Zjw1  Player: Emolg4 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-01.23:08:36.ttyrec Time: (1788304116) Tue Sep 1 23:08:36 2026 Zj\ [?1051l[?1052l[?1060l[?1061hZjV)0[?7h[?25l[?1cZjkSZj`>Emolg4 the DestroyerBarachi of Jiyva Jeruox ***...Health: 52/52 ========================Magic: 11/11 ========================AC: 2Str: 8EV: 16Int: 20SH: 0Dex: 12XL:  8 Next: 20% Place: Dungeon:7Noise: ---------  Time: 6234.3 (0.0)g) +3 sling (freeze)Fire: g) +3 sling (freeze) -Hop Zj ##......## ....#.#..##. ##..#J##..#o# ....#.###.##... #...#.# #..####..o. ....#.# ##....# ..o #...#.# #....### .. ....#.#####.....##.# .##.#..J........@..# .##.#############..# ###.##...+  ##.#####.###.....#.# ##.....##ooo 3 orcs (wandering) <'.....# ##.....###'####Zj ZjWelcome back, Emolg4 the Barachi Conjurer.Slime for the Slime God!ZjZj{Zj|Zjj _Press ? for a list of commands and other information.Zjb......## .# ###.#..## .# ....#J##..# .####o##.###.## .......# ...#.# #..#### 5....o. #.# ##....# ....o ...#.# #....### ... #.#####.....##.# ##.#..J.# ##.#..# .# ##...+ ##.#### #.## .....# .# 5   white imp (asleep) '.....# .ooo 3 orcs (wandering) #.....# # Zjk7o.Zj.ZjN.oZjfS.oZjP.oZjxL 2Zj ,5.5 (1.2ZjZj|R _You encounter a white imp.Zj J  Cast which spell? (? or * to list) Zj #......## .# ##  Emolg4 the Destroyer ...#.#..## .# ...  Barachi of Jiyva Jeruox ***... #..#J##..# .####.##  Health: 52/52 ======================== ...#.###.## .......#  Magic: 9/11===================----- ...#.# #..#### 5..oo..  AC: 2Str: 8 ...#.# ##....# ..*..  EV: 16Int: 20 ...#.# #....### .*.  SH: 0Dex: 12 Zj ...#.#####.....##*# XL:  8 Next: 20% Place: Dungeon:7 ##.#..J.........@.# Noise: ---------  Time: 6235.5 (0.0) ##.#############..#Zje  g) +3 sling (freeze) ##.# ##...+  Fire: g) +3 sling (freeze) ##.#### #.##  -Hop #.....# .# #.....# .#  5   white imp (asleep) '.....# .  oo 2 orcs (wandering) #.....# # ##'#### _You encounter a white imp.Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure)  Zj Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (wandering,  hasn't noticed you, 84% to hit)Zj o..*ZjIJ**ZjJ**Zjz5*Aim: a white imp (asleep, 100% to hit)Zjk#......##.# ##Emolg4 the Destroyer ...#.#..##Zj.# ...Barachi of Jiyva Jeruox ***... #..#J##..#ZjO.####.##ZjHealth: 52/52 ======================== ...#.###.##.......#ZjMagic: 9/11===================----- ...#.# #..#### *..oo..AC: 2Str: 8 Zj>...#.# ##....# *....EV: 16Zjs<Int: 20 ...#.# #....### *..SH: 0Dex: 12 ZjJ...#.#####.....##*#XL:  8 Next: 20% Place: Dungeon:7 ##.#..J.........@.#Noise: ---------  Time: 6235.5 (0.0) ##.#############..#g) +3 sling (freeze) ##.###...+Fire: g) +3 sling (freeze) ##.#####.##Zj"@-Hop #.....#Zj_.# #.....#.#5   white imp Zj'.....#.oo 2 orcs (wandering) #.....#Zj# Zj##'####Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineZjAim: a white imp (asleep, 100% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp.  The white imp is moderately wounded.Zj8 oPress: ? - help, Shift-Dir - straight lineAim: a white imp (asleep, 100% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp.  The white imp is moderately wounded.The white imp shouts, "Decamp, thou worthless fob-snatching gonus!"  (Press . to maintain the ray.)ZjX!Zj4.j 5..Zj..o1 wandering)The orc shouts! You hear a shout!Zj58 ***The white imp gestures at you.Zjx3o.Zjeo...ooo 3 orcs (1 wandering)45----===6.5 (1Ray ZjZj1 _The puff of frost hits you!ZjPX .  The searing ray hits the white imp!Zjb****ooo 3 orcs (1 wandering)Zj/1JZj603o.Zj01o.ZjiU o.....J   jelly (fellow slime) (wandering)6=---1---7+  _You kill the white imp!Zjc  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZjM#......## .# ##  Emolg4 the Destroyer ...#.#..## .# ...  Barachi of Jiyva Jeruox ***... #..#J##..# .####.##  Health: 46/52 =====================--- ...#.###.## .......#  Magic: 7/11Zj]*===============--------- ...#.# #..#### .o.o...  AC: 2Str: 8 ...#.# ##....# ..*o.  EV: 16Int: 20 ...#.# #....### .*.  SH: 0Dex: 12 Zj...#.#####.....##*# XL:  8 Next: 21% Place: Dungeon:7 ##.#..J.J.......@.# Noise: ---------  Time: 6237.5 (0.0) ##.#############..#Zj g) +3 sling (freeze) ##.# ##...+  Fire: g) +3 sling (freeze) Zj ##.#### #.##  -Hop Ray+ #.....# .# #.....# .#  ooo 3 orcs (1 wandering) '.....# .  J   jelly (fellow slime) (wandering) #.....# # ##'#### _You kill the white imp!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit) [jH *o.o*..*. [j A.o.*  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. [j[Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (wandering,  hasn't noticed you, 84% to hit) [je o* [j߮...o.**Aim: an orc, wielding a +0 dagger (82% to hit) [j]o*o. [jqo.o* [j #......## .# ##  Emolg4 the Destroyer ...#.#..## .# ...  Barachi of Jiyva Jeruox ***... #..#J##..# .####.##  Health: 46/52 =====================--- ...#.###.## .......#  Magic: 7/11===============--------- ...#.# #..#### .o.o...  AC: 2Str: 8 ...#.# ##....# ...).  EV: 16Int: 20 ...#.# #....### ...  SH: 0Dex: 12 ...#.#####.....##.# XL:  8 Next: 21% Place: Dungeon:7 ##.#..J.J.......@.# Noise: ---------  Time: 6237.5 (0.0) ##.#############..#  [j g) +3 sling (freeze) ##.# ##...+  Fire: g) +3 sling (freeze) ##.#### #.##  -Hop Ray+ #.....# .# #.....# .#  ooo 3 orcs (1 wandering) '.....# .  J   jelly (fellow slime) (wandering) #.....# # ##'####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc! .# ##  .# ...  .####.## .## .......#  #..#### .o.o [j^ [39;49m...  ##....# ...*.  #....### .** ##.....##*#...####   #.##   .#oo 2 .  # [j  .JYou kill the orc!.o.o)...oo8=8====8.5 (1  [jɭ f _(Press . to maintain the ray.)[j&  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[jV#......## .# ##  Emolg4 the Destroyer ...#.#..## .# ...  Barachi of Jiyva Jeruox ***... #..#J##..# .####.##  Health: 48/52 ======================-- ...#.###.## .......#  Magic: 6/11=============----------- ...#.# #..#### ..o....  AC: 2Str: 8 ...#.# ##....# ..o).  EV: 16Int: 20 ...#.# #....### .*.  SH: 0Dex: 12 ...#.#####.....##*# XL:  8 Next: 21% Place: Dungeon:7 ##.#..J..J......@.# Noise: ==-------  Time: 6238.5 (0.0) ##.#############..[4[jXR0m# g) +3 sling (freeze) ##.# ##...+  Fire: g) +3 sling (freeze) ##.#### #.##  -Hop Ray #.....# .# #.....# .#  oo 2 orcs (1 wandering) '.....# .  J   jelly (fellow slime) (wandering) #.....# # ##'#### _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit)[j* o**[jgs[j/to).  Aim: an orc, wielding a +0 dagger (82% to hit)[jF[jcP#......##.# ##Emolg4 the Destroyer ...#.#..##.# ...Barachi of Jiyva Jeruox ***... #..#J##..#.####.##Health: 48/52 ======================-- ...#.###.##.......#Magic: 8/11=================------- ...#.# #..#### ..o....AC: 2Str: 8 [jRQ...#.# ##....# ..o).EV: 16Int: 20 ...#.# #....### ...SH: 0Dex: 12 ...#.#####.....##.#XL:  8 Next: 21% Place: Dungeon:7 ##.#..J..J......@.#Noise: ==-------  Time: 6238.5 (0.0) ##.#############..#g) +3 sling (freeze) ##.###...+[jQFire: g) +3 sling (freeze) ##.#####.##-Hop Ray [jQ#.....#.# #.....#.#oo 2 orcs (1 wandering) [j^R'.....#.J   jelly (fellow slime) (wandering) #.....## ##'####[jRCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line[jRvAim: an orc, wielding a +0 dagger (82% to hit)  Okay, then.[j#\[j\[jc[jmg. _[j......## #.# ## #.#..## #.# ... ..#J##..# #.####.## #.###.## #.......# #.# #..#### #..o.... #.# ##....# #..o). #.# #....####... #.#####.....##.# .#..J..J.# .#..# .# ##...+ .#### ##.## .....# .# .....# .. .....# ## [40[jAm.J.o..Jo   orc9--9.7 (1.2[j[j[jo onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (82% to hit) _Okay, then. _You stop channelling your searing ray.[j#......## #.# ##.#.#..## #.# ... #..#J##..# #.####.##.#.###.## #.......#.#.# #..#### #........#.# ##....# #...o..#.# #....####.o..#.#####.....##.##.#..J....J....@.##.#..##.# ##...+ ##.#### ##.## #.....# .# #.....# .#o 2 orcs (1 wandering) '.....# .. #.....# ## ##'####[j.oo)J.[ja51=9======--40.9[j [j0N  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [j #......## #.# ##  Emolg4 the Destroyer ...#.#..## #.# ...  Barachi of Jiyva Jeruox ***... #..#J##..# #.####.##  Health: 51/52 =======================- ...#.###.## #.......#  Magic: 7/11===============--------- ...#.# #..#### #..o....  AC: 2Str: 8 ...#.# ##....# #...).  EV: 16Int: 20 ...#.# #....####...  SH: 0Dex: 12 ...#.#####J....##o# XL:  8 Next: 21% Place: Dungeon:7 ##.#..J.........@.# Noise: ---------  Time: 6240.9 (0.0) ##.#############..# g) +3 slin [js g (freeze) ##.# ##...+  Fire: g) +3 sling (freeze) ##.#### ##.##  -Hop #.....# .# #.....# .#  oo 2 orcs (1 wandering) '.....# ..  J   jelly (fellow slime) (wandering) #.....# ## ##'#### _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit)![jM **o![j o*.*.  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (wandering,  hasn't noticed you, 84% to hit)"[jS#......## #.# ##  Emolg4 the Destroyer ...#.#..## #.# ...  Barachi of Jiyva Jeruox ***... #..#J##..# #.####.##  Health: 51/52 =======================- ...#.###.## #.......#  Magic: 7/11===============--------- ...#.# #..#### #..)....  AC: 2Str: 8 ...#.# ##....# #...).  EV: 16Int: 20 ...#.# #....####...  SH: 0Dex: 12 "[jT...#.#####J....##o# XL:  8 Next: 21% Place: Dungeon:7 ##.#..J.........@.# Noise: ---------  Time: 6240.9 (0.0) ##.#############..# g) +3 sling (freeze) ##.# ##...+  Fire: g) +3 sling (freeze) ##.#### ##.##  -Hop #.....# .# #.....# .#  oo 2 orcs (1 wandering) '.....# ..  J   jelly (fellow slime) (wandering) #.....# ## ##'####Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (wandering,  hasn't noticed you, 84% to hit)  You focus your ray upon the orc. The searing ray misses the orc."[jT5[39;49mThe searing ray hits the orc!"[j_ #.# ##  #.# ...  #.####.## .## #.......#  #..#### #..*....  ##....# #.*.).  #....####*.. ##J....##*#....####   ##.##   .#o   orc ..  ##"[j~J.: an orc, wielding a +0 hand axe and wearing a +0 scale mail (wandering,  hasn't noticed you, 84% to hit)  You focus your ray upon the orc. The searing ray misses the orc.  The searing ray hits the orc!  You kill the orc!  (Press . to maintain the ray.)"[js)..o"[j49-8==2==1.9 (1Ray "[j"[j8 _The orc hits you with a +0 dagger.#[j$r )The searing ray hits the orc!#[j****J   jelly (fellow slime) (wandering)#[j(8J.#[j-k)..)#[j/S51===#[jt/Z2+ #[j$7#[jV9G _You kill the orc!W[j3W[jjW[j/K  You stop channelling your searing ray.W[jaW[j2==W[j8 _HP restored.  Things that are here:W[j_  a +0 dagger; an orc corpseW[jPW[j2S9== _W[jW[j)T .....# #.# #.### #.# ......## #.# ##.#..## #.# ... #J##..# #.####.###.###.## #.......##.# #..#### #..)....##.# ##J...# #...)...# W[jr|..#.# #....####@..#--5.3 (2.4 ..#.#####.....##)###.#..J...........# .#############..# # ##...+#### ##.## .....# .# .....# .# .....# ..W[j8--W[jMW[jX[j lM##...# #.###  ....##  ###.#..# ...J##..# X[jG ####.###.## #.....###).##J...# #@..)...# #....####...##### ..#.#####.....##)### #.#..J...........#-Hop #..##X[j# 10/11====6.5 (1.2X[j{' X[jr) Y[jw>M##...# #.###  ....##  ###.#..# ...J##..# ####.###.## #.....###).##J...# #...)...# #....####...##### ..#.#####.....##)### #.#..J...........##1=====7.7Y[jY[jwM.........##...# #.###  ....##  ###.#..# ...J##..# ####.###.## #@....###).##J...# #...)...# ..#.# #....####...#####-Hop Y[jY[jC=8.9Y[jY[jY[j +M##.....#.#.........##...# #.###  ....##  ###.#..# ...J##..# ####.####.## #.....###). ..#.# ##J...# #...)...#-Hop Y[j Y[j- Y[j& >50.1Y[j 8 _You hear a distant slurping noise.Y[j@ M.......# .##.....#.#.........##...# Y[jo ##.###  ....##  ###.#..# ...J##..# ####.####.## #.......#..###)....# ..#.# ##J...# #...)...####Y[jX$ =1.3Y[jh+ Y[j- Y[jhM#.. .......# .##.....#.#.........##...# #.###  ....##  ###.#..# ...J##..# ####.###.## #... Y[jǟ..#.# #..#### #..)....###Y[jx===2.5Z[j]M #.. .......# .##.....#.#.........##...# #.###  ....##  ###.#..# ...J##..# ####.# ..#.###.## #.......#.#Z[ju=3.7Z[jZ[j M #.. .......# .##.....#.#.........##...# #.###  ....##  ### ..#.#..###.# ...-Hop .Z[j1 Z[j19 '4.9Z[jG Z[jA 3M #.. .......# .##.....##.##.........##...# #.###  ....##  ### ..#.#..###.# ...Z[jfI Z[jvJ '6.1Z[jYQ Z[jjR Z[j M. #.. .......# #.# ##.....########.#######....... ..)..............##...# ..#.####.#-Hop Z[j =7.3Z[j Z[jS % _Found a dagger.[[jM##. #.. .......# #.# ##.....########.#######...... ..).....@........########.##########...# ..#.###[[jI#.#[[j[[j'8.5[[j [[jl ][jM##. #.. .......# #.# ##.....########@#######. ....... ..)..............########.########][jhi## .....##.#][j][jk'9.7][jN][j][j-JLM##. #.. .. #@# ##.....########.#######. ....... ..)..............########.######## .##..#][j3KI#.#][jjU][j.#.######.#.# .# #.# .##.# .##.# ### .##.# ... .##.####.## ## .Jl[jՙKo..J---3.7 _Found a stone staircase leading down.m[j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m[je ######## Emolg4 the Destroyer  #..(...######### Barachi of Jiyva Jeruox ***... m[j #.####.##......# Health: 52/52 ========================  #.# #.##......#m[j Magic: 9/11===================----- m[j #.# #.##.....J# AC: 2Str: 8 m[j #.# #.##......# EV: 16Int: 20  #.# #.........#m[j3s SH: 0Dex: 12 m[jsE####.#######......#.#####  XL:  8 Next: 22% Place: Dungeon:7 ................@*ooo...>  Noise: ---------  Time: 6283.7 (0.0) m[j####.############.######.  g) +3 sling (freeze)  #.# .# Fire: g) +3 sling (freeze)  #.# .# -Hop  #.# .#  #.# ### .#m[j ooo 3 orcs  #.# ... .# J   jelly (fellow slime) (wandering) m[j< #.####.## ##  #.......# _Found a stone staircase leading down.  m[jnCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m[jAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (82% to hit)n[j_m .o*n[j z?*#n[j*o.#Aim: an orc, wielding a +0 club (82% to hit)n[jtoowhip and wearing a +0 leather armour (82% to hit)n[jK Mooflailn[jl ######## Emolg4 the Destroyer  #..(...######### Barachi of Jiyva Jeruox ***...  #.####.##......# Health: 52/52 ========================  #.# #.##......# Magic: 9/11===================-----  #.# #.##.....J# AC: 2Str: 8  #.# #.##......# EV: 16Int: 20  #.# #.........# SH: 0Dex: 12 ####.#######......#.#####  XL:  8 Next: 22% Place: Dungeon:7 ................@.)oo...>  Noise: ---------  Time: 6283.7 (0.0) ####.############.######.  g) +3 sling (freeze)  #.# [j7m.# Fire: g) +3 sling (freeze)  #.# .# -Hop  #.# .#  #.# ### .# ooo 3 orcs  #.# ... .# J   jelly (fellow slime) (wandering)  #.####.## ##  #.......#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc!n[j ( )  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!The searing ray misses the orc. The searing ray hits the orc!n[jCK   #..(...#########  #......#  #.# #.##......#  #.# #.##  #.# #.## n[j( #.# #...######## ........@****...> #######.  #.# .#  #.# .#  #.#   #.# ### .#o   orc  #.# ... .#   ##  o[jg^ o.  You kill the orc!.Jo[jw.o.)10/11====4.7 (1Ray o[jzo[j0{ o[jq{X_(Press . to maintain the ray.)o[j.r )The searing ray hits the orc!o[j45****J   jelly (fellow slime) (wandering)p[j3xP.Jp[jF.).)p[jK9/11 --3-5+ p[jp[j/G _You kill the orc!q[j>## #..(...## #.####.##......# #.# #.##......# #.# #.##......# #.# #.##......# #.# #.J# #.#......#.#).)...>#.#.######.##.# #.# #.# #.# #.# #.##.# ### #.# #.# ... ..##.####.## ### q[jN.Jq[jK  You stop channelling your searing ray.q[j10/11==--6.9 (1.2q[jFq[j8 _You hear a distant slurping noise.q[jw # .##..(...###.#q[j !#.####.##......#.##.# #.##......#.##.# #.##......#.##.# #.##......#.##.# #.#.# .#.....J#.###### q[j q.)...># .#.######.#  #.# #.#  #.# q[j5 w#.#  #.# q[j\ #.#  #.# ### #.#  q[j z#.# ... ..#  q[j n#.####.## ### q[j N.Jq[j q[jC }1=====-8.1q[jL q[j $  Things that are here:q[j( _ _a +0 whip; a +0 leather armour; a +0 clubt[j/. #.# ######## #.# #..(...#########.# #.####.##......#.# #.# #.##......#.# #.# #.##......#.# #.# #.##......#.# .# #.........#.# #.#######......#@###### t[j{0..............J).)...># #.############.######.# #.# #.# #.# #.# #.# #.# #.# ### #.# #.# ... ..# #.####.## ###t[jb3`.Jt[j<t[j=.9.3 _t[jCt[jEt[jb ####### .(...###########.## #... #.#######......#.###### ...............J.)...>############.######.#t[jac .#  ### # ... ..t[j$g E[Jt[jp t[jp (90.5t[j#w t[jx 0 _You hear a slurping noise.t[jE####### .(...###########.## #... #.########.##### t[j0...............[J)...>###########.######.##  ### #t[jAH.Jt[jޏ5J.t[jt[j'1.7t[jt[j(S _You hear a distant slurping noise. You hear a slurping noise.u[j.####### .(...###########.## #....# #.########J##### ...............[.....>###########.######.# .Ju[ju[jvE===2.9u[ju[j8 _You hear a distant slurping noise.u[j#R e#.####### .(...###########.## #... #.########.##### u[jR ...............J.....>###########.######.#u[jeV I.Ju[j] u[j ^ '4.1u[jc u[j=g 0 _You hear a slurping noise.v[j" ##.####### .(...###########.## #... #.########.##### ................J....>##########v[j;#.######.#v[jH.Jv[jK!v[j!'5.3v[j'v[jA)v[ju R##.####### .(...###########.## #... #.########.##### .................J...>###########.######.#v[j .v[j KJv[j '6.5v[j v[j w[j?9eM##.####### .(...########## #.# #.##......#.#w[j;Ew[jE'7.7w[j]w[j_w[j6 M##.####### .(...########## #.# #.##......#.#w[jO Z8.9w[j7 M###.####### #..(...#########.#-Hop w[jn \300.1x[jHM ##########........ #########.#-Hop x[j1.3 _You hear a distant slurping noise.y[je3 ############.#........@.##########.# #.# #.#  ######## #.#  #..(...#########.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#y[j9y[jV:'2.5y[j ?y[j@y[j\<  ####.#.##.# #.# #.# # #.# #..(...#.# #.####.##......#.# #.# #.##......#.# #.# #.##......#.#y[jH y[jI '3.7y[j7N y[jP y[j6  ####.#.##.# #.# #.#  # #.#  #..(...#.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#y[j\ Z4.9z[j]Q ####.#.##.# #.# #.#  # #.#  #..(...#.#  #.####.##......#.#  #.# #.##......#.# z[jjs #.# #.##......#.#z[jz[j'6.1z[jz[jz[jc ####.#.##.# #.# #.#  # #.#  #..(...#.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#z[jmz[jUn'7.3z[jsz[jtz[jo ####.#.##.# #.# #.#  # #.#  #..(...#.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#z[j(=8.5z[j/z[j<8 _You hear a distant slurping noise.z[jmq  ####.#.##.# #.# #.#  # #.#  #..(...#.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#z[j| z[j} '9.7z[jށ z[j5 z[j.W ####.#F.##.# #.# #.#  # #.# #..(...#.#F   sky beast (asleep)  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#z[jl#z[j$(10.9z[j+z[j,Z _You encounter a sky beast.{[j4 ####.#.F.##.# #.# #.# {[j5 # #.# #..(...#.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#{[jI>{[jl?'2.1{[jE{[jF{[jO  ####.#.F.##.# #.# #.#  # #.# #..(...#.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#{[jZ {[j8\ '3.3{[jxi |[j{ ####.#.F.##.# #.# #.#  # #.# #..(...#.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#|[jd~>.F|[jY9.F|[jWF|[j6'4.5|[j6|[j|[j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}[jk  Emolg4 the Destroyer  Barachi of Jiyva Jeruox ***...  Health: 52/52 ========================  Magic: 9/11===================-----  AC: 2Str: 8  EV: 16Int: 20 ###  SH: 0Dex: 12 ###################.#  XL:  8 Next: 23% Place: Dungeon:7 .....F**@...........#  Noise: ---------  Time: 6314.5 (0.0) ###################.#  g) +3 sling (freeze) #.#  Fire: g) +3 sling (freeze)  #.#  -Hop  ######## #.#  #..(...#########.#  F   sky bea}[jlst #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.# _You encounter a sky beast.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (75% to hit)}[jF #F..@}[jy e#**@}[jZ|F*Aim: a sky beast (75% to hit)~[jT *F~[j   Emolg4 the Destroyer  Barachi of Jiyva Jeruox ***...  Health: 52/52 ========================  Magic: 9/11===================-----AC: 2Str: 8EV: 16Int: 20###SH: 0Dex: 12###################.#XL:  8 Next: 23% Place: Dungeon:7....****@...........#Noise: ---------  Time: 6314.5 (0.0)###################.#g) +3 sling (freeze)#.#Fire: g) +3 sling (freeze) #.#-Hop #########.##..(...#########.#F   sky beast#.####.##......#.##.# #.##......#.##.# #.##......#.# _You encounter a sky beast.Casting: Searing Ray[0;10~[j ~m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the sky beast!~[jL' .F  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the sky beast!  The sky beast is moderately wounded...F.10/11====5.5 (1Ray  _(Press . to maintain the ray.)[j **** The searing ray hits the sky beast![j̣@.F[j[...[j9/11 ---6+ [jE[j`b _The sky beast is severely wounded.[j **** The searing ray hits the sky beast.[j, ...FThe sky beast is almost dead.--=7++ [j[j-O _The sky beast misses you.[j\z †The searing ray hits the sky beast.[jL****[j/a ...†You kill the sky beast!You finish channelling your searing ray.[jkf9348[jl[jz_ _You are ready to hop once more.[jZ ####.#.[jH.##.# #.#  #.#  # #.#  #..(...#.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#[jL--9.7 (1.2[j[j~v _You see here a sky beast corpse.[j[jk ####.#†.##.# #.#  #.#  # #.#  #..(...#.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#[j10/11==--20.9 _[j%[jp[jD  ####.#.†.##.# #.#  #.#  # #.#  #..(...#.#  #.####.##......#.#  #.# #.##......#.# # #.# #.##......#.#[j I [j P v1=====2.1[jT [j@W [jq ; ####.#.†.##.# #.#  #.#  # #.# #..(...#.#  #.####.##......#.#  #.# #.##......#.#  .# #.# #.##......#.# [j [j (3.3[j^ [j [j #..†.#. #. #. # #. #..(...#. #.####.##......#. #.# #.##......#. #.# #.# #.##......#.[j>4.5[j1[j[j\ #.†.# # # # # #..(...# #.####.##......# #.# #.##......#  #.# #.# #.##......#[jP[j(5.7[j׾[j[j+ .†.  # #..(... #.####.##...... #.# #.##...... #.#[j m #.# #.##......[j \===6.9[j [j K.†.  # #..(... #.####.## #.# #.## #.# #.# #.##[jT[jU(8.1[j\[j][js'.†.  # #..(... #.####.## #.# #.## #.# #.# #.##9.3[j4[jBR.†.##  # #..(... #.####.## #.# #.## #.# #.# #.##[jZ[j[)30.5[j`[jb[jD+ .†.##  # #..(... #.####.## #.# #.## #.# #.# #.##[jkE T1.7[jY [j/.†.##  # #..(... #.####.## #.# #.## #.# #.# #.##2.9[j[j B.†.#....## ##. #..(...# #.####.## #.# #.## #.# #.# #.##[j% [j (4.1[j [j.†.#.# ..# .### # #. #..(... # #.####. #.# #. #.# #.# #.5.3[jI.†.#.# ..# .###  #. #..(... # #.####. #.# #. #.# #.# #.[j5$[jW%(6.5[j.+[j,[ju.†.#.#  ..# .###  #. #..( # #.#### #.# # #.# #.# #[j>7.7[jԊ[j[jsCV.†..#.# ..# .###  #. #..( # #.### #.# #.# #.#[jM[jN(8.9[jMa[j|2 |.#.#.#.#  ..# .###  #. #..( # #.  #.#  #.# #.#[jK= ?40.1[j0C [jD [j=#. #.#.# ..# .###  #. #..  # #.#  #.#  #.# #.# 1.3[j3W.##. #.#.#  ..# .###  #. # # #. #. #.# #.[j[2.5[j\ o##.##. #.#.## ..# .###  #. # # # # #.# #[j>h [jh (3.7[jUm [jn [j5  # #.##. #.#.#  # ..# .### #. #  #.#[j[j(4.9[jj%[j&[j05  # #.##. #.#.# #. ..## .###  #.  #  #.#[j'[j(6.1[jr[j[j'  # #.##. #.#.#  #. ..# #. .###.. #.#. ##.#. #.#[jX0[j0(7.3[j 5[j =[jP  # #.##. #.#.# #.# ..# #.# .### ... #. #.# # #.# #.# #.#[j[j+(8.5[jk[jo[jP |  # #.##.# #.#.# #.# ..# #.# .### ... #. #.# # #.# #.# #.#[j\ [j\ (9.7[ja [jc [j  # #.##. #. #.#.##. #.# ..##. #.# .##### ... #.[j; #.# # #.# #.# #.#[j[j@)50.9[j[j[j\ ################## #................. #@##......## #.##.##########.#  #.##.# ..# #..#.#### ##....#. ##.# # #.# #.# #.#[j  #.#.. ..# [ji [j [jJ !2.1[j [j [j` ##################.................##......############.#  ...##...##.........# [jj[jk(3.3[jo[j)q[j@ 4 ##################.................##############.#  ..#.###....#. #####.##.....# [jUK [jL (4.5[jiQ [jR [jԫ[jH[jQ[jT[jJ _You hear a distant slurping noise.[jI[jtI####################..................#.##............#.##.##########.# #.##.# ..# #..#.###### .### ##@........ #. 6.9 (2.4##.###### #  #.#  #.# #.# #.#.. ..# .........#####.##.....#. .... .... ...##..# #[j[j[j[jS[j[j[j######################....................#.##..######.##.##########.# #.##.# ..# #..#.########.### ##..........#. ###@######.# 9.3.# #.# #.##.# #.#.. ..##.# .........##.####.##.....####. ............. ..)...... ...##..# #####.... ##.##..#[j[jp _ #####################....................#.#######.##.##########.# #.##.# .#..#.########.####..........#.  ###.######.#  #@# #.#[jؕ z.. ..#+.... +......#[jF [j .60.5 (1.2[j [j [j  ....................########.##.##########.# #.##.# ...#.########.###..........#.  ###.######.#  #.# #.#.. ..#...........<#..... #..#.###[jz3J[j@J<[jTJ   jelly (fellow slime) (wandering).1.7[jN[j; _Found an escape hatch in the ceiling.[j##################.#  ..#.########.###..........#.  ###.######.#  #.# #.#.. ..#.......###.#####. ............. ..)..... ...##..# #####.....## +...J<.....#.....##..#.####.....##......##[jS.J[j[j)(2.9[j[j[jQY##########.#  ..#.########.###..........#.  ###.######.#  #.# #.#.. ..#.......###.#####. ............. ..).........##..# #####.....###+....<.....#...J.##..#.###..##......###.....#.#..##.J[j[4.1[jn ..#.########.###..........#.  ###.######.#  #.# #.#.. ..#.......###.######................... ..)..>............##..# #####..###.....##.### +....<.....#.....##..#.###J##......###.#.........#.#..########..#J##..[jS.J[j$[jY%(5.3[j+[jQ-; _Found a stone staircase leading down.[jD3[jSE[jJ[j^O,[jT,[jV[jLZ[j[[jU\[j][j_[jc[je,[jg[jm #..#.########.### ##..........#.  ###.######.# ..#.# .# #.#.# #.#.. ..### # #.#.# .........#.....#.#.#.####.##.....###.....@............. ..8.9 (3.6[jgn...>##..# ###.#..###.....##.##..#  #. +....<.......# #.....##..#.### #.....##......###.#..J...[jn#.#..## #.#.######..#J##..#. #.#.#.......#.###.##[jo[jou[jw[jMq #..#.#.### ##.#. ###.######.# ..#.#####.#.# #.#..#.#.# #.#.. ..### #.#.#.# .#.#.#.#.####.##..... #....@... .>.##..# #.#..###.....##.##..# #. [jN+....<.......## #.....##.#.### #.....##......## #.#..J......#.#..## #.#.######..#J##..# . #.#.#.#.###.[jMR9J.[jBZ[jZ.70.1 (1.2[jH`[ja[jc #..#.#.### ##.#. ###.######.# ..#.# ####.#.# #.# ..#.#.# #.#.. ..## #.#.#.# .[j.#.#.#.####.##..... #. .>.##..# .##.#..###.....##.##..# #.. +....<.....# #. #.....##..#.####. #.J...##......### #.#.........#.#.. #.#.######..#J##.. . #.#.#.#.###.J.1.3[j[j~[j7- #..#.#. ##.#. ###.######.# ..#.# ####.#.# #.# ..#.#.# #.#.. ###.#.#.# .#.#.#.####.## #.#.....>.##..##.##.#..###.....##.##..## #.. +....<......# #.. #.J...#..#.### #.. #.....##...... #..#.#.........#.#.. ...#.#.######..#J##.  . ...#.#.#.#.### J.J  [[j-39;49m jelly (fellow slime) (wandering)2.5[jx  #..#.#. ##.#. ###.######.# ..#.# ####.#.# #.# ..#.#.# #.#.. ##.#.#.# .#.#.#.####.## # #.....>.##..#[jdy  #.##.#..###.....##.##..# # #..# +.J..<.# #..# #.....##..#. #..# #.....##...... #..#.#.........#.# ...#.#.######..#J## . ...#.#.#[jy .#.[j| :J.[j  .[j% [J[jt (3.7[j@ [j [jU #..#.#. ##.#. ###.######.# ..#.# ####.#.# #.# ..#.#.# #.#..#.#.#.# #.#.#.#.####.## # #.....>.##.. #.##.#..###.....##.##..[jbV #.#..# +J...<.# #..# #.....##..#. #..# #.....## #..#.#.#.# ...#.#.######..#J . ...#.#.#.#.[ja[jTb(4.9[jg[ji[j #.##.#  #..#.########..........# ###.######.# ..#.# ####.#.# #.#  ..#.#.# #.# ###########.#.#.# ...#......@..#.#.#.####.###.######.. #.....>............###.##.#..###.....##.##[jɒ #.#..# +J...<......# #..# #.....##..# #..# #.....##.... #..#.#.........#. ...#.#.######..#J[jF>6.1[jD[j[j" #.##.# #..#. ##. ###.######. ..#.# ####.#.# #.# ..#.#.# #.# #.#.#.#  #.#.#.#.####.## #.###### #.....>.## #.##.#..###.....##.## #.#..# +J...< # #..# #.....##..# #..# #.....## #..#.#.# ...#.#.######..#[ja[j(7.3[j&[jj[jt #.##.# #..#. ## ###.###### ..#.# ####.#.# #.# ..#.#.# #.# #.#.#.#  #.#.#.#.####. #.######[jdt #.....>.. #.##.#..###.....##. #.#..# +J...< # #..# #.....##.. #..# #.....## #..#.#. ...#.#.######..[j}[j~(8.5[j[j-[jt\  #.##.#   #..#.   ##   ###.   ..#.#   ####.#.# #.   ..#.#.# #.   #.#.#.#   #.#.#.#.####.   #.######  [j] #.....>...   #.##.#..###.....##.   #.#..# +J...<   # #..# #.....##   #..# #.....##   #..#.#   ...#.#.######[ju[9.7[jc   #.##.#   #..#.   ##   ###.   ..#.#   ####.#.# #   ..#.#.# #   #.#.#.#   #.#.#.#.####   #.###### [j # #.....>...   #.##.#..###.....##   #.#..# +J...<  # #..# #.....##   #..# #.....##   #..#.#   ...#.#.######[j ?80.9[jҜ [jx 8 _You hear a distant slurping noise.[j)F  #.##.#  #..#.  ##  ###.  ..#.#  ####.#.#   ..#.#.#   #.#.#.#   #.#.#.#.  #.######  #.#.....> #.#.##.#..###..... .. #.#..# +J...< #. # #..# #..... .. #..# #..... .. #..#.# .. ...#.#.[jN[jTO(2.1[jS[j4U[j0  #..#.##  ##.....  ###.##  ..#.#  ####.#.#  ..#.#.# ###########.#.#.#  #.........#.#.#.##  #@######..........  #.#.....>.  #.#.##.#..###  ... #.#..# +J...<  #.# # #..# #....  ... #..# #.....  ..# #..#.#.....  ..# ...#.#.####  ..#. ...#.#.#...[j]([j)(3.3[j-[jN/[j #..... ###.##..#.# #### ..###########.........#######...............>##.#..###...  +J...<##.##.  ...#.. #.#.#.## [j[jS(4.5[j[j[j }  ###.##..#.# #### ..###########.........#######...............>##.#..####...........#.#..# +J...<########.#### #..# #.......  ....# #. #.#..... [jm [j (5.7[jL [j [j0W..#.# #### ..###########.........#######...............>#.######.#.##.#..####.......@...#.#..# +J...<#######.#### #..# #..... ... ...##....####.....#....#.....#.. ###.....# #.....#...... .. # #.###.##[j:>6.9[jL[j5  ..#.#  ####.#.#  ..#.#.#  ####.#.#.#  #...#.#.#.  #.######  #.#.....>  #.######.#.##.#..###  #.#.#..# +J...  #.#### #..# # [j .... #..# #  ...### #..#.#  ....# ...#.#.  .....#. ...#.#.#  #.....#.. #.#.#.  #.....# #. #.#  #...... .. # #.###.[j*[8.1[j   ..#.  ####.#.  ..#.#.  ###.#.#.  #..#.#.#.  #.######  #.#.....>  #.######.#.##.#..###  #.#.#..# +J  #.#### #..# #  .... #..# #  ...### #..#.# [jR Q ....# ...#.#.  .....#. ...#.#.#  #.....#.. #.#.#.  #.....# #. #.#  #...... .. # #.###.[jɎ [jV (9.3[j; [j [j  ..#  ####.#  ..#.#  #.#.#  #.#.#.#  #.######  #.#.....>  #.######.#.##.#..###  #.#.#..# +J  #.#### #..# #  .... #..# #  ...### #..#.#  ....# ...#.#.  .....#. ...#.#.#  #.....#.. #.#.#  #.....# #. #.#  #...... .. # #.###[jm[j()90.5[j[j [jq  ..  ####.  ..#.  #.#.  #.#.#.  #.######  #.#.....>  #.######.#.##.#..###  #.#.#..# +J  [jpr!#.#### #..# #  .... #..# #  ...### #..#.#  ....# ...#.#.  .....#. ...#.#. [jr #.....#.. #.#.  #.....# #. #.#[jr  #...... .. # #.[jF}[j ~(1.7[jv[j [j -    ####  ..#  #.#  #.#.#  #.######  # #.#.....>  #.######.#.##.#..###  #.#.#..# +  #.#### #..# #  .... #..# #  ...### #..#.#  ....# ...#.#  .....#. ...#.#  #.....#.. #.#  #.....# #. #.# [j-  #...... .. # #.[j [je (2.9[jB% [j& [j  #.   #.   #. ..  #. #.  #. #.#.  #. #.######  #. #.#.....>  #.######.#.##.#..  #.#.#..#   [j#.#### #..#   .... #..#   ...### #..#.  ....# ...#.  .....#. ...#.  #.....#.. #.  #.....# #. #.  #...... .. # #.[j[jQ(4.1[j[j[jVr  ###  #.>   #.###  #.#  #.# ###########  #.# #.........#  #.# #.######  #.# #.#.....>..  #@######.#.##.#..#  #...........#.#..#  ########.#### #..#  .... #..#  ...### #..#  ....# ...#  .....#. ...#  #.....#.. #  #.....# #. #[j^[j_(5.3[jc[j.f9 _Found an escape hatch in the floor.[j: 4M ##> ## .#########........######. #.#.....>..######.#.#...........#.  ########.#### #..#[jA [jB (6.5[jF [jN 8 _You hear a distant slurping noise.[jGM ##> ## .#########........######. #.#.....>..######.#.#  #...........#.#..##[j[j(7.7[j[j)M ##> ## .#########........######. #.#.....>..  #.######.#.##.#..#[j3[jD4(8.9[j;<[jK>[jfM ##> ## .#########........######.  #.# #.#.....>..400.1[j" M ###> ## .#########........#  #.# #.######...[jj [1.3[jV)[j)[j[*[j_1[j7,[j< _Found a cloak and a puce potion.[jA[jA[jB[j>E[jI[jI[jK[jR/ # # # # # #[j_S # ###########  #.@.[!..... 4.9 (3.6 #.#########  #.#..[jS #.# ##### #.# #.........# #.# #.######.... #.# #.#.....>... #.######.#.##.#..##[juT #...........#.#..#[jU[j[[j ^a _There is an escape hatch in the floor here.[jv J # #. #. #. #. #. [j # ## #.>@[!.. #.## #.# ..#[jW  #.# #.# #.# #.#.# #.# #.######.....  #.# #.#.....>....[j}   #.######.#.##.#..### [j  #..#.#..# + [j [j 46.1 (1.2 _[j$ [j [j # #. #.# #.# [j3_#.# #. ##. ## #.>.@!..[jZ #.#####. #.# ..#.[j #.# #.#. #.# #.#.#. #.# #.######.[j> #.# #.#.....>. #.######.#.##.#..###. #.#.#..# +J[j[jc(7.3[j[j#N _You see here a +0 cloak.[j[j,80[j~[j$ _o - a +0 cloak[jP # #. #.# #.# #.# #..# ##. ## #.>..@...# #.#####.# #.# ..#.# #.# #.#.# #.# #.#.#.# #.# #.######. #.# #.#.....>. #.######.#.##.#..###. #.#.#..# +J.[jK[j-9.5 (1.2[j[j[j,10.5 (2[j [j"] _j - 2 puce potions (gained 1)[j[juGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +3 sling of freezing (weapon)b - a +0 dagger  f - a +0 rapier  j - a +1 whip of draining  k - a +1 hand axe of sundering  m - a +2 spear of venom [jѲMissiles (go to first with ()  i - 3 throwing nets Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 helmet of snipingn - +0 golden dragon scales  o - a +0 cloak [jJewellery (go to first with "=)  d - a +4 ring of slaying (worn)  h - a +5 ring of evasion (worn)[j Pe - a +4 ring of protection  l - a +5 ring of evasion[j o - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.[j*[j1[j9 #### Emolg4 the Destroyer #... Barachi of Jiyva Jeruox ***... #.## Health: 52/52 ======================== #.## Magic: 11/11 ======================== #.## AC: 2Str: 8 #..# EV: 16Int: 20 ##.. SH: 0Dex: 12  ############## ### XL:  8 Next: 34% Place: Dungeon:7  #.>..@........ ..# Noise: ---------  Time: 6410.5 (0.0)  #.############ ####.# g) +3 sling (freeze)  #.#..#.# Fire: g) +3 sling (freeze)   [j: #.# ###########.#.#  #.# #.........#.#.#  #.# #.######.......   #.# #.#.....>......   #.######.#.##.#..###..   #...........#.#..# +J.  _You hear a distant slurping noise. _Found a cloak and a puce potion. _There is an escape hatch in the floor here. [j:_You see here a +0 cloak. _o - a +0 cloak _j - 2 puce potions (gained 1)[jW1.5 (12.5 (2[j56c _You start putting on your armour. You continue putting on your +0 cloak. x33.5 (3 _You hear a distant slurping noise.4.5 (4[j6[j=[jc>+5.5 (5[j>B[jC 3 _You continue putting on your +0 cloak. x2[jD[jH[jJZ _You finish putting on your +0 cloak.[j3< # #. #.##. #.##. #.##. #..#. ##. ####. #.>...#. #.#####.#. #.# ..#.#. #.# #.#.#. #.# #.#.#.#. #.# #.######. #.# #.#.....>. #.######.#.##.#..###. #.#.#..# +J.[j5J6.7 (1.2 _[je:[jv;[jkt E # #. #.##. #.##.# #.##.# #..#.# ##. ####.# #.>...#.# #.#####.#.# #.# ..#.#.# #.# #.#.#.# #.# #.#.#.#.# #.# #.######. #.# #.#.....>. #.######.#.##.#..###. #.#.#..# +J.[j| [j} (7.9[jˀ [j$ [ji  # #. #.##. #.##.# #.##.#  #..#.# ##. ####.# #.>...#.#  #.#.#.#  #.# ..#.#.#  #.# #.#.#.#.# #.# #.######.[jT ~ #.# #.#.....>. #.######.#.##.#..###. #.#.#..# +J...<[j[j* (9.1[j[j[j' # #. #.##. #.##.# #.##.#  #..#.# ##. ####.# #.>...#.#  #.#.#.#  #.# ..#.#.#  #.# #.#.#.#.# #.# #.######. #.# #.#.....>. #.######.#.##.#..###.....# #.#.#..# +J...<.[j[j)20.3[j[j?[jJ  # #. #.##. #.##.# #.##.#  #..#.# ##. ####.# #.>...#.#  #.#.#.# # #.# ..#.#.# # #.# #.#.#.# . #.# #.#.#.#.#[j K  #.# #.######. #.# #.#.....>. #.######.#.##.#..###.....# #.#.#..# +J...<.[jT [jU (1.5[jZ [jI] U _Jiyva says: Divide and consume![j     #  #.##  #.##.  #.##.#  #..#.  ##  #.  #.>.#.#  #.#.#.#   #.# ..#.#.#   #.# #.#.#.#  #.# #.#.#.#.  #.# #.######  #.# #.#.....>[jj   #.######.#.##.#..###.....  #.#.#..# +J...<[j [j; (2.7[j [j5 [j    #  #.##  #.##.  #.##.# [j #..#.  ##  #.  #.>.#.#  #.#.#.#  #.# ..#.#.#   #.# #.#.#.#  #.# #.#.#.#.  #.# #.######[j  #.# #.#.....>  #.######.#.##.#..###.....  #.#.#..# +J...<[j>3.9[j [j[j*    #  #.##  #.##.  #.##.#  #..#.  ##  #.  #.>.#.#  #.#.#.#  #.# ..#.#.#   #.# #.#.#.#  #.# #.#.#.#.[j  #.# #.######  #.# #.#.....>  #.######.#.##.#..###  #.#.#..# +J...[jо[j(5.1[j[jP8 _You hear a distant slurping noise.[jO   [jII #  #.##  #.##.  #.##.  #..#.  ##  #.  #.>.#.  #.#.#.  #.#[j ..#.#.  #.# #.#.#.  #.# #.#.#.#.[j  #.# #.######  #.# #.#.....>  #.######.#.##.#..###  #.#.#..# +J[j [j![j(6.3[jg[jk2     #  #.##  #.##  #.##  #..#  ##  #  #.>.#  #.#.#  #.# ..#.#  #.# #.#.#[jN3   #.# #.#.#.#  #.# #.######  #.# #.#.....>  #.######.#.##.#..###  #.#.#..# +J[j= [j`> (7.5[jB [jH [j     #  #.  #.  #.  #..  ##    #.>.  #.#.  #.# ..#.  #.# #.#.  #.# #.#.#.  #.# #.######[j ?  #.# #.#.....>  #.######.#.##.#..###  #.#.#..# +J[j [j (8.7[jI [j [j    #  #.  #.  #.  #  ##    #.>  #.#  #.# ..#  #.# #.#  #.# #.#.#  #.# #.######  #.# #.#.....>  #.######.#.##.#..###  #.#.#..# +[j[j(9.9[j [j[jr    #  #  #  #  #      #.  #.  #.# ..  #.# #.  #.# #.#.[js]  #.# #.######....  #.# #.#.....>  #.######.#.##.#..##  #..#.#..#[j}[j})31.1[jP[ja _There is an escape hatch in the floor here.[j[j3[jݏ[j[j$ _[j,[j[j,[j[j$[jߤ,[j[jL[j,[j[j[j,[jۯ[j[j[jH[js[jL[jܹ[j#[jz  #################  #.>...............  #.###############  #.#.  #.# ##########  #.# #.........  #.# #.######...  #.# #.#.....>..  #@######.#.##.#..#9.5 (8.4  #...........#.#..  ########.#### #..#  .... #..#  ...### #..#  ....# ...#   .....#. ...#[jS   #.....#..    #.....# #. # [j[j[j[j83[j+[j[jD[j[jb,[j[j?,[j[j[j=,[juG _You hear a distant slurping noise.[jЦ[jL[j[jI[j>,[jײ[jk[jW,[j[jv[j,[ju[j] #.########.#.#  #.#..#.#.#  #.# ##.#.#.#  #.# #.........#.#.#.## #.# #.######.......... #.# #.#.....>.[j #.######.#.##.#..###.. #...........#.#..# +J...< ####### #..# #.....47.9 #.#..# #..... ......#.#..... #.....##.#.### #.....#. ...#.#.#...[jX #.....#.. #.#.#.# #.....# #. #.#..... #...... .. # #.###.# ####.####.#.#.#.....#[j;[j[j[j6 ' ..###########.........#######...............>#####.#.##.#..####...........#.#..# +J...<########.####.#..# #..... #.@.....#[j7 _#.....######..#.#.....# .####  #. .......#......# [j@ [j}A -9.1 (1.2[j}F [jDH [jN ###########.........#######...............>#####.#.##.#..###.......... +J...<[jЃ#######.####.#..# #..... ####......#....@######..#. .####....  ..#......... 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[j8 ..... #.# #[j[j $k _Jiyva says: Divide and consume![jb #######.####. ####...........######..#..# .###..#.....#.. #..###.### #.#............# #.###.#####@####.#.#.#.... #.# ......[j41...# #..# #.#####<#######.# ## [j[jy -7.5 (1.2[jj*[j+[j  ####...........######..#. .###[j_...#. ##.....###.### #.#....[j#...........# #.###.#####.####.#.#.#.... #@# .......#....# #..#.##[j;#.##### #...............#[j{>8.7[j[jB[j$[j[j[jH[j[j,[j [j[j+[j[j~[j,[jN[j[j[jT[j[jx[j#[j'$[jI$[j*G  #.....# ...#.#  #.....#. ...#.#  #.....#.. #.#.  #.....###.### #.#  #...........# #.#  ####.####.#.#.#  ####.# .......#...  #....# #..... 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The jelly leaves your sight.[j[j[j[jD[j8[j`#[j#[j$[jb)D _The jelly leaves your sight. x2[j.[j0[j;2[j5[j6[j?I[jd| _The jelly leaves your sight.[jHz[j },[j[jłA _The jelly leaves your sight.[j([js[jɉ[jލ[j[j[ji[j'[j[j[j[jѝ[jE[j/[j[jo[j[j[j[jp[j8,[j׼[j9[js[jc[j[j[j,[jI[j [jK[j[j[j([j[j[j9[j[j [jj[j[j[j[j##..........#.# #.######.#.#### ....#.#....#......# # ###.#.#.##.#......# # ........#.#.#.##.#......# # #######.#.#.#...........# # [j<......#.#.#.####.##.....######## ####............ ....>.J......J..@##..###########76.7 (14.4) ##.#..###.....##.##..# # .#.#..#......<.......# # ##.#..#.#...J.##..#.### #. ...#..#.#.....##......## # ####..#.#.........#J#..## #. 2 ......#.#.######..#.##..# #. ......#.####.## #. ....#.#.#.#.###...#.# #..#### #.[jv[jO[j[j[j[j[jqHJ[jJ.J[jI[j[j(#[jn%[j ([jQ,,[jg-[j0A _The jelly leaves your sight.[j2[j5[ju8[j<[j8>[j?[j?[j6B[jD[jF[j2J[jL[jL[jM[jaO[j\R[jhT[j X[jZ[j*b#.##.# #...#   #..#.########.### #######  ##....#.# #..(...######.#.#### #.####.#....#......# #.#.#.#.##.#......# #.##.#.#.##.#......# #.# .#.#.#....J....J.# #.# # .#.#.#.####.##..@..##.##### ................................ .[j c0J..........##..###########.##### .###.....##.##..# #.##......<.......# #.# .#.#...J.##..#.### #.# #.#.....##......## #.# ## .#.#.........#.#..## #.# .#.#.######..#.##..# #.###[ji282.7 (6.0)[jBsW######### jelly leaves your sight. _  Vehumet rains destruction down upon you!  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs you but does no damage.[j[jc_§§J§@§§§§[j^`[j9u _Jiyva absorbs the stinking cloud as it strikes your slime.\jD x#.##.# #...#  #..#.########.### ###...#.# #..(...#.######.#.#### #.####.##.#....#......# #.# #.#.#.#.##.#......# #.# #.##.#.#.##.#......# #.# #.# #.#.#.#....J..§§J.# #.# #. #.#.#.####.##.§○@.##.#..§§§. J.##..#.# ###..... #......<.......\j { #.#...J.##..#.### #.# #.#.....##......## #.# # #.#.........#.#..## #.# #. #.#.######..#.##..# #.####.#\j J§You are engulfed in noxious fumes. You choke on the stench!\jے H.J\j 7J.\j] \j =======3.9 (1.2Confused fire: g) +3 sling (freeze)Conf \j \j~ Q _You are confused.\j #..#.########.### ######## ##..........#.# #..(... ####.######.#.#####.####.# ...#.#....#......# #.# #.# ##.#.#.##.#....J.# #.# #.# .#.#.#.##.#......# #.# #.# .#.#.#.....J.§§§.# #.# #... .#.#.####.##.§○§.########.####### .............§§§@................##..###########.####### ##.....##.##..# #.# ......<.......# #.# .#...J.##..#.### .#.....##......#.# #### .#.........#.##.# #... .#.######..#.##..# #.####.## .#.#.......#.###.##......[39;\j W49m.J\jk 3J.\j J.J\j 6°\j G-------5.1\j \j \j} J.  You bump into the rock wall.J§\j% 3☼\j -------60Fire: g) +3 sling (freeze) \j \j W _You feel less confused.\jK S..#.########.### # ....#.# #..(...#.######.#.#### #.####.##.#.#....#......# #.# #.##. #.#.#.##.#..J...# #.# #.##. #.#.#.##.#......# #.# #.##. #.#.#......J§§§.# #.# #. #.#.####.##.☼°§.#.#.§§§.##..#.# #.....##.##..# #.# #.....##......## #.# # #.#.#..## #.# #. #.######..#.##..# #.####.# \j3R 8J.\j0S 3J.\j\ <☼.\j] -7.3 (1.2\jFd \je \j&$#.########.### # ..#.# #..(...#.######.#.#### #.####.##. .#.#....#..J...# #.# #.##. .#.#.##.#......# #.# #.##. .#.#.##.#......# #.# #.##. .#.#.....J.§§☼.# #.# #. .#.####.##.☼.§.#\j.#.§§§.##..#.# .....##.##..# #.# .....##......## #.# #   jelly .#.#..## #.# #. .######..#.##..# #.####.# \jE2J.\j○.☼8.5\j\j\j[?d#.#.### # .#.# #..(...# #.######.#.#### #.####.##. #.#....#..J...# #.# #.##. #.#.##.#......# #.# #.##. #.#.##.#......# #.# #.##. #.#....J..§§☼.# #.# #. #.####.##.○.☼.#.#.§§§.##..#.###.##..# \jpB#.# ##......## #.# ##.#..## #.# #. ######..#.##..# #.####.# \jXR°.○9.7\jW\j? '.#.### # #.# #..(...# .######.#.#### #.####.##. .#....#..J...# #.# #.##. .#.##.#......# #.# #.##. .#.##.#......# #.# #.##. .#....J..§§☼.# #.# #. .####.##.°.○.#.#.§§§.##..#.###.##..# #.# ##......## #.# ##.#..## #.# #.\j%@ ^..#.##..# #.####.# \jN \jjO )90.9\jcV \jX \j1i #.### # #.# #..(...# ######.#.#### #.####.##. #....#..J...# #.# #.##. #.##.#......# #.# #.##. #.##.#......# #.# #.##. #....J..§§☼.# #.# #. ####.##.°.○.#.#.§§§.##..#.###.##..# #.# # .<.# #.# # J.##..#.### #.# ###......## #.# ##.#..## #.# #...#.##..# #.####.# \jHx M..°☼\jx (2.1\j \j \jE.### # #.# #..(...#.#.#### #.####.##. ....#..J...# #.# #.##. .##.#......# #.# #.##. .##.#......# #.# #.##. ....J..§§☼.# #.# #..##...°.#.#.§§☼.##..#.#. .##.##..# #.# #. <.# #.# #. .##..#.### #.# #. .##......## #.# #.#.#..## #.# #...#.##..# #.####.# \jx)>3.3\j.\j/\j].### # ##.# #..(...#.#.#### #.####.##......##..J...# #.# #.##......# ##.#......# #.# #.##......# \jA##.#......# #.# #.##......#J..§§☼.# #.# #.#.##...°.#.#......#§§☼.##..#.#.# ##.##..# #.# #.# \j.# #.# #.# ##..#.### #.# #.# ##......## #.# #.##.#..## #.# #.#..#.##..# #.####.# \j!\jJ.○\j(4.5\j\jx\jϹ~.### ######## #.#.# #..(...#..#.#### #.####.##......#.#..J...# #.# #.##......#. #.#......# #.# #.##......#. #.#......# #.# #.##......#.J..§§☼.# #.# #.#. #\j['.##.....#.#......#.§§○.##..#.#.# #.##..# #.# #.# # #.#..#.### \j#.#......## #.#\j#.#..## #.#\jѺ..#.##..# #.##.###.## #..\j \j\jC(5.7\jS\jT\jU p.### ######## #.##.# #..(...#.#.#.#### #.####.##......#.# .#..J...# #.# #.##......#.# .#......# #.# #.##......#.# .#......# #.# #.##......#.# .J..§§☼.# #.# #.\jM #.# .##.....#.#......#.#§§○. .##..#.#.# .##..# #.# #.# # # ..#.### # ......## ##.#..## # \j ..#.##..# ##.###.## #\j \j (6.9\j \jX \j~ .### ######## #.# #.# #..(...#.# .#.#### #.####.##......#.# #..J...# #.# #.##......#.# #......# #.# #.##......#.# \j #......# #.# #.##......#.# J..§§☼.# #.# #.#.# ##.....#.#......#.#§§○. ##..#.#.# ##..# #.# \j #.# # #.##.### #.#\j v## #.#\j #.#..## #.#\j2 #.##..# #.##.###.## #..\j !\j \j (8.1\j \j \j'!.### ######## #.# #.# #..(...#.# .#.#### #.####.##......#.# ..J...# #.# #.##......#.# ......# #.# #.##......#.# ......# #.# #.##......#.# \jA"..§§☼.# #.# #.#.# .....#.#......#.#§§○. #..#.#.# #..# #.# #.# # \j"#. #.### #.## #. #.#..## #. #.##..# #. #.###.## #.\j #!\j<0\j0(9.3\j6\j8\j.### # #.# #.# #..(...#.# #.#### #.####.##......#.# J...# #.# #.##......#.# # #.# #.##......#.# # #.# #.##......#.# §§☼.# #.# #.#.# .....#.#......#.# .§§○. ..#.#.# ..# #.# #.# ## #.# #.# # .### #.# #.# ### #.# #.# #  .#..## #.# #.# #  .##..# #.####.# #  .###.## #.# \jEJ# \j^7000.5\j7.### # #.# .# #..(...#.# .#### #.####.##......#.# J...# #.# #.##......#.# # #.# #.##......#.# # #.# #.##......#.# §§☼.# #.# #.........#.# #.#......#.# §§○.>#.#.######. .# #.# #.# #. .# #.# #.# #. ### #.# #.# #.## #.# #.# #. #..## #.# #.\j8# #. ##..# #.####.# #. ###.## #.# #.\j]Q[1.7\j ### # #.# # #..(...#.# #### #.####.##......#.# ...# #.# #.##......#.# # #.# #.##......#.# # #.# #.##......#.# ☼.# #.# #.........#.# #.#......#.#○.># #.#.######.# # #.# #.# #.# # #.# #.# #.# #.# #.# #.# .## #.# #.# #.# ..## #.# #.# #.# #..# #.####.# #.#.## #.# [17;3\jǭ 1H#.#2.9\jwI # #.#  #..(...##.#  #.####.##......#.# # #.# #.##......#.# # #.# #.##......#.# # #.# #.##......#.# ☼.# #.# #.........#.# #.#......#.###### ○.># .#.######.#  \j#.# #.# #.#  ## #.# #.# #.### #.# #.# #.# ..# #.####.# #.#.## #.# #.#\j\j (4.1\j\j\j # #.# #..(...#########.#  #.####.##......#.# # #.# #.##......#.# # #.# #.##......#.# # #.# #.##......#.# .# #.# #.........#.# #.#......#.###### .># .#.######.# #.# #.# #.#  \j?/\jp\jV(5.3\j\j\jA # #.# #..(...###.#  #.####.##......#.# # #.# #.##......#.# # #.# #.##......#.# # #.# #.##......#.# # #.# #.........#.# #.#\j......#.###### ># .#.######.# #.# #.# #.#  \jt\jo\jǡ(6.5\j\j\ji # #.# #..(...##.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#  #.# #.##......#.#  #.# #...#.# .#......#.###### ># .#.######.# #.# #.# #.#   \jl >7.7\jzs \jt \j\0# #.# #..(...##.# #.####.##......#.# \j5>#.# #.##......#.# #.# #.##......#.# #.# #.##......#.# #.# #..#.# .#......#.###### ># .#.######.# #.# #.# #.#  \j_\j(8.9\jR\j^\jE# #.# #..(...##.# #.####.##......#.# #.# #.##......#.# #.# #.##......#.# #.# #.##......#.# #.# #.\j8H#.# .#......#.###### J># .#.######.# #.# #.# #.# #.# #.# #.# J   jelly (fellow slime) (wandering) \j~1J.\j,/J.\j\j)10.1\j_\j\j'# #.# #..(...##.# #.####.##......#.# #.# #.##......#.# #.# #.##......#.# #.# #.##......#.# #.# #.#.# .#......#.###### \jJ..># .#.######.# #.# #.# #.# #.# #.##.# #.##.# #.# #.# #.# #..##.####.### \j 1J.\j )\j)(1.3\j0\j1\jJ# #.# #..(...##.# #.####.##......#.# #.# #.##......#.# #.# #.##......#.# \j% #.# #.##......#.# #.# #.#.# .#......#.###### \j` #J...># .#.######.# #.# \j #.# #.# #.# ##.# #\j #.# ##.# #.# \j z#.# #..#.####.#######\jP + \jd 1J.\jL \j (2.5\j} \j  \j! # #.#  #..(...###.#  #.####.##......#.#  #.# #.##......#.#  #.# #.##......#.#  #.# #.##......#.#  #.# #.#.# .#......#.###### J....># .#.######.#  #.# #.# #.#  #.# #.#  #.# #.#  \j" z#.# ##.# #.#  #.# #...#  #.####.######### \j& F.J\j0 \j0 (3.7\j 7 \j8 \j/# #.# #..(...#########.# #.####.##......#.# #.# #.##......#.# #.# #.##......#.# #.# #.##......#.# #.# #..#.# .#......#.###### J...># .#.######.# #.# \j##.# #.# #.# #. #.# #. #.# #.# #.# #.# #.. #.####.## \jF.J\j$\j$(4.9\j8+\jK,\jnt #.# ..(...#########.# .####.##......#.# .# #.##......#.# .# #.##......#.# .# #.##......#.# .# #...#.# .#\jk......#.###### J..># .#.######.# .# #.# #.# .# #.# #.# \jF.J\j(C.J\j\jU(6.1\ji\jU\jw #.#  .(...#.#  ####.##......#.#  # #.##......#.#  # #.##......#.#  # #.##......#.#  # #.........#.#  #......#.######  J>#  #.######.#  # #.# #.#  # #.# #.# \jyxy # #.# #.#  # #.# #.#  # #.# #.#  ####.# #.#  # #.#  \j}/J.\j#\j(7.3\j\j\jjq #.#  (...#.#  .##......#.#   #.##......#.#   #.##......#.#   #.##......#.#   #.........#.#  ......#.######  J@.>#  .######.#   #.# #.#   \j!r#.# #.#   #.# #.#   #.# #.#   #.# #.#  .# #.#  # #.#  \jv.J.\j)\j!8.5\jY\j5 _You swap places with the jelly.\j  #.#  ...#.#  .##......#.#  #.##......#.#  #.##......#.#  #.##......#.#  #.#.#  ......#.######  J..@>#  .######.#  #.# #.#  #.# #.#  #.# #.#  #\j .# #.#  #.# #.#  .# #.#  # #.#  \j 7J.\j >9.7\jR \jӢ \jmZ #.#  #.#  #.##......#.#  #.##......#.#  #.##......#.#  #.##......#.#  #.#.#  ......#J######  #  .######.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# \jn( #.# #.#  # #.#  \jWq.\j{WJ\j<|)20.9\j݁\jc _There is a stone staircase leading down here.\j |J\j( .J   jelly (fellow slime) (wandering)\j I10 _\j[ 8  You climb downwards.  Level annotation: Prince Ribbit\j ...   ...  ..  . ..  ... #.#  ....#..#  ........#######..  ............o.o..  #  #..#  ##...  ##... #..# .... o   orc warrior (wandering) .... o   orc priest (wandering) ### \js-3.4 (2.5\jt{\j _You encounter an orc warrior and an orc priest. _There is a stone staircase leading up here. \jH... ....  ... . ... ... #.# ....#..# .#######..# \j].........@..o.o.........#<######....... #..# .. ##...##...#..# .... ....### \j 0o \j$ oYou encounter an orc priest. It is wielding a +0 club. \j%1o. \jv&*o. \j/o 2 orc priests (wandering)o   orc wizard (wandering)4.6 (1.2 \jD8 \j{?x _You encounter an orc wizard. It is wielding a +0 dagger. \jU  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. \jA-   Emolg4 the Destroyer ... Barachi of Jiyva Jeruox ****.. .... Health: 52/52 ======================== ... Magic: 9/11===================----- . ... AC: 3Str: 8 ... #.# EV: 16Int: 20 ....#..# SH: 0Dex: 12 ........#######..#  XL:  8 Next: 34% Place: Dungeon:8 .........@*o.o...o  Noise: ---------  Time: 7024.6 (0.0) ......#<######..o  g) +3 sling (freeze) .... #..# Fire: g)  \j. +3 sling (freeze)  .. ##... ##...  #..#  o   orc warrior (wandering) ....  oo 2 orc priests (wandering) ....  o   orc wizard (wandering) ### Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (wandering, hasn't noticed you, 82% to  hit) \jSG #@.o \j_^##@* \jH##o \j*:#* \jn,*oAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour  (wandering, hasn't noticed you, 82% to hit)\jvbp o.Out of range.\jHA o.Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour  (wandering, hasn't noticed you, 82% to hit)\j ZEmolg4 the Destroyer...Barachi of Jiyva Jeruox ****......Health: 52/52 ========================...Magic: 9/11===================-----. ...AC: 3Str: 8... #.#EV: 16Int: 20....#..#SH: 0Dex: 12........#######..#XL:  8 Next: 34% Place: Dungeon:8.........@****...o\jj Noise: ---------  Time: 7024.6 (0.0)......#<######..og) +3 sling (freeze).... #..#Fire: g) +3 sling (freeze) .. ##...##...#..#o   orc warrior....oo 2 orc priests (1 wandering)....o   orc wizard (wandering)###You focus your ray upon the orc warrior.  \j The searing ray hits the orc priest!  The orc priest is heavily wounded.The orc priest shouts!  The searing ray hits the orc warrior.  The orc warrior is lightly wounded.\j;o.  The orc priest is heavily wounded.orc priest shouts!  The searing ray hits the orc warrior.warrior is lightly wounded.orc warrior shouts!  (Press . to maintain the ray.)o.o.\j` .oYou hear a shout!\j%  The orc priest calls down the wrath of Beogh upon you.\jL3\j<410/11======5.6 (1Ray \j:\j<- _You struggle to resist.\j9 ****The searing ray misses the orc priest.The searing ray hits the orc warrior but does no damage.\j/ oThe orc warrior is lightly wounded.\j .oYou encounter an orc. It is wielding a +0 club.\jEoo\jd\jEoo\j:\j\  .oo.o   orcYou hear a distant slurping noise.\j-:*\j̴  The orc priest calls upon Beogh to heal the orc warrior.\j3K ooo  \jK)The orc warrior's wounds heal themselves!\jL=====-6+ \jT\jz[, _The orc wizard shouts!\j& )The searing ray hits the orc warrior but does no damage.  The searing ray hits the orc priest.\j? ****o   orc priest (\j3 o.  You kill the orc priest!\j]o.o.o.\j,).\j+9/11 --7---7++ \jI\jP _You hear an angry hiss. You hear a distant slurping noise.\j ****The searing ray hits the orc warrior.\j= o.  The orc warrior is lightly wounded..oo.\jI  o.).  You finish channelling your searing ray.  The orc warrior jeers to no one in particular.\joJj--=-8\jJ \jS\jUWB _The orc warrior hits you but does no damage.\j2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\j^  Emolg4 the Destroyer ... Barachi of Jiyva Jeruox ****.. .... Health: 52/52 ======================== ... Magic: 7/11===============--------- . ... AC: 3Str: 8 ... #.# EV: 16Int: 20 ....#..# SH: 0Dex: 12 ........#######..#  XL:  8 Next: 37% Place: Dungeon:8 .........@o.).oo..  Noise: ==-------  Time: 7028.6 (0.0) ......#<######o..  g) +3 sling (freeze) .... #..# \j_>Fire: g) +3 sling (freeze)  .. ##... ##...  #..#  o   orc warrior ....  o   orc priest (wandering) ....  o   orc wizard ###  o   orcCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (lightly  wounded, 83% to hit)\j5 q o***\juEmolg4 the Destroyer...Barachi of Jiyva Jeruox ****......Health: 52/52 ========================...Magic: 7/11===============---------. ...AC: 3Str: 8... #.#EV: 16Int: 20....#..#SH: 0Dex: 12........#######..#XL:  8 Next: 37% Place: Dungeon:8\j~.........@****oo..Noise: ==-------  Time: 7028.6 (0.0)......#<######o..g) +3 sling (freeze).... #..#Fire: g) +3 sling (freeze) .. ##...##...#..#o   orc warrior....o   orc priest (wandering)....o   orc wizard###o   orcCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the orc warrior but does no damage.\jxkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the orc warrior but does no damage.orc warrior is lightly wounded.  (Press . to maintain the ray.)\j,y3o.\jy+o.\j{1o.\j~ k.  You encounter a wyvern.\jo.)k   wyverno   orc priest (wandering)o   orc wizard(…)\jf48--8==9.6 (1Ray \j\j> _The orc warrior hits you with a +0 mace.\ja **** The searing ray hits the orc warrior.  The orc warrior is moderately wounded.\j^o.o.\jP+o.\j2k.\j;o.\j69--\jx==30+ \j%\j _The searing ray misses the orc. The orc warrior completely misses you.\j&  )The searing ray hits the orc warrior but does no damage.  The orc warrior is moderately wounded.The searing ray hits the orc!\j} ****o    You kill the orc!The searing ray hits the orc priest.  The orc priest is moderately wounded.\jG 1o.\jH +o.\jvL | k.  The orc priest shouts!\jS ;o.\jY 2---7--8=1++ \j^ \ja > _The orc warrior hits you with a +0 mace!\j****  _The orc warrioryou with a +0 mace!  The searing ray hits the orc warrior!  The orc warrior is heavily wounded.  The searing ray hits the orc priest.  The orc priest is severely wounded.  The searing raythe orc wizard!\je o.oo The orc wizard is heavily wounded.You finish channelling your searing ray.\j\j˦  The orc priest casts a cantrip, but nothing happens.\j@3-----\j1-2\jG\jX _The orc warrior barely misses you.\jM  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\j   Emolg4 the Destroyer ...\j | Barachi of Jiyva Jeruox ****.. .... Health: 43/52 ===================----- ... Magic: 5/11\jؒ e==========-------------- . ...\j  AC: 3Str: 8 ... #.#\j4  EV: 16Int: 20 ....#..# SH: 0\jk 1Dex: 12 ........#######..#  XL:  8 Next: 38% Place: Dungeon:8 \j .........@o.ook...  Noise: ==-------  Time: 7032.6 (0.0) ......#<######...  g) +3 sling (freeze)\j  .... #..# Fire: g) +3 sling (freeze)  \j O.. ##... ##...  \j j#..#  o   orc warrior ....  k   wyvern \jB &....  o   orc priest ###  o   orc wizard  \jq JCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  \j Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (heavilywounded, 83% to hit)\jFo*ooizard, wielding a +0 dagger and wearing a +0 robe79\j}T  Emolg4 the Destroyer ... Barachi of Jiyva Jeruox ****.. .... Health: 43/52 ===================----- ... Magic: 5/11==========-------------- . ... AC: 3Str: 8 ... #.# EV: 16\jLUDInt: 20 ....#..# SH: 0Dex: 12 ........#######..#  XL:  8 Next: 38% Place: Dungeon:8 .........@o.)ok...  Noise: ==-------  Time: 7032.6 (0.0) \jV......#<######...  g) +3 sling (freeze) .... #..# Fire: g) +3 sling (freeze)  .. ##... ##...  \jV#..#  o   orc warrior ....  k   wyvern ....  o   orc priest ###  o   orc wizard  \j'WPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily\jhWwounded, 79% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc warrior.  The orc warrior is heavily wounded.The searing ray hits the orc priest!\j_ ... .... ... . ... ... #.# \jn`A....#..# .....#..#  .........@****k...  ....#...  .... #..# ..  \jVa##... #..#  ....  .... o   orc wizard ###  wounded, 79% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc warrior.  The orc warrior is heavily wounded.The searing ray hits the orc priest!  You kill the orc priest!wizard!\j o.  The orc wizard is almost dead.\j& \j_k.  (Press . to maintain the ray.)\j}6o.\j5=6===41\jK3.6 (1Ray \j!\j$ \j%J_The orc warrior barely misses you.\jA )The searing ray hits the orc warrior!  The orc warrior is almost dead.The searing ray hits the orc wizard.\j ****   You kill the orc wizard!The searing ray hits the wyvern.\jK3k.\j OThe wyvern is lightly wounded.\j{0 o.O   two-headed ogre (wandering)o   orc warriork   wyvernYou encounter a two-headed ogre. It is wielding a +0 giant club and a +0 direflail.\j0--===44+ \joT _The orc warrior hits you with a +0 mace.\j;>****\jG k)The searing ray misses the orc warrior. The searing ray misses the wyvern.O.\j ok).OThe two-headed ogre shouts in stereo!\j\2=-5\jFw---5++ \jg _The orc warrior misses you.\j<7 z )The searing ray hits the orc warrior!\j<  ****k   wyvern  You kill the orc warrior!\jc k.  The searing ray misses the wyvern.\j/ /O.\j9 1)\j 4==---566\j6 T _You finish channelling your searing ray.\j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\j  Emolg4 the Destroyer ... Barachi of Jiyva Jeruox ****.. .... Health: 44/52 ====================---- ... Magic: 3/11======------------------ . ... AC: 3Str: 8 ... #.# EV: 16Int: 20 ....#..# SH: 0Dex: 12 ........#######..#  XL:  8 Next: 56% Place: Dungeon:8 .........@k.)O....  Noise: ==-------  Time: 7036.6 (0.0) ......#<######...  g) +3 sling (freeze) .... #..# Fire: g) [4\j`90m+3 sling (freeze)  .. ##... ##...  #..#  O   two-headed ogre ....  k   wyvern ....  ### _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 83% to hit)\j& w @k#\j } 5##\jŅ U@k##\jx A*#\j?**\jt*O  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly  wounded, 92% to hit)\j$Emolg4 the Destroyer...Barachi of Jiyva Jeruox ****......Health: 44/52 ====================----...Magic: 5/11==========--------------. ...AC: 3Str: 8... #.#EV: 16Int: 20....#..#SH: 0Dex: 12........#######..#XL:  8 Next: 56% Place: Dungeon:8.........@k.)O....Noise: ==-------  Time: 7036.6 (0.0)......#<######...g) +3 sling (freeze).... #..#Fire: g) +3 sling (freeze) .. ##...##...#..#O  [37\j'm two-headed ogre....k   wyvern....###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly  wounded, 92% to hit)  Okay, then. _\j   Press: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly  wounded, 92% to hit) _Okay, then.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\j*\j|,/ Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy14%4  d - Iskenderun's Mystic BlastConjuration/Translocation 14%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit \j΁  \jF  \j Emolg4 the Destroyer...Barachi of Jiyva Jeruox ****......Health: 44/52 ====================----...Magic: 5/11==========--------------. ...AC: 3Str: 8... #.#EV: 16Int: 20....#..#SH: 0Dex: 12........#######..#XL:  8 Next: 56% Place: Dungeon:8.........@k.)O....Noise: ==-------  Time: 7036.6 (0.0)......#<######...g) +3 sling (freeze).... #..#Fire: g) +3 sling (freeze) .. ##...##...#..#O  [4 \j 0m two-headed ogre....k   wyvern....###Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly  wounded, 92% to hit) _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. \j  \j 7Emolg4 the Destroyer...Barachi of Jiyva Jeruox ****......Health: 44/52 ====================----...Magic: 5/11==========--------------. ...AC: 3Str: 8... #.#EV: 16Int: 20....#..#SH: 0Dex: 12........#######..#XL:  8 Next: 56% Place: Dungeon:8.........@k.)O....Noise: ==-------  Time: 7036.6 (0.0) \j o......#<######...g) +3 sling (freeze).... #..#Fire: g) +3 sling (freeze) .. ##...##...#..#O   two-headed ogre....k   wyvern....###Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly  wounded, 92% to hit) _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. \j  \j_ The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - No!\j.Z!\jn!\j{oEmolg4 the Destroyer...Barachi of Jiyva Jeruox ****......Health: 44/52 ====================----...Magic: 5/11==========--------------. ...AC: 3!\j^Str: 8... #.#EV: 16Int: 20....#..#SH: 0Dex: 12........#######..#XL:  8 Next: 56% Place: Dungeon:8.........@k.)O....Noise: ==-------  Time: 7036.6 (0.0)......#<######...!\j#fg) +3 sling (freeze).... #..#Fire: g) +3 sling (freeze) .. ##...##...#..#O   two-headed ogre....k   wyvern....###!\jgAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly  wounded, 92% to hit) _Okay, then.!\jɂCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.!\jn!\j!\j!\j. _!\j:2g _Okay, then.asting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Fulminant Prism (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!\ji3"\jl"\j Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration"\j%1%2  c + Fulminant PrismConjuration/Alchemy 14% 4 d - Iskenderun's Mystic BlastConjuration/Translocation 14%"\j44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit#\j}#\j#\jEmolg4 the Destroyer...Barachi of Jiyva Jeruox ****......Health: 44/52 ====================----...#\j)Magic: 5/11==========--------------. ...AC: 3Str: 8... #.#EV: 16Int: 20....#..#SH: 0Dex: 12........#######..#XL:  8 Next: 56% Place: Dungeon:8.........@k.)O....Noise: ==-------  Time: 7036.6 (0.0)......#<######...g) +3 sling (freeze).... #..#Fire: g) +3 sling (freeze) .. ##...##...#..##\jO   two-headed ogre....k   wyvern....### _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #\jEa_Okay, then.Casting: Fulminant Prism (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#\j#\j!Emolg4 the Destroyer...Barachi of Jiyva Jeruox ****......Health: 44/52 ====================----...Magic: 5/11==========--------------. ...AC: 3Str: 8... #.##\j"EV: 16Int: 20....#..#SH: 0Dex: 12........#######..#XL:  8 Next: 56% Place: Dungeon:8.........@k.)O....Noise: ==-------  Time: 7036.6 (0.0)......#<######...g) +3 sling (freeze).... #..#Fire: g) +3 sling (freeze) .. ##...#\j^#W##...#..#O   two-headed ogre....k   wyvern....### _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.#\j#:Casting: Fulminant Prism (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#\j50#\j/2The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - No$\j $\jh   Emolg4 the Destroyer ... Barachi of Jiyva Jeruox ****.. .... Health: 44/52 ====================---- ... Magic: 1/11==---------------------- . ... AC: 3Str: 8 ... #.# EV: 16Int: 20 ....#..# SH: 0Dex: 12 ........#######..#  XL:  8 Next: 56% Place: Dungeon:8 .........@k**O*...  Noise: ==-------  Time: 7036.6 (0.0) ......#<######...  g) +3 sling (freeze) .... #..# Fire: g) +3 sling (freeze) $\j > .. ##... ##...  #..#  O   two-headed ogre ....  k   wyvern ....  ### Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Fulminant Prism (quite dangerous; 14% risk of failure)  $\j sConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target%\je  Emolg4 the Destroyer ... Barachi of Jiyva Jeruox ****.. .... Health: 44/52 ====================---- ... Magic: 1/11==---------------------- . ... AC: 3Str: 8 ... #.# EV: 16Int: 20 ....#..# SH: 0Dex: 12 ........#######..#  XL:  8 Next: 56% Place: Dungeon:8 .........@k.)O....  Noise: ==-------  Time: 7036.6 (0.0)%\jKg ......#<######...  g) +3 sling (freeze) .... #..# Fire: g) +3 sling (freeze)  .. ##... ##...  #..#  O   two-headed ogre ....  k   wyvern ....  ### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  The wyvern barely misses you.The two-headed ogre hits your fulminant prism with a +0 giant club!!%\jq ... .... ... . ... ... #.# ....#..# ........#######..#  .........  ......#<######...  .... #..# .. ## ##... #..#  ....  .... ###  %\jr=Aiming: Fulminant Prism (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The wyvern barely misses you.  The two-headed ogre hits your fulminant prism with a +0 giant club!!  Your fulminant prism detonates feebly.%\jMsu52===7.6 (1%\jYz%\j}S _The wyvern barely misses you.'\jr  '\jDCasting: Fulminant Prism (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'\j  Emolg4 the Destroyer ... Barachi of Jiyva Jeruox ****.. .... Health: 45/52 ====================---- ... Magic: 0/11------------------------ . ... AC: 3Str: 8 ... #.# EV: 16Int: 20 ....#..# SH: 0'\jDex: 12 ........#######..#  XL:  8 Next: 56% Place: Dungeon:8 .........@k**O....  Noise: ===------  Time: 7037.6 (0.0) ......#<######...  g) +3 sling (freeze) .... #..# Fire: g) +3 sling (freeze)  .. ##...'\j~l ##...  #..#  O   two-headed ogre ....  k   wyvern ....  ### Casting: Fulminant Prism (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  '\jPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly  wounded, 92% to hit)'\jWk O#(\j0gO#Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly  wounded, 92% to hit)(\jGEmolg4 the Destroyer...Barachi of Jiyva Jeruox ****......Health: 45/52 ====================----...Magic: 0/11------------------------. ...AC: 3Str: 8... #.#EV: 16(\jR@Int: 20....#..#SH: 0Dex: 12........#######..#XL:  8 Next: 56% Place: Dungeon:8.........@****....Noise: ===------  Time: 7037.6 (0.0)......#<######...g) +3 sling (freeze).... #..#Fire: g) +3 sling (freeze) .. ##...##...#..#O   two-headed ogre....k   wyvern....###Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly  wounded, 92% to hit)  You focus your ray upon the two-headed ogre.  (\j9The searing ray hits the wyvern!  The wyvern is moderately wounded.The searing ray hits the two-headed ogre.(\jj k.)OYou focus your ray upon the two-headed ogre.  The searing ray hits the wyvern!  The wyvern is moderately wounded.two-headed ogre.  The two-headed ogre is lightly wounded.  (Press . to maintain the ray.)(\jk Z7=1==(\jk i-8.6 (1Ray (\jQs (\jv W _The wyvern completely misses you.)\j(>0 ****  The searing ray hits the wyvern!  The wyvern is severely wounded.The searing ray hits the two-headed ogre!)\j O.  The two-headed ogre is moderately wounded.)\j5k.)\j8==0---9+ )\j_)\j9 _The wyvern barely misses you. The wyvern closely misses you.)\j CO))\j  Without enough magic to sustain it, your Searing Ray dissipates.6-1==-40)\j )\j` + _The wyvern bites you.+\jS%... .... .... ... ... #.# ....#..# ........#######..# ...kO)..... ......#@######... .... #..#  .. ##... ##... #..# .... .... ### +\jDk)+\j-O.+\je+\j8=2====-1.8 (1.2+\j +\jM L _The wyvern barely misses you.+\ja _There is a stone staircase leading up here.,\j-,\je.,\j95,\j!?,\j?#9,\jDz=3====20,\jF,\jއ ==.7 _The wyvern barely misses you.,\j### #.# ..#########.# #.##......#.# #.##......#.#  #.##......#.#  #.##......#.#  #.........#.# ####......#.######  ...............k@#  ,\jv#########.######.#  #.# #.#  #.# #.#  #.# #.#  #########.# #.#   k   wyvern #.........# #.#   #.######### #.#  ...##.#,\jߚ, ,\j' 52==4==-4.3 (2.5,\j,\j! _You climb upwards.,\jc _There is a stone staircase leading down here.,\j%m ))))))))You shoot a sling bullet.,\j3 .......kThe sling bullet barely misses the wyvern.,\j449--5=======5.7 (1.4,\j:,\j<n _The wyvern closely misses you. x2; The wyvern bites you.-\j^ z  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.-\jOw n  The wyvern is severely wounded.-\j7z 36--------6=====7.1-\j]} -\j m _The wyvern completely misses you. The wyvern bites you!.\j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..\j ### #.# Emolg4 the Destroyer ..#########.# Barachi of Jiyva Jeruox ****.. #.##......#.# Health: 36/52 ================-------- #.##......#.# Magic: 4/11========---------------- #.##......#.# AC: 3Str: 8 #.##......#.# EV: 16Int: 20 #.........#.# SH: 0Dex: 12 ####......#.###### XL:  8 Next: 56% Place: Dungeon:7 ...............k@# Noise: ===------  Time: 7047.1 (0.0) #########.######.# g) +3 sling (freeze) #.# #.# Fire: g) +3 sling (freeze)  #.# #.\j' .# #.# #.# #########.# #.# k   wyvern #.........# #.# #.######### #.# ...# #.# _The wyvern completely misses you. The wyvern bites you!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 83% to hit)/\j(w k@#/\jWk@##/\jA*#/\jG @####.#/\jH }  Emolg4 the Destroyer ..#########.#  Barachi of Jiyva Jeruox ****.. #.##......#.#  Health: 36/52 ================-------- #.##......#.#  Magic: 4/11========---------------- #.##......#.#  AC: 3Str: 8 #.##......#.#  EV: 16Int: 20 #.........#.#  SH: 0Dex: 12 ####......#.######  XL:  8 Next: 56% Place: Dungeon:7 ............****@#  Noise: ===------  Time: 7047.1 (0.0) #########.######.#  g) +3 sling (freeze)#.# #.#/\j2I   Fire: g) +3 sling (freeze) #.# #.# #.# #.# #########.# #.#  k   wyvern #.........# #.#/\jI  #.######### #.# ...##.# _The wyvern completely misses you. The wyvern bites you!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./\jJ Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineVehumet does not allow the disloyal to dabble in destruction!/\jn @...k  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  Vehumet does not allow the disloyal to dabble in destruction!Energy rips through your body. The searing ray misses the wyvern.(Press . to maintain the ray.)/\jw 55==-8.1 (1Ray /\j{ /\j S _The wyvern barely misses you.0\jP **** The searing ray hits the wyvern.0\j  ...kThe wyvern is almost dead.0\jb 37===-9+ 0\j 0\j _The wyvern misses you. The wyvern barely misses you.1\jU .  The searing ray hits the wyvern!1\jv****1\j5....1\j: 9==4--7350++ _You kill the wyvern!1\j;1\j?1\jAn _Your Conjurations skill increases to level 12!2\j 2\j 2\jɀ 2\j> K  You stop channelling your searing ray.2\j9 40=5== _2\jr 2\jM 2\j 2=6=====2\j 2\jʜ 2\j 3=7=====2\j a5=2\j 2\j 2\j 6==8====2\j 2\j& 8==9====2\j 2\j 2\j 50==10/11====2\j2 2\j 2\j 1=1=====2\j 2\j  _Magic restored.2=2\j` 2\jx --9.1 (9 _HP restored.--2\j 2\j E _Done exploring.6\j6\j36\j6\ju6\jo$ _6\j,6\j ,6\jH 6\j 6\j(6\j);===6\je*6\jJ,6\jW7e=6\jY<.##...... #.##........ ####### ..........>#6\jZ=########.######.# #.# #.# #.# #. #.# #63.9 (4.8#.# #........ #.######## ...# ...# ...# #### #######'..≈...##.#6\jA6\j@B6\jC6\jY6\j36\j>6\jX6\j,6\j}6\j6\j,6\j6\j߮6\j,6\j6\j7..........>#########.######.# #.# #.# #.# #. #.# #. #........ #.######## ...# 6\j8.7 ...# ...# #### #######'..≈...##.# ._.≈._.##.######.##≈...#..........##########..# # .#6\j6\j6\jV7\jo7\j)7\j7\j7\jt 7\ju ,7\j} 7\j ,7\jf ,7\j ,7\j 7\jW 7\jj 7\jܖ 7\j 7\j 7\j 7\jN 7\j 7\jx 7\j ,7\jh 7\j, 7\j ,7\j 7\j 7\j ,7\j 7\jx #.######### #. ...# #. ...# #. ...# ####. #######'. ...≈... ._.≈._.##.######.## ...≈...#..........# ################@.#77.1 (8.4 # .# 7\j* ##..# ##...#.##########..#.######### ..........................#^...####...#.#.######.## .....#.## #.#.#.#......#.# ####.#..###.#.#.#....#.#.#7\jϿ 7\j 7\j< 9\jrR9\j2S9\jvS9\j_9\jf9\jng9\jm,9\jr9\jr9\jDs9\j v9\j,9\jJ9\j9\j,9\j9\j9\jj,9\j9\jK9\j$,9\j9\jtZ.# #._.≈._.##.######.## ###...≈...#..........# .################..# #.####..# .###..#9\j< #.####### ##...# #.......####..#.######### ####..................#  #...^...####.@.#.#.######.## 84.3 (7.2  #.....#.## #.#.#.#......#.# #####.#..###.#.#.#....#.#.#  9\jܴ#.##...#.#.#.#....#.#.# #.####...#.#.#....#.#.# ###.# ##..#.#.#..###.#.# #...# ##.#.#.#......#.#  ####...# #>#.#.##.#####.#  #......# #.#.#....# #.#9\jP9\j9\jE:\jr:\jA3:\j:\j):\j:\j,:\jk ,:\j :\jr :\j,:\j:\j:\jB:\jU :\jgZ ####..........................#  #...^...####...#.#.######.##  #.....#.## #.#.#.#......#.#  #####.#..###.#.#.#....#.#.# #.##...#.#.#.#....#.#.# #.####...#.#.#....#.#.# ###.# ##..#.#.#..###.#. #...# ##.#.#.#......####...# #@#.#.##.#####.92.7 (8.4.# #.#.#....# #.#.######### #.#.###### #.##.#.......# #.#.# #.##.#J......#:\j\ #J#.##########.###.#.......###.#.............# J   jelly (fellow slime) (wandering)#.........'...############### ....##### #.......# _There is a stone staircase leading down here.:\jzA :\jB :\jSJ :\jN :J.:\jY :\j4_ 43.7 (1.0 _:\jCh :\j~ J 8  You climb downwards.:\j̋  ..... ########### ..... #.........# .... #.........# .... #.........# .. #.........#  #.........#  #.........####  #....@.......#  #.........##.#  #.........#  ######.#### .. ... ... .... ...##:\j -5.2 (2.5:\j> :\j X _Level annotation: Prince Ribbit:\js a _There is a stone staircase leading up here.=\j###########.........   ###<.......##.# #####.### .....####.##=\j=\j46.4 (1.2 _=\jo=\j=\j# .#.# .#.# .... #.# .. #.# #.# #.#### =\jE#....<.# #.##.# #.# ######.#### #..#...#....#....##...####.##=\j=\jM(7.6=\jD=\j=\j2  .........    ###<............##.# =\jM #####.### #.. ...##..=\j =\j7 (8.8=\j =\jٹ =\j     ###<.......#.....##.# ######@#### #.....#...#.####=\j =\j *100.0=\j =\j >\j   ##.####....<.......#.........###.........# ######.##### #@....#>\j?>\jܹ(1.2>\j>\j>\j.7 #..# #..#.........####...<..............##......# #####.##### #.....#>\j5>\jy6(2.4>\j:>\j=>\j-  ..............####.<.............## #####.##### #.....### #>\j >\j (3.6>\j>\j>\j #.........# #.........#### #....<.......# #.........##.# #.........# ######.##### #.....# #.....# >\jk+ #.@...# #....## #...## #..####4.8>\joc  ..###..<.............##>\jc . #####.##### >\jc +#.....>\jd ##>\jd w## #.## >\jl >\jl (6.0>\jp >\j s >\j/ 8 <.............## #####.##### #.....#### #.##  #.. #>\j >7.2>\j >\j ?\j......## #####.##### #.....#### ##@##  #..### ?\j?\j(8.4?\j)?\j@\jnI@\jn@\j@\j @\j,@\j@\j@\j@\j|@\j,@\j@\j@\jS@\j@\j@\j.@\j,@\jl@\jH@\j@\j@\j@\j%@\j@\j@\j@\j#.........# ......#.........#....#.........# ..#.........# #.........# #.........#####....<.......##.........##.#@\j[#......@..#16.8 (8.4######.######.....##.....##.....##....###...####.###..#@\j/@\j@\j'A\j{ A\jX BA\j XA\j; A\jK ,A\j6 A\j : _Found 17 gold pieces.A\j A\jm A\j A\jz c ........############### ..........O.#.........# ......#<####.........# .... #..##.........# .. ##...#.........# ##.#.........# ##.........#### #....<......@# 22.8 (6.0#.........##.# #.........##.# A\j ######.#####..#.....##.#.....# ..$#.....# #.###....## ###...##A\j A\j+ A\j C\jC\j!3C\jHC\jC\jYBC\jN  You encounter a centaur. It is carrying a +2 antimagic orcbow.C\jTw#.........# #<......... .... #..#  ##... ##. #......#### .<.......# ......##.......#######.#####........$ #.....##........ #.....# ..$..c..# #.###...## ## ..c   centaur (launcher, asleep)## .#.## #..#C\jO-4.0 (1.2C\jX-5.2 (2.4C\j}C\j+ _Found 11 gold pieces.F\j )))))c)You shoot a sling bullet.G\j2% .....cThe sling bullet hits the centaur but does no damage.  The centaur wields a +2 antimagic orcbow.))))))G\j@.....===6.6 (1G\j|G\js _The centaur shoots an arrow. The arrow completely misses you.H\jM#########....O....#<###.... #..# ..... ##......##.......# #......###.<................##.# ######.#####........$##..........$..c...# #.###....## ## .....##.##.#H\jcVH\jV7---7.8 (1.2H\jP\H\j]^I\j1cI\jc   centaur (launcher)I\j?P)))))I\jB@^.@...I\j@V==-80I\jqGI\jJo _The centaur shoots an arrow. The arrow barely misses you.J\j=......... #<###. #..# .. ##...... ##.... #......#### .<.............#######.#####........$ #.....##........# ..c.....#.###...## ## ..## .#.## #..J\jJ\jc<)))J\jB @..  The centaur shoots an arrow. The arrow closely misses you.J\j D)))J\j D@..J\j .30.0 (1.2J\j J\jƮ p _The centaur shoots an arrow. The arrow closely misses you.K\jݼ #.# .... #..# #.# ... ##...#.# .. ###.# .. #.#### .#.#....<.......# ..######.........##.##......##.##.#........######.#####.@......$. #.....#.#.....##..c#.....###.####....## ## #...## ##.##..#####K\j~ Kc$K\j K\jG 1--1.2K\j K\j3 L\jb  You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet freezes the centaur.L\j&  The centaur is heavily wounded.The centaur unwields a +2 antimagic orcbow.  The centaur barely misses you. The centaur closely misses you.L\j7===2.6 (1.4L\j]L\jG _The centaur barely misses you. The centaur completely misses you.L\j  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.L\jp  The centaur is almost dead.The centaur misses you. The centaur barely misses you.L\jpr V1-4.0L\jqy L\j|  L\jN} ^_The centaur closely misses you. The centaur kicks you.M\j )You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet freezes the centaur.M\j )M\jM\j^2=85.4M\jM\jtK _You kill the centaur!R\jl R\jΫ R\jI R\j R\j R\j} P  Things that are here:R\j޻  a +2 antimagic orcbow; a centaur corpseR\jo R\j  _R\jC R\jP R\j R\j R\j #..# ... ##...#..# .. #..##..R\j ######.#  .#....<.......##..#####.#..##.##......####.........##.#........  R\jQ L######.#####........$... #.....##.). #.....##..---8.8 (3R\j J#.....###.###.....##....## ### ....##...## ..##R\j ##.## .#..##### R\j :---R\jV R\j^ ? _You now have 342 gold pieces (gained 17).T\jT\jT\jAT\j5 T\j}%e=T\j'J _Found a stone staircase leading down.T\jl,T\j,T\jR.T\jY1l _Found a pair of runed gloves.T\j5T\j26T\j7T\j:T\jf>T\j>T\je@T\jBT\jZG,T\j IT\j MT\jJMT\jNT\j$V......# ..... .... #..# ......# .[..... ##... ......# ..... ##... ......# ... #..# ......######.# .... .<##..##### .... ......##.##......## ### T\jV<......##.#........### ##.#####........#45.8 (7.0  #.....##.)...........##.....##...........#.#  #.....###.###.....##  #....## ### ##....#  T\jW#...## ##..####.## #....#..##.....#####...#>T\jWT\jZ^T\j`? _You now have 353 gold pieces (gained 11).V\j 4V\j V\js W\j W\j W\jM W\j W\j> W\j$ ,W\jh$ W\j' W\j' W\jB) W\j+ W\jN/ ,W\j0 W\j3 W\j7 ,W\j9 W\j; W\jt? W\j? W\jcA W\jC W\jF W\jF W\jNH W\jJ W\jM W\jM W\jfO W\j\R W\jU q  A two-headed ogre comes into view.W\j]  .....:..... ..........O #........#.#  ##........#..#  #.............######  ############...............O.).  #.........##............#<#####  #.........##..........# #..#  #.........##..##...W\j^  #.........###........## ##... #.........# ##......###.. #.........######.####.. #....<.......##..#####. #.........##.##......##W\j>^ O   two-headed ogre (wandering) #.........##.#...W\jc^ .....###....#####.#####................# W\j^ t#.....##.)...........#.#W\jc O.54.2 (8.4  Found a parchment of Iskenderun's Battlesphere.W\jv W\jGw OW\jw W\jw W\jRy W\j/z =W\j[z 5.4 (9.6W\j8 W\jO 4 _The two-headed ogre shouts in stereo!W\jՖ w _You see here a +1 pair of gloves.Y\jU.OY\jY\j5-6.4 (1.0Y\j Y\joM _p - a +1 pair of glovesZ\j0  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z\jh1 Z\j2 o Your spells (cast)TypeZ\j83 Failure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 Z\j3 dc - Fulminant PrismConjuration/Alchemy12%Z\j3 4 Z\j3  d - Iskenderun's Mystic Blast Conjuration/Translocation 12% 4 Z\j3 -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit\\jV .....:.....Emolg4 the Destroyer...........Barachi of Jiyva Jeruox ****..#.......O#.#Health: 52/52 ========================##........#..#Magic: 11/11 ========================#.............###### AC: 3Str: 8############...............O.). EV: 16Int: 20#.........##............#<##### SH: 0Dex: 12#.........##..........# #..#XL:  8 Next: 83% Place: Dungeon:8#.........##..@.......# ##...Noise: ---------  Time: 7156.4 (0.0)#.........###........## ##... g) +3 sling (fre\\jV eze)#.........# ##......###.. Fire: g) +3 sling (freeze) #.........######.####..#....<.......##..#####.#.........##.##......##O   two-headed ogre#.........##.#........###....######.#####................##.....##.)...........#.#Found a parchment of Iskenderun's Battlesphere. _The two-headed ogre shouts in stereo! _You see here a +1 pair of gloves. _p - a +1 pair of glovesCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\\j` .....:.....Emolg4 the Destroyer...........Barachi of Jiyva Jeruox ****..#.......O#.#Health: 52/52 ========================##........#..#Magic: 11/11 ========================#.............###### AC: 3Str: 8############...............O.). EV: 16Int: 20#.........##............#<##### SH: 0Dex: 12\\jCa #.........##..........# #..#XL:  8 Next: 83% Place: Dungeon:8#.........##..@.......# ##...Noise: ---------  Time: 7156.4 (0.0)#.........###........## ##... g) +3 sling (freeze)#.........# ##......###.. Fire: g) +3 sling (freeze) #.........######.####..#....<.......##..#####\\ja .#.........##.##......##O   two-headed ogre#.........##.#........###....######.#####................#\\jb ;#.....##.)...........#.#Found a parchment of Iskenderun's Battlesphere. _The two-headed ogre shouts in stereo! _You see here a +1 pair of gloves. _p - a +1 pair of glovesCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\\jGn \\jo The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes \\jKp ' N - No]\j-O ]\jr / .....:.....  Emolg4 the Destroyer ...........  Barachi of Jiyva Jeruox ****.. ]\jr H#...****O#.#  Health: 52/52 ======================== ##...*****#..#  Magic: 7/11===============--------- #....*****....###### AC: 3Str: 8 ]\js d ############....*****......O.). EV: 16Int: 20  #.........##....*****...#<##### SH: 0]\j7s Dex: 12  #.........##..........# #..#  XL:  8 Next: 83% Place: Dungeon:8 ]\j^s  #.........##..@.......# ##...  Noise: ---------  Time: 7156.4 (0.0)  #.........###........## ##... g) +3 sling (freeze) ]\js _ #.........# ##......## #.. Fire: g) +3 sling (freeze)  #.........######.#### ..  #....<.......##..##### . ]\js  #.........##.##......##  O   two-headed ogre  #.........##.#........###....  ######.#####................# ]\js  #.....##.)...........#.# _You see here a +1 pair of gloves. _p - a +1 pair of gloves]\j6t Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - move target^\j`!*****O*****.*****.*****.*****.^\jKr.....*******^\j. .*****.*****.*****.*****.*****^\j****O**....._\jEb....O**_\j,*****`\jj .....:.....  Emolg4 the Destroyer ...........  Barachi of Jiyva Jeruox ****.. #........#.#  Health: 52/52 ======================== ##......O.#..#  Magic: 7/11===============--------- #.............###### AC: 3Str: 8  ############...............O.). EV: 16Int: 20  #.........##............#<##### SH: 0Dex: 12  #.........##..........# #..#  XL:  8 Next: 83% Place: Dungeon:8 `\j(k #.........##..@.......# ##...  Noise: ---------  Time: 7156.4 (0.0)  #.........###........## ##... g) +3 sling (freeze)  #.........# ##......## #.. Fire: g) +3 sling (freeze)  #.........######.#### ..  #....<.......##..##### .  #.........##.##......##  O   two-headed ogre  #.........##.#........###.... `\jk ######.#####................#  #.....##.)...........#.# _You see here a +1 pair of gloves. _p - a +1 pair of glovesCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - move target`\j"v .....:.....  ...........  #........#.#  ##......O.#..#  `\jv#....  #*....)  #.....#<  #`\jv...# #..#  #...# ##...  ##`\jw..##   ##......## `\j4w ###.####  #....<##### `\jaw .....## (ally target)  `\jw... *   fulminant prism `\jwc .... `\jaxB).....`\j!y5===7.4 (1`\jC**`\j _p - a +1 pair of gloves  Casting: Searing Ray (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.`\j<UAiming: Fulminant Prism (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!a\j(tU.Oa\ja\ja8==---8a\jtA**a\jTe _Your fulminant prism crackles loudly.a\j  U.Oa\jg .a\j 6 #########################   Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!!a\jiw ...........O.............a\jqx 9===========9a\jT a\j g _The two-headed ogre is heavily wounded.c\jT  Casting: Fulminant Prism (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c\jX c\j  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%c\ja m1  b - Searing RayConjuration1%2  c + Fulminant PrismConjuration/Alchemy 12% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 12% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exite\jie\jre\j}>.....:.....Emolg4 the Destroyer...........Barachi of Jiyva Jeruox ****..#........#.#Health: 52/52 ========================##........#..#Magic: 9/11===================-----#.............###### AC: 3Str: 8e\j%F############.....O.........O.). EV: 16Int: 20#.........##............#<##### SH: 0Dex: 12#.........##..........# #..#XL:  8 Next: 83% Place: Dungeon:8#.........##..@.......# ##...Noise: =======--  Time: 7159.4 (0.0)#.........###........## ##... g) +3 sling (freeze)#.........# ##......###.. Fire: g) +3 sling (freeze) #.........######.####..e\j&D#....<.......##..#####.#.........##.##......##O   two-headed ogre#.........##.#........###....######.#####................##.....##.)...........#.# _Your fulminant prism crackles loudly.Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!! _The two-headed ogre is heavily wounded.e\jPCasting: Fulminant Prism (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e\jI.....:.....Emolg4 the Destroyer...........Barachi of Jiyva Jeruox ****..#........#.#Health: 52/52 ========================##........#..#Magic: 9/11===================-----#.............###### AC: 3e\j&(Str: 8############.....O.........O.). EV: 16Int: 20#.........##............#<##### SH: 0Dex: 12#.........##..........# #..#XL:  8 Next: 83% Place: Dungeon:8#.........##..@.......# ##...Noise: =======--  Time: 7159.4 (0.0)e\j#.........###........## ##... g) +3 sling (freeze)#.........# ##......###.. Fire: g) +3 sling (freeze) #.........######.####..#....<.......##..#####.#.........##.##......##e\j{O   two-headed ogre#.........##.#........###....######.#####................##.....##.)...........#.# e\jM_Your fulminant prism crackles loudly.Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!! _The two-headed ogre is heavily wounded.e\jLCasting: Fulminant Prism (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e\je\jThe spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  e\jS3Y - Yes  N - Nof\j[ f\j  .....:.....  Emolg4 the Destroyer ...........  Barachi of Jiyva Jeruox ****.. #........#.#  Health: 52/52 ======================== ##..*****.#..#  Magic: 5/11==========-------------- #...*****.....###### AC: 3Str: 8  ############...**O**.......O.). EV: 16f\j& 3Int: 20  #.........##...*****....#<##### SH: 0Dex: 12  #.........##...*****..# #..#  XL:  8 Next: 83% Place: Dungeon:8  #.........##..@.......# ##...  Noise: =======--  Time: 7159.4 (0.0)  #.........###........## ##... g) +3 sling (freeze)  #.........# ##......## #.. Fire: g) +3 sling (freeze)  #.........######.#### ..  #....<.......##..##### .  #.........##.##......##  O   two-headed ogre  #.........##.#........###....  ######.#####................#  f\jx V#.....##.)...........#.# Casting: Fulminant Prism (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f\j Aiming: Fulminant Prism (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (heavilywounded)g\j\ **********..*****..****O..*****.......h\j#r.....*******h\j6......*****.***O*.*****.*****@****h\j{tw.....*******i\j)s*******.....i\j "*****.****O.*****.*****.*@***.i\j&*****.*****O*****.*****.**@**.j\jl..***...j\jh********j\jg /.*****.****O.*****.*****.*@***l\j*******.@...m\jy~F.....**m\jw@*@***m\j{  .....:.....  Emolg4 the Destroyer ...........  Barachi of Jiyva Jeruox ****.. #........#.#  Health: 52/52 ======================== ##........#..#  Magic: 5/11==========-------------- #.............###### AC: 3m\j Str: 8  ############...............O.). EV: 16Int: 20  #.........##....O.......#<##### SH: 0Dex: 12  #.........##..........# #..#  XL:  8 Next: 83% Place: Dungeon:8  #.........##..@.......# ##...  Noise: =======--  Time: 7159.4 (0.0)  #.........###........## ##... g) +3 sling (freeze)  #.........# ##......## #.. Fire: g) +3 sling (freeze)  #.........######.#### ..  #....<.......##..##### .  #.........##.##......##  O   two-headed ogre  #.........##.#........###....  ######.#####................#  #.....##.)...........#.# Casting: Fulminant Prism (quite dangerous; 12% risk of m\jm failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetm\j  .....:.....  ...........  #........#.#  ##........#..#  #....  #....) m\j,  #...*O.......#<  #...# #..#  #...# ##...  ##..##   ##......##  ###.####  #....<#####  .....## (ally target)  m\j <... *   fulminant prism  .... ).....m\j^ 6======----60.4 (1m\j C**m\j 6 _You conjure a prism of explosive energy!n\jd&........... ##.###.#..#.....###################..O.)..#.........##...*O#<#######.##..........# #..#  #.##.n\j'v# ##...#.### ##...#.# ##......## #..##.######.#### .#....<.......##..######.........##.##......##.##.#........###....######.#####................#  #.....##.)...........#.##.....##........n\j*U.On\j3n\j4[-------1.6 (1.2n\j <A**n\j>] _Your fulminant prism crackles loudly.o\jP ##.##..#.....##################..O.)...........##...*#<######O# #..# .#...o\jQ #### ##... #### #..######.####  ...<.......##..##### .....##.##......## #........###....#####.#####................# #.....##.)...........#..........#.##.###.....## ..o\jU N.Oo\j^ .o\jf #########################   Your fulminant prism explodes!o\j9g FThe blast of energy engulfs the two-headed ogre!o\jC ......................O..  The two-headed ogre is severely wounded.o\j 7============2.8o\j o\j? ' _You hear a shout!q\j7 T  Casting: Fulminant Prism (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q\jgJ` #........#.#  Emolg4 the Destroyer ##........#..#  Barachi of Jiyva Jeruox ****.. #.............####### Health: 52/52 ========================  ############...............O.).. Magic: 5/11==========--------------  #.........##............#<###### AC: 3Str: 8 q\jgK #.........##..........# #..#  EV: 16Int: 20  #.........##...O......# ##...  SH: 0Dex: 12  #.........###..*.....## ##...  XL:  8 Next: 83% Place: Dungeon:8  #.........# ##.@....## #..# Noise: =======--  Time: 7162.8 (0.0)  #.........######.#### ... g) +3 sling (freeze)  #....<.......##..##### .. Fire: g) +3 sling (freeze)  #.........##.##......## # q\jK #.........##.#........###....  ######.#####................#  O   two-headed ogre #.....##.)...........#.#  #.....##...........#.#  #.....###.###.....## .. q\j3LCasting: Fulminant Prism (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineq\jLAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (severelywounded, 92% to hit)r\jQ~ O.*r\j7*.r\jL 6*.r\jט -*.r\j^ O*Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (severelywounded, 92% to hit)s\j!#........#.#Emolg4 the Destroyer##........#..#Barachi of Jiyva Jeruox ****..#.............####### Health: 52/52 ========================s\j3############...............O.).. Magic: 5/11==========--------------#.........##...*........#<###### AC: 3Str: 8  #.........##...*......# #..#s\j\EV: 16Int: 20  #.........##...*......# ##...SH: 0Dex: 12  s\jR#.........###..*.....## ##... XL:  8 Next: 83% Place: Dungeon:8  s\j @#.........# ##.@....###..# Noise: =======--  Time: 7162.8 (0.0)  s\jT ,#.........######.####... g) +3 sling (freeze)#....<.......##..#####.. Fire: g) +3 sling (freeze) #.........##.##......####.........##.#........###....######.#####................#O   two-headed ogre#.....##.)...........#.##.....##...........#.##.....###.###.....## ..Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (severelys\j wounded, 92% to hit)  You focus your ray upon the two-headed ogre.  The searing ray hits the two-headed ogre.s\jӏ .OPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (severelywounded, 92% to hit)  You focus your ray upon the two-headed ogre.  The searing ray hits the two-headed ogre.  The two-headed ogre is severely wounded.s\j$&..s\j6=====-----3.8 (1Ray s\js\jʢs\jf _(Press . to maintain the ray.)t\j^ **** The searing ray hits the two-headed ogre.t\j]c ...OThe two-headed ogre is almost dead.t\jd===-----4+ t\jEmt\jo _The two-headed ogre barely misses you. The two-headed ogre closely misses you.t\j ****The searing ray hits the two-headed ogre.t\j ...OThe two-headed ogre is almost dead.The two-headed ogre barely misses you.t\j9 35--------=5++ t\j t\j H _The two-headed ogre hits you with a +0 dire flail!u\j )The searing ray hits the two-headed ogre!****u\j ...)You kill the two-headed ogre!#........#.#Emolg4 the Destroyer##........#..#Barachi of Jiyva Jeruox ****..#.............####### Health: 37/52 =================-------############...............O.).. Magic: 5/11==========--------------#.........##............#<###### AC: 3Str: 8  #.........##..........# #..#EV: 16Int: 20  #.........##..........# ##...SH: 0Dex: 12  #.........###..).....## ##... XL:  8 Next: 153% Place: Dungeon:8  #.........# ##.@.u\j@...###..# Noise: ==-------  Time: 7166.8 (1.0)  #.........######.####... g) +3 sling (freeze)#....<.......##..#####.. Fire: g) +3 sling (freeze) #.........##.##......####.........##.#........###....######.#####................##.....##.)...........#.##.....##...........#.##.....###.###.....## ..The two-headed ogre is almost dead.The two-headed ogre barely misses you. _The two-headed ogre hits you with a +0 dire flail!  The searing ray hits the two-headed ogre!  You kill the two-headed ogre! _You finish channelling your searing ray. - _The two-headed ogre hits you with a +0 dire flail!  The searing ray hits the two-headed ogre!  You kill the two-headed ogre! _You finish channelling your searing ray.  Your Conjurations skill increases to level 13!You have reached level 9!u\j/  --more--v\jpQ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? w\jz 40/57-2---2927% w\j w\jr S _You feel clever. x2{\j8 +M...  .# ##..#  ################...O.)....#<######..# #..........# ##... ##..## ##...  ##......###..#.....######.#### .#....<.......##..#####.....{\j} F{\jO# ..{\j+ { FYou encounter a bullfrog.{\j, 42=6==--8.0 (1.2{\j@5 {\j6 K _The bullfrog leaves your sight.  Things that are here:{\j=9 V _a +0 giant club; a +0 dire flail{\jhk M:........  F# ##..#  ################...O.)....#<######..# #..# ##... ##..).....## ##...  ##......###..##.........######.####.....{\jӄ F.F.F   bullfrog (wandering)4==7====--9.2 _{\j |\j1#...........##.....:.....#...  .# ##..#  F..################...O.)....#<######..# ..........# ##... ##..).....## ##...  ##......###..#.....######.#### .<.......##..##### ..### #.........##.#........###....######.#####....|\jk.FF.6==8====70.4|\ju|\jC.#.....:.....#...  .# ##..#  F..################...O.)....#<######.#..# ..........# ##... ##..).....## ##... ##......###..#.....######.#### .<.......##..##### ..### #.........##.#........###.....FF.|\jJ|\jrL8==9====1.6|\jqS|\j W}\j2| ))))))))You shoot a sling bullet.}\j<K.F}\jNJ.F}\j7............}\j50==10/12=======3.0 (1.4}\jr}\jb _The sling bullet barely misses the bullfrog.}\j% n ))))))))You shoot a sling bullet.}\jS5F.}\jlV5F.}\js_,........}\jK`2=1====4.4}\jk}\jzc _The sling bullet closely misses the bullfrog.~\jd ~\j%[))F  slow)You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog seems to slow down. The sling bullet freezes the bullfrog.  The bullfrog gives a loud, deep croak!~\jsK.F~\ja#...~\j4=2========5.8~\jՐ~\jc _The bullfrog is moderately wounded.\jI  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\jq #...........#  Emolg4 the Destroyer #...........#  Barachi of Jiyva Jeruox ****.. #.....:.....#  Health: 54/57 ======================-- ...........  Magic: 10/12 ====================---- #........#.#  AC: 3Str: 8 ##........#..#  EV: 16Int: 22 #.............####### SH: 0Dex: 12  ############....*F.........O.).. XL:  9 Next: 27% Place: Dungeon:8  #.........##...@........#<###### Noise: ====-----  Time: 7175.8 (0.0)  #.........##..........#.#..#  g) +3 sling (freeze)  #.........##[39\j;49m..........# ##...  Fire: g) +3 sling (freeze)  #.........###..).....## ##...  #.........# ##......## #..#  #.........######.#### ... F   bullfrog (slow)  #....<.......##..##### ..  #.........##.##......## #  #.........##.#........###.... _The bullfrog is moderately wounded.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, slow, 79% to hit)\jT  **.F\jun.*.*\j.>.*\j">*FAim: a bullfrog (moderately wounded, slow, 79% to hit)\j]9 #...........#Emolg4 the Destroyer#...........#Barachi of Jiyva Jeruox ****..#.....:.....#Health: 54/57 ======================--...........Magic: 10/12 ====================----#........#.#AC: 3Str: 8##........#..#EV: 16Int: 22#......**.....####### SH: 0Dex: 12  \j: ############....**.........O.).. XL:  9 Next: 27% Place: Dungeon:8  #.........##...@........#<###### Noise: ====-----  Time: 7175.8 (0.0)  #.........##..........#.#..#g) +3 sling (freeze)#.........##..........# ##...Fire: g) +3 sling (freeze) #.........###..).....## ##...#.........# ##......###..##.........######.####... F   bullfrog (slow)#....<.......##..#####..#.........##.##......####.........##.#........###....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: \j: USearing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, slow, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!\j c .Fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  \j &Aim: a bullfrog (moderately wounded, slow, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is almost dead.\jg &...\j\ 6=1====--6.8 (1Ray \j \j f _(Press . to maintain the ray.)\jy †The searing ray hits the bullfrog!\jI****\jpE 2†...\jRJ 7====31--7+ \j0R \j U L _You kill the bullfrog!\jd =  You stop channelling your searing ray.2== _Magic restored. _Found a stone staircase leading down.\j! O=\j ,\jh \jY :==\j3 \jK \j B\j=   You pick up a parchment of Iskenderun's Battlesphere and begin reading...####### #### ##.>## #...## #..#  #...........#  #.....@.....# --86.0 (8.2 #...........#  ##........#.##  ##........#..## #.............#######.. ###########...............O.). .........##....†.......#<###### ..##..........#.#..# ..##..........#.#...--[37\j m\j h _You add the spell Iskenderun's Battlesphere to your library.\j3\j\j \jB\j\j\j\j\jY\j \j^\jl\j\j,\j.\j\jM,\jz\j \j \j \j \j \j  ,\j \j \jS \jFU #..........###...........##...........#  #...........#  #...........#  ##........#.##  ##........#..##  #.............#######..# ##..............@[.).....96.8 (10.8) ##....†.......#<######... ##..........#.#..# ##..........#.##... ###..).....##.# ##... ##......###.. #..# ######.#### ### ....##..##### .... \jU c##.##......## ###\jkV \j^ \j_ \jpV \jW % \jX Spells (Memorise)TypeFailure Level  a - SandblastEarth14% 1b - Summon Small MammalSummoning14%1  c - Mercury ArrowConjuration/Alchemy 1%2  d - Momentum StrikeConjuration/Translocation 1%2  e - Iskenderun's Battlesphere Conjuration/Forgecraft 9% 4  f - JinxbiteHexes21%2  g - Lesser BeckoningTranslocation 21%2 \jX ! h - Launch Clockwork Bee Forgecraft38% 3  i - Volatile Blastmotes Fire/Translocation 38% 3  j - Eringya's Surprising Crocodile Summoning\jX Z80% 4  k - Vhi's Electric Charge Translocation/Air 80% 4  l - Yara's Violent Unravelling Hexes/Alchemy 98% 5  m - EnfeebleHexes100% 7  n - Sphinx Sisters\jY kHexes/Summoning 100% 7 1 spell level left \jEY ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\j$ \j(, \jZ;  #..........##Emolg4 the Destroyer#...........#Barachi of Jiyva Jeruox ****..#...........#Health: 57/57 ========================#...........#Magic: 12/12 ========================#...........#AC: 3Str: 8  ##........#.##EV: 16Int: 22  ##........#..##SH: 0Dex: 12  #.............#######..#XL:  9 Next: 31% Place: Dungeon:8 \j< ##..............@[.).....Noise: ---------  Time: 7196.8 (0.0) ##....†.......#<######...g) +3 sling (freeze) ##..........#.#..#Fire: g) +3 sling (freeze) ##..........#.##... ###..).....##.# ##... # ##......###.. #..# ######.#### ### .... ...##..#####.... ##.##......##### _You kill the bullfrog!You stop channelling your searing ray. _Magic restored. _Found a stone staircase leading down.  You pick up a parchment of Iskenderun's Battlesphere and begin reading... _You add the spell Iskenderun's Battlesphere to your library.\jE P  Okay, then.\jF \jO D _\j2#.## #.....# #.....# #...........# #.\j8....# ##........#.## ##.#..## #....#..#......@.).....†.#<######...#.#..# ....#.##... \jJ8.0 (1.2 _\j* \j$  Things that are here:\j _a +0 plate armour; a +0 mace; an orc corpse\j$.## .# .# .# .# .#.## .#..## .#..#. ..[@). ....†.#<######. ...#.#..# .. \j7b9.2 _\jVs## # # # \jtP# .#.## .#..## ##..#..[.@.†.#<######.#.#..# #.#.##... . \jV200.4\js _Items here: )))) [ †††.\j6## # # .# #..# ..#.## ..#..## .# #..#..[.)†.#<######.\j{H#.#..# .#.#.##... .. .).....##.# ##... #. ......###.. #..# ...#### ### .... . \jNN\jR/1.6 _\j0X\jq\j ## # .# .# ##.. # #.. #.## ... #..## #.# ..#..#..[.).†.#<######.#.#..# ..#.#.##... ...... ).....##.# ##... ..##. ..###.. #..#.## ..#### ### ....# .? ..##### .... # ......## ###\j >2.8\j \j@ V _Found a scroll of vulnerability.\j-## # . \j5"# .. # ##.. # ##.. #.## ... ..#..## ##.# ..#..#..[.). †.#<######.#.#..# #..#.#.##... ..... .....##.# ##......##...###.. #..#.## . .#### ### ....# .?.##### ..... ### . ###\j\j<(4.0\j\j\j{I\j/\jB\jB\jT \jK\jW\jgX\jl\j## ##.#.......#########..#........## [.)..............# #<######..........# #..#####..#.......####.................###. # ##......##...........  ##..#.###......#### ## ......# #...@..# 13.4 (9.4  .............####  ......###...#.# ##.....# ###.#.# ....##.#\j ...###.# .##. ## .. # # _V - 2 scrolls of vulnerability (gained 1)p_jp_jD [?25h[?0c [?1051l[?1052l[?1060l[?1061l