Rhm7 Player: Etenc Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-06-18.09:57:35.ttyrec Time: (1750240655) Wed Jun 18 09:57:35 2025 Rh_ [?1051l[?1052l[?1060l[?1061hRhaV)0[?7h[?25l[?1cRhi[?25h[?0cRh[pPlay a game with a custom seed for version 0.33.1-1-gc282f97621. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 8855412179211191946   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!Rh Rh Rh Welcome, Etenc. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - HumanRh s - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - DjinniRh4 w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - OniRhP z - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms Rhi of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesRh aSpace - Pick background first ? - Help Tab - Minotaur FighterRhRhRh& [?25l[?1cRh& [?25h[?0cRhQ''Etenc the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4Dex: 9Rh'<XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailRh'=Nothing quiveredRhQ) [?25l[?1cRh) [?25h[?0cRh,  ...#  ...#  ♣♣...##  ♣.....##  ♣♣......##  ♣.ß..ß..ß# ♣♣........+ ♣..@......+Rh, ♣♣........+  ♣.ß..ß..ß#  ♣.......##  ♣......##  ♣♣....##  ♣....#RhH-y  ♣♣...#Rh 2 [?25l[?1cRh2 [?25h[?0cRh5UWelcome, Etenc the Minotaur Fighter.Rh6[?25l[?1c[?25h[?0cRh27mGame seed: 8855412179211191946 (custom seed)Rh@8 [?25l[?1cRh9 [?25h[?0cRh;Rhi} [?25l[?1cRh}Press ? for a list of commands and other information.RhkRh[ _Found a staircase leading out of the dungeon.RhP Rh T l  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingRhrT R3.6  31%  +2   j + Spellcasting   0.0    -4          b + Maces & Flails 2.4   8%  +2      RhT R c + Axes   1.3    +2      RhT R d + Staves   1.3    +2      RhT " e + Unarmed Combat   0.0    +1      Rh"U j    RhFU         RhnU     f + ArmourRhU 3.6  31%  +2      RhU  g + Dodging   0.0    +1      h + Shields3.6  30%  +2       i + Stealth   0.0    -1  Rh%V         RhKV a    RhlV         RhV l    RhV             RhV l    Rh,W     The percentage of incoming experience used to train each skill is in brown.  RhTW Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  RhW }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRh28 b * Maces & Flails   2.4  12826Rh RhQRh; Etenc the Shield-Bearer  ...#Minotaur  ...#RhHealth: 19/19 ========================  ♣♣...##Magic: 0/0  ♣.....##AC: 6Str: 20 RhK ♣♣......##EV: 8Int: 5  ♣.ß..ß..ß#SH: 4Dex: 9 ♣♣........+RhgXL:  1 Next:  0% Place: Dungeon:1 ♣..@......+Rh}Noise: ---------  Time: 0.0 (0.0) Rhm♣♣........+a) +0 flailRh  ♣.ß..ß..ß#RhΎfNothing quivered  ♣.......##RhM  ♣......##RhN  ♣♣....##Rh Rh#K ♣....# Rh3> ♣♣...#RhNTWelcome, Etenc the Minotaur Fighter.RhgEGame seed: 8855412179211191946 (custom seed)RhPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.RhgRhRhRhRh}3RhnRh>aO  ♣...#  ♣...#  ♣...#  ♣♣...##  ♣.....##  ♣♣......##  ♣.ß..ß..ß# ♣+ ♣..<+ ♣♣........+  ♣.ß..ß..ß# ♣. ♣.. ♣♣....# ♣....# ♣♣...#RheRhVe$ _RhgRh+M♣♣ ♣...# ♣...##  ## ♣......#Rhc ♣.ß@.ß..ß#♣♣.....< ♣♣........+♣....#Rh3RhiRhRh &M ♣♣♣♣ ♣...# ♣...##  ## ♣♣.@....## ♣.ß..ß..ß#♣♣... ♣..<......+♣♣....##Rh,,Rhi.Rh`    ♣♣  ♣♣♣.#  ♣...#  ♣...#  ♣...#  ♣♣...##  ♣..@..##  ♣♣......##  ♣.ß..ß..ß# ♣♣...♣..<♣♣........+ ♣.ß..ß..ß#Rh Z ♣. ♣..Rhk,RhgRh8     ♣♣♣  ♣♣♣.#  ♣...#  ♣...#  ♣...#  ♣♣..@##  ♣.....##  ♣♣......## Rh ♣.ß..ß..ß#♣♣...♣..<♣♣........+ ♣.ß..ß..ß# ♣.Rh,RhTRhSt   ♣♣♣ ♣♣♣.#  ♣...#  ♣...#  ♣...#  ♣♣...# ♣... ♣♣.... ♣.ß..ß..ß# ♣♣........+♣..<.RhxT(♣♣.. ♣.ß..ß..ß# ♣.......## ♣RhYRhYRhe^RhG  ♣♣♣ ♣♣♣.#  ♣...#  ♣...#  ♣...#  ♣♣...# ♣... ♣♣.... ♣.ß..ß..ß# ♣♣........+ ♣..<.♣♣.. ♣.ß..ß..ß# ♣.......## ♣RhS ♣♣Rh,RhRhz" ♣♣♣♣♣♣.#....♣♣...##.....##♣♣......##♣.ß..ß.@ß#♣♣........+..<.♣♣....#  ♣....#Rh&,RhP)Rhf ♣♣♣.#  ♣...#  ♣...#  ♣...#  ♣♣...# ♣... ♣♣.... ♣.ß..ß..ß# ♣♣.......@+ ♣..<......+ ♣♣........+  ♣.ß..ß..ß#Rh$h ♣.......## ♣......## ♣♣....## ♣....# ♣♣...#Rh,RhRh&###'..#'..#'..#.....####.##Rh+,RhRh\ ♣♣♣.#  ♣...#  ♣...#  ♣...#  ♣♣...##  ♣.....##  ♣♣......##  ♣.ß..ß..ß#### Rh\♣♣........@..# ♣..<......'..# ♣♣.'..#  ♣. ♣.Rh]j##.#### ♣.Rh8]o ♣♣....## .RhV]~# ♣....# .# Rht]2_You open the gate.Rh1d3RhiRh%  ♣...#  ♣...#  ♣...#  ♣♣...# ♣... ♣♣.... ♣.ß..ß..ß####♣♣........'..# ♣..<......'@.# Rhj♣♣........'..#  ♣.ß..ß..ß#.... ♣.......##.#### ♣......###.# ♣♣....## #.# ♣....# #.# ♣♣...# #.#Rh%  There is an open gate here.RhRh _RhRh: ♣...#  ♣...#  ♣♣...# ♣...Rh: ♣♣.... ♣.ß..ß..ß####♣♣........'..# ♣..<......'..# Rh:♣♣........'.@#  ♣.ß..ß..ß#.........Rh%;{ ♣.......##.####....RhR; ♣......###.# .. ♣♣....## #.#Rhu; ♣....# #.# ♣♣...# #.#Rh;> #. RhXBRhBRhHRht ♣♣...##.....##♣♣......##.ß..ß..ß####♣♣........'....<......'.♣....#####.. ♣.ß..ß..ß#.@.............##.####...###.# .Rh=##  Rh,RhRh $ ♣...#  ♣♣...##  ♣.....##  ♣♣......##  ♣.ß..ß..ß#### ♣♣........'..# ♣..<......'..# ♣♣.Rh%f'..#####. ♣.ß..ß..ß#.. ♣.##.####. ♣......###.# ..RhK ♣♣....## #.# . ♣....# #.Rh# ♣♣...# #.# Rha#. ##Rh RhF,RhRhx ♣...#  ♣♣...##  ♣.....##  ♣♣......##  ♣.ß..ß..ß#### ♣♣........'..# ♣..<......'..# Rh&y#♣♣.'..#####...# ♣.ß..ß..ß#.. ♣.##.####. ♣......###.# r.RhLy ♣♣....## #.# ... ♣....# #.# ###Rhy ♣♣...# #.# r   rat (asleep)  RhRh015.0 (15.0)Rh݆pr.rRhR,6.0 (16RhRhV _A rat comes into view.RhC4RhźRh]  _A rat is nearby!Rh]/8 ♣...#  ♣♣...##  ♣.....##  ♣♣......##  ♣.ß..ß..ß#### ♣♣........'..# ♣..<......'..# .# ♣♣.Rh/'..#####...# ♣.ß..ß..ß#.... ♣.##.####r.....# ♣......###.# ......# ♣♣....## #.# ......#Rh/ ♣....# #.# #### ♣♣...# #.# Rh0 Rh7A=7Rh8.0)Rh;Rh>1 _You block the rat's attack.Rh.  You barely miss the rat. Your headbutt misses the rat.The rat barely misses you. You furiously retaliate! You headbutt the rat!Rh F†Rh( 588.2 (1.2Rh Rh? G _You kill the rat!RhYC 4RhdH RhJ H _No target in view!Rh 4Rh Rh H _No target in view!Rh_1 4Rh47 RhN: H _No target in view!RhD Rh Rh> Rhұ H _No target in view!RhD! 4Rh=& Rh( H _No target in view!Rh 4Rho Rh @ _No target in view!Rh Rh> Rh Rh Rh 4RhD Rh Rh 4Rh/ RhRhrpRhpRhuRhvxRho4RhSRhRh4RhRh Rh,Rh-l  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingRh-'3.6  28%  +2   j + Spellcasting   0.0    -4          Rh-l b * Maces & Flails   2.4  18%  +2      Rh".R c + Axes   1.3    +2      Rh|. d + Staves   1.3    +2       e + Unarmed Combat   0.0    +1      Rh.            Rh.~    f + Armour3.6  27%  +2      Rh/M g + Dodging   0.0    +1      h + ShieldsRho/33.6  27%  +2       i + Stealth   0.0    -1      Rh/        Rh/        Rh/        Rh/        Rh+0        RhQ0The percentage of incoming experience used to train each skill is in brown.  Rho0Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Rh1}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRh 24 f * Armour   3.6  422Rh17136 h * Shields   3.6  36RhCSRhYRh_  ♣...#Etenc the Shield-Bearer   ♣♣...##Minotaur   ♣.....##Health: 19/19 ========================   ♣♣......##Magic: 0/0 Rh`  ♣.ß..ß..ß####AC: 6Str: 20  ♣♣........'..#EV: 8Int: 5  ♣..<......'..#.#SH: 4Dex: 9  ♣♣........'..#####...##XL:  1 Next:  8% Place: Dungeon:1 Rh`S  ♣.ß..ß..ß#....@.......Noise: =--------  Time: 18.2 (0.0)   ♣.......##.####†.....#a) +0 flail   ♣......###.# ......#Nothing quivered   ♣♣....## #.# ......#   ♣....# #.# #######   ♣♣...# #.#  #.  ##  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!Rh-d4RhhRh=jRh8x3Rhd|Rh3 ♣...#  ♣♣...##  ♣.....##  ♣♣......##  ♣.ß..ß..ß#### # ♣♣..'..# .# ♣..<......'..# ..# ♣♣.'..#####...#  ♣.ß..ß..ß#.....  ♣.##.####†.....#  ♣......###.# #......#  ♣♣....## #.# #  ♣....# #.# #   RhRh$ _RhRh9? ♣♣...##.....##♣.##.ß..ß..ß#### ### ♣♣........'......<......'..♣..'..#####...### Rh?9 ♣.ß..ß..ß#...................##.#########.# #. ♣....## RhD,RhHRh:...#  ♣♣...## .....## ♣♣......## .ß..ß..ß#### #### ......'..# ...# ..<'..# ...# ♣........'..#####...#### ♣.ß..ß..ß#........ ♣.#.####†.....### ♣..#.# #......# ♣♣....## #.# #......#  Rh5♣....# #.# ########♣♣...# #.##.## _ You see here a rat corpse.RhP5 _RhRhE♣...# ♣♣...## ♣.....## ......## .ß..ß..ß#### ##### .'..# #...# <......'..# #...# .'..#####...# .ß..ß..ß#..... .##.####†.....# Rhm......###.# #......# Rh},Rh7"Rh♣...# ...## .....## ......## ß..ß..ß#### ##### '..# #...# <......'..# #...# '..#####...# ß..ß..ß#.....##.####†.....####.# #......# Rh,RhRhSv...# ...## ## ## ..ß..ß#### ##### '..# #...# ......'..# #...# '..#####...# ..ß..ß#.....##.####†.....####.# #......# Rh,RhdRh P# ## ## ## ß..ß#### ##### '..# #...# '..# #...# '..#####...#.ß..ß#.....##.####†.....######.###.# #......# RhnPRhGV,RhYRh# ## ## ## ß..ß#### ##### '..# #...# '..# #...# '..#####...#. ß..ß#.....##.####†.....######.###.# #......# ## #.# #......## #.# ## RhRhY,RhRh!# ## ## ## ..ß#### ##### '..# #...# '..# #...# '..#####...#. ..ß#.....##.####†.....######.###.# #......# ## #.# #......# Rh!# #.# ########  #.  ##Rh"(,RhG+RhZw ## ## ß#### ##### '..# #...# '..# #...# .'..#####...#.ß#.....##.####†.....######. Rhۊ###.# #......# . #.# #......#  #.# ########  #.#  #.  ##Rh6,RhϔRhW ## ß#### ##### '..# #...# .'..# #...# RhzY..'..#####...#. ß#..... ##.####†.....######..# #......# ..  #.# #......# .  #.#  #.  ##Rh,RhxRhZ\ # .# #### ##### ..# '..# #...# ... '..# #...# .. '..#####...#. #......####†.....######..# #......# .. #.# #......# ... Rh\#.# # ### #.# #. ##Rh&d,RhFhRh,.#.####  ..g.#  ##### #....# ..# #...# ......# ..# #...# .. ..#####...#. ..... .####†.....######. .# #......# .. .# #......# ... .# # #.####. .# ..g   goblin (asleep) . ..# ..#Rh$-Rh 30.2 (12.0)  A goblin comes into view. It is wielding a +0 club.Rhv.gg===1.2 (13RhcRh( _The goblin shouts!RhWp A .#  .####  ....#  ##### #..g.##  #...# ......#  #...# ....... .#######....... ............@....... †.....######.......   .......   .......   #.####. .. ...# #Rhq 6..# Rhm .#  .####  ....#  ##### #..g.##  #...# ......#  #...# ....... .#######....... ............@....... †.....######.......   .......   .......  #.####... Rhp..#..# Rh#4RheRh] _A goblin is nearby!Rh9.# .# .####  ....# ## ##### ##..g.## # #...# #......### #...# #.#####...#######................ ####†.....######. # #......# #. # #......# #.......# Rh]# ######## ##.####.# #.. # ..#..#RhsRh,.gRh9---2.0) Rh2 _RhwRhRhvw #.# #.# #.# #.####  #....# # ##### ##....## # #...# #..g...### # #...# #. #####...####### ................Rh%x ##†.....######.  #......# #..  #......# #.......#  ######## ##.####.#... .# Rhɀ 5------=--3Rh/ Rh8 9 _The goblin hits you with a +0 club.Rh 4Rh Rh ^ _You are too injured to fight recklessly!Rh` 4Rhe Rh2h ^ _You are too injured to fight recklessly!Rh@ 4Rh Rh  Rh! P_You are too injured to fight recklessly!Rh)K 4RhP RhR ^ _You are too injured to fight recklessly!Rh 4RhZ Rh$ ^ _You are too injured to fight recklessly!Rh9 4Rh}= Rh-? V _You are too injured to fight recklessly!Rhٮ 4Rh Rh Rh 4Rh% Rh' RhA 4Rhk Rh Rh 4RhRh{Rhp^ #.# #.# #.# #.####  #....# # ##### ##....## # #...# #..g...### # #...# #.@....... #......... Rhp........... †###.........   #.........   #.......##   ##.####.#  ... .#  Rhq%..#RhD #.# #.# #.# #.####  #....#  ##### ##....##  #...# #..g...###  #...# #.@....... #......... ........... †###.........   #.........   #.......##   ##.####.# ... .# ..#Rh4RhRhNA goblin is nearby!Rh8  You hit the goblin.Rh1)Rh!U------164.4 (1.2Rh'Rh>)J _You kill the goblin!Rh #. #.# #.# #.# #.####  #....#  ##### ##....##  #...# #..@...###  #...# #. ####...####### ............... Rh ##†.....######.  #......# #..  #......# #.......########### ##.####.#... .#Rh y6==-50Rh} Rh M _You see here a +0 club.RhN-RhRh~H _No target in view!Rh4RhRhbH _No target in view!Rh 4Rh{ Rh H _No target in view!Rh3Rh RhkRh9$ _RhRhz,Rh!Rh&,Rh~+Rh 17===Rh5Rh:,Rh>RhC,RhGRh!M,RhQRh8VO=RhXRhi]a8=RhzaRh1f,RhjRhn,RhTrRhv,RhyRh|Rh}i9===RhRh8B  #.# #.# #.# #.# #.#  #.#### #.... # ##### ## # #...# #..)...### # #...# #. #####...#######. ............... ###†.....######Rh.. #......# #...# #......# #.......########### ##.####.# _HP restored.RhRhRhRhD&M ###  #####....## #..)...### # #...# #..........##.......##RhH,RhMRhM. ####  ####....## # #...# #..)...####.#.........Rh,Rh<RhM. #### #....# # ##### ##....##.#..#...#.........Rh` P==Rh4%RhM+.. ####....#...............Rh,RhkRhM#...+.. #.####......Rh,RhRhOYM.#...+....#.#....Rh\,Rh `RhCM#######...#.....+......#.#..Rh,Rh:Rh%%M#######.##......#+......#..[.#.....##.##..Rh,056.4 (21.0)Rh12B7.4 (22Rh;Rh=( _Found a ring mail.Rh=U ........RhZ Rh @M#######+.....[.....#.#######.##..Rh Rh Rh9 Rh$ 6M#######+.....[......#######.##.#Rh* ,Rh(. Rh RhА w#####..................'9.4 (2.0)Rh >======Rh/ %60.4 (3Rh Rh = _As you open the door, it creaks loudly!Rh-jE..RhnRh##### #######.#......'@..........#....[..... #..........######...##Rh,Rh>Rh\:#####..#......#.#......#.@......#.#....[.#..#......#...#.######....#.#######.# #.# #.#  #.#RhF@,RhDRh ##########.#......##.#......#+'......##.#....[.##.#......##.#.#######.#.###.# #.# #.# Rh\ #.#There is an open door here.RhMRh _Rh Rh ######## #.#......# #.#......# +.'......# #.#....[.# #.#......# #.#.#####  #.#.#  #.#  #.#  #.#  #.#Rh`,Rh4Rhv ######## #.#......# #.#......# +.'......# #.#....[.# #.#......# #.#.######  #.#.#  Rh5w#.#  #.#  #.#  #.#Rh},RhvRh ## #.#......# #.#......# +.'......# #.#....[.# #.#......#  #.#.######  #Rh^&.#.#  #.#  #.#  #.# # #.#RhY,RhRhB ## #.#......# #.#......# +.'......# #.#....[.# #.#......# ♣ #.#.###### # #.#.# # #.# # #.# #RhCu #.# ## #.#Rh^J,RhMRhv ## #.#......# #.#......# +.'......# #.#....[.# #.#......# ♣♣ #.#.###### .# #.#.# .# #.# .#Rh #.# .# #.# .## #.#Rh,RhRh ## #.#......# #.#......# +.'......# #.#....[.# #.#......# ♣♣♣ #RhL.#.###### ♣.# #.#.# ..# #.# ..# #.# ..# #.# ..## #.#Rh?,RhRh{...#.#......'(....####Rh',RhRhƍ ------70.4 (10.0) _You open the door.Rh'E _Found 6 stones.Rh(d O......'..Rhd Rhj Rha  ##. # #.#......#.#.##.#......#.@.......'......#.(....##.#....[.### #.#......#  ♣♣♣ #.#.######♣.# #.#.#.# ##.# Rh ...# #.# ...# #.# ...## #.#Rh : _Rhn Rh8  #...#.#.# #. ####.. #. #.......#......#.#.##.#......#'.......'......#.(....##.#....[.### #.......#......# ♣♣♣ #...#.######♣.#Rh: V #....#.# ♣...# #######.# ♣...# #.# ♣...# #.# ♣...## #.#There is an open door here.RhA@ Rh@  _RhF Rh  #.# ...#+ #.#.. #.###. #.######.. #.##.......#......Rhu .#.##.#.......'.......'.......(....##.#....[.###.......#...... ♣♣♣ #.......#.  ♣♣♣.# #.......#.#  ♣...# ######Rh ###.#  ♣...# #.#  ♣...# #.# ♣♣...## #.#Rh( Rh ,Rh> Rh8  #.#...#+# #.# ...###.# #.################......#.##.......#.......#.##.....'.'(...@##.......#....[##########.......Nothing quivered ♣.....###.####Rh ,Rh[ Rh n#.#.# .....#+# #.#.# ...#.#.#####.#.#.###############.#.##.......##.##.#....@..'.......'........(....##.......#....[ ###########.......#..... ♣♣♣ #.#.#### ♣♣♣.# #......RhD u.#.# ♣...##########.#  ♣...# #.#  ♣...# #.#  ♣♣ #.#Rh ,Rh* Rh  #..  #.#.# .....#+# #.#.# ...#.#.# #####.#.#.##############.#.##.......##.##.......#.......'.......'.........(....##.......# RhM ############.#.... ♣♣♣ #.#.### ♣♣♣.# #.......#.# ♣...##########.#  ♣...# #.# ♣...# #.#Rh ,Rh RhY M. #.#.# .....#+#  ...#.#.# #####.#.#.##############.#.##.......#......'.......'.....(....##.......#....Rh_ ,Rhe Rh<   ...#..  ...#..  ..#.#.#  .......   #+#.#.#.#   ...#.#.#  #.#.#.  .#.##.#  ..#.##.#  ....'.......'  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Rhh' l.......(....##. Rh- ,Rhj3 Rh  .............##############...............#######.....# #......###..#.####.......###+#.#.#.###...... ..... ##############. Rh ,RhF Rh . ##############...............#######.....# #......###..#.####.......###+#.#.#.###...... #########.....#######  ♣♣♣#.Rh- D Rhv ,Rh RhHa  ##...............#######.....# #......###..#.####.......###+#.#.#.###...... #########(............#.##......#.........'#.......##  ♣♣♣.##. Rhe ,Rhh Rh[  ...............#######.....# #......###..#.####.......###+#.#.#.###...... ##########.(............#.##.#.................##  ♣...### Rh" ,Rh RhV. Z #######.....# #......###..#.####.......###+#.#.#.###...... ###.###########.(@...........#.##.....'Rh. V  ♣...#Rh5 ,Rh9 Rh/  #.....#...#  #...#...#  #.###......#...#  #.#.#.#.###  #.#.#.  #.#.####+#.#.#.###  #.#.#.#.#  ###.#.#.#.# #.(.#.##. #.#.##. #.'. #.(....##. #. ♣♣♣ #. ♣♣♣.# #. ♣...# # RhO ,RhЬ Rh J #.....#...#  #...#...#  #.###......#...#  #.#.#.#.###  #.#.#.  #.#.####+#.#.#.###  #.#.#.#.#  ###.#.#.#.# #.(.#.##. #.#.##. #.'. #.(....##. #.Rh@ = ♣♣♣ #. ♣♣♣.# #. ♣...# # RhH ,Rh7 Rhv  #.....#...#  #...#...#  #.###......#...#  #.#.#.#.###  #.#.#.  #.#.####+#.#.#.###  #.#.#.#.#  ###.#.#.#.# #.(.#.##. #.#.##. #.'. #.(....##. #. ♣♣♣ #. ♣♣♣.# #. ♣...# # Rh{ ,Rh RhX  #.....#...#  #...#...#  #.###......#...#  #.#.#.#.###  #.#.#.  #.#.####+#.#.#.###  #.#.#.#.#  ###.#.#.#.# #.(.#.##.Rh  #.#.##. #.'. #.(....##. #. ♣♣♣ #. ♣♣♣.# Rh #. ♣...# # Rh Rh, RhY RhL  #.....#...#  #...#...#  #.###......#...#  #.#.#.#.###  #.#.#.  #.#.####+#.#.#.###  #.#.#.#.#  ###.#.#.#.# #.(.#.##. #.#.##. #.'.Rh`M  #.(....##. #. ♣♣♣ #. ♣♣♣.# #. ♣...# # RhT ,Rh([ Rh A #.....#...#  #...#...#  #.###......#...#  #.#.#.#.###  #.#.#.  #.#.####+#.#.#.###  #.#.#.#.#  ###.#.#.#.# #.(.#.##. #.Rh. #.##. #.'. #.(....##. #. ♣♣♣ #. ♣♣♣.# #. ♣...# # RhU !Rh ,Rh4 Rh/ #.....#...#  #...#...#  #.###......#...#  #.#.#.#.###  #.#.#.  #.#.####+#.#.#.###  #.#.#.#.#  ###.#.#.#.# #.(.#.##.# #.#.##.# #.'.' #.(....##.# #.# ♣♣♣ #.#  ♣♣♣.# #.#  ♣...# #  ♣...# # Rh 7,Rh<Rhʛ- #.....#...#  #....#...#  #.###......#...#  #.#..#.#.###  #.#.#.......  #.#.####+#.#.#.###  #.#..#.#.#  ###.#Rh..#.#.# #.(.#.##.#. #.#.##.RhJ#. #.'.'. #.Rh}(....##.#. ##.#. ♣♣♣ Rh#.#.Rh^ ♣♣♣.# #.Rhe#. ♣...# #Rhz. ♣...# #.RhҤ,Rh˩Rh9  #................#  ########.....#...#  #..........#...#  #.###......#...#  #.#........#.#.###  #.#.#.............  #.#.####+#.#.#.### #.#........#.#.#  ###.########@#.#.############ #.(............#.##.#. #.#.##.#. #......'.'.Rh 2 #...........(....##.#. ###################.#. ♣♣♣ #.#.# ♣♣♣.# #.......#.# ♣...# #########.#Rh,RhRh3M##.############................#########.....#...#..........#...##......#...# .......#.#.###.#.............####+### #.#....... ##.########.#.#.############(............#   #..............#.##.......#..........# ##Rh;,Rh@RhM ##.############...............#########..........#...###......#...# ........#.#.###.#..............####+### #.#....... ##.########.#.#.############   #.(............#.##.......#.............. ....(....####RhȠRh,RhRhy  #..............#  #.############.#  ###.############.#  #................#  ########.....#...#  #..........#...#  #.####...#  #.#........#.#.#### #.#.#......@....... #.#.####+#.#.#.#### #.#........#.#.#  ###.########.#.#.#############   #.(............#.##.#.   #...#.##.#.   #.......Rh ..'.'.   #...........(....##.#.   ###################.#...Rh,RhRhzy #.#  #.#.#  ###.############.#  #.........#  #.....#...#  #..........#...#  #.###......#...#  #.#.#.#.#  #.#.#.......  #.#.####+#.#.#.# Rhza #.#........#.#.#  ###.########.#.#.#  #.(....#.##.#.  #....#.##.#.  #........'.'.  #..(....##.#.  #.#.Rh,RhjRh#.# #.#.#  ###.############.#  #..........#  #.....#...# #..........#...# #.###......#...# #.#.#.#.##.#.#.......#.#.####+#.#.#.##.#........#.#.#  ###.########.#.#.##.(....#.##.#.#...#.##.#.#.......'.'.#.(....##.#....[hz634m#.#.Rh_,RhRh+X!#.# #.##.# ###.#####.# #.....# #.....#...# #..........#...# #.###......#...# #.#.#.#.##.#.#.......g#.#.####+#.#.#.##.#..#.#.# ###.#.#.#.## #.(....#.##.#. #..#.##.#.RhXg   hobgoblin (asleep) #......'.'. #.(....##.#....[. #.#.RhbRhf{ 43.4 (21  A hobgoblin comes into view.Rhng.g==4.4 (22RhuRhw+ _The hobgoblin shouts!RhH    #.#####.#....##...#  #.....#  #.###......#...#  #.#........#.#.#######  #.#.#.........@.....g.  #.#.####+#.#.#.#######  #..#.#.#..#.#.#(............#.##.#...(....#[Rh9    #.#####.#....##...#  #.....#  #.###......#...#  #.#........#.#.#######  #.#.#.........@.....g. Rh:  #.#.####+#.#.#.#######  #..#.#.#..#.#.#(............#.##.#...(....#[RhA 4RhG RhS   #.#  #.##.# .#####.# .....# .....#...#  RhS :#...#...#  #.###......#...#  #.#.#.#.#.  RhT 0#.#.#....@....g.  #.#.####+#.#.#.##.#.RhwT M#.#.# .#.#.#.## .(............#.##.#......# .#.##.#......# .RhT ...'.'......# .(....##.RhT J#....[.#.#......# RhT H_A hobgoblin is nearby!RhV Rh ^ 4g.Rha^ A--5.4 (1.0) _Rhd Rhf Rhu#.# #.#.# .####.# ...# .....#...# #.#...# #.###......#...# #.#.#.#.#.# #.#.#.g...# #.#.####+#.#.#.# #.#.#.#.# Rh.#.#.#. (.#.#.##.#......# .Rh%D(.... RhqRh#:g.Rh~:--6RhRhXRh.# .#.# .#.# # .....#...# .Rh#...# .###......#...# .#.#.#.#.# .#.#.g....# .#.####+#.#.#.#Rh&Q .#.#.#.# RhWW#.##.#......# RhRh\l6----=Rh 7RhRh - _The hobgoblin hits you.Rh r<  You sock the hobgoblin!RhyE†Rh|mCovered 8/20=---Rh6}77338.7 (1.3RhلRh/M _You kill the hobgoblin!Rh 4RhRh#H _No target in view!Rh%W4Rh\Rh^H _No target in view!Rh4RhRhH _No target in view!Rh/IRhIRhNRhPH _No target in view!RhҶRhHRhRhH _No target in view!Rh.4Rh05RhE7C _No target in view!Rh4RhRhRhRhPRh$Rh.'RhΌ4RhԒRh@Rhg3RhRhRh: _Rh1 ,Rh Rh ,Rh Rh Rh h9==Rh9 Rh! ,Rh<& Rh8+ ,Rh. Rh3 ,Rh8 Rhc= Rh= 9=RhA RhF RhG M20==RhN Rhs a# #.# #.# # .....#...# #...# ###......#...# #.Rh #.#.#.# #.#..@....# #.####+#.#.#.# #.#.#.# Rh $Rh: Rh3 ,Rh Rhl # .# .# # .....#...# #...# ......#...# .#.#.#.# .#.Rh .†@...# .####+#.#.#.# .#.#.# _ You see here a hobgoblin corpse.RhL"  Rh" _Rho' Rhb # .# .# # .....#...# #...# ......#...# ##.#.#.# #..†.@..# ####+#.#.#.#Rh  #.#.# Rh ,Rh Rh d# .# .#.# .## .#.....#...# .##...# .# ......#...# .# #.#.#.# ..†..@.# +#.#.#.# #.#.# Rh P==Rh Rh[ H# .# #.# .# #.# # #.# .....#...# #.# #...# #.# #...# #.# #.#.#.# Rh`\ .†...@# +#.#.#.# #.#.# Rh=c ,Rhh Rh iM######## ........ ########....# #.#.####### ............†.... ##+#.#.#.######### .....#.#.#Rh ,Rhf Rh}4 PM ## ######## ........ ########....# #.#.####### ............†.... ##+#.#.#.#########Rh: ,Rh> Rh5 NM ## ######## ........ ########....# #.#.####### ............†....##Rh[ ,Rh. Rh  #M #.. ## ######## ........ ########....# .....#.#.#######.#Rh- ,Rh Rhr 3M# #.. ## ######## ........ ########. .....#...# #.#RhBz ,Rh~ Rh 9M## #.. ## ######## ........ ########. .....#...# #.#Rh ,Rh RhDM## #.. ## ######## ........ Rh0F########. .....#...# #.####RhJ,Rh+ORhTm-69.7 (21.0) -RhXRhU_j _Key pressed, stopping explore.Rh_RhcRhfH _No target in view!Rh!.......†....RhRhWGM## #.. ## ######## ......... ######## .........# #.#..#RhMRhM$ _RhQRhbM### #.. ## ######## ......... ########.# #.##.#Rh,Rh RhJM## ####### #........ ## ######## ........ ########.# #.##.#Rh,RhBRhz## ####### #@....... ######## ######## ......... ########.Rh,RhŃRhx### #.##.### #.#.# #.# # #.#.# #.#.# #.## #.##...# #.# Rhk,RhRhGd### #.##.### #.#.# #.# # #.#.# #.#.# #.#RhG# #.##...# #.# RhK,RhNRhn### #.##.### #.#.# #.# Rhʰ,Rh޳Rh?n### #.##.### #.#.# #.# Rh!,Rh1RhRt### #.##.### #.#Rht.# #.# Rhyy,Rh{}Rhn### #.##.### #.#.# #.# Rh,RhRhAt### #.##. ### #.#.# #.# RheG,RhJRhbQ### #.##. #.# .# #.# Rhn,Rh˰Rh2### #.##. #.# # #.# Rh,RhtRht[### #.##. #.# #.#       Rhz,Rh}Rh### #.##.#.##.# RhE8RhRhRhRh>### #.##.=#.##.# Rhn@RhF,Rh KRh*### #.##.=.#.##.#  #.#  #.#  #.#  #.#  #.#  #.#Rh ,RhRh $###  #.##.=.  #.##.#  #.#  #.#  #.#  #.#  #.#  #.#Rh ,Rhn Rhhu  ### #.# #.=. #.# #.# #.# #.# #.# #.# #.# #.#Rh:| ,RhV RhZ  .# .=. .# .# .# .# .# .# .# .#Rh ,Rh RhK  #=. ## ######RhgR ,Rh'V RhH =. Rh ,RhG Rh %.Rhe ,Rhp# Rh+) Rh- -92.7 (23RhR. ,3.7 (24Rh1 Rhz5 5 _e - a ring of poison resistanceRhV ................RhRh;7.Rh,Rh`RhYI7.RhM,RhPRh7.Rh,RhsRhF@..Rh,RhRhqr.#.#Rhv,RhzRh .# .# Rh,RhRh@ .# .# Rh.E,Rh2IRh, .# .# Rh_,RhRh  .# .# #Rh|,RhRhvtC .# .# .# .#.#.#....Rh {,RhM~Rh .# .# #.# #.##.##.#.Rh.....Rh,RhRhA ################## ................. ################ ...RhF,RhjIRh" ################## ................. ################ ...#....Rh,RhܯRh! Y ################## ................. ################ ...#....#....#Rh,RhLRhrg ################## ................. ################ ...#...##....##.Rh0x,Rh}Rh8 ################## ................. #################...##...#S   ball python (constriction, asleep)#..S...Rh$Rh\~ 208.7 (15  A ball python comes into view.RhRhWSS).Rh,9.7 (16RhRh5 _The ball python hisses angrily.Rh  ################## ................. ################. #...##.##Rh#.@.#..##S.....Rh@RhX>S.Rh$10Rh.0)Rh Rh Rh6 S################## ................. ##################.##.........S.#####..Rh h#...##.Rh RhO :S.Rh &1Rh} Rhc Rh ?  You thump the ball python!RhL' F†Rh* >41=3.0 (1.3Rh[/ Rh1 O _You kill the ball python!Rh 4Rh Rh{  Rh :_No target in view!RhF 4Rh Rh H _No target in view!Rhy Rh6z Rh Rh H _No target in view!Rh 4Rh4 Rh H _No target in view!Rhb Rh>c Rhlg RhKj H _No target in view!Rh[ 4Rh@ Rh C _No target in view!RhS4RhoYRh[RhRhRh Rh{RhB4Rh]RhRhdp4RhtRhMwRhRh\[Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [) Rh b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)Rh:e - a ring of poison resistance RhPotions (go to first with !)d - 2 potions of mightRhce - a ring of poison resistance. A ring that protects its wearer from poison. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified jewellery _________________ RhJW Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Rh RhRh##################Etenc the Covered .................#Minotaur ################.#Health: 20/20 ========================Rhm#.#Magic: 0/0#.#AC: 7Str: 20#.#EV: 8Int: 5Rh##.##SH: 4Dex: 9#...#Rh%`XL:  1 Next: 41% Place: Dungeon:1#.@.#Noise: =--------  Time: 213.0 (0.0)RhK#.†.......a) +0 flail#....#####RhiZNothing quivered#....#Rh#.....#......#.......Rhl#.....##. _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! Rh3_No target in view!RhRh3-5 (0.5Rh!Rhl$4 _e - a ring of poison resistance (worn)Rh% 3Rhy RhJ :................# ###############.#  #.# #.# #.# ##.##...# #...########.†@.......#....#######....# Rh.K $#.....#.#.#.....####+#... .#Rh2S ,RhW Rh' '# .# #.# #.# #.# ##.## #...# #...#Rh H#.†.SRh1 {#....##....# RhV #......#....... Rhw S   ball python (constriction, asleep)#.....##.Rh t##+#... .#Rh 6-Rh -4.5 (1.0Rh S.S)5.5 (2Rhu Rh ^ _A ball python comes into view.Rh: #.# #.# #.# ##.##Rh_; #...# #...########  #.†.@.....S.  #....####### Rh; #....# #..... #...... #.......  #.....##.  Rh<<##+#... .# Rh #.# #.# #.# ##.## #...# RhE#...########  #.†.@.....S.  #....#######  #....# #..... #..... #.......  Rh#.....# ##+#...  RhRh>RhRhb _A ball python is nearby!Rhq# .# #.# #.# #.# ##.## #...# #...##.†..@....S.#....##....# Rhqq#.....#......#....... #.....##.##+#... .#Rh"sRhsRh+z5S..Rh${26.5 (1 _RhRhRh # .# #.# #.# #.# ##.## #...# #...#Rhw (#.†...@.S.#....##....# #.....#......#....... #.....##.##+#.Rh! E.. .#Rh|" RhH( 7S.Rh( 7Rh- RhO/ RhI  You barely miss the ball python. The ball python barely misses you.=Rh 8.8 (1.3Rh9 Rh{ 9 _You block the ball python's attack.Rh >  You sock the ball python!Rh*E†Rh_Shield-Bearer5020.2 (1.4RhRhO _You kill the ball python!Rh}4RhiRhH _No target in view!Rh4RhRh9H _No target in view!Rh.4Rh3RhP5H _No target in view!RhRhRḩRhtH _No target in view!RhjRhRhRhH _No target in view!RhӉ4RhRhC _No target in view!Rh4RhRhRhs4RhuxRhzRh#Rh#Rh)Rh0+Rh3RhRh9.##.# #.# #.# #.# ##.## #...# #...# #.†..@.†...... #....# #....# #..... #...... #.......Rhp: #.....##. ##+#... .#Rhg@Rh@$ _RhERh ##############.# #.# #.# #.###.## #...# #...########## #.†....†...... #...@#########Rh #....#  #..... #...... #....... #.....##. ##+#... .# #... #Rh,RhRhE ##.##...##########†....†.........######### ....#...#...#RhT#.###....Rh,Rh&Rhy ##.##...##########†....†.........##########....# ....#..#.RhWzX. ##.....Rh,RhRh#.# ##.##...# #...###########.†....†...... #....######### Rh#....##....# #........# #.# #..##.....##.#.# ##+#... .# # #.... ##....#..... Rh,Rh]Rh&P ##.##...# #...###########.†....†...... #....######### #....##....# #........# #.####..##.....##.#.# RhP 9##+#... .# #  #.... ##....#.....#.....#..Rh+X ,Rh\ Rh, h##.## #...# #...# #.†....†...... #....######### #....##....# #........# #........### #......@...# #.....##.#.# ##+#... .# # #.....#Rh #....?##.....##.....##.. .#Rh ,Rh RhI- ##.## #...# #...# #.†....†...... #....######### #....##....# #........# Rh- I#........### #.......@..# #.....##.#.# ##+#.....# # #....Rh#. R.##....Rh[. ?##.....##.....#Rh. Q#.....#Rh"8 ,RhQ> Rh < ......##########†....†.........#########.##....# ....# .....###...........##@#.##+#.....# # #.....# RhV ~#.##.....#Rhի ,Rh Rh #########.†....†..........#########....##....# ........# .......###.......###.#.##+#....@#   ?Rh+ t.$..#Rhw! ,Rh( Rh 7 †....†.........#########....##....# ........# ........###...........##.##+#.....#   ?Rh M.#.)....RhG 4-30.0) Rhޛ \-1.2 (11Rh~ Rh| # _Found a mace.RhKb...........RhRhRhB ...#########....##....# .......# ......###........##.##+#.....#  #.....# .RhCn#.###.#RhI,RhNMRhSRh3Y12.2 (1.0)RhkY+3.2 (2Rh^Rh[`b _f - a scroll labelled MOEW XEQOSASRh 4Rh5 Rh H _No target in view!RhRhF$Level 1 of the Dungeon<(Press ? for help)  #................# #.##...#  ########.....#...# #.##...##########   #..........#...# #.##.†....†......   #.###......#...# #.##....#########   #.#........#.#.#######.##....##....#  #.#.#.............†....##........#   #.#.####+#.#.#.##########........###  #.#........#.#.##..........#  ###.########.#.#.##################.....##.#.#  #.(............#.##.......#......###+#.....# #  #..............#.##.......#......# #.....#  #.................'.......'......#Rh݊#....@#  #...........(....##.......#....[.##.....#  ###################.......#......##.....#  ♣♣♣#.......#.#######.....#  ♣♣♣.##.......#.##.....#  ♣...##########.##$..#.#   ♣...##.##.)....   ♣...##.##.###.#   ♣♣...###.#    Rh+5 ♣.....###.####  ♣♣......###....#  ♣.ß..ß..ß#### ##### ##....##Rh\7.@Rh% 7..Rh({ 7..Rh0 7..Rhf 7#.Rhu 7 #RhzZ-  Rh-  Rh!?-  Rh`t-  Rhl-  Rh[-  Rhd-  Rh@K-  Rh-  Rh0-  Rhk-  Rh-  Rh-  Rh -  RhOz-  Rh-  Rhk-  RhT-  RhU-  Rh;-  Rh@-# Rh7.#Rh+ 7..Rh٣ 7..Rh) 7..Rh 7..Rh 7..Rh9 7'.Rh 7.'Rhg 7..Rh 7..RhQ 7..Rh 7..Rh97..Rh 7..Rhg&7'.Rh^7.'Rh7..RhG7..RhO7..Rh57..Rh\7..Rh+7..Rh7..Rhtq<..RhZ <.#Rhq <# RhH@  Rh9{@ #Rh`<#.Rho$<..Rh<..Rh  .. ♣♣........'..# #...# #..)...### Rh~ .♣ ♣..<......'..# #...# #.......... Rh ♣♣ ♣♣........'..#####...#######.......... Rhip ♣♣  ♣.ß..ß..ß#........................... Rh ♣.  ♣.......##.####†.....######.......... Rh 5..Rh.5.<RhRh#....#########Etenc the Shield-Bearer#....##....#Minotaur#........#Health: 20/20 ========================#........###Magic: 0/0#..........#AC: 7Str: 20#.....##.#.#EV: 8Int: 5##+#.....# #SH: 4Dex: 9#.....#XL:  1 Next: 50% Place: Dungeon:1#....@#RhNoise: ---------  Time: 233.2 (0.0)#.....#a) +0 flail#.....#Nothing quivered#.....##.....##$..#.##.)....#.###.# Rh(_No target in view! _No target in view! _No target in view! RhH_Found a mace. _f - a scroll labelled MOEW XEQOSAS _No target in view!RhRhTRhIRhRh$ _RhRh.Rh,RhRh]Rh,RhRhRh,Rh<RhRh* ,Rh RhRh,RhRh-Rh,RhRh5Rh ,Rh| Rh%RhJ',Rh'Rh*- _Found a mace. _f - a scroll labelled MOEW XEQOSASNo target in view!  You see here a ball python corpse.Rh.Rh/ _Rh~/Rhu3Rh4,Rh}5Rh99Rhw:,Rh:Rh>Rh?Rh?Rh@RhCRhlEBRhHRhI,RhJRhMRhwN,RhNRhRRhBS,RhSRhWRhWRhWRh;XRh[Rh.\RhO\Rh\Rh*`Rha,RhEaRhbdRheRh#eRheRhhRhiRhiRhjRhmRhn,RhnRhBrRh;s,Rh}sRhZvRhewBRhRhRhQRhRh7,Rh.Rh*RhljRhRh7Rh{Rh@,RhwRh8Rh,RhjRh8RhҗBRhšRhBRhFRhRhRhlRhRhPRhRhѤRhRhRhèRhRhwRhRhFRhRhRh1RhRhڱRhRh,RhصRhRhp,RhRh7RhýRhRh>Rh^Rh/Rh`RhRhRhqRhRhRhRhBRhRhL,RhRhRh,RhRhRh,RhRhRh,RhFRhRhk,RhRhRh,RhHRheRh`,RhRhRh,RhRhARh,RhRhRh,RhRhdRhj,RhRhRhyBRhsRhR,RhRhkRh ,Rh Rh Rh9,RhpRh%e  You see here a hobgoblin corpse.Rhp5 _RhRhRh,Rh&RhRh,RhRhRh,RhZRh_Rh ,Rh{ Rh"Rh",Rh#Rh&Rh'Rh(Rh/)Rh,-Rh.,Rh/Rh2Rhd4Rh4Rh5Rh9Rh2:Rh:Rh5;Rh>@  There is an open door here.Rh?Rh @ _Rh"ARhHBRhC,RhCRhERh.G,RhGRhJRhOL,RhLRh4NRhN,Rh9ORh@QRh{R,RhXSRhYRh[,Rh\Rh2`RhaRhaRhbRhf@  There is an open door here.RhQhRhh _RhiRhvlRhHm,RhDnRh`pRhq,RhrRhuRhMw,RhjxRh_|Rhp~,RhURhRhĄ,Rh҆RhRh,RhRhVRhB,RhyRhRhy,RheRhRhr,RhaRh\RhK,RhcRhRh,Rh8RhRhRh<RhSRhRh̵,RhRhiRhP,RhRhRhZBRhRhH,Rh~RhRhW,RhRhRh ,Rh.Rh8Rh,RhcRhRh,RhRhRh1BRhRh,RhRhRh7RhRhRhRh,RhRhRh,RhxRhRh,RhRhRh,RhRhRh,RhRhRh],RhRhRhe,RhRh&Rh,Rh Rh @  There is an open gate here.Rh'Rh _Rh}RhtRh,Rh#RhRh,RhRhRh Rh7RhRhRh ,Rh!Rh`#Rh$,Rh%Rh_'Rh(,RhX)Rh0  ♣...#   ♣...#  ♣...#  ♣♣...##  ♣.....##  ♣♣......##  ♣.ß..ß..ß#### ### ♣♣........'..# #.. ♣..@......'..# #..349.2 (116.0) ♣♣........'..#####..  ♣.ß..ß..ß#.........  ♣.......##.####÷...  ♣......###.# #.... Rh 1 ♣♣....## #.# #....  ♣....# #.# #####  ♣♣...# #.# #.Rh1Rh7Rh9k _There is a staircase leading out of the dungeon here.RhkRhAre you sure you want to leave the Dungeon? This will make you lose the game! Y - Yes  N - NoRh7Rh  ♣...#Etenc the Shield-Bearer  ♣...#Minotaur  ♣...#Health: 20/20 ========================  ♣♣...##Magic: 0/0  ♣.....##AC: 7Str: 20 Rhx ♣♣......##EV: 8Int: 5  ♣.ß..ß..ß#### ### SH: 4Dex: 9 ♣♣........'..# #.. XL:  1 Next: 50% Place: Dungeon:1 ♣..@......'..# #.. Noise: ---------  Time: 349.2 (0.0) ♣♣........'..#####.. a) +0 flail  ♣.ß..ß..ß#......... Nothing quivered Rh ♣.......##.####÷...  ♣......###.# #.... Rh ♣♣....## #.# #....  ♣....# #.# #####Rh3}  ♣♣...# #.# #. Rh]_You see here a ball python corpse. _You see here a hobgoblin corpse. Rh_There is an open door here. _There is an open door here. _There is an open gate here. _There is a staircase leading out of the dungeon here.Rh@RhRhdRh350.2 (1 _RhHRh=  You have escaped!Rh/  --more--Rh RhUInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  e - a ring of poison resistance (worn) Rhi/Scrolls (go to first with ?)  f - a scroll of vulnerability {unknown} Potions (go to first with !)d - 2 potions of mightRh Rh[ ,Rh Rha" Goodbye, Etenc.4 Etenc the Shield-Bearer (level 1, 20/20 HPs)Began as a Minotaur Fighter on June 18, 2025.Got out of the dungeon alive.The game lasted 00:00:40 (349 turns). Best Crawlers - Seeded1. 8357906 synecdoche GrEE-27 escaped with the Orb2. 3452152 stairs MfFi-27 escaped with the Orb3. 2384189 PhDFreak FoSh-27 escaped with the Orb4. 1995115 stinkchink DrGl-27 escaped with the Orb5. 1202509 synecdoche MiFi-27 succumbed to poison (dark miasma) (Zig:17)6. 713450 stinkchink TrFi-27 slain by an Orb Guardian (Zot:5)7. 653471 PhDFreak FoSh-27 blasted by an orb of fire (Zot:5)8. 591651 JAMOS57 MiFi-26 slain by an Orb Guardian (Zot:5)9. 582246 williamsto MiFi-25 slain by a bennu (Tomb:3)  10. 517084 stinkchink VSFi-25 blasted by an ancient champion (Hell)  11. 510367 Emergency1 MiHu-24 slain by a titan (Vaults:5)  Rh" '12. 509470 williamsto MiFi-24 slain by an acid blob (Slime:1)  13. 502552 Potentate MDFi-24 blasted by a quicksilver dragon (Vaults:4)  14. 489038 SalParadis MiFi-23 slain by a stone giant (Vaults:5)  15. 464476 SalParadis MiFi-23 succumbed to poison (dark miasma) (Depths:4)RhRh[?25h[?0cRh/4  [?1051l[?1052l[?1060l[?1061l