}Oj{ Player: Emolg4 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-01.22:19:41.ttyrec Time: (1788301181) Tue Sep 1 22:19:41 2026 ~Oj [?1051l[?1052l[?1060l[?1061h~Oj8C)0[?7h~Ojt9[?25l[?1c~Oj A~OjD~OjPWelcome, Emolg4. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi ConjurerOj Ojl Oj >Welcome, Emolg4 the Barachi. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - ShapeshifterOjZ r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandOj Warrior-mageu - Forgewright Zealotm - WarperOj v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist Oj sg - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos KnightOj qp - Reavery - Earth Elementalistz - Alchemist Oj8 Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. OjX t+ - Recommended background * - Random background # - Recommended characterOjw 8 ! - Random character % - List aptitudesOj ZSpace - Change species ? - Help Tab - Barachi ConjurerOj#Oj:_Emolg4 the ConjurerBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 18SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart#.................##+##.............#@#..............###............. ... ......#.... ..... .....##.. ....... ....## ######... ....... ....### #..#OjOjdWelcome, Emolg4 the Barachi Conjurer.Will you be the one to retrieve the transcendent Orb of Zot from the depths?OjOj Press ? for a list of commands and other information.OjOj[ _Found a staircase leading out of the dungeon.Oj Ojm  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   f + Spellcasting 2.1   3.0   0           b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 4.3   4.2  +1                   c - Armour   0.0   0.7  +2      d + Dodging2.1j4m   2.5  +1      e + Stealth1.7   2.0   0                                                                    jTm          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsOj{Oj d * Dodging   2.1Ojb o d - Dodging   2.1Ojb Oj o e * Stealth   1.7OjT Oj o e - Stealth   1.7Oj1L f * Spellcasting   2.1Ojp f - Spellcasting   2.1OjsOjlzOjCtEmolg4 the ConjurerBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8#...EV: 11Int: 18........SH: 0OjDex: 10......##+##......XL:  1 Next:  0% Place: Dungeon:1.......#@#.......Noise: ---------  Time: 0.0 (0.0).......###.......-) Nothing wielded...... ... ......Cast: Magic Dart#.... ..... .....##.. ....... ....## ######... ....... ....### #..#  Welcome, Emolg4 the Barachi Conjurer.OjI$Will you be the one to retrieve the transcendent Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.OjOjOjOjOja3OjbOjfOjphOjnq _You open the door.OjnOjoOjr8There is an open door here.Ojt3OjuOjw7 _You open the door.Ojy3OjzOj}@  There is an open door here.Oj~3OjPOj7 _You open the door.OjOj4OjOjގ _You open the door.  There is an open door here. _You open the door.  There is an open door here. _You open the door.  There is an open door here. _OjbOjQOjOjړOjOj{Oj<OjOjf  You encounter a quokka.Oj05.$#.#r#.#...####..######.........# ........# # ...... ..###.######..# #...........@.# ...#.#.#.#....# #. #+#'#.......# OjMagic Dart.... +#'##.......#......##'##.#.......#<#.........# r   quokka (asleep).......###.........#...................##..................#Oj012.6 (12.6)Oj.3.8 (13.8OjEOj+ _Found 16 gold pieces.Ojf {******rOj Y.rOj .....2--------=4.8 (1.0) _The magic dart hits the quokka but does no damage.Oj Y.rOjOj1----------------Contam: 10% -5Oj}Oj"H _You miscast Magic Dart. Nothing appears to happen.Oj **** The magic dart hits the quokka.Ojz.r.Ojw6rOj&..Ojk0----------------=6Magic DartOjOj_ _The quokka is severely wounded.Oj|l Ojl OjLs Ojv K _You are out of magic!Oj/ W.rOj5 Oj6 5-7 _OjA OjAD OjMV.rOjOj@-8OjOjOj  You barely miss the quokka.The quokka is severely wounded.=9Oj Oj~ S _The quokka barely misses you.Oji"| †You hit the quokka.Ojz*(Oj-P--------220Oj)4Oj7J _You kill the quokka!OjM##.$# ...# ###..######.# #.........# # #.........#..###.#######......... ...#.#.#.#....# #. #+#'#.......#'.#'#<OjMOjQ8% -2.0 (1.2OjOjs _You see here a quokka corpse.OjOjOjOj=OjS>6 _OjOjOjV74OjOjOj72OjAOj=Oj'OjOjZ _Your magical contamination has completely faded away.Oj8Z1========OjOj,OjOjw,OjOj,OjOjPV========OjOj,OjOj&,OjOjOj"Oj OjAOj~OjNOj,OjHOj,OjOj5,OjmOjj2========OjhOj,Ojr+Oj5-,Oj-Oj_0,Oj1Oj3Oj4@========Oj5Oj^7Oj7Oji8Oj:Oj9;Oj=Oj>Oj?Oj@OjDOj_DOjhEOjGOjGOjHOjmK,OjBLOjOBOjvR,Oj.X3========OjjZ4 _Magic restored.Oj\3Ojt]Oj_OjYaOjaOjbOjdOjfOj7gOjKhOjuiOjekOjk@========OjclOjNnOjppOjpOjqOjrOj uOjNuOjuOjwOj^z,OjB{Oj~OjOjvOj7A _You now have 16 gold pieces.Oj'IOj  You encounter a goblin and a ball python.Oj#.##..S #...... ##...... ........ ........g. .. ........ .. ........ .# ........####.#  #....@..#.#- #.#####.#.# #...#Magic Dart ###..###### #.........# #.........#g   goblin (asleep) # #.........#S   ball python (constriction, asleep) ..###.######†.##### #.............#Oj].S62.6 (40.6)Oj5g.Oj}gwandering)S)Oj.3.8 (41.8OjбOj-5 _The ball python hisses angrily.Oj[ t )The magic dart hits the goblin.Oj` ****S   ball python (constriction)Oj* f.S.Oj 'SOj 2....Oj x2--------3=4.8 (1.0)Oj Oj J _You kill the goblin!OjMy )The magic dart hits the ball python.OjRS****Oj2....Oj1----------------45Magic DartOjOj$O _You kill the ball python!OjA 3Oj OjM ,Oj BOj Oj c  You encounter a bat.Oj- Zb..-..Magic Dart...b   bat (wandering).†Oj)! *7.8 (2Oj! .Ojd" -bOj|) Ojm2 L-8.8 (3 _Oj8 OjX; Oj .  The magic dart hits the bat.***Oj?,...Oj;C0----------------5=9.8 (1Magic DartOjKJOjLG _You kill the bat!Oj 3OjM Oj >--------1================2========Oj :========Oj ,Oj- Oj OjP M3========Oj} Ojc Oj Oj Oj| Oj Oj Oj ,Ojr$ Oj6 A.# ).> ... .. ####.. .. #.##..... .. #.......#.. ###.......#. )... .... ...# ..........@# .#-103.2 (33.4).........####.#..#^#.......#.##.#####.#.##. #Oj7 I...## ###..###### #.........# #.........# # #.........#OjD OjM] !-Oj] '4.4 (34.6Oje Ojm K _Found a dagger. Found a stone staircase leading down.OjOj(Gear: 1/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn)Oj{OjOjD.#).> ...Emolg4 the Conjurer.. ####.. ..Barachi#.##..... ..Health: 13/13 ========================#.......#..Magic: 3/3========================###.......#.AC: 2Str: 8.......)... ..EV: 11Int: 18.......... ..SH: 0Dex: 10.........# ..XL:  1 Next: 50% Place: Dungeon:1........@# .#Noise: ---------  Time: 104.4 (0.0).........####.#OjD--) Nothing wielded..#^#.......#.#Cast: Magic Dart#.#####.#.##. #...## ###..#######.........##.........## #.........#The magic dart hits the ball python. _You kill the ball python! _You encounter a bat.The magic dart hits the bat. _You kill the bat! _Found a dagger. Found a stone staircase leading down.OjOj$Oj]OjOj 3Oj Oj Oj8 Oj ,Oj Oj ,OjѨ Oj Ojz i  You encounter a hobgoblin.Oj  # .......#. .##..$......# !).> ........ ####.......# #.##..... ....# #.......#.....#####.....##.).........g.OjB :.@..........##....$...........# #.####Magic Dart.........####.#..#^#.......#.#Oj M.?. #.#####.#.# g   hobgoblin (asleep).# #.Oj ...##. ###..####### Oj -6.8 (2.4OjF -8.0 (3.6OjR Oj r _Found a sedimented inky potion and 11 gold pieces.OjF( *******g    The magic dart hits the hobgoblin.  The hobgoblin is almost dead.Oj 1g.Oj.......Ojl2--------=9.0 (1.0OjOj + _The hobgoblin shouts!Ojr y †The magic dart hits the hobgoblin.OjAx M******Oj.......Oj1----------------710Magic DartOjOjhM _You kill the hobgoblin!Oj23OjOjOj,OjOjDOjғOjÖOjOjOjMT--------OjrOjȡOjOjFOjOj˧OjOj;,OjoOj߲Oj)OjgOj,OjOj,OjOjpOjQT2========OjOjOjPOjOjOjOjaOj,Oj3OjV========OjBOj,Oj*Oj,Oj)OjOjOjOjOjOjOj,OjOj,OjOja,OjOj Oj4 T3========Oj OjKOjOjOjdOjOj  You encounter a goblin. It is wielding a +0 club.Oj0 .#..  #.g.#  # .......#. .##..$......# !).>......... ####.......# #.##..... ....#  #.......#.....# ###......@#.....##-)........†..........Magic Dart.........##....$...........# ##.####.g   goblin (asleep)#.#OjB034.2 (24.2)OjIO-5.4 (25.4 _OjNOjOOjt )The magic dart hits the goblin.Ojd******Ojbw..>...Ojn2--------8=6.4 (1.0)Magic DartOjOj˧J _You kill the goblin!OjE 3OjKI OjuW BOj\ ,OjG_ Ojb Ojc Ojf Ojj Oj< --------Ojf ,OjR Oj j3========Oj Oj Oj ,Oj Oj V========Oj Oj 5 .. ###.. ...... .#....### #.).#.......##### .......#.#..$.... ..# #@).>......-Ojz  ... ####.......# #.##....# #.......#.....# ###.......#.....## .......)........†. .................. .........##....$.. .........# ##.####Oj 053.2 (16.8)Oj F-4.2 (17Oj Oj@ \ _d - a sedimented inky potionOjNm n.. ###.. ...... .#.... ### #.).#.. .....##### ....... #.##..$.... ..# #.@.>...... ... ####.......##.##..........# #.......###..............)........†............................##....$...........# ##.####Oj 5.4 (1.2) _You see here a +0 dagger.Oj>Oj,60Oj; _b - a +0 daggerOjO_Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))b - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn)OjPyb - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.Oj At 100% training you would reach 10.0 in about 6.4 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 100% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.OjtOj"7OjEEmolg4 the Conjurer..Barachi###..Health: 13/13 ========================......Magic: 3/3========================.#....AC: 2Str: 8####.).#..EV: 11Int: 18.....##### .......SH: 0Dex: 10#........##..$....XL:  1 Next: 80% Place: Dungeon:1..# #.@.>......Noise: ---------  Time: 156.4 (0.0)... ####.......##b) +0 dagger#.##..........#Cast: Magic Dart#.......#.....####.......#jGsm.....##.......)........†............................##....$...........# ##.#### _You encounter a goblin. It is wielding a +0 club.The magic dart hits the goblin. _You kill the goblin! _d - a sedimented inky potion _You see here a +0 dagger. _b - a +0 daggerOjROj_+9 (0.5Oj)D _b - a +0 dagger (weapon)Oj   You encounter a bat and a rat.Oj: ....###..r......b.#.....### #.).#......##### ..#.##..$...# #..@>.... ####.##.##...# Magic Dart#....###.......#.......)........†. b   bat (asleep).............r   rat (asleep).........##....$....# ##.#.b0.bb..rj m.b J  The rat squeaks loudly.r.J   endoplasmb   bat (wandering)r   ratOj 5=8.1 (1.2Oj q _You encounter an endoplasm.OjĦ ***b  The magic dart hits the bat.Ojqb.Oj )b.b.r.Oj!%.JOjJ5&..Oj|8c2--------90OjCOjE^ _The bat is moderately wounded.Oj .  The magic dart hits the bat.r   rOjz.r.J1----------------960OjOjQG _You kill the bat!Oj **The magic dart hits the endoplasm.Oj t.r.J.Oj ..0----------------1Magic DartOj 7 _The endoplasm is lightly wounded.Ojc V.####....#####.r.#.....##### J....#........##..$..# #...>.. ... ####.@.....### #.##... #.......#Ojm `###.......##.......)........†.....##....$# ##.########.#)r.JOjT K-2.3 (1.2Oj' Oj) OjL####.........#...####.).#.....##### .r...#........##J.$..# #...>.. ... ####.......### #.##... #.......#####.......)........†......##....$# ##.########.##^#........r.J.OjOOjvP;-3.5Oj YOjI[Oj2 ....... .#.....####.).#... .....##### ........ #........##.r$..... ..# #..J>....... ... ####.......### #.##...#  #......@#.....####.#.....## .......)........†.. ............. ##....$... .# ##.##### .####.#  ..#^#.......#.# .?..#.#####.#.#Oj).J.OjF.rOj*Oj+(4.7OjEFOjSOj0#...####.).#.......##### .......#........##..$......# #...>r..... ... ####J......### #.##..........# ......#.....####.......)........†.............##....$..# ##.########.# #^#.......#.?..#.#####.#.### #. #..OjDr.r.JOj Oj F--------5.9Oj) Ojz####.).#.....##### .......#........##..$......# #...>...... ... ####..r....### #.##...J......# ......#.....###.....##.......).@......†....##....$# ##.########.#Oj3#^#.......#.#?..#.#####.#.### #. #.. #. ###..######Oj$.JOj)rOjT".OjzJOj.r   ratOj(7.1OjOjz K.rOj W  You barely miss the endoplasm.The endoplasm freezes you.9/13 --------=80 _You are frozen.Ojr .rYou hit the endoplasm.OjZ  The endoplasm is heavily wounded.The endoplasm freezes you.Ojr6-------------9Oj Oj% _You are frozen.Oj  ### #.).#...  ## ........  .##..$.....  ..# #...>.......  ... ####.......###  #.##..........#  #.......#.....#  ###.....rJ#.....##  .......).@......†..  ...................  .........##....$...  .........# ##.#####  .........####.#  ..#^#....   .?..#.###Ojk  .## #. #...#  #.  You hit the endoplasm.  The endoplasm is almost dead.Oj Oj  ### #.).#...  ## ........  .##..$.....  ..# #...>.......  ... ####.......###  #.##..........#  #.......#.....#  ###.....rJ#.....##  .......).@......†..  ...................  .........##....$...  .........# ##.#### .........####.#Oj  ..#^#....  .?..#.###  .## #.  #. Oj  OjS y The rat bites you.  * * * LOW HITPOINT WARNING * * *Oj 3-----------1========70Magic DartOj<  Oja I_The endoplasm closely misses you.Oj$R  .  You hit the endoplasm. r   rat  You kill the endoplasm!####.).#...Emolg4 the Conjurer.....##### ........Barachi#........##..$.....Health: 3/13=====-------------------..# #...>.......Magic: 1/3========----------------... ####.......###AC: 2Str: 8#.##..........#EV: 11Int: 18#.......#.....#SH: 0Dex: 10###.....r.#.....##XL: jS m 1 Next: 110% Place: Dungeon:1.......).@......†..Noise: =--------  Time: 171.1 (1.0)...................b) +0 dagger.........##....$...Cast: Magic Dart.........# ##.#####.........####.#..#^#.......#.#r   rat.?..#.#####.#.#.## #. #...##. ###..######The endoplasm is almost dead.The rat bites you.  * * * LOW HITPOINT WARNING * * * _The endoplasm closely misses you.You hit the endoplasm.  You kill the endoplasm! _The rat closely misses you.You have reached level 2!Ojށ /  --more--Oj5/19=1/5----2 4% Oj!Oj54 _Oj  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OjV ### #.).#...  Emolg4 the Conjurer .....##### ........  Barachi #........##..$.....  Health: 5/19======------------------ ..# #...>.......  Magic: 0/5------------------------ ... ####.......###  AC: 2Str: 8 #.##..........#  EV: 11Int: 18 #.......#.....#  SH: 0Dex: 10 ###.....r.#.....##  XL:  2 Next:  4% Place: Dungeon:1Oj$W .......).@......†..  Noise: =--------  Time: 171.1 (0.0) ...................  b) +0 dagger .........##....$...  Cast: Magic Dart OjW.........# ##.#####  .........####.#  ..#^#.......#.#  r   rat .?..#.#####.#.#  .## #. #...# OjX OjBX[#. ###..###### _You have reached level 2!OjXCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)Ojm ### #.).#...  Emolg4 the Conjurer .....##### ........  Barachi #........##..$.....  Health: 5/19======------------------ ..# #...>.......  Magic: 0/5------------------------ ... ####.......###  AC: 2Str: 8 #.##..........#  EV: 11Int: 18 #.......#.....#  SH: 0Dex: 10 Ojފ###.....†.#.....##  XL:  2 Next:  4% Place: Dungeon:1 .......).@......†..  Noise: =--------  Time: 171.1 (0.0) ...................  b) +0 dagger .........##....$...  Cast: Magic Dart .........# ##.#####  .........####.#  ..#^#.......#.#  r   rat .?..#.#####.#.#  .## #. #...#  #. ###..###### OjڋCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.Oja ### #.).#...     $.....  ..#   ...                    .## #.  #. Oj^Y }82.1 (1Magic DartOjd Oje onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat. _You kill the rat!OjX: Oj%< < Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Fulminant PrismConjuration/Alchemy 54% 4 Oj<  c - Iskenderun's Mystic Blast Conjuration/Translocation 54% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitOj}Oj####.).#...Emolg4 the Conjurer.....##### ........Barachi#........##..$.....Health: 5/19======------------------..# #...>.......Magic: 0/5------------------------... ####.......###AC: 2Str: 8#.##..........#EV: 11Int: 18#.......#.....#SH: 0Dex: 10###.....†.#.....##XL:  2 Next:  8% Place: Dungeon:1.......).@......†..Noise: =--------jkym  Time: 172.1 (0.0)...................b) +0 dagger.........##....$...Cast: Magic Dart.........# ##.#####.........####.#..#^#.......#.#.?..#.#####.#.#.## #. #...##. ###..######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat. _You kill the rat!OjpOjMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes OjF' N - NoOjOj-1####.).#...Emolg4 the Conjurer.....##### ........OjiBarachi#........##..$.....Health: 5/19======------------------..# #...>.......Magic: 0/5------------------------... ####.......###AC: 2Str: 8#.##..........#EV: 11Int: 18#.......#.....#SH: 0Dex: 10###.....†.#.....##OjXL:  2 Next:  8% Place: Dungeon:1.......).@......†..Noise: =--------  Time: 172.1 (0.0)...................b) +0 dagger.........##....$...Cast: Magic Dart.........# ##.#####.........####.#..#^#.......#.#.?..#.#####.#.#.## #. #...##. ###..######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat. Ojj2_You kill the rat!Oj3-3.1 (1OjOjOjE-4.1 (2OjOjOjjW6=5.1 (3OjOj _You start memorising the spell. You continue memorising. x2OjOjOjc _You finish memorising. Spell assigned to 'b'.Oj0 Ojy Oj Oj P _Oj ,OjO Oj Oj Oj OjX Oj f7==Oj Oj ,Oj Oj3 71Oj3 +====Oj^7 OjQ@ ,OjD OjG u8===OjM OjQ OjqQ OjLU OjY OjZ <====OjX\ OjSc ,Oj$f Ojal Ojl :==Ojo Ojs Ojft S9=OjOw Ojp{ ,Oj*~ Oj ,OjB Oj߆ ,Oj Oj Oj 10/19==Oj Ojk Ojy W2=====Oj Oj+ Oj OjF Oj$ ,Oj Oj Oj t1==Oj Oj[ ======Oj# OjQ ,Oj Oj) BOj OjE 9=Oj OjS Oj` T2==Oj OjR ,Oj Oj ,Oj Oj7 Oj Q3=====Ojs Oj u3===Oj] Oj Oj ,Oj Oj Oj Oj Oj ======Oj Oj4 Oj &14OjM E==Oj Oj ,Oj Oj ,Oj Oj$ Ojp% Oji' Oj, Oj, 9=Oj/ Oj 4 Oj4 #5Oj5 (=Oj7 Oj; Oj; Q4=====Oj> Oj'B OjB OjgH OjL ,OjN OjR OjFS OjS b6===OjU OjY S=====OjL[ Oj^ ,Oja Ojd OjMe Ojg Ojk 7===Ojn Ojq ,Ojt Ojx Ojx Ojz Oj =5=====Oj Ojg K8=Ojs Oj Oj7 Ojk OjN BOj Oj ======Ojl Oj Oj Oj0 b9===Oj9 Ojì 1 _HP restored.Oj4 Oji Oj Oj Ojz Oj۹ Oj Oj Oj ,Oj Oj Oj Oj :==OjF Oj} Oj ,Oj Ojk Oj Oj Oj+ _You now have 27 gold pieces (gained 11).Oj>-Oj/0Oj2OjQ3Oj4Oj 7OjQSOjZTOjMVOjZOj\Ojc]OjE_OjUaOjc,Oj eOjgOji,Oj&lOjE _You now have 36 gold pieces (gained 9).OjFOjOjNOjCOj,OjȔOjfOj},OjOjĞOjҥ,OjUOjXOj,OjOj(Ojb  You encounter a kobold. It is wielding a +0 club.Oj8 ..# #...>.......# ... ####.......#### #.##..........# #.......#.....####.....†.#.....######........)........†....#K..............# ..........##..........# ..@.####.######## ####.#  ...#^#.......#.# Magic Dart ..?..#.#####.#.# ..## #. #...# . #. ###..######K  jBpm kobold (asleep) # #.........# #.........# # #.........#Oj`1258.3 (83.2)Oj59.5 (84.4 _OjOjOjOj=4-----Contam: 10% 60.5 (1.0)OjOjH _You miscast Magic Dart. Nothing appears to happen.Oj"% *******K  The magic dart hits the kobold.  The kobold is severely wounded.Oj?.KOjFW...... Ojƺq3----------=1OjjOj: _The kobold shouts! You hear a shout!OjIFT )  The magic dart hits the kobold.OjKJ******Oj+......Oj$ 2----------122Magic Dart _You kill the kobold!Oj. IOj( Oj Oj Oj c  You encounter a rat.Oj! Z...............#.....r.#.....................-Magic Dartr   rat (wandering)Oj %3Oj Oj1 L-4.5 (2 _Oj Oj Oju *******rThe magic dart hits the rat but does no damage.OjiF.rOj}......1----------=5.5 (1OjzOj- _The rat squeaks loudly.Oj$ s †The magic dart hits the rat.Oj#+ N******OjG ,......0---------66Magic Dart _You kill the rat!Oj93OjdOj8%   You encounter a hobgoblin.Ojog-g   hobgoblin (wandering)7Oj(OjT6-8.5 (2 _Oj$Oj&Oj_ Oj` Oj a _You are out of magic!OjV (..# #...>.......# ... ####.......#### #.##..........# #.#.....# .###.....†.#.....###### .†......)........†....# .)...# g.##.# .####.# .####.# ...#^#.......#.# ..?..#.#####.#.#..## #. #...#. #. ###..######Oj # #.........##....# OjF Oj N39.7 (1.2 _Oj Oj% Oj  ... ####.......### #.##..........# ......#....##†.#.....######†......)........†....)..........g.##.##.####### #^#.......#.?..#.#####.#...#.#.......###.######†.#####Oj 1====170.9Oj[w  #.##... ......#.##†.######†......)........†....)..g.##.##.##########.# ..#^#...@...#.?..#.####### #. #...#..Oj,=...#.............#OjOji22.1Oj3OjEK _Your magical contamination has completely faded away.Oj #.##..........# #.......#.....# .###.....†.#.....###### .†......)........†....# .)...# g.##.# Oj ].####.# .####.# ...#^#.#.# ..?..#.#####.#.# ..## #. #...# . #. ###..####### #.........#Oj/ $#.........## #.........#..###.######†.###OjV 6## Oj Oj (3.3Oj7 OjC Oj*$ #.##....# #.......#.....# .###.....†.#.....###### .†......)..†....# .).........# g...##.# ..####.# .####.# ...#^#.#.# ..?..#.#####.#.# ..## #. #...# . #. ###.# #....#.........## #.........#..###.######÷.######...#Oj- Oj7 (4.5OjTQ Ojp3Oj@rOjzh====Oj{Oj{Oj4}Oje,OjtOj,OjOOjQ,Oj&OjROjԐOjёOj2=====OjOj,OjOjS=====OjOj,OjʵOjOjOjLOj,Oj0Oj,OjOjOjjOjOjG,OjOjGQ3=====OjOjOj,OjOj,OjqOjOjOjUOjS=====OjOj,Oj Oj>OjOjOjf,OjOj,OjOj,OjOj ,Oj Ojg4=====OjIOj,Oj]Oj(B=====OjEe5=====OjGOj;KOj,N,OjOOjROjV,OjXOj[Oj`,OjcbOj'pOj{uOju======OjwOjI}Ojr,OjʄOjOjw  You encounter an endoplasm and a jackal.Oj.. ... ####.......####... #.##..........# ...h #.......#.....# J...###.....†.#.....##### ....†......)........†.... ....).................... .......##.......... ......####.####### .......####.# ......#^#.......#.# .....?..#.#####.#.#Magic Dart .. ..####.# #...#... #.# ###..######### #.. #.........# J   endoplasm (wandering) ##. #.........# j`3mh   jackal (wandering) #. #.........# ..###.######÷.#####Oj,<.J321.5 (47.0)OjeG.hOjyJhOj7==2.7 (48.2OjOj' _The jackal barks!Oj **** The magic dart hits the jackal.Oju.h.J†h..Ojmxk4------3.7 (1.0)OjWOj ^ _The jackal is heavily wounded.Ojl& Ojl..  The magic dart hits the jackal.OjgyF**OjJ.J..Oj;&r 3----------25Oj1l-4 _You kill the jackal!Oj9Oj<m _Your Conjurations skill increases to level 5!Oj?aW .  The magic dart hits the endoplasm.OjgL****Oj-)...OjP2----------95Magic DartOjOjIM _You kill the endoplasm!Ojt 3Ojw Oj{ Oj ,OjI ,Oj. Oj# Ojx Oj OjL Q-----Oj Ojϗ Oj Oj Oj ,Oj% Oj ,Oj~ Oj g3=====Oj Oj' Ojt Oj Oj Ojd Oj Oj( ,Oj Oj OjT ======Oj] Oj Oj Oj   You encounter a hobgoblin.Oj, g....-..Magic Dartg   hobgoblin (wandering)Oj3M /394.0)OjZ OjH{ N-40.7 (15 _Oj} OjT OjR: *******g  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.Oj B.gOj6:..)...OjROs2-----=1.0)Ojw\OjC_+ _The hobgoblin shouts!Oj@ y †The magic dart hits the hobgoblin.OjRG V******Oj 7..)...Oje 1----------372Magic DartOj c _You kill the hobgoblin!Oj OjOjOj'OjۼIOjf2=====Oj0,OjrOjOjOjIOjOjuOj}Oji=====OjP,OjOjOjoOj9Oj,Oj[XOjBOj,OjOjg3=====OjOja Oj Oj Ojm,OjOj,OjOjNOj======OjOjz#,Oj%Oj),Oj+Oj1k  You encounter a ball python.OjWS-Magic DartS   ball python (constriction, wandering)619.0)-2.7 (20 _Oj X .  The magic dart hits the ball python.Oj% W*******Oj 8...)...Oj 2-----41=3.7 (1.0)Magic DartOjA Oj O _You kill the ball python!Oj-r3OjsuOj{zOjzOj3OjOjBOj4Ojg3=====OjƋOj,OjwOj2,Oju/=====OjBOj,OjOjOjOj2Oj%,OjOjZOjOj4=====Ojb,OjOj,OjOjOj======OjOjOjOj3OjN ,Oj~Oj7,Oj_$Oj(,Oj*Oj/,Oj 1Oj4,Oj7Oj;e5=====Oj>OjAOjE,OjGOjJ;  There is a shaft here.OjP5 _OjROjUOj[,Oj\OjwV..†.. #.......#............#÷.#.....##......†)........†....).......................##.........####.####......####.# #^#.......#.# ..#.#####.#.#-..####.# #...#...# #.# ###..####.###. #.. #........#. # ##. #........ #. #....###.######÷.####.... ...#.#.#.#....#Oj092.3 (28.6)Ojf=====-3.3 (29OjOjb _c - a scroll labelled PITZA NILUUMOj3OjOjOj'Oj ,Oj| OjOjOjOjOj Oj_OjOjlOj ,Oj"Oj%Oj'Oj'Oj}(Oj5Oj8,Oj9Oj>OjV@OjzA,OjOjOjzOjOjOjS Oj Oj Oj<OjOjOjOjOjOjOjqOjOj",Oj#OjQ'OjI,BOj1.OjQ1,Ojf2Ojz5Oj8,Oj9Oj;Oj>,Oj?Oj&BOjEOjyEOjhFOjXHOjJ,OjKOj"NOjQ,OjROjTOjW,OjXOjZOj]Oj9^Oj_Ojkq .......###.## #.. # ...#..# #..## ##.  Oj r...#.. #...## #.# # ..... #....###.### #... ####. #... ##...#.#.#. ###$.# ##....# #+#' #..[.#####.....##+#'# #.@...........##'##OjWr #......#####.......#<#...# #.......###...#.#.# #...Oj s##...#.# ##..# ##....# ##. #. ... #########. .. .... .##..... OjN ..........## #.# .......###.## #..  ...#..# #..## ##. ...#..# #...## #.#  ..... #....###.## #...# ####...... #...# ##...#.#.# ###$.# ##....# #+#..@.#####.....##+#' #.#........#'# #......#####.......#<# .........# ####......#.#.# Oj#.##...#.## ##....#........ #..... ######### ......Oj͐0418.5 (25.2Ojl.9.7 (26.4Oj Oj!z _You see here a +0 helmet of sniping.OjOj،220.7 (1.0)OjӑOj\P _c - a +0 helmet of snipingOj: Ojҹ Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [) Oj" q a - a +0 robe (worn)  c - a +0 helmet of snipingOj +c - a +0 helmet of sniping. A piece of metal headgear. Base armour rating: 1 'Of sniping': It increases your damage by an additional 50% with ranged andthrown weapons against incapacitated targets. Incapacitatedtargets are those that are asleep, paralysed, petrified, confusedor caught in a net. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. Oj 3You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Snipe} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.OjF  Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 helmet of sniping OjOjOj(..........## #.#Emolg4 the Conjurer.......###.## #..Barachi...#..# #..## ##.Health: 19/19 ========================...#..# #...## #.# Magic: 5/5Ojk)========================..... #....###.## AC: 2Str: 8#...# ####....... EV: 11Int: 18#...# ##...#.#.# SH: 0Dex: 10Oj)I###$.# ##....# #+# XL:  2 Next: 41% Place: Dungeon:1OjW*#..@.#####.....##+#' Noise: ---------  Time: 420.7 (0.0)#.#.............##'# b) +0 dagger#......#####.......#<# Cast: Magic Dart.........# #.......###......#.#.# #..........Oj*##.##...#.# ##.........# ##....# ##........#..... #########Oj*m......  The magic dart hits the ball python. Oj*]_You kill the ball python! _There is a shaft here. Oj+=_c - a scroll labelled PITZA NILUUM OjB+_You see here a +0 helmet of sniping. _c - a +0 helmet of snipingOj3Oj)=OjOj#Oj`OjOjOjOj>Oj|  You now have 40 gold pieces (gained 4).  A hobgoblin comes into view.............###.....#.......###.## #...## ##. ...#..# #...## #.# .....# #....###.######....... #...# ##...#.#.###@.# ##....# #+#...#####.....##+#' #.#.............##'Magic Dart #......####< ........###.g....#.#.g   hobgoblin (launcher, wandering)##.##...#.# ##.#. ##js0m....# ##......... ##########Oj-1.9 (1.2OjOjh'H2.9 (2 _Oj+OjI E ******g  )The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.OjU, A.gOj,4 A.....Oj: h4-----==3.9 (1.0Oj? OjB + _The hobgoblin shouts!Ojy )The magic dart hits the hobgoblin.Ojq*****Oj> KYou kill the hobgoblin!You hear a shout!Oj.....K   kobold (missile)Ojr3----------504Oj׼Oj~ _You encounter a kobold. It is wielding a +0 dagger and quivering stones.OjS OjnT Oj@\ OjA_ ] _A kobold is nearby!Oj09v )The magic dart hits the kobold.Oj>*****Oj@.....Oj2----------4-5Magic DartOjOjpJ _You kill the kobold!Oj-----OjBOjx  You encounter a goblin. It is wielding a +0 dagger.Oj'--.Magic Dartgg   goblin (wandering)Oj,31.9 (6Oj\OjJL-2.9 (7 _OjY Oj Ojf  *****g  The magic dart hits the goblin.  The goblin is heavily wounded.OjGg)Oj9....Oj4==3.9 (1OjOR _The goblin shouts! You hear a bark! x2Oj\@ ****The magic dart hits the goblin but does no damage.Oj!.gOj>8....Ojv^1------4OjOj^ _The goblin is heavily wounded.OjQF )The magic dart hits the goblin.***Oj u hYou kill the goblin!Oj ...h   jackal0---------8-5Magic Dart _You encounter a jackal.OjQw .........  ...........## #.#  .......###.## #.. Oj ...#..# #..## ##.  ...#..#  #.#  .....#  #...#  #...#  ###@.#   #....# #.#.... #......###< ...).....# Oj ..)...#.#.#  ##.##...#.#  #. ##....#  h #..... OjL .........  ...........## #.#  .......###.## #..  ...#..# #..## ##.  ...#..#  #.#  .....#  #...#  #...#  ###@.#   #....# #.#.... #......###< ...).....#  ..)...#.#.#  ##.##...#.#  #. ##....#  h #..... OjzSOj]UOjZOj\ OjX]O_A jackal is nearby!OjpM..........#.###...............###............#........###.## #...## ##. ...### #.# .....# #....###.######....... #@..# ##...#.#.###..## ##....# #+##....#####.....##+#'#.#.............##'#.#. .)...### hh.Ojh   jackalOj<-7.1 (1.2 _Oj.!Oj#Oj ;...###............#^#................#.###h........###.........#............###.## #.......## ##. .........### #.# ............# #....###.######....... #...# ##...#.#.##..## ##....# #+#....#####.....##+#' #.#.......##' #......####<# h(wandering) ...)....###..)...#.#.##h##...#.# ##.Oj? 5h.Oj Oj B-8.3Ojz Oj W _You encounter a jackal.Oj#8 ...................###............#^#....h..........#.###.......###....#...###.## #..## ##. ### #.# ........@...# #....###.##..######...## ####.......Oj$ #...# ##...#.#.##..## ##....# #+#...#####.....##+#' #.#.......##' #.###< ...)....###..)...#.#.Oj&7h.Oj/)C.hOj#0OjC1(9.5OjS8Oj;Oj... ............#...###............#^#..h............#.#.........####.# ........## #.# #....###.## #.. #.#..# #..## ##. #.#..# #...## #.# #.# #....###.#..######...## ####.#...# ##...#.#.#.###..## ##....# #+#'#....#####.....##+#'##.#....##'##......#####.#<#....).....# #.###...)...#.#.# Oj^#..hOj=1hOjG.hOjghh 2 jackalsOjF----40.7OjJOjbOja\ ... .............#...###............#^#.Oj.] ....................#.#...h.............####.# #................## #.# #......###.## #.. #...#..# #..## ##. #..#..# #...## #.# #..Ojj] # #....###.#..######...## ####.#...# ##...#.#.#.####..## ##....# #+#'#Oj] #....#####.....##+#'##h#....##'##.#......#####.Oj] #<#....).....# #.###.Oj^ ..)...#.#.# #.Oj$` 9h.Oja @.hOjQb 9h.Ojj >1.9Oj)r Ojs OjsO.###......#^#.................#.#####h............####.# ............## #.# #......###. #...#..# #..## ##..## #.#..###.##########..@## ####......... #...# ##...#.#.#.####h.## ##....# #+#'....#####.....##+#'##.#.............##'##.#......#####.#<#.h 3 jackals (1 wandering)...) #..)...#.#...##h##..#Ojt9h.Ojvu1.hOjuOjov"hOjv.Ojw"hOj'w.Ojw".Ojx%hOj:Ojv(3.1OjsOj W _You encounter a jackal.Oj h).hOjS h.  You hit the jackal but do no damage. The jackal bites you.Oj Ojl e6----=40Oj Oj S _The jackal barely misses you.OjyG.hOj17h.OjG.hOjaOjڗ4-------1====5OjeMagic DartOjOj8h _You closely miss the jackal. The jackal bites you.Oj 8h.Oj_)  You closely miss the jackal. The jackal misses you.Oj* &6Oj2 Ojk5 S _The jackal barely misses you.OjZ  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oj29  ...###............#^#...... Emolg4 the Conjurer ....................#.##### Barachi .................####.# # Health: 14/19 =================------- ................## #.# ## Magic: 0/5------------------------ ............###.## #.. #. AC: 2Str: 8 .........#..# #..## ##. #. EV: 11Int: 18 .........#..# #...## #.# #. SH: 0Dex: 10 .........h..# #....###.#### XL:  2 Next: 58% Place: Dungeon:1 ..######..@## ####......... Noise: =--------j: m  Time: 446.1 (0.0) #.h.# ##...#.#.#.# b) +0 dagger ###h.## ##....# #+#'# Cast: Magic Dart #....#####.....##+#'## #.#.............##'##. #......#####.......#<#.. hhh 3 jackals ...).....# #.......###.. ..)...#.#.# #............ ##.##...#.# ##........... _The jackal barely misses you.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)OjYm ...###............#^#...... Emolg4 the Conjurer....................#.##### Barachi.................####.# # Health: 14/19 =================-------................## #.# ## Magic: 0/5------------------------............###.## #.. #. AC: 2Str: 8.........#..# #..## ##. #. EV: 11OjGn Int: 18.........#..# #...## #.# #. SH: 0Dex: 10.........h..# #....###.#### XL:  2 Next: 58% Place: Dungeon:1..######..@## ####......... Noise: =--------  Time: 446.1 (0.0)#.h.# ##...#.#.#.# b) +0 dagger###h.## ##....# #+#'# Cast: Magic Dart#....#####.....##+#'###.#.............##'##.#......#####.......#<#.. hhh 3 jackals...).....# #.......###....)...#.#.# #..........Ojn ..##.##...#.# ##...........Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.Oj h.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.Oj 5h.Oj Ojl 12--7.1 (1Magic DartOjOjQ  _The jackal misses you. The jackal barely misses you. The jackal bites you.OjjOjGmDrink which item? Potions  g - a potion of magic  d - a sedimented inky potion [!] read|quaff[?] describe selectedOjOjOjHOj...###............#^#...... Emolg4 the Conjurer....................#.##### Barachi.................####.# # Health: 12/19 ===============---------................## #.# ## Magic: 0/5------------------------............###.## #.. #. AC: 2Str: 8OjO.........#..# #..## ##. #. EV: 11Int: 18.........#..# #...## #.# #. SH: 0Dex: 10.........h..# #....###.#### XL:  2 Next: 58% Place: Dungeon:1..######.h@## ####......... Noise: =--------  Time: 447.1 (0.0)#.h.# ##...#.#.#.# b) +0 daggerOj###..## ##....# #+#'# Cast: Magic Dart#....#####.....##+#'###.#.............##'##.Oj;#......#####.......#<#.. hhh 3 jackals...).....# #.......###..Oj..)...#.#.# #............Ojz##.##...#.# ##...........Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded. _The jackal misses you. The jackal barely misses you. The jackal bites you.OjEn  Okay, then.OjsOj. _OjOjv8 Ability - do what?CostFailure  f - HopNone0% [?] toggle between ability selection and description.Oj8 OjZB OjVK q...###............#^#...... Emolg4 the Conjurer....................#.##### Barachi.................####.# # Health: 12/19 ===============---------................## #.# ## Magic: 0/5------------------------............###.## #.. #. AC: 2Str: 8.........#..# #..## ##. #. EV: 11Int: 18.........#..# #...## #.# #. SH: 0Dex: 10OjL .........h..# #....###.#### XL:  2 Next: 58% Place: Dungeon:1..######.h@## ####......... Noise: =--------  Time: 447.1 (0.0)#.h.# ##...#.#.#.# b) +0 dagger###..## ##....# #+#'# Cast: Magic Dart#....#####.....##+#'###.#.............##'##.#......#####.......#<#.. hhh 3 jackals...).....# #.......###....)...#.#.# #............##.##...#.# ##...........Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal OjM is heavily wounded. _The jackal misses you. The jackal barely misses you. The jackal bites you. _Okay, then.Ojh  ...###............#^#...... Emolg4 the Conjurer ....................#.##### Barachi .................####.# # Health: 12/19 ===============--------- OjIi 3................## #.# ## Magic: 0/5------------------------ ............###.## #.. #. AC: 2Str: 8 .........#..# #..## ##. #. EV: 11Int: 18 ........*#**# #...## #.# #. SH: 0Dex: 10 Oji ........*h**# #....###.#### XL:  2 Next: 58% Place: Dungeon:1 ..######*h@## ####......... Noise: =--------  Time: 447.1 (0.0) #*h*# ##...#.#.#.# b) +0 dagger Oj5j {###**## ##....# #+#'# Cast: Magic Dart #....#####.....##+#'## #.#.............##'##. #......#####.......#<#.. hhh 3 jackals ...).....# #.......###.. ..)...#.#.# #............ ##.##...#.# ##...........The magic dart hits the jackal.  The jackal is heavily wounded. Ojfj !_The jackal misses you. The jackal barely misses you. The jackal bites you. _Okay, then.Hop to where?Press: ? - help, Dir - move targetOjx* **#*****h@..  The jackal is heavily wounded. _The jackal misses you. The jackal barely misses you. The jackal bites you. _Okay, then.  Hop to where?Press: ? - help, Dir - move targetAim: a jackalOjY..#..hh**Ojd..#..hh***(heavily wounded)Oj ..h..h***Ojn.*****Oj}.h.*****OjR............###.## #.. # Emolg4 the Conjurer.........#..# #..## ##. # Barachi.........#..# #...## #.# # Health: 12/19 ===============---------.........h..# #....###.### Magic: 0/5------------------------..######.h○## ####........ AC: 2Str: 8#.h.# ##...#.#.#. EV: 11Int: 18###..## ##....# #+#' SH: 0Dex: 10#....#####.....##+#'# XL: Oj 2 Next: 58% Place: Dungeon:1#.#.@...........##'## Noise: =--------  Time: 447.1 (0.0)#......#####.......#<#. b) +0 dagger...).....# #.......###. Cast: Magic Dart..)...#.#.# #...........##.##...#.# ##..........#. ##....# ##......... hhh 3 jackals. #..... #########.........##.....The jackal is heavily wounded. _The jackal misses you. The jackal barely misses you. The jackal bites you. _Okay, then.Hop to where?Press: ? - help, Dir - move targetOj7+.h.h.h.h°-8.1 (1-Hop  _Boing!OjLm ............###.## #.. #..........#..# #..## ##. #..........#..# #...## #.# #.......# #....###.#..######..°## ####.#hh.# ##...#.#.#.####.h## ##....# #+#'##....#####.....##+#'##.#.##'##.#......#####.#<#....).....# #.###...)...#.#.# #.##.##...#.# ##.#. ##....# ##.. #..... #....... ..##Ojyn ^[37m.... .Ojo E.hOjPp H.hOjq F.hOjt .h.hOj/ 6.Oj t3=-9.3 (1.2Oj Oj, Oj ............###.## #.. #....#..# #..## ##. #..Oju P..#..# #...## #.# #......# #....###.#..######...## ####.#...# ##...#.#.#.#.###.h## ##....# #+#'#.#...h#####.....##+#'##.Oj #.#.h.##'##.#......#####.Ojͅ ;#<#.Oj !...).....# #.......###...)...#.#.# #.OjJ ##.##...#.# ##.#. ##....# ##. 2. #..... #....... ..##.... ..#Oj+ /hOj =.hOjj .h.hOj .h 3 jackalsThe jackal attacks as it pursues you! The jackal closely misses you.Oj 0=50.5Oj* i _The jackal barely misses you.OjP  You hit the jackal.  The jackal is severely wounded.OjQ+10Oj=[Ojc> _The jackal bites you but does no damage.Oj j †You hit the jackal.Oj ;.hOj, D.hOj L 2Oj> .662Oj Oj J _You kill the jackal!Oj+14==3 _You closely miss the jackal. The jackal misses you. x2Oj-XOjX]12--4OjaOj%vg _You barely miss the jackal. The jackal bites you.Oj= ;5OjE OjBH _You barely miss the jackal. The jackal closely misses you. x2Oj  You hit the jackal.  The jackal is heavily wounded.OjJi1====6Magic DartOjOjmS _The jackal barely misses you.Oj&  OjYYou closely miss the jackal.The jackal is heavily wounded.3=-7OjOj> _The jackal bites you but does no damage.Oj   You hit the jackal.  The jackal is almost dead.Ojy %8Oj2  _The jackal barely misses you. The jackal completely misses you.Oj  You closely miss the jackal.The jackal is almost dead.Oj,]1---9OjOjD+ _The jackal bites you.Oj  You hit the jackal but do no damage.The jackal is almost dead.Oj0----====60OjT _The jackal bites you. The jackal barely misses you.Ojxl j †You hit the jackal.Ojm ;.hOj"{    jackalYou kill the jackal!Oj H-751Oj+ Oj + _The jackal bites you.Oj)  You hit the jackal.  The jackal is heavily wounded.Ojcn8/19 --2OjYOjC+ _The jackal bites you.Ojs  You hit the jackal.  The jackal is almost dead.Ojt %3Oji{ Oj} > _The jackal bites you but does no damage.Oj^_  You hit the jackal but do no damage.The jackal is almost dead.Oj`%4OjgOjmj _The jackal barely misses you. The jackal misses you.Oj+#  You hit the jackal but do no damage.The jackal is almost dead.OjX$ %5Oj, Oj/ S _The jackal barely misses you.Ojɥj †You hit the jackal.OjROj9=-836Magic Dart _You kill the jackal!Ojx(Oj")Oj*Oj-Ojf.W2=====Ojwc10/19======= _You are ready to hop once more.1===3=====2==OjofOj@pBOjq,OjFuOjuOjv'=====Oj@vOjwOj}3===Ojj~OjOje,OjOj?,OjuOjg14==Oj3OjOj"OjOjdOjQ4=====Oj|OjؕOjOjlOjOj9=OjOjrOjK5=Oj=OjOjg======OjOjmOjOj$Oj,OjOjOj)i6===Oj6D7===5===========8=OjOj,OjPOjJ,OjOjOj OjOj|Oj1i9===Oj}Oj   Things that are here:  a jackal corpse; a jackal corpse _==Ojq OjOjOjOjOj,OjOjOjOjOj^'Ojy)Oj-,Oj.Oj7OjkBOjx  ##...............# #.. .......######...## #### ###.....## #...# # #........#####..## ##... #..........#....######........#.#.#..†.......#........#......#####.............).....# #...#.....@...#.#.# #..- #..###.##...#.# # #.###....# ## ... #.....# ### .... ......# .OjI[m.....##....# #...... #....# #......##..$.# #......# ....#  d - a +4 ring of slaying520.3 (53.8)-1.3 (54OjOjN _Items here: ( )) ††.Oj!Oj6$Pick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 sling Missiles (select all with ()c - 2 stones Oj$Carrion a hobgoblin corpse a kobold corpse [Up|Down] selectOj$ [Esc] exit Letters toggle [.|Space] toggle selected[top]Oj Oj Oj##...............# #.... Emolg4 the Conjurer.......######...## ####. Barachi###.....## #...# ##.. Health: 19/19 ========================#........#####..## ##... Magic: 5/5========================#..........#....#####.... AC: 2Str: 8#........#.#.#..†........ EV: 11Int: 18#........#......#####.... SH: 0Dex: 10..........).....# #.... XL:  2 Next: 83% Place: jg:mDungeon:1#.....@...#.#.# #.... Noise: ---------  Time: 521.3 (0.0)#..###.##...#.# ##... b) +0 dagger#.###....# ##.. Cast: Magic Dart... #.....# ###.... ......#......##....##...... #....##......##..$.##......# ....# _You are ready to hop once more.Things that are here: _a jackal corpse; a jackal corpsed - a +4 ring of slaying _Items here: ( )) ††.  Okay, then.OjZOj*Oj2Ojw5. _OjX3OjOjA _ Things that are here: _a jackal corpse; a jackal corpse  d - a +4 ring of slaying _Items here: ( )) ††.  You encounter a frilled lizard.Oj.......######...## ######.....## #...# ##...#........#####..## ##....# #..........#....#####.....###........#.#.#..†..........##........#......#####....).....# #...#.....)...#.#.# #...#..###.##@..#.# ##.. #.###....# ##..... #.....# ######Magic Dart.... ......#......##....##...... #j37m....# l   frilled lizard (asleep)#......##..$.##......# ....# ..l#OjM-3.7 (2.4Oj44.9 (3.6 _OjOjOjԣ †The magic dart hits the frilled lizard.Ojh*****..#**Oj`6t.....$.OjU4-----7=5.9 (1.0Magic DartOjOjR _You kill the frilled lizard!Oj3OjOjOjA,OjeBOjOj0OjOjQ-----OjBOj OjOjOjOj,Oj0Oj,OjOjOjcOj~Oj},OjOjOjO5=====OjROj}Oj###.....## #...# ##...#.##........#####..## ##....# ##...#....#####.....##+#.#.#.#..†.....#........#......#####..........).....# #.# #.....)...#.#.# #.#..###.##...#.# # #.###@...# -36.9 (11.0)... #.#####.... ......# ......##....##...... ....##......##..$.##......# .Ojr...# .>. ...†#.... ....#OjOj)H-8.1 (12.2Oj1Oj49 _Found an escape hatch in the floor.OjH 3Oj OjWOjuOjOjOjVOj",Oja%Oj(OjU,Oj-======Oj/Oj93Ojf7,Oj9Oj<OjRA,Oj+COjJBOj SL _You now have 44 gold pieces (gained 4).Oj{gOjFOjOjOjюOj֔BOjOjuOjOj,OjOjXOje  #..###.##...#.# # #..###.###....##  #........#.....#  #..............#  ###......##....#  #......##....#  Oj#......##....#  #......##....#  #@.>...##...†#  .##....#  #########....# #....# ###### Oj#7 OjLAYou pick up a parchment of Sandblast and begin reading...Oj/57.1 (19.0Oj,8.1 (20OjOj B _You add the spell Sandblast to your library.OjPOjPOjpQOjiXOjFhOj_,OjOjOj9Oj,Oj)BOjOjVOjBOjOjqOjOjOj OjOjOjOjWOj4OjuOj6Oj7OjOj  You encounter a goblin. It is wielding a +0 dagger.Oj; .#..g.......... .#..........#.. #.#..........#..# ##...............# .......######...#####.....## #...##........#####..###..........#....#############.@......#.#.#..†..#........#..#......####..................).....#Magic Dart#........###.....)...#.#.########### #..###.##...#.##..###.###....## g   goblin (wandering)#........#.....##..............####......##....#77.3 (19.28.5 (20.4 _Oj<=%Ojd t $The magic dart hits the goblin!Oj j*******Oju K.......Oj 4-----91=9.5 (1.0)Magic DartOj Oje J _You kill the goblin!Ojc{3Oj}OjS,OjBOjuOjOjMOjOjOji;-----OjOj,Oj4OjOj OjVOj,Oj؟Oj,OjOjզOj#OjOjOj7O5=====OjbOjOj̳,OjٵOjOjK,OjOjSOj,OjOjOji  You encounter a hobgoblin.Oj#...###.. g.......#. ##........###.....#..$..........###... #.#..........#..# #....# #...#..# #......##.....# #.. #........@.######...## ###- #####.....## #...#  #........#####..## ##.Magic Dart #..........#....#####..####........#.#.#..†......OjV#........#........#......#####.. g   hobgoblin (asleep)#..................).....# #..#........###.....)...#.#.# #..########## #..###.##...#.# ##.Oj4093.1 (13.6)Oj>Po=====-4.3 (14.8 _OjXOj9[Oj0 ******gThe magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.OjG.gOj8.....Ojl4-----==5.3 (1.0)OjA _The hobgoblin shouts!Oj ***** The magic dart hits the hobgoblin.Oj)uG.gOjvu SThe hobgoblin is severely wounded.OjkwOj6....S   ball python (constriction, wandering)Ojq3-----------6OjOjߏ\ _You encounter a ball python.Oj W .  The magic dart hits the hobgoblin.Oj* ****S   ball python (constriction, wandering)Ojh .Oj8 ....#...###........... Emolg4 the Conjurer. .................. Barachi#. ##................. Health: 19/19 ========================.###.................# Magic: 2/5=========---------------..#..$..........###.# AC: 2Str: 8.. #.#..........#..# #.. EV: 11Int: 18..# #.#..........#..# #.. SH: 0Dex: 10....##...............# #.. XL:  2 Next: 100% Place: Dungeon:1#......Ojp ..@.######...## ### Noise: =--------  Time: 597.3 (1.0)#####.....## #...# ## b) +0 dagger#........#####..## ##. Cast: Magic Dart#..........#....#####..##########........#.#.#..†......#........#........#......#####.. #..................).....# #.. #........###.....)...#.#.# #.. ########## #..###.##...#.# ##. The hobgoblin is lightly wounded. _The hobgoblin shouts!  The magic dart hits the hobgoblin.  j' qmThe hobgoblin is severely wounded. _You encounter a ball python.The magic dart hits the hobgoblin. _You kill the hobgoblin!You have reached level 3!  --more--Oj ^  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Oj: q24/246------20OjM; F3 0% Magic DartOjD OjF S _You feel clever. x2OjuIOjOj>| _Ojl,Oj -Oj@ Oj/Oj2Oj6Oj7V3====Ojc9Oj!=,OjP?OjD,Oj FOjJ,OjLOjOOjO<====OjROjU,OjWOj^BOjb,OjgOjh,OjkOjo,Oj`Oj4========OjKOjͩBOjVOjOjOjYOjOjOjL,OjOjOj]OjOj|5====Oj,OjOjh,Oj5OjbOjOjOjOj<====OjOj,OjOjOjOjOjOj@OjOj,OjOjOjOjOj[OjN6====OjOjOjq,OjOj Oj ,OjOjVOjOj,OjOjR====OjMOji  You now have 50 gold pieces (gained 6).Oj !Oj(> _You see here a +0 dagger.OjF+3Oj,Oj2Oj#;m  A ball python comes into view.OjK.. #.... ..## .##.... .†#. ....#.# )... ##........ # ....... .......... .....#........... .......#...###......... ........ #. ##@................- .###................. ..#..)..........###.#Magic Dart.. #.#..........#..#  ..# #.#..........#..# # ....##...............# S   ball python (constriction, wandering) #......S...######.OjLl..## ### #####.....## #...# ## #........#####..##Oj\1641.3 (44.0)OjDjOjj|O-2.5 (45.2 _Oj}Oj Oj F .. #....  # .##.... ..† #. ....#.# ..) ... #.....##.. .... # .......  .....#........... .......#...###... ................. #. ##@........ .###.......... ..#..)....... .. #.#..........#..#  ..# #.#..........#..#  ..............#  ...######...##  #####.....## #...#  #........ Oj& .. #....  # .##.... ..† #. ....#.# ..) ... #.....##.. .... # .......  .....#........... .......#...###... ................. #. ##@........ .###.......... ..#..)....... .. #.#..........#..#  ..# #.#..........#..#  ..............#  ...######...##  #####.....## #...#  #........ Oj _A ball python is nearby!OjE *****S  )The magic dart hits the ball python.  The ball python is moderately wounded.Oj'9S.Oj0x.... OjR?j5----=3.5 (1.0)Oj=HOjJ5 _The ball python hisses angrily.Oj } †The magic dart hits the ball python.Oj ****Ojd I....Ojs 4--------24Magic DartOj| Oj O _You kill the ball python!OjZ3OjOjOjNXOj%Ojy,OjOjOj(:----OjjOjOj!OjOj Oj OjY Oj,OjOjxOjP5====Oj2OjOjLOjOj,OjOjx ,Oj4"Oj$Oj\%<====Oj&Oj),OjS+Ojo.,Oj 0Oj2,OjN4Oj7,Oj9Oj<Oj<Oj|>OjAOjAN6====OjxCOjGOjJ,OjwLOjjOOjQ,OjPSOjWOjZ,Oj[Oj^Ojt#. ... #.#.. ..... .. #... #.... ...... #. #...##....# ...... ####.##......#.#  #.......##.....## #.......##..... #.......#..... ##...####......@...-66.1 (21.6)..###.#.####.. ...###.............. .......#..)..........# .....###.#..........#..# >....# #.#..........#..# ###....##..†............# ##..........######...## #####.....##Oj)vI #...#Oj|Ojd====-7.3 (22.8OjOjC; _Found a stone staircase leading down.OjGt 3Oj v Ojz Oj} Oj2 BOjք Oj9 Oj Ojv Oj ,Oj Oj Oj Oj Oj OjY Oj j  You encounter an endoplasm.Ojf X #.......# #.#..  ..##...# #....  #.##...##....#  ####.##......#.#  #.......##.....## #.......##. #.......# #.........#...### #.@..........###.#.####J............###.Magic Dart...............#..).................###.#..............>....## #.#......... J   endoplasm (asleep)######....##..†Oj8 . ##..........#### ######.....## #Oj 272.1 (4.8)Oj# 43.3 (6.0 _OjH Oj3 Oj x$ *******J  The magic dart hits the endoplasm.  The endoplasm is severely wounded.Oj'J.Oj6.......Ojd5----=4.3 (1OjOj ^ _The endoplasm quivers.OjOW ****** The magic dart hits the endoplasm.Oj  .J  The endoplasm is almost dead.Oj /.....Oj g4--------5Oj, Oj ^ _The endoplasm jiggles.Oj #.......# #.#..  ..##...# #....  #.##...#  ####.##...  #.......# #.......# #.......#.. #.........# #.@........ ..J....###.#.#### ............. ........#..) ....#.# .....> #.# ##†   OjuA #.......# #.#..  ..##...# #....  #.##...#  ####.##...  #.......# #.......# #.......#.. #.........# #.@........ ..J....###.#.#### ............. ........#..) ....#.# .....> #.# ##†   OjOjOjOj0a _An endoplasm is nearby!OjGY .  The magic dart hits the endoplasm.Ojq{*****Oj6v......Oj3--------66Magic DartOj.OjjM _You kill the endoplasm!OjOjͻOj OjOjOjXOj6OjOj6OjOjB:----OjOj,OjOj-,Oj$OjOjP4====OjOjOjMOjOj,OjGOj,OjOjOjr<====OjWOjOjOjOj,OjOjOjJOjOj0OjOj9OjOjOjOjf5====OjOjOj]OjHOj,OjOj,OjUOjOj<====OjOj,OjsOjbOjOj(Oj ,Oj Oj ,OjF Oj9 ,Oj Oj+ Oj N6====OjD OjS OjR  #.......# #.#.. ..##...# #....  #.##...##....#  ####.##......#.#  #.##.....## #.## #.# #.#...### #@.....-703.3 (27.0).###.#.####>.............###...........#..)........###.#...>....## #.########....##..† ##. ######.....##Oj OjC* H-4.5 (28.2Oj/ Oj2 ; _Found a stone staircase leading down.OjOj!3OjuOjdOjOj ,Oj OjOj9OjOjR====OjOjHOjOjOjOjOj>OjOjOj;Oj,OjPOjOj+OjOj+OjOjOj7OjOjOj,Oj OjOj) Ojz Oj Oj| Oj ,Ojw OjR  There is a stone staircase leading down here.OjOjU _Oj3OjOjsOjOjmOjOjOj` Oj!Oj/#Oj$,Oj%Oj'Ojk)Oj)Oj*Oj+Oj-,Oj.Oj0Ojc2,Ojo3Oj4Oj6Ojg6Oj6OjE9OjZ;,Oj<OjF>Ojj@,Oj@OjBOjDOjDOjEOjGOj-I,Oj JOjHKOj~LOjLOjMOjPOjQOj"ROjSOj/U,OjsUOjWOjXOj%Z,OjZOj[Oj]OjG^Oj^OjdXOjxeOj gOjhgOjgOjaiOjYkk  You encounter a ball python.Oj.sW####..#### S.# # #.# ###.##Magic Dart #....# # ##...##.# #......##S   ball python (constriction, asleep) #.......# #.#.. OjsH#..##...# #.... ...##.##...##....# ...Ojgz/40.5 (36.0Oj.|51.7 (37.2 _OjBOj&Oj|{ †The magic dart hits the ball python.Oji*OjT.OjmZ5----8=2.7 (1.0)Magic DartOj`OjcO _You kill the ball python!Oj:Oj<OjT=:----Oj=Oj?Oj@,OjBOjyBOjBOjhDOjDOjBEOjGOjGOjHOjIOjIN6====OjJOj#LOjM,Oj?NOjOOjQ,OjQOjROj\TOjTOj UOjXg  You see here a ball python corpse.OjYOj[C==== _Oj[Oj]Oj^OjX_Oj_Oj1aOjb,OjcOjhdOj$fOj}fOjfOj iOjkj,OjkOjQlOjm,OjnOjqg  You see here a ball python corpse.OjrOjs _OjsOj(uOjvOjvOj{wOj|Ojq~Oj~Oj@OjOjOjǃOj#Oj9XOjNOjfOjNjOjcOjOjۏOjHOjOjsOj!Oj~OjOjAOj ,OjOjOj,Oj:Oj3Oj1,Oj\OjsOj{,OjOjOj OjkOjOjOj-,Oj·OjOj˼OjOjOjNOjt,Oj~OjOj$,OjLOjOjOjbOjOj OjOjkOjLOj#OjOjhOj=Oj OjOj:OjOjFOj\OjOjOjOjF,OjOj OjO Oj Ojz Oj Oj ,OjA Oj Oj ,Oj Oj Oj ,Oj6 Oj_" Oj% Oj& Oj' Oj+ Oj. ,Oj0 Oj63 Oj5 Oj 6 Oj6 Ojz9 Ojn; Oj; Oj< Oj-? OjA ,Oj4C OjE OjG ,OjlI OjlJ OjL ,OjM OjP OjR Oj~R OjDS OjVU OjW ,OjW OjZ Oj#[ ,Oj8] Oj_ Oja ,Oj8b Oj^d Ojf ,Ojg Oji Ojk Ojwk OjNl Ojm Ojo ,Ojp Ojlv Oj( Oj/ ,Oj- Oj Oj Oj Ojܓ ,Oj Oj Oj ,Oj Oj˟ Oj Oj̢ Oj Ojڧ Oj% ,Oj Oj7 Oj Oj Oj Oj OjK ,OjT Oj Oj? ,Oj Oj Oj ,Oj Oj ,Oj= Oj } _c - 2 scrolls labelled PITZA NILUUM (gained 1)Ojw 3Oj& Oj Oj Oj ,Oj BOj Oj Oj ,Oj" Oj% Oj' Oj' Oj7) Oj(+ Oj, Oj, Oj. Oj/ OjG ,OjH OjK OjqN ,OjO OjS OjFT OjT Oj3V OjX OjZ Ojb nOjc Oje Oj~g ,Ojh Ojj Ojm Ojm Ojzn Oj{ Oj ,Oj΁ OjP Ojk Oj Oj Oj Ojי OjA OjR Oj> Oju Oj Oj6 Oj OjF ,Oj Oj< R  There is a stone staircase leading down here.Ojj Oj  _OjY Oj Oj Oj Ojt Oj Oj ,OjN Oj Oj Oj Oj Oj OjA ,Ojl Ojk Oj Oj Oj^ Oj Oj OjN Oj] Ojg OjQ ,Oju Oj Oj/ ,Oj Oj Oj|! Oj! Oj# Oj% Oj' Oj( ,Oj+ Oj. ,Oj/ OjL2 Oj5 ,Ojq6 Oj7 Oj;  You encounter a hobgoblin. It is quivering poisoned darts.OjF ##.........)....................# #...................##..........# ....................####.######## ....................####.# #............#^#.......#.# ...............#.#####.#.# ............####.# #...# ...........## #.## ###..###### .......###.## #@.# #.........#- ....#..# #..## ##.# #.........# OjH ....#..# #...## #.# #.........#Magic Dart .......# #....###.######÷.##### ###...## ####.....g.......##...# ##...#.#.#.#....#g   hobgoblin (missile, wandering) ###..## ##....# #+#'#.......# #....#####.....##+#'##.......# #.#..†..........##'##........#OjpK 2864.3 (121.6)Oj7T OjV P-5.5 (122.8 _OjG` Oj7b OjF/ ***g  )The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.Oj$7g.Oj+...Ojl5----===6.5 (1.0)Oj>OjK+ _The hobgoblin shouts!OjX[ ** The magic dart hits the hobgoblin.Oj 8g.Oj ".Oj p4----------7Ojm Oj ] _The hobgoblin is almost dead.Oj(J *The magic dart hits the hobgoblin but does no damage.OjOj0g.Oj-Oj Oj3Oj+--------Oj/ --Oj8Oj6$ Oj:O_The hobgoblin is almost dead.Oj (The magic dart hits the hobgoblin.Oj )Ojp Oj`x 2--------129Magic DartOje Oj M _You kill the hobgoblin!Ojl3Ojn OjnOj]OjBOjOj:----OjOjyOjOjOj l3====Oj!Ojr#Oj#Oj$Oj\&,Oj'Oj0)Oj)Oj*Oj,Oj,<====Oj-Oj/Oj/Oj0Oj2Oj2Oj3Oj5Oj5Oj]7Oj8,Oj:Oj;,Oj=Oj>OjN,Oj]OOjPOjQOjROjSOjTOj~UOjVOjWOjUXOjZ,OjO[Oj6]f5====Oj ^Oj_Oj`OjaOjbOjLcOjQdOjeOjLfOjUgOjiR====OjjOjrlOjlOjmOj Oj Oj3OjOjOjOjOjzOjOjOj OjOjxOj!Oj#Oj$OjV%Oj^'Oj)Oj)Oj!*Oj ,Oj-Oj[.Oj/Oj1Oj2Oj2Oj3OjO7Oj:  You open the door.  You encounter a ball python.OjI ##..................# # ##..........###### # #########..............# # #.........####.# .# #..######## # #..# # #..# # #..# †# #.@# -# ##.'~~~~_~~ # ###.#..#.S Magic Dart#.# #. .. S   ball python (constriction, asleep) ## OjO1936.7 (67.2)OjSM-7.7 (68 _OjZ'_Ojk^\ _Found a faded altar of an unknown god.Oj3Oj%5----Contam: 10% 8.7 (1.0)Oj`OjRH _You miscast Magic Dart. Nothing appears to happen.Oj|`} †The magic dart hits the ball python!OjJfQ*******OjM'~~~~_.Oj24--------4=9Magic DartOj9_OjO _You kill the ball python!Oj uOj Oje Oj P----Oj Oj ,Oj_ Oj` Oj 98% Oj} Oj Oj~ 76Oj Oj l5====4Oj OjK Oj Oj 02OjM Oj M1Ojh Oj Oj 'Oj Oj Z _Your magical contamination has completely faded away.Oj9! <====Oj! Ojr# ,Oj$ Oj% ,Oj& Oj' ,Oj2( Oj) ,Oj* Oj+ Oj+ Oj, Oj- Oj. 86====OjK. Oj. Oj0 OjJ2 Oj2 Oj!3 Oj4 OjE7 ,Oj7 Oj= @  There is an open door here.OjRA OjA ?Water Oj%C OjuE A _You enter the shallow water.OjG Oj;H G====Oj5I OjK Oj?N OjN ?Water OjO OjNS A _You enter the shallow water.OjeV c  You encounter a rat.Ojc  #########..............# #.........####.#  #..######## #  #..#..... .#  #..#....# ..  #..#.#..# r# #..#.#..#..#.# Oj8d ##.'~~~~_~~~~+ ###.#@.#.†#.#- #.#.:#  #....# Magic Dart #.....  ####### r   rat (asleep) Ojd !Ojq 063.7 (24.0)Ojw Y-4.9 (25.2 _Oj6~ Oj Oj  ***r  The magic dart hits the rat.OjK.rOjqB~_Ojj5----=5.9 (1.0)OjzOjܯ\ _The rat is severely wounded.Oj/ s †The magic dart hits the rat!OjC** Oj~Ojޮ$~_OjFOj4--------66Magic DartOj{&_OjAG _You kill the rat!OjDIOj,OjOjBOjmOj,OjOjOj&:----OjOjOjZOj Oj,OjOj,OjOjf5====OjOj^OjOjbOj@,OjcOjOj,OjOj{Oj<====OjdOj{OjOjOj,Oj&OjOjOjOjOjOjOjOjOjOjOj N6====OjvOj Oj{OjOj~Oj8<  #.####.# #..########### #..#..... ...# #..#....# ... #..#.#..#..# #..#.#..#†.#.###.'~~~~_~~~~+ ##.#..#.†#.#  #.#.@# -#....# #..... #######  OjMYou pick up a parchment of Vhi's Electric Charge and begin reading...OjI086.1 (19.2)OjF-7.1 (20Oj&_Oj"!N _You add the spell Vhi's Electric Charge to your library.Oj Oj&3OjyOjXOjOjeR====Oj#.........###### #########..............##.........####.##..############..#.........##..#....#.... #..#.#..#..# #..#.#..#†.#.# ##.'~~~~@~~~~+9.5 (2.4)###.#..#.†#.#Oj'#.#..#..##....#....#.........############OjOjjOj;d _There is a faded altar of an unknown god here.OjE _You add the spell Vhi's Electric Charge to your library. Oj_There is a faded altar of an unknown god here.  This altar belongs to (a) Vehumet, (b) Lugonu or (c) Dithmenos, but you can'ttell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.Oj4Oj:#.................######Emolg4 the Conjurer #########..............#Barachi#.........####.#Health: 24/24 ========================#..###########Magic: 6/6========================#..#.........#AC: 2Str: 8#..#....#....EV: 11Int: 20#..#.#..#..#SH: 0Dex: 10#..#.#..#†.#.#XL:  3 Next: 16% Place: Dungeon:1##.'~~~~@~~~~+Oj;>Noise: ---------  Time: 989.5 (0.0)###.#..#.†#.#b) +0 dagger#.#..#..#Cast: Magic Dart#....#....#.........############ _You add the spell Vhi's Electric Charge to your library. _There is a faded altar of an unknown god here.  This altar belongs to (a) Vehumet, (b) Lugonu or (c) Dithmenos, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Oj  Vehumet accepts your prayer!Vehumet welcomes you!  --more--Ojl   Vehumet offers you knowledge of Foxfire.Ojt /  --more--Ojjl of Vehumet *.....90.5 (1Oj lOj}ol _You can now gain magical power from killing.OjROjAT3OjVOjeXOj{],Oj^_  You see here a rat corpse.Oj_Oja _OjaOjHcOjydOjdOjNeOjgOj5iOjiOj^jOjkOjm,OjnOjoOjqOjqOjrOjRtOjuOjuOjvOjUy7 _You open the door.Oj{Ojb|?Water Oj|OjA _You enter the shallow water.OjOjʁ>Oj  .######  ......#  #.........####.#  #..###########.#  Oj)#..#.........#.#  #..#....#....#.#  #..#.#..#..#.#.#  #..#.#..#†.#.#.#  ##.'~~~~_~~~~@.#  1001.1 (10.6)###.#..#.†#.###  #.#..#..#.#  #....#....#  #.........# Ojs ###########         There is an open door here.OjVOjCOjE Oj׭7_Done exploring.Ojz Oj{ Oj{ Ojϡ ...#.†.#._~~~~0.0)Oj Ojө Oj E _Done exploring.OjDrink which item? Potions  g - a potion of magic  d - a sedimented inky potion [!] read|quaff[?] describe selectedOj OjR.............######Ojgn  Emolg4 the Conjurer ####..............#  Barachi of Vehumet *.....#.........####.#  Health: 24/24 ========================#..###########.#  Magic: 6/6========================#..#.........#.#  AC: 2Str: 8#..#....#....#.#  EV: 11OjInt: 20#..#.#..#..#.#.#  SH: 0Dex: 10#..#.#..#†.#.#.#  XL:  3 Next: 16% Place: Dungeon:1##.'~~~~_~~~~@.#  Noise: ---------  Time: 1001.1 (0.0)###.#..#.†#.###  b) +0 dagger#.#..#..#.#  Cast: Magic Dart#....#....# #.........# ###########       OjH  _You see here a rat corpse. _You open the door. _You enter the shallow water.  There is an open door here. _Done exploring. _Done exploring.Ojn  Okay, then.Oj>D _OjOj Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.Oj؇Oj̍OjY7.............######  Emolg4 the Conjurer ####..............#  Barachi of Vehumet *.....#.........####.#  Health: 24/24 ========================#..###########.#  Magic: 6/6========================#..#.........#.#  AC: 2Str: 8#..#....#....#.#  EV: 11Int: 20#..#.#..#..#.#.#  SH: 0Dex: 10#..#.#..#†.#.#.#  XL:  3 Next: 16% Place: Dungeon:1Ojh`##.'~~~~_~~~~@.#  Noise: ---------  Time: 1001.1 (0.0)###.#..#.†#.###  b) +0 dagger#.#..#..#.#  Cast: Magic Dart#....#....# #.........# ###########         _You open the door. _You enter the shallow water.  There is an open door here. _Done exploring. _Done exploring. _Okay, then.Oj{P  Okay, then.OjOjGOjC. _OjUOjOjcOjFOjCOjĕ _OjGOjҖOjOjaOjtOjOjHOjOjOj:OjqOjOjXOjԝOjOjOjOjOjOj?OjbOj OjwOjOj0OjӥOjOjOj.X#+#+#'#.......#  .##+#'##.#  ..##'##........#  ...#<#.........#  ...###.........#  ...............#  Oj9...............#  ...............###### ######..........@...# 11.9 (10.8) #.........####.# #..###########.# #..#.........#.# #..#....#....#.# #..#.#..#..#.#.# #..#.#..#†.#.#.# ##.'~~~~_~~~~'.#Ojs ###.#..#.†#.### Oj*Oj>Oj½Oj/Oj03Oj;Oj=Oj>OjB,OjoC,OjZDOjFOjHOjHOjIOj[LOj=NOjNOjOOjROjSOjTOjTOjWOjBYOjMZOjZOj\Oj^Oj^Oj/`Ojs# #..# #.........# .## ##(# #.........# .## #.# #.........# .###.######÷.##### ###.............# Oj u##...#.#.#.#....#### #....#+#+#'#.......# ##+#'##.......#  ......##'##..#  20.3 (8.4) .......#<#.........#  .......###.........#  ...................# #..................# ##.................######  #########..............# #.........####.# #..###########.#OjOj݆OjOj)Oj5Oj8OjDOj UOjVOj YOjZ,Oj\OjZ^Ojt`Oj`Oj!bOjfd  You see here a quokka skeleton.OjYhOjh _OjsBOjtOj@uOj;...........##..........#..........####.########.........####.# .#^#.......#.# .......#.#####.#.# ....####.# #...# ...## #.## ###..###### ##.## #..# #...#  #..## ##(# #...#8.7  #...## #.# #...#  #....###.######÷.#####  ####...........#  ##...#.#.#.#....####  ##....#+#+#'#.......# ##.....##+#'##......# ........##'##........# ##.......#<#.Oj,E[39;49m........#Oj3OjOOjPOjQOj]Oj`OjIe,Oj7fOjh,OjjOjlOjnOj%oOjpOjsOjjtOjtOjHvOjwOjyOjzOj{OjOj,OjeOjOjOjOjOj]######...>.......# #####.......#### ###.##..........# ÷..# #.......#.....#Oj###.....÷.#.....######÷......)........÷....#)....................# ............##..# ............####@########37.1 ............####.# .....#^#.......#.# .......#.#####.## ....####.# #...# ...## #.## ###..######## #..# #.........# Oj #..## ##(# #.........#  #...## #.# #.........#OjOjŰOj/OjW_Oj_OjaOjlOjnOjr,OjktOj[vOjvOjwOjzOj|Oj(}Oj~Oj݁Oj9,Oj܆,OjK,OjOj0OjOjOjJOjJOj|OjŝOjWOjOjOjOjOj" Ojx#...#  #####...# ##..# #####...# ....# #########.......#### #.........#.....########.#######.).#.......########........########...@.......#Oj46.7 (9.6#####.......######.##..........#Oj÷..# #...........#.###.....÷.#.....######OjIM..÷......)........÷....# .....)....................# ..............##..........# ..............####.########OjlOjOjXc _There is a stone staircase leading down here.Oj+ Oj= OjF OjN Oj^ 47.7 (1.0 _Ojf Oj<&2Ojmy≈.≈#  ≈∩≈..  ≈≈≈..  #.....  ......  ....... #  .......####.###.. #........ #.@#  .$......##  ........  . #....... OjY##...... ...###.. ### ##. ##Oj3-9.2 (2.5OjOj[a _You climb downwards.  Found 13 gold pieces. Found Adour's Assorted Antiques.OjXa _There is a stone staircase leading up here.Oje IOj Ojg Oj& $ _Oj ,Oj ,Oj Oj Oj ,OjL Oj OjC Oj Oj OjP Oj Oj Oj Oj Oj& Oj Oj Oj Oj Oj Oj| Ojk Oj ,Oj Oj# Ojn# Oj$ Oj) M _You now have 63 gold pieces (gained 13).Oj+ Oj+ Ojj- Oj|0 Oj2 Oj2 Oj3 OjB6 Oj68 Oj8 Oj9 Oj; Oj= Oj> ,Oj@ Oj'C ,OjC OjF OjI h  You encounter a sleepcap.OjQ  #≈f≈< ##≈.≈# .≈.≈# .≈.≈# #≈.≈# ###≈.≈##### ..≈∩≈....### #≈≈≈..###@....## #.......# #.......# #OjR Magic Dart #.......####.###.. ##................ ##.....#.<#f   sleepcap (dormant) #........## #.............##..####..........#Oj:V ].f65.8 (16.6)Oj\ WfOjO^ -7.0 (17.8 Oj]c Ojf 9 _Found a stone staircase leading up.Pju #≈.≈< ##≈f≈# .≈.≈# .≈.≈# Pj#≈.≈# ###≈.≈#####  ..≈∩≈....###  #≈≈≈..#....  ##@....##  #.......#  #.......# #  #.......#  ##........  ##.....#.<#  #........##  ........#  ..........# PjA #≈.≈< ##≈f≈# .≈.≈# .≈.≈# #≈.≈# ###≈.≈#####  ..≈∩≈....###  #≈≈≈..#....  PjB##@....##  #.......#  #.......# #  #.......# ##........ ##.....#.<#  #........## ........ .........PjIPjKPjPPjxS_ _A sleepcap is nearby!PjH Pj N******Pj|D.fPjÃx...∩≈Pji5----=8.0 (1.0) PjPjuJ _The magic dart hits the sleepcap but does no damage.PjAd ***** The magic dart hits the sleepcap.PjhG.fPjr..∩≈Pjg4--------9Pj3Pjc _The sleepcap is moderately damaged.Pjg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)PjC ****The magic dart hits the sleepcap but does no damage.Pj2G.fPjDl.∩≈Pj3n3--------70PjPj~Hc _The sleepcap is moderately damaged.Pjp  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pj  #≈.≈< Emolg4 the Conjurer ##≈.≈# Barachi of Vehumet *..... .≈.≈# Health: 24/24 ======================== .≈.≈# Magic: 1/6====-------------------- #≈f≈# AC: 2Str: 8 ###≈*≈#####  EV: 11Int: 20 ..≈*≈....###  SH: 0Dex: 10 #≈*≈..#....  XL:  3 Next: 16% Place: Dungeon:2 ##@....##  Noise: =--------  Time: 1070.0 (0.0) #.......#  Pj 5 b) +0 dagger #.......# #  Cast: Magic Dart #.......####.###..  ##................  ##.....#.<#  f   sleepcap #........##  #.............#  #..####..........# _The sleepcap is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)Pj!| f*.*PjI 'f≈Pj)J *≈Aim: a sleepcap (moderately damaged, 100% to hit)PjNv#≈.≈<Emolg4 the Conjurer##≈.≈#Barachi of Vehumet *......≈.≈#Health: 24/24 ========================.≈.≈#Magic: 1/6Pj====--------------------#≈*≈#AC: 2Str: 8###≈*≈#####EV: 11Int: 20..≈*≈....###SH: 0Dex: 10#≈*≈..#....XL:  3 Next: 16% Place: Dungeon:2##@....##Noise: =--------  Time: 1070.0 (0.0)#.......#Pjtb) +0 dagger#.......# #Cast: Magic Dart#.......####.###..##................##.....#.<#Pj=f   sleepcap#........###.............##..####..........#PjICasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Pj@Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.Pj[ .fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (moderately damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.  The sleepcap is moderately damaged.Pj`P∩≈Pj.p=1.0 (1Ray PjĥPjMf _(Press . to maintain the ray.)Pj ****The searing ray hits the sleepcap.Pj}G.fPjG.≈Pj0------2Magic Dart+ PjPjUc _The sleepcap is moderately damaged.Pj(PjSK--3PjPjaV _Without enough magic to sustain it, your Searing Ray dissipates. Pj #≈.≈< ##≈.≈# #.≈.≈# .≈.≈# #≈.≈# ####≈.≈##### ...≈f≈....###.#≈≈≈..#....$##.@...## #.......# #.......# # #..##.##.....#.<# #........###......##..####4.2 (1.2 _Found 12 gold pieces. Pj1##≈.≈#. #####≈.≈##### ...≈f≈....###. #≈≈≈..#....$#.....## #..@....#####.###..#........##.<##........##.....##..####..# ####5.4 Pj PjB PjMH ##≈.≈# #.≈.≈# .≈.≈# #≈.≈# ####≈.≈##### ...≈f≈....###. #≈≈≈..#....$ ##.....## #.# #.# # #.####.###..  ##.. ##.....#.<## #..## #......# #..####..# ##.### PjpS PjTi1====6.6Magic Dart Pj\ Pj] PjW  #≈.≈<###. #≈.≈# ####≈.≈##### ...≈f≈....###.≈≈≈..#....$##@....##  # .####.####...........#.....#.<## #.## #.....#..####... Pja  Pjad (7.8 Pj  Pj  Pj| Pj,80 Pj Pj  Pjٞ &9 Pjd  Pj  Pjį  Pj" F====80 Pj  Pjֹ  Pj PjC1 Pj Pj&2 Pj Pj Pjߌ Pj:&3 Pja Pj Pj^&4 Pj^ Pj Pj. Pj/5 Pj5 Pj6 Pj72  Pj3 _2====6 Pj@  Pjf Y7 Pj, Pj&8 Pj Pjm Pjc Pj&9 Pj" Pj$ Pj4 Pj5 PjX6<====90 Pj< Pjh> Pjt Pju&1 Pj{ Pj} Pj ;  Pj> &2 PjyF  PjcH  Pju  Pjv &3 PjN}  PjD~ PjPjֱPj4PjPjPjPjo&5PjPj Pj#_3====6Pj{PjѯPj_j Pjk &7Pj s Pj2u Pj Pj* &8Pj Pjl PjvPj(x&9Pjk~PjPjPjG====100PjPjPjL5Pj6&1Pj<Pj}=PjXPjĻ&2PjnPjlPj5Pj7&3Pj>PjuAPj۰Pj!&4PjPjPj@GPj I&5PjhPjPjY4====6Pj˷PjXPj9Pjl<&7PjBPjvDPjfPj&8PjPjPjJPjM&9Pj TPjUPjPjxF====10Pj#PjmPj7HPjI&1PjOPjRPjPjE&2PjPjPjNPjQ&3PjUPjWPjPjf&4PjPjPjUPj]W&5Pj]Pjr^PjPjY5====6PjPj]Pj[Pj^&7PjdPj=fPjwPj&8PjPjuPje Pj~h &9Pjm Pjo Pj Pj F====20Pj] Pj PjAN PjO &1PjU PjW Pjb Pj &2Pjh Pjgs Pjt &3Pj{ Pj| Pj Pj &4Pj Pj Pjsd Pj f &5Pjil PjMn Pj_ Pj W6====6Pj Pj Pjk Pj m &7Pjs Pju Pj Y8Pj$  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pj a #≈.≈< Emolg4 the Conjurer ##≈.≈# Barachi of Vehumet *..... #.≈.≈# Health: 24/24 ======================== .≈.≈# Magic: 4/6================-------- #≈.≈# AC: 2Str: 8 ####≈.≈#####  EV: 11Int: 20 ...≈f≈....###.  SH: 0Dex: 10 #≈*≈..#....$  XL:  3 Next: 16% Place: Dungeon:2 ##@....##  Noise: ---------  Time: 1128.8 (0.0) Pj #.......#  b) +0 dagger #.......# #  Cast: Magic Dart #.......####.###..  ##................  ##.....#.<##  f   sleepcap #........##  #.............#  #..####..........# _Found 12 gold pieces.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)Pjiq~ **fPjL X#≈.≈<Emolg4 the Conjurer##≈.≈#Barachi of Vehumet *.....#.≈.≈#Health: 24/24 ========================.≈.≈#Magic: 4/6================--------#≈*≈#AC: 2Str: 8####≈*≈#####EV: 11Int: 20...≈*≈....###.SH: 0Dex: 10#≈*≈..#....$XL:  3 Next: 16% Place: Dungeon:2PjN ##@....##Noise: ---------  Time: 1128.8 (0.0)#.......#b) +0 dagger#.......# #Cast: Magic Dart#.......####.###..##................##.....#.<##f   sleepcap#........###.............##..####..........# _Found 12 gold pieces.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the sleepcap.Pj8 r..f≈  Casting: Searing Ray (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the sleepcap.  The sleepcap is heavily damaged.Pj] q==9.8 (1Ray Pj Pjw f _(Press . to maintain the ray.)Pj **** The searing ray hits the sleepcap!PjI Z..f≈PjJ 3-----30+ PjQ Pj8T a _The sleepcap is severely damaged.Pj **** The searing ray hits the sleepcap!PjcZ..f≈Pj`2---------1++ PjPj a _The sleepcap is almost destroyed.Pjm ∩The searing ray hits the sleepcap.  You destroy the sleepcap!Pj\****Pj ..∩≈Vehumet accepts your kill.Pj 1--------952Magic Dart _You finish channelling your searing ray.PjPjm _Your Conjurations skill increases to level 6!Pj@3Pj^PjP _Pj6PjP----PjUPjUPj4PjPjPj+V2====Pj*PjPjCPjPj,Pj====3========4====Pj^PjrPjwPj7,Pj5PjBPj!R====Pjy"Pj##Pj#Pj%PjK&,Pj)BPj\*Pj+PjM,Pj,Pj?.Pj.Pj/Pj1f5====Pj2Pj6,Pj8Pj9Pj:Pj:Pj<,Pj>,Pj?<====PjAPjeO`PjU6==== _Magic restored.PjYiWater Pj\> _You enter the deep water.Pjt_TPjePj|m4Welcome to Adour's Assorted Antiques! What would you like to do?  a -  760 gold a lightning rod (4/4)  b -  760 gold a lightning rod (4/4)c -  85 gold a pair of gloves  d -  760 gold a phantom mirror  e -  17 gold a glowing yellow potion Pjnp f -  17 gold a glowing yellow potion  g -  17 gold an inky potion  h -  17 gold an inky potion  i -  760 gold the +3 warlock's mirror {omnireflect} You have 63 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listPjThe +3 warlock's mirror {omnireflect}. A handheld array of hexagonal mirrors, synthesised from a truly exotic substanceand polished to a blinding sheen. It is cumbersome to wear, and slightly impedesthe evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 With your current SH, it has a 0% chance to reflect attacks against your willpower and other normally unblockable effects. PjCOmnireflect: It can block and reflect piercing ranged attacks and magicalattacks against the wielder's willpower. It cannot be enchanted further. If you switch to wearing this armour: Your EV would decrease by 0.8 (11.2 -> 10.4). Your SH would increase by 6.4 (0.0 -> 6.4). Your spell failure would worsen by up to 2% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means.)PjhWelcome to Adour's Assorted Antiques! What would you like to do?  a -  760 gold a lightning rod (4/4)  b -  760 gold a lightning rod (4/4)  c -  85 gold a pair of gloves  d -  760 gold a phantom mirror  e -  17 gold a glowing yellow potion  f -  17 gold a glowing yellow potion  g -  17 gold an inky potion  h -  17 gold an inky potion  i -  760 gold the +3 warlock's mirror {omnireflect} You have 63 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list)Pji )PjVp )Pjzx ]####.Emolg4 the Conjurer##...Barachi of Vehumet *.....#≈.≈<Health: 24/24 ========================##≈.≈#Magic: 6/6========================)PjZy #.≈.≈#AC: 2Str: 8.≈.≈#EV: 11Int: 20#≈.≈#SH: 0Dex: 10.######≈.≈#####XL:  3 Next: 95% Place: Dungeon:2.?.....≈@≈....###.Noise: ---------  Time: 1181.2 (48.4))Pj1z ..#####≈≈≈..#....$b) +0 dagger##.....##Cast: Magic Dart#.......##.......# ##.......####.###..##................##.....#.<###........##Vehumet accepts your kill. _You finish channelling your searing ray. _Your Conjurations skill increases to level 6! _Magic restored. )Pj{ X_You enter the deep water.  There is an entrance to Adour's Assorted Antiques here.)Pj )Pǰ )Pjm . _+Pj%+Pj6/+Pj6+Pj7N _There are no items here.+Pj +PjQ +Pj +Pj3 F _Unknown command.,Pj,Pj RWelcome to Adour's Assorted Antiques! What would you like to do?  a -  760 gold a lightning rod (4/4)  b -  760 gold a lightning rod (4/4)c -  85 gold a pair of gloves  d -  760 gold a phantom mirror  e -  17 gold a glowing yellow potion  f -  17 gold a glowing yellow potion  g -  17 gold an inky potion  h -  17 gold an inky potion  i -  760 gold the +3 warlock's mirror {omnireflect} You have 63 gold pieces. [Esc] exit[!] buy|examine items,PjR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list/Pj/Pj]/PjM####.Emolg4 the Conjurer##...Barachi of Vehumet *.....#≈.≈<Health: 24/24 ========================##≈.≈#Magic: 6/6========================#.≈.≈#AC: 2Str: 8.≈.≈#EV: 11Int: 20#≈.≈#SH: 0Dex: 10/Pjq.######≈.≈#####XL:  3 Next: 95% Place: Dungeon:2.?.....≈@≈....###.Noise: ---------  Time: 1181.2 (0.0)..#####≈≈≈..#....$b) +0 dagger##.....##Cast: Magic Dart#.......##.......# ##.......####.###..##................##.....#.<###........## _Your Conjurations skill increases to level 6! _Magic restored. _You enter the deep water. _There is an entrance to Adour's Assorted Antiques here. _There are no items here. _Unknown command./Pj/Pj7/Pjj/Pj8/Pj/Pj/Pj/PjT/PjQ/PjWater  _You enter the deep water./Pj>/Pj/PjG/PjC/Pj/Pj{/Pj/Pj/Pj/Pj/PjB/PjVB/Pj$/Pj/Pj/Pj~/Pj/Pj9,/Pj/Pj/Pj./Pj/Pj} _c - 3 scrolls labelled PITZA NILUUM (gained 1)/Pj 3/Pj /PjY /PjP /Pj /PjI /Pjz/Pj/Pj /Pj/Pj/Pj|/Pj/Pjl/PjF/Pjt/Pj/Pj/Pj/PjO!/Pj!/Pj%#/Pj$/Pj$/Pj%/Pj'/PjE(/Pj(/Pj(/Pj7*/Pj6Q.:# .. ..  ..  #. ####..#. ##..... #≈.≈< /Pj7##.### ##≈.≈# #..@.# #.≈.≈#201.4 (20.2) #.....##.#####...≈.≈#.....> #.#.....##≈.≈#....#####...######≈.≈####..................≈∩≈....#.#.#####....#####≈≈≈..#.  #.##.# ##.....#  #.##.# #.......  #.##.# #....... /Pje</Pj(B.2.6 (21.4/Pj)G/PjI; _Found a stone staircase leading down.0Pj00Pj޸0Pj0PjK0PjO0PjB0PjL,0Pj0Pj80PjA0Pj0Pj0PjK0Pjn  You encounter a frilled lizard.0Pjl. #. .# #.#.##.#.:##..... ...#####  ..#...  #.#.# ####.. #@..# ##.... #..## #≈.≈< 0Pj##.### ##≈.≈#Magic Dart #....# #.≈.≈# #.....##.#####...≈.≈#......># #.#.....##≈.≈# l   frilled lizard (asleep).....#####...######≈.≈###...................≈∩≈....#.#.#####....#####≈≈≈..#0Pj=16.2 (3.6)0Pje47.4 (4.8 _0PjP0Pj0Pj .  The magic dart hits the frilled lizard.  You kill the frilled lizard!0Pj*******1PjB.....1PjGC...1PjK85----1Pj$Lj7=8.4 (1.0Magic Dart1PjR1PjU 1Pj*VL_Vehumet accepts your kill.1Pj1Pj1Pjj1Pj1PjX1Pj1Pjտ1Pj11Pj21Pj1Pju:----1Pj1Pjc1Pj1Pj1Pj,1PjQ1Pjp,1Pj1PjJ,1Pj1Pj31PjN6====1Pj1Pj1Pj1Pj1PjY1PjE1Pj ....... #. ...... #. ......# #.# ..#..##.. ..#..#.:##. #...... #####....##### ........@#... -18.6 (10.2).##..#.#.#.# ####.... #... ##....... #..###≈.≈<1Pj#.#. ##.### ##≈.≈#.<. #...#..#1Pj_1PjH-9.8 (11.41Pj1Pj'9 _Found a stone staircase leading up.2Pj?2Pj@2PjB2PjE2PjI%  2PjIDYou encounter a hobgoblin.2PjXZp #.  .. ## .... #. . ....!... #. #. ...##...# #.#. ....2PjF[I##... ...#.:##.# #.......#  #####..@.######.........#... ..##..#.#.#.# ####.Magic Dart.......#...# ##..........###..## #≈.≈<#.#.g ##.### ##≈.≈# g   hobgoblin (asleep)..<.. #....# #.≈.≈##.#.....##.#####...≈.≈# ......># #.#.....##≈.≈#2PjA\!2Pjmn,0.0)2PjSx.21.0 (1.22Pj2PjmU _Found a green potion.2Pj ****g  The magic dart hits the hobgoblin.2Pjv 8g.2Pjc~ 4...2Pj e5----=202Pj 2Pj- d _The hobgoblin is moderately wounded.3Pj *** The magic dart hits the hobgoblin.3Pjf9g.3Pji-..3PjSg4--------33Pj 3Pj-b _The hobgoblin is severely wounded.3Pj3 .  The magic dart hits the hobgoblin.  You kill the hobgoblin!Vehumet accepts your kill.3PjAJ**3Pjx-..3PjK#.Emolg4 the Conjurer. .. ## ....Barachi of Vehumet *........ #. . ....Health: 24/24 ========================!... #. #. ...##Magic: 4/6================--------...# #.#. ....AC: 2Str: 8#..##... ...EV: 11Int: 20#..#.:##.#3PjSH: 0Dex: 10#.......#XL:  3 Next: 102% Place: Dungeon:2#####..@.#####Noise: =--------  Time: 1224.0 (1.0)#.........#...b) +0 dagger..##..#.#.#.#####. Cast: Magic Dart.......#...###..........###..###≈.≈<.#.#.. ##.### ##≈.≈#..<.. #....# #.≈.≈#.#.#.....##.#####...≈.≈#......># #.#.....##≈.≈# _The hobgoblin is moderately wounded.The magic dart hits the hobgoblin. 3PjԂ_The hobgoblin is severely wounded.The magic dart hits the hobgoblin.  You kill the hobgoblin!Vehumet accepts your kill.3Pj3 _You feel your power returning.  You have reached level 4!3Pj̠/  --more--4Pj l30/307---14 1% Magic Dart4PjAs4PjuO _You feel agile.5Pj5Pj Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 4% 15Pjӫb - SandblastEarth16%1  c - Fulminant PrismConjuration/Alchemy41% 4  d - Iskenderun's Mystic BlastConjuration/Translocation 41% 4  e - Vhi's Electric ChargeTranslocation/Air83% 4 4 spell levels left 5Pj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7Pj80 7Pj7 7Pj? #.Emolg4 the Conjurer. .. ## ....Barachi of Vehumet *........ #. . ....Health: 30/30 ========================!... #. #. ...##Magic: 4/7=============-----------...# #.#. ....AC: 2Str: 8#..##... ...EV: 11Int: 20#..#.:##.#7Pj@ SH: 0Dex: 11#.......#XL:  4 Next:  1% Place: Dungeon:2#####..@.#####Noise: =--------  Time: 1224.0 (0.0)#.........#...b) +0 dagger..##..#.#.#.#####. Cast: Magic Dart.......#...###....7Pj@ ......###..###≈.≈<.#.#.. ##.### ##≈.≈#..<.. #....# #.≈.≈#.#.#.....##.#####...≈.≈#7PjA ......># #.#.....##≈.≈#The magic dart hits the hobgoblin.  You kill the hobgoblin!Vehumet accepts your kill. _You feel your power returning.  You have reached level 4! _You feel agile.7PjK 7PjM Memorise Fulminant Prism, consuming 4 spell levels and leaving 0? Y - Yes  N - No8Pj 8Pj& #.Emolg4 the Conjurer. .. ## ....Barachi of Vehumet *........ #. . ....Health: 30/30 ========================!... #. #. ...##Magic: 4/7=============-----------...# #.#. ....AC: 2Str: 8#..##... ...8Pjh( EV: 11Int: 20#..#.:##.#SH: 0Dex: 11#.......#XL:  4 Next:  1% Place: Dungeon:2#####..@.#####Noise: =--------  Time: 1224.0 (0.0)#.........#...b) +0 dagger..##..#.#.#.#####. Cast: Magic Dart.......#...###....8Pj) 8......###..###≈.≈<.#.#.. ##.### ##≈.≈#..<.. #....# #.≈.≈#.#.#.....##.#####...≈.≈#......># #.#.....##≈.≈#The magic dart hits the hobgoblin.  You kill the hobgoblin!Vehumet accepts your kill. _You feel your power returning.  You have reached level 4! 8Pj) :_You feel agile.8Pj3 3-5.0 (18PjF 8PjpP } _This spell is astonishingly dangerous to cast!8Pj\[ E-6.0 (28PjSb 8Pjk 8Pjt +7.0 (38Pj| 8PjT 8Pj +8.0 (48Pj 8Pj 8Pj +9.0 (58Pj̱ 8Pj) _You start memorising the spell. You continue memorising. x48PjB 8Pj 8Pj c _You finish memorising. Spell assigned to 'c'.9PjaJI9PjL9PjP: _9PjR9PjSP5====9PjuU9PjW9PjqX9PjY9PjU\9Pjw]9Pj\^9Pj?a9Pjb9Pjd9Pjf9Pj9g<====9Pjh9Pjk9Pjl9Pjm9Pjo9Pjp9Pjq9Pjt9Pjlt9Pju9Pj&x9Pjx9Pjy9Pjw|9Pj|9Pj]~9Pj'9PjM6===9Pj9Pj9Pj9Pjz9Pjۉ,9Pj9Pjэ9Pj;9Pj9PjWQ===9Pj̓9Pj*9Pj9PjJ9Pj9Pj9Pjy9Pj9Pj9Pj9Pj9Pj9Pj%9Pj9PjW9Pj9Pjc9PjN7====9Pjή9Pjq9Pj9Pj,9Pj9Pj9Pj9Pjp9Pjһ9Pj ### #. .. #. ... .. ##........ #. .#.....9Pjg!... #. #.....##...# #.#..#....#..##...#... #..#.@##.#  #.......#  #####....##### #.........#.....##..#.#.#.#####............###..#9Pj#....<..You pick up My Sojourn through Swampland and begin reading...9Pj053.4 (24.4)9PjF,4.4 (259Pj9Pj[  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library.:Pj:Pj:Pj:PjE:PjI:Pj#R====:PjO:Pjx:PjӰ:Pj:Pja:Pjѵ:Pj):Pj:Pjv:Pj7:Pj:Pj:Pj:Pj:Pj/:Pje:Pj:Pj_:Pj:Pj:Pj:PjEN........)# .........# .........# ## ##.........# #.. ............# #.# .............. ..# ##.....:Pj.........# #.. .#..........!...# #.##.....## #..@###.#..#....61.6 (7.2) ###..##...#... ##..#..##.# ##.......# #####....##### #.........#... ..##..#.#.#.# .......#...# #  :Pj......###..## # :Pj@:Pjn-2.8 (8.4:Pj:Pj* _Found a short sword.;Pj(Y3;Pj%Z;PjP\;Pj^;Pj=Pje@=PjB=Pj]B=PjC=PjE=Pj-G=Pj}G=PjH=PjJ=PjK=Pj{L=Pj@M=PjO=PjvP=PjP=PjQ=Pj_a .. ########...#############...@....# -........####### =Pj``####......#..## . ####......#..### ###.# ...#......##...###....# ##.....## ##)......#..#....## #.....#... ..#...#..#####..### .##.####........##..#=PjCg029.0 (24.6)=PjkiG-30.0 (25=Pj:n=PjspQ _j - a puce potion>Pjr>Pj*>Pj(>Pjϝ>PjJ>Pj>Pj>Pj>Pj>Pj}>Pj>Pj>Pjq>Pj>Pj`>Pj>Pjٸ>Pj0>Pj>PjB>PjR>Pjʽ>Pj>Pj>Pj }#####..................$... ###....... ###@........8.4 (8.4>Pj`) ########...#......[###........### ...... ........######## #####.#..## . ....#..### ###.# ....##...###....### ##)......>Pj{#.## #.....#...>PjU>Pjf9.6 (9.6 _Found a robe.>Pj7>Pj8>Pj<>Pj~>>PjCB>PjG>Pj|I>PjJ>PjXK>PjM>Pj\P>PjP>PjCR>PjU>PjW>Pj X>PjCY>PjN]>Pj]>Pj^>PjbL _You now have 65 gold pieces (gained 2).>PjCe>Pj$f>Pjg>Pji>Pjl,>Pjom>Pjp>Pjr>Pjpr>Pjs>Pjv>Pjx>Pjx>Pjz>Pj|>Pj~>Pj8>Pj>Pj">Pj,>Pj>Pj>Pji,>Pjf>Pj%############ #..........# #..........# #..........# #..........# ###........@.# ###............# ...#......[...# ###..........# ###### #.########## ...#  ###.#### ##>PjS....#..#>Pjr053.8 (14.2)>PjP,4.8 (15>Pj>PjRd _e - a scroll labelled BYUGHI IZXUMYT?Pj3g?Pjh?Pjh?Pjn?PjTp?PjcvB?Pjw?Pjcx?Pjy?Pj<<  You see here a +0 robe.?Pjǂ?Pjԃ _?Pj ?Pj0?Pjg?Pjĉ?Pj"?Pj?Pj?Pj,?Pj5?Pj?Pj?Pj?Pj?Pj?Pj?Pj?Pj?Pj?Pj?Pj*?PjG?Pjʥ?Pj?Pj?Pj?Pj?PjZ?PjŮ?Pj?Pj?Pj[,?Pj̵?Pjŷ?Pj7?Pj?Pj\?Pj?Pj?PjL?Pj?PjV?Pj?Pj?PjC?Pjh?Pj@?Pj?Pj?Pj?Pj?Pj?Pj?Pjc?Pj@?PjS?Pj?Pj?Pj"?Pj?Pj?Pj?Pjc  You encounter a rat.?Pje###............#########...#......[...# #######........###..........# ........##########.########## ....#..## #....# ...# ?Pji....#..### ####.####... ....##...###....# ..# .## ##)......####..# ..## #.....#...@..# #..#####..###......#........##..####..#Magic Dart ?Pjn #####.......## #.... # #....##....# ##... ....######......?Pj.#rr   rat (asleep) ### ####..###..?Pj".. ##.....# ## ?PjbH#≈.≈<..#?PjQ/76.4 (21.6?PjZ 57.6 (22.8 _?Pj/?Pj@PjY .  The magic dart hits the rat.  You kill the rat!@Pj[*******@Pjy_:........@Pj$i6----3=8.6 (1.0)Magic Dart@Pjo@PjqZ _Vehumet accepts your kill.@Pj@Pjg@Pj@Pj @Pj X@Pj9 @Pj @Pj] @PjA @Pj@PjY:----@Pj@PjN@Pj@Pj@Pjf@Pj@Pj@Pjt@Pj@Pj@Pjt@Pj@Pj@Pjo@PjN7====@Pj @Pj4#@Pj$@Pj+%@Pj&@Pj'@Pj)@Pj)@Pj*@Pj,@Pj7.#  ...#  ########...#......[...# #####........###..........# ..##########.###########..## #....##...#@Pjd8#..### ####.####...[.##...###....###..# # ##)......####@.# -90.0 (11.4)# #.....#......## .#####..###......# ........##..####..####.......## ##.... @Pj8#....##....# ##... ..######...... ..#. # ####..###.. ...##.....# #@Pj8!###@Pj?@PjfCH-1.2 (12.6@PjH@PjiK+ _Found a plate armour.APjOAPjAPjBAPjR====APjBAPj APjXAPjBAPjAPjAPjMAPjAPjAPjAPjAPjAPj)APjKAPj,APjAPjfAPj,APjAPjAPj ..##########.########## .## #....##...# .### ####.####...[# ...###....###..#.## #)......####..##.# #.....#......###.# ##..###......# #.# ..##..####..##.# .......## ##...@# 400.8 (9.6) .##....# ###....# APj 0####...... #..#.[.# ####..###.. .......#.....# # ..####### ≈.≈<..# ..# ≈.≈# .. ..# ≈.≈# #.. #.# ≈.≈# ..APjAPj/2.0 (10.8)APjz#APj&) _Found a chain mail.APjݦ APj֧ APj% ,APj ,APj APj APjĶ APjO APj APjݻ APj APj APj APj APj APj/ APje APj APj APj[ APj! APj APjU APj APj APj APj ,APj ,APj ,APj APj APj +## #.....#......###.# ###..###......# #.# ........##..####..##.# ####.......## ##....###APj 8....##....# ###....### ..######......#####..#.[.# # ####..###............#  ##.....# #####..#######  #≈.≈<..# #@.##11.6 (9.6)  ##≈.≈# .. #..##  #.≈.≈# #.. #.## APjT n...≈.≈# . ..##≈.≈# ##.. ####≈.≈##### #.[ ....≈∩≈....###.# ####≈≈≈..#....$  ##.....## #.APj APjX /2.8 (10.8)APjz APj - _Found a pair of gloves.BPj"BPjXBPjXBPji,BPjBPjpBPj@,BPjGBPjBPjBPjBPjBPjtBPj,BPjBPj@BPjBPjBPjBPjBBPjM _You now have 77 gold pieces (gained 12).BPjdBPjBPjHBPjBPjBPj2BPj4BPjBPjpBPjBPjBPjBPjBPjkBPjBPjHBPjmBPjBPj$BPj BPj BPj@BPj..##≈.≈# ####..# ####≈.≈##### #.[# BPj|≈∩≈....###.## ≈≈≈..#.....#  ##.....####.##  #.......# #..# ..  #.......# ##.# .... .......####.###...... #...........@........ ##.....#.<##.###...... #........###.. .... ............# ..... BPjto####..........####  ##.......###  ##......#  ...###..#### ##...BPj& 30.6 (17  A malevolent force fills the Dungeon...BPjx8/  --more--CPj;T  You fall into a shaft and drop 2 floors!CPj^/  --more--DPj-Generating dungeon...o\\/o/ building the Dungeon \o\DPj < /o/DPjDPjobEmolg4 the ConjurerBarachi of Vehumet *.....Health: 30/30 ========================Magic: 7/7========================AC: 2Str: 8EV: 11Int: 20SH: 0Dex: 11XL:  4 Next:  3% Place: Dungeon:4Noise: ---------  Time: 1430.6 (17.8)b) +0 daggerDPjcYCast: Magic Dart _Found a plate armour. _Found a chain mail. _Found a pair of gloves. _You now have 77 gold pieces (gained 12).  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!DPj jn#.#.##...##...###########..@........#.###########DPjl7 _The shaft crumbles and collapses.EPj@ EPj EPjyEPjOEPj  You encounter a kobold and an ufetubus.The kobold is quivering stones.EPj+.. #. #.# #...## #...# #.@.. #.# #.Magic DartEPj5........5   ufetubus (asleep)#.K..K   kobold (missile, wandering)#....#....EPj*,0.0)EPj/41.8 (1.2 _EPj5EPj_8FPj` **5    The magic dart hits the ufetubus!  The ufetubus is severely wounded.FPj;5.FPj^ 5The ufetubus shouts! The kobold shouts! You hear a shout!FPj-1SFPj8K.FPj .SS   adder55 2 ufetubi (1 wandering)K   kobold (missile)You encounter an ufetubus. You encounter an adder.FPj|6----====20FPj~ FPj / _The adder hisses angrily.GPjT.. #. #.## #...### #...########## #........... #@########## #5.#  .5.#.S.#K...#.....#. #.....## #.....# #.....#GPj .  The ufetubus shouts!  The ufetubus slips past you!  The ufetubus hits you but does no damage.S.GPj8 K.  The ufetubus closely misses you. x2  The ufetubus hits you but does no damage.GPjl8$5527---4.0 (1.2 _The ufetubus hits you. The ufetubus misses you.HPj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HPjk  Emolg4 the Conjurer  Barachi of Vehumet *..... .. Health: 27/30 =====================--- #. Magic: 4/7=============----------- #.## AC: 2Str: 8 #...### EV: 11Int: 20 #...##########  SH: 0Dex: 11 #5..........  XL:  4 Next:  3% Place: Dungeon:4 #@##########  Noise: ====-----  Time: 1434.0 (0.0) #5.# b) +0 dagger .S.# Cast: Magic Dart Pj39;49m..K.# ...... #.....#.  S   adder #.....##  55 2 ufetubi #.....# K   kobold (missile) #.....# _The ufetubus hits you. The ufetubus misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 66% to hit)IPja1 | 5@#IPj' _@#5*IPjI E**IPjm .S.KAim: a kobold, wielding a +0 short sword and quivering stones (74% to hit)JPjΖ  Emolg4 the Conjurer  Barachi of Vehumet *..... .. Health: 27/30 =====================--- #. Magic: 4/7=============----------- #.## AC: 2Str: 8 JPjB#...### EV: 11Int: 20 #...##########  SH: 0Dex: 11 #5..........  XL:  4 Next:  3% Place: Dungeon:4 #@##########  Noise: ====-----  Time: 1434.0 (0.0) #..# b) +0 dagger .S.# Cast: Magic Dart ..K.# ...... #.....#.  S   adder #.....##  55 2 ufetubi #.....# K   kobold (missile) JPjw#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (74% to hit)  You focus your ray upon the kobold. The searing ray hits the ufetubus!  You kill the ufetubus!JPja)You kill the ufetubus!  Vehumet accepts your kill.  The searing ray hits the adder!  The adder is heavily wounded.  The searing ray hits the kobold!kobold!JPj%z .. #. #.##  ######  ......  JPjܨ  #*.# .*.# ..*.# ...* #.....#.   #.....##5   ufetubus JPj|#.....# #.....#JPj_/ S.  Vehumet accepts your kill.JPjj9).  You kill the kobold!  Vehumet accepts your kill.  (Press . to maintain the ray.)ufetubus hits you but does no damage.  The ufetubus barely misses you. The adder bites you.  You are poisoned.JPjA>5===-1==--5.0 (1Pois Ray JPjCJPjDF, _The adder poisons you!KPj .  The searing ray hits the adder!  You kill the adder!KPjR****5   ufetubusKPj= ..).  Vehumet accepts your kill.You feel sick. The ufetubus hits you. The ufetubus misses you.KPjA19==------3---28--6+ KPj3GKPjI _The ufetubus barely misses you. The ufetubus closely misses you.MPj<1  You completely miss the ufetubus.The ufetubus is severely wounded.3==-----------7 _You stop channelling your searing ray. You feel sick. The ufetubus hits you. x2MPjThe ufetubus is severely wounded. _You stop channelling your searing ray. You feel sick. The ufetubus hits you. x2 You barely miss the ufetubus.  The ufetubus is severely wounded.You feel sick. The ufetubus closely misses you. The ufetubus hits you.  The ufetubus barely misses you.MPjj11=--------8MPj%MPj$? _The ufetubus hits you but does no damage.MPj( .5  The ufetubus barely misses you. _The ufetubus hits you but does no damage.  You barely miss the ufetubus.  The ufetubus is severely wounded.  You feel sick.  You are no longer poisoned.MPjC x0=--9MPj܇ MPjM y _The ufetubus slips past you! The ufetubus completely misses you. x2NPjA  .. #. #.##NPjB #...### #...##########  #...........  #@#  #5.# ...# ..).# ...... #.....#.  #.....##  NPj)C#.....# #.....#You barely miss the ufetubus.The ufetubus is severely wounded.NPj .. #. #.## #...### #...##########  #...........  #@#  #5.# ...# NPj..).# ...... #.....#.  #.....## #.....# #.....#NPj!  The ufetubus barely misses you. The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *NPj"8/30 -----40NPj(NPj\+ _The ufetubus closely misses you. The ufetubus barely misses you.OPj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OPj1  Emolg4 the Conjurer  Barachi of Vehumet *..... .. Health: 8/30======------------------ #. Magic: 1/7===--------------------- #.## AC: 2Str: 8 #...### EV: 11Int: 20 #...##########  SH: 0Dex: 11 #...........  XL:  4 Next: 28% Place: Dungeon:4 #@##########  Noise: =--------  Time: 1440.0 (0.0) #5.# b) +0 dagger ...# Cast: Magic Dart ..)Pjs0m.# ...... #.....#.  5   ufetubus #.....##  #.....# #.....# _The ufetubus closely misses you. The ufetubus barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 66% to hit)PPj} 5**PPj' E**PPjs3  Emolg4 the Conjurer  Barachi of Vehumet *..... .. Health: 8/30======------------------ #. Magic: 1/7===--------------------- #.## AC: 2Str: 8 #...### EV: 11Int: 20PPj4 #...##########  SH: 0Dex: 11 #...........  XL:  4 Next: 28% Place: Dungeon:4 #@##########  Noise: =--------  Time: 1440.0 (0.0) #..# b) +0 dagger ...# Cast: Magic Dart ..).# ...... #.....#.  5   ufetubus #.....##  #.....# #.....#PPj85Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the ufetubus.  You kill the ufetubus!Vehumet accepts your kill.PPjG: .. #. #.##  PPj:######  ......    #*.# .*.# ..*.# ...*PPjI;- #.....#. #.....## #.....# PPj;R#.....#PPjO...).  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  PPjThe searing ray hits the ufetubus.  You kill the ufetubus!  Vehumet accepts your kill.You feel your power returning.PPj9=2===3=1.0 (1Magic DartRay PPjPPjPPjOf _(Press . to maintain the ray.)QPji3QPjjQPjnK  You stop channelling your searing ray.QPjou3======= _QPjsIQPj;uQPjv,QPjwQPj{z10/30==QPj^{QPj}QPj~<====QPjQPj,QPj QPjQPjQPjQPjQPjCS1=QPjHQPjD,QPjQPjx,QPjiQPjĐe4===QPj̑QPjQPjI2=QPj2QPj,QPjQPjqQPjӘQPjQPjQ===QPjQPjH_13==QPjʠQPj(QPjPQPjQPj_QPj,QPjQPjکQPjAQPjQPjNQPj^4==QPjgQPjݱf5====QPjɲQPjĴ,QPj͵QPj-,QPjCQPjJt5==QPjAQPj)R====QPj-QPj,QPjQPj2,QPjQPj96QPj:(=QPjQPj,QPjQPjE,QPj&QPj3M6===QPjQPj;QPjQPjS7=QPjQPj/,QPjQPj ===QPjQPjQPj7^8==QPjQPjQPjFQPjQPjQPj_QPjQPjBQPjeQPj^9==QPjQPjRd7====QPjQPj4 _Magic restored.QPjQPjQPjQPj{QPjQPju20==QPjQPjQPjs<====QPjQPjQPjnQPj1QPjQPjQPjQPjQPj a1=QPj ,QPj~ QPjQPjQPjQPjQPj QPjQPjnQPjN22=QPjQPjQPjQPjQPjk,QPj^QPjp,QPjQPj QPj!%3QPjH!E==QPj"QPj#QPjB$QPj%QPj&QPjQ'QPj'QPjK*QPj*QPj+QPj-QPj`.h4==QPj3/QPj1QPj1QPj1QPj3QPj?4QPj4QPj6QPj7QPj7QPj9QPj}:h5==QPjD;QPjS=QPj=QPj>QPj?QPj?QPjAQPjiBQPjBQPjoCQPjJEQPjNFk6=QPjHQPjWIQPj'JQPjBLQPjLQPjMQPjOQPj.PQPjPQPjRQPjoSK7=QPj^TQPj@V,QPj\XQPj\,QPj]QPj|_QPj `h8==QPj`QPjpbQPjbQPjmcQPjeQPj)fQPj'gQPjh,QPjiQPjkQPjlh9==QPjlQPjdnQPjnQPjoQPjrqQPjqQPjrQPjctQPjtQPjRuQPjwQPj xi30==QPjxQPj{1 _HP restored.QPj}QPj~QPj QPjiQPj0QPjQPjNQPjQPjQPjQPjQPjljQPjy<. .###...  #.. #.### #...### ..###--528.6 (87.6)QPj]##........... #.########## #..# ...# ..).# ...... #.....#. #.....##QPj>QPj?e=--9.8 (88.8QPjQPj; _Found an escape hatch in the ceiling.SPjG SPjI 3SPjK SPjN SPj~O SPjT ,SPj1V ,SPjSW SPjX SPj[ SPj[ SPj^\ SPjR^ SPj` SPjXa SPjb SPjc SPjdf SPjf SPjg SPjui SPjk SPjhl SPjl SPj2n SPjp SPjKq ,SPjYs SPjt SPjMu SPj7v SPj:w SPjD| ,SPj} SPj SPj BSPj SPjr SPj SPj SPj SPj  You encounter a gnoll bouda and 4 gnolls.A gnoll is wielding a +1 whip of draining.SPj ... #.. #.. #.. ..##### #.#.....#<.........## SPjҞ #.@.#### #.#....## #.####..# Magic Dart#j ##.####j #...####. ###...####### j   gnoll bouda (asleep)#j ###........ jjjj 4 gnolls (1 polearm, asleep)#j #.########j #..#SPj /43.0 (13.2SPja 54.2 (14.4 _SPjL SPj WPj #..# .... #..# #..##..# ..# ##### #.##.....#<........@.## ##.###g#...#### #.#....## #.####..# #j# ##.### #j# #...###  #.# ###...###### 3 #j# ###....... g   goblin (asleep) #j#WPjF #.######WPj j.  You encounter a goblin. It is wielding a +0 dagger.WPj4j.j.g.WPjjjjjj1 wandering)gjWPj:===5.4 (1.2) WPj%WPj'U _The gnoll shouts! x2; You hear a shout! The gnoll bouda shouts!XPj,.#..#....## . ##### #.# ##.....#@## .......g..## ##.###.#...#### #.#.#....##XPjG/# #j####..#j# ##.### .# #...###  2 gnolls (1 polearm)j# ###...######.###.......XPj4f jYou hear a shout!XPj58j.XPj): j.  The goblin closely misses you.XPjBcj 3 gnolls (1 polearm, 1 wandering, sw…)XPjC0-6.6XPjJXPjMU _The gnolls pick up the pace!XPjNc _There is an escape hatch in the ceiling here.XPj XPj 8-XPjXPj):j.XPj@j.XPj8j.XPjN|jswift)jXPj4-70XPj)YPj<_ -. _The goblin hits you but does no damage. The gnoll misses you.A mysterious force pulls you upwards. The hatch slams shut behind you.  You hear the sound of rushing water.YPjc/  --more--ZPj[E&3ZPj%Lr ###  #.# ####.# #. #g@#  #.(....# ##.#####  #.# #.#... g   goblin## ZPjM ZPjG5-9.1 (2.5ZPjמZPjt  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!ZPjiI _Found 3 boomerangs.ZPj ZPj h26----=50.1 (1.0ZPjH ZPjA x _You closely miss the goblin. The goblin hits you with a +0 dagger.[PjT[Pj&1[Pj [Pj  _You closely miss the goblin. The goblin closely misses you.[Pj[PjW5----2[Pj[Pj}x _You closely miss the goblin. The goblin hits you with a +0 dagger.[Pj )You hit the goblin.  You kill the goblin![Pj ([Pj j693Magic Dart[Pj [Pj$ Z _Vehumet accepts your kill.\Pj. ..### ..#).#####.@....##.#### #.# \Pj7\Pj;5-4.3 (1.2\Pj@\PjDP _You see here 3 boomerangs.\Pj] ..# #.# #.# ###.# ...# #..# #..# \Pj<^ ##).##### #.(@...# ##.##### #.# #.#...###\Pj-h \Pj&k I-5.5 _\Pjp \Pjr ]Pj ..# #.# #.# ###.# ...# #..# #..# #).##### #.@....# ##.##### #.# #.# ... ###]Pj)]PjV7=6.7]Pj ]PjP _You see here 3 boomerangs.]PjM ### ..#).#####.(....##@#####]PjYe #.# ]Pj]Pj/7.9 _]PjA]Pjx]Pj## ..#).######.(....###.##### #@# ...##### ]Pj]Pj(9.1]Pj]Pj]Pj83 ## ..##).######.(....#.#### #.# ..K.........############..~~~ ##~~##K   kobold (missile, asleep)]Pj@ ]PjB 8==60.3Magic Dart]Pj'I ]PjK _You encounter a kobold. It is wielding a +0 club and quivering stones.]Pjx  ..###).#####]PjF .(....#.#### #.# ########.####..K.....@...############..~~~~ ##~~# ]Pj, ]Pj (1.5]PjS ]Pj ^PjL ...# #..# #..# #).##### #.(....# ##.##### #.# #.#### ..K.# #..~##~~##^Pj ^Pj (2.7^PjA ^Pju ...# #..# #..# #).##### #.(....# ##.##### #.# #.#### ^Pjyu ..K.# #..~###~~###^Pj;~ ^Pj E3.9_Pj...# #..# #..# #).##### #.(....# ##.##### #.# #_Pjc.#### ..K.# #..~####~~# _Pj_PjA9==5.1Magic Dart_PjO_PjҼ_PjmJ#).#####.(....#.#### #.# ########.#### #..K.........##~w###############@.~~~~~~~ ####~~#### ## w   dart slug (asleep)  _Pj_Pj:6.3Magic Dart_PjG_PjZ _You encounter a dart slug._Pjfp#..# #..# #).##### #.(....# ##.##### #.# #.#### ## ..K.##~w####~##.@~####~~####~## _Pjz_Pj|(7.5_Pj_PjȄ`Pjn#..# #..# #).##### #.(....# ##.##### #.# #.#### ### ..K.##~w####~##..@####~~####~### `Pjw`Pj>z30==8.7Water `Pj`PjF2 _You enter the shallow water.`Pjm#..# #..# #).##### #.(....# ##.##### #.# #.######## ..K.##~w####~~###..~####~~####~~##### `PjTww`Pj '9.9`Pj8`PjiD _The dart slug splashes around in the water. x2aPj %  You hit the dart slug.aPjI  The dart slug is moderately wounded.aPj 4=700aPj aPj! A _The dart slug splashes around in the water.bPj<%  You hit the dart slug.bPjDbPjG%1bPjLbPjOa _The dart slug is heavily wounded.bPjx%  You hit the dart slug.bPjp  The dart slug is heavily wounded.bPjA=2bPjUbPjD _The dart slug splashes around in the water. x2bPjo %  You hit the dart slug.bPjz  The dart slug is severely wounded.bPj/} %3bPj bPj A _The dart slug splashes around in the water.cPj*%  You hit the dart slug.cPj   The dart slug is almost dead.cPjp %4cPj(cPj0D _The dart slug splashes around in the water. x2cPjjF ~You hit the dart slug.  You kill the dart slug!cPjIP RcPjW e445Magic DartcPjZ] cPj` Z _Vehumet accepts your kill.dPjhe#..# #..# #).##### #.(....# ##.##### #.#  #.########  ..K.##~~####~~###..~#####~~####~~##### dPjY~dPj4-7.1 (1.2dPjdPj=dPj #..# #..# #).##### #.(....# ##.##### #.# #.######## ..K.##~~####~~## ##..~# ####~~####~~## dPjg 5#### dPjW t-8.3dPje#..# #..# #).##### #.(....# ##.##### #.# .######## #K.##~~####~~## #..~# ####~~####~~## #### #dPjndPjq'9.5dPjKxdPjzePjcP#..# #..# #).##### #.(....# ##.##### #.# #.######## r# K.##~~####~~## #..~# ####~~####~~## #### ## ePjr   rat (asleep) ePjX ~rYou encounter a rat.ePj1JrePj!\====80.7Magic DartePjePj- _The rat squeaks loudly.ePjPU#..# #..# #).##### #.(....# ##.##### ##.# ~# .######## #~# .##~~####r~## ..~# ####~~####~~## #### ### ePjePj\=---1.9ePjhePjQ _The rat closely misses you.fPjH ]---20fPjo fPj#  fPjX f_You barely miss the rat. The rat bites you but does no damage.gPjS ~You hit the rat.  You kill the rat!gPj;]RgPjdd53Magic DartgPjjgPj{mZ _Vehumet accepts your kill.hPj#..# ~##..# ~~#).##### ~##.(....# ~###.##### ~# #.# ~# .# ##~# ##~~####~~## ..~# ####~~####~~## #### #### hPjhPj$4-5.1 (1.2hPj_)hPj+hPj8.##..# ~).####.(....##.#####  #.# ####.######## ##~# ........##~~####@~## #######..~~~~~~~~~~####~~####~~###### ####hPjAhPj DA-6.3hPjAIhPjJhPj-> M...# ###  #..# ~~#  #..# ~~~  #).##### ~~#  #.(....# #~#  ##.##### #~# #.# #~# .# ##~# hPj> h##~~####~@## ..~# ####~~####~~## #### #### hPjzF hPjJ '7.5hPj O hPj&Q iPj###  .####..# ~).####~.(....##.#####  #.# ###.######## ##@# .......##~~####~~## ######..~~~~~~~~~~#####~~####~~###### #### iPjJiPj4iPj3'8.7iPj*iPjiPjM^M ###  .iPj^[####~~#..# ~).####~.(....##.#####  #.# ###.######## ##~# .......##~~####~~# ######..~~~~~~~~~~#####~~####~~##iPjfiPji'9.9iPj  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.mPjN;mPj  5  =20Held Water mPjmPjm. _You are caught in a web!mPj mPj}W11 -3mPjmPj/ _You disentangle yourself.mPjE  You hit the ribbon worm.  The ribbon worm is moderately wounded.mPjF -=4mPjL mPjvO C _The ribbon worm bites you but does no damage.nPjl7 (catching breath)You hit the ribbon worm.  The ribbon worm is moderately wounded.nPj = `````The ribbon worm expels a string of sticky webbing.nPjF@~~~~nPj>%5nPjnPjSW _The stream of webbing misses you.nPj;  You barely miss the ribbon worm.The ribbon worm is moderately wounded.The ribbon worm bites you!nPj<b22-------=6nPjBnPjzEC _The ribbon worm splashes around in the water.nPjQ  You barely miss the ribbon worm.The ribbon worm is moderately wounded.nPjR--7nPjXnPjk[X _The ribbon worm barely misses you.nPj? g  You hit the ribbon worm.nPj@ k3=-------8nPjG nPjI f _The ribbon worm is moderately wounded.nPje (catching breath)You hit the ribbon worm.  The ribbon worm is moderately wounded.nPj;m  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.nPjo nPj   5  9Held Water nPj nPj$ . _You are caught in a web!oPjG}  You disentangle yourself.oPjHN11 610oPjNoPjQC _The ribbon worm bites you but does no damage.oPj (catching breath)You completely miss the ribbon worm.The ribbon worm is lightly wounded.oPj  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.oPj;oPjs  5  1Held Water oPj6oPj¯. _You are caught in a web!oPj` (catching breath)You struggle to detach yourself from the web.oPjG  The ribbon worm expels a string of sticky webbing.oPjQ oPj/S 4==-2oPjqY oPj\ H _The stream of webbing hits you but does no damage.pPjpPjP`11 -3pPjFpPj/ _You disentangle yourself.qPj]$  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qPj  Emolg4 the Conjurer ### Barachi of Vehumet *..... ..# Health: 24/30 ===================----- #.# Magic: 5/7=================------- #.# AC: 2Str: 8  ###.# EV: 11Int: 20  ...# # ####  SH: 0Dex: 11  #..# ##~~####~~##  XL:  4 Next: 46% Place: Dungeon:3  #..# #~~~~w@~~~~#  Noise: ---------  Time: 1613.3 (0.0) qPjJ #).#####~~####~~##  b) +0 dagger  #.(....# ##~#  Cast: Magic Dart  ##.##### #~#  Water  #.# #~# ######.######## ##~#  w   ribbon worm (catching breath) K.........##~~####~~## #########..~~~~~~~~~~#  ####~~####~~## _You disentangle yourself.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 93% to hit)qPj@n y #w@qPjp 7##qPj #w@Aim: a ribbon worm (lightly wounded, catching its breath, 93% to hit)qPj8bT *wqPjpA**rPjA**rPjXKEmolg4 the Conjurer###Barachi of Vehumet *.......#Health: 24/30 ===================-----#.#Magic: 5/7=================-------#.#AC: 2Str: 8###.#EV: 11Int: 20...# # ####SH: 0Dex: 11#..# ##~~####~~##XL:  4 Next: 46% Place: Dungeon:3#..# #~****@~~~~#Noise: ---------  Time: 1613.3 (0.0)#).#####~~####~~##b) +0 dagger#.(....# ##~#rPjYCast: Magic Dart##.######~#Water #.##~# ######.######## ##~#w   ribbon worm (catching breath) K.........##~~####~~## #########..~~~~~~~~~~#####~~####~~## _You disentangle yourself.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the ribbon worm!rPj~~~w   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The searing ray hits the ribbon worm!  The ribbon worm is severely wounded.  (Press . to maintainay.)rPj4==4.3 (1Ray Water rPjxrPj.F _The ribbon worm splashes around in the water. x3sPj **** The searing ray hits the ribbon worm.sPjФ ~~~w(catching breath)The ribbon worm is almost dead.sPjt  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.sPjw5sPj\64----  5  5Held Ray+ Water sPjY<sPjeB. _You are caught in a web!sPj% †The searing ray hits the ribbon worm!  You kill the ribbon worm!sPj+ L****sPjk 2~~~†sPj #5=3-------506Magic Dart++ Water sPj sPj Z _Vehumet accepts your kill.tPj&s tPjv B11 --7tPj tPj V _You disentangle yourself. You stop channelling your searing ray.uPj; ### ..# #.# #.# ###.# ...# ## #### #..# ##~~####~~## #..# #~~~~@†~~~~# #).#####~~####~~## #.(....#~ ##~# ##.##### #~#  #.# #~# #.# ##~# .K.##~~####~~## #..uPj<[~#  ####~~####~~##uPjcEuPj HG--8.5 (1.2uPjMuPjQx _You see here a ribbon worm corpse.uPj@8 ### ..# #.# #.# ###.# ...# ### #### #..# ##~~####~~## #..# #~~~@††~~~~# #).#####~~####~~## #.(....#~# ##~# ##.#####~ #~# #.## #~# uPjl#.# ##~# ..K.##~~####~~## #..~#  ####~~####~~##uPjuPj.9.7 _uPjuPjiuPj ### ..# #.# #.# ###.# ...# #### #### #..# ##~~####~~## #..# #~~@~††~~~~# #).#####~~####~~##uPj$ #.(....#~## ##~# ##.#####~ #~# #.# #~ #~#  #.######## ##~#  ..K.##~~####~~##  #..~#  ####~~####~~##uPjuPj|6=---20.9uPjuPjuPj | ### ..# #.# #.# ###.# ...# #### #### #..# ##~~####~~## #..# #~@~~††~~~~# #).#####~~####~~## #.(....#~## ##~# ##.#####~w #~# #.# #~r #~# #.######## ##~#w   dart slug (wandering) ..KuPj .##~~####~~##r   rat (wandering)  #..~#  ####~~####~~##uPj w~You encounter a dart slug and a rat.uPj rwruPjl F===2.1Magic DartuPj uPjw - _The rat squeaks loudly.uPjX###..### ...# #### #####..# ##~~####~~##~~~~††~~~~).#####@~####~~#.(....#w## ##~# #.#####~~  #.# #~rr########.########~ #..K.........##~~####~~#############..~~~~~~~~~~r 2 rats (1 wandering) ####~~####~~# #### ####uPj~>r~uPjN5r~uPjuPjc4===---3.3uPj&uPjz(T _You encounter a rat.vPj\A rrYou hit the dart slug but do no damage.The rat squeaks loudly.vPjBx7=====40vPj?IvPjLD _The dart slug splashes around in the water. x2wPj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wPj`JM ### Emolg4 the Conjurer ..# Barachi of Vehumet *..... #.# Health: 27/30 =====================--- #.# Magic: 2/7======------------------ ###.# AC: 2Str: 8 ...# #### ####  EV: 11Int: 20 #..# ##~~####~~##  SH: 0wPjKDex: 11 #..# #~~~~††~~~~#  XL:  4 Next: 50% Place: Dungeon:3 #).#####@~####~~##  Noise: ====-----  Time: 1624.3 (0.0) #.(....#w## ##~#  b) +0 dagger ##.#####r~ #~#  Cast: Magic Dart #.# #~r~ #~#  Water  ########.########~ ##~#  ..K.........##~~####~~##  w   dart slug  ###########..~~~~~~~~~~#  rr 2 rats ####~~####~~##  wPjXL%#### #### _The dart slug splashes around in the water. x2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)xPjf @#wxPjlJ_@#w#xPjFd#rAim: a rat (79% to hit)xPjZ r*xPj]r*~rAim: a rat (79% to hit)yPjg\ r~*ryPj|yPj%(E*#yPj1U~r##zPjm1a*r##zPjA*#zPj/EC ### Emolg4 the Conjurer ..# Barachi of Vehumet *..... #.# Health: 27/30 =====================--- #.# Magic: 2/7======------------------ ###.# AC: 2Str: 8 ...# #### ####  EV: 11Int: 20 #..# ##~~####~~##  SH: 0zPj[FmDex: 11 #..# #~~~~††~~~~#  XL:  4 Next: 50% Place: Dungeon:3 #).#####@~####~~##  Noise: ====-----  Time: 1624.3 (0.0) #.(....#†## ##~#  b) +0 dagger ##.#####r~ #~#  Cast: Magic Dart #.# #~r~ #~#  Water  ########.########~ ##~#  ..K.........##~~####~~##  w   dart slug  ###########..~~~~~~~~~~#  rr 2 rats ####~~####~~##  #### #### Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the dart slug!  zPjF?You kill the dart slug!zPjR†The searing ray hits the dart slug!  You kill the dart slug!  Vehumet accepts your kill.  The searing ray hits the rat!  You kill the rat!  Vehumet accepts your kill.zPjW ### ..# #.# #.# ###.# ...# #### ####  #..# zPjX#~~##  #..# ~~~~#  #)  #.(....#*## ##~#  *~ #~#  #.# #*r~ #~#     ###~~## r   rat   zPjpYN #### zPj r~You feel your power returning.zPj:†~~zPj3====6==--5.3 (1Ray Water zPjzPj'f _(Press . to maintain the ray.){Pj< *** The searing ray hits the rat.{PjQDr†{PjJ~ {Pj2-------6+ Water {Pj{Pjg^ _The rat is moderately wounded.|PjO †The searing ray hits the rat.  You kill the rat!Vehumet accepts your kill.|Pj(VU***|Pj*A††~|PjC----7=7Magic Dart++ Water |Pjb|Pj%4 _You feel your power returning.}Pjf ..### ...# #### #####..# ##~~####~~###~~~~††~~~~).#####~~####~~#.(....#@## ##~# #.#####†~~~∩~# #.# #~~~~~~#~##Ray++ Water #}Pjɨ}Pjdo8=--8.5 (1.2}Pj-}PjL _You stop channelling your searing ray. Found a glowing drain.}Pjv _You see here a dart slug corpse.}Pj{ ### ...# #### #####..# ##~~####~~###~~~~††~~~~).#####~~####~~#.(....#†##~~##~# #.#####@~~~∩~# #.# #~~~~~########.########~~##Water }Pj}Pj_I--9.7 _}Pj}Pj0p _You see here a rat corpse.}Pj;_ #.# #.# ###.# ...# #### #### }Pjk #..# ##~~####~~## #..# #~~~~††~~~~# #).#####~~####~~## #.(....#†##~~##~# ##.#####†@~~∩~#~# #.# #~~~~~~#~#  #.########~~##~#  ..K.##~~####~~## 30.9 _}Pjr }Pjt }Pj #.# #.# ###.# ...# #### #### #..# ##~~####~~## #..# #~~~~††~~~~# #).#####~~####~~## #.(....#†##~~##~# }Pjw ##.#####†~@~∩~#~# #.# #~~~~~~#~# #.########~~##~# ..K.##~~####~~## }Pj) }Pj+ '2.1}Pjc2 }Pj4 ~Pjj#.# #.# ###.# ...# #### #### ~Pjpj#..# ##~~####~~## #..# #~~~~††~~~~# #).#####~~####~~## #.(....#†##~~##~# ~Pjj ##.#####†~~@∩~#~# #.# #~~~~~~#~# ~Pjj.########~~##~# K.##~~####~~## ~Pjk~Pj~Pjۂ9==3====3.3~Pj~Pj)~Pjv`#.# #.# ###.# ...# #### #### #..# ##~~####~~## #..# #~~~~††~~~~# #).#####~~####~~## #.(....#†##~~##~# ##.#####†~~~@~#~# #.# #~~~~~~#~# .########~~##~# K.##~~####~~## ~Pj~Pj24.5~Pj= ~Pjn T _There is a glowing drain here.PjOPj,350 _PjPj Pj Pj r30==6Pj Pj Pjxf v====7Pj Pj &8Pj Pj Pjv PjQx &9PjM~ Pjt Pj Pj. C=40Pj Pj PjJiPjk&1PjqPjWsPjPjg<2PjJPj<>Pj?X4===3Pj&OPjyPj&4PjPjPjCPjE&5PjLPjNPj6PjϷ&6Pj~PjZPj>BPjTED===7PjKPjQPjPjĿ&8PjPje _You hear the slow rusting of a drain.PjGPj/J&9Pj)PPjQPjPj'50Pj#Pj9PjY=&1PjBPjjEPjY2PjBPj{DY5====3PjJPjLPj@Pj&4PjPjPjPGPjH&5PjOPjQPju Pjx &6Pj Pj Pj" Pj"E====7Pj)Pj +PjPjP&8PjPjPjbPjd&9PjhoPj•Pjm'60PjqPjڡPjfPjh&1PjpPjsPjPjC2Pj 0Pjx1V6===3Pj29Pj:Pj Y4Pjv$ Pj& &5Pjh. Pj0 Pj Y6Pj0 Pj|3 D===7Pj]A PjH Pj+Pj.&8Pj5Pjf8Pjc" PjB% &9Pj[+ PjM- PjPj'70PjPjwPj/Pj2&1Pj8Pj9Pj K PjM &2PjdS PjU PjPj1W7====3PjPjPjsdPjfPj-mPjoF _Unknown command.PjdPjPjPjԐPj-4 _PjPj~L ====a Sewer  The world spins around you as you enter the gateway.PjSS #######  #≈≈≈≈≈#  #≈.@.≈#  ...~~..~~~≈#  ~.~...~..~≈#  ######≈~∩~≈# #≈≈≈≈≈# ####### PjxS Pjb-6.0 (2.5Pj;PjxU _You enter a sewer!  Found a gate leading back out of this place.Pjc _There is an empty arch of ancient stone here.PjzPjڂPjPjPjPjXWater  PjČ;_You enter the shallow water.Pj>PjuPjcPj-Pj{PjrPjxPj_Pj<Water PjEPj A _You enter the shallow water.Pju3PjPj~PjΣPj>(Pj7PjPjOPjPj!PjϪPjPjePjPjZPjPjPjPjPjPjPjwPjPj+n  You encounter a frilled lizard.Pjo####..#.~#~~#..#######.l #≈≈≈≈≈#..#########≈.∩.≈#Pj!..@.....~~..~~~≈# #.~~~.~.~...~..~≈# ############≈~∩~≈#Magic DartPjFC #≈≈≈≈≈# Pjd4####### Pj~l   frilled lizard (asleep)Pj9088.0 (12.0)Pjn59.2 (13.2 _PjPjPjS †The magic dart hits the frilled lizard.  You kill the frilled lizard!PjX@* PjY.Pj6----9=90.2 (1.0)Magic DartPjPjZ _Vehumet accepts your kill.Pj PjJ Pj Pj Pj nPj Pj Pj& PjN Pj :----Pju Pj& Pjd Pj Pja Pj Pj9 Pj Pj Pj Pj Pj[ Pj Pj Pj_ N7====Pj$ Pj} 4 _Magic restored.Pj Pjf 3Pj XPj ,Pj- Pj Pj j  You see here a frilled lizard corpse.Pj Pj@ C==== _Pj Pj  Pjz  You enter the shallow water.  You encounter a frilled lizard and an endoplasm.Pjb&  ###########  #..........  #.~.l.J.~~.  #~@# - #..# ####### #.†# #≈≈≈≈≈#Magic Dart#..#########≈.∩.≈##........~~..~~~≈##.~~~.~.~...~..~≈# J   endoplasm (asleep)############≈~∩~≈# l   frilled lizard (asleep)#≈≈≈≈≈########Pj. 1704.0 (13.8)Pj0 -5.2 (15.0Water _Pj6 PjS8 PjK .  The magic dart hits the frilled lizard.  You kill the frilled lizard!PjmP?*PjJ.PjV.JPjr6----60=6.0)PjPjZ _Vehumet accepts your kill.Pjj! ** The magic dart hits the endoplasm.Pj J.Pj} .J.PjM c5-------7Pjc Pjv a _The endoplasm is heavily wounded.Pj  .  The magic dart hits the endoplasm.  You kill the endoplasm!Vehumet accepts your kill.Pj?*Pjq..---28Magic Dart _You feel your power returning.Pj.\ Pj\ Pj] Pjc_ Pj,d Pj1e Pj@ 6======7========PjU Pj Pj2 <Water Pj Pj$ A _You enter the shallow water.PjI Pj Pj PjJ Pj j  You encounter 2 endoplasms.Pj 4J##.~#J~#..#..# .~# ###########.~# #..........~~# #.~.....~~@~.#-#~~########### #..# ####### Magic Dart#.†# #≈≈≈≈≈# #..#########≈.∩≈##........~~..~~~≈# JJ 2 endoplasms (asleep)#.~~~.~.~...~..~≈#############≈~∩~≈##≈≈≈≈≈#Pji 034.8 (26.6)Pj Y-6.0 (27.8 _Pj Pj Pj#*****J1 asleep)PjD wThe magic dart hits the endoplasm but does no damage..JPjJPj&....w   dart slugJJJ 3 endoplasms (1 asleep)Pji6----=7.0 (1.0) PjX%Pj' _You encounter a dart slug. You encounter an endoplasm.PjG ****The magic dart hits the endoplasm.Pjj ....  The endoplasm is moderately wounded.Pj ````The dart slug launches a dart at you.PjZ N.J..JPj=c .....PjEi 26----5-------8Pjo Pjr - _The slug dart hits you.PjV .  The magic dart hits the endoplasm!  You kill the endoplasm!Pj\***J 2Pj2.J...4-------59 _Vehumet accepts your kill.Pj ***The magic dart hits the endoplasm.Pj m.w.J.PjN n~.~Pjc m3-------40Pjݓ Pjf d _The endoplasm is moderately wounded.Pj .  The magic dart hits the endoplasm.  You kill the endoplasm!PjA**J   endoplasm (Pjz J..JVehumet accepts your kill.The endoplasm quivers.Pj ```The dart slug launches a dart at you.Pj?'.JPj 0...Pj5----2-------71PjPj- _The slug dart hits you.Pj; *** The magic dart hits the dart slug.Pj l.w.JPjr& (...Pj, `1-------2Pj=2 Pj4 d _The dart slug is moderately wounded.Pj% **The magic dart hits the dart slug.Pj'.JPj8(...Pjޯ0------3Magic DartPjPja _The dart slug is heavily wounded.PjPjPjPjK _You are out of magic!Pj## #.~J.. w##########.........@~~.~.....~~.~.~~########### .#####†# #≈≈≈≈#########≈.∩........~~..~~.~~~.~.~...~..############≈~∩~PjG.wPj%.JPjǼPj8<-4.2 (1.2 _PjkPjPj V  You hit the dart slug but do no damage.Pj  .J  The dart slug is heavily wounded.PjR6=50PjPjW _The dart slug closely misses you.Pj %  You hit the dart slug.Pj_ '.JPj p  The dart slug is heavily wounded.Pj f1===6Magic DartPj Pj W _The dart slug closely misses you.Pj&V  You hit the dart slug but do no damage.PjPjD&7Pj(Pj|a _The dart slug is heavily wounded.Pj %  You hit the dart slug.Pj,?~JPj  The dart slug is severely wounded.PjQ.58Pj-Pj. _The dart slug bites you.Pj+l %  You hit the dart slug.PjFu  The dart slug is almost dead.Pjy ``The dart slug launches a dart at you.Pj T@~Pj.69PjPjy  _The slug dart misses you. The endoplasm barely misses you.PjwkM. _The slug dart misses you. The endoplasm barely misses you.  You hit the dart slug.  You kill the dart slug!Vehumet accepts your kill.Pj  J   endoplasm  You feel your power returning.Pju2======7250PjPjD _The endoplasm splashes around in the water. x2PjIx  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.PjEyT4-1PjPj% _You are frozen.PjOs M_You are frozen.  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.Pjs j21----2Pjy Pjo{ % _You are frozen.PjK,  You hit the endoplasm.  The endoplasm is severely wounded.Pj-c22=--3Pj2Pj 5D _The endoplasm splashes around in the water. x4Pjh  You hit the endoplasm but do no damage.The endoplasm is severely wounded.The endoplasm freezes you.Pj_}18---===4PjPj % _You are frozen.PjkR  You hit the endoplasm but do no damage.The endoplasm is severely wounded.PjAS&5PjqXPjGZD _The endoplasm splashes around in the water. x3Pj<  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.Pj= h4------3Pj= :====6PjC PjE % _You are frozen.Pj=UThe endoplasm freezes you. _You are frozen.  You kill the endoplasm!  Vehumet accepts your kill.  Vehumet offers you knowledge of Hailstorm.PjFC/  --more--PjyZ~Pjk{ 5=--47Magic Dart _PjPj]Pj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pj<Pj'BPjDGPj7J _You can't see any susceptible monsters within range! (Use Z to cast anyway.)PjPjPjyPj_F _Unknown command.PjWPj Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 12% 3  b - Mercury ArrowConjuration/Alchemy 6%2  c - SandblastEarthPj(16%1  d - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4  e - Launch Clockwork Bee Forgecraft43% 3  f - Eringya's Surprising Crocodile SummoningPj$83% 4  g - Vhi's Electric Charge Translocation/Air 83% 4 PjK-0 spell levels left Pjq][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitPjYPj[`Pjpe##Emolg4 the Conjurer.##Barachi of Vehumet *......~#Health: 15/30 ============------------.~#Magic: 3/7==========--------------..#AC: 2Str: 8..#EV: 11PjeInt: 20.~#SH: 0Dex: 11###########.~#XL:  4 Next: 74% Place: a SewerPje#.........@~~#Noise: =--------  Time: 1757.2 (0.0)#.~.....~~.~.#Pjif{b) +0 dagger#~~###########Cast: Magic Dart#..#########.†##≈≈≈≈≈##..#########≈.∩.≈##........~~..~~~≈##.~~~.~.~...~..~≈#PjIgp############≈~∩~≈#Vehumet accepts your kill. _Vehumet offers you knowledge of Hailstorm.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.PjlP  Okay, then.PjbrPjtPjv. _Pj|PjPjPj1Pjdf _PjPj6Pj(PjPj,PjrPj,PjPjPj}S7=Pj.Pj1PjoO4===PjPj,PjPjPjA,Pj'Pjw^8==PjPjQ===PjXPjXPj8^9==5====Pj;;20==PjD====1=22=Pj ,PjL M6===Pj Pj ,Pj{ Pje Pj PjPjPjj3==PjPjPjO;===PjPj,PjPjPjPj$PjPjbh4==PjPj#PjjPjPjPjPj PjsPjN7====PjPjPjZh5==PjPj,PjPj Pj Pj9!Pj#R====Pj#Pj$96Pj$2=Pj>%Pj&PjT&Pj&Pj'Pj:(Pj(Pj)Pj*Pj~+Pj,Pj,K7=PjF-Pja.,Pj.Pj/Pj20Pj0Pjo1Pj2Pj2Pj3PjU4h8==Pj4Pj5Pj6Pj~6Pj}7Pj7PjC8Pj#9Pjh9Pj9Pj:Pj ;h9==Pj;Pj<Pj<PjI=Pj>,Pj?Pj?Pj<@Pj@PjB30==PjCPjD1 _HP restored.Pj*GPjG?Water PjHPjIA _You enter the shallow water.Pj5KPjK(PjKPj MPj`NPjNPjNPjtPPjvRc  You encounter a rat.PjY### .r#### ....## ...~# ..~#  #..#  PjZ#@.# - #.~# ###########.~# Magic Dart#..........~~##.~.....~~.~.##~~########### r   rat (asleep)#..# ########.†# #≈≈≈≈≈##..≈.∩.≈#Pjc1820.8 (63.6)Pjfk=-2.0 (64.8 _PjkPjmPjfn †The magic dart hits the rat.  You kill the rat!Vehumet accepts your kill.PjrQ****Pj2....Pj*5=3.0 (1.0)Magic DartPj Pj 4 _You feel your power returning.Pj[Pj\3Pj`Pj~aPj`fPjgPj:i,PjiPj lPjmPjPnPjnPjpPjr,PjrPjtPjXvPjvPjnwPjyPj{Pj||<Water Pj(}PjA _You enter the shallow water.Pjqc  You encounter a rat.Pj_2############...~~~....†####..~~~..~@~....##-r#########....~# ###..~#Magic Dart ##..# #..# #.~#r   rat (asleep) ###########.~# #..........~~# #.~.....~~.~.#PjHr31.4 (8.4.Pj̞KrPj?=2.6 (9.6PjlPj- _The rat squeaks loudly.PjQ2 .  The magic dart hits the rat!  You kill the rat!Pju7B******Pj_~~~..~Pj6----73.6 (1.0Magic DartPjPjZ _Vehumet accepts your kill.Pjn Pjo 3Pj{v Pj2x Pjy P----Pjuy Pj{ BPj| Pj| Pjg} Pj~ Pj  Pj Pj Pj/ Pj Pj Pj N7====Pj` PjV Pj RWater Pj0 Pj A _You enter the shallow water.Pj# >Pj Pj+ Pj PjP Pj PjU Pjɔ PjO J====Water Pj Pj3 A _You enter the shallow water.Pje Pj1 3Pj Pj Pj Pj Pj PjG Pjɠ (Pj Pj9 Pj= Pj Pj2 Pj̥ PjQ Pj Pj PjO Pj k  You encounter a ball python.Pj! ############# ####...~~~....†#### ##~~~..~~~..~.~....# #..@..#########....~- #~..### ###..~#...## ##..Magic Dart#~~~. #...~.~.# #.~S~.~~.###########.~ S   ball python (constriction, asleep)...~~# #..........~~.~~~. #.~.....~~.~...#~ #~~##########Pj, 053.4 (19.8)Pj[ O-4.6 (21.0 _Pj Pj_ †The magic dart hits the ball python.  You kill the ball python!Pj9dK*******PjdKPj...~.~~PjE6----8=5.6 (1.0)Magic DartPjPjZ _Vehumet accepts your kill.PjJ Pj Pj Pj Pj nPj PjN Pj Pj Pjz :----Pj Pjb Pj Pj= Pja Pj Pj5 Pj| Pj Pj Pj Pjԛ Pjt Pj Pj 87====Pj Pj Pj# Pj ,PjL Pj Pj Pj8 Pjͥ Pj^ Pjի &  Pj xYou enter the shallow water.  You encounter an endoplasm and a river rat.Pj H#################...~~~....†####~~~..~~~..~.~...#.....#########...~..### ###....## #~~@.# #-#~~..~.~.##  ###†~.~~###########Magic DartPj .~...~~##........~..~~~. #.~.....~~.~...#~~ #~~## r   river rat (asleep)#~.~# #..# J   endoplasm (asleep)J.~  #.†#Pjȴ xr~  #..Pj 067.0 (11.4)PjJ -8.2 (12.6Water _Pj Pj Pjp *******J  The magic dart hits the endoplasm.Pj4;r.Pj+$J.Pj~~.~~.rwandering)PjYi6----=9.2 (1.0)Pj w _The endoplasm is heavily wounded.PjΑ ****** The magic dart hits the endoplasm.Pj&;r.Pjs~~.~~.Pjd5-------70Pjj'Pj()b _The endoplasm is severely wounded.Pj ~The magic dart hits the endoplasm.  You kill the endoplasm!Pj<i******PjI` r.  Vehumet accepts your kill.Pjj~~.~~.rPjov4-------80=1Pj1vPjx3 _The river rat squeaks loudly.Pj **** The magic dart hits the river rat.Pjv JThe river rat is heavily wounded.Pjw ;r.Pj ~~~J   endoplasm (wandering)PjY s3--------2Pjs Pj [ _You encounter an endoplasm.Pj>e †The magic dart hits the river rat!  You kill the river rat!Vehumet accepts your kill.Pjj***J   endoplasm (wandering)Pjr ~~~JJYou hear a splash.Pj2-------96-3PjTPj ^ _The endoplasm quivers.Pj  ******* The magic dart hits the endoplasm.Pj4QJ~Pjڕo.~~....Pj}_1-------4PjҝPj7a _The endoplasm is heavily wounded.Pj .  The magic dart hits the endoplasm!  You kill the endoplasm!Pj******PjcS rVehumet accepts your kill.Pj}TJPj[Z.~.~..J   endoplasmr   rat (wandering)Pjf0------85Magic DartPjmPjo Pjp_You encounter a rat. You encounter an endoplasm.Pj( ,Pj  PjR %######  ####...~Pj 4† ##~~~.. #..... PjD ##~..###  ##...##  #~~@.#  #~~..~.~.## Pj W ##†~.~~.##  .~...~~#  ~..~†~.  PjI ~...#Jr  #~.~## #..#  ..~ #.†# Pj 0 .~ Pj: I ######  ####...~† ##~~~.. #..... ##~..###  ##...##  #~~@.#  #~~..~.~.##  ##†~.~~.##  .~...~~#  ~..~†~.  ~...#Jr  #~.~## #..#  ..~ #.† .~ Pjv PjΒ Pj0 Pj  Pj Pj< @_There are monsters nearby!Pj_ Pj####### ####...~~~....†###~~~..~~~..~.~.#.....#.##~..### ###.##...## ##.#~~~@# #.Pjxq#~~..~.~.## #.##†~.~~.## #..~...~~# #.~~..~†~. #.~.....~~.~~...#Jr #~~##~.~## #..# #Pj..~ #.†# #.~ #..#PjPjM F-6.4 (1.2 _Pj&Pj(PjV #############  ####...~~~....†####~~~..~~~..~.~ #.....#########.. ##~..######.##..@### #~~~.~~..~.~.## ##†~.~~.## ###########..~...~~#........~†~..~.....~~.~~...#Jr~~#########~.~##..~†# J~PjyPj9p1===-7.6Magic DartPjjPjMPj45 ############# ##...~~~....†######~~~..~~~..~.~....#.....#########....~~.@######..~##...###. #~~~.# #.#~~..~. #.~Pj |##†~.~~.## ###########.~...~~##..........~~..~†~J #.~.....~~.~.~...#~r#~~##########~.~###..# #PjuTrJ.Pjr   rat (wandering)Pj(8.8PjPjPj ############# ##...~~~....†#### ##~~~..~~~..~.~....###...@.#########....~#~..######..~###...###..# #~~~.# #..##~~..~.~.## #.~###†~.~~.## ###########.~#.~...~J##..........~~#~..~†~. Pj}#.~.....~~.~.~...#rr#~~#########PjQJ~PjbKr~PjKrPj1=80.0PjPj- _The rat squeaks loudly.Pj ############# ##...†#### ##~~~@.~~~..~.~....## #.....#########....~# ~..######..~# ##...###..# #~~~.# #..##~~..~.~.## #.~# ##†~.~~J## ###########.~# .~...~~##..........~~#~..~†r. #.~.....~~.~.#Pj6 'J.Pj Lr~Pj!+JPj?)uJ 2 endoplasms (1 wandering)Pj+0-1.2Pjp2Pj4[ _You encounter an endoplasm.PjZR ***PjmZ@*The magic dart hits the endoplasm.Pj'J.Pj5...PjS0---=PjC20Magic DartPjPj$] _The endoplasm is almost dead.PjP# ####...~~~....†#### ##~~~.@~~~..~.~....## #.....#....~# ##~..### ###..~# ##...##~~~J#~~..~.~.## #.~###†~.~~.## #Pj&.~#.~...~r#~..~J~.PjJPj91rPjc'J.Pj.J   endoplasmr   rat~Pj5-3.4 (1.2Pjj Pj'# ####...~~~....†#### ##~~~..@~~..~.~....## #.....#....~# ##~.J### ###..~# #~~~#~~..~.~.## #.~# ##†~.~r.## #.~#.~...~Pji(+ Pjk+'J.Pj31Pj1y-4.6Water PjL7Pj92 _You enter the shallow water.Pj- L# ####...~~~....†#### ##~~~..~@~..~.~....## #...J.#....~# ##~..### ###..~# ##...## ##..# #~~Pj`.   #~~..~.~.## #.~# Pj0 "J.Pj6 Pjw7 '5.8Pj< PjV> PjDU# ####...~~~....†#### ##~~~J.~~@..~.~....## #.....#....~# ##~..### ###..~# ##...## ##..# #~~..~.~.## #.~# PjW.JPjN]Pj]C---7.0PjtcPjdPj[%# ####...~~~....†#### ##~~~.J~~~@.~.~....## #.....#....~# ##~..### ###..~# ##...## ##..# ~~..~.~.## Pj/]H#.~# Pj].JPjePj+fu1===8.2Magic DartPjjPj5lPj ~The magic dart hits the endoplasm.  You kill the endoplasm!Vehumet accepts your kill.Pj>**Pj|1rPj~~r   ratPjrEmolg4 the ConjurerBarachi of Vehumet **....Health: 30/30 ========================Magic: 1/7===---------------------AC: 2Str: 8EV: 11Int: 20#############SH: 0Dex: 11####...~~~....†####XL:  4 Next: 100% Place: a Sewer##~~~..~~~@.~.~....##PjLNoise: =--------  Time: 1889.2 (1.0)#...r.#########....~#b) +0 dagger##~..######..~#Cast: Magic Dart##...####..##~~~.##..# ~~..~.~.###.~#r   rat Pj#†~.~r.## ###########.~# ~...~~##..........~~# ..~J~.#.~.....~~.~.#Pj4vThe magic dart hits the endoplasm. _The endoplasm is almost dead. PjU_You enter the shallow water.  The magic dart hits the endoplasm.  You kill the endoplasm!Vehumet accepts your kill.Pj _You feel your power returning.  You have reached level 5!Pj/  --more--PjB5/3585 0% Pj_Pjy4 _Pj †The magic dart hits the rat.  You kill the rat!PjPP*****Pj{&T.~~~.PjH*0---90Magic DartPj0Pj2Z _Vehumet accepts your kill.PjiJ PjJ 3Pj"N Pj@S BPj^ ---1===PjJ_ Pj_ ,Pja ,Pj b Pjc ,Pjd Pje Pj$f ;===Pjg Pj^i ,Pjj Pjk Pjk Pjl Pj6n ,Pjn Pj\p ,Pjp Pjsr a2===Pj&s Pj u ,Pjv Pjv Pj)w Pj x Pj,y PjUy Pjy Pj{ Pj| ;===Pj| Pj~ ,Pj~ Pjπ ,Pj nPjm Pj Pj Pj~ U3===Pj Pj' ,Pj Pj ,Pjċ Pjj ,Pj) Pjy c  You encounter a rat.Pj -rMagic Dartr   rat (wandering)Pj 1918.2 (28.0)Pj Pj k===-9.2 (29 _Pj Pj7 Pja †The magic dart hits the rat.  You kill the rat!Pj?P*****PjT.~~~.Pj 2---1=20.2 (1.0)Magic DartPjgPjZ _Vehumet accepts your kill.Pj- Pj 3===Pj ,Pj PjV Pj Pj Pj ,Pj, Pj$ Pju ;===Pj Pj ,Pj Pj ,PjG Pju Pj Pj[ Pj! ,Pj! Pj" Pjl# U4===Pjj$ Pj% ,Pjk' Pj) Pj) Pj?* Pj6, ,Pj, Pj . Pj. ;===PjT/ Pj0 Pj1 Pj1 Pj3 ,Pjp4 Pj@6 Pj6 PjC7 Pji9 ,Pj: Pj1< Pj< O5===Pjd= Pjt> Pj> Pjc? Pj@ Pj>A PjB Pj}C PjC Pj~D PjCF PjF ;===PjG PjBI PjI PjBJ PjpK PjK PjeL PjM Pj(N PjN PjP PjLP PjP PjXR PjR O6===Pj{S Pj<Water Pj?PjAA _You enter the shallow water.PjDPj'E(PjGPjHPjKUWater Pj/MPj8OA _You enter the shallow water.PjQPjQF===PjSPjUPjW3PjXPjZPjT[Pj[Pjo\Pj^PjaPjb<Water PjbPjAfA _You enter the shallow water.PjUr:#~.~# ##...## ##..##.~.###~~~.# #..##~~..~.~.## #.~###†~.~~.### ###########.~###.~...~~##)~## #..........~~#..~..~†~.##!.~###.~.....~~.~.#~.~...#~~.##.~.##~~##Pj"sH~##~.~##~~.##.~##..# ####..~ ##~..~@.##.†# #≈≈-2004.4 (15.4)#.~ #..~.~###..#########≈.#~~ #~~#### #........~~..~#~ #~~~# #.~~~.~.~...~..~~~.# ############≈~.~.~~~###≈≈###..######..~~~PjzPjG-5.6 (16.6PjePjۑ# _Found a whip.PjP PjMQ PjaV Pj$W Pj^ TPj_ Pj0c 3PjSd Pjf PjJh Pjh Pji Pj%m Pjvm Pjgn Pjlr p _g - 2 potions of magic (gained 1)PjYt 3Pj]u PjZw Pjy Pjy Pj%{ Pjz} Pj Pj <Water Pj Pj A _You enter the shallow water.Pjg l  An endoplasm comes into view.Pj' $ #.~.###~~~.# #. #~~..~.~.## #. ###†~.~~.#### ###########. ##.~...~~##)~## #..........~ ..~..~†~.##..~###.~.....~~.~ ~.~...#~~.##.~.##~~######## ~##~.~##~~.##.~##..#  #..~ ##~..~~.##.†# Pj! g #.~ #..@.~###..######### #~~ #~~#### #........~~ #~ #~~~# #.~~~.~.~...Magic Dart .~~~.# ############.~~~### ####..## # J   endoplasm (wandering) #.. ~~~ J~~Pj 213.8 (8.2)Pj˫ Pj۴ 35.0 (9.4 _Pj Pj/ Pj*N *****J  **The magic dart hits the endoplasm.  The endoplasm is almost dead.Pj?~~~~..~JPjd7---=6.0 (1.0PjxPj^ _The endoplasm quivers.Pj# Pj#"Pj$~Pj[$?The magic dart hits the endoplasm.  Pj$)You kill the endoplasm!Pj$Pj*Pjo+*Pj+*Pj(,*Pj|,*Pj, *Pj-!Pj-*Pj.*Pj^.Pjl~~~~..~PjI6------57Magic DartPjPjZ _Vehumet accepts your kill.Pj 3Pj{ Pj Pj XPjß Pj$ ,Pj> Pj) O---Pj* Pj" Pjz Pj Pj( 7======8===Pj@ J ###†~.~~.#### ###########.~...~~##)~## #........ ..~..~†~.##..~###.~.....~~ ~.~...#~~.##.~.##~~####### ~##~.~##~~.##.~##..# PjI  #..~ ##~..~~.##.†#  #.~ #..~.~###..###### #~~ ##~~#### #........~ #~ #~@~# #.~~~.~.~.-34.2 (17.2) #∩~~.~~~.# ########## ##.~.~~~######..## #.. ~~~ ~~~#..# ...-5.4 (18.4PjW PjZ B _Found a gate leading back out of this place.Pj3PjPj"Pj&e  You encounter a jelly.Pj7s.~...~~##)~## #........ ..~..~†~.##..~###.~.....~ ~.~...#~~.##.~.##~~###### ~##~.~##~~.##.~##..#  #..~ ##~..~~.##.†# #.~ #..~.~###..###### #~~ ##~~#### #........ #~~.###~~~# #.~~~.~ #∩~~.~@~.# ######### ##.~.~~~##  ####..Magic Dart #.. ~~~###J   jelly (asleep)~.. ...Pj08J~~J~PjmJ,0.0)Pj{T36.6 (1.2 _Pj'[Pj\PjO *****J  **The magic dart hits the jelly!  The jelly is heavily wounded.PjX&;J.Pj.~..~~..Pj6c7---=70Pjv=Pj^@Z _The jelly quivers.Pj| ***** *The magic dart hits the jelly.PjT :J.Pj[ ~..~~Pj e b6------8Pj+m Pjo Y _The jelly is almost dead.Pj* .  The magic dart hits the jelly.  You kill the jelly!Vehumet accepts your kill.*****~##PjOy|~..~~Pj ---319Magic Dart _You feel your power returning.PjPj/m _Your Conjurations skill increases to level 7!Pj4 6 _7======8===PjGA  ~.~...#~~.##.~.##~~##### ~##~.~##~~.##.~##..#  #..~ ##~..~~.##.†#  #.~ #..~.~###..##### #~~# ##~~#### #....... #~~.###~~~# #.~~~.~. #∩~~.~~~.# ######## ##.~.~~~##  ####@.## -55.8 (16.2) #..#  ~~~~~~##~..#PjDB ....#~~.~#!!!##!_?Pjdi Pjbq R-7.0 (17.4Pj$ 8_Pj, 5 _Found a viscous altar of Jiyva.PjSPj'_===Water PjPjӔA _You enter the shallow water.PjZt  You encounter an endoplasm and a rat.Pj0R #.~ #..~.~###.. #~~# ##~~#### #...... #~~.###~~~# #.~~~.~ #∩~~.~~~.# ## ##.~.~~~##  ####..##  ##..# #J~r####~~~# #..~.~~@~#....~..#####....# Magic Dart#~~.~# #!!!#!_?J   endoplasm (asleep) ####r   rat (asleep) PjQ.J9.4 (2.4)J60.6 (3.6_ _The endoplasm quivers.Pj †The magic dart hits the rat.  You kill the rat!Vehumet accepts your kill.PjND****Pj .JPj 3 ~.~~2=1.6 (1.0Pj5 PjI6 4 _You feel your power returning.PjFj} ****The magic dart hits the endoplasm.Pj .JPjJ.~~PjU7---2Pj8_Pj7 _The endoplasm is lightly wounded.Pj ~The magic dart hits the endoplasm.  You kill the endoplasm!Vehumet accepts your kill.Pj"?***PjF.~~Pj(---33Magic DartPjj:_Pj-4 _You feel your power returning.Pjs= #.~ #..~.~###.. #~~# ##~~#### # #~~.###~~~# #.~~~. #∩~~.~~~.#  ##.~.~~~## ####..###. ##..# #.~†####~~~# #..~.~@~~## #....~..## ####....# #~~.~#  #!!!##Pj;uY #!_?# #####Pj'~Pjh4-4.8 (1.2Pj8_PjPjh  ~~# ##~~#### #......###~~~# #.~~~ #∩~~.~~~.# ######PjOo C~ ##.~.~~~## #. ####..## #..~ ##..#  #.~†####~~~ #..~.~~~~##..~@.## ###....#  #~~.~!!!#Pjp PjIw L-6.0Pj~ Pjۀ Pj  .###~~~# #.~~~~ #∩~~.~~~.# ######~~ ##.~.~~~## #.~ ####..## .~ ##..#  #.~†####~~~ #..~.~~~~##..~..## ####..@.#  #~~.~!!!#7.2Pj 9_Pj PjL ~~ #∩~~.~~~.# ######~. ##.~.~~~## #.~# ####..## .~# ##..#  #.~†####~~~# #..~.~~~~###....~..## ####....#  #~~@~!!!#_?# Pj5PjG(8.4Pj6_PjPj@h. ##.~.~~~## #.~# ####..## .~# ##..#  #.~†####~~~# #..~.~~~~##....~..## ###....#  #~~.~!!@##_?# ### PjFPjy(9.6Pj9_Pj\ 8===70.6 (2_ _g - 3 potions of magic (gained 1)PjO=#.~# ####..## #..~# ##..#  #.~†####~~~ #..~.~~~~#....~..## ###....#  #~~.~#!!.##_@# ###PjDPjTA1.8 (1Pj)ZPje^+2.8 (2Pjd:_Pjen _c - 4 scrolls labelled PITZA NILUUM (gained 1)Pj(  #.~# ####..## #..~# ##..# #.~†####~~~# #..~.~~~~## #....~..## ####....# #~~.~# #!!.## #!@.# #####4.0 (1 _There is a viscous altar of Jiyva here.Pj  #.~# ####..## #..~# ##..# #.~†####~~~# #..~.~~~~## #....~..## ####....# #~~.~# #!!.## #@_.# #####Pj Pj" M===5.2 _Pj. 8_Pj3 Pj6 +6.2 (2Pj< 8_Pj#? T _k - a silvery potionPj(~~. ##.~.~~~##~# ####..###..~# ##..##.~†####~~~#~.~~~~##....~..######....~~.~#!.##._.#####7.4 (1Pj]9_Pj8.4 (2 _l - an inky potionPjFw~~. ##.~.~~~## #.~# ####..## #..~# ##..# #.~†####~~~# #..~.~~~~## #....~..## ####....# #~~.~# #.@.## #._.# ##### Pj~Pj+9.6 (1Pj?;_PjPj,80.6 (2Pj19_PjϏY _n - a fuming white potiongQj gQj~ Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [) gQj÷  a - a +0 robe (worn)  c - a +0 helmet of sniping Jewellery (go to first with "=)gQj .d - a +4 ring of slayinghQjGhQjhQj~~. ##.~.~~~##Emolg4 the Conjurer#.~# ####..##Barachi of Vehumet **....#..~# ##..#Health: 35/35 ========================#.~†####~~~#hQjMagic: 8/8========================#..~.~~~~##AC: 2Str: 8#....~..##EV: 11Int: 20####....#SH: 0Dex: 11#~~.~#XL:  5 Next: 33% Place: a Sewer#.@.##Noise: ---------  Time: 2080.6 (0.0)#._.#b) +0 dagger#####Cast: Magic Dart _g - 3 potions of magic (gained 1) _c - 4 scrolls labelled PITZA NILUUM (gained 1) _There is a viscous altar of Jiyva here. _k - a silvery potion _l - an inky potion _n - a fuming white potionhQj)QhQj hQjS  Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 11% 3b - SandblastEarth16%1  c - Mercury ArrowConjuration/Alchemy 5%2 hQj  d - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4  e - Launch Clockwork Bee Forgecraft43% 3  f - Eringya's Surprising Crocodile Summoning83% 4  g - Vhi's Electric Charge Translocation/Air 83% 4 1 spell level left hQj! ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitmQjYmQj mQj7!~~. ##.~.~~~##Emolg4 the Conjurer#.~# ####..##Barachi of Vehumet **....#..~# ##..#Health: 35/35 ========================#.~†####~~~#Magic: 8/8========================#..~.~~~~##AC: 2mQjStr: 8#....~..##EV: 11Int: 20####....#SH: 0Dex: 11#~~.~#XL:  5 Next: 33% Place: a Sewer#.@.##Noise: ---------  Time: 2080.6 (0.0)#._.#b) +0 dagger#####Cast: Magic Dart _g - 3 potions of magic (gained 1) _c - 4 scrolls labelled PITZA NILUUM (gained 1) _There is a viscous altar of Jiyva here. _k - a silvery potion _l - an inky potion _n - a fuming white potionmQjP  Okay, then.mQj!mQjP'mQj*. _Qj1 K#.~# ####..## ..~# ##..#  #.~†####~~~# #..~.~~~~#...~..## ###....#  #~~.~...## ###Qj Qjj 41.8 (1.2 _Qj Qj ] _There is a viscous altar of Jiyva here.Qj?L  You kneel at the altar of Jiyva.Qj/  --more--QjJQjJiyva Jeruox the Shapeless Jiyva is the ancient deity of the slimes. Followers are expected to support the spread and satiation of their fellow slimes by allowing them to consume items, and are prevented from harming any slimes. Especially favoured followers will become as shapeless as their god, mutating wildly. Favour - Jiyva is neutral towards you. Granted powers:(Cost)Jellies are peaceful and will consume items off the floor. Jiyva prevents you from harming jellies. Your health and magic regeneration is accelerated. Jiyva protects you from corrosive effects. Jiyva will mutate your body as you gain piety. You can call acidic ooze from nearby walls.(3 MP, Piety--)You can turn your foes to slime.(5 MP, Piety---)You may expel jellies when seriously injured. Jiyva will unlock the Slime Pits vaults. Qjo[!]: Overview|Powers|Wrath [J/Enter]: join religionQjWU Are you sure you want to abandon Vehumet?QjD [Y]es or [n]o only, please.Qj Qj?Qj#.~# ####..##QjEmolg4 the Conjurer#..~# ##..#Barachi of Vehumet **....#.~†####~~~#Health: 35/35 ========================#..~.~~~~##Magic: 8/8========================#....~..##AC: 2Str: 8####....#EV: 11Int: 20#~~.~#SH: 0Dex: 11#...##Qj@XL:  5 Next: 33% Place: a Sewer#.@.#Noise: ---------  Time: 2081.8 (0.0)#####Qj'7b) +0 daggerQjD|Cast: Magic Dart _k - a silvery potion Qjl_l - an inky potion _n - a fuming white potion _Okay, then. Qjo_There is a viscous altar of Jiyva here.  You kneel at the altar of Jiyva.Qj+0   Qj`$You have lost your religion!Qj%/  --more--Qj5  Vehumet does not appreciate desertion!Jiyva welcomes you!Qjh>/  --more--Qj8   of Jiyva Jeruox ......2.8 (1 _Qj1 Qj Qj=l~~. ##.~.~~~##.~# ####..###..~# ##..##.~†####~~~.~.~~~~##....~..######....~~.~##._.#####QjsQjy-4.0 (1.2Qj~~Qj8 _You hear a distant slurping noise.QjmQjQjgQjQj Water  _You enter the shallow water.Qjl < Qj} Qju Qj Qjx Qj Qj Qj{ Qj Qj Qj Qj ,Qj Qj# _  You see here a rat corpse.Qj* kWater Qjo- A _You enter the shallow water.Qj0 < Qj1 Qj3 Qj86 Qj6 Qj8 Qj: Qj> Qj'? <Water Qjb@ QjmC A _You enter the shallow water.QjE QjF Qj G QjRJ QjM < QjN Qje  ###÷~.~~.### ##.~...~~##)~ #..~..~†~.##.. ##~~.~...#~~.##. #~.~##~.~##~~.## ##~.##..~ ##~..~ ##.~.##.~ #..~. #..~.##~~# ##~~## #@~~###~~.###~~~# #.~~~# #∩~~.~~~.# ##~~.# ##.~.~~~####.~## ####..###..~## ##..###.~†####~~~#Qj\f =##..~.~~~~###....~..######....#QjCn 097.2 (13.2)Qju ,8.2 (14Qj Qjv T _o - a coppery potionQj Qj 3Qj Qj Qj~ Qjx ,Qj& Qj <Water Qj Qj! A _You enter the shallow water.Qj,# Qj# (QjT$ QjM& Qj4( 3Qj8) Qj* Qj- <Water Qj. Qj. Qj2 A _You enter the shallow water.QjD #.~ #...†.#~.# ##~..### #~.~# ##...## .~.###~~~.#  #~~..~.~.##  ###÷~.~~.#### ##.~...~~##)~## ###..~..~÷~.##..~###~@.~...#~~.##.~.##104.2 (6.0)#~.~##~.~##~~.##.~####~.##..~.~##~..~~.####.~.##.~ [#..~.~####..~.##~~# ##~~#### ##.~~###~~.###~~~#QjE [40m ##.~~~# #∩~~.~~~.# ###~~.# ##.~.~~~####.~## ####..##QjM QjS ,5.4 (7.2QjY Qj8\ - _Found a leather armour.Qj 3Qjz Qj9" Qj*4 #.~ #...†.##~.# ##~..### #~.~# ##...## #.~.###~~~.# #~~..~.~.## ###÷~.~~.#### ####.~...~~##)~## #.##..~..~÷~.##..~###.##~~@~...#~~.##.~.##~0.0#~.~##~.~##~~.##.~##.##~.##..~.~##~..~~.##.Qjz5 \##.~.##.~ .?[#..~.~###.#..~.##~~# )##~~#### #.#.~~###~~.###~~~# #.#.~~~# #∩~~.~~~.# ###~~##.Qjp> QjE 76.6 (1.2QjaN QjgP & _Found a trident.Qju3QjJxQj{QjQj+RWater QjA _You enter the shallow water.Qj3QjQjQjxQjQjQjQj>QjQjQjQjAQjQjY5#.~.###~~~.# #~~..~.~.## ###÷~.~~.#### ##########.~...~~##)~## #......##..~..~÷~.##..~###.~....##~~.~...#~~.##.~.##~~###~.~##~.~##~~.##.~##..# ##~.##..~.~##~..~~.##.†# ##.~.##.~#.@[#..~.~###..#####..~.##~~##)##~~#### #.....#.~~###~~.###~~~# #.~~~.~#.~~~###∩~~.~~~.# #########~~.# ##.~.~~~####.~## ####..###..~## ##..###.~†####~~~QjuX###..~.~~~~##Qj .12.6 (6.0Qjs+3.6 (7QjQjj` _h - a scroll labelled IPHOENTUSOQjU3QjQjQjvQj_BQjC,QjQj]QjLXQj'|  You see here a ball python skeleton.Water  _You enter the shallow water.Qj(>Qj=*QjC.A _The jelly leaves your sight.Qju0QjQ13Qj3Qj6  You enter the shallow water.  You encounter a rat.QjD ### ##### ##~~## ####...~ ##~~.~# ##~~~..~~ #.~~r #...†.### #~.## ##~..### Qj`h#@.~## ##...##  ##.~.###~~~.#  ##~~..~.~.## Magic Dart ###÷~.~~.####  ###.~...~~##)~## #. ##..~..~÷~.##..~###. r   rat (asleep) ##~~.~...#~~.##.~.##~ #~.~##~.~##~~.##.~##. ##~.##..~.~##~..~~.##.Qj o025.6 (12.0)Qjql6.8 (13.2Water _QjyQjLQji **r  The magic dart hits the rat.  The rat is moderately wounded.QjF1r.QjN%.QjP7---====7.8 (1.0)QjVQjh]- _The rat squeaks loudly.QjH { ~The magic dart hits the rat.QjO m*QjT #.Qj7 6------4=---Qj} U8Magic DartQj Qj$ G _You kill the rat!QjdQj QjQjL2JQj>Qj uQj!QjC#Qj#Qj $Qj$Qj&Qj'9---Qjn(Qjk*Qj*QjQ+QjL-Qj-Qj.Qj0Qj0M7===Qj1Qj\3QjI4,Qj5Qj6Qj6Qj8Qj59Qj9Qj;Qjm<;===Qj<Qj-?Qj?Qj@QjAQjZBQjCQjDQj#EQjFQjbGQjGQj:HQjdJc8===Qj[KQjOQjEQQjQ(QjRQjTQjWQjZA  You enter the shallow water.QjcD## #########~~## ####...~~~##~~.~#..##~~~..~~~.Qjd#.~@..~.~#...†.#####----#~.##~~.##~..####~.~##J##...## ##.~.###~~~.###~~..~.~.##QjHdz ###÷~.~~.#### #### J   jelly (fellow slime) (wandering)#.~...~~##)~## #...Qjd##..~..~÷~.##..~###.~.##~~.~...#~~.##.~.##~~#Qjn047.2 (18.4)Qjsw  Vehumet rains destruction down upon you!QjQj{29------Water Qj Qj1 _The puff of frost hits you.Qj #### ###~~## #####...~~~.##~~.~#..##~~~..~~~.#.~~@.~.~#...†.#Qj[#~.##~~.##~..### #~.~##J##...## ##.~.###~~~.# #####÷~.~~.#### ####.~...~~##)~## #.##..~..~÷~.##..~###.~.##~~.~...#~~.##.~.##~~#Qj3!Qj$30=----==8.4 (1.2)Qj*Qj!,QjS#### ###~~## ######...~~~.##~~.~#..##~~~..~~~..~#.~~.@~.~#...†.##~.##~~.##~..### #~.~##J##...## # ###÷~.~~.#### ####.~...~~##)~## #.##..~..~÷~.##..~###.~.##~~.~...#~~.##.~.##~~#QjrQj_O===--9.6Qj!Qj~"Qjz2#### ###~~#########...~~~.##~~.~#..##~~~..~~~..~.#.~~..@.~#...†.#Qj`#~.##~~.##~..### #~.~##J##...## ##.~.# QjH###÷~.~~.#### ####.~...~~##)~## #.##..~..~÷~.##..~###.~.##~~.~...#~~.##.~.##~~#QjV3J.--50.8Water  _You enter the shallow water.Qj!#### ###~~#########...~~~.##~~.~#..##~~~..~~~..~.~#.~~..~@~#...†.##~.##~~J##~..### ##~.~##.##...## ##.~.###~~~.# ###÷~.~~.#### ####.~...~~##)~## #.##..~..~÷~.##..~###.~.##~~.~...#~~.##.~.##~~#J.J~QjľQj22.0QjQj<QjQjQjQjc1==Qj@,QjyQjQjQjQj6Qj4QjQjQjQjIQj~N2=QjQjQjQj QjQjaQjQjQjQjQjQjQjK3=QjSQjQj\QjQjQjQjQjtQj@Qja,QjQjQjQj%h4==QjQjQjQj"QjXQjQjqQjtQj Qj) Qj Qj0 Qj Qj Qj9#5QjE==QjjQjvh.J69.0 (17.0)Qj"Qj +[ _Done exploring.QjS3QjQjMQjhWater QjA _You enter the shallow water.QjvQjQj\(QjQjQjQj3QjPD=Water  _You enter the shallow water.QjqEUWater QjFQjJA _You enter the shallow water.QjOLQj>NQjN(QjOQjRQjUQjW3QjYQj\Qj^QjaQjbQjcQjcpQjtQj(yA  You enter the shallow water.Qj~|Qj }?Water QjPQjł? _You hear a slurping noise.QjjQjQjxQjQj^QjQjGQj(QjQjۑQj-QjD3QjQj###################~~#########...~~~....†####~~.~#..##~~~..~~~..~.~...#.~J..~.~#...÷.##########~.##J~.##~..### ###.#~.~##.##.@.## 84.6 (15.6##.~.###~~~.# ##~~..~.~.## ####.~.~~.#### ##############.~...~~##)~## #..........##..~..J~~.##..~###.~.....~~.##~~.~...#~~.##.~.##~~#########~.~##~.~##~~.##.~##..###~.##..~.~##~..~~.##.†Qj,#QjQjjQj0 _You hear a slurping noise.QjR3Qj}TQjVQj~XG~JQjZQj[?Water Qj^` Qj`;_You enter the shallow water.QjbQjdQjfQj!g(QjhQjjQjnQjn?Water QjSpQjsA _You enter the shallow water.Qj7w3QjxQjT _You hear a distant slurping noise. _You hear a slurping noise.enter the shallow water.hear a distant slurping noise.Qj6kWater Qj#.~J..~.~#...÷.#########.#~.##J~.##~..######~.~##.##...##Qj#.~.###~~~.#  ##~~..~.~.##  ###.~.~~.#### ######### ###.~...~~##)~## #.....#..~..~~~.##..~###.~.....~##~~.~...#~@.##.~.##~~####91.8 (7.2)#~.~##~.~##~~.##.~##..# ##~.##..~.~##~..~~.##.†# ##.~.##.~#..[#..~.~###..#..~.##~~##)##~~#### #QjF#.~~###~~.###~~~# #.~~~.~.~.~~~###∩~~.~~~.# ##~~.# ##.~.~~~##QjU\ ##.~## ####..##QjQjQjfmenter the shallow water.hear a distant slurping noise.enter the shallow water.Qj֠QjQjlQj6QjJ3JQjQj>QjQjQjWQj?Water QjQjCenter the shallow water.hear a distant slurping noise.enter the shallow water.QjQjQj>(QjQjQj^Qj1QjQj#QjQjQjKQj QjQjQjQjQj7,QjQj:QjMQjQjQjQjQjQjn ,Qj Qj+hear a distant slurping noise.enter the shallow water.  Things that are here:  a rat skeleton; a rat skeletonQjG _  You enter the shallow water.Water  _You hear a slurping noise.Water Qj6IA _You enter the shallow water.Qj:J>QjJQjNQj6OQjhO7Water QjXPQjRA _You enter the shallow water.Qj'\Qjn]>QjS_Qj2aQj{aQj0bQj^cQjf,QjfQjhQjiQjiQjLjQjlQj!m,QjgnQjoQj@qQjqQjqQj^sQjtQjWuQjuQjvQj^xQjxQj"yQjzQj|Qj>}<Water Qj}QjҀA _You enter the shallow water.QjQjQj0QjQj>QjQjNQj3QjQjQjl,QjQjG _You hear a distant slurping noise.Qjw3QjސQjQjBQjQjoWater  _You enter the shallow water.QjQjXQj΢QjQjt.~##.##...## ##..# .~.###~~~.# #..# #~~..~.~.## #.~# ##.~.~~.#### ###########.~# Qj1.~...~~##)~## #..........~~# ~..~~~.##..~###.~.....~~.~.# ~...#~~.##.~.##~~########### #~.~##~~.##.~##..# ####### ..~.~##~..~~.##.@# #≈≈≈≈≈# 235.0 (43.2) .~#..[#..~.~###..#########≈.∩.≈# ~~##)##~~#### #........~~..~~~≈# Qj~~.###~~~# #.~~~.~.~...~..~≈# #∩~~.~~~.# ############≈~∩~≈# ##.~.~~~###≈≈≈≈≈#  Qj####..## # ##..# Qj3####~~~#QjzQjQj} _You see here a frilled lizard skeleton.Qj 3Qj[ QjA Qjr Qjx P _QjR Qj QjY Qj Qj Qj <Water Qj Qj A _You enter the shallow water.Qj^ Qj (Qjb Qj Qj Qj )Water Qj6 Qj Qj" A _You enter the shallow water.Qj >Qj Qj6 Qj Qj: ?Water Qj QjV A _You enter the shallow water.Qj Qj' (Qj Qj Qj QjY Qj Qj Qjv Qj Qjm Qj Qj fWater Qj > _You enter the deep water.Qj} Qj ?Water Qj~ Qj Qj) Qjo (Qj Qj  # #..........~~# ###.~.....~~.~.# .##~~########### ~##..# ####### ##.÷# #≈≈≈≈≈# Qjm ###..#########≈.∩.≈# # #........~~..~~~≈#  #.~~~.~.~...~..~≈#  ############≈~@~≈# 50.6 (15.6 Qj {#≈≈≈≈≈#  ####### Qj Qj2 Qjz Qj j _There is a gate leading back out of this place here.Qj]QjQjڹQjPQju81.6 (1.0) _QjQjt}.Dungeon:3Qj   #.#  #.#  ###.#  ...# #### ####  #..# ##~~####~~##  #..# #~~~~††~~~~# Qj^ #).#####~~####~~## #.(....#~##~~##~# ##.#####÷~~~@~#~##.# #~~~~~~#~# ######.########~~##~# K.........##~~####~~## #########..~~~~~~~~~~#####~~####~~##Qj݊c#### ####Welcome back to the Dungeon!QjC-3.1 (2.5QjQj^1 _You hear a distant slurping noise.QjpY _There is a collapsed entrance here.Qj=Qjo>Qj?QjAQj%LWater  _You enter the shallow water.QjMQjNQj OQjQQjTQjTQjyVQjXQj[Qj\Qj]Qj`QjcQjUcQjdQjAgQjfkQjkQj mQjnQjpQj"qQjqQjsQjvQjwQjwQj{a  You see here a rat skeleton.Qj~Qj5 _QjiQjQjQjQjQjQjQjQj(QjpQjݒQjiQjQj{QjQjʙQjV,QjIQjMQjQj QjQjG _You hear a distant slurping noise.Qj{QjQjxQj#..# ##~~####~~###..# #~~~~~÷~~~~# #).#####~~####~~###.(....#~##~~##~#.#####÷~~~.~#~#  #.# #~~~~~~#~# ######.########~~##~# K.........##~~####~~## Qjݷ>#########..~~~~~@~~~~#73.5 (20.4) ####~~####~~## #### ####       QjuQjQjWQjQj3QjC Qjv"QjR'BQj(Qj*Qj+Qj-Qj0QjA1Qj:2Qj3Qj7Qj7Qji9Qj;Qj=Qj?,Qj@QjZDQjD& QjEQjOQ #..# ##~~## #..# #~~~~~÷~~~~# #).#####~~####~~## #.(....#~##~~##~# ##.#####÷~~~.~#~# #.# #~~~~~~#~#  ########.########~~##~#  ..K.........##~~####~~##  ###########.@~~~~~~~~~~#80.7 (7.2) ##~~## ####Qj|SQjqYQj[QjG QjH QjJ QjV XQj^ ~  A kobold comes into view.Qj?c  ...# #### #### #..# ##~~####~~## #..# #~~~~~÷~~~~# #).#####~~####~~## #.(....#~##~~##~# ##.#####÷~~~.~#~# #.# #~~~~~~#~# ########.########~~##~# ..K.......@.##~~####~~#############..~~~~~~~~~~#Qjd O####~~####~~##Magic Dart#### ####K   kobold (missile, asleep) Qj8o +1.9 (1QjOp 43.1 (2.4 _Qjy Qj]z Qjs )The magic dart hits the kobold.Qjʊm*******Qjv".......Qj.7---5=4.1 (1.0Magic DartQj!Qj$J _You kill the kobold!Qj4 ...# #### #### #..# ##~~####~~## #..# #~~~~~÷~~~~# #).#####~~####~~## #.(....#~##~~##~# ##.#####÷~~~.~#~# #.# #~~~~~~#~# #.########~~##~# ..)..##~~####~~## #..~# ####~~####~~## #### ####Qj Qj5-5.3 (1.2QjQj!Qj w] ...# #### #### #..# ##~~####~~## #..# #~~~~~÷~~~~# #).#####~~####~~## #.(....#~##~~##~# ##.#####÷~~~.~#~# #.# #~~~~~~#~# Qjw#.########~~##~# ..).##~~####~~## #..~# ####~~####~~##  #### ####QjQjRB-6.5Qj Qj|Qj  ...# #### #### #..# ##~~####~~## #..# #~~~~~÷~~~~# #).#####~~####~~## #.(....#~##~~##~# ##.#####÷~~~.~#~# #.# #~~~~~~#~##.########~~##~#.).##~~####~~##Qj #..~# ####~~####~~## #### ####Qj Qj? (7.7Qjy Qj Qj  ...# #### #### #..# ##~~####~~ #..# #~~~~~÷~~~~ #).#####~~####~~ #.(....#~##~~##~# ##.#####÷~~~.~#~# #.# #~~~~~~#~#.#.########~~##~#.).##~~####~~#..~ ####~~####~~  #### ####Qj Qj D---8.9Qj Qj Qj ...# ####  #..# ##~~####~~ #..# #~~~~~÷ #).#####~~####~~ #.(....#~##~~##~ ##.#####÷~~~.~#~ #.# #~~~~~~#~.#.########~~##~.).##~~####~~#.. ####~~####~~ #### 90.1QjQj=Qj[ ...# ####  #..# ##~~####QjD #..# #~~~~~÷ #).#####~~#### #.(....#~##~~## ##.#####÷~~~.~# #.# #~~~~~~#.#.########~~##.).##~~####Qj #.. ####~~#### #### QjQj(1.3Qj&Qjz(Qjܨ ...# ####  #..# ##~~#### #..# #~~~~~÷ #).#####~~#### #.(....#~##~~ ##.#####÷~~~.~ #.# #~~~~~~.#.#~~.).##~~#####.. ####~~#### #### Qj5QjX8===2.5QjQjEQjYK ...# ####  #..# ##~~ #..# #~~~~~÷ #).#####~~ #.(....#~##~~ ##.#####÷~~~.## #.# #.#.#~~..##~~#.. ####~~ ####QjcQjkh(3.7QjnQjp$  Things that are here:QjNsI _a +0 club; 4 stonesQj5  ...# #### #..# ##~~ #..# #~~~~~ #).#####~~ #.(....#~## ##.#####÷~~~## #.# #.#.#)Qj56 .##~~#.. ####~~  ####Qj? Qj+E /4.9 _QjZK QjM Qjx5 ...# #### #..# ##~~ #..# # #).#####~~ #.(....#~## ##.#####÷## #.# #.#.#.).##~~#.. ####~~  ####QjQj(6.1QjuQjQjnE#. ...# #. #..# ##~~.. #..# ##.Qj,o #).#####~~#. #.(....#~#. ##.#####÷#. #.# #.#.S.).##~~.Qj\o#.. ####~~ S   adder (asleep) QjoQjzQj{X===7.3Magic DartQjQjW _You encounter an adder.Qj$& #.. ...#  #.# #..# ## ..# #..# # #.# #).##### #.# #.(....#~ #.# ##.#####÷.#.# #.# #Qj&.#..S.).##.#.. #### Qj0Qj1(8.5Qj7Qj:Qjb ******S  The magic dart hits the adder.  The adder is lightly wounded.QjIoJ.SQj.w#.....Qj%x#7Qj`xA---=90QjQjV/ _The adder hisses angrily.Qj ***** The magic dart hits the adder.Qj J.SQj` C.SQj3 ...QjP4 e6------300Qj? QjRB ] _The adder is heavily wounded.QjS .  The magic dart hits the adder!Qjרi***Qj2...QjM;5------431Magic DartQjcAQjCI _You kill the adder!QjBGX #.. ...#  #.# #..# ## ..# #..# # #.# #).##### #.# #.(....# #.# ##.######.#.# #.# #.#..).##.QjH_#.. #### QjNQj U5-2.7 (1.2QjZQj[\Qjڤ % #.. ...#  #.# #..#  ..# #..# # #.# #). #.# #.(.... #.# ##.#.#.# #.# .Qjd #..).#...#.. Qjq Qj5 B-3.9Qj Qj, Qj o #.. ...# #.# #..#  ..# #..#  #.# #). #.# #.( #.# ##.#.#.# #.#.#.#.).#...#QjJ 1# Qj Qj( (5.1Qj! Qj2$ Qj #.. ...# #.# #..# ..# #..# #.# #). #.# #.(Qj,# #.# ##..###.#.# #.#.#. #.) ##...# ## Qj/gQj[A.gQjg   goblin (wandering) Qj; V---6.3Magic DartQjWQjGs _You encounter a goblin. It is wielding a +0 dagger.Qjb #.. ...# #.# #..# ..# #..# #.# #). #.# #.( # #.# ##.#.###.#.# #.##.g.#. #.) ##... ##< #QjNG.gQjeQjd96===Qj!7.5QjDQj9 _Found a stone staircase leading up.QjH$F.gQj5---Contam: 10% 80 _You miscast Magic Dart. 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It is carrying a wand of flame. _Found a radiant altar of Vehumet.Rj ### ...# #.# .#.# ###### .#.# #....# ...##########.##@# ..............##.# .##############... ..## ..5 .#.##### ##_._## ........ ##### .#.####Rj0 Rj~1y5.  Found a burning altar of Makhleb.Rj9Y5)RjR;M====90.7 (1.2Rj@;_Rj_B& _The crimson imp shouts!RjDQ _There is an open door here.Rj)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RjI   Emolg4 the Conjurer  Barachi of Jiyva Jeruox ...... ### Health: 35/35 ======================== ..## Magic: 6/8==================------ ...# AC: 2Str: 8 .#.# EV: 11Int: 20 .#.# ###### SH: 0Dex: 11 .#.# #....# XL:  5 Next: 44% Place: Dungeon:3 ...##########.##@# Noise: ====-----  Time: 2490.7 (0.0) ..............##*# b) +0 dagger .##############.5. Cast: Magic Dart ..## ..... .#.##### ##_.[0;1Rj/L @0;1m_## ........ ##### 5   crimson imp (wand) .#.## ..# .## _There is an open door here.  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#..RjE Rj[L RjM RjaRjRjRj}Rj .≈...##########.##'# .≈..............##.# .≈.##############...# ≈..## #.....# .≈.#.###### ##_._ ≈≈........# ###### ...#.####.# #.####.#.....## #.# #.........#.## ##.######@####.##  #.# #................ ##.#####....##.#..#.#.# ........J.....###.......##...............#.#.#  #...........##........   jelly  ##.#.#...###.# .#.#.#  #......[3Rj 7m<# #.......  ....J..## #.####..J.J1.3 (1_Rj[ J.Rj XRjq Rj' Rjγ ,Rj Rj #.# #....# .##########.##'# ............##.# ##############...# ### #.....# #.# #.###### ##_._## .......# ###### .. # ####.# #.####.#...## .## #.# #...@........4.9 (3.6 Rj q## ##.######.####J##..## #................. #####....##.#..#.#.#... ...........###.........# ....J..........#.#.#...# ...........##......... # #.#.#...###.# .#.#.#.. #......<# #..........Rj Rj Rj> RjYRj\3RjaRj d.RjxfRjrm_RjvXRjzRjBRj,Rj RjlRjRjRjVT #....# #.# . ##.##'# #.#.###.# #.#.#...# #.#.#  #.....##.#.# ### ##_._###...# # ######.....# #.# #.####.#...####  #.# #.....9.7 (4.8.######.####.##..###...........# RjD9....##.#..#.#.#...####..J J.........J#.#.#...# ##..........#..###.#..#.#.#...# ...<# #...........#RjDRj Rj Rj  RjS  Rj B.J Rjj  ### ###### #..  #....# #.# . ########.##'# #.#.# .........##.# #.#.# ##########...# #@#.# 85.7 (6.0 #.....##.#.# ### ##_._###...# ...# ######.....# ##.# #.####.#...######  #.# #................ ##.######.####.##..###.##............ #....##.#..#.#.# Rj  Rj  Rj) !RjM ######## #..  #.... . ########.##' .........##.# ##########...# #. #.....##.# !RjZ#### ##_._###...#......#....#!Rj!RjJ6.9 (1.2!Rj/ M ######### #..  #.... . ########.##' .........##.# ##########...# #.....##.#.#.#!Rj !Rj (8.1!Rjh c_._!Rj !Rj۰ M ############### #......... #.... . ########.##' .........##.# ##########...# #.#.#.!Rj !Rj !Rj 9.3_._"RjO I"RjS "Rj^ X"Rj_ "RjJ` "Rj#a "Rjx "Rj  ################### #...@........94.1 (4.8  #....# #.#.........# #####.##'# #.#.#######.# ......##.# #.#.# #######...# #.#.# #.....##.#.# # ##_._###...# ######.....# # #.####.#...######"Rjz "Rj #Rj5####### #....#....# #.#.#..##'# #.#.#.# ...# #.#.##.....##.#.#  ##_._###...#  ######.....#  #.####.#...5.3 (1.2_._#Rj####### #.#....# #.#.#.#.##'# #.#.#.# ##.# #.#.#...# #.#.# #Rj#Rj(6.5#Rj:_#Rj #Rjzs y####### #.  #....# #.#.#.#.##'# #.#.#.# ##.# #.#.# # #Rj~ #Rj (7.7#Rj 8_#Rj #Rj*N a# ###### #.$ #....# #.#.#.#.##'# #.#.#.# ##.# #.# #RjBY #Rj] (8.9#Rjc :_#RjBh + _Found 10 gold pieces.$Rj ># #.$. ....# #.#.#.# .##'# #.#.#.# ##.# #.#.# .#...# #.#.# . #.....##.#.# .. ##_._###...# .[ ######.....# ... #.####.#...###### ...$RjP600.1_ _Found a leather armour.$Rj'z9# #.$.# #.#.#.# ##'# #.#.#.# ...# #.#.# .. .....##.#.# ..._._###...# ...[.....# ..... .####.#...###### ......1.3_._$Rj}$RjY# #.$.# #.#.#.#'# #.#.#.# #.# #.#.# #.# ...# #.#.# #..##.#.# #... _._###...# #...[.....# #..... ####.#...#######......$Rj.y|2.5 _$Rj1 # #.$.# #.#.#.# '# #.#.#.#.# .# #.#.# #.#.## #.#.# #....##.#.# #.... ._###...# #...[......# #......#...#######......$Rj\ $Rj^ (3.7$Rjf :_$Rj`h $RjA# # #.$. # #.#.#.# # #.#.#.#.# # #.#.# #.#.## #.#.# #...##.#.# #... _###...# #...[......# #......#...#......$Rj$RjW(4.9$Rj#9 _$Rj%RjNW#  #.$.  #.#.#.#.  #.#.#######.#.#  #.#.# #.#.# # #.#.# #....##.#.# #.... ###...# #...[......# #......#...#######......%RjQ%RjiE6.1%Rj5      # #.$......# #.#.#.#.# #.#.#######.#.#  #.#.# #.#.#   #.#.# #....  ##.#.# #....   ...# #...[.    .....# #.....    .#...#......   %Rjf%Rjm(7.3%Rjs%RjO%Rj$~ 7     %Rj~  #  #.......#  #.#.#.#.#  #.#.#######.#.#  #.#.# #.#.#  #.#.# #....  #.#.# #....  #...# #...[.  # #.....  #...#......  %RjK %RjB (8.5%Rj %Rj A9.5 (2%Rj %Rj'> _You now have 87 gold pieces (gained 10).'Rju'Rj'Rj,'RjR _Found 7 gold pieces.      ################## .................#  ......#.########@#  17.9 (8.4####.#.# #.#   #.#.# #$#  #.... #.#  #.... #.#  #...[. #.#  #..... #.# #####...... #.# .... #.# ['RjR211;76H'Rjep'RjTw'Rj  ################## .................#.########. #####.#.#  $.... #.###.#  'Rj 'Rj -9.1 (1.2'Rj 'Rj  ################## .................#.######## #####.#.#  ....#..  20.31.3 (2 _You now have 94 gold pieces (gained 7).)Rj_[40m)Rjh)RjB)Rj)RjA)Rj)Rjy)RjfB)Rj)Rj})RjY$|.................# ......#.########.# #####.#.##.##.#.##.#  #.... #. )Rj$ #.... #.  #...[. #.  #...... #####......7.3 (6.0 .... #.##  #.. ##.)Rj%c .# .# )RjK%V.# .#)Rj 0)Rj>1)Rj^*Rj u*Rj ,*Rj9 *Rj X*Rjn  #.#.# #.#   #.... #.#   #.... #.#  #...[. #.#  #.#.#  ####...... #.#  ... #.#  .## #.#  #. 32.1 (4.8 #   # .# ..#  ###      *RjZ *Rj *Rje +Rj_+Rj,+Rj7n+Rj+Rj,+Rj]+Rj,RjN####...... # ... # .## #.## #..# ##.# #.# ## #.# .....###..#.#.........####.#. . 8.1 (6.0  Vehumet rains destruction down upon you!,Rj{,RjT,Rjb26-------,Rj1 _The puff of flame hits you!.Rj3.Rj=.Rje  You encounter a goblin. It is wielding a +0 club..Rj.Rj$X#...... #.# . #.# #.## #.##  #..#  ##.#  #.# #g #.# #.....###.# .#.#...@.# #.....##### #.#. .RjMagic Dart#.   g   goblin (asleep)   .Rj'&0.RjQ/===9.3 (1.2 _.Rj3.RjA/Rja /RjJN)  The magic dart hits the goblin./Rjrr****/Rjr)..../Rj7=------7----400Magic Dart/Rjf/RjJ _You kill the goblin!0RjwMO#...... #.# . #.# #.## #.##  #..# 0Rj&N# ##.# #. #.#  ###). #.# #.....###.# .#.#..@..# #.....#####  #.#.#  #... ###     0RjY0Rj]V--1.5 (1.20Rjc0Rje1RjE 8==---1Rj8 ........ ....##.# ###.###...##.## ..# #...##..# ..##...###.# ..# #...# #.# ..# ###)..# #.# ..# #.###.....###.# ..#.....#.#.....# ..# .###...@.##### -5.1 (3.6 .1Rj  #.#.#.#   #.....#  ###.#.#  #.#.# ....# .....# ###.... ## ## 1Rj- 1Rj۰ 1Rj@ 2RjZ6 u2Rj9< B2Rj7A ,2Rj[B 2RjD 2RjRK 2RjK ?9=2Rj L F8===2Rj%O 2RjR 2RjW ,2Rjt\ ,2RjN_ ,2Rjb 2Rjm @# ###)..# #.# #.###.....###.2Rj r #.....#.#....###.....#### . #.#.#.#  #.....#  ###.#.#  #.#####.#.#  ..... 51.1 (6.0 .........#.#####..... #######2Rj 2Rj- 2RjH 5RjI5Rj95Rjx30=5RjK5Rj5Rj;===5Rj 5Rj5Rjb5Rj5Rj5Rj5Rju #.....#.#.....#   .###.....#####   #.#.#.#   #.....#   ###.#.#  #.#####.#.#  ..........#  ..........##### #.#####....@..# 5.9 (4.8 #######.#  #        5Rj5Rj6Rj6Rj6Rj7Rjig Q8Rjr 8RjZs 8Rjs 8Rj 1==8Rj i.###.....#####   #.#.#.#  #.....#  ###.#.#  #.#####.#.#  ..........#  ..##### #.#####.......#   #######@#  9.5 (3.6 #.#  #.#  #.# #.# ... .#. ... .#. 9RjV9Rj9Rj9RjZ9Rj9Rj2=9Rj',9Rj9Rj~9RjB9Rj9Rj9Rj9Rj  You encounter an orc priest. It is wielding a +0 dagger.9Rjc#.#####.#.# ..............#####.#####.......# 9Rj#1#######.# #.# #. ##........##o#..#.#.#Magic Dart##.....##.#.#.##.....#o   orc priest (asleep)###.####. #. 9Rj&R63.1o.9Rj%?.oo3===4.3 (4.89RjA, _The orc priest shouts!;Rj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Rj; #.#####.#.# Emolg4 the Conjurer  ..........# Barachi of Jiyva Jeruox ......  ..........##### Health: 33/35 ======================--  #.#####.......# Magic: 6/8==================------ #######.# AC: 2Str: 8;Rji #.# EV: 11Int: 20 #.# SH: 0Dex: 11 #.# XL:  5 Next: 77% Place: Dungeon:3 #@#;Rj Noise: ==-------  Time: 2664.3 (0.0) #..o***..# b) +0 dagger ;Rjn#.#..#.#.# Cast: Magic Dart ##.....# ;Rj0#.#.#.# #.....# o   orc priest ###.### #. #. _The orc priest shouts!  Casting: Magic Dart (safe; 1% risk of failure)  ;RjTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (81% to hit)Rj3&{ )The searing ray hits the orc priest!>Rj*|****>Rj?)...>Rjq #.#####.#.#  Emolg4 the Conjurer..........#  Barachi of Jiyva Jeruox ................#####  Health: 33/35 ======================--#.#####.......#  Magic: 5/8===============---------#######.#  AC: 2Str: 8#.#  EV: 11Int: 20#.#  SH: 0Dex: 11#.#  XL:  5 Next: 105% Place: Dungeon:3#@#  Noise: ---------  Time: 2666.3 (1.0)#...)....#   b) +0 dagger>Rj0:#.#..#.#.#   Cast: Magic Dart##.....#   Ray+ #.#.#.#  #.....#   ###.###   #.  #.  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (81% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is moderately wounded. _(Press . to maintain the ray.)  The searing ray hits the orc priest!>Rj5 -- _You kill the orc priest!You have reached level 6!>Rj/  --more--?RjF`9/419-----6 2% Magic Dart?Rjme?Rji4 _@RjA# M****@Rjf C)...@Rjԩ 4-----7++ _@Rjޯ @Rj ARjM****ARjDC)...ARjXHt3-----8ARjNARjP> _You finish channelling your searing ray.ARjfARjgU40=9ARjMnARjoARjeARj'70ARj#ARj,9ARj6?&1ARjDARjDBRjw M #.#####.#.# ..........#####.#####.......#######... #.# #...)....##.#..#.#.#  ##BRj۪ BRj4 c--2.5 (1.2CRj*KM.... #.#####.#.# ..........#####.#####......###### #.# #...)....#  #.#.#. #.##CRj(O1==4==3.7CRjIVCRjWCRju ##.##.##..........######.#####....... ########...)....##.#.#.CRj #.###.  CRjCRj(4.9CRjCRj%CRj@ #.##..........######.#####....... ########...)....##.#..#.#.####.  CRj~&CRj,(6.1CRj1CRjG3DRjyDRj,70DRjPDRj]DRjmDRjĭS===8DRj{DRjŴDRj#DRj&9DRj\DRjDRjDRj'80DRjfDRj[DRjE DRj &1DRj ERjERjwX5===2ERj*ERjѺERj/ERj4&3ERj9ERj;ERjERj&4ERjERj/ERj\2ERj7&5ERj=>ERj?ERj)ERjD===6ERjERjERjEERj:J&7ERjBOERjPERj8ERj&8ERjERjnERjIERj O&9ERj>TERjUERjERj'90ERjERjLERj8ERj}<&1ERjBERjCERjERjX6===2ERjERj@ERjJ&3ERjERj!ERjERj&4ERjERjERj] ERjc &5ERjh ERji ERjx ERj D===6ERj" ERjU ERjE ERjGJ &7ERjO ERj`Q ERj ERj &8ERj ERj, ERjU <9ERjLe ERj ERj (700ERj ERjE ERjT ERj*Y W7==1ERj] ERj_ ERj |2 _You hear a splatter.ERjk ERjo &3ERjt ERjv ERj ERj&4ERj>ERj ERjuERjzC==5ERjbERjERjERj&6ERjERjFRj5FRj9&7FRj>FRjAFRjBFRj&8FRjuFRj2FRj4FRj%:&9FRj@FRjxBFRjmFRj2W8===10FRjFRjfFRjhFRjl&1FRjbrFRjptFRjvFRj&2FRjHFRjFRj@FRjKF&3FRj LFRj=NFRjFRjFRjB===FRj4FRjVFRjFRjFRj"&5FRj)FRj)FRjcFRjHh&6FRjmFRjoGRj GRj&7GRjGRj}GRjGRjٖ&8GRj GRj?GRj#GRj'V9===9GRj-GRj0GRj =20GRj GRj IRjiv===IRjpIRjt,IRjtIRj #######.#  #.#  #### #.#  ....### #.#  #....##.## #...)....# #.#..#.#.# IRj##.....# #.#@#.# 4.9 (4.8 #.....#  ###.###  #.#  #.#  #.#  #.#  #.#  #>#IRjс IRjIRjNIRj; _Found a stone staircase leading down.JRjJRjJRj&JRjJRj)JRjqBJRjǘ,JRjJRj%[ _Jiyva gurgles merrily.JRjJRjZJRjJRjJRj,JRjؾJRjxJRj,JRj JRj,...)....##.#..#.#.# ##.....# #.#.#.# #.....# ###.### #.# JRjx #.#  #@# 30.9 (6.0 #.#  #.# >..JRjmJRjJRjLJRj3JRjJRj JRj:JRjBJRjB,JRjJRjJRjDJRjJRjJRjR  There is a stone staircase leading down here.JRjJRj~  _JRjP JRj JRjz,JRjJRj ###.## #.#  #.#  #.#  #.#  #.# >6.. ## ##### ~####~~## JRjI~~~÷~~~~# ~####~~## ##~~##~# JRjJRj JRj"LRj3LRj΢LRjҩLRjLRjTBLRj,LRjLRjLRjLRjLRjLRjLRj,LRjLRjs #.#  #.#  #.#  #>#  #.#  #.#  #.# #########.# ........@.#LRji 41.7 (4.8 ### ############## ~~####~~##  ~~~~÷~~~~#  ~~####~~##  ~~##~LRj  ÷~~~.~# ~~~~~#~ #~~##~#LRj= LRj:LRjLRj!MRjSMRjMRjMRjMRjD,MRj?,MRjMRjMRjMRjLG _You hear a distant slurping noise.MRj'MRj3MRjMRj,MRjMRjMRjn MRjl #.#  #.#  #.#  #># ### #.# ..# #.# #.# #.# #.# #..############.# #.# #.......# 50.1 (8.4 ..# #####.####### ..# ##~~####~~## ..# #~~~~~÷~~~~# ).#####~~####~~## .(....#~##~~##~# #.#####÷~~~.~#~# #.# #~~~~~~#~#.########~~##~#NRjH3NRjyINRjPNRj8`NRjh,NRjdiNRjjG _You hear a distant slurping noise.NRj"oNRjpNRjOqNRjqNRjv,NRjwNRjLyNRj~,NRjNRjL#.##.## #.##.#...# #.##.#...### #.##.......# #.# ....... #># ###..... #.# ..##.#####...# #.# #.##.........# #.# #.# #.@############.#7.3 (7.2  ###.# #...............#  ...# #####.##############  #..# ##~~##NRjӍ##~~##  #..# #~~~~~÷~~~~#  #).#####~~####~~##  #.(....#~##~~##~#  ##.#####÷~~~.~#~# #.# #~~~~~~#~#NRjNRjNRj8 _You hear a distant slurping noise.PRj2PRjA4PRjJCPRjy PRjz PRj{ PRj PRjÇ ,PRjӍ ,PRj! ,PRj PRj G _You hear a distant slurping noise.PRj PRj PRj PRj " #. .# #. #.##.## #. #.#...# #. #.#...### #. #.......#### #.PRj  .......... #> ### ......# #. ..##.#####...#PRj.  #. #.##....@....# #.60.9 (3.6 PRj %#.########..############. ###.# #............... . ...# #####.############# # #..# ##~~####~~## # #..# #~~~~~÷~~~~# PRj # #).#####~~## # #.(....#~##~~##~# # ##.#####÷~PRj %~~.~#~#PRjA PRj N _You hear a distant slurping noise.QRj QRj QRj QRj SRjSRjdSRj&SRjmSRjXSRj,SRj2SRj SRjy,SRjNSRjZ SRjSRjSSRjSRjSRj,SRjSRj( #.  #. #. .# .#####.##.## ....##.#...# ... #.#...### ... #.......####  #.# ..........  ####.# ......#  ..##@#####...# 6.9 (6.0 #.##.........#  #.########..#########SRj)[ ###.# #...........  #.. ...# #####.#########  #.# #..# ##~~####~~##  ..# #..# #~~~~~÷~~~~#  #.# #).#####~~##SRjO)##~~##  #.# #.(....#~##~~##~#SRj.SRj6SRj97TRjHTRj\,TRjg,TRj TRj%dYou hear a distant slurping noise. You hear a squelching noise.TRj ## . #. #. #. ...####. #. .# ......#.#####.##.## ...........##.#...# #........##.#...### #@..##.......####71.7 (4.8 ##.## .......... ####.# ......#  ..##.#####...# #.##.........# .  #.########..######## . ##.# #.......... #.. ...# #####.######## # #.# #..# ##~~####~~##URj$URjŻURjURjURjBURjURj _Found a stone staircase leading up and a stone staircase leading down.URjURj*URjURjURjpURjURjURjeURj,URjURj]URjg,URjwURj+ ### ### ... #..  ##.# #.# ###...####.# #. .#...#.#####.##.###.....@......##.#...# 7.7 (6.0....###........##.#...### #<...#...##.......#.....>###.## ........##.##.####.# ......# #. #...##.#####...# # # ###.##..# ####.  #.########..####  ..... URj ###.# #...... URjURj URj VRjn3VRjQVRj(  _You hear a series of splatters.VRj 7 VRj7 G _You hear a distant slurping noise.VRj3= 3VRj` VRjj VRjm BVRjo VRjt ,VRjCu VRj ## ##### ###.. ...# #..##.##. ##.## #.# ###...####.# #. #....#.#####.#84.9 (7.2 #...#............##.#........###........###..#.#.#.# #<...#...###......##.....>###.## ..#..#.#. ##.##.####.# . #...... #. #...##.##### # #.##### # ###.##...... #####.####. #.########Rj %9;49mVRj VRj XRj$XRjXRjNXRjƏYRjYRjf YRjLYRjYRjY YRj[ 3YRje YRjlk YRjs BYRjw YRjqw YRj#x YRj{ YRjy YRj YRj YRj YRj YRjq YRj YRjM YRjV ,YRj9 YRjb #..##..#####..###### ####...... ...# #.. ## ##.##..# ##.## #.# .# .......###...####.# # ## #. #...........#.## ##.# #.##...#........... #.# #.@......###.......90.9 (6.0 .# #..#.#.#.# #<...#.. .# #......##.....>###. .# #..#.#.###.##.#### .# #......# #.##...## .# # #.###### # YRj ####.##. .#########.####. #.### ................ ###.###.##.##### #.. ...#YRj YRj: YRjв [Rjg[RjǨ[RjC[Rj|[Rjs,[Rj,[RjE,[Rj[Rjb[Rj4,[Rj[[Rj[Rj,[Rj[Rj[Rj,[Rj[RjC[Rjq,[Rj[Rj.# .# .# #.. .#[Rjn #..# . #..#  ####..###### # .# ### #..........# .# ###...###.##..# ##.## # .##.##....@...####8.1 (7.2.# ## #...###.##...........# ..###.# ##. #.##...#....... ##.#.## #........###...  ##.# #..#.#.#.# #<..  #.# #......##.....>#   #.# #..#.#.###.##.##   #.# #......# #.##...   #.# #[39;49[Rj}m #.###### # ####. [Rj[Rj,#\Rja3\Rj,\Rj~\Rj{\RjnB\Rj ,\Rj\Rj9\Rj8,\Rj\Rj #.#  #.##..  #.# #..#  #.# #..#  #.####..######  #.###### #..........#  #.# ## #...###.##..# ##.#  #.##.# #...........###...  #.#.# ## #.@.###.##.........801.7 (3.6  #..###.# ##.## #.##...#.....  ###.#.# #.# #........###  ##.# #.# #..#.#.#.# #< #.##.# #......##.\Rj~ #.##.# #..#.#.###.## #.##.# #......#  #.##.# #.###### # ## #.#########.####..\RjH\Rjk\Rjg_Rjd3_Rjܹ_Rjs_Rj,_RjG,_Rj,_Rj._Rj_RjQ,_Rj_Rj_Rj,_Rj_Rj_Rj,_Rj_Rj_Rj?,_Rj2_Rj5_Rjz_Rj_Rj_Rj %.......#..# #########.#  #.#  ..#  #.##  #..#  #..# #..# ####@.###### ### 11.3 (9 ##### #..........# #..  #...###.##..####.## #.#  #...........###...####.# ## #...###.##......#### .# ##.## #.##...#............#  # #.# #........###........#  #_Rj!&>.# #..#.#.#.# #<...#...#  #.# #......##.....>###.## _Rj'`Rj4`RjC`RjzaRjaRjaRjaRjaRjRaRjaRj,aRjOaRjaRj@aRjaRj,aRjaRjaRjaRj|aRjaRjaRjaRjaRjaRjG _You hear a distant slurping noise.aRjaRjaRjaRj##.# #.#.## .# #.#.# #.# .#.## #.# .. #######.# #.# ........# #.. ######### #.###.##.....##...@.# 8.5 (7.2 #####.##  #..# aRj<% #..# #..# ####..###### ### ##### #..........# #.. #..###.##..####.## #.# #..........###...####.#aRj)aRj.aRjcbRjkbRjbRj&bRjZ bRj ,bRj& bRj/ BbRj8  #.#########....### ## #  #.......# #.#.#########.# #.#.# #.# #.#.### #.# #. ..# ###########.# #. #.### ............# #. #...# .############ #.###.#.# .# #.@...#.#23.3 (4.8 .# ###.....# .#####.## .# #..# .# #..# .# #..# .#####..###### #  .# ##### #..........# #  .# ## #...###.##..####.## # bRjd: bRj> bRjRA dRj8IdRj`@dRjlJXdRj\OdRjP,dRjQdRjX,dRj5YdRjYdRjv`,dRj`dRji #.# #.# ##.#.#...###.#..#. #.# #.# #......<# #...... #†# #.. ....J..## #.#####.#########....### ###.......# #.#.# #.# #.#.#  #.# #.#.###  #.# #.....# dRjj'############.# #@# #.###8.1 #............# #.# #...# #.############ #.###.#. #.##.....# #.####... #.######.## #.# #..# #.# #..# #.#  #..#dRjmdRjrdRj!tfRjsfRjfRjfRjڙfRj6 fRjǜ fRj fRj9 gRjgRjz3gRjgRj,gRj,gRj,gRjgRjgRjBgRjgRjgRjgRjgRj`gRjgRj,gRjCgRjgRjEgRjTgRjgRjk gRjC  ##...###.## ##.######.## ###.# #.# #..JJ.. #####.###.#####....##.#..#. #....................###... #.###.####...............#. #.# #.# #...........##....#.# #.# ##.#.#...###.#..#.#.# #.#####......<# #..... #†# #.....@......## #.###35.3 (7.2 #.#########....### ## #.......# #.#.##  gRjn #######.# #.#.# #.# #.#.### #.# #.....# J   jelly (fellow slime) (wandering)  ############.# #.###.##  #............# #.# #.  #.############ #.###.#gRj  gRj gRj|! 8 _You hear a distant slurping noise.jRjjRjjRjjRjjRjX3JjRjGjRjmIjRj(jRj+,jRjCjRjjRj$ jRjjRjHjRjjRjxjRjjRjTjRjjRjjRjjRjSjRj#jRj&jRj'jRj0(jRjd*jRj..jRj0jRj0jRj1jRj3jRj7jRj =jRjv=jRj>jRj*AG _You hear a distant slurping noise.jRjCjRj$HjRjIjRj JjRjKjRjLjRjhQjRjRjRjSjRjSjRjUjRjgYjRj[jRj4\jRj\jRj'^jRjjajRjzcjRjcjRjedjRjejRjjjRj kjRjPmjRjqjRj^qjRj>rjRjsjRjujRjvjRjzjRj|jRjZ|jRjd}jRjl...#.####.# #.####.#...#### #...## #J# #......... ##.## ##.######.####.##..###.##  #.# #.....# ##.#####....##.#..#J#.#...# ..............###....J....# ###...............#.#.#...# #...........##.jRju...# ###.#.#...###.#@.#.#.#...# 50.9 (15.6) ####......<# ##...........# ..........## ##.####.... ####....### ### #... .# #.#.## .# #.#.## JJ 2 jellies (fellow slime) (wandering) .# #.#.###. .# #.....#. .# #.###.### #jRjjRjjRj*lRjވ3lRjӉlRjlRj=7JlRjK.JJ.lRjlRj*lRjY,lRjqlRjlRjǥlRj@lRjlRjlRj_lRjlRjϯlRjlRjhlRj lRjA _The jelly leaves your sight.lRjVlRj3lRj,lRjlRjlRjlRj,lRj lRjalRjh ##.######.####.##..###.##  #..................# #...##.#JJ#.#.#...# # ........###.........# # ............#.#.#...# #####..........# #.###.. .#...###.#..#.#.#...# #.....# ....<# ##...........## .###.. ....## ##.####.@....# #.8.1 (7.2) ..### ### ## #.. .## ##....#### lRj/### .#.#### #.####### ......... ...# ###....... ##.### #.#####  #...# # ##.#.#mRji|mRj[jmRj #.......###.........# #. .....#.#.#...# ###) .......##..J.J.....# #.###... #...###.#..#.#.#...# #.....#.<# ##...........#.###...## ##.####......##### #.#mRj## ### ##.......... #... ## ##....##### ### ##@#### #.#####.61.7 (3.6 ### ...... ..#######......... #.### #.#####. #...#  ## #.#.#  ..#.#  ....# ....#.#mRj #.mRj3nRjNnRjP3nRjXnRjYnRjKZ.JnRj._C.JnRj_Q.JnRjgb3nRjg,nRj&k,nRjknRjlnRjs,nRjtnRjhunRjg{nRj{,nRjH}nRj2,nRjnRjnRjTnRjnRj'nRjwnRjƐnRjnRjnRjbnRjnRj)#.#.#...# ###)..# #.# ##....J.....# #.###.....###.# .#..#.#.#...# #.....#.#.....#....J...## .###.....##### ##.####......##### #.#.#.#  ### ##.......... #.....#  ##....##### ###.#.#  nRj#.#########.#####.#.#  #.......@...........# 70.1 (8.4 ############## .#.###### .# # #######.# .##. .# #### #.# nRj.. ....### #.#  ## #....##.#nRjFq  #...)....nRjnE nRjnRjnRjoRjoRj=oRjoRjoRjoRjmBoRj,oRjoRjfoRj,oRjoRjoRj* ,oRj oRjA oRj6oRjoRj 6,oRj<,oRj=pRjpRju,pRjpRj!pRj<+,pRj,pRj.pRjI8,pRj8pRj;pRj>C,pRjCpRjEpRjMpRjSNpRjNpRj\# #...##..#  ..# #...###.#  ..# #...# #.#  ..# ###...# #.#  ..# #.###.....###.#  ..# #.....#.#.....#  ..## .###.....#####  ...###### ###.#.#.#  .........#. #...@.#  83.3 (13.2) ...######.# ###.#.#  #########.#####.#.#  ..................#  pRj^ #######...........##### #.#.#####.......#  #.#.# #######.#  #.#.# #.#  #.#.# #### #.#  pRjcpRjgpRjhqRj qRjVqRjqRjqRj'nqRj,qRj1,qRj1qRj85`distant slurping noise. _The jelly leaves your sight.qRj<qRj8=qRj>qRjO@qRjFqRj0GqRjGqRjJqRjNqRjkPqRjT,qRj3VqRjWqRj0[qRj@`,qRj`qRjbqRj k,qRj$lqRjy##....# ### #.# ##........# #.# #......#.###.# #.........##.# ######......#..##.# ...... ....##.# #.## #...##.# #...##..## #.@.###.#91.7 (8.4)# #...# #.# ..# ###...# #.#qRjK{# #.###.....###.# ..# #J....#.#..... ..## #.###.....#### ...###### ###.#.#.# .........#. #.....# ...######.# ###.#.# qRjՃqRj,qRjnrRj3rRjrRjKrRj,rRj,rRj!rRjprRjrRjrRj$rRj@rRjM rRjm rRj rRj" rRj& rRj; rRj:H rRjlI rRjJ rRjM rRjT rRj9W rRjW rRj Z rRjj  #......................#  #.#.........#.########.#  #.#.#######.#.# #.#  #.#.# #.#.## #.# # #.#.# #....##### #.# ##.#.# #........# #.# ###...# #......#.###.# #.....# #.........##.# #.#...#######...@..#..##.# 8.9 (7.2....................##.# #.##..###.####...##...##.## ....# ######...##..# #.#...# rRjk D #...###.#....# #...# #.# #.#...# ###...# #.# J.....# #.###.....###.# #.#...# #J....#.#.....#rRj$s rRj3y rRjm{ - _The jelly leaves your sight.tRj"_tRj4&.tRj*tRj6The jelly leaves your sight.tRj7tRj8tRj8tRj;AThe jelly leaves your sight.tRj\>tRjCtRjGDtRjEtRj HAThe jelly leaves your sight.tRjAItRjKOtRjyR3tRj0StRjTtRj[,tRj~\tRj_tRjf,tRjgtRj j<You swap places with the jelly.tRj ltRjt3tRjutRjwtRjztRj~tRjbtRjtRjtRjtRj,tRjUtRjtRj,tRj!tRjytRj<tRjtRjژtRjtRjǟ,tRj4tRjgtRjq,tRjtRj%tRjB,tRj˰tRj;tRjh,tRjtRjϺtRjE,tRj#tRjtRj,tRjrtRjtRj,tRjtRjtRj,tRj(tRjtRjtRjtRjtRjtRj,tRjtRjtRjtRjtRjotRjRtRj,tRjX tRj! tRjj ,tRj4 tRj tRj ,tRj tRj tRj ,tRjz tRjw tRj! ,tRj" tRj# tRj) tRjd) tRj7* tRj+ tRjWJ tRjaK tRja XtRjd tRjQe tRjg tRji tRjz I#....######.#####.#.#  #.#########.#####.#.#  #...................#  #########...........#####   #.#.#####.......#   #.#.# #######.#   #.#.# #.#   ######.#.####### #.#   .............@.### #.#  938.5 (39.6)  ##############....##.# tRj{  #...)....#   #.#..#.#.#   >##.....#  ## .##.#.#.#    ..  .##.....#    .#.####.###    .# #. .# .# #.#   tRj! tRj .9.7 (40.8tRj tRjƗ ; _Found a stone staircase leading down.uRj3uRj`uRjuRj uRjL  There is a stone staircase leading down here.uRjK _uRj7uRj,uRj!uRjDuRj?,uRjuRjuRjxuRj%uRjuRj%uRj,uRjuRj uRje,uRjuRjuRj,uRjuRjuuRj,uRjuRjvuRj ,uRj uRjZ uRj,uRjuRjuRj,uRjtuRjuRj#,uRj$uRj%uRj+,uRj,uRj$.uRjS4,uRj4uRj6uRj<uRju=uRj=uRjB?uRjFBuRjGuRjNN,uRj3OuRjPuRjV,uRj>WuRjXuRj`,uRj`uRjLbuRjh,uRjjiuRjkuRjlr,uRjsuRjStuRjOz,uRjzuRj |uRj؁,uRjuRjuRj,uRjuRj*uRj,uRj,uRjuRj2,uRj՚uRjuRjuuRj,uRjuRjY,uRj>uRj"uRjo,uRjuRjNuRj:uRjnuRjݻuRjuRjuRjuRjuRjuRj@uRjuRjuRjUuRjuRj-uRjuRjuRjuRjTuRjuRjuRjuRj.uRjuRjuRjuRj-uRj,uRjuRjD _You swap places with the jelly.uRjuRjO3uRjuRjuRjcuRjuRjuRjuRj uRjq ,uRj uRjS uRj uRjW uRj uRj uRjj uRj uRj uRj uRj uRj& ,uRj' uRj7* uRjj0 ,uRj:1 uRjx4 uRjY: ,uRjC; uRj< uRj_C ,uRjD uRjE uRj^L ,uRj,M uRjN uRjrV ,uRjW uRj8Y uRjZ` ,uRj^a uRjd uRjm BuRj^n uRjAu uRju uRjIv uRjw uRj~ ,uRj~ uRj> uRj uRjډ uRj uRj uRj ,uRj uRjڙ uRj ,uRjH uRjݟ uRj ,uRj; uRjW uRj BuRj uRjR ,uRj uRj uRj ,uRjs uRj uRj ,uRj uRj uRj@ ,uRjR uRj. uRjb ,uRj uRjg uRj uRji ,uRj uRj uRj uRj uRj= uRj uRj uRj uRj BuRj ,uRj* uRj uRj uRj ,uRj uRj# JuRj% uRj) ,uRj* uRj* uRj1 ,uRj2 uRj4 uRj8 ,uRjY9 uRjn: uRj"? uRj? ,uRj@ uRjE ,uRjE uRjF uRjK ,uRj7L uRjqM uRjS ,uRjMT uRjjU uRj\ ,uRj5] uRj.^ uRj0d BuRjJg uRjj ,uRj=k uRjl uRjq ,uRjrr uRj>} uRj BuRjE uRj ,uRj uRjz uRjǚ ,uRja uRjj uRj ,uRj uRjU uRj BuRj uRj ,uRj uRj uRj ,uRjC uRj3 uRj2 uRj! ,uRj uRj ,uRjM uRj uRj uRjE ,uRj uRj ,uRj uRj uRj ,uRj uRj uRj ,uRjd uRj uRj6 uRj uRj uRj uRj uRj uRjL uRj uRj uRj uRj uRjP" uRj" uRj" uRj& uRj( uRj + uRj. uRj0 uRj1 uRj1 uRj4 uRj7 uRj(: uRj< ,uRj= uRj@ uRjD uRj G ,uRjG uRjJ uRjR BuRjeV d _Jiyva says: Divide and consume!uRj^ 3uRj1_ uRjdb uRji ,uRjUj uRjKm uRjls ,uRjWt uRj~ XuRj uRj ,uRj uRj uRj ,uRjP uRj# uRj ,uRjg uRj* uRjG ,uRj uRj( uRj ,uRj uRjS uRjι uRj uRj uRj] uRj= uRj ,uRj uRj3 uRj= uRj uRj& uRj uRj ,uRjc uRj uRj: ,uRj uRj uRj uRjK nuRju uRj, uRj uRj uRj ,uRj uRj? uRj( ,uRju uRj> uRj9' uRj1( ,uRj* uRjG1 ,uRj1 uRj3 uRjT< ,uRj= uRj? uRjG ,uRjSI uRjI uRjQ ,uRj~S uRjU uRj^ ,uRj_ uRjDb uRjj ,uRjk uRjn uRjv ,uRj^x uRj-z uRj ,uRjg uRj& uRj uRj9 ,uRj uRjH uRj uRj ,uRj uRj՟ uRje uRj) uRjF uRj uRj uRjV uRj6 uRj uRjB uRj uRj uRj uRj ,uRj uRj uRj uRj ,uRj! uRj uRj uRj ,uRj uRj+ uRje ,uRj uRj uRj ,uRj uRj uRjU BuRjX uRj ,uRj uRj uRjB# uRj# ,uRj% uRj+ uRjP, ,uRjW. uRj65 ,uRj6 uRj6 uRjw> uRj ? uRjt? uRjA uRjN XuRjW uRj; BuRje BuRj uRj1 ,uRjҕ uRj uRj ,uRj uRj, uRjf BuRj uRjW BuRj uRjI BuRj uRj ,uRjz uRj uRj uRj ,uRj uRj uRj6 uRj uRj uRjBuRjuRjr,uRj"uRj"uRjlBuRjp!uRj'uRjg(uRj(uRj,uRj#3uRj3,uRj8uRjB@BuRjDuRjlL,uRjrXuRjsuRjwuRjBuRjރuRjuRjSuRjuRj+uRj8,uRjuRjuRjBuRjuRjǹBuRjuRjuRj/,uRjuRjFuRjuRj;,uRjuRjuRjhuRjuRjuRjBuRjUA _The jelly leaves your sight.uRjuRjuRjkuRjuRjuRjuRjE uRjH uRjuRjuRj%uRjuRjBuRjXuRjxuRj uRj uRj;$uRj0'uRj,uRj/uRjU/uRj.0uRj3uRj7uRj#:uRj7=,uRjR>uRj?AvRjvRjLm _Jiyva says: Divide and consume!vRjtPBvRjRvRj&TvRjUvRj`[vRj[vRj\vRj^vRje`vRj,fvRjivRjPjvRjkvRjmA _The jelly leaves your sight.vRj^v3vRjvvRjxvRj vRjlvRj@vRjqvRj,vRjvRjvRj vRjcvRjvRjvRjvRj,vRjZvRjNA _The jelly leaves your sight.vRj33vRjpvRjvRjܸ,vRjvRj vRj,vRj-vRjpvRj,vRj`vRj-vRjvRj7vRj(vRjvRjxvRjvRj.vRjvRjvRjvRj,vRjvRjvRjBvRjvRj3,vRjvRj vRj,vRj vRjmvRjBvRjHvRjivRjwvRj~vRj,vRjvRj8vRjՆ,vRjvRjBvRjJiyva says: Divide and consume!The jelly leaves your sight. _Jiyva says: Divide and consume!The jelly leaves your sight.  There is an open door here.vRj5 _vRj*vRj'vRj,vRjvRjvRjȨvRj#vRjIvRj/.## ..# ############### #.# ###### #............. #.# #....# #.#.........#. ..##########.##'# #.#.#######.#. .............##.## #.#.# #.#. ##############...###.#.# #... .## #...@.##.#.# #...3200.1 (260.4) #.###### ##_._###...# #... .......# ######.....# #... #.####.# #.####.#...#######... vRj.## #.# #....................##.######.####.##..###.####.. # #........J.........# #.# ### #####....##.#..#.#.#...# #.#..........###....J....# #.#####vRj$vRj9[ _Done exploring.zRjV_zRjb(Innate Abilities, Weirdness & MutationsYou are amphibious.a - You can hop short distances, but move slowly.b - You have an extended range of vision and can be seen from far away.c - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. |Rjz|Rj|Rj$.##Emolg4 the Conjurer ..#Barachi of Jiyva Jeruox ...... #.############### Health: 41/41 ======================== #.####### #............. Magic: 9/9======================== #.##....# #.#.........#. AC: 2Str: 8 ..##########.##'# #.#.#######.#. EV: 11Int: 20 .............##.## #.#.# #.#. SH: 0Dex: 11 ##############...###.#.# #... XL:  6 Next:  2% Place: Dungeon:3 .###...@.##.#.# #... Noise: ---------  Time: 3200.1 (0.0) #.###### ##[3|Rj5F1m_._###...# #... b) +0 dagger .......# ######.....# #... Cast: Magic Dart #.####.# #.####.#...#######... .## #.# #.................... ## ##.######.####.##..###.####.. # #........J.........# #.# ### #####....##.#..#.#.#...# #.# ...........###....J....# #.##### _The jelly leaves your sight. _Jiyva says: Divide and consume! _The jelly leaves your sight. _The jelly leaves your sight. _There is an open door here. _Done exploring.|Rj|Rj;|RjRjMRjLQDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsRj\[C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills[3RjQ\9;49m4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesRjMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screenRj % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info RjQo: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andRjRjRj.##Emolg4 the Conjurer ..#Barachi of Jiyva Jeruox ...... #.############### Health: 41/41 ======================== #.####### #............. Magic: 9/9======================== #.##....# #.#.........#. AC: 2Str: 8 ..##########.##'# #.#.#######.#. EV: 11Int: 20 .............##.## #.#.# #.#. SH: 0Dex: 11 ##############...###.#.# #... XL:  6 Next:  2% Place: Dungeon:3 .##RjE#...@.##.#.# #... Noise: ---------  Time: 3200.1 (0.0) #.###### ##_._###...# #... b) +0 dagger .......# ######.....# #... Cast: Magic Dart #.####.# #.####.#...#######... .## #.# #.................... ## ##.######.####.##..###.####.. # #........J.........# #.# ### #####....##.#..#.#.#...# #.# Rj...........###....J....# #.##### _The jelly leaves your sight. Rj8_Jiyva says: Divide and consume! _The jelly leaves your sight. _The jelly leaves your sight. _There is an open door here. _Done exploring.RjRj}Rj'RjRjRjRjRj  _Jiyva says: Divide and consume!The jelly leaves your sight.re is an open door here. _Done exploring.Unknown command.Rj\ Rj.^ Jiyva Jeruox the Shapeless Jiyva is the ancient deity of the slimes. Followers are expected to support the Rj^ spread and satiation of their fellow slimes by allowing them to consume items, and are prevented from harming any slimes. Especially favoured followers will become as shapeless as their god, mutating wildly. Title - Squelcher Favour - Jiyva is noncommittal. Granted powers:(Cost)Jellies are peaceful and will consume items off the floor. Jiyva prevents you from harming jellies. Rj_ 6Your health and magic regeneration is accelerated. Jiyva protects you from corrosive effects. Jiyva will mutate your body as you gain piety. You can call acidic ooze from nearby walls.(3 MP, Piety--)You can turn your foes to slime.(5 MP, Piety---)You may expel jellies when seriously injured. Jiyva will unlock the Slime Pits vaults. [!]: Overview|Powers|WrathRj"l Iwill gradually fill the dungeon with jellies. These and any other fellow slimes will rapidly consume nearby items, as well as slowly consuming items fromelsewhere in the dungeon. As they spread slime across more of the dungeon, Jiyvawill grant followers increasingly rapid health and magic regeneration, and will begin mutating them to better reflect Jiyva's image. Followers will later becomeable to call forth acidic ooze from the walls of the dungeon, and to turn monsters to slime with a touch. Jiyva likes it when you explore the world outside of the Slime Pits. Jiyva's powers are not affected by the Invocations skill. Overview|PowersRj) Rj1 Rj9 <.##Emolg4 the Conjurer ..#Barachi of Jiyva Jeruox ...... #.############### Health: 41/41 ======================== #.####### #............. Magic: 9/9======================== #.##....# #.#.........#. AC: 2Str: 8 Rj5: u..##########.##'# #.#.#######.#. EV: 11Int: 20 .............##.## #.#.# #.#. SH: 0Dex: 11 ##############...###.#.# #... XL:  6 Next:  2% Place: Dungeon:3 .###...@.##.#.# #... Noise: ---------  Time: 3200.1 (0.0) Rj: 3#.###### ##_._###...# #... b) +0 dagger .......# ######.....# #... Cast: Magic Dart #.####.# #.####.#...#######... .## #.# #.................... ## ##.######.####.##..###.####.. Rj: # #........J.........# #.# ### #####....##.#..#.#.#...# #.# ...........###....J....# #.##### _Jiyva says: Divide and consume! _The jelly leaves your sight. Rjv; _The jelly leaves your sight. _There is an open door here. _Done exploring. _Unknown command.RjA RjxC RjI Rj2K RjRjRjRj:RjRj: _RjRj,RjTRjKRjnRjRj2Rj L # ##.######.####.##..###.####.. # #........J......# ### #####....##.#..#.#.## Rj ...........###....J....# #.#####There is an open door here.RjRjh _RjFRjoRjRj5,Rj$Rj-,Rju.Rj2Rjl:,Rj};Rj@RjJBRjORjX,RjXRj\RjMd,RjdRjA _The jelly leaves your sight.RjPRj_Rj`RjRj5RjRjRjSRjRj Rj| RjRjRjnRjRjRjkRjGRj Rj",Rj%RjO(Rj**Rj0Rja1Rj82Rj5Rjh<Rj>Rje?Rj?RjCRjIRj[KRjKRjLRj4ORjTRjXRj'YRjYRjV]Rj`Rjj,Rj1 _The puff of frost hits you.RjH0 Rj^8 RjD Rjc 3Rj Rj+ Rj Rj J.JRjZ Rj n6=---RjRRjd k7=Rj Rj RjRj,RjRRj%RjLRj[=8=RjcRjdRj+fRjhRjtRjvRjwRjyRjRjk9=Rj?RjZRj5RjRjRjJRj%Rj׮RjRjRjNRjL40=RjWRjRjRjRjRjRjrRj Rjz###.#...#######......#..##.# ........................##.# ###.##..###.####...##...##.## RjsJ...J...# #.# ######...##..# Rj#.#.#...# #.# #...###.# Rj........# #.##### #...# #.# Rj#.#.#...# #.....# ###...# #.# RjY........# #####.###.....###.# Rj#.#.#...# #.@...#.#.J...# Rj67.3 (18.0 Rj........## #.###.....##### Rj###......######.###.#.#J# Rj ##...........#.##.....# Rj*7 ##....######.#####.#.#Rj Rj  #.#########.#####.#.# JJ 2 jelRj%lies (fellow slime) (wandering) RjX #...................# Rj& #########...........####Rj"#RjV Rj<#.#.#####.......#RjRjRjRjRjfRjRj2i.JRjRjR.JRjRjIRjgRjRj Rj#1RjE==RjRj! _HP restored.RjW#Rj(Rj,*,RjR,Rj.Rj0Rj8Rj8Rj9Rj;Rj=Rj1M{=RjV...# #.# ######...##..#  # #.# #...###.#  ...# #.##### #...# #.#  ...# #.....# ###...# #.#  ...# #####.###.....###.#  # #.....#.#.....#  ...## #.###.....#####  ######.###.#.#.#  ..........#.##.J@..#  74.5 (7.2RjW)######.#####.#.#  .#########.#####.#.#  .........#  ########...........#####   #.#.#####.......#   J   jelly #.#.# #######.#   #.#.# #.#  ########.#.####### #.#  Rj]RjcRj:dRje_RjJ.RjRjN,Rj!Rj~Rjڸ,RjRjhnRjRj`RjgRj #.....#.#.....#   #.###.....#####  ####.###.#.#.#  .#.##J....#  ####.#####.#.#  ####.#####.#.#  ..........#  ##...........#####   #.#.#####......@#  84.1 (9.6  #.#.# #######.#   #.#.# #.#  ##.#.####### #.#  ...........#####.#  Rj##########....##.##   #...)....#    #### #.#..#.#.#    ...# #>##.....#   RjwRjRjRj Rjr IRj ,Rj ,Rj ,Rjt Rjx Rj ,RjF RjB Rj Rjr ,Rj Rj Rj' RjO. ,Rj0 Rj1 Rjtw nRj|} Rj Rj ,Rj: Rj RjØ ,Rj֚ Rji Rj Rj[ Rj Rj; Rj Rjư Rj ,Rj۷ Rj .#.#...# #.....# ###...# #.# .......# #####.###.....###.# .#.#...# #.....#.#.....# ...## #.###.....##### ......######.###.#.#.#  ##...........#.##J....#  ##....######.#####J#.#  #.#########.#####.#.#  #............@......# 96.1 (12.0)  #########..........J#####  #.#.#####.......#  #.#.# #######.# #.#.#  #.#  ##.#.####### #.# J   jelly (fellow slime) (wandering)#.................#####.#  #.###############....##.## Rj #.# #...)....#Rj Rj Rj~ RjY RjU% S.JRjI RjT XRj j Rjj Rjr Rjt Rjt Rj(u Rj*w Rj6~ Rj Rj ,Rj% Rj RjY Rj Rj Rj Rju P _The jelly leaves your sight.Rj A _The jelly leaves your sight.Rj Rj Rjx Rj Rj 3Rj Rj Rjr Rj+ #.######.####.##..###.####...##.............# #.# ######.. ....##.#..#.#.#...# #.# #..###...J.....# #.##### #.. ....#.#.#...# #.....# ###.. ......##..........# #####.###.... ...###.#..#.#.#...# #.....#.# ..<# ##...........## #.###.... ..## ##.##########.###.#.#310.5 (14.4 ### ### ##.....J.....#.##J... # ##....######.#####J# #j, ;49m.#########.#####.# ## #.................. .# ###.......... JJ 2 jellies (fellow slime) (wandering) .####.#.#####.. ...##.#.# ### .#.#  #.#.#Rjt2 RjP9 Rj: Rj3Rj Rj`Rj8fJJRjz".Rj#P.JRj6Q.JRj<RjRj? _Jiyva says: Divide and consume!Rj!Rjd"Rj$Rj(Rj/RjARjG,RjIRj MRjQRjeSRj$ZRj[Rj^Rj`,RjcRjfRjhRjpRjt,Rj\vRj|RjRjRj{RjդRjRj-RjARj RjʻRj}RjFRj8RjRjRjBRj<RjRjuRjSRjRjkRjRjRjRjRj,RjRjZRjRj7RjRjRjRj+Rj Rj4Rj,RjRjA _The jelly leaves your sight.RjZRj(%Rj33 _The jelly leaves your sight.Rj4Rjr6Rj/ERjIRj{M3RjFPRj6h _The jelly leaves your sight.Rjx...##...## #.# #......... ##...###.## ##.######.####.##..#  ###.# #.# #........J........J# ####.###.#####....##.#..#.#.#...#..........###.........# .###.####...............#.#.#...# .# #.# #...........##......... .# #.# ##.#.#...###.#..#.#.#...# .# #.#####......@# ##..........28.5 (18.0 †# #............## ##.####.... .#########....### ### ##..... .......# #J#.## ##....####.# jm#.#.##.### #.# #.#.### #   jelly #.# #.....# ##### ######.# #.###.###......# #.# #...# _There is a stone staircase leading up here.RjnRjO&Rj@RjCM _You can't go down here!Rj:J.Rj[RjV19.0)RjRj+ _You swing at nothing.RjRjRj<Rjɟ9J.RjW1JRj0JRjJJ 3 jellies (fellow slime) (wandering)Rj'30Rj[RjH 2  You climb upwards.Rj#  #. #.##..  .. #.####  . ..#  ##. ###  #.. #... #r# #..# #.# #.# #@# #.# #.. ####  r   rat  You encounter a rat.Rjb^====2.0 (2.5Magic DartRjw%Rj&& _The rat squeaks loudly.Rj%)c _There is a stone staircase leading down here.Rjs †The magic dart hits the rat.RjF** Rj|&..Rj8---3=---3.0 (1.0Magic DartRjRj G _You kill the rat!RjD M .###...#.#### .#..#### .. #...†#..##>##..#RjJ RjM X----4.2 (1.2RjR RjtT Rj88M. .###...#.#### .#..#.#### .. #...†#..##.>#.#Rj>RjAB-5.4RjFRj(HRj`M#... .###.#...#.#### ..#.#### ..# #...#..##.#>#RjR"Rj%(6.6Rjq*Rj/p _You see here a rat corpse.Rj Rj˞ 3Rj Rjҥ Rja --- _Rjū Rj ,Rj Rjڮ Rj) Rj M9===Rj7 Rj. #.....#####...#####...................#.#.#####....#####.. #.##.# ..# #.##.# #.##.##.##..#.#### ..# 41.4 (4.8##.####..#....#†##..####.##.##>##.##..Rj RjD Rj % _Magic restored.Rjx Rj% Rj` Rj ,Rj ! RjQ# RjN$ Rj$ Rj& Rjl( RjN ===...<... #....# #..#.#.....##.#####......># #.#...... .....#####...######).. .....................(.# .#.#.#####....#####......##.. #.##.# ##.....# #.##.# ##.##.# #6.2#.##.. ##.#### #...# ##.#####.#.....#†##..#####.# ##.#RjP RjR ? _Found 2 poisoned darts and a short sword.Rj  Rj Rj Rj XRj BRj Rj Rj5 ,Rj Rj! Rj&  You encounter a goblin. It is wielding a +0 dagger.RjQ4  ......###..## . .#.#..###.### .. ...<...##....# .. .#.#.....##.#... ......># #.##.... .....#####...g..).. ##.....................(.#..#.#.#####....#........@##...# #.##.# #.....#.....# #.##.# ##.. #..###.# #.##.# Magic Dart# #.# ##.# #.##..#) #..# #.####.. #.## ..# g   goblin (asleep)j 5 0m.# ##.####.# #..##..# #†###..#RjE [9.8 (3.651.0 (4.8RjM RjS $ _Found a sling.Rjھ )The magic dart hits the goblin.*******Rjs=^....(..RjH8---=2.0 (1.0Magic DartRjS` _You kill the goblin!RjK ##.....# ......###..###....... .#.#..###.####..........<...##....##....... .#.#.....##. #...... ......># #.#Rj #...... .....#####...#)..)...##....#.....(.#..#.#.#####....#.##...# #.##.##.....#.....# #.##.# ##...#..###.# #.##.# #.# #.####.# #.##..# #) #..# #.#### .. #.## ..# .## ##.# ### .# #..# # # #†## #..Rj Rj̝ Q*-3.2 (1.2Rj- RjG s _Jiyva begins accelerating your health and magic regeneration.Rj% ##.....#.......###..## #...#.#..###.### #....<...##....# #...#.#.....##. #....... ......># #.# ##....... .....#####... #)..)...##.... #.....(.#..#.#.#####.... #.##...# #.##. ##.....#.....# #.##. ##...#..###.# #.##. #.#.#.####.# #.## # # #) #..# #. j34m.. #.## ..# .## ##.# ### .# #..# # # #†## #RjRj v9===-4.4Rj Rj ##.....#.......###..## #.#.#..###.### #..<...##....# #.#.#.....##. #........># #.# ##. .....#####... #)..)...##.... #.....(.#..#.#.##### #.##...# #.##Rj? ##.....#.....# #.## ##...#..###.# #.## #.#.#.####.# #.## #.#.#)# #..# #.. ....# #.## ..#. ..#####.# ###.> ..# #..# .. .# #†## #Rj8>Rj؜(5.6RjeRj+; _Found a stone staircase leading down.Rj"@ t ##.....#.......###..## #.#.#..###.### #.<...##....# #.#.#.....##. #.......># #.# ##.......##### #)..)...##... #.....(.#..#.#.##### #.##...# #. ##.....#.....# #.RjhA  ##...#..###.# #. #.#.#.####.# #. #.#.#)# #..# #. ......# #.## ..# .. ..#####.# ### .>...## #..# .....# #†##Rjj [6.8RjA3RjDRjuNRj9QRjV,RjWRjZRjG[;===Rj]Rj`Rj(dRjfRj^fRjiRjqRjqRjtRjƅS  #..............>#   ##.......##   #)..)...##..........   #.....(.#..#.#.####   #.........##...#   ##.....# #   ##...#..###.# #   #.#.#.####.# #   #@#.#)# # 61.6 (4.8  Rj-(.........# #.## .  #.......#####.#  #..>...## .#  #.....## #†#  #.....# #.#  #####.# #.#   ### #>#   .#RjҐRjRj+Rjz #........#####)..)...##...............(.#..#.#.#####.........##...# #.....#.....#  ##...#..### #.#.#.######.#.#)# #.#....@....# #.#.#####.# #>...## #.  #..Rj[Rje-2.8 (1.2RjRjxRjp3Rj*rRjYxRjWzRj7BRj3,RjRjυRj,RjRj= #..........<...##....   #.........#.#.....##   #..............># #.   ##.............#####.   #)..)...##...........   #.....(.#..#.#.#####.   #.........##...# #.   Rj ##.....#.....# #.    ##.@.#..###.# #6.4 (3.6  #.#.#.###.   #####.#.#)##.   #.........# #...   #.......#####.##   #..>...## #.   #.....## #†#   #.....# #####.# #.#Rj(RjRj:3Rj<RjDRjLGRjGRjMRjNRjPRjPRjRRj URjWRjWRjZRjA\RjjrRjsRjvRjO^  e - a +4 ring of protectionRjԔRj՜C _You see here a +0 short sword.Rj4RjRj\RjQRjRjRjRj*P #####....##RjZ #.........RjOc ##### ..##..#.#.Rj{ ##...##.........#..Rje#.....#.......###..#Rj:`....#.#..###.##RjQ.<...##...Rjn#.........#.#.....#Rjv#..@...........>#RjS'74.6 (8.2Rjo##.............####Rj #)..)...##..........RjN #.....(.#..#.#.#####Rj #.........##...# #.Rj ##.....#.....# #.Rj+/ Rj ##...#..###.# #.Rj/ Rj #.#.#.####.# #.RjN/ Rj#####.#.#)# #..# #.Rj/ RjURjRjRjRj*x3Rjp|RjRjɖ,RjRjvRjRj.  #..............># #. ##.............#####. #)..)...##........... #.....(.#..#.#.##### #.........##...# # ##.....#.....# #. ##...#..###.# #.# #.#.#.####.# #.# #####.#@#)# #..# #.#84.2 (9.6 #.........# #.## ..# #.......#####.# ### #..>...## #..# #.....## #†j~/ ;9H #.....# #.# #####.# #.# ### #> #.#RjV 3Rj Rjʴ Rj Rj Rj_ Rjw Rj ,Rjl RjN  Rj 7 You see here a +0 sling.Rjd K _Rj Rj XRj[ ,Rj ,Rj Rj Rj Rj Rj Rj Rj Rj Rj Rj Rj Rj  RjX Rj Rjv Rjj Rj ,Rj Rj Rj" ,Rj$ Rj% RjW( Rj( Rj(* Rj, Rj. Rj. Rj/ Rj1 RjB8 ,Rj99 Rjk= _  You see here a rat corpse.Rjo? Rj|@  _RjtA Rj_B RjKD ,RjE RjG RjH RjAI RjJ Rj&M R  There is a stone staircase leading down here.Rj,O RjO  _RjQ Rj=R RjS Rj6T RjT Rj` #.........# #.## ..# #.......#####.# ### #..>...## #..# ##.....## #†## #..###.....# #.######.# #.#### #># #.########  #@........ 407.0 (22.8) ##########  Rjd Rji Rjj Rj'#..# #.## ..# #.#####.# ### #..>...## #..# #.#.....## #†## #..##.....# #.# #####.# #.# ### #># #.##.#Rj$Rj'18.2 (1.2)Rjw-Rjo/RjQ#.# #.## ..# ##.#####.# ### ##..>...## #..# #.#.....## #†## #..##.....# #.# ######.# #.# Rj3### #># #.###.#RjRj(9.4Rja Rj/Rj& RjJ2 Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 helmet of sniping Jewellery (go to first with "=)d - a +4 ring of slaying  e - a +4 ring of protectionRjd - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You took it off a hobgoblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Rj.RjL4Rj; #.........# #.## ..## Emolg4 the Conjurer#.......#####.##### Barachi of Jiyva Jeruox *.....#..>...## #..##..... Health: 41/41 ========================#.....## #†###..#### Magic: 9/9========================#.....# #.## AC: 2Str: 8#####.# #.#EV: 11Int: 20### #>#SH: 0Dex: 11#.########### XL:  6 Next:  3% Place: Dungeon:2#..@........Noise: ---------  Time: 3409.4 (0.0)############Rj<{b) +0 daggerCast: Magic Dart _Found a stone staircase leading down.  e - a +4 ring of protection _You see here a +0 short sword. _You see here a +0 sling. _You see here a rat corpse. _There is a stone staircase leading down here.RjCRjE+9 (0.5RjJRjM5 _d - a +4 ring of slaying (worn)RjźRjGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 helmet of sniping Jewellery (go to first with "=)  d - a +4 ring of slaying (worn)e - a +4 ring of protectionRjN  e - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee, RjO And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.RjS Rj^ Rj  #.........# #.## ..## Emolg4 the Conjurer#.......#####.##### Barachi of Jiyva Jeruox *.....#..>...## #..##..... Health: 41/41 ========================#.....## #†###..#### Magic: 9/9========================#.....# #.## AC: 6Str: 8#####.# #.#EV: 11Int: 20### #>#SH: 0Dex: 11#.########### XL:  6 Next:  3% Place: Dungeon:2#..@........Noise: ---------  Time: 3409.9 (0.0)############b) +0 daggerCast: Magic Darte - a +4 ring of protection _You see here a +0 short sword. _You see here a +0 sling. _You see here a rat corpsej i;49m. _There is a stone staircase leading down here. _d - a +4 ring of slaying (worn)Rj RjK .10.4 (0.5Rj; Rjz 8 _e - a +4 ring of protection (worn)Rj+R3RjRRj@YRjqZRj_Rj_Rj`RjaRjaRjcRj%dRj\dRjkeRjfRjDg,RjgRjhRjiRjjRjajRjkRjlRjlRj\mRjnRjoRjpRjopRjt....# #.## .. ##.....#. ..#####.# ### #........ .## #..# #........ ## #†## #..####........ # #.# ##....... # #.# ####...... # #># ##.......###..#.###########....# ##### ##.#..........@..# ##20.0 (9.6######## RjR3RjCSRjYRjZRjf[Rj!`RjuaRjaRjbRj2cRjdRj|dRjHeRjpfRj{gRjgRj hRjp# #..# #.#### ##.......... # #.## ..# ##.....#.<## ###.# ### ####  #..# #.............#  #†## #..####..........##  #.# ##.......###  #.# ######......#  #># ####.......###..#  #.###########..@.# ##### ##... 6.0 (6.0  #.............#### ##..###################RjtRjzyRj]zRjvk3RjkRjrrRjtRjyRj&{Rj|,Rj~,Rj BRjW.# #.##.. #.......####.### ..# #.#### ##............. .## ..# ##.....#.<##.### .# ### ####.. .# #.............# ... ## #..####....# # ##.......### # ###......# # ...###..# 30.8 (4.8 ###########..### ##... ............##..# ################RjRjRjvRjRjmRj-RjRjRjxRjXRjORjRjk,RjRjӾRj,RjRj`RjERj.# #.##.# ##.....####.##  #.##.# #.......# #..#  #.##.## #.......# ##.# . #.##... #.......####.###... #.#### . ##................. ..# #.##.....#.<##.###... ### ####.#........###.. . Rje#.............#.... #..####.@........####8.0 (7.2 ##.......###  #######......#  ####.......###..# ########....####### ##... .........######..# #############RjRjRjRjJ 3RjG Rj: Rj RjZ Rj ,Rj Rj Rj Rj Rj%! Rj" ,Rj5% Rj'  You encounter a kobold. It is wielding a +0 short sword and quivering stones.Rj1 .#.#####....#####≈≈≈..#.....# ##...# #.##.# ##.....####.## ...# #.##.# #.......# #..# ##.# #.##.### #.......# ##.# ##.# #.##....##.......####.## #..# #.#### ..##.......... #.## ..# #.##.....#.<##.## #.#### ####.#........###.. ..# #..@..........#.... †###..####..........#### .# #.. ##.......###Magic Dart Rj1 ..# .K. #######......# ># ..#####.......###..# .###########....####### ##...K   kobold (missile, asleep) .............#### ##..# #################Rj< .41.6 (3.6RjA 42.8 (4.8 _RjE RjkI RjVy / ****K  )The magic dart hits the kobold.  The kobold is moderately wounded.Rj { ....KThe kobold shouts!Rj T((((((Rj* b..@...Rj[ g8---===3.8 (1.0RjO Rj m _The kobold throws a stone. The stone barely misses you.RjH9 )Rj.I=The magic dart hits the kobold.Rj1N6****RjuN!Rj-%.Rj...RjB-----Rj=4Magic DartRj!RjJ _You kill the kobold!RjkRjlRjmRjuRj`wRjVM9===Rj$RjeRjkRj٤Rj#.....# #.##.# #.......# #. ..###.# #.##.### #.......# ## .####.# #.##....##.......#### )# #..# #.#### ..##.......... .# #.## ..# #.##.....#.<###.# ### ####.#........###  #..# ##.............#..  #†## ##..####..........#  #.# #.@## ##.......###---9.6 (4.8  #.##..).########......#  #># .....#####.......###..#  #.###########....####### ##...  #.............#### ##..#  ######### ### RjP)Rj8-RjRjRjܲ===  Things that are here:  a +0 short sword; 4 stones; a kobold corpse _Rj׳Rj]Rj9,Rj Rj...#..###.# #.##.### #...... .#.#.####.# #.##....##........#)# #..# #.#### ..##...... .....# #.## ..# #.##.....# ...#####.# ### ####.#....... ..## #..# ##.... .## #†## ##..####..... .# #.# ####..## ##...... .# #.# #@.).########.....54.4 ## #># #......#####.......###. #.###########....####### ## #.............#### # ############### Rj4RjRjRRjpRj rRjwRj zRj{ 3Rj Rj Rjv Rj BRjB ,Rj Rj Rj ,Rj Rjt RjT Rj Rj RjD<l #.#.#.####.# #.##....## ###.#.#)# #..# #.#### ..## ........# #.## ..# #.##RjM=|.#####.# ### ####.#.... .>...## #..# ##....## #†## ##..#### ....# #.###..## ## ###.# #.# ######..).########  ### #># #..@.........#9.2 #.############# #.........  ############### Rj?RjKRjQRj?RjRjuRjRj( RjB Rj Rj& Rj53Rj#7RjxERjENXRj?PRjPRjWRRjmTRjV,RjWRjZRj!],RjN^RjT  Things that are here:  a +0 short sword; 4 stones; a kobold corpse _RjRjRjFRjRjRjRj,RjRjtRjvRjRj{ #.#####....#####≈≈≈..#.....# Rj ..# #.##.# ##.....####.## # #.##.# #.......# #..# # #.##.### #.......# ##.# # #.##....##.......####.### # #.#### ..##............ # ..# #.##.....#.<##.### ### ####.#........###..  ##.....@.......#.... 74.8 (15.6)##..####..........#### ####..## ##.......# ######..).#......# #......#####.......###..# #########....####### ##... ..........######..# Rj 4##############Rjx RjT& Rj' Rj` IRj^i Rjk ,Rjp ,RjXq ,Rjr Rjiv Rj^w Rjw Rjx Rje{ Rj} Rjw} Rj/~ Rj. nRjƉ ,RjW Rj* Rj Rj Rj RjU Rj Rj Rj\ Rj Rj Rj( Rj Rj Rj ,Rj8 Rj Rj Rjn Rjɞ Rj j####≈≈≈..#.....# # ##.....####.## #.......# #..# .. ## #.......# ##.# .... ...##.......####.###...... ..##....................  #.##.....#.<##.###...... ###.#........###..# .... .............#..@.# .. 88.0 (13.2 .####..........#### ## ##.......### #......#.....###..# .. ##... ### ##..# Rj٪ Rj Rj Rj Rj Rj Rj Rj XRj Rj Rj Rj Rj Rj5 Rj i  You encounter a dart slug.Rj' q≈.≈# ####..# #≈.≈##### #.[# ..≈∩≈....###.##  ≈≈≈..#.....# ########  ##.....####.## .......#  #.......# #..# .w.....#  #.......# ##.# .......# .......####.###.......# ##.............@.......# .....#.<##.###.......# .#........###..# .......#Magic Dart ..........#....# .......##....#### ########  ##.......### w   dart slug (asleep)#......# .....###..# ###### ##...RjO) `.w92.8 (4.8)RjT2 MwRj9 44.0 (6.0 _RjZB RjSC Rj9 * The magic dart hits the dart slug.Rj&.RjU'c8---=5.0 (1Rj.Rj0a _The dart slug is heavily wounded.Rj †The magic dart hits the dart slug.*Rj9 .Rj ~---46Magic DartRjM Rj~ M _You kill the dart slug!Rjc\3RjH^Rju`Rje9===RjfRjiRjkRj1lRjwmRjtRj{v,Rj8xRjzRj|Rj|Rjg~RjxRjRj3;===RjRjaRjRjWRj]RjRj RjRjkRjȎRj,RjRjSRjRRjRjՔRj~Rj RjeRj(RjRjRjRjpRjVRjvRj RjRjDRjSRjRjRjRj,RjRjRjRjRjRjRjh,Rj=Rj#RjN,RjRjRjٽRj,RjARjiRjRjeRjHRjRRj,RjZRjYRjA,RjRjRjMRjRjVRjyRjRjcRjRj$Rj,RjRjRj,RjRjhRjRjRjRjRj:,RjRjRjRjRjRj.Rjv,RjRjQRjRj,RjRjRjeRjRjmRjFRjuRjRjRj Rj RjY Rj Rj9Rj.RjRj*RjVRjRj_RjRjRjRjRjvRjHRj,Rj(Rj^RjvRjRjN Rj!RjL#Rj#Rj#Rj%Rj&Rj&Rj'Rjp.Rj/Rj2BRj3,RjI5Rja7Rjh9Rj::Water Rj:Rj=> _You enter the deep water.Rj?Rjw?(Rj'@RjBRjgDRjD=Water RjERjI> _You enter the deep water.RjJRjMK(Rj[LRjOP  There is a stone staircase leading up here.RjHSRjS _RjURjWRjYRjZRjZRj\Rjx^Rj_,Rj9cRjd,RjzfRjhRjfi,RjjRjpRjq,RjfsRj(uRjwRjwRj%yRjz{Rj/}Rjy}Rj~Rj Rj,RjRjRj$,RjRjl[ _Jiyva gurgles merrily.Rjt3RjRjlRj,RjRj1RjpRjRjRjǿRjRj Rj=RjGRjo,Rj9RjG _You hear a distant slurping noise.Rj RjRjYRj{G _You hear a distant slurping noise.Rj_RjRjRjRjRjRj,RjRj ,RjRjRj,RjRjRj RjW RjP Rj(RjBRjG _You hear a distant slurping noise.RjYRjRj0Rj{Rj,Rj Rj%,Rj3&Rj&Rj(Rj+,Rj,Rj.Rj1,Rj2Rj;Rj[ABRjERjbRjcRjpeA _The jelly leaves your sight.Rjg3RjhRjLiRj0mXRjp,RjpRj sG _You hear a distant slurping noise.Rj^u3RjuRjvRjxy,RjqzRj{G _You hear a distant slurping noise.Rj~Rj RjKRjlG _You hear a distant slurping noise.Rj3RjWRjURjR,Rj4Rj|Rj0RjRjRj[G _You hear a distant slurping noise.RjRjRj RjWRjdRjӡRjRjiRjBRj'RjTRjRjWRjRj,RjRjRjRjRjRjRjRjRjRjRjFRjRjORj^G _You hear a distant slurping noise.RjRjARjRj?RjRjbRjRjzRjyRjRj5RjRjQRj,Rj Rj Rjl Rj Rj  Rj\ Rj Rj RjK Rj Rj Rjn Rj ,Rj} RjO Rj\ Rj ,Rj Rj! ,RjM$ ZYou hear a distant slurping noise.Rj( IRj* Rja- Rj/ Rj$1 Rj1 Rjh2 Rj5 RjY7 Rj9 3Rjw: RjZ< Rj= RjW? RjMA RjA Rj=B RjD RjE RjG RjI ,RjuJ RjM RjO RjzR RjR RjS RjW Rj[ Rj(] ,Rj^ Rja ;swap places with the jelly.Rj5i _RjLt Rju Rjvx ,Rjgy Rj| Rj Rj Rj Rjh Rj Rj RjI Rj Rja Rj' RjL Rjd Rjڒ RjB Rj Rj\ RjS Rjۙ Rji Rj Rj Rj RjZ Rj Rj Rji Rj ,Rj Rj Rj Rj RjL Rj Rj Rjq BRj( Rj Rj\ Rjּ Rj Rj Rj] Rj Rj Rj Rj Rj RjL Rj ,Rj Rj Rj ,RjU Rj8 Rj Rj Rj Rj Rj Rj Rj Rjz Rj Rj4 Rj Rj RjZ RjE ,Rj ,Rj Rj ,Rj[" ,Rj* Rj4 XRjJ5 RjF8 Rj8 Rj9 Rj5= Rj @ RjFB ,RjYC RjF RjBI RjJ RjJ RjK Rj.O RjQ RjR RjT RjU Rj7V RjV RjY Rj[ Rj\ RjG] Rj] Rj  _You hear a distant slurping noise.Rj Rj nRj ,RjW Rj Rj Rj> Rj Rjq Rj Rj Rj ,Rj RjR Rj Rj Rj Rj Rj Rj Rj@ Rj Rjt Rj XRj5 Rj> Rj  Rj Rj Rj Rj" Rj$ Rj& Rj?' Rj) Rjl* Rjc+ Rj0. Rj0 Rj4 ,Rj4 Rj6 Rj: ,Rj< Rjc> RjOD BRjbK RjO RjO RjP RjtT Rj#W RjjW RjAX Rj[ RjE_ Rj_ Rjq` Rjc Rjye Rjg Rjqh Rj~i Rjl Rjo Rj)p Rjp Rjs Rjw ,Rjx Rj{ Rj~ RjR~ Rj Rj Rj` Rj Rj~ Rj Rj Rjb Rj Rj Rj Rj Rj: RjJ Rj Rj Rjƙ Rj Rjž Rj+ Rj RjG RjA Rjݧ Rj Rj Rj Rj RjЮ Rj Rj RjU Rj RjQ RjP Rj Rj Rj Rj Rj Rj Rjv Rj+ Rj Rj Rj,  ##..#..##.#### ##.......# # ######....###### ##....J....#..... #######..##..#.#.#.#### ##...##.........#...# ##.....#.......###..## #.........#.#..###.### #.......@..<...##....#-709.2 (213.2) #.........#.#.....##.#### ##..............>###.#... ##.............#####Rj ...## #.......##............... #.......#..#.#.#####....# J   jelly (fellow slime) (wandering) #.........##...# #.##.# ##.....#.....### #.##.# ##...#..###.# #.##.#Rjh 8-Rj0 Rj E _Done exploring.RjQRjmRjRjTRj$.Rj1JRj'Rjn($ _Rj-Rj-Rjt0RjF3Rj34Rj4Rj7Rj:Rj<Rj<=RjX?RjARjCRjFRjHRj6IRjJRjcMRjPRjRRj5SRjTRj{VRjXRj)\Rj\Rj]Rj`Rj2bRjdRjeRj fRjdgRj=jRjjRjkRj|######....#######...J##.##.........#.......############..##..#.#.#.#######  ##...##.........#...# ##... ##.....#.......###..## #≈.≈< #.........#.#..###.### ##≈.≈# #..........<...##....# ###.≈.≈# #.........#.#.....##.#####...≈.≈# ##..............@###.#.....##≈.≈#Rj}18.8 (9.6) ##.......#####...######≈.≈ #......................≈∩≈. #.......#..#.#.#####....#####≈≈≈. #.........##...# #.##.# ##. ##.....#.....### #.##.# #....##...#..###.# #.##.#####.... #.#.#.####.# #.##....##....Rj}  ###.#.#.# #..# ##.#####..##... RjRjRjlc _There is a stone staircase leading down here.Rj: RjwD RjyJ Rj(L 1JRjV J   jelly (fellow slime) (wandering)Rj_ 49.8 (1.0 _RjLf Rj &3Rj #..# #.........# ####..###### ##########.# ### #..........# #.......##.# ..###.##..####.## #.#####.##.# ..........###...####.# #.##.# ..###.##........J..#.#####.##.## .## #.##...#............##.#...# .# #........###........##.#...# .# #..#.#.#.###@...#...##....... .# #......##.....>###.###....... Rj l.# #..#.#.###.##.####.# #...... J# #......# #.##...##.#####...## .# #.########.####.##.........# .####..........# #.########..### ..........#########.# #. .########...........# #####.### ..#######.########..# ##~~####~~Rjo .21.3 (2.5Rj Rj  Rj _You climb downwards.RjZ a _There is a stone staircase leading up here.Rj5Rj6Rj 7RjARjFRjP2JRjRRj7XP _RjZRj]RjfRjzRj~RjRjTRj####..###### ##########.# # #..........# #.......##.# .##..####.## #.#####.##.# Rj{......###...####.# #.##.# ###.##.....J.....#.#####.##.## # #.##...#............##.#...#  #........###........##.#...##  #..#.#.#.###<.J.#...##....  #......##.....@###.###..3.7 (2.4  #..#.#.###.##.####.# #.......##  #......# #.##...##.#####...###  #.########.####.##.........# ###..........# #.########..##### ........#########.# #....... JJ 2 jellies (fellow slime) (wandering) #######...........# #####.##### Rj#.########..# ##~~####~~ #.......# #..# #~~~~~÷~~~~#Rj3RjۥRjc _There is a stone staircase leading down here.RjRj"RjgRjQ.JRjU.JRj̝Rj44.7 (1.0 _RjWRj,&4Rjs #..... #..... #..... #..... #.####### #......@# ######..# #..# #..# RjC#..# #..# #### Rj-6.2 (2.5Rjl$Rj%# _You climb downwards.Rj(  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.Rj.D3RjZB _Rj`BRjaRjed?You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  You encounter a kobold. It is wielding a +0 club and quivering stones.Rj%m#. ##. ##. ##. #..#K#. #.####### #.@....<# ######..# #..#Magic Dart #..# #..# #..#K   kobold (missile, asleep) ####Rju.31.0 (4.8Rjo42.2 (6.0 _Rj(RjARji **K)The magic dart hits the kobold but does no damage.Rj l K..  The kobold shouts!Rj C(((Rj ..@8---====3.2 (1RjÞ Rj q _The kobold throws a stone. The stone completely misses you.Rj:**Rjl ..  The magic dart hits the kobold but does no damage.(((RjQ..@Rj2w---=---4RjT0 _The kobold throws a stone. The stone barely misses you.Rj=t )The magic dart hits the kobold.RjH**Rj"&..Rj)7---5---5Magic DartRj^0Rj2J _You kill the kobold!Rj>  #.#  #.#  #.#  #.#  #.# ..# #)######## #..)...... #@####### #......<#######..#  #..#  #..#  #..# #.Rj +.#####Rj Rj e8===-6.4 (1.2Rj' 9 _Found a club.Rja oM##..# )########.)......#######.......<#######..#Rjk Rjq B-7.6Rj$w Rjby Rj`M# #.###....# ########.).....#######.#......<##Rj0KRjK   kobold (missile, wandering)Rjv9======8.8Magic DartRjRj _You encounter a kobold. It is wielding a +0 rapier and quivering stones.Things that are here:Rjz _a +0 club; 3 stones; a kobold corpseRj A *******K  )The magic dart hits the kobold.  The kobold is moderately wounded.RjהG.KRj>......Rje8---==90Rj#RjW( _The kobold shouts!Rj ****** The magic dart hits the kobold.Rj. G.KRjK7 8.....Rj8 K----40RjJ? Rj8A _ _The kobold is severely wounded.Rjf )The magic dart hits the kobold.*****Rj8.....Rj7----1Magic DartRj%Rj J _You kill the kobold!Rj1M)#j.) # ###...@# .......#)############## #..)......#.#######.Rj 4  Found a dagger.Rjw  Vehumet rains destruction down upon you!Rj\Rj29--------8===-3.0 (1.2RjRj1 _The puff of flame hits you!RjM...#)#j.) # #.## #....# .......#)##############.#..)......# #.##Rj!Rjt31==------9========4.2RjRjXRj!M##j...#)#j.)  #.## #....# .......#)#############RjI2==--5.4Rjp M #.# ###j...#)#j.)  ###....#.#.#Rj Rj' i3=--6.6Rj Rjo Rjc Mj #.# ###j...#)#j.)  #.##.#Rj 5==7.8RjjM.# #j #.# ###j...#)#j. # #.#Rj0Rj6=====9.0RjRj$  Things that are here:Rj| _a +0 rapier; 3 stones; a kobold corpseRjI 4Rj Rj Rj[oRjqPick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 rapier Missiles (select all with ()b - 3 stones Carrion a kobold corpse Rjr[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Rju E  a - a +0 rapierRjq  a + a +0 rapier[Enter] accept (1 chosen)Rjz #.# ## Emolg4 the Conjurer#j# # Barachi of Jiyva Jeruox *.....#.# # Health: 36/41 =====================---####j#Magic: 9/9========================#..#.#AC: 6Str: 8#)##jEV: 11Int: 20#.#SH: 0Dex: 11#.#XL:  6 Next:  5% Place: Dungeon:4#@#Noise: ---------  Time: 3749.0 (0.0)#.#b) +0 dagger#.#Cast: Magic Dart# #.##.##.##....#.......#)##############.#..)......# #.Rj{ #######. _You kill the kobold!Found a dagger.  Vehumet rains destruction down upon you! _The puff of flame hits you!  Things that are here: _a +0 rapier; 3 stones; a kobold corpse750.0 (1Rjl ; _f - a +0 rapierRj*RjJGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon)f - a +0 rapier Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 helmet of sniping Jewellery (go to first with "=)  d - a +4 ring of slaying (worn)  e - a +4 ring of protection (worn)RjS{ (f - a +0 rapier. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 4.1 XLs.  Current attack delay: 1.2. Damage rating: 11 (Base 7 x 102% (Dex) x 100% (Skill) + 4 (Slay)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 4 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RjRjRj'*#.# ## Emolg4 the Conjurer#j# # Barachi of Jiyva Jeruox *.....#.# # Health: 37/41 =====================---####j#Magic: 9/9========================#..#.#AC: 6Str: 8Rj#)##jEV: 11Int: 20#.#SH: 0Dex: 11#.#XL:  6 Next:  5% Place: Dungeon:4#@#Noise: ---------  Time: 3750.0 (0.0)#.#f) +0 rapier#.#Cast: Magic Dart# #.##.##.##....#Rjd.......#)##############.#..)......# #.#######.Vehumet rains destruction down upon you! _The puff of flame hits you!  Things that are here: _a +0 rapier; 3 stones; a kobold corpse _f - a +0 rapier  RjYou unwield your +0 dagger.RjRjY8=1.0 (1RjRj _The puff of flame hits you!  Things that are here: _a +0 rapier; 3 stones; a kobold corpse _f - a +0 rapier  You unwield your +0 dagger. _f - a +0 rapier (weapon)RjRj Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 4% 2b - SandblastEarth16%Rjl1  c - JinxbiteHexes24% 2  d - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4  e - Launch Clockwork Bee Forgecraft43% 3  f - Eringya's Surprising Crocodile Summoning83% 4  g - Vhi's Electric Charge Translocation/Air 83% 4  h - Yara's Violent Unravelling Hexes/Alchemy 99% 5  i - EnfeebleHexes100% 7  j - Sphinx SistersRjHexes/Summoning 100% 7 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRj .RjA5RjO#.# ## Emolg4 the Conjurer#j# # Barachi of Jiyva Jeruox *.....#.# # Health: 38/41 ======================--####j#Magic: 9/9========================#..#.#AC: 6Str: 8#)##jEV: 11Int: 20#.#SH: 0Dex: 11#.#XL:  6 Next:  5% Place: Dungeon:4#@#Noise: ---------  Time: 3751.0 (0.0)#.#f) +0 rapier#.#Cast: Magic Dart# #.##.##.##....#.......#)##############.#..)......# #.##RjP#####. _The puff of flame hits you!  Things that are here: _a +0 rapier; 3 stones; a kobold corpse _f - a +0 rapier  You unwield your +0 dagger. _f - a +0 rapier (weapon)  Okay, then. _RjRjRjRjRjRjX9 _Rj$Rj&M41==Rj'Rj+1 _HP restored.Rj0RjM1Rj2Rj4Rj:,Rj=Rj{?RjFF,RjzHRjT#)# #j #.# #.#  #(#  #.#  #.# # #.##.##.##..@.#7.0 (6#.......#)###############.#..)...... #.#.#######. #.#......<#Rj,U_ #.######..# #. #.. ## #..# #..#Rj[RjbRjdRjRjVRjRjRj Rjk&f==Rj*Rj+Rj+Rj-Rj;,Rj)<Rj@Rj,RjRj#. #.# #. #.##. #.##.##.##.####....##.......#)###############.#..)...... #.#.#######. #@#......<#61.8 (4.8 #.######.. #.. #..# #### #..# #..# #..# #### RjRj!+Rj.RjňRjcRj9RjRRjT4Rj͟RjRja[Rj\3Rj_RjrRjwBRj3},Rj:~Rjz#. #.# #.##.# #.####....# #.......#)###############.#..)...... #.#.#.  #.#......<# #.######..# #.@....#..# 4.2 (2.4######.#..#  #..#  #### RjRjoRjRjORjRjRjRj 4Rj% ,RjW' Rj0 0#.##.# #..#.####....# #.......#)###############.#..)......  #.#.#######. #.#......<# #.######..# #......#..# ######@#..# 70.2 (6.0 #.#..# #.#..# #.#####..###RjQ3 RjJ: Rj< Rjm 3Rjb Rj# Rj> Rj- BRjk Rj Rj Rj Rj ,Rj Rj Rjk ,Rj Rj T.#######.  #.#......<# #.######..#  #......#..# ######.#..#  #.#..#  #.#..#  #.####.# #.@....#5.0 (4.8######## Rj Rj Rj RjIRjRjXRjRj RjeRjRj,RjRj:2 _Found a robe.Rj\3RjRj######.#..)......# #.#.#######.# ##.#......<#[# .#.######..#.##.#......#..#... ######.#..#..# #.#..#..####.##.#..#...$...##.####@# 9.8Rj#......# ########Rj4RjJRj* _Found 9 gold pieces.Rjm3RjRjRjJRj9BRj Rjn Rj} RjzRjBRj,Rj,RjRjRjRjZ Rj Rjo'q....#)######### ###.#..)......# #.#.#######.# # #.#......<#[# .# #.######..#.##. #......#..#... ######.#..#..# Rj'#.#..#..####.# #.#..#...@...#85.6 (5#.####.########......# ########Rj)*Rj.Rj'2> _You now have 103 gold pieces (gained 9).Rj$IRj~&Rj +Rjw+Rj0,Rj4,Rj5Rj7Rj:,Rj;Rj=RjARjBRjBRjKK# #.. .#)######### #.# .#..)......# #.# .#.#######.# ##.# RjLK.#......<#[# .##.# .######..#.##. #.# ......#..#... #.# #####.#..#..# #.# #.#..#..####@# 90.4 (4#.#..#.......# #.####.########......#########RjORj]TRj.VRjRjRjRj~Rj,RjBRj9RjRj%RjRj,RjRjRjQRjRjVRjRjRj"RjRja #( ......  #.##.....#.  #.##.....##  #.##.....# ##.# ### #.....# .Rj..# #..#)######### .#..)......# .#.#######.# 6.4 (6.0 .#......<#[# .## Rj5.######..#.##. #. ......#..#... #.# #####.#..#..# #.##.#..#..####.#Rj#.#..#.......##.####.########......#RjRj-RjyRjڡRjnRj΢RjRjRjBRjj  You encounter a clockroach.Rj. ...# ..).# ( ...... .   B##  # #.....# Rj##.# #####.....# ...# #.........)## )......# .#######.# #Magic Dart .#......<#[# .##.# .######..#.##. #.#.B   clockroach (wandering, warded)...B7.6 (1.2RjYBRjE48.8 (2.4 _RjRjRj #)# #j#..# #.# .# #.# ).# #(# ...... #.# #.....#. #.# #.....#.#  #...B.# #.# #####.....#.# #.@.......# #)######### #.######### #..)......# #.# RjX #.#######.# ##.# #......<#[# .##.# ######..#.##. #.# .....#..#... #.# ####.#..#..# #.##.#..#..####.#RjJ 1B.Rjf F.BRjz RjD /800.0 (1.2Rj_ Rj Rj L)# #j #..# .# ...# .# ..).## (# ....... .# #.....#. .# #.....## .# #.....# .# #####.B...# # #.# )# #.# ..)......# #.# .#.# ##.# ......<#[# .##.#..#.##. #.# #..#... #.#.#..#..# #.##.#..#..####.#Rj K.BRj Rj (1.2Rj Rj Sj }# #j ###..# # .....# # ...(.# # ....... # #.....#. # #.....## # #.....# # #####.....# # #...@B....# # #.# )......# #.# ..#.##. #.# SjSjt  The clockroach sprays sand from its hourglass at you.SjSjc3------=2.4SjSj1 _The blast of sand hits you!SjoGd  You barely miss the clockroach.SjM  The clockroach sprays sand from its hourglass at you.SjSje3=-----3.6SjVSjD _The blast of sand hits you but does no damage.Sj6 d  You barely miss the clockroach.Sj ####The clockroach sprays sand from its hourglass at you.Sj& ...@4=Sj' !4.8Sj. Sj1 S _The blast of sand misses you.Sjc  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sjw # #j ###..#  Emolg4 the Conjurer #.....#  Barachi of Jiyva Jeruox *..... #...(.###  Health: 34/41 ===================----- #.......  Magic: 7/9==================------ ##.....#.  AC: 6Str: 8 ##.....##  EV: 11Int: 20 ##.....#  SH: 0Dex: 11 Sj% c# #####.....#  XL:  6 Next:  5% Place: Dungeon:4 # #...@B....#  Noise: =--------  Time: 3804.8 (0.0) ######### #.#########  f) +0 rapier .)......# #.# Cast: Magic Dart #######.# ##.# .....<#[# .##.# ####..#.##. #.# B   clockroach (warded) ...#..#... #.# Sj ##.#..#..# #.#  #.#..#..####.# _The blast of sand misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Sj Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, 81% to hit)SjD[ *BSjO?**Sj<L..B*Sj? ?**SjW 6##j###..#Emolg4 the Conjurer #.....#Barachi of Jiyva Jeruox *..... #...(.###Health: 34/41 ===================----- #.......Magic: 7/9==================------ ##.....#.AC: 6Str: 8 ##.....##EV: 11Int: 20 ##.....#SH: 0SjX Dex: 11 ######.....#XL:  6 Next:  5% Place: Dungeon:4 ##...@****.#Noise: =--------  Time: 3804.8 (0.0) ######### #.#########f) +0 rapier .)......# #.#Cast: Magic Dart #######.# ##.# .....<#[# .##.# ####..#.##. #.#B   clockroach (warded) ...#..#... #.# SjnY _##.#..#..# #.##.#..#..####.# _The blast of sand misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SjY Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the clockroach.Sj B...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line  The searing ray hits the clockroach.  The clockroach is moderately wounded.  (Press . to maintain the ray.)Sj S2-=Sj\ K5.8 (1Ray Sj# Sj / _The clockroach bites you.Sj { †The searing ray hits the clockroach!Sj I****Sj2 2†...Sj= ; Destroyer3=176Magic Dart+ _You kill the clockroach!SjE SjG m _Your Conjurations skill increases to level 8!Sj$=ISjBK  You stop channelling your searing ray.SjdHSjN4= _SjPSjQ|6==8===SjWSSj d #j# ###........... #.##.########## #j ####..#  #.....#  #...(.###  #.......  #.....#.  #.....##  #.@...# --9.2 (2.4 #####.....#  #....†....# #.#########.# #.##.# #.#<#[# .##.#.#.##. #.# .#..#... #.#Sj{h9--SjrSj. M.# ###...##########j###............# #.###########j###..# (.###..#.# #.####.#....†....##SjoSj7==9======10.4 (1.2SjSjSj> Sj Sj Sjd Sj̾ Sj* w8=Sj SjX U9=Sjy Sj 41=====Sj Sj Sj Sjt Sj Sj #j# #...####.# ###...########## #j# ###........... #.# #.###########j ####..# #.....# #...(.### #.......## #.....#@.# 6.4 (6.0#.....##..# #.....# #.# #####.....# .# #....†....# # ## #.######### .# #.## ##.# [# .##.#Sj Sj$ Sj& SjV _==Sj{] Sjw Sjz #.# #.########## #j ####..#  #.....#  #...(.###  #.......###.....#..###.....##..#.....###.# #####.....# #@# 22#....†....# #.# Sjz <#.######### #.# #.# #..##.# ##.  .##.# ## #. #.# #.# # #.#Sj} SjP  Sj  j ####..#  #....(.###....###..###..#.#### #.....†######## #...# ####.# Sj۳  Sj -3.6 (1.2 Sj  SjM)  #...(.###....###..###..##### ....†######## #..###...# .....# SjVY Sj[(4.8 Sj#a Sjd Sja Sj=b3 Sj]d SjxnX Sjo Sjo Sjp Sjtr Sjv Sjw SjXx SjNy Sj| Sj| Sj_} Sj#..##.....#..#.....##..# #.....###.#  #####.....# #.#  #....†....# #.#  #.######### #.##  #.# #..##### ##.# ##.@...#9.6 (4.8 ##.# #####..##.#  ##.#  #.# ##.#  Sj@...#  Sj- SjY SjI Sjy  Sj>y  Sjy  Sj}  Sj  Sjx B Sj , Sj  Sj  Sj  Sj  SjD  Sjn  Sj  Sj/  Sj  Sj  Sj  SjJ  Sj  Sj6 !#.....#..##  #.....##..#  #.....###.# ##.....# #.# ..†....# #.# ######## #.##  #..### Sj~ "##.....##  #####.@# 35.6 (6.0 ##.#  Sj  #...  ###..# Sjҡ K.## #  Sj ) SjO  Sj  SjѪ  Sj1  Sj  Sj  Sj  Sj8 X Sj02  _Found a stone staircase leading down. Sj3  Sj== t†....# #.# ### ###### #.## #.. #..######.# ##.....##.# #####..#.# ##.#.####.# #........# ###..##### #@##42.8 (7.2 #>##  Sj=  SjC  SjH  SjEK Sj Sj Sj3 Sj Sj! ,Sjc" Sjj& Sj& Sj' ,Sju- Sj. Sj>/ Sj/ Sj"7 ..###.# ..# #.# ..# #.# ### ### #.## #.. #..######.# Sjh7 ##.....##.# ## #####..#.# .. ##.#.####.# #.....@..#6.4 (3.6Sj7 ~###..######.## Sj7 d#>####Sj: SjEA SjB Sjj" Sj" Sj^# Sj' Sj7+ Sjd/ BSj0 Sj-1 Sjr1 Sj3 Sj6 s  You encounter an adder and a goblin.Sj< ##..# ###.# # #.#  #.# ### # #.## #.. #..######.# #.###.....##.# #####S.g.######..#.# #.....#Sj= ##.#.####@# #........# ###..#####Magic Dart#.###>####S   adder (asleep)g   goblin (asleep)SjsH -8.8 (2.4SjI 550.0 (3.6 _SjO SjT Sj3  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sj0##..# Emolg4 the Destroyer ###.# Barachi of Jiyva Jeruox *..... # #.# Health: 41/41 ======================== # #.# ### Magic: 7/9==================------ # #.## #.. AC: 6Str: 8  #..######.# #.#  EV: 11Int: 20  ##.....##.# #####S.g.#  SH: 0Dex: 11  #####..#.# #.***.#  XL:  6 Next: 17% Place: Dungeon:4 ##.#.####@# Noise: ---------  Time: 3850.0 (0.0) #........# f) +0 rapier ###..##### Cast: Magic Dart #.## #># ###SjE S   adder (asleep)  g   goblin (asleep) _You encounter an adder and a goblin.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)Sj n S*.SjvU 6#.Sjx R##*Sj $#SSj!*Sj<"RAim: an adder (asleep, 100% to hit)Sj)##..#Emolg4 the Destroyer ###.#Barachi of Jiyva Jeruox *..... # #.#Health: 41/41 ======================== # #.# ###Magic: 7/9==================------ # #.## #..SjAC: 6Str: 8#..######.##.#EV: 11Int: 20##.....##.# #####*.g.#SH: 0Dex: 11#####..#.# #.***.#SjsXL:  6 Next: 17% Place: Dungeon:4##.#.####@#Noise: ---------  Time: 3850.0 (0.0)#........#Sjf) +0 rapier###..#####Cast: Magic DartSjd#.###>####Sj:S   adderg   goblin (asleep)Sj]Casting: Searing Ray (safe; 1% risk of failure)  SjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineSjAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder!SjK- .Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is severely wounded.SjNg.Sj"VZ..gSjWq==1.0 (1Ray Sj\Sj_f _(Press . to maintain the ray.)Sjb †The searing ray hits the adder.Sji ****g   goblin Sj g.Sj+ S..†Sj= s22--2+ Sj Sj I _You kill the adder!Sjx )The searing ray hits the goblin!****Sj f)..†Sj0D6----3Magic Dart++ SjP` _You kill the goblin!SjH^ \..## ..# #.#  #.#  #.# ###  #.## #..   #..######.# #.#  ##.....##.# #####)...######..#.# #.@.†.###.#.####.######........# ###..######.##>####Sjk Sjq h7==4.2 (1.2Sjz Sjs  Sj 6_You stop channelling your searing ray.Sj ## ..# .# #.# #.# ### #.## #.. #..######.# ##.# ##.....##.# #####)...#  #####..#.# #..@†.# ##.#.####.##### #........# ###..##### Sj Sja (5.4Sj Sj Sjq'## # .# .# .# ### # .## #.. .. ..######.# ###.# .....##.# #####)...# #####..#.# #...@.# ##.#.####.##### #........# ###..##### Sj8Sj:Bx8=====6.6Sjj _You see here an adder corpse.Sja%  #  #  #  #   # ###  # ## #..  .. .######.# ####.#  .....##.# #####@...# ####..#.# #...†.#### ##.#.####.##### Sj%#........#  ###..##### #.#  #>#   ###    Sj&Sj}69======7.8 _Sj;Sj=$  Things that are here:SjU@p _a +0 club; a goblin corpseSjx     Sj     ### ##  #Sj_ #.. ..  Sj@######.# ####.#  Sjf##.# #####)@..#  Sj..#.# #...†.####  Sjt##.#.####.#####  Sjڲb#.#  ###..##### Sj* #.##  #>#  ### SjT/  SjSj/9.0 _SjSj8SjE_ .# .# .# .# .# ### B###   #.. ...  .# ####.#  ##.# #####).@.#  ..#.# #...†.####  ##.#.####.#####  #.#  ###..#####  #.##  B   clockroach (asleep, warded)#>#  ###   Sjc G.BSjQf H.BSj\m XBSjgn ;60.2Magic DartSjt Sjw [ _You encounter a clockroach.Sj}  You barely miss the clockroach. #The clockroach sprays sand from its hourglass at you.Sj@=1.4 _The blast of sand misses you.Sj'w d  You barely miss the clockroach.SjVx F===2.6Sj Sj B _The clockroach bites you but does no damage.Sj 4Sj Sj[ Sj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sj 4Sj Sj P _You don't know that spell.SjuQ Sj_R Sj\ Sj Sj ,30Sj Sj W _The clockroach barely misses you. Sjea  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!Sju[ .# Emolg4 the Destroyer .# Barachi of Jiyva Jeruox *..... .# Health: 41/41 ======================== .# Magic: 7/9==================------ .# AC: 6Str: 8  ### .###  EV: 11Int: 20  #.. ...  SH: 0Dex: 11 #####.# ####B# XL:  6 Next: 22% Place: Dungeon:4 ...##.# #####).@.# Noise: =--------  Time: 3863.6 (0.0) ##..#.# #...†.#### f) +0 rapier  ##.#.####.#####!Sj!\ Cast: Magic Dart  #........#  ###..#####  #.##!Sj| B   clockroach (warded)  #>#  ### _The clockroach barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, 81% to hit)!Sj S B#!SjT @*#!SjP -*.!Sji .BAim: a clockroach (damage-immune at range, 81% to hit)"Sj5.#  Emolg4 the Destroyer.#  Barachi of Jiyva Jeruox *......#  Health: 41/41 ========================.#  Magic: 7/9==================------.#  AC: 6Str: 8###.###  EV: 11Int: 20#...*.  SH: 0Dex: 11 #####.#####*#  XL:  6 Next: 22% Place: Dungeon:4 ...##.# #####).@.#  Noise: =--------  Time: 3863.6 (0.0) ##..#.# #...†.####  "Sj:[33mf) +0 rapier##.#.####.#####  Cast: Magic Dart#........# ###..##### #.##  B   clockroach (warded)#># ###  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, 81% to hit)  You focus your ray upon the clockroach."SjG.BPress: ? - help, Shift-Dir - straight line  Aim: a clockroach (damage-immune at range, 81% to hit)  You focus your ray upon the clockroach.  The searing ray hits the clockroach but does no damage.  (Press . to maintain the ray.)  The clockroach closely misses you."Sjp=4.6 (1Ray "Sj"SjB _The clockroach bites you but does no damage.#Sj ** The searing ray hits the clockroach!#Sj .BThe clockroach is severely wounded.#Sj"a5+ #Sj#SjQB _The clockroach bites you but does no damage.#Sj{ †The searing ray hits the clockroach.#Sjy**#Sj#  ### $Sj8  You stop channelling your searing ray.  You encounter a shadow imp.$Sj$Sj7==--7.8 (1.2Magic Dart$Sj$Sj$ _Found a quarterstaff.$Sjw _You see here a clockroach corpse.&Sj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&SjdV ... Emolg4 the Destroyer ##.# Barachi of Jiyva Jeruox *..... ...# Health: 41/41 ======================== #..# Magic: 5/9=============----------- ..# AC: 6Str: 8 ..# EV: 11Int: 20  ### ########.###5#  SH: 0Dex: 11  #.. .......).***.#  XL:  6 Next: 34% Place: Dungeon:4 ####.# ####@# Noise: ---------  Time: 3867.8 (0.0) ..##.# #####)...# f) +0 rapier #..#.# #...†.####[1&Sj9X1;34H Cast: Magic Dart ##.#.####.#####  #........#  ###..##### 5   shadow imp (asleep)  #.##  #>#  ### _You see here a clockroach corpse.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)&Sj߉ ^ 5*..&Sj5 ?**&Sje 6#.&Sj R##*'Sj&#5*Aim: a shadow imp (asleep, 100% to hit)'Sj# ...  Emolg4 the Destroyer##.#  Barachi of Jiyva Jeruox *........#  Health: 41/41 ========================#..#  Magic: 5/9=============-----------..#  AC: 6Str: 8..#'Sj%   EV: 11Int: 20### ########.###*#  SH: 0Dex: 11#.. .......).***.#  XL:  6 Next: 34% Place: Dungeon:4 ####.#####@#  Noise: ---------  Time: 3867.8 (0.0) ..##.# #####)...#  f) +0 rapier #..#.# #...†.####  Cast: Magic Dart ##.#.####.##### #........# ###..#####  5   shadow imp#.## #># ### Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searin'Sjf& g Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.'Sj - .5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.  The shadow imp is heavily wounded.'Sj? &..'Sj q==8.8 (1Ray 'Sj 'Sj( f _(Press . to maintain the ray.)(Sj60 .  The searing ray hits the shadow imp.****(Sj $....(Sj 8--9Magic Dart+ (Sj (Sj N _You kill the shadow imp!)Sj. 8M#.# ...##.##. ..# ## ########.###  #.. .......)@....# ##########†##### ..#####).....#.# #...†.#### ##.#.####.##### )Sj9 i--71.0 (1.2)Sj? )Sj}C < _You stop channelling your searing ray.*Sj M.#.# ...### .###.. #..# ## ########@###.#  #.. .......)..... ##########†##### ..##.# #####)...# #*Sj` *Sj Z6===2.2*SjJ *Sjw +Sj+/M###.#.# ...### .#######..).... #.@# ## ########.###.#  #.. .......).....# ####.# ########†##### +Sjǖ+Sjx7=====3.4+Sj+Sj +Sj{_Found a sling.+SjM..).. ###.#.# ...#### ..#######..).... #######..# ## ########.####.. .......).....# ##†##4.6 _Found a runed sling.,SjdbM###.# ..).. ###.#.# ...#S######......#######..).... #######..# ### ########.###.# S   adder (asleep),Sjxt,Sjw8=====5.8Magic Dart,Sj",SjW _You encounter an adder..Sj, ******S  The magic dart hits the adder.  The adder is lightly wounded..Sj!nQ.S.SjGy-......Sj1d7---=60.Sj}.SjM/ _The adder hisses angrily..Sj;( & .SjL) s***** The magic dart hits the adder..SjC .S.S.Sj '....Sjd B---7.Sj .Sj ] _The adder is heavily wounded./Sjo| ***The magic dart hits the adder./SjSJ.S/Sj %../SjW6--8/Sj/SjD ] _The adder is heavily wounded./Sjڎ ** The magic dart hits the adder./Sj J.S/Sj #./Sjm A--9/SjT& /Sjr) e  The magic dart hits the adder. _The adder is heavily wounded.  The magic dart hits the adder. _The adder is heavily wounded.  The magic dart hits the adder. _The adder is almost dead.0Sj  †The magic dart hits the adder.0Sj$ g*0Sjͱ .0SjϹ 5---4280Magic Dart0Sj 0Sj? I _You kill the adder!2SjZRM ###.# ..).. #### #.#..#...#.## ...#######.....†#######..)....#######..# 2SjS 2Sj7n2Sjg6===-2.0 (1.22Sj2SjƋ2SjM ###.# .. ).. ##### #.#...#.. ######.#.###.#...........##.######.....†#######..)......# #2Sj2Sj2Sj7=====-3.22Sj3 2Sj 2Sj SM ###.# .. ).. ##### #.## ...#.. #####.#.####.......@....#2Sj ######.###.##.....†#######..# 2Sj 2Sjn (4.42Sj 2Sj5 3Sj-M. ###.# .. ).. ##### #.##### ...#....######.#@###.#..........#.######.###.#3Sj.#.....†..# ##3SjD93SjY?x8=====5.63SjE3SjH3SjrM### #.. ...#. .< ##.#.## .. ).. ##### #.#### ...#@....#######.#.####............##.######.###.# .3SjM6<3Sjz!(6.83Sj'3Sjh*9 _Found a stone staircase leading up.3SjM .K### #.. ..#.  #.<#.# ########.#.####### ..3Sj....:>.)...$...# ##### #@##### ...#....#####.#.###.##............# ##.##K   kobold (asleep)# 3Sj  You encounter a kobold. It is wielding a +0 dagger.Found 11 gold pieces and a parchment of Summon Small Mammal.3Sjw9======8.03SjMagic Dart3Sj3Sj<9 _Found an escape hatch in the floor.3Sj #. .K### #.. ....  #.<#.# ########.#.###### ......:>.)@..$...# ########.#.#####.# ...#.....#3Sj <#####.#.###..........######.###.#.....†#######..)....3SjB 3Sj) (9.23Sj 3Sj 4Sj\7 ******K  The magic dart hits the kobold.  The kobold is moderately wounded.4Sj=G.K4Sjw8.....4Sj8T=====9004Sj}4Sj( _The kobold shouts!5SjS *****The magic dart hits the kobold.5Sj8G.K5Sjc2....5Sj^8----15Sj5Sj^ _The kobold is heavily wounded.5Sj3 t )The magic dart hits the kobold.5Sj: ~****5Sj%- 2....5SjA |----2Magic Dart5SjI 5SjQL J _You kill the kobold!6Sj0  #.#  ..#  ######.#  .....)#  ...#.#  #..#.#  #.<#.# ##.#.# ..:>.@...$...# ##.#.#####.#  ...#.....#6Sj   ######.#.###.#  #............#  #.######.###.#  #.....†..#  #..#  ..)......# 6Sj 6Sj 5-3.4 (1.26Sj 6Sj z _You see here a +2 sling of freezing.7SjG 7SjbN d9===-407Sjf 7Sjl P _g - a +2 sling of freezing8Sj# Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 rapier (weapon)b - a +0 dagger  g - a +2 sling of freezing Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 helmet of sniping Jewellery (go to first with "=)  d - a +4 ring of slaying (worn)  e - a +4 ring of protection (worn):Sj1&g - a +2 sling of freezing. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 4.2 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.4. Damage rating: 13 (Base 7 x 102% (Dex) x 100% (Skill) + 6 (Ench + Slay)). Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-bloodedcreatures. This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.;Sj;Sj ;SjG#.#  Emolg4 the Destroyer..#  Barachi of Jiyva Jeruox *.....######.#  Health: 41/41 ========================.....)#  Magic: 9/9========================...#.#  AC: 6Str: 8#..#.#  EV: 11Int: 20;Sj@#.<#.#  SH: 0Dex: 11 ### #######.#.#######   XL:  6 Next: 42% Place: Dungeon:4 ... .....:>.@...$...#   Noise: ---------  Time: 3894.4 (0.0) ### #######.#.#####.#   g) +2 sling (freeze)...#.....#  Fire: g) +2 sling (freeze) ######.#.###.# #............# #.######.###.#  #.....†..#  #######..#  ..).....j{7m.#  The magic dart hits the kobold. _You kill the kobold! _You see here a +2 sling of freezing. _g - a +2 sling of freezingYou unwield your +0 rapier.  Your +2 sling of freezing is covered in frost.;Sj;Sj+5.4 (1;Sj~;SjPy _You kill the kobold! _You see here a +2 sling of freezing. _g - a +2 sling of freezing  You unwield your +0 rapier.  Your +2 sling of freezing is covered in frost. _g - a +2 sling of freezing (weapon)=Sj=Sj3=Sj=Sj=Sjn=Sj=SjP  There is an escape hatch in the floor here.=SjS=Sj _=Sj=Sj(  #.#  ..#  ######.#  .....)#  ...#.#  #..#.#  #.<#.# ######.#.####### ......@>.....$...# ######.#.#####.#  ...#.....#  ######.#.###.# #............# # #.######.###.# ## #.....†..# .# #######..# .# ..)......#  You pick up a parchment of Summon Small Mammal and begin reading...=Sj6Z9.0 (3.6900.0 (4=Sj};=Sj_L _You add the spell Summon Small Mammal to your library.=Sj=Sj=Sj=Sj=Sj=Sj3=Sj1=Sj =SjJ There is an escape hatch in the floor here.=SjU#=Sj# _=Sj%=Sj'=Sj,=Sj,=Sj".=Sj=0=Sj5=Sj6=Sj8=Sj:>SjXB>Sj1 _You now have 114 gold pieces (gained 11).>Sj3>Sj7,>Sj8>Sj<>SjJ?,>Sj@>SjuB>SjdE>SjE>SjS>SjuT>Sj\>Sjan>Sjc>Sjh>Sjrm,>Sjn>Sj7r>SjSjs>Sjst>Sju>Sj_z,>Sjz>Sj }>SjVB>Sj>SjQ,>Sj>Sj>Sj>Sj>Sjz>Sj>SjHX>SjIJ,>Sj#>Sj9X>Sj>SjX>Sj B>Sj >SjF> You see here a +0 quarterstaff.>Sjf$>Sjo' _>Sj)>Sj0>SjV4,>SjN5>SjF;D  You see here a +0 quarterstaff.>SjA>SjJC _>Sj8D>SjK>SjL>SjL>SjM>SjJv|  You encounter a quokka.>Sj$.... .........>.........#  #### ##########.#.#####.#  ...#.....#.#  ######.#.###.#.#  #............#.#  #.######.###.#.#  #.....†..# ###.#   ...# #.#.#   ....)...@..# #...#   r..# #.###  #############.###.#  # #...........).....#  ######.###########†#####  ....##.# #####)...#  >Sjt r   quokka (asleep)#..#.# #...†.####   ##.#.####.#####   #........#  >Sj=035.8 (35.8)>SjV57.0 (37.0 _>Sj>Sj?Sj  )))))))r  You shoot a sling bullet. The sling bullet hits the quokka.  The sling bullet freezes the quokka.?Sj5 Br.?Sj J..)...?Sj ;===8.4 (1.4)?Sj ?Sjy _ _The quokka is severely wounded.@Sjm ))))))))You shoot a sling bullet.@SjW.r.r...r)...9.8 _The sling bullet closely misses the quokka.@Sj m ))))))))You shoot a sling bullet.@Sjk.r)r@Sj)ta....)r..@Sjt)41.2@Sj~v _The sling bullet barely misses the quokka.ASjV  .  You shoot a sling bullet. The sling bullet hits the quokka.  The sling bullet freezes the quokka.ASj/T))ASj<..ASj\32.6 _You kill the quokka!BSjdBSjBSjBSjBSj,BSjBSjgBSjK,BSjBSj=BSjBSjlBSj BSjBSjBSjBSjmBSjwBSj BSjz BSjk BSjBSj,BSjBSjBSj ,BSj"BSj%BSj)BSj^*BSjU+BSj\-BSj2,BSj3BSj5BSjE9BSj9BSjI:BSj<BSjA,BSjOBSj RBSj}V,BSjZBSj[BSja,BSjbBSj)kBBSjkBSjmBSjq,BSj:sBSjuBSjz,BSjn|BSjl~BSj^,BSjBSjBSjtBSjNJBSj1w _d - 2 sedimented inky potions (gained 1)BSjLBSjBSjBSjBSj,BSj@ #### #.#  #.. ..# ## #.##### ######.# .## #@#...####.....)# --- ..# #.#...........#.# #.### #.###.######..#.# ...### #.....# #.<#.#...##############.#.##  ###........... .........>.....  #.##########Sjm ##########.#.######..# #.........#...#.....# #.#######.#.##BSjd074.8 (32.2)BSjH---5.8 (33BSj=,i _p - 2 white potionsCSj CSj3CSj nCSj CSji CSj CSjCSj ,CSjCSjCSjBCSjiCSj#CSj#,CSj1'CSj4,CSj5CSj8CSjUC,CSjECSjICSj`LCSjBN,CSjPCSjTCSj>W,CSjDZCSjQ_,CSjjaCSjbCSjqf,CSjHgCSjiCSjm,CSjnCSjrCSjgtCSjw,CSjzCSj## ># .# =# .#  .   .#   ###############.#   #.............@.#  91.4 (15.6  #.#############.#   #.#...####.....)#   #.#...........#.#   #.###...#.#  .....# #.<#.#  ######.#.#  ... .........>.........#  ### ##########.#.#####.#  CSjGCSj.2.6 (16.8CSjVCSj5; _Found a stone staircase leading down.ESj_ESj,ESj,ESjESj@ESjESjESj`ESjESjESjESj(          ####  .>#   #.#   #@#   #.#   #.#   #.#  #########.#  #...............#   #.#.#   #.#...####.....)#   #.#...........#.#  9.8 (7.2)4000.8 (8 _h - a +5 ring of evasionFSjQFSj߯Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +2 sling of freezing (weapon)b - a +0 dagger  f - a +0 rapier Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 helmet of sniping Jewellery (go to first with "=)  d - a +4 ring of slaying (worn)  e - a +4 ring of protection (worn)h - a +5 ring of evasionGSj6 wh - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ GSj7 “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ISj To do this, you must remove one of the following items: Jewellery (go to first with "=)  d - a +4 ring of slaying (worn)  e - a +4 ring of protection (worn)JSjnJ  Emolg4 the Destroyer  Barachi of Jiyva Jeruox *.....  Health: 41/41 ========================  Magic: 9/9========================  AC: 2Str: 8####  EV: 16Int: 20.>#  SH: 0Dex: 11#.#  XL:  6 Next: 43% Place: Dungeon:4#@#  Noise: ---------  Time: 4000.8 (0.0)#.#  g) +2 sling (freeze)#.#  Fire: g) +2 sling (freeze) #.# ###############.# #...............#  #.#############JSjK[m.#  #.#...####.....)#  #.#...........#.#   _You kill the quokka! _d - 2 sedimented inky potions (gained 1) _p - 2 white potions _Found a stone staircase leading down. _h - a +5 ring of evasion  You remove your +4 ring of protection.JSj SA1.8 (1JSjj  #.#...........#.#   d - 2 sedimented inky potions (gained 1) _p - 2 white potions _Found a stone staircase leading down. _h - a +5 ring of evasion  You remove your +4 ring of protection. _h - a +5 ring of evasion (worn)KSj)K3KSjLKSjOKSj]  There is a stone staircase leading down here. _KSj;,KSjKSjKSj~KSj,KSjKSj,KSjKSjKSjKSjBKSjKSjP,KSjjKSjXKSjKSjKSjKSjKSjBKSjO,KSjKSjKSjKSjpKSjKSjKSjKSj ,KSjsKSjKSjcKSjKSjXKSjKSjKSjWKSjKSjVKSjKSjTKSjKSj{#KSj$KSj$,KSj&KSj$*,KSjR+KSj+KSj/,KSjL0KSj1KSj'5,KSj5KSj>7KSj9,KSj?,KSj[AKSjAKSj BKSjGKSjHKSjIKSjIKSjLKSjOKSjVPKSj]KSjuKSjzBKSj~,KSjKSjhKSjKSjKSjnKSj)KSjKSjKSjKSjrKSjWBKSjKSj3KSjKSjȚKSjKSjmKSj*,KSj1KSj,KSj KSjKSjKSjmKSjKSj KSjѶKSjy,KSjKSjDKSjs,KSjKSjKSj,KSj*KSjKSjBKSjKSjKSjZKSjKSjBKSjKSj,KSjKSjKSj KSj KSj30 <KSjF   You encounter a gnoll. It is wielding a +0 whip and quivering 2 throwing nets.### ### #.#######.# #.........# #.#######.# #.# #.# #.# #.# #.#######.# #..@......# #####..##################.......................#.###..################# #..# #..#  j   gnoll (missile, wandering) j..# #######.# ##.....#<##73.8 (72.0)KSjN KSjzP 55.0 (73.2 _KSjoW KSjS] LSjJ0 )))))j  )You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet freezes the gnoll.LSj ]uj.j....j   gnoll boudaj   gnoll (missile)===6.4 (1.4) _The gnoll is severely wounded.MSj93 ))))))You shoot a sling bullet.MSj|:j.MSj+ j.  The sling bullet barely misses the gnoll.The gnoll bouda gazes fiercely through you!jMSj2 ....j 2 gnolls (1 polearm, 1 missile, 1 wan…)You feel your attacks grow feeble.MSj (((The gnoll throws a throwing net. The throwing net hits you.MSjYH...MSjZ  8  7.8+2 sling (freeze) Weak Held MSjaMSjd6 _You become entangled in the net!NSjUNSjW0NSj_NSjaz _You cannot shoot with your +2 sling of freezing while held in a net.OSj]F  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PSjkJ]  Emolg4 the Destroyer ### ###  Barachi of Jiyva Jeruox *..... #.#######.#  Health: 41/41 ======================== #.........#  Magic: 7/9==================------ #.#######.#  AC: 2Str: 8 #.# #.#  EV:  8 Int: 20 #.# #.#  SH: 0Dex: 11 #.#######.#  XL:  6 Next: 43% Place: Dungeon:4 #..@......#  Noise: ===------  Time: 4077.8 (0.0) PSjKg#####.*################# g) +2 sling (freeze) #.....*................. Fire: g) +2 sling (freeze)  #.###*.################# Weak Held  #j.# #j.# j   gnoll bouda j..# jj 2 gnolls (1 polearm, 1 missile, 1 wan…) #######.# ##.....#<##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip and quivering a throwing net (severelyPSj?L2wounded, 83% to hit)PSj) ****...jQSjz>..#QSjK.##QSj_G.*###**QSj*.jAim: a gnoll, wielding a +0 whip and quivering a throwing net (severelywounded, 83% to hit)QSj*   Emolg4 the Destroyer ### ###  Barachi of Jiyva Jeruox *..... #.#######.#  Health: 41/41 ======================== #.........#  Magic: 7/9==================------ #.#######.#  AC: 2Str: 8 #.# #.#  EV:  8 Int: 20 #.# #.#  SH: 0Dex: 11 #.#######.#  XL:  6 Next: 43% Place: Dungeon:4 #..@......#  Noise: ===------  Time: 4077.8 (0.0) #####..################# g) +2 sling (freeze) #....................... Fire: g) +2 sling (freeze)  #.###..#################SjK w37m Weak Held  #).# #j.# j   gnoll bouda j..# jj 2 gnolls (1 polearm, 1 missile, 1 wan…) #######.# ##.....#<##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip and quivering a throwing net (severelywounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!QSj5 z ### ###    #.........#  #..#  #.# #.#  #.# #.#  #.#  ..#  *######## #.....*................. #.###* #*.# #j.# j..#j   gnoll (polearm, wandering) #######. #<QSj+ .jPress: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip and quivering a throwing net (severelywounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!(Press . to maintain the ray.) ...)jswift)  The gnoll picks up the pace!QSj:)x7-8.8 (1Ray QSju?QSjH' _You hear a shout!SSj8,V****SSjAj.SSj 3j.SSj8j.SSjMB...SSj---9+ SSjSSjSSj **** The searing ray hits the gnoll bouda.SSjK> Uj)SSjK .jSSj7M 8j.SSjV ..j 2 gnolls (1 polearm, 1 wandering, 1 s…)SSjgW 6----80++ SSjy` SSjvc f _The gnoll bouda is moderately wounded.TSj ****The searing ray hits the gnoll.TSj e j<The gnoll is heavily wounded.You finish channelling your searing ray.TSjxf9j.TSjfjTSjTg.TSj)~\ .)jjswift)  The gnolls pick up the pace!The gnoll barely misses you.--===1TSjO _The gnoll shouts! You hear a shout!USj 1 jjYou struggle against the net.  Your attacks no longer feel as feeble.The gnoll bouda gazes fiercely through you!j..j   gnoll (-2USj4 USjķ b _You feel your attacks grow feeble.VSj.i jYou struggle against the net.j.jj<j.VSj.jj 3 gnolls (1 polearm, swift)7======3VSjVSjr\ _The gnoll picks up the pace!VSjj.j.j.j.VSj VSjD----4VSjVSj3 _You struggle against the net.[SjN  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[Sj +[Sjr   Emolg4 the Destroyer ### ###  Barachi of Jiyva Jeruox *..... #.#######.#  Health: 41/41 ======================== #.........#  Magic: 5/9=============----------- #.#######.#  AC: 2Str: 8 #.# #.#  EV:  8 Int: 20 #.# #.#  SH: 0Dex: 11 #.#######.#  XL:  6 Next: 47% Place: Dungeon:4 #..@......#  Noise: ---------  Time: 4084.8 (0.0) #####.j################# g) +2 sling (freeze) #....jj................. Fire: g) +2 sling (freeze)  #.###..################# Weak [Sjס :Held  #).# #..# j   gnoll bouda ..j# jjj 3 gnolls (1 polearm, swift) #######.# ##.....#<##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderatelywounded, 83% to hit)\Sj jj**\SjG* k.*)*\Sje  Emolg4 the Destroyer ### ###  Barachi of Jiyva Jeruox *..... #.#######.#  Health: 41/41 ======================== #.........#  Magic: 5/9=============----------- #.#######.#  AC: 2Str: 8 #.# #.#  EV:  8 Int: 20 #.# #.#  SH: 0Dex: 11 #.#######.#  XL:  6 Next: 47% Place: Dungeon:4 #..@......#  Noise: ---------  Time: 4084.8 (0.0) #####.j################# g) +2 sling (freeze) #....j)................. Fire: g) +2 sling (freeze)  #.###..###############\Sj## Weak Held  #).# #..# j   gnoll bouda ..j# jjj 3 gnolls (1 polearm, swift) #######.# ##.....#<##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the gnoll bouda!  The gnoll bouda is severely wounded.The searing ray hits the gnoll! ### ###    #.........#  #..#  #.# #.#  #.# #.#  #.#  ..#  *######## #....j*................. #\SjK.###.* #)*# #..#  ..j# 2 gnolls ( #######. #<\Sj j.The searing ray hits the gnoll bouda!  The gnoll bouda is severely wounded.  The searing ray hits the gnoll!  You kill the gnoll!  (Press . to maintain the ray.)  The gnoll bouda gazes fiercely through you!\Sjc 8j.\Sjqnj.j.\SjI#;).\Sj+6===52===5.8 (1Ray \Sj41\Sj4k _You feel as though you will be weak longer.^Sj#  ****The searing ray hits the gnoll.  The gnoll is moderately wounded.The searing ray hits the gnoll.^Sj j.  The gnoll is moderately wounded.^Sj Ej)^Sjۨ5----6+ ^Sj _The gnoll bouda closely misses you. The gnoll barely misses you.aSjj aSj Read which item? Scrolls  c - 4 scrolls labelled PITZA NILUUM  e - a scroll labelled BYUGHI IZXUMYT aSj  h - a scroll labelled IPHOENTUSO [!] read|quaff|evoke[?] describe selectedbSjbSjbSj>/Emolg4 the Destroyer### ###Barachi of Jiyva Jeruox *.....#.#######.#Health: 41/41 ========================#.........#Magic: 5/9=============-----------#.#######.#AC: 2Str: 8#.# #.#EV:  8 Int: 20#.# #.#SH: 0Dex: 11bSjI#.#######.#XL:  6 Next: 52% Place: Dungeon:4#.j@......#Noise: ==-------  Time: 4086.8 (0.0)#####.j################# g) +2 sling (freeze)#.....)................. Fire: g) +2 sling (freeze) #.###.j################# Weak Held Ray+ #).#bSj&k#..#j   gnoll bouda...#jj 2 gnolls (swift)#######.#bSjo##.....#<## _You feel as though you will be weak longer.The searing ray hits the gnoll.  The gnoll is moderately wounded.The searing ray hits the gnoll.  The gnoll is moderately wounded. bSjH_The gnoll bouda closely misses you. The gnoll barely misses you.bSj)P  Okay, then.bSj*bSj`4bSj`7. _cSjcSjGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +2 sling of freezing (weapon)b - a +0 dagger  f - a +0 rapier Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 helmet of sniping Jewellery (go to first with "=) cSj d - a +4 ring of slaying (worn)  h - a +5 ring of evasion (worn)e - a +4 ring of protectioneSjoV0f - a +0 rapier. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 3.7 XLs.  Current attack delay: 1.2. Damage rating: 11 (Base 7 x 102% (Dex) x 100% (Skill) + 4 (Slay)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 4 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.fSjk fSj_ fSj~ pEmolg4 the Destroyer### ###Barachi of Jiyva Jeruox *.....#.#######.#Health: 41/41 ========================#.........#Magic: 5/9=============-----------#.#######.#AC: 2Str: 8#.# #.#EV:  8 Int: 20fSj} d#.# #.#fSj SH: 0Dex: 11#.#######.#XL:  6 Next: 52% Place: Dungeon:4#.j@......#Noise: ==-------  Time: 4086.8 (0.0)#####.j################# f) +0 rapier#.....)................. Cast: Magic Dart#.###.j################# Weak Held Ray+ #).##..#j   gnoll bouda...#jj 2 gnolls (swift)#######.###.....#<##The searing ray hits the gnoll.  The gnoll is moderately wounded. _The gnoll bouda closely misses you. The gnoll barely misses you. _Okay, then.You unwield your +2 sling of freezing.  Your +2 sling of freezing stops glowing.fSj~ j. _The gnoll bouda closely misses you. The gnoll barely misses you. _Okay, then.  You unwield your +2 sling of freezing.  Your +2 sling of freezing stops glowing.  f - a +0 rapier (weapon) stop channelling your searing ray. The gnoll bouda barely misses you.fSj 6===-7.8 (1fSj fSj R _The gnoll barely misses you.gSjH ) jYou shred the net and break free! The gnoll bouda misses you.gSjm gSjz `16 =-8gSj gSj# R _The gnoll barely misses you.hSj'L### ### #.#.# #.........# #.#.# #.# #.# hSjt#.# #.# #.#.# #.j.@.....# #####.j###.....j..................#.###..##).hSj+##..# ...#    gnoll#######.###.....#<##hSjYM.jhSj7 hSjj.  The gnoll bouda attacks as it pursues you!hSjv,jhSj6.hSj )jThe gnoll bouda closely misses you. The gnoll bouda barely misses you.hSj}7=====90.0 (1.2hSjhSj2 _The gnoll leaves your sight.iSj?  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iSju  Emolg4 the Destroyer ### ###  Barachi of Jiyva Jeruox *..... #.#######.#  Health: 41/41 ======================== #.........#  Magic: 5/9=============----------- #.#######.#  AC: 2Str: 8 #.# #.#  EV: 16Int: 20 #.# #.#  SH: 0Dex: 11 #.#######.#  XL:  6 Next: 52% Place: Dungeon:4 #.jj@.....#  Noise: =--------  Time: 4090.0 (0.0)iSj #####..################## f) +0 rapier #.....)j................. Cast: Magic Dart #.###..################## Weak  #).# #..# j   gnoll bouda ...# j   gnoll (swift) #######.# ##.....#<##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded,83% to hit)jSjif~ j**jSj7*.jSjE*j..jSjC6*.jSj`" >.*kSj  Emolg4 the Destroyer ### ###  Barachi of Jiyva Jeruox *..... #.#######.#  Health: 41/41 ======================== #.........#  Magic: 5/9=============----------- #.#######.#  AC: 2Str: 8 #.# #.#  EV: 16Int: 20 #.# #.#  SH: 0Dex: 11 #.#######.#  XL:  6 Next: 52% Place: Dungeon:4 #.j)@.....#  Noise: =--------  Time: 4090.0 (0.0) #####..################## f) +0 rapier #.....)j................. Cast: Magic Dart #.###..##################kSj Weak  #).# #..# j   gnoll bouda ...# j   gnoll (swift) #######.# ##.....#<##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the gnoll bouda!kSjX ### ###        #.# #.#  #.# #.#  .#  #***@.....#  ## #.....) #.## #).# #..#j   gnoll (swift) ...#  <  You kill the gnoll bouda!kSjFU .jThe searing ray misses the gnoll.jkSj_|..j 2 gnolls (swift)kSjby66=1.0 (1Ray kSjVkkSjof _(Press . to maintain the ray.)lSjHt )The searing ray hits the gnoll!lSj\s***   gnolllSj4j.lSj;"..lSjNj702+ lSj(lSj I _You kill the gnoll!lSj *** The searing ray hits the gnoll.lSjj w ..jThe gnoll is heavily wounded.lSjk 4---3++ lSj h _The gnoll barely misses you.mSjWt )The searing ray hits the gnoll!mSjvJ***mSjPm ..)You kill the gnoll!mSj~---54Magic DartmSjmSj> _You finish channelling your searing ray.nSjnSjenSjnSjnSj>nSju _Your attacks no longer feel as feeble.nSjO5===nSj0nSj nSjs nSj!nSj$;6nSjk$I======nSjO&nSj<),nSj*nSj,nSjF.m7=====nSj"X8=====9====== _Magic restored.  Items here: ))) [ ††. _===nSj@YnSj+]nSj]nSjD^nSjx  i - a throwing netThings that are here:nSjznSjP^ _a +0 whip; a gnoll corpsenSj4nSjnSjnSjnSjnSjinSjnSjnSjՓnSjnSjnSjOnSjnSjnSjXnSjnSjnSj(nSjnSj,nSjnSjznSjnSjnSjcnSjnSjjnSj,nSjnSjEnSjunSj߾nSj>nSjnSjnSjnSjSnSjinSjt#.# #. #.#######. #..)...... #####..####### #.....)....... ##.###..####### #..# #).############.####..#........@.........#--122.0 (28.0)#######.##.#  #. ##.....#<##  >. ..........## ### ##.###.#...#### #.#.#....##  # #.####..#  #.# ##.#  #.# #.. nSjmnSjI--3.2 (29.2nSjnSj; _Found a stone staircase leading down.oSj60IoSj3oSj[5oSj:,oSjP;oSj=oSj>,oSje@oSjFBoSjBoSj"CoSjDoSjFoSjGoSjwGoSjHoSjjK,oSj7LoSjbZR  There is a stone staircase leading down here.oSj_%  oSjabYou encounter a kobold. It is wielding a +0 short sword.oSjm#####..#######.....).....##.###..######..# #).# .###########.####..# ...................# ########.#########.##.###.....#<###>@...........###.#####K###.#...#### #.#.#....#Magic Dart # #.####.. #.# ##. #.# #. K   kobold (wandering) #.# ##### #j##..oSj{nE #.#oSj1roSjr*9.2 (6.0)oSjyoSjp530.4 (7.2 _oSj[oSjcpSjl $The magic dart hits the kobold.***pSju wYou kill the kobold!pSjy...w   dart slug (wandering)pSje8---=1.4 (1.0pSjDpSjZ _You encounter a dart slug.rSj_rSj5c$rSjcGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 rapier (weapon)b - a +0 dagger  g - a +2 sling of freezing Missiles (go to first with ()  i - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 helmet of sniping Jewellery (go to first with "=)  d - a +4 ring of slaying (worn)  h - a +5 ring of evasion (worn)e - a +4 ring of protectionsSj&g - a +2 sling of freezing. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 4.0 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.4. Damage rating: 13 (Base 7 x 102% (Dex) x 100% (Skill) + 6 (Ench + Slay)). Freeze: It freezes victims, dealing an additional one-quarter of any damagesSjFbthat pierces defenders' armour. It may also slow down cold-bloodedcreatures. This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.uSj uSj" #####..###### Emolg4 the Destroyer#.....)...... Barachi of Jiyva Jeruox *.....##.###..###### Health: 41/41 ========================#..# #).#Magic: 8/9=====================---.###########.####..#AC: 2Str: 8...................#EV: 16Int: 20########.#########.#SH: 0Dex: 11#########.###.....#<##XL:  6 Next: 75% Place: Dungeon:4#.......>@...........##Noise: =--------  Time: 4131.4 (0.0)#.###########$###w#...#### g) +2 sling (freeze)#.#.#....# Fire: g) +2 sling (freeze) # #.####..#.#Sj" m ##.#.# #. w   dart slug (wandering)#.# ######j##..#.# _You encounter a kobold. It is wielding a +0 short sword.The magic dart hits the kobold.  You kill the kobold! _You encounter a dart slug.You unwield your +0 rapier.  Your +2 sling of freezing is covered in frost.w.uSj) uSj* c9===-2.4 (1uSj1 uSjQ4 >  The magic dart hits the kobold.  You kill the kobold! _You encounter a dart slug.  You unwield your +0 rapier.  Your +2 sling of freezing is covered in frost. _g - a +2 sling of freezing (weapon)vSjIGvSjL'Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +2 sling of freezing (weapon)vSjLb - a +0 dagger  f - a +0 rapier Missiles (go to first with ()  i - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 helmet of sniping Jewellery (go to first with "=)  d - a +4 ring of slaying (worn)  h - a +5 ring of evasion (worn)e - a +4 ring of protectionxSjٷxSjxSj7#####..###### Emolg4 the Destroyer#.....)...... Barachi of Jiyva Jeruox *.....##.###..###### Health: 41/41 ========================#..# #).#Magic: 9/9========================.###########.####..#AC: 2Str: 8...................#EV: 16Int: 20########.#########.#SH: 0Dex: 11#########.###.....#<##XL:  6 Next: 75% Place: Dungeon:4#.......>@......w....##Noise: ---------  Time: 4132.4 (0.0)#.###########$###.#...#### g) +2 sling (freeze)#.#.#....# Fire: g) +2 sling (freeze) # #.####..xSjA#.# ##.#.# #. w   dart slug (wandering)#.# ######j##..#.#The magic dart hits the kobold.  You kill the kobold! _You encounter a dart slug.You unwield your +0 rapier.  Your +2 sling of freezing is covered in frost. _g - a +2 sling of freezing (weapon)xSjxSjxSjxSjmySjn  ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug.ySjT1jySjN ......wj   gnoll (wandering)w   dart slugThe dart slug is moderately wounded.ySj[ ````````The dart slug launches a dart at you.ySj?>@......ySj7===3.8 (1.4ySjlySjO _The slug dart misses you.ySjIJ .  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug.ySjO E))))))ySj, 0j.ySjf F.jySjm ".......ySj 075.2ySj ySj? M _You kill the dart slug!zSj$ )))))))j    You shoot a sling bullet. The sling bullet hits the gnoll!  zSj;The sling bullet freezes the gnoll.  The gnoll shouts!zSjYsJj.zSj{+......zSjx|(6.6zSjzSjY _The gnoll is almost dead.zSj8z )You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.zSj E))))))zSj $......zSj 1818.0zSj zSj I _You kill the gnoll!{Sj?{Sj{SjA{Sj{Sj}{Sj,{Sj{Sj,{SjN{Sj {Sj`{Sj{Sj{Sjl{Sjy{Sj{Sj{Sj{Sj {Sj@ {Sj {SjL M  You now have 117 gold pieces (gained 3).{Sj  {Sj[ {Sj C _You see here a +0 short sword.{Sj {Sjl {Sj {Sj. {Sj" {Sj?# {Sj;% {Sjv0 !#####..#######.....)......##.###..#######..# #).# .###########.####..# ............# ########.#########.#  #########.###.....#<##  #.......>......@)....## ---  #.###########)###.#...#### #.# #.#.#....## {Sj#1 #.# # #.####..#..# #.# ##.###### #.# #...### #.# ###...## ### #j# ###... #.. #.# #.## {Sj8 #####..##.....).##.###..##..# #).#  .#.####..#  .#  #.###.# #.###.....#<## #.{Sjj9 l>.....## #.#)###.#...#### #.# #.#.#....## #.# #.#.####..#..# .#### .#.# #...### .#.# ###...#### .#j# ###.#.. .#.# #.#{SjB ,47.4 (9{Sj,C K---8.6 (10.6){SjVI {SjuK $  Things that are here:{SjSM _a +1 whip of draining; a gnoll corpse}Sj}Sj^19.6 (1.0)}Sj}SjO _j - a +1 whip of draining}Sj _}Sj }Sj ,}Sj }SjW ,}Sj }Sj }Sj }Sj- }Sj@ }Sj }Sj6 ,}Sj^ }Sj }Sj" }Sj" }Sj5$ }Sj8& }Sj' }SjF( }Sj7) }Sj]+ }Sj<- }Sj- }Sj. }Sj0 }Sj)> B}Sj? }SjRB }SjB }SjC }Sj-F }SjH }SjYH }SjoI }SjK }SjL }Sjp a  You see here a gnoll corpse.}SjAs }Sjt  _}Sju }Sj: }SjȄ }SjV }SjD }Sjs }SjĎ ,}Sj? }Sj C  You see here a +0 short sword.}Sj{ }Sj }SjF }Sjn D _You hear a series of splatters.}Sj? }Sj }Sjr }Sj }Sjݮ ,}Sju }SjԳ G _You hear a distant slurping noise.}Sj }Sj }Sj }SjD G _You hear a distant slurping noise.}Sj }Sj }Sj# }Sjw G _You hear a distant slurping noise.}Sj }Sj }Sj }Sj }Sj }Sj }Sj }Sj G _You hear a distant slurping noise.}Sj| }Sj }Sj }Sj~ }Sj }Sj }Sj }Sj G _You hear a distant slurping noise.}Sj }Sj }Sj }Sj }Sj ,}SjJ }Sj$ =distant slurping noise. x2}Sj k  You hear a distant slurping noise. You hear a squelching noise.}Sjo }Sj }Sj G _You hear a distant slurping noise.}SjG" }Sj" }Sj$ }Sj* }Sj + }Sj, }Sj0 p _g - 4 potions of magic (gained 1)}Sjq4 }Sj4 }Sj6 }SjA 4  }SjA 2 .####.####.   .....   ########.   #########.###.....#   #.......>.......†..   #.###########)###.# }SjA f  #. #.# #.#   #.###########.# #.# }Sj-B   #.@...........# #.#   ############### #.#  #.#   #####}SjC #####.#   #..........#   #)##########   #.#    ## #.#  .. #(#  You pick up a parchment of Momentum Strike and begin reading...}Sj,M 090.2 (40.6)}SjM ,1.2 (41}SjT }Sj|W H _You add the spell Momentum Strike to your library.Sj1 3Sj3 Sj8 Sj< SjA BSjF SjF SjF Sj\H SjL ,SjM Sj/O SjQ SjlR SjR SjS Sj#W ,SjyW SjX Sj[ Sj[ SjF\ Sj] Sja ,Sj@b Sjh I #####..# #.....) ##.###.. #..# #) .###########.####..#Sjei  ................... ########.#########. #########.###.....#< Sji L#...@...>.......†....9.6 (8.4) #.)###.#.. Sji #.##.# #.#. #.###########.# #.#.Sjj  #.............# #.#. ############### #.#.#SjJj   #.#.# Sjj  ##########.#j#  #..........#.#Sjj E Sj&l Sj} Sj~ Sj 3Sj{ Sj Sj ,Sj ,Sj Sj Sj Sj SjC ,Sj Sjz Sj Sj Sj Sj R  There is a stone staircase leading down here.Sj Sj  _Sj Sj{ Sj SjI SjH Sj" XSjI Sj|N ,SjY Sj4\ Sj_ Sja` Sj` Sjb Sje Sj&f Sj^f Sjn  # #.# #.. #####.. #.....) Sjmo -##.###..# #..# #)..#####.####....@......214.0 (14.4)#.######### #########.###.....#< #.......>.......†... #.###########)###.#. #.# #.# #.#.Sjo #.###########.# #.#.#.............# #.#.############### #.#.Sjp Sjw Sjy SjT 4Sj SjԱ Sj5 Sj 3Sj Sj Sj( BSj Sj SjQ Sj Sj Sj Sj Sj< Sj Sj  #.#  #.#  #J# #  #.# #  #.# #####  #.# #..   #.# ##.###   #.# #..# #   ##@###########.####7.6 (3.6)   #.................   ##########.########   #########.###..   #.......>.......†   #.###########)##J   jelly (fellow slime) (wandering)   #.# #.#    #.###########.#    Sj P[40m#.............# Sj Sj Sj@E.J #### #....#.## #@# #..# ##.###########.#####..................##################.###..........>.......†##########)## ###########.JSjSj-8.8 (1.2SjZ SjSj<..J #### #....#.## #.# #..# #.###########.#####..................#################.###..........>.......†##########)## Sj?20.0SjSjSjG #..J #### #....#.## #.# #..# #.###########.####..................#################.###..........>.......†##########)##Sj N.JSj` Sj(! (1.2Sj$& Sj( Sj ##.. ####J #....#.## #.# #..# #.###########.####..................#################.###..........>.......†Sj6 Sj+ (2.4Sj Sj 5 _You swap places with the jelly.SjV  ##. .####J #....#.## #.# #..# #.###########.####..................#################.###....Sj9P.JSj_Q.JSj Sj>(3.6SjSjSj5H  ##. #### #.....#.## #J# #..# #.###########.####..................#########Sj?8P.JSj>>>4.8SjlCSj9ESj  ##. #### #....#.## #.# #..# #J###########.####..................SjP.JSjSjV(6.0SjSjƶSj!:M  ###.  #.##Sj(Sj)(7.2Sjk-Sj]/Sj i ZM  ## ######.....#  #.##Sjp Sjq (8.4Sju Sj4w Sj M  ## #####.....####.#  #.##Sj= Sj Sj !9.6Sj Sj Sj   ### #   #.###### #.   #.@....# #.   #.####.# #.   #.# Sj&#.   #.# #.   #.# #.   #.# #.   #.# #####.   #.# #.   #.# ##.###.Sj+Sj)30.8SjSSj Sj9 ### # #.###### #.# #..@...# #. SjO=#.####.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.# #####. #.# #.....) #.# ##.###.SjSjI(2.0SjSjSj|### ### #.###### #.##...@..# #.#.####.# #.##.# ##.# #.# #.##.# #..)#.# #####..##.# #.....).#.# ##.###..#SjSjF(3.2SjSj8 _You hear a distant slurping noise.SjL_ g### ### #.###### #.##....@.# #.#.####.# #.##.# .# #.# #.# .##.# .##.##.# <##..).#.# ## #####..##.# #.....).#.# ##.###..#Sjh 7<Sj\i (4.4Sjm Sjp 9 _Found a stone staircase leading up.Sj>(### ### #.###### #.##.....@# #.#.####.# #.##.# #.# #.# #.# ##.# #.# #.#SjN#.# #<# #..).#.# ### #####..##.# #.....).#.# ##.###..#SjSjY(5.6SjpSj)SjmSj _You hear a distant slurping noise. _You hear a distant slurping noise. #### #.###### # #......# # #.####.# #  #.# #.##  #.# #.##   #.# #.# #   #.# #<#  j9;49m #@# ### #####47.6 (12.0)    #....   #.###   .# #   ##.##########   #................   ##########.#####   #########.###..   #.......>.......†.SjSjlSjSjSj!Sj4"Sj 'XSj'Sj(Sj*Sja+Sj+Sj,Sj.Sj#0Sj0Sj1SjV2Sj4SjC6Sj7Sj>8Sj8Sj3?.# #.# #.# #<Sj? ###### #.... ##.## #..###.###########.####.@.......J........53.6 (6.0)##########.#################.###.....Sj @#.......>.......†. #.#)###. #.# #.# #. 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You hear a slurping noise.Sj3SjSj1= _The jelly splits in two!SjmSj-3SjSjOSjSj,SjSjSjSjOSj@SjSj=Sj Sj Sj Sj)SjSjSjSj6Sj,SjSj#SjVSjc Sj Sjo!Sj#Sj&&Sj(Sj)Sj)Sj+Sj0Sj.1Sj1Sjh3Sjw8Sj8Sj-9Sj;Sj@SjASj~ASj:CSj~G,SjGSjyJSjT,SjUSjWSj\BSj^SjbSjEe,SjfSjViA _The jelly leaves your sight.Sjo3SjWoSjpSj u,Sj2vSjwSj{,SjU|Sj}Sj],SjSjDBSjSj+SjSjSj;SjSjHXSjD,SjLSj/Sj,SjFSjSj,SjSjSjSjSj{SjSj?SjmSjNSjS,Sj/SjSj,Sj\Sjd _Jiyva says: Divide and consume!Sj3SjSj9SjBSjSj+,SjSj4 Sj[,SjSjSj,Sj#SjSj Sj!Sj!SjJ$SjV),Sj*SjR,Sj3BSj 6Sj:,Sjn;Sj=SjB,SjDSjJFSjKSj:LSjpMSjOSjU,Sj$VSj;XSjO\SjRcSjcSjVeSjgSjLjSjmSjKnSjoSjrSj&uSjzSj^zSj{Sj~SjYSjSj[SjSjۉSjˌSjSjkSjSj SjSjSjSj/SjSjSj}SjSjSjISjSj&SjSj SjSSjSjݽSjsP  There is an escape hatch in the floor here.SjuSjSjSjL _SjSjSj~SjSj}SjSjSj\Sj7SjSj,Sj_SjSjSjSjVSjSjSjSj ,Sj Sj SjSjSjXSj,SjSj-#Sj=%Sj(SjB)Sj*Sj,Sj!/Sj3Sjo3Sjz4Sj7Y #.#############.#  #.#...####.....)#  #.#...........#.# # #.###.######..#.# ####.....#<#.# ..######################.#. #......................>......... #.###############.#.#####. #..# #@........#.....#.437.8 (90.Sj`0) ...# #.#######.#.###.#. ...### #.##.....J......#. .....## #.##.######.###.#. ...#..## #.##.....†..# ###. ...##..# #J########..# #.#. J   jelly (fellow slime) (wandering) ...###.# #....)......# #... ...# #.# #.########..# #.## ...# #.# #############.###.#SjcSjeE _Done exploring.SjSj SjSjSjy.SjSjP _SjSjeSjSjSj=SjSjSjSjSjSjCSjxSjSjSj0SjSjSjgSjSjSjSjSjYSj8Sj,SjSjSjSjSjSjYSjvB#########.#  #...............#  #.#############.#   #.#...####.....)#   #.#...........#.#   #.###.SjT..#.#   #.....# #.<#.#  ###########.#.#######  ................@.......J.#  48.6 (10.8 #################.#.#####.#   #.........#.....#.#   Sj#.#######.#.###.#.#   #.##............#.#  Sjx #.##.######.###.#.#  Sj# #.##.....†..# ###.#  Sj# #.########..# #.#.#  Sj># #.J..)......# #...#  SjSjSja _There is an escape hatch in the floor here.Sj _Sj 4J.Sj~ Sj- $ _Sjd ,Sj ,Sj Sj P  There is a stone staircase leading up here.Sjv Sj7  _Sj Sj~ Sjf$ ,Sj;% Sj' Sj+* SjD SjI BSj8J Sj$O Sj P SjP SjQ SjW m................>#  ################.#   #.#   #.#   #.# SjX 9  #.#  ###############.#   #...............#   #.#############@#  55.8 (7.2)  #.#...####......#  #.#...........#.#  #.###.######..#.#  #.....# #.<#.#  ##############.#.#######   Sj$Y `.............>......J..#    ##############.#.#####.#    Sj[Y #.........#.....#.#   SjC] Sj_ Sja SjISj Sj ,Sj& ,Sj( Sj}) Sj+ ,Sj/ Sj0 Sj1 Sj3 Sj; Sjl; Sj; Sj< Sj(A SjA Sj&B SjC SjI ,Sj'L ,Sjl  ################# ................65.4 (9.6 ################. #. #. #. #.#  ###############.#  #...............#  #.#############.# Sjm Sjq SjZy c _There is a stone staircase leading down here.Sj4Sj3SjlSj}Sjf _Sj\,SjSjSj2Sj]SjwSjSj=,SjSjSjgSjSjSjeSj SjmSj Sj ################## ................># ################.##.##.##.# #.  ###############72.6 (7.2  #...............  #.#############.  #.#...####......  #.#...........#.  #.###.######..#.Sj,J   jelly (fellow slime) (wandering).....# #.<#.  ##############.#.#######  .............>.J....J..# SjSj;SjSj:6Sj7Sj_7SjS=SjBSj$HBSj\XSjZBSj\Sjb,Sj]cSjTdSj_h,SjhSjo| ################# ................9.8 ################. #. #. SjIq#. #.##############.   #...............#    #.#############.#  SjvSj yc _There is a stone staircase leading down here.SjCSjDSjHSjbQSjVK80.8 (1.0 _SjJ 5  You climb downwards.SjI#. # ... .. #... #. ..#.w#. .....#.# ....... #....  #.###..#####  #...#  ..####..##.## Sj##. .. #. ..### .# .# w   dart slug (asleep) # Sj["-2.3 (2.5SjK)Sj*S _You encounter a dart slug.Sj/a _There is a stone staircase leading up here.Sjs ))))w  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug.SjE w....  The dart slug is severely wounded. ````The dart slug launches a dart at you.Sj5....Sjbg38--===3.7 (1.4SjҊSjG- _The slug dart hits you.Sj~l †You shoot a sling bullet. The sling bullet hits the dart slug.  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EV: 16Int: 20 #.......  SH: 0SjX Dex: 11 #.###..#####  XL:  6 Next: 83% Place: Dungeon:5 #.h*@..<...#  Noise: ---------  Time: 4493.1 (0.0) Sj%Y +..####..##.##  g) +2 sling (freeze) ##.# ..  Fire: g) +2 sling (freeze)  SjY #.......#  ####....#  ....#  h   hound (wandering) ..(#  ..#  .. _You hear a distant slurping noise.  SjZ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 73% to hit)Sju#[ *hSj >.*Sj#.. ###Emolg4 the Destroyer.... ..#Barachi of Jiyva Jeruox *.....##....#.# #Health: 41/41 ========================...#.†#.#####.#Magic: 7/9==================------.....#.#.....#AC: 2Str: 8.............EV: 16Int: 20#.......SH: 0Dex: 11#.###..#####XL:  6 Next: 83% Place: Dungeon:5#***@..<...#Noise: ---------  Time: 4493.1 (0.0)+..####..##.##g) +2 sling (freeze)##.# ..Fire: g) +2 sling (freeze) #...SjK[40m....#####....#....#h   hound..(#..#..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the hound.  The hound is lightly wounded.Sj.honfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the hound.hound is lightly wounded.barks!Sj..Sj-====4.1 (1Ray SjSjf _(Press . to maintain the ray.)Sj} *** The searing ray hits the hound.Sj1 ..hThe hound is moderately wounded.The hound bites you. The hound misses you.Sjz w  Vehumet rains destruction down upon you!Sj~ Sj 29--------==--5+ Sjӡ Sj 1 _The puff of frost hits you!Sj1 †The searing ray hits the hound!Sj7J***SjyH..†Sj30=-------6--97--6++ SjNSj-I _You kill the hound!Sjs #.. ### .... ..# ##....#.# ## ...#.†#.#####.##.##.....#.#.....#.?................ #....... #.###..#####Sj; #..@...<...# +..####..##.### ##.# .. #.......# ####....#  ....# ..(# ..#  ..Sj&.K  You stop channelling your searing ray.Sj/1==7==--7.3 (1.2Sj6Sj 8d _Found 2 scrolls labelled DESENO OCATAREATO.SjD<r _You see here a hound corpse.SjNSjESjSjKSjSj2= _SjSj84=8=====SjzSjUG _You hear a distant slurping noise.Sje  You encounter a hound.Sj< h.  ..  #..#####  .......#  ####....#.# ## ....#.†#.#####.##.#.##.....#.#.....##....?..............#.......-- #.#.###..##### # #..†...<...#+..####..##.###. ##.# ..#. #.......#h   hound (asleep)#. ####....##.....##.(#Sjc.h9.7 (2.4SjEhSjY5==9======500.9 (3.6SjSj8 _You hear a distant slurping noise.Sj )))))) You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.Sj*Q.hSjk,O.hSj.!.Sj/.hSj:,...Sjd<6=====2.3 (1.4SjTCSj4G` _The hound is moderately wounded.Sj ~ )))))You shoot a sling bullet.SjwtSjw4.hSj{ Sj| Sjr}.Sj}hSj:~CThe sling bullet closely misses the hound.Sj~Sj..8==3.7SjSj8 _You hear a distant slurping noise.Sj<  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sj]K  .. Emolg4 the DestroyerSj\L  .. Barachi of Jiyva Jeruox *..... #..#####  Health: 38/41 ======================-- .......#  Magic: 7/9==================------ ####....#.# #  AC: 2Str: 8 # ....#.†#.#####.#  EV: 16Int: 20 #.#.##..h..#.#.....#  SH: 0Dex: 11 SjL #....?..*...........  XL:  6 Next: 97% Place: Dungeon:5 #..@#.......  Noise: ===------  Time: 4503.7 (0.0) #.#.###..#####  g) +2 sling (freeze) Sj&M # #..†...<...#  Fire: g) +2 sling (freeze)  +..####..##.##  ##. ##.# ..  #. #.......#  h   hound SjbM #. ####....#  #. ....#  #. ..(# _You hear a distant slurping noise.  SjM Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SjM Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineSjM tAim: a hound (moderately wounded, 73% to hit)Sj ***.h*.Sj19.*Sjn.*.*Sj o.*.*Sj` ].**.Sj .h.*Aim: a hound (moderately wounded, 73% to hit)Sj-R .. Emolg4 the Destroyer .. Barachi of Jiyva Jeruox *..... #..#####  Health: 38/41 ======================-- .......#  Magic: 7/9==================------ ####....#.# #  AC: 2Str: 8 # ....#.†#.#####.#  EV: 16Int: 20 Sj#.#.##..†..#.#.....#  SH: 0Dex: 11 #....?..............  XL:  6 Next: 97% Place: Dungeon:5 #..@#.......  Noise: ===------  Time: 4503.7 (0.0) #.#.###..#####  g) +2 sling (freeze) Sj4# #..†...<...#  Fire: g) +2 sling (freeze)  +..####..##.##  ##. ##.# ..  #. #.......#  h   hound #. ####....#  #. ....#  #. ..(# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!Sj .. .. #..#####  Sj .......#  # #  #   #.#.##..*..#.#.....#  Sj˾#....?..*...........      Sj# #..†...<...#   Sj2##. ##.#  #. Sji~ #.  #. Sj} #. ..(SjMw †.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!Sj9PSjY..Emolg4 the Destroyer..Barachi of Jiyva Jeruox *.....#..#####Health: 39/41 ======================--.......#Magic: 7/9==================------####....#.# #SjYWAC: 2Str: 8# ....#.†#.#####.#EV: 16Int: 20#.#.##..†..#.#.....#SH: 0Dex: 11#....?..............XL:  6 Next: 111% Place: Dungeon:5#..@#.......Noise: ==-------  Time: 4504.7 (1.0)SjZ#.#.###..#####g) +2 sling (freeze)# #..†...<...#Fire: g) +2 sling (freeze) +..####..##.##SjGZRay ##. ##.# ..#. #.......##. ####....#SjzZ#.....##...(#SjZAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineSjZAim: a hound (moderately wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  Sj [You kill the hound! _(Press . to maintain the ray.)Sj\ -Aim: a hound (moderately wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound! _(Press . to maintain the ray.)  Sj]tYour Conjurations skill increases to level 9!You have reached level 7!Sjh/  --more--Sjyl44/4610--7 5% SjqSjQ4 _SjSjSjYSjK  You stop channelling your searing ray.Sj]Sj{5=8=== _SjSjKa6==SjSjSjSjMm9=====SjSjG _You hear a distant slurping noise.SjrSjSji .## ... ..##  #..##### .......#  ####....#.# # # ....#.†#.#####.#Sj #.#.##..†..#.#.....##....@..............--9.3 (4.6##...#...#.......###.#.#.###..##### ..###..†...<...#...+..####..##.###...##. ##.# ..Sj7#... #. #.......# .... #. ####....# Sjb..... #. ....# Sj/9--SjSjRh _m - 2 scrolls labelled DESENO OCATAREATOSj{SjY|3SjSj:*SjkSj ...P ..##.. #..#####... .......#..o #####....#.# #o. #.....#.†#.#####.##.#.##..†..#.#.....# #................... ##..@#...#....... 0.0 ###.#.#.###..##### ..###..†...<...#.+..####..##.###...##. ##.# .. #...##. #.......# oo 2 orcs (asleep) ....##. ####....#.##. .... .....#jr4m#. ..(Sj Sj  Jiyva is now protecting you from corrosive effects.10/10=====10.5 (1.2SjSj   You encounter 2 orcs. _An orc is wielding a +1 hand axe of sundering.Sjy.PP. ....PP.. ..##... #..##### ..... .......# ..o. #####....#.# # o..#.....#.†#.#####.# #.#.##..†..#.#.....# #..... ##.@.#...#Sj&. ###.#.#.###..##### ..###..†...<...# ...+..####..##.## #...##. ##.# .. #...##. #. ....##. ####.... .....##.  .....##. ..SjSjhD=1.7Sj Sj8 _You hear a distant slurping noise.Sj| #.PP.... .##.PP.ß.. ...PP...P ..## .......P #..######...... .......# ..o..#####....#.# o..#.....#.†#.#####. #.#.##..†..#.# #.@...................#...#....... ###.#.#.###..##### ..###..†...<...# ...+..####..##.## #...##. ##.#  #...##. #.. ....##. #### .....##.SjČ oThe orc shouts! x2; You hear a shout!SjӍ J.oSj N.oSj4 gooo 3 orcsSjo G====2.9Sj Sj p _You encounter an orc. It is wielding a +0 flail.SjEjh#.PP.... .## ..PP.ß.. ... ..PP...P ..## .......P #..##### #.....o .......# .....#####....#.# #oo.#.....#.†#.#####.##.#@##..†..#.#.....#Sjj#............##...#...#....... ###.#.#.###..#####.###..†...<...#...+..####..##.## Sjk#...##. ##.#  #...##. #.......Sjk .##. ####.... Sj&wSjTxG----4.1Sj SjSj` !#.PP.... .## ..PP.ß.. ... ..PP...P ..## .......P #..##### #.....o .......# .....#####....#.# # oo.#.@...#.†#.#####.# #.#.##..†..#.#.....# #............##...#...#.......###.#.#.###..########..†...<...# ...+..####..##.## #...##. ##.# .. #...##. #.......#Sj) 2oSj 6o.Sj o   orcSj: c===----5.3Sj Sj Sjz#.PP.... .## ..PP.ß.. ... ..PP...P ..## .P #..##### #.....o .......# .....#####....#.# # oo.#..@..#.†#.#####.# #.#o##..†..#.#.....# #....... ##...#...#.......###.#.#.###..#####..###..†...<...# ...+..### Sj3oSj:o.Sjdco 2 orcsSj(6.5SjSjlSjQ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sjo  Emolg4 the Destroyer  Barachi of Jiyva Jeruox **.... #.PP.... .##  Health: 46/46 ======================== ..PP.ß.. ...  Magic: 8/10===================----- ..PP...P ..##  AC: 2Str: 8 .......P #..#####  EV: 16Int: 20Sj+p #.....o .......#  SH: 0Dex: 11 .....#####....#.# #  XL:  7 Next:  5% Place: Dungeon:5 oo.#.o@..#.†#.#####.#  Noise: ---------  Time: 4516.5 (0.0)SjYp  #.#.##..†..#.#.....#  g) +2 sling (freeze) Sj9qZ#.o.................  Fire: g) +2 sling (freeze)  ##...#...#.......  ###.#.#.###..#####  ..###..†...<...#  oo 2 orcs ...+..####..##.##  Sjqq=#...##. ##.# ..  #...##. #.......# Sjq_You encounter an orc. It is wielding a +0 flail.Casting: Searing Ray (safe; 1% risk of failure)  SjqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  SjqPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 hand axe of sundering (81% to hit)Sjy #o@Sj[;#@Sj,o@Aim: an orc, wielding a +1 hand axe of sundering (81% to hit)Sj^Z o*SjA#*SjR#oAim: an orc, wielding a +0 flail and wearing a +0 leather armour (81% to hit)SjH Emolg4 the DestroyerBarachi of Jiyva Jeruox **....#.PP.... .##Health: 46/46 ========================..PP.ß.. ...Magic: 8/10===================-----..PP...P ..##AC: 2Str: 8.......P #..#####EV: 16Sj^ Int: 20#.....o .......#SH: 0Dex: 11.....#####....#.# #XL:  7 Next:  5% Place: Dungeon:5oo.#.*@..#.†#.#####.#Noise: ---------  Time: 4516.5 (0.0)#.#*##..†..#.#.....#g) +2 sling (freeze)#**.................Fire: g) +2 sling (freeze) ##...#...#.......###.#.#.###..#####Sj/ ..###..†...<...#oo 2 orcs...+..####..##.###...##. ##.# ..#...##. #.......#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  Sjj lThe orc is moderately wounded.The searing ray hits the orc.Sj; o.  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (81% to hit)  You focus your ray upon the orc. The sray hits the orc.  The orc is moderately wounded.  The searing ray hits the orc.  The orc is almost dead.Sjv< ,oSjI  o.o 3 orcs(Press . to maintain the ray.)SjpK 38-----9====7.5 (1Ray Sj_ ] _The orc hits you with a +1 hand axe of sundering!Sj` r )The searing ray hits the orc!Sjk )You kill the orc!The searing ray hits the orc!Sjr **   orcSj 4o.Sj 7)Sj 9=----8--68+ Sjt Sj G _You kill the orc!Sj ** The searing ray hits the orc.SjZLo)SjibSj d40=---9++ Sj'nSjrW _The orc is almost dead.Sj{ @***Sjt[ g o)The searing ray misses the orc.You finish channelling your searing ray.  You hear a distant slurping noise.35---20Sj` Sj1d : _The orc hits you with a +0 hand axe.SjF  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sj  Emolg4 the Destroyer  Barachi of Jiyva Jeruox **.... #.PP.... .##  Health: 35/46 ==================------ ..PP.ß.. ...  Magic: 6/10==============---------- ..PP...P ..##  AC: 2Str: 8 .......P #..#####  EV: 16Sjk%Int: 20 #.....o .......#  SH: 0Dex: 11 .....#####....#.# #  XL:  7 Next:  6% Place: Dungeon:5 oo.#.o@..#.†#.#####.#  Noise: =--------  Time: 4520.5 (0.0) Sj#.#)##..†..#.#.....#  g) +2 sling (freeze) Sj/#...................  Fire: g) +2 sling (freeze)  ##...#...#....... Sj ###.#.#.###..#####  ..###..†...<...#  o   orc ...+..####..##.##  #...##. ##.# ..  #...##. #.......# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (almost dead,  83% to hit)Sjf~ o**Sjhrj  Emolg4 the Destroyer  Barachi of Jiyva Jeruox **.... #.PP.... .##  Health: 35/46 ==================------ ..PP.ß.. ...  Magic: 6/10==============---------- SjIs:..PP...P ..##  AC: 2Str: 8 .......P #..#####  EV: 16Int: 20 #.....o .......#  SH: 0Dex: 11 .....#####....#.# #  XL:  7 Next:  6% Place: Dungeon:5 oo.#.)@..#.†#.#####.#  Noise: =--------  Time: 4520.5 (0.0) Sjs#.#)##..†..#.#.....#  g) +2 sling (freeze) #...................  Fire: g) +2 sling (freeze)  Sjs##...#...#.......  ###.#.#.###..#####  Sjs..###..†...<...#  o   orc Sjs>...+..####..##.##  #...##. ##.# .. Sjt! #...##. #.......# SjAtCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SjtAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the orc!Sj+z  .##   ...  Sjz ..##   #..#####  Sjz_ .......#  Sjzi.#.# #  Sj{oo.#.*@..#.†  Sj{a#.#*.#  #**....  #.... #..Sj9|K ..###..†...< ##  ##.#   Sj ~))..  You kill the orc!Sj [7=7=SjE K1.5 (1Ray SjSjf _(Press . to maintain the ray.)Sj^3SjhSj?K  You stop channelling your searing ray.Sj8=7== _SjԨSjEK9=SjSjpSjϰ$40Sj=8=====SjSjSj\2=9=====SjSjSjh3==SjdSjsSj#4Sj=10/10=====SjSjW4 _Magic restored.Sj5K5=Sj/SjSjh6==Sj1Sj}%--Sj2 #.PP.... .## ..PP.ß.. ... ..PP...P ..## .P #..##### #.....o .......# .....#####....#.# #Sj oo.#.@...#.†#.#####.# #.#)##..†..#.#.....# #....... ##...#...#.... ###.#.#.###.#####Sj, ..###..†...<...# ...+..####..##.## #...##. ##.# ..Sja #...##. #.#Sj+E Sj+9.5 (8SjTI--30.7 (9.2SjSj _Items here: )) [ ††.Sj9< SjW> Pick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +1 hand axe of sundering Armour (select all with [)c - a +0 scale mail Carrion an orc corpse an orc corpse [Up|Down] selectSj> [Esc] exit Letters toggle [.|Space] toggle selected[top]Sj A +1 hand axe of sundering. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0 Sj^ 8 At 100% training you would reach 14.0 in about 3.3 XLs.  Current attack delay: 1.3. Damage rating: 11 (Base 7 x 95% (Str) x 100% (Skill) + 5 (Ench + Slay)). Sunder: After you perform multiple consecutive attacks, its next attack willdeal greatly increased damage and also cleave into targets an extraspace away. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Sj You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {ego} {branded} {Axes} {one-handed} {sunder} {melee weapon}Sjj Pick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe  b - a +1 hand axe of sundering Armour (select all with [)  c - a +0 scale mail Carrion Sj 5an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Sj +[Enter] accept (1 chosen)SjSjSjc&Emolg4 the DestroyerBarachi of Jiyva Jeruox **....#.PP.... .##Health: 46/46 ========================..PP.ß.. ...Magic: 10/10 ========================..PP...P ..##AC: 2Str: 8.......P #..#####EV: 16Int: 20#.....o .......#SH: 0Dex: 11.....#####....#.# # XL:  7 Next:  7% Place: Dungeon:5oo.#.@...#.†#.#####.# Noise: ---------  Time: 4530.7 (0.0)#.#)##..†..#.#.....# g) +2 sling (freeze)#................... Fire: g) +2 sling (freeze) j&z0m##...#...#.......###.#.#.###..#####..###..†...<...#...+..####..##.###...##. ##.# ..#...##. #.......# The searing ray hits the orc!  You kill the orc! Sjz'-_(Press . to maintain the ray.) _You stop channelling your searing ray. _Magic restored. _Items here: )) [ ††.Sj4c  k - a +1 hand axe of sunderingSj5+1.7 (1Sj0<Sj>8 _You hear a distant slurping noise.Sj1 #.PP.... .## ..PP.ß.. ... ..PP...P ..## .P #..##### #.....o .......# .....#####....#.# # oo.#@)...#.†#.#####.# #.#)##..†..#.#.....# #........ ##...#...#..... ###.#.#.###..##### ..###..†...<...# ...+..####..##.## #...##. ##.# .. #...##. #.SjeSj-2.9 (1.2SjݸSjSjU[_ #.PP.... .##..PP.ß....P##..#..##### #.....o ....... .....#####....## oo.#.)...#.†#.#####.Sj6\f #.#@##..†..#.#....#...................##...#...# #.#.#....##. ####.... SjgSjgSjh!4.1SjnSjrN _You hear a distant slurping noise.  Things that are here:Sjv _a +0 flail; a +0 leather armour; an orc corpseSjDw #.PP.... .##..PP.ß...PP...P##...#..##### #.....o ....... .....#####....## ...#.)...#.†#.#####. #.#)##..†..#.#....#..@................#...#...#  ###.#.#.###..#####.##.....##.... Sj9Sj2/5.3 _SjSjSj  #.PP.... .## ..PP.ß.. ... ..PP...P ..## .......P #..##### #...... .# .....#####....#.#  ...#.)...#.†#.#####. #.#)##..†..#.#..... # ##...#...#. ###.#.#.###..#####  ..###..†...<...# ...+..####..##.## #...##. ##.# .. #...##. # ....##. #### .....##. Sjڲ Sja (6.5Sj Sj Sj` #.PP....P. .## ..PP.ß..P. ... ..PP...PP ..## .......P. #..##### #....... .# .....#####....#.# ...#.)...#.†#.##### #.#)##..†..#.# #Sjc  ##...#...#. ###.#.#.###.. ..###..†...<... ...+..####..##. #...##. ##.#  #...##. # ....##. #### .....##. Sj{+Sj+(7.7Sj3SjO6SjM.PPP.P... ##.PP....P.. .###..PP.ß..P. ... >..PP...PP. ..## .......P. #..#####....... ......#.....#####....#.# #.....#.)...#.†#.######)##..†..#.#..........##...#...#....... ###.#.#.###..####.+ SjYSj(8.9SjSj; _Found a stone staircase leading down.Sj0;M#..PPP..#.### #..PPP.P.....# #.PP....P....###..PP.ß..P...... >..PP...PP.. ..## ........P.. #..#####....... ......####....#.# #....@#.)...#.†#.######.#.#.#)##..†..#.#+. #..........# ##...#...#.......#.#.#SjVGSjH)40.1SjPSj'SSj   Found a scale mail. Found a broken altar of Ashenzari. _You hear a distant slurping noise.Sj  ##...[....# ##..PPP..#.### #..PPP.P.....# ##.PP....P....## ##..PP.ß..P...... #>..PP...PP.....## #.P....#..##### #.................# #.@...#####....#.# 3.7 (3.6 #.....#.)...#.†#.## #.#.#.#)##..†..#.# #+..#.......#.###...#...#.....#. ###.#.#.###..#.. ..###..†...<.._ ...+..####..#...j z9m #...##. ##.#Sj Sj Sj _You open the door.SjW$Sj%SjD*Sj<P##.PP....P....####..PP.ß..P......#>..PP...PP.....##Sj<#........P....#..##### #.................# #.....#####....#.# Sjg=#.....#.)...#.†#.# #.#.#.#)##..†..#.# #@..#.............Sj=s8.3 (4 ##.###...#...#....SjZ> #.# ###.#.#.###. ... ..###..†Sj>.._.. ...+..####.....#...##. ##.Sj,? ####...##. #. ....##. ##Sjt?& Sj?3.....##.Sj'ASjMSjSQ _There is an open door here.Sjp 3Sjq SjAu Sjq Sj : _Sj Sj Sj` Sj Sj #>..PP...PP...#........P....#..##### #.................# #.....#####....#.# #.....#.)...#.†#.##.#.#.#)##..†..#.#.#'..#..............##.###...#...#.....# ###.#.#.###..#50.7 (2.4#.....# ..###..†...<#.._..#...+..####..##.....#...##. ##.#Sj( 6#######...##.  ....##. ### .....##......##. #.SjD Sj Sj SjS@ Sj@ SjG SjI SjLSjSjSjƢSj0,Sjw,SjKSjSjoSjt@  There is an open door here.SjSj _SjSjSjSjSjSjSjSjSj!Sj}Sj BSjSj ######  ##.....##  ##...[....#  ##..PPP..#.###  #..PPP.P.....#  ##.PP....P....## ##..PP.ß..P #>..PP...PP.....## #.@......P....#..#61.5 (10.8) ####............... ##.....#####.... #.....#.)...#.† #.#.#.#)##..†#'..#.......... ##.###...#...#.  j9m#.# ###.#.#.## #.....# ..###..† SjgSj&Sj0 Sj1 Sj|4 Sj: Sj? SjND ,SjG SjbL SjL SjO Sj>T SjhY SjY Sj\ Sj#a Sjf SjTg Sji Sjm Sjr Sj0s Sjv Sjz Sj~ Sj Sj SjŐ Sj Sj Sj Sj= Sj. ,Sj' SjS Sj Sj Sj Sj o####### ##.....### ##...[....# ##..PPP.@#.### 72.3#..PPP.P.....# Sj M##.PP....P....## ##..PP.ß..P.......##>..PP...PP.....####........P....#..##### ####.................# ##.....#####....#.# Sj #.....#.)...#.†#.#####.Sj !Sj Sj Sj Sj83Sj1;Sj@SjFSj0K,SjNSjS,SjVSjZSj_Sj_SjbSj3fSjjSj kSjmSj_pSjIs,Sj\uSjixSj|Sj|Sj~Sj9#########.....### ####...[....# ..##..PPP..#.### .##..PPP.P.....# .#  ##.PP....P....##.# ##..PP.ß..P.....@.# 9.5 (7.2Sj) #>..PP...PP.....### #........P....#..##### ####.................#Sj@##.....#####....#.# ##.....#.)...#.†#.#####.#Sjt#.#.#.#)##..†..#.#.....#Sj#'..#...................##.###...#...#.......SjSjSjF> Sj> Sj@ Sj G SjK i  You encounter a dart slug.SjsT #######.....### ##.[....# ..PPP..#.### .# P.....# .##.PP....P....##.#.PP.ß..P.......#  #>..PP...PP....@###  #........P....#..#####  ####.................#  ##.....#####....#.# # #.....#.)...#.†#.#####.# #.#.#.#)##..†..#.#.....#w   dart slug (wandering) #'..#................... ##.###...#...jU =m#.w..... #.# ###.#.#.###..#####SjV O0.0w.Sja SjXf 580.7 (1.2 _SjMk Sjm Sj ##### ...### ## .[....# .. #.#.### .# Sj "..PPP.P.....# .# PP....P....##.# ##..PP.ß..P.....@.# #>..PP...PP.....### #........P....#..##### ####.................###.....#####....#.# ##.....#.)...#.†#.#####.##.#.#.#)##..†..#.#.....##'..#.........w...Sj l......##.###...#...#.......Sj% >1.9Sj Sjc Sjic Sjc Sjm Sjln SjSjSjSjSjSjBSjSjpSjGSjSj;Sj,Sj #######  ##.....### ####...[....# #.. .PPP..#.####.#  #..PPP.P.....##@# 5.5 (3.6#.PP....P....##.# PP.ß..P.......# Sj4)>..PP...PP.....### ........P....#..##### ###.................###.....#####....#.# ##.....#.)...#.†#.#####.#Sj|#.#.#.#)##..†..#.#.....#Sj/Sj5SjiSj}M # ####### ... ##.....### #####....# ##...[....# #..:....[.#..PPP..#.##  #..PPP.P..#.PP..##. #..PP.ß..P.......#.#..##Sj%C6.7 (1.2SjcSj6J _Found a parchment of Volatile Blastmotes and a robe.Sj"U3SjVSjZSj_SjdBSjgSj*hSjiSjlSjp,SjNrSjw  You pick up a parchment of Volatile Blastmotes and begin reading...SjxSjn ############ ......  Sj##.....### #####....### ##...[....# #..@....[..#91.3 (4.6 #..PPP..#.####.######.#.# ..PPP.P.....##.# Sj&.PP....P....##.# .PP.ß..P.......#PP...PP.....### ......P....#..##### #.................Sjl# ##.....#####....#.# #SjeSjASjxL _You add the spell Volatile Blastmotes to your library.SjB##.#.### ......./ ##.....### #####....### ...[....# #...@...[..# ..PPP..#.####.######.#.# PPP.P.....##.# Sj'Sj'-2.5 (1.2Sjh-SjI0Y _Found a curved lead wand.Sji### #.# #.# # #./ .....### #####....### ...[....# #.[..# PPP..#.####.######.#.# PPP.P.....##.# # SjsSjt(3.7Sjm~Sj?SjSjSjSjSjBSjk  A dart slug comes into view.Sj###  #.#  #.########## ##### #..@..../...Sjt...### #####....####### .[....# #.......[..# PP..#.####w######.#.#P.....##.# .#.# ...P....##.# .. #Sjw   dart slug (wandering) ß..P.......# ###PP.....###P....#..#####Sjq(4.9Sjf/g6.1 (2.4 _Sj} ))))))You shoot a sling bullet.Sj9w.Sj4....wSj5===7.5 (1SjSjvg _The sling bullet completely misses the dart slug.Sj( †You shoot a sling bullet. The sling bullet hits the dart slug!  The sling bullet freezes the dart slug.Sj- O))))Sj¼ L....Sjo (8.9Sj Sj M _You kill the dart slug!Sjm### #.# #.#. #./.### #####....#. [....# #.†.....[..# ..#.####.######.#.# .P.....##.# #.#.#P....##.# #.. # ..P.# #Sj|@### SjO---600.1 (1.2SjbSjSj#}### #.# #.#.# #./....#### #####....#.# ....# #.†.....[..# ..#.####.######.#.# P.....##.# #.#.#P....##.# #.. #P.# #### SjSjrD---1.3SjKSjSj"### #.# #.#.#  #./....# ### #####....#.# # #.†.....[..# #.####.######.#.# .....##.# #.#.# P....##.# #.. # P.# #### SjͺSjl(2.5SjESjSj### #.# #.#.#  #./....# ### #####....#.# # #.†.....[..# #.####.######.#.# SjNSj(3.7SjESjͩSjC ### #.# #.#.#  #.....#  #####....#.# # #.†.....[..# .####.### Sj Sj (4.9Sj Sj Sj +5.9 (2SjI Sj / _c - a wand of warping (3)Sj ### #.# #.#.# #.#  #####....#.# Sj # #.†.....[..# Sj^ Sj: +7.1 (1Sj Sj+ Sjs# g### #.# ##.#.# #.#  #####....#.#  #.†.....[..# # ..### Sj- >8.3Sj3 Sj9 Sj L### ###.# .# #.#.# #.#  #####....#.#  #.†.....[..# .# .######.#.# ## .### SjOSjP(9.5SjvWSjZSjU ### ### #.# #.# #.#.# #.# #####....#.# #.†.....[..# ..# .######.#.# #### ### Sj3`Sja)10.7Sj1.9Sjr Sjt SjG$###### #.# #.# #.##########.# #............######....#######.#  #.†.....[..#...@.##.######.#.#.######.# #.#.# #.# #.. # ...# ### .### ..##### ......##.# #SjSj(3.1SjSj 8 _You hear a distant slurping noise.Sj, ### ### #.# #.# #.#.# #..# #####....#######.# #.†.....[..#..@..#Sj?#.######.#.#.##### .##.# #.#.# .##.# #.. # ....# #### ..### #..##### .# #....#.# #SjESj(4.3SjSj4Sj"  ### ### #.# #.# #.#.# #.# # #####....#######.# # #.†.....[..#.@...##.######.#.#.#####.##.# #.#.#.Sj .##.# #.. #..# #####..####. .#..##### #..# ..#....#.# ##Sj+' Sj' (5.5Sj+ Sj&. Tj###### #.# #.# #.##########.# #............# ## #####....#######.# .# #.†.....[..#.....# .####.######.#.#@##### ...##.# #.#.#.# .##.# #.. #.#....# #####..### #.##..##### #..........# Tj`... ###....#.# ##. )...#.†#.#####.# .TjTj(6.7Tj>TjPTjc  ######..########.......... ## #####....####### .# #.†.....[..#.....####.######.#.#.##### ...##.#  . ..####..## ##..†..#.#.....# .#Tjm Tj,n (7.9Tjs Tju Tj> ######..########.......... ## #####....####### .# #.†.....[..#....###.######.#.#.#### ...##.#  . ..####...#### #.#### ......w......... ..TjGTj~H(9.1TjCOTjRTj ..########.......... ## #####....####### .# #.†.....[..#....###.######.#.#.#### ...##.#  . #.###TjV..####@..#### #.###..#####. # .#...#....... .#Tj?20.3TjaTjQTj ########.......... ## #####....####### .# #.†.....[..#....###.######.#.#.#### ...##.#  . #.###..####...### #@####..#####.W.#.......TjH...#.#.##.# ##..W   phantom (dormant).... Tjwn.#.#.###..##### .#TjTj(1.5TjTjX _You encounter a phantom.TjH4 .......... ## #####....####### .# #.†.....[..#....###.######.#.#.#### ...##.#  . #.###..####...#### #.#####..#####.W.#Tj4 `.......# #....# ###....#.# #.##.# # )...#.†#.#####.# .# ##..†..#.#..... ......w......... ..#...#....... .##.###..#######..†...<...# #Tj$@ Tj@ (2.7TjH TjK 8 _You hear a distant slurping noise.Tj`k )W  You shoot a sling bullet. The sling bullet hits the phantom.Tjm1W.TjTj^'===Tj4.1 (1.4Tj;Tjb _The phantom is moderately damaged.Tj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tj^ #............#  Emolg4 the Destroyer ## #####....#######.#  Barachi of Jiyva Jeruox **.... .# #.†.....[..#.....#  Health: 46/46 ======================== .####.######.#.#.#####  Magic: 8/10===================----- ...##.# #.#.#.# AC: 2Str: 8 ...##.# #.. #.###  EV: 16Int: 20 ......# #####...#  SH: 0Dex: 11 ....### #.####  XL:  7 Next:  7% Place: Dungeon:5 ..#..##### #@W..#  Noise: ===------  Time: 4624.1 (0.0) .........# #....#.#  g) +2 sling (freeze) Tj_4[40m###....#.# #.##.# #  Fire: g) +2 sling (freeze) )...#.†#.#####.# .# ##..†..#.#.....# .# ......w......... .. W   phantom .#...#....... .# .#.#.###..##### .# .###..†...<...# ## _The phantom is moderately damaged.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)Tj[ W*TjX 9.*Tj 7@.TjJ @WAim: a phantom (moderately damaged, 73% to hit)TjA #............#  Emolg4 the Destroyer ## #####....#######.#  Barachi of Jiyva Jeruox **.... .# #.†.....[..#.....#  Health: 46/46 ======================== .####.######.#.#.#####  Magic: 8/10===================----- ...##.# #.#.#.# AC: 2Str: 8 ...##.# #.. #.###  EV: 16Int: 20 ......# #####...#  SH: 0Dex: 11 ....### #.####  XL:  7 Next:  7% Place: Dungeon:5 ..#..##### #@§..#  Noise: ===------  Time: 4624.1 (0.0) .........# #....#.#  g) +2 sling (freeze) ###..Tj~B ..#.# #.##.# #  Fire: g) +2 sling (freeze) )...#.†#.#####.# .# ##..†..#.#.....# .# ......w......... .W W   phantom .#...#....... .# .#.#.###..##### .# .###..†...<...# ##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)  You miscast Searing Ray. Nothing appears to happen. The phantom hits you.Tj;Q##.# #.#.#.#.# #.. #.###..# #####...# #.######### #.§..#...# #....#.##.# #.##.#.##.†#.#####.# .#.###.#.#. †..#.#.....# .#@......#. w...........W...>.=.#. ..#.......####.##......#$ #.###..#####...# ......#...†...<...#.### ......######..##.##. ........ Tj%R.  ##.# .. ........ #.......# ........ ####....# ........Tj_  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (moderately damaged, 73% to hit)  You miscast Searing Ray. Nothing appears to happen. The phantom hits you.  The phantom blinks! You blink.  Found a +5 ring of evasion and 7 gold pieces.2---Contam: 10% ---5.1 (1Tj'lTjp; _Found a stone staircase leading down.Tj0  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tj1 ##.# #.#.#.# Emolg4 the Destroyer ##.# #.. #.### Barachi of Jiyva Jeruox **.... ...# #####...# Health: 42/46 =====================--- .### #.#### Magic: 6/10==============---------- ..##### #.§..# AC: 2Str: 8 ......# #....#.# EV: 16Int: 20 Contam: 10% ....#.# #.##.#.# SH: 0Dex: 11 .#.†#.#####.# .#.###.#.#.  XL:  7 Next:  7% Place: Dungeon:5 .†..#.#.....# .#@......#.  Noise: ---------  Time: 4625.1 (0.0) Tj*...w...........W...>.=.#.  g) +2 sling (freeze) ..#.......####.##......#$  Fire: g) +2 sling (freeze) #.###..#####...# ......#. #..†...<...#.### ......## .####..##.##. ........  W   phantom . ##.# .. ........ . #.......# ........ . ####....# ........ _Found a stone staircase leading down.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)Tj` *WTjY-@.Tj3;@*Tjq+W.  Aim: a phantom (moderately damaged, 73% to hit)Tj##.# #.#.#.#Emolg4 the Destroyer ##.# #.. #.###Barachi of Jiyva Jeruox **.... ...# #####...#Health: 42/46 =====================--- .####.####Magic: 6/10==============---------- ..##### #.§..#AC: 2TjyStr: 8 ......# #....#.#EV: 16Int: 20 Contam: 10% ....#.# #.##.#.#SH: 0Dex: 11 .#.†#.#####.# .#.###.#.#.XL:  7 Next:  7% Place: Dungeon:5 .†..#.#.....# .#@......#.Noise: ---------  Time: 4625.1 (0.0) ...w...........*...>.=.#.g) +2 sling (freeze) ..#.......####*##......#$Fire: g) +2 sling (freeze) #.###..#####.*.# ......#. #..†...<...#*###Tj< ......## .####..##.##. ........W   phantom . ##.# .. ........ . #.......# ........ . ####....# ........  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.Tjڀ W...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (moderately damaged, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.  The phantom is heavily damaged.(Press . to maintain the ray.)Tj3=7====6.1 (1Ray TjTjT _The phantom barely misses you.Tj; ****The searing ray hits the phantom.TjH W...  The phantom is heavily damaged.TjI4===7+ TjRTj?dU _The phantom closely misses you.Tjn **** The searing ray hits the phantom!Tj s W...  The phantom is almost destroyed.6==6--8++ Tj Tj X _The phantom completely misses you. Tj5X .  The searing ray hits the phantom! Tj׾_**** TjzL ....  You destroy the phantom! Tj[QT--259 TjbX TjB[> _You finish channelling your searing ray. Tj.# #.#.#.# .# #.. #.### # #####...# ### #.#### ##### #.§..# # #....#.# #.# #.##.#.# #.†#.#####.# .#.###.#.#. †..#.#.....# .#.#.w. Tjĉ>.=.#.#.####.##......#$ .###..#####...##......#. ..†...<...#.####......# ####..##.##. #.  ##.# .. #.  #.......# #.  ####....# #. TjΕ Tj7--30.3 (1.2 Tjf Tj-+ _Found 17 gold pieces. Tjf,.# #.#.#.# .# #.. #.### # #####...#  #.#### ### ##### #.§..# ....# #....#.# ...#.# #.##.#.# .. ## .†#.#####.# .#.###.#.#..$ ..#.#.....# .#.#.w.>.=.#.._ #.####.##......#$$. ###..#####...##......#.†...<...#.####......###+..##.##. #.##.# .. #.#.# #[ Tj-_40m.####....# #. Tj|7==8% --1.5 _Found 12 gold pieces. Found a white marble altar of Elyvilon. TjF# #.#.#.# # #.. #.### # #####...#  #.#### ## ## #.§..# ....... # #....#.# .#... ..#.# #.##.#.# ... ## †#.#####.# .#.###.#.#..$.#.#.....# .#.#...$ w. Tj1G^>.=.#.._$ .####.##......#$$...#####...##......#. †...<...#.####......###+#..##.##. #.  ##.# .. #.#. TjG# #.####....# #. TjtR TjRB==8 TjSX=====52.7 TjOZ Tj^+ _Found 31 gold pieces. Tj  #.#.#.#  #.. #.###  #####...#  #.#### ### ### #.§..# #.........# #....#.# #.#..... #.# #.##.#.# #...## #.#####.# .#.###.#.#..$. #.#.....# .#.#...$. .>.=.#.._$.####.##......#$$...#####...##......#.  Tj a...<...#.####......###+#..##.##. #. ##.# .. #.##.# #.#####....# #.# Tj  Tj 9=====33.9 Tj  Tj  TjC ]#.#.#.# #.. #.### #####...# #.#### ######## #.§..# #......# #....#.# #.#... .# #.##.#.# #...# .#####.# .#.###.#.#..$..# .#.....# .#.#...$.#>.=.#.._$.#####.##......#$$...#  TjND 0..#####...##......#.....#<...#.####......###+# ..##.##. #..# .. #.#  TjP X15.1 Tj:V  TjUX  Tj( . #.#######... #.#### ########### ##§..# #.......... .# #....#.# #.###..###########.# .#.###.#.#..$.......##.#.......#...$.............>_ Tj5\####.##......#$$..#####...#..#....# #...........# Tj  Tj'10/10 Tj\=====6.3 Tj Tj#Z _Your magical contamination has completely faded away. Tj+7.3 (2 Tj Tj. _l - a +5 ring of evasion TjdEJ ####... Tj2 #.#### ########### ##§..# #.......... .# #....#.# #.###.#.# #...###########.# .#.###.#.#..$.......##.#.......#...$.............>_####.##....@.#$$..#####...#..<...#.####+###S   adder (asleep)..(# #S..........#8.5 (1 _You encounter an adder. Tj  #.#### ########### ##§..# #.......... .# #....#.# #.###.#.# #...####### Tjͧ ####.# .#.###.#.#..$.......##.#.......#...$.............>_ Tj ####.##......#$$..#####.... Tj@ <...#.####+####.##.  Tjj p....... #.# .. ## Tjj |......##### ....# ..(# #S ..# #. Tj >9.7 Tj  Tj  Tj%  Tj& ##§..# #.......... .# #....#.# #.###.#.# #...###########.##.#.###.#.#..$.......##.#.......#...$.............>_####.##......#$$..#####....<...#.####+### Tj& ##.##. ....... #.# ..  Tj' i##......##### Tjd' 1 ....# Tj'  ..(# #S Tj'  ..# #. .. . Tjv ]===40.9 Tjz  Tj)|  Tj 9 )))))S    You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet freezes the adder.  The adder hisses angrily. Tj MS. Tjy 7S. Tj: 4... Tj) 7===2.3 (1.4 Tj  TjI ^ _The adder is severely wounded.Tj8 )Tj))))Tj7)You shoot a sling bullet.TjyvS.S.TjqU...Tj(3.7TjTj` _The sling bullet closely misses the adder.Tj...#.._$.#  EV: 16TjInt: 20 .....####.##......#$$...#  SH: 0Dex: 11 Tj..#####...##......#.....#  XL:  7 Next: 25% Place: Dungeon:5 Tjң5..<...#.####....@.###+###  Noise: ===------  Time: 4645.1 (0.0) Tj..##.##. #....S........  g) +2 sling (freeze) Tj#.# .. #...........##  Fire: g) +2 sling (freeze) #.......# #...........# Tj3M####....# #...........#  TjU....# #...........#  S   adder ..(# #...........#  TjvE..# #...........#  .. ............# Tj_The adder barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  TjuConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 68% to hit)Tjk *S.***Tj~-*.TjBw.**.*Tj+:E.*.Tj-*.Tj8yS.**Tj[*.*.Tjz `## #.§..# #..........  Emolg4 the Destroyer .# #....#.# #.#........  Barachi of Jiyva Jeruox **.... .# #.##.#.# #...#######  Health: 46/46 ======================== .#####.##.#.###.#.#..$..#  Magic: 8/10===================----- .#.....##.#.......#...$.#  AC: 2Str: 8 Tjz ..............>...#.._$.#  EV: 16Int: 20 .....####.##......#$$...#  SH: 0Dex: 11 ..#####...##......#.....#  XL:  7 Next: 25% Place: Dungeon:5 Tjz 5..<...#.####....@.###+###  Noise: ===------  Time: 4645.1 (0.0) Tjz ..##.##. #....†........  g) +2 sling (freeze) #.# .. #...........##  Fire: g) +2 sling (freeze) Tj { #.......# #...........# ####....# #...........# Tj*{  ....# #...........#  S   adderTjH{ 1 ..(# #...........# Tj{  ..# #...........#  .. ............# _The adder barely misses you.Tj{ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TjI| Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the adder.Tj   #..........  #....#.# #.#........  #.##.#.# #...####### #.#.###.#.#..$..# #.#....$.# Tj ....._$.# #$$...# #.....# <###+### Tj$ * #....*........  .. #....*......## TjD #....*......#Tje  #....*......# ....# #...........#Tj  Tj ..(# #...........# Tj ..# #...........# .. ............#TjI†... Tj% Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the adder.  You kill the adder!Tj9==7-6.1 (1Ray Tj|Tj f _(Press . to maintain the ray.)Tjw z .# #....#.# #.###.#.# #...###########.##.#.###.#.#..$.......##.#.......#...$.............>_####.##......#$$..#####....<...#.####+####.##. ....... #.# .. .##......# #####......../...#---7.3 (1.2Tj TjƂ { _You stop channelling your searing ray. Found a jewelled gold wand.Tj s _You see here an adder corpse.Tj0# #....#.# #.#. # #.##.#.# #...#. #####.##.#.###.#.#..$..#. #.....##.#.#...$.#.....>...#.._$.#.####.##......#$$...#.#####...##......#.....# Tj3<...#.####......###+###.##.##. #....† .# .. #.# .# #.# TjTj^4Tj510/10=====--8.5 _Tjp@TjBTj #....#.# #.#.  #.##.#.# #...#..##.#.###.#.#..$..#. .....##.#.#...$.#.#....>...#.._$.#.#####.##......#$$...#.# #####...##......#.....#.# <...#.####......###+###.# ##.##. #....†.# # .. #.## #.# ... TjTj(9.7TjTjE8 _You hear a distant slurping noise.TjW>#....#.# #.#.##.##.#.# #...#..#.##.#.###.#.#..$..#..###.#.#...$.#.# >...#.._$.#.# ####.##......#$$...#.# ...##......#.....#.# ...#.####......###+###.# .##. #....†.#  .. #.#### # #.# ...[3Tj>G9;49m##TjHTj=I)50.9TjRTj6TTj #....#.# #.#.#  #.##.#.# #...#..# .##.#.###.#.#..$..#..# ##.#.#...$.#.# >...#.._$.#.# ####.##......#$$...#.# ...##......#.....#.# #.####......###+###.# .##. #....†.#  .. #.#### # #.# ....#Tj [40m #  ....# #..(# #..# #....##.Tj Tj (2.1Tj@ Tj Tj[ #....#.# #.#..........# #.##.#.# #...#######..# .##.#.###.#.#..$..#..# ##.#.#...$.#.# >...#.._$.#.# ####.##......#$$...#.# ...##......#.....#.# #.####......###+###.# ##. #....†.# .. #.#### # #.#[39Tj\ ;49m # #. ....# #.  ..(# #...# #......##..Tje Tjuf %===Tjf !3.3Tjn Tj q Tjk.#...'TjTjDTjk%40TjTjc( _You open the door.TjXfM #.§..# #.....#.# #.#........ #...#######..# ####.#.#..$..#..###.#..... .........>...#.._$##Tj$$ ##........ .#.####......###@### ##.†... ### ...# #...........#TjBTjTjo&5.5 (1.2TjTj-Q _There is an open door here.TjAxM#### #############  #.§..# #.....#........ #...###### #Tjx`###.#.#..$..#..###.#..... .........>...#.._$##$$ ##.....@.. Tjx.#.####......###'### ##.†Tjx... .. #...........####TjE6.7 _TjTj *M###...##### #############  #.§..# #....#........ #...###### ####.#.#..$..#..###.#..... .........>...#.._$##$$ ##........ .#.####......###'### ##. #....†.........#Tj! >7.9Tj] Tj" Tj9 #...# #.#### # #.§..# #.#  #....#.# #.#.#  #.##.#.# #...#..##.##.#.###.#.#..$..#..#.##.#.#...$.#.#.>...#.._$.#.# .####.##......#$@...#.##...##......#.....#.#.#.####......###'###.# .##. #....†.#  .. #.####.# [Tj 40m#.#.# #.#  ....# #.# ..(# #..#Tjd Tj (9.1Tj Tj Tj& ,60.1 (2Tj TjN ? _You now have 134 gold pieces (gained 17).Tj4?#...# #.#### # #.§..# #.# #....#.# #.#.# #.##.#.# #...#..#Tjx5v#.##.#.###.#.#..$..#..#.##.#.#...$.#.#.>...#.._$.#.#.####.##......#@....#.#Tj5#...##......#.....#.#.#.####......###'###.# #.##. #....†.# .. #.####.# #.# Tj6#....# #.# ....# Tj<6#.# ..(# Tj`6]#..#Tj ATjA+1.3 (1TjITjRTj:S+2.3 (2TjeYTj0]> _You now have 141 gold pieces (gained 7).Tj= ...# #.#### # #.§..# #.#  #....#.# #.#.#  #.##.#.# #...#..# .##.#.###.#.#..$..#..# ##.#.#...$.#.# >...#.._$.#.# Tjv>%####.##......#.@...#.# ...##......#.....#.# #.####......###'###.# .##. #  .. ## # Tj ?$....# #  ....# #..(# #Tj_HTjH+3.5 (1TjQTj;STjk=...# #.#### # #.§..# #.# #....#.# #.#.# #.##.#.# #...#..# Tj.##.#.###.#.#..$..#..# ##.#.#...$.#.# >...#.._$.#.# Tj####.##......#..@..#.# ...##......#.....#.# #.####......###'###.# ##. #. .. #.# #.# #. ....# #.Tj  ..(# #.TjTj(4.7Tj`Tjb ...#  #.#### ##  #.§..# #..#  ....#.# #.#.#  .##.#.# #...#..#  .##.#.###.#.#..$..#..#  .##.#.#...$.#.#  >...#.._$.#.#  .##......#...@.#.#  #...##......#.....#.#  #.####......###'###.#  #. #....†[39;Tj- C49m.#  . #.####  # #.#   # #.#   # #.#    ..(# #.#   TjA Tj (5.9Tj$ Tj Tj$ GM #.## ##...##### #############  #.§..# #.....#.# #.#........ #...#########.#.#..$..#..###.#..... ........>_##....... #.####......###'###.# Tj" >7.1Tj Tj Tjg +8.1 (2Tj Tj~ ? _You now have 156 gold pieces (gained 15).Tj9M.#.#  #.## ##...##### #############  #.§..# #....#........ #...#########.#.#..$..#..###.#..... ........>_## #...##......#.....#.# Tj:+9.3 (1Tj?TjDHTjI,70.3 (2TjOTj6S? _You now have 172 gold pieces (gained 16).TjM#### .#.#  #.## ##...#Tj.#### #############  #.§..# #....#........ #...######Tj,###.#.#..$@.#..###.#....TjS|...#.## ........>_ Tjy###.##......#.....#.# TjTjѳTj˴+1.5 (1TjuTjC#.#.##### #.#.# . #.### #...#  #.#### #  #.§..# #.# #....#.# #.#.# #.##.#.# #...#..# #.##.#.###.#.#..@..#..# .##.#.#.....#.## .>...#.._..#.# #.##......#.....#.##...##......#.....#.# .#.####......###'###.##. [40Tj!sm#....†.#. #.####.# #.#Tj>2.7TjԢTjTjH+3.7 (2TjYTjc? _You now have 184 gold pieces (gained 12).Tj3   . #.### ###...  #.#### ##############§..# #............ #....#.# #.###..#########.#.#..... ......##.......>_..#.# ####.##.... ...# #...........#TjG7 Tj8 TjE8 $4.9 (1Tj;? TjCA Tjr.#.#.# .. #.####...# #.#### # #.§..# #.#  #....#.# #.#.#  #.##.#.# #...#..##.##.#.###.#.#.....#..#.##.#.#.@...#.##.>...#.._..#.# .####.##......#.....#.##...##......#.....#.#.#.####......###'###.# .##. #....†.#  .. #.####.# #[39;49Tjm.#.# #.#TjTj(6.1Tj Tjr TjՎP . #.### ####...  #.#### ##############§..# #............  #....#.# #.###.#.# #...####### ####.#.#..... .......##.......>_..#.# ####.##.... ###......# #...........#TjXTj1(7.3TjTjΡTjh ####...  #.#### ##############§..# #............  #....#.# #.###..####### Tj####.#.#..... .......##.......>_..#.# Tj"####.##.... ###.. ..#.####'##TjB..(# #...........#Tj3Tj(8.5Tj,Tj.Tjm...# #.#### # #.§..# #.# #....#.# #.#.# #.##.#.# #...#..# .##.#.###.#.#.....#..# ##.#.#.....#.## >...#.._..#.# ####.##......#..@..#.# ...##......#.....#.# #.####......###'###.# ##. #. .. #.# #.# #.Tjn ....# #.  ..(# #.TjrTjRs(9.7TjzTjm|Tjv +  #.#### ##############§..# #............ #....#.# #.###..#########.#.#..... ......Tj ##.......>_..#.# ####.##...... .#.####'## ##. #....†........Tj5 x..# #...........#Tj Tj )80.9Tj TjT! Tj4 2 §..# #............ #....#.# #.###...#######Tj ##.#.#..... ......##.......>_..#.# ####.##...... .#.##Tjͪ ##@## ##. #....†........ .. .Tj k###...............#Tj TjN (2.1Tje g _There is an open door here.Tj$ #....#.# #.###.#.# #...#########.#.#.....#..# ......##.......>_..#.# Tj %z####.##...... .#.####'## ##. #....†....@... .. .Tj8%H###.# Tjc%##......../...#Tj 2Tjl3/3.3 _Tj;Tj>Tj{Z ##..#########.#.#.....#..# ......#.......>_..#.# ####.##....Tj.. .#.####'## ##. #....†........ .. .####.# #+#########TjTjf(4.5TjTj$Tj #.##.#.# #...#..##.##.#.###.#.#.....#..#.##.#.#.....#.##.>...#.._..#.# .####.##......#.....#.##...##......#.....#.#.#.####......###'###.# TjVl.##. #....†.#  .. #.####.# #.#Tjy.# #.#  ....# #Tj.# ..(# #.Tjw.# ..# #TjV.# ....Tj.# ##../...#TjI##+#TjTj(5.7TjTjTju  #.##.#.# #...#..##.##.#.###.#.#.....#..#.##.#.#.....#.##.>...#.._..#.#Tj" .####.##......#.....#.##...##......#.....#.#.#.####......###'###.# #.##. #....†.# .. #.####.# #.# #....# #.# ....# TjT #.# ..(# #.Tjz .# ..# #.#Tj x ....# ##Tj ./...#.##+Tj (#Tj[ Tj (6.9Tj Tj Tj  ##.###.#.#.....#..# ........##.......>_..#.# ####.##.... ####.. ...#.####'## #.##. #....†........  .. .#### .....# # ....#Tj8 TjW (8.1Tj TjQ TjFt ........#.......>_..#.# ####.##.... ####.. ...#.####'## #.##. #....†.........#  .. .#### .....# Tjt# ....# ..(# #.TjTj)TjK!9.3TjTjTj .......>_..#.# ####.##.... ####.. ...#.####'###.# Tj|(#.##. #....†.........#  .. .### .....# #Tj ....# ..(# #. ..# #.Tj(Tj)90.5TjsTjTj ####.##.... ####..# ...#.##Tj##'###.# #.##. #....†.........  .. .### .....# # ....# ..(# #. ..# #.Tj, ....TjTjW(1.7Tj;&Tj(Tj8 ####..# ...#.####'###. #.##. #....†........  .. .### .....# # ....# ..(# #. ..# #. .... ##Tjb0/TjTjE(2.9TjTjFTjQ^ X...#.####'###. #.##. #....†........  .. .### .....# # ....# ..(# #.Tj^ 4 ..# #. .... ##/ .##+######## Tjkh >4.1Tjo Tjq Tj +#.##. #....†........  .. .### .....# Tj@&# ....# ..(# #. ..# #.Tj\? .... ##Tjvw .##+########Tj2Tj(5.3TjUTjTj+6.3 (2TjTj 2 _p - a wand of polymorph (14)Tj&zY#.##. #....†...# # .. #.####.# #.##....# #.# ....# #.# ..(# #..# ..###.# .# ##.#.##+#Tj#TjTj$7.5 (1TjTjԌTjƕY.##.##. #....†...# .# .. #.####.# #.##....# #.# ....# #.# ..(# #..# ..###.# .# ##.#.##+#TjTjj(8.7TjTjUTj\ .##.##. #....†...# Tj\ #.# .. #.#### #.# #.##....# #.# ....# #Tj:] .# ..(# #..#Tj] m ..###.# .# ##.#.##+#Tjf Tj_g (9.9TjCp Tj=r Tj #..##.##. #....†...# ##.# .. #.####  #.# #.#  ####....# #Tj l.# ....# #.# ..(# #..# ..###.#.# ##.#.##+TjԠ 1#..Tj= Tj *701.1Tj Tj\ Tj#..##.##. #....†.#  ##.# .. #.#### #.# #.# ####....# #.# ....# #.# ..(# #..#.###.#.# ##.##.....##+##...#.Tj,(2.3TjGTjTjq#..##.##. #....†.# ##.# .. #.#### #.# #.# ####....# #.# ....# #.#..(# #..#.###TjqL.#.# ##.# #.....##+# #.... #...Tjq*###Tj|Tj|(3.5TjFTj7TjOTjTjTjTj ..##.##. #....†.#  ##.# .. #.#### #.# #.# ####....# #.# ....# #.# ...(# #..# ....###.# .# ##.# #.....##+# Tj #.... #...###Tj Tj (4.7TjR Tj TjU '..........$...##+##+###Tj_ Tj_ ,50Tjlf Tjg ! _You open the door.TjBk K _Found 13 gold pieces.TjI ##.# .. .### #.......# ### ....#..(# #...###....... ###.....##@########.....# .!.....####...$...# ##+##+## TjCSTjS-6.9 (1.2Tj>[Tj\N _Found a white potion.TjP_Q _There is an open door here.Tj  #.......#.# ###.. ....#...(# #........###............................ #####............#.....##'#########.......@..# !###...$8.1 _TjTjTjwYITjq,TjfsTjУX ....# #...........# ...(# #...........# ....###...........# ..................# #####............# #.....##'######### #..........#  #....!.....#  ####.#11.5 (3.4 ##+##+###  _You now have 197 gold pieces (gained 13).TjnTjҪTj Tj;TjTj{BTjTjTjqTjTjTj Tj . ####....# #...........# . ....# #...........# . ...(# #...........# Tj. ....###...........# ..................# #####............#Tjq2 #.....##'######### #..........# #....@.....#4.9####.......###+##+###TjxTjTj^ _p - 3 white potions (gained 1)Tj% ....# #........(# #........###........ ............... #####.............##'########.....# ####.@. ##+##+##Tj-6.1 (1.2TjTj4Tjk'#.##.##.##..#....P.>PTj Tj TjU %70TjTjW! _You open the door.Tj[ _Found a stone staircase leading down.TjC  (# #.........###........ .............. #####............##'########.....# #.#### ##@##+### #.# TjND h$..P$TjM TjN -8.3 (1.2TjRU TjV $ _Found 19 gold pieces.TjKY Q _There is an open door here.Tjt .###....... ............. #####......#.....##'#########..........# #..........#TjZm###.......# ##'##+### #@# P$$.P$$TjoTj(9.5Tj6Tj=+ _Found 52 gold pieces.Tj  ............. #####......#.....##'########..........# .......###.... ##'##+## #.# .#Tj$.$.P$$$...PPPPPTjtTj)20.7TjTj+ _Found 12 gold pieces.Tjrw   #####.....##'########........# .....### ##'##+## #.# ..###Tjw ...P$$$P.#......####Tj Tj (1.9Tj Tj$ + _Found 14 gold pieces.Tj\.....##'########........# ### ##'##+## #.# # .##...#..##..PPP..>PTjU]$$$P....P$$$P.#...$.P$$$P##......PPPPP#.........###....#TjhTji(3.1TjqTj\t* _Found 9 gold pieces.!Tj>>#.....##'# #..........# #..........# ####.......# ##'##+### #.# .# #.##.## #.#...# #.@.# #..## ...PPP !Tjz>....>P$$$P.......P$$$P.#......$.P$$$P##... !Tj;J!TjJ(4.3!TjQ!Tj(T!TjN  ........# ### ##'##+## #.# .# #.###...#..# ##........PPPPP.#.......>P$$$P.#.P.###..........#!Tj !Tj (5.5!Tj !Tj "TjM; .  You shoot a sling bullet. The sling bullet hits the toadstool!  The sling bullet freezes the toadstool."Tjf wYou destroy the toadstool!"Tjw   ribbon worm"TjF7===6.9 (1.4"Tj"TjR\ _You encounter a ribbon worm.#Tjd ))) You shoot a sling bullet. The sling bullet hits the ribbon worm!  The sling bullet freezes the ribbon worm.#Tj .w.w#Tj $.#Tj (8.3#Tj #Tj c _The ribbon worm is heavily wounded.$TjI  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$TjQ v #..........#  Emolg4 the Destroyer #..........#  Barachi of Jiyva Jeruox **.... ####.......#  Health: 46/46 ======================== ##'##+###  Magic: 8/10===================----- #.# .#  AC: 2Str: 8 #.##.##  EV: 16Int: 20 $TjQ '#.#...#  SH: 0Dex: 11 #...# XL:  7 Next: 27% Place: Dungeon:5 #.@##$TjR  Noise: ===------  Time: 4728.3 (0.0) ......w*.PPPP.#  g) +2 sling (freeze) $Tj3R .......>P$$$P.#  Fire: g) +2 sling (freeze)  $Tj]R ........P$$$P.#  ......$.P$$$P## $TjR  ........PPPPP#  w   ribbon worm ..........####  $TjR ..........# ..........# _The ribbon worm is heavily wounded.$TjR RCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  $TjTS Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 93% to hit)%Tj ***w.%Tj9.*%Tj ..w*Aim: a ribbon worm (heavily wounded, 93% to hit)%Tj® #..........#Emolg4 the Destroyer#..........#Barachi of Jiyva Jeruox **....####.......#Health: 46/46 ========================##'##+###Magic: 8/10===================-----#.# .#AC: 2Str: 8#.##.##EV: 16Int: 20#.#...#SH: 0Dex: 11#...#%Tj XL:  7 Next: 27% Place: Dungeon:5#.@##Noise: ===------  Time: 4728.3 (0.0)......**.PPPP.#g) +2 sling (freeze)....**.>P$$$P.#Fire: g) +2 sling (freeze) ........P$$$P.#......$.P$$$P##........PPPPP#w   ribbon worm..........####..........#..........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.%Tj9? C w...ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.  The ribbon worm is severely wounded.%Tj~A 9==-9.3 (1Ray %TjqH %TjK f _(Press . to maintain the ray.)&Tj? \ .  The searing ray hits the ribbon worm.&TjB R****&Tj N.....8--8--30+  _You kill the ribbon worm!'TjwS< ### ##'##+## #.# .# #.###...#..# ##....###..##...#........@PPPP.#>P$$$.$.P$$$P#..........#'Tje'Tjg9==--1.5 (1.2'Tj~q'Tjst< _You stop channelling your searing ray.(Tj ####.......#  ##'##+### #.# .# #.##.###.#...# # #...#.###....###..##...# .........PPPP.# .>P@$$P.# .P$$$P.# ......$.P$$$P## ..PPPPP#..####.#..#(Tjm (Tjr 10/10=====-2.7(Tj (Tj A3.7 (2(Tjl (Tj > _You now have 203 gold pieces (gained 6).)Tj B####.......# )Tj5##'##+### #.# .# #.##.## )Tjmn#.#...# )Tj# #...#.### )Tj....###..##...# .)Tj_SPPPP.# .>P.@$P.# .P$$$P.# ......$.P$$$P## ..)Tj...#.#.#.)Tj!#)Tj)Tj+4.9 (1)Tj )Tj)Tj*+5.9 (2)Tj)Tj> _You now have 208 gold pieces (gained 5).)Tjt####.# ##'##+### #.# .# #.##.## #.#...# # #...#.### ....###..##...# .PPPP.# .>P..@P.# .P$$$P.# ......$.P$$$P## .........)Tj........#)Tj)Tj޳I===7.1 (1)Tj)Tj)TjB+8.1 (2)Tj)Tj> _You now have 217 gold pieces (gained 9).)Tj    ##'##+## #.# .# #.##.###.#...# #...#.###....###..##........PPPP>P....P$$$.P$$$P#..PPPPP# .######)Tjr )Tj +9.3 (1)Tj( )Tj3 )Tj$4 ,40.3 (2)Tj; )Tjh> ? _You now have 231 gold pieces (gained 14).)Tj  #.# .# #.##.##.#...#..#.###....###..##........PPPP>P....P$$)Tj'$.P$$@P##..PPPPP# ..###..#)Tj)TjP+1.5 (1)Tj)Tj)Tj+2.5 (2)Tj)TjP> _You now have 238 gold pieces (gained 7).*TjL] #.# .# #.##.## #.#...# ## #...#.### ....###..##...# .PPPP.# .>P...P.# *Tj7M.P$$.P.# ......$.P$@.P## .PPPPP# .#### ..*Tj\MN.# .*Tj|M3.# .*TjME.# ...#*Tj"N'###*TjLW*TjW+3.7 (1*Tj_*Tj*i*Tji+4.7 (2*Tj8q*Tjs? _You now have 251 gold pieces (gained 13).*TjZJ #.# .# #.##.## #.#...# ## #...#.### ....###..##...# .PPPP.# .>P...P.# .P$$.P.# ......$.P@..P##*Tj̬ .PPPPP# .#### .# .# .# *Tj2.###*Tju*Tj$+5.9 (1*Tj*Tjl*Tja+6.9 (2*Tj*Tj? _You now have 261 gold pieces (gained 10).*Tj6M##'##+### .# ##.#*Tjw #.#...#  ## #...#.##*TjF###..##..*Tj..PPP>P....P@$.P.#$.P...P##*TjwPPPPP..........####*TjG*TjK+8.1 (1*Tj*Tj*Tj+9.1 (2*Tjn*TjA? _You now have 274 gold pieces (gained 13).*Tj} ##'##+### #.# .# #.##.## #.#...# ## #...#.### ....###..##...# .PPPP.# .>P...P.# .*Tj2 P.@.P.# ......$.P...P## .PPPPP# ...#.#.#.###*Tj8 *Tj. ,50.3 (1*TjR *Tj *Tj +1.3 (2*Tj( *Tj ? _You now have 290 gold pieces (gained 16).,TjO,TjO,Tj@R,TjV,TjZ,Tjo_B,Tja,Tja,Tjb,Tjkd,Tji,Tjj,Tjk,TjoR  There is a stone staircase leading down here.,TjZr,Tjr _,Tjt,TjMx,Tj|,Tj|,Tj,Tj,,Tj,Tju #.# .# #.##.## #.#...#.##### #...#.###,Tj8 ......###..##...# #..........PPPP.# ,Tj֏..>P...P.# ##........P...P.#,Tj ..@.P...P##,Tje8.3 (7.0 ..........PPPPP# ,Tjw......#### ....# ##....# #....#,TjU #....#,Tj4 ############ ,TjԐ!,Tj,Tjm,Tj? _You now have 303 gold pieces (gained 13).-Tjo #.# .# #.##.##. #.#...#.##### #...#.###.###..##...#.#..PPPP.#.>P...P.##........P...P.#-Tja.P...P##.PPPPP#.####.####.#  #.#  #.# -TjG #-Tjp&-Tj&-Tj'&9.5 (1.2-TjK.-Tj0-Tj; #.# .#. #.##.##. #.#...##..##### #...#.### .###..##...##.#.PPPP.##.>P...P.##-Tja.P...P.#.P...P##.PPPPP#.####.#####.#  #.#  #-Tjw.#  #-Tj#-TjE$-Tjh$"60.7-Tj,-Tj--Tj.. #.# .#.. #.##.##.. #.#...# #..###### #...#.###-Tjd}..###..##...# #.#.PPPP.# #.>P...P.##.P...P.#.P...P##.PPPPP#.####.######.#  #.#  #-Tjw.#  #-Tj-Tj6-Tjd!1.9-TjT-Tj-TjW .. #.# .#. #.##.## .... #.#...####..###### #...#.### .###..##...# #.#.PPPP.# #.>P...P.##-Tj .P...P.#.P...P##.PPPPP#.####.#######.#  #.# -Tj b #.# -Tj G #-Tj -Tj (3.1-TjU -Tj -Tj .... #.# .# ..... #.##.## ....-Tjz #.#...# ###..###### #...#.### .........###..##...# #.#.PPPP.# #..>P...P.##-Tj1.P...P.#.P...P##.PPPPP#.####.##.# #.# #.# #-Tj-Tj (4.3-Tjr.Tj: ..... #.# .# ..... #.##.## .... #.#...# ###..###### #...#.### .........###..##...# #.#.PPPP.# #...>P...P.#.Tj#.P...P.#.P...P##.PPPPP#.####.##.# #.# #.# ##.Tj\.Tj.Tj!5.5.Tj .Tj!.Tj= ..... #.# .# ..... #.##.## .... #.#...# ###..###### #...#.### .........###..##...# #.#..PPPP.# #....>P...P.##.P...P.#.P...P##.Tj .PPPPP#.####..##..# #..# #..# ####.Tj .Tj$(.Tj((6.7.Tj..Tj0.TjC  ..... #.# .# ..... #.##.## .... #.#...# ###..###### #...#.### .........###..##...# #.#....PPPP.# #..........>P...P.#.#.P...P.#.P...P##.PPPPP#.####...##...# #...# #...# #####.TjJ .TjbK (7.9.Tj P .Tj R .TjB< S ..... #.# .# ..... #.##.## .... #.#...# ###..###### #...#. ..###..##... #.#..........PPPP. #..........>P...P..#.P...P..P...P.PPPPP#.####....##....# #....# #.....# #######9.1.Tj;@ .Tj ..... #.# .# ..... #.##.## .... #.#...# ###..###### #...#. .###..## #.#..........PPPP #..........>P...P.TjZ.#.P...P.P...P.PPPPP......##.....# #.....#.Tj #......# #########.TjA.Tj)70.3.Tjt".Tj$/Tj  ..... #.# .#/TjK( ..... #.##. .... #.#... ###..###### #...#. /TjpD.###..## #.#/Tj ./Tj>  #..........>P....#/Tj :.P....P............##..........# #.......# #........# #####/Tjq/Tj>(1.5/Tjz&/TjtF/Tj ..... #.# . ..... #.##. .... #.# ###..###### #...# .###..## #.#..# #.>P.#.P.P...#/TjF.##....# #....# #....# #####/Tj>2.7/Tj'/Tj/Tj  ..... #.#  ..... #.## .... #.# ###..###### #... .###.. #.#..#. #.>P#.....#.P#.P#...#/Tj . #. #.. #... /Tj /TjJ /Tjx !3.9/Tj>$ /Tj& /TjE h ..... #.# ..... #.. .... #.##. ###..###### ##.# .###... ... #.#..#.. #/TjUF p.>P #.....#.P #.P #..## #/TjF r #. # /TjN /TjZO (5.1/TjkT /TjW /Tj@.. #.#. ..... #.# ..#.#. ..... #.. .#... .... #. #. .... ###..###### # #.#... .###. ..... #.#.#... #.> #.....#. #./TjA #..## # # # 0Tjk0Tj(6.30Tj 0Tj>0Tj .. #.#.# ..... ###..#.#.# ..... # ....#.... .... #. #......## ###..###### #0Tj H#. #.#....# .###<.........# #.#.#.... #. #.....# # #.##0TjH.# # # # 0Tj6<0Tj(7.50Tj0Tj9 _Found a stone staircase leading up.0Tj0 4 .. #.#.# .....  ###..#.#.# ..... . ....#.... .... 0Tj . #......## ###..###### 0Tj5 #.##.#....# .#<.........## #.# .....#..... # #.....#0Tjq  # # ...###.# 0Tj N## #0Tj G # 0Tj3 0Tj (8.70Tj 0TjD < .. #.#.#. ...... ###..#.#.#. ...... ....#.... .... .. #......## ###..###### ##.##.#....# . #<.........##.##.# .....#...... # #.....0TjfD b# # # ..###.# # # #0TjD G # 0TjUM >9.90TjR 0TjT 1Tjf#. ...#.#.#.......#.####..#.#.#. ..... .......#.... .... ...#......## ###.. ##.##.#....# . #<.........##.##.# .....#....... # #.....1Tj# # # .. .....## ##.#. # # # # # 1Tj 1Tj3!)81.11Tj&1TjR(1TjHC Y #.####  .......#....  ...#......## ###..#######.##.#....# .........1TjBD 5#<.........##.##.# .....#....... #.. #.....#########......................#####.#.#1TjL 1TjL (2.31Tj,S 1TjW 1Tj1   .......#....  ...#......## ###..#######.##.#....# .........<.........##.##.#1Tj  .....#....... #.. #.....#########..........#.#.#.......##1Tj ###.#. ###############1TjR 1Tj` (3.51Tj8# 1Tj% 1Tjq .......#.... .... ...#......## ###.. ##.##.#....#  #<.........##.##.# .....#....... # #.....# ##.#.#.##.###.#. ## # # # # 1Tjy1Tj~(4.71TjO1Tjx2Tj .......#.... .... ...#......## ###.. ##.##.#....# ## #<.........##.##.#.. .....#....... ##.# #.....#.. #2TjN.#.#.#.##.##.####.#. ### # #. ##.2Tjvp ##. #.2Tj2..##2Tj2TjT(5.92Tjj2Tjؠ2Tj .......#.... .... ...#......## ###.. ##.##.#....#  ## #<.........##.##.# .. .....#....... # #.### #.....# ... #.2TjމH#.#[39;49m.#.#.####.###.####.#.##### #.#.# ## #.#2TjF8 # #.#  #.# ..# ###2TjΑ2Tj(7.12Tjt2Tj2Tj  .#.... .... ...#......## ###.. ##.##.#....#  ## #<...##.##.# .. .....#....... ##.#####.....#.....##.. #.#.#.#.## # #.## #.####.#.###### #.#.# # #.#.# ##.#.# ..#.#....#.####2Tj2Tj(8.32Tj2TjZ2Tj ...#.... ....#. ...#......## ###..#. ##.##.#....#  ##..#<.##.##.# ... .....#. # ##.#####..... .....##...2Tj  #.#.#.#.## # #.## #.####.#.######2Tj  #.#.# #.#.# #.#.# ..#.# ....#2Tj M .####2Tj 2Tj (9.52Tj_ 2Tj 3Tj #. ...#......## ###.##.##.#....# ..##..#<.........##.##.# ... .....#....... #..##.#####.....########.....##.............#.#.#.#.##...........##....3Tj+####.#.############## #.#.# #.3Tj?90.73Tj3Tj% 3Tj J #.....#......## ### #..##.##.#....#  ##..#<.##.##.3Tj= 7. ... .....#....... #.. ##.#####....... #.....##.. #.#.#.#.## #3Tjm  #.## #.####.#.#3Tj  #.#.# #.#.# 3Tj X#.#.# 3Tjޱ ..#.# ....# 3Tj\ j.#### .3Tj 3Tj (1.93Tj- 3Tjq 4Tj #.....#......## ###. #..##.##.#....# .. ##..#<.##.##.. ... .....#. # ... ##.#####..... .. #.....##.. #.#.#.#.##4Tj # #.## #.####.#.# #.#.# #.#.# #.#.# ..#.#4TjIb ....# .#### 4Tji? .4Tjf4Tj"(3.14TjϾ4Tj4Tj.r.. #.....#......## .... #..##.##.#....# ... ##..#<.##. ..... ...#.....#.  .... ##.#####..... ...#.....##.. #.#.#.#.## # #.## #.####.#.## #.#.#  #.#.# 4Tjp{ #.#.# ..#.#r   quokka (asleep)  ....#  .####  .4Tj4TjZ(4.34Tjp4TjW _You encounter a quokka.4Tj# .r... #.....#......##  ...... #..##.##.#....#  ......##..#<.##. ..... ...#.....#. ....###.#####..... ...#.....## #.#.#.#.##4Tjr # #.## #.####.#.# #. #.#.##. #.#.#.. #.#.### ..#.#  ....#  .####  .4Tj4Tj(5.54Tj 4Tj4Tj  .r.... #.....#......##  ...... #..##.##.#....# ......##..#<.## ..... ...#.....# ....###.#####..... ...#.....## #.#.#.#.## # #.## #.####.#.#4Tj 0 #.# #.#.# #.# #.#.# ..# #.#.# ##. ..#.#. ....#. .####. .4Tj 4Tj (6.74Tj{ 4Tj 5TjM....... .........#.... .r....#......#..... #..##.##.#....# ......##..#<.........##..... ...#.....#..........###.######5TjF...#.....###.#.#.##.........##.......###.#.##########.# #.#.#r   quokka (asleep)5Tj.[7.95Tj. #.####..#.#.#......... .........#.... ...r...#......#........ #..##.##.#....# ........##..#<.........##........ ...#.....#..............###.#######.......#.....###.#.#.##.........##.......###.#.###########..# ###. ..#...5Tj5Tj[(9.15Tj5Tj 6Tj †You shoot a sling bullet. The sling bullet hits the quokka!  The sling bullet freezes the quokka.6Tj6T)))))6Tj>;7.....6Tj?9===800.5 (1.46TjE6TjeHJ _You kill the quokka!7Tjh ..........#.... ...†.... #.....#......##....##.##.#............##..#<.........##........ ...#.....#..............###.#####.....### #.......#........ #.#.#.#.##........######.#.##########. .####---1.7 (1.27TjU7Tj7Tj b ..†.... #.....#......##...##.##.#.........##..#<.........##.... ...#.....#.........###.#####.....### #.......#........ #.#.#.#.##........######.#.######### #.#.# . .7TjO 7Tji D---2.97Tjr 7Tj 7Tj< ...##.##.#.......##..#<.........##.. ...#.....#........###.#####.....### #7Tj.#.....#... #.#.#.#.##........######.#.#########7Tj~ #.#.# #..7Tj7TjT(4.17Tj^7Tj8TjY9 ..##..#<.........##.. ...#.....#......###.#####.....### #.#.....#... 8Tj9[#.#.#.#...............######.#.######### #.#.# .####8TjB8TjB(5.38TjK8Tj  ...#.....#......###.#####.....### #.#........ #.#.#.#........8Tj......######.#.######### #.#.# ........8Tj/g#########. .#8Tj>6.58TjM8Tj8Tj ###.#####.....### #.#........ #.#.#.#........######.#.######### #.#.# #######........#########.....# .##....####8Tj8Tj(7.78Tjk"8Tj$8Tj9  ..###.#####..... #.......#.....## #.#.#.#.## #..8Tj':  #........## #.####.#. #.# #.#.##.# #.#.#.# #.#.##.....#.#8TjJ:  .##....# .# .####8Tjs: M .# .8Tj: k .. ##8TjB 8TjMC (8.98TjH 8TjhJ 8Tjx { .###.#####..... #.......#.....##8TjȎ  #.#.#.#.## #. #..## #.####.#. #.# #.#.#8Tj #.# #.#.#.# #.#.##.....#.#8Tj  .##....# .# .#8Tj/ c##  .# . 8TjN [ ..  ##8Tj 8Tj ?10.18TjT 8Tj 9Tj  .###.#####..... #.#.....## #.#.#.#.## # #.## #.####.#. #.# #.#.##.# #.#.#.# #.#.##.....#.# .##....# .# .####  .# .  ..  ##9Tj (1.39Tj*9Tj<9Tj$ .###.##### #.#.....## #.#.#.#.## # #.## #.####.#. #.# #.#.#.#.# #.#.#.# #.#.##.....#.# .##....#  .# .####  .# .  ..  ##9Tj͞9Tj(2.59TjY9TjT9Tj~ .###.##### #.#.....## #.#.#.#.## # #.## #.####.#. #.# #.#.##.#.# #.#.#9Tj#.# #.#.##.....#.# .##....#  .# .####  .# .  ..  ##9Tj9Tj(3.79Tj9TjO9Tjq  .###.##### #.#.....## #.#.#.#.## # #.## #.####.#. #.# #.#.# #.9Tjq \#.# #.#.# #.# #.#.# #.....#.# .##....# 9Tj r W .# .#### 9TjAr 9Tjer | .# .  .. 9Tjr H ##9TjBz 9Tjz (4.99Tj 9Tj0 9Tjg D .###.##### #.#.....## #.#.#.#.## # #.## #.####.#. #.# #.#.# #.#.# #.#.# #.# #.#.# #.....#.# .##....#  .# .####  .# .  ..  ##9TjWq [6.1:Tj   .###.#####   #.#.....##   #.#.#.#.##   #   #.   #.####.#.   #.# #.#.#   #.#.# #.#.#   #.# #.#.#   #.....#.#   .##....#   .# .####   .# .   ..   ##   :Tj%:Tj'(7.3:Tj+:Tj.:Tj  .###.   #.#.....   #.#.#.#.   #  :Tjo  #.   #.####.#.   #.# #.#.  :Tj  #.#.# #.#.  :Tjk #.# #.#.  :Tjy #.....#.   .##....  :TjH .# .   .# .   ..  :Tj)O ##   :TjJ :TjL (8.5:Tj':Tj:TjY  .###.  #.#.....  #.#.#.#.  #  #  #.####.# # #.# #.#  #.#.# #.#  #.# #.#  #.....#  .##  .# .   .# .   ..   ##  :Tj,:Tj(9.7:Tj\:Tje:Tj9  .###.  #.#  #.#.#.#  #  # ##:Tj[\ #.####.  #. #.# #.  #.#.# #.  #.# #.  #.....  .##  .# . :Tj  .# .   .. :TjE  ##  :Tj:Tj?20.9:Tj3:TjT:Tj7:Tj:TjZ:Tj;Tj$  .###.  #.#  #.#.#.  #  #  #### #.####  #.. #.# #  #.#.# #  #.# #  #  .##  .# .   .# .   ..   ##  2.1;Tj!A;TjA&M;TjA ..;TjOB..;TjB ###.#;TjB#.......#..;Tj,C #.#;Tj`C! ;TjC....;TjCA######### #.###;Tj[D'........ ;TjD'###########;Tj3EY.............# #;TjE,##############...;TjE ;TjF;TjF .##.;Tj+J;TjiO;TjP(3.3;TjU;TjcZ;Tja=M## ....###.##.......#..#.# #.....;Tj=8######### #.###........ ###########.............# # ##############....;TjE;TjuF(4.5;TjK;TjL;Tj  .##..#< . ...#. .;Tjc ###.# #.#. #.#.#.# #. ;Tj w#. ##.####. ;Tj #.h #.# #. ;Tj #.#.# #. ;Tj #...# #. #####.;TjB S .##. ;Tjl .# .# h   hound (asleep) ;Tj ;Tj< !5.7;Tj ;Tj V _You encounter a hound.;Tj~7 .##..#<. . ...#. .###.# #.#. #.#.#.#. #. #. #.#.####.# #.h.#.# #.# #.#.# #.# #..# #.# ;Tj7###.....# .##. .# .# ;Tj?;Tj?(6.9Tj : †You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.>Tj?=)>Tj.>Tj1362.3>Tj>Tj_I _You kill the hound!>Tj?A?Tj  You see here a hound corpse. _?Tj ?Tj9!?Tj9#?Tj%&,?Tj'?Tj+(?Tj*?Tj*?Tj+?Tj-?Tj/?TjI/?Tj 0?Tj`1?Tj4B?Tj 6?Tj8?TjT8?Tj%9?Tj+:?TjU<?Tj<?TjJ=?Tj??Tj2B,?Tj?C?TjD?TjF?TjF?TjG?TjI?TjL,?TjM?TjUP?TjR?TjR?Tj T?Tj~V?TjfYf  You encounter an adder.?Tj` #....<.....S.# #.  #............# #.####   #............#........   #.......†....##.....#.   ?Tja4#............##..##.#   #............##..#< #............+...#   #............###.#####   #....@#.......#.....##--- ?TjBa#####.# #.#.#.#.##    #.#######........   ?Tja #.......#........#   ###########.#.####.#.#   #.....†.....#.# #.#.# S   adder (asleep)?Tja #.###########.# #.#.#   #.............# #.#.#   ?Tjb>##############.....#.#?Tj`k051.5 (19.2)?TjlJ---2.7 (20.4?TjQ _Found an escape hatch in the ceiling.?Tj  #....<.....S.# #.  #............#  #............# #.......†....# #............# #............##..#< #............+ #............# #....@# #####.#  #.# #...... ###########. #.....†.....#.#     ?TjG  #....<.....S.# #.  #............#  #............# #.......†....# #............# #............##..#< #............+ #............# #....@# #####.# #.#?TjR s#...... ###########. #.....†.....#.#      ?Tj ?TjM ?TjN" ?Tj$ ] _An adder is nearby!@Tj †You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet freezes the adder.@Tj" )))))))@Tj۰ 1J.......J   jelly (fellow slime) (wandering)@Tj C8===4.1 (1.4)@Tj! @Tj; I _You kill the adder!ATj3t IATj  #.....########  #....<J....†.# #. .. #.# #.#### #.....#........ #.†....##.....#.. #.##..##.## #.##..#< #.+...#..... #.....@......###.#####.0.0 #.....#.......#.....##. #####.#<...##.#.#.#.## #.#######.. #.......#........# ###########.#.####.#.# #.....†..... #.###########Tj} P #.............# #.#.#.J.JATj ATjՓ 7---5.3 (1.2ATj O _Found a stone staircase leading up.CTjCTj CTjCTjJCTj'CTjY,CTjCTj? _You hear a slurping noise.CTjRCTjgCTjCTjCTjXCTj _You hear a slurping noise.  There is an escape hatch in the ceiling here.CTjJ4 _ _The jelly leaves your sight.CTjJXCTjCTjCTj*,CTj˺BCTjBCTj-,CTjCTjTCTjCTjCTjnCTjCTjCTjCTj+BCTjQCTjCTjLCTjCTj CTj,CTjCTj CTjCTj,CTj CTjvCTjCTjY#CTj$CTj&CTj-XCTj=BCTjECTjGCTj6HCTjcICTjgkCTjlBCTjCTjRCTjBCTjCTjV,CTjNCTjYCTjCTjĥBCTjӪ,CTjnCTj,CTj+CTj[CTjWXCTjCTjJnCTjWCTjCTj)CTj=CTjCTj CTjCTjCTjeCTjCTjCTj7,CTjCTjCTjCXCTj.BCTjCTj,CTjCTjCTjCTj?CTjCTj,CTj XCTjCTjCTjACTjCTjCTj;CTj`CTjCTjCTj,CTj CTj0,CTjCTjCTjCTjCTj&CTjCTjN/CTj/CTj2,CTj3CTjg5CTj8,CTj19CTj%=BCTj=CTjXCTjpdCTjuCTj'.####.........# ## #. CTjYB.......######.###.. # .......##.......#.# # ........#.###.#.#J# ## #######.#.# #.#.#.# ......#.#.# #...#.#.#....... ......#.#.####..#.#.#....... ......#.........#.....>..... ......##.....### ###..#####---928.5 (73.2) CTj_....J.##..##.##.#....# ........ ......##..#<.........##.##.#.... ......+...#.....#....... # ......###.#####.....#########.... .......#.....##.................. <...##.#.#.#.##.................. ######........................... .....#........##.................CTj%D9.7 (74.4CTjCTj9 _Found an escape hatch in the floor.DTjDTjoDTjDTjDTjhQ.JDTjDTjY"3DTj),DTj*DTj*DTjk,DTj-DTj0DTjB3DTjJ`DTjKDTjLDTjR,DTjSDTjUDTjXDTjGYDTjpZDTjbDTj%eDTj4fDTj gDTjiDTj~mDTjNnDTjnDTjwDTjz,DTj{DTj~~DTj~,DTjTDTjDTjpDTjDTjDTj[DTjXDTj,DTjDTj,DTjDTj,DTjDTjODTjDTjDTjJDTjDTjDTj/BDTjDTjBDTjDTjeDTj'DTjDTj}DTjDTjDTjBDTjDTjxDTj,DTjDTjzDTjDTjSDTjXDTjDTjS BDTj DTj DTj DTj%DTj$DTj9,DTjlDTj&DTj,DTjI DTj$DTj(DTj)DTj{+DTj.DTj2DTj%3DTj>5DTje?XDTjsCDTj GDTjGDTjIDTj8MDTj&RDTjVDTjXDTj[DTjaDTjbDTjcDTjiDTj:kDTjdrXDTjsDTjtDTjwDTj2zDTjzDTj |DTj DTj)DTj$DTjDTjDTj\,DTjHDTjDTjDTjDTjDTj7 _You open the door.DTj̯DTjUDTjױDTjP@  There is an open door here.DTjDTjH _DTjDTjRDTj)DTjDTjDTjDTjDTjDTj+DTjDTj,DTjVDTjpDTj,DTj9DTjeDTjDTjDTjUDTjDTjcDTj DTjDTj?DTj8DTjDTjiDTjDTjDTjsDTj#DTjDDTj DTjDTjADTjbDTjDTjDTjDTj DTjDTjDTjDTjDTj,DTjNDTjDTj!DTj "DTj"DTj)BDTj/XDTj1DTj3DTj5DTjO6DTj:,DTj=BDTj{@DTjBDTjyBDTjwCDTjEDTjGDTjH,DTjJDTjL,DTjMDTjODTj[PDTjPDTjPDTj]SDTjUDTjVDTjKYDTjoDTjp,DTjtDTjv,DTjwDTjzDTj|DTjQ}DTj}DTjDTjDTj,DTjDTjwDTjDTjjDTjDTjDTjhDTjDTj_DTjӘDTjSDTj՚DTjDTj,DTjԣDTjmDTjADTjDTj(DTjĮDTj DTjDTjDTjDTjT,DTjDTjyc  You see here a hound skeleton.DTj`DTj _DTjDTjDTjDTj?DTjDTjDTj,DTjDTjDTja,DTj/DTjDTj4DTjDTjuDTj7 _You open the door.DTj23DTjDTjD@  There is an open door here.DTjDTj _DTjDTj DTj DTjmDTjDTjDTj?BDTj DTj5#DTj',DTjU-DTj5BDTjk6DTj8DTjS9DTj ;DTj?DTjYADTjBDTjCDTj# ........##.....#......######..### ......J.##..##.##.#....## ........##..#<.........##.##.# ........+...#.....#.......##..... ........###.#####.....#########.. .#.......#.....##................ .#<...##.#.#.#.##................ .........@................54.9 (10.8) .......#.................. ######.#.####.#.###############.. .†.....#.# #.#.# #.. ########.# #.#.# #.. .........####.#. ### #########.....#.##.##..TjZ 9m..##.##.####GTjZ HTj7HTj9Read which item? Scrolls  c - 4 scrolls labelled PITZA NILUUM HTj5:p e - a scroll labelled BYUGHI IZXUMYT  h - a scroll labelled IPHOENTUSO  m - 2 scrolls labelled DESENO OCATAREATO [!] read|quaff|evoke[?] describe selectedITj ITj ITj ........#.........#.....>......# Emolg4 the Destroyer ........##.....#......######..### Barachi of Jiyva Jeruox **.... ......J.##..##.##.#....##........ Health: 46/46 ======================== ........##..#<.........##.##.#... Magic: 10/10 ======================== ........+...#.....#.......##..... AC: 2Str: 8 ........###.#####.....#########.. EV: 16Int: 20 .#.......#.....##................ SH: 0Dex: 11 ITj .#<...##.#.#.#.##................ XL:  7 Next: 38% Place: Dungeon:5 .#######........@................ Noise: ---------  Time: 5154.9 (0.0) .......#........##............... g) +2 sling (freeze) ######.#.####.#.###############.. Fire: g) +2 sling (freeze) .†.....#.# #.#.##.. ########.# #.#.##.. .........####.#.#### #########.....#.##.##....##.##.#### _There is an open door here. _You see here a hound skeleton. _You open the door. _There is an open door here. _You see here a hound skeleton. _Done exploring.ITj  As you read the scroll labelled PITZA NILUUM, it crumbles to dust.  It is a scroll of identify.ITj /  --more--JTjJTj.Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled BYUGHI IZXUMYT  h - a scroll labelled IPHOENTUSO  m - 2 scrolls labelled DESENO OCATAREATO Potions (select first with !)  d - 2 sedimented inky potions  f - a green potion  j - a puce potion  k - a silvery potion  l - an inky potion  n - a fuming white potion  o - a coppery potion  p - 3 white potions[?] describe selectedLTj LTj........#.........#.....>......# Emolg4 the Destroyer ........##.....#......######..### Barachi of Jiyva Jeruox **.... ......J.##..##.##.#....##........ Health: 46/46 ======================== ........##..#<.........##.##.#... Magic: 10/10 ======================== ........+...#.....#.......##..... AC: 2Str: 8 ........###.#####.....#########.. EV: 16Int: 20 .#.......#.....##................ SH: 0Dex: 11 .#<...##.#.#.#.##................ XL:  7 Next: 38% LTjJPlace: Dungeon:5 .#######........@................ Noise: ---------  Time: 5154.9 (0.0) .......#........##............... g) +2 sling (freeze) ######.#.####.#.###############.. Fire: g) +2 sling (freeze) .†.....#.# #.#.##.. ########.# #.#.##.. .........####.#.#### #########.....#.##.##....##.##.#### _You open the door. _There is an open door here. _You see here a hound skeleton. _Done exploring.  As you read the scroll labelled PITZA NILUUM, it crumbles to dust.  It is a scroll of identify.LTj*LTjA++5.9 (1LTj1LTjg4x _e -> V - a scroll of vulnerability; c -> i - 3 scrolls of identifyLTj8 Read which item? Scrolls  i - 3 scrolls of identify  V - a scroll of vulnerability  h - a scroll labelled IPHOENTUSO LTj  m - 2 scrolls labelled DESENO OCATAREATO [!] read|quaff|evoke[?] describe selectedMTj> MTjCH MTj; $MTj( ........#.........#.....>......# Emolg4 the Destroyer ........##.....#......######..### Barachi of Jiyva Jeruox **.... ......J.##..##.##.#....##........ Health: 46/46 ======================== ........##..#<.........##.##.#... Magic: 10/10 ======================== ........+...#.....#.......##..... AC: 2Str: 8 ........###.#####.....#########.. EV: 16Int: 20 .#.......#.....##................ SH: 0Dex: 11 .#<...##.#.#.#.##................ XL:  7 Next: 38% Place: DungeoMTjJ n:5 .#######........@................ Noise: ---------  Time: 5155.9 (0.0) .......#........##............... g) +2 sling (freeze) ######.#.####.#.###############.. Fire: g) +2 sling (freeze) .†.....#.# #.#.##.. ########.# #.#.##.. .........####.#.#### #########.....#.##.##....##.##.#### _There is an open door here. _You see here a hound skeleton. _Done exploring.  As you read the scroll labelled PITZA NILUUM, it crumbles to dust.  It is a scroll of identify. _e -> V - a scroll of vulnerability; c -> i - 3 scrolls of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled IPHOENTUSO  m - 2 scrolls labelled DESENO OCATAREATO Potions (select first with MTj z!)  d - 2 sedimented inky potions  f - a green potion  j - a puce potion  k - a silvery potion  l - an inky potion  n - a fuming white potion  o - a coppery potion  p - 3 white potions[?] describe selectedNTjb NTj NTj ........#.........#.....>......# Emolg4 the Destroyer ........##.....#......######..### Barachi of Jiyva Jeruox **.... ......J.##..##.##.#....##........ Health: 46/46 ======================== NTj ........##..#<.........##.##.#... Magic: 10/10 ======================== ........+...#.....#.......##..... AC: 2Str: 8 ........###.#####.....#########.. EV: 16Int: 20 .#.......#.....##................ SH: 0Dex: 11 NTj .#<...##.#.#.#.##................ XL:  7 Next: 38% Place: Dungeon:5 .#######........@................ Noise: ---------  Time: 5155.9 (0.0) .......#........##............... g) +2 sling (freeze) ######.#.####.#.###############.. Fire: g) +2 sling (freeze) .†.....#.# #.#.##.. ########.# #.#.#NTj i#.. .........####.#.#### #########.....#.##.##....##.##.#### _There is an open door here. _You see here a hound skeleton. _Done exploring.  As you read the scroll labelled PITZA NILUUM, it crumbles to dust.  It is a scroll of identify. _e -> V - a scroll of vulnerability; c -> i - 3 scrolls of identifyNTj ]  As you read the scroll of identify, it crumbles to dust.NTjS +6.9 (1NTj NTj9" 9 _h -> w - a scroll of enchant weaponPTjK 3PTjL PTjo^ PTjha PTjb PTjf ,PTj h PTjh PTjj PTjyl PTjmo PTjo PTj_r PTjr PTjOv PTjv PTj0x PTjoz PTjr} PTj} PTj* PTj' PTjt PTj PTj: PTj ######.###...........# #..##.......#.#.........# #...#.###.#.#.#.#.......# ### ######.#.# #.#.#.#.#.......## PTj /#.#.# #...#.#.#........# #.#.####..#.#.#........# ....#.........#.....>......# ....##.....#......######..###### ...J.##..##.##.#@...##...#PTj .64.1 (7.2##..#<.........##.##.# .....+...#.....#.......##...... .PTj $....###.#####.....#########... ......#.....##.................##.#.#.#.##...................PTj  ............................  ....#........##..................PTj4 b  ###.#.####.#.###############.....PTjY E PTj PTj PTj YTj&1 3YTj2 YTj? YTjGA YTjE BYTj{H YTjI YTjI YTj7O YTjX YTj?Y YTjY YTja BYTjfk YTjm YTjp YTjq YTj)r YTjt YTjw YTj%x YTjy YTj  #......##.# #...(# #......##.#########....## #......##........##.........########........########......# ####........# #.....## .######.###...........# #....... .##.......#.#.........# #.......#.###.#.#.#.#.......# ####.... #.#.# #.#.#.#.#.@.....## ##'#71.3 #.#.# #...#.#.#........# #.## #.#.####..#.#.#.. #.## #.........#.....>......# #.# ##.....#......######..###### # ##..##.##.#....##..........###..#..#<.........##.##.#...P +#Tj #40m.......##..........>P####.....#########........P[Tj4[TjY[Tj[Tj[Tj[Tj$B[Tj*([Tj([Tj)[Tj,[TjU/[Tj/[Tj1[Tj3[Tj6[Tj 7[Tj-8[Tj:[Tj#>[Tj>[Tj?[TjC[TjE[Tj4F[TjF[Tj K[TjRB[TjS[TjYB[TjR][Tj`[Tj:a[Tjc[Tjf[Tj2k[Tjk[Tjm[Tjo[Tjs[Tj)t[Tju[Tjx[Tj{[TjE|[TjX~[Tj5[Tj[Tj[Tjd[Tj3[Tj[Tj[Tj[Tjɞ#.......# ####.......# #.......## ##'##'### #........# #.##.# ........# #.##.## >......# #.#...# ######..###### #...#.### [Tj......###..##...# ##.##.#..........PPPP.# ....##..........@P...P.# 88.1 (16.8)########........P...P .................P...P# ..........PPPPP# ...................#### ...................#[Tj#######..........# #..........# #..........#[Tj/[Tj̩[Tjc _There is a stone staircase leading down here.[TjV [TjW [Tjv [Tj [Tj0 89.1 (1.0) _[Tj [Tj&6[Tj ###  ..  ##.##  ##...#..#  #.@.....# [Tj #.....#  #.~~~#.......... #..~ ........... #.P P.##..#.###. [Tj#. ~.. #.#.# # #... .# . ###< .. . # .. #[Tj[Tj=.90.6 (2.5\Tj&9<\TjN _You climb downwards.  Found a stone staircase leading up.\Tjka _There is a stone staircase leading up here.\Tj4- \Tj- \Tj. \Tj2 \Tjl5 \Tj: : _\Tj: \TjL> j  You encounter a marrowcuda.\TjE  # .#.##.#######..####.................##@##  ##...#..#  #.<.....# #.....\TjE d##.~~~#..........#..~~...........#F   marrowcuda (dormant)#.PFP.##..#.###.##.♣~.. ##.## .#.#... .#..\TjO -1.8 (1.2\TjuP +3.0 (2.4 \TjP _\TjlW \Tj2Y ]Tjs_ ' ]Tja )))))F  You shoot a sling bullet. The sling bullet hits the marrowcuda.]Tjv F~F~]Tj X...~]Tj 5===4.4 (1]Tj ]Tj0 e _The marrowcuda is moderately damaged._Tjoo  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Tj\ &  Emolg4 the Destroyer  Barachi of Jiyva Jeruox **....  Health: 46/46 ========================  Magic: 8/10===================----- #  AC: 2Str: 8 .#  EV: 16Int: 20 .##.#######..####  SH: 0Dex: 11 .................  XL:  7 Next: 38% Place: Dungeon:6 ##@## Noise: ===------  Time: 5194.4 (0.0) _Tj ##*..#..#  g) +2 sling (freeze) #*<.....#  Fire: g) +2 sling (freeze)  #....*.......#  #.~~F#..........  #..~~...........#  F   marrowcuda #.P~P.##..#.###.#  #.♣~.. ##.#.# . _TjA!T #.#... .#.. _The marrowcuda is moderately damaged.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Tjq!.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 80% to hit)`TjF ..*.<.*.....*F#....**.*..`Tjǔ[*.*.`Tj V*.*`TjJ*.*.*.*.`TjP -#.`Tj,% *<*.F#Aim: a marrowcuda (moderately damaged, 80% to hit)aTj$Emolg4 the DestroyerBarachi of Jiyva Jeruox **....Health: 46/46 ========================Magic: 8/10===================-----#AC: 2Str: 8.#EV: 16Int: 20.##.#######..####SH: 0Dex: 11.................XL:  7 Next: 38% Place: Dungeon:6##@##Noise: ===------  Time: 5194.4 (0.0)##*..#..#g) +2 sling (freeze)#*<.....#Fire: g) +2 sling (freeze) #....*.......##.~~*#..........#..~~...........#F   marrowcuda#.P~P.aTj$##..#.###.##.♣~.. ##.#.# .#.#... .#..  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 80% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.aTj F~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (moderately damaged, 80% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.  The marrowcuda is heavily damaged.aTj..-5.4 (1Ray aTjh6| _(Press . to maintain the ray.)bTjͥ ****The searing ray hits the marrowcuda.bTjj:$FbTjG..~---6+ bTjcx _The marrowcuda is heavily damaged.bTj# **** The searing ray hits the marrowcuda.bTj3;F.bTj!.~=-7++ bTjbTjc _The marrowcuda is severely damaged.cTjW ****The searing ray hits the marrowcuda.cTjBFF.<..F.~FF 3 marrowcudas (2 summoned)  The searing ray hits the marrowcuda.  The marrowcuda is severely damaged.  You finish channelling your searing ray.marrowcuda bites you.  Another marrowcuda is drawn to the feast!marrowcuda bites you.cTj38-----7---=8cTjkcTj? _Another marrowcuda is drawn to the feast!cTjIj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dTj?  Emolg4 the Destroyer  Barachi of Jiyva Jeruox **....  Health: 38/46 ===================-----  Magic: 5/10============------------ #  AC: 2Str: 8 .#  EV: 16Int: 20 dTj@.##.#######..####  SH: 0Dex: 11 ......F..........  XL:  7 Next: 38% Place: Dungeon:6 ##@## Noise: ==-------  Time: 5198.4 (0.0) ##F..#..#  g) +2 sling (freeze) dTj@I#.<..F..#  Fire: g) +2 sling (freeze)  #............#  dTj@Y#.~~~#..........  dTjA#..~~...........#  FFF 3 marrowcudas (2 summoned) #.P~P.##..#.###.#  dTjBAF#.♣~.. ##.#.# .  #.#... .#.. dTjA_Another marrowcuda is drawn to the feast!  Casting: Searing Ray (safe; 1% risk of failure)  dTjAyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 80% to hit)dTjo F***dTj3 D*~dTjk :*.dTj 7#.dTjo #FAim: a marrowcuda (severely damaged, 80% to hit)eTjHEmolg4 the DestroyerBarachi of Jiyva Jeruox **....Health: 38/46 ===================-----Magic: 5/10============------------#AC: 2Str: 8.#EV: 16Int: 20.##.#######..####SH: 0Dex: 11......F..........XL:  7 Next: 38% Place: Dungeon:6##@##Noise: ==-------  Time: 5198.4 (0.0)##*..#..#g) +2 sling (freeze)#*<..F..#Fire: g) +2 sling (freeze) #....*.......##.~~*#..........#..~~...........#FFF 3 marrowcudas (2 summoned)eTjK[33m#.P~P.##..#.###.##.♣~.. ##.#.# .#.#... .#..  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 80% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.eTj)"F.  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (severely damaged, 80% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.  The marrowcuda is almost destroyed.  (Press . to maintain the ray.)  The marrowcuda bites you..FeTj<+F.F..~F 4 marrowcudas (3 summoned)eTj,5-6==9.4 (1Ray eTj3eTj6? _Another marrowcuda is drawn to the feast!fTj> ****The searing ray hits the marrowcuda but does no damage.fTj7F. _Another marrowcuda is drawn to the feast!  The searing ray hits the marrowcuda but does no damage.  The marrowcuda is almost destroyed.marrowcuda bites you.  Another marrowcuda is drawn to the feast!fTjV?5 FFF.~FF 6 marrowcudas (5 summoned)The marrowcuda closely misses you. The marrowcuda bites you.29----5--200+ fTj+GfTj1I? _Another marrowcuda is drawn to the feast!gTjF §The searing ray hits the marrowcuda.  You destroy the marrowcuda!gTj(O/§gTjW§gTj^ §gTjfE§.gTjVk_****gTj§§.§.§.§.§~~#.......~~..#.P~P.##..#.#.♣~.. ##.#.##.#... .#..gTj31=----501++ gTjgTjf _The marrowcuda disappears in a puff of smoke! x5jTj #.#.##.#######..####.......§§........ ##.## ##§@§#..##.§.§...##....§.§.....#~~~#............P.##..#.~.. ##.#.##....###< .. ..jTj...@.<.....§.#.~~~#..~#.P#.#.#...2=6==--2.6 (1.2 _You stop channelling your searing ray.jTj  #..##.#######..####................ ##.## # ##.§.#..##.<@....##.....§.#.~~~#.....~P~.♣#.#... .#.# .. ##jTj..34=--3.8jTj5"jTj- #..##.#######..####................ ##.## .# ##...#..######.<...#.......~~~#.....~~.#P..##jTjC3.###jTj jTj5==7====5.0jTjjTj,kTj~ #..##.#######..####................ ##.##..# ##...#.######.<..........####.~~~#.....~~.#P~P.##..#.###. ##.#.#.#...#.##kTjkTj7==8=====6.2kTj;kTjSkTj< .# .# .##.#######..#### ........... ##.##..# ##...#..# ######.<.....# #.kTjR= ##.~~~#.#..~~.##.P~P.##..#.###.# #.♣~.. ##.#.# .kTj= n#.#... #.#..###< ... ..# ... ##.###.kTjE kTjE ]8=9kTjF S=====7.4kTjCK kTjL kTj T .##.#######..####................ ##.##..# ##...######.<..........####~~~#.......~~.##P~P.##..#.###.# ♣~.. ##.#.# .#...##kTj 0##.kTj kTj W40=8.6kTj* kTj lTjv1 .##.#######..####................ ##.##..# ##...######.<..........####.~~~#......~~.##.P~P.##.@#.###.# .♣~.. ##.#.# .lTjZ2.#... #.#.. #.###.#lTj9lTj9#1lTj9/==lTj!:s10/10=====9.8lTj?lTjAlTj................ ##.##..# ##...######.<...............#####.~~~#........~~...........##.P~P.##..#.###.# ♣~.. ##@#.# .#... #.#..  ###< ... .. # ..... ## ##.###. .#..# .lTjʴP# ##lTj33==11.0lTjlTjlTjn _  ##.##..# ##...#..#######.<.....#............#####~~~#.............~~...........##P~P.##..#.###.# ♣~.. ##.#.# .#... #@#..  ###<............ #........##...#.##..lTjF .lTj lTjӈ `4=2.2lTj5 lTj3 mTjf/{ ##...#..######.<.................#####~~~#.............~~...##P~P.##..#.###.##♣~.. ##.#.##....#...###.#....... ###<...@........ #.##mTj/#.###.###.# ......##mTj6mTj8V5=3.4mTj=mTj>?mTj ##...#..# ######.<.....# #............##### #.~~~#...... #..~~...........## #.P~P.##..#.###.## #.♣~.. ##.#.##.... #.#...###.#.mTj ###<. #.##... #.###.###.# .. #.# .##. #.# .# .## .  # ##mTjmTj6=====4.6mTjmTjmTj  ######.<.....#.......#####.~~~#............#..~~.##.P~P.##..#.###.#♣~.. ##.#.##....#...###.#... ###<..... #.##..#.###.###.# .. #.# .##.#mTj mTjV (5.8mTj mTj] mTjY  #.......####.~~~#.............~~.###.P~P.##..#.###.#.♣~.. ##.#.##....#...###.#... ###<..... #.##..#.###@###.# .. #.# .##.  .mTj b mTjb (7.0mTjYh mTji nTjs-3nTj.nTjv1nTjk8nnTj99=nTj9nTju;nTj=oTj  #.P~P.##..#.###.## #.♣~.. ##.#.##.... #.#...###.#....... ###<............ #........##... #.###.###.#  .. #.# .# #. #.###.# . # #..@## .20.6 (3.6#......## ## ######.  ## oTj oTj#;pTjT pTj pTj pTj( pTjm pTj pTj pTj pTj pTj7 BpTjY pTjD ! #.#...###.#....... ###<............ # ##........##...#.##.###.###.# ... #.# .# #. #.###.# .#.###...## . #......#####..## ######@.......#4.2 ######.#.# qTjt qTj qTj qTjș qTj qTj qTjF BqTj֤ qTj ,qTj qTj BqTj; qTj| $ qTj ^_Found a ring mail and a scroll labelled IMNIWNUISU.qTj IqTj ###<............ # ##........##... #.##.###.###.# .# ... #.# .##.# #. #.###.# ....# #.###...## [...# #......#####..## ######........# #.# 31.4 (7.2.# .. #.. ...#.## ####.##..###qTje qTj qTj tTj tTj tTj- tTjF tTj' tTjƲ BtTjִ tTj tTj tTj tTj ,tTjY tTj tTjd tTj tTjA tTj tTjo tTj tTj tTjJ tTj tTjK tTj tTj r _Found a scroll labelled MISSOIBBIR.tTjK tTj tTj] tTj tTj tTj tTj tTj tTj tTj tTj tTjW tTj ,tTjE tTj tTje tTj tTj ##.##..# #.. ##...#..# #.# ####.<.....# #.# ...........#####.## ~~~#.............. .~~...........##.# P~P.##..#.###.##.###### ♣~.. ##.#.##........?.# #...###.#.......@..##44.4 (13.0) ###<................###........##......## tTj ##.###.###.##.#...## ... #.# #.##.####.###.# #....#### ###...## #[...# .....#####..### ####........#tTjd tTj> tTjC ` _c - a scroll labelled IMNIWNUISUvTjAF3vTj.HvTjILvTjOvTj>TBvTjVvTj WvTj'XvTjMZvTj)\vTju\vTj]vTj`vTjhcvTj`pQ............. ##.##..# #.. ...#..# #.# <.....# #.# .......#####.## ..... ..........##.# ##..#.###.##.######  ##.#.##........@.# 50.2 (5.8).#...##.# ........#.# .......##......##.. ##.###.##.#...## .# #.##.##.## .#.# #....#### .### #[...# .# .#####..### #vTjuv _e - a scroll labelled MISSOIBBIRwTjDwTjwTjwTjwTj ,wTj# #.# .....#####.## ............ .......##.# #.###.##.###### #.#.##..# #.#...##.# ..............#.######## .....##......##.@......#5.0 (4 .###.##.#...####.###.#.## #.##.##.## #.# # #....#### #.# #[...# #.# ####..### ..# ......# ### ###.#.#  #.#...wTjZwTjxTjJ IxTj xTj! xTj/& XxTj& xTj' xTj ) xTj* ,xTju+ xTj, xTj- ,xTjC. xTjx/ xTj51 xTjs1 xTjZ2 xTjB `#####.## ... ##.# ###.##.###### ##..........# .........##.# ...#.############........# ##.#...####.###@#.# 61.0 (6.0.##.## #.# #.# # ...#### #.# [...# #.# ..### ..# ..# ### # #.# .... #.# ...... ..#yTj[yTjIyTjyTjByTj,yTjyTjhyTjyTjyTjyTj0yTj=yTjtyTjyTj##..........#.##.#......#.######## .##......##........# .##.#...####.###.#.# .yTj!##.##.## #.# #.# #yTj)#### #.# #.# [...# #.# #.# yTj.### ..# #@# 5.8 (4.8yTjX.# ## yTj h#.# #...  yTj&u.... . ####### . yTjB;. . .. yTj^.# yTj~K#.#yTjvyTjyTjzTj a  You encounter an iguana..##.#...####.###.#.# .##.##.## #.# #.# ##### #.# #.# [...# #.# #.# .### ..# #.# .# ## #.# #... #######zTj .... ........ ####### #######. #. . .. # ##.# #. l   iguana (wandering) #l #. ##9.4 (3.6zTj\ 570.6 (4.8 _zTj/ {TjB )))))))You shoot a sling bullet.{Tj$ l.  The sling bullet closely misses the iguana.{Tj ....l.{Tj^ {Tj 0===2.0 (1.4{Tj {Tj( 0 _The iguana hisses angrily.|Tj2 ~ ))))You shoot a sling bullet.|Tj, 8l.|Tjy 0...|Tj (3.4|TjK ` _The sling bullet hits the iguana but does no damage.}Tj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Tjb".##.#...####.###.#.#  Emolg4 the Destroyer .##.##.## #.# #.# #  Barachi of Jiyva Jeruox **.... ....#### #.# #.# Health: 46/46 ======================== [...# #.# #.# Magic: 8/10===================----- ..### ..# #.# AC: 2Str: 8 ..# ### #.# EV: 16Int: 20 #.# #.# SH: 0Dex: 11 #... ########.#}TjH  XL:  7 Next: 50% Place: Dungeon:6 ...... ........@# Noise: ===------  Time: 5273.4 (0.0) ####### #######.*# g) +2 sling (freeze) # #.*# Fire: g) +2 sling (freeze) . .*.# # ##l## #. l   iguana #. #. ## }Tj_The sling bullet hits the iguana but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  }TjýtPress: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)~TjJ.##.#...####.###.#.#Emolg4 the Destroyer .##.##.## #.# #.# #Barachi of Jiyva Jeruox **.... ....#### #.# #.#Health: 46/46 ======================== [...##.# #.#Magic: 8/10===================----- ..###..# #.#AC: 2Str: 8 ..#### #.#EV: 16Int: 20 #.##.#SH: 0Dex: 11 #... ########.#XL:  7 Next: 50% Place: Dungeon:6 ...... ........@#Noise: ===------  Time: 5273.4 (0.0) ####### #######.*#g) +2 sling (freeze) ##.*#Fire: ~TjKg) +2 sling (freeze) ..*.# ###*###.l   iguana#.#.##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.~TjN~Tj l.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is lightly wounded.~Tj0...~Tj*69==~TjB+i-4.4 (1Ray ~Tj1~TjCf _(Press . to maintain the ray.)Tj *** The searing ray hits the iguana!Tj$8l.Tj?..8-----5+ Tju _The iguana is severely wounded.TjW .  The searing ray hits the iguana.***Tjz ,...Tj --7=-6++ Tj ` _You kill the iguana!Tj[ ITj5 K  You stop channelling your searing ray.Tj1 Tj  _9==Tj Tjf h10/10=====Tj Tj 4 _Magic restored.Tj TjC Tj Tj w#..### ..# #.# ..# ### #.# #.# #.# .#... #########.#..... ..........#Tj ####### #######..# .# ########..# .. ..........# ## ########@##-81.2 (4.8 # # #.. # Tj 8-Tja Tj Tj Tj Tj Tj TjITjTjsTj Tjc,Tje,TjrTj<< _Found 6 poisoned darts.TjTj;===Tj;TjTjBTj;. #########.# ... ..........# ####### #######..# # ##..#  .TjM...# # ########.##  #.#  #.######### Tj#.@..(.....6.0########### Tj%Tj J  Tj*TjTjTj@  You see here 6 poisoned darts. _Tj Tj ########.# ....#  #..# #######..# .........# #######.## #.# ##.#########.# #....(...@..# 94.4 (8.4####### Tj TjJ Tjʢ 3TjJ Tj Tj Tj ^ _Found a club.Tj Tj Tj Tj Tj` Tj Tj Tj l #.# #######.# ........# ..# ######..# ........# #### ######.## #.) #.# #.# #.#########@# 8.0 (3.6#....(......# ############# Tj Tj Tjy TjATjFTj{ITjOTj!RTjkWBTj9aXTjcTjcTjeTjer..# #.#  ### #.#  #.# # .......# #####..#  ..#  ......##########. #####.## #.@........301.6#.# #.##########.#########.# Tjxs#....(......##############TjyTjY|M _You see here a +0 club.TjtTjTj'TjTj͹Tj)P _TjTjTjTjxTjTj Tj;TjTjTj"TjTjTTj7TjTjTjTjTjTjTjTjNe  You encounter a hound.Tjw# .# # h# # .#Tj .# # .# .# .# # ##########.#  #.)......@.# Tj #.########## ########.# ..(......# #####h   hound (asleep)Tj-8.8 (7.2TjJ510.0 (8.4 _TjTjTjd, ))))))h  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet freezes the hound.Tj.h.hTj2....Tj5===1.4 (1TjTj`] _The hound is heavily wounded.TjN )))) You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.Tj: Q.hTj O.hTj` &..TjA (2.8Tj) Tjͳ ^ _The hound is severely wounded.Tjԍ .  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.)) Tj.. 644.2 _You kill the hound! _Your Conjurations skill increases to level 10!Tjo Tj< TjD Tjy TjTjTjTjTjTjeP _TjTTjiTjˑTjTjϔTj-Tj%TjaTjTjHTjЙTjVTj%TjTj TjTjfTjաTjCTjŨ.##.. .##.#  ##.#  #.#  #.#  #.#  #.#  #.#  #@# ---21.4 (7.2 #.#  #.# #.# TjʩZ##########.##.)........##.########## #######.# .(......#---TjTjTj4TjTjTjv"TjJ$Tj)XTj**Tj6+Tj,Tj.Tj/Tj/Tj2Tj2Tje3Tj3TjT5Tj}6Tj6TjZ7Tj< ### .#. .#.  #7.4 (6.0. # #. Tj}=#.# #.#Tj>TjBTjyDTjr Tjs Tjs TjTw TjVx Tj1} Tjh~ Tj & # #####.# ##.@...#32.2 (4.8 ##.##### ##.# #.##.##.##.##.##.#TjO( Tjv) 3Tj- Tj. Tj=4 Tj>5 Tjz6 Tj7 Tjz7 Tj9 Tj3: Tj: Tj: TjA #.# #.# #.# #.# #.# #.# #.#  #.#   #####@#  7.0 #.....#   #.##### #.#  #.#  #.#   #.#   #.#   #.#   TjA TjE TjG Tjr Tjs 3Tj&w Tjx Tj~   You encounter an adder.Tj ..S...  ######.....#####S   adder (asleep)Tj_ -8.2 (1.2TjS 49.4 (2.4 _Tj\ Tjr Tj2C †You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet freezes the adder.)))))))TjH.......Tj >6===40.8 (1TjTjI _You kill the adder!Tji.3Tjl/Tj2Tjȅ#.##.#♣♣~♣♣#.##~....##....^#♣♣♣....#♣....†.##.@.#---9.2 (8##.##  #. #. #.# #.# #.# #.#---TjApTjqTjwTjxTjSTjT3TjYTj[Tj`BTj;aTjaTj ## ## .. .. .#.  ...  #.#  #.#  #@# 57.6♣♣♣ #.# ~.♣.~♣♣#.##~.~~~~....##..♣~P♣....^#♣ ♣♣♣....#♣....†.##.#...###.##.##TjTjTjTj Tj!:*TjC78 M##. ..## ##... ..#.#.#...0.0 ♣♣♣ #.# ~.♣.~♣♣#.## .. ♣.......##  Jiyva will now mutate your body as you gain piety.  You can now call acidic ooze from nearby walls.  Jiyva alters your body.Acid begins to drip from your mouth.  Your skin becomes partially translucent.  Your skin becomes more translucent.8.8 (1.2 _Your skin becomes completely transparent.Tj1Tjw32Innate Abilities, Weirdness & MutationsYou are amphibious.a - You can hop short distances, but move slowly.b - You have an extended range of vision and can be seen from far away.c - You have acidic saliva.d - Your transparent skin significantly reduces your foes' accuracy. (Stealth+)Tj 4e - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. TjÙ*Acidic bite You have acidic saliva, allowing you to bite foes and apply corrosion to them when launching melee attacks. Trigger chance: 25% Base damage: 5Category: [Anatomy]Tj nInnate Abilities, Weirdness & MutationsYou are amphibious. Tj+ k a - You can hop short distances, but move slowly.  b - You have an extended range of vision and can be seen from far away.  c - You have acidic saliva.  d - Your transparent skin significantly reduces your foes' accuracy. (Stealth+) e - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. Tj RTranslucent skin (level 3/3) Your skin is transparent, improving your stealth and reducing the accuracy of your foes' attacks against you. Each level of this mutation reduces your foes' accuracy further.  Category: [Substance]TjbInnate Abilities, Weirdness & MutationsYou are amphibious.  a - You can hop short distances, but move slowly.  b - You have an extended range of vision and can be seen from far away. TjQt c - You have acidic saliva.  d - Your transparent skin significantly reduces your foes' accuracy. (Stealth+)e - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. TjRTranslucent skin (level 3/3) Your skin is transparent, improving your stealth and reducing the accuracy of your foes' attacks against you. Each level of this mutation reduces your foes' accuracy further.  Category: [Substance]Tj>@ Innate Abilities, Weirdness & MutationsYou are amphibious.  a - You can hop short distances, but move slowly.  b - You have an extended range of vision and can be seen from far away.  c - You have acidic saliva. TjA ? d - Your transparent skin significantly reduces your foes' accuracy. (Stealth+)e - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. TjTjTj  Emolg4 the Destroyer##  Barachi of Jiyva Jeruox ***.... .  Health: 46/46 ========================.## ##.  Magic: 10/10 ========================.. ..Tjb  AC: 2Str: 8#.#.#  EV: 16Int: 20...  SH: 0Dex: 11#.#  XL:  7 Next: 66% Place: Dungeon:6#@#  Noise: ---------  Time: 5358.8 (0.0)#.#  g) +2 sling (freeze)♣♣♣ #.#  Fire: g) +2 sling (freeze) ~.♣.~♣♣#.## Tj  ~.~~~~....## ..♣~P♣....^#  ♣ ♣♣♣....#TjC1  Tjv♣....†.#  #.#...##Tj0  Tj@You can now call acidic ooze from nearby walls.Tj]Jiyva alters your body.Acid begins to drip from your mouth.Tj!XYour skin becomes partially translucent.Your skin becomes more translucent. TjPj_Your skin becomes completely transparent.TjTj TjTjTj M# ##. .#.## ##... ..#.#.##...#.Tjύ ♣♣♣ #.# ...†.Tj Tj Tj͕ '60.0 (1.2Tj Tj Tj4TTjU3TjZTj[Tj_BTjqaTjb,TjcTjf,TjfTj?hTjIiTjiTj%jTjo        # #Tj]p  ###. .# ...#####.# ...#@..# 4.8 (4.8#.#.### #...  ##.#  Tjp}#.#   #.#   ♣♣♣ #.#  Tjp~.♣.~♣♣#.##  ~.~~~~....##  Tj$qTjrTjvTjJxTjTj3TjTjTj,Tj#XTjj$Tj%Tj;&Tj&Tj'Tj)Tjj)Tj)Tjq/R     ###   ...  # #.### Tj/1 ###. #..@#  9.6...#####.#  ...#. #.#.# #...#  ##.## Tj!0  #.#   #.#  TjC0d♣♣♣ #.#  Tjb0Tj!1Tj5Tj~7Tj Tjs Tj% Tj Tj{ Tj nTj# Tj1 TjĒ ,Tj      ########## .........  # #@### 73.2 (3.6 ###. #...# ####.#  ...#...#  #.#.###  #...#  ##.##  #.#  #.# Tjժ Tjm Tj<3Tj<TjC,TjHTjITjJTjKTjKTjSQ      ############ ........@..# TjQ6.8#######..#.###  ###...#...# ...#####.# ###...#...# TjQ###.#.###  #...#  ##.##  #.#TjR  Tj STj*WTjXTj%6# ...# #..#.###  ###...#...#  ...#####.# ###...#...# ###.#.### #...# ##.## #.#Tjn+Tj+-8.0 (1.2Tj40Tj1Tj  ^#.##..#.### ###...#...# ...#####.# ###...#...# ###.#.###  #...#  ##.##  #.#Tj Tj (9.2Tjc Tj;! Tj{#.#.#..#.### ###...#...# ...#####.#  ###...#...#  ###.#.###  #...# Tj9u ##.##  #.#TjnTj)80.4TjTjTjf#.##.#..#.### ###...#...# ...#####.#  ###...#...#  ###.#.###  #...# Tju ##.##  #.#TjTj(1.6TjnTjTj♣#P.#.#.#..#.### ###...#...#  ...#####.#  ###...#...# TjM ###.#.###  #...#  ##.##  #.#TjqTj(2.8TjTjTj. '.♣#.P.#.#.#..#.### ###...#...#  ...#####.#  ###...#...#  ###.#.### Tj/  #...#  ##.##  #.#Tj5 Tjz6 (4.0Tj7< Tj<> TjU^ ~.♣#~.P.#~..#.#..#.### ###...#...#  ...#####.#  ###...#...#  ###.#.###  #...#  ##.##  #.#Tjd Tje (5.2Tjj Tjl Tjc9#~.♣#.~.P.#.~..#.#..#.### ###...#...#  ...#####.#  ###...#...# Tj : ###.#.###  #...#  ##.##  #.#Tj@TjA(6.4TjETjGTj7#~.♣#.~.P.##.~..#.#..#.####. .. ###...#...### ...#####.#  ###...#...#  ###.#.###  #...#  ##.##  #.#Tj8TjETjRF(7.6TjtKTjN5 _You hear a series of splatters.Tj:n#~.♣#.~.P.##.~..#.#..#.### #.. ... ###...#...## #### ...#####.#  ###...#...# TjM; ###.#.###  #...#  ##.##  #.#TjCTjzD(8.8Tj;ITjZKTjH ##~.♣#.~.P.##.~..#.#..#.### #......# ###...#...# ######## ...#####.#  ###...#...#  ###.#.###  #...#  ##.##  #.#Tj Tj )90.0Tj Tj, Tj?# #..####~.♣#.~.P.#.###.~..#.#..#. #......# ###...#... ######## ...#####. ###...#... ###.#. Tj #...#  ##.##  #.#TjTjTj !1.2Tj Tj TjH  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die. 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Tj$ Tj (7.4Tj Tj Tj #.# #.# #.#######.##### #.............# ##############.# .Tj( Tj (8.6Tj= Tj۱ Tj&{######.##### #.............# ##############.# .. .##.#######.Tj-Tj.(9.8Tj24Tje5Tj ## #.............# ##############.#  ### ............. TjTjP)91.0TjYTj}Tj&: .# ##############.#  ##.##.. Tj.TjF/(2.2TjS4Tj6Tj+ #.#  ##...#.. Tj>3.4TjzTj˴Tj7   . ######.<..... Tj@ Tj~@ (4.6TjE TjF Tj  . #............ Tj TjO (5.8Tj Tj 8 _You hear a distant slurping noise.Tj= .. .##.#######.##. ........... .. ##.##.#.## #.~~~#....... Tj(F>7.0TjKTj`MTjj  ..# .##.#######.##.#........... ... ##.## .## ##... #..~~........ Tj Tj (8.2Tj Tjz TjsTjsTjtTjzTj ~TjBTjDžTjTjTjkTjTjƋTjFTj #.#  #.#  #.#  #.#  #.#  #.###.# #.#.###.# #..#..##.#######..## ###@#..............Tje501.8 (3.6 .# ##.##..#  ..## ##...#..#  Tj#..######.<.....# #..#............## #..#.~~~#.... #..#..~~ Tjےm#.##.P~P.##..#.### Tj#.##.♣~.. ##.#.##TjTjgTjTj~ 3TjB TjB Tj Tj BTjZ Tj Tj Tjǽ Tj TjT Tj[ Tj& Tj Tj Tj Tj Tj Tj Tj Tj$ ##.##.### #.#.#..##.#######..####.#............... #...# ##.##..# #..## ##...#. #..######.<....Tj{  #..#.......... #@.#.~~~#7.8 (6.0#..~~..........##.P~P.##..#.#####.♣~.. ##.#.##.##.#...###.#....# ###<## #####.##.###.###.. ... #.# #.##Tj Tj Tj, #.### #.#..##.#######..####.#............... #...# ##.##..# ..## ##.....######.<.....#.......#..#.~~~#...~~.##.P~P.##..#.####.♣~.. ##.#.##.  ####. #.###.# #... TjTjTj-9.0 (1.2TjCTjTjt V .#..##.#######..####.#............... #...# ##.##..# ## ##...####.<..........#~~~#...~~.##.P~P.##..#.####.♣~.. ##.#.##.#...###.#...  #.###...## #[.. Tj$ Tj/% )10.2Tj* Tjg, Tj-  ##.#............... #...# ##.##..# ## ##...####.<..........#~~~#..#..~~.##.P~P.##..#.###♣~.. ##.#.##.#...###.#... ###<.....  #......#####..# Tj< Tj (1.4Tj Tj<" 8 _You hear a distant slurping noise.Tj   #...# ##.##..# ## ##...####.<..........##.~~~#..#..~~.##.P~P.##..#.###♣~.. ##.#.##.#...###.#... ###<.....# ##.##  ######........# TjaTj(2.6TjH$Tj'TjTE ## ##...####.<...#.......##.~~~#...~~.##.P~P.##..#.###♣~.. ##.#.##.#...###.#...TjT ###<.....# ##.##.##.###.###  ######.#.# Tj]Tj/^(3.8TjbTjoTj{y ######.<...#.......#Tjک~~~#...~~.##.P~P.##..#.###♣~.. ##.#.##.#...###.#... ###<.....# ##.##.##.###.###. ... #.# #  #.#..TjD TjTjp(5.0Tj"TjTj  .......#~~~#...~~.##.P~P.##..#.###♣~.. ##.#.##.#...###.#... ###<.....# ##.##.##.###.###......# #.# ###.##.##..#  #.... Tj| TjD (6.2Tj Tj Tj>3Tj>TjaFTjITj4NBTjYPTjRTjTTjUTjUTjXTjZTj[Tj ^,Tj^Tj^aTjIcTje,TjfTjhTjkTjlTjlTjnTj6pTjrTjrTjsTj vTjCxTj{{Tj|Tj},Tj!TjTjlTjކTjb<Water Tj܈TjpA _You enter the shallow water.TjTj/Tj9Tj<TjhTj"TjWTjTjQTjTjkTjϞ(TjTj_TjHTjݤTjTj|Tj TjTj4TjTjTjc #.### .#  #.#.### # .#  #..#..##.#######..####  ###.#...................  #...# ##.##..# #..  Tjt#..## ##...#..# #.#  #..######.<.....# #.#  Tj<#..#............#####.##  #..#.~J~#@......J...... 30.6 (14.4) #..#..~~....##.#  #.##.~~~J##.J#.###.##.#### #.##.♣~..###.#.##....... #.##.#...###.#..........# Tj#.##.###<.J......JJJ 3 jellies (fellow slime) (wandering) Tj#.##.###........##......## Tj#.##.##.###.###.##.#...### Tjf#.......# #.# #.##.##.##TjTj_TjTjTjwTjTj Tj :.Tj= :JTjTjITjTj+Tj{TjTj\TjTj)Tj!Tj"Tj$Tj&Tj.'TjS(Tjg*Tj -Tjw.TjR _You swap places with the jelly.#.#  ##...# #.# #### ...## #.# ..### #.# ..... #.# .... #.### #..# #.#.### # #..# #..#..##.#######..####### ###.#...........@.......# 9.0 (8.4)#...# #####.##..#####.. #..## ##...#..# #.# #..######.<..J..# #.#j;49m#..#..........J.#####.###..#.~~~#..............  2#..#..~~...........##.##.##.~~~.##..#.###.##.#######.##.♣~..###.#.##..........#TjT . ##...#### ...###..####. ....## #.### # #..# ..#..##.#######@.####### ###.#...................#TjZT.# #####.##..#####.. ##...######.<..J..# #TjT.........J.#####.##~~~#........TjT.#..~~...........##.#~~~.##..#.###.##.#####Tj9WP.JTjW.Tj^J   jellyTj^.40.2 (1.2TjdTjeTj^ # . ##...#### ...###..#######....... .....## #.### # #@.# ..#..##.#######..####### ###.#...................#.# #####.##..#####.. ##...#Tj#####.<.J...# #.# .....#####.##~~~#......J........#..~~...........##.#Tj5K.JTjsTj(1.4Tj^TjTj> # . ##...#### ...###########.......... #..........## #.### # #..# ..#..##.#######..###### ###.#...................#.# #####.##..#####.. ##...######.<.J...# Tj#....#####.##~~~#J......Tj̗.Tj,JTjȠTjRE2.6Tj) a ...> # . ##...#### ...########## #.@........## ##..########.### # #..# ..#..##.#######..###### ###.#...................#.# #####.##..#####.. ##...######.<.J...# Tj w#....#####.##Tjސ >3.8Tj Tjԗ Tj.# . .# #>.#. .# #..# .# ....# .# ##...# .# #### ...## .# #..#. .# #. .# #. .### ##..# .#.### # #..#  #...# #####.##..#####.. Tj Tj(5.0TjTjطTj# . # #>.#. # #..# # Tj3....# # ##...# # #### ...## # Tj#..#.# # TjIx#. # #. Tjta### ##..# Tj#.### # #..# #..##.#######..#Tj9.#.....Tj #...# #####.##..#Tj^p #..## ##...#..# #..######.<.J...# #..#....#TjTj(6.2TjTjTjŠy . #>.#. #..# ....#  ##...#  #### Tj+2...##  #..#.#. #. #.# TjY##..# .### # #..# #..##.#######.. Tj}p.#... ...# #####.##..TjY ..## ##...#..Tjӡm ..######.<.J... Tj9..#...TjTj)(7.4TjCTj$TjFE ~......##>.#...##..#....# ##...# #### ...## #..#.#.#.>#.#  ##..# ### # #..# ..##.# TjO TjP (8.6TjU TjW ; _Found a stone staircase leading down.Tj......##>.#...# #..##### ....# ##...# #### # ...## #..#.#..##.>.#.#  ##..#  # #..# TjTjTj(9.8TjTjDTjj......##>.#...# #..##### ....# ##...# #### # ...## #..#.#..#.#.>.#.# ##..#  # #..# # Tj>sTjs)51.0TjxTjbzTj Tj{ Tj0 Tj Tj Tj4" BTj$ Tj% Tj^& Tj' Tj, ,Tj- Tj/ Tj0 Tjr4 ,Tj5 Tj: Tj; Tj? TjC ############.# #.....~.#..#.##.###.~..####.#...##...ß.#..#####...>.#...# #.. #..##### #..## ....#Tj2D  #....## ##...##### #@## ...###..########.#..#.### #.............>..... #.........TjD ...##..### ##..########## #  # #..# .#######..####### ................# #####.##..#####..Tj_J -7.0 (6.0TjyP ###Vehumet rains destruction down upon you!The flask of dizzying concoctions shatters into a vile cloud!TjTj0Y§@§Tjb1Tj6TjM9H _The stinking cloud engulfs you but does no damage.TjTjkTjTjn _You are in a cloud of noxious fumes!Tjl..............# #.##.##.####~ #############.# #...........~ #..#.##.###.~.. ####.#...##...ß.#... ......####.##.# #>.#...##.. ..# #..##### #..##.# ....# #...@## ##...# #####..###§## ... #..########§#..#.### #.......>..... #............##..### ##..########## #  # #..# #.#######..####### .................#Tj`  You are engulfed in noxious fumes. You choke on the stench!Tj=======8.2 (1.2Confused fire: g) +2 sling (freeze)Conf TjTjQ _You are confused.Tje1 ;..# #.##.##.##########.# #.. #. #..#.##.###.Tj]2 . ##.# ####.#...## .ß.#... ... ...... ....J ##.# #>.#...# #... ..# #..##### #..##.# ....# #..@§## ##...# #####..###§## ...## #..########§#..#.### #....>..... #..##..### ##..### #Tj2 J   jelly (fellow slime) (wandering) # # #..# ##.Tj2 6#..# .#Tj5 .Tj? r   You feel less confused.Tj@ -------9.4Fire: g) +2 sling (freeze) TjF TjI 2 _The jelly leaves your sight.Tj1 m#...# #.##.##.######.# #.. #. #..#.##.### ....##.## ####.#...## .ß.#.... ... ......Tj'2 z .....####.# #>.#...# #...J ..# #..##### #..##.# ....# #.@.§## ##...#TjZ2 ! #####..###§## ...## #..########§#..#.### #..Tj2 P.>..... #.##..### ##..# #J   jelly (fellow slime) (wandering) Tj2 o## # #..# .##.#..Tj3 .# .#Tj4 .Tj8 2JTj;@ Tj@ '-------Tj@ "60.6TjF TjG TjJ #...# #.##.##.  ########.# # .... #.# #..#.##. ....##.### ####.#... .ß.#.... ... ......TjV .....####.# #>.#...# #.......# #..##### #..##J# ....# #@..§## ##...# #####..###§## ...## #..########§#..#.### Tj #.>.....  #.##..### #TjX ##..# # Tj0n### # #..# ..##.#..# TjU(#.#TjU.JTj4Tj(1.8TjTjTj #######.###### ..............##.##.################.......#.... #.# #..#.##.#.....##.### ####.#.ß.#.... ... ........####.# #>.#...#.......# #..#######.# . #...J## ##...####..###§## ...## ########☼#..#.###.>..... Tj 1#............##..### # ##..########## # ### # # ..##.#######..######Tj GJ§Tj :○Tj9 (3.0TjS Tj7 Tj܉ #..# .J#######.###### ..............##.##.################.......#.... #.# #..#.##.##.....##.#### ####.##...ß.#..... ... ...+..>......####.# #>.#...#.@.....# #..#######..##.## . #..J§## ##...Tj[c####..###§## ...##########○#..#.###..>..... #............##..### # ##..########## # ### # #Tj9J.Tj:°Tj (4.2TjATjA _Found a staircase to the Ecumenical Temple.Tj';##.## ##### #..# .J#######.###### ..............##.##.################.......... #.# #..#.##.#..##.##########.##...ß.#.......... ...+..>....@.####.# #>.#...#.ß...#.......# #..#####Tj#... ##.J##.## .#. #...§## ##...####..###§## ...##########°#..#.###.>..... #............##..### # ##..TjЩK########## #TjFS.JTjTjP(5.4TjTjTj#.## ##.# #.#####.# #.# #..# #..J.##.# #.#.####### #.##.##.# #...# #.##.##. ########.# # #.... #.# #..#.##. #.....##.#.#... #...ß.#. ...... +..>...@..####.# #>.#... #.ß...#Tj"!.# #.. #.... ##..##.## ....# #... #.J.§## ##...########..###§## ...## #..########°#..#.### #..>..... #.##..### ## ##..# #Tj;W.JTj.Tjb☼J.Tj (6.6Tj%Tj'Tjo0TjY1Tj1Tjo4Tj9BTj_?BTjATj`BTjETjETjFTjUHTjkKTjKTjLTjPX  There is a staircase to the Ecumenical Temple here.Tj UTjKV5 _TjiYTjg[Tj[Tj\Tj_Tjd  You open the door.  You encounter 3 gnolls.A gnoll is wielding a +2 vampiric whip. A gnoll is quivering 2 throwing nets.TjYl #.#####.## ##.# #.# #..# #.. #.#######.####### ## #.......# Tj"m..# ###############.# ###.# #.....##.# #..#.# #.....##.##########.# ######...ß.#.......... #.# #jj..'@.>......####.# ##.# #j####.ß...#.......# #.# #.....##..##.## ..#.# #.....##...☼## ##.#.# #######J.###§## ..Tj@n#.# #..########.#..# jjj 3 gnolls (1 polearm, 1 missile, asle…)#.# #.............>.#.# #......##.  #.### ##..##########Tjt73.8 (74.8 (8 _TjNTj  ##.#  #.# #.# #..#  #.#   #.##   #..# ########.#  ##.# #.....##.#  #.# #.....#  #.# ######...ß.#...Tj  #.# #jj..'@.>......  #.# #j####.ß...#.......#  #.# #.....#  #.# #.....#  #.# #######  #.#  #.# >  #.#  #.###  Tj  ##.#  #.# #.# #..#  #.#   #.##   #..# ########.#  ##.# #.....##.#  #.# #.....# Tj #.# ######...ß.#...  #.# #jj..'@.>......  #.# #j####.ß...#.......#  #.# #.....#  #.# #.....#  #.# #######Tj@  #.#  #.# >  #.#  #.### TjTTjTjTjd _There are monsters nearby!Tj  #.#####.## ##.# #. #.# #.# #..# # #.# #.#.# #. #.## #.# #. #..# #########.# #Tj  ##.# #.....##.# # #.# #.....##. #.# ######...ß.#. #.# #jj..@..>......####.#  #.# #j####.ß...#Tj .#  #.# #.....##..##.##  #.# #.....##...☼## ## #.# #######J.###§## Tj3  #.# #..#.#.. #.# #Tjf .> #.# #.##  #.### ##..#Tj Tj jThe gnoll shouts! x2; You hear a shout!Tj " jjjj   gnoll sergeant (polearm)jj 2 gnolls (1 polearm, 1 missile)You encounter a gnoll sergeant. It is wielding a +2 spear of venom.Tj"5===6.0 (1Tj)Tj0 _The gnoll shouts!Tj2Q _There is an open door here.TjP  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tj_w  #.#####.## ##.# #. Emolg4 the Destroyer  #.# #.# #..# #. Barachi of Jiyva Jeruox ***... TjMx  #.# #.#######.####### #. Health: 46/46 ========================  #.## #...............# #. Magic: 8/10===================-----  #..# ###############.# #. AC: 2Str: 8  ##.# #.....##.# #. EV: 16Int: 20  #.# #.....##.######## SH: 0Dex: 11 Tjx p #.# ######...ß.#.......... XL:  7 Next: 66% Place: Dungeon:6  #.# #jj**@..>......####.#  Noise: ===------  Time: 5576.0 (0.0) Tjx  #.# #j####.ß...#.......#  g) +2 sling (freeze) Tjx N #.# #.....##..##.## . Fire: g) +2 sling (freeze)  #.# #.....##...☼## ##  #.# #######J.###§## . Tjy u #.# #..########.#.. j   gnoll sergeant (polearm)  #.# #.............> jj 2 gnolls (1 polearm, 1 missile) Tjy  #.# #............##  #.### ##..########## _There is an open door here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineTjRz iAim: a gnoll, wielding a +0 spear and quivering 2 throwing nets (84% to hit)TjD j..@****Tj V>.*Tj f..*ß.Tj'3 8*ßTj\Z A@#.Tjb 7##TjR a*@##Tjy U*##Tj_ zjj#  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +2 spear of venom and wearing a +0 scale mail(87% to hit)Tj@ jj, wielding a +0 flail (84% to hit)TjQ #.#####.## ##.##. Emolg4 the Destroyer#.# #.# #..##. Barachi of Jiyva Jeruox ***...#.# #.#######.####### #. Health: 46/46 ========================#.## #...............# #. Magic: 8/10===================-----#..# ###############.# #. AC: 2Str: 8##.##.....##.# #. EV: 16Int: 20#.##.....##.######## SH: 0Dex: 11#.# ######...ß.#.......... XL:  7 Next: 66% Place: Dungeon:6#.# #****@..>......###Tj,R #.# Noise: ===------  Time: 5576.0 (0.0)#.# #j####.ß...#.......#g) +2 sling (freeze)#.##.....##..##.## . Fire: g) +2 sling (freeze) #.##.....##...☼## ###.########J.###§## .#.##..########.#.. j   gnoll sergeant (polearm)#.##.............> jj 2 gnolls (1 polearm, 1 missile)#.##............###.#####..##########Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is heavily wounded.The searing ray hits the gnoll!TjjjPress: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is heavily wounded.  The searing ray hits the gnoll!  The gnoll is severely wounded.jj..jj 2 gnolls (1 polearm, 1 missile)9======7.0 (1Ray  _(Press . to maintain the ray.)TjՐ )  The searing ray hits the gnoll sergeant.  The gnoll sergeant is lightly wounded.  The searing ray hits the gnoll!Tj ****j   gnoll (polearm, missile)TjR 9.jTj 4j.TjU) b)jj.Tj- 8--9----8+ TjH6 Tj: I _You kill the gnoll!Tj`M) _You kill the gnoll!  The searing ray hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.The searing ray hits the gnoll!Tj#!e**** Tj jYou kill the gnoll!Tj&))j.j   gnollTjɶ--71=---9++ TjTj[ _The gnoll sergeant barely misses you.TjR& ****The searing ray hits the gnoll sergeant but does no damage.Tj j.  The gnoll sergeant is moderately wounded.You finish channelling your searing ray.Tje )jj.80Tj Tj _ _The gnoll sergeant completely misses you.Tj;  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tj  #.#####.## ##.# #. Emolg4 the Destroyer  #.# #.# #..# #. Barachi of Jiyva Jeruox ***...  #.# #.#######.####### #. Health: 46/46 ========================  #.## #...............# #. Magic: 6/10==============----------  #..# ###############.# #. AC: 2Str: 8  ##.# #.....##.# #. EV: 16Int: 20  #.# #.....##.######## SH: 0Dex: 11  #.# ######...ß.#.......... XL:  7 Next: 71% Place: Dungeon:6  #.# #)jj*@..>......####.#  Noise: =--------  Time: 5580.0 (0.0)  #.# #.####.ß...#.......#  g) Tj 1+2 sling (freeze)  #.# #.....##..##.## . Fire: g) +2 sling (freeze)  #.# #.....##...☼## ##  #.# #######J.###§## .  #.# #..########.#.. j   gnoll sergeant (polearm)  #.# #.............> j   gnoll  #.# #............##  #.### ##..########## Tj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tj Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineTjF Aim: a gnoll sergeant, wielding a +2 spear of venom and wearing a +0 scale mail(moderately wounded, 87% to hit)TjHr j.*Tj/8@.TjtA#@TjND h##*@Tj[ J##jTj+ #jAim: a gnoll, wielding a +2 vampiric whip (84% to hit)Tj: T *jTj #.#####.## ##.##. Emolg4 the Destroyer#.# #.# #..##. Barachi of Jiyva Jeruox ***...#.# #.#######.####### #. Health: 46/46 ========================#.## #...............# #. Magic: 6/10==============----------#..# ###############.# #. AC: 2Str: 8##.##.....##.# #. EV: 16Int: 20#.##.....##.######## SH: 0Dex: 11Tj?#.# ######...ß.#.......... XL:  7 Next: 71% Place: Dungeon:6#.# #****@..>......####.# Noise: =--------  Time: 5580.0 (0.0)#.# #.####.ß...#.......#g) +2 sling (freeze)#.##.....##..##.## . Fire: g) +2 sling (freeze) #.##.....##...☼## ###.########J.###§## .#.#Tj#..########.#.. j   gnoll sergeant (polearm)#.##.............> j   gnoll#.##............###.#####..##########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineTjThe searing ray hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.The searing ray hits the gnoll!TjP)jj.  The gnoll sergeant is moderately wounded.  The searing ray hits the gnoll!  The gnoll is severely wounded.  (Press . to maintain the ray.)  You hear a shout!gnoll sergeant hits you from afar with a +2 spear of venom.TjR2=---==1.0 (1Pois Ray TjYTj[Q _You are poisoned.Tjh )The searing ray hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.The searing ray hits the gnoll!TjoJ****Tj ))j.  You kill the gnoll!You feel very sick.The gnoll sergeant hits you from afar with a +2 spear of venom!Tj334=======-------3--2Pois + TjDTjhV _You are more poisoned.Tj§ **** The searing ray hits the gnoll sergeant!Tj81 jThe gnoll sergeant is severely wounded.You feel very sick.The gnoll sergeant barely misses you.Tj;))j.j   gnollTj;30--------3Pois ++ TjCTjKq _You encounter a gnoll. It is wielding a +0 flail.Tj ****The searing ray hits the gnoll sergeant but does no damage.Tj5j. _You encounter a gnoll. It is wielding a +0 flail.The searing ray hits the gnoll sergeant but does no damage.  The gnoll sergeant is severely wounded.You finish channelling your searing ray.  You feel very sick.gnoll sergeant hits you from afar with a +2 spear of venom.Tj)?b)jj.Tj@22========------5--4Pois TjGTj;IV _You are more poisoned.Tj3  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tj1 #.#####.## ##.# #. Emolg4 the Destroyer  #.# #.# #..# #. Barachi of Jiyva Jeruox ***...  #.# #.#######.####### #. Health: 22/46 ===========-------------  #.## #...............# #. Magic: 3/10=======-----------------  #..# ###############.# #. AC: 2Str: 8  ##.# #.....##.# #. EV: 16Int: 20 TjBD #.# #.....##.######## SH: 0Dex: 11  #.# ######...ß.#.......... XL:  7 Next: 73% Place: Dungeon:6  #.# #)jj*@..>......####.#  Noise: =--------  Time: 5584.0 (0.0) Tj #.# #.####.ß...#.......#  g) +2 sling (freeze)  #.# #.....##..##.## . Fire: g) +2 sling (freeze)  #.# #.....##...☼## ## Pois  #.# #######J.###§## .  #.# #..########.#.. j   gnoll sergeant (polearm)  #.# #.............> j   gnoll  #.# #............##  #.### ##..########## Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tj&oAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 spear of venom and wearing a +0 scale mail(severely wounded, 87% to hit)Tj<_ V *jjTj #.#####.## ##.##. Emolg4 the Destroyer#.# #.# #..##. Barachi of Jiyva Jeruox ***...#.# #.#######.####### #. Health: 22/46 ===========-------------#.## #...............# #. Magic: 3/10=======-----------------#..# ###############.# #. AC: 2Str: 8##.##.....##.# #. EV: 16Int: 20#.##.....##.######## SH: 0Dex: 11#.# ######...ß.#.......... XL:  7 Next: 73% Place: Dungeon:6#.# #****@..jFg33m>......####.# Noise: =--------  Time: 5584.0 (0.0)#.# #.####.ß...#.......#g) +2 sling (freeze)#.##.....##..##.## . Fire: g) +2 sling (freeze) #.##.....##...☼## ## Pois #.########J.###§## .#.##..########.#.. j   gnoll sergeant (polearm)#.##.............> j   gnoll#.##............###.#####..##########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the gnoll sergeant.  The gnoll sergeant is severely wounded.The searing ray hits the gnoll!Tj )jj.  The searing ray hits the gnoll sergeant.  The gnoll sergeant is severely wounded.  The searing ray hits the gnoll!  The gnoll is severely wounded.  (Press . to maintain the ray.)  You feel very sick.Tj 17---4===5.0 (1Ray Tj  TjH T _The gnoll sergeant misses you.Tjd6\ )The searing ray hits the gnoll sergeant.  The gnoll sergeant is almost dead.The searing ray hits the gnoll!**** Tj,\ ))j.  TjLYou kill the gnoll!You feel very sick.3-----==6-6+  _The gnoll sergeant closely misses you.Tj7t } )The searing ray hits the gnoll sergeant.TjQ{ K****TjN ))).  You kill the gnoll sergeant!Tjb 1---3--90-7++ Tj Tjv  Tjh Tj /_You feel very sick.Tj Tjy #.#####.## ##.# # #.# #.# #..# # #.# #.#.# # #.## #.# # #..# ########.# # ##.# #.....##.# # #.# #.....##.Tjz( #.# ######...ß.# #.# #)))@'..>......####.# #.# #.####.ß...#.# #.# #.....##..##.##  #.# #.....##...☼##  #.# #######J.###§## #.# #..#.#.  #.# #.  #.# #.#  #.### ##..# Tj0K  You stop channelling your searing ray.Tj8/46 --4==-8.2 (1.2Pois TjmTjS _You feel very sick.Tj=O  #.#####.## ##.#  #.# #.# #..#  #.# #.#.#  #.## #.#  #..# #####.#  ##.# #.....##.#  #.# #.....##. #.# ######...ß.# #.# #))@.'..>......####. #.# #.####.ß...#.# #.# # #.....##..##.## #.# #.....##...☼##  #.# #######J.###§## #.# #..#.# #.# # #.# Tj#P #. #.### ##..Tj,\ Tj\ 7=--5=====-9.4Tjc TjKg i _You feel very sick.Things that are here:Tjki _a +2 spear of venom; a +0 scale mail; a gnoll corpseTj'kPick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 spear of venom Armour (select all with [)b - a +0 scale mail Carrion a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Tjmh  a + a +2 spear of venom[Enter] accept (1 chosen)Tj Tj& Tj6 #.#####.## ##.#Emolg4 the Destroyer#.# #.# #..#Barachi of Jiyva Jeruox ***...#.# #.#######.#######Health: 7/46===---------------------#.## #...............#Magic: 5/10============------------#..# ###############.#AC: 2Str: 8##.#Tj #.....##.#EV: 16Int: 20#.##.....##.###### SH: 0Dex: 11#.# ######...ß.#........ XL:  7 Next: 90% Place: Dungeon:6#.# #))@.'..>......####. Noise: ---------  Time: 5589.4 (0.0)#.# #.####.ß...#.......# g) +2 sling (freeze)#.# # #.....##..##.## Fire: g) +2 sling (freeze) #.##.....##...☼## Pois #.########J.###§###.##..########.# #.##............ #.##............ #.#####..#########  _You feel very Tj qsick.You stop channelling your searing ray. _You feel very sick. _You feel very sick.Things that are here: _a +2 spear of venom; a +0 scale mail; a gnoll corpseTj \  m - a +2 spear of venomTjf [6=6Tj 7==90.4 (1Tj Tj $ _You feel sick.Tj)AGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +2 sling of freezing (weapon)b - a +0 dagger  f - a +0 rapier  j - a +1 whip of draining  k - a +1 hand axe of sundering  m - a +2 spear of venom Missiles (go to first with ()  i - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 helmet of sniping Jewellery (go to first with "=)  d - a +4 ring of slaying (worn)  h - a +5 ring of evasion (worn)e - a +4 ring of protection  l - a +5 ring of evasionTjx Tj` Tj o#.#####.## ##.#Emolg4 the Destroyer#.# #.# #..#Barachi of Jiyva Jeruox ***...#.# #.#######.#######Health: 6/46===---------------------#.## #...............#Magic: 6/10==============----------#..# ###############.#AC: 2Str: 8##.#Tj #.....##.#EV: 16Int: 20#.##.....##.###### SH: 0Dex: 11#.# ######...ß.#........ XL:  7 Next: 90% Place: Dungeon:6#.# #))@.'..>......####. Noise: ---------  Time: 5590.4 (0.0)#.# #.####.ß...#.......# g) +2 sling (freeze)#.# # #.....##..##.## Fire: g) +2 sling (freeze) #.##.....##...☼## Pois #.########J.###§###.#Tj #..########.# #.##............ #.##............ #.###Tj ##..#########  _You feel very sick. _You feel very sick.Tjb Things that are here: _a +2 spear of venom; a +0 scale mail; a gnoll corpsem - a +2 spear of venom _You feel sick.Tj* Tj Tj Tj Tj7=Tj&,Tj{+$ TjO-_You feel sick.Tj 06=7==Tj<93 _You feel sick.Tj:78=====Tj;TjuA3 _You feel sick.TjATjACTj+H3 _You feel sick.TjHm9=====TjITjO= _You feel sick.  Tj7P8=10/10=====TjQTj Vj _You are no longer poisoned.TjqVS9=TjWTj\y11/46=TjI]Tja|2==TjYcTj@gTjgg3====TjjiTjXmTjmI5=Tj~oTjsTjsf6==TjuTjyTj_zS7=Tj{TjTjT19=TjTj߅TjI_20==Tj TjTjj^2==TjTj#t3==TjߓTjTj!K4=TjTj,i6=TjTjTj^7==TjTj;t9==Tj:Tj{TjޯL30=TjhTjTjES1=TjRTj33==TjTjTjsW4=TjTjTj1K6=TjTjpTjh7==TjTjTj[U8=TjTj`TjL40=Tj Tj~1==TjTjTj6U2=TjTjTj K4=Tj>Tj8Tjh5==TjOTj~6==TjTjTjQ& #.#####.## ##.# #.# #.# #..# #.# #.#.# #.## #.# #..# #.# ##.# #.....##.# #.# #.....##. #.# ######...ß.# #.# #)@[.'..>......#### #.# #.####.ß...#. #.# #. #.....##..##. #.# #. #.....##...☼##Tj #.# #. #J.###§ #.# #. #..#. #.# #. # #.# #. # #.### #. ##..Tj!#1624.4 (34.0)Tj#.5.6 (35.2Tj *Tj6m  i - 3 throwing nets (gained 2)Tj7,6.6 (36TjL=Tj?q _Items here: ))) ††.TjE Tj "Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 spear  c - a +2 vampiric whip Carrion a gnoll corpse a gnoll corpse [Up|Down] selectTj{ [Esc] exit Letters toggle [.|Space] toggle selected[top]Ujne  c + a +2 vampiric whip[Enter] accept (1 chosen)UjUjUjO#.#####.## ##.#Emolg4 the Destroyer#.# #.# #..#Barachi of Jiyva Jeruox ***...#.# #.#######.#######Health: 46/46 ========================Uj!#.## #...............#Magic: 10/10 ========================#..# ###############.#AC: 2Str: 8##.##.....##.#EV: 16Int: 20#.##.....##.##### SH: 0Dex: 11#.# ######...ß.#....... XL:  7 Next: 90% Place: Dungeon:6#.# #)@[.'..>......#### Noise: ---------  Time: 5626.6 (0.0)#.# #.####.ß...#....... g) +2 sling (freeze)UjW#.# #. #.....##..##.# Fire: g) +2 sling (freeze) #.# #. #.....##...☼###.# #. #######J.###§#Uj#.# #. #..########. #.# #. #...........Uj #.# #. #........... #.### #. ##..########UjԷY  _You feel sick.  UjYou feel sick. _You are no longer poisoned.i - 3 throwing nets (gained 2) Uj&_Items here: ))) ††.  Okay, then.UjνUj*UjoUj. _Uj #.#####.## ##.# #.# #.# #..# #.# #.#.# #.## #.# #..# #.# ##.#Ujr^ #.....##.# #.# #.....##. #.# ######...ß.# #.# #@)[.'..>...... #.# #.####.ß...# #.# #.# #.....##..##. #.# #.# #.....##...☼ #.# #.# UjO#J.###§ #.# #.# #..# #.# #.# #UjG #.# #.# # #.### #.# ##..UjUj47.8 (1.2 _Uj'$Uj}' You feel sick. _You are no longer poisoned.  i - 3 throwing nets (gained 2) _Items here: ))) ††. _You see here a +0 flail.Uj  #.# #.######.######## #................# ################.# #..... ..##.##########...ß.#......))[.'..>......#######.ß...#...... #.....##..##.☼#Uj/#.#.####.# #..#UjۿUj&9.0 Uj _UjUjeUjH ######.######## #................# ################.# #..... #########...ß.#......))[.'..>......###.####.ß...#......Uj #.....##..##.☼#######J.###§#..#..##.#######..####### UjĔUj)30.2UjUj/Uj.Ujz/% Uj/D# #...............Uj 09.# ###############Uj_08#.# #.....Uj0 Uj0###Uj 1.######...ß.#......UjM1r))[.'..>......###Uj1C.####.ß...#......Uj14 #.....##..##Uj2 .☼#Uj2######J.###§Uj25 #..########UjH3 Uj3C###.#...................#Uj3. UjE4UjB?Uj{BUjC!1.4UjJUjNUj̾  .# ################.# #..... #########...ß.#......))[.'..>......###.####.ß...#...... #.....##..##.☼#######J.###§ #..########........#...#######.##..#####.. Uj Uj (2.6UjR Uj Uj5  #.# #..... #########...ß.#......))[.'..>......###.####.ß...#...... #.....##..##.☼#######J.###§ #..########........#..## ##...#..# #.# Uj Uja (3.8Uj" Uj# Uj  #########...ß.#......))[.'..>......###.####.ß...#...... #.....##..##.☼#######J.###§ #..########........###..########..######.<.J...# #.# UjUj(5.0Uj?UjUj ######...ß.#......))[.'..>......###.####.ß...#...... #.....##..##.☼#######J.###§ #..########........###..#######.### #..# #..#............#####.# UjUj(6.2UjUjyUj ))[.'..>......###.####.ß...#...... #.....##..##.☼#######J.###§ #..########........###..#######.### #..# Uj.#..##.#######..########..#.~~~#.......J...... UjUj(7.4UjUjUjR 3Uj UjD Uj Uje BUj Uj ,Uj Uj Uj UjE Uj% Uj Uj8 Uj Uj UjE Uj: Uj Uj ,Uj Uj[ Uj Uj Uj ,Uj Uj Uj Uj Uj Uj Uj- Ujx ,Uj B.# #.# #.....##...☼## ##...# .# #.# #######J.###§## ...## .# #.# #..########.#..#.### .# #.# #.............>..... .# #.# #............##..### Uj .### #.# ##..########## # .#.####.# #. ..#..##.#######..####### ##.#............@......# 50.6 (13.2)  #...#######.##..#####...  #..## ##...#..# #.#  #..######.<.....# #.#  #..#............#####.##  Uj" #..#.~~~#..............  #..#..~~...........##.#  UjD z#.##.~~~.##..#.###.##.######Ujq   Uj #.##.♣~..###.#.##...#Uj UjR$ Uj& Uj Uj Uj Uj Uj Uj UjO nUj UjY ,UjV Uj Uj Uj\ Ujk Uj_ Uj_ ,Uj Uj Uj Uj Uj Uj J _Found a stone staircase leading down.Uj Uj 3Uj Uj H#######J.###§## ...## .########.#..#.### ............>..... ...........##..### #..########## #  #..#######..####### ..............#####J.###.##..#####9.0 (8.4)  ##...#..# #.#####.## ###.<.....# #.# ..........#####.## ~~#...... ~~...........##.# J   jelly (fellow slime) (wandering) ~~.##..#.###.##.###### ~..###.#.##..........# ...###.#..........##.#Uj  UjZ Ujk Uj Ujp Uj- Uj M>JUj% Uj6 _Uj Uj Uje UjF Uj Uj Ujq ,Uj9 Ujצ Uj# ,UjC Uj Uj\ Uj Uj Uj Uj UjE Uj ,Uj Uj n #..#.#..#.###  #.............>.....  #.....##..###  ##..###########..#  #..# #..# ###..####### #.J#..........#####>.#UjX V##..#####........# ..#..# #.#####@## 66.2 (7.2 .....# #.# #.# .....#####.## #.#.. ..# Uj ........##.# ### ..#.###.##.##### #.#.##..........# #.#..........##.#J.....#.########Uj Uj Uj  Uj I Uj|!  Uj%#  Uj%  Uj* _ Uj,  Uj. , Uj/  Uj%1  Uj2  Uj5 , Uj6  Uj:  Uj=<  Uj2> , Uj?  Uj@  Uj>B  UjnD  UjME  UjE  UjF  UjuH  Uj.J  UjJ  UjK  UjM  UjN  UjR , UjgS  UjS  UjU  UjzX  UjX  UjZ  Ujp`  There is a stone staircase leading down here. _ Uj`  Ujc  Uj+e  Uje  UjDf  Ujg  Uj j  Ujk , Uj.#... ..#.......#..#..##### ..##..##.###J...# ..##...☼## ##...#  UjX ,###J.###§###...## ######.#..#.##########..........>...@.......)91.4 (25.2)......##..########.#~. Uj b###########..# ~.# #..# ..####### #..#......#####>.# UjO ; ..#####..# ..# #.#####.## #.# #. Uj ,# Uj D2.6 (26.4 Uj  Uj# _Found a mace. Uj-I Uj1 Uj 9X Uj>X UjA UjOB UjB UjD Uj?H UjH UjMI UjJ UjqO UjO UjAP UjQ UjT UjU UjU UjW Uj[ Uj\ Uj] Uj_ Ujb Ujbc Uj$d Ujsi Uji Uj>j Ujpk Ujl UjrRWater  Ujs UjwA _You enter the shallow water. Uj{3 Uj| Uj} UjӀ Uj( UjŁ Ujf UjUWater  Uj UjLA _You enter the shallow water. Ujɑ3 UjH Ujߕ Uj Uj UjO Uj Uj Ujۣ Uj9 Uj Ujj  You encounter a black bear. Ujײ.. . ...##### .#...# .#####...#... .##### ..# ###.#.### .# h.♣ #...# .# ♣~♣♣ ##.## ## ♣♣~P♣ #.######### ♣~~P♣ #.# . Uj........)♣♣ ♣~~♣♣♣♣♣ #.# ########.#~♣♣♣♣~@.♣.~♣♣#.## # #...~~.~~~.~~~~....## # ###♣.♣~~~..♣~P♣....^# # ♣♣♣♣♣P~~♣ ♣♣♣....# # ♣P..♣ ♣....†.# # ♣P~♣♣ #.#...## Ujh   black bear (asleep) # ♣ UjJ♣~♣ #.##.## ♣.♣ # #.# ... #.# Uji0711.8 (19.2 Uj43.0 (20.4 _ Uj UjZ UjKk .   .##  ..#   Uj h.♣ #...#  ♣~♣♣ ##.##  ♣♣~P♣ #.#  ♣~~P♣ #.# .........)♣♣ ♣~~♣♣♣♣♣ #.#  Uj.#~♣♣♣♣~@.♣ # #...~~.~~~.~~~~....## # ###♣.♣~~~..♣~P♣....^# # ♣♣♣♣♣P~~♣ ♣♣ # ♣P..♣ ♣....†.# # ♣P~♣♣  Uj.= # ♣♣~♣   UjQR♣.♣ # #.#  ... #.#  Ujq-e .   .##  ..#   h.♣ #...#  ♣~♣♣ ##.##  ♣♣~P♣ #.#  ♣~~P♣ #.# ........)♣♣ ♣~~♣♣♣♣♣ #.# .#~♣♣♣♣~@.♣  #...~~.~~~.~~~~....##  Uj,.  ###♣.♣~~~..♣~P♣....^#  ♣♣♣♣♣P~~♣ ♣♣  ♣P..♣ ♣....† ♣P~♣♣   ♣♣~♣  Uj.♣.♣ #  ...  Uj73 UjX@ Uj B  Uj6BS_A black bear is nearby! Uj<> ))))h  You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet freezes the black bear.  The black bear growls angrily. Uj(G.h Ujz2x~~~===4.4 (1.4) UjUx _The black bear is heavily wounded. Uj1  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Uj<".....######### . ...#####.#  Emolg4 the Destroyer .#...# .#####...#...#  Barachi of Jiyva Jeruox ***... .##### ..# ###.#.###  Health: 46/46 ======================== .# ..♣ #...#  Magic: 8/10===================-----  Uj".# ♣h♣♣ ##.##  AC: 2Str: 8 ## ♣♣*P♣ #.#  EV: 16Int: 20 ########### ♣~*P♣ #.#  SH: 0Dex: 11  Uj"S.........)♣♣ ♣~*♣♣♣♣♣ #.#  XL:  7 Next: 90% Place: Dungeon:6 ########.#~♣♣♣♣~@.♣.~♣♣#.##  Noise: ===------  Time: 5714.4 (0.0) # #...~~.~~~.~~~~....##  g) +2 sling (freeze)  Uj## ###♣.♣~~~..♣~P♣....^#  Fire: g) +2 sling (freeze)  Ujb#/# ♣♣♣♣♣P~~♣ ♣♣♣....#  Water # ♣P..♣ ♣....†.# # ♣P~♣♣ #.#...##  h   black bear # ♣♣~♣ #.##.##  Uj# ♣.♣ # #.#  ... #.# _The black bear is heavily wounded. Uj#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Uj'$*Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 87% to hit)Uj h~P♣~PUj8iP♣Aim: a plant (100% to hit)Ujr *P*PUj+h*Aim: a black bear (heavily wounded, 87% to hit)UjT .....######### . ...#####.#Emolg4 the Destroyer .#...#.#####...#...#Barachi of Jiyva Jeruox ***... .#####..# ###.#.###Health: 46/46 ======================== Uj .#..♣ #...#Magic: 8/10===================----- .#♣*♣♣ ##.##AC: 2Str: 8 Uj ##♣♣*P♣ #.#EV: 16Int: 20 Uj  ########### ♣~*P♣ #.#SH: 0Dex: 11 UjJ .........)♣♣ ♣~*♣♣♣♣♣ #.#XL:  7 Next: 90% Place: Dungeon:6 Uj &########.#~♣♣♣♣~@.♣.~♣♣#.##Noise: ===------  Time: 5714.4 (0.0) ##...~~.~~~.~~~~....##Uj g) +2 sling (freeze) ####♣.♣~~~..♣~P♣....^#Uj  Fire: g) +2 sling (freeze) #♣♣♣♣♣P~~♣ ♣♣♣....#Water #Uj/ ♣P..♣ ♣....†.# #UjT ♣P~♣♣ #.#...##h   black bear #Uj ♣♣~♣ #.##.##♣.♣ # #.#... #.#Uj GCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 87% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.Uj  ~honfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (heavily wounded, 87% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is severely wounded.Uj 8~~Uj[ -5.4 (1Ray Water Uj Uj? f _(Press . to maintain the ray.)Uj **** The searing ray hits the black bear!Uj?~h~UjM~Uj---6+ Water Uj/Uj^ _The black bear is almost dead.Uj#f{ †The searing ray hits the black bear!Uj]k[****UjE~†~~UjZUj.....######### . ...#####.#Emolg4 the Destroyer .#...#.#####...#...#Barachi of Jiyva Jeruox ***... .#####..# ###.#.###Health: 46/46 ======================== .#..♣ #...#Magic: 8/10===================----- .#♣~♣♣ ##.##AC: 2Str: 8 Uj3F##♣♣†P♣ #.#EV: 16Int: 20 ########### ♣~~P♣ #.#SH: 0Dex: 11 .........)♣♣ ♣~~♣♣♣♣♣ #.#XL:  7 Next: 112% Place: Dungeon:6 ########.#~♣♣♣♣~@.♣.~♣♣#.##Noise: ---------  Time: 5717.4 (1.0) ##...~~.~~~.~~~~....##g) +2 sling (freeze) ####♣.♣~~~..♣~P♣....^#Uj Fire: g) +2 sling (freeze) #♣♣♣♣♣P~~♣ ♣♣♣....#Ray++ Water #♣P..♣ ♣....†.# #♣P~♣♣ #.#...## #♣♣~♣ #.##.##♣.♣ # #.#... #.#You focus your ray upon the black bear. The searing ray hits the black bear.  Ujb IThe black bear is severely wounded. _(Press . to maintain the ray.)  The searing ray hits the black bear! _The black bear is almost dead.The searing ray hits the black bear!UjY  _You kill the black bear!You have reached level 8!Uj/  --more--Uj p52/521--28 6% Uj Uj O _You feel agile.Uj/Uj Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 2% 2b - Momentum StrikeConjuration/Translocation 2%2  c - SandblastEarth16%1  d - Summon Small MammalSummoning16%Uj1  e - Iskenderun's Mystic BlastConjuration/Translocation 17% 4  f - JinxbiteHexes24% 2  g - Launch Clockwork BeeForgecraft43% 3  h - Volatile BlastmotesFire/Translocation43% 3  i - Eringya's Surprising Crocodile SummoningUj|83% 4  j - Vhi's Electric ChargeTranslocation/Air83% 4  k - Yara's Violent Unravelling Hexes/Alchemy 99% 5  l - EnfeebleHexes100% 7  m - Sphinx SistersHexes/Summoning 100% 7 Ujĵ4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitUj Uj@ .....######### . ...#####.#Emolg4 the Destroyer .#...#.#####...#...#Barachi of Jiyva Jeruox ***... .#####..# ###.#.###Health: 52/52 ======================== .#..♣ #...#Magic: 8/11=================------- .#♣~♣♣ ##.##AC: 2Str: 8 Ujɻ ##♣♣†P♣ #.#EV: 16Int: 20 ########### ♣~~P♣ #.#SH: 0Dex: 12 Uj .........)♣♣ ♣~~♣♣♣♣♣ #.#XL:  8 Next:  6% Place: Dungeon:6 ########.#~♣♣♣♣~@.♣.~♣♣#.##Noise: ---------  Time: 5717.4 (0.0) Uj1 ##...~~.~~~.~~~~....##Uj g) +2 sling (freeze) ####♣.♣~~~..♣~P♣....^#Fire: g) +2 sling (freeze) #♣♣♣♣♣P~~♣ ♣♣♣....#Uj Ray++ Water #♣P..♣ ♣....†.# #♣P~♣♣ #.#...## #♣♣~♣ #.##.##♣.♣ # #.#... #.#The searing ray hits the black bear! _The black bear is almost dead.The searing ray hits the black bear! _You kill the black bear!You have reached level 8! _You feel agile.Uj Uj Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 0? Y - Yes  N - NoUjhUjx.....######### . ...#####.#Emolg4 the Destroyer .#...#.#####...#...#Barachi of Jiyva Jeruox ***... .#####..# ###.#.###Health: 52/52 ======================== .#..♣ #...#Magic: 8/11=================------- .#♣~♣♣ ##.##AC: 2Str: 8 ##♣♣†P♣ #.#EV: 16Int: 20 ########### ♣~~P♣ #.#SH: 0Dex: 12 .........)♣♣ ♣~~♣♣♣♣♣ #.#XL:  8 Next:  6% Place: Dungeon:6 ########.#~♣♣♣♣~@.♣.~♣♣#.##Noise: ---------  Time: 5Uj|z717.4 (0.0) ##...~~.~~~.~~~~....##g) +2 sling (freeze) ####♣.♣~~~..♣~P♣....^#Fire: g) +2 sling (freeze) #♣♣♣♣♣P~~♣ ♣♣♣....#Ray++ Water #♣P..♣ ♣....†.# #♣P~♣♣ #.#...## #♣♣~♣ #.##.##♣.♣ # #.#... #.# _The black bear is almost dead.The searing ray hits the black bear! _You kill the black bear!You have reached level 8! _You feel agile.This spell is quite dangerous to cast!Uj{e9==8.4 (1UjUjvx  The searing ray hits the black bear! _You kill the black bear!  You have reached level 8! _You feel agile.  This spell is quite dangerous to cast! _You stop channelling your searing ray.Uj*9.4 (2UjUjFUj|10/11====20.4 (3UjUjUjx1=====1.4 (4UjUjUjx*2.4 (5UjUj, _You start memorising the spell. You continue memorising. x4UjUjmUjc _You finish memorising. Spell assigned to 'd'.!Ujq !Uj$r !Ujs !Uj w !Uj| !Uj E _!Uj !Uj݆ !UjD ?Water !Uj !Ujʍ A _You enter the shallow water.!UjO !Uj F===!Ujr !Uj !Uj !Uj ?Water !Uj !UjT A _You enter the shallow water.!Ujn !Ujå !UjE !Ujl !Uj !Uj !Uj !Uj f  You see here a black bear corpse.!Uj !Uj  _!Uj !Uj !Ujv !Ujۿ (!Uj !Uj !Uj !UjP !Uj !Ujt !Uj !Uj+ !Uj !Uj !Uj !Uj: !Uj* !UjP !Uj !UjG !Ujy !Uj !UjZ !Uj !Uj !Uja !UjT !Uj <Water !Uj& !Uj A _You enter the shallow water.!Uje 3!UjX !Ujjf  You see here a black bear corpse.!Uj!Uj _!Uj,!Ujz !Uj !Uj !Uj!Uj!Uj!Uj!Uj !Uj#!Uj'!UjF(!Ujo+!Uj-.!Uj)2!Uj2(!Uj4!Uj8!Uj>enter the shallow water.see here a black bear corpse.enter the shallow water.see here a black bear c!UjS?Borpse.  You enter the shallow water.!Uj??Water !UjeA!Uj6EG _You hear a distant slurping noise.!UjKJ!UjJ(!UjL!UjP !UjfPA_You hear a distant slurping noise.!Uj@WA  You enter the shallow water.!UjW?Water !UjdY!Uj|\G _You hear a distant slurping noise.!Ujma!Uja!UjZc!Uj*gk  You enter the shallow water. _You hear a distant slurping noise. !UjvgN You enter the shallow water. _You hear a distant slurping noise.!Uj[u'....)♣♣ ♣~~♣♣♣♣♣ #.# ########.#~♣♣♣♣~~.♣.~♣♣#.## # #...~~.~~~.~~~~....## !Uj_vs# ###♣.♣~~~..♣~P♣....^# # ♣♣♣♣♣P~~♣♣♣♣♣....# # ♣P..♣ ♣....†.# # ♣P~♣♣ #.#...## # ♣♣~♣ #.##.## ♣@♣ # #.# 51.2 (28.8) #.......!)..##.#  !Ujv##.###########.#  #.#  #.# #.!Ujw# #.# ###### #### .....# #....!Uj!Uj82.4 (30.0!Uj!UjɋK _You hear a distant slurping noise.  You enter the shallow water!UjS. _You hear a distant slurping noise. _Found a quarterstaff.@Uj 3@Uj @Ujy @Uj @UjB@Uj,@Uj@Uj @Uj @Uj" @Uj&@Uj######.#~♣♣♣♣~~.♣.~♣♣#.##  #...~~.~~~.~~~~....##  ###♣.♣~~~..♣~P♣....^#  ♣♣♣♣♣P~~♣♣♣♣♣....#  ♣P..♣ ♣....†.#  ♣P~♣♣ #.#...##  ♣♣~♣ #.##.##  ##.#♣♣.♣♣##.##.# #.......@)..##.# ##.###########.#  #.# @Uj#########.# ...# #.....##.# #.#####@Uj16.0 (3.6)@Uj +7.0 (4@Uj&@Uj(Z _q - a metallic blue potionAUjk AUj9 AUj AUj AUj AUjà AUj ,AUj AUj AUj AUj8 AUj ,AUj AUj AUjѶ AUjB AUjη AUjw AUjc AUjӼ AUjY AUjݾ AUj AUj AUj AUjS AUjJ AUj AUj> AUjT AUjo AUj AUj AUj AUj AUj AUj AUjq AUjM AUj AUjD AUj AUj AUjF AUj AUj# AUj ,AUj AUjR AUj XAUj BAUj AUj1 AUj ,AUj AUj AUj AUj" AUj AUj AUj7 AUj AUj AUj7 AUj  AUj+ AUj AUj AUj2 AUj AUjF AUj AUjI AUj} AUj AUjq$ AUj$ AUj% AUj. = .##.# #.# #.# ..#.######## #.# #####.# .##........# #.# #.....# ####.###.#.# #.# #.##### # #.# #.# # #.# #.##.# #.# #.# #.##.# #.# ###.# #.#..# #.# #...# #.#### #.# #@### #.#AUj/ #.# #.# #.# ########.# #.# #.# .........# #.# #.# #######..# #.# #.# #######..# ..# #.# .........# ###########.# #######.###.)........# #.##.##########You pick up a parchment of Lesser Beckoning and begin reading...AUj7 082.2 (25.2)AUj8 ,3.2 (26AUj= AUj? I _You add the spell Lesser Beckoning to your library.BUjBUjBBUjBUjBUjVBUj,BUjBUjBUj\BUjBUjqBUjBBUjBUjBUjlBUjBUjBUjj,BUj BUj BUjFBUjBUjBUjBUj,BUjBUjBUj#BUjc$BUj%BUj'BUj+BUj>,BUjB-BUj0BUj;## #.# #.#. #.# #.# .# #.# #.#[ ###.# #.# ## ..# #.#. #...# #.# ### #.#. #.### #.# #.#. #.# #.# . #########.#. #.# #.# ... ..........#. #.# #.# BUj=#### #######..#.#####.# #.# ########..#.@.....# #.#94.0 (10.8..........#################.#  ########.## #.)........# #.# #.########## #.#########.# #....(......# ######## CUj#CUj@.5.2 (12.0CUjICUj 1 _Found golden dragon scales.CUj 3CUj CUj> CUja CUj BCUj CUj/ CUj CUj CUj{ BCUj CUj CUjZ CUj] CUj CUj CUja CUj! CUj CUj5# CUj# CUj$ CUj& CUjg+ CUj+ CUj, CUj. CUj2 CUj2 CUjC3 CUj>= J  You see here +0 golden dragon scales.CUj@ CUjA  _CUj{B CUjD CUjG CUjQH CUj$I CUjPK CUjpN ,CUjvO CUj\Q CUj;V CUjV CUjW CUjY CUj\ CUjE] CUj] CUj7_ CUjIb CUjb CUjnc CUj;o CUjs ,CUjt CUjZv CUjw CUjw ,CUj)y CUjz CUj { CUjZ{ CUj| CUj8 ,CUj9 CUj CUj CUj CUj CUj CUj CUjq CUj̉ CUj CUj֌ ,CUj5 CUj CUjt ,CUj= CUj CUjq CUj CUj CUj CUj ,CUjf CUjn CUj. CUj CUj CUji CUj) ,CUjX CUj ,CUj CUj I _i - 3 scrolls of identify (gained 1)CUj CUj׻ CUj" CUj CUj CUj CUj CUj CUj CUj CUj CUj CUj& CUj^ CUj% CUj CUj CUj; CUj CUjX CUj CUj CUj CUj CUj* CUj^ CUj CUjQ CUj CUj CUj CUj CUj CUj CUj- CUj CUj CUj CUjQ CUj CUjT ,CUj CUj CUj CUj CUj# CUj CUjV CUj CUjC CUj CUj CUju CUj CUj CUj3 CUjc CUj CUjD CUj CUj/ CUj CUjD! CUj# CUj'$ CUj$ CUjP* CUjE- CUj- CUj#. CUjm3 CUjD7 CUj7 CUj8 CUj%@ CUjD BCUjPI CUjL CUjL CUjM CUjR CUjU CUjW ,CUjZ CUj ^ CUji^ CUj<_ CUjOd CUjg CUjzk CUjk CUjl CUjor A _The jelly leaves your sight.CUju CUjvx CUjx CUjFz CUj~ A _The jelly leaves your sight.CUj% CUjz CUjS CUj CUj CUjM CUj4 CUj CUjQ CUj CUjx CUj. CUjW ,CUj CUj CUj CUj CUjf CUj, CUjJ CUj CUj CUj d _Jiyva says: Divide and consume!CUj 3CUj. CUj CUj CUj CUjb CUj& CUj ,CUjs CUj CUj ,CUj0 CUj CUjr ,CUjD ,CUjF CUj CUj8 CUj CUj* ,CUjr CUj CUj CUj ,CUj CUj8 CUj7 CUj CUj CUj CUj CUj CUj/ CUj CUj& CUj^ CUj CUj CUj CUj CUj CUj CUj CUj CUj CUj CUj CUjI CUjd CUj CUj CUj] CUj CUj# CUj CUj CUjG CUj CUj CUj! CUj$ CUj& CUj`( CUj) CUj=+ CUj . CUj. CUj/ CUj 2 CUjW4 CUj5 CUj@7 CUj*9 CUj; CUjm< CUj= CUj? CUjGA CUjB CUj4E CUjF CUjVG CUj\H CUjJ CUj.L CUjM CUjO CUjQ CUjLR CUjR CUjU CUjV CUjlW CUjX CUjZ CUj[ CUj] CUj] CUj^ CUja CUjd CUje CUj4g CUj~g CUjh CUjj CUjn CUj q CUjVq CUjr CUjv CUjyx CUjz CUjhz CUjy{ CUjO} CUj` CUjׁ CUjʃ CUjN CUjf CUj CUj CUjS CUjԍ CUj) CUjM CUj CUj> CUj CUjg CUj CUjg CUj CUj CUj CUj CUj; CUj CUjK CUj CUj CUjg CUjN CUj CUj: CUj CUj% J ###   ..# #.# ########.### ### #..... .... <.#  .######.# #.#  CUj Y......# #J#  ####.# ###.#   #.# #..@#  900.6 (105.4) #.#####.### #....##.# ##### ## #.##.##.# #.♣.# .# #.##.##.####~.♣#CUj C########## .# #...........~.~........... J   jelly (fellow slime) (wandering) .# #..#.##.CUj ###.~..#.######### .##########.#...##......########. .........#......##########.......CUj 8J.CUj CUj /1.8 (106.6CUjJ CUj 9 _Found a stone staircase leading up.FUjUs 3FUjIt FUje{ FUj | .FUj FUj uFUjO FUjC d ..# #.#########.### ###..... .... J.# ....######.# #.#.........# #.# ##########.# ###.# #.# #...# #.#####@###4.2 (2.4) #....##.# ##### FUj4 #### #.##.##.# #.♣.# ...# #.##.##.####~.♣######### ##.# #...........~.~......... ##.# #..#.##.###.~..#.####### ##.##########.#...##......  #..........#......##########..... ####.#.#>.#...# #.#### FUj FUj FUjD HUjQX[?25h[?0c  Search for what [? for help]? JUj [?25l[?1cJUj. (JUj 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] +0 golden dragon scalesJUjx Level 6 of the Dungeon <<<>>>>(Press ? for help)  #..#............#####.#####.##........)..##.#  #..#.~~~#...................###.###########.#  #..#..~~...........##.########.##.#  #.##.~~~.##..#.###.##.#######.##.#  #.##.♣~..###.#.##..........##.##.#  #.##.#...###.#..........##.##.#JUjyy #.#  #.##.###<.J..............#.######## #.# #####.#  #.##.###........##......##........# #.# #.....#  #.##.##.###.###.##.#...####.###.#.# #.# #.#####  #.......# #.# #.##.##.## #.# #.#.# #.# #.#  ####.##.###.# #....#### #.# #.#.# #.# #.#  #.###...## #....########.# #.#[# ###.# #.#  #......#####..####.......# #.#.# #...# #.#  JUjy V######........# #.####### #.#.# #.### #.#  ######.#.####.##.#.# #.##.#  #.#......#########.#.# #.#JUjz e#.#  #..................#.# #.##.#  JUjz =#.###############..#.#####.##.#  #.###############..#.......##.#  #..................#################.#  #################.###.)........#  #.##.##########  #.#########.#KUjGd KUjVfEmolg4 the DestroyerBarachi of Jiyva Jeruox ***...Health: 52/52 ========================Magic: 11/11 ========================AC: 2Str: 8KUjfEV: 16Int: 20SH: 0Dex: 12XL:  8 Next:  6% Place: Dungeon:6Time: _i - 3 scrolls of identify (gained 1) _The jelly leaves your sight. _The jelly leaves your sight. _Jiyva says: Divide and consume! _Found a stone staircase leading up.  Search for what [? for help]? dragonKUjhKUjdhKUjhKUjrKUjjvKUjw% _KUjo{KUj{KUj+,KUjɁKUjKUjKUjLKUj|KUjАKUj8KUjKUjKUjKUj,KUjʞKUjKUj"KUjgKUjKUj>KUjKUjqKUj~,KUjҿKUj_KUjKUjKUj KUj]KUjKUjKUjDKUjKUjKUjZKUj[KUjyKUjKUj>KUjKUj:KUjKUjKUjKUj?KUjKUjKUjKUjKUjKUjzKUjPKUjKUjA _The jelly leaves your sight.KUjKUjKUjKUj] KUj(,KUj,KUjKUjKUj_KUjKUjKUjKUj KUj KUjw#KUj(,KUjK+KUjO-R  There is a stone staircase leading down here.KUj1KUjD2 _KUj2KUj4KUj7KUjX8KUj8KUjd:KUj=>KUj>KUj>KUj@KUj?CKUjCKUjCKUjEKUjIKUjIKUj8JKUjELKUj NKUjuPKUj:QKUj!RKUjTA _The jelly leaves your sight.KUjVKUjYKUjrYKUj^W _The jelly leaves your sight.KUjbKUjbKUjtcKUjeKUjYgKUjiKUjjKUj>jKUjkKUjXlKUj oKUjcpKUjpKUjqKUjWsKUjYvKUjOxKUjxKUjyKUj{KUj~KUjÀKUjKUj9KUjKUjfKUj!KUjKUj*KUjŌKUjڐKUj>KUjKUjKUj,KUjKUjTKUjKUjKUjܢKUjQKUjKUjLKUj KUjЫKUjAKUjKUjoKUjKUjBKUjKUjKUjlKUj KUjKUj#,KUj=KUj,KUjcKUjT,KUjrKUjBKUj7KUj,KUj,KUj,KUjKUjVKUjjKUjKUjjKUjKUj,KUjKUj#.##.#######.# ..........##.# .......##.##.# ........#.######## #.# ## #......##........# #.# #. #.#...####.###.#.# #.# #. #.##.## #.# #.#.# #.# #. KUjD..#### #.# #.#.# #.# #. ..########.# #.#@# ###.# #. Noise: --------- 5959.4 (55.2) ####.......# #.#.# #...# #. g) +2 sling (freeze) # #.####### #.#.# #.### #. Fire: g) +2 sling (freeze) ####.#KUjb#.#.# #.##. KUj.....#########.#.# #.##. ...............#.# #.##.KUj*  #############..#.#####.##.KUj}  #############..#.......##.  KUjz...............#################. KUjKUjKUj [ _You see here +0 golden dragon scales.LUj^o LUjvp 260.4 (1.0)LUju LUjx 1 _n - +0 golden dragon scalesMUj[GMUj:LGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +2 sling of freezing (weapon)b - a +0 dagger  f - a +0 rapier  j - a +1 whip of draining  k - a +1 hand axe of sundering  m - a +2 spear of venom Missiles (go to first with ()  i - 3 throwing nets Armour (go to first with [) MUj(M a - a +0 robe (worn)  c - a +0 helmet of snipingn - +0 golden dragon scales Jewellery (go to first with "=)  d - a +4 ring of slaying (worn)  h - a +5 ring of evasion (worn)e - a +4 ring of protection  l - a +5 ring of evasionOUjn - +0 golden dragon scales. The scales of a golden dragon. It is much heavier than most dragon scale armours, and grants its wearer resistance to poison, fire and cold. Base armour rating: 12 Encumbrance rating: 23 It can be maximally enchanted to +12. If you switch to wearing this armour: Your AC would increase by 10.0 (2.0 -> 12.0). Your EV would decrease by 20.3 (16.4 -> -3.9). Your spell failure would worsen by up to 99% (press '!' for details). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {rF+ rC+ rPois} {body armour} {body armor} {resist poison} {poison resistance} {resist fire} {fire resistance} {resist cold} {cold resistance} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.SUj{ Gear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +2 sling of freezing (weapon)  b - a +0 dagger  f - a +0 rapier  j - a +1 whip of draining  k - a +1 hand axe of sundering  m - a +2 spear of venom Missiles (go to first with ()  i - 3 throwing nets Armour (go to first with [)  a - a +0 robe (worn) SUjL c - a +0 helmet of sniping  n - +0 golden dragon scales Jewellery (go to first with "=)  d - a +4 ring of slaying (worn)  h - a +5 ring of evasion (worn)  e - a +4 ring of protection  l - a +5 ring of evasion SUj SUj{ SUj SUj #.##.#######.#Emolg4 the Destroyer ..........##.#Barachi of Jiyva Jeruox ***... .......##.##.#Health: 52/52 ======================== ........#.######## #.# ## Magic: 11/11 ======================== #......##........# #.# #. AC: 2Str: 8 #.#...####.###.#.# #.# #. EV: 16Int: 20 #.##.## #.# #.#.# #.# #. SH: 0Dex: 12 ..#### #.# #.#.# #.# #. XL:  8 Next:  6% Place: Dungeon:6 ..########.# #.#@# ###.#Uj 9;49m #. Noise: ---------  Time: 5960.4 (0.0) ####.......# #.#.# #...# #. g) +2 sling (freeze) # #.####### #.#.# #.### #. Fire: g) +2 sling (freeze) ####.##.#.# #.##. .....#########.#.# #.##. ...............#.# #.##.  #############..#.#####.##.  #############..#.......##.  ...............#################.SUj0 H  _The jelly leaves your sight. _There is a stone staircase leading down here. _The jelly leaves your sight. _The jelly leaves your sight. _You see here +0 golden dragon scales. _n - +0 golden dragon scalesSUj SUjs SUj SUj' TUjnTUjSTUjkTUjTUjTUjETUj=TUjTUjsTUjTUjTUjTUj9TUjXTUjTUj TUjk TUj TUjhTUj,TUjpTUjWTUjTUjRTUjTUj!TUj3)BTUjo+TUji/,TUj 0TUj4TUj8TUj8TUj 9TUj=TUjq?TUjATUjATUjBTUjmGTUjGITUjJTUjOKTUjKTUj9LTUjVOTUjTRTUjSTUj8TTUjUTUj;XTUjYTUjZTUjZTUj)[TUj]TUjZ_TUjbTUj]bTUj\cTUj6gTUjiTUjjTUjQjTUjmTUjjnTUjXoTUjoTUjpTUjqTUj]qTUjsTUjktTUj$uTUjuTUjvTUjxTUjxTUjlyTUj{TUjTUjTUjTUjTUjTUjTUjSTUjTUj,TUjGTUjNTUj,TUjTUjTUj,TUj8TUjTUjPTUjTUjSTUjTUjTUjTUjITUjTUjTUj8TUjˮTUjTUj5TUjTUjTUjTUjк,TUjTUjTUjTUj(,TUjTUj*TUjTUjTUjMTUjVTUjDTUjTUjgTUjTUjTUjTUjiTUjwTUjTUjTUjTUjTUj{TUjTUjTUjTUjTUjKTUjTUjaTUj$TUjTUjTUjTUjTUjTUjWTUjTUjTUjTUjTUjTUj_TUj TUj@ TUj TUjo TUjTUjTUjnTUjTUjvTUj&TUjL,TUjTUj4TUj,,TUjTUjTUj#TUj#TUj'$TUj5%TUj}(,TUjQ  There is a stone staircase leading up here. _TUje`TUjnoTUjtXTUjuTUjvTUjzTUjzTUjs{TUj|TUj:TUjTUj TUjTUjTUj TUjTUj TUjnjTUj0TUjTUj%TUj0,TUjrTUjTUj,TUjoTUj;TUjTUjWTUjTUjTUjFTUjTUj"TUjTUjTUjOTUjTUjVTUjhBTUj TUjTUjkTUjTUjTUjFTUjTUjTUjTUjTUj/TUjTUjgTUjNTUjTUjTUj TUjNXTUj)TUjTUjKTUjTUjTUjeTUjTUjTUjTUj2TUjeTUjTUjTUjTUjTUj}TUj^,TUjTUjTUjTUjTUjTUjSTUjTUj8TUjTUjTUjTUjnTUj[TUjTUjyTUjm,TUj TUjD TUj TUj;TUj}# #### ##...## #.###.####### ###.# #....... #♣~.~♣##.#####.. ####~~.....## ### ##.##♣~~...## ##### ##........#.#####... #...@.............###6064.8 (104.4) ##...###............ #######..## ####.######### #........# #.# TUj$#.#####.## ##.# #.# #.# #..# #.# #.######### #.## #...............# #..# #####.#TUj$TUj)TUj+E _Done exploring.VUjT3VUjUVUj]VUj3bVUjIfP _VUjlXVUj-qBVUjqVUjvVUjwVUjwVUjyVUj?}VUj}VUj^~VUjVUjĄVUj VUjVUjVUjsVUjʋVUjVUjVUjVUjVUjVUj0VUjVUjVUjVUj##...## #.###.####### ###.# #.......###### #♣~.~♣##.#####......# ####~~.....## ######.# ##.##♣~~...## ########.####........#.#####.............#..........######.#####VUj##...###.....@....# 75.6 (10.8) #####..## ####.############.# # .......# #.# #.# #####.## ##.# #.##### # #.# #..# #....## # #.#######.####### #.##.##  ## #...............# #.##.##  .# ###############.# #......  .# #.....##.# #..#.## VUjtVUjVUjBXUj_XUjXUjBXUjXUjXUjnXUjXUjXUjXUjXUj`XUj>XUjF,XUjHXUjJXUjP,XUj&RXUj&TXUjYXUjlZXUjZXUj\XUjbXUjnbXUjbXUjdXUj#l,XUj[mXUjnXUj{XUjF,XUjXUjG,XUjXUjXUjXUjXUjSXUjyQ.~♣##.#####......# .....## ######.# ~...## ########.######### ..#.#####..............<.# ..........######.#######.# .................# #.# ###.############.# ###.# #.# #.# #...#  ##.# #@#####.### 91.2 (15.6  #..# #....##.# ##### XUj##.####### #.##.##.# #.♣.# .........# #.##.##.####~.♣ ########.# #...........~.~... #.....##.# #..#.##.###.~..#.#.....##.##########.#...##......# #...ß.#..........#......######### '..>......####.#.#>.#...#XUjXUjYUj 3YUj YUj YUj YUj BYUjU YUj YUj YUja YUjQ YUj YUj$ YUj YUj YUj YUj YUjM YUj A _The jelly leaves your sight.YUj7 YUj YUj YUjE YUj YUj YUj YUjt YUj YUj YUjQ YUj YUj YUj YUja YUj YUj YUj YUj YUj' YUj nYUj YUjO ,YUjH YUj . _You swap places with the jelly.YUj" *#.# #.#####.#### #....##.# ##### .####### #.##.##.# #.♣.#.....# #.##.##.####~.♣##### ######.# #...........~.~.....##.# #..#.##.###.~..#.### ....##.#.#...##......### ..ß.#..........#J..J..##########. YUjZ# .>......####.#.#@.#...# #.102.0 (10.8 ß...#.......#..#..##### #. ....##..##.###J...# ♣.##...☼## ##...# ♣♣J.###§###...## ♣♣########.#..#.########### ♣~ JJ 2 jellies (fellow slime) (wandering)........>...........)♣♣ ♣~.........##..########.#~♣♣♣♣~ ##..###########..# #...~~.~~YUj$ YUj3* YUj, c _There is a stone staircase leading down here.ZUjZUjdoRead which item? Scrolls  i - 3 scrolls of identifyw - a scroll of enchant weapon  V - a scroll of vulnerability  c - a scroll labelled IMNIWNUISU  e - a scroll labelled MISSOIBBIR  m - 2 scrolls labelled DESENO OCATAREATO [!] read|quaff|evoke[?] describe selected[Uj[Uj [Uj_[#.##.#####.###Emolg4 the Destroyer ..##....##.# #####Barachi of Jiyva Jeruox ***... .####### #.##.##.# #.♣.#Health: 52/52 ======================== [Uj.......# #.##.##.####~.♣##### Magic: 11/11 ======================== ######.# #...........~.~..... AC: 2Str: 8 ....##.# #..#.##.###.~..#.### EV: 16Int: 20 ....##.##########.#...##......### SH: 0Dex: 12 [Uj...ß.#..........#J..J..##########. XL:  8 Next:  6% Place: Dungeon:6 .>......####.#.#@.#...##. Noise: ---------  Time: 6102.0 (0.0) ß...#.......#..#..######. g) +2 sling (freeze) ....##..##.###J...#♣. Fire: g) +2 sling (freeze) ....##...☼## ##...#♣♣ #####J.###§###...##[Uj]"♣♣ #..########.#..#.########### ♣~ JJ 2 jellies (fellow slime) (wandering) [Uj#.............>...........)♣♣ ♣~ #............##..########.#~♣♣♣♣~ ##..###########..#[Uj#...~~.~~ _n - +0 golden dragon scales _There is a stone staircase leading up here. _Done exploring. [Uj_The jelly leaves your sight. _You swap places with the jelly. _There is a stone staircase leading down here.[Uj^<[Uj}@Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IMNIWNUISU  e - a scroll labelled MISSOIBBIR  m - 2 scrolls labelled DESENO OCATAREATO Potions (select first with !) [Uj@p d - 2 sedimented inky potions  f - a green potion  j - a puce potion  k - a silvery potion  l - an inky potion  n - a fuming white potion  o - a coppery potion  p - 3 white potions  q - a metallic blue potion[?] describe selected\Ujܢ \Uj \UjU [#.##.#####.###Emolg4 the Destroyer ..##....##.# #####Barachi of Jiyva Jeruox ***... .####### #.##.##.# #.♣.#Health: 52/52 ======================== \Uj .......# #.##.##.####~.♣##### Magic: 11/11 ======================== ######.# #...........~.~..... AC: 2Str: 8 ....##.# #..#.##.###.~..#.### EV: 16Int: 20 ....##.##########.#...##......### SH: 0Dex: 12 ..ß.#..........#J..J..##########. XL:  8 Next:  6% Place: Dungeon:6 .>......####.#.#@.#...##. Noise: ---------  Time: 6102.0 (0.0) ß...#.......#..#..######. g) +2 sling (freeze) \Uj u....##..##.###J...#♣. Fire: g) +2 sling (freeze) ....##...☼## ##...#♣♣ #####J.###§###...##♣♣ #..########.#..#.########### ♣~ JJ 2 jellies (fellow slime) (wandering) #.............>...........)♣♣ ♣~ \Uj #............##..########.#~♣♣♣♣~ ##..###########..##...~~.~~ _n - +0 golden dragon scales _There is a stone staircase leading up here. _Done exploring. _The jelly leaves your sight. _You swap places with the jelly. _There is a stone staircase leading down here.\Uj˵ J.As you read the scroll of identify, it crumbles to dust.\Uj H.J\Uj \Uj +3.0 (1\Uj \Uj6 Q _c -> p - a scroll of poison]Uj ]Uj YRead which item? Scrolls  i - 2 scrolls of identifyw - a scroll of enchant weapon  p - a scroll of poison  V - a scroll of vulnerability  e - a scroll labelled MISSOIBBIR ]Uj  m - 2 scrolls labelled DESENO OCATAREATO [!] read|quaff|evoke[?] describe selected_Uje_Ujm_Ujv@#.##.#####.###Emolg4 the Destroyer ..##....##.# #####Barachi of Jiyva Jeruox ***... .####### #.##.##.# #.♣.#Health: 52/52 ======================== .......# #.##.##.####~.♣##### Magic: 11/11 ======================== ######.# #...........~.~..... AC: 2Str: 8 ....##.# #..#.##.###.~..#.### EV: 16Int: 20 ....##.##########J#...##......### SH: 0_UjwDex: 12 ..ß.#..........#....J.##########. XL:  8 Next:  6% Place: Dungeon:6 .>......####.#.#@.#...##. Noise: ---------  Time: 6103.0 (0.0) ß...#.......#..#..######. g) +2 sling (freeze) ....##..##.###J...#♣. Fire: g) +2 sling (freeze) ....##...☼## ##...#♣♣ #####J.###§###...##♣♣ #..########.#..#.########### ♣~ JJ 2 jellies (fellow slime) (wandering) _Ujx#.............>...........)♣♣ ♣~ #............##..########.#~♣♣♣♣~ ##..###########..##...~~.~~ _Done exploring. _The jelly leaves your sight. _You swap places with the jelly. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _c -> p - a scroll of poison_Uj}_Uj$Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled MISSOIBBIR  m - 2 scrolls labelled DESENO OCATAREATO Potions (select first with !)  d - 2 sedimented inky potions  f - a green potion  j - a puce potion  k - a silvery potion  l - an inky potion  n - a fuming white potion  o - a coppery potion  p - 3 white potions  q - a metallic blue potion[?] describe selected`UjJ`Ujw`Uj#.##.#####.###Emolg4 the Destroyer ..##....##.# #####Barachi of Jiyva Jeruox ***... .####### #.##.##.# #.♣.#Health: 52/52 ======================== .......# #.##.##.####~.♣##### Magic: 11/11 ======================== ######.# #...........~.~..... AC: 2Str: 8 ....##.# #..#.##.###.~..#.### EV: 16Int: 20 ....##.##########J#...##......### SH: 0Dex: 12 ..ß.#..........#....J.##########. XL:  8 Next:  6% Place: Dungeon:6 .>......####.#.#@[39;4`Ujl9m.#...##. Noise: ---------  Time: 6103.0 (0.0) ß...#.......#..#..######. g) +2 sling (freeze) ....##..##.###J...#♣. Fire: g) +2 sling (freeze) ....##...☼## ##...#♣♣ #####J.###§###...##♣♣ #..########.#..#.########### ♣~ JJ 2 jellies (fellow slime) (wandering) #.............>...........)♣♣ ♣~ #............##..########.#~♣♣♣♣~ `Uj##..###########..##...~~.~~ _Done exploring. _The jelly leaves your sight. _You swap places with the jelly. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _c -> p - a scroll of poison`Uj@ J`Ujjo.As you read the scroll of identify, it crumbles to dust.`UjJ.J`UjA4.0 (1`Ujv`UjU _e -> I - a scroll of immolationaUj, aUj >Read which item? Scrolls  i - a scroll of identifyw - a scroll of enchant weapon  p - a scroll of poison  I - a scroll of immolation  V - a scroll of vulnerability aUj  m - 2 scrolls labelled DESENO OCATAREATO [!] read|quaff|evoke[?] describe selectedcUj, cUj _#.##.#####.###Emolg4 the Destroyer ..##....##.# #####Barachi of Jiyva Jeruox ***... .####### #.##.##.# #.♣.#Health: 52/52 ======================== .......# #.##.##.####~.♣##### Magic: 11/11 ======================== cUj Z######.# #...........~.~..... AC: 2Str: 8 ....##.# #..#J##.###.~..#.### EV: 16Int: 20 ....##.##########.#...##......### SH: 0Dex: 12 ..ß.#..........#.....J##########. XL:  8 Next:  6% Place: Dungeon:6 .>......####.#.#@.#...##. Noise: ---------  Time: 6104.0 (0.0) cUj: ß...#.......#..#..######. g) +2 sling (freeze) ....##..##.###J...#cUjj ♣. Fire: g) +2 sling (freeze) ....##...☼## ##...#cUj h♣♣ #####J.###§###...##♣♣ cUj #..########.#..#.########### ♣~ JJ 2 jellies (fellow slime) (wandering) cUjp #.............>...........)♣♣ ♣~ #............##..########.#~♣♣♣♣~ ##..###########..##...~~.~~ _You swap places with the jelly. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _c -> p - a scroll of poisonAs you read the scroll of identify, it crumbles to dust. _e -> I - a scroll of immolationcUj cUj cUj9 gEnchant which weapon? Hand Weapons  g - a +2 sling of freezing (weapon)b - a +0 dagger  f - a +0 rapier  j - a +1 whip of draining  k - a +1 hand axe of sundering  m - a +2 spear of venomcUj ][?] describe selecteddUjdUj@dUjC#.##.#####.###Emolg4 the Destroyer ..##....##.# #####Barachi of Jiyva Jeruox ***... .####### #.##.##.# #.♣.#Health: 52/52 ======================== .......# #.##.##.####~.♣##### Magic: 11/11 ======================== ######.# #...........~.~..... AC: 2Str: 8 ....##.# #..#J##.###.~..#.### EV: 16Int: 20 dUjh_....##.##########.#...##......### SH: 0Dex: 12 ..ß.#..........#.....J##########. XL:  8 Next:  6% Place: Dungeon:6 .>......####.#.#@.#...##. Noise: ---------  Time: 6104.0 (0.0) ß...#.......#..#..######. g) +2 sling (freeze) ....##..##.###J...#♣. Fire: g) +2 sling (freeze) ....##...☼## ##...#♣♣ #####J.###§###...##♣♣ #..########.#..#.########### ♣~ JJ 2 jellies (fellow slime) (wandering) #.............>...........)♣♣ ♣~ dUj(m#............##..########.#~♣♣♣♣~ ##..###########..##...~~.~~ _You swap places with the jelly. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _c -> p - a scroll of poisonAs you read the scroll of identify, it crumbles to dust. _e -> I - a scroll of immolationdUjS J.As you read the scroll of enchant weapon, it crumbles to dust.dUj .dUjäJ   jellydUjxd5.0 (133dUjmdUjG _Your +2 sling of freezing glows red for a moment.eUji eUjj eUjp eUjq .eUjw #JeUjx 0eUj| &6eUj} eUj+&7eUj0- # #.### #..@+ eUjl1  #####   eUj-7.5 (2.5eUjeUjZ# _You climb downwards.eUjja _There is a stone staircase leading up here.gUj|w ####....#.....#'.....#.....#+####gUj~ gUj -8.5 (1.0gUj@ gUjچ ( _You open the door.hUj|{#.#.##.#### # .....# #.###.....# hUj} #..<@.....# #####.....# #+#### hUjhUj˄-9.7 (1.2hUjhUjQ _There is an open door here.hUjPW.#.#.# .# .# ##.#### # #.....# #.###.....# #..<'@....# #####.....# ##+#### hUjTVhUjW010.9 _hUj[hUj]hUj ..# ..# #.# #.# #.# ##.#### # #.....# #.###.....# #..<'.@...# #####.....# ##+#### hUj hUjԕ (2.1hUjb hUj iUj 4###.##### #.....#.##.<'#####iUjϪ s ##+###iUj iUjZ (3.3iUj iUjθ iUj'#.##.##.#..####iUjDiUjB40iUj( _You open the door.jUjD8 ###.##### #......###..<'#####jUj ##@#### #.# jUj jUje -5.5 (1.2jUjjUjQ _There is an open door here.jUj  ##.##### #......###.<'.....#####.....# ##'#### #@# jUj! jUj" /6.7 _jUj' jUjM) jUj U##.##### #.....#.###.....#.<'.....####.... ##'### #.# .### jUj jUj (7.9jUj! jUj# kUj8/##.##### #......###.....<'....#### ##'### #.# ........######### kUj?kUj@(9.1kUjDkUjGlUjlUjlUj͹lUjͻlUjlUjKBlUj5lUj}lUjlUjlUj lUjlUjlUjlUjKlUjYlUjlUj?lUjlUj8lUjlUjmlUj5 # #.....# #.###.....# #..<'.....# #####.....#lUjo ##'#### #.# #.#lUj##############.#........@......#27.5 (8.4lUjA################lUjlUjlUjmUj_mUjmUj7#BmUj.mUj8mUjHXmUjomUj2 # #.... #.###.... #..<'.... #####.... ##'## #.# #.# #.########.# #........#37.1 (9.6 ########nUj{nUjՄXnUj΅nUj^ _Found a stone staircase leading up.nUjBnUjmnUjߝt  #   # #  ### #.###  ... #..<'  #<##  ... #  #.#   #.#   #@################43.1 (6.0   #.................  ##################       nUjEnUjOoUjoUj3oUjoUjzoUjXoUjoUjWoUjoUjoUj>,oUj: _Found 14 gold pieces.oUj3oUj             #  #######.#  ....#..< #.#####<#######. #### #.....@......... 7.9 (4.8 #######.###.$..#   #.# .#  #.############### #................ #################   qUjgIqUjqUjXqUjqUjqUjqUj,qUjqUj^qUjNqUjJ qUj qUjBqUjqUjpqUjqUjqUjBqUjBqUj$J #.# #.# ##.### # #..... ########.###..... qUj$|..... # #..<'.....  #.#####<#######.# #####.....  #...............# ##'  #######.###.@..## #.#qUj$,56.1 (8.2 qUj%#.# #....# #.# #.#################.#qUj-%9 #...................qUjJ%'# qUj%a##################### qUj&qUj+qUjP.? _You now have 317 gold pieces (gained 14).Uj[ #.# #.# ##.## #.....## # #.###.....#..... .# #..<'.....##.#####<#.# #####.....##...............# ##'##.###..@.## #.# #.# #....# #.# #.#########.# Ujd Uj`e +7.3 (1Uji Ujk Uj7 M #.#  ##.### # Uj] ####### # #.### ..... .# #..<'#####<#######.# #####.................@..###'###########.### #....# #.#################.#Uj Uj (8.5Uj Uj Ujh ..#.# ..#.# .##.# .###.#### .# # #.....# # .# #.###.....# ..... .# #..<'.....# #.#####<#.# #####.....# #.# ##'#### #Uji H.###....## #.# #.# #....# #.# Ujqr Uj4s (9.7Ujx Ujzz Uj #.. ..# #.. #.# ... #.# #.# .# #.# ##.####  #.# # #.....# ####### #.# #.###.....#  ..... #.# #..<'.....#  #.#####<#######@# #####.....#  #...............# ##'###########.###....##.# #.# #....# #.##.#################.##...................#Ujl <#####################Uj' Uj' )60.9Uj, UjMb Uj M#.#... #.#  ##.###  ########## ..... ..<'#####<#######.# #####....................##'###########.###....###.##.#Ujv Uj (2.1Uj Uj UjI iM ##.#... #.#  ##.###  ########## ..... ..<'#####<#######.# #####.....#...............###'####Uj /..##UjA Uj (3.3Uj Ujr Uj^M  ##..#... #.#  ##.###  ########## ..... ..<'#.#####<#######.# #####.....#.UjUj (4.5Uj7Uj=Ujd-M## .. # #.###.#.#.... ..#...... #.#  ##.###  ##########..... #.# #..<'.....##5.7Uj~M. .. ####. #.# ... .. # #.###.##.#.#.#.....## .....#......#.##........!.# #.#  ##.###  ####### #.# #.###.....#UjUj(6.9UjSn _Found a potion of magic.Uj Ujl Uj UjUjXUjUjUj6UjUj#Uj#Uj<$UjT&Uj)Uj)Uj*Uj,Uj/Uj0UjW1Uj83Ujj6Uj7Uj8Uj:Uj>Uj ?Ujd@UjrS,Uj:TUjUYp#.# ..# #.# ### ..#. #.#.#.. ..# UjY.. #.#.#.###...# #. #.# .... ...# .. # #.###.# #...# ##.#.#.#.....##....# .......#......#.##.# UjY#........@.##.# 76.3 (9.4#.#.####.####.# # #.# #.# ##.#### UjXZ #.# #.#  ###### #.# #.### ..... #.# #..<' UjZ##<#######.# #####.....# ...........# ##'#### ##.###....##Uj[Uj8ew _g - 5 potions of magic (gained 1)Vj|Vj ... #.# ..#  #.# ### #..#  . #.#.#.. ...#  .. #.#.#.###...# #. #.# .... ...# Vj* .. # #.###.###...#  ##.#.#.#.....##....#  .......#......#@##.# 7.5 (1.2#..........##.# #.#.####.####.# # #.# #.# ##.#### #.# #.#  ##### #.# #.### .... #.# #..<' #<#######.# #####.....# VjՄ`..........# ##'####VjVjMVj Vj,E_Key pressed, stopping travel.Vj֞VjKVj"Vj3VjVj.P _VjVj1VjVjy< _Found 6 poisoned darts.VjVjfVjVjnVjiVjVjVjx~..  #.##  .(..  #..#  ##...  #.# ...#  #.# ######..#  #.#.#.......#  Vji #.#.#.###..@# 82.3 (4.8 . #.#..# .. # #.###.###...# .#.#.#.....##....# .....#......#.##.#  #..........##.# Vj, #.#.####.####.#  # #.# #.# ##.#### #.# #.# #.....#VjNVjVjVjVj~VjVjGMY. .. .. #.##... .(..... #..# ..##... .. #######.... #.#.#.###... #.#........ .. # #.###.###...##...Y   ice beast (asleep)#VjN/fVj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vj . ..# .#  Emolg4 the Destroyer .f #.## .  Barachi of Jiyva Jeruox ***... ... .(...  Health: 52/52 ======================== ... #..#.  Magic: 6/11=============----------- ..##... AC: 2Str: 8 #.# ....# EV: 16Int: 20 #.# ######f.# SH: 0Dex: 12 #.#.#.....Y.# XL:  8 Next:  6% Place: Dungeon:7 . #.#.#.###.@.# Noise: ==-------  Time: 6192.7 (0.0) #. #.#.........# g) +3 sling (freeze) Vj\ .. # #.###.###...# Fire: g) +3 sling (freeze) #.#.#.#.....##....# ......#......#.##.#  #..........##.# Y   ice beast  #.#.####.####.# f   sleepcap  # #.# #.# ##.####  #.# #.# #.....# _The ice beast closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 82% to hit)Vj **fYVj>.*Vj {. ..# .#Emolg4 the Destroyer.f #.## .Barachi of Jiyva Jeruox ***...... .(...Health: 52/52 ========================... #..#.Magic: 6/11=============-----------..##*..Vj<" AC: 2Str: 8#.# ..*.#EV: 16Int: 20#.# ######*.#SH: 0Dex: 12#.#.#.....*.#XL:  8 Next:  6% Place: Dungeon:7 . #.#.#.###.@.#Noise: ==-------  Time: 6192.7 (0.0) #. #.#.........#g) +3 sling (freeze).. # #.###.###...#Fire: g) +3 sling (freeze) #.#.#.#.....##....# ......#......#.##.##..........##.#Y   ice beast#.#.####.####.#f   sleepcapVj# T# #.# #.# ##.#####.# #.# #.....#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray misses the ice beast.The searing ray hits the sleepcap but does no damage.Vj .fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray misses the ice beast.  The searing ray hits the sleepcap but does no damage.leepcap is lightly damaged.Vj\ ..Y(Press . to maintain the ray.)Vj 37-------7==3.7 (1Ray Vj Vjw H _The ice beast hits you. The ice beast freezes you!Vj] **** The searing ray hits the ice beast!Vj ...YThe ice beast is almost dead.The sleepcap misses you. The ice beast misses you.Vj8-------==4+ VjVjU _Jiyva says: Divide and consume!Vj|7X .  The searing ray hits the ice beast!Vj\=****f   sleepcapVjw ....  You kill the ice beast!Vj 40=6--175++ _The sleepcap closely misses you.VjVjn _Your Conjurations skill increases to level 11!Vj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vj; . ..# .#  Emolg4 the Destroyer .f #.## .  Barachi of Jiyva Jeruox ***... ... .(...  Health: 40/52 ==================------ ... #..#.  Magic: 4/11========---------------- ..##... AC: 2Str: 8 #.# ....# EV: 16Int: 20 #.# ######..# SH: 0Dex: 12 Vj2<#.#.#....f..# XL:  8 Next: 17% Place: Dungeon:7 . #.#.#.###.@.# Noise: ==-------  Time: 6195.7 (0.0) #. #.#.........# g) +3 sling (freeze)  .. # #.###.###...# Fire: g) +3 sling (freeze) #.#.#.#.....##....# Ray++ ......#......#.##.#  #..........##.#Vj<" f   sleepcap  #.#.####.####.#  # #.# #.# ##.####  #.# #.# #.....# _Your Conjurations skill increases to level 11!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)Vjd **f*VjN>.*VjXX#.f.Vj-#fAim: a sleepcap (lightly damaged, 100% to hit)Vj . ..# .#Emolg4 the Destroyer.f #.## .Barachi of Jiyva Jeruox ***...... .(...Health: 40/52 ==================------... #..#.Magic: 4/11========----------------..##...AC: 2Vj Str: 8#.# ....#EV: 16Int: 20#.# ######..#SH: 0Dex: 12#.#.#....*..#XL:  8 Next: 17% Place: Dungeon:7 . #.#.#.###.@.#Noise: ==-------  Time: 6195.7 (0.0) #. #.#.........#g) +3 sling (freeze).. # #.###.###...#Fire: g) +3 sling (freeze) #.#.#.#.....##....#Ray++ Vjn ......#......#.##.##..........##.#f   sleepcap#.#.####.####.## #.# #.# ##.#####.# #.# #.....#Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  You focus your ray upon the sleepcap.  The searing ray hits the sleepcap but does no damage.Vj4 fPress: ? - help, Shift-Dir - straight line  Aim: a sleepcap (lightly damaged, 100% to hit)  You focus your ray upon the sleepcap.  The searing ray hits the sleepcap but does no damage.  The sleepcap is lightly damaged.  (Press . to maintain the ray.)Vj &15==6.7 (1  _The sleepcap closely misses you.VjL * The searing ray hits the sleepcap!Vj fThe sleepcap is severely damaged.Vj 2===7+ Vj Vj V _The sleepcap closely misses you.Vju *The searing ray hits the sleepcap.Vj fThe sleepcap is severely damaged.Vj4==4--8++ VjVjh N _The sleepcap misses you.VjD *The searing ray hits the sleepcap.Vj fThe sleepcap is severely damaged.You finish channelling your searing ray.  VjCThe sleepcap completely misses you.Vj?5=VjB--9VjqVj8 _You hear a distant slurping noise.VjqD  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VjU . ..# .#  Emolg4 the Destroyer .f #.## .  Barachi of Jiyva Jeruox ***... ... .(...  Health: 45/52 ====================---- ... #..#.  Magic: 2/11====-------------------- ..##... AC: 2Str: 8 #.# ....# EV: 16Int: 20 #.# ######..# SH: 0Dex: 12 #.#.#....f..# XL:  8 Next: 17% Place: Dungeon:7 . #.#.#.###.@.# Noise: ==-------  Time: 6199.7 (0.0) #. #.#.........# g) +3 sling (freeze)  .. # #.###.###[VjXm...# Fire: g) +3 sling (freeze) #.#.#.#.....##....# ......#......#.##.#  #..........##.# f   sleepcap  #.#.####.####.#  # #.# #.# ##.####  #.# #.# #.....# _You hear a distant slurping noise.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)Vjc } f*#VjB*#Vjn-*.Vj\7@.Vjw@*@VjlJ**Vj;X#.f.Vjs;#*Vji\.fAim: a sleepcap (severely damaged, 100% to hit)VjS f*Vj} f.  Aim: a sleepcap (severely damaged, 100% to hit) VjBP . ..# .#  Emolg4 the Destroyer .f #.## .  Barachi of Jiyva Jeruox ***... ... .(...  Health: 45/52 ====================---- ... #..#.  Magic: 2/11====-------------------- ..##... AC: 2Str: 8 #.# ....# EV: 16Int: 20 #.# ######..# SH: 0Dex: 12 #.#.#.......# XL:  8 Next: 17% Place: Dungeon:7 . #.#.#.###.@.# Vj) Noise: ==-------  Time: 6199.7 (0.0) #. #.#.........# g) +3 sling (freeze)  .. # #.###.###...# Fire: g) +3 sling (freeze) #.#.#.#.....##....# ......#......#.##.#  #..........##.# f   sleepcap  #.#.####.####.#  # #.# #.# ##.####  Vjq #.# #.# #.....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap! VjB . ..# .#  .f #.## .  ... .(...  ... #..#.   #.# ....# #.# ## Vj #.#.#....*..#  #.#...  .. # #.###.  VjP. ..##.#  .####.#  # #.# #.# ##.# #.# #.# #... Vj~  VjJb.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (severely damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap!  You destroy the sleepcap!(Press . to maintain the ray.) Vj#7 Vj=3==20200.7 (1Ray  Vj+ Vjk8 _You hear a distant slurping noise.!Vj;*!VjZ.!Vj[8==2--1+ !Vjc!Vjc!VjA;*!VjA.!VjB9=--2++ !VjI!VjK!VjCB;*!VjJ!VjuI.J   jelly (fellow slime) (wandering)51=3!VjQ> _You finish channelling your searing ray."Vju H f #.## . .. .(...  ... #..#. ..##... #.# ....#######.#..... .#.#.### #.#......  .. # #.###.### #.#.#.#.....##. ......#.##  #....## ### #.# #.###.....#"Vj JJ   jelly (fellow slime) (wandering)2==3==--4.9 (1.2 _You hear a distant slurping noise."Vj G  .f #J## . ... .(.... ... #..#. ..##... #.# ....# #.# ######..# . #.#.#.......#. #.#.#.###...#  #. #.#.# .. # #.###.###...##.#.#.#.....##....# .#......#.##.#  #...##.# #.#.####.####.# # #.# #.# ##.#### #.# #.# #.....## #.#["VjG D39;49m #.###.....#"VjL Q.J"VjV Y--6.1"VjcX "Vj:Z #Vjp ..# ..#f #.##..#... .J....... #..#. #VjW..##... .. #.# ###### #.#.... .. #.#.####. #.#......  .. # #.###.### ##.#.###... .......##.##..........#.####.####.##.# ##.####VjO  #...#Vj`:(#Vj==J#Vjk4====7.3#Vjz#Vjb0 _You hear a slurping noise.#VjY J. ..# ..# .f #.##..# ... J(.... ... #..#. ..##... #.# ....# #.# ######..#  #.#.#.#  #.#.#.###.@.# #Vje #. #.#.#  .. # #.###.###...# #......#.##.##...##.# J   jelly (fellow slime) (wandering)#.#.####.# #.# #.#.# #.# #.....##Vj H.J#Vj ^5====#Vj4 !8.5#VjY #Vje $Vj ... . ..# ..#f #.##..#... .J....... #..#. ..##... .. ###### #.#.#.... . #.#.### #. #.#......  .. # #.###.### #.#.###... ......##.##..........#.####.##$Vj##.# ##.###$VjN.J$VjO.J$Vj($VjA=6$VjS=====9.7$VjG$VjS _You hear a slurping noise. You hear a distant slurping noise.$Vj!#.# .. . .... ..# ..#.. #.##..#+... ......##.... #..#.#$Vj!T #.....##.J.$#....... ###### ... . $Vj"#.### #. #.#...... $VjR" .. # #.###.### #.#.###... ......#$Vju"#.##..........#.####.##$Vj'J.J$Vj ...*J*.#*#**0Vj.........#Emolg4 the Destroyer###.##.....Barachi of Jiyva Jeruox ***.... .........Health: 52/52 ========================.. ..##..#Magic: 9/11===================-----#.. ##.##..#AC: 2Str: 8+... +......#EV: 16Int: 20#.... #☼.#.###SH: 0Dex: 12#.....##...J..#XL:  8 Next: 20% Place: Dungeon:7#.#.........#@#.!#Noise: ---------  Time: 6214.5 (0.0)0Vj#.#.######..#.# .#g) +3 sling (freeze)#.#.#.......#.#Fire: g) +3 sling (freeze) #.#.#.###...#.##.#.........#.## #.###.###...#.#J   jelly (fellow slime) (wandering) .#.#.....##....#.# 0Vj<...#......#.##.#..  #..........##.### _Found 13 gold pieces.  Found a silvery potion. 0Vjqx_You hear a slurping noise.  Hop to where?Press: ? - help, Dir - move target0Vj"J.J0Vj9○0Vjg10/11==5.5 (1-Hop 0Vjf* _Boing!1Vj  #.#.. ..#  .........# ####.##..... ............. ...##..# #.. ##.##..# +... +......# #.... #○.#.###  #.....##....@.# #.#.........#J#.!# 1VjG #.#.######..#.##..##.#.#.......#.# #.##.#.#.###...#.# ..# #.#.........#.# ... # #.###.###...#.# ... #.#.....##....#.# .$.. ..##.##.#.. ...1Vj Q.J1VjE 9°1Vj z1=====6.7 (1.21Vj< 8°1Vjj J _You swap places with the jelly. Found 8 gold pieces.3Vj.........# ####.##..... . ........... .. ...##..# #.. ##.##..# +... +......# #.... #°.#.####.....##......  #.#.........#.#@!#.#.######..#J##..  #.#.#.......#.# #.#  #.#.#.###...#.# .  #.#.........#.# ...  3Vj1#.###.###...#.# .... .#.....##....#.# .$ .#..##.#.. .....##.### ####3Vj 3Vj!'7.93VjW'3VjQ(4Vj59.# ####.##..... . .... .. ...##..# #.. ##.##..# +... +......# 4Vj>#.... #°.#.### #.....##......## #.#.#.#.@# #.#.######..#J##..# #.#.#.#.###.# 4Vj8#.#.#.###...#.# ..# #.#.#.# #... #.###.###...#.# .... 4Vj"f#.....##....#.# #.$.. #......#.##.#.. .....##.### #####4Vj%.4Vj4'9.14Vj4VjSG _You hear a distant slurping noise.4Vj+20.1 (24Vj[4Vj` _k - 2 silvery potions (gained 1)6Vjb####.##.....  . ...........  .. ...##..#  #.. ##.##..#  +... +......#  #.... #..#.###.....##...... 6Vj7c8.#.........#.# .#.######..#J# .#.#.......#.###.# .#.#.###...#.# #..# .#.........#.# ##... .###.###...#.# . .....##....#.# #.$ ..##.#.. ... 6Vjhc..##.### #########.####.#6Vjp6Vj.rH===1.3 (16Vjv6VjDy7Vjzl\ . ........... . ...##..#  #.. ##.##+... +.....  #.... #..#.###.##......## .7Vj\m9....#.#..########..#J##.........#.###### #..#.....#....#-Hop .....#. .# #.# ##.####7Vj!y7Vjy'2.57Vj7Vj8VjX 8VjM 8Vj 8Vj 8Vj 8Vj" B8Vjə 8Vj 8Vj 8Vj 8Vj\ 8Vj 8Vj 8VjG 8Vjϩ  You encounter an orc. It is wielding a +0 hand axe.8Vj ... +......# .... #..#.### .....##......# .........#.#..## 8Vj .######..#J##.. ...#.###.###...#.# #..####8VjB ........#.# ##....# ##.###...#.# #.@..#8Vj~ ..##....#.# ##.$...#...#.##.#.. .......o.#8Vj .....##.### ########..# ###.####.# .. 8Vj #.# ##.#### o   orc (wandering) 8Vj  #.# #.....#  #.###...8Vj k..#  #..<'.....#8Vj_ -6.1 (3.68Vjr 8Vjʼ 37.3 (4.8 _8Vj. 8Vjh :Vj :Vj #..#.####.........#.#..# :Vjμ J######..#J##..# #.......#.###.# #.###...#.# #..####.......#.# ##....# #.###...#.# #....### ..##....#.# ##.@...#.##.#............o.#.##.#############..# :Vj ##.####.# ...  #.# ##.####  #.# #.....#  #.##  #..<'  #####:Vj2 .:Vj ):VjI ,8.5 (1.2:Vj :Vj; @9.5 (2:Vj :Vjk > _You now have 325 gold pieces (gained 8).>Vj~{ #..#.### ##......## #.#..## ..#J##..# .#.###.## .###...#.# #..#### #.# ##....# >Vj{ .###...#.# #....### ##....#.# ##..@..# #.##.#.# ##.#..# .####.# ...+ >Vj|#.# ##.#### ## >Vj$|>Vj >Vj+30.7 (1>Vj>Vj?VjI  #..#.### ##......## #.#..## ..#J##..# #.###.## ###...#.# #..#### #.# ##....# ?Vj ###...#.# #....### ##....#.# ##...@.# #.##.#.# ##.#..# .####.# ...+ .# ##.#### .## .# #.....# # ?Vj 2J?Vj J   jelly (fellow slime) (wandering)?VjB '1.9?Vj?VjBVjN##.........#.# ###..#J##..# .....#.###.# ##...#.# #..#### .....#.# ##....# ##...#.# #....###....#.#####.....##.#.##.#.J........@...#.##.#############..# ####.# ...+ # ##.###### # #.....# # ###.....#<' ###  ##'####JBVj.J   jelly (fellow slime) (wandering)BVj'3.1BVjC BVjn"CVj7 ~##......## #.#..## ...#J##..# .##.###.## o.....#.# #..#### oo..#.# ##....# ......#.# #....### .. ....#.#####.....##.# .##.#..J.# ##.#..# .# #...+  ##.#### #.##  #.....# .#CVj8 .....# #ooo 3 orcs (wandering) CVjK .oo.CVjOL P.oCVj Y CVjY '4.3CVj_ CVjvb U _You encounter 2 orcs.Xj1 Xj# D [?25h[?0c [?1051l[?1052l[?1060l[?1061l