O7hq Player: Etenc Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-08-27.16:50:23.ttyrec Time: (1756313423) Wed Aug 27 16:50:23 2025 P7hml [?1051l[?1052l[?1060l[?1061hP7hm R)0[?7h[?25l[?1cP7hm P7hv P7h= ~Welcome, Etenc. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human FighterU7h)U7hhU7h pEtenc the Shield-BearerHumanHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quiveredU7hQt#######.....##...###.....##.@.##...$.###...##.....U7ht/#######U7hyU7hzWelcome, Etenc the Human Fighter.If you return without finding the Orb of Zot, so far below, it's all over!U7h|U7h8Press ? for a list of commands and other information.  Found 6 gold pieces.U7hTU7h[ _Found a staircase leading out of the dungeon.[7hE[7h[7ho[7h`[7h[7h : _[7h,[7hh [7h( 8 _You now have 6 gold pieces.[7h6 3[7h [7h [7h5 ,[7h^ [7hA [7h [7h' [7hK [7h [7h [7hC [7h [7h [7h> [7h [7h` [7h? [7h ,[7h [7hj [7hq [7h [7h [7hp [7h ,[7h9 [7hi [7hW [7h [7h! [7h/" [7hG# [7h# [7h $ [7h;& [7ht& [7h& [7h' [7ho( [7h) [7h) [7h?* [7h+ [7h, ,[7h]- [7h%/ [7h0 [7he0 [7h0 [7h}2 [7h3 [7h34 [7hl4 [7h46 [7h6 [7hB7 [7h7 [7h9 [7h7: [7h: [7h ; [7h< [7h1> [7h> [7h> [7hF@ [7hA [7hA [7hyB [7hC [7h%E [7h~E [7h?F [7hK n[7h&L [7hL [7hM [7hN [7hP [7heP [7hP [7hR [7hS [7hT [7hT [7hU [7hV [7h>W [7h@X [7hY [7h)Z [7hpZ [7hZ [7h\ [7h] [7h] [7h^ [7h_ [7hca [7ha [7htb [7hc [7he [7he [7hgf [7hg [7hNi [7hi [7hbj [7h=l [7hm [7hm [7hn [7ho [7hZq [7hq [7hLr [7hyt [7hu ,[7hav [7h6x [7hIy [7hy [7hz [7h| [7h} [7h,~ [7h~ [7h [7h [7hM [7h [7hA X[7hܵ [7h! ... ... .r. ..[7h` 2########+###..@..#.......#.###.............#.# ............#.[7h # .............## ###[7h ########..###r   quokka (asleep)##..ß############[7hǼ #..............##..ß##...#####.#[7h [7h 039.0 (39.0)[7hb s.rr[7h -40.0 (40[7hK [7h  [7h1 [7hB 4_A quokka comes into view. [7hU _You see here a scroll labelled VACUBB PONAYS.\7h{4\7hk \7h] _A quokka is nearby!\7h  .  ..  ...  ...  .r  \7hX }#####.#  #..@..#  #.###......  \7hz -#.# .....  \7h $.# ....  \7h (..## ###  \7h -..### ##. \7h % #..............#  \7h -#...# \7hTc x .  ..  ...  ...  .r  #####.#  #..@..#  #.###......  #.# .....  .# .... ..## ### ..### ##. #.............. #...\7hf \7h\h ] _A quokka is nearby!]7h* .  ..  ...  ...  .r  ]7h*#####.#  #..@..#  #.###......  ]7h+(#.# .....  ]7h;+$.# ....  ]7hV+(..## ###  ]7h+-..### ##. ]7h+% #..............#  ]7h+-#...# ]7hD .  ..  ...  ...  .r  #####.#  #..@..#  #.###......  #.# .....  .# .... ..## ### ..### ##. #.............. #...]7hQJ]7h] _A quokka is nearby!]7hI\ .######...?..#......#......+..... ..r #####.# ####+###..?@.# .#.###..]7h\ #.# ...#.# .....## ##+##..### ##.]7h ] #..............##..ß##...#####.#]7h<_ ]7h_ ]7he ^.r]7h0f #1.0 (1]7hdf .0)]7hk ]7h,m f _Found a scroll labelled UXUOQ TIAMENK.^7h( ^7h# You hit the quokka.  The quokka is severely wounded.^7h76---^7h.=2.4 (1.4^7h^7h+ _The quokka bites you.^7h78  You hit the quokka.^7h>O†^7hBo7=--23.7 (1.3^7hH^7hKJ _You kill the quokka!^7h^7h^7h&^7hH _No target in view!^7hhG^7hG^7hM^7hOH _No target in view!^7h4^7hf^7h2H _No target in view!^7hIb _No target in view!^7h^7h%^7he^7hH _No target in view!^7hV^7hV^7hJ]^7h_C _No target in view!^7h^7h^7h)^7h^7hK 4^7hP ^7hR ^7h ^7h ^7h ^7h. ^7h~ ^7h~ ^7h ^7h ^7hN f _^7h ^7h ^7h ^7h, ^7h: ^7h #=^7h ^7h. ^7h} ^7h͓ 68==^7h ^7hߕ ^7h# 1 _HP restored.^7h) ^7h{ ^7h ^7h 6 .######^7h V ...?..# ......# ......+ .....^7h  ... #####†# ####+###..@..#- .#.###. ^7h8 .#.# ....... .#.# ....... ^7hj .## ##+####  #..###  ##..ß^7h A#  #.# ^7h X #..ß##...#####.#^7h -9.7 (6.0^7hs F-50.7 (7^7hv ^7h c _c - a scroll labelled VACUBB PONAYS_7h3_7h_7h_7h_7hwB_7h_7hU:==_7h_7hX_7h˷b  You see here a quokka corpse._7hF_7hں __7h_7h]_7h,_7hI_7h_7h,_7h9_7h_7h_7h#_7hn_7hRH..... +...... #......# #......# _7h$......##### #.......@. ###.......#  _7h#.......+  #.......# _7h#.......# #####†#+####_7hV####+###.....#  _7h .......#.###..  .......#.# #........_7h!_7h+8.7 (8_7h]_7h|$9.7 (9_7h_7h _7hU_d - a scroll labelled UXUOQ TIAMENK_7hru_7huB_7hDw_7hsw_7hw_7h[~n.....+......#......##......# ......#######..........####.......#  #+ .......# #.......# _7h~#####†#+#### ###+###.....# ......#.###........ ......#.# #........ ......#.# #. _7h~>.####+#####_7h2##...J..............'^.....61.7 (2..........._7h.......##J   endoplasm (asleep)_7hd  As you open the door, it creaks loudly!  An endoplasm comes into view._7h( .  The endoplasm quivers._7hL======2.7 (3_7h_7h6 _The endoplasm moves out of view._7h _7h _7hK _7h _7hˣ '..... .#..+...... .#.##......# #...##.#......# ..........######.J.#...#......r###.......#.#.......@^._7h ;#.#.#.#..#####†#+####..._7h +###.....# ....#.###..####J   endoplasm#.# #..#r   quokka (wandering)#.# #._7hʤ J.# _7h^ q 0  A quokka comes into view._7h٫ _7h6 _7h 1.J....r)------3.7 (1 _Found a whip. _There is an open door here.`7h[A ..... .#..   .#.#   #...##.  #......# .......  ......######.......  #..........#J....r)  ###.......#.......  #.......@^......  #.......#.......  #.......#.......  #####†#+####....... ..# ....... .######  .# .#`7h2 ..... .#..   .#.#   #...##.  #......# .......  ......######.......  #..........#J....r)  ###.......#.......  `7h~_#.......@^......  #.......#.......  #.......#.......  #####†#+####.........# ........######  `7hl.# .#`7hCS------`7h`7hVd _There are monsters nearby!a7hq .#...... .#.. +...... .#.# ##......# ##...##.##......# #.......######........#..........#J....r)###.......#@.#.'^#.#. #.......#.  #####†#+####. a7hp#+###.....# #........#.###........########.# #........##.# #........a7h9a7hnBr.a7h]7--=4a7h|a7h0- _The endoplasm hits you.a7h a7h a7h) S .ra7hU) You barely miss the endoplasm. The endoplasm barely misses you.The endoplasm freezes you.a7h) h5----6.1 (1.4a7h0 a7h2 % _You are frozen.a7hr =  You thump the endoplasm!a7h a7hq .r.r   quokkaa7h 047.5a7h a7hI M _You kill the endoplasm!a7hWQ  You closely miss the quokka. The quokka closely misses you.a7h"R -8.8 (1.3a7hW a7h.Z > _The quokka bites you but does no damage.a7h  You closely miss the quokka. The quokka barely misses you.a7hР o12------70.1a7hu a7h٬ + _The quokka bites you.a7h=  You barely miss the quokka.1.4a7h_@ a7hC > _The quokka bites you but does no damage.a7h a7hl m1------2.7a7hz a7h8 _You barely miss the quokka. The quokka bites you. The quokka barely misses you.a7h7$ a7h$ d2==4.1 (1.4a7h+ a7h. _You hit the quokka but do no damage. The quokka closely misses you.a7h׾   You barely miss the quokka. You block the quokka's attack.a7ha d1--5.4 (1.3a7hm a7h + _The quokka bites you.a7h  You hit the quokka.  The quokka is severely wounded.a7hc (6.7a7h% a7hg( r _You block the quokka's attack. The quokka barely misses you.a7h 8  You hit the quokka.a7hq 1.a7h K--68.0a7h{ a7h J _You kill the quokka!a7h)4a7h /a7h0H _No target in view!a7ha7ha7ha7h"a7hy a7ha7h:_No target in view!a7h&a7h&a7h-a7h.H _No target in view!b7h|b7hI}b7hb7hH _No target in view!b7h4b7hLb7hIH _No target in view!b7hb7hb7hb7h_C _No target in view!b7hb7hb7hb7hvb7hhx4b7h|b7h~b7hb7h>b7h b7hb7h;b7h:<b7h=b7h3@b7hCq2== _b7hEb7hEb7hQGb7hVIb7hIb7hJb7hLb7h4Mb7hRNb7hRPb7hP&13b7hPF===b7h(Rb7hSb7h0Tb7hUb7h.Wb7hWb7hXb7hZb7h&[b7ha\b7h^b7h_j4==b7hYt=5==b7hv,b7howb7hzb7hzb7hc|b7h9~b7h~b7hb7h"b7hYi6===b7hb7hb7hb7hևb7hb7hb7ȟb7hҎb7hb7hb7hb7h'b7hGK7==b7hjb7hb7hrb7hʗb7hb7hb7h(b7hib7h*b7h|b7hb7hFb7hg9=b7hb7hb7h5#8b7hU)==b7hשb7hgb7hFb7hb7hMb7hb7hQb7hb7hǶb7hb7hb7hb7hGb7h5b7h'b7he:==b7hb7hb7hbb7hb7hRb7hb7hTb7hb7hb7hb7hjb7hb7hb7hb7hDb7h}b7h%b7hb7hgL....#+#.g.. #.......#.# +.....?...  b7h#.......## #.. #.......## b7h#... +..@....# b7hG:- #.###.......#  #.....#  ..... #####.#....## +...... #.#.##.#b7hr......# ##...##.## g   hobgoblin (asleep) b7h#......# #.........  ......######......... b7hr #..........#......)..b7hg113.0 (35.0) _ A hobgoblin comes into view.b7hb7ha.ggb7h:5==4.0 (36b7hb7h + _The hobgoblin shouts!b7h} } ....#+#....  #......g#.#  b7h +.....?...  #.......###  #..........  #.......##.  #..........  b7h S+..@....#  #.###.......# b7h  b7h #.....#.....#  ..... #####.#....##  #.#.##.#  ##...##.## b7h3 ( #.........  b7hF "........  b7h^ 0.....).. b7hZ  ....#+#....  #......g#.#  +.....?...  #.......###  #..........  b7h%[ #.......##.  #..........  +..@....#  #.###.......#  b7hH[ #.....#.....# b7h[  ..... #####.#....## #.#.##.# ##...##.## b7h\  #........  ........  .....)b7hc b7hd b7hui b7h l ` _A hobgoblin is nearby!c7h\l...#. ##.#....#+#.....#......g#.#+.....?... #.c7hl####...#.###.... +.......#...c7hmh#.###.......#  #.....#.....# ..... #####.#....# c7h1mX...... #.#.##.# ......# ##...##.## c7hSm......# #......... ......######.......c7h|m"..c7h oc7hvK.gc7hw,--5.0 (1c7hw.0) _c7hj~c7hc7hz...##. .#.#....#. ##.##....#+#.....#.......#.#+.....?g.. #.###.#c7h #....##.##.. #....# +.#...##.###.......# #.#c7h>} #.....#. #c7hn" #####.#....# #.#.##.#c7h# ##...##.### c7h,c7hhK.gc7h"--c7h6c7hc7hc7h  . ##. .#.#....#. ##.#..#....#+#.....#.......#.##+.....?.... g.###....####c7hS....# +..###..#. #.....# # #####.#....## #.#.###...##.##c7hic7h.=7c7hc7h@ _The hobgoblin hits you but does no damage.c7h <  You sock the hobgoblin!c7h E†c7hg 588.4 (1.4c7h! c _You kill the hobgoblin!c7ha c7hCb c7hi c7hd7h>d7h2?d7h@d7hAd7hBd7hUBd7hCd7hDd7h Ed7hvEd7haGd7h Hd7h>Hd7hHd7hJd7h Kd7hIKd7hKd7hlMd7hNd7hJNd7hNd7hRPd7hQd7hSQd7hQd7h_Sd7hT,d7hUd7h'Wd7hX,d7hYd7hfZd7hV[d7h[d7hf\d7h]d7hg^d7h^d7h-_d7h`d7had7had7hWbd7hed7hZf,d7hgd7hjd7h^kd7hkd7h(ld7hImd7h0nd7hbnd7hnd7hod7hpd7hpd7h4qd7hdrd7hrsd7hsd7hsd7hud7hvd7hEvd7hvd7hywd7hKxd7hxd7hxd7hizd7h){d7he{d7h{d7h|d7h}d7h ~d7hI~d7hd7hd7h̀d7h:d7hd7hd7hǃd7h1d7h>d7hKd7h}d7hd7hd7hvd7hd7h+d7hd7hWd7hd7hDd7hQd7hFd7h~d7hd7hd7hd7h\d7hd7hd7h d7hFd7hd7hd7hd7hėd7h9d7hvd7hud7hd7hd7h d7h1d7had7hڝd7hd7hd7h6d7hd7hd7h d7hVd7hd7hd7h +.............#.....# #.....†.###.###.#####  #...........# #.# #.......##..###.# #...........#...#d7h +.......#...#.### .###.......#.#.#.# ### .....#.....#.###.#.b.# ####.#....##....@..#  #.#.##.######.###  ##...##.## #.. d7h #......... #.##  ###......... #.#  ..#......).. ###   b   bat (asleep) ..#.........   ..'^........ d7hA  ..#.........  d7hH-85.4 (36d7hd7h! .bbA bat comes into view.d7h4=6.4 (37d7hKd7hQ _The bat closely misses you.d7he .....#  †.#####   #.#  ###.#  #...#  #.### #.# ### #.###.#...# #....@b.#  #####.###   #..   #.##  #.# ).. ### ^d7h. x .....#  †d7h .#####   #.#  ###.#  #...#  #.### d7hز #.# ### #.###.#...# d7h #....@b.#  #####.###  d7h; #..   #.## d7h^ #.# ).. ### d7h I^d7h d7h" 4d7hR d7h Z _A bat is nearby!d7h  .....#  †.#####   #.#  ###.#  #...#  #.### #.# ### d7h #.###.#...# #....@b.#  #####.###   #..   #.##  #.# ).. ### ^d7hC "d7h, } .....#  †.#####   #.#  ###.#  #...#  #.### #.# ### #.###.#...# #....@b.#  #####.###   #..   #.##  #.# ).. ### ^d7he# d7h' d7h* d7h,  d7h, L_A bat is nearby!e7h1  .....#  †.#####   #.#  ###.#  #...#  #.### #.# ### #.###.#...# #....@b.#  #####.###   #..   #.##  #.# ).. ### ^e7h  .....#  †.#####  e7h K #.#  ###.#  #...#  #.### e7h0 k#.# ### #.###.#...# #....@b.# e7h\ #####.###   #.. e7h   #.##  #.# ).. ### e7h U^e7h e7h, e7h e7h Z _A bat is nearby!i7h$ i7hX% $i7h% Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventoryi7h% z[!] focus mode: off|onk7hk7hn +.............#.....#   Etenc the Shield-Bearer#.....†.###.###.#####   Human#...........# #.#  Health: 18/18 ========================#.......##..###.#  Magic: 1/1========================#...........#...#  AC: 6Str: 16+.......#...#.###  EV: 7Int: 8 k7h.###.......#.#.#.# ###  SH: 4Dex: 12 .....#.....#.###.#...#  XL:  1 Next: 80% Place: Dungeon:1 ####.#....##....@b.#k7h(  Noise: =--------  Time: 186.4 (0.0)#.#.##.######.###  a) +0 flail##...##.## #..k7hL  Nothing quivered#......... #.## k7hm###......... #.# ..#......).. ###k7h  b   bat ..#......... ..'^........k7h* ..#......... k7h_f - a sedimented amethyst potionA bat comes into view. _The bat closely misses you. k7h+_A bat is nearby! _A bat is nearby! _A bat is nearby!k7hk7hk7hl7h=[?25h[?0c l7h=f Are you sure you want to abandon this character and quit the game? (Confirml7h >$with "quit".) o7hP [?25l[?1co7hXP  Okay, then.o7hXo7h^o7h<`. _p7h1[?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) r7h [?25l[?1cr7h X!quitr7ha:  --more--s7hX?s7hnC[Inventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  c - a scroll of teleportation {unknown}s7hCd - 2 scrolls of identify {unknown} Potions (go to first with !)f - a potion of ambrosia {unknown}  m - 2 potions of mightt7h t7hG,t7ht7hFGoodbye, Etenc.5 Etenc the Shield-Bearer (level 1, 18/18 HPs)Began as a Human Fighter on Aug 27, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:00:28 (182 turns). Best Crawlers -1.60605830 tswnAtFi-27 escaped with the Orb2.60549730 tswnReFi-27 escaped with the Orb3.60103003 tswnVSHs-27 escaped with the Orb4.57869660 tswnVSWn-27 escaped with the Orb5.57456732 tswnReCA-27 escaped with the Orb6.55202097 tswnVSCK-27 escaped with the Orb7.51243449 tswnAtWn-27 escaped with the Orb8.50009587 tswnVSHu-27 escaped with the Orb9.48742712 tswnHuFE-27 escaped with the Orb  10.47301008 tswnMiCA-27 escaped with the Orb  11.33579707 tswnKoSh-27 escaped with the Orb  12.31625542 tswnGhFw-27 escaped with the Orb  13.28480504 tswnMiSh-27 escaped with the Orb  14.26666240 tswnGrHW-27 escaped with the Orb  15.25777848 tswnTeSh-27 escaped with the Orbt7hj K [?25h[?0c [?1051l[?1052l[?1060l[?1061l