i  Player: Excaliburt Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-05-01.12:01:34.ttyrec Time: (1777636894) Fri May 1 12:01:34 2026  i` [?1051l[?1052l[?1060l[?1061h itbV)0[?7h[?25l[?1c id ipcWelcome, Excaliburt. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities#iM#i|#i'cExcaliburt the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)#i'o-) Nothing wieldedNothing quivered#iI.########.....######..@.......#.....#############i2In this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.#iZ/  --more--Ii_4Ii*#IiSD' IiaIq _Found a staircase leading out of the dungeon.Ki`^Ki^KiH_Ki`Ki4bKi'g| _KiqgKihKiiKi-jKijKi;lKinKi oKioKi}pKiqKiqKilrKisKiLtKitKitKiy ####### #.....####### #..<.....@..# 6.0 (6#.....#####.# ####### Ki4zKi^~KiONi ####### #.....# Ni+#..<......@.# #.....#####.# ####### .# ..### Ni?Ni+7.0 (1NiENi9z _You're doing great! Now, explore a bit until you reach the next blue square.SiL SizM SiN SiO SiU SiV Si.W SiX SiY SiY Si^ I########.....########..<........##.....#####.# ####### #@# 10.0 (3.0) #......# #####..# .# Si"_ + #SiU_ Si3d Sie Ti.UTi'VTijUif3UiUi)UiUi3nUi),UiUiUifUi=########.....########..<........# #.....#####.# ####### ##.##### #...@..#3#####..#  ..# Ui7### Ui9Ui8Ui7Ui Ui; Ui Ui UiQ ########.....########..<........#  #.....#####.#  ####### ##.##### #......# #####.@# 5.0 (2#......# #..##### #.Vi####### #.....####### #..<........# #.....#####.# ####### ##.##### #......# #####..# #....@.# #..##### #. ViViVi2$6.0 (1ViVi Xi_Xi`IXi6aXi!fXifXi)gXih,XihXim####### #.....####### #..<........# #.....#####.# ####### ##.##### #......# #####..# #......# #.@#####20.0 (4Xim #........# #########.Xi nXiqXi1rYiI 3YitI YiJ YiP YiQ YiYR ,YiS YiT ,YiU YiU YiV YiV YiRW Yi\ #.....# #..<........# #.....#####.# ####### ##.#####  #......# #####..# #......# #..####### #......@.# 5.0 (5#########.#  .# .#.#.##Yil] YiYa Yib _i.....# ..<.# .....#####.#  ##.##### #......# #####..# #......# _ioW#..# #.......@# #.# #.# #_iM.##_iM.##_iٻs.### _i Move diagonally with the [number pad] (try Numlock on/off) [vi keys]  _iG Numpad: 7 8 9 vi-keys:  y k u\|/_ii\|/_i4-.-6 _ih-.-l/|\_i˼/|\_i%_i+6.0 (1_i _i= _1 2 3 b j ni/ i 3i; i iھ iQ i:   #####..#  ##  #..#########  #........## #.##########.## #.# ##.## #.# ##.###.# ##.#.# ## ### iT ,30.0 (4i 1.0 (5  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].iDwiwiwiyi${i{iei|,iiǂiуi i_iri·,iHin## .# ## .# #..  iW.##### .>.  .....# ..# ###..# #.# .....#iݍ #.# .####### #.## i7.......##6 iB#######.## ##.##.## ##.##ip##.###.####.#.####.#####iii@i 3 _Found a stone staircase leading down.i72i2i'4i5i7i1;ni;it<i=i>i>i?iA,iBiG ##### ## ... ##.## iG######...##  ##.##### #..>..#  #......# #..@##iG)40.0 (4  i=H.# ##.#.###......# ####.##iYH #..######itH# ##.###........## ##.#iH\#########.## ##.####iHg.## ##.####.###.####.#.##iIiMiNĖi&   ####### # ......# ## #####.# ##...## # ##.#####..# #......# ##...## #####..# ##.#. #......# ####. #..#####.## #....... #.#Ėiz####### ##.### ##.#####.## Ėi Ėif+1.0 (1ĖiĖic  When standing on a staircase leading downwards, you can enter the next level Ėi3n_with [>].Ėi [ _There is a stone staircase leading down here.ǖi,&Q̖i_DQ̖iQ͖i zQЖiЖin$2 Жi _ЖiЖiҖi Җi Җi ҖiF _Unknown command.ҖiҖiҖin> _Unknown command.֖ixC3 _֖i֖iɛ Y4זiY5זi V  Ring #1 : (nothing)  Ring #2 : (nothing)זiV _Amulet : (nothing)ۖi4ۖiCۖiܖih 4ܖi. ܖi ܖi6 4ܖi; ܖi< ݖi ######### .....# ##. ####.# ##..  ##.##### #..>..#  #......# ##..@## ݖi #####..# ##.#.###......# ####..####### ##........###########.# ݖi ##.####.###.##ݖid ݖi $6 ݖiJ _ݖi ݖi ޖiC    ####### # ......# ## #####.# ##...## # ##.##### #..@..# #......# ##...## #####..# ##.ޖiDD  #......# ### #..###### #....... #.######## ##.### ##.#####.## ޖiJ ޖipK &7ޖiCP ޖiQ  When standing on a staircase leading downwards, you can enter the next level _with [>].ޖiS [ _There is a stone staircase leading down here.iaQis Qi(4i` iY4i]i^iy  ### # ##.## .# ##...##  ##.##### #..>@.# #......# ##...## #####..# ##.#.## #......# ####.###..# ##.###.## ##.# i `8 _iwN ######### .....##.## ######...##  ##.##### #..>........# ##..@######..# ##.#.##.... ####.######.#.##iTR9i#i  ## ###.# ##.###.# ##...## # ##.##### #..>..# #......# ##.@.## #####..# ##.#.## #......# ####.## #..iG # ##.## #.## ##.# #.## ##.##  ##.## ##.##  ##.###.##  ##.#.##iJ i '50i i=uM  ######iy ### ..... ##.## ####.# ##...# i0# ##.##### #..@..#......# ##...## ####i##.#.## #......# ####.###i### id<1iic  When standing on a staircase leading downwards, you can enter the next level in_with [>].i?[ _There is a stone staircase leading down here.i! ic! i% i' > _Unknown command.i  _Unknown command.ix   Excaliburt the Covered  Human  Health: 18/18 ========================  Magic: 3/3======================== # AC: 2Str: 16 ####### ###i  EV: 10Int: 8 ......# ##.## SH: 0Dex: 12 #####.# ##...##  XL:  1 Next:  0% Place: Dungeon:1 i # ##.##### #..@..#  Noise: ---------  Time: 51.0 (0.0)  #......# ##...##  -) Nothing wielded ir  #####..# ##.#.##  Nothing quivered  #......# ####.##  #..####### ##.##  #........## ##.#    #########.## ##.##   ##.## ##.##  i G ##.###.##   i _with [>]. _There is a stone staircase leading down here. _Unknown command. i _Unknown command.Attack: -) Nothing wieldedPress: ? - help, Dir - move targetiΪ Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range i- : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous target (also f) _ : cycle through altars: : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.i|   Excaliburt the Covered  Human  Health: 18/18 ========================  Magic: 3/3======================== # AC: 2Str: 16 ####### ###i2}  EV: 10Int: 8 ......# ##.## SH: 0Dex: 12 iT} #####.# ##...##  XL:  1 Next:  0% Place: Dungeon:1 # ##.##### #..@..#  Noise: ---------  Time: 51.0 (0.0)  #......# ##...##  -) Nothing wielded it}  #####..# ##.#.##  Nothing quivered  #......# ####.##  #..####### ##.## i} N #........## ##.#   i} #########.## ##.##   ##.## ##.##   ##.###.## i}   _with [>]. i} _There is a stone staircase leading down here. _Unknown command. _Unknown command.iL~ cAttack: -) Nothing wieldedPress: ? - help, Dir - move targeti Excaliburt the CoveredHumanHealth: 18/18 ========================Magic: 3/3======================== #AC: 2Str: 16 ##########EV: 10Int: 8 ......###.##SH: 0Dex: 12 #####.###...##iQ XL:  1 Next:  0% Place: Dungeon:1 # ##.##### #..@..#Noise: ---------  Time: 51.0 (0.0)#......# ##...##i 8-) Nothing wielded#####..# ##.#.##Nothing quivered#......# ####.##iߓ #..####### ##.###........## ##.##########.## ##.####.## ##.####.###.##Targeting interrupted by HUP signal.i 3Okay, then.i im $ [?25h[?0c i@ [?1051l[?1052l[?1060l[?1061l