Kuh? Player: Faucheur Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-10-14.16:07:39.ttyrec Time: (1760458059) Tue Oct 14 16:07:39 2025 LuhQ< Luh` [?1051l[?1052l[?1060l[?1061hLuhcV)0[?7h[?25l[?1cLuh@[?25h[?0cPlay a game with a custom seed for version 0.33.1-5-g432fff1de5. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 3363483740038507332   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!Muh%: [?25l[?1cPuh_| [?25h[?0cQuhW. [?25l[?1cQuhQuh*Quh Welcome, Faucheur. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - KoboldQuhIt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - TenguQuhkny - Octopode h - Armataurq - Oniz - Felid i - GnollQuh9 r - BarachiA - Mummy QuhoGnolls are canine-like humanoids. They are unable to specialise in any single QuhHskill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended characterQuhik ! - Random character % - List aptitudesSpace - Pick background first ? - HelpQuh, Tab - Gnoll SummonerZuhs Welcome, Faucheur the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll Summoner\uhC]uh]uhFaucheur the TinkererGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 13EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel]uh%..>..######### #......... ..##.......#.##..........##..⌠...⌠...##....>.....##....@.....##..........##......∩.....#####.......#####.....#########]uh\Welcome, Faucheur the Gargoyle Forgewright.]uhmGame seed: 3363483740038507332 (custom seed)]uh]uh*3Press ? for a list of commands and other information.]uh8]uh;c _Found an escape hatch in the floor. Found two stairs.]uhb ]uhB   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 2.0   3.6  -1  ]uh         ]uh b - Maces & Flails   0.0   1.0   0   h + Forgecraft]uh 3.6   4.8  -1  ]uh  c - Unarmed Combat   0.0   1.0   0  ]uh _    ]uhY             ]uhj ]uh| S    ]uh d - Armour   0.0   0.8  +1  ]uh S    ]uh (e + Dodging]uh 1.5   2.8  -2  ]uh }    f + Stealth]uh 2.1   2.1  +2  ]uh a    ]uh3 _    ]uhO a    ]uh _    ]uh             ]uh         ]uh l    ]uh a    ]uhA         ]uhh l    ]uh a    ]uh _    ]uh T    ]uh_ pThe relative cost of raising each skill is in cyan.  ]uh~ The species aptitude is in white.  [?] Help]uh G[=] set a skill target  ]uh [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`uh`uh`uhJFaucheur the Tinkerer..>Gargoyle..######### #Health: 10/10 ========================......... ..Magic: 3/3========================##.......#.#AC: 4Str: 13#..........#EV: 10Int: 15#..⌠...⌠...#SH: 0Dex: 8#....>.....#XL:  1 Next:  0% Place: Dungeon:1#....@.....#Noise: ---------  Time: 0.0 (0.0)#..........#a) +0 hammer#......∩.....#Cast: Kinetic Grapnel####.......#####.....#########Welcome, Faucheur the Gargoyle Forgewright.Game seed: 3363483740038507332 (custom seed)Press ? for a list of commands and other information. _`uh!5Found an escape hatch in the floor. Found two stairs.`uhX`uh`uhw`uh`uhlI`uh`uh`uhP _`uh,`uh.`uhS :There is a dry fountain here.`uh 5 _`uh`uhZ`uh8,`uh`uhn`uh,`uh`uh!`uh&)`uh)`uh+,`uh\,`uh-`uh_/,`uh/`uh1`uh[3,`uh3`uh5`uh 7,`uhl7`uh8`uh9,`uhW:`uhQ<`uh>`uhA>`uh?`uh@`uh.C,`uhtC`uhE`uhG`uh=G`uhG`uhNI`uh%K,`uhoK`uhL`uh)N,`uhN`uh,P`uhQ,`uhR`uhT`uhVB`uh_`uh``uhRb,`uhb`uhd`uhRf,`uhf`uhh`uh>j`uh{j`uhj`uhl`uh`n,`uh`uhl,`uh΃`uhOA _You now have 14 gold pieces.`uh`uh`uhQ`uh`uhk,`uh`uh`uhߒ,`uh֔`uh`uh,`uhԗ`uhi`uhY,`uh`uh`uh3,`uh̟`uh7`uhǢ,`uhc`uhn`uh,`uh,`uh`uh #..#.#...w #.... ....  .. ########......######.####### #.....# #.......# #.#.#.# #######.#`uh&.....#=# #.#...##.#.# #.#w   dart slug (asleep)..> . ..##.#...################.#...................#`uh~034.0 (34.0)`uh,5.0 (35`uh`uh\ _A dart slug comes into view.`uhv`uh y`uh `uhт` _A dart slug is nearby!`uhb  #.........# #..#...... #...w.... #....... #...... #..... #....#  #...@######## #...........#  #.....#####.####### #.....# #.......# #.#.#.# #######.# .....#=# #.# ...##.#.# #.# ..> ....# #.#################.#`uh `uh| 86.0 (1.0) _`uhy `uh auh~auhauhbauh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)auhP#....##......##w..........#....#..K..# #######......# ####.######......... #.#.#.# ###### .....#=K   kobold (missile, asleep)...##.#> ....# auhwauhӿ=7Kinetic Grapnelauhxauhrs _A kobold comes into view. It is wielding a +0 club.auh|  **K  grapneled)  The kinetic grapnel hits the kobold.  The kobold is heavily wounded.auh w..Kw  The kobold shouts!auh L((((((auh Z....@.auh |2--------====8auhf auh8 n _The kobold throws a stone. The stone closely misses you.buhbuh? rr   quokkaK   kobold (missile, grapneled)  A quokka comes into view.buh ```The dart slug launches a dart at you.buhTd ...  The slug dart hits you but does no damage.buh9((buhV'..buh} [=---9buh(buh+W _The kobold throws a stone. The stone hits you but does no damage.buh #.r....#...........####.w.............# ...#.K..## #######.......#####.####### #.......#.#######.....#=# ...##.#...> ....###############buhs buh .rr   quokkabuh ````The dart slug launches a dart at you.The slug dart hits you.buh buhu) ...K.....K   kobold (missile, grapneled)buh#. 5/10 ---------------40buh5 buh8 M _Ouch! That really hurt!buhd.r......##......##.w.............# K..# #######.......#####.####### #.......#.#######.....#=# ...##.#....> .......################.# ..................buh3,buh3buh=Q.r.w.Kr   quokkaK   kobold (missile)buhC%-buh>D 1buhKbuhHNcuhh#.# #..#r.....## #........... #...w.....# #.........# #....K....# #....# #....# #.# #.....#####.# #.....# #.# .....#...##.#.# #.# ...> ....# #.# ....#######.# cuh0.cuh---------2Kinetic GrapnelcuhWcuhcuhG#.# #..#......## #..... #...w.....# #.........# #....K....# #....# #....# #.# #.....#####.####### cuhH#.....# #.# #.#.#.#.....#=#...##.#.# #.#...> ....#....###### cuhOPcuh?Rq6==----------3cuhYcuhY[cuh #.# #..#......## #. #...w.....# #..# #....K....# #....# #....# #.# #.....#####.####### #.....# #.# #.#.#......#...##.#....> ........##### cuhٌcuh+rKK   kobold (missile)cuh=4Kinetic Grapnelcuhcuhjcuh^#.# #..#......## #. #...w.....# #.# #....K....# #....# #...K# #.# #.....#####.####### #.....# #.# #.#........##.#.# #.# cuhcuhH.Kcuh&5cuhΚcuhduhD_0****duh,duhu-r..K.r   quokkaK   kobold (missile)duhk1--------=6duhduh\ _The kinetic grapnel misses the kobold.duhXduhpwrKw   dart slugr   quokkaK   kobold (missile)duh9K==-7duhBduhduh4 d  You hit the kobold.duh< .w.rduhp? 7==--------1=8.4 (1.4duh^F duhH J _You kill the kobold!euh4         #....# #....########  #....w.r@...#  #.....#####.#  #.....#   #.#.#.# euh_?  =# #.#  euh #.#  ...> ....# #.#     euh.z         #....# #....########  #....w.r@...#  #.....#####.#  #.....#   #.#.#.#  euh6{n=#   #.#  ...> ....# #.#   euh|}  You completely miss the quokka. The quokka bites you. x2euhЄG.weuh2------------2========9.8euh+euh^V _* * * LOW HITPOINT WARNING * * *euheuheuhKeuhæ^ _You are too injured to fight recklessly!euheuheuh8euh^ _You are too injured to fight recklessly!euh.;euh;euhBeuhEn _Sorry, you're not good enough to have a special ability.fuh)  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fuh- #.........# Faucheur the Tinkerer #..#......##  Gargoylefuh| #...........  Health: 2/10====-------------------- #...w.....#fuh^ Magic: 1/3fuh========---------------- #.........# AC: 4Str: 13fuhm #....K....# EV: 10fuhAInt: 15 #....# SH: 0fuhl;Dex: 8 fuh'#....########  XL:  1 Next: 10% Place: Dungeon:1 #.....wr@...#  Noise: =--------  Time: 49.8 (0.0) fuh#.....#####.#######  a) +0 hammer #.....# #.......#  Cast: Kinetic Grapnel #.#.#.# #######.#  .....#=# #.#  ...##.#.# #.#  w   dart slug ...> ....# #.#  r   quokka ....################.#  fuh&v...................# _Sorry, you're not good enough to have a special ability.  fuhnRCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  fuhrPress: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)fuh -#.........#Faucheur the Tinkerer#..#......##Gargoyle#...........Health: 2/10====--------------------#...w.....#Magic: 1/3========----------------#.........#AC: 4Str: 13#....K....#EV: 10Int: 15#....#SH: 0Dex: 8#....########XL:  1 Next: 10% Place: Dungeon:1fuh #.....wr@...#Noise: =--------  Time: 49.8 (0.0)#.....#####.#######a) +0 hammer#.....# #.......#Cast: Kinetic Grapnel#.#.#.# #######.#.....#=##.#...##.#.##.#w   dart slug...> ....##.#r   quokka (grapneled)....################.#...................#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linefuh [Aim: a quokka (60% to hit)  The kinetic grapnel hits the quokka.fuh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (60% to hit)  The kinetic grapnel hits the quokka.  The quokka is almost dead.fuh/ ,50.8 (1fuh^ fuh > _The quokka bites you but does no damage.guh˄X  The grapnel guides your strike. You hit the quokka.guh+guh R.wguh}532.2 (1.4guh1guhIJ _You kill the quokka!huh  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.huh #.........# Faucheur the Tinkerer #..#......##  Gargoyle #...........  Health: 2/10====-------------------- #...w.....# Magic: 0/3------------------------ #.........# AC: 4Str: 13 #....K....# EV: 10Int: 15 #....# SH: 0Dex: 8 #....########  XL:  1 Next: 30% Place: Dungeon:1 #......w@...#  Noise: =--------  Time: 52.2 (0.0) #.....#####.#######  a) +0 hammer #.....# #.......#  Cast: Kinetic Grapnel #.#.#.# #######.#  .....#=# #.#  ...##.#.# huh #.#  w   dart slug ...> ....# #.#  ....################.#  ...................# _You kill the quokka!Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)huh T *wiuh; n.wAim: a dart slug (100% to hit)iuh|F#.........#Faucheur the Tinkerer#..#......##Gargoyle#...........Health: 2/10====--------------------#...w.....#Magic: 0/3------------------------#.........#AC: 4Str: 13#....K....#EV: 10Int: 15#....#SH: 0Dex: 8#....########XL:  1 Next: 30% Place: Dungeon:1#......w@...#Noise: =--------  Time: 52.2 (0.0)#.....#####.#######a) +0 hammer#.....# #.......#Cast: Kinetic Grapneliuh#.#.#.# #######.#.....#=##.#...##.#.##.#w   dart slug (grapneled)...> ....##.#....################.#...................#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.iuhL onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.  The dart slug is heavily wounded.iuh ````The dart slug launches a dart at you.juhZ@...3===3.2 (1Kinetic Grapneljuhubjuh.eO _The slug dart misses you.juh]  The grapnel guides your strike. You thump the dart slug!juh"C)juh;574.6 (1.4juhjuh@M _You kill the dart slug!kuh13kuhykuhCBkuh,kuhkuh4=====kuhkuh,kuhvkuhD,kuhkuh",kuh &f==kuh[(kuh?*kuh*5===1========kuh,kuh.,kuh;0kuh2,kuh3kuh86,kuh8kuhn:kuh:T===========kuh&=kuh?kuh?T6==kuhHAkuhC,kuh.Fkuh)H,kuhIkuh5L,kuhtPkuhNTv7====kuhVkuhwX,kuhYkuhi\,kuh]kuh`j2========kuhakuh!dP==kuhrekuhge8===kuh&ikuhk,kuhlkuhCokuho@========kuhpkuhs,kuhtkuhwQ===kuhxkuh{kuhE|L9==kuh}kuh kuhPkuhfkuh,kuhkuh4,kuhkuh?P==kuhĎkuhnkuh֑Q10/10===kuhkuh _HP restored.3========kuh kuh4 _Magic restored.kuh83kuhkuhA  Things that are here:  a +0 club; 3 stones; a quokka corpsekuhkuhZ _kuhʩkuhkuhQ===kuhkuhγkuhV========kuhkuhkuhB,kuhkuhkuh,kuhkuh8 #...# #....K....# #....#  #....######## #......)....# #.....#####.####### #.....# #.......# #.#.#.# #######.# .....#@# #.#- ...##.#.# #.#...> ....# #.#....#########.# ...................# ##.......#.######### #..........# #..⌠...⌠...# #....>kuh093.6 (39.0)kuhF-4.6 (40kuh0kuh, _d - a ring of wizardrykuh2kuhZPut on which piece of jewellery? Jewellery (go to first with "=)  d - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip kuhW> luh׽luh luh} muhmuh{muhKf#.........#Faucheur the Tinkerer#....K....#Gargoyle#....#Health: 10/10 ========================#....########Magic: 3/3========================#......)....#AC: 4Str: 13#.....#####.#######EV: 10Int: 15#.....# #.......#SH: 0Dex: 8muh#.#.#.# #######.#XL:  1 Next: 70% Place: Dungeon:1.....#@##.#Noise: ---------  Time: 94.6 (0.0)...##.#.##.#a) +0 hammer...> ....##.#Cast: Kinetic Grapnel....################.#...................###.......#.##########..........##..⌠...⌠...#muhw#....>.....# _You kill the dart slug! _HP restored. _Magic restored.  Things that are here: _a +0 club; 3 stones; a quokka corpse muh-_d - a ring of wizardrymuhmuh_-5.1 (0.5muhxmuh3 _d - a ring of wizardry (worn)muhmuhe Your spells (describe)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 Select a spell to describe[!]/[I] toggle spell headersmuhb muh muh #.........#Faucheur the Tinkerer#....K....#Gargoyle#....#Health: 10/10 ========================#....########Magic: 3/3========================#......)....#AC: 4Str: 13#.....#####.#######EV: 10Int: 15#.....# #.......#SH: 0Dex: 8#.#.#.# #######.#muh AXL:  1 Next: 70% Place: Dungeon:1.....#@##.#Noise: ---------  Time: 95.1 (0.0)...##.#.##.#a) +0 hammer...> ....##.#Cast: Kinetic Grapnel....################.#...................###.......#.##########..........##..⌠...⌠...##....>.....# _HP restored. _Magic restored.  Things that are here: _a +0 club; 3 stones; a quokka corpse _d - a ring of wizardry _d - a ring of wizardry (worn)muh muhZ muh muh nuhnuhInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) nuhHJewellery (go to first with "=)  d - a ring of wizardry (worn) Potions (go to first with !)  c - a potion of magicouh: ouh :#.........#Faucheur the Tinkerer#....K....#Gargoyle#....#Health: 10/10 ========================#....########Magic: 3/3========================ouh !#......)....#AC: 4Str: 13#.....#####.#######EV: 10Int: 15#.....# #.......#SH: 0Dex: 8#.#.#.# #######.#XL:  1 Next: 70% Place: Dungeon:1.....#@##.#Noise: ---------  Time: 95.1 (0.0)...##.#.#ouh #.#a) +0 hammer...> ....##.#Cast: Kinetic Grapnel....################.#...................###.......#.##########..........##..⌠...⌠...#ouh f#....>.....# _HP restored. _Magic restored.  ouh1 Things that are here: _a +0 club; 3 stones; a quokka corpse _d - a ring of wizardry ouhE _d - a ring of wizardry (worn)ouh ouh+ ouh ouh puhv3puhxpuh8}puhpuhupuh…,puh,puhpuhpuh,puhpuhpuh,puh۔puhpuh% #....#  #....######## # #......)....# #r#.....#####.####### # #.#.....# #.......#.#.#.#.#.#.# #######.$...$.....#.# #.###....##.#.# #.......>@....# #........################. ........................ .....##.......#.########.....#l... #..⌠...⌠...# puhr   quokka (asleep)... #....>.....#l   frilled lizard (asleep)### #....<.....# #..........#puh 9.1 (4  A quokka and a frilled lizard come into view.puh0100.1 (5.0)puhpuh* _Found 5 gold pieces.puhN .     # )....#  # # # #.  #.#.#.#  $...$.....#.#  ###....##.#.#  ......>@....#  .......###### ....... .....## .....  l...   ... #....>  ### #....<   puhC     # )....#  # # # #.  #.#.#.#  $...$.....#.#  ###....##.#.#  ......>@....#  .......###### ....... .....## ..... l... puhη  ... #....>  ### #....< puhdpuhpuhpuh'd _There are monsters nearby!puh 4puh puh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)quh:,quhp.rrquhL1.1 (1Kinetic Grapnel _quh@quhquh quhE X.rquh &2quh quh quh`#....# #....# # #......)....# #.#.....#####.## # #.#.....# #.##.#.#.#.#.#.# #.#$...$.r...#.# #.####....##.#.# #.#......>.@...# #.#.#######.#........#.....##.quh#.#.....l... #..⌠...⌠...#... #....>.....#### quhquhw.rr   quokkaquh&3quhquh%ruh[;****ruhruhOo$..rruhe2--------=4ruhruh\ _The kinetic grapnel misses the quokka.ruh  You barely miss the quokka. The quokka completely misses you.ruh~ -5.5 (1.4ruh ruh S _The quokka barely misses you.suh  You hit the quokka.  The quokka is severely wounded.9/10 ---6.9 _The quokka barely misses you. The quokka bites you.suhI  The kinetic grapnel hits the quokka.suh8O†suhsuh1----------------970Kinetic GrapnelsuhӔsuh;J _You kill the quokka!suh/4suh"5suhM7H _No target in view!suh63suhsuh~suh  _10/10===suh suh#,suh>suhT--------suhsuhsuhsuh8suhFsuh;===suhsuhj2========suhsuh suh!!suhs"suh$suh$suh%suh',suh)suh@+suh+@========suhR,suh.,suh/suhQ2,suhl4suh6suh6suh8suh^:,suh;suh>suhR>suh?suh1B,suhtCsuh F,suhmGsuhI,suhJsuhLsuh MT3========suhNsuhzQsuh[ #....# #....# # #......)....# #.#.....#####. # # #.#.....# #. #.#.#.#.#.#.# #. $...$.....#.# #. ###....##.#.# #. ......>@....# #.- .#######. ........ .....##.#. .....#.#suh\ l... #..⌠...⌠...#l   frilled lizard (asleep) ... #....>.....# ### #....<.....#  #.#suh>`027.9 (20.0)suhf\.llsuh~iF-8.9 (21suhtpsuh5ts _You see here a quokka corpse.tuh/     # )....#  #. # # #.  #.#.#.#  $...$.....#.#  ###....##.#.#  ......>@....#  .......###### ....... .....## .....  .l..   ... #....>  ### #....<   tuhUw:  tuhw   # )....#  tuhw@#. # # #.  #.#.#.#  tuh xJ$...$.....#.#  ###....##.#.#  tuh/x......>@....#  .......###### tuhQx]....... .....## .....tuhx .l..   ... #....> ### #....< tuhtuhtuhAtuhe _A frilled lizard is nearby!tuhU/     # )....#  #. # # #.  #.#.#.#  $...$.....#.#  ###....##.#.#  ......>@....#  .......###### ....... .....## .....  .l..   ... #....>  ### #....<   tuh^     # )....#  #. tuh# # #.  #.#.#.#  $...$.....#.#  ###....##.#.#  ......>@....#  .......###### ....... .....## ..... .l..   ... #....> ### #....< tuh}tuhtuhtuhu   #....#########.#......)....## #.#.....#####.###### #.#.#.....# #...... #.#.#.#.#.#.# ####### $...$.....#.# #####....##.#.# #.......>†....# #.@################?................##.......#.#######.#..........#l.. #..⌠...⌠...#.... #....>.....##### #....<.....# #..........##tuhQ .∩.....# _A frilled lizard is nearby!tuh=tuhG.ltuhH9.9 (1.0)Kinetic Grapneltuh tuh#g _Found a scroll labelled KUNUDA QOICHEL.tuh #.#......)....## #.#.#.....#####.#####.#.#.#.....# #..... #.#.#.#.#.#.# ###### $...$.....#.# #####....##.#.# ........>†....# ..##############?.................###.######.#..........# tuh x$...l..#..⌠...⌠...#....#....>.....######.#....<.....# #.#.........##......∩.....# ####.......###tuh Tl...tuh '30tuh tuh + _Found 10 gold pieces.tuhvS N****tuhT tuh Nl...tuh e2--------=1tuh tuh d _The kinetic grapnel misses the frilled lizard.uuh  You miss the frilled lizard.The frilled lizard bites you but does no damage.uuh|7/10 --------3.3 (1.4uuhuuh3 _The frilled lizard bites you.uuh4 )....#  # #.#.#... #.#.#.#.....#  #.#.#.#.#.#.#  $...$.....#.#  #####....##.#.#  ........>†....# uuh .........###### .?.....@....... ......l##...... .......#..........#  $......#..⌠...⌠...# uuh .......#....>.....#  .#####.#....<.....#  #.....#  #......∩   uuhr )....#  # #.#.#... #.#.#.#.....#  #.#.#.#.#.#.#  $...$.....#.#  #####....##.#.#  ........>†....#  .........###### .?.....@....... ......l##...... .......#..........#  uuhs$......#..⌠...⌠ .......#....>.. .#####.#....<.....#  #.. #......∩ uuh{uuh|uuhuuuh;e _A frilled lizard is nearby!uuhOuuhi8===-----4.7uuhhuuh _You miss the frilled lizard. The frilled lizard closely misses you.uuh)E  You closely miss the frilled lizard. The frilled lizard bites you.7---6.1uuhL uuhO [ _The frilled lizard barely misses you.uuhfo g )....#  # #.#.#... #.#.#.#.....#  #.#.#.#.#.#.#  $...$.....#.#  #####....##.#.#  ........>†....#  .........###### .?.....@....... ......l##...... .......#..........#  $......#..⌠...⌠...#  .......#....>.....#  .#####.#....<.....#  #.....#  #......∩   uuh  )....#  # #.#.#... #.#.#.#.....#  #.#.#.#.#.#.#  $...$.....#.#  #####....##.#.#  ........>†....#  .........###### .?.....@....... ......l##...... .......#..........#  $......#..⌠...⌠ .......#....>.. .#####.#....<.....#  #.. #......∩ uuh 4uuhk uuhy e _A frilled lizard is nearby!uuh/ N****uuhݻ _ l..uuh* V.  The kinetic grapnel misses the frilled lizard.uuhC 4----------1----------------70uuh uuh 3 _The frilled lizard bites you.uuh"uuhuuhuuh^ _You are too injured to fight recklessly!vuhUvuhvuhvuh^ _You are too injured to fight recklessly!wuh&F  You hit the frilled lizard.  The frilled lizard is heavily wounded.wuhFs5===----8.5 (1.4wuh=NwuhP\ _The frilled lizard closely misses you.wuhڨ  You closely miss the frilled lizard.The frilled lizard is heavily wounded.wuh (9.9wuh wuh [ _The frilled lizard barely misses you.wuh  You miss the frilled lizard.The frilled lizard is heavily wounded.wuhD )41.3wuhx wuhx I _The frilled lizard bites you but does no damage. x2xuh  You closely miss the frilled lizard.The frilled lizard is heavily wounded.xuhs_2========2.7xuhfxuhE _The frilled lizard barely misses you.xuhxuhg  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yuhג\ #.#......)....#  Faucheur the Tinkerer # #.#.#.....#####.#### Gargoyle #.#.#.#.....# #..... Health: 5/10============------------ #.#.#.#.#.#.# ###### Magic: 1/3========---------------- $...$.....#.#  AC: 4Str: 13 #####....##.#.#  EV: 10Int: 15yuho ........>†....#  SH: 0Dex: 8 .........############### XL:  1 Next: 90% Place: Dungeon:1 .?.....@................ Noise: =--------  Time: 142.7 (0.0) ......l##.......#.###### a) +0 hammer yuh%.......#..........#  Cast: Kinetic Grapnel $......#..⌠...⌠...#  yuh.......#....>.....#  .#####.#....<.....#  l   frilled lizard #.#..........#  #......∩.....# yuh ####.......### yuhC_The frilled lizard barely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  yuhwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  yuh͔Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 53% to hit)yuh0 #.#......)....#  Faucheur the Tinkerer # #.#.#.....#####.#### Gargoyle #.#.#.#.....# #..... Health: 5/10============------------ #.#.#.#.#.#.# ###### Magic: 1/3========---------------- $...$.....#.#  AC: 4Str: 13 #####....##.#.#  EV: 10Int: 15 ........>†....#  SH: 0Dex: 8 .........############### XL:  1 Next: 90% Place: Dungeon:1 .?.....@................ Noise: =--------  Time: 142.7 (0.0) ......l##.......#.###### a) +0 hammeruh0X .......#..........#  Cast: Kinetic Grapnel $......#..⌠...⌠...#  .......#....>.....#  .#####.#....<.....#  l   frilled lizard #.#..........#  #......∩.....#  ####.......### Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 53% to hit)  The kinetic grapnel hits the frilled lizard.yuh )....#  # #.#.#... yuh><#.#.#.#.....#  #.#.#.#.#.#.#  $#.#  ####.#  ...yuh  ...### .?.... .......##...... .........# yuh^ $....⌠ ...yuh7>.. yuhx.#####.#....<.. yuh?8#..yuha_ #......∩yuh yuhP'.yuhPyuh Y#.#......)....#Faucheur the Tinkerer# #.#.#.....#####.#### Gargoyle#.#.#.#.....# #..... Health: 6/10==============----------#.#.#.#.#.#.# ###### Magic: 1/3========----------------$...$.....#.#AC: 4Str: 13#####....##.#.#EV: 10yuh|YYInt: 15........>†....#SH: 0Dex: 8.........############### XL:  1 Next: 100% Place: Dungeon:1.?.....@................ Noise: =--------  Time: 143.7 (1.0).......##.......#.###### a) +0 hammeryuhY .......#..........#Cast: Kinetic Grapnel$......#..⌠...⌠...#yuhZS.......#....>.....#.#####.#....<.....##.#..........##......∩.....#####.......###Casting: Kinetic Grapnel (safe; 1% risk of failure)  yuh(ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineyuhJZAim: a frilled lizard (heavily wounded, 53% to hit)  The kinetic grapnel hits the frilled lizard.yuh\Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (heavily wounded, 53% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!  You have reached level 2!yuhg/  --more--yuh 9/15==1/5----2 0% Kinetic GrapnelyuhW yuh 4 _zuhEz Your spells (describe)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 Select a spell to describe[!]/[I] toggle spell headers{uh{uh3{uh3<#.#......)....#Faucheur the Tinkerer# #.#.#.....#####.#### Gargoyle#.#.#.#.....# #..... Health: 9/15==============----------#.#.#.#.#.#.# ###### Magic: 1/5====--------------------{uh>$...$.....#.#AC: 4Str: 13#####....##.#.#EV: 10Int: 15........>†....#SH: 0Dex: 8.........############### XL:  2 Next:  0% Place: Dungeon:1.?.....@................ Noise: =--------  Time: 143.7 (0.0).......##.......#.###### a) +0 hammer.......#..........#{uhSCast: Kinetic Grapnel$......#..⌠...⌠...#.......#....>.....#.#####.#....<.....##.#..........##......∩.....#####.......###Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 53% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard! _You have reached level 2!{uh{uh+{uh{uh5{uh{uh Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft2% 2  b - Launch Clockwork Bee Forgecraft6% 3  c - Forge Blazeheart Golem Fire/Forgecraft 38% 4 {uh+ d - Forge Lightning Spire Air/Forgecraft 38% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|uhq |uhx |uhJ q#.#......)....#Faucheur the Tinkerer# #.#.#.....#####.#### Gargoyle#.#.#.#.....# #..... Health: 9/15==============----------#.#.#.#.#.#.# ###### Magic: 1/5====--------------------$...$.....#.#AC: 4Str: 13#####....##.#.#EV: 10Int: 15........>†....#SH: 0Dex: 8.........############### XL:  2 Next:  0% Place: Dungeon:1|uhu \.?.....@................ Noise: =--------  Time: 143.7 (0.0).......##.......#.###### a) +0 hammer.......#..........#Cast: Kinetic Grapnel$......#..⌠...⌠...#.......#....>.....#.#####.#....<.....##.#..........##......∩.....#####.......###Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 53% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard! _You have reached level 2!|uhv |uh^ Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No}uh}uhq#.#......)....#Faucheur the Tinkerer# #.#.#.....#####.#### Gargoyle#.#.#.#.....# #..... Health: 9/15==============----------#.#.#.#.#.#.# ###### Magic: 1/5====--------------------$...$.....#.#AC: 4Str: 13#####....##.#.#EV: 10Int: 15........>†....#SH: 0Dex: 8.........############### XL:  2 Next:  0% Place: Dungeon:1}uhJ\.?.....@................ Noise: =--------  Time: 143.7 (0.0).......##.......#.###### a) +0 hammer.......#..........#Cast: Kinetic Grapnel$......#..⌠...⌠...#.......#....>.....#.#####.#....<.....##.#..........##......∩.....#####.......###Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 53% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard! _You have reached level 2!}uhd:-4.7 (1 _}uh }uh}uhE-5.7 (2}uh&!}uh)}uh,}uhO-$6.7 (3}uhL5}uh9 _You start memorising the spell. You continue memorising. x2}uh<}uhD}uhGc _You finish memorising. Spell assigned to 'b'.}uhdC3}uhFE}uhH}uhtIm10/15== _}uh*N}uhN,}uh{P}uhS,}uhT}uhW,}uhY}uh[}uh[l11===}uhf]}uh_}uh_}uh>a}uh&d,}uh i}uhlm2=====}uh>n}uhpO=}uhgr}uht}uh.uL2==}uhv}uhx,}uhuz}uh}S=====}uh~}uh!,}uh}}uh7}uhy3==}uh}uha3=}uh0}uhn,}uh}uh,}uh}uh`,}uh}uh8}uh}uh 4===3=====}uhS}uh,}uh}uh}uhNP=======}uh*}uh}uhL5==}uh!X}uhY,}uhϺ}uh}uh}uh}uh}uh:==}uhU}uh,}uh}uhg4=====}uh}uh,}uh*}uh}uhH}uh}uh4,}uhG}uh}uh0======}uh}uh,}uh}uh1,}uh}uhR,}uh}uh,}uh}uhf,}uh}uh,}uh}uhO5=====}uh\}uh}uh}uhe}uh}uh }uh }uh,}uh}uhB}uhd}uh}uhYS=====}uhf!}uh%,}uh?'}uhZ+M _You now have 25 gold pieces (gained 11).}uh-3}uh!/}uh1}uh3,}uhm4}uh5}uh67,}uh7}uh8}uh:,}uh<}uh*?,}uh@}uhCL _You now have 30 gold pieces (gained 5).}uhE3}uh H}uh:J}uhL,}uhM}uh9P}uhS}uhT}uhRU}uh X}uhZ,}uh\}uh:_}uha}uh:b}uhJc}uhe}uhq ..#.#.#......)... #.#.#.#.....# # #.#.#.#.....# # #.##.#.#.#.#.#.# h#+ #............#.#....######....##.#.#.....>†....#...... ...#.?@..... #.......##.......#. #.......#..........# #$......#..⌠...⌠...# #.......#....>.....# #.#####.#....<.....# h   jackal (asleep)#. #.#..........##. #..}uhr....∩.....# ####.......###}uho1202.7 (56.0)}uh,3.7 (57}uh(}uhY _A jackal comes into view.}uh  ) # # #.#.#.#  #.#.#.#.#  h#+ #............#.#  ....######....##.#.#  .............>†....#  ..............# ...#.?@....... #.......##. #.......# #$......# #.......#....> #.#####.#....< #. #.# #. #......∩}uh$  ) # # #.#.#.#  #.#.#.#.#  h#+ #............#.#  ....######....##.#.#  }uhd% L.............>†....#  ..............# ...#.?@....... #.......##. #.......# #$......# #.......#....> }uh& #.#####.#....< #. #.# #. #......∩}uhf. }uh/ }uh5 }uh58 ] _A jackal is nearby!~uh ###.#.#....##### ..#.#.#......).. #.#.#.#.....### # #.#.#.#.....# . #.##.#.#.#.#.#.#h#+ #............#.#######....##.#.#......>†....# .......@.......#########.....#.?..........## #.###. #.#.......... #$......#..⌠...⌠... #.......#....>..... #.#####.#....<..... #. #.#..........#. #......∩.....~uh)+~uh/84.7 (1.0) _~uh>~uh|< #.#.#....#  ###.#.#....#### ..#.#.#......). #.#.#.#.....### # #.#.#.#.....#. #.##.#.#.#.#.#.#h#+ #............#.#######....##.#.#>†....# ...########.....#.?.........#####.###. #.#...... #$......#..⌠...⌠ #.......#....> #.#####.#....< #. #.#....~uh>&5~uhF~uhHuhw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uh #.#.#....# ###.#.#.... ..#.#.#......) #.#.#.#...... # #.#.#.#.....#.. #.##.#.#.#.#.#.#.h#+##.#.#.######....##.#.#.>†....#h..#.?.#####.##.. #.#. #$......#..⌠...⌠h 2 jackals (asleep) #.#....> #.#####.#....< #. #.#uhh  A jackal comes into view.uhQ%  uhThe jackal barks!uhuh,uh-uh uhm!uh"uh8#uhr=B h.h..hbhhh 3 jackals (2 wandering)b   bat (wandering)A bat comes into view. A jackal comes into view.==6Kinetic Grapneluh> _The jackal moves out of view. _A jackal comes into view.uh   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh#%  uhb#.You shape a spike launcher from a nearby wall.uh#uh5$uh$uh+%uht%uh%uh/.hh#.h.h.b.hhhh 4 jackalsuh/1buh0g3----------=7uh8uh=;P _The jackal barks! You hear a bark! You hear a loud squeak.uh, #.#.#....# ###.#.#....#..#.#.#......).#.#.#.#.....#. # #.#.#.#.....# ..h #.##.#.#.#.#.#.# ..h.#+##.#.# .######....##.#.# ....h.>†....# ...h.b.#.#.?....#####.##.#.. #.#.. #$......#..⌠...⌠. 3#.#....>.#.#####.#....<.#. #.#.uhU- uh. uh. uhh/ uh9 U.hhhh.buh[9 >...h 4 jackalsuhD: /--8uhB uh?F P _The bat barely misses you.uhZG**uh`uhC**uhz`uhK  You closely miss the bat. The rocky spike misses the bat. x2uhuh,uhuuhuh  The bat closely misses you.uhQr....h.b.hr   rat (wandering)=-10.1 (1.4uhYuh$V _A rat comes into view.uh , #.#.#....# ###.#.#.... ..#.#.#......) #.#.#.#..... . # #.#.#.#.....# ... #.##.#.#.#.#.#.# .r..#+##.#.# ...h..h######....##.#.# ....h.b.>†....# ......h. .#.? ...#####.##. .. #.# . #$......#..⌠...⌠ #uh +.#....> #.#####.#....< #. #.#uh ,uh uhV  The bat hits you. The jackal barely misses you.uh uhD uhΨ .r..h..hbuhw c4---10uh_ uh > _The jackal bites you but does no damage.uhv#.#.#....# ###.#.#....#..#.#.#......).#.#.#.#.....#. # #.#.#.#.....# ... #.##.#.#.#.#.#.# ....#+##.#.# ..r..hh######....##.#.# ......h.>†....# ......h.b.#.#.?....#####.##.#.. #.#.. #$......#..⌠...⌠.#.uhw#....>.#.#####.#....<.#. #.#.uhz,uh|  The bat barely misses you. The jackal attacks as it pursues you!uh?~M  The jackal bites you but does no damage.uh@}....r..hhb.uhQ-----------2uhquhP _The bat barely misses you.uhH **uh%!  You barely miss the jackal. The rocky spike skewers the jackal.uhn  The jackal is severely wounded.uhuhduhuhuh+uh  The bat hits you but does no damage. The jackal barely misses you.uhqr......hhbhhuh5=3.5 (1.4uh!uhA _The jackal bites you but does no damage. x2uhw *You completely miss the jackal.uht  The jackal is severely wounded.The rocky spike skewers the jackal.uh- 3uhSuhU  You kill the jackal!The bat barely misses you.uhWM  The jackal bites you but does no damage.uh XuhYuh9d r....hb.  The jackal closely misses you. The jackal bites you.uhguhuhe2-----84.9uhpuhcsV _The jackal barely misses you. x2uh W  The rat squeaks loudly.  You hit the jackal.uh *. 2ruh b `  You kill the jackal!uhS uh  The rocky spike misses the jackal. The jackal barely misses you.uh uh ..rbh..h.uh k3=--166.3uh! uhs$ _The jackal misses you. The jackal barely misses you. x2uh   You hit the jackal.  The jackal is lightly wounded.  The jackal closely misses you.uh?* .r.##The jackal bites you but does no damage. x2uh+,d4=====-7.7uh3uhl6T _The jackal closely misses you.uhH?The jackal bites you but does no damage. x2 _The jackal closely misses you.You hit the jackal. uh?y The jackal is severely wounded.The jackal bites you but does no damage.uh"JG.ruhJ$10uhJ/-----uhJ!9.1uhRuhUm _The jackal barely misses you. x2; The jackal bites you.uh 8  You hit the jackal.uh) uh Y  You kill the jackal!uh uhr  The bat hits you but does no damage. The jackal closely misses you.uh b.r   jackaluh 8/15 --------=====2520.5uh. A _The jackal bites you.uh .b  You closely miss the jackal. The jackal barely misses you. The rat bites you.6-------1.9 _The jackal barely misses you.uh  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh28*uh{  You shape a spike launcher from a nearby wall.  The rocky spike skewers the bat.uh>r   ruh #†  You kill the bat!uh5----2----------9=uh݃20uhuh f _The rat bites you. The jackal barely misses you.uhQuh uhk$uh&^ _You are too injured to fight recklessly!uh3oq * You hit the rat.uhOK  The rat is heavily wounded.The rocky spike skewers the rat.uhR)uh †You kill the rat!The jackal bites you but does no damage.uhY----------334.3 (1.4uhuhT _The jackal closely misses you.uh&d  #.#.#....# ###.#.#.... ..#.#.#......) #.#.#.#..... . # #.#.#.#.....# ... #.##.#.#.#.#.#.# ....#+##.#.# .######....##.#.# ......†.>†....# .h. .#.? ...#####.##.uh e ! .. #.# . #$......#..⌠...⌠ #.#....> #.#####.#....< #. #.#uhsn uhgo `6=-50uhz  _The jackal bites you but does no damage. x2  Things that are here: _a rat corpse; a jackal corpseuhX" #.#.#....# ###.#.#.... ..#.#.#......## #.#.#.#....... # #.#.#.#.....#. #.##.#.#.#.#.#.#.#+##.#.#.######....##.#.#.@†.>†....#.h.uh#.#.?.#####.##. #.......#. #$......#..⌠...⌠. #.......#....> #.#####.#....< #. #.#uh-uh.Z5--6uh5uh9 _The jackal bites you. _You see here a bat corpse.uhUL+K.  #### ..## .. # .... #.##.#.#.#.##+##...........######....##.#††>†....h..######....#.?........#####.#.. #........$.⌠...⌠.......>####<uhU:h.uhU&7uh"[uh:^S _The jackal barely misses you.uhO 2*uh$  You closely miss the jackal. The rocky spike skewers the jackal.uh̭ hThe jackal is moderately wounded.The jackal closely misses you.uhƮ i3======8.7 (1.4uh+ uh9 > _The jackal bites you but does no damage.uhv N    ##  ... #  ....  .....#+## .......@# .......h†........>† ............... ........#.?.... ....#####...... .... #...... ... #$..... .. #......> <You miss the jackal.The jackal is moderately wounded.uh'J    ##  ... #  ....  .....#+## .......@# .......h†........>† ............... ........#.?.... uh&K b....#####...... .... #...... ... #$..... .. #......> <uh$U #The jackal bites you.  * * * LOW HITPOINT WARNING * * *uhV _4----30.1uh$c j _The jackal closely misses you.uh8  You hit the jackal.uhl†uh=====7-1.5Kinetic Grapneluhuh uh<<_You kill the jackal!uhkguhiuhpuhruh|uhuhuhBuhcuhJ5==uhuh,uhuh',uh-uh',uh_uhKuh:==uhuhuhI6=uhuh,uhuhg4=====uh7uh(,uh(uh9=uhZuh;uhAj7==uh]uh}S=====uhuh,uhuhw,uhuhu8===uhcuh},uhuh,uhuho,uhuh9=uh/H5=====uh uhuh2T9==uhuh,uh uh ,uh uhuh======uhuhuh10/15====uh(uh+,uh!uh,uh uh,uh#uhP==uhuh!d11=uh$uh (,uhI)uh*,uh+uh-,uh.uh02===uh1uhz3,uhp4uhb6,uhM7uhe9,uhr:uh<uhs<:==uhX=uhn?a3=uh@uh,uhAuh",uh!uh,uhuh4===uh uh ,uh uh,uhuh,uhuhP==uhTuh)b5==uhSuhuh,uhLuhl$  Things that are here:  a rat corpse; a jackal corpseuh&uh$' _uh(uh*uh,,uh.uh}>K..#.#.#......).##uh>b#.#.#.#.....####... # #.#.#.#.....# .... #.##.#.#.#.#.#.# .....#+##............#.# ........######....##.#.# uh|?.......††........>†....# ..................########........#.@................-....#####.......##.......#..... ##............. #$......#..⌠...⌠uh?&.. #.......#....> #.#####.#....< uhD@}#.# #.#.......... #. #......∩... ####.......##uhcG082.5 (51.0)uhJc==-3.5 (52uhQuh@Td _e - a scroll labelled KUNUDA QOICHELuhRB3uhBuh}EuhGuhUHuhL,uhGV... # #.#.#.#.....#  .... #.##.#.#.#.#.#.#  .....#+##............#.# ........######....##.#.#uhW .......††........>†....# ..................######## ........#................. ....#####.##....... .... ## ... #$......#..⌠...⌠. .. #.#....> uhUW#.#####.#....<. #.# #.#.... #.# #......∩B   giant cockroach (asleep)uhW #.# ##### #B# ##.....## uhW2#######uhvd14.5 (1.0)uhf+5.5 (2uhnuhqb _A giant cockroach comes into view.uhr ... #   .... #.  #...  uh?.######...  ††........>†....#  ......... #........ #.......# .... #@......# ... #$......# .. #.......#....> uhq<#.#####.#....< #.# #.# #.# uh∩ #.# uh1 #B#  uh uhQ ... #   .... #.  uhR#...  .######...  ††........>†....#  ......... #........ uhRb#.......# .... #@......# ... #$......#uhxS& .. #.......#....> #.#####.#....< #.# #.# #.# ∩ uhS#.#  #B#  uhSuhZuh]uhduhg uhgX_A giant cockroach is nearby!uhwP ... #   .... #.uhxS  #...  .######...  uh;x:††........>†....#  .........uhax  #........ uhxG#.......# .... #@......#uhx@ ... #$......# .. #.......#....>uhxL #.#####.#....< #.# #.# #.# ∩uh"y: #.#  #B# uhOy(  uhX  ... #   uh .... #.  #...  uh <.######... uh  uh6 ††........>†....#  ......... uh\ b#........ uh ^#.......# uh .... #@......# ... #$......# uh  .. #.......#....> uhN #.#####.#....< uh )#.# #.# #.# ∩ #.# uh L #B#  uh uhd uh  uhZ! uh)# f _A giant cockroach is nearby!uhH . #.##.#.#+##..............######....##††........>†......#########........#####.......### #... ⌠...⌠uhI  ...>.. #.#####< #.#..........∩###.......#B# ##.....#. ####### uhR uhGU 26.5 (1 _uhZ[ uh] R _You see here 10 gold pieces.uhǍ .#+##..............######....##††........>†......#########........####### .. #$⌠...⌠ ..>.. uh o#.#####< #.#..........∩###.......#B# ##.....#. #######.uh$ uh -7 _uhR uhf uh>...######....##††........>†......#########........uh4####### .. #$⌠...⌠ ...>.. uh#@#####.#....< #.#.....uh .....∩###.......#B# ##.....#uh.X. ####### .uhS)##uhuh=8Kinetic GrapneluhRuhuh ***B  grapneled)  The kinetic grapnel hits the giant cockroach.uh^uh_=..Buh`.uh`W4-----=uh;a 9uhguh[jj _The giant cockroach is moderately wounded.uhH4††........>†.......#########...........####..### #.......#.. #$......#..⌠...⌠uh4 .......#....>.. #.#####.#....< ......∩B# ####.......#.# ##.....# #####uh5j##. ## uh7uhiB.-90uha  The grapnel guides your strike. You hit the giant cockroach.uh2.uh-----45=1.9 (1.4Kinetic GrapneluhuhS _You kill the giant cockroach!uh(uhO uhCuhH _No target in view!uhquhDsuhyuh|H _No target in view!uh uhuhs^ _No target in view!uh^uhc`uhmguhjH _No target in view!uh,uhuhuh H _No target in view!uhmuh†uh#.....................####.#...@....#..-313.9 (22.0)#....#####.......###..........#...#..... #.......#..⌠#..... #.......#...#.....[ #.#####.#... #...... #.# #.#...uhUN #.###### #.# #..... #.# ####.. uhk!uh %F-4.9 (23uhy.uhy1- _Found a leather armour.uho_uh$suhsuh;xuhazuh9}uh}uh=uhuh,uhRuh uhЋuhuhuhuh,uhuhטuh,uh5uhGuh,uhǥuhruhz,uhuh #.#  #.# # ...  ###.### ### ######..... .. ^....#.#.######### #.# #.............# #. #..@.........##.##.# #....#.....#'##... #.#..#........######uhE #.#..#.......††..... # #........ ##.#........#.. #.#....#####.. #.#...#..... #...uhI222.9 (8.0)uh"+3.9 (9uhuhb _f - a scroll labelled VOFREF KEATIuhfuhAguhhuhluhAouhouhcs,uhjtuhtuhWuuhxuhz,uh{uhI}uhXuhuhXuhuh,uhuhruh?,uhuhwuhuhuhuhGuht,uhuh6uha,uhuhڟuhuh_uh]uhuh,uhuhuh,uh6uhDuh,uh_uhuhuh!uh'uh...###.# #......# #...#......# #...#......# ## #..#......## ..#...uhn#.. ...##.## #...#.# ## #...###.####.####@..# #+#.#...................# #.#.#....####.#####......###.#.#... #########................#.#.# uh#..^....#.#.#########.##.#.#.# #.#####.............# ##.#.#.##............##.##.#.#.#.##....#.....#'##.......#.#..#........######....##uh037.9 (14.0)uh,8.9 (15uh?uh*Z _g - a lumpy coppery potionuh 3uh& uh~ uh ,uhA Xuh uh uh; b.... #.##.... ... ....###.#  #......# #..uh ^ #......#  # #......# ## # #......## .. # #....@..##.## #uh  #.####......# #uh D ###.####.####...#..# #+#.#  .......# .# #.#.# uh  ....####.#####......###.#.#  #########........#.#.#uh= ab   bat (asleep)uhc #..^....#.#.#########.##.#.#.#..  uh #.#####.............#.##.#.#.#.. #....uh ,.##.#.#.#.#uh 240.9 (2.0)uhf +1.9 (3uh  uh V _A bat comes into view.uh b.... #.# #.... ... ....###.# #......#  #......#  #......# ##  #......## ..  #....@..##.##  #.####......#  ...#..#  ...# .#  #....  .....  #..^####.#  .#uhl  b.... #.# #.... ... ....###.# #......#  #......#  #......# ##  #......## ..  #....@..##.##  #.####......#  ...#..#  ...# .#  #....  .....  #..^####.#  .#uhGouh{ruhwuhzZ _A bat is nearby!uh b.... #.# #.... ... ....###.# #......#  #......#  #......# ## uhL #......## ..  #....@..##.##  #.####......#  ...#..#  ...# .#  #....  .....  #..^####.#  .#uh] b.... #.# #.... ... ....###.# #......#  #......#  #......# ##  #......## ..  uhE^#....@..##.##  #.####......#  ...#..#  ...# .#  #....  .....  #..^####.#  .#uh^!uhduh*huh1luht ...... .#b.... #.###.... .......###.#  #......# # #......# # #......# ## # #...@..## .. # #.......##.## # #.####......# #uhZu ###.####.####...#..# #+#.# ................# .# #.#.# ....####.########.#.# #########................#.#.# #..^....#.#.#########.##.#.#.##.#####..#.##.#.#.#. _A bat is nearby!uh){uh~22.9 (1 _uh؃uhuh- [.#.... ....... .#b.... #.###uh \#.... ........###.#  #......# # #......# # #..@...# ## # # .. # #.......##.## # uh R#.####......# # ###.####.####...#..# #+#.#uh % ................# .# #.#.# ....####.#####......###.#.# #########................#.#.# #..^....#.#.#########.##.#.#.#uh uh uh uhY ^.bbuh^ =3Kinetic Grapneluh| uhG4 ( _Found a ring mail.uh* ...###+#.#[.#..... ........ .# .. #.####....# ........###.#  #b.....#  #.@....#  #......# ##  # ..  #.......##.## #.####....# ###.####.####...#..# #+#. ................# .# #.#. ....####.#####......###.#. #########................#.#.uh+ uh &b.uh ]4--=4uh uh L _The bat hits you. The bat hits you but does no damage.uh  ..###+#.#.[.#.....# .. .# #...... #.####....# ....#..b.###  #### ........##.# #.####......# ###.####.####...#..# #+............# .#  ....####.#######uh% uh uh0 #b..uh a3----5uh;$ uh& ' _The bat hits you.uht . .#.###+#.# .[.#.....# .# .# #...... #.### #....# .... #b...###.# #@.....# #......# #......# ##  #......## ..  #.##.## #.####......# ###.####.####...#..# #+# ..........# .# #.#uh W ....####.#####......###.#uh} uh !.buh! &6uh uh  uh uhB g_The bat barely misses you. The bat hits you but does no damage.uhKB ,uhI !.buhK \4==8.3 (1.4uhQ uhUT s _You barely miss the bat. The bat hits you but does no damage.uhQ uhՕ %  uh lYou miss the bat. The bat hits you but does no damage.uh ,..buh] (9.7uh uh P _The bat barely misses you.uhZl... .# ....###+#.# .[.#.....# .# .# #...... #.### #....# .... #....###.# #.@b...# uh#......# #......# ## #.####......# ###.####.####...#..# #+#...........# .# #.#.....####.#####......###.#.uh| ,uhi&%b.uh'-500uh-uh0: _The bat hits you but does no damage.uh;  You hit the bat.  The bat is moderately wounded.uhU.b uhT5====uh&2.1 (1.4uhuhYv _The bat hits you but does no damage. The bat closely misses you.uh`5  You hit the bat.uhi!k†uhj'j503.5Kinetic Grapneluh,uh:.G _You kill the bat!uhZuh]uhbuheH _No target in view!uh,uheuhuhSH _No target in view!uh0uhH4uh!:uhN=H _No target in view!uhpuhuhպuhH _No target in view!uhZ24uh7^ _No target in view!uh=uhuhLuh@ _No target in view!uh/uhV2uh8uh8;uhyuhիuhuhuh7uh;uh@uhCuhuhIuhuhXuhN"uh $uh)uh,uhuhLuh uhuhA3uhuhLuhuhk$ _uh-,uh,uh6uhuh4P==uhuhuh uh uhA uh uhuh"uhuh(uh  .)+##.  ......# ...... #. ......... .# .......###+#.#.....[.#.....##..@.....##.#-uh6!8.5 (5.0#.#.......#.#### ##....#.....  #....###.# ###†.....# #......# #......# ##uh! #......## .. #.......##.##uh)uh&,E-9.5 (6uhJ3uh4 _uh4Found a dagger.uhߕ3uh uh!uh/uhuh,uh,uhuhuhE,uh3uhuhqJ.. #.#.. .##)+##.#. ....#.#. ..# #..#...# # #.......#... .. #......... .# #.......###+#.##.....@.#.....# ######........##. #.#.......#.###uhF\#.##....#.....#.##....###.##.####†.....#J   endoplasm (asleep)#.# #......##.# #......# ##.# #......## ..uhc{ 62.5 (3  An endoplasm comes into view.uhZ?.JJuh+3.5 (4uhuh^ _The endoplasm quivers. _You see here a +0 ring mail.uhL = .... #.#.. .##  ..J)+##.#. ....  #.......#. ..#  #........#...# #  #.......#... ..  #......... .#  #.......#  uhM A#.....@.#  ######........##.#  #.#......  #.##....#.....  #.##....###.#  #.####†.....#  #.# #......#  #.# #......#  #.#  uh ? .... #.#.. .##  ..J)+##.#. ....  #.......#. ..#  #........#...# #  #.......#... ..  #......... .#  #.......#  #.....@.# uha  ######........##.#  #.#......  #.##....# #.##....# #.####†.....#  #.# #... #.# #......#  #.#  uh uhl uhy uhT a _An endoplasm is nearby!uh .... #.#.. .##  ..J)+##.#. ....  #.......#. ..#  #........#...# # uh #.......#... ..  #......... .#  #.......#  #.....@.#  ######........##.#  #.#......  #.##....#.....  #.##....###.#  #.####†.....#  #.# #......#  #.# #......#  #.#  uhp .... #.#.. .##  ..J)+##.#. ....  #.......#. ..#  #........#...# #  #.......#... ..  #......... .#  #.......#  #.....@.#  ######........##.#  #.#......  #.##....# uhro#.##....# #.####†.....#  #.# #... #.# #......#  #.#  uhzuh}uhuhׇa _An endoplasm is nearby!uh ##... .# #.# >.... #.#....##...J)+##.#.J.... #uhrX ..# .#...# # ##...... #.......# #.###+#.# #.....[.#.....# ######........##.#  #.#.......#.### #.##....#..... #.##....###.#JJ 2 endoplasms (1 asleep)uh #.####†.....# #.# #......uhz# #.# #......#uh_l  An endoplasm comes into view.uh U.JJJuh'B4.5 (1Kinetic Grapneluhi0uh3; _Found a stone staircase leading down.uhq #### .. ###... .# #.# #>.... #.#....##....)+##.#.J.... #..J....#....# .#...# #uhW; ##...... #.......# #.......###+#.# #.....[.#.....# ######........##.# #.#.......#.### #.##....#..... #.##....###.# #.####†.....#  #.# #......#uhquh&.Juh&5uhuh-uhw  # #### .. ##... .# #.# #>.... #.#....###....)+##.#.J........#....# uh #...J....#...# ##.............###+#.....[.#.....#######........##.#.......#.###.##....#......##....######†uhd" i  The endoplasm freezes you.uh$ X2-----6uh/ uh2 % _You are frozen.uh  You hit the endoplasm.  The endoplasm is severely wounded.uhD 5=7.9 (1.4uh uh W _The endoplasm closely misses you.uh  You hit the endoplasm but do no damage.The endoplasm is severely wounded.The endoplasm freezes you.uhT 7/15 -------------9.3uhW" uhQ% g _You are frozen. The endoplasm closely misses you.uh6{ uh| uh uh ^ _You are too injured to fight recklessly!uh uh uh7& uh( ^ _You are too injured to fight recklessly!uhx uhǖ uh uhˠ ^ _You are too injured to fight recklessly!uh uh uh/ uh ^ _You are too injured to fight recklessly!uh uhw uhj uhډ ^ _You are too injured to fight recklessly!uh uhs uh uh Y _too injured to fight recklessly!uh{n uhu uh} uh uh[ uh3 uhuhpuhruh{uh˂uhuhuh:uh]uh[(uh#*uh3uh5uhEuhmuhuhuh[ X##### ..###... .# #.#>.... #.#....##uht #....)+##.#.J.... #.......#....# J....#...# # #.......#...... ......####+#[.#....#####.....##.# #.#.......#.####....#..... .##....###.#.####†.... #.uh[ uhg &.JuhG 8=--------700 _uh uh uh #### ..###... .# #.#>.... #.#....###....)+##.#.J.... #.......#....# .#...# # #...J...#...... ..........####+#[.#....#####........##.# #.#.......#.uh @###.##....#......##....###.# ####†.... #.uh uh W.J _ The endoplasm attacks as it pursues you!uhм .=1uh uhu V _The endoplasm barely misses you.uh#k/###... .# #.##>.... #.#....###....)+##.#.J.... #.......#....# .#...# # #...... J.........#....###+#[.#....#####........##.# uhpl]#.#.#.###.##....#.....##....###.###†.... #.#uhmuhu&.Juhv.-2uh}uh2uh9  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uhv #You shape a spike launcher from a nearby wall.uhrwh3----------==3uh|uhV _The endoplasm barely misses you.uh ###... .# #.# #>.... #.#....## #....)+##.#.J.... #.#....# #.#...# # #.#...... #....# #...J...###+#.# #....@[.#.....# ######.##.# #.#.#.### #.##....#.##....###.##.####†.....# #.# #......##uh .##.# #......## .uh( i  The endoplasm freezes you.uh! T5------4uh uh % _You are frozen.uhq###... .# #.# #>.... #.#....## #....)+##.#.J.... #.#....# #.#...# # #.#...... #.....# #...J...###+#.# #.....@.#.....# ######.##.# #.#.#.### #.##....#.....#.##....###.##.####†.....#    endoplasm#.# #hL37m......##.# #......# ##.# #......## .uhuh !.Juhh6=-----5uhuhpR _You see here a +0 ring mail.uh>.... #.#....##....)+##.#.J.... #.......#....# .#...# # #..... ......####+#.J[.#.....######@.......##.# #.#.#.####....#..... #....###.###†.... #...# #.....## ...##.##uh1*uhK  The rocky spike skewers the endoplasm.uhSuhrh&.uhn----------18==6Kinetic GrapneluhvuhxM _You kill the endoplasm!uh3uhvuh',uhXuhu7===uhuhƒ,uhAuhȖ,uhuh,uhUuh==4=====uh0uhouhީS8=uhڪuh@,uhDuhn,uh#uhIS=====uhuhGu9===uhnuh,uhEuh,uhuh,uhuhVuh:==uhuh|10/15==uhuh,uhiuhuhO5=====uhuh,uh*uh+11===uh/Xuhi=====uh8,uhuhO=uhuhuhFL2==uhuh,uh}Buh9 Xuhq3===uhuh,uhuh,uhuh,uhuh( uhn 9=uh!uh"uh#L4==uh*%uh|&uh&uh'uh(uh)uh*uh3-,uh.uh?1uh1j5====uh5uh<uhF ###... .# #.#  #>.... #.#....###....)+##.#.J.... #...# .#...# # ##...... #.......# #.......###+#.# #....@[.#.....# --######.#.#  #.#.......#.### #.##....#..... #.##....###.# #.####†.....#J   endoplasm (asleep) #.# #......# #.#h G0m #......# #.# # .uhP1415.3 (39.0)uhSG--6.3 (40uhZuh]uhd  .# #.#  #>.... #.#....##  #....)+##.#.J....  #.......#....#  #........#...# #  #.......#......  #.............#  #.......#  #....@[.#  ######........##.#  #.#.....  #.##....  #.##....###.#  #.####†.....#  #.# #......#  #.#   #.#  uh  .# #.#  #>.... #.#....##  #....)+##.#.J....  #.......#....#  #........#...# #  #.......#......  #.............#  #.......#  #....@[.#  ######........##.#  uhǝ#.#.....  #.##.... #.##.... #.####†.....#  #.# #.. #.#  #.#  uhڥuhuhޯuha _An endoplasm is nearby!uhd #### .. ###... #.###.# #>.... #.#....## #....)+##.#.J....#.#....# #..#...## ##.#...... #......# #.....@.###+#.# #.....[.#.....# ######........##.# #.#.......#.####.##....#.....#.##....###.# uh #.####†.....##.# #......##.# #......# #uh`uhl87.3 (1.0) _uhvuhuh # #### #.. ..##... #.###.# >.... #.#....###....)+##.#.J....#....# #....## ##..............###+#......[.#.....# ######........##.#.......#.####....#.........######†..uh uh[uh=8Kinetic Grapneluhauhuh ### ## #### #.. .. ###... #.###.# #>.... #.#....## #....)+##.#.J....#.#....# #..#...## ##.#...... #......# #.......###+#.# #.....[.#.....#######........##.##.#.......#.####.##....#.....#.##....###.##.####†uhuh !C==9uh(uhw*uh  ### ## #### #.. ..##..##.## >.... #.#....####....)+##.#.J.....#....# #.## ##............#..###+#uhi.....[.#.#######..##.# #.......#.####....#.........###uhuhb'20uhuhuhr3, ### ### #### #.. .. ###... #.###.## #>.... #.#....#####....)+##.#.J.....##.......#@...# #..#...## ##.#......##.......###.......###+#.##.....[.#.....# ######........##.##.#.......#.####.##....#.....uh;uh7<&1uhBuhDuhJJ   _You kill the endoplasm! _An endoplasm is nearby!  The helpless endoplasm fails to defend itself.  You hit  The endoplasm is severely wounded.  The endoplasm freezes you.uh_2-----2.7 (1.4uhʚuh4% _You are frozen.uh;  You hit the endoplasm.uhl%1.uh|+r62=4.1Kinetic Grapneluhr5uh7M _You kill the endoplasm!uhuhRuhuhH _No target in view!uh6uhuh uh H _No target in view!uh%uhuh]uhH _No target in view!uh0uhuh uh,#H _No target in view!uh0uhuhuhH _No target in view!uhEuhuhDuhq!C _No target in view!uhuh׈uh&uh~uhuhuh]uhuh:w uhTy uhŀ uh uh uh uh uh uh}r 3uht uhv uh{{ 3=---- _uh{ uhn~ ,uhZ uh5 ,uh uhLJ uhb i4===uh> uhӋ ,uhX uh ,uh uhC ,uh uhϗ P==uhQ uh b5==uhB uh uh ,uh} uh uhP ,uh̫ uh uh ,uhd uhN uh uhв :==uhf uh uhE ,uhѸ uh, uh uhɻ uh uh~ uh ,uh! uh uh ,uh# uhf uh uh uhU uh uh uh@ uh{ uh uh ,uhb uh uh ,uhe uh uh ,uhn uh uh ,uh8 uh uh uh uh uh uh ,uhF uhx uh ,uh; uhz uh ,uh# uh uh uhP uh uh2 uh ,uhC uh uh, ,uh uh uhY R....#....##.#.# .....#...## #.# .....#......#.# ...........##.# .....###+#.##.# uh ]...[.#.....##.# ###........##.# #.#.......#.##########.##....#.....@......r-#.##....###.###########.####†.....# #......#.# #......# #......#.# #......# ## #..#...uh #.# #......## .. #...... r   rat (asleep)#.# #.......##.## #......#.####......# #...... ###.####.####...#..# #+#.uhB %#....K.uhE 055.1 (31.0)uhp F-6.1 (32uhw uh6 S _A rat comes into view.uhc..# #.#.#.#.#[.#.#  ...#.##########  #.....@......r  ###.##########  †  #.#   #.#  ##  #.#  ..  #.#     uhAq..# #.#.#.#.#[.#.#  ...#.##########  #.....@......r  ###.##########  †  #.#   #.#  ##  #.#  ..  #.#   uh  uh8uh3uh uh" uh|L_A rat is nearby!uh5#....##.#.# #...## #.# #......#.# ##.# ###+#.##.# [.#.....##.# .##.#  #.#.#.##.##....#......r.  #.##....###.##.####†.....# #......#uh[#.# #......# #.#.# #......# ## #..#.#.# #......## .. #.#.# #.##.## #.#.####......# #..####.####...#..# #+#.#....K.uhMuh87.1 (1.0) _uh$uhuh a#....##.#.# #...## #.# #......#.# ##.# ###+#.##.# [.#.....##.# .##.# #.#.#.#. #.##....#.r.h #.##....###.#. #.####†.....# #......#. #.# #......# #. #.# #......# ## #..#. #.# #......## .. #.h   jackal (asleep) #.# #.##.## #.r   rat (asleep)#.####......# #. #.####.####...#..# #+#.#....K.uh uh &8uh5! uh$ Y _A jackal comes into view.uhr C#....##.#.# #...## #.# #......#.# ##.# ###+#.##.# [.#.....##.# .##.# .#.#.#.# .##....#.r.h. .##....###.#.# .####†.....# #......#. .# #......# #. .# #......# ## #..#. .# #......## .. #. .# #.##.## #.#.####......# #. uhs [.####.####...#..# #+#.#....K.uh{ _  The jackal barks! The rat squeaks loudly. You hear a bark!uh| uh r.h.hruh G===9Kinetic GrapneluhN uhՍ - _You hear an angry hiss.uh #....##.#.# #...## #.# #......#.# ##.# ###+#.##.# .#.....##.# ##.# #.#.#.#. ##....#.r.h. ##....###.#.#. ####†.....# #......#. # #......# #.# # #......# ## #..#......# # #......## .. #. # #.##.## #.##.####......# #.# ####.####...#..# #+#.#....K....#uh uh= uh- uh 4rh..uh 1---60uh uh+ uhwy uhMz W=--1.5 (1.4uh uh' _You closely miss the rat. The rat closely misses you.uh uh (2.9uhC uh1 u _You closely miss the rat. The rat bites you but does no damage.uh 5  You hit the rat.uhr uhU h.  You kill the rat!uho a3----64.3uh} uh + _The jackal bites you.uh:  You barely miss the jackal.The jackal bites you but does no damage.uh ll   frilled lizard (wandering)The jackal closely misses you.uh c4==--5.7uhX uh: a _A frilled lizard comes into view.uhu uhUz uh.|  You barely miss the jackal. The jackal barely misses you. The jackal bites you.uh .#hlh 2 jackals (1 wandering) 3--7.1uh uh Y _A jackal comes into view.uh   You closely miss the jackal. The jackal bites you.uh uh b.h.uh M10------uh !8.5uh^ uh > _The jackal bites you but does no damage.uh]  You closely miss the jackal.The jackal barks! You hear a shout!uhr^uh_uhri4 h..lhl   frilled lizardThe jackal barely misses you. x2uh"jo11=---==9.9uhpuhs8 _The frilled lizard hisses angrily.uh|8  You hit the jackal.uh,uh,uh..l.   jackaluh;75--71.3uhuhJ _You kill the jackal!uhJ*uh34l.uh3C--2.7uh.:uhq= _You closely miss the jackal. The jackal barely misses you. x2uhʤuhuh&  uhsYou closely miss the jackal.A hobgoblin comes into view.uhtuhol.gg   hobgoblinl   frilled lizarduh(4.1uhFuh _The jackal misses you. The jackal barely misses you.uh.uh[8 g.  You hit the jackal but do no damage. The jackal barely misses you.uh9v2===5.5uh*@uhfCL _The jackal misses you.uh  You hit the jackal.  The jackal is heavily wounded.6.9uh-uh _The jackal barely misses you. The jackal closely misses you.uh8  You barely miss the jackal.The jackal is heavily wounded.uh9(8.3uh>uhFAW _The jackal closely misses you. x2uhX  You hit the jackal.  The jackal is almost dead.The jackal bites you but does no damage.uh$t3===9.7uhLuhS _The jackal barely misses you.uhY  You closely miss the jackal.The jackal is almost dead.uhc10----81.1uh$uh'+ _The jackal bites you.uhO  You closely miss the jackal.The jackal is almost dead.2.5uhuh _The jackal barely misses you. The jackal closely misses you.uh  You hit the jackal but do no damage.The jackal is almost dead.uh9/15 ------3.9uhr uhi _The jackal barely misses you. The jackal bites you.uh8  You hit the jackal.uht,uh(k lg.g   hobgoblinl   frilled lizard  You kill the jackal!uh1835.3uhfuhF _The frilled lizard bites you but does no damage.uhs>6.7uh uh  _You miss the frilled lizard. The frilled lizard barely misses you.uh)uh%q10/15==8.1uhψuh _You barely miss the frilled lizard. The frilled lizard barely misses you. x2uhi  You closely miss the frilled lizard.uh(9.5uhuhF _The frilled lizard bites you but does no damage.uhcz  You barely miss the frilled lizard.90.9uh=uh9F _The frilled lizard bites you but does no damage.uhh  You barely miss the frilled lizard.uh(2.3uhuh0I _The frilled lizard bites you but does no damage. x2uh  You miss the frilled lizard.11===3.7uhuhF _The frilled lizard bites you but does no damage.uh:  You closely miss the frilled lizard.The frilled lizard bites you but does no damage.5.1uhauhp\ _The frilled lizard closely misses you.uh{  You hit the frilled lizard.  The frilled lizard is moderately wounded.uh|(6.5uhfuhF _The frilled lizard bites you but does no damage.uhv@  You hit the frilled lizard.uh>uh Dg.uh ~2===77.9uh uh R _You kill the frilled lizard!uh1 ;  You hit the hobgoblin.uh g†uh j959.3Kinetic Grapneluh• uhR M _You kill the hobgoblin!uh uh8 uh uh H _No target in view!uhg 4uh5 ^ _No target in view!uh^ uhK uha uh H _No target in view!uhl uhUn uht uhav H _No target in view!uh^ uh uh ^ _No target in view!uhR uhS uh)Y uh[ C _No target in view!uh uh uh uh uh'Q uh\U uhV uhY uhz uh uh^ uh uhRuh SuhWuh Zuhuhduhuhuh3uh uh uh}uhuhuhuhwuh*uhruh4 uhuuhuhuhuh3uhuhuh̵| _uhuhVi3===uhuh<,uhźuh@,uhݼuhs,uhuhuhc9=uhuhauhE4==uhGuh,uhuhy,uh9uh,uhuhuh!uh-y5====uhQuh,uh uh` _ Items here: ††††.uh5 _uh{uhuh..##.#.# .## #.# ....#.# ##.# #+#.##.# ...##.# ##.# # .....#.###.#.# ...#....†.@......>-513.3 (14.0) ...###.###.#...uh†.....# #......#... ......# ## #..#......##......## .. #..........##.## #...# #.####......# #...#.####...#..# #+#.#....K....#uhuhF-4.3 (15uhOuh}; _Found a stone staircase leading down.uh;v3uhwuhxuhzuhV{:==uhsXuh2uhuh,uhuhuhU,uhuh2uhȎ,uhuhjuh,uhuhJuhuh@# # .## .... .. # .# .... .#.# .. .# #..# .#.#.### ..# .......# ... ......## #.####......# #.#..###########.#.##.#+# ........†........>..+ .###########.#....#.# .# ...#......#... uh..# .....#......b..# b   bat (wandering) .# ##.....#..#......## .## ..'.....#......... ..##.###.....#.........#uh220.3 (6.0)uh+1.3 (7uh8uhV _A bat comes into view.uhz.# .... .. # .  .... .#.# ..  #..# .#.#.##  ..# .......  ... ......#  #.####.......  #.#..@....... .#.##.#+#... †........>..+ #.#....#.#  ...#......#...  ......b..#  ##........##  ........  uhۙ.# .... .. # .  .... .#.# ..  #..# .#.#.## uhq ..# .......  ... ......#  #.####.......  #.#..@....... .#.##.#+#... †........>..+ #.#....#.# ...#......# ......b..#  ##.......uh-R ......uhuhuh5uhZ _A bat is nearby!uh z.# .... .. # .  .... .#.# ..  #..# .#.#.##  ..# .......  ... ......#  #.####.......  #.#..@....... .#.##.#+#... †........>..+ #.#....#.#  ...#......#...  ......b..#  ##........##  ........  uh 2.# .... .. # .  .... .#.# ..  #..# .#.#.##  ..# ....... uh  ... ......#  #.####.......  #.#..@....... .#.##.#+#... †........>..+ #.#....#.# ...#......# ......b..# uh ##....... ......uhr! uh# uh++ uh2, Z _A bat is nearby!uh o.# .... .. # .  .... .#.# ..  #..# .#.#.##  ..# .......  ... ......#  #.####.......  #.#..@....... .#.##.#+#... uh †........>..+ #.#....#.#  ...#......#...  ......b..#  ##........##  ........  uh.# .... .. # .  .... .#.# ..  #..# .#.#.##  ..# .......  ... ......#  #.####....... uh #.#..@....... .#.##.#+#... †........>..+ #.#....#.# ...#......# ......b..#  ##....... ......uhT uh'#uh%uh+uhL6 # .# # .... ....# .. # .... #.#.#... # uhQ7p#..# #.#.#.### # ..# #........ # ... #......## # #.####.. # #.#.... ###########.#.##@#+#... ......†........>..+ ###########.#....#.# # ...#......#... uh7# .....#......b..# # ##.....#..#......# ## ..'.....#............###.....#.........#... _A bat is nearby!uhK9uh9uh9uhx?1.uh&C22.3 (1 _uhAHuhsJuh[?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) uh [?25l[?1cuh!quituh:  --more--uh,uhInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn) Scrolls (go to first with ?) uhD e - a scroll of vulnerability {unknown}f - a scroll of amnesia {unknown} Potions (go to first with !)  c - a potion of magicg - a potion of cancellation {unknown}uh Goodbye, Faucheur.23 Faucheur the Tinkerer (level 2, 15/15 HPs)Began as a Gargoyle Forgewright on Oct 14, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:01:00 (498 turns). Best Crawlers - Seeded1. 8357906 synecdoche GrEE-27 escaped with the Orb2. 3452152 stairs MfFi-27 escaped with the Orb3. 3038279 williamsto MDFi-27 escaped with the Orb4. 2384189 PhDFreak FoSh-27 escaped with the Orb5. 2107178 Snazzyish GrEE-27 escaped with the Orb6. 2089141 Snazzyish MiFi-27 escaped with the Orb7. 1995115 stinkchink DrGl-27 escaped with the Orb8. 1839544 StubbyHors MiFi-27 escaped with the Orb9. 1645322 KaBOOMeran MiFi-25 escaped with the Orb  10. 1566954 stinkchink CoHu-27 escaped with the Orb  11. 1202509 synecdoche MiFi-27 succumbed to poison (dark miasma) (Zig:17)  12. 922314 Faucheur DgHu-27 succumbed to a putrid mouth's dark miasma (Tar:513. 713450 stinkchink TrFi-27 slain by an Orb Guardian (Zot:5)  14. 682813 Bystandard MiBe-27 engulfed by a green draconian monk's poison gas  15. 670093 NBKilla MfSh-27 slain by a bennu (Tomb:3)uh4uhFuhN? [?25h[?0c [?1051l[?1052l[?1060l[?1061l