjBjBjlBjpBjBjBjBj BjYBj:==Bj,Bj,Bj_Bj(Bj+Bju+Bji-Bj1Bj3Bj4Bj5Bj9Bj>BBjABjB,BjDBj~GBj_J,BjkLBjRBj_SBjSBj2VBjgYBj-\,Bj^Bj{aBjYdBjdBj{fBj#iBjkBjkBjmBjpBj-sBjmsBjuBjwBjMzBjzBj{Bj}Bj_BjBjkBj #....#.....#  #÷..)##.#  #...)##.##.#   ########...##.##.#   ##.##.#   ##.##   ##.#.##   ##.#.#   #@........#.#...-   #......##.   #...#.##.   #.............#...   #.........#...#..   #######...........  ....#......##  ...#.##  ...#.#.....)##BjӤ057.9 (26.4)BjbF-8.9 (27BjBjٸ2 _f - an amulet of the acrobatBj Bj Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +1 dagger of freezing (weapon)c - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn) Bj$ Jewellery (go to first with "=)  b - a ring of magical power (worn)  d - a ring of resist corrosion (worn)f - an amulet of the acrobatBjXf - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Bj Bj Bj Bjc i #....#.....# Emolg4 the Conjurer  #÷..)##.#... Barachi  #...)##.##.# Health: 30/30 ========================  ########...##.##.# Magic: 16/16 ========================  #...........#.##.# AC: 2Bj Str: 9  #...........#.##.. EV: 11Int: 20  #.........#.#.##.. SH: 0Dex: 10  #.........#.#.#... XL:  4 Next: 62% Place: Dungeon:2  #@........#.#..... Noise: ---------  Time: 1758.9 (0.0)  BjB #.............##.. e) +1 dagger (freeze)  #.........#.#.##.. Cast: Magic Dart  #.............#...  Bj #.........#...#...  #######...........   ....#......##   ...#.#......#   ...#.#.....)##BjB   _h - a scroll labelled XUFUPE RAYSYO _There is a stone staircase leading down here. _A goblin comes into view.The magic dart hits the goblin. _You kill the goblin! _f - an amulet of the acrobatBj Bj Bj BjL f  You start putting on your amulet.Bj +9.9 (1Bj# Bj7 Bj$ ,60.9 (2Bj* Bjq0 BjO6 +1.9 (3Bj9 BjB> BjPB +2.9 (4BjF Bj?K Bj Z G3.9 (5 Bj[ _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.Bja Bj!e BjMg Y _f - an amulet of the acrobat (worn)BjZ3Bj,Bj]BjBj| 26  _BjBj,BjBjBjVBjBjBjBj.BjBjrBjOBjRBjBjBj;BjBjBjBjBjBjyBj(BjfBjBjBjBjRBj6BjuBjBjkBjBjoBjBjqBjBjBj\BjBjBjBjU BjS Bj BjM Bj BjBj,BjKBj_BjBjBjWBj$BjBjhBjBj8BjHBjP,BjBjdBjBjMBj] Bjw!Bj!Bjh"Bj$Bj%,Bj3*Bj:BjA<Bj<BjS=Bj@Bj BBjeBBjBBj4EBjUFBjFBj6GBj`IBjJBjKBjKBjoMBjNBjNBjOBjQBjRBjRBjcSBjhUBjVBjOWBjWBjZBjZBj/[Bj \Bj^Bj`BjaBjsbBjdBjfhBjhBjiBj{kBj)mBjrmBjnBjQpBjqBjrBjnsBjtBjvBjvBjxBjyBjI{Bj{Bjw|Bj1Bj_g  Sigmund comes into view.BjO #.........#...#.......... #######............... #.....#......####.###. #...#.#......# #.###. ##...#.#.....)####>>#.. #....#.#....>>#...... ##.####.#......#...... #..# #.#............ #.## #@#......#...... BjJ##.#######.. ###..######## ##.Magic Dart #...###.......@##########.. #...# #.##........# #...# #.....@   Sigmund (wand, polearm, wandering) #...# ########.#.. #...# .........##.. #...# ##########...BjbY804.7 (40.8)@.Bj16@.BjBjm  5.9 (42.0 _BjSBjBj?%  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BjPM BjN 1BjV Bjb P _You don't know that spell.Bj"  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bj Bjˋ  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy38%Bj' 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitBjQBjBj#.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 30/30 ========================#...#.#......# #.###. Magic: 16/16 ========================##...#.#.....)####>>#.. AC: 2Str: 9#....#.#....>>#........ EV: 26 Int: 20##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  4 Next: 62% Place: Dungeon:2#.## #@#......#........ Bj'Noise: ---------  Time: 1805.9 (0.0)##.# #.....@..######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic Dart#...###........##########..#...# #.##.......#........##...# #.....#........... @   Sigmund (wand, polearm, wandering)#...# ########.##........#...# .........##........#...# ###########........ _Sigmund comes into view.BjdCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BjJBj#.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 30/30 ========================#...#.#......# #.###. Magic: 16/16 ========================##...#.#.....)####>>#.. AC: 2Str: 9#....#.#....>>#........ EV: 26 Int: 20##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  4 Next: 62% Place: Dungeon:2#.## #@#......#........ BjNoise: ---------  Time: 1805.9 (0.0)##.# #.....@..######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic Dart#...###........##########..#...# #.##.......#........##...# #.....#........... @   Sigmund (wand, polearm, wandering)#...# ########.##........#...# .........##........#...# ###########........ _Sigmund comes into view.Casting: Magic Dart (safe; 1% risk of failure)  BjVmConfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BjGBjThe spell is astonishingly dangerous to miscast (38% risk of failure)! Continue anyway?  Y - Yes  N - NoBjBjA #.........#...#.......... Emolg4 the Conjurer #######.................. Barachi #.....#......####.###. Health: 30/30 ======================== #...#.#......# #.###. Magic: 12/16 ==================------ ##...#.#.....)####>>#.. AC: 2Str: 9 #....#.#....>>#........ EV: 26 Int: 20 ##.####.#......#........ SH: 0Dex: 10 #..# #.#............... XL:  4 Next: 62% Place: Dungeon:2 #.## #@#......#........ Noise: ---------  Time: 1805.9 (0.0)BjV ##.# #..***@*.######... e) +1 dagger (freeze) ###..#####..***#### ##.. Cast: Magic Dart #...###.....***##########.. #...# #.##.......#........# Bj#...# #.....#........... @   Sigmund (wand, polearm, wandering) #...# ########.##........ #...# .........##........ #...# ###########........Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  BjCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Press: ? - help, Dir - move targetBj?N ****@...@.......Bj g.*****Bj; ..*************BjJI }*****.*****BjS r.*******BjV@.****@.***..*****Bj;.***@*.***..*****Bj a#.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 30/30 ========================#...#.#......# #.###. Magic: 12/16 ==================------##...#.#.....)####>>#.. AC: 2Str: 9Bj #....#.#....>>#........ EV: 26 Int: 20##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  4 Next: 62% Place: Dungeon:2#.## #@#......#........ Noise: ---------  Time: 1805.9 (0.0)##.# #.....@..######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic Dart#...###........##########..#...# #.##.......#........##...# #.....#........... @   Sigmund (wand, polearm)#.Bjר ..# ########.##........#...# .........##........#...# ###########........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Press: ? - help, Dir - move targetYou miscast Fulminant Prism. Nothing appears to happen.  Sigmund shouts!  Sigmund is suddenly surrounded by pale red light.Bj L****Aiming: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Press: ? - help, Dir - move target  You miscast Fulminant Prism. Nothing appears to happen.  Sigmund shouts!  Sigmund is suddenly surrounded by pale red light.Sigmund points at you and mumbles some strange words.Bj8 *....Bj: 19---------11 Contam: 10% ===6.9 (1BjA BjC 1 _The puff of flame hits you!BjH  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bj Bj k Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1% 2  c + Fulminant PrismBju qConjuration/Alchemy 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitBjb]BjweBjn#.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 19/30 ===============---------#...#.#......# #.###. Magic: 12/16 ==================------##...#.#.....)####>>#.. AC: 2Str: 9#....#.#....>>#........ EV: 11Int: 20 Contam: 10% ##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  4 Next: 62% Place: Dungeon:2Bjo#.## #@#......#........ Noise: ===------  Time: 1806.9 (0.0)##.# #.....@..######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic Dart#...###........##########..#...# #.##.......#........##...# #.....#........... @   Sigmund (wand, polearm)#...# ########.##........#...# .........##........#...# ###########........Sigmund shouts!  Sigmund is suddenly surrounded by pale red light.Sigmund points at you and mumbles some strange words. _The puff of flame hits you!  Bjq<Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bj=yu#.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 19/30 ===============---------#...#.#......# #.###. Magic: 12/16 ==================------##...#.#.....)####>>#.. AC: 2Str: 9Bjz#....#.#....>>#........ EV: 11Int: 20 Contam: 10% ##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  4 Next: 62% Place: Dungeon:2#.## #@#......#........ Noise: ===------  Time: 1806.9 (0.0)##.# #.....@..######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic DartBjzn#...###........##########..#...# #.##.......#........##...# #.....#........... @   Sigmund (wand, polearm)#...# ########.##........#...# .........##........#...# ###########........Sigmund shouts!  Sigmund is suddenly surrounded by pale red light.BjzSigmund points at you and mumbles some strange words. _The puff of flame hits you!  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bj?The spell is astonishingly dangerous to miscast (38% risk of failure)! Continue anyway?  Y - Yes Bj' N - NoBj Bj|  #.........#...#.......... Emolg4 the Conjurer #######.................. Barachi #.....#......####.###. Health: 19/30 ===============--------- #...#.#......# #.###. Magic: 8/16============------------ ##...#.#.....)####>>#.. AC: 2Str: 9 #....#.#....>>#........ EV: 11Int: 20 Contam: 10%  ##.####.#......#........ SH: 0Dex: 10 #..# #.#............... XL:  4 Next: 62% Place: Dungeon:2 #.## #@#......#........ Noise: ===------  Time: 1806.9 (0.0) Bj +##.# #..***@*.######... e) +1 dagger (freeze) ###..#####..***#### ##.. Cast: Magic Dart #...###.....***##########.. #...# #.##.......#........# #...# #.....#........... @   Sigmund (wand, polearm) #...# ########.##........ #...# .........##........ Bj #...# ###########........Sigmund points at you and mumbles some strange words. _The puff of flame hits you!  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Bj JPress: ? - help, Dir - move targetBj[******...@.......Bjle......*@***************Bj3?r.*******Bjr@*******Bj#.****@..***.*****Bj#).Bjl=_#.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 19/30 ===============---------Bj>#...#.#......# #.###. Magic: 8/16============------------##...#.#.....)####>>#.. AC: 2Str: 9#....#.#....>>#........ EV: 11Int: 20 Contam: 10% ##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  4 Next: 62% Place: Dungeon:2#.## #@#......#........ Noise: ===------  Time: 1806.9 (0.0)##.# #.....@..######... e) +1 dagger (freeze)###..#####.....#### ##.. Bj.? Cast: Magic Dart#...###......*.##########..#...# #.##.......#........##...# #.....#........... @   Sigmund (wand, polearm, ally target)#...# ########.##........ *   fulminant prism#...# .........##........#...# ###########........ _The puff of flame hits you!  Bj?kCasting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!Bj9*BjCF*   fulminant prism  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  Sigmund casts a spell.  Sigmund flickers and vanishes!Bj9{Bjw_7.9 (1Magic DartBjD**Bj _Deactivating autopickup; reactivate with Ctrl-A.Bj.BjBj\ 26 ---8BjKBje _Your fulminant prism crackles loudly.Bj.Bj߹ ######################Bj;XYour fulminant prism explodes!Bj. ..BjaU......................BjG========9Bj{6Bj9= _The blast of energy engulfs something!!BjH  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BjޫBj* Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayBjjConjuration1% 2  c + Fulminant PrismConjuration/Alchemy 38% 4 Bjʭ-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitBjB Bj?J BjDR #.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 19/30 ===============---------#...#.#......# #.###. Magic: 8/16============------------##...#.#.....)####>>#.. AC: 2Str: 9#....#.#....>>#........ EV: 26 Int: 20 Contam: 10% ##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  4 Next: 62% Place: Dungeon:2BjS #.## #@#......#........ Noise: ========-  Time: 1809.9 (0.0)##.# #........######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic Dart#...###........##########..#...# #.##.......#........##...# #.....#........... #...# ########.##........ #...# .........##........ #...# ###########........  _Deactivating autopickup; reactivate with Ctrl-A. _Your fulminant prism crackles loudly.Your fulminant prism explodes! _The blast of energy engulfs something!!  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to liBjS (st all spells.Bj=\ #.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 19/30 ===============---------#...#.#......# #.###. Magic: 8/16============------------##...#.#.....)####>>#.. AC: 2Str: 9#....#.#....>>#........ EV: 26 Int: 20 Contam: 10% Bj'] ~##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  4 Next: 62% Place: Dungeon:2#.## #@#......#........ Noise: ========-  Time: 1809.9 (0.0)##.# #........######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic Dart#...###........##########..#...# #.##.......#........##...# #.....#........... #...# ########.##........BjX]  #...# .........##........ Bj{] h#...# ###########........  Bj] _Deactivating autopickup; reactivate with Ctrl-A. _Your fulminant prism crackles loudly.Bj] {Your fulminant prism explodes! _The blast of energy engulfs something!!  Bj] 8Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bji Bj\k The spell is astonishingly dangerous to miscast (38% risk of failure)! Continue anyway?  Y - Yes  N - NoBjBjY #.........#...#.......... Emolg4 the Conjurer Bj########.................. Barachi #.....#......####.###. Health: 19/30 ===============--------- #...#.#......# #.###. Magic: 4/16======------------------ ##...#.#.....)####>>#.. AC: 2Str: 9 #....#.#....>>#........ EV: 26 Int: 20 Contam: 10%  ##.####*#......#........ SH: 0Dex: 10 Bj[n#..# #*#............... XL:  4 Next: 62% Place: Dungeon:2 #.## #@#......#........ Noise: ========-  Time: 1809.9 (0.0) ##.# #***.....######... e) +1 dagger (freeze) Bj=###..#####***..#### ##.. Cast: Magic Dart #...###........##########.. #...# #.##.......#........# #...# #.....#...........Bj   #...# ########.##........  #...# .........##........  #...# ###########........ BjDOYour fulminant prism explodes! _The blast of energy engulfs something!!  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  BjgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Press: ? - help, Dir - move targetBj*****.@......Bjd..***Bjib.**@Bjg.*****Bj6=.*@Bj****Bj u.@*********BjI l.******BjX l@******Bj **.*******Bj>d#.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 19/30 ===============---------#...#.#......# #.###. Magic: 4/16======------------------##...#.#.....)####>>#.. AC: 2Str: 9#....#.#....>>#........ EV: 26 Int: 20 Contam: 10% ##.####.#......#........ SH: 0Bj?Dex: 10#..# #.#............... XL:  4 Next: 62% Place: Dungeon:2#.## #@#......#........ Noise: ========-  Time: 1809.9 (0.0)##.# #........######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic Dart#...###........##########..#...# #.##.......#........##...# #.....#........... #...# ########.##........ #...# .........##........ #...# ###########........Bj@  _The blast of energy engulfs something!!  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Press: ? - help, Dir - move targetYou miscast Fulminant Prism. Nothing appears to happen.BjRG**  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  You miscast Fulminant Prism. Nothing appears to happen.  You hear a zap.  A puff of flame appears from out of thin air!BjI..{Bj12------11 22==------10.9 (1BjBj1 _The puff of flame hits you!Bj0 H  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bj#( Bj)  Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjuration1% 2  c + Fulminant PrismConjuration/Alchemy 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitBj'Bj.Bj7*Bjb#.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 12/30 =========---------------#...#.#......# #.###. Magic: 4/16======------------------##...#.#.....)####>>#.. AC: 2Str: 9#....#.#....>>#........ EV: 11Int: 20 Contam: 22% ##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  4 Next: 62% Place: Dungeon:2#.## #@#......#........ Noise: jd49m==-------  Time: 1810.9 (0.0)##.# #...{....######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic Dart#...###........##########..#...# #.##.......#........##...# #.....#........... #...# ########.##........ #...# .........##........ #...# ###########........ You miscast Fulminant Prism. Nothing appears to happen.  You hear a zap.  A puff of flame appears from out of thin air! _The puff of flame hits you!  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.........#...#.......... Emolg4 the Conjurer#######Bj#h[47m.................. Barachi#.....#......####.###. Health: 12/30 =========---------------#...#.#......# #.###. Magic: 4/16======------------------##...#.#.....)####>>#.. AC: 2Str: 9#....#.#....>>#........ EV: 11Int: 20 Contam: 22% ##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  4 Next: 62% Place: Dungeon:2#.## #@#......#........ Noise: ==-------  Time: 1810.9 (0.0)##.# Bjic[33m#...{....######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic Dart#...###........##########..#...# #.##.......#........##...# #.....#........... #...# ########.##........ #...# .........##........ #...# ###########........ You miscast Fulminant Prism. Nothing appears to happen.  You hear a zap.  A puff of flame appears from out of thin air! _The puff of flame hits you!  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is astonishingly dangerous to miscast (38% risk of failure)! Continue anyway?  Y - Yes  N - NoBj Bj.  #.........#...#.......... Emolg4 the Conjurer #######.................. Barachi #.....#......####.###. Health: 12/30 =========--------------- #...#.#......# #.###. Magic: 0/16------------------------ ##...#.#.....)####>>#.. AC: 2Str: 9Bj7  #....#.#....>>#........ EV: 11Int: 20 Contam: 22%  ##.####*#......#........ SH: 0Dex: 10 #..# #*#............... XL:  4 Next: 62% Place: Dungeon:2 #.## #@#......#........ Noise: ==-------  Time: 1810.9 (0.0) ##.# #***{....######... e) +1 dagger (freeze) ###..#####***..#### ##.. Cast: Magic Dart #...###........##########.. #...# #.##.......#........# #...# #.....#...........  #...# ########.##........  #...# .........##........  #...# ###########........ A puff of flame appears from out of thin air! _The puff of flame hits you!  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: j8 10;1mFulminant Prism (astonishingly dangerous; 38% risk of failure)  Press: ? - help, Dir - move targetBj .BjO@*****Bjj.*****Bjj@*****BjMY...**Bje*******Bj Z******Bj@ **.*******Bj5 #.........#...#.......... Emolg4 the Conjurer #######.................. Barachi #.....#......####.###. Health: 12/30 =========--------------- #...#.#......# #.###. Magic: 0/16------------------------ ##...#.#.....)####>>#.. AC: 2Str: 9 #....#.#....>>#........ EV: 11Bj6Int: 20 Contam: 22%  ##.####.#......#........ SH: 0Dex: 10 #..# #.#............... XL:  4 Next: 62% Place: Dungeon:2 #.## #@#......#........ Noise: ==-------  Time: 1810.9 (0.0) ##.# #........######... e) +1 dagger (freeze) ###..#####.....#### ##.. Cast: Magic Dart #...###........##########.. #...# #.##.......#........# #...# #.....#........... Bj;7 #...# ########.##........  #...# .........##........  #...# ###########........ Bj7A puff of flame appears from out of thin air! _The puff of flame hits you!  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bj7Aiming: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Press: ? - help, Dir - move targetBjD #......... ... #.....# BjD#...#.#  ##...#.#.....)####>> #....#.#....>> ##.####.# #..# #.# BjD#.## #@# ##.# #........#BjKE} ###..#####.....####  #...*..# #...# #.##....... BjsE#...# #.....#...*   fulminant prism (unaware)BjE #...# ########.##BjE? #...# Bj F@ #...# BjG3=1.9 (1BjOB**BjT _The puff of flame hits you!  Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (astonishingly dangerous; 38% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!Bj~ B  #......... ... #.....# #...#.#  ##...#.#.....)####>> #....#.#....>> ##.####.# #..# #.# #.## #@# ##.# #........# ###..#####.....####  #...###.....*..# #...# #.##....... #...# #.....#... #...# ########.## #...#  #...# Bj~ OYour fulminant prism crackles loudly.BjV$ #......... ... #.....# #...#.#  ##...#.#.....)####>> #....#.#....>> ##.####.# #..# #.# #.## #@# ##.# #........# ###..#####.....####  #...###.....*..# #...# #.##....... #...# #.....#... #...# ########.## Bj{Xd#...#  #...# Bjbb  Something hits you!Bji2/30 --------1= 26 -2Bj5{ _* * * LOW HITPOINT WARNING * * *Bjc.Bj< )Your fulminant prism explodes!The blast of energy engulfs something!BjB #########################Reactivating autopickup.BjV..)......................BjWWBjaT#.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 2/30=-----------------------Bj"b#...#.#......# #.###. Magic: 1/16=-----------------------##...#.#.....)####>>#.. AC: 2Str: 9#....#.#....>>#........ EV: 26 Bjb Int: 20 Contam: 22% ##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  4 Next: 339% Place: Dungeon:2#.## #@#......#........ Noise: =======--  Time: 1813.9 (1.0)##.# #..).....######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic DartBjcu#...###........##########..#...# #.##.......#........##...# #.....#........... BjRc5#...# ########.##........ #...# .........##........ #...# ###########........Bjc Something hits you! _* * * LOW HITPOINT WARNING * * *BjcYour fulminant prism explodes!The blast of energy engulfs something!  Reactivating autopickup. Bjc7_You feel a bit more experienced.BjHk}  Your fulminant prism explodes!  The blast of energy engulfs something!  Reactivating autopickup. _You feel a bit more experienced.  Your Conjurations skill increases to level 7!You have reached level 5!Bjr/  --more--BjJ Bj9R n#.........#...#.......... Emolg4 the Conjurer#######.................. Barachi#.....#......####.###. Health: 3/35==----------------------#...#.#......# #.###. Magic: 1/17=-----------------------##...#.#.....)####>>#.. AC: 2Str: 9#....#.#....>>#........ EV: 26 BjtS Int: 20 Contam: 22% ##.####.#......#........ SH: 0Dex: 10#..# #.#............... XL:  5 Next: 129% Place: Dungeon:2#.## #@#......#........ Noise: =======--  Time: 1813.9 (1.0)##.# #..).....######... e) +1 dagger (freeze)###..#####.....#### ##.. Cast: Magic Dart#...###........##########..#...# #.##.......#........##...# #.....#........... BjS 5#...# ########.##........ #...# .........##........ #...# ###########........Bj=T  Your fulminant prism explodes!The blast of energy engulfs something!  Reactivating autopickup. BjrT _You feel a bit more experienced.  Your Conjurations skill increases to level 7!You have reached level 5!Bj?V e  You have reached level 6!Bji` /  --more--Bjdg41-865% BjKBja4 _BjBBj}CB BjEBjGBjMf4= _BjSNBjNBj|PBjR,BjTBjVBj8W70BjXBj\5=2=18Bj]Bjx_Bj `76BjlaBjcBjd74BjeBjgBj1hE6=2BjhBjjBjolBjlS=0BjnBjpBj!q98% Bj"sBjqvBjvR3==6BjbxBjzBj{x7==4Bj|BjBj72BjBjM1BjDžBjc== Bj׊BjZ _Your magical contamination has completely faded away.BjS8=BjBj(BjuBj-BjBjזI4=Bj5BjzBjΚBjǜBjI9=Bj?BjˡBj,BjfBjO=Bj|Bj,BjBjBj10/41=5=Bj BjE,Bj*Bjn,Bj\Bj,BjBjBjbc1==BjBj;,Bj6==BjBjLBjBj Bjxf2==BjBj,BjBj{P==BjBjVBjS3=Bj/BjBj S7=BjBjXBBjBjKBjjBj74Bj)(=BjPBj'O=BjBjL Bj Bj BjBjTBjjBjBj5=8=BjrBjBjBjwBjBjCBjGBj+6==Bjh/j9==Bj0Bj>3,BjJ5Bj8b17=Bj:Bj}<,Bj>Bj?BjH/==8=10/18=BjJBj"M,BjONBj]PBjPBj'RBjSBjOU^9==BjVBjuXBjX9=BjsZBj\Bj\Bj^BjBj;1=20==1=2==2===3=3=BjBj,BjBj,BjBj,BjBj˨4===BjBjBjiBjǭBja4=BjBjBjԳBjMBjƷBjK5=BjBjZ,Bj",Bj9=BjBji6=BjBjb5==BjTBj,BjBj ,Bj7BjmBjK7=BjBjBj:==BjBjM ,BjBjBjCBjM8=6=Bj!Bj%$Bj$Bj&Bj19==Bj1Bj5,BjP7=30==1==8==Bjupk2===Bjq,Bj"sBjtBjuBjvBjXyBj zK3=BjzBj~BBj@BjBjBj׍Bj)BjߏBjzBjN4=BjBj,Bj5=6==Bj,BjBj7=8=Bj9=Bj,Bj BBj BjBBjhb40=BjBjnBjBjeBjBj BjO#91Bj#E==Bj&Bjp)1 _HP restored.Bj+Bj+Bj1Bj`#######.......... #.....#......####.###.##...#.#......# #.###.##...#.#.....)####>>#..#....#.#....>>#.......##.####.#......#.#..# #.#........#.## #.#......###.# #.@).....######-------###..#####.....#### #...###........##########.#...# #.##.#........###...# # #.....#....#...# ########.###...# .........##.#...# ###########.#...# #.j"bm#.....##.....#......####.###.#.#...#.#......# #.###.##...#.#.....)####>>#...##....#.#....>>#.##.####.#......#.#..# #.#.#.## #.#......#.##.# #..@.....######.###..#####.....#### ##.#...###..##.#...# #.##.#.##...# # #.....#....#...# ##.##..#...# .##.#...# #.#...# #.958.1 (144.2)Bjvt  -------9.3 (145.4BjZ  a - a wand of flame (14)  Things that are here:BjYI11 9606BjBj" _a +0 scythe; a +2 robe of fire resistance; the human corpse of SigmundBjd Bje Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 scythe Armour (select all with [)  b - a +2 robe of fire resistance CarrionBj{f  the human corpse of Sigmund [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Bjv  b + a +2 robe of fire resistance[Enter] accept (1 chosen)BjuT BjZ #######...................# Emolg4 the Conjurer#.....#......####.###.#. Barachi#...#.#......# #.###... Health: 41/41 ========================##...#.#.....)####>>#...# Magic: 18/18 ========================#....#.#....>>#.......... AC: 2Str: 9##.####.#......#.......... EV: 11Int: 20#..# #.#................. SH: 0Bj[ Dex: 10#.## #.#......#.......... XL:  6 Next: 15% Place: Dungeon:2##.# #..@.....######..... Noise: ---------  Time: 1960.3 (0.0)###..#####.....#### ##.... e) +1 dagger (freeze)#...###........##########.... Cast: Magic Dart#...# #.##.......#........####...# # #.....#.............#...# ########.##.......... #...# .........##.......... #...# ###########.......... #...##..........Bj[   _You have reached level 6! _Your magical contamination has completely faded away. _HP restored.  a - a wand of flame (14)  Things that are here: _a +0 scythe; a +2 robe of fire resistance; the human corpse of SigmundBj } Bj +1.3 (1Bj BjU V _g - a +2 robe of fire resistanceBj² BjƵ Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +1 dagger of freezing (weapon)c - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn)  g - a +2 robe of fire resistance Jewellery (go to first with "=)  b - a ring of magical power (worn) Bj{ f d - a ring of resist corrosion (worn)  f - an amulet of the acrobat (worn)Bj`g - a +2 robe of fire resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of fire resistance': It protects you from fire. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would remain unchanged. You took it off Sigmund on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.Bjd' Bj0 Bj: #######...................# Emolg4 the Conjurer#.....#......####.###.#. Barachi#...#.#......# #.###... Health: 41/41 ========================##...#.#.....)####>>#...# Magic: 18/18 ========================#....#.#....>>#.......... AC: 2Str: 9##.####.#......#.......... EV: 11Int: 20#..# #.#................. SH: 0Dex: 10Bj[; #.## #.#......#.......... XL:  6 Next: 15% Place: Dungeon:2##.# #..@.....######..... Noise: ---------  Time: 1961.3 (0.0)###..#####.....#### ##.... e) +1 dagger (freeze)#...###........##########.... Cast: Magic Dart#...# #.##.......#........####...# # #.....#.............Bj; S#...# ########.##.......... #...# .........##.......... #...# ###########.......... #...##..........  _Your magical contamination has completely faded away. _HP restored.  a - a wand of flame (14)  Bj$< Things that are here: _a +0 scythe; a +2 robe of fire resistance; the human corpse of Sigmund _g - a +2 robe of fire resistanceBjPE Bj1O BjV Bjb Bjh +2.3 (1Bj; 3.3 (24.3 (3Bj A5.3 (4Bj Bjv +6.3 (5Bj Bj - 0 Bj" _You start removing your armour. You continue removing your +0 robe. x5Bj Bj Bj\  You finish removing your +0 robe.  You start putting on your armour.Bj  A7.3 (6Bj BjK( +8.3 (7Bj/ BjRB A9.3 (8BjH Bj[Q BjZ ,70.3 (9Bja Bj?i Bjir /1.3 (10.0)Bjz Bj~ 4 _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance.Bj BjӒ Bj Q _You feel resistant to fire.BjX[?25h[?0c  Search for what [? for help]? BjQ8 [?25l[?1cBjsG BjBI X3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) BjI > a - [carried] e - a +1 dagger of freezing (weapon) Results elsewhere ([,] to cycle)  b - [D:2] a +0 dagger (6 further duplicates)  c - [D:2] a +2 dagger of venomBj; Bj= vLevel 2 of the Dungeon <<<<>>>>(Press ? for help) #...........# ############### ... ...........#  #...........# #.....##......##.. ....[....†.#  #...†..g....# #.....##......#..# ..........##  #......#....# #.....##........#   ......~~..# Bj ?  #......##.### #.....##......#   .....~..~.##  #.....g.#.#### #.....##......## .~~..~.†~~~##  #.......#....# #..............#~~..~..~..~..~~~#  #.......#....# ##.....##......##~~..~..~⌠†~...~~#  ##......#....# #......##...<..##~~...~.⌠~..~..~~#  ##...#......# ##......##.......#~~~..~..~..~..~~#  #...#......###..#########.###.##~~~..~..~~...~##  #...)...))))...................##.~..~...†...##  #....#.....##..##########......##..~~........#  #÷..)##.#............÷..........#............##  Bj\? #...)##.##.#..................................#  ########...##.##.#............................#######  #...........#.##.#.#####.#....................#  #...........#.##..............................# Bj? #.........#.#.##.................<....).......#  #.........#.#.#...............................# Bj? #.........#.#................................##  #.............##......................#.....###### Bj@ [ #.........#.#.##......................######.....##BjyF Bj2J Emolg4 the ConjurerBarachiHealth: 41/41 ========================Magic: 18/18 ========================AC: 4Str: 9EV: 11Int: 20SH: 0Dex: 10XL:  6 Next: 15% Place: Dungeon:2Time:You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance. _You feel resistant to fire.  Search for what [? for help]? daggerBjK 4Bj;N Bjk^ Bjb Bj h } 26  _Bjm Bjp Bj;q Bj_s Bjy Bj{ Bj(| Bj'~ Bje Bj Bj Bjʒ BjT R  There is a stone staircase leading down here.Bj4 Bj _Bj   Things that are here:  a +0 dagger; a goblin skeletonBj Bj _Bjj Bjs XBj BjI Bj Bje Bj^ BjF ,Bj Bj Bj Bj Bj Bj Bj5 Bj Bj BjP Bj BjX Bj Bj Bj XBj BBj! Bj% Bj% Bj' Bj+ Bjq/ ,BjR4 Bj'8 Bj; ,Bj= BjA BjE ,BjYG Bj: f - an amulet of the acrobat (worn)Bjh - a +2 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 BjPThis weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.8 XLs.  Current attack delay: 1.0. Damage rating: 6 (Base 4 x 100% (Dex) x 100% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. BjStash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.BjBjBjG  #......#....# #.....##.... Emolg4 the Conjurer#......##.### #.....##.... Barachi#.....g.#.#### #.....##.... Health: 41/41 ========================#.......#....# #........... Magic: 18/18 ========================#.......#....# ##.....##.... AC: 4Str: 9##......#....# #......##...< EV: 11Int: 20Bj ##...#......# ##......##.... SH: 0Dex: 10#...#......###..#########.# XL:  6 Next: 15% Place: Dungeon:2#...)...))@)............... Noise: ---------  Time: 1998.7 (0.0)#....#.....##..##########.. h) +2 dagger (venom)#÷..)##.#............÷..... Cast: Magic Dart#...)##.##.#............... ########...##.##.#............... #...........#.##.#.#####.#.......Bj 4  #...........#.##.................  #.........#.#.##.................  #.........#.#.#..................  _a +0 dagger; a goblin skeleton _You see here a +2 dagger of venom. _h - a +2 dagger of venomYou unwield your +1 dagger of freezing.  Your +1 dagger of freezing stops glowing.  Your +2 dagger of venom begins to drip with poison!BjBjn+9.7 (1Bjv&Bj+i _You see here a +2 dagger of venom. _h - a +2 dagger of venom  You unwield your +1 dagger of freezing.r +1 dagger of freezing stops glowing.2venom begins to drip with poison! _h - a +2 dagger of venom (weapon)Bj&3Bj)Bj<<Bj?Bj@_ 26  BjEBjL  Items here: )) [[ ÷.Bj-PBjP _BjUSBjWBj[,Bj]Bj`Bjyc,BjdBjhBjjBjVkBjlBjuXBj2xBjMzBjzBj{Bjn~BjI,BjBjBjBjBjsBjBj}Bj܌BjBjBjW,Bj`Bj BjBj͗BjBj\Bj,BjBjBjz,BjBj:Bj,BjBjѪBjBj0BjѬBjBj,Bj)BjBj,BjBjHBjйBjBjBjwBj,BjBjBj BjwBjBjBjYBjBjBjBjBjBjBjBjBjBj4BjBjBjBjBjBj Bj^BjBjBj,BjBjkBj^BjBjBjBj,BjaBj"Bj&Bj0'Bj(Bj1Bj3Bje4Bj5Bjg>BjPBBjBjBj<Water BjBj$A _You enter the shallow water.Bjr'Bj'Bj+Bj3Bj@5Bj5(Bj7BjX@BjBBjvCBjEBjLBjaO,BjQBjZBj]Bj^Bj"fBjqBj1t,BjwBj~BjfBj݁Bj=Bj%Bj,BjJBjݗBjBjBjBjݣBjlBjBjBjPBjBjBjBjBj,BjBjBjBj4BjBj-Bj,BjBjXBjBjBjBj Bj ,BjzBj0BjBjBjBjBjzBjBj Bj%Bjm',BjC)Bj},Bjn.Bj.Bj0Bj~3Bj4BjA5Bj6Bjk9BjH;Bj;Bj<Bj?BjlB,BjDBj-GBjcIBjIBj2KBjMBj#PBjnPBj,RBjTBjVBj_WBjYBj[Bj]BjX^Bji_BjaBjc,Bj~eBjgBjiBjiBj2kBjmBjo,BjqBjrBjtBjuBjvBjxBj{Bjm{Bj|Bj~BjBj߀BjSBjBjBj>BjBjpBjBjBjBjBjBjxBjsBj<BjBBjBj&BjBjBjBjy,Bj,Bj,BjBj/o #..# #.#............ #.## #.#......#. ##.# #..).....###### ###..#####.....#### # #...###........######### #...# #.##.......#...... #...# #.##.....#.... #...###.########.##..... #...##.@.##2089.7 (90.0) #...########... #...# # ##### ##Bj # #.... #.... ##### BjS1Bj.Bj6E _Done exploring.BjBjU  BjBjxBjBj> _Bj nBjm Bj Bj Bj+ #...#.#......# #.###...#.#.....)####>># #....#.#....>>#...... ##.####.#......#...... #..# #.#............. #.## #.#..... ##.# #..).....#########..#####.....#### ###...###########94.5 (4.8BjQ)#...# #.##.......#..#...# #.##.....#....#...###.########.##..#...##...........##..#...###############...... #...##...... #####Bjk##..... #..... BjQ 1Bjl'Bj)BjM BjN U  Bj@O BjZ Bj\ Bj\ Bj*a ,Bjb Bjb Bj5d Bjf Bj.i ,Bj,k BjOm Bjo Bjo Bj;q Bjjs Bju ,Bjow Bjy Bj{ Bj{ Bj.} Bj Bj Bj Bj\ Bjx Bj ,Bj Bj^ #.............##...............#.........#.#.##...............#.............#..........#.........#...#..........#######...................##.....#......####.###.##...#.#......# #.###...##.##...#.#.....)####>>#...###..#....#.#....@>#..........##..104.1 (9.6##.####.#......#.......#..# #.#.............Bj [#.## #.#......#........##.# #..).....######... ###..#####.....#### ##.. #...###........##########....## #...# #.##.......#........####### #...# #.##.....#.............# #Bj 1Bj Bj" c _There is a stone staircase leading down here.BjBj$V  BjABj;"Bj/Q11 105.1 (1.0 _BjBBj 3 #. #. ##. ... .. ##.### ## ....## #...#...# #.<...@.# #..._...#Bj  #.#...#.# ...<. .. ..#.... #.. #. ##### ..# # .## $# #Bj̪-6.6 (2.5Bj\<_<Bjܵ _You climb downwards.  Found 11 gold pieces. Found a faded altar of an unknown god.  Found two stone staircases leading up.Bja _There is a stone staircase leading up here.Bj,| #. #.#BjF-Z ##.. ... ..##.### ##.....## #...#...# #.<..@<.#Bjr- #..._...# #.#...#.#.....<.....Bj-....#.....#..##. #######..#Bj-` # .##Bj- $# #Bj5Bj8<v 26  7.8 (1.2 _BjIBBjDBj v #. #.# ##.. ... .. ###.### ##.....## #...#...# #.<.@.<.# #..._...#Bj  #.#...#.# .....<... ....#.....#..##. #..# # .##  $#  #Bj Bj (9.0Bj  '_Bj BjS ###.. . ###.###Bj2T##.....##...#...<...<..@..#.#...#.#.....<...........####..##BjfTBj\Bj/a)10.2BjSgBj"jd _There is a faded altar of an unknown god here.BjOup _There is a faded altar of an unknown god here.  This altar belongs to (a) Yredelemnul, (b) Gozag or (c) Okawaru, but you can'ttell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.BjmBj#.#Emolg4 the Conjurer##..Barachi...Health: 41/41 ========================..Magic: 18/18 ========================###.###AC: 4Str: 9##.....##EV: 26 Int: 20#...#...#SH: 0Dex: 10#.<...<.#XL:  6 Next: 15% Place: Dungeon:3#...@...#Noise: ---------  Time: 2110.2 (0.0)#.#...#.#h) +2 dagger (venom).....<.....BjCast: Magic Dart....#.....#..####. #######..##.##$## _There is a stone staircase leading up here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Yredelemnul, (b) Gozag or (c) Okawaru, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Bjj  Yredelemnul accepts your prayer!Yredelemnul welcomes you!Bjř/  --more--Bj( 2 ..#.......@.......<..You can now light the black torch and reap souls in Yredelemnul's name.You can now recall your undead harvest.Bj  of Yredelemnul *.....11 1.2 (1Torch Bj Bj  Yredelemnul will now gift you temporary undead servants when you light the _torch.Bja  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Light the Black TorchNone0%  b - Recall Undead Harvest2 MP3% [?] toggle between ability selection and description.Bj1 BjV Bjn \#.#Emolg4 the Conjurer##..Barachi of Yredelemnul *........Health: 41/41 ========================..Magic: 18/18 ========================###.###AC: 4Str: 9##.....##EV: 11Int: 20#...#...#SH: 0Dex: 10#.<...<.#Bj XL:  6 Next: 15% Place: Dungeon:3#...@...#Noise: ---------  Time: 2111.2 (0.0)#.#...#.#h) +2 dagger (venom).....<.....Cast: Magic Dart....#.....#..#Torch ###. #######..##Bj, .##BjS 6$##Bj Yredelemnul accepts your prayer!Yredelemnul welcomes you!You can now light the black torch and reap souls in Yredelemnul's name.Bj You can now recall your undead harvest.Yredelemnul will now gift you temporary undead servants when you light the _torch.Bj  zFzF   marrowcuda (summoned)zz 2 wights (1 polearm, summoned)You lift the black torch aloft and begin your conquest of Level 3 of the  Dungeon in Yredelemnul's name!Bj< X2.2 (1Torch Bj Bj < _Yredelemnul sends servants to aid you!BjIBjdIBjJBjMBjP3FBj RM.zBjR6zBjUBj)[ 26  Bj]c  You encounter a rat.BjgS... .. ###.#####.....###...#...# #.<..z<.# #..._...# #..#.#zF.#.#.r#.......<.@....#Bjqh....#.....#..#####. #######..# Magic Dart# .##  $# # r   rat (asleep) F   marrowcuda ( zz 2 wights (1 polearm, summoned)Bjn[.F3.4 (1.2Bjqz.z.Bjr..BjPyzF, ally target)z   wight Bj|k  4.6 (2.4 _BjJBjBjc †The magic dart hits the rat.  You kill the rat!***z   wight (summoned) BjzF<zBje"D<....F   marrowcuda (summoned)zz 2 wights (1 polearm, summoned)Bj)7--11 =5.6 (1.0Magic DartBjd2Bj3Z _Its soul becomes fuel for the torch.Bjy Bj"z Bj{ Bj} C.zBj Bj _ 26  Bj Bj% BBj Bj Bj Bj N--Bj Bj 8== _Magic restored.Bjܸ Bj Bjt BBjJ Bj Bj! BjL Bj Bj Bj Bju Bj8 ,Bj Bji f==Bj- Bj= Bj Bj Bj Bj Bj Bj Bj Bjk Bj 111 Bj& Bj Bj M _You now have 38 gold pieces (gained 11).BjT Bj@ BjD! Bj! Bj! X 26  Bj $ Bj' Bj* Bj, Bj. Bj2 Bjk2 BjO4 Bj7 Bj: f  You encounter an adder.BjL M#.<...<.#..##..._...#..#..#.#...#.#.†#.......<......#....#....z#..#####..#######..###.......z.##BjM K ##....F#.#  ##?.@.z.# - .......?#####  #######. Magic Dart S. Bj?M ### S   adder (distracted)BjM BjS c30.0 (14.4)S.BjU ;z.BjU :z.BjV EF.BjQW @.zBjW LS.Bj` OSally target)Bjb   -1.2 (15.6 _Bjk Bj4o Bj< m  The magic dart hits the adder.Bj Q.FBj ? _You encounter an adder.  The magic dart hits the adder.  The adder is moderately wounded.  The adder closely misses you.  Your wight hits the adder from afar with a +4 trident!  The adder dies!Bj  ZZ   adder zombie (minion)Its soul becomes fuel for the torch.Bj & Destroyer7--11 9=2.2 (1.0)Magic Dart _The dead are slithering!BjO 7_Bj m _Your Conjurations skill increases to level 8!BjI3BjBj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)BjRBjBjBjBjGf 26  _Bj8,BjBjBj/,BjBjGBj18--BjBjBj+BjBjBj #8Bj,)==BjBj!BjLBj-BjBj ,Bj J _You swap places with your marrowcuda.Bje%  You swap places with your adder zombie.  You encounter an orc. It is wielding a +0 hand axe.Bj)IM.o #..._...#..#....#.#...#.#.†#........<......# ....#....z#..#####..#######.. ##.........##BjR* ##...z.#.#...####?ZFz..#........@#####-########.#  ..#Magic Dart#### o   orc (asleep)Bj2UZ.9.4 (7.2Bj 5tF.z.Bj`6:z.Bj6?Z.BjTAE, ally target)Bj]H  -40.6 (8.4 _BjQBjX _You see here a scroll labelled ZETTUZX POIRR.Bjqp#.. #.<...<.#..##.o. #..._...#..##....#.#...#.#.†##........<......# ....#....z#..#####..#######..#Bj##..Z......## ##..z..#.# ...####@Fz...#........?##############.# ..#####F.z.z.Z.F.1.8 (1.2Magic Dart _ _You see here a scroll labelled RALOEGG BAENA.Bj #.. #...#...#..# #... #.<...<.#..# #.o. #..._...#..# #....#.#...#.#.†##........<......# ....#....z#..#####..#######..###.ZFz.....## ##@....#.# ...####?z....# #........?##############.# ..#####BjKYFZBjKzZBjl=z.BjպIF.BjBjK==3.0 _BjBjBj  #... ##.....##..# #....#...#...#..# #....#.<...<.#..# #.o..#..._...#..# #....#.#...#.#.†##........<......# #....#....z#..#####.F#######..###.@zZ.....## ###.z...#.# ...####?.....# #........?##############.# ..#####.ZzZF.Z.zZBjY Bj <4.2Magic DartBj Bj BjׁG #.... ###.### ..# #...$##.....##..# #....#...#...#..# #....#.<...<.#..# #.o..#..._...#..# #....#.#...#.#.†#.....<......# #...F#....z#..#####.@#######..#..zz.....## ###Z....#.# ...####?.....# #........?##############.# ..#####Bj˄GF.BjZ.F..BjɆ'zBj>7zZBjBjrBjO^5.4Magic DartBjI7_Bj+ _Found 13 gold pieces.Bj  #####. ... ... #.....###.### ..# #...$##.....##..# #....#...#...#..# #....#.<...<.#..# #.o..#..._...#..# #..F.#.#...#.#.†#....<......# #..@.#....z#..#####..#######..#.zZ......## ###z....#.# ...####?.....# #........?######Bjb ########.# ..##### )Your marrowcuda bites the orc!  Another marrowcuda is drawn to the feast!  The orc dies!zZBj z.FFF 2 marrowcudas (summoned, 1 wandering)zz 2 wights (1 polearm, summoned)Z   adder zombie (minion)Bjx g206.6_Bj Z _Its soul becomes fuel for the torch.Bj9I BjI BjK BjTP Bj9Q .BjR 9ZBj$S PzZBjpT 5FBjrU I.FBjX Bj^ 3Bj` E _You swap places with your wight.Bj-e Bjg Bjoj Bjm Bj\p Bjp Bjr Bjw E _You swap places with your wight.Bj Bj Bjh Bj Bj{ Bj Bj Bj! Bj Bj) Bj Bj) Bjc Bj Bj4 Bj9 Bj Bj Bj Bj[ BjV Bj #....#.<...<.#..# #.)..#..._...#..# #....#.#...#.#.†# #........<......# #..F.#....z#..## ###..#######..# ##zZ.......## ###Fz...#.# Bj) /...####@.....# #........?##### #########.# ..#  #### ) Bj `.F51.4 (4.8BjM RZzBj Bj 411 2.4 (5Bj 7_Bj c _k - a scroll labelled RALOEGG BAENABj3Bj_BjBj0.BjEE.zBj Bj0ZBj~ZBj/FBjGBjYBj u 26  Bj2 #.)..#..._...#..# #....#.#...#.#.†# #........<......# #....#....z#..## ###.Z#######..#  ##.F.......## #z....#.# ...###.# #........@##### #########.#  ..# #### BjP `.F3.6 (1.2Bjk .Z.zBj O.FBjBjk411 4.6 (2Bj Bj"c _l - a scroll labelled ZETTUZX POIRRBjn3Bj Bj;O.Z 26   _You swap places with your wight. _You swap places with your marrowcuda.BjE| _You swap places with your adder zombie.BjBjCBjyBjHBj͇BjBjBj,BjRBjBjBjřBjBjtBjɡBjkBjuBjBjBjQBj'Bj/,Bjͻ,BjBjBjQBjmBjBjBjBjS,BjBjBj'BjfBjBjBBj) §Bj BjBj\Bj Bjs _Your marrowcuda disappears in a puff of smoke!Bj Bj%Bj7)BjV,Bj0IBj6BBj<XBj?BjCBjEBjGBjG;11 BjIBjMM _You now have 51 gold pieces (gained 13).Bj$PBjRBj; 26  BjBjBjȬBj BjծBjBj׸BjfnBjBjBjBjBjBjDBjJBjBjRBjzBj7BjBjBjBj^BjGBj6BjJ _You swap places with your marrowcuda.BjBjBjBjBjBjiBjIBjBj^  .You swap places with your marrowcuda.BjC BjBjABjBje _Your wight returns to the grave!Bj7BjfBj:8_Bj9Bj?BjZCBj FBjZGBjJNBjNBj[QBj1TBjWBj_YBjQ\Bj_Bj`BjaBjdeBjhd  You encounter 2 bats.Bj}#..# ######### ######....#.......###..... ##.?....##.#..... ..b.#....#.##.#.#.##.# .. #...$..@.FzZ...##.#.##. b.#......##.#.####......#.........#...........Magic Dart.........######................=..##...z.###.###.....#####.##...Z##.....##. bb 2 bats (asleep)## #.##...z#...#...#. Fj Xm   marrowcuda (#.##....#.<...<.#. z   wight (polearm, summoned)..##.)..#..._...#. Z   adder zombie (minion)Bj^F.80.8 (26.2)Bjv;Z.Bj7z.BjˇN.FBjG, 1 ally target)Bjl  2.0 (27.4 _Bj(Bj  #.# ######### ###### ....#.......###..... # #.?....##.#..... ...b.#....#.##Z#.#.##.# .. #...$.@..z.....##.#.##..b.#.....F##.#.####...... #...#.. .######.=..##...z.###.###.#####.##...Z##.....#### #.##...z#...#...# #.##....#.<...<.# ..##.)..#..._...#Bj !.bBjr %b.Bj G.ZBjM Qz..bBj FF.Bj 0Z.Bjk 8z.Bj& fb1 asleep, 1 ally target)Bj% 03.2 (1.2)Bjߘ 8_Bj Bj[-# ...########### ###### ....#.......###.....  #.?....##.#..... #.b.#....#.##.#.#.##.# .. #.b.$@.z.Z.....##.#.###...#....F.##.#.#### #..# ..######Bjv .=..##...z.###.###.#####.##...Z##.....# #.##...z#...#... #.##....#.<...<. ..##.)..#..._...BjG.b.bBjFF.Bj0Z.BjTNb$BjDF.Bje7z.BjBj/=4.4Bj8_BjI _The bat misses you.Bj .The magic dart hits the bat.  You kill the bat!BjKb   bat (asleep,Bj Z.  Its soul becomes fuel for the torch.BjHF.Bjp<z.Bj#ZZ 2 zombies (minion, 1 wandering)Bj#.7--11 150Magic DartBjH:Bj=* _The dead are flying!Bj#\ #### ...#### ###### ....#.......###.....# #.?....##.#.....  #.b.#..Zz#.##.#.#.##.#  #..F@..Z.##.#. #...#......##.#.##### #.# ..###### .......=..##...z.###. .....#####.##...Z##.....# #.##...z#...# #.##....#.<...< ..##.)..#..._Z..ZFjh]33mZZ.z.Z.F.BjE^;)Bjpv 26  -6.6 (1.2Bjh _You see here 15 gold pieces.Bj  #### ...##### ###### ....#.......###..... ## #.?....##.#..... #.b.#Z.z.#.##.#.#.##.#  #F.@$.Z.##.#. #...#......##.#.#### ## #.# ...###### .......=..##...z.###. .....#####.##...Z## ###### #.##...z#...# #.##....#.<... ..##.)..#..._.ZZ.j? 49mZ.F..Zz..Z-7.8 __Bj #### ...###  ....#.###..... ### #.?....##.#..... #.bF#.z..#.##.#.#.##.# #Z@.Z.##.# #...#......##.#.#### ### #.# ...###### .......=..##...z.###. .....#####.##...Z## ###### #.##...z#...# #.##....#.< ..##.)..#..._BjB.ZBjY. .  Your marrowcuda bites the bat.  Another marrowcuda is drawn to the feast!  The bat dies!ZZ$.FBjtFFF 2 marrowcudas (summoned, 1 wandering)BjPz   wight (polearm, summoned)Z   bat zombie (minion)   adder zombie (minion)BjU)'9.0Bj38_Bj8Z _Its soul becomes fuel for the torch.Bjc3Bj&eBju~.F.FZ.8==BjwBjxBjs{BjJBjVBj+Bj'E _You swap places with your wight.BjTBj=Bj3BjߵBjBBjBjBjͽBjG  #######...########### #######.......#.......###..... ### #.@....##.#..... #.F.#Zz..#.##.#.#.##.#  #§Z.$..........##.##...###.#.#########.........#....... .........######.............=..##...z.###.#.....#####.##...Z##.... ###### #.##...z#...#. _Your marrowcuda returns to the grave!Bj[92.4 (3.4.ZBj)..Bj411 3.4 (4BjBj;a _m - a scroll labelled WAECHU KIWOBjE3BjGBjEIBjJAZ.BjOBjPh== 26  Bj1V,BjYBj|^Bj_BjtaBjgQ11 BjiBjnM _You now have 66 gold pieces (gained 15).BjqBjfuBj]wBjzBjk{_ 26  Bjw}BjYBj Bj|Bj7BjcBjBjBjsBjBj%BjBjBjBjͼBjBjBjBjXBj,BjmBj.Bj,BjBjtBjBjF ###...########### ######  #.......#.......###..... #####......##.#..... .#...#....#.##.#.#.##.# ..#..............##.#.###...#......##.#.####.....##...Z.....#...........z..######........#.......@..##...z.###.###.....#####.##...Z##.....####### #.##...z#...#.. #.##....#.<...< ..##.)..#..._ ##....#.#...# #........<... ##....#.....# ###..#######BjW.Z201.6 (8.2BjBj 411 2.6 (9Bj8_Bj5 _i - a ring of poison resistanceBjX3BjZBj6^Bj_6ZBji 26  BjyBj[{BjBj(k.Bj0e _Your wight returns to the grave!BjBjO Bj-11 Bjq8 _You now have 79 gold pieces (gained 13). 26  Bji9J _You swap places with your bat zombie.Bj:Bj?IBj/@Bj4BBjCBjEBjEBjFBjkKBjNBjGOBjOBjTJ _You swap places with your bat zombie.BjBUBjVBjXBj[Bji3Bjlb _You swap places with your adder zombie.Bjq3BjrBj;tBjuBj{nBj}Bj>BjIBjBjBjBjBjBjoBjBjBjsBjBjBBjBjbBjBjMBjBjBjBjBj¥BjqBj.BjVBjBjkBjBj}Bj\Bj^,BjBj>BjBjBjBjJBjBjeBj~BjBj4Bj BjBjBjVBjBjBj`,BjBj.!#..#...#....#.##.#.#.##.# ..#.#..Z#..............##.#.##.#.Z#.ZZ#......##.#.####...... #..#####.........#........... #.............######..........#..#.........Z##...z.###.###Bj##......#####Z##...Z##.....########## #.##...z#...#...# #@##....#.<...<.#.38.4 (35.8) #.>..##.)..#..._...#. #.#####....#.## #........<.... ##....#.....##..#######.. Z   bat zombie (minionBj) ##..zz.....#adder zombie (minion) ###.....#.#BjV5...####......Bj}C.ZBj=D.ZBjBj-9.6 (37.0Bj8_Bj; _Found a stone staircase leading down.Bj_Bj0.Bjm-ZBjIBjBjwBj,Bj   There is a stone staircase leading down here.Bj Bj _BjBjBjBjSBjBjBjBjBjD!Bj!Bj"Bj$BjK&Bj'BjW*Bj*Bj,Bj-Bj/Bj1Bj2Bj3Bje5BjB6Bj<Bjr=Bj>Bj@Bj?nBBj|o,BjxpBj&rBjxBBj"|Bj}BjBjBj>BjDBjMBjBjHBjNBjBjqBjBjuBjFBjBjBjABjBj[BjBjhBjBjBjBjBjBjBjBj?BjBjBjBj _You swap places with your bat zombie.Bjl3BjBjL _You swap places with your adder zombie.Bj4BjBjBj}BjBj1Bjd?BjABjN _You swap places with your adder zombie.BjOQIBj;VJ _You swap places with your bat zombie.BjKWBjWBjYBj*ZBjZBjp\Bj]Bj2_BjaBjbBj cBjdBjeBjcgBjiBjlBjmBj{pBjrBjvBjx,BjŏBj,Bj-nBjԡ,BjBjXBjBjBj%BjݱBjCBjYBjݵBjBj̺BjBjBjBj^BjzBj6BjuBjBj BjSBjrBjwBjCBjBjBj!BjBj*BjlBjFBjBjBjBjBBj,BjXBjBBjcBjBjABjBjBjBjpBjBjYBj BjBjdBj Bj Bjd BjL BjBj~  You encounter an orc. It is wielding a +0 club.Bj #Z# #........<......# ####.######....#.....#..## #....Z..# ###..#######..# #.##.##.######.........## #.##.##.##...###.....#.# #.##...####......# #.#####.##......ZZZ##### #.......##########.# ######### #.@.ZZ.#  #...#####  #...#Magic Dart #...#Bj#...##...#o   orc (asleep)#...#bat#...#Z   adder zombie (minion)....oBj%Z.94.8 (55.2.ZBj&UZ..Bj`'$ZBj'7Z.Bjv(E.ZBj/F, ally target)Bj2  6.0 (56.4Magic Dart _BjC9BjؙBjDc ####.######....#.....#..#....Z..# ###..#######..# ##.##.######.........#.##...###.....#.# .....#.....###.##......ZZZ####......##########.# ######## ##..Z... #..@##### Z.....o.Bjd B.ZBje G.ZBjf 9Z.BjHg H.ZBjo Bjht 07.2 (1.2)Bjp{ Bj| Bj....Z..# ###..#######..# ##.##.######.........#...###.....#.# .....#.....###.##......ZZZ####......##########.# ######## ##.Z....# #...##### Z.....og   hobgoblin (asleep)......batgZ   adder zombie (minion)Bju .ZYou encounter a hobgoblin.Bjz .ZThe orc shouts! You hear a shout! The hobgoblin shouts! You hear a shout!Bj g.  Your bat zombie barely misses the orc.The orc hits your bat zombie with a +0 club.BjG.ZBj# oog Your bat zombie hits the orc.Bj%E==8.4Magic DartBj,Bj%0' _You hear a shout!Bj9##.##.######.........#...###.....#.# .....#.....###.##......ZZZ####......##########.# ######## ##..... #...####Z.# .Z....o.g.......###...#Bj>> g.  Your bat zombie barely misses the orc. Your bat zombie misses the orc.Bj@C.ZBjC BYour bat zombie closely misses the orc. The orc barely misses your bat zombie.Your bat zombie hits the orc.Bj.#######...##.###. Cj~v#...# #  Cjr.  Things that are here: _a +0 war axe; a +0 chain mail  You swap places with your bombardier beetle zombie.  Found a stone staircase leading down.  Your orc zombie hits the orc but does no damage.  The orc hits your orc zombie with a +0 mace. CjUB)Z Cjcbombardier beetle zombie (minion) Cjr7==9.0Magic Dart CjP Cj  CjL Cj/_Your orc zombie is destroyed! CjCj^ * Cj&2The magic dart hits the orc.CjKo.Cj9 CjOv6-11 3900CjLCjҿ^ _The orc is moderately wounded.Cj k  The magic dart hits the orc.Cj3  The orc is heavily wounded.The orc misses you.CjW5 ^5--1Cj= Cja@ B _Your bombardier beetle zombie bites the orc.CjT  The magic dart hits the orc but does no damage.Cj"k  The orc is severely wounded.Cj#1==4---2Cj-Cj/P _The orc barely misses you.Cj )The magic dart hits the orc.  You kill the orc!CjJ Z   bombardier beetle zombie (minion)Cj 3 Z  orcZ   bombardier beetle zombie (minion)Its soul becomes fuel for the torch.Cj 3---23Magic DartCj Cj + _The dead are walking!CjwCjwCj(| 26  2=4=CjCjײ,CjtCjaCj>CjCjCj*_3==CjCjCjCjCjCjCj0E5==CjICjCj)CjCj94Cj92=CjiCj CjI Cjb CjCj3==Cj5CjCj]+BCj`-y5=6=CjE/Cjk4k  You encounter a ball python.CjJ-Magic DartS   ball python (constriction, distracted)  orcZ   bombardier beetle zombie (minion)SCj\14074.0)Cj]E)ZCji<…)CjvL-8.0 (15 _Cj(CjʁCj{......##########.# ######## ##..... #...#### ).))...Z).........Z...........................>..#######...##.###. #...# ##  S.....S.o.ZS..ZCjMo#.S.# ##o   orc..# Sally target.....Cj09.2 (1.2)Cj9 _You encounter an orc. It is wielding a +0 dagger.CjS ######## ##..... #...#### ).))...#######..Z##.##..........@..o.....Z.......>#######...##.### #.S.# #..# .....#Cj1o.Cj8S.CjF.ZCj6==10.4CjHCj%Cj N * The magic dart hits the orc.Cj6Eo.Cj _You encounter an orc. It is wielding a +0 dagger.The magic dart hits the orc.  The orc is moderately wounded.  The ball python barely misses your orc zombie.  The ball python grabs your orc zombie.  The ball python constricts your orc zombie.Cj5-11 =10CjCj B _Your bombardier beetle zombie bites the orc.Cj k  The magic dart hits the orc.Cju  _Your bombardier beetle zombie bites the orc.  The magic dart hits the orc.  The orc is almost dead.  The ball python bites your orc zombie.  The ball python constricts your orc zombie.  The orc closely misses you.Cjy _4---2Cjب Cjs e _Your orc zombie closely misses the ball python.Cjd )The magic dart hits the orc!  You kill the orc!Cj #...#.....#Cjӈ.You kill the orc!  Its soul becomes fuel for the torch.  The dead are walking! The ball python bites your orc zombie. Cj The ball python constricts your orc zombie.  Your orc zombie hits the ball python. The ball python bites your orc zombie.  The ball python constricts your orc zombie.CjZ  --33Cj CjS _Your orc zombie is destroyed!Cj6 .  The magic dart hits the ball python!  You kill the ball python!CjO<**Z   orc zombie (minion)  bombardier beetle zombie (minion)Cj);..Cj7=3-4Magic DartCj8CjZ _Its soul becomes fuel for the torch.Cjq3CjSvCjP} 26  Cj~CjCjCj8=-Cj CjCjK4=Cj<Cj1CjCjޚCj_CjCjԠCjCjU9=CjܦCjBCj9=Cj Cj,CjCj1,CjCjzCjܻ640=Cj E5==CjȾCjCjNCjSCj,Cj;Cj5,CjCj]CjS1====CjCj1 _HP restored.CjCj Cj+CjK6=CjCjCj#CjCj$Cj9=CjCj,CjCjCj9=CjK CjCjCjCjuCjK7=CjYCjCjPCjRCj Cj!CjY#CjF)BCjV,Cj,9=Cj//Cj2,Cj-5Cj8CjL9L8==Cja;Cj7BCjFFCjFCjVICjK4 _You swap places with your orc zombie.CjO>  You see here a +0 dagger.CjSCjVCjlW _CjwaBCjbCjdcCjeCj4hCjjCjmCjspCjHq:==CjsCjuCjyCj|Cje|Cj~CjҐCj CjICj*CjԚCjCj CjCj֧Cj<CjCjѮCj!CjCjƷCjCjPCj0CjCjCjCjaCjCj`Cj{BCjSBCj+CjCj Cj< Cj #)).# #..#....###...#####........# ######..)##.##..#.#...# ........).............## ........................ .............>Z..#...#.# ######...##.###.Z.#..##...#### #..## .# #...# ##@.# # -61.2 (46.8)#...# ## ..... ## #....# #.##.##.#  .# # ..Cjx.. ##. ..... <CjG.ZCj4#C.ZCj"'Cj].G-2.4 (48.0CjB4Cj6; _Found an escape hatch in the ceiling.CjeICj7jCjot.ZCjpCjvCjCjޑCjbCjCjCjCjOCjVCjBCjCjCjCjCj>CjCj.CjCjCjCjCj[CjCjCjCj ,CjCjhCjnCjrCj;CjX,CjCjCjCj#Cj4 #...##.###...#..#.# #...#### #..###.#.# ...# ##..#.##.# #...# ##.......#  #....Z.Z## # #.##.##.#  #. #.##Z#  #. #....#  .. ###.@# 72.0 (9.6) .............> ........<##### ..#####.##  #. Cj5. ##Cj6C.ZCjE7A.ZCj@CjD.3.2 (10.8)CjU}O _Found an escape hatch in the floor.Cj Cjp Cj Cj Cj% .Cj ..Cj Cj ICja Cj BCj( Cj Cju Cj Cj Cj| Cj Cj Cjw CjCj`Cj>CjCjCjCjVCjCj=Cj Cjg Cj CjzCjXCj[CjCj6CjxXCjCjCjCj#Cj.%,Cjy%Cj&CjH(Cj)Cj*Cj-+Cj,Cj%-Cj.Cj<0Cj0Cjx1Cj4,Cj6Cj8Cju8CjT:Cj<Cj=Cj*>Cj ?Cj9@Cj@CjXD,Cj&ECjFCjGCj{HCj-ICjQKCjNCj[,Cj_CjvaCjc,CjeCjGhCj?kCjzCj{Cjz|Cj8CjCj?CjCj[CjCjCj CjCjCjCjaCj6CjԘCjCjCj.Cj͡CjCjCj6CjCjxCj˼ ..............>...#...#.# #######...##.###...#..#.# #...#### #..###.#.# #...# ##..#.##.# ##...### ##.......# #......# #....Z..## #....#.####.##.##.# #...[:...##.##.##.# #@#..#.##....#99.6 (26.4 ##.#.#..####..##### #.................> ........#Z........<#####.......##.Z.#####.###?#............##.##....######.##.##Z####.. #.#Cj#.##.##.. #..Z....#CjoZ..Cj@ZCj/500.8 (27.6CjCja- _Found a leather armour.CjM Cj% Cj CjM Cj 7Z.CjT *ZCj Cj: 3CjN Cj ,Cj- Cjv Cj Cj[   ................... ..............>.#.########...##.###...#..#.# #...#### #..###.#.# #...# ##..#.##.# ##...### ##.......#Cj E #......# #....Z..## #....#.####.##.##.##...[@...##.##.##.##....##Z#..#.##....# Cj #..# ##Z#.#..####..####Cj 4 #. #................. ........#.Z.......<####Cj-  .......##...#####.## #?#............##.#CjR Z   bombardier beetle zombie (minion) #....######.##.##Z#Cju [###.. #.##.##Cj .#Cj eYou pick up a parchment of Cigotuvi's Putrefaction and begin reading...Cj 13.2 (2.4)CjG 411 4.2 (3Cj Cj2 P _You add the spell Cigotuvi's Putrefaction to your library.CjT 3Cj Cj Cj @Z.Cj  26  Cjy F  You see here a +0 leather armour.Cjڟ CjĢ Cj  _Cjo CjS XCjM Cj޳ Cj i  You encounter a hobgoblin.Cj  #...#### #..###.#.# #...# ##..#.##.# ##...### ##.......# #......# #....Z..## #....#.####.##.##.# ##...[....##.##.##.# #...Z##.#..#.##....# #..#.##Z#.#..####..##Cj ! #. #@#...............#g..........#.Z.......<####.........##...#####.## Magic Dart#..##?#............##.# .. #....######.##.##Z## ###..# #.##.##.#g   hobgoblin (asleep) #..# #..Z....#  orc .... ####.#### #.... #.#Cj 1.ZCj %7.8 (3.6Cj ,ZCj , ally target)Z   bombardier beetle zombie (minion)Cj k  9.0 (4.8 _Cj, Cj Cj { †The magic dart hits the hobgoblin.  Cj ?You kill the hobgoblin!Cj} ******Z   orc zombie (minion)  bombardier beetle zombie (minion)Cjf A......Cjo 7--11 4=10.0 (1.0Magic DartCjw Cjz Z _Its soul becomes fuel for the torch.CjX[Z 26  Cj2u*--Cj}b8==CjCjgCjkCjCjCjCjCjpCjȕCjCj[Cj9Cj[==11  _h - 2 scrolls labelled XUFUPE RAYSYO (gained 1) 26  Cjp  You encounter a goblin. It is wielding a +0 club.Cj##...[....##.##.##....##.#..#.##...#### #..#.##.#.#..####....###..#.#..............#†..........#.Z.......<###.....Z...##...#####.###..##Z#............##.. #....######.##.##Z# # ###@.# #.##.##.# - #..# #..Z....#  ..... ####.##Magic Dart # #.#  #.....# #.# #...!.#[39;Cj0 G49m #.# g   goblin (asleep)g....# ..#   orc####### ### Z   bombardier beetle zombie (minion) Cjx8233.0)g.CjC.ZCjB.ZCjYglly target)Cjq%n  ==4.2 (14.2Cjr+Cj0( _The goblin shouts!Cj ##...[....## #....##.#..# #### #..#.##.#.# ....###..#.#....Cj #†..........#< ##.........# #..##.#Z...  .. #.Z..#  # ###@.#   #..#   .....   #.....# #.#  #.....# #.#  #g..!.# #.#  #.....# ..#  ####### ### Cj* Cj,  Cj, ##...[....##Cj-  Cjc- #....##.#..#Cj-  Cj+. #### #..#.##.#.#Cj.  Cj. ....###..#.#....Cjc/  Cj/ #†..........#Cj0 <Cjc0  Cj0 \##.........#Cj01  Cj1 d#..##.#Z...Cj2  CjQ2  Cj2 c.. #.Z..#Cj`8   # ###@.#   #..#   .....   #.....# #.#  #.....#  #g..!.# #.#  #.....# ..#  ####### ### Cj? CjE 0CjN CjQ ] _A goblin is nearby!Cj )The magic dart hits the goblin.  You kill the goblin!****Z   orc zombie (minion)  bombardier beetle zombie (minion)Cjl@.ZCj!L....Cj7--11 =-5.2 (1.0)Magic DartCj*p _Its soul becomes fuel for the torch.CjIICjiCjy u 26  Cj6 ,Cj Cj Cj1 Cj Cj@ Cj 8--Cj Cj. Cj Cj E8==Cj CjH$ Cj' Cj* Cj- Cjt. Cj0 Cj4 Cj7 Cj`: Cj_= Cj= Cj-@ CjD CjG Cj'J CjM Cj]M CjO CjR CjV CjY Cjf Cj`g :==Cjj Cjn Cjr Cjy ,CjLz CjZ| Cj~ ##.........##...#####.## #..##.#............##.#  .. #....######.##.##Z# # ###..# #.##.##.# #..####..### #..Z....# #..........# ####.#### ..####.....# #.#  #..ZZ.# #.#  #).. #.# --#... ..# ####### ###   36.2 (11.0)11 -7.2 (12Cj t _n - a bubbling amethyst potionCj3CjCj'Cj Cj_ 26  Cj CjR_You swap places with your bombardier beetle zombie.CjlCjk Cj[ Cj CjTCjCjlCjCjCjCj$CjCj Cj"Cj %Cj%Cj(Cj,,Cj-Cj.Cj >Cj1BCjECjuGCjICj%KCjKCjNCjPCj1RCjYXCj4\Cj\CjH^CjbCj~eCjeCj[gCjiCjkCjVmCj!oCjpCjqCjuCjwCj zCj{Cj6|Cj}CjCjfCjCj|CjCjWCjCj:Cj;CjCjОCjCj,CjPCjĥCjjCj٨CjCjCj,Cj%CjCjCjXCjCjǽCjCj0CjCj$CjCjCjCj:CjCjCjcCjPCjCjpCjCCjBCjCjKCjCjCjWCjCjCjCCjCjCj CjCjCjCj[CjCj CjCjtCjCj<Cj,CjeCjCj CjCj/CjCj Cj CjCjCjCjCjCj/Cj-CjCjCjTCjCj}!Cj#Cjt$CjG%Cj)Cj}*Cj,Cj-Cj.Cj1,Cj4,Cj5Cj6CjG7Cj)9Cjd?CjA,CjBCjDCj;JnCjKCjMCjNCjfWCjXCj`YCj[Cj]Cjw_Cj_Cj`CjbCj|dCjdCjeCjfCjhCjjCjjCjkCj nCjoCjqCj&sCjxsCjtCjuCjwCjWyCj{zCjzCj)|Cj=~CjCj)Cj%XCjBBCjeCj:Cj"CjCjCj CjԔCjCjrCjCjCj|CjzCjOCjBCjCj@CjЦCjCjCjCjCjwCjCjvCjPCj=CjBCjCjCjCjƺCjCjCjCjCjbCjCjXCj;11 Cj"CjL _You now have 87 gold pieces (gained 8).Cj 26  Cj-CjCjBCj CjQCj7CjCjOCjeCj,CjHCjCjPCjCjmCjCjCjCjFCjCjCjBCj4CjCjg CjC Cj Cj CjCjCjCj\CjCjCjCjCjCj,CjCjCjCj~ Cj Cj!Cj4"Cj^*Cj,Cj2nCj?5,Cj5Cj6Cj::,CjA;Cj;CjP<CjANCjlQCjSCj"YBCjQZCj]Cja,CjdbCjkCjmCjoCjLpCjXqCjtJ _You swap places with your orc zombie.Cj'vCjExCjxCjVyCj|X _You swap places with your bombardier beetle zombie.Cj!~Cj{~Cj~CjCj%Cj CjCjNCjCjCjCjCjCjCjюCjCjCj֓Cj;CjCj{CjCj4Cj!CjCj,CjמCjŸCj;CjCjCjOCj2CjCjkCjCjCjѫCjB,CjCjCj]CjkCjqCjCjCjCjCjCjCj#Cj]Cj-CjCjCjECjdCj{CjCjCjv,Cj\CjCjrCj]CjCj`CjCjnCj Cj1CjwCjCjCjZCjCjCjCjCjCjCjCjCjCjCjBCjCjCjUCj'Cj j  You encounter an endoplasm.CjC ####.######....#.. #....Z..# ###..### #.##.##.######.... #.##.##.##...###.. # #.##.........####.Cj] ##. #.#####.##......ZZ ##$.. #.......############.....######### ##.....J.......@. #...#####.....##. #...#Cj ##... #Z #...#Magic Dart##. #Z#Cj;#).)######### #.#Cjj#)).##......# ###.#CjA#...### J   endoplasm (asleep)#......# #...#########..)##.  orcCj Cju#......###Z####.........)... Z   bombardier beetle zombie (minion)#.......##.##Z..............Cjb635.4 (98.2Z.Cj, ally target)  Cj -6.6 (99.4 _Cj Cj/CjO *******J  The magic dart hits the endoplasm.  The endoplasm is almost dead.CjGZ.CjYZ..JCjD......Cj7--11 =7.6 (1.0)CjCj7^ _The endoplasm quivers.Cj .  The magic dart hits the endoplasm.  You kill the endoplasm!Cjc ******Z   orc zombie (minion)  bombardier beetle zombie (minion)Cj!A......Cj6---58Magic DartCjp _Its soul becomes fuel for the torch.CjE Z. 26  7==8==Cj ,CjK Cj Cj Cj Cj Cj Cj Cj Cj :==Cj Cj Cj Cj? XCj g11 Cj Cj L _You now have 91 gold pieces (gained 4).CjS CjB Cj/ Cj n 26  Cj Cj: Cjf Cj Cj{ Cj Cj Cj Cja Cj Cjs6 Cj7 Cj9 ,Cj<: Cj"< Cj> ,CjN BCjBQ ,CjlR ,CjT ,CjPV CjW Cj+ Cj= ,Cjw ,Cj^ Cj CjU Cj Cj Cj Cj Cj CjK Cj CjW Cj BCj) Cjʯ Cj Cj Cj Cjt Cj Cj Cj{ Cj Cj ,Cj CjW Cj BCjO ` _You swap places with your orc zombie. _You swap places with your bombardier beetle zombie.Cj> ,Cj nCj4 Cj Cjn Cj6 Cj Cj! Cj Cj+ ,Cj Cj Cjn Cj0 ,Cj Cj. Cj Cj Cj Cjo Cj Cj Cjj Cj> Cj CjT Cj; Cj Cj CjU Cjs Cj Cj  Cj Cj Cj BCj nCj Cj, Cj{ ,CjH Cj Cjf CjR Cj Cj Cj Cj Cj9 O  #...Z..# ##...###  #.#.##.# ##.##  #.#.##.# ### #  #.#..#.# #......# ###   #Z##.#.# # #.  Cj:  #.##.#.# #......###Z#   #Z.Z...# #.......##.   ####.### #.......##.#   #@# #.......##Z-95.2 (56.6)   #[.....# #.......##.#   #.##.#.# #######.....   # ..#.# ####.#   .## # #.#   #.  #.  bombardier beetle zombie (minion)   .. ....####..   #. #....   #. #######Cj> C.ZCj%M ]-6.4 (57.8CjU Cj4W , _Found a pair of boots.Cjg CjVj 0CjFr Cjt N _There are no items here. Cj:CuGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - a +2 dagger of venom (weapon)c - a +0 hand axe  e - a +1 dagger of freezing Armour (go to first with [)  g - a +2 robe of fire resistance (worn)a - a +0 robe Jewellery (go to first with "=)  b - a ring of magical power (worn)  d - a ring of resist corrosion (worn)  f - an amulet of the acrobat (worn)i - a ring of poison resistance!Cj&(!Cj>!CjZH #...Z..# ##...### Emolg4 the Destroyer  #.#.##.###.## # Barachi of Yredelemnul *.....  #.#.##.# ######### # Health: 41/41 ========================  #.#..#.# #......# ### Magic: 18/18 ========================  #Z##.#.# #......# #.. AC: 4Str: 9  #.##.#.# #......###Z# EV: 26 Int: 20  #Z.....# #.......##.# SH: 0Dex: 10  !CjLK####Z### #.......##.# XL:  6 Next: 45% Place: Dungeon:3  #@# #.......##Z# Noise: ---------  Time: 2696.4 (0.0)  #[.....# #.......##.# h) +2 dagger (venom)  #.##.#.# #######..... Cast: Magic Dart  # ..#.#####.# Torch  .## ##.#  #.#.# Z   bombardier beetle zombie (minion)  ......####..  #.#.......  #.#######. _Its soul becomes fuel for the torch. _You now have 91 gold pieces (gained 4). _You swap places with your orc zombie. _You swap places with your bombardier beetle zombie. _Found a pair of boots. _There are no items here.!CjeQ!CjUT!Cju!Cj" #.##. ##.## .#.##.# ######### .#..#.# #......# ##Z##.#.#...##.#.###Z#Z......##.###Z##!CjZ# ####.###Z#[..@..#..##.#.# #######.....# ..#.# ####.# #.## # #. .....####..# #.....####### !Cj$ .Z!Cj& @.Z!Cj-   orcZ   bombardier beetle zombie (minion)!Cju2 k  7.6 (1.2 _!Cj : !Cj; !Cj   #.#.##.# ##.##   #.#.##.# #   #.#..#.# #......#   #Z##.#.# #......# # !Cj  #.##.#.# #......###Z  #Z.Z...# #.##.  ####.### #.##. !Cj( t ####Z### #.##Z !Cjz N #[.@...# #.##.  #.##.#.# # !Cj  # ..#.# ####. !Cj  #.## # #. !Cj U #. #.!Cj _  .. ....####!Cj   bombardier beetle zombie (minion)  #. #  #. #  ## #!Cj 0Z!Cj .  orcZ   bombardier beetle zombie (minion)!Cj '8.8!Cj) !Cj "Cjh  #.#.##.# ##.##  #.#.##.# "CjL#  #.#..#.# #......#   #Z##.#.# #......# #  #.##.#.# #......###  #Z.....# #.##  ####Z### #.##  ####Z### #.##  #[@....# #.##  #.##.#.# #  #[ ..#.# #### #.#.## # # #.#. # #..."CjO ....####  bombardier beetle zombie (minion) ###. #  #.   #"Cj%?700.0"Cjb"Cjĸ- _Found a pair of gloves."Cjl  #.#.##.# ##.  #.#.##.# #  #.#..#.# #......#   #Z##.#.# #......#   #.##.#.# #......  #Z.....# #.  ####Z### #. "Cj ####Z### #.  #@.....# #.  #.##.#.# #  #[#..#.#   #.#.## #   #.#.  #... .... "Cj ###. #  #.   ##"Cj\!K.Z"CjH&"CjT)'1.2"Cj=l _You see here a +0 pair of boots."Cjl"CjMo0"Cj:u"Cjd#Cj0Z#CjB;Z.#Cj .  orcZ   bombardier beetle zombie (minion)#Cja 511 20#CjB _j - a +0 pair of boots#Cjh<########.#.# #......# Z##.#Z.....###.######Z###.Z....##.#.# #######..[#..#.# ###.#.##  #Cj3 .....##### #.... #######Cjo K.Z#Cj#Cjn 26  3.4 (1.2#Cj#Cjf#Cj { .#.# #......# Z##.#Z.....###.######.#.ZZ...###.#.# #######....#.# ###.#.##   .....##### #....#Cj =4.6#Cj #Cj W _You see here a +0 pair of gloves.#CjI ^11 7050#Cj #Cj9 - _k - a +0 pair of gloves$CjZ8Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - a +2 dagger of venom (weapon)c - a +0 hand axe  e - a +1 dagger of freezing Armour (go to first with [)  g - a +2 robe of fire resistance (worn)a - a +0 robe  j - a +0 pair of boots  k - a +0 pair of gloves Jewellery (go to first with "=)  b - a ring of magical power (worn)  d - a ring of resist corrosion (worn)  f - an amulet of the acrobat (worn)i - a ring of poison resistance&Cjj - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.0 -> 5.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.'Cj 'Cj` #.#..#.# #......# Emolg4 the Destroyer #Z##.#.# #......# Barachi of Yredelemnul *..... #.##.#.# #......## Health: 41/41 ======================== #Z.....# #.......# Magic: 18/18 ======================== ####.### #.......# AC: 4Str: 9 ####.### #.......# EV: 11'Cj'Int: 20 #.ZZ...# #.......# SH: 0Dex: 10 'Cj#.##.#.# #######.. XL:  6 Next: 45% Place: Dungeon:3 'Cj#@#..#.#### Noise: ---------  Time: 2705.6 (0.0)'Cj3o #.#.## #'CjQ]h) +2 dagger (venom) 'Cj#.#.Cast: Magic Dart #.......### Torch  ###.#....'Cj #.'Cj##### Z   bombardier beetle zombie (minion) 'Cj## 'Cj2S_There are no items here. _Found a pair of gloves. 'CjPd_You see here a +0 pair of boots. _j - a +0 pair of boots 'Cjl`_You see here a +0 pair of gloves. _k - a +0 pair of gloves'Cj'Cj'Cj'Cj .ZYou start putting on your armour.'Cj|'Cj*6.6 (1'Cj'Cj0Z'Cj..  orcZ   bombardier beetle zombie (minion)'Cj*7.6 (2'Cj'Cj ;Z.'Cj @8.6 (3'Cj'Cjg09.6 (410.6 (5'Cj$5'Cj5 'Cj+6 'CjM65 'CjG9Z_You continue putting on your +0 pair of boots. x5'CjS _You finish putting on your +0 pair of boots.'Cjw 'CjN (Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - a +2 dagger of venom (weapon)c - a +0 hand axe  e - a +1 dagger of freezing Armour (go to first with [)  g - a +2 robe of fire resistance (worn)  j - a +0 pair of boots (worn)a - a +0 robe  k - a +0 pair of gloves Jewellery (go to first with "=)  b - a ring of magical power (worn) 'Cj d - a ring of resist corrosion (worn)  f - an amulet of the acrobat (worn)i - a ring of poison resistance)Cjk - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.*Cj *Cj~ *Cj > *Cj͑ >#.#..#.# #......# Emolg4 the Destroyer #Z##.#.# #......# Barachi of Yredelemnul *..... *Cj #.##.#.# #......## Health: 41/41 ======================== *Cj# #Z.....# #.......# Magic: 18/18 ======================== *Cj@ ####.### #.......# AC: 5Str: 9*Cj]  *Cj} ####.### #.......# EV: 11Int: 20*Cj  #Z.....# #.......# SH: 0*Cj <Dex: 10 *CjҒ *Cj #Z##.#.# #######.. XL:  6 Next: 45% Place: Dungeon:3 *Cj 5#@#..#.#*Cj- ### Noise: ---------  Time: 2710.6 (0.0) *CjK #.#.## #h) +2 dagger (venom)*Cjm S #.#.*Cj pCast: Magic Dart #...*Cj O....### Torch  *Cjד 1###.#.... *Cj #.##### Z   orc zombie (minion) *Cj/ ##Z   bombardier beetle zombie (minion)*CjP P _j - a +0 pair of boots *Cjp g_You see here a +0 pair of gloves. _k - a +0 pair of gloves  *Cj You start putting on your armour. _You continue putting on your +0 pair of boots. x5 *Cj M_You finish putting on your +0 pair of boots.*Cjm *Cj  _*Cjʢ *Cji f  You start putting on your armour.*Cj *1.6 (1*CjR *Cj *Cj *2.6 (2*Cj *CjF *Cj *3.6 (3*Cj *Cj *Cj*4.6 (4*Cj*Cj)*CjS*5.6 (5*Cj*Cj 6 _You continue putting on your +0 pair of gloves. x5*Cj*Cj!*Cj#c _You finish putting on your +0 pair of gloves.+Cja hRead which item? Scrolls  c - a scroll labelled TYEVYH HYTSIMIH  e - a scroll labelled YLASMOUSUCH  h - 2 scrolls labelled XUFUPE RAYSYO  k - a scroll labelled RALOEGG BAENA  l - a scroll labelled ZETTUZX POIRR  m - a scroll labelled WAECHU KIWO [!] read|quaff|evoke[?] describe selected,Cj #.#..#.# #......# Emolg4 the Destroyer #Z##.#.# #......# Barachi of Yredelemnul *..... #.##.#.# #......## Health: 41/41 ======================== #Z.....# #.......# Magic: 18/18 ======================== ####.### #.......# AC: 6Str: 9 ####.### #.......# EV: 11Int: 20 #Z.....# #.......# SH: 0Dex: 10 #Z##.#.# #######.. XL:  6 Next: 45% Place: Dungeon:3 #@#..#.#### Noise: ---------  Time: 2715.6 (0.0) #.#.## #h) [32,Cj՞qm+2 dagger (venom) #.#.Cast: Magic Dart #.......### Torch  ###.#.... #.##### Z   orc zombie (minion) ##Z   bombardier beetle zombie (minion)You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.,CjW  Okay, then. _-Cj-CjO-Cj-Cjh-Cj0.-Cj2 26  _-Cj-Cj-CjI-Cjg-Cj%-CjD-Cj-Cj-Cj-CjV-Cj-Cj,-CjB-Cj-Cj-Cj-CjG-CjY,-Cj,-CjI-Cj-Cj|-Cjb-Cj(-CjF-CjB-Cj -Cj~-Cj -CjI -Cj. ,-Cj-Cj-Cj~-Cj,-Cjw-Cj 0 _You swap places with your bombardier beetle zombie.-Cj7 _You swap places with your orc zombie.-CjD-CjG-Cj I-CjI-CjcJ-CjK-CjL-CjM-CjN-CjO-CjO-CjQ-CjQ-CjR-CjT-CjZB-CjzX-Cj{-Cj|-Cj}-Cj~-Cj-Cj-Cj-Cj-Cj-Cj-Cj-Cjא-Cj.-Cj-CjJ _You swap places with your orc zombie.-Cj-Cj̘-Cj&-Cj-CjT-Cj-Cjâ-Cj} _You swap places with your bombardier beetle zombie.-Cj-Cjg-Cjj-Cj-Cjl-Cj-Cj_-Cj!-Cj-Cj,-Cj-CjB-Cjb-Cj-Cj-CjA,-Cj-Cj-Cjv-Cj-Cj-Cjf-Cjp,-CjB-Cj< -Cj+-Cj--Cjq.-Cjc/-Cj 1-Cj53-Cj4-CjU6-Cj?-CjA-CjC-CjE-CjEF-CjG-CjG-CjH-CjJ-CjM-Cj`O,-CjSP-CjQ-CjT-Cj V,-CjW-CjY-Cj.^B-Cj^-Cj!_-Cja-Cjbc-Cj e-CjHf-Cjg-Cjh-Cji-CjYn,-Cjp-Cjq-Cjr-Cjs-Cj4v-Cjx-Cjoy-Cjz-Cj{-Cj}-Cj=~-Cjw-Cj-Cj^-Cj@-CjЄ-Cjy-Cj-Cj-CjB-Cjɋ-Cj-Cja-Cj-Cj-Cjx-CjR-Cj-Cj-Cj-Cj-Cjx-Cj-Cj-Cj-Cjץ-Cj3-CjȨ-Cj-Cj-Cj/-Cj,-Cj-CjQ-Cj-CjA-Cjǵ-Cj-Cj-Cj-Cj`-Cj-Cj-CjV-Cj&-Cj,-Cj-Cj-Cj-Cj%-Cj-Cje-Cj8-Cj -Cj~-Cj-Cj^-Cj#X #.......# #.....#  #####Z### #)....#  #.# #.....#  ##.## #######  #.#Z# ##.## #.# #.# #@#  82.8 (67.2) #.#  #..  -Cj ###.  [. ..   bombardier beetle zombie (minion) ###.Z-Cj*Z-Cj  orcZ   bombardier beetle zombie (minion)-Cj -4.0 (68.4-Cj -Cj$ _Found a cloak./Cj5/Cj /Cj /Cj/Cjde..Z/Cj*F.Z/CjA/Cj!3/Cj3#/Cj$/Cjj&/Cjy'/CjN(/Cj .,/Cj:0/Cj1/Cj3/CjG6,/Cj:J _Found a stone staircase leading down./CjC3/CjO,/CjQ/Cj T/Cj-V/CjV/Cj[,/Cj\/Cj^/Cj_/CjA`/CjpU #.#.#  ##.######## #.#.>.... #Z#..... .. #.#..#.##.###.#..#......#.Z....####..#.##.##........91.2 (7.2)#......## #######/Cjr   bombardier beetle zombie (minion) /Cjx0/Cj|}/CjN _You see here a +0 cloak.0Cjz~0Cj611 2.2 (1.00CjM: _l - a +0 cloak0Cjp Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - a +2 dagger of venom (weapon)c - a +0 hand axe  e - a +1 dagger of freezing Armour (go to first with [)  g - a +2 robe of fire resistance (worn)  j - a +0 pair of boots (worn)  k - a +0 pair of gloves (worn)a - a +0 robe  l - a +0 cloak Jewellery (go to first with "=)  b - a ring of magical power (worn)  d - a ring of resist corrosion (worn)  f - an amulet of the acrobat (worn)i - a ring of poison resistance2CjlYl - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte? 2Cj Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.3Cj>3Cj3Cj#.#.#Emolg4 the Destroyer##.########Barachi of Yredelemnul *.....#.#.>....Health: 41/41 ========================#Z#..... ..Magic: 18/18 ========================#.#..#.##.##AC: 6Str: 9#.#..#......EV: 11Int: 20#.Z....#SH: 0Dex: 10###..#.##.##XL:  6 Next: 45% Place: Dungeon:3#@........Noise: ---------  Time: 2792.2 (0.0)##......##h) +2 dagger (venom)#######Cast: Magic Dart3CjѪ  Torch   Z   bombardier beetle zombie (minion) _You swap places with your orc zombie. _You swap places with your bombardier beetle zombie. _Found a cloak. _Found a stone staircase leading down. _You see here a +0 cloak. _l - a +0 cloak3Cj.Z3.2 (13Cj>3Cj0Z3Cj  orcZ   bombardier beetle zombie (minion)3Cj*4.2 (23CjA3Cj#<.Z3Cjx3Cj*5.2 (33Cj3Cj4C.Z3Cj3Cj *6.2 (43Cj` 3Cj 3Cj *7.2 (53Cj 3Cj 7 _You start putting on your armour. You continue putting on your +0 cloak. x53Cj, 3Cj& 3Cj( Z _You finish putting on your +0 cloak.3Cj{ 3Cj Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - a +2 dagger of venom (weapon)c - a +0 hand axe  e - a +1 dagger of freezing Armour (go to first with [)  g - a +2 robe of fire resistance (worn)  j - a +0 pair of boots (worn)  k - a +0 pair of gloves (worn)  l - a +0 cloak (worn)a - a +0 robe Jewellery (go to first with "=)  b - a ring of magical power (worn)  d - a ring of resist corrosion (worn)  f - an amulet of the acrobat (worn)i - a ring of poison resistance5Cj'i - a ring of poison resistance. A ring that protects its wearer from poison. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified jewellery _________________  Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.6Cje To do this, you must remove one of the following items: Jewellery (go to first with "=)  b - a ring of magical power (worn)  d - a ring of resist corrosion (worn)7Cj; 7Cj@ 7CjJ #.#.#Emolg4 the Destroyer##.########Barachi of Yredelemnul *.....#.#.>....Health: 41/41 ========================#Z#..... ..Magic: 18/18 ========================#.#..#.##.##AC: 7Str: 9#.#..#......EV: 11Int: 20#......#SH: 0Dex: 10###ZZ#.##.##XL:  6 Next: 45% Place: Dungeon:3#@........Noise: ---------  Time: 2797.2 (0.0)##......##h) +2 dagger (venom)#######Cast: Magic Dart  Torch 7CjK   Z   orc zombie (minion)  Z   bombardier beetle zombie (minion) _Found a stone staircase leading down. _You see here a +0 cloak. _l - a +0 cloak 7CjK _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  You remove your ring of resist corrosion.7CjS 7CjEW *8.2 (17Cj] 7Cje  _You see here a +0 cloak. _l - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  You remove your ring of resist corrosion. _i - a ring of poison resistance (worn)8Cjy8Cj8Cj8Cj˯F _Unknown command.8Cj J 26   _You swap places with your orc zombie.8Cj$ 8Cj& 8CjY' 8Cj( 8Cj* 8Cj<- 8CjT/ 8Cj1 ,8Cj3 8Cj5 8Cj7 8CjU? X8Cj E B8Cj?K X8Cj^P B8CjOR ,8CjT 8CjV 8CjW 8CjY 8CjZ 8Cj&[ 8Cj] 8Cj_ 8Cja 8Cjqc 8Cjc 8Cjd 8Cjg 8Cjh 8Cjqj 8Cjj 8Cjl 8Cj-n 8Cjo 8Cjhq 8Cjs 8CjZs 8CjWt 8Cju 8Cjw 8Cjx 8Cjz 8Cjz 8Cjz| 8Cj $ ##Z### #)....# #.##.# #.....# ..# ##.## ####### ### #.#.# ##.############   #.#.>........# 8Cj9   #Z#..........#  #.#..#.##.##.#####.#  #.#..#......Z.Z@...#  8Cj׆ #......##.##.#######  ###..#.##.##.#  #..........#  ##......####  ########8Cj U.Z812.6 (14.4)8CjH 8Cjb 511 3.6 (158Cj 8Cj™ b _o - a scroll labelled WAYLOT EZOLO9Cj%39Cj*..Z9Cj,u 26  9Cj`39Cj69Cj979Cj|89Cj:,9Cj);9Cj=9Cj6@,9Cj@9Cj0A9CjB9CjK9CjQN9CjN9Cj}O9CjVB9CjV,9Cj=Y9CjP[9Cjbn9Cjc9Cj^d9Cje9CjQf9Cjf9CjLi9Cj3l,9Cjm9Cj^n9Cjn9Cjq9Cjks9CjGt9Cju9Cj(v9Cjv9Cjy9Cjz9Cj}|9Cj9~9Cj~9Cj~9Cj9Cj9Cj59CjU,9Cj9Cj9Cj9Cj'9CjX9Cj-9Cj.9Cj,9Cjn9Cjб9Cj׼9Cj9CjD9Cj9CjP9Cj9CjK9Cj9Cj9Cj=9Cj 9Cj9Cj9Cj^9Cj9Cj9Cj9Cju9Cj-9Cj9Cjp9Cj,9Cj9Cj}B9Cj,9Cj9CjI9Cj_9CjX9Cj9Cj9Cj9Cj9Cjw9Cj  There is an escape hatch in the ceiling here. _9Cj',9Cj 9Cj7!9Cj!9Cj#9Cj%9Cj`&9Cj'9Cj,(9Cj^)9Cj*9Cj,9Cj-9Cj/9Cj/9Cj09Cj19Cj\39Cjt49Cj59CjM69CjL79Cj:P  There is an escape hatch in the floor here.9Cj;9Cj?K _9CjD@9CjA9CjC9Cj3E9CjE9CjF9CjH9CjI9CjFL,9CjL9CjpM9CjU9CjX,9CjX9CjX9CjZ9Cj{\9Cj^B9Cj_9Cjc,9Cjtd9CjJf,9Cjog9Cj9Cj9Cj9Cj9Cjؖ9Cj9Cjx9Cj 9Cji9Cjў9Cj9Cj9Cj9Cj49Cj9Cjæ9Cj9Cj9Cj9Cj}9Cj9Cj9Cjѱ9Cjò9Cj-9Cj9Cj9Cj9Cj09Cj9CjC,9Cj9Cj9Cj9Cj9CjW9Cj9CjQ9Cj9Cj9Cj/9Cj[,9Cj9Cj9Cjt9Cj29Cj9Cj9Cjq9Cjk B9Cj  You encounter a goblin. It is wielding a +0 dagger.9Cj#  #  . ##  # . ..  ##. #. #. .. #.# .##  # ......  ## #.#.# .# #g..#  .# ##@##  .## ##Z..#  ... #.###.# Magic Dart #.# #Z# .# 9Cj% ]#.# #Z###.# #.# #....#  g   goblin (asleep) #.# #.####   orc ..# #.# 9Cj% Z   bombardier beetle zombie (minion) .## #.# 9Cj* a71.2 (57.6Z.9CjiA F, ally target)9CjC l  2.4 (58.8 _9CjK 9CjP :Cj2 )The magic dart hits the goblin.  You kill the goblin!*Z   orc zombie (minion)  bombardier beetle zombie (minion):Cje Z.goblin zombie (minion)  orcZ   bombardier beetle zombie (minion)Its soul becomes fuel for the torch.:Cj7--11 =3.4 (1.0)Magic Dart:Cj:Cj+ _The dead are walking!:Cjr :Cj :CjE :Cj_ :Cj _ 26  :Cjb :CjP :Cj :Cjt :Cj :Cj :Cj :Cj :Cj% N--:CjU :Cj :Cj7 :Cj :CjA :Cj L8==:Cje :Cj :Cj :Cj) :Cj :Cj :Cj :Cj :Cj :CjO :Cj7 :Cj :CjC :Cj :Cj :Cj! ,:Cjx :Cj M _You swap places with your goblin zombie.:Cj :Cj :==:Cj :Cj X _You swap places with your bombardier beetle zombie.:CjK* :Cj- 3:Cj/ :Cj1 :Cj12 :Cj4 :Cj:6 :Cj7 :Cj8 :Cj]9 :Cj?> >  You see here a +0 dagger.:Cj@ :CjA :CjcE :CjF :CjF :CjI U _Your bombardier beetle zombie leaves your sight.:CjK :CjM :CjTO :CjP :CjrQ :CjS :CjT :Cj2W :CjtY :Cjf\ ,:Cj\ :Cj7_ :Cj[a :Cjc :Cje :Cj=f :Cjng :Cjg :Cjj :CjNl :Cjm :CjBp ,:Cjp :Cj4s :CjWt :CjLv :Cjw :Cjy :Cj{ :Cj| :CjT} :Cj! :Cj` :Cj :Cj :Cjh :Cj :CjӇ :CjĊ :Cj݌ :CjU :Cj :Cj :Cj :Cj :Cj ,:Cj :Cj :Cj } .....#  .#..## :Cj  #..#  ...##  #.#  ...# ####### ## ###....(  #########...#  #### #.......@.#.#### -97.4 (24.0)  #...###.#######.Z....# # ##.....##. ###.##.# .# ......... #Z##.##.# .......# #.......# ..#....## ###.#.### orc ........# #)..#.#...# ###.##.......## ##...##:Cj @Z.:Cj :Cj7 G-8.6 (25.2:Cj :Cj 2 _Found 4 atropa-tipped darts.;Cj(5 3;Cj7 ;Cj: ;Cj; 8Z.;Cj< *Z;CjA 3;CjLE ,;CjH ;Cj*K ;CjK ;CjR ;CjVT ;CjV ;CjX ;CjZ ;Cj|\ ;Cj` ,;Cje B;Cjtg ;Cj?i ;Cji ;Cjj ;Cjl ;Cj p ;Cj&r ,;Cj8s ;Cjt ;Cj!w ;Cjx ;Cjz ;Cj{ ;CjH} ;Cj~ ;Cj ;Cjf ;Cj ;Cj ;Cj؆ ;CjR ;Cjߋ H  You see here 4 atropa-tipped darts.;Cjq ;CjS ;Cj ;Cj K _;Cjr ;Cj ;Cju ;Cj ;Cj ;Cj ;Cj ;Cj ;Cjx ;Cj\ ;Cj ;CjS ;CjT ;Cj X _You swap places with your bombardier beetle zombie.;Cjf ;Cj ;Cj ;Cj 4 _You swap places with your orc zombie.;Cj H  You see here 4 atropa-tipped darts.;Cj ;Cj^ ;Cj ;Cj M _You swap places with your goblin zombie.;Cj I;Cj@ ;Cj ;Cj/ ;Cj ;Cj ;Cj ;Cj/ ;Cj" ;Cj ;Cj ;Cj ;CjF ;Cj_ ;Cj ;CjG ;Cj ;Cj ;Cj ;Cj{ ;Cj ;Cj ;Cj ;Cj ;Cj" ;Cj$ ;Cj' ;Cj) ;Cjh) ;Cj+ ;Cj- ;Cj/ ;CjM1 ;Cj83 ;Cj5 ;Cj5 ;Cj2H ;CjI ;Cj!O X;CjP ;CjR ;CjlX ;CjlZ ;Cj\ ,;Cj^ ;Cj` ;Cja ;Cjb ;Cjc ;Cje ,;Cj g ;Cji ;Cj3j ;Cjk ;Cjl ;Cjn ;Cjn ;CjTo ;Cjq ;Cjkr ;CjRs ;Cjtt ;Cju ;Cjv ;Cjw ;Cjy ;Cjz ;Cj{ ;Cj| ;Cj} ;Cjb~ ;Cj* ;Cj ;Cj ;Cjd ;Cjg ;CjΈ ;Cj ;CjË ;Cj ;Cjҏ ,;CjJ ;Cjɒ ;Cj ;Cjҕ ;CjF ;Cj ;Cj ;Cj ;Cj ;Cj ;Cj ;Cj ;Cj ;Cj ;Cj ;Cj ;Cj ;Cj ;Cj ;Cj< ;Cj ;Cj ;Cj" ;Cj0 ;CjC ;Cj ;Cj* ;Cj) ;Cj` ;Cj ;Cj[ ;CjU ;Cj ;CjN ;Cj} ;Cj ;Cjh ;CjC ;Cj ;Cj ;CjZ ;Cj ;Cj ;Cj ;Cj ;Cj ;CjE ,;Cj ;Cj ;CjU ;Cj9 ;Cju ;Cj ;CjH ;Cj ;Cj  ;Cj1 ;Cj ;Cj ;Cj' ;Cj ;CjL ;Cj ;Cj 6  _You swap places with your goblin zombie. _You swap places with your orc zombie.;Cj19 ;CjE orc  You see here 4 atropa-tipped darts. _You swap places with your goblin zombie.orcbombardier beetle zombie.;Cjc Q;Cje ;Cj,g ;Cjh ;Cjj ;Cj$l ;Cjl ;Cjm ;Cjr ;Cj4t ;Cju ;CjGw ;Cjy ;Cj. ;Cjȇ ;Cj ;Cj` ;Cj\ ;Cj, ;Cj B;Cj ;Cje ;Cj. ;CjY ;Cjٴ ;Cj ;Cj~ ;Cj ;Cj_ ;CjE ;Cjl ;Cj ;Cj ;Cjm ;Cj5 ;Cj ;Cj ;Cj ;Cj ,;Cj ;Cjx ;Cjr ,;Cjz ;Cj ,;Cj ;Cj6 ;Cj ;Cjv ;Cj_ ;Cj# ;Cj$ ;Cj' ;Cjs, ;Cj'0 ;Cjt3 ;Cj7 ;CjV< ,;Cjb> ;CjC ;CjcO B;Cj R ,;CjT ;Cj$Y ;Cj\ ;Cj}c ;Cjf ;Cji ;CjGj ;Cjn ;Cjp $  Things that are here:;Cju ?  a +0 mace; a +0 chain mail;Cjy ;Cj  _  Things that are here:  a +0 flail; a +0 ring mail;CjJ  _;CjUX;Cj ,;Cj,;CjC;Cj0n;CjU2;Cj5;Cjz6;CjaH;CjH;CjcL;CjP;Cj}R;Cjbn;Cjf;Cj;Cj,;Cj_;CjMB;Cju;Cj4;Cj;Cj;Cj;Cj;Cjp;Cj;Cj;Cj/;Cj3;Cj;Cj|;Cj;Cj;Cj;Cj;Cjk;Cjl;Cj n;Cj9;Cj:;Cj;Cj;Cj;Cj;Cj;Cj;Cj;CjI ;Cj";Cj#Z.##.)..#..._...#..#@CjG0@CjQ@Cju@Cj @Cjq U  @Cjr @Cj @CjC .@Cj @Cj ;Z.@CjU @Cjk I@Cj} @Cj @Cj @Cj @Cjl @Cj @Cju @Cjm @Cj @CjOE @CjF @CjnH @CjJ @CjL @Cj O @CjP @CjMQ @CjS @CjU @CjW @CjY @Cj[ @CjG\ @Cj^ @Cjn ########...########### ######## #.......#.......###......## ##.#####......##.#...Z.Z.... #..#...#....#.##.#.#.##.#... #.#..Z#.......Z..Z.Z.##.#.## #.Z#.ZZ#......##.#.####..... #..#####Z..#..........25.6 #.......######........ #..#..........##.....###.### ##......#####.##....##.....# ######## #.##...z#...#...@Cjo  ####.##....#.<...<. #.>..##.)..#..._... #.#####....#.#...#. #Z# #........<...@Cj=w 0@Cj~ @Cj ACj( k  ACj ACj% ACj ACjR 4ZACj, ACj IACj ACjk ACj ACj ACjF ACj ACj ACj ACjl ACj ACjc ACj ACj ACj ACjQ ACj ACj ACj_ ACj ACj ACj~ ACj% ACj2 ACj ACjn ACj ACj BACj0 ACj ACj ACj ACj ACj ACj3 ACj ACj ACj ACj #.#..Z#............Z.##.#.###.Z#.ZZ#......##.#.####.....#..#####.........#..........#.............###....#..........##.....###.####......#####Z##....##.....# ######## #Z##...z#...#... ACj F####Z##....#.<...< #.@Z.##.)..#..._34.0 (8.4 #.#####....#.#...# #.# ...<... ####.######....ACj  #....Z..# ###..########.##.##.######.......ACj+ !#.##.##.##...###....Z#### #.##.........####..Z..##.###.#####.#Z###ACj 0ACjj! ACjo# c _There is a stone staircase leading down here.CCjCCjDrink which item? Potions  g - a potion of magic  d - a smoky clear potion  f - a brown potion  j - a yellow potion  n - a bubbling amethyst potion [!] read|quaff|evoke[?] describe selectedDCjuDCjDCj #.#..Z#............Z.##.#.## Emolg4 the Destroyer#.Z#.ZZ#......##.#.####..... Barachi of Yredelemnul *.....#..#####.........#.......... Health: 41/41 ========================#.............######........ Magic: 18/18 ========================#..#..........##.....###.### AC: 7Str: 9##......#####Z##....##.....# EV: 26 Int: 20######## #Z##...z#...#... SH: 0Dex: 10####Z##....#.<...<. XL:  6 Next: 45% Place: Dungeon:3#.@Z.##.)..#..._... Noise: ---------  Time: 3034.0 (0.0)#.#####....#.#...#. h) +2 dagger (venom)#.# #........<...DCj  Cast: Magic Dart####.######....#.....# Torch #....Z..# ###..########.##.##.######........ Z   goblin zombie (minion)#.##.##.##...###....Z# Z   orc zombie (minion)### #.##.........####..Z..##.###.#####.##........Z### _a +0 mace; a +0 chain mail  Things that are here: _a +0 flail; a +0 ring mail _q - a scroll labelled DECKAO GUAGH _Done exploring. _There is a stone staircase leading down here.DCj9P  Okay, then.DCjDCj]DCjE . _DCjDCjU  DCjDCjC.ZDCj3*ZDCj .Z   bombardier beetle zombie (minion)DCjN11 035.0 (1 _DCj2DCj*$ .You offer up the Black Torch's flame, and Yredelemnul is glorified by yourconquest!You climb downwards...DCjK ;4Torch  ### ..# #.# #.# #.# #.# #@# #.# #.. #### DCj™ ,6.5 (2.5DCj DCj 8 _Your mindless puppets stay behind to rot.DCj a _There is a stone staircase leading up here.ECj\ ECj{ ECj> ECj{ ECjh ECj  26  _ECj ECj ,ECj ECj ECj ECjQ ECj ECj9 ,ECjQ ECjؽ P  There is a stone staircase leading up here.ECjQ ECjv 5 _ECj4 ECj( ECj ECjU ECj nECj? #>######.....44.9 (8.4..#.# #<##.#########........#########.#ECjP ECj ,6.1 (9.6ECjm ECjo ; _Found a stone staircase leading down.HCjO HCjj 3HCj2 HCjX HCjw BHCj HCj HCj HCj HCj HCjJ HCjҵ HCjF HCjk HCj˺ HCjX HCj HCj HCj ,HCj HCj HCj: HCj HCj~ HCj HCj ,HCj R  There is a stone staircase leading down here.HCj HCjK  _HCj HCjT HCjz HCj HCj9 HCj. HCjF HCj HCjY HCj HCj^ HCj HCj` HCj HCja HCj HCj HCj HCj HCj HCj HCj2 HCj ,HCj HCjZ HCj HCjG HCj HCjJ HCjS XHCj HCjA HCj HCj HCj HCj0 HCj HCj HCj! HCj=" HCj" HCj% HCj( HCj( HCjA) HCj* HCj5- HCj- HCj!. HCj,1 HCj 4 h  You encounter a scorpion.HCjfD ##### <.. ####.. .. ..#..... #.##.#. #.# ... #.# ##.###.#####.##..@.......#........###.###.#................#Magic Dart............##.#.##HCjDE #.#....#####..###.## #...# ##..#.#s   scorpion (asleep)##s. ##...##.. #.#.##.#.#.#HCjR c71.3 (25.2)s.HCjT 7s.HCj\ FsHCj g e  2.5 (26.4HCj&l HCjq 9 _Found a stone staircase leading up.JCjMJCjO~ Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Light the Black TorchNone0%  b - Recall Undead Harvest2 MPJCjPo3% [?] toggle between ability selection and description.KCjqKCjEmolg4 the Destroyer###Barachi of Yredelemnul *.....## <.. ###Health: 41/41 ========================#.. .. ..#Magic: 18/18 ========================..... #.#AC: 7Str: 9#.#. #.#EV: 26 Int: 20... #.#SH: 0Dex: 10##.###.#####XL:  6 Next: 45% Place: Dungeon:4.##..@.......#Noise: ---------  Time: 3072.5 (0.0)........###.###.#h) +2 dagger (venom)................#Cast: Magic Dart............##.#.##Torch #.#..s.#####..###.## Cj33m#...# ##..#.#s   scorpion##..##...##..#.#.##.#.#.# _There is a stone staircase leading up here. _There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading down here.  You encounter a scorpion. _Found a stone staircase leading up.KCjc s.  You lift the black torch aloft and begin your conquest of Level 4 of the  Dungeon in Yredelemnul's name!WW@.F(ally target)WW 2 phantoms (summoned)F   marrowcuda (summoned)11 3.5 (1Torch  _Yredelemnul sends servants to aid you!LCj31 @**LCjM s.F..W.WLCj 3.LCjf \7--=4LCj LCj J _The magic dart hits the scorpion but does no damage.MCj; * The magic dart hits the scorpion.MCj^Ms.MCj|a .WThe scorpion is moderately wounded.MCjjMCj.l_6---5MCjsMCjvH _Your phantom hits the scorpion but does no damage.NCj9  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NCj%-  Emolg4 the Destroyer ### Barachi of Yredelemnul *..... ## <.. ###  Health: 41/41 ======================== #.. .. ..#  Magic: 14/18 ==================------ ..... #.#  AC: 7Str: 9 #.#. #.#  EV: 11Int: 20 ... #.#  SH: 0Dex: 10 ##.###.#####  XL:  6 Next: 45% Place: Dungeon:4 .##.W@F......#  Noise: =--------  Time: 3075.5 (0.0) ......Ws###.###.#  h) +2 dagger (venom)Cj.1K ................#  Cast: Magic Dart ............##.#.##  Torch  #.#....#####..###.#  # #...# ##..#.#  s   scorpion (ally target) ##.. ##...#  WW 2 phantoms (summoned) #.. #.#.#  F   marrowcuda (summoned) #. #.#.# _Your phantom hits the scorpion but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, ally target, umbra, 81% to hit)NCjxi} ***sNCj>.*OCjVo:.*OCj7.WAim: a phantom (summoned, friendly, umbra, 73% to hit)OCj8Wsscorpion (moderately wounded, ally target, umbra, 81% to hit)OCj Emolg4 the Destroyer###Barachi of Yredelemnul *.....## <.. ###Health: 41/41 ========================#.. .. ..#Magic: 14/18 ==================------..... #.#AC: 7Str: 9#.#. #.#EV: 11Int: 20... #.#SH: 0Dex: 10##.###.#####XL:  6 Next: 45% Place: Dungeon:4.##.W@F......#Noise: =--------  Time: 3075.5 (0.0)......W*###.###.#h) +2 dagger (venom)......*.........#Cast: Magic Dart.....*......##.#.##OCj Torch #.#.*..#####..###.## #...# ##..#.#s   scorpion (ally target)##..##...#WW 2 phantoms (summoned)#..#.#.#F   marrowcuda (summoned)#.#.#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, ally target, umbra, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!OCj _.Aim: a scorpion (moderately wounded, ally target, umbra, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is severely wounded.  (Press . to maintain the ray.)  The scorpion closely misses you. Your phantom hits the scorpion. x2  The scorpion dies!OCj8  Z...WW 2 phantoms (summoned)F   marrowcudaZ   scorpion zombie (minion)Its soul becomes fuel for the torch.OCj 73=6.5 (1Magic DartRay Torch OCjP OCj" , _The dead are crawling!PCjkR IPCjW ZWYou stop channelling your searing ray.PCjX ?Z.PCjV\ PCj`  26   _PCjc PCjf PCjkf PCjg PCjl PCjm L5==PCjn PCjt PCjv ,PCj4| ,PCj| PCj> ,PCj PCj2 PCj :==PCj PCj PCj܏ PCjؐ PCj= PCj K6=PCj PCj PCj PCj PCj) ,PCjj PCjB PCj PCjt PCj PCjQ 9=PCj PCj ,PCj> PCj PCjx K7=PCj PCj ,PCj PCj ,PCj PCjG PCj PCj PCj PCj@ 9=PCj PCjp PCj PCj PCjl ,PCjy PCj PCj L8==PCj PCjQ 4 _Magic restored.PCj PCj, PCj} PCj G _You swap places with your phantom.PCj PCjv PCj PCj! PCjo PCj PCj O _You swap places with your scorpion zombie.PCjD PCj PCjg PCj PCjb PCj8 PCj PCj5 PCj( PCj PCj PCj) PCjg PCj PCj" P==PCjp# PCj/% PCj& PCj( PCj) PCj* PCj(, PCj- PCj. PCj0 PCjv2 PCj2 PCj3 PCji5 PCj= XPCj> PCjP? PCj@ PCjC PCjG PCjJ PCjL PCjkM PCjN PCjP PCjkS PCjT PCjRW PCjW PCjX PCj[ PCj] PCj_ PCjXa PCj@c PCjc PCjd PCj g PCj%i PCjj PCjm PCj$o PCjtq PCjs PCjw PCjRx PCjy PCj0} L _Your scorpion zombie leaves your sight.PCjU PCjL PCjm PCj PCj PCjV PCjn PCj PCjy PCj nPCj PCj ,PCj PCjʣ PCj PCj PCj$ BPCj BPCjN PCjt PCjc PCj^ PCjx PCj PCjĹ PCj PCj PCj PCj ,PCj PCjT PCjr PCjA PCj PCj$ PCj PCj: PCj PCj PCj= PCj PCj nPCj PCj PCj PCj PCj* PCj PCjx PCj4 PCjO PCj PCj\ PCj1 PCj PCj PCj PCje PCj PCj PCjs PCj PCj PCj PCj PCj' PCj PCj` PCjF PCj PCj PCjPCj PCjPCj7PCj PCj PCj*PCj;11 PCjnPCjN _You now have 104 gold pieces (gained 13).PCj'##.#####.##......... #...........###.### .###.##............... ...................##.#.##.###.#....#####..##?##) #Z#...## ##...##..# ##. #.###Z##..##. #.@W.F##..##.--124.7 (48.2) #...W.# ####.PCj# ........##.# #. ...####.##.# #. # #.##.# #. ..##.# #. .###.# #. #. #.#  ## #..PCjNF.W..Z 26  --5.9 (49.4 _Found a quarterstaff.QCj 3QCj QCj| QCj 0.QCjo /.QCj8 K.ZQCj /F.QCj\ QCj IQCj| QCji QCj[ QCj ,QCj QCj  QCjd! QCj!$ QCj& QCj) QCj+ QCj3/ QCj/ QCj9 QCjg< QCj[C QCjC QCjG QCjII QCjL QCj?O QCjS  You encounter a goblin. It is wielding a +0 dagger.QCje ##.#### #.#.F...##. ...# #.###.###. ##. #.#####.## .. #..# #.###.##............ ................. #.##.###.#....######.####?##)# #Z#...## ##......@W.# #.##..# ...^...###W###.##..# ...... #WF...##..# Magic Dart..... #Z....# ### ...g........##.#... ...####.##.#QCjf 3 g   goblin (wandering)## # #.##.# WW 2 phantoms ..##.#F   marrowcuda (summoned) .###.#QCjm 230.7 (4.8)QCjp 1.QCjx FggQCj 31.9 (6.0 _QCj SCjD **** The magic dart hits the goblin.SCjzFg.SCjAW.SCj,*ZSCjSCji... #..(ally target)F   marrowcuda (summoned)Z   scorpion zombie (minion)SCj5r7--11 =SCj 2.9 (1SCjSCjAZ _The goblin is almost dead.SCj $The magic dart hits the goblin!  You kill the goblin!SCjF***WW 2 phantoms (summoned)F   marrowcudaZ   scorpion zombie (minion)SCjr FZ.... #Z6---43Magic DartSCj SCj  SCj L_Its soul becomes fuel for the torch.SCj, 26  SCjc$,SCj]*SCj.K7=SCj6SCj=SCjh@TCjTCj TCjTCjTCj`@=TCj0JTCjLTCjXTCj}8==TCj TCj TCj(Yh - 3 scrolls labelled XUFUPE RAYSYO (gained 1)TCjtTCjLTCjRTCjTCjyTCjô TCj>11 TCjTCj _k - 2 scrolls labelled RALOEGG BAENA (gained 1) 26  TCj@TCjxTCj TCj TCj 3==TCjTCjTCj#7TCj8n### ##. #.#####.##.TCj9\... .. #..........TCj:.. TCjc;!#.##..TCj<N< ...TCj<...TCj=b #.##.###.#....#TCj#># #.####.##)# #Z#...##TCj@#..###...W.FZ..# #.##..# TCj@.......^..W###.###.##..# TCjA..#....@..# #Z....##..#-48.5 (14.6)TCj{A #....$..# #.....# ###TCjAd#...............##TCjtBK#.......####.##.TCjBf## ######### #.##.#TCjyC TCj..##.# .###.# #. #.#Z   scorpion zombie (minion) ## #.. .Found a stone staircase leading up.F.Z..W   phantom-9.7 (15.8 _Your phantom returns to the grave!TCj TCj_ TCj TCj .F.Z.F  You now have 115 gold pieces (gained 11).11 TCj TCj > _You see here a +0 dagger.TCj4 TCj TCj> TCj TCj _ 26  TCj` TCj TCj^ BTCj 1 _You swap places with your phantom.TCj >  You see here a +0 dagger.TCj TCj]; BTCj= TCjT TCjq a _TCjƘ TCj TCj TCjI TCj TCjS TCj% TCj TCj BTCjG TCje TCj= TCjETCj,TCj*TCj/TCjE  You encounter 4 orcs.An orc is quivering boomerangs.TCjLT ########. W # #######.#W ##.#### #.# #.....# #.#.###########.# #.#####TCjL.o........... #.........o.oo.....##.###.##...... #.@.# ............. ##.## #.##.###.#... #. #F####.##)# #Z#...Magic Dart###..###WZ.......# #.##...........^...###.###.##..TCjL%###..#.......# #Z....##.. oooo 4 orcs (1 missile, asleep)#..#....)..###.....# ## W   phantom#...............##.#TCj7MCF   marrowcuda (summoned)....#.......####.##.#Z   scorpion zombie (minion)TCjTs60.3 (10.6F.TCjT0Z.TCjlU?WZTCjUTCjh, 1 ally t…)  1.5 (11.8 _TCjpTCj{a _There is a stone staircase leading up here.UCjj  ***o3 asleep, 1 allyThe magic dart hits the orc.  The orc is heavily wounded.UCj i .The orc shouts! x3UCjX F.Z.UCj_ k.o.o.o.oF.UCj8& e ooo1 ally target)#....)..###.....# ## #.............. ....#.......####.##.#Your phantom returns to the grave!7--11 ===UCj, J2.5 (1.0)Magic DartUCj2 = _You hear a shout!VCjVCjVCj-VCjm VCj_You can't see any susceptible monsters within range! (Use Z to cast anyway.)WCj] ###<########... .......... # #######.#W#.###. #.....# ###########.# #.#####.##.........# #.....o.ooF.@.##.###.#####..##.<.# .......... ##.## #.##.###. #. #Z####.##)# #Z#.###..###.........# .........^...###.#####...# #Z....##..#....)..###.....# ## #..............r .oYou encounter a quokka..oWCj@ oYour marrowcuda closely misses the orc.The orc hits your marrowcuda with a +0 hand axe.Z.WCjeo 5 orcs (1 missile, 1 ally target)r   quokkaF   marrowcuda (summoned)Z   scorpion zombie (minion)WCjֹn 26  3.7 (1.2WCjWCjo _You encounter an orc. It is wielding a +0 mace.XCjT ### # . # #.# ##.#### #.# #.....# #..#.# #.#####..r..o.# #XCj .oooF@..##.###.###o.##.<.# # ##Z## #.##.###.# #. #.####.##)# #Z# ###..###...# #.## ...^...###.###.## ###..#.......# #Z....##XCjS  #..#....)..###.....#  #...............##.#XCj$R.rXCjo%K.oXCj&o..oXCj'2o.XCj'AZ.XCj* F.Your marrowcuda barely misses the orc.XCj+Y.rXCjn78 XCj8E--4.9Magic DartXCjDBXCjVEF _The orc hits your marrowcuda with a +0 hand axe!YCjm  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YCjN ### Emolg4 the Destroyer ########.. Barachi of Yredelemnul *..... .......... Health: 41/41 ======================== # #######.# Magic: 15/18 ====================---- ##.#### #.# AC: 7Str: 9 #.....# #.# EV: 26 Int: 20 ..###########.# #.#####.# SH: 0Dex: 10 YCj.....ooF......# #........ XL:  6 Next: 74% Place: Dungeon:4 ...r.oo*@..##.###.##..... Noise: =--------  Time: 3164.9 (0.0) ####.o##Z<.# ............ h) +2 dagger (venom) # ##.## #.##.###.#.. Cast: Magic Dart #. #.####.##)# #Z#.. Torch  ###..###.........# #.##. .........^...###.###.##. ooooo 5 orcs (1 missile, 1 ally target) ###..#.......# #Z....##. r   quokka #..#....)..###.....# # F   marrowcuda (summoned) #...............##.#  Z   scorpion zombie (minion)Casting: Magic Dart (safe; 1% risk of failuYCjre)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 scale mail and quivering  boomerangs (83% to hit)YCj@; oo.@#YCj a*@##ZCjbo#Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (umbra, 81%to hit)ZCju ooclub (81% to hit)ZCj=+ZCjJ### Emolg4 the Destroyer########.. Barachi of Yredelemnul *............... Health: 41/41 ========================# #######.# Magic: 15/18 ====================----##.#### #.# AC: 7Str: 9#.....# #.# EV: 26 Int: 20..###########.# #.#####.# SH: 0Dex: 10.....ooF......# #........ XL:  6 Next: 74% Place: Dungeon:4...r****@..##.###.##..... Noise: =--------  Time: 3164.9 (0.0)####.o##Z<.# ............ h) +2 dagger (venom)# ##.#ZCjK+# #.##.###.#.. Cast: Magic Dart#. #.####.##)# #Z#.. Torch ###..###.........# #.##..........^...###.###.##. ooooo 5 orcs (1 missile, 1 ally target)###..#.......# #Z....##. r   quokka#..#....)..###.....# # F   marrowcuda (summoned)#...............##.#Z   scorpion zombie (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.ZCjGS .oPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.The searing ray misses the orc.(Press . to maintain the ray.)o.ZCj4N.oZCj= )Your marrowcuda misses the orc. Your scorpion zombie hits the orc.  The orc dies!ZCj  .rIts soul becomes fuel for the torch.The dead are walking!  The orc completely misses your orc zombie.ZCjoZ 4Z 2 zombiesZCj11 5=5.9 (1Magic DartRay Torch ZCjN ZCj] _The orc closely misses your marrowcuda.[CjT< [Cjz= Really fire in your marrowcuda's direction? Y - Yes [Cj= ' N - No]Cj]Cj!### Emolg4 the Destroyer########.. Barachi of Yredelemnul *............... Health: 41/41 ========================# #######.# Magic: 15/18 ====================----##.#### #.# AC: 7Str: 9#.....# #.# EV: 26 Int: 20..###########.# #.#####.# SH: 0Dex: 10......)F......# #........ XL:  6 Next: 75% Place: Dungeon:4....rooZ@..##.###.##..... Noise: ==-------  Time: 3165.9 (0.0)####.o##Z<.# ............ h) +2 dagger (venom)]Cj# ##.## #.##.###.#.. Cast: Magic Dart#. #.####.##)# #Z#.. Ray+ Torch ###..###.........# #.##..........^...###.###.##. oooo 4 orcs (1 missile, 1 ally target)###..#.......# #Z....##. r   quokka#..#....)..###.....# # F   marrowcuda (summoned)#...............##.#ZZ 2 zombies (minion)The orc completely misses your orc zombie. _The orc closely misses your marrowcuda.The searing ray hits your marrowcuda.  Your marrowcuda is heavily damaged.The searing ray hits the orc!  You kill the orc!]Cjk** 3]Cjdk.The searing ray hits your marrowcuda.  Your marrowcuda is heavily damaged.the orc!  You kill the orc!  Its soul becomes fuel for the torch.The dead are walking!]Cj: r.  Your marrowcuda returns to the grave!]Cjѯ )The orc hits your orc zombie with a +0 club.  The orc hits your orc zombie with a +0 hand axe!]CjAT Z2Z   scorpion zombie (minion)   orc zombie (minion)Your orc zombie is destroyed!]Cj]]Cjӿo4--66.9 (1Magic Dart]Cj3]CjF _The orc hits your orc zombie with a +0 hand axe.bCjhReally fire at your orc zombie? Y - Yes  N - NocCjP cCj ### Emolg4 the Destroyer########.. Barachi of Yredelemnul *............... Health: 41/41 ========================# #######.# Magic: 14/18 ==================------##.#### #.# AC: 7Str: 9#.....# #.# EV: 26 Int: 20..###########.# #.#####.# SH: 0Dex: 10.....r).......# #........ XL:  6 Next: 76% Place: Dungeon:4.....oo)@..##.###.##..... Noise: ==-------  Time: 3166.9 (0.0)####.o##Z<.# ............ h) +2 dagger (venom)#Cj m ##.## #.##.###.#.. Cast: Magic Dart#. #.####.##)# #Z#.. Ray++ Torch ###..###.........# #.##..........^...###.###.##. ooo 3 orcs (1 missile, 2 ally target)###..#.......# #Z....##. r   quokka#..#....)..###.....# # Z   scorpion zombie (minion)#...............##.#Z   orc zombie (minion)Your orc zombie is destroyed! _The orc hits your orc zombie with a +0 hand axe.  Okay, then.You stop channelling your searing ray.  The quokka barely misses your orc zombie.The orc hits your orc zombie with a +0 club.cCj" =Z.cCjA 1 _The orc hits your orc zombie with a +0 hand axe.  Okay, then.  You stop channelling your searing ray.  The quokka barely misses your orc zombie.The orc hits your orc zombie with a +0 club.  Your orc zombie is destroyed!cCjF 5==-7.9 (1Magic DartcCjT a _The orc hits your scorpion zombie with a +0 hand axe.eCjuU  Casting: Searing Ray (safe; 1% risk of failure)  eCjV \Confirm with . or Enter, or press ? or * to list all spells.fCj@ ### Emolg4 the Destroyer ########.. Barachi of Yredelemnul *..... .......... Health: 41/41 ======================== # #######.# Magic: 13/18 =================------- ##.#### #.# AC: 7Str: 9 #.....# #.# EV: 26 Int: 20 ..###########.# #.#####.# SH: 0Dex: 10 .....r).......# #........ XL:  6 Next: 76% Place: Dungeon:4 .....ooZ@..##.###.##..... Noise: =--------  Time: 3167.9 (0.0) ####.o##.<.# ............ h) +2 dagger (venom) fCjA# ##.## #.##.###.#.. Cast: Magic Dart #. #.####.##)# #Z#.. Torch  ###..###.........# #.##. .........^...###.###.##. ooo 3 orcs (1 missile, 1 ally target) ###..#.......# #Z....##. r   quokka #..#....)..###.....# # Z   scorpion zombie (minion) #...............##.# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefCjFBAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severelywounded, ally target, umbra, 81% to hit)fCj^ #*oZfCj 7##fCjl :#*fCj[ r*.ZAim: a quokka (73% to hit)fCjr)oon orc, wielding a +0 club, wearing a +0 scale mail and quivering  boomerangs (83% to hit)gCjG?T *ogCjgCjhReally fire in your scorpion zombie's direction? Y - Yes  N - NohCjЬ hCj hCj^ Really fire in your scorpion zombie's direction? Y - Yes hCj ' N - NoiCjk iCj,- ### Emolg4 the Destroyer########.. Barachi of Yredelemnul *............... Health: 41/41 ========================# #######.# Magic: 13/18 =================-------##.#### #.# AC: 7Str: 9#.....# #.# EV: 26 Int: 20..###########.# #.#####.# SH: 0Dex: 10.....r).......# #........ XL:  6 Next: 76% Place: Dungeon:4.....o)Z@..##.###.##..... Noise: =--------  Time: 3167.9 (0.0)####.o##.<.# ............ h) +2 dagger (venom)CjY. 3m# ##.## #.##.###.#.. Cast: Magic Dart#. #.####.##)# #Z#.. Ray Torch ###..###.........# #.##..........^...###.###.##. ooo 3 orcs (1 missile, 1 ally target)###..#.......# #Z....##. r   quokka#..#....)..###.....# # Z   scorpion zombie (minion)#...............##.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits your scorpion zombie!  Your scorpion zombie is moderately damaged.The searing ray hits the orc.  You kill the orc!iCj9 **** 2 orcs (1 missile) The searing ray hits your scorpion zombie!  Your scorpion zombie is moderately damaged.the orc.  You kill the orc!  Its soul becomes fuel for the torch.The searing ray hits the orc.iCj )The orc is heavily wounded.  (Press . to maintain the ray.)dead are walking!  The quokka barely misses your orc zombie.The orc hits your orc zombie with a +0 mace!orc hits your orc zombie with a +0 club.iCj 5Z)iCj w.o, 1 ally target)iCj 11 ==8.9 (1Magic Dart _Your orc zombie is destroyed!kCjWkCjYReally fire in your scorpion zombie's direction? Y - Yes  N - NolCj lCjE ### Emolg4 the Destroyer########.. Barachi of Yredelemnul *............... Health: 41/41 ========================# #######.# Magic: 13/18 =================-------##.#### #.# AC: 7Str: 9#.....# #.# EV: 26 lCj Int: 20..###########.# #.#####.# SH: 0Dex: 10.....r).......# #........ XL:  6 Next: 76% Place: Dungeon:4.....)Z)@..##.###.##..... Noise: ==-------  Time: 3168.9 (0.0)####.o##.<.# ............ h) +2 dagger (venom)# ##.## #.##.###.#.. Cast: Magic Dart#. #.####.##)# #Z#.. Ray+ Torch ###..###.........# #.##.lCj .........^...###.###.##. oo 2 orcs (1 missile, 1 ally target)###..#.......# #Z....##. r   quokka#..#....)..###.....# # Z   scorpion zombie (minion)#...............##.#The orc hits your orc zombie with a +0 club. _Your orc zombie is destroyed!The searing ray hits your scorpion zombie.  Your scorpion zombie is heavily damaged.The searing ray hits the orc.  You kill the orc!lCj/ ****   orclCj .)Z)(ally target) searing ray hits the orc.  You kill the orc!  Its soul becomes fuel for the torch.  The quokka bites your scorpion zombie.  Your scorpion zombie closely misses the quokka.The orc hits your scorpion zombie with a +0 mace!lCj j2-7-9.9 (1lCjK z _The quokka barely misses your scorpion zombie.nCjN  ###########nCj .......... # #######.### #.....# ###########.# #.#####.#r).@.....# #........)Z)...##.###.######.o##.<.# ..........#. ##.## #.##.###. #. #.####.##)# #Z#.###..###.........# .........^...###.#####...# #Z....##.#....)..###.....# #nCj .rYou stop channelling your searing ray.  Your scorpion zombie hits the quokka but does no damage.nCj_8 nCj  --71.1 (1.2nCjnCj G _The orc hits your scorpion zombie with a +0 mace.nCjl A  #  # #. ##.#### #. #.....# #..#.# #.#####..r.# #.)Z)...##.###.##.####.o##.<.#  #.. ##.## #.##.###.# #. #.####.##)# #Z# ###..###...# #.## .........^...###.###.## ###..#.......# #Z....## #..#....)..###.....#nCj 15nCj0d .5You encounter an ufetubus.The quokka completely misses you.Your scorpion zombie hits the quokka but does no damage.5   ufetubuso   orcr   quokka (ally target)Z   scorpion zombie (minion)=2.3 _The orc hits your scorpion zombie with a +0 mace.nCjH;s .5You hit the quokka.nCjG )The quokka is almost dead.The quokka barely misses you.The orc hits your scorpion zombie with a +0 mace.nCjpHJ.5nCjtS7  nCjSw  Your scorpion zombie is destroyed!nCjU_0-11 nCjSU1730nCj_nCj[a+ _The quokka bites you.oCj6 )  You hit the quokka.  You kill the quokka!oCjk o.Its soul becomes fuel for the torch.oCjJ.5oCjZ(ally target)Z   quokka zombie (minion)oCj]3=84oCjoCj+ _The dead are hopping!oCj/;a##########.........# #########.#### #........###########.# #.####.5..Z.......# #........)o@...##.###.######..##.<.# ....... #.. ##.## #.##.###.#. #.####.##)# #Z###..###.........# #.##.........^...###.#####..#.......# #Z... #.)..###.....# .............##oCj=Q.5oCj?G.5oCj?A 5The orc hits you but does no damage.pCj  5 2 ufetubi (1 distracted)You encounter an ufetubus.Your quokka zombie barely misses the orc.pCj n 26  5.5 (1.2pCjapCjM _The orc completely misses you.pCjQ _You see here a +0 hand axe.pCj&  .5You hit the orc. The orc is poisoned.pCj%)You hit the orc. The orc is poisoned.  The orc is severely wounded.The ufetubus closely misses your quokka zombie.  The ufetubus hits your quokka zombie. Your quokka zombie bites the orc.  The orc dies!  Its soul becomes fuel for the torch.pCj .5You can now hurl gouts of umbral torchlight.pCj%$Z5ally target)Z   quokka zombie (minion)  orcpCj-*1=11 960Magic Dart(2) pCj5pCj9Q _The dead are walking! The ufetubus hits your orc zombie. x2pCj:C @  #  # # ##.#### ## #.....# #.#.# #.######.Z.# #.5.5@Z...##.###.###.####..##.<.#  #.. ##.## #.##.###.# #.. #.####.##)# #Z# ###..###..# #. .........^...###.###. ###..#.......# #Z.... #..#....)..###.....# #...............##.#pCjx a.5  You swap places with your orc zombie.  The ufetubus hits you but does no damage.  The ufetubus misses you. 26  7.7 (1.2Magic Dart _Your quokka zombie bites the ufetubus but does no damage.  Things that are here: _a +0 mace; a +0 hand axe; a +0 leather armourqCj=0qCjO>H5.qCjr?@Z)qCjOwThings that are here: _a +0 mace; a +0 hand axe; a +0 leather armour  You barely miss the ufetubus.  Your quokka zombie closely misses the ufetubus.e ufetubus hits you.  The ufetubus hits you but does no damage. x2qCjQ~36---=11 qCjR1780qCjZqCj[U _The ufetubus barely misses you.qCj)3 very poisoned, 1 ally ta…) The ufetubus hits you but does no damage. x2 _The ufetubus barely misses you.You hit the ufetubus. The ufetubus is poisoned.  The ufetubus is moderately wounded.The ufetubus closely misses you. The ufetubus completely misses you.  The ufetubus hits you. The ufetubus closely misses you.---9qCj4  qCj25 V_Your quokka zombie barely misses the ufetubus.rCje)@5  The ufetubus is heavily wounded.The ufetubus slips past you! The ufetubus barely misses you.The ufetubus closely misses you. The ufetubus completely misses you.Your quokka zombie bites the ufetubus. but does no damage.  The ufetubus hits you. The ufetubus barely misses you.3--4=80rCjvrCjYY _The ufetubus completely misses you.sCj _The ufetubus complet  You closely miss the ufetubus.  The ufetubus is heavily wounded.  The ufetubus barely misses you. but does no damage.  The ufetubus hits you. The ufetubus closely misses you.sCj:j28-----1sCj]sCj] _Your quokka zombie misses the ufetubus.sCj The ufetubus is severely wounded.The ufetubus hits you. The ufetubus misses you.x2  Your quokka zombie closely misses the ufetubus.  The ufetubus barely misses you. The ufetubus closely misses you.sCj i5-----2sCjQ sCj B _The ufetubus hits you but does no damage. x2tCj4 )You hit the ufetubus.  You kill the ufetubus!tCj9@ Z   ufetubus (ally target)Z   spectral ufetubus (minion)  quokka zombie (minion)Z   orc zombie (minion)Its soul becomes fuel for the torch.A black mist starts to gather... The ufetubus closely misses you.The ufetubus barely misses you.tCjEo6=-813tCjMtCjPO _Your quokka zombie closely misses the ufetubus.tCjrPuCju>  You hit the ufetubus. The ufetubus is poisoned.uCj very poisoned, ally target) _Your quokka zombie closely misses the ufetubus.You hit the ufetubus. The ufetubus is poisoned.  The ufetubus is heavily wounded.  The ufetubus hits you but does no damage.  The ufetubus barely misses you. Your quokka zombie bites the ufetubus.  The ufetubus hits you but does no damage.uCjWA=4uCjuCjV _The ufetubus closely misses you.uCjrm  .You hit the ufetubus.  You kill the ufetubus! Z.........^...###.###Z 2 spectral ufetubi (minion)##...# #Z#....)..###.... #...............##.#  Its soul becomes fuel for the torch.uCju d45Magic DartuCj~ uCjń 6 _A black mist starts to gather...zCjzCjMWhat do you want to examine? Monsters  a - (Z) a spectral ufetubus (friendly and minion) ItemszCj޾Kb - ()) a +0 hand axe|Cja.|CjG|Cj8U# Emolg4 the Destroyer######## Barachi of Yredelemnul **............ Health: 26/41 ===============---------# ####### Magic: 14/18 ==================------##.#### # AC: 7Str: 9###.....# # EV: 11Int: 20....###########.# #.##### SH: 0Dex: 10#......ZZZ......# #...... XL:  6 Next: 84% Place: Dungeon:4|Cj&V.......)@Z...##.###.##... Noise: =--------  Time: 3185.7 (1.0)#.####..##.<.# .......... h) +2 dagger (venom)#.. ##.## #.##.###.# Cast: Magic Dart#.. #.####.##)# #Z# Torch (2) ###..###.........# #.#.........^...###.###.# ZZ 2 spectral ufetubi (minion)###..#.......# #Z....# Z   quokka zombie (minion)#..#....)..###.....# Z   orc zombie (minion)#...............##.#The ufetubus hits you but does no damage. _The ufetubus closely misses you.You hit the ufetubus.  |Cj8WYou kill the ufetubus!Its soul becomes fuel for the torch. _A black mist starts to gather...|Cj)`|Cje|Cj9p|Cjr|Cjf|Cj65== 26  |Cj|Cjz97|Cj|Cj޺|Cjo|Cj|Cj,|Cj!|CjG|Cj:==|Cj|CjOi8=|Cj|Cja6=|Cj|Cj|Cjl|Cj|Cj|Cj|Cjn|Cjc a9=|Cj |Cj|Cj9=|Cj|Cj,|Cj|Cj(30=7=|Cj;)|Cj/|Cj0|Cj+2|Cj9,|Cjw<|CjC|Cj"D|CjF|Cj9L|CjL1===|CjCO|CjV|CjV|CjX|Cj^|Cj3_|Cja|CjNs|CjtL8==|Cjx|Cjb~|Cj~U2=|Cj|CjB|CjÖB|Cj(|Cj:==|Cj|Cj0|Cj#3|Cj(=|Cj|Cj|Cj0|Cj |Cj|Cj|Cjx|CjB|Cjk4=|CjO|Cj|Cj|CjN|Cj,|Cja|CjY,|Cj|CjN|CjK5=|Cj |Cjk,|Cj|Cj|Cj|Cj"|Cjv'|Cj (#6|Cjd)E==|Cj*|Cj3|Cj4|Cj6|Cj=|Cj=|Cj7=8=|Cj)9=|Cjȭ|Cji|Cj|Cj,|Cj޼|Cj[|Cj|Cj|Cj|Cj 40=|Cj |Cj ~1==|Cj |Cj! 1 _HP restored.|Cj% |Cj/* |CjZ+ |Cj, |Cj- |Cjm: [  Items here: ( ) [ †.|Cj; |CjA |CjDD |Cj&E  _|CjG |CjI |CjM |CjN |Cj#R |CjvU |Cj:Z ,|Cj_ ,|Cjd ,|Cjf |Cjii |Cjl |Cjxm 9=|Cj p |Cj v |Cjܘ     ###  ..) ###  ... ...  # #.# # #   .. #.# ##.##   #.###.# #.....   #.....###########.# #   ##..@.ZZ.).......# #-246.5 (60.8)  ........ZZ)))...##.###  #..###.####..##.<.# .....  # #..###.## #.##.  |Cj > . #..# #.####.##)   #. ###..###.........   # ..^...###.   ###..#.......# #Z   #..#....)..###.|Cjv ;Z.|Cj ;Z.|Cj 8Z.|Cjp 1Z.|Cj |CjF G-7.7 (62.0|Cj |Cj * _Found a short sword.}Cj 3}Cjy }Cj }Cj .Z..ZZ.}Cjp }CjM 3}Cj }Cj" }Cj }Cj+ }Cj3 }Cj7 }Cjj8 }CjA< }Cj? }CjC }CjF }CjJ }CjdN }CjQ }CjS }CjV }Cj[ }Cj|b }Cjf }Cjsg }Cjj }Cjo Q _You swap places with your spectral ufetubus.}Cjs }Cj]y }Cj#z }Cj| }Cjc M _You swap places with your quokka zombie.}Cjk }Cj }Cjs }Cj }Cj6 }Cjא }Cj }Cj+ }Cj4 }Cj }Cj( }Cj }CjK }CjK }CjM }Cj }Cj4 }Cj J _Your quokka zombie leaves your sight.}Cj۲ }Cj }Cj }Cj }Cj\ }Cj }Cj: }Cj, }Cj* }Cj }Cj ;11 }Cj }Cj! M _You now have 124 gold pieces (gained 9).}CjE u 26  }Cj4 }Cj }CjM }Cj }Cj }Cj }CjS }CjC }Cj ;11 }Cj }Cj N _You now have 134 gold pieces (gained 10).}Cj }Cj }Cji _ 26  }Cj }Cj Q _You swap places with your spectral ufetubus.}Cj }Cj }CjY }Cj }Cj }Cj< }Cj }Cj }Cj} }Cj }Cj^ }Cj }Cj' }CjX }Cj/ }Cj! }Cj' ,}Cj* }Cj+ }CjD- }Cj? }CjC }CjM }CjRQ }CjT }CjX }CjVY }Cjb] }Cj` }Cjf }Cjh }Cjj }Cjo }Cj1s }Cjt }Cju }Cjy }Cj } }Cjg }Cj‚ }Cj ,}Cj }Cj }CjԐ }Cj }Cj }Cj} }Cj }Cj }Cjڧ }CjR }Cj۫ }Cj }Cj }Cj }Cjϴ }CjJ }CjF }Cj˺ }Cj }Cj? }Cj }Cj }Cj3 }Cj }Cj }Cj* }Cj }Cj8 }Cj }Cj }Cj }Cj }CjE }Cj }CjR }Cj }CjQ }Cj }Cj }Cj#) }Cjl. }CjH1 }Cj5 }Cj7 }CjE9 }Cjj= }Cj A }CjC }CjLH }CjK }CjN }CjXO }CjQ }CjCX ,}CjZ }Cj^ }Cj~c }Cjg }Cjh }CjCk }Cjo }Cjs }Cjv }Cjy }Cj }Cj }Cj }CjƉ }Cj. }Cjg }CjÒ }Cjĕ }Cj2 }Cj4 }CjҚ }Cj }Cj }CjW }Cj }Cjn }Cj1 }Cj }CjT }Cjٰ }Cj }Cj }Cj }CjӺ ,}Cj }Cj }Cj }Cj/ }Cjz }Cj] }Cj }Cj ,}Cj9 }Cj }Cj_ }Cj ,}Cj }Cj) }Cj }Cj[ }Cj }Cj }CjV? }CjA }CjC }CjE }CjJ }CjK ,}Cj\N }CjnQ }CjIV }CjX }Cj[ }Cj>^ }Cjka }Cjod ,}Cj3f }Cjh }Cjj }Cjl }Cjhp }Cjq }Cjgw B}Cjx }Cjz }Cj~} }Cj! }Cj }Cj }CjȆ }CjW }Cj }Cjh }Cj% }CjX }Cjp }Cj }Cj B}Cj }Cj }Cj }Cj }Cj }Cj }Cj }Cj }CjF }Cj }Cj }Cj }Cj }Cj~ }Cj5 }Cj }Cj }Cj }Cj }Cj ,}Cj X}Cj ,}Cjk }Cj }CjO }Cj9 }Cj }Cj }Cj }Cj}Cjc}Cj}CjP}Cj }Cj }Cj4,}CjS9}Cj;}Cj<}Cj>}CjA}CjA}CjB}Cj\D}CjF}CjH}CjiJ}CjK}CjSX}CjYB}CjO\}Cj>^}Cj^}Cj5`}Cjb}Cjkd}Cje}Cjhg}Cji}Cjk}Cjl}Cjm}Cj(p}Cjgr}Cjr}Cj'u}Cjv}Cjx}Cjly}Cjz}Cjr|}Cj~}Cj}Cjh}Cj}Cj/}Cj}Cj}Cj׉}Cj}Cj}Cj#}Cj}CjK}Cj֒}Cj”}CjT}Cj }Cj}Cjl}Cj}CjY}Cj}Cj}CjE}Cjb}Cj}Cj N _Your spectral ufetubus leaves your sight.}Cja}Cj~}CjI}Cj}Cj۾}Cj,}Cj:B}Cj}Cj }Cj }CjH%}Cj&&}CjW'}Cj+,}Cj"-}Cj-}Cj4}Cj6}Cj9}Cj:}Cju;}Cj<}Cj>}CjA~CjP~Cj~Cj`~Cj ~Cj ~Cj ~Cj ~Cj~Cj(~Cj"*~Cj0X~Cj4,~Cj6~Cj8~Cj@B~Cj?B~CjD~CjF~Cj H~CjJ~Cj.L~CjN~CjnQ,~Cj"S~CjkT~Cj%W~CjJX~CjAZ~Cj]~Cj `~Cjm`~Cja~Cjc~Cj@f~Cji~Cjl~Cjm~Cjr~Cjs~Cjt~Cjw~Cjz~Cj{~Cj}~Cjb~CjԀ~Cj*~Cj2~Cj~Cjn~Cjk~Cjt~Cjd~Cj~Cj#~Cjܖ~CjOg11 ~Cjfm _f - 2 brown potions (gained 1)~Cj ~Cj&~Cj~Cj~Cj~Cj_ 26  ~Cj~Cj~Cj ~Cj@~Cj~Cj~Cj~CjD~Cj{~Cj4~Cj~Cj~Cj~Cj~Cj~Cj>~Cj~Cj~Cja~Cj~CjH~Cjx~Cj~Cjh~Cj~Cj`~Cj~Cj~Cj~Cj~Cj~Cj~Cj~Cj~Cj~Cjt,~Cj~CjG~Cj~Cj~Cjo~CjK~Cj~~Cj~Cj.~Cjd ~Cjs ~Cj~Cj &~Cj1X~Cj3~Cj3~Cj5~Cj:7~Cj:~Cj.;~CjL,~CjM~CjSQ~CjT~CjU~CjyX~CjdY~CjT\~CjR_~Cj+a~Cj g,~Cjg~Cji,~Cjik~Cjn~Cjao~Cj t~Cjqx~Cjy,~Cj{~Cj~Cjf;11 ~Cju~Cj~ _h - 4 scrolls labelled XUFUPE RAYSYO (gained 1)~Cj~Cj~Cj}~Cj>~Cjw~Cj, ~Cj<326  ~Cj8~Cj~Cjۖ~Cj~Cj~Cj.~CjK~Cjߝ~Cj~Cj~CjHf  You encounter a quokka.~Cj$: #.# #. #Z#  #.#  #Z  #Z  # #Z  ~Cjf####r#.#.# ........@# ####.#.### #.Magic Dart #  r   quokka (wandering) ZZ 2 spectral ufetubi (minion) Z   quokka zombie (minion) Z   orc zombie (minion)~Cjt[.Z348.9 (101.2)~Cj)@.Z~CjYQ.r~CjC.Z~CjA.Z~Cj.~CjF'Z~Cj.~CjpnZ.r~Cjirrally target)~Cj  50.1 (102.4Magic Dart _~CjCj 6Z.Cj .Z.ZCjv A.ZCj ?Z.Cj  The quokka bites your spectral ufetubus.  Your spectral ufetubus hits the quokka.Cj 01.1 (1.0)Cj! Cj\ f _Your spectral ufetubus barely misses the quokka.Cj@.ZCj %†  Your spectral ufetubus hits the quokka. _Your spectral ufetubus barely misses the quokka.  Your spectral ufetubus misses the quokka.Your spectral ufetubus barely misses the quokka.  The quokka dies!Cj%C.ZCj/4 Cj5%2Cj<Cj?Z _Its soul becomes fuel for the torch.CjKCjLCjMCjOCjZG.ZCj]CjRb3CjdCjiCjRlCjo,CjqQ _You swap places with your spectral ufetubus.Cj+uCj5wCjzCj҈ICjS #.### #.#>. #.##.###.#....#.##.#.#.# #.#.#.#.######.#.#Z#...@ZZZ#5.7 (3.6.######.#.###...#.##.###.##. #.## #.#..#..#..#Z.Z..ZCjӸ6.9 (4.8 _Found a stone staircase leading down.Cj0s _You see here a quokka corpse.CjI Cj Cj Cj CjO 0.Cjd ..Cj -ZCjg +Z.Cj0 : _Cjj Cj2 BCj( Cj+ Cj. Cj]/ Cj^0 Cj2 Cjt Cj Cj ~  You encounter an orc. It is wielding a +0 club.Cjj  ### #.# >.# #.#.# ## ## #.###.#..| .##. ....#.#≈§≈≈ ... #.#.#.#§≈...#..## #.#.#.#...ß...?.######.#.#.#Cjԗ #§≈§.............†.Z.# #..@######.#Z###.§..o.#..ZZZZ..#.#>...###.#####.###.#Magic Dart## #. #.# #.#Cj  #. #.# #.# #. #.. ..#o   orc (asleep)#. ### ..#Cj ZZ 2 spectral ufetubi (minion)#. ..#  quokka zombie (minion)## .##Z   orc zombie (minion)Cj- y65.3 (8.4Z.Z.Cjj Cj] 8Z.Cj8 5Z.CjT iZ.Z.Cj( ≈≈.§., ally target)Cj d  6.5 (9.6Cj Cj ; _Found a stone staircase leading down.Cj!  **o  The magic dart hits the orc.  The orc is heavily wounded.Cj Z.Z.Z. rThe orc shouts!Cj <Z.Cjr :o.Cj6 R......rr   quokkaZZ 2 spectral things (minion)Z 2 zombiesCj 7--11 ====7.5 (1.0Magic DartCj Cj  Cj Q_You encounter a quokka.CjCj0!Cj)Cjj- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Cj )  Your spectral ufetubus hits the orc. Your spectral ufetubus drains the orc.  The orc dies!Cj .ZIts soul becomes fuel for the torch.Cj Ar.Cj <Z.CjC D.ZCj C.ZCj] Zr   quokka (ally target)ZZ 2 spectral ufetubi (minion)Z   quokka zombie orc zombies (minion)Cj  26  5----8Cj Cj + _The dead are walking!Cj  ### #.#  >.# #.#  .# ## ##   ..| .##.   ≈§≈≈ ...   §≈...#..##   Cj2 ...ß...?.######.#.#.#  ≈≈..............†.Z.#  #Z.@######.#Z###  .......#ZZ.Z....#.#  Cj_ f>...###.#####.###.#  ## #Z #.# #.#  #. #.# #.# Cj n #r #.. ..#  #. ### ..# Cj ? #. ..#  ## .## Cj Cj> ### #.#  >.# #.#  .# ## ##   ..| .##.   ≈§≈≈ ...   §≈...#..##   ...ß...?.######.#.#.#  ≈≈..............†.Z.#  #Z.@######.#Z###  .......#ZZ.Z....#.#  >...###.#####.###.#  ## #Z #.# #.#  #. #.#  #r #.. ..#  #. ###CjX@ ..#  #. ..#  ## .## CjGCjL[----Cj7Zs _A quokka is nearby!Cju.Z.ZCj*<Z.Cj8Z.Cja§§≈§§Cj s  9Cjv> _The quokka bites your spectral ufetubus.CjgMC.ZCjNjd )ZYour spectral ufetubus hits the quokka. Z.Your spectral ufetubus closely misses the quokka..ZCjy) |≈≈≈. The quokka bites your spectral ufetubus.  Your spectral ufetubus closely misses the quokka.Cj<70Cjf _Your spectral ufetubus barely misses the quokka.Cj Z.The quokka bites your spectral ufetubus but does no damage.  Your spectral ufetubus barely misses the quokka.CjD Cj @--1Cjr Cj g _Your spectral ufetubus closely misses the quokka.Cj/≈Your spectral ufetubus barely misses the quokka. _ closely misses the quokka. x2  The quokka closely misses your spectral ufetubus.  CjT8==2Cj$CjHf _The quokka barely misses your spectral ufetubus.Cj>7 .  Your spectral ufetubus barely misses the quokka. x2  The quokka bites your spectral ufetubus.CjW    spectral ufetubusCjY 3Cj-d Cjg  Cjcg L_Your spectral ufetubus is destroyed!Cj.Z.ZCj †The quokka bites your spectral ufetubus.  CjfYour spectral ufetubus hits the quokka.  The quokka dies!CjMZ   spectral ufetubus (minion)Z   quokka zombieZ 2 orc zombiesCj-64CjCjZ _Its soul becomes fuel for the torch.CjD_CjCj@Z.Cj Cj}3CjCjeCjCjCjXCj:==CjR Cj&Cj&*Cj-Cj-111 Cj- Cj/Cj4~ _k - 3 scrolls labelled RALOEGG BAENA (gained 1)Cjm####.# #.# #.# ### #.###  >.# #.#...#### ##### #.###.#.|..##... ....#.#Cji≈≈§≈....# #.#.#.#≈≈≈...#@.## #.#.#.#7.9 (3.4_....ß.....######.#.#.#§≈≈≈§....ZZ.......†.Z.#≈≈§≈§≈.#)Z.######.#Z###.§§.....#Z.......#.#Cj 0.>§..###.#####.###.#.#### #. #.# #.#Cj62# #. #.# #.# #† #.. ..#CjS8Z.Cj7Z.Cj@Z.Cj=Z.Cj ;Z.Cjl.≈......>.#Cjn 26  9.1 (4.6Cj$Cj'8 _Found a broken altar of Ashenzari.CjM Cj#N CjO CjU Cje k  You encounter a ball python.Cjk  #.......########.# #.# #.# ### #.####>.# #.##### #########.###.#.....|..##.....S.....#.#≈≈≈≈≈§≈.@..# #.#.#.#≈≈≈≈≈...#..## #.#.#.#≈_....ß..ZZ.######.#.#.#Magic Dart§§≈≈≈....ZZ........†.Z.#≈≈≈§≈≈≈.#)..######.#Z###........#........#.#S   ball python (constriction, asleep)CjEl ...>...###.#####.###.#Z   spectral ufetubus (minion)#.#### #. #.# #.#   quokka zombie#. #. #.# #.#ZZ 2 orc zombies (minion)Cjt )0.0.Cjv 7Z.Cj:y AZ.Cj{ =Z.Cj| +ZCj[ ≈§§§§§§§..§§, al…)...##.##.  80.3 (1.2 _Cj Cj( Cj'[ .  The magic dart hits the ball python.  You kill the ball python!Cjcr******Z   spectral ufetubus (minion)Z   quokka zombieZ 2 orc zombiesCjy2Z.Cj@Z.Cj{0.CjGCja....≈≈.@Z.§§§Z§≈§§≈≈...Z 2 orc zombies#Cj r7--11 =Cjj E10Magic DartCjgCjZ _Its soul becomes fuel for the torch.CjT$Cj%Cj)'Cjo)BZ.Cj++ZCj/Cj5u 26  Cj:Cj#*--Cj%Cj-x8==Cj.Cjz3Cj76Cj8Cje<Cj<Cj?CjBCjDFCjICjMCjuOCjRCj8SCjUCj,g## #.####.. #.......#######. #. #. ### #.#####>.# #..##############.###........|@Z##...........#.-..≈≈≈≈≈≈≈.Z..# #.#.#..≈≈≈≈≈≈..Z#Z.## #.#.#..≈§_§...ß..Z..######.#.#..§§§≈≈≈..............†.Z.≈§≈≈≈≈≈.#)..######.#Z##............#........#.#   quokka zombie....>...###.#####.###.# ZZ 2 orc Cjhzombies (minion)####.##### #.# #.# #.#Cjp$ ## #.#### # # # # ### ### >.# #.######.###.@.Z##.##..≈.Z..# #.#.##.≈≈≈≈≈≈..Z#Z.## #.#.##.≈§_§...ß.....######.#.#.§§§≈≈≈..............†.Z#..≈§≈≈≈≈≈.#)..######.#Z#...#........#.##....>...###.#####.###.# Cjq ####.##### #.# #.# #.#CjtU8.7 (7.4Z.Cju@Z.CjvD.ZCjx:Z.CjAy/Z.Cj(M§§§≈§#.≈≈§§#.≈§§...§§§§≈§.§#..≈≈§≈≈§§§#..§.§..§.§##....>...#####Cjۊ~  -9.9 (8.6CjCj _You see here the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}.Cj^3 >Z.Cj7 C.ZCj8 ;Z.CjS y§§.§.#Cj` f==11 390.9 (1.0Cj~i Cj;l _m - the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}Cj'Cj*-Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - a +2 dagger of venom (weapon)c - a +0 hand axe  e - a +1 dagger of freezing Armour (go to first with [)  g - a +2 robe of fire resistance (worn) Cj-S j - a +0 pair of boots (worn)  k - a +0 pair of gloves (worn)  l - a +0 cloak (worn)a - a +0 robe Magical Staves (go to first with |)  m - the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice} Cj-Jewellery (go to first with "=)  b - a ring of magical power (worn)  f - an amulet of the acrobat (worn) Cj-b i - a ring of poison resistance (worn)d - a ring of resist corrosionCjN m - the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}. A staff that increases the power of ice spells cast by its wielder, and protectsthem from the effects of cold. If the wielder is skilled in Evocations and Ice Magic, they can freeze those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. CjG  Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 2.9 XLs.  Current attack delay: 1.2. Damage rating: 4 (Base 5 x 97% (Str) x 100% (Skill)). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. Ice:It increases the power of your Ice spells. If you switch to wielding this staff: Your spell failure would improve by up to 7% (press '!' for details). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.CjCjCjr## #.####. Emolg4 the Destroyer#...... Barachi of Yredelemnul **....####### Health: 41/41 ========================Cj# Magic: 18/18 ========================# AC: 7Str: 5### # EV: 11Int: 25Cj######>.# # SH: 0Dex: 10Cj .......##############.### XL:  6 Next: 86% Place: Dungeon:4Cj-........@ZZ##...........# Noise: ---------  Time: 3390.9 (0.0)Cjȯ#..§§§≈§≈≈Z...# #.#.# m) cold staff of the Horn {rC+ rCorr Str-4#.≈≈§§≈≈.Z.#..## #.#.# Cast: Magic Dart#.≈§§....ß.....######.#.# Torch (2) ..§§§§≈§.§§§..........†.Z#..≈≈§≈≈§§.#)..######.#Z# Z   spectral ufetubus (minion)#..§.§..§§§..#........#.# Z   quokka zombie (minion)Cj&##....>...###.#####.###.# ZZ 2 orc zombies (minion)Cj`####.##### #.# #.# #.# _You see here the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}. _m - the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}CjYou unwield your +2 dagger of venom.  Your +2 dagger of venom stops dripping with poison.  You feel weaker.Cjٰ8You feel clever.CjH.ZCjܵ<.ZCj>Z.Cj§.≈≈§§≈≈≈§≈....#CjX*1.9 (1CjCj _m - the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}  You unwield your +2 dagger of venom.r +2 dagger of venom stops dripping with poison.  You feel weaker.  You feel clever. _m - the cold staff of the Horn (weapon) {rC+ rCorr Str-4 Int+5 Stlth+ Ice}Cj Cj Cj Cj Cj BZ≈Cj 0Z.Cj Cj, u 26  Cj{ Cjx CjD Cj& Cj Cjp ,Cj Cj CjC ,Cj Cj Cj Cj Cj Cj8 Cj; Cj Cj Cj Cj Cj[ Cj? Cj CjCj0Cj8 Cjw Cj CjCjCjCjCjCjNCj| Cj#Cj+$Cj]'Cj)Cj[.Cj5,Cj{7Cj8Cj":Cjj=Cj4ACj+DCj*HCjjLCjOCjPCjRCjUCjugCjHkCj sBCj######### .#####....§..########.........Z.......##...##.###.Z≈§≈≈≈≈≈....#  # #Z≈§§≈≈§...#..# #.###.###.≈§_§...ß..... #...:..@Z.≈§§≈§§.Cj #####.###..≈≈≈≈≈§§.#). # #.§.§.§§.....#.. ##...§>...###.# ####.##### #.# #.# #.#  # #† #. #.CjJZ405.1 (13.2)Cj)..≈§§.≈≈≈≈_...≈≈≈≈≈§.......#Z   orc zombie (minion)Cjߚ511 6.1 (14CjiCjFe _u - a scroll labelled KEOR FUTUTHROSACj% 3Cj& Cjh ..ZZ 26    #########Cji  .#####....§.. .........Z.......## ##.###.Z≈≈§§≈≈≈... #.# #.≈≈§≈§§...#. #.###.###.≈≈_§...ß... #...@ZZ.ZZ≈≈≈≈≈≈ #####.###..≈≈≈≈≈§§.#) #.# #..........#.# ##....>...##.# ####.##### ##.. #.# #### # #  quokka zombie (minion) # ZZ 2 orc zombies (minion) #You pick up a parchment of Anguish and begin reading...Cj'k KZ.9.7 (3.6)Cj&n pZ..ZCj?u I§§§§Cjy 511 10.7 (4Cj V _You add the spell Anguish to your library.CjQ Cj_S 3CjgT CjU 0.Cj.W .CjW -ZCjY >Z.Cj[ Cjb  26  Cjd Cjg Cji Cj\l ,Cjm Cjp Cjr Cjt Cjv Cj}x Cjy Cj{ Cjw| Cj} Cj Cj Cj Cj ,Cj Cjk Cjی Cja Cj Cj Cj( Cj Cj Cj Cj Cj Cj1 CjV Cj; Cjͭ Cjq Cj޴ BCj Cjv Q11 Cj Cj} N _You now have 146 gold pieces (gained 12).Cj Cj Cj CjH  26  Cje Cj Cj Cj8 Cj Cjp Cj Cj/ Cj+ Cj k  You encounter a ball python.Cj.S.###..#. ##. ## ##. .##...#.# #.##.#####@##.......# ######### #.######.Z#####....§..####Magic Dart#........Z........Z.......########.###.###.Z≈≈§§≈≈≈.#Z# #.# #.≈≈§≈§§... S   ball python (constriction, asleep)#Z###Z###.≈§§§...ß. Z   spectral ufetubus (minion)#..ZZZ....≈≈§≈≈≈... Z   quokka zombie#####.###..≈§≈≈≈§§. ZZ 2 orc zombies (minion)Cj!22.5 (11.8)Z.Z.CjW#;Z.CjZ$;.ZCjh'5Z.CjHC@, al…)CjcNl  3.7 (13.0 _CjPCjRCjK+ .S  .. #.  #. ##  #. .## ... #.# #.# #@# #......Z# CjH  #.######Z.# .... ##Z## #Z# #.#  #. #..ZZ ##Cj .S  .. #.  #. ##  #. .## ... #.# #.# #@# #......Z#   #.######Z.# .... ##Z## #Z# #.#  #. #..ZZ ##Cj:Cj0CjCjJb _A ball python is nearby!Cj͐ *******S  lly targetThe magic dart hits the ball python.Cj.SZ.CjGAZ.Cj;Z.Cj\!a......Cj %n7--11 =4.0)Cj,CjR/f _The ball python is moderately wounded.Cjj~ .  The magic dart hits the ball python.  You kill the ball python!CjF******Z   spectral ufetubus (minion)Z   quokka zombieZ 2 orc zombiesCj>Z.Z.Cj@5Z.Cj `......CjF6---75Magic DartCjUCjZ _Its soul becomes fuel for the torch.CjCjCjCjp8Z.CjCj 26  CjCjCjCj Cj Cj! CjCjCj CjK7=CjCj"Cjk%Cj%Cj'Cjd/XCj(3Cj`6Cj'7Cj7CjSA=CjUCjrWb8==CjB\,Cj]Cj`CjaCj~bCjsdCjfCjgCjpkCjkCjlCj{CjY~CjCjCjLCjCj_CjCjߋCj+CjCjP==CjCjCjCjCjGCjXCjӠCjCjGCjaCjCjCjݬCj CjCj%CjCjCjCjCjCjXCjsCj)CjCj-CjCj.CjCjCjCjCj,Cj5CjCjCjCj3CjBCjCjjCjCjuCjCj!Cj#Cj^%Cj&Cj-XCj5/Cj>1Cj3CjLCj3OCjOCjPCjRCjnCjqCjtCjuCj+wCj xCj"zCj/CjCjCjzCj/CjCjCjCjTCj˲CjCjCjCjCjCjnCjBCjCjBCj;11 CjRCjm _f - 3 brown potions (gained 1)Cj  26  CjS Cj/Q _You swap places with your spectral ufetubus.CjCjYCj5CjNJ _You swap places with your orc zombie.CjCj Cjz Cj#M _You swap places with your quokka zombie.CjP'Cj.(Cj;+Cj!.Cj.Cj/Cj0Cj2Cj5CjV8Cj;,Cj<CjCCjFCjJCj]RXCjSCjVCj\CjuCjCjx _You swap places with your quokka zombie.CjӳCjiCj CjCj CjQ _You swap places with your spectral ufetubus.Cj3CjCjYou swap places with your spectral ufetubus.orc zombie.quokka zombie.spectral ufetubus.orc zombie.CjCj,Cj^Cj3CjSCjCjBCj)BCj*Cj+Cj-Cj0,Cjd2Cj2CjJ6Cj7Cjq=BCj>Cj?Cj C,Cj_FCjaGCjJCj)KCjKCjMCjxOCjwTBCjWVCjVCjPWCjYCj[Cj\Cj]bBCjknCjl,CjmCjoCjLCj2CjCj,BCjBCjECjnCjCjCjwCjBCjCjCj,CjCjCj ,Cj Cj Cj Cj Cj/ Cj nCj Cj ,Cj Cj Cj Cj Cj Cj$ Cj% Cj% Cjp( Cj5+ Cj+ Cj, Cj/ CjT0 CjR1 Cj(4 Cj7 Cj8 CjT< Cj= CjW? Cj? Cj@ Cj:B CjD CjF CjsZ nCj9c Cje Cj[g Cjs Cj3u Cj;w ,Cj-{ Cj Cj Cjb Cj8 Cj CjL Cj Cj: CjQ Cj ,Cj orc zombie.quokka zombie.spectral ufetubus.orc zombie.  You encounter an orc wizard and 2 orcs.#..ZZ.Z...........Z.......##.########Z###.###.Z≈≈≈§≈≈≈....#Z# #.# #.≈§§≈§§...#..#.###.###.≈§_§...ß....#ZZ.Z.....≈§§≈≈≈......#####Z###.§§§≈≈≈§§.#).Z# #............#.# ##....>...###. #@# ####.##### #.- #...oo# #.# #. #####o# # #†Magic Dart # # ## o   j morc wizard (asleep) oo 2 orcs (asleep) Z   spectral ufetubus (minion) ZZ 2 zombies (minion)513.3 (87.6)o.o.o..Z.Z.Zooooo1 ally target)  ====4.5 (88.8 _The orc shouts! x2; You hear a shout! x2CjZ * The magic dart hits the orc wizard.Cj0ZCju2o.Cj\-o.Cj$-o.Cj(ally target)Z 3 zombies (minion)Cj67--Cj|11 =---5.5 (1.0)CjqCje _The orc wizard is moderately wounded.Cj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cj #..ZZ.Z...........Z.......##. Emolg4 the Destroyer  ########Z###.###.Z≈≈≈§≈≈≈.... Barachi of Yredelemnul **.... #Z# #.# #.≈§§≈§§...#.. Health: 41/41 ======================== #.###.###.≈§_§...ß.... Magic: 15/18 ====================---- #ZZ.Z.....≈§§≈≈≈...... AC: 7Str: 5 #####Z###.§§§≈≈≈§§.#). EV: 11Int: 25 #Z# #............# SH: 0Dex: 10 #Z# ##....>...###. XL:  6 Next: 87% Place: Dungeon:4 #@# ####.##### #. Noise: =--------  Time: 3515.5 (0.0) #.ooo.# #.# #. m) cold staff ofCjǃ the Horn {rC+ rCorr Str-4 #####.# # #† Cast: Magic Dart #. Torch (2)  #. ## o   orc wizard (ally target)  oo 2 orcs (1 ally target)  Z   spectral ufetubus (minion)  ZZZ 3 zombies (minion)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, umbra, 77% to hit)CjW Z o#Cj o#Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, umbra, 77% to hit)Cj6 g @#oCj@#oooAim: an orc, wielding a +0 short sword (82% to hit)Cj #..ZZ.Z...........Z.......##. Emolg4 the Destroyer  ########Z###.###.Z≈≈≈§≈≈≈.... Barachi of Yredelemnul **.... #Z# #.# #.≈§§≈§§...#.. Health: 41/41 ======================== #.###.###.≈§_§...ß.... Magic: 15/18 ====================---- #ZZ.Z.....≈§§≈≈≈...... AC: 7Str: 5 #####Z###.§§§≈≈≈§§.#). EV: 11Int: 25 #Z# #............# SH: 0Dex: 10 #Z# ##....>...###. XL:  6 Next: 87% Place: Dungeon:4 #@# ####.##### #. Noise: =--------  Time: 3515.5 (0.0) #.o)o.# #.# #. m) cold staff of the Horn Cj2{rC+ rCorr Str-4 #####.# # #† Cast: Magic Dart #. Torch (2)  #. ## o   orc wizard (ally target)  oo 2 orcs (1 ally target)  Z   spectral ufetubus (minion)  ZZZ 3 zombies (minion)Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc wizard.  The orc wizard is heavily wounded.The searing ray hits the orc!  You kill the orc!Cj)The orc wizard is heavily wounded.  The searing ray hits the orc!  You kill the orc!  Its soul becomes fuel for the torch.Cj6 #..ZZ.Z.......  #.# #Z# #.#  #.###.###.≈§_ #ZZ. ) #Z#  #Z# > #@#   #.***.# #.#  #####*# # #† Z   spectral ufetubus (minion) Z   quokka zombieCj} ZZ 2 orc zombies (minion)CjofM.ZYou kill the orc!Its soul becomes fuel for the torch.(Press . to maintain the ray.)Cjt oZ).Z 3 orc zombies (minion)The dead are walking!Cjy9=6.5 (1Ray Torch (2) CjԂCjsA _The orc wizard hits you but does no damage.Cjߙ Cj\ Really fire in your orc zombie's direction? Y - Yes Cj ' N - NoCjCCjGY #..ZZ.Z...........Z.......##. Emolg4 the Destroyer########Z###.###.Z≈≈≈§≈≈≈.... Barachi of Yredelemnul **....#Z# #.# #.≈§§≈§§...#.. Health: 41/41 ========================#.###.###.≈§_§...ß.... Magic: 15/18 ====================----#ZZ..Z....≈§§≈≈≈...... AC: 7Str: 5#####Z###.§§§≈≈≈§§.#). EV: 26 Int: 25#Z# #............# SH: 0Dex: 10#Z# ##....>...###. XL:  6 Next: 89% Place: Dungeon:4#@# ####.#####CjZ}[m #. Noise: ==-------  Time: 3516.5 (0.0)#.)Z).# #.# #. m) cold staff of the Horn {rC+ rCorr Str-4#####.# # #† Cast: Magic Dart#. Ray+ Torch (2) #.## o   orc wizard (ally target)Z   spectral ufetubus (minion)Z   quokka zombie (minion)ZZZ 3 orc zombies (minion)Its soul becomes fuel for the torch.(Press . to maintain the ray.)  The dead are walking! _The orc wizard hits you but does no damage.  The searing ray hits the orc wizard!  You kill the orc wizard!CjR%)The dead are walking! _The orc wizard hits you but does no damage.searing ray hits the orc wizard!  You kill the orc wizard!  Its soul becomes fuel for the torch.The searing ray hits your orc zombie! ****## 2CjN/ oYou destroy your orc zombie!The dead are walking!Cj?Z))o   orcZ   spectral ufetCj@@fubus (minion)ZZ 4Cj ACj5Q #..ZZ.Z...........Z.......##. Emolg4 the Destroyer########Z###.###.Z≈≈≈§≈≈≈.... Barachi of Yredelemnul **....#Z# #.# #.≈§§≈§§...#.. Health: 41/41 ========================#.###.###.≈§_§...ß.... Magic: 14/18 ==================------#ZZ..Z....≈§§≈≈≈...... AC: 7Str: 5#####Z###.§§§≈≈≈§§.#). EV: 26 Int: 25#Z# #............# SH: 0Dex: 10#Z# ##....>...###. XL:  6 Next: 101% Place: Dungeon:4#@# #CjQ ###.##### #. Noise: ==-------  Time: 3517.5 (1.0)#.Z)).# #.# #. m) cold staff of the Horn {rC+ rCorr Str-4#####o# # #† Cast: Magic Dart#. Ray+ Torch (2) #.## o   orcZ   spectral ufetubus (minion)ZZZZ 4 zombies (minion)The searing ray hits the orc wizard!  You kill the orc wizard!CjQIts soul becomes fuel for the torch.The searing ray hits your orc zombie!  You destroy your orc zombie!The dead are walking!CjLT _You encounter an orc. It is wielding a +0 flail.You have reached level 7!Cj/  --more--Cj(6/469---7 0% Magic DartCjCj4 _CjJI#######Z###.###.Z≈≈≈§≈≈≈... #Z# #.# #.≈§§≈§§...#.###.###.≈§_§...ß..ZZ..Z....≈§§≈≈≈..####Z###.§§§≈≈≈§§.#) #Z# #............#Z# ##....>...###..#######.##### Z)).# #.# ####o# † #.#Cj(O6o.Cj)P<)ZCj T?.ZCjTA.ZCj]`D(ally target)Cjsby  --8.7 (1.2CjlCj_s< _You stop channelling your searing ray.Cjr#Z###.###.Z≈≈≈§≈≈≈....#Cjt#Z# #.# #.≈§§≈§§...#..##.###.###.≈§_§...ß.#ZZ...Z...≈§§≈≈≈.#####Z###.§§§≈≈≈§§.#).#Z# #.#.#.# ##....>...###.##Z#######.##### #.##.@Zo.# #.# #.######.# # #† #. #.  3CjOD.Z.Zg .ZYou encounter a hobgoblin.The orc barely misses your orc wizard zombie.Z.g   hobgoblinZ   spectral ufetubus (minion)ZZZZ 4 zombies (minion)5==-9.9 _Your orc wizard zombie hits the orc.  Things that are here: _a +0 dagger; a +0 robeCjFf.Z.Zg.=200 _The orc hits your orc wizard zombie with a +0 flail!Cj>cE.ZCjTss  Your orc wizard zombie hits the orc.CjPu--1Cj~Cjg _The orc completely misses your orc wizard zombie.Cj/  The orc closely misses your orc wizard zombie.-Cjm22Cj{<Cj@ CjGCjG,_Your orc wizard zombie hits the orc.Cj"  The orc hits your orc wizard zombie with a +0 flail!==3 _Your orc wizard zombie closely misses the orc.Cj r  The orc barely misses your orc wizard zombie.Cj: --4Cj[ Cj : _Your orc wizard zombie hits the orc.CjcwCj_y?-5CjCjc _The orc barely misses your orc wizard zombie.CjgE@  Your orc wizard zombie barely misses the orc.6==6 _The orc closely misses your orc wizard zombie.CjR  The orc hits your orc wizard zombie with a +0 flail.7 _Your orc wizard zombie barely misses the orc.Cje  The orc barely misses your orc wizard zombie.Cj\g%8CjrCj|u: _Your orc wizard zombie hits the orc.Cj^ r  The orc barely misses your orc wizard zombie.Cj` %9CjDk Cjn c _Your orc wizard zombie barely misses the orc.Cj+w )The orc hits your orc wizard zombie with a +0 flail!CjpL 3CjنX==30Magic DartCjCjDZ _Your orc wizard zombie is destroyed!Cjlo)g.CjCj--1CjCjCjr*  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cjj"  ########Z###.###.Z≈≈≈§≈≈≈....# Emolg4 the Destroyer #Z# #.# #.≈§§≈§§...#..# Barachi of Yredelemnul **.... #.###.###.≈§_§...ß..... Health: 46/46 ======================== #ZZ.......≈§§≈≈≈....... Magic: 14/19 =================------- #####.###.§§§≈≈≈§§.#).. AC: 7Str: 5 #Z# #............#. EV: 26 Int: 25 #Z# ##....>...###.# SH: 0Dex: 10 #Z#######.##### #.# XL:  7 Next:  0% Place: Dungeon:4 #Z@og.# #.# #.# Noise: ---------  Time: 3531.9 (0.0) #####.# # #†  m) cold staff of the Horn {rC+ rCorr Str-4 #.  jR# 33mCast: Magic Dart #.  Torch (2)  ##   o   orc (ally target)  g   hobgoblin  Z   spectral ufetubus (minion)  ZZZ 3 zombies (minion)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (severely wounded, ally target, umbra, 82% to  hit)CjX r #og*Cj@##.Cj:#*Cj=X  ########Z###.###.Z≈≈≈§≈≈≈....# Emolg4 the Destroyer #Z# #.# #.≈§§≈§§...#..# Barachi of Yredelemnul **.... #.###.###.≈§_§...ß..... Health: 46/46 ======================== #ZZ.......≈§§≈≈≈....... Magic: 14/19 =================------- #####.###.§§§≈≈≈§§.#).. AC: 7Str: 5 #Z# #............#. EV: 26 Int: 25 #Z# ##....>...###.# SH: 0Dex: 10 #Z#######.##### #.# XL:  7 Next:  0% Place: Dungeon:4 CjX #Z@)g.# #.# #.# Noise: ---------  Time: 3531.9 (0.0) #####.# # #†  m) cold staff of the Horn {rC+ rCorr Str-4 #.  Cast: Magic Dart #.  Torch (2)  ##   o   orc (ally target)  g   hobgoblin  Z   spectral ufetubus (minion)  ZZZ 3 zombies (minion)Cj#Y Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CjY Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the orc.  CjY 8You kill the orc!Cjd X)Press: ? - help, Shift-Dir - straight line  The searing ray hits the orc.  You kill the orc!  Its soul becomes fuel for the torch.hobgoblin!hobgoblin!Cjm  #. #Z# #.#  #.###._ #ZZ... ) #Z#  #Z# >   #Z@***# #.#   # #†  #.  #.  ## CjHo |Z   spectral ufetubus (minion) Z   quokka zombie (minion) ZZ 2 orc zombie Cj  ZZ.   hobgoblin zombie (minion)ZZZ 3 orc zombies (minion)Its soul becomes fuel for the torch.(Press . to maintain the ray.)Cj 5=11 1==2.9 (1Magic DartCj YRay Torch (2) Cju Cjv# . _The dead are walking! x2CjA Spells (Memorise)TypeFailure Level  a - Iskenderun's Mystic Blast Conjuration/Translocation 17% 4  b - AnguishHexes/Necromancy 73% 4  c - Cigotuvi's Putrefaction Necromancy/Air 73% 4  d - Summon Mana ViperHexes/Summoning 97% 5 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitCjCjq$CjZ.x ########Z###.###.Z≈≈≈§≈≈≈....# Emolg4 the Destroyer#Z# #.# #.≈§§≈§§...#..# Barachi of Yredelemnul **....#.###.###.≈§_§...ß..... Health: 46/46 ========================#ZZ.......≈§§≈≈≈....... Magic: 15/19 ==================------#####.###.§§§≈≈≈§§.#).. AC: 7Str: 5CjZ/#Z# #............#. EV: 11Int: 25#Z# ##....>...###.# SH: 0Dex: 10#Z#######.##### #.# XL:  7 Next:  1% Place: Dungeon:4#Z@ZZ.# #.# #.# Noise: ==-------  Time: 3532.9 (0.0)#####.# # #† m) cold staff of the Horn {rC+ rCorr Str-4#. Cast: Magic Dart#. Ray Torch (2) ##Z   spectral ufetubus (minion)Z   quokka zombie (minion)Z   hobgoblin zombie (minion)ZZZ 3 orc zombies (minion)Its soul becomes fuel for the torch.The searing ray hits the hobgoblin!  YCj/ou kill the hobgoblin!Its soul becomes fuel for the torch.(Press . to maintain the ray.) _The dead are walking! x2CjEEP  Okay, then.CjHCjcD _Cjn6Cjc7CjM:CjBK  You stop channelling your searing ray.Cj Dr 26   _CjICjNCjNCjQCjYCjCZCjv\Cjf,CjhCjfvBCj}Cj%~L6==CjCjtCjCj_CjaCjǗCjD,Cj,Cj%Cj:==CjXCj i7=CjCj=CjCjP$,Cj&Cjp-Cj-K8=Cj/Cjk7Cj7CjT<CjW=Cj _You disentangle yourself.Cj$u 26  Cj$Cj&R _You swap places with your ribbon worm zombie.Cj3+Cj,Cj-Cj9.:==Cj0Cj8Cjg9Cj>CjM:#† #.....# # #. ####..# # #.# # #### # ##### ##.##.# ...#######.# .).......###.# -48.9 (27.6) ...Z....# #. ...Z##### #Z ....######.# ...ZZZZ.########Z# #######....ZZZZZZ#############   quokka zombieZ   ribbon worm zombie (minion)Z   orc zombie (minion)Z.Z.Cj!PCjzP)ZCjR?Z.Cj].ZZZ 4 zombies CjaH-50.1 (28.8CjiCj3r# _Found a mace.Cj= .Z.Cjp 2Z.Cj8 ..Cjچ Cj! 3Cj CjS Cj Cj[ Cj Cj Cjǚ Cj CjҢ Cj Cj Cj Cj CjL Cj CjG Cj Cj Cj Cj Cjz Cjx Cj Cj Cjk Cj^ Cj$ Cj Cj Cj Cj# CjO Cj Cj Cj Cj= Cj] Cj Cj! Cj Cj Cj Cj Cj Cj BCj Cj} Cj Cj Cjy ,Cj Cj5 Cj Cj Cj Cj# CjC Cj Cj CjB Cj Cj Cj CjA Cj Cj Cj" Cj$ Cj<' Cj) Cjh, Cjj. Cj/ Cj1 Cj+3 Cj65 Cj7 Cj9 Cj< Cj0@ Cj@ Cj"B Cj"E CjH CjJ CjN CjU XCj_ Cjyc Cje Cjg Cjk CjGl CjTn Cjq Cj$x ,Cj*| ,Cj Cj Cjf Cj΄ Cjч CjO Cj CjG Cja Cj Cj_ Cj՚ BCj CjN Cj6 Cj Cj Cj Cj Cj6 Cj Cj2 CjY Cj8 Cj= Cj& Cj Cj Cj Cj Cj Cjy Cj Cj$ Cj d  You see here a quokka skeleton.Cj Cj Cj Cj  _CjA Cj< Cj Cj CjD CjG Cj Cjk Cj Cj Cj Cj Cj Cj Cj Cjs Cj Cj+ Cj0 Cjc5 Cj 9 CjO< Cj< Cj> CjA CjL CjM CjN Cj/S CjX CjJ^ Cj^ Cj_ Cjb Cjh Cjk Cjp Cj>q Cjr Cju Cjx Cj{ Cj} Cj Cj~ CjG Cj Cj Cj Cj CjБ Cj Cj Cj3 Cj Cj Cj Cjz Cj Cjϧ Cjw Cj Cj Cj` Cj Cjj CjX Cjɿ Cj CjE Cj Cj Cj CjQ Cj Cj: Cj Cjc Cj Cjd Cji Cj/ Cj Cj Cj( Cj Cj Cjv Cj Cj$ Cj Cjy Cj  Cj~ Cj Cj| Cj Cj Cjz Cj} Cj CjN Cj Cj Cju Cj Cjo Cj" Cj' CjK) Cj* Cj- Cj- Cj%/ Cj%1 Cj3 CjN6 Cj)9 Cj:; Cj< Cjx? Cj? Cj!A CjqD CjF CjyO CjP CjQ CjT R  There is a stone staircase leading down here.CjX CjZ Cj_ Cj_  _Cja Cjc Cje Cji Cjm CjDn Cjo Cj(r Cjd  #. #.# #. #.#.## #.# ## #.. .. #....# #<# ## #. #.####..# #.## #[ #.......# #... #. #######.# #### #. #.#Cj  #. #.# #.###### #.# ####### #.@.ZZ.# #.#98.1 (48.0§..##############.###.#Z....§..##...Z.ZZZ...#.# .Z≈≈≈≈≈§≈...Z#######.#.#.# .≈§§≈≈§§..#..## #.#.#.# CjB .≈§_.§§.ß...Z.######.#.#.# .≈§§≈≈§..............÷...#   ribbon wormCji t zombie (minion) .§§§§≈§§≈.#)..######.#.### Cj L......§§....#Z.......#.#Cj ;Z.Cj. 1ZCj2 :Z>Cj؉ :Z.Cj .  quokkaZ   ribbon worm zombie (minion)Cjۖ -9.3 (49.2Cjv Cja # _Found a robe.Cj/ ICj1 Cj3 0.Cj6 +Z.Cj07 1ZCj9 LZ>Cj\ Cjb 3Cjc Cjj Cj&o Cjxo CjNq Cjt Cjnv Cj BCj Cj@ Cjb Cjv CjL Cj Cjԍ CjY Cj[ Cj1 Cj5 CjV Cj Cj Cj Cjġ Cj̣ Cj CjK Cj CjϷ BCj <  You see here a +0 robe.Cj CjT Cj ,CjE Cj Cj  _Cj Cj9 CjM CjR Cj Cj XCj# XCj% ,Cj:+ CjN. Cj5 CjG6 Cj6 Cj8 CjJ: Cj< CjA CjB CjI Cj}K CjSM Cj!P CjR CjUW CjeX CjX CjZ Cj\ Cj^ Cjd Cjd Cjf Cjxg Cjli CjMl CjQp Cjp Cjbq Cjr Cjt Cjw Cj} BCj~ Cj~ Cj d  You encounter 2 orcs.Cj .....##..# #.#.# .....###### ###.#.# ..##.# #.# #.#.#>###### #.##.# #.# #o#.# #.##.# #.# o.#.#  ..##.# #.# #.#.# .###.# #.# #.#.# . #.####.#####.#.##  #......ZZ.##.@..# #<  ######Z##.####..# #.######## #Z##.ZZ.Z..# #........#Magic DartCj t #.########.# ########.# #Z# #.# #Z# #.# oo 2 orcs (asleep) #.###### #.# # #.ZZZZ.# #.# ##############.###.#Cj! Q717.3 (18.0ZCj >Z.Cj) ., 1 ally target)Z   spectral ufetubus (minion)Cj l  8.5 (19.2 _CjQ CjT CjE  ***o1 asleep, 1 ally target)The magic dart hits the orc.  The orc is heavily wounded.Cj ;.oCjb Cj !.Cj /oCj %..CjA eowandering, 1 ally target)Cj #8Cj d--11 ===9.5 (1.0)Cj Cj@ % _The orc shouts!CjNz **The magic dart hits the orc.Cj=1ZCjQ.oCj2CjJ.oCjy oThe orc is severely wounded.Cj .o 3 orcs (2 wandering, 1 ally target)Z   ribbon worm zombie (minion)Cj<i7-----20CjpCjM+o _You encounter an orc. It is wielding a +0 whip.Cj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cj-.....##..# #.#.#  Emolg4 the Destroyer .....###### ###.#.#  Barachi of Yredelemnul **.... ..##.# #.# #.#.#>######  Health: 46/46 ======================== #.##.# #.# #.#.#......#  Magic: 15/19 ==================------ #.##.# #.# o.#.######.#  AC: 7Str: 5 ..##.# #.# #o#.# #.#  EV: 11Int: 25 .###.# #.# #o#.# #.#  SH: 0Dex: 10 . #.####.#####*#.## #.#  XL:  7 Next:  2% Place: Dungeon:4 # #......ZZ.##.@Z.# #<#  Noise: =--------  Time: 3720.5 (0.0)  ######Z##.####Z.j40m# #.######## m) cold staff of the Horn {rC+ rCorr Str-4 #Z##.ZZ....# #........# Cast: Magic Dart #.########.# ########.# Torch (2)  #Z# #.#  #Z# #.#  ooo 3 orcs (2 wandering, 1 ally target) #.###### #.#  Z   spectral ufetubus (minion) # #.ZZZZ.# #.#  Z   ribbon worm zombie (minion) ##############.###.# Cj[CCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (heavilywounded, ally target, umbra, 82% to hit)CjM. oomace (wandering, hasn't noticed you, 82% to hit)Cj| [ *oCjto.  Aim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 82% to hit)Cj.....##..# #.#.#  Emolg4 the Destroyer .....###### ###.#.#  Barachi of Yredelemnul **.... ..##.# #.# #.#.#>######  Health: 46/46 ======================== #.##.# #.# #.#.#......#  Magic: 15/19 ==================------ #.##.# #.# o.#.######.#  AC: 7Str: 5 ..##.# #.# #o#.# #.#  EV: 11Int: 25 .###.# #.# #)#.# #.#  SH: 0Dex: 10 . #.####.#####.#.## #.#  XL:  7 Next:  2% Place: Dungeon:4 # #......ZZ.##.@Z.# #<#  Noise: =--------  Time: 3720.5 (0.0)  ######Z##.####Z.# #.########Cju[m m) cold staff of the Horn {rC+ rCorr Str-4 #Z##.ZZ....# #........# Cast: Magic Dart #.########.# ########.# Torch (2)  #Z# #.#  #Z# #.#  ooo 3 orcs (2 wandering, 1 ally target) #.###### #.#  Z   spectral ufetubus (minion) # #.ZZZZ.# #.#  Z   ribbon worm zombie (minion) ##############.###.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 82% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!Cj #.#.#  ###.#.#  #.# #.#.#>  #.# #.#.#  #.# *  #.# #*#.# #.#  #.# #*#.# #.#  *#.## #.#   #<#  .  Cjf....#  #.  #Z#  #Z# #.#oo 2 orcs (1 wandering) #. #.#  #. #.#   Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 whip (wandering, hasn't noticed you, 82% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Its soul becomes fuel for the torch.  The searing ray misses the orc. The searing ray hits the orc.Cj\!)Cja]Its soul becomes fuel for the torch.  The searing ray misses the orc. The searing ray hits the orc.  The orc is severely wounded.  (Press . to maintain the ray.)  The dead are walking!  The orc hits your orc zombie with a +0 mace!Cj_I.oCjhwo.unaware, 1 ally target)Cjo=1.5 (1Ray Torch (2) CjwCjzS _Your orc zombie is destroyed!CjCjCjd _There are no items here.Cj? )The searing ray hits the orc!  You kill the orc!CjI )Its soul becomes fuel for the torch.The searing ray hits the orc!  You kill the orc!CjP D****Z   spectral ufetubus (minion)Z   ribbon worm zombie (minion)Cj 1ZCj o  The searing ray hits the orc!  You kill the orc!  Its soul becomes fuel for the torch.The searing ray hits the orc!  You kill the orc!  Its soul becomes fuel for the torch.Cj_ ))).o   orcZ   spectral ufetubusZ   quokka zombie (minion)Z   ribbon worm zombie (minion)Cj6 4- 26  3--2+ Torch (2) Cj You kill the orc!  Its soul becomes fuel for the torch.The searing ray hits the orc!  You kill the orc!  Its soul becomes fuel for the torch. _You encounter an orc. It is wielding a +0 mace.Cj9 Cj m _Your Conjurations skill increases to level 9!CjoUCjWY--CjbbCjeF _Unknown command.CjN****CjڬZ.Z.Z..o)).(ally target)3--  3++ Torch (2) _Cj **** The searing ray hits the orc.Cj! ZThe orc is severely wounded.Cj$ ?Z.Cja& } oYou finish channelling your searing ray.Cjg( J)oCj3 ).o   orc priesto   orc (ally target)Z   spectral ufetubus (minion)ZZ 3 zombiesCjf5 K-4Cj<> CjMF x _You encounter an orc priest. It is wielding a +0 dagger.CjI  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CjHCj0Cjf _You don't know that spell.Cj?  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cjs .....##..# #.#.#  Emolg4 the Destroyer .....###### ###.#.#  Barachi of Yredelemnul **.... ..##.# #.# #.#.#>######  Health: 46/46 ======================== #.##.# #.# #.#.#......#  Magic: 11/19 =============----------- #.##.# #.# o)#.######.#  AC: 7Str: 5 ..##.# #.# #)#.# #.#  EV: 26 Int: 25 .###.# #.# #o#.# #.#  SH: 0Dex: 10 . #.####.#####*#Z## #.#  XL:  7 Next:  3% Place: Dungeon:4 # #......ZZ.##.@ZZ# #<#  Noise: ---------  Time: 3724.5 (0.0)  ######Z##.####..# #.########j7 qm m) cold staff of the Horn {rC+ rCorr Str-4 #Z##.ZZ..Z.# #........# Cast: Magic Dart #.########.# ########.# Torch (2)  #Z# #.#  #Z# #.#  o   orc priest #.###### #.#  o   orc (ally target) # #.ZZZZ.# #.#  Z   spectral ufetubus (minion) ##############.###.#  ZZZ 3 zombies (minion)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineCj Aim: an orc, wielding a +0 mace (severely wounded, ally target, umbra, 82% to  hit)Cjv o*o priest, wielding a +0 dagger (82% to hit)Cje .....##..# #.#.#  Emolg4 the Destroyer .....###### ###.#.#  Barachi of Yredelemnul **.... ..##.# #.# #.#.#>######  Health: 46/46 ======================== #.##.# #.# #.#.#......#  Magic: 11/19 =============----------- #.##.# #.# o)#.######.#  AC: 7Str: 5 ..##.# #.# #)#.# #.#  EV: 26 Int: 25 .###.# #.# #)#.# #.#  SH: 0Dex: 10 . #.####.#####.#Z## #.#  XL:  7 Next:  3% Place: Dungeon:4 # #......ZZ.##.@ZZ# #<#  Noise: ---------  Time: 3724.5 (0.0)  ######Z##.####..# #.######## m) ji 0;1mcold staff of the Horn {rC+ rCorr Str-4 #Z##.ZZ..Z.# #........# Cast: Magic Dart #.########.# ########.# Torch (2)  #Z# #.#  #Z# #.#  o   orc priest #.###### #.#  o   orc (ally target) # #.ZZZZ.# #.#  Z   spectral ufetubus (minion) ##############.###.#  ZZZ 3 zombies (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc!  You kill the orc!  #.#.#  ###.#.#  #.# #.#CjZk [39;49m.#>  #.# #.#.#  #.# *  #.# #*#.# #.#  #.# #*#.# #.#  *#Z## #.#   #<#  .  ..Z.#  #.  #Z#  #Z# #.#   #. #.#Z   spectral ufetubus (minion) #. #.#ZZZ 3 zombie ##############.###.#  Press: ? - help, Shift-Dir - straight line Cjul A[19d Aim: an orc priest, wielding a +0 dagger (82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc!  You kill the orc!Its soul becomes fuel for the torch.The searing ray hits the orc priest!Cj .ZThe orc priest is almost dead.(Press . to maintain the ray.)CjQ AZ.CjF G.oCj Z.(ally target)Z 4 zombies (minion)Cj) 11 4==5.5 (1Magic DartRay Torch (2) Cj* A _The dead are walking!CjCjReally fire in your orc zombie's direction? Y - Yes  N - NoCj;Cj7.....##..##.#.#Emolg4 the Destroyer .....###### ###.#.#Barachi of Yredelemnul **.... ..##.# #.# #.#.#>######Health: 46/46 ======================== #.##.# #.# #.#.#......#Magic: 11/19 =============----------- #.##.# #.# .)#.######.#AC: 7Str: 5 ..##.# #.# #o#.# #.#EV: 26 Int: 25 .###.# #.# #)#.# #.#SH: 0Dex: 10 . #.####.#####.#Z## #.#XL:  7 Next:  4% Place:Cjl Dungeon:4 # #......ZZ.##.@Z.# #<#Noise: ==-------  Time: 3725.5 (0.0)######Z##.####ZZ# #.######## m) cold staff of the Horn {rC+ rCorr Str-4#Z##.ZZ....# #........# Cast: Magic Dart#.########.# ########.# Ray+ Torch (2) #Z##.#Cj#Z##.#o   orc priest (ally target)#.###### #.#Z   spectral ufetubus (minion) ##.ZZZZ.# #.#CjaZZZZ 4 zombies (minion) ##############.###.#Its soul becomes fuel for the torch.The searing ray hits the orc priest!  The orc priest is almost dead.(Press . to maintain the ray.) CjI_The dead are walking!  The searing ray hits your orc zombie!Cj **** 3The searing ray hits the orc priest!  The orc priest is almost dead.  (Press . to maintain the ray.) _The dead are walking!  The searing ray hits your orc zombie!  You destroy your orc zombie!CjM[AZ.Cj\C)oCjhE..Cjjw0--6.5 (1Magic DartCjsCjv\ _The searing ray misses the orc priest.Cj )The searing ray hits the orc priest.  You kill the orc priest!Cj**Z   spectral ufetubus (minion)Z   quokka zombie   ribbon worm zombie (minion)Z   hobgoblin zombie (minion)Cj ZIts soul becomes fuel for the torch.Cj)Z.ZZZZ 5 zombiesCj3X9/19 --  11-7Magic Dart++ Torch (2) CjA _The dead are walking!CjJ Cj/ Cj CjE Z.You stop channelling your searing ray.Cj Cj 0 _Cj Cj'% Cji& g10/19=Cjr( CjH, Cj/ Cj3 Cje4 Cj7 Cj%> Cj> CjB Cj7H CjH CjU Cjc\ O=Cj a Cji ,CjNl Cj˂ 1=CjJ Cjv ,Cj ,CjK Cj CjG 9=CjR 2==CjC ,Cj XCj Cja Cj Cj P==Cj Cj ,Cj9 Cj c3=Cj CjW ,Cj6 Cj] ,Cj Cj CjCjCjCj 9=CjB CjCjCjCjP&,Cjj)Cj3y4=Cj#7Cj7CjxDCjI,CjKCjS,CjZCjdO=Cjm,Cj1oCjVpCjhvCj&wK5=CjxCj%~,CjHCjCjCjCj,CjCj,Cj9=CjśCjxCjCjȤCjOb6==CjPCjCjOCjCjCjCj;Cj,CjCjCj:==CjCjn,CjCjCj}K7=Cj3Cj CjCj~Cj0=Cj2CjCj Cj/BCj4Cj/5K8=Cj07Cj Cj#,Cj9.CjZG=CjJCjBKL9==Cj MCjXCj`CjbCj>dCj^gQ _You swap places with your orc priest zombie.CjiCj8oCjpCjsCjsCjuCjzW  Items here: ))) [.Cj~CjCjPCjCj _CjCj$  Things that are here:CjՎ]  a +0 mace; an orc corpseCjwCjCjCj== _Cj$  Things that are here:Cj]  a +0 whip; an orc corpseCjCjCj5 _Cj-CjCjCjh,Cj,Cj}Cj6Cj,Cj-,CjCj CjCj-CjCjFQ11 CjGCjT ..............##Z#Z## #.##.###.#....#####..###.# #.##)# #.#...##PPP##..#. .....# #.##..#P...P##..Z# .###.###.##..#ß.>.ß##.#.# # #.....##..#P...P #.#.# ....######P.P###.#.# .....##.# #.##'##.#.#>###### .####.##.# #.##@##.#.#......#-98.1 (70.6) ## #.##.# #.##.ZZ)#.######.# ..##.# #.#####Z#.# #.# .###.# #.# #Z#.# #.# #. #.####.#####.#Z## #.### #......ZZ.##ZZZZ# #<#Z jJv5m  quokka zombie######Z##.####ZZ# #.#### Z   orc zombie #Z##.ZZ....# #..... Z   orc priest zombie (minion) #.########.# ###### _You open the door.Cjpa _Found a staircase to the Ecumenical Temple.Cj@;3Cj>CjKCjMAZ)CjxP*ZCjATCj7Yu 26  Cj\Q _You swap places with your orc priest zombie.Cjz_Cj`Cj&bCj2  _You swap places with your quokka zombie.Cj CjI_You swap places with your spectral ufetubus.  Things that are here:Cj5]  a +0 mace; an orc corpseCj CjWCjCj Cj< _You swap places with your ribbon worm zombie.CjW  Items here: ))) [.CjCj3Cj _You swap places with your hobgoblin zombie. _You swap places with your orc zombie.CjCjCjCjmCjCjCjjCjnCjCjCjCjCj,CjCjCj Cj CjCj Cj CjCjCjCjECjCjCjjCj Cj $Cj&Cj>'Cj,Cj-Cj-Cj50Cj)3Cj5Cj9Cj:Cj;CjX@CjjCCjuPCjSCjTCjUCj|CjCj,CjcCjCj#CjݱCjlCjCjιCjCjCj CjCjCjCjgCjUCjCjCjCjCj`Cj2CjCjCjCjCjCjCj.Cj|CjCjCjCjh.nCj0Cj5,Cj07Cj[9Cj`=Cj@Cj`DCjDCjFCjHCjKCj7OCjQCjLUCjaXCjcCjueCjgCjCjCjkCjilCjnCjrCjvCjexCjxzCj|Cj}Cjo~CjCjnCjЍ,Cj CjđCj,CjCj_CjCjXCj,CjCj(CjCjCjCj?CjYCjùCjCjnCjCjCjCjCjZCjCjCjCjCjCjCjCjCjCCj CjCjCjCjCjCjCjCjCj[CjCjjCj;11 CjCj N _You now have 168 gold pieces (gained 15).Cj,CjiCjCjCj_ 26  Cj,(Cj,M _Your hobgoblin zombie leaves your sight.Cj;2Cj5Cj=_Cjv@CjCCjFCjHCjlICjJCjLCjPCj:TCjUCjWCjZCjxZCj[Cj']CjaCjfCjh,Cj6jCjkCj}pCj1rCjitCj7vCjvCjwCjyCjHCjtCjj,CjuCjYCjCjޏCjCjNCj Cj]Cj0CjICjLCj4CjCjCjhCjèCj*CjCj/CjCjҰCjCjCjCjCjoCj*CjCjbCj#CjCjECjCjCjcCjCj CjCjCjCjCjxCjCj(Cj,CjtCjCjCjCjCjCjCjcCjCjCjjCjCjCjCjCj} Cj)Cja+Cj,Cj/Cjm/Cj^0Cj3Cj5CjWCjxcI#.......# #..#....)..###.....#### Emolg4 the Destroyer #..##.#.###...............##.# # Barachi of Yredelemnul **.... #......Z.....#.......####Z##.# # Health: 46/46 ======================== #..##Z###.############ ##Z##Z# # Magic: 19/19 ======================== #..ZZ.# #....# #########..##.# # AC: 7Str: 5 ##.##.###..#####...... #Z###Z# # EV: 26 Int: 25  #.##......# #....@ #ZZ##Z#### SH: 0Dex: 10  CjWd#.##.#.##.# #...# ##Z##...Z. XL:  7 Next: 11% Place: Dungeon:4  #.##.#.##.# #.@##Z####### Noise: ---------  Time: 3859.1 (61.0)  #.##.#.##.####..## ##Z# # m) cold staff of the Horn {rC+ rCorr Str-4#..#.#......##..Z######Z.# # Cast: Magic Dart##Z#.#####.###..Z.ZZZ..Z## # Torch (2) #.#.# #.# ##....Z.Z#####Z#.#####.# ########## @   Eustachio (asleep)#Z#.......# ########## ZZ 2 orc zombies (minion)#.######..#####....§..#########Cj e#..ZZ.Z...........Z....§..##...Items here: ))) [. _You swap places with your hobgoblin zombie. _You swap places with your orc zombie. _You now have 168 gold pieces (gained 15). _Your hobgoblin zombie leaves your sight.  You encounter Eustachio the Magnificent. He is wielding a +0 rapier.Cjv{/  --more--CjHCj50Magic DartCj1ZCjj.ZCjEZ.Z..., ally target)Z   spectral ufetubus (minion)Z   hobgoblin zombie (minion)ZZ 2 orc zombies (minion)   60.3 (62.2 _Cj'y##.#.###...............##.# ....Z.....#####Z##.Cj##Z###.############ ##Z##ZZZ.# #....# #########..##. ##.##.###..#####...... #Z###Z  #.##......# #....@ #ZZ##Z####.### ##Z##...Z.Cj#.Z# #Z##########.@## ##Z# .#.#......##.Z.######Z.#Z#.#####.###...ZZZZ..Z# #.#.# #.# ##...Z..Z### Z#.#####.# ######### Cj=......# #########Z   spectral ufetubus (minion).######..#####....§..######### Z   ribbon worm zombie (minion).ZZ.Z...........Z....§..##...CjpH#######Z###.###.Z≈≈≈≈≈§≈...Z##Cj!2Z.Cjܷ5Z.Cj@Z.Cj?+Z.CjCjg1.5 (1.2)Magic DartCjCjzhobgoblin zombie.swap places with your orc zombie. now have 168 gold pieces (gained 15). _Your hobgoblin zombie leaves your sight. _You swap places with your orc zombie.Cj7....Z.....#####Z##Z###.############ ##Z##ZZZ.# #....# #########..##. ##.##.###..#####...... #Z###Z  #.##......# #....@ #ZZ##Z####.### ##Z##...Z.#.Z# #Z##########.Z## ##Z# Cj".#.#......##.@Z######Z.#Z#.#####.###..ZZ.ZZ.Z.# #.#.# #.# ##.......### Z#.#####.# ######### ......# #########.######..#####....§..########.ZZ.Z...........Z....§..##... ZZZZZZZ 7 zombies#######Z###.###.Z≈≈≈≈≈§≈...Z## #Z# #.# #.≈§§≈≈§§..#..##Cj 2Z.Cj /Z.Cj! D.ZCjKG.ZCjCj'2.7Cj/(Cj+; _You swap places with your orc zombie.Cj ' f #......Z.....#.####Z##.#  #..##Z###.# ##Z##Z#  #..ZZ.# #....# #########..##.# Cj' \ ##.##.###..#####...... #Z###Z#  #.##......# #....@ #ZZ##Z #.##.#.##.# #...# ##Z##...Z #.##.#.##.# #..# #Z #.##.#.##.####ZZ## ##Z#  #..#.#......##@.Z######Z.#  ##Z#.#####.###..Z.Z.ZZ..## Cj' 4 #.#.# #.# ##.Z.....###  #Z#.#####.# #########Cj2(   #Z#.# # #.######..#####....§.. #..ZZ.Z.Z....§..## #Z###.###.Z≈≈≈≈≈§≈...Z #Z# #.# #.≈§§≈≈§§..#..Cj* <Z.Cj+ /Z.Cj3- .Z.Cj,. -Z.Cj/ H.ZCj0 @Z.Cj? CjA '3.9CjP CjS CjGM##.#.###............Z.....#.......####Z##.##Z###.############ ##Z##Z..ZZ.# #....# #########..##.##.##.###..#####...... #Z###Z# .....@ #ZZ##Z####...# ##Z##...Z #..# #Z######CjG##.#.##.####@Z## ##Z..#.#......##ZZ.######Z.##Z#.#####.###.ZZZ.ZZ...##.#.# #.# ##.......####Z#.#####.# #########@   Eustachio (asleep) 6CjG!Cj K=.ZCjOM2Z.Cj|P*ZCjR@Z.CjRS?Z.CjT7.ZCjU>Z.Cjb~., ally target)7Cjqe'5.1CjoCjcr; _You swap places with your orc zombie.CjCj*.....# #..#....)..###.....#####.#.###............Z.....#.......####Z##.##Z###.############ ##Z##Z..ZZ.# #....# #########..##.##.##.###..#####......##Z###Z# .....@_ #ZZ##Z####...# ##Z##...Z #@Z# #Z########.#.##.####.Z## ##Z..#.#......##ZZ.######Z.##Z#.#####.###..ZZZZ....##.#.# #.# ##.......########.# ######### Z#.......# ######### ######..#####....§..########6..ZZ.Z...........Z....§..##..Cjf Z.  Found a hazy altar of Hepliaklqana.Cj+Z.Cj_h ZEustachio shouts!Cj Z.Eustachio mumbles some strange words.Cj&0Z.Cj+Z.Cj'b.@r.@b   bat (summoned, ally target)r   rat (summoned)Z   spectral ufetubus (minion) (…)Cj-)F===6.3Magic DartCj4CjL7F _Your orc zombie hits the rat but does no damage.Cje ##.#.###...............##.# ....Z.....#####Z##Z###.############ ##Z##ZZZ.# #....# #########..##.#.##.###..#####......##Z###Z #.##......# #..b.@_ #ZZ##Z####.##r# ##Z##...Z#ZZ# #Z#########@Z## ##Z# .#.#......##ZZZ######Z.#Z#.#####.###..Z.Z.....# #.#.# #.# ##.......### Z#.#####.# #########......# #########.######..#####....§..########.ZZ.Z...........Z....§..##..#######Z###.###.Z≈≈≈≈≈§≈...Z#.b.Cj$ Z.  You swap places with your ribbon worm zombie.  The bat hits your ribbon worm zombie.  Eustachio mumbles some strange words. @.  The bat hits your orc zombie. Your orc zombie misses the bat.CjZ'g--7.5Magic DartCjr _The rat barely misses your orc zombie.Cj j....Z.....#####Z##Z###.############ ##Z##ZZZ.# #....# #########..##.#.##.###..#####......##Z###Z #.##......# #...@._ #ZZ##Z####.##br# ##Z##...Z#ZZ# #Z#########ZZ## ##Z# Cj` .#.#......##@ZZ######Z.#Z#.#####.###..ZZ......# #.#.# #.# ##.......### Z#.#####.# ######### ......# #########.######..#####....§..########.ZZ.Z...........Z....§..##..Cj #######Z###.###.Z≈≈≈≈≈§≈...Z# #Z# #.# #.≈§§≈≈§§..#..Cj $ §You swap places with your orc zombie. The bat hits your ribbon worm zombie. x2  The bat hits your orc zombie. Your ribbon worm zombie bites the bat!  The bat dies!Cj M.ZCj+  @.  The bat's corpse disappears in a puff of smoke!The rat barely misses your orc zombie. Your orc zombie closely misses the rat.Cj S.r   rZ   spectral ufetubus (minion)ZZZZZ 7 zombies (minion)Cj Q---8.7Cj Cj g _Eustachio twirls his moustache.Cj79#......Z.....#.####Z##.# # #..##Z###.# ##Z##Z# # #..ZZ.# #....# #########..##.# # ##.##.###..#####......##Z###Z# ##.##......# #..@.._ #ZZ##Z##.##.#.##.# #..r# ##Z##...Z.#.##.#.##.# #ZZ# #Z##.##.#.##.####ZZ## ##Z# ##..#.#......##Z@Z######Z.# ###Z#.#####.###..Z.## ##.#.# #.# ##.Z.....### ##Z#.#####.# ######### Cjֵg##Z#.# # ##.######..#####....§..##..ZZ.Z.Z....§..##.#Z###.###.Z≈≈≈≈≈§≈...Z##Z# #.# #.≈§§≈≈§§..#..#Cjr Z.You swap places with your hobgoblin zombie.Cjz .@The rat bites your orc zombie.Cj  Eustachio yells, "Perjured traitor, DIE!"Your ribbon worm zombie bites Eustachio!CjA-9.9CjCj3 _Your orc zombie hits the rat.Cj  #......Z.....#.####Z##.#  #..##Z###.# ##Z##Z#  #..ZZ.# #....# #########..##.#  ##.##.###..#####...r..##Z###Z#  #.##......# #....._ #ZZ##Z #.##.#.##.# #.@r# ##Z##...Z #.##.#.##.# #ZZ# #Z #.##.#.##.####ZZ## ##Z#  #..#.#......##@ZZ######Z.#  ##Z#.#####.###.ZZ.##  #.#.# #.# ##.###  #Z#.#####.# #########  #Z#.# # #.######..#####....§.. #..ZZ.Z.Z....§..##r 2 rats (summoned, 1 wandering, 1 ally…) j 34m#Z###.###.Z≈≈≈≈≈§≈...Z #Z# #.# #.≈§§≈≈§§..#.. @§You swap places with your hobgoblin zombie.  The rat bites your orc zombie.  Eustachio mumbles some strange words..Z.Z. Z.Eustachio blinks!Cj & Cj rCjQ ]   rat (summoned, ally targetCj )Cj8 JZZZZZ 7 zombies (minion)Cj FYour orc zombie hits the rat but does no damage.Cj CjC !71.1CjO Cj  Cj Cj "_The rat leaves your sight.Cj #......Z.....#.####Z##.# # #..##Z###.# ##Z##Z# # #..ZZ.# #....# #########..##.# # ##.##.###..#####......##Z###Z# ##.##......# #...@r_ #ZZ##Z##.##.#.##.# #.Zr# ##Z##...Z.#.##.#.##.# #ZZ# #Z##.##.#.##.####ZZ## ##Z# ##..#.#......##.@Z######Z.# ###Z#.#####.###.ZZ.## ##.#.# #.# ##.### #Cj" .#Z#.#####.# ######### ##Z#.# # ##.######..#####....§..#r   rat (summoned, ally target)#..ZZ.Z.Z....§..##.Z   spectral ufetubus (minion)#Z###.###.Z≈≈≈≈≈§≈...Z## ZZZZZZ 7 zombie#Z# #.# #.≈§§≈≈§§..#..##CjC s .The rat bites your orc zombie.Cj -@Cj! Z.Z.Z.Cj  .Your orc zombie is destroyed!The rat bites your orc zombie..@   Eustachio (ally target)r   rat (summoned, ally target)Z   spectral ufetubus (minion)ZZZZZ 5 zombies (minion)2.3 _Your orc zombie is destroyed!Cj##.#.###............Z.....#.......####Z##.##Z###.############ ##Z##Z #..ZZ.# #....# #########..##. ##.##.###..#####......##Z###Z# .....# #..@rr_ #ZZ##Z#####ZZr# ##Z##...Z. #..# #Z########.#.##.####.@## ##Z..#.#......##ZZZ######Z.##Z#.#####.###..Z.......##.#.# #.# ##.......########.# ######### Z#.......# ######### ######..#####....§..######### rr 2 rats (summoned, 1 ally target)..ZZ.Z...........Z....§..##...########Z###.###.Z≈≈≈≈≈§≈...ZCj "$Z. .  You swap places with your hobgoblin zombie.Z. .ZEustachio hits your ribbon worm zombie with a +0 rapier!  Your spectral ufetubus closely misses Eustachio.  Your spectral ufetubus hits Eustachio..rCjG rYour ribbon worm zombie completely misses Eustachio.=3.5Magic Dart _Eustachio hits your ribbon worm zombie with a +0 rapier!Cj.rr spectral ufetubus closely misses Eustachio.  Your hobgoblin zombie hits the rat. but does no damage.  The rat bites you.  .CjCj4--11 874.7CjG _Your ribbon worm zombie closely misses Eustachio.CjQ0 §You hit the rat but do no damage.  The rat is severely wounded..  Your spectral ufetubus misses Eustachio.  Your hobgoblin zombie hits the rat.  The rat dies! .rThe rat's corpse disappears in a puff of smoke!     rat (summoned,ZZZZZ 5 zombies (minion)Eustachio hits your ribbon worm zombie with a +0 rapier!  Your spectral ufetubus misses Eustachio.5.9CjN E _Your spectral ufetubus barely misses Eustachio.Cj. hit  The rat is heavily wounded.Your spectral ufetubus hits Eustachio but does no damage.  Your spectral ufetubus closely misses Eustachio.  Your hobgoblin zombie closely misses the rat.  Eustachio hits your ribbon worm zombie with a +0 rapier!Cj:   4Your ribbon worm zombie is destroyed!The rat bites you but does no damage.5=-7.1Cj1CjI _Your spectral ufetubus closely misses Eustachio. x2Cj 2 .@You closely miss the rat. Z.The rat is heavily wounded.Your spectral ufetubus closely misses Eustachio. §  Your spectral ufetubus barely misses Eustachio.  The rat bites you but does no damage. Your hobgoblin zombie hits the rat.  The rat dies!Cj .Z   spectral ufetubus (minion)ZZZZ 4 zombie8.3CjO Cj e _The rat's corpse disappears in a puff of smoke!Cj.....# #..#....)..###.....#####.#.###............Z.....#.......####Z##.##Z###.############ ##Z##Z #..ZZ.# #....# #########..##. ##.##.###..#####......##Z###Z# ....Z..._ #ZZ##Z#####.@.# ##Z##...Z. #.@# #Z########.#.##.####Z.## ##Z..#.#......##.ZZ######Z.##Z#.#####.###.Z........##.#.# #.# ##.......########.# ######### Z#.......# ######### ######..#####....§..#########..ZZ.Z...........Z....§..##... Z.  Your spectral ufetubus completely misses Eustachio.  Your spectral ufetubus barely misses Eustachio.Cj% Z.Eustachio hits you but does no damage.  Your spectral ufetubus hits Eustachio but does no damage.CjxZ.Z.CjCji 26  9.5Cj&Cjy _Your spectral ufetubus hits Eustachio. Eustachio barely misses you.CjW  .ZYou miss Eustachio.  Eustachio is moderately wounded.Your spectral ufetubus closely misses Eustachio.@§Your spectral ufetubus closely misses Eustachio.barely misses Eustachio.  Your hobgoblin zombie closely misses Eustachio.r spectral ufetubus barely misses Eustachio.  Your spectral ufetubus hits Eustachio.  Eustachio mumbles some strange words.CjǼ *.Cj 6==11 =80.7Cj Cje ' _Eustachio blinks!Cj5?##...##...# .......# #..#....)..###.....#####.#.###............Z.....#.......####Z##.##Z###.############ ##Z##Z #..ZZ.# #....# #########..##. ##.##.###..#####....@.##Z###Z# ....Z..._.##ZZ##Z#####.@.# ##Z##...Z. #Z.## #Z########.#.##.####ZZ## ##Z..#.#......##.Z.######Z.##Z#.#####.###..........##.#.# #.# ##.......########.# ######### Z#.......# ######### ######..#####....§..#########Cj_6Cj9AZ.Cj,:?.ZCj;@Z.Cj<K.@Cj3=AZ.Cj.Z.ZCj< 26  --1.9Magic DartCjk p.........^...###.#####...##...# .......# #..#....)..###.....#####.#.###............Z.....#.......####Z##.##Z###.############ ##Z##Z #..ZZ.# #....# #########..##. ##.##.###..#####......##Z###Z# .....# #.@.Z@_.##ZZ##Z#####Z..#..:###Z##...Z. #.Z## ## #Z########.#.##.####.Z## ##Z..#.#......##..Z######Z.##Z#.#####.###..........##.#.# #.# ##.......########.# ######### Z#.......# ######### CjP Z.Found a parchment of Blink.  Cj dYour spectral ufetubus barely misses Eustachio.  Your spectral ufetubus hits Eustachio.Cjm  Cj zZ.  Your spectral ufetubus drains Eustachio.Cj =.ZCj3  drained, ally target)Eustachio barely misses your spectral ufetubus.Cj X--3.1Cj] ? _Your spectral ufetubus hits Eustachio. x2Cj###..#.......# #.........# )..######.#.###...............##.# ....Z.....#####ZCj##Z###.############ ##Z##ZZZ.# #....# #########..##. ##.##.###..#####......##Z###Z  #.##......# #.Z.Z@_.##ZZ##Z####.##Z#..:###Z##...Z.#..## ## #Z#######CjWJ###.Z## ##Z# .#.#......##.Z.######Z.#Z#.#####.###..........#Cj #.#.# #.# ##.......### CjZ#.#####.# ######### CjS......# #########.######..#####....§..########Cj4Z. .ZYou swap places with your hobgoblin zombie.  Eustachio casts a spell.Your spectral ufetubus hits Eustachio.Z.Z.Z.4.3CjCjE _Your spectral ufetubus barely misses Eustachio.CjS,.........^...###.#####...##...# .......# #..#....)..###.....#####.#.###............Z.....#.......####Z##.CjT##Z###.############ ##Z##Z #..ZZ.# #....# #########..##. ##.##.###..#####.ZZ...##Z###Z# ....Z@_.##ZZ##Z#####...#.5:###Z##...Z. #..## ## #Z########.#.##.####.Z## ##Z..#.#......##..Z######Z.##Z#.#####.###..........##.#.# #.# ##.......###5   white imp (summoned, wandering)#####.# ######### Z   spectral ufetubus (minion)Z#.......# ######### # ZZZZ 4 zombies (minion)Cj<] Z.  Your spectral ufetubus closely misses Eustachio.  Cje^]Your spectral ufetubus hits Eustachio.  Your spectral ufetubus drains Eustachio.Cj^ Z.  Eustachio casts a spell.Cj>`@.ZCjv 5 very drained, ally target))Cje5   ufetubus (summoned)Z   spectral ufetubus (minion)(…)Your spectral ufetubus hits Eustachio. x2; Your quokka zombie misses Eustachio.Cj9L*Cja, ally target) The white imp gestures at you.The puff of frost hits your spectral ufetubus.Cj). .  Your spectral ufetubus resists.  Eustachio twirls his moustache.Cj]/K==5.5Cj9Cj<^ _Eustachio misses your spectral ufetubus.Cj! Z###..#.......# #.........# )..######.#.###...............##.# ....Z.....#####Z##Z###.############ ##Z##ZZZ.# #....# #########..##. ##.##.###..#####..Z5..##Z###Z  #.##......# #..ZZ@_.##ZZ##Z####.##.#.5:###Z##...Z.#.Z## ## #Z##########..## ##Z# Cj% .#.#......##.Z.######Z.#Z#.#####.###..........# #.#.# #.# ##.......### Z#.#####.# ######### 5   ufetubus (summoned)......# #########Z   spectral ufetubus (minion).######..#####....§..######### ZZZZ 4 zombies (minion)Cj', Z.  Your spectral ufetubus barely misses Eustachio.  Cj/ Your spectral ufetubus closely misses Eustachio.  The ufetubus completely misses your spectral ufetubus.Z.Cj'3 5The ufetubus hits your spectral ufetubus.  Your spectral ufetubus hits Eustachio but does no damage.CjE M.The ufetubus hits your spectral ufetubus.  Your spectral ufetubus hits Eustachio but does no damage.quokka zombie bar  Eustachio screams, "This atrocity can only be purified with blood!"Eustachio hits your spectral ufetubus with a +0 rapier.CjKF 7.ZCjT ).5   white imp (summoned)5   ufetubus (summoned)Cj[ /-6.7Cjp p _Your spectral ufetubus is destroyed!Cjr.....# )..######.#.###...............##.# ....Z.....#####Z##Z###.############ ##Z##ZZZ.# #....# #########..##. ##.##.###..#####..Z5..##Z###Z  #.##......# #...Z@5.##ZZ##Z####.##Z#..:###Z##...Z.#.@## ## #Z#######Cj^###Z.## ##Z# .#.#......##...######Z.#Z#.#####.###..........# #.#.# #.# ##.......### Z#.#####.# ######### ......# #########5   ufetubus.######..#####....§..######### ZZZZ 4 zombies (minion).ZZ.Z...........Z....§..##...Cj .The ufetubus hits your hobgoblin zombie. x2Cj L5Cjt  Z.Your hobgoblin zombie is destroyed!Cj=.ZCjo  5   white imp (summoned) 3Your quokka zombie barely misses Eustachio.Cj%#A-7.9Cj5c _Eustachio hits your orc priest zombie with a +0 rapier.Cj ###...##...# .......# #..#....)..###.....#####.#.###............Z.....#.......####Z##.##Z###.############ ##Z##Z #..ZZ.# #....# #########..##. ##.##.###..#####..Z5..##Z###Z# ....Z@_.##ZZ##Z#####.@.#..:###Z##...Z.Cj 6 #..## ## #Z########.#.##.####.Z## ##Z..#.#......##...######Z.##Z#.#####.###..........##.#.# #.# ##.......########.# ######### Z#.......# ######### ######..#####....§..#########Cj> sZ.Something hits your orc priest zombie. x2  The white imp hits your orc priest zombie.white imp freezes your orc priest zombie.  Your orc priest zombie completely resists.  Eustachio casts a spell.CjV ; 55   shadow imp (summoned)ZZZ 3 zombies (minion)Your orc priest zombie hits the white imp but does no damage.Cj <9.1Magic DartCj.  _Something hits your orc priest zombie. x2Cj.........^...###.#####...##...# .......# #..#....)..###.....#####.#.###............Z.....#.......####Z##.##Z###.############ ##Z##Z #..ZZ.# #....# #########..##. ##.##.###..#####..Z5..##Z###Z# ....5Z@_.##ZZ##Z#####...#5.:###Z##...Z. #..## ## #Z########.#.##.####Z.## ##Z..#.#......##...######Z.##Z#.#####.###..........##.#.# #.# ##.......########.# ######### Z#.......# ######### # 5   ufetubus (summoned)(…)Cj  .The ufetubus hits your orc priest zombie. x2  The white imp hits your orc priest zombie.Cj @.Your orc priest zombie is destroyed!Cj9Z.Cj' 5.  Your quokka zombie bites Eustachio but does no damage.Cjr .The shadow imp completely misses you. The white imp hits your quokka zombie.  The white imp freezes your quokka zombie.  Your quokka zombie resists.CjCj0=90.3CjMCj V _Your quokka zombie is destroyed!Cj  CjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cjƶ #..##............^...###.###.##.. Emolg4 the Destroyer #..##...###..#.......# #.....##.. Barachi of Yredelemnul **.... #.......# #..#....)..###.....#### Health: 46/46 ======================== #..##.#.###...............##.# # Magic: 17/19 =====================--- #......Z.....#.......####Z##.# # AC: 7Str: 5 #..##Z###.############ ##Z##Z# # EV: 26 Int: 25 #..ZZ.# #....# #########..##.# # SH: 0Dex: 10 ##.##.###..#####...5..##Z###Z# # XL:  7 Next: 11% Place: Dungeon:4  #.##......# #.@5@5_.##ZZ##Z#### Noise: =--------  Time: 3890.3 (0.0)  #.##.#.##.# #...#..:###Z##...Z. m) cold staff of the Horn {rC+ rCorr Str-4  #.##.#.##.# j 39;49m#.Z## ## #Z####### Cast: Magic Dart  #.##.#.##.####..## ##Z# # Torch (2)  #..#.#......##...######Z.# #  ##Z#.#####.###..........## # @   Eustachio (very drained, ally target)  #.#.# #.# ##.......### # 5   white imp (summoned)  #Z#.#####.# ######### # 5   shadow imp (summoned)  #Z#.......# ######### # 5   ufetubus (summoned)(…)_Your quokka zombie is destroyed!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (summoned, umbra, 81% to hit)Cj #*55@Cj<8 k#.5*@5CjĊh5.5*Cj#..##............^...###.###.##.. Emolg4 the Destroyer #..##...###..#.......# #.....##.. Barachi of Yredelemnul **.... #.......# #..#....)..###.....#### Health: 46/46 ======================== #..##.#.###...............##.# # Magic: 17/19 =====================--- #......Z.....#.......####Z##.# # AC: 7Str: 5 #..##Z###.############ ##Z##Z# # EV: 26 Int: 25 #..ZZ.# #....# #########..##.# # SH: 0Dex: 10 Cjэ##.##.###..#####...§..##Z###Z# # XL:  7 Next: 11% Place: Dungeon:4  #.##......# #.@5@5_.##ZZ##Z#### Noise: =--------  Time: 3890.3 (0.0)  #.##.#.##.# #...#..:###Z##...Z. m) cold staff of the Horn {rC+ rCorr Str-4  #.##.#.##.# #.Z## ## #Z####### Cast: Magic Dart  #.##.#.##.####..## ##Z# # Torch (2)  #..#.#......##...######Z.# # Cj ##Z#.#####.###..........## # @   Eustachio (very drained, ally target)  #.#.# #.# ##.......### # 5   white imp (summoned)  #Z#.#####.# ######### # 5   shadow imp (summoned)  #Z#.......# ######### # 5   ufetubus (summoned)(…)The searing ray hits the shadow imp!  The shadow imp is almost dead.The searing ray hits Eustachio.  You kill Eustachio!His potent soul becomes fuel for the torch.CjFThe black torch howls with new intensity!Cj§The shadow imp is almost dead.  The searing ray hits Eustachio.  You kill Eustachio!  His potent soul becomes fuel for the torch.The black torch howls with new intensity!  The white imp disappears in a puff of smoke!Cj §  The shadow imp disappears in a puff of smoke!Cj+)Cjd^  )      ## .#   #.@***_.#   :#   #.Z## ##   ##Z#    #... # Z   orc zombie (minion)  #.#.# #.# ##..    #########  CjZ)   Cj^F Z.The ufetubus disappears in a puff of smoke!(Press . to maintain the ray.)Cj[@.§§Z§_.#..:###Z   Eustachio the human zombie (minion)CjTb11 45=1.3 (1Magic DartRay Torch (3) Cj:oCjo+ _The dead are walking!Cjz   You stop channelling your searing ray. 26   _8=Cj] =9==Cj 8 _You swap places with Eustachio.  Things that are here:  a +0 rapier; a +0 leather armourCjb a _CjJ Cj_ Cj Cj f==Cj Cj Cj! Cjd# Cj& CjR' Cj) Cj< Z ...###..## #.....##..#P. ...# #..#....)..###.....######P.P .#.###...............##.# #.##' ..Z.....#.......####Z##.# #.##. Z###.############ ##Z##Z# #.##ZZ .# #....# #########..##.# #.### .###..#####......##Z###Z# #.# ......# #...)._.##ZZ##Z####.### .#.##.# #..Z#ZZ@###Z##...Z.ZZ.Z-- . #..###### #Z#######.##.# .###..## ##Z# #[##.Z .#......##...######Z.# #.### .#####.###..........## #.# Cj= .# #.# ##.......### #.# .#####.# ######### #.### .......# ######### #..ZZZ #####..#####....§..#######You pick up a parchment of Blink and begin reading...CjL 19087.0)CjyM [11 --9.3 (18Cji[ Cj] > _You add the spell Blink to your library.Cj\Cja]CjbCj"wCjF{Cju 26  CjmP  There is a hazy altar of Hepliaklqana here.Cj Cj _CjCjїCj޽Cj,CjCj$  Things that are here:CjE  a +0 rapier; a +0 leather armourCjCjICjCj _CjCj(CjCjCjCj CjzCjCjCjCjCj(CjCjCjCj> Cj Cj CjRCjCjO"Cj&,Cj'Cj,CjJ/Cj1Cj4,Cj-5Cj9Cj<Cj?>Cj-@Cj@CjACj#FCjHCjKCjKMCjMCjTOCj#SCjUCj9_XCjaCjbCjdCj"g,CjgCjlCjxnCjpCjrCjvsCjtCjxCjY{Cj}CjyBCjCjCjCj3CjCjhCj}CjCjACjCjCj:CjCjCj CjeCjeCj Cj CjCjQCjCjCjCjCjCjCj{Cj Cj$Cj5'Cj})Cja,Cj-Cj.Cj2Cj4Cj6Cjs9Cjl:Cj;Cj>Cj@CjCCj7DCjBECjGCjICjKCjHNCjNCj PCjRCjTCj-VCj.XCjXCjYCjS\Cj-^CjaCjwaCjbCjeCjagCjjCjjCjkCj2nCjoCjpCj(rCjrCjsCjwuCjWxCj{Cj|Cj;}CjqCjCjwCj҄CjuCjȈCjCj̍CjUCjCjkCjCjCj?,Cj:CjCjCj;CjCjCjCjCj٧CjCjCj CjCjCjCjCjٳCj'Cj@CjbCjCjCjKCjCjCjCCjZCjuCjhCjFBCjCjQCjCjXCj R  There is a stone staircase leading down here.Cj Cj CjICj _CjCjxCj+Cj@CjHCjCj)CjCjCjCjCjGCjCj!Cj|"Cj>#Cj$Cj&Cj5Cj8Cjv9Cj9Cj);Cj<Cj>Cj9?Cj?CjACjGBCjDCj ECjeECjFCjGCjJCjJCjEKCjLCjMCjNCjOCjQCj;RCjRCjVP  There is a stone staircase leading up here.CjXCjYCjR[CjO\ _Cjm]Cj:_CjaCjCbCjdCjdCjgeCjfCj1iCjjCjkCj/lCjmCjoCjsqCjrCjsCjtCjvCjxCjxCj yCjzCj{Cj}Cj}Cj~CjCjCjCj#CjCj,CjRCjCjVCjCjCjoCjˎCjoCj’Cj*CjCjCjxCjCj8CjÚCjpCjܞCj"CjڟCj)CjգCjCjCjsCj CjCjԩCj0CjCjí,CjSCjCjCjCjCjKCjCjCj"CjaCj]CjCjCjCCj"CjjCjCjCj5CjCj-Cj)CjCjCjJCjTCjCj+CjCjvCjCjCjCjCjhCjCj CjCjCj]CjCjCjPCjCjLCjCjCj0CjCj$CjCjCjACj>CjCjCjCjCjCjCjCjCjCjCjCjBCjQCjCj|Cj>CjCj= Cj CjX Cj Cj]CjDCjrCjCj~CjCjICjCjaCjCj2Cj,BCj pCjx #.##.##.#Emolg4 the Destroyer#.###### #.##.#Barachi of Yredelemnul **....#..ZZZ.# #.##.#Cj1zHealth: 46/46 ======================== #########.###.##Z#Magic: 19/19 ======================== #...Z.ZZ....#.##.#AC: 7Str: 5 .Z#######.#.#.############.#EV: 26 Int: 25 ..## #.#.#.##.Z.Z.......#SH: 0Dex: 10 .Z.######.#.#.##.###########XL:  7 Next: 45% Place: Dungeon:4 ..........÷...##@#Noise: ---------  Time: 4010.1 (100.8) )..######.#.####.#m) cold staff of the Horn {rC+ rCorr Str-4 .#Z.......#.# #.#Cast: Magic Dart #.#####.###.# #.#Torch (3) #Z# #.# #.# #.# #Z# #.###.# #.#Cj{e   Dowan (wand, asleep) #÷# #.....# #.#Z   orc zombie (minion) #Z########..# #.# #ZZZZ.ZZ.Z..# #e#Things that are here: _a +0 rapier; a +0 leather armour _There is a stone staircase leading down here. _There is a stone staircase leading up here.  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger andcarrying a wand of polymorph.Cj./  --more--CjhCjJMagic Dart.Z, ally target)   1.3 (102.0 _CjbCjCj~. .#####.  #..ZZZ.# . #########.##Z #...Z.ZZ....#.# #. .Z################. ..## ..Z........ .Z.######.#.#.##@########### ..........÷...##Z )..######.#.### Cjt.#Z....... #.#####.## Z   orc zombie (minion)Z###Eustachio the human zombie (minion)÷# #...########.Cj:Z.CjCjg2.5 (1.2)Magic DartCj}$Cj&; _You swap places with your orc zombie.Cjt#####.ZZZ. #########.##Z #...Z.ZZ..... .Z#######.#.#.########### ..## .Z........ .Z.#####Z########## ..........÷...##@# )..######.#.####. .#Z.......#.# #.#####.## #Z# #.# #Cjܣe   Dowan (wand, asleep)÷...orcZ########Z   Eustachio the human zombie (minion)ZZZ.ZZ.ZeCj8Z.CjG, ally target)Cj<3.7Magic DartCj˼Cj~; _You swap places with your orc zombie.CjX'#####.ZZZ. #########.##Z #...Z.ZZ..... .Z#######.#.#.########### ..## Z......... .Z.############### ..........÷...##.# )..######.#.## .#Z.......#.# #.#####.## #Z# #.# # #÷...Cj(We   Duvessa (asleep)Z########e   Dowan (wand, asleep, ally target)ZZZ.ZZ.Zeorc#########Z## #e.Z   Eustachio the human zombie (minion)Cj*Cj 5   You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword.CjE/  --more--Cju&C.ZCj'D.ZCjy2Cj4   4.9 _Cj=Cj?CjVA ******e  The magic dart hits Dowan!  Dowan is moderately wounded.Cj[eeCji.....e.Cj`8--11 ==50CjI _Dowan shouts! Duvessa shouts!Cj"B *CjFV*****The magic dart hits Duvessa.Cjie.e.CjRR.....Cjg7----6CjLG _Duvessa is lightly wounded.Cj{I5e.CjdJ1e.CjVCjW 26  --7CjbCjdCj fe.e.Cj U-8Cj CjCj5e.Cjz1e.CjXCj\%9CjWCjCjm  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cj #.###### #.# #.#  Emolg4 the Destroyer  #..ZZZ.# #.# #.#  Barachi of Yredelemnul **.... #########.###.# #Z#  Health: 46/46 ======================== #...Z.ZZ....#.# #.#  Magic: 15/19 ==================------ .Z#######.#.#.############.#  AC: 7Str: 5 ..## #.#.#.##...........#  EV: 26 Int: 25 .Z.######.#.#.##Z###########  SH: 0Dex: 10 ..........÷...##Z# XL:  7 Next: 45% Place: Dungeon:4 )..######.#.####@# Noise: ---------  Time: 4019.9 (0.0) .#Z.......#.# #*# m) cold staff of the Horn {rC+ rCorr Str-4 #.#####.###.# #*#CjIN Cast: Magic Dart #Z# #.# #.# #e# Torch (3) #Z# #.###.# #e# #÷# #.....# #.# e   Duvessa #Z########..# #.# e   Dowan (wand, ally target) #ZZZZ.ZZ.Z..# #.# Z   orc zombie (minion) ##########Z## #.. Z   Eustachio the human zombie (minion)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  polymorph (moderately wounded, ally target, 76% to hit)Cj6h e#eCjRGe##Cje#Aim: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  polymorph (moderately wounded, ally target, 76% to hit)CjS  #.###### #.##.#Emolg4 the Destroyer#..ZZZ.# #.##.#Barachi of Yredelemnul **.... #########.###.##Z#Health: 46/46 ======================== #...Z.ZZ....#.##.#Magic: 15/19 ==================------ .Z#######.#.#.############.#AC: 7Str: 5 ..## #.#.#.##...........#EV: 26 Int: 25 .Z.######.#.#.##Z###########SH: 0Dex: 10 ..........÷...##Z#XL:  7 Next: 45% Place: Dungeon:4 )..######.#.####@#Noise: ---------  Time: 4019.9 (0.0) .#Z.......#.# #*#m) cold staff of the Horn {rC+ rCorr Str-4 #.#####.###.# #*#Cast: Magic Dart #Z# #.# #.# #Cj9V c*#Torch (3) #Z# #.###.# #*# #÷# #.....# #.#e   Duvessa #Z########..# #.#e   Dowan (wand, ally target) #ZZZZ.ZZ.Z..# #.#Z   orc zombie (minion) ##########Z## #..Z   Eustachio the human zombie (minion)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  polymorph (moderately wounded, ally target, 76% to hit)  You focus your ray upon Dowan. The searing ray misses Duvessa.  The searing ray hits Dowan!Cj c e.  Press: ? - help, Shift-Dir - straight line  Aim: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  polymorph (moderately wounded, ally target, 76% to hit)  You focus your ray upon Dowan. The searing ray misses Duvessa.  The searing ray hits Dowan!  Dowan is almost dead.e.Cj % 4.Cj' 11 ==20.9 (1Ray Torch (3) Cj2 Cj{F  CjG `_(Press . to maintain the ray.)Cj )Duvessa is lightly wounded.  The searing ray hits Dowan!  You kill Dowan!  His potent soul becomes fuel for the torch.Duvessa screams in rage.  Duvessa goes berserk!Cj֚@****e(berserk)Z   orc zombie (minion)Eustachio the human zombie (minion)Cj' @e.Cje ~)., ally target)Cjdj  26  57-1+ Torch (4) Cjv Cjy _ _The black torch howls with new intensity!Cj **** The searing ray hits Duvessa!Cj7g e.).  Duvessa is moderately wounded.37-----4-=2++ Torch (4) CjoCjhpq _Duvessa misses you. Duvessa hits you with a +0 short sword!Cj ****The searing ray hits Duvessa!Cj e.).  Duvessa is heavily wounded.You finish channelling your searing ray.Cj3 l3--3CjS g _Duvessa closely misses you.Cj/ #####  #..ZZZ.# . #########.##Z #...Z.ZZ....#.# Z################ ..## ........... .Z.######.#.#.##Z########### ..........÷... )..######.#.####Z Cj`a.#Z.......e.#####.##. )Z### #÷# #...######## #ZZZZ.ZZ.Z..# #.#Cj .You swap places with your orc zombie.  Duvessa hits your orc zombie with a +0 short sword!CjS;e.Cj fEustachio the human zombie (minion)Cj ,5.1 (1.2Cj<CjS _Your orc zombie is destroyed!Cj #####  #..ZZZ.# . #########.##Z #...Z.ZZ....#.# Z################ ..## ........... .Z.######.#.#.##@########### Cjv..........÷...##Z )..######.#.####e .#Z.........#####.##. )Z### #÷# #...########Cj  You swap places with Eustachio.  Duvessa hits Eustachio with a +0 short sword!Cj_8-----6.3Magic DartCjCjX _Eustachio closely misses Duvessa. Duvessa barely misses Eustachio.DjH  .Duvessa hits Eustachio with a +0 short sword!  Eustachio hits Duvessa.  Duvessa hits Eustachio with a +0 short sword!eeunaware)70Magic Dart _Eustachio is destroyed!Djy  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dj:  #.# #.# #.#  Emolg4 the Destroyer  #.# #.# #.#  Barachi of Yredelemnul **....  #.###### #.# #.#  Health: 38/46 ===================-----  #..ZZZ.# #.# #.#  Magic: 11/19 =============----------- #########.###.# #Z#  AC: 7Str: 5 #...Z.ZZ....#.# #.#  EV: 26 Int: 25 .Z#######.#.#.############.#  SH: 0Dex: 10 ..## #.#.#.##...........#  XL:  7 Next: 57% Place: Dungeon:4 .Z.######.#.#.##@###########  Noise: ==-------  Time: 4027.3 (0.0) ..........÷...##*# m) cold staff of the Horn {rC+ rCorr Str-4 )..######.#.####e# Cast: Dj tMagic Dart .#Z.......#.# #.# Torch (4) #.#####.###.# #.# #Z# #.# #.# #)# e   Duvessa (berserk, unaware) #Z# #.###.# #.# #÷# #.....# #.# #Z########..# #.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, berserk, unaware, hasn't noticed you, umbra, 85% to hit)Djl} e**Djg  #.##.##.#Emolg4 the Destroyer#.##.##.#Barachi of Yredelemnul **....#.###### #.##.#Health: 38/46 ===================-----#..ZZZ.# #.##.#Magic: 11/19 =============----------- #########.###.##Z#AC: 7Djg Str: 5 #...Z.ZZ....#.##.#EV: 26 Int: 25 .Z#######.#.#.############.#SH: 0Dex: 10 ..## #.#.#.##...........#XL:  7 Next: 57% Place: Dungeon:4 .Z.######.#.#.##@###########Noise: ==-------  Time: 4027.3 (0.0) ..........÷...##*#Djh rm) cold staff of the Horn {rC+ rCorr Str-4 )..######.#.####*#Cast: Magic Dart .#Z.......#.# #*#Torch (4) #.#####.###.# #*# #Z# #.# #.# #)#e   Duvessa (berserk) #Z# #.###.# #.# Dji #÷# #.....# #.# Dji #Z########..# #.#Casting: Searing Ray (safe; 1% risk of failure)  Dj j MConfirm with . or Enter, or press ? or * to list all spells.Dj,j Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDjPj The searing ray hits Duvessa.  Duvessa is severely wounded.Dj) ve.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits Duvessa.  Dj jDuvessa is severely wounded.  Duvessa shouts!DjK ;..Dj< 2==11 ====8.3 (1Ray Torch (4) Dj DjZ f _(Press . to maintain the ray.)Djk **** The searing ray hits Duvessa!Dj  e...  Duvessa is almost dead.25------1-- 26  ==--9+ Torch (4)  _Duvessa hits you with a +0 short sword! Duvessa hits you with a +0 short sword.Dj0 ****The searing ray hits Duvessa.Dj e...  Duvessa is almost dead.Dj0-----30++ Torch (4) DjDj0P _Duvessa barely misses you.Dj ****The searing ray hits Duvessa.Dj3 e...  Duvessa is almost dead.You finish channelling your searing ray.18----------9/19 --1 _Duvessa hits you with a +0 short sword. x2Dj+  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dj  #.# #.# #.#  Emolg4 the Destroyer  #.# #.# #.#  Barachi of Yredelemnul **....  #.###### #.# #.#  Health: 18/46 =========---------------  #..ZZZ.# #.# #.#  Magic: 7/19========---------------- #########.###.# #Z#  AC: 7Str: 5 #...Z.ZZ....#.# #.#  EV: 26 Int: 25 Dj .Z#######.#.#.############.#  SH: 0Dex: 10 ..## #.#.#.##...........#  XL:  7 Next: 57% Place: Dungeon:4 .Z.######.#.#.##@###########  Noise: ==-------  Time: 4031.3 (0.0) ..........÷...##e# m) cold staff of the Horn {rC+ rCorr Str-4 )..######.#.####.# Cast: Magic Dart Dj {.#Z.......#.# #.# Torch (4) #.#####.###.# #.# #Z# #.# #.# #)# e   Duvessa (berserk) #Z# #.###.# #.# #÷# #.....# #.# #Z########..# #.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDjȧ Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (almostdead, berserk, umbra, 85% to hit)Dj e***DjY  #.# #.# #.#  Emolg4 the Destroyer DjZ  #.# #.# #.#  Barachi of Yredelemnul **....  #.###### #.# #.#  Health: 18/46 =========---------------  #..ZZZ.# #.# #.#  Magic: 7/19========---------------- #########.###.# #Z#  AC: 7Str: 5 #...Z.ZZ....#.# #.#  EV: 26 Int: 25 .Z#######.#.#.############.#  SH: 0Dex: 10 DjZ S..## #.#.#.##...........#  XL:  7 Next: 57% Place: Dungeon:4 .Z.######.#.#.##@###########  Noise: ==-------  Time: 4031.3 (0.0) ..........÷...##)#Dj[  m) cold staff of the Horn {rC+ rCorr Str-4 )..######.#.####.# Cast: Magic Dart .#Z.......#.# #.# Torch (4) #.#####.###.# #.# #Z# #.# #.# #)# e   Duvessa (berserk) #Z# #.###.# #.# Dj}\ =#÷# #.....# #.# #Z########..# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDj\ The searing ray hits Duvessa.  You kill Duvessa!Her potent soul becomes fuel for the torch.Dje  #.# #.# #.#  #.# #.# #.#   #.# #.#   #.# #.#  #Z#  #.# #####.#  ......#  ÷...##*# )*# #*# #*# #.# #.# #)#  #.#÷#  #.# #.#Dj  Z...Z   Duvessa the elf zombie (minion)Press: ? - help, Shift-Dir - straight lineThe searing ray hits Duvessa.  You kill Duvessa!  Her potent soul becomes fuel for the torch.Dj( The black torch howls with new intensity!(Press . to maintain the ray.)Dj= 11 812.3 (1Magic DartRay Torch (5) _The dead are walking!Dj Dj# n _Your Conjurations skill increases to level 10! Dj  Dj DWhat do you want to examine? Monsters  a - (Z) Duvessa the elf zombie (friendly and minion) Itemsb - ([) a +0 leather armour  Dj 8c - ()) a +0 short sword Dj  Dj  #.##.##.#Emolg4 the Destroyer#.##.##.#Barachi of Yredelemnul **....#.###### #.##.#Health: 18/46 =========---------------#..ZZZ.# #.##.#Magic: 7/19========---------------- #########.###.##Z# Dj AC: 7Str: 5 #...Z.ZZ....#.##.#EV: 11Int: 25 .Z#######.#.#.############.#SH: 0Dex: 10 ..## #.#.#.##...........#XL:  7 Next: 81% Place: Dungeon:4 .Z.######.#.#.##@###########Noise: ==-------  Time: 4032.3 (1.0) ..........÷...##Z#m) cold staff of the Horn {rC+ rCorr Str-4 )..######.#.####.#Cast: Magic Dart .#Z.......#.# #.#Ray Torch (5) #.#####.###.# #.# #Z# #.# #.# #)#Z   Duvessa the elf zombie (minion)  DjR #Z# #.###.# #.# #÷# #.....# #.# #Z########..# #.#You kill Duvessa!Her potent soul becomes fuel for the torch.The black torch howls with new intensity!(Press . to maintain the ray.) _The dead are walking!  Dj| Y_Your Conjurations skill increases to level 10! Djɲ  DjǴ  Dj  Dj  Dj3 Dj  DjK  You stop channelling your searing ray. Dj|19 26   _ Dj DjT8== Dj Dj DjF DjY Dj Dj Dj! Dj$:20 DjZ%0= Dj& Dj( Dj ):== Dj* Dj- Dj- Dj#/ Djf2 Dj251= Dj3B9= Dj4 Dj 7 Djj7 Dj8 Dja; Dj< Dj`= Dj? Dj? DjA DjC DjuDm2== DjeF DjhK Dj L DjM DjOP DjPQ10/19= DjFR DjT DjKU Dj\V DjX DjX^3== DjY Dj$\ Dj\ Dj] Djy` Dj`#= Dja Dj!b Djd Dj e Djf Djh DjiK4= Djly1= Djm Djap Djp Djr Djt DjEuS5= DjSv Djx DjNz, Dj| Dj0}9= Dj$~ Dj DjW Dj Dj Dj҃ Dju6=2== Dj Dj<, Djw Dj Dj; Dj Dj-, Dj DjL Djn7=== Dj Djn, DjR3= Dj  Dj|K8= DjÞ DjW, Dj Dj Dj Djץ Djq Dj9= Dj+ DjQ Dj#9 Dj0= Dj Dj& DjM4= Dj߰ Djղ Dj7 Dj Djݵ Dj@ Dj5 Dj DjVE30= Dj@ Dj Dj9= Dj Dj, Dj Dj DjZ=1= Dj Dj Dj DjhK5= DjL Dj Dj Dj Dj Dj Dj, DjK2= Djo Dj Dju9= Dj Dj Dj! Dj Djb6== Dj& Dj[ DjN33= Dj Dj Dj Dj* Djn Dj Djf== Dj Dj DjW4= Djw Dj{a7= Dj Dj  Dj  Dj  Dj  Dji K5= Dj  Dj1  Dj:  Dj  Dj  Dj 9= DjG  Dj,. 6=8= Dj/  Djs1  Dj2 `7== Dj6  Djc7  Dj7  Dj69  Dj< , Dj$=  Dj]?  Dj@@  Dj@ }8=9== DjB  DjD  DjE  DjxF  DjH  Dj[I  DjJ  DjM  DjN  DjO  DjS  DjS  DjS a9=== DjU  Dj9X  DjX  DjYY  Dj\  Dja]  Dj^  DjSa  Dja  Dj$c  Djde  Dje @40= Dj*f  Djhg  Dji  Djj  Djkk  Dj3m  Djm  Djn  Dj,q  DjOr , Dj7u  Dju K1= Djw  Djy  Dj3z  Dj{  Dj^~  Dj~  Dj  DjI  Dj #2 Dj 2= Dj  Dj8  Dj  Dj  Dj  Dj  DjT , Dj , Dj  Dj K3= Dj1  DjJ  Djۢ  Dj  Dj B Dj  Dj  Dj  Dj6  Dj U4= Dj  Dj , Dj-  Dj , Dj[  Dj  DjO a5= Dj  Dj  DjK X Dj<  Dj  Dju  Dj3  Dj h6== Dj  Dj  Dj  DjE  Djb  Dj I _You swap places with Duvessa.  Things that are here: Djn J  a +0 short sword; a +0 leather armour Dj"  DjH  Dj  _ Dj+ , Dj X Dj* = Dj1 B Dja  #...Z.ZZ.... .Z#######.#.#.########### ..## #.#.#.##.......... .Z.######.#.#.##.########## ..........÷...##)#  )..######.#.####.# #Z.......#.# #.# #.#####.###.# #Z# #Z# #.# #.# #@# -- #Z# #.###.# #. #÷# #.....# #Z########..# #.ZZZZ.ZZ.Z. ##########Z## #.. #Z# ##  #########Z##  ...........########p - a wand of polymorph (10)  Things that are here:13907.0)11 --408 Dji  Djq , _a +0 dagger; a +0 robeDj~.Djp 26  DjmDjևDjDj,DjDjDjDjDjDj,BDjXDjy,Dj$nDjDjwDjDjDjDjPDjDjDj%DjDj}Dj:!Dj!Dj"Dj$Djf%Dj&Dj'Dj(Dj+Djf,Dj-Dj.Dj/Dj 0Dj1Dj#3Dj3DjO4Dj5Dj,7Dj09Dj9Dj:Dj <Dj=Dj]?DjU@Dj@DjRBDjEDjEDj[G,DjIDj:KDjdXDj:gDjgDj&hDjiDjPkDjlDjm,DjGoDjsqDjqDjVrDj'|DjY~DjDjDjDjDjDj]DjDjcDjDjÈDj&DjDj.DjʌDjDjDjdDjԏDjDj/DjDj DjDjҕDjDjiDjØDj?DjDj(DjDjDjDjƣDjץDjDj0Dj,DjbDj/DjDj DjDjDjDj˵Dj0DjDjPDjsDjnDj߽DjDj*DjDjDj/DjDjDjDjaDj,Dj/Dj,Dj,Dj|DjDjjDj DjDjDj  You see here a +0 mace.DjDjDj _DjDjMDjDj ,Dj Dj DjDjDj^DjDjjDjDjDj"DjDjq2Dj5Dj6Dj8DjZ=B _You swap places with Duvessa.Dj@DjBDjPCDjEDjIDjdKDjMDjNDjjPDjSDjVDjnY,DjZDj^DjEaDje,DjefDj=jDjmDj;pDjhqDj rDjuDjdxDjT{Dj{Dj}DjDjDjΆDj BDjDjYDjDjZDj'DjDj3DjDjDjDjDj֡DjIDj٣DjDj¨DjDjDj٬DjDjDjXDj޳DjDjDj DjDjDj$DjoDjDj,Dj DjDjDjWDjDj1Dj=DjDjDjDjDjDj5DjDjDjDjDjDj,Dj+DjFDjXDjvDj&DjpDjDjDjDj_Dj Dj& DjDjDjDjNDj=Dj,Dj_Dj}!,DjCDjcDjz  Items here: ))) [. _  Things that are here:DjA|_  a +0 mace; an orc skeletonDja _DjBDjҋDj2DjhDjDj6 .###.##................## .............Z...Z##.#Z## #.##.###.#....#####..###.# #.##)# #Z#...##PPP##..#.## # #.##..#P...P##ZZ.# .###.###.##..#ß.>.ß##.#.# #...Z.##..#P...P##.#.# .###.....######P.P###.#Z# .....Z##.# #.##@##.#.#Z######231.5 (91.2) .####.##.# #.##.##.#.#...Z..# ## ##.##.# #.##.ZZ)#.######.# #Djg###.Z##.# #.#####)#.# #Z# ..##.###.# #.# #Z#.# #.# _.##..##.####.#####.#.## #.# ..###Z##...Z.ZZ.Z##....# #<# ### #Z#######.##.####..# #.#### ##.# #[##.......# #..Z..There is an open door here.Dj0DjDjE _Done exploring.Dj( Dj( U  Dj Dj Dj Dj $ _Dj Dj Dj ,Dj DjG B _You swap places with Duvessa.Dj! Dj Dj! Dj(# Dj& Dj) Dj, DjD- Dj0/ Dj1 $  Things that are here:Dj?5 _  a +0 mace; an orc skeletonDjs8 DjG9  _Dj2; DjB W  Items here: ))) [.DjD DjE DjH DjhI  _Dj%K DjM DjP DjS DjT DjV DjX Dj[ Dj^ Dj"_ Dj-a Djc Djaj ,Djj Dj Dj Dj Dj% Dj Dj 4Djy Dj¬ DjB Djٰ Dj ,Dj Dj Dj Dj Dj Dj% Dj Djn Dj Dj Dj DjZ Dj Dj Dj Dj Dj Dj Dj Djm Dj Dj Dj Dj Dj Djb DjO Dj Dj^ Dj Dj Dj Dj DjU Dj Dj DjM  ......## Z....##.#Z## ....#####..###.# Z#...##PPP##..#.## #.##..#P...P##...# #.##..#ß.>.ß##Z#.# Z.##..#P...P##.#.# .######P.P###.#Z# #.# #.##'##.#.#@###### 56.7 (25 #.# #.##.##.#.#......# .# #.##...)#.######.# .# #.#####)#.# #Z# #.# #.# #)#. #.####.#####Z#.## #.# ###.##.####..# #.######## #[##.......# #..Z.....#[DjH >40mDj # Djj% c _There is a stone staircase leading down here.DjD k  Dj Dj Dj T11 257.7 (1.0) _Dj Dj .You offer up the Black Torch's flame, and Yredelemnul is glorified by yourconquest!You climb downwards.DjV5Torch Dj #.   #.   #.   ..   #.#  #...  #..####  #.....##  #.@....#  Dj #.###..#   #. ..#   .. #   .##   $#  #.   #     DjvB9.2 (2.5Djj _Your mindless puppet stays behind to rot.  Found 10 gold pieces. _There is a stone staircase leading up here.Djr _Dj  26  _DjU   You encounter a hound and a bombardier beetle. #.#  ..#  #.###  #...  #..####  #.....##  #.<....#  #.###..#  #@# ..# #....# # #...### Magic Dart....$#  B>h##.  #. #  B   bombardier beetle (asleep)#  h   hound (asleep)    Dj. 61.6 (2.4  2.8 (3.6Dj' Q _Found a stone staircase leading down.DjF \ Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Light the Black TorchNone0%  b - Recall Undead Harvest2 MP2%  c - Hurl Torchlight4 MP, Piety-, Torchlight 10% [?] toggle between ability selection and description.DjADjDj-#.#  Emolg4 the Destroyer..#  Barachi of Yredelemnul **....#.###  Health: 46/46 ========================#...  Magic: 19/19 ========================#..####  AC: 7Str: 5#.....##  EV: 26 Int: 25#.<....#  SH: 0Dex: 10#.###..#  XL:  7 Next: 81% Place: Dungeon:5#@# ..#   Noise: ---------  Time: 4262.8 (0.0)#....##   m) cold staff of the Horn {rC+ rCorr Str-4#..[4DjA[0m.###  Cast: Magic Dart....$#  Torch B>h##. #. #  B   bombardier beetle (asleep)#  h   hound (asleep)  You climb downwards. _Your mindless puppet stays behind to rot.  Found 10 gold pieces. _There is a stone staircase leading up here.  You encounter a hound and a bombardier beetle. _Found a stone staircase leading down.DjW zzzz, ally target)zzzz 4 wights (2 polearms, summoned)You lift the black torch aloft and begin your conquest of Level 5 of the  Dungeon in Yredelemnul's name!DjO11 3.8 (1Magic DartTorch (2) Dj< _Yredelemnul sends servants to aid you!DjOS.#.###.. ####...##z<....####w##z# ..##..z #...## #....$# B>h##. #. # # w   dart slug (asleep)zzzz 4 wights (2 polearms, summoned)Dja" .zYou swap places with your wight.Djo)Dj*NwwDj= 26  5.0 (1.2Magic Dart _You encounter a dart slug.Djd ..#  #.###  #...  #..####  #.....## Dj #z<....# # #z###..#  #w##z# ..#  #..@.# #  #..z###  #....$# .B>h##. #. #  #  Djr  DjA.wDj(:z.DjC.zDjDje'6.2DjDjDj .zYou hit the dart slug..zDj*A  The dart slug is moderately wounded.11 =7.4 _The dart slug closely misses you.Dj!†  The dart slug is moderately wounded. _The dart slug closely misses you.  You barely miss the dart slug.The dart slug is moderately wounded.Your wight hits the hound from afar with a +0 spear!!  The hound dies!Dj .Its soul becomes fuel for the torch.Your wight hits the dart slug from afar with a +0 halberd!  The dart slug dies!Dj .zIts soul becomes fuel for the torch.DjZB>†#Blly target)zzzz 4 wights (2 polearms, summoned)Z   dart slug zombie (minion)Dj/98.6DjADj. _The dead are slithering!Djf0 ..# ## #.### .. #... #. #..#### #o #.....## #. #.<....#  #. #z###..#  #.##z# ..#  #.@Zz# #  #...###  #...z$## .B>†##. #. #. Djg # .. ## o   orc (asleep) zzz 3 wights (2 polearms, summoned) Z   dart slug zombie (minion)Djt  zZYou swap places with your dart slug zombie.  You encounter an orc. It is wielding a +0 whip.Djuwz.ZzDj/vDjlw;B.Djw!.Djw'zDjzu z.Found 12 gold pieces.Dj.Djq 26  -9.8DjDjf _Your wight closely misses the bombardier beetle.Dj'## #.###.. #... #. #..####o #.....##. #.<....z#####Z# ..###.zz.# #..@### #B.z.$## ...>†##. ###. Dj # . ##z 4 wights (2 polearms, summoned)Dj8z.Dj5z.Djg ZzYou swap places with your wight.DjDjy-71.0Magic DartDjBDjV _Your wight hits the bombardier beetle from afar with a +0 spear.Djҁ  ####.###  ..##...  #.##..####  #o##.....##  #.##.<....#  #.##Z###..#  #.##z# ..#  ##zz..# #  #.@.###  #B.z.$## .>†##.# #. #.#  # ..#  ###     .B.z.z.zz.Dj҃ <2.2Magic DartDj Djϋ Dj ####.###  ..##...  #.##..####  #o##.....##  #.##.<....#  #.##Z###..#  #.##.# ..#  ##z.z.# #  #@z.###  #.B..$##  ....>z##.# #.# #.#  #. ..## ###   z.  You swap places with your wight..zZ.B[39;Djn49m.Z   dart slug zombie (minion)3.4DjDje _Your wight barely misses the bombardier beetle. Dj  You hit the bombardier beetle but do no damage. .zThe bombardier beetle is lightly wounded. Dj~.You hit the bombardier beetle but do no damage.  The bombardier beetle is lightly wounded.r wight hits the bombardier beetle with a +0 spear!  Your wight hits the bombardier beetle from afar with a +0 halberd.  Your wight drains the bombardier beetle.  The bombardier beetle dies! Dj .zIts soul becomes fuel for the torch. DjK.Z Dj=: Z# ###, ally target)Z   bombardier beetle zombie (minion) DjX11 97==4.6 Dj6Magic Dart Dj2 A _The dead are walking!"Dj!####.###  ..##...  #.##..####  #o##.....##  #.##.<....#  #.##.###..#  #.##.# ..#  ##z.Z.# #  #z@.###  #..Z.z##  ....>z##.#  #####.# #.#  #. ..#  # ###     z†z$z.Z."Dj[mzZZzz.z. 26  --5.8"Dj"Dj26 _You swap places with your wight."Dj9  ..# ####.###..##... .##..#### o##.....#.##.<..z##.###..#  #.##..##@z..## #.zZ### #.Zz.$## ....>†######.# ##. ..# ###z.z."Dj  $You swap places with your wight.  Your wight hits the orc from afar with a +0 halberd!!  The orc dies!"Dj Bz."Dj . ..# ### "DjeB--7.0"Dj""Dj%Z _Its soul becomes fuel for the torch."Dj # ..# ####.###..##... .##..#### $##.....#.##.<..#.###..#  #@##.# ..##zz..# #z.Z### #.Z..$## ....>†######.# #. ..# ###.zZZ."DjQ .Z   bombardier beetle zombie (minion)8.2"Dj0 "Dj 6 _You swap places with your wight.#Dj# ..# ####.###..##... .##..#### $##.....#.##.<..##..#  #z##.# ..#zz..## #ZzZ### #....$## ....>†######.# ##. ..# ###.Zbombardier beetle zombie (minion)9.4#Dj. 6 _You swap places with your wight.#Dj͡!##Dj< ..# ####.###..##... .##..#### $##.....#<...##.###..#  #z##..#zzZ.# #Zz.### #....$## ....>†######.# #. ..z.Z#Dj.dart slugZ   bombardier beetle zombie (minion)80.6#Dj # ..# #####.###..##... .##..#### ....#.##.<..z##.###..#  #.##..#zz..# #ZzZ### #....$## ....>†######.# ##Dj! 5z.#Dj @z.#Dj 0z.#Dj 1Z.#Dj ?zZ#Dj #Dj 7z.#DjK #Dj '1.8#Djd #Djc z.  You now have 180 gold pieces (gained 12).  Things that are here:#Dj +z.#Dj #Dj G11 282.8 (2#DjS #DjF* _ _a +0 whip; a +0 scale mail; an orc corpse$DjN$DjOO$DjQ$DjV$Dj[_ 26  $Dj^\$Dj=a$Dj=bE _You swap places with your wight.$DjRg$Dj5i$Djk$Djl$Djym$DjqE _You swap places with your wight.$Djw$Djw$Djy$Dj}E _You swap places with your wight.$Dj _You swap places with your wight.$Dj$Dj$DjW$Dj$Djǘ$Dj$Dj _You swap places with your bombardier beetle zombie.$Dj$Djȩ$Dj$Djw$DjT$Dj$Djߴ$Dj޵$Djf$Dj$Dj?$Dj;11 $Dj$DjN _You now have 190 gold pieces (gained 10).$Dj*$Dj$Djc$Dj$Dj$Dj$Dj6 26 $Dj0) $Dj%$Dj$Dj0$Dj$Dj$Dj$Dj$Dj$Dj$Dj$Dj $Dj+ $Dj $DjW $Dj $Dj $Dj $Dj $Dj/ $Dj $Dji $Dj $Djl $Dj $Dj $Dj $Dj# $Dj$ $Dj5& $Djw( $DjZ- $Dj0 $Dj1 $Dj1 $Dju3 $Dj6 $Dj%7 $DjF; $Dj; $Dj< $Dj? $DjC $DjF $Dj1I $Dj1K $DjoM $DjM $DjO $DjQ $DjS $DjT $DjV $DjX $Dj[ $Dj] $Dj]` $Dj` $Djm ,$DjJs $Djv $Djw $Djy $Dj~ $Dj $DjM $Dj׆ $Dj, $Dj $DjM $Dj $DjN $DjÕ $DjL $Djt $Dj $Dj $Djҟ $DjQ $Dj $DjѨ _  You encounter an ogre and a dart slug.$Dj $Djy \....#.##..####.... #)##.....#.O. #.##.<....w.# #.##.###....# #.##.# .. #####....# #. #.##...### #.####z.Z..## #.@.z.z†##z $Dj ######Z###z  #..zz. Magic Dart #######  $Dj1 O   ogre (wandering) w   dart slug (asleep) zzz 3 wights (1 polearm, summoned) $Dj aZZ 2 zombies (minion)$Dj ].O303.0 (20.2)$Dj ;z.$Dj Fz>$Dj D.z$Dj *Z.$Dj 5O.$Dj< G, ally target)$Dj l  4.2 (21.4 _$Dj $Dj %Djx ****wThe magic dart hits the dart slug.%Dj z..wZ.%Dj} vZ..O%DjU A...(ally target)8--11 =5.2 (1.0) _The dart slug is lightly wounded.'DjWm.... #.##..#### .... #)##.....#... #.##.<....#O.# #.##.###..#w.# #.##.# ... #####....# #. #.##...### #.####Z....## #.z@zZz†##z# ######.###z# #..zz.# # zzz 3 wights (1 polearm, summoned)Z   dart slug zombie (minion)Z   bombardier beetle zombie (minion) 'DjpPzZ'Dj.r.z'Dj|zz 4 wights (2 polearms, summoned)'Dj ~ 26  -6.4 (1.2Magic Dart'Dj'Dja6 _You swap places with your wight.(Dj\x.... #.##..#### .... #)##.....## ... #.##.<....# O.# #.##.###..# w.# #.##.# ... #####....# #. #.##...### #.####Z....## #.zz@zZ†##z# ######z###z# #...z.# ####### (DjzXzZ(Dj(DjA-7.6(Dj(Dj6 _You swap places with your wight.(Dj; .... #.##..#### .... #)##.....## ... #.##.<....# O.# #.##.###..# w.# #.##.#  .. #####....# #. #.##...### #.####Z....## #.z@zzz†##z# ######Z###z# #...z.# #######(Dj(Dj'8.8(Dj (DjZ 6 _You swap places with your wight.)DjdB.... #.##..#### .... #)##.....## ... #.##.<....# O.# #.##.###..# w.# #.##.# ... #####....# #. #.##...### #.####Z....## #.zz@zz†##z# ######Z###z# #...z.# ####### w)DjrM. _You swap places with your wight.  You swap places with your wight.  Your wight hits the dart slug from afar with a +0 spear.  Your wight drains the dart slug  Your wight hits the dart slug with a +0 falchion!  The dart slug dies!)Dj5)Dj_9==810.0)Dj)DjTZ _Its soul becomes fuel for the torch.)Dj1)Djd3+10)DjE*Dj' *Dj) %2*Dj6 +Dj"++Dj$-%3+Dj4+Dj 7+Dj+DjB==4+Dj@+Dj+Dj /O+Dja WzZ+Dj ) MOO   ogre (drained, ally target)Your wight hits the ogre with a +0 falchion!  Your wight drains the ogre.+Dj %5+Dj +DjW I _Your wight hits the ogre from afar with a +0 spear.+Dj#CZz+Dj$+Dj. )The ogre hits your wight with a +0 giant club!  Your wight hits the ogre from afar with a +0 spear.  The ogre dies!+Dj94 +Dj@:+DjE....#.##..####Emolg4 the Destroyer....#)##.....## Barachi of Yredelemnul **.......#.##.<....# Health: 46/46 ========================O.##.##.###..# Magic: 19/19 ========================w.##.##.# .. AC: 7Str: 5.. #####....#EV: 26 +DjEwInt: 25#. #.##...###SH: 0Dex: 10#)####Z....##XL:  7 Next: 118% Place: Dungeon:5#.zz@zz†##z#+DjFNoise: =--------  Time: 4316.0 (1.0)######Z###z#+Dj&Fm) cold staff of the Horn {rC+ rCorr Str-4#...z.#Cast: Magic Dart#######+DjGFvTorch (2) zzzz 4 wights (2 polearms, summoned)+DjgFZ   dart slug zombie (minion)Z   bombardier beetle zombie (minion)+DjFjYour wight hits the ogre with a +0 falchion!  Your wight drains the ogre. +DjFp_Your wight hits the ogre from afar with a +0 spear.  The ogre hits your wight with a +0 giant club!  +DjFhYour wight hits the ogre from afar with a +0 spear.  The ogre dies!+DjI _Its soul becomes fuel for the torch.You have reached level 8!+DjT/  --more---DjN52/5220/2068 9% -Dj--DjP _You feel clever./DjxZ/Dj\Q Spells (Memorise)TypeFailure Level  a - Iskenderun's Mystic Blast Conjuration/Translocation 11% 4b - BlinkTranslocation16%2  /Dj\c - AnguishHexes/Necromancy71% 4  d - Cigotuvi's PutrefactionNecromancy/Air71% 4  e - Summon Mana Viper/Dj!]kHexes/Summoning 96% 5 4 spell levels left /Dj@]][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0Dj 0Dj *....#.##..####Emolg4 the Destroyer....#)##.....## Barachi of Yredelemnul **.......#.##.<....# Health: 52/52 ========================O.##.##.###..# Magic: 20/20 ========================w.##.##.# .. AC: 7Str: 50DjB .. #####....#EV: 26 Int: 26#. #.##...###SH: 0Dex: 10#)####Z....##XL:  8 Next:  9% Place: Dungeon:50Djg U#.zz@zz†##z#Noise: =--------  Time: 4316.0 (0.0)######Z###z#0Dj m) cold staff of the Horn {rC+ rCorr Str-4#...z.#0Dj pCast: Magic Dart#######Torch (2) 0Dj zzzz 4 wights (2 polearms, summoned)Z   dart slug zombie (minion)0Dj Z   bombardier beetle zombie (minion)The ogre hits your wight with a +0 giant club!  Your wight hits the ogre from afar with a +0 spear.  0Dj The ogre dies! _Its soul becomes fuel for the torch.You have reached level 8! 0Dj ;_You feel clever.0DjO 0Dj Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 0? Y - Yes  N - No1Djð 1Dj2 ....#.##..####Emolg4 the Destroyer....#)##.....## Barachi of Yredelemnul **.......#.##.<....# Health: 52/52 ========================O.##.##.###..# Magic: 20/20 ========================w.##.##.# .. AC: 7Str: 5.. #####....#EV: 26 Int: 26#. #.##...###SH: 0Dex: 10#)####Z....##XL:  8 Next:  9% Place: Dungeon:5#.zz@zz†##z#Noise: =--------  Time: 4316.0 (0.0)######Z###z#m) cold staff of the Horn {rC+ rCorr Str-4#...z.#Cast: Magic Dart#######1Dj [40mTorch (2) zzzz 4 wights (2 polearms, summoned)Z   dart slug zombie (minion)Z   bombardier beetle zombie (minion)The ogre hits your wight with a +0 giant club!  Your wight hits the ogre from afar with a +0 spear.  The ogre dies! _Its soul becomes fuel for the torch.You have reached level 8! _You feel clever.1Dj{ 911 -7.0 (11Dj 1Dj+ o _This spell is dangerous to cast!1Dj D-8.0 (21Dj? 1Dj2 1DjY6 1Dj6 #9.0 (31DjED 1Dj W A20.0 (41Dj/b 1Dj' V1.0 (51Djm _You start memorising the spell. You continue memorising. x41Djp 1Dj c _You finish memorising. Spell assigned to 'd'.2Dj32Djd2Dj+2DjE2Dju 26  2Dj8E _You swap places with your wight.2Dj32Dj62DjE _You swap places with your wight.2Dj2Dj2Djn2Dj2Djg2Dj2Dj2Dj2Dj2Dj,2DjQ2Dj$  Things that are here:2Dj  a +0 giant club; an ogre corpse2Dj 2Dja2Dj _2Djo,2Dj)2Dj?2Dj,2Dj2Dj112Dj32Dj72Dj82Dj92DjCX2DjPE2DjE2DjG2Dj K2Dj!M2DjN2DjP2DjeU2DjuW2DjY2Dj\2Dj4]2Dj^2Djm2DjZr2Djs2Dju2Djw2Djy2Djy2DjK{2Dj:}2Dj2Dj2Dj_2DjV2DjF2Dj;2Dj2Dj2Dj2DjA2Dj"2DjȔ2DjL2Dj2Dj2Dj?2Djt0.2Dju2Dj2Dj2DjO2Dj2Dj _Your wight returns to the grave!2Dj2Dj2DjQ2Dj2Dj{2Dj2Dj2DjD2Dj 2Dj2Dj2Dj2DjO2Dj),2Dj2Djs2Dj2Djx2Dj2Djl2Dj2Dj2Dj.2Dj2DjY32Dj 2Dj%e _Your wight returns to the grave!2Dj,2Dj32DjH2Dj2Dj2Dj2Dj2Dj2Dj:2Dj2DjX2Djh2Dj72Dj82Dj:2Dj<2DjFX2DjG2Dj2H2DjrJ2DjM2DjCV2DjW2DjX2DjY2Dj$\2DjC. _Your wight returns to the grave!2Dj2Dj2Dj2Dj  You encounter an iguana. ##  .##  l$  #.# ..####..##### .........^..+  #@#  #z# #.## Magic Dart#.Z# ##.##.##l   iguana (wandering)#.Z#z   wight (polearm, summoned##.##dart slug#..###Z   bombardier beetle zombie (minion)j;76H59.4 (38.4)Z.2Dj8distracted, ally target)60.6 (39.6 _3DjSI ***l    The magic dart hits the iguana.3Dj.lZ.Z.3Djt>..3Dj19--11 =1.6 (1.0)3Dj3Dja _The iguana is moderately wounded.4Dj   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4DjV  Emolg4 the Destroyer  Barachi of Yredelemnul **.... ## Health: 52/52 ======================== .## Magic: 17/20 ====================----4Dj'  .$ AC: 7Str: 5 #l# EV: 11Int: 26 4Dj ..####.*#####  SH: 0Dex: 10 .......*.^..+  XL:  8 Next:  9% Place: Dungeon:5 #@# Noise: =--------  Time: 4361.6 (0.0) #z# m) cold staff of the Horn {rC+ rCorr Str-44Dj  #Z## Cast: Magic Dart4DjD! #..# Torch (2)  ##Z# #.##  l   iguana (ally target) #..#  z   wight (polearm, summoned) ##.##  Z   dart slug zombie (minion) #..###  Z   bombardier beetle zombie (minion) _The iguana is moderately wounded.4Dj!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 85% to hit)5Dj[ *l5Dj9, $lAim: an iguana (moderately wounded, ally target, 85% to hit)6Dj=eEmolg4 the DestroyerBarachi of Yredelemnul **....##Health: 52/52 ========================.##Magic: 17/20 ====================----.*AC: 7Str: 5#*#EV: 11Int: 26..####.*#####SH: 0Dex: 106Dja.......*.^..+XL:  8 Next:  9% Place: Dungeon:5#@#Noise: =--------  Time: 4361.6 (0.0)#z#m) cold staff of the Horn {rC+ rCorr Str-4#Z##Cast: Magic Dart#..#Torch (2) ##Z##.##l   iguana (ally target)#..#z   wight (polearm, summoned)##.##Z   dart slug zombie (minion)#..###Z   bombardier beetle zombie (minion)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 85% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.6Dj$P.lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  6Dj*Aim: an iguana (moderately wounded, ally target, 85% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is heavily wounded.6DjK$.6DjV=2.6 (1Ray Torch (2) 6Dj6Dj 6DjOX_(Press . to maintain the ray.)7DjW< **** The searing ray hits the iguana.7Dj.lZ.7Dj4e$..7Dj6- 26  -3+ Torch (2) 7Dj7Dj!Z _The iguana is almost dead.7DjO .The searing ray hits the iguana.  You kill the iguana!7DjTW*z   wight (polearm, summoned)Z   dart slug zombie (minionbombardier beetle zombie (minion)7Dj' Ziguanadart slugZ   bombardier beetle zombie (minion)Its soul becomes fuel for the torch.7Djt5--12=4Magic Dart++ Torch (2) 7Dj7Dj- 7DjS%_The dead are walking!8DjI8Dj~ Z.  You stop channelling your searing ray.8DjM  _6=8DjB8Dj8Dj8Dj]8Dj ,8Dj<8DjO=8DjV8DjY"8Dj"8Dj$8Djp'8Dj'#78Dj'(=8Dj)8Dj,8Dj.-8Dj.8Dj]18Dj18DjD48Dj ;X8Dj@O=8DjA,8DjeB8Dj[E8Dj_FK8=8DjbG8DjK,8DjM8DjP,8DjQ8DjfU8DjU8DjV8Dj _1.8Dja8Dj=b9=8DjSc8Djfe _Your wight returns to the grave!8Djh8Djh8Dji8Djk8Djn8Dj?n#98Dj_n(=8Djo8DjNr8Djr8Dj=DjD=Dj7=Dj=DjT=Dj=DjI=Djs=Dj=Dj =Dj=Dj=Dj=Dj=Dj=Dj{=Dj=Dj=Dj=Dj=DjB=Dj,=Dj11  _You open the door. 26    There is an open door here. _  You encounter an ogre. It is wielding a +0 giant spiked club.=Dj......O# .. ###########.###.#####Z......####........@.ZZZ......'..#####.#...#####.......##...# #.# #.......####.#Magic Dart # ####.......####.. ........... ################# O   ogre (asleep) # ZZZZ 4 zombies=Dj2w # #=Dj#TZ.52.2 (14.0)=Dj~,G, ally target)=Dj1l  3.4 (15.2 _=Dj7=DjIT>Dj] ****OThe magic dart hits the ogre.>Dj/;Z'>Djq1G.O>Dj8O...>Dj=19--11 =4.4 (1.0)>DjD>Dj\G2 _The ogre is lightly wounded.?Djx  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?Dj0-t  Emolg4 the Destroyer  Barachi of Yredelemnul **....  Health: 52/52 ======================== .. Magic: 17/20 ====================---- ... AC: 7Str: 5 ..# EV: 11Int: 26?Dj-* O* #########  SH: 0Dex: 10 ##.###*#####Z......####  XL:  8 Next: 13% Place: Dungeon:5 .......*@ZZ'Z......'..### Noise: =--------  Time: 4454.4 (0.0) ?Dj_.##.#...#####.......##...# m) cold staff of the Horn {rC+ rCorr Str-4 #.# #.......####.# Cast: Magic Dart # ####.......####.. Torch (2)  ................. ?Dj.################# O   ogre (ally target) ?Dj.# ZZZZ 4 zombies (minion) # ?Dj.#Casting: Magic Dart (safe; 1% risk of failure)  ?Dj$/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ?Djl/Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target,  92% to hit)@Dj'i S O*@Dj] O*Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target,  92% to hit)ADjJEmolg4 the DestroyerBarachi of Yredelemnul **....Health: 52/52 ========================..Magic: 17/20 ====================----...AC: 7Str: 5..#EV: 11Int: 26** #########SH: 0Dex: 10##.###*#####Z......####XL:  8 Next: 13% Place: Dungeon:5ADj.......*@ZZ'Z......'..### Noise: =--------  Time: 4454.4 (0.0)##.#...#####.......##...# m) cold staff of the Horn {rC+ rCorr Str-4#.# #.......####.# Cast: Magic Dart# ####.......####.. Torch (2) .................################# O   ogre (ally target)# ZZZZ 4 zombies (minion)##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ADjPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target,  92% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!ADj k .OAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target,  92% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  ADjOlThe ogre is heavily wounded.Z.ADj m..ZADjRmADj*u:..ADjz=5.4 (1Ray Torch (2) ADj ADjy`_(Press . to maintain the ray.)BDj/ **** The searing ray hits the ogre!BDj.OZ.BDjG..BDjA6- 26  --6+ Torch (2) BDjhBDjX _The ogre is almost dead.BDjC.  )  The searing ray hits the ogre!  You kill the ogre!**Z   iguana zombie (minion)   adder zombie (minion)Z   dart slug zombie (minion)Z   bombardier beetle zombie (minion)BDj I Z.ZZZZ 5 zombies #Its soul becomes fuel for the torch.BDj . 5--2=-7Magic Dart++ Torch (2) _The dead are walking!BDj BDj n _Your Conjurations skill increases to level 11!DDjHDDj|DDjDDju .ZYou stop channelling your searing ray.DDjSDDj)@ _6==DDj/w7=DDj2DDj4DDjU=DDj>[DDj,\DDj]DDjaDDjcK8=DDjcDDj-g,DDj>iDDjkDDjkDDj?mDDjBq,DDjrDDjhuDDju9=DDjvDDj{,DDj5}DDj DDjK9=DDjeDDj%,DDjDDjDDjwDDjDDj:DDjDDjDDj̔O=DDjCDDjDDj8M20==DDj~DDjHDDjUDDjDDjDDjuK _You swap places with your ogre zombie.DDjDDjhDDjDDjDDj˯DDjMDDj*DDjDDjDDjDDjEDDj8##.#.. #... #. ..#### .. ...# ##############.###)#####.......###>.........ZZZ.ZZ......'.. ..##.#.@.#####.......##.-86.0 (28.6) #.### #.......## #. ####.......## .. ........ ################## Z'Z..Z==-7.2 (29.8 _Found a stone staircase leading down.EDj>u3EDj2wEDjzEDj{.EDj|-Z.EDj}*Z.EDj&~0.EDjmEDjIEDjEDj`EDjEDjEDj/EDj0EDjEDjEDjUEDjǫEDjBEDjEDj EDjEDj[EDjEDjEDjK _You swap places with your ogre zombie.EDjEDj6EDj:EDjEDjGEDj{L _You swap places with your adder zombie.EDjmEDjEDj+EDjEDjM _You swap places with your iguana zombie.EDjpEDjEDjEDjEDjEDjIEDjEDj,EDj_EDjEDjEDjEDjkEDjEDjGEDjEDjFEDjmEDjEDjXEDj%,EDj EDj EDjEDjEDjpEDjEDj+EDjEDjEDjEDj EDj%,EDj&EDj*M _You swap places with your iguana zombie.EDj,EDj2EDj4EDj15EDj6EDj49EDjP<EDj5?EDj@EDjBEDjsCEDjDEDj,GEDjIEDjKEDjyMEDj;OEDjPEDj|REDjSEDjxTEDj{VEDjyXEDj([EDj]EDj_EDjbEDjbEDjcEDjeEDj)hEDjjEDjClEDj nEDjoEDjpEDjqEDj@tEDjvEDjxEDjPyEDj|EDju~EDj~EDjOEDjMEDj߄EDjEDjEDjEDj9EDj:EDjEDj_EDjWEDjEDjREDjEDjT   #....####   #.Z.....# ###   ######.###)#####..   #>....Z........'..   #...##Z#...#####..   #.ZZZZ.#.### #..   ###Z####.#######..   ####Z......   #.@.......#########512.4 (25.2  EDj~######    #.   [      iguana zombie (minion)    EDjLG.ZEDj*ZEDj.Z   adder zombie (minion)EDj=-3.6 (26.4EDjEDj# _Found a robe.EDj EDjY EDj EDj EDj 3ZEDjP *ZEDjU /.EDj +Z.EDjm EDjU 3EDj EDj EDjJ EDja EDj. EDj& EDjS EDjZ EDjEDjlEDjSEDjEDjEDjEDj EDj EDj EDj EDjEDj7EDjEDj EDjEDj#EDj&EDj'EDj-+EDjj+EDj".EDjR;<  You see here a +0 robe.EDj4AEDjA _EDj$CEDjDEDjgFEDjGEDj)JEDjxJEDjKEDjLEDjNEDjOEDj4REDj}REDjjSEDjUEDjVEDj1XEDj%ZEDjZEDjU[EDj\EDj2_EDj[`EDjaEDjbEDjcEDjzeEDjfEDjWgEDjgEDj0iEDjjEDjplEDjnEDjpEDjrqEDj_rEDj6tEDjEDjWEDjjEDj ,EDj3EDjEDjoEDjEDjEDj]EDjBEDjEDj̨  #....####  #.Z.....#   ######.###)###  #>....Z.....  #...##Z#...###  #.ZZZZ.#.###   ######### ###.####.#####  #.<.....#####Z..  #@##.ZZZ.....32.8 (19.2EDj  ####.##.#########  #.ZZ.##Z#  #Z#####Z#  #.ZZ.Z[Z#EDj~  #########   EDjmCZ.EDj@EDj-4.0 (20.4EDjEDj9 _Found a stone staircase leading up.FDj ` FDj` FDja FDjid FDje 1ZFDjcg ,.FDji FDjQn 3FDjs FDju FDjw FDjy FDj%z FDj{ FDj M _You swap places with your iguana zombie.FDj, FDj FDj FDj L _You swap places with your adder zombie.FDj$ FDj FDj FDj} FDj FDj P _You swap places with your dart slug zombie.FDjY FDj@ FDj FDj% FDjE K _You swap places with your ogre zombie.FDj6 FDj FDj- FDjG FDj X _You swap places with your bombardier beetle zombie.FDj FDj FDj@ FDj FDj5 FDj FDjC FDj FDj; FDj FDj FDj FDj FDj FDj FDj FDj FDj FDj FDj FDj FDj FDjQ FDj FDjQ FDj FDjJ FDj! FDjT" FDj' <  You see here a +0 robe.FDj+ FDj- FDj. FDj80 FDjJ1  _FDj72 FDj5 FDj; FDjF= FDj= FDj;? FDjXC FDjE FDjG FDjI ,FDjQJ FDjtM FDjKP FDjR FDjrT FDjPU FDjV FDjY FDjc_ FDj;a FDja FDjf ,FDj2 FDj FDj FDjٕ FDj FDjã FDj FDj FDj FDj FDjk FDj FDjֹ FDj ,FDjn ,FDj- ,FDjO ,FDja FDj FDj FDj FDj FDj FDj FDj FDj FDj FDj FDjG FDj[ FDj FDjd FDjZ FDj FDj\ FDj FDj FDj BFDje FDj FDj FDjy FDj FDj7 FDjb FDj FDjw FDjf FDj FDjc! FDj)% FDjf' FDj) FDj, FDj. FDj 4 BFDj5 FDj; FDj= FDjr? FDj'A FDjC FDj E FDjcG FDj/I FDjI FDj&K FDjO FDj\Q FDjV ,FDj%X FDj3Z FDj[ FDji <FDj ,FDj FDj FDj FDj FDj FDjG FDj FDj FDjͥ FDj FDj FDj FDj FDjf FDj FDj FDj FDj} FDj FDj> FDj~ FDjx FDj FDj FDj FDj% FDj FDj FDj FDj FDja FDj FDj FDjT FDj FDj FDj FDj FDj FDj FDj FDj# FDjFDj FDj FDj FDj FDjVFDjFDjFFDj!FDj#"FDje#FDj$FDj.&FDj*BFDj,FDjG-FDjV.FDj<0FDj0FDj2FDj3FDj44FDj$7FDjs8FDj9FDj;FDjG>,FDj#?FDj @FDjAFDjCFDj?FFDjFFDjHFDj6JFDj^MFDjMFDjQFDjSFDjzWFDjZFDj\FDj^FDj _FDjM`FDjAbFDjbdFDjfFDjgFDjhhFDjiFDjkFDjFDjaFDjFDj~FDjٵFDj#FDjFDjFDj˺FDjFDjnFDjFDj2FDjFDjFDjFDjFDjVFDjFDjFDjeFDjyFDj FDjFDjFDjFDjFDjFDj9FDjbFDjFDj,FDj.FDjFDjFDjFFDjFDjFDjFDjFDjBFDjFDj-FDjFDjWFDjtFDj FDj FDjFDjFDjFDjFDj!FDj=GDj,GDj0GDj'GDjGDjGDjGDj GDjGDjGDjGDjGDjGDj0GDjGDjGDjGDjxGDj"GDj\$GDj&GDj&GDj*GDj*$  Things that are here:GDj#.  a +0 giant club; an ogre skeletonGDj0GDj3GDjg5GDj7GDj8 _GDj9GDj;GDj>GDj@GDj DGDjxDGDj%FGDjGGDjIGDjLGDjOGDjpOGDjPGDjSGDj^UGDjJWGDj ZGDj$\GDj\GDj^GDj_GDjbGDj^dGDjgGDjhGDjCiGDjjGDjmGDj*oGDjqGDj"sGDjtGDjxvGDjvGDj`xGDj-zGDj|GDj}GDj\GDj)GDjpGDjۅGDjRGDjUGDjOGDj:GDjGDjGDjْGDjGDjqGDj:GDj?GDjPGDjGDjxGDjyGDjߣ,GDjGDjOGDjGDjGDjGDjnGDj(  Things that are here:  a +0 whip; a +0 scale mail; an orc skeletonGDj GDjGDj.GDjGDj4 _GDjGDjGDjGDjGDjGDjGDjGDjGDjkGDj[GDjGDjGDjGDjGDjGDjGDj7  You open the door.  You encounter a shadow imp.GDj #.#  #.#  # #  #############+ ..# ##.....#.......#####.### ##.....#.......'@.##... GDj.#.....#..?5...##Z##..#### Z#.....#...... #Z##.....##Magic Dart .......#..... #Z##.<....# ##Z.Z..##### #.##.###..#  #....Z.## #Z##.# ..#5   shadow imp (asleep) GDj[P #.......# #####....##ZZZZ 4 zombies (minion)  #######Z# #.##...### #Z####.....##GDjkZ631.2 (97.2.GDj@Z.GDja/ZGDj)!B.ZGDj', ally target)Z 5 zombies (minion)GDjO-<11 2.2 (98 _GDj7GDjL; _Found a scroll labelled XUFUPE RAYSYO.GDje ****5The magic dart hits the shadow imp.  The shadow imp is lightly wounded.GDj̅ Z.Z.GDj >.5GDj‡ ?Z)GDjϓ B.'.GDj] j19--===3.2 (1.0)GDj GDj , _The shadow imp shouts!HDji *** The magic dart hits the shadow imp.HDj Z.Z.HDj 5.  The shadow imp is moderately wounded.Z.HDj B.'.HDjR h8-----4HDjD HDj  The shadow imp shouts, "Take thy face hence, thou paunchy kobold-kissing _bandersnitch!"IDjP **The magic dart hits the shadow imp but does no damage.IDjbW@.5IDja'IDjHdg7----5IDjz{ _The shadow imp is moderately wounded.IDj( *The magic dart hits the shadow imp but does no damage.IDjC 2.5IDj+ IDj1 ^6--6IDj IDj e _The shadow imp is moderately wounded.JDjxq  The magic dart hits the shadow imp but does no damage. _The shadow imp is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JDjU  Emolg4 the Destroyer JDjPV Barachi of Yredelemnul **....  Health: 52/52 ======================== #.#  Magic: 14/20 ================-------- #.#  AC: 7Str: 5 ##.#  EV: 11Int: 26 JDjV#############+ ..#  SH: 0Dex: 10 ##.....#.......#####.###  XL:  8 Next: 23% Place: Dungeon:5 JDjV+##.....#.......5@Z##...  Noise: =--------  Time: 4636.2 (0.0) JDjWb.#.....#..?....##Z##..####  m) cold staff of the Horn {rC+ rCorr Str-4 Z#.....#...... #Z##.....##  Cast: Magic Dart .......#..... #Z##.<....#  Torch (2) ##Z.Z..##### #Z##.###..#  #....Z.## #.##.# ..#  5   shadow imp (ally target) JDjW #.......# #####....# #  ZZZZZ 5 zombies (minion)  #######Z# #.##...###  #Z####.....## _The shadow imp is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJDjWAim: a shadow imp (moderately wounded, ally target, umbra, 81% to hit)JDjn~ #**5JDj#**.*KDjoV..**KDjks  Emolg4 the Destroyer  Barachi of Yredelemnul **....  Health: 52/52 ======================== #.#  Magic: 14/20 ================-------- #.#  AC: 7Str: 5 ##.#  EV: 11Int: 26 #############+ ..#  SH: 0KDj\trDex: 10 ##.....#.......#####.###  XL:  8 Next: 23% Place: Dungeon:5 ##.....#.......'@Z##...  Noise: =--------  Time: 4636.2 (0.0) .#.....#..?....##Z##..####  m) cold staff of the Horn {rC+ rCorr Str-4 Z#.....#...... #Z##.....##  Cast: Magic Dart .......#..... #Z##.<....#  Torch (2) ##Z.Z..##### #Z##.###..#  #....Z.## #.##.# ..#  5   shadow imp (ally target)  #.......# #####....# #  ZZZZZ 5 zombies (minion) KDjtE #######Z# #.##...###  #Z####.....## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the shadow imp!  KDju?You kill the shadow imp!KDj} #.#  #.# #.# #####+ ..# .... ....**** ...?. ......  ...... #Z##.<....# ####   #.. #.##.# ..# ZZZZZ 5 zombies (minion)  #.......# #####....#    #.##... .....#KDj...ZZ   spectral shadow imp (minion)ZZZZZ 5 zombies (minion)KDjAiming: Searing RayPress: ? - help, Shift-Dir - straight line  The searing ray hits the shadow imp!  You kill the shadow imp!  Its soul becomes fuel for the torch.(Press . to maintain the ray.)KDj4=7.2 (1Magic DartRay Torch (2) KDj&KDjG6 _A black mist starts to gather...MDjMDj MDjMDj K  You stop channelling your searing ray.MDjs5== 26   _MDj,MDj MDj\ MDj MDjOMDj,MDj+MDjWP==MDjMDj"6=MDj'%MDj%MDj1'MDj.MDj)/MDj0MDjv5MDj5MDj7MDj;MDj<9=MDj>MDjGC,MDjEMDjJMDj8KD7=MDjNMMDjQMDj)RMDjSMDjY,MDj0[MDj_MDj`MDjaMDjhMDjj9=MDjmMDjq,MDj8=MDj,MDj#J=9=MDj,MDjm,MDjMDj,MDjMDjMDjf9=MDjMDj,MDjMDjPMDjM20==MDj~MDjMDj>MDjDMDjQMDj1= _You swap places with your spectral shadow imp.MDj4@  There is an open door here.MDjMDja _MDjMDjMDjMDjMDjMDjqMDj1MDjqMDjkMDj -E==11  _h - 5 scrolls labelled XUFUPE RAYSYO (gained 1)MDj.MDjd3BMDj44MDj5_ 26  MDj06MDjr@XMDjAMDjBMDjCMDjkHMDjKMDjOMDjSBMDjuUMDjYM _You swap places with your iguana zombie.MDj[MDj`Q11 MDj[bMDje7 _You open the door.MDjhMDj~lMDj?m_ 26  MDjnMDjr@  There is an open door here.MDjuMDjvMDjr{,MDj>| _MDjnMDjV,MDjAXMDj,MDj,MDjMDjMDj,MDj MDjdMDjBMDjMDjBMDjMDjMDjtMDjMDjMDjMDjMDj MDjX E  You encounter an ufetubus.MDjo.# .# .# 5#  .#   ###### #.#   #..ZZ# #.#   #.##.###.#  ########Z##.Z.@.#  -- ....#...ZZZZ#####.###  ....#.......'..##...  Magic Dart...#.......##.##..####  ....#.......##Z##.....##  ....#.......##Z##.<....#   5   ufetubus (asleep) .Z..##########Z##.###..#   MDj Z   iguana zombie (minion) ...Z.## #.##.# $...#  ......# #####....# .# #  Z91.8 (54.6).ZMDj,., ally target)Z   spectral shadow imp (minion)Z   iguana zombie (minion)  --3.0 (55.8MDj3MDj4* _Found 9 gold pieces.NDj i+ ****5  The magic dart hits the ufetubus.  The ufetubus is moderately wounded.NDjQ.5NDj#C.ZNDjOZ.NDjA.5NDjs 5The ufetubus shouts!NDj..5 2 ufetubi (1 wandering, 1 ally target)Z   ogre zombie (minion)NDjN19--11 ===4.0 (1.0)NDjNDjZ _You encounter an ufetubus.ODj% **The magic dart hits the ufetubus.ODj.5.5ODj$M.ZODjv2.ODjoh8-----5ODjCODjs` _The ufetubus is heavily wounded.ODjr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PDjK .# Emolg4 the Destroyer .# Barachi of Yredelemnul **.... .# Health: 52/52 ======================== .#PDj, Magic: 16/20 ===================----- 5# AC: 7Str: 5 ###### #.# EV: 11Int: 26 #..Z.# #5# SH: 0Dex: 10 #.##.###*# XL:  8 Next: 24% Place: Dungeon:5 ##########Z##ZZZ@.#PDj Noise: =--------  Time: 4695.0 (0.0) ....#...ZZZZ#####.###  m) cold staff of the Horn {rC+ rCorr Str-4 ....#.......'..##...  Cast: Magic Dart ....#.......##.##..####  Torch (2) ....#.......##Z##.....## ....#.......##Z##.<....#  55 2 ufetubi (1 wandering, 1 ally target) .Z..##########Z##.###..#  Z   spectral shadow imp (minion) ...Z.## #.##.# $...#  Z   iguana zombie (minion) PDj!......# #####....# .# #  Z   ogre zombie (minion) _The ufetubus is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, ally target, umbra, 72% to hit)PDj2 5.#ZZZPDj #ZAim: an ogre zombie (minion, friendly, 100% to hit)PDj e *ZPDj) H.#ZPDj0 T##Z@PDj *5##*@QDjb+ .# Emolg4 the Destroyer .# Barachi of Yredelemnul **.... .# Health: 52/52 ======================== .# Magic: 16/20 ===================----- 5# AC: 7Str: 5 ###### #.# EV: 11Int: 26 #..Z.# #.# SH: 0Dex: 10 #.##.###.# XL:  8 Next: 24% Place: Dungeon:5 ##########Z##ZZZ@.# Noise: =--------  Time: 4695.0 (0.0) ....#...ZZZZ#####.###  m) cold staff of the Horn {rC+ rCorr Str-4 ....#.......'..##..Dj,;49m.  Cast: Magic Dart ....#.......##.##..####  Torch (2) ....#.......##Z##.....## ....#.......##Z##.<....#  55 2 ufetubi (1 wandering, 1 ally target) .Z..##########Z##.###..#  Z   spectral shadow imp (minion) ...Z.## #.##.# $...#  Z   iguana zombie (minion) ......# #####....# .# #  Z   ogre zombie (minion)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the ufetubus!  You kill the ufetubus!QDj3( .#  .#  .#  .#  5#   #*#  #..Z.# #*#  #.*#   ....'.QDj4 ....  .<....# 5   ufetubus (wandering).###..#  #.##.# $...#  .# .# # QDj.5Press: ? - help, Shift-Dir - straight line  The searing ray hits the ufetubus!  You kill the ufetubus!  Its soul becomes fuel for the torch.  (Press . to maintain the ray.)  A black mist starts to gather...ZQDj ..# #Z.5ally target)Z 2 spectral thingsQDjLcZZ 3 zombies ......# #####....# .# #    The ufetubus shouts!  QDjRThe ufetubus barely misses your spectral ufetubus.QDj^<5==6.0 (1QDjzMagic DartRay Torch (2) QDj8U _The ufetubus hits your spectral ufetubus.SDj3#.#  #.#  #.#  #.#  ..#  ###### #5#  #....# #Z#  #.##Z###.#  Z##ZZZ.@#  #...ZZZZ#####.###  #.......'..##...  #.......##.##..####  #.##Z##.....##  #.##Z##.<....#  Z..#Z##.###..#  Z.## #.##.# $...#  # #####....# .# #  Dj:537mSDjZaD.ZThe ufetubus barely misses your spectral ufetubus. _The ufetubus hits your spectral ufetubus.  You stop channelling your searing ray.  The ufetubus barely misses your spectral ufetubus.The ufetubus hits your spectral ufetubus but does no damage.  Your spectral ufetubus closely misses the ufetubus..Z  Your spectral ufetubus barely misses the ufetubus.The ufetubus closely misses your spectral ufetubus. 26  ---7.2 (1.2SDjSDja _The ufetubus misses your spectral ufetubus.SDj @# ..##### #5...# #Z #.##Z### #########Z##Z.ZZ.# ZZZZ#####.###'..##... .##..#### ....# ...#.......<.. Z..##########Z##.###..#  2Z.## #.##.# $...SDj .ZYour spectral ufetubus hits the ufetubus.SDjv .ZYour spectral ufetubus closely misses the ufetubus.The ufetubus hits your spectral ufetubus.SDj .ZThe ufetubus barely misses your spectral ufetubus.Your spectral ufetubus hits the ufetubus.SDj_) 9 SDjX, 7==--8.4SDj3 SDj<: i _Your spectral ufetubus closely misses the ufetubus.TDj o .ZThe ufetubus closely misses your spectral ufetubus.The ufetubus hits your spectral ufetubus but does no damage.  Your spectral ufetubus closely misses the ufetubus.ZTDj S. Z 3 zombies (minion)The ufetubus hits your spectral ufetubus but does no damage.  Your spectral ufetubus closely misses the ufetubus.  Your spectral ufetubus hits the ufetubus.bar  The ufetubus completely misses your spectral ufetubus.  Your spectral ufetubus hits the ufetubus but does no damage.90TDj w _Your spectral ufetubus misses the ufetubus.UDj<  ZThe ufetubus hits your spectral ufetubus but does no damage.  The ufetubus closely misses your spectral ufetubus.UDj=Z 4 zombies (minion)700 _Your spectral ufetubus misses the ufetubus. x2UDj~ .The ufetubus hits your spectral ufetubus.UDjJ.5UDj.   spectral shadow imp (minion)1Magic Dart _Your spectral ufetubus is destroyed!VDjb  You hit the ufetubus but do no damage.The ufetubus is almost dead.The ufetubus hits you. x3VDjc 44----=11 702.6 (1.2VDjl VDjn ? _The ufetubus hits you but does no damage.VDj .You hit the ufetubus.  You kill the ufetubus!VDjQ ZZZ 2 spectral things (minion)ZZZZ 4 zombies  Its soul becomes fuel for the torch.VDj5----63.8Magic DartVDjVDj6 _A black mist starts to gather...XDjbIXDjfXDjJl8= 26  XDj?nXDjnXDjpXDjNu,XDjvXDjE|XDj|K6=XDj=~XDjXDj]O=XDjXDjK9=XDjXDjk7=XDj@XDj\XDjXDjGXDjXDjXDjXDjTXDjѣ9=XDjnXDjXDjK8=XDj«XDjXDjM20==XDjXDjXDjaXDjظXDjqXDj̽U9=XDjXDj,XDjXDjXDj:==XDj/XDj XDj~XDjXDj>XDj,L50=XDjXDjXDj)XDj"XDjXDj,XDjXDj,XDjk1=XDjXDjGBXDj,XDjXDjXDj,K2=XDj_G< _HP restored. _You swap places with your iguana zombie.XDjMHXDjLJXDjMXDjPXDj\PXDj1QXDjSXDj1UXDjWXDjpXXDjZXDju=XDjMxXDjz,XDj{XDj`,XDjXDjXDjۆXDjXDjXDjXDjXDjÝXDj؞XDjXDjʡXDjXDj%XDj[XDjTXDjXDjXDj XDj԰XDjԷ11 XDjJM _You now have 217 gold pieces (gained 9).XDj/XDjŽXDjվXDjXDjuXDjl_ 26  XDjXDjXDj3XDjwXDjXDjXDjBXDjgXDjXDjXDjXDj XDjXDjXDj XDjXXDjlXDjXDjP _Your spectral shadow imp leaves your sight.XDjc,XDjIXDj/XDj[XDj,XDjFXDjGXDjOXDj=XDjXDjXDjJ XDj  XDj XDjX XDj XDj ,XDjD Q _You swap places with your spectral ufetubus.XDj XDj[ XDjb M  You swap places with your iguana zombie.XDj8 XDj XDj" N _Your spectral ufetubus leaves your sight.XDj$ XDjY' XDj( XDjB+ XDj4. S  You swap places with your spectral shadow imp.XDj/ XDj0 XDj@ _Your spectral ufetubus leaves your sight. _You swap places with your dart slug zombie.XDjeB XDjEC XDj+D XDjE XDjG XDjO nXDjW\ XDj%_ ,XDj?o XDj!s XDj)u XDjv XDjy ,XDj]~ XDj XDj XDj XDj XDj XDjm XDj XDj XDj XDj XDjU XXDj f  You encounter an adder.XDjb #.# .# #.# .# ..# S# ###### #.# .# #....# #.# .# #.##Z###.# .#  #####Z##ZZ...# .# ...ZZZZ#####.####.# .......'..##..Z.@.# - .......##.##..##### ....##Z##..ZZ.##  Magic Dart....##Z##.<....# #########Z##.###ZZ###  ## #.##.# #....#  S   adder (asleep) .# #####....####Z#.#     adder zombie (minion)# #.##...####ZZ.#.#  Z####.....##Dj ;49m #.###.#  .Z59.8 (56.0)ZZ., ally target)Z   dart slug zombie (minion)Z   bombardier beetle zombie (minion)  -61.0 (57.2 _YDj( *****S  The magic dart hits the adder.  The adder is heavily wounded.YDjbQ.SYDje,Z.YDjwmYDjn5Z.YDj2oQ.SYDjYxL...YDj19--11 =2.0 (1.0)YDj YDj̣/ _The adder hisses angrily.YDjڠ *** The magic dart hits the adder.YDj%1ZYDj=&Q.SYDjE/..Z   spectral shadow imp (minion)ZZ 3 zombiesYDj2_8---3YDj8YDjC;Y _The adder is almost dead.ZDj{ †The magic dart hits the adder.  You kill the adder!ZDj**Z   spectral shadow imp (minion)Z   adder zombie   dart slug zombie (minion)Z   bombardier beetle zombie (minion)ZDjJ3ZZDj..ZZZ 4 zombiesZDj{7--74Magic DartZDjZDjƘZ _Its soul becomes fuel for the torch.ZDj=B ZDjB ZDjC ZDjM ..Z 26  ZDjX ZDjZ ZDj\[ K8=ZDj\ ZDj_ ZDja ZDjd ZDje ZDj%f ZDjoh ZDjk ZDjYl ZDjhm ZDj>p ZDjs ZDj t ZDju ZDjw ZDjRy ZDjz ZDj| ZDj} 9=ZDj~ ZDj ZDj ZDj ZDj ZDj ZDj ZDj} ZDj K9=ZDj ZDj ZDj ZDj ZDj ZDj9 ZDjv ZDj ZDj~ ZDj ZDjk ZDj ZDj ZDj ZDj ZDj ZDj| ZDj ZDjh ZDj 9=ZDj` ZDjͫ ZDj֬ ZDj ZDj ZDj ZDjѲ ZDj ZDj~ M20==ZDj ZDj ZDj7 ZDjR ZDj ZDj@ ZDjI ZDj ZDj ZDjw ZDj ZDjF ZDj ZDj ZDj ZDjl ZDj ZDjH ZDj ZDj ZDjN ZDj& ZDj ZDj ZDjp ZDj ZDj9 :==ZDj5 ZDj b  You see here an adder corpse.ZDj ZDj ZDj@ ZDj]  _ZDj1 ZDj ZDjk ZDj ZDj6 ZDjg ZDj ZDj ZDj ZDj] ZDjZDjGZDjmZDjZDjZDj|ZDj ZDjW ZDj ZDjxZDjZDjfZDjZDjnZDjZDjsZDjh  You encounter a sleepcap.ZDjh#   #   .#   f#   ..   ZDj/$#.# ###.   #.# #..   #.# #.#   #.# #@#  - #.# #.#   ..# #Z#  Magic Dart  ###### #.# #.#  ZDj$ #....# #.# #Z#   #.##Z###.# #†#  f   sleepcap (dormant) ####Z##ZZ...# #Z#  Z   spectral shadow imp (minion) ..ZZZZ#####.####Z#  ZDj$ZZZ 3 zombies (minion) ......'..##.ZZZ..#  ZDj%ZDj}(Q88.6 (24.6)ZZDjt*?Z.ZDj4+@Z.ZDj,@Z.ZDj-<Z.ZDj/?Z.ZDj6t, ally target)Z 2 spectral things.ZDjC9  -9.8 (25.8 _ZDj?ZDjAB[DjL ****f  The magic dart hits the sleepcap.[DjZ†.f[Dj8BZ.[Dj2Z[Dj....ZZZ 4 zombies (minion)[Dj 19--11 =90.8 (1.0)[DjF[Dj6 _The sleepcap is lightly damaged.\Djo ***The magic dart hits the sleepcap but does no damage.\DjBZ.\DjK.f\Dj[BZ.\Dj9..\Dj[_8---1\DjZ\Dj 6 _The sleepcap is lightly damaged.\Dj1" ** The magic dart hits the sleepcap.\Dj S.f\Dj Z.Z.\DjW *Z\Djծ .ZZZZ 5 zombies (minion)\Dj5 ^7--2\Dj[ \DjP c _The sleepcap is moderately damaged.]Dj@y *The magic dart hits the sleepcap.]Dj.f.Z]Djn]Dj^6--3]DjZ]Djxc _The sleepcap is moderately damaged.^Dj8. _The sleepcap is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Dj]T  Emolg4 the Destroyer #  Barachi of Yredelemnul **.... .#  Health: 52/52 ======================== .#  Magic: 14/20 ================-------- ..  AC: 7Str: 5 #.# ###. EV: 11Int: 26 #.# #.. SH: 0Dex: 10 #.# #f# XL:  8 Next: 27% Place: Dungeon:5 #.# #@# Noise: =--------  Time: 4793.8 (0.0) #.# #Z# m) cold staff of the Horn {rC+ rCorr Str-4 ..# #Z# Cast: Magic Dart  ###### #.# #Z#^Dj=Ur Torch (2)  #....# #.# #.#  #.##Z###.# #Z# f   sleepcap (ally target) ####Z##ZZ...# #Z# ZZ 2 spectral things (minion) ..ZZZZ#####.####Z# ZZZZZ 5 zombies (minion) ......'..##.ZZ..Z# _The sleepcap is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, ally target, umbra, 100% to hit)^Djc f@#_Dj8@##_Djo]*f#@_Djޣ7*._Dj&J#*_DjN/:#*_Dj   Emolg4 the Destroyer#   Barachi of Yredelemnul **.....#   Health: 52/52 ========================.#   Magic: 14/20 ================--------..   AC: 7Str: 5#.# ###.   EV: 11Int: 26#.# #*.  SH: 0Dex: 10#.# #*#_Dj   XL:  8 Next: 27% Place: Dungeon:5#.# #@#  Noise: =--------  Time: 4793.8 (0.0)#.# #Z#  m) cold staff of the Horn {rC+ rCorr Str-4..# #Z#  Cast: Magic Dart###### #.# #Z#  Torch (2) #....# #.# #.# #.##Z###.# #Z#  f   sleepcap (ally target) ####Z##ZZ...# #Z#  ZZ 2 spectral things (minion) ..ZZZZ#####.####Z#_Dj L  ZZZZZ 5 zombies (minion) ......'..##.ZZ..Z# _The sleepcap is moderately damaged._Dj$ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Dji Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the sleepcap!_Dj Z†  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line  The searing ray hits the sleepcap!  The sleepcap is heavily damaged.  (Press . to maintain the ray.)_Dj E.f_Dj v=4.8 (1Ray Torch (2) _Dj _Dj/& _DjH) U _The sleepcap barely misses you.`Dj6 ** The searing ray hits the sleepcap.`Djv\Z. Z.The sleepcap is severely damaged..f 26  5+ Torch (2)  _The sleepcap misses you.`Djb .The searing ray hits the sleepcap!  You destroy the sleepcap!`Dji**ZZ 2 spectral things (minion)ZZZZZ 5 zombie`Dj3..`Dj3-306Magic Dart++ Torch (2) `Djj`Dj Z _Its soul becomes fuel for the torch.aDjp aDj aDj aDj Z.  You stop channelling your searing ray.aDj aDjI F _aDj0 ,aDj aDj! aDj" aDj# aDj( aDjn( 7-aDj) aDj0. aDj/ M4=aDjn0 aDj4 aDjUa aDje aDj$u =5==aDjv ,aDj2x aDj} ,aDj~ aDj aDjr aDj] aDj P==aDj) aDj aDjp aDj aDjؖ aDj #6aDjҗ (=aDjn aDj ,aDj` aDjФ aDjZ aDj aDj aDj aDjX =7=aDjS ,aDj aDjk ,aDjw aDj aDjq aDj' aDj aDj- 9=aDj~ aDj" aDj aDj aDj aDj #8aDjJ (=aDj aDj aDj aDjY aDj( ,aDj aDj aDj; aDj aDj aDjt 9=aDj aDj aDju aDj aDj w9=aDj aDj$ ,aDjI aDjg$ aDj$ 9=aDj & aDj#* ,aDj+ aDj]. aDj. aDj. F20==aDjH0 aDj2 aDj-5 aDjg7 aDj7 aDj8 aDj: aDj< aDj? aDjpA aDj>C aDjC aDjD aDjIF aDjrI aDjK aDj{L aDjN aDjO aDjQ aDjR aDjV aDj}X aDj/[ aDj[ :==aDj\ aDj^ aDja aDj^c aDjd aDjd aDj>f aDj i ,aDjk aDjem aDjm aDjn aDjo aDjr aDj_s aDju aDj$w aDjw aDjx aDjz aDj| aDj} aDj~ aDj aDjc aDj aDjg aDj aDje aDj aDj aDj aDj aDj܎ aDj aDj3 aDj aDj aDjh aDj aDj aDjԴ aDj aDj aDj naDj: aDjZ aDj aDj; aDj aDjz aDj aDj aDj aDj} aDj aDj aDj aDj ,aDj aDjR aDj ;11 aDj aDjm M _You now have 223 gold pieces (gained 6).aDj aDj aDj aDj  26  aDj aDj! ,aDjw" aDjw# aDj% aDj<1   ###########  #.@.ZZZ..Z# --858.2 (61.4) #.#######Z#  #. #Z#  #. ##Z## aDj2 * .> #ZZ.#  #.# ###.###  #.# #..Z# ZZ 3 #.# #.###  #.# #Z# aDj3 ;Z.aDjo4 9Z.aDj}5 9Z.aDj5 .Z.aDj=6 aDj6 ;Z.aDj7 1ZaDj: ;Z.aDjC .ZZZ 4 zombies (minion)aDjE H--9.4 (62.6aDjZL aDjZN ; _Found a stone staircase leading down.bDjY3bDj[bDj]bDjZ_.bDjl{.Z.Z.Z.Z.ZbDjr,bDjptbDj*wbDjxbDj^ybDjzbDjF|bDj}bDjbDjrbDj$bDjbDjنbDjInbDjbDj3bDjbDjwbDjbDjlbDj9bDjRbDjR  There is a stone staircase leading down here.bDjbDjbDj{ _bDjbDjbDjCbDjnbDjbDjbDjBbDjbDjVbDjbDjbDj,bDjnbDjD2bDj########### #..ZZZZZ.Z# #Z#######Z# #Z# #.# ######.# ##Z## bDj`6?....$..@.ZZ.># #ZZ.# 70.2 (10.8#####..# ###.### < #.# #..Z# #.# #.### . #.# #Z# #.# #Z# Z   spectral shadow imp (minion) ..# #.# Z   adder zombie (minion)bDj###### #.# #Z##....# #.# #.#bDj ;Z.bDju5Z.bDj/ZbDj<.Z   bombardier beetle zombie (minion)bDj-1.4 (12.0bDj0bDj9 _Found a stone staircase leading up.cDj3cDjTcDjpcDjT0.cDjū+Z.cDjcDj1cDjcDjBcDjcDj{cDjrcDj4cDjcDjcDj)cDjTcDjcDjcDjcDj,cDjcDjcDjcDjcDjcDjcDjS111 cDj cDjXcDjN _You now have 236 gold pieces (gained 13).cDjcDj cDjucDjocDjcDjXcDj2_ 26  cDjcDjcDjcDj cDj"cDj+%cDj'cDj(cDj*cDj,cDj/cDj,G,cDjHcDjL,cDjMcDjOcDjQcDjRScDj#UcDjVcDjXcDj\cDjZkcDjlcDj}ocDjbqcDjqcDjUscDj]wcDjycDjzcDj}cDjcDjr;11 cDjՀcDjA~ _h - 6 scrolls labelled XUFUPE RAYSYO (gained 1)cDjޅcDjcDjˉcDjxcDjcDjcDj_ 26  cDjcDjcDjcDjcDjϙcDj?cDjcDjcDjcDjLcDj cDjcDj1cDjscDj޶,cDj),cDjJcDjBXcDjcDjcDjcDj,cDjcDjcDjacDj-cDjcDj,cDjcDj)cDjcDjcDj)L _You swap places with your adder zombie.cDjcDj|cDjcDjcDjcDj3cDjS _You swap places with your spectral shadow imp.cDjcDjcDjcDjcDjcDj X _You swap places with your bombardier beetle zombie.cDj cDjcDj3cDjcDj-Q _You swap places with your spectral ufetubus.cDjcDj73cDjcDj"K _You swap places with your ogre zombie.cDj'cDjl(cDj)cDj-M _You swap places with your iguana zombie.cDj3cDjm3cDj4cDj7P _You swap places with your dart slug zombie.cDj+=cDj=cDj>cDj@cDj@FcDjGcDj]HcDjuIcDjkKcDj3OcDj*QcDjScDjUcDjwUcDjVcDjPXcDj^ZcDj_\cDj]cDjYencDjfcDj/icDjjcDj(mcDjncDjpcDjqcDjrcDjDscDj# #ZZ.# ...##########.#Z#####.# ###.### ...##.#<..# #.# #..Z# #####Z#Z#.# #.# #.### #.Z...# #.# #Z#  ###.#####.# #Z#  #.@.....# #.# 911.8 (40.4 ###Z# #....## ###.##Z##Z# .#############Z##ZZ.. .##.....#...ZZZZ#####.###ufetubus Z##.....#.......'..##.ZZ..iguana zombie (minion) ..#.....#.......##.##Z.####Z   ogr #Z#.....#.......##Z##..ZZ.#cDj=Z   dart slug zombie (minion)cDj0cDj(cDjE _Done exploring.fDjҔRead which item? Scrolls  c - a scroll labelled TYEVYH HYTSIMIH  e - a scroll labelled YLASMOUSUCH  h - 6 scrolls labelled XUFUPE RAYSYO  k - 3 scrolls labelled RALOEGG BAENA  l - a scroll labelled ZETTUZX POIRR  m - a scroll labelled WAECHU KIWO  o - a scroll labelled WAYLOT EZOLO  q - a scroll labelled DECKAO GUAGH  u - a scroll labelled KEOR FUTUTHROSA  v - a scroll labelled AKONUR NOTIHEO [!] read|quaff|evoke[?] describe selectedgDjR> gDjH gDj"S z...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== ...##########.#Z#####.# ###.### Magic: 20/20 ======================== gDjS ...##.#<..# #.# #..Z#AC: 7Str: 5 #####Z#Z#.# #.# #.###EV: 26 Int: 26#.Z...# #.# #Z#SH: 0Dex: 10###.#####.# #Z#gDjT XL:  8 Next: 30% Place: Dungeon:5#.@.....# #.#Noise: ---------  Time: 4911.8 (0.0)########.# #Z#m) cold staff of the Horn {rC+ rCorr Str-4#....# #.# #.#Cast: Magic Dart ###.##Z###.# #Z#Torch (2) .#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#Z   spectral ufetubus (minion) Z##.....#.......'..##.ZZ...#Z   iguana zombie (minion) ..#.....#.......##.##Z.#####gDjT Z   ogre zombie (minion) #Z#.....#.......##Z##..ZZ.##Z   dart slug zombie (minion) _You swap places with your bombardier beetle zombie. _You swap places with your spectral ufetubus. _You swap places with your ogre zombie. gDjU _You swap places with your iguana zombie. _You swap places with your dart slug zombie. _Done exploring.gDjX  As you read the scroll labelled XUFUPE RAYSYO, it crumbles to dust.  It is a scroll of identify.gDj|h /  --more--iDjiDjIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled TYEVYH HYTSIMIH  e - a scroll labelled YLASMOUSUCH  k - 3 scrolls labelled RALOEGG BAENA  l - a scroll labelled ZETTUZX POIRR  m - a scroll labelled WAECHU KIWO  o - a scroll labelled WAYLOT EZOLO  q - a scroll labelled DECKAO GUAGH iDjC u - a scroll labelled KEOR FUTUTHROSA  v - a scroll labelled AKONUR NOTIHEO Potions (select first with !)  d - a smoky clear potion  f - 3 brown potions  j - 3 yellow potions  n - a bubbling amethyst potion[?] describe selectedjDjhjDjjDjc...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== ...##########.#Z#####.# ###.### Magic: 20/20 ======================== ...##.#<..# #.# #..Z#AC: 7jDjStr: 5 #####Z#Z#.# #.# #.###EV: 26 Int: 26#.Z...# #.# #Z#SH: 0Dex: 10###.#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5#.@.....# #.#Noise: ---------  Time: 4911.8 (0.0)########.# #Z#m) cold staff of the Horn {rC+ rCorr Str-4#....# #.# #.#Cast: Magic Dart ###.##Z###.# #Z#Torch (2) .#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#Z   spectral ufetubus (minion) Z##.....#.......'..##.ZZ...#Z   iguana zombie (minion) ..#.....#.......##.##Z.#####Z   ogre zomjDjbie (minion) #Z#.....#.......##Z##..ZZ.##Z   dart slug zombie (minion) _You swap places with your ogre zombie. _You swap places with your iguana zombie. _You swap places with your dart slug zombie. _Done exploring.  As you read the scroll labelled XUFUPE RAYSYO, it crumbles to dust.  It is a scroll of identify.jDj.Z.ZjDj@.ZjDjjDj411 2.8 (1jDj%jDj]'r _c -> S - a scroll of silence; h -> i - 5 scrolls of identifykDj3 kDj Read which item? Scrolls  i - 5 scrolls of identify  S - a scroll of silence  e - a scroll labelled YLASMOUSUCH kDjY  k - 3 scrolls labelled RALOEGG BAENA  l - a scroll labelled ZETTUZX POIRR  m - a scroll labelled WAECHU KIWO  o - a scroll labelled WAYLOT EZOLO  q - a scroll labelled DECKAO GUAGH  u - a scroll labelled KEOR FUTUTHROSA  v - a scroll labelled AKONUR NOTIHEO [!] read|quaff|evoke[?] describe selectedmDj, mDjp6...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== ...##########.#.#####.# ###.### Magic: 20/20 ======================== ...##.#Z..# #.# #..Z#mDj>AC: 7Str: 5 #####.#Z#.# #.# #.###EV: 11Int: 26#Z....# #.# #Z#SH: 0Dex: 10###Z#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5#.@.....# #.#mDjNoise: ---------  Time: 4912.8 (0.0)########.# #Z#m) cold staff of the Horn {rC+ rCorr Str-4#....# #.# #.#Cast: Magic Dart ##mDj#.##Z###.# #Z#Torch (2) .#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#mDjZ   spectral ufetubus (minion) Z##.....#.......'..##.ZZ...#mDj'Z   iguana zombie (minion) ..#.....#.......##.##Z.#####Z   ogre zombie (minion) mDj#Z#.....#.......##Z##..ZZ.##Z   dart slug zombie (minion) _You swap places with your iguana zombie. _You swap places with your dart slug zombie. _Done exploring.  As you read the scroll labelled XUFUPE RAYSYO, it crumbles to dust.  It is a scroll of identify. mDj]_c -> S - a scroll of silence; h -> i - 5 scrolls of identifymDjmDj IIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled YLASMOUSUCH  k - 3 scrolls labelled RALOEGG BAENA mDjM l - a scroll labelled ZETTUZX POIRR  m - a scroll labelled WAECHU KIWO  o - a scroll labelled WAYLOT EZOLO  q - a scroll labelled DECKAO GUAGH  u - a scroll labelled KEOR FUTUTHROSA  v - a scroll labelled AKONUR NOTIHEO Potions (select first with !)  d - a smoky clear potion  f - 3 brown potions  j - 3 yellow potions  n - a bubbling amethyst potion[?] describe selectednDjonDj$nDj?...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== ...##########.#.#####.# ###.### Magic: 20/20 ======================== ...#nDj#.#Z..# #.# #..Z#AC: 7Str: 5 #####.#Z#.# #.# #.###EV: 11Int: 26#Z....# #.# #Z#SH: 0nDjAWDex: 10###Z#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5#.@.....# #.#Noise: ---------  Time: 4912.8 (0.0)########.# #Z#m) cold staff of the Horn {rC+ rCorr Str-4#....# #.# #.#nDjCast: Magic Dart ###.##Z###.# #Z#Torch (2) .#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#Z   spectral ufetubus (minion) Z##.....#.......'..##.ZZ...#Z   iguana zombie (minion) nDj..#.....#.......##.##Z.#####Z   ogre zombie (minion) #Z#.....#.......##Z##..ZZ.##nDj?Z   dart slug zombie (minion) _You swap places with your iguana zombie. _You swap places with your dart slug zombie. _Done exploring.  nDjkAs you read the scroll labelled XUFUPE RAYSYO, it crumbles to dust.  It is a scroll of identify. _c -> S - a scroll of silence; h -> i - 5 scrolls of identifynDjK <As you read the scroll of identify, it crumbles to dust.nDj~A.ZnDjJ.ZnDj/ZnDj9nDj*3.8 (1nDjlnDj1 _e -> p - a scroll of poisonnDjz nDjZ~ Read which item? Scrolls  i - 4 scrolls of identifyp - a scroll of poison  S - a scroll of silence nDj~  k - 3 scrolls labelled RALOEGG BAENA  l - a scroll labelled ZETTUZX POIRR  m - a scroll labelled WAECHU KIWO  o - a scroll labelled WAYLOT EZOLO  q - a scroll labelled DECKAO GUAGH  u - a scroll labelled KEOR FUTUTHROSA  v - a scroll labelled AKONUR NOTIHEO [!] read|quaff|evokenDj) G[?] describe selectedoDjUoDjEoDjg i...##.# #.#oDj Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== oDj ...##########.#.#####.# ###.### Magic: 20/20 ======================== ...##.#<..# #.# #..Z#AC: 7Str: 5 #####.#Z#.# #.# #.###EV: 11Int: 26#.ZZ..# #.# #Z#SH: 0Dex: 10oDj ###Z#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5#.@.....# #.#oDj ;Noise: ---------  Time: 4913.8 (0.0)########.# #Z#m) cold staff of the Horn {rC+ rCorr Str-4oDj ?#....# #.# #.#Cast: Magic Dart ###.##Z###.# #Z#Torch (2) .#############Z##ZZ...# #Z# oDjS .##.....#...ZZZZ#####.####Z#Z   spectral ufetubus (minion) Z##.....#.......'..##.ZZ...#oDj Z   iguana zombie (minion) ..#.....#.......##.##Z.#####Z   ogre zombie (minion) #Z#.....#.......##Z##..ZZ.##Z   dart slug zombie (minion) oDj _Done exploring.  As you read the scroll labelled XUFUPE RAYSYO, it crumbles to dust.  It is a scroll of identify. oDj _c -> S - a scroll of silence; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> p - a scroll of poisonoDjWoDjqIdentify which item? (\ to view known items) oDjC|Scrolls (select first with ?)  k - 3 scrolls labelled RALOEGG BAENA  l - a scroll labelled ZETTUZX POIRR  m - a scroll labelled WAECHU KIWO  o - a scroll labelled WAYLOT EZOLO  q - a scroll labelled DECKAO GUAGH  u - a scroll labelled KEOR FUTUTHROSA oDj v - a scroll labelled AKONUR NOTIHEO Potions (select first with !)  d - a smoky clear potion  f - 3 brown potions  j - 3 yellow potions  n - a bubbling amethyst potion[?] describe selectedpDjXpDjMpDjx...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== pDj"...##########.#.#####.# ###.### Magic: 20/20 ======================== ...##.#<..# #.# #..Z#AC: 7Str: 5 #####.#Z#.# #.# #.###EV: 11Int: 26#.ZZ..# #.# #Z#SH: 0Dex: 10###Z#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5#.@.....# #.#Noise: ---------  Time: 4913.8 (0.0)pDj########.# #Z#m) cold staff of the Horn {rC+ rCorr Str-4#....# #.# #.#Cast: Magic Dart ###.##Z###.# #Z#Torch (2) pDj(p.#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#pDjWZ   spectral ufetubus (minion) Z##.....#.......'..##.ZZ...#pDjZ   iguana zombie (minion) ..#.....#.......##.##Z.#####pDjuZ   ogre zombie (minion) pDjߢ#Z#.....#.......##Z##..ZZ.##Z   dart slug zombie (minion) pDjn`_Done exploring.  As you read the scroll labelled XUFUPE RAYSYO, it crumbles to dust.  It is a scroll of identify. _c -> S - a scroll of silence; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> p - a scroll of poisonpDj .As you read the scroll of identify, it crumbles to dust.pDj>@.ZpDj ZZ   ogreZ   dart slug zombie (minion)pDjpDj4.8 (1 _l -> A - a scroll of acquirementqDjsqDjwRead which item? Scrolls  A - a scroll of acquirementi - 3 scrolls of identify  p - a scroll of poison  S - a scroll of silence  k - 3 scrolls labelled RALOEGG BAENA  m - a scroll labelled WAECHU KIWO  o - a scroll labelled WAYLOT EZOLO  q - a scroll labelled DECKAO GUAGH  u - a scroll labelled KEOR FUTUTHROSA  v - a scroll labelled AKONUR NOTIHEO [!] read|quaff|evoke[?] describe selectedsDjN sDj:...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== ...##########.#.#####.# ###.### Magic: 20/20 ======================== ...##.#<..# #.# #..Z#AC: 7Str: 5 #####.#.#.# #.# #.###EV: 11Int: 26#.ZZZ.# #.# #Z#sDjSH: 0Dex: 10###Z#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5#.@.....# #.#Noise: ---------  Time: 4914.8 (0.0)########.# #Z#m) cold staff of the Horn {rC+ rCorr Str-4#....# #.# #.#Cast: Magic Dart ###.##Z###.# #Z#Torch (2) .#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#Z   spectral ufetubus (minion) Z##.....#.......'..##.ZZ...#Z   ogre zombie (minion) ..#.....#.......##.##Z.#####Z   dart slug zombie (minion) #Z#.....#.......##Z##..ZZ.##It is a scroll of identify. _c -> S - a scroll of silence; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> p - a scroll of poison  As you read the scroll of identify, it crumbles to dust. _l -> A - a scroll of acquirementsDj^Choose an item to acquire.  a - the conjuration staff "Nul Fopn" {Int+4 Conj}b - a book of Power  c - an amulet of reflection  d - 682 gold pieces (you have 236 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitxDj5+ Acquire the conjuration staff "Nul Fopn" {Int+4 Conj}? (y/N)zDjzDjƖ...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== ...##########.#.#####.# ###.### Magic: 20/20 ======================== ...##Z#<..# #.# #..Z#AC: 7Str: 5 #####.#.#.# #.# #.###EV: 11Int: 26#.ZZZ.# #.# #Z#SH: 0Dex: 10zDj###Z#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5#.@.....# #.#Noise: ---------  Time: 4914.8 (0.0)########.# #Z#m) cold staff of the Horn {rC+ rCorr Str-4#....# #.# #.#Cast: Magic Dart ###.##Z###.# #Z#Torch (2) .#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#Z   spectral ufetubus (minion) Z##.....#.......'..##.ZZ...#Z   ogre zombie (minion) ..#.....#.......##.##Z.#####Z   dart slug zombie (minion) #Z#.....#.......##Z##..ZZ.##It is a scroll of identify. _c -> S - a scroll of silence; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> p - a scroll of poison  As you read the scroll of identify, it crumbles to dust. _l -> A - a scroll of acquirementzDjsZ   bombardier beetle zombie (minion)zDj*5.8 (1zDjzDj5 _Something appears at your feet!|DjT|Djr%6|Dj|Djy _n - the conjuration staff "Nul Fopn" {Int+4 Conj}|Djj |Djo UGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))c - a +0 hand axe  e - a +1 dagger of freezing  h - a +2 dagger of venom Armour (go to first with [)  g - a +2 robe of fire resistance (worn)  j - a +0 pair of boots (worn)  k - a +0 pair of gloves (worn)  l - a +0 cloak (worn)a - a +0 robe Magical Staves (go to first with |)  m - the cold staff of the Horn (weapon) {rC+ rCorr Str-4 Int+5 Stlth+ Ice} |Djp } n - the conjuration staff "Nul Fopn" {Int+4 Conj} Jewellery (go to first with "=)  b - a ring of magical power (worn)  f - an amulet of the acrobat (worn)  i - a ring of poison resistance (worn)d - a ring of resist corrosionDjn - the conjuration staff "Nul Fopn" {Int+4 Conj}. A staff that increases the power of conjurations cast by its wielder. If the wielder is skilled in Evocations and Conjurations, they can blast those they strike with pure energy. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 1.9 XLs.  Current attack delay: 1.2. Damage rating: 4 (Base 5 x 87% (Str) x 100% (Skill)). DjInt+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. If you switch to wielding this staff: Your spell failure would worsen by up to 1% (press '!' for details). It falls into the 'Staves' category. It is a one-handed weapon. It is an ancient artefact. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Dj^BDj>LDjTx...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== DjoU...##########.#.#####.# ###.### Magic: 20/20 ======================== ...##Z#<..# #.# #..Z#AC: 7Str: 9 #####.#.#.# #.# #.###EV: 11Int: 25#.ZZZ.# #.# #Z#SH: 0Dex: 10###Z#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5DjV!#.@.....# #.#Noise: ---------  Time: 4916.8 (0.0)########.# #Z#n) conjuration staff "Nul Fopn" {Int+4 Con#....# #.# #.#Cast: Magic Dart ###.##Z###.# #Z#Torch (2) .#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#Z   spectral ufetubus (minion) Z##.....#.......'..##.ZZ...#Z   ogre zombie (minion) ..#.....#.......##.##Z.#####Z   dart slug zombie (minion) #Z#.....#.......##Z##..ZZ.##Z   bombardier beetle zombie (minion)As you read the scroll of identify, it crumbles to dust. _l -> A - a scroll of acquirement _Something appears at your feet! _n - the conjuration staff "Nul Fopn" {Int+4 Conj}You unwield the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}.  You feel clever.DjvZG.ZDj-dDjGg*7.8 (1DjnDjGq} _l -> A - a scroll of acquirement _Something appears at your feet! Djq4_n - the conjuration staff "Nul Fopn" {Int+4 Conj}You unwield the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}.  You feel clever. _n - the conjuration staff "Nul Fopn" (weapon) {Int+4 Conj}Dj| Dj~ Djo Dj ZZZ....ZZ.Z.......0DjE Djʜ DjÞ E _Done exploring.Dj6Dje;Read which item? Scrolls  i - 3 scrolls of identifyp - a scroll of poison  S - a scroll of silence  k - 3 scrolls labelled RALOEGG BAENA  m - a scroll labelled WAECHU KIWO  o - a scroll labelled WAYLOT EZOLO  q - a scroll labelled DECKAO GUAGH  u - a scroll labelled KEOR FUTUTHROSA  v - a scroll labelled AKONUR NOTIHEO [!] read|quaff|evoke[?] describe selectedDjq Dj{ Dj ...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== ...##########.#.#####.# ###.### Magic: 20/20 ======================== ...##.#<..# #.# #..Z#AC: 7Str: 9 #####Z#.#.# #.# #.###EV: 11Int: 25#.ZZZ.# #.# #Z#SH: 0Dex: 10###Z#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5Dj #.@.....# #.#Noise: ---------  Time: 4917.8 (0.0)########.# #Z#n) conjuration staff "Nul Fopn" {Int+4 Con#....# #.# #.#Cast: Magic Dart ###.##Z###.# #Z#Torch (2) .#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#Z   spectral ufetubus (minion) Z##.....#.......'..##.ZZ...#Z   ogre zombie (minion) ..#.....#.......##.##Z.#####Z   dart slug zombie (minion) #Z#.....#.......##Z##..ZZ.##Z   bombardier beetle zombie (minion) _Something appears at your feet! _n - the conjuration staff "Nul Fopn" {Int+4 Conj}You unwield the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}.  You feel clever. _n - the conjuration staff "Nul Fopn" (weapon) {Int+4 Conj} _Done exploring.Dj Dj DIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - 3 scrolls labelled RALOEGG BAENA  m - a scroll labelled WAECHU KIWO  o - a scroll labelled WAYLOT EZOLO  q - a scroll labelled DECKAO GUAGH  u - a scroll labelled KEOR FUTUTHROSA  v - a scroll labelled AKONUR NOTIHEO Potions (select first with !)  d - a smoky clear potion  f - 3 brown potions  j - 3 yellow potions  n - a bubbling amethyst potion[?] describe selectedDj(DjZDj2...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== ...##########.#.#####.# ###.### Magic: 20/20 ======================== ...##.#<..# #.# #..Z#AC: 7Str: 9 #####Z#.#.# #.# #.###DjEV: 11Int: 25#.ZZZ.# #.# #Z#SH: 0Dex: 10###Z#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5#.@.....# #.#Noise: ---------  Time: 4917.8 (0.0)########.# #Z#n) conjuration staff "Nul Fopn" {Int+4 Con#....# #.# #.#Cast: Magic Dart ###.##Z###.# #Z#Torch (2) Djg.#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#Z   spectral ufetubus (minion) Z##.....#.......'..##.ZZ...#Z   ogre zombie (minion) ..#.....#.......##.##Z.#####Z   dart slug zombie (minion) #Z#.....#.......##Z##..ZZ.##Z   bombardier beetle zombie (minion) _Something appears at your feet! _n - the conjuration staff "Nul Fopn" {Int+4 Conj}You unwield the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}.  You feel clever. _n - the conjuration staff "Nul Fopn" (weapon) {Int+4 Conj} _Done exploring.DjH ZAs you read the scroll of identify, it crumbles to dust.DjE.ZDjZ 2 spectral thingZZ 3 zombiesDj *8.8 (1DjDj Z _d -> h - a potion of hasteDjLDj|PZRead which item? Scrolls  i - 2 scrolls of identifyp - a scroll of poison  S - a scroll of silence  k - 3 scrolls labelled RALOEGG BAENA  m - a scroll labelled WAECHU KIWO DjeQ o - a scroll labelled WAYLOT EZOLO  q - a scroll labelled DECKAO GUAGH  u - a scroll labelled KEOR FUTUTHROSA  v - a scroll labelled AKONUR NOTIHEO [!] read|quaff|evoke[?] describe selectedDj Dj p...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== Dj3 u...##########.#.#####.# ###.### Magic: 20/20 ======================== ...##Z#<..# #.# #..Z#AC: 7Str: 9 #####.#.#.# #.# #.###EV: 11Int: 25#ZZZZ.# #.# #Z#SH: 0Dex: 10###Z#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5#.@.....# #.#Noise: ---------  Time: 4918.8 (0.0)########.# #Z#n) conjuration staff "Nul Fopn" {Int+4 Con#....# #.# #.#Cast: Magic Dart ##Dj" H#.##Z###.# #Z#Torch (2) .#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#ZZ 2 spectral things (minion) Z##.....#.......'..##.ZZ...#ZZZ 3 zombies (minion) ..#.....#.......##.##Z.##### #Z#.....#.......##Z##..ZZ.##You unwield the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}.  You feel clever. _n - the conjuration staff "Nul Fopn" (weapon) {Int+4 Conj} _Done exploring.  As you read the scroll of identify, it crumbles to dust. Dj E_d -> h - a potion of hasteDj Dj Identify which item? (\ to view known items) Scrolls (select first with ?)  k - 3 scrolls labelled RALOEGG BAENA  m - a scroll labelled WAECHU KIWO  o - a scroll labelled WAYLOT EZOLO  q - a scroll labelled DECKAO GUAGH Dj / u - a scroll labelled KEOR FUTUTHROSA  v - a scroll labelled AKONUR NOTIHEO Potions (select first with !)  f - 3 brown potions  j - 3 yellow potions  n - a bubbling amethyst potionDj] ][?] describe selectedDj^Djf...##.# #.#Emolg4 the Destroyer ...##################.# ##Z## Barachi of Yredelemnul **.... ..ZZZ....ZZ.Z........># #ZZ.# Health: 52/52 ======================== ...##########.#.#####.# ###.### Magic: 20/20 ======================== ...##Z#<..# #.# #..Z#AC: 7Str: 9 #####.#.#.# #.# #.###EV: 11Int: 25#ZZZZ.# #.# #Z#SH: 0Dex: 10###Z#####.# #Z#XL:  8 Next: 30% Place: Dungeon:5#.@.....# jOiv0m#.#Noise: ---------  Time: 4918.8 (0.0)########.# #Z#n) conjuration staff "Nul Fopn" {Int+4 Con#....# #.# #.#Cast: Magic Dart ###.##Z###.# #Z#Torch (2) .#############Z##ZZ...# #Z# .##.....#...ZZZZ#####.####Z#ZZ 2 spectral things (minion) Z##.....#.......'..##.ZZ...#ZZZ 3 zombies (minion) ..#.....#.......##.##Z.##### #Z#.....#.......##Z##..ZZ.##You unwield the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice}.  You feel clever. _n - the conjuration staff "Nul Fopn" (weapon) {Int+4 Conj} _Done exploring.  As you read the scroll of identify, it crumbles to dust. _d -> h - a potion of hasteDjl .ZAs you read the scroll of identify, it crumbles to dust.Dj*ZDjZZZZ 4 zombies (minion)9.8 (1Djn _n -> L - a potion of lignificationDj&Dj)3Dj &0DjRDjUDjE _Done exploring.DjR DjR Dj T DjUY Dj\ .Dj^ Dj1c  26  _Djg Djh Dji Djj Dj3k Djl Djp Djq DjGs Djt Dj"u Dju Djw DjN{ Dj| Dj~ Dj Dj* Dj] Dj Dj Dj Dj Dj Dj Dj Dj DjZ Dj3 Dj DjZ Dj DjS Dj@ Dj Dj8 Dj Djէ Djc Dj Dj Dj Dj Dj Djt Dj Dj Dj DjS Djx Dj[ DjE Dj Djm Dj. Dj* DjB Dj Djo DjC        ###########   #..ZZZZZ.Z#   #.#######Z#   #.# #.#  ################.# ##Z##  Dj ....ZZ.Z........@# #ZZ.#  31.8 (12.0) ########.#Z#####.# ###.###  #Z#<..# #Z# #..Z#   #Z#Z#.# #.# #.###   #Z.ZZ.# #Z# #Z#  Dj h ###Z#####Z# #Z#   #ZZZ.Z.Z# #.#   ZZZ 3 ########.# #Z#   Dj #....# #.# #.#  Dj 0Dj Dj c _There is a stone staircase leading down here.Dj5k  Dj.;;Z.Z.Z.Z.Z.DjcEDjJT11 932.0) _DjxRDj` .You offer up the Black Torch's flame, and Yredelemnul is glorified by yourconquest!You climb downwards..DjaY...Dj@ V6Torch Dj" p       ..  ....   ......######   #..#   ##...######  Djo  ##                Djc 4.3 (2.5 _Your mindless puppets stay behind to rot. _There is a stone staircase leading up here.Dj 26  _Dj)~  You encounter a scorpion.Djh0[.... ..... ..... ...... :....s ..... #......# Dj%1| #......######  #....@.<..#  ##...######  #### Magic Dart   s   scorpion (asleep)   Dj F-5.5 (1.2Dj^  6.7 (2.4 _Found a parchment of Swiftness.Dj8] ....  .....  .....  ......  :....s  .......  #......#  #......######  #....@.<..#  ##...######  #### Dj G ....  .....  .....  ......  :....s  .......  #......#  #......######  #....@.<..#  ##...######  #### DjZ Dj 0Dj# Dj2 _ _A scorpion is nearby!Djw9 Dj]< X Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Light the Black TorchNone0%  b - Recall Undead Harvest2 MP2%  c - Hurl Torchlight4 MP, Piety-, Torchlight 10% [?] toggle between ability selection and description.Dj8DjDj=....  Emolg4 the Destroyer.....  Barachi of Yredelemnul **.........  Health: 52/52 ========================......  Magic: 20/20 ========================:....s  AC: 7Str: 9.......  EV: 26 Int: 25#......#  SH: 0Dex: 10#......######   XL:  8 Next: 30% Place: Dungeon:6#....@.<..#   Noise: ---------  Time: 4936.7 (0.0)##...######   n) conjuration staff "Nul Fopn" {Int+4 Con####Dj[11;25H  Cast: Magic Dart  Torch    s   scorpion (asleep)   You climb downwards. _Your mindless puppets stay behind to rot. _There is a stone staircase leading up here.  You encounter a scorpion. _Found a parchment of Swiftness. _A scorpion is nearby!Dju WWF, ally target)WW 2 phantoms (summoned)DjF   marrowcuda (summoned)You lift the black torch aloft and begin your conquest of Level 6 of the  Dungeon in Yredelemnul's name!Dj11 7.7 (1Magic DartTorch (2) DjDjZ< _Yredelemnul sends servants to aid you!Djɒw.... ..? ... .. .:....s. #.  #......##  #.....W######  #...@.WF..# Dj ##...######  #####       DjP.sDj^<W.Dj8W.DjFsDjx 26  8.9 (1.2Magic DartDj!Dj1 _Found a scroll of identify.Dj#.>####..# #... ?. .# #..# :......# s. W## #....@.###### ###....W.F..# ...###### ##### DjA$     Dj_FF<Dj W.Found a stone staircase leading down. The scorpion stings your phantom.Dj F.  Your phantom closely misses the scorpion.DjDj0=40.1DjDjG_ _The scorpion closely misses your phantom.Dj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DjpE #.>####..# Emolg4 the Destroyer #......... Barachi of Yredelemnul **.... ........?.Dj! Health: 52/52 ======================== .........# Magic: 18/20 =====================--- #........# AC: 7Str: 9 #.:......# EV: 26 Int: 25 #.....s.# SH: 0Dex: 10DjdM #....*W## XL:  8 Next: 30% Place: Dungeon:6 #....@W######  Noise: =--------  Time: 4940.1 (0.0) Dj###....F.<..#  n) conjuration staff "Nul Fopn" {Int+4 ConDj( ##...######  Cast: Magic Dart ##### Torch (2)  DjF s   scorpion (ally target)  WW 2 phantoms (summoned)  F   marrowcuda (summoned) _The scorpion closely misses your phantom.Casting: Searing Ray (safe; 1% risk of failure)  DjNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, umbra, 83% to hit)DjL j s*Dj_i s*Aim: a scorpion (ally target, umbra, 83% to hit)Dj#.>####..#  Emolg4 the Destroyer#.........  Barachi of Yredelemnul **............?.  Health: 52/52 ========================.........#  Magic: 18/20 =====================---#.....*..#  AC: 7DjonStr: 9#.:...*..#  EV: 26 Int: 25#.....*.#  SH: 0Dex: 10#....*W##  XL:  8 Next: 30% Place: Dungeon:6#....@W######   Noise: =--------  Time: 4940.1 (0.0)###....F.<..#   n) conjuration staff "Nul Fopn" {Int+4 Con##...######   Cast: Magic DartDj%#####  Torch (2)    s   scorpion (ally target)  WW 2 phantoms (summoned)  F   marrowcuda (summoned) Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DjIAAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, umbra, 83% to hit)  You feel a surge of power! You focus your ray upon the scorpion.Djk^] F.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (ally target, umbra, 83% to hit)  You feel a surge of power! You focus your ray upon the scorpion.  The searing ray misses the scorpion.Djoi ..s.(Press . to maintain the ray.)  Your phantom hits the scorpion but does no damage.Djn11 ==1.1 (1Ray Torch (2) DjtDj:w^ _The scorpion barely misses your phantom.DjN****DjcCF.Dj e W§The searing ray misses the scorpion. The scorpion stings your phantom.  Your phantom hits the scorpion.Djf s§Your phantom blinks!Djg<W.Djqc... Dj9y7- 26  -2Magic Dart+ Torch (2) Dj7Dj * _The scorpion blinks!Dj. ###>####..##s.W....#.:.....#.....§.# #.....@## ##....W.#########..F...<..###...###########F..s W.You swap places with your phantom. You stop channelling your searing ray.F.DjR3.Dj>v--3.3 (1.2Magic DartDjRDjB_ _Your phantom closely misses the scorpion.Dj9D . ###DjF >####..##..sW....#.:#......@# ##...FW§## ##......########......<..##...###########Djn !.Dj? .sDj )W.Dju Dj DjA DF.Dj N.sDj 3.Dj1 A-4.5Dj Dj 5 _Your phantom hits the scorpion.Dj2HF.Dj>G?WDj?W.Djam  The scorpion barely misses your phantom.Dj×j=50Magic DartDjܟDjТa _Your marrowcuda barely misses the scorpion.Dj.j FF 2 marrowcudas (summoned)Your phantom hits the scorpion but does no damage.  Your phantom closely misses the scorpion.The scorpion stings your phantom. Your marrowcuda bites the scorpion.DjYS8=6DjDj? _Another marrowcuda is drawn to the feast!Dj F.The scorpion stings your phantom. Your marrowcuda bites the scorpion. _Another marrowcuda is drawn to the feast!  The scorpion stings your phantom.bar  Your phantom hits the scorpion but does no damage.  Your marrowcuda bites the scorpion.Dj_ F F 3 marrowcudas (summoned)Dj %7Dj Dj ? _Another marrowcuda is drawn to the feast!Dj.  Your marrowcuda bites the scorpion. _Another marrowcuda is drawn to the feast!  The scorpion misses your phantom.  Your marrowcuda barely misses the scorpion.phantom hit  The scorpion dies!Dj .WIts soul becomes fuel for the torch.DjI.FDj0N.FDjD.FDj Z#####Z   scorpion zombie (minion) Dj-78Dj)Dj6, _The dead are crawling!Dj.FZW.FDjDjDjDjX9=DjNDjDjDjc59=DjDjIDjDjDjDjdDjDjDjDjDj0Dj Dj#DjDjDjDj9=DjDj BDj(y20==Dj-4 _Magic restored.Dj0Dja2Dj7Dj88Dj9Dju<G _You swap places with your phantom.Dj>DjBDjxDDjFDjJDj~MDjUPDjpQDj4SDj VDj~_2§DjaDjeDjjDjmDjpDjqDjGtDjsxs _Your marrowcuda disappears in a puff of smoke!Dj9|Dj~DjnDjDjDjXDjDj:==DjDj)DjDj7DjJ;11 DjDj_I _i - 2 scrolls of identify (gained 1)Dj` 26  Dj<Djh` _You swap places with your marrowcuda.DjDjLDjDjVDjDjDjUDjBDjDj`DjDjDjDjDjuDjgDjQDjDjDjKDj0DjDjgDj"Dj Djq Dj DjDjDj~Dj3,DjDj! Dj#DjA$Dj\&Dj(Dj+Dj.Dj0Dj;3Dj5DjP8Dj8Dj:DjNc  #... DjNB #...  DjNB#### Dj^O #.>####..##  ##.........#  #..........# DjO #.........##  DjO##..FZ....#  DjP#.@WW....# - ##.F.....#  ##......## DjiP ##......######  ###......<..#  ##...###### ##### DjP 2  You pick up a parchment of Swiftness and begin reading...DjR^F.70.5 (22.0)DjS9W.DjxU.DjU$ZDj^DjbZ11 -1.5 (23Dj=iDj&lB _You add the spell Swiftness to your library.Dj_Djҍ} §You swap places with your marrowcuda.DjȑDjϔDjru 26  Dj$ DjO_Your marrowcuda disappears in a puff of smoke!DjDjDjDjDjإDj/DjfDj˩DjխDjDjXnDjDjDjDjeDjDjDjDjDj"DjDj9DjDjDjmDjUDjDjDjDjJDjR  There is a stone staircase leading down here.Dj .<### ##......####....Dj5..........#.........#  # DjTn #  #..... Djr~ #...# # ####Dj*7.5 (6.0)Dj.>####..####WW.......#..FZ......# #.........## ##........# #........#    marrowcuda##.......#Djt\##......##DjMF.DjW.W.Dj/Z.DjCFZDjDjDjh ,8.7 (7.2DjpDj9 _Found a stone staircase leading up.Dj_DjQ>DjLDjIDjDj'Dj+Dj.Dj1Dj3Dj,6Dj6Dj8Dj;Dj2>Dj ADj&CDjuDDj!GDjJDj1RBDjRDjEUDjWDj:YDj\Dj_Dj`DjaDjeDj?gDjNjDj$n,Dj^q,DjrDj.vDj!zDj|Dj~DjπDj,Dj$DjDjDjDj)DjDjғDj)DjDj|DjDjIDj'DjDjeDjDj DjDj߫DjrDjDjxDjJDjDjEDjDj)DjMDj ..#  ...   ..#   ..#   #.#   #..#   ##..#  Djt#######...#  ....<### ###F@|#  $......####.ZWW##  .............##  #.........##  Djy##........##  #.........##  #............#  #...#####..###  #..## ######  Dj$...# ...  #..#  ..#  #.#  ##..#  ##..#  ###### Djv##...#  ....<### ###F.@#  $......####.ZWW##  .............##  #.........##  Djz##........##  Dj#.........##  #............#  Dj#...#####..###  #..## ######  DjDj^.F90.7 (12.0)DjNZ.WZDjDje  1.9 (13.2DjCDjs _You see here a staff of cold.Djo W.W.DjO P _DjB BDjX Dj" Dj) Dj Dj Dj' DjT DjL Dj Dj Dj Dj Dj5 J _You swap places with your marrowcuda.Djo Dj Djz Dj Djo! Dj-# Dj& Dj( Dj?* Dj* Dj?, Dj. Dj1 Dj4 Dj5 DjL6 Dj{7 Dj.9 Dj?; Dj= Dj> Dj(@ DjA DjC Dj$D DjME Dj:G DjI n  You encounter a water moccasin.DjS       ##  .###### S....#  ....#  ##..#   #.@#   ##W##   ##FW#  Magic Dart ##Z.##  ### ##...#  ..<### ###..|##  S   water moccasin (asleep) .....####....##  WW 2 phantoms ............##  DjT pF   marrowcuda (summoned)#.........##  Z   scorpion zombie (minion)Dj?^ `.S5000.3 (8.4)Dj^ A.ZDj` AW.Djb A.SDjk _Slly target)Djl m  ==1.5 (9.6Dj"s Djv M _The water moccasin hisses angrily. You hear a shout! x3Dj F.You hit the water moccasin. You blast the water moccasin!Dj Z.The water moccasin is heavily wounded.Dj  Your phantom misses the water moccasin. The water moccasin barely misses you.DjuR11 -2.7 (1.2DjDj<; _Your phantom hits the water moccasin.Dj % W§You closely miss the water moccasin.The water moccasin is heavily wounded.The water moccasin bites you. x2; Your phantom hits the water moccasin!Dj { S§Your phantom blinks!Dj 8 Dj _48--=3.9Dj Dj/ 0 _The water moccasin blinks!Dj) .##.# ....## O.oo..#####o....WS#.....###@.# #§.## ##F## ##ZW ##..## ### ##...Dj x<### ###..|##O   ogre (wandering)####....##oo 2 orc priests (wandering) ......##o   orc wizard (wandering)(…)Dj  F.You encounter 2 orc priests, an orc wizard and an ogre.The orc priest shouts! You hear a shout! The orc priest shouts!Dj G.SDj f oYou hear a shout!Dj @.oDj =.oDjj 6O.DjW B oDj} dYou encounter an orc priest. It is wielding a +0 short sword.Djڧ DjX )oDjũ 9Z.Dj E§FDjr §.WYou encounter an orc warrior. It is wielding a +4 heavy partisan.Your phantom hits the water moccasin.Dj v §.SYour phantom blinks!Dj AWZDjb Dj G.SDj #.o   orc warrior (polearm)S   water moccasin (ally target)O   ogreooo 3 orc priestsDj q 26  =5.1Dj DjM 0 _The water moccasin blinks!Dj<( .  You closely miss the water moccasin..o. _The water moccasin blinks!  You closely miss the water moccasin.  The water moccasin is almost dead.marrowcuda bites the water moccasin.  Another marrowcuda is drawn to the feast!  The water moccasin dies! .oIts soul becomes fuel for the torch..O.o.oW.W.oooDj*FZ.ODj8E DjG DjZFO   ogreooo 3 orc priests (1 ally target)o   orc wizard (ally target)  The dead are slithering!Dj*.o.o11 50--6.3Djl _The orc priest looks satisfied for a moment.Djʟ '##.#...O##...oo.###### o..o.§W. #o.§.F ##ZF# #W@####.## ##.Z# ##..# #####...# ..<### ###..|#opriest (ally target)...####....## WW 2 phantoms (summoned).......## FF 2 marrowcudas (summoned)  #...## ZZ 2 zombies (minion)DjΧ .You swap places with your water moccasin zombie.ZDj: !.Dj .W.Dj CF.Djԩ FDj ).DjĪ >Z.Djͬ /oDj; oYour phantom returns to the grave!Dj AZ.Dj .o###.owarrior (polearm)o   orc priest (ally target)o   orc wizardW   phantom (summoned(…)Dj 9-- 26  ---7.5Magic DartDj Dj n _The orc priest barely misses your water moccasin zombie.Dj# #.# ...O## ...o.o#####.o.ooWF#.ZF..###@.# #Z.## ##.## ##.. ##..## ### ##...<### ###..|##O   ogre####....##ooo 3 orc priests (1 ally target) ......##o   orc wizardDj .oYour marrowcuda barely misses the orc wizard.Your phantom hits the orc wizard.Dj .OYour water moccasin zombie bites the orc priest.  The orc wizard hits your marrowcuda but does no damage.DjRMooDjDj\G.oDj=.ZDj1F (ally target)  Your water moccasin zombie bites the orc priest.  The orc wizard hits your marrowcuda but does no damage.  The orc priest closyour water moccasin zombie.marrowcuda bites the orc wizard.  Another marrowcuda is drawn to the feast!  Your water moccasin zombie bites the orc warrior.Dj/=8.7DjXDjQJ _Your phantom hits the orc wizard but does no damage.Dj~  #  #.#  ....##  ....Oo###### ..ooooWF.# #.ZF..# ##F@#  #.Z##  ##.##  Dj##..#  ##..##   ##...#  .<### ###..|##  ####....##  ...##  Dj  FZYou swap places with your marrowcuda. Your marrowcuda bites the orc wizard.Dj_  FAnother marrowcuda is drawn to the feast!  The orc priest completely misses your marrowcuda.DjW  The orc wizard points at you and mumbles some strange words.Dj& Z.The magic dart hits your marrowcuda.Dj  The orc warrior barely misses your marrowcuda.9.9 _Your phantom hits the orc wizard.DjtC #.# ## ....Oo#####...ooooWF#FFF@.####Z.## #Z.## ##.## ##.. ##..## ## ##...<### ###..|######....##DjF _Your phantom hits the orc wizard.  Your marrowcuda completely misses the orc wizard.Your marrowcuda bites the orc wizard.bar  The orc wizard completely misses your marrowcuda.DjDj .ZThe orc priest begins to cast a cantrip, but forgets the words!Dj W§Your marrowcuda barely misses the orc wizard.Your phantom hits the orc wizard.Dj r o§Your phantom blinks!Dj% CF.Djs# §  The orc wizard blinks!  The orc warrior hits your marrowcuda with a +4 heavy partisan!!  Your marrowcuda is destroyed!Dj$ AF.Dj1 7.Dj3 u50===11.1Magic DartDj= Djc@ d _Your marrowcuda disappears in a puff of smoke!Djs    #  #.#  ..Wo##  ....Oo######.oooFF..# #F.@..# ###ZF## #.Z##  ##.##  ##..#  ##..## # ##...# .<### ###..|## .####....## Z.Dj  .oYour marrowcuda barely misses the orc priest.Djk_  The orc priest hits your marrowcuda with a +0 short sword.Dj:*Dj~  The orc priest calls upon Beogh to heal the orc warrior.Dj Z.The orc warrior's wounds heal themselves!  Your marrowcuda bites the orc warrior.ZF F.Another marrowcuda is drawn to the feast!DjQ'FoooF, ally target)(ally target)Another marrowcuda is drawn to the feast!  Your phantom barely misses the orc wizard.  Your marrowcuda bites the orc priest.  Another marrowcuda is drawn to the feast  The orc warrior completely misses you.The orc wizard hits your marrowcuda with a +0 dagger.DjDji^2.3Magic DartDj) _The orc priest looks satisfied for a moment.Dj3 Y FZDjs4 oYour marrowcuda barely misses the orc warrior.Dj4 <.ZDj6 Z.Your marrowcuda closely misses the orc warrior.DjP CFF Dj(Q Your marrowcuda bites the ogre!  Another marrowcuda is drawn to the feast!  Your marrowcuda closely misses the orc warrior.  Your marrowcuda bites the orc warrior.  DjyQ The orc wizard hits your marrowcuda with a +0 dagger.  The orc priest mumbles some strange prayers to Beogh against you.DjT p36--------30Djk Djm  Djo !_Beogh smites you!Djo:Z.Dj )Your phantom barely misses the orc wizard.misses the orc wizard. The orc warrior completely misses you.Your marrowcuda barely misses the orc warrior.Your marrowcuda misses the orc wizard. Your marrowcuda bites the orc wizard.  Another marrowcuda is drawn to the feast!  The orc wizard dies!Dj*$u F (ally target)2W   phantom (summoned)Its soul becomes fuel for the torch.Your marrowcuda bites the orc warrior.Dj&37=------3--4DjW1Dj4c _The orc priest barely misses your marrowcuda.Dj7 .ZYour marrowcuda closely misses the orc priest.Your marrowcuda bites the ogre.Dj+ .DjXWAnother marrowcuda is drawn to the feast!Dj .FYour marrowcuda bites the orc warrior but does no damage.DjYFAnother marrowcuda is drawn to the feast!  Your marrowcuda bites the orc warrior but does no damage.  Your marrowcuda bites the orc warrior. Your marrowcuda barely misses the ogre.The orc priest hits your marrowcuda with a +0 short sword.  Your marrowcuda bites the orc priest.  The orc priest invokes the aid of Beogh against you.21--------=5DjDjc _Beogh smites you! The orc warrior misses you.Djۉ E Z.Dj Your marrowcuda bites the ogre. Your marrowcuda bites the orc warrior.  Your marrowcuda closely misses the orc warrior.Dj  )Your marrowcuda barely misses the ogre. Your phantom hits the ogre.  Your marrowcuda bites the orc priest.  The orc priest dies! .oIts soul becomes fuel for the torch.Your marrowcuda bites the ogre!oODj| Y  2Djͦ Djǫ 67--6Djl e _Your marrowcuda bites the orc warrior but does no damage.Dj .ZYour marrowcuda closely misses the orc warrior.Dj2Your marrowcuda closely misses the orc warrior.Your marrowcuda bites the orc priest. Your phantom hits the orc priest.  Your marrowcuda barely misses the orc priest.The orc warrior hits you from afar with a +4 heavy partisan!!  You die...  Your body rises from the dead as a mindless zombie.Dj]--------------------Dj/  --more--DjՀ Dj fGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))c - a +0 hand axe  e - a +1 dagger of freezing  h - a +2 dagger of venom Armour (go to first with [)  g - a +2 robe of fire resistance (worn)  j - a +0 pair of boots (worn)  k - a +0 pair of gloves (worn)  l - a +0 cloak (worn)Djx la - a +0 robe Magical Staves (go to first with |)  n - the conjuration staff "Nul Fopn" (weapon) {Int+4 Conj}  m - the cold staff of the Horn {rC+ rCorr Str-4 Int+5 Stlth+ Ice} Jewellery (go to first with "=)  b - a ring of magical power (worn)  f - an amulet of the acrobat (worn)  i - a ring of poison resistance (worn)d - a ring of resist corrosionDj]8DjfDjiGoodbye, Emolg4.1300 Emolg4 the Destroyer (level 8, -1/52 HPs)Began as a Barachi Conjurer on Sept 1, 2026.Was a Believer of Yredelemnul.Slain by an orc warrior... wielding a +4 heavy partisan(22 damage)... on level 6 of the Dungeon.The game lasted 00:13:11 (4511 turns). Best Crawlers -DjYj1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzCoGl-27 escaped with the Orb  Djjm10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the OrbDjw4Dj fDjh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l