kig Player: FDX Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-03-04.00:48:43.ttyrec Time: (1772585323) Wed Mar 4 00:48:43 2026 ki>{"msg":"layer", "layer":"crt"} {"msg":"show_dialog", "html":"kik

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"} pi>{"msg":"hide_dialog"} qi[[ [?1051l[?1052l[?1060l[?1061hqi\V)0[?7h[?25l[?1cqiVFDX the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockFly .....#ß~ß##≈≈≈##ß≈ß## #≈≈≈# ##.#ß~ß#.##.....##.@.######qi[qi^fWelcome back, FDX the Djinni Air Elementalist.qi aqiP _Press ? for a list of commands and other information.i, ..... #ß~ß# #≈≈≈## #ß≈ß#i4-$ #.#≈≈≈# # #.#ß~ß#.# #.....# #@<.# #####i2i811.0 (1 _i&=i>i<##.###.....ß~ß #≈≈≈i# #ß≈ß# .#≈≈≈# ##.#ß~ß#.##.@...###.<.##iݞ"#####iǣi_A malevolent force fills the Dungeon...iC/  --more--iI- T  You are sucked into a shaft and drop 1 floor!i2 /  --more--i -22iw(.# #<# #.# .#.# ..#####.###.##.>.:?....##.#...........?#....@....##########.#i(!i,o _The shaft crumbles and collapses.  Found three items. Found an escape hatch in the ceiling.i2/[ _Found a stone staircase leading down.i7.... <# # .# #.# ..####.###.# >.:?....##...?.........##.#########.##iia,3 _iiiDbM.... <# # .# #.# ..####.###.# >.:@....##...?#.........##.Fly ihiCm%4ipi}i!*5.0 (2iid _c - a scroll labelled SUSAXOE WUTZAFi m... ... #.# #<# # #.# .# #.# .. #####.###.# i #.>.:.@...##. #.?.#.##. .##i i *6.0 (1i i8 i0... ... #.# #<# # #.# .# #.# .. #####.###.# #.>.:..@..##. #.?.#.##.#.# . #iI1!#i 8i?%7i/FiAN ... ... #.# ##<# .# #.# ##.# #.# ... #####.###.# iN#.>.:...@.##. #.?.#.##.#.# ..♣iNN.# . iViL^%8icifiqp... ... #.# # #<# .# #.# ###.# #.# #... #####.###.# #.>.:....@##. #.?.#.##.#.# ..♣...# ...## P.....iRyi[%9ii8iiHiiiGimisiicY ...#.# #<# .#.# ###.##.# #... #####.###.# ###.>.:.....##............@..?....##..Fly i4d...P...g   goblin (asleep)gP♣ioi}>10.0 (1.0)Shockii|s _You encounter a goblin. It is wielding a +0 dagger.i ... ... #.# # #<# .# ##.# ###.# #$#.# #... ..#####.###.# .###.#.>.:.....##.#.?.#.##.#.# ..♣.#..# .....## P.#... ...... ...gP♣i] iH %1i i * _Found 7 gold pieces.iW... ... #.# # #<# .# # #.# ###.# ##$ #.# #... ... #####.###.# #.###.#.>.:.....##......##.i?.#.##.#.# ...♣.#..# .......## PP♣P.#... P♣♣P...i.... .♣ ....gP♣ ♣. .#i"i,W2Shocki3i6i~l... ... .##.# #.##<# .#.# # #.# ###.#.##$ #.# #... ... .#####.###.###.###.#.>.:.....##......##..#.##.##.##...♣.##...#......#..##.... ...... .♣.♣ ...#..gP♣P♣♣♣. #.#ii%3iyii*4.0 (2iOic _d - a scroll labelled JOIRAFR WUPLAi@R ... ... .# #.# #.# #<# .#.# # #.# ###.#.##$ #.# #... ... . #####.###.###.###... #.>.:.....##......## #. #.##. ##.##...♣.##. ..#......# ..##.PP♣P.# ... ..P♣♣P... .... .♣.♣ ...# ..gP♣P♣♣♣. #.##iTEi/N*5.0 (1iUiXi42  ... ... .# #.# #.# #<# .#.# # #.# ###.#.##$ #.# #... ... . #####.###.###.###... #.>.:.....##......## #. #.##. #.##...♣.##. ..#......# ..##.PP♣P.# ... ..P♣♣P...g   goblin (asleep)i2  .... .♣.♣ ..# ..gP♣P♣♣♣. #.##i%= iE 56ShockiO i  ... FDX the Magician ... .#  Djinni #.# #.#  Health: 14/15 ======================-- #<# .#.# #  AC: 2Str: 7 #.# ###.#.##$  EV: 11Int: 16 #.# #... ... .  SH: 0Dex: 13 #####.###.###.###...  XL:  1 Next:  0% Place: Dungeon:2 #.>.:.....##......##  Noise: ---------  Time: 16.0 (0.0) #.........@.........  -) Nothing wielded #........*##........ i  Cast: Shock #########*##...♣.##.  Fly  *.#......#  .*##.PP♣P.#  .*. ..P♣♣P...  g   goblin (asleep) ..*. .♣.♣ ...#  ..gP♣P♣♣♣. #.##  _Found 7 gold pieces. _d - a scroll labelled JOIRAFR WUPLAAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)i  ... FDX the Magician i ... .#  Djinni #.# #.#  Health: 14/15 ======================-- #<# .#.# #  AC: 2i Str: 7 #.# ###.#.##$  EV: 11Int: 16 #.# #... ... .  SH: 0i% <Dex: 13 i\ V#####.###.###.###...  XL:  1 Next:  0% Place: Dungeon:2 i *#.>.:.....##......##  Noise: ---------  Time: 16.0 (0.0) i #.........@.........  -) Nothing wieldediԉ  #.........##........  Cast: Shock iV #########.##...♣.##.  Fly  ..#......#  ..##.PP♣P.#  ... ..P♣♣P...  g   goblin (asleep) .... .♣.♣ ...#  iu d..)P♣P♣♣♣. #.## i jAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiNJ uAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  iي <You kill the goblin!ip  ... ... .#  #.# #.# i  #<# .#.# #  #.#   iɐ #.# #... ... .  i"   #.>    iP *  * is C *i  .* .*. i n ..*. .♣.♣ i , ..*i 1  i!l......)i,t11=7.0 (1Shock _i>2i4iUAiAivCiFiJ,iL% iLF_You start resting.HP restored.i[&-i=j%8itH5==-iu*9.0 (2 _i@{i}~ic ic ie ij ip Biq is i"w iw iy i| i)} :==ib~ iV ,iE i| ,i if i i iÔ i i˖ i] i i i iO i% i iB id iۦ i iۧ i2 i˪ i. i. id i i ,i? il i i i i iZ i iM i i ip i if ,i i| ,i i: ,i i{ i in i in i i ,i* it i 4i^ i i io# i/$ iZ% i( i{) ig+ i9/ i0 i5 i9 i: i$= i@ inA iB iF iG iOJ iO iP iyR i(U iU iV iY iEZ ii[ i_ i_ ia id iye ig ij iEl in i&q iq ir i u i&v iw i{ i{ i} i iЄ i i i( iM i/ i i i iҙ i ix iY i@ i i io Big Bi Xi ,ig iL i i i Bi i5 nib Xi Bi  ,i i ,iy i i  id i il i i i i5! i# i1$ i% i( i( iW* i>- i- i. ii2 ,i 4 iT6 i6 i<8 i: i; i@< ic? iB iSD iG i;H i!I iJ i K iK iN iN iP iCS ,iT iX ,iZ i[ ,i6] i_ ,iwa ic id i~e ih i{h iHi ij i'k ik i^m im ien io io ip i6r imr is iOz ,i{ i~ iE~ iz ił i iń i i> ỉ il i i iP W _You start waiting.i /18.0 (99.0)i /9.0 (100.0)iO i1 # _Done waiting.ib ... ... .# #.# #.# #<# .#.# #ips #.# ###.#.##$ #.# #... ... . #####.###.###.###... #.>.:.....##......## #. #.##. #.##...♣.##. ..#......# ..##.PP♣P.#iqj ... ..P♣♣P... .... .♣.♣ ...# ..)P♣P♣♣♣. #.##ii120.0)iiiFV ... ... .# #.# #.# #<# .#.# # #.# ###.#.##$ #.# #... ... . #####.###.###.###... #.>.:.....##......## #. #.##. #iV >.##...♣.##. ..#......#..##.PP♣P.#... ..P♣♣P....... .♣.♣ ...#..iWa il %1ix ib... ... .# #.# #.# #<# .#.# # #.# ###.#.##$ #.# #... ... . #####.###.###.###... #.>.:.....##......## #. #.##. #.##...♣.##. ..#...icI...#..##.PP♣P.#... ..P♣♣P....... .♣.♣ ...#..)P♣P♣♣♣. #.##ijliDr%2ixi2{iN 3... ... .# #.# #.# #<# .#.# # #.# ###.#.##$ #.# #... ... . #####.###.###.###... i B#.>.:.....##......## #. #.##. #i /#.##...♣.##. ..#......#..##.... ..i C.... .♣.♣ ...#..)P♣P♣♣♣. #.##i% i i< %3i% iF( iv ... ... #.# #.# #.# #<# .#.# # #.# ###.#.##$ .#.# #...#... #.i #####.###.###.###...##.>.:.....##......##.#.##.####.##...♣.##.#..#......#iE ..##.PP♣P.#... ..P♣♣P.........♣.♣ P...#ip ..)P♣P♣♣♣.i i %4i i itDM)....# #.# <# .#.# # ##.#.##$ . #.# #...#... #..####.###.###.###...>.:.....#####...#.........##........#Fly ##.# ##..♣P♣♣♣. #.##i%5ia< _Found a war axe.ixM .)....# #.# <# .#.# ###.i^R##.#.##$... #.# #...#....##..####.###.###@###...>.:.....#####.......#.........##........##i#.PP♣P...♣.♣ P..i'iA%6iiY MS .)....# #.# <# .#.# #####.#.##$.... #.# #...#@...##..####.###.###.###...#>.:.....##......####.........................####.#S   ball python (constriction, asleep)#..P♣♣P.i} i 57Shocki i \ _You encounter a ball python.i S..S ..# ... ).# ... #.# #.# #.# #<# .#.# ###.#.# ###.#.##$....##.# #...#.@..##.. #####.###.###.###...# #.>.:.....##......### #............#..##........###.##...♣.##.#..#......# #..##.PP♣P.# i i W8Shocki i i, ..S ..# ... ).# ... #.# #.# #.# ##<# .#.# ####..##.# ###.#.##$....# #.# #...#..@.##..  #####.###.###.###...#  it =#.>.:.....##......###  #.....  #..##..  ##.##....#.....##.PP♣P.# ii%9iAii..S ..# ... ).# ... #.# #.# #.# # #<# .#.######..# #.# ###.#.##$....# #.# #...#...@##.. #####.###.###.###...# #.>.:.....##......### #........... #.##........# #.##...♣.##.#..#......# .#..##.PP♣P.# .# ii &30iiigixii(i MS .)... .# #.# #<# .#.######..###.#.##@....#  #.# #...#....##..... #####.###.###.###...####Fly #.##...##.#i- iZ %1i i i- *2.0 (2iO i 1 _You now have 7 gold pieces.iv: iB D [?25h[?0c [?1051l[?1052l[?1060l[?1061l