hз  Player: Etenc Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-04-26.16:55:41.ttyrec Time: (1745686541) Sat Apr 26 16:55:41 2025  h [?1051l[?1052l[?1060l[?1061h h V)0[?7h[?25l[?1c h [?25h[?0cPlay a game with a custom seed for version 0.33-b1. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 16293647855459712943  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin! hIct [Enter] Begin! hA [?25l[?1c h#L [?25h[?0c he hƭ hWelcome, Etenc. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin  hb - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle h Jm - Demonspawnv - Demigod e - Draconiann - Djinni h0Vw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf hUFp - Tenguy - Octopode h - Armataurq - Oni hs3z - Felid i - Gnollr - Barachi hyA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many  hdifferent hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species  hղY# - Recommended character ! - Random character % - List aptitudes hhSpace - Pick background first ? - Help Tab - Poltergeist Necromancer h h hWelcome, Etenc the Demigod. Please select your background. WarriorAdventurerMage a - Fightere - Artificerm - Hedge Wizard b - Gladiatorf - Shapeshiftern - Conjurer c - Hunterg - Wanderero - Summoner  hd - Brigandh - Delverp - NecromancerWarrior-mageq - Forgewrighti - Warperr - Fire Elementalistj - Hexslingers - Ice Elementalistk - Enchantert - Air Elementalistl - Reaveru - Earth Elementalist hv - Alchemist Necromancers start out with the Soul Splinter spell. Eventually, they can turn  h8the dead into allies and use the life force of the living to restore themselves.+ - Recommended background * - Random background # - Recommended character hRd ! - Random character % - List aptitudesSpace - Change species ? - Help hn5 Tab - Poltergeist Necromancer h hՌ  hy [?25l[?1c h [?25h[?0c h? jEtenc the RuffianDemigod hu Health: 17/17 ========================Magic: 3/3 h R========================AC: 2Str: 15EV: 11Int: 12SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0) h \-) Nothing wieldedNothing quivered h 8Quill  h [?25l[?1c h [?25h[?0c h ###+#####.....###.......#+...@...+#.......###$....#####+### h [?25l[?1c hj [?25h[?0c h YWelcome, Etenc the Demigod Shapeshifter. h [?25l[?1c h_ y[?25h[?0cGame seed: 16293647855459712943 (custom seed) h [?25l[?1c h [?25h[?0c hߢ  hk [?25l[?1c h  h Press ? for a list of commands and other information.  Found 19 gold pieces. h  h [ _Found a staircase leading out of the dungeon. h@ hk  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.7   8%  -1   f + Spellcasting   0.0    -2          b + Unarmed Combat 2.6  35%  -1   hJ        g + Shapeshifting 2.6  49%  -2       h}     c + Armour   0.0    -1      d + Dodging h1.7   8%  -1       e + Stealth   0.0     0               h          h>          he          h _     h          h !             h          h !         hF!The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.   hi![?] Help[=] set a skill target   h."[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h/ 623 g * Shapeshifting   2.6  656 h h# h(Etenc the RuffianDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 2Str: 15###+###EV: 11Int: 12##.....##SH: 0Dex: 13#.......# h*XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 0.0 (0.0)#.......#-) Nothing wielded##$....##Nothing quivered###+###Quill Welcome, Etenc the Demigod Shapeshifter.Game seed: 16293647855459712943 (custom seed)Press ? for a list of commands and other information.  Found 19 gold pieces. _Found a staircase leading out of the dungeon. h\.4 hB2 hP4 h*  hB. @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.7   6%  -1   f + Spellcasting   0.0    -2       h.     b + Unarmed Combat 2.6  23%  -1       h. R     h.  g * Shapeshifting   2.6  65%  -2   h.          c + Armour   0.0    -1   h/ {    d + Dodging h-/ 1.7   6%  -1       h/ O e + Stealth   0.0     0                   h/ !             h/          h 0          hB0 _     hr0          h0          h0 a     h0          h0 The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.   h1 [?] Help[=] set a skill target   hx1 [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h? hD h JEtenc the RuffianDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 2Str: 15###+###EV: 11Int: 12##.....##SH: 0Dex: 13#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 0.0 (0.0)#.......#-) Nothing wielded##$....##Nothing quivered###+###Quill Welcome, Etenc the Demigod Shapeshifter. hJ3Game seed: 16293647855459712943 (custom seed)Press ? for a list of commands and other information.  Found 19 gold pieces. _Found a staircase leading out of the dungeon. hQN hN h%R htT hG  h^ Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman$ hڟZb - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will $ h/contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by $ hTEspreading it to enemies, you will return to your previous form. $ hxh____________________________________________________________Skill HP EV Contam Dmg $ hS---------------------------------------- Min 5+0% +62d15 $ h&Max 14 +0% +162d33 $ hCur 2 -30% +3 2d9 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.> h# Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talisman@ h|<d - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 71d8 Cur 2 1d3 Melds: Helmet, Gloves, Boots, Barding, Cloak @ h#____________________________________________________________ Your skill: 2.6 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.N hp Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talisman P h e - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, you can evoke this to transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 2.6 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (d)rop, (=)adjust, or (i)nscribe.c hp Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %) c ha d - a quill talisman (active)  e - a protean talisman c h c h Etenc the RuffianDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 2Str: 15###+###EV: 11Int: 12##.....##SH: 0Dex: 13c h #.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 0.0 (0.0)#.......#-) Nothing wielded##$....##Nothing quivered###+###Quill Welcome, Etenc the Demigod Shapeshifter.Game seed: 16293647855459712943 (custom seed)Press ? for a list of commands and other information.  c h iFound 19 gold pieces. _Found a staircase leading out of the dungeon.c h 4c ho c hV c hkc hc h7G ##$....##Nothing quivered###+###Quill _Unknown command.d h+d hmd h%d hd hd hQ _d h7d had h4d h=} _You now have 19 gold pieces.d h ##$....##Nothing quivered###+###Quill _You open the door.d hd hd hd h@  There is an open door here.d hd h _d hd hd h~d hd h4d hId hd hd hd h7 _You open the door.d h4d hd h@  There is an open door here.d hd h* _d hd hd hd hd h;d h}d h=Bd hd h<d hkd hd h d hd hd h d h,d hJd hd hd hd h d hM d h d h ,d h d hl d hBd hd h,d hdd hkd hBd hqd hM,d hd hd h,d h2d hNd h@d hd hd h,d h=d hd h d hv!,d h!d h"d h#,d h<%d h%d h&,d h&d h'd h(,d he)d hg*d hP+d hv+d h+d h,d hI.d h{.d h.d hp2nd h3d h3d h4d h5d h:d h;d h=Bd h?d h@,d hAd h~Bd hxD,d hDd hFd hGd h#Hd hHd hId h4K,d hLd hiMd hOBd h9Pd hQ,d h@Rd hSd hvU,d hUd hWd hX,d h"Zd h[d h]d hL]d h^d hh_d h`d h/ad had hcd hhd hid hzj,d hjd hld hl,d hSmd hnd hq,d h^rd htd hv,d hvd hwd hxd h)yd hpyd h{,d ha|d hEM _You now have 32 gold pieces (gained 13).d h 4d hρd hd ḧ́d hd hd h8d hd hd h}d hd h]d hd hPd hɐ7 _You open the door.d ha4d hd hn@  There is an open door here.d h$d hԙ _d hod hd h,d h&d hpd h/,d hQd hd hU,d hߥd h"d hȨ,d hGd hd h&d hPd hd hd h,d hd hd h,d hId hdd h,d hyd hٸd h}d h˺d h\d h\d hOJ ######### +..r....> #@#  #.# d h #.#  #.# #.##.#d hr   rat (asleep)#.##.#d h?#.#d h)x 70.0 (70.0)  A rat comes into view.d h,1.0 (71d hd h d hB5_Found a stone staircase leading down.e hV ##########+.@r....>##.######.##.# #.# #.##.# #.##.##.#e hM[ e h[ *2.0 (1.0)e h_ e hb f h7? rrf hH  The helpless rat fails to defend itself.f hڹ+9 (0.9f hf h f h0Q_You hit the rat but do no damage.f h/F=3.8f h}3f h5 _You hit the rat but do no damage. The rat closely misses you.f hpr6--4.8 (1.0f hrf ha _You barely miss the rat. The rat bites you.f hf h Y5---5f hf h3 a _You barely miss the rat. The rat bites you.f hv4---6f hIf hՕa _You barely miss the rat. The rat bites you.f h&5  You hit the rat.f h,1.f h_0d5==67.7 (0.9f h8] _You kill the rat!f hvf hvf h~^ _No target in view!f h4f hf hcH _No target in view!f hcf hdf hhf hnH _No target in view!f hf hf hf hH _No target in view!f hQ4f hmVf hXH _No target in view!f h4f hf h@ _No target in view!f h94f hT>f h@f hf hf hf h߶f h7+4f h?,f hM/f hӠf h?f hgf hi h8D4i hDi h'Gi hgK& _==i hKb6=i hLi hLi h Mi hEMi hM,i hJNi hZO,i hOi hPi hPj7===i h!Qi h_R1 _HP restored.i hSi h"Si hwSi hUi hW,i h>Xi hY7 _You open the door.i hZi hZi hb[i ha]@  There is an open door here.i h^i hR_B== _i h_i hai h^bi hbi h ci hg_#######....##....##########+....'.......>##....#.######.#i h3ha#..@.#.# -#....#.# ######.# #.# #.# #.# #.# #.# #.# #.#i h=l091.7 (14.0)i hlF-2.7 (15i hpi hq i hqS_f - a scroll labelled KINKEB ZAGHi h i h. i h i hi hi hi hni hf ###### i hI #....#  #....########## +@...'.......>#i h! #....#.######.# #....#.#i hIn#....#.#######.# i hl3 #.# i h` #.#  #.#i h"i hA##+.'i h>4.7 (2.0)##i h#i h+$L======5.7 (3i h"(i h*= _As you open the door, it creaks loudly!i h 4i h i h i h ,i hz V  There is an open door here.i h) i h _i h i h i h i h i h9 i h 7 _You open the door.i h #####... #######... #....##...###....###+...@.'....'.......>#------#...###....#.######.#....... #....#.#i hi [....... #....#.#....S.. ######.#......J #.#J   endoplasm (asleep)....... #.#S   ball python (constriction, asleep)....... #.#  #.#i h_ &8i hw J------9.7 (4i hg i h_ _A ball python and an endoplasm come into view. _There is an open door here.j h C4j h2Hj hKd _There are monsters nearby!j h/##### #...# ###### #...# #....# #...###....######### +...'.'....'.......> #..@###....#.######.#.........#....#.# #...#....#.##....S....######.##......J$.# #.#j hq#.........# #.##...# #.##...# #.#  #.#j h9a  Found 19 gold pieces.  The ball python hisses angrily.j hj hUj hS..J.JS)j h9==100.7 (1.0)j hj h;^ _The endoplasm quivers.j h j hv J.  You hit the ball python but do no damage.-1j h j hX X _The ball python barely misses you.j hj h" J.  You hit the ball python but do no damage.j h"g6---2j h5(j h*0 _The ball python bites you.j h You hit the ball python but do no damage.The ball python bites you.  The endoplasm freezes you.  You are frozen.  is struck by your quills.j hv11---------3.6 (0.9j h1j hY _The ball python closely misses you.j h  You hit the ball python.  Your off-hand punch misses the ball python.The ball python is severely wounded.j hTt0--------4.6 (1.0j hj h3q _The endoplasm hits you. The ball python closely misses you.k h X=  You hit the ball python.k h"b †  You kill the ball python!k he6135.5 (0.9k h%lk hsnV _The endoplasm barely misses you.k hKT  You hit the endoplasm. You punch the endoplasm.k h2.k hXK-266.4k hk hM _You kill the endoplasm!k h>*4k hy/k h1H _No target in view!k h 4k hk hzH _No target in view!k h4k hk h4H _No target in view!k h34k h k hoH _No target in view!k h4k hHk h6H _No target in view!k hu4k hxk h{C _No target in view!k hl4k hk hqk hK^4k hck hek h4k hwk hk h;4k hS<k h>k h-?% _k hKCXk hEk hEj1=k hG,k hHk hqI,k hIk hJ,k h Kk h(Lk hOL:=k h+Mk hNk hOT2=k hOk hQ,k hRk h-Tk h[Tk h)Uk h W,k hWk hX13===k h(Yk h9Z,k hZk hM\k hy\k hb]k hY_,k h;`k hak h4b4==k h9ck hd94k he?=k h g,k h|gk hh,k h3ik hBj,k hYl5===k hok hcpk hpk hpk hrk hEr;==k hrk hsk htE6=k h|tk hu,k hwk hx,k hsyk hgzk hzk h{k h|k h:|j7===k h|k hD~k h,k hˀk hk hS,k hk hCk h7k hhk hۇk hk h_Q==k hk hߍ,k hk hJ _You now have 51 gold pieces (gained 19).k hk hΒk hk hk h,k hkk h5k hk h,k hok hek hi,k hk hk hJ,k h7k h7 _You open the door.k hk hʥk hk hZ@  There is an open door here.k hʪk hA _k hk hk h,k h\k h"k hu,k hk hk hx,k hk hr #...# ######k hP #...# #....#  ######...###....## +@...'...'.'....'- ######...###....#.k h̺ #......†..#....#. #.........#....#. #.........######. #........#.  k hD~#........#.  #........#.k hu #........#. k h]t###.....................'51.4 (45.k hE0)......#####k hBk hM======2.4 (46k hk h= _As you open the door, it creaks loudly!k hw 4k h k h k h׬ ,k h V  There is an open door here.k h% k hܲ _k hz k hg k h ,k h k hȺ k h} ,k h k h k h@ k hg k h0 k h k h ,k h k h k h k hK k h k h k h k h k h/ k h k hH ,k h k h k h$ ,k hv k h k h ,k h: k hs 7 _You open the door.k h k h1 k h k h= @  There is an open door here.k hV k h _k hk k h k hf m ########### #.........# ## #.........# #####.........###k h ..@.'.........'...------#####.........#####..h ############..k h . #.. #.. #... h   jackal (asleep)k h 4 #...k h7 9 #... k hW /#...k h -65.4 (13k h1 K------6.4 (14k h k h Y _A jackal comes into view.l hnX   l hۋ#.........#  .## #.........#  .....#####..... .......@.'.........'. .....#####..... ..h ######l hیX .l h"   #.........#  .## #.........#  .....#####..... .......@.'.........'. l hl#.....#####..... ..h ###### .l h(4l hv-l h6] _A jackal is nearby!l h+4 # #.........#S.### #.........#.#####...'.........'.#####..h. #####... #l hY... #.. #. #S   ball python (constriction, asleep) # #l hl hU17.0)l hl h^ _A ball python comes into view.l h " ## #.#.S.#### #.........#.#####..'.'#......#####.#...h.. #####l hr #...... ##...... ##...h.. #h 2 jackals (asleep)#...... ##...... # #l h h  A jackal comes into view.l h l h G  The jackal barks! You hear a bark!l hD l h l hK l h Q .Shl hN .hh.hhh 3 jackals (1 wandering)Sl hu 'wandering)  l h -A jackal comes into view.l h l h E====8l h l h ' _You hear a shout!l h `  You barely miss the jackal.l hB l h D  The ball python hisses angrily.l h. l h ..S.hh.hhS)l h [=---9l hn l h T _The jackal closely misses you.l hj l hk l hl l ho  You barely miss the jackal. The jackal closely misses you.l ho l hv .Sh..hg   goblingl h=w fS   ball python (constriction)l hbw J---70.3 (0.9l hn} l h _A goblin comes into view. It is wielding a +0 dagger of draining.l h v  The jackal barks!  You hit the jackal.  The jackal is lightly wounded.l h l h`  The jackal barely misses you. The jackal closely misses you.l h l h` .Sh.hg.l h l h= Y6--==1.2l h l h + _The jackal bites you.l hX ,l hY ,l hY l ha S..hg.--2.2 (1.0l h]h l hk D _You hit the jackal but do no damage.l hEk l h =  You hit the ball python.l hd ^  You kill the ball python!l h l h †.g. 2  The jackal is struck by your quills. The jackal barely misses you.l hO 7==33--3.1 (0.9l h l h T _The jackal closely misses you.l hR@  You barely miss the jackal.The jackal is lightly wounded.l hBM  The jackal bites you but does no damage.l hCl hPM hg.h 3 jackalsKl hMK   kobold (missile, wandering)  The jackal misses you. The jackal barely misses you.l hN(4.0l hUl hiZz _A kobold comes into view. It is wielding a +0 short sword.l h  The kobold shouts!  You hit the jackal but do no damage. Your off-hand punch misses the jackal.l hs  The jackal is lightly wounded.  The jackal bites you but does no damage.l hNKK)l h.=9l hl hT _The jackal closely misses you.l h9/  You barely miss the jackal.The jackal is lightly wounded.l h/l h1M  The jackal bites you but does no damage.l h:pg.. 2K.l hj:0-5.8l hAm hL _The jackal misses you.m h m h m h8You hit the jackal.m hR m hƈ= You kill the jackal!m hzm h.m hm hY.gK.m h 66--m hW46-6.8 (1.0m hmm hأb _The jackal bites you. The jackal misses you.m hH8  You hit the jackal.m hY  You kill the jackal!m hm h9 †m hE.K.   jackalK   kobold (missile)  The jackal bites you but does no damage.m hlQ--607.7 (0.9m hm h~+ _The jackal bites you.m hI8  You hit the jackal.m h=Jm hhU  The jackal is severely wounded.The jackal is struck by your quills.m h]†gK.g   goblinm hja Changeling738.6 _You kill the jackal!m hgm hjn _Your Shapeshifting skill increases to level 3!m h)############## #.........#...##### #.##......†#####...##.†....'.'. #.....@#####...## #.....g....######### #...K......# # #..........# # #......#...# # #......#.).# #m h\ #......#...# # ..######...# # #m h0  Found a battleaxe. The goblin hits you but does no damage. You feel drained.m h 9(m hp.P: 15/16 (17)9.6 (1.0Drainm hRym h} _The kobold throws a stone. The stone hits you. _You see here a jackal corpse.m hݓ8  You hit the goblin.m h )K   kobold (missile)  You kill the goblin!m h9(m h7'.m h;j ealth: 15/17 -m h;|8080 _The kobold throws a stone. The stone hits you but does no damage.m hCm hxKc    m hKZ###   #...#####   #......†#####.. m hKA.......†....'.. #.....@#m h L #.....)....# m h0LU#...K......#  #..........# m hTLF #......#...#  #......#.).# m hvL( #......#...#  m hL&..######...#  m hLQ_Your life force feels restored.m h   ###   #...#####   #......†#####.. .......†....'.. #.....@# m ho#.....)....# #...K......#  #..........#  #......#...#  #......#.).#  #......#...#  ..######...# m hS4m hm hI] _A kobold is nearby!m hv _   ### m hw  #...#####   #......†#####.. .......†....'.. #.....@# #.....)....#m hw  #...K......#  #..........#  #......#...#  #......#.).#  #......#...#  ..######...# m hE    ###   #...#####   #......†#####.. .......†....'.. #.....@# #.....)....# #...K......#  #..........#  #......#...#  #......#.).#  #......#...#  ..######...# m h m h_ ] _A kobold is nearby!m h\ ############### #.........# #...##### #.##......†#####.#..†....'..' #.....†#####.m h .# #....@)....######### #...K......#  #....#  ##...#  #......#.).# #......#...#  ..######...#. .# m h m hl w3----1m h m h @ _The kobold hits you with a +0 short sword.n hE  You closely miss the kobold.---2.5 (0.9n hKn hWN@ _The kobold hits you with a +0 short sword.n hsN  You hit the kobold. You punch the kobold.n hD)n h063.4n hn hJ _You kill the kobold!n h"4n hV,n hH.H _No target in view!n h4n hʡn hȤH _No target in view!n h4n hn hH _No target in view!n h4n hn h H _No target in view!n h4n hn hH _No target in view!n ht4n h}n hC _No target in view!n h4n h1n h&n h#n hn h: n h_ n h; _n he,n hyn hMn hL4=n hn hfn hn hn h$",n h#n hx&,n hH(n hc+n h+3=n h".n hN1n h175==n h1n h3n h6,n h)7n h9,n hy;n hd>,n h@n h Cn hIC;==n h3En hGn h.HL6=n h%Ln hN,n hOn hQn hQn hSn hW,n hZn hj]n h]n h]c7===n h_n hg&-n ho# #### #.# #...##### #.# ##......†#####.#.†....'.'.n ho#.....†#####.##.....@....###...)......# ##.# ##......#...# n hmp##......#.).# ##......#...# # l   frilled lizard (wandering)l..######...# #... ..# n hp0##n hXt1200.4 (17.0)n h|H.ln h}F-1.4 (18n h`n hw __A frilled lizard comes into view. _You see here a +0 dagger of draining.o h$############### #.........# #...##### #.##......†#####.# ..†....'.' #.....†#####.#o hQ% #.....)....######### #...)@.....#  #....#  ##...#  #......#.).#  #......#...#.l.######...# ... ..# o h'o h/@l.o h082.0) _o h@9o h;o ht############## #......... #...##### #.#......†#####. ..†....'. #.....†#####. #.....)....######### #...)......#  #...o h?.# ##...# #......#.).# #l.....#...#...######...#. ..#.o h^o hl.l==3o ho h8 _The frilled lizard hisses angrily.p h+i#### #........ #...##### ###......†##### ........†....' #.....†##### #.....)....######### #...)......#  #....# #p h#...# #.l....#.).# #......#...#...######...#. ..#...... ..p h p hB K==-4p hp h\ _The frilled lizard closely misses you.p hy  You hit the frilled lizard.  The frilled lizard is heavily wounded.The frilled lizard is struck by your quills.p h^F†p hW93-5p hp h,R _You kill the frilled lizard!p h4p hp hBH _No target in view!p hb4p hOjp hlH _No target in view!p hX4p hRp hH _No target in view!p hPp h9Qp hWp hYH _No target in view!p h4p hp hmH _No target in view!p h?4p hHp h>KC _No target in view!p hp hp hֵp hp h5'p h'p h/p hb1p h34p h6p h+p hp hp hp hp hZp hn; _p h0i _ You see here a frilled lizard corpse.p hFp h _p hp hp hp h!p hp hp h8,p hp hp hp hp hp hp hp hp h~p hp h  #..........#  #......#...# p h {. #.†....#.).# #.######......#...# >........######...# p h. .........# ..# .........# .........# p hi .......@.# -11.4 (6.........# ###+##...# p h  #...#  #...# p h g#...# ##### p h !p hVp hE-2.4 (7p hp h09 _Found an escape hatch in the floor.p h,> p hA l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fightingp hB 1.7   8%  -1   f + Spellcasting   0.0    -2          b + Unarmed Combat 2.9  28%  -1          p hIB } g * Shapeshifting   3.0  54%  -2      p hpB "     c + Armour   0.0    -1  p hB {    d + Dodgingp hB (1.7   7%  -1      e + Stealthp hC 0.0   3%   0      p h@C         p hgC _    p hC         p hC a    p hC         p hC _    p h D         p hED         p hmD n    p hD             p hD a    p hD The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  p hE [?] Help[=] set a skill target  p hgE [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsr hr hVr hA#..........#Etenc the Changeling#......#...#Demigod.#.†....#.).#Health: 17/17 ========================#.######......#...#r hMagic: 3/3========================>........######...#AC: 2Str: 15.........#..#EV: 11Int: 12r h8.........#SH: 0Dex: 13.........#r haKXL:  1 Next: 93% Place: Dungeon:1.......@.#Noise: ---------  Time: 212.4 (0.0).........#r h-) Nothing wielded###+##...#Nothing quivered#...#r hQuill #...##...#r h7?##### _No target in view! _No target in view! _No target in view! _No target in view! _You see here a frilled lizard corpse. _Found an escape hatch in the floor.r hȓ4r hr h9 r h: r h@ r hB F _Unknown command.r h 4r h_ r h r h r hu % _r h ,r hr ,r h$ r h r h r h0 r h r h r hh ,r hE r hJ 7 _You open the door.r hs 4r h r h1 r h r h/ r h r h @  There is an open door here.r h r h _r h r h= r h9 ,r h r h! r hM# ,r h# r h1% r hO& r hs& r h& r h") r h) r h* r h* r h`, r hp- r h- r h. r h0 r h1 r h?1 r h$2 r h4 r h5 r h5 r hU6 r h8 7 _You open the door.r h: 4r h: r h`< r h= r h> r h> r hA @  There is an open door here.r h;C r hC _r h;D r hE r hG ,r h5H r hI r hK ,r h8L r hL r h6N ,r hN r hQ ,r hHR r h;U M _You now have 61 gold pieces (gained 10).r hV r hV r h:W r hZ 7 _You open the door.r h}a . #.##...# #.##...#  #..#...#  ##.#####  #.## ###..### #### #......# .....+#'######...... #.....@.......r ha P #.###.#+...... #.# #.# .....#.# #.# .g..+.. ..# ...### #+# ..g   goblin (asleep) r h}b .r hj 34.4 (22.0)  A goblin comes into view. It is wielding a +0 dagger.5.4 (23r hp r ht g _Found a stone. _There is an open door here.s hK7 . #. #. #..#...# ##.##### #.## ###..### ####  #......# .....  +#'######......  #.....@.......  s hM#.###.#+......  #.# #.# .....  #.# #.# .g..  +.. ..# ...  ### #+# ..  . s h  . #. #. #..#...# ##.##### #.## ###..### ####  s hH#......# .....  +#'######......  #.....@.......  #.###.#+......  #.# #.# .....  s hr#.# #.# .g..  +.. ..# ... s h### #+# ..  . s hs h4s hqs h] _A goblin is nearby!s hf'#...........####s h s h`g(gs hD======6.4 (1s h.0)s hs h= _As you open the door, it creaks loudly!s hn #.##...# #..#...# ##.##### .## ###..### ########......# .......+#'######..#.....'..s h#.###.##.# #.##..g#.# #.# ...(+.. ..# .....### #+# .. ..####### s hs h^)g.s hG------7s hTs h`Q _There is an open door here.s h.1#.##...# #..#...# ##.##### #.## ###..######......##.+#'######.#.....'.#.###.#'@g.#.# #.##.#.# #.##...(.+.. ..##.s h$/### #+##.#.##s h7z5---=-----s h88s h">s h@; _The goblin hits you with a +0 dagger.t hsh8  You hit the goblin.t hoC)t hhpt hex#.##...#Etenc the Changeling#..#...#Demigod##.#####Health: 15/17 =====================---#.##Magic: 3/3========================t hx###..############AC: 2Str: 15#......##........EV: 11Int: 12+#'######........SH: 0Dex: 13t hy#.....'.........XL:  1 Next: 100% Place: Dungeon:1t hJy#.###.#'@)......Noise: =--------  Time: 239.4 (1.0)#.# #.##........-) Nothing wieldedt hy#.# #.##...(....Nothing quivered+.. ..##........Quill ### #+##........#........t hy[######### _There is an open door here. t hOz8_A goblin is nearby! t hz_As you open the door, it creaks loudly! _There is an open door here. _The goblin hits you with a +0 dagger.  You hit the goblin.t h[| _You kill the goblin!You have reached level 2!t h/  --more--u h4}k22/24=4/42 0% u hCu h4 _u h3-4u h.u hy1u hU6Q _u h6u h7u h:,u h<u h)>u h>i3==u h[Au hBu hIBu hCu hE,u h?Gu hJI,u hJu h%Mu hcM#4u hMF==u hNu hRu hIT,u hTu hUu h"Wu hZWu h9Xu hY@  There is an open door here.u h[u hg\ _u h]u hp_u hau hWa$=u h}au hbu hdu hfu hfu hgu h>iu hAk,u hflu hqBu hru hXt u hrt1_You open the door.u hqvu hvu hWwu hRz@  There is an open door here.u h{u h | _u hv}u hMu hu hu hu h.u hu h݇u h]u h`u hu hu hu hu h,u h u hTu h.u hcu hGu hu h  +#'######.......   #.....'........ u h[i  #.###.#'.).....   #.# #.##.......   ##########.###.##...(...  u htX .........+.....##.......  u hM .ß.......#####'##.......   ß.ß......#.....##....... u h  _ß..?..@........########u h>-61.4 (22.0)  u hʣ ß.ß.....#  u hߣ .ß..............#   ....#####u h.#  u h .## #.#   #u h.#  u h. #.......#  #.......# u hB u hu hF-2.4 (23u hsu h u h;._Found a faded altar of an unknown god.u hݾ 4u hg u h u hp u h u h ,u h u h= u h[ u hY u h= ,u h u h ,u h` u h $ u h X_f - 2 scrolls labelled KINKEB ZAGH (gained 1)u hf 4u h u hP u h ,u h u ha u hn u h u h u h{ u h ,u h u he u h ,u h u h u h" ,u hv u h  #.# ###..## #.# # u hZ #.. +#'#### #.# #  #.# #.### u h  ####.# #.# #  #$...##########.###u h   #.............+ u h  #..@ß.ß.......#####' u h  #..ß.ß.ß......#..... u h  ##..ß_ß............. u h1  #.ß.ß.ß............ u hS  #..ß.ß.............  #.......#####......u hv    ##...##.# #......u h    ###....# #......u h 9  u hF u####.# #...... u h -72.4 (10u hR ,3.4 (11u hN '_u h a _g - a scroll labelled NYKI RERELEv h v hqv h7v h!v h$,v h(Xv h(v h+,v h,v h?/M _You now have 71 gold pieces (gained 10).v h0v h1v hT1v h3v h4,v h,5v h6v h8,v h+9v h:v h;,v h+<v hd=v h=,v hM>v h?v hAv h9Av hAv hBv hC,v hDv h3Gv hGv hGv hHv hJv hK,v hDLv hMv hOv hFOv hOv h1Qv hRv hRv hMSv hVv hWv hXv hYv hZv h[,v h\v hav hVcv hcv hdv h.fv hh,v h]hv h.jv hwkv hkv hlv h*nv hov hov hpv hhrv ht,v htv hvv hx,v hyv hb{v h  #........ #.>$ .. #......# #... ..# #.†....#. #...##.######......# ....>........###v h( .............#  .............#  #....#  ####@.........# 95.4 (22 #.............#  #....###'##...# v hq7 #.# #....# #.##...#  #.# #....# #.##...# #.# #....# #..#...# v h #.# #....# ##.#####  #.# #....# #.##  #.# #....####..##########v hv h1,6.4 (23v h]v hM; _Found a stone staircase leading down.v h)!4v hT"v h9%v h&v h'v h +nv h,v h2  #.....†# ....# #.....) $. .. #...)..  ....g ..# #...... v ha3#.>$. .. #......# #...#..# #.†....# #...##.######......# #....>.######  #...#  #....v h3I.#  ####..........#  ####..........#  #.............#v h3  #....###'##...#g   hobgoblin (asleep)  #.# #....# #.##...#v he4}  #.# #....# #.##...#  #.# #....# #..#...#v h518.0)v h:`.ggv h);+9.4 (3v hy@v h#C\ _A hobgoblin comes into view.w hj0....†#..# ..)#...$.# ..)..... ..#.>$g .....# #.†##.######......>#####.....####.###...... ##'##.#w h0w h/2w h:w.g300.4 (1w hcKw hMw h##†####### ....†#..# ..)#...$.##..)#........#.w h>$. ...g#..# #.†##.######......>#####...#######...... ##'##w hߵD=1w hw h,W _The hobgoblin closely misses you.w h['  You hit the hobgoblin.  The hobgoblin is almost dead.2w h, w ht/ W _The hobgoblin closely misses you.w ho  You completely miss the hobgoblin.The hobgoblin is almost dead.w h$ [3-3.3 (0.9w h w hG - _The hobgoblin hits you.w h ;  You hit the hobgoblin.w h^ E†w h O-64.3 (1.0w h-# w h& M _You kill the hobgoblin!w hy 4w h w hA  w hj :_No target in view!w h 4w h w h H _No target in view!w h-e 4w hl w hn H _No target in view!w h: w h w h3 w h  w h B_No target in view!w hj$ 4w h% w h' w h%, _4=w h- w hs/ w hp1 w h1 w hb2 w h6 e  You see here a hobgoblin corpse.w h9 w h9 _w h: w h> ,w h? w hRB M _You now have 87 gold pieces (gained 16).w hC P=w hZD w hE w hF w hF w hIG w hI ,w hpJ w h M N _You now have 102 gold pieces (gained 15).w h$N w h[N w hN w hO w hP ,w hQ w hR w hS w hS w hS w hT w hU w hU w hV w hPY w hZ ,w h[ w h\ w h^ w h^ w h8_ w hc w he ,w hf w hj w h9l ,w hvm w hGp w hr w h:r w h!s w hOt w hv w hQv w h9w w h{ w h| ,w hX} w h w h' w hP w h w h w h ,w h w h w hՉ w h w h w h w h ,w h w hޏ w hɐ w h# w h w h w h w h w h w h– w h w h w h w h w hd w h w h w h w h w h+ w h w hܡ w hɢ w h w hn w hb w hS w h w hޥ w h w hj ,w h@ w hȩ w h ,w h w hW w hޫ w h- w hb w hh w h< w hk w hɮ w h w h{ w h w h w h w hT w h w h w h w h| ,w h w h w hH ,w h w hº w h ,w hZ w h w h w h w hc w ht w h w hf w h w h w h_ ,w h' w hc w h ,w h w h6 w h: w hm w h w h w h w h w h w h w h ,w h w hW w h ,w h w h{ w h w hF w h w h w hP w hx w h w hw w h w h w h w h w h3 ,w h w hM w h ,w h# w h w h ,w hB w hr w ht ,w h w h w h= ,w h w h w h_ w h w h w h w h ,w h w h7 w h ,w h< w h w h w h w hz w h0 w h w h w h. w hT w h w hF w h| w hx w h ,w h+ w h w h- w hr w hV w h w h w h. w h/ w hk! w h" w h# w h# w h$ w h& w h& w hb( w h* w h, ,w h- w h/ w h1 w h1 w h2 w h*4 w h#6 w h[6 w h/7 w h8 w hl: w h: w hj; w h= w hp> ,w h|? w h@ w hA w hB w hB w hkE w hrF ,w hF w hH w hI w hJ w hJ w hK w hL w hHL w hL w hM w h6O w h`O w hO w h"Q w hhR ,w hR w hT w hU ,w hV w hW w h4Y ,w hY w h[ w h] ,w hV^ w h ` w h|` ,w ha w hc w hd w hd w h e w hf w hg w hIh w hh w hi w hj w hk w hl w hm w htn w hn w ho w hIp w hWq w hq w hr w hms w ht ,w hu w hu w h~v w hv w hv w hw w hix ,w hx w h y w hy w hz w hz w h{ w h| ,w h} w h w h ,w hm w hΆ w h ,w h w hȎ nw h ,w ht w h w h: ,w h w h w hH ,w hq w hq w h w h Bw h w hT w h w h w h w h] Bw h w h ,w h ,w h Bw h w h w h w h? ,w h ,w h w hfw h,w h> w h w hr,w hw hH4Z  There is an open door here. _w h4,w h5w hD:Bw h8@l  There is an open door here.w h@ _w hAw hCw hF,w hHw hJw hR9#....# #.##...# #....# #.##...# #....# #..#...#  #....# ##.#####  #....# #.## #....####..############# w hR#....##......##......... ......+#'######......... ########.....'..@....... -4330.0) #.###.#'.).......  #.# #.##w h#S( ########.###.##...(..... .......+.....##..w hJSf .......#####'##.. w hpSß......#.....##.. ..............##########w hS ß............#w hY\-51w hI`w hpb% _Found 9 stones.x h`4x hx hBx h ,x h<,x hM,x hx h,x hIx h,x hx hVx h/,x hx hx hQ,x hQx hx h ,x h} x hx h,x hsx hx h 7 _You open the door.x hu4x hx h@  There is an open door here.x h "x h" _x h#x h%x h',x h'x h*x h,,x h-x hY/x h91,x h1x h75x h6,x h7x h9x h;,x h<x hE@x hAx h2Bx hCx hEx hFx hGx hGx hIx hlK,x hLx hNx hO,x hPx hRx hS,x hSx hUx hV,x hWx hWYx h\Z,x hZx h_\x hh],x h^x h0`x hga,x hax hcx hd,x h2ex hfx h6h,x hhx hix hjx h.kx hkx hlx h.n,x hnx ht #.........# #.# ###############'#### #........# #........# #........# #........## #####......x ht ########### ####### ####..# # ##x hu@#...####+####...# .# ##.#### .# .# #.##x hNu]#. .# ##.# ###+### .## .# #.## ##.....## #.# #x hwu  (# ###.# #.......# #.#### #x hu  .###...# +...<...+ #....# #x hu  .#...#.# #.......# #.##.###x hvE x hT{63.3 (28.0)'...#...###+##x hUx hM======4.3 (29x hx h= _As you open the door, it creaks loudly!x h{cJx hex hfx hDj,x hk@  There is an open door here.x hmx hn _x hnx hox hqx hqx h#rx hsx hu,x hux hwx hx,x h}yx hzx h(|,x h|x h~x hx hXx hx h"x hx hx hSx hx h,x h{x hx h7,x hwx hx hSx hx hx hYx h݌x hx h3x hx hx hPx hx hDx h,x hpRx hx hx hBx h(x hnx hد,x hsx hx hx hx hx hx hx hٴx h#x hx h˶x hx hux hx ht,x h)x hx hx h$x hx hx h,x hx hx hx hx hJx hx ha,x hx hx hZx hx h!x hx hx hx hfx hx hB,x hx hx hH,x hx hx h\Bx hx h9x hx hx hx hT,x hx h=x h Bx hx h>,x hx hx h,x hx hx h,x hBx hx h,x hsx hx hK,x hx hx h3,x hx hx hx hx h8x hx h,x h2x hx h,x hx h x h ,x h x h. x hG ,x h x h  x hS ,x h x hQ x h x h x hT x hH x h x h$ ,x hF x h ,x h) x h x h  x hD x h x h x h\ ,x h x hs x h ,x h x h" x h ,x h- x h x h x h x h! x h" x h$ ,x h$ x h& x h& ,x h4' x h' x h( ,x h( x hE* x h* ,x h* x h, x h, ,x h- x h- x hV/ ,x h/ x h0 x hC1 x ht1 x h1 x hv2 x h2 ,x hE3 x h<4 x h5 ,x hN6 x h7 x h8 ,x h: x h< x hA ........#...#.# #.......# # ........'.###.# ##.....## ## ........#.####. ###'### #. #########...> .# #...# ##.####.##. #...# ####.#.....##...####'####......####.........#####.........###########....x hB h .......@................------ .....########.#.######## b... #.#.######## .. #.#......... #.#.######## x hBB #.#.# b   bat (asleep) #.#.# #.#.. x hjB .###x hI v 536.3 (72  A bat comes into view.x h9J K------7.3 (73x hN x hqP ; _Found a stone staircase leading down.x h     .####.  ..> .# #...#  ####.##. #...#  .....# ......#### .........###### .......@........ .....########.#. b... #.#. .. #.#......... #.#.#  #.#.#  x h@#.#..  ### y h$    .####.  ..> .# #...#  ####.##. #...#  .....# ......#### .........###### .......@........ .....########.#. b... #.#. .. #.#......... #.#.#  #.#.# #.#.. ###y h(y h8)y h-y hX0Z _A bat is nearby!y hBB.#...#.# #.# .'.###.# ##.....## .#.####. ###'### ##...> .# #...# ## ####.##. #...# ####..##...####'####....####...y hbC#........#.#..b... #.#.g... #.#.........#+ #.#. #.#.#g   hobgoblin (asleep) #.#.#b   bat (asleep) y hC} #.#..  ###y h+Ik  A hobgoblin comes into view.y hIy hLJy hSKy hPg.bgbwandering)y hyQ:==8.3 (1.0)y hVy hY+ _The hobgoblin shouts!y h #.#...#.# #.# #.'.###.# ##.....## #.#.####. ###'### #...> .# #...# #y h #.##. #...# #### ##......##...####'####... #.####. #.# ##.#.#. #.g.... #.#. #y h .b.... #.##.#+### #.#.y h9 A# #.#.#y hQ 4 #.#.# y hh 4 #.#.. y h~ A ###y hy y h4 y h y h y hf .g.b.by h /--9y hH y h y hg #.'.###.# ### ##.#.####. ###'# .###########...> .# #... .# #####.##. #...# ## .#y hjh ......##...####'####.. .#...####.........## .#....###########. .#........... .#########.#.##### .#g.b.# #.#. ##y hh t.....# #.#...... ##.#+#### #.#.##### #  #.#.#y hh  #.#.#y hi z #.#.. ### y hl y hvm y h'n y hu 8g.b.y hu P=-40y h{ y h`} Q _The bat closely misses you.y h '##.'.###.# ##.....## .##.#.####. ###'### ..#...>#.# #...# ..# #####.##. #...# .#y h #......##...####'#### ..#.####. ..#.# ..#.#.g@.##.#. ..#.b..# #.#.#.# #.#y h #.#+#### #.#.  # #.#.#y h'  #.#.# #.#..  ###y h y h y h b.. The bat is struck by your quills. The bat hits you but does no damage.y h> y hl O1---1y hN y h - _The hobgoblin hits you.y hJ ,y h U b.  You hit the hobgoblin but do no damage. The bat misses you.2y hY y h[ V _The hobgoblin barely misses you.y h w  You miss the bat.The bat is heavily wounded.y hf y hf b. The bat is struck by your quills. The bat closely misses you. x2y h #0y h >----3y hD y h - _The hobgoblin hits you.y h9y h9y hC .b You hit the hobgoblin but do no damage. The bat closely misses you.y hLDy h~Da17----4y hJy hLU _The hobgoblin is struck by your quills. The hobgoblin hits you.y h  You hit the hobgoblin.  The hobgoblin is almost dead.The bat misses you. The bat is struck by your quills.y hE †.   You kill the bat!y h}J---95y hy hW _The hobgoblin closely misses you.y h+  You barely miss the hobgoblin.The hobgoblin is almost dead.y h,-6.2 (0.9y h=2y h4V _The hobgoblin barely misses you.z h;e%  z heYou hit the hobgoblin.z hrv†157.1z hqzz h` z hz hg)_You kill the hobgoblin!z hz hP4z hz h9 z h:_No target in view!z h#K4z h$Rz hTH _No target in view!z hv4z h1z hH _No target in view!z h24z h8z hy:H _No target in view!z hyF4z hFz hRIz hIT18= _z hMBz hNz hP,z hQz h=T,z h,Uz hNWz hWb9==z hXz hZ,z ht[z h],z hX]z h_,z h_z ha:20z haF==z h^bz h{d,z hez hg,z hgz h j,z hjz hlz hmb1==z hmz ho,z hqpz h9r,z hsz h&u,z huz hx2==z hxz hz,z h{z hJ}z hx}z h6~z hN,z hz hz h%:=z hz hz hE3=z hz h,z hz h,z hLz h,z hz hz hb4==z hz hz hu,z hz h>z h,z h=z h}z hݞz h%z hßz ha7 _You open the door.z hyP=z hz h@  There is an open door here.z hyz hƪ _z hz hz hC,z hz hLz h,z hܱz hLz hiz hz h%z ho@  There is an open door here.z h]z h _z hyz hz hO,z h,z h',z hz hz h(z hoz hz hdz h*,z hz hz hd,z hz hFz hn,z hz htz h,z hbz hz h[,z hz hz hD###### #...........#### # ##### #..............# # #.......#... #.......†....... # #.......#... #.......†..### # #.......#J.. #..........# z h# #########... #..........# #  #... #####.#' #  #...######.#.##....# # z h8 #..$@......#....# - #  ###.#############  z h?A #.  # #.  # #. ##. z hiJ   endoplasm (asleep) ##. z hg##. #z htv90.1 (43.0)-1.1 (44z h5z h:] _An endoplasm comes into view.z h~= # #### # #... † # #... †. # #J.. ...# # #... .....# # #... #####.#' # #...######.#. # #..$@......#....# # ###.############# # #. # #. #z h> #. # #. # #. # #. #z hd   ####  #... † #... †.z h M #J.. ...#  #... .....#  #... #####.#'  #...######.#.  #..$@......#....#  ###.#############  #.z hp + #. #. #. #. #.z hk 4z h z h a _An endoplasm is nearby!z h+ ......# #####.. .#####.# ### .# #.######. .# #.#...##.†...... .# #.#...##.†..#### .# #.......#J..##..........# .# #########...##..........# .# #...######.#'####### .# #..@######.#.##....# .# #..$.......#....# .####.############# .# #.# .# #.# .# #.# .# #.# .# #.# .##.z hK2 =.JJz h3 82.1 (1.0) _z he8 z h-: { hܨ #####.##. .....######..#### ######.†......†..####.......#..#########.J.##..........# '######.######.#.##....#..$.......#....###.##############{ h{ h.=3{ h{ ho@ _The endoplasm hits you but does no damage.{ ht;  You hit the endoplasm.{ h1.{ h1.84{ h{ hM _You kill the endoplasm!{ h~4{ hb{ hH _No target in view!{ h4{ h { h H _No target in view!{ h1g4{ hl{ h1nH _No target in view!{ h{ h!{ h{ hH _No target in view!{ hN{ hHO{ hT{ h6WH _No target in view!{ h{ h{ hH{ hi _No target in view!{ h'{ h{ h{ h} _{ h`{ h,{ hn{ h J _You now have 109 gold pieces (gained 7).{ h4{ h?{ h{ h ,{ h{ h{ h{ h,{ h{ h{ h,{ h{ hH{ h{ h{ h} { hZ { h# ,{ h { h ,{ h{ hY{ ha,{ h{ h{ h,{ h{ h{ hQ,{ h{ h{ h{ h{ h!{ h{ h{ h{ h{ h{ h{ h { hg { h"{ h#{ hW#{ h#{ h%{ h&,{ h&{ h'{ h({ h){ hQ){ h*{ h+,{ h/,{ hm-{ hs.{ h.{ h.{ h-0{ hC1,{ h1{ h2{ h3,{ h4{ h5{ h6,{ hi7{ h8{ h9,{ h}:{ h;{ h8=,{ h={ h>{ h?,{ hM@{ hkA{ hUB{ hB{ hB{ hQD{ hD{ hD{ h9E{ hF{ hG,{ h4H{ hI{ h K,{ hYg   There is an open door here. _{ h+jX{ h0k,{ hk{ hp{ h q{ hr{ hs{ hlt,{ ht{ hxX{ hVy{ hz{ hz{ h-{{ h|{ hJ}{ h}{ h}{ h!{ h8,{ h{ h{ h,{ h{ h{ h~{ h{ h{ h{ hԇ{ h{ hg{ h{ h,{ hh{ h{ h{ h{ hG{ h{ ho{ h{ h{ h{ h,{ h{ h{ h{ h4{ h^{ h{ h{ hB{ hu{ h{ h(,{ h{ h"{ h{ hR{ h{ h{ h{ h{ hG{ h{ h1{ hi{ h{ h{ h,{ h!{ hп{ h{ hN,{ hM{ h,{ h1{ h'{ h),{ h@{ h{ h2,{ h{ hj{ hB{ hw{ hf{ h{ h#{ h{ h{ h={ hk{ h^@  There is an open door here.{ h{ h- _{ h8{ hp{ h,{ h{ h?X{ h{ h{ h:{ h{ h{ h{ h { h{ h{ h{ h;{ h{ hhX{ h { h ,{ h { h# { h { h { h { h { h { hg { h { h { h) ,{ h< { h, { h { h { hg { h { h- ,{ hj { h { hW ,{ hd { h! { h" { h;# { h# { hC% { h' ,{ h' { hQ) { h+ ,{ h+ { h4- { h. ,{ h/ { h1 { h3 ,{ h5 ,{ hs6 ,{ h6 { h8 { hY9 ,{ h2: { hq> { h6? ,{ hq? { hA { h B ,{ hwB { h6D { h`E ,{ hE { h"J X{ hJ { hK ,{ h_L { h,N { hO ,{ hkP { h7R { hS ,{ h.T { h8W @  There is an open door here.{ hX { h.Y _{ hY { h.[ { h] ,{ h1^ { h_ { ha ,{ ha { hd @  There is an open door here.{ hHf { hf _{ h9g { hh { hdj ,{ hj { hGl { hm ,{ hgn { hp { hq { h]r { h= / _You open the door.  There is an open door here. _  There is an open door here. _  There is a staircase leading out of the dungeon here.{ h= _{ h { hà { h[ ,{ hآ { h { h ,{ h { h { h ,{ hD { hx 7 _You open the door.{ h 4{ h { h  { hm : There is an open door here.{ hĵ { h2 _{ hʶ { h { h { hB { h { h %  { h There is an open door here.{ h { h$ _{ h { h { h { h { hI { h { hw ,{ h { h` { h { h# { h { h @  There is an open door here.{ h { h _{ h { h { h { h { h_ { h { h ,{ h> { hz @  There is an open door here.{ h { hu _{ h { h { hY { h { h { h { h { h^ { h { hS { h ,{ hT { h { h< { hy { h { h { h { h { h { h { hH ,{ h { hN { hS { h { h { h { h { he { h { h2 { h { hX ,{ h { h B{ h { h { h { hE { h { h ,{ hU { h { h ,{ h; { h { h ,{ hC { h { hD ,{ h { h { h { h" { h { h { h! ,{ ht! { h" { h# { h# { hc$ { h% { h& ,{ hV' { h) { h) { h) { h * { h+ { hg, ,{ h, { hF. { h. ,{ h/ { h0 { h1 ,{ h2 { hE3 { h04 { h4 ,{ h5 { h6 ,{ hX7 { h8 { h9 ,{ h1: { hg; { h< { h8= { h= { ha? { h"@ { h[@ { h@ { hA { hB ,{ h{C { hD { hmE { hF ,{ hG { hH ,{ hmH { hI { hZJ ,{ hJ { hK { hL ,{ hM { hN { hN { h'O { hO { hQ { hR { hR { hS { hT { hVZ ###'#### #.#   # #.#  .......# #.#  .......# #.#  .......###.#######  { hZ 9###..............#   ########.#####.#  # #.# #.#  ##.# #@#  { hZ -##.# #.#  #.#{ h1[ #.# #.#  #.## #.# #.#  ##.# ##.# ≈#.#### #..#{ hr[  h   jackal (asleep) §#....# #.## { h[ ≈#.##.###.# #h ##.##.....#  { hb 275763.0){ h c F-84{ hg { hXj Y _A jackal comes into view.{ h #.#  #.#  #.#  #.# ### ......#  .#####.# # #.# #.#  #.# #@#  #.# #.#  #.# #.#  #.# #.#  ##.# #.#  #..# #.# ...# #.## #.# .##.###.# #h# .##.....# | h #.#  #.#  #.#  #.# ### ......#  .#####.#  #.# #.#  #.# #@#  #.# #.#  #.# #.#  #.# #.#  ##.# #.#  #..# #.# | h...# #.## #.# .##.###.# #h# .##.....# | h4| h9| h] _A jackal is nearby!| hAp.......###.####### ###.............. | hB ########.#####. # #.# #.#.# #. .##. #..#. ##.# ##. ≈#.#### #.. §#....# #.# ≈#.##.###.# #h ##.##.......###.####| h H| hI89.0) _| hM| hEO| h k ##.####### ###..............  ########.##### # #.# # .## #.## ##.# # ≈#.#### #. §#....# #.#hh 2 jackals (asleep)#h# #.###.# | h | hD h1 asleep)h.60 _A jackal comes into view.| hg  ##.####### ###..............  ########.##### # #.# # .## #.## ##.# # ≈#.#### #. §#....# #.# ≈#.##.###.# #hhhh 3 jackals (2 asleep)#h# .###..# | hA <1| h | hG Y _A jackal comes into view.| h ##.####### ###..............  ########.##### # #.# # .## #.## ##.# # ≈#.#### #. §#....# #.# | h ≈#.##.###.# #h ##.##....h.###.####. #h .###.| h% J. ####.#| hT | h ,| h hh.hhhh.| h E====2| h: | h ' _The jackal barks!| hQ ###..............  ########.##### # #.# # .## #.## ##.# # ≈#.#### #. §#....# #.## #h ≈#.##.###.# | hGQ ##.##......###.####h #. .###. ####.#| hkQ "...# | hS | h_[ h.2--=---3| h_ | hb j _The jackal closely misses you. The jackal bites you.| hi | hZ K-----4| h | h p _You hit the jackal but do no damage. The jackal bites you.| h8  You closely miss the jackal.5.0 (0.9| h= | h? > _The jackal bites you but does no damage.| hү r0--6.0 (1.0| h | hT _You barely miss the jackal. The jackal misses you. The jackal bites you.| hD%  You completely miss the jackal. The jackal is struck by your quills.7| h)| h+S _The jackal barely misses you.| hY  You hit the jackal but do no damage.The jackal is heavily wounded.| hg18----9 (0.9| h| h+ _The jackal bites you.| h  #.# # #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.# #.#  #..# #@#  #.## #h#  #h#  #h#  #.#  #.#  #.#  #.# } h  #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.# #.#  #..# #@#  #.## #h#  #h#  #h# } h+d #.#  #.#  #.#  #.# } h_} h} h} hS d _There are monsters nearby!} hrn  You closely miss the jackal.The jackal is heavily wounded.The jackal is struck by your quills.} hn,} ht6. 2} hxq 9=-248.8 } h1y=_You kill the jackal!} hU~} ho _Your Unarmed Combat skill increases to level 3!} h  You closely miss the jackal. The jackal bites you.17--9.7} h } h" S _The jackal barely misses you.} h  You hit the jackal.  The jackal is almost dead.The jackal is struck by your quills.} h o†   jackal} h 23070.6} hX } h J _You kill the jackal!} h$  ########.##### # #.# # .## #.## ##.# # ≈#.#### #.} hs . §#....# #.# ≈#.##.###.# #h ##.##......###.#### } h C.###. ####.#...# } h 7...#############} h:  The jackal is struck by your quills. The jackal misses you.} hf } h J5----} h  &1.6 (1.0} h } h _The jackal bites you. _You see here a jackal corpse.} h{  You barely miss the jackal.The jackal is heavily wounded.} h3| #6} hY| K=-2.5 (0.9} h_ } h_  } h F_The jackal closely misses you.} h1 8  You hit the jackal.} hc h†} h L=63.4} h } hJ _You kill the jackal!} h_4} hAg^ _No target in view!} h4} hF} hcH _No target in view!~ h4~ h& ~ hH _No target in view!~ hˆ4~ h~ hH _No target in view!~ h4~ h~ h/H _No target in view!~ hh4~ hn~ hpC _No target in view!~ h4~ h~ h~ h'~ h'~ hX(~ h|*~ h.} _~ h/j7=~ hV0~ h1,~ h2~ h3,~ h4~ h5~ h5~ h56~ h8~ h`8:=~ h9~ h:c18=~ h;~ h,<~ hV<~ h<~ h=~ h=~ h>~ h7?~ hY?~ h?~ h@~ hA#9~ h;AF==~ hA~ hB,~ hC~ hCD,~ hD~ hE,~ hF~ hF~ h7G$20~ hYGF==~ hG~ hI,~ hI~ hK~ h#K~ hK~ hL,~ h%M~ h#N~ hZN~ hsNb1==~ hN~ h[P~ hP~ h)Q~ h)R~ hLR~ hR~ hS~ hS~ hpT~ hsU~ hU#2~ hVF==~ hV~ hW~ hW~ htX~ h2Y~ hkY~ hY~ h[,~ h{\~ hr]~ h]S3==~ h]~ h^~ h)_,~ h_~ h`~ h"a~ h|a~ h~b,~ hb~ hd~ h(d:=~ hd~ h fL4=~ hDf~ hf~ hh~ hh~ hh~ hci~ hoa _ You see here a jackal corpse.~ hp~ h5q _~ hq~ hs~ h t~ hLt~ ht~ hu~ hwP=~ h x~ hny~ hD~~ h|~ h~ h~ hp~ h",~ h~ h~ h]~ h~ h~ h*~ h~ h-~ h~ h ~ hf~ h~ h~ h~ h~ hD~ h~ hҐ~ hّ~ h~ hy~ hh~ hN~ h~ hV~ h~ hG~ h~ h+~ hݜ~ h~ h"~ h~ hO~ h~ hġ~ hg~ h~ hx~ h~ h~ hF~ hک~ h ~ h~ hB~ h~ hm~ h~ ho~ hֲ,~ h~ h,~ h~ h| _f - 3 scrolls labelled KINKEB ZAGH (gained 1)~ h:~ h`~ hӺ~ h~ h,~ h^~ h ~ h~ h+~ h~ h+~ hT~ h}~ h~ h)~ hT,~ h~ h~ h~ h~ hk~ h~ h,~ hJ~ h~ hL~ hn~ h~ h~ h,~ h&~ h~ h~ hG~ h~ h~ h6,~ h~ h ~ h,~ hD~ h@~ hU,~ h~ h~ hR,~ hJ~ h~ hB~ h~ h~ h~ h<~ h~ h,~ h ~ hk~ hp~ h~ h~ h4~ h;~ hk~ h~ h>~ h,~ h~ hX~ h~ h~ h~ h~ h~ h1~ h~ hH~ h,~ h[~ h~ h0,~ h~ h ~ h ~ hJ~ h~ h< X~ hq ~ h,~ h~ h ~ hV,~ h~ h~ h!~ ha~ h~ h<~ h~ h?~ h~ h7~ h~ h~ h[~ h~ h~ h~ h~ h~ h ,~ h}!~ h"~ h#~ h#~ hh$~ h%~ hc),~ h)~ h*~ h-,~ h.~ h/~ hb0~ h0~ h0~ h1~ h3,~ h3~ h4~ hu5~ h5~ h5~ ha7~ hb8,~ h8~ h9~ h,;~ hS;~ h;~ h<~ h=~ h=~ h?>~ hc?~ h@,~ h#A~ h:B~ hSC~ h~C~ hD~ hYE~ hF~ hKF~ hI~ hK~ hKNB~ h[~ h\,~ hz]~ h^~ hz`,~ h7a~ hb~ hc~ hc~ h}d~ hze~ he~ hf~ hxf~ hg~ h_h~ hh~ hh~ hi~ hj~ hk~ huk~ hp~ hq~ hr,~ hFr~ h)s~ hs~ ht~ h\t~ h~ h~ h~ h&~ h~ h~ hw~ h~ h%~ hf~ h~ h~ hA~ hq~ h~ h0~ h~ h#~ h~ h~ hF~ hr~ h~ h~ h~ h~ h~ h{~ h,~ h~ h~ hoB~ h~ h~ h~ h~ h~ hY~ h~ h~ ht~ hQ~ h~ ho~ h ~ h ,~ h" ~ h~ h6~ hc~ h~ h~ h~ h~ h)~ h ~ h,~ h~ h#~ h~ h@~ h~ hw"~ hn#~ h#~ hf$~ h&~ h(~ h/(~ h(~ h;+~ h-,~ hU,~ h,~ hN/~ h 2B~ h3~ h5~ hA5~ h5~ h8~ h9~ h(9~ h9~ h;~ hJ=,~ h=~ h?~ h%A~ hZA~ hA~ hCD~ h>E,~ hF~ hG~ hH~ hH~ hWI~ hPK~ haL~ hL~ h M~ hVO~ hP,~ hiQ~ hS~ hT~ hT~ hXU~ hW~ hTX,~ hX~ hZ~ h\,~ h\~ h)^~ hu_B~ h=a~ h@b~ heB~ hf,~ hfg~ hh~ hi~ hj~ huj~ h?l~ h8m,~ hm~ h`o~ hkp,~ hp~ hwr~ hs,~ ht~ heu~ hv,~ hv~ hRx~ hUy,~ hz~ h{~ h|,~ h|~ hy~~ h~ h@~ h~ h܀~ h>,~ hz~ h~ h,~ h~ h~ h~ h~ hr~ hJ~ h/~ hT~ h‰~ h~ h~ h~ h&~ h^~ h,~ hP~ hŽ~ hˏ~ h~ h~ h~ h~ h~ h~ h~ hV~ hH~ hs~ h~ h_~ hq~ h~ h~ h~ hG~ h~ h~ h~ h~ hݠ~ h~ h~ h,~ hQ~ h~ h,~ h~ h_~ h:~ h_~ h~ hC~ hZ~ h~ h~ h ~ h(,~ h̯~ h~ h~ h_~ h~ hM~ hL~ h~ h~ h~ hS~ h~ h~ h~ hL~ h~ h~ h~ h~ h~ hI~ h|~ h]~ h~ h~ h~ h~ h(~ h~ hd~ h~ hF~ h~ h~ h,~ h8~ hL~ hH~ hx~ h ~ h'~ h8,~ h~ hi~ h\~ h~ h~ h~ hL,~ h~ h~ h,~ h~ h~ h~ h;~ h~ h~ h~ h~ h~ h~ h~ h+~ h~ h~ h6~ hh~ h~ h@  There is an open door here.~ hM~ h _~ h~ hn~ hM~ hx~ hD~ h~ h~ h&~ h~ hW~ h,~ h] ~ h+ ~ h# ~ hF ~ h ~ h%  ~ hThere is an open door here.~ h~ hC _~ h~ h~ h,~ hQ~ h@  There is an open door here.~ hQ~ hp _~ hs ~ hh"~ h#,~ h$~ h&~ h),~ h&)~ h6+~ h,,~ hl-~ h/~ h1,~ h 2~ h89~ hl:~ h:~ ho;~ h>~ h?~ h@~ h@~ hD~ hE,~ hdJ,~ hJ~ hK~ hK~ h O~ h0P~ hSP~ hP~ h1U@  There is an open door here.~ hW~ hX6 _~ hZ~ h\,~ h\~ hM_~ h4`~ hi`~ h`~ hc~ hd~ hd~ he~ h8mX~ hCq  There is an open door here. _~ hls~ het~ ht~ hu~ hw~ hux~ hx~ h,y~ h{~ h }~ h<}~ h+~~ h~ hт~ h~ h7~ h~ h~ h ~ h~ hm~ h,~ h~ hߑ~ hٓ~ h~ hV~ h~ hH~ hy~ h~ h ~ h~ hҞ~ h!~ hJThere is an open door here.  ~ hӥ~ hd _~ h~ h}~ hH,~ h~ h~ h~ hӰ~ hu~ hn~ h,~ h~ h\  You see here a jackal skeleton.~ h~ hi _~ h;~ hK~ h~ h~ hc~ h #######.# ########### ......###### #.........# #####.##...##### #.........#  #.##......÷#####.........#### ## #.........÷....'.........'... .# ##.###.....÷#####.........#### ~ h.###..# #.....)....############.. .##...)...@..# #..-1013.4 (240.0) ....#.# #..........# #.. ......# #......#...# #..~ hKX.#### #.÷....#.).# #.. ##.######......#...# #.. .~ h|>........######...# #.. ..........#..# #.. ..........# ##### #..~ hZ.......#  #..~ hT8-~ h~ h E _Done exploring.~ h7| 4~ h| ~ h ....'.........'...÷.0.0) ~ hb ~ h{ E _Done exploring. h4 hþ^ _No target in view! h\J hv< h hE _Done exploring. hY{X[?25h[?0c  Search for what [? for help]?  h [?25l[?1c h  h1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  hJ a - [carried] a - a +0 animal skin (worn) ha hh hp ###Etenc the Changeling #####.############Demigod ......#######.........#Health: 24/24 ======================== #####.##...##### #.........# hqMagic: 4/4========================#.##......÷#####.........#### AC: 2Str: 15 ## #.........÷....'.........'... EV: 11Int: 12 .# ##.###.....÷#####.........#### SH: 0 hKqDex: 13 .###..# #.....)....############.. XL:  2 Next: 36% Place: Dungeon:1 .##...# #...)...@..# hq#.. Noise: ---------  Time: 1013.4 (0.0) ....#.# #..........##.. -) Nothing wielded ......# #......#...##.. Nothing quivered #..#### #.÷....#.).##.. Quill  h>r##.######......#...##.. .>........######...##..  ..........# #...##..  ..........# ######..  ..........##..   hr{_You see here a jackal skeleton. _Done exploring. _Done exploring. _No target in view! _Done exploring.  Search for what [? for help]? armor hy4 h h. _ h%n[?25h[?0c  Search for what [Enter for "armor", or ? for help]?  hX [?25l[?1c h  h4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 dagger of draining h\fb - [D:1] a battleaxe  c - [D:1] a +0 short sword  d - [D:1] a +0 dagger h h h ###Etenc the Changeling #####.############Demigod ......#######.........#Health: 24/24 ======================== #####.##...##### #.........#Magic: 4/4 h=========================#.##......÷#####.........#### AC: 2Str: 15 ## #.........÷....'.........'... EV: 11Int: 12 .# ##.###.....÷#####.........#### SH: 0Dex: 13  hɨ.###..# #.....)....############.. XL:  2 Next: 36% Place: Dungeon:1 .##...# #...)...@..##.. Noise: ---------  Time: 1013.4 (0.0) ....#.# #..........##.. -) Nothing wielded ......# #......#...##.. Nothing quivered  h\#..#### #.÷....#.).##.. Quill ##.######......#...# h'#.. .>........######...##.. hc  ..........# #...##.. h  ..........# ######..  ..........# h\#..  _Done exploring.  hĩo_Done exploring. _No target in view!  h_Done exploring. _Search for what [? for help]? armor   hZSearch for what [Enter for "armor", or ? for help]? weapon h4 hW hi. _ h  _Unknown command. h  h`  hi  h!  hv#  h)' ; _ hg)  hc,  h,  hm.  h>3 d  You see here a jackal skeleton. h5  h5 _ hr7  h+<  h> , hu@  hB  h5D  h]D  hGE  heH  hI  hI  hJ  hCL  hM  hM  hN  hbP  hQ , hS  hS  hU  hU  hV  hX  hZ  hZ  h[  ha X hb  h{c , hrd  hoe  hg , hg  hi  hj , hbk  hl  hm  hn  hn  hp  h9r  hbr  h's  ht  hv  hv  h!w  hw  hx  hx  h;y  h~   #.............######   #.###########.##...####   #.# #.##......÷  h   #.######## #.........÷  h,   #.##.....# ##.###.....÷  h@   #.##.....###..# #.....)  hU   #.##.....##...# #...)..  hp  #.##........#.# #....  h  #.###.@.......# #....31.4 (1 h 8.0)   #.# #..÷#..#### #.÷..  h 4  #.# #...##.######....   #.# #....>........#####  h  #.# #.............#  hx z  #.# #.............#   #.# ####..........#   #.# ####..........#   #.# #.............# h  h  h c _There is a stone staircase leading down here. h? 4 h  h[  h 82.0) _ h  hp u #.# #.# ... #.# ##.## ... #.####.##.#... 2 #.....@.(.....  ##.###.##.#...  h  #.. #.## #.. ###  h  h  h: -3.1 (1.7 h)A  hF _You climb downwards.  Found 3 stones. _There is a stone staircase leading up here. h4 h h hU##.# .#... (.. #.# ..#.####.##.#............#.####@##.#...0.0 h".....<.(..##.###.##.#.... ..## .#.. ..### . h h+4.1 (1 h h!% _Found 5 stones. hP  h  h{  hm  h  hI , h P  There is a stone staircase leading up here. h  h% _ h}  h  h  hQ  h^  h3  h" o#.# .#... ..(....#.# .......#.####.##.#.....#.............#.####.##.#... .#.....<.(.... h" ##.###.##.# #..@....$.#7.1 (3 #.##.#.##.# #.. ..... ### [#.#. hB#  ..... .. ... #.# ..#.# ..# h(*  ho* +8.1 (4 h0  h3 - _Found a pair of gloves. hK4 hN hQ hU hU hY hR[ h^, h_ hJa hd, hf h"j hn, hVo hBr h-v hVv h>x hX}, hS hڈN _You now have 124 gold pieces (gained 15). h4 h{ h  h h h h̞ h h hҤ h{ hê, hج hɮ h hT hճ h` h h hN _You now have 136 gold pieces (gained 12). h( hP ... #.# ... ###### ..#  h̿#.#.....##....##J.####.#.....#.........(....... ..... #.##.........##...# ###.##.#........#...#### ..................  h###.##.#........# ...<.(..........#.# ###.##.#........#.#  ha#.........#####.##.##.#.##.# .# J   endoplasm (asleep)#............# h####[#.#..#.#.##.......... h 50.1 (12.0)  An endoplasm comes into view. h@.JJ h,1.1 (13 h h  hP_The endoplasm quivers. h2 . ...  #.# ... ###### ..# ##.#.....##....##..####.#.....#.......J.....#......(..............  hs3  #.##.........##...# ##.##.#........#@..#### ........................ ##.##.#........#.#.####. ..<.(..........#.#.# ##.##.#........#.# h3 ~ ##.........#####.#  #.##.#.##.# #.#  #........... # h/4 .#  ####[#.#..#.# .# h7  h4> *.J h> #2 h> .0) h^E  hyI  h#... ...  ... ###### ..# ###....##..###..  #.#.....#.............#......(........J.......  #.##.. h*C##@..# ##.##.#........#...#### ........................ ##.##.#.......###. ..<.(..........#.#. ##.##.#........#.#$#........##### ###.#.##.# ........... # h h: hV2--=3 h hѴB _Found 9 gold pieces. The endoplasm hits you. h e  You hit the endoplasm. h-4.0 (0.9 h hb _The endoplasm is severely wounded. h֌;  You hit the endoplasm. h1. hpP--95.0 (1.0 h9 hM _You kill the endoplasm! h. h h h[H _No target in view! hl hm hr hKuH _No target in view! hM4 h hH _No target in view! hZ h[ hR` hcH _No target in view! h" h h hH _No target in view! h\A  hA  hEE  hiG C _No target in view! h%  h,  h  h  h.  h/  h4  h6  h  h  h  h  h#  h$  h)  h,  h  h  h  h  h#  h  h  h  hJ h h+ h3= _ h  hO hS h h׸ h h h* h, h hT h h4== _HP restored. h( hW hP h h h h h h*, h\ h hc h h3= hp h h, hw h h, hr h h h h hL#.####.##.#........#...### h#.........................#.####.##.#........#.#.####.....<.(..........#.#.# h ##.###.##.#........#.#$# h #.........#####.# # #.##.#.##.### #.# #.....# #.# ####@#.#..#.# .# h$- hiU672.0) #.......... h7 ..... h ###.##..#.##.#  h,#.# ..#.# .# ..# ..# # ## .#  hY8- hB h9W _You see here a +0 pair of gloves. h h*18.0) h hr- _h - a +0 pair of gloves h hInventory: 8/52 slots Armour (go to first with [)  h16 a - a +0 animal skin (worn) hh - a +0 pair of gloves Scrolls (go to first with ?)  f - 3 scrolls labelled KINKEB ZAGH  g - a scroll labelled NYKI RERELE Potions (go to first with !)  c - a potion of lignification Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman h# h - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws.  h{ Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged.  h -You found it on level 2 of the Dungeon.  h qStash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour}  h yMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. h h h#.####.##.#........#...### Etenc the Changeling#......................... Demigod#.####.##.#........#.#.### Health: 24/24 ========================#.....<.(..........#.#.#Magic: 4/4========================##.###.##.#........#.#$#AC: 2Str: 15#.........#####.# #EV: 11Int: 12#.##.#.##.### #.#SH: 0Dex: 13#...........# #.#XL:  2 Next: 39% Place: Dungeon:2####@#.#..#.# h[39;49m .#Noise: ---------  Time: 1068.0 (0.0)#..........-) Nothing wielded............Nothing quivered###.##..#.##.#Quill #.# ..#.# .#..# ..# ### .# _No target in view! _No target in view! _HP restored. _You see here a +0 pair of gloves. _h - a +0 pair of gloves  You can't equip that in your current form. h hh. _ hInventory: 8/52 slots Armour (go to first with [)  a - a +0 animal skin (worn)h - a +0 pair of gloves Scrolls (go to first with ?)  f - 3 scrolls labelled KINKEB ZAGH  g - a scroll labelled NYKI RERELE Potions (go to first with !)  c - a potion of lignification Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman hh - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1  hbIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour}  hyMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. h  h t#.####.##.#........#...### Etenc the Changeling#......................... Demigod h9 #.####.##.#........#.#.### Health: 24/24 ========================#.....<.(..........#.#.#Magic: 4/4========================##.###.##.#........#.#$#AC: 2 h_ Str: 15#.........#####.# #EV: 11 h IInt: 12#.##.#.##.### #.#SH: 0Dex: 13 h u#...........# #.#XL:  2 Next: 39% Place: Dungeon:2####@#.#..#.# .# h -Noise: ---------  Time: 1068.0 (0.0)#..........-) Nothing wielded............Nothing quivered h R###.##..#.##.#Quill #.# ..#.# .# hc Y..# ..# ### .# _No target in view! _HP restored. _You see here a +0 pair of gloves. _h - a +0 pair of gloves  h _You can't equip that in your current form.You can't equip that in your current form. h  h  h,  h . _ h J h  h  hZ % _ h , h  h  h  h  h  h^  hP  h  h"  h##  h$$  h&  h0  h6 | #.####.##.#........#.#. #.....<.(..........#.# ##.###.##.#........#.#$ #.........#####.# #.##.#.##.### #.# #...........# #.# ####.#.#..#.# .# ######.......... #..@............. h6 #.....###.##..#.##.##.....# #.# ..#.# .##...... ..# ..# #.#.#.. ## .#...#.#... w   ribbon worm (asleep) h 7 .#.# #.#...#. #w#.### h@ ,72.0 (4 h@ +3.0 (5 hE  h H _HP restored. _You see here a +0 pair of gloves. _h - a +0 pair of gloves  h:H _You can't equip that in your current form. _A ribbon worm comes into view. h8Wf <.( $    #.#   #.#  ####.#.#..#.# .#  ######..........  #..@.......  #.....###.##.  #.....# #.# ..#.# .#  #...... ..# ..# #  hW #.#.#.. ## .#  ...#.#... #.# #.#... #. #w#.###  h <.( $    #.#   #.#  ####.#.#..#.# .#  ######..........  #..@.......  #.....###.##.  #.....# #.# ..#.# .#  #...... ..# ..# #  #.#.#.. ##  ...#.#... #.# #.#... #. #w#.###  h h h# hb _A ribbon worm is nearby! hO #.....<.(..#.# ##.###.##.#.#.# #.........#####.# #.##.#.##.### #.# #...........# #.# ####.#.#..#.# .#######.......... #.#.......#...@.###.##..#.##.# #.....# #.# ..#.# .# #.........# ..# #  #.#.#..#### .# ...#.#...#.# #.#.... hHP #. #w#.#### . .. .# hW hX24.0 (1 _ h] h?` h W#.###.##.# #.........######.#.##.### ..........###.#.#..#.# # ######.......... #.#..............###.##..#.##.# #.# ..#.# ....# ..# # #.#..#### .# ...#.#.... #.# ...... #w#.#####. .. .#  h0 Ywwcatching breath) hC `````The ribbon worm expels a string of sticky webbing. ho@....5 hPs hty=  #.........######.#.##.### ..........# ####.#.#..#.# #.######.......... .#............###.##..#.##.###.# ..#.# ....# ..# # #.#..#### .# ...#.#..... #.# ...#. #w#.######. .. .#  ## _The stream of webbing misses you. hz h4~<w. h~&6 h| h h{ #.##.#.##.### #.#. #...........# #.#. ####.#.#..#.# . #.######..........  #.#...... #.....###.##..#.##.# #.....###.# ..#.# .# #.........# ..# #  #.#@#..#### .# ...#.#..... #.# #w#....... #. #.#.###### . ..#.# ....# ###.#  h h<w. h&7 h} h h=  You hit the ribbon worm.=9 (0.9 hk@ hB  h>BX_The ribbon worm is moderately wounded. h  You hit the ribbon worm.  The ribbon worm is heavily wounded.The ribbon worm is struck by your quills. h(8.8 hn hQ _The ribbon worm misses you. h'  You hit the ribbon worm.  The ribbon worm is severely wounded.9.7 h hC _The ribbon worm bites you but does no damage. hog  You hit the ribbon worm. hCp)80.6 hu hw_ _The ribbon worm is almost dead. h  You barely miss the ribbon worm.The ribbon worm is almost dead.The ribbon worm is struck by your quills. h](1.5 h hQ _The ribbon worm misses you. hP=  You hit the ribbon worm. hV2. h1[6512.5 (1.0 h8_ haO _You kill the ribbon worm! h+4 h hH _No target in view! h h  hg h h:"x #.........##### #. #.##.#.##.### # #. #...........# # #. ####.#.#..#.# #.######.. #.#................ h|" #.....###.##..#.##. #.....###.# ..#.# . #.@.......# ..# # #.#.#..#### .# ...#.#.....  h"q #.###.#....... #. #.#.######. ..#.# h"J   endoplasm (asleep)J ....# h"g#. ###.# h+&0 h.3-3.5 (1 h0 h3] _An endoplasm comes into view. h_ ( #.   #.   #. ####.#  #.######..  #.#..... #.....# #.....###.# ..#.#  #.@.......# ..# #  #.#.#..#### .#  h`  ...#.#.....  #.###.#.......  #. #.#  . ..#.#  J ....#  #. ###.#  h  #.   #.   #. ####.#  #.######..  #.#..... #.....# #.....###.# ..#.#  #.@.......# ..# #  #.#.#..#### .#  ...#.#.....  #.###.#.......  #. #.# . ..#.#  J ... #. ###  h  h$ 8- h w _An endoplasm is nearby! h&x 3#. #.##.#.##.###  #.# #...........#  #.# ####.#.#..#.#  #.######.......... #.#....... #.....###.##..#.## #.....###.# ..#.#  #.........# ..# #  #@#.#..#### .# #.....#.#..... #.#.###.#....... #. #.#.###### . ..#.#J. ....##. ###.# hx C #. h~  h -4 _ h\  h  h #.# #...........# #.# ####.#.#..#.####.######...........#.#....#.#.....###.##..#.##.#.....###.# ..#.#.#.........# ..# ##.#.#.#.#..#### .# #...@.#.#.....  #.#.###.#....... #. #.#.###### .. ..#.# J.. ....##... ###.# #.#. #.#. h h&5 hc h\ hZ #.# ####.#.#..#.###.######........ ..#.#.... #.#.....###.##..## #.#.....###.# ..#.#.#.#.........# ..# #.#.#.#.#..#### .#  #.....#.#.....  #.#@###.#....... #.# #.#.###### ... ..#.# J........##...#####.# #.#.#  #.#.# #.### h|` h`&6 hd hg h7###.######.........#.#.....#.#.....###.##..##..###.#  hE$.#.#........ #.#.#.#.#..#### #.....#.#..... #.#.###.. #@# #.#.######............#.# #####J........##...#####.# h}u#.## h h=&7 h_ h5=a ..#.#....###.#.....###.##..##.#.#.....###.# ..# #.#.#.........# ..# #.#.#.#.#..#### .# #.....#.#.....  #.#.###.#........#####.#.###.#.######.......@.....#.# #####J........# #...#####.# #.#.#  #. h=#.# #.### #. .. hJ JJ  The endoplasm quivers.The endoplasm freezes you.19-----8 hN hO% _You are frozen. h  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm is struck by your quills. h2. hz20=----7=9.4 (0.9 hZ hM _You kill the endoplasm! h/4 h4 hX6H _No target in view! hY4 hy hH _No target in view! hC  h  ha  h& H _No target in view! h*  h  h5  h H _No target in view! h  he  h  hq H _No target in view! h" 4 h1#  h%  h~) g _ h)  h* , hy+  hl, 1== h,  h. , h/  h0 , h;1  hp2  h2  h 3  hK4  h|4 i2== h4  h>6 , h6  h7 , h 9  h9  h9  h :  h.;  hT; i3== h;  h< , h=  h>  h>  hR@  hWB , hB  hD  hD := hE  h?H b4= hH  hKJ  hYK , hK  hL  hN  hN  hO  hP  hR , hR  hS  hT  hU := hV  h9W  hY , hZY  h\  h]  h(^  h^  h`  hb , hDc  hd  hg , hg  hGi  hj , h3k  h3m  hn , ho  h3q  hr , hs  ht  hv , hVw  hy , h.z  h{ y _No target in view! _You now have 146 gold pieces (gained 10). hK} 4 h}  hf  h  h  h"  h  hx , h"  h  h , h  hË  h  h  h  ho  h l#...#####.##.#.# #.##.#.# #.# h! a#.### #.#  ..#####.#######.#  ................#  .######.#######.# #.........# #########@# -......$...J... #######.#######  #.#  ### J   endoplasm (asleep)  h 124.4 (35.0)  An endoplasm comes into view. h? J.J-5.4 (36 hA  hԠ ^ _The endoplasm quivers. hA #. #.#.# #.# #.#.# #.# #.### #.#  .#.#   hxA .........#  #######.# #.........# #@# .......$..J....  #######.#######  #.# ### hA* hO #. #.#.# #.# #.#.# #.# #.### #.#  .#.#  .........#   h8K#######.# #.........# #@# .......$..J....  #######.#######  #.# ###  h&4 hM ha _An endoplasm is nearby! hԠ#.#.# #.# #.#.# #.# #.### #.# ..#####.#######.# ................# .######.#######.#  #.........# #########.######## .......$@.J.....#######.######## #.# ###  h hJ. hH86.4 (1.0) _ h h- hP  You hit the endoplasm.  The endoplasm is severely wounded.=7 hT  hzW ~ _The endoplasm is struck by your quills. The endoplasm barely misses you. h  You hit the endoplasm but do no damage.The endoplasm is almost dead.The endoplasm freezes you. h ]1---8.3 (0.9 h  hu % _You are frozen. h3G ;  You hit the endoplasm. hP i. hQ 6639.3 (1.0 h, h hW h%, h} h3 h h h h h , h h ht, h h` h h h hP h, hN h h h h h4 h3, h h h h% h h, h(, h h h  hy  h  hA , h  h hH, hA hL h~, h h? h, hO h> h, hJ h hR , h  h! h2$, h% hU& h' h ( h( h* h0; #.####.##   ..)#........   #.##.####.##   #.##.....<.(   #.###.###.##   ... h41G#...   #.##. #.##   #.# #.# #...  h2  #@# #.# ####-93.3 (64.0)   #.# ###.######   #.# ..#.#.....   #.# ###.#.....##  #.# #.#.#.....##  #.# #.#.#....... #.# #.#.#.#.#..# #.# #.....#.#... #.# #.#.###.#... hL8 h8F-4.3 (65 h= h?# _Found a club. h4 h ho h h h, h hv hԖ hΘ h, h h$ hԢ, hL hX h, hz hC h h h hij h, h hU h h( h` h h, h hR   #. #...... .  #. #..#..#.#  #. ..#..#. #.### #. ..)... #.... #. #.#..# #.###  hT#. #.#..# #....  #.##.####.#..#.# ##.##  #....@.........#   #########.#.#### #.   #.#.# #.#   h~ #.#.# #.#   #.#.# ###  #.#.. ..#.#  #.### ###.#...  #.# #  #.# #. h23203.3 (9.0) h/4.3 (10.0) h  h  hb h5_i - a fizzy yellow potion h hN  h  h?  h  h  hR  hc , hs  h  h  h  h{  h  h  h  h  h  h<  hC  h , h  h  hz , h  h7  hO , h  hQ  h  h  h  h:  h= , h  h  h  h  ha  h  h  h  h"  h  h  h  h  h%'  h(  hY, , h-  hj0  h0  h-1  h1  hX3  h9    .  ... #########..._ ............ #.##.@....... 24.3 (2#.##.###.....  hl9 #.##.# .... #.##.# #...... . #.##.# #..#..#.##.##.# ..#..#. #.### h9 #.##.# ..)... #.#.##.# #.#..# #.####.##.# #.#..# #. h@ B5.3 (21 hC  h+F 6 _Found an opulent altar of Gozag. hOJ hZ:  .## .. ..##. .... ... ##..._.. #...... #.##..g#. #.##.###..#. #.##.# .....##. #.##.# #........ .. #.##.# #..#..#.# #. #.##.# ..#..#. #.####. g   goblin (asleep) #.##.# ..).... #...... hc: #.##.# #.#..#. #.####. #.##.# #.#..# #.....< 6.3 (1.0)  A goblin comes into view. It is wielding a +0 dagger.  The goblin shouts! hg g h\gg.gg 2 goblins (1 wandering) hh4==7.3 (2 hNp:_ hr  hrg_A goblin comes into view. It is wielding a +0 dagger. h; .##  ..  ..##.  .....  ......  #########..._..  #.............g  #.##...@.....g.  #.##.###.......   .....#.   #........   #..#..#.#   ..#..#.   ..)....   #.#..#.     h< h:b ..## .. ..##. .....  ......  #########..._..  #.............g  #.##...@.....g.  #.##.###.......   .....#.   #........   #..#..#.#   ..#..#.   ..)....   #.#..#.    < hi W_ h[p 8_ hs d _There are monsters nearby! h.   ..##  ... . #..##. .. . #..._. #.g. #.##....@....g.#.# #.##.###.#.# #.##.# #.....#.##.# #.##.# #. . #.##.# #..#..#.# #.# h-/  #.##.# #..#..#.# #.####.# #.##.# #..).... #. #.##.# ##.#..#. #.####.# #.##.# #.#..# #.....<. h+1  h1  h;9 z_g.g.g h9 ;--8.3 (1 _ h@  hqB  hn  ..## .. ... .. ###..##. .. .. #..._. #.g. h0m. #.##.g.#.#. #.##.###.#.#. #.##.# #.....#.#. #.#. #.##.# #.. . hq #.##.# #..#..#.# #.# #.##.# #..#..#.# #.####.# h #.##.# #..).... #. h} #.##.# ##.#..#. #.####.# #.##.# #.#..# #.....<.( h, h,g.g. hVA--9 hT h h   #..## . .... ...# ###..##...# #. .# #..._. #.g....#. #.##. hq g.....# #.#. #.##.###.#.#. #.##.# #.....#.#.# #.#. #.##.# #.. . #.##.# #..#..#.# # #.##. #.##.# #..#..#.# #.####.##. h 2 #.##.# #..)....# #. #.##.# ##.#..#. #.####.##. #.##.# #.#..# #.....<.(. h hH%g. h_1---=30 hi h"` _The goblin is struck by your quills. The goblin hits you with a +0 dagger. h28  You hit the goblin. h _)   goblinYou kill the goblin! h~Q---61.2 (0.9 h8_ hŖ; _The goblin hits you with a +0 dagger. h^ _  h4{You hit the goblin.  The goblin is moderately wounded. hk-2.2 (1.0 h98_ h= _The goblin hits you but does no damage. hq _ You hit the goblin.  The goblin is severely wounded. hGr-3.1 (0.9 hy8_ h{= _The goblin hits you but does no damage. hg _The goblin hits you but does no damage.  You hit the goblin.  h The goblin is severely wounded. _The goblin hits you but does no damage.  You hit the goblin but do no damage.  The goblin is severely wounded. hme17----4.1 (1.0 h@:_ h; _The goblin hits you with a +0 dagger. hP8  You hit the goblin. hT^e) hbj18=---95 hi hkJ _You kill the goblin! h4 h hH _No target in view! h<4 h5D8_ hcFH _No target in view! hjW_ h8_ hH _No target in view! h|* 9_ h+  h^1 8_ hv3 H _No target in view! h  h  h  h   h :_No target in view! h  h$  h?  h  h ; _ h  h&  h  h  , h  h  h i9== hm  h  h  he  h$ , h'  h, , h?.  hR2  h2 j20== h4  h8 , h:  hQ> , h@  hD , hE  hI := hI  hK  hP 91 hP )= hU  hZ , h0\  h]` , h b  hGe , h&g  hk  hl #2 h,l F== hn  hvq  hq  hYs  hMw , h1y  h| , h  hi  hӂ i3== h݄  h , hn  hn , hU  h> , h  hA  h i4== h  h  h , h  h  hK  h  h8  hZ  h , hg  hb  h -   ..#   ..#   ..## .  h#  ... .>  #..##....  ........#  ###..##...# hI    ##.@........ -63.1 (2 hk k8.0)  #.. h 0#  h   #########..._.....   #..........).....#  h   #.##.......).....# #. h  #.##.###.......... #. h5 '  #.##.# #.....#.#.# #.#  #.##.# #......... ...  #.##.# #..#..#.#.# #.## hm 8_ h b=-4.1 (29 h  h t _No target in view! _Found a stone staircase leading down. hC4 hD hL hRr  ....  #..#  #..#  #..## .# .... .>.  #######..##....  .b............#  ##@.##...#  #  #..........#  h^S #########..._.....   #..........).....# . #.##.......).....# #.#.. b   bat (asleep) #.##.###.......... #.#.. #.##.# #.....#.#.# #.#.. #.##.# #......... ..... hvZ,0.0) hZ+5.1 (1 h`9_ hGdV _A bat comes into view. h~HL .... #..# #..# #..## .#  .... .>.  #######..##....  .b............#  ###@.##...#  ##..........  #..........#  ###..._.....  ...).....#  ....).....#  #..........   #.....#.#.#     h .... #..# #..# #..## .#  .... .>.  #######..##....  .b............#  ###@.##...#  ##..........  #..........#  ###..._.....  ...).....#  ....).....#  #..........   #.....#.#.#    _ h9_ hZ _A bat is nearby! h-   ...  ....  #..# :  hd #..# ..  #..##...#  .......>. K#######..##.... ..b....@.......#  hEj########..##...#  h ##..........  #..........# h<  #########..._.....  #..........).....#  hB*  #.##.......).....# #.#. K   kobold (asleep) hk   #.##.###.......... #.#  #.##.# #.....#.#.# #.# h'  hPq_A kobold comes into view. It is wielding a +0 dagger. h&6 h9_ h1 _Found a book of the Senses. hH   ...  ....  #..# :  #..# ..  #..##...#  .......>.  #K#..##....  #..b.# #..##...#  ##..........  #..........#  #..._..  #..).....#   #.##.......).....# #.#  #.##.###.......... #.#  #.##.# #.....#.#.# #.# hJh.KK hK&7 hO;_ hP h<   ...  ....  #..# :  #..# ..  #..##...#  .......>.  #.#..##....  #.Kb.#  #..##...#  ##..........  #..........#  #..._.....  #.).....#  #.##.).....# #.  #.##.###. #.  #.##.# #.....#.#.# #. hd h&8 h h h/   ...  ....  #..# :  #..# ..  #..##...#  .......>.  #.#..##....  #.Kb.#  #..##...#  ##..........  #....#   #..._.....  #.).....#  #.##.).....# #  #.##.###. #  #.##.# #.....#.#.# # hU:<9 hGA hC h   ...  ....  #..# :  #..# ..  #..##...#  .>.  #. h#..##....  #.Kb.#  #..##...#  ##.  #.#  #..._.....  # hښ.).....#  #.##.).....#   #.##.###. h   #.##.# #.....#.#.# hub_b  =70 h4G_  hZ_The bat misses you. The bat is struck by your quills. The bat misses you. hp5  You hit the bat. hT.K   kobold721.0 (0.9 h hG _You kill the bat! h    ...  ....  #..# :  #..# ..  #..##...#  #  h.>.  #.#..##....  #.K.#  #..##...#  ##.  #.#   #..._.....  #.).....#   #.##.).....#  hL  #.##.###.   #.##.# #.....#.#.# hͦr2--2.0 (1.0 h hԶ; _The kobold hits you with a +0 dagger. h h:--3 h;_ h" _You hit the kobold but do no damage. The kobold hits you with a +0 dagger. h'f8  You hit the kobold. hPlV)_ hCo.54 hu hOyJ _You kill the kobold! h\:_ h h h8H _No target in view! hN hO h$W hXH _No target in view! h  h h'9_ hH _No target in view! hI4 hP_ _No target in view! h1V_ h] h  hh:_No target in view! hu'4 h-;_ h/C _No target in view! h4 h h| hV_ hr h&! hIg4 hWh h{l; _ hp hsB hyb3= hz h"} hj} h,B hD h, hb h hۍi4== h h h h h h hϛ h hG h9X h h h:= h^ h h, h h h%, h h hv h h h h, h[ hrB h h h, hc h h hz hT h hii K# ##..##  ... .....  ......##...#.##  ......$.......  .........#..  hP ..........  #..##..:#  #..##..@# -  h,X #######..##...#..##  # #............>......  hj #.#######..##.........  #.).............#.###.  #########..##...#.#  h]K   kobold (missile, asleep) ##............ #..........#... #########..._.......# h*"# h0928.0) hj.KK) hF-3.0 (19 h8 ;_ h p _A kobold comes into view. It is wielding a +0 whip. hw .# ##..## .K. ..... ......##...#.##  ......$.......  .........#..  .......... #..##..:# #..##..@#  #...#..##  # .....>......  #..##.........  #.).............#.###.  #..##...#.#  .......  .....#... _  hE> .# ##..## .K. ..... ......##...#.##  ......$.......  .........#..  .......... #..##..:# #..##..@#  #...#..##  # .....>......  #..##.........  #.).............#.#  #..##...#.#   h>....... .....#..._ h+E4 h+L9_ hM] _A kobold is nearby! hy#. #..#.# ##..## ## ..K. .......##...#.###$.......#..#...#................ #..##.@:# hzp #..##...#  #######..##...#..## # #............>...... #.#######..##......... #.).............#.###.#########..##...#.# ##.......... #..........#... h| hJ.K h 84.0) _ hȋ h' hX( b . ..)# #. #..# #.# ##..###### ..... ........K##...#.###$.......##...#........@........###..##..:#.##. #..##...#  #######..##...#..## # #............>..... #.#######..##......... h( I #.).............#.###.#########..##...#.# ##. h%3  h8 8(( h! &.. hͿ .=5 hT  hm % # ..# . ..)## #. #..# #.#.# ##..###### ...... ........K##...#.###$.......##...#..................####..##..:#.##. #..##...#  #######..##...#..## # #............>...... #.#######..##......... hZ " #.).............#.###.#########..##...#.# _Found a whip. The kobold throws a stone. The stone hits you but does no damage. hx  h  h . hz K h  h  h - h 6 h  h  hu5 8  You hit the kobold. hG@ C) hTA 68=7 hHI  hL   hCL <_You kill the kobold! h 4 h  h H _No target in view! hx 4 h ^ _No target in view! hu  hIv  h}  h H _No target in view! h& 4 hD  h+ H _No target in view! hZ h[ ha hdH _No target in view! h hy hR hC _No target in view! h4 hb h" hx,78 M# .. . ..) #. #..# #.#.# ##..######. ........ ##...#.##)@.......# 0....#...#.................####..##..:#.##.#..##...# .[.#....#.# h 6;- h68.0 (1 h= hju _Found a scale mail.-9.0 (2 h h> _You now have 160 gold pieces (gained 4). h#4 h5& h>- h2, h5 h.9 hT<, h{> hfA hD, hF hO . ..)## #. #..# #.#.# ##..######...... ........ h P......##...#.###......)........# ...........#...#.#............  h;P####..##..@#.##.. #..##...# .[  hsP########..##...#..##  # #............>......   hP#.#######..##.........  #.).............#.###. hP  #########..##...#.# ##............ hQQ ##...  You pick up a book of the Senses and begin reading... hl]-302.0 (3 h ^+3.0 (4 hc h g{  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library. hf 4 hh  hm  hv B hw  hz  h,{  h|  hB  h B h  h  h֋  hG  h  h˗ #..# . ..)# .## #.# #..# ..  #.#.#.##..#######.  ......... <.  ......##...#.###.# .  ......) h P..#.# .  .....#...#.#....#...............@.......7  ####..##...#.##..###... #..##...#..[..# #####..##...#..##.# ...........>....... #####..##........... ............#.###.### #####..##...#.# .#  ##.... . h A8.0 (5 h  hҪ ; _Found an escape hatch in the ceiling. hǦ   .).## #.# #....#.#.##..#######. #............... <. ..##...#.###.# ...)........#.# ...#.....#...#.#..............   h <####..##...#.##@.###... #..##...#..[..# #####..##.Quill .....#.....  #..........#... h  hN +9.0 (1 h)  h>  h 3# #.# #..# .. #.#.#.##..#######. # ............... <. .. ##...#.###.# ... hb P ......)........#.# ...# ...........#...#.#....# h  ................ ####..##...#.##..###... h C #..##...#..@..# ######..##...#..##.# ............>........ ######..##............. .............#.###.###.# ######..##...#.# .# .  hW > ##............ .. #... #####..._.......## h9_ h'10 h] 8_ hS _You see here a +0 scale mail. he9_ h&1 h hh) _j - a +0 scale mail hW  hC\ DInventory: 10/52 slots Armour (go to first with [)  a - a +0 animal skin (worn)h - a +0 pair of gloves  j - a +0 scale mail  h\ Scrolls (go to first with ?)  f - 3 scrolls labelled KINKEB ZAGH  g - a scroll labelled NYKI RERELE  h\ Potions (go to first with !)  c - a potion of lignification  i - a fizzy yellow potion  h\ Baublesb - 3 flux baubles Talismans (go to first with %) h] Pd - a quill talisman (active)  e - a protean talisman h^Sj - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6.  h2_If you switch to wearing this armour: Your AC would increase by 4.0 (2.0 -> 6.0). Your EV would decrease by 2.5 (11.3 -> 8.8). You found it on level 2 of the Dungeon.  h_KStash search prefixes: {inventory} {body armour} {body armor}  h_zMenu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  h_ Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe. h` h hh hC! # #.# #..#..Etenc the Changeling#.#.#.##..#######. #Demigod............... <. ..Health: 24/24 ======================== h......##...#.###.# ...Magic: 4/4========================......)........#.# ...#AC: 2 hStr: 15...........#...#.#....#EV: 11Int: 12.......................SH: 0Dex: 13 hb####..##...#.##..###...XL:  2 Next: 78% Place: Dungeon:2#..##...#..@..#Noise: ---------  Time: 1311.0 (0.0) ######..##...#..##.#-) Nothing wielded  h............>........Nothing quivered ######..##.............Quill .............#.###.###.# ######..##...#.# .# .##............ ..#..........#... #####..._.......##You pick up a book of the Senses and begin reading...   hRYou add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library. _Found an escape hatch in the ceiling. _You see here a +0 scale mail. _j - a +0 scale mail h:_ h8 h8_ h _You start removing your armour.2.0 (1 h` 8_ hd A3.0 (2 hB :_ h 8_ h +4.0 (3 h" :_ h>*  h~* +5.0 (4 h03  h8 8_ hW9 +6.0 (5 h,G  0 _You continue removing your +0 animal skin. x5_ hN  You finish removing your +0 animal skin.  You start putting on your armour. hN $7.0 (6 hT 8_ hY :_ hZ +8.0 (7 h^  hee  he +9.0 (8 hi 8_ hp  hOp ,20.0 (9 hu :_ h{ E1.0 (10.0) h 8_ hށ 6 8 _You continue putting on your +0 scale mail. x5 hd  h :_ h҉ _ _You finish putting on your +0 scale mail. hɱ Inventory: 10/52 slots Armour (go to first with [)  j - a +0 scale mail (worn)a - a +0 animal skin  h - a +0 pair of gloves Scrolls (go to first with ?)  f - 3 scrolls labelled KINKEB ZAGH  g - a scroll labelled NYKI RERELE Potions (go to first with !)  c - a potion of lignification  i - a fizzy yellow potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman h%a - a +0 animal skin. A large piece of thick skin covered in fur, cut from the corpse of an animal andworn as a primitive garment. It offers rudimentary protection against harm, but,having never been tanned, it carries a light stench of rotting flesh. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.0 (6.0 -> 2.0). Your EV would increase by 2.5 (8.8 -> 11.3). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “He killed the noble Mudjokivis.  Of the skin he made him mittens,  Made them with the fur side inside, (w)ear, (d)rop, (=)adjust, or (i)nscribe. h*  hf.! # #.# #..#..Etenc the Changeling#.#.#.##..#######. #Demigod............... <. ..Health: 24/24 ======================== h.......##...#.###.# ...Magic: 4/4========================......)........#.# ...# h.ZAC: 6Str: 15 h............#...#.#....#EV: 8Int: 12 h%/.......................SH: 0Dex: 13 hJ/|####..##...#.##..###... hj/XL:  2 Next: 78% Place: Dungeon:2#..##...#..@..# h/@Noise: ---------  Time: 1321.0 (0.0) ######..##...#..##.#-) Nothing wielded ............>........Nothing quivered ######..##.............Quill  h/M.............#.###.###.# ######..##...#.# .# . h 0##............ ..#..........#...  hA0d#####..._.......##You start removing your armour.  h0_You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.   h,1You start putting on your armour. _You continue putting on your +0 scale mail. x5  hZ1J_You finish putting on your +0 scale mail. h88_ h8+2.0 (1 h=:_ h@0 _You drop a +0 animal skin. hpc J hg  hj  hDk  hp , hp , hq  hms  h:u  hu  hv  hx  hz  hz  h{  hh  h  hƄ  h…  h  h  h* , h{  hh  h  h  h  h6  h 4 hH X h  h  h;  h  h  hֽ , h  h{  h , hA  h  h  h  h  hC  h , h  h  h$  h  h  h  h  h  h  h=  h  hV  h!  h  h  h  h!  h  hS  h  h  hV  h , h(  hd  hj % h X ####   h l...  #.#   h p##.####### . # #####.........  ...#.#####.....@....##45.0 (2 h, 3.0)  hT ^ .......................  h "###....##.#.####.#.$.... ..<.....................  h 2##.#...................< .#.#....#.#.##.#....#### .#.#....#.#.##.#...... ....................##..###......##.## h  h ,6.0 (24 h  hO 9 _Found a stone staircase leading up. h hB hc, h5 h] h h: h#N _You now have 174 gold pieces (gained 14). h$4 ht% h`' h) h%* h* h], hp. h. h/ h2 h4<f...#.#....##.#######.....#####............. . ####..........####.###.. ........................ ##.#.####.#............. .....................# ................. .#.#.##.#....####..#.# .#.#.##.#...... ..... ...## .....##.##...# .......  h< ##.#.##. #...# ...j...jj 2 gnolls (1 polearm, asleep) ##.#.## #... ...j... ..#.[.. .....## h 53.0 (7.0)  2 gnolls come into view.Found a leather armour. h9  The gnoll shouts! x2 h hjj.jjj 3 gnolls (1 polearm, 1 wandering).j hX5===4.0 (8 h h _A gnoll comes into view. It is wielding a +4 flail. _There is a stone staircase leading up here. h. ... #.# .... ##.#######..... h&6 #####............. .#..........####.###... hBv. .##.#.####.#.. h^Q..#.. h|E..@<. . h'.#.#.##.#....####..#.#.. ..#.#.##.#...... ..... h.....## ........##.##...# ...j... .##.#.##. #...# ..j....   gnoll (polearm)  hY.##.#.## #... ........ ..#j[.. ......## h} h h1. h3---5.0 (1  h _ h; h h S  ... #.# .... ##.#######..... #####............. . .#####.####.###..... ..##.#.####.#..#.. hPS ".<..#.#.##.#....####..#.#...#.#.##.#...... ..........## ....... #......##.##...# ..... hkS h.. #.##.#.##. #...# ..j....  hS g#.##.#.## #... .......  hS O. ..#j[..  hS .## hK]  h] B---6 h>c  h&e  h  ... #.# .... ##.#######..... # #####............. .  h 5#.#####..........####.###.....##.#.####.#..#.. h= .<..#.#.##.#....####..#.#...#.#.##.#...... ........## ....... # hc #......##.##...# .  #.##.#.##. #.. h .# ..j.... ##.##.#.## #... .. .... ..#j[.. .## hu <7 h  h  hz1 ... #.# .... ##.#######.....  # #####....... . .#.#####..........####.###........##.#.####.#..#.. #.<.  hӺI#....#.#.##.#....####..#.#.. #....#.#.##.#...... .............##  hKF.#......##.##...# . # #.##.#.##. #...# ..j....#.##.#.## #.... .. ....# ..#j[.. .## h h hg'Kjj   gnollK   kobold (missile, wandering) h&8 h> hz _A kobold comes into view. It is wielding a +0 short sword. h=... #.# .... ##.#######..... # #####....... . #.#####..........####.###.. .... ##.#.####.#. #.. .<. ....#.#.##.#....####Kj#.#.. ....#.#.##.#...... ..... .......## . ......##.##...#  #.##.#.##. #...# ..j.... .##.#.## #.... .  ....#  hWKK) h@=((((((( hi h...@..<j. h.=9 h& h)n _The kobold throws a stone. The stone closely misses you. h z... #.# .... ##.#######.....  #####............. . .#####..........####.###.. . ##.#.####.#. #.. <j...... #.#.##.#....####K.#.#.. #.#.##.#...... ..... ..## ....... ......##.##...  h >#.##.#.##. #...# ..j.... .##.#.## #.... .  ....  hŭ  h<  h  h jK..jj 2 gnolls (1 wandering) h /-60 hE  hx  hfw... #.# .... ##.#######..... #####............. . #####.####.###.. .. ##.#.####.#.  hw|j....#.. K. #.#.##.#....####.j#.#..  hx#.#.##.#...... ..... ....## ....... ......##.##...# ....... .##.#.##. #...# ..j.... .##.#.## #.... .......  hR{ h j.jThe kobold hits you with a +0 short sword. h b18------=1 h h8 _The gnoll hits you with a +0 whip. hZ ... #.# .... ##.#######..... #####............. . .##### h.####.###..... ..##.#.####.#. hNO.j....#...Kj.......#.#.##.#....####..#.#...#.#.##.#...... ..........## .......  h#......##.##...# ....... #.##.#.##. #...# ..j.... #.##.#.## #.... ....... . ....# ..#j[.. .## ht hC h h h2&  hvj.Kj.jj 3 gnolls (1 polearm) hcThe kobold attacks as it pursues you! The kobold hits you but does no damage. h&2 hw h` _The gnoll is struck by your quills. The gnoll hits you but does no damage. h~ ... #.# .... ##.#######..... # #####............. . #.#####..........####.###.....##.#.####.#..j.....#...Kj..#.#.##.#...j####..#.#...#.#.##.#...... ........## ....... # hX#......##.##...# .  h #.##.#.##. #...# ..j.... ##.##.#.## #.... .. ....# ..#j[.. .## h h hK  The kobold attacks as it pursues you! The kobold barely misses you. hz hj.Kj< h&3 h hJR _The gnoll barely misses you. h ... #.# .... ##.#######.....  # #####....... . .#.#####..........####.###....... hPv.##.#.####.#..j......#.. #.Kj<. #....#.#.##.#...j####..#.#.. #....#.#.##.#...... .............##  h{.#......##.##...# .  h# #.##.#.##. #...# ..j....#.##.#.## #....  h.. ....# ..#j[.. .## h h (((((((The gnoll hits you with a +0 spear. The kobold throws a stone. h>].....@.15---------4 he hhR _The stone barely misses you. hHo ... #.# .... ##.#######..... . # #####....... . ..#.#####..........####.###......  hzI#....##.#.####.#. <.j......#.. .#.Kj<. .#....#.#.##.#...j####..#.#.. .#....#.#.##.#...... ............### .  h6JA.###......##.##...# . .# #.##.#.##. #...# ..j.... .###.##.#.## #.... . . ....# ..#j[.. .## hL h9M hSgK.j. hTl1-------5 hSbO _The gnoll hits you with a +0 spear. hA t ... #.# .... ##.#######.....  . # #####............. ..#.#####..........####.###........ ##....##.#.####.#. .<.K.#.. #.#.j.j<. #.#....#.#.##.#...j####..#.#.. #.#....#.#.##.#....... ............####. ..###......##.##...# . ..# #.##.#.##. #...# ..j.... #.###.##.#.## #.... .. ....#. ..#j[.. .## h  h  h"  h K.j.j. h &6 h  h < _The gnoll hits you but does no damage. hHG  ... #.# .... ##.#######..... . # #####............. .  ...#.#####..........####.###..  ....#....##.#.####.#. ..<.K.#.. ##.# hoH >.j.j.<. .#.#....#.#.##.#...j####..#.#.. .#.#....#.#.##.#.............####. #..###......##.##...# . [..# #.##.#.##. #...# ..j.... ##.###.##.#.## #.... .. ....#. ..#j[.. .## hJ  hM  hqO I  The gnoll attacks as it pursues you! hP  h.Q  hQ  hSZ n.jjK.. hj[ j0-----7 hb  he C _The gnoll hits you from afar with a +0 spear. hX ... #.# .... ##.#######..... . # #####............. . ...#.#####..........####.###.. ...........#....##.#.####.#..<.#..#.#.jjK...<. ..#.#....#.#.##.#...j####..#.#.. ..#.#....#.#.##.# h........####. ##..###......##.##...# . .[..# #.##.#.##. #...# ..j.... .##.###.##.#.##. #.... ... ....#. ..#j[.. .## h  h, h hۼjj.K.j.-8 h h hΩC ... #.# .... ##.#######..... . # #####...... . ...#.#####..........####.###.. ...........#....##.#.####.#..< hU.j.#.. .###.#.j.K....<..#.#....#.#.##.#..j.####..#.#...#.#....#.#.##.#..........####.  h.##..###......##.##...# . . hĪ.[..# #.##.#.##.##...# ..j.... ..##.###.##.#.##.##.... .........#. ..#j[.. .## h h h_j.K. hn1=-9 h h hD ... #.# .... ##.#######..... . # #####.....  ...#.#####..........####.### .............#....##.#.####.#.<.j.# #.###.# hr..jK.....<.#.#....#.#.##.#..j.####..#.# #...#.#....#.#.##.#...........#### #.##..###......##.##...# #..[..# #.##.#.##.##...# ..j #..##.###.##.#.##.##.... ........#. ..#j[ .## h h h} h hj.jK.j. h'70 h h h ... #.# .... # ##.#######..... # . # #####...... # ...#.#####..........####.### # ...................#....##.#.####.#.<.j.# .#.###.# hb-.jK......<.#.#....#.#.##.#.j..####..#.# .#...#.#....#.#.##.#..............#### .#.##..###......##.##...# .#..[..# #.##.#.##.##...# ..j  h>.#..##.###.##.#.##.##.... >............#. ..#j[ .## h h h~ h$ h"j.jK.j. hI#1 h** h, hO> ... #.# .# ##.# .# . # #####. )# ...#.#####..........####. .# ................. .#....##.#.####.#.<.j. ..#.###.#.jK.<.#.#....#.#.##.#j...####..#. ..#...#.#....#.#.##.#... hcP.....#### ..#.##..###......##.##...# .#..[..# #.##.#.##.##...# ..j ..#..##.###.##.#.##.##.... .>.......#. ..#j .## h{R, hS hT h9U hL\j.j..jK#. h\&2 hc h4e hDl  ... #.# .# ##.# . hl .# . # ##### .)# ...#.#####..K.####. ..# .............#....##.#.####.#.<.j hAm b.#.###.#.j..j.<.#.#....#.#.##K#....####..# hhm .#...#.#....#.#.##.# hm {...........#### hm .#.##..###......##.##...#  hm .#..[..# #.##.#.##.##...# ..j hm .#..##.###.##.#.##.##.... K 2 kobolds (miss hn ?iles, 1 wandering) ..> hvn .........#. ..# .## hw  A kobold comes into view. It is wielding a +0 dagger of speed. hmw  hw  hx  hT| M  The kobold shouts! h" .Kjj.K...K) hb q2=====3 hχ  hŠ { _The gnoll attacks as it pursues you! The gnoll completely misses you. h6  ... #.#  ..# ##.#.# . # #####...)# ...#.#####..........####. #..# ...........K. #.. hԅ #....##.#.####.#.<.jj #...#.###.#.j.K.<.#.#....#.#.##.#....####...#...#.#....#.#.##.#..........#### #...#.##..###......##.##...#  h #...#..[..# #.##.#.##.##...# .. #...#..##.###.##.#.##.##.... .> h6 6......... hZ `.#. .. #.## h7  h]  h  h0  hy  h i ...  #.#  ..###. . # #####..)# ...#.#####.... .............#....##.#K####. h7 X<........jj....#.....@j.K....<#....#.#.##.#.#....#.#.#..........###..... [..# #.##.#. h[ _ #.#. >..... h =   hf  ...  #.#  ..###. . # #####..)# ...#.#####.... .............#....##.#K####.<........jj....#.....@j.K....<#....#.#.##.#.#....#.#.#......... hjg .###..... [..# #.##.#. #.#. >.....  hcq  .Kjj.j.K.  The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. hq y7/24 -------4 hy  h| V _* * * LOW HITPOINT WARNING * * * h ... #.#  ..# # # ##.#  ...# .. #. #####  ..)# ...#.#####..........####  #..# .............#..#....##.#K####.#.<.jj#...#.###.#....@.j.K.< ) h.#.#....#.#.##.#....####.#...#.#....#.#.##.#.......#### ##...#.##..###......##.##...# #...#..[..# #.##.#.##.##...# #...#..##.###.##.#.##.##.... .>.........#. ##.## h4 h h h.K.j.K h2P---5 hI  h ha ...#. #.# ..# ### #. ##.# ...# ....#. ##### ..)#.#.#####.... #..#........ .##.. h b#....##.#.####.#.<.K.j .##...#.###.#...@..jj.< .).#.#....#.#K##.#....####.#...#.#....#.#.##.#.......... h4b.#### .##...#.##..###......##.##...#  hXb.##...#..[..# #.##.#.##.##...# .##...#..##.###.##.#.##.##.... .> h}b.........#.  hb5.##.## h9e he hhf hf h6g hbh hqj..KKj#. hYq@-6 hy h{ h ... #. #.# ..# #### #. ##. ...#.#. ##### ..)#.#.#####... # #..# ............. #.##..#....##.#.####.# h$.<.j.##...#.###.#..@..KKj. ..).#.#....#j#.##.#.....#...#.#....#.#.##.#.. hw. ..##...#.##..###......##.##...# . h.##...#..[..# #.##.#.##.##...# ..##...#..##.###.##.#.##.##.....>....... hC?.#. ..##.## h h h, h7 hx h hmTKKjj.. hT `8=----7 h( h-* hM ...#.#.# #.# ..# #####.#.# ##. ...# #.....#.# ##### ..)# .....#.#####.. .# #..# ...... .#.##..#....##.#.####.#.<.j.##...#.###.#.@.KKjj.).#.#....#.#.##.#.....#...#.#....#.#.##.#.......... #..##...#.##..###......##.##...# #..##...#..[..# #.##.#.##.##...# #..##...#..##.###.##.[4 h0m#.##.##.....>........#. #..##.## hH, hܴ hT h0jKK.j. h&8 h3 h hj v##### .. .. ...  hj /#.#.# #.#  ..# #####.#.# ##.#### ...# #.....#.# #####...... . ..)# .....#.##### #.# #..# .................  hj #.#.##..#######....##.#.####.# hj ...........<.@...j.j hk .##...#.###.#..KK.j...........)........#.#....#.#.##.#....# hlk #...#.#....#.#.##.#..... ..........................# ##..##...#.##..###......##.##...#  hk  #..##...#..[..# #.##.#.##.##...# ##..##...#..##.###.##.#.##.##... ........> hk 9.........# hn  ho  hso  hp  hy K.jjj..K.. h[y &9 h  h7  h' ##### ..... ... #.#.# #.# ..# #####.#.# ##. # ...# #.....#.# #####  . ..)# .....#.#####  #.# #..# .... .#.#.##..#....##.#.####.#.<@.K.jjj h'.##...#.###.#...K.).#.#....#.#.##.#.....#...#.#....#.#.##.#..........#..##...#.##..###......##.##... h' #..##...#..[..# #.##.#.##.##...#..##...#..##.###.##.#.##.##.>. hU+, h,, h]- hN7K.jj..K.j=80 h? hAy _The kobold attacks as it pursues you! The kobold barely misses you. h ##### ..... ... #.#.# #.# ..# #####.#.# ##.  # ...# #.....#.# ##### . ..)# .....#.##### # #.# #..# ... #.#.#.##..#....##.#.####.#.@.K.jj.##...#.###.#..K.j.).#.#....#.#.##.#.#...#.#....#.#.##.#..........#..##...#.##..###......##.## #. h5v.##...#..[..# #.##.#.##.###..##...#..##.###.##.#.##.##.> h hBK.Kj.j.j.9==-1 hW hc _There is an escape hatch in the ceiling here. h N- hc  h  hQ  hͯ  hx  h׸ I  The kobold is struck by your quills. hl )Kj.j.j.   kobold (missile) h K=812 hQ  hq * .# #....#  .###....##########  .'.'....'.......>#  .###....#.######.#   ÷..#....#.# #.#  ...#....#.# #.#  ...######.# #.#  ...# #.# #.#  1 hq k# #.# #@#  # #.# #.#  # #.# #.#  # #.# #.#  # #.# #.#  ...# #.# #.#   #########'#### #.#   hq   #........# #.#     h r  #........# #.#    _You kill the kobold! hr  hv  hѾ +7 (1.7 h  h \ _A mysterious force pulls you upwards. The hatch slams shut behind you. h4 h2 h^ _You are too injured to fight recklessly! h$K hK hK h0M hyM hPn hQf10/24= h9Q hT hU hU_1== h_V hnW, hW hX, hpY hmZ, hZ h[ h?\_2== h?] h^ h3_ h_ h` h` hha hb, hc h#d hFd_3== h$e heB hef, hf hg, huh hi hi_4== hj hk, hl hm, hn h4o hbo ho hq hzq_5== hq h6s, hs ht ht hu hv hv h w hXx hx:= hy hV{6= h|, h} ha~, h~ ho, h h> hd_7== h h, h h h h% hA hk h؇ h h-l18== hʼn h h h hB hz h h9 h hɐi9== hC hd, h hޓ, h^ h| h h( h8 hx$20 hF== h h` h h h, h> hB hÞ1== h4 h, h* h, h h|, h̡ hP h:= h hx2= h0, h h٥, h? hA, hͧ h¨ hi3== h h, hz hA, h h$, h hm_ _You start resting. he1442.7 (60.0) hٸw4==3.7 (61 hy h" _HP restored. hkpM####  ###....#########'.'....'.......> .###### ÷....#### ...# #.# #.# #.# h;u hu14.7 (1.0) hy h{ hM## ####  ###....#########'.'....'.......> .###### ÷....#### ...# #.# #.# #.# h <5 h" h$ h, ## ####  ###....#########'.'....'.......> .###### ÷....#### ...# #.#  h1<6 h4 h5 h o ## ####  ###....#########'.'....'.......> .###### ÷....#### hd  h£ B=7 h  h[  h  ## ####  ###....#########'.'....'.......> .###### ÷....#### h  hr &8 h  hC  h,([ ## ####  ###....#########'.'....'....... .##.##### ÷....####9 _There is a stone staircase leading down here. hk4 hY hˍ h4D50 _ h3Y... #.#.... ##.#######..... #####............. . ##..........####.###.. ....................... ##.#.####.#............. ....................#.. 2................. .#.##.#....####..#.#.. .#.#.##.#............. ..........####....... ..##.##...# .......  hY0##.#.##.##...# ....... ##.#.##.##.... .................#. ..#.[....## hZ he hϮ-2.2 (2.5 h& h} _You climb downwards. _There is a stone staircase leading up here. hll . ... # #.# .... # ##.#######..... # #####............. .#.####.###... .##.#.####.#..#.. j<. ..#.#.##.#....####..#.#.. ..#.#.##.#..................####........##.##...# ....... .##.#.##.##...# ....... .##.#.##.##.... ........#. ..#.[.. ......## ht  h1u 43.2 (1.0 _ htz  h|  h h. ... .# #.# .... .# ##.#######..... .# #####............. . .#####.####.###..... . h .##.#.####.#. j.#.. .j.<..#.#.##.#....####..#.#...#.#.##.#............. h .....####....... #......##.##...# ....... #.##.#.##.##...# .......  h@ #.##.#.##.##.... ....... .#. ..#.[..  hp .## h <4 h  h2  hR}. ... #.# #.# .... #.# ##.#######..... #.# #####............. . #.#####..........####.###... h..... ... #.#.# #.# .... .#.# ##.#######..... #.# #####............. .  he#.#####..........####.###.. ..... ....##.#.####.#. <)Kj.#.. .#j.j......K.<. .#....#.#.##.#....####..#.#.. .#....#.#.##.#............. ......####. ###......### #.##.#.##.##...# . ....#.  ho hr0(((( hGL....=5 h  h W _The kobold throws a stone. The stone hits you but does no damage. h| r ... .#.# #.# .... .#.# ##.#######.....  h| W#.# #####....... . #.#####..........####.###.. ... ....##.#.####.#. )Kj.#..  h)} 8#j.j......K.<. #....#.#.##.#....####..#.#..  hQ} #....#.#.##.#....... ......####. hx}  # #.##.#.##.##...# . h} f ###.##.#.##  h`  hr p.K-6 h  h  h  ... #.# #.# .... #.# ##.#######..... #.# #####....... . #.#####..........####.###.. .... ##.#.####.#. Kj.#.. j.j. h? K.<. ....#.#.##.#....####..#.#.. ....#.#.##.#...... .......####. ......##.##...#  #.##.#.##.##...# . .##.#.##.##........#  h  h B.K h @-7 h  h%  h' ... .# #.# .... .# ##.#######..... .# #####............. . .#####..........####.###.. . ##.#.####.#. j.#.. .j.K.<. #.#.##.#....####..#.#..  hj(#.#.##.#............. ..####....... ......##.##... #.##.#.##.##...# . .##.#.##.##......  h_+ h73B.K h3&8 hH: h< hbD ... # #.# .... # ##.#######..... # #####............. . #####.####.###.. .. h8E ##.#.####.#. .#.. j.K.....@<. #.#.##.#....####..#.#.. #.#.##.#............. ....####....... ......##.##...# ....... .##.#.##.##...# ....... .##.#.##.##.... ...... heE>.  h H hOB.K hP&9 hV hY h K ...  #.# ....  ##.#######.....  #####............. . .####.###..  ##.#.####.#. #.. .K.....@. #.#.##.#....####..#.#.. #.#.##.#............. ....####....... ##.##...# ....... ##.#.##.##...# ....... ##.#.##.##.... .......#. ..#.[..  h  h  B.K hY '70 h  h a _There is a stone staircase leading up here. h. ... # #.# .... # ##.#######..... # #####............. .#.####.###... .##.#.####.#..#.. j.K...@<. . h.#.#.##.#....####..#.#.. ..#.#.##.#..................####........##.##...# ....... .##.#.##.##...# ....... .##.#.##.##.... ........#. ..#.[.. ......## h hrA.K h-1 _ h h hm. ... .# #.# .... .# ##.#######..... .# #####............. . .#####.####.###..... ..##.#.####.#. j.#.. .j hn .K.@.<..#.#.##.#....####..#.#...#.#.##.#..................####....... #......##.##...# ....... #.##.#.##.##...# ....... #.##.#.##.##.... ....... .#. ..#.[.. .## hr hz:.K hz&2 h h h~  You miss the kobold. The kobold is struck by your quills. hUC) h=4=3.1 (0.9 h htJ _You kill the kobold! he[ h[ h3b hdH _No target in view! h4 h@ h H _No target in view! hAA4 hI hKH _No target in view! h h h hH _No target in view! h(. ... #.# #.# .... #.# hM ##.#######..... #.# #####............. . #.#####..........####.###.....##.#.####.#. Kj.#.. j.j hM.@..<..#.#.##.#....####..#.#...#.#.##.#............. hS?...####....... ##......##.##...# .  #.##.#.##.##...# . ##.##.#.##.##.... .....#. ..#.[.. .## h} h hm<-4.1 (1.0 _ h% h. _No target in view! _No target in view! _ Things that are here:  hH/B_a +0 short sword; 3 stones h/j. ... .#.# #.# .... .#.# ##.#######..... .#.# #####....... . .#.#####..........####.###........##.#.####.#. )Kj.#.. #j.j)..<. #....#.#.##.#....####..#.#..  hj#....#.#.##.#..............####.#......##.##...# . # #.##.#.##.##...# .#.##.#.##.##.... ......#. ..#.[.. .## h u hxuG-5 _ h>| h~ h ~v. ... #.#.# #.# .... #.#.# ##.#######..... ..#.# #####....... . ..#.#####..........####.###...... #....##.#.####.#. <)Kj.#.. .#j.j.)..<.  h~v.#....#.#.##.#....####..#.#.. .#....#.#.##.#..............####. .###......##.##...# . .# #.##.#.##.##...# . .###.##.#.##.##.... . .....#. ..#.[.. .## h݉ h[6 h h h  ..... ...  #.#.# #.# .... ##.#.# ##.#######......#.# #####............. ..#.#####..........####.###........ # h #....##.#.####.#. .<)Kj.#.. #.#j.j.)..< h5 . #.#....#.#.##.#....####..#.#.. #.#....#.#.##.#....................####. ..###......##.##...# .  h ..# #.##.#.##.##...# . #.###.##.#.##.##.... ......#. ..#.[.. .## h h&7 h9 hG hS u ..... ... #.#.# #.# ....#.#.# ##.#######......#.# #####............. ..#.#####..........####.###......#....##.#.####.#. ..<)Kj.#.. ##.#j.j.)..<. .#.#....#.#.##.#....####..#.#..  hU .#.#....#.#.##.#.............####. #..###......##.##...# . [..# #.##.#.##.##...# . ##.###.##.#.##.##.... ......#. ..#.[.. .## h#` <8 hf  hh  hb x ..... ... #.#.# #.# ....#.#.# ##.#######..... h#c .#.# #####............. ..#.#####..........####.###..  ...........#....##.#.####.#..<)Kj.#..#.#j.j.)..<. ..#.#....#.#.##.#....####..#.#.. ..#.#....#.#.##.#........####. # hZc #..###......##.##...# . .[..# #.##.#.## hc .##...# . .##.###.##.#.## hc o.##.... .. hc ......#. ..#.[.. .## ho <9 hu  hw  hw  ..... ... #.#.# #.# ....#.#.# ##.#######..... #.....#.# #####...... .  .....#.#####..........####.###.. ...........#....##.#.####.#..<)Kj.#.. .###.#j.j.)..<..#.#....#.#.##.#....####..#.#...#.#....#.#.##.#..........####. .##..###......##.##...# . ..[..# #.##.#.##.##...# . ..##.###.##.#.##.##.... .........#. ..#.[.. .## h =80 hK  h  hIx ..... ... #.#.# #.# ....  #####.#.# hx ##.#######.....  #.....#.# #####.....  .....#.#####..........####.### .............#....##.#.####.#.<)Kj.# #.###.#j.j.)..<.#.#....#.#.##.#....####..#.# #...#.#....#.#.##.#.. hCy.........#### #.##..###......##.##...# #..[..# #.##.#.##.##...# j   gnoll (polearm, wandering)  hy#..##.###.##.#.##.##.... ........#. ..#.[ .## h} hZ.j) h/==1 h] hˏ  h_The gnoll shouts! h) ..... ... #.#.# #.# .... # #####.#.# ##.#######..... # #.....#.# #####...... # .....#.#####..........####.### # ..............#....##.#.####.#.<)K.# .#.###.#j..j.)..<.#.#....#.#.##.#....####..#.# .#...#.#....#.#.##.#..............#### .#.##..###......##.##...# .#..[..# #.##.#.##.##...# .#..##.###.##.#.##.##.... >............#. ..#.[ .## h h hi.jjj 2 gnolls (1 polearm) h/--2 h hK h ~..... ... #.#.# #.# ....  #####.#.# ##.#######.....  #.....#.# #####......  .....#.#####..........####.###.  ...................##.#.####.#. h<)K.#. #.###.#j...j.)..<.#.#....#j#.##.#....####..#.#. #...#.#....#.#.##.#.... .........####. #.##..###......##.##...# . #..[..# #.##.#.##.##...# . #..##.###.##.#.##.##.... . . hs...........#. ..#.[.  h h^ h0 h.jjj.#.j 3 gnolls (1 polearm) hA--3 hX  h  h= ..... ... #.#.# #.# .... #####.#.# ##.#######..... #.....#.# #####..... ......#.#####..........####.###...................##.#.####.#.<)K.#. .###.#j....jj.)..<. h) #.#..j.#.#.##.#....####..#.#. ...#.#....#.#.##.#... .......####. .##..###......##.##...# . ..[..# #.##.#.##.##...# . 2 ..##.###.##.#.##.##.... ........#. ..#.[.  hT , h  h j..j.jj 3 gnolls (1 polearm) h$ &4 h  h$  hn ..... ... #.#.# #.# .... .#.# ##.#######..... .....#.# #####...... . .....#.#####..........####.###..  ........... ....##.#.####.#.  h <)K.....j.#.. ###.#j......j.)..<. #.#...j#.#.##.#....####..#.#.. #.#....#.#.##.#.. .......####. h6  ##..###......##.##..[..# #.##.#.##.##...# .  2 h` ~##.###.##.#.##.##.... h ^.......#.  h!  h  h  hN #.jj...j.j 3 gnolls (1 polearm)5 h  h#  h..... ... #.#.# #.# .... .#.# ##.#######..... #.# #####............. . #.#####..........####.###.. ........... hS% ....##.#.####.#. <)K......j.#.. .#j...j...j.)..<. #.#....#.#.##.#....####..#.#.. #.#....#.#.##.#.  hj......####. ..###......##.# [..# #.##.#.##.##...# .  2 h ##.###.##.#.##..  h h h4 h%.j.j...jj 3 gnolls (1 polearm) hg&&6 h/ h\2 h[<..... ...  #.#.# #.# .... .#.# ##.#######..... #.# #####............. . #.#####..........####.###.. ... ....##.#.####.#. <)K.j.#.. .#j....j...j...@..)..<.  hf=&#.#....#.#.##.#....####..#.#.. #.#....#.#.##.#....... .....####. ..###......##. ..# #.##.#.##.##...# .  2.###.##.#.##.##.  h? h@ h#A h(J.j.j...jj 3 gnolls (1 polearm) hJ&7 hR hT h..... ... #.#.# #.# .... .#.# ##.#######.....  hu#.# #####............. . #.#####..........####.###.. ..... ....##.#.####.#. <)K.j.#.. .#j.....j...j...@.)..<. .#....#.#.##.#....####..#.#..  h֛.#....#.#.##.#............. ......####. ###......### #.##.#.##.##...# . h  2 ....#.  h h hI h.j.j...jj 3 gnolls (1 polearm) h5&8 h hH h ... .#.# #.# .... .#.# ##.#######..... #.# #####....... . #.#####..........####.###.. ... ....##.#.####.#. )K.j.#.. #j......j...j...@)..<. #....#.#.##.#....####..#.#.. #....#.#.##.#....... ......####. hZ # #.##.#.##.##...# .  2 ###.##.#.##  h hh hb hD'.j.j...jj 3 gnolls (1 polearm)9 h/ ha2 hNm ... #.# #.# .... #.# ##.#######..... #.# #####....... . #.#####..........####.###.. .... ##.#.####.#. K.j.#.. j.j...j...@..<. ....#.#.##.#....####..#.#.. ....#.#.##.#...... .......####. ......##.##...#  #.##.#.##.##...# .  hHn 2.##.#.##.##........#  ho hVp hq hIz.j.j...jj 3 gnolls (1 polearm) hz'90 h h͇m  Things that are here: _a +0 short sword; 3 stones hO z ... .# #.# .... .# ##.#######..... .# #####............. . .#####..........####.###.. . ##.#.####.#. .j. hN #.. .j...j..)@.<. #.#.##.#....####..#.#.. #.#.##.#............. ..####....... ......##.##... #.##.#.##.##...# .  2.##.#.##.##......  h  hs  hj  h{ .j.j...jj 3 gnolls (1 polearm) h -1 _ h  h;  h  ... # #.# .... # ##.#######..... # #####............. . #####.####.###.. .. ##.#.####.#. j.#.. j...j.).@<. #.#.##.#....####..#.#.. #.#.##.#............. ....####....... ......##.##...# ....... .##.#.##.##...# .......  2 .##.#.##.##.... ....... [37 h >m.j.j...jj 3 gnolls (1 polearm)2 hNB ...  #.# ....  ##.#######.....  #####............. . .####.###..  ##.#.####.#. h6P j.#.. j...j)..@. #.#.##.#....####..#.#.. #.#.##.#............. ....####....... ##.##...# ....... ##.#.##.##...# .......  2 ##.#.##.##.... .......#. ..#.[..  hoR hR h,S h\.j.j...jj 3 gnolls (1 polearm) h=]&3 he h7ia _There is a stone staircase leading up here. hd h s hy h..j..jj4 _ h~  h!  h  h .j.)jj h2 &5 h)  h՛  h'n4 hXu h%x hm.j=6 h hm          .# ###### .# #....# .###....##########  1'.'....'......j@#  ##....#.######.#  ÷..#....#.# #.#  #....#.# #.#  ######.# #.#  ...# #.# #.#   j   gnoll ...# #.# #.#  # #.# #.#  # #.# #.#  hn _The gnoll barely misses you. x2 hq h5-7.6 (2.5 h\ h( _You climb upwards.  hU_There is a stone staircase leading down here. htl  You hit the gnoll but do no damage. The gnoll is struck by your quills. hXmd2--=8.5 (0.9 hr ht8 _The gnoll hits you with a +0 whip. h &  You hit the gnoll.  The gnoll is severely wounded.16--------9.5 (1.0 h  h\8 _The gnoll hits you with a +0 whip. hS7  You hit the gnoll. hi) h& h  Etenc the Changeling  Demigod  Health: 16/24 ================--------  Magic: 4/4======================== ##  AC: 6Str: 15 .# ######  EV: 8Int: 12 .# #....#  SH: 0Dex: 13 .###....##########  XL:  2 Next: 124% Place: Dungeon:1 .'.'....'......)@#  Noise: =--------  Time: 1500.5 (1.0) .###....#.######.#  -) Nothing wielded ÷..#....#.# #.#  Nothing quivered ...#....#.# #.#   h3[0;10;1mQuill ...######.# #.# ...# #.# #.#   ...# #.# #.#   ...# #.# #.#   ...# #.# #.#  You hit the gnoll but do no damage. The gnoll is struck by your quills. _The gnoll hits you with a +0 whip.  You hit the gnoll.  The gnoll is severely wounded. _The gnoll hits you with a +0 whip.  You hit the gnoll. _You kill the gnoll!You have reached level 3!  --more-- hJl  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h h20/295/59931%  hsk _You feel stronger. x4 hx{    # .# ###### .# #....# .###....# .'.'....'......@># .###....#.######.#  hy.÷..#....#.# #.# .#....#.# #.# .######.# #.# .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.#  h~ h5-1 _ h hM _You see here a +0 whip. h% s      .# ######  .# #....#  .###....#  .'.'....'......)@#  .###....#.######.#  ÷..#....#.# #.#  #....#.# #.#  ######.# #.#  # #.# #.#  # #.# #.#  # #.# #.#  # #.# #.#   h7 ]-2 _ h  h   h U_There is a stone staircase leading down here. h I21= h/ B h  h>  hP  h  hl %2 h F== hc  hG , h  h , h  h4  hz  h}  h  h i3== h  h, h h h h} h, hu h  hm V4= hP  h , h  h7, hY h, h hP hL5= h h, h+ h, ho h, hg9p6===7=8== hH _You start resting.36.5 (34.0)9==7.5 (35 hcL" _HP restored. hh h hύ hK hʔ18.5 (1.0) h hdS... #.#.... ##.#######..... #####............. . ##..........####.###.. ....................... ##.#.####.#............. ...........j..j.....#.. 2............(..@....... .#.##.#....####..#.#.. .#.#.##.#............. ..........####.......  h e..##.##...# ....... ##.#.##.##...# ....... jj 2 gnolls (1 polearm) ##.#.##.##.... .................#. ..#.[....##= hg hi hXrX.j h6=40.0 (2.5 h- h _You climb downwards. The gnoll misses you. The gnoll completely misses you. _There is a stone staircase leading up here. h h? hB@d2== htA h#C, hED hE, hnF hG, h"J hwK hK#3 hKF== hYL heM hM hN hN hO hoO hJP hwP hP hQ hQ@4= h R htR hS hS h U hU hU huV h]W, h X hX hXL5= hY hcZ, h3[ h-\ ht\ h\ h.^ hZ^ h_ h` h` hab6== hb hzd, h;e hTf hf hf h h, hh hiP= h^j hk hkL7= hl hTn, h o hAp, hp h.r h[r hs h}t hti8== hEu h9v hdv hv hw hw h_x hTy hy hz hh - _You start resting. hp1607.3 (62.0) h˂9==-8.3 (63 hf h" _HP restored. h ## .# ######....##########'.'....'......)>###....#.######  hy ÷...# #. .####  hG G9.3 (1.0) h:  h} n _You see here a +4 flail. h' ## ####  ###....#########'.'....'......) .##.######) ÷....#### h h,.10 _ h hy _There is a stone staircase leading down, spattered with blood here. h 4 h  h  h -1 _ h  h !... #.#.... ##.#######..... #####............. . ##..........####.###.. ....................... ##.#.####.#............. ....................#..  hI 2............(..@....... .#.##.#....####..#.#.. .#.#.##.#............. ..........####....... ..##.##...# ....... ##.#.##.##...# ....... ##.#.##.##.... ....... h ..........#. ..#.[....## hj := h  h1= -2.8 (2.5 hB  hdD _You climb downwards. _There is a stone staircase leading up, spattered with blood here. h)2  h2  hk4  h9  h<  h@ ; _ hA  hF  hF  hH  h1K  hO , hNQ  hU  hY , hL[  h^  hb  hc  hd  hl  hn , ho  h_q  h x ................#..#... ........(..<............  hHx ;##.#....####..#.#..#.#.. ##.#................... ........####...........< ##.##...##....#...##......  hx ##.##....###.##.....##8.8 (6.0 ## .. #............. # . ...........:###!# hx  .............#  ....... ..#...#.###.... ........ ..#.# ........ .....  hx u##### ..# # h_  h +9.8 (7 h#  h, _Found a stone staircase leading up. _You see here a +0 leather armour. hH ####.#.............#..# .........(..<............ .##.#....####..#.#..#.#.. .##.#.......... .........####.< .##.##...##....... .##.##...##.............##.##..........@...###.# .........#.....#.[#  h .## .. #............... ## . ...........:###!# . ......# ... .......... ### ..#...#.###.... ........ ..#.# ........ ..... h  h *20.8 (1  hA _ h  hS  h[F...... #.####.#..............#..#.........(..<............ #.##.#....####..#.#..#.#.. #.##.#......... ..........####<.##.##...##.. #.##.##...##.....  hh\8#.##.##..............###.# ..........#.....#.[# ..## .. #............... ### . ...........:###!# .............# .... .......... #### ..#...#.###.... # . ..#.# h\ hDg<1 hp hr hzF######.###... ....................... #.####.#........................#..#  hG{...........(..<............ .#.##.#....####..#.#..#.#.. .#.##.#..................####< ...##.##...##.. .#.##.##...##..... .#.##.##..............###.#.........#.....#.[# ...## .. #............... .### .  h{<.....:###!# ......# ..... .......... .#### ..#...#.###.... hj<2 h| hP h #####............. ... ###.####.###... ........................ #.#.####.#......................#..#...........(..<............ #.#.##.#....####..#.#..#.#.. #.#.##.#..................####<...##.##...## h.. #.#.##.##...##..... #.#.##.##..............###.#.........#.....#.[# ....## .. #....... #.### . .....:###!# .#..... .......... h<3 h h h0M ##.#######.....  #####............. ... ###..####.###.. ................. #.#.####.#................ ........#..#... ............(..<..........####..#.#..#.# #.#.##.#.................####< ...#..##.... #.#.##.##..............###.#.................# h٢<4 hZ h h!4 h hq h M #.# ....  ##.#######.....  #####............. ###....####.###... ............... #.#.####.#.......... ...........#..#... .........j..(..<.............####@.#.#..#.# #.#.##.#.................####< ..... #.#.##.##...##..............j   gnoll (polearm)#.#..........:# hr  h$ v.j5 h.  h  h\ % ...  #.# ....  ##.#######..... ..  #####............. ... ########.###... ............. ##.#.####.#...............#..#  h] l...........j.(..@............ .#.#.##.#....####..#.#..#.#.. .#.#.##.#.............................####< .....##.##...##....... ##.#.##.##...##....... ##.#.##.##..............###.#.........#.....#.[# .....## .. #....... h_  hti r.j6 hco  hr w _There is a stone staircase leading up, spattered with blood here. h. ... # #.# .... # ##.#######..... .. # #####............. ...#.####.###.... .##.#.####.#..#..#....j(.@< h. ..#.#.##.#....####..#.#..#.#.. ..#.#.##.#...................####...<.##.##...##........... .##.#.##.##...##....... .##.#.##.##.......###.#.#.....#.[......# ......## .. #. h h#H.j h$-7 _ h+ h- hlu. ... .# #.# .... .# ##.#######..... .. .# #####............. ... .#####.####.###...... ..##.#.####.#..#..#....j@.<..#.#.##.#....####..#.#..#.#...#.#.##.#...................####.....< #......##.##...##........ #.##.#.##.##...##............. #.##.#.##.##...###.#  h)q.#.....#.[......# .## .. #. hPu hu.=8 hn{ h}K _The gnoll misses you. hNQ  h;R X3-----9.7 (0.9 h/W  hX t _You barely miss the gnoll. The gnoll hits you with a +0 spear. h 18----------30.6 hi  h t _You barely miss the gnoll. The gnoll hits you with a +0 spear. h  You hit the gnoll.  The gnoll is moderately wounded. h -1.6 (1.0 h  hgV _The gnoll completely misses you. hq  You hit the gnoll.  The gnoll is severely wounded. hZrs5-------2.5 (0.9 hx hz] _The gnoll is struck by your quills. The gnoll hits you with a +0 spear. h{7  You hit the gnoll. hC) h 6=-513.4 _You kill the gnoll!Your Fighting skill increases to level 2! h hdh _Your Dodging skill increases to level 2! h hF hM# h&H _No target in view! h4 h hsH _No target in view! hc h h  hH _No target in view! hwv h#w hM| hJ~  h~B_No target in view! h,4 h- hH _No target in view! h*_4 hwe hh#No target in view! h4 h h hM4 hS hV h4 hX h hu84 hb> hA h94 h h  h'4 h- hM/ h( h hS h hi 4 hj  ho  ho % _ hs  hv , hx  h{ , h^}  h u7== h‚  h  h  h7  hV  h  h  hώ , hS  h  hd E8= h  h , h  hb , h  h< , h  h j9= h  h , h  h , hJ  hU , h  hE  h `20== h  h| , h  h , h  hԿ , h&  h  hF := h  h'  h[ O21= h  h , h  hR , h  hV , h  h  h k2== h  h" , hc  hB  h  h  h , h  h  h i3== h  h  h  h  h , h  hr , h  h  hG V4= h  h , h  hQ  h  h  h , h1  hy  h L5= h  h , h  h=  hj  h  hU , hB  h  he  h b6== h3  h  h  hw!  h#  h $  h%  hQ( , h)  h, P= h>.  h0  h9 7=J-J   endoplasm (wandering) h> v78.4 (45.0)-9.4 (46 hnB  hE Z _An endoplasm comes into view. h7 ##### . ...  ### # .#  # ##.####### # #####....... ...  h8#####..........####.###... .............. ##.#.####.#J..... .@.....#..#... ...........)..<............ #.#.##.#....####..#.#..#.#.. #.#.##.#.............. ........####...........<  h9t......##.##...##........ .##.#.##.##...##.............##.#.##.##..............###.#.......#.....#.[# h< hEJ.J80.4 (1.0) hL haT^ _The endoplasm quivers. h #####  ... ####  #.# .....  ##.#######..... ..  #####............. ... .####.###...  ##.#.####.#.J...... #..#... )..<. #.#.##.#....####..#.#..#.#.. #.#.##.#.............. ...####..........<##.##...##.... ##.#.##.##...##............. ##.#.##.##........###.#  h  h" ).J h &1 h  h  hc ,##### ... .#### #.# ..... ##.#######..... .. #####............. ... .####.###...  .#.####.#. J.#..#... )..<. #.#.##.#....####..#.#..#.#..  hd _#.#.##.#.................... ...####...........<##.##...##........ .#.##.##...##.............#.##.##.......  he  hm J. hIn B=2 ht  h\v  h   You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.3---=3.3 (0.9 h  h~ % _You are frozen. hW=  You punch the endoplasm! ha1. hc544.3 (1.0 hj hmM _You kill the endoplasm! h4 h hH _No target in view! h34 h: hH<H _No target in view! hd hKe hj hmH _No target in view! h,4 h^ _No target in view! h+R4 hQZ h\H _No target in view! h4 hc hC _No target in view! h<4 h}B hE hP4 hNQ hT hLW; _ h&Y, hY h[ h\G4--- hM] h_, hUa h]d, he hh h$i h=j hl hlE5= hm hfo, hBp h'r, hSs hu, h6== h# h h~ h_, h7 hbP= h h b7= hv hB ho h; hɐ, h hw, h, h hb8== ha h: h h hL, h hB h hб9== h1 _HP restored. hI4 h h h,, h h hM, h hR hI####............. ..... ..........####.###....# .......................> .####.#................ .................#..#. ...)..<............ . hUV##.#....####..#.#..#.#.. .##.#........... ####....< -711.3 (27.0)##.##...##..... .##.##...##............. .##.##..............###.# #.....#.[......# h$## .. #.........# . ...........:###!# . .............# .............. h<x=-2.3 (28 h h; _Found a stone staircase leading down. h54 h{7 hB: h= hBA, hB hE, hG hyL hfR, h5T hU hW hX h4Y hZ h2\ hw\ hb] h^ h_`, hXa hg .#....####..#.#..#.#.... .#..............####.....<.....##....... .##...##................ .##........###.## .....#.....#.[......##.  .. #..  . ...........@###!##.  .......# #  .......  ..#...#.###....  h;h ........ ...#.#  ........ # ..# # #........##..###.. #.#.# #.........#  You pick up a book of Geomancy and begin reading... hl18.3 (6.0) h!m+9.3 (7 hq ht] _You add the spells Sandblast, Stone Arrow and Passwall to your library. h{J h hZX h[...)..<............#. ...####..#.#..#.#..........................##.....<.. #...##........... #...##................ #..............###.## ....#.....#.[......##.. #.@......(20.3 (1  . ..###!##.##...# #.............. ..#...#.###............ ...#.#  ........ .......  h&# ..# # #....... ##..###.. #.#.# #.. hJA1.3 (2 h h% _Found 7 stones. hLN 7.)..<.#. #....####..#.#..#.#...... #.............####...........<.... ##...##..........#...##........ ##.###.##.#.....#.[......##... .. #..( . ..###!##.## ..# # .... ..#...#.###.... .. ...#.# . ....... ## ..# # #....... .##..###.. #.#.# #.. hT A2.3 (1 h*[  h\  h?g.)..<.#. .#....####..#.#..#.#...... .#...........####.....<.... .##...##......... .##...##........ .##.###.##.#.....#.[......##... .. #.( . .###!##.## .# # .. ..#...#.###.... .. ...#.# ........ .......# ..# # #....... ..##..###.. #.#.# #.. h:<3 hB h h).)..<.#. #.#....####..#.#..#.#...... #.#.........####...<.... #.##...##........ #.##...##....... #.##..###.##.#.....#.[......##... # .. #.( . .###!##.## .# # . . # ..#...#.###.... .. ...#.# ........ .......# ..# #.# #....... ...##..###.. #.#.# #.. h.<4 h2 h3 hI&.........#..#....# ........)..<............#. #.#....####..#.#..#.#...... ##.#.............. ........####...<.... ##.##...##........ ##.##...##......... ##.##..............###.## ........#.....###... ## .. #.........( # . .###!##.## # # .. .......... ## ..#...#.###.... .. ...#.# ........ .. ##### ..# #.# #..... hQ h&R&5 hW h[  h[I_You see here a +0 leather armour. h4 h h hd hu; _ h h/, h hƣ hզ, hX hƪ h, hS h h, h h hh, h hӽ h{, hR h-####..#.#..#.#...... .............. ..####...........<.... ..#............ ##................  h).............###.## ##.. ..#.....#.[##..... . #............(..  .....###@##.##.. .............# #$# .............. ... ..#...#.###.......# ...... ...#.#..# ........ ..........  hBu..# #.# #......... ..###.. #.#.# #..#. ......# h ,32.3 (7 hx+3.3 (8 hE hkY _a - a fuming white potion hP 4 hٶ , h , h  h , hJ  h $  h< )_You now have 178 gold pieces (gained 4). hl 4 h  hZ  h4 , h , hB  h  h  hB  hn  h  h  h  h  h  h  h  h  h  hY  h/  hM  h  h  h  hI  h  hq  hG  hK  h  hk  h!  h  hA  h#  h  h  h  h  h  h , h#  h6  h? ............  <.......#   h B.........# #  ......#.#  ...###.##.##...#.# #.[##......#.####  ...........(.......S  .....###.##.##.....#   h< .....#.#.##.##..@#  ....##... ####.##.#.#  h  ....#.#..#.##...#   .......###   #.......#   S   ball python (constriction, asleep)  #.#.#.#..#.##.#   # #.#.#..#.##.#   . ........... hR !  h 47.3 (14.0)  A ball python comes into view. hR  h; yS..S) h ,8.3 (15 h&  h1) 5 _The ball python hisses angrily. h_}n<.......# ........# # ........#.# #.##...#.# [#......#.#### ..(.....S.. .##.##.....# .##.##..@# ....##...# .##.#.#   hA~.##...#  ....###  ...#  .##.#  # #.##.#  .  h*<.......# ........# # ........#.# #.##...#.# [#......#.#### ..(.....S.. .##.##.....# .##.##..@# ....##...# .##.#.#  .##...#   h....###  ...#  .##.#  # #.##.#  .  h 4 h h b _A ball python is nearby! h+L#..#.#  ....... .. <.......#.#  .......#.#  ...........#.#  ....###.##.##...#.#  .[##......#.####.#  .......(.....S....#  ###.##.##...@.# #.#.##.##...### ....##...#  ##.......#.##.#.#  ....#.#..#.##...#  ...### #.............#  h;M #.#.#.#..#.##.#  # #.#.#..#.##.#   hN hWG.S hX89.0) _ hw` h/b hy ?  You punch the ball python! hi. hw>5=50.2 (0.9 h  hoO _You kill the ball python! hd4 hk hmH _No target in view! hK h hG hH _No target in view! h  h  h heH _No target in view! hl4 h hpH _No target in view! h4 h[ hH _No target in view! h[4 hb h h h%% _ hY h hM! h! h" h$ h2&, h' hx( h*, ht+ h- h8...#.  .# ... g#  ...... gg  <.#.# g ..#.#   h8z.......#.#  ##.##.##...#.# .#  ###.####.#  ...(........ - ##.##.##.....### .#.##.##...###   h49.......##...#  #.#.#  .#..#.##...#  g   hobgoblin (asleep) . h9###  ggg 3 goblins (asleep) .........#  .#..#.##.#  hH4.2 (4.0 _No target in view! _ A hobgoblin and 3 goblins come into view.  The goblin shouts! x2; The hobgoblin shouts! The goblin shouts! hlRggg.ggggg hS5===5.2 (5 h.Y hf* _You hear a shout! x3 h Q#  ...#. ###  # ... gg#  ... ggg  <#.# #.#  #.# #g#  ..........#.# #.#  #.##.##...#.# #.#  ##......#.####@#  ......(..........#  #.##.##.....######  #.##.##...### .##...#  ...#.##.#.#  #..#.##...#  gg 5 goblins (2 wandering)### ........#   h h  2 goblins come into view. ho , hW  h ..g.g 4 goblinsThe goblin shouts! x2 hA +6.2 (1 h  h 3 _The goblin moves out of view. h   ...#. ## # #.... .gg<g. .......g #.##.## ##......#.#### ......(............###### #.####..##.. .# #..#.##...## hIn h$g.gg.gg 5 goblins hc%/--7 h[, h/S _The goblin barely misses you. h'P  You punch the goblin! hY  You kill the goblin! h hS.gg.g   Robing   hobgoblingggg 4 goblins hėRuffian 7--8.1 (0.9 h hg _Robin of the Strong Arm comes into view. They are wielding a +0 falchion. h  You hit the goblin.  The goblin is severely wounded.The goblin closely misses you. hT.g9.0 h h _Robin says, "We wiped out the hill dwarves - you're next!" h":  You punch the goblin! h h% h ha.g. 3 h.89 h_ hSJ _You kill the goblin! h8  You hit the goblin. h  You kill the goblin!Robin roars a battlecry! h h>.g)(strong) 2 goblins (strong) h;60==60.8 h  hd _The goblins go into a battle-frenzy! h ]>    ...#. ### # .#.... .gg<g ....... #.##.## ##......#.####  h^......(............###### #.####..##.. .# #..#.##... hj  Robin says, "Bow before me, strongest of all the hobgoblins!" hm6--1.8 (1.0 h^r hz _The goblin hits you but does no damage. _Items here: )))) †. h18  You hit the goblin. h h hn.g   goblin h7^1--2.7 (0.9 h` _You kill the goblin! hF gg  You barely miss the goblin. Your off-hand punch misses the goblin. h, h  g)@g 2 hobgoblins (strong)Robin throws the goblin at you! The goblin hits you with a +0 club. h`V8-3.6 h h! _A hobgoblin comes into view.You hit the goblin. h$ h;-z.g) hW/034.5 h04 h&A  _You kill the goblin!You hit Robin.5.4 hG hJ\ _Robin is moderately wounded. h3  You hit Robin. h߯ hV .g Robin is severely wounded. hi4-----6.4 (1.0 h} hB8 _Robin hits you with a +0 falchion. h"  You hit Robin but do no damage.Robin is severely wounded. ht#n19--------7 h+ h-8 _Robin hits you with a +0 falchion. h  You barely miss Robin.  Robin is severely wounded.8 h h8 _Robin hits you but does no damage. h!4 You barely miss Robin.  Robin is severely wounded. _Robin hits you but does no damage.  You hit Robin but do no damage.  Robin says, "A pitiful Demigod like you will never find the ORB!" h35 &9 h=;  h> 8 _Robin hits you but does no damage. h   You hit Robin.  Robin is severely wounded. h; k7-----70 h  h 8 _Robin hits you with a +0 falchion. h2 5  You punch Robin! h  hE .ggg 2 hobgoblins (strong) h H-81 hS  ht E _You kill Robin! hf ;  You hit the hobgoblin. hp .gThe hobgoblin is moderately wounded. hq e4---2.3 (0.9 hv  hx U _The hobgoblin is struck by your quills. The hobgoblin hits you. h 4 h  h ^ _You are too injured to fight recklessly! hQ 4 hU  hW ^ _You are too injured to fight recklessly! hM  h  h  h* ^ _You are too injured to fight recklessly! hO? 4 hE  hZH ^ _You are too injured to fight recklessly! h" 4 h  h* ^ _You are too injured to fight recklessly! h) 4 h0  h3 Y _You are too injured to fight recklessly! hm 4 hX  h  hU4 h h! h4 hO h~ h4 hG h  h44 hl; h= hs h h h h-$ h$ hu+ h, h4 h̝ h h h4 h h4 hɋ h6 hYi 6  You hit the hobgoblin. hk \  You kill the hobgoblin! hr }.   hobgoblin hu L---63.2 hTz  h4} E _The hobgoblin no longer looks unusually strong. h >4.1 h  h _You closely miss the hobgoblin. The hobgoblin barely misses you. hS;  You hit the hobgoblin. h\e) h*_k5=95.1 (1.0 hie hhM _You kill the hobgoblin! hAM# >    ...#. #### # h ... ...##.... ...<. .......) #.##.## #)##......#.#### ......(..........#   h\D-6 hv hl _Items here: )) [[ †. h4m hm hn hp ht; _ hv, hw h{u6== h9| hl~ h~ h h, hF h h hs hu7== h hӏ h6 h( hГ, h h\, h֚x8= h hn hPX h09= h h h˱, hƲ hE, h  hE hx:= hE hk20= h h, h h h{ h h, hG h# hl21== h hT, h( hu, h h h h h2== h h h_ h@ h;, h< hz h h h 3== h3 hE h, h h hV4= hk hZ , h  h  hS  h  h; , h  h b5= h}  h , hO  hh , h  hC , h9  hc  h := h  hP  h L6= hx!  h#  h$  h%  h'  h'  h(  h+ , h'-  h0  h{0 i7== h5  ha7 , h8  h:;  h;  h<  h? , h"A  hD  hsD i8== hE  hG  h/H  hH  h0K , hL  hO , hQ  hS  heT i9== hV  h \  hY^ , h_  ha  hne  he  hxg  ho  hKq  hq  hr  hPu  hw  hx := hy  h{  h}  h}  h  h  hć , hY  hj  hߎ , h  h  hX  h  h  hZ  h , hġ  hؤ  hϭ  #.# ## #.#  ..#.#  .. #.  ..... #.# #....# .(#####.#  h ....> .......   -842.1 (66.0) #..#....# #. ........#..#.###.###### #..#.#................#### .........# .......<.......#.####.#### ...............#.# #)# ..........#.# #)# ##.##.##...#.# #)#  h B3.1 (67 h{  h % _Found 6 stones. h4 h h  hX h, h h9 hǫ, hN h  h, h| h hB h hT, hP h h, h h* hR, h h h, h h hr h hs h h, h hk h, h: hN h8, h h  h,, h h? h , h0 hU hc, hs hA hR h h] h h , h  h  hB hn hB h hL, hP h h!, h" h$ h%, h& hE- h., hI/ h?1 h2, h3 h3 hC4, h4 h?5 h/6 hl6 h6 h8 h9, hO: h; h=, h> h? h@ h A hzA h hF, h hn h  hc , hP h3 h hz hHB hQ h h; h;, hU= h? hZB hB hC hF hqH, hI hL hO, hQ hS hJV, hW h~Z hT], h^ hHa hYc, he hl#############..... ............. #.#.# ########.#### ..# #####.#.# hmy##.#### ...# #.....#.# #####...... . ..)# #.....#.#####..........# #..# ^..................... #.#.##..#######....##.#.####.#.........<)@................ ....##...#.###.#................))........#.#....#.#.##.#....# .........#...#.#....#.#.##.#...................#  hm##..##...#.##..###......##.##...#  #..##...#..[..# #.##.#.##.##...# ##..##...#..##.###.##.#.##.##.........>.......................# hps  ..... . #.#.# #. h=t ..# #####.#.# ##. # ...# #.....#.# #####.  . ..)# #.....#.#####....  #.# #..# ^....... .#.#.##..#....##.#.####.#.<..##...#.###.#. ht.).#.#....#.#.##.#.....#...#.#....#.#.##.#..........#..##...#.##..###......##.##... h,u #..##...#..[..# #.##.#.##.##...#..##...#..##.###.##.#.##.##.>. h{,90.1 (4 h8|,1.1 (48 hA h߅+  Things that are here:  h<P_a +0 dagger of speed; 4 stones h4 h h h> h% _ h h h)  h  he  h  h, h h ho h h h h h h h h, h he h h6  h"! hA$ hy& h' h( h) h+ h+ hJ, h 1 h5 ######### hH6  ........# #.############### b......@....... .#######.#.##########.## ..# #####.#.# ##.##  # ...# #.....#.# ####  h7. . ..)# #.....#.##### # #.# #..# #^................b   bat (asleep) #.#.#.##..#######....##.#.####.#. ................<)...............##...#.###.# h93900.1 (9.0) h9 h0: h?Z...bb hZ@/1.1 (10.0) hzE hHV _A bat comes into view. hv  ## .# ########.###### ...b...@....... .#######.#.#### ..# #####.#.#  # ...# #.....#.#  . ..)# #.....#. # #.# #..# #^.......<). h8&  ## .# ########.###### ...b...@....... .#######.#.#### ..# #####.#.#  # ...# #.....#.#  . ..)# #.....#. #.# #..# #^.......<). hz. 4 hI p _A bat is nearby! h: ^ ##  h< ,.# ########.###### ...b...@....... .#######.#.#### ..# #####.#.#  # ...# #.....#.#  . ..)# #.....#. # #.# #..# #^.......<). h  ## .# ########.###### ...b...@....... .#######.#.#### ..# #####.#.#  # ...# #.....#.#  . ..)# #.....#. #.# #..# #^.......<). h 4 hJ  hY Z _A bat is nearby! hPJ ### ..#.#..b..@...#.#.#. ho ..# #####.#.# ##. # ...# #.....#.# ##### . ..)# #.....#.#####  # #.# #..# #^....  #.#.#.##..#....##.#.####.#  .<)  ......##...#.###.# h$ h h L..b  h!9=2.0) h=* h,\ _The bat is struck by your quills. The bat hits you but does no damage. h[=  You hit the bat.   hmThe bat is heavily wounded.The bat is struck by your quills. h8. hC1 h6913.0 (0.9 h٧ hG _You kill the bat! h@ h  h hH _No target in view! hg4 hQi hjH _No target in view! h4 hz h%H _No target in view! hY 4 h`  hb H _No target in view! h, 4 h  h H _No target in view! h.A  hA  hG  hI @ _No target in view! h 4 h6  h  h  hh g _ hײ  hڳ  h  h`  h˸  h  hI  h  h  hO  h  h!  h  hQ  h,  hK  h  h:  h  hc  h  h~  hL  hm , h  h  hC  hs  hg  h:  h  hl  h~  hL  h  h  h  h~  h  h  h , h  h  h B h,  h  h;  hj  h  hG , h  h  hj , h  h\  hz  h  h  h  h  h&  h  h  h  h  h  hg  h!  ha!  h"  h9$  hf&  h&  h'  h2  ### ##########.# .........#.########  # ########...........  #.####.#####.#..#######  #..........#.#.........  #............#...  h2  #.####@###.#.#...# ####-  #.###.#.#...# #...  #.# .......)# #...  #.#.#.#.##..# #^  #.#.#.#.##..######  ...  #.......##...#.##  h:3  ........)#  ..#...# hU8 026.0 (23.0) h8 F-7.0 (24 h,=  h? Y _k - a fuming sapphire potion h4 h  h h h6, hN B h  h  h , h  h h, h h h, h h< h, h h h , h  h$ hl& h& h' h) h ,, h, h. h1B h5 h7 h7 h8 h: ht<, hg= h% h , h ho h3 h, h{ h3 X h, hM h hO, h hT h, hc h  h" h## h# h_& h' h' h( h) h*, hz+ hF- h/, h,0 h1 h 4 ha4 h5 h7 h^8 h8 h 9 h: h\R h_ hXa ha hb hf hh, hyi hn hp hRq hq hu hsvB hx hy, hy h@~ h, h hĊ h hēX hB h hC h h7 h۟, hՠ hŤ h hަ h h h h hĮ h ht, h h½ hF, h h hG h h9 h h?, hT h/ he h h h h, ht h8 hK, h hq hh, h h h+, h ho h, h h h, h h  h, hi h h, hM h h h h hm h, hx  h  h , h6 h hLB h' h^, h  h# h% hn% h& hf( h*, hx, h. h<1, hu2 h4 h6 h<7 hb8 hB hD h\E hF h.I hK hL hTM hQ hzT, hU hgX hY, hyZ h[ h[^, hB_ h9a hc, h-e hvf hEh hh hUi hxn ho, hVp hr ht hu h)v h`x hy hFz h { h| he~, h~ h h.#...#.#....#.#.##.#............. ........................####..... .#.##..###......##.##...##....... .#..[..# #.##.#.##.##...##....... .#..##.###.##.#.##.##....  h>.......................#.....#.[ ................## # .. #........ .#.###.###.##.####.##............ .#.###.###......@................ ..............................  h.#............########.B#...#.### ....##..#.##..########........ .#..##........................ .. .#..###.#.....########..# #.# #. B   giant cockroach (wandering) ....# #.#.....##....##..###.. #.  h.#.####.#.....#.............# # ............(..... h/2004.0 (77 hbB.B hG h,5.0 (78 h hb _A giant cockroach comes into view. hI[..# >[ # .. #.##.####.##... .#......@....... ... h..........................########B...#.##.. ........ .#... #.#  #.#.. .#. # .....(  hc[..# >[ # .. #.##.####.##... .#......@......... hd)..........................########B...#.##.. ........ .#... #.#  #.#.. .#. .....( hi4 hn h p  hupX_A giant cockroach is nearby! h:^ ......................#### #.##..#####.##...##... #..[..# #.##.#.##.##...##. #..##.###.##.#.##.##...... .......................#.....#.[ ......##.# ...#......... #.###.###.##.####.##..... #.###.###............ .......... #..########B.#...#.### ...##..#.##..########........ ... #..##................. .  h9_ #..###.#.....########..# #.# # ...# #.#.....##....##..###.. #.# #.####.#.....#.............# # # ...........(... . #.####.##.........##...#### hK`  ha  hf <B#. hg 86.0 (1.0) _ h2m  h@o  h####. .##..###......##.##...##. ..[..# #.##.#.##.##...##. ..##.###.##.#.##.##..................#.....#.[. hX....##.# ...#. .###.###.##.####.##. .###.###.B. .#..#...#.###.##..#.##..#. . ..##. . ..###.#.....#..# #.# #. h# #.#.....##....##..###.. #.#. .####.#.....#.# # #.  hK h0B. hd&7 h0 h  hP@r  You hit the giant cockroach but do no damage. h1A\8-=8 h@F hRG4 _The giant cockroach bites you. hhr  You hit the giant cockroach but do no damage. h]+9 (0.9 hn h] _The giant cockroach closely misses you. hD  You hit the giant cockroach.  The giant cockroach is almost dead. hTE(9.8 hyN hPG _The giant cockroach bites you but does no damage. h A  You hit the giant cockroach. hC1. h1410.7 h h˪  hE_You kill the giant cockroach! h4 hz h2 H _No target in view! h hZ4 h h - _9= hFX h h, hN hy hJ, h h hޟ h$:= hΠ ho h, h h hU h h h h, h^ h/ h, h} h^ h, h h h hG h hK hԺ, hG h h, h( h# h, hv h' hB h h\, h h hy, h h hn h hD hB h(M _You now have 187 gold pieces (gained 9). h4 h9 he hg(........ . .......##...#####.# #.### .##.#........#...#####.. ... ...................... .. ##.##.#.####... <.(#.#.#.#........#.#.#........#####.#.####... ##.#.##.### #.# -31.7 (21.0)..# #.#.####.#. ###.#.#..#.# .#.. ###. ...(............ #..#####.##..#.##.##..#.# ..#.# .##..## ..# # #..#[1 hZ7;2H.#### # h!\-2.7 (22 h h% _Found 3 stones. hA J h  hx  h , h  h , h  hE  h , h0  h,  hO  h  h`  h4  h , h  h  h= , h8  h5 B h  h  h , hH  h  hL , h?  hM  h2  h  hd  h  hU , h  h  h  h_  h/  h X h_  h , hx  h  h  hF  h  h  hx  h  ht  h  hO  h  h.  h  h , h  h  h  h<  h  hX  h  h8  h= _You now have 194 gold pieces (gained 7). h^  h  h  h-#  h$ , h`%  hh'  h(  h)  h)  hT+  h, , h--  h-  hj/ , h/  h6  h6 , h8  h-9 , h9  h:  h<  hU<  h<  h>  hB  h D  hD , hmE  h]G  hH , hI  h J  hyK , hK  h M  hN , hN  hO  hP  hFQ  hQ  h>W X hW  hX , h[Y  hWZ  h[ , h:\  hc]  h^  h_  h_  h`  ha  hzb  hb  hJd  he  h f  hf  hg  h i  hKi  hi  hXk  hol  hl  hm  hn  ho , hKp  hq  hr , hHs  hx n hCz , hz  h{  h{ B hw|  h*} , h|}  h&~  h~  h~  h&  h  hn  h  hـ  hف  hF D#.##..### ... .r......### #.#  h #.##.## #.# #.##.# #.# #.##.# #. #.##.# #.  hχ #.##.# #.# #.##.###########@#  h ................# .....##############.#  #.#  #.#  hb r   rat (asleep) #####.##########...........# #####.########## hE u 85.7 (53  A rat comes into view. h@ <.rr h Q== hߑ 6.7 (54 h  hș - _The rat squeaks loudly. h/. .. hb ... .. #r# #.##.## #.# #.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# #.#@# .................#.############.#  #.#  #.#...... h$ky. .. ... hk. #r#.##.## #.#.##.# #.#.##.# #.#.##.# #.#.##.# #.#.#@#................#.############ hl).#  #.  #.#...... hr hs h$x h%{Z _A rat is nearby! h7.##..# #.##..####........... ......###r.##.## #....##.# #.##.###########. ................. hނ.....############ #####..  #.# #####.######### ............... hՄ hF.r hˋA--7.7 (1.0) _ hb hs h| #.##..####......  h......###.#r #.##.########### ......................############ ####  # #####.######### h h hZ$K.rK   kobold (wandering)r   rat hA--8 h! h*z _A kobold comes into view. It is wielding a +0 short sword. h_# #.##..####...K.. ......#### h[`=.r #.##.########### ......................############ ####  # hb hl.KK=9 hp hr; _The rat bites you but does no damage. hb h .K You closely miss the rat. The rat is struck by your quills. h.90.6 (0.9 hQ hP _The rat barely misses you. hH  You barely miss the rat.The rat is severely wounded. hJ(1.5 hM hP; _The rat bites you but does no damage. h4  You hit the rat..K52.5 (1.0 _You kill the rat! h\P  You hit the kobold.)73 h|UJ _You kill the kobold! h4 h hH _No target in view! h4 h h hM...#..#######.>..# # #.##..####...... ......####.0. #.##.##.#Quill  h h3-4.5 (1 hu hL _Found an escape hatch in the floor. _You see here a +0 short sword. h4 h h h78 M...(...... ...#..####### #B.#.. .>..#. ..#..## #.##..### .#......... ......####-) #.##.##.#B   giant cockroach (wandering) h*&0 hj.BB h+5.5 (1 h> hb _A giant cockroach comes into view. hB (## #..# .. .B.. #. #..# ..#..##  .#... ... #.# #@# #)# #.# #.# #.##.#..#### h (## #..# .. .B.. #. #..# ..#..##  .#... ... #.# #@# h  #)# #.# #.# #.##.#..#### hc 4 h%  h f _A giant cockroach is nearby! hf##.#........#...(...... .... ...#..####### #..#.. .B..###. #..#  ....#..#####. #.##..#######..#.......................... ......####.) #.##.########### ...................... h.)############ hm  h8>B h-6 _ h h h  #.#.####.# ##.#........# #...(...... .... ...#..####### #..## .. .>..####. #B.#  .....#..##### #.##..#######..#..........@.......  hذ R......#######.##.######.#.) #.##.########### ................. h9  h l.B7 hJ  h&  h8+ E.......  #.#.####.## ##.#........# #...(...... .... ...#..####### #..## .. .>..####. #..#  .....#B.##### #.##..#######..#................. ......#######.##.######.# # #.) #.##.########### h44 D=8 h9  h< G _The giant cockroach bites you but does no damage. hI  You hit the giant cockroach but do no damage.The giant cockroach misses you. h &9 h  h? G _The giant cockroach bites you but does no damage. h%  You punch the giant cockroach!. #.#........Etenc the Ruffian#.#.####.#.# #...#Demigod ##.#........# #...Health: 29/29 ======================== ......(...... ....Magic: 5/5======================== ...#..####### #..##AC: 6Str: 19 #.##..# .. .>..EV: 9Int: 12 #.##..# ####. #..#SH: 0Dex: 13 #.##..# .....#..#####.XL:  3 Next: 100% Place: Dungeon:2 #.##..#######..#@.......Noise: =--------  Time: 2100.5 (1.0) ........................-) Nothing wielded ......#######. h<'P[40m##.######.Nothing quivered #.##.## # #.#Quill #.##.##)# #.##.##.# #.##.##.# #.##.##.# #.##.###########.# _A giant cockroach is nearby! _The giant cockroach bites you but does no damage.  You hit the giant cockroach but do no damage.The giant cockroach misses you. _The giant cockroach bites you but does no damage.  You punch the giant cockroach! _You kill the giant cockroach!You have reached level 4! hz2/  --more-- hE36/366/64 0%  h h<4 _ h 4 h" h$ hq& h'% _ h+, h- h- h7. hf0 h1 h2 h2 h66P  There is an escape hatch in the floor here. h8 h79 _ h^: h= h?, hS@ h@ hB, hB h7C hC, hRD h E hE, hF hG h]H hH, hI hJ hJ h%K hL hM hM hXN h~O hKQB hOS h2T, hT hUV hnW hW h"X hY h(_.###.#.##.............# .###....#..#.##.# .....#.##.#.#.#..#.##.#.. .. ........... .#####.# ...#.####.##... .#####.. ..... #....... ........ .....#######.##.. .####... ..>.....# .# #..#@# -144.0)# #. #..#.# ####...#.###..#.#######.  h_........#................ .####.#.#..#...#.######## ........#..#...#. ..(............. ..#######..#..###### ..# #....>....... h+d hdF-5.5 (15 hOh hj; _Found a stone staircase leading down. hR h h h h* h hX h{ h hh, hD h h, h h hV, h. hX hR  There is a stone staircase leading down here. h h _ h h h...............### ######..###.#.##.............###..###...##.#.#.#..#.##.# h....#.##.#.#.#..#.##.# .............................. ...##...#####.##...#.####.##...#...#####..........##....... .....................#######.##.. ....#.#.####....@.>.....# ....#.#.# #...#.###..#.# ....#.#.# #.g #.# #..#.# #####.#.####...#.###..#.#######. ### #.#........#................# #.#.####.#.#..#...#.######## g   hobgoblin (asleep) #.###.# hX..#..#...#.#.......(..............#....#..#######..#..###### hN222.5 (7.0) hg.g h^+3.5 (8 h h\ _A hobgoblin comes into view. hS  #.#.##...... ##...##.#.#.#.. ..#.##.#.#.#.. ............ #.##...#.### ####..........# ............####....@.>.....#  #..g#.###..#.#  #.. #.#  #...#.#  .....#..  #.#.####.#.#.. #.. (.........   h  #.#.##...... ##...##.#.#.#.. ..#.##.#.#.#.. ............ #.##...#.### ####..........# ............####....@.>.....#  #..g#.###..#.#  #.. #.#  #...#.#  .....#.. #.#.####.#.#.. #..(......... h! 4 hV'  h) ` _A hobgoblin is nearby! h.####..###.#.##.......# #....##..###...##.#.#.#..#.##.#...#.##.#.#.#..#.##.#...............##...#####.##...#.####.##....#...#####.##...#.## h@.#.#.####...@..>.....#.#.#.# #..g#.###..#.#.#.#.# #...#.# #..#.# .#####.#.####...#.###..#.#. .### #.#........#....# #.#.####.#.#..#...#.# .#.###.#........#..#...#.#.(..............# .#..#..#..###### h;= h4.5 (1 h; h W _The hobgoblin closely misses you. hh;  You hit the hobgoblin. h 2. h.15 hɱ h&M _You kill the hobgoblin! hQ 4 h  hi" H _No target in view! h 4 h?  h H _No target in view! h  hv  h  h H _No target in view! hu  hRw  h+  h؁ H _No target in view! h J h g _ h  hU , hD  h  h , h6  ho  h  h  h  h  hO  h  hG  hx  he  h  hS  h  h  h , h  h  h  hA  h  h5  h  h  h  hQ  h  h)  h  h7 , h  h  h , h~  h  hN  h  h{ ####.##.#.#  .....#.#..#.##...#  ...............###  ##...# ##.#.#.#..#.##.# ##.#.#.#..#.##.##  ...........###  ##...#.####.##....##  ......##.....@..#  -.....#######.##..#  ....>.....# #.# ..#  .###..#.# ### .(#  .# #..#.# ..#  .#.###..#.#######.l#   l   frilled lizard (asleep)..............[39;4 h$ ;9m..#  .#..#...#.########.#  .#..#...#.# 394.0) _No target in view! _No target in view! _ A frilled lizard comes into view.  Found 8 stones.l.l-40.5 (15 _The frilled lizard hisses angrily. h .##...# ...### ..##.##.##.##.## ...........### .#.####.##....## .#.....@..# . h####.##..# ....> #.# ..#  ### .(#   .l# ..# ..# #.#  hv .##...# ...### ..##.##.##.##.## ...........### .#.####.##....## .#.....@..# .####.##..# ...> #.# ..#  ### .(#   .l# ..# ..# #.#  hޟ4 h& hye _A frilled lizard is nearby! hl....#.#..#.##...#  .........###  #.#  #.#.#.#..#.##.#  #.#.#.#..#.##.# ...............### #...#.####.##.... ........##........#  ...#######.##@.#  .>.....# #.##..#  #.###..#.# ####.(#   h}#.# #..#.# #.l#  #.###..#.#######..#  #.................#  #..#...#.########.#  #..#...#.# .#  .........#   hl h:l. hV81.0) _ h h hY{ ..........## #...# #.#.#..#.##.#.##.## ...............### #...#.####.##....## ........##........#######.##>.....# #.###..#.# ####l(  #..######..............#...#.######## ........ #..#..###### h Q  The frilled lizard is struck by your quills. h h† h" .22 h  h{ R _You kill the frilled lizard! h 4 h  h H _No target in view! h\ h] ha hAcH _No target in view! h4 h7 hH _No target in view! h4 h  hH _No target in view! h4 hԍ hH _No target in view! h+4 h h h h% _ hZ hh _No target in view! _ You see here 8 stones. h h2 _ h h h, h h h, h h h^ h h h h3, h h he h hd h$ h, h h h, h h h, h3 h h{ h hH hH h7 , h  h  h  h_ , hI  h , h h h h, hR h, h hA h h, h h h\, h h h h hY hm h , h*" h# h$ h$ hW& h`(, h( h`+ h,, h7. h/ hy1, h2 h4 h 6 h}6 hA7 h8 h^: h: h< h@ hqB hB h(D hF hI, h J hg. hi, hj hj hl, hl h\n hn hMo ho hKq hx hwyB h{ hW| h| h} h~ h h h: hA h/ hx h΂ h h΄ h6 h he hW, h hs hˎB hʏ h h h h h  hw h h h h h hÚ hu hț h hw h, h;, heB h_ h h  hj h  h h h_ h hG h h hL h, hO hN h, hF h hE, h hiX hX h h h h h h0, h h hF, h9 h h, h h h , h[X h' ht h, h h h, h h h?, h h h, h hy h&, h h hx, h hc h, h hY h3 , h  h h, h2 h4 h h hK hg  h! h" h# hy' h), h+ h/ hN1 h1 h23 h6 h##........# ............#..#####.# .#..#....#..### #.# ..........#..#.###.###### .#.#..#.#......@.........#### 348.5 (206.0) .............................# ...........<.......#.####.#### ...................#.# #)# ...........#.# #)# .......### h.##.##...#.# #)# ..#.[......##......#.####.# ......(..........# .......###.##.##.....######  h hXE _Done exploring. hJ h................. hy...0.0). . h h~!E _Done exploring. h 4 hg  h < h  h E _Done exploring. h. h@0 h5 h8  h`8:_No target in view! hY 4 h[  hh  hk  hFm % _ hr , hs , ht  hw  h,z , h{  h~  h , h  h  h˄ , h  h?  h , h  hp  hU , h  h8 2 #.# #.# #.#########.# ########.# #.# #.# #.# ####.###.#### #.# #######............#.# #######.........#.##.## #.# .............# #.# ###.###....#.##.(#####.# .....>##........# #......... hٔ >#..#####.# 55.5 (7#..#....#..### #.# )..<............#..#.###.#########..#.#..#.#..................................####...........<.......#.####..##.....................#.# #)##.....................#.# #).......###.##.##...#.# #) hA  h  h  h#o[?25h[?0c  Search for what [Enter for "weapon", or ? for help]?  hԇ [?25l[?1c h h{5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] h - a +0 pair of gloves  b - [carried] j - a +0 scale mail (worn) Results elsewhere ([,] to cycle)  c - [D:2] a +0 leather armourd - [D:2] a +0 animal skin (1 further duplicate)  e - [D:2] a +0 helmet hLPLevel 2 of the Dungeon <<<<>>>>_(Press ? for help) #............#...#######.#.##########.########.............# #.#  #.####.###.#.#...# #####.#.# ##.#######.........#.##.## #.#  #.# #.###.#.#...# #.....#.# #####........................# #.#  #.# #.#........)# #.....#.#####..........####.###....#.##.(#####.#  #.# #.#.#.#.##..# #^..................................>##........# #.####.#.#.#.##..#######....##.#.####.#...............@..#..#####.# #.#....................<)........................#..#....#..### #.# h5N#.####.......##...#.###.#................)..<............#..#.###.########.#..........(........#.#....#.#.##.#....####..#.#..#.#................#####..................#...#.#....#.#.##.#.....................................##.........................................####...........<.......#.####.########.#######..##...#.##..###......##.##...##.....................#.# #)##.# #..##...#..[..# #.##.#.##.##...##.....................#.# #)##.#######..##...#..##.###.##.#.##.##..............###.##.##...#.# #)##.#............>.......................#.....#.[......##......#.####.##.#######..##..................##.##...#..................(..........##.).............#.###.###.##.####.##..............###.##.##.....###############..##...#.###.###.........................#.#.##.##...#####..................................................##...##..........#............########..#...#.###.......#.##.#.##########..._.......##..#.##..########.............#.#..#.##...##..........).....#..##.......................................####.##.......).....#..###.#.....########..###.#.##.............# hE  h#HEtenc the RuffianDemigodHealth: 36/36 ======================== hHMagic: 6/6========================AC: 6Str: 19EV: 9Int: 12SH: 0Dex: 13XL:  4 Next:  2% Place: Dungeon:2Time:Quill _You see here 8 stones. _Done exploring. _Done exploring. _Done exploring. _No target in view!  Search for what [Enter for "weapon", or ? for help]? armor hI4 hlJ hQ hPS hS% _ hXn hZ h@[, h\ h] h^, h ` hb hdB hWe hf, hpg hi hj, hk hl hKn, ho htq hr, hs hu h?w, hty h{ hN}, hW~ h. h, hn h hߋ, hB h h , hI, h, h h h , hŚ h+#.##.(#####.# .>##........# ...#..#####.# ...#..### #.#  h]Z...#..#.###.######  #................####  ....................#  ..<.......#.####.####  ..........#.# #@#   Noise: --------- 2372.5 (17.0) ..........#.# #)#   -) Nothing wielded #.##.##...#.# #)#   Nothing quivered  h..##......#.####.#  ......(..........#  #.##.##.....######    #.##.##...###  h  .....##...#   ...#.##.#.#  h$E  h h| hk _Items here: )) [[ ÷. h0 hRPick up what? 11/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 falchion  hyArmour (select all with [)c - a +0 animal skin  d - a +0 helmet Carrion a hobgoblin skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h h  d + a +0 helmet[Enter] accept (1 chosen) h  h  hY }#.##.(#####.#  Etenc the Ruffian .>##........#  Demigod ...#..#####.#  Health: 36/36 ======================== ...#..### #.#  Magic: 6/6======================== ...#..#.###.######   AC: 6Str: 19 #................####   EV: 9Int: 12 ....................#   SH: 0 h Dex: 13 ..<.......#.####.####   XL:  4 Next:  2% Place: Dungeon:2 ..........#.# #@#   Noise: ---------  Time: 2372.5 (0.0) ..........#.# #)#   -) Nothing wielded #.##.##...#.# #)#   Nothing quivered ..##......#.####.#   Quill ......(..........#  #.##.##.....######    #.##.##...###   .....##...#   ...#.##.#.#   _Done exploring. _Done exploring. _Done exploring. _No target in view! _Search for what [Enter for "weapon", or ? for help]? armor _Items here: )) [[ ÷. h A3.5 (1 h&  h( % _l - a +0 helmet h  h Inventory: 12/52 slots Armour (go to first with [)  j - a +0 scale mail (worn) h h - a +0 pair of gloves  l - a +0 helmet Scrolls (go to first with ?)  f - 3 scrolls labelled KINKEB ZAGH  g - a scroll labelled NYKI RERELE Potions (go to first with !)  a - a fuming white potion  c - a potion of lignification  i - a fizzy yellow potion  k - a fuming sapphire potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)   hi e - a protean talisman h l - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2.  h If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would remain unchanged. You took it off Robin on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. h4  h  h #.##.(#####.#  Etenc the Ruffian .>##........#  Demigod ...#..#####.#  Health: 36/36 ======================== ...#..### #.#  Magic: 6/6======================== ...#..#.###.######   AC: 6Str: 19 #................####   EV: 9Int: 12 ....................#   SH: 0Dex: 13 ..<.......#.####.####   XL:  4 Next:  2% Place: Dungeon:2 ..........#.# #@#   Noise: ---------  Time: 2373.5 (0.0) ..........#.# h _[m #)#   -) Nothing wielded #.##.##...#.# #)#   Nothing quivered ..##......#.####.#   Quill ......(..........#  #.##.##.....######    #.##.##...###   .....##...#   ...#.##.#.#   _Done exploring. _No target in view! _Search for what [Enter for "weapon", or ? for help]? armor _Items here: )) [[ ÷. _l - a +0 helmet  You can't equip that in your current form. h  h  h  h . _ hU h4?Inventory: 12/52 slots Armour (go to first with [)  j - a +0 scale mail (worn)h - a +0 pair of gloves  l - a +0 helmet  hOScrolls (go to first with ?)  f - 3 scrolls labelled KINKEB ZAGH  g - a scroll labelled NYKI RERELE Potions (go to first with !)  a - a fuming white potion  c - a potion of lignification  i - a fizzy yellow potion  k - a fuming sapphire potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman h #.##.(#####.#  Etenc the Ruffian .>##........#  Demigod ...#..#####.#  Health: 36/36 ======================== ...#..### #.#  Magic: 6/6======================== ...#..#.###.######   AC: 6Str: 19 #................####   EV: 9Int: 12  h ....................#   SH: 0Dex: 13 ..<.......#.####.####   XL:  4 Next:  2% Place: Dungeon:2 ..........#.# #@#   Noise: ---------  Time: 2373.5 (0.0) ..........#.# #)#   -) Nothing wielded #.##.##...#.# #)#   Nothing quivered ..##......#.####.#   Quill ......(..........#  #.##.##.....######    #.##.##...###   .....##...#   ...#.##.#.#   _Done exploring. _No target in view! _Search for what [Enter for "weapon", or ? for help]? armor _[39;4 h 9mItems here: )) [[ ÷. _l - a +0 helmet _You can't equip that in your current form. h  hA  hH  h(  h8,[?25h[?0c hL_No target in view! _Search for what [Enter for "weapon", or ? for help]? armor _Items here: )) [[ ÷. _l - a +0 helmet  Search for what [Enter for "armor", or ? for help]?  h\ [?25l[?1c hj hWm5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  hm Results at your position ([,] to cycle)  a - [carried] h - a +0 pair of gloves  b - [carried] j - a +0 scale mail (worn)  c - [carried] l - a +0 helmet  d - [right here] a +0 animal skin (1 further duplicate) Results elsewhere ([,] to cycle)  e - [D:2] a +0 leather armour h< hB h*J#.##.(#####.#  Etenc the Ruffian .>##........# hJ  Demigod ...#..#####.#  Health: 36/36 ======================== ...#..### #.#  Magic: 6/6========================  hVL...#..#.###.######   AC: 6Str: 19 #................####   EV: 9Int: 12 ....................#   SH: 0Dex: 13 ..<.......#.####.####   XL:  4 Next:  2% Place: Dungeon:2 ..........#.# #@#   Noise: ---------  Time: 2373.5 (0.0) ..........#.# #)#   -) Nothing wielded #.##.##...#.# #)#   Nothing quivered ..##......#.####.#   Quill ......(..........#  #.##.##.....######  h%O    #.##.##...###   .....##...#   ...#.##.#.#   _No target in view! _Search for what [Enter for "weapon", or ? for help]? armor _Items here: )) [[ ÷. _l - a +0 helmet _You can't equip that in your current form.Search for what [Enter for "armor", or ? for help]?  hR h:S hZ  hL[(_ h!4 h hF _Unknown command. h-4 h h̫ hR h!% _ h h h9, h h޽ h$ h h h h, h hD he, hM hu h, h h h hV h  h h, h h h, h h h, h h h, h h6 h, h h h), h h[ h, h h  h, h h h, h h h hO h h[ hv , hz  hq= #.# #.# #...........#  #.# #.# #.#########.# ########.# #.# #.# #.# ........####.###.#### #.# ########.............# #.# ######.........#.##.## #.# ..................# #.#  h..####.###....#.##.(#####.# .......@>##........# 91.5 (18.0) #..........#..#####.# ...........#..#....#..### #.# .)..<............#..#.###.#########..#.#..#.#................ ................................. ...####...........<.......#.####. h^##.....................#.# #)#.....................#.# #) h h  h[< h` hb, hc hDf, hg hi, h'k h4l, hl h{o, htX h%v hv hw hy hCz hz h| hM} hP~ hA hD h hŃ h! h hH, hk hǙ` h, h%B h hT h͡ h~ h hݤ h h^ h hk h˩ hժ h h! hK h h h h hB h] h= h h h h h5 h he h hf, h4 h, h h^, h hI h h+ h9, h h[ h hp h h h h hO h h>, he h4 h h h, h. h$ h hX h, h hP h h h h^ hy h h; h h, h h  h* hr h h{, hJ h, h h, h hH h h h  h  h^  h, h h> h h h, hF h, hu hb, h h, hb h! h," hX# h$ h=% h% h& h' h,( hI*, h+ h0 h2 h3 h%4 hH6 h6 h7 h9 hs9 h8: h<, h= hy@ h@ hD hwG hG hH hrK, hM hN hN hCP hR h{R hS hU hzV hW hX haY h;Z h>\ h\ h] h_ hQ` h# ####.####..@...#9.2 (5.0#.##.#.##.##.# hL#.<..##..####..##...##.###.# hR h#S-500.2 (6 hV hAY; _Found a stone staircase leading down. hT  hoU 4 hY X h] B hD^  h[b X h~d R  There is a stone staircase leading down here. h{f  hGg _ hg  hh  hj , hJk  h# h  ####.### #......#K   kobold (missile, asleep) #.##.#.# #.##.#.#<..# # h &  hU q7.2 (7  A kobold comes into view. It is wielding a +0 short sword. h f.KK) h 5===8.2 (8 h > _The kobold shouts! h/Fd ..####### h$Gq ....K...# #@###  #...#  ###.#  #>#  ####.###  #......#      #.<..# #  h5 h ..####### ....K...# #@###  #...#  ###.#  #>#  ####.# #......#     hH#.<..#  h hM h hf] _A kobold is nearby! h|#######.....K.@.# #..#####.### #...####.# #># ####.### #......#  #.##.#.# h}F #.##.#.# hS~ h:.K hЅ<---9.2 (1 _ h h h]#  h|$ X=--10.1 (0.9 hp(  hR, Z _You hit the kobold but do no damage. h  h  l l   frilled lizardYou completely miss the kobold.A frilled lizard comes into view. hI The kobold is struck by your quills.5-1.0 h  hӮ @ _The kobold hits you with a +0 short sword. h>  You closely miss the kobold.The kobold is severely wounded. h$ .lThe frilled lizard hisses. h% &9 h*  h1, T _The kobold closely misses you. h= %   h( <You closely miss the kobold. h  The kobold is severely wounded.The kobold is struck by your quills. h` .l...)l   frilled lizard h 032.8 h  h J _You kill the kobold! hb =##...#.l...@..#.#..#####.### #...# ###.#  #># ####.###  #......#  #.##.#.#  #.##.#.# h A.l h 5-3.8 (1.0 hU h  Things that are here: _a +0 short sword; 2 stones; a kobold corpse hă #.#...#.l.@)..# h9#.#..#####.###... #...## ###.# #># ####.###  #......#  #.##.#.#  #.##.#.# h h:.l hm6=-4 _ h% hl h  You hit the frilled lizard but do no damage.You punch the frilled lizard. h7&E† h)=4=5.7 (0.9 h. hj1R _You kill the frilled lizard! h4 h h}H _No target in view! ht4 h^ h8 h h; _ hj  You see here a frilled lizard corpse. h#6 _ h h h  hl:= h h h, h h% hs, hf hX h, h h  hZ, h4 hG h`, h hq h h h hI h, h h_ hU, h h h, h h h, h1 ht h%u.....#.#####..####......### #.##...#..B.###.##...####### #...........†.)..#  h##@#.#..#####.###- #......# #...# ###.#### ###.# ###.### #>##.....# ####.####.....# #......# B   giant cockroach (asleep)#.....#  h  #.##.#.# #.....# #.##.#.##.....# #.<..# # h1028.7 (13.0) he.BB h_F-9.7 (14 h htb _A giant cockroach comes into view. hĤ  ... .. #.##  ###..###  #......#  ## #.##...#  ...B###.##...#######  #...........†.)..#  ##@#.#..  #......# #...#  ###.#### ###.#   h ###.### #>#  #.....#  #.....#  #.....#  #.....#   #.<..#  h<  ... .. #.##  ###..###  #......#   h= Z## #.##...#  ...B###.##...#######  #...........†.)..#  ##@#.#..  #......# #...#  ###.#### ###.#  ###.### #>#  #.....#  #.....#  #.....#  #.....#   h9> J #.<..#  hxD  hD  hI  hR  ..# ... #.##  ###..### #......#### #.##...# ....B###.##...####### hS #...@.......†.)..# #####.#.#..#####.### #......# #...# ###.#### ###.# ###.### #># #.....# ####.# #.....# #...... #.....# #.##.#. #.....# #.##.#. _A giant cockroach is nearby! hS  hY E.B hFZ 930.0) _ hh]  h_  h ....# ... #.## ###..### #......### #.##...##.....###.##...# #.B h׽.†.)..# #####.#.#..#####.### #......# #...# ###.#### ###.# ###.### #># #.....# ####. #.....# # #.....# #.##.# #.....# #.##.# h"k  The giant cockroach barely misses you. h.=1 hq h"G _The giant cockroach bites you but does no damage. hg0  You hit the giant cockroach.  The giant cockroach is severely wounded.2.6 (0.9 h1F _The giant cockroach barely misses you. hs2 hƦ  You closely miss the giant cockroach.The giant cockroach is severely wounded.The giant cockroach is struck by your quills. hi. hG053.5 hH h3S _You kill the giant cockroach! h 4 h hH _No target in view! h~ h h$ h4H _No target in view! h h h  hH   h :_No target in view! hcm hn hq htH _No target in view! h% h' h hH _No target in view! hJ h hk h} _ h h h, h~ h h hs, h hB h h, h~ h$ h= h h h  h ....# ... #.## ###..### h  #......# ####### #.##...# #.....###.##...### #@###...........†.-40.5 (7.0 #.# #####.#.#.#.# #......# ... ###.#### #.# ###.####.. #.....##.. #.....# h#[# #.....# #.....# h hKE-1.5 (8 h h!_ _No target in view! _Found a robe. hj h ha hq h{ h h, h? h7 h  hV h , h h h, h h?  hI , h  h h", h hX h hu, h h h, h  h", h& h*M _You now have 202 gold pieces (gained 8). h,4 hC- h. h0, h1 hF3 hs5, h6 hq9 h;, h; h= h? hN@ h@ h hI, h, h h, h hy  h' , h hx h, h h hm, hf h h! h" hQ$ h. h!0 h1, h3 hl6, h7 h7 hr:, h=; h< h4?, h%@ hA h7F, hF hG h9I, hJJ h.L hN, hO hP hkR hR hS hT hV h~V hV hY h[, hV\ hn] ho_, h_ ha h-l hm, h^o hpq, hhr hu hw, hx hy h_|, h| h0 h h h h h h4, h hLj, hX hg hB h h, h h h, hl h h}, h hG h h, hr ha h, h^X h hr, h hR h , h hƭ h hi h h h[ hʹ h# h, h, h h h, hs h h h h` hm h', h hi hk, h h h, h h hj, h h2 h, h| h h hT, h h h: h h h, ho h h hB h h h{, h' ho h, hx h_ h0, h h h, h, h hZ h hS h h( h h h, h8 hzX hn  h , h  h h hd, h h h hp h h~, h h he, h  h-# h5&, hM' h) h,, h- hw/ h32, h2 hh6R  There is a stone staircase leading down here. h`9 h9 _ h; h< h?, h4A h D h]G, hH hJ hJN, hO hQ hT, h>U hW[  Things that are here:  a +0 short sword; 2 stones; a kobold corpse hj hj _ hk hJm hlp, hq huj  You see here a frilled lizard corpse. hx hWy _ hVz h$B h h h h h= h! h, h֌ h h, h˒ he hۘ, h h h۞, h h> h.......w. ........ #....... #....#.# #....#.# #....#.# #....#.##....@.####.#######..### #......# ####### #.##...# h#.....###.##...####### w   ribbon worm (asleep)#.###...........†.)..##.# #####.#.#..#####.### ####.#### #......# #...# h1636.5 (95.0) hx .  A ribbon worm comes into view. h?,7.5 (96 h h8 _The ribbon worm moves out of view. hE6 4 h7  h:  h2B  g........... .....w.. #....... #....#.# #....#.# #....#.# #....#@# #......# ###.#### ###..###  #......######## #.##...#  hB w   ribbon worm#.....###.##...####### g   hobgoblin (asleep)#.###...........†.)..#  #.# #####.#.#..#####.### hH z 0.0)  A hobgoblin comes into view. h(J  hQR ..w  The hobgoblin shouts! h@S 4==8.5 (1 hyX  h![ 6 _The hobgoblin moves out of view. hwtM..####. ..........g..........w..#....##......#.#######..###w   ribbon wormg   hobgoblin h hb.g(catching breath) hV ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hN.. 4 --9Held  h hj _You are caught in a web! _There is a web here. hO-- h hN _You are caught in a web! h 4 h   h N _You are caught in a web! hk J h N _You are caught in a web! hl 4 h'  h~ N _You are caught in a web! h  h"  h  h _You are caught in a web! h  hV &You are caught in a web! hU 4 hsf  h 4 hP  h  hV  hW  hY^  h`  h hИF.g h< 9 40 hc h% _The web tears apart. h^#... ...#...####..# .............................wg.#......######..## hL #...###### #....###.##...###### h h :.w h <1 h h hd z   You hit the ribbon worm but do no damage. hY 5=2.4 (0.9 h-  h C _The ribbon worm bites you but does no damage. hi  (catching breath)  You hit the ribbon worm.  The ribbon worm is moderately wounded. hn  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h 4 3.4 (1.0Held  hg h. _You are caught in a web! h4 h hyN _You are caught in a web! hZ h[ h:` hgN _You are caught in a web! hm  You struggle to detach yourself from the web.4 h4  h9 C _The ribbon worm bites you but does no damage. hfV 9 -5 hϪ hg* _The web tears apart. h,  You hit the ribbon worm.  The ribbon worm is heavily wounded.=6 h h-X _The ribbon worm barely misses you. h  You hit the ribbon worm.  The ribbon worm is heavily wounded. hV JJ   endoplasm (wandering)g   hobgoblinThe ribbon worm bites you. h\3--7.3 (0.9 h hi] _An endoplasm comes into view. h  The endoplasm quivers.You hit the ribbon worm. You punch the ribbon worm. h  .J (catching breath)JThe ribbon worm is severely wounded. hp  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hR 4 8.3 (1.0Held  _You are caught in a web! h h.g   hobgoblin h ]4---9 h h C _You struggle to detach yourself from the web. h  The web tears apart.  The ribbon worm is struck by your quills. 9 = h 50 hl  hf Y _The ribbon worm closely misses you. h 7    You barely miss the ribbon worm.The ribbon worm is severely wounded.The ribbon worm is struck by your quills.1.2 (0.9 h  h" C _The ribbon worm bites you but does no damage. h (catching breath)  You completely miss the ribbon worm.The ribbon worm is almost dead. h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h] 4 2.1Held  hc he. _You are caught in a web! h hu5= 9 -3.1 (1.0 h  hβ* _The web tears apart. ht=  You hit the ribbon worm. h h.gg   hobgoblin h69=4 h h O _You kill the ribbon worm! h}  You hit the hobgoblin but do no damage. The hobgoblin is struck by your quills. h[4-5.0 (0.9 h< h- _The hobgoblin hits you. hJ5  You barely miss the hobgoblin.The hobgoblin is moderately wounded. h56&9 h: h=~ _The hobgoblin is struck by your quills. The hobgoblin barely misses you. ho V  You closely miss the hobgoblin. hJ yThe hobgoblin is heavily wounded.The hobgoblin is struck by your quills. h= 1. h @-11 hn 6.8 h%  h-# M _You kill the hobgoblin! h+ +M#### ...###...####..#.<...###...........................##.#.............##......# hY2 7< h3 c5=-7.8 (1.0 h$6  h 8 9 _Found a stone staircase leading up. hN- h_ hH _No target in view! h h 4 h h; _ hoB hB hi6== hg h1 _HP restored. h4 h  h  h, h h h h< h he h h:= hm hG h, ha h hP#... #...##########.##..###...####@.# h .<..........####...............#............##.##...............#....#.######....J   endoplasm#...J#.# ... h#....#.# ## #....#.# h,65.8 (8 h9.J. h+6.8 (9 h$ h h6 H  hW7 h#... #...##########.#  #...............  #@.# .<..........####  ...............#  ............##.#  #...............  #...J#.######....  hW8 { #....#.# ...  #....#.# ##   h_ #... #...##########.#  #...............  #@.# .<..........####  ...............#  ............##.#   hvB#............... #...J#.######....  #....#.# ... #....#.#   h h^ hy ha _An endoplasm is nearby! hn#... #...##########.# h #...............###...####..#  .<.......@..#### .......# ...##.# #......... #...J#.######.... #....#.# ... #....#.# ## #....#.# h0 #......# h h}J.7.8 (1 _ h #... #...##########.# #...............###...####..#  .<..........#### .....# ##.# #....J.......... #....#.######.... #....#.# ... #....#.# ## #....#.# #......# ###.#### hN  h 1J.. h 8 h  h  h  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you. h ]3--=9 hL  hN % _You are frozen. h  You hit the endoplasm but do no damage.The endoplasm is lightly wounded. h .70.7 (0.9 hW  h -You hit the endoplasm but do no damage.The endoplasm is lightly wounded. _The endoplasm hits you but does no damage.  You hit the endoplasm but do no damage. h b2---1.6 h  hH % _You are frozen. h[ ;  You hit the endoplasm. hb 2. hGg ^3=22.5 hl  hn M _You kill the endoplasm! h 4 hc  h H _No target in view! h9: 4 hK@  h7C H _No target in view! h' 4 h  h{ H _No target in view! h 4 h  hZ  h % _ h X h , h  hn  h V4= h1  h , hL  hr , h  h! , h!  h"  h## E5= h#  h$& , h&  h'  h(  hv(  h* , hh+  h-  hq. i6== h.  h0  h1 , h2  hn4  hy6 , h 7  h7  h9 , h9  hL:  h@;  h; P= h<  h= , h3>  h>  hk@  h@  hMA  h4B  hD , hE  hJ  hFR #..#.# #.# ... #  #.# .# #... #.#  hS \#...##########.#.# #.............@.# -91.5 (19.0) ###...####..#####..# .<..........#### )#.# ...............# .# .. ............##.# .# ...  #................. ..  #....#.######..... .  #....#.# ....  #....#.# ## h^Y  hZ F-2.5 (20 h]  h_ # _Found a mace. h?Z4 hb[ hm^ he#.. #.# #.# ... ## #.# #.#  #...  hbf?#.##.#  #...#.#.#  #......@# 0.0)...####..#####..# <...#####)#.# ......##.#... ##.##.# .... #.... ... #....#.######..... ... #....#.# .... )..#  hf" hn h/o+3.5 (1 ht hw* _Found a short sword. hV v h[ B h\ , hg^  h$`  hb , hc  h9g  hh  hi  hi  hm  hq ..#. #.... #.##. .##.##.  hYr .......##  #.###.##  #.##.#.## ##########.#.### ............## ##...r.# ####..#####..# .....######)#.# .....###.#... .....#  hr i......##.##.# ........# r   quokka (asleep) ............. ........#######..... .......## .... )..# hG a7.5 (4r.r8.5 (5 _A quokka comes into view. hW .. #. #.... #.##. .##.##. .......## #.###.## #.##.#.##.###@#.## ##..r..#  .....# )#.# .....#  .....#  ........#  ........#  .......#  .... )..# h, .. #. #.... #.##. .##.##. .......## #.###.## #.##.#.##.###@#.## ##..r..#  .....#  h9)#.# .....#  .....# ........#  ........# .......# .... ) h4 hm h]] _A quokka is nearby! h6#. #.... #.##. .##.##. .......## #.####.##.#. #########.#.###.###### ...........## ##@.r..#  h7!###..#####..# #......# .....#####)#.#.......# ..##.#.........# ##.##.#...................# ######......... .# ......)..##### .# ## h9 h -2.3 (1.0 h  h > _The quokka bites you but does no damage. h)A  You miss the quokka.The quokka is severely wounded.The quokka barely misses you. h(B &3 hG  hJ > _The quokka bites you but does no damage. h E #. #....  h #.##. .##.##. .......## #.###.## #.##.#.###.######  ##@r...#  #......# )#.#.......# .........# #.........# ...........# ............#  ......)..#####  ## h?3 #. #.... #.##. .##.##. .......## #.###.## #.##.#.###.######  ##@r...#  #......# )#.#.......# .........#  hV@`#.........#...........# ............# ......)..#####  hF hG huM hP] _A quokka is nearby! hF  You barely miss the quokka.The quokka is severely wounded. h&4 h hU> _The quokka bites you but does no damage. hj 8  You hit the quokka. h7s O† hHu .45 h|  h~ J _You kill the quokka! h 4 h?  h H _No target in view! hg  h2i  h n  hq   hur :_No target in view! hO 4 h  h H _No target in view! h) 4 hK0  h 3 H _No target in view! hP  h  h  h  hP  h % _ h  h  h #.##..##.##........## #.###.## #.##.#.## ##########.#.###.###### ............## ##.†...#..#####..###......######)#.#.@.....#- .........##.#...# h .##.##.#..#.....# #.######.....# #.# ......)..#####ooo 3 orcs (asleep) #.# .###...### #.# #ooo.# h7 n 6  3 orcs come into view. h  h}  hN oooooo... h 4==7.3 (2 h  h ( _The orc shouts! x3 h*u #.##.     h######  ##.†...# ##......# )#.#.@.....# #.........# #.........# ...........# .............#  ......)..#####  .###ooo### #... hxQ #.##. hx    ######  ##.†...# ##......# )#.#.@.....# #.........# #.........# ...........#  hy>.............# ......)..#####  .###ooo### #... h hc h h  hV_There are monsters nearby! h$.##.##. .......## #.###.## . #.##.#.## .##########.#.###.###### .............## ##.†...#####..#####..###......# .......#####)#.#.......#....##.#..###.##.#.#........##.######...# .#.# #)..##### .#.# #.###ooo### .#.# # #.... ...# ###.# #### h7  h! h(@oo.. h);--8.3 (1 _ h- hG/ ht ......## #.###.## .#.##.#.## .##########.#.###.######............## ##.†...####..#####..###.......)#.#....##.#..##.......#.######.. #.....oo..#######.. h ### #.... . ###.# ### . . h  h  h  h Eoo.. h A--9 h  h  h]C. #.###.## ..##.#.## .##########.#.###.######............## ##.†...####..#####..###.......)#.#....##.#..##.##........#.######oo #......o..#######...###  #..... ###.# ### . .##.. hD hM~o.oo) h O]5-=10 hCV h4Y6 _The orc hits you with a +0 club. hN   You hit the orc. Your off-hand punch misses the orc.The orc is severely wounded.The orc barely misses you. x2; The orc is struck by your quills. hh[6=1.2 (0.9 hL h: _The orc hits you but does no damage. hH0  You barely miss the orc.2.1 hn8 h;\ _The orc is severely wounded. hl  You hit the orc.  The orc is almost dead.The orc closely misses you. The orc hits you with a +0 morningstar. hna2-------3.1 (1.0 hv hx: _The orc hits you with a +0 hand axe. h5  You hit the orc. h ) 2 orcs  You kill the orc! hH574.0 (0.9 hf h_ _The orc closely misses you. The orc barely misses you. h%U7  You punch the orc! hTb )   orc  You kill the orc! hbes7=------95.0 (1.0 hYm ho: _The orc hits you but does no damage. h  You hit the orc.  The orc is heavily wounded.9 (0.9 h1 hP _The orc barely misses you. h[B  hC  hEYou hit the orc. hV hW) hX! h] ho^= h^22 h_ 6.8 hn hs  ht hu#_You kill the orc! h(v h hP hk hݾ hH _No target in view! h&4 h . h1H _No target in view! h4 hʢ hoH _No target in view! hm4 h hH _No target in view! h4 h hmH _No target in view! h4 h h/@ _No target in view! h|4 hb h{ h4 h h> hP hQ ha hh hi hj hZn hoo% _ h&t hru hu&8 h&x hl|, h~ h0, h h, h h֏ huL9= h h, h h, h- hE, hר h. hj30== h hP, h, hi, h׿ h, h hl1= h h~, h h/, hc h, hx hG hE2= h h_, h h, hb h93 h$F== h h&, h h, h h, h! h) l4= h  h!, h4 hw, h h, h hVb5= h h#, h{% h), h , h-, h / h"26== h5 h; h>, h? hxEY _ Things that are here:  a +0 club; a +0 ring mail h1J hJ _ hO h*VC  You see here a +0 short sword. hZ hZ _ h\ hH_ hGc hc:= he hhj hm, hr, hv, hw hy hxv.....##.##.#.........# .............).......#.......)).....# # #......)..#####  #.###...###  ha# # #.....# # ###.#.# ## ...#.# ## #####@# -55.8 (39.0) #......<. ########## .†.)..######.### .# #...# ## ###.# # #># h hF-6.8 (40 hT h9 _Found a stone staircase leading up. hs 4 ht  h4w  hy  h} , h~  h , hC  h  h҆ , h  h  h@ , h  h  h , hD  h  h , h*  h)  h , h  h P  There is a stone staircase leading up here. hq  h 6 _ h  h , h  hr  h  h: , ho  h , h  hU  h  h3 , hV  h  h$ , hi  h , h  h  h  hi , hj  h  h , hr  hʹ  h3  h  h  h/ , h  h  hH  hػ , h  h?  h , h~  h ## ##.## .#  #.#.## .#  ##.###### )#  ## ##.†...# .## ##......# .. #.#.......# .# #.........# #####.# #.........# #...@.# 76.8 (2.).......# #.#####  ...)).....# #.#  ...)..##### #.# #...### #.# #.....# #.#   ###.#.# #.#  h; W   ...#.# #.#   #####.#######.#   h  h ,7.8 (21 h^  h % _Found a dagger. h4 h> hX h h h, hq hz h, h h  h   )..#.#   #.....  ## ..#.#  .## ...#  #.## ..#  # hڜ#.###### # #)# #   ##.†...# #.##.##.#  ### #....@..#  81.8 (4.0) #.......# ####.####  .....# #####.# .....# #.....# ).......# #.##### .)).....# #.#   hI.)..##### #.#  ..### #.#  ....# #.#   hk h +2.8 (5 h hԪ% _Found a dagger. h+0 J h1  h8 X hn= , h8>  h@  hB  hC  h(D  hE  h[H , h%I  hdJ  hK  hL  h|L  htM  h*P  hP  htQ  hY >  You see here a +0 dagger. h@\  h\ _ h]  h_  h5b , hc  hf  hi  hj  hk  hm  h{q , hpr  hkt  hw , h}x  h{  h~  ht  hy  h$  h , h  hR  h܎ , hH  h  h , hӗ  h  h , h  h  hԠ , h֡  hĤ  hw , hQ  h  h , h  h  h  h  h  ## ##########  .. #@....... ..#  ##.####.#####.# #.#  #............##.####.#  #.##.####.##....)..#.####  .##.##. #.#####.#.......# .......## #.......#..#.##.# #.###.#########......##.# #.##.#.## ###....##.# ########.#.###.###### #.##)##.#804.8 (22.0)5.8 (23 _m - 2 glowing white potions hS4 hU h4Y hG[ h[ h`X ha hb hd hd he h-f hh, hki hj hhl, hl hn hp, hXq hu hw, h}x hy h6|, h| h} h~ h, h h, h h h, h hO h, h h  hK, hՎ hѐ h1, hΓ h h, h h hN, hʞ h h*, h h h, hr h hm, h h5 h, h< h h, h h hz, h  h$ h , h h hm, h h7 h, h= h hY, h hS h, h# hX h, hp hN hX h, hT h|, h h h=, h h  h, ha h[ hi, h h> hP, h h h, h h h, h h hS, h h h, h$ h h, hH h h, h h h hD h h h h h h hH . ####### .. #.....#  h( y ..##@###.# J.........#.#  ...$.##.#.#.#  #... #.....#  ##. ###.### # #.#J   endoplasm (asleep) #.# #.## #..# hT -47.8 (42 h{ .  An endoplasm comes into view. h5,8.8 (43 h hq6 _The endoplasm moves out of view. h4 h  h h###. #########>.. #.....##.J...##.###.#.......@...#.#<...$.##.#.#.###... #.....# h0 ##. ###.### # #.# #.#J   endoplasm #.## #..# ##.# hd,0.0) hn+.J h+9.8 (1 h ha _Found an escape hatch in the ceiling. Found a stone staircase leading down. h>  # ##. #######  ##>.. #.....#  #.....##.###.#   h h...J...@...#.#  <...$.##.#.#.#  ##... #.....#  ##. ###.###  # #.#  #.#  #.##  #..#  ##.#  h({  # ##. #######  ##>.. #.....#  #.....##.###.#  ...J...@...#.#  <...$.##.#.#.#  ##... #.....#  ##. ###.###  # #.# #.#  #.## #..# ##.# h J hk   ht [_An endoplasm is nearby! h  ## ##.# ####### ##>..# #.....##.....##.###.##...J.#.#.<...$.##.#.#.# h] V#...# #.....# ##.# ###.### ## #.# #.#  #.##  #..#  ##.# h  hL .J. h .50 _ hd  ho  h8O ## ##.# ####### ##>..###.....# ##.....##.###.# #....J@.....#.#.<...$.##.#.#.#.###...###.....# ##.# ###.### ## #.# hQ #.#  #.##  #..#  ##.# hP\  The endoplasm freezes you.5-1 hh; _You are frozen. h"  You hit the endoplasm.  The endoplasm is severely wounded.=2.7 (0.9 h hdW _The endoplasm closely misses you. hG  You hit the endoplasm but do no damage.The endoplasm is severely wounded. hHl6=3.6 hnO hQ@ _The endoplasm hits you but does no damage. h*;  You hit the endoplasm. h1. h1534.6 (1.0 h hM _You kill the endoplasm! h1 hV h h!  h8":_No target in view! h4 h0 hH _No target in view! hH 4 h  h H _No target in view! hE  _ hvJ  hT  _You now have 216 gold pieces (gained 14). hV  hV := h>W  hEY  h[ , h\  hsa B hb  hTc  h3f , hf  h j R  There is an escape hatch in the ceiling here. ho #### ##.## ####### .B ##>..###.....# #.##.....##.###.# h.p  ###.#...........#.# #...@<.....##.#.#.#- #.#.###...###.....# #. ##.## ###.### .. ### #.## #.# #.##B   bombardier beetle (asleep)  hp #..# ##.# #.# h{ B60.6 (6BA bombardier beetle comes into view. hc **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. h ,.. h& |===1.6 (7Fire Quill  h  h  m _You are covered in liquid fire! Move or burn! h  h , hO   h& T_You are on fire! hZy ### #### ##.## ####### hz .B###>..###.....# #.##.....##.###.# ###@#...........#.# #....<.....##.#.#.##.#.###...###.....#...#.# ##.## ###.###... ..# ### #.#....##### #..##. #.### ..###.# h}P  You shake off some of the fire as you move. h{V.B hf1-------2.6 (1 hZ hwZ _The liquid fire burns you! h   You hit the bombardier beetle.  The bombardier beetle is lightly wounded.28------=--3.5 (0.9 h  h Z _The liquid fire burns you! h{ 1   The bombardier beetle is lightly wounded.  Your off-hand punch misses the bombardier beetle.The bombardier beetle is heavily wounded.   h q24----4.5 (1.0 hT  hU ^ _The bombardier beetle barely misses you. h  You closely miss the bombardier beetle.The bombardier beetle is heavily wounded. h #2 h M----5.4 (0.9 h  h D _The liquid fire burns you! h  h  You hit the bombardier beetle but do no damage.The bombardier beetle is heavily wounded.The liquid fire burns you! hs I0--- h !6.3 hɇ  h; ^ _The bombardier beetle barely misses you. h kM_The bombardier beetle barely misses you.  You hit the bombardier beetle but do no damage.You punch the bombardier beetle, but do no damage.The bombardier beetle is heavily wounded. h $15 h M----7.3 (1.0 hP  hB Z _The liquid fire burns you! h` 4 he  hg ^ _You are too injured to fight recklessly! h 4 hh  h ^ _You are too injured to fight recklessly! huE hE hJ h.P^ _You are too injured to fight recklessly! h h: hm h h^ _You are too injured to fight recklessly! h24 hR5 h7^ _You are too injured to fight recklessly! hj4 hjm hpV _You are too injured to fight recklessly! h4 h h hQ4 hV h_Y h4 h h h>4 hJC hEE h~ hڳ h h he+ h+ hC0 hY2 h####### ##.## #######..###>..###.....# #B##.....##.###.# ###.#...........#.#  h#...@<.....##.#.#.# #.#.###...###.....# ...#.# ##.## ###.###  h... ..# ### #.# ....#####  h>.##. #.# # #.. hy# ##.##.# hs h.B  You shake off the liquid fire.  The bombardier beetle attacks as it pursues you! h/8 hg hO^ _The bombardier beetle barely misses you. hi4 hm ho^ _You are too injured to fight recklessly! h(  You hit the bombardier beetle.  The bombardier beetle is severely wounded. h. *The bombardier beetle sprays incendiary fluid at you. hߴ@6---==9.2 (0.9 hj hS _The burning spray misses you. h m  You hit the bombardier beetle. h 2--70.1 hA  h< e _The bombardier beetle is almost dead. h$ C  You hit the bombardier beetle. h 1. hY 6--1.0 _You kill the bombardier beetle! h۸  h g _Your Armour skill increases to level 1! he4 h h h+% _ h7= h ht, h h1, h hѸ, h h h_8== hx hB h, he hL9= h hs h, h hN, h hb h hU h\k20= h h, h: h, h h, h h~ h_1== hZ hM, h hV, hK h' hw hC h<b2= h h, h h, h h, h h0 hT3= h+ hk, h h, h h, h h. h[I4== h h h h -gg   hobgoblin (wand, wandering) hz w900.0 (29.0)-1.0 (30 h  hg _A hobgoblin comes into view. It is carrying a wand of polymorph. h\h ### #### ##.## # ..###>..###.....# h #.##.....##.###.# ###.#.#.# #..@.<.....##.#.#.# h #g#.###...###.....# h ...#.# ##.## ###.### h.... ..# ### #.# h ....##### #.# .##. h% #.##  # #..#  ##.#  hEA #.# h`gg) h,* h _Your Armour skill increases to level 1!A hobgoblin comes into view. It is carrying a wand of polymorph.The hobgoblin zaps a wand.  Your quills recede back into your body.  You turn into a tree.  Your +0 scale mail melds into your body. hv :♣ hWw 37/54=22 2  hw 2.0 (1.0)BranchesTree  h   h 6 _Your roots penetrate the ground. hf4 hi hlF _You cannot move. h0 hq h hF _You cannot move. h0O4 h;S hUF _You cannot move. h4 h[40m hF _You cannot move. hL4 h3Q hITF _You cannot move. hm hn h0s h}g _You cannot move. ha h2 h֢ h% hU hE h' h( hL- h/ hۗ4 he h? hEx  hd 8g. h -3 _ h?  hr  h#-< _ You smack the hobgoblin! h3C$ h~6;4=9 (0.9 h: h<M _You kill the hobgoblin! h4 h h߸F _You cannot move. h !4 hN% h 'F _You cannot move. hs64 hw: h<F _Unknown command. hY h h| _8 hn h he39= h h, hJ h, h h, h h<40 h3= h h, h h, h^ h h-E1= h hEB h h h hI , h  hT h|V2= h\ h0, h hNTree  h h  _Your transformation is almost over.3= h h h h h , h  hy# h# h#O4= h$ h', h( h.+, h+ h., h. h5 36/36===== 6 9 @-Nothing wielded   h5xYou feel less wooden.Your +0 scale mail unmelds from your body. h:028.9 (25.0) h$;!- h9;G9.9 (26Quill  hK; h? h;A; _Sharp quills grow all over your body. hR h h hG hd, hl  hU  ### #### ##.## # ..###>..###.....# #.##.....##.###.# ###.#.#.# h) #.@..<.....##.#.#.# #.#.###...###.....# ...#.# ##.## ###.### .......# ### #.#..##### hx #.##.##. #.### # #..#  ##.#  #.#You now have 223 gold pieces (gained 7).   h#n - a wand of polymorph (9) h230.9 (1.0) h+1.9 (2 h hV _You see here a hobgoblin corpse. h  h  h  h  h ####### ##.## ###### ..###>..###..... h,  #.##.....##.###.###.#...........#. #.†..<.....##.#.#. #@#.###...###..... hD #.......#.# ##.## ###.# hb .r........# ### #.#  hx ......##### #.##.##.  # h o.## # #. h #..# r   quokka (asleep) # h - ##.# h / #.### h "##.# h' &0 h' Kr. h' Xr h|+ K=====2.9 (1 hv-  h*0 Y _A quokka comes into view.  h]Z ###  #### ##.##   h* ..###> #.##...  h###.#....  h#.†..<...  h#@#  h #.r.....#.# ##.##  ..........# ### #.#  ......##### #.#   h,  h<.#.##.  hM# #.  hz;#  h^K ###  #### ##.##  ..###> #.##... ###.#.... #.†..<... #@# #.r.....#.# ##.##   hB_..........# ### #.#  ......##### #.#  .#.##. # #.  hk_E#  htf4  hl  ho] _A quokka is nearby!  hR##### #### ##.## ######. ..###>..###....###.# #.##.....##.###....###.#...........#####..#.†..<.....##.#.##.....#.#.###...###...#.r...@.#.# ##.## ###.#...........# ### #.##### #.##.#.##.  #.## # #. #.. #. ##. .. #...####. #....  hT  hs[S.r  hg\-3 _  hc  hc  h  ### ## #### ##.##   h T #. ..###>..### ###.## #.##.....##. ....###.#. ####..#.†..<.....##.#. #.....#.#.###...### #..r.@..#.# ##.## ###.#.# ### #.#.##### #.#.#.##.# #.  h2 t # #. #.# ## #.# ## ... #  h[ x ... #### #  hR   h# L.r  hw &4  h   h   h{ :  You punch the quokka!  h .†  hO K  h =6=5.8 (0.9  h   hy J _You kill the quokka!  hG 4  h   hG H _No target in view!  h5^   h _   hkc   htf H _No target in view!  h 4  h   h H _No target in view!  hGJ  hIH _No target in view!  h  h_  h  h  h   h  h":_No target in view!  h:>  h?  h  hC _No target in view!  h[m`  hlrM###### #### ##.## ### #.. ..###>..###..###.## #.##.....##.# ....###.#..........####..#.†..<.....##.# #.....#.#.###...###.  hs#.#...†...#.# ##.## ####.....@.....# ### # ###### # ##.#.##.#  # # #. #.# # # #.# # ... g   goblin (asleep) ...### ##g #.. #.#  h0glauncher)g  A goblin comes into view. It is wielding a +0 club.  The goblin unwields a +0 club. The goblin wields a +0 sling.  h_ ((((((The goblin shoots a sling bullet.  h  ......  The sling bullet hits you but does no damage.6.8 (1  hJ  h' _You hear a shout!  hY ###  ### #### ##.##  #.. ..###> ###.## #.# ....###.# ####..#.†..< #.....#.# #.#...†...#.# ##.##  #.....@.....# ###  #.......#####  ##.#.##.#  # #. #.#  # #.#  ...  ho...  ##g   heDV ###   hD]### #### ##.##  #.. ..###> ###.## #.#  hD ....###.# ####..#.†..< #.....#.#  h#E#.#...†...#.# ##.##  #.....@.....# ###   hEEc#.......#####   hgEE##.#.##.#  # #. #.#   hE# #.#  ...  hE@ ...   hE>##g   hK4  hQ  hT] _A goblin is nearby!  h### #### ##.## ###.. ..###>..###..###.## #.##.....##.# ....###.#..........####..#.†..<.....##.#.....#.#.###...###..#.#...†...#.# ##.## ###..........# ### ##### #.#.##.#  # #. # #  ...### ##g.. .#  h<  You hear a loud squeak.  h` (((((The goblin shoots a sling bullet.  h i B.....  hi &7  ho   h[r C _The sling bullet hits you but does no damage.  hnG#.. ..###>..###...###.## #.##.....##.##....###.#...........####..#.†..<.....##.##.....#.#.###...###...#.#...†...#.# ##.## ####...........# ### #.#.##### #.##.#.##@# #.# #. #.# #. # #.# #  hGP ... ... ####..##g#...#. . #.###. .##.####  hHJ  hNZg.-8  hU  hy###.## #.##.....##.## ....###.#...........####..#.†..<.....##.##.....#.#.###...###..#.#...†...#.# ##.## ####...........# ### #.......##### ##.#.##.#  # #.  # # ... ...g.####..##.#...##. ..####.. #   h  h' ((The goblin shoots a sling bullet.  hC\..==9  h*I  hOC  ....###.#...........####..#.†..<.....##.##.....#.#.###...###..#.#...†...#.# ##.## ###..........# ### ...##### #.#.##.#  # #.  # ##........# #......g.######.#..##.#...# ##. ..## #. .##.. # #  # _The sling bullet hits you but does no damage.  hQ  hEUXg.--40  hY  h[  hߛ  hĦ2KK   kobold (wandering) _The sling bullet hits you but does no damage.  The goblin shoots a sling bullet. _The sling bullet hits you but does no damage.  You barely miss the goblin.  A kobold comes into view. It is wielding a +0 short sword.  The goblin unwields a +0 sling. The goblin wields a +0 club.  hEV=-1.7 (0.9  h  hdT _The goblin closely misses you.  h  hy  h'%v K .r. Kr   ratYou barely miss the goblin.A rat comes into view.  h%-2.7 (1.0  h+  h.y _The goblin is struck by your quills. The goblin closely misses you.  hk   h  h1mYou closely miss the goblin. Your off-hand punch misses the goblin.  hb  hϜ  h   h!  hK##r  h]". ..   h.The goblin is almost dead.  h  h7  hf2  h---  h&3.6 (0.9  h  h@   h  hٹ+_The goblin hits you with a +0 club.  hX)   hI*  h*You punch the goblin!  h-  h.  h/  hC;# )Kr.##.oo   orc  You kill the goblin!  h=074.5  hD  hJq _An orc comes into view. It is wielding a +0 club.  hkH####..#.†..<.....##.#.....#.#.###...###..#.#...†...#.# ##.## ###..........# ### ##### #.#.##.#  # #. #.##.#.#####.....@..# Kr####.#..##...  h # ##. .o.## #. .###.. # #  ###.  h  hï@o.  h"A3=--  hH&5.5 (1.0  h  h _The kobold hits you but does no damage. The rat misses you.Things that are here: _a +0 club; a +0 sling; a goblin corpse  h7 †..<  h#.....# †...#.# ##.##  ......# ###  ..#####  ##.#.##.#   h# #. #.#  #.##.#.###  #.....@..#  #.....Kr.#   h4j ##.#..##o#  # ##. ...   hXL#. .###  .. #  ..  h|1##.  hth †..< #.....# †...#.# ##.##  ......# ###  ..#####  ##.#.##.#  # #. #.#  #.##.#.###  #.....@..#  #.....Kr.#  ##.#..##o#  # ##. ...  #. .###  .. #  .. ##.  htq4  hJw  hyd _There are monsters nearby!  hF f  You hit the kobold but do no damage. The rat barely misses you.o.6.4 (0.9 _The kobold hits you but does no damage.  h  You punch the kobold!  You kill the kobold!  h o)r.r   rat  h L=87.3  h   h ; _The rat bites you but does no damage.  hY  You hit the orc but do no damage. The rat barely misses you.8.2  he  h!: _The orc hits you but does no damage.  h  You hit the orc.  The orc is severely wounded.  h6\0--9.2 (1.0  h  hq _The rat barely misses you. The orc hits you with a +0 club.  h>8^  You closely miss the orc.  h8.50.1 (0.9  h?  hB\ _The orc is severely wounded.  h@  You closely miss the orc.The orc is severely wounded.The rat bites you but does no damage. The orc is struck by your quills.  h)r   rat  hi6701.1 (1.0  h̟] _You kill the orc!  h/C2.0 (0.9  h  h,t _You barely miss the rat. The rat bites you but does no damage.  he  You hit the rat but do no damage. The rat is struck by your quills.  hlj.  htU1--9  h v  hlxG _You kill the rat!  h  h  h  hH _No target in view!  hgd 4  hk   hn H _No target in view!  hu   h   hm   h H _No target in view!  h @ 4  hG   hJ H _No target in view!  hh   hh   hvj   h^l   ht oo   orc (wandering)  h1u   h:} &0  h 3-3.9 (1  h   h{    h o_An orc comes into view. It is wielding a +0 falchion.  hQ †..< #.....# †...#.# ##.##  ......# ###   hQ..#####  ##.#.##.#  # #. #.#  #.##.#.###  #.....@).#  #.....)..#  ##.#..##.#   hQf # ##. ..o  #. .###   h R0.. #  ..  h.R1##.  h|* †..< #.....# †...#.# ##.##  ......# ###  ..#####  ##.#.##.#  # #. #.#  #.##.#.###  #.....@).#  #.....)..#  ##.#..##.#  # ##. ..o  #. .###  .. #  .. ##.-  hZ  h[ _An orc is nearby!  h\#.....#.#.###...###...#.#...†...#.# ##.## ###.##...........# ### #.##.......##### #.###.#.##.# #.# #. #.# #.#.##.#.#####.....)).# .#.....)@.# ####.##.#..##.# #....# ##. ..o#.## #. .####.##... .# ####... .#  #.##. ####. #..#.  h  ho.o====4  h  hD7 _The orc shouts! You hear a shout!  hP #.#...†...#.# ##.## ###.###...........# ### #.# #.......##### #.# ##.#.##.# #.# #. #.# #.#.##.#.#####.##.....)).# .##.....)..# ####.###.#..##@# #....# ##....o...... #.##.# #.##.####### #.##.#... ..# ####.##.... ..#  #.#  hQ ####.#### ##.# #..#..##.##  hZ 27--=---5  ho P _The orc hits you with a +0 falchion.  h   h f  You hit the orc but do no damage.  h: xo.oo 2 orcs  h f8-----6.8 (0.9  h   h r _An orc comes into view. It is wielding a +0 flail.  h0   h ; :o.  h; (7.7  hB   hE _You hit the orc but do no damage. The orc barely misses you.  h   h^ (8.6  h   h _You hit the orc but do no damage. The orc misses you. x2  h/  You barely miss the orc. The orc barely misses you.6-9.6 (1.0  h3   h5    h5 ,_The orc hits you with a +0 falchion.  ho  You hit the orc but do no damage. The orc hits you with a +0 flail!  h( l20-----60  h(   h2 : _The orc hits you but does no damage.  h  You closely miss the orc. The orc barely misses you.  h s17------1.5 (0.9  h   h    h ,_The orc hits you with a +0 falchion.  h>y d † ##.##  . ### #.#    hy . #.#  ##.#.##.#  # #. #.#  #.##.#.###  #.....)).#  #.....)..#  #@#   hz f # ##...oo......  #.##.#######   h:z W... ..#  #.... ..#  ####.####   hrz 3  hC † ##.##  . ### #.#   h. #.#  ##.#.##.#   h# #. #.#   h#.##.#.###   h#.....)).#  #.....)..#   h>V #@#   hn # ##...oo......  #.##.#######   ha ... ..#   h#.... ..#  ####.####   h   h:4  hI#  h $   hK$V_There are monsters nearby! h h h h%  hRP_You are too injured to fight recklessly! hM  You hit the orc.  The orc is heavily wounded. h (2.4 h  h u _The orc barely misses you. The orc hits you but does no damage. h  You hit the orc. You punch the orc.  The orc is almost dead. hj6---3.3 h h s _The orc hits you with a +0 flail. The orc closely misses you. h(  You hit the orc but do no damage.The orc is almost dead.The orc hits you with a +0 flail. The orc is struck by your quills. h/j)   orc h]3c14--34.3 (1.0 h: h<G _You kill the orc! hK <5 hD  h   hE _You completely miss the orc. The orc closely misses you. h&?<6 hCE h2G _You closely miss the orc. The orc barely misses you. h, † ##.##  . ### #.#  . #.#  ##.#.##.#  # #. #.#  #.##.#.###  #.....)).#  #.....)..#  #@#  # ##...)o......  #.##.#######  ... ..#  #.... ..#  hz ####.####  h8 † ##.##  . ### #.#  . #.#   h##.#.##.#  # #. #.#  #.##.#.###  #.....)).#  #.....)..#   hƩ#@#  # ##...)o......   h#.##.#######  ... ..#   h,#.... ..#  ####.####  h h  You closely miss the orc. The orc hits you with a +0 flail. h8/36 -----7.2 (0.9 h hV _* * * LOW HITPOINT WARNING * * * hJ  You hit the orc.9 h==---8.1 h hR [ _The orc is heavily wounded. hPZ  † ##.##  . ### #.#  . #.#  ##.#.##.#  # #. #.#  #.##.#.###   hZy#.....)).#  #.....)..#  #@#  # ##...)o......  #.##.#######  ... ..#   h[#.... ..#  ####.####  h$[/  hC[8You hit the orc.   h`[AThe orc is almost dead. h1 h3 † ##.##  . ### #.#  . #.#  ##.#.##.#   h4;# #. #.#  #.##.#.###  h5  #.....)).#  #.....)..#   hr5#@#  # ##...)o......  h5 #.##.#######  ... ..#  hF6 #.... ..#  ####.####  hb< hSCF  The orc hits you with a +0 flail. hJEP6--9.1 (1.0 hK h$OV _* * * LOW HITPOINT WARNING * * * h 5  You hit the orc. hI f) h 6670.0 (0.9 h   h G _You kill the orc! hҲ4 hۺ hG^ _You are too injured to fight recklessly! h"?J hK _7-- hP, hU ha h]c hg`8= h , h h, h h, h< h\9== h, h h10/36= h, hhR1= hk2== h1 h:3=4= hh15==6= h|pX hx7= hǁB h|M8==9= hV 20= hJ B h u1== h  hu , h  h 2=3=4== h  h  h , h  hU b5= h  h , h  h} , h  h , hz  h+ 26= h2 , h-? X hE 7== h?V  hw 8= h* , hN  h  h  hE L9= hÕ  hؙ  hG  h  h  hܟ  h  h  h  h  h  h $30 hN F== h  h  h  hu 1=2= h  h ,3==4=5=6==  Things that are here:  a +0 falchion; a +0 ring mail; an orc corpse _ h͸  Things that are here:  a +0 flail; a +0 leather armour _ hs  h0w  h #...........# ### #.# #.......########### #.# ##.#.##.# #.......# #.# #. #.# #.......# #..# #.##.#.###.......# ##.# #.....)).#.......# #.# #.....)..#.......# ####.###.#..##.#.......# #...... ##...)@.......# #.##.#- #.##.######### #.##.#.......# ####.#.#.......#  #.#.####.#### [40 hC m##.#. ... #.... K   kobold (missile, wandering)K###..###.##.#.##.3087.0 (117.0)=-88 _A kobold comes into view. It is wielding a +0 club.Things that are here: _a +0 flail; a +0 leather armour hBw  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.1   6%  -1   f + Spellcasting   0.0    -2          b + Unarmed Combat 3.8  39%  -1           g + Evocations   0.0    -1       h * Shapeshifting   3.6  30%  -2  c + Armour1.0  19%  -1[40 h}m      d + Dodging2.0   6%  -1       e + Stealth   0.5     0                                                              [17; h~2H                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h h h-#...........# ### #.#Etenc the Ruffian#.......########### #.#Demigod##.#.##.# #.......# #.## Health: 36/36 ========================# #. #.# #.......# #..# Magic: 6/6========================#.##.#.###.......# ##.# AC: 6Str: 19#.....)).#.......# #.# EV: 9Int: 12#.....)..#.......# ####.## SH: 0Dex: 13##.#..##.#.......# #...... XL h.q:  4 Next: 76% Place: Dungeon:3# ##...)@.......# #.##.#. Noise: ---------  Time: 3088.0 (0.0)#.##.######### #.##.#. -) Nothing wielded......#####.#. Nothing quivered#.......##.#. Quill ####.######.#....#.... K   kobold (missile, wandering)K###..###.##.#.##. _a +0 falchion; a +0 ring mail; an orc corpseThings that are here: _a +0 flail; a +0 leather armour _A kobold comes into view. It is wielding a +0 club.Things that are here: _a +0 flail; a +0 leather armour h74 hB hB hb 4 h  h# F _Unknown command. hL >  ### #.#  ######## #.#  ##.#.##.# #.......# #.##  # #. #.# #.......# #..#  #.##.#.###.......# ##.#  #.....)).#.......# #.#  )..#.......#  ##.#..##.#.......#  # ##...)@.......#  #.##.#########  ......#  #.......#  ####.####  ... K## hZ  ### #.#  ######## #.#  ##.#.##.# #.......# #.##  # #. #.# #.......# #..#  #.##.#.###.......# ##.#  #.....)).#.......# #.#  )..#.......#  ##.#..##.#.......#  # ##...)@.......#  #.##.#########  ......#  #.......#  ####.####  ...  hNK## hB4 hr h,] _A kobold is nearby! hO ############ #.# ##.#.##.# #.......# #.## # #. #.# #.......# #..# #.##.#.###.......# ##.# #.....)).#.......# #.# #.....)..#.# ####.# ##.#..##.#.# #..... # ##...)).# #.##.# #.##@######### #.##.##.......# ####.##.......# #.# ####.#####.# ...  #..K[ h840m## #..##  # #.## #.## h  KK)The kobold shouts! hZ(((((( h@.....==9.0 (1 h> hn _The kobold throws a stone. The stone closely misses you. hܩ  ##.#.##.# #.......# #.# # #. #.# #.......# #.. #.##.#.###.......# ##. #.....)).#.......# #. #.....)..#.# ####. ##.#..##.#.......# #.... # ##...)).......# #.## h٪  #.##.##.######### #.##.#.....@.# ####. #.# #. ####.#####. ...  #..K## ##  # #. #. #.. hԳ  h pK.--90 h  h  h  # #. #.# #.# #. #.##.#.###.......# ## #.....)).#.# # #.....)..#.# #### ##.#..##.#.......# #.. # ##...)).......# #.## #.##.##.######### #.## #.......# #### #.# # ####.##### K..  #.##. ## #. # #. #.## #.  h J#. ## h'  h0 Q((((( h ].@.... hL O=-1 h  h  #.##.#.###.# # #.....)).#.#  #.....)..#.# ## ##.#..##.#.......# #.. #.##...)).# #.# #.##.##.######### #. #.......# # #.#  ####@#### #.K.....# #.##....# # # #.##.# # #.. ... # ### ### # # ##... _T hR"she kobold throws a stone. The stone barely misses you. h<p.K-2 hB hsP8  You hit the kobold. hAlD$ ho3=9 (0.9 hv h` _You kill the kobold! h h hH _No target in view! hV4 h= h6H _No target in view! hqA hA hI hKH _No target in view! h44 hã hH _No target in view! h4 h hH _No target in view! hΈ4 h hC _No target in view! h4 h h hs4 h~z h} h_4 h_ h h^4 hg hjk h4 h h  hJ4 hgQ hU h( h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.1   6%  -1   f + Spellcasting   0.0    -2   hq        b + Unarmed Combat 3.8  40%  -1       hR     hÒ' g + Evocations   0.0    -1       h0 h * Shapeshifting   3.6  30%  -2  c + Armour h1.1  18%  -1       h7d + Dodging2.0   6%  -1   h_"     e + Stealth   0.5     0   h         ha     hΓ         h_     ha     h=         hc_     hÔs                 h         h         h5a     hZThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help hG[=] set a skill target   h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  h3  h #.##.#.###.......# # Etenc the Ruffian#.....)).#.......#Demigod#.....)..#.......# ### Health: 36/36 ========================##.#..##.#.......# #.. Magic: 6/6========================#.##...)).......# #.# AC: 6Str: 19#.##.##.######### #.# EV: 9 h Int: 12#.......#### SH: 0Dex: 13#.......#XL:  4 Next: 76% Place: Dungeon:3####@##### Noise: =--------  Time: 3092.9 (0.0)#..$....## -) Nothing wielded#.##....## Nothing quivered# #.##.## Quill #.. ...#### #######... _No target in view!  h _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! he 4 h  hu  hͼ  h,  h?  h{  h  h; ; _ h! h _ You now have 231 gold pieces (gained 8).  Things that are here: h v  #.....)).#.#  h  #.....)..#.# ## ##.#..##.#.# #. #.##...)).# # h  #.##.##.######### #. h  #.......# # #.......#  h ####.#### #..@....#  h x- #K##....#  h4 # #.##.#  #.. ... hT v  #### ###  h K   kobold (wandering)  h /#... h M #...######a +0 club; 2 stones h +3.9 (1 h5 E-4.9 (2 h  h _A kobold comes into view. It is wielding a +0 whip of electrocution. h%&H #.....)).#.# #.....)..#.......#  ##.#..##.#.# # #.##...)).......# # #.##.##.## # #.......#  #.......# ####.#### #.@)....# #K##....# #. #.##.#.. #.. ...##. #### ####.#... #... #...KK=5.9 (1 h1 h3= _The kobold hits you but does no damage. h^4 hf hhF _Unknown command. h :  You punch the kobold! h j) ht .76 h  h J _You kill the kobold! hoJ hWp hs, hw h}I #.....)).#.# #.....)..#.#  ##.#..##.#.#  #.##...)).#  #.##.##.#  #.......#  #.......# ####.#### #@.)....#- #)##....# #.##.##.# ...#.. ... ##..#### ### #... #... ....# #... #... hTg ).#.#..## #.##...))##.########......# ..####.####..)....##....#.##.##.#...#.. ...##..#Quill .###.##.......  hW&7 hE-8.9 (2 h- h~ _You see here a +0 whip of electrocution. h|4 hK h hЏ h3% _ h, h, h h h, h h h h h h  h, h hg h׼, h h h, h h hc, hT h h, h h7 h, hu h#.......# ####.##.......# #.#####.#### ##.##..)....# #...#)##....# #..#########.##.##.## #.##..........#...... #.##########..####.### #.###...###@# #...#.......# #####......##### #... ##.####.# #...###########. #.# #.............# #.# ###...####..####..# .<..........#####.. ...............### ............##.# hZ1108.9 (10.0) h,9.9 (11 h hb _o - a scroll labelled DOALONTUERCH h 4 hA  h  hZ  h , h  h , h  h  h  h  hd  hi  h< , hg  h  h , h  ht  h , h  h  h , h  h!  hY$ , hR&  h-  h6 #.....)..#.# ####.###  ##.#..##.#.# #......# #.##...)).......# #.##.#.# #.##.##.######### #.##.#.# #.......# #..# ####.#.# .......# #..#.# #.#.# ####.#### ###.P#'#+##.#.#### ..)....# #....'.h.#.......# #)##....# #.#@P# #..####.###  h`7 ###.##.##.####.#..# #.##....... .....#............# #.##.##.## ###..####.####^#### #.##.##.# #...###.# #...# ####.......# #...# ####.###.h   hound (asleep) ......##### #...# #.##.#.# h7  .####.# #...##########.#.###.#.# #....## ## ht: 217.9 (8.0) hsB .A hound comes into view. hB +8.9 (9 hI  hK 2 _The hound moves out of view. h4 h h h#.....)).#.# #.# #.....)..#.# ####.### ##.#..##.#.# #......#  #.##...)).......# #.##.#.#  #.##.##.######### #.##.#.#  #.# #..# ####.#.#  #.......# #..#.# #.#.#   hfX####.#### ###.P#'#+##.#.#### ##..)....# #...@'...#.......#  #)##....# #.#.P#h.j#..####.#### ##.##.##.####.#..# h.#.##........ ....#............# ##.##.##.#### ##..####.####^#### #.##.##.# ##...###.# #...# #.......## # hh 2 hounds (1 asleep)  h #.......# #...# ####.###.### j   gnoll (polearm, asleep)....##### #...# #.##.#.##  hl####.# #...##########.#.###.# h| 0  A gnoll and 2 hounds come into view. hd hU h  hhj..hj hoC)  The gnoll shouts! The hound barks! hJ====9.9 (1 h  h׿= _The hound bites you but does no damage. hT)) #.# )     ))   ####    #..#    #..#.# #.#.#   ###.P#'#+#  #..)....# #...@h...#  #) #.#.P#hj.##..# ..#...# ##^####    #...#    #...#  #...#   h )) #.# )     ))    h7 :####    #..#    #..#.# #.#.#   h[ ###.P#'#+#  h #..)....# #...@h...#  #) hݷ & #.#.P#hj.##..# ..#...# ## h ^####    #...#    #...#  hM a #...#   hj  h  h  h3 d _There are monsters nearby! h  hq  hʬ hj.=---20.8 (0.9 h  hչ y _You closely miss the hound. The hound closely misses you. h  h  You barely miss the hound. The hound closely misses you.The gnoll hits you from afar with a +0 spear. hLu28---------1.8 (1.0 h' h+* _The hound bites you. h  You hit the hound but do no damage.The gnoll hits you from afar with a +0 spear. h5v23---------2.7 (0.9 h hSa _The hound is struck by your quills. The hound bites you but does no damage. h9  You hit the hound.  The hound is moderately wounded.The hound barely misses you.0-----3.6 _The gnoll hits you from afar with a +0 spear. hCt  You hit the hound.  The hound is severely wounded.The hound bites you. The gnoll barely misses you. htk18---4.5 hB} h/= _The hound bites you but does no damage. h4 h hA^ _You are too injured to fight recklessly! h`4 hh hr^ _You are too injured to fight recklessly! h h: h0 h]^ _You are too injured to fight recklessly! hM hM hW h[^ _You are too injured to fight recklessly! hI4 h$ h ^ _You are too injured to fight recklessly! h"84 hMl _You are too injured to fight recklessly! h4 h h, hr4 h' h7+ hQ h 4 h  h  h~ 4 hF  h  h 4 ho  h  hKi  hi  hPs  hu  h  hN  he  h  hU 4 h]  ha  h@c #.....)).#.# #.#  #.....)..#.# ####.###  ##.#..##.#.# #......# #.##...)).# #.##.#.# #.##.##.######### #.##.#.# #.# #..# ####.#.# #.# #..#.# #.#.# ####.#### ###.P#'#+##.#.####   h@ #..)....# #..@.hh..#.#  #)##....# #.#.P#j..#..####.#.##.##.####.#..# ..#.##.#....# ##.##.##.#..####.####^#### #.##.##.#  #...###.# #...# #.##   h@ #.# #...# ####.###..##### #...# hA #.##.#. .####.# #...#.#.###. hC hD hbNihj.5.5 (1.0 hZ he\s _The gnoll attacks as it pursues you! The gnoll completely misses you. h  #.....)).#.# #.# #.....)..#.# ####.### ##.#..##.#.# #......# #.##...)).# #.##.#.# #.##.##.######### #.##.#.# #.# #..# ####.#.# # h +.# #..#.# #.#.# ####.#### ###.P#'#+##.#.#### #..)....# #.@.hjh..#.# #)##....# #.#.P#...#..####. hz f#.##.##.####.#..# ..#.##.#.....# ##.##.##.#..####.####^#### #.##.##.# #...###.# #...# #.## # h .# #...# ####.###. #......##### #...# #.##.#.  h ]#.####.# #...#.#.### hy  h-  h hj'9-6 h{  h S _The hound closely misses you. h: #.....)..#.# ####.### ##.#..##.#.# #......# #.##...)).# #.##.#.# #.##.##.######### #.##.#.# #.......# #..# ####.#.# #.# #..#.# #.#.# ####.#### ###.P#'#+##.#.#### #..)....# #..hj'h..#.......# #)##....# #@#.P#...#..####.# #####.##.##.####.#..# ..#.##.....  h:.......#............# ##.##.##.# #####..####.####^#### #.##.##.  #...###.# #...# #.......# #.......# #...# ####.###.#......##### #...# #.  #.####.# #...##########.#.## #.# #...............## hJ< h< hK= h= hFqh.h'. h G.-7 hP h`P h#.#..##...... #.##...))##.###.#########......# #..# ##..#.# ###.#### ###.P#'#+##.#.####..)....# #.h.h'...#.......)###.P#...#..#### #####.##.##.####@#..# ..#.##..... .......#............# ##.##.##.# #####..####.####^####  #...###.# #...# #.........###.###.#......##### #...# #.##.# h   hound####.# #...##########.#.# #. ............## ###...####..#####..## h5 h h) jhj   gnoll (polearm)  The hound attacks as it pursues you! The hound barely misses you.=8 h hS _The hound closely misses you. h8  #.##...))##.###.########......# #..# ##.#.# ###.#### ###.P#'#+##.#.####..)....# #.j.h'...#.......)##h#.P#####  h9 #####.##.##.####.#..# ..#.##..... .......#........@...# ##.##.##.# #####..####.####^####  #...###.# #...# #..........# #...####.###.#......##### #...# #.##.#####.# #########.#.# #.  h9 ............##  ###...####..#####..##  h: ..# .<........)#. h<  h<  hQ=  h3E .jh#hh 2 hounds hE e20=-9 hL  hN  h hReally walk into that teleport trap? Y - Yes  N - No h  h M #.##.##.######### #.##.#.#Etenc the Ruffian#.......# #..# ####.#.#Demigod#.......# #..#.# #.#.#Health: 20/36 =============-----------####.#### ###.P#'#+##.#.#### Magic: 6/6========================#..)....# #....'...#.......# AC: 6 hd Str: 19#)##....# #j#.P#...#..####.# EV: 9Int: 12 #####.##.##.####h#h.# ..#.##..... SH: 0Dex: 13 .......#............# ##.##.##.# XL:  4 Next: 77% Place: Dungeon:3  h #####..####.####@#### #.##.##.# Noise: ---------  Time: 3129.5 (0.0)#...###.# #...# #.......# -) Nothing wielded#.......# #...# ####.###. Nothing quivered#......##### #...##.##.# Quill #.####.# #...##########.#.##  h #. #.# #...............## hh 2 hounds  h6 # #.# ###...####..#####..## j   gnoll (polearm)..# .<..........#####)#.##.. ...............##.#..  hi _You are too injured to fight recklessly! _You are too injured to fight recklessly! _The gnoll attacks as it pursues you! The gnoll completely misses you.  h _The hound closely misses you.The hound attacks as it pursues you! The hound barely misses you. _The hound closely misses you. h(  h.   #.##...)).... #.##.##.##### #.......#  #.......#  ####.#### # #..)....# #. #)##....# #j b###########.##.##.####h ...g...@......#......... .###########..####.####. #...###.# #. #.......# #.. #......##### #.. #.####.# #.. g   goblin (missile, wandering) #. #.# #.. b   bat (asleep) # #.# ###.. ..# .<.You enter a teleport trap! The teleport trap disappears. h4 O  Your surroundings suddenly seem different. h< q  A bat and a goblin come into view. hV<  hJ ..bgg)bThe goblin shouts! h~O :((( hP (... h 6===30.5 (1 hc m _The goblin throws a stone. The stone hits you but does no damage.  h  #.##...)) #.##.##. #.# #.# ####.####  #..)....# # #)##....# ##.#.##.##.####.bg.##.#..####.#### #...###.# # #.# # #......##### # #.####.# # #. #.# # # #.# ### ..# .<  h  h L.g.---1  h'  hX)  h #.##...)) #.##.##. #.# #.# ####.####  #..)....#  #)##....# #.#.##.##..b.g.##.#..####. #...###.# # #.# # #......##### # #.####.# # #. #.# # # #.# ###  hp ..# .<  hW  h.bg17--=--2  h)  h; _The goblin hits you with a +0 dagger.  h  You hit the goblin.  The goblin is heavily wounded.  h g8=-3  h   ho S _The goblin barely misses you.  hK 8  You hit the goblin.  h   h} Y  You kill the goblin!  hl )b   bat  h 584.4 (0.9  h   hc P _The bat barely misses you.! h~! hn #.##...)) #.##.##. #.# #.# ####.#### #..)....# #)##....##.#.##.##..b.#.##.#..####. #...###.#  #.#  #......##### #.####.#  #. #.# # #.#  ..# .<! h! hq! h8 ! hcc7-5.4 (1.0! h! h _The bat is struck by your quills. The bat hits you.  Things that are here: _a +0 dagger; 8 stones! h"B7  You punch the bat!! hUNi.! hR596.3 (0.9! hjW! h?YG _You kill the bat!! h˕ #.##...)) #.##.##. #.# #.# ####.#### #..)....# #)##....##.#.##.##.#).##.##.#..####. #...###.# #! hb.#  #......##### #.####.# #. #.# # #.#  ..# .! hZ! h֟k8=-7.3 (1.0! h^! h! hJ! h! h,! ho! h~b9=! h[! h:,! h! h,! h9! h ,! h!! h#k20=! hx$! h&,! hA(! he*,! h}+! hv.B! h/u1==! h0! hX3,! h4! h]5! h5! hi6! h7! h7! h8! h;! h\;L2=! hv<! h>,! h@! hA,! h9B" h," h" hj3=" h" hc" h" hr" h ," hA " h " h _4==" h{" h6," h*" h ," h" h," h" h" hL5=" h" hD" hs" h" h4," h" h " h!" h"" h$e26=" h^&" h)B" hU*," h," hR-," hQ." h07==" h1" hx3," h94" hu6," h8" h:," hQ<" hZ>l8=" h@" h:CB" hE," hF" hiH," hGI" h#L" hLL9=" hM" hxO," hP" hR," hS" hU," h.V" hOX30==" hY" h[," ho\" ha^," h%_" h`" ha" h:aO1=" ha" hc" hd" hiX" h/j" hsj" hk" h>m92" hzm)=" hm" hpB" h#uX" hxu" hUv" hx3==" hy" h{," hR}" h," h]" h," h" hz" hV4=" h" hы," h" h " h/" h" h," h`" hNx5=" ho" h" h" h," hݙ" hǛ," hr" hg96" hF==" h" h" ho" h" h2" h_" h," h" h" h" h" h" h" h" hf:=" hx" hd" hsB" h" h ," h" h)" h}" h" h" hl" h," h" hL" h" h" h" h" hzB" h  #..   #..   ##.   #.   #.   #.   #.    #   #.@....# #-  " hO #.####.# #)  #.####.###########.  #.#.......).  #.#.##.###########. " h ... #.# #.  #.. ..# #.  " h... #### #....  # #.###" h1217.3 (80.0)" hg,8.3 (81" h" h8a _p - a scroll labelled HIOZEI HUSO" hb `" h#n" h" h" hd" h ," h" h" hL" hw" h" h" h," hg" h" hd," h" h< " hA"," h"" h#" h%" h%" h&" hx(" h~)," h)" h7*" h+," hh+" h1n" h1" h1" hi2" h3" h5" h5" h6" h6" hj8," h89" h:" h.<" hV<" h<" h>" h@B" hA" hC," hD" hG" hH," hI" hJ" h*L," hL" h{M" hN" hO" hP" hP" hR," hR" hT" hV," hX" hY" h[," h\" h^" ha," hjb" h e" hf," hg" hi" hj," hkk" hl" hs," ht" h8v" hx," hxy" hz" hG}," h}" hH #.# #.#  ###.###.#  #.......#  #.##.#.##  #.##....#  #.##....#  #.###...#   #.####.##   #@.....#   ######.#  " hޅ      " hXY47.3 (298.3 (30" h" hc _q - a scroll labelled AGOANI SUCYCK# h3 # hh B# h # h,# h# h# h,# hd# hL# h,# h,# h  #.......#  #.##.#.##  #.##....#  #.##....#  #.###...#  #.####.##  #......#  ######.#  # 54.3 (6.0) #...#  #....# #...... ###.#..> ...### ## # ### # h'A5.3 (7# h,# h|.; _Found a stone staircase leading down.# h8 4# h~9 # hw; # hp= # h= # hB # h C ,# h@D # h)E ,# hE # hF # hoI ,# hJ # hK # hhM ,# hN # htO # hQ ,# hQ # hT R  There is a stone staircase leading down here.# h[V # hW _# hW # hY # h*[ ,# h\ # h] # h^ ,# h_ # h` # hb ,# hMc # hd # hvf ,# hg # hh # hh ,# h)i # hi # hj ,# hj # hk # hl ,# hl # hm # h!o ,# ho # h4q # hr ,# hRs # ht # hKw ,# hw # hx # hy ,# hy # h{ # h .#.###.. ....... ....# .# ### ....... ....# ..#..... #...# .##....# ##.## .##....# ...# ######## .##....# ##.# #......# r##....# ##.###.####.#####.##..... #...##.##.......@.####.## #....#.##.#.#########..# #......##.#.# # hh *#..... ###.#..>....# ####### #.##..  #...####### #.....###.##..  ##### #.###......... r   quokka (asleep) #.# #####.#.#. ####.#### #..... #.......# ###.### hD 074.3 (19.0)# h .rr# h ,5.3 (20# h` # h Y _A quokka comes into view.$ h]  You closely miss the quokka. The quokka is struck by your quills.$ hԓ9=6.2 (0.9)$ hg$ hE> _The quokka bites you but does no damage.$ hx:   You closely miss the quokka. The quokka is struck by your quills. _The quokka bites you but does no damage.  You hit the quokka but do no damage.  The quokka is moderately wounded.  $ h: -7.2 (1.0$ h? $ hB S _The quokka barely misses you.$ h  You barely miss the quokka.The quokka is severely wounded.8.1 (0.9$ h $ h x _The quokka is struck by your quills. The quokka barely misses you.$ h&  You hit the quokka but do no damage.The quokka is almost dead.9.1 (1.0$ h- $ h+. > _The quokka bites you but does no damage.$ h  You closely miss the quokka.The quokka is almost dead.The quokka is struck by your quills.$ h^ v†$ h% 78180.0 (0.9$ h $ h J _You kill the quokka!$ hA $ h $ h $ hL H _No target in view!$ hH  _No target in view!$ h!4$ h&$ h:)H _No target in view!$ h)6J$ hH:$ hc<$ hAQ _$ hA$ hmB,$ hFb  You see here a quokka corpse.$ hqJ$ hJ _$ hK$ hxM$ hO,$ hP$ h@R$ hS$ hS$ hT$ hV$ h/YB$ hZ$ hP],$ h$_$ h`$ hb$ hb$ hc$ he$ hg$ h+h$ hh$ hk$ hm,$ hn$ h$ h #.####.###########.##.##.####h#h  #.#.......).........#.... ##.#.##.###########..####.####.##.##.# #...###.# # #.......#####.......# #.##### #......##### ##.# ##.####.# # # #.# # #.....#.# # ###.# .. #.@##.#.#######...- ....# ..##.#.....#....<..... .#.## ..###..#....... ....# ..##.#.#.###........ ....# l.. #.....# ######... #...# ## ###.### #....# l[3$ h7m   frilled lizard (asleep) ##.###.# #....# ...# ######## #.# # ##.# #......# #.# #....# 301.0 (21.0)  A frilled lizard comes into view.$ h+ .The frilled lizard hisses angrily.-2.0 (22 _The frilled lizard moves out of view.% hYJ% h% h+  #.#.......).........#..........#.#.##.###########..####.####.#  #....##.# #...###.# #... ##.......#####.......# #... .....##### #......##### #... .###.# % h#.####.# #... .# #.# # #.....#.# #... .###.# .. #..##.#.####### .....# ..##@#.....#....<.... #.#.## .......###..#...... #....# ..l..##.#.#.### #....# .... #.....# ###### ##...# ### ###.### # #% h!##.## #.#  #.... l   frilled lizard ....# ######## #.# #.... ###.# #......# #.# #.... % h;S ##.###.####.#####†#% h]G #....% h,0.0)% hYll.3.0 (1% h?% h% hc|  )      ####  #..  ##.####.# % h| #.# # #.....#.#  .. #..# ..##@#< ...l...##% h.} .....## ....   ###   #.#   #.#   #.#  †# % hp} % h b )      ####  #..  ##.####.#  #.# # #.....#.#  .. #..# ..##@#< ...l...## .....## .... % h [  ###   #.#   #.#   #.#  †# % h 4% h! % h# e _A frilled lizard is nearby!% h#.#.##.###########..####.#### #....##.# #...###.# #.. ###.......#####.......# # #.....##### #......##### # #.###.# #.####.# # #.# #.# #### #.....#.# # % h#.###.# #.... #..##.#.####### ......# #.?>..##.#.....#....< ##.#.## #...l..@###..#...... ##....# #.....##.#.#.### ##....# #.... #.....# ###### ###...# #### ###.### ###.## #.#  # .....# ######## #.#% h # ####.# #......# #.# #  ##.###.####.#####†# # #...##.##.........# ###% hd.l4% h% h{ _Found a scroll labelled KINKEB ZAGH. Found an escape hatch in the floor.& h'@$ ##.#.##.#..####.#### #....##.# #...###.# #  ###.# ####& h}@F.# #  #.....##### #......##### #  #.###.# ##.####.# # & h@t #.# #.# ###### #.....#.# # ##.###.# #..... #..##.#.#& h@.# #.?>..##.#.....#....< & hA&.##.#.## #....l@.###..# .##....# #.....##.#.#.### & haA=.##....# #..... #.....# ###### .###...# ###### ###.### # .####.## #.# #.# # #.# #& hA#.# #......# #.# #& hA ##.###.####.#####†# # #...##.##& hA2.# ###& hA& hK{  The frilled lizard is struck by your quills.& hfL.=5& hRR& hTF _The frilled lizard bites you but does no damage.& h  You barely miss the frilled lizard.The frilled lizard is heavily wounded.The frilled lizard is struck by your quills.& hi.& h329 (0.9& h & hR _You kill the frilled lizard!& h+4& hu1& h3H _No target in view!& h4& hќ& hH _No target in view!& h 4& h & h$ H _No target in view!& h 4& h & hk H _No target in view!& hR 4& hp & h H _No target in view!& h%u 4& hg| & h7 C _No target in view!& h1 4& h( & he & h"[ & h[ & h` & he & hen J& hp & h*s & h2v ; _& hw & hz & h.z & h} & h & hY & h & h< & hĆ O _ There is an escape hatch in the floor here.& h & h? _& h & hɍ ,& hN & hU | _f - 4 scrolls labelled KINKEB ZAGH (gained 1)& h & h2 & hߝ & h & h9 & hf & h & h5 & h3 ,& h~ & hw & hЭ ,& hQ & hi & he ,& h & hE & h & hA & hz & h & h+ ,& h\ & h & hG B& h & hz ,& hh & hz & h) & h[ & h & hl & h ,& he & h & h ,& h & h & h & h- & h- & h & h & h & h? & h & h ,& h & h & h ,& hZ & h & h & h & h= & h? m  You see here a +0 whip of electrocution.& h & h@ _& h[ & h & h  #.....)).#.......#  #.....)..#.......# ## ##.#..##.#.. #.##...))....... #.##.##.######### #.......# #..# ## #.......# #..#.# #### ####.#### ###.P#'#+ ...# #..@....# #....'- ##.# #)##....# #j#.P# ##.###########.##.##.####h#h.# .....).........#.h..........# # ##.###########..####.####.#### ##.# #...###.# [34& h Sm#...# h   hound (wandering) ...# ####.......# #...# #### #......##### #...# ##.####.# #...######& h. 028.9 (23.0)& h & h& h.h& h ' K====9.9 (24& h. & h*4 } _The hound barks!  Things that are here: _a +0 club; 2 stones' h ))  #.....)..#..  ##.#..##.#..  #.##...)).  #.##.##.#  #.......# #..#  ' h #.......#   ####.####  #..@....#  #)##h...# #.##.##.# )..#...... ..####.###' h<`  #. #...#  ####. #...#  #...' hgA #...#  ##. ' h ))  #.....)..#..  ##.#..##.#..  #.##...)).  #.##.##.#  #.......# #..#  #.......#   ####.####  #..@....#  #)##h...# #.##.##.#' hJ6 )..#...... ..####.### #. #...#  ####.  #...  ##. ' h4' h' h5\ _A hound is nearby!' h}=---30.9 (1.0)' h' hy _You closely miss the hound. The hound bites you but does no damage.' he  You hit the hound.  The hound is lightly wounded.---1.8 (0.9' hf|  _The hound barely misses you. The hound closely misses you.( hL  You hit the hound.  The hound is moderately wounded.2.7( hXW( h,ZS _The hound closely misses you.( h  You closely miss the hound.The hound is moderately wounded.( h9(3.6( h( h @ _The hound bites you but does no damage. x2( hj  You punch the hound!  The hound is almost dead.4.6 (1.0( h u ( hvx  ( hx ( h0y ._The hound barely misses you.( hy ( h  You barely miss the hound.The hound is almost dead.( hp -5.5 (0.9( h ( hn R _The hound barely misses you.( hP 7  You hit the hound.( hZ f.( h\ ( hve #.....)).#.......#Etenc the Ruffian( he #.....)..#.......# ## Demigod##.#..##.#.......# #. Health: 36/36 ========================( h g #.##...)).......# #. Magic: 6/6========================#.##.##.######### #. AC: 6Str: 19#.......# #..# ## EV: 9Int: 12#.......# #..#.# SH: 0Dex: 13 ########.#### ###.P#'#+ XL:  4 Next: 117% Place: Dungeon:3 ...##..@....# #....'... Noise: =--------  Time: 3336.4 (0.9) ##.##)##....# #j#.P#... -) Nothing wielded ##.###########.##.##.####h#h.# .. Nothing quivered( hmg  ......).........#............# # Quill ##.###########..####.####.#### ##.##...###.# #...# ...#####.......# #...# #####......##### #...###.####.# #...######( hg   _The hound barely misses you.You barely miss the hound.( hg The hound is almost dead. _The hound barely misses you.You hit the hound. _You kill the hound!( hg ( hi  The hound is almost dead. _The hound barely misses you. ( hi  You hit the hound. _You kill the hound!Your Unarmed Combat skill increases to level 4!You have reached level 5!( hr /  --more--) h E41/417/75 9% ) h ) hs 4 _) h~ 4) h6 ) hI ) h ) h % _) h< ) h ) h ,) h ) h ) h ,) h ) h ) h: ,) ho ) hN ) hM ,) h ) h ) h ,) h|! ) h$ ) hU( ,) h* ) h- ) h64 ,) h6 ) h09 ) hC< ) h{< ) h> ) hE ) hrH ) hH ) hzJ ) hM ) hP ) h8Q ) hS ) h3V ) hY ,) h[ ) h$^ ) ha ) h2b ) hd ) hf ) h%i ,) hCj ) hbl ) h'n ,) hn ) hNo ) hwp ,) hp ) hov ) h/w ) hlw ) hw ) hy ) hz ,) h{ ) h| ) h!} ,) h_} ) h#~ ) h  ,) hI ) h ) h_ ,) h ) h ) h ,) h ) h ) h ) hɕ ) h0 ) hX ) h[ ,) h= ) h ) h ,) h ) h ) h% ,) h ) hݩ ) h| ,) h` ) hj ) h ,) h ) h ) h ,) h ) h ) h ,) h ) hv ) h ,) hw ) h ) hw ,) h ) hr ) hH ,) h ) h ) h ,) h ) h6 ) h ,) h\ ) h? ) h ,) h ) h ) h ,) hn) hr) h) h) h ) h>) h,) h4) h) h) h) h!) hf%) h+,) h-) h0) h3,) h6) h:) hB##.#..##.#.......# #.....#.##...)).......# #.##.#.##.##.######### #.##.##.......# #..# ####.##.......# #..#.# #.#####.#### ###.P#'#+##.#..)....# #....'...#... #)##....# #j#.P#...#..# ##########.##.##@####h#h.# ..#.##- ) hC..).........#.........j..# ##.###..####.####.#### #.## #...###.# #...# #... ####.......# #...# #### #......##### #...# # j   gnoll (polearm, wandering) ##.####.# #...############.....#.# #............. ....##..##.#.#######...####..####) h|E078.4 (42.0)) h6Ng.) hNF-9.4 (43) hV) hX* h54* h~7* hA* hHI4.##...)).# #.##.##.##.##.######### #.##.#.#.......# #..# ####.#.#.......# #..#.# #.#.####.#### ###.P#'#+##.#.#..)....# #....'...#....#)##....# #j#.P#...#..## * hI<#########.##.##.####j#..# ..#.##. .).........#....@.......# ##.##. #########..####.####.#### #.##. #...###.# #...# #....####.......# #...# ####* hXJR#......##### #...# #.##.####.# #...##########. j   gnoll (polearm) #####.....#.# #.............. ...##..##.#.#######...####..##### >..##.#.....#....<..........#####* hK,0.0)* hwVW.j* h>W,80.4 (1* h^* h`+ h?#.##...)).# #.##.#.##.##.##.# #.##.#.##.......# #..# ####.#.##.......# #..#.# #.#.#####.#### ###.P#'#+##.#.##..)....# #....'...#.#)##....# #j#.P#...#..#+ h!Az.##.##.####.#..# ..#.##. ).#.j....# ##.##.#..####.####.#### #.##.##...###.# #...# #.####.......# #...# ####.##......##### #...# #.###.####.# #...#.#+ h|A.....#.# #.##..##.#.#...####..#####. ..##.#.....#....<.#####)+ hQ+ h7RU0-=1+ h[+ h]C _The gnoll hits you from afar with a +0 spear.+ h #.##...)).# #.##.#.# #.##.##.# #.##.#.# #.......# #..# ####.#.# #.......# #..#.# #.#.# + h l####.#### ###.P#'#+##.#.##..)....# #....'...#.#)##....# #j#.P#...#..#.##.##.####.#..# ..#.##. .#.j....# ##.##.#+ h0 ..####.####.#### #.##.##...###.# #...# #.+ hj ####.# #...# ####.##......##### #...# #.#+ h |##.####.# #...#.#......#.# #.+ hș # .##..##.#.#...####..#####. .##.#.....#....<.#####)#+ h <2+ h + h S _The gnoll closely misses you.+ h q1=3.3 (0.9+ h + h _You hit the gnoll but do no damage. The gnoll barely misses you., hX  You punch the gnoll!  The gnoll is heavily wounded.4.3 (1.0, hE, hV` _The gnoll is struck by your quills. The gnoll hits you but does no damage., hw  You barely miss the gnoll.The gnoll is severely wounded., h=x&5, h~, h< _The gnoll hits you but does no damage., h7  You hit the gnoll., he), hR=156.2 (0.9, h, hI _You kill the gnoll!, hfG, hG, hM, h*PH _No target in view!, h4, h, h(H _No target in view!, hU24, h8, h2;H _No target in view!, hٱ4, h%, hιH _No target in view!, h/J, h12H _No target in view!, h4, h, h$C _No target in view!, hl 4, h , h9 , h? 4, h , h , hP 4, h , h , hAl 4, hms , ht , hp 4, h , h , hM 4, h , hP& , h*) , h/- ; _, h6 r _ You see here a +0 spear. _, h6 , hh9 , hO= , h= , h> , hA , hC , huD , hBF , hI , hL , hL , hO , hvR , hT , hcU , hW , hZ , h#\ ,, h] , h d @  There is an open door here., hf , hf _, h>h , hj , hl , hCl , hl , hs ...)).#.......# #.# ...)..#.......# ####.### #..##.#......# ##...))#.##.#.# ##.##.######### #.##.#.# , hs ......# #..######.#.# ......# #..#.# #.#.# .#### ###.P#'#+##.#.#### #### .)....# #....'.@.#.......# #...-....# #.#.P#...#..####.## , ht ##.##.####.#..#...#.##..... .#.......)....#####.##.##. .####.####.#### #.##.##.# ..###.# #...# #.......## #.. ......# #...# ####.###.##### ., h.t .##### #...# #.##.#.## #.# #...##########.#.###.###, h{ X##^#'95.2 (9.0, h , h P======6.2 (10.0), h , hE = _As you open the door, it creaks loudly!- h4- h- hq- h˕,- hܚ,- h/,- h+- h<@  There is an open door here.- hBL _- h`- h,- h- hĵ- hI- h- h޻- hz- hB- h8- h- h- hd- h:- h- h- h- h.- hN,- h=- h,- h- h- h- h,- h- h- h,- hR- h- h,- h- h- h- h- hR- hx- h,- h- h- h",- h!- h- h- h - h - h - hy,- h- h- h- h4- he- hO- h^- h- h- h - h#,- h%- h/- h3,- h4- hc7- h;,- h3=- h@- h&D- hD- hF- hzH- hKL- hL- hN- hT- hY,- hu\- hb`- hc,- he- hoy- h3|- h{|- h$~- h,- ht,- h - h- h,- h- h- h,- h2- h- h,- hR- h- h,- h- hݶ- hQ,- h- h- h2,- hW- hF- h%,- h- h- h,- h- h- hc,- h- h- h,- h- h~- h- h- hA- h- h- h- h- h- ha,- hu- ha- h,- h- h- h$,- h- hj- h,- h. - hz - h ,- h - h - h- hl- h- h$- h,- h- h- h- h- h- h- hm- h- h- h- h,- hB - h"- h#,- h$- h(&- h',- h(- h,- h-,- h.- hOS#.# #.### ....# #.#.# #.#.# #.#.# #.#.# #.#.#### ##############  .- hS......# #.....@......#  ------450.2 (54 ..####.####.#####.####.#  .##............##.####.#  #.##.####.##....)..#.####  .##.# #.#####.#.......#  .....## #.......#..#.##.#  - hT###.###.#########......##.#  - hGTv #.##.#.## ###....##.#  ###.#.###.###### #.##)##.#  - hT=------- hZ- h\E _Done exploring.. h`J. hm....0.0)............ hʇ. h. hLE _Done exploring.. hJ. h. h . hU. hXE _Done exploring.. h 4. h& . h <. h . h E _Done exploring./ hT4/ hue^ _No target in view!0 hz 40 h 0 h <0 h 0 h E _Done exploring.1 h 1 hLevel 3 of the Dungeon <<<<>>>>^(Press ? for help)##.#.##.# #.......# #.###.#..#.# #.......# #..##.##.#.###.......# ##.##.....)).#.......# #.##.....)..#.......# ####.#####.#..##.#.......# #......##.##...)).......# #.##.#.##.##.##.######### #.##.#.##.......# #..######.#.##.......# #..#.#^##.#.#########1 hò####.#### ###.P#'#'##.#.#### ###############......##..)....# #....'...#.......# #.....@......##.####.##)##....# #.#.P#...#..####.####.#####.####.##.####.###########.##.##.####.#..#...#.##............##.####.##.#.......).........#.......)....#####.##.##.####.##....)..#.#### ##.#.##.###########..####.####.#### #.##.##.# #.#####.#.......# #....##.##...###.# #...# #.......## #.......#..#.##.# ###.......#####.......# #...# ####.###.#########......##.# #.....######......##### #...##.##.#.## ###....##.# #.###.###.####.# #...##########.#.###.###### #.##)##.# #.# #.# ########.....#.# #...............## ##.÷...# #.##.##.# ###.###.# #.....##..##.#.#######...####..#####..###......# 1 hJ#.......# #.......# #..>..##.#.....#....<..........#####)#.#.......# ####.#### 1 h8@#1 hj1 h<#.1 ho<.#2 hn(<##2 h$<#.2 h<.#2 hr<##2 h<##2 h# # #.##.#.## #.......###..#....................##.#.........# #####.#2 h  ##.##....# #.....##.#.#.###...............##.##.#.........# #.....#2 haJ ##2 hb#.##....# #.....##.....# ######..................).......# #.#####2 h #.#.###...# ##########.####....#.######.......)).....# #.#2 hQ8 .2 hR##.####.###.##....#.# ##......)..##### #.#2 h5 #.#......# ######## #.##....#.# #.###...### #.#2 h9>U ..######.# #......# #.##....#.# #.# #.....# #.#2 h" .###.###.####.#####†##......# #.#####.#.# #.#2 h2 # #...##.##.........####.#### #.......#.# #.#2 hm   #....#.##.#.##########..### #########.#######.#2 h   #......##.#.##......##......<..#2 hх   ###.#..>....######## #.##...############2 ha 8# 2 hA##3 hv#B.#3 hA..3 hbB#.3 h!# A.#3 h! B..3 h@A..4 h>?B..4 hdA..4 hqA..4 hB..4 hG @..4 h A#.4 hj A #4 h6# 5 h6- #......##..)....# #....'...#.......# #.....@......#.#5 h7..5 hK|5 h#.#  Etenc the Ruffian #.###  Demigod ....#  Health: 41/41 ======================== #.#.#  Magic: 7/75 h======================== #.#.#  AC: 6Str: 19 #.#.#  EV: 9Int: 12 #.#.#  SH: 0Dex: 13 #.#.#### ##############  XL:  5 Next: 15% Place: Dungeon:3 5 h8L.......# #.....@......#  Noise: ---------  Time: 3450.2 (0.0) ..####.####.#####.####.#  -) Nothing wielded .##............##.####.#  Nothing quivered .##.##.####.##....)..#.####   Quill 5 h.##.##.# #.#####.#.......#  .......## #.......#..#.##.#    ###.###.#########......##.#   #.##.#.## ###....##.#  5 hҟA  ###.#.###.###### #.##)##.#    _Done exploring. _Done exploring. _Done exploring. _Done exploring. _No target in view! _Done exploring.5 hק5 h5 hF; _5 h5 h,5 h5 hK5 h+5 hT5 h5 h.5 hXB5 h[5 h_,5 h;5 hV5 h,5 h95 h5 h5 h5 h5 h5 hB5 hY5 h,5 h 5 h5 h%,5 h5 h5 h5 h5 h5 h.5 h,5 h5 he5 h:,5 hP5 h65 h,5 h5 h5 h,5 h45 ht5 h,5 h5 h 5 hm 5 h 5 h; 5 h> 5 h ,5 h? 5 h 5 h  5 h' 5 hD 5 hE 5 h ,5 h 5 h" 5 h ,5 h 5 h" 5 h$ ,5 h% 5 hH( 5 h* ,5 h0+ 5 hM- 5 h/ ,5 h0 5 h2 5 h[4 ,5 hz6 5 hA 5 hB 5 huJ 5 hK 5 hwN 5 htP ,5 h8S 5 hV 5 hEX ,5 hY 5 h[ 5 h] ,5 h^ 5 hc =  You see here a +0 spear.5 hze 5 he _5 hg 5 hh 5 hk ,5 hcl 5 hn 5 hp ,5 hr 5 hvt 5 hw ,5 hx 5 hE  #.##...)).......# #.##.# #.##.##.######### #.##.# #.......# #..######.# #.......# #..#.#^##.# ####.#### ###.P#'#'##.#5 h T #..)....# #....'...#... #)##....# #.#.P#...#..# ##########.##.##.####.#..#...#.##).........#...@...)....#####.##86.2 (36.0) ##########..####.####.#### #.## 5 h0 p#...###.# #..5 h ?#... ####.......# #...# #### #......##### #...# # ##.####.# #...#############.....#.# #............. 5 h ....##..##.#.#######...####..#### .>..##.#.....#....<..........####5 h 5 he 5 hߒ 6 h>  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.6 hAY 6 hY K======7.2 (1.0)6 ht` 6 hc . _You shout for attention!6 h \MWhat are your orders?6 h@6 h@&86 h"I6 hJ. _You shout for attention!6 h\MWhat are your orders?6 h'<96 h/6 h2. _You shout for attention!7 hr`\MWhat are your orders?7 h(=907 hq7 h. _You shout for attention!7 hE\MWhat are your orders?7 h<17 hk7 hP 7 h(_You shout for attention!7 h1\MWhat are your orders?7 h3<27 hڱ7 h?. _You shout for attention!7 h \MWhat are your orders?7 h<37 hء7 h,. _You shout for attention!7 h2&\MWhat are your orders?7 h<47 h7 h. _You shout for attention!7 h&\MWhat are your orders?7 h<57 h7 hݛ. _You shout for attention!7 h\MWhat are your orders?7 hhV<67 haD _You shout for attention!7 h!\MWhat are your orders?7 hD7 h!E&77 hLL7 hN. _You shout for attention!7 h{\MWhat are your orders?7 h6<87 h>7 h@. _You shout for attention!7 h 47 hK 7 h ,7 h 7 h 7 h 7 hZ 7 h ,7 h( 7 h ,7 h 7 h3 ,7 hj 7 h ,7 h| 7 h ,7 h 7 h ,7 ha 7 h 7 h 7 h 7 h ,7 h 7 hV ,7 h] 7 h ,7 h$ 7 h& ,7 h( 7 hd* ,7 h+ 7 hR. ,7 h/ 7 hq2 ,7 h3 7 h5 ,7 h77 7 h: ,7 h; 7 h'> ,7 h+@ 7 hC ,7 hD 7 hG ,7 h"I 7 hK ,7 h M 7 hO ,7 h`Q 7 h\S ,7 hU 7 hlX ,7 h[ 7 h] ,7 h` 7 hb ,7 hhd 7 hf ,7 hFh 7 hj ,7 hk 7 h}n ,7 hJp 7 hbr ,7 hs 7 hw ,7 h{ 7 h~ ,7 h+ 7 hd ,7 h 7 h ,7 h 7 h ,7 h 7 h ,7 hC 7 h 7 ht 7 hX ,7 h% 7 hq ,7 h 7 h ,7 hl 7 h 7 h 7 hz 7 h ,7 ẖ 7 h n7 h 7 h ,7 h 7 h ,7 h# 7 h ,7 h 7 hV ,7 h 7 h ,7 hA 7 h ,7 h_ 7 h ,7 h 7 h ,7 h 7 hE ,7 h 7 hu ,7 h~ 7 h ,7 h 7 h ,7 h 7 h ,7 h8 7 h ,7 h 7 h ,7 h 7 hk 7 h 7 h1 7 h n7 h! 7 h ,7 h% 7 h ,7 h 7 h# ,7 h\ 7 h ,7 h 7 h1 ,7 h 7 hK ,7 h 7 h ,7 h`+ 7 h, 7 h. ,7 h/ 7 h~1 ,7 h6 B7 h6 7 h8 ,7 h: 7 h< ,7 h> 7 h@ ,7 hB 7 hD ,7 hF 7 hI ,7 hJ 7 hM ,7 hN 7 hP 7 hQ 7 hR 7 h U ,7 hV 7 hY ,7 hg[ 7 hc] ,7 h_ 7 hb ,7 hc 7 he ,7 h'g 7 hj ,7 hk 7 hn ,7 hp 7 hr ,7 hr 7 hft ,7 hu 7 hv ,7 hw 7 hex ,7 h| 7 h ,7 h 7 h ,7 h 7 h ,7 h6 7 hߒ ...)597.2 (99.0)............... _You start waiting.7 h_ Q------8.2 (100.0)7 h9 7 h # _Done waiting.7 h;e 47 hf 7 hci ,7 hn B7 hn 7 ho ,7 hq 7 h/s ,7 ht 7 hw ,7 hy 7 h| ,7 h} 7 h ,7 h 7 h) ,7 h̆ 7 hP ,7 h 7 h ,7 h* 7 h/ ,7 hl 7 h ,7 h$ 7 hm ,7 h 7 h՜ ,7 h 7 h ,7 h& 7 h ,7 h 7 hW ,7 h: 7 hk ,7 h 7 h7 ,7 hԯ 7 h ,7 h@ 7 hʳ ,7 hB 7 h ,7 h 7 h 7 h 7 h3 7 h ,7 h 7 h ,7 hy 7 hϿ ,7 h$ 7 h ,7 h4 7 h ,7 h! 7 h ,7 h 7 hv ,7 hr 7 hD ,7 h 7 h ,7 h} 7 h ,7 h| 7 h ,7 h 7 h 7 h2 7 h 7 hk ,7 h 7 hj ,7 h 7 h ,7 h 7 hA ,7 h 7 h 7 hm ,7 h 7 h ,7 h 7 h+ ,7 h 7 h 7 h! ,7 hd& B7 h' 7 h'+ ,7 h- 7 h21 ,7 h2 7 h5 ,7 hA7 7 h*9 7 h9 7 hm 7 hp B7 hq ,7 h4u B7 h&} 7 h} ,7 h 7 h 7 h 7 h 7 h 7 h 7 hq 7 h B7 h ,7 h 7 h 7 h 7 h9 7 h ,7 h 7 hG ,7 h 7 h ,7 hT 7 hӟ ,7 h X7 h ,7 h 7 hǨ ,7 h 7 hګ ,7 hƬ 7 h ,7 h- 7 h 7 h 7 h 7 h ,7 h 7 h# 7 hl 7 hp 7 h1 ,7 h 7 h ,7 h 7 h ,7 h 7 h_ ,7 h 7 h% ,7 h 7 h ,7 h 7 h ,7 h= 7 h 7 h' 7 h6 7 h n 697.2 (99.0) _You start waiting.7 h2 C------8.2 (107 h` 0.0)7 h 7 h # _Done waiting.7 h47 h7 h,7 h7 h,7 hd$7 h%7 h(,7 h#*7 hF+,7 hK,7 hN.,7 h/7 h/2,7 h\37 h5,7 h67 h8,7 hQ:7 h1<7 hm<7 h??8 h,8 h8 hB8 h 8 h,8 hhh   hound (wandering)8 h  ))  #.#  #.......#  #.......# ^ ####.####  #..)....#  #)##....# #.##.####.#.)8 h #...@...)...712.2 (14.0)####.####h####  #.# #...#  ..# #...#  ### #...#   8 he .>< _You start waiting.8 h, ))  #.#  #.......#  #.......# ^ ####.####  #..)....#  #)##....# #.##.####.#.)#...@...)...####.####h####  #.# #...#  ..# #...#  ### #...#    ><8 h8 h _You start waiting. _Done waiting. _You start waiting.Done waiting. _You start waiting. _A hound is nearby!8 h- #.##...)).# #.##.#.#.##.##.# #.##.#.#.......# #..######.#.#.......# #..#.#^##.#.####.#### ###.P#'#'##.#.#..)....# #....'...#.#)##....# #.#.P#...#..#.##.##.####.#..#...#.##. .).#.)....#####.##...####.####h#### #.##.8 h. x#...###.# #...# #.####.......# #...# ####.#......##### #...# #.##.####.# #...#......#.# #.##..##.#.#...####..# >..##.#.....#....<.#8 h\0 8 h!1 8 h9 h.h3.0) _8 h> 8 h+@ 9 h#.##...)).# #.##.#.##.##.##.# #.##.#.##.......# #..######.#.##.......# #..#.#^##.#.#####.#### ###.P#'#'##.#.##..)....# #....'...#.#)##....# #.#.P#...#..#.##.##.####.#..#...#.##. ).#.....@h)....#####.##.#..####.####.#### #.##.##...###.# #...# #.####.......# #...# ####.##......##### #...# #.###.####.# #...#.#.....#.# #.##..##.#.#...####..#####. ..##.#.....#....<.#####)9 h[9 hƝ.=49 hE9 hS _The hound closely misses you.9 h  You hit the hound but do no damage. Your off-hand punch misses the hound.9 h/T0-59 h9 hm g _The hound barely misses you. The hound bites you.9 h  You hit the hound.  The hound is moderately wounded.6.1 (0.99 h9 h= _The hound bites you but does no damage.9 h  You hit the hound.  The hound is severely wounded.38--7.1 (1.09 h9 h*k _The hound bites you. The hound completely misses you.9 hk  You hit the hound.  The hound is severely wounded.9 h`l[9-8.0 (0.99 ht9 huK _The hound misses you.9 hQ  You barely miss the hound.The hound is severely wounded.4---9 h99 hn9 hN _The hound is struck by your quills. The hound bites you.9 hc  You closely miss the hound.The hound is almost dead.9.89 hl9 h.q{ _The hound closely misses you. The hound bites you but does no damage.9 h7  You hit the hound.9 hG†9 hN---3420.79 h9 h*I _You kill the hound!9 h,B49 hH9 hzJH _No target in view!9 h9 h9 hj9 hH _No target in view!9 hy/49 h49 h6H _No target in view!9 h*49 h9 h`H _No target in view!9 hk.49 hd69 hk8H _No target in view!9 h#49 h9 hC _No target in view!9 h 49 h 9 h 9 h9 49 h~; 9 hZ= 9 htA 5= _9 hB 9 hcD 9 hD 9 h`I 9 hFK ,9 hL 9 hM 9 hN i6==9 hO 9 hP 9 hP 9 hQ 9 h.S 9 h\S 9 h+T 9 hU 9 hU 9 hV 9 h8X 9 h}X #79 hX 3=9 hY 9 hZ 9 h[ 9 h[ 9 hf] 9 h] 9 h\^ 9 h_ 9 h` 9 h` 9 hb b8=9 hhd 9 he 9 hf 9 h g 9 hh 9 hh 9 hi 9 h+k ,9 hl 9 hun 9 hn V9=9 hp 9 h/r ,9 h@s 9 ht 9 h8u 9 h>v 9 hx 9 hcx M40=9 hgy 9 hc{ ,9 h} 9 hG~ 9 h~ 9 h^ 9 h 9 hI 9 h< 9 h< 9 h i1==9 h 9 h -44.7 (24.0) _HP restored.- 9 h ?_Done exploring.: h: h"{Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.....)).#.......# #.##.....)..#.......# ####.#####.#..##.#.......# #......##.##...)).......# #.##.#.##.##.##.######### #.##.#.##.......# #..######.#.##.......# #..#.#^##.#.#: hY############.#### ###.P#'#'##.#.#### ###############......##..)....# #....'...#.......# #............##.####.##)##....# #.#.P#...#..####.####.#####.####.##.####.###########.##.##.####.#..#...#.##............##.####.##.#.......).........#.....@†)....#####.##.##.####.##....)..#.#### ##.#.##.###########..####.####.#### #.##.##.# #.#####.#.......#: ho #....##.##...###.# #...# #.......## #.......#..#.##.# ###.......#####.......# #...# ####.###.#########......##.# #.....######......##### #...##.##.#.## ###....##.# #.###.#: h ##.####.# #...##########.#.###.###### #.##)##.#: h%. : h=#.# #.# ########.....#.# #...............## ##.÷...# #.##.##.# ###.###.# #.....##..##.#.#######...####..#####..###......# #.......#: hT. : hk#.......# #..>..##.#.....#....<..........#####)#.#.......# ####.#### : h#.##.#.## #.......###..#....................##.#.........# #####.#: h#.##....# #.....##.#.#.###...............##.##.#.........# #.....#: h#.##....# #.....##.....# ######..................).......# #.#####: h$L@#: h@:#.: h:..: h 4:..; ha:.#; h%:#.; hJ:.#; h:#.; h6 ..#.###...# ##########.####....#.######.......)).....# #.#; ha ..#.####.###.##....#.# ##......)..##### #.#; h3 ..#......# ######## #.##....#.# #.###...### #.#; h7S .#######.# #......# #.##....#.# #.# #.....# #.#; hZ  ####.###.####.#####†##......# #.#####.#.# #.#; h ; h)#.#...##.##.........####.#### #.......#.# #.#; he .##....#.##.#.##########..### #########.#######.#; h6& ; h7#.#......##.#.##......##......<..#; h ..###.#..>....######## #.##...############; ho .##...########.....###.##...#######; hj # ######.###...........†.)..#; hģ   #.# #####.#.#..#####.###; h9 ; hc   ####.#### #......# #...#; h(   #.......# ###.#### ###.#; h{  ##.##.##.######.####>#< h #.#.##......##.....# ####.###< h4 ..#.##....#.##.....# #......#< hI .##.##[##.#.##.....# #.##.#.#< h J"< hU #.#.##....#.##.....# #.##.#.#< h8 < h #.##...)).......# #.##.#.# Etenc the Ruffian#.##.##.######### #.##.#.# Demigod#.......# #..######.#.# Health: 41/41 ========================#.......# #..#.#^##.#.# Magic: 7/7========================####.#### ###.P#'#'##.#.# AC: 6Str: 19#..)....# #....'...#..... EV: 9Int: 12#)##....# #.#.P#...#..### SH: 0Dex: 13 < h n########.##.##.####.#..#...#.##.. XL:  5 Next: 34% Place: Dungeon:3 ).........#.....@†)....#####.##.# Noise: ---------  Time: 3744.7 (0.0) ########..####.####.#### #.##.# -) Nothing wielded#...###.# #...# #..... Nothing quivered####.......# #...# ####.# Quill #......##### #...##.###.####.# #...##########.# ####.....#.# #............... ..##..##.#.#######...####..#####. ..##.#.....#....<..........#####) _No target in view! < h _No target in view! _No target in view! _No target in view! _HP restored. _Done exploring.< hN < h < h < h) W _  You see here a hound corpse. _  You see here a +0 spear. _< h" X< h$ < h$ ,< h% < hZ' < h( < h( < h) < h+ < h+- < hj- < h. < hO/ < h0 ,< hH1 < h2 < h5 B< h5 < h6 < h7 < h7 < h< X< hv= l  You see here a frilled lizard skeleton.< h# .##.....# ####@### 77.7 (33.0) .##.....# #......# .##.....# #.##.#.# .##.....# #.##.#.# .##.....# #.<..#.# .######## #..###.# .# #..###.# ### #......# #.########[39;< hj v49m ##.#####< hl < h ;M##..###########.#######  #............<.. # .# ########## ###.##...###### < h..........÷.)..# ###.#.#..#####.##......# #...  # ###. #####.### #@# ####.####......##.##.#.# < hʞ.##.....# #.##.#.#< hƥ< h018.7 (1.0)< h[< hϮc _There is a stone staircase leading down here.= hh9 _= h1   .......#   ##......#   #.......#  #.....S.#  #.......#  #......  #....#.# 4 #..@...#  ###.####  #.#   #.#   #.#   #.# = h  S   ball python (constriction, asleep) ..#   ###    = h SS)You climb downwards.= h"I6=80.5 (1.8= hL= hN _The ball python hisses angrily. _There is a stone staircase leading up here.= hX  .......#  ##......#  #.......#  #.....S.#  #.......#  #......  #....#.#  #..@...#  ###.####  #.#  #.#  #.#  #.#  ..#  ###  = hs .......#  ##......#  #.......#  #.....S.#  #.......#  #......  #....#.#  #..@...#  ###.####  #.#  #.#  #.#  #.# = ht ..#  ### = h;y= hy= h}= hb _A ball python is nearby!> h  ##  .......#  ##  #.......#  #.....S.#  #.......# #......#  #...@#.#  #..<...#  ###.#### #.#  #.#  #.#  #.#  ..#  ### > h> hJ.S> h?;-10 _> h> h> h]  ####.######. .#.#....S..#..#..<...###.#####..> hD=2> h> h}X _The ball python barely misses you.> h(9 C3.4 (0.9> h> > h@ _You closely miss the ball python. The ball python barely misses you.> h  You barely miss the ball python.The ball python is struck by your quills.> h: g†> h 054.3> hƹ > h, O _You kill the ball python!> h2 > h > h( > h H _No target in view!> h 4> h > h H _No target in view!> hJ 4> h > h H _No target in view!> hr 4> hx > hz H _No target in view!> h 4> h > hj > h Q _> h > h > h > hM > h > h ,> h > h > h ,> h > h > h ,> h > hk > h( ,> h > h > h > h > hW > hX > h > h > h > hP > h ,> hN > h > h > h > h > hS > h4 > hj > h > h > h ,> hj > h > h ,> h > hy > h! > h! > h]" > hl$ > h' ,> h' > h( > hV, ,> hZ- > h7. > h1 ,> h1 > h3 > h6 ,> hg6 > h 8 > h9 ,> h: > h< > h> ,> h> > hu? > hA ,> hB > h$C > hE ,> hE > h9G > hH ,> h$I > h2J > hL ,> hM > hM > hEO ,> hO > hiP > hkR ,> hR > hS > hU ,> hoV > hW > hnY > hY > hHZ > hp[ > hY] ,> h] > h^ > h` ,> h` > ha > hc ,> hd > he > h9g ,> hg > hh > hj ,> h'k > hkl > hn ,> hn > ho > hr ,> hr > hs > hv > hDv > hv > hw > h5z ,> hz > h| > h+ > hs > h > h > h ,> h3 > h} > h@  ########  #......#  #.####.#  #.# #.# > h #.#.######.# #.# #.....@....# #.# -> h׏ .?...###########.##### ..h #........# # #....###.#  #.#### #.# > h #.# #.# h   hound (asleep) ####.######.# ##...........# +.......######> hA { 823.3 (39.0)  A hound comes into view.> hW h.h> hǞ 6===4.3 (40> h > h & _The hound barks!? h>!   #......#  #.####.#  #.# #.#  #.#.######.# #.#  #.....@....# #.#  .?.h.###########.#####  ... #........#  # #..  #.#### #.#  #.# #.#  ####.  ##....  +... ? h~   #......#  #.####.#  #.# #.#  #.#.######.# #.#  #.....@....# #.#  .?.h.###########.#####  ... #........#  # #..  #.####  #.# #.#  ####. ##.... +...? hU4? h#? h%\ _A hound is nearby!? h? h ? hx#? hB0 #......#? h0 #.####.#? h˿V# #.# #.#? h)y #.#.######.# #.#? hz #....@.....# #.#? ht.?.h.? h1&####.#####? h*#....? hx #........###. #....###.##? hY #.#### #.# #.# #.# ####.######.# ##....#? hb +.......######? h? hE? hh? hJ.? h? h ---? h5.3 (1? h3 .0) ? h _? hr? hc\  You hit the hound.  The hound is lightly wounded.? hdW=--6.2 (0.9? hh? hka _The hound is struck by your quills. The hound bites you but does no damage.? h@   You hit the hound.  The hound is moderately wounded.0-7.1? h? h* _The hound bites you.@ h  You closely miss the hound.The hound is moderately wounded.@ h?-8.1 (1.0@ h}@ hGU _The hound barely misses you. x2@ h~  You miss the hound.The hound is moderately wounded.9.0 (0.9@ h@ hV _The hound completely misses you.@ h  You completely miss the hound.The hound is moderately wounded.The hound is struck by your quills. The hound bites you.@ ha36---9@ h@ hR _The hound barely misses you.@ hj  You hit the hound.  The hound is almost dead.30.8@ hn@ hq= _The hound bites you but does no damage.@ h  You hit the hound.  The hound is almost dead.1.7@ h@ h{a _The hound is struck by your quills. The hound bites you but does no damage.@ hS`  You completely miss the hound.The hound is almost dead.2.6@ hd@ h.hz _The hound bites you but does no damage. The hound barely misses you.@ hb7  You hit the hound.@ hG†@ hye7--543.6 (1.0@ h<@ hI _You kill the hound!@ h;4@ h@@ hCH _No target in view!@ h4@ h@ hH _No target in view!@ h(@ h(@ h9-@ h0H _No target in view!@ hu4@ hW@ h/@ h; _@ hȒ@ h@ hԓ@ h,@ h@ hb8=@ hN@ h@ h@ h@ h9,@ h8@ h,@ h@ h @ hX@9=@ h@ hz@ h@ h@ h@ h,@ h@ h@ hJ@ h@ h7@ hM40=@ h@ h@ h4@ h۽@ hB@ hC@ h#1@ hF==@ h@ h1 _HP restored.@ hn4@ h6w  You see here a hound corpse.@ h.6 _@ h@ h@ hX@ h>=##..#>.#.#.....#. ...#...# #########. ..#...# #......#.##.....# #.####.#....#..# #.# #.##.# #.#.#.######.# #.##....#.#...†......# #.#.......@...###########.#-529.0)#.####....## #..... ###.+# #....# #.. #.#### .... #.#..$... ####.####........ ##.................+## ##......@ hb[[9;45H-3.6 (20@ h} _Found a staircase to the Ecumenical Temple. S   ball python (constriction, wandering)Sr - a scroll labelled VODEL NILU4.6 (21@ h t _A ball python comes into view.@ h@  ##..#  >.#.#.....#  . ...#...#  #. ..#...#  .##.....#  ....#..# #.#  #.# #.#.#.######.#  #....#.#...†......#  .......@...# #.####....##  ###.+#  #..  .... #.#  ..$...  ........  .......S.  @ hh  ##..#  >.#.#.....#  . ...#...#  #. ..#...#  .##.....#  ....#..# #.#  #.# #.#.#.######.#  #....#.#...†......#  .......@...# #.####....##  ###.+#  #..  ....  ..$...  ........  .......S.  _A ball python is nearby!A hj=>.#.#.....# . ...#...# #########. ..#...# #......# .##.....# #.####.# ...#..# #.# #.# A hd>#.## #.#.#.######.# #.# #....#.#...†......# #.# ...........###########.##.####..@.## #...... ###.+# #....## #.. #.#### ..#.# ..$####.#####........ ##................S.+.......###.........####.A hGCA hI`SS).A h,J15.6 (1.0)A hOA hGR5 _The ball python hisses angrily.B h'.#.#.#.#+B heS.6B h,B hc( _You open the door.B h/. ...#...# #########. ..#...# #......# .##.....# #.####.# ...#..# #.# #.# #.## #.#.#.######.# #.# B h#0#....#.#...†......# #.# ...........###########.####.####....## #....... ###.@# #....### #...#.#### #..#.# ##..$..S.# ####.#######.........##..........+..+.......####B hz0#..#######. B hK3B h*5B h;>S.B h;&7B h@B hBQ _There is an open door here.B h6?  You punch the ball python!B h2.B hݕ5=8.5 (0.9B h5B h֝O _You kill the ball python!B hQB hB hB hYH _No target in view!B h+r4B hvB h;xH _No target in view!B h94B hB h.H _No target in view!B h_ 4B hd B he H _No target in view!B hf 4B h; B h H _No target in view!B hI 4B hgP B hR C _No target in view!B h QB h/9 4B h? B hA B hI 4B h B hͰ B h]# 4B h) B h, B hT 4B h< B hz B h 4B hi B h B h 4B h B h B h B h` B hB hC hc #. ..#...# #......# .##.....# #.####.# ....#..# #.# #.##.## #.#.#.######.# #.# #....#.#...†......# #.# ...........###########.##C hJeC #.####....## #...... ###.'## #....## #@..# #.#### ..# #.# $....# ####.####.......##......... +.+### #.##......# ###.# ###.# #....†..#C hmC hRn<-9.5 (1.0 _C hsC hvC h*k  .##..#### ....#..# #.## #.#.#.#####...#.#...†................###########.###.####....## #...... ###.'#### ##...###### #.@...# C h*t#..$....# ####.######.........##.........Quill ##...####......#C hJ4W-60C h9C h;C hv  ....# #.## #.#.#.#####...#.#...†................###########.###.####....## #...... ###.'#### ##...###### ##.....## #..@....# ####.######.........##.........++.###### ##+###....#.#12.5 (2 _You now have 244 gold pieces (gained 13).C h־ +M.##...## ....#..# ## #.#.#.#######....#.#...†......# #.# ...........###########.###.####....##..###.'## ...## ##...## #####.@...## #.#  ## ####.########...++.###.........##......###+##3.5 (1C h 4C h$ C h' C h- nM#. ..#.....##.....### ....#..# ## #.#.#.######C h #....#.#...†......# #.# ...........###########.###.####....##..###.'## ...##C h  ##@..## #####.....## #.#  ## ####.########...+.........+.......#####...##C h<4C h=C hPD h%4D hD hD h`M. .#######. ..#.....##.....### ....#..# .## #.#.#.#######....#.#...†......# #.# ...........###########.##D h4a#.####....##..###@'## ...## ##...## #####.....## #.# #.......# ####.##### Quill ###.....##D hDjD hj5D hoD hrD h?M>.#.#.. . ...#..#######. ..#.......##.....### ....#..# ## #.#.#.######D hP#....#.#...†......# #.# ...........###########.###.####..@...###.'## ...##D h, ##...## #####.....## #.#Quill .D h3.D hX8+.###.......##D h <6D hI.D h IM ##>.#.#.....# . ...#...# ########. ..#.......##.....### D h $....#..# ## #.#.#.#######....#.#...†......# #.# ........@..###########.###.####....##D h! ..###.'## ...##D hD  ##...## #####.....## #.##D h .#.........#D h D h6 D h &7D hl D h D h M #.#.##..>.#.#.....# . ...#...# ########. ..#...# #.....D h C.##.....## ....#..# .## #.#.#.#######....#.#@..†......# #.# ...........###########.##D h! #.####....##..###.'## D h.#.#.....# . ...#...# ########. ..#...# #.....#$#.##.....###D h  ........#..# ## #.#@#.#######....#.#...†......# #.# ...........###########.###.####....##..###.'###....##.......D hx <9D h D h * _Found 9 gold pieces.D h M.# .# .# . .... .#.. #.#.##.>.#.#.....# .....#...# ####### #....#...# #.....#$#.##.....#D h -## .......@#..# .##.#.#.#.#######....#.#...†......# #.# ...........###########.## Quill .#D h Q .....D h =70D h D h! D h M.. .  .# .# .#  .... .#. #.#.##.>.#.#.. .......####### #....#....#$#.##.@...### ........#..# .##.#.#.#.#######....#.#...†......# #.# Quill ..........##....###D h A....D h <1D h D hV D h 4D h D h' D hk4D hqD hsD h#. .. .# . . . .# .# .#. .#. ..... .###.. #.#.##..##.>.#.#.....# ........#...# ######## #...@#...# #......# #$#.##.....# #.####.# ........#..# #.# #.# #.##.#.#.#.######.# #.#D h #....#.#...†......# #. ...........###########.# #.####....## #..... ###.'# #....#  ##D h?k #.#### D hB<2D hD hE hk0 #. .#..##. .. .#... . ...# .##.#... .. ..... .## #.. #.#.##..##.>.#.#.....# .......@.#...# #######.#.#....#...# #...... #$#.##.....# #.####. ........#..# #.# #. #.##.#.#.#.######.# #. #....#.#...†......# #. ...........############.####....## #....#.' #....E h;<3E h@E hCE h[ #. ##.#..# #. ....#.. .. .#...#.## .##.#...#... ..... .## #.. #.#.##..##.#.>.#.#.....#.#...# .#.#.#....#...# # #$#.##.....# #.####E hj[ ........#..# #.# # #.##.#.#.#.######.# # #....#.#...†......# # ...........#E h[ #.####....## # ###.'## #E hDf<4E htlE hnE hɄ 2 #. ##.#..## #.# ....#... . .. .#...##.##.#.##.#...# ...#...... .## #...#.#.##..##.#.>.#.#.....#.#...# .#.#.#....#...# #E hW j #$#.##.....# #. ........#..# #.#  #.##.#.#.#.######.# #....#.#...†......#  ........... #.####....## # ###.'## #E h <5E hF E h E h  #. ##.#..##.#.# ....#.. . . .. .#...##.##.#.## ...#...... .## #...#.#.##..##.#.>.#.#...E h- ...........#...# #####..#.#.#.... #$#.##.....###........# ##.#.#.#.#Quill .#.E hR K...'##...## #.#E ht D E h E h. &6E h[ E hܧ F hb4F hhF h}jF hR #.#.# ....#.. . . .. .#...##.##.#.##.#.. ...#...... .## #...#.#.##..F h@##.#.>.#.#................#...# #####..#.#.#.... #$#@##..####...........#.. .$.#.##.#.#.#.######F hQuill #...##.....## #.# F hF h &7F hF h* _Found 7 gold pieces.F h-<n. . .. .#...# #.##.#.##.#...# ...#...... .## #...#.#.##..###.#.>.#.#.....# ...........#...# #### ..#.#.#....#...# #... #.#.#$#.##.....# #.##F h4=#.....@.....#..# #.# ..$.#.##.#.#.#.######.# #....#.#...†......# ...........######### #.#### #. ###.'## # ##...## #F hg=.....## #. ..# ####.F hEF h F&8F hKF hMF h  #.#.# ....#.. . ..... .#...##.##.#.##.#......#...... .## #...#.#.##..# ##.#.>.#.#.....#  ...........#...# ### ..#.#.#....#...# #.. #.#.#@#.##.....# #.#F hH  #...........#..# #.##..$.#.##.#.#.#.######.#..## #....#.#...†...... ...........##########.####....## ##. ###.' ##. ## # ### #F h <9F he F h\ B80.5 (2F h F h) > _You now have 253 gold pieces (gained 9).F hV iM #. ##.#..# #.#.##....#... ..... # #.##.#.##.#...# #.# ...#...... .#.. #...#.#.###.##.#.>.#.#... #............###....#.F h #.#.#.#.##... #...........#..# #..$.#.##.#.#.#.######..## #....#.#...†......#F h %##.F hi) F h) $1.5 (1F hO/ F h1 F hԮ M#.#. ##.#..# #.#.##....#.. . ..... # #.##.#.##.#...# #.# ...#...... .# .. #...#.#.####.#.>.#.#...F hU #......@.....####...#.#.#....#.# #.#.#.#.##...#...........#..# #.# Quill #.##..# F hxV.#.#. ###F hF h&2F h;F hG h4_M.. . . #.#. .##.#..#.. #.#.##....#.. .. ..... .# #.##.#.##.#...# #.# ...#...... .# .. #...#.#.##G h+#.##.#.@.#.#.. .....##...#.#.#....#..#.#.#.#.#.##...G h# #...........#..# #.#.#.##.#.#.# G hΨ## #....#.#.#.G h'G hr&3G hG hxi _There is a staircase to the Ecumenical Temple here.G h]+4G ht/G hE7G hh;-4 _G h_=G h  ♣≈≈~.♣...~.....~~~._...♣♣≈~♣♣._.......~~~..... ♣~~♣♣........~.~~....~ ♣♣≈≈.~~~.....~...~.... ♣~~~~~~._......_.~... ♣♣~~~~....♣...~...... ♣♣.~~..♣♣♣...~♣♣...♣ ♣....♣♣.....~♣♣..~.TempleG h ) ♣♣.@~♣♣......~..._.. ♣♣~...~.._.~♣~....... ♣~~§.~......♣...~...♣ ♣♣~.♣...§....♣.♣.~...~ ♣~~...._....~....♣.... ♣♣~...♣..........♣♣♣..~ ♣~~.......♣.§.....♣♣~_.♣♣~≈....♣........♣......♣≈≈≈~~_..♣........~~..~.You climb downwards. Welcome to the Ecumenical Temple! Found five altars.G h G h- __§_G hm -5.3 (1.8G hr 8_G hu < _Found a staircase back to the Dungeon. G hu V_There is a staircase back to the Dungeon here.G h A_G h" G h :_G h 8_G h! 360 _G hV U__G h&  .. . . #.#. .##.#..# .. #.#.##....#.. .. ..... .#...# # #.##.#.##.#...# #.# ...#...... .## .. #...#.#.##..# Dungeon:4#.##.#.@.#.#.....# #............#...# ####...#.#.#....#...# #..#.#.#.#.#.##.....# #.## #...........#..# #.##..$.#.##.#.#.#.######.#..## #....#.#...†......# ...........######## ##.####....## #G h G h G h7-7.8 (2.5G h<=G hRA _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.H h/M##. .. . . #.#. .##.#..#.. #.#.##....#.. .. ..... . #.##.#.##.#...# #.#....#........# .. ###.##.#.>.#.#.. H h#............####......#..H hy#.#.#.#.#.##.....# #.#..... .........H hJ8.8 (1.0 _H hbH hYH hs[4H h`H hbH h" ##  ## ##% .. .. ... .  . #.#.. .##.#..#.. #.#.##....#.. .. ..... .#...# # #.##.#.##.#...#.#...@#........## #....#...#.#.##..#H hJ #.##.#.>.#.#.....#  #............#...# ## #...#.#.#....#...# #. #.#.#.#.#.##.....# #. # #...........#..# #.H h #..$.#.##.#.#.#.######...##.#....#.#...†......H h-R9H h> H h[B"_Found an inkwell talisman.H hM# . ### .## ##%... .. ... .  # #.#.. .##.#..##..#.#.#.##....#..#...........# #.##@#.##.#...# #.#....#........#...#...#.#.###.##.#.>.#.#.....#H h&JQuill #....... .#.#..#..H hI%.#.##.#.H hS90H h.  ..# #. . #. ### .##.##%.. ...... . . # #.#.. .##.#..##..#.#.#.##....#.. #......@....#...# #.#.##.#.##.#...# #.#....#........## #....#...#.#.##..# #.##.#.>.#.#.....##............#...# ####...#.#.#....#...# #.#.#.#.#.#.##.....# #.##.#...........#..# #.#H h H h &1H h} H h- H hCC H hC H hI H hL H h 4H h H h I h b4I hhI hjI h07M .# #.  #. #####.##.##%...#. ...........  . # #.#....##.#..##..#.#.#@##....#...........#.#.##.#.##.#...# #....#........##....#...#.#.##..##.##I h7Y...#.#.#.#.##..I h@I h A2I hIFI hHI hq..  .. # #. . #. ##### .#.##.##%...#.#............... . # #.#.@..##.#..##..#.#.#.##....#.. #...........#...# #.#.##.#.##.#...# #.#....#........###....#...#.#.##..# #.##.#.>.#.#.....# #............#...# #####...#.#.#....#...# #...3I hU..  .. # #.  . #. ###### .#.##.##%...#.#.......@....... . #.#.#....##.#..##..#.#.#.##....#.. #...........#...# I hK#.#.##.#.##.#...##.#....#........## #....#...#.#.##..# #.##.#.>.#.#.....# I hta#............#...# #####I hV&I h&&4I h-,I h.I h# M .# #.  . #. ###### #.##.##@...#.#. ................ I h8$ ) . #.#.#....##.#..##..#.#.#.##....#..#...........#...###.#..#I h$ .##..##......#I h4 I h4 5I h: I h> W _You see here an inkwell talisman.J h?J h&6J hJ h- _s - an inkwell talismanJ hXJ h^[Inventory: 19/52 slots J h_Armour (go to first with [)  j - a +0 scale mail (worn)h - a +0 pair of gloves  J h_l - a +0 helmet Wands (go to first with /)n - a wand of polymorph (9) Scrolls (go to first with ?)  f - 4 scrolls labelled KINKEB ZAGH  g - a scroll labelled NYKI RERELE  o - a scroll labelled DOALONTUERCH J h_ p - a scroll labelled HIOZEI HUSO  q - a scroll labelled AGOANI SUCYCK  r - a scroll labelled VODEL NILU Potions (go to first with !) J h_j a - a fuming white potion  c - a potion of lignification J h_y i - a fizzy yellow potion  k - a fuming sapphire potion  m - 2 glowing white potions J h`Baublesb - 3 flux baubles Talismans (go to first with %) J hW`[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L h͡f  l - a +0 helmet Wands (go to first with /)n - a wand of polymorph (9) Scrolls (go to first with ?)  f - 4 scrolls labelled KINKEB ZAGH L h  g - a scroll labelled NYKI RERELE  o - a scroll labelled DOALONTUERCH  p - a labelled HIOZEI HUSO  q - a scroll labelled AGOANI SUCYCKrVODEL NILU L hTPotions (go to first with !)a - a fuming white potion  c - a potion of lignification L hk i - a fizzy yellow potionkL hsapphire potion  m - 2 glowing white potions Baubles L hV} b - 3 flux baubles Talismans (go to first with %) L hvz d - a quill talisman (active)  e - a protean talisman  s - an inkwell talismanL hۣ8botL hu  q - a scroll labelled AGOANI SUCYCK  r - a scroll labelled VODEL NILUN h/Ts - an inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  Skill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.50 Max 7 +9 +4.00 Cur 3 +6 +2.00 Class: Nonliving Size: Tiny rF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour e(v)oke, (d)rop, (=)adjust, or (i)nscribe.k h Etenc the RuffianDemigodHealth: 41/41 ========================Magic: 7/7========================..AC: 6Str: 19..EV: 9Int: 12# #.SH: 0Dex: 13. #. ######XL:  5 Next: 54% Place: Dungeon:4.#.##.##@...#.#.Noise: ---------  Time: 3896.8 (0.0)................-) Nothing wielded. #.#.#....##.#..#Nothing quivered#..#.#.#.##....#..Quill #...........#...##.#.##.#.##.#...##.#....#........###....#...#.#.##..##.##.#.>.#.#.....# _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is ak h]  staircase to the Ecumenical Temple here. _Found an inkwell talisman. _You see here an inkwell talisman. _s - an inkwell talisman7.8 (18.8 (29.8 (3k h T900.8 (413------------018Magic Parchment _Found an inkwell talisman. _You see here an inkwell talisman. _s - an inkwell talisman _You begin transforming. You continue transforming. x3  Your quills recede back into your body.  You turn into a walking scroll.;1.8 (5Scroll  _Your +0 scale mail melds into your body.n hx#.. .. # #. . #. ###### .#.##.##.;..#.#. .#. #.#.#....##.#..# #..#.#.#.##....#..##...........#n h#Q...##.#.##.#.##.#....#....#...#.#.##..# n h+n hJ,+2.8 (1n h 1n h2n hC .. .. # #. . #. ###### .#.##.##;...#.#. .# . #.#.#....##.#..#n h #..#.#.#.##....#..# #...........#...# #.#.##.#.##.#...# #.#....#........##n h  #....#...#.#.##..#  #.##.#.>.#.#.....#n hn h|&3n hH!n h&#n h 4n hW# n h% o ho h@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2   7%  -1   f + Spellcasting   0.0    -2      o hK    b + Unarmed Combat 4.2  39%  -1   g + Conjurations   2.4    -1       h + Hexes   2.4    -1       i + Summonings   2.4    -1  c + Armour1.6  19%  -1   j + Necromancy   2.4    -1  d + Dodgingo h|2.1   7%  -1   k + Forgecraft   2.4    -1  o h e + Stealth   0.5     0   l + Translocations   2.4    -1      o h` m + Alchemy   2.4    -1       n + Fire Magic   2.4    -1  o hIY     o + Ice Magic   2.4    -1  o hY     p + Air Magic   2.4    -1  o hR    o h q + Earth Magic   2.4    -1          o h9{     r + Evocations   0.0    -1      o h~ s * Shapeshifting   3.8  28%  -2          o hThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by scribal knowledge are in green.  o h[?] Help[=] set a skill target  o h$}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsw hw hw hT Etenc the RuffianDemigodHealth: 41/41 ========================Magic: 7/13============------------..AC: 0w h Str: 19..EV: 18Int: 12# #.SH: 0Dex: 13. #. ######XL:  5 Next: 54% Place: Dungeon:4.#.##.##;...#.#.Noise: ---------  Time: 3903.8 (0.0)w h] o................#-) Magic Parchment. #.#.#....##.#..#Nothing quivered#..#.#.#.##....#..#Scroll #...........#...##.#.##.#.##.#...##.#....#........##w h #....#...#.#.##..##.##.#.>.#.#.....# _You see here an inkwell talisman. _s - an inkwell talisman w h _You begin transforming. You continue transforming. x3  Your quills recede back into your body.w hdYou turn into a walking scroll. _Your +0 scale mail melds into your body.w hw hw h7w hx hp Etenc the RuffianDemigodHealth: 41/41 ========================Magic: 7/13============------------..AC: 0Str: 19..EV: 18Int: 12# #.SH: 0Dex: 13. #. ######XL:  5 Next: 54% Place: Dungeon:4.#.##.##;...#.#.Noise: ---------  Time: 3903.8 (0.0)................#-) Magic Parchment. #.#.#....##.#..#Nothing quivered#..#.#.#.##....#..#Scroll #...........#...##.#.##.#.##.#...##.#....#........###....#...#.#.##..##.##.#.>.#.#.....# _You begin transforming. You continue transforming. x3  x hp [0;10;1mYour quills recede back into your body.You turn into a walking scroll. _Your +0 scale mail melds into your body.  Press: ? - help, v - describe, . - travelThe floor.y hEtenc the RuffianDemigodHealth: 41/41 ========================Magic: 7/13============------------..AC: 0y h:-Str: 19..EV: 18Int: 12# #.SH: 0Dex: 13y h. #. ######XL:  5 Next: 54% Place: Dungeon:4.#.##.##;...#.#.Noise: ---------  Time: 3903.8 (0.0)................#-) Magic Parchment. #.#.#....##.#..#Nothing quivered#..#.#.#.##....#..#y hScroll #...........#...##.#.##.#.##.#...#y h#.#....#........###....#...#.#.##..#y hg#.##.#.>.#.#.....# _You begin transforming. You continue transforming. x3  Your quills recede back into your body.You turn into a walking scroll. _Your +0 scale mail melds into your body.  Press: ? - help, v - describe, . - travelThe floor.y hy hy h\. _y h. 4y h y h F _Unknown command.z hj Spells (Memorise)TypeFailure Level  a - SandblastEarth13% 1b - Dazzling FlashHexes/Fire36% 3  c - Mephitic CloudConjuration/Alchemy/Air 36% 3  d - PasswallEarth36% 3  e - Stone ArrowConjuration/Earth36% 3  f - Curse of AgonyNecromancy98% 5  g - SilenceHexes/Air98% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{ h'C { hH { hN Etenc the RuffianDemigodHealth: 41/41 ========================Magic: 7/13============------------..AC: 0{ hSN Str: 19..EV: 18Int: 12# #.SH: 0Dex: 13. #. ######XL:  5 Next: 54% Place: Dungeon:4{ hN !.#.##.##;...#.#.Noise: ---------  Time: 3903.8 (0.0)................#{ hN -) Magic Parchment. #.#.#....##.#..#Nothing quivered#..#.#.#.##....#..#{ hN Scroll #...........#...#{ hO #.#.##.#.##.#...##.#....#........##{ h(O #....#...#.#.##..##.##.#.>.#.#.....#Your quills recede back into your body.{ hO You turn into a walking scroll. _Your +0 scale mail melds into your body.  Press: ? - help, v - describe, . - travel _The floor. _Unknown command.{ hT P  Okay, then.{ hU { hX { hYZ . _| h*| h:+| h.| h2F _Unknown command.| h' | h | h4# | hT& P _You don't know any spells.} hF} hDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display d} hiagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes} he } h } h Etenc the RuffianDemigodHealth: 41/41 ========================Magic: 7/13============------------..AC: 0Str: 19..EV: 18Int: 12# #.SH: 0Dex: 13. #. ######XL:  5 Next: 54% Place: Dungeon:4.#.##.##;...#.#.Noise: ---------  Time: 3903.8 (0.0)................#} h -) Magic Parchment. #.#.#....##.#..#Nothing quivered#..#.#.#.##....#..#Scroll #...........#...##.#.##.#.##.#...##.#....#........###....#...#.#.##..##.##.#.>.#.#.....#Press: ? - help, v - describe, . - travel _The floor. _Unknown command. _Okay, then. _Unknown command. _You don't know any spells.} h 4} h } hN ~ h~ h~ h~ hNP _You don't know any spells.~ hg~ hkDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.~ hkStarting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notes~ h"lE.Experience and Skills #: Browse character dumpF.~ hElMonsters ~: Macros helpG.~ hslItems &: Options helpH.Spellcasting ~ hl%: Table of aptitudesI.Targeting ~ hm/: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.~ h4mLicence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screen~ hbmN.Philosophy1.List of Character Species~ hm2.List of Character Backgrounds3.List of Skills~ hn4.List of Keys and Commands5.Inscriptions~ hnM6.Dungeon sprint modes hu  hS  hK Etenc the RuffianDemigodHealth: 41/41 ========================Magic: 7/13============------------..AC: 0Str: 19..EV: 18Int: 12# #.SH: 0Dex: 13. #. ######XL:  5 Next: 54% Place: Dungeon:4 h .#.##.##;...#.#.Noise: ---------  Time: 3903.8 (0.0)................#-) Magic Parchment. #.#.#....##.#..#Nothing quivered#..#.#.#.##....#..#Scroll #...........#...# h& H#.#.##.#.##.#...##.#....#........###....#...#.#.##..##.##.#.>.#.#.....#  h] _The floor. _Unknown command. _Okay, then. _Unknown command. _You don't know any spells. _You don't know any spells. h  h,  h  hL  h.#.#.....# _Okay, then. _Unknown command. _You don't know any spells.  h4 _You don't know any spells. _Unknown command. _You don't know any spells. h~6  h=7 Memorise Sandblast, consuming 1 spell level and leaving 3?  hh7 IY - Yes  N - No h" h4Etenc the RuffianDemigodHealth: 41/41 ========================Magic: 7/13============------------..AC: 0Str: 19..EV: 18Int: 12# #.SH: 0 h4)Dex: 13. #. ######XL:  5 Next: 54% Place: Dungeon:4.#.##.##;...#.#.Noise: ---------  Time: 3903.8 (0.0)................#-) Magic Parchment. #.#.#....##.#..#Nothing quivered#..#.#.#.##....#..#Scroll #...........#...##.#.##.#.##.#...##.#....#........###....#...#.#.##..##.##.#.>.#.#.....# _Okay, then. _Unknown command.  h4_You don't know any spells. _You don't know any spells. _Unknown command. _You don't know any spells. h524.8 (1 _ h9 hB hC+5.8 (2 hG hJBUnknown command. _You don't know any spells.Unknown command. _You don't know any spells. _You start memorising the spell. You continue memorising. hK hO hRc _You finish memorising. Spell assigned to 'a'. hJ  hpJ  hIK  hO  h=T ; _ hU , hgV  hlZ e8== h)[  h7_ , h_  hb  h#c  hc  hf  h3g  hg  h5k Q== hk  ho , hDp  hms , hs  hOw , hw  hz e9== hm{  h| , hc}  h  hK  h؀  h , h  h  hш ;== h  h  h  hG  h  h%  h  hd , h  h  h+ S10/13== h  hޚ , h<  hJ , h"  hğ , ht  h  h/ 4== h  h? , h0  hp , h  h  h  h' F1== h1  h , h  h9 , hֵ  h , h"  h˽  h ;== h  h , h  hc , hV  h , hC  h  h6  h[ F2== h  h  h  h  hn , h;  hN , h  h  h ;== h  h , h  h  h  h  hQ , h  hH c3== h"  _Magic restored. h X hP  h  h  h  h(  h g== h  h  h  h  hk  h , hU  hk X h  h X h , h?  h/!  h# , h&$  h3 4 h4  h6 M _You now have 260 gold pieces (gained 7). h~: 4 h;  h=  hA  h?A  h*B  hG B hHH  hI  hK , h+L  h`M  hO , hO  hP  hS , hlU  h/W  h^ , hr_  h.a  hb  hb  hRc  hi D#.#...........#. hi ###....#.##.#.#.#.#...##.#....#.#...#.#............... #.....##.####....# hi  #.....##.# ###.'#  h j +#.....##.# ##... #........# ##.... h1j  #;.....### #.....  hUj !###.#...# #...... ........ +...... hyj x #.#...####......  hj }#.##.## ##.....  hj .# ## ##.... ##... ##+#  hj ! hq 069.8 (64.0) hq -70.8 (65 hv  h y X _t - a fuming dark potion hЋ4 h h h_, h h͗ h, h hX h hS h h> hH hڵB h[ he, h( h h, h h hp, h h h7 hu h h h? h, hr h7 _You open the door. h4 h h@  There is an open door here. h hx _ hW h h  h{ h h h h hh h hL h h  h hx, h hI h, h}  h 7 _You open the door. hU#........# ##.....## #.# # #......### ##.......######.###### ###.#...####.........##....... ...........'.........+.#### ###.#...####.........##......# #.##.## ##.......##.......#  h#.#### ##.....###.......# #.# h7##...## #....†..# #.###;## ##......# #.#.# #....#.# #.#... #..<...# ....# ###.#### .....# #.# hv.o..... #.# o   orc priest (asleep)o....... #.# o   orc wizard (asleep)##.###..## #.#..# h  89.8 (19  An orc priest and an orc wizard come into view.The orc wizard is wielding a +0 dagger of speed. h" hc$R  The orc wizard shouts! The orc priest shouts! h- o.owizardoo   orcAn orc comes into view. It is wielding a +0 flail and wearing a +1 leatherarmour of positive energy. h+.7===90.8 (20 h4 h<z _The orc priest moves out of view. _There is an open door here. h4 h hG _Nothing quivered! hv4 h} hG _Nothing quivered! hE  Casting: Sandblast (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h{T Your spells (cast)TypeFailure Level  a + SandblastEarth13% 1 Select a spell to cast[!]/[I] toggle spell headers h<` hfg h q#........# ##.....## #.# # Etenc the Ruffian #......### ##.......######.###### Demigod ###.#...####.........##.......... Health: 41/41 ======================== ...........'.........+.......#### Magic: 13/13 ========================  hq###.#...####.........##......#AC: 0Str: 19#.##.## ##.......##.......#EV: 18Int: 12#.#### ##.....###.......#SH: 0Dex: 13#.###...## #....†..# hqXL:  5 Next: 54% Place: Dungeon:4#.###;## ##......#Noise: ===------  Time: 3990.8 (0.0)#.##.# #....#.# hr-) Magic Parchment#.#... #..<...# h.#.#.. ........#..#.#.#....##.#.#.#.#.##... #.#...........#..# ##....#.##.#.#.#.######...##.#....#.#...†......#...............####### h:{###....###.'## ##.# ##...## #........# ##.....##Scroll ... ...#.#.# h9<8 h h h M...#...#.#.##.##.#.>.#.#.. ...........###...#.#.#....##.#.#.#.#.##... #.#...........#..# ##....#.##.#.#.#.######...##.#....#.#...†......#.....;.........####### hn .....##.####.......###.'## .....##.# ##...## #........# ##.....## hW  h &9 h  h+  hR M#....#........#...#...#.#.####.#.>.#.#.. .........###...#.#.#....##.#.#.#.#.##... #.#...........#..# ##....#.##.#.#.#.###### h ..##.#;...#.#...†.......#...............#######..##.####.......###.'## #.....##.# ##...##... hߘ =10 h  hO  hWM##.#.##.#...# #....#........#...#...#.#.###.##.#.>.#.#.. #............##...#.#.#....##.#.#.#.##... #.#...........#..# ##....#;##.#.#.#.######..##.#....#.#...†.......#...............#######.....##.####....#.....##.# ###.'##...... h ho   orco h&1 h ha hl?#...........#...# #.#.##.#.##.#...# #.#....#........## #....#...#.#.##..# #.##.#.>.#.#.....#  hl#............#...# ####...#.#.#....#...# #.#.#.#.#.#.##.....# #.# #.#....;......#..# #.####....#.##.#.#.#.######.##...##.#....#.#...†...... h)m7#.#...............#########.....##.####....## ##.....##.# ###.'## # hmw#.....##.# ## ##......o.# ##  #......### ###### hUp, hMq hxoo   orc wizardo   orco hKy&2 h h#..#.#.#.##....#..#.........##.#.##.#...# #....#........#...#...#.#.####.#.>.#.#.. ........##..#.#.#....#..#.#.#;#.##... #.#...........#..# ##....#.##.#.#.#.######..##.#....#.#...†......#...............#########.####....o   orco# ###.'## ##.# ##...## o.# ##.....##  h h` hWoo   orc wizard.o   orco. h=&3 hf h hm& ...###..#.#.#.##....#..#.........#.#.##.#.##.#...# #.#....#........#...#...#.#.###.##.#.>.#.#... #............###....#.#.#.#.#.##... #.#...........#..# ##....#.##.#.#.#.######..##.#....#.#...†......#...............######## o   orco####.....# ###.'## ##o# ##...##  h(  h)  h1 Voo   orc wizard.o   orco. hG2 &4 hh9  h;  h+ .............#.#....###..#.#.#.##....#..##..........#.#.##.#.##.#...# #....#........##....#...#.#.####.#.>.#.#... #......;.....####...#.#.#....# hM, .#.#.#.#.#.##... #.#...........#..# ##....#.##.#.#.#.######..##.#....#.#...†......# o   orc#.....o.........########.####....o# ###.'##  h%/ , h7 Voo   orc wizard.o   orco. hk8 &5 hC  h@ q#.##.##....#.#. ...............#.#.#....###..#.#.#.##....#..#...........##.##.#.##.#...#  hMA h#....#........##....#...#.#.###.##.#.;.#.#.. .....##...#.#.#....#..#.#.#.#.#.##... #.#...........#..#  hA ##....#.##.#.#.#.######o   orc..##.#o...#.#...†......# hA #...............#######o####.... hE  h`R bo.6 hU  hY i _There is a staircase to the Ecumenical Temple here. hR hUDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents  h3V`obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC. h[VAttributes and Stats ^: Quickstart GuideD. hVExploring the Dungeon :: Browse character notesE. hVExperience and Skills #: Browse character dumpF. hV.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting  h&W%: Table of aptitudesI.Targeting /: Lookup description hWJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM. hWMacros, Options, Performance Home: This screenN.Philosophy1. hXList of Character Species2.List of Character Backgrounds h=X3.List of Skills4. hXList of Keys and Commands5.Inscriptions6.Dungeon sprint modes h#..#.##.##....#.#.Etenc the Ruffian#.................#Demigod#..#.#.#....##.#..#Health: 41/41 ========================#..#.#.#.##....#..#Magic: 13/13 ========================#...........#...#AC: 0Str: 19#.#.##.#.##.#...#EV: 18Int: 12#.#....#........##SH: 0Dex: 13#....#...#.#.##..#XL:  5 Next: 54% Place: Dungeon:4#.##.#.;.#.#.....#Noise: ---------  Time: 4016.3 (0.0)#............#...# ### -) Magic Parchment#...#.#.#....#...#[39 h;49m #.. Nothing quivered#.#.#.#.#.##.....# #.# Scroll #.#...........#..# #.####....#o##.#.#.#.######.# o   orc#...##.#....#.#...†......##.#...............#########.....##o####....### _An orc comes into view. It is wielding a +0 falchion. _Nothing quivered! _There is an open door here. _You close the door. _An orc wizard breaks down the door. _There is a staircase to the Ecumenical Temple here. h4 h h} h4 h h, h/ h`o.o   orc wizardooo 2 orcso. hW27.3 (1 _ h h݌ ♣≈≈~.♣...~.....~~~._... ♣♣≈~♣♣._.......~~~..... hB ♣~~♣♣........~.~~....~ ♣♣≈≈.~~~.....~...~.... ♣~~~~~~._......_.~... ♣♣~~~~....♣...~...... hp ♣♣.~~..♣♣♣...~♣♣...♣ ♣....♣♣.....~♣♣..~.Temple h ♣♣.;~♣♣......~..._.. h( ♣♣§...~.._.~♣~....... ♣~~~.~......♣...~...♣ ♣♣~.♣........♣.♣.~...~ ♣~~...._....~....♣.... h ♣♣~...♣..........♣♣♣..~ hl ♣~~.......♣._.....♣♣~_. ♣♣~≈..§.♣........♣......  ♣≈≈≈~~_..♣........~~..~.  h09_ h-8.8 (2.5 hsL_§ hQ _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. hC hInventory: 20/52 slots Armour (go to first with [)  h_h j - a +0 scale mail (melded)h - a +0 pair of gloves  l - a +0 helmet Wands (go to first with /)n - a wand of polymorph (9) Scrolls (go to first with ?)  f - 4 scrolls labelled KINKEB ZAGH  g - a scroll labelled NYKI RERELE  o - a scroll labelled DOALONTUERCH  p - a scroll labelled HIOZEI HUSO  q - a scroll labelled AGOANI SUCYCK  r - a scroll labelled VODEL NILU  hLPotions (go to first with !)  a - a fuming white potion  c - a potion of lignification  i - a fizzy yellow potion  k - a fuming sapphire potion  m - 2 glowing white potions  hI t - a fuming dark potion Baublesb - 3 flux baubles [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h[ Wands /  n - a wand of polymorph (9) Scrolls (go to first with ?)  f - 4 scrolls labelled KINKEB ZAGH  g - a scroll labelled NYKI RERELE  o - a scroll labelled DOALONTUERCH  p - a scroll labelled HIOZEI HUSOq - a labelled AGOANI SUCYCK  rVODEL NILU Potions (go to first with !)a - a fuming white potion  c - a potion of lignificationi - a fizzy yellow potion  k - a fuming sapphire potionm - 2 glowing white potions  t - a fuming dark potion Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman  e - a protean talisman  s - an inkwell talisman (active)bot h hEd - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2  hGMax 7 1d8 Cur 3 1d4  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.8 If you transformed using this talisman: Your AC would increase by 6.4 (0.0 -> 6.4). Your EV would decrease by 8.7 (18.1 -> 9.4). Your spell failure would worsen by up to 58% (press '!' for details). e(v)oke, (d)rop, (=)adjust, or (i)nscribe. h  h♣≈≈~.♣...~.....~~~._... Etenc the Ruffian♣♣≈~♣♣._.......~~~..... Demigod♣~~♣♣........~.~~....~ Health: 41/41 ========================♣♣≈≈.~~~.....~...~.... Magic: 13/13 ========================♣~~~~~~._......_.~... AC: 0Str: 19♣♣~~~~....♣...~...... EV: 18Int: 12♣♣.~~..♣♣♣...~♣♣...♣ SH: 0Dex: 13♣....♣♣.....~♣♣..~. XL:  5 Next: 54% Place: Temple hpF♣♣.;~♣♣......~..._.. Noise: ---------  Time: 4018.8 (0.0)♣♣§...~.._.~♣~....... -) Magic Parchment♣~~~.~......♣...~...♣ Nothing quivered♣♣~.♣........♣.♣.~...~ Scroll ♣~~...._....~....♣....♣♣~...♣..........♣♣♣..~ ♣~~.......♣._.....♣♣~_. ♣♣~≈..§.♣........♣...... ♣≈≈≈~~_..♣........~~..~.  _There is an open door here. _You close the door. _An orc wizard breaks down the door. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. h_..§§§.♣..§_9.8 (1 _ h8K__ h ha_ h~ hR_ h_ h  h,  h %20.8 (2 h2u__..§___..§§.♣..§_1.8 (3 h`4_§§.♣..§ hF=_§§.§~..♣..._ h=+2.8 (4 hU__ hY 7/7 6 9Nothing wielded  h_You begin transforming. You continue transforming. x3  Your transformation has ended.Your +0 scale mail unmelds from your body. h __@__ h! f3.8 (5Quill  hk__§__ hP; _Sharp quills grow all over your body. h_§§_§__ hb he_§§§_ hM _You can't go down here! hb r_§ hc s___ h _§§_§§§_ h 24.8 (1 _ h _§_§_ hv #..#.##.##....#.#. #.................# #..#.#.#....##.#..# #..#.#.#.##....#..# #...........#...# #.#.##.#.##.#...# #.#....#........## #....#...#.#.##..# Dungeon:4#.##.#.@o#.#.....# #............#...# ####...#.#.#....#...# #..#.#.#.#.#.##.....# #.##.#...........#..# #.# hz V###....#.##.#.#.#.######.# o   orc wizard#...##.#....#.#...†......# o   orc#.#....o..........#########.....##.####....## # hY  h4  hn Ao. h5=6.3 (2.5 h( h _You climb upwards. Welcome back to the Dungeon! The orc barely misses you. _There is a staircase to the Ecumenical Temple here. h(  You hit the orc.  The orc is moderately wounded. h jo.  hb  h V39--7.2 (0.9 h M _The orc hits you with a +0 flail. h~=5  You hit the orc. hA hM )o You kill the orc! h9Qs  The orc wizard casts a spell at you. h h568.2 (1.0 h hxf #.................##..#.#.#....##.#..# #..#.#.#.##....#..# .........#...# #.#.##.#.##.#...# #.#....#........##....#...#.#.##..# #.##.#.>)#.#.....#  h#.......@....#...# #####...#.#.#....#...# #...#.#.#.#.#o##.....# #.###.#....o......#..# #.# ###....#.##.#.#.#.######.##...##.#....#.#...†......# opriest h>#.#...............######### o   orc wizard hg#.....##o####....## #. o   orc#.....##.# ###.'## #. _You resist with some effort. h h h~ h"oo#..owizardo   orc. h .-9 h h h!5  You hit the orc. hZ" h$k  The orc is severely wounded. h+go.ooopriesto   orc wizardoo 2 orcs h3,p40=-=30.1 (0.9 h3 h4  h5N_The orc is struck by your quills. The orc hits you but does no damage. h7  You punch the orc! h  You kill the orc!The orc priest calls down the wrath of Beogh upon you. h)o.   orc hJr29-------71.1 (1.0 h hj _Beogh smites you! The orc wizard closely misses you. h   You punch the orc wizard!  Your off-hand punch misses the orc wizard.The orc wizard is heavily wounded. ho.o.  h-2.0 (0.9 h h!X _The orc wizard closely misses you. hm  You hit the orc wizard but do no damage. h ht hoo.o. h&9 h+ hb _The orc wizard is heavily wounded. h  You hit the orc wizard.  The orc wizard is heavily wounded.The orc wizard hits you but does no damage. ho. 30=------3.8 hn2 _The orc is struck by your quills. The orc barely misses you. hL  You hit the orc wizard.  The orc wizard is severely wounded. h}  The orc wizard points at you and mumbles some strange words. h  h   y   killer bee (wandering)yo   orc priesto   orc wizard ho o   orcThe puff of flame hits you. The orc hits you but does no damage. h m26--=4.8 (1.0 h  h+ _A killer bee comes into view.You closely miss the orc wizard.The orc wizard is severely wounded. h: yy.  The killer bee buzzes angrily. h@ 8* h& s  The orc wizard casts a spell at you. hӛ `  You are confused. hb R@y. h 0------5Conf Quill  h:  h P _The orc hits you with a +0 falchion. hC  h  hc _You are too injured to fight recklessly! h  h _You are too injured to fight recklessly! h  hD _You are too injured to fight recklessly! h  h ^ _You are too injured to fight recklessly! h5 4 h<  h? ^ _You are too injured to fight recklessly! h' 4 h.  h V _You are too injured to fight recklessly! h" 4 hJ+  hv.  h. 4 h?  h  h 4 hx$  h΂ 4 h  hs  h( 4 h h hFp4 hy h| hr4 h h- h4 h! hR# hۙ4 h4 hϦ h 4 h h\ hN4 h hi hXQ  You miss the orc. ht y.  The orc is moderately wounded. hh5-6.7 (0.9 h hA _The orc wizard hits you but does no damage. hN- h hF _Unknown command. h #..#.##.##....#.#. #.................# #..#.#.#....##.#..##.#.#.##....#..# #...........#...# #.#.##.#.##.#... #.#....#........## #....#...#.#.##..# #.##.#.@)#.#.....#  #......o.....#...# ### #...#.#o#)...#...# #.. hĸQ #.#.#.#o#.##.....# #.# #.#....y......#..# #.# ###....#.##.#.#.#.######.# #...##.#....#.#...†...... #.#...............######## #.....##.####....## # h h^ hI hɿ h hfooo.y. hp1=---7.7 (1.0 h h _The orc barely misses you. _There is a staircase to the Ecumenical Temple here. h4 h h h hc h h h2 yo.yyy 3 killer bees (2 wandering)yThe orc wizard hits you but does no damage. h }  The orc wizard gestures at you while chanting. hUD=8 h\ h  ♣≈≈~.♣...~.....~~~._... ♣♣≈~♣♣._.......~~~..... ♣~~♣♣........~.~~....~ ♣♣≈≈.~§~.....~...~.... ♣~~~~~~._......_.~... ♣♣~~~~....♣...~...... ♣♣.~~..♣♣♣...~♣♣...♣ ♣....♣♣.....~♣♣..~.Temple ♣♣o@o♣♣......~..._.. ♣♣~...~.._.~♣~....... ♣~~~.~......♣...~...♣ ♣♣~.♣........♣.♣.~...~ ♣~~...._....~....♣.... h ♣♣~...♣.§........♣♣♣..~ o   orc priest ♣~~.......♣._.....♣♣~_. o   orc wizard ♣♣~≈....♣.....§..♣...... ♣≈≈≈~~_..♣........~~..~. _You resist with some effort. The orc priest closely misses you. h9= hm_§_§ h)f7--40.2 (2.5 hTm_§__ hp _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. hQI_§__-- h/Oq§__ h}QF _Unknown command. h __You hit the orc wizard but do no damage.The orc wizard is severely wounded.You feel less confused. h!_ hTE_* h+ __§_The orc wizard casts a spell at you. h__@§2==1.1 (0.9 h____ hQ _You are confused. hZ __§§§§_You barely miss the orc priest. h__§§_ hVF_~_§§_§-2.0 hGN__§__ hPb _The orc priest miscasts a cantrip. hM>__ hMw§._ .  hEN _The orc priest miscasts a cantrip.  You hit the orc wizard.  The orc wizard is almost dead.  The orc wizard is struck by your quills.   hNThe orc wizard hits you but does no damage.  The orc priest hits you with a +0 dagger.19 h5OR--3.0 (1.0 h)Vw___ h@XX _The orc wizard closely misses you. h|  You hit the orc wizard.  You kill the orc wizard! h. __)§§..§ h=_You hear a splash. x2 h 7---739 (0.9 _The orc priest hits you with a +0 dagger. h__§_ hAn _Your Shapeshifting skill increases to level 4! hF §__You closely miss the orc priest. h _§*§_ h __§_The orc priest calls down the wrath of Beogh upon you. h1[_§@ h2V16--4.8 h`9C__ hh<4 _Pain shoots through your body! hc __~You hit the orc priest but do no damage. h&5.8 (1.0 h K__ h"A _The orc priest hits you but does no damage. h: _§.§§_You miss the orc priest. hF3--6 h_§§...§_§ h? _The orc priest hits you with a +0 dagger. h  §_...§You closely miss the orc priest.7 hC§§ hA _The orc priest hits you but does no damage. h=_ _§§§§...._§_You're too confused to move!  You feel less confused.--8 hz__§_ hw? _The orc priest hits you with a +0 dagger. h   hO __.._You hit the orc priest.  The orc priest is lightly wounded. h &9 h$_§__ h  hJ_The orc priest closely misses you. hv ` .___.You hit the orc priest but do no damage.The orc priest is lightly wounded.50_ hv A _The orc priest hits you but does no damage. h5  _ ♣♣≈~♣♣._...... ♣~~♣♣........ ♣♣≈≈.~~~.....  h e♣~~~~~~._......_ ♣♣~~~~.... ♣♣.~~..♣ ♣....♣ ♣♣o@§♣_ ♣♣~...~.._.~ ♣~~~.~...... ♣♣~.♣........ ♣~~...._....~ ♣♣~...♣....... ♣~~.......♣._._  h )♣♣~≈....♣...... _You closely miss the orc priest.The orc priest is lightly wounded.  The orc priest mumbles some strange prayers to Beogh against you. hS  _ ♣♣≈~♣♣._...... ♣~~♣♣........ ♣♣≈≈.~~~..... ♣~~~~~~._......_ ♣♣~~~~.... ♣♣.~~..♣ ♣....♣ ♣♣o@§♣_ ♣♣~...~.._.~ ♣~~~.~...... ♣♣~.♣........ ♣~~...._....~ ♣♣~...♣....... ♣~~.......♣._._ ♣♣~≈....♣...... _ h r  __§§§Beogh smites you!/41 -------==1__ _* * * LOW HITPOINT WARNING * * * h __§__You hit the orc priest.  The orc priest is lightly wounded. hr2=--------2.7 (0.9 h{M__ hX _The orc priest closely misses you. hR  _)_You closely miss the orc priest.The orc priest is lightly wounded.--3.6 hg___ h  h;_The orc priest hits you but does no damage. hFU hWDrink which item? Potions  a - a fuming white potion  c - a potion of lignification  hXX+ i - a fizzy yellow potion  k - a fuming sapphire potion  m - 2 glowing white potions  t - a fuming dark potion [!] read|quaff|evoke hXG[?] describe selected h*  h♣≈≈~.♣...~.....~~~._... Etenc the Ruffian♣♣≈~♣♣._.......~~~..... Demigod♣~~♣♣........~.~~....~ Health: 2/41=-----------------------♣♣≈≈.~~~.....~...~.... Magic: 7/7========================♣~~~~~~._......_.~... AC: 6Str: 19♣♣~~~~....♣...~...... EV: 9Int: 12♣♣.~~..♣♣♣...~♣♣...♣ SH: 0Dex: 13 h♣....♣♣.....~♣♣..~. XL:  5 Next: 73% Place: Temple♣♣o@)♣♣......~..._.. Noise: =--------  Time: 4053.6 (0.0)♣♣~...~.._.~♣~....... -) Nothing wielded♣~§~.~......♣...~...♣ Nothing quivered♣♣~.♣........♣.♣.~...~ Quill ♣~~...._....~....♣....♣♣~...♣§.........♣♣♣..~ o   orc priest♣~~.......♣._.....♣♣~_.♣♣~≈....♣........♣......♣≈≈≈~~_..♣........~~..~.You hit the orc priest.  The orc priest is lightly wounded. _The orc priest closely misses you.You closely miss the orc priest. h3jThe orc priest is lightly wounded. _The orc priest hits you but does no damage. h h Really quaff the potion of lignification? Y - Yes  N - No he hI"♣≈≈~.♣...~.....~~~._... Etenc the Ruffian♣♣≈~♣♣._.......~~~..... Demigod♣~~♣♣........~.~~....~ Health: 2/41=-----------------------♣♣≈≈.~~~...§.~...~.... Magic: 7/7========================♣~~~~~~._......_.~... AC: 6Str: 19♣♣~~~~....♣...~...... EV: 9Int: 12 hB♣♣.~~..♣♣♣...~♣♣...♣ SH: 0Dex: 13♣....♣♣.....~♣♣..~. XL:  5 Next: 73% Place: Temple♣♣o♣§♣♣......~..._.. Noise: =--------  Time: 4053.6 (0.0)♣♣~...~.._.~♣~....... -) Nothing wielded♣~§~.~......♣...~...♣ Nothing quivered♣♣~.♣........♣.♣.~...~ Quill ♣~~...._....~....♣....♣♣~...♣..........♣♣♣..~ o   orc priest hH♣~~.......♣._.....♣♣~_.♣♣~≈....♣........♣......♣≈≈≈~~_..♣........~~..~.You closely miss the orc priest.The orc priest is lightly wounded. _The orc priest hits you but does no damage.  Your quills recede back into your body.You turn into a tree.  Your +0 scale mail melds into your body. h3/622 2 4.6 (1BranchesTree  hL§_ h1  The orc priest is lightly wounded. _hits you but does no damage.  Your quills recede back into your body.  You turn into a tree.r +0 scale mail m helds into your body. _Your roots penetrate the ground. The orc priest barely misses you. h ___You barely miss the orc priest.The orc priest is lightly wounded. h4 A__ hK ]__ h G45.5 (0.9 h! f_§_ h t _The orc priest casts a cantrip, but nothing happens. h- _§§~§__You barely miss the orc priest.The orc priest is lightly wounded. hE(6.4 hf§§§_ hlA _The orc priest hits you but does no damage. hV  _ ♣♣≈~♣♣._...... ♣~~♣♣........ ♣♣≈≈.~~~...§. ♣~~~~~~._......_ ♣♣~~~~.... ♣♣.~~..♣ ♣....♣ ♣♣o♣§♣_ ♣♣~..§~.._.~ ♣~~~.~...... ♣♣~.♣..§..... ♣~~...._....~ ♣♣~...♣....... ♣~~.......♣._._ ♣♣~≈....♣...... _You hit the orc priest.  The orc priest is lightly wounded. h _ ♣♣≈~♣♣._...... ♣~~♣♣........ ♣♣≈≈.~~~...§. ♣~~~~~~._......_ ♣♣~~~~.... ♣♣.~~..♣ ♣....♣ ♣♣o♣§♣_ ♣♣~..§~.._.~ ♣~~~.~......  h♣♣~.♣..§..... ♣~~...._....~ ♣♣~...♣....... ♣~~.......♣._._ ♣♣~≈....♣...... _ h §__The orc priest hits you with a +0 dagger.37.3 hms_§_ hQV _* * * LOW HITPOINT WARNING * * * hv,- ._)§_You closely miss the orc priest.Your off-hand punch misses the orc priest.The orc priest is lightly wounded. h,(8.2 h4s_§_ h7A _The orc priest hits you but does no damage. hGM _§§_You closely miss the orc priest.49.1 h U__§_ h[8 _The orc priest is lightly wounded. hB _..You hit the orc priest but do no damage.The orc priest is lightly wounded. hB .60.1 (1.0 hTJ 9_ hL A _The orc priest hits you but does no damage. h3Y  _§ _You hit the orc priest.  The orc priest is moderately wounded. hY -1.0 (0.9 ha `§__ hc A _The orc priest hits you but does no damage. h&h>  You smack the orc priest! hq_§§)§  h7v>92=2.0 (1.0 h}L__ hwN _You kill the orc priest! h=§__ hDL§_ hFF _You cannot move. hTx__§§ hU h\_§§§ h^F _You cannot move. h4 hS hN5 h hk, hN h(, h h4`6= h" h, h h_, h h  h T7= hB  h7, h h, h h _You start resting.Tree  h hG `8= h" h &, h' h*, hN, h/j9= h1 h-6, h7 h:, h< hEAR10/61 hBC hF, h2I hP _§._.--~§.§_ hxY{ @808.0)_.  hY_Your transformation is almost over.You feel less wooden.Your +0 scale mail unmelds from your body. h.Z4== 6 9 --1.0 (19Nothing wielded h_Z8Quill  h`U__ hb; _Sharp quills grow all over your body. h4 h h% h h. h hh1=== h' h_, hA hf, h hP h h| h hg2== h h h: h h, hOX hj3= h h$  h  h h, hl hE`4= h[ h, hF h!, hs& h', hl) h|,j5= hk. h2, h4 h7, h9 h< hG= h> h9C`6= h'E hI, hJ hM, hO hR, h:T hkWc17= h'Y h ^, h^ h`, ha h_d, h\e hg hhT8= hj hk h%l hm hr, hwB hy h}99 h-~<== h hڄ, h؆ h, h h, h h hΘM20= hڙ hҝ, h h, h~ hӨj1= h h, he hص, h h, hؼ hb2= h h, h h*, h h, hL hj3= h h, hT h, h h', h h_4== h h` h, h he, h h, hb hdb5= h<  h} , h h, hp h, h hj6= hj h#, hM& h', h>) h- hO.L7= h)0 hu3, hS6 h9, h; h@, h9C hGj8= hkI hM, hO hS, hFT h1V, hW hYb9= h[ h\, hs_ h4d, hf hi, hl h)s hsO30= h)v hz, h| hf, h h, hR h! hik1== h hS, h hϕ, h h, h hΡl2= h΢ h, h hP, h h h$ h hֶ h7L3= hݸ hQ, h  h, h h hzO4= h h, h h, h9 h, h h3 hL5= h ho, h h, hf h), h h96 hSF== h< h,, h h , h|  h~ , h  h  h O7= h  h , h0  hx  h  h  h , hW  hM$  h$ L8= h&  h) , h/  h_4 , h6  hh9 , h:  h< l9= hZ>  h@ , hA  hHC , hSD  h G c40= hG  hI , hK  hN , hP  hjT , hV  h:_ _._§~§§..♣§.  h_ Q_You start resting. h]f __197.0 (116.0).§..♣§__ hf w1==87 hAm V_§ hn " _HP restored. h _§_ h b___ h M _You can't go down here! hX____ hbo___ hi__§§..♣§§_ hj89.0) _ hn__§..♣§ h+&#..#.##.##....#.#. #.................# #..#.#.#....##.#..# #..#.#.#.##....#..# #...........#...# #.#.##.#.##.#...# #.#....#........## #....#...#.#.##..# Dungeon:4#.##.#.@o#.#.....# #......y.....#...# ####...#.#.#)...#...# #..#.#.#.#.#.##.....# #.##.#...........#..# #.# hk,3###....#.##.#.#.#.######.# yy 2 killer bees (1 wandering)#...##.#....#.#...†......# o   orc#.#....y..........#########.....##.####....## # h/ =You climb upwards. Welcome back to the Dungeon! h6 hy8  The killer bee buzzes angrily. You hear an angry buzzing noise.  The killer bee is struck by your quills. h9 h; hm= h%I yy.  The killer bee barely misses you. The killer bee stings you. hh38--==200.5 (2.5 h8 hZ _The orc barely misses you. _There is a staircase to the Ecumenical Temple here. h   You miss the killer bee.The killer bee is moderately wounded.  The killer bee stings you. h  h y#yy. h yy 4 killer bees (1 wandering)The killer bee stings you but does no damage. h o6----1.4 (0.9 hõ  hi s _The orc is struck by your quills. The orc closely misses you. hn N- hL c  The killer bee is struck by your quills. h  h  The killer bee misses you.The killer bee is struck by your quills. h tyyy.#.yis struck by your quills.  The killer bee misses you.  The killer bee is struck by your quills.stings you.  The killer bee stings you but does no damage. hJ g3---2.4 (1.0 h  h˳   ♣≈≈~.♣...~.....~~~._... ♣♣≈~♣♣._.......~~~..... ♣~~♣♣........~.~~....~ ♣♣≈≈.~~~.....~...~.... ♣~~~~~~._......_.~... ♣♣~~~~....♣...~...... ♣♣.~~..♣♣♣...~♣♣...♣  h˴ !♣.y..♣♣.....~♣♣..~.Temple ♣♣[@o♣♣......~..._.. ♣♣~§..~.._.~♣~....... ♣~~~.~......♣...~...♣ ♣♣~.♣.....§..♣.♣.~...~ ♣~~...._....~....♣.... ♣♣~...♣..........♣♣♣..~ y   killer bee ♣~~.......♣._.....♣♣~_. ♣♣~≈....♣........♣...... ♣≈≈≈~~_..♣........~~..~.  hJ _The killer bee closely misses you. The orc hits you but does no damage. h 9-- hؿ 8_ h 5-3.9 (2.5 h^ L_§ hU! _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon, spattered with blood here. h) _You miss the killer bee.The killer bee is heavily wounded.The killer bee stings you but does no damage.=4.8 (0.9 hV_§ h+ _The killer bee closely misses you. The orc barely misses you. h2  _§_§....§You miss the killer bee.The killer bee is heavily wounded.The killer bee closely misses you. The orc closely misses you.0--5.7 h ;_ hʩ 0 _The killer bee stings you. h  L __§....§You barely miss the killer bee.The killer bee is heavily wounded.The killer bee closely misses you. The orc hits you with a +0 falchion! h t22-------6.7 (1.0 h __§....§ h$ 0 _The killer bee stings you. hߎ _§_..§§The orc hits you with a +0 falchion!closely miss the killer bee.The killer bee is struck by your quills.  The killer bee closely misses you. The orc closely misses you. hg -7.6 (0.9 hO :§ hۘ [ _The killer bee completely misses you. hn _§__ §The killer bee closely misses you. The orc closely misses you. _The killer bee completely misses you.You closely miss the killer bee.  h# The killer bee is heavily wounded.  The killer bee stings you but does no damage.8.5 h `§§§_ hX \ _The orc is struck by your quills. The orc hits you but does no damage. h §_......._The killer bee stings you but does no damage. _The orc is struck by your quills. The orc hits you but does no damage.orc.  The orc is severely wounded.. x2  You are poisoned. hj 16===--------9.4Pois Quill  h h_§_ h~ 1 _The killer bee poisons you! h _§_--- h O_§ h ^ _You are too injured to fight recklessly! h\ ___ hSc M__ he ^ _You are too injured to fight recklessly! h6 {___ h] V__ h ^ _You are too injured to fight recklessly! hO__§__ hqW__§§ hY^ _You are too injured to fight recklessly! h?____ h_§_§§ h{^ _You are too injured to fight recklessly! h-<__§_§_ hp__§ hxV _You are too injured to fight recklessly! hrp_§_ hs hy]___ h| h|S__ h h6:_ h h-U____ hU hgz_§_ h"M§§ h h{__§_ hW h?__§_ h4Fh__§ hG hHn___ h  hU__ hڽ h0_§__ hA8U§_ h": h!_ h_§_§_ h2 h `§§_ h\ h*_§__§ h/_§__ h1 h_§_ he____ hU hC _ ♣♣≈~♣♣._.....§ ♣~~♣♣........ ♣♣≈≈.~~~..... ♣~~~~~~._......_ h ♣♣~~~~.... ♣♣.~~..♣ ♣.y..♣ ♣♣[@o♣_ ♣♣~...~.._.~ ♣~~~.~...... ♣♣~.♣........ h ♣~~...._....~ ♣♣~...♣.§..... ♣~~.......♣._§_ ♣♣~≈....♣...... _  You miss the killer bee.  The killer bee is heavily wounded. ha _ ♣♣≈~♣♣._.....§ ♣~~♣♣........ ♣♣≈≈.~~~..... ♣~~~~~~._......_ ♣♣~~~~.... ♣♣.~~..♣ ♣.y..♣ ♣♣[@o♣_ ♣♣~...~.._.~ ♣~~~.~...... ♣♣~.♣........ ♣~~...._....~  h\♣♣~...♣.§..... ♣~~.......♣._§_ ♣♣~≈....♣...... _ hye _§§§..♣._You feel sick. The killer bee stings you!  * * * LOW HITPOINT WARNING * * *The orc hits you but does no damage. hQ6/41 ==------=10.3 h7Pois  h>__§§__ hC _The killer bee stings you but does no damage. hF_.§ hC§. _. _ _The killer bee stings you but does no damage.  You closely miss the killer bee.  The killer bee is heavily wounded.  You feel sick. The killer bee barely misses you.is struck by your quills. The orc misses you.  is struck by your quills hR. hg5--------1.3 (1.0 hL§_ hX _The killer bee closely misses you. hdX>  You punch the killer bee! hc _†o   orc  You kill the killer bee! h[d hq♣≈≈~.♣...~.....~~~._... Etenc the Ruffian♣♣≈~♣♣._.......~~~..... Demigod♣~~♣♣........~.~~....~ Health: 5/41==----------------------♣♣≈≈.~~~.....~...~.... Magic: 7/7========================♣~~~~~~._......_.~... AC: 6Str: 19♣♣~~~~...§♣...~...... EV: 9Int: 12♣♣.~~..♣♣♣...~♣♣...♣ SH: 0Dex: 13♣.†.§♣♣.....~♣♣..~. XL:  5 Next: 120% Place: Temple♣♣[@o♣♣......~..._.. Noise: =--------  Time: hr  4212.2 (0.9)♣♣~...~.._.~♣~....... -) Nothing wielded♣~~~.~......♣...~...♣ Nothing quivered♣♣~.♣........♣.♣.~...~ Pois Quill ♣~~...._....~....♣....♣♣~...♣..........♣♣♣..~ o   orc♣~~....§..♣._.....♣♣~_.♣♣~≈....♣........♣......♣≈≈≈~~_..♣........~~..~.You feel sick. The killer bee barely misses you.The orc is struck by your quills. The orc misses you.The killer bee is struck by your quills. _The killer bee closely misses you.You punch the killer bee!  You kill the killer bee! _The orc splashes around in the water.  You have reached level 6! h}/  --more-- hC<  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h(6/48==8/8760%  h7Pois  hU___ h6R _You feel agile. x4 h@ _§.§...♣._ h_A }_You closely miss the orc.The orc is almost dead. hA q5=-3.1 hI __§_ hWL J _You feel sick. The orc splashes around in the water. h4 ~§_The orc is almost dead. _You feel sick. The orc splashes around in the water.  You completely miss the orc.The orc is almost dead.  You feel sick. The orc hits you with a +0 falchion.  You die... h -1/48 ---Pois  h /  --more-- hK hUInventory: 19/52 slots Armour (go to first with [)  j - a +0 scale mail (worn)h - a +0 pair of gloves  l - a +0 helmet Wands (go to first with /)n - a wand of polymorph (9)  hWScrolls (go to first with ?)f - 4 scrolls of identify {unknown}  g - a scroll of revelation {unknown}  o - a scroll of enchant armour {unknown}  p - a scroll of poison {unknown}  q - a scroll of teleportation {unknown}r - a scroll of silence {unknown} Potions (go to first with !)  a - a potion of heal wounds {unknown}  i - a potion of magic {unknown}  k - a potion of moonshine {unknown}  m - 2 potions of haste {unknown}  t - a potion of curing {unknown} Baublesb - 3 flux baubles Talismans (go to first with %)  hY[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h{K< hJM'Goodbye, Etenc.347 Etenc the Ruffian (level 6, -1/48 HPs)Began as a Demigod Shapeshifter on Apr 26, 2025.Slain by an orc... wielding a +0 falchion(6 damage)... in the Ecumenical Temple.The game lasted 00:06:25 (4227 turns). 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