,Pi Player: Flameseeker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.20:01:48.ttyrec Time: (1762545708) Fri Nov 7 20:01:48 2025 .Pii [?1051l[?1052l[?1060l[?1061h.PiKV)0[?7h[?25l[?1c.Pi.Pi.PiHWelcome, Flameseeker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demigod Air Elementalist?Pi)5?Pi:?Pi>(Welcome, Flameseeker the Octopode. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist ?Pi>Air Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demigod Air ElementalistNPi] NPi0 NPiFlameseeker the MagicianOctopodeHealth: 11/11 ========================Magic: 4/4========================AC: 1Str: 9EV: 12Int: 16SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Magic DartNPi...P.♣. .P.........♣...♣♣##.....PP.......#.......P......P♣....P...P....P...................P.....P.♣.........@.......NPi*\♣...P.....P......♣............♣..♣.P...P............P...P...#.P♣......♣P...##....P♣.♣.....#.♣.♣. P......NPi!NPi[+Welcome, Flameseeker the Octopode Hedge Wizard.A smirking vizier told you that the Orb of Zot is just within this dungeon.NPi20NPihPress ? for a list of commands and other information.NPilNPin[ _Found a staircase leading out of the dungeon.QPi ............P.♣...P.. .......♣...♣♣## .....PP.......#........P......P.♣....P...P....P.....................P...@.P.♣.. .......<........♣...P.....P.......♣..........Pi8 33m...♣..♣.P...P.............P...P...#.P♣......♣P##....P♣.♣...#.♣.♣. P......QPi QPiv 21.0 (1 _QPi QPic SPi3SPiSPiSPiBSPiSPi,SPiSPiSPi2,SPiTSPiSPi?!,SPi!SPiY#SPi$,SPi&SPi(SPia-XSPi/,SPi|0SPi1SPi2,SPi,3SPi5SPi1B ..  >## ..  .. #. #. .## # #..#. ..#.# ....#.######....###............@.......9.0 (8...P.♣...P..###....##.......♣...♣♣## ...# .....PP.......#............P......P...###SPiB♣....P...P....P.........................P.....P.♣...#........<........#SPiRFSPi5I/10.0 (9.0)SPiKLSPi^O1 _Found an escape hatch in the floor.VPi3VPi*_. .#. ##P♣... ..♣♣.... ....#>##. .....  ... #. #. #.## #  #..#. #@.#.# 2.0 (2 ....#.######....###...................P.♣...P..###....##.♣...♣♣##....#.....PP.......#........P......P...####♣P....P...#...#VPi/&PVPi6+3.0 (3VPi?&_VPi?4 _Found a faded altar of an unknown god.YPi IYPi YPi߭ YPi BYPi7 ,YPi YPi} YPi O .# YPi= .♣. ># .♣♣P. .#.# ._...#. .#####.P♣... .....♣♣.... ...YPio .###..#>##.###... .........@.......5.0 (2YPi .............#..#YPi )#. #.######.##.###  #..#. #..#.#YPi #.######....###..............YPi . ...P.♣###....##. YPi y.......♣...♣♣##....# .....PPYPi: &#.......YPi 8_YPi A6.0 (3YPi ; _Found a stone staircase leading down.[PiX[PipX[PiY[Pi\[Pi_[Pi>`[Pic[Pid[Pig[Pig[Pi6i[Pi4l[Pi-o,[PiWp[PiHr[Piu[PiDu[PiGv[Pi5H#. ## #.  .##.##.♣ .....# ..♣....># .♣♣P.#.#.#  ._...#.#.#####.# ..P♣.[Pi ♣♣............. .###..#>##.###...#.................#.............#..###. #.######.##.### ##.[Pi)#..[PiC,20.0 (4[Pi+1.0 (5[Piך[Pi1T _d - a coppery potion]PiI]Pi ]Pi"]Pi"]Pi&,]PiT(]Pi{(]PiC)]Pi\+]Pi-,]Pi.]Pi0]Piy2,]PiZ3]Pi&5]Pi7,]Pi7]Pi$9]Pi,;,]Pi;]Pi>,]Pi?]PiBA _You now have 15 gold pieces.]PiD3]PiKE]Pi|G]PiV ### #.# ## #.# #.# #.# #.# #.# #.# #.#####.# ]PieV #@...##.###........♣♣......# .......♣..♣....>#Magic Dart ..♣♣P.#.#]PiV.# ..#.#..._...#..#####.#]PiV+ .........P♣............ S   ball python (constriction, asleep) ..S.....♣♣.............]PiW ....#.###..#>##.###...# .........#]Pif+9.0 (8]Pin,30.0 (9]Pis'_]Piov^ _A ball python comes into view._Piа ###.# ###.####....###....##.###.......@♣♣......♣..♣....>.♣♣P.#.#.#.#..._...#.#.#####.#.......P♣............S...#....._Pi<9.............#..##_Pi&BP_PiQ_1.0 (1Magic Dart_Pi,0P__Piw_Pii 3_Pik _Pio _Piw| P####.# ###.# #.# #.# #.# #.# #.# # #.#####.# ....###....##.###........♣♣......# .......♣@.♣....># .♣P.#.#.# _Pi| ..#.#..._...#.#.#####.#Magic Dart.........P♣..............S.....♣♣......#.###..#>##.###...# S   ball python (constriction, asleep)_Pi| \....................#......#..#_Pi&} ##. #.######.##.### #_PiŠ O0__Pi +2.0 (1_Pi@ CP_Piј `Pi #.# ## #.# #.# #.# #.# #.# #.#### #.#####.# ....###....##.###`Pi9 ........♣♣......# .♣..♣....># .......@♣♣P.#.#.# ..#.#..._...#.#.#####.# .........P♣............ ..S.....♣♣...... ....#.###..#>##.###...# #.....................#.......#..##`Piw##..#.######.##.###  #..#. #..#.#`Pi`Pig&3`Pi`Pi`aPi4#.# #.# #.# #.# #.# #.# ### #.#####.# ....###....##.###........♣♣......# .♣..♣....># .♣P.#.#.# aPi..#.#...@...#.#.#####.#.........P♣............ ..S.....♣♣... ....#.###..#>##.###...##.....................#............#..## aPi##..#.######.##.### #..#. #..#.#....#.######....###.aPih$aPiw(&4aPiL/aPi94d _There is a faded altar of an unknown god here.aPi>+ A faded altar of an unknown god. An ancient altar, stripped of all identifying characteristics by the passage of aeons. Praying at it will convert you to an unknown god, and the altar's deity will greatly appreciate conversion at so ancient a site of worship. Pray here with > to learn more. You are here. _________________ “Then Paul stood in the midst of Mars' hill, and said, Ye men of Athens, I  perceive that in all things ye are too superstitious. For as I passed by, and  beheld your devotions, I found an altar with this inscription, TO THE UNKNOWN  GOD.”  -KJV Bible, Acts 17:22-23. (>)pray.dPi dPi P#.# #.#Flameseeker the Magician#.# #.#Octopode#.# #.#Health: 11/11 ========================### #.#####.#Magic: 4/4========================dPi0 {....###....##.###AC: 1Str: 9........♣♣......#EV: 12Int: 16.......♣..♣....>#SH: 0Dex: 11dPiY ........♣♣P.#.#.#XL:  1 Next:  0% Place: Dungeon:1dPi{ z..#.#...@...#.#.#####.#dPi }Noise: ---------  Time: 34.0 (1.0)dPi .........P♣............a) +0 daggerdPi ..S.....♣♣.............Cast: Magic DartdPi :....#.###..#>##.###...##.....................#dPi1 |..................#..##dPi S   ball python (constriction, asleep)##..#.######.##.### ##..#. #..#.#....#.######....###. _A ball python comes into view. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ashenzari, (b) Yredelemnul or (c) Hepliaklqana, butdPi nyou can't tell which.Press the corresponding letter to learn more about a god, or press enter todPi 2convert or escape to cancel.oPi zP _There is a faded altar of an unknown god here. oPiɍ This altar belongs to (a) Ashenzari, (b) Yredelemnul or (c) Hepliaklqana, butyou can't tell which.  oPi Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  Okay, thenoPi .oPiސ oPi oPi . _sPi! #.# #.#  Flameseeker the Magician #.# #.#  Octopode #.# #.#  Health: 11/11 ======================== ### #.#####.#  Magic: 3/4==================------ ....###....##.###  AC: 1Str: 9 ........♣♣......#  EV: 12Int: 16 .......♣..♣....>#  SH: 0Dex: 11 ........♣♣P.#.#.#  XL:  1 Next:  0% Place: Dungeon:1 ..#.#...@...#.#.#####.#  Noise: ---------  Time: 34.0 (0.0) .....***.P♣Pi>;49m............  a) +0 dagger ..S**...♣♣.............  Cast: Magic Dart ....#.###..#>##.###...#  #.....................#  ..................#..##  S   ball python (constriction, asleep) ##..#.######.##.### #  #..#. #..#.#  ....#.######....###. convert or escape to cancel. _Okay, then.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionsPiqfShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)sPi .**.PS.**sPiBP****....sPi5fP....****tPi.***..P**.uPi.*.PS*Aim: a ball python (asleep, 100% to hit)uPiT1 #.# #.#Flameseeker the Magician#.# #.#Octopode#.# #.#Health: 11/11 ========================### #.#####.#Magic: 3/4==================------....###....##.###AC: 1Str: 9........♣♣......#EV: 12Int: 16.......♣..♣....>#SH: 0Dex: 11........♣♣P.#.#.#XL:  1 Next:  0% Place: Dungeon:1..#.#...@...#.#.#####.#Noise: ---------  Time: 34.0 (0.0).....***.P♣............a) +0 dagger..S**...♣uPi3 .............Cast: Magic Dart....#.###..#>##.###...##.....................#..................#..##S   ball python (constriction)##..#.######.##.### ##..#. #..#.#....#.######....###.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.uPi Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.uPiG HS.......uPi :=5.0 (1 _uPiC CPuPi wPi]6 #.# #.#  Flameseeker the Magician #.# #.#  Octopode #.# #.#  Health: 11/11 ======================== ### #.#####.#  Magic: 2/4============------------ ....###....##.###  AC: 1Str: 9 wPi6........♣♣......#  EV: 12Int: 16 .......♣..♣....>#  SH: 0Dex: 11 wPi6........♣♣P.#.#.#  XL:  1 Next:  0% Place: Dungeon:1 wPi6E..#.#.**@...#.#.#####.#  Noise: =--------  Time: 35.0 (0.0) wPi37...S**...P♣............  a) +0 dagger wPij7........♣♣.............  Cast: Magic Dart ....#.###..#>##.###...# wPi7 #.....................#  wPi7..................#..##  S   ball python (constriction) wPi7##..#.######.##.### #  #..#. #..#.# wPik8 ....#.######....###. The ball python is moderately wounded. _The ball python hisses angrily.  wPi8Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)wPiz`  #.# #.#  Flameseeker the Magician #.# #.#  Octopode #.# #.#  Health: 11/11 ======================== ### #.#####.#  Magic: 2/4============------------wPi` x ....###....##.###  AC: 1Str: 9 ........♣♣......#  EV: 12Int: 16 .......♣..♣....>#  SH: 0wPi/a <Dex: 11 wPi{a ........♣♣P.#.#.#  XL:  1 Next:  0% Place: Dungeon:1 ..#.#...@...#.#.#####.#  Noise: =--------  Time: 35.0 (0.0) ...S.....P♣............  a) +0 daggerwPia  ........♣♣.............  Cast: Magic Dart wPia ....#.###..#>##.###...#  wPib #.....................#  wPi3b ..................#..##  S   ball python (constriction) ##..#.######.##.### # wPifb  #..#. #..#.#  ....#.######....###. wPib Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionwPib Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  wPisc dThe magic dart hits the ball python.  You kill the ball python!wPih  #.# #.#  #.# #.#  #.# #.#  ###   wPi(i    >#    wPi[i F**  wPii z...†**  wPii %   wPii .  wPi$j  wPiNj ^ #..#. wPioj  wPi 1....wPi q16.0 (1Magic Dart _wPij wPi yPiKIyPiyPiyPiyPi ,yPi,yPi5yPiyPi,yPiyPiTyPiR,yPi֨yPiyPi,yPiyPiE #.# #.#.#. #.# #.#....##### #.#####.# ........###....##.### ............♣♣......# ...........♣..♣....># #...........♣♣P.#.#.# #.....#.#..._...#.#.#### .......@.....P♣.........-41.0 (5 #...........♣♣.. .#.###..#>##.###. #...#................... ...............#. ##..##..#.######.##.### yPi #.. #..#.# #..#.# #. ....#.######....###.  ..................... yPiY8-yPiq&PyPix _You see here a ball python corpse.yPi2yPiyPiyPiUyPiyPiP _yPiyPiyPiyPiyPiR,yPi5yPi<yPi,yPiyPiyPiyPiR3======yPiyPi_.#. #.# #.# .......##### #.#####.# ...........###....##.# ..............♣♣..... ......♣..♣.... #...........♣♣P.#.#.#.###.....#.#..._...#.#............†.....P♣.... yPi)#....♣♣6..#.###..#>######...#............. ............ ####..##..#.######.## #..##..#.# #..# #......#.######... ................. ...P.♣...P..###yPiyPi yPigzPi3zPizPi^,zPiXzPi6,zPi;zPiT======zPizPi,zPizPi,zPizPiu,zPi1zPi,zPi1zPiy,zPi zPi ,zPi zPizPiI4======zPizPi24 _Magic restored.zPiJ3zPiPzPi2zPi5,zPizPi zPi",zPiV#zPi%zPi+'zPis'>======zPi(zPi)zPil+,zPi,zPin.zPi= .......#####.. ................###..... ...................♣... .................♣#.##.#.# #...........♣.....#.###.....#.#..._ #.............†..... #....###...........♣#........#.### #...####...#........ ..............Magic Dart##.##..#####..##..#.###zPi2>?. ...# #..##..#.### ##... #......#.### g   hobgoblin (asleep)..$. ............#..g ...P.♣...P. .......♣...{Pi ~ 62.0 (16.0)  A hobgoblin comes into view.{Pi`sgg.{PiA5==3.0 (17{Pi{Pi+ _The hobgoblin shouts!}Piۛv .......##### #.# Flameseeker the Magician .. ................###.. Octopode ... ...................♣ Health: 11/11 ========================}Pi5. ... .................♣. Magic: 3/4==================------ #.##.#.# #...........♣ AC: 1Str: 9}Pi .....#.###.....#.#..._ EV: 12Int: 16 #.............†..... SH: 0Dex: 11}Pi> #....###...........♣ XL:  1 Next: 10% Place: Dungeon:1 #..@...........#.### Noise: ==-------  Time: 63.0 (0.0) #..*####...#........ a) +0 dagger }Pi$......*................ Cast: Magic Dart }PiO1##.##.*#####..##..#.### ?. ..*# #..##..#.#  }Pi^## ##.*. #......#.### g   hobgoblin ..g. ............ }Pi#... ...P.♣...P. .......♣...A hobgoblin comes into view. }Piܝ_The hobgoblin shouts!  Aiming: Magic Dart (safe; 9% risk of failure)  }PiPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)}Pi9] *g}PiN9.*}Pir -*.}Pi {*gAim: a hobgoblin (100% to hit)~Pi~ .......##### #.# Flameseeker the Magician .. ................###.. Octopode ... ...................♣ Health: 11/11 ======================== ... .................♣. Magic: 3/4==================------~Pik #.##.#.# #...........♣ AC: 1Str: 9 .....#.###.....#.#..._ EV: 12Int: 16 #.............†..... SH: 0Dex: 11 ~Pi8#....###...........♣ XL:  1 Next: 10% Place: Dungeon:1 #..@...........#.### Noise: ==-------  Time: 63.0 (0.0) #...####...#........ a) +0 dagger ....................... Cast: Magic Dart ##.##..#####..##..#.### ?. ...# #..##..#.#  ## ##... #......#.### g   hobgoblin ..g. ............ #... ...P.♣...P. .......♣...~Pi1Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.~PiM   ..  ...  ...    _ † ?. ...#  ## ##.g.  ..$.  #... ~Pii--4.0 (1Contam _~Pi7_~PixPio .......##### #.# Flameseeker the Magician .. ................###.. Octopode ... ...................♣ Health: 11/11 ======================== ... .................♣. Magic: 2/4============------------ #.##.#.# #...........♣ AC: 1Str: 9 .....#.###.....#.#..._ EV: 12Int: 16 #.............†..... SH: 0Dex: 11 Pi7#....###...........♣ XL:  1 Next: 10% Place: Dungeon:1 #..@...........#.### Noise: ---------  Time: 64.0 (0.0) #..*####...#........ a) +0 dagger ......*................ Cast: Magic Dart ##.##.*#####..##..#.### Contam  ?. ..*# #..##..#.#  Pi(^## ##.g. #......#.### g   hobgoblin ..$. ............ Pi]`#... ...P.♣...P. .......♣...PitYou are very lightly contaminated with residual magic. _Nothing appears to happen.  Pip?Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)Pi#5.......##### #.# Flameseeker the Magician.. ................###.. Octopode... ...................♣ Health: 11/11 ========================... .................♣. Magic: 2/4============------------#.##.#.# #...........♣ AC: 1Str: 9.....#.###.....#.#..._ EV: 12Int: 16#.............†..... SH: 0Dex: 11#....###...........♣ XL:  1 Next: 10% Place: Dungeon:1#..@...........#.### Noise: ---------  Pi62Time: 64.0 (0.0)#..*####...#........ a) +0 dagger......*................ Cast: Magic Dart##.##.*#####..##..#.### Contam ?. ..*# #..##..#.### ##.g. #......#.### g   hobgoblin..$. ............#... ...P.♣...P........♣...Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.Pi+Pi9Pi[...g.Pi9=5.0 (1 _Pi}%_PiPi(Z .......##### #.# Flameseeker the Magician .. ................###.. Octopode ... ...................♣ Health: 11/11 ======================== ... .................♣. Magic: 1/4Pi#======------------------ #.##.#.# #...........♣ AC: 1Str: 9 .....#.###.....#.#..._ EV: 12Int: 16 #.............†..... SH: 0Dex: 11 #....###...........♣ XL:  1 Next: 10% Place: Dungeon:1 #..@...........#.### Noise: =--------  Time: 65.0 (0.0) #..*####...#........ a) +0 daggerPiv ......*................ Cast: Magic Dart ##.##.*#####..##..#.### Contam  PiP?. ..g# #..##..#.#  ## ##... #......#.### g   hobgoblinPi| ..$. ............ #... ...P.♣...P. .......♣...The magic dart hits the hobgoblin. _The hobgoblin is lightly wounded.  Aiming: Magic Dart (safe; 9% risk of failure)  PiPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)PioZ g.Pise.......##### #.# Flameseeker the Magician.. ................###.. Octopode... ...................♣ Health: 11/11 ========================Pi... .................♣. Magic: 1/4======------------------#.##.#.# #...........♣ AC: 1Str: 9.....#.###.....#.#..._ EV: 12Int: 16#.............†..... SH: 0Dex: 11#....###...........♣ XL:  1 Next: 10% Place: Dungeon:1#..@...........#.### Noise: =--------  Time: 65.0 (0.0)#..*####...#........ a) +0 dagger......*................ Cast: Magic Dart##.##.*#####..##..#.###i99m Contam ?. ..g# #..##..#.### ##... #......#.### g   hobgoblin..$. ............#... ...P.♣...P........♣... _The hobgoblin is lightly wounded.  Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe magic dart hits the hobgoblin but does no damage.  The hobgoblin is lightly wounded.PixPizd_..g.Pi16.0 (1 _PiĆ7_Pi Pi& .......##### #.# Flameseeker the Magician .. ................###.. Octopode ... ...................♣ Health: 11/11 ======================== ... .................♣. Magic: 0/4------------------------ Pi#.##.#.# #...........♣ AC: 1Str: 9 .....#.###.....#.#..._ EV: 12Int: 16 #.............†..... SH: 0Dex: 11 #....###...........♣ XL:  1 Next: 10% Place: Dungeon:1 #..@...........#.### Noise: =--------  Time: 66.0 (0.0) #..*####...#........ a) +0 daggerPiQ ......*................ Cast: Magic Dart ##.##.g#####..##..#.### Contam  ?. ...# #..##..#.#  ## ##... #......#.### g   hobgoblinPi ..$. ............ #... ...P.♣...P.Pi .......♣...PizThe magic dart hits the hobgoblin but does no damage. _The hobgoblin is lightly wounded.  PiAiming: Magic Dart (safe; 9% risk of failure)  PiPress: ? - help, Q - select actionShift-Dir - straight linePiMAim: a hobgoblin (lightly wounded, 100% to hit)Pi.......##### #.# Flameseeker the Magician.. ................###.. Octopode... ...................♣ Health: 11/11 ========================... .................♣. Magic: 0/4------------------------#.##.#.# #...........♣ AC: 1Str: 9.....#.###.....#.#..._ EV: 12Int: 16#.............†..... SH: 0Dex: 11#....###...........♣ XL:  1 Next: 10% Place: Dungeon:1Pi#..@...........#.### Noise: =--------  Time: 66.0 (0.0)#..*####...#........ a) +0 dagger......*................ Cast: Magic Dart##.##.g#####..##..#.### Contam ?. ...# #..##..#.### ##... #......#.### g   hobgoblin..$. ............#... ...P.♣...P........♣...Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.PikPPiRPi"Z.g.S   ball python (constriction, wandering)SPiZa7.0 (1Magic DartPijaPi}d  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. _A ball python comes into view.Pi% .#. #.#  ... .........##### #.##.. ........###...... .......♣... ........♣..##.##.#.# #...........♣♣......#.###.....#.#..._#.............†.....P#...@###...........♣♣#..............#.### #...####...#......g.................##.##..#####..##..#.####?. ...# #..##..#.# ## ##... ##.####..$. ............#S.. ...P.♣...PPiPiPig.S   ball python (constriction, wandering)S.Pi--8PiPiLPi}n #.# ⌠... .#. #.#  .............##### #.###.. ........###....... .......♣... ...........♣..##.##.#.# #...........♣♣P......#.###.....#.#..._..#....@........†.....P#....###...♣♣#..............#.### #..g####...#.........................##.##..#####..##..#.#####?. ...# #..##..#.### ##... ##.#####S.$. ............PiuT_g..Pi?-9Pi7_PiPiZ#.# ..⌠... .#. #.# .............##### #.#.. ..........###....#... ...................♣♣.... .................♣..♣.##.##.#.# #...♣♣P.......#.###.....#.#..._.Pih#.†.....P♣.#....###.♣♣.#...g..........#.###..##...####...#............##.##..#####..##..#.#Pi ?. ...# #..##..#.# # Pi## ##... #......#.# PiS.$. . PiPiRg.g   hobgoblinPi PiV170Pi.%_PiK _Your magical contamination has completely faded away.Pi#.# #..⌠... .#.# #.# #....##### #.#.. ........###....#... .....♣♣.... ....♣..♣.##.##.#.# #..♣♣P.#......#.###.....#.#..._...##.†.....P♣.#...g###.♣♣.#..............#.###..#>#...####...#................##.##..#####..##..#.######.?. ...# #..##..#.# #.## ##... #......#.######.S.$. .Pi:g.Pi&1Pi PiuPiy T  You don't have enough magic to cast this spell.Pi$ Pi Pi . _Pi #.#  ..⌠... .#.# #.#  ....##### #. .. ........###.... ... .....♣♣ ... ....♣..♣ ##.##.#.# #..♣♣P. ......#.###.....#.#..._... #....g.†.....P♣ #....###.♣♣ #..............#.###..# #...####...# .............. ##.##..#####..##..#.###### ?. ...# #..##..#.# # ## ##... #......#.###### S.$i)34m. PiJ_=PiV 2PiD8_PiNW _The hobgoblin closely misses you.Pi.;  You hit the hobgoblin.Pi}_†Pii.33Pi]"8_Pi$M _You kill the hobgoblin!PiT  You don't have enough magic to cast this spell.Pi1Pi[&_Pi. _Pid 4 #.# ..⌠... .#.# #.# .............##### #. .. ..........###.... ... ...................♣♣ ... .................♣..♣ ##.##.#.# #...♣♣P ......#.###.....#.#..._ #.....†.....P♣ #....###.♣♣ #..............#.###.. #...####...# .......Pie .... ##.##..#####..##..#. ?. ...# #..##..#.#  ## ##... #......#. S.$. Pis Pi~ f1======-4 _Pi4 Pil v _You see here a hobgoblin corpse.Pi Pi3 8-PiN PiX PijL..⌠... .#.# #.#...........##### #.##.. ................###... ... ...........♣♣ ... ...... ##.##.#.# #.....♣PiL ......#.###.....#.#..._. #....†........†.....P #...@###...........♣ #......#.### #...####...#..................... ##.##..#####..##..#.####Pi# ?. ...# #..##..#.# ## ##... #......#.#### ..$. ....... #... ...P.♣...PPi7_Pih-5 _Pi%Pi](Pi^...........##### #.#.. ................###.. ... ...........♣ ... ...... ##.##.#.# #..♣ ......#.###.....#.#..._ #....†........†.... #....###...........♣ #..@...........#.### #...####...#..................... ##.##..#####..##..#.### ?. ...# #..##..#.### ##... #......#.### Pi..$. ...... #... ...P.♣...P .......♣.Pi%_Pi&6Pi8_PiPiIPiYPiPiPi,Pi======PiI,Pi$Pia,PiPiL #....†........†..... #....###....♣ #.....#.###.####...####...#..............PiL.##.##..#####..##..#.###.?......### #..##..#.# ###.##....####.###..........83.0 (7Pil ###.##..........P.♣...P # #..#####.......♣Pi? .... .....PP....Pi ##.## .......P... PiG#. ♣....P...P.Pi9#. .. Pi.P.....PPi3<PiPi&Pie*> _You now have 26 gold pieces (gained 11).Pi 3Pi Piz Pi~ XPi Pi= Pi Q2======Pi Piw ##.##.#.# #...........#.###.....#.#.. #....†.†... #....###.. # #....#.# #.####...####...#...... .S.......................##.##..#####..##..#.?### #..##..#.#5.0 (2.###.##....###......#.#.............Magic Dart.###.##..........P.♣# #..#####.......♣ .... .....PP.. S   ball python (constriction, wandering) ##.### P. #.# ♣....P...i@ ^7H#.# .........Pi PiV PiY b _A ball python is nearby!Pi2 ##.##.#.# #.......... Flameseeker the Magician ......#.###.....#.#.. Octopode #....†........†... Health: 11/11 ======================== #....###.......... Magic: 1/4======------------------ # #..............#.# AC: 1Str: 9 #.####...####...#...... EV: 12Int: 16 Pi".S*................... SH: 0Dex: 11 ...##*##..#####..##..#.# XL:  1 Next: 30% Place: Dungeon:1 Pi...?..*@..### #..##..#.# Noise: ---------  Time: 85.0 (0.0) #.###.##....###......#.# a) +0 dagger ....................... Cast: Magic Dart .###.##..........P.♣... # #..#####.......♣. .... .....PP.. S   ball python (constriction, wandering) ##.### .......P. Pi#.# ♣....P... #.# ......... _You now have 26 gold pieces (gained 11). Pi_A ball python is nearby!Aiming: Magic Dart (safe; 9% risk of failure)  PiPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)PiNR ##.##.#.# #.......... Flameseeker the Magician......#.###.....#.#.. Octopode#....†........†... Health: 11/11 ========================#....###.......... Magic: 1/4======------------------# #..............#.# AC: 1Str: 9#.####...####...#...... EV: 12Int: 16.S*................... SH: 0Dex: 11...##*##..#####..##..#.# XL:  1 Next: 30% Place: Dungeon:1PiS U...?..*@..### #..##..#.# Noise: ---------  Time: 85.0 (0.0)#.###.##....###......#.# a) +0 dagger....................... Cast: Magic Dart.###.##..........P.♣...# #..#####.......♣..... .....PP.. S   ball python (constriction)##.### .......P.#.# ♣....P...#.# .........Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.Pi Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.Pi Q.S..Pi :=6.0 (1 _Pi Pi Pi¼  ##.##.#.# #.......... Flameseeker the Magician ......#.###.....#.#.. Octopode #....†........†... Health: 11/11 ======================== #....###.......... Magic: 0/4------------------------ # #..............#.# AC: 1Str: 9 #.####...####...#...... EV: 12Int: 16 ..S................... SH: 0Dex: 11 ...##*##..#####..##..#.# XL:  1 Next: 30% Place: Dungeon:1 ...?..*@..### #..##..#.# Noise: =-------- Pi [37m Time: 86.0 (0.0) #.###.##....###......#.# a) +0 dagger ....................... Cast: Magic Dart .###.##..........P.♣... # #..#####.......♣. .... .....PP.. S   ball python (constriction) ##.### .......P. #.# ♣....P... #.# .........The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionPi Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)PiZ ##.##.#.# #.......... Flameseeker the Magician ......#.###.....#.#.. Octopode #....†........†... Health: 11/11 ======================== #....###.......... Magic: 0/4------------------------ # #..............#.# AC: 1Str: 9 #.####...####...#...... EV: 12Int: 16 ..S................... SH: 0Dex: 11 ...##.##..#####..##..#.# XL:  1 Next: 30% Place: Dungeon:1 Pi...?...@..### #..##..#.# Noise: =--------  Time: 86.0 (0.0) #.###.##....###......#.# a) +0 dagger ....................... Cast: Magic Dart .###.##..........P.♣... # #..#####.......♣. .... .....PP.. S   ball python (constriction) ##.### .......P. #.# ♣....P... #.# .........Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!Pi   † #   ..† ...##* *   #  Pi....      #.#   #.#  Pi++..Pi.q47.0 (1Magic Dart _Pi4PiT7Pix T  You don't have enough magic to cast this spell.Pi8y Pi Pi҄ . _Pip= Pi= Pit? PiE PikH PiM P _PiP PiQ PiS PiY 9 _Found 6 gold pieces.Pib _PiJc Pi|c Pie Pii PiPi Pij Piq  ##.##.#.# # ........#.###.....##. #....†...... .. #....###.. #. #..........###.####...####...#....$...†....Pijr ....##.##..#####..##.....@......### #..##.-92.0 (5..#.###.##....###...... ............... .###.##..........P#.# #.##..#####..... ........ ... #.##.### ....Pir  ..##.# ♣. #.# Pi4s 8-Piy Pi} c _e - a scroll labelled NEIGEBR BIKAIPi3Pi^PiP"Pi9'XPib),Pi**Pi-,Pix.,PiD/Pi2d1======Pi3PiUC ... ..... .... ........... #.##.##.#.# #. ........#.###. #.# #....†. ..# #....###.. #.# ####.####...####....†...........6.0 (4..........##.##..#####PiC>................### #####...#.###.##....###. ................. ........###.##....####.###.. #.##..#####.. ... ........ #. #.##.### PiCLPiRPipV= _You now have 32 gold pieces (gained 6).Pi#_PiK ... ....... .... ...... #.##.##.#.# #g..#... .#.###.... #.# #....†... ..# #....###.. #.# #.###.####...####.†..##.##..#####........### #Magic Dart.####...#.###.##....### ........... ........###.##g   goblin (asleep)PiU ####.###.. #.##..#####. .. ... .  #. #.##.### Pi&0Pi!+7.0 (1Pi)Pi,s _A goblin comes into view. It is wielding a +0 club.Pi} ... .......... Flameseeker the Magician ....... .... ......... Octopode ....... #.##.##.#.# #.. Health: 11/11 ======================== g..#... ........#.###.. Magic: 0/4------------------------ .*..... #.# #....†.... AC: 1Str: 9 ..**... ..# #....###.. EV: 12Int: 16 ....*.. #.# #......... SH: 0Dex: 11 .....**###.####...####.. XL:  1 Next: 40% Place: Dungeon:1 .......@....†........... Noise: ---------  Time: 97.0 (0.0) Pi~ ...........##.##..#####. a) +0 dagger ..................### #. Cast: Magic Dart .####...#.###.##....###. ..................... ........###.##........ g   goblin (asleep) ####.###.. #.##..#####. .. ... ........ . #. #.##.### . _You now have 32 gold pieces (gained 6). _A goblin comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)PiS" g*.*.*.Pi\[***.Pi*Y.g.*.**.*.*Aim: a goblin, wielding a +0 club (asleep, 100% to hit)Pip ... .......... Flameseeker the Magician....... .... ......... Octopode....... #.##.##.#.# #.. Health: 11/11 ========================g..#... ........#.###.. Magic: 0/4------------------------.*..... #.# #....†.... AC: 1Str: 9..**... ..# #....###.. EV: 12Int: 16....*.. #.# #......... SH: 0Dex: 11Pi .....**###.####...####.. XL:  1 Next: 40% Place: Dungeon:1.......@....†........... Noise: ---------  Time: 97.0 (0.0)...........##.##..#####. a) +0 dagger..................### #. Cast: Magic Dart.####...#.###.##....###..............................###.##........ g   goblin####.###.. #.##..#####... ... ........ .Pi? #. #.##.### .Aiming: Magic Dart (safe; 8% risk of failure)  Pi} Press: ? - help, Q - select actionShift-Dir - straight linePi zAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  Pi KThe goblin is moderately wounded.PiP  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.The goblin shouts!Pi|Z>.g......Pi[r==8.0 (1Magic Dart _PibPidPi ........ #.##.##.#.# #g.#... ........#.##...... #.# #....†...####.#...###.####...####.....†............##.##..#####.......### ####...#.###.##....## ....................Piyy........###.###..g   goblin..... #.. ..##.# ♣Pi5Pi*.gPi/--9Pi8PiPi9. #.##.##.#.# #...#... ........#.###...g.... #.# #....†.......... ..# #....###. #.# #.........###.####...####.....†...........Pi##.##..#####.......### #..####...#.###.##....###................................###.######.###.. #.##..##### .. ... ........ .PiGp... #..##.##.### .... .....##.# ♣ #.# ..Pi|Pi*.gPiK--100.0 (1.0)PiPPiuPi? t...#... ........#.###........ #.# #....†......g... ..# #....###....... #.# #.........###.####...####...#Pi*@ O.....†...........Pit@ ##.##..#####..#.......### #..#.####...#@###.##....###.Pi@ ........................###.##.####.###.. #.##..##### ... ... ........ .Pi@ c.... #..##.##.### .... #.....##.# ♣ Pi3A .... #.# .... .PiX <1Pi#_ PiGc Pi....... #.##.##.#.# #....#... ........#.###....... #.# #....†......g... ..# #....###....... #.# #.............###.####...####...#.†...............##.##..#####..#..........@.......### #..##.####...#.###.##....###PiaF..........................###.##..........P####.###.. #.##..#####. ... ........ ..... #..##.##.### ..... #.....##.# ♣.... #.# .PiPiL.g2PiPiPiq/. #.##.##.#.# #....#... ........#.###.....#....... #.# #....†.....g.. ..# #....###........ #.# #.....###.####...####...#...†....##.##..#####..##..### #..##..####...#.###.##....###.Pi/........................###.##..P.####.###.. #.##..#####.... ... ........ ..... #..##.##.### .Pi/... #.....##.# ♣..... #.# .Pi2PiU9h.Pi9&3Pie?PiAPi\ 3Pi* Pi! Pi$ ,PiY* BPi+ Pi, Pi- Pi. Pi Pi ....... #.##.##.#.# #.....#... ........#.###.....#....... #.# #....†..†....... ..# #....###......... #.# #......Pi #......g###.####...####...#.......†..........##.##..#####..##..#....@....### #..##..#5.0 (2.####...#.###.##....###......#.............................###.##..........P.♣PiE ####.###.. #.##..#####..... ... ........ .....PP g   goblin.... #..##.##.### ..... #.....##.# ♣....P..... #.# ..Pi Pi Pi ] _A goblin is nearby!PiIe. #.##.##.#.# #....#... .#.###.....#.#.. #.# #....†.†.. ..# #....###.. #.# #...#.......g###.####...####...#......†..........##.##..#####..##..#.Pi$J...@...### #..##..#..####...#.###.##....###......#...........###.##..........P.♣.####.###.. #.##..#####.♣... ... ........ .....PP. .... #..##.##.### .PPiJu ... #.....##.# ♣....P.. .... #.# . PiLPiU.gg   goblinPiV26.0 (1 _PiP^Pi`PiI r  You don't have enough magic to cast this spell.PiB Pi . _Pi Pi Pi. Pi Pi. #.##.##.#.# #....#... ..#.###.....#.#.. #.# #....†.†.. ..# #....###.. #.# #....#.#.###.####...####...#..g....†..........##.##..#####..##..#.#.### #..##..#.#.####...#.###.##....###......#.#.Pi~........###.##...P.♣.####.###.. #.##..#####.♣.... ... ........ .....PP.. .... #..##.##.### .P. ... #.....##.# ♣....P... .... #.# . PiՑPi#^1======7 _PiBPi\Pi$ ....... #.##.##.#.# #.......... Flameseeker the Magician  ...#... ........#.###.....#.#.. Octopode  ....... #.# #....†........†... Health: 11/11 ========================  ....... ..# #....###.......... Magic: 0/4------------------------  ....... #.# #..............#.# AC: 1PiSStr: 9  .......###.####...####...#...... EV: 12Int: 16  .......g....†................... SH: 0Dex: 11  ...........##.##..#####..##..#.# XL:  1 Next: 40% Place: Dungeon:1  ...............@..### #..##..#.# Noise: ---------  Time: 107.0 (0.0) PiW .####...#.###.##....###......#.# a) +0 dagger  ............................... Cast: Magic Dart  .........###.##..........P.♣...  ####.###.. #.##..#####.......♣.  ... ... ........ .....PP..   .... #..##.##.### .......P.   ... #.....##.# ♣....P...  .... #.# .........  _A goblin is nearby! _You don't have enough magic to cast this spell.  PiAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePi[:\****@PiA**Pi~uA**PiA**Pi[R***...Pi g....... _You don't have enough magic to cast this spell.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Pi 2You can't see that place.  [the floor.]Piz g*******Pi}D9.*Pi ?..*Pi{9.*Pi9.*PivN:..*Pi}J.@#PiI@#*Pi?**Piu*.**Pi c.**.Pi^6 -*.Pi?} 8@.PiAPi~  ....... #.##.##.#.# #.......... Flameseeker the Magician...#... ........#.###.....#.#.. Octopode....... #.# #....†........†... Health: 11/11 ========================Pi ....... ..# #....###.......... Magic: 1/4======------------------....... #.# #..............#.# AC: 1Str: 9  .......###.####...####...#...... EV: 12Int: 16  .......g....†................... SH: 0Dex: 11  Pi  ...........##.##..#####..##..#.# XL:  1 Next: 40% Place: Dungeon:1  ...............@..### #..##..#.# Noise: ---------  Time: 107.0 (0.0)  .####...#.###.##....###......#.# a) +0 dagger............................... Cast: Magic DartPi .........###.##..........P.♣...####.###.. #.##..#####.......♣.... ... ........ .....PP.. .... #..##.##.### .......P.Pi$ 5 ... #.....##.# ♣....P... .... #.# .........PiO   _You don't have enough magic to cast this spell.  Aiming: Magic Dart (safe; 8% risk of failure)  Pix Press: ? - help, Q - select actionShift-Dir - straight linePi/:Okay, then.PiPi$PiU&. _Pi . #.##.##.#.# # ...#... ..#.###.....#.# . #.# #....†.† . ..# #....### . #.# #....#. Pi~.###.####...####...# ......†........  .##.##..#####..##..#. .### #..##..#. .####...#.###.##....###......#. ....... .###.##...P.♣ ####.###.. #.##..#####.♣ ... ... ........ .....PP .... #..##.##.### .PPi ... #.....##.# ♣....P .... #.# PiPi ugg   goblinPi%G8.0 (1Magic Dart _Pif+Piv.Pi  ....... #.##.##.#.# #......... Flameseeker the Magician  ...#... ........#.###.....#.#. Octopode  ....... #.# #....†........†.. Health: 11/11 ========================  ....... ..# #....###......... Magic: 0/4------------------------  ....... #.# #..............#. AC: 1Str: 9 Pi .......###.####...####...#..... EV: 12Int: 16  ............†.................. SH: 0PiQDex: 11  .........g*##.##..#####..##..#. XL:  1 Next: 40% Place: Dungeon:1  ...........***@...### #..##..#. Noise: ---------  Time: 108.0 (0.0) Piy .####...#.###.##....###......#. a) +0 dagger Pi@ .............................. Cast: Magic Dart  .........###.##..........P.♣.. PiȐm ####.###.. #.##..#####.......♣ Pi... ... ........ .....PP. g   goblin  .... #..##.##.### .......P PiP ... #.....##.# ♣....P.. Pi(G.... #.# ........Shift-Dir - straight line PiH_Okay, then.Aiming: Magic Dart (safe; 8% risk of failure)  PisPress: ? - help, Q - select actionShift-Dir - straight linePiLAim: a goblin, wielding a +0 club (100% to hit)Pi)*O g.*Pi A**Pi^ g*..  Aim: a goblin, wielding a +0 club (100% to hit)Pis% ....... #.##.##.#.# #......... Flameseeker the Magician...#... ........#.###.....#.#. Octopode....... #.# #....†........†.. Health: 11/11 ========================....... ..# #....###......... Magic: 0/4------------------------....... #.# #..............#. AC: 1Str: 9.......###.####...####...#..... EV: 12Int: 16............†.................. SH: 0Dex: 11.........g*##.##..#####..##..#. XL:  1 Next: 40% Place: Dungeon:1...........***@Pi!&[39;49m...### #..##..#. Noise: ---------  Time: 108.0 (0.0).####...#.###.##....###......#. a) +0 dagger.............................. Cast: Magic Dart.........###.##..........P.♣..####.###.. #.##..#####.......♣... ... ........ .....PP. g   goblin.... #..##.##.### .......P... #.....##.# ♣....P...... #.# ........Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.PiEPir0..g...Pi.q=9.0 (1Magic Dart _Pi6PiPi2 . #.##.##.#.# #....#... ..#.###.....#.#.. #.# #....†.†.. ..# #....###.. #.# #....#.#.###.####...####...#......†..........##.##..#####..##..#.#.g.### #..##..#.#.####...#.###.##....###......#.#.........###.##...Pi P.♣.####.###.. #.##..#####.♣.... ... ........ .....PP..... #..##.##.### .P.... #.....##.# ♣....P..... #.# .Pi Pi PiF O.g...-10Pi. Pi PiG...#... ........#.###.....#.# ....... #.# #....†........†.. . ..# #....###. . #.# #........#.## .Pi###.####...####...#....... .....†.............. ...##.##..#####..##..#.## .g......### #..##..#.# Pi5.####...#.###.##@...###......#.#..........................Piw.###.##.P.♣...P####.###.. #.##..#####.......♣Piڱ ... ... ........ .....PP...... #..##.##.### .......... #.....##.# ♣....P...P .... #.# ....... PiT.. ....PPi,PiԻ&.gPi<@-1PiPi2PiSQp... #.# #....†........†.. ..# #....###....♣ #.# #........#.######.####...####...#............†..............##.##..#####..##..#.###..g.....### #..##..#.# PiQ####...#.###.##....###......#.### ................@................ .###.##P.♣...P ####.###.. #.##..#####.......♣... ... ... ........ .....PP...... #..##.##.### .......... #.....##.# ♣....P...P. PiGR .... #.# ...........  .. ....P.....P  .......< Pi[<2Pi bPi=dPi]fPifPi\gPi-mPiYnPixpPisBPiPi  ..# #....###....♣♣ #.# #........#.###.###.####...####...#.............†..............##.##..#####..##..#.####g.g...### #..##..#.# ###...#.###.##....###......#.#### ...........................###.##P.♣...P3 Pi ###.###.. #.##..#####.......♣...♣  ... ... ........ .....PP.. .... #..##.##.### ....... ... #.....##.# ♣....P...P .... #.# ............ g   goblin .. ....P.....P.. .......<....♣...P.....P.PiPizPi] _A goblin is nearby!PiD4PiJPiMPi? ..# #....###.♣♣. #.# #....#.###.###.####...####...#.†......##.##..#####..##..#.#g.g...### #..##..#.# ...#.###.##....###......#.#.###.##.P.♣...P..#.###.. #.##..#####.......♣...♣ ... ... ........ .....PP. #..##.##.### .P. #.....##.# ♣....P...P..... #.# ... ....P.....P.♣. .<.♣...P.....P..g4 _Pi0PiS81 ..# #....###.♣♣. #.# #...#.###..####.####...####...#.†......##.##..#####..##..#.#g..g..### #..##..#.# # #...#.###.##....###......#.####.##.P.♣...P..# #.###.. #.##..#####.......♣...♣♣# ... ........ .....PP. #..##.##.### .......P. . #.....##.# ♣....P...P.Pi9 .... #.# ... ....P.....P.♣.. .<.♣...P.....P.Pi.;Pis<PiDP..g Pi:E&5Pi3MPiDOPi1 ..# #....###.♣♣. #.# #.....#.###..#>###.####...####...#.†.......##.##..#####..##..#.######.g....g### #..##..#.# #. ...#.###.##....###......#.######.###.##.Pi\P.♣...P..# .###.. #.##..#####.......♣...♣♣# . ... ........ .....PP.# . #..##.##.### .......P......P  #.....##.# ♣....P...P....P.... #.# ........ ....P.....P.♣.. .<.♣...P.....P.Pi"?.g..Pi#&6Pi*Pi)-Pi ..# #....###.♣♣. . #.# #.......#.###..#># .###.####...####...#..†...........##.##..#####..##..#.######.#g.....### #..##..#.# #.#.###.##..g.###......#.######.###.##.P.♣...P..###. ###.. #.##..#####.......♣...♣♣##.  ... . .....PP.#.  #..##.##.### .......P......P.#.....##.# ♣....P...P....P..... #.# ......... iפ30m....P.....P.♣.. .......<.♣...P.....P.Pi<7PiPi7Pia r  You don't have enough magic to cast this spell.Pi Pi . _Pi= #.# #....†........†.....P  ..# #....###...........♣♣.....  #.# #..............#.###..#>## ###.####...####...#.....†...........................##.##..#####..##..#.######.##...g.....### #..##..#.# #..# .Pip>#.###.##..g.####.######.................. ...###.##..........P.♣...P..###. ##.. #.##..#####.......♣...♣♣##.... ........ ......PP.......#.#..##.##.### ........P......P.#.....##.# ..♣....P...P....P.... #.# ................Pi,?.. .......P.....P.♣...#........<........#Pi@PiI&.gPiNs1======8Magic Dart _PiUPiWPi #.# #....†........†.....P♣.... Flameseeker the Magician  ..# #....###...........♣♣..... Octopode  #.# #..............#.###..#>## Health: 11/11 ======================== ###.####...####...#.............. Magic: 0/4------------------------ .....†........................... AC: 1Str: 9 ....##.##..#####..##..#.######.## EV: 12Int: 16 .....g.....### #..##..#.# #..# SH: 0Dex: 11 Pi.#.###.##...g###......#.######... XL:  1 Next: 40% Place: Dungeon:1 .............***@................ Noise: ---------  Time: 118.0 (0.0) ...###.##..........P.♣...P..###.. a) +0 dagger ##.. #.##..#####.......♣...♣♣##.. Cast: Magic Dart  ... ........ ......PP.......#..  #..##.##.### ........P......P..  #.....##.# ..♣....P...P....P.. g   goblin  .... #.# ................... Pi.. .......P.....P.♣...# . .......<........# _A goblin is nearby! _You don't have enough magic to cast this spell.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)PiHO g..*PiA**Pir A**PiXA**PiJW..**PiO**..Pi7< g.  Aim: a goblin, wielding a +0 club (100% to hit)Pi| #.# #....†........†.....P♣.... Flameseeker the Magician  ..# #....###...........♣♣..... Octopode  #.# #..............#.###..#>## Health: 11/11 ======================== ###.####...####...#.............. Magic: 0/4------------------------ .....†........................... AC: 1Str: 9 ....##.##..#####..##..#.######.## EV: 12Int: 16 Pi}P.....g.....### #..##..#.# #..# SH: 0Dex: 11 .#.###.##...g###......#.######... XL:  1 Next: 40% Place: Dungeon:1 ................@................ Noise: ---------  Time: 118.0 (0.0) ...###.##..........P.♣...P..###.. a) +0 dagger ##.. #.##..#####.......♣...♣♣##.. Cast: Magic Dart  ... ........ ......PP.......#..  #..##.##.### ........P......P..  #.....##.# ..♣....P...P....P.. g   goblin Pi~V .... #.# ................... .. .......P.....P.♣...# PiJ~. .......<........#Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionPip~lShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  Pi~ZThe magic dart hits the goblin.  You kill the goblin!PiB #.# #....††  ..#  #.# >†  )Pi:***  ...         .... #.#   ..   . < Pi(...Pi\y5=9.0 (1Magic Dart _PiPiPPit$3PiF&Pi{-Piv0Pi0Pi5,Pi57,Pi8Pi:Pi=PiR=Pi?>Pi?PiB,PiCPiOjM#... ........#.###.....#.#..._ .... #.# #....†........†.....P♣ .... ..# #....###...........♣♣. .... #.# #........#.######.####...####...#.....†.......................Pi~P...##.##..#####..##..#.#### ...............### #..##..#.# ##...#.###.##...@###......#.#####-23.0 (4.................... .......###.##..........P.♣...P..# ##.###.. #.##..#####.......♣...♣♣ ... ... ........ ......PP.... PiP... #..##.##.### ........P... .. #.....##.# ..♣....P...P.... #.# ............... .. .P.....P.♣Press: ? - help, Q - select actionPiQHShift-Dir - straight line  Aim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin. _You kill the goblin!  Things that are here:-Pi"WPiYp _a +0 club; a goblin corpsePiP_4.0 (1PiPi# _f - a +0 clubPi< IPi Pi Pi^ Pi PiK Pi PiR ,Pis Pi| ,Pi Pi d1======Pi XPi ,PiW Pi ,PiU Pi Pic >======Pi^ Pi- ,PiI XPi ,Pi Pi ,Pi Pi ,Pi Pi ,Pi Pi Pi; X2======Pi/ Pi ,Pi Pi ,Pi Pi ,Pi Pi Pi? >======Pi " Pid$ ,Pit% PiO( ,PiK) Pi, ,Pi- Pi/ ,PiL[ P3============Pi)_ ,Pi:` Pic ,Pid Pig ,Pih Pik Pik P4======Pil Pir Piu ,Piv Piy Pi | ,Pi| Pi2 Pig ,Pin Pi Pi\ Pi M======Pinj Pih ,Pie Piޕ PiX ,Pic Pi Pi~ ,Pi Pi PiH ,Pi1 Pij Pi ,Pi Pi Piq ,PiU PiU PiA ......†.........................##.##..#####..##..#.##..............### #..##..#.# ####...#.###.##...†###......#.##  ......................  .###.##...P.♣...P Pi  ####.###..##.##..#####.......♣..  ... .............PP...  .... #..##.##@###..........P..  ... #.....##.# #...♣....P...P .... #.# #.............Magic Dart Pi . ..# #.......P..... .## #..........< #. #...♣h   jackal (asleep) #. #.....♣.......Pi & Pi #h #...♣..♣.P...P ..Pi ".Pi 073.0 (49.0)Pi ,4.0 (50Pi9 Pi Y _A jackal comes into view.Pi............†.................... Flameseeker the Magician ...........##.##..#####..##..#.## Octopode ..................### #..##..#.#  Health: 11/11 ======================== .####...#.###.##...†###......#.## Magic: 3/4==================------  ................................ AC: 1Str: 9  .........###.##..........P.♣...P EV: 12Int: 16  ####.###..##.##..#####.......♣.. SH: 0Dex: 11  ... ....................PP... XL:  1 Next: 50% Place: Dungeon:1  .... #..##.##@###..........P.. Noise: ---------  Time:i km 174.0 (0.0)  ... #.....##*# #...♣....P...P a) +0 dagger .... #*# #............. Cast: Magic Dart . .*# #.......P..... *## #..........<.. #* #...♣...P..... h   jackal (asleep) #* #.....♣....... #h #...♣..♣.P...P .......P.. _f - a +0 club _A jackal comes into view.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)Pi .#..hPir u*#**Pim=*hAim: a jackal (asleep, 100% to hit)PiL ............†.................... Flameseeker the Magician ...........##.##..#####..##..#.## Octopode ..................### #..##..#.# Health: 11/11 ======================== .####...#.###.##...†###......#.## Magic: 3/4==================------................................ AC: 1Str: 9  .........###.##..........P.♣...P EV: 12Int: 16  ####.###..##.##..#####.......♣.. SH: 0Dex: 11... ....................PP... XL:  1 Next: 50% Place: Dungeon:1.... #..##.##@###..........P..iM 37m Noise: ---------  Time: 174.0 (0.0)Pi_ ... #.....##.# #...♣....P...P a) +0 dagger.... #.# #............. Cast: Magic Dart. ..# #.......P......## #..........<..#. #...♣...P..... h   jackal (asleep)#. #.....♣.......#h #...♣..♣.P...P.......P..Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.5.0 (1Contam _Pic Pi3 ............†.................... Flameseeker the Magician ...........##.##..#####..##..#.## Octopode ..................### #..##..#.#  Health: 11/11 ======================== .####...#.###.##...†###......#.## Magic: 2/4============------------  ................................ AC: 1Str: 9  .........###.##..........P.♣...P EV: 12Pi Int: 16  ####.###..##.##..#####.......♣.. SH: 0Dex: 11  ... ....................PP... XL:  1 Next: 50% Place: Dungeon:1  .... #..##.##@###..........P.. Noise: ---------  Time: 175.0 (0.0)  ... #.....##*# #...♣....P...P a) +0 dagger .... #*# #............. Cast: Magic Dart Pi . .*# #.......P..... Contam  *## #..........<.. #* #...♣...P..... h   jackal (asleep) Pi] ]#* #.....♣....... #h #...♣..♣.P...P .......P..You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)Piz`] *hPiG............†.................... Flameseeker the Magician ...........##.##..#####..##..#.## Octopode ..................### #..##..#.# Health: 11/11 ======================== PiZ.####...#.###.##...†###......#.## Magic: 2/4============------------................................ AC: 1Str: 9  .........###.##..........P.♣...P EV: 12Int: 16  ####.###..##.##..#####.......♣.. SH: 0PiWDex: 11... ....................PP... XL:  1 Next: 50% Place: Dungeon:1Pi.... #..##.##@###..........P.. Noise: ---------  Time: 175.0 (0.0)... #.....##*# #...♣....P...P a) +0 daggerPi.... #*# #............. Cast: Magic Dart. .*# #.......P..... Contam PiA*## #..........<..#* #...♣...P..... h   jackal#* #.....♣.......#h #...♣..♣.P...P.......P.. _Nothing appears to happen.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe magic dart hits the jackal but does no damage.  The jackal barks!Pi{Pi|Pio}Pib....hh 2 jackals (1 wandering).hPi3==6.0 (1PiΐPiV  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  The magic dart hits the jackal but does no damage.jackal barks! _A jackal comes into view.Pi............†.................... Flameseeker the Magician ...........##.##..#####..##..#.## Octopode ..................### #..##..#.#  Health: 11/11 ======================== .####...#.###.##...†###......#.## Magic: 1/4======------------------  ................................ AC: 1Str: 9  .........###.##..........P.♣...P EV: 12Int: 16 Pi. ####.###..##.##..#####.......♣.. SH: 0Dex: 11  ... ....................PP... XL:  1 Next: 50% Place: Dungeon:1  .... #..##.##@###..........P.. Noise: ==-------  Time: 176.0 (0.0)  ... #.....##*# #...♣....P...P a) +0 dagger .... #*# #............. Cast: Magic Dart . *.# #.......P..... Contam  *## #..........<.. #h #...♣...P..... hh 2 jackals (1 wandering)PipT #. #.....♣....... #h #...♣..♣.P...P .......P..The jackal barks! _A jackal comes into view.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)Pii; .*h.Pid.hAim: a jackal (wandering, hasn't noticed you, 100% to hit)Pi ] .hPi *.h.  Aim: a jackal (100% to hit)Pip%............†.................... Flameseeker the Magician ...........##.##..#####..##..#.## Octopode ..................### #..##..#.# Health: 11/11 ======================== .####...#.###.##...†###......#.## Magic: 1/4======------------------................................ AC: 1Str: 9  PiqR.........###.##..........P.♣...P EV: 12Int: 16  ####.###..##.##..#####.......♣.. SH: 0Dex: 11... ....................PP... XL:  1 Next: 50% Place: Dungeon:1Piq.... #..##.##@###..........P.. Noise: ==-------  Time: 176.0 (0.0)... #.....##*# #...♣....P...P a) +0 dagger.... #*# #............. Cast: Magic Dart. *.# #.......P..... Contam *## #..........<..#h #...♣...P..... hh 2 jackals (1 wandering)#. #.....♣.......#h #...♣..♣.P...PPiq.......P..Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionPi rShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.Pi9rPiPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.The jackal barks!PiQPid...h.Pi&=   jackal.Pi17.0 (1 _PiPibPi ?............†.................... Flameseeker the Magician ...........##.##..#####..##..#.## Octopode ..................### #..##..#.#  Health: 11/11 ======================== Pi?.####...#.###.##...†###......#.## Magic: 0/4------------------------  ................................ AC: 1Str: 9  .........###.##..........P.♣...P EV: 12Int: 16  ####.###..##.##..#####.......♣.. SH: 0Dex: 11 Pi@X ... ....................PP... XL:  1 Next: 50% Place: Dungeon:1  .... #..##.##@###..........P.. Noise: ==-------  Time: 177.0 (0.0)  ... #.....##*# #...♣....P...P a) +0 dagger .... #*# #............. Cast: Magic Dart . *.# #.......P..... Contam  h## #..........<.. Pi@#. #...♣...P..... h   jackal #. #.....♣....... PiA#. #...♣..♣.P...P .......P..The jackal is severely wounded. Pi,A_The jackal barks!  Aiming: Magic Dart (safe; 8% risk of failure)  PiQAPress: ? - help, Q - select actionShift-Dir - straight linePiuAuAim: a jackal (severely wounded, 100% to hit)Pi............†.................... Flameseeker the Magician ...........##.##..#####..##..#.## Octopode ..................### #..##..#.#  Health: 11/11 ======================== .####...#.###.##...†###......#.## Magic: 0/4------------------------  ................................ AC: 1Str: 9  .........###.##..........P.♣...P EV: 12Int: 16  ####.###..##.##..#####.......♣.. SH: 0Dex: 11  ... ....................PP... XL:  1 Next: 50% Place: Dungeon:1  .... #..##.##@###..........P.. Noise: ==-------  Time:Pi 177.0 (0.0)  ... #.....##.# #...♣....P...P a) +0 dagger .... #.# #............. Cast: Magic Dart . ..# #.......P..... Contam  h## #..........<.. #. #...♣...P..... h   jackal #. #.....♣....... #. #...♣..♣.P...P .......P..Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!†      ...  .... .  ... *#  .... #*#  . *.#  †## i:m< #.   #.   #.    PicPi k...hh   jackalPinx7-8.0 (1Magic Dart _Pi|vPi|PitT  You don't have enough magic to cast this spell.Pi{7-Pi)~Pi}. _Pi ###.####...####...#†.....................##.##..#####..##..#.### .................### #..##..#.# ####...#.###.##...†####.### ................ .........###.##..........P.♣...P ####.###..##.##..#####.♣Pi x .........@..........PP...... #..##.##.###..........P...... #.....##.# #...♣....P...P.... #.# #... ..# #.P.....P†## #..........<#h #...♣...P.....P#. #.....♣........#. #...♣..♣.P...PPi Pi> Pi Pi hh 2 jackals (1 wandering).hPi --9Pi Pi Y _A jackal comes into view.PiB #.# #..............#.######.####...####...#.†......................##.##..###### .................### #..##..#.# ####...#.###.##...†###......#.###....................... .........###.##..........P.♣...P ####.###..##.##.@#####.......♣ ... ....................PP.. #..##.##.###..........P..... #.....#..♣....P...P.... #............. h.....P.....P h   jackal †## #..........<...PiBT.♣...P.....Ph..♣.......PipCPikDPiLh.h 2 jackals (1 wandering)h.PiYM@-80Pi}TPiWPiAK.###....♣ #.# #..............#.######.####...####...#..†......................##.##..###### .................### #..##..#.# ####...#.###.##...†####.###............. .........#........P.♣...P ####.###..##.##..#####.......♣ ... ....................PP.. #..##.##.###..........P..... #.....##.# #...♣....P...P.... #h........... h   jackal. .....P.....P †## #..........<...h♣...P.....PPiBjh.1PiIPiMK _Your magical contamination has completely faded away.PiBD#†..†......###....♣ #.# #..............#.######.####...####...#..†.....................PiD##.##..###### .................### #..##..#.# ####...#.###.##...†####.###............. .........###.##..........P.♣...P ####.###..##.##..#####.......♣ ... ............PP.. #..##.##.###..........P..... #.....##h♣....P...PPiBE*.... #........ ..P.....P †## #..........<...PiEHPiIPiS:h.PiS&2Pi[Pi _PiX; M#... ........#.###.....#.#..._#†..†......###....♣ #.# #..............#.######.####...####...#.†......................##.##..###### .................### #..##..#.# ####...#.###.##.@.†###......#.###............. .........###.##..........P.♣...P ####.###..##.##..#####.......♣....h   jackal..Pi> PiG u_h.3PiQP PioZ PiM.... #.##.##.#.# ......♣#... ........#.###.....#.#..._#†..†......###....♣ #.# #..............#.######.####...####...#..†.....................##.##..###### ................@### #..##..#.# ####...#.###.##...†###......#.###................ Pi~$.........###.##..........P.♣...P.h   jackal##.Pi"Pi"PiR,u_h.4Pi4PiM7PiVM .... .......♣..... #.##.##.#.# ......♣#... ........#.###.....#.#..._#†..†......###....♣Pi, #.# #..............#.######.####...####...#.†......................##.##.@###### .................### #..##..#.# ####...#.###.##...†####.### ................h................###.....##..h   jackal.#.PiPiܒ_h.1======5Magic DartPiePiDPiwM ... ..♣ .... .......♣..... #.##.##.#.# ......♣#... ........#.###.....#.#..._#†..†......###....♣ #.# #..............#.######.####...####...#..†....@................##.##..#####..## .................### #..##..#.# ####...#.###.##.h.†###......#.###.#.h   jackal###.##PiyPi}zPi:h.Pi&6Pi͍PiPiSj  ... ...................♣ Flameseeker the Magician ...... .... .................♣. Octopode ...... #.##.##.#.# #...........♣ Health: 11/11 ======================== ..#... ........#.###.....#.#..._ Magic: 0/4------------------------ ...... #.# #....†........†..... AC: 1Str: 9 ...... ..# #....###...........♣ EV: 12Int: 16 ...... #.# #..............#.### SH: 0Dex: 11 Pik ......###.####...####...#........ XL:  1 Next: 70% Place: Dungeon:1 ...........†....@................ Noise: ---------  Time: 186.0 (0.0) ..........##.##.h#####..##..#.### a) +0 dagger .................### #..##..#.#  Cast: Magic Dart ####...#.###.##...†###......#.### ................................. .........###.##..........P.♣...P. h   jackal ####.###..##.##..#####.......♣...  ... ....................PP....  .... #..##.##.###..........P... _A jackal comes into view. _Your magical contamination has completely faded away.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionil ^22;2HShift-Dir - straight lineAim: a jackal (100% to hit)Pi \ @hPin@hAim: a jackal (100% to hit)PiN... ...................♣ Flameseeker the Magician ...... .... .................♣. Octopode ...... #.##.##.#.# #...........♣ Health: 11/11 ======================== ..#... ........#.###.....#.#..._ Magic: 0/4------------------------ ...... #.# #....†........†..... AC: 1Str: 9 ...... ..# #....###...........♣ EV: 12Int: 16 ...... #.# #..............#.### SH: 0Dex: 11 ......###.####...####...#........ XL:  1 Next: iO37m70% Place: Dungeon:1 ...........†....@................ Noise: ---------  Time: 186.0 (0.0) ..........##.##.h#####..##..#.### a) +0 dagger .................### #..##..#.#Cast: Magic Dart ####...#.###.##...†###......#.### ................................. .........###.##..........P.♣...P. h   jackal ####.###..##.##..#####.......♣...... ....................PP........ #..##.##.###..........P...Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.PiU&_Pi(9/11 -----=7.0 (1Magic DartPiPiPress: ? - help, Q - select actionPiZtShift-Dir - straight lineAim: a jackal (100% to hit) _The jackal bites you.Pi2  You hit the jackal but do no damage. Your grab misses the jackal.The jackal is heavily wounded.8Pi=8Pil;T _The jackal closely misses you.Pi  You hit the jackal but do no damage. Your grab misses the jackal.The jackal is heavily wounded.Pi:  The jackal bites you.Piz m_hh 2 jackals (1 wandering)Pi n7---------9Pi)Pi> _The jackal bites you but does no damage.PiR The jackal bites you. _The jackal bites you but does no damage.  The jackal barks!  You hit the jackal. Your grab misses the jackal.Your squeeze misses the jackal.  The jackal is severely wounded.h.h6------==90_ _The jackal bites you.PiB C  You hit the jackal but do no damage. Your grab misses the jackal.The jackal is severely wounded.  The jackal barely misses you.Pi R_h.Pi f7==--1Pi% &_Pi) > _The jackal bites you but does no damage.Pipi  You don't have enough magic to cast this spell.--PiEk 8_Pim . _Pi  You closely miss the jackal. Your grab misses the jackal.The jackal is severely wounded.Pi; U_h.Pi5 &2Piu 8_Pi > _The jackal bites you but does no damage.Pi(  You hit the jackal. You grab the jackal.  The jackal is almost dead.You constrict the jackal.PiK2 †   jackal  Pi24You kill the jackal!Pi5.93Pi|=Pi5?T _The jackal closely misses you.Pi  You hit the jackal. Your grab misses the jackal.The jackal is moderately wounded.Pi&4PiPi _The jackal barely misses you. The jackal closely misses you.PiC@ _  You hit the jackal. Your grab misses the jackal.The jackal is heavily wounded.Pi@C==5PiI8_PiMS _The jackal barely misses you.Pi _  You barely miss the jackal. Your grab misses the jackal.The jackal is heavily wounded.Pii1======6Magic DartPi|8_Pib _The jackal misses you. The jackal bites you.Pi=U  You hit the jackal. You grab the jackal.  Pi>dThe jackal is almost dead.You constrict the jackal.Pi)Ql†PizX... ...................♣ Flameseeker the Magician ...... .... .................♣. Octopode ...... #.##.##.#.# #...........♣ Health: 7/11===============--------- PiX?..#... ........#.###.....#.#..._ Magic: 1/4======------------------ ...... #.# #....†........†..... AC: 1Str: 9 ...... ..# #....###...........♣ EV: 12Int: 16 ...... #.# #..............#.### SH: 0Dex: 11 PiZ......###.####...####...#........ XL:  1 Next: 110% Place: Dungeon:1 ...........†....@................ Noise: =--------  Time: 197.0 (1.0) ..........##.##††#####..##..#.### a) +0 dagger .................### #..##..#.#Cast: Magic Dart ####...#.###.##...†###......#.### ................................. .........###.##..........P.♣...P.  ####.###..##.##..#####.......♣... ... ....................PP.... .... #..##.##.###..........P...Pi;[ You barely miss the jackal. Your grab misses the jackal.The jackal is heavily wounded. _The jackal misses you. The jackal bites you.  You hit the jackal. You grab the jackal.  The jackal is almost dead.You constrict the jackal.Pi[ _You kill the jackal!You have reached level 2!Pi|f/  --more--Pi`11/176--2 4% Magic DartPi&_Pi;4 _Pi....... .... . #.##.##.#.# #.#... ........#.###.....#.#........ #.# #....†........†..... ..# #....###......Pi. #.# #......#.##.###.####...####...#.............†..............##.##@†#####..##..#.##........### #..##..#.# ####...#.###.##...†###......#.##  ..........................  ###.##..........P.♣...P  ####.###..##.##..#####.......♣.  ... ..............PiPP. #..##.##.###...P ... #.....##.# #...♣....P...PPi)Pi15-8 _Pi< _You see here a jackal corpse.PiPiJ8-PiPiRPi=PivPijPiPi3  #.##.##.#.# #.#... ........#.##PiO4 #.#.... #.# #....†........†..###.#...#.#####.####...####...#............†.............##.##††#####..##..#.##Pin4 |.......@.###  Pi4 ####...#.###.##...†###......#.##  ................................###.##.#.... #.# #............. Pi> PifG -9 _PiN PiQ Pi$3Pi%PiF-Pi0Pi.42=Pi>PiAPicBG--PiqTPiV(PiGW/ #....†..PiW†PiW.PiXO# #....##Pi3X ...PifX-#.....PiX .#.##PiY1###.####...#Pi>Y#PiqY%.....†..PiY ....PiY9....##.##††#####..##..#.##Pi Z......### #..##..#.# PidZ####...#.###.##...†###.... PiZ PiZ ...............PiZ$201.0 (2 Pi.[ ........Pij[7.......P.♣...PPi[E####.###..##.##..#####Pi"\♣Pie\!Pi\#Pi\!Pi\5#.#Pi/]a. ..# #.......P.....Pia]/ Pi]n†## #..........<..Pi]/ Pi^PiePiomPioPiPiLPiPiPiDPi~Pii,PioPiPixPio..#.#####.####...##.....†..........##.##††#####..##..#.##......### #..##..#.# Pi####...#.###.##...†###....  ...............  .........###.##..........P.♣...P####.###..##.##@.#####.♣3  ... ........PiB'..PP... .... #..##.##.###....P..Piij..♣....Pi0...PiS###. #...♣...P.....Pi˿d #. #.....♣.......PiE PiPiPiPi<PiU<Pi=PiCPiGO=PiHKBPiKO13==PisLPiEX;.....†..........##.##††#####..##..#.##......### #..##..#.# ####...#.###.##...†###....  ...............  .........###.##..........P.♣...PPiX####.###..##.##..#####♣ ... ..........PP... .... ###...P5PiXI... #.....##.# #...♣....P...P .... #.# #.......Pi$Y.##.PiUYz#. #...♣..♣.P...P .......P..PiYE PibPipePigPiW PiW PiX Pi)^ PiJ` Pic 2====Pid Pie Pie Pio Pio ......### #..##..#.# ####...#.###.##...†###....  ...............  ...............P.♣...P####.###..##.##..#####Pi.p ♣ ... .............PP...PiWp  .... #..##.##.###....P... #.....##.# #...♣....P...PPip  .... #@# .7Pip , ...........P.....Pip p ..##..†#<Pip  #.#. #...♣ ###. Pi4q ♣.....♣.P...P+ .......P #.P♣......##....P♣.♣Pit Piz Pi} Pi} 3Pi~ Pi 4===PiX Pi Piӆ <====Pi# Pi ,Pi Pi ,Pi} Pi O=Pi Pi Pid L5==Pi' PiM ,Piݖ Pi l3====Pi Pi ,PiϜ Pi 6===Pi, Pi ,Pi Pic Pi 5====Pi: PiL ,Pi Pi? Pi 9=PiU Pi b7==Pip Pi߱ N _HP restored.Pi PiJ Pi Pi Pi< Pi P4====PiA Pi Pi 3==Pi Pi ,Pi Pi ,Pi9 Pin Pi <====Pi Pi Pi Pi Pi PiC Piq Pi Pi Pi Pi ,Pi9 Pi ,Pi Pi P5====Pi Pi Pi ,PiR Pi ,Pi Pi BPi Pi <====Piu Pi ,Pi Pi ,Pi Pi ,Piq Pi ,PiF Pi Pi Pi PiT Pi Pi G6====Pi4 Pi Pi Pi Pi Pi Pi ,Piz Pi)Pi},PiYPib  You see here a jackal corpse.Pi Pi <==== _Pi Pi Pi,Pi.PiCPi=,Pi5Pi8PiN)Pi)Pi*PiU,Pi/,Pi0Pi54Pi\7,Pi8Pi9Pi<,Pi=Pi@PiC,PiZDPiEPi^H,PiFIPiMPiP,PiPPiS7 _You open the door.PiXIPi[@  There is an open door here.PiY^Pi^ _Pi;_Pi`PiYdBPixePiah,PiiPi{kPim,Pi9nPiu! #.#.##.#...♣...P.... ###..#.#.....♣...... #....#...♣..♣.P Piv#+#...# .......P. ##.##..####.P♣... ##...##...###....P♣ #.....'.#...#.♣.♣. P ##...##........  Piv&##@#######...#  ++# ##.#  . Pi~>64.0 (57.0)'#.#......#...###.###+#Pi PiM======5.0 (58PiPiŒ= _As you open the door, it creaks loudly!Pi_PiԷPiPiμPiǿPiu,PiL ...........'.------6.0 (1.0)Pi..>...'.....##?..##+ _You open the door.Pi.[ _Found a stone staircase leading down.Pi[ _Pimj  ###..#.#.....♣. #....#...♣..♣.P #+#...# .......P##.##..####.P♣...##...##...###....P♣##+ #.....'.#...#.♣.♣. ##...##...##........ #.g...##.#######...#...>...@'# ##.#------#.....##.# .##?.. ...# Magic Dart ##+ ....+ #...## ##.##g   goblin (asleep) #+ Pir &0Piu +7.0 (1Pi0| Pi _A goblin comes into view. It is wielding a +0 dagger. _There is an open door here.PiC~ ###..#.#.....♣..... Flameseeker the Magician #....#...♣..♣.P.. Octopode #+#...# .......P Health: 17/17 ======================== ##.##..####.P♣.... Magic: 5/6====================---- ##...##...###....P♣ AC: 1PiStr: 9 ##+ #.....'.#...#.♣.♣.  EV: 12Int: 16 ##...##...##........  SH: 0Dex: 11 PiE#.g**.##.#######...#  XL:  2 Next:  4% Place: Dungeon:1 PiW...>.**@'# ##.#  Noise: ---------  Time: 267.0 (0.0) Piu)#.....##.# .  a) +0 dagger ##?.. ...#  Cast: Magic Dart ##+ ....+  #...##  ##.##  g   goblin (asleep)PiH #+#Pi _A goblin comes into view. It is wielding a +0 dagger. _There is an open door here.  PiAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionPivShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)Pi###..#.#.....♣..... Flameseeker the Magician#....#...♣..♣.P.. Octopode#+#...# .......P Health: 17/17 ========================Pi##.##..####.P♣.... Magic: 5/6====================----##...##...###....P♣ AC: 1Str: 9Pi/##+ #.....'.#...#.♣.♣. EV: 12Int: 16PiT##...##...##........SH: 0Dex: 11Pi#.g**.##.#######...#PiXL:  2 Next:  4% Place: Dungeon:1...>.**@'#Pi##.#Noise: ---------  Time: 267.0 (0.0)Pio#.....##.#.Pia) +0 dagger##?.. ...#PiyoCast: Magic Dart##+ ....+#...####.##g   goblin#+#PiAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionPiShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.PiNPif.g...=8.0 (1 _Pije  ###..#.#.....♣..... Flameseeker the Magician #....#...♣..♣.P.. OctopodePie  #+#...# .......P Health: 17/17 ======================== Pie ##.##..####.P♣.... Magic: 4/6================--------Pie  ##...##...###....P♣ AC: 1Str: 9PiKf  ##+ #.....'.#...#.♣.♣.  EV: 12Int: 16 Pif 4##...##...##........  SH: 0Dex: 11 #..g*.##.#######...#  XL:  2 Next:  4% Place: Dungeon:1 Pif m...>.**@'# ##.#  Noise: =--------  Time: 268.0 (0.0) Pi g #.....##.# .  a) +0 dagger ##?.. ...#  Cast: Magic DartPi1g } ##+ ....+  Pig 1#...##  ##.##  g   goblin #+#Pi:h The magic dart hits the goblin. _The goblin is severely wounded.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)Pi͡ f g.**Pi G>*Piwg*.  Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)Pis_ ###..#.#.....♣..... Flameseeker the Magician #....#...♣..♣.P.. Octopode #+#...# .......P Health: 17/17 ======================== ##.##..####.P♣.... Magic: 4/6================-------- ##...##...###....P♣ AC: 1Str: 9 ##+ #.....'.#...#.♣.♣.  EV: 12Int: 16 ##...##...##........  SH: 0Dex: 11 #..g..##.#######...#  XL:  2 Next:  4% Place: Dungeon:1 ...>...@'# ##.#  Noise: =--------  Time: 268.0 (0.0) #Pi_.....##.# .  a) +0 dagger ##?.. ...#  Cast: Magic Dart ##+ ....+  #...##  ##.##  g   goblin #+#Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!    ##+     #..)*  ...>.**@'# ##.#   .  ##?.. ...#  ##Pit`[37m+   ##.## #+# Pi,...Pi89.0 (1Magic Dart _PiPiPiPiPiw,Pi7 ,Pi PiR Pi( Pi Pi Pi Pi Pi Pi ,Pi Pi?  #.#.##.#...♣ ###..#.#.....♣ #....#...♣..♣ #+#...#  ##.##..#### ##...##...###.. ##+##.....'.#...#.♣PiE  ##...##...##........ ##..@..##.#######...#-73.0 (4 #...>...''# ##.# ##.....##.#. ##?..##...###+## ....+ #...## ##.###+#Pi! 8-PiP( Pi+ O _You see here a +0 dagger.PioQPiS+4.0 (1PiHZPi]% _g - a +0 daggerPiePiePirgPiEoPizqPiqPiuXPiuPiwPi>zPizI5====Pi{Pi,PiPiz #+#...#  ##.##..####.P##...##...###.##+##.....'.#...###...##...##.......##.....##.#######.#...>...''# ##.##.....##.#  ##@..##...# 8.0 (4Pil) ##+## ....+  #...##  ##.## #+# Pi Pi^PiPi.o _e - 2 scrolls labelled NEIGEBR BIKAI (gained 1)PiPiPi~PiN _There are no items here.Pic3PiPiPil| _Pi*R====PiºPiͼ,PiIPi-,PiPi,Pi9Pi,PijPi,PiPiGPiN6====Pi;Pi PiPiPiRPi\PiO,PifPi7 _You open the door.Pi23PiEPiC@  There is an open door here.PiPiWC==== _PiPiPi,PiPi=PiPi/PiPi,PiPiL _You now have 38 gold pieces (gained 6).Pi 3PiPi2Pi,Pi PiPiz,PiPi#...>...''# ##.# ##.....##.# . ##...##...# ##'## ....+ ##...##...## ##.....##.## +...♣...#+#  ##.....## Pi##..@## ##+##  Pi097.0 (19.0)Pi,8.0 (20PiPi!Z _h - a viscous black potionPi  Pi~ Pi Pi Pi.PiPiPi$Pi9H Pi1_You open the door.Pi #...>...''# ##.# ##.....##.# . ##...##...# ##'## ....+ ##...##...## ##.....##.## +...♣...#+# ##.....## ##.@.## ##'###...Magic Dart#..#.J#..# ..#...# .##J   endoplasm (asleep)#### ..Pi*##Pin19.0 (1.0)Pi-300.0 (2PiPiK] _An endoplasm comes into view.Pi:zf #...>...''# ##.# Flameseeker the Magician ##.....##.# . Octopode ##...##...#  Health: 17/17 ======================== ##'## ....+  Magic: 5/6====================---- ##...##...##  AC: 1Str: 9 ##.....##.##  EV: 12Int: 16 +...♣...#+#  SH: 0Dex: 11 ##.....##  XL:  2 Next:  8% Place: Dungeon:1 PiO{ ##.@.##  Noise: ---------  Time: 300.0 (0.0) ##*## a) +0 dagger #..* Cast: Magic Dart #..#.J #..# ..#  ...# .##  J   endoplasm (asleep) #### .. ## _You open the door. _An endoplasm comes into view.Pi(|PAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)Pi #...>...''###.# Flameseeker the Magician##.....##.#. Octopode##...##...#Health: 17/17 ========================##'## ....+Magic: 5/6====================----##...##...##AC: 1Str: 9##.....##.##EV: 12Int: 16+...♣...#+#SH: 0Dex: 11##.....##Pi XL:  2 Next:  8% Place: Dungeon:1##.@.##Noise: ---------  Time: 300.0 (0.0)##*##a) +0 dagger#..*Cast: Magic Dart#..#.J#..# ..#...# .##J   endoplasm#### ..##Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.PiUw Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.endoplasm is lightly wounded.  The endoplasm quivers.Pi  3'J.PiR 3=1.0 (1Pi Pi& ^ _The endoplasm jiggles.Pik #...>...''# ##.# Flameseeker the Magician ##.....##.# . Octopode ##...##...#  Health: 17/17 ======================== ##'## ....+  Magic: 4/6================-------- ##...##...##  AC: 1Str: 9 ##.....##.##  EV: 12Int: 16 +...♣...#+#  SH: 0Dex: 11 Pi ##.....##  XL:  2 Next:  8% Place: Dungeon:1 ##.@.##  Noise: =--------  Time: 301.0 (0.0) ##*## a) +0 dagger #..J Cast: Magic Dart #..#.. #..# ..#  ...# .##  J   endoplasm #### .. ##The endoplasm quivers. Pi_The endoplasm jiggles.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)Pi`#...>...''###.# Flameseeker the Magician##.....##.#. Octopode##...##...#Health: 17/17 ========================##'## ....+Magic: 4/6================--------##...##...##AC: 1Str: 9##.....##.##EV: 12Int: 16+...♣...#+#SH: 0Dex: 11##.....##XL:  2 Next:  8% Place: Dungeon:1Pi^ !##.@.##Noise: =--------  Time: 301.0 (0.0)##*##a) +0 dagger#..JCast: Magic Dart#..#..#..# ..#...# .##J   endoplasm#### ..##Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.Pi+Pi-J.Pi)22.0 (1 _PiPiPiPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is severely wounded.  You hit the endoplasm.Pij2'Pibc163Magic DartPiPiu M _You kill the endoplasm!Pi 1 #.....##. . ##...##...#  ##'## ....+##...##...####.....##.## +...♣...#+# ##.....##  ##...## Pid 3 ##@## .........#..#..##...#.#Pi Pi .-4Pi5 Pi Q _There is an open door here.PitIPiwPix$ _Pi_|XPi/},Pi}Pi,PiPi2,PiPiÄPiI5====PiPiPiPiPibPiPiJPiPi$PiPi#Pib&====PiPiPi,PivPid,PiPi,Pi PiPiPi[Pi Pi(PiPi$PiSN6====PiPiPipPiPiNPiRPin| ##'## ....+ ##...##...###.....##.## +...♣...#+# Pi##.....## ##...## ( ##'#####...#..........#..#@.##....-Piŭ)217.0)Pi#..##..# ....# #.## PiT#### #..Pi08 ### PiJ PiPig2.0 (18 _Found 8 stones.PiV3PiPiPi,Pi%,PiųPiA<====PiuPiPik,Pi}PiPi'+...♣...#+# ##.....## ##...## ( .##'#####....J............#..#..##......#..##..# .....# #.####### #..@......#Pi ########### Magic Dart J   endoplasm (asleep)Pi 5.0 (3.0)  An endoplasm comes into view.Pi+6.0 (4Pi3Pie% _Found 5 stones.PiYD +...♣...#+#  Flameseeker the Magician ##.....## Octopode ##...## ( .  Health: 17/17 ======================== ##'#####....J  Magic: 5/6====================---- #..........*.  AC: 1Str: 9 #..#..##..**..  EV: 12PiZ;Int: 16 #..##..# *....  SH: 0Dex: 11 ...# #.###*.....  XL:  2 Next: 16% Place: Dungeon:1 PiOZ#### #..@*.....#  Noise: ---------  Time: 326.0 (0.0) ###########  a) +0 daggerPi~Z  Cast: Magic DartPiZ  J   endoplasm (asleep)PiZBAn endoplasm comes into view. PiZ-_Found 5 stones.  Pi [Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePi%[DAim: an endoplasm (asleep, 100% to hit)Pi'z *J*..PiM .J.**Aim: an endoplasm (asleep, 100% to hit)Pix +...♣...#+#Flameseeker the Magician##.....##Octopode##...## ( .Health: 17/17 ========================##'#####....JPiy YMagic: 5/6====================----#..........*.AC: 1Str: 9#..#..##..**..EV: 12Int: 16#..##..# *....Piey SH: 0Dex: 11...# #.###*.....XL:  2 Next: 16% Place: Dungeon:1#### #..@*.....#Piy Noise: ---------  Time: 326.0 (0.0)###########a) +0 daggerCast: Magic DartPiy J   endoplasm  Aiming: Magic Dart (safe; 8% risk of failure)  Piy Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  Pi(z JThe magic dart hits the endoplasm.  The endoplasm is lightly wounded.Pi mPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.endoplasm is lightly wounded.  Pij KThe endoplasm quivers.Pi] ^(J.....Pi :=7.0 (1 _Pi3/ Pi +...♣...#+#  Flameseeker the Magician ##.....## Octopode ##...## ( .  Health: 17/17 ======================== ##'#####....(  Magic: 4/6================-------- Pi#..........J.  AC: 1Str: 9 #..#..##...*..  EV: 12Int: 16 #..##..# **...  SH: 0Dex: 11 ...# #.###*.....  XL:  2 Next: 16% Place: Dungeon:1PiFO #### #..@*.....#  Noise: =--------  Time: 327.0 (0.0) Pi###########  a) +0 dagger  Cast: Magic Dart Pi J   endoplasmThe endoplasm is lightly wounded. PiE_The endoplasm quivers.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePi2MAim: an endoplasm (lightly wounded, 100% to hit)Piƪ{ +...♣...#+#  Flameseeker the Magician ##.....## Octopode ##...## ( .  Health: 17/17 ======================== ##'#####....(  Magic: 4/6Pi================-------- #..........J.  AC: 1Str: 9 #..#..##......  EV: 12Int: 16 PiO#..##..# .....  SH: 0Dex: 11 PiC...# #.###......  XL:  2 Next: 16% Place: Dungeon:1 #### #..@......#  Noise: =--------  Time: 327.0 (0.0) ###########  a) +0 dagger  Cast: Magic Dart  J   endoplasmPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Pi]    PiO ( .    ..  #..#.Pi{J..  #..##..# ..... PiE ...#   PiõK####   Pi#  Pi % Pi, Pi+h-8.0 (1Contam _PiPi@PiO<g +...♣...#+#  Flameseeker the Magician ##.....## Octopode ##...## ( .  Health: 17/17 ======================== ##'#####....(  Magic: 3/6============------------ #............  AC: 1Str: 9 #..#..##...J..  EV: 12Int: 16Pi< #..##..# **...  SH: 0Dex: 11 ...# #.###*.....  XL:  2 Next: 16% Place: Dungeon:1Pi<* #### #..@*.....#  Noise: ---------  Time: 328.0 (0.0)Pil= ###########  a) +0 dagger  Cast: Magic Dart  Contam   J   endoplasmPi=tYou are very lightly contaminated with residual magic. _Nothing appears to happen.  Pi=Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionPi= Shift-Dir - straight linePi=MAim: an endoplasm (lightly wounded, 100% to hit)Pi: +...♣...#+#Flameseeker the Magician##.....##Octopode##...## ( .Health: 17/17 ========================##'#####....(Magic: 3/6============------------#............AC: 1Str: 9Pi |#..#..##...J..EV: 12Int: 16#..##..# **...SH: 0Dex: 11Pi ...# #.###*.....Pi̽ XL:  2 Next: 16% Place: Dungeon:1#### #..@*.....#Pi Noise: ---------  Time: 328.0 (0.0)###########Pi a) +0 daggerCast: Magic DartContam Pi0 JJ   endoplasm  PiL Aiming: Magic Dart (safe; 8% risk of failure)  Pik Press: ? - help, Q - select actionShift-Dir - straight linePi vAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.  Pi LThe endoplasm is severely wounded.Pi\D PiK >..J..PiUP 9=9.0 (1 _PiU PizX Pi41 +...♣...#+#  Flameseeker the Magician ##.....## Octopode ##...## ( .  Health: 17/17 ======================== ##'#####....(  Magic: 2/6========---------------- #............  AC: 1Str: 9 Pi1#..#..##......  EV: 12Int: 16 #..##..# .J...  SH: 0Dex: 11 ...# #.###**....  XL:  2 Next: 16% Place: Dungeon:1 Pi2#### #..@*.....#  Noise: =--------  Time: 329.0 (0.0) ###########  a) +0 daggerPik2  Cast: Magic Dart  Contam Pi2y  J   endoplasmPi2The magic dart hits the endoplasm. _The endoplasm is severely wounded.Pi%3Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionPi3Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)Piڑ +...♣...#+#  Flameseeker the Magician ##.....## Octopode ##...## ( .  Health: 17/17 ======================== ##'#####....(  Magic: 2/6========---------------- #............  AC: 1Str: 9 #..#..##......  EV: 12Int: 16 #..##..# .J...  SH: 0Dex: 11 ...# #.###......  XL:  2 Next: 16% Place: Dungeon:1 #### #..@......#  Noise: =--------  Time: 329.0 (0.0) ###########  a) +0 dagger  i_40mCast: Magic Dart  Contam   J   endoplasmAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!PiI     ( .      #..#.  Pi{#..##..# .....  ...# #.###**....  #### #..@*Piٷ    Pi @7....Pi.Hr2530.0 (1Magic Dart _PilOPiRh _Your Stealth skill increases to level 3!Pi3PiPi&Pi(Pis)$ _Pi.,Pi01,Pi;2Pir4Pi7,Pi$9PiD(##.....##.## +...♣...#+#.......##.....##........##...## +..(.....Pi-E##'#####....(.# #.............# #..#..##.......# #..##..##.......# ...# #.###.# -3.0 (3#### #.........### PiUE0###########PiJ7-PiUPi? Pi,@ PiA PiBJ Pi_ ##..##.....##.##K+...♣...#+###.....##.....##...## +..(.....##'#####....(.# .....# ..##.# #..##..##.# ...# #.###.......# #### #.........###Magic Dart###########K   kobold (missile, asleep)Pir 0  A kobold comes into view. It is wielding a +0 short sword.Pi} 54.0 (1Pi Pi K _Your magical contamination has completely faded away.Pi  ##...##...## Flameseeker the Magician ##.....##.##K......  Octopode +...♣...#+#.*......  Health: 17/17 ======================== ##.....##...*......  Magic: 1/6====-------------------- ##...## +..*.....  AC: 1Str: 9 ##'#####.*..(.#  EV: 12Int: 16 #........*....#  SH: 0Dex: 11 #..#..##..*....#  XL:  2 Next: 25% Place: Dungeon:1 #..##..##..@....#ih m  Noise: ---------  Time: 334.0 (0.0)  ...# #.###.......#  a) +0 dagger  #### #.........###  Cast: Magic Dart ###########   K   kobold (missile, asleep) _Your magical contamination has completely faded away.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)PiGX##...##...##Flameseeker the Magician##.....##.##K......Octopode+...♣...#+#.*......Health: 17/17 ========================##.....##...*......Magic: 1/6====--------------------##...## +..*.....AC: 1Str: 9##'#####.*..(.#EV: 12Int: 16#........*....#SH: 0Dex: 11#..#..##..*....#XL:  2 Next: 25% Place: Dungeon:1#..##..##..@....#Noise: ---------  Time: 334.0 (0.0)...# #.###.......#a) +0 dagger#### #.....PiY....###Cast: Magic Dart###########K   kobold (missile) _Your magical contamination has completely faded away.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)PisK..(...  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The magic dart hits the kobold but does no damage.PiW((((((PiM2e.....@Pi;3=5.0 (1PiBPiFn _The kobold throws a stone. The stone closely misses you.Pi6 ##...##...## Flameseeker the Magician ##.....##.##K......  Octopode +...♣...#+#.*......  Health: 17/17 ======================== ##.....##...*......  Magic: 0/6------------------------ ##...## +..*.....  AC: 1Str: 9 ##'#####.*..(.#  EV: 12Int: 16 #........*....#  SH: 0PiNDex: 11 #..#..##..*....#  XL:  2 Next: 25% Place: Dungeon:1 #..##..##..@....#  Noise: =--------  Time: 335.0 (0.0)  ...# #.###.......#  a) +0 dagger  #### #.........###  Cast: Magic Dart ###########  PiU K   kobold (missile)The magic dart hits the kobold but does no damage. _The kobold throws a stone. The stone closely misses you.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)PiU##...##...##Flameseeker the Magician##.....##.##K......Octopode+...♣...#+#.*......Health: 17/17 ========================##.....##...*......Magic: 0/6------------------------##...## +..*.....AC: 1Str: 9##'#####.*..(.#EV: 12Int: 16#........*....#SH: 0Dex: 11#..#..##..*....#XL:  2 Next: 25% Place: Dungeon:1#..##..##..@....#Noise: =--------  Time: 335.0 (0.0)...# #.###.......#a) +0 dagger#### #.........##Pi#Cast: Magic Dart###########K   kobold (missile)The magic dart hits the kobold but does no damage. _The kobold throws a stone. The stone closely misses you.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)Pi _The kobold throws a stone. The stone closely misses you.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight linePiF : a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold but does no damage.Pi b.K..(Pi .PiU ..Pi a1====6.0 (1 _PiX Pi Pi\$ R ##...##...## Flameseeker the Magician ##.....##.##.......  Octopode +...♣...#+#K.......  Health: 17/17 ======================== ##.....##..*.......  Magic: 0/6------------------------ ##...## +.*(.....  AC: 1Str: 9 ##'#####.*..(.#  EV: 12Int: 16 PiL% #........*....#  SH: 0Dex: 11 #..#..##..*....#  XL:  2 Next: 25% Place: Dungeon:1 #..##..##..@....#  Noise: =--------  Time: 336.0 (0.0)  ...# #.###.......#  a) +0 dagger  #### #.........###  Cast: Magic Dart ###########   K   kobold (missile)Pi% -Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Pi% Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)Piz K*.*.*PiOK.*.*(Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)Pi##...##...##Flameseeker the Magician##.....##.##.......OctopodePikn+...♣...#+#K.......Health: 17/17 ========================##.....##..*.......Magic: 0/6Pi------------------------##...## +.*(.....AC: 1Str: 9##'#####.*..(.#EV: 12Int: 16#........*....#SH: 0Dex: 11#..#..##..*....#PiEtXL:  2 Next: 25% Place: Dungeon:1#..##..##..@....#Noise: =--------  Time: 336.0 (0.0)PiqU...# #.###.......#a) +0 dagger#### #.........###Cast: Magic DartPi###########K   kobold (missile)Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) Pi_The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  PiPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)PiPB _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold but does no damage.PiZ.K....7.0 (1Magic Dart _Pi`Pi{bPi T  You don't have enough magic to cast this spell.Pi; Pi Pi . _Pi*  ##'## ....+ ##...##...####.....##.##+...♣...#+#.##.....##..K.......##...## +..(......#'#####....( #...... #.. #..##..##.. ...# #.###.......#### #.........###Pi+ <###########Pi7 Pi> Y(((((((Pia g...@...Pi1 &8Pin Pi= m _The kobold throws a stone. The stone barely misses you.Pi  You don't have enough magic to cast this spell. _PiW##...##...#  ##'## ....+.## ##...##...####.....##.##+...♣...#+#.##.....##..K.##...## +..(......#'#####....( #......PimX #..#..# #..##.. ...# #.###.......#### #.........##############PiePijZ(((((((Pi..@....9Pi- | _The kobold throws a stone. The stone misses you.Pi00##.....##.# .##...##...# ## ### ##'## ....+.## ##...##...####.....##.##+...♣...#+#.##.....##..K.##...## +..(......Pi0L#'#####.@..( #...... #..#..# #..##.. ...# #.###.......#### #.........##############Pi*<PicCF.KPiC/-40PiLPiQPi;  You hit the kobold but do no damage. Your grab misses the kobold.You squeeze the kobold.Pi]y)9=1Pid` _You kill the kobold!PipM...>...''##.###.....##.# .##...##...# ## ### ##'## ....+.## ##...##...####.....##.##+...♣...#+###.....##....##...## +.@(......#'#####....(.### #......#..#..##.......##-2  Things that are here: _a +0 short sword; 3 stones; a kobold corpsePi˦bM#.....##.#######.....>...''##.###.....##.# .##...##...# ## ### ##'## ....+.## ##...##...####.....##.##+...♣...#+###.....##..@.##...##.+.)(......#'#####....(.####.............##########-3 _PiPinR ...>...''# ###.....##. . ##...##...# ## ###  ##'## ....+.##...##...##...##...##.....##.##.+...♣...#+#.##.....##.. ##...##.+.@( ##'#####....(.###.............# #########Piy<4PiPiv  Things that are here: _a +0 short sword; 3 stones; a kobold corpsePihPick up what? 8/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 3 stones Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Pi Pir  a + a +0 short sword[Enter] accept (1 chosen)Piv  a + a +0 short sword  b + 3 stones2Pi0 Pi #...>...''###.#Flameseeker the Magician##.....##.#.Octopode##...##...# ## ###Health: 17/17 ========================##'## ....+.##...Magic: 0/6------------------------##...##...##......AC: 1Str: 9##.....##.##.......EV: 12Int: 16+...♣...#+#........SH: 0Dex: 11##.....##..........XL:  2 Next: 29% Place: Dungeon:1##...##.+.@(......Noise: ---------  Time: 344.0 (0.0)##'#####....(.###a) +0 dagger#.............#Cast: Magic Dart#..#..##.......##..##..##.......#...#i m #.###.......##### #.........##############You squeeze the kobold. _You kill the kobold!Things that are here: _a +0 short sword; 3 stones; a kobold corpseThings that are here: _a +0 short sword; 3 stones; a kobold corpse5.0 (1 _i - a +0 short sword; j - 3 stonesPig/#...>...''# ##.# ##.....##.# . ##...##...# ## ###.##'## ....+.##.Pi/##...##...##.##.....##.##.+...♣...#+#.##.....##.Pi/##...##.+.†@.##'#####....(.#Pi/#......# #..#.. Pi/Pi0 Pi:Pi?AU1====6PiMHPiQPi$]+7.0 (2Pi&eD _j - 11 stones (gained 8)Pi>b Pid Pik Pin N _There are no items here.PiuIPi|Pi~PixP _Pi-,Pi~====Pi,##.....##.#  . ##...##...#### ###..# ##'## ....+.##.....##...##...##.....##.....##.##........# +...♣...#+#...# ##.....##....# ##...##.+.†.# ##'#####....@.#### 50.0 (3#.............# #..#..### #..##..#  ...# #.# #### #.........### ########### Pi>PiPiH. _j - 16 stones (gained 5)PidPiـ _There are no items here.PiT  _Pi Pi ,Pi Pi ,PiK Pi  l2====Pi Pi3" ,PiT# Pi% ,Pi& Pi) ,Pi* Pib, R====Pi- Pi/ ,Pim0 Pi2 ,Pi3 Pi5 ,Pi6 Pi9 ,Pi: Pi< ,Pi"= Pi? l3====Pi 8====4========Pib ,Pi? Pip ,Pi@ Piǻ ,Pii Pi ,Pi Pi" Pi Pi Pib f5====Pi PiE ,Pi; Pi Pi Pi Pi) ,Pi Pi* R====Pi Pi ,Pi PiL ,Pi Pi ,Pi| Pis ,Pi Piu ,Pi Pi Pi G6====Pi Pi PiF,PiYPiPi,Pi; PiA Pi,PiPiPiPi<====PiOPi_Pi,PiPi Pi"Pib#,PiK(Pi)Pi/*Pi*Pi.PiE #+'.#...#.♣.♣. P...... ........ . .. ....##.#######...# . #.# .>...''# ##.##.... ....##.# #.....# ...##...########..#..### #'## ....+.##)... ...#.....# ....##.##.......@# 403.0 (PiyF53.0) .♣...#+#.# ....##...........# ...##.+.†........# #'#####......##### .......# .#..##.......# ##..##.......##.###.......#PiTPi^,4.0 (54Pi iPim% _Found a dagger.Pi ##.##..####.P♣......♣P....#  ##...##...###....P♣.♣...... ##.....'.#...#.♣.♣..P...... .##...##........ ..###.#######...# ..#''# ##.##.... ..##.# #.....# ##...########..#..###.# ## ....+.##.....@.)....###...#.....###.###.##.##.##Magic Dart+#.........# .# ..##...........# K.##.+.†..# i*33m###K   kobold (asleep) #####......##### ......# ..Pi(\6.0 (2.0)7.0 (3PiPiXs _A kobold comes into view. It is wielding a +0 club.Pi< ##.##..####.P♣......♣P....#  Flameseeker the Magician  ##...##...###....P♣.♣......  Octopode ##.....'.#...#.♣.♣..P......  Health: 17/17 ======================== .##...##........ ..#...  Magic: 5/6====================---- ..##.#######...# ..#.#  AC: 1Str: 9 ...''# ##.##....  EV: 12Int: 16 ..##.# #.....#  SH: 0Dex: 11 .##...########..#..###.#  XL:  2 Next: 29% Place: Dungeon:1 i9d## ....+.##.....@.)....#  Noise: ---------  Time: 407.0 (0.0) .##...##........*..###.#  a) +0 dagger ..##.##........##*##  Cast: Magic Dart ...#+#.........# *# ..##...........# K. .##.+.†........# ###  K   kobold (asleep) #####......##### ...........# ..##.......# _Found a dagger. _A kobold comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)Pi ] *KPi  ##.##..####.P♣......♣P....#Flameseeker the Magician##...##...###....P♣.♣......Octopode ##.....'.#...#.♣.♣..P......Health: 17/17 ======================== .##...##........ ..#...Magic: 5/6====================---- ..##.#######...# ..#.#AC: 1Str: 9 ...''###.##....EV: 12Int: 16 ..##.##.....#SH: 0Dex: 11 .##...########..#..###.#XL:  2 Next: 29% Place: Dungeon:1 Pi ## ....+.##.....@.)....#Noise: ---------  Time: 407.0 (0.0) .##...##........*..###.#a) +0 dagger ..##.##........##*##Cast: Magic Dart ...#+#.........# *# ..##...........# K* .##.+.†........# ###K   kobold (asleep) #####......##### ...........# ..##.......# _Found a dagger. _A kobold comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePi>PibJ....KKwandering)PiR:=8.0 (1 _PiYPig\Pi7..##...###....P♣.♣...... +##.....'.#...#.♣.♣..P.. ..##...##........ ..#... ..##.#######...# ..#.# >...''# ##.##....##.# #.....#..########..#..###.# '## ....+.##.......)....# ..##...##.......@...###.# ...##..##.## ♣...#+..# .#..# .K+.†..# ### '#####......##### ......# #..##.# #..##.#PiPijb-9Magic DartPiPi Pi 3Pi` Pi~ Pi Pi BPi ,Pi Pi Pi- ##...##...##........ ..#... #.....##.#######...# ..#.# .>...''# ##.##.... #.....##.# #.....# ##...##...########..#..###.# Piv  ##'## ....+.#..)....# ##...##...##.........K.###.# #.....##.##..##.## Pi .♣...#+#..# .# - #....Pi ...# .K ##...##.+.†........# ###Pi Magic Dart  ##'##########  #......Pi| # #..#..##.......# K   kobold (wandering)##..##...# .# #.###.......# # #.Pi ".###Pi ,11.0 (2Pi" wK.KPiz% 5===2.0 (3Pi\- PiY1 _The kobold shouts!Pi##...##...##........ ..#...  Flameseeker the Magician Pi\#.....##.#######...# ..#.#  Octopode ...>...''# ##.##....  Health: 17/17 ======================== Pi#.....##.# #.....#  Magic: 4/6================-------- ##...##...########..#..###.#  AC: 1Str: 9 Pi  ##'## ....+.##.......)....#  EV: 12Int: 16 ##...##...##.......*K..###.#  SH: 0Dex: 11 Pi !#.....##.##......**##.##  XL:  2 Next: 29% Place: Dungeon:1 ...♣...#+#......@..# .#  Noise: ===------  Time: 412.0 (0.0) #.....##...........# .K  a) +0 dagger ##...##.+.†........# ###  Cast: Magic Dart  ##'#####......#####  #.............# #..#..##.......# K   kobold ..##..##.......# .# #.###.......# # #.........### _Shift-Dir - straight line _The kobold shouts!  PiX!Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)Pi!q##...##...##........ ..#...  Flameseeker the Magician #.....##.#######...# ..#.#  Octopode ...>...''# ##.##....  Health: 17/17 ======================== #.....##.# #.....#  Magic: 4/6================-------- Pi}##...##...########..#..###.#  AC: 1Str: 9  ##'## ....+.##.......)....#  EV: 12Int: 16 ##...##...##........K..###.#  SH: 0PidDex: 11 #.....##.##........##.##  XL:  2 Next: 29% Place: Dungeon:1 ...♣...#+#......@..# .#  Noise: ===------  Time: 412.0 (0.0) Pis#.....##...........# .K  a) +0 dagger ##...##.+.†........# ###  Cast: Magic Dart PiCJ ##'#####......#####  #.............# #..#..##.......# K   kobold Pip..##..##.......# .# #.###.......# # #.........###PiAiming: Magic Dart (safe; 8% risk of failure)  PiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePiAim: a kobold, wielding a +0 club (100% to hit)  The magic dart hits the kobold.  You kill the kobold!Pini   ..#.# >      ##'##  *) **##.##  .#  .K  ###  PiT    Pima...Pi{33--3.0 (1Magic Dart _PiPiuPie##...##...##........ ..#...  Flameseeker the Magician #.....##.#######...# ..#.#  Octopode ...>...''# ##.##....  Health: 17/17 ======================== #.....##.# #.....#  Magic: 3/6============------------ ##...##...########..#..###.#  AC: 1Str: 9  ##'## ....+.##.......)....#  EV: 12Int: 16 Pi##...##...##........)..###.#  SH: 0Dex: 11 #.....##.##........##.##  XL:  2 Next: 33% Place: Dungeon:1 ...♣...#+#......@..# .#  Noise: =--------  Time: 413.0 (0.0) #.....##...........# .K  a) +0 dagger ##...##.+.†........# ###  Cast: Magic Dart  ##'#####......##### Pi& #.............# #..#..##.......#  ..##..##.......#Pi\  .# #.###.......#  # #.........###Pi The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePi6Shift-Dir - straight linePiC****@Pi Pi> \##...##...##........ ..#...Flameseeker the Magician #.....##.#######...# ..#.#Octopode ...>...''###.##....Health: 17/17 ======================== Pi #.....##.##.....#Magic: 4/6================-------- ##...##...########..#..###.#AC: 1Str: 9  ##'## ....+.##.......)....#EV: 12Int: 16 ##...##...##........)..###.#SH: 0Dex: 11 #.....##.##........##.##XL:  2 Next: 33% Place: Dungeon:1 ...♣...#+#......@..# .#Noise: =--------  Time: 413.0 (0.0) #.....##...........# .Ka) +0 dagger ##...##.+.†........# ###Cast: Magic Dart##'#####......######.............# Pi Z#..#..##.......# ..##..##.......# .# #.###.......# # #.........###The magic dart hits the kobold. _You kill the kobold!Pi/ NAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePi_ Pim :Okay, then.Pi޲ Piڹ Piۻ . _PiIIPi8PiIPiA: _PiPi,PiƳPiеPi,PinPioPi5========Pi&Pid  ##...##...###....P♣.♣...... ##.....'.#...#.♣.♣..P...... .##...##........ ..#... ..##.#######...# ..#.# ...''# ##.##.... ..##.# #.....# .##...########..#..###.# # ....+PiIi)....###...##........@..###.#-7.0 (4 ..##.##........##.## ...#+#.........# .# ..##...........# .. Pi).##.+.†........# #######......####.........#.##.......# ..##  Things that are here:Pi8-PiPip _a +0 club; a kobold corpseQiJXQix]QibQi!eQiGhQiHn+8.0 (1Qi*tQiv# _k - a +0 clubQipQi]qQirQi;}QiQi'Qi,QiʈQiQiJQi##.##..####.P♣......♣P....# ...##...###....P♣.♣...... ....'.#...#.♣.♣..P...... #...##...........#... ##.#######...##..#.# ''# ##.##.... ##.# #.....# ...########..#..###.#  ....+.##.......@....# Qi20.0 (2 #...##..†..###.# ##.##..##.## #+.##.# ##...........##...+.†........##### ######## Qi#QixQiO _You see here a +0 dagger.Qi %Qi+J====1.0 (1Qi+2Qij<% _l - a +0 daggerQizIQi~,QiXQi,Qi[QiQiQiQiaBQi*QizN6====QiQi Qi,QiQiQi,QiQiQi,QiQiӣQimQi<====QiӧQiQi,QiQiqQi,QiQi5Qi,QiQiQiP,Qi QiQi0.#.....♣......... ..#...♣..♣.P...P........ # .......P...P.....# Qi{r####.P♣......♣P....##..###....P♣.♣.........#...#.♣.♣..P......##...........#.......... ######...##..#.#.###### ##.##....#@#  #.....###......S.######..#..###.######.QiMagic Dart+.##............#.†..###.#Qi.......##.## #.#S   ball python (constriction, asleep) ...Qi}.# #.##.. ... Qi"@†.#####Qi0354.0)Qi,6.0 (15QiQi^ _A ball python comes into view.Qi#.#.....♣...............  Flameseeker the Magician ..#...♣..♣.P...P........  Octopode ...# .......P...P.....#  Health: 17/17 ======================== #..####.P♣......♣P....##  Magic: 5/6Qi====================---- ##...###....P♣.♣........  AC: 1Str: 9 .'.#...#.♣.♣..P......##.  EV: 12Int: 16 ##...........#..........  SH: 0Dex: 11 Qi######...##..#.#.######  XL:  2 Next: 33% Place: Dungeon:1 ##.##....#@# Noise: ---------  Time: 436.0 (0.0) #.....###.*****S.  a) +0 dagger ########..#..###.######.  Cast: Magic Dart .+.##............# ##........†..###.# #........##.## #.# S   ball python (constriction, asleep) Qi.........##.# #.# .........##.. ... †........##### _l - a +0 dagger Qi_A ball python comes into view.Aiming: Magic Dart (safe; 8% risk of failure)  QiG3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Qi #.#.....♣...............Flameseeker the Magician ..#...♣..♣.P...P........Octopode ...# .......P...P.....#Health: 17/17 ======================== #..####.P♣......♣P....##Magic: 5/6====================---- ##...###....P♣.♣........AC: 1Str: 9 .'.#...#.♣.♣..P......##.EV: 12Int: 16 ##...........#..........SH: 0Dex: 11 ######...##..#.#.######XL:  2 Next: 33% Place: Dungeon:1##.##....#@#Noise: ---------  Time: 436.0 (0.0)#.....###[39Qi ;49m.*****S.a) +0 dagger ########..#..###.######.Cast: Magic Dart .+.##............# ##........†..###.# #........##.## #.#S   ball python (constriction) .........##.# #.# .........##.. ... †........#####Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.QiS Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.The ball python hisses angrily.Qiya L....S.Qid :=7.0 (1 _QiEk Qian QiQ#.#.....♣...............  Flameseeker the Magician ..#...♣..♣.P...P........  Octopode QiaR6...# .......P...P.....#  Health: 17/17 ======================== #..####.P♣......♣P....##  Magic: 4/6================-------- ##...###....P♣.♣........  AC: 1QiR Str: 9 .'.#...#.♣.♣..P......##.  EV: 12Int: 16 QiR##...........#..........  SH: 0Dex: 11 QibS######...##..#.#.######  XL:  2 Next: 33% Place: Dungeon:1 ##.##....#@# Noise: =--------  Time: 437.0 (0.0) QiS#.....###.****S..  a) +0 dagger ########..#..###.######.  Cast: Magic Dart QiS.+.##............# ##........†..###.# Qi#T#........##.## #.# S   ball python (constriction) .........##.# #.# .........##.. ... †........#####The ball python is severely wounded. _The ball python hisses angrily.  QiSTOAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleQiTShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)Qi #.#.....♣...............  Flameseeker the Magician ..#...♣..♣.P...P........  Octopode ...# .......P...P.....#  Health: 17/17 ======================== Qi #..####.P♣......♣P....##  Magic: 4/6================-------- ##...###....P♣.♣........  AC: 1Str: 9 .'.#...#.♣.♣..P......##.  EV: 12Int: 16 ##...........#..........  SH: 0Dex: 11 Qi D######...##..#.#.######  XL:  2 Next: 33% Place: Dungeon:1 ##.##....#@#Qi  Noise: =--------  Time: 437.0 (0.0) Qi#.....###.....S..  a) +0 dagger Qi:########..#..###.######.  Cast: Magic Dart .+.##............# QiXS##........†..###.# Qiw#........##.## #.# S   ball python (constriction) Qi.........##.# #.# .........##.. ... Qi†........#####QiAiming: Magic Dart (safe; 8% risk of failure)  QiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQi%Aim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!QiY       . .  ...#@#Qi$ #.....###.****†.. . .† #.# #.# ... †QiG*....Qiݪq78.0 (1Magic Dart _QiQiQil 4Qi" Qiz$ Qi3QiQiQir,Qi,QiQiQiQiQi,QiQi<Qi,QiOQi*QiWQi,QiV..♣..♣.P...P  .......P...P.....# ###.P♣♣P....## .###....P♣.♣........ ...#.♣.♣..P......##. ........#.......... Qi`##..#.#.######  ##.##....#.######.#.##.....###....@†....#-43.0 (5 ####..#..###.######.### ............# .....†..###.# Qi.....##.## #.# .....##.# #.#Qi7##.. ...##### #.# Qi QiX 8-QiQixQiQioQiVQiQiQi\QiQiKQiEQiʺQim}  You see here a ball python corpse.QikQi _QiSQi♣..♣.P...P.. .......P...P.....# .P♣......♣P....### ##....P♣.♣......... #.♣.♣..P......##.# #...# ...##..#.#.######.# ##.##....#.######.#.#  #.....###.....†@...# 5.0 (2..#..###.######.### .# .#†..###.# .###.## #.# .###.# #.# .#Qi##.. ... .###### #.# ## ####Qi)QilQiyQiQiKQiQi5====QiQi,QinQi,QiQiQi% <====Qi Qi #,Qi#Qi0%,Qi%Qic',Qi'Qi),Qi*QiG,,Qi,Qi/d6====Qi/Qi2Qi3,QiI4Qi5Qi7,Qi8Qi!;Qi<,QiP=Qi>Qip@R====QiAQiAQi%C,QiCQiuEQiF,QiGQiHQiUJ,QiJQiNLQiM,QihNQiOQiPQi%QQiQQiTQiU,QiWQiYBQiYQik\Qi],QiP^Qi`Qieb,Qi;cQieQig,QihQiKnQiuQivQiYyQi0{QiG.....#.######....###. .............. ..P.♣...P..###....##. ......♣...♣♣##....# ....PP.......#....... P......P...#### Qix.P...P....P...#  .........r.......#  ...P.....P.♣...#@#  ......<........#.#  P.....P.....#.### Magic Dart♣.................# Qi'♣.P...P........#.# ...P...P.....##.#  r   rat (wandering) .QiɄP♣......♣P....###.########  #....P♣.♣..................  #Qiv.♣.♣..P......##.#.########  Qi0727.0)Qi,3.0 (28Qi֕QiV _A rat comes into view. Qi: .....#.######....###.  Flameseeker the Magician .....................  Octopode ..P.♣...P..###....##.  Health: 17/17 ======================== ......♣...♣♣##....# Magic: 5/6====================---- ....PP.......#.......  AC: 1Str: 9 ......P......P...####  EV: 12 Qi Int: 16 ....P...P....P...# SH: 0Dex: 11 .........r******.# XL:  2 Next: 37% Place: Dungeon:1 ...P.....P.♣...#@# Noise: ---------  Time: 473.0 (0.0) ......<........#.# Qi W a) +0 dagger ...P.....P.....#.###  Cast: Magic Dart .♣.................#  Qi1 ..♣.P...P........#.# ......P...P.....##.#  r   rat (wandering)  QiQ .P♣......♣P....###.######## #....P♣.♣..................  Qir #.♣.♣..P......##.#.######## _You see here a ball python corpse.  Qi 2_A rat comes into view. Qi Aiming: Magic Dart (safe; 8% risk of failure)  Qi APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit) QiB ^ r.* QiA** Qi[r*Aim: a rat (wandering, hasn't noticed you, 100% to hit) Qi4.....#.######....###.  Flameseeker the Magician  Qi5.....................  Octopode ..P.♣...P..###....##.  Health: 17/17 ======================== ......♣...♣♣##....# Magic: 5/6====================---- ....PP.......#.......  AC: 1Str: 9 ......P......P...####  EV: 12Int: 16 ....P...P....P...# SH: 0Dex: 11 .........r.......# XL:  2 Next: 37% Place: Dungeon:1  QiU6...P.....P.♣...#@# Noise: ---------  Time: 473.0 (0.0) ......<........#.# a) +0 dagger ...P.....P.....#.###  Cast: Magic Dart .♣.................# ..♣.P...P........#.#  Qi6......P...P.....##.#  r   rat (wandering) .P♣......♣P....###.######## #....P♣.♣.................. #.♣.♣..P......##.#.########  Qi6oAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Qi7Aim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.  You kill the rat! Qi=      .******.#<  .# .# .  ..  .   QiR....... Qi41=4.0 (1Magic Dart _ QibI QiI QiJ QiT QiW Qi[, Qi\ QiL_, Qi` Qib Qif, Qig Qi(z #..##..#.# #..#.# ###.######....###. ...................... P.♣...P..###....##. ##.......♣...♣♣##....## .PP.......#....... .....P......P...####  Qiz♣....P...P....P...# .............@...# -7.0 (3P.....P.♣...#.# ......<........#.# .♣...P.....P.....#.###..♣.................# Qi{♣..♣.P...P........#.#  .P...P.....##.# Qi{##.P♣......♣P....###.######## .###....P♣.♣.................. Qi8- QiҊ Qi Qi1k g...Magic Dartg   hobgoblin (wandering)80 Qix  Qiy $1.0 (4 Qi  Qi   Qi  QiƑ N_A hobgoblin comes into view.Qi: #..##..#.# #..#.#  Flameseeker the Magician ##......#.######....###.  Octopode ........................  Health: 17/17 ======================== .....P.♣.g.P..###....##.  Magic: 4/6================-------- ##.......♣*..♣♣##....##  AC: 1Str: 9 .......PP..**...#.......  EV: 12Int: 16 Qi@;=.........P...*..P...####  SH: 0Dex: 11 ..♣....P...P..**P...#  XL:  2 Next: 41% Place: Dungeon:1 ................@...#  Noise: ---------  Time: 481.0 (0.0) ......P.....P.♣...#.#  a) +0 dagger .........<........#.#  Cast: Magic Dart Qi!<O..♣...P.....P.....#.### ....♣.................# ..♣..♣.P...P........#.#  g   hobgoblin (wandering)  .......P...P.....##.# ###.P♣......♣P....###.######## .###....P♣.♣.................. _A hobgoblin comes into view.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 leather armour (wandering, hasn't noticed you,  100% to hit)Qi{ g....**.*Qi]=u*.**.Qi'A**Qi 6*.QiT*.*QiP*.*.**.Qi%*.*.*QiGU*.*.*.QiZ4g.*.*.*Aim: a hobgoblin, wearing a +0 leather armour (wandering, hasn't noticed you,  100% to hit)Qi@ #..##..#.# #..#.#Flameseeker the Magician ##......#.######....###.Octopode ........................QiČiHealth: 17/17 ======================== .....P.♣.g.P..###....##.Magic: 4/6================-------- ##.......♣*..♣♣##....##AC: 1Str: 9 Qi.......PP..**...#.......EV: 12Int: 16 .........P...*..P...####Qi-YSH: 0Dex: 11 QiV;..♣....P...P..**P...#XL:  2 Next: 41% Place: Dungeon:1 Qi................@...#Noise: ---------  Time: 481.0 (0.0) Qi......P.....P.♣...#.#Qia) +0 dagger .........<........#.#QiCast: Magic Dart ..♣...P.....P.....#.### Qi)....♣.................# QiS..♣..♣.P...P........#.#g   hobgoblinQi5.......P...P.....##.# ###.P♣......♣P....###.######## Qi`c.###....P♣.♣.................. _A hobgoblin comes into view.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 leather armour (wandering, hasn't noticed you,  100% to hit)Qi`Z  The magic dart hits the hobgoblin but does no damage.Qi&#.g.....Qi,:=2.0 (1 _QiR3Qi6Qi]  #..##..#.# #..#.#  Flameseeker the Magician ##......#.######....###.  Octopode ........................  Health: 17/17 ======================== .....P.♣...P..###....##.  Magic: 3/6============------------ ##.......♣g..♣♣##....##  AC: 1Str: 9 .......PP..**...#.......  EV: 12Int: 16 .........P...*..P...####  SH: 0Dex: 11 ..♣....P...P..**P...#  [3Qi 3mXL:  2 Next: 41% Place: Dungeon:1 ................@...#  Noise: =--------  Time: 482.0 (0.0) ......P.....P.♣...#.#  a) +0 dagger .........<........#.#  Cast: Magic Dart Qi ..♣...P.....P.....#.### ....♣.................# ..♣..♣.P...P........#.#  g   hobgoblin  .......P...P.....##.# ###.P♣......♣P....###.######## .###....P♣.♣.................. 100% to hit) _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleQiƹ xShift-Dir - straight lineAim: a hobgoblin, wearing a +0 leather armour (100% to hit)Qi! g*.*.Qi{ #..##..#.# #..#.#Flameseeker the Magician ##......#.######....###.Octopode ........................QiHealth: 17/17 ======================== .....P.♣...P..###....##.Magic: 3/6============------------ Qi##.......♣g*.♣♣##....##AC: 1Str: 9 Qi5.......PP...*...#.......EV: 12Int: 16 Qi$.........P...**.P...####SH: 0Dex: 11 Qi..♣....P...P...*P...#QiסXL:  2 Next: 41% Place: Dungeon:1 ................@...#QiNoise: =--------  Time: 482.0 (0.0) Qi......P.....P.♣...#.#Qi@a) +0 dagger .........<........#.#Qic6Cast: Magic Dart Qi..♣...P.....P.....#.### Qi>....♣.................# ..♣..♣.P...P........#.#QiܢTg   hobgoblinQi$^.......P...P.....##.# ###.P♣......♣P....###.######## .###....P♣.♣..................QiM100% to hit) _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  QiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQiJ1 RThe magic dart hits the hobgoblin but does no damage.QiV: .g....QiRF e4====3.0 (1 _Qi{N QiP Qi0H #..##..#.# #..#.#  Flameseeker the Magician ##......#.######....###.  Octopode ........................  Health: 17/17 ======================== .....P.♣...P..###....##.  Magic: 3/6Qi.============------------ ##.......♣.g.♣♣##....##  AC: 1Str: 9 .......PP...*...#.......  EV: 12Int: 16 .........P...**.P...####  SH: 0Dex: 11 ..♣....P...P...*P...#  XL:  2 Next: 41% Place: Dungeon:1 QiN................@...#  Noise: =--------  Time: 483.0 (0.0) Qi<......P.....P.♣...#.#  a) +0 dagger Qi>.........<........#.#  Cast: Magic Dart ..♣...P.....P.....#.### Qir....♣.................# Qi..♣..♣.P...P........#.#  g   hobgoblin  .......P...P.....##.# Qi###.P♣......♣P....###.######## .###....P♣.♣.................. Shift-Dir - straight line Qi_The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Qi!EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 leather armour (100% to hit)Qi g*.*.Qi  #..##..#.# #..#.#Flameseeker the Magician ##......#.######....###.Octopode ........................Health: 17/17 ======================== .....P.♣...P..###....##.Magic: 3/6============------------ ##.......♣.g*♣♣##....##AC: 1Qir QStr: 9 .......PP....*..#.......EV: 12Int: 16 .........P....*.P...####SH: 0Dex: 11 Qi ..♣....P...P...*P...#XL:  2 Next: 41% Place: Dungeon:1 ................@...#Qi Noise: =--------  Time: 483.0 (0.0) ......P.....P.♣...#.#a) +0 dagger Qi .........<........#.#Qi" 6Cast: Magic Dart QiB ..♣...P.....P.....#.### Qib >....♣.................# ..♣..♣.P...P........#.#Qi g   hobgoblin.......P...P.....##.# ###.P♣......♣P....###.######## .###....P♣.♣.................. _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Qi Press: ? - help, Q - select action, ( or ) - cycleQi' Shift-Dir - straight lineThe magic dart hits the plant. The plant begins to die.  The plant is lightly damaged.QiP QiU |.g...Qi"X 24.0 (1 _Qi] QiN` Qi  #..##..#.# #..#.#  Flameseeker the Magician ##......#.######....###.  Octopode ........................  Health: 17/17 ======================== .....P.♣...P..###....##.  Magic: 2/6========---------------- QiS##.......♣..g♣♣##....##  AC: 1Str: 9 .......PP....*..#.......  EV: 12Int: 16 .........P....*.P...####  SH: 0Dex: 11 Qi..♣....P...P...*P...#  XL:  2 Next: 41% Place: Dungeon:1 ................@...#  Noise: =--------  Time: 484.0 (0.0) Qi $......P.....P.♣...#.#  a) +0 dagger .........<........#.#  Cast: Magic Dart ..♣...P.....P.....#.### Qi1....♣.................# ..♣..♣.P...P........#.#  g   hobgoblin Qin .......P...P.....##.# Qi=###.P♣......♣P....###.######## .###....P♣.♣.................. The magic dart hits the plant. The plant begins to die. _The plant is lightly damaged.  QioAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQiXAim: a hobgoblin, wearing a +0 leather armour (100% to hit)Qi g*.*.*Qi g.*.*.Aim: a hobgoblin, wearing a +0 leather armour (100% to hit)Qi #..##..#.# #..#.#Flameseeker the Magician ##......#.######....###.Octopode ........................Health: 17/17 ======================== .....P.♣...P..###....##.Magic: 2/6========---------------- ##.......♣..g♣♣##....##AC: 1Str: 9 .......PP....*..#.......EV: 12Int: 16 .........P....*.P...####SH: 0Dex: 11 ..♣....P...P...*P...#XL:  2 Next: 41% Place: Dungeon:1 ................@...#Noise: Qi~=--------  Time: 484.0 (0.0) ......P.....P.♣...#.#a) +0 dagger .........<........#.#Cast: Magic Dart ..♣...P.....P.....#.### ....♣.................# ..♣..♣.P...P........#.#g   hobgoblin.......P...P.....##.# ###.P♣......♣P....###.######## .###....P♣.♣..................Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 leather armour (100% to hit) [2Qitw2d The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.QiuQi.g..Qi25.0 (1 _Qi_QiQim? #..##..#.# #..#.#  Flameseeker the Magician ##......#.######....###.  Octopode ........................  Health: 17/17 ======================== .....P.♣...P..###....##.  Magic: 1/6====-------------------- ##.......♣...♣♣##....##  AC: 1Str: 9 .......PP....g..#.......  EV: 12Int: 16 .........P....*.P...####  SH: 0Dex: 11 ..♣....P...P...*P...#  XL: Qi@ 2 Next: 41% Place: Dungeon:1 ................@...#  Noise: =--------  Time: 485.0 (0.0) ......P.....P.♣...#.#  a) +0 dagger .........<........#.#  Cast: Magic Dart ..♣...P.....P.....#.### ....♣.................# ..♣..♣.P...P........#.#  g   hobgoblin  .......P...P.....##.# ###.P♣......♣P....###.######## .###....P♣.♣.................. [18;2QiNAHThe magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 leather armour (heavily wounded, 100% to hit)Qi g*.*Qi  #..##..#.# #..#.#Flameseeker the Magician ##......#.######....###.Octopode ........................Health: 17/17 ======================== .....P.♣...P..###....##.Magic: 1/6====-------------------- ##.......♣...♣♣##....##AC: 1Str: 9 .......PP....g*.#.......EV: 12Int: 16 .........P.....*P...####SH: 0Dex: 11 ..♣....P...P...*P...#XL:  2 Next: 41% Place: Dungeon:1 ................@[4Qi0m...#Noise: =--------  Time: 485.0 (0.0) ......P.....P.♣...#.#a) +0 dagger .........<........#.#Cast: Magic Dart ..♣...P.....P.....#.### ....♣.................# ..♣..♣.P...P........#.#g   hobgoblin.......P...P.....##.# ###.P♣......♣P....###.######## .###....P♣.♣..................The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or Qi[) - cycleShift-Dir - straight lineQi$|Qi..g..Qi}26.0 (1 _Qi3QiQiy  #..##..#.# #..#.#  Flameseeker the Magician Qi5z ##......#.######....###.  Octopode ........................  Health: 17/17 ======================== .....P.♣...P..###....##.  Magic: 0/6------------------------ Qiz _##.......♣...♣♣##....##  AC: 1Str: 9 .......PP.......#.......  EV: 12Int: 16 .........P....g.P...####  SH: 0Dex: 11 Qi{ ..♣....P...P...*P...#  XL:  2 Next: 41% Place: Dungeon:1 ................@...#  Noise: =--------  Time: 486.0 (0.0) ......P.....P.♣...#.#  a) +0 dagger .........<........#.#  Cast: Magic Dart ..♣...P.....P.....#.### ....♣.................# ..♣..♣.P...P........#.#  g   hobgoblin Qi(|  .......P...P.....##.# ###.P♣......♣P....###.######## .###....P♣.♣.................. Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineAiming: Magic Dart (safe; 8% risk of failure)  Qi[| Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 leather armour (moderately wounded, 100% to hit)QiS g*Qi:.*QiA**Qi0g.Aim: a hobgoblin, wearing a +0 leather armour (moderately wounded, 100% to hit)Qi$(  #..##..#.# #..#.#Flameseeker the Magician ##......#.######....###.Octopode ........................Health: 17/17 ======================== .....P.♣...P..###....##.Magic: 0/6------------------------ ##.......♣...♣♣##....##AC: 1Str: 9 .......PP.......#.......EV: 12Int: 16 .........P....g.P...####SH: 0Dex: 11 ..♣....P...P...*P...#XL:  2 Next: 41% Place: Dungeon:1 ................@...#Noise: =[3Qi) 4m--------  Time: 486.0 (0.0) ......P.....P.♣...#.#a) +0 dagger .........<........#.#Cast: Magic Dart ..♣...P.....P.....#.### ....♣.................# ..♣..♣.P...P........#.#g   hobgoblin.......P...P.....##.# ###.P♣......♣P....###.######## .###....P♣.♣..................Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 leather armour (moderately woundedQi* , 100% to hit)The magic dart hits the hobgoblin but does no damage.  The hobgoblin is moderately wounded.Qi Qi Qi S..gQiF _7.0 (1Magic DartQi Qi`   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin, wearing a +0 leather armour (moderately wounded, 100% to hit)The magic dart hits the hobgoblin but does no damage.  The hobgoblin is moderately wounded. _A nearby plant withers and dies.Qii\  You don't have enough magic to cast this spell.Qi[QiD _Qij  You barely miss the hobgoblin. Your grab misses the hobgoblin.The hobgoblin is moderately wounded.Qi &8Qie Qi W _The hobgoblin closely misses you.Qi2The hobgoblin closely misses you.  You barely miss the hobgoblin. You grab the hobgoblin.  You squeeze the hobgoblin.heavi  You constrict the hobgoblin.QiC[Qi/509QiQi7 _You kill the hobgoblin!QiQi###..##..#.######.##.### # # #..##..#.# #..#.# ####.######....###..................... QiXR......P.♣......###....##. ###.......♣...♣♣##....##PP.......#...............P......P...####♣....P...P...@P...#Qi{...............#QiP.....P.♣...#.#Qi|........<........#.#♣...P.....P.....#.###Qi...♣.................# Qi>...♣..♣.P...P........#.# #Qie. .......P...P.....##.# ####.P♣......♣P....###.########Qi"Qi:#(-90Qi,*Qi.w _You see here a +0 leather armour.Qi#..##..#.######.##.### # ## #..##..#.# #..#.# †###......#.######....###..............Qi.P.♣......###....##.#.......♣...♣♣##....##.PP.......#. #.P......P...#### #...♣....P...P..@[P...# #.............# #.P.....P.♣...#.# #.<........#.# QiRO#...♣...P.....P.....#.### #.....♣..............# #...♣..♣.P...P........#.# .# .......P...P.....##.# .####.P♣......♣P....###.#QiQi Qi !-Qi &1 _Qid Qi{ QiJ #..##..#.######.##.### ## #..##..#.# #..#.# .†###......#.######....###..............P.♣......###....##.#.......♣...♣♣##....##.PP.......#. ##.P......P...####  #...♣....P...P.@.[P...#  #.............#  #.P.....P.♣...#.##...<........#.# .#...♣...P.....[40QiK tmP.....#.### .#.....♣.................# .#...♣..♣.P...P........#.# ..# .......P...P.....##.# ..####.P♣......♣P....###.# QiPV QiV &2Qi` Qib Qi8†#####..##..#.######.##.### # .### #..##..#.# #..#.# ..†###......#.######....###............P.♣......###....##. .#####.......♣...♣♣##....##..PP.......#.#....P......P...#### # #...♣....P...P@..[P...# # #.............# # #.P.....P.♣...#.##...<......Qi9.#.# #.#...♣...P.....P.....#.### #.#.....♣.................# ..#...♣..♣.P...P........#.#.# .......P...P.....##.# #..####.P♣......♣P....###.QiBQiMU1====3QiUQizWQi҈Qi֒QiћQiN _There are no items here.Qi_IIQi~OQiSQiX: _QiYQi],QiCaQibQieQiOfQihQi~###..##..#.######.##.### # # #..##..#.# #..#.# ###......#.######....###. ............... P.♣......###....##. ###.......♣...♣♣##....## QiPP.......#....... ....P......P...#### ...♣....P...P...@P...# 6.0 (3 ...............# .......P.....P.♣...#.# ....<........#.# ...♣...P.....P.... .....♣.................#.♣..♣.P...P........#.# # .......P...P...[40Qim..##.####.P♣......♣P....###.###QiQiόQi Qihi_You see here a +0 leather armour.Qi Qi J====7.0 (1Qi Qi M _m - a +0 leather armourQi+2====Qi,QiBQiQiQiQi=QiQi|====QiQiQi$QiQiZQiQiQiQiQiQiQi^QiPQi^Qi_Qi2Qi)QiQiQi3QiT====QiQiQi QiQiQiQiQiQiI!Qip"Qi$QiS(QiL)Qi)====Qi#*QiJ,Qi/Qi0Qi3Qi6Qi7Qi:Qi>Qi?QiAQiEQiQFQiHQi|LQiXMQiOQiuSQi=TQiT4Qi3U====QirUQiWQi\Qic]Qin_QibQicQieQi?jQikQi4mQiqQirQir====Qi2sQi#uQiyQizQiƁQiIQi(Qi2Qi!Qi>QiQiLQiQiQiQi@QisQiJQiTQi5Qi====QiVQixQiQi]QiQiдQiQi]QiٻQiļQiQiQi|Qi====QiQiQiQiQigQiQiQiQiQiQiQi#Qi Qi"QiSQiQiQiEQifQi6Qi ====QiDQiBQiYQi Qi Qi5 Qi Qi  Qi Qi Qip Qi Qi Qi Qik" Qi?% Qi% <====Qi ' Qi( Qi(+ ,Qi, Qi- Qi/ ,Qi0 QiP2 Qi< N....................#  ................#..##  ..#.######.##.###.b#  Qi= #.# #..#.# ..#  #.######....###..#  .............  .♣###....##.#  ♣...♣♣##....##.#  .PP.......#.....@.#  P......P...##### Qi;> m .P...P....P...#  Magic Dart....#  P.....P.♣...#.# <........#.#  b   bat (asleep) P.....P.....#.###  Qi> ..........#  .P...P..#.#  QiJ 1549.0 (52.0)QiN -50.0 (53QiT Qi$X V _A bat comes into view.Qi7....................#  Flameseeker the Magician ................#..##  Octopode Qi..#.######.##.###.b#  Health: 17/17 ======================== ..#.# #..#.# .*#  Magic: 5/6====================---- ..#.######....###.*#  AC: 1Str: 9 .................*. EV: 12Int: 16 .♣......###....##*# SH: 0Dex: 11 Qi!a...♣...♣♣##....##*# XL:  2 Next: 50% Place: Dungeon:1 .PP.......#.....@.# Noise: ---------  Time: 550.0 (0.0) ...P......P...##### a) +0 dagger .P...P....P...#Qi^ Cast: Magic Dart ..............# P.....P.♣...#.# ...<........#.#Qi֚W b   bat (asleep) P.....P.....#.### ................# .P...P........#.# _m - a +0 leather armour _A bat comes into view.Qi7Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)Qi<....................#  Flameseeker the Magician ................#..##  Octopode ..#.######.##.###.b#  Health: 17/17 ======================== ..#.# #..#.# ..#  Magic: 5/6====================---- ..#.######....###..#Qi=  AC: 1Str: 9 ...................  EV: 12Int: 16 .♣......###....##.#  SH: 0Dex: 11 ...♣...♣♣##....##.#  XL:  2 Next: 50% Place: Dungeon:1 .PP.......#.....@.#  Noise: ---------  Time: 550.0 (0.0) QiW>...P......P...#####  a) +0 dagger .P...P....P...#Qi>  Cast: Magic Dart ..............# P.....P.♣...#.#Qi>G ...<........#.#Qi?  b   bat (asleep) P.....P.....#.###Qi=?Q ................# .P...P........#.# Qil?*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  Qi?[You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Qi?Nothing appears to happen.QiG`1.0 (1Contam _QiKQi'NQi ....................#  Flameseeker the Magician ................#..##  Octopode ..#.######.##.###.b#  Health: 17/17 ======================== ..#.# #..#.# .*#  Magic: 4/6================-------- ..#.######....###.*#  AC: 1Str: 9 .................*. EV: 12Int: 16 .♣......###....##*# SH: 0Dex: 11 ...♣...♣♣##....##*# XL:  2 Next: 50% Place: Dungeon:1 .PP.......#.....@.#Qi [39;49m Noise: ---------  Time: 551.0 (0.0) ...P......P...##### a) +0 dagger .P...P....P...# Cast: Magic Dart ..............# Contam P.....P.♣...#.# ...<........#.# b   bat (asleep) P.....P.....#.### ................# .P...P........#.#You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)Qi....................#  Flameseeker the Magician ................#..##  Octopode ..#.######.##.###.b#  Health: 17/17 ======================== ..#.# #..#.# ..#  Magic: 4/6================-------- ..#.######....###..#  AC: 1Str: 9 ................... EV: 12Int: 16 .♣......###....##.# SH: 0Dex: 11 ...♣...♣♣##....##.# XL:  2 Next: 50% Place: Dungeon:1 .PP.......#.....@.# Noise: ---------  [QiX40mTime: 551.0 (0.0) ...P......P...##### a) +0 dagger .P...P....P...# Cast: Magic Dart ..............# Contam P.....P.♣...#.# ...<........#.# b   bat (asleep) P.....P.....#.### ................# .P...P........#.#Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!  .#   .*# *# *. *# *#   ....#<QiQ[40m      QiG......4=2.0 (1Magic Dart _QiLK Qiڒ3 Qi Qi, QiX Qi, Qi? Qi, Qi Qi<> Qiȣ QiZZ _Your magical contamination has completely faded away. Qi Qic Qi&, Qi Qi8f5==== Qi Qi, QiM Qi Qi( Qi Qi"==== Qi QiǸ Qi Qi, Qi` Qi@, Qi= Qi, Qi Qi Qi;, Qi Qi86==== Qi, Qi Qig Qi==== Qi QiB QiC QiW, Qi  Qi8 Qi, Qik Qi Qi # #.# .# #.# #. .#  .#####.# #.# .#  ..##.### #.# .#  .♣♣......# #.# J#  ♣..♣....># #.# .#  ♣P.#.#.# #.#  ._...#.#.##### ..P♣............@.####  - Qi  ♣♣..................#  ##..#>##.###...#######  Magic Dart......# ...........#..## #####.##.###.. J   endoplasm (asleep)  #..#.# #..#  #####....###..######............# QiVI_81.0 (29.0) QiF-2.0 (30 Qi$ Qi(] _An endoplasm comes into view.!Qi.# #.# Flameseeker the Magician .# #.# #. .# Octopode .#####.# #.# .# Health: 17/17 ======================== ....##.### #.# .# Magic: 5/6====================---- .♣♣......# #.# J# AC: 1Str: 9 ♣..♣....># #.# *# EV: 12Int: 16 .♣♣P.#.#.# #.# *# SH: 0Dex: 11 ._...#.#.#####.##*# XL:  2 Next: 54% Place: Dungeon:1 ..P♣............@.####  Noise: ---------  Time: 582.0 (0.0) .♣♣..................# !Qi  a) +0 dagger ##..#>##.###...#######  Cast: Magic Dart ...............# ...........#..## #####.##.###..# J   endoplasm (asleep)  #..#.# #..# #####....###..###### ...................# _Your magical contamination has completely faded away. _An endoplasm comes into view.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)!Qid .# #.#  Flameseeker the Magician .# #.# #. .#   Octopode .#####.# #.# .#   Health: 17/17 ======================== ....##.### #.# .#   Magic: 5/6====================---- .♣♣......# #.# J#   AC: 1Str: 9 ♣..♣....># #.# *#   EV: 12Int: 16 .♣♣P.#.#.# #.# *#   SH: 0Dex: 11 ._...#.#.#####.##*#  !QiZ   XL:  2 Next: 54% Place: Dungeon:1 ..P♣............@.####   Noise: ---------  Time: 582.0 (0.0) .♣♣..................#   a) +0 dagger ##..#>##.###...#######   Cast: Magic Dart ...............# ...........#..## #####.##.###..#  J   endoplasm#..#.# #..# #####....###..######  ...................#  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplas!Qi m (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.!Qib !Qik 8.J..!Qin :=3.0 (1 _!Qiu 7_!Qi_w "Qi.# #.# Flameseeker the Magician .# #.# #. .# Octopode .#####.# #.# .# Health: 17/17 ======================== ....##.### #.# .# Magic: 4/6================-------- .♣♣......# #.# .# AC: 1Str: 9 ♣..♣....># #.# J# EV: 12Int: 16 .♣♣P.#.#.# #.# *# SH: 0Dex: 11 ._...#.#.#####.##*# XL:  2 Next: 54% Place: Dungeon:1 ..P♣............@.####  Noise: =--------  Time: 583.0 (0.0) .♣♣..................#"Qi[34m  a) +0 dagger ##..#>##.###...#######  Cast: Magic Dart ...............# ...........#..## #####.##.###..# J   endoplasm  #..#.# #..# #####....###..###### ...................# The magic dart hits the endoplasm. _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)"Qi`[ .J"Qim.# #.# Flameseeker the Magician .# #.# #. .# Octopode .#####.# #.# .# Health: 17/17 ======================== ....##.### #.# .# Magic: 4/6================-------- .♣♣......# #.# .# AC: 1Str: 9 ♣..♣....># #.# J# EV: 12Int: 16 .♣♣P.#.#.# #.# .# SH: 0Dex: 11 ._...#.#.#####.##.# XL:  2 Next: 54% Place: Dungeon:1 "QiJ..P♣............@.####  Noise: =--------  Time: 583.0 (0.0) .♣♣..................#  a) +0 dagger ##..#>##.###...#######  Cast: Magic Dart ...............# ...........#..## #####.##.###..# J   endoplasm  #..#.# #..# #####....###..###### ...................# _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the endoplasm.  You kill the endoplasm!"Qi #.# #.# #. .#  #.# .#  #.# .#  #.# .# ># #.# .#  #.# *# _"Qim*#   >        #..#  .  .  "Qi}[.._."QiIr624.0 (1Magic Dart _"Qih"Qi&#QiI#Qiw#Qi,#Qiʊ#Qi',#Qi#QiL,#Qi#QiU,#Qi#QiB#Qi]#QiP5====#QiY#Qi%,#QiƓ#Qi6,#Qi#Qiȗ,#Qi֘#Qiڙ#Qi><====#Qi#Qiۜ,#Qiڝ#QiV,#Qi#Qi=,#QiX#Qi,#QiK#Qi"d6====#Qi#Qi*#Qi,#Qi#Qi#Qiװ,#Qi#QiK#Qix,#Qiص#QiZ#Qi#Qi͸<====#Qi%#QiȺ#Qiһ,#QiU#Qi½#QiҾ,#QiQ#Qi#Qi,#Qi#Qi#QirB#Qi,#QitX#QiB#QiE#Qii,#Qiz#Qi#QiG#Qi,#Qi!#Qi,#Qi/#Qi#Qi#Qiu#Qi#Qi#QiA,#Qi,#Qi#Qi,#Qi#QiX#Qi`#Qi<X#Qi$,#Qi#Qi#Qi,#Qi#Qi#Qi,#Qi#Qi#Qi:,#Qi#Qi#Qi,#Qip #Qi#Qi,#Qi#Qi#Qi#QiW#Qi"#QiY$,#Qi$#Qi'#Qi ),#Qi)#Qi$,#Qi`-,#Qi*.#Qi0#Qio2,#QiS3#QiL5#Qio7,#QiQ8#Qi:#QiF<#Qi<#Qi=#Qi_?#QiBB#QiD#QiF,#QiF#Qi/I#QiJ#QiK#QiK#QiM#QiO,#QiP#QiwR#QiDT,#Qi U#QiEW#Qig ### #.# ###  .. ..# #.# ###  ..⌠ #.# #.# #.#  ∩...# #.# #.# #.#  ..⌠...⌠...#.# #.# #.#  .@##### #.#####.# -639.0 (5#Qih5.0)  .. .......###....##.##  ... ...................♣♣......  .... ..........♣..♣....>  #.##.##.#.###...........♣♣P.#.#.  ........#.###.....#.#..._...#.#.#.# #....†........÷.....P♣.....  ..# #....###...........♣♣......  #.# #........#.###..#>##.#Qio#QiwG-40.0 (56#Qi}#Qiۀ; _Found Tiucwall's Vocational Training.$Qiw  Flameseeker the Magician  Octopode ### Health: 17/17 ======================== #.# ###  Magic: 5/6====================---- .. ..# #.# ###  AC: 1Str: 9 $Qi..⌠ #.# #.# #.#  EV: 12Int: 16 ∩...# #.# #.# #.#  SH: 0Dex: 11 $QiMk..⌠...⌠...#.# #.# #.#  XL:  2 Next: 62% Place: Dungeon:1  ............@##### #.#####.#  Noise: ---------  Time: 640.0 (0.0)  .. ................###....##.## a) +0 dagger  ... ...................♣♣...... Cast: Magic Dart  .... .................♣..♣....>  #.##.##.#.###...........♣♣P.#.#.  ........#.###.....#.#..._...#.#.   #.# #....†........÷.....P♣.....$Qi   ..# #....###...........♣♣......   #.# #..............#.###..#>##.  _You kill the endoplasm! _Found Tiucwall's Vocational Training.  Aiming: Magic Dart (safe; 8% risk of failure)  $QiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$Qik******@%Qi.%QiFlameseeker the MagicianOctopode###Health: 17/17 ========================#.# ###Magic: 6/6========================.. ..# #.# ### AC: 1Str: 9..⌠ #.# #.# #.# EV: 12Int: 16∩...# #.# #.# #.# SH: 0Dex: 11..⌠...⌠...#.# #.# #.# XL:  2 Next: 62% Place: Dungeon:1............@##### #.#####.# Noise: ---------  Time: 640.0 (0.0).. ............[47%Qi:m....###....##.## a) +0 dagger... ...................♣♣...... Cast: Magic Dart.... .................♣..♣....>#.##.##.#.###...........♣♣P.#.#.........#.###.....#.#..._...#.#. #.# #....†........÷.....P♣..... ..# #....###...........♣♣...... #.# #..............#.###..#>##.  _You kill the endoplasm! _Found Tiucwall's Vocational Training.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%Qi$:Okay, then.%Qi-%Qi4%Qi6. _&Qi3&Qic&Qi&Qi,&QiP _&QiX ,&Qio!&Qi#&Qi&,&Qi'&Qi9#.# #.####.#...##.#.# ###...........# #.# #.⌠...⌠.#.#.# #.# #..∩...#.#.# #.# #..⌠...⌠...#.# #.# #.............##### #.##### ................###....## ... ...........♣♣...3.0 (3 &Qij:[.. ..........♣..♣.. .. #.##.##.#.###...........♣♣P.# .. ........#.###.....#.#..._...# .. #.# #....†..÷.....P♣.. .. ..# #....###...........♣♣... .. #.# #..............#.###..#> &Qi:..###.####...####...#...... .......†...........&QiF&QiL&QiqN'Qi5'QiÙ'Qia'Qi'QiT #.#.## #.### ##.#...##.#.# ### K...........# #.# ⌠...⌠.#.#.# #.#  ....∩...#.#.# #.#  ..⌠...⌠...#.# #.#  ...##### #.## .###....# ...♣. ...........'Qi ..♣.Magic Dart. #.##.##.#.###...........♣♣P.. ........#.###.....#.#..._.. #.# ##....†..÷.....P♣. K   kobold (asleep). ..# #....###...........♣♣... #.# #..............#.###..####.####...####...#'Qi&0'QiJ====4.0 (1'Qi'QiSM_Found Tiucwall's Vocational Training.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _A kobold comes into view. It is wielding a +0 whip.(QiL"  Flameseeker the Magician #.#.## #.###  Octopode ##.#...##.#.# ###  Health: 17/17 ======================== K...........# #.#  Magic: 5/6====================---- .*⌠...⌠.#.#.# #.#  AC: 1Str: 9 ..**∩...#.#.# #.#  EV: 12Int: 16 ..⌠.*.⌠...#.# #.#  SH: 0Dex: 11 ......**.....##### #.#### XL:  2 Nex(Qi#t: 62% Place: Dungeon:1 .. .......@........###....# Noise: ---------  Time: 644.0 (0.0) .......................♣♣.. a) +0 dagger ... ......................♣..♣. Cast: Magic Dart ... #.##.##.#.###...........♣♣P. ... ........#.###.....#.#..._... ... #.# ##....†........÷.....P♣. K   kobold (asleep) ... ..# #....###...........♣♣.. ... #.# #..............#.###..# ...###.####...####...#........... _Okay, then. _A kobold comes into view. It is wielding a +0 whip.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight (Qi$_lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)(Qiu K*.**.*(Qi% cFlameseeker the Magician#.#.## #.###Octopode##.#...##.#.# ###Health: 17/17 ========================K...........# #.#Magic: 5/6====================----*.⌠...⌠.#.#.# #.#AC: 1Str: 9.**.∩...#.#.# #.#EV: 12Int: 16..⌠**.⌠...#.# #.#SH: 0(Qi Dex: 11......**.....##### #.#### XL:  2 Next: 62% Place: Dungeon:1.. .......@........###....# Noise: ---------  Time: 644.0 (0.0).......................♣♣.. a) +0 dagger ... ......................♣..♣. Cast: Magic Dart ... #.##.##.#.###...........♣♣P. ... ........#.###.....#.#..._... ... #.# ##....†........÷.....P♣. K   kobold (asleep) (Qi< ... ..# #....###...........♣♣.. ... #.# #..............#.###..# ...###.####...####...#........... _Okay, then. _A kobold comes into view. It is wielding a +0 whip.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(Qi]y (Qi .K......._K(Qi 4==5.0 (1(Qi< (Qi _The kobold shouts!)QiV  Flameseeker the Magician #.#.## #.###  Octopode ##.#...##.#.# ###  Health: 17/17 ======================== .K..........# #.#  Magic: 4/6================-------- ..*...⌠.#.#.# #.#  AC: 1Str: 9 ...*∩...#.#.# #.#  EV: 12Int: 16 )Qir..⌠.**⌠...#.# #.#  SH: 0Dex: 11 .......*.....##### #.#### XL:  2 Next: 62% Place: Dungeon:1 .. .......@........###....# Noise: ==-------  Time: 645.0 (0.0) .......................♣♣.. a) +0 dagger ... ......................♣..♣. Cast: Magic Dart )Qi... #.##.##.#.###...........♣♣P. ... ........#.###.....#.#..._... ... #.# ##....†........÷.....P♣. K   kobold ... ..# #....###...........♣♣.. ... #.# #..............#.###..# )Qif...###.####...####...#...........Shift-Dir - straight line _The kobold shouts!  )QioAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)QiLAim: a kobold, wielding a +0 whip (100% to hit))Qi K*⌠*.*)QiK.*.*.  Aim: a kobold, wielding a +0 whip (100% to hit))Qi# Flameseeker the Magician#.#.## #.###Octopode##.#...##.#.# ###Health: 17/17 ========================.K..........# #.#Magic: 4/6)Qi$ ================--------..*...⌠.#.#.# #.#AC: 1Str: 9...*∩...#.#.# #.#EV: 12Int: 16..⌠.**⌠...#.# #.#SH: 0Dex: 11)Qi% .......*.....##### #.#### XL:  2 Next: 62% Place: Dungeon:1.. .......@........###....# Noise: ==-------  Time: 645.0 (0.0).......................♣♣.. a) +0 dagger )QiC% ... ......................♣..♣. Cast: Magic Dart ... #.##.##.#.###...........♣♣P. )Qi{% ... ........#.###.....#.#..._... )Qi% ... #.# ##....†........÷.....P♣. K   kobold ... ..# #....###...........♣♣.. )QiG& ... #.# #..............#.###..# ...###.####...####...#...........Shift-Dir - straight line _The kobold shouts!  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit))Qi W  The magic dart hits the kobold but does no damage.)Qi [.K....)Qi :-6.0 (1 _)Qi` 9_)Qi )Qi  Flameseeker the Magician #.#.## #.###  Octopode ##.#...##.#.# ###  Health: 17/17 ======================== )Qigt............# #.#  Magic: 3/6============------------ ..K...⌠.#.#.# #.#  AC: 1Str: 9 ...*∩...#.#.# #.#  EV: 12Int: 16 ..⌠.**⌠...#.# #.#  SH: 0Dex: 11)Qi- .......*.....##### #.#### XL:  2 Next: 62% Place: Dungeon:1 )Qi.. .......@........###....# Noise: =--------  Time: 646.0 (0.0) .......................♣♣.. a) +0 dagger )Qi~S... ......................♣..♣. Cast: Magic Dart ... #.##.##.#.###...........♣♣P. ... ........#.###.....#.#..._... ... #.# ##....†........÷.....P♣. K   kobold ... ..# #....###...........♣♣.. )Qi... #.# #..............#.###..# ...###.####...####...#...........Aim: a kobold, wielding a +0 whip (100% to hit) )Qi_The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)QiJLAim: a kobold, wielding a +0 whip (100% to hit)*Qi *K*.*.*Qi-.K.*∩*Aim: a kobold, wielding a +0 whip (100% to hit)*QiͳFlameseeker the Magician#.#.## #.###Octopode##.#...##.#.# ###Health: 17/17 ========================............# #.#Magic: 3/6============------------..K...⌠.#.#.# #.#AC: 1Str: 9...*∩...#.#.# #.#EV: 12Int: 16..⌠.**⌠...#.# #.#SH: 0Dex: 11.......*.....##### #.#### XL:  2 Next: 62% Place: Dungeon:1.. .......@........###...*Qi$.# Noise: =--------  Time: 646.0 (0.0).......................♣♣.. a) +0 dagger ... ......................♣..♣. Cast: Magic Dart ... #.##.##.#.###...........♣♣P. ... ........#.###.....#.#..._... ... #.# ##....†........÷.....P♣. K   kobold ... ..# #....###...........♣♣.. ... #.# #..............#.###..# ...###.####...####...#...........Aim: a kobold, wielding a +0 whip (100% to hit) _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ([36*Qi\m or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)*Qi\i _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 whip (100% to hit)  The magic dart hits the kobold but does no damage.*QibT⌠K...*Qim27.0 (1 _*Qi *QiD 3  Flameseeker the Magician #.#.## #.###  Octopode ##.#...##.#.# ###  Health: 17/17 ======================== ............# #.#  Magic: 2/6========---------------- ..⌠...⌠.#.#.# #.#  AC: 1Str: 9 ...K∩...#.#.# #.#  EV: 12Int: 16 ..⌠.*.⌠...#.# #.#  SH: 0Dex: 11 *Qi ......**.....##### #.#### XL:  2 Next: 62% Place: Dungeon:1 .. .......@........###....# Noise: =--------  Time: 647.0 (0.0) .......................♣♣.. a) +0 dagger ... ......................♣..♣. Cast: Magic Dart ... #.##.##.#.###...........♣♣P. ... ........#.###.....#.#..._... ... #.# ##....†........÷.....P♣. K   kobold ... ..# #....###...........♣♣.. ... #.# #..............#.###..# ...###.####...####...#...........Aim: a kobold, wielding a +0 whip (100% to hit) _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, [39*Qi ;49mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)*QiFlameseeker the Magician#.#.## #.###Octopode##.#...##.#.# ###Health: 17/17 ========================............# #.#*QiMagic: 2/6========----------------..⌠...⌠.#.#.# #.#AC: 1Str: 9...K∩...#.#.# #.#EV: 12Int: 16..⌠.*.⌠...#.# #.#SH: 0Dex: 11......**.....##### #.#### XL:  2 Next: 62% Place: Dungeon:1*Qi_.. .......@........###....# Noise: =--------  Time: 647.0 (0.0).......................♣♣.. a) +0 dagger ... ......................♣..♣. Cast: Magic Dart ... #.##.##.#.###...........♣♣P. ... ........#.###.....#.#..._... ... #.# ##....†........÷.....P♣. K   kobold ... ..# #....###...........♣♣.. *QiQ... #.# #..............#.###..# ...###.####...####...#...........Aiming: Magic Dart (safe; 8% risk of failure)  *QiWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.+Qifm+Qil.K..._8.0 (1 _+Qi  Flameseeker the Magician #.#.## #.###  Octopode ##.#...##.#.# ###  Health: 17/17 ======================== ............# #.#  Magic: 1/6====-------------------- ..⌠...⌠.#.#.# #.#  AC: 1Str: 9 ....K...#.#.# #.#  EV: 12Int: 16 ..⌠..*⌠...#.# #.#  SH: 0Dex: 11 +Qii@.......*.....##### #.#### XL:  2 Next: 62% Place: Dungeon:1 .. .......@........###....# Noise: =--------  Time: 648.0 (0.0) .......................♣♣.. a) +0 dagger ... ......................♣..♣. Cast: Magic Dart ... #.##.##.#.###...........♣♣P. +Qiٮ^... ........#.###.....#.#..._... ... #.# ##....†........÷.....P♣. K   kobold ... ..# #....###...........♣♣.. ... #.# #..............#.###..# +Qi...###.####...####...#...........The magic dart hits the kobold. _The kobold is severely wounded.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+QiAim: a kobold, wielding a +0 whip (severely wounded, 100% to hit)+QiHF K*.*+Qi |Flameseeker the Magician#.#.## #.###Octopode##.#...##.#.# ###Health: 17/17 ========================............# #.#Magic: 1/6====--------------------*.⌠...⌠.#.#.# #.#AC: 1Str: 9.**.K...#.#.# #.#EV: 12Int: 16..⌠**.⌠...#.# #.#SH: 0Dex: 11+Qi 9......**.....##### #.#### XL:  2 Next: 62% Place: Dungeon:1+Qi9A .. .......@........###....# Noise: =--------  Time: 648.0 (0.0).......................♣♣.. a) +0 dagger ... ......................♣..♣. Cast: Magic Dart ... #.##.##.#.###...........♣♣P. ... ........#.###.....#.#..._... ... #.# ##....†........÷.....P♣. K   kobold ... ..# #....###...........♣♣.. ... #.# #..............#.###..# ...###.####...####...#...........The magic dart hits the kobold. _The kobold is severely wounded.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? +QiB - help, Q - select action, ( or ) - cycleShift-Dir - straight line+Qi +QiM ....∩..K..+Qi 29.0 (1 _+Qiʙ 9_+Qi+ ,QiW  Flameseeker the Magician #.#.## #.###  Octopode ##.#...##.#.# ###  Health: 17/17 ======================== ............# #.#  Magic: 0/6------------------------ ..⌠...⌠.#.#.# #.#  AC: 1Str: 9 ,Qi3....∩...#.#.# #.#  EV: 12Int: 16 ..⌠..K⌠...#.# #.#  SH: 0Dex: 11 .......*.....##### #.#### XL:  2 Next: 62% Place: Dungeon:1 .. .......@........###....# Noise: =--------  Time: 649.0 (0.0) .......................♣♣.. a) +0 dagger ... ......................♣..♣. Cast: Magic Dart ... #.##.##.#.###...........♣♣P. ... ........#.###.....#.#..._... ,QiB... #.# ##....†........÷.....P♣. K   kobold ... ..# #....###...........♣♣.. ... #.# #..............#.###..# ...###.####...####...#...........Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 100% to hit),Qi  Flameseeker the Magician #.#.## #.###  Octopode ##.#...##.#.# ###  Health: 17/17 ======================== ............# #.#  Magic: 0/6------------------------ ..⌠...⌠.#.#.# #.#  AC: 1Str: 9 ....∩...#.#.# #.#  EV: 12Int: 16 ,Qi..⌠..K⌠...#.# #.#  SH: 0Dex: 11 .............##### #.#### XL:  2 Next: 62% Place: Dungeon:1 .. .......@........###....# Noise: =--------  Time: 649.0 (0.0) .......................♣♣.. a) +0 dagger ... ......................♣..♣. Cast: Magic Dart ... #.##.##.#.###...........♣♣P. ... ........#.###.....#.#..._... ... #.# ##....†........÷.....P♣. K   kobold ... ..# #....###...........♣♣.. ... #.# #..............#.###..# ...###.####...####...#...........Aiming: Mag,QiP ic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!,Qi2  #.###   ###   #.#   #.#   #.#  ..⌠..) #.#  *  ,QiE..    _ #.# †÷ ..#   #.#  ,Qis O._,Qiw r650.0 (1Magic Dart _,QiM ,QiՂ ,Qir  You don't have enough magic to cast this spell.,Qi%,Qi$. _-Qi>-Qi-Qi{ _-Qiд  ##  # .. #  #.#.####.### ####.#...##.#.# ###..........# #.# #..⌠...⌠.#.#.# #.# #....∩...#.#.# #.#  #..⌠..@⌠...#.# #.# -2.0 (2 ##### #.## .###.. ............♣♣.. ......................♣.. #.##.##.#.###...........♣♣ .#... ........#.###[-Qiص40m.....#.#..._.. #.####....÷........÷.....P.. ..# #....###..♣♣Things that are here:--QiZ'_-Qip _a +0 whip; a kobold corpse.Qi18_.QiI.QiԱ'_.Qi1.Qi~8_.Qi+3.0 (1.QiU'_.Qi# _n - a +0 whip/QiI/Qi/QiJ/QiL1====/Qim/Qi/Qi,/Qi/Qir/Qi,/Qi/QiG#.#.####.#######.#...##.#.# ###..............# #.##..⌠...⌠.#.#.#.# #....∩...#.#.#.##..⌠..†⌠...#.#..............##### #.##...................###...........@..............♣♣6.0 (3 ..... ..............♣.. ..... #.##.##.#.###/Qi....♣♣.....####....#....# ..... #.# #..............#.###.  .....###.####...####...#.........  ..........†...................... /Qi/Qi/Qi /Qi3/QiP/Qi/Qi,/Qi*/Qi+/QiR====/Qi@/Qi ##  #.... #  #.#.####.### #####.#...##.#.# ###..............# #.# #..⌠...⌠.#.#.# #.# #....∩...#.#.# #. ###..⌠..†⌠...#.# #.# ##### #.#8.0 (2 ./Qi### ............ ...... ......................♣. #.##.##.#.###...........♣#... ........#.###.....#.#..._. #.####....÷........÷..... ..# #....###...♣ #.# ##.###/Qi/Qi| '_/Qi0Qim0I0Qi:0QiAB0QiB0QieE0QiE0Qi G0Qi[Y####  #.... #  #.#.####.## #####.#...##.#.#............... .⌠.#.#. ##.#.# 60###..⌠..†⌠...#.# #.#..##### #.#...................###.........................♣.._.####....÷.....0Qi8g0Qim0Qirpr _There is an entrance to Tiucwall's Vocational Training here.2Qi5V 42Qi \ 3QiATiucwall's Vocational Training. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Tiucwall's Vocational Training with the > key. You are here. (>)enter.6Qi)6Qi6Qip4Welcome to Tiucwall's Vocational Training! What would you like to do?  a -  880 gold a manual of Evocationsb -  880 gold a manual of Invocations You have 38 gold pieces. [Esc] exit[!] buy|examine items6QiR[a-b] mark item for purchase [/] sort (type)[A-B] put item on shopping listEQia +  You are short 842 gold pieces for the purchase.[Enter] buy marked itemsFQixNa $ shopping listHQiQ Oa - LQiu7LQi@LQiIFlameseeker the MagicianOctopode#####Health: 17/17 ========================#.... #Magic: 1/6====--------------------#.#.####.###AC: 1Str: 9#####.#...##.#.# ### EV: 12Int: 16...............# #.# SH: 0Dex: 11LQiDK#..⌠...⌠.#.#.# #.# XL:  2 Next: 66% Place: Dungeon:1#....@...#.#.# #.# Noise: ---------  Time: 660.0 (0.0)###..⌠..†⌠...#.# #.# a) +0 dagger...............##### #.# Cast: Magic Dart...................###.........................♣ ...... ......................♣.  ...... #.##.##.#.###...........♣  ..#... ........#.###.....#.#..._  ...... #.####....÷........÷.....  LQi2Lu_You kill the kobold! _You don't have enough magic to cast this spell.  Things that are here: _a +0 whip; a kobold corpse _n - a +0 whip _There is an entrance to Tiucwall's Vocational Training here.LQiV9_LQi^LQigLQi=jMQi@ Equip which item?  - - Tentacles Hand Weapons (go to first with ))  a - a +0 dagger (weapon)f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip Armour (go to first with [)  b - a +0 hat (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip OQiqu  - - Tentacles  b - a +0 hat (worn)SQi Flameseeker the MagicianOctopode#####Health: 17/17 ========================#.... #Magic: 1/6====--------------------#.#.####.###AC: 1Str: 9#####.#...##.#.# ### EV: 12Int: 16...............# #.# SH: 0Dex: 11#..⌠...⌠.#.#.# #.# XL:  2 Next: 66% Place: Dungeon:1#....@...#.#.# #.# Noise: ---------  Time: 660.0 (0.0)###..⌠..†⌠...#.# #.# a) QiU 0;1m+0 dagger...............##### #.# Cast: Magic Dart...................###.........................♣ ...... ......................♣.  ...... #.##.##.#.###...........♣  ..#... ........#.###.....#.#..._  ...... #.####....÷........÷.....  _You kill the kobold! _You don't have enough magic to cast this spell.  Things that are here: _a +0 whip; a kobold corpse _n - a +0 whip _There is an entrance to Tiucwall's Vocational Training here.SQi   You unwield your +0 dagger.1.0 (1n) +0 whip _ _n - a +0 whip (weapon)UQiڰUQiUQiUQiUQi bUQid5Tiucwall's Vocational Training. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Tiucwall's Vocational Training with the > UQie\key. You are here. (>)enter.~Qi ~QiB" Flameseeker the MagicianOctopode#####Health: 17/17 ========================#.... #Magic: 1/6====--------------------#.#.####.###AC: 1Str: 9#####.#...##.#.# ### EV: 12Int: 16...............# #.# SH: 0Dex: 11#..⌠...⌠.#.#.# #.# XL:  2 Next: 66% Place: Dungeon:1~Qi9$ #....@...#.#.# #.# Noise: ---------  Time: 661.0 (0.0)###..⌠..†⌠...#.# #.# n) +0 whip...............##### #.# Cast: Magic Dart...................###.........................♣ ...... ......................♣.  ...... #.##.##.#.###...........♣  ..#... ........#.###.....#.#..._  ...... #.####....÷........÷..... Things that are here: _a +0 whip; a kobold corpse _n - a +0 whip _There is an entrance to Tiucwall's Vocational Training here.  You unwield your +0 dagger. _n - a +0 whip (weapon)~Qi, ~Qic3 ~Qi5 Qi3QiůQi|QiQi}XQil2====QiQiQi;QiQiۿ,QiDQi,QiQiGQi<====QiQij,QixQi,QiQiQiQixQi`,QiLQiC,QiQiQiZV3====QiQi ,QiQiQiHQiQi7,QiQiGQi<====QiQi,QiQim,QiOQi,QiQi,QiQi,Qi Qif4====QixQiG,QiQi,QiGQi|,QiQiR====QiQi,QiQi,QiQi,QiQi,QiQi ,Qi Qi f5====Qi$Qi,Qi*Qi,QiQi,QicQilR====QiQiQijQi Qi,Qi Qi",Qi"Qi$,Qi%Qi',Qi+(Qi)Qi)N6====Qi*Qiu.Qi/,Qic1Qi2Qi3,Qi4Qi5Qi/6Qi6Qi6Qi7Qi8R====Qi69Qit;Qi<Qi =Qi=Qi?Qi@,QiVAQiBQiC,QinDQiaEQiF,QijGQiaHQiAIQiIQiIQiMQiKO,QiOQi$QQiR,QiRQiTQilU,QiUQiWQiBX,QiXQiYQi>[,Qi[QiJ]Qi^,Qi_QiQiQiQiƷQiQi˸Qi,,QiQiQi3,QiUQi3QiwQiQiwQiQiQi'QiJQi,Qi6QiQi,QiPQiQi,Qi QiQiwBQi!Qi,QiQiQi,QiQiQi,QinQi2Qi,QiQiQi ###  #.#   #.#####   #.#########...   #...........##   ###.............   #...#########.#  ########.#.#########.#  QiB#.....@..............#   #...#.#..#.#....####...  K.. ........#..#........Magic Dart   .........   #...#...   #...#....##...#.. K   kobold (missile, asleep)   #.. #..... #....   #[. ...... ...........  .#...Qi!Qi& 757.0 (96.0)  A kobold comes into view. It is wielding a +0 club.Qi,8.0 (97QiQi QivQ_Found 7 gold pieces and a leather armour.Qi? ###  Flameseeker the Magician #.#  Octopode #.# #### Health: 17/17 ======================== #.#########... Magic: 5/6====================---- #...........## AC: 1Str: 9 ###............. EV: 12Int: 16 Qi? #...#########.## SH: 0Dex: 11 ########.#.#########.#  XL:  2 Next: 66% Place: Dungeon:1 #...**@..............## Noise: ---------  Time: 758.0 (0.0) #***#.#..#.#....####... n) +0 whip Qi@K*. ........#..#........ Cast: Magic Dart . ...................... Qi@w#...#.................. #...#....##...#........ K   kobold (missile, asleep) #.. #..... .......#.... Qi@ #[. ...... ........... .#........A kobold comes into view. It is wielding a +0 club. Qi;A_Found 7 gold pieces and a leather armour.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleQioAShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)Qi .....K. You can't see that place.Qi ****** Qi ###Flameseeker the Magician  #.#Octopode  #.##### Health: 17/17 ========================  #.#########... Magic: 5/6====================----  #...........## AC: 1Str: 9  Qi###............. EV: 12Int: 16  #...#########.## SH: 0Dex: 11  ########.#.#########.# XL:  2 Next: 66% Place: Dungeon:1  #...**@..............## Noise: ---------  Time: 758.0 (0.0)  QiW=#***#.#..#.#....####... n) +0 whip  K*. ........#..#........ Cast: Magic Dart  . ......................  #...#..................  #...#....##...#........ K   kobold (missile)  #.. #..... .......#....  #[. ...... ...........  .#........ _Found 7 gold pieces and a leather armour.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the kobold.  The kobold is moderately wounded.Qi}2  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The magic dart hits the kobold.  The kobold is moderately wounded.The kobold shouts!Qix.....$KQi;==9.0 (1 _QiQiQi  ###  Flameseeker the Magician #.#  Octopode #.# #### Health: 17/17 ======================== #.#########... Magic: 4/6================-------- #...........## AC: 1Str: 9 ###............. EV: 12Int: 16 #...#########.## SH: 0Dex: 11 ########.#.#########.#  XL:  2 Next: 66% Place: Dungeon:1 Qi% #...**@..............## Noise: ==-------  Time: 759.0 (0.0) #***#.#..#.#....####... n) +0 whip $K. ........#..#........ Cast: Magic Dart . ...................... #...#.................. #...#....##...#........ K   kobold (missile) #.. #..... .......#.... #[. ...... ........... .#........ _The kobold shouts!  Aiming: Magic Dart (safe; 8% risk of failure)  Qi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded,  100% to hit)Qik ###  Flameseeker the Magician #.#  Octopode #.# #### Health: 17/17 ======================== #.#########... Magic: 4/6================-------- #...........## AC: 1Str: 9 ###............. EV: 12Int: 16 #...#########.## SH: 0Dex: 11 ########.#.#########.#  XL:  2 Next: 66% Place: Dungeon:1 #.....@..............## Noise: ==-------  Time: 759.0 (0.0) #...#.#..#.#....####... n) +0 whip $Kimu9m. ........#..#........ Cast: Magic Dart . ...................... #...#.................. #...#....##...#........ K   kobold (missile) #.. #..... .......#.... #[. ...... ........... .#........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded,  100% to hit)  The magic dart hits the kobold.  You kill the kobold!Qiv### #.# #.# #............... .#  #...**.. #***. $).  .      #..      #[.      Qi2.....Qi{70-60.0 (1Magic Dart _QiQiQiQiQitQi XQiXQiBQiQiQiQiQiQi%Qi&,Qi(Qi`+Qi-,Qi//Qi:p  j - 20 stones (gained 4)QiC$ QiWD #.#  #.######  #.......  ###.... QiD #...#### ########.#.###### #................  ####...#.#..#.#....#  #.$QiD|#..#..--7.0 (7  #.................  #.##...#.... QiE #. #...#....##...#  # #...#...  #[.........  QiQE #........#. .#  .......   QiI8-QiPQiS- _You see here a +0 club.Qi(+  #.#  Flameseeker the Magician #.###### Octopode #....... Health: 17/17 ======================== ###....... Magic: 3/6============------------ #...###### AC: 1Str: 9 Qi+ ########.#.###### EV: 12Int: 16 #................ SH: 0Dex: 11 ####...#.#..#.#....# XL:  2 Next: 70% Place: Dungeon:1 #.$@..........#..#.. Noise: ---------  Time: 767.0 (0.0) #................... n) +0 whip Qi:, #.##...#............ Cast: Magic Dart #. #...#....##...#.. # #...#............ #[......... .....Qiu,   #........#. .#..  Qi, ....... ..  .. Qi, j - 20 stones (gained 4) _You see here a +0 club.  Aiming: Magic Dart (safe; 8% risk of failure)  Qi - Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQi{ i@****QiG* U*.*Qi *.*.*.Qiq:*..QiB7*.Qin>l.**.Qi7*.QixH8@.Qi@#@Qi 7##QiF#*@QiE$*Qi 7*.Qi` ^#$@Qild#*@You can't see any item there.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQiP, #.#Flameseeker the Magician #.###### Octopode #....... Health: 17/17 ======================== Qi\-2###....... Magic: 3/6============------------ #...###### AC: 1Str: 9 ########.#.###### EV: 12Int: 16 #................ SH: 0Dex: 11 ####...#.#..#.#....# XL:  2 Next: 70% Place: Dungeon:1 #.$@..........#..#.. Noise: ---------  Time: 767.0 (0.0) Qi-#................... n) +0 whip #.##...#............ Cast: Magic Dart #. #...#....##...#..Qi9. # #...#............ #[......... .....  Qiv.#........#. .#..  ......... Qim/ .. Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Qi54====8.0 (1Contam _QiV;Qii=QiK Qi %9QiB Qi # _o - a +0 clubQi<  #.#  #.  #  ###  #...  ########.#.  #.....  ####...#.#..#.#....  #.@...#..#  #  #.##...#  #. #...#....##...#  #. #...# #. #[.........  #. #........#. .# #. .......   Qi &70QiQiDQiW *1.0 (2QiQi4= _You now have 45 gold pieces (gained 7).Qir# Qi( Qi. Qi1 N _There are no items here.QiQi Qi QiQi0Qi1Qi3Qi?QiBQigCC==== _QiH,QiIQiIQiKQiNQiR>QiSQiUZ _Your magical contamination has completely faded away.Qi=XQiXQiYQi[Qi^Qi_Qi_Qit ########.#.####### #................. ####...#.#..#.#....## #.............#..# #.................... #.##...#.............Qiu  #. #...#....##...# #. #...#......... #. # .....6.0 (5 #. ##. .# #. .........  ........#. .. ###..##....   #... ....   #... ... ..QiUv  #.... .## .Qi)QiQiw _You see here a +0 leather armour.QiQig+7.0 (1QimQi'M _p - a +0 leather armourQiV 3QiW Qi0a Qig 5====Qii ,Qij Qil Qiyo Qio Qiq Qi ~ #.............#..#.... #............ #.##...#.............. #. #...#....##...#. #. #...#.....# #. #..........  #.##........#. .#. ###............  .......@....#.. 80.0 (3 ######..##..... .  #... ... #.... ....  #..... ... .### .........# ........  ##..##.##. # QiW Qib Qi\ Qi Qi%Qij&Qi&Qi1Qi4,Qi8,Qi=~====Qi#@,QiAQi8 #. #...#....##...#. #. #...#.# #. #..........  #.##........#. .#. ###............. ..... ............#...  ######..##...... . #. #... .3 #......#### ...........# ..............Qi& #####..##.##.#. # ...# .# .#   .... .. . #.... .## ...Qi"Qi)Qi/,Qi3QiQiQisXQi=,QioQi  #. #...#.............# #. #.......... #.##........#....# ###............... .. ............#.. ######..##........ .. #........ #....... #.....####5.0 (2 ......Qi C#...... ...... .. #####..##.##.#..# ####.# ....##.# .# .^ ... #.... ... . . .... #.... #.## . #... #.. +#Qiz Qi Qi Qi3Qi+Qi"nQihQi|d6====QiQiQi ,Qi Qi#Qi,Qi'QinQi#)H #.##........#....#. Qi* ###............ # Qim, ............#..............###  ######..##...?... QiQ-}#................. QiH.}#................. QiW##...............####...# ............#.. Qi)[ ...............  #####..##.##.#..#?.b####.### ....##.##.# .^.. ... Magic Dart #.... ...... .... .... #.Qi]m #....##.##.#. #.. ... #. #... #....#+#  .. b   bat (asleep) .. ###  Qi_d .. #. Qih,90.0 (5Qi"kQifmQivQi}w`b.bQiw$1.0 (6QiQi@ _A bat comes into view.QisQi{  #.##........#....#.......... Flameseeker the Magician  ###........................ # Octopode  ............#..............### Health: 17/17 ========================  ######..##.........?.......... Magic: 5/6====================---- #........................ AC: 1Str: 9 #........................ EV: 12Int: 16 ##...............####...#. SH: 0Dex: 11 ............#............... XL:  2 Next: 70% Place: Dungeon:1  ............@***b.....Qiх ....... Noise: ---------  Time: 791.0 (0.0)  #####..##.##.#..#?..####.###. n) +0 whip ....##.##.# .^.. ... .. Cast: Magic Dart #.... ...... .... .... #. #....##.##.#. #.. ... #. #... #....#+# . .. b   bat .. ### .. #. _p - a +0 leather armour _A bat comes into view.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)Qi#.##........#....#.......... Flameseeker the Magician###........................ # Octopode............#..............### Health: 17/17 ========================######..##.........?.......... Magic: 5/6====================----#........................ AC: 1Str: 9#........................ EV: 12Int: 16##...............####...#. SH: 0QiZDex: 11............#............... XL:  2 Next: 70% Place: Dungeon:1............@***b............ Noise: ---------  Time: 791.0 (0.0)#####..##.##.#..#?..####.###. n) +0 whip....##.##.# .^.. ... .. Cast: Magic Dart#.... ...... .... .... #.#....##.##.#. #.. ... #.#... #....#+# ... b   bat.. ###..#.Aiming: Magic Dart (safe; 8% risk of failure)  Qi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.Qi6BQis?)b...Qi]@:=2.0 (1 _QipKQiMQi] a #.##........#....#.......... Flameseeker the Magician  ###........................ # Octopode  ............#..............### Health: 17/17 ======================== QiG_ { ######..##.........?.......... Magic: 4/6================-------- #........................ AC: 1Str: 9 #........................ EV: 12Int: 16 ##...............####...#. SH: 0Dex: 11 ............#............... XL:  2 Next: 70% Place: Dungeon:1  ............@b............... Noise: =--------  Time: 792.0 (0.0)  #####..##.##.#..#?..####.###. n) +0 whip Qix` C....##.##.# .^.. ... .. Cast: Magic Dart #.... ...... .... .... #. #....##.##.#. #.. ... #. #... #....#+# . .. b   bat .. ### .. #.The magic dart hits the bat. _The bat is heavily wounded.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)QiG k b...Qin #.##........#....#.......... Flameseeker the Magician###........................ # Octopode............#..............### Health: 17/17 ========================######..##.........?.......... Magic: 4/6================--------#........................ AC: 1Str: 9#........................ EV: 12Int: 16##...............####...#. SH: 0Dex: 11............#............... XL:  2 Next: 70% Place: Dungeon:1............@b............... Noise: Qi7o v=--------  Time: 792.0 (0.0)#####..##.##.#..#?..####.###. n) +0 whip....##.##.# .^.. ... .. Cast: Magic Dart#.... ...... .... .... #.#....##.##.#. #.. ... #.#... #....#+# ... b   bat.. ###..#. _The bat is heavily wounded.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the bat but does no damage.  The bat is heavily wounded.Qi ,QiA3.0 (1QiQiu?  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The magic dart hits the bat but does no damage.  The bat is heavily wounded. _The bat hits you but does no damage.Qi<p #.##........#....#.......... Flameseeker the Magician  ###........................ # Octopode  ............#..............### Health: 17/17 ========================  ######..##.........?.......... Magic: 3/6============------------ #........................ AC: 1Str: 9 #........................ EV: 12Int: 16 QiZ##...............####...#. SH: 0Dex: 11 ............#............... XL:  2 Next: 70% Place: Dungeon:1  ............@b............... Noise: =--------  Time: 793.0 (0.0)  #####..##.##.#..#?..####.###. n) +0 whip ....##.##.# .^.. ... .. Cast: Magic Dart #.... ...... .... .... #. #....##.##.#. #.. ... #. #... #....#+# . .. b   bat .. ### .. Qi4i#.The bat is heavily wounded. _The bat hits you but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)QiS b.QiB a #.##........#....#.......... Flameseeker the Magician  ###........................ # Octopode  ............#..............### Health: 17/17 ======================== Qi?D  ######..##.........?.......... Magic: 3/6============------------ #........................ AC: 1Str: 9 #........................ EV: 12Int: 16 ##...............####...#. SH: 0Dex: 11 ............#............... XL:  2 Next: 70% Place: Dungeon:1  ............@b............... Noise: =--------  Time: 793.0 (0.0)  #####..##.##.#..#?..####.###. n) +0 whip ....##.##.# .^..QiD [34m ... .. Cast: Magic Dart #.... ...... .... .... #. #....##.##.#. #.. ... #. #... #....#+# . .. b   bat .. ### .. #. _The bat hits you but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the bat.  You kill the bat!QiQ QiR  QioS QiS  QiqT  Qi U QiU C  †   QiV   .^.. ...  #....  .... ....   #.. ...  #...  .  QiV n.. ###  Qi Qi q54.0 (1Magic Dart _Qi Qis Qi3QiHQiZQi44#.##.#....#.###.................. #.......#........###.######..##.........?.#......#.....Qi##...............####...#.#...#...######..##.##.#..#?..####.###.....##.##.#g.^.. . ... .Magic Dart#.... ................. #.#....##.##.#..##...... #.#... #....#+#. ..Qi7g   hobgoblin (asleep).. ### ## #.#.Qi&0Qid3-5.0 (1QiQip _A hobgoblin comes into view. _You see here a bat corpse.Qi] #.##........#....#........... Flameseeker the Magician  ###........................ #. Octopode  ............#..............###. Health: 17/17 ======================== Qi  ######..##.........?........... Magic: 2/6========---------------- #......................... AC: 1Str: 9 #......................... EV: 12Int: 16 ##...............####...#.# SH: 0Dex: 11  ............#................ XL:  2 Next: 75% Place: Dungeon:1  .............@...............# Noise: ---------  Time: 795.0 (0.0) Qi*p #####..##.##.#*.#?..####.###.. n) +0 whip ....##.##.#g.^.. . ... ... Cast: Magic Dart #.... ................. #.. #....##.##.#..##...... #..Qi #... #....#+#. .. ... g   hobgoblin (asleep) .. ### ## # ... #.. _A hobgoblin comes into view. _You see here a bat corpse.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Qia! #.##........#....#........... Flameseeker the Magician###........................ #. Octopode............#..............###. Health: 17/17 ========================######..##.........?........... Magic: 2/6========----------------#......................... AC: 1Str: 9#......................... EV: 12Int: 16##...............####...#.# SH: 0Dex: 11............#................ XL:  2 Next: 75% Place: Dungeon:1.............@...............# Noise: iX"4m---------  Time: 795.0 (0.0)#####..##.##.#*.#?..####.###.. n) +0 whip....##.##.#g.^.. . ... ... Cast: Magic Dart#.... ................. #..#....##.##.#..##...... #..#... #....#+#. ..... g   hobgoblin.. ### ## #...#.. _A hobgoblin comes into view. _You see here a bat corpse.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim:Qi7#8 a hobgoblin (asleep, 100% to hit)Qi} _You see here a bat corpse.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.Qi6@g.Qiն:=6.0 (1 _QiQi~Qi1  #.##........#....#........... Flameseeker the Magician  ###........................ #. Octopode  ............#..............###. Health: 17/17 ========================  ######..##.........?........... Magic: 1/6====-------------------- #......................... AC: 1Str: 9 #......................... EV: 12Int: 16 ##...............####...#.# SH: 0Dex: 11  ............#................ XL:  2 Next: 75% Place: Dungeon:1  .............@...............# Noise: Qi3 =--------  Time: 796.0 (0.0)  #####..##.##.#g.#?..####.###.. n) +0 whip ....##.##.#..^.. . ... ... Cast: Magic Dart #.... ................. #.. #....##.##.#..##...... #.. #... #....#+#. .. ... g   hobgoblin .. ### ## # ... #..Aim: a hobgoblin (asleep, 100% to hit) _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)Qit #.##........#....#........... Flameseeker the Magician###........................ #. Octopode............#..............###. Health: 17/17 ========================######..##.........?........... Magic: 1/6====--------------------#......................... AC: 1Str: 9#......................... EV: 12Int: 16Qih##...............####...#.# SH: 0Dex: 11............#................ XL:  2 Next: 75% Place: Dungeon:1.............@...............# Noise: =--------  Time: 796.0 (0.0)#####..##.##.#g.#?..####.###.. n) +0 whip....##.##.#..^.. . ... ... Cast: Magic Dart#.... ................. #..#....##.##.#..##...... #..#... #....#+#. ..... g   hobgoblin.. ### ir33m## #...#..Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.QiCQiO+7.0 (1Qi=Qiծ{  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  QiThe hobgoblin is moderately wounded. _The hobgoblin completely misses you.Qi> #.##........#....#........... Flameseeker the Magician  ###........................ #. Octopode  ............#..............###. Health: 17/17 ========================  ######..##.........?........... Magic: 0/6------------------------ #......................... AC: 1Str: 9 Qi?#......................... EV: 12Int: 16 ##...............####...#.# SH: 0Dex: 11  ............#................ XL:  2 Next: 75% Place: Dungeon:1  .............@...............# Noise: =--------  Time: 797.0 (0.0)  #####..##.##.#g.#?..####.###.. n) +0 whip ....##.##.#..^.. . ... ... Cast: Magic Dart #.... ................. #.. Qi@+#....##.##.#..##...... #.. #... #....#+#. .. ... g   hobgoblin .. ### ## # ... #..The hobgoblin is moderately wounded. _The hobgoblin completely misses you.Aiming: Magic Dart (safe; 8% risk of failure)  QiBgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)Qi38 T #.##........#....#........... Flameseeker the Magician###........................ #. Octopode............#..............###. Health: 17/17 ========================######..##.........?........... Magic: 0/6------------------------#......................... AC: 1QiH9 Str: 9#......................... EV: 12Int: 16##...............####...#.# SH: 0Dex: 11............#................ XL:  2 Next: 75% Place: Dungeon:1.............@...............# Noise: =--------  Time: 797.0 (0.0)#####..##.##.#g.#?..####.###.. n) +0 whip....##.##.#..^.. . ... ... Cast: Magic Dart#.... ................. #..#....##.##.#..##...... #..#... #....#i#: 37m+#. ..... g   hobgoblin.. ### ## #...#..Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.Qi 8.0 (1Magic DartQi-   QiE Press: ? - help, Q - select action, ( or ) - cycleQi Shift-Dir - straight linQi !e  Qi: Aim: a hobgoblin (moderately wounded, 100% to hit)  Qi ,The magic dart hits the hobgoblin.  QiZ The hobgoblin is heavily wounded. _The hobgoblin closely misses you.Qic Qi  #. #......## #.##.#....#... ###.... # ............#......#########..##.........? #. #........... ##.####...# .@#....... .............†.............#####..##.##.#g.#?..####.### ....##.##.#..^.. . ... Qip  #.... ........... # #....##.##.#..##...... ##... #....#+#. .. .. ### ## # #.Qi QiH } g.  The hobgoblin attacks as it pursues you!Qi &9Qi Qii O _The hobgoblin misses you.Qi} #. #...##..... #. #.......# #.##..#....#... ###...  ............#......########..##? # #QiY~U........ ##........####...# .# .............g.............#####..##.##.#..#?..####.### ....##.##.#..^.. . ...  #.... ........... # #....##.##.#..##...... ##... #....#+#. .. .. ### ## # QiQipg†-800QiiQi8QiK  #. #...#....##...#...   #. #...#......#....   #. #.............   #.##........#....#..   ###..........   ............#......#   ######..##?   #   #........   ##..####   g#.   .............†.............   #####..##.##.#..#?..####.##   ....##.##.#..^.. . ...  QiN[ #.... ...........   #....##.##.#..##......  #... #....#+#. ..QiPQiY} g.  The hobgoblin attacks as it pursues you!Qih\~3------1=====1QiI]Magic DartQi@eQih- _The hobgoblin hits you.Qi  #.##...#.........   #. #...#....##...#...   #. #...#.......#   #. #......   #.###....#.   ###............   ............#......   ######..##?  #  #..........   ##g.####   .#Qi|  .............†............   #####..##.##.#..#?..####.#   ....##.##.#..^..  ...   #.... ...........   #....##.##.#..##......QiQi} g.  The hobgoblin attacks as it pursues you!Qi &2QiQiO _The hobgoblin misses you.Qi  You hit the hobgoblin. Your grab misses the hobgoblin.You squeeze the hobgoblin.QiF†Qi:====833.1 (1.1Magic DartQiQiM _You kill the hobgoblin!Qim  #. #...#....##...#   #. #...#.............#   #. #.............   #.##.#....#   ###..........  ............#..#   ######..##.........? #......   #. ##.......####   .....#....   ..†.Qi{ / #####..##.##.#..#?..####.##   ....##.##.#..^.. . ... #.... ................. #....##.##.#..## #... #....#+#. ..Qip Qi 4-40Qil Qi v _You see here a hobgoblin corpse.Qiw #. #...#.............# #. #...............# #.##........#....#  ###..................  ............###  ######..##.........?.Qix #...... #.....† ##.####...# .....#.... ..†.. #####..##.##.#..#?..####.### Qiy....##.##.#..^.. . ... . #.... ................. #  #....##.##.#..## #  #... #....#+#. .. .  .. ### ## # . QiXQir4=------5 _QiQiQi3QiQiFQi5QiQi9QiϾQiBQi8Qi,QiQiQiQiei5===QiQiQi=,QiQi\QiCl2====QiQiMQiX,QiQi5Q==Qi)Qi............... .##...#...... . #...#....##...#........##.##.## . #...#.....#.. . #.......##.####. .##........#....#.....# # .......... #.# # ..........###.#### ###..##.............†...13.1 (8#..........Qi.##.###.....†.....  ##...............####...#.###. ...........#.................... ...........†...............###.# ###..##.##.#..#?..####.###..##.#....##.##.#..^.... ... ....... #.... ................. #..##.##Qi Qi%Qi'` _q - a scroll labelled GENANEILUEQiP. IQiW; Qi)> Qi> K6=Qi7C ,QiE QiqF <====QiyH QiUK QiN QiN QiO QiR QiU ,QiW QimY Qix\ Qi\ i7===Qi@^ Qi` Qic Qid Qie Qi i Qi`i Qi-j Qiw| # #.# # ..........#........###.#### ####..##......................†..  #................##.#  #.....†................  ##...............####...#.###.#Qi} #...............†........###.##..##.##.#..#@..####.###..##.#20.1 (7....##.##.#..^ .......#.... .... #..##.#....##.##.#..##....... #.....  #... #....#+#. .....#+ # ...### ##..#### ....... ..# #..##.. Qi~ #+# #.# #Qio Qi Qi l _q - 2 scrolls labelled GENANEILUE (gained 1)Qi 3======Qi%XQi&,Qi.====Qi0BQiX2,QiM3Qi4,Qi5Qi7,Qio8Qif:f4====QiI;Qi<,Qi=Qil@,Qi@Qi$C,QiCQimER====QiyFQi0H,Qi$IQi K,QiKQiN,Qi%OQiIVQiXQi\nQif]Qi'_,QiF`QibQi~b<====Qi;cQiGe,QiAfQig,QiiQi{k,QimQio,Qi0pQi0r,QirQitQinuG6====QiuQiyQi{,Qi|Qi~Qi,QiQiQi,Qi^QiKQiě====Qi"Qi[,QiQiQi,QiɣQi7 _You open the door.QiQiQiSQi@  There is an open door here.Qi5 _QiWQi.Qi,QiQiQi,QiQiѺQi#QiQiQiQi'QiQiQiX7 _You open the door.QikQiQiQi4@  There is an open door here.QiQi,QiQi7 _You open the door.Qi"..###..##.##.###.. #.##.#..##.........#.....##.# #.. #....#+#.......#+# ......##.# # ...### ###..####.##..# #.. Qi8d#..###r..##..##..†#### ##'##.....# #.#.##.#.. ##...##...# ###..#.# ##.....##.# #....#.. +.......'@+ #+#...#  ##.....##.# ##.##..## ##...##...# ##...##...Magic Dart ##+##.(.!.##+##.....'.#. Qi.##...##...##...##... ##.##.....##.###### r   rat (asleep)#+#...>...''###.....##.###...##...#####Qi(6" 66.1 (46.0)  A rat comes into view.7.1 (47 _Found 7 stones. _There is an open door here.Qin<.................###..##.##.###.. Flameseeker the Magician #.##.#..##.........#.....##.# #.. Octopode #....#+#.......#+# ......##.# #.. Health: 17/17 ======================== ...### ###..####.##.........# #.. Magic: 5/6====================----QiF> #..###r..##..##..†####.. AC: 1Str: 9 ##'##.*...# #.#.##.#.. EV: 12Int: 16 ##...##.*.# ###..#.#.. SH: 0Dex: 11 ##.....##*# #....#.. XL:  2 Next: 83% Place: Dungeon:1 +.......'@+ #+#...#  Noise: ---------  Time: 867.1 (0.0) ##.....##.# ##.##..## n) +0 whip ##...##...# ##...##... Cast: Magic Dart ##+##.(.!.##+##.....'.#. ##...##...##...##... ##.##.....##.######it?9;49m r   rat (asleep) #+#...>...''#  ##.....##.#  ##...##...##### _Found 7 stones. _There is an open door here.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Qi/[ #rQi:.................###..##.##.###.. Flameseeker the Magician #.##.#..##.........#.....##.# #.. Octopode #....#+#.......#+# ......##.# #.. Health: 17/17 ======================== ...### ###..####.##.........# #.. Magic: 5/6====================----#..###r..##..##..†####.. AC: 1Str: 9##'##.....# #.#.##.#.. EV: 12Int: 16##...##...# ###..#.#.. SH: 0Dex: 11##.....##.#Qi#....#.. XL:  2 Next: 83% Place: Dungeon:1+.......'@+#+#...# Noise: ---------  Time: 867.1 (0.0)##.....##.###.##..## n) +0 whip##...##...# ##...##... Cast: Magic Dart##+##.(.!.##+##.....'.#.##...##...##...##...##.##.....##.###### r   rat (asleep)#+#...>...''###.....##.###...##...#####Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Qi`8.1 (1Contam _QiwQiQiqx.................###..##.##.###.. Flameseeker the Magician #.##.#..##.........#.....##.# #.. Octopode #....#+#.......#+# ......##.# #.. Health: 17/17 ======================== ...### ###..####.##.........# #.. Magic: 4/6================-------- #..###r..##..##..†####.. AC: 1Str: 9 ##'##.*...# #.#.##.#.. EV: 12Int: 16 ##...##.*.# ###..#.#.. SH: 0Dex: 11 ##.....##*# #....#.. XL:  2 Next: 83% Place: Dungeon:1 +.......'@+ #+#...#  Noise: ---------  Time: 868Qi4.1 (0.0) ##.....##.# ##.##..## n) +0 whip ##...##...# ##...##... Cast: Magic Dart ##+##.(.!.##+##.....'.#. Contam  ##...##...##...##... ##.##.....##.###### r   rat (asleep) #+#...>...''#  ##.....##.#  ##...##...#####You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Qi .................###..##.##.###.. Flameseeker the Magician #.##.#..##.........#.....##.# #.. Octopode #....#+#.......#+# ......##.# #.. Health: 17/17 ======================== ...### ###..####.##.........# #.. Magic: 4/6================--------#..###r..##..##..†####.. AC: 1Str: 9##'##.*...# #.#.##.#.. EV: 12QipInt: 16##...##.*.# ###..#.#.. SH: 0Dex: 11##.....##*##....#.. XL:  2 Next: 83% Place: Dungeon:1+.......'@+#+#...# Noise: ---------  Time: 868.1 (0.0)##.....##.###.##..## n) +0 whip##...##...# ##...##... Cast: Magic Dart##+##.(.!.##+##.....'.#. Contam ##...##...##...##...##.##.....##.###### r   rat#+#...>...''###.....##.###...##...#####QiAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat but does no damage.  The rat squeaks loudly.QitQiY..r..QiF;===9.1 (1 _QiQiQiL.................###..##.##.###.. Flameseeker the Magician #.##.#..##.........#.....##.# #.. Octopode #....#+#.......#+# ......##.# #.. Health: 17/17 ======================== ...### ###..####.##.........# #.. Magic: 3/6============------------ #..###...##..##..†####.. AC: 1Str: 9 ##'##..r..# #.#.##.#.. EV: 12Int: 16Qi) ##...##.*.# ###..#.#.. SH: 0Dex: 11 Qi##.....##*# #....#.. XL:  2 Next: 83% Place: Dungeon:1 +.......'@+ #+#...#  Noise: ===------  Time: 869.1 (0.0) ##.....##.# ##.##..## n) +0 whip ##...##...# ##...##... Cast: Magic Dart ##+##.(.!.##+##.....'.#. Contam  ##...##...##...##... ##.##.....##.###### r   rat #+#...>...''#  ##.....##.#  ##...##...#####The magic dart hits the rat but does no damage. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-DiQigMr - straight lineAim: a rat (100% to hit)Qiha.................###..##.##.###.. Flameseeker the Magician #.##.#..##.........#.....##.# #.. Octopode #....#+#.......#+# ......##.# #.. Health: 17/17 ======================== ...### ###..####.##.........# #.. Magic: 3/6============------------#..###...##..##..†####.. AC: 1Str: 9##'##..r..# #.#.##.#.. EV: 12Int: 16##...##.*.# ###..#.#.. SH: 0Dex: 11##.....##*#Qid#....#.. XL:  2 Next: 83% Place: Dungeon:1+.......'@+#+#...# Noise: ===------  Time: 869.1 (0.0)##.....##.###.##..## n) +0 whip##...##...# ##...##... Cast: Magic Dart##+##.(.!.##+##.....'.#. Contam ##...##...##...##...##.##.....##.###### r   rat#+#...>...''###.....##.###...##...#####The magic dart hits the rat but does no damage. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)Qi7 _The rat squeaks loudly.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat but does no damage.QiDR.r.QiM;--70.1 (1 _QiQiQi .................###..##.##.###.. Flameseeker the Magician #.##.#..##.........#.....##.# #.. Octopode #....#+#.......#+# ......##.# #.. Health: 17/17 ======================== ...### ###..####.##.........# #.. Magic: 2/6========---------------- #..###...##..##..†####.. AC: 1Str: 9 ##'##.....# #.#.##.#.. EV: 12Int: 16 ##...##.r.# ###..#.#.. SH: 0Dex: 11 ##.....##*# #....#.. XL:  2 Next: 83% Place: Dungeon:1 +.......'@+ #+#...#  Noise: =--------  Time: 870.1 (0.0)Qi  ##.....##.# ##.##..## n) +0 whip ##...##...# ##...##... Cast: Magic Dart ##+##.(.!.##+##.....'.#. Contam  ##...##...##...##... ##.##.....##.###### r   rat #+#...>...''#  ##.....##.#  ##...##...#####Aim: a rat (100% to hit) _The magic dart hits the rat but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)Qi  .................###..##.##.###.. Flameseeker the Magician #.##.#..##.........#.....##.# #.. Octopode #....#+#.......#+# ......##.# #.. Health: 17/17 ======================== QiG ...### ###..####.##.........# #.. Magic: 2/6========---------------- #..###...##..##..†####.. AC: 1Str: 9 ##'##.....# #.#.##.#.. EV: 12Int: 16 ##...##.r.# ###..#.#.. SH: 0Dex: 11 ##.....##.# #....#.. XL:  2 Next: 83% Place: Dungeon:1 +.......'@+ #+#...#  Noise: =--------  Time: 870.1 (0.0) ##.....##.# ##.##..## n) +0 whip Qi ##...##...# ##...##... Cast: Magic Dart ##+##.(.!.##+##.....'.#. Contam  ##...##...##...##... ##.##.....##.###### r   rat #+#...>...''#  ##.....##.#  Qi ##...##...#####Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat!Qi; .. .   ###..  #..†Qi  ##'  †.#  *#           >   Qi &.Qi p71.1 (1Magic Dart _Qi Qi^ Qi .................###..##.##.###.. Flameseeker the Magician #.##.#..##.........#.....##.# #.. Octopode #....#+#.......#+# ......##.# #.. Health: 17/17 ======================== QiB...### ###..####.##.........# #.. Magic: 1/6====-------------------- #..###...##..##..†####.. AC: 1Str: 9 ##'##.....# #.#.##.#.. EV: 12Int: 16 ##...##.†.# ###..#.#.. SH: 0Dex: 11 ##.....##.# #....#.. XL:  2 Next: 87% Place: Dungeon:1 +.......'@+ #+#...#  Noise: =--------  Time: 871.1 (0.0) ##.....##.# ##.##..## n) +0 whip QiE##...##...# ##...##... Cast: Magic Dart ##+##.(.!.##+##.....'.#. Contam  ##...##...##...##... ##.##.....##.######  #+#...>...''#   ##.....##.#   ##...##...##### The magic dart hits the rat. _You kill the rat!Aiming: Magic Dart (safe; 8% risk of failure)  Qi΋Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQi6 d**@Qi@<†*Qi_6.#@QiaQi:#+Qi|?+#Qi@*#**Qi|-*.QilQiv.................###..##.##.###.. Flameseeker the Magician #.##.#..##.........#.....##.# #.. Octopode #....#+#.......#+# ......##.# #.. Health: 17/17 ======================== ...### ###..####.##.........# #.. Magic: 2/6========----------------#..###...##..##..†####.. AC: 1Str: 9##'##.....# #.#.##.#.. EV: 12Int: 16##...##.†.# ###..#.#.. SH: 0Dex: 11##.....##.##....#.. XL:  2 Next: 87% Place: iVxmDungeon:1+.......'@+#+#...# Noise: =--------  Time: 871.1 (0.0)##.....##.###.##..## n) +0 whip##...##...# ##...##... Cast: Magic Dart##+##.(.!.##+##.....'.#. Contam ##...##...##...##...##.##.....##.###### #+#...>...''###.....##.###...##...##### The magic dart hits the rat. _You kill the rat!Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQi:Okay, then.Qi\Qi-Qiʓ. _Qij3QilQixQi`zQi{$ _Qi BQiQinQiQiS>QiQiBS  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Your magical contamination has completely faded away.  r - a smoky brown potionQiIS====Qiۘa### ###..####.##.........# #. #..###...##..##..†####. ##'##.....# #.#.##.#. ##...##.†.# ###..#.#.##.....##.# #....#.+.......''+ #+#...# ##.....##.## .##..###QiLE...##...## ##...##...# ##+##.(.@.##+##.....'.#..-5.1 (4 ##...##...##...##.... ##.##.....##.####### Qiw#+#...>...''# ##..# ##...##.. ##'## ....+.##.##...##....##..##.....Qi8-QiۡQiN> _You now have 64 gold pieces (gained 19).Qi$ Qi& Qi, Qi/ N _There are no items here.Qi_Qi_QidQikQimQir _3====QissQia~BQi: ...### ###..####.##..# # #..###...##..##..†#### ##'##.....# #.#.##.# ##...##.†.# ###..#.# ##.....##.# #....#Qi +.......''+ #+#...# ##.....##.## ##.##.. ##...##...## ##...##.. ##+##.@...##+##.....'.#8.1 (3 ##...##...##...## ##.##.....##. #+#...>...''#  ##.....##.# ##...##... ##'## ....+.# ##...##...## ##.....##.##QiQiQi. _j - 27 stones (gained 7)Qi؍Qi _There are no items here.QiIQiQi| _QiaQi5====QiQiQi Qi|QieQiQiQiQi QiWQiKQirQiQi=,QiyQif4====QiJQic,QiQiBQi0,QiQiQi<====Qi Qir ,Qi[ QiA ,Qi Qi,QiyQiQiQi4QiT,QiQif5====QiQi,Qi-Qi,QifQiQiQi{QiQi<====Qi3Qi4QiZQiQi,Qi#Qi5,QivQi,Qi Qi%!,Qit!Qi"Qi#G6====Qi|#Qi%%Qi%,QiN&Qi'Qi(,Qi)Qi,Qi9.,Qi/Qif>. #.##.#..##.........##.# #. #....#+#.......#+# ......##.# #. ...### ###..####.##.........# #.#..###...##..##..†####. ##'##.....# +##.#.##.#.##...##.†.# .).###..#.#..##.....##.##..... #....#..+.......'''...♣ #+#...# ##.....##@## ##.##..#910Qi>,2.0)##...##...## ##...##.##+##.....##+##.....'.#.##...##...##...##...##.##.....##.#######+#...>...''# ##.....##.# ##...##...##### ##'## ....+.## _You open the door.Qi$HC _Found a mace.QinQi6oQipQiQi‚Y==== _QigQiԊV  There is an open door here.Qi _QiόQiƎQi.,QiӒQiQiQiMQiQiQi,QiQi.#...####.###..##.##..#####..^.......................###..##.##.###..... #..##.........#.....##.# #...♣. #+#.......#+# ......##.# #..... # ###..####.##.........# #.....#..###...##..##..†####.....##'##.....##+##.#.##.#...♣...##...##.†.##.@.###..#.#.....♣.5.1 (5.0)##.....##.##.....##....#...♣..♣+.......'''...♣...#+#...# ...Qi##.....##.##.....##.##..####.P♣##...##...##...##...##...###..##+##.....##+##.....'.#...#.♣Qi##...##...##...##........##.##.....##.#######...#+#...>...''# ##.QiQiQiM _You see here a +0 mace.QiQi+6.1 (1Qi Qi# _s - a +0 maceQi13QiޡQiQi,QiQi`7 _You open the door.Qi;3QiQiQi),QiQiQiK@  There is an open door here.Qi5 _QiQi@  There is an open door here.QiQi _QiEQi@  There is an open door here.QiQi3 _Qi QiQi,QiQiQi,QipQiQiQiQiQil_ _You open the door.You open the door. _There is an open door here. _You open the door.  There is an open door here. _ +.......'''...♣...#+# ##.....##.##.....##.# ##...##...##...## ##'##.....##+##. ##...##...##...## ##.....##.##.....##.# #.......#+#...>...''# ##.....## ##.....##.# ##.@.## ##...##.. ##ia49m'## ##'## ... ... ##...##Magic Dart ..... ##.....##.# ..r.... +...♣...#+# ##.....## ##.....##.. r   rat (asleep) ##...## ##...##.+. ##+## ##'#####. #........348.0) _There is an open door here. _You open the door. _There is an open door here.  You open the door.5.1 (19QicQifV _A rat comes into view.Qi +.......'''...♣...#+# Flameseeker the Magician ##.....##.##.....##.# Octopode ##...##...##...##... Health: 17/17 ======================== ##'##.....##+##.... Magic: 5/6====================---- ##...##...##...##... AC: 1Str: 9 ##.....##.##.....##.# EV: 12Int: 16 #.......#+#...>...''# SH: 0Dex: 11 ##.....## ##.....##.# XL:  2 Next: 87% Place: Dungeon:1 ##.@.## ##...##... Noise: ---------  Time: 935.1 (0.0) ##*##Qi[34m ##'## ... n) +0 whip .*. ##...##... Cast: Magic Dart .*... ##.....##.# ..r.... +...♣...#+# ##.....## ##.....##.. r   rat (asleep) ##...## ##...##.+. ##+## ##'#####. #........You open the door. _A rat comes into view.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Qi7 ..*r.*Qi[*.*.Qi8*.r.  Aim: a rat (asleep, 100% to hit)QiZ r.Qi*.*r*.Qi.*.r..Qir.  Aim: a rat (asleep, 100% to hit)Qi) +.......'''...♣...#+# Flameseeker the Magician ##.....##.##.....##.# Octopode ##...##...##...##... Health: 17/17 ======================== ##'##.....##+##.... Magic: 5/6====================---- ##...##...##...##... AC: 1Str: 9 ##.....##.##.....##.# EV: 12Int: 16 #.......#+#...>...''# SH: 0Dex: 11 Qi##.....## ##.....##.# XL:  2 Next: 87% Place: Dungeon:1 ##.@.## ##...##... Noise: ---------  Time: 935.1 (0.0) ##'## ##'## ... n) +0 whip ... ##...##... Cast: Magic Dart ..... ##.....##.# ..r.... +...♣...#+# Qi=##.....## ##.....##.. r   rat (asleep) ##...## ##...##.+. ##+## ##'#####. #........Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!QiR .'''.. .  >     ##*## ##'##  .*.  .*...  ..†....       ##+##    QiS{6'..Qîz91=6.1 (1Magic Dart _Qi]QiҊQi3QivQi,QigXQi,QiQi6====  There is an open door here. _==== _You open the door.Qi@  There is an open door here.QiQQiQi$Qi7 _You open the door.Qi3QiOQi4"@  There is an open door here.Qi;$Qi$ _Qi%Qih(There is an open door here. _You open the door.  There is an open door here. _You open the door. _There is an open Qi(door here.  Qi~*Qi* _Qi,QiO-Qi /QiH/Qi/Qi1Qi2Qi:3Qi3Qi/6QiM7Qi7QiP8Qip:7 _You open the door.Qi<3Qi!=Qi@QiA,QiBQiCQilE,QiEQiUGQiH,QiCIQiKQi$M,QiMQi5P7 _You open the door.Qi$RQikRQiRQixW _You open the door. _There is an open door here. _You open the door.  There is an open door here.QizXQiY _QiYQi[Qi]Qi?]Qi]Qi_Qi2aQikaQiaQi dQieQiFeQieQigQiZhQihQi iQisjQik,Qi?lQipThere is an open door here. _You open the door. _There is an open door here.  Qiq3QirQi-u7 _You open the door.Qiw3QiwQi{You open the door. _There is an open door here.  _You open the door.  There is an open door here.Qi}Qi} _Qi~Qi\QiBQiQi,QiQihQiŊQiQiQiRQi5,QiQi ##.....##.##.... +.......'''...♣. ##.....##.##. ##...##...## ##'##.....##+# ##...##...##... ##.....##.##.... #+#.......#+#...>. ##@##.....##.##.-Qim##...##...##...###.....##'##.....##'###...##...##...##... ##.##.....##.##.... +''..†....''+...♣ ##.##.....##.##...##...##...##...##..QiȘF#.....##'##.....##'#Qi'++##.###...#......#.#'78.1 (42.0)Qi QiM======9.1 (43QijQi'= _As you open the door, it creaks loudly!QiQiC  Skill  Level Cost  Apt Skill  Level Cost  Apt Qi' a - Fighting   0.0   1.0   0   h + Spellcasting 3.1   4.8  -1      QiQS    Qi b - Maces & Flails   0.0   1.0   0   i + Conjurations 2.2   3.0   0  Qi c - Unarmed Combat   0.0   1.0   0   j + Summonings1.2   2.0   0  Qi? d - Throwing   0.0   1.0   0   k + NecromancyQid1.3   2.0   0  QiR    Qil + Translocations 1.3   2.0   0   e - Short Blades   0.0   1.0   0  Qi            f + Dodging2.2   3.0   0  Qi*}    g + StealthQiO3.0   2.0  +4      Qil Qi_    Qia    Qi_    Qia    Qi        Qi&_    QiCa    Qi] Qiy_    Qia    Qi_    Qi        Qi a    Qi#pThe relative cost of raising each skill is in cyan.  Qi>The species aptitude is in white.  [?] HelpQiaG[=] set a skill target  Qi[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQi a + Fighting 0.0  b + Maces & Flails 0.0+ j + Summonings   1.2+ k + Necromancy   1.3 l + Translocations   1.3 e + Short Blades 0.0  In automatic mode, skills are trained as you use them. auto|manualQi$H a - Fighting   0.0 b - Maces & Flails   0.0- j + Summonings 1.2- k + Necromancy 1.3 l + Translocations 1.3   e - Short Blades   0.0manual mode, experience is spread evenly across all activated skills.auto|manualQih f * Dodging   2.2Qi g * Stealth   3.0Qis$ p f - Dodging   2.2Qi:p g - Stealth   3.0Qi i * Conjurations   2.2Qi p i - Conjurations   2.2Qiz j * Summonings   1.2Qi, p j - Summonings   1.2Qiz  k * Necromancy   1.3Qirlp k - Necromancy   1.3Qi l * Translocations   1.3Qi p l - Translocations   1.3QiTargetTarget--  --  --  --  --  --  Qik--  --  --  --  --  --  The current training targets, if anyQi.[-] clear all targetscost|targetsQirain rain   100%   Qi            Qiϑv      Qipercentage of incoming experience used to train each skill is in brown.Qi)trainingQi?4targetsQi_ Qifc QiQi o##.....##.##.... Flameseeker the Magician'++.......'''...♣. Octopode##.##.....##.##.... Health: 17/17 ========================#...##...##...##... Magic: 6/6Qii %========================... ##'##.....##+# AC: 1Str: 9...##...##...##... EV: 12Int: 16#.##.....##.##.... SH: 0Dex: 11Qii #'#.......#+#...>. XL:  2 Next: 91% Place: Dungeon:1Qij ##@##.....##.##.... Noise: ======---  Time: 979.1 (0.0)##...##...##...##... n) +0 whipQi0j #.....##'##.....##'# Cast: Magic Dart##...##...##...##...##.##.....##.##....QiZj +''..†....''+...♣. ##.##.....##.##....Qij  ##...##...##...##... #.....##'##.....##'#Qij   _You open the door. _There is an open door here.  Qij There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!Qio Qir Qi.v Qiax Qij3QiqkQiimQiroQipQitThere is an open door here.  _You open the door. _There is an open door here. _As you open the door, it creaks loudly!  There is an open door here.QivQi)w _QiwQiyQi{,Qie{Qi$~Qi,Qi2QiXQiQi,QiЈQiQiP#.... .................####....##.##.#..##.........#.#... #....#+..#+#...###.###..#####. ..##..###...##..##' ...##'##.....##'##... ..##†.###.....##.###.##..♣...@++.......'''...♣------#K....##.##.....####...##...##...##...##..Magic DartQi'##' #.....##'##.....##+#. ##...##...##...###. ##.##.....##.##... K   kobold (missile, asleep). #'#.......#+#...> ##.##.....## ##...##...##...##..Qiq,85.1 (6QiףJ------6.1 (7QieQi _A kobold comes into view. It is wielding a +0 club. _There is an open door here.Qib #.... .................###.. Flameseeker the Magician #....##.##.#..##.........#.. Octopode #... #....#+#.......#+#.... Health: 17/17 ======================== #...###.###..####.##... Magic: 5/6====================---- #. ..##..###...##.. AC: 1Str: 9 ##' ...##'##.....##' EV: 12Int: 16Qidc. ##... ..##...##.†.##.. SH: 0Dex: 11 #.....##.##.....##.##... XL:  2 Next: 91% Place: Dungeon:1 ♣***@++.......'''...♣ Noise: ---------  Time: 986.1 (0.0) Qic #K**..##.##.....##.##... n) +0 whip ##...##...##...##...##.. Cast: Magic Dart ##' #.....##'##.....##+ #. ##...##...##...##.. #. ##.##.....##.##... K   kobold (missile, asleep) . #'#.......#+#...>Qi.d[ ##.##.....##.##... ##...##...##...##.. Qi[d1_A kobold comes into view. It is wielding a +0 club. _There is an open door here.  Aiming: Magic Dart (safe; 8% risk of failure)  QidWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)Qi/ .QiEK***QiF*K**.  Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)Qi^ )#.... .................###.. Flameseeker the Magician#....##.##.#..##.........#.. OctopodeQi #... #....#+#.......#+#.... Health: 17/17 ========================#...###.###..####.##... Magic: 5/6====================----#. ..##..###...##.. AC: 1Str: 9##' ...##'##.....##' EV: 12Int: 16##... ..##...##.†.##.. SH: 0Dex: 11#.....##.##.....##.##... XL:  2 Next: 91% Place: Dungeon:1♣***@++.......'''...♣ Noise: ---------  Time: 986.1 (0.0)#K**..##.##.....##.##... n) +0 whip##...##...##...##...##.. Cast: Magic Dart##Qiz [37m' #.....##'##.....##+#. ##...##...##...##..#. ##.##.....##.##... K   kobold (missile).#'#.......#+#...>##.##.....##.##...##...##...##...##..Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.Qiv D  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.The kobold shouts!Qif| S....K.QiD ;==7.1 (1 _Qi< Qi Qi #.... .................###.. Flameseeker the Magician #....##.##.#..##.........#.. Octopode #... #....#+#.......#+#.... Health: 17/17 ======================== #...###.###..####.##... Magic: 4/6================-------- #. ..##..###...##.. AC: 1Str: 9 ##' ...##'##.....##' EV: 12Int: 16 ##... ..##...##.†.##.. SH: 0Dex: 11 #.....##.##.....##.##... XL:  2 Next: 91% Place: Dungeon:1 ♣.**@++.......'''...♣ Noise: ==-------  Time: 9QiJ87.1 (0.0) #.K**.##.##.....##.##... n) +0 whip ##...##...##...##...##.. Cast: Magic Dart ##' #.....##'##.....##+ #. ##...##...##...##.. #. ##.##.....##.##... K   kobold (missile) . #'#.......#+#...> ##.##.....##.##... ##...##...##...##.. _The kobold shouts!  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 100%  to hit)Qi .K.****Qi% "*K**...  Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 100%  to hit)Qi>L #.... .................###.. Flameseeker the Magician #....##.##.#..##.........#.. Octopode #... #....#+#.......#+#.... Health: 17/17 ======================== #...###.###..####.##... Magic: 4/6================-------- #. ..##..###...##.. AC: 1Str: 9 ##' ...##'##.....##' EV: 12Int: 16 ##... ..##...##.†.##.. SH: 0Dex: 11 #.....##.##.....##.##... XL:  2 Next: 91% Place: Dungeon:1 ♣...@++.......'''...♣ Noise: ==-------  Time: 987.1 (0.0) QiL'[40m#.K...##.##.....##.##... n) +0 whip ##...##...##...##...##.. Cast: Magic Dart ##' #.....##'##.....##+ #. ##...##...##...##.. #. ##.##.....##.##... K   kobold (missile) . #'#.......#+#...> ##.##.....##.##... ##...##...##...##..Press: ? - help, Q - select action, ( or ) - cycleQi?MShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 100%  to hit)  The magic dart hits the kobold.  You kill the kobold!QiMQiS' #....  #...  #.  ##'  ##... QiT† ♣.** #.)**  ##'  #.  #. QiT . >    Qi@U7 QiE1....Qi&y5-8.1 (1Magic Dart _QiQi9 QiZQi+8-Qi$QiQi͍ IQi9 QiV ,Qi ,Qi QiP QiB Qi Qi4 ,Qi Qi J _Found a stone staircase leading down.Qi2 3QiM Qi XQi Z  j - 29 stones (gained 2)Qi Qi    #....##.##.#..##.....   #... ##....#+#.#+   #...###.###..####   #... ..##..###  Qi!  ##'## ...##'##.   ##...## ..##...##.†   ##.....##.##.....##   #...♣...'++.......''   #.@...##.##.....##.-QiL 94.1 (6   ##...##...##...## Qio v  ##'##.....##'##.  Qi  #...##...##...##..   #.....##.##.....## Qi  '...>...#'#.......#+  Qi& .##.....##.##.....##  ..##  #.....##'##... Qi- 8-Qi Qi - _You see here a +0 club.QiY!A5.1 (1Qi!Qi'# _t - a +0 clubQic> 3Qi> QioB |5====QiF nQiF QiH ,Qi I QiJ Qi/K <====QiY 6====Qi] Qi] ,QiJ^ Qi_ Qila ,Qi/b Qie Qif ,Qig Qi`i QiXk <====Qik Qi@l Qi n Qio ,Qi}p Qis @  There is an open door here.Qiu Qiv  _Qiv Qifx Qi QiX QiO Qi Qi QiɌ Qi Qi Qi Qi" Qi’ Qi, Qi ,Qiu Qi[ Qi ,Qi Qi> @  There is an open door here.Qi Qif  _Qi Qi Qi ,Qi QiӰ QiW ,Qi۴ Qi Qia ,Qi Qi Qi QiQ Qi6    #...###.###  #...# ..##.  ##'## ...##  ##...## ..## Qi  ##.....##.##  #+#...♣...'++...  ##.##.....##.##.  ##...##...##...##.  +@....##'##.....##  ##...##...##...## Qi s ##.##.....##.## Qi  #+'...>...#'#.Qi' m  #.##.....##.##.Qi@  QiZ  #.. ##...##...##. Qis  +... ##'##.....## Qi h ##.. ...##...## Qi 5##. ...##.## Qi$ x_e - 3 scrolls labelled NEIGEBR BIKAI (gained 1)Qi ##.#.'1022.1 (27.0)#.#Qi Qi M======3.1 (28Qi Qix = _As you open the door, it creaks loudly!Qi _QiѼ BQi V  There is an open door here.Qi6  _Qi Qi ,QiK 0 #... ##....#+ ..#...###.## .. #...# .. .. ##'## .. ##. ##...## ..#  ##.K ##.....##.##Qi   #.. #+#...♣...'++  #.###.##.....##.##  #@##...##...##...------  #.'.....##'##....  #.##...##...##...#Magic Dart  #.###.##.....##.##  #.# #+'...>...#'#  #.# #.##.....##.## K   kobold (missile, wandering)  #.##.. ##...##...#  #.+... ##'##.....  ####.. ...##...#Qi ]5.0))Qi J------6.1 (3Qi Qi z _A kobold comes into view. It is wielding a +0 short sword.Qi^~ #... ##....#+#. Flameseeker the Magician ..#...###.## Octopode .. #...# ..# Health: 17/17 ======================== .. ##'## ... Magic: 5/6====================---- ##. ##...## ..# AC: 1Str: 9 Qi:_##.K ##.....##.## EV: 12Int: 16 #.* #+#...♣...'++. SH: 0Dex: 11 Qio_#*###.##.....##.## XL:  2 Next: 95% Place: Dungeon:1 #@##...##...##...# Noise: ---------  Time: 1026.1 (0.0) Qi_}#.'.....##'##..... n) +0 whip #.##...##...##...# Cast: Magic Dart Qi/`#.###.##.....##.## #.# #+'...>...#'#. #.# #.##.....##.## K   kobold (missile) #.##.. ##...##...# #.+... ##'##..... ####.. ...##...# Qi_`_There is an open door here. _A kobold comes into view. It is wielding a +0 short sword.Qi`WAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleQi`Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)Qim K..#@Qio**#@Qi?J**Qi_j.KAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)Qip  #... ##....#+#. Flameseeker the Magician ..#...###.## Octopode .. #...# ..# Health: 17/17 ======================== .. ##'## ... Magic: 5/6====================---- ##. ##...## ..# AC: 1Str: 9  ##.K ##.....##.## EV: 12Int: 16  #.* #+#...♣...'++. SH: 0Dex: 11  #*###.##.....##.## XL:  2 Next: 95% Place: Dungeon:1  #@##...##...##...# Noise: ---------  Time:Qi [40m 1026.1 (0.0)  #.'.....##'##..... n) +0 whip  #.##...##...##...# Cast: Magic Dart  #.###.##.....##.##  #.# #+'...>...#'#.  #.# #.##.....##.## K   kobold (missile)  #.##.. ##...##...#  #.+... ##'##.....  ####.. ...##...# _There is an open door here. _A kobold comes into view. It is wielding a +0 short sword.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wQi ;ielding a +0 short sword and quivering stones (100% to hit)QiF W  The magic dart hits the kobold but does no damage.QimN T.K.QioQ :=7.1 (1 _QiW QiZ QiZ #... ##....#+#. Flameseeker the Magician ..#...###.## Octopode .. #...# ..# Health: 17/17 ======================== .. ##'## ... Magic: 4/6================-------- ##. ##...## ..# AC: 1Str:[37m 9 ##.. ##.....##.## EV: 12Int: 16 #.K #+#...♣...'++. SH: 0Dex: 11 #*###.##.....##.## XL:  2 Next: 95% Place: Dungeon:1 #@##...##...##...# Noise: =--------  Time: 1027.1 (0.0) #.'.....##'##..... n) +0 whip #.##...i33m##...##...# Cast: Magic Dart #.###.##.....##.## #.# #+'...>...#'#. #.# #.##.....##.## K   kobold (missile) #.##.. ##...##...# #.+... ##'##..... ####.. ...##...#Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)Qi K[ .KQi-..QiZ.KAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)QiS  #... ##....#+#. Flameseeker the Magician ..#...###.## Octopode .. #...# ..# Health: 17/17 ======================== .. ##'## ... Magic: 4/6================-------- ##. ##...## ..# AC: 1Str: 9  ##.. ##.....##.## EV: 12Int: 16Qi ~  #.K #+#...♣...'++. SH: 0Dex: 11  #*###.##.....##.## XL:  2 Next: 95% Place: Dungeon:1  #@##...##...##...# Noise: =--------  Time: 1027.1 (0.0)  #.'.....##'##..... n) +0 whip  #.##...##...##...# Cast: Magic Dart  #.###.##.....##.## Qi  #.# #+'...>...#'#.  #.# #.##.....##.## K   kobold (missile) Qi7  #.##.. ##...##...#  #.+... ##'##..... Qi]  ####.. ...##...#Aiming: Magic Dart (safe; 8% risk of failure)  Qi {Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold.  Qi IThe kobold is severely wounded.Qi#z QiH M.KQi 28.1 (1 _Qi Qim QiE #... ##....#+#. Flameseeker the Magician ..#...###.## Octopode .. #...# ..# Health: 17/17 ======================== QigEN.. ##'## ... Magic: 3/6============------------ ##. ##...## ..# AC: 1Str: 9 ##.. ##.....##.## EV: 12Int: 16QiE #.. #+#...♣...'++. SH: 0Dex: 11 QiE#K###.##.....##.## XL:  2 Next: 95% Place: Dungeon:1 #@##...##...##...# Noise: =--------  Time: 1028.1 (0.0) #.'.....##'##..... n) +0 whipQi"F[ #.##...##...##...# Cast: Magic Dart #.###.##.....##.## Qi\Fk#.# #+'...>...#'#. #.# #.##.....##.## K   kobold (missile) QiF#.##.. ##...##...# #.+... ##'##..... ####.. ...##...# QiF_The kobold is severely wounded.Aiming: Magic Dart (safe; 8% risk of failure)  QiGePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severelyQiJG2wounded, 100% to hit)Qiy #... ##....#+#. Flameseeker the Magician ..#...###.## Octopode .. #...# ..# Health: 17/17 ======================== .. ##'## ... Magic: 3/6============------------ ##. ##...## ..# AC: 1Str: 9Qi ##.. ##.....##.## EV: 12Int: 16 #.. #+#...♣...'++. SH: 0Dex: 11 #K###.##.....##.## XL:  2 Next: 95% Place: Dungeon:1 #@##...##...##...# Noise: =--------  Time: 1028.1 (0.0) #.'.....##'##..... n) +0 whip QiӄD#.##...##...##...# Cast: Magic Dart #.###.##.....##.## Qis#.# #+'...>...#'#. Qi4#.# #.##.....##.## K   kobold (missile) #.##.. ##...##...# #.+... ##'##.....Qid ####.. ...##...#QiePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severelyQiDžwounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!QiB #...   .. #...#  .. ##'##  ##.   ##..  #..  #)Qi     #.# > #.# QiV   Qi      QiBQiQi"@ #... ##....#+#. Flameseeker the Magician ..#...###.## Octopode .. #...# ..# Health: 17/17 ======================== .. ##'## ... Magic: 3/6============------------Qii# ##. ##...## ..# AC: 1Str: 9  ##.. ##.....##.## EV: 12Int: 16  #.. #+#...♣...'++. SH: 0Dex: 11 Qi#  #)###.##.....##.## XL:  2 Next: 100% Place: Dungeon:1  #@##...##...##...# Noise: =--------  Time: 1029.1 (1.0)Qi#  #.'.....##'##..... n) +0 whip Qi $g #.##...##...##...# Cast: Magic Dart  #.###.##.....##.## QiX$ #.# #+'...>...#'#.  #.# #.##.....##.##  Qi$ #.##.. ##...##...#  Qi$ #.+... ##'##.....   ####.. ...##...#Qi$. Qi$ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severelyQiL%wounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!Qi&Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!  You have reached level 3!Qi0/  --more--Qiq  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Qi:u21/217--113 0% Qi>AQi7DU _You feel stronger. x2QiM.##.##.#..##....##....#+#. ..#...###.# ...#...# ..# ....##'## ... ##...##...## ..#... ##.....##.##..##+#...♣...'++.#.##.....##.#.##...##...##...#'.....##'##.....  #.##...##...##...#.##'. #.#.+QiuQi6-30 _QiQi8Z  j - 32 stones (gained 3)  Things that are here:QiE-1.1 (2QinQi/W _a +0 short sword; a kobold corpseQi~Qi)Inventory: 20/52 slots Hand Weapons (go to first with ))  n - a +0 whip (weapon)Qita - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  QiQl - a +0 dagger  o - a +0 club  s - a +0 mace  t - a +0 club Qi%Missiles (go to first with ()j - 32 stones Armour (go to first with [)  b - a +0 hat (worn)  m - a +0 leather armour  p - a +0 leather armour Scrolls (go to first with ?) Qi e - 3 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE Potions (go to first with !)  c - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitQiJ7[top]Qi i - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.6 XLs. Damage rating: 5 (Base 5 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Qi*Inventory: 20/52 slots Hand Weapons (go to first with ))  n - a +0 whip (weapon)  a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  o - a +0 club  s - a +0 mace  t - a +0 club Qi+=Missiles (go to first with ()  j - 32 stones Armour (go to first with [)  b - a +0 hat (worn)  m - a +0 leather armour  p - a +0 leather armour Scrolls (go to first with ?)  e - 3 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE Potions (go to first with !)  c - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qi' Qi  #....##.##.#..# Flameseeker the Magician #....##....#+#. Octopode ..#...###.## Health: 21/21 ======================== ...#...# ..# Magic: 3/7==========-------------- ....##'## ... AC: 1Str: 11 ##...##...## ..# EV: 12Int: 16  ##... ##.....##.## SH: 0Dex: 11  #..##+#...♣...'++. XL:  3 Next:  0% Place: Dungeon:1  #@###.##.....##.## Noise: ---------  Time: 1031.1 (0.0)  #Qi .##...##...##...# n) +0 whip  #.'.....##'##..... Cast: Magic Dart  #.##...##...##...#  #.###.##.....##.##  #.# #+'...>...#'#.   #.# #.##.....##.##   #.##.. ##...##...#   #.+... ##'##..... Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2  j - 32 stones (gained 3)  Things that are here: _a +0 short sword; a kobold corpseQiC Qid +2.1 (1QiƷ _  Increase (S)trength, (I)ntelligence, or (D)exterity?  _You feel stronger. x2  j - 32 stones (gained 3)  Things that are here: _a +0 short sword; a kobold corpseu - a +0 short swordQid 3Qi# Qi ,Qi nQis Qi3 Qi Qi O4===Qi) Qi¡ ,QiH Qiã ,Qi^ Qi ,Qi Qi Q===Qi Qi ,Qi Qi+ ,Qi Qi{ ,Qi Qi ,QiB Qiϲ ,QiR Qi Qi f5====Qi( ====Qi Qi Qi QiG Qi Qi QiT Qi Qi Qi Qi QiU M6===Qi Qi ,Qi Qi ,Qi Qi" ,Qi Qi Q===Qiy Qi ,QiX Qi ,Qi Qi ,Qi Qi\ ,Qi Qi ,Qi Qi Qij G7====Qi Qi Qi Qiv ,Qi QiE ,Qi QiQ Qi} ,Qi Qim ~====Qi Qi$ Qi_ Qi Qi Qi ,Qi Qiw Qi ,Qif Qi. Qi Qi QiA Qi QiG ,Qi Qi Qi ,Qi! Qii Qi Qi Qin Qi Qi ,Qi, Qi Qi ,Qie Qi; Qi  ,Qi Qi< Qi Qi Qi Qiq Qi! ,Qi<" QiC$ Qi& ,Qi' QiA) Qii+ ,Qia, Qi. Qi0 ,Qi1 Qi3 Qi5 ,Qib6 Qio8 Qi9 ,Qi: QiB QiQi_?,Qi?QiBQi$C,QiCQidEQi!G,QiGQiqIQiK,QiKQivMQi8O,QitPQi@VQiW,QioXQiZQi\,Qi\Qi _Qi`,QiHaQibQiFd,QidQieQig,QigQi-jQik,QilQisQiu,QiwQiqyQiU{,Qi|Qi~Qiˀ,QiQiQi ,QiyQiׇQiG,Qi>QiQie,QiQiQi,QiƑQiQiH,QiBQi'Qi1QibQiQiQiǙ,QiQifQiݞ,QiQiƠQi,QiSQiڣQi~#######...##..#.#.######.#.# # ###.##....#.######.#.# # #.....###.....†....# .########..#..###.######.### ..+.##............# #.# .##........÷..###.# #.# ##........##.## #.# #.# #.........##.####.######.# Qi ..........##....@........# 15018.0) .†........#######.#.###### ......##### .# ......# . ......# )# ......# .# Qi̯......# .# ....### .. #####QiַQi,19QiSQiQ% _Found a dagger.QiQiOQiQiQiQi`QiA#nQiT&Qi',Qi(Qi)Qi+,Qi,Qi.Qi0,Qi`1QiHLm.+.##............# #.# QiL.#........÷..###.# #.# ........##.## #.# #.# ........##.####.######.# .......##.............# †..#######.#.###### .....##### #.# # QiM.....# #.# # #@# 6.1 (5.0)Qi^M$....# #.# # #.# ### ...QiM #### #.# #QiN.# ### QiPQiWQiYO _You see here a +0 dagger.QiA7.1 (1Qi&Qi% _v - a +0 daggerQiQiHQiQiQiQiBQiK,QiQiaQiQi^QiQi\Qi,Qi Qig#Qi$QiZ%,Qi'Qi(,Qi)Qi*Qi4,Qi,Qi,Qiy/Qi0,Qi`1Qi2Qi"5BQi7Qi7,Qi38Qi8Qi?9,Qi9Qi:Qi4;,Qi;Qi<Qil=BQi=Qi>Qi>Qi>Qi?QiC@,Qi@QiJQiK,QiKQiPQiOQ,QiRQi|XBQiYQiV_QiZ`,Qi`QidQi f,QiTfQihQi"j,QiojQioQip,Qi-qQitQiuQivQivQizQi{Qi{Qi}Qi<QiGQimQiOQiQiÄQiلQiX,Qiʈ,Qi>QiQiʌ,Qi`QiQiQiѐQiFQi͓Qi>,QiQiQimQiQiRQi8d  You see here a kobold skeleton.QiǟQiJ _QiQiQiQi0QiQiQi6QioQiQi(QiQiڭQiQi$Qi),QiQiдQiQi6QiQiQi~BQiQiTQiQi9QiQiQi`QiQi]7 _You open the door.Qi3Qi)Qi@  There is an open door here.QiQiW _QiQiQisQiQinQi\Qi,QiQiQi QiLQiQiQi,QiQi7 _You open the door.Qi QiFQiQi@  There is an open door here.QiQi> _QiXQiQiQi,Qi Qi Qi ,Qi/Qi=QiC,QiQimQi ,QiQi2Qi,Qi>QiQiv,QiEQiQi!,QiM"Qi#Qi%,Qi%Qi 'QiP(Qi(Qi7-nQi6Qi;7,Qi7Qi;Qi<Qi=QiS=Qi@7 _You open the door.QiA3Qi QiGopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.Qi5 _QiQi Qif BQi-Qi},QiQi:KThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.   _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here a rat skeleton.Qi|;Qi; _Qi)=Qio>Qil@,Qi@QiABQiCQiCQiuDQi/H@  There is an open door here.QiJQiJ _QiMQi>P@  There is an open door here.Qi']q ###...##...##...##...##...  #.###.##.....##.##.....##.##....  #.# #+'...>...#'#.......#+#...>.  #.# #.##.....##.##.....##.##....  #.##.. ##...##...##...##...##...  #.+... ##'##.....##'##.....##'#  ####.. #...##...##...##...##...  ##. )....##.##.....##.##.... #+ ♣...'@'..÷....''+...♣. g....##.##.....##.##.... #.. ##...##...##...##...Magic Dart Qi^# #.....##'##.....##'# ##...##..###...##...##.###### ##.##..#. g   hobgoblin (asleep)+#'#..##.#...###.##### #.QilK 234.1 (77.0)  You open the door.Qis,5.1 (78Qi&|Qi _A hobgoblin comes into view. _Found a dagger.Qi- #.##...##...##...##...##...##... Flameseeker the Magician  #.###.##.....##.##.....##.##.... Octopode  #.# #+'...>...#'#.......#+#...>. Health: 21/21 ========================  #.# #.##.....##.##.....##.##.... Magic: 6/7====================----  #.##.. ##...##...##...##...##... AC: 1Str: 11  #.+... ##'##.....##'##.....##'# EV: 12Int: 16  ####.. #...##...##...##...##... SH: 0Dex: 11  ##. )....##.##.....##.##.... XL:  3 Next:  0% Place: Dungeon:1 #+ ♣.***@'..÷....''+...♣. Noise: ---------  Qiq[40mTime: 1235.1 (0.0) g***.##.##.....##.##.... n) +0 whip #.. ##...##...##...##... Cast: Magic Dart # #.....##'##.....##'# ##...##..###...##... ##.###### ##.##..#. g   hobgoblin (asleep) #+# #'#..##. #...###. ##### #. _A hobgoblin comes into view. _Found a dagger.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Qi9T g*Qi g*Aim: a hobgoblin (asleep, 100% to hit)Qi> #.##...##...##...##...##...##... Flameseeker the Magician#.###.##.....##.##.....##.##.... Octopode#.# #+'...>...#'#.......#+#...>. Health: 21/21 ========================#.# #.##.....##.##.....##.##.... Magic: 6/7====================----#.##.. ##...##...##...##...##... AC: 1Str: 11  #.+... ##'##.....##'##.....##'# EV: 12Int: 16  Qih####.. #...##...##...##...##... SH: 0Dex: 11##. )....##.##.....##.##.... XL:  3 Next:  0% Place: Dungeon:1#+ ♣.***@'..÷....''+...♣. Noise: ---------  Time: 1235.1 (0.0)g***.##.##.....##.##.... n) +0 whip#.. ##...##...##...##... Cast: Magic Dart# #.....##'##.....##'###...##..###...##...##.###### ##.##..#. g   hobgoblin#+##'#inm..##.#...###.##### #.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin shouts!QiQiBT..'.g..Qi;==6.1 (1 _QiQi Qiq #.##...##...##...##...##...##... Flameseeker the Magician  #.###.##.....##.##.....##.##.... Octopode  #.# #+'...>...#'#.......#+#...>. Health: 21/21 ========================  #.# #.##.....##.##.....##.##.... Magic: 5/7=================-------  #.##.. ##...##...##...##...##... AC: 1Qiq$Str: 11  #.+... ##'##.....##'##.....##'# EV: 12Int: 16  ####.. #...##...##...##...##... SH: 0Dex: 11 QiqF ##. )....##.##.....##.##.... XL:  3 Next:  0% Place: Dungeon:1 Qiq/#+ ♣.***@'..÷....''+...♣. Noise: ==-------  Time: 1236.1 (0.0) Qir.g**.##.##.....##.##.... n) +0 whip #.. ##...##...##...##... Cast: Magic Dart Qiro# #.....##'##.....##'# ##...##..###...##... ##.###### ##.##..#. g   hobgoblin #+# #'#..##. #...###. ##### #.The magic dart hits the hobgoblin but does no damage. _The hobgoblin shouts!  QisAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)Qi U .gQi` o.gAim: a hobgoblin (100% to hit)QixK B #.##...##...##...##...##...##... Flameseeker the Magician#.###.##.....##.##.....##.##.... OctopodeQiL #.# #+'...>...#'#.......#+#...>. Health: 21/21 ========================#.# #.##.....##.##.....##.##.... Magic: 5/7=================-------#.##.. ##...##...##...##...##... AC: 1Str: 11  #.+... ##'##.....##'##.....##'# EV: 12Int: 16  ####.. #...##...##...##...##... SH: 0Dex: 11QiaL ##. )....##.##.....##.##.... XL:  3 Next:  0% Place: Dungeon:1#+ ♣.***@'..÷....''+...♣. Noise: ==-------  Time: 1236.1 (0.0).g**.##.##.....##.##.... n) +0 whipQiL #.. ##...##...##...##... Cast: Magic Dart# #.....##'##.....##'###...##..###...##...Qi3M A##.###### ##.##..#. g   hobgoblin#+##'#..##.#...###.##### #.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQiXM Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.Qi Qi) S..'.g.Qi :-7.1 (1 _Qi Qi) Qi #.##...##...##...##...##...##... Flameseeker the Magician  #.###.##.....##.##.....##.##.... Octopode  #.# #+'...>...#'#.......#+#...>. Health: 21/21 ========================  #.# #.##.....##.##.....##.##.... Magic: 4/7=============-----------  #.##.. ##...##...##...##...##... AC: 1Str: 11  #.+... ##'##.....##'##.....##'# EV: 12Int: 16  ####.. #...##...##...##...##... SH: 0Dex: 11 Qi  ##. )....##.##.....##.##.... XL:  3 Next:  0% Place: Dungeon:1 #+ ♣..**@'..÷....''+...♣. Noise: =--------  Time: 1237.1 (0.0) ..g**##.##.....##.##.... n) +0 whip #.. ##...##...##...##... Cast: Magic Dart # #.....##'##.....##'# ##...##..###...##... ##.###### ##.##..#. g   hobgoblin #+# #'#..##. #...###. ##### #.The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.QiAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)Qi  #.##...##...##...##...##...##... Flameseeker the Magician  #.###.##.....##.##.....##.##.... Octopode  #.# #+'...>...#'#.......#+#...>. Health: 21/21 ========================  #.# #.##.....##.##.....##.##.... Magic: 4/7=============-----------  #.##.. ##...##...##...##...##... AC: 1Qi- nStr: 11  #.+... ##'##.....##'##.....##'# EV: 12Int: 16  ####.. #...##...##...##...##... SH: 0Dex: 11  ##. )....##.##.....##.##.... XL:  3 Next:  0% Place: Dungeon:1 #+ ♣...'@'..÷....''+...♣. Noise: =--------  Time: 1237.1 (0.0)Qi  ..g..##.##.....##.##.... n) +0 whip #.. ##...##...##...##... Cast: Magic Dart # #.....##'##.....##'# ##...##..###...##...Qi؟  ##.###### ##.##..#. g   hobgoblin Qi c#+# #'#..##. #...###.Qi(  ##### #.QiN OAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleQiu Shift-Dir - straight lineQi Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!Qi Qi\    #.# >>  #.#  Qiڨ      ##.  #+ ♣..**Qi a.' ...**Qi+ 5. QiJ >#.. .Qio Z # .Qiک P ..##...Qi # Qi( J ##.##..QiK  Qiv #+# #'#.  Qi K#.. Qi u #####  Qis: 2.'...QiC q48.1 (1Magic Dart _Qi...#'#.......#+#   #.# #.##.....##.##.....##.##    ##...##...##..#   #.+... ##'##.....##'##.. QihZ  ####.. ##...##...##...##...   ##.##)....##.##..##   #+#...♣...'''..÷....''+   #...@.##.##.....##.##-42.1 (4   ##...##...##...##...# Qi  ##+##.....##'##..   ##...##..###...  Qi ##.###### ##.##   #+# #'#.QiP   Qi 1 #... Qi'Z  #### QiF, Qi8-QiQiRiRiRiRiRi,Ri|BRiRiRi]Ri |5====Ri| [  #.'.....##'##.....##'##..   #.##...##...##...##...#   #.###.##.....##.##....   #.# #+'...>...#'#....   #.# #.##.....##.##.....##  RiI -  #.##.. ##...##...##...##.   #.+... ##'##.....##'##..   ####.. ##...##...##...##  ##.##@....##.##....5.1 (3 #+#...♣...'''..÷....'   ##.....##.##.....##  ##...##...##...##.  ##+##.....##'##..  Ri  ##...##..###.   ##.###### ##Ri \   #+# Ri i   # Ri Ri Ri? O _You see here a +0 dagger.RiI RiL +6.1 (1RiQ RiS % _w - a +0 daggerRiλw====RiRiZRiRi Ri[,RiRi5RiuM6===Ri(RiIRi|RiRi+RiZRiRi,RiRi9Ri;===RiKRiRi:RiRiRiGRi RiRi?RiRiRi5RiRi",RiRiURiG7====RiRi@Ri,RiRi>Ri,Ri"Ri_Ri,RiRia^ #.# #+'...>...#'#.......#+# #.# #.##.....##.##.....##.# #.##.. ##...##...##...##... #.+... ##'##.....##'##.... ####.. ##...##...##...##... ##.##.....##.##.....##.# #+#...♣...'''..÷....''+Ri  ##.....##.##.....##.#  ##.@.##...##...##...  ##+##.....##'##....  ##...##..###...  ##.###### ##.#  #+# #'#  #.. Ri3I ###RiB68.1 (22.0)'...#....#..####..##..##..#Ri8Rib==========9.1 (23RiRi = _As you open the door, it creaks loudly!Ri܋RikRi~Ri Ri Ri Rin Ri Ri+ Ri, Ri Ri%Ri(Ri+/Ri/RiPJRiRi,{Ri~RiRiۄRi) Ri RiV Ri0 Ri Ri' RivRiRiAA tree. A large tree. While in most places the dim light of the dungeon is not bright enough to sustain large plants, there are spots where, with the grace of Fedhas,trees as big as those on the surface can grow underground. It is susceptible to bolts of lightning and to sufficiently intense sources of fire. The resulting blaze can flare up, spreading to areas nearby and igniting other trees. _________________ “I like trees because they seem more resigned to the way they have to live than  other things do.”  -Willa Cather, _O Pioneers!_. 1913.Ri Ri   #.# #+'...>...#'#.......#+# Flameseeker the Magician   #.# #.##.....##.##.....##.# Octopode   #.##.. ##...##...##...##... Health: 21/21 ========================   #.+... ##'##.....##'##.... Magic: 7/7Ri/ ========================   ####.. ##...##...##...##... AC: 1Str: 11  ##.##.....##.##.....##.# EV: 12Int: 16  RiT #+#...♣...'''..÷....''+ SH: 0Dex: 11  Ri ##.....##.##.....##.# XL:  3 Next:  4% Place: Dungeon:1  Ri ##.@.##...##...##... Noise: ======---  Time: 1269.1 (0.0)  ##'##.....##'##.... n) +0 whip  Ri$ 4...##...##..###... Cast: Magic Dart  #....##.###### ##.#  #..####+#Ri #'#  #..##..  #..####  #..#  The magic dart hits the hobgoblin. _You kill the hobgoblin! _There is an open door here. Ri ~_You see here a +0 dagger. _w - a +0 dagger _As you open the door, it creaks loudly!Ri' Ri Ri RiXnRinRi4oRiqRis,RiwRix@  There is an open door here.RizRi5{ _Ri{RiRim,RiLBRiRiQRiRip,Ri,Ri*,RiORi Ri,RiRicBRiڝRiuRiRiBRi.Ri!RiRi4RiRij  #...##...##..###..  #....##.###### ##.  #..####+# #'  #..# #  # #..# ## Riپ #.#..# #####!#..# .........#####.  #######@....... Ri <------ Ri2 ##.######  RiW .#  ##Ri|T  Ri}   Riy0710.0)Ri%L------80.1 (11Ri'Ria _x - a scroll labelled PEASODOEFUG Ri  Rik Ri# Ri& Ri3 Ri= Ri Ri Ri RiX Ri Ri, Ri_ Ri,  ##...##...##...## ..##'##.....##' .#...##...##..### .#....##.###### #  #.#..####+#   ..#..#  #.#..#  #.#..#    Ri#..# 3.1 (3.0)  ...........#####.  .########........ ##.###### .# ## RiG<    Ri Ri Rid _r - 2 smoky brown potions (gained 1) RiD3 Ri Ri Rix RiB Riy, Ri Ri Ri9, Ri Ri Ri^, Ri Ri Ri,####..##.##.....##.##.....##+#...♣...'''..÷....l##.......##...##...##...###'##.....##'##..##...##..###..##.###### ##.###+#...#..# #.#..#  RiMagic Dart#.#..#######.#..#...........#####.l   frilled lizard (asleep).########........##.######.# RiM+7.1 (4 Ri+8.1 (5 Ri Riga _A frilled lizard comes into view. Riz& ####.. ##...##...##...## Flameseeker the Magician ##.##.....##.##.....# Octopode #+#...♣...'''..÷.... Health: 21/21 ======================== l##.....##.##.....# Magic: 6/7====================---- *##...##...##...## AC: 1Str: 11 *.##'##.....##'##. EV: 12Int: 16 #*#...##...##..### SH: 0Dex: 11 #*#....##.###### # XL:  3 Next:  4% Place: Dungeon:1 RiA|#.######@#..####+#  Noise: ---------  Time: 1288.1 (0.0) .........#..#  n) +0 whip #.######.#..#  Cast: Magic Dart #.#..#  ######.#..#  ...........#####.  l   frilled lizard (asleep) .########........  ##.######  .# _r - 2 smoky brown potions (gained 1) _A frilled lizard comes into view.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit) Ri`Rl ....  Rib`#You can't see that place. RiK l ****Aim: a frilled lizard (asleep, 100% to hit) Ri  ####.. ##...##...##...## Flameseeker the Magician ##.##.....##.##.....# Octopode #+#...♣...'''..÷.... Health: 21/21 ======================== l##.....##.##.....# Magic: 6/7====================---- .##...##...##...## AC: 1Str: 11 ..##'##.....##'##. EV: 12Int: 16 #.#...##...##..### SH: 0Dex: 11 #.#....##.###### # XL:  3 Next:  4% Place: Dungeon:1 #.######@#..####+#  Noise: ---------  Time: 1288.1 (0.0) .........#..#  n) +0 whip #.######.#..#  Ri  Cast: Magic Dart #.#..#  ######.#..#  ...........#####.  l   frilled lizard (asleep) .########........  ##.######  .# Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!    ÷ † * * #* #*             Riv....6=9.1 (1Magic Dart _Ri3RiRiRiRiZ,RiXRiqRiRiRiRiRiRiBRiRiL  #.# #.##.....##..  #.##.. ##..##  #.+... ##'##.....##'##  ####.. ##..## ##.##.....##.. #+#...♣...'''..÷.. #†##.....##.##..... #..##..##...  #@.##'##.....##'##-93.1 (4Ri^  ##.#...##...##..##  #.#....##.######  #.######.#.####+#  .........#..#  #.######.#..#  #.#..#Ri  ######.#..#  ...........#####.RiT8-RiiRiRiA3Ri&RiRiRinRiRi,RieRi Ri*!N7====Ri!Ris#Ri$,Ri5%Rif'Ri(Ri))Ri})Ri-j  You see here a frilled lizard corpse.Ri.3Rit/Ri27 _You open the door.Ri2RiC3<====Ri3Ri9@  There is an open door here.Ri:Ri; _Ri;Ri;?j  You see here a frilled lizard corpse.RiP@Ri@ _RiARiBRiCRiD,RiFRiEG,RiGRi8IRiDJ,RiJRiLRiM,RiMRiORi+P,RiPRiQRiR,RiRi~ _RiRiTRi&,RilRiRi,RiRijRi,RiFRi@  There is an open door here.RieRiDz _RiRi$Ri̺,RiqRiRi ,RiRiRiv,RiRiG@  There is an open door here.RiRi _RiRimRi{RiRirRi3Ri,RiRiRi,RiRi]@  There is an open door here.Ri|5 _RiRiNRiRiRiHRi*Ri',RiRilRi%,RiRiRi,,Ri Ri1 Ri ,RiRi.RiRi\RiFRiRi,RiRiRi!,Ri#Ri &Ri'Rix(Ri[)Ri -Riq/,Ri0Ri3Ri6,Ri7Ri:Ri<,Ri=Ri@RivC,RiKERiGRi:J,RiKRipNRi|PRiPRiQRiTRiV,RiyXRiZRiW],Ri^Ri`Ric,RidRi>fRih,RiRi<...........# ...P.♣...#.# <........#.# ...P.....#.###  .............#  ..P........#.#  P...P.....##.#  ...♣P....###.###########  ♣.♣.............@......#  414.1 (121.0) Ri`.P......##.#.###########  #..........#.#  #.#.######.#.#  ..#.######.#.#  ###.....†....#    ###.######.###    ....# #.#   ###.# #.#  RiިRi RiE _Done exploring.RiM 3Ri Ri }.............0.0) .P..Ri Ri Ri{ b _There is an open door here. _Done exploring.RimRiRi[RiRiRi/ _RiRiRi}RiRiRi,Ri[Ri&....# P.....P.♣...#.# ....<........#.# P.....P.....#.### ....# ♣.P...P........#.# .P.....##.# ♣......♣P....###.#### ...P♣.♣.............# 8.1 (4 ♣.♣..P......##.#.RiU#### ....#....#.# #..#.#.######.#.# ##....#.######.#.# ....###.....†....# .#..###.######.### ....# #.# .÷..###.# #.# RiRiPRi!Ri_ 3RiW` Ri p Riq ,Riu ,Riw ,RiMx Riz Ri| ,Ri} Ri Riݍ Riȏ ,RiG Ri Ri ,RiW Rij &#.......# #.......P.....P.♣...#.# #..........<........#.# Ri: #...♣...P.....P.....#.### #.....♣.................# #...♣..♣.P...P........#.# ###.......P...P.....##.# .####.P♣......♣P....###.############....P♣.♣..@................Ri !25.1 (7 .#...#.♣.♣..P......##.#.#########.......#..........#.# ##...##..#.#.######.#.# Ri2 5 ###.##....#.######.#.# #.....###.....†....# ######..#..###.######.#####...........#.#.......÷..##Riw $#.#Ri Ri Ri RiWrRirRiJtRiRi,Ri{,RiŊ,RiRiRi,RiDRi###<.#.# ##.#...♣...P.....P.....#.### .#.#.....♣.................# Ri...#...♣..♣.P...P........#.####.......P...P.....##.# ##..####.P♣......♣P....###.######...###....P♣.♣................ ..'.#...#.♣.♣..P......##.#. .Ri(##...........#.@........#.# 8.1 (3 #######...##..#.#.######.#.# # ###.##....#.######.#.# #.....###.....†....# .########..#..###.######.### ..'.#Rig.......# #.# .##........÷..###.# Ri.# ##..##.## #.# #.# #..##.####.##Ri٢$####.#RiRiRiRi%3RiܑRiRiRiRi,Ri,RiRiRi,RiRiRi,RiDRie.##....#...♣..♣.P...P........#.# ..#+#...###.......P...P.....##.##.##..####.P♣......♣P....###.## ##...##...###....P♣.♣..............'.#...#.♣.♣..P......##.#.##.##...........#..........#.# #######...##..#.#.######.#.# Ri '# ###.##....#.######.#.# ## #...@.###.....†....#32.1 (4...########..#..###.######.### #.....'.##............# #.#...##........÷..###.# #.#.##........##.## #.# Ri#.##'#.........##.####.######.#....##.............#+.÷........#######.#.###### ####### #.#.#RiRiRiRi Ri Rii Ri RiJ3RiJRi6XRiYRiZRi],Ri:^Ri|^Ri_Riv`RiaRiaRi]bRicRi%e,RieRi7gRih,RiiRivjRikRikRi*lRivmRinRinRi5oRi6qRirRiOrRirRiuXRi}( ###.##....#.######.#.#  #.....###.....†....# ######..#..###.######.### Ri~f.##............# #.# ........÷..###.# #.# .......##.## #.# #.# ......##.####.######.# .....##.............# ......#######.#@###### 41.1 (9 ...##### #.#.# ...# #.#.# Ri?...# #.#.#..# #..###########.######.............. ###########. #.#RiсRiRiGRiRiRiۄRibRiXRiMRi,RiRiRiRiRiRiϹRiBRiRiM,RiRi6.........##.####.##### .........##......... ÷........#######.#.### .....##### #.#.# # #.#.# # #.#.# # #.#.# ###########.#.############..........@..........#8.1 (7 #### ###########.########### ## RiRiRiRiA3RiRiRi RiRiJ,Ri RiRi,RiRi#'#.........##.####.######.# ##....##.......# #.+.÷........#######.#.###### ###......##### #.#.#....# #.#.# ##.......# #.#.# ##.......# #.#.# ##.......####.#.#########....###.......#52.1 (4#### RiZ####.#### #.# ###Ri Ri%Ri'Ri!B RiB 3Ri]W RiX Ri\ ,Ri_ Ri` Ric Rigd Rih Rik ,Ril Riؑ JRi Ri Ri= ,Ri Ri Ri ,Ri½ Ri XRi Ri a _Done exploring. _ You see here aRi ' kobold skeleton.Ri K _Ri XRi Ri ,Ri) RiXW #.....##'##.....'.##............###...##...##........÷..###.# .##.##.....##.##........##.## #.# ..'''...♣...#'#.........##.####.# .##.##.....##...........##.......##...##.+.÷........#######.# #.....##'#####......##### #.###.............# #.#  ##.##..#..##...@...# #.#77.1 (25.0)  #'#..##..##.......# #.##...###.###.......#[RiX ;40m##########.###### #.........###............########### ###########.##.####Ri[ Rii Ri  _You open the door.Ri~ .....#+#...>...''# ###.##.... ....##.##.....##.## #.....# ...##...##...##...########..#..# #'##.....##'##.....'.##.......... ...##...##...##...##........÷..## ....##.##.....##.##........##.## ÷....'''...♣...#'#.........##.## ....##.##.....##...........##.... ...##...##...##.@.÷........#####81.1 (4.0) #'##.....##'#####......##### ..###...##.............# ### ##.##..#..##.......##'#..##..##.......##...###.###.......############## #.........###.........########### ##########Ri Rif3 g _There is an open door here.Riu IRi Ri Ri? | _Ri Ri] Ri< ,Ri" Rid BRi Rin Ri BRi Ri Ri ,Ri Ri BRi  There is an open door here. _Rim ,Ri Ri Ri( ,Ri Ri y#...##...##...##...##...##... ##.##.....##.##.....##.#######... .#'#.......#+#...>...''# ###. ##.##.....##.##.....##.## # #...##...##...##...##...########..##'##.....##'##.....'.##.... #...##...##...##...##...##....... ##.##.....##.##.....##.##.... .'''..÷....'''..@♣...#'#.........91.1 (10.0)#.##.....##.##.....##........... #...##...##...##...##.'.÷........ .....##'##.....##'#####......#### #...##..###............# ##.###### ##.##..#..##.......# ##'## #'#..##..##.......##..#...###.###.......#### ##.###### #.........###... Ri Ri Ri Riͷ 3Ri" ,Ri Ri ,Ri Rij Ri Ri' Ri( ,Ri< RiR @  There is an open door here.Ri Rip  _Ri Ri Ri ,RiC Ri XRi o...##...##.†.##...###..#.♣ #.##.....##.##.....##....#...♣..♣ '++.'''...♣...#+#...###... #.##.....##.##.....##.##..####.P♣ ...##...##...##...##...##...###.##'##.....##+##.....'.#...#.♣ ...##...##...##...##...##. #.##.....##.##.....##.#######...# #'#.......#+#...@...''# ###.#7.1 (6.0).##.....##.##.....##.## # ...##...##...##...##...##########'##.....##'##.....'.##..... ...##...##...##...##...##........ #.##.....##.##.....##.##........# '''..÷....'''...♣...#'#...# #.##.....##.##.....##.... ...##...##...##...##.'.÷........#Ri Ri Ri c _There is a stone staircase leading down here.RiApA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down. Ri3 RiB...##...##.†.##...###..#.#.....♣. Flameseeker the Magician #.##.....##.##.....##....#...♣..♣ Octopode '++.......'''...♣...#+#...###.... Health: 21/21 ======================== #.##.....##.##.....##.##..####.P♣ Magic: 7/7======================== ...##...##...##...##...##...###.. AC: 1Str: 11 ....##'##.....##+##.....'.#...#.♣ EV: 12Int: 16 ...##...##...##...##...##........ SH: 0Dex: 11 #.##.....##.##.....##.#######...# XL:  3 Next:  6% Place: Dungeon:1 #'#.......#+#...@...''# ###.# Noise: ---------  Time: 1497.1 (6.0) #.##.....##.##.....##.###.. n) +0 RiCwhip ...##...##...##...##...########.. Cast: Magic Dart ....##'##.....##'##.....'.##..... ...##...##...##...##...##........ #.##.....##.##.....##.##........#  '''..÷....'''...♣...#'#.........#  #.##.....##.##.....##...........#  ...##...##...##...##.'.÷........#  _You see here a kobold skeleton. _You open the door. _There is an open door here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. RiF RiM Ri^8.1 (1 _ Ri,p ##########  ##.........  ##..........  #...........  #........... 2 ..b.  #..........>b  #..............  ..###.......... # ##......... ##...##### bb 2 bats (asleep) ....# ...[.  Ri5 Ri=8 (1.7Magic Dart Ri Ri{ _You climb downwards.  Found a helmet. Found a stone staircase leading down. _There is a stone staircase leading up here.)Ria  Flameseeker the Magician  Octopode  Health: 21/21 ======================== ##########  Magic: 6/7====================---- ##.........  AC: 1Str: 11 ##..........  EV: 12Int: 16 #...........  SH: 0Dex: 11 #...........  XL:  3 Next:  6% Place: Dungeon:2 #...@*****b.  Noise: ---------  Time: 1498.8 (0.0) #..........>b  n) +0 whip #..............  Cast: [39)RiSd;49mMagic Dart ..###..........  # ##.........  ##...#####  bb 2 bats (asleep) ....#  ...[. Found a helmet. Found a stone staircase leading down. _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit))Rio .....b******)Ri<***...***...)Ri^ w*bAim: a bat (asleep, 100% to hit))Ri: **b...>b*RiT..b.***bAim: a bat (asleep, 100% to hit)*Ri( cFlameseeker the MagicianOctopodeHealth: 21/21 ========================##########Magic: 6/7====================----##.........AC: 1Str: 11##..........EV: 12Int: 16#...........SH: 0Dex: 11#...........XL:  3 Next:  6% Place: Dungeon:2#...@***..b.Noise: ---------  Time: 1498.8 (0.0)#........***bn) +0 whip#..............Cast: Magic Dart..###..........# ##.........##...#####bb 2 bats (1 asleep)....#...[.  *Ri\) Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.*Ri *Ri *Ri ,*Ri{ ,*Ri ..b...b.>.b*Riy W=9.8 (1 _+RiR  Flameseeker the Magician  Octopode  Health: 21/21 ======================== ##########  Magic: 5/7=================------- +RiHk##.........  AC: 1Str: 11 ##..........  EV: 12Int: 16 #...........  SH: 0Dex: 11 #...........  XL:  3 Next:  6% Place: Dungeon:2 #...@**b....  Noise: =--------  Time: 1499.8 (0.0) +Ri|#.......*b.>.  n) +0 whip #..............  Cast: Magic Dart ..###..........  # ##.........  +Rii##...#####  bb 2 bats ....#  ...[. The magic dart hits the bat. +Ri%_The bat is moderately wounded.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)+Ri5]T b.+Rib.  Aim: a bat (moderately wounded, 100% to hit)+Ri_ b..b+RiXsqb.  Aim: a bat (100% to hit),Ri  Flameseeker the Magician  Octopode  Health: 21/21 ======================== ##########  Magic: 5/7=================------- ##.........  AC: 1Str: 11 ##..........  EV: 12Int: 16 #...........  SH: 0Dex: 11 #...........  XL:  3 Next:  6% Place: Dungeon:2 #...@..b....  Noise: =--------  Time: 1499.8 (0.0) #........b.>.  n) +0 whip #..............  Cast: Magic Da,Rirt ..###..........  # ##.........  ##...#####  bb 2 bats ....#  ...[. Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  You kill the bat!           #...@**.....      ,Ri #   b   bat ....# ...[. ,Ri,Ril,Ri,Ri.b...,Ri]<8500.8 (1 _,Ri,Ri|,Rij  Flameseeker the Magician  Octopode  Health: 21/21 ======================== ,Ri##########  Magic: 4/7=============----------- ##.........  AC: 1Str: 11 ##..........  EV: 12Int: 16 #...........  SH: 0Dex: 11 #...........  XL:  3 Next:  8% Place: Dungeon:2 #...@b......  Noise: =--------  Time: 1500.8 (0.0) #..........>.  n) +0 whip #..............  Cast: Magic Dart ..###..........  # ##.........  ##...#####  b   bat[15;,Ri15H ....#  ...[. The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit),Ri[ b.,RiB7..,Ri;) -..,RiS 9..-Ri-..-Ri4b.  Aim: a bat (moderately wounded, 100% to hit)-RiWFlameseeker the MagicianOctopodeHealth: 21/21 ========================##########Magic: 4/7=============-----------##.........AC: 1Str: 11##..........EV: 12Int: 16#...........SH: 0Dex: 11#...........XL:  3 Next:  8% Place: Dungeon:2#...@b......Noise: =--------  Time: 1500.8 (0.0)#..........>.n) +0 whip-RiL#..............Cast: Magic Dart..###..........# ##.........##...#####b   bat....#...[.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.-RiY-Rie,b.-Rirh+1.8 (1-Rio-Riq  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded. -Ricr[_The bat barely misses you. x2.Ri  Flameseeker the Magician  Octopode  Health: 21/21 ======================== ##########  Magic: 3/7==========-------------- ##.........  AC: 1.Ri?Str: 11 ##..........  EV: 12Int: 16 #...........  SH: 0Dex: 11 #....b......  XL:  3 Next:  8% Place: Dungeon:2 #...@.......  Noise: =--------  Time: 1501.8 (0.0) #..........>.  n) +0 whip .Ri#..............  Cast: Magic Dart ..###..........  # ##.........  ##...#####  b   bat ....#  ...[. The bat is heavily wounded. _The bat barely misses you. x2  Aiming: Magic Dart (safe; 8% risk of failure)  .Ri]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit).Riha[ .b.Rip.bAim: a bat (heavily wounded, 100% to hit).Ri   Flameseeker the Magician  Octopode  Health: 21/21 ======================== ##########  Magic: 3/7==========-------------- ##.........  AC: 1Str: 11 ##..........  EV: 12Int: 16 #...........  SH: 0Dex: 11 #....b......  XL:  3 Next:  8% Place: Dungeon:2 .Ri #...@.......  Noise: =--------  Time: 1501.8 (0.0) #..........>.  n) +0 whip #..............  Cast: Magic Dart ..###..........  # ##.........  ##...#####  b   bat ....#  ...[. .Ri9 Aiming: Magic Dart (safe; 8% risk of failure)  .Rif Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!.Ri .Ri          #....†         #   ....# ...[. .Ri] .RiL 102.8 (1Magic Dart _0RiI/30Ri10Ri60Ri@B0RiB0Ri G,0Ri;H0RiK0RiQ,0RiQ0RiUJ _Found an escape hatch in the ceiling.0RiY30Rii[0Ri1^0Rib,0Ri6d0Ris##............#.............#....†........##...<.........#..........>#...........###.....# ##..........###..@#####..-7.8 (5<....# #.[. 0Rit#.####.### #....##.0Rid8-0Riq0Ri0Ri* 30Ri 0Ri 0RiL 0Riҩ {4===0Ri ,0Ri 0Rii '....†##...<.........#..........>...#..................###............ ##..........# ###...#####.. ###<....####.......@.....# 9.8 (2#.####.####### # #. #0Ri\ )#...0Ri! 0Ri 0Rif o _You see here a +0 helmet.1Ri1Ri ,10.8 (11RiK1Ri%E _y - a +0 helmet3Rin 3Ri Inventory: 25/52 slots Hand Weapons (go to first with ))  n - a +0 whip (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  o - a +0 club  s - a +0 mace  t - a +0 club  3Ri u - a +0 short sword  v - a +0 dagger  w - a +0 dagger Missiles (go to first with ()j - 32 stones Armour (go to first with [)  b - a +0 hat (worn)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4RiG   o - a +0 club  s - a +0 mace  tclub  ushort sword  vwdagger Missiles (go to first with ()j - 32 stones 4Ri Armour (go to first with [)  b - a +0 hat (worn)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet Scrolls (go to first with ?)  e - 3 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE  x - a scroll labelled PEASODOEFUG Potions (go to first with !)  c - a potion of magic  d - a coppery potion  h - a viscous black potion  r - 2 smoky brown potionsbot7Rid[  y - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.:Ri :RiQu#....†........Flameseeker the Magician##...<.........Octopode#..........>...Health: 21/21 ========================#................Magic: 4/7=============-----------..###............AC: 1Str: 11# ##..........#EV: 12Int: 16###...#####..SH: 0Dex: 11###<....####..#XL:  3 Next: 10% Place: Dungeon:2.......@.....#Noise: ---------  Time: 1510.8 (0.0):Ri#.####.#######n) +0 whip# #.Cast: Magic Dart..#.##.#...  The magic dart hits the bat. _You kill the bat! _Found an escape hatch in the ceiling. _You see here a +0 helmet. _y - a +0 helmetYour can't wear that!:RiH:Ri~:RiSD _...#..................###............# ##..#3.8 (3 ###...#####.. ###<....####..#..............#.#.####.######## #.# ... #.###.... #...... 5.8 (2..###............ # ##..........#  ###...#####..###<....####..#..............#.#.####.######## #.#...=Ri, =Ri =Ri >Rif3>Ri>Riw>Ri,>Ri,>Ri,>Riݩ>Ri>Ri2f5====>Ri>Rie############ ##.## ##............## #.......# #....†..# ##...<....# 8.8 (3##..........>#...........#..###............### ##..........#####...#####..###<....####..##...............##.#.####.#######>Riq>Ri>Ri>Ri 3>Ri >Ri >Ri ,>RiI ,>Ri B>Ri >Ri ,>Ri >Ri1< ~====##### ##....## ##....## #....# #....†.........# ##...<........@.# 22.8 (4  ##....>......# #.........### ..###.... # ##...###...#####...###<....####...  ..............## ?Ri?Ri#?Ri=?Ri;?RiF?Ri?Ri?RiL@Ri[@Rib@Rih@Rij@Ri 3@Ri @Ri@Ri7t _Found a whip.@Rim3@Ri @Ri?1############.##..........## ..  ##...## .)⌠#...# ....  #....†###..⌠.. ##...<..........#....... #..........>...4.8 (2 ......### ####  ##.##  ###...#####... ###<....####..##. .............## #.####.####### # #.#@Ri9@RiE@@RiBARi 3ARi*"ARi.*ARi+ARi/ _Found an escape hatch in the ceiling. Found a stone staircase leading down.ARiA=R#..... ....>############ .⌠.. ##....## #...... #.....## ...)⌠.⌠ ..............# ..... ....†.........###..⌠ ...<..........#.@.....<.>......###....r ...#...Magic Dart #...## # ##..........##...#####... r   rat (asleep) #<....####..##. ...........#####.#######ARiL+5.8 (1ARiP+6.8 (2ARiWARi<[V _A rat comes into view.BRiW   Flameseeker the Magician #.....  Octopode ....>.  Health: 21/21 ========================  ############ .⌠....  Magic: 4/7BRi =============----------- ##..........## #......  AC: 1Str: 11 #............## ...)⌠.⌠  EV: 12Int: 16 ..............# .......  SH: 0Dex: 11 ....†.........###..⌠....  XL:  3 Next: 10% Place: Dungeon:2 ...<..........#.@***..<.  Noise: ---------  Time: 1526.8 (0.0) .........>......###.***r  n) +0 whip ..............### ...  Cast: Magic Dart #............## # ##..........## BRi= ###...#####... r   rat (asleep) #<....####..##. ...........## ####.####### _Found an escape hatch in the ceiling. Found a stone staircase leading down. _A rat comes into view.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBRi >Aim: a rat (asleep, 100% to hit)BRiX **....rBRi: ?**BRi v⌠..***BRi?**CRizm..<***CRi]w*rAim: a rat (asleep, 100% to hit)CRiJ  Flameseeker the Magician #.....  Octopode ....>.  Health: 21/21 ========================  ############ .⌠....  Magic: 4/7=============----------- ##..........## #......  AC: 1Str: 11 CRi#............## ...)⌠.⌠  EV: 12Int: 16 ..............# .......  SH: 0Dex: 11 ....†.........###..⌠....  XL:  3 Next: 10% Place: Dungeon:2 ...<..........#.@.....<.  Noise: ---------  Time: 1526.8 (0.0) .........>......###....r  n) +0 whip ..............### ...  Cast: Magic Dart #............## # ##..........## ###...#####... r   rat (asleep) #<....####..##. ...........## ####.#######Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, QRi-<36m - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!CRi             † <***..<. ***†  ...  #<CRi[4CRis 0......CRi{ y2=7.8 (1Magic Dart _CRi CRiă DRi  Flameseeker the Magician #.....  Octopode ....>.  Health: 21/21 ========================  ############ .⌠....  Magic: 3/7==========-------------- ##..........## #......  AC: 1Str: 11 #............## ...)⌠.⌠  EV: 12Int: 16 ..............# .......  SH: 0Dex: 11 ....†.........###..⌠....  XL:  3 Next: 12% Place: Dungeon:2 ...<..........#.@.....<.  Noise: =--------  Time: 1527.8 (0.0) DRiZ_.........>......###....†  n) +0 whip ..............### ...  Cast: Magic Dart #............## # ##..........## ###...#####...  #<....####..##.  ...........##  ####.####### The magic dart hits the rat. _You kill the rat!Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDRiV\@*******DRi9*†DRiS***...DRir***..<DRiQ***..DRi(p****...DRi ...******DRi^B -*.ERi`[****⌠...ERiiFlameseeker the Magician#.....Octopode....>.Health: 21/21 ========================############ .⌠....Magic: 4/7=============----------- ##..........## #......AC: 1Str: 11 #............## ...)⌠.⌠EV: 12Int: 16 ..............# .......SH: 0Dex: 11 ....†.........###..⌠....XL:  3 Next: 12% Place: Dungeon:2 ...<..........#.@.....<.Noise: =--------  Time: 1527.8 (0.0) .........>......###....†n) +0 whip ..............### ...Cast: Magic Dart #........Ri49m....### ##..........## ###...#####... #<....####..##. ...........## ####.#######The magic dart hits the rat. _You kill the rat!Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineERi:Okay, then.ERiERis%ERi'. _ERiR 3ERi0 ERi 5======= _ERiY #.....###......r #....>######### #.⌠.....⌠ .## ##........## #...)⌠.⌠.# #.....†.###.@⌠.....⌠-<...#.......<...>#....†Magic Dart .### #..... ..## ###### ..........## r   quokka (asleep) #...#####...####..##. .........##ERi2 +8.8 (1ERi? E-9.8 (2ERiF ERiI Y _A quokka comes into view.GRin0  Flameseeker the Magician #.....#  Octopode ##......r  Health: 21/21 ======================== #....>.*.  Magic: 4/7=============----------- ########### #.⌠...*.⌠  AC: 1Str: 11 ..........## ##...**...  EV: 12Int: 16 GRiA...........## #...*⌠.⌠..  SH: 0Dex: 11 ............# #..*......  XL:  3 Next: 12% Place: Dungeon:2 ..†.........###.@⌠.....⌠  Noise: ---------  Time: 1529.8 (0.0) .<..........#.......<...  n) +0 whip .......>......###....†..  Cast: Magic Dart ............### #.....# ...........## ###### ..........## r   quokka (asleep) #...#####... ....####..##. .........## GRi߁4_Okay, then. _A quokka comes into view.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)GRi1>Flameseeker the Magician#.....#Octopode##......rHealth: 21/21 ========================#....>.*.Magic: 4/7=============----------- ########### #.⌠...*.⌠AC: 1Str: 11 ..........## ##...**...EV: 12Int: 16 ...........## #...*⌠.⌠..SH: 0GRiDex: 11 ............# #..*......XL:  3 Next: 12% Place: Dungeon:2 ..†.........###.@⌠.....⌠Noise: ---------  Time: 1529.8 (0.0) .<..........#.......<...n) +0 whip .......>......###....†..Cast: Magic Dart ............### #.....# GRil...........## ###### ..........##r   quokka #...#####... ....####..##. .........##Aiming: Magic Dart (safe; 7% risk of failure)  GRiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded.GRiM,GRiW .r...).gg   hobgoblin (wandering)GRie4=30.8 (1GRiq8  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded. _A hobgoblin comes into view.HRi 2  Flameseeker the Magician #.....#  Octopode ##.......  Health: 21/21 ======================== #....>.r.  Magic: 3/7==========-------------- HRi 2########### #.⌠...*.⌠  AC: 1Str: 11 ..........## ##....*...  EV: 12Int: 16 ...........## #...**.⌠..  SH: 0Dex: 11 ............# #..*......  XL:  3 Next: 12% Place: Dungeon:2 HRi I..†.........###.@⌠.....⌠  Noise: =--------  Time: 1530.8 (0.0) .<..........#.......<...  n) +0 whip .......>......###....†..  Cast: Magic Dart ............### #.....# ...........## ###### .........g## r   quokka #...#####... g   hobgoblin (wandering) ....####..##. HRiS '.........##The quokka is heavily wounded. _A hobgoblin comes into view.Aiming: Magic Dart (safe; 7% risk of failure)  HRi `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)HRi s r*IRi7r*Aim: a quokka (heavily wounded, 100% to hit)IRiFlameseeker the Magician#.....#Octopode##.......Health: 21/21 ========================#....>.r.IRi&Magic: 3/7==========-------------- ########### #.⌠...*.⌠AC: 1Str: 11 ..........## ##....*...EV: 12Int: 16 ...........## #...**.⌠..SH: 0Dex: 11 ............# #..*......XL:  3 Next: 12% Place: Dungeon:2 ..†.........###.@⌠.....⌠IRiL_Noise: =--------  Time: 1530.8 (0.0) .<..........#.......<...n) +0 whip .......>......###....†..Cast: Magic Dart ............### #.....# ...........## ###### .........g##r   quokka #...#####...g   hobgoblin (wandering) ....####..##. .........##IRi~OAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleIRiShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.IRi_ /  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.The hobgoblin shouts!IRiHa IRii .r.)⌠.g.gIRiTj +IRi\t :=1.8 (1 _IRi| IRi8~ JRi\   Flameseeker the Magician #.....#  Octopode ##.......  Health: 21/21 ======================== #....>...  Magic: 2/7======------------------ ########### #.⌠...r.⌠  AC: 1JRix qStr: 11 ..........## ##....*...  EV: 12Int: 16 ...........## #...**.⌠..  SH: 0Dex: 11 ............# #..*......  XL:  3 Next: 12% Place: Dungeon:2 ..†.........###.@⌠.....⌠  Noise: ==-------  Time: 1531.8 (0.0) .<..........#.......<...  n) +0 whip .......>......###....†..  Cast: Magic Dart ............### #.....# ..........g## ###### ..........##JRiȪ K r   quokka #...#####... g   hobgoblin ....####..##. .........##JRiF The quokka is severely wounded. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJRi tAim: a quokka (severely wounded, 100% to hit)JRitG r*)*JRi2 V.**JRi r*.**..  Aim: a quokka (severely wounded, 100% to hit)KRiq Flameseeker the Magician#.....#Octopode##.......Health: 21/21 ========================#....>...Magic: 2/7======------------------ ########### #.⌠...r.⌠AC: 1Str: 11 ..........## ##....*...EV: 12Int: 16 ...........## #...**.⌠..SH: 0Dex: 11 ............# #..*......XL:  3 Next: 12% Place: Dungeon:2 ..†.........###.@⌠.....⌠Noise: ==-------  Time: 1531.8 (0.0) .<..........#.......<Ridm...n) +0 whip .......>......###....†..Cast: Magic Dart ............### #.....# ..........g## ###### ..........##r   quokka #...#####...g   hobgoblin ....####..##. .........##Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka but does no damage.  The quokka is severely wounded.KRiKRiKRiKRiԤr..)⌠.g.KRi:-2.8 (1 _KRiKRi޽KRi   Flameseeker the Magician #.....#  Octopode ##.......  Health: 21/21 ======================== #....>...  Magic: 1/7===--------------------- ########### #.⌠..r..⌠  AC: 1Str: 11 KRi ..........## ##...*....  EV: 12Int: 16 ...........## #...*⌠.⌠..  SH: 0Dex: 11 ............# #..*......  XL:  3 Next: 12% Place: Dungeon:2 ..†.........###.@⌠.....⌠  Noise: =--------  Time: 1532.8 (0.0) .<..........#.......<...  n) +0 whip .......>......###....†..  Cast: Magic Dart ...........g### #.....# ...........## ###### ..........## r   quokka #...#####...Rib 7m g   hobgoblin ....####..##. .........##The magic dart hits the quokka but does no damage. _The quokka is severely wounded.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)LRiuFlameseeker the Magician#.....#Octopode##.......Health: 21/21 ========================#....>...Magic: 1/7===--------------------- ########### #.⌠..r..⌠AC: 1Str: 11 ..........## ##...*....EV: 12LRiwInt: 16 ...........## #...*⌠.⌠..SH: 0Dex: 11 ............# #..*......XL:  3 Next: 12% Place: Dungeon:2 ..†.........###.@⌠.....⌠Noise: =--------  Time: 1532.8 (0.0) .<..........#.......<...n) +0 whip .......>......###....†..Cast: Magic Dart ...........g### #.....# LRi...........## ###### ..........##r   quokka #...#####...g   hobgoblin ....####..##. .........##LRi9oAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLRimAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.LRi}LRi~LRiLRi..r.g. LRi23.8 (1 _LRi_LRiʓMRiq  Flameseeker the Magician MRir#.....#  Octopode ##.......  Health: 21/21 ======================== #....>...  Magic: 0/7------------------------ ########### #.⌠.....⌠  AC: 1Str: 11 ..........## ##........  EV: 12Int: 16 ...........## #...r⌠.⌠..  SH: 0MRirDex: 11 ............# #..*......  XL:  3 Next: 12% Place: Dungeon:2 ..†.........###.@⌠.....⌠  Noise: =--------  Time: 1533.8 (0.0) MRir.<..........#.......<...  n) +0 whip .......>....g.###....†..  Cast: Magic Dart MRi1s............### #.....# ...........## ###### ..........##MRiisK r   quokka #...#####... g   hobgoblin ....####..##. .........##MRis\The magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)NRif *rNRiw.rAim: a quokka (severely wounded, 100% to hit)NRiB   Flameseeker the Magician #.....#  Octopode ##.......  Health: 21/21 ======================== #....>...  Magic: 0/7------------------------ ########### #.⌠.....⌠  AC: 1Str: 11 NRiC ..........## ##........  EV: 12Int: 16 ...........## #...r⌠.⌠..  SH: 0Dex: 11 ............# #.........  XL:  3 Next: 12% Place: Dungeon:2 ..†.........###.@⌠.....⌠  Noise: =--------  Time: 1533.8 (0.0) .<..........#.......<...  n) +0 whip .......>....g.###....†..  Cast: Magic Dart NRiD ............### #.....# ...........## ###### ..........## r   quokka #...#####...NRi{D  g   hobgoblin ....####..##. .........##Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineNRi3E Aim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!NRiK z      NRi8L      #...)⌠.⌠..  #..* † < > NRiL  g   hobgoblinNRiL NRi NRi P..gNRi} 364.8 (1NRi8 >Magic Dart _NRi NRi< ORij r  You don't have enough magic to cast this spell.ORi: ORi . _QRi+##### #####.......# #....>.... ########## #.⌠.....⌠## ##.......## #...)⌠.⌠.# #..@.......†###..⌠.....⌠ <....#.......<..>.....g###....†### ##.....###### .........###.####..##.QRi-QRi5@g.QRi`65-5 _RRicRRi(B\##### ### ##.......## #....>....# ######### #.⌠.....⌠.### ##.........### #...@⌠.⌠...#.# #..........# †###..⌠.....⌠.#....#.g.....<....#RRi'CN>......###....†..#.### ##.....#######.....###.RRiMRRiU.g-6RRi]RRia  Things that are here: _a +0 whip; a quokka corpseSRi4SRi47SRi:SRiO=# _z - a +0 whipTRi=J##### ### ##.......##  #....>....# ######## #.⌠.....⌠.# ## ##...@.....# ## #...†⌠.⌠...# .# #..........# ###..⌠.....⌠.#....#..g....<....#>......###....†..#..### ##.....## .#######.....##TRiwTRiz@g.TRi4f1===8Magic DartTRiTRieURia2##### ### ##.......##  #....>....# ####### #.⌠..@..⌠.# ## ##.........# ## #...†⌠.⌠...# # #.....####.g⌠.....⌠.#....#.......<....# >......###....†..#..# ##.....##..#######URi<URiURiL@g.URie&9URiURiURi ##### ### ##.......##  #....>@...# ###### #.⌠.....⌠.# ## ##.........# ## #...g⌠.⌠...## #.....#URi ####..⌠.....⌠.# ....#.......<....#>......###....†..#..# ##.....##..URi URi ]g†URi '40URi URih VRiL##### ### ##.....@.##  #....>....# ##### #.⌠.....⌠.# VRiK## ##...g.....### #...†⌠.⌠...## #..........# ###..⌠.....⌠.#....#.......<....#>......###....†#..VRiJVRi >g...VRi &1VRiVRiWRi   Flameseeker the Magician  Octopode  Health: 21/21 ========================  Magic: 0/7------------------------  AC: 1Str: 11  EV: 12Int: 16 ####### SH: 0Dex: 11 ##.....##WRi XL:  3 Next: 16% Place: Dungeon:2 ##.....@.##  Noise: ---------  Time: 1541.8 (0.0) #....>*...#  n) +0 whip ##### #.⌠..g..⌠.#  Cast: Magic Dart ....## ##.........# .....## #...†⌠.⌠...# ......# #..........#  g   hobgoblin ......###..⌠.....⌠.# WRim......#.......<....# .>......###....†..#.. _a +0 whip; a quokka corpse _z - a +0 whip  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)WRi7] *gWRiA**WRiP^>gAim: a hobgoblin (100% to hit)WRi^Flameseeker the MagicianOctopodeHealth: 21/21 ========================Magic: 0/7------------------------AC: 1Str: 11EV: 12Int: 16#######SH: 0Dex: 11##.....##XL:  3 Next: 16% Place: Dungeon:2##.....@.##WRidNoise: ---------  Time: 1541.8 (0.0)#....>*...#n) +0 whip ##### #.⌠..g..⌠.#Cast: Magic Dart ....## ##.........# .....## #...†⌠.⌠...# ......# #..........#g   hobgoblin ......###..⌠.....⌠.# ......#.......<....# .>......###....†..#..WRiiAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.WRiWRisAg.WRiq=2.8 (1Magic Dart _WRi]WRiXRiA #########.....####.......###....>g@..# #####⌠.....⌠ ....## ##.........## #...†⌠.⌠.....##..⌠.....⌠.......<...>......###....†..#.. ......### ##.....#XRi P17-----XRi 3XRi XRi - _The hobgoblin hits you.YRiW  You barely miss the hobgoblin. You grab the hobgoblin.  You squeeze the hobgoblin.$YRir8=----204.9 (1.1YRirYRiM _You kill the hobgoblin!ZRi| ? ##### ### ##....@..## #....>$...# ###### #.⌠.....⌠.# ##.........#ZRiI r# #...†⌠⌠...#.# #..........#.###..⌠.....⌠.#......#.......<....#>......#†..#..ZRi ZRi 4-50ZRi ZRi [Ri  #########.....####.......###....>@...# ######⌠.....⌠ .....## ##........###....†..#. [Ri ].......### ##.....##..[Ri 7-[RiF 6[Ri [Ri! A7.9 (2[Riz [Ri9 = _You now have 72 gold pieces (gained 8).[Ri[Ri_[Ri[RiN _There are no items here.\RiV \Ri8W \RiW \Ri[ \Ri7_ \Ric 9==1=== _\Ri&d \Rif \Rif \Rig \Ri{i \Rim ,\Ri n \Ri.} +#######\RiX} L##.....####.......##\Ris}  #....>....# \Ri} ######### #.⌠.....⌠.# \Ri} ........## ##.........# \Ri} .........## #...@⌠.⌠...#50.9 (3 \Ri} h..........# #..........# \RiQ~ L†.........###..⌠.....⌠.#....#.......<....#>......###....†..#.....### ##.....##....## #######\Rin~ B......#######.\Ri~ #..\Ri \Ri \Ri s _You see here a quokka corpse.]Ri ]RiT ]Ri0 ]Ri ]Ri ]Ri P _]Ri ]Ri S20==]Ri) 4===]Ri ]Ri0 ]RiA ,]Ri ]Rit ##.....####.......###....>....# ####### #.⌠.....⌠.# ......## ##...# .......## #...†⌠.⌠...# ]Ri ........# #..........# ##..⌠.....⌠.# #.......@....# 3>......###....†..#... .]Ri  d### ##.....##...## #######]Ri. p.## #####... ####..##.]RiQ ( ]Ris 1######]Ri ]Ri ]Ri c _There is an escape hatch in the ceiling here._Ri]I_Ri`_RiEc_RifP __Ri7i_Rini_Ri#j_Rixq####### ##.....## ##.......##  #....>....# ##### #.⌠.....⌠.# ## ##.........# _Rix9## #...†⌠.⌠...# # #..........# ###..⌠....@⌠.# 5.9 (2...#.......<....# >##....†..#...# ### ##.....##...### ####### .# ....## #... _Ri y=##..##. ...##_Rik_Ri_Ri_Ri_Ri_Ri_Ri_Rie=_Ri# b1==_Ri _Ri #######  ##.....##  ##.......#_Ri #....> ##### #.⌠.....⌠## #### #...†⌠.⌠@.7 #........_Ri.....###..⌠.....⌠.# ......#.......<....# _Ri.>......###....†..#...#...#_Ri0]..#...#_RiG_Ri#_Ri2*_Ri," _HP restored._RiV._Ri._Ri0_Ri}3_Ri6_Ri92===_Ri<_Ri<_Ri=`Ri  #######  ##.....##  ##.......# #....> ##### #.⌠....@⌠9## #### #...†⌠.⌠.. ......# #..........# ......###..⌠.....⌠.######## ...`Ri`Ri`RiI`RiF3`RiMG`RiK`RiSX`Ri`U`RiU:==`RiV`Rid: #######  ##.....##  ##.....@.##61 #....> `Rid##### #.⌠.....⌠ ....## ##.........# .....## #...†⌠.⌠...#`RieI##....†..#.`RiBm`Ri^s`Riu`Ri `RiT `Ri `Ri9 aRib.aRi5aRi:aRi<aRiDKaRimRaRi XaRi7ZaRi7 aRi= aRiPC aRiE aRi33aRi5aRi7aRi:aRi>g===aRi@,aRi AaRiM    ####### ##.....## ##.......## #....>....#  ### #.⌠.....⌠@#  3 ..## ##.........#  aRiN...## #...†⌠.⌠...#   #...#  ###..⌠.....⌠.#  #.......<....#   ..†..#...#  ### ##.....##...#   ...## ####### ...#   aRi4UaRioZaRi\bRibRi;bRi@bRibRi)3bRibRi`bRibRiyBbRi,bRibRiObRi,bRibRibRi,bRi.bRi#########.....####.......###....>....# ### #.⌠.....⌠.# ..## ##.........# ...## #...†⌠.⌠... ....# #.......... ....###.7.9 (4..#.......<...###....†..#...### ##.....##...### ####### ...### ...# #... ...###. ...###bRi&bRibRibRi 3bRiU bRi) bRi bRiۮ 3====bRi ,bRi bRi bRig ,bRiԴ bRi bRiö ,bRi' bRid  #....>....# ####### #.⌠.....⌠.# ......## ##.........# bRi s.......## #...†⌠.⌠...# ........# #..........# bRi ......###..⌠.....⌠.# bRi .....#.......<....#bRiԾ  bRi >......###....†..#...# bRi( ....### ##..@..##...# 71...## ####### ...# bRiJ > ...# bRij #####... ...# ####..##. ...#bRiǿ p...####### bRi bRiq bRi cRicRiN#cRi2(cRi9*cRi cRi cRiP cRi dRi.dRi8dRidRikeRi 3eRig eRi eRih====eRi'eRi,eRieRiDeRi",eRib#eRi%eRi(,eRi,*eRi+eRiN/,eRi0eRi1eRi4,eRi}5eRi07eRi:O4===eRiK:eRi:eRiK< ##.......## #....>....#  ############ #.⌠.....⌠.#  ##..........## ##.........# ##......## #...†⌠.⌠...# #.......# #..........# eRiL(#....†.........###..⌠.....⌠.# #...<..........#.......<....#..>.....@###....†..#...#8.9 (7........### ##.....##...# ##............## ####### ...# eRi6L ##..........## ...#  ###...##eRiiL|###... ...# ##<....####..##.eRiL...# ............## eRiL5.####.########.#eRi!UeRi>]eRi_eRij 3eRi*l eRiq eRiu ,eRiy eRin 5===eRi eRiB ,eRi eRi eRi ,eRi eRid  #....>############ #.⌠... ##..........## ##..... ##............## #...†⌠. #..............# #...... #....†...###..⌠... eRi ##...<..........#.......< ##....>......###.... #...........### ##...87.9 (9 eRi ..###............## #### # ##..........## eRi!  ###...#####....eRiK  ###<....####..##.. eRiz e..............### eRi j.#.####.#######eRi  # #.# eRi  +...eRi/ eRi" eRi fRi 3fRi fRi f5====fRi fRi ,fRi fRi ,fRi fRi ,fRi fRi fRi` <====fRiM fRi ,fRi fRi% ,fRiB fRi ,fRi fRi ,fRiQ fRi ,fRi fRi+ c6===fRil fRi} fRi fRi fRi7 ,fRi fRi ,fRi fRi Q===fRiU fRi ,fRi fRi ,fRi fRi ,fRi fRi@ ,fRi fRi? ,fRi fRi! d7====fRi# fRi' 4 _Magic restored.fRi+ 3fRi, fRi. fRi1 ,fRil2 fRi~4 fRiK7 fRi7 fRiw8 fRiz: fRi[= fRi= <====fRi> fRiA fRinE BfRiF fRiHJ BfRi&L fRi[ ##............## #...†⌠.⌠...# #..............# #..........# #....†.........###..⌠.....⌠.#  ##...<..........#.......<....# ##..........>......###....†..# .................### ##.....## .###............## ####### ...##..........#####...# ###...#####..@.......  fRi[ ###<....####..##....### ... ..............## .#### Magic Dart .#.####.####### ..  fRi;\ # #.# S..... .... S   adder (wandering)#.## .....fRi\ f#. ......#.fRiff 1614.9 (27.0)fRif fRi@y } .  An adder comes into view.fRi `5.9 (28Magic DartfRiN fRi6 2 _The adder moves out of view.hRi mhRi_mhRimhRiphRishRishRixXhRiCyhRi|hRi#....†#..⌠.....⌠.# ##...<#.......<....# #..........>......###....†..#...# ................### ##.....##...##hRi......## ######### ...#  ##..........#####...#. ...#  ###...#####........... ...# ###<....####..##....###. ...# .............###@####  #.####.########.....S..ghRi # #.# #.........Magic Dart ... ..........  #.## #..........#. ...........hRirS   adder (wandering)#. #.#.........g   goblin (asleep).. ...... hRiG7.0)hRibX.ShRi+8.9 (3hRie{ _An adder and a goblin come into view.sRi $sRi  #....†.........###..⌠.....⌠.#  Flameseeker the Magician ##...<..........#.......<....#  Octopode sRi #..........>......###....†..#...# Health: 21/21 ======================== sRi@ ................### ##.....##...# Magic: 6/7====================---- ###............## ######### ...# AC: 1Str: 11  ##..........#####...#. ...# EV: 12Int: 16  ###...#####........... ...# SH: 0sRii 6Dex: 11 ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 sRi .............###@####  Noise: ---------  Time: 1618.9 (0.0) #.####.########..**....g  n) +0 whip sRi # #.# #....*S...  Cast: Magic Dart sRi ... ..........  #.## #.......... sRi #. ...........  S   adder (wandering) sRi D #. #.#.........  g   goblin (asleep)  .. ............ sRi; C _The adder moves out of view. sRie _An adder and a goblin come into view.Aiming: Magic Dart (safe; 7% risk of failure)  sRi EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)sRik #@...SsRis @##tRi^/9#@tRi,5@#tRiJe@#***tRi=2.*SAim: an adder (wandering, hasn't noticed you, 100% to hit)tRi *.S.tRi.*S..tRip*.S..tRis9..tRi -..uRi2 #....†.........###..⌠.....⌠.#Flameseeker the Magician ##...<..........#.......<....#Octopode #..........>......###....†..#...# Health: 21/21 ======================== ................### ##.....##...# Magic: 6/7====================---- ###............## ######### ...# AC: 1Str: 11##..........#####...#. ...# EV: 12Int: 16###...#####........... ...# SH: 0Dex: 11 ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 .............###@####Noise: ---------  Time: 1618.9 (0.0) #.####.########..***uRi3...gn) +0 whip # #.##.....S...Cast: Magic Dart.............#.## #..........#............S   adder#.#.#.........g   goblin (asleep).............. _An adder and a goblin come into view.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the adder.  The adder is lightly wounded.uRi  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The magic dart hits the adder.adder is lightly wounded.hisses angrily.uRiruRie7  The goblin shouts!uRiuJ.....g.S.J   endoplasm (wandering)Jg   goblinuRi4==9.9 (1uRiPuRi] _An endoplasm comes into view.uRi_ #....†.........###..⌠.....⌠.#  Flameseeker the Magician ##...<..........#.......<....#  Octopode #..........>......###....†..#...# Health: 21/21 ======================== ................### ##.....##...# Magic: 5/7=================------- ###............## ######### ...# AC: 1Str: 11  ##..........#####...#. ...# EV: 12Int: 16  ###...#####........... ...# SH: 0Dex: 11 ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 .............###@####  Noise: ==-------  Time: 1619.9 (0.0) #.####.########..**...g.  n) +0 whip # #.# #uRi[m....S....  Cast: Magic Dart ... ..........  #.## #..........  #. ...........  S   adder  #. #.#.........  J   endoplasm (wandering)  .. ...........J  g   goblinThe goblin shouts! _An endoplasm comes into view.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)uRik f .*SuRi= *.SAim: an adder (lightly wounded, 100% to hit)vRi+ #....†.........###..⌠.....⌠.#Flameseeker the Magician ##...<..........#.......<....#Octopode vRiJ#..........>......###....†..#...# Health: 21/21 ======================== ................### ##.....##...# Magic: 5/7=================------- ###............## ######### ...# AC: 1Str: 11##..........#####...#. ...# EV: 12Int: 16###...#####........... ...# SH: 0vRiDex: 11 ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 .............###@####vRiNoise: ==-------  Time: 1619.9 (0.0) #.####.########..**...g.vRirn) +0 whip # #.#vRi7#....S....Cast: Magic Dart...vRi..........#.## #..........#............S   adder#.#.#.........vRiJ   endoplasm (wandering).............Jg   goblinvRiAiming: Magic Dart (safe; 7% risk of failure)  vRiyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.vRiL Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.The endoplasm quivers.vRiNvRizNvRiOvRiOvRi'X .S..g....JJ.  A bat comes into view.vRioY4-20.9 (1vRi_vRib0 _The bat moves out of view.vRik*  #....†.........###..⌠.....⌠.#  Flameseeker the Magician ##...<..........#.......<....#  Octopode #..........>......###....†..#...# Health: 21/21 ======================== ................### ##.....##...# Magic: 4/7=============----------- ###............## ######### ...# AC: 1Str: 11  ##..........#####...#. ...# EV: 12Int: 16  ###...#####........... ...# SH: 0Dex: 11 ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 .............###@####  Noise: =--------  Time: 1620.9 (0.0) #.####.########..*S..g..  n) +0 whip # #.#vRi?+  #.........  Cast: Magic Dart ... ..........  #.## #..........  #. ...........  S   adder  #. #.#.......J.  J   endoplasm  .. ............  g   goblinA bat comes into view. _The bat moves out of view.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)wRi 4Y S.wRiGd #....†.........###..⌠.....⌠.#Flameseeker the Magician ##...<..........#.......<....#Octopode #..........>......###....†..#...# Health: 21/21 ======================== ................### ##.....##...# Magic: 4/7=============----------- ###............## ######### ...# AC: 1Str: 11##..........#####...#. ...# EV: 12Int: 16###...#####........... ...# SH: 0Dex: 11 ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 .............###@####Noise: =--------  Time: 1620.9 (0.0) #.####.########..Ri+e10;1m*S..g..n) +0 whip # #.##.........Cast: Magic Dart.............#.## #..........#............S   adder#.#.#.......J.J   endoplasm..............g   goblin _The bat moves out of view.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the adder.  The adder is heavily wounded.wRi"wRiwRiwRi]wRi6S..g.J.1.9 (1 Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the adder.  The adder is heavily wounded. _The adder barely misses you.wRiC  #....†.........###..⌠.....⌠.#  Flameseeker the Magician ##...<..........#.......<....#  Octopode #..........>......###....†..#...# Health: 21/21 ======================== ................### ##.....##...# Magic: 3/7==========-------------- wRijD x###............## ######### ...# AC: 1Str: 11  ##..........#####...#. ...# EV: 12Int: 16  ###...#####........... ...# SH: 0Dex: 11 ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 wRiD .............###@####  Noise: =--------  Time: 1621.9 (0.0) #.####.########..S..g...  n) +0 whip wRiD P# #.# #.........  Cast: Magic Dart ... ..........  #.## #.......... wRiE < #. ........J..  S   adder  #. #.#.........  J   endoplasm  .. ............  g   goblinwRiUE The adder is heavily wounded. _The adder barely misses you.Aiming: Magic Dart (safe; 7% risk of failure)  wRiE aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)wRi \ S.xRi+o 9..xRi g.  Aim: a goblin, wielding a +0 dagger (100% to hit)yRiPK .gyRiϜ-..yRitj?..yRi&-..yRi3v e*S**yRi8 n.S...yRi ?..yRiuy >..yRio 9..yRi[ ?..yRio 9..zRi J.  Aim: an endoplasm (100% to hit)zRiůS .JzRi -..zRiVC 7..zRiKw -..zRi 7..zRi -..zRi= 7..zRi S.  Aim: an adder (heavily wounded, 100% to hit){Ri #....†.........###..⌠.....⌠.#Flameseeker the Magician ##...<..........#.......<....#Octopode #..........>......###....†..#...# Health: 21/21 ======================== {Ri"................### ##.....##...# Magic: 3/7==========-------------- ###............## ######### ...# AC: 1Str: 11##..........#####...#. ...# EV: 12Int: 16###...#####........... ...# SH: 0Dex: 11 ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 .............###@####{RiY"Noise: =--------  Time: 1621.9 (0.0) #.####.########..S..g...n) +0 whip # #.##.........Cast: Magic Dart.............#.## #..........#.........J..S   adder{Ri#.#.#.........J   endoplasm..{Ri ............g   goblinAiming: Magic Dart (safe; 7% risk of failure)  {Ri-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{RiNAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  {RioHThe adder is severely wounded.{Ri{Ri5{Ri5g.J.{Ri̧+2.9 (1{Ri{Riq   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  {Ri:Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded. _The adder barely misses you.|RiZ  #....†.........###..⌠.....⌠.#  Flameseeker the Magician ##...<..........#.......<....#  Octopode #..........>......###....†..#...# Health: 21/21 ======================== ................### ##.....##...# Magic: 2/7======------------------ ###............## ######### ...# AC: 1Str: 11  ##..........#####...#. ...# EV: 12Int: 16  ###...#####........... ...# SH: 0Dex: 11 |Riu ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 .............###@####  Noise: =--------  Time: 1622.9 (0.0) #.####.########..S.g....  n) +0 whip # #.# #.........  Cast: Magic Dart ... ..........  #.## #......J...  #. ...........  S   adder  #. #.#.........  J   endoplasm  .. ............  g   goblinThe adder is severely wounded. _The adder barely misses you.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or [39;|Ri 49m) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)}Ri8 #....†.........###..⌠.....⌠.#Flameseeker the Magician ##...<..........#.......<....#Octopode #..........>......###....†..#...# Health: 21/21 ======================== ................### ##.....##...# Magic: 2/7======------------------ ###............## ######### ...# AC: 1Str: 11##..........#####...#. ...# EV: 12Int: 16}Ri95###...#####........... ...# SH: 0Dex: 11 ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 .............###@####Noise: =--------  Time: 1622.9 (0.0) #.####.########..S.g....n) +0 whip # #.##.........Cast: Magic Dart}Ri:X.............#.## #......J...#............S   adder#.}Ri>:#.#.........J   endoplasm..............}Rii:g   goblinAiming: Magic Dart (safe; 7% risk of failure)  }Ri:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}Ri:Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  }Ri:CThe adder is almost dead.}Ri}Ri=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.  A bat comes into view.}Riv g.bJ...BB   giant cockroach (wandering)g   goblin(…)The adder bites you.}Ri^17-----3.9 (1}Ri}Rib _A giant cockroach comes into view.}Ri/  #....†.........###..⌠.....⌠.#  Flameseeker the Magician ##...<..........#.......<....#  Octopode #..........>......###....†..#...# Health: 17/21 ===================----- ................### ##.....##...# Magic: 1/7===--------------------- ###............## ######### ...# AC: 1Str: 11  ##..........#####...#. ...# EV: 12Int: 16  ###...#####........... ...# SH: 0Dex: 11 ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 .............###@####  Noise: =--------  Time: 1623.9 (0.0) #.####.########..Sg.....  n) +0 whip # #.# #}Ri;1 q[m........b  Cast: Magic Dart ... .....J....  #.## #..........  #. ...........  S   adder  #. #.#.........  J   endoplasm  .. ...........B  B   giant cockroach (wandering)  g   goblin(…)The adder bites you. _A giant cockroach comes into view.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)}Ri Y S.~Ri'nu.JAim: an endoplasm (100% to hit)~Rik4P J.~Ri\J.  Aim: an endoplasm (100% to hit)~RiS .J~Ri-..~Rivg.  Aim: a goblin, wielding a +0 dagger (100% to hit)~Ri__~Sgn adder (almost dead, ~Ri\ M #....†.........###..⌠.....⌠.#  Flameseeker the Magician ##...<..........#.......<....#  Octopode #..........>......###....†..#...# Health: 17/21 ===================----- ................### ##.....##...# Magic: 1/7===--------------------- ###............## ######### ...# AC: 1Str: 11 ~Ri ]  ##..........#####...#. ...# EV: 12Int: 16  ###...#####........... ...# SH: 0Dex: 11 ###<....####..##....###. ...# XL:  3 Next: 20% Place: Dungeon:2 ~Ri] '.............###@####  Noise: =--------  Time: 1623.9 (0.0) #.####.########..Sg.....  n) +0 whip # #.# #........b  Cast: Magic Dart ... .....J....  #.## #.......... ~Ri] #. ...........  S   adder ~Ri]  #. #.#.........  J   endoplasm  .. ...........B  B   giant cockroach (wandering)~Ri^ s  g   goblin(…)~Riz^ 6Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!~Ri\i  #....† <<....# >†       <  .  #.#   ...   #.##   #.  J   endoplasm  #.  B   giant cockroach (wandering)  ..  g   goblin b   bat (wandering)~Ri ~RiI ~Riu Ag..bJ......~Ri bBB.bb 2 bats (1 wandering)~Ri :8474.9 (1 ~Ri _~Rie ~Ri Rix #....†.........###..⌠.....⌠.#  Flameseeker the Magician ##...<..........#.......<....#  Octopode #..........>......###....†..#...# Health: 17/21 ===================----- ................### ##.....##...# Magic: 0/8------------------------ ###............## ######### ...# AC: 1RiStr: 11  ##..........#####...#. ...# EV: 12Int: 16  ###...#####........... ...# SH: 0Dex: 11 Ri ###<....####..##....###. ...# XL:  3 Next: 47% Place: Dungeon:2 Ri.............###@####  Noise: =--------  Time: 1624.9 (0.0) #.####.########..g..b...  n) +0 whip Ri9# #.# #...J.....  Cast: Magic Dart Ri`8... ..........  #.## #.........b  #. ...........  J   endoplasm Rio #. #.#.......B.  B   giant cockroach  .. ............  g   goblin  bb 2 bats (1 wandering)The magic dart hits the adder. _You kill the adder!RiOAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRi oShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)RiXLT g.Ri,{g.  Aim: a goblin, wielding a +0 dagger (100% to hit)Riw  #....†.........###..⌠.....⌠.#  Flameseeker the Magician ##...<..........#.......<....#  Octopode #..........>......###....†..#...# Health: 17/21 ===================----- Ri ................### ##.....##...# Magic: 0/8------------------------ ###............## ######### ...# AC: 1Str: 11  ##..........#####...#. ...# EV: 12Ri Int: 16  ###...#####........... ...# SH: 0Dex: 11 Ri5 ###<....####..##....###. ...# XL:  3 Next: 47% Place: Dungeon:2 .............###@####  Noise: =--------  Time: 1624.9 (0.0) RiU #.####.########..g..b...  n) +0 whip Rir # #.# #...J.....  Cast: Magic Dart Ri ... ..........  #.## #.........b Ri #. ...........  J   endoplasm Ri  #. #.#.......B.  B   giant cockroach  .. ............  g   goblin  bb 2 bats (1 wandering)Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRi4 NAim: a goblin, wielding a +0 dagger (100% to hit)  RiP ZThe magic dart hits the goblin.  You kill the goblin!RiZ  #....† <<....# >†       <  )  #.#   ...   #.##   #.   #.  Ri ..  bb 2 bats (1 wandering) Ri ,Ri8 Ri Ri Ri7 Ri RiN Ri Cb...J..b...RiY cB.bRiѨ r505.9 (1Magic Dart _Riʯ Ri Ri<r  You don't have enough magic to cast this spell.RiRi. _Ri.Ri6DJbb....BRi]6.Ri;<[8=7.0 (1.1Ri@ _You barely miss the bat. Your grab misses the bat. The bat misses you.Riv-. #.........  #....†##..⌠.....⌠ ##...<..........#.......<....# #..>......###....†.. ..........### ##.....## ###............## #########..........#####...#  ####........... ###<....####..##@...###. ...# .............###.#### .####.########.Jbb..... # #.##......... ... ....## #B... ....##.#.   bat..............Ri bb)..bb 2 batsRil1===80Magic DartRi#_ _The bat misses you.Ri@  You barely miss the bat. You grab the bat. You squeeze the bat.RiXC V  You kill the bat!RiD RiD RiE Ri2M †J..BB   giant cockroachRiQ S===29.1 (1.1RiW Ri[ Q _The bat closely misses you.Riު  You hit the endoplasm but do no damage. You squeeze the endoplasm.Ri Ri  bB. b   batThe endoplasm is severely wounded.Ri W7-30.2Riy Ri) - _The endoplasm hits you.Ri# H  You hit the endoplasm.  You kill the endoplasm!.BbB   giant cockroachb   bat8=41.3RiRi: _The bat hits you but does no damage.RiU;-†##..⌠.....⌠ ##...<........<... #..........>......###....†..#...# ........### ##.....# ###......## #########  ##..........#####...#. #...#####.......... ###<...##.†..###. .............###@#### #.####.########.Bb...... #.# #......... .............#.## #.... ....#.#....... RiM=,Riv  The giant cockroach misses you. The bat hits you.RiG[6--20RiRi]4 _The giant cockroach bites you.RiO  #....†.........###..⌠.....⌠.#  Flameseeker the Magician ##...<..........#.......<....#  Octopode #..........>......###....†..#...# Health: 16/21 ==================------ ................### ##.....##...# Magic: 0/8------------------------ ###............## ######### ...# AC: 1Str: 11  ##..........#####...#. ...# EV: 12Int: 16  ###...#####........... ...# SH: 0Dex: 11 ###<....####..##.†..###. ...# XL:  3 Next: 54% Place: Dungeon:2 .............###@####  Noise: =--------  Time: 1632.3 (0.0) #.####.########.Bb......  n) +0 whip # #.# #......... RiP   Cast: Magic Dart ... ..........  #.## #..........  #. ...........  B   giant cockroach  #. #.#.........  b   bat  .. ............ The giant cockroach misses you. The bat hits you. _The giant cockroach bites you.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (100% to hit)Ri \ @BRiޙ w@BAim: a giant cockroach (100% to hit)Rib #....†.........###..⌠.....⌠.#Flameseeker the Magician Ri@##...<..........#.......<....#Octopode #..........>......###....†..#...# Health: 16/21 ==================------ ................### ##.....##...# Magic: 0/8------------------------ RiG###............## ######### ...# AC: 1Str: 11##..........#####...#. ...# EV: 12Int: 16###...#####........... ...# SH: 0Dex: 11 ###<....####..##.†..###. ...# XL:  3 Next: 54% Place: Dungeon:2 RizL.............###@####Noise: =--------  Time: 1632.3 (0.0) #.####.########.Bb......Rin) +0 whip # #.##.........Cast: Magic DartRi΍9.............Ri#.## #..........#............RiB   giant cockroach#.#.#.........b   batRiD0..............  RikOAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRiaShift-Dir - straight lineAim: a giant cockroach (100% to hit)  RiŽThe magic dart hits the giant cockroach.  The giant cockroach is heavily wounded.Ri  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.  The giant cockroach is heavily wounded.Ri0gThe bat barely misses you. The bat hits you but does no damage.Riz_3.3 (1Magic DartRizRi \ _The giant cockroach barely misses you.Ri Y  You hit the giant cockroach. You grab the giant cockroach.  The giant cockroach is severely wounded.You constrict the giant cockroach.Ri"Z b  You kill the giant cockroach!RitZ RiNb †)bb   batRiMe 584.4 (1.1Ril Ri@n : _The bat hits you but does no damage.Ri`@##...<........<... #..........>......###....†..#...# ......### ##.....# ##### #########  #######...#. #...#####........... ###<...##.†..###. .............###.#####.. #.####.########.@)......Ri' #.# #... ... ..b#.## ##.. .#.#.... ..###Ri۽RiþRil#.bRi,50RiKRi _The bat misses you. _You see here a giant cockroach corpse.Ri! ..........>......###....†..#...# ......### ##.....# ##### #########  #######...#. #...#####.......... ###<...##.†..### .............###.#####.. #.####.########.†).... #.# #.@. ... ...r...b#.## #####... #.#.#.... ..###r   rat (asleep)#.# ##.....#Ri$  A rat comes into view.7=Ri 6Ri Ri _The bat closely misses you. The bat barely misses you. x2Ri|7 Ri7 Ri/8 RiB .r...brRiG 5--1===7.5 (1.1Magic DartRiL RiP _You closely miss the bat. Your grab misses the bat. The bat hits you. x2Rir\  You hit the bat. You grab the bat. You squeeze the bat.RisRi|.r..†r   rRiO===608.6RiʈRiG _You kill the bat!Ri@.....### .##...# #### ######### ...#  #####...#. ...#  ###...#####............ ...# ##<....####..##.†..###.# ...# ............###.#####..# RiN####.########.†).....  #.# #####....  ... .....r.#.## #####.....#. #..#. #.#.. #.... Ri#..####.# # RiN#...###Ri. Ri>.rRi4-90RiRip _You see here a bat corpse.RiC.### ##.....##...##.## # ...# ##.#####...#. ...# ###...#####............ ...##<....####..##.†..###.# ...#.###.#####..# #.####.##.†). # #.##. ... ......r@†Ri:l. #.## #####. #. #. #. #.#. .. #.. #..###. #.# ##.....#.... #...####.RiPRih6=-=40Ri߱RiDQ _The rat closely misses you.Ri(W RiW Ri[ Ri#^ RiRi}g13----1.7 (1.1Ri3Ri  _You barely miss the rat. Your grab misses the rat. The rat bites you.Ri  You hit the rat but do no damage. You grab the rat. You constrict the rat.Rif(2.8RiRijQ _The rat closely misses you.Riq5  You hit the rat.RizE†Rid23.9Magic DartRiRiUG _You kill the rat!RiװRinRiLRiRifM#>......###....†.. ....### ##.....## ###..## #########..........#####...#.  ####............ ###<....####..##.†..###.# ...# .............###.#####..# #.####.########.†) # #.# ######.@. ... ......†.†## ######.#............Ric##..##.. #...###Ri/Riw4==---40RiRiTRirc$.>......###....†..#...# ### ##.....##...# .## # ...#  ##.#####...#. ...#  ###...#####...... ...# <....####..##.†..###.# ...# ###.#####..# .####.##.†).  #.# ######. ... ......†.†. #.## #####. #. #.#. #.#.RidY.. #.#..###.#.# ##.....#.. Ri kRiq@-5RixRizRirM#...<..........#.......<....# >......###....†.. ...### ##.....## ##..## #########..........#####...#.  ####............ ##<....####..##.†..###.# ...# .Ri4...........###.#####..# .####.##†#.# ######... ... ......†.†#.## #####...........###.# ##.....#..RiRi T2===6Ri Ri O _You see here a +0 dagger.Rik? RiH &7RiVP RiR % _A - a +0 daggerRih3RixRiRi15===Ri,RiRi^$.....### ##.....##...# #...## ######### ...# #######...#. # ...# #...#####............. ...# #<....####..##.†..###.# ...# ...........###.#####..## ##.########.†.........  #.# ######...........  ... ......†.†9.9 (2#.## #####..RiK#. #......#. #... #.. #..## #.# ##.....#.. #...#### Ri3RiRiRi#3Ria$Riz(Ri+Rip+;===RiV/,Ri1,Ri2RiAG######...#..# ...# #...#####............. ...# <....####..##.†..###.# ...# ..........###.#####..### ##.########.†..........  #.# ######............  ... ......†.†.RiG#.## #####..  #. #......51  #. #.  .. #.. #..## #.# ##.....#.. #...####..#RikH ###.. #.# ##. Ri#TRi[Ri]Ri IRi 6==Ri- BRi- ...#####............. ...# ...####..##.†..###.# ...# ........###.#####..##### #.########.†............# ######..... ... ......†.†) .## #####....... . #.........% . #..3 . #.....  #..####.# ##.....#.....#.. #...####..### ###.. .#. ..# RiG RiV Ri+^ 9 _Found a quill talisman and a sling.Riz3===#####.. ...# ####..##.†..###.# ...# ###.#####..##### #.†...##  ######..## ......†.†..).# # #####..# #...%.# #.#.......#5  #..##..###..###.# ##.....#.....## ###..Ri+Ri4Ri5Ri3RiRiRiRiU9=Ri,RiRiK7=RiRi;RiRiZRiRiRiORi;===RiRi ..#####...#..# ...#  ##............. ...#  #..##.†..###.# ...# ..###.#####..#####  ####.†..##  ####.......##  ....†.†).#  ###...#  #..............@%.#  9.9 (4  #.#..#  #........#  Rir..###.............##  .# ##.....#.....##  . #...####..###   ###.. ##.#   ##. #..#   #..  RijRiRiRi, M.## ######### ...#####...#..# ##............. #..##.†..###.# ...# ..###.#####..##### †## ####....# ....†.†) ###...@.......%  #.# #..................# #.Ri& Ri ,60.9 (1Ri% Ri,( Ri #####...#..# ...#  #............. ...#  ..##.†..###.# ...#  .###.#####..#####  ###.†........... ... ...†.†).# RiW ##......#  #..#  #.#.#  ....#  .#####  # #.....##   #...####..###   ###.. ##.#   ##. #.. Riܶo #..  RiRiZq8==1RiRi"T _You see here a quill talisman.Ri Ri{ &2Ri Ri * _B - a quill talismanRix3Ri{Ri~RiRiRi,RiRiU4===Ri!Ric..### ##.....## ...## ############...#..# #............. ...# ..##.†..###.# ...# Ri.###.#####..##### ###.†.## ## ...†.†4.9 (2#.. #. #.#...............# RiGb..................# Riw!##.Ri RiRiiN _You see here a +0 sling.Ri9u Ri1} v9==5.9 (1Ri Ri $ _C - a +0 slingRiInventory: 29/52 slots Hand Weapons (go to first with ))  n - a +0 whip (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling Missiles (go to first with ()j - 32 stones Armour (go to first with [)  b - a +0 hat (worn)  m - a +0 leather armour Riz[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RiNO  g - a +0 dagger  i - a +0 short sword  kclub  ldagger  oclub  smace  Ri/Plt  u - a +0 short swordvdagger  wdagger  zwhip  Adagger  Csling Missiles (go to first with ()j - 32 stones Armour (go to first with [)  b - a +0 hat (worn)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet RiPScrolls (go to first with ?)  e - 3 scrolls labelled NEIGEBR BIKAI30%Ri35Ri y - a +0 helmet  q - 2 scrolls labelled GENANEILUE  x - a scroll labelled PEASODOEFUG Potions (go to first with !)  c - a potion of magic RiF d - a coppery potion  h - a viscous black potion Ri r - 2 smoky brown potions RiTalismans (go to first with %)B - a quill talismanRi8botRiO v  y - a +0 helmet  c - a potion of magicRiB - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. Ri____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 RitA period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 2 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.Ri,Ri%Ri#....### ##.....##...#  Flameseeker the Magician ...## ######### ...#  Octopode ..#####...#..# ...#Ri~  Health: 19/21 =====================--- #............. ...#  Magic: 4/8============------------ ..##.†..###.# ...#  AC: 1Str: 11 .###.#####..#####Ri  EV: 12Int: 16 ###.†...........##  SH: 0Dex: 11 ###..............##  XL:  3 Next: 62% Place: Dungeon:2 ...†.†..........@.#  Noise: ---------  Time: 1665.9 (0.0) ##................#Ri  n) +0 whip #.................#  Cast: Magic Dart #.#...............# ..................# .###.............##   # ##.....#.....##Ri"  #...####..###  ###.. ##.#   _A - a +0 dagger _Found a quill talisman and a sling. _You see here a quill talisman. _B - a quill talisman RiGN_You see here a +0 sling. _C - a +0 slingRi.Ri+6.9 (1RiRiRi+7.9 (2RiRiRi+8.9 (3RiW9.9 (4RiRiFound a quill talisman and a sling. _You see here a quill talisman. Ri._B - a quill talisman _You see here a +0 sling. _C - a +0 sling _You begin transforming. You continue transforming. x3Ri?Quill RiRi.} _Sharp quills grow all over your body. Your +0 hat melds into your body.Rimy_RizRi}20= _Ri~,RiLRi_7..### ##.....##...# ..## ######### ...# ..#####...#..# ...# ##.... ...# ##..##.†..###.# ...# ..###.#####..##### ##.†..## ##..## ..†.†...# 71.9 (2##....#  #....#  #.#..#  #..# #..###Ri$..##.# ##.....#.....## .. #...####..### ###.. ##.#RiRifRiÕRi 3Ri Ri. RiE Ri BRi RiR O5===Rip Ri= ..### ##.....##...#..## ######### ...#..#####...#..# ...###...... ...###..##.†..###.# ...#..###.#####..#######.†...##  ######Ri ..##  ......†.†..#3  #####..# #..# #.#..# #RiA *..#  #..###...##  #.# ##.....#.....##  .. #...####..###  ###.. ##.#Ri Ri Ri Ri\+Ri3Inventory: 29/52 slots Hand Weapons (go to first with ))  n - a +0 whip (weapon)a - a +0 dagger  Riy3f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  o - a +0 club  s - a +0 mace  t - a +0 club  Ri3qu - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  Ri3C - a +0 sling Missiles (go to first with ()j - 32 stones Ri3Armour (go to first with [)  b - a +0 hat (melded)  m - a +0 leather armour Ri64[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ri\ Ri Ri ........### ##.....##...#Flameseeker the Magician Ri w.......## ######### ...#Octopode ......#####...#..# ...#Health: 20/21 ======================-- #####............. ...#Magic: 5/8===============--------- RiC ####..##.†..###.# ...#AC: 1Str: 11 .....###.#####..#####EV: 12Int: 16 #######.†...........##SH: 0Rio tDex: 11  ######..............##Ri XL:  3 Next: 62% Place: Dungeon:2  ......†.†......@.....#Noise: ---------  Time: 1673.9 (0.0)  #####................#n) +0 whip#.................#Cast: Magic Dart#.#...............#Quill #..................#Ri7 #..###.............###.# ##.....#.....##.. #...####..######.. ##.# Ri_ _You see here a quill talisman. _B - a quill talisman _You see here a +0 sling. Ri _C - a +0 sling _You begin transforming. You continue transforming. x3 _Sharp quills grow all over your body. Your +0 hat melds into your body.Ri RiP Ri RiG Rib RiAc Rikd Rig Rig RiFk [1==Ril Ril Rim Riip Rip Riq Ri$t Ritt Riiu Riw Riw Rix 3==Riy Ri| ,Ri| Ri Ri Ri Rig ,RiU Ri9 Ri O6===Ri Ri RiƉ RiŊ Ri& ,Ri Ri Ri_ Ri Ri ;===Rig Rib Ri՘ BRi ,Ri Ri! ,Ri0 Rim ,RiS Ri Riץ M7===Ri Riߨ Ri RiU Ri RiD RiC Ri{ Riί Ri Ri2 Ri 4===Ri Ri ,Ri Riú ,Ri Ri ,Ri RiA ,Rij Ri Ri #8RiA *===Ris Ri& Rid ,Ri Ri Ri Ri Ri Ri Ri Ri Ri Ri5 Ri( Rib Ri 4===Ri[ Ri! Ri ,Ri Ri Ri Ri/ Ri Ri] Ri Ri Ri Ri XRi RiH Riz Ri RiX Ri? ,Ri6 Ri XRiP nRi Rio Ri Ri Ri Ri Ri RiM Ri Ri Ri Ri  Ri ,Ri Ri2 Ri Ri Ri Ri! Ri# ,Ri$ Ri"' Ri * ,Ri+ Ri, Ri/ ,Ri`0 Ri2 Ri4 ,Ri5 Ri38 Ri; ,Ri; Ri= Rij@ ,Ri#A RiB RiD RiD RiqE RiKH RieJ ,RiK RiL RiN ,RioO RiU XRiV RiX RiX RiY RiZ Ri\ Ri] Ris] Ri_ Ri}a ,Rib Ribc Ri/e Rire Ri&f RiNh Rigj ,Rij Ril Rin ,RiAo Riwr Ri6z " Riz #. #............ #. ##.#.......... .. ##............. Riz #..###......... ###.## ##.....#.. Riz ##...# #...####. #..### ###..# ##Ri{  ##.## ##.# #Ri1{  #.@+ .# RiY{ #..# # #... Ri{ 0Magic Dart .....  Ri{ y#.#..# Ri{ #...##.. r   quokka (asleep) Ri{ q...## .. .r.. .. Ri}| Ri 17360.0)Ri$ +4.9 (61Riʋ Ri Y _A quokka comes into view.Ri #. #............ Flameseeker the Magician #. ##.#.......... Octopode .. ##............. Health: 21/21 ======================== #..###......... Magic: 7/8=====================--- ###.## ##.....#.. AC: 1Str: 11 ##...# #...####. EV: 12Int: 16 #..### ###..# ## SH: 0Dex: 11 ##.## ##.# # XL:  3 Next: 62% Place: Dungeon:2 Riw #.@+ .#  Noise: ---------  Time: 1734.9 (0.0) #.*# #  n) +0 whip #*.. Cast: Magic Dart .*... Quill  #*#..#.  #*..##..  r   quokka (asleep) *..## ..  .r.. ..  _Sharp quills grow all over your body. Your +0 hat melds into your body. _A quokka comes into view.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleeRi$!p, 100% to hit)Ri *.rRi*.**Ri' E**Rig_ .**.r.  Aim: a quokka (asleep, 100% to hit)Ri. #.#............ Flameseeker the Magician#. ##.#.......... Octopode.. ##............. Health: 21/21 ========================#..###......... Magic: 7/8=====================---###.## ##.....#.. AC: 1Str: 11##...# #...####. EV: 12Int: 16#..### ###..# ## SH: 0Dex: 11##.####.# # XL:  3 Next: 62% Place: Dungeon:2#.@+.#Noise: ---------  Time: 1734.9 (0.0)#.*##n) +0 whipRi;/ #*..Cast: Magic Dart.*...Quill #*#..#.#*..##..r   quokka*..## ...r.. ..  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.Rib .....r.Ri 9=5.9 (1 _Ri Riy Ri-  #. #............ Flameseeker the Magician #. ##.#.......... Octopode .. ##............. Health: 21/21 ======================== #..###......... Magic: 6/8==================------Ri  ###.## ##.....#.. AC: 1Str: 11 ##...# #...####. EV: 12Int: 16 #..### ###..# ## SH: 0Dex: 11Ri  ##.## ##.# # XL:  3 Next: 62% Place: Dungeon:2 #.@+ .#  Noise: =--------  Time: 1735.9 (0.0)Ri y #.*# #  n) +0 whip #*.. Cast: Magic DartRiF  .*... Quill  Rik #*#..#.  Ri w#*..##..  r   quokka r..## ..  Ri .... .. The magic dart hits the quokka. _The quokka is severely wounded.Ri Aiming: Magic Dart (safe; 7% risk of failure)  Ri) bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)Ri ?( #. #............ Flameseeker the Magician #. ##.#.......... Octopode .. ##............. Health: 21/21 ======================== #..###......... Magic: 6/8==================------ ###.## ##.....#.. AC: 1Str: 11 ##...# #...####. EV: 12Int: 16 RiA#..### ###..# ## SH: 0Dex: 11 ##.## ##.# # XL:  3 Next: 62% Place: Dungeon:2 #.@+ .#  Noise: =--------  Time: 1735.9 (0.0) #..# #  n) +0 whip #... Cast: Magic Dart ..... Quill  #.#..#.  #...##..  r   quokka r..## ..  .... .. Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( oRiA.r ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!RiD #. #..... #. ##.#.. .. ##....   ##...# RiE    ##.## ##.#  RirK#.@+ .#  #.*# #  #*.. .*... #* #* ...## .. .... .. RiM......Rip66.9 (1Magic Dart _RiRiRio3Ri&Ri`Ri,Ri,RiK.. ##...... #..###. ###.## ##.....###...# #...#####..### ###..# ####.## ##.# ##..+ .# ..## # .# -#......# #.#..#.#RiMagic Dart#...##..#...## ....... ...l   frilled lizard (asleep)#.... ###..#l#Ri &7Ri D-8.9 (2RiRia _A frilled lizard comes into view.Ri .. ##............. Flameseeker the Magician #..###......... Octopode ###.## ##.....#.. Health: 21/21 ======================== ##...# #...####. Magic: 5/8===============--------- #..### ###..# ## AC: 1Str: 11 ##.## ##.# # EV: 12Int: 16 #..+ .#  SH: 0Dex: 11 Ri#..## #  XL:  3 Next: 66% Place: Dungeon:2 #.@.# Noise: ---------  Time: 1738.9 (0.0) #..*...#  n) +0 whip #.#*.#.#  Cast: Magic Dart #.*.##..#  Quill Ri ..*## ...  ...* ...  l   frilled lizard (asleep) Ri#..*. ###  ..#l# _You kill the quokka! _A frilled lizard comes into view.Aiming: Magic Dart (safe; 7% risk of failure)  Ri6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)RiT] *lRi0*lAim: a frilled lizard (asleep, 100% to hit)Riu  .. ##............. Flameseeker the Magician #..###......... Octopode ###.## ##.....#.. Health: 21/21 ======================== ##...# #...####. Magic: 5/8===============--------- #..### ###..# ## AC: 1Str: 11 ##.## ##.# # EV: 12Int: 16 #..+ .#  SH: 0Dex: 11 #..## #  XL:  3 Next: 66% Place: Dungeon:2 #.@.# Noise: ---------  Time: 1738.9 (0.0) #......#  n) +0 whip #.#iu m..#.#  Cast: Magic Dart #...##..#  Quill  ...## ...  .... ...  l   frilled lizard (asleep) #.... ###  ..#l#Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard! ..         ##.## ##.#  #..+ .#  #..## #i?v 37m  #.@.# #..*...#  #.#*.#.#  #.*  ..*##  ...*  #..*.  ..#†# Ri ......8=9.9 (1Magic Dart _RiY .. ##............. Flameseeker the Magician #..###......... Octopode ###.## ##.....#.. Health: 21/21 ======================== ##...# #...####. Magic: 4/8============------------ #..### ###..# ## AC: 1Str: 11 ##.## ##.# # EV: 12Int: 16 #..+ .#  SH: 0Dex: 11 #..## #  XL:  3 Next: 68% Place: Dungeon:2 #.@.# Noise: =--------  Time: 1739.9 (0.0) #......#  n) +0 whipRi #.#..#.#  Cast: Magic Dart #...##..#  Quill  ...## ...  .... ...   #.... ###   ..#†#   The magic dart hits the frilled lizard. _You kill the frilled lizard!Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRim@*******Riv C*†Ri| 9*..RioRit.. ##............. Flameseeker the Magician#..###......... Octopode###.## ##.....#.. Health: 21/21 ========================Riu##...# #...####. Magic: 5/8===============---------#..### ###..# ## AC: 1Str: 11##.####.# # EV: 12Int: 16#..+.#SH: 0Dex: 11#..###XL:  3 Next: 68% Place: Dungeon:2#.@.#Noise: =--------  Time: 1739.9 (0.0)#......#n) +0 whip#.#..#.#RivCast: Magic Dart#...##..#Quill ...## ....... ...#.... ###..#†#The magic dart hits the frilled lizard. _You kill the frilled lizard!Aiming: Magic Dart (safe; 7% risk of failure)  RivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRim:Okay, then.RinRiRRi. _Ri>IRi@RiBRiFP _RiMG,RiGRiIRiK,RiKRiO6======RiUPRiZ\ #..### ###..# ##.## ##.# ..+ .# RiJ[ #..## # #...###  #......#  #.#..#.# #...##..# # ...-43.9 (4...........Ri#\O#####....########...#†## .###..# .## . ..Rib7-RieRigRiZTRiTRiURiYRi)],Ri`c_You kill the frilled lizard!Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _Okay, then. _Found a stone staircase leading down.Ric3RidRiea _Found a bone wand.Ri7h3RihRip Ri2tq#..## ##...### #......# #.#..#.# ##...##..#######...####....................#####....#########>...#@## Rit6.9 (3 #.###..#  # ...## $.... ................/.....$.. _Found 24 gold pieces.RilyRiERiGRi֊{ _You see here a frilled lizard corpse.Ri%X3RiDYRi`Rit#...###  #......# #.#..#.###...##..#######...####... ................. #####....######## #>...#†##  #.###@.# #.....##...$.....Magic Dart.............#/......#b   bat (asleep)b..$....[.#...(....#Rin 0  A bat comes into view.Ri;H===7.9 (1RimRi\ _Found a leather armour and 2 javelins.Ri ##...###  Flameseeker the Magician #......#  Octopode #.#..#.#  Health: 21/21 ======================== ##...##..#  Magic: 5/8===============--------- ######...####...  AC: 1Str: 11 .................  EV: 12Int: 16 #####....########  SH: 0Dex: 11 #>...#†##  XL:  3 Next: 68% Place: Dungeon:2 #.###@.# Noise: ---------  Time: 1747.9 (0.0) #...*im.## n) +0 whip ...$.*... Cast: Magic Dart ...**..... Quill  ..*.......#  .*./......#  b   bat (asleep) b..$....[.#  .....(....# A bat comes into view. _Found a leather armour and 2 javelins.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)Ri8k .*..*....*.....*../...*bRi~E**Ri?7*.Ri<*.*.*.Ri*.*.*.Ri V *.*.*.Ric` *.*.*.Ri *.*.*/Ri d **.*.*.Ri &.Ri* .*.*.**RiKn **.*.b.  Aim: a bat (asleep, 100% to hit)Ri##...###Flameseeker the Magician#......#Octopode#.#..#.#Health: 21/21 ========================##...##..#Magic: 5/8===============---------######...####...AC: 1RiCStr: 11.................EV: 12Int: 16#####....########SH: 0Dex: 11#>...#†##XL:  3 Next: 68% Place: Dungeon:2#.###@.#Noise: ---------  Time: 1747.9 (0.0)#...*.##n) +0 whip...$.*...Cast: Magic Dart...**.....Quill ..*.......#.*./......#b   batb..$....[.#.....(....#Aiming: Magic Dart (safe; 7% risk of failure)  RiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.RiA,RiRiZ~.....b. .Ri9=8.9 (1 _RiJRiɮRi ##...###  Flameseeker the Magician #......#  Octopode #.#..#.#  Health: 21/21 ======================== ##...##..#  Magic: 4/8============------------ Ri######...####...  AC: 1Str: 11 .................  EV: 12Int: 16 #####....########  SH: 0Dex: 11 #>...#†##  XL:  3 Next: 68% Place: Dungeon:2 #.###@.# Noise: =--------  Time: 1748.9 (0.0) #...*.## n) +0 whip ...$.*... Cast: Magic Dart Rid....*..... Quill  ...b......#  .../......#  b   bat ...$....[.#  .....(....# The magic dart hits the bat. _The bat is moderately wounded.RiAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)Ri ##...###  Flameseeker the Magician #......#  Octopode #.#..#.#  Health: 21/21 ======================== ##...##..#  Magic: 4/8============------------ ######...####...  AC: 1Str: 11 .................  EV: 12Int: 16 #####....########  SH: 0Dex: 11Ri #>...#†##  XL:  3 Next: 68% Place: Dungeon:2 #.###@.# Noise: =--------  Time: 1748.9 (0.0) #.....## n) +0 whip ...$..... Cast: Magic Dart .......... Quill  ...b......#  .../......#  b   bat ...$....[.#  .....(....# Aiming: Magic Dart (safe; 7% risk of failure)  RiivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  You kill the bat!Ri                  #...*.## ...$.*... ....*..... ....  Ri+  Ri_....Riuq709.9 (1Magic Dart _RiRiʚRigIRiORiEQ #......# #.#..#.##...##..#######...####... .................Ri #####....######## #>...#†##  #.###..# #...@.##....$.....#........#Magic DartRi26.......#./......#.$....[.#S   adder (asleep)...(....#S......#Ril&0Ri3-50.9 (1RiRRiY _An adder comes into view.Ri֯ V #.#..#.##...##..#######...####... ................. #####....######## #>...#†## # #.###..#..S.#.....##.....$.@...#Ri ........#.......#./......#.$[.#...(....#<....S......#S   ball python (constriction, asleep)$.##Ri <A ball python comes into view.Ri ?-1RiS Ri O _Found 11 gold pieces. Found a stone staircase leading up.Ri  #.#..#.#  Flameseeker the Magician ##...##..#  Octopode ######...####...  Health: 21/21 ======================== .................  Magic: 3/8=========--------------- #####....########  AC: 1Str: 11 #>...#†##  EV: 12Int: 16 # #.###..#  SH: 0Dex: 11 ..S*#.....##  XL:  3 Next: 70% Place: Dungeon:2 Ri ....***@...#  Noise: ---------  Time: 1751.9 (0.0) ............#  n) +0 whip ............#  Cast: Magic Dart ...../......#  Quill  .....$....[.#  .......(....#  S   adder (asleep) <....S......#  S   ball python (constriction, asleep) ...$.......## A ball python comes into view. _Found 11 gold pieces. Found a stone staircase leading up.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, i 7m( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Ri' o S.*Riv 6*.Ri S*Aim: a ball python (asleep, 100% to hit)Ri  #.#..#.#  Flameseeker the Magician RiW!##...##..#  Octopode ######...####...  Health: 21/21 ======================== .................  Magic: 3/8=========--------------- #####....########  AC: 1Str: 11 #>...#†##  EV: 12Int: 16 Ri!6# #.###..#  SH: 0Dex: 11 ..S.#.....##  XL:  3 Next: 70% Place: Dungeon:2 Ri".....$.@...#  Noise: ---------  Time: 1751.9 (0.0) ............#  n) +0 whip ............#  Cast: Magic Dart Ri`"V...../......#  Quill  .....$....[.#  Ri".......(....#  S   adder (asleep) <....S......#  S   ball python (constriction, asleep) Ri #...$.......## Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRiH#Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!RiF(U     Ri(        #   Ri(...*  ....***@...#   Ri.)C     Riq)>   Ri)+  RiRi۶RiA  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!The adder hisses angrily.Ri8...$.SS.K   koboldKRiv:2=2.9 (1RiARiO _A kobold comes into view. It is wielding a +2 short sword of draining.Ri  #.#..#.#  Flameseeker the Magician ##...##..#  Octopode ######...####...  Health: 21/21 ======================== .................  Magic: 2/8======------------------ #####....########  AC: 1Str: 11 #>...#†##  EV: 12Int: 16 # #.###..#  SH: 0Dex: 11 Ri ....#.....##  XL:  3 Next: 72% Place: Dungeon:2 .....$.@...#  Noise: =--------  Time: 1752.9 (0.0) .......*....#  n) +0 whip .......*....#  Cast: Magic Dart ...../*.....#  Quill  Ri .....$S...[.#  .......(....#  S   adder Ri <...........#  K   kobold ...$K......## The adder hisses angrily. _A kobold comes into view. It is wielding a +2 short sword of draining.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)RiI Z S.Ri}S.  Aim: an adder (100% to hit)Riڗ#.#..#.#Flameseeker the Magician##...##..#Octopode######...####...Health: 21/21 ========================.................Magic: 2/8======------------------#####....########AC: 1Str: 11Riw=#>...#†##EV: 12Int: 16# #.###..#SH: 0Dex: 11....#.....##XL:  3 Next: 72% Place: Dungeon:2.....$.@...#Noise: =--------  Time: 1752.9 (0.0).......*....#n) +0 whip.......*....#RiCast: Magic Dart...../*.....#Quill .....$S...[.#.......(....#RiܘS   adder<...........#K   koboldRiN...$K......##Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  RizBThe magic dart hits the adder.  The adder is lightly wounded.Ri,...S.K.RiK/f3===3.9 (1 _Rir8Ri:Rio"  #.#..#.#  Flameseeker the Magician ##...##..#  Octopode ######...####...  Health: 21/21 ======================== .................  Magic: 2/8======------------------ #####....########  AC: 1Str: 11 #>...#†##  EV: 12Int: 16 # #.###..#  SH: 0Dex: 11 ....#.....##  XL:  3 Next: 72% Place: Dungeon:2 .....$.@...#  Noise: =--------  Time: 1753.9 (0.0) Ri# .......*....#  n) +0 whip .......*....#  Cast: Magic Dart ...../.S....#  Quill  .....$....[.#  .......(....#  S   adder <...K.......#  K   kobold ...$.......## The magic dart hits the adder. Ri# _The adder is lightly wounded.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)Ri#.#..#.#Flameseeker the Magician##...##..#Octopode######...####...Health: 21/21 ========================.................RiMagic: 2/8======------------------#####....########AC: 1Str: 11#>...#†##EV: 12Int: 16# #.###..#SH: 0Dex: 11....#.....##XL:  3 Next: 72% Place: Dungeon:2.....$.@...#RiBNoise: =--------  Time: 1753.9 (0.0).......*....#n) +0 whip.......*....#Cast: Magic Dart...../.S....#Quill Ri:.....$....[.#.......(....#S   adder<...K.......#Ri"K   kobold...$.......##Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRiAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.RiRiRv,Rif.S.K.Ri14.9 (1 _RiÉRiRiqi #.#..#.#  Flameseeker the Magician Rij##...##..#  Octopode ######...####...  Health: 21/21 ======================== .................  Magic: 1/8===--------------------- #####....########  AC: 1Str: 11 #>...#†##  EV: 12Int: 16RiBj # #.###..#  SH: 0Dex: 11 Rinj....#.....##  XL:  3 Next: 72% Place: Dungeon:2 RijJ.....$.@...#  Noise: =--------  Time: 1754.9 (0.0) RikZ.......*....#  n) +0 whip .......S....#  Cast: Magic Dart ...../......#  Quill Rik .....$....[.#  .....K.(....#  S   adder <...........#  K   kobold ...$.......## The magic dart hits the adder. _The adder is heavily wounded.Aiming: Magic Dart (safe; 7% risk of failure)  RilaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)Ri' Rii3S.Ri@..Ri?..RiA*.*S**K..RiHB .*K.  Aim: a kobold, wielding a +2 short sword of draining (100% to hit)Ri -#.#..#.#Flameseeker the Magician##...##..#Octopode######...####...Health: 21/21 ========================.................Magic: 1/8===---------------------Rij P#####....########AC: 1Str: 11#>...#†##EV: 12Ri Int: 16# #.###..#SH: 0Dex: 11....#.....##XL:  3 Next: 72% Place: Dungeon:2.....$.@...#Noise: =--------  Time: 1754.9 (0.0).......*....#n) +0 whip......*S....#Cast: Magic Dart...../*.....#Ri Quill .....*....[.#.....K.(....#S   adder<...........#K   kobold...$.......##Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 short sword of draining (100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.Ri[SRi.TRigS...K.5.9 (1 _RiehRi  #.#..#.#  Flameseeker the Magician ##...##..#  Octopode Ri P######...####...  Health: 21/21 ======================== .................  Magic: 0/8------------------------ #####....########  AC: 1Str: 11 #>...#†##  EV: 12Int: 16 Ri # #.###..#  SH: 0Dex: 11 ....#.....##  XL:  3 Next: 72% Place: Dungeon:2RiI  .....$.@...#  Noise: =--------  Time: 1755.9 (0.0) ......*S....#  n) +0 whip ......*.....#  Cast: Magic Dart .....*......#  Quill Rix  .....K....[.#  Ri .......(....#  S   adder <...........#  K   kobold Riϗ ...$.......##  _The kobold is moderately wounded.Ri WAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRi Shift-Dir - straight lineAim: a kobold, wielding a +2 short sword of draining (moderately wounded, 100%  to hit)Ri~ .S../KRiS.  Aim: an adder (heavily wounded, 100% to hit)Ri ;x *S*Rik.S..RifAj*S**.Ri6*KAim: a kobold, wielding a +2 short sword of draining (moderately wounded, 100%  to hit)RiR #.#..#.#Flameseeker the Magician##...##..#Octopode######...####...Health: 21/21 ========================.................Ri1 Magic: 0/8------------------------#####....########AC: 1Str: 11#>...#†##EV: 12Int: 16# #.###..#SH: 0Dex: 11....#.....##XL:  3 Next: 72% Place: Dungeon:2.....$.@...#Noise: =--------  Time: 1755.9 (0.0)......*S....#n) +0 whipRi >......*.....#Cast: Magic Dart.....*......#Quill .....K....[.#.......(....#S   adderRi <...........#K   kobold...$.......##Press: ? - help, Q - select action, ( or ) - cycleRi Shift-Dir - straight lineAim: a kobold, wielding a +2 short sword of draining (moderately wounded, 100%  Ri 4to hit)  The magic dart hits the kobold.  RiD HThe kobold is heavily wounded.Ri+w  Shift-Dir - straight lineAim: a kobold, wielding a +2 short sword of draining (moderately wounded, 100%  to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.The adder is struck by your quills. The adder bites you but does no damage.RiZy-..RiyDK$Ri)za6.9 (1Magic DartRiRiR _The adder barely misses you.Ri...#†##EV: 12Int: 16# #.###..#SH: 0Dex: 11....#.....##Ri(XL:  3 Next: 100% Place: Dungeon:2.....$.@...#Noise: =--------  Time: 1760.2 (1.1)......K†....#n) +0 whip............#Cast: Magic Dart...../......#Quill .....$....[.#.......(....#K   kobold<...........#...$.......##You miss the adder. Your grab misses the adder.The adder is severely wounded.The adder barely misses you. The adder is struck by your quills. _The adder barely misses you.RibYou hit the adder.  You kill the adder!Riq Ri_The kobold barely misses you.You have reached level 4!Ri3/  --more--Ri 7 A7/2794 0% RiH? RiA 4 _Rix  You hit the kobold. Your grab misses the kobold.The kobold is severely wounded.The kobold hits you with a +2 short sword of draining!RiBP: 18/25 (27)-------1.3DrainRiѴRiQ _You feel drained.Ri8  You hit the kobold.Ri*D)RiP: 1/9 ==12.4RiRiJ _You kill the kobold!Ril#...##..#######...####... ................. #####....######## #>...#†## #### #.###..#<....#.....##..$.....##..@†....#.......#./......#.$....[.#...(....#<...........#....$##..#Ril7<Ri3-30RiRi _Found a stone staircase leading up.  Things that are here: _a +2 short sword of draining; a kobold corpseRi######... ................. #####....######## #>...#†## #######.###..#<....#.....##.......$.....##..)†....#......#./......#.$....[.#"........(....#<...........#Ri....$###.....############Ri$Ri?-4RiRi[ _Found a dented jade amulet.RiR ..# ######...####... ................. #####....######## #>...#†#########.###..# #<....#.....## .$.....## .†....# ........# .Rit/......# .......$....[.# "........(....#..<....#.....$..#.....#.....#############RiRiT c9=------5RiRi  Things that are here: _a +2 short sword of draining; a kobold corpseRiy5 Ri~@ B==6RiG RiJ V _D - a +2 short sword of drainingRi}  #.#..# ##...##..# ######...#### .................#####....######## #>...#†## #######.###..# #<....#.. .....## ..††....# ........# ./......# $....[.# ".(....# ..<....# .....$.......## #.....#.....##Ri RiL %7Ri Rik RiD *8.4 (2RiY Ri > _You now have 82 gold pieces (gained 10).RiSRi\Rifd _There are no items here.RiYRiIZRi_RiiRi8x20== _Ri|RiRiK2===RiRi,RiRiH _E - a wand of flame (28)1==Ri#####....#########>...#†## #######.###..# #<....#.....## .............## ........††....#..............#..............#...[.#74.4 (6".(<.....$.......##.....#.....#Ris############## Ri`RiRi> _You now have 96 gold pieces (gained 14).Ri? Rik Ri Ri N _There are no items here.RizRi7RiRiRiRiRi^Ri[N _There are no items here.Ri 3Ri Ri Ri Ri Q===RiY : _Found 10 gold pieces.Ri Ri Ri! Ri Rim Ri Ri a2==Rik Ri Ri RiJ Ri ..#<....#. ...............##.........††....#...............##.........##$............[.##."........(....##...<..###...##8.4 (4 ##.....#.....## ############ RiJ Ri7 Ri| ? _You now have 107 gold pieces (gained 11).Ri>h3RinRi-qN _There are no items here.Ri[x 3Ri{ RiJ Ria Ri $ _Ri# RiǏ Rin Ri U3===Ri Ri RiО e=RiR #######.###..# ..#<....#.....## ....Ri [....## #...††....# #.........# #........# #$............[.# #."........(....# #...<.....# 81.4 (3Rib E##.............## ##.....#.....## #############Ri Ri׾ Ri| RiUa #>...#†# #######.###..# ..#<....#.....## ......## #.††....# #..# #...# #$....[.# #."........@....# #...<.... ##........##.....#.....#############Ri(_RijX3=2.4 (1RiqRitN _You see here 2 javelins.Ri Ri %3Ri Ri $ _F - 2 javelinsRi}MIRiSRisURi?Zg===RiK\,RiF]Rij#####....######## #>...#†## #######.###..# ..#<....#.....## Rij.......## #..††....# #...# #...# #$....@[.# Rij5.4 (2#.".............# #...<# ##.............## ##.....#.....RiKk###############RioRiesRixRi Ri( Ri2 Rig6 N _There are no items here.RiV/#####....# #>...#†## #######.###..# ..#<....#.....## .....## #.††....# #........# #.# #$..@.# #.".RiaWQ....# #...<.# ##.## ##....#############Ri iRi:q|4==6.4 (1 _RiuRiyw _You see here a +0 leather armour.RimRit%7RizRi|M _G - a +0 leather armourRi2Ri3Ri4Ri;<RiQ?Ri?RiE,RiFRilGT4==RiIRiKRiORiOh5==Ri===Ri #>...#†##...#######.###..# K..#<....#.....## ................## #.........††....# #...............# #.........# #$Rik........# #."...@.........# #...<...........# ##.......##Magic Dart ##.....#.....## ############# Riѩ~K   kobold (asleep)Ri?,94.4 (7Ri*5.4 (8RiRis _A kobold comes into view. It is wielding a +0 whip.Ri#  #>...#†##.#.###..#rK..#<....#.....## .....## #.††....# #........# #.# #$...# #."..@..........# #...<.# ##.## ##.....#.....## ###r   rat (asleep)Ri=0 Ri2 *6.4 (1RiW; RiB V _A rat comes into view.Ri Ri Ri Ri9 N _There are no items here.Ri4g #>...#†## ....#.###..# rK..#<....#.....## ......## #.††....# #........# #.# #$.# #.".# #...<.# ##.## ##.....#.....## ##### RiRRinRi7  The kobold shouts!Ri#K.rKKK 2 kobolds (1 missile, 1 wandering)r   rat (wandering)RiZ.==7RiwRi!s _A kobold comes into view. It is wielding a +0 club.Ri p #>...#†## .K..#.###..# .r..#<....#.....## .K.....## #.††....# #........# #.# #$.# #.".# #...<.#Ri  ##.## ##.....#.....## ######Ri Ri Ri<Ri..K.K Ri`5===--8RiRiRi2# #>...#†## ....#######.###..# ..K.#<....#.....## ..## #K.††....# #........# #.# #$.# #..# #...<.# ##Ri3.## ##.....#.....## #############RiBRiCRiL.K.KK)RiN.==9RiTRiY} _The kobold shouts! _You see here an amulet of magic regeneration.Ri1 ,Ri- Rir.K.Kr   rat (wandering)RiP0--800RikRi9 _H - an amulet of magic regenerationRiRiܯInventory: 34/52 slots Hand Weapons (go to first with ))  n - a +0 whip (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  o - a +0 club  Ris - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  D - a +2 short sword of draining Missiles (go to first with ()j - 32 stones  F - 2 javelins Armour (go to first with [) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RiR  A - a +0 dagger  C - a +0 sling  D - a +2 short sword of draining Missiles (go to first with ()j - 32 stones  F - 2 javelins Armour (go to first with [)  b - a +0 hat (melded)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour Jewellery (go to first with "=)H - an amulet of magic regeneration Wands (go to first with /)E - a wand of flame (28) Scrolls (go to first with ?)  e - 3 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE  x - a scroll labelled PEASODOEFUG Potions (go to first with !)  c - a potion of magic75%RiT D - a +2 short sword of draining. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.8 XLs. Damage rating: 7 (Base 5 x 102% (Dex) x 100% (Skill) + 2 (Ench)). Ri0dDrain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {drain} {melee weapon} Rie(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RiRi^Ri#>...#†##Flameseeker the Magician....#######.###..#Octopode..r.#<....#.....##HP: 25/25 (27) ========================................##MP: 5/9=============-----------Ri4b#K........††....#AC: 1Str: 11#...............#EV: 12Int: 16#.K.............#SH: 0Dex: 11#$..............#XL:  4 Next:  1% Place: Dungeon:2#.@.............#RivNoise: ---------  Time: 1800.4 (0.0)#...<...........#D) +2 short sword (drain)##.............##Cast: Magic DartRi##.....#.....##Quill Drain#############Ri`KK 2 kobolds (1 missile)r   rat (wandering)The kobold shouts! _A kobold comes into view. It is wielding a +0 club. _The kobold shouts! Ri5T_You see here an amulet of magic regeneration. Ri~^_H - an amulet of magic regeneration  You unwield your +0 whip. You sense an unholy aura.RiRi&RiRi.r.K.KRi*1.4 (1RiRiu _A kobold comes into view. It is wielding a +0 club.The kobold shouts! _You see here an amulet of magic regeneration. _H - an amulet of magic regeneration  You unwield your +0 whip. You sense an unholy aura. _D - a +2 short sword of draining (weapon)Ri RiH Inventory: 34/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  RiV l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling Missiles (go to first with ()j - 32 stones  F - 2 javelins Armour (go to first with [) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitRi 7[top]Ri"x K  z - a +0 whip  A - a +0 dagger  Csling Missiles (go to first with ()j - 32 stones  F - 2 javelins Armour (go to first with [)  b - a +0 hat (melded)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour Jewellery (go to first with "=)H - an amulet of magic regeneration Wands (go to first with /)E - a wand of flame (28) Scrolls (go to first with ?)  e - 3 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE  x - a scroll labelled PEASODOEFUG Potions (go to first with !)  c - a potion of magic75%RiK m - a +0 leather armour  c - a potion of magic Ri\LC d - a coppery potion  h - a viscous black potion  r - 2 smoky brown potions Talismans (go to first with %)B - a quill talisman (active)botRip" RiH - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery _________________ RiE“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” Ri| -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.RiƖ RiW#>...#†##  ....#######.###..#  ....#<....#.....##  .r..............##  #.........††....#  #.K.............#  #...............#  Ri#$K.............#  #.@.............#  #...<...........#  ##.............##  ##.....#.....##  Ri#############   KK 2 kobolds (1 missile) me dr   rat (wandering)Ri,+Ri:.  #>...#†##  ....####### Ri. Z....#<....#.  .r.........  #.........†† #.K.......  #......... #$K.......RiH/  #.@.......  #...<.....Ri/  ##........ ##.....#.Ri/ ^  ####### Ri0  Ri: Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - NoRi4RiRit#>...#†##Flameseeker the Magician....#######.###..#Octopode....#<....#.....##RiHP: 25/25 (27) ========================.r..............##MP: 5/9=============-----------#.........††....#AC: 1Str: 11#.K.............#EV: 12Int: 16#...............#Ri*SH: 0Dex: 11#$K.............#XL:  4 Next:  1% Place: Dungeon:2#.@.............#Noise: ---------  Time: 1801.4 (0.0)RiǫT#...<...........#D) +2 short sword (drain)##.............##Cast: Magic Dart##.....#.....##Quill Drain#############KK 2 kobolds (1 missile)r   rat (wandering) _You see here an amulet of magic regeneration. _H - an amulet of magic regeneration  You unwield your +0 whip. You sense an unholy aura. RiV_D - a +2 short sword of draining (weapon)  There are monsters nearby!Okay, then.RiRi_RinRig. _RinP #>...#†##  Flameseeker the Magician ....#######.###..#  Octopode ....#<....#.....##  HP: 25/25 (27) ======================== .r..............##  MP: 4/9==========-------------- Rio[#.........††....#  AC: 1Str: 11 #.K.............#  EV: 12Int: 16 #...............#  SH: 0Dex: 11 #$K.............#  XL:  4 Next:  1% Place: Dungeon:2 #.@.............#  Noise: ---------  Time: 1801.4 (0.0) #...<...........#  D) +2 short sword (drain) ##.............##  Cast: Magic Dart ##.....#.....##  Quill Drain #############   KK 2 kobolds (1 missile) Rip r   rat (wandering)There are monsters nearby! _Okay, then.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)Ri [ .KRiO 7#>...#†##Flameseeker the Magician....#######.###..#Octopode....#<....#.....##HP: 25/25 (27) ========================Ri% ..r..............##MP: 4/9==========--------------#.........††....#AC: 1Str: 11#.K.............#EV: 12Int: 16#...............#SH: 0Dex: 11#$K.............#XL:  4 Next:  1% Place: Dungeon:2#.@.............#Noise: ---------  Time: 1801.4 (0.0)#...<...........#Ri D) +2 short sword (drain)##.............##Cast: Magic Dart##.....#.....##Quill Drain#############KK 2 kobolds (1 missile)r   rat (wandering)There are monsters nearby! _Okay, then.Ri tAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRix pThe magic dart hits the kobold but does no damage..r.K.Kr=2.4 (1 _Ri/z Riƀ Rip@  You hit the kobold.RiRi/Ri.r.K)   kobold (Ri--23Ri$Riv'J _You kill the kobold!Ri#>...#†## ....#######.###..# ....#<....#.....## ..## #.††....# #.r.............# #.# #$K.# #..@.# #...<.# ##.## ##.....#.....## #############RiRiu[.r RiGS4-4Ri!Ri _The kobold is struck by your quills. The kobold hits you with a +0 club. _You see here a +0 whip.Rij 8  You hit the kobold.Ri Ri% o .)rRia* -35Ri 2 Ri_4 J _You kill the kobold!Riڃ  You barely miss the rat. You grab the rat. You constrict the rat.Ri/. Ri6--46Magic DartRiќRi G _You kill the rat!Ri####....### .... #>...#†## ....#######.###..##<....#.......## #Ri ..††....# #.......# #..# #$.# #..).# #...<..#........##.....#.....###############RimRiY[5=-7RiRirZ  j - 37 stones (gained 5)  Things that are here:RiQd5===-8.4 (2RiRinP _a +0 club; a kobold corpseRi3GRiJ*9.4 (1RiNRiO# _I - a +0 clubRimB #####.... ....# #>...#†## ....#.###..# ....#<....#.....## ..## #.††....# #..# #.# #@†.# #..).# #...<.# ##.## ##.....#.....##  #############RiyRiz&10RiDRiRiCu6==1.4 (2RiܒRi:? _You now have 117 gold pieces (gained 10).RiڲRiGRiRiN _There are no items here.Ri3RixRiRi4!Ri$n=== _Ri^',Riu(Ri6;....# #>...#†## ....#######.###..# ....#<....#.....## ................## #.††....# #.........# #..Ri#7# #.†# #..@.# 3#...<.# ##.....## ##.....#.....## ############# RiV?RiRiM _You see here a +0 whip.RieC #####....### ....# #>...#†## ....#######.###..##<....#.......## #..††....# #.......# #..# #..#Ri,f #..).# #...<..#........##.....#.....###############RibnRiCv14.4 (1 _Ri{{Ri9~s _You see here a kobold corpse.Riz....#>...#†## ....#######.###..# ....#<....#.....## .......#Ri††....# #........# #.......# #.†# #.Ri # #...<# Ri*Y##....## RiF#.....## #########Rig+## Ri=Ri{H=5 _RiRiM _You see here a +0 whip.Ri>RiF%6RivMRiP# _J - a +0 whipRiRiZInventory: 36/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  Ri-i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  RiT[u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  Riz?A - a +0 dagger  C - a +0 sling  I - a +0 club  RiuJ - a +0 whip Missiles (go to first with ()Ri)j - 37 stones Ri[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RisK  z - a +0 whip  A - a +0 dagger  Csling  I - a +0 clubJwhip Missiles (go to first with ()j - 37 stones  F - 2 javelins Armour (go to first with [)  b - a +0 hat (melded)  m - a +0 leather armour  p - a +0 leather armour RiK% y - a +0 helmet  G - a +0 leather armour Jewellery (go to first with "=)H - an amulet of magic regeneration Wands (go to first with /)E - a wand of flame (28) Scrolls (go to first with ?)  e - 3 scrolls labelled NEIGEBR BIKAI RiK q - 2 scrolls labelled GENANEILUE  x - a scroll labelled PEASODOEFUG68%RiLRi>; q - 2 scrolls labelled GENANEILUE Potions (go to first with !)  c - a potion of magic  d - a coppery potion  h - a viscous black potion  r - 2 smoky brown potions Talismans (go to first with %)B - a quill talisman (active)botRi  e - 3 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUERiw  H - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery Ri _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.RiMRiKVRiO_+....# #>...#†##Flameseeker the Magician....#######.###..#Octopode....#<....#.....##HP: 26/26 (27) ========================................##MP: 5/9=============-----------#.........††....#AC: 1Str: 11#...............#EV: 12Int: 16#...............#SH: 0Dex: 11#.†.............#XL:  4 Next:  4% Place: Dungeon:2Ri`#..@............#Noise: ---------  Time: 1816.4 (0.0)#...<...........#D) +2 short sword (drain)##.............##Cast: Magic Dart##.....#.....##Quill Drain############# _You now have 117 gold pieces (gained 10). _There are no items here. _You see here a +0 whip. _You see here a kobold corpse. RiK`L_You see here a +0 whip. _J - a +0 whipRi hRipRicvRie,There are no items here. _You see here a +0 whip.a kobold corpse. _a +0 whip. _J - a +0 whip  You start putting on your amulet.Ri\6===7.4 (1RiŏRiRi*8.4 (2Ri|RiRi*9.4 (3RiRiRi+20.4 (4RiRikRiH===1.4 (5RiTRi _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  H - an amulet of magic regeneration (worn)RiRiRi5 m _The amulet cannot attune itself to your exhausted body.RiRiԵRi=RiRiRiP _Ri,RiRiRi,RiRiRi,RiRi ................... #####....########.....# #>...#†## .....#######.###..# ....#<....#.....## ...........## #.........††....# #.........# #......# 5.4 (4#.†......# #.....# Rix#...<...........# ##.............####.....#.....###############RiRijRiRirRiۂRiRiTRiRi@z7==RiRi'Ri,RiRi-RidRiARiRidRiRiRi:w..#####....######## .....# #>...#†## .....#######.###..# ....#<....#.....## .................## #.††....# #...............# #...............# #.†......# 9#........# #...<...# ##.......Ri## ##.....#.....############### RiRi RiRiD  .. #####....# .....# #>...#†## .....#.###..# ....#<....#.....## .....## #.††....# #........# #.......#RiE m #.†.......@.....# #.# #...<.# ##.## ##.....#.....## ##RiM RiV H==30.4 (1Ri\ Rio^ Ri @ .. #####....# .....# #>...#†## .....#.###..# ....#<....#.....## .....## #.††....# #........# #.# #.†.#Ri #.# #...<.# ##.## ##.....#.....## #RiRiÜ%1RiWRiNRiwk .. #####....# .....# #>...#†## .....#.###..# ....#<....#.....## .....## #.††....# #........# #.# #.†.# #.# #...<.# ##.## ##.....#.....## #######RirRiU%2RiRiRiLE .. #####....# .....# #>...#†## .....#######.###..# ....#<....#.....## .....## #.††....# #........# #.#RiE  #.†.# #.# #...<.# ##.## ##.....#.....## #######RiNRi[%3RibRidRit .. #####.... .....# #>...#†## .....#.###..# ....#<....#.....## .....## #.††....# #........# #.# #.†.# #.# #...<.# ##.## ##.....#.....## #RiRij%4RiXRiLRi`z3Ri{Ri<RiRiy8===RiL,Ri]RiRiRi֍RiҎRi[RiВ,RiÓRi8.. #####....######## .....# #>...#†## .....#######.###..# ....#<....#.....## ........## #.........††....# #...............# #....Rip# #.†.......# 8.4 (4#....# #...<....# ##....## ##.....#.....######Ri٣!RiݬRiRitRib3Ri>RiuRiERi!g===Ri"Ri"Ri#Ri$Ri&,Ri'Ri,)Ri*,Rio+Ri+7 ....# #>...#†## ....#######.###..# ....#<....#.....## .................## #.††....# #...............# #.......# Ri79#.†.............# #.............@.# 42#...<# ##.......## ##.....#.....## Ri7U############# Ri>RiDCRiDRitRi^RiRigRi Rie Ri Rix Ri Ri1 Ri ,Ri Ri M9===Ri Ri   Your amulet attunes itself to your body, and you begin to regenerate magic more_quickly.Rim Ri Ri Ri Ri% Rid Ri[ Ri/  .................  .. #####....########  .....# #>...#†##  .....#######.###..# ....#<....#.....## Ri0 <..........## #††....# #...............# #...@.....#6 #.†....#Ri=0  #.....# #...<...........#Riq0  ##.............####.....#.....###############Ri; Ri2A RiB RiozRizRi|Ri݃RiRiBRiQ===RilRiRij,RiږRizRi,RiRi/S ##...##..# ######...####... ................ .. #####....####### .....# #>...#†## .....#######.###..#Ri ....#<....#.....## ..........## #††....#50 #Ri1.......# #....# #.†....# #.....# #...<...........# ##.............####.....#.....###############RiRiPRiRi$Ri .Ri9SiʽSiSiSiSi&nSitSiASik######...####.... .............. #####....##### .....# #>...#†##  .....#######.###..#Si] .....#<....#.....## ..................## #.........††....# #...@...........#2.4 (2 #...# #.†.............# #..# #...<....# ##..## ##.....#..## ############# Si!SiSiSiOSiSi<tInventory: 36/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  Sik - a +0 club  l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip Missiles (go to first with ()Siej - 37 stones [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Sit L o - a +0 club Sit s - a +0 mace  tclub  u - a +0 short swordvwdagger  zwhip  ACsling  Sit |IJwhip Missiles (go to first with ()Si u j - 37 stones  F - 2 javelins Armour (go to first with [) Si%u n b - a +0 hat (melded)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet Si8u v G - a +0 leather armour Jewellery (go to first with "=) SiJu u H - an amulet of magic regeneration (worn)40%Si J - a +0 whip Wands (go to first with /)E - a wand of flame (28) Scrolls (go to first with ?)  e - 3 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE  x - a scroll labelled PEASODOEFUG68SiSiC  m - a +0 leather armour Potions (go to first with !)  c - a potion of magic  d - a coppery potion  h - a viscous black potion  r - 2 smoky brown potions Talismans (go to first with %)95 Siш Si Si######...####. Flameseeker the Magician................. Octopode...#####....##### HP: 26/26 (27) ========================.....# #>...#†##MP: 9/9========================.....#######.###..#AC: 1Str: 11.....#<....#.....##EV: 12Int: 16..................##SH: 0Dex: 11#.........††....#XL:  4 Next:  4% Place: Dungeon:2#...@...........#Noise: ---------  Time: 1852.4 (0.0)#...............#D) +2 short sword (drain)#.†.............#Cast: Magic Dart SiW5[33m#...............#Quill Drain#...<...........###.............####.....#.....############### _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  H - an amulet of magic regeneration (worn) _The amulet cannot attune itself to your exhausted body.  Your amulet attunes itself to your body, and you begin to regenerate magic more_quickly. Siנ Sin SiW Si SiH  Si3P  Si5V  Si7X  Si 3 Si; , Si= B Si B Siw  SiV  Si , Si  Si  SiE  Si~  Si  Si=  Si  Si  Si  SiS  SiS , Si  Si=  Si , Si޺  Si  Si , Sis  Si  Si , Sii  Si@ , Si  Siz  You finish putting on your amulet of magic regeneration.  H - an amulet of magic regeneration (worn) _The amulet cannot attune itself to your exhausted body.  Si Your amulet attunes itself to your body, and you begin to regenerate magic more_quickly. _You now have 125 gold pieces (gained 8). Si  Si  Si  Si  Si?  Si}  Si  Si  Si n Si  Si  SiX  Si , Si  Siu  SiA , Si  SiQ  Si , Sif  SiC  Si , Si  Si  Si , Si:  Si6  Si , Si  Si  Si , Si  Si  SiF , Si4  Si  Si , Sib  Si  Si , Si  Si  Si , Si  Si  Sil , Si  Si  Si , Sip  Si  Si , SiU  Si  Si , Si$  SiI  Si , SiH  Sim  Si< , Si  Si  Sib , Si  Si  Si!  Si#"  Sid"  Si#  Si% , Si &  Si(  Si* , SiN+  Si -  Si#/ , Si'0  Si1  SiG3 , SiK4  Si%6  Si7 , Si8  Si=  Si? , Si@  SiOB  Si-D , SiD  SiG , Si=H  SioJ P _E - a wand of flame (32) (gained 4 charges) SigK I SirL  SiVM , SiM  Si_N  SiU ##...<........ ##> #................ ..###............ # ##..........# ###...#####..>###########<....####..#......................## #..@.#.####.########95.4 (43.0)##.#.####.#########.. #................... ###.###.########..## #.# #. #.. #.# #. ##.# ###.# .. ##... #...# #..###.### ###.## SiZ  Si_\ +6.4 (44 Si^  Si` 9 _Found an escape hatch in the floor.Si 3Si Si Si XSi  ##...< ##..> # ..### # ##. ###...#####l.>##<....####... #@...#.####. #..##.#.####. #..###..Magic Dart ...# ###.###.#Si4  ..### #.# #. #.. #.# #. ## l   frilled lizard (wandering). ###.# .. ## #...# #.. #.### ###.#Sid 17.4 (1.0)Si .A frilled lizard comes into view.Si a8.4 (2Magic DartSi Sii ; _The frilled lizard moves out of view.SiUO3Si PSiQSiSSinXBSiYY,SiZSi[Si],Si(^Si_SiaSiGaSiaSi6cSi eSi+eSieSigSi3i,SijSilSix ..###....... # ##.........l. ###...#......>###########<....#...................... ##....#.####...... ##..##.#.####.####..###.Siy.......@..## ###.###........#### #.# #. ......# #.# #. Magic Dart.....# ###.# .. ##.## #...# #.### # l   frilled lizard (wandering) ##.# # ##SiQyz #..# .# #.Sizyz #.## .. ##.Si݁-904.4 (6SioL.lSi *5.4 (7SiPSiSiP: ..###...... Flameseeker the Magician ....... # ##..... Octopode ....... ###...# HP: 26/26 (27) ======================== .....l>###########<....# MP: 8/9=====================--- .....*.................. AC: 1Str: 11 Si: ......* ##....#.####.## EV: 12Int: 16 ......* ##..##.#.####.## SH: 0Dex: 11 ......*##..###.......... XL:  4 Next:  4% Place: Dungeon:2 .......@..## ###.###.### Noise: ---------  Time: 1905.4 (0.0) Si ;X.......#### #.# #.  D) +2 short sword (drain) ......# #.# #.  Cast: Magic Dart Si`;.....# ###.# ..  Quill Drain ##.## #...#  .. #.### # l   frilled lizard (wandering) Si;. ##.# # ## #..# .# #. #.## .. ##.A frilled lizard comes into view. Si;_The frilled lizard moves out of view.  Aiming: Magic Dart (safe; 7% risk of failure)  Si;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSi.<_Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)Siь l*.*.Si 9.*Si\l*.*Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)Sipb ..###...... Flameseeker the Magician ....... # ##..... Octopode ....... ###...# HP: 26/26 (27) ======================== .....l>###########<....# MP: 8/9=====================--- ........................ AC: 1SicStr: 11 ....... ##....#.####.## EV: 12Int: 16 ....... ##..##.#.####.## SH: 0Dex: 11 .......##..###.......... XL:  4 Next:  4% Place: Dungeon:2 .......@..## ###.###.### Noise: ---------  Time: 1905.4 (0.0) SiGcX.......#### #.# #.  D) +2 short sword (drain) ......# #.# #.  Cast: Magic Dart Sic.....# ###.# ..  Quill Drain ##.## #...#  Sic.. #.### # l   frilled lizard (wandering) . ##.# # ## #..# .# #. #.## .. ##.Aiming: Magic Dart (safe; 7% risk of failure)  SiTdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!Sii  #    ......< .....* Sij)*  *  *    #.# #.  Sij #.# #.   ###.# ..  ##.##  .. #.###  Sij. ##.# #   #..# .# Sik4  SiKk}#.## ..  Si=.....Si x6=6.4 (1Magic Dart _Si+ Si; SiKFSiFSiGSiuPSiUSiYc9===Si^W _Found a ring mail.Si'm #....# ..###..# # ##...S........# ###...>###########<#...................# ##....#.####.[.......###..##.#.####.##..###........-Si n0.....## ###.###.#...#### #.# #.Magic Dart#.......## #.# #.....## ###.# .. ###.## #...# S   ball python (constriction, asleep) ... #.###..## ##.# #SiCn.# #..# .#Si|&7SiD-8.4 (2SiSi SiP_A ball python comes into view.Si>@  ###..?......# #...#.# ..##.# # #SSi@ U..# ###>###########<##..............#..# ##....#.#####.[.###..##.#.#####..##..###.......#....## ###.###...#### #.# #...## #.# #.SiA .....## ###.# ..###.### #...#SiEA  ... #.### ..##SioA f ##.# #SiK SikT *9.4 (1Sir[ Si] f _Found a scroll labelled NEIGEBR BIKAI.Si[: Si'\##..... Flameseeker the Magician #..?......# #....... Octopode #.........# ..###... HP: 26/26 (27) ======================== #.........# # ##.. MP: 8/9=====================---SiO\ #S........# ###. AC: 1Str: 11Sir\ #.**.....>###########<.. EV: 12Si\Int: 16 ##..*................... SH: 0Si\<Dex: 11 Si\'#....**...# ##....#.#### XL:  4 Next:  6% Place: Dungeon:2 Si]>#.[....@..###..##.#.#### Noise: ---------  Time: 1909.4 (0.0) Si]l#.........##..###....... D) +2 short sword (drain) #............## ###.###. Cast: Magic Dart #.........#### #.# #. Quill Drain ##.......## #.# #. Si]7##.....## ###.# .. S   ball python (constriction, asleep) ###.### #...# Si]c ... #.###  ..## ##.# # Si]_A ball python comes into view. _Found a scroll labelled NEIGEBR BIKAI.  Si^Aiming: Magic Dart (safe; 7% risk of failure)  Si<^2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Sis S..*SirA**Si#6*.SiNC`*.*SiʂL*.*SiP.**.Si=K**SiQ .S.*.*Aim: a ball python (asleep, 100% to hit)Si]'##..... Flameseeker the Magician#..?......# #....... Octopode#.........# ..###... HP: 26/26 (27) ========================#.........# # ##.. MP: 8/9=====================---#S........####. AC: 1Str: 11#.**.....>###########<.. EV: 12Int: 16Si]##..*................... SH: 0Dex: 11#....**...# ##....#.#### XL:  4 Next:  6% Place: Dungeon:2#.[....@..###..##.#.#### Noise: ---------  Time: 1909.4 (0.0)#.........##..###....... D) +2 short sword (drain)#............## ###.###. Cast: Magic Dart#.........#### #.# #. Quill Drain##.......###.# #.Si^-##.....#####.# .. S   ball python (constriction)###.###Si(^[#...#...#.###..##SiJ^/##.# #Si}^oAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSi^Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.Si^Si  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.SiWY.S.....Si:=10.4 (1 _SiSiSi:  ##..... Flameseeker the Magician #..?......# #....... Octopode #.........# ..###... HP: 26/26 (27) ======================== #.........# # ##.. MP: 7/9==================------ #.S.......# ###. AC: 1Str: 11 #..*.....>###########<.. EV: 12Int: 16 ##..**.................. SH: 0SiI; Dex: 11 #.....*...# ##....#.#### XL:  4 Next:  6% Place: Dungeon:2 #.[....@..###..##.#.#### Noise: =--------  Time: 1910.4 (0.0) #.........##..###....... D) +2 short sword (drain) #............## ###.###. Cast: Magic Dart Si|; #.........#### #.# #. Quill Drain ##.......## #.# #. Si; ##.....## ###.# .. S   ball python (constriction) Si; 3###.### #...#  ... #.###  ..## ##.# # The ball python is moderately wounded. _The ball python hisses angrily.  Sih< Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)Si S*.*Si##..... Flameseeker the Magician#..?......# #....... Octopode#.........# ..###... HP: 26/26 (27) ========================#.........# # ##.. MP: 7/9==================------#*S.......####. AC: 1Str: 11#.**.....>###########<.. EV: 12Int: 16##..*................... SH: 0Dex: 11#....**...# ##....#.#### XL:  4 Next:  6% Place: Dungeon:2#.[....@..###..##.#.#### Si^ Noise: =--------  Time: 1910.4 (0.0)#.........##..###....... D) +2 short sword (drain)#............## ###.###. Cast: Magic Dart#.........#### #.# #. Quill Drain##.......###.# #.##.....#####.# .. S   ball python (constriction)###.####...#...#.###..####.# #The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSinSixoSiy[....S...Si7}a8===1.4 (1 _SiSiRSi  ##..... Flameseeker the Magician Si #..?......# #....... Octopode #.........# ..###... HP: 26/26 (27) ======================== #.........# # ##.. MP: 7/9==================------Siլ  #.........# ###. AC: 1Str: 11 #...S....>###########<.. EV: 12Si <Int: 16 Si0 ##...*.................. SH: 0Dex: 11 Si ;#.....*...# ##....#.#### XL:  4 Next:  6% Place: Dungeon:2 #.[....@..###..##.#.#### Noise: =--------  Time: 1911.4 (0.0) #.........##..###....... D) +2 short sword (drain) Si #............## ###.###. Cast: Magic Dart #.........#### #.# #. Quill Drain ##.......## #.# #. ##.....## ###.# .. S   ball python (constriction) Si= ###.### #...#  ... #.###  Sii ..## ##.# # Si Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineSi EAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleSi Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)Sië S*.*SiZ'##..... Flameseeker the Magician#..?......# #....... Octopode#.........# ..###... HP: 26/26 (27) ========================#.........# # ##.. MP: 7/9==================------#.........####. AC: 1Str: 11#**.S....>###########<.. EV: 12Int: 16Si'[##.**................... SH: 0Dex: 11#....**...# ##....#.#### XL:  4 Next:  6% Place: Dungeon:2#.[....@..###..##.#.#### Noise: =--------  Time: 1911.4 (0.0)#.........##..###....... D) +2 short sword (drain)#............## ###.###. Cast: Magic DartSi[#.........#### #.# #. Quill Drain##.......###.# #.##.....#####.# .. S   ball python (constriction)###.####...#...Si[R#.###..####.# #Si[Press: ? - help, Q - select action, ( or ) - cycle Si\_Shift-Dir - straight lineAiming: Magic Dart (safe; 7% risk of failure)  SiB\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSi~SiY......S..Si12.4 (1 _SiSi SiZ% / ## ##.# ## #..?......# #... #.# ..# #.# #  #..# ### #........>###########< ##...S................. #..# ##....#.Si&  #.[.###..##.#.### ###..###..... #....## ###.### ..#### #.# #..## #.# #.....## ###.# .###.### #...# ... #.##Si& !#Si1 Si3 U8===3SiP< Si> ; _The ball python bites you but does no damage.SiNW _Shift-Dir - straight line  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight line _The ball python bites you but does no damage.  You hit the ball python.Si1.Si===74Magic DartSiSSiO _You kill the ball python!Si 3Si Si' Si y9===Si Si ,Si Si8 Siv Si Si Si Si Si5 Si Si ##.......## ## #..?......# # #.........# ..# #.........# #  #.........#  #........>###### ##................ #.........# ##....# #.@.......###..##.-8.4 (4 #.........##..###.. #............## ### #..####  ##.......## Sis { ##.....## ###  ###.### #..  ...# #.#  ..## ##.# Si 7-Si Si r _You see here a +0 ring mail.Si Si H===9.4 (1Si Si H _K - a +0 ring mailSi=_SiSiASi,SiSioXSi,SieSiSi9SiSiSiSiG,SisSiSiSiSiSiJD # Sil# ####### ## ##Sid#..## ##.Si#..@......# #...27.4 (8#...Si# ..###...# # #...# #........>###########..................Si(#.........# ##....##.........###..##.#.SiD2#.........##..###...Si SiSio _e - 4 scrolls labelled NEIGEBR BIKAI (gained 1)Si)SiXSiKSiN _There are no items here.SiS _SiDX,Si:YSi{YSi!ZSi\Si__,Si_SiBbSid,SieSiogSii,SijSi\lSin,SioSiqSiyt,SitSiwSi~x,SiySid{Si|,Si}Si$SiSiSiSiSisSiSilSi+SidSiSi$SiSi,SiSiSiJSiSiSi]SiΓ,SiVSiSiP,SiSirSi+,SiSiSi,Si;SitSiԨ(#.........#### ###.......#####.....########.####..##...#Si#...### ##. #.## #.. #.# #.## #@# ##..g.....# #.........$.# ##.##Magic Dart.r.....## ##..#....... ##...#....... # ##...## g   hobgoblin (asleep)....... ..#######..##### r   rat (asleep)....... #............... ####.....#######Si`[46.4 (19.0)7.4 (20SidSiټe _A rat and a hobgoblin come into view.Six  #.........#### # Flameseeker the Magician ##.......## # Octopode ##.....## ### HP: 26/26 (27) ======================== ###.### #.. MP: 8/9=====================--- ##...# #.# AC: 1Str: 11 #..### ##.# EV: 12Int: 16 #.## #..# SH: 0Dex: 11 #.# #.## XL:  4 Next:  7% Place: Dungeon:2 #@# #.## Noise: ---------  Time: 1947.4 (0.0) ..g****.# #... D) +2 short sword (drain) ......$.# ##.## Cast: [Siy C39;49mMagic Dart .r.....## ##..#  Quill Drain ....... ##...#  ....... # ##...##  g   hobgoblin (asleep) ....... ..#######..##### r   rat (asleep) ....... #............... ####.....####### _There are no items here. _A rat and a hobgoblin come into view.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Si#.........#### # Flameseeker the Magician##.......### Octopode##.....##### HP: 26/26 (27) ========================###.####.. MP: 8/9=====================---##...##.# AC: 1Str: 11#..#####.# EV: 12Int: 16Si k#.###..# SH: 0Dex: 11#.##.## XL:  4 Next:  7% Place: Dungeon:2#@##.## Noise: ---------  Time: 1947.4 (0.0)..g****.##... D) +2 short sword (drain)......$.#Sil##.## Cast: Magic Dart.r.....####..# Quill Drain.......##...#....... ###...## g   hobgoblin....... ..#######..##### r   rat (asleep)....... #...............Si####.....#######Aiming: Magic Dart (safe; 7% risk of failure)  Si9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.Si4Si:K.g...Si<9=8.4 (1 _Si9CSi ESi #.........#### # Flameseeker the Magician ##.......## # Octopode ##.....## ### HP: 26/26 (27) ======================== ###.### #.. MP: 7/9==================------ ##...# #.# AC: 1Str: 11 #..### ##.# EV: 12Int: 16 #.## #..# SH: 0Dex: 11 #.# #.## XL:  4 Next:  7% Place: Dungeon:2 #@# #.## Noise: =--------  Time: 1948.4 (0.0) ...g***.# #... D) +2 short sword (drain) ......$.# ##.## SiPCast: Magic Dart .r.....## ##..#  Quill Drain ....... ##...#  ....... # ##...##  g   hobgoblin ....... ..#######..##### r   rat (asleep) ....... #............... ####.....#######The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)Si q g**Si `..**Siw g*..  Aim: a hobgoblin (severely wounded, 100% to hit)Si 2 #.........#### # Flameseeker the Magician ##.......## # Octopode ##.....## ### HP: 26/26 (27) ======================== ###.### #.. MP: 7/9Si \==================------ ##...# #.# AC: 1Str: 11 #..### ##.# EV: 12Int: 16 #.## #..# SH: 0Dex: 11 #.# #.## XL:  4 Next:  7% Place: Dungeon:2 Si #@# #.## Noise: =--------  Time: 1948.4 (0.0) ...g....# #... D) +2 short sword (drain) SiC ......$.# ##.## Cast: Magic Dart Sio .r.....## ##..#  Quill Drain ....... ##...#  Si ....... # ##...##  g   hobgoblin ....... ..#######..##### r   rat (asleep) ....... #............... ####.....#######Si Aiming: Magic Dart (safe; 7% risk of failure)  Si# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSiF Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!Si ] #.....  ##.......##  ##.....##  ###.### Sin  ##...#    #.##  #.#  Si #@#  ....***.# Si   Si H  ##..#  Si (  SiG #  r   rat (asleep) Sil   Si  Sih*....Sili8===99.4 (1 _SiqSisSihh #.........#### # Flameseeker the Magician ##.......## # Octopode ##.....## ### HP: 26/26 (27) ======================== ###.### #.. MP: 7/9==================------ ##...# #.# AC: 1Str: 11 #..### ##.# EV: 12Int: 16 #.## #..# SH: 0Dex: 11 #.# #.## XL:  4 Next:  9% Place: Dungeon:2 #@# #.## Noise: =--------  Time: 1949.4 (0.0) .....**.# #... D) +2 short sword (drain) ...**.$.# Sii ##.## Cast: Magic Dart .r*....## ##..#  Quill Drain ....... ##...#  ....... # ##...##  r   rat (asleep) ....... ..#######..##### ....... #............... ####.....#######The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Sib ***.r.Sio4A**Si...**r*Aim: a rat (asleep, 100% to hit)Si v#.........#### # Flameseeker the Magician##.......### Octopode##.....##Si $### HP: 26/26 (27) ========================###.####.. MP: 7/9==================------##...##.# AC: 1Str: 11#..#####.# EV: 12Int: 16#.###..# SH: 0Dex: 11#.##.## XL:  4 Next:  9% Place: Dungeon:2Si +#@##.## Noise: =--------  Time: 1949.4 (0.0).....**.#Si; #... D) +2 short sword (drain)...**.$.###.## Cast: Magic Dart.r*....####..# Quill Drain.......Si| D##...#....... ###...## r   rat....... ..#######..#####....... #...............Si f####.....#######Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleSiB Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  The rat is heavily wounded.Si Si ]..r....SiŒ 250.4 (1 _Si, Si  SiV #.........#### # Flameseeker the Magician ##.......## # Octopode ##.....## ### HP: 26/26 (27) ======================== ###.### #.. MP: 6/9================-------- ##...# #.# AC: 1Str: 11 #..### ##.# EV: 12Int: 16 #.## #..# SH: 0Dex: 11 #.# #.## XL:  4 Next:  9% Place: Dungeon:2 #@# #.## Noise: =--------  Time: 1950.4 (0.0) ....***.# #... D) +2 short sword (drain) ..r*..$.#[40 Sim ##.## Cast: Magic Dart .......## ##..#  Quill Drain ....... ##...#  ....... # ##...##  r   rat ....... ..#######..##### ....... #............... ####.....#######The magic dart hits the rat. _The rat is heavily wounded.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit) SiW .r**** Si67~*.r*... Sip.rAim: a rat (heavily wounded, 100% to hit) SiO #.........#### # Flameseeker the Magician ##.......## # Octopode Si%q##.....## ### HP: 26/26 (27) ======================== ###.### #.. MP: 6/9================-------- ##...# #.# AC: 1Str: 11 #..### ##.# EV: 12Int: 16 #.## #..# SH: 0Dex: 11 #.# #.## XL:  4 Next:  9% Place: Dungeon:2 SiA#@# #.## Noise: =--------  Time: 1950.4 (0.0) ........# #... D) +2 short sword (drain) ..r...$.# ##.## Cast: Magic Dart .......## ##..#  Quill Drain Si<....... ##...#  ....... # ##...##  r   rat ....... ..#######..##### ....... #............... ####.....#######Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line SiAim: a rat (heavily wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat! Sieb #.....  ##.......##  ##.....##  ###.###  Sia##...#    #.##  #.#  #@#  Sio ....***.#  SiU...*..$.#   ##..#     Si{G #   SiA    SiB    SiR   Si=] 3..... Sid 7==101.4 (1Magic Dart _ Sih  Sii !Si3!Si!Si!Si,!Si8=====!Si,!Si!Si y ##.....## # ###.### #. ##...#  #...### # #.## . #.#  ########.# ##........# #..#......@.##.-4.4 (3####..##......##...#!Si.####...###....#######..#####.##..............#.#####.....##.# #.....#  #.....-!Si!Si> _You now have 133 gold pieces (gained 8).#SiI#Si!#Sil9======#SiD,#Siy#Si#SiT#Si8#Si,#Si#Sig#SiF ,#Si!#Si"#Si$#Si$;===#Si*%#Si)#Si\*#Si*#Si+#Si[-#Si.#Si.#Si//#Si1#SiE2#Siy2#Si2#Si4#SiC6,#Si6#Sir8#Si9#Si9#Sid:#Si<#Sil=#Si=#Si>#Si[?#Si*@,#Si@#SiA#Si^B,#SiB#SigC#Si/D#SiYD#SiD#SiFE#SiE#Si F#SiF#Si~G#SiH,#SiaI#SivJ#SiK,#SiAL#SiyM#SiN,#SiO#SiO#SimP#SiP#SiP#Si\Q#SiQ#SiR#Si:R#SiR#SiS#SiS#SiT#SiT#SiU#SiBU#SilU#SiyV#SiW#Si\W,#SiaX#SikY#SiY#SiY#SiZ#Si[#Si[#Si4\#Siy^#SiR`#Si`B#Si`#Si!a#SiLa#Sia#Sib,#Si\c#Sid#Sif,#Sijf#Sig#Sih,#SiZi#SiRp#SiBq#Siq#Si/r#SiOt#Siu#Siu#SiGv#SiLx#Siy,#SiDz#Si:|#Si#Si\#Si,#SiQ#Siك#Siˎ ####...<..........#...... .####......w...>......###. ..# #.................### # ..# ..###............## ##### ..# # ##..........#####...# ..####...#####.......... .>###########<....####..##.†..## ................###.##### ..####....#.####@########.†...... ..###..##.#.####.########........ ..##..###................†.†.....Magic Dart .....## ###.###.########......... ..#### #.# #.# #.......... .## #.###.# ##.##Si&w   ribbon worm (wandering) #####.#...# ...... ##...#.### #..###.......#.###.# ###.## ##.....##Si9906.0)w.1.4 (37#Si#Si<^ _A ribbon worm comes into view.$Si  ##...< ##.....w....> #...........  ..###.......  # ##..... ###...# .>####<....####..##.†..............##@#†#.#...†.† #.### #.# #.#  #.###.#  ###.#...# # #...#.###  #.###.#  $Si` t ##...< ##.....w....> #...........  ..###.......  # ##..... ###...#>####<....####..##.†..............##@#†#.#...†.† #.### #.# #.#  #.###.#  ###.#...#  #...#.###  #.###.#  $Sig $SiBh $Sim $Si0p b _A ribbon worm is nearby!%Si G## ##...<..........#...... Flameseeker the Magician .## ##.....w....>......###.. Octopode ..# #.......*.........### ##. HP: 26/26 (27) ======================== ..# ..###...*........## ##### MP: 8/9=====================--- ..# # ##..*.......#####...# AC: 1Str: 11 ..# ###.*.#####.......... EV: 12Int: 16 .>###########<..*.####..##.†..### SH: 0Dex: 11 %Si9 z................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: ---------  Time: 1991.4 (0.0) ..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Drain ..#### #.# #.# #.......... %Si .## #.###.# ##.#........ w   ribbon worm (wandering) ## ###.#...# ##........... # #...#.### #..###....... #.###.# ###.## ##.....# _A ribbon worm comes into view. _A ribbon worm is nearby!Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 100% to hit)%SiC> w.*.*.*%Si> %Si *.*.*.&Si_## ##...<..........#...... Flameseeker the Magician .## ##.....w....>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###............## ##### MP: 8/9=====================--- ..# # ##..........#####...# AC: 1Str: 11 ..# ###...#####.......... EV: 12&SiFInt: 16 .>###########<....####..##.†..### SH: 0Dex: 11 &SiY.......................###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: ---------  Time: 1991.4 (0.0) ..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart &Sid.....## ###.###.########......... Quill Drain ..#### #.# #.# #.......... .## #.###.# ##.#........ w   ribbon worm (wandering) ## ###.#...# ##........... # #...#.### #..###....... #.###.# ###.## ##.....#Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Magic Dart.  &SiWYou are very lightly contaminated with residual magic.  Nothing appears to happen.&Si * ##...< .....> w    # &Sie * >†††.†  #.# #.#   w&Si  ###.#...# &Si  #...#.###  #.###.#  &Sip"e2.4 (1Contam Drain _&Si(&Si)&Sih ## ##...<..........#...... Flameseeker the Magician .## ##..........>......###.. Octopode ..# #.......w.........### ##. HP: 26/26 (27) ======================== ..# ..###...*........## ##### MP: 7/9==================------ ..# # ##..*.......#####...# AC: 1Str: 11 ..# ###.*.#####.......... EV: 12Int: 16 .>###########<..*.####..##.†..### SH: 0Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: ---------  Time&Si6 D: 1992.4 (0.0) ..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... .## #.###.# ##.#........ w   ribbon worm ## ###.#...# ##........... # #...#.### #..###....... #.###.# ###.## ##.....#You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (100% to hit)&Si ####...<..........#...... Flameseeker the Magician .####..........>......###.. Octopode ..# #.......w.........### ##. HP: 26/26 (27) ======================== ..# ..###...*........## ##### MP: 7/9==================------ ..# # ##..*.......#####...# AC: 1&Si 9Str: 11 ..####.*.#####.......... EV: 12Int: 16 .>###########<..*.####..##.†..### SH: 0Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: ---------  Time: 1992.4 (0.0) ..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart &Si .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... .##&Si #.###.# ##.#........ w   ribbon worm ##&SiP J###.#...# ##........... ##...#.### #..###.......#.###.# ###.## ##.....#&Si OAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle&Si Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.&Siy&Sin.w....&Sii8====3.4 (1 _&Si&Si]'Si[-## ##...<..........#...... Flameseeker the Magician .## ##..........>......###.. Octopode 'Si[..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###...w........## ##### MP: 7/9==================------ ..# # ##..*.......#####...# AC: 1Str: 11 ..# ###.*.#####.......... EV: 12Int: 16 'Si[.>###########<..*.####..##.†..### SH: 0Dex: 11 'Si\#................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: =--------  Time: 1993.4 (0.0) 'Siq\..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... 'Si\O.## #.###.# ##.#........ w   ribbon worm ## ###.#...# ##........... # #...#.### #..###.......'Si\ #.###.# ###.## ##.....#The magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.'Si]]Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)'Si[ .w'Siu####...<..........#...... Flameseeker the Magician .####..........>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###...w........## ##### MP: 7/9==================------ ..# # ##..........#####...# AC: 1Str: 11 ..####...#####.......... EV: 12Int: 16 .>###########<....####..##.†..### SH: 0Dex: 11 'SiV.......................###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: =--------  Time: 1993.4 (0.0) ..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... .###.###.# ##.#........ w   ribbon worm #####.#...# ##........... ##...#.### #..###.......#.###.# ###.## ##.....#The magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.[40'SimAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Magic Dart. Nothing appears to happen.'Si9-4.4 (1 _'Sic'Si"'Si@8 ## ##...<..........#...... Flameseeker the Magician .## ##..........>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###...w........## ##### MP: 6/9'Si8 ================-------- ..# # ##..*.......#####...# AC: 1Str: 11 ..# ###.*.#####.......... EV: 12Int: 16 .>###########<..*.####..##.†..### SH: 0'Si 9 9Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: ---------  Time: 1994.4 (0.0) 'SiB9 v..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart 'Sij9 .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... 'Si9 O.## #.###.# ##.#........ w   ribbon worm ## ###.#...# ##........... # #...#.### #..###.......'Si9 N #.###.# ###.## ##.....#Shift-Dir - straight line 'Si9 _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 7% risk of failure)  'Si: hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)'Si [ .w'Si% c####...<..........#...... Flameseeker the Magician .####..........>......###.. Octopode 'SiX& ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###...w........## ##### MP: 6/9================-------- ..# # ##..*.......#####...# AC: 1Str: 11 ..####.*.#####.......... EV: 12Int: 16 .>###########<..*.####..##.†..### SH: 0Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: ---------  Time: 1994.4 (0.0) ..###..##.#.####[3'Si' 0m.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... .###.###.# ##.#........ w   ribbon worm #####.#...# ##........... ##...#.### #..###.......#.###.# ###.## ##.....# _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.'SiҤ 'Siש h.w...'Si j7===5.4 (1 _'Si 'Si (Si## ##...<..........#...... Flameseeker the Magician .## ##..........>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###............## ##### MP: 6/9================-------- ..# # ##..w.......#####...# AC: 1Str: 11 ..# ###.*.#####.......... EV: 12Int: 16 .>###########<..*.####..##.†..### SH: 0Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: =--------  Time: 1995.4 (0.0) ..###..##.(SiZ#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... .## #.###.# ##.#........ w   ribbon worm ## ###.#...# ##........... # #...#.### #..###....... #.###.# ###.## ##.....#The magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)(Si][ .w(SiY.wAim: a ribbon worm (moderately wounded, 100% to hit)(SiG####...<..........#...... Flameseeker the Magician .####..........>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###............## ##### MP: 6/9================-------- ..# # ##..w.......#####...# AC: 1(SiHStr: 11 ..####.*.#####.......... EV: 12Int: 16 .>###########<..*.####..##.†..### SH: 0Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: =--------  Time: 1995.4 (0.0) ..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... .###.###.[40(SirIjm# ##.#........ w   ribbon worm #####.#...# ##........... ##...#.### #..###.......#.###.# ###.## ##.....#Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.(SiK...(catching breath)(SiZ `````Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.(SiRThe ribbon worm expels a string of sticky webbing.(Siia...@.6.4 (1(Sih(Sij(Sir####...<..........#...... Flameseeker the Magician .####..........>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###............## ##### MP: 6/9================-------- ..# # ##..w.......#####...# AC: 1Str: 11 ..####...#####.......... EV: 12Int: 16 .>###########<....####..##.†..### SH: 0Dex: 11 (Sis.......................###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: =--------  Time: 1996.4 (1.0) ..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... .###.###.# ##.#........ w   ribbon worm (catching breath) #####.#...# ##........... ##...#.### #..###.......#.###.# ###.## ##.....#(SitShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.(SiC ## ##...<..........#...... Flameseeker the Magician .## ##..........>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###............## ##### MP: 5/9=============----------- ..# # ##..w.......#####...# AC: 1Str: 11 ..# ###.*.#####.......... EV: 12Int: 16 .>###########<..*.####..##.†..### SH: 0Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 (SiD ..####....#.####@########.†...... Noise: =--------  Time: 1996.4 (0.0) ..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... .## #.###.# ##.#........ w   ribbon worm (catching breath) ## ###.#...# ##........... # #...#.### #..###....... #.###.# ###.## ##.....#The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.(SiE oAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(SijE Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)(Si &j w*(Si9<N####...<..........#...... Flameseeker the Magician .####..........>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###............## ##### MP: 5/9(Si<=============----------- ..# # ##..w.......#####...# AC: 1Str: 11 ..####.*.#####.......... EV: 12Int: 16 .>###########<..*.####..##.†..### SH: 0Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: =--------  Time: 1996.4 (0.0) ..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########.........[39;(SiK=W49m Quill Contam Drain ..#### #.# #.# #.......... .###.###.# ##.#........ w   ribbon worm (catching breath) #####.#...# ##........... ##...#.### #..###.......#.###.# ###.## ##.....# _The stream of webbing misses you.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the ribbon worm but does no damage.  (Si=PThe ribbon worm is moderately wounded.(SiR(Sib.w..(Si[6===7.4 (1 (Si>_(Si (Si)Si' ## ##...<..........#...... Flameseeker the Magician .## ##..........>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###............## ##### MP: 5/9=============----------- ..# # ##..........#####...# AC: 1Str: 11 ..# ###.w.#####.......... EV: 12Int: 16 )Sĭ .>###########<..*.####..##.†..### SH: 0Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: =--------  Time: 1997.4 (0.0) ..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart )Siw +.....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... .## #.###.# ##.#........ w   ribbon worm (catching breath) ## ###.#...# ##........... # #...#.### #..###....... #.###.# ###.## ##.....#The magic dart hits the ribbon worm but does no damage. _The ribbon worm is moderately wounded.)Si wAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)Si Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit))Si [ .w)SigH .wAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit))SiH####...<..........#...... Flameseeker the Magician .####..........>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###............## ##### MP: 5/9=============----------- ..# # ##..........#####...# AC: 1Str: 11 ..####.w.#####.......... EV: 12Int: 16 )Si.>###########<..*.####..##.†..### SH: 0Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: =--------  Time: 1997.4 (0.0) ..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... .###.###.# ##.#........ w   ribbon worm (catching breath) #####.#...# [3)Sih4m##........... ##...#.### #..###.......#.###.# ###.## ##.....#Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.)Si)Si)\.w.)Si 18.4 (1 _)Si")Si$*SiĔ## ##...<..........#...... Flameseeker the Magician .## ##..........>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== ..# ..###............## ##### MP: 4/9==========-------------- ..# # ##..........#####...# AC: 1Str: 11 *SiB..# ###...#####.......... EV: 12Int: 16 .>###########<..w.####..##.†..### SH: 0Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 *Si..####....#.####@########.†...... Noise: =--------  Time: 1998.4 (0.0) ..###..##.#.####.########........ D) +2 short sword (drain) *Si..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Contam Drain *Siݕ..#### #.# #.# #.......... .## #.###.# ##.#........ w   ribbon worm (catching breath) *Si## ###.#...# ##........... # #...#.### #..###....... *Sim#.###.# ###.## ##.....#The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*SiAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)*Si\ .w*Siy>..*Si .wAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)*Si< s####...<..........#...... Flameseeker the Magician .####..........>......###.. Octopode ..# #.................### ##. HP: 26/26 (27) ======================== *Si u..# ..###............## ##### MP: 4/9==========-------------- ..# # ##..........#####...# AC: 1Str: 11 ..####...#####.......... EV: 12Int: 16 .>###########<..w.####..##.†..### SH: 0Dex: 11 ................*......###.#####. XL:  4 Next: 10% Place: Dungeon:2 ..####....#.####@########.†...... Noise: =--------  Time: 1998.4 (0.0) *SiX 8..###..##.#.####.########........ D) +2 short sword (drain) ..##..###................†.†..... Cast: Magic Dart .....## ###.###.########......... Quill Contam Drain ..#### #.# #.# #.......... .##*Si #.###.# ##.#........ w   ribbon worm (catching breath) #####.#...# ##........... ##...#.### #..###.......#.###.# ###.## ##.....#Aiming: Magic Dart (safe; 7% risk of failure)  *Si@ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.*Sim *Siv &.*Six 95===*Si`x *9.4 (1 _*Si *Sit +Si  #....†##..⌠ ##  ##...<..........#.... .# ##...>......###.#..........### ##...###............## ##### ##..........#####...# ..# ###...#####.......... .>###########<..w.####..##.†..###..............@......###.######....#.####.########.†+Si##..##.#.####.########...##..###................†.†...## ###.###.######## ..#### #.# #.. .## #.###.# ##.# ####.#...# ##.... #..#.### #..###.......+Si`Z   The ribbon worm is struck by your quills.+Si(2000+Si+Si[Y _The ribbon worm closely misses you.+Si  You hit the ribbon worm. You drain the ribbon worm. You grab the ribbon worm.  The ribbon worm is almost dead.You constrict the ribbon worm.+Si q†+Si" 6/10====4+Si" 1Magic Dart _You kill the ribbon worm!+Si( +Si?+ m _Your Spellcasting skill increases to level 4!+Si M #..... #... #  #....÷...###..⌠ +Si/ ##  ##...<..........#.... .# ##.>......###.#..........### ##...###............## ####+Si_ # ##..........#####...# ..# ###...#####.......... .+Si >###########<..@.####..##.†..###+Si .....................###.######....#.####.########.†+Si #..##.#.####.########... ..##..###................†.†.....+Si' &#..+Sif +Si- 4-2 _+Si8 +Si  +Si& j_You see here a ribbon worm corpse.-Si܀ 3M##† #..... #... #  #....÷##..⌠ -Si ##  ##...<..........#.... .# ##>......###.#........### ##...###......## ##### ##..........#####...# ..# ####.......... .-Si >###########<..†.####..##.†..###.....................###.#####-Si #....#.####.########.† -Si ..###..##.#.####.########........#.-Si\ -Si 7===-3 _-Si -SiƘ .SiraM #### ##...##† #..... #... #  #....÷##..⌠ ##  ##...<..........#.... .# ##>......###.#.....### ##...###..## ##### ##..@.......#####...# ..# ###...#####.......... .>###########<..†.####..##.†..###.....................###.##### ..####....#.####.########.†........Sih.Sir%4.Sinz.Si)|.SiI.Si.Si .Sid%8.Si=====Drain _Your magical contamination has completely faded away..Si0.Si.SiY.SiI #....>########## #.⌠...### ##. ##......## #...† #......#  #....÷...###..⌠..Si ##...<#.......< # ##....>......###.... # #....... ##...6.4 (2 # ..###............## ####### # # ##..........#####...#.. # ###...#####........... ###########<..†.####..##.†..###.#...................###.#####..# ####....#.####.########.†... ###..##.#.####.########. ##..###................†.†.SiT.Si!.Si/Si2-3/Si./Si=6/Si-8/Sip;9=====/Si=/Si=/Si/>/Si?/SiyA/SiAo10/10=====0Siu0Si0Si,0Sig0Si#..............# #.... #....÷.........###..⌠ ##<....#. .###>......###. ..# #..........### ## 0Sin..# ..###............## ##### ..# ##..........#####...# ..# ###...#####...... .>###########<..@.####..##.†..###10.4 (4 ................#.#####. ..####....#.####.########.†.... 0Si..###..##.#.####.######## ..##..###................†.†.....## ###.###.########......... ..#### #.# #.# #.. .## #.###.# ##.# ###.#...# ##....0Sik0Si0Six _You see here a ribbon worm corpse.0Sip U  There are no objects that can be picked up here.0Si 0Si 0Si J _a ribbon worm corpse1SiI1Si 1Si_1SiP _1Si1Si܋1Sif1Si?1Si1Si;===1Si1SiēB1Si>1Si"1Si ############  ##..## # ##.....1Si.## # #.......# # ##### #....÷...........## ##...<..........#.....##.........># ......# #...@...........4# .....###............## #....# #### ##..........#####1Si֣@....# ###...#####...>###########<..†.####..##.†......................###.##....####....#.####.########.†.....###..##.#.####.######## ......##..###.........†.†1Si1Si1SiIT _Key pressed, stopping explore.1Si1Si^Inventory: 37/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  1SiC - a +0 sling  I - a +0 club  J - a +0 whip Missiles (go to first with ()j - 37 stones [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2Si Qi - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.7 XLs. Damage rating: 5 (Base 5 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing 2Siy Jhelpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.3Si AInventory: 37/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)  a - a +0 dagger  f - a +0 club  g - a +0 dagger 3Si  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip Missiles (go to first with ()  j - 37 stones [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4Sin 4SiFlameseeker the Magician############Octopode##..........## # HP: 26/26 (27) ========================##............## # MP: 10/10========================#..............# # AC: 1Str: 11 ######....÷.........### EV: 12Int: 16 ....####...<..........#.. SH: 0Dex: 11 4Si.....## ###..........>......# XL:  4 Next: 14% Place: Dungeon:2 ......# #...@.............### Noise: ---------  Time: 2014.4 (0.0) ......# .....###............## # D) +2 short sword (drain) ......# #### ##..........##### Cast: Magic Dart ......####...#####...... Quill Drain .....>###########<..†.####..##.†. ...........................###.##4Si{   ......####....#.####.########.†..  ......###..##.#.####.########....  ......##..###................†.†.  _You see here a ribbon worm corpse. _Your magical contamination has completely faded away. _You see here a ribbon worm corpse.  There are no objects that can be picked up here. _a ribbon worm corpse _Key pressed, stopping explore.4SiI4Si4Sik 4Si"7Si 37Si7Sii7Si7Si: _7Si7Sid7Si7Si$7SiD7Sib7Si7Si7Si47SiD7Siu7Si7Siد7Si7Si*7Si7Si7Si7Si7Si}7Si}7Si7SiH7Si7Siÿ7Si7Sim7Si7Si7Si7SiG7Si7Si7Sil7Si7Sie7Si47Si7Si7Si7Sig  You see here a ribbon worm corpse.7Si7Si _7Si7Si7Si,7Si7Si 7SiB7Si37Siz7Si7Si77SiA7Si`7Si7SiN7Si7Si7Si97Si7Si7Si,7Sil7Siu7Si~7Si7SiF7Si7Si|B7Si7Si7SiE7Si7Si7Si,7Si7Si7Si1,7Si7Si7Si,7Si7Si 7Si ,7Si 7Si 7Si7Si;7Si7Si7Sirn7Si7Sie7Si7Si7SiC7Si7Si7Si7SiQ7Si7Si!7Si<#,7Si#7Si@%7SiK&7Si&7Si&7Si#(7Si),7Si*7Si*7SiP+,7Si+7Si,7Si5-,7Si-7SiA.7Si.,7Si.7Si/7Siu0,7Si07Si17Si27Si27SiE37Si47Si57Si57Si67SiU77Si~9,7Si97Si;7Si =,7Si=7Si?7SiA7SiWA7SiA7SiC7Si/D7SimD7SiD7Si(G7SiH7SiH7SiH7Si J7SiJ,7SiK7SiCL7SiSM7SiM7SiM7SiN7SiO7SiO7SilP7SifQ7SiLR7SiR7SiR7Si8T7SiU7SiKU7SiU7SiX7SiX7Si.Y7SiY7Si"[7Si[7Si"\7Siw\7Si]7Sig^7Si^7Si_7Si`7Si`,7Sia7Si c7Sic7Si=d7Sid7SiTf7Sig,7Si1h7Sii7Siaj7Sij7Si)k7Sim7Sim7Sin7Sin7Sip7Sip7Siq7Siq7Sir7Sis,7Si2t7Siu7SiIw,7Siw7Six7Siy7Siy7Siz7Si{7Si|,7Si|7Si(~7Si,7Si<7Si 7Siց7Si7SiE7SiW7Siڄ7Si ,7Si27Si,7Sil7Si/7SiQ,7Si7Si7Si,7Si7Siy7Si!,7Si|7Si67Si,7Si[7SiX7SiH,7Si7Si7Si,7Siʧ,7Si7Si7SiQ7Si7Si7SiZ7Si7Si7Si,7SiV7Si7Sie,7Si7Sig7Si,7Si>7Si7Si,7Siβ7Sin7Si7Si7SiA7Si۴7Six,7Siĵ7Sij7Sio7Si7Si"7Si87Si)7SiX7Si7Si7SiǼ,7Si#7Si7Sio,7Si7Si{7Si7Si?7Sii7Si(7Si 7SiG7Si7SiO7Si7SiZ7Si7Si7SigB7Si7SiB7Si6 _You open the door.  There is an open door here.7Si5 _7Si7Si,7Si7Siq7Sij # #.# #.# #...............#.###.# ##.#.............###.#...# ##................#...#.### #..###............#.###.# ###.## ##.....#.....  ##.# #.# ##...# #...####..  #..###.# #..### +####..# ##.##  #.##...# ##.##.#.g.# ##.# #.. 7Si #.##.### #..'.@'.gg+ #.# ##..  #....# #..##.#gg.# ##.# ##  ##.#### ##...### +####..# Magic Dart ##..# #......# #...## #### #...# #.#..#.## ##.### ##...## ##...##..###..######.... gggg 4 hobgoblins (asleep) .#####7Si]####.....#........g   goblin (asleep)..................####..... #########....############ #.....7Si 110.4 (96.0)  You open the door.  A goblin and 4 hobgoblins come into view.7Si?*.ggggg..'g#ggggg 5 hobgoblins (2 wandering)g7Sixc  The goblin shouts! The hobgoblin shouts! x2; You hear a shout!7Si7Si* ggg..gA hobgoblin opens the door.7Si)J====1.4 (977Siv 7SiG = _The hobgoblin shouts! You hear a shout!Si,< 7gg>Si,# #.# #.# #............... Flameseeker the Magician#.###.# ##.#............. Octopode###.#...# ##................ HP: 26/26 (27) ========================>Si,.#...#.### #..###............ MP: 9/10=====================---#.###.# ###.## ##.....#..... AC: 1Str: 11##.# #.# ##...# #...####..## EV: 12Int: 16>Si,#..###.# #..### +####..# ##.## SH: 0Dex: 11#.##...# ##.##.#ggg# ##.# #..# XL:  4 Next: 14% Place: Dungeon:2>Si-#.##.### #..'.@gg..+ #.# ##.. Noise: ====-----  Time: 2111.4 (0.0)#....# #..##.#...# ##.# ### D) +2 short sword (drain)##.#### ##...### '####..# # Cast: Magic Dart ##..# #......# g#...## #### Quill Drain #...# #.#..#.## ##.### ##... ...## ##...##..###..######.... ggggg 5 hobgoblins >SiF.D.#########...####.....#.......... g   goblin ........................####..... #########....############ #.....Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.?Sim?Si^n?SiKvZ.gg.?SiwW3---10/10?SiVwl======-2.4 (1?Si4?SiR  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (100% to hit)  ?SiThe magic dart hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin hits you.@Si  You hit the hobgoblin but do no damage. Your grab misses the hobgoblin.@Si4@Si&  @SiThe hobgoblin is moderately wounded.A goblin comes into view. It is wielding a +0 dagger.@SiQ@SiW.ggg'gg 2 goblins@Si@SiCO---3@Si@Siw _The hobgoblin is struck by your quills. The hobgoblin misses you.BSi;  You hit the hobgoblin.BSiBSi,BSi c.g. 4BSi t===6--4BSi BSi M _You kill the hobgoblin!CSi+){  You barely miss the hobgoblin. You grab the hobgoblin.CSi0.g'CSiV1_4=--5CSi7CSi:s _You constrict the hobgoblin. The hobgoblin barely misses you.CSi;  You hit the hobgoblin.CSi"CSiCSi Zg. 3CSi -96CSiRCSiM _You kill the hobgoblin!CSiz T  You hit the hobgoblin. You drain the hobgoblin.CSi ,CSiޫ .ggg. 2217CSic CSiQ M _You kill the hobgoblin!DSiz  You barely miss the goblin. Your grab misses the goblin.DSi5+g.DSi%8DSiDSiS _The goblin barely misses you.DSiX  You barely miss the goblin. Your grab misses the goblin.You squeeze the goblin.DSiY,DSii.gg   goblinDSix ealth: 25/27 =agic: 10/10229 _You kill the goblin! _Your life force feels restored.DSi" _You kill the goblin! _Your life force feels restored.hit the hobgoblin but do no damage. You drain the hobgoblin.grab the hob  The hobgoblin is almost dead.  You constrict the hobgoblin.DSi#DSiZ1~.   hobgoblinDSic5.520DSiBDSipF7 _You kill the hobgoblin!DSiFDSi;  You hit the hobgoblin.DSi1DSig.g   71DSiwM _You kill the hobgoblin!DSi #  You closely miss the goblin. You grab the goblin. You squeeze the goblin.  The goblin is almost dead.You constrict the goblin.)82Magic Dart _You kill the goblin!DSi19 #.# #.# #....#.###.# ##.#...###.#...# ##.......#...#.### #..###........#.###.# ###.##g##.....#.....###.# #.# ##...#.g #...####..##..###.# #..####+####..# ##.##  #.##...# ##.##.#...# ##.# #..#DSi2#.##.### #..'..@...+ #.# ##...#....# #..##.#...# ##.# ###. ##.#### ##...####'####..# #. #..# #......#...#...## ####. ...# #.#..#.##.##.### ##....## ##...##..###..######...gg 2 goblins (asleep) #...####.....#............####.....# #.DSiLh  2 goblins come into view.DSiV.##gg.'gg1 wandering)DSi_7  The goblin shouts!DSiXep6=-3Magic DartDSilDSi5s _A goblin opens the door.  There is an open door, spattered with blood here. _Items here: )) †††.ESi=#.# #.# #.#.###.# ##.#.###.#...# ##.#...#.### #..###.##.###.# ###.##.##.....#.....# ##.# #.# ##...#gg.#...####..### #..###.# #..####'####..# ##.## #.##...# ##.##.#...# ##.# #..# #.##.### #..'..)@..+ #.# ##...# #....# #..##.#...# ##.# ###.# #ESi{.#### ##...####'####..# #.# ..# #......#...#...## ####.## #.#..#.##.##.### ##....# .## ##...##..###..######....####.....#.####.....# #.ESiESiESiog..gggESiF-4 _ESiESiFSi[ #.# #.# # #.###.# ##.# ###.#...# ## #...#.### #..###. #.###.# ###.##g##.....#.....  ##.# #.# ##...#...#...####..###  #..###.# #..####g####..# ##.##  #.##...# ##.##.#...# ##.# #..  #.##.### #..'..@...+ #.# ##...  #....# #..##.#...# ##.# ###. ##.#### ##...####'####..# #. #..# #......#...#...## ####.Si\3H.# #.#..#.##.##.### ##.... ..## ##...##..###..#######...####.....#.#####....# #.g'g5  There is an open door, spattered with blood here. _Items here: )) †††.GSi# #.# #.# # #.###.# ##.# ###.#...# ## #...#.### #..### #.###.# ###.##.##.....#..... ##.# #.# ##...#.g.#...####.. #..###.# #..####'####..# ##.##GSi #.##...# ##.##.#g..# ##.# #.. #.##.### #..'.@)...+ #.# ## #....# #..##.#...# ##.# ###  ##.#### ##...####'####..# # ##..# #......#...#...## #### #...# #.#..#.##.##.### ##.## ##...##..###..######   goblin .#...####.....#.#####....# #GSiGSi'.gGSi,6 _GSi>GSi\GSi%#re is an open door, spattered with blood here. _Items here: )) †††.  You hit the goblin but do no damage. You drain the goblin. You grab the goblin. You squeeze the goblin.GSi,e)GSi27==30=7Magic DartGSi8GSis;J _You kill the goblin!HSiWn #.# #.# #.#.###.# ##.#.###.#...# ##.#...#.### #..###.#.###.# ###.##.##.....#.....###.# #.# ##...#g..#...####..##..###.# #..####'####..# ##.##  #.##...# ##.##.#...# ##.# #..##.##.### #..'..@...+ #.# ##.#....# #..##.#...# ##.# ###. ##.#### ##...####'####..# #. #..# #......#...#...## ####. ...# #.#..#.##.##.### ##.## ##...##..###..######.SioN37mg   goblin (wandering) #...####.....#.####.....# #.HSi9jg.-8HSiZHSiX  There is an open door, spattered with blood here. _Items here: ))) ††††.HSi#.# #.# #.#.###.# ##.#.###.#...# ##.#...#.### #..###.##.###.# ###.##g##.....#.....# ##.# #.# ##...#...#...####..### #..###.# #..####'####..# ##.## #.##...# ##.##.#...# ##.# #..# #.##.### #..'..)@..+ #.# ##...# #....# #..##.#...# ##.# ###.# #.#### ##...####'####..# #.# HSiU..# #......#...#...## ####.## #.#..#.##.##.### ##....# .## ##...##..###..######....####.....#.####.....# #.HSiHSi@ J.gHSi [-9Magic Dart _HSi"HSiISi#.# #.# #.##.###.# ##.#.# ###.#...# ##.# #...#.### #..###.# #.###.# ###.##.##.....#.....## .# #.# ##...#..g#...####..### ..###.# #..####'####..# ##.## .##...# ##.##.#...# ##.# #..### ISi~.##.### #..'..).@.+ #.# ##...# ....# #..##.#...# ##.# ###.# .#### ##...####'####..# #.# # #......#...#...## ####.# .# #.#..#.##.##.### ##....#. ## ##...##..###..######....####.....#.####.....# #.ISiY30ISi ###.###.########  #..  #.###.# ##.# ###.#...# ##.......#.### #..###.............####.# ###.##.##.....#.....## #.# #...#..g#...####..### ..###.# #..####'####..# ##.## ..# ##.##.#.@.# #..## .##.### #..'..)...+ #.# ##.. ....# #..##.#...# ##.# ##### ##...####'####..# #.# .....#...#...## ####.## .# #.#..#.##.##.### ##....# ##...##..###..###### #######...####.....#..... .....................###Si$ $;49mISiԶ J.gISi A=1ISi@ ISi JSi%  You catch the helpless goblin completely off-guard!  You hit the goblin. You grab the goblin. You squeeze the goblin.JSi"i)JSiCJSia12Magic Dart _You kill the goblin!JSiM................÷.÷ ###.###.########  #..  #.###.# ##.# ###.#...# ##.......#.### #..###.............####.# ###.##.##.....#.....## #.# #...#...#...####..### ..###.# #..####@####..# ##.## JSiѤ..# ##.##.#...# #..## .##.### #..'..)...+ #.# ##.. ....# #..##.#...# ##.# ###.# Quill #JSiJSiC%3JSi)JSip  There is an open door here. _You see here a +0 club.JSiiZ M#.####.########...# #................÷.÷ ###.###.########  #..  #.###.# ##.# ###.#...# ##.......#.### #..###.............####.# ###.##.##.....#.....## #.# #...#.@.#...####..### ..###.# #..####)####..# ##.## ..# ##.##.#...# #..## .##.### #..'..)...+ #.# ##.. ....# #..##.#...# ##.# ###.####JSi(a JSic ,4 _JSiEz KSi 3KSi KSi KSi BKSi _  There is an open door here.  You see here a +0 club.KSi\ 5 _KSi / ##.###.#..  #.# #.# #.....   ##.# ###.#...# ##. #...#.### #..#### #.###.# ###.##.##.....#.....## # #.# ##...#...#...####..### .#..####)####..# ##.## .##...# ##.## ##.# #..###6.4 (2##.### #..'..)...+ #.# ##...# ....# #..##. ###.## ##...####'####..# #### #######...####.....#.............  .....................####........ MSi3MSiMSiMSimBMSi  #.# #.# #..#  #.###.# ##.## ##.#...# ##....# ...#.### #..##### .###.# ###.##.#.....## .# #.# ##...#...#...####..### .###.# #..####)####..# ##.## ##...# ##.##.#...# ##.# #..### ##.### #..'..)..@+ #.# ##...# ..# #..##.#...# ##.# ###.# #### ##...####'####..# #.# # #MSi......#...#...## ####.### # #.#..#.##.##.### ##....#.. # ##...##..###..######.......####...####.....#....... ....................#### #####....############ #.MSi #MSi$##'$$#7.4 (1$###MSi MSi'K======8.4 (2MSi+MSiu.  There is an open door here. _You see here a +0 club. _As you open the door, it creaks loudly! _Found 39 gold pieces.NSi=[ 3NSi] NSiSf NSii NSii $ _NSip NSits @  There is an open door here.NSiv NSiv  _NSiw NSiR{ ,NSi| NSi { .# #.# #..# .###.# ##.#..# .#...# ##..# #.### #..###..## ##.# ###.##.##.....#.....##  #.# ##...#...#...####..### ##.# #..####)####..# ##.## NSi( ...# ##.##.#...#$##.# #..### .### #..'..)...'@$#.# ##...# ------41.4 (3# #..##.#...#$##.# ###.#  ##...####'####..# #.#  #......#...#...## ####.##  #.#..#.##.##.### ##....#...#  ##...##..###..######.....####.....#..####......## #..NSiފ <------NSi U _You now have 143 gold pieces (gained 10).OSiH-# #.# #.# ###.# ##.#.# #...# ##.# #.### #..###.## .# ###.##.##.....#.....## #.# ##...#...#...####..### .# #..####)####..# ##.## # ##.##.#...#$##.# #..### ### #..'..)...'.@#.# ##...# # #..##.#...#$##.# ###.#  ##...####'####..# #.# #......#...#...## ####.##### #.#..#.##.##.### ##....#...###...##..###..######.#...####.....#.####.....# #.OSi 4OSiD6*2.4 (1OSi;OSiV3.4 (2 _You now have 156 gold pieces (gained 13).PSi4.###.########.# .# #.# #..# .###.# ##.#.# .#...# ##.....# .#.### #..#........## ##.# ###.##.##.....#.....##  #.# ##...#...#...####..### ##.# #..####)####..# ##.## ...# ##.##.#...#@##.# #..### .### #..'..)...'..#.# ##...# .# #..##.#...#$##.# ###.# ## ##...####'####..# #.#  #......#...#...## ####.### #.#..#.##.##.### ##....#  ##...##..###..###### ####...####.....#.... ..................####PSi(@4.4 (1PSi)PSiLV5.4 (2PSiR> _You now have 159 gold pieces (gained 3).PSia t  #.# #.###.#...# ##...### #..#### ##.# ###.##.##.....#.....##  #.# ##...#...#...####..### #..####)####..# ##.## ...# ##.##.#...#.##.# #..### .PSic W### #..'..)...'@.#.# ##... #..##.#...#$##.# ### ## ##...####'####..# .Quill #.# ###....############ #........... PSikl PSin *6.4 (1PSiy PSi{ PSiL ###.#...# ##...### #..#### ##.# ###.##.##.....#.....##  #.# ##...#...#...####..### #..####)####..# ##.## ...# ##.##.#...#.##.# #..### .### #..'..)...'..#... #..##.#...#@##.# ### ## ##...####'####..#  #......#...#...## ####.######PSiQuill  >...#÷####.......... PSiYPSi%7PSiPSiV8.4 (2PSi? _You now have 172 gold pieces (gained 13).RSi' 3RSi RSi &0RSiG RSi RSi2 E _Done exploring.SSi(,ISSiE;SSiJSSiME _Done exploring.USidR3USiSUSi[USi\USi`: _USi}a@  There is an open door here.USi@cUSic _USiydUSiQfUSig,USihUSis #................÷.÷...# ###.###.########...#  #.# #.# ....#  #.###.# ##.#...............# ###.#...# ##..................# #...#.### #..###.............## #.###.# ###.##.##.....#.....## #.# #.# ##...#...#...####..### ..###.# #..####@####..# ##.##51.4 (3 .##...# ##.##.#...#.##.# #..### .##.### #..'..)...'..#.# ##...# ....# #..##.#...#.##.# ###.# .#### ##...####'####..# #.# USit.# #......#...#...## ####.## .# #.#..#.##.##.### ##....# ##...##..###..###### #######...####.....#...There is an open door here.USiEwUSi}USiM _You see here a +0 club.VSiVSiM*2.4 (1VSiVSiK# _L - a +0 clubVSic3VSiVSiVSiVVSiVSiڗ,VSi,VSiVSi~  There is an open door, spattered with blood here.  Items here: ))) ††††.VSiVSi _VSiVSiVSi"VSi[VSiSVSiVSi,VSiVSi@  There is an open door here.VSiVSi7 _VSi0VSiVSi VSi8VSiVSiVSi,VSiVSiVSi-,VSiVSiVSiOVSi{VSiVSiVSiq,VSiVSiuVSi\,VSiVSiiVSi&,VSidVSiVSi,VSi@VSi  ###...#####.......<..†.####..##.÷..###.## .............###.#####..######## #.####.########.............## .####.########..............## ...............÷.÷......# #######...........  #................. # ##.#.@.............#664.0) #. ##..................# . #..###.............## #####.##.##.....#.....## # #...#...#...####..### ###.# #..####'####..# ##.## VSi7'#...# ##.##.#...#.##.# #..###.### #..'..)...'..#.# ##...# ..# #..##.#...#.##.# ###.#VSiVSiVSiYSi 3YSi YSi YSi YSi YSi ,YSi ,YSih YSi YSi ,YSi YSi YSi ,YSi" YSi ; ............### ##.....##...# ...........## ##########....# #####...#..#......# ..#####...................# ..†.####..##.÷..###.##......# ###.#####..######### #.########...## #.########..## ...........÷.÷.YSi # 70.4 (4.0)#######....# #.# #.......# .# ##.#...............# ..# ##................# #..###.............## ###.##.##.....#.....## ##...#...#...####..### # #..####'####..# ##.##YSi YSia YSi ZSiIZSiZSiXZSir,ZSiZSisZSiM,ZSiZSiZSi{ZSiZSixZSi)ZSi,ZSiZSi±ZSiZSiKZSiZSiD## #...†⌠.⌠...# # #..........# ###..⌠.....⌠.# .......#.<....#### >......###....†..#...# ### ##.....##...# ZSie......## ##########....# .....#####...#..## ####...ZSiJ# 6.4 (6##..##.÷..###.### ....###.#####..######### #####.............## ######..............## ......÷.÷............#####................ZSir~#  #.................#  ##.#...............ZSi"#ZSi)ZSiZSiZZSi9x 3ZSi4y ZSi ZSi XZSi+ ,ZSi ZSi ZSi̊ ZSi ZSic ZSi ZSiێ ZSi ZSi ZSiV ZSi ,ZSi ZSi ZSi ,ZSi{ ZSi0 ZSi ,ZSi ZSi R  There is a fountain of clear blue water here.ZSi ZSiV  _ZSi ZSi` ZSi ,ZSiߣ ZSi  #######  ##.....##  ##.......## #....>....# ###### #.⌠.....⌠.# ## ##.........# ...÷⌠.⌠...# ..# #..........# .......###..⌠...@.⌠.# 85.4 (9 .......#.......<....####ZSi )>......###....÷..#... .......### ##.....##...# ......## ##########....######...#..#......#..............# ###..##.÷..###.##......# ....###.#####..######ZSi !###ZSi ZSi ZSiy [Siݱ 3[Si [Siֻ [Si0 [Si B[Si, [SiT [Si [Si9 [Si ,[Si [Si [Si [Si [Si [Si [Siw ,[Si1 [SiL D #######  ##.....## #### #....@....#90.4 (5 [Si ####### #.⌠.....⌠.# ....## ##.........#  #...÷⌠.⌠...# ..# #..........#...###..⌠.....⌠.# ........#.......<....#### ...>......###....÷..#...#....### ##.....##...#[Si [Si [Si c _There is a stone staircase leading down here.]SiA ]SiB lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.^Si ^Sij Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#######EV: 12Int: 16##.....##SH: 0Dex: 11##.......##XL:  4 Next: 31% Place: Dungeon:2#....@....#Noise: ---------  Time: 2190.4 (5.0) ^SiA ^####### #.⌠.....⌠.#D) +2 short sword (drain) ......## ##.........#Cast: Magic Dart .......## #...÷⌠.⌠...#Quill ........# #..........# ........###..⌠.....⌠.# ........#.......<....#### ...>......###....÷..#...# ........### ##.....##...# _L - a +0 club  There is an open door, spattered with blood here. ^Siw _Items here: ))) ††††. _There is an open door here. _There is a fountain of clear blue water here. _There is a stone staircase leading down here.^Si ^Si3 ^Si ^Si+" 11.4 (1 _^Si' ^Si ##### <... # ..##.# #....# 3 #@#  #.#  #.#  ..#  #.# ..# #.# #.# ^Si ^Si ^SiNd ,2.1 (1.7^Sipj ^Sim _You climb downwards.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here.`Sib3`SiUc`Sid`Sif`Sizg$ _`Sil,`Sir+###### #<... # #...##.# #.@..#30#<#..##.#..##.#..#..#...#.##...`Si!s..# .#..#.# .##.>#.#`Six`Si{*4.1 (2`Si`Sic; _Found a stone staircase leading down.`Si 3`SiL `Si `Si `Si `Si ,`Si `Si `Si `Si `Si `Si> `Si `Sir `Si  `SiB `Si `Si` `Si `Si? `Si `Siy `Siv `Si `SiK `Si `Si ,`Si] `Si `Sih T#########<.....##...##.##....##<#..##.#..# ##.#..## #.#.#`Si ..#...#.g....#.##...##.#.##.##.>..`Si Magic Dart#.##.# .#....`Si  #.# .#####. . `Si g   hobgoblin (asleep)### # `Sif$ -201.1 (7`Si& *2.1 (8`Si- `Si. \ _A hobgoblin comes into view.aSi$ /# #<.....# #...##.# #....# #<#..# #.#..# # #.#..####.#.#..#...#.g....##.##..@.# ..##.#..# #.##.##.>.. #.##.# .#.... #.# .######.. .. ### .#..aSiN aSi *3.1 (1aSi aSi bSiDbSi`bSibSibSi ######## #<.....# #...##.# #....# #<#..# #.#..# # #.#..####.#.## ..#...#@g....##.##....#..#.#..##.#..# ###.##.##.>.. #.##.##.#....#.##.######.....####.#..4bSi bSif 3bSik bSim cSie gg  cSiThe helpless hobgoblin fails to defend itself.  You hit the hobgoblin. Your grab misses the hobgoblin.The hobgoblin is severely wounded.cSi-=5cSicSiV _The hobgoblin barely misses you.cSim;  You hit the hobgoblin.cSit1.cSizd36Magic DartcSiXcSiсM _You kill the hobgoblin!cSi i# .##<.....# .##...##.# ..#....# .##<#..# .##.#..# .# #.#..####.#.## ..#...#.@....# #.##....#..#.# ..##.#..#.## #.##.##.>.. cSi #.##.##.#....#.##.######.....####.# cSi: cSi˴ --7cSi cSi cSi61# #.# #<.....# #.# #...##.# ... #....# #.# #<#..# #.# #.#..# #.# ##.#..####.#.## ..#...#..@...# #.##....#..#.# ..##.#..#.## cSi1y#.##.##.>.. #.##.##.#....#.##.######.....####.# cSi8cSi;?-8cSi@cSiCBeSi3eSiteSikeSi%# #.#.##<.....# #.#.##...##.# ....l#....# #.#.##<#..# #.#.##.#..# #.#.# #.#..####.#.## ..#...#...@..# #.##....#..#.# ..##.#..#.## #Magic DarteSi2&T#.##.##.>.. #.##.##.#....#.##.##### l   frilled lizard (asleep)#.....####.# eSiB1&0eSi+6*9.1 (1eSi4:eSi<a _A frilled lizard comes into view.eSi9   #.#.#  #< #.#.#   ....l  #.#.# #<#..# #.#.# eSi: #.#.# ###.#.##  #...@..#  #.##....#..#.#  ..##.#..#.## #  eSi:b>.. .#.... #.##.##### #..... eSi ;<####.# ..fSiɏ   #.#.#  #< #.#.#   ....l  #.#.# #<#..# #.#.#  #.#.# ###.#.##  #...@..#  #.##....#..#.#  ..##.#..#.## #  >.. .#. #.##.##### #... #### ..fSi`fSilfSiҜfSi[e _A frilled lizard is nearby!fSis #.# ######## #.#.# #<.....# #.#.# #...##.# ....l #....# #.#.# #<#..# #.#.# #.#..# #.#.# #.#..####.#@## ..#...#......# #.##....#..#.# fSi..##.#..#.##.##.##.##.>.. ..#.##.##.#....###.##.#######.....fSi0P####.#fSiͫfSi;-10 _fSi\fSi;fSi 5######<.....# #.#.##...##.# ....l..< #.#@# #.#..####.#.##..#...#......##.##....#..#..##.#..#.##.#.>.. .. #.##.##.#....####.######.....fSi fSi %1fSi fSi gSi>_ # ####### #.<.....# #.#.###...##.# ....l..< #.#.# #.#..####.#.#gSi..#...#......##.##....#..#.#..##.#..#.##.#.>.. ..#.##.##.#....####.######gSigSij.llgSi.==2gSigSi_8 _The frilled lizard hisses angrily.gSiO gSi gSi gSi hSiNhSiOhSi ThSi.UhSi\Re  You hit the frilled lizard. You grab the frilled lizard.  hSiRxThe frilled lizard is heavily wounded.You constrict the frilled lizard.hSiX1.hSiV_l4-3Magic DarthSidhSifR _You kill the frilled lizard!hSiPhSiU7-hSirXhSiYhSih hSi߁ hSi hSiԃ hSi hSi hSi XhSi hSi hSir ,hSiЋ hSi hSiю hSi hSik hSiΐ hSix ,hSi hSi hSi/ hSiX hSiѕ hSi' hSiؘ ,hSi hSi̙ hSia hSi hSi hSii hSi9 hSi^ hSi hSiX hSi^ ,hSi hSiz hSi] hSi hSi hSi8 hSi hSi hSi` hSit hSi hSiɭ hSi hSiI hSi hSi ,hSiV hSix hSi BhSi3 hSi hSiڹ hSiֺ hSiϼ hSi? ,hSi| hSi hSi ,hSi hSi hSi/ hSie hSi hSi hSiy hSi hSi# hSiE hSi hSi hSi hSiB 7 _You open the door.hSi 3hSi8 hSig @  There is an open door here.hSi hSi  _hSi hSit hSi ,hSi, hSi@ hSi ,hSi$ hSi hSi BhSi4 hSi{ ,hSi hSiV hSi ,hSiU hSi @  There is an open door here.hSi 5 _hSi hSi hSiO BhSi hSi ,hSi hSiH hSi ,hSi hSi= hSiNO # hSi?.# ####.## ## ....... ... ###......S hSi5.... ......... #..###........ #.....@.###- #.........# ######..#.#.#Magic Dart #...##..#.#.# #...'..#.#.# ##...##.##.#.#S   adder (asleep)hSi@ #....##.##.#.# ########.##.#.#<.....#.##.#.####hSi$ 047.1 (34.0)hSiE-8.1 (35hSihSiY _An adder comes into view.iSij2V#  .#  #####.###### #.#.....####S#.........##..###.@......##.......###.####.........# ######..#.#.# #...##..#.#.#...'...#.#.# ##...##.##.#.#....##.##.#.#########.##.#.#iSih3iSiU609.1 (1.0)iSi:iSiH<jSiz#  .#  #####.### ### #.# .....####S# .........# #..###........# #.......###.####.........# # ######..#.#.##...##..#.#.# ...'...#.#.###...##.##.#.#....jSi{jSi~&50jSi7jSiTjSiє #  .#  #####.### ### #.# .....####S# .........# #..###........# #.......###.####.........#.#######..#.#.# #...##..#.#.#...'...#.#.###jSi jSi %1jSi jSij jSi .#.#.#.# .# jSi  .#  #####.### ### #.# .....####S# .........jSi # #..###........# jSi `#.......###.###jSiٞ #.........#.# ######..#.#.jSi +#jSi #...##..#.#.#...'...#.#.#jSi jSiè %2jSi jSif kSi?.##.# #.# #.# #.# #.# kSit@t#####.###### #.......# .....####....@.S# ..........#  #..#### #.......###.### #.........#.#######..#.#.# #...##..#.#kSi@.##...'...#.#.###...##.##.#.#kSi=HkSiI%3kSiKNkSiPkSid .# #.# #.# kSi|e #.# #.# #.# #####.### ### #.# .....####.....@S# .# #..###.kSie # #.###.### kSie #.........#.#######..#.#.# kSie #...##..#.#.##...'...#.#.# kSin ;4kSiq kSir lSi4  The helpless adder fails to defend itself.  You puncture the adder! You drain the adder.lSi1.lSiue505Magic DartlSilSiZI _You kill the adder!lSiUv.# #.# #.# #.# #.# #.# #####.###  ### #.#  .....####.#  .lSiX# #..###.# #.###.### #.....##...##..#.#.##...'...#.#.# lSiZlSi]%6lSiAalSiblSi/lSi3lSi7lSi9lSi/ lSi%3 lSi07 lSi,9 lSiNk lSik lSil lSi o lSiq lSibq lSit ,lSiu ,lSi lSi} lSi lSi lSi lSi lSiӎ lSi~ lSiE lSi lSi lSiΗ lSiĘ lSi lSi lSiG lSiy lSi; lSiR lSi٤ lSi lSi' lSiO BlSi lSi͸  .># #.# #.# #.# #.# #. # #64.1 (8 #. #.lSiq  #. #.# #.# #.# #####.### ### #.......#lSih lSi1 *5.1 (9lSi lSi ; _Found a stone staircase leading down.mSiUmSiф3mSiԅmSimSimSicmSi,mSiEmSiߋmSiamSimSimSiDmSi,mSi mSimSiYmSi|mSimSiJmSiΐmSimSi"mSiR  There is a stone staircase leading down here.mSimSi _mSi4mSimSi,mSimSimSi3mSiVmSimSiߙmSimSi4mSimSiלmSi,mSixmSimSi,mSi"mSimSi,mSi2mSiPmSi|,mSimSi;mSi,mSimSiwmSii########..>....81.1 (16.0)#####.....########.#.......># #######.# #.#mSiemSiI+2.1 (17mSi@mSi9 _Found an escape hatch in the floor.nSi'nSi'nSiX(nSi)nSiz+,nSi/nnSiy1nSi2,nSi2nSiX4nSi5,nSi5nSi^7nSi8,nSi)9nSib;nSiF##############[......@.....#7.1 (5.0)############.# #.# #. #.###### #......# #######.# .......>########.#nSiJnSiBL*8.1 (6nSiOnSiS _Found a leather armour. _There is an escape hatch in the floor here.oSi`oSioSi oSioSioSiAoSi(oSikoSi _####....[>.....#92.1 (4..####.# #.# #.#  #.######  #......#  #######.#  .......>#  #######.#oSi X..####.......>.....#5.1 (3...###.#### #.# #.# #.#### #.....  #######  .......  ####### oSi  _You see here a +0 leather armour.qSidqSie*6.1 (1qSihqSi@kM _M - a +0 leather armourrSiIrSiirSi nrSi,rSitrSi/,rSirSi1rSirSinrSi$rSirSi,rSirSirSiW,rSirSirSi,rSirSi,BrSiM _You now have 176 gold pieces (gained 4).rSiF3rSirSirSi$G ...#......#####################.#.............>.....#........##############.###.####.##.##.##.##.##.# #.# #.. #@# ####=.......... ......l...#.##..... ####Magic Dart..#.#.#.# .... # # #.# ...#.# .. l   frilled lizard (wandering)#.# ##.#  305.1 (9  A frilled lizard comes into view.l.6.1 (10.0) _Found a scratched tourrSiI)maline ring.sSi2 .....################## ##.#.............>..... ........##############. ##.####.# #. #.#sSiK #. #.# #. #.# . #....#.###.##....##.....=.@........ ...l....#.##..... ###..#.#.#.# ....  # #.#.# ... #.#.# ..#.#.# ##.#.#.. .#sSisSill.7.0)sSisSisSi ..... ##.#.....> ..#####.####.# #... #.# #... #.# #. .. #.# .sSi #.#.###.##.... )..l..=. .#.##..... .#.#.#.# ...... #.#.#.# .... # #.#.# .. #.#.# # #.#.# ..#.#sSisSik ;l.sSis%8sSisSi% _Found a rapier.tSi. 3tSi tSi uSis ..... ##.#.> ........###.####.# .#.. #.# . ..... #.#uSi  .. ... #.# . .l#.###.##.... .)...... .#.##..... .#.#.#.# ..... #.#.#.# ..... #.#.#.# .... #.#.#.# #. #.#.#.#uSi x#...#.#uSituSi7l...uSi%9uSi%uSi)V _You see here a ring of wizardry.vSi}V ##.> ... #####.####.#  ....#.. #.#  . ..... #.#  ... ... #.# .  ...l.#.###.##....  .).....@..........  .........#.##.....  .....#.#.#.# ....  .... #.#.#.# ...  ... #.#.#.# ..  .. #.#.#.# #  . #.#.#.#  #...#.# vSi  ##.> ... #####.####.#  ....#.. #.#  . ..... #.#  ... ... #.# .  ...l.#.###.##....  .).....@..........  .........#.##.....  .....#.#.#.# .... vSi  .... #.#.#.# ...  ... #.#.#.#  .. #.#.#.# #  . #.#.# #...# vSi vSi vSi$ vSi' e _A frilled lizard is nearby!xSi"+ xSi1 8l.xSi5 &10xSi; xSiG> , _N - a ring of wizardryzSi!zSi&[Inventory: 40/52 slots zSi'Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  zSi'w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  L - a +0 club zSi(aMissiles (go to first with () zSi7([Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{SiO  I - a +0 club  J - a +0 whip  Lclub Missiles (go to first with ()  j - 37 stones  F - 2 javelins Armour (go to first with [)  b - a +0 hat (melded)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mail  M - a +0 leather armour {SiSIJewellery (go to first with "=)  H - an amulet of magic regeneration (worn)N - a ring of wizardry Wands (go to first with /)E - a wand of flame (32) Scrolls (go to first with ?)  e - 4 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE{Si869%{Si {Sif j - 37 stones  b - a +0 hat (melded)  x - a scroll labelled PEASODOEFUG Potions (go to first with !)  c - a potion of magic80}Siہ K - a +0 ring mail  d - a coppery potion  h - a viscous black potion  r - 2 smoky brown potions Talismans (go to first with %)B - a quill talisman (active)bot~SiƔI N - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve by up to 5% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Sic Si$8.....################ Flameseeker the Magician##.#.............>... Octopode........############# Health: 27/27 ========================#####.####.#Magic: 10/10 ========================....#.. #.#AC: 1Si}$Str: 11. ..... #.#EV: 12Int: 16... ... #.# .SH: 0Dex: 11..l..#.###.##....# XL:  4 Next: 50% Place: Dungeon:3.).....@.......... . Noise: ---------  Time: 2310.1 (0.0).........#.##..... # D) +2 short sword (drain).....#.#.#.# ....Cast: Magic Dart.... #.#.#.# ...Quill Si$... #.#.#.# .... #.#.#.# #l   frilled lizard (wandering). #.#.#.##...#.#A frilled lizard comes into view. Si%3_Found a scratched tourmaline ring. _Found a rapier. _You see here a ring of wizardry. _A frilled lizard is nearby! _N - a ring of wizardrySi-Si5*6 (0.5Si:Siv;/ _Found a scratched tourmaline ring.a rapier. _You see here a ring of wizardry.A frilled lizard is nearby! _N - a ring of wizardry (worn)Siy .....################ Flameseeker the Magician ##.#.............>... Octopode ........############# Health: 27/27 ======================== #####.####.#  Magic: 9/10=====================--- ....#.. #.#  AC: 1Str: 11 . ..... #.#  EV: 12Int: 16 ... ... #.# .  SH: 0Dex: 11 ..l**#.###.##.... # XL:  4 Next: 50% Place: Dungeon:3 Siz6.)...**@.......... . Noise: ---------  Time: 2310.6 (0.0) .........#.##..... # D) +2 short sword (drain) .....#.#.#.# ....  Cast: Magic Dart .... #.#.#.# ...  Quill  ... #.#.#.# ..  .. #.#.#.# #  l   frilled lizard (wandering) . #.#.#.#  Si[{#...#.#  _N - a ring of wizardry _N - a ring of wizardry (worn)  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)Sio:S l*Si` .....################ Flameseeker the Magician ##.#.............>... Octopode ........############# Health: 27/27 ======================== #####.####.#  Magic: 9/10SiiaC=====================--- ....#.. #.#  AC: 1Str: 11 . ..... #.#  EV: 12Int: 16 ... ... #.# .  SH: 0Dex: 11 ..l..#.###.##.... # XL:  4 Next: 50% Place: Dungeon:3 Sib.).....@.......... . Noise: ---------  Time: 2310.6 (0.0) .........#.##..... # D) +2 short sword (drain) .....#.#.#.# ....  Cast: Magic Dart .... #.#.#.# ...  Quill  Si=b... #.#.#.# ..  .. #.#.#.# #  l   frilled lizard (wandering) Sikb. #.#.#.#  #...#.# SibE _N - a ring of wizardry (worn)  SiboAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSibThe magic dart hits the frilled lizard.  You kill the frilled lizard!Sii  >    #.#  . ..... #.#  Sivj... ... #.# .  ..†**  .)...**     ....  .... SijZ ...  ...   Si:kT..   .   Si$Si!&&....Si1x1=1.6 (1Magic Dart _SixGSi(ISiF10/10===Si4 _Magic restored.Sih ..... ##.#...>. .........######.####.#...#..# #.##.........# #.#.......# #.# .#....†..#.###.##.... #...)..@...... -4.6 (3#.#...#.##.....  #.....#.#.#.# .... #.....#.#.#.# ... .......#.#.#.# ........#.#.#.# #.......#.#.#.#Si[37m..###.#.#...#.#-Sin3Si-SiSi@,Si ,SimSi;===SiiSi .....## ##.#.. ... .........##.######.####.#..#..# #.#..#..# #.#...# #.# . #....†..#.###.##.... #...)@.....6.6 (2 #.#..#.##..... #.....#.#.#.# .... #.....# ...Si ........#.#.# .. ........#.#.#.# # ...#.#.#.# ...###.#.#...#.#SiSi-Si!Si]h ...#.  .....########## ## ##.#........... ... ........#########.######.####.#..#..# #.##..#.# #.# .............# #.# . #...@†..#.###.## #...)..........#.#.........#.##.....# #.....#.#.#.# .... #.....#.#.#.#... .......#.#.#.# .. ........#.#.#.# # .........##.#.#...###.#.#...#.#SiHSi*7.6 (1Si(SiSi}  ..############. ##.#............ ... ........#######.##.######.####.# ........#..# #..#...... #....†..#.###.##...................#..#.### #.#.#.#  .#.#.# ...###.#.#Si Si %8Si Si O _You see here a +0 rapier.SiOSi%9Si"Siy#% _O - a +0 rapierSiSi{tInventory: 41/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  Siyk - a +0 club  l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  Si[u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  SiSA - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  Si>)L - a +0 club  O - a +0 rapier Si|[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Si{{i - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Si{ Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.4 XLs. Damage rating: 5 (Base 5 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. Si{sIt can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Si|Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ Si+|J“Who was the first that forged the deadly blade? Si| Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.SiVInventory: 41/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)  a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  SiWBn - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  L - a +0 club  O - a +0 rapier SiW[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Si Si Si .....########## Flameseeker the Magician##. ##.#........... Octopode. ... ........####### Health: 27/27 ========================..##.######.####.#Magic: 10/10 ========================..........#..# #.#AC: 1Str: 11#..#.........# #.#EV: 12Int: 16.............# #.# . SH: 0Dex: 11#....†..#.###.##.... XL:  4 Next: 51% Place: Dungeon:3#...@................ Noise: ---------  Time: 2319.6 (0.0)#.#iI 49m.........#.##..... D) +2 short sword (drain)# #.....#.#.#.# .... Cast: Magic Dart#.....#.#.#.# ... Quill .......#.#.#.# ..........#.#.#.# #.........#.#.#.#...###.#.#...#.#Shift-Dir - straight lineThe magic dart hits the frilled lizard. _You kill the frilled lizard! _Magic restored. _You see here a +0 rapier. _O - a +0 rapierSi Si Si# SiU% Sikr3SiesSi6vSi{XSi .....### ##. ##.#.. ... ..........##.######.####.# ..#..# #.# #..#..# #.# ....# #.#  #....†..#.###.##... #.@..20.6 (1 #.#..#.## #>#.....# #.....#.#.#.#  ........#.#.#.# ........#.#.#.# .........#.#.#.# ..SiɈ.###.#.#...#.#SiSi*1.6 (2SibSiT  The magic dart hits the frilled lizard. _You kill the frilled lizard! _Magic restored. _You see here a +0 rapier. _O - a +0 rapier _Found a stone staircase leading down.Si- 3SiZ Si Si'  ...#.  ... .....########## ##.# ##.#............. ........####.....##.######.####.#....#..# #.#...#..#.# #.#..<.............# #.#  #@...†..#.###.##Si( x0 #...... #.#.........#.## #>#.....#.#.#.# #.#.....#.#.#.# ........#.#.#.# ........#.#.#.# .........##.#.#...###.#.#...#.#Si'1 Si; *2.6 (1Si@B SiE 9 _Found a stone staircase leading up.Si3Si[SiWSi7M## # ##.  ... .....########## ##.# ##.#.............. ........####.....##.######.### ......#.#..#..<....@........# #.# Si0......#....†..#.###.##....# #.......∩. #.....#.##.. #>#.....#.#.#.# ...........#SiSi*3.6 (1SiqSi5 _Found Jammoest's General Store.Si"$Sih$SiA%Si'Si(Si()Si,XSi,Si(0Si?#.. ...#... ... .....#######.######.## ##.#..... ........... .#SiS? #.....##.######.####. ##............#..# #.# #...#..#.........# #.# ##..<.............# #.#Si? #.....@.#....†..#.###.# #.....#.#............ #..∩..#.#.#...#.#Magic DartSi?w......#.#>#.....#.#.#.#Si@#.#..r#.#.#.....#.#.#.#.. ....#.........#.#.#.# r   quokka (asleep)Si<@"[ .#.............#.#.#.##.#.#.........SiZ@L..#.#.#.# ...###.#.#...#.#Si~@Si-Pv 5.6 (2  A quokka comes into view.SiGY*6.6 (3Si_SibC _Found a robe.Si 2  #.. ...#.  Flameseeker the Magician .. ... .....#### Octopode ###.######.## ##.#..... Health: 27/27 ======================== ........... ........# Magic: 9/10=====================--- #.....##.######.####.# AC: 1Si2 TStr: 11 ##............#..# #.# EV: 12Int: 16 #...#..#.........# #.# SH: 0Dex: 11 ##..<.............# #.# XL:  4 Next: 51% Place: Dungeon:3 #.....@.#....†..#.###.# Noise: ---------  Time: 2326.6 (0.0) #....*#.#.............. D) +2 short sword (drain) Si(3 #..∩.*#.#.#.........#.# Cast: Magic Dart ......*#.#>#.....#.#.#.# Quill  Si`3 .#.#..r#.#.#.....#.#.#.# .. ....#.........#.#.#.# r   quokka (asleep)Si3  [ .#.............#.#.#.# Si3 #.#.#...........#.#.#.# ...###.#.#...#.#Si 4 A quokka comes into view. _Found a robe.  Aiming: Magic Dart (safe; 2% risk of failure)  Si?4 .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)SiK g *rSiS*rAim: a quokka (asleep, 100% to hit)SiM5)#.. ...#.Flameseeker the Magician.. ... .....#### Octopode###.######.## ##.#..... Health: 27/27 ========================........... ........# Magic: 9/10=====================---#.....##.######.####.# AC: 1Str: 11Si58##............#..# #.# EV: 12Int: 16#...#..#.........# #.# SH: 0Dex: 11##..<.............# #.# XL:  4 Next: 51% Place: Dungeon:3#.....@.#....†..#.###.# Noise: ---------  Time: 2326.6 (0.0)#....*#.#.............. D) +2 short sword (drain)Si6#..∩.*#.#.#.........#.# Cast: Magic Dart......*#.#>#.....#.#.#.# Quill .#.#..r#.#.#.....#.#.#.#Si_6.. ....#.........#.#.#.# r   quokka[ .#.............#.#.#.##.#.#...........#.#.#.#Si=77...###.#.#...#.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is moderately wounded.Si..r.=7.6 (1 _Si8Si  , #.. ...#.  Flameseeker the Magician .. ... .....#### Octopode ###.######.## ##.#..... Health: 27/27 ======================== ........... ........# Magic: 8/10===================-----Sim  #.....##.######.####.# AC: 1Str: 11 ##............#..# #.# EV: 12Int: 16 Si 7#...#..#.........# #.# SH: 0Dex: 11 ##..<.............# #.# XL:  4 Next: 51% Place: Dungeon:3 Si #.....@.#....†..#.###.# Noise: =--------  Time: 2327.6 (0.0) #....*#.#.............. D) +2 short sword (drain) SiR z#..∩.*#.#.#.........#.# Cast: Magic Dart ......r#.#>#.....#.#.#.# Quill  .#.#...#.#.#.....#.#.#.#Si  .. ....#.........#.#.#.# r   quokka [ .#.............#.#.#.# #.#.#...........#.#.#.# ...###.#.#...#.#The magic dart hits the quokka. _The quokka is moderately wounded.SiQ Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)Si%y? #.. ...#.  Flameseeker the Magician .. ... .....#### Octopode ###.######.## ##.#..... Health: 27/27 ======================== ........... ........# Magic: 8/10===================----- #.....##.######.####.# AC: 1Str: 11 Siy1##............#..# #.# EV: 12Int: 16 #...#..#.........# #.# SH: 0Dex: 11 ##..<.............# #.# XL:  4 Next: 51% Place: Dungeon:3 #.....@.#....†..#.###.# Noise: =--------  Time: 2327.6 (0.0) Siz#.....#.#.............. D) +2 short sword (drain) #..∩..#.#.#.........#.# Cast: Magic Dart Siz......r#.#>#.....#.#.#.# Quill  .#.#...#.#.#.....#.#.#.# .. ....#.........#.#.#.# r   quokka [ .#.............#.#.#.# #.#.#...........#.#.#.#Sizk ...###.#.#...#.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleSi{Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!SiQ{Si` #.. ...#.  .. ...       Si     † #....*Si  #..∩.* †#.#>Si$C .. SiA^ [  Si[<  Si|R  Si Si*.Siu .Sid"9==48.6 (1Magic Dart _Si)Si+SiP 3Si Si< Si Si Si ,Si Si o10/10=====Si Si ###.######.## ##.#... ........... ....... #.....##.######.#### ##............#..#  #...#..#.........#  ##..<.............#  #.......#....†..#.## #.....#.#............Si  #..∩@.#.#.#........-30.6 (2........†#.#>#.....#.#.#...#.#...#.#.#.....#... ....#........ #[ .#............ # #.#.#.... # ........###.#.#...# .. .... Si) 7-Si1 Si/3 SiP  ###.######.## ##.# .....  #.....##.######. ##............#..#  #...#..#.#  ##..<.......#  #.......#....†..#. #.....#.# #..@..#.#.#.SiP 8.†#.#>#.....#.#..#.#...#.#.#.....#.#.#.........#.#.#.# #[#.#.....#.#. #.#.#.#....#.#.# # ........###.#.#... ........SiY Sib *1.6 (1Sij Sil l _There is an entrance to Jammoest's General Store here.Si2  ........... .... #.....##.######.#####............#..# ...#..#.##..<.............#....†..#.###.#...........Sid3##..#..∩#.......@.†#.#>#.##.#...#.#.#.........#....# #[#.#......#..# #.#.......#.#Si3Si<Si:G,2 _Si,OSiPSimM###.######.## ##.#........... ......#.....##.######.####......# #...#..#..Sim#..<.............# ..#....†..#.## #....##..#..@..#.#....Si"n.....†#.#>....#.#...#.#.#SiKn#.........#.# #[#.#.............#.#.Siqnn.#..# #.#Sin/.......#.#SivSiX%3SipSil _There is an entrance to Jammoest's General Store here.SiUSiBJammoest's General Store. SiNA shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. SiWhile standing here, you can enter Jammoest's General Store with the > key. You are here. (>)enter.Si3Si5Si9Welcome to Jammoest's General Store! What would you like to do?  a -  325 gold a +1 battleaxe of flamingb -  26 gold a +0 dagger  c -  39 gold a +0 hand axe  d -  520 gold a phial of floods  e -  52 gold a scroll of fog (unknown)f -  26 gold a scroll of identify (unknown)  g -  26 gold a scroll of identify (unknown)  SiM91h -  187 gold a wand of paralysis (6) (unknown) You have 176 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)Si9[A-H] put item on shopping listSiLa + b - c -  e - Sif - g -  You are short 149 gold pieces for the purchase.[Enter] buy marked itemsSibgA +1 battleaxe of flaming. A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 0.0  At 100% training you would reach 20.0 in about 8.3 XLs. SibXDamage rating: 16 (Base 15 x 102% (Str) x 100% (Skill) + 1 (Ench)). Flame:It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the Sicwielder, dealing less damage to those not targeted. It is a two-tentacled weapon. It can be maximally enchanted to +9. Si0ciStash search prefixes: {in_shop} {ego} {branded} {Axes} {two-handed} {flame} {melee weapon} SiKc[Menu/colouring prefixes: identified enchanted ego melee weapon _________________Si-gWelcome to Jammoest's General Store! What would you like to do?  a +  325 gold a +1 battleaxe of flaming  b -  26 gold a +0 dagger  c -  39 gold a +0 hand axe  d -  520 gold a phial of floods  e - 52 gold a scroll of fog (unknown)  f -  26 gold a scroll of identify (unknown)  g -  26 gold a scroll of identify (unknown)  h -  187 gold a wand of paralysis (6) (unknown) You have 176 gold pieces. You are short 149 gold pieces for the purchase. [Esc] exit [!] buy|examine items [a-h] mark item for purchase [/] sort (type) [Enter] buy marked items [A-H] put item on shopping listSi7  A phial of floods. An enchanted vessel of elemental water. Removing the stopper unleashes a torrentof water, smashing the target and flooding the nearby area. If any creatures engulfed by the wave need air to breathe, they'll be unable to cast spells untilthey recover. The strength of the torrent and the duration of the flooding increase with Evocations skill. Once activated, this device is rendered temporarily inert. However, it rechargesas you gain experience. Additional devices of the same type can be combined with it to improve the rate at which it recharges. Increasing your evocations skill will improve the rate at which it recharges. Damage: 4d5 Noise: Extremely loud Stash search prefixes: {in_shop} {evoker} {misc} Menu/colouring prefixes: identified evoker miscSisWelcome to Jammoest's General Store! What would you like to do?  a +  325 gold a +1 battleaxe of flaming  b -  26 gold a +0 dagger  c -  39 gold a +0 hand axe  d -  520 gold a phial of floods  e - 52 gold a scroll of fog (unknown)  f -  26 gold a scroll of identify (unknown)  g -  26 gold a scroll of identify (unknown)  h -  187 gold a wand of paralysis (6) (unknown) Si%You have 176 gold pieces. You are short 149 gold pieces for the purchase. SiQ[Esc] exit[!] buy|examine itemsSis[a-h] mark item for purchase Si[/] sort (type) [Enter] buy marked items [A-H] put item on shopping listSi&0buy|examineexamine itemdescribe Siw 2  c -  39 gold a +0 hand axe  d -  520 gold a phial of floodsbuy|examinemark item for purchasebuy marked itemsSiӥ SiB Si ###.######.## ##.#.. Flameseeker the Magician........... ...... Octopode#.....##.######.### Health: 27/27 ========================##............#..# Magic: 10/10 ========================#...#..#.........# AC: 1Str: 11##..<.............# EV: 12Int: 16#.......#....†..#.## SH: 0Dex: 11#.....#.#........... XL:  4 Next: 54% Place: Dungeon:3##..#..@..#.#.#......... Noise: ---------  Time: 2333.6 (1.0).........†#.#i R;10;1m>#.....#.#. D) +2 short sword (drain)....#.#...#.#.#.....#.#. Cast: Magic Dart#.........#.........#.#. Quill # #[#.#.............#.#.#.#.#.#...........#.#.# # ........###.#.#..................#.#Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka! _There is an entrance to Jammoest's General Store here. _There is an entrance to Jammoest's General Store here.SiU Si 3Si SiJammoest's General Store. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Jammoest's General Store with the > key. You are here. (>)enter.Si Si=%Welcome to Jammoest's General Store! What would you like to do?  a -  325 gold a +1 battleaxe of flamingb -  26 gold a +0 dagger  SiOc -  39 gold a +0 hand axe  d -  520 gold a phial of floods  e -  52 gold a scroll of fog (unknown)f -  26 gold a scroll of identify (unknown)  Si^g -  26 gold a scroll of identify (unknown)  SiWh -  187 gold a wand of paralysis (6) (unknown) Si You have 176 gold pieces. [Esc] exit[!] buy|examine itemsSi[a-h] mark item for purchase [/] sort (type)SiN[A-H] put item on shopping listSi Si###.######.## ##.#.. Flameseeker the Magician........... ...... Octopode#.....##.######.### Health: 27/27 ========================##............#..# Magic: 10/10 ========================#...#..#.........# AC: 1Str: 11##..<.............# EV: 12Int: 16#.......#....†..#.## SH: 0Dex: 11Si#.....#.#........... XL:  4 Next: 54% Place: Dungeon:3##..#..@..#.#.#......... Noise: ---------  Time: 2333.6 (0.0).........†#.#>#.....#.#. D) +2 short sword (drain)....#.#...#.#.#.....#.#. Cast: Magic Dart#.........#.........#.#. Quill # #[#.#.............#.#.Siʾ+#.#.#.#...........#.#.# # ........###.#.#............Si......#.#Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  SiJThe magic dart hits the quokka. _You kill the quokka! SiG_There is an entrance to Jammoest's General Store here. _There is an entrance to Jammoest's General Store here.Si+Si SijSiSi3SiKSiSi]Si|: _Si6SiSi-SiSiSi *   ##............#   #...#..#..   ##..<............  #####....†..#  #..#.....#.#..  Si###..#..∩..#.#.#......  ###.........†#.#>#.....  .......#.#...#.#.#.....#   ##...@.....#.# Si Si ###[#.#.............#  Si  #.#.#.#...........#Magic Dart Si< SiW #.#.........###.#.#   ...Siq5.  Sib #...Si#.# g   hobgoblin (asleep)  Si #.#.#.#.#. Si #. .#g..# Si. Si+5.6 (2Si*6.6 (3SiSim   _A hobgoblin comes into view.SiSiȸ  #...#..#...... #..<... ####.......#....†  #..#.....#.#....... Si,r###..#..∩..#.#.# ###.........†#.#>#  .......#.#...#.#.#.....  ##.........#......... Si[l ###@#.#.... Sic #.#.#.#...  #.#.........###.#.  .............   #.........#.#  #.#.#.#.#.  #.#.#g..#  #.#.# Si~Sia7.6 (1Magic DartSi;SiYm _You see here a +0 robe.SihSit%8Si"SiФC _P - a +0 robeSi`ISi8hnSi4i,SiiSikSim,Si nSi@qSisSi2sSisSivSiw,SiIxSiySi{Si${Si{Si&}Si~,Si~SiSiӂ,SiaSiSiD,SiGSi-Si,SiwSiSi(,SiSiSi>,SiSijSi,SiSiͣSi,Si^Si6SiI; #.#.#.#.#.  #.#.#g..#  #.#.###.#.#.#  #.#..........  #.###.#.#.###  #.# #.#.# #  # .. #.#.#.#  #...###.....###  Si#......@.......  #...#..........  #. #.#......## Magic Dart #.?........  #........## #r.......# r   rat (asleep)Si&T ........# SiN#.#.#.#.#. Sir Si,x 524.0)  A rat comes into view.Si|r.rSi5===3.6 (15SiSiV? _The rat squeaks loudly. You hear a shout!Si.#g..# .###.#.#.#..........##.#.#.#### #.# #.#.# # #... #.#.#.Si...###.....###...........#...##. #.### #.?..#.rSi*d##..##SiQ#.#.#.##.#.........Si{Si:r.Si:---4.0)SiSiuSiSig9---Si+Si SiW.#.#.#g..# ###.#.#.#.......... #.###.#.#.#### #.# ... #.#.#.# ###.....###Sis#....#...#....#. #.#......###.?r........####.......Sie.##.#.#.#.##..........r.5Si'Si3SiSiySiSiSic####.........#.##.#.#.#.#.#.#.#g..# #.#.###.#.#.# #.#..........  #.###.#.#.#### #.# #.#.# # #... #.#.#.# #...###.@...### SiWd##.....#...#...........#. #.#r.....####.?.#.##. #.......#.#.#.#.#.#SigSi-n:r.Sio%6Si vSiSi=f #...... ####.........#.##.#.#.#.#.#.#.#g..# #.#.###.#.#.# #.#..........  #.###.#.#.#### #.# #.#.# # #... #.#@#.# #...###.....### #............... #...#...r.......)#. #.#......#####.?. #.##. #........#r.7 _Found a runed mace.SiSiSiRSi` SiBa Si0g Si3k Si8###.####.#.#...#.......####.........#.#.#.#.#g..#.# ###.#.#.#.......... #.###.#.#.### #.#  #.#.#.# ###.....### .......r...... ..#.....)#. #.#####?..#.Si;:SiB:r.SiC%8SiOSiQSi*  #.#.#.#...........#.####.####.#.#...#.......####.........#.#.#.#.g..#.# #.###.#.#.#.##............ #.###.#@#.### #.#  #.#.#.# ###..r..### ..............#...........)#. #.#......#####.?..#.r.9SiyZ##. #.#.#.#...........#.####.#..###.#.#...#................####.........#.#.#.#.##.#g..#.# ###.#.#.#.##....@....... #.###.#.#.###.. #.# #.#.# # #.#r#.# ###.....###............ ..#...........)#. #.#......####?..Si\Sif:r.Si+h&60Si&qSirSiM##.........####.#.#...... #.#.#.#...........#.####.#.........###.#.#...#................####.........#.##.#.#.##.#g..#.# #.###@#.#.#.#.......... #.###.#.#.###.. #.# #.#r#.##... #.#.#.#g   hobgoblin (asleep).....Si/#SiL+:r.Si+%1Si{2Si 4Siֲ.......#.#...#.#.###.........#.....###.#.#........ #.#.#.#...........#.####.#.........###.#.#...#................####.........#.#.##g.@#.# #.###.#.#.#.##............ #.###.#r#.###.. #.# #.#.#. #.#.#.# ###.....### .SiV..#.....)Si.Si2:r.SiS%2SiZSiSi3SiCSiCSiq .#.#...#.#.#.....#.#.# ##.........#.........#.#.# ###.#.#.............#.#.# #.#.#.#...........#.#.# ####.#.........###.#.#...# #............... ####.........#.# #.#.#.#.#.#Sio #.#.#g@.#.# #.#.###.#.#.#.# #.#....r....... #.###.#.#.###.. # #.# #.#.#.# #... #.#.#.# #...###.....### #.........  #...#.)SiSiͱ>r.Sib%3Si͹SiSi-R gg  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin. Your grab misses the hobgoblin.The hobgoblin is almost dead.Si.-=4Si17Si> _The hobgoblin misses you. The rat barely misses you.Si- ;  You hit the hobgoblin.Si} U †r   rat  You kill the hobgoblin!6-65Si ( _The rat bites you.Si B .#.#...#.#.#.....#.#. ##.........#.........#.#. ###.#.#.............#.#. #.#.#.#.....#.#. ####.#.........###.#.#... #............... ####.........#.# #.#.#.#.#.# #.#.#@..#.# #.#.###r#.#.#.# #.#............ #.###.#.#.###.. # #.# #.#.#.# #... #.#.#.# #...###.....### #........  #...#.)Sii  The rat attacks as it pursues you! The rat is struck by your quills.SiF).7-6Magic DartSi+Si2; _You kill the rat! _You see here a hobgoblin corpse.Si3SiSiZSi$SiP _SiSiSiSi 1.......#.#...#.#.#.....###.........#..####.#.#......##.#.#.#...........#####.#..###.#.#...##........ ####.........#.# #.#.#.#.#.# #.#.#†.@#.# -8.6 (2#.#.###.#.#.#.# #.#............ #.###.#.#.###.. # #.# #.#.#.#Si) ]#... #.#.#.##...###.....####............... Si Si+% Si 3Si/! 7= _HP restored........#.#...#.#.#.....# ##.........#.........# ###.#.#.............# #.#.#.#...........# ####.#...###.#.#...#.# #..................####.........#.# #.#.#.#.#.# #.#.#†..#@# 72.6 (4#.#.###. #.#.. #.###.#.#.###.. # #.# #.#.#.##... #.##...###.....####..... i& <6HSiSiSiBSiDSi3Si#e=Si,Si?,SiOSi9 ###.#.#............. #.#.#.#........... ####.#.........###.#.#...#.#............  ###.#  #.#.#.#.#.#  #.#.#†..#.# #.#.###.#.#.#.## #.#....@......... #.###.#.#.###.... #.# #.#.#.# #.Magic Dart.. #.#.#.#  #...###.....### #...............K   kobold (wandering) #...Si%......) #. #.#K.....#### #.?.Si30+4.6 (2Si;*5.6 (3Si\CSiDPu _A kobold comes into view. It is wielding a +0 dagger.TiT #####.#.........###.#.#............. ###.........#.#  #.#.#.#.#.# †..#.##.###.#.#.#.##.............###.#@#.###..# #.# #.#.#.# #... #.#.#.# ###.....###............#...........) #.#K.....#### #.?.........##.Ti WTi^1.Tica6.6 (1Magic DartTilTimoTib _Ti|  ####.#.........###.#.#........... ###Ti #.#  #.#.#.#.#.# †..#.##.#.#.#.###..............###.#.#.###..Ti W# #.#  #Ti# d...  Cast: Magic DartTi> /.....Quill TiZ rK.......#......#Ti K   kobold (wandering)#.Ti F.#........##Ti 2#........#Ti &0Ti /.Ti k===7.6 (1Magic DartTiX > _The kobold shouts!Ti0TiTiTiTi| ......... ####.#  #.#.#.#.#.# †..#.###.#.#.#.##.............##.#.#.#### #.#  #...  ###.....###..K.........Magic Dart..#...........)####K   kobold#........##........#Ti&0TiAK.Ti4---8.6 (1TiTi?Ti  #####.#  #.#.#.#.#.#  #.#.#†..#.# #.#.###.#.#.#.## #.#..............Tiz #.###.#.#.###....# #.# #.#.#.# #. #... #.#.#.#  #...###K@...### #............... #...#..) #. #.#Ti#### #.?........ #.##. #.Ti&  Tih #.# #.#.#.#.#.#TiTiO=--9TiTi{L _The kobold misses you.Ti-  You completely miss the kobold. You grab the kobold. You constrict the kobold.Ti,C)Ti-e980Magic DartTi4Ti7J _You kill the kobold!Ti: ####.#.# #.#.#.#.#.# #.#.#†..#.# #.#.###.#.#.#.## #.#...... #.###.#.#.###.... # #.# #.#.#.# #.Ti);K #... #.#.#.# #...###@....### #. #...#.) #. #.#......####  #.?. #.##. #TiX;..# #.# Ti{;Q #.#.#.#.#.#TiCTiJ--1Ti_QTiZl  Things that are here: _a +0 dagger; a +0 bucklerTiTTi\7-TicTieTiv3TiTiP _Ti6 ,Ti Ti!Ti"Tiw2L #.#.#†..#.# ###.#.#.#.##.............##.#.#.###....# #.# #.#.#.# ##... #.#.#.# #...###)....### #...............#..@........)3.6 (2#. #.##### #.?Ti2n  #... .##.#.#.#.#.##..........Ti;TiTi% 3Ti Ti Ti Tis ,Tic H _Found a stone staircase leading up.Ti 3Tie Ti, ,Ti~ Ti y   #.#..............   #.###.#.#.###....  ###.# #.#.#.# #.  #... #.#.#.#   #...###)....###   #...............   #...#...........)  Tiw  #. #.#......####   # 6.6 (3  Ti@  #..##.   #.#   #.#   #.#.#.#.#.#   #..........   #.#<#.#.#.   ## .. ..  Ti Ti2 Ti f _Q - a scroll labelled DYISTR LAPTIBLIDTiSTi/WTi9^Ti`N _There are no items here.Tid PTi$T3 _TiTTiVTi i #.#...  #.###.#.#.###....  ###.# #.#.#.# #.  #... #.#.#.# # #...###)....###.#  #.........#  Tii[#...#...........)  #. #.#......####  #.... 9 #........##..  #........#  #........#  Ti>jC#.#.#.#.#.# #........... #.#<#.#.#.#.# ##........... TizTiWTiITiU Ti Ti Ti Ti ,Ti ,TiG ,TiQ Ti Ti ,Ti Ti Ti Ti Til Ti? Ti Ti Tiw Ti Ti! ,TiF Ti Ti ,Ti= Ti0 #.#.#†..#.# #.#.###.#.#.#.## #.#.............. #.###.#.#.###.... ###.# #.#.#.# #.##. # #... #.#.#.# #.# # Tim ^. #...###)....###.# .# . #...............##..##. #...#........96.6 (7 #. #.#......#####.....##............. .....#........##... ##.##........# ... #Ti Z#........# ..#.#.#.#.#.# ##........... # #.#<#.#.#.#.## TiH! Ti' Ti) m _You see here a +4 mace. TiR TiGW*7.6 (1 Ti] Tip`C _R - a +4 mace Ti #.#.#†..#.#  #.#.###.#.#.#.###.##.#.....(.  #.###.#.#.###.....#.# #.#.#.# #.##..## ... #.#.#.# #.# ..# . ...###)....###.# ..# . .##..##.# ...#.....0 . #.#......#####.....##........#.##.....##.#.#.# ....# ##.# ...###.#.#.#.#.# #.###. ..##.#<#.#.#.#.# #< Ti*8.6 (1 Ti Ti) _Found 6 boomerangs. Ti  Ti˶ 4Inventory: 44/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  Ti8 z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  L - a +0 club  O - a +0 rapier  Ti [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Tio  k - a +0 club  l - a +0 dagger  nwhip  osmace  tclub  ushort sword  vwTiodagger  zwhip  Adagger  Csling  Iclub  Jwhip  LTipclub  Orapier  R - a +4 mace Missiles (go to first with ()Ti0pj - 37 stones  F - 2 javelins Armour (go to first with [) TipV b - a +0 hat (melded)20%Tis. s - a +0 mace  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet3Ti6 J - a +0 whip  G - a +0 leather armour  K - a +0 ring mail  M - a +0 leather armour  P - a +0 robe Jewellery (go to first with "=)  H - an amulet of magic regeneration (worn)  N - a ring of wizardry (worn) Wands (go to first with /)E - a wand of flame (32) Scrolls (go to first with ?)Ti963Tikh jR - a +4 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  Tih " At 100% training you would reach 14.0 in about 5.8 XLs. Damage rating: 12 (Base 8 x 102% (Str) x 100% (Skill) + 4 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-tentacled weapon. It can be maximally enchanted to +9. Tih 5You found it on level 3 of the Dungeon. Tii Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ Ti6i TiZi “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the Ti|i ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ti`AInventory: 44/52 slotsJ - a +0 whip  L - a +0 club  O - a +0 rapier  R - a +4 mace Missiles (go to first with ()  j - 37 stones  F - 2 javelins Armour (go to first with [)  b - a +0 hat (melded)  m - a +0 leather armour Ti p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mail  M - a +0 leather armour  P - a +0 robe Jewellery (go to first with "=) Tii H - an amulet of magic regeneration (worn)  N - a ring of wizardry (worn) TiWands (go to first with /)  E - a wand of flame (32) Ti>aScrolls (go to first with ?) Tib[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[63%]Ticu - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whipA - a +0 dagger  C - a +0 sling  I - a +0 club  R - a +4 maceTiǷ940TiV o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  z - a +0 whipTiW 83TiP Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 clubg - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  Ti hn - a +0 whip  u - a +0 short swordtopTiqD - a +2 short sword of draining (weapon). A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.4 XLs. Damage rating: 7 (Base 5 x 102% (Dex) x 100% (Skill) + 2 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. TiԪThis weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Ti\Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} Ti-${drain} {melee weapon} TiT_(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.'Time :Inventory: 44/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)  a - a +0 dagger  f - a +0 club 'Tie g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace'Tie ;  t - a +0 club  u - a +0 short sword 'Tif 2 v - a +0 dagger  w - a +0 dagger 'Ti+f F z - a +0 whip  A - a +0 dagger  C - a +0 sling  'TiOf !I - a +0 club  J - a +0 whip'Tirf !  L - a +0 club  'Tif O - a +0 rapier 'Tif [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top](TiB(Til(Ti  #.#.#†..#.#Flameseeker the Magician#.#.###.#.#.#.###.#Octopode#.#..............(.Health: 27/27 ========================(Tid#.###.#.#.###.....#Magic: 10/10 ======================== ##.# #.#.#.# #.##..### AC: 1(Ti0Str: 11 ... #.#.#.# #.# ..#.. EV: 12Int: 16 (Ti...###)....###.# ..#.. SH: 0Dex: 11 (Tie...............##..##.##XL:  4 Next: 59% Place: Dungeon:3 ...#............@.......(Ti(Noise: ---------  Time: 2398.6 (0.0) . #.#......#####.....##(TiP9D) +2 short sword (drain)(Tixu#....................Cast: Magic Dart(Ti#........##.....##.#.Quill (Ti#........# ....# ##........# ...##(Ti #.#.#.#.#.# #.#(Ti~# #........... ..##(TiHm #.#<#.#.#.#.##<(Tiim  _Found a stone staircase leading up. (Tiv_Q - a scroll labelled DYISTR LAPTIBLID _There are no items here. (Ti_You see here a +4 mace. _R - a +4 mace _Found 6 boomerangs.(Ti"(Ti(Ti%(Ti*Ti 3*Ti *TiX! *Tim# *Ti' B*Tiq) ,*Ti* *Ti. *Ti1 ,*Ti3 *TiD7 *Ti9 ,*Ti; *Ti> *TiSA ,*TiB *Ti$E *TiG ,*Ti[H *TiJ *TiL ,*Ti)N *Ti P *Ti9R ,*TiS *TiU *TilW ,*TiX *TiZ *Ti] ,*Ti] *Ti t  ####.........#.# #.#.#.#.#.# #.#.#†..#.# ... #.#.###.#.#.#.###.# #.#..............(.  #.###.#.#.###.....#  ###.# #.#.#.# #.##..#  #... #.#.#.# #.# ..# #...###@....###.# ..#4010.0) #...............##..##.# #...#............ #. #.#......#####.....# #................... #........##.....##.# #........# ....# #........#*Tit [40m ...# #.#.#.#.#.# #.# _Q - a scroll labelled DYISTR LAPTIBLIDThere are no items here. _You see here a +4 mace. _R - a +4 mace _Found 6 boomerangs.  Things that are here:*Tiv *Ti~ *Ti O _a +0 dagger; a +0 buckler,Ti[,Ti Pick up what? 44/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger ,TiJArmour (select all with [)b - a +0 buckler [Up|Down] select[Esc] exit ,Ti4Letters toggle [.|Space] toggle selected[top]-TiE  a + a +0 dagger[Enter] accept (1 chosen).Ti<]u  a + a +0 dagger  b + a +0 buckler2/Ti/Ti/Tix####.........#.#Flameseeker the Magician#.#.#.#.#.#Octopode/Tif#.#.#†..#.# ...Health: 27/27 ========================#.#.###.#.#.#.###.#Magic: 10/10 ========================/Tibg#.#..............(.AC: 1Str: 11#.###.#.#.###.....#EV: 12Int: 16###.# #.#.#.# #.##..#SH: 0Dex: 11/Tim#... #.#.#.# #.# ..#XL:  4 Next: 59% Place: Dungeon:3/Ti,&#...###@....###.# ..#Noise: ---------  Time: 2408.6 (0.0)#...............##..##.# D) +2 short sword (drain)#...#................... Cast: Magic Dart#. #.#......#####.....# Quill #...................#........##.....##.##........# ....# ##........# ...##.#.#.#.#.# #.# _There are no items here. _You see here a +4 mace. _R - a +4 mace _Found 6 boomerangs.  Things that are here: _a +0 dagger; a +0 buckler/Ti./TiZ*9.6 (1/Ti/TiE7 _S - a +0 dagger; T - a +0 buckler0Ti0Ti90Ti0TiM 0Ti ,0TiC,0Ti;,0Ti0Ti" #.#.#†..#.# ...#.#.###.#.#.#.###.##.#..............(.#.###.#.#.###.....# ###.# #.#.#.# #.##..# #... #.#.#.# #.# ..# 0Ti##...###.....###.# ..# #...............##..##.###...#...@................11.6 (2#. #.######.....# #... #........##.....##.#.#.# ....# ##.# .##.#.#.#.#.# #.#0Ti $#........... #.#<#.#.#.#.#0Ti5,0Ti320Ti041Ti1TiInventory: 46/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  L - a +0 club  O - a +0 rapier 1Ti:[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1Tio  g - a +0 dagger  i - a +0 short sword  kclub  ldagger  n - a +0 whip  oclub  smace  tclub  ushort sword  vdagger  wdagger  zwhip  Adagger  Csling  Iclub  JLclub  Orapier  R - a +4 maceSdagger Missiles (go to first with ()1Tiyfj - 37 stones12%2TiЅ C - a +0 slingF - 2 javelins Armour (go to first with [)  b - a +0 hat (melded)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mail372Ti m - a +0 leather armour  M - a +0 leather armour  P - a +0 robe2Ti1T - a +0 buckler Jewellery (go to first with "=)  H - an amulet of magic regeneration (worn)  N - a ring of wizardry (worn) Wands (go to first with /)E - a wand of flame (32) Scrolls (go to first with ?)654Ti m - a +0 leather armour  y - a +0 helmet  e - 4 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE  x - a scroll labelled PEASODOEFUG  Q - a scroll labelled DYISTR LAPTIBLID Potions (go to first with !) 4TiZa c - a potion of magic845TiA T - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.6 (12.3 -> 11.7). Your SH would increase by 3.5 (0.0 -> 3.5). Your spell failure would worsen by up to 2% (press '!' for details). 5Ti|B [You took it off a kobold on level 3 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.6Ti 6Ti$ 6Ti#.#.#†..#.# ...Flameseeker the Magician#.#.###.#.#.#.###.#Octopode#.#..............(.Health: 27/27 ========================#.###.#.#.###.....#Magic: 10/10 ========================###.# #.#.#.# #.##..#AC: 1Str: 11#... #.#.#.# #.# ..#EV: 12Int: 16#...###.....###.# ..#SH: 0Dex: 11#...............##..##.## XL:  4 Next: 59% Place: Dungeon:3#...#...@i: 49m................ Noise: ---------  Time: 2411.6 (0.0)#. #.#......#####.....## D) +2 short sword (drain)#.................... Cast: Magic Dart#........##.....##.#. Quill #........# ....# ##........# ...##.#.#.#.#.# #.##........... ..#.#<#.#.#.#.# _You see here a +4 mace. _R - a +4 mace _Found 6 boomerangs.  Things that are here: _a +0 dagger; a +0 buckler _S - a +0 dagger; T - a +0 buckler _R - a +4 mace _Found 6 boomerangs.  Things that are here: _a +0 dagger; a +0 buckler _S - a +0 dagger; T - a +0 buckler  You start putting on your armour.6Ti *2.6 (16Ti+6Ti;:6TiC*3.6 (26TiIK6TiQY6Ti!4.6 (35.6 (46Ti6Ti6.6 (5 13 _You continue putting on your +0 buckler. x56Ti5\ _You finish putting on your +0 buckler.8Ti38Ti8Ti%8Ti8Ti $ _8Ti_X8TiȰ8Ti#.#.#.#.#.# #.#.#†..#.# ... #.#.###.#.#.#.###.# #.#..............(. .###.#.#.###.....# ###.# #.#.#.# #.##..# #... #.#.#.# #.# ..# #...###.....###.# ..# #.........##..##.## 8.6 (2#...#.............. #. #.######.....## #............ #..##.....##.#.#..# 8Ti[ ....# ##........# ...##.#.#.#.#.# #.##........... ..8Ti8TiY8Ti9Tir39Tis9Ti|9Ti*B9Ti9Ti*,9Ti9Ti>9Ti,9Ti9TiȎ9Ti,9Ti9Ti 9Ti,9Tir9Ti9Ti,9Tia9Ti*9Tim,9Ti^9Ti9Ti,9TiP9Tiu9TiK,9Ti9Tiy9Ti5,9TiA9TiԻ9Ti߼,9Ti9TiN .#.#.............#.#.#.# # .#.#.#...........#.#.#.# .#.........###.#.#...#.# ...............#.# .........#.###.#.# .#.#.#.#.#.#.....# .#.#†..#.#.... ..# .#.###.#.#.#.###.##.#### .#........ 29.6 (11.0) 9TitF.###.#.#.###.....##.#### .# #.#.#.# #.##..# ### . #.#.#.# #.##..# .... .###.....###.##..# .... .............##..##.## #.9Ti  .#.................... #. 9Ti#.#......#####.....## #. #.........9Tim ## 9Ti9Tiv9TiP _You see here 6 boomerangs.:Ti w:Ti}130.6 (1.0):Tiׂ:Ti& _U - 6 boomerangsTir Some lava. An intensely hot pool of molten rock, emitting clouds of sulphurous smoke. Nothing but the mythical salamander can cross this without flight.BTiBTiV+.............#.# #....# #.# Flameseeker the Magician .....##.####.#.# #....# #####.## Octopode .##..##.# #.######.## #....... Health: 27/27 ======================== .##..##.# #.#......####....... Magic: 10/10 ======================== .##..##.# #................... AC: 1Str: 11 .##..##.## ###.###..###........ EV: 11Int: 16 .......... #.###.......###.## SH: 3Dex: 11 ###.....## #...#.........#.# XL:  4 Next: 59% Place: Dungeon:3 BTiy,.......... #@.#######..#.#.# Noise: ---------  Time: 2466.6 (36.0) .....##.#. #''##...##..#.#.# D) +2 short sword (drain)....# ##..≈#...'...#.#.# Cast: Magic Dart...##__##...##.##.#.# Quill #.##⌠⌠#....##.##.#.# . ..##########.##.#.#  .##<.....#.##.#.##  ..#...##.#........ #....####.#.##  _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler. BTi,_You see here 6 boomerangs. _U - 6 boomerangs _You open the large door. _Found a white marble altar of Elyvilon and an iron altar of Okawaru.BTi/BTi5BTiq7DTiwaDTiaDTibDTihDTiHjDTim@ _ DTin? There is a large open door here.DTitoDTio _DTivpDTiqDTirDTi sDTisDTiz. ##..##.# #.#......####.......# ##..##.# #................... ##..##.## ###.###..###..# .DTi'{........ #.###.......###.### ##.....## #...#.#.# ........ #..#######..#.#.# ##.#. #''##...##..#.#.# DTiS{\....# # #..≈#...'...#.#.#  ...# #_@##...##.##.#.# DTi{9.0)  #.# #⌠⌠#....##.##.#.#  DTi{ .. ##########.##.#.# #  #<.....#.##.#.### .  #...##.#.........DTi{W #....####.#.##. DTi|#<#..# #.#.##. #.#..# #.#.##DTi|-#.#..####.#.##.DTi$~DTi^DTiQ] _There is an iron altar of Okawaru here.ETi5 .....# ###.###..### ......... #.###.......###.## ##.....##....#.# ......... #..#######..###.#''##... # ETi ..≈#...'.   __##...##.# #⌠@#. ..####### # ETi,9 #<.....##ETiG\Quill ..#...#......#.ETiaD ETiETi270.6 (1 _ETiETi   There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing.ETi .##..##.# #. .##..##.## ###.###..###.. #.###.###.#.....## #...#.#.#. #..#######..#.#.#.##.#. #''##...##..#.#.# ETi  ....# # #..≈#...'...#.#.# ...# #__##...##.##.#.# #.# #@⌠#....##.##.#.# . .. ##########.##.#.# .# #<.....#.##.#. ..ETiΒ a #...##.# #....####.#.## #<#..# #.#.## #.#..# #.#.## #.#..####.#.##ETi L ..#...#......#ETi ETi ,1 _ETi ETi c _There is a fountain of clear blue water here.GTi  _  There is a white marble altar of Elyvilon here. _  There is a large open door here. _ ............#.# #....# #.# ..##.#.# #....# #####.## .##..##.# #.######.## #....... .##..##.# #.#......####....... .##..##.# #................... .### ###.###..###........ .......... #.###.......###.## ###.....## #...#........ ...........#######..5.6 (4....##.#.''##...##..  ....# ##..≈#...'...#.#.#  ...##__##...##.##.#.# #.GTi ##⌠⌠#....##.# . ..GTiy ##########.##.#.# .##<.....#.# ..#...##.#........#....####.#.#HTi,SHTi{SHTiSHTi^HTiY_HTi_HTid,HTifBHTiiHTilHTi3lHTilHTioHTir,HTidsHTi vHTix,HTi@yHTi{HTi}HTi:}HTi}HTiHTiHTiHHTiāHTiņXHTiAXHTi,HTiߎHTimHTi_HTiҒ,HTiГHTiėBHTiHTi%HTi,HTi]HTiHTiXHTiHTiHTiڡHTi,HTi!HTiHTiHTiHTiHTiHTi:HTiHTiȲHTicHTiݴHTiHTiSHTi7HTiFHTi,HTicHTiHTiBHTiSHTiHTi,HTi HTi,HTiDHTi\HTi,HTiHTi@HTiHTiHTizHTi|HTiHTiHTiKHTiHTiHTi HTiHTiHTi1,HTiHTi}HTi,HTiyHTiJHTi ,HTiHTiDHTi&,HTiHTiHTix,HTiHTi]HTi(,HTi HTiHTiHTi'HTiHTiHTi,HTivHTiHTi,HTi3HTiHTiHTi HTi HTig HTim ,HTi  HTi HTi ,HTiz HTi2 HTi@ HTi- ..........# #.###... .#......#####.....###### #...#... .........g.............# #..##### ........##.....##.#....# #''## ........# .....##.##...# #..≈# ........# .....##..#.#..##__## .#.#.#.#.#.#.#.#.#.# # #.#⌠⌠#.... ...................# ######## .#<#.#.#.#.#.#.#@### #<.... #....................# #...## #.#.#.#.##..... #...Magic Dart ........ .... #<#. #.#Tiu. |m.# #.# ... #.#. .... ### ## #.#. g   hobgoblin (wandering) .....#. .. #.## ..##HTi. 0510.0)HTi7 +6.6 (41HTi= HTix@ \ _A hobgoblin comes into view.KTi$KTiX{.......................# #.###... Flameseeker the Magician KTi.#......#####.....###### #...#... Octopode KTi .........g.............# #..##### Health: 27/27 ======================== KTil........##*....##.#....# #''##... Magic: 9/10KTiC=====================--- KTiV........# .*...##.##...# #..≈#... AC: 1KTi,Str: 11 KTiޑ........# ..**.##..#.#..##__##... EV: 11KTi,Int: 16 KTix$.#.#.#.#.#.#.#*#.#.# # #.#⌠⌠#.... SH: 3KTi,Dex: 11 KTi 2...............*...# ######## XL:  4 Next: 59% Place: Dungeon:3 KTiU.#<#.#.#.#.#.#.#@### #<.... Noise: ---------  Time: 2516.6 (0.0) KTi#....................# #...## D) +2 short sword (drain)KTi KTi2#.#.#.#.##..... #... Cast: Magic DartKTis KTiݔ........ .... #<#. Quill KTi KTi\#.#.# #.# ... #.#.KTi KTi@.... ### ## #.#. g   hobgoblin (wandering)KTi KTi0...KTi ..#.KTi& KTiW/..KTi #.##KTi˗ KTi ..## KTiJ=_There is a large open door here. KTi8_A hobgoblin comes into view.KTiʘAiming: Magic Dart (safe; 4% risk of failure)  KTiPress: ? - help, Q - select action, ( or ) - cycleKTiJ Shift-Dir - straight lineKTiZAim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)LTi g..*..*..*LTibF*.*.*.LTi *.*.*.*LTi*.*.*.*.LTi@ g.*.*.*Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)MTi .......................# #.###... Flameseeker the Magician .#......#####.....###### #...#... Octopode .........g.............# #..##### Health: 27/27 ======================== ........##*....##.#....# #''##... Magic: 9/10=====================--- ........# .*...##.##...# #..≈#... AC: 1Str: 11 ........# ..**.##..#.#..##__##... EV: 11Int: 16 .#.#.#.#.#.#.#*#.#.# # #.#⌠⌠#.... SH:Ti 39;49m 3Dex: 11 ...............*...# ######## XL:  4 Next: 59% Place: Dungeon:3 .#<#.#.#.#.#.#.#@####<.... Noise: ---------  Time: 2516.6 (0.0) #....................# #...## D) +2 short sword (drain)#.#.#.#.##..... #... Cast: Magic Dart........ .... #<#. Quill #.#.# #.# ... #.#..... ### ## #.#. g   hobgoblin.....#...#.##..##Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, QMTie W[36m - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin shouts!MTiF MTiM b.g......MTi2O :==7.6 (1 _MTiqU MTi+W NTi.......................# #.###... Flameseeker the Magician .#......#####.....###### #...#... Octopode ..........g............# #..##### Health: 27/27 ======================== ........##.*...##.#....# #''##... Magic: 8/10===================----- ........# ..*..##.##...# #..≈#... AC: 1Str: 11 ........# ...*.##..#.#..##__##... EV: 11Int: 16 .#.#.#.#.#.#.#*#.#.# # #.#⌠⌠#.... SH: 3Dex: 11 ...............*...# ######## XL:  4 Next: Ti0m59% Place: Dungeon:3 .#<#.#.#.#.#.#.#@### #<.... Noise: ==-------  Time: 2517.6 (0.0) #....................# #...## D) +2 short sword (drain) #.#.#.#.##..... #... Cast: Magic Dart ........ .... #<#. Quill  #.#.# #.# ... #.#. .... ### ## #.#. g   hobgoblin .....#. ..#.## ..##The magic dart hits the hobgoblin but does no damage. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)TiڟHNTi.......................# #.###... Flameseeker the Magician .#......#####.....###### #...#... Octopode ..........g............# #..##### Health: 27/27 ======================== ........##.*...##.#....# #''##... Magic: 8/10NTi===================----- ........# ..*..##.##...# #..≈#... AC: 1Str: 11 ........# ...*.##..#.#..##__##... EV: 11Int: 16 NTi-.#.#.#.#.#.#.#*#.#.# # #.#⌠⌠#.... SH: 3Dex: 11 NTi...............*...# ######## XL:  4 Next: 59% Place: Dungeon:3 .#<#.#.#.#.#.#.#@####<.... Noise: ==-------  Time: 2517.6 (0.0) #....................# #...## D) +2 short sword (drain)#.#.#.#.##..... #... Cast: Magic Dart........ .... #<#. Quill NTi#.#.# #.# ... #.#..... ### ## #.#. g   hobgoblinNTi x.....#...#.##..##NTi7Aiming: Magic Dart (safe; 4% risk of failure)  NTi_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineNTiAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.NTif NTi m _.g....NTin T9==-NTio 8.6 (1 _NTit NTiv OTicd.......................# #.###... Flameseeker the Magician .#......#####.....###### #...#... Octopode .......................# #..##### Health: 27/27 ======================== ........##.g...##.#....# #''##... Magic: 8/10===================----- ........# ..*..##.##...# #..≈#... AC: 1Str: 11 ........# ...*.##..#.#..##__##... EV: 11OTieInt: 16 .#.#.#.#.#.#.#*#.#.# # #.#⌠⌠#.... SH: 3Dex: 11 ...............*...# ######## XL:  4 Next: 59% Place: Dungeon:3 .#<#.#.#.#.#.#.#@### #<.... Noise: =--------  Time: 2518.6 (0.0) #....................# #...## D) +2 short sword (drain) #.#.#.#.##..... #... Cast: Magic Dart ........ .... #<#. Quill  #.#.# #.# ... #.#. .... ### ## #.#. g   hobgoblin ...OTiDe..#. ..#.## ..##The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.OTiveWAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleOTieShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)OTi. g*.*OTig.*.  Aim: a hobgoblin (severely wounded, 100% to hit)OTi g*.*OTib.......................# #.###... Flameseeker the Magician .#......#####.....###### #...#... Octopode .........*.............# #..##### Health: 27/27 ======================== OTib........##*g...##.#....# #''##... Magic: 8/10===================----- ........# .*...##.##...# #..≈#... AC: 1Str: 11 OTic2........# ..**.##..#.#..##__##... EV: 11OTi6c,Int: 16 OTibc.#.#.#.#.#.#.#*#.#.# # #.#⌠⌠#.... SH: 3Dex: 11 OTicH...............*...# ######## XL:  4 Next: 59% Place: Dungeon:3 OTic'.#<#.#.#.#.#.#.#@####<.... Noise: =--------  Time: 2518.6 (0.0) OTic#....................# #...## D) +2 short sword (drain)OTic#.#.#.#.##..... #... Cast: Magic Dart........ .... #<#. Quill OTitdf#.#.# #.# ... #.#..... ### ## #.#. g   hobgoblin.....#...#.##..##The magic dart hits the hobgoblin. OTid_The hobgoblin is severely wounded.Aiming: Magic Dart (safe; 4% risk of failure)  OTidPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOTidOTitOTiyd....g....OTi 19.6 (1 _OTi OTiOTi .......................# #.###... Flameseeker the Magician .#......#####.....###### #...#... Octopode .......................# #..##### Health: 27/27 ======================== ........##.....##.#....# #''##... Magic: 7/10================-------- ........# ..g..##.##...# #..≈#... AC: 1Str: 11 ........# ...*.##..#.#..##__##... EV: 11Int: 16 .#.#.#.#.#.#.#*#.#.# # #.#⌠⌠#.... SH: 3Dex: 11 ...............*...# ######## XL:  4 Next: 59% Place: Dungeon:3 .#<#.#.#.#.#.#OTid .#@### #<.... Noise: =--------  Time: 2519.6 (0.0) #....................# #...## D) +2 short sword (drain) #.#.#.#.##..... #... Cast: Magic Dart ........ .... #<#. Quill  #.#.# #.# ... #.#. .... ### ## #.#. g   hobgoblin .....#. ..#.## ..##Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOTi ~Aim: a hobgoblin (severely wounded, 100% to hit)PTid.......................# #.###... Flameseeker the Magician .#......#####.....###### #...#... Octopode .......................# #..##### Health: 27/27 ======================== ........##.....##.#....# #''##... Magic: 7/10PTi================-------- ........# ..g..##.##...# #..≈#... AC: 1Str: 11 ........# .....##..#.#..##__##... EV: 11Int: 16 .#.#.#.#.#.#.#.#.#.# # #.#⌠⌠#.... SH: 3Dex: 11 ...................# ######## XL:  4 Next: 59% Place: Dungeon:3 PTi/.#<#.#.#.#.#.#.#@### #<.... Noise: =--------  Time: 2519.6 (0.0) #....................# #...## D) +2 short sword (drain) #.#.#.#.##..... #... Cast: Magic Dart ........ .... #<#. Quill  #.#.# #.# ... #.#. .... ### ## #.#. g   hobgoblin .....#. ..#.## ..##Aiming: Magic Dart (safe; 4% risk of failure)  PTiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!PTi.....# #. #. #.  ..†  ...*__PTiF*#.#.# # *...# < #<     .... #<PTi #.#.# #.# ...  .... ### ##  ...PTio  ..  ..## PTi|0...PTiх8===6120.6 (1Magic Dart _PTiPTi'PTi ?.......................# #.###... Flameseeker the Magician .#......#####.....###### #...#... Octopode PTi .......................# #..##### Health: 27/27 ======================== ........##.....##.#....# #''##... Magic: 7/10================-------- ........# ..†..##.##...# #..≈#... AC: 1Str: 11 PTi ........# .....##..#.#..##__##... EV: 11Int: 16 .#.#.#.#.#.#.#.#.#.# # #.#⌠⌠#.... SH: 3PTi BDex: 11 ...................# ######## XL:  4 Next: 61% Place: Dungeon:3 PTiU .#<#.#.#.#.#.#.#@### #<.... Noise: =--------  Time: 2520.6 (0.0) #....................# #...## D) +2 short sword (drain) #.#.#.#.##..... #... Cast: Magic DartPTi  ........ .... #<#. Quill  #.#.# #.# ... #.#. .... ### ## #.#. PTiK l .....#.  ..#.##  ..## The magic dart hits the hobgoblin. _You kill the hobgoblin!PTi 5Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePTi 6Shift-Dir - straight linePTi l***@PTiO K**QTigQTil.......................# #.###... Flameseeker the Magician .#......#####.....###### #...#... Octopode .......................# #..##### Health: 27/27 ======================== QTium........##.....##.#....# #''##... Magic: 8/10===================----- ........# ..†..##.##...# #..≈#... AC: 1Str: 11 ........# .....##..#.#..##__##... EV: 11Int: 16 QTim .#.#.#.#.#.#.#.#.#.# # #.#⌠⌠#.... SH: 3Dex: 11 ...................# ######## XL:  4 Next: 61% Place: Dungeon:3 .#<#.#.#.#.#.#.#@###QTi n#<.... Noise: =--------  Time: 2520.6 (0.0) #....................# #...## D) +2 short sword (drain)QTin#.#.#.#.##..... #... Cast: Magic Dart........ .... #<#. Quill #.#.# #.# ... #.#..... ### ## #.#. .....#. ..#.## ..## The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 4% risk of failure)  QTioPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQTiz:Okay, then.QTi]QTĭQTi. _QTi QTi? QTi QTi& QTi2 QTi' P _QTi QTi m9=====QTi QTi` QTi BQTi QTiZ QTi o10/10=====QTif QTi@ 8 #.# #.#.#.# #.##..##.# #.#.##### .. #.#.#.# #.##..##.# #.#.#.###.....###.##..##.# #.#............##..##.####.###.####.......................# #.###  #.#......#####.....###### #...#  #.......................# #..##  #..##.....##.#....# #''  #........##..†@.##.##...# #..≈#-4.6 (4  #..##.....##..#.#..##__#.#.#.#.#.#.#.#.#.#.# # #.#⌠⌠#QTit F#...................# ######.#<#.#.#.#.#.#.#.### #<##....................# #.#.#.#.#.#.##..... #............ .... .#.#.#.#.#.# ... QTi{ 7-QTiY QTi RTi1 3RTi3 RTiZ@ nRTiDG BRTib XRTiv ]  #.#.......................#.# RTiv #.###.#.#.###.....##.####.#.#  ###.# #.#.#.# #.##..##.# #.#.## RTi6w  #... #.#.#.# #.##..##.# #.#.#. RTiw  #...###.....###.##..##.# #.#...#...............##..##.####.###.#...#.................# #.#. #.#......#####.....###### #. #..........@............# #.7.6 (3RTi)y  #........##.....##.#....# #' #........##..†..##.##...# RTiDz ; #........##.....##..#.#..##_ #.#.#.#.#.#.#.#.#.#.# # #.#⌠ #...................# ##RTi { #.#<#.#.#.#.#.#.#.###RTi{ b##....................#RTi| @ .#.#.#.#.#.##.....RTi RTi RTi STi%3STi&STi-STi3}===STid4STi4STiI5STi7STi8,STi]9STi/;STi<,STi<STidK #.#.... #.###.#.#.###.....##.####. ###.# #.#.#.# #.##..##.# #. #... #.#.#.# #.##..##.#  #...###.....###.##..##.# # #...............##..##.# #...#...................... #. #.#......#####.....##### #......31.6 (4STiK #........##.....##.#.... #........##..†..##.##.. #........##.....##..#.#. #.#.#.#.#.#.#.#.#.#.#  #...................# #.#<#.#.#.#.#.#.#.### ##....................#  .#.##.... STiUSTi[STi\UTi/UTi3BUTim6BUTid:BUTi:UTi=UTi`BBUTi/EUTiG,UTiIUTitKUTi)NUTiaNUTiOUTiSUTiU,UTi&WUTiYUTi[UTiP\UTi#]UTih #. #........##.....##.#. #........##..†..##.# #........##.....##.. UTibi#.#.#.#.#.#.#.#.#.#.#  #.............#  #.#<#.#.#.#.#.#.#.###  ##.................... ##.#@#.#.#.#.#.#.## #.................  ##.#.#.#.#.#.#.#.#  ########......###  #...... UTiih..... .. UTii UTiIn,40.6 (9UTis.1.6 (10.0)UTiwUTiya _V - a scroll labelled LENGAA WIUSUTiʾ IUTiC UTi UTiS UTih ,UTi ,UTi UTi UTiq UTi UTi\ UTiF UTi UTi UTi UTiS UTi UTi UTi UTim nUTi UTi UTig UTi UTiV ,UTi3 UTi UTi UTiG UTi UTiS UTi UTi3 UTi UTi UTi ,UTi UTi UTi UTi UTi UTiw UTi UTi UTi1 UTi UTi ,UTi UTi- UTi ,UTiG UTi UTiH ,UTi UTiS UTiY UTi UTi- UTi UTi UTi- UTi UTi UTi UTi@ UTi UTi UTi UTi UTif UTi UTi5 UTie UTi UTis UTi ,UTid UTi ,UTi^ UTi M _You now have 180 gold pieces (gained 4).UTi UTi UTiO UTi UTiI   There is a stone staircase leading up here. _UTiM BUTifM UTiP UTiQ ,UTi S UTiT UTisV ,UTiPW UTiX UTiZ ,UTiQ[ UTiF] UTi^ UTi^ UTim_ UTi1a UTic ,UTibd UTie UTis B ............# #..#######..# ...##.....##.#....# #''##...##..# ...##..†..##.##...# #..≈#...'...# ...##.....##..#.#..##__##...##.## #.#.#.#.#.#.#.#.# #.#⌠⌠#....##.## UTizs Q..............#r ##########.## #.#.#.#.#.#.###. #<.....#.## ................#######...##.# #.#.#.#.#.#.##..@.......#....#### .............##<#..# # UTiFt k#.#.#.#.#.#.##..........#.#..# #Magic Dart ####......#####.#########.#..#####......# #. .........#...#..#......###############.##....# r   rat (asleep)#......................##.#..#######################.##.##.>#.##.##.#UTi -82.6 (41UTi +3.6 (42UTiы UTiЍ V _A rat comes into view.WTi2#####.....###### #...#.......................# #..#######...##.....##.#....# #''##...##...##..†..##.##...# #..≈#...'... WTi 3....##.....##..#.#..##__##...##. .#.#.#.#.#.#.#.#.# #.#⌠⌠#....##. ...............#r# ##########. .#.#.#.#.#.#.###.# #<.....#.# ................@#######...##.#.. WTi:3.#.#.#.#.#.#.##.#....## ..............#WTiz3.#<#..# .#.#.#.#.#.#.##..........#.#..# WTi3#####......#####.#########.#..### #......# #...........#...#.WTi3Y #......###############.##....WTi3 #......................##.#..######################.##.##.WTi;WTi=04.6 (1.0)WTiCWTiDWTi" ...............# #.#######.....###### #...#..................#####..''##...##WTi †..##.##...# #..≈#...'... ....##.....##..#.#..##__## .#.#.#.#.#.#.#.#.# #.#⌠⌠#.... ...............#r# ######### .#.#.#.#.#.#.###@# #<.....#.# .................#######...##.#.. .WTi I#.#.#.#.#.#.##..........#....### ..............#..........#< .#.#.#.#.#.#.##..........# ########.#########.#..### #...........#...################.##..WTi> 8......................##.#.WTi WTi %5WTi WTi2 XTij  The helpless rat fails to defend itself.  You puncture the rat!XTii.XTi^"k26.7 (1.1Magic DartXTi&XTi' XTi'9_You kill the rat!YTiYTi1YTi|YTiYTiYTiBnYTiYTitYTi,YTi8YTiYTi YTi!!YTi!YTi#YTi$YTiV$YTi$YTij'YTi(YTi(YTi)YTi,YTi-YTiV-YTi-YTi.YTiO0,YTi0YTiQ:YTi;YTi;YTi(<YTi6@YTi+AYTiVAYTiAYTiEYTiFYTiGYTiGYTi[KYTiLYTi'MYTiMYTiyQYTiR,YTitSYTiMWYTiX,YTiZYTit]YTi_YTiL_YTi_YTicYTidYTidYTifYTiiYTij,YTikYTioYTip,YTiqYTitYTi v,YTivYTixYTiRy,YTiyYTi{YTi{YTi{YTi{YTi}YTi~,YTiYTi~YTi8,YTiʃYTiYTiC,YTiYTiىYTio,YTi|YTipYTi0YTiqYTiHYTiSYTiO,YTiFYTiYTi™,YTiɚYTiYTi?,YTi>YTiYTi,YTiYTi֩YTiͫ,YTiYTi YTi,YTiٰYTiYTiҳYTiYTi YTi#YTi,YTiYTiYTi,YTiKYTidYTi,YTiKYTiYTiBYTiYTi,YTiYTi&YTi6,YTiYTi/YTi3,YTiYTi YTi,YTiFYTimYTi,YTiAnYTiYTixYTiYTiYTiYTij,YTinYTiYTiYTi#YTiYTikYTiBYTixYTiYTiKYTi6YTiYTiYTiYTifYTiYTi,YTiYTiYTiYTiYTiYTiYTi2YTiYTiYTi,YTiYTiYTi=,YTiYTi YTi ,YTi` YTiY YTiG( #.....##  #. #  #. #...#..#  #. ##..<...  #. ####.......#  #. #..#.....#.#.  #[ ###..#..∩..#.#. YTiP #.###.........÷#.#>  #.@......#.#...#.#.641.7 (55.0)  ######.........#.  ###.#...  #.#.#.#.....  ####.#.........  #..............  ####......  #.#.#.#.#.#  #.#.#†..#.#YTi_$YTi'+2.7 (56YTi,YTix.L _Found a pair of boots.ZTiPZTi=QZTi9RZTiYZTi[ZTid_nZTi`ZTiFaZTi"c,ZTicZTiu ###.######  .....  #.# #.....##  #.# ##.  #.# #...#..#  #.# ##..<...  #.# ####.......#  #.# #..#.....#.#  #@# ###..#..∩..#.#5.7 (3.0)  #.###.........÷#.#ZTiu  #........#.#...#.#  ######.........#  ###.#.#  #.#.#.#  ####.#. #............ ####.........#ZTiwZTi|ZTi~v _You see here a +0 pair of boots.[Ti [TiW" *6.7 (1[Ti@& [TiN( L _W - a +0 pair of boots]Ti]Tip]Ti]Ti,]Ti]Ti޽,]Ti,]Ti]Ti1]Ti]TiF]Ti]TiL]Ti,]Ti ]Ti]Ti,]Tia]Ti]Ti]Ti*]Ti]Ti<]TiV]Tiz]Ti]Ti]Ti,]Ti]Ti]Ti,]Ti]Ti]Ti6]Tia]TiF]Ti/ ... ........... .... #.# #.....##.######.# #.# ##............#.. #.# #...#..#... #.# ##..<............. #.# ####.......#....†..#]Ti #.# #..#.....#.#.. #.# ###..#..∩..#.#.#....... #.###.....@...÷#.#>#.....#.50.0) #........#.#...#.#.#.....#. ######.........#.........#. ###.#.#.....]Ti.# #.#.#.#...........#]Ti* ####.#.........###.#.# #..................#.# ####.........#.###.#.#]Ti_] #.#.#.#.#.#.#.....#.]Ti]Ti]Ti^Ti2s ###.######.## ##.#  ... ........... ......  #.# #.....##.######.###  #.# ##............#..#  #.# #...#..##  #.# ##..<.............#  #.# ####.....†..#.##  #.# #..#.....#.#....  #.# ###..#..@..#.#.#........8.7 (2.0)  #.###.........÷#.#>#.....#  #........#.#...#.#.#.....#^Tiv  ######.........#...# ###.#.#.............# #.#.#.#.......... ####.#.........###.#.#.. #.................. ####.........#.###.#.#^Tiy^Ti{~^Til _There is an entrance to Jammoest's General Store here.bTiɶbTi'bTi:bTi.bTibTi.: _bTiBbTiSbTi2bTicbTibTibTi7bTibTibTihbTiTbTi bTiFbTibTibTi,bTi/bTibTij,bTi bTiWbTiXbTi~bTibTibTijbTii,bTibTibTibTibTihbTibTibTibTi;bTifbTi8bTi^bTibTibTibTibTibTibTibTibTiubTibTi,bTi bTibTibTibTibTibTiI,bTibTi)bTibTibTibTibTibTibTiJbTi.bTiBbTilbTibTibTi,bTi bTibTih,bTibTiqbTid,bTibTibTibTibTibTibTi^bTibTibTi bTibTibTibTibTit,bTibTi bTiH bTiu bTi bTi^bTibTibTiYbTi?bTi,bTibTibTibTi2bTinbTi,bTibTibTibTiCbTiYbTi|bTibTibTibTibTi.bTibTi,bTibTibTi bTi bTit bTi !bTi!bTi!bTiU"bTi$bTiL%,bTi%bTi&bTiD'bTi'bTi'bTi(bTil),bTi*bTi+bTi+,bTi,bTi,bTi-,bTi-bTi|.bTi.bTi /bTiT/bTi:0bTi0bTi1bTij1bTi=2bTi3bTi&3bTi}3bTi5bTik>2 ............############# ##.######.#.............>.....# ...............######### bTi>##.######.####.# #.# ........#..# #.# ####### #.# .#.........# #.# g #.### bTi>z...........# #.# ....... #.... bTi?.#....÷..#.###.##....... ###### .#..............@....... bTi&?&.#.#.........#.##....... ###### .#>#.....#.#.#.# ....... bTiH?Magic Dart .#.#.....#.#.#.# ....... .........#.#.#.# ....... bTij?.........#.#.#.# ####### g   goblin (asleep) .........#.#.#.# bTi?...###.#.#...#.# .......#.#.#.#.############bTi1I1704.7 (46.0)bTiM+5.7 (47bTiQbTiYs _A goblin comes into view. It is wielding a +0 club.cTi#........#.# ...........################### #.######.#.............>.....# ..............##############.# #.######.####.# #.# ......#..# #.########## #.# ## #.##g#.#### ..........# #.##...... #....÷..#.###.######### #.............. #.#.........#.##.####### #>#.....#.#.#.##.# #.#.....#.#.#.##.##.#.#.##........##.#.#.###########.....#.#.#.# ####.#.#...#.# #cTi)6.7 (1.0)cTi!cTidTi?######## ##.# ...........################## #.######.#.............>.... ..............############# #.######.####.# .######### #g#### ..........#  #.....dTiz@~÷..#.###.#########............... #.....#.####### #> #.#........#########......#.#dTiGdTi+H%7dTiMdTi\NdTi p  The helpless goblin fails to defend itself.  You puncture the goblin!dTiH)dTiJ!dTik38.8 (1.1Magic DartdTi$dTiG'J _You kill the goblin!dTiM######## ##.# ...........################## #.######.#.............>.... ..............############# dTi]#.######.####.# .######### ##### ..........#  #.....÷..#.###.##dTiwC#######.....dTi....... dTi^#.#.........#.##........ #######dTi&#########dTiZdTi+90dTi\dTiM _You see here a +0 club.eTiIeTieTi: _eTieTi!eTi#,eTi$eTi<'eTi),eTi*eTiT,eTi-eTi-eTi/eTi.;eTi-=,eTik>eTi]BeTiC,eTiEeTiJeTifKeTiKeTiLeTiQeTiS,eTiTeTi{YeTiR[,eTiF\eTi`eTiOb,eTiPceTigeTii,eTijeTimneTi#p,eTi+qeTi8teTiu,eTiveTizeTi`{,eTi|eTi^~eTin,eTieTieTi,eTieTieTic,eTieTi`eTieTiߠ,eTi֣eTi̫eTi>BeTieTiNeTieTiTeTi|eTieTi0eTieTieTikeTieTiCeTi'eTieTieTieeTieTii,eTimeTieTi,eTieTiSeTiX,eTieTiGeTi2eTiaeTieTieTioeTieTi'eTiveTiUeTieTi3eTi1eTieTiaeTieTijpeTi%qeTir,eTiseTiweTiwBeTiV~eTi,eTi_eTieTiI,eTiHeTiϐeTi,eTieTieTi5,eTi/eTiTeTieTiReTi@eTi«eTi$eTi[eTieTieTi,eTi)eTieTi1,eTiڼeTieTi'eTi_eTi eTi`eTi,eTi0eTieTiu,eTieTiXeTieTi/eTi_eTieTieTimeTieTieTiGeTi,eTieTi>eTi,eTi'eTi'eTi,eTiJeTi@eTi,eTieTi eTieTi eTi7eTieTi,eTieTieTioBeTieTi,eTieTi*eTieTieTieTineTi,eTieTi7eTi,eTieTi;eTi,eTieTieTi ,eTi' eTib eTi ,eTi< eTiT eTi ,eTi@eTiueTi,eTieTi.eTi)eTieeTieTieTimeTieTieTieTiBeTi eTieTieTi^eTieTipeTieTi eTi!eTi #eTi7#eTi#eTi$eTi%eTi%eTi&eTi'eTi<(eTih(eTi(eTi)eTi*eTi+eTiK+eTiA-eTiV.eTi.eTi/eTi1eTi1,eTia2eTi3eTi4eTi4eTi5eTi5eTi6,eTi6eTi8eTi9,eTi0:eTi;eTi<,eTi=eTiAR  There is a stone staircase leading down here.eTiBeTiC _eTiCeTiDEeTiF,eTiDGeTiXHeTirIeTiIeTiJeTi9LeTiMeTiMeTiMeTiOeTitPeTiPeTi QeTiJSeTiTeTiITeTiTeTiVeTiVeTiVeTijWeTiXeTiY,eTiWZeTi[eTi\,eTi{]eTi!_eTi`,eTiw`eTiaeTibeTiceTi_ceTihneTih,eTibieTijeTigkeTikeTikeTimeTineTi*neTineTioeTiipeTipeTi qeTisXeTiLteTit,eTi1ueTiRveTicw,eTi xeTihyeTiz,eTizeTiq|eTi},eTi"~eTiseTiX,eTieTieTieTiʂeTi eTi~eTi,eTi)eTi eTie,eTieTieeTieTieTieTieTieTiJeTieTi eTiBeTi1eTieTieTieTi_eTi,eTigeTiueTiA,eTieTieTi9,eTiӑeTieTid,eTiՓeTieTi,eTieTieTi,eTi—eTiFeTieTieTieTiؙeTiG,eTieTieTi,eTieTieTi,eTieTieTi,eTiأeTieTi,eTieTieTi,eTiKeTi<eTi,eTiӫeTimeTiB,eTieTiIeTiX,eTieTi eTi;,eTiִeTi[eTii,eTieTieTi,eTieTieTi,eTiWeTi˿eTi,eTieTiyeTi,eTi3eTiveTi,eTi&eTieTiv,eTieTieTi,eTieTi eTiBeTieTi,eTi`eTi(eTi ,eTieTixeTi,eTieTieTiZXeTi ....#.##.#.#### .##.#.........# ....####.#.##.# <#..# #.#.##.# .#..# #.#.##.##..####.#.##.#### .#...#......#.##_# ##....#..#.#.##'## .##.#..#.##.#.#.@.#86455.0)##.##.>......#...# .##.##.#....###...# .##.##.###### #...# .##.......# #...# .#####.###### #...#.....# #...# ######.####.# #...#eTi #.# #.###...# _You open the door. _Found a shimmering blue altar of Sif Muna.fTi; fTiV= _A shimmering blue altar of Sif Muna. An altar to Sif Muna the Loreminder, covered in intricate patterns and writings in long forgotten scripts. Atop a deep blue pedestal hovers a shimmering condensation of pure magic. Pray here with > to learn more.lTiд lTi# ....#.##.#.####Flameseeker the Magician .##.#.........#Octopode ....####.#.##.#Health: 27/27 ======================== <#..# #.#.##.#lTiݹ Magic: 10/10 ======================== .#..# #.#.##.#AC: 1Str: 11 .#..####.#.##.####EV: 11Int: 16 .#...#......#.##_#SH: 3Dex: 11 .##....#..#.#.##'##XL:  4 Next: 63% Place: Dungeon:3 .##.#..#.##.#.#.@.#lTiI Noise: ---------  Time: 2864.8 (155.0) .##.##.>......#...#D) +2 short sword (drain) .##.##.#....###...#Cast: Magic Dart .##.##.###### #...#Quill .##.......# #...# lTip .#####.###### #...# ............# #...# ######.####.# #...#lTi <#.# #.###...#You puncture the goblin! _You kill the goblin! _You see here a +0 club. _There is a stone staircase leading down here. lTi d_You open the door. _Found a shimmering blue altar of Sif Muna.lTi7 lTi lTi mTicA shimmering blue altar of Sif Muna. An altar to Sif Muna the Loreminder, covered in intricate patterns and writings in long forgotten scripts. Atop a deep blue pedestal hovers a shimmering condensation of pure magic. Pray here with > to learn more.nTi nTiL ....#.##.#.####Flameseeker the Magician .##.#.........#Octopode nTi ....####.#.##.#Health: 27/27 ======================== <#..# #.#.##.#nTi Magic: 10/10 ======================== .#..# #.#.##.#AC: 1nTi Str: 11 .#..####.#.##.####EV: 11Int: 16 nTi .#...#......#.##_#SH: 3Dex: 11 nTi; .##....#..#.#.##'##XL:  4 Next: 63% Place: Dungeon:3 nTi .##.#..#.##.#.#.@.#Noise: ---------  Time: 2864.8 (0.0) .##.##.>......#...#D) +2 short sword (drain) .##.##.#....###...#Cast: Magic Dart .##.##.###### #...#nTi Quill .##.......# #...# nTi .#####.###### #...# ............# #...# nTi$ ######.####.# #...##.# #.###...#nTiI You puncture the goblin! _You kill the goblin! _You see here a +0 club. nTi _There is a stone staircase leading down here. _You open the door. _Found a shimmering blue altar of Sif Muna.nTi nTi 7_nTi0 oTi8M#### ...#.##.#.### .##.#........ ....### <#...#  ####.#.##.###...#......#.##_# ...#..#.#.##@##oTiy9..#.##.#.#...>......#...#....###.. .##.##.###### #...#.........# #...####.# #...#oTi&@oTi5C15.8 (1 _oTiGoTiIQ _There is an open door here.oTi@M... #### ...#.##.#.### .##.#........ ....### <  ####.#.##.###...#..... oTi: ...#..#.#.##'##..#.##.#.#...#>...... .##.##.#....###...##...#oTi#oTi,6 _oTiM oTiQ h _There is a shimmering blue altar of Sif Muna here.oTi oTiG A shimmering blue altar of Sif Muna. An altar to Sif Muna the Loreminder, covered in intricate patterns and writings oTi in long forgotten scripts. Atop a deep blue pedestal hovers a shimmering condensation of pure magic. Pray here with > to learn more. You are here. (>)pray.pTi\ pTip ...##.##.#.#Flameseeker the Magician #####.##.#.#Octopode ....#.##.#.####Health: 27/27 ======================== .##.#.........#Magic: 10/10 ======================== ....####.#.##.#AC: 1Str: 11 <#..# #.#.##.#EV: 11Int: 16 .#..# #.#.##.#SH: 3Dex: 11 .#..####.#.##.####XL:  4 Next: 63% Place: Dungeon:3 .#...#......#.##@#Noise: ---------  Time: 2866.8 (1.0) .##....#..#.#.##'##D) +2 short sword (drain) .##.#..#.##.#.#...#Cast: Magic Dart .##.##.>......#...#Quill .##.##.#....###...# .##.##.###### #...# .##.......# #...# .#####.###### #...# ............# #...# Ti  Cm_There is a stone staircase leading down here. _You open the door. _Found a shimmering blue altar of Sif Muna. _There is an open door here. _There is a shimmering blue altar of Sif Muna here.  You curl up in front of the altar of Sif Muna.pTi /  --more--sTi  sTiH Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. sTi Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. sTi [!]: Overview|Powers|Wrath [J/Enter]: join religionTiV#grants followers the ability to rapidly restore their magical energy, and to forget spells at will, so as to learn new ones. Worshippers can call uponto help cast any spell they've discovered, even if it's well beyond their current magical training. Over time, devout followers will receive spellbooks containing a vast range of spells. Sif Muna likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Overview|PowersTi(does not appreciate abandonment, and will call down fearful punishmentson disloyal followers! Those in Sif Muna's ill graces find the very forces of magic rebelling against them. They are confused and stupefied, their magical reserves drained, their enchantments unravelled. Casting spells, too, becomes unreliable – and even dangerous. Sif Muna's wrath lasts for a relatively short duration.Powers|WrathTi $Ti0*Ti?0...##.##.#.#Flameseeker the Magician #####.##.#.#Octopode ....#.##.#.####Health: 27/27 ======================== .##.#.........#Magic: 10/10 ======================== ....####.#.##.#AC: 1Str: 11 <#..# #.#.##.#Ti1EV: 11Int: 16 .#..# #.#.##.#SH: 3Dex: 11 .#..####.#.##.####XL:  4 Next: 63% Place: Dungeon:3 .#...#......#.##@#Noise: ---------  Time: 2866.8 (1.0) .##....#..#.#.##'##D) +2 short sword (drain) .##.#..#.##.#.#...#Cast: Magic Dart .##.##.>......#...#Quill .##.##.#....###...# .##.##.###### #...# .##.......# #...# .#####.###### #...# ............# #...# _There is a stone staircase leading down here. _You open the door. _Found a shimmering blue altar of Sif Muna. _There is an open door here. _There is a shimmering blue altar of Sif Muna here.  You curl up in front of the altar of Sif Muna.TiGBTiDTi0ITinK. _TidgITi&0Ti_Ti6Ti%_You open the door. _Found a shimmering blue altar of Sif Muna. _n open door _There is a shimmering blue altar of Sif Muna here. _Done exploring.TiYITirTiwTi_yTi{E _Done exploring.Ti; 3Ti Ti TiF Ti] $ _TiD Ti1 @  There is an open door here.Ti S _Ti Ti BTi# TiL TiW XTiX TiZ BTi_ Ti` Tia Tia Tie Tif Tig Tikg Ti/m Tin ,Ti3o Ti BTiX Tiɏ ,Ti) Ti XTi Ti ,TiG Ti5 Ti Tiӥ Ti Ti Tiū ,Tif TiC Ti ,Tiy Tie TiB Ti ,Ti- Til ,Ti nTi ,Tid Ti ,Ti Ti Tim Ti Ti ,Ti Ti TiXTiTi$XTi%Ti&Ti9&Ti'Ti0TiV1TiW2Ti2Ti5Ti_6,Tiy7TiOE #.#.############.##.#.# #.#....##<.....#.##.#.###########...##.#.........# ..........#....####.#.##.#......#<#..# #.#.##.# ..........#.#..# #.#.##.# #.#########.#..####.#.##.#### #...........#...#......#.##_# ###########.##..@.#..#.#.##'##913.8 (47.0)...........##.#..#.##.#.#...# ###########.##.##.>......#...# #.##.##.#....###...# #.##.##.###### #...# #.##.......# #...# Ti\H#.#####.###### #...# #............# #...# #######.####.# #...#Ti~ITiOTiPTi% 3Tiz& Ti0 Ti42 ,Ti$8 ,Ti9 TiT: Ti: TihH 3 ######...##.#.........# ........#....####.#.##.# ......#<#..# #.#.##.# #.#..# #.#.##.# #########.#..####.#.##.#####...#......#.##_# ##.##....#..#.#.##'## .TiGI ##.#..#.##.#.#...# .##.##.@......#...# 5.8 (2.0) #.##.##.#....###...#  #.##.##.###### #...# #.##.......# #...# #.#####.###### #.Ti)J ..##............# #...########.####.# #...# #.# #.###...# #.# #...#...#TiP TiV 7_TiwX c _There is a stone staircase leading down here.Ti 2The floor.TiT Ti% M#######...##.#.........#Tip& Flameseeker the Magician ........#....####.#.##.#Octopode ........#<#..# #.#.##.#Health: 27/27 ======================== ........#.#..# #.#.##.#Ti8' Magic: 10/10 ======================== #########.#..####.#.##.####AC: 1Str: 11 ..........#...#......#.##_#EV: 11Int: 16 #########.##....#..#.#.##'##SH: 3Dex: 11 ..........##.#..#.##.#.#...#XL:  4 Next: 63% Place: Dungeon:3 Ti' #########.##.##.@......#...#Noise: ---------  Time: 2915.8 (2.0)#.##.##.#....###...#D) +2 short sword (drain)Ti( [#.##.##.###### #...#Cast: Magic Dart#.##.......# #...#Quill #.#####.###### #...##............# #...########.####.# #...##.# #.###...##.# #...#...# _There is a shimmering blue altar of Sif Muna here. _You curl up in front of the altar of Sif Muna. _Done exploring. _Done exploring. _There is an open door here. _There is a stone staircase leading down here.TiU. Ti2 Ti=4 TiTiGAA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. Ti+(>)go down.TiTi!+u#######...##.#.........#Flameseeker the Magician ........#....####.#.##.#Octopode ........#<#..# #.#.##.#Health: 27/27 ======================== ........#.#..# #.#.##.#Magic: 10/10 ======================== #########.#..####.#.##.####AC: 1Str: 11 ..........#...#......#.##_#EV: 11Int: 16 #########.##....#..#.#.##'##SH: 3Dex: 11 Ti,Y..........##.#..#.##.#.#...#XL:  4 Next: 63% Place: Dungeon:3 #########.##.##.@......#...#Noise: ---------  Time: 2915.8 (0.0)#.##.##.#....###...#D) +2 short sword (drain)#.##.##.###### #...#Cast: Magic Dart#.##.......# #...#Quill #.#####.###### #...##............# #...########.####.# #...##.# #.###...##.# #...#...# _There is a shimmering blue altar of Sif Muna here. Ti,_You curl up in front of the altar of Sif Muna. _Done exploring. _Done exploring. _There is an open door here. _There is a stone staircase leading down here.Ti1Ti69_Ti=7_Ti}C16.8 (1 _TiHTiq # ... ####.  #...####...... 4 #.....  #.#.##.#.#####  #.# #  #..  #.. #... #... ..... Ti,vTi,7.6 (1.8Ti*Ti} _You climb downwards. _There is a stone staircase leading up here.Tiu Ti+v Tiv Tix Tiz Ti  P _Ti} ,Ti Ti@ Ti Ti9 Ti TiK Ti_ ,Ti TiƋ Ti- ,Ti. TiC Ti̒ ,Ti[ Ti Ti Ti Ti TiM Ti8 TiŜ Ti Ti Ti} ,Ti` Ti Ti TiS Ti Tib Ti* ,Ti@ Tiݫ TiX BTi Ti ,Ti Tiس Tin ,Ti Tit Ti߸ ,TiQ Ti TiU ,Ti Tiý Ti Ti' Ti Ti Ti BTi Ti~ ,Ti Tin Ti* ,Ti Ti Ti TiE Ti Ti4 Ti ,Ti1 Ti Ti "#........#........#........##########........#................. Ti a#.#########....... #.# ######## #.#  #@#  Ti #.#  Magic Dart### Ti S   adder (wandering)##S#Ti 039.6 (22.0)Ti Ti^ BS.Ti ,40.6 (23Ti Tij Y _An adder comes into view.Ti|2 #........ Flameseeker the Magician #........ Octopode #........ Health: 27/27 ======================== ##########........ Magic: 9/10=====================--- #................. AC: 1Str: 11 #.#########....... EV: 11Int: 16 #.# ######## SH: 3Dex: 11 #.# XL:  4 Next: 63% Place: Dungeon:4 #@# Noise: ---------  Time: 2940.6 (0.0) #*# D) +2 short sword (drain) #*# Cast: Magic Dart #*iA3g0m# Quill  #*# #S# S   adder (wandering) #.# #.# _There is a stone staircase leading up here. _An adder comes into view.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)Tif S#Ti S#Aim: an adder (wandering, hasn't noticed you, 100% to hit)Ti7 g *STi2*SAim: an adder (wandering, hasn't noticed you, 100% to hit)Tid #........ Flameseeker the Magician#........ Octopode#........ Health: 27/27 ========================##########........ Magic: 9/10=====================---#................. AC: 1Str: 11#.#########....... EV: 11Int: 16#.######### SH: 3Dex: 11#.#XL:  4 Next: 63% Place: Dungeon:4#@#Noise: ---------  Time: 2940.6 (0.0)#*#D) +2 short sword (drain)#*#Cast: Magic Dart#*#Quill #*##S#S   adder#Ti .##.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.Ti   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.The adder hisses angrily....S.Ti 2=1.6 (1 _Ti>) TijU #........ Flameseeker the Magician #........ Octopode #........ Health: 27/27 ======================== ##########........ Magic: 8/10===================----- #................. AC: 1Str: 11 #.#########....... EV: 11Int: 16 #.# ######## SH: 3Dex: 11 #.# XL:  4 Next: 63% Place: Dungeon:4 #@# Noise: =--------  Time: 2941.6 (0.0) #*# D) +2 short sword (drain) #*# Cast: Magic Dart #Ti-Vw*# Quill  #S# #.# S   adder #.# #.#The adder is moderately wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)Ti K#........ Flameseeker the Magician#........ Octopode#........ Health: 27/27 ========================##########........ Magic: 8/10Ti ===================-----#................. AC: 1Str: 11#.#########....... EV: 11Int: 16#.######### SH: 3Dex: 11#.#XL:  4 Next: 63% Place: Dungeon:4#@#Ti? Noise: =--------  Time: 2941.6 (0.0)#*#D) +2 short sword (drain)Tif #*#Cast: Magic Dart#*#Quill Ti #S##.#S   adderTi _#.##.#Ti Aiming: Magic Dart (safe; 4% risk of failure)  Ti Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineTi! Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.TiF TiDN Ti+S G..STiS .TiqU `9==2.6 (1 _TiY Ti\ Tib $ #........ Flameseeker the Magician #........ Octopode #........ Health: 27/27 ======================== ##########........ Magic: 8/10===================----- #................. AC: 1Str: 11 #.#########....... EV: 11Int: 16 #.# ######## SH: 3Dex: 11 #.# XL:  4 Next: 63% Place: Dungeon:4 #@# Noise: =--------  Time: 2942.6 (0.0) #*# D) +2 short sword (drain)Ti, V #*# Cast: Magic Dart #S# Quill  #.# #.# S   adder #.# #.#The magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)Ti} #........ Flameseeker the Magician #........ Octopode #........ Health: 27/27 ======================== ##########........ Magic: 8/10===================----- #................. AC: 1Str: 11 #.#########....... EV: 11Int: 16 #.# ######## SH: 3Dex: 11 #.# XL:  4 Next: 63% Place: Dungeon:4 #@# Noise: =--------  Time: 2942.6 (0.0) #.# D) +2 short sword (drain) #.# Cast: Magic Dart #Si}Q0m# Quill  #.# #.# S   adder #.# #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!Ti] #.... TiG#... #.. . Tiv#.......... #.# TiM #.# TiI#@# Ti&#*# #*# Tie#.# #.# #.#Ti #.# #.# TiU...Tiq783.6 (1Magic Dart _TiTiTi(d 9==Tig nTi]j Tij h10/10=====Tij Ti!r X##########....#............#.#########..# ########.#Tir e -6.6 (3..# Ti5u 7-Tiz Ti{ % _Magic restored.Ti;TiXTiLTiTi/,TiTiOTi:Ti;===Ti0TiHTiTi]TiTiWTiDTiTiTi\TiTijTiTi TiR,TiTiԷTi,TilTiTiѾBTiTi,TiTiTi,Ti[TiTi%TiTi TilTi]TiTiTigTi TimTiDTi.Ti,TiTiTiTiTi,Ti,Ti TiTiTi6Ti:TiJTi,TiTi#.# #.##.# #.##.# #.##.# #.#  #.#####.# #.......# #######.# #######.###########...........@.......#######.##############          Ti066.6 (20.0)Ti)+7.6 (21TiTi[ ] _X - a viscous sapphire potionTi‡ Ti] ,Tiى Tig Ti Ti XTi Ti( Ti2 ,Tiݓ Ti% Ti Ti, Ti Ti Ti Ti Ti0 TiE Ti7 ,Ti Ti Ti ,Tiq Tik Ti} Ti Ti Ti Ti ,Ti^ Ti ,Ti0 Ti TiF Ti# Ti^ ,Ti Ti Ti Ti XTi~ ,Ti] Ti Ti Ti Ti ,Ti( TiO Ti ,Ti[ Ti ,Ti Ti Ti ,Ti. Ti Tiu Ti Ti Ti Ti ,Ti Ti Ti ,Tix Ti Ti Ti Ti{ Ti BTi Ti! Ti' ! #...........# #...........# #...........# ##########...........# #....................# #.#########..........# Ti)( #.# ########.#.# #.# #########.#.# #.# #..K...../@..#.# #.# #.#####.# TiT( #.# #.# #.#Magic Dart #.# #.##.# Ti}( #.# #.##.# #.# #.# #.#Ti( K   kobold (missile, asleep) #.# #.# #.# Ti( s#.#####.# #.# Ti( u#.......# #.#Ti1 -96.6 (29Ti1 +7.6 (30Ti^7 TiA  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.TiITiTis #.# #.# #.#  #.#  #..#  #.#...#  #.# #.#.#  #.#Ti6v#.#.#  #.# #..K.....@...#.#  #.# #.#.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.#####.# #.#  #.# #.#TiTi08.6 (1.0)TiÕTiY _You see here a wand of digging (4).Ti~;  Y - a wand of digging (4).KK)==9Tid<Ti(>( _The kobold shouts!TifB Ti\K 2Inventory: 51/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  TiK f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  Ti L Vv - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  Ti] page down [PgUp|<] page up [Esc] exit[top]Tit  z - a +0 whip  A - a +0 dagger  C - a +0 sling  IJwhip  Lclub  Orapier  R - a +4 mace  Sdagger Missiles (go to first with ()j - 37 stones  F - 2 javelins  U - 6 boomerangs Armour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn)  m - a +0 leather armour Tit p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mail  M - a +0 leather armour40%Tik  T - a +0 buckler (worn)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mail  M - a +0 leather armour  P - a +0 robe  W - a +0 pair of boots Jewellery"=)  H - an amulet of magic regeneration (worn)  N - a ring of wizardry (worn) Wands (go to first with /)  E - a wand of flame (32)  Y - a wand of digging (4) Scrolls (go to first with ?)  e - 4 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE  x - a scroll labelled PEASODOEFUG  Q - a scroll labelled DYISTR LAPTIBLID  V - a scroll labelled LENGAA WIUS Potions (go to first with !)81Ti` E - a wand of flame (32)  c - a potion of magic  d - a coppery potion  h - a viscous black potion  r - 2 smoky brown potions  X - a viscous sapphire potion Talismans (go to first with %)97Ti  E - a wand of flame (32)  e - 4 scrolls labelled NEIGEBR BIKAIB - a quill talisman (active)botTi? M M - a +0 leather armour  E - a wand of flame (32)  e - 4 scrolls labelled NEIGEBR BIKAI97%Ti  E - a wand of flame (32)  Q - a scroll labelled DYISTR LAPTIBLIDB - a quill talisman (active)botTi,  Q - a scroll labelled DYISTR LAPTIBLID  d - a coppery potionTin  T - a +0 buckler (worn)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mail Ti M - a +0 leather armour  H - an amulet of magic regeneration (worn)81%Ti  I - a +0 club  J - a +0 whip  L - a +0 club  O - a +0 rapier  R - a +4 mace  S - a +0 dagger Missiles (go to first with ()  j - 37 stones  F - 2 javelins  U - 6 boomerangs TiPArmour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mail  M - a +0 leather armour  P - a +0 robe  W - a +0 pair of boots Jewellery"=)48Tiuoz - a +0 whip  A - a +0 dagger  C - a +0 sling Tiu R - a +4 mace Tiu, j - 37 stonesTiu80TirW R - a +4 mace  b - a +0 hat (melded)  P - a +0 robe  W - a +0 pair of boots Jewellery (go to first with "=)8Ti]Es - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  b - a +0 hat (melded)27Ti4 C - a +0 sling  R - a +4 mace  p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mail  M - a +0 leather armour40Tiϖ v - a +0 dagger  w - a +0 dagger  L - a +0 club  R - a +4 mace35Tits - a +0 mace  t - a +0 club  u - a +0 short sword  C - a +0 sling  L - a +0 club27Ti l - a +0 dagger  n - a +0 whip  o - a +0 club  w - a +0 dagger  C - a +0 sling18Tig - a +0 dagger  i - a +0 short sword  k - a +0 club  t - a +0 club  w - a +0 dagger0Til 8 D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  n - a +0 whip  t - a +0 club 2TimTi~Ti#...........#Flameseeker the Magician#...........#Octopode#...........#Health: 27/27 ========================##########...........#Magic: 10/10 ========================#....................#AC: 1Str: 11  #.#########..........#EV: 11TiGInt: 16  #.#########.#.#SH: 3Dex: 11  #.# ##########.#.#XL:  4 Next: 78% Place: Dungeon:4  #.# #...K....@...#.#Noise: ==-------  Time: 2999.6 (0.0)  #.# #.############.#TiD) +2 short sword (drain)#.# #.##.#Cast: Magic Dart  #.# #.##.#TinQuill #.# #.##.#Ti#.# #.##.#K   kobold (missile)#.# #.#Ti:#.##.#####.#TiV$#.##.......##.# Tio_X - a viscous sapphire potionA kobold comes into view. It is wielding a +0 short sword and quivering Ti_poisoned darts. _You see here a wand of digging (4).  Y - a wand of digging (4) Ti_The kobold shouts!Ti4TiTiZTiTimZ #...........#  Flameseeker the Magician #...........#  Octopode #...........#  Health: 27/27 ========================  ##########...........#  Magic: 9/10=====================---  #....................#  AC: 1Str: 11  #.#########..........#  EV: 11Int: 16  #.# ########.#.#  SH: 3Dex: 11  #.# ##########.#.#  XL:  4 Next: 78% Place: Dungeon:4  #.# #...K****@...#.#  Noise: ==-------  Time: 2999.6 (0.0)  #.# #.############.#  D) +2 short sword (drain)  #.# #.# #.#  Cast: Magic Dart  #.# #.# #.#  Ti9[Quill  #.# #.# #.#  #.# #.# #.#  K   kobold (missile)  #.# #.# #.#  #.#####.# #.#  #.......# #.# _The kobold shouts!  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (100% to  hit)Ti\j K.*TiK A**TiK*Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (100% to  hit)Ti/5 #...........#Flameseeker the Magician#...........#Octopode#...........#Health: 27/27 ========================##########...........#Magic: 9/10=====================---#....................#AC: 1Str: 11  #.#########..........#EV: 11Int: 16  #.#########.#.#SH: 3Dex: 11  #.# ##########.#.#XL:  4 Next: 78% Place: Dungeon:4  #.# #...K****@...#.#Noise: ==-------  Time: 2999.6 (0.0)  #.# #.############.#D) +2 short sword (drain)#.# #.##.#Cast: Magic Dart  #.# #.##.#Ti5 ^Quill #.# #.##.##.# #.##.#K   kobold (missile)#.# #.##.##.#####.#Ti5 %#.##.......##.#Ti6 Press: ? - help, Q - select action, ( or ) - cycleTi86 Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (100% to  TiU6 1hit)  The magic dart hits the kobold.  Tio6 KThe kobold is moderately wounded.Ti Ti1 J.K...Ti <-3000.6 (1 _Ti Ti) Tit #...........#  Flameseeker the Magician #...........#  Octopode #...........#  Health: 27/27 ========================  ##########...........#  Magic: 8/10===================-----  #....................#  AC: 1Str: 11  #.#########..........#  EV: 11Int: 16 Tit #.# ########.#.#  SH: 3Dex: 11  #.# ##########.#.#  XL:  4 Next: 78% Place: Dungeon:4 TiXu #.# #....K***@...#.#  Noise: =--------  Time: 3000.6 (0.0)  #.# #.############.#  D) +2 short sword (drain)  #.# #.# #.#  Cast: Magic Dart  #.# #.# #.#  Quill  #.# #.# #.# Tiu #.# #.# #.#  K   kobold (missile)  #.# #.# #.# Tiu #.#####.# #.#  #.......# #.# _The kobold is moderately wounded.TiuAiming: Magic Dart (safe; 4% risk of failure)  TiuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineTivAim: a kobold, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 100% to hit)Ti9  #...........#  Flameseeker the Magician #...........#  Octopode #...........#  Health: 27/27 ========================  ##########...........#  Magic: 8/10===================-----  #....................#  AC: 1Str: 11  #.#########..........#  EV: 11Int: 16  #.# ########.#.#  SH: 3Dex: 11  #.# ##########.#.#  XL:  4 Next: 78% Place: Dungeon:4  #.# #....K...@...#.#  Noise: =--------  Time: 3000.6 (0.0)  #.# #.############.#  D) +2 short sword (drain)  #.# #.# #.#  Cast: Magic Dart  #.# #.# #.#  Tid: \[40mQuill  #.# #.# #.#  #.# #.# #.#  K   kobold (missile)  #.# #.# #.#  #.#####.# #.#  #.......# #.# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!Ti? 7             #.#   #.#  Ti@ _ #.# #....)***  #.#   #.# #.# #.# Ti;@ #.# #.# #.#  #.# #.#  Tib@ #.# #.#   #.# #.# Ti@ M      Ti (...TiK 9==91.6 (1Magic Dart _Ti Ti7 Ti8 _Ti, Ti Ti ,Ti Tii o10/10=====TiS Ti Ti"TiNTiTiiTig,TiTiV  #....# #....# #....# ####....# #....# #.#########....# #.# ########.#.# #.# ####.#.# #.# #....@.......#.#-5.6 (4  #.# #.####.# #.# #.# #.# #.# #.#Ti #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.#####.# #.#  #.......# #.#Things that are here:Ti7-TixTi _a +0 short sword; 3 poisoned darts; a kobold corpseTiqPick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 3 poisoned darts Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Ti$  a + a +0 short sword[Enter] accept (1 chosen)Tis8~  a + a +0 short sword  b + 3 poisoned darts2TiTik Ti|C#...........#Flameseeker the Magician#...........#Octopode#...........#Health: 27/27 ========================##########...........#Magic: 10/10 ========================#....................#AC: 1Ti-Str: 11#.#########..........#EV: 11Int: 16#.#########.#.#SH: 3Dex: 11Tiv#.# ############.#.#XL:  4 Next: 79% Place: Dungeon:4#.# #....@.......#.#TiMNoise: ---------  Time: 3005.6 (0.0)#.# #.############.#D) +2 short sword (drain)#.# #.##.#Cast: Magic Dart#.# #.##.#TiQuill #.# #.##.##.# #.##.##.# #.##.##.#####.##.##.......##.#Aim: a kobold, wielding a +0 short sword and quivering poisoned darts  TiB(moderately wounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!Things that are here: _a +0 short sword; 3 poisoned darts; a kobold corpseTi9  Z - a +0 short swordTi*6.6 (1Tir!Ti#6 _You can't carry that many items.Ti Ti BTi Ti Ti Tiu Ti! #...# #...# #...# ###...# #...# #.###...# #.# ########.#.# #.# ###.#.# #.# #....(..@....#.# 9.6 (3#.# #.###.# TiT" +#.# #.# #.# #.# #.# #.# Ti% Ti* Ti, Ti_Tin TiXTiTiTi-TiTiTiTi#...# #...........# #...........# ##...........# ......# .###..........# .# ########.#.# .# ###.#.# .# #....(.....@.#.# 12 .# #.###TiS.# .# #.# #.# .# #.# #.# TifTio$Ti^&Ti7 3TiY Ti TiY ,TiW ,Ti+ Ti` Ti Ti Tir Ti Ti Ti 9#.....< #.#.##.#.##########.#.###...... #........ #...........# #...........# #########...........#...................#########......@...#5 .#.#Ti ###########.#...(.......############ # #TiTiTiC Ti3TiTiTiTirTi,Tiz ,Ti Ti Ti,Ti@Ti#... ######.## #...####.......# #.....<......... #.#.##.#.############.###....... # #.8 #########.............................# .#########..........#Quill .#########.#.# .# ############.#.#..#.#Ti-$TiS+Ti,Tiok3TipTi #.. ... ######.## #...####.......#.....<..........#.##.#.########### #.#.###........ #..@........#23.6 (5 #...........# #...........# Ti ##########...........#  #....................#  #.###..........#  #.# ########.#.#  #.# #####.#.#  #.# #....(.......#.#TiATiTi Ti> Ti Ti TiӉ ,Ti\ XTi Ti՚ #..... ######.##...####.......# #.....<......... #.#.##.#@###########5.6 (2#.#.###........#..........#...........#Quill #...........#....#...Ti/ (########.#Tiϡ Ti> TiF TiTiʗTi؟Tim/Ti04Ti$DTiVM#..... ######.######.....<.@....... #.#.##.#.############.#.###.............#...........##......#.........###........Ti[Ti*6.6 (1TiTiTit TiInventory: 52/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  o - a +0 club  s - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  L - a +0 club  TiJO - a +0 rapier [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ti o - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Ti Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 5 (Base 5 x 102% (Str) x 100% (Skill)). Ti iThis weapon falls into the 'Maces & Flails' category. It is a one-tentacled weapon. TiB sIt can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Tik Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon Ti '_________________ Ti ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.TipTivTi}Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Tic}Int: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4Ti~#.....<.@.......Noise: ---------  Time: 3026.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................#TiD~#.#########..........#The magic dart hits the kobold. _You kill the kobold!Things that are here: Ti~_a +0 short sword; 3 poisoned darts; a kobold corpseZ - a +0 short sword _You can't carry that many items.Ti'Ti=*7.6 (1Ti؏Ti9 _You kill the kobold!  Things that are here: _a +0 short sword; 3 poisoned darts; a kobold corpse  Z - a +0 short sword _You can't carry that many items.drop a +0 club.TiyTiYInventory: 51/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  s - a +0 mace  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  L - a +0 club  O - a +0 rapier  R - a +4 mace [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ti~s - a +0 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 8 (Base 8 x 102% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-tentacled weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. TiTStash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ti_Ti2cTiiFlameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11TiAk-#..EV: 11Int: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3027.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................##.#########..........# _You kill the kobold!Things that are here: _a +0 short sword; 3 poisoned darts; a kobold corpseZ - a +0 short sword _You can't carry that many items. _You drop a +0 club.TiqTi/u*8.6 (1TiyTiT|  Things that are here: _a +0 short sword; 3 poisoned darts; a kobold corpse  Z - a +0 short sword _You can't carry that many items.drop a +0 club.maceTiGTi%PInventory: 50/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  TiP_l - a +0 dagger  n - a +0 whip  t - a +0 club  u - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  L - a +0 club  O - a +0 rapier  R - a +4 maceS - a +0 dagger Ti+Q[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ti t - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 5 (Base 5 x 102% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-tentacled weapon. It can be maximally enchanted to +9. TiMYou took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.TiTiTi<Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3028.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................##.#########..........#Things that are here: _a +0 short sworTiEd; 3 poisoned darts; a kobold corpseZ - a +0 short sword _You can't carry that many items. _You drop a +0 club. _You drop a +0 mace.TiA#Tis(*9.6 (1Ti -Ti0 _a +0 short sword; 3 poisoned darts; a kobold corpse  Z - a +0 short sword _You can't carry that many items.drop a +0 club.maceclubTivXTiucZInventory: 49/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  Ti dWi - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  Tidu - a +0 short sword  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  Ti(eL - a +0 club  O - a +0 rapier  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Tige[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ti u - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.2 XLs. Damage rating: 5 (Base 5 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ Ti “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.TiY TiG TiH Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11Ti a#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3029.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic DartTi #...........#Quill #...........##...........###########...........#TiY #....................##.#########..........# _a +0 short sword; 3 poisoned darts; a kobold corpseZ - a +0 short sword Ti o_You can't carry that many items. _You drop a +0 club. _You drop a +0 mace. _You drop a +0 club.Ti~ Ti: +30.6 (1Ti TiT  Z - a +0 short sword _You can't carry that many items.drop a +0 club.maceclubshort sword.TiyTiInventory: 48/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  Til - a +0 dagger  n - a +0 whip  v - a +0 dagger  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  L - a +0 club  O - a +0 rapier  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with () [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ti8( d - a coppery potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.TiG[?25h[?0c Inscribe with what?    TiK+ [?25l[?1cTi', [?25h[?0c[?25l[?1cTi- [?25h[?0cTi0 [?25l[?1cTiR8 Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3030.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........#Ti9 b##########...........##....................##.#########..........# _You drop a +0 club. _You drop a +0 mace. _You drop a +0 club. _You drop a +0 short sword.  d - a coppery potion  Okay, then.Ti? TiC TiG Ti] page down [PgUp|<] page up [Esc] exit[top]Tih.v - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.2 XLs. Damage rating: 4 (Base 4 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Ti/Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.TiFlameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3030.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................##.#########..........# _You drop a +0 club. _You drop a +0 mace. _You drop a Ti+0 club. _You drop a +0 short sword.  d - a coppery potion _Okay, then.Tiy*1.6 (1Ti(Tikmaceclubshort sword.  d - a coppery potion _Okay, then. _You drop a +0 dagger.Ti6 Ti͇ BInventory: 47/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  w - a +0 dagger  z - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  L - a +0 club  TiɈ O - a +0 rapier  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()j - 37 stones [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]TiGw - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.2 XLs. Damage rating: 4 (Base 4 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ti¡TiҦTiFlameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3031.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill Tih#...........##...........###########...........##....................##.#########..........# _You drop a +0 mace. _You drop a +0 club. _You drop a +0 short sword.  d - a coppery potion _Okay, then. _You drop a +0 dagger.TiTi*2.6 (1TiTihclubshort sword.  d - a coppery potion _Okay, then. _You drop a +0 dagger.Ti Tiک Inventory: 46/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  z - a +0 whip  A - a +0 dagger  C - a +0 sling  Ti 2I - a +0 club  J - a +0 whip  L - a +0 club  O - a +0 rapier  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()j - 37 stones  F - 2 javelins [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ti4|z - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 4.9 XLs. Damage rating: 6 (Base 6 x 102% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-tentacled weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.TiTiTi6Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11#...####.......#TiHBXL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3032.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................##.#########..........# _You drop a +0 club. _You drop a +0 short sword.  d - a coppery potion _Okay, then. _You drop a +0 dagger. _You drop a +0 dagger.TiTi*3.6 (1TiTishort sword.  d - a coppery potion _Okay, then. _You drop a +0 dagger.whip.Ti-Ti5Inventory: 45/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  A - a +0 dagger  C - a +0 sling  I - a +0 club  J - a +0 whip  Ti6!L - a +0 club  O - a +0 rapier  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()j - 37 stones  F - 2 javelins  U - 6 boomerangs [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]TiA - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.2 XLs. Damage rating: 4 (Base 4 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ti6TisTi+Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......TiBsNoise: ---------  Time: 3033.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................##.#########..........# Ti _You drop a +0 short sword.  d - a coppery potion _Okay, then. _You drop a +0 dagger. _You drop a +0 dagger. _You drop a +0 whip.TiʠTi*4.6 (1TiTiī  d - a coppery potion _Okay, then. _You drop a +0 dagger.whip.dagger.TiInventory: 44/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  C - a +0 sling  I - a +0 club  J - a +0 whip  L - a +0 club  O - a +0 rapier  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()j - 37 stones  F - 2 javelins  U - 6 boomerangs Armour (go to first with [) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Tiyx 2C - a +0 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 5.6 XLs. Wearing heavy armour would reduce your attack speed with this weapon. Damage rating: 7 (Base 7 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-tentacled weapon. It can be maximally enchanted to +9. Ti y GYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.TiSTiNTiFlameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11TiInt: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3034.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................##.#########..........#d - a coppery potion Ti_Okay, then. _You drop a +0 dagger. _You drop a +0 dagger. _You drop a +0 whip. _You drop a +0 dagger.Ti8TiZ*5.6 (1TiTi _Okay, then. _You drop a +0 dagger.whip.dagger.sling.Ti~Ti՗Inventory: 43/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  TiHWI - a +0 club  J - a +0 whip  L - a +0 club  O - a +0 rapier  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()j - 37 stones  F - 2 javelins  TiU - 6 boomerangs Armour (go to first with [)  b - a +0 hat (melded) Ti[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]TiJ aI - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 5 (Base 5 x 102% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ti7TiTiEFlameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11Ti3#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3035.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........#Ti##########...........##....................##.#########..........# _Okay, then. _You drop a +0 dagger. _You drop a +0 dagger. TiJK_You drop a +0 whip. _You drop a +0 dagger. _You drop a +0 sling.TiTi?*6.6 (1TiTic _You drop a +0 dagger.whip.dagger.sling.club.TiqTijInventory: 42/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  J - a +0 whip  L - a +0 club  O - a +0 rapier  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()j - 37 stones  F - 2 javelins  Ti8U - 6 boomerangs Armour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]TiT7 J - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Ti7 Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 4.9 XLs. Damage rating: 6 (Base 6 x 102% (Str) x 100% (Skill)). Ti7 This weapon falls into the 'Maces & Flails' category. It is a one-tentacled weapon. It can be maximally enchanted to +9. Ti 8 IYou took it off a kobold on level 2 of the Dungeon. Ti.8 Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon TiQ8 *_________________ Tit8 ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Tiui Tisp Tiw Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3036.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................##.#########..........# _You drop a +0 dagger. _You drop a +0 dagger. _You drop a +0 whip.Tiy Q _You drop a +0 dagger. _You drop a +0 sling. _You drop a +0 club.Ti~ Ti] *7.6 (1TiV Ti\ Swhip.dagger.sling.club.whipTix Ti* Inventory: 41/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  L - a +0 club  O - a +0 rapier Ti  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()j - 37 stones  F - 2 javelins  U - 6 boomerangs Armour (go to first with [)  b - a +0 hat (melded) Tiڀ T T - a +0 buckler (worn)  m - a +0 leather armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ti~L - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 5 (Base 5 x 102% (Str) x 100% (Skill)). TiThis weapon falls into the 'Maces & Flails' category. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.TiTiTiZFlameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11Tȋ#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3037.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)Ti#.#.###........Cast: Magic Dart#...........#Quill Ti-#...........##...........###########...........#TiS#....................##.#########..........# _You drop a +0 dagger. _You drop a +0 whip. Tiv7_You drop a +0 dagger. _You drop a +0 sling. Ti._You drop a +0 club. _You drop a +0 whip.Ti2Ti:*8.6 (1TiءTi\_whip.dagger.sling.club.whipclubTi[TicZInventory: 40/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  Tici - a +0 short sword  k - a +0 club  l - a +0 dagger  n - a +0 whip  O - a +0 rapier  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()j - 37 stones  F - 2 javelins  U - 6 boomerangs TibdArmour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn)  m - a +0 leather armour  p - a +0 leather armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Uin - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Ui Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 4.9 XLs. Damage rating: 6 (Base 6 x 102% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.UiUiUi%Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Ui/&Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3038.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................##.#########..........# Ui&_You drop a +0 whip. _You drop a +0 dagger. _You drop a +0 sling. _You drop a +0 club. _You drop a +0 whip. _You drop a +0 club.UiR,Ui2*9.6 (1Ui6Ui8[dagger.sling.club.whipclubwhipUiUiѽInventory: 39/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  l - a +0 dagger  O - a +0 rapier  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()j - 37 stones  F - 2 javelins  UiRU - 6 boomerangs Armour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]UiE l - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.2 XLs. UiF fDamage rating: 4 (Base 4 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, UiFG ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ui Ui UiN +Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Uio "Noise: ---------  Time: 3039.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................##.#########..........# _You drop a +0 dagger. _You drop a +0 sling. _You drop a +0 club. _You drop a +0 whip. _You drop a +0 club. _You drop a +0 whip.UiL Uia +40.6 (1UiA Ui5 [sling.club.whipclubwhipdagger.UiAbUieInventory: 38/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  O - a +0 rapier  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()j - 37 stones  F - 2 javelins  U - 6 boomerangs Armour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn)  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour Uilf[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]UiHO - a +0 rapier. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 7 (Base 7 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made...” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.UiUiUi+Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Int: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Ui"Noise: ---------  Time: 3040.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................##.#########..........# _You drop a +0 sling. _You drop a +0 club. _You drop a +0 whip. _You drop a +0 club. _You drop a +0 whip. _You drop a +0 dagger.UiQUi*1.6 (1Ui}UiMVclub.whipclubwhipdagger.rapiUi Ui8 2Inventory: 37/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  Ui pf - a +0 club  g - a +0 dagger  i - a +0 short sword  k - a +0 club  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()j - 37 stones  F - 2 javelins  U - 6 boomerangs Ui Armour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn)  m - a +0 leather armour Ui k p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mail Uis [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ui#( d - a coppery potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.UiKdInventory: 37/52 slots  p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mail  M - a +0 leather armour  P - a +0 robe  W - a +0 pair of boots Jewellery (go to first with "=)  H - an amulet of magic regeneration (worn)  N - a ring of wizardry (worn) Wands (go to first with /)  E - a wand of flame (32)  Y - a wand of digging (4) Scrolls (go to first with ?)  e - 4 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE  x - a scroll labelled PEASODOEFUG UiK: Q - a scroll labelled DYISTR LAPTIBLID  V - a scroll labelled LENGAA WIUS Potions (go to first with !)  c - a potion of magic  d - a coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[78%]Ui  h - a viscous black potion  r - 2 smoky brown potions  X - a viscous sapphire potion Talismans (go to first with %)UizsB - a quill talisman (active)botUii - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.2 XLs. Damage rating: 5 (Base 5 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ui  Ui Ui Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 10/10 ========================AC: 1Str: 11#..EV: 11Ui+ XInt: 16... ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3041.6 (0.0)#.#.##.#.###########D) +2 short sword (drain)#.#.###........Cast: Magic Dart#...........#Quill #...........##...........###########...........##....................##.#########..........# _You drop a +0 club. _You drop a +0 whip. _You drop a +0 club. _You drop a +0 whip. _You drop a +0 dagger. _You drop a +0 rapier.Ui- Ui *2.6 (1Ui Ui." Zwhipclubwhipdagger.rapishort sword.Ui| Ui Ui9 Ui Ui XUi ,Ui Ui\ UiX ,Ui) Ui1 UiB ,Ui` UiT UiU ,Ui Ui UiH" ,Ui" Ui+ XUi43 #...####.......##.....<.).......#.#.##.#.############.#.###........#...........# #...........# Ui3 #...........###########.....##...........#9.6 (7#.#########..........# #.#Ui\4 g ########.#.# #.# ############.##.# #....(.......##.# #.############.# #.# ## #.# # #.# #Ui: Ui? Ui@ Uig3UiUilUiN,Uii,Ui,UiUiUi,Ui UiUiUi=UiUi|Ui,UiUiXUi;UidUiXUiUi,Ui UilUiI,Ui>UiUiUi UiUi/UiUiUir Ui Ui[ ,Ui UiUiUiUiUiUiUiUiUiUiUiUipUi4#   #....# #.....# #...........# ##########...........# Ui##....................##.#########..........##.# ########.#.#Ui#, #.# ############.#.# #.# #....@.......#.#63.6 (1Ui#}4.0) #.# #.############.#Ui#~ #.# #.# #.#Ui$ #.# #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.# #.# #.#####.# #.# #.......# #.#Things that are here:Ui&Ui*Uin,w _3 poisoned darts; a kobold corpseUiUip4.0) _i - 3 poisoned dartsUiWN Ui$O 3UiyQ Ui S UiS Ui>W BUiW UiW Ui/Y UiyZ UiZ Ui'[ Ui\ Ui^ ,Ui^ Ui_ Ui@a Ui|a Uia Uih y #....###########....##.........# #.#########....# #.# ########.#.# #.# ############.#.#Ui;i  #.# #....†.......#.# #.# #.############.# #.# #@# #.#9.6 (5Uifi #.# #.# #.#Uii  #.# #.# #.# #.# #.#Uii  #.# #.# #.# #.# #.#####.# #.# #....UiOj ...# #.# #######.# #.# #######.#######Uiwj %#####.#Uil Uip Uir Ui0Ui:2Ui[6Ui8Uin Ui Ui Ui} Ui- Uiy Ui XUi Ui% Ui ,Ui Ui Ui' ,Ui Ui Ui ,Ui Ui Ui ,UiS Ui) Uib Ui Ui UiO #.# #....†.# #.# #.############.# #.# #.# #.# #.# #.# #.# #.# #.# #.#Ui : #.# #.# #.# #.# #.# #.# #.#####.# #.# #....@..# #.#76.6 (7 #######.# #.# #######.############.#Ui 0 .....................# #######.############.# ### ###  UiP z   Ui Uim Ui UiH{Ui~XUi;UiqUiUiUiUiڃUi)UiUik #.# #....†...... #.# #.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#####.#  #@......# 80.6 (4 #######.#  #######.# . #######.# ### UiUiUi Ui^ Ui Uij Ui5 Ui Ui% Ui Ui] Ui Ui Ui Ui~ Ui Ui Ui UiG  Ui  Ui  UiF#########..................########........# ###################...†......######### #.# UiB|# #.#5.6 (5.# #.##.# #.# #.# #.#  Uii#.###.......#######.# UiY#######.########## .................. Ui Ui` Ui[ Ui  Ui Ui;@The floor. You are here. UiB UiJ##########........ Flameseeker the Magician#................. Octopode#.#########....... Health: 27/27 ========================#.######### Magic: 10/10 ========================#.# ############ AC: 1Str: 11 UiJs#.# #....†...... EV: 11Int: 16#.# #.########## SH: 3Dex: 11#.# #.#XL:  4 Next: 79% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3085.6 (5.0)#.# #.#D) +2 short sword (drain)#.# #.#Cast: Magic Dart#.# #.#Quill #.#####.##.......# UiJ#######.########.########## ..................   UiK_You drop a +0 dagger. _You drop a +0 rapier. _You drop a +0 short sword.  Things that are here:  Ui+K}_3 poisoned darts; a kobold corpse _i - 3 poisoned darts UiM UiQ UiT UiI Ui8 Ui0u I Ui1x  UiLy  Uiy  Uix} X Ui X Ui  Ui  # #.#########........................########. Ui/  ###########...†......8.6 (3#########. Uic u.# .# #.# Ui V.#  Ui S#.# Ui 2## Ui  Uiܐ  Ui^  Ui/  UiM Ui Ui2( Ui1#..# #..# . #..#<. #..#...###..# .. .......# ######.## #...####.......#  Uix1#..@..<.)....... 107.6 (19.0)#.#.##.#.##.....##.#.###...............##...........#........##...........###########...........###########...........##....................##.#########..........# Ui<A8.6 (20 Ui@ UiC9 _Found a stone staircase leading up.UiI UiG XUi P  There is a stone staircase leading up here.Ui< Ui  _Ui Uig Ui UiW Ui Ui+ #..# #..# . #..# <. #..# ...###..# .. .......# ######.## #...####.......# #.....<.@....... 13.6 (5Ui .0)#.#.#### .....##.#.###........ .......##...........# ........##....##########.....Ui ##########.....#...............#.Ui "UiQ Ui Ui s _Items here: )))))))))))))))).Ui1 Ui wPick up what? 37/52 slots (_ for help) Ui Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 club  d - a +0 club  Ui' *e - a +0 dagger  f - a +0 dagger  UiL @g - a +0 dagger  h - a +0 dagger  i - a +0 mace  Uip Lj - a +0 rapier  k - a +0 short sword  l - a +0 short sword  Ui =m - a +0 sling  n - a +0 whip  o - a +0 whip  Ui p - a +0 whip [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Uiz F  j - a +0 rapierUikUiTUiFlameseeker the Magician#..#Octopode#..#Health: 27/27 ========================. #..#Magic: 10/10 ========================<. #..#AC: 1Str: 11...###..#UiJ..EV: 11Int: 16.......# ######.##SH: 3Dex: 11#...####.......#XL:  4 Next: 79% Place: Dungeon:4#.....<.@.......Noise: ---------  Time: 3113.6 (0.0)#.#.##.#.###########D) +2 short sword (drain).....##.#.###........Ui Cast: Magic Dart.......##...........#Quill ........##...........###########...........###########...........##....................#Ui3#.#########..........# _3 poisoned darts; a kobold corpse _i - 3 poisoned darts UiV_Found a stone staircase leading up. _There is a stone staircase leading up here. _Items here: )))))))))))))))).  Okay, then.Ui|UiUiUij Ui# . _UiX 3UieY Uiv\ Ui] Uia P _Ui1c ,Uic Ui2e Uig ,Uig Uii Uilk ,Ui4l Uim UiFp ,Uip Uiq Uis Uis Uit Ui7 .......# ######.###...####.......##.....<.)....... #.#.##.#.########### .....##.#.###............##...........#..##...........###########.....###########...#9.6 (6#....................# #.#########..........# #.# ########.#.# #.# ############.#.##.# #....†.......#Ui .##.# #.############.##.# #.# #.##.# #.# #.#Ui Ui Ui UiI IUiLL UiN UiS nUiT UiyV UiW ,UiX UiZ UiM\ ,UiH] Ui!b XUi-d Uie Uie Uimf UiKh Uii Ui j Uij Uil Uin ,Uio Uiq Ui>t ,Uiu Uiw UiNy ,Ui?z Ui{ Uip} Ui} Ui~ Ui8 Ui UiP Uin Ui Ui ,UiY Ui, Ui "     .. ######.## ###  ##.......# ##.###  <.). ....  .#.############.#  .#.###..........#######.  ...........####.@.(....g  ...........# ##########  ...........# Magic Dart ...........# ...........# #..........#  g   hobgoblin (asleep) ########.#.# ########.  .†.......  Ui] z32.6 (13.0) _i - 3 poisoned darts _Found a stone staircase leading up. _There is a stone staircase leading up here. _Items here: )))))))))))))))).  A hobgoblin comes into view.Uiߗ wg.gUiC 4==3.6 (14Ui_ Ui + _The hobgoblin shouts!Ui^ ?  ..  ######.## ###  #.# ##.###  .). ....  #.#.#  #.###..........#.#  Uii_ ....####..@(...g.#  .....# # ......#  .#  #  .#  .#.#  Ui_ .#.#  †.#.#  Ui_ Uia Uig 4g.Uih 9--4.0)Ui$n Uip UiUid8--UigUiN _There are no items here.Uid   ..  .## ###  .# ##.###  ). ....  .##.#  .###.#.#  ####...@..g..#  # #  #  #  #  #  .#.# Uife  .#.#  .#.#  Uif Uil 3g.Uim ,5 _Uiq UiFt L _You see here 7 stones.UiKFUi,GUiLUiNUiUiG0g.Ui%6UiUiJ. _j - 44 stones (gained 7)UiE   You barely miss the hobgoblin. You grab the hobgoblin.  You squeeze the hobgoblin, but do no damage.You constrict the hobgoblin.UiF 4=7.7 (1.1UiyL Ui-O @ _The hobgoblin hits you but does no damage.Ui(  You hit the hobgoblin.†Ui-g818.8Magic DartUi2Ui5M _You kill the hobgoblin!Ui  ..  .## ###  # ##.###  . ....  ###.#  ###.#.#  ####....@....#  # #  #  #  #  #  .#.#  .#.#  #.#  -90UiUi: v _You see here a hobgoblin corpse.Ui  ..  .## ###  # ##.###   ....  ##.# Uio .#.#  ####....†@...#  # #  #  # Uid #  # UiG .#.#  Uii.#.#  #.#  Ui UiUi9G-40 _UiUi Uia  ..  .## ###  # ##.###   ....  Ui7.# #  #.#.#  ####....†.@..#  # #  #  #  # Ui>y #  .#.#  Uin.#.#  #.#  Ui Uiv %1UiUi UiX .#  .. .#  #.## ### .#  # ##.### .#   .... .#  .# .#  .#.#  ####....†..@.#  # #  #  #  #  #  .#.#  .#.#  #.#  UimUi%2UiUiUir3UiZUiUiUiUiUi,BUiUi_,UiUiUiUiUi-,UiUiUiUi[,UiUi,UiwUiUi,UiUiNUin,Ui UibUi,UiPUiUi~  ######  >......@.....# 542.0) #.##  ..Ui#.# ####.## ### #.# .# ##.### #.# .. .... #.# ##########.# #.# #..........#######.# Uih.....####....†....# UiUi +5.8 (13Ui Ui; _Found a stone staircase leading down.Ui  There is a stone staircase leading down here. _... .# #..#.#### ....... #.#... . #.#..# # ... #....# .. ....#....##.#  #..# #.$..@.....# 63.8 (8.0)  #..# ##...#..#############[4Uil0m  #..# #.....>............#  #..# #.###############.## ##..# .[... #.## ######.## ### #.#...####.......# ##.### #.#.....<.)....... .... #.# #.#.##.#.############.# #.#UiUi@4.8 (9UiyC _Found a robe.Ui!3UiUi?UiUi%Ui,Ui,UiUiUiBUiZUi,UiJUiUiN,UiUi ".....###.#..........#.#..# #......#....# ........#....##.##..# #.$........#Ui#..# ##...#..########## . #..# #.....>.......... <. #..#.#######.############### ...###..#.......@........#9.8 (5  .......#########.######### #UiU #...####.......# ##.### # #.....<.)........ .... # Ui #.#.##.#.############.# #  .....##.#.###..........####### Ui  .......##...........####....†... ........##.....# ######Ui0### ##########..........Ui#.#UiLUiUi m _You see here a +0 robe.Ui3UiUiUiGUiP _UiUiUiUigUiUi UiAUiUiUiUi Ui Ui UiUiL ... .# ###### #..#.#### ...... .......  ......###.#....  #.......#.#..# #  #.......#....# ..  #.......#....##.# Uic #..# #.@.# 74  #..# ##...#..########### #.....>........... .#.#######.###############. ..###..#.......[........ #. .......#########.######### #.  #...####.......# ##.### #.   #.....<.)........ .... #.   #.#.##.#.############.# #. Ui#Ui)Ui4> _You now have 184 gold pieces (gained 4).Ui'UiR(Ui)Uik-Uiy1Ui1Ui5BUi<6Ui6Ui 8Uiy:Ui:Ui;Ui<Ui>Ui7>Ui]?UiRJ......###.#....#.......#.#..# # #.......#....# .. #.......#....##.##..# #..........##..# ##...#..########## UiJ. #..# #.....>.......... <. #..#.#######.############### ...###..#...... #8.8 (4  .......#########.######### .####.......# ##.### #  UiKx...<.)........ .... #  #.#.##.#.############.# #  .....##.#.###..........#######  .......##...........####....†... ........##...........# ######### ##########...........#UiQUiWUiZm _You see here a +0 robe. Ui  Ui;%*9.8 (1 Ui* Ui,C _l - a +0 robe!Ui$y!Uiy!UiZz!Ui}!Ui^!Ui!UiZ,!Ui,!Ui!Ui!Ui!UiM!Ui!Ui!Ui"!Uib!Ui!Ui!UiA!Ui!Ui!Ui!Ui],!Ui[!Ui!Ui,!Ui.!Ui!Ui !Ui_!Ui!UiH!Ui!Ui(!UiȢ!Ui !UiΦ,!Ui!Ui%!Ui̪!Ui!Uiǫ!Uiz!Ui/,!Ui!Uin!Ui.,!Ui!Ui!Ui!Ui^!Ui!Ui/!Ui!Ui!Ui!Ui !UiN!Ui!Ui!Ui!Ui,!Uit!Ui'!Ui !Ui:!Uin!Ui!Ui!Ui!UiO!Ui!Ui!Ui !Uix!Ui!Ui ... .#  #.####..#. #...@........  #..##......###.#....  #w ##.......#.#..# Magic Dart # #.......#....#  ###.......#....##. #..#.....##.......... w   dart slug (asleep) #..#.#######...#..### . #..#. #.....>... <. #..#.####!Ui+>###.########!Uie099.8 (20.0)!Ui-200.8 (21!UiY!Uif\ _A dart slug comes into view.#Ui@  Flameseeker the Magician  Octopode  Health: 27/27 ======================== #Ui% Magic: 9/10=====================---  AC: 1Str: 11  EV: 11Int: 16 ... .#  SH: 3Dex: 11#Ui . #.###########..#.#### XL:  4 Next: 81% Place: Dungeon:4 #..*@...............  Noise: ---------  Time: 3200.8 (0.0) #Ui#.*##......###.#....  D) +2 short sword (drain) #w ##.......#.#..#  Cast: Magic Dart # #.......#....#  Quill  ###.......#....##. #..#.....##.......... w   dart slug (asleep) #Ui[#..#.#######...#..### . #..#. #.....>... #Ui<. #..#.#######.######## _l - a +0 robe _A dart slug comes into view.#UiMWAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle#UidShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)#Ui>] *w#Ui?A**#Ui{}.wAim: a dart slug (asleep, 100% to hit)#UiO Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 9/10=====================---AC: 1Str: 11EV: 11Int: 16... .#SH: 3Dex: 11#Ui s#.###########..#.#### XL:  4 Next: 81% Place: Dungeon:4#...@............... Noise: ---------  Time: 3200.8 (0.0)#..##......###.#.... D) +2 short sword (drain)#w ##.......#.#..#Cast: Magic Dart# #.......#....#Quill ###.......#....##.#..#.....##.......... w   dart slug (asleep)#..#.#######...#..####Ui . #..#.#.....>...<. #..#.#######.########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.#Ui$ 10/10===1.8 (1Contam _#Ui #UiV* $UiU  Flameseeker the Magician  Octopode  Health: 27/27 ========================  Magic: 9/10=====================---$UiGV  AC: 1Str: 11  EV: 11Int: 16 ... .#  SH: 3Dex: 11 #.###########..#.#### XL:  4 Next: 81% Place: Dungeon:4 $UixV$#..*@...............  Noise: ---------  Time: 3201.8 (0.0) $UiV#.*##......###.#....  D) +2 short sword (drain) #w ##.......#.#..#  Cast: Magic Dart$UiW # #.......#....#  Quill Contam  ###.......#....##. #..#.....##.......... w   dart slug (asleep) #..#.#######...#..###$Ui?WL . #..#. #.....>... <. #..#.#######.########$UipWtYou are very lightly contaminated with residual magic. _Nothing appears to happen.  $UiWoAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$UiWDAim: a dart slug (asleep, 100% to hit)$Ui@Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 9/10=====================---AC: 1Str: 11EV: 11Int: 16$Ui|... .#SH: 3Dex: 11#.###########..#.#### XL:  4 Next: 81% Place: Dungeon:4$Ui7*#..*@............... Noise: ---------  Time: 3201.8 (0.0)#.*##......###.#.... D) +2 short sword (drain)#w ##.......#.#..#Cast: Magic Dart# #.......#....#Quill Contam ###.......#....##.#..#.....##.......... w   dart slug#..#.#######...#..###. #..#.#.....>...<. #..#.#######.########Aiming: Magic Dart (safe; 4% risk of failure)  $UiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.$UiV..w$Ui9=2.8 (1 _$Uiϯ$Ui$Ui/  Flameseeker the Magician  Octopode  Health: 27/27 ========================  Magic: 8/10===================-----  AC: 1Str: 11  EV: 11Int: 16 ... .#  SH: 3Dex: 11 #.###########..#.#### XL:  4 Next: 81% Place: Dungeon:4 #..*@...............  Noise: =--------  Time: 3202.8 (0.0) #.*##......###.#....  D) +2 short sword (drain) #w ##.......#.#..#  Cast: Magic Dart # #.$Uit......#....#  Quill Contam  ###.......#....##. #..#.....##.......... w   dart slug #..#.#######...#..### . #..#. #.....>... <. #..#.#######.########The magic dart hits the dart slug. _The dart slug is moderately wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)$Ui8r Flameseeker the MagicianOctopodeHealth: 27/27 ========================Magic: 8/10===================-----AC: 1Str: 11EV: 11Int: 16... .#SH: 3Dex: 11$Uis #.###########..#.#### XL:  4 Next: 81% Place: Dungeon:4#..*@............... Noise: =--------  Time: 3202.8 (0.0)#.*##......###.#.... D) +2 short sword (drain)#w ##.......#.#..#Cast: Magic Dart# #.......#....#Quill Contam ###.......#....##.#..#.....##.......... w   dart slug#..#.#######...#..###. #..#.#.....>...<. #..#.#######.########Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-D$Uit ir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.$Ui $Ui<V.w.$UiJ`9==3.8 (1 _$Ui$Ui' %Ui # ... .# #.#..#. #..@.. #.w##......###.#.... #.. ##.#.#..#%Uis  #.. #.......#....##..###.......#....## #..#.....## #..#.#######...#.. . #..#. #.....> <. #..#.#.%UiR %Ui t  The dart slug launches a dart at you.%Ui* %Ui+ U4---4%Ui2 %Uiu5 - _The slug dart hits you.&Ui_;  You hit the dart slug.&Uijh†&UiJq10/10=====65Magic Dart&Uiv&UiyM _You kill the dart slug!&Ui4....##...#.... .# #.###########..#.## #.................. #.@##......###.# #..###.......#.#..# #..# #.......#....# #..###.......#....#&Ui #..#.....##........ #..#.#######...#..#. #..#. #.....>.&Ui <. #..#.#######.###### ...###..#...............&Ui&Ui g5=---6&Ui$&Uiv _You see here a dart slug corpse.'Ui5 ..# ..# ##.# ..# #.# ... .# #.#..#. # #@†##......###.# #..###.#.#.. #..# #.#.... #..###.#.... #..#.....## #..#.#...#.. . #..#. #.....> <. #..#.#. ...###..#'Ui8'UiJ-7'Ui'Ui.K _Your magical contamination has completely faded away.'Uim 'Ui*q 'Uiu 'Uiw 'Ui} 'Ui~ 'Ui~ 'Ui 'Ui 'Ui B'Ui .K.. .# ..## ... .############..#.#................†##......###.#'Ui Magic Dart..##..# #.......#....#..###.......#.... K   kobold (missile, asleep)#..#'UiM &8'Ui H===9.8 (2'Ui¨ 'Ui u _A kobold comes into view. It is wielding a +0 dagger.(Ui   Flameseeker the Magician .K.. Octopode *.# Health: 25/27 ======================-- *.# Magic: 9/10=====================--- *.# AC: 1Str: 11 ##*# EV: 11Int: 16 .*# SH: 3Dex: 11 #*# ... .# XL:  4 Next: 86% Place: Dungeon:4 #@###########..#.# Noise: ---------  Time: 3209.8 (0.0) #................. D) +2 short sword ((Uiv drain) #.†##......###.#.. Cast: Magic Dart #..###.......#.#.. Quill  #..# #.......#.... #..###.......#.... K   kobold (missile, asleep) #..#.....##....... #..#.#######...#.. . #..#. #.....> _Your magical contamination has completely faded away. _A kobold comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)(Ui K.*.*.*(Ui` J**(UiA =K.*.*.*.  Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)(UiA Flameseeker the Magician.K..Octopode*.#Health: 25/27 ======================--*.#Magic: 9/10=====================---*.#AC: 1Str: 11##*#EV: 11Int: 16.*#SH: 3Dex: 11#*#(Ui ... .# XL:  4 Next: 86% Place: Dungeon:4#@###########..#.# Noise: ---------  Time: 3209.8 (0.0)#................. D) +2 short sword (drain)#.†##......###.#.. Cast: Magic Dart#..###.......#.#.. Quill #..# #.......#....#..###.......#.... K   kobold (missile)#..#.....##.......#..#.#######...#... #..#.#.....>(Ui SAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.(UiO(UiUi.K.....(Ui[h6==10.8 (1 _(Uia(UiDd)Ui  Flameseeker the Magician .... Octopode K.# Health: 26/27 =======================- *.# Magic: 8/10===================----- *.# AC: 1Str: 11 )UiYB##*# EV: 11Int: 16 .*# SH: 3Dex: 11 #*# ... .# XL:  4 Next: 86% Place: Dungeon:4 #@###########..#.# Noise: =--------  Time: 3210.8 (0.0) #................. D) +2 short sword (drain))Uiժ #.†##......###.#.. Cast: Magic Dart #..###.......#.#.. Quill  #..# #.......#.... #..###.......#.... K   kobold (missile) )Ui0#..#.....##....... #..#.#######...#.. . #..#. #.....> _The kobold is moderately wounded.Aiming: Magic Dart (safe; 4% risk of failure)  )UicPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)UiAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  100% to hit))Ui+[ .K)UiPN  Flameseeker the Magician .... Octopode K.# Health: 26/27 =======================- ..# Magic: 8/10===================----- ..# AC: 1)UiQStr: 11 ##.# EV: 11Int: 16 ..# SH: 3Dex: 11 #.# ... .# XL:  4 Next: 86% Place: Dungeon:4 #@###########..#.# Noise: =--------  Time: 3210.8 (0.0) #................. D) +2 short sword (drain) #.†##......###.#.. Cast: Magic Dart)UiR #..###.......#.#.. Quill  #..# #.......#.... #..###.......#.... K   kobold (missile) #..#.....##....... #..#.#######...#.. . #..#. #.....> _The kobold is moderately wounded.)Ui:SAiming: Magic Dart (safe; 4% risk of failure)  )UiS]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the kobold.  You kill the kobold!)Ui2X .... ).# *.# )UiX*.# ##*# .*# #*# ...  )UiY#..#   )Ui?Y    )UiY. #..#. > )Ui=.....)Ui]9==71.8 (1Magic Dart _)Uin)Uiw)Ui S   Flameseeker the Magician .... Octopode ).# Health: 26/27 =======================- ..# Magic: 8/10===================----- ..# AC: 1Str: 11 ##.# EV: 11Int: 16 ..# SH: 3Dex: 11 #.# ... .# XL:  4 Next: 87% Place: Dungeon:4 #@###########..#.# Noise: =--------  Time: 3211.8 (0.0) #................. D) +2 short sword (drain) #.†##[39;49)UiS m......###.#.. Cast: Magic Dart #..###.......#.#.. Quill  #..# #.......#.... #..###.......#....  #..#.....##.......  #..#.#######...#..  . #..#. #.....> The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)Ui *******@)UiW% Flameseeker the Magician.*..Octopode*.#Health: 26/27 =======================-*.#Magic: 8/10===================-----*.#AC: 1Str: 11##*#EV: 11)UiI& kInt: 16.*#SH: 3Dex: 11#*#... .# XL:  4 Next: 87% Place: Dungeon:4#@###########..#.# Noise: =--------  Time: 3211.8 (0.0)#................. D) +2 short sword (drain)#.†##......###.#.. Cast: Magic Dart#..###.......#.#.. Quill #..# #.......#....#..###.......#.... #..#.....##....... #..#.#######...#..)Ui&  . #..#.#.....> The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 4% risk of failure)  )Ui7' Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)Uid i.).....)UiI 12.8 (1 _)Ui )UiT )Ui] 9  Flameseeker the Magician .... Octopode ).# Health: 26/27 =======================- ..#)Ui  Magic: 7/10================-------- ..# AC: 1Str: 11 ##.# EV: 11Int: 16 ..# SH: 3Dex: 11 #.# ... .# XL:  4 Next: 87% Place: Dungeon:4 #@###########..#.# Noise: =--------  Time: 3212.8 (0.0) #................. D) +2 short sword (drain) )Ui !#.†##......###.#.. Cast: Magic Dart #..###.......#.#.. Quill  #..# #.......#.... #..###.......#....  #..#.....##.......  #..#.#######...#.. )Ui W . #..#. #.....> Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight line)Ui aAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*Ui<*******@*UiFlameseeker the Magician.*..Octopode*.#Health: 26/27 =======================-*.#Magic: 7/10================--------*.#AC: 1Str: 11##*#EV: 11Int: 16.*#SH: 3Dex: 11#*#... .# XL:  4 Next: 87% Place: Dungeon:4#@###########..#.# Noise: =--------  Time: 3212.8 (0.0)#................. D) +2 short sword (drain)#.†##......###.#.. Cast: Magic Dart#..###.......#.#.. Quill #..# #....*Ui...#....#..###.......#.... #..#.....##....... #..#.#######...#.. . #..#.#.....> Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*Ui[i.).....*UiJc8===3.8 (1 _*Ui *Ui´*Ui]  Flameseeker the Magician .... Octopode ).# Health: 26/27 =======================- ..# Magic: 7/10================-------- ..# AC: 1Str: 11 *Ui^##.# EV: 11Int: 16 ..# SH: 3Dex: 11 #.# ... .# XL:  4 Next: 87% Place: Dungeon:4 #@###########..#.# Noise: =--------  Time: 3213.8 (0.0) #................. D) +2 short sword (drain) #.†##......###.#.. Cast: Magic Dart #..###.......#.#.. Quill  *UiG_#..# #.......#.... #..###.......#....  #..#.....##.......  #..#.#######...#..  . #..#. #.....> Press: ? - help, Q - select action, ( or ) - cycle *Ui|__Shift-Dir - straight lineAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*Ui_*Ui,*******@*UiFlameseeker the Magician.*..Octopode*.#Health: 26/27 =======================-*.#Magic: 7/10================--------*.#AC: 1Str: 11##*#EV: 11Int: 16.*#SH: 3*UiDex: 11#*#... .# XL:  4 Next: 87% Place: Dungeon:4#@###########..#.# Noise: =--------  Time: 3213.8 (0.0)#................. D) +2 short sword (drain)#.†##......###.#.. Cast: Magic Dart#..###.......#.#.. Quill #..# #.......#....#..###.......#.... #..#.....##....... #..#.#######...#.. . #..#.#.....>*UiMU Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight line*UiZAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*Ui1i.).....*Uis14.8 (1 _*Ui*Ui**Ui *Ui+ *Ui *Ui# *Ui& *UiQ* 7=8===*Ui, ) _HP restored.*Ui/. 3*Uir/ *Ui;1 *UiI3 *Ui3 m9=====*Ui4 *Uip7 *Ui@ #. #. ##. .##.###.# #.....###.#.).#.........# *Ui@ /.......@.#-......##.#.........#Magic Dart......##.# ... h.... #.###########..#.... #.....h   hound (asleep)... #.†##......###.#.. #..###.......#.#. *Ui@ \#..# #.......#...*UibL +7.8 (3*UiwN D-8.8 (4*UiU *UilW X _A hound comes into view.+Ui .   .# #.###.# # #.....###.#.)...+Ui[ W.##...... ......##.# ... h.... #.###########..#... #............. #.†##......##.##+Ui +Ui =10/10=====9.8 (1+Ui +UiZ ,Ui ,Uiu ,Ui ,Uir -Ui  ... #.# #.. # #.# .# #.###.# # #.....#.###.#.).#-Uiv .#.#.##.#....#..##.# ..h..... #.#..#... #.... #.†##......###.# . #..###.#.#-UiF -UiT &20-Ui~ -Ui .UivC......#.#..#.. #g.#.# .##.#.###.## #.#.....#...###.#.).# .........#.###.#.Ui....#.##.#...h.....##.###########.........##...............##.†#####. g   hobgoblin (wandering).##..###.......#. #..# #.#..Ui=.UiF.g.Uir%1.Uii.UiI _A hobgoblin comes into view. It is wielding a +0 whip of electrocution..UiY ... Flameseeker the Magician ...#.# Octopode ..#.. #  Health: 27/27 ======================== ..#.# .#  Magic: 9/10=====================--- #g#.###.#  AC: 1Str: 11 .Uia# #*#.....#  EV: 11Int: 16 ...###*#.).#  SH: 3Dex: 11 .......*...#  XL:  4 Next: 87% Place: Dungeon:4 .......@...#  Noise: ---------  Time: 3221.8 (0.0) ........##.#  D) +2 short sword (drain) ...........#  Cast: Magic Dart .Ui........##.# ... Quill  ..h.....##.###########.. ........##.............. h   hound (asleep).Ui1 ........##.†##......###. g   hobgoblin (wandering) ........##..###.......#..Ui2 #..# #.......#. _A hobgoblin comes into view. It is wielding a +0 whip of electrocution..UibwAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.UiAim: a hobgoblin, wielding a +0 whip of electrocution (wandering, hasn't  noticed you, 100% to hit).Ui4 g...***.UiD k..**.Ui/ h**.*./Ui7*./Ui q***.../UipNO**../UiS**.../Ui6#./Ui-*#*.*/Uiag*Aim: a hobgoblin, wielding a +0 whip of electrocution (wandering, hasn't  noticed you, 100% to hit)/Ui+F...Flameseeker the Magician...#.#Octopode..#.. #Health: 27/27 ========================/UiF..#.# .#Magic: 9/10=====================---#g#.###.#AC: 1Str: 11# #*#.....#EV: 11Int: 16...###*#.).#SH: 3Dex: 11.......*...#/Ui GXL:  4 Next: 87% Place: Dungeon:4.......@...#Noise: ---------  Time: 3221.8 (0.0)........##.#D) +2 short sword (drain)...........#Cast: Magic Dart/UiHG........##.#... Quill ..h.....##.###########../UiqG........##.............. h   hound (asleep)........##.†##......###. g   hobgoblin/UiG........##..###.......#.#..# #.......#./UiGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/Ui/HAim: a hobgoblin, wielding a +0 whip of electrocution (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded./Uif  Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip of electrocution (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin shouts!/Uio/UiN.g./Ui).h.hwandering)/Ui;===2.8 (1 _/Ui\/Uie/Ui ... ...#.# ..#.. # ..#.# .# #.#.###.# # #g#.....# ...###.#.).# .# .# .##.# ....# ..h.....##.# ... .##.#..#.##..##.†##......###.#.##..###.#.##..# #.#..gh.10/10===---30Uik ... Flameseeker the Magician ...#.# Octopode ..#.. #  Health: 27/27 ======================== ..#.# .#  Magic: 9/10=====================--- #.#.###.#  AC: 1Str: 11 # #.#.....#  EV: 11Int: 16 ...###g#.).#  SH: 3Dex: 11 .......*...#  XL:  4 Next: 87% Place: Dungeon:4 ........@..#  Noise: ------0UiBm---  Time: 3223.8 (0.0) ....h...##.#  D) +2 short sword (drain) ...........#  Cast: Magic Dart ........##.# ...  Quill  ........##.###########..# ........##............... h   hound (wandering) ........##.†##......###.# g   hobgoblin ........##..###.......#.# #..# #.......#.. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip of electrocution (moderately wounded, 100%to hit)0UiW g*0UiRJ#*0Uig#Aim: a hobgoblin, wielding a +0 whip of electrocution (moderately wounded, 100%to hit)0Ui^X g*0Ui  ... Flameseeker the Magician ...#.# Octopode ..#.. #  Health: 27/27 ======================== ..#.# .#  Magic: 9/10=====================--- #.#.###.#  AC: 1Str: 11 # #.#.....#  EV: 11Int: 16 ...###g#.).#  SH: 30Ui Dex: 11 ...........#  XL:  4 Next: 87% Place: Dungeon:4 ........@..#  Noise: ---------  Time: 3223.8 (0.0) ....h...##.#  D) +2 short sword (drain) ...........#  Cast: Magic Dart ........##.# ...  Quill  ........##.###########..# ........##............... h   hound (wandering) ........##.†##......###.# g   hobgoblin ........##..###.......#.# #..# #.......#..Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - s0UiC traight lineYou miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.0Ui 0Uit S ...  ..#.. #  ..#.# .#    #   .#.).#  g...#    .....h    0Ui!  ...  h † #..# 0Ui `4.8 (1Contam _0Ui 0Ui 1Ui4 ... Flameseeker the Magician ...#.# Octopode ..#.. #  Health: 27/27 ======================== 1Ui..#.# .#  Magic: 8/10===================----- #.#.###.#  AC: 1Str: 11 # #.#.....#  EV: 11Int: 16 1UiDE...###.#.).#  SH: 3Dex: 11 .......g...#  XL:  4 Next: 87% Place: Dungeon:4 ........@..#  Noise: ---------  Time: 3224.8 (0.0) 1UiI.....h..##.#  D) +2 short sword (drain) ...........#  Cast: Magic Dart ........##.# ...  Quill Contam  ........##.###########..# ........##............... h   hound1Uii ........##.†##......###.# g   hobgoblin ........##..###.......#.# #..# #.......#.. _Nothing appears to happen.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle1UiďShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip of electrocution (moderately wounded, 100%to hit)1Uir g***1Ui&..h*Aim: a hound (100% to hit)1Ui, ...Flameseeker the Magician...#.#Octopode..#.. #Health: 27/27 ========================1UiR- 7..#.# .#Magic: 8/10===================-----#.#.###.#AC: 1Str: 11# #.#.....#EV: 11Int: 16...###.#.).#SH: 3Dex: 11.......g...#XL:  4 Next: 87% Place: Dungeon:41Ui- .......*@..#Noise: ---------  Time: 3224.8 (0.0).....h*.##.#D) +2 short sword (drain)...........#Cast: Magic Dart........##.#... Quill Contam 1Uiw. ........##.###########..#........##............... h   hound........##.†##......###.# g   hobgoblin........##..###.......#.##..# #.......#..Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1Ui. Aim: a hound (100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.1Ui ,1Ui1 mh.. 1Ui a9===5.8 (11Ui 1Uip   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (100% to hit)  The magic dart hits the hound.  The hound is moderately wounded. _The hobgoblin closely misses you.4UiPE ... Flameseeker the Magician ...#.# Octopode ..#.. #  Health: 27/27 ======================== ..#.# .#  Magic: 8/10===================----- 4UiKQ#.#.###.#  AC: 1Str: 11 # #.#.....#  EV: 11Int: 16 ...###.#.).#  SH: 3Dex: 11 .......g...#  XL:  4 Next: 87% Place: Dungeon:4 4Ui@Ra.......h@..#  Noise: =--------  Time: 3225.8 (0.0) ........##.#  D) +2 short sword (drain) ...........#  Cast: Magic Dart ........##.# ...  Quill Contam  ........##.###########..# ........##............... h   hound 4UiR........##.†##......###.# g   hobgoblin ........##..###.......#.# #..# #.......#..4UiRThe hound is moderately wounded. _The hobgoblin closely misses you.Aiming: Magic Dart (safe; 4% risk of failure)  4UiRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4Ui-SuAim: a hound (moderately wounded, 100% to hit)4Ui2k h*4UizD.h.4Uiu n.g.h4UiQ V.g.h4Ui5 .hAim: a hound (moderately wounded, 100% to hit)4Ui ...Flameseeker the Magician...#.#Octopode..#.. #Health: 27/27 ========================..#.# .#Magic: 8/10===================-----#.#.###.#AC: 14Ui Str: 11# #.#.....#EV: 11Int: 16...###.#.).#SH: 3Dex: 11.......g...#XL:  4 Next: 87% Place: Dungeon:4.......h@..#Noise: =--------  Time: 3225.8 (0.0)........##.#D) +2 short sword (drain)...........#Cast: Magic Dart........##.#... Quill Contam ........##.###########..#........##............... h   hound4Ui ........##.†##......###.# g   hobgoblin........##..###.......#.#4Ui #..# #.......#..Aiming: Magic Dart (safe; 4% risk of failure)  4UiZ bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  4Ui oThe magic dart hits the hound.  The hound is moderately wounded.4UiH q  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.The hound bites you. The hobgoblin is struck by your quills.4Ui) l14------------6.8 (14Uiл 4Ui M _The hobgoblin hits you with a +0 whip of electrocution!5UiY ... Flameseeker the Magician ...#.# Octopode ..#.. #  Health: 14/27 ============------------ ..#.# .#  Magic: 7/10================-------- 5Ui #.#.###.#  AC: 1Str: 11 # #.#.....#  EV: 11Int: 16 ...###.#.).#  SH: 3Dex: 11 .......g...#  XL:  4 Next: 87% Place: Dungeon:4 .......h@..#  Noise: =--------  Time: 3226.8 (0.0) ........##.#  D) +2 short sword (drain)5Uibr ...........#  Cast: Magic Dart ........##.# ...  Quill Contam  ........##.###########..# ........##............... h   hound ........##.†##......###.# g   hobgoblin ........##..###.......#.#5Ui5 #..# #.......#..The hound bites you. The hobgoblin is struck by your quills. _The hobgoblin hits you with a +0 whip of electrocution!  Aiming: Magic Dart (safe; 4% risk of failure)  5UibPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)5Ui/...Flameseeker the Magician...#.#Octopode..#.. #5UiTHealth: 14/27 ============------------..#.# .#Magic: 7/10================--------#.#.###.#AC: 1Str: 11# #.#.....#EV: 11Int: 16...###.#.).#SH: 3Dex: 11.......g...#XL:  4 Next: 87% Place: Dungeon:4.......h@..#Noise: =--------  Time: 3226.8 (0.0)........##.#D) +2 short sword (drain)...........#Cast: Magic Dart........##.#... Quill Contam 5Ui........##.###########..#........##............... h   hound........##.†##......###.# g   hobgoblin........##..###.......#.##..# #.......#..Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded.5UiF MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded.  The hound bites you but does no damage. The hound barely misses you.9/27 5UiG ----5UiH 85Ui8I ===5UiS 97.8 (15UiU M _The hobgoblin hits you with a +0 whip of electrocution.:Uii{ :Ui'~ A hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.:Ui~ RMax HP: ~5Will: noneAC: +EV: ++ Threat: Minor Class: Natural Size: Medium Int: Human You have about 61% to hit with your +2 short sword of draining and 53% to hit with your grab and squeeze. It has about 47% to hit you. AttackMax Damage Hit: +0 whip (elec) 10 + 20 (elec) :Ui~ It can open doors. [!]: Description|Quote;UiG;Ui$k...Flameseeker the Magician...#.#Octopode..#.. #Health: 9/27========----------------..#.# .#Magic: 8/10===================-----;Ui%#.#.###.#AC: 1Str: 11# #.#.....#EV: 11Int: 16...###.#.).#SH: 3Dex: 11.......g...#XL:  4 Next: 87% Place: Dungeon:4.......h@..#Noise: =--------  Time: 3227.8 (1.0)........##.#D) +2 short sword (drain)...........#Cast: Magic Dart........##.#;Ui'&... Quill Contam ........##.###########..#........##............... h   hound........##.†##......###.# g   hobgoblin........##..###.......#.##..# #.......#..;Ui&Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded.The hound bites you but does no damage. The hound barely misses you. _The hobgoblin hits you with a +0 whip of electrocution.;Ui';Uis.;Ui1.The floor.] page down [PgUp|<] page up [Esc] exit[top]JUi Missiles (  i - 3 poisoned darts  j - 44 stones  F - 2 javelins  U - 6 boomerangs JUiArmour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn)  l - a +0 robe  m - a +0 leather armour  p - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mail  M - a +0 leather armourProbe  W - a +0 pair of boots Jewellery (go to first with "=)  H - an amulet of magic regeneration (worn)  N - a ring of wizardry (worn) JUiGWands (go to first with /)  E - a wand of flame (32)37%KUi;H  P - a +0 robe  W - a +0 pair of boots Jewellery (go to first with "=)  H - an amulet of magic regeneration (worn)  N - a ring of wizardry (worn) Wands KUiH<T/  E - a wand of flame (32)  Y - a wand of digging (4) Scrolls (go to first with ?)  e - 4 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE  x - a scroll labelled PEASODOEFUG  Q - a scroll labelled DYISTR LAPTIBLID  V - a scroll labelled LENGAA WIUS Potions (go to first with !)  c - a potion of magic KUi<4 d - a coppery potion  h - a viscous black potion  r - 2 smoky brown potions  X - a viscous sapphire potion TalismansKUi<%B - a quill talisman (active)botNUi NUi NUi k...Flameseeker the Magician...#.#Octopode..#.. #Health: 9/27========----------------..#.# .#Magic: 8/10===================-----NUi~ _#.#.###.#AC: 1Str: 11# #.#.....#EV: 11Int: 16...###.#.).#SH: 3Dex: 11.......g...#XL:  4 Next: 87% Place: Dungeon:4NUi .......h@..#Noise: =--------  Time: 3227.8 (0.0)........##.#D) +2 short sword (drain)...........#Cast: Magic DartNUi ........##.#... Quill Contam ........##.###########..#NUiS ........##............... h   hound........##.†##......###.# g   hobgoblin........##..###.......#.##..# #.......#..Aiming: Magic Dart (safe; 4% risk of failure)  NUi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip of electrocution (heavily wounded, 100% tohit) _Okay, then.NUi INUi^ PUiߌPUiA hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.PUi jMax HP: ~5Will: noneAC: +EV: ++ Threat: Minor Class: Natural Size: Medium Int: Human You have about 61% to hit with your +2 short sword of draining and 53% to hit with your grab and squeeze. It has about 47% to hit you. AttackMax Damage Hit: +0 whip (elec) 10 + 20 (elec) It can open doors. PUiBz[!]: Description|QuoteYUi...Flameseeker the Magician...#.#Octopode..#.. #Health: 9/27========----------------..#.# .#Magic: 8/10===================-----#.#.###.#AC: 1Str: 11# #.#.....#EV: 11Int: 16...###.#.).#SH: 3Dex: 11.......g...#XL:  4 Next: 87% Place: Dungeon:4.......h@..#Noise: =--------  Time: 3227.8 (0.0)........##.#D) +2 short sword (drain)...........#Cast: Magic Dart.UisWm.......##.#... Quill Contam ........##.###########..#........##............... h   hound........##.†##......###.# g   hobgoblin........##..###.......#.##..# #.......#..Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip of electrocution (heavily wounded, 100% tohit) _Okay, then.ZUi&ZUi/(A hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.Max HP: ~5Will: noneAC: +EV: ++ Threat: Minor Class: Natural Size: Medium Int: Human You have about 61% to hit with your +2 short sword of draining and 53% to hit with your grab and squeeze. It has about 47% to hit you. AttackMax Damage ZUi(Hit: +0 whip (elec) 10 + 20 (elec) It can open doors. [!]: Description|Quote[Ui % [Ui./ `...Flameseeker the Magician...#.#Octopode..#.. #Health: 9/27[UiW0 ========----------------..#.# .#Magic: 8/10===================-----#.#.###.#AC: 1Str: 11# #.#.....#EV: 11Int: 16...###.#.).#SH: 3Dex: 11.......g...#XL:  4 Next: 87% Place: Dungeon:4.......h@..#Noise: =--------  Time: 3227.8 (0.0)........##.#D) +2 short sword (drain)...........#Cast: Magic Dart........##.#... Quill Contam [Uib1 ........##.###########..#........##............... h   hound........##.†##......###.# g   hobgoblin........##..###.......#.##..# #.......#..Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip of electrocution (heavily wounded, 100% tohit) _Okay, then.[Ui1 [Ui7 [Ui: \Uia6 : a hobgoblin, wielding a +0 whip of electrocution (heavily wounded, 100% tohit) _Okay, then.  You barely miss the hobgoblin. You grab the hobgoblin.  The hobgoblin is heavily wounded.  You constrict the hobgoblin.\Uis@ p )  You kill the hobgoblin!\UifD 3908.8 (1\Ui,L \UiO 3 _You block the hound's attack.`Uit)  ... ...#.# ..#.. #  ..#.# .# `Ui*h #.#.###.#  # #.#.....#  ...###.#.).#  .......)...#  .......h@..#  ........##.#  ...........#  ........##.# ...  ........ ........ ........##.† ........ #..# You hit the hound. Your grab misses the hound.The hound is heavily wounded.`Ui> ... ...#.# ..#.. #  ..#.# .#  #.#.###.#  `Ui# #.#.....#  ...###.#.).#  .......)...#  .......h@..#  ........##.#  ...........#  ........##.# ...  `Ui\+........ ........ ........##.† ........ #..# `Uia  The hound bites you but does no damage. The hound bites you.`UiG6---9`Uih1==9`Ui`Ui]V _* * * LOW HITPOINT WARNING * * *aUii The hound bites you but does no damage. The hound bites you. _* * * LOW HITPOINT WARNING * * *You completely miss the hound. You grab the hound.  You constrict the hound. The hound barely misses you.  The hound closely misses you.aUik10/10=====30.9 (1.1aUiwaUi}K _Your magical contamination has completely faded away.bUir 7  You hit the hound.bUi i.bUi bUi ...Flameseeker the Magician...#.#Octopode..#.. #Health: 7/27======------------------..#.# .#Magic: 10/10 ========================#.#.###.#AC: 1Str: 11# #.#.....#EV: 11Int: 16bUi ...###.#.).#SH: 3Dex: 11.......)...#XL:  4 Next: 139% Place: Dungeon:4........@..#Noise: =--------  Time: 3232.0 (1.1)........##.#D) +2 short sword (drain)...........#Cast: Magic Dart........##.#... Quill ........##.###########..#........##............... ........##.†##......###.# ........##..###.......#.# #..# #.......#.. You completely miss the hound. You grab the hound.  The hound is heavily wounded.You constrict the hound. The hound barely misses you.The hound closely misses you. _Your magical contamination has completely faded away.  You hit the hound.bUi _You kill the hound!You have reached level 5!bUi /  --more--dUi 8/31=2/127521% Magic DartdUi$ dUiH' P _You feel clever.fUi^  .........#.#  ..#.. # ..#.# .# #.#.###.#fUi_  # #.#.....# ...###.#.).# .# ....# .##.# ....#  .##.# ... .##.########### .##........ .##.†###.........##..###.#fUi` fUih fUir :-30 _fUiy fUi~ ~ _You see here a +0 whip of electrocution.jUijUi)-4 _n - a +0 whip of electrocutionjUi 3jUiC jUi jUi XjUi M9jUi jUi Z  j - 47 stones (gained 3)jUi jUiV  .## ...... ...#.# ..#.. # ..#.# .#  #.#.###.# # #.#.......###.#.@.# 7.0 (3...........# ...# ..##.# ..jUi ...#..##.# ... ........##.###########..#........##...........##.†##......###jUi= jUiZ jUi / _You see here a +0 dagger.kUijkUi&*8.0 (1kUiRkUiV% _o - a +0 daggerlUilUi3lUi[lUilUi=10/31=lUi.........#. ..#.. # .##.#.###.# #.#.....#...###.#...# ...........# .......40.0 (2.##.....##... ................##..###.......#.#. #..# #.......#... lUiulUi6!mUi|(ImUiy+mUi-mUi1nmUi*2mUi3mUi 5,mUi5mUiH6mUi 8mUi8f1==mUi8mUi\:mUi<,mUi<mUi=mUij?mUi?mUi@mUi)K...###.#...#.....................# ........##.# ...........# ........##.# ... .#........##.###########..#.##........##..........................##.@##......###.#...mUiHL6.0 (6........##..###.......#.#..# #..# #.......#....# #..###.......#....# #..#.....##....... #..#.#######...#..# . #..#. #.....> <. #..#.#######.######...###..#.....mUi@OmUiTmUi7Wv _You see here a dart slug corpse.nUi6  There are no objects that can be picked up here. _a dart slug corpseoUi oUil Inventory: 40/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  k - a +0 club  n - a +0 whip of electrocutiono - a +0 dagger oUi : R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()i - 3 poisoned darts  j - 47 stones  F - 2 javelins  U - 6 boomerangs Armour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn)  l - a +0 robe  m - a +0 leather armour  p - a +0 leather armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]rUi$n - a +0 whip of electrocution. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 4.5 XLs. Damage rating: 6 (Base 6 x 102% (Str) x 100% (Skill)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). rUi%This weapon falls into the 'Maces & Flails' category. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a hobgoblin on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{elec} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.wUi Inventory: 40/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)  a - a +0 dagger  f - a +0 club  g - a +0 dagger  k - a +0 club  n - a +0 whip of electrocution  o - a +0 dagger  R - a +4 mace wUi \ S - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()  i - 3 poisoned darts  j - 47 stones  F - 2 javelins  U - 6 boomerangs Armour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn)  l - a +0 robe  m - a +0 leather armour  p - a +0 leather armour wUi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xUi} xUi xUi% ...###.#...#Flameseeker the Magician...........#Octopode...........#Health: 11/31 ========----------------........##.#Magic: 12/12 ========================...........#AC: 1Str: 11........##.#... .# EV: 11Int: 17........##.###########..#.## SH: 3Dex: 11xUi{ ........##.................. XL:  5 Next: 21% Place: Dungeon:4........##.@##......###.#... Noise: ---------  Time: 3246.0 (0.0)........##..###.......#.#..# D) +2 short sword (drain)#..# #.......#....# Cast: Magic Dart#..###.......#....# Quill #..#.....##........#..#.#######...#..# . #..#.#.....>. <. #..#.#######.###### ...###..#............... j - 47 stones (gained 3) _You see here a +0 dagger. _o - a +0 dagger _You see here a dart slug corpse.  There are no objects that can be picked up here. _a dart slug corpsexUi xUi/ xUi xUi yUiLCyUiH  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0     0   i + Spellcasting 4.8  100%  -1           b - Maces & Flails   0.0     0   j - Conjurations   2.2     0  yUiSJ c - Unarmed Combat   0.0     0   k - Summonings   1.2     0   d - Throwing   0.0     0   l - Necromancy   1.3     0       m - Translocations   1.3     0   e - Short Blades   0.0     0           n - Evocations   0.0    +1   f - Dodging   2.2     0   o - Shapeshifting   0.0    -1UiK0m   g - Shields   0.0     0       h - Stealth   3.0    +4                                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpUiVL.;26H[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{UiM_ i * Spellcasting   4.8|UiW  i - Spellcasting   4.8   Ui h + Stealth 3.0  100%UiKUiߌUiԒG...###.#...#Flameseeker the Magician...........#Octopode...........#Health: 11/31 ========----------------........##.#Magic: 12/12 ========================UibP...........#AC: 1Str: 11........##.#... .# EV: 11Int: 17........##.###########..#.## SH: 3Dex: 11........##.................. XL:  5 Next: 21% Place: Dungeon:4........##.@##......###.#... Noise: ---------  Time: 3246.0 (0.0)Uia........##..###.......#.#..# D) +2 short sword (drain)#..# #.......#....# Cast: Magic Dart#..###.......#....# Quill #..#.....##........#..#.#######...#..# . #..#.#.....>. <. #..#.#######.###### ...###..#............... Ui]jj - 47 stones (gained 3) _You see here a +0 dagger. _o - a +0 dagger Uii_You see here a dart slug corpse.  There are no objects that can be picked up here. _a dart slug corpseUiUi'UiUi8Ui?3UiAUiBUiIG _2=Ui(I,UiIUiK,UiKUivM,Ui2NUiPu13==UiQUi T,UiTUiV,UiXUiY,UiZUiY\Ui']K4=Ui]Ui_,Ui:`Ui1Ui5Ui7,Ui7Ui9Ui_;,Ui8<Ui=Ui@,UiAUiCUi E,UiEUiGUiJUiJUiKUi MUiBO,UiGPUiQUiAT,UiTUiYUif #.#.....# #.#...# ....# ......# ....# ......# ....# ...##.# ..).# ......# ....# ...##.# .....# ...##.###########..#.#### ...##...........@....... 339.0 (93.0) ...##.†##......###.#.... ...##..###.......#.#..## # #..# #.......#....# .. Uig#..###.......#....##.##..#.....##..........# #..#.#######...#..############..#.# #.....>........... . #..#.#######.###############UisoUi{u,40.0 (94Ui{UiH~$ _Found a sling.Ui. IUi5 UiB y .#.###.# .#.....#.....B #...# #....# # #....# ..# ##....# ##.# +...).# ..# #.....# ##.# #.....# ##.###########@.#.######................##.†##......###.#..... Magic Dart ..##..###.......#.#..### ##..# #.......#....# ..#..###.......#....##.# B   giant cockroach (asleep)#..#.....##..........#UiC !#..#.#######...#..############  #..#.# #.....>............UiO ,0.0)UiT *1.0 (1UiZ Ui5^ b _A giant cockroach comes into view.Ui !#.# .# #.###.# #..#... #.....#.....B #...# #....# # ....# ..# Ui ##....# ##.# +...).# ..# #.....# ##.# #..@..# ##.###########..#.#### ##.................... ##.†##......###.#..... .##..###.#.#..#### ##..# #.#....# ..#..###.......#....##.##..#.....##..........Ui g##..#.#######...#..#############UiZ Uiξ %2Ui UiD UiZ.. # .# .# ... .#. .###.# ##..#... .....#.....B # #....# # ....# ..# ##....# ##.# +...).# Ui..# #...@.# ##.# #.....# ##.###########..#.#### ##.................... ##.†##......###.#..... ##..###.#.#..#### ##..# #.#....# ..#..###.......#....##.#  #..#.....##..........#UiUi%3UiZ Ui"Ui # . ..#. ....  ... .#.###Ui0 ##..#.....#.....B ..##... ##+ ...# #.....# ###########..#.####.................†##......###.#..... ##..###...#..#### #  ..##.......#....##Ui~ UiV %4Ui UiP N _You see here a +0 sling.UiE u5 _s - a +0 slingUi # .#####.#..  # ..#...... # .# ...#.#. ###.# ###..#....#......B # #....# # ....# ..# ##...@# #.# +.....# ..# #.....# .# #.....# .###########..#.####.............. .†##......###.#..... #..###.#.#..#### # #..# #.#....# ..UiUi%6UiUi_Ui{x. Flameseeker the Magician # .#####.#..  Octopode . # ..#......  Health: 31/31 ======================== # .# ...#.#. Magic: 11/12 ======================-- ###.# ###..#... AC: 1Str: 11 ....# ......B EV: 11Int: 17 ..# #...*#Ui]z SH: 3Dex: 11 ..# #...*# XL:  5 Next: 21% Place: Dungeon:4 ..# ##...@# Noise: ---------  Time: 3346.0 (0.0) #.# +.....# D) +2 short sword (drain) ..# #.....# Cast: Magic Dart #.# #.....# Quill #.###########..#.#### #....................  B   giant cockroach (asleep) #.†##......###.#..... #..###.......#.#..#### # #..# #.......#....# .. _You see here a +0 sling. _s - a +0 sling  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q -Uiz select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)Ui:[ .BUiT.BAim: a giant cockroach (asleep, 100% to hit)Ui.Flameseeker the Magician #.#####.#..Octopode . #..#......Health: 31/31 ======================== Ui# .#...#.#.Magic: 11/12 ======================-- ###.# ###..#...AC: 1Str: 11 ....#......BEV: 11Int: 17 ..##....#SH: 3Dex: 11 ..##....#XL:  5 Next: 21% Place: Dungeon:4 ..###...@#Noise: ---------  Time: 3346.0 (0.0) #.#+.....#D) +2 short sword (drain) ..##.....#Cast: Magic Dart #.#Ui9#.....#Quill #.###########..#.#### #....................B   giant cockroach (asleep) #.†##......###.#..... Uiw#..###.......#.#..#### # #..# #.......#....# ..Press: ? - help, Q - select action, ( or ) - cycleUiShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Ui`7.0 (1Contam _UiUiUi[ . Flameseeker the Magician # .#####.#..  Octopode . # ..#......  Health: 31/31 ======================== # .# ...#.#. Magic: 10/12 ====================---- ###.# ###..#... AC: 1Str: 11 ....# ......B EV: 11Ui1] Int: 17 ..# #...*# SH: 3Dex: 11 ..# #...*# XL:  5 Next: 21% Place: Dungeon:4 ..# ##...@# Noise: ---------  Time: 3347.0 (0.0) #.# +.....# D) +2 short sword (drain) ..# #.....# Cast: Magic Dart #.# #.....# Quill Contam #.###########..#.#### #....................  B   giant cockroach (asleep) #.†##......###.#..... #..###.......#.#..#### # #..# #.......#....# .. You are very lightly contaminated with residual magic. _Nothing appears to happen.Ui]   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)Ui }.Flameseeker the Magician #.#####.#..Octopode . #..#......Health: 31/31 ======================== # .#...#.#.Magic: 10/12 ====================---- ###.# ###..#...AC: 1Str: 11 ....#......BEV: 11Int: 17 ..##...*#SH: 3Dex: 11 ..##...*#XL:  5 Next: 21% Place: Dungeon:4 ..###...@#Noise: ---------  Time: 3347.0 (0.0) #.#+.....#D) +2 short sword (drain) ..#Ui B#.....#Cast: Magic Dart #.##.....#Quill Contam #.###########..#.#### #....................B   giant cockroach #.†##......###.#..... #..###.......#.#..#### # #..# #.......#....# ..You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineUip BAim: a giant cockroach (asleep, 100% to hit)UiM _Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit)  UiN;The magic dart hits the giant cockroach but does no damage.UipX.B.1===8.0 (1 _Ui^Ui_UiXL #... ..# .#.# # #.#####.#..#. . ...#.......  #...#.#.. #######..#.....# .........BUiN d .## #+ ..# #....###########..#.####........†##......###.#.....##..#### #Ui/U UiV %9Ui[ Ui^ ] _The giant cockroach closely misses you.UiCA  You hit the giant cockroach.UiE†Ui72====250Magic DartUiUiS _You kill the giant cockroach!Ui ]M # ### .# ... ..# .#.# Ui # #.#####.#..#.# . ...#........  #...#.#..# #######..#....#.##..# ............... .## #+ ..#Ui g#.....####.#..Ui% Ui<. --1Ui<3 Ui7 | _You see here a giant cockroach corpse.Ui Ui7-UiZ#Ui$Ui} <  Ui~ ..#   ###..# #   .. ..#..#.#   #.#####.#..#.#  # ...#........  .# #...#.#..#  Ui_ Q##.# ####..#....#.### .# ........@......# .# ###...†#.##.#.# .# #....#... .# ##....####.# .# +.....# # .# #.....#    Ui* .# #.....#    .###########..#.####    ..............   Uiچ UiM ,2 _Ui Ui Ui$3Ui%Uiv(Ui*Ui/ _Your magical contamination has completely faded away.Ui~0Ui0:==Ui1Ui3Ui5,Ui6Ui8Ui3H #.##.#  #..#.#  #..#.#  ... #..#S#   ...###..#.#   .. ...#..#.#   #.#####.#..#.### # ...#......@.(.....  # #...#.#..#.##### # ####..#....#.### Magic Dart UiI# ...............#   ###...†#.##.#.#   #....#....#.#  S   ball python (constriction, asleep) ##....####.# #  +.....# ##   #.....#  UiT+5.0 (3Ui`*6.0 (4UicUie^ _A ball python comes into view.UipC #.##.#  #..#.#  .. #..#.#  ... #..#S#  ...###..#.# Ui]rt .. ...#..#.#  #.#####.#..#.#  ...#.......@(.  #...#.#..#.######.   ####..#....#.###   .......#  ###...†#.##.#.#  #....#....#.#  ##....####.# #  +.....# ###  #.....#  UivUizg.SS)UiT|2=7.0 (1UiUi5 _The ball python hisses angrily.Ui. @ #.##.#  #..#.#  .. #..#.#  ... #..#.#  ...###..#S#  Ui- .. ...#..#.#  #.#####.#..#.# ...#.. #...#.#..#.######.#  ####..#....#.###  .........#  ###...†#.##.#.#  #....#....#.# Ui M ##....####.# #  +.....# ###  #.....#  Ui Ui Ui F.SUit --8Ui8 Ui L _You see here 6 stones.Ui=  j - 53 stones (gained 6)  The ball python is struck by your quills.UiB [0-=9Ui2I UiK 0 _The ball python bites you.Ui  You barely miss the ball python. Your grab misses the ball python.Your squeeze misses the ball python.The ball python is moderately wounded.Ui[1=60.1 (1.1UiUiY _The ball python closely misses you.UiK=  You hit the ball python.UiHg†Uib10Magic DartUi#Ui~ UiI_You kill the ball python!Ui0  #.#  #.##.#  #..#.#  .. #..#.#  ... #..#.#  ...###..#.# Ui0x .. ...#..#.# #.#####.#..#@######## ...#................  #...#.#..#.######.#  ####..#....#.### ...............# ###...†#.##.#.#  #....#....#.#  ##....####.# #  +.....# ### Uic7Ui'=--2UiAUi?Ex _You see here a ball python corpse.UiTL Ui0R 7-UiW UiVY Ui Ui 3Ui> Uim Ui P _Ui Uih 9=Ui  Ui! Ui UiX Ui Ui! Ui" Ui" Ui># Ui$ Ui& ,Uio& Ui& Ui' ,Ui( Ui) Ui) ,Ui* Ui* Ui+ Ui+ ,Ui, Ui- ,UiV. Ui/ Ui0 Ui 1 Uij1 Uix2 Ui3 Ui4 UiT4 Ui5 Ui17 Ui7 Ui7 Ui9 Ui": ,Ui: Ui; Ui= Ui|= Ui= Ui? Ui@ BUiIA Ui B ,UigB UiC Ui[J  ##...†#.##.#.# #....#....#.# .#  ##....####.#.# .#  +.....# ###.# .#  #.....# #.# .#  #.....# #.# o#  ##..#.######.# .#  UiJ 0.............####.#  ###.#...........@.#  ..#.#..############  ..#....# ..  Magic Dart ..#....##.#  ..........#  #...#..#############  o   orc (asleep) #.....>........... #.###############.# ......... #.#UiR 0786.0)UiU +9.1 (17UiX Ui` q _An orc comes into view. It is wielding a +0 club.UiUiU(An orc. A subterranean tribe whose forebearers were once scattered across every corner of the surface world. Eons of persecution have taught them the necessity of violence and the importance of having your brethren at your side. Max HP: ~7Ui׸XWill: noneAC: +EV: ++ Threat: Minor Class: Natural Size: Medium Int: Human You have about 98% to hit with your +2 short sword of draining and 100% to hit with your grab and squeeze (while incapacitated). It has about 49% to hit you. AttackMax Damage Hit: +0 club 6 It can open doors.Ui Ui ##...†#.##.#.#  Flameseeker the Magician#....#....#.# .#   Octopode ##....####.#.# .#   Health: 31/31 ======================== +.....# ###.# .#   Magic: 12/12 ======================== #.....# #.# .#   AC: 1Str: 11 #.....# #.# o#   EV: 11Ui| Int: 17 ##..#.######.# .#   SH: 3Dex: 11 .............####.#   XL:  5 Next: 22% Place: Dungeon:4 ###.#...........@.#   Noise: ---------  Time: 3379.1 (17.0) ..#.#..############   D) +2 short sword (drain) ..#....# ..  Cast: Magic Dart ..#....##.#  Quill ..........# #...#..#############   o   orc (asleep) #.....>............#  #.###############.##  .........#.#  The ball python is moderately wounded. _The ball python closely misses you.You hit the ball python. _UiA You kill the ball python! _You see here a ball python corpse. _An orc comes into view. It is wielding a +0 club.Ui UiW! UiD# Ui##...†#.##.#.# Flameseeker the Magician  #....#....#.# .# Octopode ##....####.#.# .# Health: 31/31 ======================== +.....# ###.# .# Magic: 11/12 ======================-- #.....# #.# .# AC: 1Str: 11 #.....# #.# o# EV: 11Int: 17 ##..#.######.# *# SH: 3Dex: 11 .............####*# XL:  5 Next: 22% Place: Dungeon:4 ###.#...........@.# Noise: ---------  Time: 3379.1 (0.0) ..#.#..############ D) +2 shoUirt sword (drain) ..#....# .. Cast: Magic Dart ..#....##.# Quill ..........# #...#..#############  o   orc (asleep) #.....>............# #.###############.## ......... #.# _An orc comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 100%  to hit)Uij o*Uio*Aim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 100%  to hit)Ui)##...†#.##.#.#  Flameseeker the Magician#....#....#.# .#   Octopode ##....####.#.# .#   Health: 31/31 ======================== +.....# ###.# .#   Magic: 11/12 ======================-- #.....# #.# .#   AC: 1Str: 11 #.....# #.# o#   EV: 11Int: 17 ##..#.######.# *#   SH: 3Dex: 11 .............####*#   XL:  5 i0mNext: 22% Place: Dungeon:4 ###.#...........@.#   Noise: ---------  Time: 3379.1 (0.0) ..#.#..############   D) +2 short sword (drain) ..#....# ..  Cast: Magic Dart ..#....##.#  Quill ..........# #...#..#############   o   orc #.....>............#  #.###############.##  .........#.#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 100%  to hit)  The magic dart hits the orc.  The orc is lightly wounded.Uit  Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 100%  to hit)  The magic dart hits the orc.  The orc is lightly wounded.  The orc shouts!Ui \.o.UiQ====80.1 (1 _UinUiTUiZ"$Ui4##...†#.##.#.# Flameseeker the Magician  #....#....#.# .# Octopode ##....####.#.# .# Health: 31/31 ======================== +.....# ###.# .# Magic: 10/12 ====================---- #.....# #.# .# AC: 1Str: 11 #.....# #.# .# EV: 11Int: 17 ##..#.######.# o# SH: 3Dex: 11 .............####*# XL:  5 Next: 22% Place: Dungeon:4 ###.#...........@.# Noise: ====-----  Time: 3380.1 (0.0) ..#.#..############ D) +2 short sword (draiUik54n) ..#....# .. Cast: Magic Dart ..#....##.# Quill ..........# #...#..#############  o   orc #.....>............# #.###############.## ......... #.# _The orc shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  wounded, 100% to hit)UiFj o*UiHV#.@UiUH#*@Ui?*#UiӤ @##Ui+ o#Aim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  wounded, 100% to hit)Ui##...†#.##.#.#  Flameseeker the Magician#....#....#.# .#   Octopode ##....####.#.# .#   Health: 31/31 ======================== Uia+.....# ###.# .#   Magic: 10/12 ====================---- #.....# #.# .#   AC: 1Str: 11 #.....# #.# .#   EV: 11Int: 17 ##..#.######.# o#   SH: 3Dex: 11 .............####*#   XL:  5 Next: 22% Place: Dungeon:4 ###.#...........@.#   Noise: ====-----  Time: 3380.1 (0.0) ..#.#..############   D) +2 short sword (drain) ..#....# .. UiHn Cast: Magic Dart ..#....##.#  Quill ..........# #...#..#############   o   orc #.....>............#  #.###############.##  .........#.#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly  wounded, 100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.UiYUih#V.oUi/%k1===---Ui%*1.1 (1 _Ui:UiX #...†#.##.#.#  #....#....#.# .#  ##....####.#.# .#  +.....# ###.# .#  #.....# #.# .#  #.....# #.# .# #..#.######.# .# ..####o# .###.#....@..# .#.#..# .#....# .. .#....##.# #.# #...#..# Ui #.....>.# #.#.## . #.# Uit Ui Q.oUi A---2Ui Ui s _The orc attacks as it pursues you! The orc barely misses you.Ui###...†#.##.#.# Flameseeker the Magician  #....#....#.# .#  Octopode  ##....####.#.# .#  Health: 31/31 ======================== Ui +.....# ###.# .#  Magic: 10/12 ====================----  #.....# #.# .#  AC: 1Str: 11  #.....# #.# .#  EV: 11Int: 17 ###..#.######.# .#  SH: 3Dex: 11 ..............####.#  XL:  5 Next: 22% Place: Dungeon:4 .###.#..........@o.#  Noise: =--------  Time: 3382.1 (0.0) ...#.#..############  D) +2 short sword (drain) ...#....# .. Cast: Magic Dart ...#....##.# Quill #..........# Ui##...#..#############  o   orc  #.....>............# ##.###############.## .......... #.# _The orc attacks as it pursues you! The orc barely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 100% to hit)Uips###...†#.##.#.# Flameseeker the Magician  #....#....#.# .#  Octopode  ##....####.#.# .#  Health: 31/31 ========================  +.....# ###.# .#  Magic: 10/12 ====================----  #.....# #.# .#  AC: 1Str: 11  #.....# #.# .#  EV: 11Int: 17 ###..#.######.# .#  SH: 3Dex: 11 Ui..............####.#  XL:  5 Next: 22% Place: Dungeon:4 .###.#..........@o.#  Noise: =--------  Time: 3382.1 (0.0) ...#.#..############  D) +2 short sword (drain) ...#....# .. Cast: Magic Dart ...#....##.# Quill #..........# ##...#..#############  o   orc  #.....>............# ##.###############.## .......... #.# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!Ui`†   .#   .#   ###.# .#   #.# .#   #.# .#  .#  ).#   ..      >     #.#  UiSUi[1==43.1 (1Magic Dart _UiaUiBdUi] ...†#.##.#.#  #....#....#.# .#  ##....####.#.# .#  +.....# ###.# .#  #.....# #.# .#  #.....# #.# .#  Ui^ n..#.######.# .#  ####.#  ###.#..#  #.#..#  #....# ..  #....##.#  .#  #...#..#  #.....>.#  #.#.##   #.#  Uig Uii --4Ui|p Uit  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 100% to hit)  The magic dart hits the orc. _You kill the orc!ings that are here: _a +0 club; a +0 leather armour; an orc corpseUiij-Ui=p3UivUiUiz...†#.##.#.#  #....#....#.# #.#  #....####.#.# #.#  .....# ###.# #.#  .....# #.# #.#  .....# #.# #.#  #..#.######.# #.#  ####.#  .#.)@#  .#.#..#  .#....# ..  .#....##.#  #  ...#..#  .....>.#  .#.##   #.#  Ui\Uiy2====5 _UiUiUi #...†#.##.#.#  #....#....#.# #.# #....####.#.# #.# +.....# ###.# #.# #.....# #.# #.# #.....# #.# #.# #..#.######.# #.# .####.# #.#.@.# .#.#..# .#....# .. .#....##.# .# #...#..# #.....>.# #.#.## . #.# Ui Ui %6Ui Uiz  Things that are here: _a +0 club; a +0 leather armour; an orc corpseUiFUiPick up what? 41/52 slots (_ for help) Hand Weapons (select all with ))Ui a - a +0 club Armour (select all with [)  b - a +0 leather armour Carrion Ui<an orc corpse [Up|Down] select[Esc] exit UiLetters toggle [.|Space] toggle selected[top]Ui  b + a +0 leather armour[Enter] accept (1 chosen)Ui z  a + a +0 club  b + a +0 leather armour2Ui UiE##...†#.##.#.#  Flameseeker the Magician#....#....#.# #.#   Octopode ##....####.#.# #.#   Health: 31/31 ======================== +.....# ###.# #.#   Magic: 12/12 ======================== #.....# #.# #.#   AC: 1Str: 11 #.....# #.# #.#   EV: 11Int: 17 ##..#.######.# #.#   SH: 3Dex: 11 .............####.#   XL:  5 Next: i;49m24% Place: Dungeon:4 ###.#...........@.#   Noise: ---------  Time: 3386.1 (0.0) ..#.#..############   D) +2 short sword (drain) ..#....# ..  Cast: Magic Dart ..#....##.#  Quill ..........# #...#..#############    #.....>............#    #.###############.##    .........#.#   The magic dart hits the orc. _You kill the orc!Things that are here: _a +0 club; a +0 leather armour; an orc corpseThings that are here: _a +0 club; a +0 leather armour; an orc corpse7.1 (1 _t - a +0 club; u - a +0 leather armourUi)3Ui+UiN0Ui1Ui?2Uiu6,Ui7Ui7UiX8Ui9Ui{;Ui;Ui.<Ui=UiJ?,Ui?UiAUiJD,UiDUiL##.#..#†########  .#................  ...#.#..#.######.#  #..#....#.### #.#  UiOM............# #.#  †#.##.#.# #.#  #....#....#.# #.#  #....####.#.# #.#  .....# ###.# #@#  92.1 (5UiM...# #.# #.#  ...# #.# #.#  #..#.######.# #.#  UiM..####.#  ##.#...........†.#  UiMF.#.#..############  UiMk.#....# ..  .#....##.#UiND  UiPUi}XUi ZUi UiP Ui Ui Ui XUi  ... #..#.# ..###..#.#  .. ###.#..#†########...... ...#.#..#.######....#.## ........... #...†#.##.5.1 (3 #....#.... #....####. .....# # #.# #. .....# #.# # #..#.######.# #............####.# ##.#...........†.#Ui" UiC' Ui* Ui0Ui1UiY1Ui7Ui:BUi>XUi0@UiB,UiBUiP  #.# .. ... #..#.# ..###..#.# Ui8Q .. ###.#..#†##########.........# UibQ>...#.#..#.#####8UiQ*#....#.## ........... UiQF#...†#.##. #....#.... #....####. UiQ%.....# UiR# #.# .....# #.# #Uiq:Ui3UiUiJUiUiF,UiXUik Ui Ui UiV Ui Ui,Ui^Ui?UiUiUiUiUi,UiUiUi,UiSUiV Ui"UiA"Ui"Ui$Ui&Ui'Ui'Ui)Ui+Ui+Uim,Ui?.Ui1BUiZ4Ui;6Ui|6Uip7Ui<:Uiy<Ui<UiU=Ui}?Ui|AUiAUi@BUiCUipEUiEUi$FUiHUiJUiJUiUKUiZMUi"OUitOUiOUiQUiSUiTUiTUiVUiXUiXUiYUi]Ui`Ui`UibUi&eUigUigUihUijUiemUimUinUipUi@sUisUiQtUivUizBUiUiBUiՉN _You now have 195 gold pieces (gained 11).UiIUiXUiUiBUi*Ui#UiOUiUiUiUiUiUiڙUi}UiUiLUi(Ui,UiUi3UiKXUiUiUiUiҬUi,UiUiqUiUiLUiUiUiUi3UiҶUiUisXUi #.# #####.  ..... ... ......  ...S #.. .....#..#  #... #.# #....#..#  #... #.# #....#..#  ##... #.# #....#..#### ###....##.###........... #................ .......@#####........... ........................ .......#.####....##.####Magic Dart .......#.....#.####...#. .......#.###.#.# ###... ######.#.###.#.#######.. S   adder (asleep) #Ui[37m #.#.....#.......... ...###.#...###########.. ...........# #..Ui| 438.1 (40.0)  An adder comes into view.Ui+9.1 (41UiUig _Found a scroll labelled HYMAESA KOROWN.Vi & #.# #####.  Flameseeker the Magician ..... ... ......  OctopodeVig  ...S #.. .....#..#  Health: 31/31 ======================== #..* #.# #....#..#  Magic: 11/12 ======================--Vi  #..* #.# #....#..#  AC: 1Str: 11Vi؂  ##..* #.# #....#..#### EV: 11Int: 17ViQ _ ###...*##.###........... SH: 3Dex: 11 ......*#................ XL:  5 Next: 24% Place: Dungeon:4 Vi .......@#####........... Noise: ---------  Time: 3439.1 (0.0) ........................ D) +2 short sword (drain)Vi  .......#.####....##.#### Cast: Magic Dart Vi .......#.....#.####...#. Quill  .......#.###.#.# ###...Vi.  ######.#.###.#.#######.. S   adder (asleep) Vi .# #.#.....#.......... ...###.#...###########.. ...........# #..An adder comes into view. Vi o_Found a scroll labelled HYMAESA KOROWN.  Vi oAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineVi @Aim: an adder (asleep, 100% to hit)Vi#.# #####.Flameseeker the Magician..... ... ......Octopode...S #.. .....#..#Health: 31/31 ========================#..* #.# #....#..#Magic: 11/12 ======================--#..* #.# #....#..#AC: 1Str: 11Vi<##..* #.# #....#..#### EV: 11Int: 17###...*##.###........... SH: 3Dex: 11ViX......*#................ XL:  5 Next: 24% Place: Dungeon:4.......@#####........... Noise: ---------  Time: 3439.1 (0.0)........................ D) +2 short sword (drain).......#.####....##.#### Cast: Magic Dart.......#.....#.####...#. Quill Vi{.......#.###.#.# ###...######.#.###.#.#######.. S   adderVi# #.#.....#.............###.#...###########.............#Vi#..Aiming: Magic Dart (safe; 3% risk of failure)  ViPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.ViEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.The adder hisses angrily.ViNb?S....ViY:=40.1 (1 _ViaVicVi #.# #####.  Flameseeker the Magician ..... ... ......  Octopode ...? #.. .....#..#  Health: 31/31 ======================== #..S #.# #....#..#  Magic: 10/12 ====================---- #..* #.# #....#..#  AC: 1Str: 11 ##..* #.# #....#..#### EV: 11Int: 17 ###...*##.###........... SH: 3Dex: 11 ......*#................ XL:  5 Next: 24% Place: Dungeon:4 .......@#####........... Noise: =--------  [3Vi53mTime: 3440.1 (0.0) ........................ D) +2 short sword (drain) .......#.####....##.#### Cast: Magic Dart .......#.....#.####...#. Quill  .......#.###.#.# ###... ######.#.###.#.#######.. S   adder # #.#.....#.......... ...###.#...###########.. ...........# #..The adder is moderately wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)Vi7w#.# #####.Flameseeker the Magician..... ... ......Octopode...? #.. .....#..#Health: 31/31 ========================#..S #.# #....#..#Magic: 10/12 ====================----#..* #.# #....#..#AC: 1Str: 11##..* #.# #....#..#### EV: 11Int: 17###...*##.###........... SH: 3Dex: 11......*#................ XL:  5 Next: 24% Place: Dungeon:4.......@#####........... Noise: =--------  Vi+xfTime: 3440.1 (0.0)........................ D) +2 short sword (drain).......#.####....##.#### Cast: Magic Dart.......#.....#.####...#. Quill .......#.###.#.# ###...######.#.###.#.#######.. S   adder# #.#.....#.............###.#...###########.............##..Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.ViViViCh..S..ViL`1==1.1 (1 _Vi%Vi ViS= #.# #####.  Flameseeker the Magician ..... ... ......  Octopode ViT...? #.. .....#..#  Health: 31/31 ======================== #... #.# #....#..#  Magic: 10/12 ====================---- #... #.# #....#..#  AC: 1Str: 11 ViMT##..S #.# #....#..#### EV: 11Int: 17 Vi|T!###...*##.###........... SH: 3Dex: 11 ViT/......*#................ XL:  5 Next: 24% Place: Dungeon:4 ViT .......@#####........... Noise: =--------  Time: 3441.1 (0.0) ViU........................ D) +2 short sword (drain) .......#.####....##.#### Cast: Magic DartVikU' .......#.....#.####...#. Quill  .......#.###.#.# ###... ViU######.#.###.#.#######.. S   adder # #.#.....#.......... ...###.#...###########.. ViU...........# #..The magic dart hits the adder. _The adder is heavily wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Vi!VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineViWsAim: an adder (heavily wounded, 100% to hit)Vi#.# #####.Flameseeker the Magician..... ... ......Octopode...? #.. .....#..#Health: 31/31 ========================#... #.# #....#..#Magic: 10/12 ====================----#... #.# #....#..#AC: 1Str: 11##..S #.# #....#..#### EV: 11Int: 17###...*##.###........... SH: 3Dex: 11......*#................ XL:  5 Next: 24% Place: Dungeon:4.......@#####........... Noise: =--------  Time: 3441.1 (0.0)..............Vi.......... D) +2 short sword (drain).......#.####....##.#### Cast: Magic Dart.......#.....#.####...#. Quill .......#.###.#.# ###...######.#.###.#.#######.. S   adder# #.#.....#.............###.#...###########.............##..Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.VirViv\.S.Vi|12.1 (1 _ViViVi\5  #.# #####.  Flameseeker the Magician ..... ... ......  Octopode ...? #.. .....#..#  Health: 31/31 ======================== #... #.# #....#..#  Magic: 9/12==================------ #... #.# #....#..#  AC: 1Str: 11 ##... #.# #....#..#### EV: 11Int: 17 ###...S##.###........... SH: 3Dex: 11 ......*#................ XL:  5 Next: 24% Place: Dungeon:4 .......@#####........... Noise: =--------  Time: 3442.1 (0.0) [37Vi=6 m........................ D) +2 short sword (drain) .......#.####....##.#### Cast: Magic Dart .......#.....#.####...#. Quill  .......#.###.#.# ###... ######.#.###.#.#######.. S   adder # #.#.....#.......... ...###.#...###########.. ...........# #..The magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)Vi #.# #####.  Flameseeker the Magician ..... ... ......  Octopode ...? #.. .....#..#  Health: 31/31 ======================== #... #.# #....#..#  Magic: 9/12==================------ #... #.# #....#..#  AC: 1Str: 11 ##... #.# #....#..#### EV: 11Int: 17 ###...S##.###........... SH: 3Dex: 11 .......#................ XL:  5 Next: 24% Place: Dungeon:4 .......@#####........... Noise: =--------  Time: 3442.1 (0.0) .............Vi[30m........... D) +2 short sword (drain) .......#.####....##.#### Cast: Magic Dart .......#.....#.####...#. Quill  .......#.###.#.# ###... ######.#.###.#.#######.. S   adder # #.#.....#.......... ...###.#...###########.. ...........# #..Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!Viz #.#   ..... ...   ...? #..   #... #.#   #... #.#   ##... #.#  . Vir* . ........ ..##. . .#  .  # .      Vid..10/12==323.1 (1Magic Dart _Vi< 3ViY Vi Vis Viܛ Vi ,Vi Vi3 j1====Vi Viҥ Vi ViM j2====Vi Viͫ Vi ,ViP Vi1 Vi ,Viq Vi{ Vi ,Vi Vin Vi 3==Vi. ViW .#..##..# #  #..######.########.  #..........  #.. .....#..# -50.1 (7 ##....#.# #....#..#  #....#.# #....#..#  ##....#.# #....#..###.###....##.###...............#......................#####......................#.####....##.###Vi 7-Vi Vi  ViR Vi @_v - a scroll labelled HYMAESA KOROWNVi ViV Vi$` 2Inventory: 44/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  Vi` f - a +0 club  g - a +0 dagger  k - a +0 club  n - a +0 whip of electrocutiono - a +0 dagger  s - a +0 sling  t - a +0 club  R - a +4 maceVi` FS - a +0 dagger  Z - a +0 short sword Vi` Missiles (go to first with ()i - 3 poisoned darts  j - 53 stones  Via F - 2 javelins  U - 6 boomerangs Armour (go to first with [) ViAa t b - a +0 hat (melded)  T - a +0 buckler (worn)  l - a +0 robe Via [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Vi Vi* Vi6 Flameseeker the MagicianOctopodeHealth: 31/31 ========================.#Magic: 12/12 ========================..#AC: 1Str: 11#..#Viʹ #EV: 11Int: 17#..######.########.SH: 3Dex: 11#................XL:  5 Next: 32% Place: Dungeon:4#...@##.. .....#..#Noise: ---------  Time: 3450.1 (0.0)##....#.# #....#..#D) +2 short sword (drain)Vid 8#....#.# #....#..#Cast: Magic Dart##....#.# #....#..### Quill .###....##.###..................#............... .........#####.......... ........................ Vi ........#.####....##.### Press: ? - help, Q - select action, ( or ) - cycleViڵ Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder. Vi _You kill the adder! _v - a scroll labelled HYMAESA KOROWNViW Vi Vi" Vi[ Vi7Vi ;ViZ?ViAN _There are no items here.Vi3Vi ViViۼP _ViXVi3ViVi/Vi/ViVi,Vi>ViViViGViViViViViVivViViVi9ViViKViVidVi^ViViVi+ViViY,ViJViVi!,Vi ViViViViVi'Vi.VimViViyViViViViVijVi0,Vi@Vi ###S...Vi  #..#### #.....##  #@.##  ##..## ###  ##..######.######VipMagic Dart ##..............Vi ##....## ##....#.###Vi$lS   adder (asleep) ViV#....#.# #... ##....#.# #...ViA .###....##.###...Vi$065.1 (15.0)Vi(+6.1 (16Viw1Vir5Y _An adder comes into view.Vi1   Flameseeker the Magician  Octopode  Health: 31/31 ========================  Magic: 11/12 ======================-- ### AC: 1Str: 11 Vi_1 S**. EV: 11Int: 17 #**#### SH: 3Dex: 11 Vi1 $#..**.## XL:  5 Next: 32% Place: Dungeon:4 Vi1 ~#@.##  Noise: ---------  Time: 3466.1 (0.0) ##..## ###  D) +2 short sword (drain) Vi#2 ##..######.###### Cast: Magic Dart ##.............. Quill  ##....##....... ##....#.###... S   adder (asleep)ViL2  #....#.# #... ##....#.# #...Vi{2 Q .###....##.###... _There are no items here. Vi2 5_An adder comes into view.Vi2 Aiming: Magic Dart (safe; 3% risk of failure)  Vi2 -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)Vi| t S.*Vi A**ViS*Aim: an adder (asleep, 100% to hit)ViP +  Flameseeker the MagicianOctopodeHealth: 31/31 ========================Magic: 11/12 ======================--###AC: 1Str: 11S**.EV: 11Int: 17#**####SH: 3Dex: 11#..**.##XL:  5 Next: 32% Place: Dungeon:4#@.##Vi)Q mNoise: ---------  Time: 3466.1 (0.0)##..## ###D) +2 short sword (drain)##..######.###### Cast: Magic Dart##.............. Quill ##....##.......##....#.###... S   adder#....#.# #...##....#.# #....###....##.###...Aiming: Magic Dart (safe; 3% risk of failure)  ViQ oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.Vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.adder is lightly wounded.hisses angrily.Vi Vi ^..S....Vi 9=7.1 (1 _Vi Vi  ViX "  Flameseeker the Magician  Octopode  Health: 31/31 ========================  Magic: 10/12 ====================---- ### AC: 1Str: 11 ..S. Vi j EV: 11Int: 17 #**#### SH: 3Dex: 11 #..**.## XL:  5 Next: 32% Place: Dungeon:4 Vi  #@.##  Noise: =--------  Time: 3467.1 (0.0) Vik ##..## ###  D) +2 short sword (drain) ##..######.###### Cast: Magic Dart ##.............. Quill  ##....##....... ViN Q##....#.###... S   adder #....#.# #... ##....#.# #... .###....##.###...The adder is lightly wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)!Vi~ T .S!Vi |.SAim: an adder (lightly wounded, 100% to hit)!ViN  Flameseeker the MagicianOctopodeHealth: 31/31 ========================Magic: 10/12 ====================----###AC: 1Str: 11..S.EV: 11!ViWfInt: 17#**####SH: 3Dex: 11#..**.##XL:  5 Next: 32% Place: Dungeon:4#@.##Noise: =--------  Time: 3467.1 (0.0)##..## ###D) +2 short sword (drain)##..######.###### Cast: Magic Dart##.............. Quill ##....##.......##....#.###... S   adder#....#.# #...!Vi##....#.# #....###....##.###...Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded."Vi9"Vi>^.S...."Vi&B`1==8.1 (1 _"ViF"Vi(I"Vi^  Flameseeker the Magician  Octopode  Health: 31/31 ========================  Magic: 10/12 ====================---- ### AC: 1Str: 11 ...S EV: 11Int: 17 #.*####"ViҐ< SH: 3Dex: 11 #..**.## XL:  5 Next: 32% Place: Dungeon:4 #@.##  Noise: =--------  Time: 3468.1 (0.0) ##..## ###  D) +2 short sword (drain) "Vi##..######.###### Cast: Magic Dart ##.............. Quill "Vi] ##....##....... "Vi@##....#.###... S   adder #....#.# #... "Vi##....#.# #... .###....##.###...The magic dart hits the adder. "Vi_The adder is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  "ViӑcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)"Vi]2i S*"VidA**#Vi2S.  Aim: an adder (moderately wounded, 100% to hit)#Vi n  Flameseeker the MagicianOctopodeHealth: 31/31 ========================Magic: 10/12 ====================----###AC: 1Str: 11...SEV: 11Int: 17#Vi #.*####SH: 3Dex: 11#..**.##XL:  5 Next: 32% Place: Dungeon:4#@.##Noise: =--------  Time: 3468.1 (0.0)##..## ###D) +2 short sword (drain)##..######.###### Cast: Magic Dart#Vi ##.............. Quill ##....##.......##....#.###... S   adder#....#.# #...#Vi n##....#.# #....###....##.###...#Vi Aiming: Magic Dart (safe; 3% risk of failure)  #Vi" cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  #ViE mThe magic dart hits the adder.  The adder is severely wounded.#Viq #Vi. 1....#Vi C#Vi h9.1 (1Magic Dart _#Vi #Vi $Vi I$Vid& $ViC' $Vi) $Vi&, x1==$Vi0 $Vi+$ViM### .... #### #..S.@## -70#..###..## ##..## ### Magic Dart##..######.########...............S   adder..$Vi7-$Vi$Vi] _An adder is nearby!%Vi–t  Flameseeker the Magician  Octopode  Health: 31/31 ========================  Magic: 10/12 ====================----  AC: 1%ViStr: 11 ### EV: 11Int: 17 ....%Vi? SH: 3Dex: 11 #..####%Vi` XL:  5 Next: 32% Place: Dungeon:4 %Vi!#..S*@## Noise: ---------  Time: 3470.1 (0.0) %Vi#..###..##  D) +2 short sword (drain) %ViǗ##..## ###  Cast: Magic Dart %Vi##..######.###### Quill  ##..............%Vi ##....##....... S   adder %Vi'p##....#.###... #....#.# #...%ViHh ##....#.# #... _The adder is severely wounded. %Vi,_An adder is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)%Vi6 #%ViX/S%ViL.#SAim: an adder (severely wounded, 100% to hit)%Vi&5   Flameseeker the Magician  Octopode%Vi5 Health: 31/31 ========================Magic: 10/12 ====================----AC: 1Str: 11###EV: 11Int: 17....%Vi5 SH: 3Dex: 11#..####XL:  5 Next: 32% Place: Dungeon:4#..S*@##%Vi5 4Noise: ---------  Time: 3470.1 (0.0)#..###..##D) +2 short sword (drain)%Vi 6 *##..## ###Cast: Magic Dart##..######.###### Quill %Vi46 ##..............##....##....... S   adder%Vi6 ##....#.###...#....#.# #...##....#.# #...Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle%Vi6 Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder but does no damage.  The adder is severely wounded.%Vi6 %Vi۸ %Vi Q.S%Vi, 9=1.1 (1 _%Viq %Vi &Vis  Flameseeker the Magician  Octopode  Health: 31/31 ========================  Magic: 9/12==================------  AC: 1&Vi^Str: 11 ### EV: 11Int: 17 .... SH: 3Dex: 11 #..#### XL:  5 Next: 32% Place: Dungeon:4 #...S@## Noise: =--------  Time: 3471.1 (0.0)&Vi #..###..##  D) +2 short sword (drain) &Vié##..## ###  Cast: Magic Dart ##..######.###### Quill &ViT ##.............. &Vi ##....##....... S   adder ##....#.###... &Vi8O#....#.# #... ##....#.# #...&Vi_The magic dart hits the adder but does no damage. _The adder is severely wounded.&ViAiming: Magic Dart (safe; 3% risk of failure)  &ViaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)&Vi#   Flameseeker the Magician  OctopodeHealth: 31/31 ========================Magic: 9/12&Viz# ==================------AC: 1Str: 11###EV: 11Int: 17....SH: 3Dex: 11#..####XL:  5 Next: 32% Place: Dungeon:4#...S@##&Vi# Noise: =--------  Time: 3471.1 (0.0)#..###..##D) +2 short sword (drain)##..## ###Cast: Magic Dart##..######.###### Quill ##..............##....##....... S   adder##....#.###...&Vi-$ #....#.# #...##....#.# #...Aiming: Magic Dart (safe; 3% risk of failure)  &ViZ$ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&Vi$ Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  &Vi$ CThe adder is almost dead.&Vi| &Vi &Vi> V10/12==2.1 (1&ViD &Vi C  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. _The adder barely misses you.'Vib7  You hit the adder.'Vi[†'ViN'Vide403Magic Dart'Vi'ViI _You kill the adder!'Vi^### .... #..#### #...@.## #..###..###. ##..## ### ##..######. ##... ##....## ##....#.### #....#.# # ##....#.# #'ViT'Vi<z1====-4'ViE'Vis _You see here an adder corpse.(Vixe ###### ..... #..#### #..@†.## #..###..## #.. ##..## ###... ##..######.... ##..... ##....##. ##....#.###(Vie #....#.# # ##....#.# #(Vik(VioF-5 _(Vis(Viu)ViI)Vi״)Vi/2====)Viǹ)Vi )Vi)Vi)Vi*###############.........O..... #.@### #...† #..# Magic Dart #..# ###  ...#######.###....#..)Vi|O   ogre (asleep)..##......##....#.####.)Vim #....#.# #)Viy+7.1 (2)Vi*8.1 (3)Vi?)Vix _An ogre comes into view. It is wielding a +0 giant club.*Vi *Vi7 An ogre. A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends. Max HP: ~27Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 98% to hit with your +2 short sword of draining and 100% to hit with your grab and squeeze (while incapacitated). It has about 43% to hit you. AttackMax Damage Hit: +0 giant club 39 It can open doors. [!]: Description|Quote0ViR0Viо  Flameseeker the Magician  Octopode 0Vi\ Health: 31/31 ========================Magic: 12/12 ========================AC: 1Str: 11EV: 11Int: 170Vi0###############SH: 3Dex: 11.........O.....XL:  5 Next: 40% Place: Dungeon:40Vi#.@####Noise: ---------  Time: 3478.1 (3.0)#...†.##D) +2 short sword (drain)#..###..##Cast: Magic Dart#..# ##..## ###Quill ...# ##..######.###....###........... O   ogre (asleep)...###....##......###....#.####.#....#.# #The adder is almost dead. _The adder barely misses you.You hit the adder. _You kill the adder! _You see here an adder corpse. _An ogre comes into view. It is wielding a +0 giant club.0Vi20Vi0Vi2Vi|mX###############.........O.....  #..#### #..@†.##..###.#..# ###...# 2Vin`####.####....# .............# ##..# .###. #. ....#.# #.  ##....#.# #. 2Vi?n2Vix2Vi{a9.1 (1Magic Dart2Vi2Viʆ2Vid 2Vis 2Viu 2Vi{ 2Vi B2Vi׃ b  You see here an adder corpse.2Vi 2ViG  _2ViU 2Vi\ 2Vi϶ B2Vi ###############.........O..... #..####  #...†.## #..###..## #..# ##@.## ###82.1 (32Vi 4...# ##..######.#######....# ##..................# ##....##..........# ##....#.####. #....#.# # ##....#.# #... .###....##.###...........#........2Vi] 2ViQ 2Vi 3Vi"3Vi"3Vi"3Vi)3Vi +3Vi.X3ViQ/3Vi/3Vi9e###############.........O..... #..####  #...†.## #..###..#..# ##.###...# ####.########.....# ..............4.1 (2...# ..##........#...# #.###....#3Vi:#. ....#.# #....# ##....#.# #....# .###....##.###..........#................#####.....3Vi@>3ViC3ViE4ViAOgM###############.........O.......####  #...†.## 4ViO #..###..##  #..# ##..## ###  ...# ##.@######.########..###........ .#4Vi*PX##....##......####.#....#.# #....#.. ...4ViWX4Vi[*5.1 (14Vih`4Vipb5Vi5Viu5Vi5Vi %5Vi&,5ViP*X5Vi+5Vi1u ###############.........O..... #..#### #...†.## #..###..##  #..# ##@.## ### 5Vi>27.1 (2 ...# ##..######.####### ....# ##....... ...# ##....##....... ..#5Vio2P ##....#.###...#. #....#.# #... ##....#.# #5Vi2 .###....##.### .#...5Vi65Vi=;5Viq=6ViR  Flameseeker the Magician  Octopode 6Vi Health: 31/31 ======================== ###############  Magic: 11/12 ======================-- .........O.....  AC: 1Str: 11 #..#### EV: 116ViInt: 17 #...†.##6ViY SH: 3Dex: 11 #..###..## XL:  5 Next: 40% Place: Dungeon:4 #..# ##@.## ###  Noise: ---------  Time: 3487.1 (0.0) ...# ##..######.####### D) +2 short sword (drain)6Vi ....# ##............... Cast: Magic Dart 6Vi...# ##....##........ Quill  6Vi..# ##....#.###.... #. #....#.# #.... 6Vih ##....#.# #....  6Vi8.###....##.###....  ........#.........  _An ogre comes into view. It is wielding a +0 giant club. 6Vi_You see here an adder corpse.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6Vi* m****@6ViA**7Vi6*.8Vi Flameseeker the MagicianOctopodeHealth: 31/31 ========================###############Magic: 12/12 ========================.........O.....AC: 1Str: 11#..####EV: 11Int: 17#...†.##SH: 3Dex: 11#..###..##XL:  5 Next: 40% Place: Dungeon:4#..# ##@.## ###Noise: ---------  Time: 3487.1 (0.0)...# ##..######.####### D) +2 short sword (drain)....###............... Cast: Magic Dart...###....##........ Quill ..###....#.###....#.#....#.# #.... ##.8Vi ...#.# #.... .###....##.###.... ........#.........  _An ogre comes into view. It is wielding a +0 giant club. _You see here an adder corpse.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.8Vi . _8Vio Vi>Vi2>Vi>Vi#>Vi>Vi$ _>Vi==>Vie>Vil\ ############### .........O..... #..#### #@..†.## #..###..## #..## ##..## ###Magic Dart ...# ##..######. ....# ## ....# ##....##O   ogre (asleep) ...# ##....#.## ##. #....#.# ##....#.#>Vi,91.1 (2>Vi *2.1 (3>Vi >Vi ?Vi}############### .........O..... #..#### #...†.##.###..## ##..## ###...## ##..######.#. ##........... ##....## ##....#.####. #....#. ###....#.#?Vi&(.###.#?Vi9?Vil*3.1 (1?Vi?Vi@Vi############### .........O..... #..#### #...†.#####..## ##..## ##........## ##..######..... ##.......... ##....## ##....####. #....#. ##....#. .##. ........#..@Vi@Vi%4@Vi< @ViX BViBViBViBViCViCViCViCVixDVi}DVi-DViDViDVi-p############### .........O..... #..#### #...†.###.######..##...... ##..## #.......@.## ##..#### ##...... ##....## ##....##.###. #....## #.#....# #.## ........DViF ..#DVi9DVi$%5DViTDVi DVi& ############### .........O..... #..#### ##...†.####.#### ##..###..##.....##..## ##..###.........## ##..#### ##......# ##....## ##....##.###. #.... # #.#.... #..# ## ........ . .DVi} DVi %6DVi DVi EViwq ######## ...O..... #..#### # ##...†.## ##.#######..###..## #......##..## ##..###.## ##...## ###.## ##.... #......## ## ##.###.# # # #.# ##EVi]xl #.. .###.... ##. . .    EVi~EVig\7Magic DartEViEViEViEViEVirEViGEVi!,EVi$,EViI%EVi%EVi&EVi2a ###############.........O..... # #..#### #. ##...†.## ##.#######..###..## ###..## ##..##  ##...@.....## ##..##9.1 (2.....## ###.##.......## ## #......## ## ##.###.# ##. #.# ###. #.. .###.. ##.. . EVi8EVi=EVi?EViMEViMEViwNEViUEViZXEVis\,EVi\EVi^EViL`,EVi`EVijkQ### #.# ############## #.. .........O.... #.# #..## #.# ##...† ##@#######..#502.1 (3 #......##..## ##..#EVik ##.........##............###.##.......#### #......## # ##.###.#  #.# #.# #EVikp#.# #.. .###EVi`pEViuEViwFViG FVi9H FViH FViN FViT nFViIU FViV ,FViX FVi3X FViX FVi5a # ############### #@...........O....5 #.########..#### #.# ##...†.## Cast: Magic Dart##.#######..###..## Quill #......##..## ##..##......... .........FVia  ##....... #......FVid FVih FVij HVi3HViHVi,HVi6BHVi BHViq8####.################............O.....########..#### # ##...†.## 7.1 (2##.#######..###..###......##..## ##..###.........## ##........##......#......##.###.##.# #.## HVi2HViHVi4IVi3IVilIVi-IViIViZIViIViBIViV' IVi####.#################............O.....########..####.# ##...†.## IVik##.#######..###..###......##..## ##..###.@.......## ##..IViA10.1 (3#.............## ##...#.##.......## ## #......## # ##.###.# #.# #.#  IVi- #.# #.. .## ... ##...... .....IViyIViIViIVi,IVi -IVi-IVi4IVi6IVi/;nIVi;IViDE #.##################............O.....#.##..#### #.# ##...†.## ##.#######..###..###......##..## ##..####.##.........## ##..IViE#.......## ##....#.##.## ##2.1 (2 # ### ## ##.###.#  IViEZ #.# #.# #.# #.. .###.... ##.......IVi%F.. ... .....##. . .IViAKIViDOIVi%QIVi #. #...O #.##..#### #.# ##...†.## ##.#######..###..### #......##..## ##..#.##..## ##.. #.......## ## ..#.##IViH.## ## # #......##  ##.###.#  #.# #.#  #.# #.. .### ... ##..  ... ...  ##.#  IViIVi*3.1 (1IVi IVi"JViIJVi>JViJVikBJVi,JViהJVihM ###  #.############## #............O.. #.########..#### #.# ##...†. ##.#######..###.. # ###..## ## ###.##...## ## #....@........## 5.1 (2#...#.##.......## . # #......##JVi ##.###.#  #.# #.# #.# #.. .# ... ##..  ... ... ##.# JViJVi]JViBJVi"X JVik\ JVia JVic KViwKViyKViKViKVi< IKViS XKVi XKVi KVi9 KViy KViڠ KVi2 j ###### #...# #.#.# #.########..#.# #.# ##....###.#######..## #.##......##..## KVi  ###.##...##  #.@...........## 8.1 (3 #...#.##.......## #..###.##......###. #.###.###.#KVi U.. #.# #.# #.##. #.# #.# #..##.. ... ##..... ... ...KViL 2 ##.#KVib KVi2 KVic LViL13LVi02LVi=nLVi?LVi@LVi@LViwBLViCLViCLViDLViELViFLVi+GLViGLViO..# #......... #.# #. #.# #.# ## #.###.#######. #.##......## ###.##.........LViO###.............##...#.##.......#####.##......##22.1 (4 #.## #.###.###.# ... #.# #.# #.# #.## #.# #.# #.. #. #.. ... ##.. . ... ... ... ## ##.#LViO2 LViLRLViVLViWLVi>!  #.# #.#######   #.# #.#   #.###.#####   #.##......  ###.##.......  ###....  ...#.##   #..###.##   #@## #.###.###.  LVi!#...# #.# #.# #.#  #.### #.# #.# #..   #. #.. ... ##..    ... ... ...  ## ##.# LVi)"Y   LVi'LVi**3.1 (1LVi-LVi/MVi$  #.# #.#   #.###.#####   #.##......  ###.##.......  ###....  MVi ...#.##   #..###.##  ###.## #.###.###.  #.@.# #.# #.# #.#   #.### #.# #.# #..  MVi` #. #.. ... ##..   .. ... ... ..  ### ##.#    MViOMViM%4MViMVi!NVi|NViS}NVi}NViτNViXNVi8XNVi*,NViNVi  #.##......# ###.##....... ###...... ##...#.## ..###.### ###.## #.###.###NVib #...# #.# #.# #.  #.### #.# #.# #..  #@# #.. ... ##.7.1 (3 #>........... ... . ###########. ##.#  NVik    NVi NViڛNViܟNVi; _Found a stone staircase leading down.OVi 3OViOVi/PVihPViZPViIPViPVi) ###.##...... ###.... #...#.##  #..###.## ###.## #.###.###.  #...# #.# #.# #. # #.### #.# #.# #. PVi)|#.##.######.. ... ## #>.@......... ...   ###########. ##.#        PVi0PVi4*8.1 (1PVi9PVi&<QViQViQVi7QVi] QViQViQVinQVioR  There is a stone staircase leading down here.QViQVi _QViQVi%  #.## #.# ###.## #.# ###... #.# ##...#.## #.# #..###.##... #.####.## #.###.##  #.##...# #.# #.#   #.##.### #.# #.#   #@##.######.. ...31.1 (3  #>........... ... ###########. ##.#      QVi(QVi*QVi03QVig1QVi6QVi8QVi<RVi #.#  #.###.## #.## ## ###..... ##...#.##.... #..###.##....##.## #.###.##..# #.# #.#3.1 (2.##.### #.# #.#.##.######.. ...#>........... ...###########. ##.#RVi RVi0 _Found a spear.## #.##...# #... #.##) #.# #.#  #.###.##   ###......... ##...#.##....6.1 (3 #..###.##....##.## #.###.## #.##...# #.# #.# Quill  #.##.### #.# #.# #.##.######.. ...RVinRVinI RViEJ RViN RViT RViW RVi[ BRVi_ RVi_ RVikb RViyd RVif RVig RVig RVis :   # ### .## #.##...# #... #.##) #.# #.#  #.###.## 9  ###......... ##...#.##.... #..###.##....##.## #.###.##.##...# #.# #.#.##.### #.# #.##.######.. ...RViou RViz RVi SViSVi9SViSViCSVitSViSVi;,SViâ,SViSVidc    ## ### ##....# #...  #.# 41.1 (2 #.###.## #.##.# ## SVi#.# ###......... #.# ##...#.##....#.#SViSVinSVizN _You see here a +0 spear.TViTVi*2.1 (1TViTVi$ _w - a +0 spearTVi3TViTViTViTViXTVi,TVig    ## ### ###### ##....... ..# #...4.1 (2###### #.#  #.#  #.#TViV#.###.## Quill  #.##.##....TVic#.# TViTVi}TVixUViUVi3UViBUViѷUViø,UViUVi   ### ###  #.###UVi # #.### #...# #...7.1 (3 #.###.# #.### #.# #.# #.#  #.# #.###.### #.# #.##......# #.# ###.##... UVi#.# ###... #.# ##...#.##... #.# #..###.##......#UVi UViUViUVi#UVi3UVi|UVieUViBUVi8 ### ###  #.### #.### #...# #...50 #.###.# #.### #.# #.# #.# ## #.# #.###.#######. #.# #.##......##.. #.# ###.##...# #.# ###...## #.# ##...#.##.......## #.# #..###.##......##UViUViUViUViĉUVid3UViQUVi,UVi͗XUViMUViƙUViC,UViUViТG### ### #.### #.####...# #...3#.###UVi7.# #.########..#.# #.# #.# ##...#.# #.###.#######..###.# #.##......##..##UVi;#.# ###.##...###.# ###....#.# ##...#.#UViã, UVi@UVixUVi%VVi3VVi VViVVi]VVi"^VVi^VVieVVikVViTlVVibvVVixwv ### ### #.########### #.#############...........# #............O#.#########.# #.########..###.# #.# #.# ##...†#.# #@###.#######..###6#.# #.##......##..## #.# ###.##.........## #.# ###.............## #.# ##...#.##.......###.# #..###.###.####.## #.###.###.##.##...# #.# #.# #.##.##.### #.# #.# #..VVi~|VVi~VViWVi?3WVi@WViqCWViDWViaE,WViIXWViKWViM,WViMWVi|OWViQWVipQWViQWViSWViTWViTWViGVWViXXWViZWViZWVi[WViw[WVi]WVi ^WViD^WVi^WViL`WViaWVibWVibWVicWViAeWViyeWVifWViiWViv  #.# ###.##.........## ###.# ###.............## ##.# ##...#.##.......###.# #..###.##......###.####.## #.###.###.# #.##...# #.# #.# #.# #.##.### #.###.###.. .#.##.######.......##.. ..#>...........@......... ..###########..##.#.### .. WViw,#..# # ..Magic Dart #..#.. #..#.. ...### O   ogre (asleep) ....# # .O.. WViIwV. .WVi066.1 (10.0)WVi$+7.1 (11WVijWVix _An ogre comes into view. It is wielding a +0 giant club.YVij #.# #.##......##..## ##..#.# ###.##....##.#.# ###.........###.# ##...#.##...##.# #..###.##......##.####.## #.###.###.# #.##...# #.# #.# #.#  #.##.### #.###.###.. .###.##.######YVi##.. .#>..................... .###########..##.#.####.#..# .# #.#..# .#.#..# .#.....# .#### ....# .## .O.... YViLYVi}g8.1 (1.0)Magic DartYViYViקZVi\ 3ZVi{] ZVi\e ZVig ,ZVi..............@....... ..70.1 (2 ZViIz ###########..##.#.###### .. #..##.#.# ..#..##.#.# ..#..##.#.....##.######....##.## .O.. #.#.....# ..ZViI ZVi܄ ZVi [Vi 3[Vir" [Vi4 [Vi; n[Vi< [Vit= [Vi]> [Vi? ,[Vio@ [ViF  .# #..###.##......## ##. .####.## #.###.###.# # .##...# #.# #.# #.# .##.### #.###.###..###. .###.. .##.######.......##..... ...... >....................... ...... ##########..##.#.###### ..... [ViF #..##.#.# . #..##.#@# .3.1 (3 #..##.#.# ....##.#.# ######....##.#.# # .O.. #.#.. ## ### ..... ..... ......[ViG [ViK [ViM \Vi%\Vi},\ViY \ViR #.# ###...\Vi  ....## \Vi #.# ##...#.##.......##\ViB# \Vi| #.# #..###.##......##\Vi( # \Vi, #.####.## #.###.###.# \Vi #.##...# #.# #.# #.# # \Vi #.##.### #.###.###..###. .### \Viq #.##.######.......##.....  \Vi#>.......................  \ViLu###########..##@#.###### \Vi7.1 (4\Vi0X #..##.#.#\Vi~  \ViX #..##.#.#\Vi>- ....\Vi6h #..##.#.#\Vi , ....\Vibh ...##.#.#\Vi+ ##\ViLF....##.#.#\ViC # \Vif.O.. #.#..\ViY  \ViA#.###\Vi \ViY \Vi\Vi\Vi\Vi]ViO ##...#.#### ##..##]ViaP+##  ###.## #.###.###.#  ...# #.# #.# #### #.###.###..###. .#####.......##..... ....>.....................##########..##.#.######  ]ViPE.# .]ViP..####]ViP,...]ViPQ... ]Vi&X]Vi-\*8.1 (1]Vi`]Vijc^Vi_^ViAn ogre. A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends. Max HP: ~27Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 98% to hit with your +2 short sword of draining and 100% to hit ^Vim%with your grab and squeeze (while incapacitated). It has about 43% to hit you. AttackMax Damage Hit: +0 giant club 39 It can open doors. [!]: Description|QuotehViWhVi`- #.# ##...#.##.......#### Flameseeker the Magician#.# #..###.##......##hVi`# Octopode#.####.## #.###.###.#hVi`Health: 31/31 ========================#.##...# #.# #.# #.#hVial# Magic: 12/12 ========================#.##.### #.###.###..###. .### AC: 1hViCaStr: 11  #.##.######.......##..... .... EV: 11hVia-Int: 17  hViebN#>....................... .... SH: 3Dex: 11  ###########..##.#.###### .... XL:  5 Next: 40% Place: Dungeon:4#..##@#.#.... Noise: ---------  Time: 3578.1 (1.0)#..##.#.#.... D) +2 short sword (drain)#..##.#.#.... Cast: Magic Dart...##.#.##### Quill ....##.#.##.O.. #.#..... #.###... ...... ...  _Found a stone staircase leading down. _There is a stone staircase leading down here. hVib_Found a spear. _You see here a +0 spear. _w - a +0 spear _An ogre comes into view. It is wielding a +0 giant club.hVigdhVihhViilViqolVioQZap: wand of flame (32)lViFtlVivlViXThrow: 3 darts (poison)mVi] _53 stones mVia nViy nVi C2 javelinsnVi nVi oViAq6 boomerangsoVi6pVicpVidfVCast: Magic DartpViGkpVimqViޖqVi0IZap: wand of flame (32)qVi qVi#rVi1}Throw: 3 darts (poison)rVi2rViY5|Vi|Vi|Vi+|Vi[}Via3}Vib}Vih}Vi0j}Vi nB}Vio}Vio}Vip}ViLv  #.# ###.##...## ##. #.# ###.............## # #.# ##...#.##.......##}Viv# #.# #..###.##......##  #.####.## #.###.###.#  #.##...# #.# #.# #.#  #.##.### #.###.###..###. .##}Vi4wb #.##.######.......##..... #>............@.......... 80.1 (2}ViYw%###########..##.#.######  #..##.#.# }Vi~w #..##.#.# ... #..##.#.#...}Viwh ...##.#.####}Viw}....##.#.# # }Viw.O.. #.#.. #.###}Vix }Vix}Vi0}}Vi~Vi]L #.# ###.##.........## ##. Flameseeker the Magician#.# ###.............## ## Octopode#.# ##...#.##.......##ViL(# Health: 31/31 ========================#.# #..###.##......##Magic: 12/12 ========================#.####.## #.###.###.#AC: 1Str: 11#.##...# #.# #.# #.#EV: 11Int: 17#.##.### #.###.###..###. .## SH: 3ViMDex: 11#.##.######.......##..... ... XL:  5 Next: 40% Place: Dungeon:4#>............@.......... ... Noise: ---------  Time: 3580.1 (0.0)###########..##.#.###### ... D) +2 short sword (drain)#..##.#.#Vi2M... Throw: 3 darts (poison)#..##.#.#... Quill #..##.#.#......##.#.####ViQMl ....##.#.##VizM .O.. #.#.... #.###..ViMw  _You see here a +0 spear. _w - a +0 spear ViM_An ogre comes into view. It is wielding a +0 giant club.Throw: 3 darts (poison)ViMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineViMVis-?*@.Vi Z... _An ogre comes into view. It is wielding a +0 giant club.  Throw: 3 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineYou can't see that place.  [the floor.]Vi.6 n **..Vir ....You can't see that place.  [the floor.]ViV ;..Vi? ;..Vi: ;..ViK ;..Vi[ 7O.Vi Z O ViNO  [the floor.]Vi?PA.OViU& ViG#.# ###.##.........## ##. Flameseeker the Magician#.# ###.............## ## Octopode#.# ##...#.##.......### Health: 31/31 ========================#.# #..###.##......##Magic: 12/12 ========================ViN#.####.## #.###.###.#AC: 1Str: 11#.##...# #.# #.# #.#EV: 11Int: 17Vi\#.##.### #.###.###..###. .## SH: 3Dex: 11#.##.######.......##..... ... XL:  5 Next: 40% Place: Dungeon:4ViP#>............@.......... ... Noise: ---------  Time: 3580.1 (0.0)ViG###########..##.#.###### ... D) +2 short sword (drain)#..##.#.#... Throw: 3 darts (poison)#..##.#.#... Quill #..##.#.#......##.#.#### ....##.#.## ViI.O.. #.#.... #.###.. Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  [the floor.]  Okay, then.ViViGVi[. _Vi?IViFViHViLP _ViMViMViNVi QViQ,Vi8RViX #.# #..###.##......## ##.####.## #.###.###.#  #.##...# #.# #.# #.#  #.##.### #.###.###..###. .####.##.######.......##..... ....#>....................... ....###########..##.#.###### .... ViX#..##.#.# . #..##@#.# .3.1 (3 #..##.#.# ....##.#.# ####Vi Y`....##.#.# # .O.. #.#..  #.### Vi7Yz... ... ... ... ViYV. .ViYVi^Vi`ViS3Vi٦ViViҴnViJVi@Vin#...# #.# #.# #.# .### .###. .#########.......##..... ....>....................... ....######.#.######  ViP,#..##.#.#   .####5.1 (2.. # .O.. #.#.. ... #.##... Viz'... ... .....ViVigVi ViG ######.......##..... ....>....................... ....######.#.######  #..##.#.#   .####.. # .O.. #@#.. ...7 #.##... ... ..... ......#.......#=.......#.........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  [the floor.] _Found an onyx ring.Vi _Vi >...........##########..##.#.######   .####....##. # O.. #.#..... #@###....K..........#.........#####Vi* t..........##.....=ViF K   kobold (missile, asleep)#..#ViD 0KK)A kobold comes into view. It is wielding a +0 short sword.The kobold shouts! You hear a shout!Vi B(((ViPJ @..====8.1 (1ViP Vi` n _The kobold throws a stone. The stone closely misses you.Vi@###########..##.#.###### . #..##.#.# .#..##.#.# .#..##.#.# ....##.#.# #####....##.#.#  .O.. #.#.. ...#..O.##.######## .....K...@....... .#.........#####...# .## ...=# .#...# .O   ogre (wandering)#.# .K   kobold (missile)####.#.## . ViA.O.KViCED----9ViLViC..##.#.###### .#..##.#.# .#..##.#.# .#..##.#.# ....##.#.# #....##.#.# # .O.. #.#.. ...#...O##.#......K.Viz.#.#####.. ..# .#.# ...=.# .#.# .#.# .#####.#.## .ViVifViuI.OKViC----90ViSVi#Vi ..##.#.###### .#..##.#.# .#..##.#.# .#..##.#.# ....##.#.# #....##.#.# # #.O.. #.#.. ...#....##.#......OK..#.#####..# ..# .#.# ...=.# .#.# .#.# .#####.#.## .ViViViC.OKVi%1Vi͢ViߤVi Vis A kobold. A small, greyish creature with the look and temperament of a feral dog. No one Vi knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: Small Int: Human Vi% You have about 53% to hit with your +2 short sword of draining and 43% to hit with your grab and squeeze. It has about 50% to hit you. AttacksMax Damage Hit: +0 short sword 5 Throw: stones2 It can open doors. ViM z[!]: Description|QuoteViVi#########..##.#.###### ....... Flameseeker the Magician#..##.#.#....... Octopode#..##.#.#....... Health: 31/31 ========================#..##.#.#....... Magic: 12/12 ========================...##.#.#ViF ####### AC: 1Str: 11....##.#.## # EV: 11Int: 17.O.. #.#.....### SH: 3Dex: 11....##.########## ...... XL:  5 Next: 40% Place: Dungeon:4Vi......OK..@....... ...... Noise: ---------  Time: 3591.1 (1.0)#.........#####..# ...... D) +2 short sword (drain)..........#...... Throw: 3 darts (poison)Vi#.........#...... Quill ..=.......#......#.........#Vi ...... O   ogre#.........#...... K   kobold (missile)#####.#.##......[the floor.] _Okay, then. Vi:_Found an onyx ring.  A kobold comes into view. It is wielding a +0 short sword.The kobold shouts! You hear a shout! Vi\Y_The kobold throws a stone. The stone closely misses you.ViViViViςz#########..##.#.###### ....... Flameseeker the Magician#..##.#.#....... Octopode#..##.#.#....... Health: 31/31 ========================#..##.#.#....... Magic: 12/12 ========================...##.#.######## AC: 1Str: 11....##.#.## # EV: 11Int: 17.O.. #.#.....### SH: 3Dex: 11Via....##.########## ...... XL:  5 Next: 40% Place: Dungeon:4......OK**@....... ...... Noise: ---------  Time: 3591.1 (0.0)#.........#####..# ...... D) +2 short sword (drain)..........#...... Throw: 3 darts (poison)#.........#...... Quill ..=.......#......#.........#...... O   ogre#.........#Vi...... K   kobold (missile)#####.#.##......The kobold shouts! You hear a shout! _The kobold throws a stone. The stone closely misses you.ViσrThrow: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (40% to hit)Vi8 S K.Vi K*Aim: a kobold, wielding a +0 short sword and quivering stones (40% to hit)VixlOKn ogre, wielding a +0 giant club (69Vi#########..##.#.###### ....... Flameseeker the Magician#..##.#.#Vi6 ....... Octopode#..##.#.#....... Health: 31/31 ========================#..##.#.#Vi....... Magic: 12/12 ========================...##.#.######## AC: 1Str: 11....##.#.## # EV: 11Int: 17.O.. #.#.....### SH: 3Dex: 11Vi&....##.########## ...... XL:  5 Next: 40% Place: Dungeon:4Vi,......OK((@....... ...... Noise: ---------  Time: 3591.1 (0.0)Vi#.........#####..# ...... D) +2 short sword (drain)..........#...... Throw: 3 darts (poison)Vi?#.........#...... Quill ..=.......#Viu ......#.........#...... O   ogre#.........#Vi...... K   kobold (missile, poisoned)#####.#.##Vi5......Throw: 3 darts (poison)ViPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineViPAim: an ogre, wielding a +0 giant club (69% to hit)  Vi7[You throw a poisoned dart. The poisoned dart hits the kobold.  The kobold is poisoned.Vin2,Vi:O.(K.Vi;+2.1 (1Vi;92 _ViBViDVi3^..##.#.###### .#..##.#.# .#..##.#.# .#..##.#.# ....##.#.# #.....##.#.# # #..O.. #.#.. ...###.....##O#..(K..Vi_i#.#####..## ...# .#...# ...=.......# .#.........# .#.........# .#####.#.## .Vi/`Vi`Vifi.O.KVif%3ViemVioVi,..##.#.###### .#..##.#.# .Vi,##..##.#.# .##..##.#.# .#...##.#.# #Vi*-.#....##.#.# # #.#.O.. #.#.. ViK-h...###.#....##.#..Vim-gO.K..#.Vi-c#####..##. ..Vi-..# # .#.........# .Vi-..=.......# .#.........# .Vi.#.........# .#####.#.## .Vij5Vie96(((((((VioVix(OK..@....Vi-=4ViVif _The kobold throws a stone. The stone misses you.Vi׊ 4..##.#.###### .#..##.#.# .#.#..##.#.# .#.#..##.#.# .#....##.#.# Vi] #.#.....##.#.# # #.#..O.. #.#.. ...###.#.....##.#..(OK.#.ViNj 6#.#####..##.#.#....# .# .#.........# # .#Vi ..=.# .##.# Vi. R.##.# .ViV _######.#.## .#ViF ViƎ Vi X.OK Vi- --5Vi Vi Vi..##.#.###### .#..##.#.# .#.##..##.#.# .#.#..##.#.# .#.#...##.#.# #.#.#....##.#.# # #.#..O.. #.#.. ...###.#.....##.#..(.OK.#.#.#####..##.#.#....# ..# .#.# ..# .#..=.# ..# .##.# ..# .##.# ... .######.#.## ... .##ViNVi.(((Vi...Vi: [0-=6Vi|*Z _The kobold throws a stone. The stone hits you.Vi ..##.#.###### .#..##.#.# .#.##..##.#.# .#.#..##.#.# Vi K.#.#...##.#.# #.#.#....##.#.# # #.#..O.. #.#.. ...###.#.....##.#..ViC (.OK.#.#.Vif x#####..##.#.##..Vi }# #..# .#.Vi߮ /# #..# .##...=.# #..# .##.#.Vi # #..# .##.#.Vi+ ;# .... .##.ViN M#####.#.## .... .##.#.Vio Vi Vi ViO X.OK Vi --7ViC Vi Vi%..##.#.###### .#..##.#.# .#.##..##.#.# .#.#..##.#.# .#.#...##.#.# #.#.#....##.#.# # #.#..O.. #.#.. ...###.#...#....##.#.# .(..OK.Vi+#.# #.#####..##.#.##.# .# #..# .# #.Vi# #..# .##.# ..=.# #..# .Vi##.# #.# #..# .##. ViR#.# .... .##.†Vi%m#####.#.## .... .##.#.ViAViViQ!C.OKVi"?-8ViP(ViL*ViIU..##.#.###### .#..##.#.# .#.##..##.#.# .#.#..##.#.# .#.###....##.#.# #.#.###. Vi....##.#.# # #.#. .O.. #.#.. ...###.#...# ....##.#.# (...OK.#.# .#####..##.#.Vi##.# # #..# #.# .Vij# #..# .##.# =.# #..# .##.# .# #..# .##. .Vir# .... .##.†# Vi#####.#.## .... .##..##..#ViVi:ViC.OKVi3%9ViViViEY..##.#.###### . #..##.#.# .#.####. #..##.#.# .#.....# #..##.#.# .#.###.# ...##.#.# #.#.###.###.#.# # #.#.....# O.. #.#.. ...###.#...###.#.# (....OK....@.#.# #####..##.#.##.# # #..# .#.# # #..# .#.##.# =.# #..# .#.##.## #..# .#.##.# .... ...##.†#.#.## .... .#.##..# Vik.OK)1=600Vilw4 _The kobold looks more healthy.Vi ..##.#.# .#.#### ..##.#.# .#..... ..##.#.# .#.###.#. ..##.#.# #######.#.###.#.##.#.#  #.#.....#. #.#.. ...###.#...### ..##.#############...........# .(.....OK.....#.Vi*# ..#####..##@#.##.# # #..##.#...# # #..##.#.##.# # #..##.#.##.#### .Vi/p# #..##.#.##.....# ........##.†## ###.#.## ......#.##..# Vi_..# #..# #..###Vi.OK1Viڮ  ....########### # #.#.... #.#.....##Vi ######.#############...........# ..(......OK.......#####..#### ..##.####...........†##Vi n...# Viů J#..#.. Viں Vi. %2Vi? Vi: Vi ########## # #.#.... #.#.....######Vi##.#############...........# ..(......OK.......#####..##Vi7D## ..ViW ##.####....VivCQuill Vi..##.##..#.# ViyVi %3Vi/ViVi>N####### # #.#.... #.#.....########.#############...........# ..(......OK.......#####..#### ..##.####...........†## ###.#.#...#..### ....### #..# ..#...##..#### #.ViRKK   kobold (missile)ViQTA=4Vi7ZVic\Vix 3 # #.#.... #.#.....########.#############...........# ..(......OK..K....#####..#### ..##.####.....................##.†## Vi ###.#.## ........#........##..### ........#####.# #..# ........# #.....##..##### # .Vi 3<.Vi Vi$ ViL OKO   ogreK   kobold (missile)Vi %5Vi Vi Vi> #.#.. ...###.#...##### .##.#############...........# .(......OK..O.#...........# ..#####..##K#........##.# Vi# #..##.#...........# # #..##.#........##.# # #..##.#........##.#####Vi# ##..##.#........##......Vi# ........@........##.†## ##.#.## .###..# .#####.## #..# #.Vi2>.# #..###.ViN.....##.# #..#...##### #.# Vij4#..#.## Vi #.# . #..#.# #. <. #..#.#Vi)...###..#...ViViF(((((ViFVipPg.O....@ViPViKQ-=6ViVYVi\f _The kobold throws a stone. The stone misses you.Vin6 #.#.. ...###.#...# ##.###.# (......OK...O#.# #####..##K#.##.# # #..##.#.# Vi The hobgoblin is poisoned.Vi}. Vio6 ..g.( ViF7 .10.2 (1.1Viq7 Hdart (poison) _Vi> Vi@ Vi ....... #######.#.###.#.## ##.#.###### #.#.....#...  #.#.. ....###.#...###### ##.############(......OK...O..####..##K##... Vi g.###### ##..##.#....(... .......Vi +†##. #.#.##Vi- ..#........##..##...#####.### #..# ViO D....##Vix B.....##...#####Vi I ###Vi Vi Vi~ g.KK   kobold (missile)Vi' +10Vi Vi Vin|....#.##....... #######.#.###.#.## ##.#.###### #.#.....#...  #.#.. ....###.#...###### ##.############Vi~n(......OK...O..####..##K##........g  Vin.######Vin ##..##.#....(... Vin .....KViod†##. #.#.##........##..##Vi"o#####.### #..# ..ViAo2.##Vio.....##Vio ...VirVisVisViptViIUg.KOViMO   ogreg   hobgoblin (poisoned)K   kobold (missile)Vi%2ViViiVi; x####........#.##....... #######.#.###.#.## ##.#.###### #.#.....#...  #.#.. ....###.#...###### ##.############(......OK...O..####..##K#@.##g...  K....###### ##..##.#....(... .....O†##. #.#.##........##..#######.### #..# ...##Vie ,Vi K.O. Vi -=3Vi Vi 7 _You block the hobgoblin's attack.Vi8E#####......####........#.##....... #######.#.###.#.## ##.#.####### #.#.....#...  #.#.. ....###.#...###### ##.############(......OK...O..####..##K#..##.g..K  .....###### ##..##.#O...(... ......†##. #.#.##........##..######.### #..# ViGVizHVi!IVi[RgK..O. ViS--4Vi\Vi^Viv M-Vi} Vin Vi Vi. Vi Vi Vi-3Vi26Vi6Vi8[ Vi[ Vivc Vife Vi1............##########......####........#.##.......  #######.#.###.#.## Vi##.#.# ########### #.#.....#...  #.#.. ..........###.#...###### ##.############(......OK...O#...####..##K#g##K...Vio# O....###### ##..##.#....(... ......†##. #.#.##........##..##Vi ViK,Vi.K.O.K   kobold (missile)Vio -25Vi'Vi*M _You kill the hobgoblin!Viu I##..... .... ............. ##### .##.#.###### ...... .##.#.# .#.####... .##.#.# .#.....#.# .##.#.# ........#.###.#. .##.#.# #######.#.###.#.# .##.#.# ############ #.#.....#.. Viuu . #.#.. .......@...###.#...##### .##.#############.#(......OK...O#....#.#####..##K#K##.#.# #..##.#....#Viu .# #..##.#O.##.# .# #..##.#........##.#####Viu .# ##..##.#....(...##... ......# ..##.†Vi!x Vi@z Vi `K=O.Vi8 %6Viw ViY Vi.##..... .#. .##### ..##.#.###### .##.#.# .#.#### .Vi.##.#.# .#.....#. ..##.#.# .#.###.#. ..##.#.# #.#.###.#. ..##.#.#Vi# #.#.....# .. #.#...###.#... ..##.Vil#.#.(......OK...O#KVi1\.#.#####..##K#=.......##.#ViIA.# #..##.#O.......#Vi.# #..##.#........##.#.# #..##.#........##..# ##..##.#....(...## .# .##.†##. ViVi~ViU&.KK   kobold (missile)Vi&%7Vi,Vi>.ViܡE#.##..... .#. .##### #..##.#.###### #..##.#.# .#.#### #..##.#.# .#.....# Vi?#..##.#.# .#.###.#.##.#.# #.#.###.#.##.#.## #.#.....# O.. #.#..VikY.###.#....##.#ViZ.#.(......OK...O#.KVi.#.#####..##K#=.......##.#.# #..##.#O....ViT......#.# #..##.#........##.# Vi e=.# #..##.#........##.###Vi( .# ##..##.#....(...##....ViDO .# Vi_k.##.†## Vi\VibK.K   kobold (missile)Vi%8ViViƼViFJ T#.##..... .#. .##### ##..##.#.######  #..##.#.# .#.####  #..##.#.# ViJ .#.....  #..##.#.# .#.###.  ...##.#.# ViJ #.#.###..##.#.# #.#..... .O.. #.#ViK Z.###.#....##.#KVi*K a.#.(......OK...O#....#ViJK w.#####..##K#=.......##.# .# #..##.#O.#ViqK V.# #..##.#.##.# .=ViK N.# #..##.#.##.ViK .# ##..##.#....(...##.# .##.†ViFN Vi Y OO   ogreK   kobold (missile)Vi~_ 0((((Vi& 7@...Vi &=9ViN Vi n _The kobold throws a stone. The stone closely misses you.ViG3J#.##..... .#. .#..##.#.######  #..##.#.# .#. #..##.#.# .# #..##.#.# .#.### ...##.#.# #.#.###  ....##.#.# #.#  .O.. #.#.###.#...  ....##.#KO.#.(......OK...O#....# #.#####..##K#=.##.# .# #..##.#O.# #.# #..##.#.##.# ..=.# #..##.#.##. #.# ##..##.#....(...## #.# .##.†O.(((((ViXX@....20ViKVif _The kobold throws a stone. The stone misses you.Vi ###.......##..... ........#.... Flameseeker the Magician ................. .........#### Octopode ###..##.#.###### ............. Health: 31/31 ========================#..##.#.#........#.### Magic: 12/12 ========================#..##.#.#........#.... AC: 1Str: 11#..##.#.#........#.### EV: 11Int: 17...##.#.########.#.### SH: 3Dex: 11  ....##.#.############### #.#.... XL:  5 Next: 42% Place: Dungeon:4  Vi Y.O.. #.#.......@****O..###.#...# Noise: =--------  Time: 3620.2 (0.0)  ....##.#############K..........# D) +2 short sword (drain) .......(......OK...O#...........# Throw: dart (poison) #.........#####..##K#=.......##.# Quill ..........# #..##.#O..........# #.........# #..##.#........##.# O   ogre Vi ?..=.......# #..##.#........##.# K   kobold (missile) #.........# ##..##.#....(...##.. #.........# .................##.† _The kobold throws a stone. The stone misses you.Throw: dart (poison)Vit Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,40% to hit)Vit OKn ogre, wielding a +0 giant club (69% to hit)VirM###.......##..... ........#.... Flameseeker the Magician ................. .........#### Octopode Vi7s###..##.#.###### ............. Health: 31/31 ========================#..##.#.#........#.### Magic: 12/12 ========================#..##.#.#........#.... AC: 1ViscStr: 11#..##.#.#........#.### EV: 11Int: 17...##.#.########.#.### SH: 3Dex: 11  Vis....##.#.############### #.#.... XL:  5 Next: 42% Place: Dungeon:4  Vi t.O.. #.#.......@((((O..###.#...# Noise: =--------  Time: 3620.2 (0.0)  ....##.#############K..........# D) +2 short sword (drain) Vi1t.......(......OK...O#...........# Throw: dart (poison) ViXt#.........#####..##K#=.......##.# Quill ..........# #..##.#O..........# Vit#.........# #..##.#........##.# O   ogre (poisoned) ..=.......# #..##.#........##.# K   kobold (missile) #.........# ##..##.#....(...##.. #.........# .................##.†Throw: dart (poison)ViDuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (69% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre is poisoned.ViViAViQ...OK.Viv-1.3 (1.1Nothing quivered _Vi Vi;ViA!#.##..... .#. .#..##.#.######  #..##.#.# .#. #..##.#.# .# #..##.#.# .#. ...##.#.# #.#.VinB ....##.#.# #.# .O.. #.#.OK..###.#... ....##.#.  .(......OK...O#.  #.#####..##K#=.##.  .# #..##.#O.  #.# #..##.#.##.  ..=.# #..##.#.##.  #.# ##..##.#....(...##  #.# .##.ViCVi0DViYJrOK(-ViJ$20ViqPViQVi23Vi:ViA<Vi\#.##..... .#. .#..##.#.######  #..##.#.# .#. #..##.#.# .# #..##.#.# .#.Vi\ ...##.#.# #.#. ....##.#.# #.# .O.. #.#.OK(..###.# ....##.# Vi\.(......OK...O# #.#####..##K#=.##Vi] .# #..##.#O #Vi5]x.# #..##.#.## ..=ViS]w.# #..##.#.## #Viq].# ##..##.#....(...## #Vi]K.# .##Vi_Vi|`Vi kZOK.3VitVivViK ViL #Vi^M &.##..... ViM .#ViM !. ViDN .ViO .#..##.#.###### VioP  #..##.#.#ViP  Vi Q .#.ViT 1 #..##.#.#ViV  ViuV .#ViV 1 #..##.#.#Vi1W  VirW .#.ViW 1 ...##.#.#ViX  Vi] #.#. ....##.#.# #.# .O.. #.#.OK.(..###.# ....##.# .(......OK...O# #.#####..##K#=. .# #..##.#O #.# #..##.#. ..=.# #..##.#. #.# ##..##.#....(... #.# .Vi_ Vi_ Vih ZOK.4Vip Vir ViB.######.##..... .#. .#..##.#.######  #..##.#.# .# #..##.#.# .# #..##.#.# .# ...##.#.# ViB#.# ....##.#.# #.# .O.. #.#.OK..(..###.# ....##.# .(......OK...O# #.#####..##K#=. .# #..##.#O #ViRC.# #..##.#. ..=.# #..##.#. #.# ##..##.#....(... #.# .ViEVitL4O.ViL%5ViSVioUVi 3ViViVi7#.######.##..... .. #..##.#.######  #..##.#.# . #..##.#.# . #..##.#.# . ...##.#.# #. ....##.#.# #. .O.. #.#.O.K..(..###. ....##.# .(......OK...O# #.#####..##K#= .# #..##.#O #.# #..##.# ..=.# #..##.# #.# ##..##.#....( #.# VivWO.K.6Vi3ViVi˙ViK T#.######.##..... ... #..##.#.######  #..##.#.#  #..##.#.#  #..##.#.#  ...##.#.# # ....##.#.# # .O.. #.#.@....O.K...(..### ....##.# Vi .(......OK...O# #.#####..##K#= .# #..##.#O #.# #..##.# ..=.# #..##.# #.# ##..##.#....( #.# Vi Vix Vi O.K.7Vi Vir  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (69% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre. _The ogre looks more healthy.ViZ 3Vi{a Vic Vi + .##.### #.###.###..###. .### .##.######.......##..... >....................... ##########..##.#.######  #..##.#.#  #..##.#.#  #..##.#.# ...... ...##.#.# ##### ....##.#@###############  .O.. #.#.....O.K....(..## ....##.############# (......OK...O# #.#####..##K#= .# #..##.#O #..# #..##.# ..=.# #..##.#.... #.# ##..##.#....(Vi70 O.K.8Vi? ViA ViPOPViPVi .. #.# #.# ## #.###.###..###. .### .##.######## >....................... ###############......  ######...##.#.############### O.. #.#....O.K.....(..## ....##.############.(......OK...O#.#####..##K#=.O#.. ..= . 9Vi Viz" ViIVi>XVi}nViVi\" #..###.##......####.## #.###.###.# #..# #.# #.# #.# ## .##.### #.###.###..###. .### .##......##..... >....................... ###############......31.3 (2 #.# ...... ...##.#.# ####.###### .O.. #.#.O..O.K.....(..##....##.#############..... O   ogreVi:dVie\ _An ogre is nearby!Vim3Vi_ViVi(An ogre. A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends. ViMax HP: ~27Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 76% to hit with your +2 short sword of draining and 71% to hit with your grab and squeeze. Vi\It has about 43% to hit you. AttackMax Damage Hit: +0 giant club 39 Vi&It can open doors. [!]: Description|QuoteVi" Vih .# #..###.##......####. Flameseeker the Magician .####.## #.###.###.##. Octopode .##...# #.# #.# #.###. Health: 31/31 ======================== Vi D.##.### #.###.###..###. .###.. Magic: 12/12 ======================== .##.######.......##..... ...... AC: 1Str: 11 >....................... ...... EV: 11Int: 17 ##########..##.#.###### ...... SH: 3Dex: 11#..##.#.#Vi5 ...... XL:  5 Next: 42% Place: Dungeon:4#..##.#@#...... Noise: ---------  Time: 3631.3 (0.0)#..##.#.#Vim ...... D) +2 short sword (drain)...##.#.####### Nothing quiveredVi <....##.#.############### Quill .O.. #.#.O..O.K.....(..##Vi C....##.#############..... O   ogre.......(......OK...O#.....#.........#####..##K#=....Vi! k..........# #..##.#O....Shift-Dir - straight lineViD Aim: an ogre, wielding a +0 giant club (69% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre. _The ogre is poisoned. Vit j_The ogre looks more healthy. _An ogre is nearby!ViM Vi, Vi WiWi`Throw: 53 stonesWiWi.Wi_3Wi3C2 javelinsWi:Wi<Wi Wi C53 stones Wi, Wi WikWil;2 javelinsWisWiqu Wi WiTAn ogre. A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends. Max HP: ~27Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%)  Wi bYou have about 76% to hit with your +2 short sword of draining and 71% to hit with your grab and squeeze. It has about 43% to hit you. AttackMax Damage Hit: +0 giant club 39 It can open doors. [!]: Description|QuoteWiO Wi9+ .# #..###.##......####. Flameseeker the Magician Wi+ .####.## #.###.###.##. Octopode .##...# #.# #.# #.###. Health: 31/31 ======================== Wi+ .##.### #.###.###..###. .###.. Magic: 12/12 ======================== Wi+ .##.######.......##..... ...... AC: 1Str: 11 Wi+ >....................... ...... EV: 11Int: 17 Wi, ##########..##.#.###### ...... SH: 3Dex: 11Wi<, #..##.#.#...... XL:  5 Next: 42% Place: Dungeon:4WiY, 8#..##.#@#Wiw, ...... Noise: ---------  Time: 3631.3 (0.0)#..##.#.#Wi, ...... D) +2 short sword (drain)...##.#.#Wi, ###### Throw: 2 javelins....##.#.############### Quill Wi- .O.. #.#.O..O.K.....(..##....##.#############..... O   ogre.......(......OK...O#.....#.........#####..##K#=....Wi;- k..........# #..##.#O....Shift-Dir - straight lineWiX- Aim: an ogre, wielding a +0 giant club (69% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre. Wiu- ?_The ogre is poisoned. _The ogre looks more healthy. Wi- G_An ogre is nearby!WiB. Wi5 Wi7 Wi,#....####. #..###.##......#####.## #.###.## .. #.# #.# ## #.###.###..###. .### .##.######.......## >....................... ##############.Wi7#.......  ######...##.#.###############O.. #.#.O..O.K.....(..## ....##.############Wi_J.(......OK...O#.Wi;#####..##K#=WiWi:O.Wi12.3 (1 _WiOWiWi  ###......## ##.#....####. #..###.##......#####.## #.###.## .. #.# #.# ## #.###.###..###. .### .##.######.......##..... >....................... ###############...... .# ######...##.#O############### O.. #.#....O.K.....(..## ....##.############.(......OK...O#.O.KK   kobold (missile)3WiAB Wi#.# ###.##..### #.# ###.............## #.# ##...#.##.......## #.# #..###.##......### #.####.## #.###.###.# # #.##...# #.# #.# #.# ## #.##.### #.###.###..###. .### #.##.########..... >..............@........ ###########..##.#.######  #..##.#.#  #..##.#.#  #..##.#O# ..... ...##.#.# ##### ....##.#.#############Wi+ .O.. #.#.K..O.K.....(..# ....##.#############Wi,WilO.K.Wi[%4Wi|WiWiO #.# #.####..##  #.# ###.##.........##  #.# ###.............##  #.# ##...#.##.......##  #.# #..###.##......##  #.####.## #.###.###.#  #.##...# #.# #.# #.# #  #.##.### #.###.###..###. .###  #.##.########.....  #>.......................  ###########..##.#.######  #..##.#.#  #..##.#O#  #..##.#.# ..Wi/.. ...##.#.#  ....##.#K##############  .O.. #.#....O.K.....( Wi@WiO.O   ogreWi4%5WiWi_Wi[ |#.#######..###..# ..##..## ##..# ###.##.........## ##. ###.............## ##.#....### #..###.##......#####.## #.###.##Wi  ..# #.# #.# #.#  #.###@###..###. .###.##.########...>.......................###########..##.#.######..##.#O#..##.#.###.... .# ...##.#K##############Wi Wi %6Wi Wi5 Wim #.# ##...†.## #.#######..###..# ..##..## ##..# ###.##.........## ##. ###.............## ##.#...#.##.......### #..###.##......#####.## #.###.##Wi>Y .. #@# #.#  #.###.###..###. .###.##.######.......##.>.......................###########..##.#.#######..##.#O..##.#.##....WiN .# WiWi"WiKWiO.KK   kobold (missile)Wi%7WiWi`Wi##############..####  #.# ##...†.## #.#######..###..# #.###..## ##..# ###.##.........## ##. ###.............## ##.#...#.##.......### #..###.##......#####.## #.###@## .. #.# #.# Wi #.###.###..###. .###.##.######.......##>...............O.......###########..##.#.######K   kobold (missile)#..##.#.##K#....WipWi WiTWi0O.KO   ogreK   kobold (missile).Wi%8WiWiWi..........# #............O....##############..####  #.# ##...†.## #.#######..###..# #.###..## ##..# ###.##.## ##. ###......## ##.#....### #..###.##.@....#####.## #.###.###. .. #.# #.# Wi[ #.###.###..###. .###.##.######.....O.##>.......................##########K######.#Wi Wi:O.WiO%9WiyWi$Wi8o########### #.################..........# #............O....##############..####  #.# ##...†.## #.###.#######..###..# #.###..## ##..# ###.##.## ##. ###.....WiM9.## ##.#....### #..###.##......#####.## #.###.###. .. #.# #.#  #.###O###..###. .###.##.########>.......................##########K######Wi;Wi;WiCO.KK   kobold (missile)Wi&D&40WiJWi-MWi ;## ############## #.################..........# #............O....##############..####  #.# ##...†.## #.###.#######..###..# #.###..## ##..#Wi{; ###.##.## ##. ###......## ##.#...#.#.### #..###.##......#####.## #.###.###.Wi; .. #O# #.#  #.###.###..###. .###.##.######.....K.##>.......................##########K######Wi=WiO>WiLEiO.K.WiE%1WiKWirM+WiJW ### ### #.# #.# #.# #...O #.#.# #.##..#### #.# #.# #.# ##...†.## #.# #.###.#######..###.. #.# #.##......##..## ##.. #.# ###.##.## ## #.# ###.## ## #.# ##...#.##.##  #.# #..###.##......##  #.####.## #.###O###.# #.##...# #.# #.# [4+WiX0m#.#  #.##.### #.###K###..###. . #.##.######.......##.....  #>.....  #..##.#K###### +WivY+Wi`hO.K.+Wi`%2+Wif+Wi:i+Wi ### ### #.# #.# #.# #...O #.#.# #.##..#### #.# #.# #.# ##...†. #.# #.###.#######..###.. #.# #.##......##..## ## #.# ###.##.## ## #.# ###.##  #.# ##...#.##.## +WiL #.# #..###.##O.....## #.####.## #.###.###.# +Wi$3 #.##...# #.# #K# #.# #.##.### #.###.###..###. . #.##.######.......##.....  #>...+Wim.  #..##.#K###### +Wi6+Wi̩+WiUlO.K.+Wi%3+Wib+Wi~,Wi  ### ### #.### #. #..# #..O #.#.# #.#..,Wi; / #.# #.# #.# ##...†. #.# #.###.#..### #.# #.##......##..## ##,Wi)  #.# ###.##.##  #.# ###.##  #.# ##...#.##O......## #.# #..###.##......##,Wiݰ  #.####.## #.###K###.# #.##...# #.# #.# #.# #.##.### #.###.###..###. . #.##.######.......##.....  #>.......  #..##.#K###### ,Wi ,Wi O.K.K   kobold (missile)4,WiO ,WiR -Wi ### ### #.#### #. #...# #.O #.##.# #.#.. #.# #.# #.# ##...† #.# #.###.#######..### #.# #.##......##..##  #.# ###.##.##  #.# ###..@.O.## #.# ##...#.##.## #.# #..###.##.K....## #.####.## #.###.###.# #.##...# #.# [4-WiR0m#.# #.# #.##.### #.###.###..###.  #.##.######.......##..... #>..... #..##.#K######-WiO.K.K   kobold (missile)=5 _The ogre attacks as it pursues you! The ogre closely misses you..WiH  ### ### #.#### #. #...# #. #.##.# #.#.. #.# #.# #.# ##... #.# #.###.#######.. #.# #.##......##..##  #.# ###.##.## #.# ###.@.O.## #.# ##...#.##K......## #.# #..###.##......## #.####.## #.###.###.# #.##...# #.# #.# .Wi [40m#.# #.##.### #.###.###..###. #.##.######.......##..... #>.....  #..##.#K######K.-6.Wi .Wi 0Wi\ #.########### #.########## #...........# #........... #.#########.# #.######## #.# #.# #.# ##.. #.# #.###.#######..# #.# #.##...... #.# ###.##.......0Wi #.# ###...OK #.# ##..@#.##... #.# #..###.##... #.####.## #.###.###. #.##...# #.# #.# #.# #.##.### #.###.###..###. #.##.######.......##.....0Wi #>....................... ###########..##.#K###### #..##.#.#0WiA0Wi͑0Wi`K.K   kobold (missile)0Wi?-70Wi0WiҠ1Wi1Wi01Wi`1Wi%1Wi)1Wi1Wiů1Wi1Wi  #.# #. #.# # #.#.# #.# #.# #.# #.# ## #.# #.###.#.. #.# #.##......##.. #.# ###.##.## #.# ###...K.## #.# ##.@.#.##.## #.# #..###.##......## #.####.## #.###.###.# #.##...# #.# #.# #.# #.##.### #.###.###..###. #.##.######.##..... #>... ####..##.#K###### iT <m #..##.#.#1Wi/ 1Wi 1Wi O..O   ogre1Wi %81Wi 1Wi 4Wi #...........# #......... #.#########.# #.######## #.# #.# #.# ## #.# #.###.##### #.# #.##...... #.# ###.##....... #.# ###.O.... #.# ##...#.##. #.# #.@###.## #.####.## #.###.###. #.##...# #.# #.# #.# #.##.### #.###.###..### #.##.######.......##... #>.......... ###########..##.#K###### #..##.#.#  #..##.#.#iǢ mKOK   kobold (missile)95WiG  #.#########.# #.#######   #.# #.# #.#   #.# #.###.#####   #.#5WiH #.##......   #.# ###.##.......   #.# ###.K..   #.# ##..O#.##  5WiH #.# #..###.##   #.####@## #.###.###.  5WiHW #.##...# #.# #.# #.#   #.##.### #.###.###..## 5WizI  #.##.######.......##...   #>..........   ###########..##.#K#####   #..##.#.#  5WiI #..##.#.#   #..##.#.#5WiK5Wi+L5WiRN.OK5WiR&505WiX5WiY5Wi 6  #.# #.# #.#   #.# #.###.#####   #.# #.##......   #.# ###.##.......  5Wi3 % #.# ###....   #.# ##.OK#.##   #.# #..###.##   #.####.## #.###.###.   #.##.@.# #.# #.# #.#  5Wim  #.##.### #.###.###..#  5Wi  #.##.######.......##..   #>........5WiΧ m..   ###########..##.#K####  5Wi g #..##.#.#  5Wi" t #..##.#.#   #..##.#.#  5Wi G ...##.#.#5Wil 5Wi\ L.O5Wiܲ %15Wik 5Wiػ 6Wi 36Wi 6Wi 7Wi  #.# #.###.#####  #.# #.##......  #.# ###.##.......  #.# ###....  #.# ##..K#.##  #.# #.O###.##  #.####.## #.###.###.  #.##...# #.# #.# #.#  #.##@### #.###.###..  #.##.######.......##.  #>..........  ###########..##.#K###  #..##.#.#  #..##.#.# 7Wi߬ #..##.#.#  ...##.#.# .##.#K###7Wig,7WigK..O7Wi%27Wid7Wi37Wis ......###.###.....##.K.#.##..######O## #.###.###...# #.# #.# ### #.###.###..###.......###>............###########..##.#K### .# ..K###O.. #.#....7Wi 7Wi  7Wi% y.K.O7Wi_ %37Wi 7Wi ...@.......... #. #..##.#K# =Wi#..##.#.#  #..##.#.#   =Wi4n...##.#.#  ....##.#K# =Wih.O.. #.#....O.K ....##.#=Wi=Wi E.O=Wi %6=Wi=Wi_=Wi#.# ###.##.##.# ###.## #.# ##...#.##.## #.# #.K###.##......## #.####.## #.###.###.# #.##...# #.# #.# #.# #.##.### #.###.###..###.=Wi8#.##.######.##.#>...O.#..##.#K###### #..##.#.# #..##.#.# =Wid...##.#.# ....##.#K#.O.. #.#....O.K.....##.#=Wi=Wi=Wi=Wig=WiK..OK   kobold (missile)=Wir%7=Wi=Wiޥ=Wiy#.# ###.##.## #.# ###.## #.# ##...#.##.## #.# #.K###.##......## #.####.## #.###.###.# #.##...# #.# #.# #.# =WilQ#.##.### #.###.###..###. #.##K######.##..... #>.....O. #..##.#K###### #..##.#.# #..##.#.# ...##.#.# ....##.#K#.O.. #.#....O.K.....##.#=Wi=Wi=Wif.K..O=Wix%8=Wi=Wi>Wih#.# ###.##.## #.# ###....## >WighP#.# ##...#.##.## #.# #.K###.##......## #.####.## #.###.###.# #.##...# #.# #.# #.# >Wih3#.##.### #.###.###..###. #.##.######.##..... >Wih#>...K..O. #>WihD..##.#.###### #..##.#.# #..##.#.# >Wii#..##.#.#...##.#.# >WiAi....##.#K#.O..##.#....O.K.....##.#>Wii>Wim,>Wiu.K..O=9>Wi1z>Wi|n _The ogre attacks as it pursues you! The ogre misses you.>Wi #.# ###.##.## #.# ###.....## #.# ##...#.##.## #.# #.K###.##......## >Wi#.####.## #.###.###.# #.##...# #.# #.# #.# #.##.### #.###.###..###. #.##.######.##..... #>....K..O.>Wi #..##.#.###### #..##.#.# #..##.#.# #>Wi...##.#.# ....##.#K#....##.#....O.K.....##.#>Wi>WiB.K>WiF.-60>Wi#>Wi %?Wilx#.# ###.##.## ##.# ###.....## #.# ##...#.##.## #.# #.K###.##......## #.####.## #.###.###.# ?Wi#.##...# #.# #.# #.# #.##.### #.###.###..###. .#.##.######.##..... .#>.....K.O. .#?Wio..##.#.###### .#..##.#.# .#..##.#.# ?Wi.#..##.#.# ....##.#.# #....##.#K#....##.#....O.K.....##.#?Wi ?Wi~?Wib.K.O?Wi?-1?Wi?WiE?Wi&C #.# ###.##.## ##.# ###....## ##.# ##...#.##.## #.# #.K###.##......## #.####.## #.###.###.# #.##...# #.# #.# #.# ?WiC #.##.### #.###.###..###. .##.##.######.##..... .#>......K.O. .#..##.#.###### .#..##.#.# ?WiC .#..##.#.# .#..##.#.# .?Wi3D ...##.#.# #....##.#K#....##.#....O.K.....(....##.#?Wi _ .?Wib ?Wib ?Wi)p .K.O2?Wiz ?Wi{ CWiv}#.# ###.##.## ##.#.# ###.............## ##.# ##...#.##.......## ##.# #.K###.##......## #.####.## #.###.###.# CWiQ#.##...# #.# #.# #.# #.##.### #.###.###..###. .##.##.######.##..... .#>.K.O. .#..##.#.###### .#..##.#.# .#..##.#.# .#..##.#.# ....##.#.# #....##.#K#....##.#....O.K.....(.....##.#CWi٥.CWiCWiCWiίb.K.OCWi%3CWiCWiDDWi#.# ###......##  #.# ##...#.##.......##  #.# #.K###.##......##  #.####.## #.###.###.#  #.##...# #.# #.# #.# ##.##.### #.###.###..###. .####.##.######.......##..... ....#>........K.O...... .###########..##@#.###### . #..##.#.# .#..##.#.# .#..##.#.# ....##.#.# ####....##.#K###########DWi4....##.#....O.K.....(......##.#############.........(......OK...O#.DWiHDWi2DWiqS...ODWi%4DWiDWi$EWi! ##...#.#### ##.K####  ###.## #.###.###.#  ...# #.# #.# #### #.###.###..###. .#####.......##..... ....EWi">...........O.........##########..##.#.######   .####.K##########.(. #.........#####..##K#=.. EWi$EWi ,.OO   ogreEWi,%5EWi3EWi5FWi@.K####  ###.## #.###.###.#  ...# #.# #.# #####.###..###. .#####.......##..... ....>............O.....##########..##.#.######   .####.K##########....O.K.....(..############........(......OK...O#...#####..##K#=. #..##.#OFWiCFWi;RF.OFWiR%6FWiZFWi>^FWiF###.## #.###.###.#  ...# #.# #.# #####.###..###. .#####.......##..... ....>...........##########..##O#.######  #..##.#.# .####.K##########....O.K.....(..############........(......OK...O#...#####..##K#=. #..##.#O#.FWi)FWixFWi3K.OK   kobold (missile)FWi%7FWiFWiFWiY ...# #.# #.# #####.###..###. .#####.......##..... ....>............K.....##########..##.#.######  #..##O#.# ..####.K##########....O.K.....(..############........(......OK...O#...#####..##K#=. #..##.#O#............=FWi[ FWi\ FWiRc r.K.OFWic %8FWij FWim FWi3 !####.###..###. .#####.......##..... ....>...........##########..##K#.######  #..##.#.# O..####.K##########....O.K.....(..############........(......OK...O#...#####..##K#=..........# #..##.#O#............=.......#FWi4 3#..#FWi7 FWi7 FWiC r.K.OFWiD %9FWiM FWiuP GWih%###.......##..... ....>...........##########..##.#.###### GWi% #..##K#.# .O...##.####GWi%r.K##########....O.K.....(..############.GWi &d.......(......OK...O#.........#####..##K#=..........# #..##.#O#.........#.GWiP&..=.......##...#.........GWi{(GWi(GWi0r.K.OGWiU1&70GWi8GWiU9GWiΰ 7>...........##########..##.#.######   K....##O####....##.#K##########....O.K.....(..############........(.......K...O#.........#####..##K#=..........# #..##.#O#......=#..##......... #####.#.##GWi GWi GWiT r.K.OGWi %1GWi= GWi HWi,y##########..##.#.######   K...##.####.....##O#K##########.....##.#....O.K.....(.......##.#############........@.......K...O#...#####..##K#=. #..##.#O#...=#..#.........#####.#.## ###HWiD,HWiNr.K.OHWi%2HWiHWi"S _You see here a poisoned dart.IWiSRIWi\F.KIWi/]%3IWi$eIWih) _i - a poisoned dartJWi)T #..##.#.#  #..##.#.# ####..##.#.# ......##.#.# ###......##K#K#########.....##O#....O.K.....(....##.#############...........K...O# ######..##K#=..# #..##.#O##.# #..##.#...=JWiL*.# #..##.###..# ##..##.# #.# ........ ######.#.## # #.#.# .### .#JWix-,JWim8u.KO4JWiAJWiMEJWi  #..##.#.# #####..##.#.# ......##.#.# ###......##.#K##########......##K#....O.K.....(#......##O##############................K...O#########..##K#=...# #..##.#O###.# #..##.#....=.# #..##.####..# ##..##.# #.# ........ ######.#.## # #.#.# .## .#.# .# .....##.#.KO5JWiB JWi]#####..##.#.#  #......##.#.# # #......##.#K######### #......##.#....O.K..... #......##K############# #................K...O####....O....#####..##K#.............# #..##.# ###.# #..##.#.....=.# #..##.#####..# ##..##.# #.# ........JWiR ######.#.## # #.#.# .# .#.# . .. .....#JWizr#.# ##### #.#JWiJWiYJWidx.K.OJWi-=6JWiJWiu _The ogre attacks as it pursues you! The ogre barely misses you.KWi' #......##.#.#  #......##.#K######### #......##.#....O.K.... #......##.############ #.......K........K...O####.........#####..##K .......O.....# #..##.#####.........# #..##.......=.# #..##.#####..# ##..##. #.# ........ ######.#.##  #.#.# . .#.# .KWi:( .. .....##. ##### #. #.KWi*KWi3y.K-7KWi{;KWi=MWiJ~ #......##.#.# #......##.#K #......##.#....O.K #......##. #..K... ####....K....#####..## .......O.....# #..###.# #..##..# #..##.#####.# ##..## #.# MWi~ ######.#.##  #.#.#  .#.#  .. .....## ##### # #MWiSMWičMWiT..KOMWi?-8MWi>MWib _You see here a ring of protection from fire.MWi\W MWiYb .Kz - a ring of protection from fire=9MWid MWif R _The ogre closely misses you.PWihPWipInventory: 46/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  k - a +0 club  n - a +0 whip of electrocutiono - a +0 dagger  s - a +0 sling  PWi$qt - a +0 club  w - a +0 spear  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()i - a poisoned dart  PWiJqtj - 53 stones  F - 2 javelins (quivered)U - 6 boomerangs PWipqArmour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn) PWiq[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]QWi"  t - a +0 club  w - a +0 spear  R - a +4 mace  Sdagger  Zshort sword Missiles (go to first with ()  i - a poisoned dart  j - 53 stones  F - 2 javelins (quivered)U - 6 boomerangs Armour (go to first with [) QWi@# b - a +0 hat (melded)  T - a +0 buckler (worn)  l - a +0 robe  m - a +0 leather armour  p - a +0 leather armour  u - a +0 leather armour  y - a +0 helmet  G - a +0 leather armour  K - a +0 ring mailMQWi#{leather armour  P - a +0 robe28%RWi10 b - a +0 hat (melded)  W - a +0 pair of boots Jewellery (go to first with "=)  H - an amulet of magic regeneration (worn)  N - a ring of wizardry (worn)z - a ring of protection from fire Wands (go to first with /)E - a wand of flame (32)  Y - a wand of digging (4) Scrolls (go to first with ?)56SWi3Y W - a +0 pair of boots  e - 4 scrolls labelled NEIGEBR BIKAI  q - 2 scrolls labelled GENANEILUE  v - a scroll labelled HYMAESA KOROWN  x - a scroll labelled PEASODOEFUG  Q - a scroll labelled DYISTR LAPTIBLID  V - a scroll labelled LENGAA WIUS Potions (go to first with !)  c - a potion of magic  d - a coppery potion84\Wi z - a ring of protection from fire. A ring that protects its wearer from fire. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king. \Wi(  He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and  spake, and said, Shadrach, Meshach, and Abednego, ye servants of the most high \WiZ N(p)ut on, (d)rop, (=)adjust, or (i)nscribe.^Wi^Wi^Wi#......##.#.#Flameseeker the Magician#......##.#K######### Octopode#......##.#....O.K... Health: 31/31 ========================#......##.########### Magic: 12/12 ========================#................K... AC: 1Str: 11####.........#####..## EV: 11Int: 17.............# #..## SH: 3Dex: 11######..OK.....# #..## XL:  5 Next: 42% Place: Dungeon:4.......@.......# #..## Noise: =--------  Time: 3679.3 (0.0).#####.........# ##..##[39;4^Wi79m D) +2 short sword (drain)#.........# ....... Throw: 2 javelins######.#.## ....... Quill #.#.# ........#.# ....... O   ogre.. .....## K   kobold (missile)##### ## _You see here a poisoned dart. _i - a poisoned dart _The ogre attacks as it pursues you! The ogre barely misses you. _You see here a ring of protection from fire.  z - a ring of protection from fire _The ogre closely misses you.^Wi{q _i - a poisoned dart _The ogre attacks as it pursues you! The ogre barely misses you. _You see here a ring of protection from fire.  z - a ring of protection from fire _The ogre closely misses you.  z - a ring of protection from fire (worn)^Wi8(^Wi?r&.^Wir*8 (0.5^Wily^Wi}E _The kobold throws a stone. You block the stone.bWiD bWi zAn ogre. A large, ugly, and fat creature, distantly related to goblins. It is bWiX ~tremendously strong, and likes fighting alongside its orc friends. Max HP: ~27Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 76% to hit with your +2 short sword of draining and 71% to hit with your grab and squeeze. It has about 43% to hit you. AttackbWi~ DMax Damage Hit: +0 giant club 39 It can open doors. bWi z[!]: Description|QuoteeWiGneWi;{#......##.#.#Flameseeker the Magician#......##.#K######### Octopode#......##.#....O.K... Health: 31/31 ========================eWi{k#......##.########### Magic: 12/12 ========================#................K... AC: 1Str: 11####.........#####..## EV: 11Int: 17eWi2|.............# #..## SH: 3Dex: 11######..OK.....# #..## XL:  5 Next: 42% Place: Dungeon:4.......@.......# #..## Noise: =--------  Time: 3679.8 (0.5).#####.........# ##..## D) +2 short sword (drain)#.........# ....... Throw: 2 javelinseWi|######.#.## ....... Quill #.#.# ........#.# ....... O   ogre.. .....## K   kobold (missile)##### ## eWi|_The ogre attacks as it pursues you! The ogre barely misses you. _You see here a ring of protection from fire.  z - a ring of protection from fire eWi|_The ogre closely misses you.z - a ring of protection from fire (worn) _The kobold throws a stone. You block the stone.eWi}eWi#nWinWiE - a wand of flame (32). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.tWitWi"#......##.#.#Flameseeker the Magician#......##.#K######### Octopode#......##.#....O.K... Health: 31/31 ========================#......##.########### Magic: 12/12 ========================#................K... AC: 1Str: 11tWi<#####.........#####..## EV: 11Int: 17.............# #..## SH: 3Dex: 11######..OK.....# #..## XL:  5 Next: 42% Place: Dungeon:4tWij#.......@.......# #..## Noise: =--------  Time: 3679.8 (0.0).#####.........# ##..## D) +2 short sword (drain)#.........# ....... Throw: 2 javelinstWi#1######.#.## ....... Quill #.#.# .......tWi#p.#.# ....... O   ogre.. .....## K   kobold (missile)tWi#4##### ## tWik${_The ogre attacks as it pursues you! The ogre barely misses you. _You see here a ring of protection from fire.  z - a ring of protection from fire _The ogre closely misses you.z - a ring of protection from fire (worn) _The kobold throws a stone. You block the stone.tWiD%tWi+tWi-vWi[6 boomerangsvWivWiSwWiwWiJCast: Magic DartwWiwWiwWi2 dZap: wand of flame (32)wWi wWi xWiEzThrow: dart (poison)xWixWi~WiQWi.The floor.Wi(WiZ#......##.#.#Flameseeker the Magician#......##.#K######### Octopode#......##.#....O.K... Health: 31/31 ========================#......##.########### Magic: 12/12 ========================#................K... AC: 1Str: 11####.........#####..## EV: 11Wi:Int: 17.............# #..## SH: 3Dex: 11######..OK.....# #..## XL:  5 Next: 42% Place: Dungeon:4.......@.......# #..## Noise: =--------  Time: 3679.8 (0.0)Wi1.#####.........# ##..## D) +2 short sword (drain)#.........# ....... Throw: dart (poison)######.#.## ....... Quill #.#.# .......Wibp.#.# ....... O   ogre.. .....## K   kobold (missile)Wi##### ## _The ogre attacks as it pursues you! The ogre barely misses you. _You see here a ring of protection from fire.  z - a ring of protection from fire _The ogre closely misses you.z - a ring of protection from fire (worn) _The kobold throws a stone. You block the stone.WiWiWiWi\q#####.# #.#K###########.#....O.K.........##.########### #.......K...#########..........######.@OK..... .#### ##..##.........Wiq######.#.###.#.##.#.... .....######WizWi?I.KWiq21--------=80.8 (1WikS _The ogre hits you with a +0 giant club!Wi׎! ####.# #K###########.#....O.K...#......##.########### #.......K...#########.......@.######..O........K .#### ##..##.........Wiq ######.#.###.#.##.#.... .....#WiH(Wi]& .The kobold throws a stone. The stone hits you but does no damage.Wi&{14---------------1Wi@-Wi]0` _The ogre is struck by your quills. The ogre hits you with a +0 giant club!WiF #####.# #K##########.#....O.K...###.########### #.......K...#########.........######..O.......K Wi͂\.#### ##..##.........######.#.###.#.##.#..WiІWiZ:K.WiN--2WiWiWWi###########..##.#.#######..##.#.#  #..##.#.# #####..##.#.# #......##.#.# #......##.#K###########......##.#....O.K....#......##.############ #.......K...O###########..##K...............# #..##.######.KO# #..##........# #..##..#####.# ##..###.........# .######.#.## .#.#.# .Wi4Wi;WiHKO..Wir5=------3WiWiWi}#>....................... .###########..##.#.###### .#..##.#.# . #..##.#.# .#####..##.#.# .#......##.#.# #......##.#K############......##.#....O.K.....#.....@##.############# #.......K...O#######.........#####..##K#.......KO# #..##.#######..# #..##.#.......# #..##.#.#####.# ##..##.##.........# .######.#.## .#WiWiQWiֈ>KO..Wi%4WikWiWiSWi.UWiZWi\Wi# .##.########>.......................############### ####..# K###########....O.K.....##.############ #................K...O######..KO.....#####..##K...............#######...#.....Wi=$ # .#### ##..##.#..........Wi%& Wi. eO. Wi3 :((Wiq (..Wi 3-=5 _The kobold throws a stone. The stone hits you.Wi١  #.###.###..###.##.########>.......................############### ####..# K###########....O.K.....WiĢ j.##.############ #.....O..........K...O######..K......#####..##K..............######................# .#### ##..##.#WiX Wiϥ WiO COK..Wi --6Wi5 Wiy Wi@.. #.# #.#  #.###.###..###.##.########>.......................############### ####..# K###########.##.#....O.K......O##.############ #....K.....K...O######.........#####..##K............######............ Wi*C,WiICOK..WiSJc4--7WizPWiyRWi!##.## #.###.##..# #.# #.# #.#  #.###.###..###.##.########>.......................############### #####..# .##.#K###########.O##.#....O.K.....K.##.############ #.......K...O##########..##K............######Wi|!Wi'L(((((WifWiV~.@..O..Wiΰ-=8Wi>Wim _The kobold throws a stone. The stone barely misses you.Wi|) #.K###.##......####.## #.###.##..# #.# #.# #.#  #.###.###..###.##.########>.......................############### #####.#......##.#.# #.....O##.#K###########..##.#....O.K.....K.##.############ #.......K...O##########..##K......Wi2Wi6J(((((WiWi;l@.O...Wit%9WiWim _The kobold throws a stone. The stone barely misses you.WivG#....## #.K###.##......####.## #.###.##..# #.# #.# #.#  #.###.###..###.##.######.......##>.......................############### ####........O##.#.# #..K############......##.#....O.K.....#....K.##.############ #.......K...O##########..##KWi WiMO.KWi.Wi.-90WiWiWih + ###......###....## #.K###.##......####.## #.###.##..# #.# #.# #.#  #.###.###..###.##.######.......##>.......................###############Wic  #..####.O...# .....##.#K###########.....K##.#....O.K.....#......##.############ #.......K...OWi$ Wi WihO.K.WiRm5=-1Wi Wi%WiZ#.# ###.#####.# ###......##.# ##...#.##.#.# #.K###.##......#Wi\[#.####.## #.###.###.# #.##...# #.# #.# #.# #.##.### #.###.###..###. .##.##.########..... .#>...........@........... .###########..##.#.###### .Wi[k#..##.#.# . #.O##.#.# .#####..##.#.# ..Wi[T#......##.#.# Wi\#.....K##.#K#############......##.#....O.K.....(#......##.#############.Wi_Wi_WihhO.K.Wii%2WipWiZsWiϳ#.# ###.##.## ##.#.# ###.............## ##.# ##...#.##.......## ##.# #.K###.##......## #.####.## #.###.###.# #.##...# #.# #.# #.# #.##.### #.###.###..###. .##.##.######.##..... .#>. .#..##.#.###### .#.O##.#.# .#..##.#.# .#####..##.#.# .#.....K##.#.# ##......##.#K#Wiʴ#......##.#....O.K.....(. #......##.#.. WiWimO.O   ogreWi%3Wi?WiiWi_Ru#.# ###.##.## ##.#.# ###.............## ##.#.# ##...#.##.......## WiR##.# #.K###.##......## ##.####.## #.###.###.#  #.##...# #.# #.# #.# ##.##.### #.###.###..###. .#WiS#.##.######.##..... .#>. .Wi=S#.O##.#.###### .WiS#..##.#.# .#..##.#.# .#####..##.#.# .#.....K##.#.# #WiS#......##.#K##......##.#....O.K.....(.#......##.#.WiVWi e:O.Wie%4Wi%nWipWi7#.# ###.##.## ##..# #.# ###.............## ##. #.# ##...#.##.......## ##. #.# #.K###.##......## # #.####.## #.###.###.# Wi&8o# #.##...# #.# #.# #.# # #.##.### #.###.###..###. .###. #.##.######.##..... . #>.O.WiX8 . #..##.#.###### .Wi8#..##.#.# .#..##.#.# Wi8.#####..##.#.# .Wi8#.....K##.#.# ##......##.#.#Wi9#......##.#....O.K.....(..##......##.#.Wi;WiC>.OWilDH6==WiD5WiLWi@NWi5 /.# ###.##.## ##..# .# ###.............## ##. .# ##...#.##.......## Wi ##. .# #.K###.##......## ##. .####.## #.###.###.# #. .##...# #.# #.# #.# ##. .##.### #.###.###..###. .###. .##.######.##..... . >.Wi O. ...##.#.#.Wi3 y#..##.#.# .WiP d#..##.#.# .Wik h#####..##.#.# .Wi }#.....K##.#.# ##......##.#Wi !Wi #......##.#....O.K.....(..##......##.#.Wi Wi Wi Wi .OKK   kobold (missile)Wil %6Wi Wi- Wiȫ# ###.##.## ##..# # ###.## ##. Wi](# ##...#.##.## ##. # #.K###.##......## ##. ####.## #.###.###.# #. Wi##...# #.# #.# #.# ##. ##.### #.###.###..###.. .###. ##.######.WiѬ6##.....# . .O...K##.#.#. .Wi #..##.#.# .#..##.#.# .#####..##.#.# WiD.#.....K##.#.# ##......##.#.##Wi ##......##.#....O.K.....(..##......##.#.WiWi+WiaK..O.Wi%7WiWiYWi! WiL###.##.## ##..#  ###.## ##.  ##...#.##.## ##. Wiߺ/ #.K###.##......## ##..## #.###.###.# #. #...# #.# #.# #.## # ##. #.### #.###.###..###..# .###. #.######.##.....## .K..O..Wi ..##.#.#.. .#..##.#.# Wi!:.#..##.#.# Wi4>.#####..##.#.# WiG>.#.....K##.#.# Wim#.Wi#......##.#.# #.#......##.#....O.K.....(..###.#......##.#.WiWiWic.K..OWiL%8WiWiWi!Ah###.##.## ##..####......## ##.##...#.##.......## ##....##.K###.##......## WiA##..## #.###.###.# #. ...# #.# #.# #.## .# ##. .### #.###.###..###..# .###....# .######.##.....###.#WiAK..O....##.#.#....#..##.#.# Wi_B.##..##.#.# .######..##.#.# .##.....K##.#.# #WiBI.##......##.#.# #.#WiBo#......##.#....O.K.....(..###.##......##.#.WiBWiDWiHWiMc.K..OWiNf7==9WiNTWiUWi~###.##.## ##..####.......## ##. ##...#.##.......## ##....# #.K###.##......## ##....# #Wiς.## #.###.###.# # #....## #.# #.# #.## .# ##....# ### #.###.###..###..# .###....# ######.##.....###.#.K..O.#..##.#.#.Wi#..##.#.# .#.#..##.#.# .#.#####..##.#.# .#.#.....K##.#.# #.#.#......##.#.# #.#.#......##.#....O.K.....(..###.#.#......##.#.WiWi!Wic.K..OWi;'700WiWiLWiF2###.##.## ##..######. ###.......## ##. #...#.##.......## ##....##. .K###.##......## ##....#. .## #.###.###.# ## #....#. .# #.# #.# #.## #.# ##....#. #.###.###..###..# .###....##..##.....###.#.K..O.#..##.#.#.#..##.#.# ..#.##..##.#.# ..Wi!4b#. #####..##.#.# .#.# #.....K##.#.# #.#.# #......##.#.# #.#. #......##.#....O.K.....(..###.#. #......##.#.Wi6,Wim=j.K..OWi=1WiDWiGWimW I###.##.## ##..######.#......## ##. ...#.##.......## ##....##. K###.##......## ##....#.# ## #.###.###.# ## #....#.# # #.# #.# #.## #.# ##....#.# # #.###.###..###..# .###....##.#.##.....###.#.K..O.#..##.#.#.#..##.#.# ..#.##..##.#.# ...#...##.#.# ........#.# .....K##.#.# #######.#.# ......##.#.# #.#. ......##.#....O.K.....(..###.#. ......##.#..K..O2WiH####.##.Wi## ##..######.# #.## ##.#.##.##.##....##. ###.##......##..##....#.# # #.###.###.# . ## #....#.# Wi w #.# #.# #.## '#.# ##....#.#  #.###.###..###..# .###....##.#.##.....###.#.K..O.#..##.#.#.#..##.#.# ..#.##..##.#.# ...#...##.#.# ....#.#K##.#.# ##########.#.###.#.# #.#.##.#....O.K.....(..###.#...###.#.#Wi] Wi""Wi"Wi,.K..O8=3WiV1Wi3WiI.##.## ##..######.# .## ##. .#.##.##. ##....##..##......##.. ##....#.#  #.###.###.# .. ## #....#.# #Wi~J\#.# #.# #.## '#.# ##....#.# ##.###.###..###..# .###....##.#.##.....###.#.K..O.#..##.#.#WiJ.  #..##.#.# #.#.##..##.#.# #.#.WiJd..##.#.# #.#.###.WiKNK##.#.# ##.#.###.Wi&K:##.#.# #.#.WiDKP##.#....O.K.....(..###.#...# WibK!Wi!NWiNWiYc.K..OWiZ%4WiocWieWiF.##.## ##..######.### ##. #.##.Wi G"##. ##....##. #.##......##.. ##....#.###. #.###.###.# .. ## #....#.# #. WiG#.# #.# #.## '#.# ##....#.# #. #.###.###..###..# .###....##.###. #.##.....###.#.K..O.WiGA#####. #..##.#.#. WiGo#..##.#.# #.#.####. WiG#..##.#.# #.#.....# #..##.#.# #.WiGM#.###.#K##.#.# #WiH'.#.###.###.#.#Wi7H #.#.....###.#....O.K.....(..###.#...# WiUH!WijJWi LWiST.K..O5Wi [Wi\WihU .##.## ##..######.### ##. .##.##. ##....##. .##......##.. .^##....#.###. .###.###.# .. ## .. #....#.# #. .# #.# #.## '#.# #' ##....#.# #. .###.###..###..# .###....##.###. .##.....###.#.K..O.#####. ..##.#.#. ..##.#.# #.#.####. ..##.#.# #.#.....#. ..##.#.# #.#.###.#. .K##.#.# #.#.###.#.WiU ##.#.# #.#.....#.##.#....O.K.....(..###.#...# WiW WiX Wii .K..O6WiW##.## ##..######.### ##. WiIX##.##. .##....##. ##......##.. .^##....#.###. ###.###.# .. ### .. #....#.# #. # #.# #.## '#.#.#' ##....#.# #. ###.###..###..#..###....##.###.WiX##.....###.#.K..O.#####. .##.#.#.##.#.# #.#.####. .##.#.# #.WiY#.....#.# .##.#.# #.#.###.#.# K##.#.# #Wi=Y.#.###.#.# .##.#.# #.#.....#. .##.#....O.K.....(..###.#...# Wi6\,Wif.K..O9=7WijWilWi1.## ##..######.### ##. #.##. .##....##. #......##.. .^##....#.###..###.# .. ### .. #....#.# #. WiV #.# #.## '#.#.#' ##....#.# #..###..###..#..###....##.###.##.....###.Wi#.K..O.#####. ##.#.#. Wi/##.#.# #.#.####. ##.#.# #.#.....#.# ##.#.# #.Wi4i# ##.#.# #Wi_.#.###.#.# ##.#.# #.#.....#. Wiq##.#....O.K.....(..###.#...# WiWiWic.K..OWi%8WiRWi\Wi7.## ..............##. .##....### ......##.. .^##....#.###....####.# .. ### .. #....#.# #....# #.# #.## '#.#.#' ##....#.# #....# #.###..###..#..###....##.###. Wi`8....##.....###........#...........K..O.#### #.#.#######......... #.#.# #.#.####....# #.#.# #.#.....#.### #.#.# #.#.###.#.# .#.# ###########.#.###.#.### #.#.############### #.#.....#.... #Wi8.#....O.K.....(..###.#...####### #.#############...........# .........K...OWi:Wi|;Wi~i.K..OWi%9Wi Wi Wi8## ##. ##. .##....##.#.##.. .^##....#.###....#. .###.# .. ### .. #....#.# #....#. .# #.## '#.#.#' ##....#.# #....#. .###..###..#..###....##.###.##.....###.#.K.#####. .#.#######...O. .#.# #.#.####....# .#.# #.#.....#.# .#.# #.#.###.#.# # .#.# #.#.###.#.# .#.# #.#.....#. .#....O.K.....(..###.#...# Wi?Wi]F<(((((((WiWil....O.@.Wi.=10WiWim _The kobold throws a stone. The stone barely misses you.Wi2:## ##. ##. .##....##.#.##.. .^##....#.###....#. ###.# .. ### .. #....#.# #....#. # #.## '#.#.#' ##....#.# #....#. ###..###..#..###....##.###.##.....###.#.K.#####. #.#....O. #.# #.#.####....##. #.# #.#.....#.####. #.# #.#.###.#.# # #.# #.#.###.#.# #.# #.#.....#. #....O.K.....(..###.#...# Wi<Wi&=WiDk.K.OWiEo20==-1WiMWiNWi##. .##....###..##.^##....#.### ###.# .. ### ..   #.## '#.#.#' ##....#.###..###..#..###....##.###..... ..##.....###........#.............K..##### #.#######.....O..... Wi5..@...#.####....##.....#.#####.#.# ############################ #.#.....#.........O.K.....(..###.#...######### #############...........# .......K...O#####..##K#=##Wi^WiWi k.K...OWi?-2Wi{WieWi ##. .##....##.#..###.. .^##....#.###....#..#.# .. ### .. #....#.# #....#..#  #.## '#.#.#' ##....#.# #....#..#WiL ..###..#..###....##.###. .##.....###.#....#####. .#..K. .# #......O.@..#.####....##.# .# #.#.....#.####. .# #.#.###.#.# # .# #Wi .#.###.#.# .# #.#.....#. ....O.K.....(..###.#...#.....# K...O#.....# # .Wi n#####..##K#=.##.# +Wi Wij Wi# g.K...OWi$ %3Wi* Wix, WiM ##. .##....##.#..# ##.. .^##....#.###....#..# .# .. ### .. #....#.# #....#..# #.## '#.#.#' ##....#.# #....#..# #..###..#..###....##.###. ##.....###.#...#####. #. # #...K...O.@.#.####....##.# # #.#.....#.####. # #.#.###.#.# ###. # #.#.###.#.# # #.#.....#.O.K.....(..###.#...#...........# #K...O#...........# # #####..##K#=.##.# i Q2G+..K...O=4 _The ogre attacks as it pursues you! You block the ogre's attack.Wi ##. .##....##.#..# ##.. .^##....#.###....#..# .# .. ### .. #....#.# #....#..# .## '#.#.#' ##....#.# #....#..# ..###..#..###....##.###. #.....###.#...#####.. #....K...O.@#.####....##.# #.#.....#.####...# #.#.###.#.# ###. #.#.###.#.#. #.#.....#.O.K.....(..###.#...#............# #.K...O#...........# ##...##K#=.##.# +.i[40m.KWi:1==-5WiM-Wi/Wi,WiJ7##.^##....#.### .. ### .. # # '#.#.#' #.### ..###..#..###....##.###.......... #.....###........#..... ..........##### ######...... K..O..#.####....##.###.....@#.....#.####...###.#.# ###..################ ############## #.#.....#........ ..O.K.....(..############# ##########...........# ....K...O# ####..##K#=##+.  #..##.#O..#Wi9Wi9WiCl....K..OWiC%6WiKWiMWi  .. ### ..  # '#.#.#' #### ..###..#..###....##.###.......... #.....###........#..... ..........##### ######..... #.####....##.###K..O.#.....#.####.......@#.###.#.# ###..################ ############## #.#.....#........ ..O.K.....(..############# ##########...........# ....K...O# ####..##K#=##+.  #..##.#O.........#.##WiT s.K=7Wi1 Wio J _The ogre misses you.WiZ# '#.#.#' ### ..###..#..###....##.###.......... #.....###........#..... ..........##### ######..... #.####....##.###K.O.#.....#.####.......#.###.#.# ###..##########Wi[###### ############## #.#.....#........ ..O.K.....(..############# ##########...........# ....K...O# ####..##K#=.......##+.  #..##.#O.........WiD[k#........##.###########Wi]Wib]Wien...K.OWif--8WiYnWi3pWi.###..#..###....##.###.......... #.....###........#..... ............##### ######........... #...........#.####....##.###........#.....#.####........K.O#.###.#.# ###..##########.###### ##### #@#.....#........ ..O.K.....(..############# ##########...........# ....K...O#.........Wi-# ####..##K#=.......##+.  #..##.#O.........#........##...###########(...........WiWi+Wi.K.OK   kobold (missile)Wiqx2==-9WiWiWiy#.....###........#..... ..................##### ######................. Wi .....#.####....##.###....#.....#.####....K.#.###.#.# ###..##########O###### ##### #.#.....#........ ..O.K.....(..############# ##########...........# ....K...O#...........#Wi7# ####..##K#=.......##.#+.  #..##.#...........##Wi_}#..###.###########WiG#....(Wiu.........................†#####WiWi.Wi"n.K.OWiu#&20Wi:+Wi.Wi:Wi[".........Wi .##### Wi ######Wi40..........Wik WiWiN...#.####....##.###WiC...#.....#.####...WiT_K#.###.#.# ###..Wi##########.#.###.#.####### Wi!############## #O#.....#........ Wip..O.K.....(..###.#...########### Wi##########......@....# Wi....K...OWi# ####..##K#=##+.  #..##.#....###.##.############(.........................†######.###.......Wi]Wi.K.Oogre attacks as it pursues you! You block the ogre's attack. _The ogre  The ogre attacks as it pursues you!  The ogre hits you with a +0 giant club!!!  Ouch! That really hurt!  You die...Winq-14/31 -----------------Wil~/  --more--Wi>YWi,b.Inventory: 46/52 slots Hand Weapons (go to first with ))  D - a +2 short sword of draining (weapon)a - a +0 dagger  f - a +0 club  g - a +0 dagger  k - a +0 club  n - a +0 whip of electrocutiono - a +0 dagger  s - a +0 sling  t - a +0 club  w - a +0 spear  R - a +4 maceS - a +0 dagger  Z - a +0 short sword Missiles (go to first with ()  i - a poisoned dart (quivered)j - 53 stones  WicF - 2 javelins  U - 6 boomerangs Armour (go to first with [)  b - a +0 hat (melded)  T - a +0 buckler (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]WiZ Wi,WiWi}Goodbye, Flameseeker.161 Flameseeker the Magician (level 5, -14/31 HPs)Began as an Octopode Hedge Wizard on Nov 7, 2025.Demolished by an ogre... wielding a +0 giant club(36 damage)... on level 4 of the Dungeon.The game lasted 00:28:01 (3722 turns). Best Crawlers -1.61832976 tswnWiWTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnWiTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  Wi"t10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  WiL312.27190555 planckenst GnEE-27 escaped with the OrbWi2WiWi? [?25h[?0c [?1051l[?1052l[?1060l[?1061l