k;µjq½œ Player: Escanor Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-24.15:02:03.ttyrec Time: (1790262123) Thu Sep 24 15:02:03 2026 l;µjñR [?1051l[?1052l[?1060l[?1061hl;µjïTV)0[?7h[?25l[?1cl;µj=ál;µjõä`Escanor the Shield-BearerHumanHealth: 24/24 ========================Magic: 2/2========================AC: 6Str: 16EV: 8Int: 8SH: 0Dex: 12l;µj6å™XL:  2 Next: 12% Place: Dungeon:1Noise: ---------  Time: 200.6 (0.0)a) +0 war axeThrow: 4 stonesMight l;µj`ål;µjíkŽ... "##.###.###............h..#..###.####hl#......S@.#### #######..######## # #..l;µjgl�#........># ##.## #####†#####.######## #.# ##.###................... ..# ####..##.#.##....#####.#.#### hh 2 jackals ..###...#####..##..#.......#S   ball python (constriction) ##.##.##.#..#..##.##.#####.#l   frilled lizard ##...####..#.#....##.......#l;µj‰ll;µjYxvWelcome back, Escanor the Human Fighter.l;µj,l;µj8Ûl;µjÔÛl;µjÍå• _Press ? for a list of commands and other information.n;µj8Ð"... "##.###.# ##..... ...... .h.. #..# ##.####hl# n;µjÍÐG......S..# ### #######.@#########.. #........># .# # #####†#####.######## .# ##.###................... .# ####..##.#.##....#####.#.####n;µj?ÑÀ###...#####..##..#.......# #.##.##.#..#..##.##.#####.# ...####..#.#....##.......# ### ############.#####...n;µjQÕ9†hn;µj~ÖD.ln;µjÑØF.hn;µj~ÙF.Sn;µj%þd1.6 (1 _o;µjIÀ T†You slash the ball python!o;µjhÌ {†You kill the ball python!You slash the jackal!o;µj«Í ;  You kill the jackal!o;µj{Ñ G.ho;µjmÔ Â gYou miss the frilled lizard. The frilled lizard closely misses you.o;µjLÕ G.ho;µj–× ˆ .gYou encounter a hobgoblin.o;µjJß Ó   jackalg   hobgoblino;µjðå =25=3.0 (1.4o;µjü o;µji [ _The frilled lizard barely misses you.p;µjúv\ ... "# #.###.# ##..... ...... g... #..# ##.####†.# .lh# ### #######@.## # #.. #.># ##.# # #####†#####.# #.# ##.###........ ..# ####..##.#.##....#####.#.#### ..###...#####..##..#.......# ##.##.##.#..#..##.##.#####.# ##...####..#.#....##.......# ###### #.#####...p;µjù~§ .gThe jackal bites you but does no damage.  The frilled lizard bites you.p;µj÷„p;µjd†Z2--40p;µj(Žp;µj®—7 _The jackal bites you but does no damage.p;µj„šx _You see here a ball python corpse.q;µjþ8˜ †You barely miss the frilled lizard. You hit the jackal.q;µj�<s hYou kill the jackal!q;µjÖ=E.hq;µj�?† .gYou encounter a jackal.q;µjTIq;µjÊMn3=-335.4 (1.4q;µj$Vq;µjYF _The frilled lizard bites you but does no damage.q;µj�t †You slash the frilled lizard!q;µjf‘K.hq;µj2“{ hYou kill the frilled lizard!q;µj4”G.hq;µjë”:†gq;µj©•K.hq;µjxž|h 2 jackals (1 wandering)q;µj/¢K=76.8q;µj®ªq;µj­W _You encounter a jackal.q;µjìÊ{ †You slash the hobgoblin!.h.h .hYou kill the hobgoblin!q;µj ÒXhq;µjúÕ^2-458.2q;µj<Ýq;µjžß+ _The jackal bites you.r;µj}ýl †You slash the jackal!r;µjûþ8†hr;µj¿ q   jackalr;µj5 ^3=549.6r;µj¹ r;µj… J _You kill the jackal!r;µj�4 l †You slash the jackal!r;µj : (r;µj? M=6211.0r;µjLD r;µjûI J _You kill the jackal!r;µj»ÈzM... "# #.###.###............... #.##.####†. .......@†#  ### #######†.####### # #.. #........># ##.## #####†#####.######## Might ....#.#.r;µjäÒr;µj¦Ó3-20r;µjDÜr;µjçÜ$  Things that are here:r;µjÝß² _a jackal corpse; a hobgoblin corpse; a frilled lizard corpsev;µj§3 v;µj‰4 v;µjÚ[ 4= _HP restored.#.###.###..... ...... .... #..# ##.####†.# .......††#  ### #######†.######## #.. #..@.....>#-4.0 (2 .# # #####†#####.######## ##.###................... # ####..##.#.##....#####.#.#### ##...#####..##..####.##.#..#..##.##.#####.#.####..#.#....#### ############.#####... ;µjß` ›m.......†.†x;µjÖ‰3x;µj‹x;µj�x;µjÎŽx;µjÄ’Bx;µj“,x;µj”x;µj›—$  Things that are here:x;µjž# ... "# #.###.# ##..... ...... .... #..# ##.####†.#  x;µjYžF.......@†# 6  ### #######†.######## #.. #........># #.# # #####†#####.######## #x;µjž¬.# ##.###............ ..# ####..##.#.##....#####.#.####x;µj§ž•###...#####..##..#.......#.##.##.#..#..##.##.#####.# x;µjÅž:##...####..#.#....##.......#x;µj’Ÿx;µj¨¥x;µjG¨² _a jackal corpse; a hobgoblin corpse; a frilled lizard corpsey;µjfu y;µj3z jWhat do you want to examine? Items  a - (†) a frilled lizard corpse  b - (†) a hobgoblin corpse  c - (†) a jackal corpse|;µjÌi×A frilled lizard corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse};µj%l What do you want to examine? Items  a - (†) a frilled lizard corpse  b - (†) a hobgoblin corpse  c - (†) a jackal corpse ~;µj”ÙÒA hobgoblin corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse~;µj)U l What do you want to examine? Items  a - (†) a frilled lizard corpse  b - (†) a hobgoblin corpse  c - (†) a jackal corpse ;µjY ÏA jackal corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse€;µjìØZ What do you want to examine? Items  a - (†) a frilled lizard corpse  b - (†) a hobgoblin corpse  c - (†) a jackal corpse �;µjAÚ�;µjæâ�;µj¶ê‡Escanor the Shield-Bearer... "#Human#.###.#Health: 24/24 ========================##.....Magic: 2/2========================......AC: 6Str: 16....EV: 8Int: 8#..#SH: 0Dex: 12##.####†.#XL:  2 Next: 62% Place: Dungeon:1.......@†#Noise: ---------  Time: 216.0 (2.0)### #######†.########a) +0 war axe # #..#........>#�;µjìcThrow: 4 stones ##.## #####†#####.######## Might #.# ##.###................... ..# ####..##.#.##....#####.#.#### ..###...#####..##..#.......# ##.##.##.#..#..##.##.#####.# ##...####..#.#....##.......# _You kill the jackal!Things that are here: _a jackal corpse; a hobgoblin corpse; a frilled lizard corpse _HP restored.  Things that are here: _a jackal corpse; a hobgoblin corpse; a frilled lizard corpse�;µj+ó3�;µjÒø�;µj«ú�;µjr �;µj, �;µjû% �;µjw( ‚;µj7‚;µj”‚;µjó‚;µj ‚;µjs‚;µj�P _‚;µjÛ‚;µjs‚;µjÑ‚;µj”‚;µjå,‚;µj¦ ‚;µj‹'ß#.###.###..... ...... .... #..# ‚;µjÓ'4##.####†.# .......††# ### #######†.######## ..‚;µjt( #...@....>#9.0 (3 # # #####†#####.######## ##.###...................  ####..##.#.##....#####.#.#### #...#####..##..#.......# ##.##.#..#..##.##.#####.##..#.#....# ############.#####...‚;µj°(o .......†.†‚;µj{)‚;µjB/‚;µj<1„;µjuº¡„;µj¿X„;µjƒ¿„;µj†Á,„;µj›Â„;µj?Æb  You see here a jackal corpse.„;µjmÈ„;µj(É _„;µj$Ê„;µjCÌ„;µj.Î,„;µjkÏ„;µj»Ñ„;µjûÔ,„;µjGÖ„;µj‚ÙN _Found a parchment of Passage of Golubria.„;µj£Û„;µjúÛ„;µj Ý„;µjÏã�. #. #.#. „;µj ä#.#.  ..# # # ... "# .#„;µj:äí . #.###.#... ..####......... „;µj“ä2.......@.....26.0 (7 ...........###  :.####..####  „;µjëäî##.####†.#  .......††#  ### #######†.#######  #.. #........>„;µj\åô.# # #####†######## .# ##.###...................„;µjÙå„;µj’ø„;µj®ú…;µjY=…;µjÔ=†;µjÚ?  You pick up a parchment of Passage of Golubria and begin reading...#..#.#. .. #..#.#. .# #..# ..#.# # # #... ... "# .# #..# #.###.#... #..####......... ####.............# #..............### #.##@.####..####34.0 (8 ##.###†;µjH#†.# .......††# ### #######†.############ #.. #........># ####..##.# # #####†#####.##  .##.#.#.# ##.###.............  ...###..# ####..##.#.##....#####. ##.#..###...#####..##..#.  _You add the spell Passage of Golubria to your library.‡;µj´% ‡;µj,' @The floor. You are here.‰;µj§³A#..#.#. ..Escanor the Shield-Bearer#..#.#. .#Human#..# ..#.# # #Health: 24/24 ========================#... ... "# .#Magic: 2/2========================#..# #.###.#...AC: 6Str: 16#..####.........EV: 8Int: 8####.............#SH: 0‰;µj7´Dex: 12#..............###XL:  2 Next: 62% Place: Dungeon:1#.##@.####..####Noise: ---------  Time: 234.0 (8.0)##.####†.#a) +0 war axe.......††#Throw: 4 stones### #######†.######## Might #### #..‰;µjh´”#........># ####..##.## #####†#####.##‰;µj’´Ü  .##.#.#.# ##.###.............  ...###..# ####..##.#.##....#####.‰;µj¹´|  .###.#..###...#####..##..#....... ‰;µjà´¾Things that are here: _a jackal corpse; a hobgoblin corpse; a frilled lizard corpse ‰;µjµ _You see here a jackal corpse. _Found a parchment of Passage of Golubria.  You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library.‰;µj0¼3‰;µjV͉;µjà=„ . #. #..#.#. .. #..#.#. .# #..# ..#.# # # #... ... "# .# #..# #.###.#...  #..####.........####.............# #....@.........####.##..####..######.####†.# ‰;µjãAí .......††#  ### #######†.########  #### #.. #........># ###..# # #####†#####.### ##.#.#.# ##.###............. ..###..# ####..##.#.##....#####.#Š;µj°Š;µjI *5.0 (1Š;µj,Š;µj‹;µjËÌ [#..#.#. .. #..#.#. .# #..# ..#.# # # #... ... "# .# #..# #.###.#... #..####.........####.....# #..### #.##@.####..#### ‹;µjAÍ ß ##.####†.#  .......††#### #######†.############ #.. #........># ####..##.#‹;µjoÍ s# #####†#####.## .##.#.##.###............. ‹;µj¡Í „...###..# ####..##.#.##....##### .###.#..###...#####..##..#.......‹;µj´Õ ‹;µj¥Ö %6‹;µjîÛ ‹;µjÞ �;µjÌ �;µjž �;µjƒ�;µjëŽ;µjÛ~IŽ;µjÀ€Ž;µj•‚Ž;µjgƒŽ;µj,ŠnŽ;µjÄŸ#... #. #..#.#. .. #..#.#. .# #..# ..#.# # # #... ... "# .#  #..# #.###.#... #..####...####.@...........#8.0 (2#..............####.##..####..#### # ##.####†.#  .......††# ### #######†.########  #### #.. #># ###..##.# # [Ž;µj À40m#####†#####.### ##.#.#.# ##.###.......�;µjÛ4 #... #. #..#.#. .. #..#.#. .# #..#...#.# # # #... ... "# .# #..# #.###.#... #..####.........####.....# #..### #.##..####..#### �;µjÝ5Ò # ##.####†.#  .......††#### #######†.############ #.. #........># ####..##.## #####†#####.## .##.#.##.###............. ...###..# ####..##.#.##....#####�;µjs=�;µjQ>*9.0 (1�;µj)L�;µjõN•;µj囕;µj—¢Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display d•;µjÒ£þiagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes ;µjJæ;------------------------------------------------------------------------ A.OVERVIEW ------------------------------------------------------------------------ Crawl is a fun game in the grand tradition of similar games like Rogue, Hack and Moria. The objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, guarded by many horrible and hideous creatures. If you have never played Crawl (or a similar game) before, select the tutorial from the starting menu. The tutorial explains the interface in five easy lessons. Once you're familiar with the controls, you may want to play a few games using hints mode. Detailed instructions for playing Crawl follow. To simplify this manual, we assume you're using the standard distribution and you've not changed the default options. If you don't want to read the whole manual and prefer a short summary of the important points, review the quick-start guide file (quickstart.txt) and learn as you play. You can also read these documents while playing Crawl by hitting '?' at the help menu. A list of frequently asked questions about gameplay and design can be accessed by pressing '?Q' in the game. ¡;µjåÜ¢;µjš˜help menu. A list of frequently asked questions about gameplay and design can be accessed by pressing '?Q' in the game. While Crawl is strictly a single player game, you can interact with others over a server. Connecting to a server opens several interesting options. You can: - watch other players and even communicate with them - view your past games or those of others - battle ghosts of other players - compete using a common score list - take part in the semiannual tournament - play the most recent development version See the Crawl website to find an online server, links to download the game for offline play, and other community resources: ¢;µj´™é http://crawl.develz.org/ ------------------------------------------------------------------------ B.STARTING SCREEN ------------------------------------------------------------------------ ¢;µj“ÞAt the Crawl start screen, you will be presented with various game modes, a list of saved games (if any), and will be prompted to type a name for your character. You can navigate the game modes and saved games with the cursor 'up' and 'down' arrow keys. Game modes are: Dungeon CrawlStart a standard game of Crawl. Choose game seedStart a standard game of Crawl with a custom seed (see "Seeded play"¢;µj - $ ¢;µj. �below). Tutorial for Dungeon CrawlStart one of several specialised tutorials to learn how to play. Hints Mode for Dungeon Crawl¢;µjÛ Â Start a standard game of Crawl, modified to provide help as you play. Dungeon SprintStart one of several single-map challenge mode games of Crawl.¢;µjÉœ .Instructions£;µj_k- The amount of health you get each level - Your rate of skill advancement - Your initial primary attributes (this also depends on background) - Various special abilities, powers and limitations Minor: - Your rate of level advancement - Occasional bonus points added to some primary attributes - The amount of magic points you get each level - Your innate willpower, your resistance to subtle magic - Your initial equipment (this also depends on background) £;µjˆl¯Note: Humans are the average to which all other species are compared. The choice of character background is definitely less decisive than that of species in Crawl. Basically, the background determines what the character has learned prior to entering the dungeon (i.e. the starting skills), and also helps determine equipment at start. You will notice that a different set of backgrounds will be recommended (white) for each species. Although you are free to pick any background with almost any species (the only restrictions are religious backgrounds where some species are not permitted to worship certain gods, or backgrounds£;µjñYou will notice that a different set of backgrounds will be recommended (white) for each species. Although you are free to pick any background with almost any species (the only restrictions are religious backgrounds where some species are not permitted to worship certain gods, or backgrounds where the starting equipment is completely unusable by a given species), looking at the recommended combinations should give you a rough impression £;µjþ/of the weaknesses, strengths, and roleplaying flavour of the different species. For some backgrounds, you must pick a starting weapon before starting the game. When you start a new character (or load an old one) and want to get a rough impression, you may read the full character dump with ?# or examine it with the following commands: A shows any peculiarities like unusual speed or body parts m shows your skills and lets you disable (or focus) training as desired £;µjD i£;µj`‹ä lists equipment and items ^ displays information on your god, should you have started with a religion % gives a general, if terse, overview of your gear and most attributes£;µjÏ#wCtrl-Ogives an overview of the parts of the dungeon you have discovered so far£;µj. Ž------------------------------------------------------------------------ C.ATTRIBUTES AND STATS£;µjêÎ`  ------------------------------------------------------------------------£;µj– Major: - The amount of health you get each level - Your rate of skill advancement - Your initial primary attributes (this also depends on background) - Various special abilities, powers and limitations Minor: - Your rate of level advancement - Occasional bonus points added to some primary attributes - The amount of magic points you get each level - Your innate willpower, your resistance to subtle magic - Your initial equipment (this also depends on background) Note: Humans are the average to which all other species are compared. The choice of character background is definitely less decisive than that of species in Crawl. Basically, the background determines what the character has learned prior to entering the dungeon (i.e. the starting skills), and also helps determine equipment at start. You will notice that a different set of backgrounds will be recommended£;µje éNote: Humans are the average to which all other species are compared. The choice of character background is definitely less decisive than that of species in Crawl. Basically, the background determines what the character has learned prior to entering the dungeon (i.e. the starting skills), and also helps determine equipment at start. You will notice that a different set of backgrounds will be recommended (white) for each species. Although you are free to pick any background with almost any species (the only restrictions are religious backgrounds where some species are not permitted to worship certain gods, or backgrounds where the starting equipment is completely unusable by a given species), looking at the recommended combinations should give you a rough impression of the weaknesses, strengths, and roleplaying flavour of the different species. For some backgrounds, you must pick a starting weapon before starting the game. When you start a new character (or load an old one) and want to get a rough impression, you may read the full character dump with ?# or examine it with the following commands: A£;µjW shows your skills and lets you disable (or focus) training as desired i lists equipment and items ^ displays information on your god, should you have started with a religion % gives a general, if terse, overview of your gear and most attributes Ctrl-O  gives an overview of the parts of the dungeon you have discovered so far ------------------------------------------------------------------------ C.ATTRIBUTES AND STATS ------------------------------------------------------------------------ The stat area to the right of the playing map shows a lot of information. It starts with the character's name and title (determined by the character's highest skill), followed by a line listing the species. If the character worships a god, the name of the deity is also listed in the second line, together with an indicator of piety. Below these two lines follow a lot of numbers. These describe different aspects of the character.¤;µj!‚“C.ATTRIBUTES AND STATS ------------------------------------------------------------------------ The stat area to the right of the playing map shows a lot of information. It starts with the character's name and title (determined by the character's highest skill), followed by a line listing the species. If the character worships a god, the name of the deity is also listed in the second line, together with an indicator of piety. Below these two lines follow a lot of numbers. These describe different aspects of the character. Health  A measure of life force. Synonymous with hit points and sometimesabbreviated as HP. You die if your health drops to zero or less (althoughyou can die in other ways, too). The main screen shows both your current  and maximum health. Usually, you regain health slowly over time. Pressing  '5' or Shift-Num-5 lets you wait for a longer period. Magic  A measure of magic or other intrinsic power. This is used primarily for  spellcasting, but is sometimes also used for the evoking and invoking of  many other special abilities. They are displayed in the same way as  health; nothing bad happens if these drop to zero, except, of course,  that you can't cast any spells. Resting also restores your reserves of  magic.¤;µj¦l¤;µjomQNext come your defences. For all of them, more is better. Armour ClassAbbreviated to "AC". Your AC reduces the amount of damage you suffer frommost attacks (with a few rare exceptions), and provides some guaranteedminimum protection against damage from melee attacks. Evasion¤;µjG@ Abbreviated to "EV". This helps you avoid being hit by unpleasant things(but will not reduce the amount of damage you suffer if you do get hit). ShieldAbbreviated to "SH". This number is a measure of how good your shield (ifany) is at blocking attacks. ¤;µjZè?weapons. Reduces penalties from wearing shields or heavy armour. IntelligenceAbbreviated to "Int". Affects your odds of successfully casting spellsand how powerful those spells are. DexterityAbbreviated to "Dex". Increases your accuracy with melee and rangedweapons, and your damage with ranged weapons and long and short blades.  Significantly affects your ability to dodge attacks aimed at you, youreffectiveness with shields, your stealth, and your effectiveness when ¤;µjÅè  stabbing unaware enemies. These primary attributes grow permanently from gaining levels, and may increase or decrease temporarily from mutations or while using certain artefacts or abilities. Upon gaining levels 3, 9, 15, etc., you may choose an attribute to raise by two points. Most species gain additional attributes at some levels, with the frequency and the attribute to be increased determined by species. If any attribute drops to zero for some reason, you will experience very ¤;µjìè¸unpleasant side-effects, being slowed and suffering some stat-specific negative effects. These effects will persist for a short while even after the attribute is restored.¤;µj ßžFinally some additional information about your character and your progress through the dungeon is displayed. Experience LevelAbbreviated to "XL". Starting characters have experience level 1; the  highest possible level is 27. Gaining a level nets additional health andmagic points, and will grant spell slots and sometimes primaryattribut¤;µjwß»es. PlaceThis shows the branch you are currently in, as well as the level withinthe branch. The starting branch is called Dungeon, so that the place ¤;µj¡ßL information will read "Dungeon:1" for a new character. Noi¤;µjÉß\se  This is a coloured bar indicating the loudness of noise that you heard on ¤;µjøà your last turn. The colour provides a rough guide to how far away the  noise it indicates might be audible. If the bar is gray, the sound isless likely to be audible outside of your line of sight (at least in an  open area); if it is yellow, the sound is likely to be audible outside of  your line of sight; and if it is red, the sound will be audible at a  substantial distance. If the bar turns magenta, you have made one of the  loudest noises in the dungeon. N.b.: terrain can reduce or block the¤;µj¡ß Ó spread of noise. TimeThis indicates the amount of time that has passed since entering thedungeon, and also displays in brackets the amount of time that your¤;µjª| Ythrough the dungeon is displayed. Experience Level ¤;µj'O / (but will not reduce the amount of damage you suffer if you do get hit). ShieldSH". This number is a measure of how good your shield (ifany) is at blocking attacks. Your character's primary attributes are Strength, Intelligence and Dexterity: StrengthAbbreviated to "Str". Increases your damage with melee weapons (exceptfor long and short blades), with unarmed combat, and with throwingweapons. Reduces penalties from wearing shields or heavy armour. IntelligenceAbbreviated to "Int". Affects your odds of successfully casting spellsand how powerful those spells are. DexterityAbbreviated to "Dex". Increases your accuracy with melee and rangedweapons, and your damage with ranged weapons and long and short blades.Significantly affects your ability to dodge attacks aimed at you, youreffectiveness with shields, your stealth, and your effectiveness whenstabbing unaware enemies.¤;µj¿îsecond line, together with an indicator of piety. Below these two lines follow a lot of numbers. These describe different aspects of the character. HealthA measure of life force. Synonymous with hit points and sometimesabbreviated as HP. You die if your health drops to zero or less (although  you can die in other ways, too). The main screen shows both your current  and maximum health. Usually, you regain health slowly over time. Pressing'5' or Shift-Num-5 lets you wait for a longer period. MagicA measure of magic or other intrinsic power. This is used primarily forspellcasting, but is sometimes also used for the evoking and invoking ofmany other special abilities. They are displayed in the same way as  health; nothing bad happens if these drop to zero, except, of course,that you can't cast any spells. Resting also restores your reserves ofmagic. Next come your defences. For all of them, more is better. Armour ClassAbbreviated to "AC". Your AC reduces the amount of damage you suffer frommost attacks (with a few rare exceptions), and provides some guaranteedminimum protection against damage from melee attacks.¥;µjǦü Note: Humans are the average to which all other species are compared. The choice of character background is definitely less decisive than that of species in Crawl. Basically, the background determines what the character has learned prior to entering the dungeon (i.e. the starting skills), and also helps determine equipment at start. You will notice that a different set of backgrounds will be recommended (white) for each species. Although you are free to pick any background with almost any species (the only restrictions are religious backgrounds where some species are not permitted to worship certain gods, or backgrounds where the starting equipment is completely unusable by a given species), looking at the recommended combinations should give you a rough impression of the weaknesses, strengths, and roleplaying flavour of the different species. For some backgrounds, you must pick a starting weapon before starting the game. When you start a new character (or load an old one) and want to get a rough impression, you may read the full character dump with ?# or examine it with the following commands: ¥;µj?MÖStart a standard game of Crawl with a custom seed (see "Seeded play"  below). Tutorial for Dungeon Crawl  Start one of several specialised tutorials to learn how to play. Hints Mode for Dungeon CrawlStart a standard game of Crawl, modified to provide help as you play. Dungeon Sprint  Start one of several single-map challenge mode games of Crawl. Instructions  View the instructional help text you are currently reading. The ArenaInitiate an automated fight mode between two specified combatant groups. High ScoresView scores for prior games played, sorted by decreasing score. Pressing 'enter' immediately after typing your name will select standard Dungeon Crawl mode, and you will be prompted to select a species and background. Names are unique; entering a name from the saved game list will¥;µjþ-¸ - battle ghosts of other players - compete using a common score list - take part in the semiannual tournament - play the most recent development version See the Crawl website to find an online server, links to download the game for offline play, and other community resources:  http://crawl.develz.org/ ------------------------------------------------------------------------ B.STARTING SCREEN ------------------------------------------------------------------------ At the Crawl start screen, you will be presented with various game modes, a list of saved games (if any), and will be prompted to type a name for your character. You can navigate the game modes and saved games with the cursor 'up' and 'down' arrow keys. Game modes are: Dungeon Crawl  Start a standard game of Crawl. ¥;µjp� DUNGEON CRAWL Stone Soup - the manual - Contents -------- A. Overview B. Starting screen C.Attributes and stats D. Exploring the dungeon E.Experience and skills F. Monsters GItems H. Spellcasting I.Targeting J. Religion K. Mutations L. Licence, contact, history M. Macros, options, performance N.Philosophy (pas de faq) Appendices 1. List of character species 2. List of character backgrounds 3.List of skills¦;µj¦V 4.List of keys and commands 5.Inscriptions 6.Dungeon sprint modes ¦;µjü ¨;µj›O)M-------- ¨;µj>&¨;µj º¨;µjh +MContents¨;µjÍ( ©;µjßh©;µj„à­;µjc °;µjå©‚------------------------------------------------------------------------ A.OVERVIEW°;µjæT p------------------------------------------------------------------------ °;µjè ^ Crawl is a fun game in the grand tradition of similar games like Rogue,°;µjÙÖ ±;µj:� 5Inscriptions 6Dungeon sprint modes ------------------------------------------------------------------------ A OVERVIEW ------------------------------------------------------------------------ Crawl is a fun game in the grand tradition of similar games like Rogue, Hack and Moria. The objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, guarded by many horrible and hideous creatures. ±;µjÂ�€If you have never played Crawl (or a similar game) before, select the tutorial from the starting menu. The tutorial explains the interface in five easy lessons. Once you're familiar with the controls, you may want to play a few games using hints mode. Detailed instructions for playing Crawl follow. To simplify this manual, we assume you're using the standard distribution and you've not changed the default options. If you don't want to read the whole manual and prefer a short summary of the important points, review the quick-start guide file (quickstart.txt) and learn as you play. ±;µj»‘b You can also read these documents while playing Crawl by hitting '?' at the±;µjT'a  help menu. A list of frequently asked questions about gameplay and design±;µjª±;µjϱ;µjý+±;µj_4#... #.Escanor the Shield-Bearer#..#.#. ..Human#..#.#. .#Health: 24/24 ========================#..#...#.# # #Magic: 2/2========================#... ... "# .#AC: 6Str: 16#..# #.###.#...EV: 8Int: 8#..####.........SH: 0Dex: 12####.............#XL:  2 Next: 62% Place: Dungeon:1#...@..........###Noise: ---------  Time: 239.0 (0.0)#.##..####..####a) +0 war axe[11±;µj 5†;13H# ##.####†.#Throw: 4 stones.......††#Might ### #######†.############ #..#........>#  ####..##.## #####†#####.##  .##.#.#.# ##.###.............  ...###..# ####..##.#.##....#####. Things that are here: _a jackal corpse; a hobgoblin corpse; a frilled lizard corpse _You see here a jackal corpse. _Found a parchment of Passage of Golubria.  You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library.±;µjï;3±;µj÷A±;µjôC²;µjnß²;µjïä�Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros help²;µjÒå…G.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnostics²;µj:æ„M.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.²;µjœæList of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions²;µj çM6.Dungeon sprint modes»;µj¥B»;µj’M»;µjÜZ#... #.Escanor the Shield-Bearer#..#.#. ..Human#..#.#. .#Health: 24/24 ========================#..#...#.# # #Magic: 2/2========================#... ... "# .#AC: 6Str: 16#..# #.###.#...EV: 8Int: 8#..####.........SH: 0Dex: 12####.............#XL:  2 Next: 62% Place: Dungeon:1#...@..........###Noise: ---------  Time: 239.0 (0.0)#.##..####..####a) +0 war axe[11»;µj8\†;13H# ##.####†.#Throw: 4 stones.......††#Might ### #######†.############ #..#........>#  ####..##.## #####†#####.##  .##.#.#.# ##.###.............  ...###..# ####..##.#.##....#####. Things that are here: _a jackal corpse; a hobgoblin corpse; a frilled lizard corpse _You see here a jackal corpse. _Found a parchment of Passage of Golubria.  You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library.»;µj]»;µj_»;µjMd»;µj©f¾;µj ©ù¾;µjÍ©¾;µjŪ¾;µj«¾;µjÞ«¾;µjv¬¾;µjC­¾;µjŒ­¾;µjë­¾;µjµ� #..#.#. .. #..#.#. .# #..#...#.# # #... ... "# . #..# #.###.#.. #..####........###....# #.....### #@##..####..####43.0 (4 #.###.####†. ..........††##############†.######¾;µjgµ×#### #.. #........######..##.## #####†#####  #..##.#.#.##.###..........  #....###..# ####..##.#.##....###  #<.###.#..###...#####..##..#...¾;µj‘µ¾;µj§¶¾;µj7¼¾;µj–½À;µj5Ì À;µj¯Ì À;µj‹Í À;µjˆÏ À;µj·Ð À;µjÅÔ „À;µjÜ 7..#.# #. ... "# . #.###.#..####.......####.............##..............###.##..####..#### ###.###.####†.# #..@........††# 5.0 (2À;µjfÜ !#############†.########## #.. #........######..##.# # #####†À;µj‹Ü ˜  #....##.##.##.##.#..#..##.##.### #..##...##...####..#.#....##....À;µj¬Ü E À;µjqÝ À;µjÎâ À;µj‚ä Â;µjé"3Â;µjs#Â;µj�l #..#...#.# # #... ... "# #..# #.###.# #..#### ####. #.. #.##..####..#### ###.###.####†.# #@....††#7 ###†. #### #.. # ######..##.# # #####† #..##.#.#.# ##.### #....###..# ####..##.#.##.... #<.###.#..###...#####..##..# #....##.##.##.##.#..#..##.##. #..##...##...####..#.#....##Â;µj�uÂ;µj�vÂ;µjz{Å;µjô Å;µjG Å;µj6Æ;µj4² ùÆ;µj]¸ šÆ;µj<¹ Æ;µj˜  _a jackal corpse; a hobgoblin corpse; a frilled lizard corpseYou see here a jackal corpse. _Found a parchment of Passage of Golubria.  You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library. _You feel a little less mighty now.  You see here a ball python corpse. _  You see here a frilled lizard corpse. _[Æ;µjÜ 37m #..# #.## #..####....####..........#....... #.##..####..####.###.####†.# ...........††# ###########†.########@..# #....82.0 (35.0)######..#Æ;µjÝ >#.###.# # #####†#..##.#.#.## ##.###.... #....###..# ####..##.#.##... #<.###.#..###...#####..##..# #....##.##.##.##.#..#..##.# #..##...##...####..#.#....## ############## ########### .......†Í;µjƒ7Í;µj8Í;µj">Í;µjê?Ï;µjÏ;µj~€3Ï;µjƒÏ;µj/„Ï;µjK‰šÏ;µjqŠ,Ï;µj&‹Ï;µj8ŒÏ;µj$�Ï;µj[�Ï;µjÃ�Ï;µj™�BÏ;µj ’Ï;µjö•½ #..# ####.. # #.##..#### ###.###.## #........... ####################...# Ï;µjA–ƒ######.@##.###.# # ###7.0 (5.0) #..##.#.#.## ##.###..Ï;µjk–B #....###..# ####..##.#.# #<.###.#..###...#####..#Ï;µj�–‰ #....##.##.##.##.#..Ï;µjÌ– #..##...##...####..#.#.. ############## ###### Ï;µjð–K.... ####Ï;µj—!Ï;µj½—Ï;µj>œÏ;µj)žÑ;µjŒ–Ñ;µjî–Ñ;µjA—Ñ;µjÿ›Ñ;µj�«JÑ;µjÀ¯XÑ;µj±Ñ;µjÖ±Ñ;µj$²Ñ;µj¢²Ñ;µj‹µÑ;µj±¶,Ñ;µj·Ñ;µjCº,Ñ;µjýº,Ñ;µj½Ñ;µj¾BÑ;µj¬¾Ñ;µjÅ¿,Ñ;µjÀÑ;µjÕÈÑ;µjIÌ,Ñ;µjÁÌÑ;µj,ÏÑ;µjÉÓ,Ñ;µjQÔÑ;µj€ÖÑ;µjwÚÑ;µjÒÚÑ;µj8ÛÑ;µjOÝÑ;µjÐÞÑ;µj�àÑ;µjààÑ;µjdãÑ;µjèÑ;µj^èÑ;µjéèÑ;µjYëÑ;µjÿìÑ;µjBíÑ;µj�íÑ;µjêïÑ;µj‘ñ,Ñ;µjÕòÑ;µjôÑ;µj©õÑ;µjNöÑ;µj“öÑ;µjŽøÑ;µj…ùÑ;µjÚùÑ;µj„úÑ;µjäûÑ;µjhýÑ;µjxþÑ;µjÆþÑ;µj± Ñ;µj‰ Ñ;µjÑ Ñ;µjÌ Ñ;µjJ j  You see here a frilled lizard corpse.Ñ;µjÈ Ñ;µj•  _Ñ;µj= Ñ;µjš Ñ;µj ,Ñ;µjZ Ñ;µjè g  You see here a ball python corpse.Ñ;µj+ Ñ;µj°  _Ñ;µjÕ Ñ;µjl Ñ;µj Ñ;µjK Ñ;µjß Ñ;µj Ñ;µj  ,Ñ;µj! Ñ;µjo! Ñ;µjþ" Ñ;µjj# Ñ;µj$ Ñ;µj§% Ñ;µjK( BÑ;µj£( Ñ;µjã) Ñ;µj* Ñ;µj²* Ñ;µju1 Õ#..#...#.# # # #... ... "# .# #..# #.###.#... #..####......... ####.............# #..............### #.##..####..#### ###.###.####†.# Ñ;µj2 I #.....@.....††# 316.0 (29.0)##############†.######## ######...# #........># ####..##.###.# # #####†# Ñ;µj02 @.##.#.#.## ##.###............. ...###..# ####..##.#.##....##### .###.#..###...#####..##..#....... Ñ;µj_2 Š...##.##.##.##.#..#..##.##.##### Ñ;µj{2 {.##...##...####..#.#....##.......Ñ;µj:3 Ñ;µjì9 Ñ;µjØ; Ó;µjÞÔIÓ;µj²×Ó;µj“ÙÓ;µjÚÓ;µjåÞnÓ;µjˆàÓ;µj#ã,Ó;µjšãÓ;µjåÓ;µj=ç,Ó;µjJèÓ;µj#êÓ;µjüëÓ;µjMìÓ;µj7íÓ;µjáîÓ;µjoðÓ;µj³ðÓ;µjÑòÓ;µjWõg  You see here a ball python corpse.Ó;µjüöÓ;µjÊ÷ _Ó;µj·øÓ;µj°ùÓ;µjCü,Ó;µjÇüÓ;µjaýÓ;µjxÿ,Ó;µju Ó;µj  Ó;µj‹ Ó;µjÏ Ó;µj  Ó;µju Ó;µjß ,Ó;µjL Ó;µj¥ Ó;µjŽ ,Ó;µjç Ó;µjG Ó;µj£ ,Ó;µj; Ó;µjÓ à#..# #.###.#... #..####......... ###.............# ..............### .##..####..#### .###.####†.# .........††# #########†.######## #.......@># 29.0 (13 # # #####†#####.########  Ó;µj¦ „##.###................... ..##.#.##....#####.#.#######..##..#.......# #.#..#..##.##.#####.# ##..#.#....##.......#  ############.#####... .......†.†.....#Ó;µjT Ó;µj« Ó;µj} Õ;µj‰IÕ;µj5Õ;µj4Õ;µj€Õ;µj nÕ;µjÕ;µjàÕ;µjÕ;µjæÕ;µjzÕ;µj�,Õ;µj:Õ;µj,Õ;µj^Õ;µj�Õ;µj!Õ;µjîÕ;µjS,Õ;µjºÕ;µjxÕ;µjßÕ;µj°Õ;µjåÕ;µjÕ;µj! Õ;µj~ Õ;µjð Õ;µj/"Õ;µj9#Õ;µj½#,Õ;µj}*â.......#  .....###  ..####  †.# ††#  †.########  Õ;µjë*j.....>#  †#####.##.# .............# 38.0 (9.0)Õ;µj+....#####.#.########  #..#.......#.# ##.#####.#.#Õ;µjO+™ ..##.......#.#  ####.#####...#  Õ;µj€+  ...†.†.Õ;µj ,I#    ###..#####.#   #....  Õ;µj -Õ;µj³5×;µjN€ 3×;µjЀ ×;µjƒƒ ×;µjp„ ×;µj‰ š×;µj`Š ,×;µjÊ ×;µjØ‹ ×;µjÚŒ ×;µj� ×;µj�� ×;µj“Ž ×;µj� ×;µjÓ� ×;µj � ×;µj{‘ ×;µjY’ ×;µjŒ’ ×;µjã’ ×;µjü“ ×;µj÷” ×;µj%• ×;µjz• ×;µj¦– ×;µj£— ×;µjÏ— ×;µj<˜ ×;µj¯ž ####†.########  #........>#  #####†#####.##########.# ##......................# .#.##....#####.#.######## #..##..#.......#.# #..##.##.#####.#.# .#....##.......#.#  ########.#####..@#  46.0 (8 .......†.†.....###  ######..#####.#  #.... .×;µjHŸ )  #..####  #...   #....   #####  ×;µjëŸ ×;µj9¥ ×;µjѧ Ú;µj¾RÚ;µjYSÚ;µjYÚ;µj$[Û;µj˜Û;µj”˜Û;µjݘÛ;µj¢žÛ;µj÷¡,Û;µjZ¨<You see here a ball python corpse.frilled lizard corpse.ball python _Found a fizzy sapphire potion.Û;µjê¨Û;µjC©Û;µj¤ªÛ;µjá«Û;µj!®,Û;µjk¯Û;µj1²Û;µjŒ²Û;µjù²Û;µj´Û;µjO»Ò.###......................# .##.#.##....#####.#.######## ####..##..#.......#.#  ..#..##.##.#####.#.#  .#.Û;µj¨»å.......#.#  ##########.#####...# Û;µjÙ» .......†.†.....###  #######..#####.#Û;µj.¼  #......@!# 50.0 (4 #..#####.#Û;µj½2  #... ..#  #.... ###  Û;µjº½Û;µj½ÄÛ;µj²ÅÝ;µjíÝ;µjrî�A fizzy sapphire potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.â€�  -William Shakespeare, _Romeo and Juliet_ Ý;µjÜî1(g)o to location.Þ;µjë Þ;µjQï §#.###......................#Escanor the Shield-Bearer .##.#.##....#####.#.########Human ####..##..#.......#.#Health: 24/24 ======================== #..#..##.##.#####.#.#Magic: 2/2======================== ..#.#....##.......#.#AC: 6Str: 16 ###########.#####...#EV: 8Int: 8.......†.†.....###SH: 0Þ;µjXð 4Dex: 12#######..#####.#XL:  2 Next: 62% Place: Dungeon:1#......@!#Noise: ---------  Time: 350.0 (4.0)#..#####.#a) +0 war axe#... ..#Throw: 4 stones#.... ######## _You see here a ball python corpse. _You see here a frilled lizard corpse. _You see here a frilled lizard corpse. _You see here a ball python corpse. _You see here a ball python corpse. _Found a fizzy sapphire potion.Þ;µjã÷ Þ;µjÐø Þ;µj‘þ Þ;µjòÿ à;µjè.###.# ##.#.##....#####.#.# ..##..#.......#.# ..#..##.##.#####.#.# #.#....##.......#.# .#####...# .†.†.....### #..#####.# #.# #..#####.# #... ..# #.... .##########à;µj”A1.0 (1à;µj~à;µj%A2.0 (2à;µjQ-q _d - a fizzy sapphire potionâ;µjGòâ;µj�óâ;µj%ã;µje ã;µj{ 3ã;µja ã;µjj €  You encounter a goblin. It is wielding a +0 club.ã;µj% ¢ ##.#.##....#####.#.########..##..#.......#.# ..##.######.#....##...... ##########.#####..  .......†.†.....#########..#####.#  #..........#####..g........######g   goblin (asleep)ã;µj# Û0.gg====3.0 (1ã;µjÑ/ ( _The goblin shouts!å;µj–_ ò##..##..#.......#.# ..#..##.##.#####.#.##....##.......#.# ###########.#####...#  .......†.†.....### #######..#####.#  #........# #..#####.# #.....g@.# #......### ####### å;µj‚g å;µjûg ‹1---=---4å;µj«o å;µjor 9 _The goblin hits you with a +0 club.ç;µjúч2=-----5.4 (1.4ç;µjæÙç;µj÷Ý� _You closely miss the goblin. The goblin barely misses you.è;µj6{"  You hit the goblin.è;µj`…„  The goblin is moderately wounded.è;µj †W0--6.8è;µjJŒè;µjÓ�9 _The goblin hits you with a +0 club.ê;µjØÔj )You slash the goblin!ê;µjõÛ& ê;µjàK--68.2ê;µj0æê;µjméJ _You kill the goblin!ë;µj Cã#..##..#.#.# .#..#..##.##.#####.#.# #..#.#....##.......#.##.#####...# .†.†.....### #..#####.# #..# #..#####.# #.....@..# #......### ##ë;µjgJx1=-90ë;µj”Pë;µjóR$  Things that are here:ë;µj®Tp _a +0 club; a goblin corpseì;µj•ªì;µj®øWhat do you want to examine? Items  a - ()) a +0 club  b - (†) a goblin corpseî;µj_ÃA +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 1.1At 100% training you would reach 14.0 in about 7.5 XLs.î;µj" ÒCurrent attack delay: 1.2. Damage rating: 6 (Base 5 x 115% (Str) x 107% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)et.ï;µj]( ï;µjÄ/ ï;µj°6 ã#####..##..#.......#.#Escanor the Shield-Bearer .#..#..##.##.#####.#.#Human #..#.#....##.......#.#Health: 21/24 =====================--- ############.#####...#Magic: 2/2========================.......†.†.....###AC: 6Str: 16#######..#####.#EV: 8Int: 8#........#SH: 0Dex: 12#..#####.#XL:  2 Next: 66% Place: Dungeon:1#.....@..#ï;µj?7 oNoise: ---------  Time: 359.2 (1.0)#......###a) +0 war axe########Throw: 4 stonesThe goblin is moderately wounded. _The goblin hits you with a +0 club.  You slash the goblin! _You kill the goblin!Things that are here: _a +0 club; a goblin corpseï;µj¯> ï;µj8? '60ï;µj§D ï;µj G # _h - a +0 clubò;µjí~.#..#..##.##.#####.#.# ##..#.#....##.......#.#  ############.#####...# .......†.†.....### #######..#####.#  #........# #..#####.# #.....†..# #### ########    ò;µjdôò;µjÞô&1ò;µjÃùò;µj”ûø;µjÏY¡ø;µj­_8  You see here a goblin corpse.2= _ø;µj.g¹##..##..#.......#.# ..#..##.##.#####.#.# ø;µj%hØ.#.#....##.......#.# ##########.#####...# .......†.†.....### #######..#####.# #........# #..#####.# #.....†.@# 4.2 (3#......### ######## ø;µj—h ø;µj+iø;µjànø;µj¸qú;µjXOIú;µjÍQú;µjÓRú;µjÒWšú;µjŒY~3==ú;µjøYú;µjëZú;µj]Bú;µj‰^ú;µjP_ú;µj‚_ú;µj*`ú;µjgaú;µjÅb,ú;µj?cú;µjYdú;µj f~4==ú;µjofú;µjEmF.##.##.##.#####.#.####..#.#....##.......#.# ### ############.#####...# .......†.†.....### #######..#####.# #........# #..#####.# #.....†..# #@.....###71.2 (7 ########   ú;µj¹mú;µj0sú;µj;uü;µj { Iü;µj�| ü;µjö} ,ü;µjT„ Æü;µjo† ,ü;µjë† 9=ü;µjd‡ ü;µjÁ‰ Bü;µjZŠ ü;µjp‹ ü;µj㌠,ü;µj3� ü;µj Ž ü;µj㎠ü;µj� ü;µj� ü;µj…� ü;µj>‘ ü;µjv‘ ü;µjÔ‘ ü;µj¶’ ü;µjä“ ü;µj” ü;µjp” ü;µjš– ü;µjš Bü;µjË  ¾####...# #........># #..##.###.# # #####†#####.##### .#.#.## ##.###................ ###..# ####..##.#.####.#.# #.#..###...#####..##..#.......#.# ##.##.##.##.#..#..##.##.#####.#.# ...##...####..#.#....##.......#.# #######################.#####...#?......†.†.....###81.2 (10.0)##.##...#####.###........##..#####.##.....†..##......########### ü;µjK¡ ü;µjT¨ ü;µjX« d _Found a scroll labelled HEVVED FETI.þ;µjåp Iþ;µj¢s þ;µjbv þ;µjΑ ,þ;µjRš Wþ;µjÌŸ º ######...# #.......  ######..##.###.# # #####†  #..##.#.#.## ##.###  #....###..# ####..##.#.##....# þ;µj?    #<.###.#..###...#####..##..#...  #....##.##.##.##.#..#..##.##.#  #..##...##...####..#.#....##...  #######.#........†.†.9.2 (8.0).#.##.##.##...##.# #............# .############ #.... #.... #####þ;µjÛ  þ;µj·© w _c - a scroll labelled HEVVED FETI<µjm…<µj×…<µj!†<µj�Š<µjŸ�,<µj}’^ _Found a robe.<µjå’<µj{“<µjP•<µjÓ–,<µjf—<µjç˜<µj»š,<µjb›<µjëœ<µj“ž,<µj/Ÿ<µjï <µj¢<µjT¢<µjk£<µjò©Œ ######...# # ######..##.###.# #  #..##.#.#.## ##.### #....###..# ####..##.# #<.###.#..###...#####..## #...#.##.#..#. #..##...##...####..#. #.........95.2 (6.##.###.###.###.##.###<µj_ª@ #.# #[....##.#  ... .........# ############### <µj¹ª<µjá°<µjP²<µj³„<µj …<µj¥†<µjŠ<µjü‹<µjõ�B<µjc�<µj��<µjR‘<µjF“<µj•,<µjó•<µjl—<µjŸ˜<µjݘ<µj°™<µj¥š<µjxœ,<µj"�<µj ž<µj²Ÿ,<µjA <µj�¡<µj‘¢<µjº¢<µj<£<µj ¥<µj|¦,<µjà¦<µj~­q ######..##.###.#  #..##.#.#.##  #....###..# #### #<.###.#..###.. #....##.##.##.##. #..##...##...####. ################## ###................. #..@##.###.###.###.#403.2 (8.......##.# #.# #[....<µjf®#####....... ... ............#######################<µj»´<µj$µ<µjl1 <µj»1 <µj±2 <µj—5 <µjÁ6 <µjé; š<µj¿< <µjó< <µj{= <µjÝ? <µjt@ <µj¶@ <µjbA <µjÚB <µj<µj8BM _You see here a +0 robe. <µjt› <µjÙ› <µjˆœ <µj¢  <µj ¤ <µjr¤$ _ <µjd¨, <µjé© <µj/ª <µj´« <µjm­ <µjS¯ <µj³¯ <µj± <µjಠ<µjý´ <µj|µ <µj¶ <µj=· <µjé¸ <µji¹ <µjî¹ <µjr» <µj­¿B <µjÄV...###..# ####..##.#.##....##### .###.#..###...#####..##..#... ...##.##.##.##.#..#..##.##.#### .##...##...####..#.#....##...... ##########################.### .........................†.†.... ##.###.###.###.##.#######..##### ##.###.###[....##.# #................@.# #..#####23.2 (6################ #.....† ##......## ########  <µjºÄ <µjÊ <µjXÌ <µjˆ8A +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0  <µj9åIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.6 (6.8 -> 2.2). Your EV would increase by 2.1 (8.3 -> 10.4). You found it on level 1 of the Dungeon.  <µjE9gStash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour  <µjq9]_________________ “CLEOPATRA: Give me my robe, put on my crown; I have  <µj™9R Immortal longings in meâ€� (g)o to location. <µjöN...###..# ####..##.#.##....#####. Escanor the Shield-Bearer .###.#..###...#####..##..#....... Human ...##.##.##.##.#..#..##.##.#####. Health: 24/24 ======================== .##...##...####..#.#....##....... Magic: 2/2======================== ##########################.#####. AC: 6Str: 16 .........................†.†..... EV: 8Int: 8 ##.###.###.###.##.#######..#####. SH: 0Dex: 12 ##.###.###[....##.# #........ XL:  2 Next: 66% Place: Dungeon:1 ................@.# #..#####. Noise: ---------  Time: 423.2 (6.0) ################### #.....[ <µjœO`37m†.. a) +0 war axe ##......## Throw: 4 stones######## _You see here a goblin corpse. _Found a scroll labelled HEVVED FETI. _c - a scroll labelled HEVVED FETI _Found a robe. _You see here a +0 robe. _You see here a +0 robe. <µj'P <µj9R <µjúU <µjX <µjlX <µj‡^n <µjŸ` <µjtb <µjÑb <µj…c <µj˜e <µjmg <µj«g <µj´h <µj—j <µj¤l <µjül <µjn <µjoo <µj*q <µjjq <µj{r <µj�yy #..##.#.#.## ##.###......  #....###..# ####..##.#.##  #<.###.#..###...#####..##..  #....##.##.##.##.#..#..##.##  <µjùy- #..##...##...####..#.#....  ############################  ###..........................†  #...##.###.###.###.##.#########.###.###@....##.# #.9 <µjÃzh.....................# #  .....################### #.. ####### #..### <µj{ <µjf€ <µjž‚M _You see here a +0 robe.<µjâä I<µj%ç <µjwè <µjRí P _<µjmî <µj«î <µjï <µj[ð <µjò ,<µjó <µjÍó <µj–ô <µjÂô <µjõ <µj»õ <µjjö <µj³ö <µjêö <µj~÷ <µjø <µjCø <µjžø <µjý $...###..# ####..##.#.##....##### .###.#..###...#####..##..#... ...##.##.##.##.#..#..##.##.#### .##...##...####..#.#....##...... ##########################.### .........................†.†.... ##.###.###.###.##.#######..##### ##.###.###[....##.# #................@.# #..#####<µjÕý -35################ #.....† ##......## ######## <µj”þ <µj  <µj <µjÐ3<µj Ñ<µj‰Õ<µj×<µjÏÛB<µjGÜ<µj¼Ý<µjnÞ<µjÆÞ<µjNà,<µjá<µjYâ<µjÔã<µjä<µjËä<µj½å<µj›ç,<µjMè<µj-é<µjÆê<µjë<µjÃë<µjfóˆ #..##.#.#.## ##.###......  #....###..# ####..##.#.##  #<.###.#..###...#####..##..  #....##.##.##.##.#..#..##.##  #..##...##...####..#.#....  ############################  ###..........................†  #...##.###.###.###.##.#########.###.###@....##.# #.<µjgô�41.....................# #  .....################### #.. ####### #..###<µjIù<µjPûM _You see here a +0 robe.<µj&¸ <µjøº A +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.6 (6.8 -> 2.2). Your EV would increase by 2.1 (8.3 -> 10.4). You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in meâ€� (g)et.<µjÙÕ<µj8Ú^ #..##.#.#.## ##.###....... Escanor the Shield-Bearer#....###..# ####..##.#.##.... Human#<.###.#..###...#####..##..#. Health: 24/24 ========================#....##.##.##.##.#..#..##.##. Magic: 2/2========================#..##...##...####..#.#....##. AC: 6Str: 16<µj¢ÚŸ############################. EV: 8Int: 8###..........................†. SH: 0Dex: 12#...##.###.###.###.##.#######.. XL:  2 Next: 66% Place: Dungeon:1 <µj×Úæ......##.###.###@....##.# #.. Noise: ---------  Time: 441.2 (6.0) ###.....................# #.. a) +0 war axe<µj·Ûû.....################### #.. Throw: 4 stones ########..### _c - a scroll labelled HEVVED FETI _Found a robe. _You see here a +0 robe. _You see here a +0 robe. _You see here a +0 robe. _You see here a +0 robe.<µj›â<µj,ã<µjê<µj8ì<µj\Ø3<µjÙØ<µj³Ü<µj3Þ<µjƒß$ _<µjjäX<µjïÆ<µjà<µjÑ,<µjÆ<µjo<µjÈ,<µjŸ<µj0 <µj� <µjØ <µjI <µj/Ts..###..# ####..##.#.##....#####.# ###.#..###...#####..##..#.......# ..##.##.##.##.#..#..##.##.#####.# ##...##...####..#.#....##.......# #########################.#####. ........................†.†.....# #.###.###.###.##.#######..#####.# #.###.###[....##.# #........#..........@# #..#####.#8.2 (7############### #.....†..# #......### ######## <µjD|3<µj�}<µj@�<µjuƒ<µjéƒ,<µjê‡X<µj)‰<µj§Š<µj ‹<µjÞ‹<µjk�<µjáŽ<µj"�<µjT�<µjø�<µjÄ’<µj“<µj¤“<µj •<µja–<µjA—,<µj¨˜<µjš,<µjãš<µj”¬9 #..##.#.#.## ##.###.......  #....###..# ####..##.#.##....  #<.###.#..###...#####..##..#.  #....##.##.##.##.#..#..##.##.  #..##...##...####..#.#....##  ############################.  ###..........................†.  #...##.###.###.###.##.#######..##.###.###@....##.# #..55.....................# #..<µj¦­Ò.....################### #.. ####### #..###<µjiµ<µjP·M _You see here a +0 robe.<µj?Ÿ<µj2 +6.2 (1<µj'¦<µjê¨c _You see here a +0 robe. __i - a +0 robe<µj}O<µj‚P<µjñT<µj5WN _There are no items here.<µjõª<µjè«<µj8°<µjV²N _There are no items here.<µj3ŽDThe floor. You are here.<µjFà #..##.#.#.## ##.###....... Escanor the Shield-Bearer#....###..# ####..##.#.##.... Human#<.###.#..###...#####..##..#. Health: 24/24 ========================#....##.##.##.##.#..#..##.##. Magic: 2/2========================#..##...##...####..#.#....##. AC: 6Str: 16############################. EV: 8Int: 8###..........................†. SH: 0Dex: 12#...##.###.###.###.##.#######.. XL:  2 Next: 66% Place: Dungeon:1 ......##.###.###@....##.# #.. Noise: ---------  Time: 456.2 (0.0) ###.....................# #.. a) +0 war axe.....##########<µj³á######### #.. Throw: 4 stones ########..### _You see here a +0 robe. _You see here a +0 robe. _You see here a +0 robe. _i - a +0 robe _There are no items here. _There are no items here.<µjø<µjô<µjûô3<µj3ù<µj5ú<µjdf _<µjt,<µjû<µj�,<µjG<µj¡ `#....###..# ####..##.#.####<.###.#..###...#####..##..#....##.##.##.##.#..#..##.##.####..##..####..#.#....##...############################.### ##..........................†.†. ...##.###.###.###.##.#######..### <µj¤ ;...##.###.###.....##.# #.............@....# #..###9.2 (3 ...################### #... #####... ###### <µjl <µj<µjé<µje 4<µjp  <µjÜÛ  <µj¿Ü  <µj¼â  <µjÔä N _There are no items here.$<µj?r $<µjBs $<µjÑy $<µjŸ{ n _Sorry, you're not good enough to have a special ability.&<µjÓœ&<µjžúGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)f - a +0 short sword  g - a +0 short sword  h - a +0 club Missiles (go to first with ()  e - 4 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)c - a +0 buckler  d - a scarf of harm&<µjaž#i - a +0 robe*<µjå„ *<µj*Š #....###..# ####..##.#.##....### Escanor the Shield-Bearer#<.###.#..###...#####..##..#.... Human#....##.##.##.##.#..#..##.##.### Health: 24/24 ========================*<µjo‹#..##...##...####..#.#....##.... Magic: 2/2========================############################.### AC: 6Str: 16 ##..........................†.†.. EV: 8Int: 8 ...##.###.###.###.##.#######..### SH: 0Dex: 12 ...##.###.###.....##.# #..... XL:  2 Next: 66% Place: Dungeon:1 ................@....# #..### Noise: ---------  Time: 459.2 (0.0) ...################### #..... a) +0 war axe #####..... Throw: 4 stones###### _You see here a +0 robe. _i - a +0 robe _There are no items here. _There are no items here. _*<µjó‹�There are no items here. _Sorry, you're not good enough to have a special ability.*<µj¾‘*<µj•’*<µjn˜*<µj'š,<µj$a{ _###..##.###.# # #####†##### ##.#.#.## ##.###.......... ..###..# ####.##....#####. ###.#..###...##..#.......# ..##.##.##.##.#..#..##.##.#####.##...####..#.#....##.......# #########################.#####.......................†.†.....# #.###.###.###.##@#######..#####.64.2 (5 #.###.###.....##.# #........# .................# #..#####.# ################## #.....†..#......###########,<µjÿb-<µjÄ -<µj¢ 3-<µj0# -<µjÀ( B-<µj+† -<µjߺ % #....###..# ####..##.#.##. #<.###.#..###...#####..## #....##.##.##.##.#..#..##. #..##...##...####..#.#.... ######################### ###................... #...##.###.###.###.##.######  ##.###.###.....##.#  #####..........@..........# 74.2 (10.0)  .....###################  ####### /<µjôâ/<µjä3/<µjjÜ #<.###.#..# #....##.## #..##...##...# ############## ###............. ####...##.###.###.# ........##.###.###.. #.#######............... #############86.2 (12  /<µjð0<µjñp 30<µjºr 0<µj®t 0<µjMv 0<µj�z n0<µj5± ..##.#.#.## #..# ##<.###.#..###.....##.##.##. #..##...##...# ############# ###............##.###.###.#...##.###.###..90.2 (4.0)................#...........#########################0<µjß³ 2<µjà2<µjöà32<µj¬ä2<µjµå2<µj©éX2<µj7ê,2<µj’ë2<µj¬ì2<µjéì2<µjJí2<µjð2<µj]ñ,2<µjÅñ2<µj°ô9 _Found 8 gold pieces.2<µjö2<µjØö32<µjü¥ #..##.#.##..# #....###.#.$# #<.###.#..# #....##.####..# #..... #..# ### 2<µjýù#..######...##.###. #.@.........##.###5.2 (5 #.####### #........... #############2<µjSý2<µj?2<µjQ3<µj(è33<µj)é3<µj=í3<µjÔî3<µjäòn3<µj^ó3<µj~ú&#.$# #<.## #..# #....###..## #..##....... ####### #..# ###....... #..######...##. #...........##.### #.#........ #@..........######7.2 (2 ######  3<µjTû!3<µj3<µj¡5<µjx 5<µjûx 5<µjN} 5<µj¯~ 6<µj 6<µjø6<µjÉ6<µj¢ 7<µj).7<µj:/7<µj`37<µj%57<µjˆ7<µjž7<µj 7<µjŸ@8<µjü 8<µj.� 38<µj|… 8<µjv‹ 8<µjµ¢ ”8<µj¤ B8<µjÉ© ª....#   ...#...#  #..# #####..# ######..#..# #.#..# #....####.@# #<.###.#.506.2 (9#..# #....##.####..########..##...##...........##########.#..########........8<µj˜ª &#.#..######...##.###. # #...........##.###. #.#######.......... #...........####### 8<µj« 8<µj)¯ 8<µjر = _You now have 16 gold pieces (gained 8).:<µjÔÑ:<µjÈÓ,:<µj›Ô:<µj�×B:<µjØ:<µjƒÝu#..## #..####### #..##..##. #..##....# #..##<. #..# #.. ###..########..##. #...........###### #@#..########....10.2 (4:<µjòÝÐ #.#..###### #.#...........## #.#.#######....... ..#...........#### ######### :<µjbß:<µj�ã:<µjMå;<µjHg ;<µjúg ;<µj,h ;<µjƒl ;<µjØs Æ;<µj³t ,;<µj5u ;<µj¢w B;<µj+x ;<µj{y ,;<µjóy ;<µj€  #..##<.# #..# #....###..########..###...........#####.#..########....#.#..######...##. #.#..........#######.#.#######.............@.#...........###5.2 (5################  ;<µjå� ;<µj‘‡ =<µjŒ=<µjÿŒ3=<µjG‘=<µj“’=<µj¶–„=<µjz—=<µjB˜=<µj‚˜=<µjæ˜=<µjÿ™=<µjB›,=<µjÁ›=<µj!�=<µjOž=<µj‘ž=<µjëž=<µj. =<µjD¡,=<µjŸ¡=<µjÛ¢=<µjà£=<µj¤=<µj€¤=<µj «É  #..#  #.# #..#  #.# ###..### #.# #......... #.# #.#..##### #.# #.#..##### =<µjÿ«þ#.# #.#......  #.#######.#.######  #@........#.......22.2 (7  ###########=<µjƒ®=<µjD³=<µjä´?<µjZ³?<µjñ³?<µjæ´?<µj:Ìv?<µj�Ù¦.. #..#  #..#  #..#  #..#  #..#  #..# # ###..#####8.2 (6.# #.........#.# #.#..######.# #.#..######.# #.#.......#.#######.#.#######.........#.......##################?<µjð@<µj¦/@<µjv03@<µj�4@<µjc5@<µj;š@<µjÁ;,@<µj<@<µj=@<µjì>B@<µjØAX@<µjOD,@<µjG@<µj]H@<µj×O@<µj]R! @<µjV @<µjãV @<µjwXa  .... #..# 34 #..#  #..#  #..# #..# #..#@<µj^Zƒ# ###..##### .# #......... #.# #.#..##### @<µj£`@<µjÓd@<µjf?I@<µjtB@<µjzC@<µjD@<µj5JÆ@<µjOK@<µjAL,@<µj»L@<µjN@<µjõN@<µj7O@<µj¢O@<µj R@<µj”R@<µjæR@<µj$S@<µj´Xô    40  ......#  #..# @<µjY @<µjJY@<µjË`@<µjmbA<µjÚx A<µjˆy 3A<µjè} A<µjý~ A<µja A<µjýƒ „A<µj�„ ,A<µj… A<µjÛ… A<µj̆ A<µj ‡ A<µjL‡ A<µjKˆ A<µjY‰ ,A<µj®‰ A<µj–Š A<µjÒ‹ ,A<µjTŒ A<µj‘ ’ .# .#..6 A<µjg‘ +A<µjÞ‘ A<µjF• A<µj©– B<µj} B<µjH B<µjÙ B<µj£ C<µjwC<µjÊw3C<µj$€C<µjM�,C<µj†nC<µj‡C<µj¸ˆ,C<µj¶ŒXC<µj°ÜC<µjH±,C<µj£±C<µj°¸*  #.#  #.# .# #    53.2 (7 # #. #.# #.# #.# #.# #.# C<µj¤¹C<µjS×C<µjÆÙE<µj˜cE<µjHd3E<µj1hE<µj—iE<µj\o¬  You encounter an endoplasm.E<µjMt˜.J....  ###.#..##.##J   endoplasm (asleep)#.E<µj­w8.J4.2 (1E<µj×}|J5.2 (2E<µj‚E<µjŠ„^ _The endoplasm quivers.F<µj^f «..J... #.###F<µjh $.JF<µj�m F<µj-n +6.2 (1F<µj8t F<µjÄt G<µjÃÉ##.##...J #.##G<µj¬Ä$.JG<µjâÉG<µjPË&7G<µj ÐG<µjºÐI<µj©Å œ ### ##.###...#....J #.#  The endoplasm freezes you.I<µj³Æ W0----8I<µj1Ë I<µjÎ % _You are frozen.I<µjÖ %  You hit the endoplasm.I<µjÐà ’  The endoplasm is lightly wounded.  The endoplasm freezes you.I<µjÁá R----=9.6 (1.4I<µjˆå I<µjãç % _You are frozen.J<µjñó K .  You hit the endoplasm.J<µj!û (J<µjþþ 27561.0J<µjÍ J<µj M _You kill the endoplasm!K<µj}{oM  ### #.###...##........ #.#..#K<µj7‚K<µj#ƒ4-20K<µj}‡K<µj ‰L<µjMx {2==3===    ### ##.####...#####.#..@......#-5.0 (3##...#####.##.##.  #L<µjK© O<µjUžIO<µjŒ¢O<µj®£O<µjñ§BO<µj‰¨O<µj©#4O<µj1©E==O<µj%ªO<µj_«O<µj‰¬O<µjÒ¬O<µj.­O<µj¬®O<µj±¯,O<µj°O<µj[±O<µj_²O<µj¬²O<µjæ²O<µj$¸' O<µj—¸!   O<µj¸�  ###  ##.## #O<µjæ¸ ##...#####.#  #.......@.# O<µj ¹70.0 (5O<µj0¹Ö ##...#####.#  ##.## #O<µj`¹¸ #.# #.# #.#O<µj…¹k #.# #.# O<µj­¹ O<µjiºO<µjËÁO<µjxÃP<µjª Ä=P<µjGP<µj²%  P<µjÄbYou encounter a kobold. It is wielding a +0 short sword.P<µjIË K.# #.# P<µjÈc#.# #.# #.# ### #.#  P<µjkR##.## #.#  ##...#####@#  #.........#)....# ##...#####.##...# ##.## .# ..#P<µjŸ– #.# .# .# P<µjÐÚ#.# .. ..K   kobold (asleep) P<µjý‡#.# ## # P<µj) P<µjC"w .K1.0 (1  Found a trident.P<µj{)MKP<µjQ*&==P<µj|*2.0 (2P<µjÙ0P<µj6: _The kobold shouts! You hear a shout!R<µj.¶á##..K ###  ##.## #...#####.# .........#)....###...#####.##...###.##..## .# .. ..## #.KR<µjGºR<µjâº4--3.0 (1R<µj¡ÂR<µjÄT<µjË»´##..K ###  ##.## #...#####.# .........#).##...#####.##.##.##.# .#.. ..## #T<µj½D.KT<µjGÃT<µjdÄA--4T<µj/ÉT<µjÓÊT<µjš##..K ###  ##.## #...#####.#.........#).T<µjxé##...#####.##.##.##.# .#.. ..T<µjLu KThe kobold misses you.T<µj.!oK 2 kobolds (1 missile)T<µjÞ!.=5T<µj‚'T<µjj,ˆ _You encounter a kobold. It is wielding a +0 dagger and quivering stones.U<µjÿe®  You hit the kobold. .KThe kobold is heavily wounded.U<µjliU<µjj-6.3 (1.3U<µjºqU<µj5s= _The kobold hits you but does no damage.U<µjäßN  You completely miss the kobold.U<µjä� .KThe kobold is heavily wounded.U<µj³ëU<µjgì-7.7 (1.4U<µjËòU<µjæô= _The kobold hits you but does no damage.U<µj" °  You miss the kobold.  The kobold is heavily wounded.U<µj·# X1---9.1U<µjÕ* U<µjÄ, C _The kobold hits you with a +0 short sword. x2V<µj a j )You slash the kobold!V<µj^b ›    kobold (You kill the kobold!V<µj0m S(((((V<µj®ø ])@...V<µjý 1980.5V<µjî V<µjû m _The kobold throws a stone. The stone barely misses you.V<µjœ² 4##..K ###  ##.## #...#####.#.........#).##...#####.##.##.##.# .#V<µju¼ V<µj½ g0----10V<µjÒ V<µjèÅ Q _The kobold hits you with a +0 dagger.  Things that are here:V<µjXÈ w _a +0 short sword; a kobold corpseW<µjÁàW<µj3áW<µjáæW<µj…èW<µjÄSW<µjÎUW<µj:VW<µjK_W<µjàaW<µj* "  You hit the kobold.W<µjd�  The kobold is heavily wounded.W<µja-2.9 (1.4W<µj\W<µjw= _The kobold hits you but does no damage.X<µjö¢$  You closely miss the kobold.  The kobold is heavily wounded.1=4.3X<µj¬• _The kobold completely misses you. The kobold barely misses you.X<µj´÷à )You slash the kobold!835.7X<µjÜ ` _You kill the kobold!X<µjk} @M##. .##..)### #.#X<µjŽ A-6X<µj� 0X<µj·” X<µj° ‰  e - 5 stones (gained 1)2X<µj`° •==-7.7 (25X<µjV¸ X<µj¹» / _You see here a +0 dagger.X<µjÝNX<µjqOX<µj¢VX<µj¦WZ<µj·¨Z<µj�¬What do you want to examine? Items  a - ()) a +0 short sword  b - (†) a kobold corpse]<µj°‘ NA +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 5.8 XLs.]<µj’ ÊCurrent attack delay: 1.0. Damage rating: 5 (Base 5 x 105% (Dex) x 105% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon ]<µjM’ H_________________ (g)o to location._<µjVž_<µj@£_<µj—ªÃEscanor the Shield-BearerHumanHealth: 22/24 ======================--#Magic: 2/2========================#.AC: 6Str: 16.###EV: 8Int: 8..#SH: 0Dex: 12#.#XL:  2 Next: 83% Place: Dungeon:1#@#Noise: ---------  Time: 587.7 (0.0)#)#a) +0 war axe#.#Throw: 5 stones_<µjR«j### #.###.## #.###...#####.##.........#)....###...#####.##...###.## .# ..#The kobold is heavily wounded. _The kobold completely misses you. The kobold barely misses you.You slash the kobold! _You kill the kobold!e - 5 stones (gained 1) _You see here a +0 dagger._<µj®­3_<µj¶®_<µjº³_<µj²¹B_<µjJº$  Things that are here:_<µj§Éo ##. .### ..#)8.7 (1.####.# .# .#_<µjPÊ_<µjbÑ_<µj¤Ów _a +0 short sword; a kobold corpsea<µjÌEa<µj H£A +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 5.8 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 105% (Dex) x 105% (Skill)). a<µjqHxThis weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon a<µj HH_________________ (g)o to location.b<µjâ¯b<µjÑÀ_Escanor the Shield-BearerHuman#Health: 22/24 ======================--#.Magic: 2/2========================.###AC: 6Str: 16..#EV: 8Int: 8#.#SH: 0Dex: 12#)#XL:  2 Next: 83% Place: Dungeon:1#@#Noise: ---------  Time: 588.7 (1.0)#.#a) +0 war axe### #.#Throw: 5 stones##.## #.#b<µjÂÆ##...#####.##.........#)....###...#####.##...###.## .# ..##.# .# .#You slash the kobold! _You kill the kobold!e - 5 stones (gained 1) _You see here a +0 dagger.  Things that are here: _a +0 short sword; a kobold corpseb<µjÛÄb<µjAÅb<µjåÆb<µjqÎb<µj‚åD _M# #. .##..9)### #.# _You see here a +0 dagger.c<µjm c<µjĹWhat do you want to examine? Items  a - ()) a +0 short sword c<µj N b - (†) a kobold corpsed<µj(× d<µj×Ý d<µjzå WEscanor the Shield-BearerHumanHealth: 22/24 ======================--#Magic: 2/2========================#.AC: 6Str: 16.###EV: 8Int: 8..#SH: 0Dex: 12#.#XL:  2 Next: 83% Place: Dungeon:1#@#Noise: ---------  Time: 589.7 (1.0)#)#a) +0 war axed<µj[æ #.#Throw: 5 stones### #.###.## #.###...#####.##.........#)....###...#####.##...###.## .# ..# _You kill the kobold!e - 5 stones (gained 1) _You see here a +0 dagger.  Things that are here: _a +0 short sword; a kobold corpse _You see here a +0 dagger.d<µj”ì d<µjýì d<µjWò d<µj2ó e<µjE¾e<µjÂWhat do you want to examine? Items  a - ()) a +0 short sword  b - (†) a kobold corpsef<µjÞ° `A +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 5.8 XLs.Current attack delay: 1.0. Damage rating: 5 (Base 5 x 105% (Dex) x 105% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)o to location.g<µjÙg<µj"g<µj#"ÉEscanor the Shield-BearerHumanHealth: 22/24 ======================--#Magic: 2/2========================#.AC: 6Str: 16.###EV: 8Int: 8..#SH: 0Dex: 12#.#XL:  2 Next: 83% Place: Dungeon:1#@#Noise: ---------  Time: 589.7 (0.0)#)#a) +0 war axe#.#Throw: 5 stones### #.###.## #.###...#####.#g<µjä" #.........#)....###...#####.##...###.## .# ..# _You kill the kobold!e - 5 stones (gained 1) _You see here a +0 dagger.  Things that are here: _a +0 short sword; a kobold corpse _You see here a +0 dagger.g<µj-%g<µj%g<µjI&g<µj¹*g<µjM,g<µj0^ _  Things that are here:g<µjÇ5p ##. .### ..#)90.7 (1.####.# .# .#g<µj86g<µj ;g<µjû<8 _You see here a +0 dagger.  Things that are here: _a +0 short sword; a kobold corpseYou see here a +0 dagger.  Things that are here: _a +0 short sword; a kobold corpsei<µjÿ i<µj„ ¹What do you want to examine? Items  a - ()) a +0 short sword i<µjÀ N b - (†) a kobold corpsej<µj9 j<µj²>Escanor the Shield-BearerHuman#Health: 22/24 ======================--#.Magic: 2/2========================.###AC: 6Str: 16..#EV: 8Int: 8#.#SH: 0Dex: 12#)#XL:  2 Next: 83% Place: Dungeon:1#@#Noise: ---------  Time: 590.7 (1.0)j<µjr?¸#.#a) +0 war axe### #.#Throw: 5 stones##.## #.###...#####.##.........#)....###...#####.##...###.## .# ..##.# .# .# _You see here a +0 dagger.  Things that are here: _a +0 short sword; a kobold corpse _You see here a +0 dagger.  Things that are here: j<µjŸ?b_a +0 short sword; a kobold corpsej<µjWFj<µjRGj<µj´Lj<µjñMk<µjñ±k<µj^²#3k<µj…²1=1k<µj°¸k<µj=»6  Things that are here: _a +0 short sword; a kobold corpseYou see here a +0 dagger.  Things that are here: _a +0 short sword; a kobold corpse _j - a +0 short swordl<µj9°U  There are no objects that can be picked up here.l<µj+±l<µj*·l<µj¹E _a kobold corpser<µjboM# #. .##..†### #.#r<µj1ir<µj'j-2 _r<µjênr<µjXrO _You see here a +0 dagger.s<µjBs<µj¤&3s<µj!s<µj?#% _k - a +0 daggeru<µjÀVIu<µj¡Zu<µj”\u<µj]h4==u<µjãanu<µjg¬# #. u<µjgg #.###..5.7 (2###..#†#u<µj—g?#.#.#u<µjÅgu<µjÇhu<µjÝnu<µjåpw<µj¾Ùw<µj Úw<µjEÚw<µjàw<µjQæXw<µj:ç,w<µjÊçw<µj éw<µj0ëO=w<µjÝëw<µjùíb  You see here a kobold corpse.w<µj3ïw<µjð _w<µjrðw<µj§ñw<µj™ów<µjâów<µj‰ôw<µjôõw<µj{÷,w<µj}øw<µjkúw<µjµûw<µjûûw<µjýw<µjÿw<µj×n  You encounter a frilled lizard.w<µjXÜ#...####.##.##†##.#w<µj™### #.###.## #.# #####...#####.###.....w<µj¹V#.........#@....#w<µj×í##...#####.##...###.## #.# ..#w<µjò€#.# #.# .#w<µjw#.# #.. ..w<µj8þ#.# ### #ll   frilled lizard (asleep).#w<µjV: #.# #w<µjy#.#w<µj T602.7 (7l.w<µjGNlw<µjé+3.7 (8w<µjšw<µjI _The frilled lizard hisses angrily. You hear a loud squeak.w<µjdP _You see here a +0 trident.x<µjú72l.x<µjÆ9g rl - a +0 tridentx<µj‚@‚r   ratx<µjA+4.7 (1x<µj÷Fx<µjMIT _You encounter a rat.{<µjê`Ð#...# ###.# #.# #†# #.# ### #.# ###.## #.# .###...#####.###.#.#.@...# ##...#####.##...# ##.## #.# ...# #.# #.# ...##.# #.. ...l.#.# ### ...##r #.# .... .#.# #..## {<µjea7l.{<µjb/r.{<µj�i{<µj-j{<µj]j5{<µj\r{<µj•t}<µj™fÚ###.#  #.# .##†# #l#.# ..### #.# .###.## #.# #.######...#####.###...... #.........#.....# ##...#####.##@..# ## #.##...# .# #.##..l# #.# #.......r#.# ####...##.#.# #.... ..l 2 frilled lizards (1 asleep)}<µjAgî#.# ##..## $#.# ..# }<µjÂi  }<µjjIYou encounter a frilled lizard.}<µjËmr l.  Found 14 gold pieces.}<µjÜnK.l}<µjTo2r.}<µjxtl6}<µjs~}<µjä€8 _The frilled lizard hisses angrily.~<µjóAt †You hit the frilled lizard.~<µjóCK.l~<µjOD7r.~<µjE7r.~<µjQFE.l~<µj5My   frilled lizard~<µj~Q=7=8.1 (1.4~<µjÀW~<µjîYR _You kill the frilled lizard!<µj³Îi †You hit the rat.<µj¶ÏH.l<µjƒ×(<µj Û1919.5<µjMâ<µj3äG _You kill the rat!<µj¶ß #.# .##†# ##. #.# .. ### #.# .# ##.## #.# ##.######...#####.###l..... #.........#.....# ##...#####.##...# ## #.##.@.# <µj=¥.# #.##...# #.# #........#.# ####...##..#.# #.... ...#.# ##..## $#.# ..# .<µjz…#.# ...###.#<µjçD.l<µj=<µj­5-100<µj&<µj($  Things that are here:<µj.*{ _a rat corpse; a frilled lizard corpse�<µj1¢## .# .#†# ##. . ### #.# .#  ##.## #.# ##.#####...#####.###...............#...l##...######.##†##...# ........####...##...... ...##..## $.#�<µjÐ1]. #...#�<µj;<�<µj³<V2--=1�<µjžB�<µjÊC3 _The frilled lizard bites you.�<µj-µ²  You completely miss the frilled lizard. The frilled lizard barely misses you.�<µjöµ@3=-�<µj-¶&2.9 (1.4�<µjGÆ�<µjùÈF _The frilled lizard bites you but does no damage.‚<µj‘i  You closely miss the frilled lizard.‚<µj(4.3‚<µj¡ ‚<µjáF _The frilled lizard bites you but does no damage.„<µj¯„<µj(5.7„<µjš%„<µj´(Ÿ _You barely miss the frilled lizard. The frilled lizard barely misses you.„<µjù¡¯  You barely miss the frilled lizard. The frilled lizard closely misses you.„<µj¼¢s4==7.1„<µj³¨„<µjê«F _The frilled lizard bites you but does no damage.…<µj¡i  You closely miss the frilled lizard.…<µj-8.4 (1.3…<µjI…<µj!F _The frilled lizard bites you but does no damage.†<µjc1i  You closely miss the frilled lizard.†<µjÐ1-9.8 (1.4†<µjE8†<µjÖ:F _The frilled lizard bites you but does no damage.†<µj·w§ _The frilled lizard bites you but does no damage.  You closely miss the frilled lizard. _The frilled lizard bites you but does no damage.  You closely miss the frilled lizard. _The frilled lizard bites you but does no damage.  You barely miss the frilled lizard.†<µjjx)21.2†<µj`~†<µj£€I _The frilled lizard bites you but does no damage. x2‡<µjŽÁ i  You closely miss the frilled lizard.‡<µj?à D=2.6‡<µj‰É ‡<µjÌ F _The frilled lizard bites you but does no damage.‰<µjà<P .  You hit the frilled lizard.‰<µjýC(‰<µjðG054.0‰<µjcN‰<µj×PR _You kill the frilled lizard!‹<µjK–‹<µj—@The floor. You are here.Ž<µjÂŽ<µjz‡c###.#Escanor the Shield-Bearer#.# .#Human#†# ##.Health: 24/24 ========================#.# ..Magic: 2/2========================### #.# .#AC: 6Str: 16##.## #.# ##.####EV: 8Int: 8##...#####.###......SH: 0Dex: 12#.........#.....#XL:  2 Next: 95% Place: Dungeon:1##...#####.##.@.#Noise: =--------  Time: 624.0 (1.4)Ž<µjˆÔ##.## #.##.†.#a) +0 war axe#.# #.##...#Throw: 5 stones#.# #........#.# ####...##..#.##.... ...#.###..## $.#.##..# .#.#...#You barely miss the frilled lizard. _The frilled lizard bites you but does no damage. x2  You closely miss the frilled lizard. _The frilled lizard bites you but does no damage.  You hit the frilled lizard. _You kill the frilled lizard!Ž<µjû�Ž<µjq�Ž<µjb–Ž<µj/—�<µjÞ=ô#...# ###.# #.# .##†# ###. #.# #.. # #.# #.# ## #.# ##.####...  ##...#####.###........##.........#....@#  ##...#####.##...# �<µj¼>>##.## #.##.†.# #.# #.##...##.# #........#.# ####...##..#.# #.... ...#.# ##..## $�<µjî>¬.#.# #..# .�<µj�F�<µjG4-50�<µj&M�<µj@N�<µj(¿ �<µjª¿ �<µjÅÀ �<µjøÅ �<µjÈ �<µjÂË X�<µj Í ,�<µjÏ $  Things that are here:�<µj˜Ô ¼ #.# .# #†# ###. #.# #.. ### #.# #.###.## #.# ##.####...##...#####.###........#�<µjÕ .........#.....#  ##...#####.##...#  ##.## #.##.@.#-7.0 (2  #.# #.##...#�<µjHÕ O #.# #........ #.# ####...##.. #.# #.... ...�<µj×Õ ¨ #.# ##..## $. #.# #..# . #.# ...##.#�<µj¯Ö �<µj†Û �<µjøÝ { _a rat corpse; a frilled lizard corpse‘<µj›s  There are no objects that can be picked up here.‘<µjï‘<µjõ { _a rat corpse; a frilled lizard corpse“<µjëCU  There are no objects that can be picked up here.“<µjOE“<µj�J“<µjyL{ _a rat corpse; a frilled lizard corpse”<µj†ô 3”<µj�õ ”<µj—ú ”<µj�ü ”<µjñ P _”<µj¿ ,”<µj‰ ”<µjà ”<µjx ,”<µj‹ ”<µj  ”<µjz ,”<µjÍ ”<µjÀ É##.## #.# ##.####...##...#####.###........##.........#.....###...#####.##...# ##.## #.##.†.# #.  #.# #.##...##...  #.# #........... #.# ####...##... #.# #@........31.0 (4 #.# ##..####$. #.# #..# . #.# ...#.# .##.# ..# ##”<µjB 4 ”<µjx ”<µjn ”<µjn –<µjY»3–<µj4¼–<µjþÚv–<µj,êJ–<µjCóB–<µj•.#####.###........# ......#.....# #..# .# .#####.##...# #..# .# ## #.##.†.####..# ..## # #.##...##....#..#. #...........#.. # ####...##.......#.# # #..............# # ##..####@.###### 40.0 (9 # #..# #..# # ....# #..# # ###.## #..# # #.. ...# # ### #.##[–<µj>Òm #.# ..#  –<µjAè_a rat corpse; a frilled lizard corpse  There are no objects that can be picked up here. _a rat corpse; a frilled lizard corpse  There are no objects that can be picked up here. _a rat corpse; a frilled lizard corpse _You now have 30 gold pieces (gained 14).˜<µjWݘ<µjéݘ<µj°Þ˜<µj²én˜<µj€îX˜<µjmð,˜<µjFñ˜<µjpò˜<µjÙó˜<µjWô˜<µjõ˜<µj/ö˜<µj±ø,˜<µjXù˜<µjÐú˜<µjTü˜<µj¤ü˜<µjWÿ,˜<µj˜<µjw˜<µjã˜<µjþ= ##...#####.###..# .#  ##.## #.##.†.####..# ..## ˜<µjU§ #.# #.##...##....#..#..  #.# #............#.....  #.# ####...##.......#.# ˜<µjŽL #.# #..............#  #.# ##..####..###### ˜<µjÈŠ #.# ######..# #..#  #.# #.....@.# #..#7.0 (7 ˜<µj  ##.# #.####.## #..#  #..# #.. ...#  #.## #### #.##  #.##.# ˜<µjà ­ #.#..##.##.#˜<µj3 A#.#˜<µj˜<µj¼™<µj³Þ ™<µj7ß ™<µj°ß ™<µjêæ ,™<µj×ç ™<µjäì „™<µj–î ™<µjÒî ™<µjï ™<µj‹ñ ™<µjô k  You encounter a ball python.™<µjtú ˆ ##...#####.##...# #..# .# ##.## #.##.†.####..# ..# #.# #.##...##....#..#.™<µjÃú Š #.# #............#.... #.# ####...##.......#. #.# #....... #.# ##..####..#####™<µj9û  #.# ######..# #..# #.# #.@.....# #..# ##.# #.####.## #..#™<µjvû B #..# #. #... ...# #.## #. ##### #.##™<µj³û  #.# #S #.# #.# #. ..#™<µjÛû äS   ball python (constriction, asleep) #.# #.™<µjü o #.# #.  #.#™<µj*ü ™<µj§ÿ T50.0 (3S.™<µj`OS)™<µjé3=1.0 (4™<µju ™<µjƒ5 _The ball python hisses angrily.›<µjÍÖ›<µj×± ##.## #.##.†.####..# .. #.# #.##...##....# #.# #............#.. #.# ####...##.......#›<µjB×\ #.# #.....›<µjh×^ #.# ##..####..####›<µj™×¶ #.# ######..# #..#  #.# #.......# #..##.# #@####.## #..#›<µjÁ×¾ #..# #.# #... ...#›<µjð×N #.## #S# ##### #.## #.# #.# #.›<µj Ø #.# #.# ..# #.# #.#  #.# #.# #.# #..  #.#›<µj•Ú5S.›<µjá›<µj,â3-2.0 (1›<µj4é›<µj7ëœ<µjdÞ'  You hit the ball python.œ<µjpà:  œ<µjáïThe ball python is moderately wounded.The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.œ<µjãÊ2-- -1  =3.4 (1.4Constr œ<µj}èœ<µj»êz _The ball python bites you. The ball python constricts you.ž<µjæ Q .  You slash the ball python!ž<µjú¨)ž<µj'ªž<µji°±##.## #.##.†.####..# .. Escanor the Shield-Bearer#.# #.##...##....#..# Human#.# #............#... Health: 23/24 =======================-#.# ####...##.......# Magic: 2/2========================#.##............. AC: 6Str: 16ž<µj±X#.###..####..#### EV: 8Int: 8#.# ######..# #..#SH: 0Dex: 12#.# #.......# #..#XL:  2 Next: 100% Place: Dungeon:1##.# #@####.## #..#Noise: =--------  Time: 654.8 (1.4)#..# #.# #... ...#a) +0 war axe#.## #.# ##### #.##Throw: 5 stonesž<µjO±Þ#.# #.##.##.# #.#..#ž<µj ²Á#.# #.##.# #.##.# #..#.#You hit the ball python.  The ball python is moderately wounded.The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you. _The ball python bites you. The ball python constricts you.You slash the ball python!ž<µjɳ� _You kill the ball python!You have reached level 3!ž<µjÖ¾/  --more--Å<µjx®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Í<µj¬r7/29-3/383 0% Í<µjÞ²Í<µjUµU _You feel stronger. x2Õ<µj¯MÕ<µjO£Save game and exit? Y - Yes  N - NoØ<µj§Ø<µj´ Ø<µj€-Ø<µjí.D [?25h[?0c [?1051l[?1052l[?1060l[?1061l