I:j  Player: Firestorm Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.15:03:37.ttyrec Time: (1782227017) Tue Jun 23 15:03:37 2026 K:jE [?1051l[?1052l[?1060l[?1061hK:jV)0[?7h[?25l[?1cK:j%K:j K:jRkWelcome, Firestorm. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelpL:jGL:j L:j{#Welcome, Firestorm the Tengu. Please select your background. WarriorAdventurerMage a - Fighter i - ArtificerL:j#q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - WandererL:j#s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandL:j$Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist L:jA$f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - EnchanterL:jl$x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist L:j$Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended backgroundL:j$ * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species L:j$? - HelpM:jqM:jM:j^Firestorm the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockM:j3r#. #.. ..###.###.###.##.P.............P~P...........P~~~P.........P~~≈~~P..?....P~~≈≈≈≈~P.....P~≈≈≈≈≈≈≈~P.@.P~~≈≈≈≈≈≈≈P.....P~≈≈≈≈~~P.......P~≈≈~~P.........P~~~P...........P~P.............P..#####.#######.. ..#Welcome, Firestorm the Tengu Air Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.M:jaPress ? for a list of commands and other information.  Found a scroll labelled BUICECZ JOEKAO.M:jq _Found a staircase leading out of the dungeon.N:jI1Editing macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsN:jU [?25h[?0c[?25l[?1cN:j6W eCurrent macro for 1: [none] Input new macro for 1: Input a key sequence. Use \{n} to enter keycode n. [esc] for menuO:j" &zO:j &aO:j &.O:j Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  1 - za. Created macro '1' => 'za.'. O:j !Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsO:j O:j O:j Firestorm the Gusty#. #.. ..Tengu###.###.###.##.Health: 10/10 ========================P.............PMagic: 4/4========================~P...........P~AC: 2Str: 8~~P.........P~~EV: 11Int: 15≈~~P..?....P~~≈SH: 0Dex: 14≈≈≈~P.....P~≈≈≈XL:  1 Next:  0% Place: Dungeon:1≈≈≈≈~P.@.P~~≈≈≈Noise: ---------  Time: 0.0 (0.0)≈≈≈≈P.....P~≈≈≈-) Nothing wielded≈~~P.......P~≈≈:j ^8HCast: Shock~~P.........P~~~P...........P~P.............P..#####.#######.. ..#Welcome, Firestorm the Tengu Air Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information.  Found a scroll labelled BUICECZ JOEKAO. _Found a staircase leading out of the dungeon.O:jI O:j O:jk O:jj O:j4O:jO:j,> _Unknown command.P:j>3P:jBP:jh 26  _P:j ..  #. .# ## #. #.. ...####.###.###.##.#P....P#~P...........P~#~~P.........P~~#≈~~P..@....P~~≈#≈≈≈~P.....P~≈≈≈#≈≈≈≈~P.<.P~~≈≈≈#≈≈≈≈P.....P~≈≈≈#≈~~PP~≈≈#~~PP~~#~P...........P~#P.............P...#####.#######P:j+2.0 (2P:j511 3.0 (3P:jP:jd _c - a scroll labelled BUICECZ JOEKAOP:j+P:jR,P:j.P:jk2P:j76P:j*; 26  P:jE?,P:j5AP:j7CP:jGP:jcGP:jIP:jKP:jΡ P:j,P:jP:jS11 P:j? _You now have 1 gold piece.P:jP:j_ 26  P:jP:jVP:j ,P:jP:jP:j*JP:jP:j,P:jeP:jP:j8P:jP:jP:jP:jP:j!P:jP:j{P:j,P:j$P:jP:jP:jP:jP:jQ/  You encounter an endoplasm and a ball python. #.#   #### ##.##   #.. ...  ### ####.# #.#   ##.###.##.#####.######   #.#...................   ##.###.##.########.###   #.######.# #.# #   #...@.##.# ####.###   #####.##.# #P......   .##.# #~P.....Shock   P:j/J##.# #~~P....   .##.# #≈~~P...   .##.# #≈≈≈~P.. J   endoplasm (asleep)   S# #≈≈≈≈~P. S   ball python (constriction, asleep)   .# #≈≈≈≈P..  #≈~~P...P:jT=/6.0 (33.0)P:jGk  7.0 (34 _P:jIP:jKP:jkP:j,o1P:jYtP:jC}d _There are monsters nearby!P:jIR  #.#  #### ##.##  #.. ...  ###  #.#  #.#................. ##... #.######.# #.#  #...@.##.# ####. #####.##.# #P... .##.# #~P... J##.# . .##.# . .##.#  S#  .# P:j\ #.# #### ##.## #.. ...  ###  #.#   #.#................. ##... #.######.# #.#  #...@.##.# ####. #####.##.# #P... .##.# #~P... J##.# . .##.# . .##.#  S#  .#  _There are monsters nearby!P:jA  #.#  #### ##.##  #.. ...  ###  #.#  #.#................. ##... #.######.# #.#  #...@.##.# ####. #####.##.# #P... .##.# #~P... J##.# . .##.# . .##.# P:j6 ] S#  .# P:j_ j#.# #### ##.## #.. ...  ###  #.#   #.#................. ##... #.######.# #.#  #...@.##.# ####. #####.##.# #P... .##.# #~P... J##.# . .##.# . .##.#  S#  .# P:j d _There are monsters nearby!Q:j^ #.#Firestorm the Gusty  #### ##.##Tengu  #.. ...Health: 10/10 ========================  ### ####.# #.#Magic: 3/4==================------  ##.###.##.#####.###### AC: 2Str: 8  #.#................... EV: 26 Int: 15  ##.###.##.########.### SH: 0Dex: 14  #.######.##.# # XL:  1 Next:  0% Place: Dungeon:1  #...@.##.# ####.### Noise: ---------  Time: 37.0 (0.0)  #####*##.# #P...... -) Nothing wielded Q:je[11d Q:jγ*##.# #~P..... Cast: Shock  *##.# #~~P....  .##.# #≈~~P...  .##.# #≈≈≈~P.. J   endoplasm  S##≈≈≈≈~P. S   ball python (constriction, asleep)  .##≈≈≈≈P..  #≈~~P...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded.Q:j;&J.Q:jA".Q:jmS#11 =8.0 (1  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.Q:jLX #.#  Firestorm the Gusty #### ##.##  Tengu #.. ...  Health: 10/10 ======================== ### ####.# #.#  Magic: 2/4============------------ ##.###.##.#####.###### AC: 2Str: 8 #.#................... EV: 11Int: 15 ##.###.##.########.### SH: 0Dex: 14 #.######.# #.# # XL:  1 Next:  0% Place: Dungeon:1 #...@.##.# ####.### Noise: =--------  Time: 38.0 (0.0) #####.##.# #P...... -) Nothing wielded .##.# #~P..... Cast: Shock .##.# #~~P.... .##.# #≈~~P...Q:jX[1K .##.# #≈≈≈~P.. J   endoplasm S# #≈≈≈≈~P. S   ball python (constriction, asleep) .# #≈≈≈≈P.. #≈~~P...Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.#.# #### ##.## #.. ...  ###  #.#   #.#................. ##...  #.#   ####. #####*##.# #P... *##.# #~P... .##.#Q:jY"[m . .##.# . .##.# S   ball python (constriction, asleep) S#  .# Q:jMS.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!Q:jQk..S)Q:j329.0 (1Q:jgQ:j5 _The ball python hisses angrily.Q:j1g #.#Firestorm the Gusty  #### ##.##Tengu  #.. ...Health: 10/10 ======================== Q:jgW ### ####.# #.#Magic: 1/4======------------------  ##.###.##.#####.###### AC: 2Q:jghStr: 8  #.#................... EV: 11Int: 15  ##.###.##.########.### SH: 0Dex: 14  #.######.##.# # XL:  1 Next: 20% Place: Dungeon:1 Q:jh Q:jh#...@.##.# ####.### Noise: =--------  Time: 39.0 (0.0)  #####*##.# #P...... -) Nothing wielded Q:jh *##.# #~P..... Cast: Shock  Q:ji*##.# #~~P....  Q:j9i*##.# #≈~~P...  Q:jaiD*##.# #≈≈≈~P.. S   ball python (constriction)  .##≈≈≈≈~P. Q:ji_ .##≈≈≈≈P..  Q:ji#≈~~P...Casting: Shock (safe; 7% risk of failure)  Q:jjTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.Q:j nS.S.Q:jn)..Q:j1,40.0 (1Q:jQ:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python. _The ball python is severely wounded.Q:jN  #.#  Firestorm the Gusty #### ##.##  Tengu #.. ...  Health: 10/10 ======================== ### ####.# #.#  Magic: 0/4------------------------ ##.###.##.#####.###### AC: 2Str: 8 #.#................... EV: 11Int: 15 ##.###.##.########.### SH: 0Dex: 14Q:j  #.######.# #.# # XL:  1 Next: 20% Place: Dungeon:1 #...@.##.# ####.### Noise: =--------  Time: 40.0 (0.0) #####.##.# #P...... -) Nothing wielded .##.# #~P..... Cast: Shock .##.# #~~P.... Q:j? I.##.# #≈~~P... Q:jf .##.# #≈≈≈~P.. S   ball python (constriction) .# #≈≈≈≈~P.Q:j T .# #≈≈≈≈P.. Q:j #≈~~P...Casting: Shock (safe; 7% risk of failure)  Q:j MConfirm with . or Enter, or press ? or * to list all spells.Q:j Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineQ:j Aim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python.Q:j T#.# #### ##.## #.. ...  ###  #.#   #.#................. ##...  #.#   ####. #####*##.# #P... *##.# #~P... *##.# Q:j . .##.# . .##.#  .#   .#   Q:jf ...31.0 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python!Q:j   Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.Q:j  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.R:j!e _You don't have enough magic to cast this spell.R:jI%asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R:j..i  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.R:j 26  _R:j:R:jBR:jR:jR:jR:jR:jR:jR:jnd1======R:jR:jcR:jR:jmR:j,R:j^R:j2,R:jR:j%R:j>======R:jf R:j9 R:j R:j R:j> R:jN2======R:j>======R:j3============4======onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Magic restored.:j7m======R:jXXR:jR:jXR:j,R:jR:jR:jR:jR:jgR:jy R:j4XR:j,R:j?R:jR:jG,R:jR:jR:j;R:j=R:jIZR:j4d #.###.#.##~P........... #........#P............ #####.##....#####.##### #.# #... ..# #.# ##  #.# #.# #  #.##.#####  #.@....... - ####.#####  # R:jyj1108.0 (67.0)R:jin[11 -9.0 (68R:jrR:jud _d - a scroll labelled ENWOLIO WY KIFR:j3R:jLR:jIR:j+p#.###.#.##~P.P#........#P.#####.##....#####.##.# .#... ..# #.# .# ## #.# .##.# .# #.##.##.0.0)####.#.# .#(#.### 26  10.0 (1 _Found 4 poisoned darts.R:jFR:jR  You see here 4 poisoned darts. _11  _You now have 10 gold pieces (gained 9). 26  R:j(R:jR:jR:jR:joR:jmR:jSR:j R:jR:jR:j̥R:j}R:jR:jƩR:jʪR:j~R:jMR:jOR:j0R:jR:jR:j״R:jŵR:jxR:jR:j޿f  You encounter a quokka.R:jv##(##..##.###.##.# #.# R:jH#.# #.######### R:j#.......@.# ##### Shockr.R:jQn.r   quokka (asleep)R:j j31.0 (21.0)r.R:jvNrR:j'?  R:j,2.0 (22 _R:j}R:jR:j  ##(# Firestorm the Gusty #..#R:j  Tengu #.## Health: 10/10 ======================== #.# Magic: 3/4==================------ #.#R:j  AC: 2Str: 8 #.# EV: 26 Int: 15 #.# SH: 0Dex: 14 #.######### XL:  1 Next: 30% Place: Dungeon:1 #.......@.# Noise: ---------  Time: 132.0 (0.0) #########r#R:jA  -) Nothing wielded .# Cast: Shock R:j 8.# .# .. r   quokka R:j ## _You encounter a quokka.R:j Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)R:j  ##(# #..# #.## #.# #.# #.# #.#    .# .# .# .. ## 11 Contam: 10% 3.0 (1R:j   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit) _You miscast Shock. Nothing appears to happen.R:j#  ##(# Firestorm the Gusty #..# Tengu #.## Health: 10/10 ======================== #.# Magic: 2/4============------------ #.# AC: 2R:j BStr: 8 #.# EV: 11Int: 15 Contam: 10%  #.# SH: 0Dex: 14 #.######### XL:  1 Next: 30% Place: Dungeon:1 #.......@.# Noise: ---------  Time: 133.0 (0.0)R:j,  #########†# -) Nothing wielded .#R:j  Cast: Shock .# R:j &.# .. r   quokka ##R:j?  _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 7% risk of failure)  R:jz MConfirm with . or Enter, or press ? or * to list all spells.R:j Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka.R:j  ##(# #..# #.##R:jP  #.# #.# #.# #.#R:j /  R:jى ] *# R:jx *# .# .#R:j U .. ## R:j @†.R:j" j5=4.0 (1ShockR:j& R:j)   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka. _You kill the quokka!R:j9 _R:j<  26 R:j= R:j> R:j? R:j? R:jfB BR:jC ,R:j#D R:jE R:jyF 98% R:jF R:jYH R:jH 76R:jiI R:jJ R:j K 74R:j>L R:jeM R:jM Z3======2R:jN R:jO M1R:jP R:jA]   _Your magical contamination has completely faded away.======R:j+^ R:jm R:jo ,R:j| XR:j |4======R:jJ R:j R:jX R:j΂ R:j; R:jk R:j R:j) R:j b  You see here a quokka corpse.R:jo R:j  _R:j R:j R:jp R:jf >======R:jŒ R:j+ R:j #.# #.# #.# #.##########.........##########†# #.# #.#  #@# R:j -58.0 (24.0) #....)...######### R:jح R:j% -9.0 (25 _Found a falchion.R:j  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S:j<S:j S:jѣS:j? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S:j~3  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S:j2  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S:j̬ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S:jqS:jwS:j  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T:jv T:j z U  T:j| T:jV ,T:j& _T:j T:jo T:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You see here a +0 falchion. _T:j pT:j T:ju T:j T:j4 T:j ,T:j/% /   .##############$...#.........@.......#.###############.# #.# #######.# ).......# #########85.0 (2611 6.0 (27 _e - a scroll labelled WAKLUMAUNU:j 3U:j` U:jQ U:jsu 26  U:jqnU:j XU:jU:j,U:jU:j !U:j"U:jf#U:j$U:j(Q11 U:jt< _You now have 24 gold pieces (gained 14)...#. .##. .##> #.###. #...###.##.....#. #!#........ #..92.0 (6.0)##############.......##...................###.##############...##  #.# ####  #.#.# .....# ######U:jLEU:jHm 26  3.0 (7U:jMU:jR; _Found a stone staircase leading down.U:jV  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U:jU:j(1U:jr6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U:j  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U:jU:j U:j{U:j  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U:j]'    _U:jg  #.# ...  #.# .# #.# .# #># #.## #.# #...## #.##.....#. #@#........ #... ##############.......# #...................## #.##############...## #.#####  #.# #####.# ......#4.0 (111 5.0 (2onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _U:jk Bf - a gluggy blue potionU:jٌ  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U:jx  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U:j|#  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U:j 2  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U:j U:j U:j U:j U:j U:j  26  _U:j' U:j U:j U:j U:j U:jh U:j$ U:j U:j U:j- U:j U:jt U:j U:j U:j U:j U:j=' .) .# .. .# ....  .#.### .....  ...# ##.######...# ........@...# 204.0 (9##.####.###.#  #.# #.#  #># ##.## #.###...## #.##.....#.# #.#........# #..........# ############.......##U:j U:j/5.0 (10.0)U:jU:jkonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. U:j;_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a long sword.U:jg  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U:j0U:j71V:jV:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V:j׻  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V:jgV:j͆V:j\V:jAB  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. V:j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)V:jC   _V:jLHXV:jJV:j M,V:jMV:jOV:jR,V:jRV:jUV:jWV:jnXV:j(ZV:j]V:j`,V:jQaV:j-cV:jdV:jheV:jfV:jrjV:jUlV:jlV:jmV:jypV:jrV:jrV:jsV:juV:jwV:jxV:jyV:j~|V:j)~V:j~V:jV:jV:jV:jV:jV:jAV:jV:jhV:jV:jV:jV:jV:j,V:j\V:jV:j˝V:j'V:j՞V:jkV:j+V:jV:jeV:jܥV:jV:jߧV:j0V:j'V:j^,V:jyV:jtV:j,V:jrV:jV:jV:jV:jV:jV:j;V:jV:jV:j3V:jkV:jV:j&V:jV:jV:jV:j@V:jV:jV:jV:jMV:jV:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a ball python.V:jS^....P~ ...P~~#S. ..P~~≈#.. .P~≈≈≈#.# #.# P~~≈≈≈#.# #.# .P~≈≈≈#.# #.# ..P~≈≈V:j3P#.# #.# ...P~~ #.# #.# ....P~ #@# #.# .....P #.#######.# ###### #.........#Shock #########.##### #..)..# #.....#S   ball python (constriction, asleep) ##....# #.#.##### V:jE#........V:j-31.0 (26V:jk  2.0 (27 _V:j,V:jO....P~Firestorm the Gusty ...P~~#*.Tengu ..P~~≈#*.Health: 10/10 ======================== .P~≈≈≈#*# #.#Magic: 3/4==================------ P~~≈≈≈V:jP#*# #.#AC: 2Str: 8 .P~≈≈≈#*# #.#EV: 26 Int: 15 ..P~≈≈#*# #.#SH: 0Dex: 14 ...P~~#*# #.#XL:  1 Next: 50% Place: Dungeon:1 ....P~#@# #.#Noise: ---------  Time: 232.0 (0.0) .....P#.#######.#-) Nothing wielded #######.........#Cast: Shock#########.######..)..##.....#S   ball python (constriction)##....##.#.######........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineV:juQAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded.V:jG.SV:j8.....V:j:11 =3.0 (1V:jV:j  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.V:j....P~ Firestorm the Gusty ...P~~ #.. Tengu ..P~~≈ #.. Health: 10/10 ======================== .P~≈≈≈ #.# #.#  Magic: 2/4============------------ P~~≈≈≈ #.# #.#  AC: 2Str: 8 .P~≈≈≈ #.# #.#  EV: 11Int: 15 ..P~≈≈ #.# #.#  SH: 0Dex: 14 ...P~~ #.# #.#  XL:  1 Next: 50% Place: Dungeon:1 ....P~ #@# #.#  Noise: =--------  Time: 233.0 (0.0) .....P #.#######.#  -) :j;!9;49mNothing wielded ###### #.........#  Cast: Shock #########.#####  #..)..#  #.....#  S   ball python (constriction) ##....#  #.#.##### #........Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python.V:j;% #.. #*. #*# #.#  #*# #.# V:j% #*# #.#  #*# #.#  #*# #.#  #@# #.#    #.........#  V:j"&. #..) #.....#  ##.... #.#.  V:jT&b#.... V:j:......V:jqb64.0 (1ShockV:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (severely wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python!V:jV:j.V:jV:j. 26  V:j3======V:j˧======V:jxXV:j`4======V:jT======V:j<V:j##.   ......> ##.## # ##.....!# ... #.##......# ##.##..#......# ....P.......## ..P~....... V:j<..# P~~≈.# -59.0 (25.0)P~≈≈≈# P~~≈≈≈# #. .P~≈≈≈.# #.# ..P~≈≈#.#V:j.# ...P~~#.#.# ....P~#.#.# .....P#.#######.# #######.........#V:jV:jG-60.0 (26V:jV:j; _Found a stone staircase leading down.V:j  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V:jW  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V:jV  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V:j V:jE V:j V:jv   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V:jM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:j5  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W:jW   _W:ja\BW:j]W:j`W:joW:j؏W:j #..  #.#  # ##.##  #. ##...## # #.##.....##. #........>.> # # ##.....! ###.##....4.0 (4.0) #. ....#..... .P ..........##### P~ ###............ ~~ ##...#####.## ~≈ #..## ≈≈ #.## ≈≈ #.# #.# ≈≈ W:jQ#.# #.#W:j+W:j+5.0 (5W:jW:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. W:jV_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found an escape hatch in the floor.W:j  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:jGW:jW:j W:j W:jc_You can't see any susceptible monsters within range! (Use Z to cast anyway.)W:jm  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:j-W:jDW:jTM  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W:jvk  W:jW:j/,W:j_-$ _W:jFnW:j#. #..  #.# # ##.## #. ##...## # #.##.....##.#  #........>.># # ##.....@#  ###.##......##  ....###  ..........##### ###............ ##...#####.## #..## #.## 7.0 (211 8.0 (3onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: :j;49mShock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _j - a green potionW:j  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:jW:jW:jW:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W:j  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:jv W:j W:j W:j̣   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W:jy I 26  _W:ju onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is a stone staircase leading down here.W:j ( _  There is an escape hatch in the floor here. _W:j W:j ,W:js W:j; W:j ,W:jD W:j\ W:j W:jK W:j W:j W:j W:j W:j W:j W:j ,W:j W:j] W:j ;11 W:j] W:j0  W:jy G_You now have 34 gold pieces (gained 10).W:jU W:j _ 26  W:jz W:j W:j XW:j5# JW:j|, W:j0 x  You encounter a ball python and a goblin.W:jF? * ## .# g. .#  .#####. #####....... #...@.....# #.###..##.# ##.####.# S.#Shock ........# .....####.# #.##.#......# .. #g   goblin (asleep)#.####.# ...S   ball python (constriction, asleep)# ##.## #.# .###. ##...###.#W:jO 085.0 (17.0)W:j#Q k  6.0 (18 _W:jAY W:j^ W:j 4Firestorm the GustyTengu##Health: 10/10 ========================.#Magic: 3/4==================------g.AC: 2Str: 8.#EV: 26 Int: 15.#####.SH: 0Dex: 14#####.......W:j> XL:  1 Next: 60% Place: Dungeon:1#...@.....#Noise: ---------  Time: 286.0 (0.0)#.###*.##.#-) Nothing wielded##.####.# *.#Cast: Shock........# ....##.####.# #.##.#......# .. #W:jţ Fg   goblin (asleep)#.####.# ...S   ball python (constriction)# ##.## #.# .###. ##...###.#Confirm with . or Enter, or press ? or * to list all spells.W:j Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  W:j tThe zap hits the ball python.  The ball python is moderately wounded.W:j>* 8S.W:jk1 W:j7 ;11 ==7.0 (1W:jd; W:jE?   Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.W:j0CFirestorm the GustyTengu##Health: 10/10 ========================.#Magic: 2/4W:jt1============------------g.AC: 2Str: 8.#EV: 11Int: 15.#####.SH: 0Dex: 14#####.......XL:  1 Next: 60% Place: Dungeon:1#...@.....#Noise: ==-------  Time: 287.0 (0.0)#.###*.##.#W:j2}-) Nothing wielded##.####.# ..#Cast: Shock........# ....##.####.# #.##.#......# .. #g   goblin (asleep)#.####.# ...W:j2S   ball python (constriction)# ##.## #.# .###. ##...###.#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineW:j2Aim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.X:jMSConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.  The ball python is heavily wounded.X:ji8/10 ------8.0 (1X:jLX:js _The ball python barely misses you. The ball python bites you.X:jD ## .# g. .# .#####.  #####.......  #...@.....#  #.###S.##.#  .# ..#  .# ....  .# #.##.  .# .. #  .# ...  # ##.## #.# .##  #. .#X:jH ## .# g. .# .#####.  #####.......  #...@.....#  #.###S.##.#  .# ..#  .# .... .# #.##. .# .. #  .# ...  # ##.## #.# .##  #. .X:jc- _There are monsters nearby!X:j,  Firestorm the Gusty  Tengu ## Health: 8/10===================----- .# Magic: 1/4======------------------ g. AC: 2Str: 8 .# EV: 11Int: 15 .#####.  SH: 0Dex: 14 #####.......  XL:  1 Next: 60% Place: Dungeon:1 #...@.....#  Noise: =--------  Time: 288.0 (0.0) X:j6]#.###†.##.#  -) Nothing wielded ##.####.# ..#  Cast: Shock ........# ....  ##.####.# #.##.  #......# .. #  g   goblin (asleep) #.####.# ...  S   ball python (constriction)  # ##.## #.# .##  #. ##...###.#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 72% to hit)  The zap hits the ball python.X:j) ## .# g. .#       #.###*.##.#  .# ..#  .# .... .#  .# .. #  .# ...  # ##.## #.#   #. .X:jU,†X:j`379.0 (1X:jAcX:jYfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python!X:jaFirestorm the GustyTengu##Health: 8/10===================-----.#X:jRMagic: 0/4------------------------*.AC: 2Str: 8*#EV: 11Int: 15*#####.SH: 0Dex: 14#####*......X:j'XL:  1 Next: 70% Place: Dungeon:1#...@.....#Noise: =--------  Time: 289.0 (0.0)#.###†.##.#-) Nothing wielded##.####.# ..#Cast: Shock........# ....##.####.# #.##.#......# .. #g   goblin#.####.# ...# ##.## #.# .###. ##...###.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is moderately wounded.X:jrB.g..==90.0 (1Shock _The goblin shouts! You hear a shout!X:j   Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X:j X:j6 e _You don't have enough magic to cast this spell.Y:jޑ  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y:jY:j Y:jP  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.Y:jZ _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y:jmi  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.Y:j _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y:j"i  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.Y:jɨ f#### ..# ... #g#  #.#####.######..#.........#.# #.###†.##.###.####.# #..# #........# #....##.####.# ##.##. #......# .. # #.####.# ...  # ##.## #.# .##.gY:j/ Y:j 9== 26  ---1 _Y:j+ Y:j` Y:jC  _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure) Y:j  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You hit the goblin.  The goblin is severely wounded.Y:j, 5---------11 =--2Y:j Y:jz ; _The goblin hits you with a +0 dagger.Z:jh )You hit the goblin.Z:js gYou kill the goblin!Z:jwg  (wandering)Z:jG.83Z:jZ:j)s _You encounter a goblin. It is wielding a +0 dagger.Z:j;3####...##..g.#  #@#####.######........#.........#.# #.###†.##.##.##### #........# #.... ##.####.# ##.##..... # #.###..g.Z:jH 26  -4 _You see here a +0 dagger.[:jЇ##### ...## .g. #.#)#####.######@.......#.........#.##.###†.##.# ##.####.# #..# .........##.####.# ##.##. #......# .. #####.  # ##.## ##.g[:j$[:j G-5 _[:j3[:j[:j##### ...## ..g #.# #)#####.######........ #...#.# #.###†.##.# ##.####.# #..# # ........# #.... ##.####.# ##.##. #......# .. # #.####.# ...# ##.## #.# .## #. ##...###.#[:j.[:j6==-------6[:j)[:j[:jn ~ ##### ...## ... #.# #)#####.# #####.. #.#.# #.###†.##.# ##.####.# #..# # .# #.... ##.####.# ##.##. #......# .. # #.####.# ...[:jp  # ##.## #.# .##  #. ##...###.#[:jw [:j} W1======7[:j [:j [:j ##### ...## ... #.# #)#####.# #####.. #.#.# #.###†.##.# ##.####.# #..# # ..# #.... ##.####.# ##.##. #......# .. # #.####.# ... # ##.## #.# .##  #. ##...###.#[:j[:jp&8[:j*\:j:|##### ...## ... #.# #)#####.######........ #.........#.# #@###†.##.# ##.####.# #..# # ........# #....  ##.####.# ##.##. #......# .. # #.####.# ...# ##.## #.# .##\:jK #. ##...###.# #.##.....##.#\:j\:jC9\:jhJ ##### ...## ... #.#)#####.######.................#.####†.##.# ##.####@# #..# ......... \:jGi,##.####.# ##.##.#.##........>.>#\:jls\:jyk7====300\:j\:j\:j8   ...## ... #.#)#####.######.................#.#\:j9 L###†.##.# ##.####.# #..# ......... ##.####.# ##.##. #......# .. ##\:j9 .>## ##......####\:j2C \:jH G======1\:j+O \:j#Q \:j:   ... #.#)#####.######.................#.####†.##.# ##.####.# #..# ......... ##.####@# ##.##. #......# .. ##.####. ######.##......##\:j \:j &2\:j \:j \:jG #.#\:jQ)#####.######.................#.####†.##.# ##.####.# #..# \:j(......... ##.####.# ##.##.\:jG #.....@# .. #####\:jhy. # ##.## \:j=##....#......##\:j}\:j &3\:j]:j#$ )#####.######.................#.####†.##.# ##.####.# #..# ......... ##.####.# ##.##. #......# .. ##.####. # ##.## ##. ##...## ..........#####]:j]:jC==4]:j]:j #####.................#.####†.##.# ##.####.# #..# ......... ##.####.# ##.##. #......# .. ##.####. # ##.## ##. ##...## ##.....###............]:j]:jX8===5]:j׮]:j"]:j! .........#.####†.##.# ##.####.# #..# ......... ##.####.# ##.##. #......# .. #####. # ##.## ##. ##...## ##............>.>###...#####.##]:j&6]:j]:j6/]:j ]:j1 ]:j^]:jj]:j ,]:j!\===2======  You encounter a kobold. It is wielding a +0 dagger.]:jv.9==KShockK   kobold (wandering)]:ji4*9.0 (3]:jv<]:jHI10.0 (4 _]:jI^:j)   #.###†.##.#  #.# #..# #  .# #....  #.#   #......# .. #  #.####.# ...  # ##.## #.# .##  #. #@# #.# >.>#  # ####         ^:j   #.###†.##.#  #.# #..# #  .# #....  #.#   #......# .. #  #.####.# ...  # ##.## #.# .##  #. #@# #.# >.>#  # ####          _A kobold is nearby!^:j)   #.###†.##.#  #.# #..# #  .# #....  #.#   #......# .. #  #.####.# ...  # ##.## #.# .##  #. #@# #.# >.>#  # ####         ^:j   #.###†.##.#  #.# #..# #  .# #....  #.#   #......# .. #  #.####.# ...  # ##.## #.# .##  #. #@# #.# >.>#  # ####         ^:j^:j _A kobold is nearby!^:j|#.........#.#Firestorm the Gusty#.###†.##.#Tengu##.####.# #..# #Health: 9/10=====================---......*.# #....Magic: 1/4======------------------##.####*# ##.##.AC: 2Str: 8#.....*# .. #EV: 26 Int: 15#.####*# ...SH: 0Dex: 14# ##.## #*# .##XL:  1 Next: 80% Place: Dungeon:1#. ##...###@#Noise: ---------  Time: 310.0 (0.0)#.##.....##.#-) Nothing wi^:jC+elded#........>.>#Cast: Shock# ##......#######.##......##....#......##K   kobold..........########............##...#####.##Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.  The kobold is heavily wounded.The kobold shouts!  The zap hits the kobold but does no damage.^:jG.K^:jI4...11 ===1.0 (1  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.  The kobold is heavily wounded.The kobold shouts!zap hits the kobold but does no damage. _The kobold is heavily wounded.^:j͆ 6 #.........#.#  Firestorm the Gusty #.###†.##.#  Tengu ##.####.# #..# #  Health: 9/10=====================--- ........# #....  Magic: 0/4------------------------ ##.####)# ##.##.  AC: 2Str: 8 #......# .. #  EV: 11^:j{ Int: 15 #.####.# ...  SH: 0Dex: 14 # ##.## #.# .##  XL:  1 Next: 80% Place: Dungeon:1 #. ##...###@# Noise: ===------  Time: 311.0 (0.0) #.##.....##.# -) Nothing wielded #........>.># Cast: Shock  # ##......####  ###.##......##  ....#......## K   kobold  ..........#####  ###............ ##...#####.##^:j >Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  ^:j Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 60% to hit)  The zap hits the kobold.^:j Y   #.###†.##.#   #..# #   #....  ^:j~ *#   *# .. #  ^:j x*# ...  ^:jю # ##.## #*# .##  #. ^:j  ^:jQ  >.>#  #     ^:jw '    ^:j ! ^:j# @)...^:j k9--2.0 (1Shock^:j! ^:j$ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 60% to hit)  The zap hits the kobold. _You kill the kobold!^:j˳   Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:jF 9--^:j ^:j e _You don't have enough magic to cast this spell.^:j  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:j^:j8 ^:jP  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell._:jd _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._:j_:j_:j  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)_:j]onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell._:j֒_:j 26  __:jٝ_:jԞ__:j10/10===onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _HP restored._:js,_:j{===1======_:jϺ,_:jֻ_:j_:j½>======_:j_:j,_:ju_:j _:j_:j\_:j2======_:jSF======3============4======_:j1,_:j_:jv_:j!,_:j#_:j%_:j&_:j'_:jo(_:j@`====== ... .... #.# ... #)#####.# ... #####........ ..# #.........#.# #.# #.###†.##.#######.####.# #..# # #..[........# #.... ##@####)# ##.##.-59.0 (47.0) #......# .. # #.####.# ... # ##.## #.# .## #. ##...###.#[39;49_:jam #.##.....##.# #........>.># # # ##......#### . ###.##......##-60.0 (48_:ji? _Found a chain mail._:jq 3_:j _:j _:jܻ B_:jM _:jl j  You encounter an endoplasm._:jl 3#####J...... ...###..... ... #..... #.# .... #)#####... #####........ ..# #.........#.# #.# #.###†.##.#####.# #..# ##..[........# #.... #.####.####)# ##.##.Shock#......# .. ##.####.# ....J   endoplasm (asleep)...._:j =.J1.0 (1.0)_:j 1J_:jb c  2.0 (2_:j _:j2 ^ _The endoplasm quivers._:jֆ  #####  ....... ...##  #J.... ...  #..... #.#  .... #) #...  ..#  #.# #.###†.##.# _:jN a ######@####.# #..# #  #..[........# #....  #.####.####)#   #......# .. #  #.####.# ...  # ##.## #.# .##  #. ##...###.#  #.##.....##.#  >.># _:jG #####  ....... ...##  #J.... ...  #..... #.#  .... #) #...  _:j:..#  #.# #.###†.##.#  ######@####.# #..# #  #..[........# #.... _:j #.####.####)#   _:j#......# ..  _:j" j#.####.#  _:jB %# ##.## #.# .##  #. ##..._:j  #.##.... >.>_:jS(_:j11_:j7_:j;a _An endoplasm is nearby!`:jl #####  ....... ...##  #J.... ...  #..... #.#  .... #) #...  ..#  #.# #.###†.##.#  ######@####.# #..# #  #..[........# #....  #.####.####)#   #......# .. #  #.####.# ...  # ##.## #.# .##  #. ##...###.#  #.##.....##.#  >.># `:jΎ[ #####  ....... ...##  #J.... ...  #..... #.#  .... #) #...  ..#  #.# #.###†.##.#  ######@####.# #..# #  #..[........# #....  #.####.####)#   #......# ..  #.####.#  # ##.## #.# .##  #. ##... #.##.... >.>`:jK`:j(`:j/w _An endoplasm is nearby!`:j&#####Firestorm the Gusty....... ...##Tengu#*.... ...Health: 10/10 ========================#.*... #.#Magic: 3/4==================------.*..#)#####.# AC: 2Str: 8#*.. #####........ EV: 26 Int: 15.*# #.........#.# SH: 0Dex: 14#*# #.###†.##.#XL:  1 Next: 90% Place: Dungeon:1######@####.# #..# #Noise: ---------  Time: 362.0 (0.0)#..[........# #....-) Nothing wielded[33`:j&Ym#.####.####)# ##.##.Cast: Shock#......# .. ##.####.# ...# ##.## #.# .##J   endoplasm#. ##...###.##.##.....##.##........>.>#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm.`:j'.J`:jճ2....`:jJ:11 =3.0 (1`:j `:j$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm. _The endoplasm is severely wounded.`:jm  #####  Firestorm the Gusty ....... ...##  Tengu #..... ...  Health: 10/10 ======================== #..... #.#  Magic: 2/4============------------ .... #)#####.# AC: 2Str: 8 #... #####........ EV: 11Int: 15 ..# #.........#.# SH: 0Dex: 14 #.# #.###†.##.#  XL:  1 Next: 90% Place: Dungeon:1 `:j `######@####.# #..# #  Noise: =--------  Time: 363.0 (0.0) #..[........# #....  -) Nothing wielded #.####.####)# ##.##.  Cast: Shock #......# .. #  #.####.# ...  `:j8 1# ##.## #.# .##  J   endoplasm #. ##...###.#  #.##.....##.#  `:ja #........>.># Casting: Shock (safe; 7% risk of failure)  `:j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  `:j ;Press: ? - help, Shift-Dir - straight line`:j  Aim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.`:j\  #####   ...##   ...  #.*... #.#  .*.. #) #*..  .*#  #*# #.###†.##.#   #..# #   #....      ..    # ##.## #.#  #.   >.>`:j 4.....`:j8 `:jM 5#####Firestorm the Gusty....... ...##Tengu#..... ...Health: 10/10 ========================#..... #.#Magic: 2/4============------------....#)#####.# AC: 2Str: 8#... #####........ EV: 11Int: 15..# #.........#.# SH: 0`:jӳ Dex: 14#.# #.###†.##.#XL:  1 Next: 110% Place: Dungeon:1######@####.# #..# #Noise: =--------  Time: 364.0 (1.0)#..[........# #....-) Nothing wielded#.####.####)# ##.##.Cast: Shock#......# .. ##.####.# ...`:j # ##.## #.# .###. ##...###.##.##.....##.##........>.>#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.`:jo Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!  You have reached level 2!`:j( /  --more--a:j; 5/153/62 4% Shock _b:jTb:j4Ub:jVb:jXb:j^ 26  _b:j$`b:jUbb:j4cb:jgb:jhb:jib:jib:j^mh  A goblin comes into view.b:jwg-..Shockg   goblin (wandering)b:j]y*8.0 (4b:jEb-9.0 (5 _b:jb:jb:j}` #####  ....... ...##  #..... ...  #..... #.#  .... #) #g..  ..#  #.# #.###†.##.#  ######@####.# #..# #  #..[........# #....  #.####.####)#   #......# .. #  #.####.# ...  # ##.## #.# .##  #. ##...###.#  #.##.....##.#  >.># b:j? H #####  ....... ...##  #..... ...  #..... #.#  .... #) #g..  ..#  #.# #.###†.##.#  ######@####.# #..# #  b:jN  #..[........# #....  #.####.####)#   #......# ..  #.####.#  # ##.## #.# .##  #. ##... #.##.... >.>b:jb:j?"1b:jx/b:jJ5] _A goblin is nearby!b:j #####  Firestorm the Gusty ....... ...##  Tengu #..... ...  Health: 15/15 ======================== #..... #.#  Magic: 2/6========---------------- .... #)#####.# AC: 2Str: 8 #).. #####........ EV: 26 Int: 15 ..# #.........#.# SH: 0Dex: 14 #.# #.###†.##.#  XL:  2 Next:  4% Place: Dungeon:1 ######@####.# #..# #  Noise: ---------  Time: 369.0 (0.0) #..[........# #....  -) Nothing wielded b:jD[33m#.####.####)# ##.##.  Cast: Shock #......# .. #  #.####.# ...  # ##.## #.# .##  g   goblin (wandering) #. ##...###.#  #.##.....##.#  #........>.># Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit)The zap hits the goblin.b:j! #####   ...##   ...   #.#  .... #) #*..  *.#  #*# #.###†.##.#   #..# #   #....      ..    # ##.## #.#  #.   >.>b:j1 :)..b:j9 u11 8=70.0 (1Shockb:j? b:j B onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit)The zap hits the goblin. _You kill the goblin!b:j b:j b:j] b:jݟ u 26  b:j( 3====b:jz b:j b:j b:j2 b:jw b:j۩ b:j b:jQ b:jϭ b:j R====b:j b:j b:j b:j˼ nb:j# ,b:jC b:j b:j 4====b:j b:jD b:j b:j b:jl b:ju b:jK ,b:j b:j b:jE <====b:j b:j ,b:jy b:j} Xb:j b:j b:j3 b:j b:j L5========b:j" z6====b:j/ Bb:jI   You encounter an endoplasm.b:juK 0b:jK >######### ##### ....... ....###.....##.. ... ....... #.# b:jK #.....# #)#####.b:jK ;.#.####)..# #####.......J......@.# #.........#.-b:jL /#.######.# #.###†.##.# ######.####.# #..# #b:j1;11H ######.####.# #..# #  Cast: Shock #..[........# #....  #.####.####)# ##.##.  #......# .. #  J   endoplasm #.####.# ...  # ##.## #.# .##  #. ##...###.# Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.  #####      ...   #.#   #)   ...****@.#   #.###†.##.#   #..# #  #..[  )#   ..    :j?4m# ##.## #.#  #. c:jn....c:j+Z169.0 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!c:jc:j3c:ju 26  c:jBc:jjc:jc:jc:j c:j c:jac:j$c:j&c:j?t3====c:jN====c:j1R,c:jTc:j.Wc:jWc:j \c:j^,c:j^c:j4y4====c:jzc:j{c:j@c:jc:j(<====c:jc:jx5========c:j;,c:jc:jJ#.-42.0 (33.0)..- _Key pressed, stopping explore.c:ja  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:j c:jc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jum    _c:jv c:j[w c:jx c:jCz c:jT z6====c:j nc:jҙ c:j c:j c:j c:j c:j c:j c:jC c:jO c:j c:jٶ ====c:jD c:j c:jȾ c:j c:j c:jV c:j c:j v11 onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _d - 2 scrolls labelled ENWOLIO WY KIF (gained 1)c:j  26  c:j c:j c:j c:j c:j c:j c:j  c:jd! Bc:jF$ c:j. c:jB3 >  You see here a +0 dagger.c:j4 c:j]5  _c:j7 c:j: c:j4< ,c:j= c:jA c:j>D s  You encounter a rat and a hobgoblin.c:j  ############### ..............####### ##.....##...........#   #........###.#####.#   #.....#### #)#####.#### ###)..#######........... .....## #.@.#.## ####.# #.###†. ####.####.# #..# .# Shock .[........# #.. ####.####)# ##.##.#.#......# #.. .#..g   hobgoblin (asleep)#.####.# #...r. g. r   rat (asleep)##.## #.# #.##:j 33m## .## 63.0 (21  4.0 (22 _c:j   Firestorm the Gusty  Tengu ############### Health: 15/15 ======================== ..............#######  Magic: 5/6====================---- ##.....##...........#  AC: 2Str: 8  #........###.#####.#  EV: 26 Int: 15  #.....#### #)#####.####  SH: 0Dex: 14 c:j ###)..#######...........  XL:  2 Next: 16% Place: Dungeon:1 .....## #.......@.#.##  Noise: ---------  Time: 464.0 (0.0) ####.# #.###†.##.# -) Nothing wielded ####.####.# #..# .# Cast: Shock .[........# #...... ####.####)# ##.##.#.  #......# #.. .#..  g   hobgoblin (asleep)  #.####.# #..... g.  r   rat (asleep)  ##.## #.# #.#### .##  ##...###.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; c:j 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.c:jg ... .##.....  #......c:j ]  #.....####  ).. ..##   *#c:j(  #..# *#[ #....*)# ##.##*  c:jZ #.. *#..   #...*. c:j ~  ##.## #.#    c:j @......c:j F11 20=5.0 (1c:j c:j0 G _You kill the rat!d:j:... .##.....  #........###.#  #.....#### #)#####.#### )..#######........... ..## #.......@.#.##  #.###†.##.# #..# .# .[ #......)# ##.##.#.   #.. .#..   #..... g.  ##.## #.# #.#### .##  d:jm... .##.....  #........###.#  #.....#### #)#####.#### )..#######........... ..## #.......@.#.##  #.###†.##.# #..# .#[ #......)# ##.##.#.   #.. .#..   #..... g.  ##.## #.# #.#### .##  d:jv _A hobgoblin is nearby!d:jFirestorm the GustyTengu ###############Health: 15/15 ======================== ..............#######Magic: 4/6================-------- ##.....##...........#AC: 2Str: 8  #........###.#####.#EV: 11Int: 15  #.....#### #)#####.####SH: 0Dex: 14 ###)..#######...........XL:  2 Next: 20% Place: Dungeon:1 .....## #.......@.#.##Noise: =--------  Time: 465.0 (0.0) ####.# #.###†.##*#-) Nothing wielded d:j!####.####.# #..# *#Cast: Shock .[........# #.....* ####.####)# ##.##.#*#......# #.. .#*.g   hobgoblin#.####.# #..... *.##.## #.# #.#### .##d:jV"##...###.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.d:jݮ7g.d:j·8.....d:j1+6.0 (1d:jd:j^~MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin. _The hobgoblin is lightly wounded.d:j&D:... .##.....  #........###.#  #.....#### #)#####.#### )..#######........... ..## #.......@.#.##  #.###†.##.# #..# .# .[ #......)# ##.##.#.   #.. .#g.   #..... ..  ##.## #.# #.#### .##  d:j... .##.....  #........###.#  #.....#### #)#####.#### )..#######........... ..## #.......@.#.##  #.###†.##.# #..# .#[ #......)# ##.##.#.   #.. .#g.   #..... ..  ##.## #.# #.#### .##  d:j4d:jd:j` _A hobgoblin is nearby!d:jU`Firestorm the GustyTengu ###############Health: 15/15 ======================== ..............#######Magic: 3/6============------------ ##.....##...........#AC: 2Str: 8  #........###.#####.#EV: 11Int: 15  #.....#### #)#####.####SH: 0Dex: 14 ###)..#######...........XL:  2 Next: 20% Place: Dungeon:1 .....## #.......@.#.##Noise: =--------  Time: 466.0 (0.0) ####.# #.###†.##*#-) Nothing wielded ####.####.# #..# *#Cast: Shock .[:jOa0m........# #.....* ####.####)# ##.##.#*#......# #.. .#*.g   hobgoblin#.####.# #..... ..##.## #.# #.#### .####...###.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 68% to hit)  The zap hits the hobgoblin.d:j8g.d:j2....d:j+7.0 (1d:j@d:j $lMConfirm with . or Enter, or press ? or * to list all spells.d:jr&=Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (lightly wounded, 68% to hit)  The zap hits the hobgoblin. _The hobgoblin is almost dead.d:j6#Firestorm the GustyTengu ###############Health: 15/15 ======================== ..............#######Magic: 2/6========---------------- ##.....##...........#AC: 2Str: 8  #........###.#####.#EV: 11Int: 15  #.....#### #)#####.####SH: 0Dex: 14 ###)..#######...........XL:  2 Next: 20% Place: Dungeon:1 .....## #.......@.#.##Noise: =--------  Time: 467.0 (0.0) d:j####.# #.###†.##*#-) Nothing wielded ####.####.# #..# *#Cast: Shock .[........# #.....* ####.####)# ##.##.#*#......# #.. .#..g   hobgoblin#.####.# #..... ..##.## #.# #.#### .####...###.# _The hobgoblin is almost dead.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)d:j....8.0 (1Shockd:j]%d:j'!MCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (almost dead, 68% to hit) _The zap misses the hobgoblin.d:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:jX\ d:jdp 4d:jcq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j `  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j, d:j0 d:jv=   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j 3d:jM d:j" d:j Sonfirm with . or Enter, or press ? or * to list all spells. d:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:j} w Casting: Shock (safe; 6% risk of failured:j )d:j Konfirm with . or Enter, or press ? or * to list all spells. d:j_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:j J A hobgoblin comes into view.d:j ....##..... ..26  d:j2 ..).....Shockgd:jQ ng   hobgoblind:j &0d:j d:j :-9.0 (1 _d:jd:j\e:jD   ##   #)#####.#### )..#######...........  #.......@.#.## e:jD  #.###†.##.# #..# .# .[ #.....g)# ##.##.#.   #.. .#..   #..... ..  ##.## #.# #.#### .##  e:j   ## e:j  #)#####.#### )..#######...........  #.......@.#.##  #.###†.##.# #..# .#[ #.....)# ##.##.#.   #.. .#.. e:j  #..... ..  ##.## #.# #.#### .##  e:jx e:jY-e:jb e:jD ` _A hobgoblin is nearby!e:jAp  Firestorm the Gusty  Tengu ############### Health: 15/15 ======================== ..............#######  Magic: 1/6====-------------------- ##.....##...........#  AC: 2Str: 8  #........###.#####.#  EV: 26 Int: 15  #.....#### #)#####.####  SH: 0Dex: 14 ###)..#######...........  XL:  2 Next: 20% Place: Dungeon:1 .....## #.......@.#.##  Noise: ---------  Time: 469.0 (0.0) ####.# #.###†.##.# -) Nothing wielded ####.####.# #..# .e:jq# Cast: Shock .[........# #...... ####.####)# ##.##.#.  #......# #.. .#..  g   hobgoblin  #.####.# #..... ..  ##.## #.# #.#### .##  ##...###.# _A hobgoblin is nearby!Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.e:jzx       )    e:j:y*# #..# *#[ *)#    #..     ..e:jy~  ##.## #.#    e:j+...e:jYu11 9=70.0 (1Shocke:je:jM _You kill the hobgoblin!e:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j>be:jge:jt _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j/  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jn e:jF   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j _e:j  26  _e:j e:j e:jԺ e:j 2====e:j 1-4.0 (4e:j Y-e:jl onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.e:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j/4e:jP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f:j f:jC U  f:j,f:j$ _f:jXf:jf:j f:j*f:j f:j<====f:jkf:jcf:j$K3====f:j@Nf:jNf:j Qf:jZf:jX[R====f:jO]f:j]f:j^f:j`f:j`f:jbf:jdf:jhdf:j4========5====f:j%f:jf:jWf:j f:jWf:jf:j_f:j,f:jשf:jef:j&====f:j֫f:jf:jPf:jf:jf:jYf:jf:jGf:jf:jEf:jMf:j',f:jf:jLf:jf:jf:jf:j<#6f:jn+====f:jjf:jaf:jef:jf:j2f:jXf:jf:jf:jf:jf:jf:j====  You encounter a hobgoblin.f:j&f:j',............#######f:jv(A .....##...........#f:jT)K ........###.#####.#f:j) #### #)#####.##### #f:j2*z)..#######............ f:jz* f:j*...## #.........#.##  f:jI+ f:j+##.# #.###÷.##.#.# f:j+ f:jg,.####.# #..##.#.## f:j(B! ...# #.....@..#  .####)# ##.##.#..#  #......# #....#..# Shock  #.####.# #......... .## #.# #.####..### #...###.# #. .g#   g   hobgoblin (asleep) .....##.# # ..#  f:jG.....>.># ..#  .....####  f:jrQ1518.0 (44.0)f:jZk  9.0 (45 _f:jbf:jcf:jTi@ .# .#  #)#####.##### #)..........  ..#.##  #.###÷.##.#.#  #..##.#.##  #.....@..# )# ##.##.#..#   #....#..#   #.........  #.# #.####..###  #. .g#  # ..# >.># ..# f:j0 .# .#  #)#####.##### )..........  ..#.##  #.###÷.##.#.#  #..##.#.##  #.....@..# )# ##.##.#..#   #....#..#   #.........  #.# #.####..###  #. .g#  # ..# >.># ..# f:j 1f:jGv _A hobgoblin is nearby!f:j @ .# .#  #)#####.##### #)..........  ..#.##  #.###÷.##.#.#  #..##.#.##  #.....@..# )# ##.##.#..#   #....#..#   #.........  #.# #.####..###  #. .g#  # ..# >.># ..# f:j;  .# .#  #)#####.##### )..........  ..#.##  #.###÷.##.#.#  #..##.#.##  #.....@..# )# ##.##.#..#   #....#..#   #.........  #.# #.####..###  #. .g#  # ..# >.># ..# f:j{ 4f:jE f:jJ ` _A hobgoblin is nearby!f:jS ............#######  Firestorm the Gusty .....##...........#  Tengu ........###.#####.#  Health: 15/15 ======================== .....#### #)#####.#####  Magic: 5/6====================---- #)..#######............  AC: 2Str: 8 ...## #.........#.##  EV: 26 Int: 15 ##.# #.###÷.##.#.#  SH: 0Dex: 14 ##.####.# #..##.#.##  XL:  2 Next: 29% Place: Dungeon:1 ........# #.....@..:j m#  Noise: ---------  Time: 519.0 (0.0) ##.####)# ##.##.#*.#  -) Nothing wielded  #......# #....#*.#  Cast: Shock  #.####.# #.....*... ##.## #.# #.####.*### #...###.# #. .*#  g   hobgoblin .....##.# # ..# .....>.>#..# .....#### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.:j< mf:j]3 8g.f:jv< 2....f:jB =11 ===20.0 (1f:j;N   Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!g:jX............#######  Firestorm the Gusty .....##...........#g:jY  Tengu ........###.#####.#  Health: 15/15 ======================== .....#### #)#####.#####  Magic: 4/6================-------- #)..#######............  AC: 2Str: 8 ...## #.........#.##  EV: 11Int: 15 ##.# #.###÷.##.#.#g:jZ  SH: 0Dex: 14 ##.####.# #..##.#.##  XL:  2 Next: 29% Place: Dungeon:1 ........# #.....@..#  Noise: ===------  Time: 520.0 (0.0) ##.####)# ##.##.#*.#  -) Nothing wielded  #......# #....#*.#  Cast: Shock  #.####.# #......*.. g:j[##.## #.# #.####.*### #...###.# #. ..#  g   hobgoblin .....##.# # ..# .....>.>#..# .....#### _The hobgoblin shouts!  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)g:jA7g.g:jd...--1.0 (1g:jFW  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit) _The zap misses the hobgoblin.g:j............####### Firestorm the Gusty .....##...........# Tengu ........###.#####.# Health: 15/15 ======================== .....#### #)#####.#####  Magic: 3/6============------------ #)..#######............  AC: 2Str: 8 ...## #.........#.##  EV: 11Int: 15 ##.# #.###÷.##.#.# SH: 0Dex: 14 ##.####.# #..##.#.##  XL:  2 Next: 29% Place: Dungeon:1 ........# #.....@..#  Noise: =--------  Time: 521.0 (0g:j.0) ##.####)# ##.##.#..#  -) Nothing wielded  #......# #....#..#  Cast: Shock  #.####.# #.....†... ##.## #.# #.####..### #...###.# #. ..#  g   hobgoblin .....##.# # ..# .....>.># ..# .....####Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin.g:j    #) )    #.###÷     )# *.#   *.#   *...  #.#   #. ..#  # ..#  >.># ..#   g:jhM..†g:jc372.0 (1Shockg:jtc _You kill the hobgoblin!g:j+  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g:jg:j.g:jg:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g:j@  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g:jhg:jYg:jdg:j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. g:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g:j g:j g:jM g:jƻ   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g:jqL g:jM g:j1N g:jP g:jU  26  _g:jW ,g:jZX g:j9Z ,g:jb g:jad ,g:je g:jg g:jg g:j8i g:jr 4====g:jt g:ju g:j9v g:j7w g:jy g:jny <====g:j}z g:jc} Bg:j g:jb g:j0 g:j% Bg:j܅ ,g:jq Bg:ji g:j g:jv P5====g:j~ g:j g:jޓ g:j= g:j g:j{ R====g:j g:jњ ,g:j g:j9 g:j g:jc g:jm ,g:j g:jU Bg:j- ,g:jg g:jĨ g:j@ N6====g:j g:j g:j g:j g:j g:jj g:j g:jB g:jV g:j g:jp g:jʹ g:jb g:j g:jy g:jh <====g:j g:j g:j g:ju ,g:j g:je g:j( g:j{ g:jA Xg:j g:j g:jM g:j g:j g:jL g:j g:j g:j6 g:j g:jT g:j g:j g:j Bg:j2 g:j> g:j g:j g:j g:j ,g:j g:jD g:jl g:j g:j< g:j, g:j= Xg:j g:j) g:j g:j g:j ,g:j g:j^ g:j g:j  g:j8 g:j g:j g:jr g:j g:jR g:j$ ,g:j/ g:j g:j0 Xg:j1 g:jW2 g:j3 g:j(= ng:j1> g:j> g:j @ g:jA g:jC g:jD g:jD g:jF g:jzH ,g:juI g:j(K g:jL g:jM g:jN g:jpQ g:jS g:jS g:jU g:jW g:j]Y g:jY g:jZ g:jF] g:j^ g:j^ g:j_ g:jc g:jg Bg:j~h g:jZj g:jj g:jk g:jn g:j p g:jlp g:j'q g:jr g:jVt g:jt g:jIu g:jv g:j3x g:jx g:jx g:j-{ g:j#| g:j| g:j} g:js g:j g:j g:jƁ g:j g:je g:jY g:j g:jc g:j[ g:jLj g:ji g:j g:j g:j g:j g:jݐ g:j g:j ,g:j g:jL g:jK ,g:j g:j7 g:jR g:j g:j g:jx g:j g:jߦ g:j g:jש g:jګ ,g:j g:j g:jӻ g:j Bg:jJ g:j g:j g:jS g:j g:jO g:ji g:j g:jj ,g:j g:j g:j ,g:j g:j g:j g:j Xg:j ,g:j g:j! g:j g:j~ g:jZ g:j g:j g:j g:j g:j{ g:j g:j: g:j g:j g:j~ g:j g:j ,g:j g:j g:j g:j g:j\ g:j; g:j g:jV# ,g:j}O g:jR g:jT g:jT g:jOV g:j:X g:jJZ g:jZ g:j[ g:jk_ ,g:jc Bg:jg Bg:jh g:ji g:jNk ,g:ju g:j} Bg:jI g:j, ,g:j ,g:j ,g:j g:j g:jP ,g:j g:jT ,g:j ,g:j g11 g:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 46 gold pieces (gained 12).g:j g:jϛ _ 26  g:j g:j g:j Bg:jr g:j g:j> ,g:j׵ ng:jͶ g:j ,g:j g:j g:j g:jͻ g:j g:j- g:j g:j g:j g:j g:jV g:jT g:jO g:jP ,g:j g:j g:j g:j g:j` g:j g:jH g:jD g:j ,g:j g:jz g:jE  ################## #................. #.#####.####...... #.# #.# ####### #@# #.####-64422.0) #.# #.##.. ... #.# ####.# ....> #.# #..... ....... ..# #.###. ##.....## .. #. #.# #.....# #. #.# ###.... .#. #.##.g:j g:j> F-53g:j g:j; _Found a stone staircase leading down.g:jٹIg:jzg:jXg:jL,g:jg:jog:jg:jg:j5g:jg:jXi  You encounter a hobgoblin.g:j#####################...................#.#####.####........#.# #.# .#.# #.# ###.####.### #.# #...##.....# #.# ####.#.#....@# #.# #....................# #.###.###.###.....##...# .. #.#Shock#.# #.....# .#..# #.#.#.# ###.... .. #.#.#.# #.###. .# #.#. g   hobgoblin (asleep)#### ##.## #.. #. # #.#.  #.. ...:jm .g#.#. ##.# #.# #.#.g:j 18.0 (3.0)g:j j  9.0 (4 _g:jg:jc _There is a stone staircase leading down here.h:j #.# #.#  #.# #.#  ###.### #.#  #.....# #.#  #....@# #.#  .............#  #.###.....##...# ..  #.# #.....# .#..#  #.# ###.... ..  #.# #.###. .#  #### ##.## #.. #. #  #.. ... .g #.#h:j6N #.# #.#  #.# #.#  ###.### #.#  #.....# #.#  #....@# #.#  .............#  #.###.....##...# ..  #.# #.....# .#..#  #.# ###.... ..  #.# #.###. .#  #### ##.## #.. #. #  #.. ... .g #.#h:jjv _A hobgoblin is nearby!h:jA h:j#.# #.#  #.# #.#  ###.### #.#  #.....# #.#  #....@# #.# h:j? .............#  #.###.....##...# .. h:jCD #.# #.....# .#..#  #.# ###.... .. h:jhD #.# #.###. .#  #### ##.## #.. #. # h:jW #.. ... .g #.#h:jXh:jY!h:j)Zh:jZ #.# #.#  #.# #.# h:j\[ ###.### #.#  #.....# #.#  h:j>\#....@# #.#  .............# h:j]^ #.###.....##...# ..  #.# #.....# .#..#  #.# ###.... ..  #.# #.###. .#  #### ##.## #.. #. # h:ja #.. ... .g #.#h:j{mh:j{h:j΀h:j` _A hobgoblin is nearby!h:jFirestorm the Gusty#################### Tengu#................... Health: 15/15 ========================#.#####.####........ Magic: 5/6====================----#.# #.# #######.# AC: 2Str: 8#.# #.####.# EV: 26 Int: 15###.### #.##...# SH: 0Dex: 14#.....# #.# ####.#.# XL:  2 Next: 37% Place: Dungeon:1#....@# #.# #....... Noise: ---------  Time: 649.0 (0.0)........*....# #.###.## -) Nothing wieldedh:jan#.###...*.##...# .. #.## Cast: Shock#.# #...*.# .#..# #.#.#.# ###.*.. ..#.#.#.# #*###. .# #.#. g   hobgoblin#### ##.## #*. #. # #.#.#.. ... .*#.#. ##.# #.##.#.h:jJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.h:jms8g.h:je{B.....h:j$11 ==50.0 (1  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!h:jFirestorm the Gusty#################### Tengu#................... Health: 15/15 ========================#.#####.####........ Magic: 4/6================--------#.# #.# #######.# AC: 2Str: 8#.# #.####.# EV: 11Int: 15###.### #.##...# SH: 0Dex: 14#.....# #.# ####.#.# XL:  2 Next: 37% Place: Dungeon:1h:j#....@# #.# #....... Noise: ==-------  Time: 650.0 (0.0).......*.....# #.###.## -) Nothing wielded#.###...*.##...# .. #.## Cast: Shock#.# #...*.# .#..# #.#.#.# ###*... ..#.#.#.# #*###. .# #.#. g   hobgoblin#### ##.## #*. #. # #.#.h:j#.. ... ..#.#. ##.# #.##.#. _The hobgoblin shouts!  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)h:j8g.h:j7....h:j3-1.0 (1h:jo&h:j)A  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit) _The zap misses the hobgoblin.h:j   Firestorm the Gusty #################### Tengu #................... Health: 15/15 ======================== #.#####.####........ Magic: 3/6============------------ #.# #.# #######.# AC: 2Str: 8 #.# #.# ###.# EV: 11Int: 15 ###.### #.# #...# SH: 0Dex: 14 #.....# #.# ####.#.# XL:  2 Next: 37% Place: Dungeon:1 #....@# #.# #....... Noise: =--------  Time: 651.0 (0.0) .............# #.###.## -) Nothing wielded #.###.....##...# .. #.## Cast: :j 9mShock #.# #.....# .#..# #.#. #.# ###.... .. #.#. #.# #†###. .# #.#. g   hobgoblin  #### ##.## #.. #. # #.#.  #.. ... ..#.#. ##.# #.##.#.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin.h:j  #.# #.#  #.# #.#   #.#   #.#  h:j ; #.#  *....#  * ..  #.# #...*.# .#..#  #.# ###*... ..  #.# #*###. .#   #### ##.## #.. #. #   h:j>  #.. ... ..  #.# h:j@ _....†h:j c452.0 (1Shockh:j h:j M _You kill the hobgoblin!h:j2 3h:j h:jR h:j g 26  h:j h:j6 h:j h:j h:jT |4====h:j ,h:j\ h:j] ,h:j/ h:jE ,h:j h:j[ h:j <====h:j? h:j ,h:j h:j7 h:j Bh:j h:j P5====h:j h:jc h:j h:j h:j ,h:j\ h:j5 h:j h:j] h:j h:j <====h:j\ h:j h:jW h:j? h:j h:jF h:j h:jK: Bh:jM 6========h:jM h:jO h:j(P h:jP h:j{S h:jT h:jMU h:jV h:jW h:jY ,h:j`Z h:jf h:jj ,h:jk h:j} #.# #.# #######.###...#.# #.# ###.# #...###.### #.# #...# ##.....# #.# ####.#.####)###....>###.# #.........................#####.###.######.#.###.....##...#.... #.######.#.# #.....#.#.#..# #.#..[...#.# ###.......@..# #.#.####-87.0 (35.0)h:jV~ #.# #†###.#.#.## #.#.# #.##.## #.. ##...## #.#.# #.... .. ##.# #.#.# ##.# ### ..# #.#.###. ###.######.###..# #.#.##.. ................# #.#..... ######.###.###.###.###... #.# #... ... #######.##....h:j Y-h:j, h:j T _Key pressed, stopping explore.h:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h:j h:jz h:j h:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h:j[   Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:jܓi:jۛi:ji:j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i:jk  i:ji:jҶi:j _i:jWi:jXi:ji:j,i:jwi:j"i:jq,i:j-,i:ji:ji:j,i:ji:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You see here a hobgoblin corpse.i:ji:j _i:jni:ji:ji:j~i:ji:jHi:j"i:j,i:j%i:jyi:ji:ji:j!Xi:j`i:j_Bi:j5i:jBi:j(i:jg6i:jhi:jki:joli:j_qi:jri:j(si:jwi:j|i:jBi:ji:j1i:j,i:jDi:jӭBi:j Xi:ji:ji:ji:ji:ji:j,i:ji:ji:ji:ji:jHBi:ji:ji:j%i:ji:jni:ji:ji:ji:ji:ji:ji:ji:j i:j ,i:ju i:ji:ji:ji:ji:jqi:ji:j,i:jGi:jn&i:j2(i:j(,i:j)i:j*i:j+,i:j ,i:j30i:jR1,i:j1i:j3i:jb4i:j4i:j!5i:jv6i:j8Bi:j8i:jr9i:j#:i:j:i:j<i:j=,i:jq>i:j?i:jAi:jhAi:jAi:j^Ci:jVDi:jDi:j Ei:jli:jYqXi:j\ri:jri:j?{i:j|,i:j|i:j~i:ji:jNi:jui:j;i:j_,i:ji:ji:ji:jei:ji:jوi:j׌i:jSi:jAi:ji:ji:jhi:ji:j|i:ji:j>i:ji:jbi:jt  You encounter a kobold. It is wielding a +0 dagger.i:jv####.######.# #.# #.# #.# ##(# #.# #..# #.# #.## #.# #.# #.# #.# #.# #.# #@# #.# #...K..#  #.############## #######Shock #.........# #..... #########†# #.##### #.# #.# K   kobold (asleep) #.# #.# #.##########.# #....).......#i:j.775.0 (88i:jɸk  6.0 (89 _i:j)i:j^= .# #.# #.# #.# #.# ##(# #.# #..# #.# #.## #.# #.# #.# #.# #.# #.# #@# #.# #...K..#  ########    †#  #.# #.#  #.# #.#    #....) i:j< .# #.# #.# #.# #.# ##(# #.# #..# #.# #.## #.# #.# #.# #.# #.# i:j=#.# #@# #.# #...K..#  ########    †#  #.# #.#  #.#   #....)i:jGi:jH1i:j  You see here a +0 dagger.j:jj:jo _j:j7 j:j"j:j"j:jS#j:j)$j:j%j:j&j:j'j:j'j:jT)j:j*j:je*j:j*j:j\,j:j3-,j:j-j:j7Xj:j8j:j;,j:j;j:j<j:j4?,j:j@j:jAj:jCj:jTCj:j!Ej:jIXj:jKj:jLj:jAMj:jMj:jOj:jPPj:jPj:j+Qj:jRj:jUi  You encounter a dart slug.j:j"b########## # # ## ######## #.. .......# #. ######.# #. # #.# .####.## ##.#### # #.# .......w ....... # #.# ######@.###.####j:jc- # #.# #.......# #.# # # #.# #.####........ #># Shock#.# #.# ######### #.####.# #.#  #.##..#.####.#  #.#... w   dart slug (asleep)#...)..#  #..... ############# ####... .......# #.........j:jp1802.0 (25.0)j:j  -3.0 (26 _j:j h##########Firestorm the Gusty #Tengu ####Health: 15/15 ======================== #########..Magic: 5/6====================---- .......##.#AC: 2Str: 8 ######.##.#EV: 26 Int: 15 # #.##.####.## ##.#### SH: 0Dex: 14 # #.##..****** ....... XL:  2 Next: 50% Place: Dungeon:1 # #.# ######@*###.#### Noise: ---------  Time: 803.0 (0.0) # #.# #.......#j:j#.# # -) Nothing wielded # #.# #.####........ #># ## Cast: Shock#.# #.# ######### #.###.#.# #.##.##..#.####.##.#... w   dart slug#...)..##..... ############# ##############... .......##................Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.j:jn.....w.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.dart slug is lightly wounded.j:jKt ``````The dart slug launches a dart at you.j:j 2......j:jo]3----11 =j:j4.0 (1j:j'j:j- _The slug dart hits you.j:jq##########Firestorm the Gusty #Tengu ####Health: 13/15 ====================---- #########..Magic: 4/6================-------- .......##.#AC: 2Str: 8 ######.##.#EV: 11Int: 15 # #.##.####.## ##.#### SH: 0Dex: 14 # #.#j:j#..****** ....... XL:  2 Next: 50% Place: Dungeon:1 # #.# ######@*###.#### Noise: =--------  Time: 804.0 (0.0) # #.# #.......##.# # -) Nothing wielded # #.# #.####........ #># ## Cast: Shock#.# #.# ######### #.###.#.# #.##.##..#.####.##.#... w   dart slug#...)..##..... ############# ##############... .......##................Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j:jAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The zap hits the dart slug.j:j@S.....w.j:j+5.0 (1j:jj:j9kConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  j:jxThe zap hits the dart slug. _The dart slug is severely wounded.j:j- #j:jE### #.. #.# #.# # #.# #.####.## # #.# #.......w # #.# ######@.# # #.# #.......# #.# # #.# #.####........ #>#  #.# #.# #########  #.# #.# #.####.# #...)..#  j:j8### #..j:j9  #.# #.# #.# #.####.##  #.# #.......w  #.# ######@.#  #.# #.......# #.# j:j9 #.# #.####........ #>#  #.# #.# #########  #.# #.# #.####.# #...)..#  j:jBj:jFj:jMj:jO` _A dart slug is nearby!j:j/ #### #.. #.# #.# # #.# #.####.## # #.# #.......w # #.# ######@.# # #.# #.......# #.# # #.# #.####........ #>#  #.# #.# #########  #.# #.# #.####.# #...)..#  j:jy### #.. #.# #.# #.# #.####.##  #.# #.......w  #.# ######@.#  #.# #.......# #.#  #.# #.####........ #>#  #.# #.# #########  #.# #.# #.####.# #...)..#  j:jj:jj:jj:j` _A dart slug is nearby!j:jF& %########## Firestorm the Gusty # Tengu #### Health: 13/15 ====================---- ######## #.. Magic: 3/6============------------ .......# #.# AC: 2Str: 8 ######.# #.# EV: 11Int: 15 # #.# #.####.## ##.#### SH: 0Dex: 14 j:j& # #.# #........ ....... XL:  2 Next: 50% Place: Dungeon:1 # #.# ######@.# ##.#### Noise: =--------  Time: 805.0 (0.0) # #.# #.......# #.# # -) Nothing wielded # #.# #.####........ #># ## Cast: Shock #.# #.# ######### #.###. #.# #.##.##.. #.####.##.#... w   dart slug #...)..##..... ############# ##############... j:jP' :.......# #................Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.j:j- c### #.. #.# #.# #.#   #.# #..******  #.# *#  #.#  #.#  #.#  #>#  #.# #.#   #.# #.# j:j- #.####.#  #...)..#     j:j˲ 0.......j:j! c666.0 (1Shockj:j j:j EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!j:jp j:jS 4== 26  j:j j:j% j:j j:jM j:j3 j:j j:j j:jz j:j j5====j:j j:j ,j:j j:jr j:j P4====j:jx j:j j:j j:jO j:jt j:j :==j:jM j:j j:j j:jJ j:j[ j:j <====j:j j:j ,j:j" j:j( j:j{ j:j j:je j:j j:j+ j:j> j:j j:j j:j Bj:jG j:j P5====j:j j:j ,j:jC j:jQ j:j j:jc j:jm j:j j:jP j:j j:j <====j:j j:j" j:j j:j j:j j:jN j:j j:j j:jN j:j Bj:jO j:j] 6====j:j j:j; j:j j:j j:j/ j:jf Bj:j; Xj:j j:jg ====j:j j:j j:j j:j j:j: j:j j:j ,j:j j:j j:j ,j:j- j:j j:j j:j j:j j:j j:j! j:j! j:jx" j:j* j:j/ j:j/ j:j0 j:j@1 j:jz1 j:jZ2 j:j3 ,j:j(4 j:j6 j:j7 j  You encounter an endoplasm.j:jB ~~≈≈≈# #.# #.# P~≈≈≈##.# #.# .P~≈≈##.# #.# ..P~~# #.# #.#P~# #.# #.# ....P# #.#######.#####. #.........#  ##### ##########.#####  ...# #..#..)..# - ##.###.##.# #.....#  #####...##.# .# ##....# j:jC lShock#..........# .# #.#.#######.###...##.# .# #.......#.# ##.###.# J# #...###### J   endoplasm (asleep)#.####.###.##.######...#  #......................# #####..#######.##.####.###.#j:jI 850.0 (44.0)J.j:jP RJj:jS ~  -1.0 (45j:jZ j:j\ ^ _The endoplasm quivers.j:jݫ '~~≈≈≈##.# #.#Firestorm the Gusty P~≈≈≈##.# #.#Tengu .P~≈≈##.# #.#Health: 15/15 ======================== ..P~~##.# #.#Magic: 5/6====================---- ...P~##.# #.#AC: 2Str: 8 ....P##.#######.#EV: 26 Int: 15 #####.#.........#SH: 0Dex: 14##### ##########.#####XL:  2 Next: 66% Place: Dungeon:1j:jJ ...# #..@.# #..)..#Noise: ---------  Time: 851.0 (0.0)##.###.##*# #.....#-) Nothing wielded#####...##.# *# ##....#Cast: Shock#..........# *# #.#.#######.###...##.# *# #.........#.# ##.###.# .# #...###### J   endoplasm#.####.###.##.######...##......................# #####..#######.##.####.###.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm.j:j/ &J.j:j6 )..j:j: :11 =2.0 (1j:j6@ j:jC onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm. _The endoplasm is heavily wounded.j:jN  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#      ##### ######  ...# #..@.# #..)..#  ##.###.##.#   #.# .#   j:j- ....# J#  ..##.# .#  #.# ##.###.# .#  ..#  #........ . j:j  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#      ##### ######  ...# #..@.# #..)..#  ##.###.##.#   #.# .#   ....# J#  ..##.# .#  #.# ##.###.# .#  ..#  #.........j:j{ j:jR j:jU j:j a _An endoplasm is nearby!j:j!~~≈≈≈# #.# #.#  Firestorm the Gusty P~≈≈≈# #.# #.#  Tengu .P~≈≈# #.# #.#  Health: 15/15 ======================== ..P~~# #.# #.#  Magic: 4/6================-------- ...P~# #.# #.#  AC: 2Str: 8 ....P# #.#######.#  EV: 11Int: 15 #####. #.........#  SH: 0Dex: 14 ##### ##########.#####  XL:  2 Next: 66% Place: Dungeon:1 ...# #..@.# #..)..#  Noise: =--------  Time: 852.0 (0.0) ##.###.##.# #.....#  -) Nothing wielded  #####...##.# .# ##....#  Cast: Shock  #..........# .#j:j" #.#.######  #.###...##.# .# #.........  #.# ##.###.# .# #...###### J   endoplasm  #.####.###.##.######...#  #......................# #####..#######.##.####.###.# Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm. #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#      #####   ...#  #..)..#  *#   .# *#   ....#j:j# *#  ..##.# .#  #.# ##.###.# .#   .  #.......j:j+...j:jc753.0 (1Shockj:jj:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!k:jf  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:jC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k:j0  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:j&2  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k:j; 26  _k:j Bk:jXk:j0k:jk:jGk:jk:jk:jk:jk:j"k:j,k:jQk:j k:jo P5====k:j k:j!k:j!k:j"k:j"k:j$#k:jx#k:j%%Bk:j&R====k:j&k:j',k:jn(k:j(k:j(k:jj)k:jv*,k:j*k:jq+k:j+k:j,k:j,k:j(-k:jZ-k:j.k:j/N6====k:jF/k:j%1k:j1,k:j2k:j5k:j6k:j6k:j6k:j8Bk:jZ9k:jk:k:j:k:jU;<====k:j;k:j<k:j=k:j\>,k:j ?k:j<@,k:j@k:jAk:jYBk:jBk:jCCk:jrEk:jEk:jEk:jzFk:jHk:jOk:jO,k:jQk:j R,k:jsRk:jSk:jk:j!?k:j@k:jVDk:jDk:j[Ek:jGk:jHk:jMXk:jOk:jOk:jVPk:jRk:jSk:jTk:jTk:jYXk:j\k:j^k:j,_k:j_k:j #.#  ###.#  ....#  ###.#####  #..)..#   #.....#   ##....# #.#.######.#  #............@...#  -#...##############  ####...# .......# ##.###.# #.# #.#   ##.###.#   #...##.#   .....#.#  924.0 (71.0)11 -5.0 (72onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use :j 0;10;1mZ to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _h - a scroll labelled DUMEBE NAMPYPHk:jk  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:jJk:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k:jW3k:j:k:jXk:juk:j0 26  _k:jk:jXk:jk:jk:j ,k:j k:jؕ,k:j$k:jUk:jk:jk:jk:j|k:j,k:jk:jk:jk:jk:jk:j,k:jYk:jBk:j6k:jk:jzk:jܪk:jk:jNk:jdk:jŮk:jk:jk:jճ,k:jk:jk:j5,k:jk:jk:j&k:jk:jk:j6k:jk:jk:jk:jck:jk:jk:jk:j(k:jk:jk:jk:jk:jk:j-k:jk:j ##.# ##.## #..# >.>###...###..# #####.....##..#### # #............#  #.....######.#  #####....## #.#  ........## #.# #.####### #.#  #.# #@#  #.# #.##  #.# #..# k:jz#.# ##.# #.# #.# #.# #.# #.# #.# # #.# # #.# You pick up a parchment of Blink and begin reading...k:jR-43.0 (18k:j611 4.0 (19k:jk:jr> _You add the spell Blink to your library.k:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:j k:j k:j* k:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k:j2 k:j 3k:jB I0.0).....k:jA >....k:j| k:j k:jp E _Done exploring.k:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:j) k:j4 4k:j|& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l:jLl:jPl:jUl:jW  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failurel:jiX)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l:jEfIl:j8l:j<l:jl:jʌonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. l:jQ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.l:j/  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l:jI\l:j]l:jal:jd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l:j3l:jl:jl:jq _Done exploring.l:j^p  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l:j!+l:j.l:j3l:j6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l:j\ X[?25h[?0c  Search for what [? for help]? m:jo[?25l[?1cm:j$m:j 10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a long swordb - [D:1] a +0 dagger (3 further duplicates)  c - [D:1] an escape hatch in the floor  d - [D:1] a stone staircase leading down  e - [D:1] a stone staircase leading down  f - [D:1] a chain mail  g - [D:1] a +0 falchion  h - [D:1] a stone staircase leading down  m:jQi - [D:1] a staircase leading out of the dungeon  j - [D:1] 4 poisoned dartso:jvRLevel 1 of the Dungeon<>>>>(Press ? for help) #.##.##..#~~P.........P~~###...#####.########.# #.##.##.##≈~~P.......P~~≈# #..## #.##@# o:j#.##.##.##≈≈≈~P.....P~≈≈≈# #.## #.##.## #.##.##.##≈≈≈≈~P.<.P~~≈≈≈# #.# #.##..# #.##.##.##≈≈≈≈P.....P~≈≈≈# #.# #.###.# #.##.....#≈~~P.......P~≈≈##.# #.##.# #.###....#~~P.........P~~##.# #.##.# #.###.#.##~P...........P~# #.# #.##.# #........#P.............P## #.#######.##.# #####.##....#####.#######.##.........##.##.##.#........# #.###### ##########.######.##.##.########## #......# #....# #..)..##.##.##.#######.###.##.# #.....##.##.##.######...##.##.# ##....##.##.##.#########..........##.# #.#.############.##...........#o:j$#.###...##.##.# #................#####.######.##.# ##.###.##.# #...###############.# #.##.####.###.##.######...##.# #.##......................###(# #.# ######..#######.##.####.###.##..# #.# #.......#######.##.# #.# #.##.## #.# #.####..........##># ##.###.##.# #.# #.# #############.###...##.#o:j% o:jX& o:j' Firestorm the GustyTenguHealth: 15/15 ========================Magic: 6/6========================AC: 2Str: 8EV: 11Int: 15o:ji( SH: 0Dex: 14XL:  2 Next: 75% Place: Dungeon:1Time: _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [? for help]? .o:jn) o:j) 4o:je1 o:j@2 o:jO6 } 26  _o:j6 o:j7 o:j*8 o:j8 o:jN; o:j>< o:j< o:j= o:j? o:j\@ o:j@ o:j A o:juC o:jD o:jD o:j4E o:jX o:jY ,o:j;Z o:jc o:j o:jԘ Bo:j o:j o:j o:jԛ o:j o:jM #.# #.##..##.# #.###.##.# #.##.##.# #.##.##.# #.##.##.#######.##.##.........#o:j٨ X#.# ### ##########.######.# ..# #....# #..@..##.# Noise: --------- 973.0 (29.0) #.###.##.# #.....##.# -) Nothing wielded ...##.##.# ##....##.# Cast: Shock ......##.# #.#.############.# o:jI +...##.##.# #................# #.###.##.# #...############## #.###.##.######...# ..................# #####.##.####.###.#o:j 1o:j o:jݴ S _You see here a +0 long sword.p:jw p:j ;11 4.0 (1.0)p:j p:j ) _b - a +0 long swordq:j~Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))b - a +0 long sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip r:j*#.# #.##..# Firestorm the Gusty#.# #.###.# Tengu#.# #.##.# Health: 15/15 ========================#.# #.##.# Magic: 6/6========================#.# #.##.# AC: 2Str: 8#.#######.##.# EV: 11Int: 15#.........##.# SH: 0Dex: 14 ### ##########.######.# XL:  2 Next: 75% Place: Dungeon:1 ..# #....# #..@..##.# Noise: ---------  Time: 974.0 (0.0) r:j,0[34m#.###.##.# #.....##.# -) Nothing wielded ...##.##.# ##....##.# Cast: Shock ......##.# #.#.############.# ...##.##.# #................# #.###.##.# #...############## #.###.##.######...# ..................# #####.##.####.###.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [? for help]? . _You see here a +0 long sword. _b - a +0 long sword5 (0.5b) +0 long swordr:j-r:j82 _b - a +0 long sword (weapon)r:jV [[?25h[?0c  Search for what [Enter for "."]? s:j0 [?25l[?1cs:js:jc9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] a stone staircase leading down  c - [D:1] an escape hatch in the floor  d - [D:1] a +0 dagger (3 further duplicates)  e - [D:1] a chain mail  f - [D:1] a +0 falchion  g - [D:1] a stone staircase leading down  h - [D:1] a staircase leading out of the dungeon  i - [D:1] 4 poisoned dartst:j Level 1 of the Dungeon<>>>>(Press ? for help) #........#P.............P###.#######.##.######.##....#####.#######.##.........##.##.##.#........# #.###### ##########.######.##.##.########## #......# #....# #..@..##.##.##.#######.###.##.# #.....##.##.##.######...##.##.# ##....##.##.##.#########..........##.# #.#.############.##...........##.###...##.##.# #................#####.######.##.# ##.###.##.# #...###############.# #.##.####.###.##.######...##.# #.##......................###(# #.# ######..#######.##.####.###.##..# #.# #.......#######.##.# #.# #.##.## #.# #.####..........##># :j 34m##.###.##.# #.# #.# #############.###...##.##.# #.# #.##.##.....#.##.# #.####.##.#........##.# #...)..##..........##.############## ##############.......###.........##...................###########†##.##############...###.##.#######.##.#t:j_ t:j` t:jb BFirestorm the GustyTenguHealth: 15/15 ========================Magic: 6/6========================t:jc dAC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  2 Next: 75% Place: Dungeon:1Time: _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [? for help]? . _You see here a +0 long sword. _b - a +0 long sword _b - a +0 long sword (weapon)  Search for what [Enter for "."]? t:jd t:je t:j$f t:js t:j=t t:jy } 26  _t:j~ Bt:j t:jĄ t:j t:jf t:j t:j t:ji ,t:j t:j t:j t:j t:j? t:j( t:j ,t:j t:j' t:jP t:jJ ,t:j1 Xt:jޯ t:j t:j4 t:j t:jD t:ji t:j t:j t:j ,t:jk t:j׾ t:j t:j t:jc t:j t:j t:jn t:j t:jL t:j] t:j2 t:j ,t:j t:j= t:j t:j> t:j t:j t:j^ t:jc t:jr Xt:j% t:jA t:j t:j t:j| t:j t:je t:j t:j t:j t:jS t:jV t:j t:j t:j ,t:jj t:j t:j t:jy t:j t:j t:j t:j t:j t:j, t:j t:j, t:j t:j t:j t:j t:j t:j4 t:j t:j t:j t:jZ" ,t:j]- nt:ju2 t:j5 t:jZ6 t:j6 t:jt: t:jj< t:j= t:j}> t:jB t:jD t:jD t:jeF t:jBJ t:jsL ,t:jhN t:jQ t:jT t:jWU t:jW t:jZ t:jc t:jyd t:jf t:jo Bt:jVq t:jt t:jw t:ja} Bt:jށ ,t:j t:j t:j t:j t:j t:j t:j t:j# t:jՓ t:jJ t:jx t:j t:jW t:j) t:j t:jϞ t:jJ t:jߡ t:j t:jb t:j t:j t:jD t:j t:j t:j t:jz t:j t:jo t:jԱ t:j! t:jy t:j t:jɵ t:jz t:jַ t:jw t:jS t:j t:j` t:j t:jZ t:j t:j ,t:j t:j t:j t:j t:j t:j{ ,t:jm t:j t:jD t:j t:j t:j7 t:j t:j t:j t:j t:j9 Xt:j$ ,t:j t:j \#.##.########## ##.##.###.##.###.##.##########...........######.######.###.# #.###.# #.####@# #.# ###### Noise: --------- 1028.5 (54.0)#..# #.# #..... b) +0 long sword#.## #.# #.#### Cast: Shock#.# #.# #.# ##.# #.# #.##.# #.####.##.# #...)..##.###############.........#t:j 1t:j t:j T _You see here 4 poisoned darts.u:jk11 9.5 (1.0) _c - 4 poisoned dartsv:j_Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon v:j} v:jC) #.##.########## # Firestorm the Gusty#.##.## Tengu#.##.## Health: 15/15 ========================#.##.######### Magic: 6/6========================#...........## AC: 2Str: 8####.######.## EV: 11Int: 15#.# #.## SH: 0Dex: 14#.# #.## XL:  2 Next: 75% Place: Dungeon:1##@# #.# ###### Noise: ---------  Time: 1029.5 (0.0)#..# #.# #..... b) +0 long swordv:j`* I[26X#.## #.# #.#### Cast: Shock#.# #.# #.# ##.# #.# #.##.# #.####.##.# #...)..##.###############.........# _You see here a +0 long sword. _b - a +0 long sword _b - a +0 long sword (weapon) _Search for what [Enter for "."]? _You see here 4 poisoned darts. _c - 4 poisoned dartsv:j* v:j%5 v:j6 v:j: u 26  v:j>; v:jo< v:j< v:jA= v:jA v:jfB v:jB v:j>C v:jKH v:jXI v:jI v:jTJ v:jWN v:j\O v:jO v:jFP v:j6T v:jdU ,v:jU v:jY v:jZ v:jc[ v:j[ v:j_ v:j a v:ja v:jHb v:je v:jf v:jeg v:jg v:j\k v:jl v:jm v:jn v:jq v:jr v:j]s v:j0t v:jw v:j)y v:jy v:j[z v:jE~ v:j\ ,v:jR v:j v:j( v:j v:j v:j v:j v:j v:j/ v:jі v:j v:j v:j" v:jG v:j v:jy v:j v:jH v:j% v:j v:jخ v:jR v:jN v:j v:j v:j? v:j] v:jͿ v:j v:j v:j v:j% v:jG v:j v:j ,v:j* v:j2 v:j v:j{ v:j v:j v:j ,v:j v:j v:j# v:jv v:j v:j v:j v:j v:j v:j v:jg v:j v:jN v:j v:j= v:j v:j v:j v:j{ v:j v:j v:j v:j ,v:j v:j5 v:j' v:j v:jw v:j v:j@ v:j v:jk v:jQ v:j ,v:j, v:j v:j v:j] v:j v:j ,v:jK v:j" %  v:j\ 4There is a stone staircase leading down here.v:j2 v:jV v:j 111 v:j;  _v:jk v:jr &2v:js ,v:ju v:jw # _You climb downwards.v:j~ 9#########  ....... 68.0 (38.5)######### v:j v:j v:jo a _There is a stone staircase leading up here.w:jfw:jijw:jkw:jmw:jw:j>w:jw:j7w:jw:jw:jYw:jw:j5w:jw:jw:jfw:jw:j'w:j#w:jow:jw:jw:jw:j,w:jw:j !,w:j!w:j"w:j#w:jU$w:j$w:j%w:jc',w:j'w:j(w:j)w:j)w:j]*w:j,w:jL-w:j-,w:j.w:jd0w:j0,w:j2w:j4,w:j4w:j5w:j6w:j7,w:j8w:j9w:jV:,w:j;w:j<w:j<w:ji=w:jc>w:j ?w:jv?,w:j@w:jjAw:jA,w:jBw:jyCw:jC,w:j&Ew:jiFw:jFw:jGw:jHw:jJw:jnJw:jJw:jLw:jcMw:jMw:jxNw:jOw:jPw:jFQw:jQw:j-Sw:jTw:jUw:j}Uw:jVw:jWw:jWw:j@Xw:jYw:jC[,w:j[w:j\w:jv_w:j`Bw:jw:jjXw:jw:jx,w:jw:jٔnw:jew:j,w:jٜw:jTw:jXw:jVw:jw:jw:jhw:jw:j.,w:jXw:jTw:j§w:jw:jsw:jow:jѪw:jw:jew:jw:j,w:jiw:j]w:jŰw:jxw:jw:jҳw:jw:jѴw:jw:jw:jw:j<w:jw:j5,w:jw:j}w:j,w:j9w:jHw:jw:j[w:jw:jw:jw:jw:j5w:jUw:j+w:jnw:jw:jw:jw:jw:j^w:jJQ11 w:jw:jL _You now have 54 gold pieces (gained 8).w:jw:j6 26 w:jF) w:jw:jUw:jw:jw:jw:jw:j)w:jdw:jw:jqw:j?w:jw:jw:jFw:j,w:jw:jw:jw:jw:j#w:jw:jw:j'w:jw:jw:jw:jw:jvw:j%w:jw:j>w:jw:jw:j}w:jw:j1w:j1w:jw:j4w:jw:jw:jSw:jw:jw:jw:jw:j:w:jw:jw:j1w:jw:jw:jHw:j#w:jqw:jw:jw:j ,w:jlw:jvw:jXw:j.,w:jw:jw:j,w:jh w:j w:j w:j ,w:jZ w:j, w:j ,w:j w:j w:jI w:j w:j w:j w:j w:j w:j w:jo ,w:j w:jy w:j ,w:j w:j w:j ,w:j9 w:j w:j w:j w:j  w:j w:j w:jf w:j w:j w:j ,w:j.! w:j# w:j$ J11 w:j& m _j - 2 green potions (gained 1)w:j( w:j) n 26  w:j* w:j+ w:jG, w:j, w:jX5 nw:jW6 Bw:j8 ,w:j7: ,w:jL< Bw:j< w:j= w:j? w:j(@ w:j@ w:jA w:jFC w:jC w:jC w:j$E w:jF w:jG w:jAG w:jI w:jI ;11 w:j;J w:jL L _You now have 63 gold pieces (gained 9).w:j;M w:jM 6 26 w:j!N ) w:jN w:jO w:jP w:j3Q w:jfQ w:jS w:jV  You open the door.  You encounter a dart slug.w:jb #.# #.# #.## #.#.. #.#.w. #.#.... #.#..... #.##########...... #.#.........#...@'...... ..........#.#.####...... #.#.#####.#.#.# .....Shock #.#.# #.#.#.# .... #.#.# #.#.#.#... #.#.# #...#.#..w   dart slug (wandering) #.#.#########.#. #.#........<#.# #.###########.#w:ji Qw.205.0 (137.0)w:jo w:j =11 68 _w:j x:j#.#Firestorm the Gusty #.#Tengu #.##Health: 15/15 ======================== #.#*.Magic: 5/6====================---- #.#*..AC: 2Str: 8 #.#*...EV: 11Int: 15 #.#*....SH: 0Dex: 14 #.################*.....XL:  2 Next: 75% Place: Dungeon:2 #.#.........#...@*......Noise: ---------  Time: 1206.0 (0.0) ..........#.#.####......x:jb) +0 long sword #.#.#####.#.#.# .....Cast: Shock #.#.# #.#.#.# .... #.#.# #.#.#.#... #.#.# #...#.#..w   dart slug #.#.#########.#. #.#........<#.# #.###########.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x:j#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The zap hits the dart slug.x:j^K.wx:jdc...' x:j^g3=7.0 (1x:jlx:joonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The zap hits the dart slug. _The dart slug is moderately wounded.x:j#.#Firestorm the Gusty #.#Tengu #.##Health: 15/15 ======================== #.#..Magic: 4/6================-------- #.#*..AC: 2Str: 8 #.#*...EV: 11Int: 15 #.#*....SH: 0Dex: 14 #.################*.....XL:  2 Next: 75% Place: Dungeon:2 #.#.........#...@*......Noise: =--------  Time: 1207.0 (0.0) ..........#.#.####......b) +0 long sword #.#.#####.#.#.# .....Cast: Shock #.#.#x:jL[39;49m #.#.#.# .... #.#.# #.#.#.#... #.#.# #...#.#..w   dart slug #.#.#########.#. #.#........<#.# #.###########.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The zap hits the dart slug.x:jgA bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded..bx:jR  x:jS x:jVT wx:j`U .x:jU .x:jXV .x:jV 'x:js^ b   bat (wandering)You encounter a bat. x:j` `x:jpa `x:j b `x:jb `x:jtc 9The dart slug launches a dart at you.x:jc x:j ;...'x:j \3----8.0 (1x:j x:jj - _The slug dart hits you.x:jB #.#Firestorm the Gusty #.#Tengu #.##Health: 13/15 ====================---- #.#..Magic: 3/6============------------ #.#*.bAC: 2Str: 8 x:j"D o#.#*...EV: 11Int: 15 #.#*....SH: 0Dex: 14 #.################*.....XL:  2 Next: 75% Place: Dungeon:2 #.#.........#...@*......Noise: =--------  Time: 1208.0 (0.0) ..........#.#.####......b) +0 long sword #.#.#####.#.#.# .....Cast: Shock #.#.# #.#.#.# .... #.#.# #.#.#.#... #.#.# #...#.#..w   dart slug #.#.#########.#x:jD .b   bat (wandering) #.#........<#.# #.###########.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.x:jV Hb..bx:j %.bx:j Ow...'x:j +9.0 (1x:j x:j }onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  x:jv wThe zap hits the dart slug. _The dart slug is heavily wounded.x:jc #.#Firestorm the Gusty #.#Tengu #.##Health: 13/15 ====================---- #.#..Magic: 2/6========---------------- #.#*..AC: 2Str: 8 #.#*..bEV: 11Int: 15 #.#*....SH: 0Dex: 14 #.################*.....XL:  2 Next: 75% Place: Dungeon:2 #.#.........#...@*......Noise: =--------  Time: 1209.0 (0.0) ..........#.#.####......b) +0 long sword #.#.#####.#.#.# .....Cast: Shock #.#:j ]44m.# #.#.#.# .... #.#.# #.#.#.#... #.#.# #...#.#..w   dart slug #.#.#########.#.b   bat (wandering) #.#........<#.# #.###########.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.x:jK:b..bx:j9Lp.w.bx:jR3..'x:jU,10.0 (1x:j=[x:j.ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is heavily wounded.y:j#.#Firestorm the Gusty #.#Tengu #.##Health: 13/15 ====================---- #.#..Magic: 1/6====-------------------- #.#...AC: 2y:jEStr: 8 #.#*...EV: 11Int: 15 #.#*...bSH: 0Dex: 14 #.################*.....XL:  2 Next: 75% Place: Dungeon:2 #.#.........#...@*......Noise: =--------  Time: 1210.0 (0.0) ..........#.#.####......b) +0 long sword #.#.#####.#.#.# .....Cast: Shock #.#.# #.#.#.# .... y:jc#.#.# #.#.#.#... #.#.# #...#.#..w   dart slug #.#.#########.#.b   bat (wandering) #.#........<#.# #.###########.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.y:j-).b.y:j/.b..wb.y:j5).'....y:jC9Z4==1.0 (1y:jT?y:jWBonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is severely wounded.y:jz8#.#Firestorm the Gusty #.#Tengu #.##Health: 14/15 ======================-- #.#..Magic: 0/6------------------------ #.#...AC: 2Str: 8 #.#....EV: 11Int: 15 #.#*....SH: 0Dex: 14 #.################*.b...XL:  2 Next: 75% Place: Dungeon:2 #.#.........#...@*......Noise: =--------  Time: 1211.0 (0.0) ..........#.#.####......b) +0 long sword #.#.#####.#.#.# .....Cast: Shock #.#.# #.#.#.#y:j;[m .... #.#.# #.#.#.#... #.#.# #...#.#..w   dart slug #.#.#########.#.b   bat (wandering) #.#........<#.# #.###########.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.y:jCb..b.y:jsb.y:j]fw.y:jZ2.0 (1Shocky:joy:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is severely wounded.y:jYd  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y:jmey:j.ly:joe _You don't have enough magic to cast this spell.y:jm  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y:jy:jиy:j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)y:jonfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.y:jy d _You don't have enough magic to cast this spell.asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y:j y:j= y:j S  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.y:jӌ d _You don't have enough magic to cast this spell.asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y:j9 y:j y:j~  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. y:jg _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.z:jR4z:j?z:j onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.Unknown command.{:j b'  You miss the bat. Your kick misses the bat. Your peck misses the bat.{:j.{:j4d   The bat misses you.{:j~ ```The dart slug launches a dart at you.{:jXb{:j`.@'b   bat{:jSb-3.4 (1.4{:j |e _The slug dart misses you.{:j \ .# .# .# ####+# .# ......# .# $.....# .# ......# .# .w....# .#######.b....# .#...#....@......# .........#.#.####......# .#.#####.#.#.# ......# .#.# #.#.#.# ......# .#.# #.#.#.# ......# .#.# #...#.# ...l..# .#.#.# ......# .#........<#.# #######l   frilled lizard (asleep) .#.#{:j^ .b  You encounter a frilled lizard.{:j{i m  Found 5 gold pieces. The bat misses you.{:jo ``The dart slug launches a dart at you.{:j (.b{:j" .@ 26  {:j %40{:j {:j H _The slug dart misses you.{:j Q _There is an open door here.{:j`# # #  # #####+## # #......# # #$.....# # #......# ##.w....# ################# {:j<#.#....'......# .......#.#.####.b....# #.#####.#.#.# # #.# #.#.#.# # #.# #.#.#.# #......# #.# #...#.# #...l..# #.#########.# #......# #........<#.# #######{:j!"b.{:j.b{:jr<5{:j̻ _The bat closely misses you. The dart slug misses you.|:jNc †You hit the dart slug but do no damage. You peck the dart slug.|:jE.bb.|:ju b.  You kill the dart slug!|:j!b   batl   frilled lizard (asleep)5==1====11 876.8 (1.4Shock|:j|:jО: _The bat hits you but does no damage.|:j3uI #####+##  #......#  #$.....#  #......#  #.†....# #.@b...# .#....'......# #.#.####......# .# #.#.#.# #......# .# #...#.# #...l..# b.b.|:jwe 26  7|:ju0|:jT _The bat completely misses you.|:j[####+#.$...b ###############..#....'.....######.#. #...l#########.# #......|:jA.b.b.|:j|:j&8|:j |:jM _The bat completely misses you.|:jv _You see here a dart slug corpse.|:j .b  You closely miss the bat. The bat hits you but does no damage..b|:j* 11 220.2 (1.4 _The bat closely misses you.|:j| l#####+##......$.† ############## .........#....'..b#.#.####...#####  .l#######........<#.# ######|:j~ $b.|:j $.b|:j |:js ====== 26  10|:j |:j' I _The bat misses you.}:jO}:j#####+## #......# #$.....# #......# #.†....# #..@...# #....'....b.# #.#.####......# # #.#.#.# #......# # #...#.# #...l..# }:j/b}:j.}:j&.b}:jg<2}:j}:jQ _The bat closely misses you.}:jIBK.b.b.}:j%K}:jNJ11 223.6 (1.4}:jT}:j(Wv _You barely miss the bat. The bat hits you but does no damage. x2}:jp- .b  You closely miss the bat. Your peck misses the bat.The frilled lizard hisses angrily.b.l.}:j7l.}:jNl}:jpW4--5.0}:jI}:jt }:js_The bat misses you. The bat hits you. The bat barely misses you.}:jQ.bb.l.  You closely miss the bat. Your peck misses the bat. The bat hits you.3----2====6.4}:jV}:jX }:jZY,_The bat hits you but does no damage.}:j G .  You hit the bat.}:j؞ 6l.}:j l   frilled lizard}:j 1917.8}:j }:j? G _You kill the bat!}:j #####+##......$.† ##############.. ........#....'#.#.####..l #####.#.#.# #... . #}:j o####### .......<###### #########.#}:j8  26  80 _The frilled lizard barely misses you.~:j}R .  You hit the frilled lizard.~:jy)~:j͔4==11 530.2 (1.4Shock~:jD~:jR _You kill the frilled lizard!~:jj~:j~:jW~:jH _No target in view!~:j~:j~:j~:jH _No target in view!~:jXg~:jr~:jKw~:jyH _No target in view!~:jh ~:j ~:j ~:j ~:j q==== 26  _~:j B~:j ~:jy 5====~:j  1 _HP restored.~:j| ~:jO ~:j ~:jT V3====~:j ~:jJ ~:j ~:j] ~:j" P==~:j" ~:j$ ~:j% ~:j7l ====4========~:jym f5====~:jn ~:j'o ,~:jo ~:jq ~:jq ~:jQr ~:jls ~:js ~:j?t ~:jv R====~:jw ~:jx ~:jlx ~:jx ~:j[z ,~:j({ ~:jf| ~:j| ~:j}} ~:j~ ~:j~ ~:j ~:jҁ ,~:ju ~:j# N6====~:j ~:j^ ~:jć 4 _Magic restored.~:j ~:jW ~:j ~:j ~:jՌ ,~:jv ~:j ~:j ~:j ,~:jz ~:jR ~:jɓ <====~:j{ ~:j. Q11 ~:j ~:j L _You now have 68 gold pieces (gained 5).~:j ~:j _ 26  ~:j ~:j( ~:jl ~:jן ~:jY ~:j ~:j ~:j ~:jJ ~:jP ~:jߦ ,~:j ~:j_ )11  _You open the door. 26  ~:j ~:j @  There is an open door here.~:jԶ ~:jy  _~:j2 ~:j+ ~:j ~:jl ~:jһ ~:j ~:j ~:jp ,~:j ~:j ~:j? ~:j ~:j ~:j  You open the door.  You encounter a hobgoblin.~:j A ###  #..  #.# # #.# ##+##.#.# ..... #.#.##...... #...@'?.....- ###.##...... #.# g....Shock #####'## .... ~:j #......# ### #......# g   hobgoblin (asleep) #......# #.†....###......#~:j# 081.2 (51.0)~:j$ b11 -2.2 (52 _~:j@ ~:j _Found a scroll labelled FEM IVVEMP.:jT ### #..:jn #.# # #.# ##+#  #.#.# .....  #.#.##......  #...@'?.....  ###.##......  #.# g....  #####'## ....  #......# ###  #......# #......# #.†....#.....#:ji ### #.. #.# # #.# ##+#  #.#.# .....  #.#.##......  #...@'?.....  ###.##......  :jKk#.# g....  #####'## .... #......# ### #......# #..... #.†....:jq:j$u:jhz:j|` _A hobgoblin is nearby!:j  ### #.. #.# # #.# ##+#  #.#.# .....  #.#.##......  #...@'?.....  ###.##......  #.# g....  #####'## ....  #......# ###  #......# #......# #.†....#.....#:j|/ ### #.. #.# # #.# ##+#  #.#.# .....  #.#.##......  #...@'?.....  ###.##......  #.# g....  #####'## .... #......# ### #......# #..... #.†....:j:j :jX:j` _A hobgoblin is nearby!:jkFirestorm the GustyTengu###Health: 15/15 ========================#..Magic: 5/6====================----#.#AC: 2Str: 8# #.# ##+#EV: 11Int: 15#.#.# .....SH: 0Dex: 14#.#.##......XL:  2 Next: 95% Place: Dungeon:2#...@*?.....Noise: ---------  Time: 1282.2 (0.0):j###.##*.....b) +0 long sword#.# *....Cast: Shock#####'## ....#......# ####......#g   hobgoblin#......##.†....# ###########......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.:jr7g.:jF|%' .:jZ====3.2 (1  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin shouts!:j   Firestorm the Gusty:j   Tengu ### Health: 15/15 ======================== #.. Magic: 4/6================-------- #.# AC: 2Str: 8 # #.# ##+#  EV: 11Int: 15 :jX ~#.#.# .....  SH: 0Dex: 14 #.#.##......  XL:  2 Next: 95% Place: Dungeon:2 #...@'?.....  Noise: ====-----  Time: 1283.2 (0.0) ###.##†.....  b) +0 long sword #.# .....  Cast: Shock #####'## ....  #......# ###  :j #......# g   hobgoblin #......# #.†....# ###########......#Casting: Shock (safe; 6% risk of failure)  :j( Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin.:jʰ  ### #.. #.# # #.# ##+#  #.#.# .....    #...@*  *.....  #.# .....   ....:jұ j #......#  #. #. #.†.:jP H'†:jP^ Firestorm the GustyTengu###Health: 15/15 ========================#..Magic: 4/6================--------#.#AC: 2:j_ Str: 8# #.# ##+#EV: 11Int: 15#.#.# .....SH: 0Dex: 14#.#.##......XL:  2 Next: 104% Place: Dungeon:2#...@'?.....Noise: =--------  Time: 1284.2 (1.0):jl_ ###.##†.....b) +0 long sword#.# .....Cast: Shock#####'## ....#......# ####......##......##.†....# ###########......#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin.:j` ---Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!  You have reached level 3!:jdj /  --more--:jT  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j9/197---73 2% Shock:j:jJS _You feel clever. x2:j Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 8% 2b - SwiftnessAir8% 3  c - AirstrikeAir26% 4d - BlinkTranslocation28% 2 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j :j Firestorm the GustyTengu###Health: 19/19 ========================#..Magic: 4/7=============-----------#.#AC: 2Str: 8# #.# ##+#EV: 11Int: 17#.#.# .....:j SH: 0Dex: 14#.#.##......XL:  3 Next:  2% Place: Dungeon:2#...@'?.....Noise: =--------  Time: 1284.2 (0.0)###.##†.....b) +0 long sword#.# .....Cast: Shock#####'## ....#......# ####......##......##.†....# ###########......#The zap hits the hobgoblin. _You kill the hobgoblin!You have reached level 3!:jG Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2:j> :j Memorise Swiftness, consuming 3 spell levels and leaving 2? Y - Yes  N - No:j;:j\Firestorm the GustyTengu###Health: 19/19 ========================#..Magic: 4/7=============-----------#.#AC: 2Str: 8# #.# ##+#EV: 11Int: 17#.#.# .....:j~]KSH: 0Dex: 14#.#.##......XL:  3 Next:  2% Place: Dungeon:2#...@'?.....Noise: =--------  Time: 1284.2 (0.0)###.##†.....b) +0 long sword#.# .....Cast: Shock#####'## ....#......# ####......##......##.†....# ###########......#The zap hits the hobgoblin. :jJ^_You kill the hobgoblin!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2:jf3-5.2 (1:jNl:jty _This spell is extremely dangerous to cast!:j{E-6.2 (2:j:j:j+7.2 (3:j:j-:jJ+8.2 (4:j:j _You start memorising the spell. You continue memorising. x3:jX:j7:jc _You finish memorising. Spell assigned to 'b'.:j":j:j:j&:j 26  _:j:jZ,:jh:j[:jP5====:j:j,:j2:j[:j:j:jx:j:j:j:j<====:j]:j:j:jT:jK:j{,:j :j:jJ:j,:jQ:jB:j:j:j~:j2M6===:j:j:jW :j ;===:jP :j :jI:j+:j:jq:j:j8:j:j:j:j":j:j",:j@:jR:jG7====:j :j.#:j$:jw&,:j)@  There is an open door here.:j]6 ### #.. #.# # #.######+###.#.##.......)#.#.##..#....'@..313.2 (25.0)###.##†..#.##...#####'##....#......#######.....:j7.##......##.†....#......#:jX=:j F,4.2 (26:jL:jZ2 _Found a mace.:j?`:11 31:j9a5.2 (27:jo:jq` _k - a scroll labelled FEM IVVEMP:j ==== 26  :j ,:j& :j X:jw :j :j[ :j :j :j :jc ;11 :j :j 7 _You open the door.:j2 ##....=..##....$...##........##........######........# #....[.......# #.# #.......# # #.######@#### 20.2 (5.0):j!4 #.#.##.......)# #.#.##........# #....'........####.##†.......###........######'##........##......##########  :j; :jJ m 26  1.2 (6:jLQ :j?R  _Found a robe.:jU Q _There is an open door here.:j 3:j6 :jq :j :j޷ : _:jָ :jջ :jJ :j :j :j :ja :j :j :j :j :j :jk :j :jI :j :j" :j{ :j :j: :j~ :j ;11 :j\ :j L _You now have 70 gold pieces (gained 2).:j :j _ 26  :jd :j # # .#. :j  ...########  #.......#  ##....@..#  #........#  #........#  #........###........##....[.......#:j 0 #.####.......# #.######'######.##.......)#:j +9.2 (8:j 611 30.2 (9:j> :j 8 _d - a ring of protection from fire:jc:jdpPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j. Firestorm the GustyTenguHealth: 19/19 ========================Magic: 7/7========================# #AC: 2Str: 8#.#.EV: 11Int: 17...########SH: 0Dex: 14#.......#XL:  3 Next:  2% Place: Dungeon:2##....@..#Noise: ---------  Time: 1330.2 (0.0)#........#b) +0 long sword#........#Cast: Shock#........######........##....[.......##.####.......## #.######'######.#.##.......)# _k - a:j6 scroll labelled FEM IVVEMP _You open the door. _Found a robe. _There is an open door here. _You now have 70 gold pieces (gained 2). _d - a ring of protection from fire:j?9 +7 (0.5:j6? :jA ? _d - a ring of protection from fire (worn):j! 26  :jdX:j,:j:jB:j:ju###... ####.# ..#.### #.#.# :j].....#.#.#  .########5.7 (5.0 #..#.##.......# # #%##.......# #.#........# #.#........# ..#........# #####........# #....[.......# #.####.......#:jX<w6.7 (6%:j+ _Found a maw talisman.:jXI:j!:j:j0:jO,:j:j,:j-:j^v:j_:j:jU:jP:jn:j,:j:j9 :j,:j:j:jB:j:j$,:j:j:j:jb:jT:j":j$,:j1&:j-:j"0:j0:j2:jD`:jFB:jG:j_n:jaX:jA11  _You open the door. 26    There is an open door here. _ ##### #...# #...# #...# #...###########@..### .........'.....+ #########.##...### #.......#.#######.#####.#.##.....#.#.##..#......#########..#..#.###..#..#%  You pick up a parchment of Frozen Ramparts and begin reading...64.7 (28.0):j611 5.7 (29:j^ _You add the spell Frozen Ramparts to your library.:j:jL3:j:jS  26  :j/B:j:j,:j:j:j:j,:j:j:jp;11 :j:j"7 _You open the door.:j4#......###### ......##...# ......##...# ..>...##...# ......##...# ......###########...###.......  .........'.....@.....:.70.7 (5.0) ########.##...###....... .......#.###### ....... .#####.#.# ######. .....#.#.# ..#......######## ..#..#.##.......:jj6# ..#..#% .....#.#.:jA:jPMm 26  1.7 (6:j Q8%:jaR2 _Found an escape hatch in the floor.:j&UQ _There is an open door here.:jE :jG ,:jaJ :jkM :jQ P _:j] :j_ :jc ,:jc :je :jlf :jg :ji :j8n B:j M #......# ##### #......# #...# #......# #...# #..>...# #...# #......# #...# #......###### #####...###...... ....'.....'...##...###......#.###### #.......# #######......#.# #######  You pick up a parchment of Confusing Touch and begin reading...:jW &7:js 511 8.7 (7:j :j H _You add the spell Confusing Touch to your library.:jι` 26  :j,:j:j7,:jM,:jM,:j;:j:j},:j:j&:j_:j:jZ:j:j:j:j:j#:j":j:j:j:j:j:jz:j  #........ ...# #.......# ...# #.......+ ...# #.......# :j:<...# #.......# ...# #.......# ...########### ........# ............# ..........# ...................# ###..........#  ##..## ##.# #... ####.:jl[You pick up a parchment of Soul Splinter and begin reading...:j092.7 (14.0):jDZ11 3.7 (15 :jE8_You add the spell Soul Splinter to your library.:j k:jltI:jcz 26  :j~B:j:jB:j:j:j9:j:jO:j,:jF:j:jg ##.## ######+##.... #.... #...  #...:j|;  #........ # #.......# # #......@+ # #.......# # #.......# # #.......########.......:jQJ# .................# .................# .................# .................#:j]............$...###.'$.....8.7 (5.0).####.#:j611 ======9.7 (6 _As you open the door, it creaks loudly! _Found 18 gold pieces.:j0i:jk3:j?m:j##.##.#######+##......##........##...._.#.....#.....$.  #.#..###. #.......@$.0 #.#.####.# #.#.#  #.......:jk#.#.......#.#...#.##.##.##:j/:j6 26  ------400.7 (1:jV:jɤ8 _Found a sparkling altar of Nemelex Xobeh.:jdQ _There is an open door here.:j+*:jL+:j/:j/:jW3:j7P _:j$9;11 :j <:jAM _You now have 83 gold pieces (gained 13).:jT% .. >#   ###.##.# :jV ######+##......#  #.......##  #..._....#  #........# #....$...#  #.......#.@###..#  ------2.7 (2#.......'.......#  #.......#.####.## #.......#.# :j>W  #.......#.#  #######.......#.#   ....#.#   .....#.#   #  :j`:jjm 26  3.7 (3:jp:jFs; _Found a stone staircase leading down.:jI:j:j1:j:jn:jg11 :jL _You now have 88 gold pieces (gained 5).:j :j_ 26  :j:j:jO:j:j:j :j0 :j :j :j :j{,:j:jX:jZ:j:j/:j:j:j:j:jb:j_:jl,:j :j:jH:j:j:j:jF:j:j :j :j!:j!:j>":j#:ja$:j$,:j0&:j&,:j':ji(:j),:jj*:j+:j+:jD,,:jM-:j .:js.:j.:j/:j0:j1,:j1:j2:jL3:j3:j4:j5:j6:j6:j7:j8,:jq9:j{::j\;:j;:jA<:j=:j=:jW>:j>:j@:jL.............#.# #.# .............# #.#  ......######## #.#  ###..## ####.#  ##.# ..#.#  #... #.#.#  ####. #.#.#  :jM ########...#######   .......@.........#  28.7 (25.0) .#..##.#.#######.#   #..#.#   ...##.#  #..# #.#  .... #.#  ...> #.#  :jrN.... #.#  #.# :jS:jZ,9.7 (26:j{^:j a; _Found a stone staircase leading down.:jlz  There is a stone staircase leading down here. _:j4:j#:j@ .########...###### .................. #.#..##.#.#######. #.##.#..#.#  #.##...##.#  #######.##..###.#  ............# #.# :jA..........>## #.# ...# #.# #######+##.# #.#  #.#  #.# #.# #.# #.# :jW41.7 (12'#.##.##.##.##.#..#:j:jQj11 ======2.7 (13:j:jU _As you open the door, it creaks loudly! You hear an angry hiss.:jDI:j8G:jM 26  :jN,:jEP:jQ,:j7R:jS:jT:jU:jU:jRV:jW:j9X,:j]Y:j\k  You encounter a ball python.:jc....................# #.# ###..........######## #.# ########..## ####.# ##.### ..#.##.... #.#.# ####.# #.#.# #..########...###### #.................. #@#..##.#.#######.------ :judm#.##.#...##...##.#Shock#######.#..###.#............# #.#..........>## #.#S   ball python (constriction, wandering)...........# #.########S##.# #.##.##.#:jd17.7 (5.0):jj:jlQ------8.7 (6 _:jp:jr:jw H #.#  #.#     ##.### ..#.#  #.... #.#.#  ####.# #.#.#  #..######## #......... #@# #.#  #.#:j@y   #.#  ......# #.#  ....>## #.#  .....# #.#  #######S##.# #.#   :j  #.#  #.#     ##.### ..#.#  #.... #.#.#  ####.# #.#.#  #..######## #......... #@# #.#  #.#  #.# ......#  ....>## #.#  .....#  #######S##.#  :j :j 1:j  :jL b _A ball python is nearby!:j  #.#  #.#     ##.### ..#.#  #.... #.#.#  ####.# #.#.# :j  #..######## #......... #@# #.#  #.#  #.#  ......# #.#  ....>## #.#  .....# #.#  #######S##.# #.#   :jơ #.#  #.#     ##.### ..#.#  #.... #.#.#  ####.# #.#.#  #..######## #......... #@# #.#  #.#  #.#:jW ......#  ....>## #.#  .....#  #######S##.#  :j:j:j+:jb _A ball python is nearby!:j; #.#  #.#     ##.### ..#.#  :j<#.... #.#.#  ####.# #.#.#  #..######## #......... #@# #.#  #.#  #.#  ......# #.#  :j~<....>## #.#  .....# #.#  #######S##.# #.#   :jʏ #.#  #.#     ##.### ..#.#  #.... #.#.#  ####.# #.#.#  #..######## #......... #@# #.#:ja  #.#  #.# ......#  ....>## #.#  .....#  #######S##.#  :jV:j:j/:jb _A ball python is nearby!:j'rN #.#  #.#     ##.### ..#.#  #.... #.#.#  ####.# #.#.#  #..######## #......... #@# #.#  #.#  #.#  ......# #.#  ....>## #.#  .....# #.#  #######S##.# #.#   :j< #.#  #.#     ##.### ..#.#  #.... #.#.#  ####.# #.#.#  #..######## #......... #@# #.#  #.#  #.# ......#  ....>## #.#  .....# :j #######S##.#  :je:j :j/:jqb _A ball python is nearby!:j| #.#  #.#     ##.### ..#.#  #.... #.#.#  ####.# #.#.#  #..######## #......... #@# #.#  #.#  #.#  ......# #.#  ....>## #.#  .....# #.# :jl #######S##.# #.#   :j #.#  #.#     ##.### ..#.#  #.... #.#.#  ####.# #.#.#  #..######## #......... #@# #.#  #.#  #.# ......#  ....>## #.#  .....#  #######S##.#  :jV:j:j:jIb _A ball python is nearby!:j....................# #.#  Firestorm the Gusty ###..........######## #.#  Tengu  ########..## ####.#  Health: 19/19 ======================== ##.### ..#.#  Magic: 6/7====================---- #.... #.#.#  AC: 2Str: 8 ####.# #.#.#  EV: 26 Int: 17 #..########...###### SH: 0Dex: 14 #.................. XL:  3 Next:  2% Place: Dungeon:2 #@#..##.#.#######. Noise: ---------  Time: 1448.7 (0.0) #.##.#..#.#  b) +0 long sword #.##...##.#  Cast: Shock[3:j34m #######.##..###.#  ............# #.#  ..........>## #.#  S   ball python (constriction, wandering) ...........# #.#  #######'##.# #.#  #.##.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit)  The zap hits the ball python.:jv #.#  #.#      ..#.#  #.... #.#.#   #.#.#    #*  #*  * *....#  *..>##  *...#  *##.#  :jdY......':jt11 4=9.7 (1Shock:j":jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit)  The zap hits the ball python. _You kill the ball python!:j+  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jj  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jx :j :j   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jɺ:jW:j:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure):jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j_:j 26  _:jDX:j n:j7====:j,:j:j:j,:j:j`,:jj :j2!:j2":j"<====:jM#:j&:j':jw(:j):jm8v:j=n:jP?,:j A:j+CB:j'D:j5E:jE:jF:jtG:jKB:jbLonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an open door here.:jM:jwN _:jN:j)P:jQ:jQ:j R:jsS:jW:jW:jBX:jnY:jZ:j[:j],:jz_:j_:jo`:ja:jnc:j d:jd:jf:jh,:ji:jj:jjl,:j4m:jao:jp:jIq:jq:j{s:jt:jwu:j v:jx:jy:jbz:jz:jX|:jv}:jQ~,:j|  You encounter an adder.:jp #.##.#  #.##.#  #######.##.# ........##.# .........#.####### .###.............. :j(0#.......#.###### #.#.###.#.##.#. ###@#-# #.S.....# ......... Shock.########. .. .# S   adder (asleep) .. :j6## :j.:jn)84.7 (35.0):j  -5.7 (36 _:j:jΣ:j6 #.##.# #.##.# .##.# .##.# ..#.# :j[ ....  #.######  #.# #.#. ###@# # #.S.....# ......... .########. ..  .#  ..  ## :j- #.##.# #.##.# .##.# .##.# ..#.#  ....  #.######  #.# #.#. ###@# # #.S.....# ......... .########. .. .#  .. ## :j$:j1:jE:j] _An adder is nearby!:j G1 #.##.# #.##.# .##.# .##.# ..#.#  ....  #.######  #.# #.#. ###@# # #.S.....# ......... .########. ..  .#  ..  ## :j* #.##.# #.##.# .##.# .##.# ..#.#  :j....  #.######  #.# #.#. ###@# # #.S.....# ......... .########. .. .#  .. ## :j:j:jW:j :j:O_An adder is nearby!:jFL #.##.# #.##.# .##.# .##.# ..#.#:j[M  ....  #.######  #.# #.#. ###@# # #.S.....# ......... .########. ..  .#  ..  ## :j #.##.# #.##.# :j%=.##.# .##.# ..#.#  ....  #.######  #.#:j4  #.#. ###@# # #.S.....# ......... .########. .. .#  .. ## :jJ:j] _An adder is nearby!:jӠ #.##.#Firestorm the Gusty#.##.#Tengu#######.##.#Health: 19/19 ========================........##.#Magic: 6/7====================----.........#.#######AC: 2Str: 8.###..............EV: 26 Int: 17#.......#.######SH: 0Dex: 14#.#.###.#.#XL:  3 Next:  4% Place: Dungeon:2#.#. ###@#Noise: ---------  Time: 1485.7 (0.0)# #.*****.#b) +0 long sword.........Cast: Shock.########....#S   adder:jR [15;20H..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.:ja= U.S...11 =6.7 (1  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded. _The adder hisses angrily.:j #.##.#Firestorm the Gusty#.##.#Tengu#######.##.#Health: 19/19 ========================........##.#Magic: 5/7=================-------.........#.#######AC: 2Str: 8.###..............EV: 11Int: 17#.......#.######SH: 0Dex: 14#.#.###.#.#:j XL:  3 Next:  4% Place: Dungeon:2#.#. ###@#Noise: =--------  Time: 1486.7 (0.0)# #..****.#b) +0 long sword.........Cast: Shock.########....#S   adder..## _The adder hisses angrily.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit):j9K.S:ju:C.S:j5A.:jC+7.7 (1:jFI:juKCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 4% risk of failure)  :jLPress: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit) _The zap misses the adder.:j' #.##.# Firestorm the Gusty #.##.# Tengu #######.##.# Health: 19/19 ======================== :j ........##.# Magic: 4/7=============----------- .........#.#######  AC: 2Str: 8 .###..............  EV: 11Int: 17 #.......#.######  SH: 0Dex: 14 #.#.###.#.# XL:  3 Next:  4% Place: Dungeon:2 #.#. ###@# Noise: =--------  Time: 1487.7 (0.0) # #....†..# b) +0 long sword ......... Cast: Shock:j .########. ..  .#  S   adder ..  :j2## :jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  The adder is severely wounded.The zap hits the adder.:jT #.##.# #.##.# .##.# :jKA.##.# ..  .     #.#. ###@# # #....*.*# *..  .. .# .. ## :jQ<†...:jc318.7 (1Shock:j$:j  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  The adder is severely wounded.The zap hits the adder. _You kill the adder!:jR5  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j:jq:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jX  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jyk:jr:jx:j{  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j:j}:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure:j)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j :j 3:j4  26  _:jV :j n5====:jD h====:jg :j@ ,:j :j :jX :j :j- ,:j :j :jA :j :j F6===:j :j :j :j? :jQ :j :j :j- :jz :j :j :jk ;===:j :j :j :j :j :j :jv :j :j :j :j :j :j :j :j :jg :j 7====:jY :j :jc :j :j5 :j :jD :j2 :jR #######.##.# ........##.# .........#.#######.###..............#.#.#########.#.###.#.#.<.....#.#.#####.#.......# #....†..#...###. ........@.......-517.7 (29.0) .########..#.##. ..# ..#..## :j$ :je F-8.7 (30:j%& :j' yonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure):j1( onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found an escape hatch in the ceiling.:jC :j 3:j :j :jX <====:j ,:j :j; :j :jV :j v:j ,:ju B:jQ :j :j :j3 :j :j :j :j2 ,:j3 ,:j5 :j9 X:jG ##'##.# #.#  #.##.#  #.##.#:jH  #.##.# #.##.# ##.##.# ...##.# ....#.##############  ........#  31.7 (13 ....#.###.#..#  ###.#.#.<.....#.# #####.#.......#.#:jI y ...†..#...###.#.#.[#  ................#..#    #######..#.##.#.#..#   #..#....###..#   #..######  :jR :jSb ,2.7 (14:ji :jk ( _Found a ring mail.:j;:j<:j=:j8@:jb:jjB:jLn:jN,:j:j.:j0:j2:j%;:j<:jNi.#.#.<.....#.#..#  ###.#.......#.#..#  .†..#...###.#.#.[#  ..............#..#  #####..#.##.#.#..#  :jS{ #..#....###..#   #..########..#   #............#   #.##########@#  40  #.. ..)......#   ### ##########              :j5W:jsh3.7 (11 _Found a trident.:jU_:jLXB:j]X:j_:ja,:jb:j]mn:j  You see here a +0 trident. _:jS:j::jf:j:j:j4,:jI:j:j7X:j+X:j:j:j:jJ:j:ju:j~:j:jB,:jB:j?:j:j:j:jX:jn:j:j:j:j:j:j:j B:j :j&B:j%X:j:j$ ........##.#  .........#.######### .###................ #.......#.######### #.#.###.#.#.<.....# #.#.#####.#.......# #.#....†..#...###.# #.................. #.@########..#.##.#68.7 (25 :j3&#....<...?#..#....# #..##.###.#..#######... # #........#### #.####### #......). ######### :j,:j3,9.7 (26:j-::j<9 _Found a stone staircase leading up.:j\3:jq:j:j :jB:jx:j[:jׯ:j:j:j:j:jP  There is a stone staircase leading up here.:jо:j. _:j:j):jx:j:jP:j:jc:j&:jr:j:j:j:j :jL.........#.##############.###....................# #.......#.#########.#..# #.#.###.#.#.<.....#.#..# #.#.#####.#.......#.#..# :j9#.#....†..#...###.#.#.[# #...................#..# #..########..#.##.#.#..# #....<...@#..#....###..# #..##.###.#..########..# #.....# #.#............# ####### #.#.##########.## #.#......)......#:j#.################.##.#:j276.7 (7.0):j511 7.7 (8:j. :jb _l - a scroll labelled WOGIXY FUSOQ:j:j3:j[:j0:j_ 26  :j4:j,:j,:jx,:jE:j:j}:j:je:j:j:j,:j:j,:j0:j:j:j,:j:j:j:j{:j:jB:j:j:jR:jg:j:j4:j :j:j7:j:j :j :j@ :j :j :jN :j :j :j :j :j :j :jV :j9 ,:j :j :jn :j :ji :j ,:j ,:j :j :jd :j :j :j :jN :j :j :jl :j ,:j :jS! ,:jB# :j# :j$ :jZ% :j% :j& :j( :j) :j) :j* :jY, :j, :jY- :j. :j9 ........#..#  ########..#.##.#.#..#  ..<....#..#....###..#  ##.###.#..########..#  ...# #.#............#  :j: #### #.#.##########.##  #.)#  #.#######  #.# <......@....#  602.7 (25.0)#.# #########.###  #.###########.###  #...............#  #################            :j; E :j? :jsC ,3.7 (26:jtH :jK 9 _Found a stone staircase leading up.:jR:jR3:j:j:j ,:j:j:j:j(:j:jV:j:j:j:j:j:j :j%X:j':j(:j),:j,:j.,:j/:j2:j4:j4,:j8:j9,:jk::j?:j"@,:j@:jHC:j@EB:jK:j`M:j:N:jO:jQ:jIS:j*T:jT:jfW:jY,:j7Z:j>\:jv]:jg^,:jZa:jgB:jh:ji:j2j,:jl:jm:jFn,:jp:jq:jr,:jt:jMu:jHv,:jx:jy:jz,:j|:jR}:j~,:jl:j|:j=,:j:jr:j/,:j:j:jg,:jڈ:jˉ:j,:j:j:jU:jH:j:j :jǑ,:jєP  There is a stone staircase leading up here.:j:j _:jq:j,:jN:j,:j:j:jʞ:jl:jP:jԡ:j,:js:j:jp:j:j:j$:j˫:j_:jܭ:jB:j:j,:j߳:j8:j:j:j:j:jL:j,:j:jh:j:j:j:j,:jS:j:j,:j:j:j:j:j :j:jH:j:j':j:j:j^:j9,:j:j:j>,:j:j7:j,:j:j:j,:j:ji:j:j:jj:j:j:j:j]:j:jO:j:j?:jb:j :j{:j:j:j-:j :j,:j:j :j:j:j:jR:j:j,:j:j:j*:j,:jc :j ,:j :j; :j:j@,:jO:j:jf:j:j:j,:jd:j,:j[B:j&X:j0  You encounter a quokka.:j;Q###### ......# .... #.. ##.... .†....# .... +.$ #..... ......# ...r. #.. #..###...# ..... #.# #..#.. ......# ......#.# #..#.#:jg=8 ......# ......#.# #..#.# ......# ........#### #..#.# ......# ..# #..#.. ......# .###.# #..#.. ......# #. #.########..#..Shock ####### #.###...........#.. #...............#..#.################# r   quokka (asleep)#.## :jB-68.7 (65:jd  9.7 (66:j:j * _Found 7 gold pieces.:jb .... #.. .†....# .... +.$ #..... ...r. #.. #.. ..... #.# #.. ......#.# #.. ......#.# #.. ........#### #.. .......@...# #.. ######.###.# #..#.. #. #.. #.###.......... #..... #. #. ##:jVP~ .... #.. †....# .... +.$ #..... ...r. #.. #.. ..... #.# #.. ......#.# #.. ......#.# #.. ........#### #.. .......@...# #.. ######.###.# #..#.. #. #.. #.###.......... #..... #. #. ## :jR:j{]1:jc:je] _A quokka is nearby!:jȫ .... #.. .†....# .... +.$ #..... ...r. #.. #.. ..... #.# #.. ......#.# #.. ......#.# #.. ........#### #.. .......@...# #.. ######.###.# #..#.. #. #.:j9. #.###.......... #..... #. #. ##:jB  .... #.. †....# .... +.$ #..... ...r. #.. #.. ..... #.# #..:jD w ......#.# #.. ......#.# #.. ........#### #.. .......@...# #.. ######.###.# #..#.. #. #.. #.###.......... #..... #. #. ## :jJ :jU :j;[ :j^ ] _A quokka is nearby!:j ......###### Firestorm the Gusty ......# .... #..##.... Tengu .†....# .... +.$#..... Health: 19/19 ======================== ......# ...*. #..#..### Magic: 6/7====================---- ......# ....* #.##..#.. AC: 2Str: 8 ......# .....*#.##..#.# EV: 26 Int: 17 ......# .....*#.##..#.# SH: 0Dex: 14 ......# ......*.#####..#.# XL:  3 Next: 31% Place: [4:j- ~0mDungeon:2 ......# .......@...##..#.. Noise: ---------  Time: 1669.7 (0.0) ......# ######.###.##..#.. b) +0 long sword ......##. #.########..#.. Cast: Shock ########.###...........#..#...............#..#.################# r   quokka#.##Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.:jlP .ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  The quokka is moderately wounded.:jW 2....:j8[ ;11 =70.7 (1:ja :jc i _The quokka twitches its whiskers.:j ......###### Firestorm the Gusty ......# .... #..##.... Tengu .†....# .... +.$#..... Health: 19/19 ======================== ......# ..... #..:j #..### Magic: 5/7=================------- ......# ...*. #.##..#.. AC: 2Str: 8 ......# ....*.#.##..#.# EV: 11Int: 17 ......# .....*#.##..#.# SH: 0Dex: 14 ......# ......*.#####..#.# XL:  3 Next: 31% Place: Dungeon:2 ......# .......@...##..#.. Noise: =--------  Time: 1670.7 (0.0) ......# ######.###.##..#.. b) +0 long sword ......##. #.########..#.. Cast: :j 3Shock ########.###...........#..#...............#..#.################# r   quokka#.## _The quokka twitches its whiskers.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 56% to hit):jgY.r:jn*..:jq+1.7 (1:jJx:j={sCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 56% to hit) _The zap misses the quokka.:jYQ......###### Firestorm the Gusty ......# .... #..##.... Tengu .†....# .... +.$#..... Health: 19/19 ======================== ......# ..... #..#..### Magic: 4/7=============----------- ......# ..... #.##..#.. AC: 2Str: 8 ......# ....*.#.##..#.# EV: 11Int: 17 ......# .....*#.##..#.# SH: 0Dex: 14 ......# ......*.####:jR~#..#.# XL:  3 Next: 31% Place: Dungeon:2 ......# .......@...##..#.. Noise: =--------  Time: 1671.7 (0.0) ......# ######.###.##..#.. b) +0 long sword ......##. #.########..#.. Cast: Shock ########.###...........#..#...............#..#.################# r   quokka#.##Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 56% to hit)  The zap hits the quokka.:jY.r:j_$.:j+2.7 (1:j:jZ _The quokka is almost dead.:j ......###### Firestorm the Gusty ......# .... #..##.... Tengu .†....# .... +.$#..... Health: 19/19 ======================== ......# ..... #..#..### Magic: 3/7==========-------------- ......# ..... #.##..#.. AC: 2Str: 8 ......# ......#.##..#.# EV: 11Int: 17 ......# .....*#.#:j#..#.# SH: 0Dex: 14 ......# ......*.#####..#.# XL:  3 Next: 31% Place: Dungeon:2 ......# .......@...##..#.. Noise: =--------  Time: 1672.7 (0.0) ......# ######.###.##..#.. b) +0 long sword ......##. #.########..#.. Cast: Shock ########.###...........#..#...............#..#.################# r   quokka#.## _The quokka is almost dead.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of f:jailure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit):jYY.r:j&`:jc+3.7 (1:jbi:jNlMCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (almost dead, 56% to hit) _The zap misses the quokka.:ji/......###### Firestorm the Gusty ......# .... #.. ##.... Tengu .†....# .... +.$ #..... Health: 19/19 ======================== ......# ..... #.. #..### Magic: 2/7:jVk======------------------ ......# ..... #.# #..#.. AC: 2Str: 8 ......# ......#.# #..#.# EV: 11Int: 17 ......# ......#.# #..#.# SH: 0Dex: 14 ......# ........#### #..#.# XL:  3 Next: 31% Place: Dungeon:2 ......# .......@...# #..#.. Noise: =--------  Time: 1673.7 (0.0) ......# ######.###.# #..#.. b) +0 long sword ......# #. #.########..#.. Cast: Shock ####### #.###...........#.. #...............#.. #.################# r   quokka #:j m?. ## _The zap misses the quokka.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka.:j-qV .... #.. †....# .... +.$ #..... ..... #.. #..:jqg ..... #.# #..  #..  #.. ....*.*.#### #.. .....* #..  #..#.. #. #.. #.###..........:jr #.....  #. ## :j'.....:j0/b54.7 (1Shock:j5:j8  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka. _You kill the quokka!:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j :j :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jc 3:j :j :j  26  _:j} :j :j. :j :j :j :jb :j' :j l3====:j :j( :j :j5 :j :j :j :j, :j :j :j: <====:j :j :j :j :j5 :j :jF :j :j :j :j :jQ :j :j: :j ,:j :j[ O4===:jA :j :j) :j :j :jJ :j :j :j :j :j :jy ;===:je :j2 :j :jH! :j># ,:j# :j]% :j& ,:j' :j=( :j) :j* :j* :jL+ :j, :j`- P5====:j(. :j/ :j%0 :j0 :j1 :j2 :jM3 :j\4 :j5 :j5 :j6 :jJ7 <====:j8 :jjZ 6======:j2\ 7====:j] :j] :j_ ,:j` :j[f X:jg :jh ,:j8i :jTk :jnm n  You encounter a frilled lizard.:j{  ###.##†.......#  #.##........#........ ####'##........#........ #########........  #.....l.. #####.... #........ ##....†.... +.$...... #.......... #........ #..##..... #@# :j| .-......#.# .#.#......#.# #..#.#Shock ......# ........#### #..#.# ......# ...........# # ......# ######.###.# #..#.. l   frilled lizard (asleep) ......##.########..#.. #######.###...........#..#...............#..:j" 1722.7 (48.0):j ====  -3.7 (49 _:j :j% :j= †  #........ #........ #........  #.....l..  .... #........ .†....# .... +.$......  ..... #........  ..... #@#  :j #.#  #.#  ..####  .....#  ######.###.#  #.  #.:ja]; †  #........ #........ #........  #.....l..  .... #........ †....# .... +.$......  ..... #........  ..... #@#  #.#  #.#  ..####  .....#  ######.###.#  #.  #.:jc:jl1:ju:jye _A frilled lizard is nearby!:js= †  #........ #........ #........  #.....l..  .... #........ .†....# .... +.$......  ..... #........  ..... #@#  :j#.#  #.#  ..####  .....#  ######.###.#  #.  #.:j'  †  #........ #........ #........  #.....l..  .... #........ †....# .... +.$......  ..... #........  ..... #@#  #.#  #.#  ..####  :j0.....#  ######.###.#  #.  #.:jB:j:jS:je _A frilled lizard is nearby!:j j †  #........ #........ #........  #.....l..  .... #........ .†....# .... +.$......  ..... #........  ..... #@#  #.#  #.#  ..####  .....#  ######.###.#  #.  #.:j; †  #........ #........ #........  #.....l..  .... #........ †....# .... +.$......  ..... #........  ..... #@#  #.#  #.#  ..####  .....#  ######.###.#  #.  #.:j):j:jn:je _A frilled lizard is nearby!:j= †  #........ #........ #........  #.....l..  .... #........ .†....# .... +.$......  ..... #........  ..... #@#  #.#  #.#  ..####  .....#  ######.###.#  #.  #.:j /  †  #........ #........ #........  #.....l..  .... #........ †....# .... +.$......  ..... #........  ..... #@#  #.#  #.#  ..####  :j00.....#  ######.###.#  #.  #.:jP6:j>:j F:jHe _A frilled lizard is nearby!:j ###.##†.......# Firestorm the Gusty  #.##........#........  Tengu ####'##........#........  Health: 19/19 ======================== ......##########........  Magic: 6/7====================---- ......# #........ ##### AC: 2Str: 8 ......# .... #........ ##.... EV: 26 Int: 17 .†....# .... +.$...... #..... SH: 0Dex: 14 ......# ..... #........ #..### XL:  3 Next: 35% Place: Dungeon:2 ......# ..... #@# #..#.. Noise: ---------  Time: 1723.7 (0.0) ......# ......#.# #..#.# b) +0 long sword [:jѣ11d......# ......#.# #..#.# Cast: Shock ......# ........#### #..#.# ......# ...........# #..#.. ......# ######.###.# #..#.. l   frilled lizard (asleep) ......# #. #.########..#.. ####### #.###...........#.. #...............#..Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.:j †      *..  .... #....*... †....# .... +.$**....  ..... #.*  ..... #@#  :jJt          #.      :j:>.....:jC11 7=4.7 (1Shock:j.H:jLILonfirm with . or Enter, or press ? or * to list all spells.:jIvAiming: Shock (safe; 4% risk of failure)  :j~J;Press: ? - help, Shift-Dir - straight line:j?KHAim: a frilled lizard (asleep, 100% to hit)  :jL)The zap hits the frilled lizard. :j$MG_You kill the frilled lizard!:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jy :j8 :j :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jn :j] :j :j-   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j`/:j6:j<:j?  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jX73:j8:j{::j8;f 26  _:jd?B:j@:j-A:jA:j)B:jOC:jC:j1D:jF,:jF:jHB:jJ:jJ:jJ:jNL:jL:jyM:jvN:jNN7====:jO:jQ:jR,:j;S:jT:jV:jV:jYW:jY:jZ;11 :j.[:j.^onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :j^_You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 95 gold pieces (gained 7).:j `:j`c==== 26  :j4a:jc:je:jgQ11 :jh7 _You open the door.:jjB :j6k326  :jk:jsu  There is an open door here. _:jEt:jPy:j {:j{:jY|:j}:j~:jN:j:j:j:jr:j:j:jÅ:jF:j:j):jT:jى:jI:j:j,:jF:j:jA,:j:jH:j:j:j\:j}:j:j+,:jݬ:j˭:j,:j:j,:j3:j:jX:j2,:j,:j,:j:j:j,:jB:j#:j,:j:j,:j:j:j:j,:j:j1:j:j:jA,:j:j:j:jJ,:j:j:j=,:jX:j:jpX:jV:j:j:j:jz:jn,:j:j:j;:j:j:j ,:j] :j :j :jy ,:j:j:j:j%:j:j:j,:j:j:jF:j:jG:ji,:j-:j:jy:j} ,:jw!:jP":j#,:j$,:j%,:jC(:jU+:j,:j,:j-:j/:j/:j0:j3@  There is an open door here.:jx5:j7 _:j@X:jA:jC:j-F:j#G,:jI:jJ,:j,L:j?M:jOB:jQ:jS,:j0T:jrU:jlW,:jX:jY:jA[,:j\:j^:j@_,:j`:jka:jb:jYc,:je:jgg:j"h:jh:j5j:jn,:jxp:jYr:jHs:js:jmt:jlv:jw,:jx:jz:j{:j{:j8|:j}:jY,:jZ:j #.# #.#  ## #.#  ##### #.#  .........#.# #.#  .........#.# #.#  .........#.# #.#  ..............#.# #.#  ..########.# #.#  #####..## #@####.#  -  ##.#### #....#.#   #....# ####.#.#   ####.## #.#.#   #..########...#######   ##..................#   [40:jΔem##.#..##..#   #.##.#..#.#  #.##...##.#  94.7 (70.0):j[11 -5.7 (71:j:jQ _n - a dark potion:jTD:jE3:jH:jI:jHK_ 26  :jP,:jY:jHZ:j[:j[:jX]:j^,:jZ_:j`:jha:jb:jc:jte:j,f:jf:ji:jzj:j*k:jk:jl:jn:jn:jho:jp:jq:jr:jft:ju:j:w:jw,:jx:jz:j{,:j:~:jՌ.....#.# #.#  .....#.# #.#  .# #.#   #.####.#  # #....#.#  # ####.#.#  ## #.#.#  .########...#######  ................@.#  805.7 (10 #.#..##.#.#######.#  #.##.#..# .#  #.##...##.# [#  #.##..###.# .#  ......# #.# .#  ....>## #.# .#  .....# #.# .#  :jЎ~#'##.# #.#  :j:jؗ,6.7 (11:j:j- _Found a leather armour.:jY3:j[:j^:j_:j#`:j%d,:jd,:je:jh:jTj:jj:j}k:jm:jo:jBp:jp:j  You see here a +0 leather armour. _:jے:j,:jB:j]:jޙ:j:j :j6:j,:j~:j_:jX:ju:j״:j]:j*:jB:j:j:j!:j,:jX:j:j:j:jn:j:j:j,:j:j%,:j:jcF  You see here a +0 leather armour.:j9:j5 _:j:j:j{:j:j:j]:j:ju:j,:j<,:j:jBP[:j]Ym:j|R  There is a stone staircase leading down here.:j~:j95 _:j:j:j:jZ:j :jK,:j5:jތ:j:jO,:jf:j ,:jȒ:j ###  ..#  #.#  #.#  #.#  #.#  ####.#######.#  .......@....>#  ####.####.##.#  ######+##......#  #..............##  #.........._....#  #...............#  #...............#  #.......#..###..#  #.......'.......# :j-62.7 (56:j611 3.7 (57:jB:j1 _e - a ring of see invisible:j:j 26  :jA,:j=:j:jw,:j:ja,:j5 :jB:j",:j#,:j$:j&:j-:j/:j0,:jt1:jU7:j8B:j9:j;B:j<:jI=:j=,:j"@X:jE:jK:j N:jO:jVP,:jS:j1U,:jV:jAX:jNY:jY:jDZ:j[:jE],:j]:jP_:j`:jwa,:jb:jd,:j8e:je:j[g:j h,:ji:jj:jk,:jzn:jhq  You open the door.  You encounter a goblin. It is wielding a +0 dagger.:jW{. #### #... #.## #.# :j|Q### #.# #... #.#  #...g#########.## +....'@................ #....###############.## #... ######+##Shock #.. #........ #. #........ # #........ g   goblin (asleep) #........ # #.......###### ## #.......':j-91.7 (28:jx=11 2.7 (29 _:j|:j:j&  #. #. #.#  ####.#  #...#.#  #...g#########. +....'@................ #....######### #...  #..  #.  #    #####  :jW  #. #. #.#  ####.#  #...#.#  #...g#########. +....'@................ #....######### #...  #..  #. :jiY  #    #####  :jI_ :jRc :jh :jrm ] _A goblin is nearby!:j"T #. #. #.#  ####.#  #...#.#  #...g#########. +....'@................ #....######### #...  #.. :j #.  #    #####  :jC7 #. #. #.#  ####.#  #...#.#  #...g#########. +....'@................ #....######### #...  #..  #.  #    #####  :j:j:j:j] _A goblin is nearby!:jdI  Firestorm the Gusty #### Tengu #... Health: 19/19 ======================== #.## Magic: 6/7====================---- #.#  AC: 2Str: 8 ###:jL#.#  EV: 11Int: 17 #...#.#  SH: 0Dex: 14 #...)###############.## XL:  3 Next: 37% Place: Dungeon:2 +....'@................ Noise: ---------  Time: 1892.7 (0.0) #....###############.## b) +0 long sword #... ######+## Cast: Shock #.. #........ #. #........ # #........ g   goblin (asleep) #........ #......# #.......#  ##### #......# #.......'Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit:j3N')  The zap hits the goblin.:jU #. #. #.#  ####.#  #...#.#  #...*. +....*......... #...  #..  #.  #        #####   :j3)':j'j9=3.7 (1Shock:j:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin. _You kill the goblin!:j4D  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jT:j:j-:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 2  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jI :j 3:jt :j f 26  _:j X:j ,:jO :jb :j :j% :j :j ,:j B:jD ,:j: :j4 ,:js ,:jt N7====:j` :j :j\ onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a rat and a ball python.:j $  # #. #.# ##### #.# #.... #.# #...)#. +....@................- #....#. #.... ######+Shock #.... # #.... # #.... #S   ball python (constriction, asleep)Sr... #r   rat (asleep) #......# #. ##### #......# #.:j V902.7 (9S.:j ar.S.:j ~S)rwandering):jm   -3.7 (10.0) :j1 :j. . _The ball python hisses angrily.:j  Q _There is an open door here.:jd4:jIS ##### #.... #...)######## +....@....... #....######## #....  #....  #.S..  #....  r....  :jML#......#  #####  :j ##### #.... #...)########:j& +....@....... #....######## #....  #....  #.S..  #....  r....  #......#  #####  :j:j&:j :j:jd _There are monsters nearby!:j ##### #.... #...)######## +....@....... #....######## #....  #....  #.S..  #....  r....  #......#  #####  :j?*) ##### #.... #...)######## +....@....... #....######## #....  #....  :j+f#.S..  #....  r....  #......#  #####  :jL1:j_<:jlA:jCd _There are monsters nearby!:jrFirestorm the Gusty### Tengu#.. Health: 19/19 ========================#.# Magic: 6/7====================----#.# AC: 2Str: 8#####:j #.# EV: 26 Int: 17#....#.# SH: 0Dex: 14#...)###############.# XL:  3 Next: 39% Place: Dungeon:2+....@................ Noise: ---------  Time: 1903.7 (0.0)#...*###############.# b) +0 long sword#...*######+# Cast: Shock#..*.#.......#.*..#.......#....#....... S   ball python (constriction)r....#....... r   rat (wandering)#......##.......##### #......##.......Casting: Shock (safe; 4% risk of failure)  :jTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.:j.:j 8S.:j7$A...:j':11 =4.7 (1:j-:j/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python. _The ball python is moderately wounded.:j E  Firestorm the Gusty ### Tengu #.. Health: 19/19 ======================== #.# Magic: 5/7=================------- #.# AC: 2Str: 8 ######.# EV: 11Int: 17:j* R #....#.# SH: 0Dex: 14 #...)###############.# XL:  3 Next: 39% Place: Dungeon:2 +....@................ Noise: =--------  Time: 1904.7 (0.0) #....###############.# b) +0 long sword #.... ######+# Cast: Shock #.... #....... #.... #....... #.... #....... S   ball python (constriction) ..... #....... #......# #.......  ##### #......# #.......:j( Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.:j`  ##### #....:j  #...* #..*.  #.*..  #....  #....  .....  :jd      #####   :j: /...:jE c415.7 (1Shock:jP onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python!:jc^  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j) :j|0 :j8 :j(; _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j}6:j$>:jC:j,F  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j{:j:jt  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j3:j.:j- onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A rat comes into view.:j= 26  .Shockr   rat (wandering)r:j&&0:jE.:j::-6.7 (1 _:jA:jB:jy% ##### #.... #...)######## +....@....... #....######## #....  #....  #.... :jz #....  .....  #.r....#  #####  :j8o ##### #.... #...)######## +....@....... #....######## #....  #....  #....  #....  .....  #.r....#  #####  :jH--:jk1Z _A rat is nearby!:j% ##### #.... #...)######## +....@....... #....######## #....  #....  #.... :j #....  .....  #.r....#  #####  :jH o ##### #.... #...)######## +....@....... #....######## #....  #....  #....  #....  .....  #.r....#  #####  :jeP :j[ :ja :jc Z _A rat is nearby!:j}  ##### #.... #...)######## +....@....... #....######## #....  #....  #....  #....  .....  #.r....#  #####  :jt o ##### #.... #...)######## +....@....... #....######## #....  #....  #....  #....  .....  #.r....#  #####  :j{ :jDž :j :jǏ Z _A rat is nearby!:jt0 3  Firestorm the Gusty ### Tengu #.. Health: 19/19 ======================== #.# Magic: 4/7=============----------- #.# AC: 2Str: 8 ######.# EV: 26 Int: 17 #....#.# SH: 0Dex: 14 :j2 I#...)###############.# XL:  3 Next: 41% Place: Dungeon:2 +....@................ Noise: ---------  Time: 1906.7 (0.0) #....###############.# b) +0 long sword #.... ######+# Cast: Shock #.... #....... #.... #....... #.... #....... r   rat (wandering) ..... #....... #......# #.......  ##### #......# #.......Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat.:jY;  ##### #.... #...* #...*  #..*.  #.*..  #.*..  :j< .*...   #.*....#    #####   :j M.......:j t11 3=7.7 (1Shock:j :j[ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat. _You kill the rat!:jY  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jqh4:j0n:jp _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j1  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j:j:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j:j:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jI:j:j  26  _:j:js:j/:j:jp:j:j|R5========6======:j7====:j͇B:j:jZ:j:j :j:j,:jb:j>:jə:jU<====:jX:j|:j  ######  #....#:j^  #...)# +@...'- #....# #....# ### #....# # #....# # #....# # .....# # #......# # ##### #......# #:jC###+..'37.7 (30.0)###:j|:jj11 ======8.7 (31:j5:j`onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _:j1As you open the door, it creaks loudly!:j! 3:j :j[ :j :j{ _ 26  :j V  There is an open door here.:j :j  _:j= :j :j :jJ :j/ :j~ :j  You open the door.  You encounter a frilled lizard.:j( u ########### #....#...l..####...)......'@.'....'------......####......... #....# Shock.... #....# #... #....# #.. #....# # l   frilled lizard (asleep). .....# #:j* #......# # ##### #......# #:j[4 241.0):j9 f11 ------2.7 (4 _:j? :j@ :jy  ######  ##### #....#  ...l..####...)#:jz L ......'@.'....' ......####....# ..... #....#  .... #....#  ...   ..   .     #####  :j  ######  ##### #....#  ...l..####...)# ......'@.'....' ......####....# ..... #....#  .... #....#  ...   ..   .     #####  :j :j :j& :jk( e _A frilled lizard is nearby!:jB  Firestorm the Gusty  Tengu  Health: 19/19 ========================  Magic: 6/7====================----  AC: 2Str: 8 ######  EV: 11Int: 17 :jr##### #....#  SH: 0Dex: 14 ......####...)########## XL:  3 Next: 43% Place: Dungeon:2 ......'@.'....'......... Noise: ---------  Time: 1942.7 (0.0) ......####....########## b) +0 long sword ..... #....# # Cast: Shock .... #....# # ... #....# # .. #....# # l   frilled lizard (asleep) . .....# # #......# # ##### #......# #Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled:juK lizard (asleep, 100% to hit)  The zap hits the frilled lizard.:j   #####   ...**:jhC .....** .....   ....   ...   ..   .   :j5    #####   :jx%...':jj5=3.7 (1Shock:j:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line:jR!Aim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!:j.G  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jo :j:j:jz _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j :j0 :j!   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jB :j :j_ :j2 :j  26  _:j :j :jW :j :j :jT :j :jp :j :j :jS :j :j :jK ,:j :j :j :j :j :jb N7====:j* :j :j ,:j :jg onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an open door here.:j :j  _:j :j :j# B:j :j) :j <====:jY :j :j ,:j :jE :j ,:j :jI :j :j  :j :j :j :j  :jx :j. :jg :j :j_ :jl :j? :j* :j2 tFirestorm the GustyTenguHealth: 19/19 ========================Magic: 7/7========================###### AC: 2Str: 8######### #....# EV: 26 Int: 17##.......####...)# SH: 0Dex: 14:j#4 ######........'..'....' XL:  3 Next: 45% Place: Dungeon:2#.....@.......####....# Noise: ---------  Time: 1961.7 (18.0)#.....#.......# #....# b) +0 long sword#....##.......# #....# Cast: Shock...... #.......# #....#..... #.......# #....#..... #.......# .....# h   Natasha (asleep)..++ #.......##......#h. ##########......##...# #......# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jH5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is an open door here.  You encounter Natasha, Servant of Life and Death.:jg@ /  --more--:j? :jH D-Shock:jX    2.7 (19 _:j^ :j,` :j,Firestorm the GustyTenguHealth: 19/19 ========================Magic: 6/7====================----###### AC: 2Str: 8:j-######### #....# EV: 26 Int: 17##.......####...)# SH: 0Dex: 14######........'..'....' XL:  3 Next: 45% Place: Dungeon:2#.....@.......####....# Noise: ---------  Time: 1962.7 (0.0)#....*#.......# #....# b) +0 long sword#...*##.......# #....# Cast: Shock....*. #.......# #....#...*. #.......# #....#..*.. #.......# .....# h   Natasha.:j.*++ #.......##......#*. ##########......##...# #......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)  The zap hits Natasha.  Natasha is moderately wounded.:jŲ9h.:jHF.....:j:11 =3.7 (1:j:j  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)  The zap hits Natasha.  Natasha is moderately wounded. _Natasha hisses angrily.:jc6TFirestorm the GustyTenguHealth: 19/19 ========================Magic: 5/7=================-------:j7###### AC: 2Str: 8######### #....# EV: 11Int: 17##.......####...)# SH: 0Dex: 14######........'..'....' XL:  3 Next: 45% Place: Dungeon:2#.....@.......####....# Noise: =--------  Time: 1963.7 (0.0):j9g#....*#.......# #....# b) +0 long sword#...*##.......# #....# Cast: Shock....*. #.......# #....#...*. #.......# #....#..*.. #.......# .....# h   Natasha.*++ #.......##......#.. ##########......##...# #......#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 60% to hit)  The zap hits Natasha.:j9h.:jM?....:j) :j|+4.7 (1:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Natasha (moderately wounded, 60% to hit)  The zap hits Natasha. _Natasha is severely wounded.:jn  Firestorm the Gusty  Tengu  Health: 19/19 ========================:jv  Magic: 4/7=============----------- ###### AC: 2Str: 8 ######### #....# EV: 11Int: 17 ##.......####...)# SH: 0Dex: 14 ######........'..'....' XL:  3 Next: 45% Place: Dungeon:2 #.....@.......####....# Noise: =--------  Time: 1964.7 (0.0) #.....#.......# #....# b) +0 long sword #....##.......# #....# Cast: Shock ...... #.......# #....# ...h. #.......# #....# ..... #.......# .....# h   Natasha[0;10:j#m ..++ #.......##......# .. ##########......# #...# #......# _Natasha is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (heavily wounded, 60% to hit):j@:j:   ) '.        ...h.   .....   :jCT..++  ..   #...# :jbContam: 10% -5.7 (1:j:jvMCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Natasha (heavily wounded, 60% to h:j>it) _You miscast Shock. Nothing appears to happen.:j : :j  Firestorm the Gusty  Tengu  Health: 19/19 ========================  Magic: 3/7==========-------------- ###### AC: 2Str: 8 ######### #....# EV: 11Int: 17 Contam: 10%  ##.......####...)# SH: 0Dex: 14 ######........'..'....' XL:  3 Next: 45% Place: Dungeon:2 #.....@.......####....# Noise: ---------  Time: 1965.7 (0.0) #.....#.......# #....# b) +0 long sword #....##.......# #....# Cast: Shock :j ...... #.......# #....# ...†. #.......# #....# ..... #.......# .....# h   Natasha ..++ #.......##......# .. ##########......# #...# #......#Confirm with . or Enter, or press ? or * to list all spells.:j tAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (heavily wounded, 60% to hit)  The zap hits Natasha.  You kill Natasha!:j 5:j    ) '. #....*  #...*  ....*.   :j@ [...*.   .....   ..++   ..   #...#  :j :j ...:j +.†:j :j Firestorm the GustyTenguHealth: 19/19 ========================:j} mMagic: 3/7==========--------------###### AC: 2Str: 8######### #....# EV: 11Int: 17 Contam: 10% ##.......####...)# SH: 0Dex: 14######........'..'....' XL:  3 Next: 116% Place: Dungeon:2#.....@.......####....# Noise: =--------  Time: 1966.7 (1.0)#.....#.......# #....# b) +0 long sword#....##.......# #....# Cast: Shock...... #.......# #....#...†. #.......# #....#:j ..... #.......# .....# ..++ #.......##......# .. ##########......# #...# #......# Press: ? - help, Shift-Dir - straight lineAim: Natasha (heavily wounded, 60% to hit)  The zap hits Natasha.  :jy You kill Natasha! _Natasha yowls pathetically as she dies!Your Conjurations skill increases to level 2!:j vThe zap hits Natasha.  You kill Natasha! :j _Natasha yowls pathetically as she dies!Your Conjurations skill increases to level 2!  Your Air Magic skill increases to level 5! have reached level 4!:j /  --more--:j 24/248-94 9% Shock _You feel stronger.:j,'  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 7% 2b - Soul SplinterNecromancy19%1  c - BlinkTranslocation28% 2  d - Confusing TouchHexes50% 3  e - Frozen RampartsIce50% 3  f - AirstrikeAir24% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j:j@:jFirestorm the GustyTenguHealth: 24/24 ========================Magic: 3/8=========---------------###### AC: 2Str: 9######### #....# EV: 11Int: 17 Contam: 10% ##.......####...)# SH: 0Dex: 14######........'..'....' XL:  4 Next:  9% Place: Dungeon:2#.....@.......####....# Noise: =--------  Time: 1966.7 (0.0)#.....#.......# #....# b) +0 long sword#....##.......# #....# Cast: Shock...... #.......# #....#...†. #:jnQ[39;49m.......# #....#..... #.......# .....# ..++ #.......##......# .. ##########......# #...# #......# You kill Natasha! _Natasha yowls pathetically as she dies!Your Conjurations skill increases to level 2!Your Air Magic skill increases to level 5!:j\You have reached level 4! _You feel stronger.:j0%  :j+Okay, then.:j6:jy:jm. _:jV  26 _:j :j 04===8% 6:j >42=== :j :j$  :j|. _Your magical contamination has completely faded away.:jA /  You encounter a dart slug.:jYa Q5===.'........-Shockw   dart slug (wandering)w:je 080.7 (14.0):jGm ;:j M-1.7 (15 _:jņ :j :jF gFirestorm the GustyTenguHealth: 24/24 ========================Magic: 4/8============------------###### AC: 2Str: 9######### #....# EV: 26 Int: 17##.......####...)# SH: 0Dex: 14######........'..'....' XL:  4 Next:  9% Place: Dungeon:2#.....@.......####....# Noise: ---------  Time: 1981.7 (0.0):j r#.....#.......# #....# b) +0 long sword#....##.......# #....# Cast: Shock...... #.......# #....#...†. #.......# #....#..... #.......# .....# w   dart slugw.++ #.......##......#.. ##########......##...# #......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You miscast Shock. Nothing appears to happen.  The dart slug briefly extends its eye-stalks.:j$ h``````Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You miscast Shock. Nothing appears to happen.  :j The dart slug briefly extends its eye-stalks.The dart slug launches a dart at you.:j/d J......:jz 0----11 Contam: 10% =2.7 (1:j4 :j - _The slug dart hits you.:j Firestorm the GustyTenguHealth: 20/24 ====================----Magic: 3/8=========---------------###### AC: 2Str: 9######### #....# EV: 11Int: 17 Contam: 10% ##.......####...)# SH: 0Dex: 14:j ######........'..'....' XL:  4 Next:  9% Place: Dungeon:2#.....@.......####....# Noise: =--------  Time: 1982.7 (0.0)#....*#.......# #....# b) +0 long sword#...*##.......# #....# Cast: Shock...**. #.......# #....#..*†. #.......# #....#.*... #.......# .....# w   dart slug*.++ #.......##......#.. ##########......##...# #......#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or *:jJ  to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug.:j A.w:j ......1=3.7 (1:j :j׾ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug. _The dart slug is severely wounded.:jujFirestorm the GustyTengu:jHealth: 21/24 =====================---Magic: 2/8======------------------###### AC: 2Str: 9######### #....# EV: 11Int: 17 Contam: 10% ##.......####...)# SH: 0Dex: 14######........'..'....' XL:  4 Next:  9% Place: Dungeon:2#.....@.......####....# Noise: =--------  Time: 1983.7 (0.0)#....*#.......# #....# b) +0 long sword#...*##.......# #....# Cast: Shock....*. #.......# #....#...*. #:j [40m.......# #....#..*.. #.......# .....# w   dart slug.*++ #.......##......#.. ##########......##...# #......#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.:j...†.w4.7 (1:j:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is severely wounded.:jbFirestorm the GustyTenguHealth: 21/24 =====================---Magic: 1/8===---------------------###### AC: 2Str: 9######### #....# EV: 11Int: 17 Contam: 10% ##.......####...)# SH: 0Dex: 14######........'..'....' XL:  4 Next:  9% Place: Dungeon:2#.....@.......####....# Noise: =--------  Time: 1984.7 (0.0)#....*#.......# #....# b) +0 long sword#...*##.......# #....# Cast: Shock....*. #.......# #....#[:j*13;10H...*. #.......# #....#..*.. #.......# .....# w   dart slug.*++ #.......##......#.. ##########......##...# #......#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.:j...†.wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead. ```````The dart slug launches a dart at you.:jf'.@...†.5.7 (1 _The slug dart misses you.:jA  Firestorm the Gusty  Tengu  Health: 21/24 =====================---  Magic: 0/8------------------------ ###### AC: 2Str: 9 ######### #....# EV: 11Int: 17 Contam: 10%  ##.......####...)# SH: 0Dex: 14 ######........'..'....' XL:  4 Next:  9% Place: Dungeon:2 #.....@.......####....# Noise: =--------  Time: 1985.7 (0.0) #.....#.......# #....# b) +0 long sword #....##.......# #....# Cast: Shock ...... #.......[:j5[34m# #....# ...†. #.......# #....# ..... #.......# .....# w   dart slug ..++ #.......##......# .. ##########......# #...# #......#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.:j   ) #....*  #...*  ....*.   ...*.   ..*..   .*++   ..   #...#  :j$J...†:j;..146.7 (1ShockConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!:jV4  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jlYe _You don't have enough magic to cast this spell.:jC   Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:j d _You don't have enough magic to cast this spell.asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j^ :j :j   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure):j onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:j^2= 26 _:jm8% 1===63==4:jkpM2:jq:jt:juZ :jy=onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.r magical contamination has completely faded away.===:jz:j@~~4==:j:j:j1:j΁:j=2===:jԎ,:j:jƑ:j:j_:j:jr:jq:jQ:j;===:jg:j:jj:j:jP:j :jڡ:j,:j:j5,:j):j:jrU3===:jX:jʹ,:j:jJ:j;===:jd:jc:j:j:j:j:jG4===:j:jX:j}===:j:j1B:j ,:j:j,:j:j]B:j:jO5===:j:j:ju:j:j:j:jL:jH:jm:j$:jY===:j{6===:j,:j,,:jB:jH:j,:j:jS4===:j :ju57===:j8:j9,:jp::j<Q===:jP>:j?:j@:jKA:jC:jC:jD:jF,:jG:jH,:j4J:jL:jMM8===:jpN:jP:jR:jS:j=T:jV:j"Y,:jY:j[:jV]:j^:ja_:ja:j c:jc;===:jd:j!g:jZi:j.j:jj:jm:jrB:jGv:jzc  You encounter a rat.:jn###########.......#########........'...............## #.....#.......# ##....##.......# ......##.......# -.?.......†..##.......# ............##.......# Shockr.......++####.......##......# ##########....# #...# #. r   rat (asleep)......# #...# #.......# #...# #. #...# #.:j[2059.7 (73.0)r.:jKr:j  -60.7 (74 _:j: P  Firestorm the Gusty  Tengu #########  Health: 24/24 ======================== ##.......### Magic: 7/8=====================--- :juE x######........'.. AC: 2Str: 9 #.............### EV: 26 Int: 17 #.....#.......#  SH: 0Dex: 14 :j&G u########....##.......#  XL:  4 Next: 14% Place: Dungeon:2 .......@....##.......#  Noise: ---------  Time: 2060.7 (0.0) .?.......†..##.......#  b) +0 long sword ............##.......#  Cast: Shock ........++####.......##. ........# ##########. ........# #...# #. r   rat ........# #...# #. ........# #...# #. #...# #.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat.:jn          .?..***  .***     #...#   #...#    #...#   #...#  :jh .......:jR 11 5=1.7 (1Shock  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat. _You kill the rat!:jb'  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jƴ:j:j:j, _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure:jC)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4:j}  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jE:j:j9:jT:jGf 26  _:jY:j:jB:j:jM:j:jy8===:jU===:jXn:j ##### ##.... ######..... #.. #.....#....#########....##.... #............##.... #.@.......†..##....- #............##.... #..++####.... #........# ##### #........#  #........#  #........#  ######+### #########754.0):j(11 -6.7 (15onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _m - a scroll labelled DEOCUN OVISIE:j%:j'3:j:+:j05:j%7u 26  :jAX:j:jB:j#:j,:j :j :jY)11  _You open the large door. 26  :j,:j/Q11 :j/:j57 _You open the door.:jF#............##.......##.........†..##.......#............##.......##........''####.......##........### ##########........# #...# #........# #...# #........# #...# ######@### #...# 88.7 (12#....###########...###>.............'.#############.##... #.......#.###### #.#####.#.#  #.....#.#.# ## #..#......####### .##..#..#.##......:jO:j3zn 26  9.7 (13:j5:jm4 _Found a stone staircase leading down.:jmQ _There is an open door here.:j! I:j* :j+ :j- : _:jE :jY ,:j[ ,:ji n:jk B:jm :j'o ,:jp :js :js ,:jt :jw :jx :jy ,:j| :j~ ,:j~ :j   There is an open door here.:je :j ...........##.......# .....#Firestorm the Gusty .......''####.......##......#Tengu .......### ##########......#Health: 24/24 ======================== .......##...# #......#Magic: 8/8======================== .......##...# #..>...#AC: 2Str: 9 .......##...# #......#EV: 26 Int: 17 ####'####...# #......##### SH: 0Dex: 14 #....###########...###........... XL:  4 Next: 15% Place: Dungeon:2 #>.............'@....'.h......... Noise: ---------  Time: 2101.7 (12.0) #############:j [40m.##...###........... b) +0 long sword#.......#.###### #........... Cast: Shock#.#####.#.########.....#.....#.#.########..#......########h   Natasha (wandering)#..#..#.##.......##..#..#%##.......##.....#.#........# _You open the large door. _You open the door. _Found a stone staircase leading down. _There is an open door here.  There is an open door here.  You encounter Natasha, Servant of Life and Death.:j /  --more--:jO:j[HShock:jc:jCt   2.7 (13 _:j@%:jJ...........##.......# .....#Firestorm the Gusty .......''####.......##......#Tengu .......### ##########......#Health: 24/24 ======================== .......##...# #......#Magic: 7/8=====================--- .......##...# #..>...#AC: 2Str: 9 .......##...# #......#EV: 26 Int: 17 ####'####...# #......##### SH: 0Dex: 14 #....###########...###........... XL:  4 Next: 15% Place: Dungeon:2 #>.............'@*******......... Noise: ---------  Time: 2102.7 (0.0) #############.:jL##...###........... b) +0 long sword#.......#.###### #........... Cast: Shock#.#####.#.########.....#.....#.#.########..#......########h   Natasha#..#..#.##.......##..#..#%##.......##.....#.#........#:jdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, 64% to hit)  The zap hits Natasha.  Natasha is lightly wounded.:jT....'.hAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, 64% to hit)  The zap hits Natasha.  Natasha is lightly wounded.hisses angrily.11 =3.7 (1:j:jV _Natasha casts a spell.:j ...........##.......# .....#Firestorm the Gusty .......''####.......##......#Tengu .......### ##########......#Health: 24/24 ======================== .......##...# #......#Magic: 6/8==================------ .......##...# #..>...#AC: 2Str: 9 .......##...# #......#EV: 11Int: 17 ####'####...# #......##### SH: 0Dex: 14 #....###########...###........... XL:  4 Next: 15% Place: Dungeon:2 #>.............'@*******......... Noise: =--------  Time: 2103.7 (0.0) #############.[:jI$ e40m##...###........... b) +0 long sword#.......#.###### #........... Cast: Shock#.#####.#.########.....#.....#.#.########..#......########h   Natasha#..#..#.##.......##..#..#%##.......##.....#.#........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (lightly wounded, 64% to hit)  The zap hits Natasha.:j; ....'.hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (lightly wounded, 64% to hit)  The zap hits Natasha.  Natasha is lightly wounded.:jv :*:j  Natasha stares at you and mumbles some strange words.:j @4.7 (1Slow :j :j \ _You feel yourself slow down.:j+ ...........##.......# .....#Firestorm the Gusty .......''####.......##......#Tengu .......### ##########......#Health: 24/24 ======================== .......##...# #......#Magic: 5/8===============--------- .......##...# #..>...#AC: 2Str: 9 .......##...# #......#EV: 11Int: 17 ####'####...# #......##### SH: 0Dex: 14 #....###########...###........... XL:  4 Next: 15% Place: Dungeon:2 #>.............'@*******......... Noise: =--------  Time: 2104.7 (0.0) #############.[:j 40m##...###........... b) +0 long sword#.......#.###### #........... Cast: Shock#.#####.#.########..... Slow #.....#.#.########..#......########h   Natasha#..#..#.##.......##..#..#%##.......##.....#.#........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (lightly wounded, 64% to hit)  The zap hits Natasha.:j ....'.hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (lightly wounded, 64% to hit)  The zap hits Natasha.  Natasha is heavily wounded.:j z ******Natasha casts a spell at you.:j' 5h.5.:j* *....':jF+ v5   cerulean imp (polearm, summoned):j, j16--------6.2 (1.5:j>4 8%:j9 . _The magic dart hits you!:j...........##.......# .....#Firestorm the Gusty :j΂T.......''####.......##......#Tengu .......### ##########......#Health: 16/24 ================-------- .......##...# #......#Magic: 4/8============------------ .......##...# #..>...#AC: 2Str: 9 .......##...# #......#EV: 11Int: 17 ####'####...# #......##### SH: 0Dex: 14 #....###########...###........... XL:  4 Next: 15% Place: Dungeon:2 #>.............'@******.......... Noise: =--------  Time: 2106.2 (0.0) :j#############.##...###5.......... b) +0 long sword#.......#.###### #........... Cast: Shock#.#####.#.########..... Slow #.....#.#.########..#......########h   Natasha#..#..#.##.......#:j-5   cerulean imp (polearm, summoned)#..#..#%##.......##.....#.#........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  :j̄Press: ? - help, Shift-Dir - straight lineAim: Natasha (heavily wounded, 64% to hit)  The zap hits Natasha.:j h.5.h'5.:jJ#...:j,7.7 (1.5:j4%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (heavily wounded, 64% to hit)  The zap hits Natasha. _Natasha is severely wounded.:j...........##.......# .....#Firestorm the Gusty .......''####.......##......#Tengu .......### ##########......#Health: 16/24 ================-------- .......##...# #......#Magic: 3/8=========--------------- .......##...# #..>...#AC: 2Str: 9 .......##...# #......#EV: 11Int: 17 ####'####...# #......##### SH: 0Dex: 14 #....###########...###........... XL:  4 Next: 15% Place: Dungeon:2 #>.............'@****5........... Noise: =--------  Time: 2107.7 (0.0) [10:jd#############.##...###........... b) +0 long sword#.......#.###### #........... Cast: Shock#.#####.#.########..... Slow #.....#.#.########..#......########h   Natasha#..#..#.##.......#5   cerulean imp (polearm, summoned)#..#..#%##.......##.....#.#........# _Natasha is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 64% to hit):jHOMh.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Natasha (severely wounded, 64% to hit)  The zap misses Natasha.5' h.  Natasha hisses. Natasha howls an incantation.:j.7=9.2 (1.5:jm:j] _You feel disoriented.:jo...........##.......# .....#Firestorm the Gusty .......''####.......##......#Tengu .......### ##########......#Health: 17/24 =================------- .......##...# #......#Magic: 2/8======------------------ .......##...# #..>...#AC: 2Str: 9 .......##...# #......#EV: 11Int: 17 ####'####...# #......##### SH: 0Dex: 14 #....###########...###........... XL:  4 Next: 15% Place: Dungeon:2 #>.............'@**.5'........... Noise: =--------  Time::j[40m 2109.2 (0.0) #############.##...###........... b) +0 long sword#.......#.###### #........... Cast: Shock#.#####.#.########..... Slow #.....#.#.########..#......########h   Natasha#..#..#.##.......#5   cerulean imp (polearm, summoned)#..#..#%##.......##.....#.#........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 64% to hit)  The zap hits Natasha.:j35.:j M.hConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Natasha (severely wounded, 64% to hit)  The zap hits Natasha.  Natasha is almost dead.:j(,u *Natasha casts a spell at you.:j 5:j.:jr.0-------10.7 (1.5:jD _The magic dart hits you!:jzo...........##.......# .....#  Firestorm the Gusty .......''####.......##......#  Tengu .......### ##########......#  Health: 10/24 ==========-------------- .......# #...# #......#  Magic: 1/8===--------------------- .......# #...# #..>...#  AC: 2Str: 9 .......# #...# #......#  EV: 11Int: 17 ####'### #...# #......##### SH: 0Dex: 14 #....###########..§###........... XL:  4 Next: 15% Place: Dungeon:2 #>.............'@.h..'........... Noise: =--------  Time: 2110.7 (0.0) #############.##...[:j|q:40m###........... b) +0 long sword  #.......#.###### #........... Cast: Shock  #.#####.#.# #######..... Slow  #.....#.#.# ######  #..#......########  h   Natasha  #..#..#.##.......#  5   cerulean imp (polearm, summoned)  #..#..#%##.......#  #.....#.#........# Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (almost dead, 64% to hit)  The zap hits Natasha.  You kill Natasha!Natasha screams in fury as she dies!.:jt6      #...#   #...# #..>...#  #...#  '### #...# .>.......**            %:ju5  :jh #...:jYe1=2===562.2 (1.5ShockPress: ? - help, Shift-Dir - straight lineAim: Natasha (almost dead, 64% to hit)  The zap hits Natasha.  You kill Natasha!  Natasha screams in fury as she dies! _The cerulean imp disappears in a puff of smoke!:j:j(1m _Your Conjurations skill increases to level 3!:j- 3:j 3 :jB  26  _:jF c2=====3==3===:j\H :jEI :jJ :j@K :jrM t4==:j\N :jTP :jMQ ;===:jR :jS :jXT ^5==:jU :jXX k4===:jY :j8[ :j \ :j ] :j-^ :j^ ^6==:j_ :ja :jb >:jRe j _You feel yourself speed up.:jJf ;===:jhg :jKh ,:ji :jgj :jWk ^7==:jl :jom ,:jNn :jx 5===:j 18==:j Q===:j :jt ,:j 9==:j ,:jJ X:jȿ :j 6===20==:j===1==:j ,:j:j:j N=7===2=:j.'===3==:j:jC^4==8===:j,:j,:j":jћ====:j:j@  There is an open door here.:j:jR _:j):j:jB:jq##.......# #....# #.†..##.......####....# #.##.......##......# #. .''####.......##......# #. .### ##########......# #. .# #...# #......# #. .# #...# #..>...# #. .# #...# #......# # ## #...# #@.....##########-73.7 (61.5)#...###...... .........'.....'........ #######.##...###............ ......#.###### #................. #####.#.# #######..........#  ....#.#.# ########..##  .#......######## ##.##[:j40m  .#..#.##.......# #... :jjY-:jb[ _Done exploring.:jX  :j`0.0)......':j*1:j+:j+/E _Done exploring.:jA Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 5% 2b - Soul SplinterNecromancy19%1  c - BlinkTranslocation28% 2  d - Confusing TouchHexes50% 3  e - Frozen RampartsIce50% 3  f - AirstrikeAir24% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j:j.....##.......# #....##. Firestorm the Gusty ..†..##.......####....##. Tengu .....##.......##......##. Health: 24/24 ======================== .''####.......##......##. Magic: 8/8======================== .### ##########......##. AC: 2Str: 9 .##...# #......##. EV: 26 Int: 17 .##...# #..>...##. SH: 0Dex: 14 .##...# #......##. XL:  4 Next: 56% Place: Dungeon:2 ###...# #@.....##########. Noise: -------:jEO--  Time: 2173.7 (0.0) ##########...###................. b) +0 long sword .........'.....'................. Cast: Shock #######.##...###................. ......#.###### #................. #####.#.########..........#  ....#.#.#########..##  .#......##########.##  .#..#.##.......##...  _The cerulean imp disappears in a puff of smoke! _Your Conjurations skill increases to level 3! _You feel yourself speed up. _There is an open door here. _Done exploring. _Done exploring.:j}P  Okay, then.:j:j:jH. _:j :jA k  :j :j' 1:j. :j0 E _Done exploring.:jq :jQ Where to? (Tab - D:2, ? - help)  D - Dungeon :j::js.....##.......# #....##. Firestorm the Gusty ..†..##.......####....##. Tengu .....##.......##......##. Health: 24/24 ======================== .''####.......##......##. Magic: 8/8======================== .### ##########......##. AC: 2:j9Str: 9 .##...# #......##. EV: 26 Int: 17 .##...# #..>...##. SH: 0Dex: 14 .##...# #......##. XL:  4 Next: 56% Place: Dungeon:2 ###...# #@.....##########. Noise: ---------  Time: 2173.7 (0.0) ##########...###................. b) +0 long sword .........'.....'................. Cast: Shock #######.##...###................. ......#.###### #................. #####.#.########..........#  ....#.#.#########..##  .#......##########.##  .#..#.##.......##...:j  _You feel yourself speed up. _There is an open door here. _Done exploring. _Done exploring. _Okay, then. _Done exploring.  :j::j:j:j$ _:j8X:j:j@  There is an open door here.:jM5 _:j#:jK:j:j:j:j :j ,:j:j:j:j,:j:jB:jY!:j=#:j $:j$:j'%  :j|(There is an open door here.:j):j* _:j+:j-:j/:jO0:j0:j2:j7B:j8:jJ:,:jP;:jr=:j?:j?:jy@:jA:jCD:jE,:jmG:jaI:j>J,:jK:j1M:j%N:jP:jQ:jR:j\:j]:j^:jcB:jd:je:jZg,:jh:j6j:jk,:j2l:jm:jn,:jo:jqB:j`tY  There is a stone staircase leading down here.:jFv:j"w:jwB11  _:jx:jMJ 3  You climb downwards.:j$B:jI _You encounter a frilled lizard.Found a scroll labelled ENWOLIO WY KIF.  There is a stone staircase leading up here.:jSd :jg  .#   .#   ###### .#   ..?...##.##   ..........   .........   ...l....#   .......@#98.2 (24.5) .......## ######.Shock .. ### l   frilled lizard :jt ,:jw e _A frilled lizard is nearby!:j   Firestorm the Gusty .# Tengu .# Health: 24/24 ======================== ###### .# Magic: 7/8=====================--- ..?...##.##  AC: 2Str: 9 .......... EV: 11Int: 17 ......... SH: 0Dex: 14 ........# XL:  4 Next: 56% Place: Dungeon:3 .......@# Noise: ---------  Time: 2198.2 (0.0) .......## b) +0 long sword ######[4:j 0m. Cast: Shock .. ###  l   frilled lizardCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  The zap hits the frilled lizard. .# .#  .#     ...**...# .....**@#   .. ### :jM %....:jiij7=9.2 (1Shock:jronfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:jtAim: a frilled lizard (53% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jAD:jK:jU:j`h _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jz- :j 0 Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4:jl:j&  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure):jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jφ4:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jA:jA:j:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)go down here!:jX"J:j0.:j+K7-200 _:jLQ:jCz2-#............##.....#........''####.....#........### ###### #........##.. #........##.. #........##.. ######'####.. #....###########.. #@.............'.. #############.##.. #.......#.#### ### #.#####.#.# #.# #.....#.#.# #.####..#......####  ....##..#..#.##....  #.#.##..#..#%##....  #.#.##.....#.#..... :j-1.7 (2.5:j89%:jp! _You climb upwards.:jc _There is a stone staircase leading down here.:j :jz :j :j F _Unknown command.:j' [[?25h[?0c  Search for what [Enter for "."]? :j1 [?25l[?1c:jm16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:2] a maw talismanc - [D:2] a robe  d - [D:2] a mace  e - [D:2] an escape hatch in the floor  f - [D:2] a +0 dagger  g - [D:2] a stone staircase leading up  h - [D:2] a stone staircase leading up  i - [D:2] a stone staircase leading down  j - [D:2] a stone staircase leading up  k - [D:2] an escape hatch in the ceiling  l - [D:2] a sparkling altar of Nemelex Xobeh  m - [D:2] a stone staircase leading down  n - [D:2] a +0 trident  o - [D:2] a +0 leather armour  p - [D:2] a ring mail:jp:jл#............##..... Firestorm the Gusty#........''####..... Tengu#........### ###### Health: 24/24 ========================#........##.. Magic: 7/8=====================---#........##.. AC: 2Str: 9#........##.. EV: 11Int: 17######'####.. SH: 0Dex: 14#....###########.. XL:  4 Next: 57% Place: Dungeon:2#@.............'.. Noise: ---------  Time: 2201.7 (0.0)#############.##.. b) +0 long sword#.......#.#### Cast: Shock ####.#####.#.# #.##.....#.#.# #.####..#......####  ....##..#..#.##....:ja6  #.#.##..#..#%##....  #.#.##.....#.#.....  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't go down here! _You climb upwards. _There is a stone staircase leading down here. _Unknown command.Search for what [Enter for "."]? .:jp4:j :j. _:jM:jWhere to? (Tab - D:3, ? - help)  D - Dungeon :j@ :j q#............##..... Firestorm the Gusty#........''####..... Tengu#........### ###### Health: 24/24 ========================#........##.. Magic: 7/8=====================---#........##.. AC: 2Str: 9#........##.. EV: 11Int: 17######'####.. SH: 0Dex: 14#....###########.. XL:  4 Next: 57% Place: Dungeon:2#@.............'.. Noise: ---------  Time: 2201.7 (0.0):j #############.##.. b) +0 long sword#.......#.#### Cast: Shock ####.#####.#.# #.##.....#.#.# #.####..#......####  ....##..#..#.##....  #.#.##..#..#%##....  #.#.##.....#.#.....  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't go down here! _You climb upwards. _There is a stone staircase leading down here. _Unknown command. _Search for what [Enter for "."]? .:j 3:j :j  f _:j-&3:j4e _You climb downwards.:jD .# .#:j~Ih###### .#  ..?...##.##  ..........  .........  ........#.......@#4.2 (2.5.......########. .. ### :jK:jR:jUa _There is a stone staircase leading up here.:jL3:jN:jcP:jV| 26  _:jJZ,:jJd:jpp8=== _Magic restored.:jSs:j(u3:jw:j,}B:jB:j:jЈ:jE:j:jϒ:j:j4===:j:jj:j  You encounter a frilled lizard. .# .# ######## .# #..@...##.###.. #............. #.........###Shock#........##.......<##.......##l   frilled lizard (wandering)#######.#.l.###.#:j.11.2 (7.0:jb:jc 2.2 (8 _  Things that are here: _a scroll labelled ENWOLIO WY KIF; a scroll labelled ACA RUACUL:j  Firestorm the Gusty  Tengu  Health: 24/24 ========================  Magic: 7/8=====================---  AC: 2Str: 9 .#  EV: 26 Int: 17 .#  SH: 0Dex: 14 ######## .#  XL:  4 Next: 57% Place: Dungeon:3 #..@...##.###..  Noise: ---------  Time: 2212.2 (0.0) #.............  b) +0 long sword #.........###  Cast: Shock #........##  #.......<[4:j}0m#  #.......##  l   frilled lizard (wandering) #######.#  .†.  ###.# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 53% to hit)  The zap hits the frilled lizard.:j' .#  .#   .#    #...*  #...*  #....* #....*:j" * * .*. ###.#:jG h......†:j}T t11 9=3.2 (1Shock:jW :jZZ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 53% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j'  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j :j :j.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jF[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j, :js :jK :j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j3 :j :jF 26  _8=== :jU~#.-...<onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  d - 3 scrolls labelled ENWOLIO WY KIF (gained 1) :j21.2 (811 -2.2 (9 :j% :j` _o - a scroll labelled ACA RUACUL :jT  26   :je\ n :jX^ Q=== :jb  :jFf  :j*g , :j]i  :jy  :j| B :j~  :j~  :j? , :jw ...Firestorm the Gusty#.. @..Tengu#.. ..Health: 24/24 ========================#.# ##.##Magic: 8/8========================#.# ....#AC: 2Str: 9#.# ....#EV: 26 Int: 17#########.# ....#..SH: 0Dex: 14#......##.###......>XL:  4 Next: 59% Place: Dungeon:3#...........@......#Noise: ---------  Time: 2231.2 (9.0)#.........######..##b) +0 long sword#........##Cast: Shock#.......<##.......#########.#[4 :j 4m@   Terence (asleep).†.###.#..Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  d - 3 scrolls labelled ENWOLIO WY KIF (gained 1) _o - a scroll labelled ACA RUACULYou encounter Terence the Veteran. He is wielding a +0 short sword. :jf /  --more--Ġ:j Ġ:j* +ShockĠ:jR Ġ:jʴ e  2.2 (10.0) Ġ:jͺ Ġ:j T  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  d - 3s labelled ENWOLIO WY KIF (gained 1) Ġ:j _o - a scroll labelled ACA RUACUL  You encounter Terence the Veteran. He is wielding a +0 short sword. _Found a stone staircase leading down.Š:j...Firestorm the Gusty#.. *..Tengu#.. *.Health: 24/24 ========================#.# ##*##Magic: 7/8=====================---Š:jz#.# .*..#AC: 2Str: 9#.# .*..#EV: 26 Int: 17#########.# *...#..SH: 0Dex: 14#......##.###*.....>XL:  4 Next: 59% Place: Dungeon:3#...........@......#Noise: ---------  Time: 2232.2 (0.0)#.........######..##b) +0 long sword#........##Cast: Shock#.......<##.......#########.#@   Terence.†.###.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 short sword and wearing a +0 ring mail (asleŠ:jłEep,  100% to hit)  The zap hits Terence but does no damage.Š:j#.Š:j@Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 short sword and wearing a +0 ring mail (asleep,  100% to hit)  The zap hits Terence but does no damage.erence shouts!Š:j>=.....Š:j '11 ==3.2 (1  Terence says, "I've sent legions of armataurs to their deaths. With their _elephants."Ơ:j ...Firestorm the Gusty#.. ...Tengu#.. *.Health: 24/24 ========================#.# ##*##Magic: 6/8==================------#.# .*..#AC: 2Str: 9#.# .*..#EV: 11Int: 17Ơ:jm :#########.# *...#..SH: 0Dex: 14#......##.###*.....>XL:  4 Next: 59% Place: Dungeon:3#...........@......#Noise: ==-------  Time: 2233.2 (0.0)#.........######..##b) +0 long sword#........##Cast: Shock#.......<##.......#########.#@   Terence.†.###.#..Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 short sword and wearing a +0 ring mail (75% to hit)The zap hits Terence.Ơ:jQ.@Ơ:j6.... .Ơ:j@3-4.2 (1Ơ:jʣƠ:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 short sword and wearing a +0 ring mail (75% to hit)The zap hits Terence. _Terence is moderately wounded.Ơ:ja...Firestorm the Gusty#.. ...Tengu#.. ..Health: 24/24 ========================#.# ##*##Magic: 5/8===============---------#.# .*..#AC: 2Str: 9#.# .*..#EV: 11Int: 17#########.# *...#..SH: 0Dex: 14#......##.###*.....>XL:  4 Next: 59% Place: Dungeon:3#...........@......#Noise: =--------  Time: 2234.2 (0.0)#.........######..##b) +0 long sword#........##Cast: Shock#.......<##.Ơ:j......#########.#@   Terence.†.###.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 75% to hit)  The zap hits Terence.Ơ:j/.@....Ơ:jҘ+5.2 (1Ơ:jPt _Terence is moderately wounded.Ơ:jb ...Firestorm the Gusty#.. ...Tengu#.. ..Health: 24/24 ========================#.# ##.##Magic: 4/8============------------#.# .**.#AC: 2Str: 9#.# .*..#EV: 11Int: 17#########.# .*..#..SH: 0Dex: 14#......##.###*.....>XL:  4 Next: 59% Place: Dungeon:3#...........@......#Noise: =--------  Time: 2235.2 (0.0)#.........######..##b) +0 long sword#........##Cast: Shock#.......<Ơ:j9d x[40m##.......#########.#@   Terence.†.###.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Terence.  Terence is heavily wounded.The zap hits Terence.Ơ:jI U.@Ơ:jY rAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Terence.  Terence is heavily wounded.The zap hits Terence.  Terence is severely wounded.Ơ:j ...r   ratƠ:j +6.2 (1Ơ:j Ơ:j T _You encounter a rat.Ǡ:jLM ... #.. r.. #.. .. #.# ##.## #.# ....# #.# .@..# #.# ....#.. #......##.###......> #...........# #.######..## #..## #.......<# #.......## #######.# .†.  ###.#  ..Ǡ:jcǠ:jd 26  -7ShockǠ:jPǠ:jǠ:j2 ...Ǡ:j #.. r.. #.. .. #.# ##.## #.# ....# #.# .@..# #########.# ....#.. #......##.###......> #.# #.######..## #.## #.......<# #.......## #######.# .†. ###.#  ..@Ǡ:j^ @   TerenceǠ:jxM-8ShockǠ:jǠ:jnȠ:j ... #.. r.. #.. .. #.# ##.## #.# ....# #.# .@..# #########.# ....#.. #......##.###@.....> #.# #.######..## #.## #.......<# #.## #.# Ƞ:j  .†. ###.#  ...@Ƞ:jȠ:jd&9Ƞ:jȠ:jn _Terence screams, "I hate trespassers!"Ƞ:j2]m ... #.. r.. #.. .. #.# ##.## #.# ....# #.# .@..# #########.# ....#.. #......##.###......> #.@......# #.######..## #.## #.<# #.## #.#  .†. ###.#  ..Ƞ:ja1@.Ƞ:jiȠ:jk'40Ƞ:jftȠ:j ... #.. r.. #.. .. #.# ##.## #.# ....# #.# .@..# #########.# ....#.. #......##.###......> #.@.# #.######..## #.## #.<# #Ƞ:jvx.## #.# .†. ###.#  ..@.Ƞ:j/n5===1Ƞ:jȠ:j Ƞ:j)  ... #.. r.. #.. .. #.# ##.## #.# ....# #.# .@..# ###.# ....#.. #......##.###......> #.@.# #.######..## #.##  #.<#  #.## Ƞ:jy #.# .†. ###.#  ..Ƞ:j cr@.Ƞ:jŠ r   ratȠ:jی &2Ƞ:j ɠ:j_...Firestorm the Gusty#.. r..Tengu#.. ..Health: 24/24 ========================#.# ##.##Magic: 4/8============------------#.# ....#AC: 2Str: 9#.# .@..#EV: 26 Int: 17#########.# ....#..SH: 0Dex: 14#......##.###r.....>XL:  4 Next: 59% Place: Dungeon:3#.....@***.........#Noise: ---------  Time: 2242.2 (0.0)#.........######..##ɠ:j.b^b) +0 long sword#........##Cast: Shock#.......<##.......#########.#@   Terence.†.r   rat###.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 short sword and wearing a +0 ring mail (severelywounded, 75% to hit)  The zap hits Terence.ɠ:ja~.r@.ɠ:j.ɠ:j:11 =3.2 (1ɠ:jbɠ:j  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 short sword and wearing a +0 ring mail (severelywounded, 75% to hit)  The zap hits Terence. _Terence is almost dead.ɠ:jZ ...  Firestorm the Gusty #.. r..  Tengu #.. ..  Health: 24/24 ======================== #.# ##.##  Magic: 3/8=========--------------- #.# ....#  AC: 2Str: 9 #.# .@..#  EV: 11Int: 17 #########.# ....#..  SH: 0Dex: 14 #......##.###......>  XL:  4 Next: 59% Place: Dungeon:3 #.....@.)...r......#  Noise: =--------  Time: 2243.2 (0.0) #.........######..##  b) +0 long sword ɠ:j\a#........##  Cast: Shock #.......<#  #.......##  #######.# @   Terence .†. r   rat ###.#  .. _Terence is almost dead.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Terence.ɠ:je9 ...  #.. r..  #.. ..  #.# ##.##  #.# ....#  #.# .@..#     >  *  ***   ɠ:jg   r   rat .†. ###.# ..ɠ:j|/r.ɠ:jL?)...ɠ:jɠ:j ...Firestorm the Gusty#.. r..Tengu#.. ..Health: 24/24 ========================#.# ##.##Magic: 3/9========----------------#.# ....#AC: 2Str: 9#.# .@..#EV: 11Int: 17#########.# ....#..SH: 0Dex: 14#......##.###......>XL:  4 Next: 102% Place: Dungeon:3#.....@.)..r.......#Noise: =--------  Time: 2244.2 (1.0)#.........######..##b) +0 long sword#........##Cast: Shock#.......<##.......#########[3ɠ:j9;49m.#r   rat.†.###.#.. _Terence is almost dead.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Terence.ɠ:j|  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits Terence. _You kill Terence!  You have reached level 5!ɠ:j /  --more--ʠ:jB 8/2810--5 1%  _ˠ:j]...Firestorm the Gusty#.. r..Tengu#.. ..ˠ:j_Health: 28/28 ========================#.# ##.##Magic: 2/10====--------------------#.# ....#AC: 2Str: 9#.# .@..#EV: 11Int: 17#########.# ....#..SH: 0Dex: 14#......##.###......>XL:  5 Next:  1% Place: Dungeon:3#.....@*****.......#Noise: =--------  Time: 2244.2 (0.0)#.........######..##b) +0 long sword#........##Cast: Shock#.......<##.......#########.#r   rat.†.###.#.. _You have reached level 5!Casting: Shockˠ:jae (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)ˠ:j1r.ˠ:jC.).ˠ:j-+5.2 (1ˠ:jnˠ:j'MCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (71% to hitˠ:j^I) _The zap misses the rat.ˠ:jD7 X ...  Firestorm the Gusty #.. r..  Tengu #.. ..  Health: 28/28 ======================== #.# ##.##  Magic: 1/10==---------------------- #.# ....#  AC: 2Str: 9 #.# .@..#  EV: 11Int: 17 #########.# ....#..  SH: 0Dex: 14 #......##.###......>  XL:  5 Next:  1% Place: Dungeon:3ˠ:j9  #.....@.).†........#  Noise: =--------  Time: 2245.2 (0.0) #.........######..##  b) +0 long sword #........##  Cast: Shock #.......<#  #.......##  #######.# r   rat .†. ###.#  .. Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat.ˠ:j\>  ...  #.. r..  #.. ..  #.# ##.##  #.# ....#  ˠ:jC? |#.# .@..#     >  ****        ˠ:j@  .†. ###.# ..ˠ:j `.).†ˠ:jn 6.2 (1Shock _You kill the rat!ˠ:j ~ _Your Stealth skill increases to level 3!ˠ:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˠ:j ˠ:j ˠ:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)̠:j#  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̠:j,̠:j̠:jA ̠:j   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)̠:jzs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure) ̠:j&u` Confirm with . or Enter, or press ? or * to list all spells.̠:jB̠:jK̠:jgU̠:jHY  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)̠:j ̠:j  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 4% 2b - Soul SplinterNecromancy19%1  c - AirstrikeAir22% 4  d - Blink̠:j Translocation26% 2  e - Confusing TouchHexes47% 3  f - Frozen RampartsIce47% 3 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitР:j-Р:j5Р:jC?...Firestorm the Gusty#.. r..Tengu#.. ..Health: 28/28 ========================#.# ##.##Magic: 1/10==----------------------#.# ....#AC: 2Str: 9#.# .@..#EV: 11Int: 17#########.# ....#..SH: 0Dex: 14#......##.###......>XL:  5 Next:  1% Place: Dungeon:3#.....@.).†........#Noise: =--------  Time: 2246.2 (0.0)#.........######..##b) +0 long sword#........##Cast: Shock#.......<##.......#########.[4Р:jAd0m#.†.###.#..Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Р:j LР:jNMemorise Airstrike, consuming 4 spell levels and leaving 1? Y - Yes  N - NoР:j,iР:j...Firestorm the Gusty#.. r..Tengu#.. ..Health: 28/28 ========================#.# ##.##Magic: 1/10==----------------------#.# ....#AC: 2Str: 9#.# .@..#EV: 11Int: 17#########.# ....#..SH: 0Dex: 14#......##.###......>XL:  5 Next:  1% Place: Dungeon:3#.....@.).†........#Noise: =--------  Time: 2246.2 (0.0)#.........######..##b) +0 long sword#........##Cast: Shock#.......<##.......#########.[4Р:j‹d0m#.†.###.#..Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Р:jI-7.2 (1Р:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _This spell is extremely dangerous to cast!Р:jUE-8.2 (2Р:j0Р:j=Р:j+9.2 (3Р:jAР:j^2==50.2 (41.2 (5 _You start memorising the spell. You continue memorising. x4Р:j Р:jw(Р:j2c _You finish memorising. Spell assigned to 'c'.Ѡ:jG@ Ѡ:jB ^ Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy19% 1  b - Static DischargeConjuration/Air 4%2  c - BlinkѠ:jC Translocation 26% 2  d - Confusing TouchHexes47% 3  e - Frozen RampartsIce47% 3 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitҠ:jFuҠ:jg|Ҡ:j`...Firestorm the Gusty#.. r..Tengu#.. ..Health: 28/28 ========================#.# ##.##Magic: 2/10====--------------------#.# ....#AC: 2Str: 9#.# .@..#EV: 11Int: 17Ҡ:j#########.# ....#..SH: 0Dex: 14#......##.###......>XL:  5 Next:  1% Place: Dungeon:3#.....@.).†........#Noise: ---------  Time: 2251.2 (0.0)#.........######..##b) +0 long sword#........##Cast: Shock#.......<##.......#########.#.†.###.#..Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.Ҡ:jP  Okay, then.Ҡ:jҠ:jҠ:jE. _Ҡ:jC 3Ҡ:j Ҡ:j Ҡ:j2 f 26  _Ҡ:jG BҠ:jn Ҡ:j ,Ҡ:j Ҡ:jX ,Ҡ:j Ҡ:j Ҡ:j k3===Ҡ:jj Ҡ:j ,Ҡ:j Ҡ:j> ,Ҡ:j Ҡ:jð ,Ҡ:j Ҡ:j Ҡ:jĴ ;===Ҡ:j Ҡ:j/ Ҡ:jj Ҡ:j Ҡ:j Ҡ:jW Ҡ:j Ҡ:j XҠ:j ,Ҡ:jy Ҡ:ju T4==Ҡ:j, Ҡ:j ,Ҡ:j" Ҡ:j ,Ҡ:j Ҡ:j ,Ҡ:j Ҡ:j Ҡ:j :==Ҡ:jc Ҡ:j ,Ҡ:j Ҡ:j ,Ҡ:j Ҡ:j ,Ҡ:j Ҡ:j k5===Ҡ:j Ҡ:j ,Ҡ:j Ҡ:j Ҡ:j Ҡ:j Ҡ:j ,Ҡ:j@ Ҡ:j Q===Ҡ:jk Ҡ:ji ,Ҡ:jb Ҡ:j Ҡ:j Ҡ:jb Ҡ:j Ҡ:je Ҡ:j= Ҡ:jD Ҡ:j2 d6==Ҡ:j# ,Ҡ:j$ Ҡ:j' Ҡ:ja( Ҡ:j( Ҡ:jf+ Ҡ:j, Ҡ:j, Ҡ:j/ Ҡ:j/ :==Ҡ:j0 Ҡ:ji3 ,Ҡ:jf4 Ҡ:j: BҠ:j= XҠ:jXZ 7====Ҡ:j\ ,Ҡ:j&_ Ҡ:ja` ,Ҡ:ja Ҡ:jVe ,Ҡ:jlf Ҡ:ji e8===Ҡ:j1k Ҡ:jo BҠ:jJr ,Ҡ:js Ҡ:jv Ҡ:jx ,Ҡ:j.{ Ҡ:j| ;===Ҡ:jπ BҠ:j Ҡ:jJ BҠ:j Ҡ:jމ Ҡ:j Ҡ:j5 Ҡ:jN L9==Ҡ:j Ҡ:jo ,Ҡ:j Ҡ:jG Ҡ:js ,Ҡ:jr Ҡ:j Ҡ:j Ҡ:j P==Ҡ:j Ҡ:jѤ ,Ҡ:ja Ҡ:j[ Ҡ:j1 Ҡ:j Ҡ:j BҠ:j Ҡ:j Ҡ:jܴ Ҡ:j Ҡ:j Q10/10===Ҡ:js Ҡ:j Ҡ:jv Ҡ:j Ҡ:j Ҡ:j` Ҡ:jb Ҡ:j Ҡ:jl Ҡ:j{ Ҡ:j Ҡ:j Ҡ:j~ Ҡ:j Ҡ:jW Ҡ:j_ ;===Ҡ:j1 Ҡ:jN Ҡ:j ,Ҡ:j Ҡ:j Ҡ:j k  You encounter a ball python.Ҡ:j# #########.# ....#..#......##.###......>#.......).†........##.........######..###........## #.......<# #.......## #######.##  #.@.#  ###.#  ... Shock .##S. .# #.. #S   ball python (constriction, asleep) . .# Ҡ:jZ 1322.2 (71.0)Ҡ:jz k  3.2 (72 _Ҡ:j3 Ҡ:j { _You see here a frilled lizard corpse.Ӡ:jPf #########.# ....#..  Firestorm the Gusty #......##.###......>  Tengu Ӡ:jS#.......).†........#  Health: 28/28 ======================== #.........######..##  Magic: 9/10=====================--- #........##  AC: 2Str: 9 #.......<# EV: 26 Int: 17 #.......## SH: 0Dex: 14 #######.## XL:  5 Next:  1% Place: Dungeon:3 #.@.# Noise: ---------  Time: 2323.2 (0.0) ###.# b) +0 long sword ...  Cast: Shock .##[40Ӡ:jaUm..  .# #..  .# #  S   ball python (constriction, asleep) .. .#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.Ӡ:jWZ`    >  †         #.@.# ###*# .**  .##*. .#  .#  .. .# Ӡ:j,....Ӡ:jt11 2=4.2 (1ShockӠ:jӠ:jhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!Ӡ:j<  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ӡ:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ӡ:j,  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ӡ:jP Ӡ:j;W Ӡ:j_\ Ӡ:j^   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ӡ:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ԡ:jW4Ԡ:j\Ԡ:jX^  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ԡ:j?3Ԡ:jYԠ:jԠ:jff 26  _Ԡ:jBԠ:jԠ:j10/10===Ԡ:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a ribbon worm.Ԡ:j#.# ....#.. #......##.###......> #.......).†.# #.........######..## #........## #.......<# #.......## #######.## #.†@# -###.# #... Shock..##....# #...w.# # w   ribbon worm (asleep)........#Ԡ:jY ,31.2 (7Ԡ:j*  -2.2 (8 _Ԡ:jԠ:j[#########.# ....#..Firestorm the Gusty#......##.###......>Tengu#.......).†........#Health: 28/28 ========================#.........######..##Magic: 9/10=====================---#........##AC: 2Str: 9#.......<#EV: 26 Int: 17#.......##SH: 0Dex: 14#######.##XL:  5 Next:  2% Place: Dungeon:3#.†@#Noise: ---------  Time: 2332.2 (0.0)###*#b) +0 long sword#*..Cast: Shock*.##..*.# #...*[Ԡ:j^40m.# #w   ribbon worm........#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm!Ԡ:j :w.Ԡ:j0...Ԡ:j:11 =3.2 (1Ԡ:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm! _The ribbon worm is moderately wounded.ՠ:j#########.# ....#..Firestorm the Gusty#......##.###......>Tengu#.......).†........#Health: 28/28 ========================#.........######..##Magic: 8/10===================-----#........##AC: 2Str: 9#.......<#ՠ:j5EV: 11Int: 17#.......##SH: 0Dex: 14#######.##XL:  5 Next:  2% Place: Dungeon:3#.†@#Noise: =--------  Time: 2333.2 (0.0)###*#b) +0 long sword#*..Cast: Shock*.##..*.# #.....# #w   ribbon worm........#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm.ՠ:j-x...w(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineՠ:j+Aim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is heavily wounded.ՠ:j ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ՠ:j)6...ՠ:j6/  5  4.2 (1Held ՠ:j5ՠ:jW8. _You are caught in a web!ՠ:j#########.# ....#..Firestorm the Gusty#......##.###......>Tengu#.......).†........#Health: 28/28 ========================#.........######..##Magic: 7/10================--------#........##AC: 2Str: 9#.......<#EV:  5 Int: 17#.......##SH: 0Dex: 14#######.##XL:  5 Next:  2% Place: Dungeon:3#.†@#Noise: =--------  Time: 2334.2 (0.0)###*#b) +0 long sword#*..Cast: Shock*.##..Held *.# #.....#ՠ:j #w   ribbon worm (catching breath)........#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm.ՠ:j:w.ՠ:j)..ՠ:j*5.2 (1ՠ:j&ՠ:j&) onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.ՠ:j"#########.# ....#..Firestorm the Gusty#......##.###......>Tengu#.......).†........#Health: 28/28 ========================#.........######..##Magic: 6/10==============----------#........##AC: 2Str: 9#.......<#EV:  5 Int: 17#.......##SH: 0Dex: 14#######.##XL:  5 Next:  2% Place: Dungeon:3#.†@#Noise: =--------  Time: 2335.2 (0.0)ՠ:j$###*#b) +0 long sword#*..Cast: Shock*.##..Held ..# #.....# #w   ribbon worm (catching breath)........#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm.ՠ:jט;w.ՠ:jO.ՠ:jۢ*6.2 (1ՠ:jq!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.ՠ:j2 #########.# ....#..Firestorm the Gusty#......##.###......>Tengu#.......).†........#Health: 28/28 ========================#.........######..##Magic: 5/10============------------#........##AC: 2Str: 9#.......<#EV:  5 Int: 17#.......##SH: 0Dex: 14#######.##XL:  5 Next:  2% Place: Dungeon:3#.†@#Noise: =--------  Time: 2336.2 (0.0)###*#b) +0 long sword#*..Cast: Shock..##..Held ..# #.....# #[14;ՠ:j 7 38Hw   ribbon worm........#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.ՠ:jH X.wՠ:j *7.2 (1ՠ:j ՠ:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.ՠ:j #########.# ....#..Firestorm the Gusty#......##.###......>Tengu#.......).†........#Health: 28/28 ========================#.........######..##Magic: 4/10=========---------------#........##AC: 2Str: 9#.......<#EV:  5 ՠ:jZ Int: 17#.......##SH: 0Dex: 14#######.##XL:  5 Next:  2% Place: Dungeon:3#.†@#Noise: =--------  Time: 2337.2 (0.0)###*#b) +0 long sword#*..Cast: Shock..##..Held ..# #.....# #w   ribbon worm........#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.ՠ:j! U.w(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded.ՠ:j& `The ribbon worm expels a string of sticky webbing.ՠ:j8 '.ՠ:j *8.2 (1ՠ:j ՠ:j H _The stream of webbing hits you but does no damage.ՠ:j[8 #########.# ....#..  Firestorm the Gusty #......##.###......>  Tengu #.......).†........#  Health: 28/28 ======================== #.........######..##  Magic: 3/10=======----------------- #........## AC: 2Str: 9 #.......<# EV:  5 ՠ:jmInt: 17 #.......## SH: 0Dex: 14 #######.## XL:  5 Next:  2% Place: Dungeon:3 #.†@# Noise: =--------  Time: 2338.2 (0.0) ###.# b) +0 long sword #†.. Cast: Shock ..##..  Held  ..# #..  ...# #  w   ribbon worm (catching breath) .... ....#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[22;2ՠ:jHAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm!ՠ:j=     >  ).†ՠ:jY M     <#   #.†@# ###*# #*..   ..# ՠ:jl  ...#  .... ....# ՠ:j'N.†ՠ:jld59.2 (1Shockՠ:jߧՠ:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineՠ:j~Aim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm! _You kill the ribbon worm!֠:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.֠:j^3֠:jX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)֠:jl<  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.֠:jf֠:j ֠:j ֠:jr  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. ֠:jy_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)֠:jx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.֠:j֠:j%֠:j֠:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)נ:j~(נ:jm*i  נ:j-נ:j)/[4== _נ:j4Bנ:j7Bנ:j9נ:j<,נ:j=נ:j@נ:jmE==נ:jhI,נ:jJנ:jN,נ:jOנ:jUBנ:jWנ:jXU5===נ:jdנ:j$knנ:jlנ:jqBנ:jsנ:jt;===נ:juנ:jGxנ:j]yנ:j%zנ:j}נ:j6====נ:jBנ:jנ:jנ:jةנ:j#N7==נ:jנ:jנ:jנ:jנ:jOנ:jנ:j#:==נ:jנ:jBנ:jm,נ:jנ:jנ:jנ:jנ:j ,נ:jנ:je8===נ:jנ:jMנ:j|Q===נ:j נ:j[Xנ:jzנ:jWנ:jנ:jנ:j5נ:jb9==נ:jנ:j$==נ:jQ,נ:jנ:j g10/10===נ:j!נ:j-\11 נ:j/נ:j0onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)disentangle yourself.נ:j3v 26  נ:j4נ:j5נ:j7c  You encounter a bat.נ:jE!.......).†........#.........######..##........## .......<# .......## ######.## . #.†.# .b. ###.##..... #@.......-נ:jdIl#....##...###....# #...Shock#....# #.#.....#. b   bat (asleep)#....##נ:jUi092.2 (53.0)נ:jn  -3.2 (54 _נ:j _You see here a ribbon worm corpse.נ:j< ).†  #.......  #........## #.......<# ..## #.## .  #.†.# .b.  ###.##.....  #@.......  #....##...##  #....# #...  #....# #.  #..... #....# #....# #....#נ:jv T ).†  #.......  #........## #.......<# ..## #.## .  #.†.# .b.  ###.##.....  #@.......  #....##...##  #....# #...  #....# #. #..... #....# #....# #....# נ:j Z _A bat is nearby!ؠ:jU #.......).†........#  Firestorm the Gusty #.........######..##  Tengu #........## Health: 28/28 ======================== #.......<# Magic: 9/10=====================--- #.......## AC: 2Str: 9 #######.## .  EV: 26 ؠ:j'Int: 17 #.†.# ...  SH: 0Dex: 14 ###.##.....  XL:  5 Next:  5% Place: Dungeon:3 #@.......  Noise: ---------  Time: 2393.2 (0.0) #....##...##  b) +0 long sword #....# #...  Cast: Shock ؠ:j #....# #.  #..... #....# b   bat (asleep) #....# #....#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.ؠ:j. ).†     <#   .  #.†.# .*. ؠ:j ***..  #@**.....    ؠ:jrt #...     ؠ:j=   ؠ:j2......ؠ:ji11 =4.2 (1Shockؠ:jϲؠ:j$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineؠ:j8Aim: a bat (asleep, 100% to hit)  The zap hits the bat. _You kill the bat!ؠ:j~  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؠ:j$ؠ:jؠ:jpؠ:j1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ؠ:j&X  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؠ:j#ؠ:j*ؠ:j0ؠ:j3  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ؠ:jY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؠ:jn ؠ:jw ؠ:j} ؠ:j   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ؠ:j ؠ:j 3ؠ:j ؠ:j f 26  _ؠ:j ؠ:jG ,ؠ:j ؠ:jr ,ؠ:j ؠ:j ,ؠ:j ؠ:j ؠ:j ؠ:ju ؠ:j ؠ:j Q10/10===ؠ:jZ ؠ:j ؠ:j ؠ:j ؠ:j ؠ:j ؠ:jo ؠ:jt ؠ:jI ؠ:j ؠ:j ؠ:jI ,ؠ:jG ؠ:j ؠ:j Q===ؠ:jM Bؠ:ju ؠ:jg ؠ:j ؠ:j ,ؠ:j ؠ:j nؠ:jt ؠ:j  ؠ:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)ؠ:j (onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a bat.ؠ:jJ #.......## .# #######.## ... #.†.# .... ###.##.....####†.......#....##...### #....# #...## #....######..##..b#.........ؠ:jN -#....#########....#....# Shock#....####### b   bat (wandering) ؠ:jR 04128.0)ؠ:j)T .ؠ:j}[ & ؠ:ju -3.2 (19Shock _The bat leaves your sight.٠:jT٠:jCV3٠:jZ]{  A bat comes into view.٠:j#.## .#  #.###. ... #.†.##..... ###.##..... ####†....... #....##...### #....# #...## b#....######..##.#.........#....#.#....# $.Shock#....# . b   bat (wandering).b0.0).bb.٠:jc  4.2 (1٠:j٠:j_* _Found 5 gold pieces.٠:j8 #.......## .#Firestorm the Gusty#######.###. ...Tengu#.†.##.....Health: 28/28 ========================###.##.....Magic: 9/10=====================---٠:j####†.......AC: 2Str: 9#....##...###EV: 26 Int: 17#....# #...## .SH: 0Dex: 14#....######..##***.XL:  5 Next:  5% Place: Dungeon:3#..........@***....Noise: ---------  Time: 2414.2 (0.0)#....#########.....b) +0 long sword#....#$..Cast: Shock#....#.######b   bat (wandering) _Found 5 gold pieces.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit)٠:j:K.b٠:j<1b.٠:j=C.bڠ:jO"..ڠ:jC......11 =5.2 (1ڠ:jS ڠ:j}MCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  ڠ:jPress: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit) _The zap misses the bat.ڠ:je #.......## .#Firestorm the Gusty#######.###. ...Tengu#.†.##.....Health: 28/28 ========================###.##.....Magic: 8/10===================-----####†.......AC: 2Str: 9#....##...###EV: 11Int: 17#....# #...## .SH: 0Dex: 14#....######..##....XL:  5 Next:  5% Place: Dungeon:3#..........@******.Noise: =--------  Time: 2415.2 (0.0)#....#########.....b) +0 long sword#....#$..Cast: Shock#....#ڠ:jFgh.######b   batCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit)  The zap hits the bat.ڠ:j b.b.b... ڠ:ji +6.2 (1ڠ:jڠ:j^ _The bat is moderately wounded.ڠ:j #.......## .# Firestorm the Gusty  #######.###. ... Tengu #.†.##..... Health: 28/28 ======================== ###.##..... Magic: 7/10================-------- ####†....... AC: 2Str: 9 #....##...### EV: 11Int: 17 #....# #...## .  SH: 0Dex: 14 #....######..##....  XL:  5 Next:  5% Place: Dungeon:3 #..........@.......  Noise: =--------  Time: 2416.2 (0.0) #....#########..... [37ڠ:j?m b) +0 long sword #....# $..  Cast: Shock #....# .  ######  b   batCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap hits the bat.  .#   ... #.†  ####†    .    ***....     $..   .  ڠ:j&s...ڠ:j 67.2 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap hits the bat. _You kill the bat!ڠ:jM+  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ڠ:j\ڠ:jvڠ:j.ڠ:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ڠ:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ڠ:jl ڠ:jt ڠ:jz ڠ:j}   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ڠ:jU Iڠ:jlX | 26  _ڠ:j^ Xڠ:jvb ڠ:j5d ,ڠ:jg 8===ڠ:j o===ڠ:jڰ ڠ:j x9==ڠ:ju Bڠ:j Bڠ:j ڠ:jM ,ڠ:jo ڠ:j P==ڠ:j ڠ:j ڠ:j\ ڠ:j% ڠ:j ڠ:j ڠ:j ,ڠ:j ڠ:j Bڠ:j ڠ:j g10/10===ڠ:j ڠ:j .......## .# ######.###. ... #.†.##..... ####.##..... )#ڠ:jV ####†....... ..##....##...### ...##....# #...## ....##....######..##..#...-40.2 (23.0)#....##..#....# #.$...##....# .....###### ##...##ڠ:j5 ڠ:j F-1.2 (24ڠ:j\ honfirm with . or Enter, or press ? or * to list all spells. ڠ:j@ %_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a mace.۠:jx3۠:jz۠:j|۠:jk  You encounter a ribbon worm.۠:j ## .# .###. ... .##.###.†.##..... .....# ###.##..... ....)# ####†....... .....# #....##...### .....# #....# #...## .....#.#....######..##.#..##....#.##....# ##.$...#۠:jSShock#....# ......w###### ###..##.w   ribbon worm (asleep)#۠:j0.0)ww۠:jj  2.2 (1 _۠:jU۠:jGܠ:jx......## .#Firestorm the Gusty #####.###. ... .##.##Tengu#.†.##..... .....#Health: 28/28 ========================###.##..... ....)#Magic: 9/10=====================---####†....... .....#AC: 2Str: 9#....##...### .....#ܠ:j@EV: 26 Int: 17#....# #...## .....#.SH: 0Dex: 14#....######..##.......XL:  5 Next:  6% Place: Dungeon:3#.............@*.....#Noise: ---------  Time: 2442.2 (0.0)#....#########..**...#b) +0 long sword#....###.$.**##Cast: Shock#....#.....**#########.....##.w   ribbon worm#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  The zap hits the ribbon worm.ܠ:ju4w.ܠ:j}4.....ܠ:jE:11 =3.2 (1ܠ:j#ܠ:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.ܠ:j\......## .#Firestorm the Gusty #####.###. ... .##.##Tengu#.†.##..... .....#Health: 28/28 ========================###.##..... ....)#Magic: 8/10===================-----####†....... .....#ܠ:jAC: 2Str: 9#....##...### .....#EV: 11Int: 17#....# #...## .....#.SH: 0Dex: 14#....######..##.......XL:  5 Next:  6% Place: Dungeon:3#.............@......#Noise: =--------  Time: 2443.2 (0.0)#....#########.**....#b) +0 long sword#....###.$**.##Cast: Shock#....#....**.#########.....##.w   ribbon worm#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dܠ:jir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm.ܠ:jN9w.ܠ:jV.......ܠ:j3\+4.2 (1ܠ:jcܠ:j!gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.ܠ:j......## .#Firestorm the Gusty #####.###. ... .##.##Tengu#.†.##..... .....#Health: 28/28 ========================###.##..... ....)#Magic: 7/10ܠ:j- ================--------####†....... .....#AC: 2Str: 9#....##...### .....#EV: 11Int: 17#....# #...## .....#.SH: 0Dex: 14#....######..##.......XL:  5 Next:  6% Place: Dungeon:3#.............@......#Noise: =--------  Time: 2444.2 (0.0)#....#########.***...#b) +0 long sword#....###.$.**##Cast: Shock#....#.......#########.....##.w   ribbon worm#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk ofܠ:j  failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is heavily wounded.The zap hits the ribbon worm.ܠ:jz4w.ܠ:j)...ܠ:j+5.2 (1ܠ:jǞܠ:jsc _The ribbon worm is heavily wounded.ܠ:j ......## .#Firestorm the Gusty #####.###. ... .##.##Tengu#.†.##..... .....#Health: 28/28 ========================###.##..... ....)#Magic: 6/10==============----------####†....... .....#AC: 2ܠ:j Str: 9#....##...### .....#EV: 11Int: 17#....# #...## .....#.SH: 0Dex: 14#....######..##.......XL:  5 Next:  6% Place: Dungeon:3#.............@......#Noise: =--------  Time: 2445.2 (0.0)#....#########.**....#b) +0 long sword#....###.$**.##Cast: Shock#....#.......#########.....##.w   ribbon worm#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (ܠ:jz `heavily wounded, 90% to hit)  The zap hits the ribbon worm.ܠ:j? =M...w(catching breath)Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded.ܠ:j ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ܠ:j7 -...ܠ:jP   5  6.2 (1Held ܠ:jl ܠ:j . _You are caught in a web!ܠ:jI c......## .#ܠ:j Firestorm the Gusty #####.###. ... .##.##Tengu#.†.##..... .....#Health: 28/28 ========================###.##..... ....)#Magic: 5/10============------------####†....... .....#AC: 2Str: 9#....##...### .....#EV:  5 Int: 17#....# #...## .....#.SH: 0Dex: 14#....######..##.......XL:  5 Next:  6% Place: Dungeon:3#.............@......#Noise: =--------  Time: 2446.2 (0.0)ܠ:j #....#########.**....#b) +0 long sword#....###.$**.##Cast: Shock#....#.......Held #########.....##.w   ribbon worm (catching breath)#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm!ܠ:jj Y...wܠ:jo *7.2 (1ܠ:j5w ܠ:jy onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineܠ:j{ Aim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm! _The ribbon worm is almost dead.ݠ:j* ......## .# Firestorm the Gusty #####.###. ... .##.##  Tengu  #.†.##..... .....#  Health: 28/28 ========================  ###.##..... ....)#  Magic: 4/10=========---------------  ####†....... .....#  AC: 2Str: 9  #....##...### .....#  EV:  5 Int: 17  #....# #...## .....#.  SH: 0Dex: 14  #....######..##.......  XL:  5 Next:  6% Place: Dungeon:3  #.............@......#  Noise: =--ݠ:j B------  Time: 2447.2 (0.0)  #....#########.......#  b) +0 long sword  #....# ##.$.†.##  Cast: Shock  #....# .......  Held  ###### ###....  .##.  w   ribbon worm (catching breath) # Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 90% to hit)  The zap hits the ribbon worm.ݠ:j .# ...   #.†      ####†       ݠ:j       **....#   ##.$**.##       .##. # ݠ:jR...†ݠ:jxd98.2 (1Shockݠ:jݠ:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineݠ:jYAim: a ribbon worm (almost dead, catching its breath, 90% to hit)  The zap hits the ribbon worm. _You kill the ribbon worm!ݠ:j+  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݠ:jfݠ:jݠ:j ݠ:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ݠ:j~  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݠ:jh1  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ݠ:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݠ:jݠ:j>ݠ:jݠ:j2  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ݠ:j ݠ:j¹ i  ݠ:j  _5===ݠ:j ݠ:j ݠ:j ݠ:j3 ݠ:j ݠ:j Q===ݠ:j ,ݠ:j ݠ:jQ Bݠ:j' ݠ:jp 6==ݠ:jo ݠ:jb ,ݠ:j ݠ:j ݠ:j ݠ:j ݠ:jC ,ݠ:jf ݠ:j0 ݠ:j :==ݠ:j ݠ:j ݠ:j ݠ:jH ݠ:j ,ݠ:j? ݠ:j ݠ:j ݠ:j ݠ:j\ ,ݠ:j ݠ:ja 7==ݠ:j Xݠ:j! |==ݠ:j# ,ݠ:j`% ݠ:j& ݠ:j>( ݠ:j) ,ݠ:j+ ݠ:jQ. e8===ݠ:j]/ ݠ:j1 ,ݠ:j2 ݠ:j5 ݠ:jA6 ,ݠ:j8 ݠ:j: ݠ:j: ݠ:jD= Q===ݠ:j> ݠ:jA ݠ:j8C ,ݠ:jE ,ݠ:j[G ݠ:jI ,ݠ:j/K ݠ:jN ݠ:jO L9==ݠ:jP ݠ:jR ݠ:jS ݠ:j:U ݠ:jW ݠ:jY ݠ:jY ݠ:j^\ ݠ:jj] ݠ:jy^ ݠ:j` ݠ:ja :==ݠ:jb ݠ:jfe ݠ:jtf ݠ:jg ݠ:jXi ݠ:j1j ݠ:j!k ݠ:jTn ݠ:jpo ݠ:j]p ݠ:jir ,ݠ:js ݠ:jv ݠ:jw Q10/10===ݠ:j$y ݠ:j{ ݠ:j| ݠ:j} ݠ:jY ݠ:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)struggle to detach yourself from the web.11  _You disentangle yourself. 26  ݠ:j̱ ,ݠ:j ===11 ݠ:j) ݠ:js M _You now have 100 gold pieces (gained 5).ݠ:jU ݠ:jt ` 26  ݠ:j ݠ:j ݠ:j ݠ:j ݠ:j{ ݠ:j ݠ:j ݠ:jU ݠ:j *# #...##......#.# ...######..##.......# ...................# ...#########.......# ...# ##...†.####  ...# #........#  #### ####....##  #.##..#  #@# .# - ݠ:j #.# .#  ### .. # ݠ:j? 1502.2 (54.0)ݠ:jo [11 -3.2 (55ݠ:jm ݠ:jt 4 _f - a ring of resist corrosionݠ:jZ ݠ:jE 3ݠ:j ݠ:jU  26  ݠ:j nݠ:j ,ݠ:j ݠ:j ݠ:j ݠ:j" ,ݠ:j ݠ:jS Bݠ:js ݠ:j ݠ:j62ݠ:j=nݠ:jBBݠ:j+Dݠ:jEBݠ:jJ,ݠ:jL,ݠ:jsMݠ:jOݠ:jP,ݠ:jtSݠ:jUBݠ:jWݠ:j ZBݠ:j[ݠ:jP]ݠ:j5`Bݠ:j.bBݠ:jbeݠ:jmvݠ:j%yBݠ:jzݠ:j|,ݠ:j}ݠ:j~ݠ:jݠ:jr,ݠ:jݠ:j߃,ݠ:j%ݠ:jKݠ:j!ݠ:jnݠ:jxݠ:jrݠ:j0ݠ:j,ݠ:jݠ:jݠ:j0,ݠ:jiݠ:jE,ݠ:jݠ:jcݠ:jݝݠ:jӞݠ:jݠ:jݠ:jƣ,ݠ:jݠ:jݠ:j۩,ݠ:jeݠ:jݠ:jұ,ݠ:jݠ:j3ݠ:j*ݠ:j2,ݠ:j4ݠ:j׻ݠ:ja,ݠ:jݠ:jBݠ:jݠ:jݠ:jXݠ:j+,ݠ:j]ݠ:jݠ:jݠ:jݠ:jޠ:jXޠ:jkK11  _You now have 117 gold pieces (gained 17). 26   ### ### #.## ##.## #...# ...###...## #### ### .#..#..#..# ..###.... ###.#.###.######.......> # #...# #.......@.......59.2 (56 # ##.## ##...#######$...#.# #.### # ## #### ### .####.# ###...# .##.### .##.# ..#.#[ޠ:jO40m60.2 (57 _Found a stone staircase leading down.ޠ:jZޠ:jq]3ޠ:jaޠ:jtc,ޠ:jOinޠ:jkޠ:jo,ޠ:jpޠ:j7rޠ:jL11 ޠ:jN _You now have 129 gold pieces (gained 12).ޠ:j u 26  ޠ:j{ޠ:j,ޠ:j ,ޠ:jkޠ:jBޠ:jZޠ:jnޠ:j,ޠ:jnޠ:jˡXޠ:jsBޠ:j Xޠ:jޠ:jBޠ:j=ޠ:jBޠ:jZnޠ:jBޠ:jޠ:jޠ:jޠ:jo,ޠ:jXޠ:jޠ:j,ޠ:j ޠ:j!ޠ:j"#ޠ:j$,ޠ:j&ޠ:j(,ޠ:j)ޠ:j+ޠ:j-Bޠ:j /ޠ:jd0ޠ:jO1,ޠ:j2ޠ:j5Bޠ:j8Xޠ:j:9ޠ:j>ޠ:j1A,ޠ:jEnޠ:jLޠ:jBQBޠ:jRޠ:jVޠ:jWޠ:jYޠ:j;Zޠ:jf_Bޠ:jaޠ:j|bޠ:jdޠ:jeޠ:jeޠ:j_hޠ:j{iޠ:jpjޠ:jkޠ:joޠ:jOpޠ:jqޠ:jrޠ:jKuޠ:jNvޠ:jwޠ:j}ޠ:jޠ:j׃,ޠ:jޠ:jk  You encounter a ball python.ޠ:jt.##.###......> ..).†........# ... ....######..## ... ...## # #.#<# ##. #.# ޠ:j..## .#..## #.#  #.###. ...S...##.## ### ### .†.##..... #.....###.## ##.## ##.##.....###...@)##...# #...#### ##†...............##...###...##.# ...##...####......#..#..#..#..#..Shock ...# #...##......#.###.#.###.### ...######..##.......# #...# #.... ...................## ##.## ##... S   ball python (constriction, asleep) ...#########.......# #.# #.ޠ:j:## ...# ##...†.#### #### ### ...# #........####.#ޠ:j:.601.2 (41ޠ:jk  2.2 (42 _ޠ:jޠ:jTߠ:j%>ߠ:j).† ... ... # #.#<# ##. #.# .#..## #.# ...S...##.## ### ### .† #.....###.## ##.## #...@)##...# †.........##...###..###......#..#..#..#..#.. #...##......#.###.#.###.##.......# #...# #...........## ##.## #.......# #.#  ##...†.#### #### ###   ߠ:j>).† ... ... # #.#<# ##. #.# .#..## #.# ...S...##.## ### ### † #.....###.## ##.## #...@)##...# †.........##...###..###......#..#..#..#..#.. #...##......#.###.#.###.##.......# #...# #...........## ##.## #......ߠ:j.# #.#  ##...†.#### ####  ߠ:jb _A ball python is nearby!ߠ:j?..##.###......> Firestorm the Gusty ..).†........# ... Tengu ....######..## ... Health: 28/28 ======================== ...## # #.# Magic: 9/10=====================--- ..<# ##. #.# AC: 2Str: 9 ..## .#..## #.# EV: 26 Int: 17 #.###. ...†...##.## ### ###  SH: 0Dex: 14 .†.##..... #.....###.## ##.##  XL:  5 Next:  9% Place: Dungeon:3 ##.##.....###...@)##...# #...#### Noise: ---------  Time: 2602.2 (0.0) [40ߠ:j1Cm##†...............##...###...##.# b) +0 long sword ...##...####......#..#..#..#..#.. Cast: Shock ...# #...##......#.###.#.###.### ...######..##.......# #...# #.... ...................## ##.## ##... S   ball python (constriction, asleep) ...#########.......# #.# #.## ...# ##...†.#### #### ### ...# #........####.# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.>).† ... ... # #.#ߠ:j3<# ##. #.#  #.# ...*** ### ### † #*** ##.##  †..###...#..#..#..#.. .###.#.###. #...# #.... ##.##  #.#   ####  ߠ:j<†.....ߠ:jUi11 =3.2 (1Shockߠ:jߠ:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!ߠ:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߠ:jjߠ:jߠ:jߠ:ji ߠ:j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ߠ:ju  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߠ:j> ߠ:jF ߠ:jkN ߠ:jP   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ߠ:jX  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߠ:j9 ߠ:j, ߠ:j ߠ:jؤ   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ߠ:jS 3ߠ:j ߠ:j ߠ:j f 26  _ߠ:j Xߠ:j ,ߠ:j1 ߠ:j ,ߠ:j ߠ:jb ,ߠ:j ߠ:j ߠ:j ,ߠ:j }10/10===ߠ:j ߠ:j ߠ:j" ,ߠ:j1 ߠ:j ߠ:j ,ߠ:j ߠ:j: ,ߠ:jL ߠ:jߠ:jߠ:j.;===ߠ:j4ߠ:jߠ:j ߠ:j ,ߠ:j ߠ:jߠ:j,ߠ:jߠ:jߠ:jQ,ߠ:jߠ:jߠ:j,ߠ:j!ߠ:j$ߠ:j%,ߠ:j(ߠ:j`+ߠ:j,ߠ:j-ߠ:j.ߠ:j1,ߠ:j83ߠ:j6ߠ:j8ߠ:j":,ߠ:j\=ߠ:j@ߠ:j1B,ߠ:jEDߠ:j.H,ߠ:jJ,ߠ:jLߠ:jMߠ:jNߠ:jKPߠ:jc  ...  #.. ..... ##  #.. ... ..#######  #.# ###.## #........ ߠ:jufS #.# #....# ##.$..# .  #.# #....###.@##...# -25.2 (22.0)##.# #....#..........) ##.###......>......... ).÷........#.....###...######..##.....### ##.####.###<#### ##.# #.###....#..#### ##.###.....†...##.## ### ###ߠ:jpߠ:jwF-6.2 (23ߠ:j*ߠ:jwonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a whip.:j3:jϒ:j:jxc  You encounter a bat.:ja?. ..... b.. #.. ......#### #.. ... ...#######/#.# ###.## #.........#.# #....# ##.@..# .  #.# #....###..##...# ###.# #....#..........):jv{Shock##.###......>.........).÷........#.....###..####..##.....# .b   bat (wandering)## ##.####.###<#### ##.# #.# ..###....#..####.#:jb.0.0).b:jB.:j?b:j  7.2 (1Shock:jY:j _Found a short bronze wand. The bat leaves your sight.:jH11 628.2 (2:j :j> _You now have 136 gold pieces (gained 7).:j~ _:jѴ   You encounter an endoplasm..  ..  ... ... 26  #.. ......####  #.. ........#######/J#.# ###.## #..@......##.# #....# ##....#.....  #.# #....###..##...###Shock ##.# #....#..........). ##.###>.........).÷........#.....###..#J   endoplasm (wandering)####..##.....# ...## :j# ##.####.### ..<#### ##.# #.#:j %0:j| :j 29.2 (1 _:j :j :jPFirestorm the GustyTenguHealth: 28/28 ========================.Magic: 9/10=====================---..AC: 2Str: 9  ... ...EV: 26 Int: 17  #.. ......####SH: 0Dex: 14  #.. ........#######**XL:  5 Next:  9% Place: Dungeon:3  #.# ###.## #..@*****.#Noise: ---------  Time: 2629.2 (0.0)  #.# #....# ##....#.....b) +0 long sword#.# #....###..##...###.Cast: Shock ##.# #....#..........):j-[34m. ##.###......>........... .).÷........#.....###..#J   endoplasm ...######..##.....# ... ..## ##.####.### .. .<#### ##.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded.:j).J.:j$@/.....:j&;11 =30.2 (1:j{/:ji1.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded. _The endoplasm quivers. The endoplasm jiggles.:jMN Firestorm the GustyTenguHealth: 28/28 ========================.Magic: 8/10===================-----..AC: 2Str: 9  ... ...EV: 11Int: 17  #.. ......####SH: 0Dex: 14  #.. ........#######/.XL:  5 Next:  9% Place: Dungeon:3  #.# ###.## #..@******#Noise: =--------  Time: 2630.2 (0.0)  #.# #....# ##....#.....b) +0 long sword#.# #....###..##...###.Cast: Shock ##.# #....#..........)[4:jQ W0m. ##.###......>........... .).÷........#.....###..#J   endoplasm ...######..##.....# ... ..## ##.####.### .. .<#### ##.# #.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm.:j J.:j !....J.:j +1.2 (1:j :j MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm. _The endoplasm is heavily wounded.:jT   Firestorm the Gusty  Tengu  Health: 28/28 ======================== . Magic: 7/10================-------- .. AC: 2Str: 9  ... ... EV: 11Int: 17  #.. ......#### SH: 0Dex: 14  #.. ........#######/.  XL:  5 Next:  9% Place: Dungeon:3  #.# ###.## #..@......#  Noise: =--------  Time: 2631.2 (0.0)  #.# #....# ##....#.....  b) +0 long sword  #.# #....###..##...###. [39:j ;49m Cast: Shock ##.# #....#..........). ##.###......>........... .).÷........#.....###..#  J   endoplasm ...######..##.....# ... ..## ##.####.### .. .<#### ##.# #.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the endoplasm. . ..  ... ...  #..   #..   #.#  #..@*****.#  #.#:j H    #.#   .).÷ ...  ..<#### ##.# :ju .....112.2 (1Shock:j :j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jhg  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jC:jg  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):joI:jZs:j'uf 26  _:jzX:j}:jT:j:jX:jO8===:j:j(,:j:j+,:j]:j:j,:jՕQ===:j :jx9==:jP,:j\:j,:j:jbonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :jR_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A bat comes into view.:jb-.Shockb   bat (wandering):jS/486.0):j .:jAb:ju-9.2 (17Shock:jWF _The bat leaves your sight.:j==:j t  A bat comes into view.bShockb   bat (wandering)50.0).:j @b:j& Z1.2 (2Shock:j( :j+ 0 _The bat leaves your sight.:j?:j1:j:j:j k  :jT :jf :j :jP B:jJ :j+ }10/10===:j7 :j2E B:jH :j1R Q===:j:W ,:jZ ,:j] ,:j_ :ja :j9d :jf :ji :jk :j l :jڃ  .. ..   ..  ... ##.### ..b...#### ###..⌠..#.b......#######@..# ##.## #.........#..∩ ....# ##....#......##### ....###..##...###.## ....#....).........>...............:j F...#.....###..##### ###..##.....# ...  ##.####.### ....:jΐ 061.2 (10.0):j 611 2.2 (11:j :j֪ 0 _e - a wand of charming (9):j3:jT:j:j:j 26  :j>:j?,:j:j=........ .... . .. .. ... :jf. ### b...#### ###@.⌠..#4.2 (2.0) b......#######_## #.........#..∩....# ##....#......##########..##...###.###..........)....>............... ....#.....###..##### #..##.....# ....:j:j|+5.2 (3:j:j< _Found a faded altar of an unknown god.:j:jqrEvoke which item? Wands :j e - a wand of charming (9) [!] read|quaff|evoke[?] describe selected:ji :jp Firestorm the GustyTengu....Health: 28/28 ========================....Magic: 10/10 ========================.....AC: 2Str: 9 .....EV: 26 Int: 17 .....SH: 0Dex: 14 ...###.###XL:  5 Next: 11% Place: Dungeon:3 b...#### ###@.⌠..#Noise: ---------  Time: 2665.2 (0.0) b......#######...#.._...b) +0 long sword .## #.........#..∩....#Cast: Shock ..# ##....#......####### ..###..##...###.## ..#..........).... ....>.....[4:jjr 0m.......... ....#.....###..##### #..##.....# ....A bat comes into view. _The bat leaves your sight.  A bat comes into view. _The bat leaves your sight. _e - a wand of charming (9) _Found a faded altar of an unknown god.:js P  Okay, then.:jV~ :j :jp . _:j ......#......#......#.... .....  ...  ###.### ...#### ###.@⌠..# ......#######...#.._. ## #.........#..∩....## ##....#......########..##...###.###.>......... :j,:j  6.2 (1 __:j............# ...........# .=........# .......... .......  ....  ###.### #### ###..@..# #######...#.._. #.#..∩....# # ##....#......# ###..##...###.## #.>........#.....###..##### :jd:j&7:jW_ _Found a marble ring. _There is a dry fountain here.:jU......# ............# ...=........# ............. ......... .....  ###.### #### ###..⌠@.# #######...#.._. :j #.#..∩....#  ##....#.......##...###.## >.. :j2:j:jx&8 _:j9_:jo:j5 ............#............# ...=........# .............  .........  ..... ###.### #### ###..⌠..#######..#######...#..@.......  #.........#..∩....##### ##....#......####### #..##...###.## .........).... >...... #.....###..##### #.....# ....#.### 9 _There is a faded altar of an unknown god here.:j$  _There is a dry fountain here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Yredelemnul or (c) Xom, but you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.:j P  Okay, then.:j 1:j' :j . _:j'J .# ............# ...=........# ............. ......... ..... ###.### .#### ###..⌠..#.#...#.@_. #.#..∩....#####  ##....#......##..##...###.##.).... .>........ .#.....###..##### ##.....# .... ####.### ....:j@:jCf  70 _:j:j[ ......# ............# ...=........#...................... ..... . ###.### #### ###..@..####### .....#######...#.._....... # #.........#..∩....##### # ##....#......####### ###..##...###.## #...).....>............... ..#.....###..##### .##.....#1  There is a dry fountain here.  You see black graffiti advertising a shop in the dungeon with rare goods on the_fountain.:j M$..#......#....=..#................#.............# #...........# ###@### #### ###..⌠..####### .....#######...#.._....... # #.........#..∩....#####..###.#.#.:jP :j &2:j< A _Found 10 gold pieces.:j #<......##$.#:j ,#.##.....#=#......##....@......# ######.###### #### ###..⌠..####### ......#######...#.._....... ## #.........#..∩....##### .# ##....#......####### .###..##...###.## .#..).....>...............:j 4<:ja &3:jw :j 9 _Found a stone staircase leading up.:j ##...... #<......# #$.# #.###.....#=#.......#...........# ######.###### b...#### ###..⌠..####### b......#######...#.._.......# #.........#..∩....##### ..# ##....#......#######.###..##...###.###.)....:j&4:j):jo:j ##.....# ##...... #<......# #$.# #.####.....#=#. .....  ##:j[..#  ...........#  ... ######.###### .b...#### ###..⌠..####### .b......#######...#.._....... #.## #.........#..∩....#####.# ##....#......#######.###..##...###.##:j:j &5:j":jXM ########### ##.....#.... #...... ......<$ ###..... # ..... ####..#..##...........#......###:j<6:jW:j11 677.2 (2 _g - a +6 ring of intelligence:j%Put on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of protection from fire (worn)e - a ring of see invisible  f - a ring of resist corrosion  g - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jL:j:jFirestorm the Gusty###########Tengu##.....#....Health: 28/28 ========================##............Magic: 10/10 ========================#......<......#AC: 2Str: 9#$............#EV: 11Int: 17#.............#SH: 0Dex: 14###.............#XL:  5 Next: 11% Place: Dungeon:3.......@........#.Noise: ---------  Time: 2677.2 (0.0)..................b) +0 long sword.####.............#Cast: Shock..##...........#...######.###### .b...#### ###..⌠..####### .b......#######...#.._....... #.## #.........:j#..∩....##### ...# ##....#......#######There is a dry fountain here.  You see black graffiti advertising a shop in the dungeon with rare goods on the_fountain. _Found 10 gold pieces. _Found a stone staircase leading up. _g - a +6 ring of intelligence:jMU  You feel clever.:j4237 (0.5:j;'_:j: _g - a +6 ring of intelligence (worn):jG:jEJoPut on or remove which piece of jewellery? :jKJewellery (go to first with "=)  d - a ring of protection from fire (worn)  g - a +6 ring of intelligence (worn)e - a ring of see invisible  f - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j Firestorm the Gusty###########Tengu##.....#....Health: 28/28 ========================##............:j~ Magic: 10/10 ========================#......<......#AC: 2Str: 9#$............#EV: 11Int: 23#.............#SH: 0Dex: 14###.............#XL:  5 Next: 11% Place: Dungeon:3.......@........#.Noise: ---------  Time: 2677.7 (0.0)..................b) +0 long sword.####.............#Cast: Shock..##...........#...######.###### .b...#### ###..⌠..####### .b......#######...#.._....... #.## #.........#..∩....##### ...# ##....#......####### _fountain. _Found 10 gold pieces. _Found a stone staircase leading up. _g - a +6 ring of intelligence  You feel clever. _g - a +6 ring of intelligence (worn):jӲ   :j uTo do this, you must remove one of the following items:(? for menu, Esc to cancel)< or d - a ring of protection from fire; > or g - a +6 ring of intelligence:jB.R  You remove your ring of protection from fire.:j3Sy8.7 (1 _e - a ring of see invisible (worn):j w I:jy :j{ :j}} _ 26  :j ,:j~ :j? B:jٍ ,:j$ :j :ja :jp ,:j :j Q11 :j N _You now have 146 gold pieces (gained 10).:jٱ :ji u 26  :j˵ :j ,:j :j :j :j ,:jپ :j B:j :jw ,:j :ja :j e  A bat comes into view.:jI Q ########### ##.....#.... ##............ #......<...... #............. #..............##########.............$:j. Z...................... ....########............Shock ... ##........... ... b.. ######.#####  #.. ..b...#### ###..⌠..### b   bat (wandering)  #.. .b......#######...#.._...  #.# ###.## #.........#..∩....#  #.#  ##....#......#######:j 80.0).9.7 (11Shock:jZ F _The bat leaves your sight.:j3:j@,:je  A bat comes into view.:j) # ##.....#.... ## #......< #. #....#....$........#Shockb... ##. ... .... ######. #.. ......#### ###..⌠..b   bat (wandering) #.. .b......#...#.._.. #.# ###.## #.#..∩.... #.# #....# ##....#......0.0).b:j7b.:j:ja90.7 (1 __:jU   Firestorm the Gusty ########### Tengu ##.....#.... Health: 28/28 ======================== ##........... Magic: 9/10=====================--- #......<..... AC: 2Str: 9 #............ EV: 26 Int: 23 #............ SH: 0Dex: 14 ..##########............ XL:  5 Next: 11% Place: Dungeon:3 ..$....@................ Noise: ---------  Time: 2690.7 (0.0) ........................ b) +0 long sword .....########........... Cast: Shock .b.. ##..........  ... :j .... ######.####  #.. ......#### ###..⌠..## b   bat (wandering)  #.. .b......#######...#.._..  #.# ###.## #.........#..∩....  #.# #....# ##....#......###### _A bat comes into view.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 60% to hit):j5 .bb.:j/8  < .b..  ... ....  #..   #.. _  #.#  ∩  #.#  :j: r11 Contam: 10% 1.7 (1:j@ 9_:j/C  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.:jD ;Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 60% to hit) _You miscast Shock. Nothing appears to happen.:jQB##########.....#....:j < #......# #...##########...$.............@.########b.. ##... ..... ######.### #....#### ###..⌠.. #.. ..b......#######...#.._. #.# ###.## #.........#..∩. #.# #....# ##....#......##### #.# #....###..##...###.##:jv7b.:jF.b:j1b.:j+:j k 26 2:jS :j}7  ##.....# ## #......< ##. ##...#.$.b....#.. ## ... ....... ######. #.. .......#### ###..⌠.. #.. ..........:j~#...#.._ #.# ###.### #.#..∩ #.# #....# ##....#......  #.# #....###..##...###.##:j܀b.bb..b:jцNb:j|&3:j'_:j':jHm   ##.....# ## #......<# # ##. ##...#.$.b.#.# ## ....# ######. #...#### ###..⌠ #......#...#.. #.#####.#####.#..∩ #.# #....# ##....#......  #.# #....###..##...###.##b.=4 _The bat completely misses you. The bat misses you.:j z .. ##.....#. ##:j . #......< #. # ##.# ##...#.$.b..#.# ## .# ######. #.#### ###..⌠ #...#...# #.#####.#####.#..∩ #.# #....# ##....#......  #.# #....###..##...###.##:j? 5b..b:j <5:j :j Q _The bat closely misses you.:j\####### Firestorm the Gusty..##.....# Tengu.##....... Health: 28/28 ========================.:jZl#......<. Magic: 8/10===================-----#.#........ AC: 2Str: 9##.##........ EV: 26 Int: 23 Contam: 10% ###...##########........ SH: 0Dex: 14......$................. XL:  5 Next: 11% Place: Dungeon:3......*@................ Noise: =--------  Time: 2695.7 (0.0).........########....... b) +0 long sword.........###...... Cast: Shock...........#:jq4######.#..........#### ###..⌠#.............#######...#. b   bat#.#####.#####.........#..∩#.# #....# ##....#......###.# #....###..##...###.## _The bat closely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit):j<.b.bb.11 6.7 (1:j@:jB  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:jDuAim: a bat (60% to hit) _The zap misses the bat.:j^  ####### Firestorm the Gusty .. ##.....# Tengu . ##....... Health: 28/28 ========================:j b  . #......<. Magic: 7/10================-------- #. #........ AC: 2Str: 9 ##.# #........ EV: 11Int: 23 Contam: 10%  ###...##########........ SH: 0Dex: 14 ......$................. XL:  5 Next: 11% Place: Dungeon:3 .......@................ Noise: =--------  Time: 2696.7 (0.0) .........########....... b) +0 long sword .........# ##...... Cast: Shock ...........# ######. #..........#### ###..⌠ #.............#######...#. b   bat[1:j d K #.#####.#####.........#..∩ #.# #....# ##....#......## #.# #....###..##...###.## Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The zap hits the bat!:ji m ..  .  . < #.  ##.#  *        ∩ #.#   #.# :j .:j_ 7.7 (1Shock _You kill the bat!:j :jz W _Your Spellcasting skill increases to level 3!:j :jB  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:jW:j5:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jY  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jG:j%:j ):j_,  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j:jI:j:j8=== 26 8% _642:jJ=== onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r magical contamination has completely faded away.:j,:j,:j,:j:j(9==:j!,:jN#,:j$:j%I==:jw',:jp(:j):j*:j+:j,:j .,:j/:jk0Q10/10===:jR1:jS3:j6  You encounter a kobold. It is wielding a +0 dagger and quivering stones.:jU. #####. ##K ##.....  #< #. # ##.# ####...##########-..........######Shock .#.... .# ### ##### ###.. K   kobold (missile, asleep) #.............#######...# #.#####.#####.........#.. #.# #....# ##....#......#:jj17158.0):js  -6.7 (19 _:jy:jR _You see here 17 gold pieces.:j{:j ... ..  .K  . < #.  ##.#  .###...######## .......@....... ............... ..........##### ..........#  ...........#  #..........####  #........... #.#####.##### #.#  :jV ... ..  .K  . < #.  ##.#  .###...######## .......@....... ............... ..........##### ..........#  ...........#  #..........####  #........... #.#####.##### #.#  :j:j _A kobold is nearby!:j{  ... ..  .K  . < #.  ##.#  .###...######## .......@....... ............... ..........##### ..........#  ...........#  #..........####  #........... #.#####.##### #.#  :jT@ V ... ..  .K  . < #.  ##.#  .###...######## .......@....... ............... ..........##### ..........#  ...........#  #..........####  #........... #.#####.##### #.#  :jG :j6V :j] :j_ ] _A kobold is nearby!:j   Firestorm the Gusty ...###### Tengu .. ##..... Health: 28/28 ======================== .) ##...... Magic: 9/10=====================--- . #......< AC: 2Str: 9 #. #....... EV: 26 Int: 23 ##.# #....... SH: 0Dex: 14 .###...##########....... XL:  5 Next: 11% Place: Dungeon:3 .......@................ Noise: ---------  Time: 2716.7 (0.0) ........................ b) +0 long sword :jK ..........########...... Cast: Shock ..........# ##..... ...........# ###### #..........#### ###.. K   kobold (missile, asleep) #.............#######...# #.#####.#####.........#.. #.# #....# ##....#......#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The zap hits the kobold.:jl V ... ..  .*  * < #*  ##*#  *           #.#   :jwF)....:jt11 2=7.7 (1Shock:j:jUoonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  :j`The zap hits the kobold. _You kill the kobold!:jS  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j`(:j0:jT3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j֖:j:jў  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j:j:j)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jb 26  _:j#j:jl:j[m,:jrX:js:jt:jv:jwQ10/10===:jw:jz:j{;11 :j|:j̀onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jҁ Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 163 gold pieces (gained 17).:j ...>.  .... ## .). ## .. #...... #. # ##.## #.###...#.-25.7 (8...:j#.# ## .#  #.#### ### #...#... #.#####.#####.# #.# #....# ##....#......:j:j֨ 26  -6.7 (9:j̯:j7; _Found a stone staircase leading down.:j, :j 3:jU :jލ ,:jz ,:jI ?......... #[.......# ...>....# ####......< ##.)... ## ... # #.# # ##@## #7.7 (1 ..###...##########...............................########......# ##..!:jm # #####..........#### ### #.............#######:jO :jʺ I===8.7 (2:jf :j G _Found a robe. Found a stone staircase leading up.:j4 :j :jl :j :j :j :j ,:j5 :j :j ,:j0 :jt :j :j $  Things that are here::j :  a +0 dagger; 4 stones:j-% p  You encounter a kobold and a bat.:j6 y############## .?.......... #[.......# #...>....# ###?.@....<# ## ###...)...?# ## ............# #Shockb....####.#### #:j8  ##.## #K....###...########b   bat (asleep)........................ K   kobold (asleep)........................ #:jfB /31.7 (3.b:j'D yb..bK.:jM wbK:jQ l  ==2.7 (4:jZZ :jd ( _The kobold shouts!:jN ##############  .?..........  #[.......#  #...>....#  #?.@....<# :j!Q ###...)...?#  ..b.........#  .....####.####  .K... ##.##  .....###... ..... ......:jm ##############  .?..........  #[.......#  #...>....#  #?.@....<# :j`f ###...)...?#  ..b.........#  .....####.####  .K... ##.##  .....###... ..... ......:j8:j1:j:jd _There are monsters nearby!:j ##############  .?..........  #[.......#  #...>....#  #?.@....<#  ###...)...?#  ..b.........#  .....####.####  .K... ##.##  .....###... ..... ......:jX%:j: ##############  .?..........  #[.......#  #...>....#  #?.@....<#  ###...)...?#  ..b.........#  .....####.####  .K... ##.##  .....###... ..... ......:j :j$:j/:j1d _There are monsters nearby!:jFirestorm the GustyTenguHealth: 28/28 ========================Magic: 9/10=====================---##############AC: 2Str: 9.?..........EV: 26 Int: 23#[.......#SH: 0Dex: 14#...>....### XL:  5 Next: 12% Place: Dungeon:3#?.@....<###. Noise: ==-------  Time: 2732.7 (0.0)###**.)...?###.. b) +0 long sword..**........##... Cast: Shock.....####.#####....K... ##.#:j[40m##........###...##########... b   bat........................ K   kobold....................................########..Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The zap hits the bat.:jע.bb.b.K.:jϩb.11 =-3.7 (1:j:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The zap hits the bat. _The bat is severely wounded.:j Firestorm the GustyTenguHealth: 28/28 ========================Magic: 8/10===================-----##############AC: 2:j Str: 9.?..........EV: 11Int: 23#[.......#SH: 0Dex: 14#...>....### XL:  5 Next: 12% Place: Dungeon:3#?*@....<###. Noise: =--------  Time: 2733.7 (0.0)###...)...?###.. b) +0 long sword............##... Cast: Shock..K..####.#####........ ##.###........###...##########... b   bat........................ K   kobold....................................######:jX B##.. _The bat is severely wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 60% to hit):j b..Kb?:j +4.7 (1:j :j <MCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (severely wounded, 60% to hit) _The zap misses the bat. The bat hits you but does no damage.:jl   Firestorm the Gusty  Tengu  Health: 28/28 ========================  Magic: 7/10================-------- ##############  AC: 2Str: 9 .?..........  EV: 11Int: 23 #[.......#  SH: 0Dex: 14 #...>....# ## XL:  5 Next: 12% Place: Dungeon:3 #?.@....<# ##. Noise: =--------  Time: 2734.7 (0.0) ###...)...?# ##.. b) +0 long sword .......:j .....# #... Cast: Shock ...K.####.#### #... ..... ##.## #... .....###...##########... b   bat ........................ K   kobold ........................ ............########.. _The zap misses the bat. The bat hits you but does no damage.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bat.   .?...*  #[**  #*  #?*        ..... ##.[:j 40m##  K   kobold  :jAA.K:j<.....:j@+5.7 (1:jI&:j *  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bat. _You kill the bat!:jFirestorm the GustyTenguHealth: 28/28 ========================Magic: 6/10==============----------##############AC: 2Str: 9.?..........EV: 11Int: 23#[.......#SH: 0Dex: 14#...>....### XL:  5 Next: 12% Place: Dungeon:3#?.@....<#:j##. Noise: =--------  Time: 2735.7 (0.0)###.*.)...?###.. b) +0 long sword....*.......##... Cast: Shock....*####.#####........ ##.###........###...##########... K   kobold............................................................########..Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)  The zap hits the kobold.:j'9K.:j4&.:j08+6.7 (1:jA:jD_ _The kobold is severely wounded.:j  Firestorm the Gusty :jU Tengu  Health: 28/28 ========================  Magic: 5/10============------------ ##############  AC: 2Str: 9 .?..........  EV: 11Int: 23 #[.......#  SH: 0Dex: 14 #...>....# ## XL:  5 Next: 12% Place: Dungeon:3 #?.@....<# ##. Noise: =--------  Time: 2736.7 (0.0) ###...)...?# ##.. b) +0 long sword ....).......# #... Ca:jst: Shock .....####.#### #... ..... ##.## #... .....###...##########... K   kobold ........................ ........................ ............########..Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 67% to hit)  The zap hits the kobold.:j<       :jg r     ###.*  ....*    ..... ##.##        :j.)37.7 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 67% to hit)  The zap hits the kobold. _You kill the kobold!:j;  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j:j:jZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j:jz:jl  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :jA :j :j   Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure:j6 )onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jj :j :j[ :j' :jI f 26  _:j :j ,:j :j5! :j]" :j# :j(' :j<( N6==:jf) :j{, :j- :jq/ :j2 :j4 :j5 :j8 :j: :j; :jW> :jw? :==:j@ :jC :jE :jF :jI :jJ :jL :jV ,:j[ :j_ :ja N7==:j\c :j{d :je :jf :jj ,:jm :jUp :j#r :jDs :j^v :jyw :==:jby :j| :j~ :j :j :j :j :j :j։ :j :j :jӏ O8===:j :j8 :jU :j :j~ :j :j :j ,:j :j| :j ;===:j :jר :j :j :jٮ ,:j :j :jij :jȴ :j :j :jH :j} :j- E9==:j :j< :jg :jt :j :j[ :jo :j :jA :j :jc :j_ :==:j :je :j :j :j ,:j{ :j :j :j S10/10:jG *===:j :j :j :j' :jT :j] :j~ :j :j, :j" :j(# ;11 :j$ :j5 ponfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _d - 4 scrolls labelled ENWOLIO WY KIF (gained 1)=== 26  :j8 ,:j: :j(B <  You see here a +0 robe.:jRM :j+O  _:jIQ :jSU :jZ] B:jcs    ##############  #.@.......... - ###[.......#  #...>....#  #.......<# :ju ###...)...?# # ....).......# # .....####.#### # ...... ##.## ######:j=| 081.7 (44.0):j˂ [11 -2.7 (45:j :j d _q - a scroll labelled ATWEOM WUUGUOX:j:y:jZ}:j@:j:j:jou 26  :j_<  You see here a +0 robe.:ja:jݟ _:j::jޣ:j:j:j:jl:j5:j_:j:jH$  Things that are here::j:  a +0 dagger; 4 stones:j̸:j _:j':j:jy:j:j:j[:j,:j}:j:j :j6:j=:j###############............###[.......##...>....#########.......<# ##.....####...)...@# ##...........).......# #......<......####.#### #........:j(a...... ##.## #..............###...##########..........................................................................########.............# ##......:j-290.7 (8.0):j>511 1.7 (9:j:ja _u - a scroll labelled ESY JOPPOXT:j*^:j`,:jff:jiu 26  :jgo,:jq:jAs:jWt:jًn:jMB:j˖:jB:jX:j%:j,:jY:j:jm:jӰ:j:jH:j3:j:j:jZ:j|B:j:j:jm,:jQ11 :jS:jm _j - 3 green potions (gained 1):jM:j u 26  :j:j(:jq:j:jR:j:j8,:j:j,:jb:j:j,:j:j!:jaB:jA:jI :j :j1 :j:jf  Things that are here::jf  a +0 short sword; a kobold corpse:j-5 _:j :j":j)&:j):jJ2,:j4B:j8R  There is a stone staircase leading down here.:j.;:j< _:j=:jl`:jup:jbr,:j y:jzX:j|X:j}:j~X:j,:jX:jɏ:j>B:j̓,:j,:jB:j:jΙ,:j:j:jҜ:j,:j:jUB:jl:jz,:jB:j.,:j.:je:j:j,:jZ,:jQX:j:j@:j޶:j,:jŹ:j^B:j:jܿ:j,:j:jX:jl:j,:j:j:j:j:jWB:j:j:jB:j,:j8,:j,:j,:jh:jB:j:j:j7,:jm:j~,:j:j9B:jpn:j% :j$f  You encounter an adder.:j       :j"    ###############  #...........@.#  ##.##########...#  #..# #...#  Shock#.## #...#  #.# )..##  #.# ...#   S   adder (asleep)#.# ..##  #.# S..#  :j_&####.##   :j91858.7 (67.0):j Fd  9.7 (68:jN:jP* _Found a short sword.:j  ###############  #...........@.#  ##.##########...#  #..# #...#  #.## #...#  #.# )..##  #.# ...#  #.# ..## :ji #.# S..#.##:j.2  ###############  #...........@.#  ##.##########...#  #..# #...#  #.## #...#  #.# )..##  #.# ...#  #.# ..##  #.# S..#.##:ji5:j@1:jeSs _An adder is nearby!:j  ###############  #...........@.#  ##.##########...#  #..# #...#  #.## #...#  #.# )..##  #.# ...#  #.# ..##  #.# S..#.##:jL   ###############  #...........@.#  ##.##########...#  #..# #...#  #.## #...# :jmO c #.# )..##  #.# ...#  #.# ..##  #.# S..#.##:j[ :j@` :j s _An adder is nearby!:jC  Firestorm the Gusty  Tengu  Health: 28/28 ========================  Magic: 9/10=====================---  AC: 2Str: 9  EV: 26 Int: 23  SH: 0Dex: 14###############  XL:  5 Next: 13% Place: Dungeon:3#...........@.#  Noise: ---------  Time: 2859.7 (0.0)##.##########*..#  b) +0 long sword#..##*..#  Cast: Shock#.###*..# #.#*..##[4:jEt0m #.#*..#  S   adder#.#*.## #.#*..# ####.## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is lightly wounded.:juvS.S.:jf1...:jo-).:j3;11 =60.7 (1:j :j*g  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.adder is lightly wounded. _hisses angrily.:j%  Firestorm the Gusty  Tengu  Health: 28/28 ========================  Magic: 8/10===================-----  AC: 2Str: 9  EV: 11Int: 23  SH: 0Dex: 14###############  XL:  5 Next: 13% Place: Dungeon:3#...........@.#  Noise: =--------  Time: 2860.7 (0.0)##.##########*..#  b) +0 long sword#..##*..#  Cast: Shock#.###*..# #.#)*.##:j #.#.*.#  S   adder#.#..## #.#...# ####.## Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 57% to hit)  The zap hits the adder.:jt:S.:j\|0...:jl~+1.7 (1:j:jĆMConfirm with . or Enter, or press ? or * to list all spells.Aim  :jՈPress: ? - help, Shift-Dir - straight line: an adder (lightly wounded, 57% to hit)  The zap hits the adder. _The adder is heavily wounded.:jNm  Firestorm the Gusty  Tengu  Health: 28/28 ========================  Magic: 7/10================--------  AC: 2Str: 9  EV: 11Int: 23  SH: 0Dex: 14  ############### XL:  5 Next: 13% Place: Dungeon:3  #...........@.# Noise: =--------  Time: 2861.7 (0.0)  ##.##########...#  b) +0 long sword  #..# #...#  Cast: Shock  #.## #...#  #.# )†.##  #.# ...#[14;34:jMp*H S   adder  #.# ..##  #.# ...# ####.##Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)  The zap hits the adder.:js    #....  ##.*..#  #..# #*..#  #.## #*..#  #.# )*.##  #.# ...#    #.# ..##    #.# ...# .## :j^...†:jc212.7 (1Shock:j:j Sonfirm with . or Enter, or press ? or * to list all spells.:j"Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)  The zap hits the adder. _You kill the adder!:j:  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jUt:jz:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j]p :jzw :ji| :j~   Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jY :ja` :je :j"h   Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure):jj onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jY :j 3:jb :j  26  _:j B:jP B:j e8===:j B:j( :j B:jx ,:j :j :jp Q===:j n:jV ,:j ,:j ,:j? :ji x9==:j ,:jW :j B:j ,:j :j :j :==:jZ n:jP :j :j ,:j :jO :j g10/10===:j{ :j_ X:j B:j :j B:j :j{ :j ;===:j :ja :j B:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You see here an adder corpse.:j>(  _  You see here a +0 short sword. _:j + B:j . B:j20 :j1 :j3 ,:j4 :jG6 :j7 :j8 :j9 :j; :j> B:j=@ :jA :jB ,:j*E :jF :jG ,:jhI :jJ :jL ,:jN :jyO ,:jvQ ,:jS B:jU :jV ,:jX :j?Y :j{Z B:j[ :jB] ,:jm^ :j` :j b ,:jpc :jd :jf B:j5g :j#h :jHi ,:jj :jk :jm ,:jn :jvo :jgp ,:ju :jv :jx ,:j| :j(~ ,:j} :j݀ :j ,:j :j :jy :j :j :j) :j ,:j^ :j :jʑ :jܒ :jB :j :jŖ ,:j :j :j/ :j# ,:j :jP :jY :jQ :jr :j1 :j{ ,:jק :j5 :j ,:jq :j X:ji :jI ,:jx :j* :j ,:j :j :j :j :ja :jL :j :jy ,:j7 :ja :j :j :j B:j# :j\ ,:jH :jB :j( :j ,:j :j :j ,:j :j :j :j\ :jy :j= :jb :jz :j:j3:jT,:jz:jp,:j:j:jB :jN :j< :j: :j@:jK,:j>:j:j,:j:j:j,:jg:jB:j:j:j,:j:j,:j:j!:j",:j#:j$:j%,:j&:j&(:j?),:jf*:jb+:j,B:j-:j.:jJ0,:jO1:j2:j3,:j4:j5:j6,:j8:j9B:j@;:j<,:j=:j>,:j?,:j@:jA,:jB:jCB:jD:jE:j/GB:j\H:j\I:j\J,:jKK:jEL:jhM,:j_N:jO,:j|P:jrQ:j~RB:jnS:jTB:jhV:jpW,:j{X:j]ZB:ja[:j\,:j],:j^:j`,:j a:jVb,:jc,:jd:jbfB:jYg:jZh:j}i,:jsj:jk,:jl:jm:joB:jp:jIq,:jLr:jss:jtB:ju:jv,:jx,:j*y,:jPz:jg{,:j|,:je~,:je,:j[:jB:j:j,:j:j:j,:j‡:jē:jB:j':j&B:jq:j),:jZ:j^:j.B:j:jB:j :j.B:j8:j:jI,:jQ:j,:j:j:j:j,:jb:j*B:j:j,:jt:j:j,:j0:j:j,:ju,:j:jB:ji:j:j ,:j$:j :j0 ,:j:j,:j:j |  There is an abandoned shop here. _:j ,:j;:j':j:j:j_:j&:ji:j:j:ja:j:j:j- :j!:j",:j&R  There is a stone staircase leading down here.:j(:j) _:j*:j.,:j/,:jO1:j2:j3:j5:j6:j7,:j9:j::j8<:j=,:j}?:j@:jrB,:jc #.# #....###..##...###.##########.# #....#..........)...#......##.###......>............#.......).÷........#.....###..###.........######..##.....#......#........## ##.####.###......#.......<########.# #.# #......#.......###....#..####.# #......#######.###....@÷...##.#########-301755.0) #.†.##.....###.....###.## # ###.##.....###....)##...# # ####................##...### #....##...####......#..#..#. #....####...##......#.###.#. #....######..##.......# #...:jf #....................## ##.# #....#########.......# #.#:jkY-:js:j0vE _Done exploring.:jV  :j....>....................0.0):j|1:j?:jEE _Done exploring.:jDrk  :jt:j:j1:j;:jE _Done exploring.:j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jvz :j :j :j  :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jh[?25h[?0c  :jASearch for what [Enter for "."]?  :j [?25l[?1c :j :jA$ :j14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading downb - [D:3] a +0 ring mail  c - [D:3] a +0 short sword (2 further duplicates)  d - [D:3] a stone staircase leading up  e - [D:3] a mace  f - [D:3] a whip  g - [D:3] a faded altar of an unknown god  h - [D:3] a stone staircase leading up  i - [D:3] 4 stones  j - [D:3] a +0 dagger  k - [D:3] a stone staircase leading up  l - [D:3] a stone staircase leading down  m - [D:3] a +0 robe  n - [D:3] a stone staircase leading down :jq  :j}  :j d#.# #....###..##...###.# Firestorm the Gusty#########.# #....#..........)... Tengu :j #......##.###......>............ Health: 28/28 ========================#.......).÷........#.....###..## Magic: 10/10 ========================#.........######..##.....#...... AC: 2Str: 9  #........## ##.####.###...... EV: 26 Int: 23  #.......<########.# #.# #...... SH: 0Dex: 14  #.......###....#..####.# #...... XL:  5 Next: 21% Place: Dungeon:3  #######.###....@÷...##.######### Noise: ---------  Time: 3017.7 (0.0)#.†.##.....###.....###.## # b) +0 long sword[11; :j r7H###.##.....###....)##...# # Cast: Shock####................##...####....##...####......#..#..#.#....####...##......#.###.#. #....######..##.......# #... #....................## ##.# #....#########.......# #.#  _Done exploring. _Done exploring.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "."]? . :jV  :jt  :jh D _ :j@& :j(Where to? (Tab - D:3, ? - help)  D - Dungeon  :j  :j #.# #....###..##...###.# Firestorm the Gusty#########.# #....#..........)... Tengu#......##.###......>............ Health: 28/28 ========================#.......).÷........#.....###..## Magic: 10/10 ========================#.........######..##.....#...... AC: 2Str: 9  #........## ##.####.###...... EV: 26 Int: 23  #.......<########.# #.# #...... SH: 0Dex: 14  #.......###....#..####.# #...... XL:  5 Next: 21% Place: Dungeon:3  #######.###....@÷...##.######### Noise:  :j [34m---------  Time: 3017.7 (0.0)#.†.##.....###.....###.## # b) +0 long sword###.##.....###....)##...# # Cast: Shock####................##...####....##...####......#..#..#.#....####...##......#.###.#. #....######..##.......# #... #....................## ##.# #....#########.......# #.#  _Done exploring. _Done exploring.  Casting: Shock (safe; 2% risk of failure)  :ja Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [Enter for "."]? .   :j  :j  :j $ _ :j  :j B :j~  :j  :j8  :j6 , :j , :j-  :jW  :j  :j  :j  :j Y  There is a stone staircase leading down here. :j  :j?  :j; B11  _ :j?  :j6R4 :j= :j> _You climb downwards.  Found a scale mail. :j  ##++#  #...#  :j{ #@#26.2 (8.5 #.# #[# #.# ..# ###  :j :j_ :ja _There is a stone staircase leading up here. :j] 26  _ :jdX :jeg :j'l  You open the large door.  You encounter a hound, an orc wizard and a steam dragon. :jw#≈h#..#.≈#+........++........+≈[#..#o≈#.D....≈# :jy=≈..≈≈##''# #.@.##<#.##.#.#Shock#[#.##.#.#..#.#D   steam dragon (asleep)###.#h   hound (asleep).#o   orc wizard (asleep) :j-8.2 (2.0 :j 11 9.2 (3 _ _Found a helmet.:j:j":j[+:j.F _Unknown command.:jU=#≈h#..#.≈# +........+ +........+ ≈[#..#o≈# .D....≈# ≈..≈≈ ##''# #...# #@#.# #.#.# #[#.# #.#.# ..#.# ###.#o   orc wizard (asleep) .# :jF:jIu 26  30.2 (1 _:jQ:jcTa _There is a stone staircase leading up here.:j[#≈h#..#.≈#Firestorm the Gusty+........+Tengu+........+Health: 28/28 ========================≈[#..#*≈#Magic: 9/10=====================---.D..*.≈#AC: 2Str: 9≈.*≈≈EV: 26 Int: 23##'*#SH: 0Dex: 14#.*.#XL:  5 Next: 21% Place: Dungeon:4#@#.#Noise: ---------  Time: 3030.2 (0.0)#.#.#b) +0 long sword:j`D#[#.#Cast: Shock#.#.#..#.####.#o   orc wizard.#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  The zap hits the orc wizard.  The orc wizard is moderately wounded.:j{0D:jK.o:jM..'.:jD   steam dragono   orc wizard:j<11 ===1.2 (1:j:j  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to:j] hit)  The zap hits the orc wizard.  The orc wizard is moderately wounded. _The orc wizard shouts! You hear an angry hiss.:j?  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j5x (catching breath)You feel quick.:jr    +........+  +........+  ≈[#..#.≈#  ..D.o.≈#  ≈*.≈≈  ##*'#  #*..#  #@#.#  :j9P#.#.#  #[#.#  #.#.#  ..#.#  ###.#  o   orc wizard .# The steam dragon breathes steam at you.The ball of steam hits you!!:jB   +........+  +........+  ≈[#..#.≈#  ..D.o.≈#  ≈*.≈≈  ##*'#  #*..#  #@#.#  #.#.#  #[#.#  #.#.# ..#.# ###.#  .# :jtl **  Ouch! That really hurt!:j]K.o:jLj .....§§§@§  * * * LOW HITPOINT WARNING * * *:jLm 6/28 -------------------6-------=====2Swift :jt:jw& _You hear a bark!:jI:je  You are engulfed in a cloud of scalding steam.  You die...:j-6/28 ------------------------  --more--:j:jItGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 long sword (weapon) Missiles (go to first with ()c - 4 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  e - a ring of see invisible (worn)  g - a +6 ring of intelligence (worn)d - a ring of protection from fire  f - a ring of resist corrosion:j܉ :jq,:j?IGoodbye, Firestorm.138 Firestorm the Gusty (level 5, -6/28 HPs)Began as a Tengu Air Elementalist on June 23, 2026.Engulfed by a steam dragon's steam (12 damage)... on level 4 of the Dungeon.The game lasted 00:03:20 (3018 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  :j=10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orb:j9:jUC [?25h[?0c [?1051l[?1052l[?1060l[?1061l