z[i@ Player: Flameseeker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.20:50:02.ttyrec Time: (1762548602) Fri Nov 7 20:50:02 2025 |[i?[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, Flameseeker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire Elementalist[i;[i![i,#^Welcome, Flameseeker the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter[im$r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist [i+8Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help[i;6 Tab - Djinni Fire Elementalist[i" [iy-[igFFlameseeker the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireFly [iF[iTM######....#.....##....##.#........#........#....##@.###.#.#[isOo.............##....[iYWelcome, Flameseeker the Djinni Fire Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different?[i)^[iPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon.[i[i  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.[i|I[i^[iD[iP _[i0[id[i[iQ [i<",[i"[iE%[i',[i([i#*[iC,,[i,[i91,[i;[i@A _You now have 18 gold pieces.[iA[iA[i C[iD[iF,[iG[iMI[i=K,[iL[iN[iQ,[ilQ[iS[ilU,[iU[iW[i$Y,[iY[i\[iT^,[i^[i/a[ib[ib[ipc[ire[ig,[iEh[ii[idk,[il[im[i+o[iZo[ip[imq[iNs,[it[i4w[iMx,[i@y[iz[i|,[iN}[i[i,[i[ia[i,[i[i;[iՏX[iB[iג[i>,[i [i[i٘,[i[i[iW,[i[i[i0,[i[i[i,[i,[i,[i[iƩ[iU,[i[i[i,[i}[i[i5,[iv[i[i2,[i[iq[iw,[in[i [i$,[i9[i1[i,[i[i#[i,[i[iB[i,[i[i[i,[i[i[i,[i)[i[i ###.......#........# ######.........# ###....###.........# ##........#.........# ##....##........... #............ #...# #...........l...##...####....####..........@....#<.### ###.............##.###...............### ###.#................####...[iU#.$.........#...........#############........... l   frilled lizard (asleep) ##....##.... ##........####....###[iZ41.0 (41.0)2.0 (42[ip[i"a _A frilled lizard comes into view.[is  #.# ###### .........# ###....##. .........# ##...................###...... ....... #.......... #...# #l...##...####....####.............#<.### ###.....##.# #.....### ##......####.[i  #.$#.......... #############.. ##....##. ##..... ###....# ######[iB [i.ll3.0 (1.0)[i x _The frilled lizard hisses.[iK0 #........# ######  Flameseeker the Magician .........# ###....## Djinni . .........# ##........ Health: 14/15 ======================-- ...........# ##....##... AC: 2Str: 7 ... ....... #.......... EV: 11Int: 16 .... #...# #.......... SH: 0Dex: 13 .....##...####....####.. XL:  1 Next:  0% Place: Dungeon:1 ..l...***....#<.### ### Noise: ---------  Time: 43.0 (0.0) ......*@*....##.# # -) Nothing wielded ......***.......### ### Cast: Foxfire .#................####.. Fly  #.$.........#.......... #############.......... ##....##... l   frilled lizard ##........ ###....## ###### [18[iS1[d_You now have 18 gold pieces. _A frilled lizard comes into view. _The frilled lizard hisses.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i2.=@.[ip  #........# ######  Flameseeker the Magician .........# ###....## Djinni . .........# ##........ Health: 14/15 ======================-- ...........# ##....##... AC: 2Str: 7 ... ....... #.......... EV: 11Int: 16 .... #...# #.......... SH: 0Dex: 13 [i5 .....##...####....####.. XL:  1 Next:  0% Place: Dungeon:1 ..l..........#<.### ### Noise: ---------  Time: 43.0 (0.0) .......@.....##.# # -) Nothing wielded ................### ### Cast: Foxfire .#................####.. Fly  #.$.........#.......... #############.......... ##....##... l   frilled lizard ##........ ###....## ###### _A frilled lizard comes into view. _The frilled lizard hisses.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!    .........#  . .........#  ...........[i #  ... .......  .... #...#  .....##...#### .............#<.###  ...l..v@v....##.#  ................###  .#............. #.$.........#. ############# (ally target)   =4.0 (1 _[i [i [i #........# ######  Flameseeker the Magician .........# ###....## Djinni . .........# ##........ Health: 13/15 ====================---- ...........# ##....##... AC: 2Str: 7 ... ....... #.......... EV: 11Int: 16 .... #...# #.......... SH: 0Dex: 13 .....##...####....####.. XL:  1 Next:  0% Place: Dungeon:1 ......***....#<.### ### Noise: =--------  Time: 44.0 (0.0) ...l..v@v....##.# # -) Nothing wielded ......***.......### ### Cast: Foxfire .#................####.. Fly [i #.$.........#.......... #############.......... ##....##... l   frilled lizard (ally target) ##........ ###....## ###### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i= #........# ######  Flameseeker the Magician .........# ###....## Djinni . .........# ##........ Health: 13/15 ====================---- ...........# ##....##... AC: 2Str: 7 ... ....... #.......... EV: 11Int: 16 .... #...# #.......... SH: 0Dex: 13 .....##...####....####.. XL:  1 Next:  0% Place: Dungeon:1 .............#<.### ### Noise: =--------  Time: 44.0 (0.0) ...l..v@v....##.# # -) Nothing wielded ................### ### Cast: Foxfire .#................####.. Fly  #.$.........#.......... #############.......... ##....##... l   frilled lizard (ally t[iarget) ##........ ###....## ###### Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!    .........#  . .........#  ...........#  ... .......  .... #...#  .....##...#### .......§.....#<.###  ...lvv§@§....##.#  ................###  .#............. #.$.........#. #############      _You conjure some foxfire!  Casting: Foxfire [i=(safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the frilled lizard.[i,[i  The frilled lizard is severely wounded.The foxfire hits the frilled lizard.[i R†v§[i[i§v.§§@§v[i,3115.0 (1[i`m§§@§[iۢR _You kill the frilled lizard![i? #........# ######  Flameseeker the Magician .........# ###....## Djinni . .........# ##........ Health: 12/15 ===================----- ...........# ##....##... AC: 2Str: 7 ... ....... #.......... EV: 11Int: 16 .... #...# #.......... SH: 0Dex: 13 .....##...####....####.. XL:  1 Next: 11% Place: Dungeon:1 ......**v....#<.### ### Noise: =--------  Time: 45.0 (0.0) ...†.§*@*....##.# # -) Nothing wielded ......*v*.......### ### Cast: Foxfire .#................####.. Fly  #.$.........#.......... #############.......... ##....##...  ##........  ###....## [34[im ######  The frilled lizard is severely wounded.The foxfire hits the frilled lizard. _You kill the frilled lizard!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i=@.[iD  #........# ######  Flameseeker the Magician .........# ###....## Djinni . .........# ##........ Health: 12/15 ===================----- ...........# ##....##... AC: 2Str: 7 ... ....... #.......... EV: 11Int: 16 .... #...# #.......... SH: 0Dex: 13 .....##...####....####.. XL:  1 Next: 11% Place: Dungeon:1 .......§v....#<.### ### Noise: =--------  Time: 45.0 (0.0) ...†.§§@§....##.# # -) Nothing wielded .......v........### ### Cast: Foxfire .#................####.. Fly  #.$.........#.......... #############.......... ##....##...  ##........[[i `39;49m  ###....##  ######  The foxfire hits the frilled lizard. _You kill the frilled lizard!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![i1     .........#  . .........#  ...........#  ... .......  .... #...#  .....##§..#### ..v...§v§....#<.###  ...§..v@.....##.#  ....§v§§........###  .#...§......... #.$.........#. #############    3=6.0 (1 _§§v§§§[i2 [i[ie[iS[i{[i[i[iN [i [i [iW [iJ [i [i [iC [iO[i[i6[i[i[i9[i[i^,[i[i[i[[ii!y _You kill the frilled lizard!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates.[i![i([i)[i*[i,[i-[i.[iL0[i7[i>[i?[i@[iA[i|GB....# ##...................# ##....##............. ##...§. #...# #.....§...##...####....####[iH§§....§......#<.### #†.........##.# ................### -8.0 (2 ..#...@...§........### #.$..#........ #############...... ##....## [iLH## ###. ##### [i{H [iH7-[iNA§§[iPQ _Your foxfire dissipates. x3[i [i  [i! [i% [iL) X[i, 4===[i/ ,[i0 [iS: \ ..# ##....# ............. #.....####.....##...# #........##...####....###................#<.###  ......†...##.#  ..................### ..#........#51.0 (3 #.@.........#...... ############# ##....# ##... ### ### [i= [i@ > _You now have 32 gold pieces (gained 14).[iI[i.[i<,[i,[i,[i[ig[iGf==[i5..# ##....................# ##....##.............# #...#####...# #.........[i#........##...####....####.#..........#<.### ##......†##.# ............[i### 4..#....@...#####...........#...[i/#############.........##....####.....###....######[i[i[i[i _[i [iͺ b5==[i 1 _HP restored.[i 3[i [i! [i- ,[i7 [iF # ###....### ............# ##........##.............# ##....##....#.............# #...[i ####.....##...# #...........#........##...####....####....#....#<.### ###........†##.# ##.7........### ###...#.....####[i +#...........#...#############..........##....##....###........####....#########[ie [i [iF [i[i9[i[i[iM[i[i,[i[ic:==[i[iC[i#,[i[i[i[ik[i[i[i[i[i[i[i,[is[ij[i}[i[i[i![i[i[i[i[i,[i[i .. . ...  ... #.####. ..  ...###.....#...#  ...........#...##  ................b  ##.....  #......  #........ ###....... #........############ .........# ###....###............# ##........##.............# ##....##....## b   bat (asleep).............# #............# ####.....##...## #............## #........##...####....####.....#[iZ68.0 (11.0)9.0 (12[i{#[ig-V _A bat comes into view.[i3[iά[iVZ _A bat is nearby![i .. .  .. . .... #.####. .. ...###.....#...# .#...###.......b#.##. #........###.......... ############# # ###....###.# ....##  ...# ##....##....##  .............# #.###.....##...## #............##[i [i 870.0) _[i [i7" [i] O  Flameseeker the Magician .. . ...  Djinni .. . ...  Health: 14/15 ======================-- ... #.####. ..  AC: 2Str: 7[i K ...###.....#...#  EV: 11Int: 16 ...........#...###  SH: 0Dex: 13 [i( ................b.  XL:  1 Next: 11% Place: Dungeon:1 #.......**#......  Noise: ---------  Time: 70.0 (0.0) [iZ #.......*@*......  -) Nothing wielded [i '#.......***......  Cast: Foxfire ###................  Fly  #........############  [i 2.........# ###....###  ............# ##........##  b   bat (asleep)  .............# ##....##....##  .............# #............# ###.....##...## #............## [i _HP restored. _A bat comes into view. _A bat is nearby![i9 {Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i [i3gFlameseeker the Magician.. . ...Djinni.. . ...Health: 14/15 ======================--... #.####. ..AC: 2Str: 7...###.....#...#EV: 11Int: 16...........#...###SH: 0Dex: 13................b.XL:  1 Next: 11% Place: Dungeon:1#.........#......Noise: ---------  Time: 70.0 (0.0)#.......v@v......-) Nothing wielded#................Cast: Foxfire###................Fly #........############.........# ###....###............#[3[ig7m ##........##b   bat (asleep, ally target)  .............# ##....##....##.............# #............# ###.....##...## #............## _A bat comes into view. _A bat is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![ii9=1.0 (1 _[in[ivp[i   Flameseeker the Magician .. . ...  Djinni [i.. . ...  Health: 13/15 ====================---- ... #.####. ..  AC: 2Str: 7 ...###.....#...#  EV: 11Int: 16 ...........#...###  SH: 0Dex: 13 [iD................b.  XL:  1 Next: 11% Place: Dungeon:1 #.......**#......  Noise: =--------  Time: 71.0 (0.0) #.......v@v......  -) Nothing wielded #.......***......  Cast: Foxfire ###................  Fly  #........############  .........# ###....### [i ............# ##........##  b   bat (asleep, ally target)  .............# ##....##....##  .............# #............# ###.....##...## #............## [iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate [i_You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  [i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[iv=@.[iT  Flameseeker the Magician .. . ...  Djinni .. . ...  Health: 13/15 ====================---- ... #.####. ..  AC: 2Str: 7 ...###.....#...#  EV: 11Int: 16 ...........#...###  SH: 0[i(Dex: 13 ................b.  XL:  1 Next: 11% Place: Dungeon:1 #.........#......  Noise: =--------  Time: 71.0 (0.0) #.......v@v......  -) Nothing wielded #................  Cast: Foxfire ###................  Fly [i #........############  .........# ###....###  ............# ##........##  b   bat (asleep, ally target)  .............# ##....##....##  .............# #............# ###.....##...## #............## Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![i[i[i~[iŗ[i3[i[iF[i .. . ...  .. . ...  ... #.####. ..  ...###.....#...#  ...........#...###  ...........v§..vb.  [i#........§#..§...  #.......§@§§§....  #................  ###................  #........########## [iڠ.........#   .....#  b  .....#   [iN.....#  [i" B[iW) §§....v§#..§b[i) §@§§§v[i5* *2.0 (1[i>0 §§§@§§§[ii3  _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The foxfire hits the bat but does no damage.[i.   Flameseeker the Magician .. . ...  Djinni .. . ...  Health: 12/15 ===================----- ... #.####. ..  AC: 2Str: 7 ...###.....#...#  EV: 11Int: 16 ...........#...###  SH: 0Dex: 13 ...........§§.....  XL:  1 Next: 11% Place: Dungeon:1 #.......v*#..§b..  Noise: =--------  Time: 72.0 (0.0) #.......*@*§§....  -) Nothing wielded #.......v**......  Cast: Foxfire ###................  Fly  #........############  .........# ###....###  ............# ##........##  b   bat (ally target)  [i1 .............# ##....##....##  .............# #............# ###.....##...## #............## Dir - look around, f - activateYou conjure some foxfire! _The foxfire hits the bat but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[iy=@.[i  Flameseeker the Magician .. . ...  Djinni .. . ...  Health: 12/15 ===================----- [i'... #.####. ..  AC: 2Str: 7 ...###.....#...#  EV: 11Int: 16 ...........#...###  SH: 0Dex: 13 ...........§§.....  XL:  1 Next: 11% Place: Dungeon:1 [ik#.......v§#..§b..  Noise: =--------  Time: 72.0 (0.0) #.......§@§§§....  -) Nothing wielded #.......v........  Cast: Foxfire [i###................  Fly  #........############  .........# ###....### [i ............# ##........##  b   bat (ally target)  .............# ##....##....##  .............# #............# ###.....##...## #............## [isCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[iYou miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.[i[i,[i6[i[i[i[iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Foxfire.are very lightly contaminated with residual magic.  Nothing appears to happen.  The foxfire hits the bat.[im .. . ...  .. . ...  ... #.####. ..  ...###.....#...#  ...........#...###  ...........§§.....  [i#.......§§#v.§...  #.......§@§§§....  #.......§§.......  ###................  [ig#........########## [i,.........#   .....#   [iK.....#   .....#  [ih [i-,[i.[i6.§.#.§...@...v§§[i:3=22-3.0 (1Contam [i^@X§§§[i CG _You kill the bat![i#  Flameseeker the Magician .. . ...  Djinni .. . ...  Health: 12/15 ===================----- ... #.####. ..  AC: 2Str: 7 ...###.....#...#  EV: 11Int: 16 ...........#...###  SH: 0Dex: 13 [iQ$............§.....  XL:  1 Next: 22% Place: Dungeon:1 #.......**#.§....  Noise: ---------  Time: 73.0 (0.0) #.......*@*..v...  -) Nothing wielded #.......***......  Cast: Foxfire [it$###................  Fly Contam  #........############ [i$2 .........# ###....###  ............# ##........##    .............# ##....##....##    .............# #............#   ###.....##...## #............## [i$ Nothing appears to happen.  The foxfire hits the bat. [i%_You kill the bat!Casting: Foxfire (safe; 5% risk of failure)  [i-% Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[iE=@.[i;G4  Flameseeker the Magician .. . ...  Djinni .. . ...  Health: 12/15 ===================----- ... #.####. ..  AC: 2Str: 7 ...###.....#...#  EV: 11Int: 16 ...........#...###  SH: 0Dex: 13 ............§.....  XL:  1 Next: 22% Place: Dungeon:1 #.......§.#.§....  Noise: ---------  Time: 73.0 (0.0) #........@...v...  -) Nothing wielded [iG #.......§§.......  Cast: Foxfire ###................  Fly Contam  #........############  .........# ###....###  ............# ##........##    .............# ##....##....##    .............# #............#   ###.....##...## #............##  The foxfire hits the bat. _You kill the bat![iICasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![iLJ[iR[iX .. . ...  .. . ...  ... #.####. ..  ...###.....#...# [iY ...........#...###  ............§.....  #.........#...§..  #.......v@...§...  #.........v..§...  [iY###............§...  #........########## [iYe.........#   [ib_.....#   .....#   .....#  =4.0 (1§§§[idA _You kill the bat! [id Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.[iY  Flameseeker the Magician .. . ...  Djinni .. . ...  Health: 11/15 =================------- ... #.####. ..  AC: 2Str: 7 ...###.....#...#  EV: 11Int: 16 ...........#...###  SH: 0Dex: 13 [i ............§.....  XL:  1 Next: 22% Place: Dungeon:1 #.......**#...§..  Noise: =--------  Time: 74.0 (0.0) #.......v@*..§...  -) Nothing wielded #.......**v..§...  Cast: Foxfire ###............§...  Fly Contam  #........############  [i.........# ###....###  ............# ##........##    .............# ##....##....##    .............# #............#   ###.....##...## #............##  Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.[isCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i[i. =@.[iM A..[i]e6.§[i  Flameseeker the Magician .. . ...  Djinni .. . ...  Health: 11/15 =================------- ... #.####. ..  AC: 2Str: 7 ...###.....#...#  EV: 11Int: 16 [i...........#...###  SH: 0Dex: 13 ............§.....  XL:  1 Next: 22% Place: Dungeon:1 #.........#...§..  Noise: =--------  Time: 74.0 (0.0) #.......v@...§...  -) Nothing wielded #.........v..§...  Cast: Foxfire[iM ###............§...  Fly Contam  #........############ [ivu .........# ###....###  ............# ##........##   [i .............# ##....##....##    .............# #............#   ###.....##...## #............##  You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 5% risk of failure)  [iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i1/You conjure some foxfire![i[i [if[i[i[i[i[i;[i .. . ...  .. . ...  ... #.####. ..  [i&...###.....#...#  ...........#...###  ............§..... [iZ #.........#.v....  [i#.......§@v§§....  [i#......§v.§......  [iÜs###.....§..........  [i#......§.##########[i ......§..#   [iM.v...#   .....# [iyU  .....#  [i [iО15.0 (1 _[id`§§§§[i[iI[iFlameseeker the Magician.. . ...Djinni.. . ...Health: 11/15 =================-------... #.####. ..AC: 2Str: 7...###.....#...#[iJEV: 11Int: 16...........#...###SH: 0Dex: 13............§.....XL:  1 Next: 22% Place: Dungeon:1#.........#.v....Noise: =--------  Time: 75.0 (1.0)[i%#.......§@v§§....-) Nothing wielded#......§v.§......Cast: Foxfire###.....§..........Fly Contam [i#......§.############......§..# ###....###[i ........v...# ##........##.............# ##....##....##[i1.............# #............# ###.....##...## #............##[iP_You conjure some foxfire! _Your foxfire dissipates.[isCasting: Foxfire (safe; 5% risk of failure)  [i"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire![iH 3[iܳ [i [i [i [iY [i [i3 [i ,[io [i [i [i [iV [ir [i6 [i [i [i_ [i B[iU [i5 [i [i] [iE [i- [i [ih [i` [i ` _Your foxfire dissipates. x2[i x2==[i/ [i [i ([i' [i .. . ..... #...... ... #.####..... ....###.....#...# .............#...####..............#..[i #.....#................[i+ -9.0 (4#............@...  ###........  #........#############.........# ###....### ......§...# ##........## ...# ##....## ..# #............# ....##...## #....## ....##...####....#####- _Your magical contamination has completely faded away.[ia3[ic[ihn[ii[ik3===[im,[in[ifp[ip[inq[is,[i t[iu[iGv9=[iw[ix[iyL4==[iEz[i{,[iR}[i|[i܅[i[i,[i[iݎ5====[iH[ih,[i{[i9[ia,[iD[i [i #..  .. #...... #![iX .. #...... .. #.####..... ..###.....#...# ....#...####93.0 (14.0) .......[iϦi$ #...#..... #.............. #............... #.......................[i#############...># ###....#####.§...# ##[i'...# ##....##....##[iï[iF+4.0 (15[i)[i; _Found a stone staircase leading down.[i^==[i........# ####.#.. ........# .....#...........##!... #................ ####..............# ..#...# #......# #...####......# 101.0 (7......@.# ....#.............# .....# ......# ..######...>...# ###....#####.....# ##........## ..... [i[i> _You now have 49 gold pieces (gained 17).[i5~[i7[i[i[i[i[i .# ... ..# .... .... ..######.g.#  #.. .##........  #...........##!.......  #............... ###......@# [iBx#...# ##......# #...####......# ..###[i"................# g   goblin (asleep)................#.................. #############...>...[iQT3.0 (24.0 (3[ic[is _A goblin comes into view. It is wielding a +0 club.[i&& ? .[i& ...  ..# .... ....[i*  ........######.g.# ..##.##!  ....... ###..............##..... #.# ...#...####.......## ...................[i0 [iO1 *5.0 (1[ij8 [i: [i?'$ .#  ..# .... .... ........######.g.# ........##......##  .. ###........#.. #...#...####......#.#6 _You see here a silvery potion.[i   Flameseeker the Magician  Djinni  Health: 14/15 ======================-- .#  AC: 2Str: 7 ... ..#  EV: 11Int: 16 .... ....  SH: 0Dex: 13 ........######.g.#  XL:  1 Next: 22% Place: Dungeon:1  #.. ........##**......  Noise: ---------  Time: 106.0 (0.0)  #...........##@*......  -) Nothing wielded  #............***......  Cast: Foxfire ###..............##.....  Fly ...#...# ##......# .... ...#...####......# ... .................# ..  g   goblin (asleep) ...#.............# . .................# .................# [1[iz 8d_You now have 49 gold pieces (gained 17). _A goblin comes into view. It is wielding a +0 club. _You see here a silvery potion.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[iHFlameseeker the MagicianDjinniHealth: 14/15 ======================--.#AC: 2Str: 7.....#EV: 11Int: 16[iI........SH: 0Dex: 13........######.g.#XL:  1 Next: 22% Place: Dungeon:1#.. ........##........Noise: ---------  Time: 106.0 (0.0)#...........##@v......-) Nothing wielded#.............v.......Cast: Foxfire ###..............##.....Fly [iIN...#...# ##......# .... ...#...####......# ... .................# ..[iJg   goblin (asleep, ally target) ...#.............# . .................# [i7J.................# _A goblin comes into view. It is wielding a +0 club. [iYJx_You see here a silvery potion.  [izJCasting: Foxfire (safe; 5% risk of failure)  [iJ"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![iK9=7.0 (1 _[iR[iHT[iTl  Flameseeker the Magician  Djinni  Health: 13/15 ====================---- .#  AC: 2Str: 7 ... ..#  EV: 11Int: 16 .... ....  SH: 0Dex: 13 ........######.g.#  XL:  1 Next: 22% Place: Dungeon:1  #.. ........##**......  Noise: =--------  Time: 107.0 (0.0)  #...........##@v......  -) Nothing wielded  #............*v*......  Cast: Foxfire ###..............##.....  Fly ...#...# ##......# .... ...#...####......# ... .................# ..  g   goblin (asleep, ally target) ...#.............# . .[iWm................# .................#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i?:@*[iJ  Flameseeker the Magician  Djinni  Health: 13/15 ====================----[i .#  AC: 2Str: 7 ... ..#  EV: 11Int: 16 .... ....  SH: 0Dex: 13 [i........######.g.#  XL:  1 Next: 22% Place: Dungeon:1  #.. ........##........  Noise: =--------  Time: 107.0 (0.0) [iQD #...........##@v......  -) Nothing wielded  #.............v.......  Cast: Foxfire ###..............##.....  Fly ...#...# ##......# .... ...#...####......# ... [iv.................# ..  g   goblin (asleep, ally target) ...#.............# . [ij.................# .................#Dir - look around, f - activate [i7_You conjure some foxfire!  [iMCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle[iUDir - look around, f - activateYou conjure some foxfire![i[i"[iU[i[i[iC .#  ... ..#  .... ....  [ib#####vg.#  #.. .v....  @§§.....  .......§....... ........##.....  ##......# ....#......# ...........# .. g  [i........# .........#  Casting: Foxfire (safe; 5% risk of failure) [iV Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the goblin.  [iHThe goblin is heavily wounded.[iDw,[ix[i  The goblin shouts!  The foxfire hits the goblin..§)[i[i..§§§v§v[i<33==8.0 (1[iA&V§§[i*)J _You kill the goblin![i  Flameseeker the Magician  Djinni  Health: 12/15 ===================----- .#  AC: 2Str: 7 ... ..#  EV: 11Int: 16 .... ....  SH: 0Dex: 13 ........######...#  XL:  1 Next: 33% Place: Dungeon:1  #.. ........##**.§)...  Noise: ===------  Time: 108.0 (0.0)  #...........##@*§.....  -) Nothing wielded  #............v*v......  Cast: Foxfire ###..............##.....  Fly ...#...# ##......# .... ...#...####......# ... .................# ..   ...#.............# .   .................#  [[i=P17d.................# The goblin shouts!  The foxfire hits the goblin. _You kill the goblin!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i(   Flameseeker the Magician  Djinni  Health: 12/15 ===================----- .#  AC: 2[i Str: 7 ... ..#  EV: 11Int: 16 .... ....  SH: 0Dex: 13 ........######...#  XL:  1 Next: 33% Place: Dungeon:1  #.. ........##...§)...  Noise: ===------  Time: 108.0 (0.0)  #...........##@§§.....  -) Nothing wielded [ir  #............v§v......  Cast: Foxfire ###..............##.....  Fly ...#...# ##......# .... ...#...####......# ... .................# ..   ...#.............# .   .................#  .................#[i  The foxfire hits the goblin. _You kill the goblin![i MCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle[i UDir - look around, f - activateYou conjure some foxfire![i= [i [i [i [iJ [i [i [i [iD7 [i8  .#  ... ..#  .... ....  #####...#  #.. vv..)...  @.......  ......§.§§..... ..v§§§§.##.....  ##...v..# ....#......# ...........# ..........# .........#[iI --9.0 (1 _§§§[i   Flameseeker the Magician  Djinni  Health: 11/15 =================------- .#  AC: 2Str: 7 ... ..#  EV: 11Int: 16 .... ....  SH: 0Dex: 13 ........######...#  XL:  1 Next: 33% Place: Dungeon:1  #.. ........##vv..)...  Noise: =--------  Time: 109.0 (0.0)  #...........##@*......  -) Nothing wielded [iU  #............***§.....  Cast: Foxfire ###........v§§§§.##.....  Fly ...#...# ##...v..# .... ...#...####......# ... .................# ..   ...#.............# .   .................#  .................# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  [i Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[iE>@§[i  Flameseeker the Magician  Djinni  Health: 11/15 =================------- .#  AC: 2Str: 7 ... ..#  EV: 11Int: 16 .... ....  SH: 0[iDex: 13 ........######...#  XL:  1 Next: 33% Place: Dungeon:1  #.. ........##vv..)...  Noise: =--------  Time: 109.0 (0.0)  #...........##@.......  -) Nothing wielded [i  #............§.§§.....  Cast: Foxfire ###........v§§§§.##.....  Fly ...#...# ##...v..# .... ...#...####......# ... .................# .. [i7  ...#.............# .   .................#[iqz  .................# [ifDir - look around, f - activate _You conjure some foxfire!  [iCasting: Foxfire (safe; 5% risk of failure)  [iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i/You conjure some foxfire![i[i[i[i[i&[i[i#[i[i[iW[i[ie[i[i[iH[iO[i[i[i[i .#  ... ..# [iP .... ....  #####...#  #.. §§..)...  [iP&@§§§§...  .....§v.v...§v. [iw..§...v.##§.... [i5 ##...§..# §v..#..§...# ...[iA'....§...# ......§...# .....§...#[i62==[i$10.0 (1[i;|§§§§§[i§..# §§§§[il![i 4Flameseeker the MagicianDjinniHealth: 12/15 ===================-----.#AC: 2Str: 7.....#EV: 11Int: 16....[i4h....SH: 0Dex: 13........######...#XL:  1 Next: 33% Place: Dungeon:1#.. ........##§§..)...Noise: =--------  Time: 110.0 (1.0)[i4#...........##@§§§§...-) Nothing wielded#...........§v.v...§v.Cast: Foxfire [i4###........§...v.##§....Fly [i75e...#...# ##...§..# §v.. ...#...####..§...# ... [i5.............§...# .. ...#.........§...# . .............§...# .................# [i5_You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  [i5Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i>6nYou conjure some foxfire! _Your foxfire dissipates.[i3[i[i[i[i[it[i[i [i7 [i [i~ [i [iD [i [iF [i [iK [i [i [i[i,[iR[i[i![i %,[i_&  Casting: Foxfire (safe; 5% risk of failure)  [i&rPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x3[i-< .# .... ..# .... .. ..[i@.?######...###- #.. ##..@.).. #.....##!..........[ik.....§.§§§..§§ #.........§§.§.##.§v.§[i.w#...# ##§.....# §.§§#...####v.....# ..§...J[i.J   endoplasm (wandering)...# ......#[i.z..# .......§...#[i1%1[i-2[i2[i3[i3[i3[i4[iX> §.§§§..§§§§.§.##.§§.§§§.§§§.v§.§v[i>*J  ally target)§§§An endoplasm comes into view.The foxfire hits the endoplasm.  The endoplasm is heavily wounded.[i,[im  The endoplasm quivers.[ie..............##..§........J§.§..§..§§[iD-2.0 (2[i[§§§[iN _Your foxfire dissipates.[i .......#..r# #...# .#... ...#..#.... .....# .######...# .. .##...@). .##!. ... .[iJ ##..§. #...# ##......#......J. #...####§.§...#.....§.§§§....#..r   quokka (wandering) #...#.. [i5 [i\ [i jr...J....[iA *3.0 (1[iu [is Y _A quokka comes into view.[im  Flameseeker the Magician ....  Djinni .r.#  Health: 11/15 =================------- ...# #  AC: 2Str: 7 ...# .#  EV: 11Int: 16 ... ...#..#  SH: 0Dex: 13 .... .....#  XL:  1 Next: 33% Place: Dungeon:1  ........######*..####  Noise: ---------  Time: 113.0 (0.0) .. ........##..*@*......  -) Nothing wielded ...........##!.***......  Cast: Foxfire ........................  Fly ..............##....J... #...# ##......#......... #...####§.....#.........  J   endoplasm [iM.......§§.....#.........  r   quokka (wandering) #.............#......... ..........§...#The endoplasm quivers. _Your foxfire dissipates. _A quokka comes into view.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i!  Flameseeker the Magician ....  Djinni .r.#  Health: 11/15 =================------- ...# #  AC: 2Str: 7 ...# .#  EV: 11Int: 16 ... ...#..#  SH: 0Dex: 13 .... .....#  XL:  1 Next: 33% Place: Dungeon:1  ........######...####  Noise: ---------  Time: 113.0 (0.0) .. ........##...@)......  -) Nothing wielded ...........##!..........  Cast: Foxfire ........................  Fly ..............##....J... #...# ##......#......... #...####§.....#.........  J   endoplasm [iC.......§§.....#.........  r   quokka (wandering) #.............#......... ..........§...# _Your foxfire dissipates. _A quokka comes into view.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![iU^ ....  ...#  .r.# #  ...# .#  ... ...#..#  .... .....#  [i#####v..####  #..v@)...... #!.......... ............... .....##...J.... ##......#..............#......... (ally target).....#......... r.....#.........[iSh2===4.0 (1 _[i[i[i   Flameseeker the Magician ....  Djinni ...#  Health: 11/15 =================------- .r.# #  AC: 2Str: 7 ...# .#  EV: 11Int: 16 ... ...#..#  SH: 0Dex: 13[i \ .... .....#  XL:  1 Next: 33% Place: Dungeon:1  ........######v..####  Noise: =--------  Time: 114.0 (0.0) .. ........##..v@*......  -) Nothing wielded ...........##!.***......  Cast: Foxfire ........................  Fly [iͼ ..............##...J.... #...# ##......#......... #...####§.....#.........  J   endoplasm (ally target) .......§§.....#.........  r   quokka #.............#......... ..........§...#Press: ? - help, Q - select action, ( or ) - cycle[i Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  [i= Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i :@*[im   Flameseeker the Magician ....  Djinni ...#  Health: 11/15 =================------- .r.# #  AC: 2Str: 7 ...# .#  EV: 11Int: 16 ... ...#..#  SH: 0Dex: 13 .... .....#  XL:  1 Next: 33% Place: Dungeon:1  ........######v..####  Noise: =--------  Time: 114.0 (0.0) .. ........##..v@)......  -) Nothing wielded ...........##!..........  Cast: Foxfire ........................  Fly ..............##...J.... #...# ##......#......... [in {#...####§.....#.........  J   endoplasm (ally target) .......§§.....#.........  r   quokka #.............#......... ..........§...#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![i-o [io [ip [ip [ip [i}  _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the endoplasm.[i#  ....  ...# [ij t .r.# #  ...# .#  ... ...#..#  [i ?.... .....#  #####§..####  #..§@§...... #!..§.§..... ........§.v.... [i1 .....##..v..... ##......#..............#......... r   quokka.....#..............#.........[ij [i [i [i [iAI.r§§@§v§v§§v.§§(ally target)[iT3555.0 (1[ih§§@§[i=§§[iM _You kill the endoplasm![iA  Flameseeker the Magician ....  Djinni [i...#  Health: 10/15 ================-------- ...# #  AC: 2Str: 7 .r.# .#  EV: 11Int: 16 ... ...#..#  SH: 0Dex: 13[i .... .....#  XL:  1 Next: 55% Place: Dungeon:1 [i ........######*..####  Noise: =--------  Time: 115.0 (0.0) .. ........##..*@*......  -) Nothing wielded [i33...........##!.v*v§.....  Cast: Foxfire .................§v.....  Fly [ie..............##..§§.... #...# ##......#......... #...####§.....#.........  r   quokka (ally target) [i.......§§.....#......... #.............#......... ..........§...#You conjure some foxfire!  The foxfire hits the endoplasm. _You kill the endoplasm![iCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[in[m  Flameseeker the Magician ....  Djinni ...#  Health: 10/15 ================-------- ...# #  AC: 2Str: 7 .r.# .#  EV: 11Int: 16 ... ...#..#  SH: 0Dex: 13 .... .....#  XL:  1 Next: 55% Place: Dungeon:1 [i[i ........######§..####  Noise: =--------  Time: 115.0 (0.0) .. ........##..§@§......  -) Nothing wielded ...........##!.v§v§.....  Cast: Foxfire .................§v.....  Fly ..............##..§§.... #...# ##......#......... [i\(#...####§.....#.........  r   quokka (ally target) .......§§.....#......... #.............#......... ..........§...#The foxfire hits the endoplasm. _You kill the endoplasm!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![i6],[i][i;^,[i$_B[i`B[is`[ih,[io ....  ...#  ...# #  ...# .#  ... .v.#..#  .... r§§..#  #####§v§####  #..§@§§§.... [io#!.§§§§..... ........§§..... .....##..§§.... ##......#..............#.........  .....#..............#.........[ip  Casting: Foxfire (safe; 5% risk of failure) [i9p Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  Your foxfire dissipates.  The foxfire hits the quokka.[i[i  The quokka is moderately wounded.The foxfire hits the quokka.[iKz†§§[i/[iކ...§§.§§v@v§§[iK§.§..§..[i3776.0 (1[iK§§§§§§[iJ _You kill the quokka![i:  Flameseeker the Magician ....  Djinni ...#  Health: 9/15==============---------- [i);...# #  AC: 2Str: 7 ...# .#  EV: 11Int: 16 ... ...#..#  SH: 0Dex: 13 .... †§§..#  XL:  1 Next: 77% Place: Dungeon:1 [i; ........######*§§####  Noise: =--------  Time: 116.0 (0.0) .. ........##..v@v§§....  -) Nothing wielded ...........##!.***......  Cast: Foxfire ..................§.....  Fly ..............##........ #...# ##......#......... #...####§.....#.........   .......§§.....#.........   #.............#.........   ..........§...#[i)< The quokka is moderately wounded.The foxfire hits the quokka. _You kill the quokka![i^<MCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle[i<<Dir - look around, f - activate[iR F  Flameseeker the Magician ....  Djinni ...#  Health: 9/15==============---------- ...# #  AC: 2Str: 7 ...# .#  EV: 11Int: 16 ... ...#..#  SH: 0[io Dex: 13 .... †§§..#  XL:  1 Next: 77% Place: Dungeon:1  ........######.§§####  Noise: =--------  Time: 116.0 (0.0) .. ........##..v@v§§....  -) Nothing wielded ...........##!.§.§......  Cast: Foxfire ..................§.....  Fly ..............##........ #...# ##......#......... #...####§.....#.........   .......§§.....#.........   #.............#.........   ..........§...# The foxfire hits the quokka. _You kill the quokka![ig Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![i ,[i [iթ [i [iP ,[iի [i1  ....  ...#  ...# #  [i .§v# .#  ... .§.#..#  .... †....#  #####v..####  #..§@§...... #!..§v...... .......§....... .....##§....... ##......#v.............#.........[iӳ .....#..............#.........[i 17.0 (1 _[i} d§§§§[ic [i : [it  Flameseeker the Magician ....  Djinni ...#  Health: 8/15============------------ ...# #  AC: 2Str: 7 .§v# .#  EV: 11[i Int: 16 ... .§.#..#  SH: 0Dex: 13 .... †....#  XL:  1 Next: 77% Place: Dungeon:1  ........######v..####  Noise: =--------  Time: 117.0 (0.0) .. ........##..*@*......  -) Nothing wielded ...........##!.**v......  Cast: Foxfire ................§.......  Fly ..............##§....... #...# ##......#v........ #...####§.....#.........   .......§§.....#.........   #.............#.........   ..........§...# Press: ? - help, Q - select action, ( or ) - cycle[i Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i5@*[i  Flameseeker the Magician ....  Djinni ...#  Health: 8/15============------------ ...# #  AC: 2Str: 7 .§v# .#  EV: 11Int: 16[ii ... .§.#..#  SH: 0Dex: 13 .... †....#  XL:  1 Next: 77% Place: Dungeon:1  ........######v..####  Noise: =--------  Time: 117.0 (0.0) .. ........##..§@§......  -) Nothing wielded ...........##!..§v......  Cast: Foxfire ................§.......  Fly [i..............##§....... #...# ##......#v........ #...####§.....#.........   .......§§.....#.........   #.............#.........   ..........§...# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![ip,[ic[i[i[is[i[i-[i[i [iD[i[iҨ[i,[ii ....  ...#  ...# #  ..§# .#  ... ..§#§§#  .... †v.§.#  #####§.§####  #...@v§..... #!.vv§...... ............... .....##........ ##......#§.............#§.............#§§v...........#§........8.0 (1[iֿ§§§.§§[i _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat[i/e  You conjure some foxfire! _Your foxfire dissipates.[iz  Flameseeker the Magician ....  Djinni ...#  Health: 7/15===========------------- ...# #  AC: 2[ii{Str: 7 ..§# .#  EV: 11Int: 16 ... ..§#§§#  SH: 0Dex: 13 .... †v.§.#  XL:  1 Next: 77% Place: Dungeon:1  ........######*.§####  Noise: =--------  Time: 118.0 (0.0) .. ........##..*@v§.....  -) Nothing wielded [i{:...........##!.vv*......  Cast: Foxfire ........................  Fly ..............##........ [i/|#...# ##......#§........ #...####§.....#§........   .......§§.....#§§v......   #.............#§........   ..........§...# Dir - look around, f - activateYou conjure some foxfire! [if|_Your foxfire dissipates.Casting: Foxfire (safe; 5% risk of failure)  [i| Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i:c   Flameseeker the Magician ....  Djinni [ic ...#  Health: 7/15===========------------- ...# #  AC: 2Str: 7 ..§# .#  EV: 11Int: 16 [ic ... ..§#§§#  SH: 0Dex: 13 [id .... †v.§.#  XL:  1 Next: 77% Place: Dungeon:1 [id  ........######§.§####  Noise: =--------  Time: 118.0 (0.0) .. ........##...@v§.....  -) Nothing wielded [iAd ...........##!.vv§......  Cast: Foxfire ........................  Fly [iZd 9..............##........ [iqd K#...# ##......#§........ #...####§.....#§........ [id   .......§§.....#§§v......   #.............#§........ [id   ..........§...# You conjure some foxfire! _Your foxfire dissipates.[i,e sCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[i{e /You conjure some foxfire![if [ikf [im [io [ibo [iQs [is [is [i{t [it [i| [i} [i} [iK  ....  ...#  ...# #  [i ...# .#  ... ...#..#  .... †§...#  #####...####  [i ]#..v@§..§... #!§§§v..v... [i ....§v§....§... ....v##§.......[i t ##....§§#..............#..............#..§...........#.........[iN `8=9.0 (1[i §§..§§§§§§ _Your foxfire dissipates.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2[i~...... ....# ....# # ....# .# ... #...#..# .... #†§...# .######...# .##..v.@..§.##!§§§v..v.§v§....§.v##§. ...# ##....§§#. ...####§.....#.§§.....#..§. .....#. [iYB[i),[i[iY[i[i[i[i[i[i.§§@§§.§v...§...§.....§...##..§.v§.[i.-20[i?§§...§§§[i _Your foxfire dissipates. x2 _You see here a +0 club.[i<[i[iG[i [i][i[i@[i[i2  b - a +0 club[ib[ic..@.....§[i...§.§..§.§§[i?-1[i-q§§§[iQ _Your foxfire dissipates. x2[i §§§§§§[iz 9===...... ....# ....# # ....# .#... #...#..# .... #†....#....######...######.. ........##............4.0 (3  #...##!@..........  #............ ####...#...# ##......#....#...####......#.......................#..........#.............#.................#................#[i= [i23[i[i5N _There are no items here.[i1 ...... ....# ....# # ....# .# ... #...#..# .... #†....# .######...##### #.. .##..... #.##@... #.#.##..#...# ##......#.......#...####......#........#.........#.#.........[iYb.#......... .#[i[i[iD*5.0 (1 _[i[ip[i*6.0 (2[i[i> _c - a silvery potion[i[ih 3[in [ip N _There are no items here.[iL [i % [i c Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 3.1   0.6  +11         [ic A b - Maces & Flails   0.0   1.4  -2   h + Conjurations 3.1   0.6  +11  c - Unarmed Combat   0.0   1.0   0   i - Hexes3.1   0.6  +11     j - Summonings3.1   0.6  +11     k - Necromancy3.1   0.6  +11 [ie  d - Armour   0.0   1.0   0   l - Forgecraft3.1   0.6  +11 e + Dodging2.2   2.5  +1   m - Translocations 3.1   0.6  +11 f + Stealth1.6   2.4  -1   n - Alchemy3.1   0.6  +11     o + Fire Magic3.1   0.6  +11 [i     p - Ice Magic3.1   0.6  +11     q - Air Magic3.1   0.6  +11     r - Earth Magic3.1   0.6  +11                 [iV                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [i$ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets[i  e * Dodging   2.2[ipP o e - Dodging   2.2[i5 f * Stealth   1.6[i p f - Stealth   1.6[i......Flameseeker the Magician....#Djinni....# #Health: 9/15==============----------....# .#AC: 2Str: 7...#...#..#EV: 11Int: 16....#†....#SH: 0Dex: 13........######...#####XL:  1 Next: 77% Place: Dungeon:1#.. ........##............Noise: ---------  Time: 126.0 (0.0)#...........##@...........-) Nothing wielded#.........................Cast: Foxfire ###..............##.........Fly ...#...# ##......#.......... ...#...####......#.......... .........[i[m........#.......... ...#.............#.......... .................#......... .................# _You see here a +0 club.  b - a +0 club _Your foxfire dissipates. x2 _There are no items here. _c - a silvery potion _There are no items here.[ih [iZ C  Skill  Level Cost  Apt Skill  Level Cost  Apt [i  a - Fighting   0.0   1.0   0   g + Spellcasting 3.1   0.6  +11          b - Maces & Flails   0.0   1.4  -2   h + Conjurations 3.1   0.6  +11  c - Unarmed Combat   0.0   1.0   0   i - Hexes3.1   0.6  +11     j - Summonings[i| \3.1   0.6  +11     k - Necromancy3.1   0.6  +11  d - Armour   0.0   1.0   0   l - Forgecraft3.1   0.6  +11  e - Dodging   2.2   2.5  +1   m - Translocations 3.1   0.6  +11  f - Stealth   1.6   2.4  -1   n - Alchemy3.1   0.6  +11 [iS     o + Fire Magic3.1   0.6  +11     p - Ice Magic3.1   0.6  +11     q - Air Magic[i )3.1   0.6  +11     r - Earth Magic3.1   0.6  +11     [i                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [i} [/] auto|manual mode [*] useful|all skills [!] training|cost|targets[i +[i +++++++  e + Dodging 2.2+  f + Stealth 1.6[iޮ c++++  In automatic mode, skills are trained as you use them. [i! bauto|manual[i( e * Dodging   2.2[i&] o e - Dodging   2.2[i6 f * Stealth   1.6[i;p f - Stealth   1.6[i -------------manual mode, experience is spread evenly across all activated skills.[iW bauto|manual[i%F+++++++++++++automatic mode, skills are trained as you use them.auto|manual[iG U-------------manual mode, experience is spread evenly across all activated skills.auto|manual[idF+++++++++++++automatic mode, skills are trained as you use them.auto|manual[iF'U-------------manual mode, experience is spread evenly across all activated skills.auto|manual[i$mF+++++++++++++automatic mode, skills are trained as you use them.auto|manual[i:; -[i< 7------------manual mode, experience is spread evenly across all activated skills.auto|manual[i. TargetTarget--  --  --  --  --  --  --  --  --  --  --  [i t--  --  --  --  --  --  --  The current training targets, if any.[-] clear all targetscost|targets[iIrain rain    8%    8%    8%  8%  8%    8%    8%    8%  8%  8%  8%  8% percentage of incoming experience used to train each skill is in brown.trainingtargets[iFi g * Spellcasting   3.1 h * Conjurations   3.1 i * Hexes   3.1 j * Summonings   3.1 k * Necromancy   3.1 l * Forgecraft   3.1 m * Translocations   3.1 n * Alchemy   3.1 o * Fire Magic   3.1 p * Ice Magic   3.1 q * Air Magic   3.1 r * Earth Magic   3.1[i> g - Spellcasting   3.1    h - Conjurations   3.1    i - Hexes   3.1    j - Summonings   3.1    k - Necromancy   3.1    l - Forgecraft   3.1    m - Translocations   3.1    n - Alchemy   3.1    o - Fire Magic   3.1    p - Ice Magic   3.1    q - Air Magic   3.1    r - Earth Magic   3.1   [i  g + Spellcasting 3.1   8% h + Conjurations 3.1   8% i + Hexes 3.1   8% j + Summonings 3.1   8% k + Necromancy 3.1   8% l + Forgecraft 3.1   8% m + Translocations 3.1   8% n + Alchemy 3.1   8% o + Fire Magic 3.1   8% p + Ice Magic 3.1   8% q + Air Magic 3.1   8% r + Earth Magic 3.1   8%[i7 g * Spellcasting   3.1 h * Conjurations   3.1 i * Hexes   3.1 j * Summonings   3.1 k * Necromancy   3.1 l * Forgecraft   3.1 m * Translocations   3.1 n * Alchemy   3.1 o * Fire Magic   3.1[i8 p * Ice Magic   3.1 q * Air Magic   3.1 r * Earth Magic   3.1[i( g - Spellcasting   3.1    h - Conjurations   3.1    i - Hexes   3.1    j - Summonings   3.1    k - Necromancy   3.1    l - Forgecraft   3.1    m - Translocations   3.1    n - Alchemy   3.1    o - Fire Magic   3.1    p - Ice Magic   3.1    q - Air Magic   3.1    r - Earth Magic   3.1   [iGU g + Spellcasting 3.1   8% h + Conjurations 3.1   8% i + Hexes 3.1   8% j + Summonings 3.1   8% k + Necromancy 3.1   8% l + Forgecraft 3.1   8% m + Translocations 3.1   8% n + Alchemy 3.1   8% o + Fire Magic 3.1   8% p + Ice Magic 3.1   8% q + Air Magic 3.1   8% r + Earth Magic 3.1   8%[i~5  g * Spellcasting   3.1 h * Conjurations   3.1 i * Hexes   3.1 j * Summonings   3.1 k * Necromancy   3.1 l * Forgecraft   3.1 m * Translocations   3.1 n * Alchemy   3.1 o * Fire Magic   3.1 p * Ice Magic   3.1 q * Air Magic   3.1 r * Earth Magic   3.1[i g - Spellcasting   3.1    h - Conjurations   3.1    i - Hexes   3.1    j - Summonings   3.1    k - Necromancy   3.1    l - Forgecraft   3.1    m - Translocations   3.1    n - Alchemy   3.1    o - Fire Magic   3.1    p - Ice Magic   3.1    q - Air Magic   3.1    r - Earth Magic   3.1   [i g + Spellcasting 3.1   8% h + Conjurations 3.1   8% i + Hexes 3.1   8% j + Summonings 3.1   8% k + Necromancy 3.1   8%[i l + Forgecraft 3.1   8% m + Translocations 3.1   8% n + Alchemy 3.1   8% o + Fire Magic 3.1   8% p + Ice Magic 3.1   8% q + Air Magic 3.1   8% r + Earth Magic 3.1   8%[i[i g * Spellcasting   3.1 h * Conjurations   3.1 i * Hexes   3.1 j * Summonings   3.1 k * Necromancy   3.1 l * Forgecraft   3.1 m * Translocations   3.1 n * Alchemy   3.1 o * Fire Magic   3.1 p * Ice Magic   3.1 q * Air Magic   3.1 r * Earth Magic   3.1[i w g - Spellcasting   3.1    h - Conjurations   3.1    i - Hexes   3.1    j - Summonings   3.1    k - Necromancy   3.1    l - Forgecraft   3.1   [iM z m - Translocations   3.1    n - Alchemy   3.1    o - Fire Magic   3.1    p - Ice Magic   3.1    q - Air Magic   3.1    r - Earth Magic   3.1   [i g + Spellcasting 3.1   8% h + Conjurations 3.1   8% i + Hexes 3.1   8% j + Summonings 3.1   8% k + Necromancy 3.1   8% l + Forgecraft 3.1   8% m + Translocations 3.1   8% n + Alchemy 3.1   8% o + Fire Magic 3.1   8% p + Ice Magic 3.1   8% q + Air Magic 3.1   8% r + Earth Magic 3.1   8%[i6 g * Spellcasting   3.1 h * Conjurations   3.1 i * Hexes   3.1 j * Summonings   3.1 k * Necromancy   3.1 l * Forgecraft   3.1 m * Translocations   3.1 n * Alchemy   3.1 o * Fire Magic   3.1 p * Ice Magic   3.1 q * Air Magic   3.1 r * Earth Magic   3.1[i PopAxes -2   qd - Polearms0.0-2   r[i e - Staves0.0-1   sf - Unarmed Combattg - Throwing0.0-2   u    vh - Short Blades   0.0-1   wi - Long Blades0.0-1   xj - Ranged Weapons   0.0-2   yzk - Armour0.0[i{ H 0  l - Dodging2.2+1   0 - Invocations0.0 0  m - Shields0.0[i  0   1 - Evocations0.0 0  n - Stealth1.6[i -1   2 - Shapeshifting   0.0-2  The species aptitude is in white.useful|all[i,)g[ihUnarmed Combat 0   i    j    kd - Armour le - Dodging 2.2[i+1   mf - Stealth1.6-1   n    o   p    qr  [iF                 useful|all[i* }opAxes -2   qd - Polearms0.0-2   re - Staves0.0[i+ -1   sf - Unarmed Combattg - Throwing0.0-2   u    vh - Short Blades   0.0-1   wi - Long Blades0.0[i, -1   xj - Ranged Weapons   0.0-2   yzk - Armour0.0 0 l - Dodging2.2+1   0 - Invocations[i, ,0.0 0 m - Shields0.0 0   1 - Evocations0.0 0 n - Stealth[i - 21.6-1   2 - Shapeshifting   0.0-2 useful|all[iY ghUnarmed Combat 0   i    j    kd - Armour le - Dodging 2.2[iZ +1   mf - Stealth1.6-1   n    o   p    qr        [ik[ X           useful|all[iopAxes -2   qd - Polearms0.0-2   re - Staves0.0-1   sf - Unarmed Combattg - Throwing0.0-2   u[im    vh - Short Blades   0.0-1   wi - Long Blades0.0-1   xj - Ranged Weapons   0.0-2   yzk - Armour0.0 0 l - Dodging2.2+1   0 - Invocations0.0[iK 0 m - Shields0.0 0   1 - Evocations0.0 0 [iOn - Stealth1.6-1   2 - Shapeshifting   0.0-2 useful|all[i  h + Short Blades 0.0   4%[ih%77777777 h * Short Blades   0.0   77777[i#88888888 h - Short Blades   0.0   8888[i  o - Spellcasting   3.1    p - Conjurations   3.1    q - Hexes   3.1    r - Summonings   3.1    s - Necromancy   3.1    t - Forgecraft   3.1    u - Translocations   3.1    v - Alchemy   3.1    w - Fire Magic   3.1    x - Ice Magic   3.1   [i y - Air Magic   3.1    z - Earth Magic   3.1   [iYghUnarmed Combat 0   i    j    kd - Armour le - Dodging 2.2+1   mf - Stealth1.6-1   n    o   p    q[iwr                   useful|all[i=  g + Spellcasting 3.1   8% h + Conjurations 3.1   8% i + Hexes 3.1   8% j + Summonings 3.1   8% k + Necromancy 3.1   8% l + Forgecraft 3.1   8% m + Translocations 3.1   8% n + Alchemy 3.1   8% o + Fire Magic 3.1   8% p + Ice Magic 3.1   8%[i  q + Air Magic 3.1   8% r + Earth Magic 3.1   8%[iˉ g * Spellcasting   3.1 h * Conjurations   3.1 i * Hexes   3.1 j * Summonings   3.1 k * Necromancy   3.1 l * Forgecraft   3.1 m * Translocations   3.1 n * Alchemy   3.1 o * Fire Magic   3.1 p * Ice Magic   3.1 q * Air Magic   3.1 r * Earth Magic   3.1[i g - Spellcasting   3.1    h - Conjurations   3.1    i - Hexes   3.1    j - Summonings   3.1    k - Necromancy   3.1    l - Forgecraft   3.1    m - Translocations   3.1    n - Alchemy   3.1    o - Fire Magic   3.1    p - Ice Magic   3.1    q - Air Magic   3.1    r - Earth Magic   3.1   [i g + Spellcasting 3.1   8% h + Conjurations 3.1   8% i + Hexes 3.1   8% j + Summonings 3.1   8% k + Necromancy 3.1   8% l + Forgecraft 3.1   8% m + Translocations 3.1   8% n + Alchemy 3.1   8% o + Fire Magic 3.1   8% p + Ice Magic 3.1   8% q + Air Magic 3.1   8% r + Earth Magic 3.1   8%[ia  g * Spellcasting   3.1 h * Conjurations   3.1 i * Hexes   3.1 j * Summonings   3.1 k * Necromancy   3.1 l * Forgecraft   3.1 m * Translocations   3.1 n * Alchemy   3.1 o * Fire Magic   3.1 p * Ice Magic   3.1 q * Air Magic   3.1 r * Earth Magic   3.1[i g - Spellcasting   3.1    h - Conjurations   3.1    i - Hexes   3.1    j - Summonings   3.1    k - Necromancy   3.1    l - Forgecraft   3.1    m - Translocations   3.1    n - Alchemy   3.1    o - Fire Magic   3.1    p - Ice Magic   3.1    q - Air Magic   3.1    r - Earth Magic   3.1   [iyopAxes -2   qd - Polearms0.0-2   re - Staves0.0-1   sf - Unarmed Combattg - Throwing0.0-2   u    vh - Short Blades   0.0-1   wi - Long Blades0.0-1   xj - Ranged Weapons   0.0-2   yzk - Armour0.0 0 l - Dodging2.2+1   0 - Invocations0.0 0 m - Shields0.0 0   1 - Evocations0.0 0 n - Stealth1.6-1   2 - Shapeshifting   0.0-2 useful|all[ighUnarmed Combat 0   i    j    kd - Armour le - Dodging 2.2+1   mf - Stealth1.6-1   n    o   p    qr                   useful|all[i: opAxes -2   qd - Polearms0.0[i :-2   re - Staves0.0-1   sf - Unarmed Combattg - Throwing0.0-2   u    vh - Short Blades   0.0-1   wi - Long Blades[iM 0.0-1   xj - Ranged Weapons   0.0-2   yz[iț Mk - Armour0.0 0 l - Dodging2.2+1   0 - Invocations0.0 0 m - Shields0.0[i T 0   1 - Evocations0.0 0 n - Stealth1.6-1   2 - Shapeshifting   0.0[ie -2 useful|all[iB c o + Spellcasting 3.1   8% p + Conjurations 3.1   8% q + Hexes 3.1   8% r + Summonings 3.1   8% s + Necromancy 3.1   8% t + Forgecraft 3.1   8% u + Translocations 3.1   8% v + Alchemy 3.1   8% w + Fire Magic 3.1   8% x + Ice Magic 3.1   8% y + Air Magic 3.1   8%[i | z + Earth Magic 3.1   8%[ij o * Spellcasting   3.1 p * Conjurations   3.1 q * Hexes   3.1 r * Summonings   3.1 s * Necromancy   3.1 t * Forgecraft   3.1 u * Translocations   3.1 v * Alchemy   3.1 w * Fire Magic   3.1 x * Ice Magic   3.1 y * Air Magic   3.1 z * Earth Magic   3.1[i o - Spellcasting   3.1    p - Conjurations   3.1    q - Hexes   3.1    r - Summonings   3.1    s - Necromancy   3.1    t - Forgecraft   3.1    u - Translocations   3.1    v - Alchemy   3.1    w - Fire Magic   3.1    x - Ice Magic   3.1    y - Air Magic   3.1    z - Earth Magic   3.1   [if o + Spellcasting 3.1   8% p + Conjurations 3.1   8% q + Hexes 3.1   8% r + Summonings 3.1   8% s + Necromancy 3.1   8% t + Forgecraft 3.1   8% u + Translocations 3.1   8% v + Alchemy 3.1   8% w + Fire Magic 3.1   8% x + Ice Magic 3.1   8% y + Air Magic 3.1   8% z + Earth Magic 3.1   8%\iB  o * Spellcasting   3.1 p * Conjurations   3.1 q * Hexes   3.1 r * Summonings   3.1 s * Necromancy   3.1 t * Forgecraft   3.1 u * Translocations   3.1 v * Alchemy   3.1 w * Fire Magic   3.1 x * Ice Magic   3.1 y * Air Magic   3.1 z * Earth Magic   3.1\iG o - Spellcasting   3.1    p - Conjurations   3.1    q - Hexes   3.1    r - Summonings   3.1    s - Necromancy   3.1    t - Forgecraft   3.1    u - Translocations   3.1    v - Alchemy   3.1    w - Fire Magic   3.1    x - Ice Magic   3.1    y - Air Magic   3.1    z - Earth Magic   3.1    \i7 argetarget-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- a-z] set \i8 [-] clear selected targettrainingtargets\iN<[?25h[?0c0 \i [?25l[?1c\i1 o-- =] set aall targets\i  o + Spellcasting 3.1 p + Conjurations 3.1 q + Hexes 3.1 r + Summonings 3.1 s + Necromancy 3.1 t + Forgecraft 3.1 u + Translocations 3.1 v + Alchemy 3.1 w + Fire Magic 3.1 x + Ice Magic 3.1 y + Air Magic 3.1 z + Earth Magic 3.1\iAU o * Spellcasting   3.1 p * Conjurations   3.1 q * Hexes   3.1 r * Summonings   3.1 s * Necromancy   3.1 t * Forgecraft   3.1 u * Translocations   3.1 v * Alchemy   3.1\iVb w * Fire Magic   3.1 x * Ice Magic   3.1 y * Air Magic   3.1 z * Earth Magic   3.1\ib o - Spellcasting   3.1 p - Conjurations   3.1 q - Hexes   3.1 r - Summonings   3.1 s - Necromancy   3.1 t - Forgecraft   3.1 u - Translocations   3.1 v - Alchemy   3.1 w - Fire Magic   3.1 x - Ice Magic   3.1 y - Air Magic   3.1 z - Earth Magic   3.1\ic\i/  o + Spellcasting 3.1 p + Conjurations 3.1 q + Hexes 3.1 r + Summonings 3.1 s + Necromancy 3.1 t + Forgecraft 3.1 u + Translocations 3.1 v + Alchemy 3.1 w + Fire Magic 3.1 x + Ice Magic 3.1 y + Air Magic 3.1 z + Earth Magic 3.1\ih o * Spellcasting   3.1 p * Conjurations   3.1 q * Hexes   3.1 r * Summonings   3.1 s * Necromancy   3.1 t * Forgecraft   3.1 u * Translocations   3.1 v * Alchemy   3.1 w * Fire Magic   3.1 x * Ice Magic   3.1 y * Air Magic   3.1 z * Earth Magic   3.1\i\ o - Spellcasting   3.1 p - Conjurations   3.1 q - Hexes   3.1 r - Summonings   3.1 s - Necromancy   3.1 t - Forgecraft   3.1 u - Translocations   3.1 v - Alchemy   3.1 w - Fire Magic   3.1 x - Ice Magic   3.1\iE y - Air Magic   3.1 z - Earth Magic   3.1\i5 o + Spellcasting 3.1 p + Conjurations 3.1 q + Hexes 3.1 r + Summonings 3.1 s + Necromancy 3.1 t + Forgecraft 3.1 u + Translocations 3.1 v + Alchemy 3.1 w + Fire Magic 3.1 x + Ice Magic 3.1 y + Air Magic 3.1 z + Earth Magic 3.1\iz\i\i......Flameseeker the Magician....#Djinni....# #Health: 9/15==============----------....# .#AC: 2Str: 7...#...#..#EV: 11Int: 16....#†....#SH: 0Dex: 13........######...#####XL:  1 Next: 77% Place: Dungeon:1#.. ........##............\iԋNoise: ---------  Time: 126.0 (0.0)#...........##@...........-) Nothing wielded#.........................Cast: Foxfire ###..............##.........Fly ...#...# ##......#.......... ...#...####......#.......... .................#.......... ...#.............#.......... .................#......... .................# _You see here a +0 club.  b - a +0 club _Your foxfire dissipates. x2 _There are no items here. _c - a silvery potion _There are no items here.\i3\if\i \iGY+ _10/15== \i` \ia \iub \ibl11=== \ic \iPe, \ie \ig, \iah \i)j, \ij \iflO= \iHm \in \ioL2== \io \i#q, \iSr \ins, \iOt \iv, \iv \i@x \ixb3=== \iKy \i{, \i{ \iE}, \i%~ \i, \i[ \i \i%9= \i \i' \iE4== \i( \i, \i{ \iЈ, \i \i , \i \i \ij5==== \i \i \iB \ij \i@, \iK \i^ \i, \i \i \i \iL:== \i; \i \i, \i \i \i, \i \i \i, \i \in \iY, \iɻ \i  \i, \iD \i \i/) _You now have 61 gold pieces (gained 12). \ii....[..#.... ......#... #........  ###....... # ........ ..  ..###.....####...  .............#62.0 (3 \i<D6.0) ........ ......#.... .....#.........# ... \i....#.........# .................# ####..........#### #...#. \i  ......# #†....  ##.....######...##  \iHy#.....##.........  \i* \i+3.0 (37 \i4 \i&) _Found a chain mail.!\i  Flameseeker the Magician ....[..#....  Djinni ......#...  Health: 14/15 ======================-- #........  AC: 2Str: 7 ###.......  EV: 11!\iInt: 16 # ........ ..  SH: 0Dex: 13 ..###.....####...  XL:  1 Next: 77% Place: Dungeon:1 .......***...#......  Noise: ---------  Time: 163.0 (0.0) .......*@*..........  -) Nothing wielded !\i.......***...#..........  Cast: Foxfire .............#.........#  Fly !\i\ .............#.........#  .......................# !\i&R ####..........#### #...#.  !\io............# #†....  ##...........######...##  #...........##.........!\i  _There are no items here. _You now have 61 gold pieces (gained 12). _Found a chain mail.  !\i Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!\iذFlameseeker the Magician....[..#....Djinni......#...Health: 14/15 ======================--!\i#........AC: 2Str: 7###.......EV: 11Int: 16# ........ ..SH: 0Dex: 13..###.....####...XL:  1 Next: 77% Place: Dungeon:1.......vv....#......Noise: ---------  Time: 163.0 (0.0)........@...........-) Nothing wielded.............#.......... Cast: Foxfire.............#.........# Fly .............#.........#.......................#!\iq####..........#### #...#. ............# #†.... ##...........######...## #...........##.........  _You now have 61 gold pieces (gained 12). _Found a chain mail.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!!\i`5===4.0 (1 !\ik_!\i!\i"\i^6  Flameseeker the Magician ....[..#....  Djinni ......#...  Health: 14/15 ======================-- #........  AC: 2Str: 7 ###.......  EV: 11Int: 16 # ........ ..  SH: 0Dex: 13 ..###.....####...  XL:  1 Next: 77% Place: Dungeon:1 .......vv*...#......  Noise: =--------  Time: 164.0 (0.0) .......*@*..........  -) Nothing wielded .......***...#..........  Cast: Foxfire .............#.........#  Fly  .............#.........#  .......................#  ####..........#### #...#.  ............# #†....  ##...........######...## ["\i834m #...........##......... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"\i  Flameseeker the Magician ....[..#....  Djinni ......#...  Health: 14/15 ======================-- "\i#........  AC: 2Str: 7 ###.......  EV: 11Int: 16 # ........ ..  SH: 0Dex: 13 ..###.....####...  XL:  1 Next: 77% Place: Dungeon:1 .......vv....#......  Noise: =--------  Time: 164.0 (0.0) "\i[c........@...........  -) Nothing wielded .............#..........  Cast: Foxfire .............#.........#  Fly  .............#.........#  .......................#  ####..........#### #...#.  "\i............# #†....  ##...........######...##  "\it#...........##......... Dir - look around, f - activate "\i_You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle"\i*UDir - look around, f - activateYou conjure some foxfire!"\iS"\i"\iK"\i"\iF"\i"\i6"\i"\i9"\i- "\i+....[..#....  ......#...  #........  ###....... "\ii # ........ ..  "\iQ>..###.....####...  .......§§....#......  "\i~......§v@...........  "\i-..vv§§.v.....#..  .............#"\i  .............#"\iD ............... ####..........####  ............# #†"\iu ##...........# ."\i"\i15.0 (1 _"\iN^§§§"\i#\iH#\itI#\iJ#\i'S#\i'T#\i$U#\iU#\iU#\ieV#\iW#\i*X#\iX#\iQY#\iY#\iZ#\i[#\i[#\ib\#\i ]#\i]#\irf,#\in,#\i,r#\ir#\ixv#\iDy _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat#\iye _You conjure some foxfire! _Your foxfire dissipates. x2#\i|#\i#\i#\i#\i<#\i[#\i#\i.#\i#\iR#\i3#\i#\iͫ` _Your foxfire dissipates. x2#\i#\i#\i#\it ........## ...... .# ... ....[..#.... ......#.... .# #.......... ....###.......... -8.0 (3 #....  ....###.....####...  ....§..........#  .............. ..............#.. .......#...........#.... .............####....#### #-#\iy#\i/#\i%3#\i&#\i.#\i5x5==#\i79 _Found 8 gold pieces.#\i=3#\i?#\iPB#\ikE,#\iG#\igI#\i6L,#\i]M#\iQVd########### ..........## .........$.. #..........### .............# ...........# ... 72.0 (4...#.... ##........#.... .# ####.......... ....###..........#...........###.....####... ....§...#...... ............ #\i/W=.......#........#\iW#\i\#\iC_S _You see here a +0 chain mail.$\i3$\iq$\i$\i& $\im== _$\i$\i'$\i$\i`$\ic$\i$\i$\i$\i$\iP$\i-$\i ,$\i !$\i'G########### ######7.0 (5.......#...#####.......# .........#............[..#$\i(z ##........#......# ####.........###.....#...$\iU($\i,$\iQ/= _You now have 69 gold pieces (gained 8).'\i '\i'\i'\is'\imB'\i_'\iϴ,'\il'\ia'\i8,'\i'\i5'\iz,'\i'\i+###########..........######.................#..........#####..............#...#.....81.0 (4 #..... ##........#.....# ####.............###........... #....................###.....####... ....§....#......'\i ................#.......... '\i'\iS _You see here a +0 chain mail.'\iP'\iB*2.0 (1'\i'\i) _d - a +0 chain mail(\i ###########..........######.......#..#####......# ...#..... .##.# ####..........Fly .#.........................#.........# (\i$(\i%3(\i(\i)\i;3)\i+<)\iSA)\ieC)\iC)\iIB)\iI)\iJ)\iML)\ipN,)\i#O)\iP)\iR,)\iS)\iU)\iFW,)\iW)\i[)\i])\ik])\i]^)\i`)\ii ### ########### .. ..........######.#  ..................#  #..........#####..#  .............###..##... 9.0 (6  ...........#...@....... ..........#. ##........#. .# ####..... ....###................>#.............? ....###.....####........ ....§..........#..  .......)\iUq)\iq+90.0 (7)\iVw)\iz9 _Found an escape hatch in the floor.*\i  ############## .. ..........######.#..........  #..#####.  ...###..##......#........  .#...##...Fly *\i ..........................#....*\i *\i *1.0 (1*\i{ *\i +\i"3+\i +\i+\i +\i$,+\i$+\i',+\i)+\i2 ########### .. ..........######.# ## .................# ... ..#####..# ##.## ..###..##..... ...#............ .+\i2.#.......... ##.#.....3.0 (2  ####........ ..###........> #......?.#+\i2###.....####. ..§....#+\i3;#............+\i93.........#.. .....#.+\i[3n# .#..# #+\i4+\i;+\iT<+\i"3+\i%+\ih-+\iA0,+\ig4,+\iO7,+\i8+\i;+\i{>,+\i9@+\iB+\iE,+\iBG+\iWO ......#####..# ##.#######..##.........#..............#.................#................ #....## #........>....# .........?.#7.0 (4 #.....####......# .......##### ... +\iO_.......#.....#.........##.##...# #..........# .#.######...#..## #†#+\iP+\iW+\ib,\iM.......# ... #####..####.######..###..##. ......#.................## #...>....#. ................@?.#.... #.....###...#,\i#### .........................#.#.######...#,\i,\iF*8.0 (1,\iu ,\i ,\i~+ r# ... #####..####.######.###..##.#.#.#.. .## .>....#. .#.... .....####.# #.#### ...#..,\i+ ..#.##.### ,\i5 ,\iB6 %9,\i;= ,\iGG ,\iEH ,200.0 (2,\iM ,\i^P b _e - a scroll labelled UWEATA MOOZU.\i3.\i.\iA.\i.\iB.\i;,.\i .\i.\ig,.\i.\iN-# ... ###.######....# ###..##.......### ........ ........# #.........#....##.........>....#...........#....@....... ##............###.......#...#### ...#.##...... .....#........ .......#...##.## .......K   kobold (asleep)#...# .# .........# .# ......K 6.0 (67.0 (7 _A kobold comes into view. It is wielding a +0 short sword..\i' .....# ... Flameseeker the Magician ###..####.######....#  Djinni .\i <###..##.............###  Health: 14/15 ======================-- ......................  AC: 2Str: 7 ....................# #.  EV: 11Int: 16 ....................#...  SH: 0Dex: 13 .............##.........  XL:  1 Next: 77% Place: Dungeon:1 .........>....#***......  Noise: ---------  Time: 207.0 (0.0) .\i ...........#...*@*......  -) Nothing wielded ##............###*......  Cast: Foxfire .#.........#### ...#.##  Fly ............... ..... .#.............. ....... .\i X.#.........##.## .......  K   kobold (asleep) .#.........# .# ....... ...........# .# ......K ..######...#..# _Found an escape hatch in the floor. _e - a scroll labelled UWEATA MOOZU _A kobold comes into view. It is wielding a +0 short sword.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.\i <Dir - look around, f - activate/\i.....# ...Flameseeker the Magician ###..####.######....#Djinni ###..##.............###Health: 14/15 ======================-- ......................AC: 2Str: 7 ....................# #.EV: 11Int: 16 ....................#...SH: 0Dex: 13 .............##.........XL:  1 Next: 77% Place: Dungeon:1 .........>....#v......../\i4Noise: ---------  Time: 207.0 (0.0) ...........#...v@.......-) Nothing wielded ##............###.......Cast: Foxfire .#.........#### ...#.##Fly ............... ..... .#.............. ....... .#.........##.## .......K   kobold (asleep, ally target) .#.........# .# ....... /\i޷F...........# .# ......K ..######...#..# _e - a scroll labelled UWEATA MOOZU _A kobold comes into view. It is wielding a +0 short sword./\iDCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!/\i9=8.0 (1 _/\i/\i/\iTq.....# ... Flameseeker the Magician ###..####.######....#  Djinni ###..##.............###  Health: 13/15 ====================---- ......................  AC: 2Str: 7 ....................# #.  EV: 11Int: 16 ....................#...  SH: 0/\i UDex: 13 .............##.........  XL:  1 Next: 77% Place: Dungeon:1 /\i0U.........>....#v**......  Noise: =--------  Time: 208.0 (0.0) ...........#...v@*......  -) Nothing wielded /\iZU##............###*......  Cast: Foxfire .#.........#### ...#.##  Fly /\iU............... ..... .#.............. ....... .#.........##.## .......  K   kobold (asleep, ally target) .#.........# .# ....... ...........# .# ......K ..######...#..#/\i!VPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  /\i[V Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/\i\.....# ...Flameseeker the Magician ###..####.######....#Djinni ###..##.............###Health: 13/15 ====================---- ......................AC: 2Str: 7 ....................# #./\iu]EV: 11Int: 16 ....................#...SH: 0Dex: 13 .............##.........XL:  1 Next: 77% Place: Dungeon:1 .........>....#vv.......Noise: =--------  Time: 208.0 (0.0) ...........#...v@v......-) Nothing wielded ##............###.......Cast: Foxfire /\i].#.........#### ...#.##Fly ............... ..... /\i].#.............. ....... .#.........##.## .......K   kobold (asleep, ally target) /\i^.#.........# .# ....... ...........# .# ......K ..######...#..#/\i4^fDir - look around, f - activate _You conjure some foxfire!  /\ij^sCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/\i^/You conjure some foxfire!/\i_19.0 (1 _/\if/\ih/\ie .....# ... Flameseeker the Magician ###..####.######....#  Djinni ###..##.............###  Health: 12/15 ===================----- ......................  AC: 2Str: 7 ....................# #.  EV: 11Int: 16 ....................#...  SH: 0Dex: 13 /\if .............##.........  XL:  1 Next: 77% Place: Dungeon:1 .........>....#vv*......  Noise: =--------  Time: 209.0 (0.0) ...........#...v@v......  -) Nothing wielded ##............###*......  Cast: Foxfire .#.........#### ...#.##  Fly ............... ..... .#.............. ....... /\i\f .#.........##.## .......  K   kobold (asleep, ally target) /\if .#.........# .# ....... ...........# .# ......K ..######...#..#/\if )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  /\if Casting: Foxfire (safe; 5% risk of failure)  /\i g Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1\ia@vDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)1\iaX v.1\i#15..1\i_.....# ... Flameseeker the Magician ###..####.######....#  Djinni ###..##.............###  Health: 12/15 ===================----- ......................  AC: 2Str: 7 ....................# #.  EV: 11Int: 16 ....................#...  SH: 0Dex: 13 .............##.........  XL:  1 Next: 77% Place: Dungeon:1 1\i.........>....#vv.......  Noise: =--------  Time: 209.0 (0.0) ...........#...v@v......  -) Nothing wielded ##............###.......  Cast: Foxfire .#.........#### ...#.##  Fly ............... ..... .#.............. ....... .#.........##.## .......  K   kobold (asleep, ally target) .#.........# .# ....... 1\idž...........# .# ......K ..######...#..#Dir - look around, f - activate _You conjure some foxfire!  1\iCasting: Foxfire (safe; 5% risk of failure)  1\i%"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!1\iŇ1\i1\i&,1\iU1\i1\i,1\iB1\iB1\iɕ  ...######....# .........### .......... .......# #. ...........#... 1\i....##......... >....#§§....... ..#...§@v...... .....###Bv..... 1\i ..#### .§§#.##  ..§v. ...v... ....... B   giant cockroach .# ....... K   kobold (ally target) .# ......  The kobold shouts! You hear a shout!  The foxfire hits the giant cockroach.1\i"  §§vThe giant cockroach is severely wounded.The foxfire hits the giant cockroach but does no damage.1\i ,1\ir w  The giant cockroach is severely wounded.1\iާ 1\ij §§v§@§B§§§§§v.gvKg   goblin.K   kobold (ally target)1\i a3==10.0 (11\i t§§§§§1\i, _A goblin comes into view. It is wielding a +0 dagger. _A giant cockroach comes into view.2\i| .....# ... Flameseeker the Magician ###..####.######....#  Djinni ###..##.............###  Health: 12/15 ===================----- ......................  AC: 2Str: 7 ....................# #.  EV: 11Int: 16 ....................#...  SH: 0Dex: 13 .............##.........  XL:  1 Next: 77% Place: Dungeon:1 .........>....#**v......  Noise: ==-------  Time: 210.0 (0.0) ...........#...*@*......  -) Nothing wielded ##............###B§.....  Cast: Foxfire .#.........#### .§§#.##  Fly ............... ..§§. .#.............. ...v.g. 2\i X.#.........##.## ....v..  B   giant cockroach .#.........# .# .....K.  g   goblin ...........# .# .......  K   kobold (ally target) ..######...#..#The giant cockroach is severely wounded. _A goblin comes into view. It is wielding a +0 dagger. _A giant cockroach comes into view.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle2\iP <Dir - look around, f - activate2\i .....# ...Flameseeker the Magician ###..####.######....#Djinni 2\i <###..##.............###Health: 12/15 ===================----- ......................AC: 2Str: 7 ....................# #.EV: 11Int: 16 2\i L....................#...SH: 0Dex: 13 .............##.........XL:  1 Next: 77% Place: Dungeon:1 .........>....#§§v......Noise: ==-------  Time: 210.0 (0.0) ...........#...§@§......-) Nothing wielded ##............###B§.....Cast: Foxfire .#.........#### .§§#.##Fly 2\i @............... ..§§. .#.............. ...v.g. .#.........##.## ....v..B   giant cockroach (ally target) .#.........# .# .....K.g   goblin ...........# .# .......K   kobold (ally target) ..######...#..# 2\iG _A giant cockroach comes into view.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the kobold.2\ixa B2\ii §§§§@v§§§§§v  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the kobold.  The kobold is moderately wounded.2\i 2\i] §§.The kobold is severely wounded.The foxfire hits the giant cockroach but does no damage.2\i-t 2\iv w  The giant cockroach is severely wounded.2\iry V  The giant cockroach bites you but does no damage.2\iy 2\i wvv§.@......g...Kw   dart slug.B   giant cockroach (ally target)g   goblinK   kobold2\i 2-1.0 (12\i$ 8§2\i \ _A dart slug comes into view.2\i .....# ... Flameseeker the Magician ###..####.######....#  Djinni ###..##.............###  Health: 11/15 =================------- ......................  AC: 2Str: 7 ....................# #w  EV: 11Int: 16 ....................#...  SH: 0Dex: 13 .............##.........  XL:  1 Next: 77% Place: Dungeon:1 .........>....#vv*......  Noise: =--------  Time: 211.0 (0.0) ...........#...*@*......  -) Nothing wielded 2\i ##............###B......  Cast: Foxfire .#.........#### ...#.##  Fly ............... ....g .#.............. ....... .#.........##.## ....K..  w   dart slug .#.........# .# .......  B   giant cockroach (ally target) 2\io ...........# .# .......  g   goblin ..######...#..# K   kobold  The giant cockroach is severely wounded.The giant cockroach bites you but does no damage. _A dart slug comes into view.2\i Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3\ioj{.....# ... Flameseeker the Magician ###..####.######....#  Djinni ###..##.............###  Health: 11/15 =================------- ......................  AC: 2Str: 7 ....................# #w  EV: 11Int: 16 ....................#...  SH: 0Dex: 13 .............##.........  XL:  1 Next: 77% Place: Dungeon:1 .........>....#vv§......  Noise: =--------  Time: 211.0 (0.0) 3\ifkf...........#....@.......  -) Nothing wielded ##............###B......  Cast: Foxfire .#.........#### ...#.##  Fly ............... ....g .#.............. ....... .#.........##.## ....K..  w   dart slug .#.........# .# .......  B   giant cockroach (ally target) ...........# .# .......  g   goblin ..######...#..# K   kobold  The giant cockroach bites you but does no damage. _A dart slug comes into view.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3\ik/You conjure some foxfire!3\ilB3\itA ...######....# .........### .......... .......# #w ...........#... ....##......... >....#§§v...... ..#....@.v..... .....###B...... ..#### ...#.##  ....g ....... ....K..  .# .......  .# .......  _A dart slug comes into view. 3\iu Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the giant cockroach but does no damage.3\iv  The giant cockroach is severely wounded.The foxfire hits the giant cockroach.§†g   goblinK   kobold.3\i3\i,3\i9b  You kill the giant cockroach!3\i§§.v@v..g.K..JJ   endoplasmg   goblin (ally target)K   kobold3\i43882.0 (13\i":§3\i] _An endoplasm comes into view.3\irk.....# ... Flameseeker the Magician ###..####.######....#  Djinni ###..##.............###  Health: 10/15 ================-------- ......................  AC: 2Str: 7 ....................# #w  EV: 11Int: 16 ....................#...  SH: 0Dex: 13 .............##.........  XL:  1 Next: 88% Place: Dungeon:1 3\iYl.........>....#***......  Noise: =--------  Time: 212.0 (0.0) ...........#...v@v......  -) Nothing wielded ##............###*......  Cast: Foxfire .#.........#### ...#.##  Fly ............... ...g. .#.............. ...K... .#.........##.## ......J  w   dart slug .#.........# .# .......  J   endoplasm ...........# .# .......  g   goblin (ally target) ..######...#..# K   kobold  The foxfire hits the giant cockroach.  You kill the giant cockroach! _An endoplasm comes into view.Casting: Foxfire (safe; 5% risk of failure)  3\il Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3\i.....# ... Flameseeker the Magician ###..####.######....#  Djinni ###..##.............###  Health: 10/15 ================-------- ......................  AC: 2Str: 7 ....................# #w  EV: 11Int: 16 ....................#...  SH: 03\iQfDex: 13 .............##.........  XL:  1 Next: 88% Place: Dungeon:1 .........>....#§§.......  Noise: =--------  Time: 212.0 (0.0) ...........#...v@v......  -) Nothing wielded ##............###†......  Cast: Foxfire 3\i%.#.........#### ...#.##  Fly ............... ...g. .#.............. ...K... .#.........##.## ......J  w   dart slug .#.........# .# .......  J   endoplasm 3\i...........# .# .......  g   goblin (ally target) ..######...#..#3\i  K   kobold  You kill the giant cockroach! _An endoplasm comes into view.3\i3 Casting: Foxfire (safe; 5% risk of failure)  3\ib "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!3\i 3\i'R ...######....# .........### .......... .......# #w ...........#... ....##......... >....#§§....... ..#...v@§...... .....###†§..... ..#### ..v#.##  ...g.3\io( ...K... ......J  .# .......  .# .......   _An endoplasm comes into view.  Casting: Foxfire (safe; 5% risk of failure)  3\i(KPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the goblin.3\iE3\i3\i3\iS3\iɬ3\i͹.w.vv§§g3\iO9K...J.3\i**3.0 (13\iTS§§3\i^ _The goblin is heavily wounded.3\i" .....# ... Flameseeker the Magician ###..####.######....#  Djinni ###..##.............###  Health: 9/15==============---------- ......................  AC: 2Str: 7 ....................# #.  EV: 11Int: 16 ....................#.w.  SH: 0Dex: 13 .............##.........  XL:  1 Next: 88% Place: Dungeon:1 3\i" .........>....#*vv......  Noise: =--------  Time: 213.0 (0.0) ...........#...v@*......  -) Nothing wielded ##............###*§.....  Cast: Foxfire .#.........#### ..g#.##  Fly ............... ..K.. .#.............. .....J. .#.........##.## .......  w   dart slug .#.........# .# .......  J   endoplasm ...........# .# .......  g   goblin (ally target) ..######...#..#3\i"  K   kobold  You conjure some foxfire!  3\i# The foxfire hits the goblin. _The goblin is heavily wounded.Casting: Foxfire (safe; 5% risk of failure)  3\i\# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3\iT v@The foxfire hits the goblin. _The goblin is heavily wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateLook: a foxfire (friendly)3\iT [ *v4\i7#*4\iZoQ.....# ... Flameseeker the Magician ###..####.######....#  Djinni ###..##.............###  Health: 9/15==============---------- ......................  AC: 2Str: 7 ....................# #.  EV: 11Int: 16 ....................#.w.  SH: 0Dex: 13 .............##.........  XL:  1 Next: 88% Place: Dungeon:1 .........>....#.vv......  Noise: =--------  Time: 213.0 (0.0) ...........#...v@§......  -) Nothing wielded 4\io##............###†§.....  Cast: Foxfire .#.........#### ..g#.##  Fly ............... ..K.. .#.............. .....J. .#.........##.## .......  w   dart slug .#.........# .# .......  J   endoplasm ...........# .# .......  g   goblin (ally target) ..######...#..# K   kobold  The foxfire hits the goblin. _The goblin is heavily wounded.Casting: Foxfire (safe; 5% risk of failure)  4\iYp"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!4\iq,4\i_q4\iq4\ir4\izA  The foxfire hits the goblin.4\i ...######....# .........### .......... .......# #. ...........#.w. ....##......... >....#.§§...... ..#...§@v§..... .....###†vv.... ..#### ..)#.##  ..K.. .....J. .......  .# .......  .# ....... K   kobold4\i,4\i4\i }  You kill the goblin!The foxfire hits the kobold.4\id§v§v)4\i,4\i4\iו4\i4\iU.wv§§§@.§v.§vJ.(ally target)4\iJ4\i}.....# ...Flameseeker the Magician ###..####.######....#Djinni ###..##.............###Health: 10/15 ================-------- ......................AC: 2Str: 7 ....................# #.EV: 11Int: 16 ....................#...SH: 0Dex: 13 .............##......w..XL:  1 Next: 111% Place: Dungeon:1 .........>....#v§§......Noise: =--------  Time: 214.0 (1.0) ...........#...§@.§.....4\i$4-) Nothing wielded ##............###v.§....Cast: Foxfire .#.........#### ..v#.##Fly ............... ..).. .#.............. ....J.. .#.........##.## .......w   dart slug .#.........# .# .......J   endoplasm (ally target) ...........# .# ....... 4\i^ ..######...#..#4\iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the goblin.  You kill the goblin!The foxfire hits the kobold.4\i^ _You kill the kobold!You have reached level 2!4\i/  --more--4\i4\i2.....# ...Flameseeker the Magician ###..####.######....#Djinni ###..##.............###Health: 10/15 ================-------- ......................AC: 2Str: 7 ....................# #.EV: 114\i9Int: 16 ....................#...SH: 0Dex: 13 .............##......w..XL:  1 Next: 111% Place: Dungeon:1 .........>....#v§§......Noise: =--------  Time: 214.0 (1.0) ...........#...§@.§.....-) Nothing wielded ##............###v.§....4\i] Cast: Foxfire .#.........#### ..v#.##Fly 4\i|............... ..).. .#.............. ....J.. .#.........##.## .......4\iw   dart slug .#.........# .# .......J   endoplasm (ally target) 4\i~...........# .# ....... ..######...#..#4\i~You conjure some foxfire!  The foxfire hits the goblin.  You kill the goblin!4\iThe foxfire hits the kobold. _You kill the kobold!You have reached level 2!6\iI 4/212 5% §§6\i . _7\iŐ?####.# ## .....# ... ......##.######....# ###..##.....7\i7###...... ..... #...........#.....##......w>....#v@§. ..7\i..#...§..§. #...###v.§....#..#### ..v#.##.7\iÑ...... ..)....... ....J7\i#.## .#7\is.........# .# .......7\i;7\is7\iԕ7\i7\i §v§@§§..§§v§7\iG{v(ally target) The foxfire hits the endoplasm.7\i,7\i7\i7\i[ 7\i(? §§v§..v§§§§.  The endoplasm is heavily wounded.7\iͨ7\in7\i7\i§§§§v§@........§§§.§J.7\if--57\iʾ§§§§§§§7\iH _The foxfire hits the dart slug but does no damage.7\i( ####.# ## Flameseeker the Magician .....# ... ......  Djinni ###..####.######....#  Health: 13/21 ==============---------- ###..##.............###  AC: 2Str: 7 ......................  EV: 11Int: 16 7\i() ....................# #.  SH: 0Dex: 13 ....................#...  XL:  2 Next:  5% Place: Dungeon:1 .............##***§§vw..  Noise: ---------  Time: 215.0 (0.0) .........>....#*@*......  -) Nothing wielded ...........#...***.§....  Cast: Foxfire ##............###§§.....  Fly 7\i) .#.........#### ..§#.## ............... ..)J... .#.............. .......  w   dart slug (ally target) .#.........##.## .......  J   endoplasm .#.........# .# ....... ...........# .# ....... The foxfire hits the endoplasm.  The endoplasm is heavily wounded. _The foxfire hits the dart slug but does no damage.  7\i) sCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7\i* 8\i####.# ##Flameseeker the Magician .....# ... ......Djinni ###..####.######....#Health: 13/21 ==============---------- ###..##.............###AC: 2Str: 7 ......................EV: 118\iBInt: 16 ....................# #.SH: 0Dex: 13 ....................#...XL:  2 Next:  5% Place: Dungeon:1 .............##.§§§§vw..Noise: ---------  Time: 215.0 (0.0) .........>....#§@.......-) Nothing wielded 8\inL...........#.......§....Cast: Foxfire ##............###§§.....Fly 8\i.#.........#### ..§#.## ............... ..)J... .#.............. .......w   dart slug (ally target) .#.........##.## .......J   endoplasm .#.........# .# ....... 8\i6...........# .# .......Press: ? - help, Q - select action, ( or ) - cycle8\iWDir - look around, f - activateYou miscast Foxfire.  8\iB}You are very lightly contaminated with residual magic.  Nothing appears to happen.  The foxfire hits the dart slug.8\i֒8\iH§§§§.§§§§§  Dir - look around, f - activate  You miscast Foxfire.are very lightly contaminated with residual magic.  Nothing appears to happen8\i|.  The foxfire hits the dart slug.  The dart slug is heavily wounded.8\iO §§§``§`````§§§The dart slug launches a dart at you.8\i&8\i.......@........†.J.8\i/Y6.0 (1Contam 8\iC78\i9O _The slug dart misses you.8\i;####.# ## Flameseeker the Magician .....# ... ......  Djinni ###..####.######....#  Health: 12/21 =============----------- ###..##.............###  AC: 2Str: 7 ......................  EV: 11Int: 16 ....................# #.  SH: 0Dex: 13 8\i_<....................#...  XL:  2 Next:  5% Place: Dungeon:1 .............##***...w..  Noise: ---------  Time: 216.0 (0.0) .........>....#*@*......  -) Nothing wielded ...........#...***......  Cast: Foxfire ##............###†......  Fly Contam .#.........#### ..J#.## ............... ..).... 8\i<.#.............. .......  w   dart slug .#.........##.## .......  J   endoplasm .#.........# .# ....... ...........# .# ....... The dart slug is heavily wounded.The dart slug launches a dart at you. _The slug dart misses you.8\i=Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8\i{####.# ## Flameseeker the Magician .....# ... ......  Djinni ###..####.######....#  Health: 12/21 =============----------- ###..##.............###  AC: 2Str: 7 ......................  EV: 11Int: 16 ....................# #.  SH: 08\iDex: 13 ....................#...  XL:  2 Next:  5% Place: Dungeon:1 .............##......w..  Noise: ---------  Time: 216.0 (0.0) .........>....#.@.......  -) Nothing wielded ...........#............  Cast: Foxfire ##............###†......  Fly Contam .#.........#### ..J#.## 8\i............... ..).... .#.............. .......  w   dart slug 8\i.#.........##.## .......  J   endoplasm .#.........# .# ....... ...........# .# ....... The dart slug launches a dart at you. _The slug dart misses you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!8\i8\i$> ## ... ...... .######....# ...........### ............. .........# #. .......#... #.....w... 8\i>....#v@v...... #............ .....###†J..... ..#### ..)#.##...... ..).... .......  ....... (ally target) .# ....... .# 8\iJ9=7.0 (1 _8\iJ8\i9\i~= .. ####.# ## ##..... .....# ... ......##.######....# ###..#####.... .... #............#9\i ....##.@...w>....#v.v ....#....... #.....###†J.....#.#### ..)#.##....... ..).......9\iA8.#.##. .#9\i9\i9\i  §.§v.v The foxfire hits the endoplasm.9\i,,9\iJ  The endoplasm is almost dead.The foxfire hits the endoplasm.§..v.9\iV!9\i=h§.§9\iJ3§..9\i,†.9\i9\i139\i=9\i19\iE-9\i89\i5f§.§9\iM _You kill the endoplasm!9\i o .. Flameseeker the Magician ####.# ## ##.....  Djinni .....# ... ......  Health: 12/21 =============----------- ###..####.######....#  AC: 2Str: 7 9\i6 <###..##.............###  EV: 11Int: 16 ......................  SH: 0Dex: 13 9\iv ....................# #.  XL:  2 Next: 15% Place: Dungeon:1 ...............***..#...  Noise: ---------  Time: 218.0 (0.0) 9\i E.............##*@*..w...  -) Nothing wielded .........>....#***......  Cast: Foxfire 9\i ...........#....§.......  Fly Contam 9\i P##............###†...... .#.........#### ..)#.## 9\i ............... ..)....  w   dart slug .#.............. ....... .#.........##.## ....... 9\iB `.#.........# .# ....... The endoplasm is almost dead.9\ir The foxfire hits the endoplasm. _You kill the endoplasm!Casting: Foxfire (safe; 4% risk of failure)  9\i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:\i+" .. Flameseeker the Magician ####.# ## ##.....  Djinni :\is"i.....# ... ......  Health: 12/21 =============----------- ###..####.######....#  AC: 2Str: 7 :\i"<###..##.............###  EV: 11Int: 16 ......................  SH: 0Dex: 13 :\i#....................# #.  XL:  2 Next: 15% Place: Dungeon:1 :\i*#....................#...  Noise: ---------  Time: 218.0 (0.0) :\iJ#.............##.@...w...  -) Nothing wielded :\iw#.........>....#§.§......  Cast: Foxfire :\i#...........#....§.......  Fly Contam ##............###†...... .#.........#### ..)#.## :\i#............... ..)....  w   dart slug .#.............. ....... .#.........##.## ....... .#.........# .# ....... :\i~$The foxfire hits the endoplasm. _You kill the endoplasm!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:\i$/You conjure some foxfire!:\i2 .. ## ##.....  ... ...... .######....# ...........### ............. :\i3...........# #. ......v....#... #.@..w.... >....#..v...... ........... ...###†........#### ..)#.##...... ..).... (ally target) ....... ......:\i35 .# :\i59=9.0 (1 _:\iB:\imE:\iw .. Flameseeker the Magician ####.# ## ##.....  Djinni .....# ... ......  Health: 11/21 ============------------ ###..####.######....#  AC: 2Str: 7 ###..##.............###  EV: 11Int: 16 ......................  SH: 0Dex: 13 ....................# #.  XL:  2 Next: 15% Place: Dungeon:1 :\i...............v**..#...  Noise: =--------  Time: 219.0 (0.0) .............##*@*.w....  -) Nothing wielded .........>....#**v......  Cast: Foxfire ...........#............  Fly Contam ##............###†...... .#.........#### ..)#.## ............... ..)....  w   dart slug (ally target) :\i.#.............. ....... .#.........##.## ....... .#.........# .# ....... :\iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :\i_You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  :\i, Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:\i>C.@:\iE7..:\i *m .. Flameseeker the Magician ####.# ## ##.....  Djinni .....# ... ......  Health: 11/21 ============------------ ###..####.######....#  AC: 2Str: 7 ###..##.............###  EV: 11Int: 16 ......................  SH: 0Dex: 13 ....................# #.  XL:  2 Next: 15% Place: Dungeon:1 :\i+...............v....#...  Noise: =--------  Time: 219.0 (0.0) .............##.@..w....  -) Nothing wielded .........>....#..v......  Cast: Foxfire ...........#............  Fly Contam ##............###†...... .#.........#### ..)#.## ............... ..)....  w   dart slug (ally target) .#.............. ....... .#.........##.## ....... .#.........# .# ....... Dir - look around, f - activate _You conjure some foxfire!  :\iL+sCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:\iz+/You conjure some foxfire!:\i/:\i3 .. ## ##.....  ... ...... .######....# ...........### ............. ...........# #. ......§v...#... #.@.vw.... :\i34w>....#..§...... ........... ...###†........#### ..)#.##...... ..)....  ....... ...... .#  _You conjure some foxfire! :\i4 Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the dart slug.:\iB:\i  §§ The dart slug is heavily wounded.The foxfire hits the dart slug.:\i,:\i§§vv@§w.§:\in+20.0 (1:\iII§§§:\i b _The dart slug is severely wounded.:\i%  ### .. ###### #####.# ## ##...... ......# #... .......#..####.######....# ###..#####..........# #........@§v..#........##v.§w......>....#..§...... .....#...... ###......###†......#:\i v...#### ..)#.## .. ..).... ..#...... .. ..#.##.## .:\i :\i D  The foxfire hits the dart slug.:\i §§v§.§:\i,:\i:\i:\iy:\iM!..§§....v§:\il&53-1:\i-;§§:\i/M _You kill the dart slug!<\i@### .. ###### .# ## ##...... # #... ....... ..####.######....# ###..##.###.# #. #... ##§§. >....#....v.... ..#......§.......###†.#.#### ..)#.## ..)....<\iF#. ....... <\i<\i<\i=<\i<\i<\i §...§§.§.  Your foxfire dissipates.<\i)J-2<\iY§§§.§<\i}K _Your magical contamination has completely faded away.=\iG3=\i =\i=\i$=\i2==\i=\i=\i=\i ##.# ## ##...... ...# #... ....... ..####.######....# #..##.............###. . ........................ .......# #.##....#..##.........##=\i64.0 (2>....#.....#............##...###†......# #### ...)#.### .....)=\ik.................##.##....... ..##.##....# .# =\i =\iJ=\iܮ=\i=\i43=\i6=\i@>\i>\i,>\i>\i ,>\i >\i0z..####.######....# ####.............###.... ....................... .....###.###.#.......##...#>....#.......>\il#............## 6....###†# #####...)#.### ....).... ....##.##.##.##..>\i# .##........... #####...#..##..(.......>\i_#†....#>\i>\i<>\i' _Found 4 javelins.>\i .............###............ ###.###.......##.........###>.........#............## ...###†......# #####...@#.###........)...................#.........$. >\iS4#####...#####>\iP>\i"k3==7.0 (1>\i!>\iSk _Found 9 gold pieces. _You see here a +0 dagger.>\i >\i %8>\i >\i % _f - a +0 dagger?\i| ........ .###.###........##.........###>..........#.....## ...###†......# #####....#.#####........@........Fly ####........... #............?\i'?\i'%9?\i.?\iS2T _You see here a +0 short sword.?\i?\i&30?\i?\iQ* _g - a +0 short sword?\i>[ ?\i[ ?\iV] ?\iqf ?\ik u4===?\io ?\icp r _Found a scroll labelled ZERRULAWKU.?\iu 3?\i{ ?\i4| ?\ib ?\i ?\il ?\i #####>....#............#............## .###†......# ..#####....#.#####...............................#.##...........3.0 (3##.##?\iA # .##Fly ...?.......# #......................# .......................# ..##.........?\i ?\i ?\iL @\ic3@\ie@\i?p@\ir,@\iSw,@\iy@\i z:==@\i{@\i#.........###†......# .#####....#.#####...............................##.##....##.##......# .##.5.0 (2 ######...#..##. @\i # #†....# #$.#...#####... ##..............?.......#...........@\i0w# .........# ...##......@\iVS.#........#@\i.@\i@\i@\iN _You see here 4 javelins.@\i̜@\i3[15=6.0 (1@\i@\i$ _h - 4 javelins@\i 3@\i @\i @\iT B@\i @\i ,@\i @\i! @\i @\i @\im @\i 6==@\i @\i  [..................##...........##.### .## ######...#..##... # #†....# #.........$ ######...####40.0 (4............# ##.............# ..............# ...##............@\ix  ...#.......#.####### @\i @\i @\i ` _i - a scroll labelled ZERRULAWKUA\i?A\iA\iGd _There are no items here.A\i 3A\i A\i3( A\i* A\i. P _A\i2 ,A\i3 A\i47 J _Found a stone staircase leading down.A\i9 3A\iU; A\i4> A\i@ 97A\i@ E==A\iQB A\iD A\iF A\iF A\iH A\iYJ A\ilL ,A\iM A\iLU ###†#  #####....#.#####.#  ..........>#  .....#  ##.##......A\iU #  ...##.##............#  ...# .##............#  ...#..##............#  A\iU >6.0 (6 †....# #........@$..#  ...#####....A\iU M#  .A\iTV m###  ..#  .#  .#   . A\izV   .  .#######A\iV F  A\iTW A\iU] A\i^ B\i###†......#  #####....#.#####.#  >#  #  ##.##.#  ##.##.#  # .##.#  #..##.#  ....# #.........@..#  B\iM#####.....#  .###  #  #  #  #  #  B\iM#  B\iB\i*7.0 (1B\iB\iķB\i F=8.0 (2B\iB\iI= _You now have 78 gold pieces (gained 9).B\i B\i B\ig B\i N _There are no items here.C\iT_ _C\ig h8= _C\ik ,C\il C\im ,C\ip ,C\iq C\iq C\iVs C\is h9==C\it C\ihv ,C\iw C\iy ,C\iy C\ik{ ,C\iF| C\i(~ 20==C\i~ C\i] ,C\i C\î ,C\i C\i ,C\iφ C\iԈ O=C\i C\iQ C\i E1==C\i1 C\is C\i ,C\iU C\iu C\i ,C\iZ C\i C\i- ,C\i C\ij C\i P==C\i C\i C\i ,C\i C\i C\iD ,C\iC C\i R  There is a stone staircase leading down here.C\i C\in  _C\i C\i C\i ,C\i C\ij C\i ,C\i C\i= C\i ,C\i C\i C\i ,C\i C\ia C\i ,C\i C\i׹ C\i+ BC\i. C\iG ,C\i C\i1 C\iG C\i C\i C\i C\iE C\is C\iy C\i C\i C\i C\ir C\i XC\i1 C\i2 ,C\i C\i C\i C\i C\ic C\ij C\iL ,C\i C\i C\i) C\i\ C\i C\iV C\i& C\iT C\i6 C\i C\i ,C\i C\iu C\i BC\i& C\iS C\i C\i C\i} C\i BC\i C\i ,C\i C\iO C\i  ###   .#######.#   r#.#   .#   #.#  C\i B ########.#   ## ##.........###### #... ................# #.######....##########.#   r   rat (asleep)...###.... #.#  ......... #.# C\i  .###.######.#  C\iG , 90.0 (C\i L42.0)  A rat comes into view.C\i f.rrC\i 4==1.0 (43C\i C\i=# - _The rat squeaks loudly.D\i0  Flameseeker the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 .#######.# XL:  2 Next: 35% Place: Dungeon:1 ......*#*# Noise: ==-------  Time: 291.0 (0.0) .r....*@*# -) Nothing wielded ......*#*# Cast: FoxfireD\iӢ ########.# Fly  ## ##.........###### #... ................# #.######....##########.#  r   rat ............###.... #.# .................. #.# ............###.######.# _There is a stone staircase leading down here.  A rat comes into view. _The rat squeaks loudly.  Casting: Foxfire (safe; 4% risk of failure)  D\i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateD\iS   Flameseeker the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 .#######.# XL:  2 Next: 35% Place: Dungeon:1 .......#.# Noise: ==-------  Time: 291.0 (0.0) .r.....@.# -) Nothing wielded .......#.# Cast: Foxfire ########.# Fly D\i r ## ##.........###### #... ................# #.######....##########.#  r   rat ............###.... #.# .................. #.# ............###.######.# A rat comes into view. _The rat squeaks loudly.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!D\i  ###  .#######.#  .......#v#  ..r....@v#  .......#.#  ########.#  ## .######  ......# #####.# (ally target) #.#  #.# .# D\i h1==-2.0 (1 _D\ik D\i D\iI   Flameseeker the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 .#######.# XL:  2 Next: 35% Place: Dungeon:1 ......*#v# Noise: =--------  Time: 292.0 (0.0) ..r...*@v# -) Nothing wielded ......*#*# Cast: Foxfire ########.# Fly  ## ##.........###### #... ................# #.######....##########.#  r   rat (ally target) ............###.... #.# .................. #.# ............###.######.# D\iLJ  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateE\i:  Flameseeker the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 .#######.#E\iȈ XL:  2 Next: 35% Place: Dungeon:1 .......#v# Noise: =--------  Time: 292.0 (0.0) ..r....@v# -) Nothing wielded .......#.# Cast: Foxfire ########.# Fly  ## ##.........###### #... ................# E\im!#.######....##########.#  r   rat (ally target) ............###.... #.# .................. #.# ............###.######.# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!E\i ###  .#######.#  .......#v#  ...r..v@v#  ......v#.#  ########.#  ## .######  ......# #####.#  #.#  #.# .# E\i13.0 (1 _E\iE\iE\iK  Flameseeker the Magician  Djinni  Health: 19/21 =====================---  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 .#######.# XL:  2 Next: 35% Place: Dungeon:1 ......*#v# Noise: =--------  Time: 293.0 (0.0) ...r..v@v# -) Nothing wieldedE\i- ......v#*# Cast: Foxfire ########.# Fly  ## ##.........###### #... ................# #.######....##########.#  r   rat (ally target) ............###.... #.# .................. #.# ............###.######.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateE\iV  Flameseeker the Magician  Djinni  Health: 19/21 =====================---  AC: 2Str: 7  EV: 11Int: 16E\i-` ### SH: 0Dex: 13 .#######.# XL:  2 Next: 35% Place: Dungeon:1 .......#v# Noise: =--------  Time: 293.0 (0.0) ...r..v@v# -) Nothing wielded ......v#.# Cast: Foxfire ########.# Fly  ## ##.........###### #... ................# #.######....##########.#  r   rat (ally target) E\i~............###.... #.# .................. #.# ............###.######.# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!E\i*E\iE\iE\iM  ###  .#######.#  .......#v#  ...rv§§@v#  E\i Q....v§§#.#  ########.#  ## .######  ......# #####.#   #.# E\i ( #.# .# _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  E\is HPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the rat.E\i|E\iR  The rat is severely wounded.The foxfire hits the rat.E\i\..E\i E\i v..§§.§§#vE\i" 3404.0 (1E\i( §§§§E\im* G _You kill the rat!E\i   Flameseeker the Magician  Djinni  Health: 18/21 ====================----  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 .#######.# XL:  2 Next: 40% Place: Dungeon:1 ......v#v# Noise: =--------  Time: 294.0 (0.0) .....§*@v# -) Nothing wielded .....§*#v# Cast: Foxfire ########.# Fly  ## ##.........###### #... ................# #.######....##########.#   ............###.... #.#   .................. #.#   ............###.######.# E\i$ 5 The rat is severely wounded.The foxfire hits the rat. _You kill the rat!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateE\i   Flameseeker the Magician  Djinni  Health: 18/21 ====================----  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 .#######.# XL:  2 Next: 40% Place: Dungeon:1 ......v#v# Noise: =--------  Time: 294.0 (0.0) .....§§@v# -) Nothing wielded .....§§#v# Cast: Foxfire ########.# Fly  ## ##.........###### #... ................# #.######....##########.#   ............###.... #.#   .................. #.# E\ix v  ............###.######.#  The foxfire hits the rat. _You kill the rat!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!E\i E\iB E\i E\i$ E\i E\i` E\i~ = ###  .#######§#  ......§#v#  ...§§.v@v#  ...§v.v#v#  ########.#  ## .######  ......# #####.#  #.#  #.# .# E\i< 15.0 (1 _E\i §§§§§E\is F\i0  Flameseeker the Magician  Djinni  Health: 17/21 ===================-----  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 .#######§# XL:  2 Next: 40% Place: Dungeon:1 ......*#v# Noise: =--------  Time: 295.0 (0.0) ...§§.v@v# -) Nothing wielded F\i...§v.v#v# Cast: Foxfire ########.# Fly  ## ##.........###### #... ................# #.######....##########.#   ............###.... #.#   .................. #.#   ............###.######.#  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  F\i<Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateF\imv@Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)F\iT #vF\ib:#@F\icgv@Look: a foxfire (friendly)F\iT .vF\ipA..F\i<   Flameseeker the Magician  Djinni  Health: 17/21 ===================-----  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 .#######§# XL:  2 Next: 40% Place: Dungeon:1 ......§#v# Noise: =--------  Time: 295.0 (0.0) ...§§.v@v# -) Nothing wielded F\i-= ...§v.v#v# Cast: Foxfire ########.# Fly  ## ##.........###### #... ................# #.######....##########.#   ............###.... #.#   .................. #.#   ............###.######.#  Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!F\i= F\i> F\i? F\i@ F\i<@ F\i@ F\iA F\imA F\iA F\i B F\iB F\iB F\iAC F\iC F\iD F\i J G ###  .#######.#  .....§v#v#  ....v§v@§#  ....§§v#v#  ########v#  ## F\iJ §.######  ......# #####.#  #.#  #.# .# F\i~K 16.0 (1 _F\i\P |§§§§F\iR F\i>3F\iF\i)F\i*F\i5s  Your foxfire dissipates!F\i6F\i7F\i7F\i7F\iq8F\i 9F\i9F\iO:F\i:F\i;F\i;F\iC<F\i<F\iS=F\i.?F\i?K8=G\iTs _Your foxfire dissipates.G\i,G\iG\iG\iLG\iG\iG\i(&G\i.'G\iW(G\i)G\i)G\i*G\iG-` _Your foxfire dissipates. x3G\i6G\i8G\iJ8G\i8G\i1? ###  #.#######.# G\i?-9.0 (3 #....@..#§#  #.........# ##..........#.# G\i?. ###########.# ## ##.......§.######G\i@ #... ................# ####.######....##########.# G\i(@a#####.... #.#G\iK@Z......... #.#G\iA7-G\iEG\i0HN _Your foxfire dissipates.G\i^3G\i]G\i9==### ### #.#######.#303.0 (4 #@......#§# #.........#  ### ...........#.#  .. ..#####.# ###.# ## ##.......§.###### ....# #... ....# ##..####.######....####.# ##..##....###.... #.# .... #.#G\iG\i9G\iݱ 3G\ik G\i G\i G\i| 20==G\i ### ####.#######.##.......#.# #####.........# 5.0 (2### #.....@.....#.# .. ...###########.# G\i~ Y##.# ## ##.......§.###### ...# #... ................# #..####.######....##########.# #..##.............###.... #.# ........................ #.# ......###.######.##..#.#G\i G\i G\in H\i5vvH\ia19-=6.0 (1H\i@H\i/ _You conjure some foxfire!J\i!X3J\iVYJ\iYZJ\iI[J\i[J\iS\J\i\J\i\J\i]J\i]J\i)^J\icXJ\icJ\idJ\ieJ\ifJ\ihJ\ihJ\iIjJ\iKkJ\irJ\i7t,J\iuJ\iX _Your foxfire dissipates. _Your foxfire dissipates.20=1=====J\i,J\i]J\iJ\i J\i߸,J\iJ\i¼J\i,J\i)J\iJ\i,J\iJJ\iJ\iJ\i+J\iJ\iLJ\iJ\iJ\ikJ\iJ\iPBJ\iJ\i,J\iJ\i}J\i,J\iJ\iJ\i,J\iJ\igJ\iBJ\iJ\i,J\i%J\iJ\i,J\iJ\iJ\i,J\iJ\iJ\iW,J\idJ\i^J\inJ\iJ\iJ\iPJ\i ,J\i!J\i%J\iY(,J\i)J\i6-J\id/,J\i1J\i@4J\i6,J\ib8J\if;J\ij=,J\i ?J\inAJ\i'D,J\iEJ\iHJ\iK,J\ikLJ\i!OJ\iQ,J\iRJ\iTJ\ilV,J\iWJ\iZYJ\i@[,J\i\J\i'fJ\igJ\igJ\ihJ\i}lJ\in,J\ioJ\irJ\it,J\ivJ\ixJ\iz,J\i1|J\ik  You see here a giant cockroach corpse.J\iJJ\iЄ _J\iJ\i4J\iƋ,J\iSXJ\iNJ\igJ\i,J\iJ\iJ\i ,J\i'J\i'J\iJ\iƟJ\iJ\iJ\i,J\iJ\iJ\i,J\iJ\iJ\i_,J\iVJ\i J\i?,J\iJ\iJ\i,J\iJ\iJ\i,J\igJ\iJ\i,J\i J\iJ\i,J\iIJ\iJ\i',J\iJ\iJ\iJ\iJ\ioJ\iJ\i,J\icJ\iMJ\i,J\iJ\i[ J\i, ,J\i J\iJ\iS,J\iJ\iJ\i,J\i{J\i|J\i ,J\i!J\i$J\i&,J\iR(J\i>+J\i.,J\i 0J\i3J\i5,J\i6J\i9J\i;,J\i=J\i?J\iB,J\iDJ\i&FJ\iG,J\iIJ\iJNJ\i2P,J\i]QJ\iSJ\iU,J\iVJ\i'YJ\ixZJ\iZJ\i\J\ii^J\iZ`,J\iyaJ\icJ\iue,J\ifJ\i)iJ\i;k,J\ilJ\inJ\ip,J\i rJ\iwJ\izJ\izJ\i_|J\iJ\i,J\i+J\iEJ\i׉,J\iSJ\iǎJ\i,J\i%J\i(J\iТ .....# ..........# ....... ...........# #...>... ...........# ####................# .## ................####### ..## .................. ...# .................. J\i^[...## ..!.........- ....# ......###### #...# r...........# .# ............# #...# .........#### J\i#....# .........# ...## .........# r   rat (asleep)J\i# .........### .........#J\i]## #########J\i /92.0 (86.0)J\iE-3.0 (87J\iJ\iV _A rat comes into view.K\ibn.....# ..........#  Flameseeker the Magician ....... ...........#  Djinni #...>... ...........#  Health: 20/21 ======================-- ####................#  AC: 2Str: 7 .## ................#######  EV: 11Int: 16 ..## ..................  SH: 0Dex: 13 ...# ..................  XL:  2 Next: 40% Place: Dungeon:1 ...## ..!...***.........  Noise: ---------  Time: 393.0 (0.0) ....# ......*@*...######  -) Nothing wielded #...# r.....***...#  Cast: Foxfire ##..# ............#  Fly #...# .........#### ....# .........# ...## .........#K\i r   rat (asleep) ...# .........# ..## .........# .## ######### _Your foxfire dissipates. _You see here a giant cockroach corpse. _A rat comes into view.K\iCasting: Foxfire (safe; 4% risk of failure)  K\i9 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateK\iɝ .....# ..........#  Flameseeker the Magician ....... ...........#  Djinni K\iI#...>... ...........#  Health: 20/21 ======================-- ####................#  AC: 2Str: 7 .## ................#######  EV: 11Int: 16 ..## ..................  SH: 0Dex: 13 K\iw...# ..................  XL:  2 Next: 40% Place: Dungeon:1 K\i4...## ..!...............  Noise: ---------  Time: 393.0 (0.0) ....# .......@....######  -) Nothing wielded #...# r...........#  Cast: Foxfire ##..# ............#  Fly #...# .........#### ....# .........# ...## .........#K\i? r   rat (asleep) ...# .........# K\iZ<..## .........# .## ######### K\ixc_You see here a giant cockroach corpse. K\i2_A rat comes into view.K\i͟Casting: Foxfire (safe; 4% risk of failure)  K\iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateK\i/You conjure some foxfire!K\i .#  ...........# >... ...........# ...........#  ................####### K\i^ ..................  ..................  ..!...............  .......@....######  .r....vv....# K\i<  ............#  .........#### .........# .........#rlly target)K\ik .........# .........# K\id3==4.0 (1K\i\K\i _A rat comes into view.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatK\ibee  You conjure some foxfire! _The rat squeaks loudly.K\i.....# ..........#  Flameseeker the Magician ....... ...........#  Djinni #...>... ...........#  Health: 19/21 =====================--- ####................#  AC: 2Str: 7 .## ................#######  EV: 11Int: 16 ..## ..................  SH: 0Dex: 13 K\i...# ..................  XL:  2 Next: 40% Place: Dungeon:1 ...## ..!...***.........  Noise: ==-------  Time: 394.0 (0.0) ....# ......*@*...######  -) Nothing wielded #...# .r....vv*...#  Cast: Foxfire ##..# ............#  Fly #...# .........#### ....# .........# ...## .........# r   rat (ally target) ...# .........# ..## .........# .## #########Dir - look around, f - activateYou conjure some foxfire! _The rat squeaks loudly.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateK\i= .....# ..........#  Flameseeker the Magician ....... ...........#  Djinni #...>... ...........#  Health: 19/21 =====================--- ####................#  AC: 2Str: 7 .## ................#######  EV: 11Int: 16 K\iw> ..## ..................  SH: 0Dex: 13 ...# ..................  XL:  2 Next: 40% Place: Dungeon:1 ...## ..!...............  Noise: ==-------  Time: 394.0 (0.0) ....# .......@....######  -) Nothing wielded K\i> \#...# .r....vv....#  Cast: Foxfire ##..# ............#  Fly #...# .........#### ....# .........# ...## .........# r   rat (ally target) ...# .........# ..## .........# K\i? T.## #########You conjure some foxfire! K\i... ...........# ...........# K\iS E ................#######  ..................  ..................  ..!...............  ..v§§§§@....###### K\iT ..v§§§§§....#  ............#  .........####K\i*T p .........# .........#K\iT .........# .........# K\iH K\i vv§§§§@v..§§§§§K\iB :5-5.0 (1K\i §§§§§§K\i G _You kill the rat!K\i( r.....# ..........#  Flameseeker the Magician ....... ...........#  Djinni #...>... ...........#  Health: 18/21 ====================---- ####................#  AC: 2Str: 7 .## ................#######  EV: 11Int: 16 ..## ..................  SH: 0Dex: 13 ...# ..................  XL:  2 Next: 45% Place: Dungeon:1 K\i- ...## ..!...v**.........  Noise: =--------  Time: 395.0 (0.0) ....# ..v§§§*@v...######  -) Nothing wielded #...# ...§§§***...#  Cast: Foxfire ##..# ............#  Fly #...# .........#### ....# .........# ...## .........#  ...# .........#  ..## .........#  .## ######### You conjure some foxfire!  The foxfire hits the rat. K\i _You kill the rat!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateK\i5.....# ..........#  Flameseeker the Magician ....... ...........#  Djinni #...>... ...........#  Health: 18/21 ====================---- K\is5####................#  AC: 2Str: 7 .## ................#######  EV: 11Int: 16 ..## ..................  SH: 0Dex: 13 ...# ..................  XL:  2 Next: 45% Place: Dungeon:1 K\i6...## ..!...v...........  Noise: =--------  Time: 395.0 (0.0) ....# ..v§§§§@v...######  -) Nothing wielded #...# ...§§§§§....#  Cast: Foxfire ##..# ............#  Fly #...# .........#### ....# .........# ...## .........#  K\i@6...# .........#  ..## .........#  .## #########K\it6 The foxfire hits the rat. _You kill the rat!Casting: Foxfire (safe; 4% risk of failure)  K\i6Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateK\i6/You conjure some foxfire!K\i7K\ia8K\i29K\i:K\i:K\iQ;K\i<K\i<K\i=K\i=K\i%>L\iL\iL\inL\i .#  ...........# >... ...........# ...........# L\iQ .........§......#######  ....§.............  ...§.............. L\i} ..§§§§§........... L\in ..§v...@§...######  ...v..v.v...# L\i ....§§§.....#  .........#### .........# .........# .........# .........# L\i*6.0 (1L\ixD§§§L\i§§§§§§v...@§§§L\i>M_You kill the rat!Casting: Foxfire (safe; 4% risk of failure) L\ir Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.L\i2.....# ..........#  Flameseeker the Magician ....... ...........#  Djinni #...>... ...........#  Health: 17/21 ===================----- ####................#  AC: 2Str: 7 .## .........§......#######  EV: 11Int: 16 ..## ....§.............  SH: 0Dex: 13 ...# ...§..............  XL:  2 Next: 45% Place: Dungeon:1 ...## ..§§§§***.........  Noise: =--------  Time: 396.0 (0.0) ....# ..§v..*@*...######  -) Nothing wielded #...# ...v..v*v...#  Cast: Foxfire ##..# ....§§§.....#  Fly #...# .........#### ....# .........# ...## .........# L\iҖ[K ...# .........#  ..## .........#  .## ######### Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateM\i37*@M\i0.....# ..........#  Flameseeker the Magician ....... ...........#  Djinni #...>... ...........#  Health: 17/21 ===================----- ####................#  AC: 2Str: 7 .## .........§......#######  EV: 11Int: 16 ..## ....§.............  SH: 0Dex: 13 ...# ...§..............  XL:  2 Next: 45% Place: Dungeon:1 ...## ..§§§§§...........  Noise: =--------  Time: 396.0 (0.0) M\i6....# ..§v...@§...######  -) Nothing wielded #...# ...v..v.v...#  Cast: Foxfire ##..# ....§§§.....#  Fly #...# .........#### ....# .........# ...## .........#  ...# .........#  ..## .........#  .## ######### You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!M\iM\izM\iѾM\i׿,M\iDM\iM\i0M\iM\i)M\iM\iM\i;M\iM\iM\iM\iM\iM\id .#  ...........# >... ...........# ...........#  ................#######  .................. M\i ..................  ..!....v.§........  ..v§§..@.§..######  .§§§§§§vv...#  .§..........# M\i §........#### .........# .........#M\i .........# .........# M\iX8=7.0 (1M\i§§..@.§§§§§§§§M\iW _Your foxfire dissipates.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatM\ie  You conjure some foxfire! _Your foxfire dissipates. x2M\i,\.# ..#...##...>.....##..#.## ..M\i%-.#.##...#...## ...!....v.§.M\iR-.# ...v§§.@..§..###### #M\it-#...# ..§§§§§§vv...#  ##..# ..§M\i-.##...# .§.####.# .#M\i-N.###.#M\i.M.##.#M\i:.M.###.# M\iX.D..## #M\iy.M\i1M\i2M\iX3M\i3M\ih4M\i5M\i6M\i6M\i7M\iT8M\i8M\i8M\i9M\i:M\i:M\i;M\iQ<M\iEM\iM§§...v§.§v§§.§v§§..§..§@§........§.......§.M\i/N--8M\iV§§§.§v§§§§M\iYN _Your foxfire dissipates.M\iQ4 3M\iE M\iK ,M\iL M\iL M\iM M\iQN M\iO M\iW M\i:] BM\i` ` _Your foxfire dissipates. x2M\ij 3  Found a sling.M\il M\i.m M\io M\iw ..# ..#...###...>..# ..#####..#..## ...####### #....##.........#....§M\iw K....## .....!.....-400.0 (2 ##.....# .......@.......######  ###...#M\ix ^.......# ##..#M\i}x .......#  ###...#..#### ##.....#)..#..## ###M\ix d..# ......# #M\ix d..# #....## #M\ix [..# ....## M\i y *##M\iy M\ip M\i N _Your foxfire dissipates.N\iSq 3N\iKr N\i~ N\ie ~9==N\i ,N\i N\i% N\i N\ia N\i N\i] N\iє ..#....##..# ..........# ######...>N\i' T..####..# ......######### .##....##.....# #......3.0 (3 N\iS ........###.............. #..##........###### # ###...##N\iy ..# ##..##.....# # ###...##N\i ..#### ####.....##)..#..######N\iŕ ..# ........# #..###....## #.........#N\i N\i2 N\is N\i ` _c - 2 silvery potions (gained 1)O\i$3O\iO\iҍN _There are no items here.O\i_ 3O\i̤ O\id O\i O\i : _O\i] O\iB 20==O\i O\i" O\is ,O\i O\i O\i ,O\i/ O\i O\iz ,O\ib O\i  ##.###.....### ##....##....##......... #....# #O\i U........ #............###................. #....####.....##...............## #<.### ###...##............... ##.# ##..##...#### ###...##..####8.0 (5####.....##@.# ............######O\i ..# ............# #.........# ##....##....## #........# O\i c ##........## ########### O\i/ _ ###....###  ######O\iP ' O\ip O\in O\i O\i N _You see here a +0 sling.P\iZ\=9.0 (1P\iC: _j - a +0 slingP\i1==P\iPP\i,P\iS ......## ...............# #########...>..#  ###....#####.........# #........###........## #....##....##......... ............# #...............###........13.0 (4####.....##...### <.### ###...##......## ##..##........# ..### ###...##............#### ....####.....##............# ............######.........# ............# #.........# #....##....## #.........# ##........## ###########P\iP\i ==P\i XP\ic P\is P\i P\i P\i! P\i" ,P\i P\i3 I#####.........###### .............## .............## P\i ......## ..............# #########...>..# ###....#####...P\i r# 7 #........###...P\i \## ....##....##...... P\i ...........###.............###.P\i, b......####.....##...#### .P\iO m### ###...##.........# .P\it # ##..##.........# .### ###...##....P\i P#### ...####.....##............#P\i P\i P\i Q\il Q\i Q\i2 Q\i Q\i Q\iI Q\i Q\id Q\i| Q\i Q\i Q\i Q\i ,Q\iE Q\i Q\i Q\i Q\i! Q\id Q\im ,Q\i Q\i Q\i Q\i Q\i Q\i Q\i Q\i Q\i Q\i Q\i ,Q\i Q\i Q\i Q\i Q\i Q\i! Q\i9# Q\ij# Q\i=$ Q\i% Q\it' Q\i' Q\i( Q\i* Q\i+ Q\i+ Q\i, Q\i9 Q\i; Q\i]; Q\i?< Q\i+C Q\iD Q\iD Q\iE Q\iL Q\iyN Q\iN Q\iO Q\iV Q\iW Q\iW Q\iX Q\i!_ Q\i` Q\i a Q\ib Q\ih Q\ii Q\i)j Q\i9k Q\i!q Q\ir Q\i$s Q\int Q\iy Q\i{ Q\i{ Q\i} Q\i Q\i ,Q\i؄ Q\i Q\i1 Q\ix Q\ii Q\i Q\it Q\i Q\i Q\i Q\i2 ,Q\i5 Q\i3 Q\i۟ Q\i Q\iĠ Q\i Q\ie Q\i Q\iX Q\i Q\iQ ,Q\iD Q\i{ Q\i۰ Q\i Q\i Q\i Q\iӵ Q\i Q\i׶ Q\i} Q\i Q\i+ Q\i Q\i` Q\i ,Q\i Q\i Q\il Q\i Q\i Q\i4 Q\i Q\i Q\i Q\i< Q\i7 ,Q\iL Q\i Q\ic ,Q\i^ Q\i| Q\i Q\i] Q\i Q\i Q\i* Q\iP Q\if Q\ia Q\i" Q\iL Q\i[ Q\iR Q\i3 ,Q\il Q\i Q\i Q\i Q\i Q\i Q\i ,Q\i Q\iU Q\i Q\i Q\iM Q\i_ Q\iy Q\i Q\i Q\i Q\i Q\i Q\iB Q\i Q\iQ\iQ\iQ\iQ\i,Q\i[Q\imQ\i},Q\i3Q\i Q\i ,Q\i Q\iQ\iQ\iQ\iQ\iQ\iQ\iQ\i]Q\iQ\iw,Q\irQ\iQ\i?,Q\iQ\i\Q\iQ\iQ\i{ Q\i#Q\i$,Q\i%Q\i'Q\i(Q\i(Q\iV)Q\i*Q\i+,Q\i,Q\i-Q\i.Q\i./Q\i/Q\i3Q\i: ### ... >.....######........ Q\i:... ..###........ .......#.##Q\i+;..... ...#..#....###.....### #.#.....Q\iO;C #.....Q\i~;` #.....74.0 (5Q\i<27.0) #.##..... #.## #... ..#####.########## Q\iC<........................... ..#####......####.......... Q\ig<g ..........# #..........Q\i<  ....#......# #.......... Q\i< ............# #.......... Q\i=Q\iBQ\i8C+5.0 (58Q\iGQ\iI; _Found a stone staircase leading down.S\i^S\iS\isS\imS\iS\iBS\i,S\i S\ic"S\iZ$,S\i%S\iO(S\i/ #. #. #.........##.# #..... ........ #.... ......##...#####..........>.....######....###S\i{0....#.##.......@#..#....###......#.#........... #........ .K.. #........ ... #.##............ .. #.##....S\i0.. K   kobold (missile, asleep). #........ ..#####.########## ....S\i 908.0 (3.0)S\i`9*9.0 (4S\i?S\iCu _A kobold comes into view. It is wielding a +0 dagger.S\i  #.......... Flameseeker the Magician #. #................. Djinni .##.# #..... ........... Health: 20/21 ======================-- ..... #.... .......... AC: 2Str: 7 .....##...######........ EV: 11Int: 16 .......>.....######..... SH: 0Dex: 13 ................###..... XL:  2 Next: 45% Place: Dungeon:1 ......***..#.##......... Noise: ---------  Time: 479.0 (0.0) ......*@#..#....###..... -) Nothing wielded S\id i......#*#............... Cast: Foxfire ..... #................. Fly  .K.. #................. ... #.##.............. S\i .. #.##.............. K   kobold (missile, asleep) . #................. ..#####.##########...... ........................ S\i _j - a +0 sling _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 dagger.S\i Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateT\iM[ #.......... Flameseeker the Magician #. #................. Djinni .##.# #..... ........... Health: 20/21 ======================-- ..... #.... .......... AC: 2Str: 7 .....##...######........ EV: 11Int: 16 .......>.....######..... SH: 0Dex: 13 ................###..... XL:  2 Next: 45% Place: Dungeon:1 T\iN...........#.##......... Noise: ---------  Time: 479.0 (0.0) .......@#..#....###..... -) Nothing wielded ......#.#............... Cast: Foxfire ..... #................. Fly  .K.. #................. ... #.##.............. .. #.##.............. K   kobold (missile, asleep) . #................. ..#####.##########...... T\iN9........................ _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 4% risk of failure)  T\i4O"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!T\iX #. #...... .##.# #.....  ..... #....  .....##...#### .......>.....## ............... ......v.v..# .......@ ...... ..K.. #.. .... #... ... #.##. .. #.##..Klly target) . #...... #.######T\iNZ:=80.0 (1 _T\i`T\ibT\iYJ$ #.......... Flameseeker the Magician #. #................. Djinni .##.# #..... ........... Health: 19/21 =====================--- ..... #.... .......... AC: 2Str: 7 .....##...######........ EV: 11Int: 16 .......>.....######..... SH: 0Dex: 13 ................###..... XL:  2 Next: 45% Place: Dungeon:1 ......v*v..#.##......... Noise: =--------  Time: 480.0 (0.0) ......*@#..#....###..... -) Nothing wielded ......#*#............... Cast: Foxfire ..K.. #................. Fly  T\iJ[.... #................. ... #.##.............. .. #.##.............. K   kobold (missile, ally target) . #................. ..#####.##########...... ........................T\iJ)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  T\i KCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateT\i" #.......... Flameseeker the Magician #. #................. Djinni .##.# #..... ........... Health: 19/21 =====================--- ..... #.... .......... AC: 2Str: 7 .....##...######........ EV: 11Int: 16 .......>.....######..... SH: 0Dex: 13 ................###..... XL:  2 Next: 45% Place: Dungeon:1 ......v.v..#.##......... Noise: =--------  Time: 480.0 (0.0) .......@#..#....###..... -) Nothing wielded ......#.#............... Cast: Foxfire T\iJ#..K.. #................. Fly  .... #................. ... #.##.............. .. #.##.............. K   kobold (missile, ally target) . #................. ..#####.##########...... ........................Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!T\i%BT\iC&T\i&T\i"'T\i'.m #. #...... .##.# #.....  ..... #....  .....##...#### .......>.....## ......§§....... .....§§.§..# ....v§.@ ....§. ..Kv. #.. .... #... ... #.##. T\i./.. #.##.. . #...... #.######T\iN,T\iw?K.. Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the kobold but does no damage.  The foxfire hits the kobold.T\i8Nm§§§§v§.§K§.#v..1.0 (1§§§§§§ _The kobold is heavily wounded.T\i g #.......... Flameseeker the Magician #. #................. Djinni .##.# #..... ........... Health: 18/21 ====================---- ..... #.... .......... AC: 2Str: 7 .....##...######........ EV: 11Int: 16 .......>.....######..... SH: 0Dex: 13 ......§§........###..... XL:  2 Next: 45% Place: Dungeon:1 T\i" .....§*v*..#.##......... Noise: =--------  Time: 481.0 (0.0) .....§*@#..#....###..... -) Nothing wielded ...K§.#v#............... Cast: Foxfire ..... #................. Fly  .... #................. ... #.##.............. .. #.##.............. K   kobold (missile, ally target) . #................. ..#####.##########...... T\i X........................The foxfire hits the kobold but does no damage.  The foxfire hits the kobold. _The kobold is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateT\i]I M #.......... Flameseeker the Magician #. #................. Djinni .##.# #..... ........... Health: 18/21 ====================---- ..... #.... .......... AC: 2Str: 7T\iI  .....##...######........ EV: 11Int: 16 .......>.....######..... SH: 0Dex: 13 ......§§........###..... XL:  2 Next: 45% Place: Dungeon:1 T\i#J .....§§v§..#.##......... Noise: =--------  Time: 481.0 (0.0) .....§.@#..#....###..... -) Nothing wielded ...K§.#v#............... Cast: Foxfire T\ioJ ..... #................. Fly  .... #................. ... #.##.............. .. #.##.............. K   kobold (missile, ally target) . #................. ..#####.##########...... T\iJ ........................The foxfire hits the kobold. _The kobold is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  T\i/K "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!T\i _The kobold is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  The foxfire hits the kobold. #. #...... .##.# #.....  ..... #....  .....##...#### .......>.....## ......§§....... .....§§§§..# ....v§.@ ...)§. ..... #.. .... #... ... #.##. .. #.##.. . #...... \iR 40m #.######   T\i T\i ...v§...v.T\i7 3502.0 (1T\iI :§T\ik J _You kill the kobold!T\iF #.......... Flameseeker the Magician #. #................. Djinni .##.# #..... ........... Health: 17/21 ===================----- ..... #.... .......... AC: 2Str: 7 .....##...######........ EV: 11Int: 16 .......>.....######..... SH: 0Dex: 13 ................###..... XL:  2 Next: 50% Place: Dungeon:1 ......v**..#.##......... Noise: =--------  Time: 482.0 (0.0) ......v@#..#....###..... -) Nothing wielded ...)..#v#............... Cast: Foxfire ..... #................. Fly  .... #................. ... #.##.............. .. #.##..............  . #.................  ..#####.##########......T\i8|  ........................ You conjure some foxfire!  The foxfire hits the kobold. _You kill the kobold!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateU\iDG #.......... Flameseeker the Magician #. #................. Djinni U\iGF.##.# #..... ........... Health: 17/21 ===================----- ..... #.... .......... AC: 2Str: 7 .....##...######........ EV: 11Int: 16 .......>.....######..... SH: 0Dex: 13 ................###..... XL:  2 Next: 50% Place: Dungeon:1 U\iZHF......v§...#.##......... Noise: =--------  Time: 482.0 (0.0) ......v@#..#....###..... -) Nothing wielded ...)..#v#............... Cast: Foxfire ..... #................. Fly  .... #................. ... #.##.............. .. #.##..............U\iH  . #.................  ..#####.##########......  ........................ The foxfire hits the kobold. _You kill the kobold!Casting: Foxfire (safe; 4% risk of failure)  U\i"I"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!U\ilJU\iJU\i>KU\iKU\i?LU\iMU\iNU\iO,U\igPU\iPU\iQU\iCRU\iY #. #...... .##.# #.....  ..... #....  .....##...#### .......>.....## ............... U\ikZ;.....v§vv..# ...v§§§@ ...§§§#. ...v§ #.. .... #... ... #.##. .. #.##.. . #...... U\iZo#.######U\i[13.0 (1 _U\ijbw§§§§§U\idU\i #.......... Flameseeker the Magician #. #................. Djinni .##.# #..... ........... Health: 16/21 ==================------ ..... #.... .......... AC: 2Str: 7 .....##...######........ EV: 11Int: 16 .......>.....######..... SH: 0Dex: 13 ................###..... XL:  2 Next: 50% Place: Dungeon:1 .....v*vv..#.##......... Noise: =--------  Time: 483.0 (0.0) ...v§§*@#..#....###..... -) Nothing wielded ...§§§#*#............... Cast: Foxfire ...v§ #................. Fly  .... #................. ... #.##.............. .. #.##.............. \i9H . #.................  ..#####.##########......  ........................ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateV\iQH.@V\im #.......... Flameseeker the Magician #. #................. Djinni .##.# #..... ........... Health: 16/21 ==================------ ..... #.... .......... AC: 2Str: 7 .....##...######........ EV: 11Int: 16 .......>.....######..... SH: 0Dex: 13 ................###..... XL:  2 Next: 50% Place: Dungeon:1 .....v§vv..#.##......... Noise: =--------  Time: 483.0 (0.0) ...v§§§@#..#....###..... -) Nothing wielded ...§§§#.#............... Cast: Foxfire ...v§ #................. Fly  .... #................. ... #.##.............. .. #.##.............. \imn!0m . #.................  ..#####.##########......  ........................ Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!V\i)oV\ipV\ipV\ipV\iDqV\iqV\i{rV\isV\isV\iCtV\itV\itV\iuV\iuV\iqvV\i(wV\i~V\iV\iV\iDV\iV\iɎ #. #...... .##.# #.v...  ..... #.§§.  §...v##§§.#### §....§§>§....## .§....§§§...... ..§..§v§§..# ...§..v@V\i ..§)..#v ...§. #.. .... #... ... #.##. .. #.##.. . #...... #.######V\isX7=4.0 (1V\i§§§§§....§§>§§....§§§§..§v§§§§§V\i1M_You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2V\ihIV\iJ  Your foxfire dissipates! _Your foxfire dissipates.V\iN=  Found 6 silver javelins.V\i]RV\iUV\iXV\i[V\iPeV\ihV\iWiV\iokV\io$ V\io<_Your foxfire dissipates. x2V\icsV\itV\ivV\i& #.... #. #........##.###.....V\i...##..... .(......##...######V\i~..........>.....######...........###V\iF............#.##-7.0 (3 #....@...#..#....###V\i....)..#.#......#vV\i}v.....#§......#.##V\i=.......#.##V\i........#........#####.##########V\i! V\iE!-V\iV\i;V\iW\iS.... #. #.......##.###......##..... (......##...######....>.....######..........####.##...##..#....###.......@..#.#.............#v.#§.#.##.#.##.#..#####.##########................ ..#########8==8.0 (1  Things that are here: _a +0 dagger; 4 stonesW\i% Pick up what? 10/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 4 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]X\iUJE  a - a +0 daggerY\iY\i$Y\i..... #. #............. Flameseeker the Magician.....##.###............. Djinni.........##..... ...... Health: 18/21 ====================----..(......##...######.... AC: 2Str: 7...........>.....######. EV: 11Int: 16....................###. SH: 0Dex: 13...............#.##..... XL:  2 Next: 50% Place: Dungeon:1...#........#..#....###. Noise: ---------  Time: 488.0 (0.0).......@..#.#........... -) Nothing wielded..........#v............ Cast: Foxfire..........#§............\i^/m Fly ..........#.##....................#.##....................#............. ......#####.##########.. ........................ ..#####......####...  _Your foxfire dissipates.Found 6 silver javelins. _Your foxfire dissipates. x2  Things that are here: _a +0 dagger; 4 stones  Okay, then.Y\iA9Y\i1?Y\iDY\iI. _Y\i 3Y\i Y\i Y\i7 Y\i Y\if Y\i  Found 6 silver javelins. _Your foxfire dissipates. x2  Things that are here: _a +0 dagger; 4 stones _Found 16 gold pieces.Y\i 3Y\i( Y\i Y\i ,Y\ii Y\i^ Y\i Y\iT D9=Y\i Y\iV Y\i ,Y\iU Y\i      ####........ #   #....   #... ..   # ..   #.$.....##.# #....... Y\i   ###.###...   #..##..... 93.0 (5   #..@......##...#####   #...........>.....##   #..........   #...............#.##   #...#........#..#   ....)..#.#   ###..........#v..... Y\iE  ............#§  .##..........#.##..Y\i Y\ih Y\i1" U _You see here 6 silver javelins.Z\i @4.0 (1Z\iײ Z\i + _k - 6 silver javelins[\i[\i[\i%[\iI[\i* [\i [\i[\i)[\ig[\i9=[\i~[\i[\iq[\iL20=[\ij[\i[\i4,[\i [\i"[\i<%,[\i&[\i/K  #.$.....##.# #............. #.......##.###.............[\i0 #...##..... ..... #...[\iD0##...######.. #....[\ik0>.....##### #....................###[\i0 #...............#.##[\i0 #...#........#..#....###[\i0'9.0 (5 [\i1..........@..#.#........... [\i&1###..........#v............ ............#§...[\iK1q .##..........#.##..........[\io1 #..........#.##....... [\i1h.....#....... [\i1.......#####.########## ................. [\i1U..#####......####Things that are here:[\i2[\i09[\ic;K _a +0 dagger; 4 stones[\i_ Pick up what? 11/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 4 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]]\iV  a + a +0 dagger[Enter] accept (1 chosen)]\iq  a + a +0 dagger  b + 4 stones2^\ii^\ip^\irx#.$.....##.# #............. Flameseeker the Magician#.......##.###............. Djinni#.........##..... ...... Health: 20/21 ======================--#.........##...######.... AC: 2Str: 7#...........>.....######. EV: 11Int: 16^\iy>#....................###. SH: 0Dex: 13#...............#.##..... XL:  2 Next: 50% Place: Dungeon:1#...#........#..#....###. Noise: ---------  Time: 499.0 (0.0)..........@..#.#........... -) Nothing wielded###..........#v............ Cast: Foxfire............#§............ Fly .##..........#.##..........#..........#.##.....................#............. .......#####.##########.. ........................ ..#####......####...  _Okay, then. ^\iz_Found 16 gold pieces. _You see here 6 silver javelins. _k - 6 silver javelins  Things that are here: _a +0 dagger; 4 stones^\ĩ^\i,500.0 (1^\i^\i3 _l - a +0 dagger; m - 4 stones`\iJ3`\i`\iXx1==`\i`\i,`\i7`\i`\iE,`\iC`\i`\i,`\i`\i`\i`\i{:==`\i`\i`\i,`\i`\ix`\i`\i`\i+`\i B`\iv `\i `\i ,`\i`\i,`\i`\iYM _You now have 94 gold pieces (gained 16).`\i``\i`\ig`\i`\i,`\i' `\i"`\i{$`\i$`\i%`\i'`\i)`\i-*`\i*`\i,`\i.`\i/`\i.0`\i1`\i3,`\i4`\i7`\iu?  #...........   #.......##.# #  #.......##.###  ###.........##.....   #.........##...### `\i@ #....>....  #............  #...............  #@..#........#..#  #!g.......#.# `\i^@ #.#####..........#v  ............#§ `\i@ .##..........#.##  #..........#.##`\iAg   hobgoblin (asleep)  ...........#......  .......#####.#####  ...........`\iL~ 166.0)  A hobgoblin comes into view.`\i N+7.0 (17`\iY`\i[Z _Found a fizzy cyan potion.`\it7 #...........  Flameseeker the Magician #.......##.# #...... Djinni #.......##.###...... Health: 20/21 ======================-- ###.........##.....  AC: 2Str: 7 #.........##...### EV: 11Int: 16 #...........>..... SH: 0Dex: 13 `\i7.#................. XL:  2 Next: 50% Place: Dungeon:1 #**.............#. Noise: ---------  Time: 517.0 (0.0) #@*.#........#..#. -) Nothing wielded #!g...***........#.#.... Cast: Foxfire #.#####..........#v..... Fly `\i^8  ............#§..... .##..........#.##... #..........#.##... g   hobgoblin (asleep) ...........#......`\i8; .......#####.##### ................. `\i8_You now have 94 gold pieces (gained 16).  A hobgoblin comes into view. _Found a fizzy cyan potion.  `\i8Casting: Foxfire (safe; 4% risk of failure)  `\i9 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatea\in/ #...........Flameseeker the Magician #.......##.# #...... Djinni #.......##.###...... Health: 20/21 ======================-- ###.........##..... AC: 2Str: 7 #.........##...### EV: 11Int: 16 a\i#...........>..... SH: 0Dex: 13 #................. XL:  2 Next: 50% Place: Dungeon:1 #.v.............#. Noise: ---------  Time: 517.0 (0.0) #@..#........#..#. -) Nothing wielded  #!g....v.........#.#.... Cast: Foxfire  #.#####..........#v..... Fly  ............#§..... .##..........#.##... #..........#.##... g   hobgoblin (asleep, ally target) ...........#...... .......#####a\il.##### .................A hobgoblin comes into view. _Found a fizzy cyan potion.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!a\ih1===8.0 (1 _a\iOa\ia\ik #...........  Flameseeker the Magician #.......##.# #...... Djinni #.......##.###...... Health: 20/21 ======================-- ###.........##.....  AC: 2Str: 7 #.........##...### EV: 11Int: 16 #...........>..... SH: 0Dex: 13 #................. XL:  2 Next: 50% Place: Dungeon:1 #*v.............#. Noise: =--------  Time: 518.0 (0.0) #@*.#........#..#. -) Nothing wielded #!g...*v*........#.#.... Cast: Foxfire #.#####..........#v..... Fly  ............#§..... .##..........#.##... #..........#.##... g   hobgoblin (asleep, ally target) ...........a\iy#...... .......#####.##### .................Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatea\i&Y #...........  Flameseeker the Magician #.......##.# #...... Djinni #.......##.###...... Health: 20/21 ======================-- ###.........##.....  AC: 2Str: 7 #.........##...### EV: 11Int: 16 #...........>..... SH: 0Dex: 13 #................. XL:  2 Next: 50% Place: Dungeon:1 #.v.............#. Noise: =--------  Time: 518.0 (0.0) #@..#........#..#. -) Nothing wielded #!g....v.........#.#.... Cast: Foxfire #.#####..........#v..... Fly  ............#§..... .##..........#.##... #..........#.##... g   hobgoblin (a\i.Zasleep, ally target) ...........#...... .......#####.##### .................Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!a\iZa\ibk   #.......##.#  #.......##. ###........a\iNc  #........ #...........> #........ #v§......a\icd #@§.#... #!.g..vvv...... #.#####........ .......... .##........ #........ga\ijd ......... .......## a\iSe3==9.0 (1a\ikS§§a\ikn _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The hobgoblin shouts!a\i.  #...........  Flameseeker the Magician #.......##.# #...... Djinnia\iP/  #.......##.###...... Health: 19/21 =====================--- ###.........##.....  AC: 2Str: 7 #.........##...### EV: 11Int: 16 #...........>..... SH: 0Dex: 13 a\i/ #................. XL:  2 Next: 50% Place: Dungeon:1 #v*.............#. Noise: ===------  Time: 519.0 (0.0) a\i/ #@*.#........#..#. -) Nothing wielded #!.g..vvv........#.#.... Cast: Foxfire #.#####..........#v..... Fly a\i60  ............#§..... .##..........#.##... #..........#.##... g   hobgoblin (ally target) ...........#......a\i0  .......#####.##### .................Dir - look around, f - activateYou conjure some foxfire! _The hobgoblin shouts!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclea\i1 <Dir - look around, f - activatea\i O #...........  Flameseeker the Magician #.......##.# #...... Djinni #.......##.###...... Health: 19/21 =====================--- ###.........##.....  AC: 2Str: 7a\i}  #.........##...### EV: 11Int: 16 #...........>..... SH: 0Dex: 13 #................. XL:  2 Next: 50% Place: Dungeon:1 #v§.............#. Noise: ===------  Time: 519.0 (0.0) #@§.#........#..#. -) Nothing wielded a\i #!.g..vvv........#.#.... Cast: Foxfire #.#####..........#v..... Fly  ............#§..... .##..........#.##... #..........#.##... g   hobgoblin (ally target)a\iQ  ...........#...... .......#####.##### .................You conjure some foxfire! a\i j_The hobgoblin shouts!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclea\i UDir - look around, f - activateYou conjure some foxfire!a\i ,a\i< a\i a\i r   #.......##.#  #.......##. ###........ a\i R #........ #...........> #........ #v§...... #@§.#...a\i L #!.gv§vv§...... #.#####§....... ..........a\i  .##........ #........  ......... .......## _The hobgoblin shouts!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the hobgoblin.a\i"^a\i_Xa\ili  The hobgoblin is almost dead.The foxfire hits the hobgoblin.a\in|§§.vv§§a\ia\i}vv..v§§§§a\i6<6--20.0 (1a\i?§§§a\iM _You kill the hobgoblin!b\iQ #...........  Flameseeker the Magician #.......##.# #...... Djinni #.......##.###...... Health: 18/21 ====================---- ###.........##.....  AC: 2Str: 7 #.........##...### EV: 11Int: 16 #...........>..... SH: 0Dex: 13 #................. XL:  2 Next: 60% Place: Dungeon:1 #vv.............#. Noise: =--------  Time: 520.0 (0.0) #@v.#........#..#. -) Nothing wielded b\ivR#!...v***........#.#.... Cast: Foxfire #.#####§.........#v..... Fly  ............#§..... .##..........#.##... #..........#.##...  ...........#......  .......#####.#####  ................. The hobgoblin is almost dead.b\iSThe foxfire hits the hobgoblin. _You kill the hobgoblin!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateb\iO #...........  Flameseeker the Magician #.......##.# #...... Djinni #.......##.###...... Health: 18/21 ====================---- ###.........##.....  AC: 2Str: 7b\iT #.........##...### EV: 11Int: 16 #...........>..... SH: 0Dex: 13 #................. XL:  2 Next: 60% Place: Dungeon:1 #vv.............#. Noise: =--------  Time: 520.0 (0.0) #@v.#........#..#. -) Nothing wielded #!...v§§§........#.#.... Cast: Foxfire b\i#.#####§.........#v..... Fly  ............#§..... .##..........#.##... #..........#.##...b\iPc  ...........#......  .......#####.#####  ................. The foxfire hits the hobgoblin. _You kill the hobgoblin!b\iMCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleb\iUDir - look around, f - activateYou conjure some foxfire!b\i b\iS b\i4 b\i b\i b\i` b\i b\i\b\ib\ib\i$b\ib\i~b\i(b\iIb\ib\i2!r   #.......##.#  #.......##. ###........ b\i!} #........ #..§§§......> #.§...... #§§§..... #@§§#...b\i:"l #!.§§vvv.§§§v.. #.#####........ .......... .##........ #........ ......... .......## b\i"*1.0 (1b\i(§§§§§§§§§b\i,+9 _You kill the hobgoblin!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.b\i #...........  Flameseeker the Magician #.......##.# #...... Djinni #.......##.###...... Health: 17/21 ===================----- ###.........##.....  AC: 2Str: 7 #.........##...### EV: 11Int: 16 #..§§§......>..... SH: 0Dex: 13 #.§............... XL:  2 Next: 60% Place: Dungeon:1 #**§............#. Noise: =--------  Time: 521.0 (0.0) #@*§#........#..#. -) Nothing wielded #!.§§vvv*§§§v....#.#.... Cast: Foxfire #.#####..........#v..... Fly  ............#§..... .##..........#.##... #..........#.##...  ...........#......  b\i.......#####.#####  ................. Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated\iK@. _Your foxfire dissipates.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.]d\i::...d\i{7..d\i:.#.d\iI..d\ik=:...d\i}7..d\i7..d\i` §.d\idG8*§d\i'7**d\iGLA#*d\i?\ #You can't see that place.d\i7  d\i7  d\i  #...........  Flameseeker the Magician #.......##.# #...... Djinni #.......##.###...... Health: 17/21 ===================-----d\i  ###.........##.....  AC: 2Str: 7 #.........##...### EV: 11Int: 16 #..§§§......>..... SH: 0Dex: 13 #.§............... XL:  2 Next: 60% Place: Dungeon:1 #§§§............#. Noise: =--------  Time: 521.0 (0.0)d\i  #@§§#........#..#. -) Nothing wielded #!.§§vvv.§§§v....#.#.... Cast: Foxfire #.#####..........#v..... Fly d\i# Y ............#§..... .##..........#.##... d\iM X#..........#.##...  ...........#......d\i k  .......#####.#####  .................  _Your foxfire dissipates.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated\i< OYou can't see that place.  You conjure some foxfire!d\i d\i d\i3 d\i d\ik d\i? d\i d\i d\i d\i] d\iӣ d\i d\i d\iy d\i d\i/ `   #.......##.#  #.......##. ###........  #........ #...........>d\i  #........ #vv...... #@v.#§.. #!...§§§§..v§.. #.#####.§...... ...§...... .##..§..... #..§..... ...v..... .......## d\i *2.0 (1d\iö ~§§§§§d\i^ N _Your foxfire dissipates.e\iЍ_e\ie\ie\i6,e\i:e\ie\ie\iEe\ine\ie\ie\ie\ie\ie\i-e\ie\iMa8=e\iWe\i` _Your foxfire dissipates. x3e\ie\i#e\i$e\io&e\i(e\i*e\i-e\i.e\i7e\iBIe\iCe\iHF` _Your foxfire dissipates. x2e\iH3e\iIe\iKe\iLe\iMe\iMe\i _You now have 103 gold pieces (gained 9).j\i3j\ij\i޽j\iڿj\iWj\iF,j\i,j\ij\ij\i,j\ij\i #....................# ##.. #..............# #... #....#####...## #... #....##........##...####... #....##.........#<.# #............÷.##.#j\i #.............. #...#......#...............6.0 (3 #...#.....@#...........#... #...#.....)#############... #...#......# ##.. #...#......###. ## ########## j\ij\ij\ik\i>F .#####.....##...#..##........##.#..........#<.#........÷#.....##.#.@############...# ##. ##k\iQk\i R*7.0 (1k\i.Wk\igZO _You see here a +0 dagger.k\i ;8k\i k\i % _o - a +0 daggerl\ik3l\iml\iql\isl\isl\iw,l\iyl\iiyl\iOzl\il|l\i-~,l\i\l\iWl\iق,l\iЃl\i+l\i,l\il\iΊl\iBl\i^l\i-,l\iMl\il\i[l\il\iVl\iɹl\i,l\i`l\iyl\il\il\il\il\ibl\il\il\idl\i,l\il\il\i,l\itl\il\ikl\il\il\il\ik,l\il\il\iq,l\il\il\il\i5l\i l\il\i,l\i`",l\i($,l\i%l\ij,l\i 0Bl\i5l\i;=Bl\i:BBl\iBl\iHl\iK,l\iLl\iQl\iS,l\iTl\iYl\i[,l\i{\l\iUal\iCb,l\ibl\iel\if,l\igl\ikl\im,l\inl\ir,l\i$sl\isl\ivl\ix,l\iyl\i{l\i},l\i}l\iπl\il\il\iӂl\iÅl\i\,l\il\i3l\i},l\il\il\it,l\iޏl\il\iC,l\iCl\il\iȘ,l\il\i Bl\il\il\i,l\iɣl\il\iܬ_######### ####........ ########### #...........#. ..........## #............. ............. #........... .#######..........# #.......##.# #..........l\i3. #.......##.###..........# ###.........##......g..........##...§.....##........#l\iR#..§........>.....######.....#....................###......l\io6#...............#.##........... ###...#........#..#....###.....## l\i.............#.#................. g   hobgoblin (asleep) ###..........#................... .............#................... l\iS.##..........#.##................l\i[637.0 (39.0)8.0 (40l\ir _A hobgoblin comes into view.l\i ######### Flameseeker the Magician ####........ ###########  Djinni #...........#. ..........## Health: 20/21 ======================-- #............. ............. AC: 2Str: 7 #........... .#######..........## EV: 11Int: 16 #.......##.# #................... SH: 0Dex: 13 #.......##.###.................#. XL:  2 Next: 60% Place: Dungeon:1 ###.........##.***..g..........#. Noise: ---------  Time: 638.0 (0.0)  #...§.....##.*@######........#. -) Nothing wielded  #..§........>***..######....... Cast: Foxfire  #....................###....... Fly  #...............#.##........... ###...#........#..#....###.....## .............#.#................. g   hobgoblin (asleep) ###..........#.l\i{.................. .............#................... .##..........#.##................ _You see here a +0 dagger. _o - a +0 dagger _A hobgoblin comes into view.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatem\ic #########Flameseeker the Magician ####........########### Djinni #...........#...........## Health: 20/21 ======================-- #.......................... AC: 2Str: 7 #........... .#######..........## EV: 11Int: 16 m\i˓4#.......##.# #................... SH: 0Dex: 13 #.......##.###.................#. XL:  2 Next: 60% Place: Dungeon:1 ###.........##.v.v..g..........#. Noise: ---------  Time: 638.0 (0.0)m\i6#...§.....##..@######........#. -) Nothing wielded#..§........>.....######....... Cast: Foxfire#....................###....... Fly #...............#.##........... m\id###...#........#..#....###.....## m\i..............#.#................. g   hobgoblin (asleep, ally target) m\i###..........#................... m\iǔ.............#................... .##..........#.##................ _o - a +0 dagger m\i8_A hobgoblin comes into view.m\iCasting: Foxfire (safe; 4% risk of failure)  m\i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatem\i=/You conjure some foxfire!m\i~9=9.0 (1 _m\i m\im\i ######### Flameseeker the Magician ####........ ###########  Djinni m\iio#...........#. ..........## Health: 19/21 =====================--- #............. ............. AC: 2Str: 7 #........... .#######..........## EV: 11Int: 16 #.......##.# #................... SH: 0m\i4 Dex: 13 #.......##.###.................#. XL:  2 Next: 60% Place: Dungeon:1 ###.........##.v*v..g..........#. Noise: =--------  Time: 639.0 (0.0)  #...§.....##.*@######........#. -) Nothing wielded  #..§........>***..######....... Cast: Foxfire  #....................###....... Fly  #...............#.##........... ###...#........#..#....###.....## m\i.............#.#................. g   hobgoblin (asleep, ally target) ###..........#................... .............#................... .##..........#.##................Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate m\iɒ_You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  m\i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatem\i-  ######### Flameseeker the Magician ####........ ###########  Djinni #...........#. ..........## Health: 19/21 =====================--- #............. ............. AC: 2Str: 7 #........... .#######..........## EV: 11Int: 16 #.......##.# #................... SH: 0Dex: 13 #.......##.###.................#. XL:  2 Next: 60% Place: Dungeon:1 ###.........##.v.v..g..........#. Noise: =--------  Time: 639.0 (0.0)  #...§.....##..@######........#. -) Nothing wielded  #..§........>.....######....... Cast: Foxfire  #....................###....... Fly  #...............#.##........... ###...#........#..#....###.....## .............#.#.................\i 7m g   hobgoblin (asleep, ally target) ###..........#................... .............#................... .##..........#.##................Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!m\i m\i m\i 3 ..  .#. ..... .... .#######... #..........#..........#.§§v§vg...  #..@  .....>.....#  ..............#  .........#.##........#..#.......#.#.......g  ....#..........m\iG ....#...........Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The hobgoblin shouts!  The foxfire hits the hobgoblin.m\i Bm\i m\i m\i §§gv The hobgoblin is moderately wounded.The foxfire hits the hobgoblin.m\i m\i( §§§§g.vvm\iM) c20===40.0 (1m\i0 \§§§§m\i3 b _The hobgoblin is severely wounded.m\i q ######### Flameseeker the Magician ####........ ###########  Djinni #...........#. ..........## Health: 19/21 =====================--- #............. ............. AC: 2Str: 7 #........... .#######..........## EV: 11Int: 16 #.......##.# #................... SH: 0Dex: 13 #.......##.###.................#. XL:  2 Next: 60% Place: Dungeon:1 ###.........##.***§g...........#. Noise: ===------  Time: 640.0 (0.0)  #...§.....##.*@######........#. -) Nothing wielded  #..§........>vv*..######....... Cast: Foxfire  #....................###....... Fly  #...............#.##........... ###...#........#..#....###.....## m\i e.............#.#................. g   hobgoblin (ally target) ###..........#................... .............#................... .##..........#.##................The hobgoblin is moderately wounded.The foxfire hits the hobgoblin. _The hobgoblin is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatem\iig ######### Flameseeker the Magician ####........ ###########  Djinni #...........#. ..........## Health: 19/21 =====================--- #............. ............. AC: 2Str: 7 #........... .#######..........## EV: 11Int: 16 #.......##.# #................... SH: 0m\ijDex: 13 #.......##.###.................#. XL:  2 Next: 60% Place: Dungeon:1 ###.........##.§§§§g...........#. Noise: ===------  Time: 640.0 (0.0)  #...§.....##..@######........#. -) Nothing wielded m\ivv...######....... Cast: Foxfire  #....................###....... Fly  #...............#.##........... ###...#........#..#....###.....## .............#.#................. g   hobgoblin (ally target) ###..........#................... .............#................... .##..........#.##................The foxfire hits the hobgoblin. _The hobgoblin is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  m\i{k"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!m\ilm\iv ..  .#. ..... .... .#######... #..........#..........#..v..g....  #.v@  .....>§vv..#  ..............#  .........#.##........#..#.......#.#...........#..............#...........m\iw:--1.0 (1 _m\i;§m\ipn\i ######### Flameseeker the Magician ####........ ###########  Djinni #...........#. ..........## Health: 18/21 ====================---- #............. ............. AC: 2Str: 7 #........... .#######..........## EV: 11Int: 16 #.......##.# #................... SH: 0Dex: 13 #.......##.###.................#. XL:  2 Next: 60% Place: Dungeon:1 ###.........##.*v*.g...........#. Noise: =--------  Time: 641.0 (0.0)  #...§.....##.v@######........#. -) Nothing wielded  #..§........>*vv..######....... Cast: Foxfire n\i #....................###....... Fly  #...............#.##........... ###...#........#..#....###.....## .............#.#................. g   hobgoblin (ally target) ###..........#................... .............#................... .##..........#.##................Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaten\iu@vDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (wisps of flame, friendly)n\iO0\ @vn\iAL ######### Flameseeker the Magician ####........ ###########  Djinni #...........#. ..........## Health: 18/21 ====================---- #............. ............. AC: 2Str: 7 #........... .#######..........## EV: 11Int: 16 #.......##.# #................... SH: 0Dex: 13 #.......##.###.................#. XL:  2 Next: 60% Place: Dungeon:1 ###.........##..v..g...........#. Noise: =--------  Time: 641.0 (0.0)  #...§.....##.v@######........#. -) Nothing wielded n\ik #..§........>§vv..######....... Cast: Foxfire  #....................###....... Fly  #...............#.##........... ###...#........#..#....###.....## .............#.#................. g   hobgoblin (ally target) ###..........#................... .............#................... .##..........#.##................Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!n\in\in\i@n\io,n\izD  The foxfire hits the hobgoblin.n\iP ..  .#. ..... .... .#######... #..........#..........#..§vv.....  #.v@  .....>§v§..#  ..............#  .........#.##........#..#...n\iG....#.#....... ....#.......... ....#.......... . n\iq,n\iqn\ir,n\is,n\i|v§§vv§v.§vn\i272.0 (1n\i}§§§§n\iwM _You kill the hobgoblin!n\i i ######### Flameseeker the Magician ####........ ###########  Djinni #...........#. ..........## Health: 17/21 ===================----- #............. ............. AC: 2Str: 7 #........... .#######..........## EV: 11Int: 16 #.......##.# #................... SH: 0Dex: 13 #.......##.###.................#. XL:  2 Next: 70% Place: Dungeon:1 n\iZ###.........##.v**vv...........#. Noise: =--------  Time: 642.0 (0.0)  #...§.....##.*@######........#. -) Nothing wielded  #..§........>v**..######....... Cast: Foxfire  #..............v.....###....... Fly  #...............#.##........... ###...#........#..#....###.....## .............#.#.................  ###..........#...................n\i  .............#...................  .##..........#.##................ n\iYou conjure some foxfire!  The foxfire hits the hobgoblin. _You kill the hobgoblin!n\iCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaten\i  ######### Flameseeker the Magician ####........ ###########  Djinni n\i #...........#. ..........## Health: 17/21 ===================----- #............. ............. AC: 2Str: 7 #........... .#######..........## EV: 11Int: 16 n\ie 6#.......##.# #................... SH: 0Dex: 13 #.......##.###.................#. XL:  2 Next: 70% Place: Dungeon:1 ###.........##.v§§vv...........#. Noise: =--------  Time: 642.0 (0.0)  #...§.....##.§@######........#. -) Nothing wielded n\i W #..§........>v.§..######....... Cast: Foxfire  #..............v.....###....... Fly n\i  #...............#.##........... ###...#........#..#....###.....## .............#.#.................n\i   ###..........#...................  .............#...................n\i N  .##..........#.##................n\i:  The foxfire hits the hobgoblin. _You kill the hobgoblin!n\iq Casting: Foxfire (safe; 4% risk of failure)  n\i "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!n\i n\iN n\i? n\i n\iy n\i n\i n\i n\iU n\i n\iz n\i n\i9 n\i n\i Bn\i n\i n\i n\i n\i; e ..  .#. ..... .... .#######... #.vv.......#..§§§.....#.§v.v§....  #.v@  .....>§....#  .......v§§....#  .......§§#.##..n\i. ......#§§#.......#.#.v.........#..............#...........n\i& 3.0 (1 _§§§§§§§§n\iM n\iX  #########Flameseeker the Magician ####........########### Djinni #...........#...........## Health: 17/21 ===================----- #.......................... AC: 2Str: 7 #........... .#######..........## EV: 11Int: 16 #.......##.# #.vv................ SH: 0Dex: 13 n\iZ #.......##.###..§§§............#. XL:  2 Next: 70% Place: Dungeon:1 ###.........##.§v.v§...........#. Noise: =--------  Time: 643.0 (1.0)#...§.....##.v@######........#. -) Nothing wielded#..§........>§....######....... Cast: Foxfire#.............v§§....###....... Fly #.............§§#.##........... ###...#........#§§#....###.....## .............#.#.v...............  ###..........#.......\iZ ;49m............  .............#...................  .##..........#.##................ The foxfire hits the hobgoblin. _You kill the hobgoblin!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!o\iU3o\i@Wo\iBdo\ieo\iZfo\ifo\idgo\ipo\i!wo\iwo\iwo\i5xo\io\io\io\i,o\io\io\iVo\ipo\io\iCa8=o\iHM_You kill the hobgoblin!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates. x3o\ito\io\i|o\i&o\io\io\io\iȘo\io\i ,  #########  # ########### ..#. ...#### .... ..... .....########### ......##.# #........§# ......##.###........#..-5.0 (2 o\iua#.........##....@............#.. #...§.....##...######........# #..§>.§...######.. #..v§§...§§....### #...........§..§#.##............. #...#.§#.§#....###.....#### ....#v#.v........# #o\iӡM..#............ ...#.....#o\iH7-o\iV§§o\iXN _Your foxfire dissipates.o\i 3o\iX o\i o\i} ,o\i! ,o\iH" ,o\i# o\i|) B # # .. #### ##. ...##. ...#######..#####.##.# #...###.##.###..#..7 .o\i* ##.....#.. ..§.....##...######..#.. .§..>.§...######.. .v.§...§§....###.. ..§..§#.##.. ..#.......§#.§#....###.....####..#v#.v..#.. .o\i;* 7#..#..#..o\i* o\i4 o\iD6 p\iz 3p\iz p\i| p\iu} 9=p\i? 9=p\i~ ,p\i2 p\i ,p\i p\i ,p\iȇ p\iQ p\i i20==p\iI p\i ,p\i p\i= ,p\i p\i ,p\i p\i p\i #1p\i F===p\i p\i- p\iИ ,p\i p\i p\iB ,p\i: p\i p\i ,p\iP p\i p\iߩ P==p\i p\iO p\ie ,p\ib p\i p\i ,p\i p\i p\iR p\i p\iڵ p\i p\i ,p\i? p\iȺ p\i Bp\iI p\iR ,p\i p\i p\i ,p\i p\i  ############  ####..........# ##########  #...........#.#######........  #.................681.0)  #............@#######....  #.......##.###...........  #.......##.###........  ###.........##....... p\i #...§.....##...###### #..§........>.....######.. #........v.§.........###.. #........#.## ######§#.§#....###..p\i p\i E _Done exploring.q\is Iq\i x.......0.0)....q\i q\i q\i E _Done exploring.r\i?r\iηr\ir\i s\ids\is\iSs\is\i s\i$P _s\i$,s\i%s\i&s\iT(,s\iE)s\i*s\i,,s\ir-s\i /s\ir0s\i0s\iu1s\i7####..........# ###########...........#.#######.........#.............................#.............#######.........#.......##.###.......................##.###................##.##....... #s\i8D##...######73.0 (5 #..§>.....###### #...........###s\ie8 #...............#.## ####........#..#....### ................#.#....... .#####..........#............ s\i8 .##.............#............ .##.##..........#.##..... s\i8:.##.##....#.##.........s\iV9s\i?s\i8@t\i####.# ##.#.#.#..#..#.#.......##.###..#.##.###..###...##........#.##...######.#..§......######.#.###.#.#.##....#.#..#....###.#.#..... #####.#........ ##.t\i#..... ##.##.#.##.. ##.##.#.##.t\iu@4.0 (1t\it\ic _There is a stone staircase leading down here.u\iJg u\ih nA stone staircase leading down. A staircase leading further down. u\ii While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.u\i5i v\i v\i  ####..........# ########### Flameseeker the Magician#...........#.#######.......... Djinni#.............................. Health: 21/21 ========================#.............#######.......... AC: 2Str: 7#.......##.###................. EV: 11Int: 16#.......##.###................. SH: 0v\i UDex: 13###.........##................. XL:  2 Next: 70% Place: Dungeon:1#.........##...######........ Noise: ---------  Time: 674.0 (1.0)#..§........@.....######..... -) Nothing wielded#....................###..... Cast: Foxfire#...............#.##......... Fly v\i }#####...#........#..#....###..... ...............#.#............... #####..........#.................  ##.............#.................  ##.##..........#.##..............  ##.##..........#.##..............  _You conjure some foxfire! _Your foxfire dissipates. x3 _Your foxfire dissipates. _Done exploring. _Done exploring. _There is a stone staircase leading down here.v\iJ v\iu v\i v\i ,5 _v\iF v\i  ....##....  #........ #........ #  #(.....#.##  #......#..  #.......# 2 #......  #.J  #####.#  #...#  .S......#### ###....(r# #......#S   adder (asleep) ########J   endoplasm (asleep) r   rat (asleep)  JSrSJwandering)rYou fly downwards.==v\i =8 (1.8 _The rat squeaks loudly. The adder hisses angrily.  Found 11 stones. _There is a stone staircase leading up here.w\i  Flameseeker the Magician ....##....  Djinni #........ Health: 20/21 ======================-- #........ #  AC: 2Str: 7 #(.....#.##  EV: 11Int: 16 #......#..  SH: 0Dex: 13 #.......#  XL:  2 Next: 70% Place: Dungeon:2 #...***.###..  Noise: ===------  Time: 675.8 (0.0) #...*@*.....J  -) Nothing wielded ###.***..##.#  Cast: Foxfire #.........#  Fly  .S......####  ###....(r#  #......#  S   adderw\id}[15;13H ########  J   endoplasm (wandering)  r   rat _The rat squeaks loudly. The adder hisses angrily.  Found 11 stones. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew\iG.@.w\iɅ @#.w\ix   Flameseeker the Magician w\i ....##....  Djinni #........ Health: 20/21 ======================-- #........ #  AC: 2Str: 7w\i  #(.....#.##  EV: 11Int: 16 w\i  #......#..  SH: 0Dex: 13w\i,  #.......#  XL:  2 Next: 70% Place: Dungeon:2w\i T #.......###..  Noise: ===------  Time: 675.8 (0.0) #....@......J  -) Nothing wielded ###......##.#  Cast: Foxfirew\i | #.........#  Fly  w\i .S......####  ###....(r#  w\i #......#  S   adder ########  J   endoplasm (wandering)  r   rat w\iH _There is a stone staircase leading up here.  Casting: Foxfire (safe; 4% risk of failure)  w\ij )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  w\i HThe endoplasm quivers.w\i ,w\i4 Y ....##....  #........ #........ #  #(.....#.##  #......#..  #.......#  #.......###..  #....@v....J.  ###.v....##.#  #S........#  .......r#### ###....(.# #......# (ally target) ########J --6.8 (1 _w\i|  Flameseeker the Magician ....##....  Djinni #........ Health: 19/21 =====================--- w\i|#........ #  AC: 2Str: 7 #(.....#.##  EV: 11Int: 16 #......#..  SH: 0Dex: 13 #.......#  XL:  2 Next: 70% Place: Dungeon:2 w\i|#...***.###..  Noise: =--------  Time: 676.8 (0.0) w\i}#...*@v....J.  -) Nothing wielded w\i3}###.v**..##.#  Cast: Foxfire w\iS}#S........#  Fly  w\ir}6.......r####  w\i}####....(.#  w\i}#......#  S   adder (ally target)w\i}z ########  J   endoplasmw\i} w\i~ r   ratw\i#~0Dir - look around, f - activatew\iA~oYou conjure some foxfire! _The endoplasm quivers.w\it~Casting: Foxfire (safe; 4% risk of failure)  w\i~Press: ? - help, Q - select action, ( or ) - cyclew\i~<Dir - look around, f - activatex\i G#@.x\i3Flameseeker the Magician....##....Djinni#........Health: 19/21 =====================---#........ #AC: 2Str: 7#(.....#.##EV: 11Int: 16#......#..SH: 0Dex: 13#.......#XL:  2 Next: 70% Place: Dungeon:2x\i2#.......###..Noise: =--------  Time: 676.8 (0.0)#....@v....J.-) Nothing wielded###.v....##.#Cast: Foxfire#S........#Fly .......r#######....(.##......#S   adder (ally target)########J   endoplasmr   rat _The endoplasm quivers.Casting: Foxfire (safe; 4% risk of failure)  x\i_Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatex\iQYou conjure some foxfire!  The foxfire hits the adder.x\i},x\i,x\i$§..§v§  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the adder.  The adder is heavily wounded.x\ix\ix\ilx\i x\iVv§...J.Sv§x\it..§.r.x\i[*7.8 (1x\iV§§x\iY _The adder is almost dead.x\iǯ  Flameseeker the Magician ....##....  Djinni #........ Health: 18/21 ====================---- #........ #  AC: 2Str: 7 #(.....#.##  EV: 11Int: 16 #......#..  SH: 0Dex: 13 #.......#  XL:  2 Next: 70% Place: Dungeon:2 #...v**.###..  Noise: =--------  Time: 677.8 (0.0) #...*@*...J..  -) Nothing wielded ###.Sv*..##.#  Cast: Foxfirex\i! #..§.r....#  Fly  ........####  ###....(.#  #......#  S   adder (ally target) x\iJ########  J   endoplasm  r   ratx\irThe adder is heavily wounded.The foxfire hits the adder. _The adder is almost dead.x\iCasting: Foxfire (safe; 4% risk of failure)  x\i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatex\i(iB.@x\iM  Flameseeker the Magician ....##....  Djinni #........ Health: 18/21 ====================---- #........ #  AC: 2Str: 7 #(.....#.##  EV: 11Int: 16 #......#..  SH: 0Dex: 13 #.......#  XL:  2 Next: 70% Place: Dungeon:2 x\iL#...v...###..  Noise: =--------  Time: 677.8 (0.0) #....@§...J..  -) Nothing wielded ###.Sv§..##.#  Cast: Foxfire #..§.r....#  Fly  ........####  ###....(.#  #......#  S   adder (ally target) ########  J   endoplasm  r   ratThe foxfire hits the adder. x\i\_The adder is almost dead.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!x\ia;_The adder is almost dead.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the adder.x\i# ....##....  #........ #........ #  #(.....#.##  #......#..  #.......#  #...§...###..  #...v@§...J..  ###.†v§..##.#  #..§.r....#  ........#### x\i###....(.# #......#J   endoplasm ########r   rat (ally target) x\iB,x\i,,x\i'7y  You kill the adder!The foxfire hits the rat.x\i=§@§§§§v.x\ix\iѾx\iS§.v§@...J.§v...(ally target)x\ix\iFlameseeker the Magician....##....Djinni#........x\iHealth: 19/21 =====================---#........ #AC: 2Str: 7#(.....#.##EV: 11x\i Int: 16#......#..SH: 0x\i-hDex: 13#.......#x\iM(XL:  2 Next: 140% Place: Dungeon:2#...§.v.###..x\i-Noise: =--------  Time: 678.8 (1.0)#...§@...J...-) Nothing wieldedx\i###.†§v..##.#Cast: Foxfirex\it#.........#Fly ........#######....(.##......#J   endoplasm (ally target)x\i#########x\iQPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatex\itXYou conjure some foxfire!  The foxfire hits the adder.  x\iSYou kill the adder!The foxfire hits the rat.x\ip _You kill the rat!You have reached level 3!x\i/  --more--{\i}  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? }\i& q 22/25=83}\i 20%  You feel clever. x2  The power to cast Summon Small Mammal wells up from within.}\i S§§}\i< L _Spell assigned to 'f'.\i<#.... ..... ....##.... #......... # #(.....#.##. #.... #.......#  #...@.v.###.. #...§<...J...###.†§v..##.# #.........# ........#######....(.# #......#########\i\i\iD  The foxfire hits the endoplasm.\iʛ§§v.§§§v\ib\i\i'\i\i& §.<.§.§.§v§\ir)55-9\i1N§§\i5M _You kill the endoplasm!\i#  Flameseeker the Magician #.... .....  Djinni ....##....  Health: 21/25 ====================---- #........#  AC: 2Str: 7 #........ #  EV: 11Int: 18 #(.....#.##.  SH: 0Dex: 13 #......#....  XL:  3 Next: 25% Place: Dungeon:2 #..***..#  Noise: ---------  Time: 679.8 (0.0) #..*@*§.###..  -) Nothing wielded #..***.§.§...  Cast: Foxfire ###.†.§v§##.#  Fly  #.........#  ........####  ###....(.#   #......#   ########   \i#7[m  _Spell assigned to 'f'.  The foxfire hits the endoplasm. _You kill the endoplasm!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i S  Flameseeker the Magician #.... .....  Djinni ....##....  Health: 21/25 ====================---- #........#  AC: 2Str: 7 #........ #  EV: 11Int: 18 #(.....#.##.  SH: 0Dex: 13 #......#....  XL:  3 Next: 25% Place: Dungeon:2 #.......#  Noise: ---------  Time: 679.8 (0.0) #...@.§.###..  -) Nothing wielded #....<.§.§...  Cast: Foxfire ###.†.§v§##.#  Fly  #.........#  ........#### \i  ###....(.#   #......#   ########    The foxfire hits the endoplasm. _You kill the endoplasm!Casting: Foxfire (safe; 3% risk of failure)  \i "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i \i \ie \i| \i  #.... .....  ....##....  #........#  #........ #  #(.....#.##.  #......#....  #.......#  \if #...@...###..  #..vv<.......  ###§§§...##.#  #......... ........### ###....(.# \i #......# ######## \i a2==80.8 (1\i e§§§\i _You kill the endoplasm!  Casting: Foxfire (safe; 3% risk of failure)  \i qPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.\i   Flameseeker the Magician #.... .....  Djinni ....##....  Health: 21/25 ====================---- #........#  AC: 2Str: 7 #........ #  EV: 11Int: 18 #(.....#.##.  SH: 0Dex: 13 #......#....  XL:  3 Next: 25% Place: Dungeon:2 #..***..#  Noise: =--------  Time: 680.8 (0.0) #..*@*..###..  -) Nothing wielded #..vv*.......  Cast: Foxfire ###§§§...##.#  Fly  #.........#  ........####  ###....(.#   #......#   ########   [39;49\iD ;m Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i  Flameseeker the Magician #.... .....  Djinni ....##....  Health: 21/25 ====================---- #........#  AC: 2Str: 7 #........ #  EV: 11Int: 18 #(.....#.##.  SH: 0Dex: 13 \i"#......#....  XL:  3 Next: 25% Place: Dungeon:2 #.......#  Noise: =--------  Time: 680.8 (0.0) #...@...###..  -) Nothing wielded #..vv<.......  Cast: Foxfire ###§§§...##.#  Fly  #.........#  ........####  ###....(.#   #......# \i#{  ########   \iJ You conjure some foxfire! _Your foxfire dissipates.\ilCasting: Foxfire (safe; 3% risk of failure)  \iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i/You conjure some foxfire!\i\i>\i\i\i]\i\i\i1\i9 #.... .....  ....##....  #........#  #........ #  #(.....#.##.  #......#....  #.......#  #...@v..###..  #..§§vv......  ###.†v§..##.#  #......... ........###\i> ###....(.# #......# ######## \iv11.8 (1 _\iyE§§\i\iK  Flameseeker the Magician #.... .....  Djinni ....##....  Health: 20/25 ===================----- #........#  AC: 2Str: 7 #........ #  EV: 11Int: 18 #(.....#.##.  SH: 0Dex: 13 #......#....  XL:  3 Next: 25% Place: Dungeon:2 #..***..#  Noise: =--------  Time: 681.8 (0.0) #..*@v..###..  -) Nothing wielded #..**vv......  Cast: Foxfire ###.†v§..##.#  Fly  #.........#  ........####  ###....(.#   #......#   ######## \iË    Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\iH.@\i5..\i$=  Flameseeker the Magician #.... .....  Djinni ....##....  Health: 20/25 ===================----- #........#  AC: 2Str: 7 #........ #  EV: 11Int: 18 #(.....#.##.  SH: 0Dex: 13 #......#....  XL:  3 Next: 25% Place: Dungeon:2 #.......#  Noise: =--------  Time: 681.8 (0.0) \iT%.#...@v..###..  -) Nothing wielded #..§§vv......  Cast: Foxfire ###.†v§..##.#  Fly  #.........#  ........####  ###....(.#   #......#   ########   \i}% Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  \i%"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i&\i&\i}'\i<(\i(\i1)\i)\iI*\i*\iR+\i+\ir,\i,\i}-\i-\iK7,\i7\i8\i@ #.... .....  ....##....  #........#  #........ #  #(v..§.#.##.  #..§..§#.... \i@ #...§vv.#  #..v@§..###..  #....§§......  ###.§§...##.#  #..§...... \i(A....v...### ###....(.# #......# ######## \iA*2.8 (1\iH§§§§§§§\iK _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.\i~  Flameseeker the Magician #.... .....  Djinni ....##....  Health: 19/25 ==================------ #........#  AC: 2Str: 7 #........ #  EV: 11Int: 18 #(v..§.#.##.  SH: 0Dex: 13 #..§..§#....  XL:  3 Next: 25% Place: Dungeon:2 \i#..**vv.#  Noise: =--------  Time: 682.8 (0.0) #..v@*..###..  -) Nothing wielded #..***§......  Cast: Foxfire ###.§§...##.#  Fly  #..§......#  ....v...####  ###....(.#   #......#   ########   \iF Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i( B.@\iG :.*\i M*vYou conjure some foxfire! _Your foxfire dissipates.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle\i] Dir - look around, f - activate  Look: a foxfire (friendly)\i X v*\iT ;**\i` 6*§\i!&<§.\i;..\ia;..\i_  Flameseeker the Magician #.... .....  Djinni ....##....  Health: 19/25 ==================------ #........#  AC: 2Str: 7 #........ #  EV: 11Int: 18 #(v..§.#.##.  SH: 0Dex: 13 #..§..§#....  XL:  3 Next: 25% Place: Dungeon:2 #...§vv.#  Noise: =--------  Time: 682.8 (0.0) \i0#..v@§..###..  -) Nothing wielded #....§§......  Cast: Foxfire ###.§§...##.#  Fly  #..§......#  ....v...####  ###....(.#   #......#   ########    You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i \i\i\iO\i\iF\i\i\i\iwB\i\i\i\i2\i|\i$\i}*\i/x #.... .....  ....##....  #........#  #........ #  #(§....#.##.  #....§.#....  \i.0#....§v§#  #..§@..§###..  #..§vv.......  ###.†....##.#  \i0@#......... ....§§.§### ###..§§v.# #......# ######## \i1*3.8 (1\ip7§§§@..§§§§\i:Q _Your foxfire dissipates. x3\i \i' \i \i` \i \i \i \i \i \iF \i \iP \i@ \i \i> \i \i\ \i \i ]  Your foxfire dissipates!\iE \i]& \i& $20\i* >=\i. _Your foxfire dissipates.There is a stone staircase leading up here.\i1 \i 9 \i ; \i+= \i? \iG \i_U 3\id  _Your foxfire dissipates. x2\iCi \im r#.........##(.....#.##. #......#.... ##.......# .##.......###....#....<........ \i,n ###.†....##.# .##.........#-7.8 (4#.......@.#### ####....(.# #......# \in T######## \in 7-\i0u \i w \iK\i?L\iR\iT\iIi #(.....#.##.......#.... #.# .####....#....<........ ###.†....##.# \iJ.##.........##.........#######  #.....###### \iP\iSQu1==8.8 (1\iU\i[\i[*9.8 (2\i`\ib. _m - 10 stones (gained 6)\iۡ.........#  #(.....#.##.  #....  #\iH.# .## #.......###.... #....<........ ###.†....##.# ..##.........# #..\is.########......# #......#\i%########\i\i+90.8 (1\iJ\i2\iaV\i[{=\i5^\i^K2=\i `\iy  There is a stone staircase leading up here. _.##. ..........#.# #...... #.... ...... .....##.... #........## #.........#  #(.....#.##.#6.8 (6 ##.....# #......###.......###....#....<........###.†....##.#..##.........##.........########......##......#\i\i\iBScorch\ik\i\ibQSummon Small Mammal\id\if\i p  Flameseeker the Magician .##. ........  Djinni ..#.# #......  Health: 21/25 ====================---- #.... ......  AC: 2Str: 7 .....##....  EV: 11Int: 18 #........##  SH: 0Dex: 13 #...*****.#  XL:  3 Next: 25% Place: Dungeon:2 \iU #(.****#.##.#  Noise: ---------  Time: 696.8 (0.0) #..**@*#.....#  -) Nothing wielded #..*****# .##  Cast: Summon Small Mammal #..*****###....  Fly  #....<........  ###.†....##.# \i  ..##.........#   #.........####   ####......#   \i #......#   _Your foxfire dissipates. x2 _m - 10 stones (gained 6) \i _There is a stone staircase leading up here.  Casting: Summon Small Mammal (safe; 3% risk of failure)  \i] Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\iTFlameseeker the Magician.##. ........Djinni..#.# #......Health: 21/25 ====================----#.... ......AC: 2Str: 7.....##....EV: 11\i=UFInt: 18#........##SH: 0Dex: 13#.........#XL:  3 Next: 25% Place: Dungeon:2#(.....#.##.#Noise: ---------  Time: 696.8 (0.0)\ivUe#....@.#.....#-) Nothing wielded#.......# .##Cast: Summon Small Mammal\iU#.......###....Fly #....<........###.†....##.#\iU..##.........##.........########......#\iV#......#Casting: Summon Small Mammal (safe; 3% risk of failure)  \iVPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Summon Small Mammal.  You are very lightly contaminated with residual magic.  Nothing appears to happen.\iW2=7.8 (1Contam _\i]\i j\i 3\i\i\iB\iJ _Found a stone staircase leading down.\i\i\i\ih$E ..##. ...........#.# #......> .#.... ....... .....##..... #..## #..# #(.....#.##.#9.8 (2 #..@...#.....#\i$- #.......# .## #.......###.... #....<........ ###.†....##.# ..##......\i$...# #.........#### #\i%B###......# \i@%H #......#\i%\i+\i-\ii 3\ik \in \iq \iqv B\ix \iy h3==\iyz \ip ... .. ... #. ... ....##. .............#.###......>................##.............## 701......# #(.....#.##.#  #......#.....# #.......# .## #.......###.... #....<........ ###.†.....# ..##.........##...####\iz \i \i \i... .. .... #.. ... ....##.# ........ .....#.###> ...#...... ......## #........## #..# ###.##.# #......#.....# #.......# .## #.###.... #....<.... ###.†....##.#..##.........# #...#### ####......\iå!#\i\iZ*2.8 (1\i\i%=  m - 15 stones (gained 5)\i53.8 (2\i\iK _Your magical contamination has completely faded away.\i 3\i \i N _There are no items here.\im\i\iM\i\i \iu P _\iu~4==\i\i  ... .. .... .... #.. .... ....##.# ........ .....#.###......> ...#............ .......##...... #..## 5#... ##......#.##.# #......#.....# #.......# .###.......###....#....<........###.†....##.#..##.........##.........####\ip\i\i\i#`\i`\ia\id\ig\ikt _Found a stone staircase leading up.\in3\i3o\i=u ##.###..<... .. ......... #.. ......... ....##.# ......... .....#.###......>...#...............##......7#..## \iu#... ##......#.##.# #......#.....##.......# #..###.......###....#....<........\iu###.†....##.#..##.#\irv\i{\i]}\i{ 3\i| \iY \i@ ,\i$ \i 2 _Found a robe.\iT \i h5==\i \i̓ .. #. ..[.. ..###.###..<... .......... #.........##.##...\ie .#.....#.###......>..#...#...#9.......##..@...##..###...# ##......#.##.#\i A#......#.....##.......###..###.......###....\i #....<........###.†....##\i #.#\ih \i: \i# " _HP restored.\iD3\iF\iK\iSB\iUL _Found Oprebiuz's Antique Weapon Shoppe.\irW3\iX\i+[\i^,\i`\ig #..$.. #..... #. #...∩ .. #. #..[ ..###.###..<........ ............... .\iBhf12.8 (3....##.##.....@....#.....#.###......>..#...#.........#.......##......#####........##.#\ih#.........#..###......#.##.#......#.....##.......###..#\i7i\i6o\iq* _Found 3 gold pieces.\is 3\i \i\i\irO=\iT\i%##........S...# #..$... #..... #. #...∩. .. #. #..[ ..###.###..< ... ........# .... #................## ....##.##..........#### .....#.###......>..# ...#...............#.......##......####\i&S   ball python (constriction, asleep)#........##.##.........#.###......#.##.#\i/*3.8 (1\i1*4.8 (2\i(6\i8^ _A ball python comes into view.\i ?=..##S.....#$ . .∩ #. #..[ ..###.###. ... #................####.##....####..#.###> ...#.........  .......##......######.\i\#...#.\i-\i*5.8 (1\i\iZ _Found a scroll labelled JOUKORIOPS and a garnet ring. _There is a stone staircase leading up here.\i5M\i..?B.... ?=..##S.....#$ \iE. .∩ #.  ..###.###..<\in. ....... .... #................##\iB   bombardier beetle (asleep)....##.\is  A bombardier beetle comes into view.\i%6\i\i _Found a scroll labelled REFIEM PIYTEKK. _You see here a +0 robe.\ig  Flameseeker the Magician\i ..?B.......  Djinni #.....?=...  Health: 24/25 =======================- ##........S.  AC: 2Str: 7 \i..........#  EV: 11Int: 18 #..$.......  SH: 0\i=Dex: 13 \i6#*****.....  XL:  3 Next: 25% Place: Dungeon:2 \iV#. #*****.....  Noise: ---------  Time: 716.8 (0.0) \i.. #. #**@**.....  -) Nothing wielded ..###.###*****.....  Cast: Summon Small Mammal ... .........*****....#  Fly .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (asleep) \i1...#...............#  S   ball python (constriction, asleep)  .......##......#### \i #........##.#A bombardier beetle comes into view. _Found a scroll labelled REFIEM PIYTEKK. _You see here a +0 robe.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\ixB@ _Found a scroll labelled REFIEM PIYTEKK. _You see here a +0 robe.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a bombardier beetle (asleep)\itN B.\iC 5..\i :..\iY 7..\i :..\iK :.$\iTW ;$*\iiFlameseeker the Magician..?B.......Djinni#.....?=...Health: 24/25 =======================-##........S.AC: 2Str: 7..........#EV: 11Int: 18#..$.......SH: 0Dex: 13#..........XL:  3 Next: 25% Place: Dungeon:2#. #...∩......Noise: ---------  Time: 716.8 (0.0).. #. #.r@.......-) Nothing wielded..###.###..<.......Cast: Summon Small Mammal \ir... ..................#Fly .... #................## ....##.##..........#### .....#.###......>..#B   bombardier beetle (asleep) ...#...............#S   ball python (constriction, asleep, al…).......##......####r   rat (summoned)#........##.# _Found a scroll labelled REFIEM PIYTEKK. _You see here a +0 robe.  \iۼCasting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.\i|9=7.8 (1 _\i`\i]\iq  Flameseeker the Magician ..?B.......  Djinni #.....?=...  Health: 23/25 ======================-- ##........S.  AC: 2Str: 7 ..........#  EV: 11Int: 18 #..$.......  SH: 0Dex: 13 #*****.....  XL:  3 Next: 25% Place: Dungeon:2 #. #*****.....  Noise: =--------  Time: 717.8 (0.0) .. #. #*r@**.....  -) Nothing wielded ..###.###*****.....  Cast: Summon Small Mammal ... .........*****....#  Fly .... #................## ....##.##..........#### .....#.###......>..#  B  \ir[40m bombardier beetle (asleep) ...#...............#  S   ball python (constriction, asleep, al…) .......##......####  r   rat (summoned)  #........##.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\id@*@\i @**\ii %  Flameseeker the Magician ..?B.......  Djinni #.....?=...  Health: 23/25 ======================-- ##........S.  AC: 2Str: 7 ..........#  EV: 11Int: 18 #..$.......  SH: 0Dex: 13 #..........  XL:  3 Next: 25% Place: Dungeon:2 #. #...∩......  Noise: =--------  Time: 717.8 (0.0) .. #. #.r@.......  -) Nothing wielded ..###.###..<.......  Cast: Summon Small Mammal \i"j Z... ..................#  Fly .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (asleep) ...#...............#  S   ball python (constriction, asleep, al…) .......##......####  r   rat (summoned)  #........##.#Dir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.\ij \im D  The ball python hisses angrily.\iz  ..?B....l..  #.....?=...  ##.......S..  ..........#  #..$.......  #..........  #. #..r∩......  .. #. #..@.......  #..<.......  .....r......#  #................##..........####\iB{ #......>..#B..........#Slly target  #......####l   frilled lizard  r   quokka (summoned)(…)\i{ X4=8.8 (1\iQ \iƉ a _A frilled lizard comes into view.\i\iќYThrow: 4 javelins\iW\i\i~`6(silver)\i\i#\il\imL15 stones \iw\i.z\iէ \ig GCast: Foxfire\i9 \id \i"  Flameseeker the Magician ..?B....l..  Djinni #.....?=...  Health: 23/25 ======================-- \iZ###.......S..  AC: 2Str: 7 ..........#  EV: 11Int: 18 #..$.......  SH: 0Dex: 13 #..........  XL:  3 Next: 25% Place: Dungeon:2 #. #.*r*......  Noise: =--------  Time: 718.8 (0.0) \i.$R.. #. #.*@*......  -) Nothing wielded ..###.###.***......  Cast: Foxfire ... ...........r......#  Fly .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle ...#...............#  S   ball python (constriction, ally target) .......##......####  l   frilled lizard  #........##.#\i^$ r   quokka (summoned)(…)A quokka appears in a puff of smoke.  \i$The ball python hisses angrily. _A frilled lizard comes into view.Casting: Foxfire (safe; 3% risk of failure)  \i% Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i&Y  Flameseeker the Magician ..?B....l..  Djinni #.....?=...  Health: 23/25 ======================-- ##.......S..  AC: 2Str: 7 ..........#  EV: 11Int: 18 #..$.......  SH: 0Dex: 13 #..........  XL:  3 Next: 25% Place: Dungeon:2 #. #..r∩......  Noise: =--------  Time: 718.8 (0.0) .. #. #..@.......  -) Nothing wielded\i ..###.###..<.......  Cast: Foxfire ... ...........r......#  Fly .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle ...#...............#  S   ball python (constriction, ally target) .......##......####  l   frilled lizard  #........##.# r   quokka (summoned)(…)The ball python hisses angrily. _A frilled lizard comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i'\i\i;\i\iG\i # ..?........  #..B..?l...  ##..........  ..........#  #..$..S.... \i ^ #...r......  #. #...v......  .. #. #..@v......  #..r.......  ............# \iG  #................##..........#####......>..# ..........#  #......####  \i 19.8 (1 _\i\i\iϸ  Flameseeker the Magician ..?........  Djinni #..B..?l...  Health: 22/25 =====================--- ##..........  AC: 2Str: 7 ..........#  EV: 11Int: 18\i^ #..$..S....  SH: 0Dex: 13 #...r......  XL:  3 Next: 25% Place: Dungeon:2 #. #.**v......  Noise: =--------  Time: 719.8 (0.0) .. #. #.*@v......  -) Nothing wielded\i  ..###.###.*r*......  Cast: Foxfire ... ..................#  Fly \i.... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle ...#...............#  S   ball python (constriction, ally target)\iK .......##......####  l   frilled lizard  #........##.# r   quokka (summoned)\iC(…)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate \i_You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i@  Flameseeker the Magician ..?........  Djinni #..B..?l...  Health: 22/25 =====================--- ##..........  AC: 2Str: 7 ..........#  EV: 11Int: 18 #..$..S....  SH: 0\i;ADex: 13 #...r......  XL:  3 Next: 25% Place: Dungeon:2 #. #...v......  Noise: =--------  Time: 719.8 (0.0) .. #. #..@v......  -) Nothing wielded ..###.###..r.......  Cast: Foxfire ... ..................#  Fly \iiA.... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle \iA...#...............#  S   ball python (constriction, ally target) .......##......####  l   frilled lizard  #........##.#\iA  r   quokka (summoned)(…)Dir - look around, f - activate _You conjure some foxfire!  \iBMCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle\i>BUDir - look around, f - activateYou conjure some foxfire!\iC\iM _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the ball python.\iS^ ..?........  #..B..?l...  ##..........  \i]T..........#  #..$.......  #...rv.....  #. #...§v.....  \iT.. #. #..@§......  \iT#..r.......  ............# \iT #................##..........#####......>..# ..........#l   frilled lizard  \i!U#......####r   quokka (summoned)  \iKUr   rat (summoned)\iX\i\i5\i^  You kill the ball python!\i\iU\iX KvB§§§\i §r<(ally target)K   kobold\iKl   frilled lizardr   quokka (summoned)\it(…)A kobold comes into view. It is wielding a +0 club.The foxfire hits the bombardier beetle.\ie,\i7h\i1|K...?=B..l§r.§..§§§v@rv\iK3720.8 (1\iiE§§§\i? _The bombardier beetle is lightly wounded.\iQ   Flameseeker the Magician ..?.......K  Djinni #.....?=...  Health: 21/25 ====================---- ##..B..l....  AC: 2Str: 7 ....§.....#  EV: 11Int: 18 #..r.§.....  SH: 0Dex: 13 #....§.....  XL:  3 Next: 27% Place: Dungeon:2 #. #.***§.....  Noise: =--------  Time: 720.8 (0.0) .. #. #.v@r......  -) Nothing wielded ..###.###.v**......  Cast: Foxfire ... ..................#  Fly .... #................## ....##.##..........#### \i .....#.###......>..#  B   bombardier beetle (ally target) ...#...............#  K   kobold  .......##......####  l   frilled lizard  #........##.# r   quokka (summoned)(…)A kobold comes into view. It is wielding a +0 club.The foxfire hits the bombardier beetle. _The bombardier beetle is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\iX   Flameseeker the Magician ..?.......K  Djinni \iiY d#.....?=...  Health: 21/25 ====================---- ##..B..l....  AC: 2Str: 7 ....§.....#  EV: 11Int: 18 #..r.§.....  SH: 0Dex: 13 #....§.....  XL:  3 Next: 27% Place: Dungeon:2 #. #...§§.....  Noise: =--------  Time: 720.8 (0.0) .. #. #.v@r......  -) Nothing wielded \iY ?..###.###.v<.......  Cast: Foxfire ... ..................#  Fly .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (ally target) \iY h...#...............#  K   kobold  .......##......####  l   frilled lizard  #........##.#\iZ  r   quokka (summoned)(…)\i.Z MCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle\iyZ Dir - look around, f - activateYou miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.\iZ ,\i[ \i[ \i[ \it\ B\i\ \ig] \i] \i;e  ..?........  #.....?=.K.  ##..B..l....  \ie ...vr.v...#  #.§$.§.....  #..§§§.....  #. #..§r§.....  .. #. #.§@§......  \ie #.§<.......  ............# \if _ #................##\i/f ..........#####......>..# \iWf  ..........#  #......#### \i}f K(ally target)    \if Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  \i$g You miscast Foxfire.are very lightly contaminated with residual magic.  Nothing appears to happen.  The foxfire hits the bombardier beetle.\iu .K..rlv§$..§§.§r.§@.§-1.8 (1Contam §§§§\i l _The bombardier beetle is moderately wounded.\i9  Flameseeker the Magician ..?........  Djinni #.....?=.K.  Health: 20/25 ===================----- ##..B.......  AC: 2Str: 7 ....rlv...#  EV: 11Int: 18 #.§$.......  SH: 0Dex: 13 #..§§......  XL:  3 Next: 27% Place: Dungeon:2 \iz:#. #.**r......  Noise: ---------  Time: 721.8 (0.0) .. #. #.*@*......  -) Nothing wielded ..###.###.***......  Cast: Foxfire ... ..................#  Fly Contam .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (ally target) ...#...............#  K   kobold  .......##......####  l   frilled lizard (ally target)  #........##.# r   quokka (summoned)(…)Nothing appears to happen.  The foxfire hits the bombardier beetle. _The bombardier beetle is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  \i: Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i@  Flameseeker the Magician ..?........  Djinni #.....?=.K.  Health: 20/25 ===================----- ##..B.......  AC: 2Str: 7 ....rlv...#  EV: 11Int: 18 #.§$.......  SH: 0Dex: 13 #..§§......  XL:  3 Next: 27% Place: Dungeon:2 \iA#. #..§r......  Noise: ---------  Time: 721.8 (0.0) .. #. #.§@.......  -) Nothing wielded ..###.###.§<.......  Cast: Foxfire ... ..................#  Fly Contam .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (ally target) ...#...............#  K   kobold  .......##......####  l   frilled lizard (ally target)  #........##.# r   quokka (summoned)(…)_The bombardier beetle is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  \iAMPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the frilled lizard.\iG ..?........  #.....?=.K.  ##..B.......  ....r†v...#  \iH=#.§$.......  #..§§......  #. #..§r......  .. #. #.§@.......  #.§<.......  ............#  #................##..........#####......>..# \i"I..........#  #......####r   quokka (summoned)  r   rat (summoned)\i,\i  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  \iijThe foxfire hits the frilled lizard.  You kill the frilled lizard!\iT.K...r.∩.@vv\ii1=30=2.8 (1\i*\i N _Your rat bites the bombardier beetle but does no damage.\i't  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 20/25 ===================----- ##..B....K..  AC: 2Str: 7 ....r†....#  EV: 11Int: 18 #..$.......  SH: 0Dex: 13 #...r......  XL:  3 Next: 30% Place: Dungeon:2 #. #.***......  Noise: =--------  Time: 722.8 (0.0) .. #. #.*@v......  -) Nothing wielded ..###.###.v**......  Cast: Foxfire ... ..................#  Fly Contam .... #................## ....##.##..........#### .....#.###......>..#  B[39;\it49m   bombardier beetle (ally target) ...#...............#  K   kobold  .......##......####  r   quokka (summoned)  #........##.# r   rat (summoned)The foxfire hits the frilled lizard.  You kill the frilled lizard! _Your rat bites the bombardier beetle but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i<  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 20/25 ===================----- ##..B....K..  AC: 2Str: 7 ....r†....#  EV: 11Int: 18 #..$.......  SH: 0Dex: 13 \i#...r......  XL:  3 Next: 30% Place: Dungeon:2 #. #...∩......  Noise: =--------  Time: 722.8 (0.0) .. #. #..@v......  -) Nothing wielded ..###.###.v<.......  Cast: Foxfire ... ..................#  Fly Contam .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (ally target) ...#...............#  K   kobold  .......##......####  r   quokka (summoned)  #........##.# r   rat (summoned)You kill the frilled lizard! _Your rat bites the bombardier beetle but does no damage.  Casting: Foxfire (safe; 3% risk of failure\i(*)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\iy\i\i{\i\i#\ic\i\i-\i ..?........  #.....?=...  ##..B....K..  ...vr†....#  #..vr......  #.§§.......  #. #§.§∩......  .. #. #§.@§......  #.§<.......  ............#  #................##..........#####......>..# \i..........#  #......####   _Your rat bites the bombardier beetle but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire hits the bombardier beetle.\iKwB\i`x\i .vr†.Kr.§§.§v§§v@§§The bombardier beetle is heavily wounded.\i*3.8 (1\i§§§v@§§\iHN _Your rat bites the bombardier beetle but does no damage.\it   Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 19/25 ==================------ ##..B.......  AC: 2Str: 7 ...vr†.K..#  EV: 11Int: 18 #..r.......  SH: 0Dex: 13 #.§§.......  XL:  3 Next: 30% Place: Dungeon:2 #. #§v**......  Noise: =--------  Time: 723.8 (0.0) .. #. #§v@*......  -) Nothing wielded ..###.###.***......  Cast: Foxfire ... ..................#  Fly Contam .... #................## ....##.##..........#### .....#.###......>..#  \i|u  B   bombardier beetle (ally target) ...#...............#  K   kobold  .......##......####  r   quokka (summoned)  #........##.# r   rat (summoned)The foxfire hits the bombardier beetle.  The bombardier beetle is heavily wounded. _Your rat bites the bombardier beetle but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i# D§@\iCM 8.§\i   Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 19/25 ==================------ ##..B.......  AC: 2Str: 7 ...vr†.K..#  EV: 11Int: 18 #..r.......  SH: 0Dex: 13 #.§§.......  XL:  3 Next: 30% Place: Dungeon:2 #. #§v§∩......  Noise: =--------  Time: 723.8 (0.0) \i;.. #. #§v@§......  -) Nothing wielded ..###.###.§<.......  Cast: Foxfire ... ..................#  Fly Contam .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (ally target) ...#...............#  K   kobold  .......##......####  r   quokka (summoned)  #........##.# r   rat (summoned)The bombardier beetle is heavily wounded. _Your rat bites the bombardier beetle but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i ..?........  #.....?=...  ##..B.......  ...vr†.K..#  #..r.......  #.§v.......  \i#. #§§§∩......  .. #. #§v@§......  #.§<.......  ............#  #................##..........#####......>..#  ..........# (ally target)  \i#......####   _Your rat bites the bombardier beetle but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire hits the bombardier beetle.\ikG,\i]HX\iPH vv§§§§§§§@§§The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle.\i,\i,\i= vB§§§§§ The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle.\iZ\i+]The foxfire hits the bombardier beetle.  The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle.  The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle.  The bombardier beetle is almost dead.\ij .Br†..§r..K...§..§@v.<vYour quokka barely misses the bombardier beetle.\ik*4.8 (1\iDvF§§§\ixy\iFlameseeker the Magician..?........Djinni#.....?=...Health: 19/25 ==================------##..........AC: 2Str: 7...Br†....#EV: 11Int: 18#.§r..K....SH: 0Dex: 13#..........XL:  3 Next: 30% Place: Dungeon:2#. #.§.∩......Noise: =--------  Time: 724.8 (1.0).. #. #.§@v......-) Nothing wielded..###.###..<v......Cast: Foxfire ... ..................#Fly \iYContam .... #................## ....##.##..........#### .....#.###......>..#B   bombardier beetle (ally target) ...#...............#K   kobold (ally target).......##......####r   quokka (summoned)#........##.#r   rat (summoned)The foxfire hits the bombardier beetle.  The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle.  The bombardier beetle is almost dead.Your quokka barely misses the bombardier beetle. _Your rat bites the bombardier beetle but does no damage.\iE  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 18/25 =================------- ##..........  AC: 2Str: 7 ...Br†....#  EV: 11Int: 18 #.§r..K....  SH: 0Dex: 13 #..........  XL:  3 Next: 30% Place: Dungeon:2 #. #.***......  Noise: =--------  Time: 724.8 (0.0) .. #. #.*@v......  -) Nothing wielded \i..###.###.**v......  Cast: Foxfire ... ..................#  Fly Contam .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (ally target) ...#...............#  K   kobold (ally target)  .......##......####  r   quokka (summoned)  #........##.#\i$ r   rat (summoned)The bombardier beetle is almost dead.Your quokka barely misses the bombardier beetle. _Your rat bites the bombardier beetle but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  \i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\iD  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 18/25 =================------- ##..........  AC: 2Str: 7 ...Br†....#  EV: 11Int: 18 #.§r..K....  SH: 0Dex: 13 #..........  XL:  3 Next: 30% Place: Dungeon:2 #. #.§.∩......  Noise: =--------  Time: 724.8 (0.0) .. #. #.§@v......  -) Nothing wielded ..###.###..<v......  Cast: Foxfire \i... ..................#  Fly Contam .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (ally target) ...#...............#  K   kobold (ally target)  .......##......####  r   quokka (summoned)  #........##.# r   rat (summoned)Your quokka barely misses the bombardier beetle. _Your rat bites the bombardier beetle but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i,\i\i\i * _Your rat bites the bombardier beetle but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the kobold!\i ..?........  #.....?=...  ##..........  ...Br†....#  #.§r..)....  #.....vv...  #. #.§.∩§§....  .. #. #.§@§§.....  #..<§......  \i............#  #................##..........#####......>..# ..........#r   quokka (summoned)  #......####r   rat  \i{\i\iחY  You kill the kobold!\i v.r..§.§.v∩§§v@§§§Your quokka barely misses the bombardier beetle.\io225.8 (1\i§§§§§§\i{\iWFlameseeker the Magician..?........Djinni#.....?=...Health: 18/25 =================-------##..........AC: 2Str: 7...Brv....#EV: 11Int: 18#..r..§....SH: 0Dex: 13#......§...XL:  3 Next: 32% Place: Dungeon:2#. #..v∩§§....Noise: =--------  Time: 725.8 (1.0).. #. #.v@§§.....-) Nothing wielded..###.###..<§......Cast: Foxfire ... ......[3\iH7m............#Fly Contam .... #................## ....##.##..........#### .....#.###......>..#B   bombardier beetle (ally target) ...#...............#r   quokka (summoned).......##......####r   rat (summoned)#........##.#Dir - look around, f - activateYou conjure some foxfire!  The foxfire hits the kobold!  You kill the kobold!Your quokka barely misses the bombardier beetle. _Your rat bites the bombardier beetle but does no damage.\i   Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 17/25 ================-------- ##..........  AC: 2Str: 7 ...Brv....#  EV: 11Int: 18 #..r..§....  SH: 0Dex: 13 \i #......§...  XL:  3 Next: 32% Place: Dungeon:2 #. #.*v*§§....  Noise: =--------  Time: 725.8 (0.0) .. #. #.v@*§.....  -) Nothing wielded ..###.###.***......  Cast: Foxfire ... ..................#  Fly Contam .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (ally target) \i ...#...............#  r   quokka (summoned)  .......##......####  r   rat (summoned)  #........##.#You kill the kobold!\i Your quokka barely misses the bombardier beetle. _Your rat bites the bombardier beetle but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  \i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i F.@\i? :..\i6 _  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 17/25 ================-------- ##..........  AC: 2Str: 7 \i S...Brv....#  EV: 11Int: 18 #..r..§....  SH: 0Dex: 13 #......§...  XL:  3 Next: 32% Place: Dungeon:2 #. #..v∩§§....  Noise: =--------  Time: 725.8 (0.0) .. #. #.v@§§.....  -) Nothing wielded \i( ..###.###..<§......  Cast: Foxfire ... ..................#  Fly Contam .... #................## ....##.##..........#### \ia ......#.###......>..#  B   bombardier beetle (ally target) ...#...............#  r   quokka (summoned)  .......##......####  r   rat (summoned) \i  #........##.#Your quokka barely misses the bombardier beetle. _Your rat bites the bombardier beetle but does no damage.  \i sCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i /You conjure some foxfire!\i ,\i ,\iy  ..?........  #.....?=...  ##...v......  ...Br§....#  #.vr..§....  \i #.v§...§...  #. #.§§∩§§....  .. #. #.§@§§.....  #..<§......  ............# \i7 q #................##..........#####......>..# ..........#  \il R#......#### #........##.# _Your rat bites the bombardier beetle but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  \i Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire hits the bombardier beetle but does no damage.\iF ,\iy  .§v§§§The bombardier beetle is almost dead.The foxfire hits the bombardier beetle but does no damage.\iO ,\i'§§...§§§§The foxfire hits the bombardier beetle but does no damage.  The bombardier beetle is almost dead.The foxfire hits the bombardier beetle but does no damage.  The bombardier beetle is almost dead.  Your quokka bites the bombardier beetle but does no damage..\i\i .§.r..)§§....§§∩..§@..vvThe bombardier beetle is almost dead.\i¤[18=6.8 (1\ilW§§§\id _Your rat closely misses the bombardier beetle.\i@h  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 17/25 ================-------- ##..........  AC: 2Str: 7 ...Br§....#  EV: 11Int: 18 #..r..)....  SH: 0Dex: 13 \iCi2#.§§.......  XL:  3 Next: 32% Place: Dungeon:2 #. #.***......  Noise: =--------  Time: 726.8 (0.0) .. #. #.*@*......  -) Nothing wielded ..###.###.*vv......  Cast: Foxfire ... ..................#  Fly Contam .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (ally target) ...#...............#  r   quokka (summoned) \ii .......##......####  r   rat (summoned)  #........##.#The foxfire hits the bombardier beetle.  The bombardier beetle is almost dead. _Your rat closely misses the bombardier beetle.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle\ii<Dir - look around, f - activate\i{)<@*\i;*.\i5  Flameseeker the Magician\iA6 ..?........  Djinni #.....?=...  Health: 17/25 ================-------- ##..........  AC: 2Str: 7 ...Br§....#  EV: 11Int: 18 \i69#..r..)....  SH: 0Dex: 13 #.§§.......  XL:  3 Next: 32% Place: Dungeon:2 #. #.§§∩......  Noise: =--------  Time: 726.8 (0.0) .. #. #.§@.......  -) Nothing wielded\i?7K ..###.###..vv......  Cast: Foxfire ... ..................#  Fly Contam .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (ally target) \i7%...#...............#  r   quokka (summoned)  .......##......####  r   rat (summoned)  #........##.#The bombardier beetle is almost dead. _Your rat closely misses the bombardier beetle.\i7Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\iz8,\i8\i8\i9\iG9\is9\i<x _Your rat closely misses the bombardier beetle.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  Your quokka completely misses the bombardier beetle.\iCC|  ..?........ \iC #.....?=...  ##..........  ...Br§....#  #.vrv.)....  #.§§.......  #. #.§§∩......  \i..# ..........#  \iDt#......####    \iEThe bombardier beetle barely misses your quokka.The foxfire hits the bombardier beetle but does no damage.\i \i †vr...v.v.@§§§The bombardier beetle is almost dead.Your rat bites the bombardier beetle but does no damage.\i57.8 (1\iW§§§\i \iE_Your magical contamination has completely faded away.\i;3  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 16/25 ===============--------- ##..........  AC: 2Str: 7 ...Br†....#  EV: 11Int: 18 \iw#.vr..)....  SH: 0Dex: 13 #..........  XL:  3 Next: 32% Place: Dungeon:2 #. #.v*v......  Noise: =--------  Time: 727.8 (0.0) .. #. #.*@*......  -) Nothing wielded ..###.###.***......  Cast: Foxfire ... ..................#  Fly .... #................## ....##.##..........#### \i&.....#.###......>..#  B   bombardier beetle (ally target) ...#...............#  r   quokka (summoned)  .......##......####  r   rat (summoned)  #........##.#The bombardier beetle is almost dead.Your rat bites the bombardier beetle but does no damage. _Your magical contamination has completely faded away.  \iCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i<@.\it #  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 16/25 ===============--------- ##..........  AC: 2\i= |Str: 7 ...Br†....#  EV: 11Int: 18 #.vr..)....  SH: 0Dex: 13 #..........  XL:  3 Next: 32% Place: Dungeon:2 #. #.v.v......  Noise: =--------  Time: 727.8 (0.0) .. #. #..@§......  -) Nothing wielded \i ..###.###..§§......  Cast: Foxfire ... ..................#  Fly .... #................## ....##.##..........#### .....#.###......>..#  B   bombardier beetle (ally target) ...#...............#  r   quokka (summoned)  .......##......####  r   rat (summoned)  #........##.#Your rat bites the bombardier beetle but does no damage. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 3% risk of failure)  \iG "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i \i" _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 3% risk of failure)  \iz# VPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the bombardier beetle.\i,  ..?........  #.....?=...  ##..........  ...†r†....#  #.vr..)....  \i, #.vv.......  #. #.§.§......  .. #. #..@§......  #..§§......  ............#  #................##..........#####......>..#\i- r   quokka (summoned)..........#r   rat  #......####  \iЭ ,\iЮ ,\i^ \iDZ \iT \i² \i \i \i \i \i gv§§.§r§§§.vrv§v<.\i \i Flameseeker the Magician..?........Djinni#.....?=...Health: 16/25 ===============---------##...v......AC: 2Str: 7..§§.†....#EV: 11Int: 18#.§r§.)....SH: 0Dex: 13\i #.§§.v.....XL:  3 Next: 147% Place: Dungeon:2#. #.rv§......Noise: =--------  Time: 728.8 (1.0).. #. #..@v......-) Nothing wielded..###.###..<.......Cast: Foxfire ... ..................#Fly .... #................## ....##.##..........#### .....#.###......>..#\i+ r   quokka (summoned) ...#...............#r   rat (summoned).......##......#####........##.#Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!\i% Fire MagicIce MagicAir\it Earth Magic skill increases to level 4!lchemy have reached\i /  --more--\i 20/319427% §§§§\it P _You feel clever.\i   Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 19/31 ==============---------- \i- ##...v......  AC: 2Str: 7 ..§§.†....#  EV: 11Int: 19 #.§r§.)....  SH: 0Dex: 13 #.§§.v.....  XL:  4 Next: 27% Place: Dungeon:2 #. #.rv*......  Noise: =--------  Time: 728.8 (0.0) \i .. #. #.*@v......  -) Nothing wielded ..###.###.***......  Cast: Foxfire ... ..................#  Fly .... #................## ....##.##..........#### .....#.###......>..#  r   quokka (summoned) ...#...............#  r   rat (summoned)  .......##......####  #........##.#Your Alchemy skill increases to level 4!You have reached level 4! _You feel clever.\i: Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\iI  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 19/31 ==============---------- ##...v......  AC: 2\iStr: 7 ..§§.†....#  EV: 11Int: 19 #.§r§.)....  SH: 0Dex: 13 #.§§.v.....  XL:  4 Next: 27% Place: Dungeon:2 #. #.rv§......  Noise: =--------  Time: 728.8 (0.0) .. #. #..@v......  -) Nothing wielded ..###.###..<.......  Cast: Foxfire \iS... ..................#  Fly .... #................## ....##.##..........#### .....#.###......>..#  r   quokka (summoned) ...#...............#  r   rat (summoned)  .......##......#### \iN #........##.#You have reached level 4! _You feel clever.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i/You conjure some foxfire!\i\il\i\ic\iu\iB\i\i,\iX\ie\i\i\i\iF\ia ..?........  #.....?=...  ##...§......  ...†.†....#  #..$.§).... \i  #..rv§.....  #. #.r§vv§....  .. #. #.v@§..§...  #..<....§..  ...........§#  #................##..........####\i D#......>..# ..........#  #......####  \i *9.8 (1\it§§§vv§§..§§\ih _You feel clever.  Casting: Foxfire (safe; 2% risk of failure)  \i%qPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2\iH  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 18/31 =============----------- ##...§......  AC: 2Str: 7 ...†.†....#  EV: 11Int: 19 #..$.§)....  SH: 0Dex: 13 #..rv§.....  XL:  4 Next: 27% Place: Dungeon:2 #. #.r*vv§....  Noise: =--------  Time: 729.8 (0.0) .. #. #.v@*..§...  -) Nothing wielded ..###.###.***...§..  Cast: Foxfire ... .................§#  Fly .... #................## ....##.##..........#### .....#.###......>..#  r\iu   quokka (summoned) ...#...............#  r   rat (summoned)  .......##......####  #........##.#Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 18/31 =============----------- ##...§......  AC: 2Str: 7 ...†.†....#  EV: 11Int: 19 #..$.§)....  SH: 0Dex: 13 #..rv§.....  XL:  4 Next: 27% Place: Dungeon:2 #. #.r§vv§....  Noise: =--------  Time: 729.8 (0.0) .. #. #.v@§..§...  -) Nothing wielded ..###.###..<....§..  Cast: Foxfire ... .................§#  Fly .... #................## ....##.##..........#### .....#.###......>\i..#  r   quokka (summoned) ...#...............#  r   rat (summoned)  .......##......####  #........##.#You conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i\i\is\i\iw\i\i% ..?........  #.....?=...  ##..........  ...†.†....#  #..$..)....  #..r..§§§.. \ip #. #§vvv§.v...  .. #. #.r@.§.....  #.§v§§§....  .........§..#  #................##..........#####......>..# ..........#  #......####  \iya9=30.8 (1\i$§§§§v§§§§\i%: _Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.\iL.   Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 18/31 =============----------- ##..........  AC: 2Str: 7 ...†.†....#  EV: 11Int: 19 #..$..)....  SH: 0Dex: 13 #..r..§§§..  XL:  4 Next: 27% Place: Dungeon:2 #. #§vvv§.v...  Noise: =--------  Time: 730.8 (0.0) .. #. #.r@*§.....  -) Nothing wielded ..###.###.*v*§§....  Cast: Foxfire ... ...............§..#  Fly .... #................## ....##.##..........#### .....#.###......>..#  r \i/ L  quokka (summoned) ...#...............#  r   rat (summoned)  .......##......####  #........##.#Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\iaT  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 18/31 =============----------- ##..........  AC: 2Str: 7 ...†.†....#  EV: 11Int: 19 #..$..)....  SH: 0Dex: 13 #..r..§§§..  XL:  4 Next: 27% Place: Dungeon:2 #. #§vvv§.v...  Noise: =--------  Time: 730.8 (0.0) .. #. #.r@.§.....  -) Nothing wielded ..###.###.§v§§§....  Cast: Foxfire ... ...............§..#  Fly .... #................## ....##.##..........#### .....#.###......>..# \iUa r   quokka (summoned) ...#...............#  r   rat (summoned)  .......##......####  #........##.#You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\iW\iY\iY,\i([\i[,\i>]\i:f\iɓ ..?........  #.....?=...  ##..........  ...†v§v...#  #..$§§§....  #...§§.....  #. #.§r∩..§§..  .. #. #.r@v......  #.v§.......  ....§.......#  #........§.......##..v§§.....#####......>..# ..........#  #......####  1.8 (1\iЫ§§§§§§§§§ _Your foxfire dissipates.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2\i   Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 17/31 =============----------- ##..........  AC: 2Str: 7 ...†v§v...#  EV: 11Int: 19 #..$§§§....  SH: 0Dex: 13 #...§§.....  XL:  4 Next: 27% Place: Dungeon:2 #. #.*r*..§§..  Noise: =--------  Time: 731.8 (0.0) .. #. #.r@v......  -) Nothing wielded ..###.###.v**......  Cast: Foxfire ... ..........§.......#  Fly .... #........§.......## ....##.##..v§§.....#### .....#.###......>..#  \i  r   quokka (summoned) ...#...............#  r   rat (summoned)  .......##......####  #........##.#Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i    Flameseeker the Magician ..?........  Djinni \i #.....?=...  Health: 17/31 =============----------- ##..........  AC: 2Str: 7 ...†v§v...#  EV: 11Int: 19 #..$§§§....  SH: 0Dex: 13 #...§§.....  XL:  4 Next: 27% Place: Dungeon:2 #. #.§r∩..§§..  Noise: =--------  Time: 731.8 (0.0) .. #. #.r@v......  -) Nothing wielded ..###.###.v§.......  Cast: Foxfire ... ..........§.......#  Fly \i&.... #........§.......## ....##.##..v§§.....#### .....#.###......>..#  r   quokka (summoned) ...#...............#  r   rat (summoned)  .......##......####  #........##.#You conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  \in"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i'\i<\i>\i4N\iO\ia\\ij\in\icB\i*d ..?........  #.....?=...  ##...§..§...  \i...†§†§...#  #..$..)....  #..........  #. #.vr∩.v....  .. #. #.r@§......  #.§<v§.....  ...§...§....#  #...........§§...##.§§..§.v..#####.§..§.>..# .....v....#  #......####  \i*2.8 (1\iQ§..§§†§§§§§§§\i\iX: _Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2\i5T  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 16/31 ============------------ ##...§..§...  AC: 2Str: 7 ...†§†§...#  EV: 11Int: 19 #..$..)....  SH: 0Dex: 13 #..........  XL:  4 Next: 27% Place: Dungeon:2 #. #.vr*.v....  Noise: =--------  Time: 732.8 (0.0) .. #. #.r@*......  -) Nothing wielded ..###.###.**v§.....  Cast: Foxfire ... .........§...§....#  Fly .... #...........§§...## \i$N....##.##.§§..§.v..#### .....#.###.§..§.>..#  r   quokka (summoned) ...#..........v....#  r   rat (summoned)  .......##......####  #........##.#Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i   Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 16/31 ============------------ ##...§..§...  AC: 2Str: 7 ...†§†§...#  EV: 11Int: 19 #..$..)....  SH: 0Dex: 13 \is $#..........  XL:  4 Next: 27% Place: Dungeon:2 #. #.vr∩.v....  Noise: =--------  Time: 732.8 (0.0) .. #. #.r@§......  -) Nothing wielded ..###.###.§<v§.....  Cast: Foxfire ... .........§...§....#  Fly .... #...........§§...## ....##.##.§§..§.v..#### .....#.###.§..§.>..#  r   quokka (summoned) \i> 8...#..........v....#  r   rat (summoned)  .......##......####  #........##.#You conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i \iT \i \i8 \i \i \i \i, \i{ ,\i( \i \i \i \i \is \i@ \iW \i,( \i( \i) \iB6 / ..?........  #.....?=...  ##..........  ...†.†....#  #..$..)....  #..........  #. #.§§§.§.... \ik7  .. #. #.r@v§§v...  #.v<§......  ......v.....#  #..........§.....##....§.§§..#####..§..§>..# .....§....#  #......####  \i8 *3.8 (1\iD §§§.§§\i,H  _Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! \iH _Your rat disappears in a puff of smoke! Your foxfire dissipates. x3\i0L  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 15/31 ===========------------- ##..........  AC: 2Str: 7 ...†.†....#  EV: 11Int: 19 #..$..)....  SH: 0Dex: 13 #..........  XL:  4 Next: 27% Place: Dungeon:2 #. #.***.§....  Noise: =--------  Time: 733.8 (0.0) .. #. #.r@v§§v...  -) Nothing wielded ..###.###.v**......  Cast: Foxfire ... ............v.....#  Fly .... #..........§.....## ....##.##....§.§§..#### .....#.###..§..§>..#  r [\iM330m  quokka (summoned) ...#..........§....#  .......##......####  #........##.#Dir - look around, f - activateYou conjure some foxfire! _Your rat disappears in a puff of smoke! Your foxfire dissipates. x3  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 15/31 ===========------------- ##..........  AC: 2Str: 7 ...†.†....#  EV: 11Int: 19 #..$..)....  SH: 0Dex: 13 #..........  XL:  4 Next: 27% Place: Dungeon:2 #. #.§§§.§....  Noise: =--------  Time: 733.8 (0.0) .. #. #.r@v§§v...  -) Nothing wielded ..###.###.v<§......  Cast: Foxfire ... ............v.....#  Fly .... #..........§.....## ....##.##....\i§.§§..#### .....#.###..§..§>..#  r   quokka (summoned) ...#..........§....#  .......##......####  #........##.#You conjure some foxfire! _Your rat disappears in a puff of smoke! Your foxfire dissipates. x3  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i#,\i0r ..?........ \iGK #.....?=...  ##........v.  ...†.†..§.#  #..$..)§...  #.....§..§§  #. #..§v§..§..  .. #. #.r@§..§...  #.§v.......  ..§§.§......#  #.....v§..§......##.....v....#####......>..# ..........#  #......#### \iM 6=4.8 (1§§§..§§..§§..§§§.§§\iOFlameseeker the Magician..?........Djinni#.....?=...Health: 16/31 ============------------##........v.AC: 2Str: 7...†.†..§.#EV: 11Int: 19#..$..)§...SH: 0Dex: 13#.....§..§§XL:  4 Next: 27% Place: Dungeon:2#. #..§v§..§..Noise: =--------  Time: 734.8 (1.0)\iWQ.. #. #.r@§..§...-) Nothing wielded..###.###.§v.......Cast: Foxfire ... ........§§.§......#Fly .... #.....v§..§......## ....##.##.....v....#### .....#.###......>..#r   quokka (summoned) ...#...............#.......##......#####........##.# _Your rat disappears in a puff of smoke! Your foxfire dissipates. x3  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _Your foxfire d\iQ issipates.\i!W  Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 15/31 ===========------------- ##........v.  AC: 2Str: 7 ...†.†..§.#  EV: 11Int: 19 #..$..)§...  SH: 0\i_[1Dex: 13 #.....§..§§ [39;49m XL:  4 Next: 27% Place: Dungeon:2 #. #.**v§..§..  Noise: =--------  Time: 734.8 (0.0) .. #. #.r@*..§...  -) Nothing wielded ..###.###.*v*......  Cast: Foxfire \i\... ........§§.§......#  Fly .... #.....v§..§......## ....##.##.....v....#### .....#.###......>..#  r   quokka (summoned) ...#...............#  .......##......####  #........##.#Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.\i\Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i5'<@§\iIMv§You conjure some foxfire! _Your foxfire dissipates.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)\i0qT v*\i}5*.\ibA..\i 5..\i @..\i   Flameseeker the Magician ..?........  Djinni #.....?=...  Health: 15/31 ===========------------- ##........v.  AC: 2Str: 7 ...†.†..§.#  EV: 11Int: 19 #..$..)§...  SH: 0Dex: 13 #.....§..§§  XL:  4 Next: 27% Place: Dungeon:2 #. #..§v§..§..  Noise: =--------  Time: 734.8 (0.0) .. #. #.r@§..§...  -) Nothing wielded ..###.###.§v.......  Cast: Foxfire \i?... ........§§.§......#  Fly .... #.....v§..§......## ....##.##.....v....#### .....#.###......>..#  r   quokka (summoned) ...#...............#  .......##......####  #........##.#You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i\iڮ\iȯ\i'\i\i\i\i_\if\i\i\i\i,\i?\i\i ..?....§§..  #.....?=.§§  ##......v.§.  \i ...†.†§...#  #..$.§)....  #...§......  #. #..v§......  .. #. #.r@.......  #..§v......  ......§v....#  #...§v§..........##.§§..§....####\iB:#......>..# ..........#  #......####  \i*5.8 (1\ia_§§§§§§§§§§v§§..§ _Your foxfire dissipates. x2\iD\i<A quokka. A pesky little marsupial that is a bit like a rat, but not quite. Max HP: ~5Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 51% to hit with your hands and 41% to hit with your off-hand punch. It has about 47% to hit you. Attack Max Damage Bite 5 This monster has been temporarily summoned to this location. If angered it will immediately vanish, yielding no experience or items; it is incapable of using stairs. [!]: Description|Quote\i2U\iiFlameseeker the Magician..?....§§..Djinni#.....?=.§§Health: 15/31 ===========-------------##......v.§.AC: 2Str: 7...†.†§...#EV: 11Int: 19\ik#..$.§)....SH: 0Dex: 13#...§......XL:  4 Next: 27% Place: Dungeon:2#. #..v§......Noise: =--------  Time: 735.8 (1.0).. #. #.r@.......-) Nothing wielded..###.###..§v......Cast: Foxfire ... ............§v....#Fly .... #...§v§..........## ....##.##.§§..§....#### .....#.###......>..#r   quokka (summoned) ...#...............#\il.......##......#####........##.# _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates. x2\icl\iv§§§§§§§§§..§\iy\iպ3\i\i\i\i^\i\i\iM\iI\i\i\i^\i\i\if\i*\i\i\i \i\ib\i\i\i\i\i\i\iE\i\i%\i\i\i(\i\i\i\\i\i\i \i$\i,\ib4\i79,\i.@\i$K$ ....... .......... ..?........ #.§...?§..§ ##..§....... ...§.†§§..# #..$§.)....-7.8 (2 \i?L#@..§§..... #. #r..∩...... .. #. #..[..§§§.. ..###.###..<.......  ... ..................#  .... #...§v§..........##  ....##.##.§........#### .....#.###......>..#...#........#\iL7-\i|V§...?§§§.†§§§§§§§§\iYQ _Your foxfire dissipates. x4\i"3\i~&\i -\i.\ie396\i8F=\iA=\iB,\iF\iN,\iQ\i[`...##.... ...... ..?........ #. #.....?=... ##..##.......... ........†.†....# 40.8 (3#..@..)....  #.r........ \ia# #. #...∩...... .. #. #..[.. ..###.###..< ... ..........# .... #...§v§.... ....##.##.§........#### .....#.###>..#\ib\im\ipp> _You now have 106 gold pieces (gained 3).\i3\iǎ\i0\ia\i"c\i*o\iN _There are no items here.\it R.... ##....##........ ...?..... #. ?=##..##..................@.†....#..###.....) #.r.. .∩ #. #..[ \itu ..###.###..<. ......... #...§v§...####.##.§........####\i7w \i9 <r.\i 11.8 (1 _\iى \i ~ _You see here a bombardier beetle corpse.\i r  There are no objects that can be picked up here.\i \i+ P _a bombardier beetle corpse\iJ3\i\i\i?K. ...g..<. ##.##.......... ...?........ #. #.....?=... ##..##.@..............†.†....##..###..r..)..... #.... #. #...∩...... .. #. #..[.g   goblin (asleep) ..###.###..<.......K   kobold (missile, asleep)  ... ..........#\iHr   quokka (summoned)  .... #...§v§....##\iu} 0  A goblin and a kobold come into view.\iBxr., ally target)\ik7==2.8 (1\ij\i; ; _Found an escape hatch in the ceiling.\is . ....K. ...g..<  ####.................?..... #. ?=##..##..................r.†....##..##). . .∩\it 2 #. #..[ ..###.###..<. ........\iw \iyw \iLx \i .gr†g\i %3\i \in \i_  Flameseeker the Magician .... .......  Djinni\io ...K. ......<  Health: 16/31 ============------------ ..... ##...g....  AC: 2Str: 7 .....##.........  EV: 11Int: 19 ................  SH: 0Dex: 13 ................  XL:  4 Next: 27% Place: Dungeon:2 ......***.......  Noise: ---------  Time: 743.8 (0.0) #. #r@*..?=...  -) Nothing wielded ##..##***.......  Cast: Foxfire \i*........†.†....#  Fly  #..###.....)....  . #..........  #. #...∩......  g   goblin .. #. #..[.......  K   kobold (missile, asleep, ally target) ..###.###..<.......  r   quokka (summoned)  ... ..................# _a bombardier beetle corpseA goblin and a kobold come into view. _Found an escape hatch in the ceiling.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i   Flameseeker the Magician .... .......  Djinni ...K. ......<  Health: 16/31 ============------------ ..... ##...g....  AC: 2Str: 7 .....##.........  EV: 11Int: 19 ................  SH: 0Dex: 13 ................  XL:  4 Next: 27% Place: Dungeon:2 .......?........  Noise: ---------  Time: 743.8 (0.0) #. #r@...?=...  -) Nothing wielded ##..##..........  Cast: Foxfire ........†.†....#  Fly  #..###.....)....  . #..........  #. #...∩......  g  \i [37m goblin .. #. #..[.......  K   kobold (missile, asleep, ally target) ..###.###..<.......  r   quokka (summoned)  ... ..................# A goblin and a kobold come into view. _Found an escape hatch in the ceiling.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\iV  .... .......  ...K. ......<  ..... ##........  .....##....g....  ................  ................  .....rv?........  #. #.@...?=...  ##..##..v.......  \i ........†.†....#  #..###.....)... . #......... #. #...∩...... (ally target) .. #. #..[.......  #..<.......  ... !\iS 9=4.8 (1 _\i \iv \i~ D  Flameseeker the Magician .... .......  Djinni ...K. ......<  Health: 15/31 ===========------------- ..... ##........  AC: 2Str: 7 .....##....g....  EV: 11Int: 19 ................  SH: 0Dex: 13 ................  XL:  4 Next: 27% Place: Dungeon:2 .....rv**.......  Noise: =--------  Time: 744.8 (0.0) #. #*@*..?=...  -) Nothing wielded\i@  ##..##**v.......  Cast: Foxfire ........†.†....#  Fly  #..###.....)....  . #..........  #. #...∩......  g   goblin (ally target) .. #. #..[.......  K   kobold (missile, asleep, ally target) \i ..###.###..<.......  r   quokka (summoned)  ... ..................# Press: ? - help, Q - select action, ( or ) - cycle\i Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  \i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i]5@*\i-"5*.\i;..\i?  Flameseeker the Magician .... .......  Djinni ...K. ......<  Health: 15/31 ===========------------- ..... ##........  AC: 2\iStr: 7 .....##....g....  EV: 11Int: 19 ................  SH: 0Dex: 13 ................  XL:  4 Next: 27% Place: Dungeon:2 .....rv?........  Noise: =--------  Time: 744.8 (0.0) #. #.@...?=...  -) Nothing wielded ##..##..v.......  Cast: Foxfire ........†.†....#  Fly  #..###.....)....  . #..........  #. #...∩......  g   goblin (ally target)\iX .. #. #..[.......  K   kobold (missile, asleep, ally target) ..###.###..<.......  r   quokka (summoned)  ... ..................# Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle\iDir - look around, f - activateYou miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.\iL\i\i>\i\io\i\i\i\i: " .... .......  ...K. ......<  ..... ##........  .....##..§vg....  ........§..v.... \i$  ....r..§...§....  ......§?..§.....  #. #.@.§.?=...  ##..##..§.......  ........†.†....#  #..###.....)... . #......... #. #...∩......   \i k.. #. #..[.......  #..<.......  ...   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat\ie  You miscast Foxfire.are very lightly contaminated with residual magic.  Nothing appears to happen.  The foxfire hits the goblin.\i\i&  \ilThe goblin is severely wounded.The foxfire hits the goblin.\i=.)K   kobold (missile, asleep, ally target)r   quokka (summoned)\i\i-§.§...r..§...§.§?..§§§\i*1S8-5.8 (1Contam \i1\i)<§§§...§§§\i?J _You kill the goblin!\i   Flameseeker the Magician .... .......  Djinni ...K. ......<  Health: 14/31 ==========-------------- ..... ##........  AC: 2Str: 7 .....##..§.)....  EV: 11Int: 19 \i........§.......  SH: 0Dex: 13 ....r..§...§....  XL:  4 Next: 28% Place: Dungeon:2 ......***.§.....  Noise: ---------  Time: 745.8 (0.0) #. #*@*§.?=...  -) Nothing wielded ##..##***.......  Cast: Foxfire ........†.†....#  Fly Contam  #..###.....)....  . #..........  #. #...∩......  K   kobold (missile, asleep, ally target) .. #. #..[.......  r   quokka (summoned)\iG ..###.###..<.......  ... ..................# The goblin is severely wounded.The foxfire hits the goblin. _You kill the goblin!\iCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i  Flameseeker the Magician .... .......  Djinni ...K. ......<  Health: 14/31 ==========-------------- ..... ##........  AC: 2Str: 7 .....##..§.)....  EV: 11Int: 19 ........§.......  SH: 0Dex: 13 \i!....r..§...§....  XL:  4 Next: 28% Place: Dungeon:2 ......§?..§.....  Noise: ---------  Time: 745.8 (0.0) #. #.@.§.?=...  -) Nothing wielded ##..##..§.......  Cast: Foxfire ........†.†....#  Fly Contam  #..###.....)....  . #..........  #. #...∩......  K   kobold (missile, asleep, ally target) .. #. #..[.......  r   quokka (summoned) ..###.###..<.......  ... ..................# The foxfire hits the goblin. _You kill the goblin!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i\i4] .... .......  ..... ......<  ...K. ##........  .....##....)....  ...r............  ................  ......v?........  #. #.@...?=...  ##..##v.........  ........†.†....#  #..###.....)... . #......... #. #...∩...... K\i w .. #. #..[.......  #..<......  ... !\ii5===6.8 (1\i{\i _You kill the goblin!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  \i?You conjure some foxfire! _The kobold shouts!\i   Flameseeker the Magician \ij!.... .......  Djinni ..... ......<  Health: 14/31 ==========-------------- ...K. ##........  AC: 2Str: 7 .....##....)....  EV: 11Int: 19 ...r............  SH: 0Dex: 13 ................  XL:  4 Next: 28% Place: Dungeon:2 ......v**.......  Noise: ==-------  Time: 746.8 (0.0) #. #*@*..?=...  -) Nothing wielded \i!W##..##v**.......  Cast: Foxfire ........†.†....#  Fly Contam  #..###.....)....  . #..........  \iQ##. #...∩......  K   kobold (missile, ally target) .. #. #..[.......  r   quokka (summoned) ..###.###..<.......  ... ..................# Dir - look around, f - activateYou conjure some foxfire! _The kobold shouts!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i?   Flameseeker the Magician .... .......  Djinni ..... ......<  Health: 14/31 ==========-------------- ...K. ##........  AC: 2Str: 7 .....##....)....  EV: 11Int: 19 ...r............  SH: 0Dex: 13 ................  XL:  4 Next: 28% Place: Dungeon:2\i D ......v?........  Noise: ==-------  Time: 746.8 (0.0) #. #.@...?=...  -) Nothing wielded ##..##v.........  Cast: Foxfire ........†.†....#  Fly Contam  #..###.....)....  . #..........  #. #...∩......  K   kobold (missile, ally target) .. #. #..[.......  r   quokka (summoned) ..###.###..<.......  ... ..................# You conjure some foxfire! _The kobold shouts!  \i Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i \iQ \i  .... .......  ..... ......<  ...K. ##........  ...v.##....)....  ...r§...........  .....§.......... \i3 & ......§?........  #. #.@...?=...  ##..##v.........  ........†.†....#  #..###.....)... . #......... #. #...∩......   .. #. #..[.......  #..<...... \i+  ...  _The kobold shouts!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the kobold.\i6@ \iMA \iiB n  The kobold is severely wounded.\iM r.§§l.....§vv\iM (l   frilled lizardr   quokka (summoned)The kobold closely misses your quokka.\iN 2-7.8 (1\iX J§§\i[ a _A frilled lizard comes into view.\iF z  Flameseeker the Magician .... .......  Djinni ..... ......<  Health: 13/31 ==========-------------- ...K. ##........  AC: 2Str: 7 \iG b...r.##....)....  EV: 11Int: 19 ....§...........  SH: 0Dex: 13 .....§..........  XL:  4 Next: 28% Place: Dungeon:2 l.....***.......  Noise: =--------  Time: 747.8 (0.0) #. #v@*..?=...  -) Nothing wielded ##..##v*v.......  Cast: Foxfire \iH ........†.†....#  Fly Contam  #..###.....)....  . #..........  #. #...∩......  K   kobold (missile, ally target) .. #. #..[.......  l   frilled lizard ..###.###..<.......  r   quokka (summoned)  ... ..................# The kobold is severely wounded.The kobold closely misses your quokka. _A frilled lizard comes into view.\iH Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i  Flameseeker the Magician .... .......  Djinni ..... ......<  Health: 13/31 ==========-------------- ...K. ##........  AC: 2Str: 7 ...r.##....)....  EV: 11Int: 19 ....§...........  SH: 0Dex: 13 .....§..........  XL:  4 Next: 28% Place: Dungeon:2 l.....§?........  Noise: =--------  Time: 747.8 (0.0) #. #v@...?=...  -) Nothing wielded ##..##v.v.......  Cast: Foxfire ........†.†....#  Fly Contam  #..###.....)....  . #.......... \i߀`  #. #...∩......  K   kobold (missile, ally target) .. #. #..[.......  l   frilled lizard ..###.###..<.......  r   quokka (summoned)  ... ..................# The kobold closely misses your quokka. _A frilled lizard comes into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\ii\i2\i,\iB,\i\iރ\i.\i!\i\i*\i\i)\i\i+Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  Your quokka disappears in a puff of smoke!The foxfire hits the kobold.\i0 .... .......  ..... ......<  ..... ##........  ...§v##....)....  ....vv..........  .....§§.........  \iH_.l...§§§§.......  #. #§@.§.?=...  ##..##§.§.......  ........†.†....#  #..###.....)... . #.........\i h #. #...∩...... l   frilled lizard .. #. #..[...... #..<......  ... \iS\i+z.§.vv.§\i,5.l...§.§§§@v§§v§(ally target)\i03308.8 (1\i>;§§§@v§§v§\i>J _You kill the kobold!\i<~  Flameseeker the Magician .... .......  Djinni ..... ......<  Health: 12/31 =========--------------- ..... ##........  AC: 2Str: 7 ...§.##....)....  EV: 11Int: 19 ....vv..........  SH: 0Dex: 13 ......§.........  XL:  4 Next: 30% Place: Dungeon:2\iD .l...§***.......  Noise: =--------  Time: 748.8 (0.0) #. #*@v§.?=...  -) Nothing wielded ##..##*v*.......  Cast: Foxfire ........†.†....#  Fly Contam  #..###.....)....  . #..........  #. #...∩......  l   frilled lizard (ally target) .. #. #..[.......  ..###.###..<.......  ... ..................# Your quokka disappears in a puff of smoke!The foxfire hits the kobold. _You kill the kobold!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\ic:@*\iEv*The foxfire hits the kobold. _You kill the kobold!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)\ii\  Flameseeker the Magician .... .......  Djinni ..... ......<  Health: 12/31 =========--------------- ..... ##........  AC: 2Str: 7 \ij...§.##....)....  EV: 11Int: 19 ....vv..........  SH: 0Dex: 13 ......§.........  XL:  4 Next: 30% Place: Dungeon:2 .l...§.§§.......  Noise: =--------  Time: 748.8 (0.0) #. #§@v§.?=...  -) Nothing wielded ##..##§v§.......  Cast: Foxfire ........†.†....#  Fly Contam  #..###.....)....  . #..........  #. #...∩......  l   frilled lizard (ally target) .. #. #..[.......  ..###.###..<.......  ... ..................# _You kill the kobold!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or [0;1\i6k0;1m) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!\ik,\ik\il\iEm\i6n\in\i{  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire hits the frilled lizard.\ij .... .......  ..... ......<  ..... ##........  ...§.##....)....  ....§§..........  ...§§.§.........  ..vvv§.§§.......  \i܃#. #v@§§.?=...  ##..##§§§.......  ........†.†....#  #..###.....)... . #......... #. #...∩..... .. #. #..[...... #..<......  ... \i\i,\i\iG\i,\iYa  You kill the frilled lizard!\i\i)§..v§§..§v§§.v?v.@§..§.\i!219.8 (1\iY,§§§§v§§§\i`/N _Your foxfire dissipates.\i  Flameseeker the Magician .... .......  Djinni ..... ......<  Health: 11/31 ========---------------- ..... ##........  AC: 2Str: 7 ...).##....)....  EV: 11Int: 19 ....§..v........  SH: 0Dex: 13 ...§§...........  XL:  4 Next: 31% Place: Dungeon:2 .§v§§.v*v.......  Noise: =--------  Time: 749.8 (0.0) #. #*@*..?=...  -) Nothing wielded ##..##***.......  Cast: Foxfire \i>+........†.†....#  Fly Contam  #..###.....)....  . #..........  #. #...∩......   .. #. #..[.......   ..###.###..<.......    ... ..................#  The foxfire hits the frilled lizard.  You kill the frilled lizard! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\iM   Flameseeker the Magician .... .......  Djinni ..... ......<  Health: 11/31 ========---------------- ..... ##........  AC: 2Str: 7 ...).##....)....  EV: 11Int: 19 \i ....§..v........  SH: 0Dex: 13 ...§§...........  XL:  4 Next: 31% Place: Dungeon:2 .§v§§.v?v.......  Noise: =--------  Time: 749.8 (0.0) #. #.@§..?=...  -) Nothing wielded ##..##.§........  Cast: Foxfire ........†.†....#  Fly Contam  #..###.....)....  . #..........  #. #...∩......   .. #. #..[.......   ..###.###..<.......    ... ..................#  You kill the frilled lizard! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - \ip jactivateYou miscast Foxfire. Nothing appears to happen.\iW \i \i \i \i \i \i[ \i \i \i \i \i \i \i \i ,\i  .... .......  ..... v.....<  ..... ##§.......  ...).##.§..)....  .......§§.......  .....§§.§.......  .v...§§?§.......  #. #.@...?=...  \i ##..##..........  ........†.†....#  #..###.....)... . #......... #. #...∩..... .. #. #..[...... #..<......  ... \i _2=-50.8 (1\i §§§§§§.§§§?§\iU _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate \i)  You miscast Foxfire. Nothing appears to happen. _Your foxfire dissipates.\iH   Flameseeker the Magician .... .......  Djinni ..... v.....<  Health: 11/31 ========---------------- ..... ##§.......  AC: 2Str: 7 ...).##.§..)....  EV: 11Int: 19 .......§§.......  SH: 0Dex: 13 .....§§.§.......  XL:  4 Next: 31% Place: Dungeon:2 \i G.v...§***.......  Noise: ---------  Time: 750.8 (0.0) #. #*@*..?=...  -) Nothing wielded ##..##***.......  Cast: Foxfire ........†.†....#  Fly Contam  #..###.....)....  . #..........  #. #...∩......   .. #. #..[.......   ..###.###..<.......    ... ..................#  Dir - look around, f - activateYou miscast Foxfire. Nothing appears to happen. _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i{ @*@\i  Flameseeker the Magician .... .......  Djinni ..... v.....<  Health: 11/31 ========---------------- ..... ##§.......  AC: 2Str: 7 ...).##.§..)....  EV: 11Int: 19 .......§§.......  SH: 0Dex: 13 .....§§.§.......  XL:  4 Next: 31% Place: Dungeon:2 .v...§§?§.......  Noise: ---------  Time: 750.8 (0.0)\i #. #.@...?=...  -) Nothing wielded ##..##..........  Cast: Foxfire ........†.†....#  Fly Contam  #..###.....)....  . #..........  #. #...∩......   .. #. #..[.......   ..###.###..<.......    ... ..................#  You miscast Foxfire. Nothing appears to happen. \iL_Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i\i7"\i(\i5 .... §......  ..... §.....<  ..... ##.§§.....  ..§).##....)....  ..§.............  ..§.............  .§§....?........  #. #.@...?=... \i7 ##..##vv........  ........†.†....#  #..###.....)... . #......... #. #...∩..... .. #. #..[...... #..<......  ... !\i72=1.8 (1\iwB§§§§§§\iE: _Your foxfire dissipates.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2\iM .. §....... §.....< ... ##.§§.).##....).§......§§....@.....##...#.....?=\iZ##..##vv................†.†....####..<......\i\i\iW\i\i6\i\iY,\iJ\iy\iy.....v.§.§......@§§.v§§.§\i#§§§-2\iu -§§\i ~§§§.§§§§\i\i=\i\i]\i\ig\i\ij\its  p - a scroll labelled REFIEM PIYTEKK\i`%\i0§§§§§.....§....§†.†§..)§§\i{1D-3.8 (2\ik<u§§§§§\i>Q _Your foxfire dissipates. x2\iz{§§§§§§\i~|\i§§§§§\iN _There are no items here.\i< 3\i \i \i \i P2= _\iV \i \i ... ...§....... ............ .......<.J..... ##............).##....)..... ................. .. ........ ##...#...@.?=.... ##..##..........# ........†.†....## #..###.....)....#. #..........##. #...∩# J   endoplasm (asleep).. #. #..[.......#..###.###..<.......# .. ..................#[39;49\i m4.8 (1\i `.JJ\i *5.8 (2\iJ \i ] _An endoplasm comes into view.\iY... ...§... .... ....... .<...... ##.J....).##....).....##...#....@?=.##..##.#.†.†....## #.. #. #...∩......# .J6.8 (1\i\i|\i 3\i \i:  \i @_There are no items here.\iL... ...§... .... .#..... .<...#..... ##.#...).##....)..J...#.#.#.\i^f###...#.....@=.....###..##.#.†.†....## #..# #. #...∩......# \i[\i#+.J\i&%,7 _\i/\i2 _You see here a scroll labelled JOUKORIOPS.\i,\i 9 .Jgg   goblin (wandering)q - a scroll labelled JOUKORIOPSA goblin comes into view. It is wielding a +0 dagger.\i q13==8\i\i<K _Your magical contamination has completely faded away.\i ... ...§...  Flameseeker the Magician .... ............#  Djinni\i ..... .......<...#  Health: 12/31 =========--------------- ..... ##..........#  AC: 2Str: 7 ...).##....)......#  EV: 11Int: 19 ..................#  SH: 0Dex: 13 .............J....#  XL:  4 Next: 31% Place: Dungeon:2 ....g.....***.....#  Noise: ---------  Time: 758.8 (0.0) \i##...#....*@*.....#  -) Nothing wielded ##..##....***...###  Cast: Foxfire ........†.†....##  Fly  #..###.....)....#  . #..........#  \i#. #...∩......#  J   endoplasm  .. #. #..[.......#  g   goblin (wandering)  ..###.###..<.......#  ..................# q - a scroll labelled JOUKORIOPSA goblin comes into view. It is wielding a +0 dagger. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 2% risk of failure)  \i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\id<@*\ivb ... ...§...  Flameseeker the Magician .... ............#  Djinni ..... .......<...#  Health: 12/31 =========--------------- ..... ##..........#  AC: 2Str: 7 ...).##....)......#  EV: 11Int: 19 ..................#  SH: 0Dex: 13 \irc.............J....#  XL:  4 Next: 31% Place: Dungeon:2 ....g.............#  Noise: ---------  Time: 758.8 (0.0) ##...#.....@=.....#  -) Nothing wielded ##..##..........###  Cast: Foxfire ........†.†....##  Fly  #..###.....)....#  . #..........#  #. #...∩......#  J   endoplasm  .. #. #..[.......#  g   goblin (wandering)  ..###.###..<.......#  ..................# _Your magical contamination has completely faded away.  \idCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The goblin shouts!\ie\ip ...   .... ............#  ..... .......<...#  ..... ##..........#  \ip...).##....)......#  ..................#  ..................#  .....g....v.J.....#  ##...#.....@=.....#  ##..##......v...###  ........†.†....## \i\q #..###.....)....# . #..........# #. #...∩......# (ally target)  .. #. #..[.......#g  \iq#..<.......#  \it:==9.8 (1 _\i~\ib\i=} ... ...§...  Flameseeker the Magician .... ............#  Djinni ..... .......<...#  Health: 11/31 ========---------------- ..... ##..........#  AC: 2Str: 7\ii> ...).##....)......#  EV: 11Int: 19 ..................#  SH: 0Dex: 13 ..................#  XL:  4 Next: 31% Place: Dungeon:2 .....g....v*J.....#  Noise: ==-------  Time: 759.8 (0.0) ##...#....*@*.....#  -) Nothing wielded ##..##....**v...###  Cast: Foxfire ........†.†....##  Fly \iz? #..###.....)....#  . #..........#  #. #...∩......#  J   endoplasm (ally target)  .. #. #..[.......#  g   goblin  ..###.###..<.......#  ..................# Dir - look around, f - activateYou conjure some foxfire! _The goblin shouts!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i=@.\i ) ... ...§...  Flameseeker the Magician .... ............#  Djinni \i| d..... .......<...#  Health: 11/31 ========---------------- ..... ##..........#  AC: 2Str: 7 ...).##....)......#  EV: 11Int: 19 ..................#  SH: 0Dex: 13 ..................#  XL:  4 Next: 31% Place: Dungeon:2 \i- m.....g....v.J.....#  Noise: ==-------  Time: 759.8 (0.0) ##...#.....@=.....#  -) Nothing wielded ##..##......v...###  Cast: Foxfire ........†.†....##  Fly  #..###.....)....#  . #..........#  \i =#. #...∩......#  J   endoplasm (ally target)  .. #. #..[.......#  g   goblin  ..###.###..<.......#  ..................# You conjure some foxfire! _The goblin shouts!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\i \i a ...  \i z .... ............#  ..... .......<...#  ..... ##..........#  \i "...).##....)......#  ..................#  ...........v......#  .....g....§.J.....# \i@ 4 ##...#.....@v.....#  ##..##......§...###  \i ........†.†....##  #..###.....)....# . #..........#\i  \i7 ##. #...∩......#   .. #. #..[.......#  #..<.......#  \i  _The goblin shouts!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  \i The foxfire hits the endoplasm.\ie \i  The endoplasm is heavily wounded.The foxfire hits the endoplasm.\i .=g   goblin\i- ..g...§v.v§(ally target)\i0 ;4-60.8 (1\i9 \i.< M _You kill the endoplasm!\i ) ... ...§...  Flameseeker the Magician .... ............#  Djinni \i ..... .......<...#  Health: 10/31 =======----------------- ..... ##..........#  AC: 2Str: 7 ...).##....)......#  EV: 11Int: 19 ..................#  SH: 0Dex: 13 ..................#  XL:  4 Next: 34% Place: Dungeon:2 ......g...*v*.....#  Noise: =--------  Time: 760.8 (0.0) \i{ ~##...#....*@*.....#  -) Nothing wielded ##..##....*v*...###  Cast: Foxfire ........†.†....##  Fly  #..###.....)....#  . #..........#  #. #...∩......#  g   goblin (ally target)  .. #. #..[.......#  ..###.###..<.......#  ..................# The endoplasm is heavily wounded.The foxfire hits the endoplasm. \i[ _You kill the endoplasm!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i \i \ij \i \iu \i \i \ip B\i ,\i ,\i \iW \i# R§§§)..vv§§....v@§§§.§§....§§§.†§..§§v\i$ *3.8 (1\i4 9§§§§§§§§§§ _Your foxfire dissipates. x2\iL ... ...§...  Flameseeker the Magician .... ............#  Djinni ..... .......<...#  Health: 8/31======------------------ ..... ##..........#  AC: 2Str: 7 ...).##....)......#  EV: 11Int: 19 .........§........#  SH: 0Dex: 13 .........§§.......#  XL:  4 Next: 35% Place: Dungeon:2 \iN......)..vv**.....#  Noise: =--------  Time: 763.8 (0.0) ##...#....v@*§....#  -) Nothing wielded ##..##§.§§***.§.###  Cast: Foxfire .......§§.†§..§##  Fly  #..###.§...)...v#  . #..........#  #. #...∩......#    .. #. #..[.......#    ..###.###..<.......#    ..................#  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * * _Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\iDw  ... ...§...  Flameseeker the Magician .... ............#  Djinni ..... .......<...#  Health: 8/31======------------------ \iSx e..... ##..........#  AC: 2Str: 7 ...).##....)......#  EV: 11Int: 19 .........§........#  SH: 0Dex: 13 .........§§.......#  XL:  4 Next: 35% Place: Dungeon:2 ......)..vv§§.....#  Noise: =--------  Time: 763.8 (0.0) ##...#....v@§§....#  -) Nothing wielded ##..##§.§§....§.###  Cast: Foxfire \i`y .......§§.†§..§##  Fly  #..###.§...)...v#  . #..........#  #. #...∩......#    .. #. #..[.......#    ..###.###..<.......#    ..................#  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * * _Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  \iNz Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i]Q  ...   .... ............#  ..... .......<...#  ..... ##..........#  ...).##....)......#  .........§........#  .........§§.......#  ......)..vv§§.....#  ##...#....v@§§....#  ##..##§.§§....§.###  .......§§.†§..§##  #..###.§...)...v# . #\ipR E..........# #. #...∩......#  .. #. #..[.......#  #..<.......#  \iEU M_Your foxfire dissipates. x2  Casting: Foxfire (safe; 2% risk of failure)  \iU Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  * * * LOW HITPOINT WARNING * * *\ieV \iV \i@_ \iPj X\iru v§...§§...§§§§..§@=.....§vv.v.†.§........§...§v.§§\iv *4.8 (1\iV §§§§§\i N _Your foxfire dissipates.\ig;  ... ...§...  Flameseeker the Magician .... ............#  Djinni ..... .......<...#  Health: 7/31=====------------------- ..... ##..........#  AC: 2Str: 7 ...).##....)......#  EV: 11Int: 19 .....v§...........#  SH: 0Dex: 13 \iS< ......§§..........#  XL:  4 Next: 35% Place: Dungeon:2 ......)§§§***.....#  Noise: =--------  Time: 764.8 (0.0) ##...#....*@*.....#  -) Nothing wielded ##..##....*vv.v.###  Cast: Foxfire ........†.§....##  Fly  #..###.....§...§#  . #......v.§§# \i= ` #. #...∩......#    .. #. #..[.......#    ..###.###..<.......#    ..................#  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * * _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  \i= Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\ip ... ...§...  Flameseeker the Magician .... ............#  Djinni ..... .......<...#  Health: 7/31=====------------------- ..... ##..........#  AC: 2Str: 7 ...).##....)......#  EV: 11Int: 19 \i6.....v§...........#  SH: 0Dex: 13 ......§§..........#  XL:  4 Next: 35% Place: Dungeon:2 ......)§§§§.......#  Noise: =--------  Time: 764.8 (0.0) ##...#....§@=.....#  -) Nothing wielded ##..##....§vv.v.###  Cast: Foxfire ........†.§....##  Fly  #..###.....§...§#  . #......v.§§#  #. #...∩......#    .. #. #..[.......#    ..###.###..<.......#    ..................#  You conjure some foxfire!  \i* * * LOW HITPOINT WARNING * * * _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\iJn ...   .... ............#  ..... .......<...#  ..... ##..........#  ...).##....)......#  .....v§...........#  ......§§..........#  ......)§§§§.......#  \i7##...#....§@=.....#  ##..##....§vv.v.###  ........†.§....##  #..###.....§...§# . #......v.§§# #. #...∩......#  .. #. #..[.......#  #..<.......#  \ivnM_Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  * * * LOW HITPOINT WARNING * * *\iz,\i,\i\il\i\i&\i|\i,\i;\i,\ia\i\i\....§§...v.v..§§.§†..§\ih§)..§vv..§...v§§§5.8 (1\iC§§§.§§)..§§§§§\i Q _Your foxfire dissipates. x2\iQq3\iu\i{\iw}\i&~\i\i\,\i@\i\ilj\iM,\in\in\i\i\iš_8=\i֟] _Your foxfire dissipates.\iߥ\i]\iy\ie\i\iJ\iS\i\iL\i\i\i\i\iZ  .... ............# ..... <...# ..... ##..........# ...).##....)......# ............§.....# ..w.§§§§.....§§§..# .....§§v..§.§.§§..# ##...#......=..§..#- ##..##...@.....§### ........†.†...v #..###.....)...§# . #...§......#[39;49\i.m #. #§§§∩......#.. #. #..§§......#w   dart slug (wandering) ..###.###..<.......# .. ..................## ... #...§v§.##Your foxfire dissipates. x2\it 6  A dart slug comes into view.\iK\iw§w.§§..........§§§.............§.[.w\iD-7.8 (2\i}§§§§\iQ _Your foxfire dissipates. x2\ih ..... <...# ..... ##..........# ...).)......# ............§.....# ..w.§§............# .....§§§.# ##...#......=.....# ##..##..........### ........@.†  #..###.....)....# . #..........# #. #§§.∩......#.. #. #..[.# ..###.###..<.# ... ...........#..[39;4\ibjU9m #...§v§.##.##.##\i....)...8.8 (1 _You see here a bombardier beetle corpse.\i3\iȬ\iu\i: _\i\\i\i9= ..w........# ......).# ##...#......=.....# ##..##### ........†.†....##  #..###.....)....#  . #..........#  #. #...∩......# 72.8 (4.. #. #.@[.......#..###.###..<.......#... ........#.... #...§............#....##.##..........####  .....#.###......>..#[\i Ym  ...#........#  .......##......#### #........##.#\i"..w.# ......).# ##...#......=.....# ##..##.### ........†.†....## #..###.....)....# . #...# #. #...∩......# .. #. #..@.# ..###.###..<.# ... ........## .... #.....##\i$ ....##.## .....#.## ...#.....  .# \i,\i-*3.8 (1\iZ4\i8M _You see here a +0 robe.\i \i lww   dart slug\i k10/31=4\i \i # _r - a +0 robe\i8!....# ..w.....# ......).....# ##...#......=.....# ##..##......#\i=:.....w..†.†....## #..###.....)....# . #..........#  #. #.# .. #. #....#  ..###.###..<  ....... #......##.##....####.#.###>..# ..#.........# .......##......####\i<\iFGJ.w\iH%5\iZP\i$St _There is an entrance to Oprebiuz's Antique Weapon Shoppe here.\iZ ..................#  Flameseeker the Magician ..w...............#  Djinni ......)...........#  Health: 9/31======------------------ \i2[K##...#......=.....#  AC: 2Str: 7 ##..##..........###  EV: 11Int: 19 ........†.†....##  SH: 0Dex: 13 #..###w....)....#  XL:  4 Next: 35% Place: Dungeon:2 . #..***.....#  Noise: ---------  Time: 775.8 (0.0) #. #..*@*.....#  -) Nothing wielded  .. #. #..***.....#  Cast: Foxfire  ..###.###..<.......#  Fly .. ..................## ... #................## ...##.##..........####  w   dart slug ....#.###......>..# ..#...............# \iW\U.......##......#### _You see here a +0 robe. _r - a +0 robe _There is an entrance to Oprebiuz's Antique Weapon Shoppe here.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i;@..\i ..................#  Flameseeker the Magician ..w...............#  Djinni ......)...........#  Health: 9/31======------------------ ##...#......=.....#  AC: 2Str: 7 \i##..##..........###  EV: 11Int: 19 ........†.†....##  SH: 0Dex: 13 #..###w....)....#  XL:  4 Next: 35% Place: Dungeon:2 . #..........#  Noise: ---------  Time: 775.8 (0.0) #. #...@......#  -) Nothing wielded  .. #. #..........#  Cast: Foxfire  ..###.###..<.......#  Fly .. ..................## ... #................## ...##.##..........####  w   dart slug (ally target) ....#.###......>..# ..#...............# .......##......#### \i0_You see here a +0 robe. _r - a +0 robe _There is an entrance to Oprebiuz's Antique Weapon Shoppe here.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\io   ..w...............#  ......)...........#  ##...#......=.....#  ##..##..........###  ........†.†....##  #..###w....)....#  . #..........#  #. #...@......#  .. #. #..........#  \iީ#..<.......#  ...........## #................##.........#### ......>..#.........#\i%vvThere is an entrance to Oprebiuz's Antique Weapon Shoppe here.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *\i9=6.8 (1 _\i5\i \iQ..w# ......)# ##...#......=.....# ##..##....### \iFS........†.†....## #..###w....)....# . #..v.......# #. #...∩# .. #. #..v# ..###.###..<.# . ..................## ###.######.#>..# #.........#....######  #........##.#\iVB\io^ vv.§§§The foxfire hits the dart slug.\i\iq . The dart slug is lightly wounded.  The foxfire hits the dart slug!\if\ir ...§§§  The dart slug is almost dead.\i z    ......)...........#  ##...#......=.....#  ##..##..........###  ........†.†....##  #..###w....)....#  . #.``.......#  #. #.§.`......#  .. #. #..§.@.....#  #..<.......# . ............##  ...........## ........#### .....>..#........#\i{.....####  The dart slug launches a dart at you.\iM   ......)...........#  \iO##...#......=.....#  ##..##..........###  ........†.†....##  #..###w....)....#  . #.``.......#  #. #.§.`......#  .. #. #..§.@.....#  #..<.......#  ............##  ...........##........####.....>..#........#.....####  \iU §§The slug dart hits you.\iF.§§.∩§6--7\iR§§\i`V _* * * LOW HITPOINT WARNING * * *\ip  ..w...............#  Flameseeker the Magician ......)...........#  Djinni ##...#......=.....#  Health: 5/31===--------------------- ##..##..........###  AC: 2Str: 7 ........†.†....##  EV: 11Int: 19\ir 6 #..###w....)....#  SH: 0Dex: 13 . #..§.......#  XL:  4 Next: 35% Place: Dungeon:2 #. #.§.***....#  Noise: =--------  Time: 777.8 (0.0)  .. #. #..§*@*....#  -) Nothing wielded  ..###.###..<***....#  Cast: Foxfire . ..................##  Fly .. #................## ..##.##..........#### ...#.###......>..# w   dart slug .#...............# ......##......#### \iPt #........##.#The dart slug launches a dart at you.The slug dart hits you. \i u _* * * LOW HITPOINT WARNING * * *Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i <@*\i ;*.\i ..w...............#  Flameseeker the Magician ......)...........#  Djinni ##...#......=.....#  Health: 5/31\iam===--------------------- ##..##..........###  AC: 2Str: 7 ........†.†....##  EV: 11Int: 19 #..###w....)....#  SH: 0Dex: 13 . #..§.......#  XL:  4 Next: 35% Place: Dungeon:2 #. #.§.∩......#  Noise: =--------  Time: 777.8 (0.0)  .. #. #..§.@.....#  -) Nothing wielded  ..###.###..<.......#  Cast: Foxfire . ..................##  Fly .. #................## ..##.##..........#### \iZ\...#.###......>..# w   dart slug (ally target) .#...............# ......##......####  #........##.#The dart slug launches a dart at you.The slug dart hits you. _* * * LOW HITPOINT WARNING * * *Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i[   ......)...........#  ##...#......=.....#  \ip##..##..........###  ........†.†....##  #..###w....)....#  . #..§.......#  #. #.§.∩......#  .. #. #..§.@.....#  #..<.......#  ............##  ...........##........####\i.....>..#........#.....####  \i _* * * LOW HITPOINT WARNING * * *  Casting: Foxfire (safe; 2% risk of failure) \i2p Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *\i.w...∩vv.\iS]6=8.8 (1 _\i \iQ......)# ##...#......=.....# ##..##....### ........†.†....## \i!SP#..###.....)....# . #.w........# #. #...∩vv....# .. #. #..........# ..###.###..<# ..................## ### ##.######.#>..# #.........# ....######  #........##.#  #..\iT\iU,\iU,\i_D  The foxfire hits the dart slug.\iyfV.v§§v§§§\i,\iW\i§.§§v§§§§\i640-9\ib§.§§§§§§\i M _You kill the dart slug!\i3\iX\i%\i(\i\iq\i\i+\i,\i: \iJ9_Your foxfire dissipates.\i\i\i\i/...w.........#......)\i{Y..###...#......=.....##..#.....###.......†.†....##..###.....) . -81.8 (2 #. #...∩ #. #............###.###..<.......#Fly ..................##....###\ie\i \ie \il 3\ik \i \i, \i f7==\i ,\i B\i7 1 ##.).##....)...w.........#......)..###...#......=.....##..#.....###\iC .......†.†....#3#..###.... . #. #...∩......#Fly .. #. #..........#.....>..\i \iׯ \iw M _You see here a +0 club.\io\iҜ*4.8 (1\i\iæ# _s - a +0 club\ib\i\ij\i \i \ig \iG,\i8==\iI;k.... ...# ..... .......<...# ..... ### ...).##....)# ..# ..w.........# ......).# ##...#......=.....#6.8 (2##..##.###........†.†....## #..###..........#  .  #. #...∩  .. #. ##  ..###.###..<.  ........##  #..........##\i1n =M ...§...  .. .<.. ##....).##....).w..........).........###..##..........###\io ........†.†....##..###..........#..........##\i \ik *7.8 (1\i \i { _You see here a ring of magical power.\iB\ig%8\ia\iw; _t - a ring of magical power\i\ix3\iz\i_\i ,\i,\i\i1S9=\i ,\i,\il\i.. ##..........#).##....)...w........).....##...#......###..##....###\i..†.†....## 91.8 (3..### .  Fly ..........###................## ##.##..........#### .#.###......>..#\i\i\i\i\i\i<\iH\i\i\i[,\i,\i\i\i\ic10/31=\ij\i&..w......# ......)...........# ##...#..# ##..##### .\i'.†.†....## #..###..........# . #.# #. #...∩......# 4 .. #. #.# ..###.###..<\iL# ..................## #.........## #.##..........#### #.###\i3>..# ...# ..####.......##.#\i9\i\i,+ 3\iI, \iT. \i/ ,\i3 n\i{9 d ##...#.# ##..##### ........†.†....##  #..###\iP: .#  . #..........# #. #...∩......#.. #. #....#..###.###..<.#6.8 (2  ........#  #..........# ##.##\i: 8#### .#.###>..# .....# ....##......#### ###\iN; # #.........#..# ##.#.##.#\i; \i? \i@ \ih\ii3\ipn\i3p\ip\it,\isv\i wf1==\iLz\i({\i}\id~\i\i, ......# ..w......# ......)...........#\iЈ ##...#.....# ##..##...### ........†.†....## #..###..........# . #..........#9.8 (3 \i2#. #....# .. #. #..........#  ..###.###..<.......#\i. ..................## #.......####.##..........#### ....#.###......>..# ..#.........# \i8X.......##......####\i2\i˓t _There is an entrance to Oprebiuz's Antique Weapon Shoppe here.\i \i !\i&\iD)\iLOprebiuz's Antique Weapon Shoppe. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Oprebiuz's Antique Weapon Shoppe with the > key. You are here. (>)enter.\i \in \i EWelcome to Oprebiuz's Antique Weapon Shoppe! What would you like to do?  a -  12 gold a club  b -  750 gold a glowing eveningstar \i  c -  150 gold a runed falchiond -  75 gold a hand axe  e -  125 gold a quarterstaff  f -  137 gold a rapier  g -  62 gold a whip You have 106 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list\iA glowing eveningstar. The opposite of a morningstar. A balanced mace with a long shaft and a metal head covered in lethal spikes. Base accuracy: -1 Base damage: 15 Base attack delay: 1.5 \i9[This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0At 100% training you would reach 16.0 in about 8.2 XLs. Damage rating: 13 (Base 15 x 92% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “It is said to have been the favourite weapon of the Norman priest, who,  objecting to the shedding of blood, had no scruple about the dashing out of  brains.”  -T. M. Allison, “The Flail and Kindred Tools (from a historical and\iwWelcome to Oprebiuz's Antique Weapon Shoppe! What would you like to do?a -  12 gold a club  b -  750 gold a glowing eveningstar  c -  150 gold a runed falchiond -  75 gold a hand axe  e -  125 gold a quarterstaff  f -  137 gold a rapier  g -  62 gold a whip \i5You have 106 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list\ifK\iR\inZ..................#Flameseeker the Magician..w...............#Djinni......)...........#Health: 11/31 ========----------------##...#............#AC: 2Str: 7##..##..........###EV: 11Int: 19........†.†....##SH: 0Dex: 13#..###..........#XL:  4 Next: 40% Place: Dungeon:2. #..........#Noise: ---------  Time: 799.8 (0.0)\i[#. #...@......#-) Nothing wielded.. #. #..........#Cast: Foxfire..###.###..<.......#Fly .. ..................## ... #................## ...##.##..........#### ....#.###......>..# ..#...............# .......##......#### _Your foxfire dissipates. _You see here a +0 club. _s - a +0 club _You see here a ring of magical power. _t - a ring of magical power _There is an entrance to Oprebiuz's Antique Weapon Shoppe here.\i0c\i.d\ijj\iUl\iƤ 3\iZ \i \iŮ \i $ _\iߴ ,\iD ,\i \i \i _2=\i \i :..... <...# ..... ### ...).##....)# ........# ..w..... ......)...........##...#..##..##..###802.8 (3........†.†@...##  #..###..........#  . #..........#  #. #...∩......#  .. #. ##  ..###.###..<.......  ............## .####.##....####\i~h\ii\ibk\i=q\it\iru\iz,\ixB\i... ...§... .... ...# ..... .......<...# ..... ### \im...).##....)# ..# ..w....# ......).# 4.8 (2##...#......@.....###..##.###........†.†....## \i#..###.... .  #. #...∩  .. #. ##  ..###.###..<.  .......\i!.##\iB\ij\i\i3\i\i \i\if\i\i$ \iA_Found 2 clear potions.\i\i_13==\iE\i!: _Found 11 gold pieces.\i`%3\i&\i&(\i1+,\iU-\i$8] .#  ..#  ........$###### ... ..!....^#\i,93 .# .....#<...# ..... ##.#8.8 (4 ...).##.# ........# ..w...............# ......).........# ##...#........##..##....### ........†.†## #..###...# . #\i9>..#\i`A\iDO _You see here a +0 dagger.\i \iR#9.8 (1\i7\i>% _u - a +0 dagger\i 3\i \iH \i \i K4=\i \i \i ,\iJ \i \i ,\i \iU \i{ ,\i \i \iZ \i L5=\i \i' t#........$#######......!..........^##..................##.....#........<...# ...... ##..........# ....).##...........# ...........# .............#14.8 (5 .......@...........# .##...#......#\i)  ##..##....### ........†.†....## ##..###..........# .. #..........# . #. #...∩......# .. #. #.....# ..###.###..<.......#\if0 \i;3 O _You see here a +0 dagger.\icR@5.8 (1\iY\in\% _v - a +0 dagger\iT\i\i\i(\i\iH\i !,\i#,\i%\i(\i*t6==\i,\i\2w  m - 18 stones (gained 3)  Things that are here:\i4\i2<o .........#  #.........#  #####........$###### #......!..........^#. #..................##.....#........<...#\i<= ####..........#9.8 (4 #.##...........#...........##.#............# #...................# #.##...#.......# ...##..##...###.. ........†.†..## .# ##..###......# .... #...#\i>\iE\iGP _a +0 club; a kobold corpse\i \i +20.8 (1\i \i” # _w - a +0 club\ik3\i\iB\i,\iz\i W7==\i\iF\i\i#\i\ir\i,\i7\i e _Found an escape hatch in the floor.\i(\i8#...>.....# ##.........#  ..........#  #.........#  #.........#  #.........# #####........$###### 5.8 (5#..........^# .. #........# ...#.....#........<...# #.......###..........##.....†.##......#.............##.#...............##...................##.##...#..\i\i i _x - 2 clear potions\i \i \i& \i<) N _There are no items here.\i3\i6\i \iN \i!!R8= _\i&,\i)\iW*\i,\i/\i2,\i3\iO6\i8,\i9\i;\i>i9=\i.....# ###.........# ...........# #.........# #.........# #.........# 32.8 (7#####........@###### #.................^# .. #............# \iQ...#.....#........<...#  #.......###..........#  #.....†.##...........# ......................# #.#...................##.......\i_YU _You now have 117 gold pieces (gained 11).\i 3\i \i! N _There are no items here.\i^3\i\i?P _\i20==\i\i\i,\i\i(###.........#..# #.........# #.# #.######.#######.........^#.. #..........#5.8 (3  ...#.....#.....@..<...##.......###..#  #.....†.##.#  ..............##.........# #........#  #.###.#  ...##..#####... †.†....#\i?#\i\i\i<3\ie\i\i:B\i\i,\iӥ\i\i\iF^1==\i\iuP #.# #.######.#######........^#.. #.....\iQ=......#...#.....#..<...##.......###..# #.....†.##.#8  ..............##.........# #........# #.##...#.# ...##..#####\i8... ........†.†....##.# ##..#### .... #.#  .##. #...∩......#\iV\i\iY\iM\iInventory: 24/52 slots Hand Weapons (go to first with ))b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  s - a +0 club  u - a +0 dagger  \iGv - a +0 dagger  w - a +0 club Missiles (go to first with ()h - 4 javelins  k - 6 silver javelins  m - 18 stones Armour (go to first with [)  a - a +0 robe (worn)d - a +0 chain mail  r - a +0 robe Jewellery (go to first with "=)  t - a ring of magical power Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\i! \  u - a +0 dagger  vdagger  wclub \i" Missiles (go to first with ()h - 4 javelins  k - 6 silver javelins  m - 18 stones Armour (go to first with [)  a - a +0 robe (worn)dchain mail  rrobe Jewellery"=)  t - a ring of magical power Scrolls (go to first with ?)  e - a scroll labelled UWEATA MOOZU  i - a scroll labelled ZERRULAWKU \i#  p - a scroll labelled REFIEM PIYTEKK  q - a scroll labelled JOUKORIOPS Potions (go to first with !)  c - 2 silvery potions  n - a fizzy cyan potion  x - 2 clear potionsbot\i t - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} \iMenu/colouring prefixes: identified useless_item jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.\iS\i^Y\i`D#.........#Flameseeker the Magician#.........#Djinni#####.........######\idb@Health: 21/31 ================--------#.................^#AC: 2Str: 7.. #..................#EV: 11Int: 19...#.....#........<...#SH: 0Dex: 13#.......###..........#XL:  4 Next: 40% Place: Dungeon:2#.....†.##...........#Noise: ---------  Time: 838.8 (0.0)..............@.......#-) Nothing wielded#.#...................#Cast: Foxfire#...................#Fly #.##...#............#...##..##..........###\ic... ........†.†....##.# ##..###..........#.... #..........#.##. #...∩......# _Found an escape hatch in the floor. _x - 2 clear potions _There are no items here. _You now have 117 gold pieces (gained 11). _There are no items here.  You repel a surge of foreign magic.\ixi\ij,9.3 (0.5\in\ir _x - 2 clear potions _There are no items here. _You now have 117 gold pieces (gained 11). _There are no items here.  You repel a surge of foreign magic. _t - a ring of magical power (worn)\ie3\if\ii\i,k\ik,\ioX\itI##########.........^#.. #..............#.....#.<... #.......###\i?u #.....†.##....................#.#........41.3 (2.0 # #.##...#...##..####... ........†.†....##.# ##..## .... #.......... .##. #...∩#.. #..###.###..<.\iJv\iy\iz\iH I\i6 \i9 X\i 2=\i  #####..###### #.........^# .. #.........# ...#.....#........<...# #.......###..# #.....†.##..# ...# #.#...#3 #.........# #.##...#..# ...##..##..### ... ........†.†....## .# ##..###..# .... #..# .##. #...∩......# .. #. #..#  ..###.###..\i S<.......#\i \i? ]i]i,]i,]iWn]i#]i+]iN]iX23=]i]i-,]ir]i]iD]i]i ]i ]it ]i ]iVK4=]iR]i,]i]i,]iU]i,]i@]i?]ih5==]i]i]i8 ]i ]i(#,]i#]i$]i%]i&]i[(]i(h6==]i)]i<,,]iu-]iw/,]i0]ip2,]i 3]i54]i4U7=]i^5]iQ7]i7]iV8]i:,]i<]i=,]i?]iA]iAK8=]i|B]iD]i"E]iE]iPH,]ilI]idK,]iL]iN]iXOa9==]iP]inRB]izT,]iSU]iW,]i5X]iMZ]iZi30==]i[]i],]iE_]ica,]ib]id]ie]ie]ig]i|hh1==]i`i]icqX]ir]i9u,]iw]iKy]i}]io]i(B]i<O=]iO]iS`]i֤B]iX]i]i,]i{]iU]i1B]iN]i]iԭ,]i֯]i ,]iC]iײ]i #.#.............. #.............. . ###.##...#.......]i .. ##...##..##....... ... .............†.†.. ..> ..####..###....... .. #....# #....... ...##.####.##.# #...∩...93.3 (50.0) .##.# #....... ..........###.###..<.... ..#.............]ij #....##............... #....##.##.......## .......#.###....>..# ......#..............# ###........##......#### #..##.#]i_]iO+4.3 (51]i]ip; _Found a stone staircase leading down.]iO] #.#... #.. #.....[. ###.##...#...#..##...##..##.b.........†.† ..>....####..###. ... #....# #.##.####.##.# #...∩...##.# #.###.###..<.#... #....## #....##.##. .......#.###......>..# b   bat (asleep) ......#........# ###........##......####  #.##.#]iht 0.0)  A bat comes into view.]i,j*5.3 (1]i9q]iYs ]isN_Found a dyed leather armour.]iB l #.#............. Flameseeker the Magician ... #.. #............. Djinni .....[. ###.##...#...... Health: 30/31 =======================- ....#..##...##..##...... AC: 2Str: 7 ]iC ....b...............†.†. EV: 11Int: 19 ..>....####..###...... SH: 0Dex: 13 . ... #....# #...... XL:  4 Next: 40% Place: Dungeon:2 ....##*####.##.# #...∩.. Noise: ---------  Time: 895.3 (0.0) ......*@*...##.# #...... -) Nothing wielded ......***..###.###..<... Cast: Foxfire ...#.................... Fly  . #....##.............. #....##.##..........# .......#.###......>..# b   bat (asleep) ......#...............# ###........##......#### #........##.# ]iE `_Found a stone staircase leading down.  A bat comes into view. _Found a dyed leather armour.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i x #.#............. Flameseeker the Magician ... #.. #............. Djinni .....[. ###.##...#...... Health: 30/31 =======================- ....#..##...##..##...... AC: 2Str: 7 ....b...............†.†. EV: 11Int: 19 ..>....####..###...... SH: 0Dex: 13 . ... #....# #...... XL:  4 Next: 40% Place: Dungeon:2 ]i ....##.####.##.# #...∩.. Noise: ---------  Time: 895.3 (0.0) .......@....##.# #...... -) Nothing wielded ...........###.###..<... Cast: Foxfire ...#.................... Fly  . #....##.............. #....##.##..........# .......#.###......>..# b   bat (asleep) ......#...............# ###........##......#### #........##.# A bat comes into view. _Found a dyed leather armour.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]i' ,]iº  ... #..  .....[.  ....#..]ik ] .......†.† ..>.. . ...   ....##b####.##.# #...∩ .......@v...##.#  ........v..##<]i  ...#........... . #....##..... #....##.##.. .......#.###......>blly target)]i  ......#. ###..... ]i 9=6.3 (1 _]i ]i ]i޸ #.#............. Flameseeker the Magician ... #.. #............. Djinni .....[. ###.##...#...... Health: 29/31 ======================-- ]i>....#..##...##..##...... AC: 2Str: 7 ....................†.†. EV: 11Int: 19 ..>....####..###...... SH: 0Dex: 13 . ... #....# #...... XL:  4 Next: 40% Place: Dungeon:2 ....##b####.##.# #...∩.. Noise: =--------  Time: 896.3 (0.0) ......*@v...##.# #...... -) Nothing wielded ......**v..###.###..<... Cast: Foxfire ...#.................... Fly  . #....##.............. #....##.##..........# .......#.###......>..# b   bat (ally target)]iB ......#...............# ###........##......#### #........##.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iG #.#............. Flameseeker the Magician]iz ... #.. #............. Djinni .....[. ###.##...#...... Health: 29/31 ======================-- ....#..##...##..##...... AC: 2Str: 7 ....................†.†. EV: 11Int: 19 ..>....####..###...... SH: 0Dex: 13 . ... #....# #...... XL:  4 Next: 40% Place: Dungeon:2 ....##b####.##.# #...∩.. Noise: =--------  Time: 896.3 (0.0) .......@v...##.# #...... -) Nothing wielded]i ........v..###.###..<... Cast: Foxfire ...#.................... Fly  . #....##.............. #....##.##..........# .......#.###......>..# b   bat (ally target) ......#...............# ###........##......#### #........##.# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle]iXUDir - look around, f - activateYou conjure some foxfire!]i]iѫ ... #..  .....[.  ....#..]i .......†.† ..>.. . ..b   ....##.####.##.# #...∩ ......v@v...##.#  ......vv§..##< ]iRn...#........... . #....##..... #....##.##.. .......#.###......> ......#. ###.....]i߭ ]ij*7.3 (1]iq9§]i _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  ]i͹Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The bat misses you. The bat barely misses you.]il  #.#............. Flameseeker the Magician ... #.. #............. Djinni .....[. ###.##...#...... Health: 28/31 =====================--- ....#..##...##..##...... AC: 2Str: 7 ....................†.†. EV: 11Int: 19 ..>....####..###...... SH: 0Dex: 13 . ..b #....# #...... XL:  4 Next: 40% Place: Dungeon:2 ....##*####.##.# #...∩.. Noise: =--------  Time: 897.3 (0.0) ......v@v...##.# #...... -) Nothing wielded ......vv*..###.###..<... Cast: Foxfire ...#.................... Fly  . #....##.............. #....##.##..........# .......#.###......>..# b   bat (ally target) ......#............]im ...# ###........##......#### #........##.# Dir - look around, f - activateYou conjure some foxfire! _The bat misses you. The bat barely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iM _ #.#............. Flameseeker the Magician ... #.. #............. Djinni .....[. ###.##...#...... Health: 28/31 =====================--- ....#..##...##..##...... AC: 2Str: 7 ....................†.†. EV: 11Int: 19 ..>....####..###...... SH: 0]ipN ;Dex: 13 . ..b #....# #...... XL:  4 Next: 40% Place: Dungeon:2 ....##.####.##.# #...∩.. Noise: =--------  Time: 897.3 (0.0) ......v@v...##.# #...... -) Nothing wielded ......vv§..###.###..<... Cast: Foxfire ...#.................... Fly  . #....##.............. #....##.##..........# .......#.###......>..# b   bat (ally target) ......#...............# ###........##......#### #........##.# You conjure some foxfire! _The bat misses you. The bat barely misses you.Casting: Foxfire (safe; 2% risk of failure)  ]iO NPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]iQ ,]iY  _The bat misses you. The bat barely misses you.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle]iZ {Dir - look around, f - activate  You conjure some foxfire!  The foxfire hits the bat.]i`  ... #..  .....[.  ]ia ....#.. .......†.† ..>.. . ..v   ....##†####.##.# #...∩ .....vv@§...##.#  ......vv§..##<]ib  ...#........... . #....##..... #....##.##.. .......#.###......> ......#. ###..... ]i2 ]i ,]i ,]i ]i ]iT ]i ]i ]iB v§§§§@§v§§v§§v]iX v]iM 218.3 (1]id z§§§§§]i( G _You kill the bat!]i #.#............. Flameseeker the Magician ... #.. #............. Djinni .....[. ###.##...#...... Health: 27/31 ====================---- ....#..##...##..##...... AC: 2Str: 7 ....................†.†. EV: 11Int: 19 ..>v...####..###...... SH: 0Dex: 13 . ..§ #....# #...... XL:  4 Next: 41% Place: Dungeon:2 ....##*####.##.# #...∩.. Noise: =--------  Time: 898.3 (0.0) .....§*@*...##.# #...... -) Nothing wielded .....v**v..###.###..<... Cast: Foxfire]i3 ...#..§§v............... Fly  . #..v.##.............. #....##.##..........# .......#.###......>..#  ......#...............#  ###........##......####  #........##.#  You conjure some foxfire!  The foxfire hits the bat. _You kill the bat!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i?@@*.]i7*.]iY' #.#............. Flameseeker the Magician ... #.. #............. Djinni .....[. ###.##...#...... Health: 27/31 ====================---- ....#..##...##..##...... AC: 2]iZBStr: 7 ....................†.†. EV: 11Int: 19 ..>v...####..###...... SH: 0Dex: 13 . ..§ #....# #...... XL:  4 Next: 41% Place: Dungeon:2 ....##§####.##.# #...∩.. Noise: =--------  Time: 898.3 (0.0) .....§§@§...##.# #...... -) Nothing wielded .....v§§v..###.###..<... Cast: Foxfire ...#..§§v............... Fly ]i[ . #..v.##.............. #....##.##..........# .......#.###......>..#  ......#...............#  ###........##......####  #........##.#  The foxfire hits the bat. _You kill the bat!]i\Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]i]]id^]i_]i_]i|`]i`]ia]i#b]ib]iAc]ic]ird]ie]ie,]i\f]if,]i!h]ih]i]i]ij]ij]ihs ... #..  ....§[.  ...§#.. ...v§..†.† ]it..>§. . .v.   ...v##†####.##.# #...∩ .§v.§..@v...##.#  ....v§.v§..##< ...#....§...... . #..§.##..... #....##.##.. .......#.###......> ......#. ###..... ]iv_8=9.3 (1 _]iE~§§§§v.§]i91§§]i]i: ]i#.#............. Flameseeker the Magician ... #.. #............. Djinni ....§[. ###.##...#...... Health: 27/31 ====================---- ...§#..##...##..##...... AC: 2Str: 7 ...v§...............†.†. EV: 11Int: 19 ..>§...####..###...... SH: 0Dex: 13 . .v. #....# #...... XL:  4 Next: 41% Place: Dungeon:2 ...v##*####.##.# #...∩.. Noise: =--------  Time: 899.3 (0.0) ]iW.§v.§.*@v...##.# #...... -) Nothing wielded ....v§*v*..###.###..<... Cast: Foxfire ...#....§............... Fly  . #..§.##.............. #....##.##..........# .......#.###......>..#  ......#...............#  ###........##......####  #........##.#  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ]i_You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i@vDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateLook: a foxfire (friendly)]iѱ #.#............. Flameseeker the Magician ... #.. #............. Djinni ....§[. ###.##...#...... Health: 27/31 ====================---- ...§#..##...##..##...... AC: 2Str: 7 ...v§...............†.†. EV: 11Int: 19 ..>§...####..###...... SH: 0Dex: 13 . .v. #....# #...... XL:  4 Next: 41% Place: Dungeon:2 ]i7...v##†####.##.# #...∩.. Noise: =--------  Time: 899.3 (0.0) .§v.§..@v...##.# #...... -) Nothing wielded ....v§.v§..###.###..<... Cast: Foxfire ...#....§............... Fly  . #..§.##.............. #....##.##..........# .......#.###......>..#  ......#...............#  ###........##......####  #........##.#   _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!]i]iB]i]it]i ,]i˽]iu]i,]i_]i%]i]i]i]i|]i]i]i ... #..  .....[.  ....#.. ]i...§...†.† ..§.. . v§.   ....##†####.##.# #...∩ ...§v.v@§...##.#  ....§.v§...##< ...#..§§....... . #.§..##..... #v...##.##..]i .§.....#.###......> ......#. ###..... ]i,900.3 (1]i$3§§]iv§§§§§]ie  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire! _Your foxfire dissipates. x4]iw  #.#............. Flameseeker the Magician]iNx 4 ... #.. #............. Djinni .....[. ###.##...#...... Health: 26/31 ====================---- ....#..##...##..##...... AC: 2Str: 7 ...§................†.†. EV: 11Int: 19 ..§....####..###...... SH: 0Dex: 13 . v§. #....# #...... XL:  4 Next: 41% Place: Dungeon:2 ....##*####.##.# #...∩.. Noise: =--------  Time: 900.3 (0.0) ...§v.v@*...##.# #...... -) Nothing wielded ....§.v**..###.###..<... Cast: Foxfire]iny  ...#..§§................ Fly  . #.§..##.............. #v...##.##..........# .§.....#.###......>..#  ......#...............#  ###........##......####  #........##.#  Look: a foxfire (friendly)  You conjure some foxfire! _Your foxfire dissipates. x4  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle]iz <Dir - look around, f - activate]ih' C.@]i @..]ib #.#............. Flameseeker the Magician ... #.. #............. Djinni .....[. ###.##...#...... Health: 26/31 ====================---- ....#..##...##..##...... AC: 2Str: 7 ]i–...§................†.†. EV: 11Int: 19 ..§....####..###...... SH: 0Dex: 13 . v§. #....# #...... XL:  4 Next: 41% Place: Dungeon:2 ....##†####.##.# #...∩.. Noise: =--------  Time: 900.3 (0.0) ...§v.v@§...##.# #...... -) Nothing wielded ....§.v§...###.###..<... Cast: Foxfire ...#..§§................ Fly  . #.§..##.............. #v...##.##..........# .§.....#.###......>..#  ......#...............#  ###........##......####  #........##.#  You conjure some foxfire! _Your foxfire dissipates. x4  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q ]iڗ- select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]i˘,]i]iD,]i]i]i{,]ix ... #..  .....[.  ....#.. .......†.† ..>.. . §..   ]iR...§##v####.##.# #...∩ ....§§§@v§§.##.#  .v§§..§.§.v##< ...#§.......... . #§...##..... #....##.##.. .......#.###......> ......#. ###..... ]ig*1.3 (1]i"§]i§§§@v§§§§§§]ibM_Your foxfire dissipates. x4  ]iCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x3]i 3]i/ ]i ]i ]i ]i+ ]i ]is ]i\ ,]i ]i ,]iL ]iE ]i ]i ]i) ,]i ]i] ]i <  Found 4 poisoned darts.]i ]iX ]i' ]i  ]i Z_Your foxfire dissipates. x2]i2 ]iB ]io ]i ,]ir ]i %7]i ]i % ]i' z_Your foxfire dissipates!You see here a bat corpse.]i ]i 3]i ]i ] _Your foxfire dissipates.]i ]is ]ib ]i'  ### ### #.##†.###.. ##..............#...#.#........#... #...........]i( 0#.....[..###.##...#....#..##...##..##..................†.†-5.3 (4#....>.@..####..###.......(###....# #....##†####.##.# #...∩............##.# ##...........###.###..<..#...#................... ]ip) #.. #....##. .. #....##.... # .......#.###......>.. ]i$* 7-]i0 ]i2  ]i6 ### #.###.....†.##...#.. ##...................#...#.#.........#... #....#.....[..###.##...#.....#..##...##..##......................†.†#....>....####..###..............@###....# #. ]i s.....##†####.##.# #...∩.............##.# #.....#...........###.###..<#...#..................#.. #....##.. #....##.#### .......#.#>..# ......#.........# ]i  ]i *6.3 (1 ]iQ  ]i T _You see here 4 poisoned darts. ]i%i8=7 ]i@ _y - 4 poisoned darts ]i=g #.......### ### #.###.....†.## .#.. ##........ .....#...#.#... .....#... #...... ]i> #.....[..###.##...# .....#..##...##..##.... .....................†.† #....>.@..####..### .........###....# #... .....##†####.##.# #...∩ .............##.# #.. #...........###.###..< #...#..... #.. #....##... .. #....##.....# .......#.###>.. ]iRF ]i)G%8 ]iO ]iQ ]i3 ]i ]i ]iw ]i ]i, ]i, ]i ]im ]i ]ih9== ]i ]i #....... .... #...... .....#.....# ]iq4.# #.......### ### #.###.....†.##..#.. ##............#...#.#......#.....#.....11.3 (3##.....##...##..##...##..##.................†##....>....####..###..........###....# #........##†####.##.# #...∩..............##.# ##...........###.###..< #...#.......... ]i ]iW ]i _You see here a +1 leather armour of fire resistance. ]iH @2.3 (1 ]i  ]i ` _z - a +1 leather armour of fire resistance ]i||  ]i7 $ ]i Inventory: 26/52 slots Hand Weapons (go to first with ))b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  s - a +0 club  u - a +0 dagger  v - a +0 dagger  w - a +0 club  ]i HMissiles (go to first with ()h - 4 javelins  k - 6 silver javelins  m - 18 stones  y - 4 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)d - a +0 chain mail  r - a +0 robe  z - a +1 leather armour of fire resistance Jewellery (go to first with "=)  ]i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ]i d  w - a +0 club Missiles (go to first with ()h - 4 javelins  k - 6 silver javelins  m - 18 stones  y - 4 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  d - a +0 chain mailrrobe  z - a +1 leather armour of fire resistance Jewellery" ]i =)  t - a ring of magical power (worn) Scrolls (go to first with ?)  e - a scroll labelled UWEATA MOOZU  i - a scroll labelled ZERRULAWKU  p - a scroll labelled REFIEM PIYTEKK  q - a scroll labelled JOUKORIOPS Potions (go to first with !)  c - 2 silvery potions  n - a fizzy cyan potion  x - 2 clear potionsbot]iw< z - a +1 leather armour of fire resistance. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would decrease by 0.8 (11.5 -> 10.7). Your spell failure would worsen by up to 10% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.]i82#.......... Flameseeker the Magician.... #.......... Djinni.....#.....#.... Health: 29/31 ======================--.# #.......###.. AC: 2Str: 7. ### #.###.....†.##... EV: 11Int: 19..#.. ##................ SH: 0Dex: 13......#...#.#........... XL:  4 Next: 41% Place: Dungeon:2......#.....#........... Noise: ---------  Time: 912.3 (0.0)##.....@..###.##...#.... -) Nothing wielded......#.]i4[m.##...##..##.... Cast: Foxfire......................†. Fly ##....>....####..###..............###....# #..........##†####.##.# #...∩ ..............##.# #.... .#...........###.###..<. #...#.................. You see here a bat corpse. _Your foxfire dissipates. _You see here 4 poisoned darts. _y - 4 poisoned darts _You see here a +1 leather armour of fire resistance. _z - a +1 leather armour of fire resistance3.3 (14.3 (2]iA]i+30=5.3 (36.3 (4]is$]iB&*7.3 (5]i-]i1f0 _Your foxfire dissipates. ]iZ2c_You see here 4 poisoned darts. _y - 4 poisoned darts ]io3{_You see here a +1 leather armour of fire resistance. ]iO4_z - a +1 leather armour of fire resistance _You start removing your armour. You continue removing your +0 robe. x5]i5]i<]i?JN  You finish removing your +0 robe.  ]i LAYou start putting on your armour.]iqN*8.3 (6]iV]i`]ic]i.dK1==]i.e#9.3 (7]il]i-v]i#x+20.3 (8]i]iۉ]i*1.3 (9]i0]i)]ix#2.3 (1]i 0.0)]i ]iB ]i!]i4]i0 ]iy_You continue putting on your +1 leather armour of fire resistance. x5  You finish putting on your +1 leather armour of fire resistance.]i]i]i ]iuC_You feel resistant to fire.]iPQ I]iV ]i'\ = _]il .... #.. .....#.....#... .# #.......###....######.###.....†.##...#...##.................#...#.#...#.....##.##........###.##...##.#..##...##..##..............####....>....####..###. ..........###....# #.....##†####.##.# #..............##.# #.. J   endoplasm (asleep)..#...........###.###..J..#...#................ #...#....##]io B3.0)4.3 (2]i7 s _An endoplasm comes into view.]iJC.. .....#.....#... .# #.......##..######.###.....†..#...##............ ........#...#.# ........#.....# #.##........###.##...#]i?L.#.......#..##...##..##...............####....>....####..### #..........# #..##†####.##.# #.........##.# ##...........###.###J..#...#................ #...#....## .. #....##.##]igN]iWcJJ.]iX*5.3 (1]i^]i`]i  .. .....#.....#. Flameseeker the Magician ..... .# #.......## Djinni .....######.###.....†.## Health: 30/31 =======================- .....#...##............. AC: 4Str: 7 ........#...#.#........ EV: 10Int: 19 ........#.....#........ SH: 0Dex: 13 #.##........###.##...#. XL:  4 Next: 41% Place: Dungeon:2 .#....***#..##...##..##. Noise: ---------  Time: 925.3 (0.0) ......*@*............... -) Nothing wielded .####.***>....####..###. Cast: Foxfire #..........###....# #. Fly  .........##†####.##.# #. .................##.# #. ..J.#...........###.###. J   endoplasm ....#...#............... ... #...#....##.........[]i n17;13H .. #....##.##......You finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire. _An endoplasm comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iY <@.]i e .. .....#.....#. Flameseeker the Magician ..... .# #.......## Djinni .....######.###.....†.## Health: 30/31 =======================- .....#...##............. AC: 4Str: 7 ........#...#.#........ EV: 10Int: 19 ........#.....#........ SH: 0]iX Dex: 13 #.##........###.##...#. XL:  4 Next: 41% Place: Dungeon:2 .#.......#..##...##..##. Noise: ---------  Time: 925.3 (0.0) .......@................ -) Nothing wielded .####....>....####..###. Cast: Foxfire #..........###....# #. Fly  .........##†####.##.# #. .................##.# #. ..J.#...........###.###. J   endoplasm ....#...#............... ... #...#....##......... .. #....##.##...... _You feel resistant to fire. _An endoplasm comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]iݸ  ..  ..... .#  .....######.###.....† .....#...##.... ........#...# ........#... #.##........# .#.....v.#..##. .......@....... .####..v.>....# #..........##  .........##†##  ...J..........  ....#..........(ally target)]i} T ....#...#...... ... #...#... .. =6.3 (1 _]i ]i ]iBO .. .....#.....#. Flameseeker the Magician ..... .# #.......## Djinni .....######.###.....†.## Health: 29/31 ======================-- .....#...##............. AC: 4Str: 7 ........#...#.#........ EV: 10Int: 19 ........#.....#........ SH: 0Dex: 13 #.##........###.##...#. XL:  4 Next: 41% Place: Dungeon:2 .#....*v*#..##...##..##. Noise: =--------  Time: 926.3 (0.0) ......*@*............... -) Nothing wielded .####.*v*>....####..###. Cast: Foxfire #..........###....# #. Fly  .........##†####.##.# #. ...J.............##.# #. ....#...........###.###. J   endoplasm (ally target)]iKQ$[K ....#...#............... ... #...#....##......... .. #....##.##......Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iD<@.]ii .. .....#.....#. Flameseeker the Magician ..... .# #.......## Djinni .....######.###.....†.## Health: 29/31 ======================-- .....#...##............. AC: 4Str: 7 ........#...#.#........ EV: 10Int: 19 ........#.....#........ SH: 0Dex: 13 ]i@#.##........###.##...#. XL:  4 Next: 41% Place: Dungeon:2 .#.....v.#..##...##..##. Noise: =--------  Time: 926.3 (0.0) .......@................ -) Nothing wielded .####..v.>....####..###. Cast: Foxfire #..........###....# #. Fly  .........##†####.##.# #. ...J.............##.# #. ....#...........###.###. J   endoplasm (ally target) ....#...#............... ... #...#....##......... .. #....##.##......Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]iB]i,]iD ..  ..... .#  .....######.###.....† .....#...##.... ........#...# ........#... #.##........# .#.....§.#..##. ......§@....... .####§§§.>....# ]i]#.§§.......##  ...vv....##†##  ...J..........  ....#.......... ....#...#...... ... #...#... .. ]ic,]ikDJ. Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the endoplasm but does no damage.  The foxfire hits the endoplasm.]i]iv§§§§§v§§.J.]iWY30=7.3 (1]ik§§§§§§]ia _The endoplasm is heavily wounded.]ice .. .....#.....#. Flameseeker the Magician ..... .# #.......## Djinni .....######.###.....†.## Health: 29/31 ======================-- .....#...##............. AC: 4Str: 7 ........#...#.#........ EV: 10Int: 19 ........#.....#........ SH: 0Dex: 13 #.##........###.##...#. XL:  4 Next: 41% Place: Dungeon:2]i> .#....v**#..##...##..##. Noise: =--------  Time: 927.3 (0.0) ......*@*............... -) Nothing wielded .####§**v>....####..###. Cast: Foxfire #.§§.......###....# #. Fly  ....J....##†####.##.# #. .................##.# #. ....#...........###.###. J   endoplasm (ally target) ....#...#............... ... #...#....##......... .. #....##.##......The foxfire hits the endoplasm but does no damage.  The foxfire hits the endoplasm. _The endoplasm is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iE<@.]iJ  .. .....#.....#. Flameseeker the Magician ..... .# #.......## Djinni .....######.###.....†.## Health: 29/31 ======================-- .....#...##............. AC: 4Str: 7 ........#...#.#........ EV: 10Int: 19 ........#.....#........ SH: 0Dex: 13 ]iPL G#.##........###.##...#. XL:  4 Next: 41% Place: Dungeon:2 .#....v§.#..##...##..##. Noise: =--------  Time: 927.3 (0.0) ......§@................ -) Nothing wielded .####§§§v>....####..###. Cast: Foxfire #.§§.......###....# #. Fly  ....J....##†####.##.# #. .................##.# #. ....#...........###.###. J   endoplasm (ally target) ....#...#............... ... #...#....##......... .. #....##.##......The foxfire hits the endoplasm. _The endoplasm is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]iM X]i=N ]iT  ..  ..... .#  .....######.###.....† .....#...##.... ........#...# ........#... #.##........# .#....§§.#..##. ......§@....... .####§§§§>....# ]iU -#.v§.§.....##  ....Jv§..##†##  ..............  ....#..........  ....#...#...... ... #...#... .. _The endoplasm is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire hits the endoplasm.]i| ]i  The endoplasm is severely wounded.The foxfire hits the endoplasm.]i §§§§.]il ]iit §.v...v§...§..§]ix 248.3 (1]i~ ;§]i M _You kill the endoplasm!]i  .. .....#.....#. Flameseeker the Magician ..... .# #.......## Djinni .....######.###.....†.## Health: 28/31 =====================--- .....#...##............. AC: 4Str: 7 ........#...#.#........ EV: 10Int: 19 ........#.....#........ SH: 0Dex: 13]i  #.##........###.##...#. XL:  4 Next: 44% Place: Dungeon:2 .#....**v#..##...##..##. Noise: =--------  Time: 928.3 (0.0) ......*@*............... -) Nothing wielded .####.*v*>....####..###. Cast: Foxfire #....§.....###....# #. Fly  ......§..##†####.##.# #. .................##.# #. ....#...........###.###.  ....#...#...............  ... #...#....##.........  .. #....##.##...... The endoplasm is severely wounded.The foxfire hits the endoplasm. _You kill the endoplasm!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i,R .. .....#.....#. Flameseeker the Magician ..... .# #.......## Djinni .....######.###.....†.## Health: 28/31 =====================---]i_S: .....#...##............. AC: 4Str: 7 ........#...#.#........ EV: 10Int: 19 ........#.....#........ SH: 0Dex: 13 #.##........###.##...#. XL:  4 Next: 44% Place: Dungeon:2 .#....§.v#..##...##..##. Noise: =--------  Time: 928.3 (0.0) .......@................ -) Nothing wielded .####..v§>....####..###. Cast: Foxfire #....§.....###....# #. Fly  ......§..##†####.##.# #. .................##.# #. ....#...........###.###. ]isT ....#...#...............  ... #...#....##.........  .. #....##.##...... The foxfire hits the endoplasm. _You kill the endoplasm!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]iyU]iPV]iV]iOW]iW]i=X]iX]iDY]ia_ ..  ..... .#  .....######.###.....† .....#...##.... ]i3b........#...# ........#... #.##........# .#....v.§#..##. .......@§...... .####v§§v§....# #...§.§....##  .....§..v##†##  ..............  ....#..........]ic ....#...#...... ... #...#... .. ]i.d19.3 (1 _]i8i§§§v§§§]ij]i" .. .....#.....#. Flameseeker the Magician ..... .# #.......## Djinni ]i4.....######.###.....†.## Health: 27/31 ====================---- .....#...##............. AC: 4Str: 7 ........#...#.#........ EV: 10Int: 19 ........#.....#........ SH: 0Dex: 13 #.##........###.##...#. XL:  4 Next: 44% Place: Dungeon:2 .#....v**#..##...##..##. Noise: =--------  Time: 929.3 (0.0) ......*@*............... -) Nothing wielded .####v**v§....####..###. Cast: Foxfire #...§.§....###....# #. Fly  .....§..v##†####.##.# #. .................##.# #. ....#...........###.###.  ....#...#...............  ... #...#....##.........  .. #....##.##...... Press: ? - help, Q - select action, [0;10;1]iQNm( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i|H .. .....#.....#. Flameseeker the Magician ..... .# #.......## Djinni .....######.###.....†.## Health: 27/31 ====================---- .....#...##............. AC: 4Str: 7 ........#...#.#........ EV: 10Int: 19 ........#.....#........ SH: 0Dex: 13 #.##........###.##...#. XL:  4 Next: 44% Place: Dungeon:2 .#....v.§#..##...##..##. Noise: =--------  Time: 929.3 (0.0) .......@§............... -) Nothing wielded .####v§§v§....####..###. Cast: Foxfire #...§.§....###....# #. Fly  .....§..v##†####.##.# #. .................##.# #. ....#...........##]iqJ0#.###.  ....#...#...............  ... #...#....##.........  .. #....##.##...... Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]iL,]iAM,]i*N,]iN]iO]i^P]i}Q,]iJR]iS]iZ]i[]ic ..  ..... .#  ]id.....######.###.....† .....#...##.... ........#...# ........#... #.##§.......# .#..§§§..#..##. ...v...@.§§§v.. .####§vv§>....# #§§..§.....##  ..§....§§##†##  ]iAf.§.....§......  ....#..v....... ....#...#...... ... #...#... .. ]ig+30.3 (1]iepb§§§§§§vv§§§..§§....§§§.....§]iq _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.]i-]ie,.......#.....#. Flameseeker the Magician......# #.......## Djinni.....######.###.....†.## Health: 27/31 ====================----]i.....#...##............. AC: 4Str: 7........#...#.#........ EV: 10Int: 19........#.....#........ SH: 0Dex: 13#.##§.......###.##...#. XL:  4 Next: 44% Place: Dungeon:2.#..§§§..#..##...##..##. Noise: =--------  Time: 930.3 (1.0)...v...@.§§§v........... -) Nothing wielded.####§vv§>....####..###. Cast: Foxfire#§§..§.....###....# []i$40m#. Fly ..§....§§##†####.##.# #..§.....§.........##.# #.....#..v........###.###. ....#...#............... ... #...#....##......... .. #....##.##......  _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.]i 3]i ]i ]i ]i ]ir ]i ]i ]iM+   Your foxfire dissipates!8=]i 3 s _Your foxfire dissipates.]i8 ]im: ]i?< ]i2= ]iO> ]iyE ]i7G ]iG ]itH ]iN  .....######.##† ......#...##..]iO 1.. ..........#...#.#...... .........#.....# #§##........###.###..§....#..##...##..#....§.§............... .####.§..>....####..##-2.3 (2 #..@.......###....# ..........##†####.##.# .........§.§.......##.# ]iUP i....#...........###.##.....#...#..............#...#....##....... ....#....##.##.. #.........#.### ......#...]iP 7-]iaV U§§]i.Y Q _Your foxfire dissipates. x3]iat3]iu]iF|]i~]i.B]i,]i]iL ..........#...#.#... .........#.....#. #§##........###.##.. ..#..§....#..##...##.......§............####....>....####.......##.###.............##†####.##.]i 4...........##.#...........###.#...#.......#...#....##...........#....##.###.......#.........#.######...##......#...## #...# ###........## #]i]i/]i]i'5 ..........#...#.#.... Flameseeker the Magician .........#.....#.... Djinni . #§##........###.##. Health: 27/31 ====================---- .. ..#..§....#..##...##. AC: 4]iE)zStr: 7 .......§................ EV: 10Int: 19 .....####....>....####.. SH: 0Dex: 13 .....##..........###.... XL:  4 Next: 44% Place: Dungeon:2 ......***....##†####.##. Noise: ---------  Time: 934.3 (0.0) ......*@*............##. -) Nothing wielded ......**#...........###. Cast: Foxfire ........#...#........... Fly  ........#...#....##..... ............#....##.##.. #.......#.........#.###.  ..###...##......#.......  ## #...# ###........##.  #...... Your foxfire dissipates! _Your foxfire dissipates. ]iM*_Your foxfire dissipates. x3  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i=@.]i ..........#...#.#.... Flameseeker the Magician.........#.....#.... Djinni. #§##........###.##. Health: 27/31 ====================----.. ..#..§....#..##...##. AC: 4Str: 7.......§................ EV: 10Int: 19.....####....>....####.. SH: 0Dex: 13]i .....##..........###.... XL:  4 Next: 44% Place: Dungeon:2......v......##†####.##. Noise: ---------  Time: 934.3 (0.0).......@.............##. -) Nothing wielded......v.#...........###. Cast: Foxfire........#...#........... Fly ........#...#....##.................#....##.##..#.......#.........#.###. ..###...##......#....... ## #...# ###........##. #......  _Your foxfire dissipates. _Your foxfire dissipates. x3  Casting: Foxfire (safe; 3% risk of failure)  ]iB Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!8==5.3 (1 _]i ]ic ]i^ 3]i_ ]ie ]if ]ii x3  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Your foxfire dissipates!]i,j ]ij B]ip I]ir J _Found a stone staircase leading down.]it ]iv ]ix ]iz ]i ]i 3]i߄ ]i+ ] _Your foxfire dissipates.]i׋ 3]i. ]i  ...#.....#.....>##§##........#####......#..§....#..##..........§............ #......####....>....#####......##..........###.....##†####]i #......................-8.3 (3 #...#.....#(..........#...#..........#...#....###.......#....##.# ###.......#.........#.# ...###...##......#... ..## #...# ###. #. #...# #.. #]iT 7-]iݛ ]i& 2 _Found 4 atropa-tipped darts.]i3]i]i"]i~9==]i/,]i,]i]i]i,]iN]iw ...#... .....>##.##........# .##......#..§....#..## ..........§... #......####....>.......##......##...#...##†## #.41 #..@......#....(...#...#...#...#....#[##.#]i.....#... # ###.......#... ...###...##......# ..### #...# ### #. #...# # #]iU]i# _Found a robe.]i= .........#.... Flameseeker the Magician .....>##.##........# Djinni .##......#..§....#..## Health: 28/31 =====================--- . ..........§.......... AC: 4Str: 7 .. #......####....>.... EV: 10Int: 19 ...##......##..........# SH: 0Dex: 13 ...................##†## XL:  4 Next: 44% Place: Dungeon:2 #..***............... Noise: ---------  Time: 941.3 (0.0) #.*@*.....#......... -) Nothing wielded ...(..***.....#...#..... Cast: Foxfire ..............#...#....# Fly  [##.#.............#....# # ###.......#......... ...###...##......#.  ..### #...# ###.....  #. #...# #  #[3]io?47m  _Your foxfire dissipates. _Found 4 atropa-tipped darts. _Found a robe.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iA*@]i J 5**]i .........#.... Flameseeker the Magician.....>##.##........# Djinni.##......#..§....#..## Health: 28/31 =====================---. ..........§.......... AC: 4Str: 7.. #......####....>.... EV: 10Int: 19...##......##..........# SH: 0Dex: 13...................##†## XL:  4 Next: 44% Place: Dungeon:2]i #...v................ Noise: ---------  Time: 941.3 (0.0)#..@v.....#......... -) Nothing wielded...(..........#...#..... Cast: Foxfire..............#...#....# Fly [##.#.............#....## ###.......#............###...##......#. ..### #...# ###..... #. #...## #  _Found 4 atropa-tipped darts. _Found a robe.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]i 9=2.3 (1 _]i= ]i ]io  .........#.... Flameseeker the Magician .....>##.##........# Djinni .##......#..§....#..## Health: 27/31 ====================---- . ..........§.......... AC: 4Str: 7 .. #......####....>.... EV: 10Int: 19 ...##......##..........# SH: 0Dex: 13 ...................##†## XL:  4 Next: 44% Place: Dungeon:2 #..*v*............... Noise: =--------  Time: 942.3 (0.0) #.*@v.....#......... -) Nothing wielded ...(..***.....#...#..... Cast: Foxfire ..............#...#....# Fly  [##.#.............#....# # ###.......#......... ...###...##......#.  ..### #...# ###.....  #. #...# # ]iu  # Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i `| .........#.... Flameseeker the Magician .....>##.##........# Djinni .##......#..§....#..## Health: 27/31 ====================---- . ..........§.......... AC: 4Str: 7 .. #......####....>.... EV: 10Int: 19 ...##......##..........# SH: 0Dex: 13 ...................##†## XL:  4 Next: 44% Place: Dungeon:2 #...v................ Noise: =--------  Time: 942.3 (0.0) ]iim#..@v.....#......... -) Nothing wielded ...(..........#...#..... Cast: Foxfire ..............#...#....# Fly  [##.#.............#....# # ###.......#......... ...###...##......#.  ..### #...# ###.....  #. #...# #  # Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]ip .....>##.# .##.v....#. . ...§..... .. #.§....####....> ...##.§....##.. .......§.......† #...§....... #..@§.....# ...(...vv§v...# ]ir........§§....# [##.#...§...... # ###.......# ...###...# ..### #...#  #. #...# 8]is<=3.3 (1 _]i;~§§§§§§§]iF .........#.... Flameseeker the Magician .....>##.##........# Djinni]iH .##.v....#..§....#..## Health: 27/31 ====================---- . ...§......§.......... AC: 4Str: 7 .. #.§....####....>.... EV: 10Int: 19 ...##.§....##..........# SH: 0Dex: 13 .......§...........##†## XL:  4 Next: 44% Place: Dungeon:2 #..***............... Noise: =--------  Time: 943.3 (0.0) #.*@*.....#......... -) Nothing wielded ...(..*vv§v...#...#..... Cast: Foxfire ........§§....#...#....# Fly  [##.#...§.........#....# # ###.......#......... ...###...##......#.  ..### #...# ###.....  #. #...# #  # Press: ? - help, Q - select action, [39;49]iJEm( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iD.*@]i!;..]iKg7..]i .........#.... Flameseeker the Magician .....>##.##........# Djinni .##.v....#..§....#..## Health: 27/31 ====================---- . ...§......§.......... AC: 4Str: 7 .. #.§....####....>.... EV: 10Int: 19 ...##.§....##..........# SH: 0Dex: 13 .......§...........##†## XL:  4 Next: 44% Place: Dungeon:2 ]i{_#...§................ Noise: =--------  Time: 943.3 (0.0) #..@§.....#......... -) Nothing wielded ...(...vv§v...#...#..... Cast: Foxfire ........§§....#...#....# Fly  [##.#...§.........#....# # ###.......#......... ...###...##......#.  ..### #...# ###.....  #. #...# #  # Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]iދB]i,]iB]i,]i],]i,]i]iY]ii,]i]ièF .....>##.# .##.§....#. . ..§...... .. #§.....####....> ..v##§.....##.. ...§§..........† #§.v...§.... #§.@v§....# ...(..§v§.§§..# ]i..............# [##.#.......... # ###.......# ...###...# ..### #...#  #. #...# 4.3 (1]i۵!§]i§§§§§§§v§.§§]i _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  ]i߹qPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2]ig3]i]i<]i#.....>##.##...... .##.§....#..§....#... ..§............. #§.....####....>]i ..v##§.....##...... ...§..##† #§.v...§........b##§..v§....#....(..@v§.§§..#...#............#...#[##.#.....#.... # ####........ ...###...###.### #...# ###.... b   bat (asleep) #. #...# ]i %0]i ]i ,]ih]iB]i]i e  A bat comes into view.]iO&W.......v.....§§##...§§§v...§..§.....§§§.§§§@....., ally target)]i'2-5.3 (1]i/§§§§§§§]i(3N _Your foxfire dissipates.]i1Bu .....>##.## .. .##......#..§....#.. ... ..v.§ .... #.....§####....> ..§##...§§.##. ..§v...§.##†.. #..§.b##.§§§.....#.§§.#...#.#...#.[##.#.#. #.###.#. ...###...##........ ..### #...# ###.# #. #...#..]iGD]iE]iFB]iG]iiH]iNI,]iJ]i\\_  The bat barely misses you.]ib]iin§§§..##.....§....§...##§...(bb]i6p-=6]iwwO§§§§]ixA§§]izQ _Your foxfire dissipates. x2]i .....>##.##....... Flameseeker the Magician .. .##......#§.§....#.. Djinni ... ........§.§........ Health: 26/31 ====================---- .... #....§.####....>.. AC: 4Str: 7 ...##......##......... EV: 10]i$Int: 19 . ..§§...............##† SH: 0Dex: 13 ... #§................. XL:  4 Next: 44% Place: Dungeon:2 .....##**.......#....... Noise: =--------  Time: 946.3 (0.0) .....(b@*.......#...#... -) Nothing wielded ......***.......#...#... Cast: Foxfire ..[##.#.............#... Fly  . #.###.......#....... . ...###...##...... .. ..### #...# ###... b   bat .# #. #...#  .. ]i B_Your foxfire dissipates.The bat barely misses you. _Your foxfire dissipates. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i"6;@*]i 7**]i'"  .....>##.##....... Flameseeker the Magician .. .##......#§.§....#.. Djinni ]it# ... ........§.§........ Health: 26/31 ====================---- .... #....§.####....>.. AC: 4Str: 7 ...##......##......... EV: 10Int: 19 . ..§§...............##† SH: 0Dex: 13 ... #§................. XL:  4 Next: 44% Place: Dungeon:2 .....##§........#....... Noise: =--------  Time: 946.3 (0.0) .....(b@........#...#... -) Nothing wielded ................#...#... Cast: Foxfire ..[##.#.............#... Fly  . #.###.......#....... . ...###...##...... .. ..### #...# ###... b   bat .# #. #...#  ..]i$ &The bat barely misses you. _Your foxfire dissipates. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]i% ]i/  .....> .. .##......#. ... .......... .... #......#]iD0 > ...##......## . ..§..........† ... #......... ....b##.v...... .....(.@....... ........v...... ..[##.#........ . #.###...... . ...###.. .. ..### #...# (ally target) .# #.  .. ]i,1 277.3 (1]i8 ]ia< # _Your foxfire dissipates. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The bat hits you but does no damage.]i#F ]ibO .....>##.##....... Flameseeker the Magician.. .##......#..§....#.. Djinni]iP ... ..........§........ Health: 27/31 ====================----.... #......####....>.. AC: 4Str: 7...##......##......... EV: 10Int: 19. ..§................##† SH: 0Dex: 13... #.................. XL:  4 Next: 44% Place: Dungeon:2....b##.v.......#....... Noise: =--------  Time: 947.3 (1.0).....(.@........#...#... -) Nothing wielded........v.......#...#... Cast: Foxfire..[##.#.............#... Fly . #.###[37]i}Q Km.......#........ ...###...##........ ..### #...# ###... b   bat (ally target).# #. #...#.. _Your foxfire dissipates. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _The bat hits you but does no damage.]iQ b .....>##.##....... Flameseeker the Magician .. .##......#..§....#.. Djinni ... ..........§........ Health: 26/31 ====================---- .... #......####....>.. AC: 4Str: 7 ...##......##......... EV: 10Int: 19 . ..§................##† SH: 0]iS Dex: 13 ... #.................. XL:  4 Next: 44% Place: Dungeon:2 ....b##*v.......#....... Noise: =--------  Time: 947.3 (0.0) .....(*@*.......#...#... -) Nothing wielded ......**v.......#...#... Cast: Foxfire ..[##.#.............#... Fly  . #.###.......#....... . ...###...##...... .. ..### #...# ###... b   bat (ally target) .# #. #...#  ..Dir - look around, f - activateYou conjure some foxfire! _The bat hits you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i7*@]i w .....>##.##....... Flameseeker the Magician .. .##......#..§....#.. Djinni ]iy... ..........§........ Health: 26/31 ====================---- .... #......####....>.. AC: 4Str: 7 ...##......##......... EV: 10Int: 19 . ..§................##† SH: 0Dex: 13 ... #.................. XL:  4 Next: 44% Place: Dungeon:2 ....b##.v.......#....... Noise: =--------  Time: 947.3 (0.0) .....(.@........#...#... -) Nothing wielded ........v.......#...#... Cast: Foxfire ..[##.#.............#... Fly  . #.###.......#....... . ...###...##...... .. ..### #...# ###... b   bat (ally target) .# #. #...#  ..Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, [0;10;]i/zo1mQ - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.]i}B]iɄPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Foxfire.are very lightly contaminated with residual magic.  Nothing appears to happen.  ]iThe foxfire hits the bat.]ixx .....> .. .##......#. ... .......... .... #......#> ...##......## . ..§..........]i@† ... #v........ .....##§§...... .....(v@....... .......§§...... ..[##.#........ . #.###...... . ...###.. .. ..### #...#  .# #.  .. ]iB]i5]i-§.##§§v§§§]ii5-8.3 (1Contam ]iR#{§§§§§]i &G _You kill the bat!]ijh .....>##.##]i}k .. .##......#..§....#. ... ...§.g.... #......####....>......##......##w....§...##.. #§.##§§.#.v.#...#.§§.#...#.[##.#.#.w #.###.#. .. ...###...## .....### #...# ###w   ribbon worm (asleep) .####. #...#w   dart slug (asleep) ..]ilg   hobgoblin (asleep)]iq]i r]ir]iQyD §]i-zw§§§...§§vwlly target)gA ribbon worm, a dart slug and a hobgoblin come into view.The foxfire hits the ribbon worm.]i,]i& ...§§§.....[w  The ribbon worm is lightly wounded.]i?-9]iLP§§§]i6 _The hobgoblin moves out of view.]is k .....>##.##.......##......#..§....#................§.g... #......####....>....##......##.w............#§..##.#..#...#.§.#...#.[##.#.#.w #.###.#.. ......###...##.. .....### #...# ###. .####. #...# ..g   hobgoblin(catching breath)]ix ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.]i] ]i .g...[]i o 5 50Held ]i ]i n  The ribbon worm expels a string of sticky webbing.stream of webbing hits you but does no damage. _You are caught in a web!  There is a web here.  Things that are here: _4 atropa-tipped darts; a bat corpse]iۤ,]iT.w..g.w   dart slugg   hobgoblin]i-71]iz]i(/ _A - 4 atropa-tipped darts]i6W .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 26/31 ====================---- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 .w..g..................# SH: 0Dex: 13 .......#§............... XL:  4 Next: 45% Place: Dungeon:2 ......*##.........#..... Noise: ---------  Time: 951.3 (0.0) ......*@*.........#...#. -) Nothing wielded ......***.........#...#. Cast: Foxfire ]iYe....[##.#.............#. Fly Contam Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   dart slug . .####. #...#  g   hobgoblin ..Things that are here: _4 atropa-tipped darts; a bat corpse _A - 4 atropa-tipped darts  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i\5@*]i .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 26/31 ====================---- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 .w..g..................# SH: 0Dex: 13 .......#§............... XL:  4 Next: 45% Place: Dungeon:2 .......##.........#..... Noise: ---------  Time: 951.3 (0.0) ]i֡.......@..........#...#. -) Nothing wielded ..................#...#. Cast: Foxfire ....[##.#.............#. Fly Contam Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   dart slug . .####. #...#  g   hobgoblin .. _4 atropa-tipped darts; a bat corpse _A - 4 atropa-tipped darts  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]i]inI .....> ....... ........ ....... #......> .......##...... ..w............ .....g.#§...... ......v##...... .......@....... ......v........ ....w##.#...... ]i .... #.###.... ... ......### .. .....### #...# w   ribbon worm . .####. #...# w   dart slug ..g   hobgoblin (ally target) ]i<9=2.3 (1 _]iU]i]iG]i7 .....>##.##..... Flameseeker the Magician.......##......#..§....# Djinni.................§...... Health: 26/31 ====================----....... #......####....> AC: 4Str: 7.......##......##....... EV:  5 Int: 19..w....................# SH: 0Dex: 13]i .....g.#§............... XL:  4 Next: 45% Place: Dungeon:2......v##.........#..... Noise: =--------  Time: 952.3 (1.0).......@..........#...#. -) Nothing wielded......v...........#...#. Cast: Foxfire....w##.#.............#. Fly Contam Held .... #.###.......#........ ......###...##...... .....### #...# ###. w   ribbon worm. .####. #...#w   dart slug..g   hobgoblin (ally target) _4 atropa-tipped darts; a bat corpse _A - 4 atropa-tipped darts  Casting: Foxfire]iAe (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!]iKE  .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 25/31 ===================----- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 ..w....................# SH: 0]iF Dex: 13 .....g.#§............... XL:  4 Next: 45% Place: Dungeon:2 ......v##.........#..... Noise: =--------  Time: 952.3 (0.0) ......*@*.........#...#. -) Nothing wielded ......v**.........#...#. Cast: Foxfire ....w##.#.............#. Fly Contam Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   ribbon worm . .####. #...#  w   dart slug .. g   hobgoblin (ally target)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q[0;1]i^H 0m - select action, ( or ) - cycleDir - look around, f - activate]iN =@.]i99 5..]iw U .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 25/31 ===================----- ....... #......####....> AC: 4Str: 7]i)  .......##......##....... EV:  5 Int: 19 ..w....................# SH: 0Dex: 13 .....g.#§............... XL:  4 Next: 45% Place: Dungeon:2 ......v##.........#..... Noise: =--------  Time: 952.3 (0.0) .......@..........#...#. -) Nothing wielded ......v...........#...#. Cast: Foxfire ....w##.#.............#. Fly Contam Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   ribbon worm . .####. #...#  w   dart slug .. g   hobgoblin (ally target)Dir - look around, f - activate _You conjure some foxfire!  Casting: [0;1]i} 0;1mFoxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]i  .....> ....... ........ ....... #......> .......##...... ..w............ .....g.#§...... ......v##...... .....v.@....... ......§........ ....w##.#...... .... #.###.... ... ......### ]i ^.. .....### #...# (ally target) . .####. #...#  .. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the hobgoblin.]iT ,]i`  The hobgoblin is moderately wounded.The foxfire hits the hobgoblin.]ie ^†v.§]i( ,]i  .w..§§vvcatching breath, ally ta…)You kill the hobgoblin!]ip ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.]in§.§]i283.3 (1]i-:§]iύ2 _You are even more entangled.]i .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 24/31 ==================------ ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 .......................# SH: 0Dex: 13 ...w.†.#§............... XL:  4 Next: 48% Place: Dungeon:2]i ......*##.........#..... Noise: =--------  Time: 953.3 (0.0) .....§*@*.........#...#. -) Nothing wielded ......*vv.........#...#. Cast: Foxfire ....w##.#.............#. Fly Contam Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   ribbon worm (catching breath, ally ta…) . .####. #...#  w   dart slug ..The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are even more entangled.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i2=@.]iqt> .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 24/31 ==================------ ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 .......................# SH: 0Dex: 13 ...w.†.#§............... XL:  4 Next: 48% Place: Dungeon:2 .......##.........#..... Noise: =--------  Time: 953.3 (0.0) .....§.@..........#...#. -) Nothing wielded ]iv......§vv.........#...#. Cast: Foxfire ....w##.#.............#. Fly Contam Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   ribbon worm (catching breath, ally ta…) . .####. #...#  w   dart slug ..The stream of webbing hits you but does no damage. _You are even more entangled.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]ix]i} .....> ....... ........ ....... #......> .......##...... ............... ...w.†.#§...... .......##...... .....§§@....... .....v§§§...... ....w##v#...... .... #.###.... ... ......### .. .....### #...#  . .####. #...#  .. _You are even more entangled.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the ribbon worm.]i,]i[ v.§.vv§§The ribbon worm is lightly wounded.4.3 (1Held ]i _§§§]i K _Your magical contamination has completely faded away.]i, .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 23/31 =================------- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 .......................# SH: 0Dex: 13 ...w.†.#§............... XL:  4 Next: 48% Place: Dungeon:2 ......v##.........#..... Noise: =--------  Time: 954.3 (0.0) ......*@*.........#...#. -) Nothing wielded ......vv*.........#...#. Cast: Foxfire ....w##§#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w[40]io@m   ribbon worm (catching breath, ally ta…) . .####. #...#  w   dart slug ..The foxfire hits the ribbon worm.  The ribbon worm is lightly wounded. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iZ@]i .]i]iJ .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni ]i`.................§...... Health: 23/31 =================------- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 .......................# SH: 0Dex: 13 ...w.†.#§............... XL:  4 Next: 48% Place: Dungeon:2 ......v##.........#..... Noise: =--------  Time: 954.3 (0.0) ......§@..........#...#. -) Nothing wielded ......vv§.........#...#. Cast: Foxfire ....w##§#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   ribbon worm (catching breath, ally ta…)]i . .####. #...#  w   dart slug ..The ribbon worm is lightly wounded. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]im]i .....> ....... ........ ]i....... #......> .......##...... ............... ...w.†.#§...... ......§##...... .....v§@....... .....vv§§...... ....w##§#...... .... #.###.... ... ......### .. .....### #...#   . .####. #...# .. ]iF_Your magical contamination has completely faded away.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire hits the ribbon worm.]iv,]iAy]io §§vv§§§§]inThe ribbon worm is moderately wounded.The foxfire hits the ribbon worm.]i.F  §.§§§§The ribbon worm is moderately wounded.The foxfire hits the ribbon worm.]iډ ]i Y§§§@v..§§v§The foxfire hits the ribbon worm.  The ribbon worm is moderately wounded.The foxfire hits the ribbon worm.  The ribbon worm is moderately wounded.The foxfire hits the ribbon worm.  The ribbon worm is heavily wounded.]i' ```§The dart slug launches a dart at you.]i ]i$ ..§§.w§.[##.]i& a21-5.3 (1]i], I§§§]ic/ - _The slug dart hits you.]i ( .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 20/31 ===============--------- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 ]iޟ .......................# SH: 0Dex: 13 ...w.†.#§............... XL:  4 Next: 48% Place: Dungeon:2 ......*##.........#..... Noise: =--------  Time: 955.3 (0.0) .....§*@v.........#...#. -) Nothing wielded .....w**v.........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   ribbon worm (catching breath, ally ta…) . .####. #...#  w   dart slug ..The ribbon worm is heavily wounded.The dart slug launches a dart at you. _The slug dart hits you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f -]iy & activate]id =@.]i[  .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 20/31 ===============--------- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 ]i] mInt: 19 .......................# SH: 0Dex: 13 ...w.†.#§............... XL:  4 Next: 48% Place: Dungeon:2 ......§##.........#..... Noise: =--------  Time: 955.3 (0.0) .....§.@v.........#...#. -) Nothing wielded .....w§.v.........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   ribbon worm (catching breath, ally ta…) . .####. #...#  w   dart slug ..The dart slug launches a dart at you. _The slug dart hits you.  Casting: Foxfire (safe; 3% risk of failure)  ]i'_ 8Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]iJ` ,]iqg  .....> ....... ]ih ........ ....... #......> .......##...... ............... ...w.†.#§...... ......§##...... .....§.@§...... .....wv.§...... ....[##v#...... .... #.###.... ... ......### .. .....### #...#  ]ii . .####. #...#  .. _The slug dart hits you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the ribbon worm.]i ]i B]i  §§wv§ The ribbon worm is heavily wounded.The foxfire hits the ribbon worm.]iw,]ik} .w§.The ribbon worm is severely wounded.]i~JThe foxfire hits the ribbon worm but does no damage.]i]i3.w..w@§]i..v§§6.3 (1]inU§§]id _The ribbon worm is severely wounded.]i| .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 19/31 ==============---------- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 .......................# SH: 0Dex: 13 ....w†.#§............... XL:  4 Next: 48% Place: Dungeon:2 ]i......*##.........#..... Noise: =--------  Time: 956.3 (0.0) ......w@*.........#...#. -) Nothing wielded ......*v*.........#...#. Cast: Foxfire ....[##§#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   ribbon worm (catching breath, ally ta…) . .####. #...#  w   dart slug ..The ribbon worm is severely wounded.The foxfire hits the ribbon worm but does no damage. _The ribbon worm is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i.....>##.##..... Flameseeker the Magician.......##......#..§....# Djinni.................§...... Health: 19/31 ==============----------....... #......####....> AC: 4Str: 7.......##......##....... EV:  5 Int: 19.......................# SH: 0Dex: 13....w†.#§............... XL:  4 Next: 48% Place: Dungeon:2.......##.........#..... Noise: =--------  Time: 956.3 (0.0)......w@§.........#...#. -) Nothing wielded.......v§.........#...#. Cast: Foxfire...]i.[##§#.............#. Fly Held .... #.###.......#........ ......###...##...... .....### #...# ###. w   ribbon worm (catching breath, ally ta…). .####. #...#w   dart slug.. _The ribbon worm is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the ribbon worm.]i9v]it.v§  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the ribbon worm.  The ribbon worm is almost dead.]iV& ]iP```§(ally target)  The dart slug launches a dart at you.]i-S..@.]i/*7.3 (1]i7]ig9p _The slug dart misses you. The slug dart hits your foxfire.]iS .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 18/31 =============----------- ]iU....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 .......................# SH: 0Dex: 13 ....w†.#§............... XL:  4 Next: 48% Place: Dungeon:2 ......*##.........#..... Noise: =--------  Time: 957.3 (0.0) ......w@v.........#...#. -) Nothing wielded ......**v.........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   ribbon worm (catching breath, ally ta…) . .####. #...#  w   dart slug (ally target) ..The ribbon worm is almost dead.The dart slug launches a dart at you. _The slug dart misses you. The slug dart hits your fo]iyWxfire.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iK  .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 18/31 =============----------- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 ]i|M Int: 19 .......................# SH: 0Dex: 13 ....w†.#§............... XL:  4 Next: 48% Place: Dungeon:2 .......##.........#..... Noise: =--------  Time: 957.3 (0.0) ......w@v.........#...#. -) Nothing wielded ........v.........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   ribbon worm (catching breath, ally ta…) . .####. #...#  w   dart slug (ally target) ..The dart slug launches a dart at you. _The slug dart misses you. The slug dart hits your foxfire.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select actio]iN n, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]i]` _The slug dart misses you. The slug dart hits your foxfire.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the ribbon worm. .....> ....... ........ ....... #......> .......##...... ............... ....w†.#§...... .......##...... ......†@v...... .......v§...... ....[##.#...... .... #.###.... ... ......### .. .....### #...# w   dart slug (ally target) . .####.  .. ]iD ]i B]i 5 v]i/ b§@§§You kill the ribbon worm!]ih ]iq .v§@§v§§]iu 3548.3 (1]i} ]i H _The foxfire hits the dart slug but does no damage.]i - .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 17/31 =============----------- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 .......................# SH: 0Dex: 13 ....w†.#§............... XL:  4 Next: 54% Place: Dungeon:2 ......v##.........#..... Noise: =--------  Time: 958.3 (0.0) ......*@*.........#...#. -) Nothing wielded ]i+ |......v**.........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   dart slug (ally target) . .####. #...#  ..The foxfire hits the ribbon worm.  You kill the ribbon worm! _The foxfire hits the dart slug but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 17/31 =============----------- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 ]i.......................# SH: 0Dex: 13 ....w†.#§............... XL:  4 Next: 54% Place: Dungeon:2 ......v##.........#..... Noise: =--------  Time: 958.3 (0.0) ......§@§.........#...#. -) Nothing wielded ......v§§.........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   dart slug (ally target) . .####. #...#  ..You kill the ribbon worm! _The foxfire hits the dart slug but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]i]i:B .....> ....... ........ ....... #......> .......##......]ia ............... ....wv.#§...... ......§##...... .....v§@§...... ......§§§...... ....[##.#...... .... #.###.... ... ......### .. .....### #...#  . .####. ]i ; .. ]iD]i]i7M†v§§@§§ Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire hits the dart slug but does no damage.  The foxfire hits the dart slug.]i]i ..§§v@v§§The dart slug is heavily wounded.]i ``§§§The dart slug launches a dart at you.]i3.§§§..89.3 (1]i=[§§§]iFB@ _The slug dart hits you but does no damage.]ip .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 17/31 =============----------- ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 .......................# SH: 0Dex: 13 ....w†.#§............... XL:  4 Next: 54% Place: Dungeon:2 ......*##.........#..... Noise: =--------  Time: 959.3 (0.0) .....§v@v.........#...#. -) Nothing wielded ......***.........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   dart slug (a]irlly target) . .####. #...#  ..The dart slug is heavily wounded.The dart slug launches a dart at you. _The slug dart hits you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iV9= .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 17/31 =============----------- ....... #......####....> AC: 4]i+=Str: 7 .......##......##....... EV:  5 Int: 19 .......................# SH: 0Dex: 13 ....w†.#§............... XL:  4 Next: 54% Place: Dungeon:2 ......§##.........#..... Noise: =--------  Time: 959.3 (0.0) .....§v@v.........#...#. -) Nothing wielded ......§...........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###. w   dart slug (ally target) . .####. #...#  ..The dart slug launches a dart at you. _The slug dart hits you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ([0;1]iN@0m or ) - cycleDir - look around, f - activateYou conjure some foxfire!]i{D .....> ....... ........ ....... #......> .......##...... ............... ....w†.#§...... .....v§##...... .....§§@§...... ......§v....... ....[##.#...... .... #.###.... ... ......### .. .....### #...#   . .####. ]iEC .. _The slug dart hits you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the dart slug.]i,B]i  The dart slug is almost dead.The foxfire hits the dart slug.]iz.v§§§]iW]iOg]i&i.]ifj.v]irkT.§@§]inl)v§]i]m]is&60]i?t60.3 (1]i}$§]i,~]i ]i 1_You kill the dart slug!]i]i, .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 16/31 ============------------ ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 .......................# SH: 0Dex: 13 .....†.#§............... XL:  4 Next: 60% Place: Dungeon:2 ......v##.........#..... Noise: =--------  Time: 960.3 (0.0) ......*@*.........#...#. -) Nothing wielded ......v**.........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###.  . .####. #...#  ]i"/[40m ..   The dart slug is almost dead.The foxfire hits the dart slug. _You kill the dart slug!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iJ  .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 16/31 ============------------ ....... #......####....> AC: 4Str: 7 .......##......##....... EV:  5 Int: 19 ]i .......................# SH: 0Dex: 13 .....†.#§............... XL:  4 Next: 60% Place: Dungeon:2 ......v##.........#..... Noise: =--------  Time: 960.3 (0.0) ......§@§.........#...#. -) Nothing wielded ......v§..........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###.]i   . .####. #...#   ..   The foxfire hits the dart slug. _You kill the dart slug!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]i ]i9 ,]i ]i ]i ]i ]i  .....> ....... ........ ....... #......> ]i Q.....vv##...... .....§§........ ....§†§#§...... ....§.§##...... .....§v@....... ......§.v...... ....[##.#...... .... #.###.... ... ......###]i\  .. .....### #...#  . .####.  ]i g.. 1.3 (1 _]i §§†§§.§§]i ]i  .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 15/31 ===========------------- ....... #......####....> AC: 4Str: 7 ]i .....vv##......##....... EV:  5 Int: 19 .....§§................# SH: 0Dex: 13 ....§†§#§............... XL:  4 Next: 60% Place: Dungeon:2 ....§.*##.........#..... Noise: =--------  Time: 961.3 (0.0) .....§v@*.........#...#. -) Nothing wielded ......**v.........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### #...# ###.  . .####. #...#   ..   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  ]i̸ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ]ib( .....>##.##..... Flameseeker the Magician .......##......#..§....# Djinni .................§...... Health: 15/31 ===========------------- ....... #......####....> AC: 4Str: 7 .....vv##......##....... EV:  5 Int: 19 .....§§................# SH: 0Dex: 13 ....§†§#§............... XL:  4 Next: 60% Place: Dungeon:2 ....§.§##.........#..... Noise: =--------  Time: 961.3 (0.0) .....§v@..........#...#. -) Nothing wielded ......§.v.........#...#. Cast: Foxfire ....[##.#.............#. Fly Held  .... #.###.......#..... ... ......###...##.... .. .....### # ]i}*o...# ###.  . .####. #...#   ..   Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! ]i!. ]i5 ]i7 ]ii8 ]i"@ .....> ....... ......§ ]i;A. ......§ #......> .....§§##...... ............... ..v..†.#§...... ...§...##...... ....§.v@....... ......vv§...... ....[##§#§v.... ]iMC .... #.###.... ... ......### .. .....### #...#  . .####.  .. 2.3 (1 ]i]I@§§§ ]i>JW§§§ ]i4L) _You conjure some foxfire!  ]iL Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. ]i=  ]i  ]i  ]i  ]i  ]i , ]i(  ]i  ]ig  ]i , ]i  ]iT  ]i  ]i  ]iJ  ]i   ]i I The web tears apart. ]in  ]i  ]i  ]iQ , ]iި  ]ie  ]iɬ  ]i@ h6=10  ]iS  ]i[ ] _Your foxfire dissipates. ]ih  ]iT  ]i  ]i  ]i  ]iQ  ]i%  ]i  ]im  ]i3  ]i  ]i 3 ]i1  ]i ` _Your foxfire dissipates. x3 ]iM  ]i0  ]i  ]i  ]iH , ]i  ]i $  ]i P_Found a scroll labelled TYNIURHARGHU. ]i  ]i ^7== ]ih  ]ii > .#..........>##.##.#..........##......#..§#....................§..#?..........#......#####....## ]i ##...#.........#........†.#§......-7.3 (5#......@...##......#.........††.##......... ##.....[##.#...... ##......#.###.......# #............###...## #..........### #...##.....####.. #...#..- ]i$  ]i !]iU!]iW!]iX!]ib!]iehX!]inB!]iu#..........##......#..§#........§..#?!]ivF#......####.#.##......##..#..............#.†.#§.........#..........####...††....#9.3 (2#.......#.#.....[##.#. ###.###.#.!]iTw .......###...##....### #...# ##.....####.. #...##.....##.....# !]ix!]i~!]iS"]i7E .."]i\R..§.?#####.##......†.#§.....##..#...††.#.... ####.#.... ##......#.###.#.Fly ....[..########"]ir"]i"+70.3 (1"]i"]ih _Found a chain mail. _You see here a +0 robe."]iri8=1"]i"]i# _B - a +0 robe"]iS "]i "]i "]i5 "]i "]i "]iY "]i "]i "]i: "]i "]i  #>##.## ###......#..§ #...........§ #?.#......####"]i  #...#### #....."]i h. #†.#§.."]i K. ##.#"]i3 J3.3 (2#."]iN M..††...#"]il x##..............##"]i {.##.#..........#"]i 4#.###.......#."]i  #............###...## #..........### #...#"]i  #.....####..[ #...#"]i3  #.....# ..#.....# #"]i "]il "]i -]iI-]i -]id-]iқB-]i9=-]iަ  ...   #..>##.#   #-]i###   #...........§  -]i7 #?...#......###  -]iWJ #####  -]iu[ #......  -]ih #†.#§.-]i.5  -]i #....@.....##.   #.........††.   ##.........   ##......##.#-]iب.   ##......#.###.......  -]i #......###...   #..........### #...  -]i) #.....####..[ #...  -]iQm #.....# ..-]i۩-]i-]i-]i3-]i4-]i B-]i,-]i,-]iB-]i#     #.. ..   #..>##   ####   #....   #?...#......#   ####   #....7-]i#u  #†.#§  -]i$ #...##   #-]iB$K†† -]ia$ ##.........  ##......##.  -]i$F  ###.###.....-]i%    #....###.    #..........### #.    #.....####..[ #. -]iD%-]iN&-]iU-]i\-]io" 3-]i $ -]iS, -]i52 X-]i]4 -]i4 _20==-]i5 -]iG=     #   #-]i|= p   #..-]i= h>  #-]i= E##  #-]i= ]..  #?-]i > T...#.....  #-]i&> C##9 -]iH>  #....  #-]ic> "†.#§ -]i{> ^ #...## -]i> v #†† -]i>  ##.........  ##......##.  ##-]i> F#.###... -]i? e #....## -]i9? 0 #..........###-]iW? !-]i.@ -]iE -]iG .]iV:3.]i2;.]iB.]i`KM #g  . ......>##..?..##.............]iK†.#§ #..........##.....g   goblin (asleep)......]iU%0.]i!V+80.3 (1.]i`.]ie~ _A goblin comes into view. It is wielding a +2 dagger of venom./]i:3/]iϕ/]i2/]i~m . #g  . ......>##./]im...##....†.#§.##/]im.††##./]ink....##......##.#..##.###.../]iPn/]il{/]i{%1/]i/]i _You see here a scroll labelled TYNIURHARGHU.0]i;20]i0]ib _C - a scroll labelled TYNIURHARGHU0]i   Flameseeker the Magician .......  Djinni ##......g . Health: 19/31 ==============---------- #......... . AC: 4Str: 7 #...........  EV: 10Int: 19 #................> SH: 0Dex: 13 #..........##..... XL:  4 Next: 60% Place: Dungeon:2 #**............... Noise: ---------  Time: 982.3 (0.0) #@*.........#..... -) Nothing wielded #**........##..... Cast: Foxfire #................. Fly  #........†.#§..... #..........##..... #.........††...... g   goblin (asleep) ##................ ##......##.#..... ##......#.###... [10]iJ 8d_A goblin comes into view. It is wielding a +2 dagger of venom. _You see here a scroll labelled TYNIURHARGHU. _C - a scroll labelled TYNIURHARGHUCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0]i   Flameseeker the Magician .......  Djinni ##......g . Health: 19/31 ==============---------- #......... . AC: 4Str: 7 #...........  EV: 10Int: 19 #................> SH: 0Dex: 13 #..........##..... XL:  4 Next: 60% Place: Dungeon:2 #................. Noise: ---------  Time: 982.3 (0.0) #@..........#..... -) Nothing wielded #..........##..... Cast: Foxfire #................. Fly  #........†.#§..... #..........##..... #.........††...... g   goblin (asleep) ##................ ##......##.#.....[17;170]ik wH ##......#.###... _You see here a scroll labelled TYNIURHARGHU. _C - a scroll labelled TYNIURHARGHUCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0]it  .......  ##.....g.  #.........  #...........  #........> #........ #v....... #@.......0]iӹ  #v....... #........ #........† #........ #.........††glly target)0]ig  ##....... ##...... 0]i j20===3.3 (10]i@ 0]i ( _C - a scroll labelled TYNIURHARGHU  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The goblin shouts!0]iO  Flameseeker the Magician .......  Djinni ##.....g. . Health: 19/31 ==============---------- #......... . AC: 4Str: 7 #...........  EV: 10Int: 19 #................> SH: 0Dex: 13 #..........##..... XL:  4 Next: 60% Place: Dungeon:2 #v*............... Noise: ==-------  Time: 983.3 (0.0) #@*.........#..... -) Nothing wielded #v*........##..... Cast: Foxfire #................. Fly  #........†.#§..... #..........##..... #.........††...... g   goblin (ally target) ##................ ##......##.#.....[17;10]iSP&7H ##......#.###...Dir - look around, f - activateYou conjure some foxfire! _The goblin shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0]i:@*1]i5*.1]iu  Flameseeker the Magician .......  Djinni ##.....g. . Health: 19/31 ==============---------- #......... . AC: 4Str: 7 #...........  EV: 10Int: 19 #................> SH: 0Dex: 13 #..........##..... XL:  4 Next: 60% Place: Dungeon:2 #v................ Noise: ==-------  Time: 983.3 (0.0) #@..........#..... -) Nothing wielded #v.........##..... Cast: Foxfire #................. Fly  #........†.#§..... #..........##..... #.........††...... g   goblin (ally target) ##......1]i.......... ##......##.#..... ##......#.###...You conjure some foxfire! _The goblin shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _The goblin shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the goblin! .......  ##.......  #....v)...  #...§.......  #..§.....> #.§v..... #§.§..... 1]i5 #@.§..... #§§...... #........ #........† #........ #.........†† ##.......  ##......   1]i,1]i,1]i]:..§§§§§vvv§§§1]i@?:1-4.3 (11]iI§§§§§1]iNJ _You kill the goblin!1]i Q  Flameseeker the Magician .......  Djinni ##....... . Health: 18/31 =============----------- #.....)... . AC: 4Str: 71]i = #...§.......  EV: 10Int: 19 #..§.............> SH: 0Dex: 13 1]iZ w#.§§.......##..... XL:  4 Next: 61% Place: Dungeon:2 #*vv.............. Noise: =--------  Time: 984.3 (0.0) #@v§........#..... -) Nothing wielded 1]i #**........##..... Cast: Foxfire #................. Fly  1]i #........†.#§..... #..........##..... #.........††...... 1]i \ ##................  ##......##.#.....1]i r  ##......#.###... 1]i? XYou conjure some foxfire!  The foxfire hits the goblin! 1]id &_You kill the goblin!1]i MCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle1]i <Dir - look around, f - activate1]i5  Flameseeker the Magician .......  Djinni ##....... . Health: 18/31 =============----------- #.....)... . AC: 41]i5[Str: 7 #...§.......  EV: 10Int: 19 #..§.............> SH: 0Dex: 131]i 6 #.§§.......##..... XL:  4 Next: 61% Place: Dungeon:2 1]i;6 #§vv.............. Noise: =--------  Time: 984.3 (0.0) 1]is6\#@v§........#..... -) Nothing wielded #§§........##..... Cast: Foxfire 1]i6#................. Fly  #........†.#§..... 1]i6d#..........##..... #.........††...... 1]i7 ##................  ##......##.#.....  ##......#.###... The foxfire hits the goblin! 1]i37&_You kill the goblin!1]iR7Casting: Foxfire (safe; 3% risk of failure)  1]ir7"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!1]iL81]i81]i91]i91]i}:1]i;1]i;1]iK<1]i<1]i=1]i.>1]i>1]iF1]i$G1]iL .......  ##.......  #.....v...  #....§......  #...§....> #...§....1]iMO #.§.§.... #@§..§... #vv.§.§v. #...§.... #........†1]iKM #........ #.........††1]iyM~ ##....... ##......1]iM 1]iN*5.3 (11]i^T§§§.§§§1]iT1]iV6M_You kill the goblin!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.1]i|  Flameseeker the Magician .......  Djinni ##....... . Health: 17/31 =============----------- #.....v... . AC: 4Str: 7 1]iW#....§......  EV: 10Int: 19 #...§............> SH: 0Dex: 13 #...§......##..... XL:  4 Next: 61% Place: Dungeon:2 1]i#**.§............. Noise: =--------  Time: 985.3 (0.0) #@*..§......#..... -) Nothing wielded 1]i #vv.§.§v...##..... Cast: Foxfire #...§............. Fly 1]in #........†.#§..... #..........##..... #.........††......1]iu  ##................ 1]i#Z ##......##.#.....  ##......#.###...1]iX Dir - look around, f - activateYou conjure some foxfire! 1]i_Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  1]i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1]i =@.1]iߋ m  Flameseeker the Magician .......  Djinni ##....... . Health: 17/31 =============----------- #.....v... . AC: 4Str: 7 #....§......  EV: 10Int: 19 #...§............> SH: 01]iL Dex: 13 #...§......##..... XL:  4 Next: 61% Place: Dungeon:2 #.§.§............. Noise: =--------  Time: 985.3 (0.0) #@§..§......#..... -) Nothing wielded 1]iތ Z#vv.§.§v...##..... Cast: Foxfire #...§............. Fly  #........†.#§..... #..........##..... #.........††......  ##................  ##......##.#.....  ##......#.###...1]i  You conjure some foxfire! _Your foxfire dissipates.1]iB sCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1]i /You conjure some foxfire!1]i2 1]iޏ 1]i 1]i 1]iÑ 1]i 1]i 1]i( 1]i 1]i 1]i 1]iT 1]i 1]i 1]i@ 1]i 1]i[ 1]i 1]iz 1]i b ..§§§..  ##.....§.  #.....§... 1]ik  #...........  #........> #........ #v....... #@v.§.vv.1]i #§§§...§§ #.....§..1]i #....§...† #........1]i #.........†† ##....... ##......1]iO  1]iޯ *6.3 (11]i §§§§§§...§§§1]i  _Your foxfire dissipates.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! 1]i C_Your foxfire dissipates. x21]i"  Flameseeker the Magician ..§§§..  Djinni 1]i"M##.....§. . Health: 16/31 ============------------ #.....§... . AC: 4Str: 7 #...........  EV: 10Int: 19 #................> SH: 0Dex: 13 #..........##..... XL:  4 Next: 61% Place: Dungeon:2 1]i"#v*............... Noise: =--------  Time: 986.3 (0.0) #@v.§.vv....#..... -) Nothing wielded1]i#I #**§...§§..##..... Cast: Foxfire #.....§........... Fly  #....§...†.#§..... #..........##.....1]i,I #.........††......  ##................  ##......##.#.....  ##......#.###... Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2]i;@..2]iR  Flameseeker the Magician ..§§§..  Djinni ##.....§. . Health: 16/31 ============------------2]iSn #.....§... . AC: 4Str: 7 #...........  EV: 10Int: 19 #................> SH: 0Dex: 13 #..........##..... XL:  4 Next: 61% Place: Dungeon:2 #v................ Noise: =--------  Time: 986.3 (0.0) #@v.§.vv....#..... -) Nothing wielded 2]i)Ts#§§§...§§..##..... Cast: Foxfire #.....§........... Fly  #....§...†.#§..... #..........##..... #.........††......2]i]T  ##................  ##......##.#..... 2]iTx ##......#.###... You conjure some foxfire! 2]iTC_Your foxfire dissipates. x2  2]iTMCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle2]iUUDir - look around, f - activateYou conjure some foxfire!2]iW2]iW2]iX2]ivX2]iX2]ijY2]iY2]i:Z2]iZ2]i[2]i[2]in\2]i$]2]i}]2]iH^2]iZf2]if2]im2]i n2]iu% .......  ##.......  #....v)... 2]i'v( #...§.......  #..§§....> #.§...... #§v..§§v.2]iv% #@§§.§.§§ #.v...§.. #....§... #........† #........ #.........†† ##....... ##...... 2]iw`7=7.3 (12]i~§§§§v..§§.§2]ix: _Your foxfire dissipates. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x22]i  Flameseeker the Magician .......  Djinni ##....... . Health: 16/31 ============------------ #....v)... . AC: 4Str: 7 #...§.......  EV: 10Int: 192]i? #..§§............> SH: 0Dex: 13 #.§........##..... XL:  4 Next: 61% Place: Dungeon:2 #*v..§§v.......... Noise: =--------  Time: 987.3 (0.0) #@*§.§.§§...#..... -) Nothing wielded2]i} #*v...§....##..... Cast: Foxfire #....§............ Fly 2]iq #........†.#§..... #..........##..... #.........††......  ##................  ##......##.#.....  ##......#.###... Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 3% risk of failure)  2]i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2]iC2]iD.2]iD@2]iE2]iA..2]iLp  Flameseeker the Magician .......  Djinni ##....... . Health: 16/31 ============------------ #....v)... . AC: 4Str: 7 #...§.......  EV: 10Int: 19 #..§§............> SH: 0Dex: 13 #.§........##..... XL:  4 Next: 61% Place: Dungeon:2 2]iH#§v..§§v.......... Noise: =--------  Time: 987.3 (0.0) #@§§.§.§§...#..... -) Nothing wielded #.v...§....##..... Cast: Foxfire #....§............ Fly  #........†.#§..... #..........##..... #.........††......  ##................  ##......##.#.....  ##......#.###... You conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2]i6/You conjure some foxfire!2]i2]i)2]iޒ2]i2]i:2]i2]iQ2]i2]iZ2]i2]i-2]i2]iY2]i˜2]i!2]iD2]i,2]ip2]i .....§.  ##....§§.  #..§.§§...  #...........  #.§..§...>2]i #..§..§.. #v§§...§. #@vv..... #.§...... #..§§.v.. #.....§..† #........ #.........††2]i ##....... ##...... 2]i*8.3 (12]ih§§§.§§2]iJ§..§§§...§§§2]i: _Your foxfire dissipates. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x22]i 32]i 2]im 2]i 2]i 2]i 2]i^ 2]i 2]i 2]i 2]il 2]i 2]i4 2]i 2]i 2]il 2]i+ 2]i 2]i 2]ih 2]i2 2]i 2]i! 2]i% v _Your foxfire dissipates. x22]i( 2]i* 2]i.- 2]i / 2]id1 2]iH3 2]i5 2]iN7 2]i8 2]in< 2]i= 2]iQ= 2]i> 2]i'F l  .. .. . 2]i;G #.#####.# . #.......#. . ##. ... #.....).... ...2]iG  #...........  #.........>##-2]iG `90.3 (2 #..@.2]iG ##......# #.... 2]iH n#...........## 2]i8H e#..........##......# 2]inH z#..§§...§v..... #.§..§§..†.#§.2]iH  #...## #.........††... ##....2]i$I #.....2]iI 7-2]iQ §§...§§..§§2]iR 2]i 32]iP 2]i3 2]i 2]i2]iU2]ii7=2]iT ` _Your foxfire dissipates. x22]id2]i2]i2]i2]i,2]i52]il #. .#   #.# #.#   #.. .. ## ..  2]iZ#.#####.# .. #.......#.. ##.. .... #.....) ......3.3 (3 #.....@....... .....2]i6 #.......>##.## 2]ip#....##......#..§ #..........§. 2]i#...........##### #..........##......##2]i] #.......2]i #........†.#... 2]i '#....###2]i" 2]i 2]i&2]i(3]i$ M ..#. .# #.# #.. .. ## .. #####.#  # 3]io% #........ ............>##.###..........##......#..§.#........†.#.3]i- 3]i- *4.3 (13]i3 3]i6 x _You see here a +2 dagger of venom.3]iB( i8=53]i. 3]i0 N _D - a +2 dagger of venom4]ie 34]i/f 4]il 4]i q 4]iq 4]is 4]iu 4]iu 4]iv 4]i| e#.# #.##.. .. ### .. #.#####.#.... ..... #.......#.... .....#............ ......#...........#..................>##.##8.3 (34]iX} ##......#..§.......§#......##.#........†.#..#..........##.........#4]i} ) #.........††..........# ##....................# 4]i~ 4]i 4]i@ 5]i5]i5]i5]i 5]i+5]iS9=5]i,5]i5]i:5]i_5]ip5]iB,5]i5]i? #.......#.... .....##............ ......#..........#...5]iL....>##.####......#..§.......§#......##1001.3 (3.0)#...†.#.5]i"I......5]iCA##............5]ii##......##.#.......... 5]i##......#.###.......# #............###...# 5]i5]i5]i\6]i/6]i Inventory: 30/52 slots Hand Weapons (go to first with ))b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  s - a +0 club  u - a +0 dagger  v - a +0 dagger  w - a +0 club  D - a +2 dagger of venom Missiles (go to first with ()h - 4 javelins  k - 6 silver javelins  m - 18 stones  y - 4 poisoned darts  A - 4 atropa-tipped darts 6]inArmour (go to first with [)  z - a +1 leather armour of fire resistance (worn)a - a +0 robe  d - a +0 chain mail 6]i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7]iXA{D - a +2 dagger of venom. A double-edged fighting knife with a sharp point. 7]iABase accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.7 XLs. Damage rating: 6 (Base 4 x 107% (Dex) x 100% (Skill) + 2 (Ench)). 7]iBVenom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. 7]i9BIYou took it off a goblin on level 2 of the Dungeon. 7]i]BStash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon 7]iB|_________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.8]i 8]iu 8]i #.......#.... ..... Flameseeker the Magician##............ ...... Djinni#............. ...... Health: 19/31 ==============----------#............. ..... AC: 4Str: 7#................>##.## EV: 10Int: 198]ik !#..........##......#..§ SH: 0Dex: 13#....................§. XL:  4 Next: 61% Place: Dungeon:2#...........#......#### Noise: ---------  Time: 1001.3 (0.0)#.....@....##......##.. D) +2 dagger (venom)#...................... Cast: Foxfire#........†.#........... Fly 8]i #..........##.........##.........††..........###....................# ##......##.#..........8]i  ##......#.###.......# #............###...#8]i   _Your foxfire dissipates. x2 _Your foxfire dissipates. x2 8]i. _Your foxfire dissipates. x2 _You see here a +2 dagger of venom. 8]iQ s_D - a +2 dagger of venomYour +2 dagger of venom begins to drip with poison!8]iy 8]i *8 (0.58]i' 8]i  _You see here a +2 dagger of venom. _D - a +2 dagger of venom  Your +2 dagger of venom begins to drip with poison! _D - a +2 dagger of venom (weapon)9]iQ 39]ik 9]i 9]i 9]ig 20=9]i 9]iՒ 9]i 9]iϔ 9]i 9]i 9]i 9]i 9]iҙ 9]i ?#.........>##.###..##......#..§#.........§#.#......#####..........##......##...#.............#.†.#....#.##.........#.5.8 (4.09]iS #.††..........###### ###.####. #.....###...# #..### #...# ####..[ #...#.....# ..#.....# #9]i 9]i; :]iI:]iw:]i0:]ia1==:]i~,:]if:]iRD#....§..#.#......####.#.##......##..#.............#........†.#....#....##...##.........††....##..#.7.8 (2####.#.... ###.###.#. ......###...##....### #...# ##.....####..[ #...##.....# ..#.....# #:]iX####### :]iȚ:]in:]i :]im :]i :]i6 :]i ,:]i ,:]i0 ,:]i@ :]iD :]i 2==:]il :]iZ ,:]i :]i G#......###........†.#.........#..........##.........#..#.........††..........#...###....................#...#:]it ##......##.#....##......#.###.#....#............###...##...11.8 (4#........@.### #...# ####.....####..[..#...# #.....# ....... #.....# ############## :]i :]i :]i2 :]i ;]iP3;]i;]i/$;]i (X;]i(,;]i(;]iH*;]i,;]iU,X23=;]i-;]i8 #........†.#..#...##..##.........††....#...###..............#...#....###......##.#.............#....###......#.###.......#.#............###...##......##..........#####...# #4.8 (3#.....####..@..#...# ##.....# #.......... ##.....# ################# ;]i8. ;]i=;]i?S _You see here a +0 chain mail.<]i<]io*5.8 (1<]i<]i\) _E - a +0 chain mail<]i<<]i=<]i=<]iE<]iG,<]iKn<]iM<]i_N<]iN#4<]iN(=<]iaO<]iP<]iQ,<]ilR<]i`X ..##...### .......††..........#.. ..........#..## ......##.#...........##.# #......#.###.......#..#.# <]iXG#............###...##......# #....#####...# ###..# #.....####.....#...### #9.8 (4 #.....# #......@....# #.... #.....# #########....# ##... ####### ....# #...<]i%Y #... #..... #...# #...###.<]i]Y/..##.#...<]iY<]i^<]ie`<]i+ <]i <]i <]i: <]i <]i+ n<]i <]i <]i ~5==<]i <]i s##...#...###.††..........#...#..........#...#....##...##.#.............#....##.##... ....#.###.......#...#.###.. .<]i 2###...##......#... .#####...# ###........##.. ...####.....#...### #...<]i< 22.8 (3 ...# #...# #... ...# ###<]ir 8....# ##... #.....# #...####..... #...<]i ...... #...###... #....<... ###.†... ..##...<]i "#...<]iT <]i <]iT =]i3o=]io=]i/p=]iw=]ix=]i|B=]i|=]i=}=]i~=]i=]i,=]i=]i߂=]i =]iR#6=]ivE===]i =]iG #.#....##.##....... #.###.......#.........#.######...##......#####...# ###...... ###.....#...### #........##  #.....## #...=]i#  #########....########.## #.....#....##......#6.8 (4 =]iӌ####..@....##.......### #.......##.......### =]i]%####....##....< ....####.†....##......##......#.........##########......# #......#########=]i=]iN=]i=]i 3=]i =]iQ =]i =]ik =]i =]i, ,=]iߙ =]i =]i7 =]i U7==]iV =]i 8 ####...# ###.........#### ....#...### #........##.# ....## #...#..# #######....########.##.#  #.....#....##......#.....#  ####.......##.......###..## #.......##.......###....####....##....<........ 30 #...@####.†....##.# #......##.. #....#.........#### #########......# #......# ######=]iɣ <## =]ih =]iШ =]i( >]ix]>]i]>]i{^>]i-f>]i1g>]ikn>]il>]i~m>]in>]in>]iho>]ip>]iSr>]irK8=>]ibs>]i ......## #..#..# ###....########......#.##.#  #.....#....##......#.....#  ####.......##.......###..## #.......##.......###.... ####....##....<........ #....####.÷....##.# #......##.........# 4#....#..@......#### #########......#  #......#  ######## >]i< >]iz>]iC>]i>]ih >]iFi >]ii >]i]q >]i6s ,>]i`w X>]iw >]iy >]iz ,>]i{ >]i| >]i} >]i~ h9==>]ie~ >]iN >]i ,>]i! >]i· ########......#.##.# ...#....##......#.....# #..#.......###..## #.......##.......###.... ####....##....<........ #....####.÷....##.# >]i #......##.........# #....#.........#### 9.8 (5#########....@.#  #......# ######## >]ip >]i >]i ?]i ?]i  ?]i ?]io ?]ig ,?]i X?]i ?]i8 ?]i2 ?]i] $30?]i E==?]i ?]i!  ###........##......####### #........##.# ....## #.........#..#########......#.##.# #.....#....##......#.....# ####.......##.......###..##..#####....###....##....<........42.8 (3?]iA"  #....####.@....##.##......##.........##....#.........#############......##......#########?]i" ?]i' ?]i) u _You see here an adder skeleton.@]iq U  There are no objects that can be picked up here.@]i @]i@]i!G _an adder skeletonA]i?3A]iA]iO#A]i$A]i%$ _A]ic)BA]i)A]i+A]it-A]i.A]i.A]i{/A]i46A]i.4....#....##.##....####.........#.###......>..#A]iM4F##......#...............# ..# ###........##......#### ..### #.A]in4.##.# ....## #..#..# A]i4s#....#######.##.# A]i4g#.......#.....#A]i45 A]i4####.......##...@...###..##A]i4{#.......##.......###....###A]i5i#....<........A]i5n#....####.÷....##.##......##.........##....#.........#######.....########A]i 6A]i:A]iz<A]iI3A]iA]i A]i A]ii1==A]i(,A]iA]ioA]i6,A]io#...........###.###..<.......##.................##...#....##.........##....#....##.##..........####.........#.###......>..#A]i\x##......#...............# ..# ###........##......#### ..### #..##.# 8 ....## #..#..# #....########.##.# #.......#.....# ####.......##.......###..###.......##.......###....####....##....<........÷....##.........###A]iA]i%"A]i6#B]i5B]iB]iB]iB]iUB]iz,B]iB]iB]i9=B]iB]iB]iG,B]i&B]iB]i_B]iB]i/B]iB]iB]i*B]iB]iLB]ixB]iB]i7B]iB]iB]i&B]iB]i9 B]i B]i B]iX B]i B]i$ B]iT B]i B]i| B]i BB]i B]i6 B]iq B]i B]i B]i ,B]i B]i B]i" ,B]i# B]i% B]i& B]i& B]i' B]i) B]i+ B]i+ B]i, B]i. B]i0 B]i0 B]i1 B]i3 B]i;  # ..... .# #........ .<.....######.###.....†...... .......#...##...... ..........#...#.#........... .........#.....#..............>##.##........###.##...B]iJ< ..##......#.......#..##...##..#.......................64.8 (16.0).#......####@...>....####..## ....##......##..........###....# ....................##†####.##.# ..†.#.......................##.# ....##.........#...........###.## ...††..........#...#.............  ...............#...#....##.......  ..##.#.............#....##.##....B]iy<   ...#.###.......#.........#.###... B]iZD A5.8 (17B]iJ B]iM 9 _Found a stone staircase leading up.D]iN3D]iOD]i@TD]iUD]iYBD]iZD]iZD]i{[D]i]D]iTd .#  #  #.# ##..._...# .... #.  .. ####........# .....# ####.#.............# .# ##.......<.....######.###D]idO..........#...##...........#...#.#...#.....#7.8 (2.0)..>##@##........###...##......#.......#..##...##......................D]i7e......#......####....>##....##......##.........................##†####.##†.#.......................##D]ime.....##.........#...........###...††...#...#.......D]ikD]ik*8.8 (3D]iqD]ir: _Found a basalt altar of Yredelemnul.F]iF]i!A basalt altar of Yredelemnul. An altar to Yredelemnul the Dark, worked from columnar basalt. Pray here with > to learn more.H]iH]i.##.. Flameseeker the Magician#.# ##..._...# .... #.. Djinni.. ####........# .....#.. Health: 31/31 ======================== ####.#.............# .# #.... AC: 4Str: 7 .....#.......<.....######.###.... EV: 10Int: 19 ...................#...##........ SH: 0Dex: 13 .......................#...#.#... XL:  4 Next: 61% Place: Dungeon:2 .......................#.....#... Noise: ---------  Time: 1068.8 (3.0) .............>##@##........###.##]i39;49m D) +2 dagger (venom) .......##......#.......#..##...## Cast: Foxfire ................................. Fly ........#......####....>....####. .......##......##..........###... .......................##†####.##  .....†.#.......................##  .......##.........#...........###  ......††..........#...#..........  _E - a +0 chain mail _You see here an adder skeleton.  There are no objects that can be picked up here. _an adder skeleton _Found a stone staircase leading up. _Found a basalt altar of Yredelemnul.H]i>_H]iݯH]i7H]iްH]iɵH]inH]iQ,H]iRH]i,H]iH]i5@ ..#..#...  .. .## ## .# #H]i}.# # #.# ##..._...# .... # .. ####H]i.# .....# #####.## .# H]i#<.....######.##71.......@...#...##........................#...#.#.................#.....#H]i......>##.##.....#H]iZ.##......#.......#..##...#............................#......####....>....##H]i.##......##..........###..........##†####.#H]iH]i77_H]irH]iL 3H]iM H]iV H]iX H]i\ BH]i_ ,H]ia H]ihd 4 _Found a dagger.H]if 3H]iFh H]in =... ## ...... .... .. ..)...  .....#.##....#  ...#..#....  .. ..## # H]io 5.# #.# # # #.# ##..._...# .... #4 .. ####.# .....# .#####.#H]io # .# .......#.......<.....######.###.. Fly .....................#...##...... .........................#...#.#...#.....#. .>##.##.###. .##......#.......#..##... H]io -...............H]iJp H]iv H]iVw I]i  .. ....###... .## ........ .. ..)........#.##....# ....#..#....  .. ....## # .# #.......# #. I]i/#.# # .... #. .. ####........# .....# #####.#......# .# #.#<.....######.####...##.........#...#.#..........#.....#......>##.##........###.###I]i,##..##...#I]i[I]i *5.8 (1I]i  I]iV b _There is a basalt altar of Yredelemnul here.J]iJ]iߩA basalt altar of Yredelemnul. An altar to Yredelemnul the Dark, worked from columnar basalt. Pray here with > to learn more. You are here. (>)pray.K]i6K]i.Flameseeker the Magician.. ....###Djinni... .## .......Health: 31/31 ========================.... .. ..)...AC: 4Str: 7.....#.##....#EV: 10Int: 19....#..#....SH: 0Dex: 13.. ....#.....#### XL:  4 Next: 61% Place: Dungeon:2.# #.......##. Noise: ---------  Time: 1075.8 (1.0)#.# ##...@...# .... #. D) +2 dagger (venom).. ####........# .....#. Cast: Foxfire #####.#..]im...........# .# #... Fly ......#.......<.....######.###... ....................#...##....... ........................#...#.#..  ........................#.....#..  ..............>##.##........###.#  ........##......#.......#..##...#  _an adder skeleton _Found a stone staircase leading up. _Found a basalt altar of Yredelemnul. _Found a dagger. _There is a basalt altar of Yredelemnul here.  You hover solemnly before the altar of Yredelemnul.K]i3#/  --more--M]i M]im Yredelemnul the Fallen Cast down by the good gods eons ago, Yredelemnul seeks to despoil their creations and chain all living souls within their inexorable grip. Followers whowould conquer in Yredelemnul's name are granted the power to reap an army of thedead and bind powerful souls into eternal service - provided they can sweep across the land in a tide as inexorable as their god. Favour - Yredelemnul is neutral towards you. Granted powers:(Cost)You are surrounded by an umbra. Foes that die within your umbra may be raised as undead servants. You can light the black torch and reap souls in Yredelemnul's name. M]iA You can recall your undead harvest.(2 HP)Yredelemnul will gift you temporary undead servants when you light the torch. You can hurl gouts of umbral torchlight.(4 HP, Piety-, Torchlight)You can bind living souls.(6 HP, Piety--, Injury)You can engulf your surroundings in Yredelemnul's grip. (8 HP, Piety-----)[!]: Overview|Powers|Wrath [J/Enter]: join religionk]i Followers of Yredelemnul carry the Black Torch, allowing them to gather souls and surround themselves in darkness. They can raise foes who die in the light ofk]iy the torch as mindless servants, hurl torchlight to scour the living and empower the dead, and bind especially noteworthy souls to fight for them in death with the full capacities they held in life. Especially devout worshippers can even call down the inescapable grip of the Fallen directly, binding foes helplessly in place as the very life is sucked from them. Yredelemnul will also dispatch undead servants to aid followers at the start of each new conquest. Yredelemnul likes it when you kill living or demonic beings while their torch islit. Yredelemnul especially likes it when you kill holy or unique beings while k]iÆ ytheir torch is lit. Overview|Powersk]i ]i(B Yredelemnul strongly dislikes it when you use holy magic or items. Yredelemnul does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Those who anger Yredelemnul find themselves beset by legions of the dead. Sometimes, the god will also intervene directly, binding the unfaithful in inescapable chains as Yredelemnul's dark army demonstrates the price of betrayal. Yredelemnul's wrath lasts for a relatively short duration. ]iFPowers|Wrath]i  Cast down by the good gods eons ago, Yredelemnul seeks to despoil their creations and chain all living souls within their inexorable grip. Followers whowould conquer in Yredelemnul's name are granted the power to reap an army of thedead and bind powerful souls into eternal service - provided they can sweep across the land in a tide as inexorable as their god. Favour - Yredelemnul is neutral towards you. ]i ! Granted powers:(Cost)You are surrounded by an umbra. Foes that die within your umbra may be raised as undead servants. You can light the black torch and reap souls in Yredelemnul's name. You can recall your undead harvest.(2 HP)Yredelemnul will gift you temporary undead servants when you light the torch. You can hurl gouts of umbral torchlight.]i! (4 HP, Piety-, Torchlight)You can bind living souls.(6 HP, Piety--, Injury)You can engulf your surroundings in Yredelemnul's grip. (8 HP, Piety-----)OverviewWrath]i- ]i5 ]i0< :Flameseeker the Magician.. ....###Djinni... .## .......Health: 31/31 ========================.... .. ..)...AC: 4Str: 7.....#.##....#EV: 10Int: 19....#..#....SH: 0Dex: 13.. ....#.....#### XL:  4 Next: 61% Place: Dungeon:2.# #.......#]i< ,#. Noise: ---------  Time: 1075.8 (1.0)#.# ##...@...# .... #. D) +2 dagger (venom).. ####........# .....#. Cast: Foxfire #####.#.............# .# #... Fly ......#.......<.....######.###... ....................#...##....... ........................#...#.#..  ........................#.....#..  ]i= `..............>##.##........###.#  ........##......#.......#..##...#  _an adder skeleton _Found a stone staircase leading up. _Found a basalt altar of Yredelemnul. _Found a dagger. _There is a basalt altar of Yredelemnul here.  You hover solemnly before the altar of Yredelemnul.]iYD 3]iIJ ]i_L . _]i ]iC Drop what?31/52 slots (_ for help) Hand Weapons (select all with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  ]ik o - a +0 dagger  s - a +0 club  u - a +0 dagger  v - a +0 dagger  w - a +0 club Missiles (select all with ()h - 4 javelins  k - 6 silver javelins  m - 18 stones  y - 4 poisoned darts  A - 4 atropa-tipped darts Armour (select all with [)  z - a +1 leather armour of fire resistance (worn)a - a +0 robe [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]]i;A ]i P Flameseeker the Magician.. ....###Djinni... .## .......Health: 31/31 ========================.... .. ..)...AC: 4Str: 7.....#.##....#EV: 10Int: 19....#..#....SH: 0Dex: 13.. ....#.....#### XL:  4 Next: 61% Place: Dungeon:2.# #.......##. Noise: ---------  Time: 1075.8 (0.0)#.# ##...@...# .... #. D) +2 dagger (venom)]i##.##........###.#  ........##......#.......#..##...#  _Found a stone staircase leading up. _Found a basalt altar of Yredelemnul. _Found a dagger. _There is a basalt altar of Yredelemnul here. _You hover solemnly before the altar of Yredelemnul.  Okay, then. _]i ]i} A basalt altar of Yredelemnul. An altar to Yredelemnul the Dark, worked from columnar basalt. Pray here with > to learn more. ]iי :You are here. (>)pray.]i ]i ,Flameseeker the Magician.. ....###Djinni... .## .......Health: 31/31 ========================.... .. ..)...AC: 4Str: 7.....#.##....#EV: 10Int: 19....#..#....SH: 0Dex: 13.. ....#.....##]i2 ## XL:  4 Next: 61% Place: Dungeon:2.# #.......##. Noise: ---------  Time: 1075.8 (0.0)#.# ##...@...# .... #. D) +2 dagger (venom).. ####........# .....#. Cast: Foxfire #####.#.............# .# #... Fly ......#.......<.....######.###... ]i ....................#...##....... ........................#...#.#..  ........................#.....#..  ..............>##.##........###.#  ........##......#.......#..##...#  _Found a basalt altar of Yredelemnul. _Found a dagger. _There is a basalt altar of Yredelemnul here. ]i _You hover solemnly before the altar of Yredelemnul. _Okay, then.You hover solemnly before the altar of Yredelemnul.]iv /  --more--]i ]iYredelemnul the Fallen Cast down by the good gods eons ago, Yredelemnul seeks to despoil their ]i6creations and chain all living souls within their inexorable grip. Followers whowould conquer in Yredelemnul's name are granted the power to reap an army of thedead and bind powerful souls into eternal service - provided they can sweep across the land in a tide as inexorable as their god. ]i+Favour - Yredelemnul is neutral towards you. Granted powers:(Cost)You are surrounded by an umbra. Foes that die within your umbra may be raised as undead servants. ]iOYou can light the black torch and reap souls in Yredelemnul's name. You can recall your undead harvest.(2 HP)]iuHYredelemnul will gift you temporary undead servants when you light the torch. You can hurl gouts of umbral torchlight.(4 HP, Piety-, Torchlight)You can bind living souls.(6 HP, Piety--, Injury)You can engulf your surroundings in Yredelemnul's grip. (8 HP, Piety-----)]i[!]: Overview|Powers|Wrath [J/Enter]: join religion]i< ]i1Flameseeker the Magician.. ....###Djinni... .## .......Health: 31/31 ========================.... .. ..)...AC: 4Str: 7]iϩ.....#.##....#EV: 10Int: 19....#..#....SH: 0Dex: 13.. ....#.....#### XL:  4 Next: 61% Place: Dungeon:2.# #.......##. Noise: ---------  Time: 1075.8 (0.0)#.# ##...@...# .... #. D) +2 dagger (venom).. ####........# .....#. Cast: Foxfire #####.#.............# .# #... Fly ......#.......<.....######.###... ....................#...##....... ........................#...#.#..]i  ........................#.....#..  ..............>##.##........###.#  ........##......#.......#..##...#  ]i6+_Found a basalt altar of Yredelemnul. _Found a dagger. _There is a basalt altar of Yredelemnul here. _You hover solemnly before the altar of Yredelemnul. _Okay, then.]ifIYou hover solemnly before the altar of Yredelemnul.]i dagger. _There is a basalt altar of Yredelemnul here.You hover solemnly before the altar of Yredelemnul. _Okay, then.  You hover solemnly before the altar of Yredelemnul.  Yredelemnul welcomes you!]i/  --more--]i  You can now light the black torch and reap souls in Yredelemnul's name.]iF of Yredelemnul ......6.8 (1Torch ]is _You can now recall your undead harvest.]ik]ieBScorch]i8]i@]iQSummon Small Mammal]i[]i]i6hAbil: Light the Black Torch]i;]i=]i: ]i :Recall Undead Harvest]i; ]i ]i0l]il:Light the Black Torch]iZq]irr]iaFlameseeker the Magician.. ....###Djinni of Yredelemnul ......... .## .......Health: 31/31 ========================.... .. ..)...AC: 4Str: 7.....#.##....#EV: 10Int: 19....#..#....SH: 0Dex: 13.. ....#.....#### XL:  4 Next: 61% Place: Dungeon:2.# #.......##. Noise: ---------  Time: 1076.8 (0.0)]iSb|#.# ##...@...# .... #. D) +2 dagger (venom).. ####........# .....#. Abil: Light the Black Torch #####.#.............# .# #... Fly Torch ......#.......<.....######.###... ....................#...##....... ........................#...#.#..  ........................#.....#..  ]ib..............>##.##........###.#  ........##......#.......#..##...# Yredelemnul welcomes you!You can now light the black torch and reap souls in Yredelemnul's name. _You can now recall your undead harvest.Non-targeted abil: Light the Black TorchPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i @. _You can now recall your undead harvest.Non-targeted abil: Light the Black Torch  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.]]i8 ] ..]ioX 8..]i n..  You can't see that place.  [the floor.]]iQ A..]i1Y#.a rock wall.]]i^U ##]i!A##]iA##]im7.#]i:-..]i.7..]ix-..]i386..]i4)Flameseeker the Magician.. ....###Djinni of Yredelemnul ......... .## .......Health: 31/31 ========================.... .. ..)...AC: 4Str: 7.....#.##....#EV: 10Int: 19....#..#....SH: 0]i)?Dex: 13.. ....#.....#### XL:  4 Next: 61% Place: Dungeon:2.# #.......##. Noise: ---------  Time: 1076.8 (0.0)]i)#.# ##...@...# .... #. D) +2 dagger (venom).. ####........# .....#. Abil: Light the Black Torch ]i*+3#####.#.............# .# #... Fly Torch ......#.......<.....######.###... ....................#...##....... ........................#...#.#..  ........................#.....#..  ..............>##.##........###.#  ........##......#.......#..##...#  _You can now recall your undead harvest.Non-targeted abil: Light the Black TorchPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.]i+]i2]i>4. _]i w.. #.r.$#  ... #....#####.....## #........... ...)........#.##....# ....#..#....  .. ....#.....## ###.# #....@..# #.#.# ##..._...# .... #.  .. ####........# .....# ####.#......# .# #.#<.....######.####...##......r   quokka (asleep)...#...#.#............#.....#...]i; q.....>##.##........###.##]i˒ c_A quokka comes into view.]i *7.8 (1]i ]im + _Found 16 gold pieces.]i ###### .. #.r.$#   ... #....######.....####............ ...)........#.##....# ....#..#.... .. ....## ####.# #.......# #.#.# ##..._...# .... #.  .. ##### .....# ###.#......# .# #.#<.....######.####...##.........#...#.#..........#.....#....]i.%7_]i%%8]i_,]i-]i Flameseeker the Magician######Djinni of Yredelemnul ........ #.r.$#Health: 31/31 ========================... #....###### AC: 4Str: 7.....####........ EV: 10Int: 19....... ...)...SH: 0Dex: 13.....#.##....#XL:  4 Next: 61% Place: Dungeon:2....#..#....#Noise: ---------  Time: 1078.8 (0.0).. ....#....@###### D) +2 dagger (venom).# #.......##... Abil: Light the Black Torch#.# ##..._...#[39]i #;49m .... #... Fly Torch .. ####........# .....#... ###.#.............# .# #..... ....#.......<.....######.###..... r   quokka (asleep) ..................#...##......... ......................#...#.#.... ......................#.....#.... _Okay, then.A quokka comes into view. _Found 16 gold pieces.  Non-targeted abil: Light the Black TorchPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iFlameseeker the Magician######Djinni of Yredelemnul ........ #.r.$#Health: 31/31 ========================... #....###### AC: 4Str: 7.....####........ EV: 10Int: 19....... ...)...]iSH: 0Dex: 13.....#.##....#XL:  4 Next: 61% Place: Dungeon:2....#..#....#Noise: ---------  Time: 1078.8 (0.0).. ....#....@###### D) +2 dagger (venom).# #.......##... Abil: Light the Black Torch#.# ##..._...# .... #... Fly Torch .. ####........# .....#... ###.#.............# .# #..... ]iF....#.......<.....######.###..... r   quokka (asleep) ..................#...##......... ]iO......................#...#.#.... ......................#.....#.... _Found 16 gold pieces.  Non-targeted abil: Light the Black Torch]ilPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou lift the black torch aloft and begin your conquest of Level 2 of the  Dungeon in Yredelemnul's name!]i.r_r]i9.8 (1Light the Black Torch Torch _]i8_]i]is,  ##### #...$#   ... #.r..###########................).........#.# ....#..#.@..# ]ij- . ....#.....###### .# #.......# #.# ##..._  .. ####....# ###. .# #<#####.####...##.....#]i<. ]i. ]i4 X.r]i5 &80]i,< ]i ##### $#   ... #....#######..####.................r).......# ....#..#.... . ....#.....######]iS .# #.......# #.# ##..._...#  .. ####....# ###. .# #<#####.####...##.....]i7_]iD-=1]i8_]ijT _The quokka closely misses you.]i7_]im%2]i8_]i8 _You barely miss the quokka. The quokka closely misses you.]i\_3]im8_]i= _You closely miss the quokka. The quokka misses you.]i!  (very poisoned)You hit the quokka. The quokka is poisoned.  The quokka is moderately wounded.4]ip'8_]i(L _The quokka misses you.]iuf  You hit the quokka but do no damage. The quokka looks as sick as possible!  The quokka is moderately wounded.You kill the quokka!]iGn ZZ   quokka zombie (minion)Its soul becomes fuel for the torch.]i{q-45]iu8_]iv+ _The dead are hopping!]iYi # ##### $#   ... #....###########...........@)...........#.##.Z..##### .#.... . ....#.....###### .# #.... #.# ##..._...#  .. ####.#....# ###.... .# #<#####.###]iKr ]ir --6]ix ]i{ & _You swap places.]i-Recall Undead Harvest_]i ]iv7_]iaThrow: 4 javelins]i]i _6(silver)]i ?_]i)-_18 stones ]i2]i3]i% 7_]i& I4 darts (poison)]i, 8_]ie. ]iA7_]i?atropa]i]i]i ]Cast: Foxfire]i 8_]i ]i?XScorch]i;8_]i~]i]i;Summon Small Mammal]i]iA]iOjH  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 30/31 =======================-  AC: 4Str: 7 ######  EV: 10Int: 19 .. #...$#  SH: 0Dex: 13 ... #****##### ## XL:  4 Next: 64% Place: Dungeon:2 ]i#k.....####****..... . Noise: ---------  Time: 1086.8 (0.0) ........**@**.....  D) +2 dagger (venom) .....#.##*Z**#####  Cast: Summon Small Mammal ....#..#****#  Fly Torch  .. ....#.....### ####  .# #.......# #...  #.# ##..._...# .... #... Z   quokka zombie (minion)  .. ####........# .....#... ###.#.............# .# #..... ....#.......<.....######.###.....Its soul becomes fuel for the torch. _The dead are hopping! _You swap places.  ]i_kCasting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i*$Flameseeker the MagicianDjinni of Yredelemnul ......Health: 30/31 =======================-AC: 4Str: 7######EV: 10Int: 19.. #...$#SH: 0Dex: 13... #....####### XL:  4 Next: 64% Place: Dungeon:2.....####.........]iX%. Noise: ---------  Time: 1086.8 (0.0)..........@)r.....D) +2 dagger (venom).....#.##.Z..#####Cast: Summon Small Mammal....#..#....#Fly Torch .. ....#.....#######.# #.......##...#.# ##..._...# .... #... Z   quokka zombie (minion).. ####........# .....#... r   quokka (summoned) ###.#.............# .# #..... ....#.......<.....######.###..... _The dead are hopping! _You swap places.  ]i%YCasting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle]i%`Dir - look around, f - activateA quokka appears in a puff of smoke.]i'9=7.8 (1 _]iv-]i.]ia  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 29/31 ======================-- ]ibO AC: 4Str: 7 ######  EV: 10Int: 19 .. #...$#  SH: 0Dex: 13 ... #****##### ## XL:  4 Next: 64% Place: Dungeon:2 .....####****..... . Noise: =--------  Time: 1087.8 (0.0) ........**@*r.....  D) +2 dagger (venom) ]iycV.....#.##*Z**#####  Cast: Summon Small Mammal ....#..#****#  Fly Torch  .. ....#.....### ####  .# #.......# #...  #.# ##..._...# .... #... Z   quokka zombie (minion)  .. ####........# .....#... r   quokka (summoned) ###.#.............# .# #..... ....#.......<.....######.###.....]i.dPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iA  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 29/31 ======================-- ]i AC: 4Str: 7 ######  EV: 10Int: 19 .. #...$#  SH: 0Dex: 13 ... #....##### ## XL:  4 Next: 64% Place: Dungeon:2 .....####......... . Noise: =--------  Time: 1087.8 (0.0) ..........@)r.....  D) +2 dagger (venom) .....#.##.Z..#####  Cast: Summon Small Mammal ....#..#....#  Fly Torch  .. ....#.....### #### ]i .# #.......# #...  #.# ##..._...# .... #... Z   quokka zombie (minion)  .. ####........# .....#... r   quokka (summoned) ###.#.............# .# #..... ....#.......<.....######.###.....Dir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.]i ######  .. #...$#  ... #....#####  ]iW.....####..r......  ..........@r......  .....#.##.Z..#####  #  .. ...###  .# #.......# ]i" #.# ##..._...# ....  .. ####........# ........# .# r   rat (summoned)<]ik18.8 (1 _]i8_]i]i  Flameseeker the Magician  Djinni of Yredelemnul ......]i9  Health: 28/31 =====================---  AC: 4Str: 7 ######  EV: 10Int: 19 ]ij.. #...$#  SH: 0Dex: 13 ]i... #****##### ## XL:  4 Next: 64% Place: Dungeon:2 ]i .....####**r*..... . Noise: =--------  Time: 1088.8 (0.0) ]i........**@r*.....  D) +2 dagger (venom) ]iOF.....#.##*Z**#####  Cast: Summon Small Mammal ....#..#****#  Fly Torch  .. ....#.....### ####  .# #.......# #...  #.# ##..._...# .... #... Z   quokka zombie (minion) ]i .. ####........# .....#... r   quokka (summoned) ###.#.............# .# #..... r   rat (summoned) ....#.......<.....######.###.....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A rat appears in a puff of smoke.  ]iCasting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 28/31 =====================---  AC: 4Str: 7 ######  EV: 10Int: 19 .. #...$#  SH: 0Dex: 13 ... #....##### ## XL:  4 Next: 64% Place: Dungeon:2 .....####..r...... . Noise: =--------  Time: 1088.8 (0.0) ..........@r......  D) +2 dagger (venom) .....#.##.Z..#####  Cast: Summon Small Mammal ....#..#....#  Fly Torch  .. ....#.....### ####  .# #.......# #...  #.# ##..._...# .... #... Z[]i 39;49m   quokka zombie (minion)  .. ####........# .....#... r   quokka (summoned) ###.#.............# .# #..... r   rat (summoned) ....#.......<.....######.###.....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iv ######  .. #...$#  ... #.r..#####  .....####..r......  ..........@§...... ]i .....#.##.Z..#####  #  .. ...###  .# #.......#  #.# ##..._...# ....  .. ####........# ........# .# < _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your quokka disappears in a puff of smoke!  A quokka appears in a puff of smoke.]i919.8 (1 _]i]i]iIf  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/31 ====================----  AC: 4Str: 7 ######  EV: 10Int: 19 .. #...$#  SH: 0Dex: 13 ... #*r**##### ## XL:  4 Next: 64% Place: Dungeon:2 .....####**r*..... . Noise: =--------  Time: 1089.8 (0.0) ]iHJ........**@**.....  D) +2 dagger (venom) .....#.##*Z**#####  Cast: Summon Small Mammal ....#..#****#  Fly Torch  .. ....#.....### ####  .# #.......# #...  #.# ##..._...# .... #... Z   quokka zombie (minion)  .. ####........# .....#... r   quokka (summoned) ###.#.............# .# #..... r   rat (summoned) ....#.......<.....######.###.....]iJADir - look around, f - activateYour quokka disappears in a puff of smoke! _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i0   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/31 ====================----  AC: 4Str: 7 ######  EV: 10Int: 19 .. #...$#  SH: 0]ib1 Dex: 13 ... #.r..##### ## XL:  4 Next: 64% Place: Dungeon:2 .....####..r...... . Noise: =--------  Time: 1089.8 (0.0) ..........@§......  D) +2 dagger (venom) .....#.##.Z..#####  Cast: Summon Small Mammal]i4 l ....#..#....#  Fly Torch  .. ....#.....### ####  .# #.......# #...  #.# ##..._...# .... #... Z   quokka zombie (minion)  .. ####........# .....#... r   quokka (summoned) ###.#.............# .# #..... r   rat (summoned) ....#.......<.....######.###.....Dir - look around, f - activateYour quokka disappears in a puff of smoke! _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i5 _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure) ]ii6  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your rat disappears in a puff of smoke!  A quokka appears in a puff of smoke.]iE E ]iE ######  .. #...$#  ... #....#####  .....####.r§......  ]iE /..........@)......  .....#.##.Z..##### ]iF  r...#  .. ...###  .# #.......#  #.# ##..._...# .... ]iG s .. ####........# r 2 quokkas (summoned)........# .# <]i|H `8=90.8 (1 _]iO 8_]i[Q ]iM   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/31 ====================----  AC: 4Str: 7 ######  EV: 10Int: 19]io  .. #...$#  SH: 0Dex: 13 ... #****##### ## XL:  4 Next: 64% Place: Dungeon:2 .....####*r**..... . Noise: =--------  Time: 1090.8 (0.0) ........**@**.....  D) +2 dagger (venom) .....#.##*Z**#####  Cast: Summon Small Mammal ....#..#r***#  Fly Torch  .. ....#.....### ####  .# #.......# #...  #.# ##..._...# .... #... Z   quokka zombie (minion) ]i  .. ####........# .....#... rr 2 quokkas (summoned) ###.#.............# .# #..... ....#.......<.....######.###.....Dir - look around, f - activateYour rat disappears in a puff of smoke! _A quokka appears in a puff of smoke.  ]i Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]ik)  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/31 ====================---- ]i* AC: 4Str: 7 ######  EV: 10Int: 19 .. #...$#  SH: 0Dex: 13 ... #....##### ## XL:  4 Next: 64% Place: Dungeon:2 .....####.r§...... . Noise: =--------  Time: 1090.8 (0.0) ]i*..........@)......  D) +2 dagger (venom) .....#.##.Z..#####  Cast: Summon Small Mammal ....#..#r...#  Fly Torch  .. ....#.....### ####  .# #.......# #...  #.# ##..._...# .... #... Z   quokka zombie (minion)  .. ####........# .....#... rr 2 quokkas (summoned) ###.#.............# .# #..... ]i+....#.......<.....######.###.....Dir - look around, f - activateYour rat disappears in a puff of smoke! _A quokka appears in a puff of smoke.  ]i=+YCasting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle]i|+5Dir - look around, f - activate]iH8# ######  .. #...$#  ]i8;... #....#####  .....####.r§......  ..........@r......  .....#.##.Z..##### ]i8P §...# ]i9 .. ...###  .# #.......# ]i09C #.# ##..._...# ....  .. ####........# ]i9   quokka........# .# r   rat (summoned)< _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure) ]i9 Press: ? - help, Q - select action, ( or ) - cycle]i9Dir - look around, f - activate  Your quokka disappears in a puff of smoke!  ]i9!A rat appears in a puff of smoke.]iK;11.8 (1 _]iA]i]i   Flameseeker the Magician ]iC w Djinni of Yredelemnul ......  Health: 26/31 ====================----  AC: 4Str: 7 ######  EV: 10Int: 19 .. #...$#  SH: 0]i $Dex: 13 ... #****##### ## XL:  4 Next: 64% Place: Dungeon:2 ]i .....####*r**..... . Noise: =--------  Time: 1091.8 (0.0) ]i ........**@r*.....  D) +2 dagger (venom) ]i .....#.##*Z**#####  Cast: Summon Small Mammal ]i- ....#..#****#  Fly Torch  .. ....#.....### #### ]iV .# #.......# #...  #.# ##..._...# .... #... Z   quokka zombie (minion) ]i|  .. ####........# .....#... r   quokka (summoned) ]i ###.#.............# .# #..... r   rat (summoned) ....#.......<.....######.###.....Dir - look around, f - activate]i yYour quokka disappears in a puff of smoke! _A rat appears in a puff of smoke.  ]iF Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i /  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 26/31 ====================----  AC: 4Str: 7 ######  EV: 10Int: 19 .. #...$#  SH: 0Dex: 13 ... #....##### ## XL:  4 Next: 64% Place: Dungeon:2]i , .....####.r§...... . Noise: =--------  Time: 1091.8 (0.0) ..........@r......  D) +2 dagger (venom) .....#.##.Z..#####  Cast: Summon Small Mammal ....#..#§...#  Fly Torch  .. ....#.....### ####  .# #.......# #...  #.# ##..._...# .... #... Z   quokka zombie (minion)  .. ####........# .....#... r   quokka (summoned) ###.#.............# .# #..... r   rat (summoned) ....#.......<.....######.###.....Dir - look around, f - activateYour quokka disappears in a puff of smoke! ]i^ _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i ######  .. #...$#  ... #....#####  .....####.r.......  ..........@§......  ]ic*.....#.##.Z..#####  b...#  .. ...###  .# #.......#  #.# ##..._...# ....  .. ####........# ........# .# b   b< _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your rat disappears in a puff of smoke!  A bat appears in a puff of smoke.]i12.8 (1 _]i!8_]i#]i$  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 25/31 ===================-----  AC: 4Str: 7 ######  EV: 10Int: 19 .. #...$#  SH: 0]i,Dex: 13 ... #****##### ## XL:  4 Next: 64% Place: Dungeon:2 .....####*r**..... . Noise: =--------  Time: 1092.8 (0.0) ........**@**.....  D) +2 dagger (venom) ]ihP.....#.##*Z**#####  Cast: Summon Small Mammal ....#..#b***#  Fly Torch ]i .. ....#.....### ####  .# #.......# #...  #.# ##..._...# .... #... Z   quokka zombie (minion)  .. ####........# .....#... r   quokka (summoned) ###.#.............# .# #..... b   bat (summoned) ....#.......<.....######.###.....Dir - look around, f - activate]ivYour rat disappears in a puff of smoke! _A bat appears in a puff of smoke.  ]ieCasting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i]i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 25/31 ===================-----  AC: 4]igVStr: 7 ######  EV: 10Int: 19 .. #...$#  SH: 0Dex: 13 ... #....##### ## XL:  4 Next: 64% Place: Dungeon:2 ]i.....####.r....... . Noise: =--------  Time: 1092.8 (0.0) ..........@§......  D) +2 dagger (venom)]i .....#.##.Z..#####  Cast: Summon Small Mammal ]i....#..#b...#  Fly Torch  .. ....#.....### ####  .# #.......# #... ]i: #.# ##..._...# .... #... Z   quokka zombie (minion) ]if .. ####........# .....#... r   quokka (summoned) ###.#.............# .# #..... b   bat (summoned) ....#.......<.....######.###.....]i4Dir - look around, f - activateYour rat disappears in a puff of smoke! _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i) ######  .. #...$#  ... #....##### ]i;* .....####.r.......  ........r.@§......  .....#.##.Z..#####  §...#  .. ...### ]i|* .# #.......#  #.# ##..._...# ....  .. ####........# ]i*r 2 quokkas (summoned)........# .# ]i*< _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure) ]i+^ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your bat disappears in a puff of smoke!  ]iR+$A quokka appears in a puff of smoke.]i,13.8 (1 _]i38_]i5]iZ_]iee6=]ik]iylX]ir]i ###### #-7.8 (4 #..r@# #. #..rZ###### ###......####.......................)........ #.....#.##....####### # ....#..#....# #.. ....#.....### #####  .# #.......#  #.# ##..._...# .... -]i]i? _You now have 133 gold pieces (gained 16).]i7= _You swap places.]i]i]i;]i ]i]i]i]i+######.. #....#... #..Z.########.....####.rr........ 100.8 (3........@)........ ..#.##....#######  ....#..#....#   ....#.....### ##### #.......# #..#.# ##..._...# .... #.. .. ####........# .....#.. ###.#.............# .# ....#.......<.....######.##_]i,]iWN I]i| ]i ]i ]i ]i ]i 58=]i ]i ]i ]i[ ]i+ ]i ]i ]iI ]i ]iV ## ######... #....#.... #....######.....####......................)...........#.##Z...####### ....#..#....#   ....#..rr.### ##4.8 (4# #...@...# #.#.# ##..._...# .... #... ####........# .....#. #####.#.............# .# #... ......#.......<.....######.## ....................#...##]iC .... .................#...#.# ................#.....#...>##.##........###.#]i+0 ]i]il]it]i]i,B]i" M _You swap places.9==]i{ ]i4 ]i ]i`T ## ###### #... #....# #.... #....#########.....####.............8..........r@........ #.....#.##..r.####### # ....#..#.Z..# #  .. ....#.....### #####  .# #.......# #.  #.# ##..._...# .... #  .. ####.# .....#.. ##.#.# .# #....#<.....######.#]iW ##.....† _You see here a +0 dagger.]iZ.9.8 (1 _F - a +0 dagger]iv(30==]i,]i"## ###### #...... #....# #....... #....######### ###.12.8 (3.....####...Z ..................r........ #........#.##....######### #.....#..#....#  #... .. ....#.....### ##### .# #.......# #... .# ##..._...# .... #... . ####........# .....#.....# #...]i...# .# #.......##]i?_]i__]i~ h _Your quokka disappears in a puff of smoke!]i 1==]ie ]i @ # ###### #.... .. #....# #...> ... #....######....6.8 (4 ...####........... .....# #.... ...#.##....#####.... ...#..#....# #.....#.....### #####....  #.......# #....  ##..._...# .... #....   quokka ##........# .....#.....#.... .# .# #.......###..._]i]iEX]i]i_O=]iv  ###### #.........#  #....# #...>.....#  #....####.........# 20 ###....# ###.........# ##....#### #.........# #....# #.........#..### #####.........## ......# #.... .._...# .... #.... ......# .....#.....#........<# .# #.......###....]isT[_]i@3]irJ]ioB]iv]id]i5]i4]i]iw]i6]id...... #### ]i#.........# ...# #...>.....# ...####.........# 4 ...# ###.........# ..####]id## #.........# .# #.........#### #####.........##### #..........^## .... #..........## .....#.....#........<...## .# #.......###....#]i]i]i]i]i]iA]iX]i7  _Your quokka disappears in a puff of smoke!]iEh#######.....####.......###.........##.........# #...>.....# ##############.........# ....................# 8..###Z.# ############ #.........#  #.........#  #####.........###### #...........^#  .... #............#  .....#.....#........<...#  .# #.......###.........# ####.###.....†.##.]i&}  #####  Flameseeker the Magician ##.....##  Djinni of Yredelemnul ...... ##.......##  Health: 30/31 =======================- #.........#  AC: 4Str: 7 #.........#  EV: 10Int: 19 #...>.....#  SH: 0Dex: 13 ]iW [##############*****....#  XL:  4 Next: 64% Place: Dungeon:2 ..............*****....#  Noise: ---------  Time: 1128.8 (0.0) ...........###Z*@**....#  D) +2 dagger (venom) ############ #*****....#  Cast: Summon Small Mammal #*****....#  Fly Torch  #####.........######  #.................^#  .... #..................#  Z   quokka zombie (minion)  .....#.....#........<...#  .# #.......###..........# ####.###.....†.##...........# _F - a +0 dagger _Your quokka disappears in a puff of smoke! _Your quokka disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 3% risk of failure)  ]iB Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iL =@.]i  #####  Flameseeker the Magician ##.....##  Djinni of Yredelemnul ...... ##.......##  Health: 30/31 =======================- #.........#  AC: 4Str: 7 #.........#  EV: 10Int: 19 #...>.....#  SH: 0Dex: 13 ##############.........#  XL:  4 Next: 64% Place: Dungeon:2 .......................#  Noise: ---------  Time: 1128.8 (0.0) ...........###Z.@......#  D) +2 dagger (venom) ############ #.........#  Cast: Summon Small Mammal #.........#  Fly Torch  #####.........######  #.................^#  .... #..................#  Z   ]i quokka zombie (minion)  .....#.....#........<...#  .# #.......###..........# ####.###.....†.##...........# _Your quokka disappears in a puff of smoke! _Your quokka disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.]i  #####  ##.....##  ##.......##  #.........#  #.........#  #...>.....# #####.........# ..............# #.Z@......#  #.........#  #....r....#  #####.........# #.................^  .... #..................#  ....#........<...# r   quokka (summoned)  .# #.......###......†]ib V=9.8 (1 _]i1=]i1]i7]i,]i, _You swap places.##.......#.........# #.........# #...>.....# ###########...# ....................# ........###...# ######### #....Z....# -32.8 (3 #....r@...#  #####...#######.................^#.... #.........#  .....#.....#<#  .# #.......#### #.###.....÷.##...# #..................# ...#.#........[39;49]iD2Fm-]i}  ##.......##  Flameseeker the Magician #.........#  Djinni of Yredelemnul ...... #.........#  Health: 30/31 =======================- #...>.....#  AC: 4Str: 7 ###########.........#  EV: 10Int: 19 ]i ....................#  SH: 0Dex: 13 ........###...*****.#  XL:  4 Next: 64% Place: Dungeon:2 ######### #...*Z***.#  Noise: ---------  Time: 1132.8 (0.0) #...*r@**.#  D) +2 dagger (venom) #####...*****.######  Cast: Summon Small Mammal #.......*****.....^#  Fly Torch  .... #..................#  .....#.....#........<...#  .# #.......###..........#  Z   quokka zombie (minion) #.###.....÷.##...........#  r   quokka (summoned) #........................# ...#.#...................# Dir - look around, f - activate _A quokka appears in a puff of smoke. _You swap places.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, (]i ~ or ) - cycleDir - look around, f - activate]iT .##.......##Flameseeker the Magician#.........#Djinni of Yredelemnul ......#.........#Health: 30/31 =======================-#...>.....#AC: 4Str: 7 ###########.........#EV: 10Int: 19 ....................#SH: 0Dex: 13 ........###.......r.#XL:  4 Next: 64% Place: Dungeon:2 ######### #....Z....#]iz Noise: ---------  Time: 1132.8 (0.0)#....r@...#D) +2 dagger (venom)#####.........######Cast: Summon Small Mammal#.................^#Fly Torch .... #..................#.....#.....#........<...#.# #.......###..........#Z   quokka zombie (minion) #.###.....÷.##...........#]iW rr 2 quokkas (summoned) #........................# ...#.#...................# _A quokka appears in a puff of smoke. _You swap places.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.]iТ 9=3.8 (1 _]il ]ik ]i ]is ##.......##Flameseeker the Magician#.........#Djinni of Yredelemnul ......#.........#Health: 30/31 =======================-#...>.....#AC: 4Str: 7 ###########.........#EV: 10Int: 19 ....................#SH: 0Dex: 13 ........###.......r.#XL:  4 Next: 64% Place: Dungeon:2 ######### #....Z....#Noise: =--------  Time: 1133.8 (1.0)#....r@...#D) +2 dagger (venom)#####.........######Cast: Summon Small Mammal#.................^#]iq _Fly Torch .... #..................#.....#.....#........<...#.# #.......###..........#Z   quokka zombie (minion) #.###.....÷.##...........#rr 2 quokkas (summoned) #........................# ...#.#...................# _A quokka appears in a puff of smoke. _You swap places.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.]iQ3]i]i%(]i)]ik+]iI-]i 0]i051=]i4,]i6]i9]i<]i>]i^@]i@]iA]iD]iF]iDJ]iRM]i N]i=O]iQ]i]T]iU]iW]iZ]i[]i]]ifr #########...# ...........# ......###..# ####### #.........#  ]igu#.........#  #####.Z.######  #...........r.....^# ... #...........r......#-7.8 (4 ....#.....#.....@..<...# # #.......###...# ###.....÷.### .......# .#.#...........# ]i....####..###..........#]i _r.rZ.]i +2.8 (11]i 5 _]i=  _You swap places.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _A quokka appears in a puff of smoke. _Found a mace.]iX]i@}]i"]i3]i`>B]i@,]iK]ioS _Your quokka disappears in a puff of smoke!]iXI]iuc]ii} _You swap places.]i]iB]i]iK]i]i]i,]iz]i}]i# _Your quokka disappears in a puff of smoke!]i]iq]i2]i]i]i]i~]i ]i]i]i]ie]i]i]i]i ]i ]iF ]iV]i]i:]i]i]i9]i$]i(]i*,]iG,]i1]it8B]in.]iq,]it]iu]ix]iy,]iz]i4]iI]i]iB]iާ,]iú]i9,]i&]i]i0]iX]i]i,]i`]iAX]i]i]i]i X]i/n]i]i]i ]i(n]i5+,]i+]i3n]i4]iv]i ]i/]iK0 #..#  #J...# #........#  #...? #........##  #.... #..........  ... #........#.  ... #..#  #.# #..#  #.# ##.######  #@## ##.# ##  #..# #..#####  ##Z#####.#..  #.......#.......<  ##.......  #........J   endoplasm (asleep)  #.]iT........ Z   quokka zombie (minion)  #................>  #..........##.....216.8 (64]iy`Z., ally target)]i6+7.8 (65]i]i͇] _An endoplasm comes into view.]i)O #........#  Flameseeker the Magician #J...# #........#  Djinni of Yredelemnul ...... #...? #........## Health: 30/31 =======================- #.... #.......... AC: 4Str: 7 ... #........#. EV: 10Int: 19 ... #........#. SH: 0Dex: 13]iO #*# #........#. XL:  4 Next: 64% Place: Dungeon:2 #*# ##.######.. Noise: ---------  Time: 1217.8 (0.0) #@## ##.# ##.. D) +2 dagger (venom) #Z*# #..#####... Cast: Summon Small Mammal ##*#####.#........ Fly Torch  #.......#.......< ##................ ]i7Pr#................. J   endoplasm (asleep, ally target) #................. Z   quokka zombie (minion) #................> ]ikP#..........##..... _You swap places. _Your quokka disappears in a puff of smoke! _An endoplasm comes into view.]iPCasting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iݟ  #........# Flameseeker the Magician #J...# #........# Djinni of Yredelemnul ...... #...? #........## Health: 30/31 =======================- #.... #.......... AC: 4Str: 7 ... #........#. EV: 10Int: 19 ... #........#. SH: 0Dex: 13 #.# #........#. XL:  4 Next: 64% Place: Dungeon:2 #r# ##.######.. Noise: ---------  Time: 1217.8 (0.0) #@## ##.# ##.. D) ]i [32m+2 dagger (venom) #Z.# #..#####... Cast: Summon Small Mammal ##.#####.#........ Fly Torch  #.......#.......< ##................ #................. J   endoplasm (asleep, ally target) #................. Z   quokka zombie (minion) #................> r   quokka (summoned) #..........##..... _Your quokka disappears in a puff of smoke! _An endoplasm comes into view.Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.]i g1==8.8 (1 _]i ]i˫ ]i #........#  Flameseeker the Magician #J...# #........#  Djinni of Yredelemnul ...... #...? #........## Health: 30/31 =======================- #.... #.......... AC: 4Str: 7 ... #........#. EV: 10Int: 19 ... #........#. SH: 0Dex: 13 #*# #........#. XL:  4 Next: 64% Place: Dungeon:2 #r# ##.######.. Noise: =--------  Time: 1218.8 (0.0) #@## ##.# ##.. D) +2 dagger (venom) #Z*# #..#####... Cast: Summon Small Mammal ##*#####.#........ Fly Torch  #.......#.......< ##................ #................. ]i[44mJ   endoplasm (asleep, ally target) #................. Z   quokka zombie (minion) #................> r   quokka (summoned) #..........##.....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iv #........#  Flameseeker the Magician #J...# #........#  Djinni of Yredelemnul ...... #...? #........## Health: 30/31 =======================- #.... #.......... AC: 4Str: 7 ... #........#. EV: 10Int: 19 ... #........#. SH: 0Dex: 13 #.# #........#. XL:  4 Next: 64% Place: Dungeon:2 #r# ##.######.. Noise: =--------  Time: 1218.8 (0.0) #@## ##.# ##.. D) +2 dagger (venom) #Z.# #..#####... Cast: Summon Small Mammal ##.#####.#........ Fly Torch  #.......#.......< ##................ #................. ]iJx J   endoplasm (asleep, ally target) #................. Z   quokka zombie (minion) #................> r   quokka (summoned) #..........##.....Dir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.]iS}  #J...#   #...?  #.... #.......... ... #.. ... #.. #r# #.. #.# ##. #@## ##.#  #Zr# #.. . #......<]i ##... #..... #...... #.......> r   rat (summoned)]i19.8 (1 _]i ]ii]i #........#  Flameseeker the Magician #J...# #........#  Djinni of Yredelemnul ...... #...? #........## Health: 29/31 ======================-- #.... #.......... AC: 4Str: 7 ... #........#. EV: 10Int: 19 ... #........#. SH: 0Dex: 13 #r# #........#. XL:  4 Next: 64% Place: Dungeon:2 #*# ##.######.. Noise: =--------  Time: 1219.8 (0.0) #@## ##.# ##.. D) +2 dagger (venom) #Zr# #..#####... Cast: Summon Small Mammal ##*#####.#........ Fly Torch  #.......#.......< ##................ #................. J]i9[39;49m   endoplasm (asleep, ally target) #................. Z   quokka zombie (minion) #................> r   quokka (summoned) #..........##..... r   rat (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i: ]i#........#  Flameseeker the Magician #J...# #........#  Djinni of Yredelemnul ...... #...? #........## Health: 29/31 ======================-- ]iK#.... #.......... AC: 4Str: 7 ... #........#. EV: 10Int: 19 ... #........#. SH: 0Dex: 13 #r# #........#. XL:  4 Next: 64% Place: Dungeon:2 #.# ##.######.. Noise: =--------  Time: 1219.8 (0.0) #@## ##.# ##.. D) +2 dagger (venom)]i? #Zr# #..#####... Cast: Summon Small Mammal ##.#####.#........ Fly Torch  #.......#.......< ##................ #................. J   endoplasm (asleep, ally target)]i #................. Z   quokka zombie (minion) #................> r   quokka (summoned) #..........##..... r   rat (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  #J...#   #...?  #.... #.......... ... #.. ... #.. #§# #.. #.# ##. #@## ##.#[]iym  #Zr# #.. ##b#####. #......< ##... #..... #...... #.......> b   bat _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your quokka disappears in a puff of smoke!  A bat appears in a puff of smoke.20.8 (1 _]i9 #........#  Flameseeker the Magician #J...# #........#  Djinni of Yredelemnul ...... #...? #........## Health: 28/31 =====================--- #.... #.......... AC: 4Str: 7 ... #........#. EV: 10Int: 19 ... #........#. SH: 0Dex: 13 #*# #........#. XL:  4 Next: 64% Place: Dungeon:2 #*# ##.######.. Noise: =--------  Time: 1220.8 (0.0) #@## ##.# ##.. D) +2 dagger (venom) #Zr# #..#####... Cast: Summon Small Mammal ##b#####.#........ Fly Torch  #.......#.......< ##................ #................. J]i:[39;49m   endoplasm (asleep, ally target) #................. Z   quokka zombie (minion) #................> b   bat (summoned) #..........##..... r   rat (summoned)Dir - look around, f - activateYour quokka disappears in a puff of smoke! _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i #........#  Flameseeker the Magician #J...# #........#  Djinni of Yredelemnul ...... #...? #........## Health: 28/31 =====================--- #.... #.......... AC: 4Str: 7 ... #........#. EV: 10Int: 19 ... #........#. SH: 0Dex: 13 ]i,#§# #........#. XL:  4 Next: 64% Place: Dungeon:2 #.# ##.######.. Noise: =--------  Time: 1220.8 (0.0) #@## ##.# ##.. D) +2 dagger (venom) #Zr# #..#####... Cast: Summon Small Mammal ##b#####.#........ Fly Torch  #.......#.......< ##................ #................. J   endoplasm (asleep, ally target) #................. Z   quokka zombie (minion) #................> b   bat (summoned) #..........##..... r   rat (summoned)Dir - look around, f - activateYour quokka disappears in a puff of smoke! ]i_A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i*O _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your rat disappears in a puff of smoke!  A bat appears in a puff of smoke.]ik   #J...#   #...?  #.... #.......... ... #.. ... #.. #b# #.. #.# ##. #@## ##.#  #Zb# #.. ##.#####. #......< ##... #..... #...... #.......> bb 2 bats (summoned) .1.8 (1 _]iñl############J...# ?# #........###....# #...#.... #......b........# ##.####.## ##.# ##Zb# #..#######.#####. #.......#<#...............>]iueb.b§]i3#9]iz8=-2]iG]iC]i  ##########  Flameseeker the Magician ###### #........#  Djinni of Yredelemnul ...... #J...# #........#  Health: 28/31 =====================--- #...?# #........## AC: 4Str: 7 #b...# #.......... EV: 10Int: 19 #.... #........#. SH: 0Dex: 13 *** #........#. XL:  4 Next: 64% Place: Dungeon:2 #*# #........#. Noise: ---------  Time: 1222.8 (0.0) #@# ##.######.. D) +2 dagger (venom) #b## ##.# ##.. Cast: Summon Small Mammal #Z*# #..#####... Fly Torch  ##.#####.#........ #.......#.......< ##................ J []iG 30m  endoplasm (asleep, ally target) #................. Z   quokka zombie (minion) #................. bb 2 bats (summoned) #................>Dir - look around, f - activateYour rat disappears in a puff of smoke! _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i  ##########  Flameseeker the Magician ###### #........#  Djinni of Yredelemnul ...... #J...# #........#  Health: 28/31 =====================--- #...?# #........## AC: 4Str: 7 #b...# #.......... EV: 10Int: 19 #.... #........#. SH: 0Dex: 13 ... #........#. XL:  4 Next: 64% Place: Dungeon:2 #.# #........#. Noise: ---------  Time: 1222.8 (0.0) #@# ##.######.. D) +2 dagger (venom) #b## ##.# ##.. Cast: Summon Small Mammal #Z§# #..#####... Fly Torch  ##.#####.#........ #.......#.......< ##................ J  [39;4]ii(9m endoplasm (asleep, ally target) #................. Z   quokka zombie (minion) #................. bb 2 bats (summoned) #................>Dir - look around, f - activateYour rat disappears in a puff of smoke! _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  ######   #J...#   #...?#  #....#  #....  ...  #.#  #@#  #b## ##.#  #Zr#  ##.# #..<]ia*o ##... #.... #.....r   quokka > b   bat (summoned) _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your bat disappears in a puff of smoke!  A quokka appears in a puff of smoke.=3.8 (1 _]iam   #############J... ?###.#....#]iin ]#....#........#.# ###b## ##.# ##Zr# #..#######.#####. #.......#<#.....]i{ br.-4]ix ]i7 ]i   Flameseeker the Magician ##########  Djinni of Yredelemnul ...... ###### #........#  Health: 27/31 ====================---- #J...# #........#  AC: 4Str: 7 #...?# #........## EV: 10Int: 19 #....# #.......... SH: 0Dex: 13 #****# #........#. XL:  4 Next: 64% Place: Dungeon:2 #****# #........#. Noise: ---------  Time: 1224.8 (0.0) #@# #........#. D) +2 dagger (venom) #b# ##.######.. Cast: Summon Small Mammal #r## ##.# ##.. Fly Torch  #Z.# #..#####... ##.#####.#........ #.......#.......< J  [39]i}q;49m endoplasm (asleep, ally target) ##................ Z   quokka zombie (minion) #................. r   quokka (summoned) #................. b   bat (summoned)Dir - look around, f - activateYour bat disappears in a puff of smoke! _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]inI*@]i-5*#]i|:##]ik  Flameseeker the Magician ##########  Djinni of Yredelemnul ...... ###### #........#  Health: 27/31 ====================---- #J...# #........#  AC: 4Str: 7 #...?# #........## EV: 10Int: 19 #....# #.......... SH: 0Dex: 13 #....# #........#. XL:  4 Next: 64% Place: Dungeon:2 #....# #........#. Noise: ---------  Time: 1224.8 (0.0) #@# #........#. D) +2 dagger (venom) #b# ##.######.. Cast: Summon Small Mammal #r## ##.# ##.. Fly Torch  #Z.# #..#####... ##.#####.#........ ]il#.......#.......< J   endoplasm (asleep, ally target) ##................ Z   quokka zombie (minion) #................. r   quokka (summoned) #................. b   bat (summoned)Dir - look around, f - activateYour bat disappears in a puff of smoke! _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i$tX _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your quokka disappears in a puff of smoke!  A quokka appears in a puff of smoke.]iu]ih%]i߀ ]i+  ######   #....#   #.J.?#  #....#  #..r.#  #....# ]i #@#  #b#  #Z## ##.#  #..#  ##. #..< J ##.. #.... ]i2=5.8 (1]ir]i̐^ _The endoplasm quivers.]i  Flameseeker the Magician ##########  Djinni of Yredelemnul ...... ###### #........#  Health: 26/31 ====================---- #....# #........#  AC: 4Str: 7 #.J.?# #........## EV: 10Int: 19 #....# #.......... SH: 0Dex: 13 #**r*# #........#. XL:  4 Next: 64% Place: Dungeon:2 #****# #........#. Noise: =--------  Time: 1225.8 (0.0) #@# #........#. D) +2 dagger (venom) #b# ##.######.. Cast: Summon Small Mammal #Z## ##.# ##.. Fly Torch  #..# #..#####... ##.#####.#........ #.......#.......< J  [37]ium endoplasm (ally target) ##................ Z   quokka zombie (minion) #................. r   quokka (summoned) #................. b   bat (summoned)Your quokka disappears in a puff of smoke!A quokka appears in a puff of smoke. _The endoplasm quivers.Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i_)H*@]i* A quokka appears in a puff of smoke. _The endoplasm quivers.Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou can't see that place.]io;  Flameseeker the Magician ##########  Djinni of Yredelemnul ...... ###### #........#  Health: 26/31 ====================---- #....# #........#  AC: 4Str: 7 #.J.?# #........## EV: 10Int: 19 #....# #.......... SH: 0Dex: 13 #..r.# #........#. XL:  4 Next: 64% Place: Dungeon:2 #....# #........#. Noise: =--------  Time: 1225.8 (0.0) ]i<#@# #........#. D) +2 dagger (venom) #b# ##.######.. Cast: Summon Small Mammal #Z## ##.# ##.. Fly Torch  #..# #..#####... ##.#####.#........ #.......#.......< J   endoplasm (ally target) ##................ Z   quokka zombie (minion) #................. r   quokka (summoned) #................. b   bat (summoned)A quokka appears in a puff of smoke. _The endoplasm quivers.Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.]iB  Your quokka disappears in a puff of smoke!A rat appears in a puff of smoke.]iJ  ######   #....#   #...?#  #.J.§#  #...r#  #....#  #@#  #b#  #Z## ##.#  #..#  ##. #..]iL< ##.. #....b   bat r   r]iL976.8 (1 _]iS]i(U]iL  Flameseeker the Magician ##########  Djinni of Yredelemnul ...... ###### #........#  Health: 26/31 ====================---- #....# #........#  AC: 4Str: 7 #...?# #........## EV: 10Int: 19 #.J.§# #.......... SH: 0Dex: 13 #***r# #........#. XL:  4 Next: 64% Place: Dungeon:2 #****# #........#. Noise: =--------  Time: 1226.8 (0.0) #@# #........#. D) +2 dagger (venom) #b# ##.######.. Cast: Summon Small Mammal #Z## ##.# ##.. Fly Torch  #..# #..#####... ##.#####.#........ #.......#.......< J   []iQ34mendoplasm (ally target) ##................ Z   quokka zombie (minion) #................. b   bat (summoned) #................. r   rat (summoned)You can't see that place.  Your quokka disappears in a puff of smoke! _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]iUB*@]i  Flameseeker the Magician]i3 ##########  Djinni of Yredelemnul ...... ###### #........#  Health: 26/31 ====================---- ]i#....# #........#  AC: 4Str: 7 #...?# #........## EV: 10Int: 19 #.J.§# #.......... SH: 0Dex: 13 #...r# #........#. XL:  4 Next: 64% Place: Dungeon:2 #....# #........#. Noise: =--------  Time: 1226.8 (0.0)]i]h #@# #........#. D) +2 dagger (venom) #b# ##.######.. Cast: Summon Small Mammal #Z## ##.# ##.. Fly Torch  #..# #..#####... ##.#####.#........ #.......#.......< J   endoplasm (ally target) ##................ Z   quokka zombie (minion) ]i#................. b   bat (summoned) #................. r   rat (summoned)You can't see that place.  Your quokka disappears in a puff of smoke! ]i _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]i(M_A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Your rat disappears in a puff of smoke!  A bat appears in a puff of smoke.]ip  ######   #....#   #...§#  #..§.#  #.J§.#  #.b§.# ]i #@#  #b#  #Z## ##.#  #..#  ##. #..< ##.. #....b 2 bats (summoned) .]iW17.8 (1 _]i]i<]iw  ##############.# .§##.§.J#.@§.###b### #........#b# ###Z## ##.# ##..# #..#######.#####. #.......#<#...]i,]im  You swap places. Your bat barely misses the endoplasm.]i@The endoplasm hits you but does no damage.]i5 #...#§.?..§b@b.Z.  ]iC/Your bat hits the endoplasm but does no damage.]i%8]i ]i 2 _Your bat hits the endoplasm.]i  You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is almost dead.You kill the endoplasm!]it]i3T#.....Z.Z   quokka zombie (minion)bb 2 bats (summoned)]iD-79]iO]i+Z _Its soul becomes fuel for the torch.]iכ ]i 7]i B]i         ##########  ###### #..# # #....# #..# #-33.8 (4 #..b@# #..#### #..Zb# #... #....# #........#.## #....# #........#..# ##.### #........ #.# ##.###### #.## ##.# ##..._ #..# #..##### ##.#####.#-]i _ _G - a scroll labelled QOR HU EFUTIX]iH _There are no items here.]i ]i 3]i ]i a8=]i K _You swap places.]i ]i ]i ]iN ]i ]i@ ]i@ ]i ,]i ]ie ,]iV ]ir ]i ]i ]i ]i ]i ]iS   ########## ###### #........# #....# #........# ]ia :#....# #........## #....# #..........  #.Z..# #..#.  #.bb.# #..#.7 ]i  ##@### #..#.  #.# ##.###### ]im e #.## ##.# ##..  #..# #..#####...  ##.#####.#.....  #.......#.......<  ##................ ]i  #............  #.......]i ]iH ]i ]iDs]iWt]iaz]i{]i3]i]iT]i]i]i]i ]i h9==]i B]i ]iV ]i6& ]i' ]i( ]i* ,]i+ ]i2  #....# #........# #....# #........### #....# #... #....# #.#.# #....# #.#.. ##Z### #.# .# ##.######.. b## ##.# ##..40.8 (3 ]i;4 e#b@# #..#####... ##.#####.#....... ......#.......< ##.............. #.......... #........... #.......># #..........## #.]i? ]iE ]iS ]i3]i4]iS,]i]i,]iB]i]i]i7]i30==]i=]i #....# #.... #....# #.#. #....# #.#..# ##.### #.#... #.# ##.######.. #Z## ##.# ##..._ #..# #..#####.. ##b#####.#.......2.8 (2 .....#.......< ##......... #........... #.......... #..........]i>## #....### #..... #...#......# #.###]i]i7_]i]i3]iΏ]i]i]in]i]i]i]iզ,]i]i"]io]i,]ix]ie  #....# #..#..#   ##.### #..#.....   #.# ##.######......   #.## ##.# ##..._   #..# #..#####...   ##Z#####.#............   #.......#.......< ##..b........4 #......   #... #..>##.#   #..###   #.....   #..#......##   #..####   #......  ]i #..†.#....]i ]i) ]i ]i ]i` ]i` ]i! B]i, ,]i. ]iI 1==]iK ]iU  #.# ##.######.......# #.## ##.# ##..._...# #..# #..#####........# ##.#####.#.............# #.......#.......<.....# ##..Z.........# #..... #...6 #..>##.## #..### #....... #..#......#### #..##......## #........ #..÷.#..... #..###]iV #..††..#]ie ]iP/]i/13]i<]i?]ilJn]i|PB]iS,]iT]iV]i]gB]i1j]ij]ik]insl _Your bat disappears in a puff of smoke!]iB~]i]iO=]ik]iv #.......#.......<#...............................#...............#................>##.##.......Z...###.............#......####50.8 (4.@...##......##.....÷.###.........÷..........##..# ####.#.. ###.### #......###...##]ij]iC] _Your bat disappears in a puff of smoke!]i3]iP]i ]i~]i]i]i]i]i_]iK]i]i]i}  You see here a hobgoblin skeleton.]i]iY _]i]i]i@ ]i!]i:"]i"]i)a  You see here a bat skeleton.]i;+]i,]i- _]i.]i5]i7]i8]ig9]i9]iY@]i]i?,]i@]iaB]iD]iYE,]iF]iI]iK]iBM]iM]i#N]iO]ipQ]iR]iS]iS]iT]iW,]iX]i[]i\]i\]i3]]i]]iv #...............# ...Z.##......#### ##........##.## ##.........#..# ###......#.##.## .##......#.....# .##.......###.Z### .##.......###....##### 922.0) .##....<...# .####.÷....##.## ...##.........##.....# .#.........#####.....# ]ix#####......# ########......######### ]i]iE _Done exploring.]i_4 I]iC ...Z.##.............##......0.0) ]iE ]ikN [ _Done exploring.]iS13]i?]i"F]i3JP _]iO,]iO]iNP]iS5 _You swap places.]iT]i.V3]iV]iX]ioZ]i[]i\,]i^]i`]ifn]i&h,]ii]ip ..#....##.........###....##.##..........#### ..#.###......>..# ......#...............#Z.##......#### # #...##........##.## ########.........#..#######......#.##.8.8 (6.#....##......#@Z..]iq8......##.......###..###....##.......###....##### ###....##....<.............#  #....####.÷....##.#......##......##.........##.....##....#.........#####.....##########......# ########......#]ix]iy]i 3]i ]i ]i ]i@ X]i ,]i ]i ]i ]iV ]i ,]iD ]i ]i ]i ]i ]i[ 4....##÷####.##.# #...∩......#............##.# #..........# .#]i޸ K.....###.###..<.......# .#...#.......................## .#...#....##................## .....#....##.##..........#### .#.........#.###......>..#......#...............#302.8 (4#####........##@.....#### .### #...##......Z.##.#########.........#..# ]i 1....########......#.##.## .....#....##......#.....# ##]i^ f.##.......###..### ...##.......###....#####....##....<.............##....]i T####.÷....##.#......#]i) ]i ]ih3]i$]i]i]iL]i]i~]i[]i]i]iz]iR]i]i]ir]iX]i,]i]i[]iR,]i]i #..##...##..##..........### .....÷....## >....####..###..........# ....###....# ## #÷####.##.# #...∩]i # ....##.# # .###.###..<..... #...#7.8 (5 #....##..........## #....##.##.....Z....####...#.###......>..# ............... #........##......####]ia"...##........##.## ######.........## #######......#.##.## #....##......#]it)]i*]ia ]ic 3]i s B]it ]ix ]iO   There is a stone staircase leading up here. _]i u ##..............# #...#.#...................# #.....#.........####.##...#..# #..##...##..##..........###.........÷....## >....####..###....# ....###....# # 11.8 (4#÷####.##.# #..@∩...... ........##.# #..Z.......#.###.###..<.......#...................## ....##................## .]i Q##..........#### .....#.###......>..# ...#.........# ........##......###]i^ ]is ]ip .# ...#.#......# .....#.......# ###.##...#.# ..##...##..##.### ]iq ......÷....## ....####..###.# ###....# #.# ÷####.##.# #...@......# ##.# #..Z.# ###.###..<.# ...........####..........##.##.#### #.###]is <#. ]i/| @2.8 (1]i ]i t _There is an entrance to Oprebiuz's Antique Weapon Shoppe here.]i]i*Oprebiuz's Antique Weapon Shoppe. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Oprebiuz's Antique Weapon Shoppe with the > key. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to ]i/ the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (>)enter.]idq]is]ifzWelcome to Oprebiuz's Antique Weapon Shoppe! What would you like to do? ]iz a -  12 gold a club  b -  750 gold a glowing eveningstar  c -  150 gold a runed falchiond -  75 gold a hand axe  e -  125 gold a quarterstaff  f -  137 gold a rapier  g -  62 gold a whip ]i>{You have 133 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)]i{[A-G] put item on shopping list]ib ]i ]i# #........................#Flameseeker the Magician ...#.#...................#Djinni of Yredelemnul ...... .....#...................#Health: 31/31 ======================== ...###.##...#............#AC: 4Str: 7 ..##...##..##..........###EV: 10Int: 19 .................÷....##SH: 0Dex: 13 ....####..###..........#XL:  4 Next: 67% Place: Dungeon:2 ...###....# #..........#Noise: ---------  Time: 1312.8 (1.0) #÷####.##.# #...@......#D) +2 dagger (venom) ]i;% .......##.# #..Z.......#Cast: Summon Small Mammal ......###.###..<.......#Fly Torch ......................## ...##................## ...##.##..........####Z   quokka zombie (minion) ....#.###......>..# ..#...............# .......##......#### _You see here a bat skeleton. _Done exploring. _Done exploring. _You swap places. _There is a stone staircase leading up here. _There is an entrance to Oprebiuz's Antique Weapon Shoppe here.]i- 3]i3 ]ic5 ]i 3]iO ]i| ]i ,]iE K _You swap places.]i' ]i ]i| ]is ]i ,#.#.###.##...#.# #..##...##..#####...............÷....## >....####..###.# ###....# #..........# ##÷####.##.# #...∩......#.....##.# #..Z.#4.8 (2 .......###.###]i0 .#.........###..........###.##..####..#.###>#.....# ....##......####.####.## #####.........#..#]iɩ ]iM ]i" a _There is a stone staircase leading up here.]i@ A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (<)go up, or ([)view destination.^iee^idr`#.....#...................#Flameseeker the Magician ....###.##...#............#Djinni of Yredelemnul ...... #..##...##..##..........###Health: 31/31 ======================== ..................÷....##AC: 4Str: 7 >....####..###..........#EV: 10Int: 19 ^is7....###....# #..........#SH: 0Dex: 13 ##÷####.##.# #...∩......#XL:  4 Next: 67% Place: Dungeon:2 ........##.# #..Z.......#Noise: ---------  Time: 1314.8 (2.0) .......###.###..@.......#D) +2 dagger (venom) .......................##Cast: Summon Small Mammal ....##................##Fly Torch ....##.##..........#### .....#.###......>..# ...#...............#Z   quokka zombie (minion) ........##......#### ...##........##.## ^itU#####.........#..# _Done exploring. _You swap places. _There is a stone staircase leading up here. _There is an entrance to Oprebiuz's Antique Weapon Shoppe here. _You swap places. _There is a stone staircase leading up here.^it^iz^i{^i.  _^i/ ^i 4 ,^i5 ^i<6 ^i 7 ^i8 ^i: ^im< ,^i= ^i? ^iA ^iC ,^iZD ^iL >....####..#### ...# # ^i=M #÷####.##.# #...∩ ##.# #.......... .......###.###..<.............# ....##................## ##.##.......Z..#### 8.8 (4^iM #.###......@..# ## ....###### ##........##.## ^iM #####.........#..# ######......#.##.## ##......#.....#.##.......###..### ....#####....#####^iN ^i}T ^iKV c _There is a stone staircase leading down here.^i~ ^ii /A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. ^i You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (>)go down.^i8D>....####..###..........#Flameseeker the Magician ....###....# #..........#Djinni of Yredelemnul ...... ##÷####.##.# #...∩......#Health: 31/31 ======================== ........##.# #..........#AC: 4Str: 7 .......###.###..<.......#EV: 10Int: 19 ^i.......................##SH: 0Dex: 13 ....##................##XL:  4 Next: 67% Place: Dungeon:2 ....##.##.......Z..####Noise: ---------  Time: 1318.8 (4.0) .....#.###......@..#D) +2 dagger (venom) ...#...............#Cast: Summon Small Mammal ........##......####Fly Torch ...##........##.## #####.........#..# ######......#.##.##Z   quokka zombie (minion) ....##......#.....# ....##.......###..### ....##.......###....##### _You swap places. _There is a stone staircase leading up here. _There is an entrance to Oprebiuz's Antique Weapon Shoppe here. _You swap places. _There is a stone staircase leading up here. _There is a stone staircase leading down here.^i|^i)^i^i 19.8 (1 _^i'^iC>  You offer up the Black Torch's flame, and Yredelemnul is satisfied with yourconquest.You fly downwards.^i  ####  ..# 3 #.###### ^i #@.....# #.####)# #.#  #.. ### ^i =Torch ^i ^iZK -20.6 (1.8^iZR ^iV _Your mindless puppet stays behind to rot.  Found a trident. _There is a stone staircase leading up here.^iC  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 30/31 =======================-  AC: 4Str: 7  EV: 10Int: 19 #### SH: 0Dex: 13 **# XL:  4 Next: 67% Place: Dungeon:3 #*######  Noise: ---------  Time: 1320.6 (0.0) #@**...#  D) +2 dagger (venom) #*####)#  Cast: Summon Small Mammal #*# Fly Torch  #.. ###         ^iEE_Your mindless puppet stays behind to rot.  Found a trident. _There is a stone staircase leading up here.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i'@#^i^ix A.#^i@ 5..^ie bFlameseeker the MagicianDjinni of Yredelemnul ......Health: 30/31 =======================-AC: 4Str: 7EV: 10Int: 19####SH: 0Dex: 13..#XL:  4 Next: 67% Place: Dungeon:3#.######Noise: ---------  Time: 1320.6 (0.0)#@.....#D) +2 dagger (venom)#.####)#Cast: Summon Small Mammal^i D#b#Fly Torch #..###b   bat (summoned)Found a trident. _There is a stone staircase leading up here.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.^iS 9=1.6 (1 _^iq ^i ^i%5  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 29/31 ======================--  AC: 4Str: 7  EV: 10Int: 19 #### SH: 0Dex: 13 **# XL:  4 Next: 67% Place: Dungeon:3 #*######  Noise: =--------  Time: 1321.6 (0.0) #@**...#  D) +2 dagger (venom) #*####)#  Cast: Summon Small Mammal #b# Fly Torch  #.. ###  b   bat (summoned)^iZ6Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^ii$  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 29/31 ======================--  AC: 4Str: 7 ^iDk EV: 10Int: 19 #### SH: 0Dex: 13 ..# XL:  4 Next: 67% Place: Dungeon:3 #.######  Noise: =--------  Time: 1321.6 (0.0) #@.....#  D) +2 dagger (venom) #.####)#  Cast: Summon Small Mammal #b# Fly Torch  #.. ### ^iIl b   bat (summoned)Dir - look around, f - activate _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.^is #### b.# #.######  ^it#@.....#  #b####)#  #.# #.. ### bb 2 bats (summoned) ^iu`30=2.6 (1 _^iz^im}^i: I^i; ^id< ^iJ ^iO X^iQ ^inS ^iV ^ijW ^i2X ^iY ^i[ ^i ] ^ia 1==^ic 7 _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _A bat appears in a puff of smoke. _HP restored.^ie ^if ^iIi ^i"k ^ik 3^im ^is Y##### ...# #.###### -7.6 (5#<...b@# #.####b# #.##.. ..####-^i ^i6  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 30/31 =======================-  AC: 4Str: 7  EV: 10Int: 19 ##### SH: 0Dex: 13^iN ...# XL:  4 Next: 67% Place: Dungeon:3 #.###### Noise: ---------  Time: 1327.6 (0.0) #<..*b@# D) +2 dagger (venom) #.####b# Cast: Summon Small Mammal #.# #*# Fly Torch  #.. ..# ### ###  bb 2 bats (summoned)^i/!Dir - look around, f - activate _A bat appears in a puff of smoke. _HP restored.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i:M@b _A bat appears in a puff of smoke. _HP restored.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a bat (summoned, friendly, umbra)^i@|   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 30/31 =======================-  AC: 4^iI} Str: 7  EV: 10Int: 19 ##### SH: 0Dex: 13 ...# XL:  4 Next: 67% Place: Dungeon:3 #.###### Noise: ---------  Time: 1327.6 (0.0) #<...b@# D) +2 dagger (venom) #.####b# Cast: Summon Small Mammal #.# #.#^i} o Fly Torch  #.. ..# ### ###  bb 2 bats (summoned) _A bat appears in a puff of smoke. _HP restored.  ^iL~ Casting: Summon Small Mammal (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a bat (summoned, friendly, umbra)^iQ  ##### ...# ^it #.###### #<..rb@# #.####)# #.# #.# #.. ..# ### ### b   bat r   rat (summoned)  Your bat disappears in a puff of smoke!A rat appears in a puff of smoke.^i 9=8.6 (1 _^i) ^i)  ^i N##### ... #.######<..rb.#.#####.# #. ^iݔ . .## ###  ^i  ^iݣ  ^iK I.rb ^i` --9 ^i  ^i- P _You see here a +0 trident. ^i ^i.f1=-30 ^i ^ij& _H - a +0 trident ^ize##### ... #.###### ^iWf#<...rb#.####. #.....#######  ^i'h ^i5i ^ioN.rb ^ip%1 ^iu ^iw ^iǎ ##### ... #.######<....r.####b#.####.#.....###### ^iϐ  ^iՑ  ^iؘ V.rb ^iə %2 ^ip  ^if  ^i I ^ir  ^i= ^iz\ ##### ...# #.###### #<.....# #.####.# #.####.#5.6 (3 #..@br.# ######## ^i ^in ^i# ^i `  There is a stone staircase leading up here. ^io 5 _ ^i  ^i  ^iq  ^i , ^ig  ^i   ^i  ^i  ^i"  ^iR# , ^i8%  ^i&  ^i(  ^i*  ^i+  ^i&,  ^i,  ^i2 F ^i2  ##### 43.6 (8 #@.r#  #b#.#######.#<.....##.#.####.##.#.####.##.#..r...##.######## ^i,3 +#.. ^iA4  ^i9  ^i<  ^i ^i ^i# ^i ^i /hAbil: Light the Black Torch ^i8 ^i=^i PRecall Undead Harvest^i ^iu ^izwThrow: 4 javelins^i^iֆ^i^iJ6(silver)^iV^i^i ^i' L18 stones ^i~ ^i ^i?u4 darts (poison)^i^iT Uatropa^iZ ^i[ ^i^iGCast: Foxfire^i^i^iW3^iH^in^iK _You swap places.^i,^i^iU######...##r#.######b#<.....#6.6 (3#.####.#.#.####...r######.##  ^iG^i%^i^i_^i3 _Your bat disappears in a puff of smoke!^i;u^i9<^iuAB^iG ######...##.#.######.#<.....#^iK#.####.#..#..r9######....... ######## ^iL^iN^i,^i(-^i-^i/^i! _Your rat disappears in a puff of smoke!######...# #.#.#######.#<.....# #.#.####.# #§#.####.# #.#..r...# #.########## 52#...@......# ##########.#   ^i^i^i^iX^i)##### #...# #.#.###### #.#<.....# #.#.####.# #§#.####.# #.#..r...# #.#### 6.6 (4#.......@..# ####.# ..^ix*##^i^ij^i)^ig^i<^iY^ia#.#.#######.#<.....##.#.####.# #§#.####.# #.#..r...# #.########## #..........# ##########.########61.6 (5 #.@....... ########## ^i^i^iT #.#.###### Flameseeker the Magician #.#<.....# Djinni of Yredelemnul ...... #.#.####.# Health: 30/31 =======================- #§#.####.# AC: 4Str: 7 #.#..r...# EV: 10Int: 19 #.########## SH: 0Dex: 13 #..........# XL:  4 Next: 67% Place: Dungeon:3 ##########*########  Noise: ---------  Time: 1361.6 (0.0) #*@*......  D) +2 dagger (venom) ##########  Cast: Foxfire  Fly Torch          _You swap places. _[40^ieUmYour bat disappears in a puff of smoke! _Your rat disappears in a puff of smoke!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^ir'@#^i^iG 5##^i #.#.######Flameseeker the Magician#.#<.....#Djinni of Yredelemnul ......#.#.####.#Health: 30/31 =======================-#§#.####.#AC: 4Str: 7#.#..r...#EV: 10Int: 19#.##########SH: 0Dex: 13#..........#XL:  4 Next: 67% Place: Dungeon:3##########.########Noise: ---------  Time: 1361.6 (0.0)#v@v......D) +2 dagger (venom)##########Cast: FoxfireFly Torch        _Your bat disappears in a puff of smoke! _Your rat disappears in a puff of smoke!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or^i  ) - cycleDir - look around, f - activateYou conjure some foxfire!1==2.6 (1 _^i ^i9 #.#.######Flameseeker the Magician#.#<.....#Djinni of Yredelemnul ......#.#.####.#Health: 31/31 ========================#§#.####.#AC: 4Str: 7#.#..r...#EV: 10Int: 19#.##########SH: 0Dex: 13#..........#XL:  4 Next: 67% Place: Dungeon:3##########.########Noise: =--------  Time: 1362.6 (1.0)#v@v......D) +2 dagger (venom)##########Cast: FoxfireFly Torch        _Your bat disappears in a puff of smoke! _Your rat disappears in a puff of smoke!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ^ia? ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!^i^iB^i _Your foxfire dissipates!^i^iG(^ii*3^i*^i/s _Your foxfire dissipates.^i&0^i0^i1^i4,^iE5^i:[ #.#.######  #.#<.....#  #.#.####.#  #§#.####.#  #.#..r...#  #.##########  ^i0;#.......§§.#  ##########.########.# -6.6 (4#.....@....# #### ^i]<7-^i@^iA^i u #.#.###### Flameseeker the Magician  #.#<.....# Djinni of Yredelemnul ......  #.#.####.# Health: 30/31 =======================-  #§#.####.# AC: 4Str: 7  #.#..r...# EV: 10Int: 19  #.########## SH: 0Dex: 13  #.......§§.# XL:  4 Next: 67% Place: Dungeon:3  ##########.########.#  Noise: ---------  Time: 1366.6 (0.0) #....*@*...#  D) +2 dagger (venom) ############  Cast: Foxfire  Fly Torch        ^iF   _You conjure some foxfire! _Your foxfire dissipates! _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^i <Dir - look around, f - activate^i@*L@*...^i #.#.######Flameseeker the Magician#.#<.....#Djinni of Yredelemnul ......#.#.####.#Health: 30/31 =======================-#§#.####.#AC: 4Str: 7  ^i#.#..r...#EV: 10Int: 19  #.##########SH: 0^iLDex: 13  #.......§§.#^i.mXL:  4 Next: 67% Place: Dungeon:3  ##########.########.#Noise: ---------  Time: 1366.6 (0.0)^i#....v@v...#D) +2 dagger (venom)^iĿ############Cast: FoxfireFly Torch        _Your foxfire dissipates! _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^iXUDir - look around, f - activateYou conjure some foxfire!^i9=7.6 (1 _^iv^i?^i^iR^iA^i^i ^i^i8^iܚ^i(^iڛ^i^i"M_Your foxfire dissipates.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates!^i3^i(^i^i$^iv^i^iѩ^iS^iN^i51=^i^i^i] _Your foxfire dissipates.^i8^i^i^iz .###### <.....# ... ^iL5.####.# #.# .####.# #.# ..r...# #.# ###^im #.# .....§§.# #.# ^ia#.########.# -^i71.6 (4#.........@# ^iο?#### ^i{7-^i^iw^iI^ig^iE,^i{B^i.^i^i ## .# #.## <.......#### .####.# r...# ## 3.6 (2 .....§§.# # ^iN#######.########.#..........#############^iX^iH^iK3^i^iC^i{=^i^i^i^i#  ## + .# #.## <.......#### .####.# 5r...# ## .....§§.# # #######.########.##..........## ^iF^i^i^i^i=^iߕ^i>,^i` ## + .# #.### #####.#####.# <....#.......B...##### .####.# r...# ##########.# .....§§.##.#B   giant cockroach (asleep)^i=*6.6 (1^i*7.6 (2^i^ib _A giant cockroach comes into view.^i1  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 30/31 =======================-  AC: 4Str: 7 ## #+# EV: 10Int: 19 .# #.# SH: 0Dex: 13 .###### #####.#####.#  XL:  4 Next: 67% Place: Dungeon:3 <.....# #...***.B...#  Noise: ---------  Time: 1377.6 (0.0) .####.# #@# D) +2 dagger (venom) .####.# #*# Cast: Foxfire ..r...# #.# Fly Torch ######### #.# .....§§.# #.# #######.########.# B   giant cockroach (asleep) #..........# ############ [18^ib2dd_Your foxfire dissipates! _Your foxfire dissipates. _A giant cockroach comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i8@*@^iFlameseeker the MagicianDjinni of Yredelemnul ......Health: 30/31 =======================-AC: 4Str: 7 ###+#EV: 10Int: 19 .##.#SH: 0Dex: 13 .###### #####.#####.#XL:  4 Next: 67% Place: Dungeon:3 ^i<.....# #....vv.B...#Noise: ---------  Time: 1377.6 (0.0) .####.##@#D) +2 dagger (venom) .####.##.#Cast: Foxfire ..r...##.#Fly Torch ##########.# .....§§.##.# #######.########.#B   giant cockroach (asleep, ally target)#..........############# _Your foxfire dissipates. _A giant cockroach comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!^ig1==8.6 (1 _^iv^i^iyFlameseeker the MagicianDjinni of Yredelemnul ......Health: 31/31 ========================AC: 4Str: 7 ###+#EV: 10Int: 19 .##.#SH: 0Dex: 13 .###### #####.#####.#XL:  4 Next: 67% Place: Dungeon:3 ^iK<.....# #....vv.B...#Noise: =--------  Time: 1378.6 (1.0) .####.##@#D) +2 dagger (venom) .####.##.#Cast: Foxfire ..r...#^i#.#Fly Torch ##########.# ^i?.....§§.##.# #######.########.#^ipB   giant cockroach (asleep, ally target)#..........############# ^i_Your foxfire dissipates. _A giant cockroach comes into view.^iӕCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!^i?=  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 30/31 =======================-  AC: 4Str: 7 ## #+# EV: 10Int: 19 .# #.#^i= SH: 0Dex: 13 .###### #####.#####.#  XL:  4 Next: 67% Place: Dungeon:3 <.....# #...*vv.B...#  Noise: =--------  Time: 1378.6 (0.0) .####.# #@#^i= D) +2 dagger (venom) .####.# #*#^i= Cast: Foxfire ..r...# #.# Fly Torch ^i>[######### #.# .....§§.# #.# #######.########.#^i*> B   giant cockroach (asleep, ally target) #..........# ^iR>$############^i{>)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  ^i>Casting: Foxfire (safe; 3% risk of failure)  ^i> Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i@:@#^it%;##^iV   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 30/31 =======================-  AC: 4Str: 7 ## #+# EV: 10Int: 19 .# #.#^iFW ) SH: 0Dex: 13 .###### #####.#####.#  XL:  4 Next: 67% Place: Dungeon:3 <.....# #....vv.B...#  Noise: =--------  Time: 1378.6 (0.0) .####.# #@# D) +2 dagger (venom) .####.# #.# Cast: Foxfire ..r...# #.# Fly Torch ^ioW ######### #.# .....§§.# #.# #######.########.# B   giant cockroach (asleep, ally target) ^iW 6#..........# ############^iW :Dir - look around, f - activate ^iW _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  ^iW Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^iX /You conjure some foxfire!^iX ^i[ MCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select ac^i7[ _tion, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  The foxfire hits the giant cockroach.  You kill the giant cockroach!^iO_ ^iv_ 8^i_ ) #+# #.# #####.#####.# ^i_ < #....§vv....# ^i_ #@# #.#^iG` { #.# #.# #.##.# ..#^ik` D ### ^i ^iI B^iF |v§§§§vv^is 289.6 (1^iU §§§§ _With your torch unlit, its soul goes wasted...^i$   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 29/31 ======================--  AC: 4Str: 7 ## #+# EV: 10Int: 19 .# #.# SH: 0Dex: 13 .###### #####.#####.#  XL:  4 Next: 68% Place: Dungeon:3 <.....# #...v**§§v..#  Noise: =--------  Time: 1379.6 (0.0) .####.# #@# D) +2 dagger (venom) .####.# #v# Cast: Foxfire ..r...# #.# Fly Torch ^iָ ######### #.# .....§§.# #.# #######.########.#  #..........#  ############   The foxfire hits the giant cockroach.  You kill the giant cockroach! _With your torch unlit, its soul goes wasted...Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i)  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 29/31 ======================--  AC: 4Str: 7 ## #+# EV: 10Int: 19 .# #.# SH: 0Dex: 13 .###### #####.#####.#  XL:  4 Next: 68% Place: Dungeon:3 <.....# #...v§§§§v..#  Noise: =--------  Time: 1379.6 (0.0) .####.# #@# D) +2 dagger (venom) .####.# #v# Cast: Foxfire ..r...# #.# Fly Torch ######### #.# .....§§.# #.# #######.########.#  #..........#^i*  ############   You kill the giant cockroach! _With your torch unlit, its soul goes wasted...Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!^i\/^i/,^i0^i_1^i8 #+# #.# #####§#####.# < #..v§vv.v§§.#  #@#^iS9 #§# #v# #§# #.##.# ..# ### ^i:280.6 (1 _^i?§vv.v§§§§^iA^iS  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 28/31 =====================---  AC: 4Str: 7 ## #+# EV: 10Int: 19 .# #.# SH: 0Dex: 13 ^ip.###### #####§#####.#  XL:  4 Next: 68% Place: Dungeon:3 <.....# #..v*vv.v§§.#  Noise: =--------  Time: 1380.6 (0.0) .####.# #@# D) +2 dagger (venom) .####.# #*# Cast: Foxfire ..r...# #v# Fly Torch ######### #§# .....§§.# #.# #######.########.# ^iނ #..........#  ############   ^iYPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i:@#^i]   Flameseeker the Magician  Djinni of Yredelemnul ...... ^ik Health: 28/31 =====================---  AC: 4Str: 7 ## #+# EV: 10Int: 19 .# #.# SH: 0Dex: 13 .###### #####§#####.#  XL:  4 Next: 68% Place: Dungeon:3 <.....# #..v§vv.v§§.#  Noise: =--------  Time: 1380.6 (0.0) .####.# #@# D) +2 dagger (venom) .####.# #§# Cast: Foxfire ..r...# #v# Fly Torch ######### #§# ^i߄.....§§.# #.# #######.########.#  #..........#  ^i+############   Dir - look around, f - activate ^iV_You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  ^i"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!^i^i"^i^il^i^i^iW^i^i+^i^ikz #+# #.# #####v#####.# ^i< #§§vvv§.§...#  #@# #v# #v# #.# #.##.# ^i!q..# ### ^i*1.6 (1^iR§§vvv§.§^iqP_You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.^i^iV%Flameseeker the MagicianDjinni of Yredelemnul ......Health: 28/31 =====================---AC: 4Str: 7 ###+#EV: 10Int: 19 .##.#SH: 0Dex: 13 .###### #####v#####.#XL:  4 Next: 68% Place: Dungeon:3 <.....# #§§vvv§.§...#Noise: =--------  Time: 1381.6 (1.0) .####.##@#D) +2 dagger (venom) .####.##v#Cast: Foxfire ..r...##v#^i>Fly Torch ##########.# .....§§.##.# #######.########.##..........############# _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.^i̲ '  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/31 ====================----  AC: 4Str: 7 ## #+# EV: 10Int: 19 .# #.# SH: 0^iS 3Dex: 13 .###### #####v#####.#  XL:  4 Next: 68% Place: Dungeon:3 <.....# #§§vvv*.§...#  Noise: =--------  Time: 1381.6 (0.0) .####.# #@# D) +2 dagger (venom) .####.# #v#^i  Cast: Foxfire ..r...# #v# Fly Torch ^i ######### #.# .....§§.# #.# #######.########.#  #..........#^i   ############  ^i%  Dir - look around, f - activateYou conjure some foxfire! ^iS _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  ^i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i( Mv@You conjure some foxfire! _Your foxfire dissipates.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (wisps of flame, friendly, umbra)^iU  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/31 ====================----  AC: 4Str: 7 ## #+# EV: 10Int: 19 .# #.# SH: 0Dex: 13 .###### #####v#####.#  XL:  4 Next: 68% Place: Dungeon:3 <.....# #§§vvv§.§...#  Noise: =--------  Time: 1381.6 (0.0) .####.# #@# D) +2 dagger (venom) ^iMW.####.# #v# Cast: Foxfire ..r...# #v# Fly Torch ######### #.# .....§§.# #.# #######.########.#  #..........#  ############    _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (wisps of flame, friendly, umbra)  You conjure some foxfire!^i^ #+# #.# #####v#####.# < #..vvvv.....#  #@#^i_# #v# #§# #v# #.##.# ..# ### ^i~`_8=2.6 (1 _^if9§^iMg^i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/31 ====================----  AC: 4Str: 7 ## #+# EV: 10Int: 19 .# #.# SH: 0Dex: 13 .###### #####v#####.#  XL:  4 Next: 68% Place: Dungeon:3 <.....# #..vvvv.....#  Noise: =--------  Time: 1382.6 (0.0) .####.# #@# D) +2 dagger (venom) .####.# #v# Cast: Foxfire ..r...# #§# Fly Torch ######### #v# .....§§.# #.# #######.########.#  #..........# ^i  ############   Dir - look around, f - activateLook: a foxfire (wisps of flame, friendly, umbra) _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i|v@Look: a foxfire (wisps of flame, friendly, umbra) _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly, umbra)^im^iuFlameseeker the MagicianDjinni of Yredelemnul ......Health: 28/31 =====================---AC: 4Str: 7 ###+#EV: 10Int: 19 .##.#SH: 0Dex: 13 .###### #####v#####.#XL:  4 Next: 68% Place: Dungeon:3 <.....# #..vvvv.....#Noise: =--------  Time: 1382.6 (0.0) .####.##@#D) +2 dagger (venom) .####.##v#Cast: Foxfire ..r...##§#Fly Torch ##########v# .....§§.##.# #######.########.##..........#############Look: a foxfire (wisps of flame, friendly, umbra) ^i9v_You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly, umbra)^i|} §There is not enough space to conjure foxfire!^i}^il9§^i. _^i1^i.M #+ #.# .#########v##### <....^i6#..vv@v.....##.###.#####.#####v ..r...##§####^i,^i^i^iW^i^i^ig^i]  Your foxfire dissipates!^i ^i^i^i^i=§v§§v..§§§§-^i 3.6 (1^i^iQ§^i6§§§^i§^i{ ^iA^i/+@_Your foxfire dissipates.^i]fM #+ #.# .###### #####@#####.# <.....vv.vv§§.#.###v#####.# .####.#^if#.#§.§#^iq^is^is^it^iN _Your foxfire dissipates.^i׳3^iU^i^i^i,^i^ia^i^i8^iʼ^i'^iP^i^iu,^iv^iB^i- M #+ #@# .###### #####§#####.# <....#.v§.§§.....# .####.# #.###§#####.#v§#.# _Your foxfire dissipates. x2^i{#......##......#......#.....#....#...'5§§§§^iL  As you open the door, it creaks loudly!^i....§.^i09========6.6 (2§ _Your foxfire dissipates.^i   Flameseeker the Magician #......# Djinni of Yredelemnul ...... #......# Health: 28/31 =====================--- ......# AC: 4Str: 7 .....# EV: 10Int: 19 ....# SH: 0Dex: 13 ... XL:  4 Next: 68% Place: Dungeon:3 ## #*# Noise: ======---  Time: 1386.6 (0.0) .# #@# D) +2 dagger (venom) .###### #####*#####.#  Cast: Foxfire <.....# #.v§........#  Fly Torch .####.# #.###.#####.# .####.# #§# ..r...# #.#  ######### #.#  .....§§^i .# #.#  #######.########.#  _Your foxfire dissipates. x2  As you open the door, it creaks loudly! _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i, B.@^i Flameseeker the Magician#......#Djinni of Yredelemnul ......#......#Health: 28/31 =====================---......#AC: 4Str: 7.....#^i jEV: 10Int: 19....#SH: 0Dex: 13...XL:  4 Next: 68% Place: Dungeon:3 ###v#Noise: ======---  Time: 1386.6 (0.0) .##@#^i 3D) +2 dagger (venom) ^i (.###### #####v#####.#Cast: Foxfire <.....# #.v§........#^i Fly Torch .####.# #.###.#####.# ^iD .####.##.# ..r...##.# #########^il #.# .....§§.##.# ^i f#######.########.#As you open the door, it creaks loudly! ^i *_Your foxfire dissipates.^i Casting: Foxfire (safe; 3% risk of failure)  ^i "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!^i h=-----7.6 (1 _^i^ ^i ^i ^i< Flameseeker the Magician#......#Djinni of Yredelemnul ......#......#Health: 28/31 =====================---......#AC: 4Str: 7.....#EV: 10Int: 19....#^i SH: 0Dex: 13...XL:  4 Next: 68% Place: Dungeon:3 ###v#Noise: =--------  Time: 1387.6 (1.0) .#^i #@#D) +2 dagger (venom) .###### #####v#####.#Cast: Foxfire ^i (<.....# #.v§........#Fly Torch .####.# #.###.#####.# .####.#^i>! #.# ..r...##.# ##########.# ^ia! M.....§§.##.# ^i! f#######.########.#As you open the door, it creaks loudly! ^i! *_Your foxfire dissipates.^i! Casting: Foxfire (safe; 3% risk of failure)  ^i! Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ^i" 0_You conjure some foxfire! ^i  Flameseeker the Magician #......# Djinni of Yredelemnul ...... #......# Health: 27/31 ====================---- ......# AC: 4Str: 7 .....# EV: 10Int: 19 ....# SH: 0Dex: 13 ... XL:  4 Next: 68% Place: Dungeon:3 ## #v# Noise: =--------  Time: 1387.6 (0.0) .# #@# D) +2 dagger (venom) .###### #####v#####.#  Cast: Foxfire <.....# #.v§........#  Fly Torch .####.# #.###.#####.# .####.# #.# ..r...# #.#  ######### #.#  .....§§.# ^i= #.#  #######.########.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ^i= ^iHFlameseeker the Magician#......#Djinni of Yredelemnul ......#......# ^iIHealth: 28/31 =====================---......#AC: 4Str: 7.....#EV: 10Int: 19....#SH: 0Dex: 13... ^i\IXL:  4 Next: 68% Place: Dungeon:3 ###v# ^iINoise: =--------  Time: 1387.6 (0.0) .##@# ^iJD) +2 dagger (venom) .###### #####v#####.#Cast: Foxfire <.....# #.v§........#Fly Torch .####.# #.###.#####.# .####.# ^icJ#.# ..r...##.# ######### ^iJ#.# .....§§.##.#  ^i/K#######.########.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  ^ikK_You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  ^iKPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ^iUDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  ^i:V9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire! ^ia ^iIi ^i.j. _ ^iU   Flameseeker the Magician #......# Djinni of Yredelemnul ...... #......# Health: 27/31 ====================---- ......# AC: 4Str: 7 .....# EV: 10Int: 19 ....# SH: 0Dex: 13 ^i;V ... XL:  4 Next: 68% Place: Dungeon:3 ## #v# Noise: =--------  Time: 1387.6 (0.0) .# #@# D) +2 dagger (venom) .###### #####v#####.#  Cast: Foxfire <.....# #.v§........#  Fly Torch  ^iV I.####.# #.###.#####.# .####.# #.# ..r...# #.#  ######### #.#  .....§§.# #.#  #######.########.# ^iV  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  ^iW _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  ^i9W Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ^if B.@ ^i5  ^i< yFlameseeker the Magician#......#Djinni of Yredelemnul ......#......#Health: 28/31 =====================---......#AC: 4Str: 7.....#EV: 10Int: 19 ^iQ= ....#SH: 0Dex: 13...XL:  4 Next: 68% Place: Dungeon:3 ###v#Noise: =--------  Time: 1387.6 (0.0) .# ^ix= #@#D) +2 dagger (venom) .###### #####v#####.# ^i= Cast: Foxfire <.....# #.v§........# ^i= Fly Torch .####.# #.###.#####.# .####.# ^i= L#.# ..r...# ^i= K#.# ######### ^i> M#.# .....§§.# ^i}> #.# #######.########.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  ^i> lCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ^i>  ^i[F hDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire! ^i;G  ^iVM  ^iO . _ ^iH3  Flameseeker the Magician #......# Djinni of Yredelemnul ...... #......# ^i$ Health: 27/31 ====================---- ......# AC: 4Str: 7 .....# EV: 10Int: 19 ....# SH: 0 ^i.Dex: 13 ... XL:  4 Next: 68% Place: Dungeon:3 ## #v# Noise: =--------  Time: 1387.6 (0.0)  ^ib.# #@# D) +2 dagger (venom)  ^iS.###### #####v#####.#  Cast: Foxfire <.....# #.v§........#  Fly Torch .####.# #.###.#####.#  ^i.####.# #.# ..r...# #.#  ######### #.#   ^i.....§§.# #.#  #######.########.#  ^iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  ^i_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!^i)Flameseeker the Magician#......#Djinni of Yredelemnul ......#......#Health: 28/31 =====================---......#AC: 4Str: 7.....#EV: 10Int: 19....#SH: 0Dex: 13...XL:  4 Next: 68% Place: Dungeon:3 ###v#Noise: =--------  Time: 1387.6 (0.0) .##@#D) +2 dagger (venom) .###### #####v#####.#Cast: Foxfire <.....# #.v§........#Fly Torch .####.# #.###.#####.# .####.##.# !^i..r...##.# ##########.# .....§§.##.# #######.########.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate !^i_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!^i!^i_aDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!!^i!^il!^iM. _!^i3!^is!^i!^i!^ifM##.#..#......# #..J...# ## #.# .#####!^i####v##### <.....# #.v§........###.##J   endoplasm (wandering)#.#!^iGG  Your foxfire dissipates!!^i!^i!^iP.Jv§distracted)-8.6 (1!^i!^i< _An endoplasm comes into view. _There is an open door here.!^ip ...##+#. #...J@.# ######'## #v# .#########§##### <....v§.......#.###.#####.# .#### ..r...# ######## v§J  ally target)The foxfire hits the endoplasm.!^i] !^ie J'..The endoplasm is moderately wounded.!^if [6-=9!^i1m !^iBo - _The endoplasm hits you.!^i   Flameseeker the Magician ...##+## Djinni of Yredelemnul ...... #......# Health: 25/31 ===================----- #......# AC: 4Str: 7 #......# EV: 10Int: 19 #......# SH: 0Dex: 13 #......# XL:  4 Next: 68% Place: Dungeon:3 #...***# Noise: =--------  Time: 1389.6 (0.0) #...J@*# D) +2 dagger (venom) ## #####*## Cast: Foxfire .# #.# Fly Torch .###### #####.#####.# <.....# #.v§........# .####.# #.###.#####.#  J   endoplasm .####.# #.# ..r...# #.# !^iX [######### #.#The foxfire hits the endoplasm.  The endoplasm is moderately wounded. _The endoplasm hits you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"^iFlameseeker the Magician...##+##Djinni of Yredelemnul ......#......#Health: 25/31 ===================-----#......#AC: 4Str: 7#......#EV: 10Int: 19#......#SH: 0Dex: 13#......#XL:  4 Next: 68% Place: Dungeon:3#...v.v#Noise: =--------  Time: 1389.6 (0.0)#...J@.#D) +2 dagger (venom) #######'##Cast: Foxfire .##.#Fly Torch .###### #####.#####.# <.....# #.v§........# .####.# #.###.#####.#[3"^i%{9;49mJ   endoplasm (ally target) .####.##.# ..r...##.# ##########.#The endoplasm is moderately wounded. _The endoplasm hits you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!6=90.6 (1"^i"^i- _The endoplasm hits you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! "^iI_The endoplasm closely misses you."^ir  Flameseeker the Magician ...##+##"^iӮ Djinni of Yredelemnul ...... #......# Health: 25/31 ===================----- #......# AC: 4Str: 7 "^i:D#......# EV: 10Int: 19 #......# SH: 0Dex: 13 #......#"^i^ XL:  4 Next: 68% Place: Dungeon:3 #...v*v#"^i~ Noise: =--------  Time: 1390.6 (0.0) #...J@*#"^iW D) +2 dagger (venom) "^i## #####*## Cast: Foxfire .# #.#"^iݯ Fly Torch .###### #####.#####.# "^i(<.....# #.v§........# "^i.####.# #.###.#####.#  J   endoplasm (ally target) .####.# #.# ..r...# #.# "^i<N######### #.#Dir - look around, f - activate"^iZhYou conjure some foxfire! _The endoplasm closely misses you."^iyCasting: Foxfire (safe; 3% risk of failure)  "^iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"^i"^i/ Flameseeker the Magician...##+##Djinni of Yredelemnul ......#......#Health: 25/31 ===================-----#......#AC: 4Str: 7"^i#......#EV: 10Int: 19#......#SH: 0Dex: 13#......#XL:  4 Next: 68% Place: Dungeon:3#...v.v#Noise: =--------  Time: 1390.6 (0.0)#...J@.#D) +2 dagger (venom) "^i #######'##Cast: Foxfire .##.#Fly Torch .###### #####.#####.# <.....# #.v§........# "^ix.####.# #.###.#####.#J   endoplasm (ally target) .####.##.# "^i6..r...##.# ##########.# _The endoplasm closely misses you.Casting: Foxfire (safe; 3% risk of failure)  "^i;HPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the endoplasm."^iJ,"^i`  .v§vvThe endoplasm is heavily wounded.The endoplasm jiggles.The endoplasm freezes you."^iac21---1.6 (1"^ilr}§ _You are frozen. The cold chills you terribly!"^i q  Flameseeker the Magician ...##+## Djinni of Yredelemnul ...... #......# Health: 20/31 ===============--------- #......# AC: 4Str: 7 #......# EV: 10Int: 19 #......# SH: 0"^i Dex: 13 #......# XL:  4 Next: 68% Place: Dungeon:3 #...*v*# Noise: =--------  Time: 1391.6 (0.0) #...J@v# D) +2 dagger (venom) "^i :## #####v## Cast: Foxfire .# #.# Fly Torch .###### #####.#####.# <.....# #.v§........# .####.# #.###.#####.#  J   endoplasm (ally target) .####.# #.# ..r...# #.# "^i ######### #.#The endoplasm jiggles.The endoplasm freezes you. "^i _You are frozen. The cold chills you terribly!  Casting: Foxfire (safe; 3% risk of failure)  "^iT Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"^i. Flameseeker the Magician...##+##Djinni of Yredelemnul ......#......#Health: 20/31 ===============---------#......#AC: 4Str: 7#......#EV: 10"^ib/ !Int: 19#......#SH: 0Dex: 13#......#XL:  4 Next: 68% Place: Dungeon:3#....v§#Noise: =--------  Time: 1391.6 (0.0)#...J@v#D) +2 dagger (venom) "^i/ #######v##Cast: Foxfire .#"^i/ g#.#Fly Torch "^i/ r.###### #####.#####.# "^i#0 <.....# #.v§........# .####.# #.###.#####.#"^iM0 sJ   endoplasm (ally target) .####.#"^i0 k#.# ..r...##.# ##########.# _You are frozen. The cold chills you terribly!  Casting: Foxfire (safe; 3% risk of failure)  "^i1 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"^ig1 hYou conjure some foxfire!  The foxfire hits the endoplasm but does no damage."^i" "^i/ MDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the endoplasm but does no damage.  The endoplasm is heavily wounded.  The foxfire hits the endoplasm.  You kill the endoplasm!"^i J.."^iRJ"^iAMs  With your torch unlit, its soul goes wasted..."^iN"^iN"^iPW=v§v§vZ@§'Z   endoplasm zombie (minion)"^i[3712.6 (1"^ia8§"^i\j §§§ _The dead are walking!"^i-k"^ipR§§"^i8s#^iZ#^i [#^i`#^iB#^iB#^i#^iՑ#^i#^i#^i9,#^i3#^i#^i#^iO#^i=1=#^i#^i#^ii` _Your foxfire dissipates. x2#^i#^iu#^i #. ####. ....##+#§§....-5.6 (3.@. #....Z. #^i#......# #......# ## #####'## #.# ## #####.#####.# <..#.v§........# .####.# #.###.#####.##^i(7-#^ioN§§#^iN _Your foxfire dissipates.#^i   Flameseeker the Magician  Djinni of Yredelemnul ...... #. Health: 20/31 ===============--------- ####. AC: 4Str: 7 ....##+## EV: 10Int: 19 #..§§..# SH: 0Dex: 13 #......# XL:  4 Next: 71% Place: Dungeon:3 #...***##^i  Noise: ---------  Time: 1395.6 (0.0) #...*@*# D) +2 dagger (venom) #...*Z*# Cast: Foxfire #......# Fly Torch  #......# ## #####'## .# #.# Z   endoplasm zombie (minion) .###### #####.#####.# <.....# #.v§........# .####.# #.###.#####.# _The dead are walking! _Your foxfire dissipates. x2 _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate$^iw7Flameseeker the MagicianDjinni of Yredelemnul ......#.Health: 20/31 ===============---------####.AC: 4Str: 7....##+##EV: 10Int: 19#......#SH: 0Dex: 13#......#XL:  4 Next: 71% Place: Dungeon:3#......#Noise: ---------  Time: 1395.6 (0.0)#....@.#D) +2 dagger (venom)#....Z.#$^iTxCast: Foxfire#......#Fly Torch #......# #######'## .##.#Z   endoplasm zombie (minion) .###### #####.#####.# <.....# #.v§........# .####.# #.###.#####.#Casting: Foxfire (safe; 3% risk of failure)  $^iy{Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.$^izf6.6 (1Contam Torch _$^i$^i$^i$^i.$^ic$^i=$^iO ,$^i ,$^ig 1=$^i $^i #! #. #. ####.  ....##+## #......# #......#8.6 (2 #..@...# #...Z..# #......# #......# #....$^iO ..# #########'##..# #.# .#.###### #####.#####.#<.....# #.v§........#$^i $^iC $^i X _Found an emerald potion.$^i $^iG 3$^i ,$^i( $^in  _Found a stone staircase leading down. #... #!. #.> #.# ####.#  ....##+## #......#400 #@Z....# #......# #......#  #......#  #......# #......#  ##########'##  #...# #.#  #.#.###### #####.#####.#%^ino  Flameseeker the Magician #...  Djinni of Yredelemnul ...... #!. Health: 20/31 ===============--------- #.> AC: 4Str: 7 #.# EV: 10Int: 19 ####.# SH: 0Dex: 13 ....##+##  XL:  4 Next: 71% Place: Dungeon:3 #**....#  Noise: ---------  Time: 1400.6 (0.0) #@Z....#  D) +2 dagger (venom) #**....#  Cast: Foxfire %^i>o#......#  Fly Contam Torch  #......#  #......#  #......#  Z   endoplasm zombie (minion)  ##### #####'##  #...# #.#  #.#.###### #####.#####.# %^iso_Nothing appears to happen. _Found an emerald potion. _Found a stone staircase leading down.  %^ioCasting: Foxfire (safe; 3% risk of failure)  %^ip Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate%^iB.@%^i#<Flameseeker the Magician#...Djinni of Yredelemnul ......#!.Health: 20/31 ===============---------#.>AC: 4Str: 7%^i#.#EV: 10Int: 19####.#SH: 0Dex: 13....##+##XL:  4 Next: 71% Place: Dungeon:3#......#Noise: ---------  Time: 1400.6 (0.0)%^i#@Z....#D) +2 dagger (venom)#......#%^i*oCast: Foxfire#......#%^iVFly Contam Torch #......##......#%^i0#......#%^iZ   endoplasm zombie (minion)#####%^iz#####'###...##.#%^i#.#.###### #####.#####.# _Found an emerald potion. %^i0_Found a stone staircase leading down.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.%^i11.6 (1 _%^i%^i%^i_%^ieFlameseeker the Magician#...Djinni of Yredelemnul ......#!.Health: 20/31 ===============---------#.>AC: 4Str: 7#.#EV: 10%^i{fwInt: 19####.#SH: 0Dex: 13....##+##XL:  4 Next: 71% Place: Dungeon:3#......#Noise: ---------  Time: 1401.6 (1.0)#@Z....#D) +2 dagger (venom)#......#Cast: Foxfire#......#Fly Contam Torch #......##......##......#%^ifMZ   endoplasm zombie (minion)##########'###...##.##.#.###### #####.#####.# %^if_Found an emerald potion. _Found a stone staircase leading down.  %^i grCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate %^i[gF_You miscast Foxfire. Nothing appears to happen.%^iJ %  Flameseeker the Magician #...  Djinni of Yredelemnul ...... #!. Health: 19/31 ==============---------- #.> AC: 4Str: 7 #.# EV: 10Int: 19 ####.# SH: 0Dex: 13 ....##+##  XL:  4 Next: 71% Place: Dungeon:3 #**....#  Noise: ---------  Time: 1401.6 (0.0) #@Z....#  D) +2 dagger (venom) #**....#  Cast: Foxfire #......#  Fly Contam Torch  #......#  #......#  %^i`K #......#  Z   endoplasm zombie (minion)  ##### #####'##  #...# #.#  #.#.###### #####.#####.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate%^i  E.@%^iM BFlameseeker the Magician#...Djinni of Yredelemnul ......#!.Health: 19/31 ==============----------#.>AC: 4Str: 7#.#EV: 10Int: 19####.#SH: 0Dex: 13....##+##XL:  4 Next: 71% Place: Dungeon:3#v.....#Noise: ---------  Time: 1401.6 (0.0)#@Z....#D) +2 dagger (venom)#.v....#Cast: Foxfire#......#Fly Contam Torch #......##......##......#%^iA lZ   endoplasm zombie (minion)##########'###...##.##.#.###### #####.#####.#Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!%^iM \20==%^i- 2.6 (1 _%^i %^i6 &^iCB  Flameseeker the Magician &^iC#...  Djinni of Yredelemnul ...... #!.&^i;D, Health: 19/31 ==============---------- #.> AC: 4Str: 7 #.# EV: 10Int: 19 ####.# SH: 0Dex: 13 ....##+##  XL:  4 Next: 71% Place: Dungeon:3 #v*....#  Noise: =--------  Time: 1402.6 (0.0) &^i3E#@Z....#  D) +2 dagger (venom) #*v....#  Cast: Foxfire #......#  Fly Contam Torch  #......#  #......#  #......#  Z   endoplasm zombie (minion)  ##### #####'##  #...# #.#  #.#.###### #####.#####.# &^iFPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  &^icF Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate&^iG#@.&^i.:#.&^i  Flameseeker the Magician #...  Djinni of Yredelemnul ...... #!. Health: 19/31 ==============---------- #.> AC: 4Str: 7 #.# EV: 10Int: 19 ####.# SH: 0Dex: 13 ....##+##  XL:  4 Next: 71% Place: Dungeon:3 #v.....#  Noise: =--------  Time: 1402.6 (0.0) #@Z....#  D) +2 dagger (venom) #.v....#  Cast: Foxfire #......#  Fly Contam Torch  #......#  #......#  #......#  Z   endoplasm zombie (minion) &^i ##### #####'##  #...# #.#  #.#.###### #####.#####.# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!&^i #...  #!. #.> #.# ####.# ...§##+##  #§v§v..#  #@Z....#  #v§....#  #..§...#  #...v..# #....§.# #......#  ##### #####'##  #...# #.#   &^i13.6 (1 _&^i§§v§§§§&^i&^i#Flameseeker the Magician#...Djinni of Yredelemnul ......#!.Health: 19/31 ==============----------#.>AC: 4Str: 7#.#EV: 10Int: 19####.#SH: 0Dex: 13...§##+##XL:  4 Next: 71% Place: Dungeon:3#§v§v..#Noise: =--------  Time: 1403.6 (1.0)&^i#@Z....#D) +2 dagger (venom)#v§....#Cast: Foxfire#..§...#Fly Contam Torch #...v..##....§.##......#Z   endoplasm zombie (minion)##########'###...##.##.#.###### #####.#####.#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!&^i+  Flameseeker the Magician #...  Djinni of Yredelemnul ...... #!.&^i Health: 18/31 =============----------- #.> AC: 4Str: 7 #.# EV: 10Int: 19 ####.# SH: 0Dex: 13 ...§##+##  XL:  4 Next: 71% Place: Dungeon:3 #*v§v..#  Noise: =--------  Time: 1403.6 (0.0) #@Z....#  D) +2 dagger (venom) #v*....#  Cast: Foxfire #..§...#  Fly Contam Torch  #...v..#  #....§.#  #......#  Z   endoplasm zombie (minion)  ##### #####'##  #...# #.#  #.#.###### #####.#####.# Press: ? - help, Q - select action, [&^ihB37m( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate&^i`vF§@&^i A.§&^iRA V  Flameseeker the Magician #...  Djinni of Yredelemnul ...... #!. Health: 18/31 =============----------- #.> AC: 4Str: 7 #.# EV: 10Int: 19 ####.# SH: 0Dex: 13 ...§##+##  XL:  4 Next: 71% Place: Dungeon:3 &^iB 2#§v§v..#  Noise: =--------  Time: 1403.6 (0.0) #@Z....#  D) +2 dagger (venom) #v§....#  Cast: Foxfire #..§...#  Fly Contam Torch  #...v..#  #....§.#  #......#  Z   endoplasm zombie (minion)  ##### #####'## &^iB W #...# #.#  #.#.###### #####.#####.# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!&^i D ,&^iF &^iG &^iG &^i\H &^iH &^ieI &^iI &^iJ &^iK &^iK &^iQL &^iL &^iN &^i}N &^iN &^iO &^iW  #...  #!. #.> #.# ####.# &^ioX 8...v##+##  #v§.§§§#  #@Z..§.#  #§v.§§.#  #.§vv§.#  &^ig \#.v§...# #......# #......#  ##### #####'##  #...# #.#   &^iti 14.6 (1 _&^ir §.§§§§§v.§§§vv§§&^i~s '^i~3'^id'^il,'^i'^i,'^iɦ'^i'^i'^i''^i'^i,'^iӲ'^i߳? _You conjure some foxfire! '^iJ Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates. x3'^iX'^i+'^i4'^i'^i,'^i'^i'^i'^iQ'^iS9='^i0'^i` _Your foxfire dissipates. x2'^i'^i'^i}'^i#..# ..#..#..#...#..#.... #!.. #.> .# -7.6 (3#######@# .......Z##+## ######......# #......##......##......#  #...§..# #....§ #......#-'^iD;§'^i{N _Your foxfire dissipates.)^i})^i})^iz~)^i)^i)M##. ..#..#..# #...#..#.#......!..J####>......#######.# .......Z##+#######......#.....J   endoplasm (asleep)..§..##....§.#0)^iZ., ally target).8.6 (1)^i)s _An endoplasm comes into view.*^i;_  Flameseeker the Magician #..# ##.  Djinni of Yredelemnul ...... #..# ..  Health: 18/31 =============----------- *^i_+#..#..# #  AC: 4Str: 7 ...#..#.#  EV: 10Int: 19 *^i`#......  SH: 0Dex: 13 #!..J####  XL:  4 Next: 71% Place: Dungeon:3 #**......  Noise: ---------  Time: 1408.6 (0.0) #@# D) +2 dagger (venom) #######Z# Cast: Foxfire ........##+##  Fly Contam Torch  ######......#  #......#  #......#  J   endoplasm (asleep, ally target) #......#  Z   endoplasm zombie (minion) #......#  #....§.# *^iaa_Your foxfire dissipates. x2 _Your foxfire dissipates. _An endoplasm comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*^i߶9Flameseeker the Magician#..# ##.Djinni of Yredelemnul ......#..# ..Health: 18/31 =============-----------#..#..# #AC: 4Str: 7...#..#.#EV: 10*^iInt: 19#......SH: 0Dex: 13#!..J####XL:  4 Next: 71% Place: Dungeon:3#vv......Noise: ---------  Time: 1408.6 (0.0)#@#D) +2 dagger (venom)#######Z#Cast: Foxfire........##+##Fly Contam Torch ######......#*^iA#......##......#J   endoplasm (asleep, ally target)#......#Z   endoplasm zombie (minion)#......##....§.# _Your foxfire dissipates. _An endoplasm comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*^i[>=9.6 (1*^i{*^i@ _An endoplasm comes into view.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your magical contamination has completely faded away.*^i   Flameseeker the Magician #..# ##.  Djinni of Yredelemnul ...... #..# ..  Health: 17/31 =============----------- #..#..# #  AC: 4Str: 7 ...#..#.#  EV: 10Int: 19 #......  SH: 0Dex: 13 #!..J####  XL:  4 Next: 71% Place: Dungeon:3 #vv......  Noise: =--------  Time: 1409.6 (0.0) #@# D) +2 dagger (venom) #######Z# Cast: Foxfire ........##+##  Fly Torch  ######......#  #......#  #......#  J   endoplasm (asleep, ally target)[15;14*^i H #......#  Z   endoplasm zombie (minion) #......#  #....§.# Dir - look around, f - activateYou conjure some foxfire! _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*^iB B.@*^i) *^ip2 Flameseeker the Magician#..# ##.Djinni of Yredelemnul ......#..# ..Health: 18/31 =============-----------#..#..# #AC: 4Str: 7*^i2 ]...#..#.#EV: 10Int: 19#......SH: 0Dex: 13#!..J####XL:  4 Next: 71% Place: Dungeon:3#vv......*^i}3 Noise: =--------  Time: 1409.6 (0.0)#@#D) +2 dagger (venom)#######Z#Cast: Foxfire........##+##Fly Torch *^i3 ######......##......##......#*^i3 $J   endoplasm (asleep, ally target)#......#Z   endoplasm zombie (minion)*^i3 J#......##....§.#*^i4 eDir - look around, f - activateYou conjure some foxfire! *^i=4 =_Your magical contamination has completely faded away.  *^i`4 Casting: Foxfire (safe; 3% risk of failure)  *^i4 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*^i< TMYou conjure some foxfire! *^i"= _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  *^iN= -There is not enough space to conjure foxfire!*^i= *^iI D _*^iP2  Flameseeker the Magician #..# ##.  Djinni of Yredelemnul ...... #..# ..  Health: 17/31 =============----------- #..#..# #  AC: 4*^iP.Str: 7 ...#..#.#  EV: 10Int: 19 #......  SH: 0Dex: 13 #!..J####  XL:  4 Next: 71% Place: Dungeon:3 #vv......  Noise: =--------  Time: 1409.6 (0.0) *^i>Q#@# D) +2 dagger (venom) #######Z# Cast: Foxfire ........##+##  Fly Torch  ######......#  #......#  #......#  J   endoplasm (asleep, ally target)*^irQ #......#  Z   endoplasm zombie (minion) #......#  *^iQ#....§.# *^iQPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate *^iQ_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  *^i4R Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+^iI+^iQgFlameseeker the Magician#..# ##.Djinni of Yredelemnul ......#..# ..+^iRHealth: 18/31 =============-----------#..#..# #AC: 4Str: 7...#..#.#EV: 10Int: 19#......SH: 0Dex: 13#!..J####+^iRXL:  4 Next: 71% Place: Dungeon:3#vv......Noise: =--------  Time: 1409.6 (0.0)#@#D) +2 dagger (venom)+^iSN#######Z#Cast: Foxfire........##+##Fly Torch ######......##......##......#J   endoplasm (asleep, ally target)#......#+^iSZ   endoplasm zombie (minion)#......#+^iS#....§.#Press: ? - help, Q - select action, ( or ) - cycle+^iTzDir - look around, f - activate _There is not enough space to conjure foxfire!  +^ifTCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+^i\Dir - look around, f - activate _There is not enough space to conjure foxfire! +^iZ] Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!+^i~^+^ic+^if. _+^i  Flameseeker the Magician #..# ##.  Djinni of Yredelemnul ...... #..# ..  Health: 17/31 =============----------- #..#..# #  AC: 4Str: 7 ...#..#.#  EV: 10Int: 19 #......  SH: 0Dex: 13 #!..J####  XL:  4 Next: 71% Place: Dungeon:3 #vv......  Noise: =--------  Time: 1409.6 (0.0) #@#+^iG( D) +2 dagger (venom) #######Z# Cast: Foxfire ........##+##  Fly Torch  ######......#  #......#  #......#  J   endoplasm (asleep, ally target) #......#  Z   endoplasm zombie (minion) #......#  #....§.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+^iB.@+^i+^i#Flameseeker the Magician#..# ##.Djinni of Yredelemnul ......#..# ..Health: 18/31 =============-----------#..#..# #AC: 4Str: 7...#..#.#EV: 10Int: 19#......SH: 0Dex: 13#!..J####XL:  4 Next: 71% Place: Dungeon:3+^iK%#vv......Noise: =--------  Time: 1409.6 (0.0)#@#D) +2 dagger (venom)#######Z#Cast: Foxfire........##+##Fly Torch ######......##......##......#J   endoplasm (asleep, ally target)#......#Z   endoplasm zombie (minion)#......##....§.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+^i-hDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!+^i.+^i 6+^i8. _+^ii +^idj +^ij B .###.# ... # ...#..#.#.......+^ik !..J####v...... #.##.###########Z# ........##+#######.+^il +...+^i n +^ix 2 v§J  Your foxfire dissipates!The foxfire hits the endoplasm.  The endoplasm is heavily wounded.+^i B+^il m..§J+^i :Z.+^i i9=-10.6 (1+^iV :§+^i ^ _The endoplasm quivers.,^i1?  Flameseeker the Magician #..# .#  Djinni of Yredelemnul ...... #..# ##.#  Health: 18/31 =============----------- #..# ...  AC: 4Str: 7 #..#..# #  EV: 10Int: 19 ...#..#.#  SH: 0Dex: 13 #.......#  XL:  4 Next: 71% Place: Dungeon:3 #**..####  Noise: ---------  Time: 1410.6 (0.0) #@*J.....  D) +2 dagger (venom) #Z##.####  Cast: Foxfire #######.# Fly Torch  ........##+##  ######......#  #......#  J   endoplasm (ally target) #......#  ,^i? Z   endoplasm zombie (minion) #......#  #......# The foxfire hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,^i}E.@,^i  Flameseeker the Magician #..# .#  Djinni of Yredelemnul ...... ,^iA#..# ##.#  Health: 18/31 =============----------- #..# ...  AC: 4Str: 7 #..#..# #  EV: 10Int: 19 ...#..#.#  SH: 0Dex: 13 #.......#  XL:  4 Next: 71% Place: Dungeon:3 ,^il#!...####  Noise: ---------  Time: 1410.6 (0.0) #@§J.....  D) +2 dagger (venom) #Z##.####  Cast: Foxfire #######.#,^ii Fly Torch  ........##+##  ######......#  #......#  J   endoplasm (ally target) #......#  Z   endoplasm zombie (minion),^i #......#  #......# The endoplasm is heavily wounded. ,^i_The endoplasm quivers.Casting: Foxfire (safe; 3% risk of failure)  ,^i+"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,^i #..# .#  #..# ##.#  #..# ...  #..#..# #  ...#..#.#  #.......#  #vv..####  #@J......  #Z##.####  ,^i#.# ..# ... #......#  #......#  #.... ,^i9=1.6 (1 _,^if,^iO,^ip  Flameseeker the Magician #..# .#  Djinni of Yredelemnul ...... ,^i#..# ##.#  Health: 17/31 =============----------- #..# ...  AC: 4Str: 7 #..#..# #  EV: 10Int: 19 ...#..#.#  SH: 0Dex: 13 #.......#  XL:  4 Next: 71% Place: Dungeon:3 #vv..####  Noise: =--------  Time: 1411.6 (0.0) #@J......  D) +2 dagger (venom) #Z##.####  Cast: Foxfire #######.# Fly Torch ,^ioo ........##+##  ######......#  #......#  J   endoplasm (ally target) #......#  Z   endoplasm zombie (minion),^iI #......#  #......# ,^iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  ,^i^ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,^iu E.@,^i,^iFlameseeker the Magician#..# .#Djinni of Yredelemnul ......#..# ##.#Health: 18/31 =============-----------#..# ...AC: 4Str: 7#..#..# #EV: 10Int: 19...#..#.#SH: 0Dex: 13#.......#XL:  4 Next: 71% Place: Dungeon:3#vv..####Noise: =--------  Time: 1411.6 (0.0)#@J......D) +2 dagger (venom)#Z##.####Cast: Foxfire#######.#Fly Torch ........##+########......##.,^i.....#J   endoplasm (ally target)#......#Z   endoplasm zombie (minion)#......##......#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,^ij4Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!,^ie,^iYvD _-^iI  Flameseeker the Magician #..# .#  Djinni of Yredelemnul ...... #..# ##.#  Health: 17/31 =============----------- #..# ...  AC: 4Str: 7 #..#..# #  EV: 10Int: 19 ...#..#.#  SH: 0Dex: 13 #.......#  XL:  4 Next: 71% Place: Dungeon:3 #vv..####  Noise: =--------  Time: 1411.6 (0.0) #@J......  D) +2 dagger (venom) -^iJ#Z##.####  Cast: Foxfire #######.# Fly Torch  ........##+##  ######......#  #......#  J   endoplasm (ally target) #......#  Z   endoplasm zombie (minion) #......#  #......# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  -^iK Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-^iD-^i#Flameseeker the Magician#..# .#Djinni of Yredelemnul ......#..# ##.#Health: 18/31 =============-----------#..# ...AC: 4Str: 7#..#..# #EV: 10Int: 19...#..#.#SH: 0Dex: 13#.......#XL:  4 Next: 71% Place: Dungeon:3#vv..####Noise: =--------  Time: 1411.6 (0.0)#@J......D) +2 dagger (venom)#Z##.####Cast: Foxfire#######.#Fly Torch ........##+########......##.-^iO%<.....#J   endoplasm (ally target)#......#Z   endoplasm zombie (minion)#......##......#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-^i+/Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  -^i+9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!-^iz,-^i72-^i5. _-^iO@  Flameseeker the Magician #..# .#  Djinni of Yredelemnul ...... #..# ##.#  Health: 17/31 =============----------- #..# ...  AC: 4Str: 7 #..#..# #  EV: 10Int: 19 ...#..#.#  SH: 0Dex: 13 #.......#  XL:  4 Next: 71% Place: Dungeon:3 #vv..####  Noise: =--------  Time: 1411.6 (0.0) #@J......  D) +2 dagger (venom) #Z##.####  Cast: Foxfire #######.# Fly Torch  ........##+##  ######......#  #......#  J   endoplasm (ally target) #......#  [-^iXA42mZ   endoplasm zombie (minion) #......#  #......# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-^iB.@-^i Flameseeker the Magician#..# .#Djinni of Yredelemnul ......#..# ##.#Health: 18/31 =============-----------#..# ...AC: 4Str: 7#..#..# #EV: 10Int: 19-^i =...#..#.#SH: 0Dex: 13#.......#XL:  4 Next: 71% Place: Dungeon:3#vv..####Noise: =--------  Time: 1411.6 (0.0)#@J......D) +2 dagger (venom)#Z##.####Cast: Foxfire#######.#Fly Torch ........##+########......##......#J   endoplasm (ally target)#......#Z   endoplasm zombie (minion)#......##......#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  -^i Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-^iS hDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!-^i -^i8 -^i . _.^iN.^i͗9.. #..# # #. #..# .# #.. #..# ##.##..#..# ... #.#..#..# # ....#..#.# #.......# #v@..#### .^i#.J....... #Z##.############.# ^#........##+########......# #......# #......# .^i-  Your foxfire dissipates!The foxfire hits the endoplasm!  You kill the endoplasm!>Z   endoplasm zombie (minion).^iB/.^i%1s  With your torch unlit, its soul goes wasted....^i:!ZZ.Z 2 endoplasm zombies (minion).^i_=242.6 (1.^iC.^ii+ _The dead are walking!.^i  Flameseeker the Magician .. #..# #  Djinni of Yredelemnul ...... #. #..# .#  Health: 17/31 =============----------- #.. #..# ##.#  AC: 4Str: 7 #..#..# ...  EV: 10Int: 19 #.#..#..# #  SH: 0Dex: 13 ....#..#.#  XL:  4 Next: 74% Place: Dungeon:3 #***....#  Noise: =--------  Time: 1412.6 (0.0) #*@*.####  D) +2 dagger (venom) #ZZ*......  Cast: Foxfire #.##.#####  Fly Torch  #######.# ^#  ........##+##  ######......#  ZZ 2 endoplasm zombies (minion) #......# [16;.^if13H #......#  #......# You kill the endoplasm!With your torch unlit, its soul goes wasted... _The dead are walking!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.^i* H.@.^iw Flameseeker the Magician.. #..# #Djinni of Yredelemnul ......#. #..# .#Health: 17/31 =============-----------#.. #..# ##.#AC: 4Str: 7#..#..# ...EV: 10Int: 19#.#..#..# #SH: 0Dex: 13....#..#.#XL:  4 Next: 74% Place: Dungeon:3.^ix #.......#Noise: =--------  Time: 1412.6 (0.0)#v@v.####D) +2 dagger (venom)#ZZ.......Cast: Foxfire#.##.#####Fly Torch #######.# ^#........##+########......#ZZ 2 endoplasm zombies (minion)#......##......##......#With your torch unlit, its soul goes wasted... _The dead are walking!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.^iRz 13.6 (1 _.^i .^i8 .^i .^i Flameseeker the Magician.. #..# #Djinni of Yredelemnul ......#. #..# .#Health: 17/31 =============-----------#.. #..# ##.#AC: 4Str: 7#..#..# ...EV: 10Int: 19#.#..#..# #SH: 0Dex: 13.^i ....#..#.#XL:  4 Next: 74% Place: Dungeon:3#.......#Noise: =--------  Time: 1413.6 (1.0)#v@v.####D) +2 dagger (venom)#ZZ.......Cast: Foxfire#.##.#####Fly Torch #######.# ^#........##+########......#ZZ 2 endoplasm zombies (minion)#......##......##......#With your torch unlit, its soul goes wasted... .^i _The dead are walking!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!/^iE  Flameseeker the Magician .. #..# #  Djinni of Yredelemnul ...... #. #..# .#  Health: 16/31 ============------------ #.. #..# ##.#  AC: 4Str: 7 #..#..# ...  EV: 10Int: 19 #.#..#..# #  SH: 0Dex: 13 ....#..#.#  XL:  4 Next: 74% Place: Dungeon:3 #***....#  Noise: =--------  Time: 1413.6 (0.0) #v@v.####  D) +2 dagger (venom) #ZZ*......  Cast: Foxfire #.##.#####  Fly Torch  #######.# ^#  ........##+##  ######......#  ZZ 2 endoplasm zombies (minion) #......# /^iW  #......#  #......# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/^i@@v./^ifv.Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly, umbra)/^iCY v*/^i;*#/^iA*#/^iIZ*Look: an endoplasm zombie (minion, friendly, umbra)/^i   Flameseeker the Magician .. #..# #  Djinni of Yredelemnul ...... #. #..# .#  Health: 16/31 ============------------ #.. #..# ##.#  AC: 4Str: 7 #..#..# ...  EV: 10Int: 19 #.#..#..# #  SH: 0Dex: 13 ....#..#.#  XL:  4 Next: 74% Place: Dungeon:3 #.......#  Noise: =--------  Time: 1413.6 (0.0) #v@v.####  D) +2 dagger (venom) #ZZ.......  Cast: Foxfire #.##.#####  Fly Torch  #######.# ^#  ........##+##  ######......#  ZZ 2 endoplasm zombies (minion)[34/^iH m #......#  #......#  #......# _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an endoplasm zombie (minion, friendly, umbra)  You conjure some foxfire!/^i; H .. #..# #  #. #..# .#  #.. #.v# ##.#  #..#.§# ...  #.#.v#..# #  ...§#..#.# /^i > #§§v....#  #§@§.####  #ZZv......  #.##.#####  #.# ^# ..##+# ######......#  #.. #.. 7=4.6 (1 _/^i /^i §/^i  &§§/^i §/^io /^iR 0^i\ .. #..# # #.# #..# .# #.. #.v# ##.# #..#.§# ... #.#.v#..# # ...§#..#.# #§§v....#0^i] #@.§.#### #ZZv...... #.##.##### #######.# ^# ........##+## ######......# #......# #......#  #......#0^i_0^i_`0^ia0^ib0^ib0^ic0^id0^id0^ie0^ie0^iOf0^ig0^i4h0^ih0^ii0^i@k0^i[u,0^iU}"§0^i~!§.....§v§§v.§.§§v§0^i~--50^i4§§§.§§§0^iGCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  0^iLook: an endoplasm zombie (minion, friendly, umbra) _You conjure some foxfire! _Your foxfire dissipates.0^iJ0^i0^id  I - an emerald potion0^iG0^i0^ib0^i0^is0^iB0^i_(..0^iѢ....§§§.v..§§v0^iD-6.6 (20^i_N§§0^iRN _Your foxfire dissipates.0^igY .. . ..  ##.# .##.. #..# ##.##..#..# ... #.#..#..# ##....#..#.....§#0^i6Z x..§§#### ZZ.v..§§. #.##v############.# ^#........##+#######0^iQd 0^il 0^il 0^it .Z...>.§....§0^iu *7.6 (10^i`| M§§0^i$ Q _Your foxfire dissipates. x21^i1^i1^i1^i1^i1^i\1^ij1^iK8=1^i ,1^i 1^il1^i1^i'1^i1^i) .... . .. . ..  1^i#.# #..# .##.. #..# ##.#..#..# ... 9.6 (2#.#@.#..# ##..Z.#..#.####.Z.....# ...####1^i #.>....... #.##.#####1^i@"#.# ^#........##+######1^i1^i1^i1^iMI1^iN1^iO1^ixP1^i5R1^i~VB1^iW1^iY1^ip[1^i[1^i\1^iPc8#. #.# #.... . .. . ..  #.# #..# .#21#.. #@.# ##.1^id#..#Z.# ... #.#.Z#..# #....#..#.###.......#...####  #.>....... #.##.#####.# ^#1^id1^ij1^il1^i 1^i, 1^i 1^i 1^i* 1^i 1^i 9=1^i 1^i 1^i* 1^i ,1^i   # #.#.## #.....#####.1^i X ....... 3..  #.# #Z.# .##.. #.Z# ##.#..#..# ....#..#..# 1^i #....#..#.###.......#...#### 1^i `#.>.......1^i 1^i 1^i_ 2^i 2^i 2^i 2^i 2^ic 2^iU 2^ia 2^i 2^i  ,2^i 2^i 2^i 2^i 2^i 2^i\& #. #.### #.#.. 2^i' 8 #.#.####.# #........#5.#####..@# ........Z# #..###Z.# # ##.# #..# .##.. #..# ##.##..#..# ... #.#..#..# 2^iI' ##....#..#.####.......#2^i;( 2^i. 2^ia0 3^i-P4^iT 20==1==4^i 2==23=4=4^iI ,4^i 4^i2 ~5==4^i5 4^iO B4^i 4^i ,4^i 4^iY 4^i 4^i ~6==4^i 4^i ,4^i 4^i= ,4^i 4^i ,4^i 4^i k7=4^io 4^i, ,4^i 4^i* 4^iC ,4^in B4^i| a8=4^i 4^i 4^i 4^i 4^i ,4^i 4^i ,4^i+ 4^i 9==4^i& 4^i)3 4^i4 4^i5 4^i1: 30==4^i> 4^i|B 4^iC 4^iC 4^iG ,4^iH 4^iL ,4^iM 4^iR 4^iS ~1==4^iV 4^iX 4^i [ 4^i0] ,4^i^ 4^ia 4^ib 4^i3d ,4^if 4^i{g 4^ii 4^i~k 4^im ,4^in 4^i^q 4^iz ?o.##.# #.# #. #.##. #.# #.###.#  #.#.. #.#Z####.# #.Z......# .#####...######.........##..###..# # o   orc wizard (asleep)##.# #..# .# ZZ 2 endoplasm zombies (minion)#.. #..# ##.##..#..# 4^i 73.6 (48.0)  An orc wizard comes into view. It is wielding a +0 dagger.4^i 4^i5 4^i e  The orc wizard shouts! You hear a shout! You hear a loud squeak.4^iӕ H ooZ..olly target)o   orcZ   endoplasm zombie (minion)An orc comes into view. It is wielding a +0 hand axe.===4.6 (494^i 4^i 7 _You hear a shout! The orc shouts!5^i]|  Flameseeker the Magician o.# Djinni of Yredelemnul ...... #o# Health: 30/31 =======================- #.# AC: 4Str: 7 #.# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #.# XL:  4 Next: 74% Place: Dungeon:3 #.###*# Noise: ==-------  Time: 1474.6 (0.0) #.#.Z@# D) +2 dagger (venom) #.#.####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally t5^i}arget) ##.# #..# .#  o   orc #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ... The orc wizard shouts! You hear a shout! You hear a loud squeak.  An orc comes into view. It is wielding a +0 hand axe. _You hear a shout! The orc shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate5^i)Y   Flameseeker the Magician o.# Djinni of Yredelemnul ...... #o# Health: 30/31 =======================- #.# AC: 4Str: 7 #.# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #.# XL:  4 Next: 74% Place: Dungeon:3 #.###.# Noise: ==-------  Time: 1474.6 (0.0) #.#.Z@# D) +2 dagger (venom) #.#.####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target)5^ioZ [15;7H ##.# #..# .#  o   orc #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ... An orc comes into view. It is wielding a +0 hand axe. _You hear a shout! The orc shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! o.# #o# #.# #.# #.# #. #.# #.###v# #.#.Z@# #.#.  #.Z.  .#####..[5^i[ 44m. ...... #..###..# #  ##.# #..# .#  #.. #..# ##.#ZZ 2 endoplasm zombies (minion)  5.6 (1 _5^i   Flameseeker the Magician o.# Djinni of Yredelemnul ...... #o# Health: 29/31 ======================-- #.# AC: 4Str: 7 #.# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #.# XL:  4 Next: 74% Place: Dungeon:3 #.###v# Noise: ==-------  Time: 1475.6 (0.0) #.#.Z@# D) +2 dagger (venom) #.#.####.#  Cast: Foxfire #.Z......#  Fly Torch  .#####...######  .........# #..###..# #  o   [45^i_ =0morc wizard (ally target) ##.# #..# .#  o   orc #.. #..# ##.#  ZZ 2 endoplasm zombies (minion) #..#..# ... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6^if6^i,&Flameseeker the Magiciano.#Djinni of Yredelemnul ......#o#Health: 30/31 =======================-#.#AC: 4Str: 7#.#EV: 10Int: 19#.#SH: 0Dex: 13#. #.#XL:  4 Next: 74% Place: Dungeon:3#.###v#Noise: ==-------  Time: 1475.6 (0.0)#.#.Z@#D) +2 dagger (venom)#.#.####.#Cast: Foxfire#.Z......#Fly Torch .#####...######.........##..###..# #o   orc wizard (ally target)##.# #..# [36^iY'4m.#o   orc#.. #..# ##.#ZZ 2 endoplasm zombies (minion)#..#..# ...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6^i5/QDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!6^iPcD _6^i+6^i  Flameseeker the Magician o.# Djinni of Yredelemnul ...... #o# Health: 29/31 ======================-- #.# AC: 4Str: 7 #.# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #.# XL:  4 Next: 74% Place: Dungeon:3 #.###v# Noise: ==-------  Time: 1475.6 (0.0) #.#.Z@# D) +2 dagger (venom) #.#.####.#  Cast: Foxfire #.Z......#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target)6^i ##.# #..# .#  o   orc #.. #..# ##.#  ZZ 2 endoplasm zombies (minion) #..#..# ... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  6^iCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6^iM6^ifY+6^i\Flameseeker the Magiciano.#Djinni of Yredelemnul ......#o#Health: 30/31 =======================-#.#AC: 4Str: 7#.#EV: 10Int: 19#.#SH: 0Dex: 13#. #.#XL:  4 Next: 74% Place: Dungeon:3#.###v#Noise: ==-------  Time: 1475.6 (0.0)#.#.Z@#D) +2 dagger (venom)#.#.####.#Cast: Foxfire#.Z......#Fly Torch .#####...######.........##..###..# #o   orc wizard (ally target)##.# #..# .#6^i]o   orc#.. #..# ##.#ZZ 2 endoplasm zombies (minion)#..#..# ...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6^i.ghDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!6^ig6^in6^ir. _7^i)W o.# #o# #.# #.# #.# #. #.# #.###v# #.#.@Z# #.#.####.# #.Z......# .#####...###### .........# #..###..# #o   orc ##.# #..# .#ZZ 2 endoplasm zombies (minion) #.. #..# ##.#  #..#..# ...7^i&7^i7^iܪ  You swap places. The foxfire hits the orc.  You kill the orc!7^ig.o)v§§§§Z7^i.o   orc wizard (ally target)7^i37^i<o.§§§§Z.7^iV7--6.6 (1 _With your torch unlit, its soul goes wasted...7^i$   Flameseeker the Magician .o# Djinni of Yredelemnul ...... #)# Health: 29/31 ======================-- #.# AC: 4Str: 7 #§# EV: 10Int: 19 #§# SH: 0Dex: 13 #. #§# XL:  4 Next: 77% Place: Dungeon:3 #.###*# Noise: ---------  Time: 1476.6 (0.0) #.#*@Z# D) +2 dagger (venom) #.#Z####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .# 7^i%   ZZ 2 endoplasm zombies (minion) #.. #..# ##.#  #..#..# ... You swap places. The foxfire hits the orc.  You kill the orc! _With your torch unlit, its soul goes wasted...Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7^id @ZYou kill the orc! _With your torch unlit, its soul goes wasted...Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an endoplasm zombie (minion, friendly, umbra)7^iyI V  Flameseeker the Magician .o# Djinni of Yredelemnul ...... #)# Health: 29/31 ======================-- #.# AC: 4Str: 77^iJ  #§# EV: 10Int: 19 #§# SH: 0Dex: 13 #. #§# XL:  4 Next: 77% Place: Dungeon:3 #.###§# Noise: ---------  Time: 1476.6 (0.0) #.#.@Z# D) +2 dagger (venom) #.#Z####.#  Cast: Foxfire #........#  Fly Torch  7^iK .#####...######  .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  ZZ 2 endoplasm zombies (minion)7^i9K  #.. #..# ##.#  #..#..# ... _With your torch unlit, its soul goes wasted...7^ipK MCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle7^iK Dir - look around, f - activateLook: an endoplasm zombie (minion, friendly, umbra)  You conjure some foxfire!7^iY - .o# #)# #.# #§# #§# #. #§# #.###v# #.#v@Z# #.#.####.#  #...  .#####...7^iZ  ......... #..###..# #  ##.# #..# .#Z   endoplasm zombie #.. #..#   7^i` s*§§§7^i  §§Z   endoplasm zombie (minion)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an endoplasm zombie (minion, friendly, umbra)  You conjure some foxfire!  The orc wizard casts a spell.The orc wizard flickers and vanishes!7^i: 7^i0 W {o...o   orc wizardZ   endoplasm zombie (minion)Deactivating autopickup; reactivate with Ctrl-A.An orc wizard comes into view. It is wielding a +0 dagger.=7.6 (17^i- _You hear a loud squeak.8^ip\`  Flameseeker the Magician .{# Djinni of Yredelemnul ...... #o# Health: 28/31 =====================--- #.# AC: 4Str: 78^i]g #.# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #.# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: =--------  Time: 1477.6 (0.0) #.#v@Z# D) +2 dagger (venom) #.#*####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard ##.# #..# .#  Z   endoplasm zombie (minion) #.. #..# ##.#  8^i^#..#..# ... Deactivating autopickup; reactivate with Ctrl-A.An orc wizard comes into view. It is wielding a +0 dagger. _You hear a loud squeak.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8^i+8^iyF  Flameseeker the Magician .{# Djinni of Yredelemnul ...... #o# Health: 28/31 =====================--- #.# AC: 4Str: 7 #.# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #.# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: =--------  Time: 1477.6 (0.0) #.#v@Z# D) +2 dagger (venom) #.#.####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard ##.# #..# .# [39;8^iGH49m Z   endoplasm zombie (minion) #.. #..# ##.#  #..#..# ... An orc wizard comes into view. It is wielding a +0 dagger. _You hear a loud squeak.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! .{# #o# #v# #§# #§# #. #§# #.###Z# #.#v@.# #.#.####.#  #..Z  .#####... ......... #..###..# # 8^i2I (ally target) ##.# #..# .#ZZ 2 endoplasm zombies (minion) #.. #..#   8^i.)o§§§Z.vZ9=8.6 (1§ _You hear a loud squeak.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The foxfire hits the orc wizard but does no damage.8^i  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 28/31 =====================--- #o# AC: 4Str: 7 #§# EV: 10Int: 19 #§# SH: 0Dex: 13 #. #§#8^i k XL:  4 Next: 77% Place: Dungeon:3 #.###Z# Noise: =--------  Time: 1478.6 (0.0) #.#v@*# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #..Z.....#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  ZZ 2 endoplasm zombies (minion) #.. #..# ##.#  #..#..# ... Dir - look around, f - activateYou conjure some foxfire! _The foxfire hits the orc wizard but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8^i  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 28/31 =====================--- #o# AC: 4Str: 7 #§# EV: 10Int: 19 #§# SH: 0Dex: 13 #. #§# XL:  4 Next: 77% Place: Dungeon:3 #.###Z# Noise: =--------  Time: 1478.6 (0.0) #.#v@.# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #..Z.....#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard 8^iq/(ally target) ##.# #..# .#  ZZ 2 endoplasm zombies (minion) #.. #..# ##.#  #..#..# ... You conjure some foxfire! _The foxfire hits the orc wizard but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!8^i ..# #)# #.# #o# #.# #. #Z# #.###.# #.#v@v# #.#v####.#  #..  .#####... ......... #..###..# #  ##.# #..# .#  #.. #..#   9.6 (1 _8^iD   Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 27/31 ====================---- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #Z#8^i6  XL:  4 Next: 77% Place: Dungeon:3 #.###*# Noise: =--------  Time: 1479.6 (0.0) #.#v@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #..Z.....#  Fly Torch  .#####...######  .........# 8^i #..###..# #  o   orc wizard (ally target) ##.# #..# .#  ZZ 2 endoplasm zombies (minion) #.. #..# ##.#  #..#..# ... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  8^i Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8^i  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 27/31 ====================---- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #Z# XL:  4 Next: 77% Place: Dungeon:3 #.###.# Noise: =--------  Time: 1479.6 (0.0) #.#v@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #..Z.....#  Fly Torch  .#####...######  .........# #..###..# #  o  [8^iǛ240m orc wizard (ally target) ##.# #..# .#  ZZ 2 endoplasm zombies (minion) #.. #..# ##.#  #..#..# ... Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!8^i38^i_ ..# #)# #.# #o# #Z# #. #.# #.###v# #.#v@v# #.#v####.#  #..  .#####... ......... #..###..# #  ##.# #..# .#  #.. #..#   8^i:*9^iZG _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The orc wizard gestures at you while chanting.9^icZ80.6 (19^i9^iL _Your endoplasm zombie resists with significant effort.9^iXU  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 26/31 ====================---- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #Z# SH: 0Dex: 13 #. #.# XL:  4 Next: 77% Place: Dungeon:39^io #.###v# Noise: =--------  Time: 1480.6 (0.0) #.#v@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #..Z.....#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  ZZ 2 endoplasm zombies (minion) #.. #..# ##.#  #..#..# ... You conjure some foxfire!  The orc wizard gestures at you while chanting. _Your endoplasm zombie resists with significant effort.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9^i<.9^i+: Flameseeker the Magician..#Djinni of Yredelemnul ......#)#Health: 27/31 ====================----#.#AC: 4Str: 7#o#EV: 10Int: 19#Z#SH: 0Dex: 13#. #.#XL:  4 Next: 77% Place: Dungeon:3#.###v#Noise: =--------  Time: 1480.6 (0.0)#.#v@v#D) +2 dagger (venom)9^iV;y#.#v####.#Cast: Foxfire#..Z.....#Fly Torch .#####...######.........##..###..# #o   orc wizard (ally target)##.# #..# .#ZZ 2 endoplasm zombies (minion)#.. #..# ##.##..#..# ...You conjure some foxfire!  The orc wizard gestures at you while chanting. _Your endoplasm zombie resists with significant effort.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9^iDThe orc wizard gestures at you while chanting. _Your endoplasm zombie resists with significant effort.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  There is not enough space to conjure foxfire!9^iE9^iFM9^iO. _9^i>  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 26/31 ====================---- 9^i?#.# AC: 4Str: 7 #o# EV: 10Int: 19 #Z# SH: 0Dex: 13 #. #.# XL:  4 Next: 77% Place: Dungeon:3 #.###v#9^i@ Noise: =--------  Time: 1480.6 (0.0) #.#v@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #..Z.....#  Fly Torch  .#####...###### 9^i@ .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  ZZ 2 endoplasm zombies (minion) #.. #..# ##.#  #..#..# ... 9^i@Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  9^iFA Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9^iT Flameseeker the Magician..#Djinni of Yredelemnul ......#)#Health: 27/31 ====================----#.#AC: 4Str: 7#o#EV: 10Int: 19#Z#SH: 0Dex: 13#. #.#XL:  4 Next: 77% Place: Dungeon:3#.###v#Noise: =--------  Time: 1480.6 (0.0)#.#v@v#D) +2 dagger (venom)#.#v####.#Cast: Foxfire#..Z.....#Fly Torch .#####...######.........##..###..# #o   orc wizard (ally target)##.# #9^i[[ [37m..# .#ZZ 2 endoplasm zombies (minion)#.. #..# ##.##..#..# ...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!9^ia 9^i)d . _:^iSe  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 26/31 ====================---- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #Z# SH: 0Dex: 13 #. #.# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: =--------  Time: 1480.6 (0.0) #.#v@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire :^iOf#..Z.....#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  ZZ 2 endoplasm zombies (minion) #.. #..# ##.#  #..#..# ... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  :^igCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:^i|Flameseeker the Magician..#Djinni of Yredelemnul ......#)#Health: 27/31 ====================----#.#AC: 4Str: 7#o#EV: 10Int: 19#Z#SH: 0Dex: 13#. #.#XL:  4 Next: 77% Place: Dungeon:3#.###v#Noise: =--------  Time: 1480.6 (0.0)#.#v@v#D) +2 dagger (venom)#.#v####.#Cast: Foxfire#..Z.....#Fly Torch .#####...######.........##..###..# #o   orc wizard (ally target)##.# #:^i~[37m..# .#ZZ 2 endoplasm zombies (minion)#.. #..# ##.##..#..# ...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:^i݅hDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!:^i:^ii:^i. _:^i5 +:^iu7   Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 26/31 ====================---- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #Z# SH: 0Dex: 13 #. #.# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: =--------  Time: 1480.6 (0.0) #.#v@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #..Z.....#  Fly Torch  .#####...###### :^i8  .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  ZZ 2 endoplasm zombies (minion) #.. #..# ##.#  #..#..# ... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:^i ;@#:^i v#Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly, umbra):^i S v@:^i(Hm@vLook: a foxfire (friendly, umbra);^iVT @v;^inv@Look: a foxfire (friendly, umbra);^i ;^i Flameseeker the Magician..#Djinni of Yredelemnul ......#)#Health: 27/31 ====================----#.#AC: 4Str: 7#o#EV: 10Int: 19#Z#SH: 0Dex: 13#. #.#XL:  4 Next: 77% Place: Dungeon:3#.###v#Noise: =--------  Time: 1480.6 (0.0)#.#v@v#D) +2 dagger (venom);^i #.#v####.#Cast: Foxfire#..Z.....#Fly Torch .#####...######.........##..###..# #o   orc wizard (ally target)##.# #..# .#ZZ 2 endoplasm zombies (minion)#.. #..# ##.##..#..# ...Dir - look around, f - activate _There is not enough space to conjure foxfire!  ;^i Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly, umbra);^i o  There is not enough space to conjure foxfire!;^i ;^i% . _<^i..# #)# #.# #o# #Z# #. #.# #.###v# #.#v.@# #.#v####.# #..Z.....# .#####............##..###..# # ##.# #..# .#    endoplasm zombie#.. #..  rv§vZ.r   ratZZ 2 endoplasm zombies (minion)Your foxfire dissipates!A rat comes into view.<^i-[37m-1.6 (1§ _The orc wizard hits your endoplasm zombie with a +0 dagger.<^i /  Flameseeker the Magician r.# Djinni of Yredelemnul ...... #)# Health: 26/31 ====================---- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #Z#<^i  SH: 0Dex: 13 #. #v# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: ---------  Time: 1481.6 (0.0) #.#§v@# D) +2 dagger (venom) #.#Z####.#  Cast: Foxfire #........#  Fly Torch  <^iG .#####...######  .........# #..###..# #  o   orc wizard (ally target) <^i I##.# #..# .#  r   rat #.. #..# ##.#  ZZ 2 endoplasm zombies (minion) #..#..# ... <^i %Your foxfire dissipates!A rat comes into view. _The orc wizard hits your endoplasm zombie with a +0 dagger.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate<^i3 <^iO 5@#<^iH <^i sFlameseeker the Magicianr.#Djinni of Yredelemnul ......#)#Health: 27/31 ====================----<^i #.#AC: 4Str: 7#o#EV: 10Int: 19#Z#SH: 0Dex: 13#. #v#XL:  4 Next: 77% Place: Dungeon:3#.###v#Noise: ---------  Time: 1481.6 (0.0)#.#§v@#D) +2 dagger (venom)#.#Z####.#Cast: Foxfire#........#Fly Torch <^iy .#####...######.........##..###..# #o   orc wizard (ally target)##.# #..# .#r   rat#.. #..# ##.#ZZ 2 endoplasm zombies (minion)#..#..# ...Your foxfire dissipates!A rat comes into view. _The orc wizard hits your endoplasm zombie with a +0 dagger.  <^i Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate<^i OA rat comes into view. _The orc wizard hits your endoplasm zombie with a +0 dagger.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!<^i, <^i <^iF . _=^i-  Flameseeker the Magician r.# Djinni of Yredelemnul ...... #)# Health: 26/31 ====================---- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #Z# SH: 0Dex: 13 #. #v# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: ---------  Time: 1481.6 (0.0) #.#§v@# D) +2 dagger (venom) =^i&#.#Z####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  r   rat #.. #..# ##.#  ZZ 2 endoplasm zombies (minion) #..#..# ... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate=^i5@#=^iy7@#=^i=^imFlameseeker the Magicianr.#Djinni of Yredelemnul ......#)#=^i!}Health: 27/31 ====================----#.#AC: 4Str: 7#o#EV: 10Int: 19#Z#SH: 0Dex: 13#. #v#XL:  4 Next: 77% Place: Dungeon:3#.###v#Noise: ---------  Time: 1481.6 (0.0)=^iA#.#§v@#D) +2 dagger (venom)#.#Z####.#Cast: Foxfire#........#Fly Torch .#####...######.........##..###..# #o   orc wizard (ally target)##.# #..# .#=^i Ar   rat#.. #..# ##.#ZZ 2 endoplasm zombies (minion)#..#..# ...=^iMGPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  =^iCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate=^i7§Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat=^i)Ne  There is not enough space to conjure foxfire!=^i=^i8§=^iF. _=^i*<=^ip==^iHA§=^i =^ih  r.# #)# #.# #o# #Z# #. #v# #.###v# #.#§@.#=^i  #.#Z####.# #........# .#####...###### .........# #..###..# # ##.# #..# .#ZZ 2 endoplasm zombies (minion) #.. #..# ##.#  #..#..# ...=^i ]  Your foxfire dissipates!=^i ]  Your foxfire dissipates.=^i =^i& > .r.Z.r   ratZZ 2 endoplasm zombies (minion)Your endoplasm zombie closely misses the orc wizard.8=2.6 (1 _The orc wizard hits your endoplasm zombie with a +0 dagger.>^iP  Flameseeker the Magician>^i j ..# Djinni of Yredelemnul ...... #r# Health: 27/31 ====================---- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #Z# SH: 0Dex: 13 #. #v#>^i  XL:  4 Next: 77% Place: Dungeon:3 #.###*# Noise: ---------  Time: 1482.6 (0.0) #.#Z@*# D) +2 dagger (venom) #.#*####.#  Cast: Foxfire>^i  #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  r   rat #.. #..# ##.#  ZZ 2 endoplasm zombies (minion) #..#..# ... Your foxfire dissipates.Your endoplasm zombie closely misses the orc wizard. _The orc wizard hits your endoplasm zombie with a +0 dagger.  Casting: Foxfire (safe; 3% risk of failure)  >^i  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate>^iT+>^iY  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #r# Health: 27/31 ====================---- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #Z# SH: 0Dex: 13 #. #v# XL:  4 Next: 77% Place: Dungeon:3 #.###.# Noise: ---------  Time: 1482.6 (0.0) #.#Z@.# D) +2 dagger (venom) #.#.####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target) >^i$Z##.# #..# .#  r   rat #.. #..# ##.#  ZZ 2 endoplasm zombies (minion) #..#..# ... Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  Your endoplasm zombie hits the orc wizard but does no damage.  The orc wizard hits your endoplasm zombie with a +0 dagger.>^ia ..# #r# #.# #o# #v# #. #§# #.###v# >^iLb\#.#Z@.# #.#v####.#  #...  .#####... ......... #..###..# #  ##.# #..# .#  #.. #..# ##.#Z   endoplasm zombie  >^i>c2=3.6 (1>^i4j>^iOm   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!r endoplasm zombie hits the orc wizard but does no damage.  The orc wizard hits your endoplasm zombie with a +0 dagger. _Your endoplasm zombie is destroyed!>^iX J  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #r# Health: 26/31 ====================---- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #v# SH: 0Dex: 13 #. #§# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: =--------  Time: 1483.6 (0.0) #.#Z@*# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #........#  Fly Torch  .#####...###### >^iY  .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  r   rat #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ... Your endoplasm zombie hits the orc wizard but does no damage.  The orc wizard hits your endoplasm zombie with a +0 dagger. _Your endoplasm zombie is destroyed!>^iZ Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate>^iB Z@The orc wizard hits your endoplasm zombie with a +0 dagger. _Your endoplasm zombie is destroyed!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an endoplasm zombie (minion, friendly, umbra)>^ig   Flameseeker the Magician ..# Djinni of Yredelemnul ...... #r# Health: 26/31 ====================---- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #v# SH: 0Dex: 13>^ikh  #. #§# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: =--------  Time: 1483.6 (0.0) #.#Z@.# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# >^ii #..###..# #  o   orc wizard (ally target) ##.# #..# .#  r   rat #.. #..# ##.#  Z   endoplasm zombie (minion)>^ii S #..#..# ... _Your endoplasm zombie is destroyed!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an endoplasm zombie (minion, friendly, umbra)  You conjure some foxfire!>^iPr   ..# #r# #.# #o# #v# #. #v# #.###§# #.#Z@.# >^i5s #.#v####.#  #...  .#####... ......... #..###..# #   ##.# #..# .#  #.. #..# ##.#     >^is )Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an endoplasm zombie (minion, friendly, umbra)  You conjure some foxfire!  The foxfire hits the orc wizard!>^im ,>^i v§ The orc wizard is heavily wounded.The foxfire hits the orc wizard.>^i >^i@ >^i 3.o>^i t.§v4.6 (1>^i >^i6 ^ _The orc wizard is almost dead.?^i_O-  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #r# Health: 25/31 ===================----- #.# AC: 4Str: 7 #.# EV: 10Int: 19 #o# SH: 0Dex: 13 #. #.# XL:  4 Next: 77% Place: Dungeon:3 #.###*# Noise: =--------  Time: 1484.6 (0.0) #.#Z@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #........#  Fly Torch  .#####...###### ?^iP .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  r   rat #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ... The orc wizard is heavily wounded.The foxfire hits the orc wizard. _The orc wizard is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate?^iY,@vThe foxfire hits the orc wizard. _The orc wizard is almost dead.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly, umbra)?^i S v#?^if  Flameseeker the Magician ..# Djinni of Yredelemnul ......?^i=h #r# Health: 25/31 ===================----- #.# AC: 4Str: 7 #.# EV: 10Int: 19 #o# SH: 0Dex: 13 #. #.# XL:  4 Next: 77% Place: Dungeon:3 #.###§# Noise: =--------  Time: 1484.6 (0.0) #.#Z@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire ?^iGi#........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  r   rat #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ... The foxfire hits the orc wizard. _The orc wizard is almost dead.Casting: Foxfire (safe; 3% risk of failure)  ?^ii"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!?^ik?^iOs ..# #r# #.# ?^i&t#.# #.# #. #o# #.###v# #.#Z@v# #.#v####.#  #...  ?^it'.#####... ......... #..###..# #  ?^i#ut##.# #..# .#  #.. #..# ##.#   ?^iuv15.6 (1 _?^i#~?^iJ?^i  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #r# Health: 24/31 ==================------ #.# AC: 4Str: 7 #.# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #o# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: =--------  Time: 1485.6 (0.0) #.#Z@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target)[0;10?^i'm ##.# #..# .#  r   rat #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate?^i V@v# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.?^i ?^i Flameseeker the Magician..#Djinni of Yredelemnul ......#r#Health: 25/31 ===================-----#.#AC: 4Str: 7#.#EV: 10Int: 19#.#SH: 0Dex: 13#. #o#XL:  4 Next: 77% Place: Dungeon:3#.###v#?^i  Noise: =--------  Time: 1485.6 (0.0)#.#Z@v#D) +2 dagger (venom)#.#v####.#Cast: Foxfire#........#Fly Torch .#####...######.........##..###..# #o   orc wizard (ally target)##.# #..# .#r   rat#.. #..# ##.#Z   endoplasm zombie (minion)#..#..# ...Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  There is not enough space to conjur?^iM ke foxfire! _?^i^   Flameseeker the Magician ..# Djinni of Yredelemnul ...... #r# Health: 24/31 ==================------ #.# AC: 4Str: 7 #.# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #o# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: =--------  Time: 1485.6 (0.0) #.#Z@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target)[0;10?^i` m ##.# #..# .#  r   rat #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ... Dir - look around, f - activateYou can't see that place. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@^i;IM@v# You can't see that place. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.@^iĒ@^i+@^i8Flameseeker the Magician@^iġ<..#@^iM7Djinni of Yredelemnul ......@^iʢ&#r#@^iHwHealth: 25/31 ===================-----@^i*#.#@^i#AC: 4@^i-Str: 7@^iZ4#.#@^i#EV: 10@^i.Int: 19@^i14#.#@^ik#SH: 0@^i.Dex: 13@^iL#. #o#@^iXL:  4 Next: 77% Place: Dungeon:3#.###v#Noise: =--------  Time: 1485.6 (0.0)#.#Z@v#D) +2 dagger (venom)#.#v####.#Cast: Foxfire#........#Fly Torch .#####...######.........##..###..# #o   orc wizard (ally target)##.# #..# .#r   rat#.. #..# ##.#Z   endoplasm zombie (minion)#..#..# ...You can't see that place. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ([0;10@^iZm or ) - cycleDir - look around, f - activateYou can't see that place.@^iK  There is not enough space to conjure foxfire! _@^iFlameseeker the Magician..#Djinni of Yredelemnul ......#r#Health: 25/31 ===================-----#.#AC: 4Str: 7#.#EV: 10Int: 19#.#SH: 0Dex: 13#. #o#XL:  4 Next: 77% Place: Dungeon:3#.###v#Noise: =--------  Time: 1485.6 (0.0)#.#Z@v#D) +2 dagger (venom)#.#v####.#Cast: Foxfire#........#Fly Torch .#####...######.........##..###..# #o   orc wizard (ally target)##.# #..[3@^i@4m# .#r   rat#.. #..# ##.#Z   endoplasm zombie (minion)#..#..# ... _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place. _There is not enough space to conjure foxfire!@^i  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #r# Health: 24/31 ==================------ #.# AC: 4Str: 7 #.# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #o# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: =--------  Time: 1485.6 (0.0) #.#Z@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard (ally target)[0;10@^i/m ##.# #..# .#  r   rat #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ... Dir - look around, f - activateYou can't see that place. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@^i<M@vYou can't see that place. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly, umbra)@^iŌU #v@^i#;#.@^ib 5..A^i8wv.Look: a foxfire (friendly, umbra)A^ij<T v#A^iCA@#A^iN@#@A^i/Em#vLook: a foxfire (friendly, umbra)A^iR ovn orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  ally target, umbra)A^iO cAn orc wizard. An orc who has gained proficiency in the occult arts, using them for martial purposes. Max HP: ~15 Will: + AC: + EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 58% to hit with your +2 dagger of venom. It has about 61% to hit you. Attack Max Damage Hit: +0 dagger 5 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart (3d4) (7) b - Throw Flame(3d5) (7)  c - Confuse(50%) (7) d - Invisibility To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)C^i9F   Flameseeker the Magician ..# Djinni of Yredelemnul ...... #r# Health: 24/31 ==================------ #.# AC: 4Str: 7 #.# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #o# XL:  4 Next: 77% Place: Dungeon:3 #.###v# Noise: =--------  Time: 1485.6 (0.0) #.#Z@v# D) +2 dagger (venom) #.#v####.#  Cast: Foxfire #........#  Fly Torch  C^iyG .#####...######  .........# #..###..# #  o   orc wizard (ally target) ##.# #..# .#  r   rat #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ... _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  ally target, umbra)D^icZ o#D^i&v#D^iILook: a foxfire (friendly, umbra)D^iOZ v.E^iFlameseeker the Magician..#Djinni of Yredelemnul ......#r#Health: 25/31 ===================-----#.#AC: 4Str: 7#.#EV: 10Int: 19#.#SH: 0Dex: 13#. #o#XL:  4 Next: 77% Place: Dungeon:3#.###v#Noise: =--------  Time: 1485.6 (0.0)#.#Z@v#D) +2 dagger (venom)#.#v####.#Cast: Foxfire#........#Fly Torch .#####...######.........##..###..# #o   orc wizard (ally target)##.# #E^ie ..# .#r   rat#.. #..# ##.#Z   endoplasm zombie (minion)#..#..# ... _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThere is not enough space to conjure foxfire!E^iy$. _E^i<E^i6J..# #r# #.# #.# #.##. #o# #.###v#E^iK #.#Z.v# #.#@####.# #........#.#####...###### .........# #..###.# # ##.# #..# .# #.. #..# ##.#Z   endoplasm zombie (minion) #..#..# ... #.#..#..# #E^iy  Your foxfire dissipates!The foxfire hits the orc wizard.  You kill the orc wizard!)Z   endoplasm zombie (minion)E^i §§v§E^iY E^i1 ..#Flameseeker the Magician#r#Djinni of Yredelemnul ......#.#Health: 26/31 ====================----#.#AC: 4Str: 7#.#EV: 10Int: 19#. #§#SH: 0Dex: 13#.###§#XL:  4 Next: 127% Place: Dungeon:3#.#Zv§#Noise: ---------  Time: 1486.6 (1.0)#.#@####.#D) +2 dagger (venom)#........#Cast: Foxfire.#####...######Fly Torch .........##..###..# ###.# #..# .#Z   endoplasm zombie (minion)#.. #E^i2 ..# ##.##..#..# ...#.#..#..# #Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Your foxfire dissipates!The foxfire hits the orc wizard.  You kill the orc wizard! - _With your torch unlit, its soul goes wasted...You have reached level 5!E^iU( /  --more--M^i W 9/35-54%  The power to cast Call Imp wells up from within.M^i[?§§M^i ^L _Spell assigned to 'g'.O^i^§§O^iS§§O^iF _Unknown command.S^iԠ S^iȡ S^i@ S^i# S^i S^i# .o# #)# #r# #.#  #.# #. #§# #.###§# #.#Z@§# #.#.####.# S^iZ O #........# .#####...######.........##..###..# # o   orc wizard (wandering)##.# #..# .# r   rat#.. #..# ##.#Z   endoplasm zombie (minion)#..#..# ...S^iW 0  Your foxfire dissipates!A rat and an orc wizard come into view.S^i S^i S^i .o.r)..o(ally target)S^i 3==7.6 (1S^i3 S^i? , _The orc wizard shouts!U^iIXScorchU^iPU^iRU^i; nSummon Small MammalV^i*FCall ImpV^iV^iW^i   Flameseeker the Magician ..# Djinni of Yredelemnul ...... #o# Health: 27/35 ==================------ #.# AC: 4Str: 7 #r# EV: 10Int: 19 #.# SH: 0Dex: 13W^iZ  #. #*# XL:  5 Next: 14% Place: Dungeon:3 #.###*# Noise: ==-------  Time: 1487.6 (0.0) #.#Z@*# D) +2 dagger (venom) #.#*####.#  Cast: Call Imp #.**.....#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard ##.# #..# .#  r   rat (ally target) #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ... Your foxfire dissipates!A rat and an orc wizard come into view. _The orc wizard shouts!  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or W^i ^) - cycleDir - look around, f - activateX^iX  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #o# Health: 27/35 ==================------ #.# AC: 4Str: 7 #r# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #)# XL:  5 Next: 14% Place: Dungeon:3 #.###.# Noise: ==-------  Time: 1487.6 (0.0) #.#Z@.# D) +2 dagger (venom) #.#.####.#  Cast: Call Imp #........#  Fly Torch X^ik .#####...######  .........# #..###..# #  o   orc wizard ##.# #..# .#  r   rat (ally target) #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ... Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I yield to your servitude, O illustrious and awesomevoivode!"X^iX^iX^i ..# #)# X^i#o# #.# #r# #. #)#  #.#Z@.#   X^iA#..5  .#####... ......... #..###..# #  X^i##.# #..# .#  #.. #..# ##.#5   cerulean imp (polearm, summoned)X^i  ...Z   endoplasm zombie (minion)X^id18.6 (1 _X^iqX^iY^i  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 25/35 =================------- #o# AC: 4Str: 7 #.# EV: 10Int: 19Y^ik #r# SH: 0Dex: 13 #. #*# XL:  5 Next: 14% Place: Dungeon:3 #.###*# Noise: ==-------  Time: 1488.6 (0.0) #.#Z@*# D) +2 dagger (venom) #.#*####.#  Cast: Call Imp #.*5.....#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard ##.# #..# .#  r   rat (ally target) #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion)A tiny devil pulls itself out of the air.  Your cerulean imp says, "I yield tY^imo your servitude, O illustrious and awesome _voivode!"Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateY^iA  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 25/35 =================------- #o# AC: 4Str: 7 #.# EV: 10Int: 19 #r# SH: 0Dex: 13 #. #)# XL:  5 Next: 14% Place: Dungeon:3 #.###.# Noise: ==-------  Time: 1488.6 (0.0) #.#Z@.# D) +2 dagger (venom) #.#.####.#  Cast: Call Imp #..5.....#  Fly Torch  .#####...######  Y^iC[.........# #..###..# #  o   orc wizard ##.# #..# .#  r   rat (ally target) #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion)A tiny devil pulls itself out of the air.  Your cerulean imp says, "I yield to your servitude, O illustrious and awesome _voivode!"Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateY^iSKu _voivode!"  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your cerulean imp disappears in a puff of smoke!  A tiny devil pulls itself out of the air.Y^i(OY^iZ ..# #)# #.# #o# #.# #. #r#  #.#Z@.# #.#5  #..§  .#####...Y^i\ ......... #..###..# #  ##.# #..# .#  #.. #..# ##.#   ... Y^i]*9.6 (1Y^ieY^i?tS _Something hits you.Z^i   Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 23/35 ===============--------- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #r# XL:  5 Next: 14% Place: Dungeon:3 #.###*# Noise: ==-------  Time: 1489.6 (0.0) #.#Z@*# D) +2 dagger (venom) #.#5####.#  Cast: Call Imp #.**.....#  Fly Torch  .#####...######  .........# #..###..# #  o ^i6 0m  orc wizard ##.# #..# .#  r   rat (ally target) Z^i, #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion)Your cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air. _Something hits you.Z^i Casting: Call Imp (safe; 4% risk of failure)  Z^i1 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZ^ij   Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 23/35 ===============--------- #.# AC: 4Str: 7 #o# EV: 10Int: 19 #.# SH: 0Dex: 13 #. #r# XL:  5 Next: 14% Place: Dungeon:3 #.###.# Noise: ==-------  Time: 1489.6 (0.0) #.#Z@.#Z^il  D) +2 dagger (venom) #.#5####.#  Cast: Call Imp #..§.....#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard ##.# #..# .#  r   rat (ally target) #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion)Your cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air. _Something hits you.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZ^it M_Something hits you.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYour cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air.Z^i}  ..# #)# #.# #.# #o# #. #r#  #.#Z@.# #.#.Z^i~ Y  #.5  .#####... ......... #..###..# #  ##.# #..# .#  #.. #..# ##.#   ... Z^i G290.6 (1Z^iӉ Z^if  Z^i E_Something hits you.[^iBhAbil: Light the Black Torch[^iLI[^iK\^i:PRecall Undead Harvest\^ii\^i Throw: 4 javelins]^i2]^iwJ6(silver)]^i]^i]^iQ ]^i L18 stones ]^i} ]^i ^^iR^^iI4 darts (poison)^^i0^^iح^^i4 ^^i55 7atropa^^i< ^^i> _^i2_^i3GCast: Foxfire_^iN_^i5 DScorch_^i _^i6 `^i@BFoxfire`^i`^i`^i}   Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 21/35 ==============---------- #.#`^iC~  AC: 4Str: 7 #.# EV: 10Int: 19 #o# SH: 0Dex: 13 #. #r# XL:  5 Next: 14% Place: Dungeon:3 #.###*# Noise: ==-------  Time: 1490.6 (0.0) #.#Z@*# D) +2 dagger (venom) #.#*####.#  Cast: Foxfire #.5§.....#  Fly Torch  .#####...######  `^i~ ^.........# #..###..# #  o   orc wizard ##.# #..# .#  r   rat (ally target) #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion)Your cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air. `^i _Something hits you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatea^i  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 21/35 ==============---------- #.# AC: 4Str: 7 #.# EV: 10Int: 19 #o#a^i SH: 0Dex: 13 #. #r# XL:  5 Next: 14% Place: Dungeon:3 #.###.# Noise: ==-------  Time: 1490.6 (0.0) #.#Z@.# D) +2 dagger (venom) #.#.####.#  Cast: Foxfire #.5§.....#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard ##.# #..# .#  r   rat (ally target) a^i#.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion)A tiny devil pulls itself out of the air. _Something hits you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!a^iV _Something hits you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  A quokka comes into view.a^iT .r# #)# #.# #.# #o# #. #r# #.###.# #.#Z@v# a^ih#.#v####.#  #...  .#####... ......... #..###..# #  ##.# #..# .#r   quokka #.. #..# ##.#r   rat (ally target)  ... a^i2-1.6 (1a^iza^if _Something hits you but does no damage.a^i a^iX 7-a^i a^i b^i[b^iBb^i .r.5b^i5   cerulean imp (polearm, summoned) (…)You barely miss something. The foxfire hits something.b^iS|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!b^igy8{b^iz_15----2b^ib^i. _The magic dart hits you.c^int..# #r# #.# #.# #o# #. #r# #.###{# #.#Z.@# c^ioL#.#v####.# #.5......# .#####............##..###..# # ##.# #..# .# #.. #..# ##.# #..#..# ... c^iPqc^iew7v§vc^ic^iW,c^i*c^i )r.Z5.  The foxfire hits something.c^i^ J  You hear some strange, mumbled words.c^i c^iʝ f6----=3c^i: c^iԧ n _Something tries to affect you, but you resist.c^i'   Flameseeker the Magicianc^i( U ..# Djinni of Yredelemnul ...... #)# Health: 15/35 ==========-------------- #r# AC: 4Str: 7 #.# EV: 10Int: 19 #o# SH: 0Dex: 13 #. #r# XL:  5 Next: 14% Place: Dungeon:3 #.###*#c^i)  Noise: ==-------  Time: 1493.6 (0.0) #.#.Z@# D) +2 dagger (venom) #.#5####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  o   orc wizard ##.# #..# .#  r   quokka #.. #..# ##.#  r   rat (ally target)c^i*  #..#..# ...  5   cerulean imp (polearm, summoned) (…)The foxfire hits something.  You hear some strange, mumbled words. _Something tries to affect you, but you resist.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatec^iu* d^i  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 15/35 ==========-------------- #r#d^iM AC: 4Str: 7 #.# EV: 10Int: 19 #o# SH: 0Dex: 13 #. #r# XL:  5 Next: 14% Place: Dungeon:3 #.###{# Noise: ==-------  Time: 1493.6 (0.0) #.#.Z@# D) +2 dagger (venom) #.#5####.#  Cast: Foxfire #........#  Fly Torch d^iB .#####...######  .........# #..###..# #  o   orc wizard ##.# #..# .#  r   quokka #.. #..# ##.#  r   rat (ally target) #..#..# ...  5   cerulean imp (polearm, summoned) (…)You hear some strange, mumbled words. _Something tries to affect you, but you resist.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateNothing appears to happen.d^i,d^iv ..# #)# #.# #r# #o# #. #r# #.###{# #.#.5@# d^io#.#Z  #..  .#####. ...... #..###..# #  ##.# #..# .#  #.. #..# ##.#   ...  Casting: Foxfire (safe; 3% risk of failure) d^i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Nothing appears to happen.  The rat twitches its whiskers.  Something hits you.d^ib&:*d^iK r   quokkar   rat (ally target)5   cerulean imp (polearm, summoned)Z   endoplasm zombie (minion)The orc wizard gestures wildly while chanting.d^iއ8{d^i=W11---=4.6 (1d^iӏd^i; _The orc wizard flickers and vanishes!d^icI)  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)#d^iJ Health: 10/35 ======------------------ #.# AC: 4Str: 7 #r# EV: 10Int: 19 #{# SH: 0Dex: 13 #. #r# XL:  5 Next: 14% Place: Dungeon:3 #.###*# Noise: ===------  Time: 1494.6 (0.0) #.#.5@#d^iSKa D) +2 dagger (venom) #.#Z####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  r   quokka d^iLA##.# #..# .#  r   rat (ally target) #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion)Something hits you.The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated^i  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 10/35 ======------------------ #.# AC: 4Str: 7 #r# EV: 10Int: 19 #{# SH: 0Dex: 13 #. #r# XL:  5 Next: 14% Place: Dungeon:3 #.###{# Noise: ===------  Time: 1494.6 (0.0) #.#.5@# D) +2 dagger (venom) #.#Z####.#  Cast: Foxfire #........#  Fly Torch  .#####...###### d^i1[13;6H .........# #..###..# #  r   quokka ##.# #..# .#  r   rat (ally target) #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion)Something hits you.The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated^ia ..# d^ir#)# #.# #r# #{# #. #r# #.###{# #.#.5@# #.#Z####.#  #..  .#####. ......d^iL #..###..# #  ##.# #..# .#  #.. #..# ##.#   ... d^i=t ..# #)#d^i #.# #r# #{# #. #r# #.###{# #.#.5@# #.#Z####.#  #.. d^i .#####.  .........# #..###..# #  ##.# #..# .#  #.. #..# ##.#   ... _The orc wizard flickers and vanishes!  Casting: Foxfire (safe; 3% risk of failure) d^iq Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Nothing appears to happen.  * * * LOW HITPOINT WARNING * * *d^i ..# #)# #.# #r# #{# #. #r# #.###{# #.#.5@# #.#Z####.#  #..  .#####. ...... #..###..# #  ##.# #..# .#  #.. #..# ##.#   ... d^ib  Something hits you.d^izQ9/35 --5.6 (1d^id^i5V _* * * LOW HITPOINT WARNING * * *e^iC ..# #)# #.# #r# #{# #. #r# #.###{# #.#.@5# #.#Z####.# #........# .#####...###### .........# #..###..# # ##.# #..# .# #.. #..# ##.# #..#..# ...e^i>Z.e^i@--6e^ie^iw _You swap places. Something hits you but does no damage.g^i  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 8/35=====------------------- #.# AC: 4Str: 7 #r# EV: 10g^i*Int: 19 #{# SH: 0Dex: 13 #. #r# XL:  5 Next: 14% Place: Dungeon:3 #.###*# Noise: =--------  Time: 1496.6 (0.0) #.#Z@5# D) +2 dagger (venom) #.#*####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  r   quokka ##.# #..# .#  r   rat (ally target)g^i #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion)Something hits you. _* * * LOW HITPOINT WARNING * * * _You swap places. Something hits you but does no damage.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateg^i  Flameseeker the Magician ..# Djinni of Yredelemnul ...... #)# Health: 8/35=====------------------- #.# AC: 4Str: 7 #r# EV: 10Int: 19 #{# SH: 0g^iDex: 13 #. #r# XL:  5 Next: 14% Place: Dungeon:3 #.###{# Noise: =--------  Time: 1496.6 (0.0) #.#Z@5# D) +2 dagger (venom) #.#.####.#  Cast: Foxfire #........#  Fly Torch  .#####...######  .........# #..###..# #  r   quokka ##.# #..# .#  r   rat (ally target) #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion)Something hits you. _* * * LOW HITPOINT WARNING * * * _You swap places. Someg^i.thing hits you but does no damage.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateg^i(u ..# #)# #.# #r# #{# #. #r# #.###{# g^i#.#Z@5# #.#.####.#  #...  .#####... ......... #..###..# #  ##.# #..# .#  #.. #..# ##.#   ... g^i*v _You swap places. Something hits you but does no damage.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *g^iqV9=7.6 (1g^ig^if _Something hits you but does no damage.h^ih^i[..# #)# #.# #r# #{##. #r# #.###{# #.#Z.5# #.#@####.# #........#.#####...###### .........# #..###.# # ##.# #..# .#r   rat (ally target) #.. #..# ##.#5   cerulean imp (polearm, summoned) #..#..# ...Z   endoplasm zombie (minion) #.#..#..# #h^iVh^i 5.Your foxfire dissipates!h^if %8h^i%h^i)k _Something closely misses your cerulean imp.h^i} ..#  Flameseeker the Magician #)#  Djinni of Yredelemnul ...... #.#  Health: 8/35=====------------------- #r#  AC: 4Str: 7 #{#  EV: 10Int: 19 #. #r#  SH: 0Dex: 13 #.###{#  XL:  5 Next: 14% Place: Dungeon:3 h^i#.#Z5.#  Noise: =--------  Time: 1498.6 (0.0) #.#@####.#  D) +2 dagger (venom) #.***....#  Cast: Foxfire .#####...######  Fly Torch  .........# #..###..# #  ##.# #..# .#  r   rat (ally target) #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion) #.#..#..# # _Something hits you but does no damage.Your foxfire dissipates! h^i_Something closely misses your cerulean imp.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh^i  ..#  Flameseeker the Magician #)#  Djinni of Yredelemnul ...... #.#  Health: 8/35=====------------------- #r#  AC: 4Str: 7 #{#  EV: 10Int: 19 #. #r#  SH: 0Dex: 13 #.###{#  XL:  5 Next: 14% Place: Dungeon:3 #.#Z5.#  Noise: =--------  Time: 1498.6 (0.0) #.#@####.#  D) +2 dagger (venom) #........#  Cast: Foxfire .#####...######  Fly Torch  .........# #..###..# #  ##.# ^i m#..# .#  r   rat (ally target) #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion) #.#..#..# # _Something hits you but does no damage.Your foxfire dissipates! _Something closely misses your cerulean imp.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh^i#  ..#  #)#  #.#  #r#  #{#  #. #r#  #.###{#  #.#Z5.#  #.#@####.#  #........#  .#####...######  .........# #..###..#  ##.# #..# .#  #.. #..# ##.#  #..#..# ... h^id   h^i 9vv _Something closely misses your cerulean imp.Casting: Foxfire (safe; 3% risk of failure)  h^i Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *9.6 (1h^i h^i j _Something barely misses your cerulean imp.h^i ..#  Flameseeker the Magician #)#  Djinni of Yredelemnul ...... #.#  Health: 7/35====--------------------h^iG  #r#  AC: 4Str: 7 #{#  EV: 10Int: 19 #. #r#  SH: 0Dex: 13 #.###{#  XL:  5 Next: 14% Place: Dungeon:3 #.#Z5.#  Noise: =--------  Time: 1499.6 (0.0) #.#@####.#  D) +2 dagger (venom) #.vv*....#  Cast: Foxfire .#####...######  Fly Torch  .........# #..###..# #  ##.# #..# .#  r   rat (ally target) h^i#.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion) #.#..#..# # You conjure some foxfire!  * * * LOW HITPOINT WARNING * * * _Something barely misses your cerulean imp.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei^i<@.i^i[+ ..#  Flameseeker the Magician #)#  Djinni of Yredelemnul ...... i^iC#.#  Health: 7/35====-------------------- #r#  AC: 4Str: 7 #{#  EV: 10Int: 19 #. #r#  SH: 0Dex: 13 #.###{#  XL:  5 Next: 14% Place: Dungeon:3 #.#Z5.#  Noise: =--------  Time: 1499.6 (0.0) i^i. #.#@####.#  D) +2 dagger (venom) #.vv.....#  Cast: Foxfire .#####...######  Fly Torch  .........# #..###..# #  ##.# #..# .#  r   rat (ally target)i^i  #.. #..# ##.#  5   cerulean imp (polearm, summoned) i^ik+#..#..# ...  Z   endoplasm zombie (minion) #.#..#..# # You conjure some foxfire!  * * * LOW HITPOINT WARNING * * * _Something barely misses your cerulean imp.Casting: Foxfire (safe; 3% risk of failure)  i^iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei^i\ ..#  #)#  #.#  #r#  #{#  #. #r#  #.###{#  #.#Z5.#  #.#@####.#  #.vv.....#  .#####...######  .........# #..###..#  ##.# #..# .#  #.. #..# ##.#  #..#..# ...   i^iM_Something barely misses your cerulean imp.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *i^ii^išZr)v5   cerulean imp (polearm, summoned)Z   endoplasm zombie (minion)i^i,500.6 (1i^ii^iJn _Something completely misses your cerulean imp.i^i ..#  Flameseeker the Magician #)#  Djinni of Yredelemnul ...... #.#  Health: 6/35====-------------------- #r#  AC: 4Str: 7 #r#  EV: 10Int: 19 i^i#. #)#  SH: 0Dex: 13 #.###{#  XL:  5 Next: 14% Place: Dungeon:3 #.#Z5.#  Noise: =--------  Time: 1500.6 (0.0) #.#@####.#  D) +2 dagger (venom) #.vvv....#  Cast: Foxfire .#####...######  Fly Torch  .........# #..###..# #  ##.# #..# .#  5   cerulean imp (polearm, summoned) #.. #..# ##.#  Z   endoplasm zombie (minion) #..#..# ...  #.#..#..# # You conjure some foxfire!  * * * LOW HITPOINT WARNING * * * _Something completely misses your cerulean imp.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^i4A23;2HDir - look around, f - activatei^iE;@.i^i0v.* * * LOW HITPOINT WARNING * * * _Something completely misses your cerulean imp.i^iKCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a foxfire (friendly, umbra)i^i( 5vvi^ii^i..#Flameseeker the Magician#)#Djinni of Yredelemnul ......#.#Health: 7/35====--------------------#r#AC: 4Str: 7#r#EV: 10Int: 19#. #)#SH: 0Dex: 13#.###{#XL:  5 Next: 14% Place: Dungeon:3#.#Z5.#Noise: =--------  Time: 1500.6 (0.0)#.#@####.#D) +2 dagger (venom)#.vvv....#Cast: Foxfire.#####...######Fly Torch .........##..###..# ###.# #..# .#5   cerulean imp (polearm, summoned)#..^im #..# ##.#Z   endoplasm zombie (minion)#..#..# ...#.#..#..# #* * * LOW HITPOINT WARNING * * * _Something completely misses your cerulean imp.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly, umbra)i^iR  There is not enough space to conjure foxfire!i^ii^iձi^i4. _j^iٙ..).# #r# #)##{5.# #.#Z####.# #.vvv....######...######.........## ##.#j^i #.. #..# ##.##..#..# ...j^iR5  You swap places.j^i=V8=1.6 (1j^i1j^ik _Something closely misses your cerulean imp.k^i)  Flameseeker the Magician ..#  Djinni of Yredelemnul ...... #)#  Health: 7/35====-------------------- #.#  AC: 4Str: 7 #r#  EV: 10Int: 19 #r#  SH: 0Dex: 13 #. #)#  XL:  5 Next: 14% Place: Dungeon:3 #.###{#  Noise: =--------  Time: 1501.6 (0.0) #.#@5.#  D) +2 dagger (venom) #.#Z####.#  Cast: Foxfire #.vvv....#  Fly Torch  .#####...######  .........# #..###..# #  5   cerulean imp (polearm, summonk^i1Hed) ##.# #..# .#  Z   endoplasm zombie (minion) #.. #..# ##.#  #..#..# ... _There is not enough space to conjure foxfire!  You swap places. _Something closely misses your cerulean imp.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek^i7 k^i? Flameseeker the Magician..#Djinni of Yredelemnul ......#)#Health: 8/35=====-------------------#.#AC: 4Str: 7#r#EV: 10Int: 19#r#SH: 0Dex: 13#. #)#k^i@ XL:  5 Next: 14% Place: Dungeon:3#.###{#Noise: =--------  Time: 1501.6 (0.0)#.#@5.#D) +2 dagger (venom)#.#Z####.#Cast: Foxfire#.vvv....#Fly Torch .#####...######.........##..###..# #5   cerulean imp (polearm, summoned)##.# #..# .#Z   endoplasm zombie (minion)#.. #..# ##.##..#..# ... _There is not enough space to conjure foxfire!  You swap places. _Something closely misses your cerulean imp.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^iA mk^iF You swap places. _Something closely misses your cerulean imp.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclek^iLG iDir - look around, f - activate  There is not enough space to conjure foxfire!k^iG k^i P k^iR . _k^iZ X  Flameseeker the Magician ..#  Djinni of Yredelemnul ...... #)#  Health: 7/35====-------------------- #.#  AC: 4Str: 7k^i  #r#  EV: 10Int: 19 #r#  SH: 0Dex: 13 #. #)#  XL:  5 Next: 14% Place: Dungeon:3 #.###{#  Noise: =--------  Time: 1501.6 (0.0) #.#@5.#  D) +2 dagger (venom) #.#Z####.#  Cast: Foxfire #.vvv....#  Fly Torch  .#####...######  .........# #..###..# #  5   cerulean imp (polearm, summoned) ##.# #..# .#  Z   endoplasm zombie (minion) #.. #..# ##.#  #..#..# ... k^i GPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  k^i Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatel^ik@#@l^i%:#@l^i@ZDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an endoplasm zombie (minion, friendly, umbra)l^i:T Z#l^iMt#vLook: a foxfire (friendly, umbra)l^im v.l^i5 l^iV@ >Flameseeker the Magician..#Djinni of Yredelemnul ......#)#Health: 8/35=====-------------------#.#AC: 4Str: 7#r#EV: 10Int: 19#r#SH: 0Dex: 13#. #)#XL:  5 Next: 14% Place: Dungeon:3#.###{#Noise: =--------  Time: 1501.6 (0.0)l^iB #.#@5.#D) +2 dagger (venom)#.#Z####.#Cast: Foxfire#.vvv....#Fly Torch .#####...######.........##..###..# #5   cerulean imp (polearm, summoned)##.# #..# .#Z   endoplasm zombie (minion)#.. #..# ##.##..#..# ...Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatel^i` JThere is not enough space to conjure foxfire!l^ia l^ig l^i'j . _m^iCg..##).r##. #)####{Z5.####.##.vvv....#m^ih.#####...######..... #..#####.# . #..## #..#..# ... #.#..#..# #m^is5  You swap places.m^iu*2.6 (1m^izm^i}t _Something hits your cerulean imp but does no damage.o^iAo^iaI#).r##. #)###{##.#Z5.#o^iJu#.#.####.##.v@v....#.#####...#####........#  #..######.# . #..## #..#..# ...  #.#..#..# #..o^iKo^iM,o^i Xo5Zv§o^i^ § Your foxfire dissipates!A magic dart appears from out of thin air!o^is§-3§ _The magic dart hits your endoplasm zombie!p^iq: p^irc#)#  Flameseeker the Magician #.#  Djinni of Yredelemnul ...... #r#  Health: 7/35====-------------------- #r#  AC: 4Str: 7 #. #)#  EV: 10Int: 19 #.###{#  SH: 0Dex: 13 #.#5Z.#  XL:  5 Next: 14% Place: Dungeon:3 p^isr#.#v####.#  Noise: ---------  Time: 1503.6 (0.0) #.*@v....#  D) +2 dagger (venom) .#####.**######  Cast: Foxfire .........# Fly Torch  #..###..# #  ##.# #..# .#  #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion) #.#..#..# # p^itK #....#..#.# Your foxfire dissipates!A magic dart appears from out of thin air! _The magic dart hits your endoplasm zombie!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep^i #)#  Flameseeker the Magician #.#  Djinni of Yredelemnul ...... #r#  Health: 7/35====-------------------- #r#  AC: 4Str: 7 p^i#. #)#  EV: 10Int: 19 #.###{#  SH: 0Dex: 13 #.#5Z.#  XL:  5 Next: 14% Place: Dungeon:3 #.#v####.#  Noise: ---------  Time: 1503.6 (0.0) #.§@v....#  D) +2 dagger (venom) .#####...######  Cast: Foxfire .........# Fly Torch  #..###..# #  ##.# #..# .#  #.. #..# ##.#  5   cerulean imp (polearm, summoned) #..#..# ...  Z   endoplasm zombie (minion) #.#..#..# #  #....#..#.# Your foxfire dissipates!A magic dart appep^iars from out of thin air! _The magic dart hits your endoplasm zombie!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep^il  #)#  #.# p^ig $ #r#  #r#  #. #)#  #.###{#  #.#5Z.#  #.#v####.#  #.§@v....#  p^i; .#####...######  .........# #..###..#  ##.# #..#  #.. #..# ##.#  #..#..# ...  p^i #.#..#..#  p^i Casting: Foxfire (safe; 3% risk of failure)  p^i Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *  Something hits your endoplasm zombie.p^i( e.vvp^i 2=4.6 (1p^i p^ie p^is #)#Flameseeker the Magician#.#Djinni of Yredelemnul ......#r#p^i, Health: 7/35====--------------------#r#AC: 4Str: 7#. #)#EV: 10Int: 19#.###{#SH: 0Dex: 13#.#5..#XL:  5 Next: 14% Place: Dungeon:3#.#v####.#Noise: =--------  Time: 1504.6 (1.0)#.v@v....#D) +2 dagger (venom).#####..v######Cast: Foxfire.........#Fly Torch #..###..# ###.# #..# .##.. #..# ##.#5   cerulean imp (polearm, summoned)#..#..^i9 m# ...#.#..#..# ##....#..#.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  * * * LOW HITPOINT WARNING * * *Something hits your endoplasm zombie. _Your endoplasm zombie is destroyed!q^ij #.##. #r##. #r##. #)# #.###{# #.#5..# #.#v####.# #.v.v....#.#####.@v###### .........# q^iJ .#..###..# # ##.# #..#.# #.. #..# ##.# #..#..# ... #.#..#..# # #....#..#.# ###.......#q^iyq^iXq^iQvvvv§§q^iW,q^iX,q^icYq^ib<§§vq^iq^innq^i  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *  Something hits your endoplasm zombie. _Your endoplasm zombie is destroyed!q^iThe foxfire hits something. x3  With your torch unlit, a soul goes wasted...q^i v.)§5Reactivating autopickup.q^i,q^ieq^i..v5§§§q^iIb8=41-5q^iN§§§q^i6 _You feel a bit more experienced.r^i - #.#  Flameseeker the Magician #. #r#  Djinni of Yredelemnul ...... r^iA #. #r#  Health: 7/35====-------------------- #. #)#  AC: 4Str: 7 #.###.#  EV: 10Int: 19 #.#.).#  SH: 0Dex: 13 #.#v####.#  XL:  5 Next: 41% Place: Dungeon:3 #*5*§....#  Noise: ---------  Time: 1505.6 (0.0) .#####*@*######  D) +2 dagger (venom) ......***# Cast: Foxfire .#..###..# #  Fly Torch  ##.# #..# .#  #.. #..# ##.#  #..#..# ...  5   cerulean imp (polearm, summoned) #.#..#..# #  #....#..#.#  ###.......# With your torch unlit, a soul goes wasted...Reactivating autopickup. _You feel a bit more experr^i ienced.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activater^idpH #.#  Flameseeker the Magician #. #r#  Djinni of Yredelemnul ...... #. #r#  Health: 7/35====-------------------- #. #)#  AC: 4Str: 7 #.###.#  EV: 10Int: 19 #.#.).#  SH: 0Dex: 13r^iq #.#v####.#  XL:  5 Next: 41% Place: Dungeon:3 #.5§§....#  Noise: ---------  Time: 1505.6 (0.0) .#####.@§######  D) +2 dagger (venom) .........# Cast: Foxfire .#..###..# #  Fly Torch  ##.# #..# .#  #.. #..# ##.#  #..#..# ...  5   cerulean imp (polearm, summoned) #.#..#..# #  #....#..#.#  ###.......# With your torch unlit, a soul goes wasted...r^irReactivating autopickup. _You feel a bit more experienced.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activates^i(C #.#  #. #r#  #. #r#  #. #)#  #.###.#  #.#.).#  #.#v####.#  s^i<w#.5§§....#  .#####.@§######  .........# .#..###..# #  ##.# #..#  #.. #..#  #..#..# ...  #.#..#..#  #....# s^iJ 6 _You feel a bit more experienced.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *s^ibv§§§s^iʐ,s^i`s^i}.r)....vvr   rat5   cerulean imp (polearm, summoned)s^iE2=6.6 (1s^ixs^iO1 _The foxfire hits something.v^i+ #.#  Flameseeker the Magician #. #r#  Djinni of Yredelemnul ...... #. #.#  Health: 6/35====-------------------- #. #r#  AC: 4Str: 7 #.###.#  EV: 10v^ipInt: 19 #.#.).#  SH: 0Dex: 13 #.#.####.#  XL:  5 Next: 41% Place: Dungeon:3 #*5*.....#  Noise: =--------  Time: 1506.6 (0.0) .#####*@*######  D) +2 dagger (venom) ......vv*# Cast: Foxfire .#..###..# #  Fly Torch  ##.# #..# .#  #.. #..# ##.#  #..#..# ...  r   rat #.#..#..# #  5   cerulean imp (polearm, summoned) #....#..#.#  ###.......# You conjure some foxfire!  * * * LOW HITPOINT WARNING * * * _The foxfire hits something.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclv^iDeDir - look around, f - activatev^iF #.#  Flameseeker the Magician #. #r#  Djinni of Yredelemnul ...... #. #.#  Health: 6/35====-------------------- #. #r#  AC: 4v^i0HStr: 7 #.###.#  EV: 10Int: 19 #.#.).#  SH: 0Dex: 13 #.#.####.#  XL:  5 Next: 41% Place: Dungeon:3 #.5......#  Noise: =--------  Time: 1506.6 (0.0) .#####.@.######  D) +2 dagger (venom) ......vv.# Cast: Foxfire .#..###..# #  Fly Torch  ##.# #..# .#  #.. #..# ##.#  #..#..# ...  r   rat (ally target) #.#..#..# #  5   cerulean imp (polearm, summoned) v^iHq#....#..#.#  ###.......# You conjure some foxfire!  * * * LOW HITPOINT WARNING * * * _The foxfire hits something.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatev^i #.#  #. #r#  #. #.#  #. #r#  v^i#.###.#  #.#.).#  #.#.####.#  #.5......#  .#####.@.######  ......vv.# .#..###..# #  ##.# #..#  #.. #..# v^i4 #..#..# ...  #.#..#..# #  #....# v^i5Mv^i 2_The foxfire hits something.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  * * * LOW HITPOINT WARNING * * *v^i v^i!v^i"v^i#v^iJ%v^i%v^iD.)rv§5v§@v§§vv^i`/17.6 (1 _v^i5q§§§§v^im8w^i  #.#  Flameseeker the Magician #. #r#  Djinni of Yredelemnul ...... #. #.#  Health: 5/35===--------------------- #. #)#  AC: 4Str: 7 #.###r#  EV: 10Int: 19 #.#.).#  SH: 0Dex: 13 #v#.####.#  XL:  5 Next: 41% Place: Dungeon:3 #*5v.....#  Noise: =--------  Time: 1507.6 (0.0) .#####*@v######  D) +2 dagger (venom) ......**v# Cast: Foxfire .#..###..# #  Fly Torch  ##.# #..# .#  #.. #..# ##.#  #..#..# ...  r  ^ij Sm rat (ally target) #.#..#..# #  5   cerulean imp (polearm, summoned) #....#..#.#  ###.......# Dir - look around, f - activateYou conjure some foxfire! _* * * LOW HITPOINT WARNING * * *Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew^iXk  #.#  Flameseeker the Magician #. #r#  Djinni of Yredelemnul ...... #. #.#  Health: 5/35===--------------------- #. #)#  AC: 4Str: 7 #.###r#  EV: 10Int: 19 #.#.).#  SH: 0Dex: 13 #v#.####.#  XL:  5 Next: 41% Place: Dungeon:3 #§5v.....#  Noise: =--------  Time: 1507.6 (0.0) .#####§@v######  D) +2 dagger (venom) ......§§v# Cast: Foxfire w^i%m .#..###..# #  Fly Torch  ##.# #..# .#  #.. #..# ##.#  #..#..# ...  r   rat (ally target) #.#..#..# #  5   cerulean imp (polearm, summoned) #....#..#.#  ###.......# Dir - look around, f - activateYou conjure some foxfire! _* * * LOW HITPOINT WARNING * * *Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew^i@k #.#  #. #r#  #. #.#  #. #)#  #.###r#  #.#.).#  #v#.####.#  #§5v.....#  .#####§@v######  w^iB......§§v# .#..###..# #  ##.# #..#  #.. #..#  #..#..# ...  #.#..#..# #  #....# w^iREN _* * * LOW HITPOINT WARNING * * *w^iFCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *w^iF,w^iGBw^iHw^iHw^iUI,w^iIw^i]Sw  The foxfire hits the rat.  You kill the rat!w^iX.v§#vv5v§§w^iZ§§§5   cerulean imp (polearm, summoned)w^i=w^iw^ibw^iw^iw^iBw^iw^i#yr.vvv#§.5§§v@§.v§r   quokka5   cerulean imp (polearm, summoned)w^ic228.6 (1w^i^§§§§w^id _With your torch unlit, its soul goes wasted...y^iCB #.#  #. #r#  #. #.#  #. #r#  #.###.#  #.#.vv#  #v#§####.#  #.5§§....#  y^ipES.#####v@§######  .......v§# .#..###..# #  ##.# #..# .#  #.. #..# ##.#  #..#..# ...  #.#..#..# #  #....#..#.#   y^i #.#  #. #r#  #. #.#  #. #r#  #.###.#  #.#.vv#  #v#§####.#  #.5§§....#  .#####v@§######  y^i.......v§# .#..###..# #  ##.# #..#  #.. #..#  #..#..# ...  #.#..#..# #  #....# y^iN§§y^iy^in§§§y^i] _A quokka is nearby!y^ir" #.#  #. #r#  #. #.#  #. #r#  #.###.#  #.#.vv#  #v#§####.#  y^its#.5§§....#  .#####v@§######  .......v§# .#..###..# #  ##.# #..# .#  #.. #..# ##.#  #..#..# ...  #.#..#..# #  #....#..#.#   y^i 7 #.#  #. #r#  #. #.#  #. #r#  #.###.#  #.#.vv#  #v#§####.#  #.5§§....#  .#####v@§######  .......v§# y^im 0.#..###..# #  ##.# #..#  #.. #..#  #..#..# ...  #.#..#..# #  #....# y^i R§§y^it y^i! §§§§ _A quokka is nearby!z^i #.#  #. #r#  #. #.#  #. #r#  #.###.#  #.#.vv#  z^i#v#§####.#  #.5§§....#  .#####v@§######  .......v§# .#..###..# #  ##.# #..# .#  #.. #..# ##.#  #..#..# ...  #.#..#..# #  #....#..#.#   z^iM #.#  #. #r#  #. #.#  #. #r#  #.###.#  #.#.vv#  #v#§####.#  #.5§§....#  .#####v@§######  .......v§# .#..###..# #  ##.# #..#  #.. #..#  #..#..# ...  #.#..#..# #  #....z^i~S# §§§§§§§§§§ _A quokka is nearby!~^iQY  #.#  #. #r#  #. #.#  #. #r#  #.###.#  #.#.vv#  #v#§####.# ~^i3[ x #.5§§....#  .#####v@§######  .......v§# .#..###..# #  ##.# #..# .#  #.. #..# ##.#  #..#..# ...  #.#..#..# #  #....#..#.#   ~^i} #.#  #. #r#  #. #.#  #. #r#  #.###.#  #.#.vv#  #v#§####.# ~^i #.5§§....#  .#####v@§######  .......v§# .#..###..# #  ##.# #..#  #.. #..#  #..#..# ...  #.#..#..# #  #....# ~^i!n§§§~^i5~^iS§§~^i] _A quokka is nearby!^i} #. #r# #.# #.#^i~  #.# #r# #.###.# #.#.vv# #v#§####.# #.5§§....##.#####v.§#######......@v§# #.#..###..# # ##.# #..# .#^i  #.. #..# ##.# #..#..# ... #.#..#..# # #....#..#.# ###.......# #....####^i ^iĎ ^i? ^iX §#§§§vv§§Your foxfire dissipates.^i ^i ,^i_! ^i! ^ij" ^it# ,^i$ ^i, !vv^i- R§.§§5§§§^ij ^i v)§#....^i 5§.§.^i Y6=-9^i ^i  ^i} &_The foxfire hits something. x2^i  #. #r#  #.# #.#  #.# #r#  #.###.#  #.#v)v#  #§#.####.#  #........#  #.#####5§.######  #......@§.#  #.#..###..# #  ##.# #..# .#  #.. #..# ##.#  #..#..# ...  #.#..#..# #  #....#..#.#  ###.......#   ^i  #. #r#  #.# #.# ^i = #.# #r#  #.###.#  #.#v)v#  #§#.####.#  #........#  #.#####5§.######  #......@§.#  #.#..###..# #  ##.# #..# .# ^i ! #.. #..#  #..#..#  #.#..#..# #  #....#..#.#  ###... ^i F§§^i 7-^i Y§§§^i G _A quokka is nearby!^in ^i ^iUd #. #r#... #.# #.##.. #.# #)# #.. #.###.# ... #.#§)r# #.## #.#.####.# ... #........# #.#####...###### #.@.5.....# #.#..###..# # #.##.# #..# .##. #..##..# ##.#^i!2#. ##..#..# ...#. #.#..#..# ##. #....#..#.##. ###.......#  #....####^i^iP^i5.4^i  #. #r# ... #.# #.# #..# #.# #)# #.. #.###.# ... #.#§)r#^i u #.#### #.#.####.# .... #.# #.#####...###### #@.5......# #.#..###..# # #.##.# #..# .# #.##..##..# ##.# #.###..#..# ... #.# #.#..#..# # #.# #....#..#.# #.# ###.#  #....####^i ^i 5. **** A magic dart appears from out of thin air!^ic ;....^i^e -=5^ik ^in < _The magic dart hits your cerulean imp.^i3P^i|^i3^i)^i-^i5 §  Your cerulean imp disappears in a puff of smoke!^i;;W0*^ii  Deactivating autopickup; reactivate with Ctrl-A.^izp^iyQr@.^i{<r   quokka-6.6 (1FoxfireConf Fly Torch ^i#^iQ _You are confused.^i(XM-^i^^i`K _Autopickup is now on.^iAe @ #. #r#  ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  #.####   ....   #.#####.  #@........#  #.#..###..# #  #.##.# #..# .#  #.##..##..# ##.#  #.###..#..# ...  #.# #.# #  #.#   #.#    ^i > #. #r#  ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  #.####   ....   #.#####.  ^i #@........#  #.#..###..# #  #.##.# #..# .#  #.##..##..#  #.###..#..#  #.# #.# #  #.#  #.#  ^i^i^iR ^i*] _A quokka is nearby!^i4^i6>Scorch ^i=^i?^iN eVolatile Blastmotes (9%)^i ^i_ ^i8eInner Flame (9%) ^it^i\^i }Summon Small Mammal^i]vInner Flame (9%) ^ib^inJSummon Small Mammal^iRp^ix^i{^i `Call Imp ^i ^i ^ie  You're too confused to cast spells.^i^i`. _^ijX #. #r#  ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  #.####   ^iYe....   #.#####.  #@........#  #.#..###..# #  #.##.# #..# .#  #.##..##..# ##.#  #.###..#..# ...  #.# #.# #  #.#   #.#    ^iJ #. #r#  ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  ^iyu#.####   ....   #.#####.  #@........#  #.#..###..# #  #.##.# #..# .#  #.##..##..#  #.###..#..#  #.# #.# #  #.#  #.#  ^iJ ^i^ig^i^i ] _A quokka is nearby!^i"T #. #r#  ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  #.####   ^iUe....   #.#####.  #@........#  #.#..###..# #  #.##.# #..# .#  #.##..##..# ##.#  #.###..#..# ...  #.# #.# #  #.#   #.#    ^i #. #r#  ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  #.####   ....   #.#####.  #@........#  #.#..###..# #  #.##.# #..# .#  #.##..##..#  #.###..#..#  #.# #.# #  #.#  #.#  ^i^i] _A quokka is nearby!^iq],^il.r8=7^in2 _You bump into the rock wall.^i1T #. #r#  ... #.# #.# ^i2 #..# #.# #)#  #..   ... #.#§)r#  #.####   ....   #.#####..  #@.....r..#  #.#..###..# #  #.##.# #..# .#  #.##..##..# ##.#  #.###..#..# ...  #.# #.# # ^i%3d #.#   #.#    ^iѓ #. #r#  ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  #.####   ....   #.#####..  #@.....r..#  #.#..###..# #  #.##.# #..# .#  #.##..##..#  #.###..#..#  #.# #.# #  #.#  #.#  [^i#39;49m _A quokka is nearby!^iHO #. #r#  ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r# ^iP #.####   ....   #.#####..  #@.....r..#  #.#..###..# #  #.##.# #..# .#  #.##..##..# ##.#  #.###..#..# ...  #.# #.# #  #.#   #.#    ^is4 #. #r#  ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  #.####   ....  ^i6 #.#####..  #@.....r..#  #.#..###..# #  #.##.# #..# .#  #.##..##..#  #.###..#..#  #.# #.# #  #.#  #.#  ^iP3^if^im] _A quokka is nearby!^i. #. #r#  ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  #.####   ....   #.#####..  #@.....r..#  #.#..###..# #  #.##.# #..# .#  #.##..##..# ##.#  #.###..#..# ...  #.# #.#^iy1p #  #.#   #.#    ^iB #. #r#  ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  #.####   ....   ^i #.#####..  #@.....r..#  #.#..###..# #  #.##.# #..# .#  #.##..##..#  #.###..#..#  #.# #.# #  #.#  #.#  ^i^i^i^i] _A quokka is nearby!^i#. #r# ... #.# #.# #..# #.# #)# #.. #.###.# ... #.#§)r# #.#### #.#.####.# .... #.# #.#####...###### #.@....r..# #.#..###..# # #.##.# #..# .# #.##.#.###.#.# #.#..#..# # #.# #..#.# ###. ^i^iھ^i>r.^i,8 _^i^i^ip ... #.# #.# #..# #.# #)# #.. #.###.# ... #.#§)r# #.#### #.#.####.# .... #........# #.#####...######^i  #.....r...#  #@#..###..# # #.##.# #..# .# #.##..##..# ##.# #.###..#..# ... #.# #.#..#..# # #.# #....#..#.# #.# ###.......# #.# #....#### #.>.......^i" ^i# ^i * Br.^i* %9^i0 ^i2 ^ip ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  #.####   ....   #.#####..  #....r....#  #@# #  #.##.# #..# .#  #.# ##.#  #.# ...  #.#  #  #.#   #.#   #.#   #.> ^iM ... #.# #.#  #..# #.# #)#  #..   ... #.#§)r#  #.####   ....   #.#####..  #....r....#  #@# #  #.##.# #..# .#  #.# ##.#  #.#  #.#   #.#   #.#  #.#  #.>^iQ3^iX^iR^] _A quokka is nearby!^i@Y #..#) #..##. ...§)r #.#### #.#.####.# .... #....... #.#####...#####...r....# #..###.##.# ..##..# ###..#..# ...  #.#..#..# #.^ie...##.##.#####^i^iZ-20 _^i ^i ^iz ^i| ^i ^i3 K _You are too confused!^iD3^iw^i+ _A quokka is nearby! __You are too confused!^ix 3^iw~ ^i J __You are too confused!^ir 3^iw ^iz J __You are too confused!^i  ^i` ^i n9==1^i 7{^i f _You are too confused! _You're too confused to move!^iC  #..##. ...§)r #.#### #.#.####.# .... #....... #.#####...#####{..r....# #..#####.# ..##..# ###..#..# ...  #.#..#..# ###########.# ^#^i^iA^ir{r   quokka^i=%2^i^i^i%W  You bump into the rock wall.^i&jr..^iD3Call Imp^il7{^iSW _You feel less confused.^iv8 ...§)r #.#### #.#.####.# .... #....... #.#####...#####r...r....# .#..####{##.# ..##..##..# ###..#..# ...  #.#..#..# #..^i##...... #....###.>.......####.##### #######.# ^#........##+##^ir,^i4 ... #.#§)r#  #.####   ....   #.#  #..  ^i#r# #  #.##.# #..# .#  #{# ##.#  ^ig#@# ...  #.# ^i0< #  #.#  ^ij0 #.#  ^i7 #.#   ^i1..# #.>  ###    ^#   ^iC ... #.#§)r#  #.####   ....   #.#  #..  #r# #  #.##.# #..# .#  #{# ##.#  #@# ...  #.#  #  #.#   #.#  #.#  ..# #.>  ###   ^ ^iJ  Something hits you.* * * LOW HITPOINT WARNING * * *^id..r^iP7--=4^i^i _Deactivating autopickup; reactivate with Ctrl-A.^it  ... #.#§)r#  Flameseeker the Magician #.#### #.#.####.#  Djinni of Yredelemnul ...... .... #........#  Health: 5/35===---------------------^i  #.#####...######  AC: 4Str: 7 #....r....#  EV: 10^i .Int: 19^i h #.#..###..# #  SH: 0^i .Dex: 13^i,  ^iF #r##.# #..# .#  XL:  5 Next: 42% Place: Dungeon:3 ^i #*##..##..# ##.#  Noise: =--------  Time: 1524.6 (0.0) ^i #@###..#..# ...  D) +2 dagger (venom) ^i p#*# #.#..#..# #  Cast: Call Imp #*# #....#..#.#  Fly Torch  #.# ###.......#  #.# #....####  ^iR ..# #.>.......  r   quokka ### #.##.##### ^it # #######.# ^#  ^i F........##+## Something hits you.^i 8* * * LOW HITPOINT WARNING * * * ^i ~_Deactivating autopickup; reactivate with Ctrl-A.^i Casting: Call Imp (safe; 4% risk of failure)  ^i4 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^iQ ^i% ... #.#§)r#  Flameseeker the Magician #.#### #.#.####.#  Djinni of Yredelemnul ...... .... #........#  Health: 5/35===--------------------- #.#####...######  AC: 4Str: 7 #....r....#  EV: 10Int: 19 #.#..###..# #  SH: 0Dex: 13 #r##.# #..# .#  XL:  5 Next: 42% Place: Dungeon:3 #{##..##..# ##.#  Noise: =--------  Time: 1524.6 (0.0) #@###..#..# ...  D) +2 dagger (venom) #.# #.#..#..# #  Cast: Call Imp ^iz#.# #....#..#.#  Fly Torch  #.# ###.......#  #.# #....####  ..# #.>.......  r   quokka (ally target) ### #.##.#####  5   cerulean imp (polearm, summoned) #######.# ^#  ........##+## Something hits you.* * * LOW HITPOINT WARNING * * * _Deactivating autopickup; reactivate with Ctrl-A.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^i5Dir - look around, f - activate^i ... #.#§)r#  #.####   ....   #.#  #..  #.# #  #r##.# #..# .#  #{# ##.#  #@# ...  #.#  #  #.#  ^i #.#  #.#  ..# #.>  ###    ^ ^i  ... #.#§)r#  #.####   ....   #.#  #..  #.# #  #r##.# #..# .#  #{# ##.#  #@# ...  #.#  #  #.#   #.#   #.#   ..# #.>  ###    ^#   _Deactivating autopickup; reactivate with Ctrl-A.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  * * * LOW HITPOINT WARNING * * *^i ^ ... #.#§)r#  #.####   ....   #.#  #..  #.# #  #r##.# #..# .#  #{# ##.#  #@# ...  #.#  #  #.#   #.#  #.#  ..# #.>  ###    ^ ^i' v 5Something hits you.^iȾ 2=5.6 (1^i ^i V _* * * LOW HITPOINT WARNING * * *^iل #.#### #.#.####.# .... #....... #.#####...#####...r....# #..####r##.# .{##..##..# ##5###..#..# ...  #.#..#..# #.# #...##...... #....###.>.......####.##### #######.# ^# ........##+########......  You swap places. Something hits your cerulean imp.-6 _Your cerulean imp hits the quokka from afar with a -2 spear.^iY : .... #....... #.#####...#####...r....# #..####r##.# .{##..##..# ##5###..#..# ... .# #.#..#..# #..##...... #....###.^iDZ H>.......####.##### #######.# ^# ........##+########......^id  Something misses your cerulean imp.^if N--7^ij ^i%n R _Your cerulean imp hits the quokka from afar with a -2 spear.^i .... #........#  Flameseeker the Magician #.#####...######  Djinni of Yredelemnul ......^i ^i#....r....#  Health: 3/35==---------------------- ^i-Y#.#..###..# #  AC: 4^io-Str: 7^i ^i#r##.# #..# .#  EV: 10^i7.Int: 19^ix ^iY#{##..##..# ##.#  SH: 0^i.Dex: 13^i ^i%#5###..#..# ...  XL:  5 Next: 42% Place: Dungeon:3^ic ^i#*# #.#..#..# #  Noise: ---------  Time: 1527.6 (0.0)^i ^iF#@# #....#..#.#  D) +2 dagger (venom)^i ^i#*# ###.......#  Cast: Call Imp^i ^i#*# #....####  Fly Torch  ^i)..# #.>.......  ### #.##.#####  #######.# ^#  r   quokka (ally target) ........##+##  5   cerulean imp (polearm, summoned)^i}( ######......# ^i #......# ^ir_Your cerulean imp hits the quokka from afar with a -2 spear.  Something misses your cerulean imp. _Your cerulean imp hits the quokka from afar with a -2 spear.  Casting: Call Imp (safe; 4% risk of failure)  ^im Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i  .... #........#  Flameseeker the Magician #.#####...######  Djinni of Yredelemnul ...... #....r....#  Health: 3/35==---------------------- #.#..###..# #  AC: 4Str: 7 #r##.# #..# .#  EV: 10Int: 19 #{##..##..# ##.#  SH: 0^i Dex: 13 #5###..#..# ...  XL:  5 Next: 42% Place: Dungeon:3 #.# #.#..#..# #  Noise: ---------  Time: 1527.6 (0.0)^i  ^i; #@# #....#..#.#  D) +2 dagger (venom) ^i, #.# ###.......#  Cast: Call Imp #.# #....####  Fly Torch  ..# #.>.......  ### #.##.#####  #######.# ^#  r   quokka (ally target) ........##+##  5   cerulean imp (polearm, summoned) ######......#  #......# ^id _Your cerulean imp hits the quokka from afar with a -2 spear.  Casting: Call Imp (safe; 4% risk of failure)  ^i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i hYou miscast Call Imp.  You are very lightly contaminated with residual magic.^i  ....   #.#  #..  #.# #  #r##.# #..# .#  #{# ##.#  #5# ...  #.#  #  #@# ^is   #.#   #.#   ..# #.> ###   ^#     ^i   Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You miscast Call Imp.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  * * * LOW HITPOINT WARNING * * *^i .5 8.6 (1Contam Torch ^iZ ^i a _Something hits your cerulean imp.^i !hAbil: Light the Black Torch^i$^i%^iF PRecall Undead Harvest^iK ^iQL ^iD^iaThrow: 4 javelins^i7^i^ie} ^i Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character^i\^i .... #........#Flameseeker the Magician#.#####...######Djinni of Yredelemnul ......#....r....#Health: 3/35==----------------------#.#..###..# #AC: 4Str: 7#r##.# #..# .#EV: 10Int: 19^i l#{##..##..# ##.#SH: 0Dex: 13#.###..#..# ...XL:  5 Next: 42% Place: Dungeon:3#5# #.#..#..# #Noise: ---------  Time: 1528.6 (0.0)#@# #....#..#.#D) +2 dagger (venom)#.# ###.......#Throw: 4 javelins#.# #....####Fly Contam Torch ^i ..# #.>.......### #.##.############.# ^#r   quokka........##+##^i 5   cerulean imp (polearm, summoned)######......##......#^i  Dir - look around, f - activateYou miscast Call Imp.  You are very lightly contaminated with residual magic.  ^i= QNothing appears to happen.  * * * LOW HITPOINT WARNING * * * ^i] b_Something hits your cerulean imp.^i ^i# Inventory: 35/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  ^i$ Cs - a +0 club  u - a +0 dagger  v - a +0 dagger  w - a +0 club  F - a +0 dagger  H - a +0 trident Missiles (go to first with ()  h - 4 javelins (quivered)k - 6 silver javelins  m - 18 stones  y - 4 poisoned darts  A - 4 atropa-tipped darts Armour (go to first with [)  z - a +1 leather armour of fire resistance (worn) ^i% [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^i  ^i  y - 4 poisoned darts  A - 4 atropa-tipped darts Armour (go to first with [) ^i  z - a +1 leather armour of fire resistance (worn)arobe  dchain mail ^iH V r - a +0 robe  Brobe  E^i~ hain mail Jewellery (go to first with "=)  t - a ring of magical power (worn) ^i Scrolls (go to first with ?)  e - a scroll labelled UWEATA MOOZU  i - a scroll labelled ZERRULAWKU ^i { p - a scroll labelled REFIEM PIYTEKK  q - a scroll labelled JOUKORIOPS  C - a scroll labelled TYNIURHARGHU ^i G - a scroll labelled QOR HU EFUTIX Potions (go to first with !) ^i.  c - 2 silvery potions  n - a fizzy cyan potion ^iV k x - 2 clear potions94%^i~ ^i   I - an emerald potionbot^ix  r - a +0 robe  q - a scroll labelled JOUKORIOPS^iZk ^iq.... #........#Flameseeker the Magician#.#####...######Djinni of Yredelemnul ......#....r....#Health: 3/35==----------------------#.#..###..# #AC: 4Str: 7^iDr#r##.# #..# .#EV: 10Int: 19#{##..##..# ##.#SH: 0Dex: 13#.###..#..# ...XL:  5 Next: 42% Place: Dungeon:3#5# #.#..#..# #^iYsNoise: ---------  Time: 1528.6 (0.0)#@# #....#..#.#D) +2 dagger (venom)#.# ###.......#Throw: 4 javelins#.# #....####Fly Contam Torch ..# #.>.......### #.##.############.# ^#r   quokka........##+##5   cerulean imp (polearm, summoned)######......##......#Dir - look around, f - activate^is"You miscast Call Imp.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  * * * LOW HITPOINT WARNING * * * _Something hits your cerulean imp.^iqz3^i^i~^i.The floor.^i ^i .... #........#Flameseeker the Magician#.#####...######Djinni of Yredelemnul ......#....r....#Health: 3/35==----------------------#.#..###..# #AC: 4Str: 7^iv #r##.# #..# .#EV: 10Int: 19#{##..##..# ##.#SH: 0Dex: 13#.###..#..# ...XL:  5 Next: 42% Place: Dungeon:3^i #5# #.#..#..# #Noise: ---------  Time: 1528.6 (0.0)^io #@# #....#..#.#D) +2 dagger (venom)#.# ###.......#Throw: 4 javelins#.# #....####Fly Contam Torch ..# #.>.......### #.##.############.# ^#r   quokka........##+##5   cerulean imp (polearm, summoned)^i ######......##......#Dir - look around, f - activateYou miscast Call Imp.  You are very lightly contaminated with residual magic.  ^i Nothing appears to happen.  * * * LOW HITPOINT WARNING * * * _Something hits your cerulean imp.^iE! ^i' ^i( ^ixH `6(silver)^iN ^i]R ^i^iL18 stones ^ip!^i#^i_4 darts (poison)^i^i ^iL^iԂ^i 7atropa^i^i^i ^i' GCast: Foxfire^i ^i" ^iغ^i:BScorch^ip^i ^iGEFoxfire^i1^iה^iXScorch^i^i^ie 0 .... #........#  Flameseeker the Magician #.#####...######  Djinni of Yredelemnul ...... ^i& #....r....#  Health: 1/35------------------------ #.#..###..# #  AC: 4Str: 7 #r##.# #..# .#  EV: 10Int: 19  #{##..##..# ##.#  SH: 0Dex: 13 ^i j #.###..#..# ...  XL:  5 Next: 42% Place: Dungeon:3  #5# #.#..#..# #  Noise: ---------  Time: 1528.6 (0.0)  #@# #....#..#.#  D) +2 dagger (venom)  #.# ###.......#  Cast: Scorch  #.#  #....####  Fly Contam Torch   ..#  #.>.......  ### #.##.#####  #######.# ^#  r   quokka ........##+##  5   cerulean imp (polearm, summoned) ^iO ######......#  #......# _Something hits your cerulean imp.Casting: Scorch (safe; 4% risk of failure)  ^i| 4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.^i$W\ {@^i  .... #........#  Flameseeker the Magician #.#####...######  Djinni of Yredelemnul ...... #....r....#  Health: 1/35------------------------ ^i Y#.#..###..# #  AC: 4Str: 7 #r##.# #..# .#  EV: 10Int: 19 ^i8  #{##..##..# ##.#  SH: 0Dex: 13 ^iV  #.###..#..# ...  XL:  5 Next: 42% Place: Dungeon:3 ^i " #5# #.#..#..# #  Noise: ---------  Time: 1528.6 (0.0) ^i  #@# #....#..#.#  D) +2 dagger (venom) ^i  #.# ###.......#  Cast: Scorch ^i / #.#  #....####  Fly Contam Torch   ..#  #.>.......  ^i ### #.##.#####  #######.# ^#  r   quokka ^i1 ........##+##  5   cerulean imp (polearm, summoned) ^iM 0######......#  #......# ^il S_Something hits your cerulean imp.^i mCasting: Scorch (safe; 4% risk of failure)  ^i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i Flames lash something.  With your torch unlit, a soul goes wasted...^i!  ....   #.#  #..  #.# #  #r##.# #..# .#  #* ##.#   ...   #      #.#   ..# #.> ###   ^#       Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Flames lash something.  With your torch unlit, a soul goes wasted...Reactivating autopickup.You feel a bit more experienced.^i-  ....   #.#  #..  #.# #  #r##.# #..# .#  #*# ##.#  #.# ...  #5#  #  ^i #@#   #.#   #.#   ..# #.>  ###    ^# ^i T(ally target)     ^i  ^i( ....   #.#  #..  #.# #  #r##.# #..# .#  #*# ##.#  #.# ...  ^i!#5#  #  #@#   #.#   ^i#.#   ..# #.>^iD ###  ^i T ^# ^ieI    ^ie  * * * LOW HITPOINT WARNING * * *^i;  Your cerulean imp hits the quokka from afar with a -2 spear.  The quokka dies!^i:.)5   cerulean imp (polearm, summoned)^i\2=70====9.6 (1^i^i5d _With your torch unlit, its soul goes wasted...^i`Hr  You don't have enough health to cast this spell.^iM^iCP. _^i* 3^ix, ^i'1 ^i8 B^i9 5 _You swap places.^i< ^i= ^i= ^i> ^ix? ^i A ^iB ,^iB ^i`G X  Things that are here:  a +0 dagger; a +0 robe^i`I ^iJ ^iK m3== _^i-L ^iNS #..# #.# #)# #.. #.###.# ... #.#§)r##.#### #.#.####..... #........#####...#####...r....# .#..###..# ----33.6 (4#.# #..# 5##..##..# ##.###..#..# ... ^iS w#.# #.#..#..# #.# #....#..#.##.# ###.......##.# #....####..# #.>.......### #.##.#####^iS ^itT :----^i[Y ^iA[ ^i  #..# #.# #)#  Flameseeker the Magician #.. #.###.#  Djinni of Yredelemnul ...... ... #.#§)r#  Health: 1/35------------------------ #.#### #.#.####.#  AC: 4Str: 7 .... #........#  EV: 10Int: 19  #.#####...######  SH: 0Dex: 13  #....r....#  XL:  5 Next: 70% Place: Dungeon:3  #.#..###..# #  Noise: ---------  Time: 1533.6 (0.0) ^i  #@##.# #..# .#  D) +2 dagger (venom)  #5##..##..# ##.#  Cast: Scorch  #.###..#..# ...  Fly Contam Torch   #.# #.#..#..# #  #.# #....#..#.#  #.# ###.......#  5   cerulean imp (polearm, summoned) #.# #....####  ..# #.>.......  ### #.##.##### _a +0 dagger; a +0 robe  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.^i& #@A rock wall.  This square is wreathed by an umbra.^iՀ q#.You can't see that place.  [the floor.]^i@..^iԐ5..^iO5.r^i^U;r.^i:..^iWP#.a rock wall.]^iU;##^iaj~##A rock wall.  This square is wreathed by an umbra.^i65#Look: a cerulean imp, wielding a -2 spear (moderately wounded, summoned,  friendly, umbra)^i? ! #..# #.# #)#  Flameseeker the Magician #.. #.###.#  Djinni of Yredelemnul ......^i{  ... #.#§)r#  Health: 1/35------------------------ ^i #.#### #.#.####.#  AC: 4Str: 7 .... #........#  EV: 10^i Int: 19 #.#####...######  SH: 0Dex: 13^i  ^i #....r....#  XL:  5 Next: 70% Place: Dungeon:3 ^i #.#..###..# #  Noise: ---------  Time: 1533.6 (0.0) #@##.# #..# .#  D) +2 dagger (venom) #5##..##..# ##.#  Cast: Scorch ^i B#.###..#..# ...  Fly Contam Torch  #.# #.#..#..# #  #.# #....#..#.#  #.# ###.......#  5   cerulean imp (polearm, summoned) #.# #....####  ..# #.>.......  ### #.##.##### ^iB _a +0 dagger; a +0 robe  Casting: Scorch (safe; 4% risk of failure)  ^i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a cerulean imp, wielding a -2 spear (moderately wounded, summoned,  friendly, umbra)^i X #..# #.# #)#  #..   ... #.#§)r#  #.####   ....   #.##  #..  #.# #  #@##.# #..# .#  #5# ##.#  #.#^i ` ...  #.#   #.#  #.#   #.#  ..# #.> ### ^i  Nothing appears to happen.  * * * LOW HITPOINT WARNING * * *^i :==4.6 (1 _^ib ^i ^i_^i@,^iW^iFo _You swap places.  Things that are here:  a +0 dagger; a +0 robe^i^iz?^i4^i} ...§)r #.#### #.#.####.# .... #........# #.#####...#####^i #....r....# ..###..# .##.# #.#^iEp5##..##.--6.6 (2^ie#..#..# ... .# #.#..#..# ^i.# #....#..#.#.# ###.......^i.# #....###..# #.>.......^i*###.#####^i #######.# ^# ........##+^i###^i8--^iB^ivK _Your magical contamination has completely faded away.^i #.#### #.#.####.# .... #....... #.#####...#####...r....# #..#####.# .5##..##..# ##.###..#..# ...  #.#..#..# #..##...... #....###.>.......####.##### #######.# ^#........##+########......^ivL)5^iV2=7.6 (1^i#^i%^iR .... #....... #.#####...#####...r....# #..#####.# .)##..##..# ##5###..#..# ... .# #.#..#..# #..##...... #....###.>.......####.##### #######.# ^# ........##+########......^ip^iL.5^i%8^i^i^i< 3^i= ^i@ ^i^D ^iD ^iH K _You swap places.^iJI ^iK 3^iL ^iM ^ifO ^iQ ^iR f3==^iR ^iG[ j #.. #.###.# ... #.#§)r# #.#### #.#.####.#.... #........###...#####....r....# ..###..# #.##.# #..# .41.6 (3#..##..# #5###..#..# ... ^i[ .# #.#..#..# #.# #....#..#.#.# ###.......##.# #....####..# #.>.......### #.##.############.# ^#  Things that are here:^i\ ^i0a ^iMc L _a +0 dagger; a +0 robe^i4 3^i: ^i= L _Autopickup is now off.^i ^i ^i^iK _Autopickup is now on.^iy@^iD^iF^i;J^i #..# #)#.. ##.... #.#§)r# #.#### #.#.####.... #........#####...######...r.. ..## # #..# )##..##..# ##.#5###..#..# ... .# #.# ....#..####.......#...####..>.......### #.##.#####^i ^i N5.^ih 12.6 (1 _^i ^i ^i... .#..# #)#.. ##.... #.#§)r# #.#### #.#.####.... #........#####...######....... ..## .##.# #..# ^ij5##..##..# ##.###..#..# ...# ....#..####.......#...####..>.......^i^i(N5)^i %3^i^i:^i^i]^i^i^i5  You swap places.^i= _Your cerulean imp disappears in a puff of smoke!4=^i, #..# ...§)r #.#### #.#.####.# .... #........# #.#####...##### #.........# .#..###..# .##.# #..# .#5.6 (2#..##..###..#..# ... .# #.#..#..#  #....#..#.#..#### #.##.############.# ^#Things that are here:^i^iYL _a +0 dagger; a +0 robe^if^i^i^i^iH^iP _^ia,^i ...  #..#  #)#.. #.###.# ... #.#§)r# #.#### #.#.####..... #........#.#####...#####.........# 7..# .##.# #..# .#)##..##..# ##.#.###..#..# ...#.# #.#..#..# #..#^i45= #..# ...§)r #.#### #.#.####.# .... #........# #.#####...##### #.........# .#..###..# .##.# #..# .#9#..##..###..#..# ... .# #.#..#..# ..#### #.##.############.# ^#Things that are here: _a +0 dagger; a +0 robe^i^iPick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 robe ^i[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]^i9  a + a +0 dagger[Enter] accept (1 chosen)^i r  a + a +0 dagger  b + a +0 robe2^i ^i" #..#.###.#Flameseeker the Magician...#.#§)r#Djinni of Yredelemnul ......#.#### #.#.####.#Health: 5/35===---------------------.... #........#AC: 4Str: 7#.#####...######EV: 10Int: 19#.........#SH: 0Dex: 13#.#..###..# #XL:  5 Next: 70% Place: Dungeon:3#.##.# #..# .#Noise: ---------  Time: 1549.6 (0.0)#@##..##..# ##.#D) +2 dagger (venom)#.###..#..# ...Cast: Scorch#.# #.#..#..# #Fly Torch #.# #....#..#.##.#^i  ###.......##.# #....####..# #.>.......### #.##.############.# ^#You swap places. _Your cerulean imp disappears in a puff of smoke!Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +0 robe50.6 (1^i^ ^iY 4 _J - a +0 dagger; K - a +0 robe^iI^i,^iB^i^i`^iI6=^iQ^i,^iJ^i,^i^i,^i'^i)7=^ik,^i^i^i^i^i,^i^iZ_8=^i=^i,^i^i,^i^i,^i^i^if9==^i^it,^i&^i8^iz^i'^icB^i^i=m10/35=^i^i,^iw^i=,^i^iL^i^i9^i _1=^in ^i ^i ^i ^iPB^i,^i^in|2==^i^i`,^i2^i^i7^i# ^i#^i`$^iq%^i(^ih(S3=^i)^i+,^iT,^i.,^i/^i2^i2^i3^i6^i6I4=^iU7^ic:,^i;^i?B^i@,^iRA^iPD^iD_15==^iE^iH,^iI^iGL^iL^iM^iO,^ilP^iWS^iSK6=^iVT^i_W,^iW^iMZ^iZ^i[^iL]^i]^iD^^i`^iaS7=^ia^id,^iZe^ih,^ih^i[k,^iHl^in^io^8==^iauX^iu,^iv^ix,^iy^is{^i{^9==^i|^i,^i^i*,^i^i720=^i',^i^iz,^i^i5,^i^ii1=^i^i%,^i^i,^i^iT,^i^iݥ^i3W2==^i^i,^i^i,^i?^iw,^i1^iW^iD3=^i7^iK,^i^i ,^i^i^im^i^i^iL4=^i^i,^i^iB^iX^ik25==^i^ii^i^i^i*^i^i^i1^i#^i ^id^iV^i6=^i,^i^iQ,^i^ia7=^iC^i,^i^i,^i1^i` ,^i ^i^ia8==^i^i ,^i^i,^iW^i,^i^i^iU9=^ij^i ,^i^i",^i?#^i&^i&^it'^i*b30=^ij+^i,-,^i-^i/,^iD0^iB3,^i3^iQ7~1==^i8^i:,^io;^i=,^iV>^iC^imD^i E^i{J2=^iL^iVL^iL^iFP,^iP^i:T,^iT^iSW^iWK3=^i\X^iZ,^id[^i?^,^i_^ib,^i]b^id^i4eh4==^ie^ih,^i i^il,^iwl^in,^i|o^i's~5==^is^iw^iy,^i&z^i{^i~,^i^i^is,^i$^i^i^i@9=^i߉^iÌ^i ,^i,,^i=,^ic^iĽ^i^iD^i^iB^i^i^i;B^i^i>^i^ih^i3^i,^i ^i ^i^i^i!,^i"^i%^i(,^i(^ig*^iJ-,^i-^i.^iH1,^i1^i3^i4^i/5^ic5^i{6^id8^i8^i9^i9^i<,^i<^i ?^i(A,^i}A^iC^ikE^iE,^imG^iI,^iI^iNX^i.P^iR,^iYS^iT^i W,^iGW^iX^iZ^i[^i[^i^^iQ`,^ia^ic^ime,^ie^i!r^itB^iv^izB^ì^i4^ix^i%^ijB^i^iB^i^i^iǤ^i^ic^i^i'^iD^iF _You reach down and open the door.^i{ #.....#.........#. #####...#######.#.# ##..## #.#.######## ##..## #.#.#....... #...# #.#.#....... #.#.#####.#.#....... #.#.......#.........#####.#.#.#####.........@.....#.#...............#######.#.#..###.?...... #.#.##.# #........ #.#.##..##.^iNVS...... #.###..#.#####+# #.# #.#. S   adder (asleep) #.# #... #.# ###. #.# #.^i} 70959.0)  An adder comes into view.^i-10.6 (160^i^ir _Found a scroll labelled REFIEM PIYTEKK. _There is an open door here.^i 1 #.....#.........#.  Flameseeker the Magician #####...#######.#.# Djinni of Yredelemnul ...... ^iB ##..## #.#.# Health: 33/35 ======================-- ####### ##..## #.#.# AC: 4Str: 7 ....... #...# #.#.# EV: 10Int: 19 ....... #.#.#####.#.# SH: 0Dex: 13 ....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3 .......#####.#.#.#####.. Noise: ---------  Time: 1710.6 (0.0) .......@.....#.#........ D) +2 dagger (venom) .......#######.#.#..###. Cast: Scorch ?......  #.#.##.# #. Fly Torch  .......  #.#.##..##. S...... #.###..#. #####+# #.# #.#. S   adder (asleep) #.# #...[^i 16;24H #.# ###. #.# #.Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAn open door.  This square is wreathed by an umbra.^is [ @.^ieS.Look: an adder (asleep)^i g .S^i]5..^ir] 7..^iVj.SLook: an adder (asleep)^iS#.....#.........#. Flameseeker the Magician#####...#######.#.# Djinni of Yredelemnul ......##..## #.#.# Health: 33/35 ======================--####### ##..## #.#.# AC: 4Str: 7....... #...# #.#.# EV: 10Int: 19....... #.#.#####.#.# SH: 0Dex: 13....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3.......#####.#.#.#####.. Noise: ---------  Time: 1710.6 (0.0)^i9.......@.....#.#........ D) +2 dagger (venom).......#######.#.#..###. Cast: Scorch?......#.#.##.# #. Fly Torch .......#.#.##..##.S......#.###..#.#####+##.# #.#. S   adder (asleep)#.# #...#.# ###.#.# #.Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^ilNLook: an adder (asleep)  Nothing appears to happen.^i,:==1.6 (1 _^i^iܱ^i  #.....#.........#.  Flameseeker the Magician #####...#######.#.# Djinni of Yredelemnul ...... ##..## #.#.# Health: 31/35 =====================--- ####### ##..## #.#.# AC: 4Str: 7 ....... #...# #.#.# EV: 10Int: 19 ....... #.#.#####.#.# SH: 0Dex: 13 ....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3 .......#####.#.#.#####.. Noise: ==-------  Time: 1711.6 (0.0) .......@.....#.#........ D) +2 dagger (venom) .......#######.#.#..###. Cast: Scorch ?......  #.#.##.# #. Fly Torch [1^i %2;9H .......  #.#.##..##. S...... #.###..#. #####+# #.# #.#. S   adder (asleep) #.# #... #.# ###. #.# #.Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAn open door.  This square is wreathed by an umbra.^in ^i# #.....#.........#. Flameseeker the Magician#####...#######.#.# Djinni of Yredelemnul ......##..## #.#.# Health: 33/35 ======================--####### ##..## #.#.# AC: 4Str: 7....... #...# #.#.# EV: 10Int: 19....... #.#.#####.#.# SH: 0Dex: 13....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3.......#####.#.#.#####.. Noise: ==-------  Time: 1711.6 (0.0).......@.....#.#........ D) +2 dagger (venom).....^i׌ 8..#######.#.#..###. Cast: Scorch?......#.#.##.# #. Fly Torch .......#.#.##..##.S......#.###..#.#####+##.# #.#. S   adder (asleep)#.# #...#.# ###.#.# #.Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAn open door.  This square is wreathed by an umbra.^i  #.....#.........#.  Flameseeker the Magician #####...#######.#.# Djinni of Yredelemnul ...... ##..## #.#.# Health: 32/35 =====================--- ####### ##..## #.#.# AC: 4Str: 7 ....... #...# #.#.# EV: 10Int: 19 ....... #.#.#####.#.# SH: 0Dex: 13 ....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3 ......*#####.#.#.#####.. Noise: ==-------  Time: 1711.6 (0.0) ......*@*....#.#........ D) +2 dagger (venom) ......*#######.#.#..###. Cast: Foxfire ?...... #.#.##.# #. Fly Torch  ....... #.#.##..##. S...... #.###..#. #####+# #.# #.#. S  [^i 39;49m adder (asleep) #.# #... #.# ###. #.# #.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^iБ^i#.....#.........#. Flameseeker the Magician#####...#######.#.# Djinni of Yredelemnul ......##..## #.#.# Health: 33/35 ======================--####### ##..## #.#.# AC: 4Str: 7....... #...# #.#.# EV: 10Int: 19....... #.#.#####.#.# SH: 0Dex: 13....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3.......#####.#.#.#####.. Noise: ==-------  Time: 1711.6 (0.0).......@.....#.#........ D) +2 dagger (venom).....^iŞ..#######.#.#..###. Cast: Foxfire?......#.#.##.# #. Fly Torch .......#.#.##..##.S......#.###..#.#####+##.# #.#. S   adder (asleep)#.# #...#.# ###.#.# #.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^iOM #.....#.........#.  Flameseeker the Magician #####...#######.#.# Djinni of Yredelemnul ...... ##..## #.#.# Health: 30/35 ====================---- ####### ##..## #.#.# AC: 4Str: 7 ....... #...# #.#.# EV: 10Int: 19 ....... #.#.#####.#.# SH: 0Dex: 13 ....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3 .......#####.#.#.#####.. Noise: ==-------  Time: 1711.6 (0.0) ^iC.......@.....#.#........ D) +2 dagger (venom) .......#######.#.#..###. Cast: Volatile Blastmotes (8%)  ?...... #.#.##.# #. Fly Torch  ....... #.#.##..##. S...... #.###..#. #####+# #.# #.#. S   adder (asleep) #.# #... #.# ###. #.# #.Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i _iK #.....#.........#. Flameseeker the Magician#####...#######.#.# Djinni of Yredelemnul ......##..## #.#.# Health: 33/35 ======================--####### ##..## #.#.# AC: 4Str: 7....... #...# #.#.# EV: 10Int: 19....... #.#.#####.#.# SH: 0Dex: 13....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3.......#####.#.#.#####.. Noise: ==-------  Time: 1711.6 (0.0).......@.....#.#........ D) +2 dagger (venom)....._iX ..#######.#.#..###. Cast: Volatile Blastmotes (8%) ?......#.#.##.# #. Fly Torch .......#.#.##..##.S......#.###..#.#####+##.# #.#. S   adder (asleep)#.# #...#.# ###.#.# #.Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_id;  #.....#.........#.  Flameseeker the Magician #####...#######.#.# Djinni of Yredelemnul ...... ##..## #.#.# Health: 30/35 ====================---- ####### ##..## #.#.# AC: 4Str: 7 ....... #...# #.#.# EV: 10Int: 19 ....... #.#.#####.#.# SH: 0Dex: 13 ....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3 .......#####.#.#.#####.. Noise: ==-------  Time: 1711.6 (0.0) .......@.....#.#........ D) +2 dagger (venom) .......#######.#.#..###. Cast: Inner Flame (8%) ?...... #.#.##.# #. Fly Torch  ....... #.#.##..##. S...... #.###..#. #####+# #.# #.#. S   adder (asleep) #.# #... #.# ###. _it< #.# #.Aiming: Inner Flame (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an adder (asleep, chance to affect: 84%)_in #.....#.........#.  Flameseeker the Magician #####...#######.#.# Djinni of Yredelemnul ...... ##..## #.#.# Health: 30/35 ====================---- ####### ##..## #.#.# AC: 4Str: 7 ....... #...# #.#.# EV: 10Int: 19_iX ....... #.#.#####.#.# SH: 0Dex: 13 ....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3 .......#####.#.#.#####.. Noise: ==-------  Time: 1711.6 (0.0) .......@.....#.#........ D) +2 dagger (venom) .......#######.#.#..###. Cast: Inner Flame (8%) _if?...... #.#.##.# #. Fly Torch  ....... #.#.##..##. S...... #.###..#. #####+# #.# #.#. S   adder (asleep) #.# #... _i#.# ###. #.# #.Press: ? - help, Q - select action, ( or ) - cycle_iDir - move targetAim: an adder (asleep, chance to affect: 84%)  You miscast Inner Flame.  _iWYou are very lightly contaminated with residual magic.  Nothing appears to happen._i+_i #.....#.........#.  ... ##..## #. ####### ##..## #. ....... #...# #. ....... #.. ....... #.#....... .......#####.#.#. .......@.....#.#. .......#######.#. ?...... #.#.##.#  ....... #.#. ..S....  #####+# #.# S #.#  #.#  #.# _i--2.6 (1ScorchContam Torch _i,  Dir - move target  Aim: an adder (asleep, chance to affect: 84%)  _ihYou miscast Inner Flame.are very lightly contaminated with residual magic.  Nothing appears to happen. _The adder hisses angrily._iH #.....#.........#.  Flameseeker the Magician #####...#######.#.# Djinni of Yredelemnul ...... ##..## #.#.# Health: 28/35 ===================----- ####### ##..## #.#.# AC: 4Str: 7 ....... #...# #.#.# EV: 10Int: 19 ....... #.#.#####.#.# SH: 0Dex: 13 ....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3 .......#####.#.#.#####.. Noise: ---------  Time: 1712.6 (0.0) .......@.....#.#........ D) +2 dagger (venom) .......#######.#.#..###. Cast: Scorch ?......  #.#.##.# #. Fly Contam Torch  ....[_iI m...  #.#.##..##. ..S.... #.###..#. #####+# #.# #.#. S   adder #.# #... #.# ###. #.# #.Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAn open door.  This square is wreathed by an umbra._i Q @._i7.._iNk..This square is wreathed by an umbra._i5.._iW A.._i 7.._i 5.._iTc .@  An open door._iS @._i15.._iXL4 #.....#.........#.  Flameseeker the Magician #####...#######.#.# Djinni of Yredelemnul ...... ##..## #.#.# Health: 28/35 ===================----- ####### ##..## #.#.# AC: 4_iYMStr: 7 ....... #...# #.#.# EV: 10Int: 19 ....... #.#.#####.#.# SH: 0Dex: 13 ....... #.#.......#.. XL:  5 Next: 70% Place: Dungeon:3 .......#####.#.#.#####.. Noise: ---------  Time: 1712.6 (0.0) .......@.....#.#........ D) +2 dagger (venom) .......#######.#.#..###. Cast: Scorch _iM?......  #.#.##.# #. Fly Contam Torch  .......  #.#.##..##. _iM..S.... #.###..#. #####+# #.# #.#. S   adder _iM<#.# #... #.# ###. #.# #._i)NeCasting: Scorch (safe; 4% risk of failure)  _iTNPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.  Nothing appears to happen._i`X7 #.....#.........#.  ... ##..## #. _iX####### ##..## #. ....... #...# #. ...... .....#......._iX} ....#.#.#. _i&YY......#.#. _iMYO....###.#. _iuY~?... #.#.##.#  _iYT...S #.#._iZJ .......  #####+# #.#  #.#  #.#  #.# _i@\B9==3.6 (1 __id_iHf_i+ #.....#.........#. #####...#.#.# ##..## #.#.# ####### ##..## #.#.#....... #...# #.#.#§....... #.#.#####.#.#........ #.#.......#..#####.#.#.#####..'@....#.#...#.#.#..###.?...... #.#.##.# #....S... #.#.##..##........ #.###..#.#####+# #.# #.#.#.# #.#.# ###._i+ F#.# #._i- _i6 Q.S_i>7 .--4_i= _iE _i\ : _i #.....#.........#.  Flameseeker the Magician #####...#######.#.#  Djinni of Yredelemnul ...... ##..## #.#.#  Health: 27/35 ==================------ ####### ##..## #.#.## AC: 4Str: 7 ....... #...# #.#.#§ EV: 10_i' Int: 19 ....... #.#.#####.#.#. SH: 0Dex: 13 _iV ....... #.#.......#... XL:  5 Next: 70% Place: Dungeon:3 _iy .......#####.#.#.#####... Noise: ---------  Time: 1714.6 (0.0) _i .......'@....#.#......... D) +2 dagger (venom) .......#######.#.#..###.. Cast: Scorch _iԬ ?......  #.#.##.# #.. Fly Contam Torch  ....S..  #.#.##..##.. ....... #.###..#.. #####+# #.# #.#.. S   adder #.# #.... #.# ###.. #.# #.. _Nothing appears to happen.  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra._ic P.'@ _i _i#.....#.........#.Flameseeker the Magician#####...#######.#.# Djinni of Yredelemnul ......##..## #.#.# Health: 29/35 ===================-----####### ##..## #.#.## AC: 4Str: 7....... #...# #.#.#§ EV: 10Int: 19....... #.#.#####.#.#. SH: 0Dex: 13 _i....... #.#.......#... XL:  5 Next: 70% Place: Dungeon:3.......#####.#.#.#####... Noise: ---------  Time: 1714.6 (0.0).......'@....#.#......... D) +2 dagger (venom).......#######.#.#..###.. Cast: Scorch?...... _i`#.#.##.# #.. Fly Contam Torch ....S..#.#.##..##.........#.###..#..#####+##.# #.#.. S   adder _ih#.# #....#.# ###..#.# #.. _Nothing appears to happen.  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra. _ie #.....#.........#.  Flameseeker the Magician #####...#######.#.#  Djinni of Yredelemnul ...... ##..## #.#.#  Health: 28/35 ===================----- ####### ##..## #.#.## AC: 4Str: 7 ....... #...# #.#.#§ EV: 10Int: 19 ....... #.#.#####.#.#. SH: 0Dex: 13 ....... #.#.......#... XL:  5 Next: 70% Place: Dungeon:3 .......#####.#.#.#####... Noise: ---------  Time: 1714.6 (0.0) .......*@*...#.#......... D) +2 dagger (venom) _i.......#######.#.#..###.. Cast: Foxfire ?...... #.#.##.# #.. Fly Contam Torch  ....S.. #.#.##..##.. ....... #.###..#.. #####+# #.# #.#.. S   adder #.# #.... #.# ###.. #.# #.. _Nothing appears to happen.  _iCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _iZ _ia#.....#.........#.Flameseeker the Magician#####...#######.#.# Djinni of Yredelemnul ......##..## #.#.# Health: 29/35 ===================-----####### ##..## #.#.## AC: 4Str: 7....... #...# #.#.#§ EV: 10Int: 19....... #.#.#####.#.#. SH: 0Dex: 13....... #.#.......#... XL:  5 Next: 70% Place: Dungeon:3.......#####.#.#.#####... Noise: ---------  Time: 1714.6 (0.0) _i'c.......'@....#.#......... D) +2 dagger (venom).......#######.#.#..###.. Cast: Foxfire?......#.#.##.# #.. Fly Contam Torch ....S..#.#.##..##.........#.###..#..#####+##.# #.#.. S   adder#.# #....#.# ###..#.# #.. _Nothing appears to happen.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _iZ #.....#.........#.  Flameseeker the Magician #####...#######.#.#  Djinni of Yredelemnul ...... ##..## #.#.#  Health: 26/35 =================------- ####### ##..## #.#.## AC: 4Str: 7 ....... #...# #.#.#§ EV: 10Int: 19 ....... #.#.#####.#.#. SH: 0Dex: 13 ....... #.#.......#... XL:  5 Next: 70% Place: Dungeon:3 .......#####.#.#.#####... Noise: ---------  Time: 1714.6 (0.0) .......'@....#.#......... D) +2 dagger (venom) .......#######.#.#..###.. Cast: Volatile Blastmotes (8%)  _iD ?...... #.#.##.# #.. Fly Contam Torch  ....S.. #.#.##..##.. ....... #.###..#.. #####+# #.# #.#.. S   adder #.# #.... #.# ###.. #.# #.. _Nothing appears to happen.  Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _i  _iu% #.....#.........#.Flameseeker the Magician#####...#######.#.# Djinni of Yredelemnul ......##..## #.#.# Health: 29/35 ===================-----####### ##..## #.#.## AC: 4Str: 7....... #...# #.#.#§ EV: 10Int: 19 _i& ....... #.#.#####.#.#. SH: 0Dex: 13....... #.#.......#... XL:  5 Next: 70% Place: Dungeon:3.......#####.#.#.#####... Noise: ---------  Time: 1714.6 (0.0).......'@....#.#......... D) +2 dagger (venom).......#######.#.#..###.. Cast: Volatile Blastmotes (8%) ?......#.#.##.# #.. Fly Contam Torch ....S..#.#.##..##.........#.###..#..#####+##.# #.#.. S   adder#.# #....#.# ###..#.# #.. _Nothing appears to happen.  _i!' Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _iQ v #.....#.........#.  Flameseeker the Magician #####...#######.#.#  Djinni of Yredelemnul ...... ##..## #.#.#  Health: 28/35 ===================----- ####### ##..## #.#.## AC: 4Str: 7 ....... #...# #.#.#§ EV: 10Int: 19 ....... #.#.#####.#.#. SH: 0Dex: 13 ....... #.#.......#... XL:  5 Next: 70% Place: Dungeon:3 _iR .......#####.#.#.#####... Noise: ---------  Time: 1714.6 (0.0) .......*@*...#.#......... D) +2 dagger (venom) .......#######.#.#..###.. Cast: Foxfire ?...... #.#.##.# #.. Fly Contam Torch  ....S.. #.#.##..##.. ....... #.###..#.. #####+# #.# #.#.. S   adder #.# #.... #.# ###.. #.# #.. _Nothing appears to happen.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _i'{ 8 #.....#.........#.  Flameseeker the Magician #####...#######.#.#  Djinni of Yredelemnul ...... ##..## #.#.#  Health: 28/35 ===================----- ####### ##..## #.#.## AC: 4 _i{ >Str: 7 ....... #...# #.#.#§ EV: 10Int: 19 ....... #.#.#####.#.#. SH: 0Dex: 13 ....... #.#.......#... XL:  5 Next: 70% Place: Dungeon:3 _i{ .......#####.#.#.#####... Noise: ---------  Time: 1714.6 (0.0) .......'@....#.#......... D) +2 dagger (venom) _i| .......#######.#.#..###.. Cast: Foxfire _i)| ~?...... #.#.##.# #.. Fly Contam Torch  _iT| p....S.. #.#.##..##.. ....... #.###..#.. _i| #####+# #.# #.#.. S   adder #.# #.... _i| , #.# ###.. #.# #..  _i| 8_Nothing appears to happen.  _i} sCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _i} /You conjure some foxfire! _i$       #.#.#  #######   _i ....... #...#  .......  .......  .......#####.# .......v@v...# .......####### ?....S.   .......  _iV  .......  #####+# #.# (ally target) #.#  _i a#.#  #.#  _i2 J=5.6 (1Scorch _ _i  _i _if #.....#.........#.  Flameseeker the Magician #####...#######.#.#  Djinni of Yredelemnul ...... ##..## #.#.#  Health: 26/35 =================------- ####### ##..## #.#.## AC: 4Str: 7 ....... #...# #.#.#§ EV: 10Int: 19 ....... #.#.#####.#.#. SH: 0Dex: 13 ....... #.#.......#... XL:  5 Next: 70% Place: Dungeon:3 .......#####.#.#.#####... Noise: =--------  Time: 1715.6 (0.0) .......v@v...#.#......... D) +2 dagger (venom) .......#######.#.#..###.. Cast: Scorch ?....S.  #.#.##.# #..[39_iHh;49m Fly Contam Torch  .......  #.#.##..##.. ....... #.###..#.. #####+# #.# #.#.. S   adder (ally target) #.# #.... #.# ###.. #.# #..Dir - look around, f - activate _You conjure some foxfire!  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra._id#.....#.........#.Flameseeker the Magician#####...#######.#.# Djinni of Yredelemnul ......##..## #.#.# Health: 26/35 =================-------####### ##..## #.#.## AC: 4Str: 7....... #...# #.#.#§ EV: 10Int: 19....... #.#.#####.#.#. SH: 0Dex: 13....... #.#.......#... XL:  5 Next: 70% Place: Dungeon:3.......#####.#.#.#####... Noise: =--------  Time: 1715.6 (0.0).......v@v...#.#......... D) +2 dagger (venom).......######_iL#.#.#..###.. Cast: Scorch?....*.#.#.##.# #.. Fly Contam Torch .......#.#.##..##.........#.###..#..#####+##.# #.#.. S   adder (combustible, ally target)#.# #....#.# ###..#.# #..Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.  Flames lash the adder.  The adder is severely wounded._iL  The adder's fire resistance burns away._i  The foxfire hits the adder. The adder is burned terribly!  You kill the adder!_id§v_iR B_iY §@v§.†_il] 8====6.6 (1Scorch_ic d§@v§_ie d _With your torch unlit, its soul goes wasted..._iL 3 #.....#.........#.  Flameseeker the Magician #####...#######.#.#  Djinni of Yredelemnul ...... _iPN {##..## #.#.#  Health: 24/35 ================-------- ####### ##..## #.#.## AC: 4Str: 7 ....... #...# #.#.#§ EV: 10Int: 19 ....... #.#.#####.#.#. SH: 0_iO Dex: 13 ....... #.#.......#... XL:  5 Next: 80% Place: Dungeon:3 .......#####.#.#.#####... Noise: ====-----  Time: 1716.6 (0.0) .......§@v§..#.#......... D) +2 dagger (venom) .......#######.#.#..###.. Cast: Scorch _i|O ?....†.  #.#.##.# #.. Fly Contam Torch  .......  #.#.##..##.. ....... #.###..#.. #####+# #.# #.#..  #.# #.... _iO > #.# ###.. _iO < #.# #..  _iO V_With your torch unlit, its soul goes wasted..._iP eCasting: Scorch (safe; 4% risk of failure)  _i#P Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iCP AThis square is wreathed by an umbra._i3d#.....#.........#.Flameseeker the Magician#####...#######.#.# Djinni of Yredelemnul ......_id##..## #.#.# Health: 24/35 ================--------####### ##..## #.#.## AC: 4Str: 7....... #...# #.#.#§ EV: 10Int: 19....... #.#.#####.#.#. SH: 0Dex: 13_iUe....... #.#.......#... XL:  5 Next: 80% Place: Dungeon:3.......#####.#.#.#####... Noise: ====-----  Time: 1716.6 (0.0).......'@v...#.#......... D) +2 dagger (venom).......#######.#.#..###.. Cast: Scorch?....†.#.#.##.# #.. Fly Contam Torch _i}en.......#.#.##..##........._ie#.###..#..#####+##.# #.#.. #.# #...._ieY #.# ###.._if #.# #..  _With your torch unlit, its soul goes wasted..._i!feCasting: Scorch (safe; 4% risk of failure)  _iBfPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_icf[This square is wreathed by an umbra.  Nothing appears to happen._i&h25===--7.6 (1 __in_i*q_i#  There is an open door here._i,_i_iq  Found a stone staircase leading up._iB_i #.....#..#. #####...#######.#. ##..## #.#. ######### ##..## #.#. ........# #...# #.#. ........# #.#.#### ........# #.#.......# ..#####.#.#.#####----9.6 (2 .@§.....#.# .§#######.#.#..### .?....§.< #.#.##.# # .....§...# #.#.##..## ....v..... #.###..# ######+###. #.# #.#. #.# #. #.# ### #.# #--_i  h§§§_i K _Your magical contamination has completely faded away._i3_i_i,_ië_icB_iH] _Your foxfire dissipates._iqm6=_iO_iv" #.....#. #####...###### ##..##  ## ##..##  #..# #...#  #..# #.#.#### #_i..# #.#...... #..#####.#.#.####21 #..'.....#.# #........#######.#.#.._i! #.?....†.<# #.#.##. #.........# #.#.##.. #........... #.###._i #######+###.# #.#  .# #.# # . #.#  #.#_iq_iz_iF_i3_i$_i_i_iB_iʣ,_i _i_i,_if_i ##..## ########## ##..## #........# #...#  #........# #.#.### #........# #.#... #........#####.#.#.# #........'.....#.# #........#######.#.4.6 (3 #.?@...†.<# #.#.# #.........# #.# #...........#  #######+###.# #.# .# #.# . #.#  #.#  ..#  ### _i_i_iT_i/ ##..## # ##..## #_i¨.# #...# #.# #.#. #.# #.# #.#####.#.#. #........'.....#.#_i #........#.#. #.@....†.<# #.#. #.# #.#. #.# #. #+###.# #. .# #. . #. #. .._i: _i)_i#7_iI5=5.6 (1_ip_i_i*6.6 (2_i _ip _p - 2 scrolls labelled REFIEM PIYTEKK (gained 1)_i_i8==_i`,_i_i$,_i_i_i_i_i_i/N9=_i_i_i _i _i,_ip_i_iF_i_i _i_E30=_i_i,_i_i,_i_i_i_ii_i_i<h1==_i_ig _i _iq _iS ,_iH_i_i)_i_i_i_i'N2=_i_i_i_i^_iA,_i B_iL!_ic$_i$K3=_it%_i%(_if(_i(_i',_ih,_i-_i._i._i6/_ic1_i1a4==_ii2_i&5,_i6_it8_i8_iU9_i<_iM<_iT=_i @_iX@_i@a5==_iA_iD_iF,_iG_iI_iL_i$M_iM_iO_iR_iR_i]S_iT_iV_i6W9=_iW_iOY_if[,_i\_i^_i`,_iKa_idF _You reach down and open the door._if_iTf_if_ij@  There is an open door here._im_in __in_iLp_ir,_iMs_it_i_w_iw_ix_iO{_i)_i_i_iT_i_iߓ,_ia_iR_i_i8_i_i_i_iǞ_ia_i_i8_i_iX_i@  There is an open door here._i_im __i2_i>_ia_i_i$_i_i_i2_i_i_i,_i9_i_i,_i_i_i<,_i_i_ij,_i_i_i,_i_i9,_i_i>N _You now have 146 gold pieces (gained 13)._ia_i_i~_i_i_i!_i_i #........#####.#.#.#####...######........'.....#.#.........#  #........#######.#.#..###..#  _iR0#......†.<# #.#.##.# #..# .#.........### #.#.##..##..# ###...........# .#.###..#..# .._iO#######'###.# .#.# #.#..#..# #.###.####.#.# #....#._i#...#....@.#.# ###......###.########.# #....####..........# #.>....############ #.##.##########.# ^#........##+########......##......##......#_iP!_i/85.6 (59.0)_i$+6.6 (60_ii _L - a golden potion_ij_ij_i*k_i?m_iQp,_it_i v_iiy,_iz_i|_iY,_i_ii_is_i_i*_iv_i_i,_i<_iw_i!_ii_i_i_i7,_i_i~_i,_iý_i2_ic,_i_i_i^,_i_i_iK,_i_i_i_ic_i_i_i]B_iy_i,_iV_ii_i_iK_i_i _i,_i_i_i_i0_i_i_i_i_i_i_i[,_iI ,_iA _i B_i ,_ia_i _i,_ix_iE_i7_i,_iw_i!,_i "_i`%_i(,_i|)_ij+_i._ig/_i/_i1_i`9 #######.#.# #.# ## #.#.# #)# .## #.#.###.# ..# #.#.#§)r# #.#####.#.#.####.# .. _i:~#.......#........####..# #.#.#####...######..S. #.#.........#......# #.#.#..###..#.##@# #.#.##.###..#.##.# #.#.##..##..#.##.# #.#.###..#..#....# #.#.# ##.#..#..#.# _i:#.#.# #....#..#.#S   ball python (constriction, asleep) ..#.# ###.......# ###.# #....####..# ....# #.>........._i?~ 817.6 (31  A ball python comes into view._iHxS.S)_i*ID=8.6 (32Scorch_iO_iR5 _The ball python hisses angrily._iL#######.#.# #.# Flameseeker the Magician ## #.#.# #)# Djinni of Yredelemnul ...... .## #.#.###.# Health: 33/35 ======================-- ..# #.#.#§)r# AC: 4Str: 7 #.#####.#.#.####.# ..  EV: 10Int: 19 #.......#........####..#  SH: 0Dex: 13 #.#.#####...######.S..  XL:  5 Next: 80% Place: Dungeon:3 #.#.........#......#  Noise: =--------  Time: 1818.6 (0.0) _i#.#.#..###..#.##@#   D) +2 dagger (venom) #.#.##.###..#.##.#   Cast: Scorch #.#.##..##..#.##.#   Fly Torch #.#.###..#..#....#  #.#.# ##.#..#..#.# #.#.# #....#..#.# S   ball python (constriction) ..#.# ###.......# _iMw###.# #....####..# ....# #.>......... A ball python comes into view. _The ball python hisses angrily.  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra._i+#######.#.# #.# Flameseeker the Magician ## #.#.# #)# Djinni of Yredelemnul ...... .## #.#.###.# Health: 33/35 ======================-- ..# #.#.#§)r# AC: 4Str: 7 #.#####.#.#.####.# ..  EV: 10_i,Int: 19 #.......#........####..#  SH: 0Dex: 13 #.#.#####...######.S..  XL:  5 Next: 80% Place: Dungeon:3 #.#.........#......#  Noise: =--------  Time: 1818.6 (0.0) #.#.#..###..#.##@#   D) +2 dagger (venom) #.#.##.###..#.##.#   Cast: Scorch #.#.##..##..#.##.#   Fly Torch #.#.###..#..#....#  _i, #.#.# ##.#..#..#.# #.#.# #....#..#.# S   ball python (constriction) ..#.# ###.......# ###.# #....####..# _i,....# #.>......... Casting: Scorch (safe; 4% risk of failure)  _ii-Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.  Flames lash the ball python.  You kill the ball python!_i&2 #.# #.#.# #)# _i2 )r# .. .#..# .#._i2#*.. .#..# .#.#. .#.##. .#.##.. .._iL3.#.# ##.#.#.#.# #....#..#.# ..#.# ###.......#_i3 #....#### #.>.._i .  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  This square is wreathed by an umbra.  Flames lash the ball python.  You kill the ball python!  With your torch unlit, its soul goes wasted..._i  ====9.6 (1Scorch __iH _i _iy B#######.#.# #.# Flameseeker the Magician ## #.#.# #)# Djinni of Yredelemnul ...... .## #.#.###.#_i  Health: 31/35 =====================--- ..# #.#.#§)r# AC: 4Str: 7 #.#####.#.#.####.# ..  EV: 10Int: 19 _i# #.......#........####..#  SH: 0Dex: 13 _ic #.#.#####...######....  XL:  5 Next: 80% Place: Dungeon:3 _i #.#.........#......#  Noise: ====-----  Time: 1819.6 (0.0) #.#.#..###..#.##@#   D) +2 dagger (venom) #.#.##.###..#.##.#   Cast: Scorch #.#.##..##..#.##.#   Fly Torch #.#.###..#..#....#  #.#.# ##.#..#..#.# _i #.#.# #....#..#.#  ..#.# ###.......#  ###.# #....####..#   ....# #.>.........   _With your torch unlit, its soul goes wasted...Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle_ij gDir - look around, f - activateThis square is wreathed by an umbra._ia` #######.#.# #.#Flameseeker the Magician ## #.#.# #)#Djinni of Yredelemnul ...... .## #.#.###.#Health: 31/35 =====================--- ..# #.#.#§)r#AC: 4Str: 7 #.#####.#.#.####.# ..EV: 10Int: 19 #.......#........####..#_ia SH: 0Dex: 13 #.#.#####...######....XL:  5 Next: 80% Place: Dungeon:3 #.#.........#......#Noise: ====-----  Time: 1819.6 (0.0) #.#.#..###..#.##@#D) +2 dagger (venom) #.#.##.###..#.##.#Cast: Scorch #.#.##..##..#.##.#_ica Fly Torch #.#.###..#..#....# #.#.# ##.#..#..#.# #.#.# #....#..#.# _ia 6..#.# ###.......# ###.# #....####..# ....# #.>......... _With your torch unlit, its soul goes wasted...Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_ib [This square is wreathed by an umbra.  Nothing appears to happen._ibc _==--20.6 (1 _ic __ii _ik _i#######.#.# #.# Flameseeker the Magician ## #.#.# #)# Djinni of Yredelemnul ...... .## #.#.###.# Health: 29/35 ===================----- ..# #.#.#§)r# AC: 4Str: 7 #.#####.#.#.####.# ..  EV: 10Int: 19 _i#.......#........####..#  SH: 0Dex: 13 #.#.#####...######....  XL:  5 Next: 80% Place: Dungeon:3 #.#.........#......#  Noise: ==-------  Time: 1820.6 (0.0) #.#.#..###..#.##@#   D) +2 dagger (venom) #.#.##.###..#.##.#   Cast: Scorch #.#.##..##..#.##.#   Fly Torch _i#.#.###..#..#....#  #.#.# ##.#..#..#.# #.#.# #....#..#.#  ..#.# ###.......#  ###.# #....####..#   ....# #.>.........   _iPj_Nothing appears to happen.  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle_igDir - look around, f - activateThis square is wreathed by an umbra._i<#######.#.# #.#Flameseeker the Magician ## #.#.# #)#Djinni of Yredelemnul ...... .## #.#.###.#Health: 29/35 ===================----- ..# #.#.#§)r#AC: 4_it=yStr: 7 #.#####.#.#.####.# ..EV: 10Int: 19 #.......#........####..#SH: 0Dex: 13 #.#.#####...######....XL:  5 Next: 80% Place: Dungeon:3 _i= #.#.........#......#Noise: ==-------  Time: 1820.6 (0.0) _i=#.#.#..###..#.##@#D) +2 dagger (venom) _i=#.#.##.###..#.##.#Cast: Scorch #.#.##..##..#.##.#_i&>Fly Torch #.#.###..#..#....# _iN>#.#.# ##.#..#..#.# _iu>#.#.# #....#..#.# ..#.# ###.......# _i>###.# #....####..# _i>....# #.>......... _Nothing appears to happen.  Casting: Scorch (safe; 4% risk of failure)  _i>NPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.  Nothing appears to happen._ii@`30=1.6 (1 __iF_iH_i23_i_i=_i_i B_ip",_i$_i%_i)_i*_i_+_i3n ......#. #r# ###.#.# #.#  #.#.# #)# # #.#.###.# _i3# #.#.#§)r# #.#####.#.#.####.# . ......#........####..#.#####...######....#--_i3L4.6 (3.........#......#..###..#.##.#.........##.###..#.##.#.######._i4-.##..##..#.##.#..###..#..#....#..# ##.#..#..#.#. #.# #....#..#.#_i34.# ###.......#.. #.# #....####..#_i48--_i\;_i =_iE_iFYVolatile Blastmotes (8%) _iN_i gInner Flame (8%) _iT _it _i_i;Summon Small Mammal_i_iU_i FCall Imp_i _i_i7` ......#. #r# Flameseeker the Magician #####.#.# #.#_i`  Djinni of Yredelemnul ......  #.#.# #)# Health: 28/35 ===================----- # #.#.###.# #  AC: 4Str: 7 # #.#.#§)r# #.#  EV: 10Int: 19 #####.#.#.####.# ...#  SH: 0_i*a <Dex: 13 ......#........####..#  XL:  5 Next: 80% Place: Dungeon:3 #.#####...######***.#  Noise: ---------  Time: 1824.6 (0.0) #.........#...**@#_ia  D) +2 dagger (venom) #.#..###..#.##*#***.....  Cast: Call Imp #.##.###..#.##.#*######.  Fly Torch #.##..##..#.##.#.# #.###..#..#....#.# #.# ##.#..#..#.#.#  #.# #....#..#.#.#  #.# ###.......#..  #.# #....####..#_ia  Dir - look around, f - activateThis square is wreathed by an umbra. _ib "_Nothing appears to happen.  _iMb NCasting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle_iwb <Dir - look around, f - activate_iKs......#. #r#Flameseeker the Magician #####.#.# #.#Djinni of Yredelemnul ......#.#.# #)#Health: 28/35 ===================----- # #.#.###.##AC: 4Str: 7 _iK # #.#.#§)r##.#EV: 10Int: 19 #####.#.#.####.# ...#SH: 0Dex: 13 ......#........####..#XL:  5 Next: 80% Place: Dungeon:3 #.#####...######....#Noise: ---------  Time: 1824.6 (0.0) _iK$#.........#.....@#D) +2 dagger (venom) #.#..###..#.##.#........_i#L8Cast: Call Imp #.##.###..#.##.#5######.Fly Torch #.##..##..#.##.#.# _iL #.###..#..#....#.# #.# ##.#..#..#.#.#5   cerulean imp (polearm, summoned) #.# #....#..#.#.# #.# ###.......#.. _iVMY#.# #....####..#This square is wreathed by an umbra. _Nothing appears to happen.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air._iNB9==5.6 (1 __i V_i`_iR ......#. #r# Flameseeker the Magician #####.#.# #.# Djinni of Yredelemnul ......  #.#.# #)# Health: 27/35 ==================------ # #.#.###.# #  AC: 4Str: 7 # #.#.#§)r# #.#  EV: 10Int: 19 #####.#.#.####.# ...#  SH: 0Dex: 13 ......#........####..#  XL:  5 Next: 80% Place: Dungeon:3 #.#####...######***.#  Noise: ==-------  Time: 1825.6 (0.0) #.........#...**@# D) +2 dagger (venom) #.#..###..#.##*#***.....  Cast: Call Imp #.##.###..#.##.#5######.  Fly Torch #.##..##..#.##.#.# #.###..#..#....#.# #.# ##.#..#..#.#.#_i@  5   cerulean imp (polearm, summoned) #.# #....#..#.#.# #.# ###.......#.. #.# #....####..#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i Y@# Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place._i+ [ * _i ......#. #r# Flameseeker the Magician #####.#.# #.# Djinni of Yredelemnul ......  #.#.# #)# Health: 27/35 ==================------ # #.#.###.# #  AC: 4Str: 7 # #.#.#§)r# #.#  EV: 10Int: 19 #####.#.#.####.# ...#  SH: 0Dex: 13 ......#........####..#  XL:  5 Next: 80% Place: Dungeon:3 #.#####...######....#  Noise: ==-------  Time: 1825.6 (0.0) #.........#.....@# D) +2 dagger (venom) #.#..###..#.##.#........  Cast: Call Imp #.##.###..#.##.#5######.  Fly Torch #.##..##..#.##.#.# #.###..#..#....#.# #.# ##.#..#..#.#.# _i 5   cerulean imp (polearm, summoned) #.# #....#..#.#.# #.# ###.......#.. #.# #....####..#Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i R  #r# #.#  #.#.# #)#  #  )r# #.#  ...# ..# ######5...# #.....@##.##.#§....... #.#.######. #§#      Your cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air._i *6.6 (1 __i _in_i......#. #r#Flameseeker the Magician #####.#.# #.#Djinni of Yredelemnul ......#.#.# #)#Health: 27/35 ==================------ # #.#.###.##AC: 4Str: 7 # #.#.#§)r##.#EV: 10Int: 19 #####.#.#.####.# ...#SH: 0Dex: 13 ......#........####..#XL:  5 Next: 80% Place: Dungeon:3 #.#####...######5...#Noise: ==-------  Time: 1826.6 (1.0) #.........#.....@#D) +2 dagger (venom) #.#..###..#.##.#§.......Cast: Call Imp #.##.###..#.##.#.######.Fly Torch #.##..##..#.##.#[40_i= m§# #.###..#..#....#.# #.# ##.#..#..#.#.#5   cerulean imp (polearm, summoned) #.# #....#..#.#.# #.# ###.......#.. #.# #....####..# _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYour cerulean imp disappears in a puff of smoke! _A tiny devil pulls itself out of the air._i3_iX_i<_i5 _You swap places._i&Z8=_i  #### #.#  ...#. #r#  ##.#.# #.#   #.#.# #)# #   #.#.###.# .#   #.#.#§)r# ##.#  ##.#.#.####.# ##...#  ...#........####..#  --30.6 (4###...######..5 .......#......####  ..###..#.##.#........  #..#.##.#.######. .##.#.#  ##..#..#....#.#   ##.#..#..#.#.#   #....#..#.#.#   ###.......#..  --_i__i_i_iw_iM,_iB_i,_ia_i_i_iU9=_il_iJ ..# _i80  #)#  # #.#  ..#. #r#   _ik#.#.# #.#   #.#.# #)#  # _i #.#.###.# .#  #.#.#§)r# ###.#_i 3.6 (3.#.#.####.# ##@..# _i#........####5.### ###...######....##  _i%......#......####  .###..#.##.#........_iW .###..#.##.#.######. ..##..#.##.#.#  #..#..#....#.# _i ##.#..#..#.#.#  _i_i_i+ _i _i _i` _i[(3_ie._i0_i..#  #)# .#  #.# .# .#. #r# .# .#.# #.# .# .#.# #)# .#  .#.###.# .#  .#.#§)r# ###.#  .#.#.####.# ##.@.#  .#.####5.###  ...######....##  #......####  ###..#.##.#.  ###..#.##.#.######.  .##..#.##.#.#  ..#..#....#.#  #.#..#..#.#.#  _iL5._iD*4.6 (1_i1_i W_iW_i!]_i^ _ih  ..# ...   #)# #.#  # #.# #.#  #. #r# #.#  #.# #.# #.#  _i #.# #)# #.#  #.###.#  #.#  #.#§)r# ###@#  #.#.####.# ##5..#  #........####..### #...######.... ....#......####  ..#.##.#........  ##..#.##.#.######. _i; ##..#.##.#.#  .#..#....#.#   _i _im.55 _i _i _ie I _iԯ !_i!_i#,!_i$!_i3%L30=!_i%!_i+ #.# ...  ....  #)!_i>,  #r 7.6 (2 #) ##.# #5!_iv,#§)r# ###.#.####.# ##...# #........####..###!_i,...######....## ....#......#### ....... ##..#.##.#.######.!_i-!_i!3!_i05!_i!_i!_i!_i!_it 3!_iu !_i8w !_ix !_ix !_i; MK..#.#.....  #) #. #r. #)##. #. #.#§)r####.# K   kobold (missile, wandering)!_i %0!_i| *8.6 (1!_i! !_iԖ s _A kobold comes into view. It is wielding a +0 whip."_ic3  Flameseeker the Magician K.. Djinni of Yredelemnul ...... #.# Health: 28/35 ===================----- ... AC: 4"_i9Str: 7  ..# ... EV: 10Int: 19  #)# #.# SH: 0Dex: 13 # #.# #*# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #*# Noise: ---------  Time: 1838.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #5#"_i Cast: Call Imp #.###.# #*# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K   kobold (missile, wandering) #...######....## 5   cerulean imp (polearm, summoned) "_ii....#......#### ##..#.##.#........ _A tiny devil pulls itself out of the air. _You swap places. _A kobold comes into view. It is wielding a +0 whip.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"_iҟ#_ib|  Flameseeker the Magician K.. Djinni of Yredelemnul ...... #.# Health: 28/35 ===================----- ... AC: 4Str: 7  ..# ... EV: 10Int: 19  #)# #.# SH: 0Dex: 13 # #.# #.# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #.# Noise: ---------  Time: 1838.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #5# Cast: Call Imp #.###.# #.# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K#_i   kobold (missile, wandering) #...######....## 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........ _A tiny devil pulls itself out of the air. _You swap places. _A kobold comes into view. It is wielding a +0 whip.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateMCasting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Your cerulean imp disappears in a puff of smoke!  A tiny devil pulls itself out of the air.  The kobold shouts! ...  #K#  ...  ..# ... #_i #)# #.#  #.# #.#  #r# #.#  #.# #@#  #)# #§#  #5# )r# ###.#  ##...# ### Kally target)  ==9.6 (1 _#_iX#_i#_i  Flameseeker the Magician...  Djinni of Yredelemnul ......#K#  Health: 28/35 ===================-----...  AC: 4Str: 7..#...  EV: 10Int: 19#)##.#  SH: 0Dex: 13 # #.##.#  XL:  5 Next: 80% Place: Dungeon:3 #. #r##.#  Noise: ==-------  Time: 1839.6 (1.0) #.# #.##@#  D) +2 dagger (venom) #.# #)##§#  Cast: Call Imp #.###.##5[0;#_i+10m#  Fly Torch #.#§)r####.# #.#.####.# ##...# #........####..###  K   kobold (missile, ally target) #...######....##  5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........ Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYour cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air. _The kobold shouts!#_i%c  Flameseeker the Magician ... Djinni of Yredelemnul ...... #K# Health: 26/35 =================------- ... AC: 4Str: 7  ..# ... EV: 10#_icInt: 19  #)# #.# SH: 0Dex: 13 # #.# #*# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #*# Noise: ==-------  Time: 1839.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #*# Cast: Call Imp #_i.d#.###.# #5# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K   kobold (missile, ally target) #...######....###_iue 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........Your cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air. _The kobold shouts!  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#_ivB*@#_iJ )  Flameseeker the Magician ... Djinni of Yredelemnul ...... #K# Health: 26/35 =================------- ... AC: 4#_iJO Str: 7  ..# ... EV: 10Int: 19  #)# #.# SH: 0Dex: 13 # #.# #.# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #.# Noise: ==-------  Time: 1839.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #§# Cast: Call Imp #.###.# #5# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K   kobold (missile, ally target) #...######....## 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........Your cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air. _The kobold shouts!  Casting: #_iP TCall Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#_iS OM_The kobold shouts!  #_i T Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYour cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air.#_iN  ...  #.#  .K.  ..# ...  #)# #.#  #.# #5#  #r# #.#  #.# #@#  #)# #§#  #.# )r# ###.#  ##...# ###   40.6 (1 _#_i %_iK%_iRAbil: Light the Black Torch%_i%_iM&_iPRecall Undead Harvest&_ix&_i(_iwThrow: 4 javelins(_i(_i}*_i*_iJ6(silver)*_ii*_iU,_ij@b18 stones ,_iNO-_i_4 darts (poison)-_i£-_i[-_iNE -_iE ?atropa-_iK -_iM ._iψ]Cast: Foxfire._iʗ/_i#  Flameseeker the Magician ... Djinni of Yredelemnul ...... #.# Health: 25/35 =================------- .K. AC: 4Str: 7  ..# ... EV: 10Int: 19  #)# #.# SH: 0Dex: 13 # #.# #5# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #*# Noise: ==-------  Time: 1840.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #*# Cast: Foxfire #.###.# #.# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K   [34/_i&fmkobold (missile, ally target) #...######....## 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........Dir - look around, f - activateYour cerulean imp disappears in a puff of smoke! _A tiny devil pulls itself out of the air.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/_i  Flameseeker the Magician ... Djinni of Yredelemnul ...... #.# Health: 25/35 =================------- .K. AC: 4Str: 7  ..# ... EV: 10Int: 19  #)# #.# SH: 0Dex: 13 # #.# #5# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #.# Noise: ==-------  Time: 1840.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #§# Cast: Foxfire #.###.# #.# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K   [3/_i4mkobold (missile, ally target) #...######....## 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........Your cerulean imp disappears in a puff of smoke! _A tiny devil pulls itself out of the air.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! ...  #.#  .K.  ..# ...  #)# #5#  #.# #.#  #r# #v#  #.# #@#  #)# #v#  #.# )r# ###.#  ##./_i.<..# ###   (((( _A tiny devil pulls itself out of the air.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The kobold throws a stone. The stone misses your cerulean imp./_ig/_ij./_ik5/_iyl./_i&m3v/_izo/_ip%6-/_i]p 1.6 (1/_iƋ _The stone barely misses your foxfire. The stone hits you but does no damage./_i  Flameseeker the Magician ... Djinni of Yredelemnul ...... #.# Health: 25/35 =================------- .K. AC: 4Str: 7  ..# ... EV: 10Int: 19  #)# #5# SH: 0Dex: 13 # #.# #.# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #v# Noise: =--------  Time: 1841.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #v# Cast: Foxfire #.###.# #.# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K   [34/_i|mkobold (missile, ally target) #...######....## 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........You conjure some foxfire!  The kobold throws a stone. The stone misses your cerulean imp. _The stone barely misses your foxfire. The stone hits you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/_iS /_i]   Flameseeker the Magician...  Djinni of Yredelemnul ......#.#  Health: 26/35 =================-------.K.  AC: 4Str: 7..#...  EV: 10Int: 19#)##5#  SH: 0Dex: 13 # #.##.#  XL:  5 Next: 80% Place: Dungeon:3 #. #r##v#  Noise: =--------  Time: 1841.6 (0.0) #.# #.##@#  D) +2 dagger (venom) #.# #)##v#/_iv^ (  Cast: Foxfire #.###.##.#  Fly Torch #.#§)r####.# #.#.####.# ##...# #........####..###  K   kobold (missile, ally target) #...######....##  5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........ You conjure some foxfire!  The kobold throws a stone. The stone misses your cerulean imp. /_i_ _The stone barely misses your foxfire. The stone hits you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/_if The kobold throws a stone. The stone misses your cerulean imp. _The stone barely misses your foxfire. The stone hits you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  There is not enough space to conjure foxfire!/_ig /_in /_ip . _/_i   Flameseeker the Magician ... Djinni of Yredelemnul ...... #.# Health: 25/35 =================------- .K. AC: 4Str: 7  ..# ... EV: 10Int: 19  #)# #5# SH: 0Dex: 13 # #.# #.# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #v# Noise: =--------  Time: 1841.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #v# Cast: Foxfire #.###.# #.# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K   [34/_i mkobold (missile, ally target) #...######....## 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0_i<0_iE  Flameseeker the Magician...  Djinni of Yredelemnul ......#.#  Health: 26/35 =================-------.K.  AC: 4Str: 7..#...  EV: 10Int: 19#)##5#  SH: 0Dex: 13 # #.##.#  XL:  5 Next: 80% Place: Dungeon:3 #. #r##v#0_i`G  Noise: =--------  Time: 1841.6 (0.0) #.# #.##@#  D) +2 dagger (venom) #.# #)##v#  Cast: Foxfire #.###.##.#  Fly Torch #.#§)r####.# #.#.####.# ##...# #........####..###  K   kobold (missile, ally target) #...######....##  5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ([360_iG}m or ) - cycleDir - look around, f - activate0_iyOhDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!0_igP0_i+V0_icX. _0_iv(|  Flameseeker the Magician ... Djinni of Yredelemnul ...... #.# Health: 25/35 =================------- .K. AC: 4Str: 7  ..# ...0_i)p EV: 10Int: 19  #)# #5# SH: 0Dex: 13 # #.# #.# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #v# Noise: =--------  Time: 1841.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #v# Cast: Foxfire #.###.# #.#0_i* Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K   kobold (missile, ally target) #...######....## 5   cerulean imp (polearm, summoned) 0_ie*4....#......#### ##..#.##.#........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate 0_i +_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0_i`r0_i|  Flameseeker the Magician...  Djinni of Yredelemnul ......#.#  Health: 26/35 =================-------.K.  AC: 4Str: 7..#...  EV: 10Int: 19#)##5#  SH: 00_iH}Dex: 13 # #.##.#  XL:  5 Next: 80% Place: Dungeon:3 #. #r##v#  Noise: =--------  Time: 1841.6 (0.0) #.# #.##@#  D) +2 dagger (venom) #.# #)##v#  Cast: Foxfire #.###.##.#  Fly Torch #.#§)r####.#0_i}Z #.#.####.# ##...# #........####..###  K   kobold (missile, ally target) #...######....##0_i}  5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........ 0_i}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate 0_i#~U_There is not enough space to conjure foxfire!  0_iR~Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0_izhDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!0_ix0_i50_i. _0_iP  Flameseeker the Magician ... Djinni of Yredelemnul ...... #.# Health: 25/35 =================------- .K. AC: 4Str: 7  ..# ... EV: 10Int: 19  #)# #5# SH: 0Dex: 13 # #.# #.#0_iQ XL:  5 Next: 80% Place: Dungeon:3 #. #r# #v# Noise: =--------  Time: 1841.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #v# Cast: Foxfire #.###.# #.# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..###0_iQ K   kobold (missile, ally target) #...######....## 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........0_iRGPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  0_i@RCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0_iʌ 0_i   Flameseeker the Magician...  Djinni of Yredelemnul ......#.#  Health: 26/35 =================-------.K.  AC: 4Str: 7..#...  EV: 10Int: 19#)##5#  SH: 0Dex: 13 # #.##.#  XL:  5 Next: 80% Place: Dungeon:3 #. #r##v#0_i   Noise: =--------  Time: 1841.6 (0.0) #.# #.##@#  D) +2 dagger (venom) #.# #)##v#  Cast: Foxfire #.###.##.#  Fly Torch #.#§)r####.# #.#.####.# ##...# #........####..###  K   kobold (missile, ally target) #...######....##  5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ([360_i }m or ) - cycleDir - look around, f - activate0_i hDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!0_i 0_i4 0_i . _2_iB]#...##.## .K.....  #)5 #.. #r.. #)v##. §)r# ####.####.# ##........####..### #...######....## ....#......#### 2_ih 2_iV v§2_i|Your foxfire dissipates!Your cerulean imp hits the kobold but does no damage.2_i)a (((§2_iThe kobold throws a stone.  The stone barely misses your cerulean imp.2_i.5.§2_i*2.6 (12_i02_i< _The stone hits you but does no damage.2_i#P D  Flameseeker the Magician ..# Djinni of Yredelemnul ...... ... Health: 25/35 =================------- ##.## AC: 4Str: 72_iP  .K. EV: 10Int: 19  ..# ... SH: 0Dex: 13  #)# #5# XL:  5 Next: 80% Place: Dungeon:3 # #.# #*#2_i9Q $ Noise: =--------  Time: 1842.6 (0.0) #. #r# #@# D) +2 dagger (venom) #.# #.# #v# Cast: Foxfire #.# #)# #§#2_iQ : Fly Torch #.###.# #.# #.#§)r# ###.# #.#.####.# ##...# K   kobold (missile, ally target) #........####..### 5   cerulean imp (polearm, summoned) #...######....## ....#......####2_i R 5The kobold throws a stone.  The stone barely misses your cerulean imp. _The stone hits you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  2_i7R Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2_ihR 3_ieK  Flameseeker the Magician..#  Djinni of Yredelemnul .........  Health: 25/35 =================-------##.##  AC: 4Str: 7.K.  EV: 10Int: 19..#3_ib...  SH: 0Dex: 13#)##5#  XL:  5 Next: 80% Place: Dungeon:3 # #.##v#  Noise: =--------  Time: 1842.6 (0.0) #. #r##@#  D) +2 dagger (venom) #.# #.##v#  Cast: Foxfire #.# #)##§#3_iȰ*  Fly Torch #.###.##.# #.#§)r####.# 3_i7#.#.####.# ##...#  K   kobold (missile, ally target) #........####..###  5   cerulean imp (polearm, summoned) #...######....## ....#......####3_ij _The stone hits you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  3_iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3_iYou conjure some foxfire!  Your cerulean imp barely misses the kobold.3_i$M((§  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  Your cerulean imp barely misses the kobold.  The kobold throws a stone.  3_iJThe stone barely misses your cerulean imp.3_i@o.5.3_i|A*3.6 (13_i7I3_iK3_iAW  Flameseeker the Magician..#  Djinni of Yredelemnul .........  Health: 25/35 =================-------##.##  AC: 4Str: 7.K.  EV: 10Int: 19..#...  SH: 0Dex: 13#)##5#  XL:  5 Next: 80% Place: Dungeon:3 # #.##v#  Noise: =--------  Time: 1843.6 (1.0) #. #r##@#  D) +2 dagger (venom) #.# #.##v#  Cast: Foxfire #.# #3_iOX)##.#  Fly Torch #.###.##.# #.#§)r####.# #.#.####.# ##...#  K   kobold (missile, ally target) #........####..###  5   cerulean imp (polearm, summoned) #...######....## ....#......#### Dir - look around, f - activateYou conjure some foxfire!  Your cerulean imp barely misses the kobold.The kobold throws a stone.  The stone barely misses your cerulean imp. _The stone hits your foxfire.3_i~  Flameseeker the Magician3_i ..# Djinni of Yredelemnul ...... ... Health: 24/35 ================-------- ##.## AC: 4Str: 7 .K. EV: 10Int: 19  ..# ... SH: 03_inDex: 13  #)# #5# XL:  5 Next: 80% Place: Dungeon:3 # #.# #v# Noise: =--------  Time: 1843.6 (0.0) #. #r# #@# D) +2 dagger (venom) #.# #.# #v# Cast: Foxfire #.# #)# #.# Fly Torch #.###.# #.# 3_i#.#§)r# ###.# #.#.####.# ##...# K   kobold (missile, ally target) #........####..### 5   cerulean imp (polearm, summoned) #...######....## ....#......####The kobold throws a stone.  The stone barely misses your cerulean imp. _The stone hits your foxfire.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3_im3_iu  Flameseeker the Magician..#  Djinni of Yredelemnul .........  Health: 25/35 =================-------##.##  AC: 4Str: 7.K.3_iIv  EV: 10Int: 19..#...  SH: 0Dex: 13#)##5#  XL:  5 Next: 80% Place: Dungeon:3 # #.##v#  Noise: =--------  Time: 1843.6 (0.0) #. #r##@#3_i8w  D) +2 dagger (venom) #.# #.##v#  Cast: Foxfire #.# #)##.#  Fly Torch #.###.##.# #.#§)r####.# #.#.####.# ##...#  K   kobold (missile, ally target) #........####..###  5   cerulean imp (polearm, summoned) 3_iw#...######....## ....#......#### The kobold throws a stone.  The stone barely misses your cerulean imp. _The stone hits your foxfire.  3_iwCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3_idThe stone barely misses your cerulean imp. _The stone hits your foxfire.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!3_iU3_i3_i. _3_iS   Flameseeker the Magician ..#3_iT / Djinni of Yredelemnul ...... ... Health: 24/35 ================-------- ##.## AC: 4Str: 7 .K. EV: 10Int: 19  ..# ... SH: 0Dex: 13  #)# #5# XL:  5 Next: 80% Place: Dungeon:3 # #.# #v#3_iV - Noise: =--------  Time: 1843.6 (0.0) #. #r# #@# D) +2 dagger (venom) #.# #.# #v# Cast: Foxfire #.# #)# #.# Fly Torch #.###.# #.# #.#§)r# ###.# #.#.####.# ##...# K   kobold (missile, ally target) #........####..### 5   cerulean imp (polearm, summoned) #...######....## ....#......####Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3_i Mv@Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  3_i ePress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (lightly damaged, friendly, umbra)4_in  Flameseeker the Magician..#  Djinni of Yredelemnul .........  Health: 25/35 =================-------##.##  AC: 4Str: 7.K.  EV: 10Int: 19..#...  SH: 0Dex: 13#)##5#  XL:  5 Next: 80% Place: Dungeon:3 # #.##v#  Noise: =--------  Time: 1843.6 (0.0) #. #r##@#  D) +2 dagger (venom) #.# #.##v#  Cast: Foxfire #.# [4_iAp440m#)##.#  Fly Torch #.###.##.# #.#§)r####.# #.#.####.# ##...#  K   kobold (missile, ally target) #........####..###  5   cerulean imp (polearm, summoned) #...######....## ....#......#### Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (lightly damaged, friendly, umbra)  There is not enough space to conjure foxfire!4_ibs4_iu. _4_iK t..#.##.## .K. ..#.#)#5# # #.v. #r.# #.).##.4_i =§)r##.####.# ##.........####..########....## ....#......#### ##..#.##.#........4_i ]  Your foxfire dissipates!4_i~ 4_i( w.K-4.6 (14_i 4_i b _Your cerulean imp closely misses the kobold.5_i1 ..# Flameseeker the Magician ... Djinni of Yredelemnul ...... ##.## Health: 24/35 ================-------- ... AC: 4Str: 7  ..# .K. EV: 105_i"Int: 19  #)# #5# SH: 0Dex: 13 # #.# #v# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #*# Noise: ---------  Time: 1844.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #*# Cast: Foxfire #.###.# #.# Fly Torch #.#§)r# ###.# 5_i^#.#.####.# ##...# #........####..### K   kobold (missile, ally target) #...######....##5_i 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........ 5_i_There is not enough space to conjure foxfire!  Your foxfire dissipates! _Your cerulean imp closely misses the kobold.5_iCasting: Foxfire (safe; 2% risk of failure)  5_ik Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate5_i@P ..# Flameseeker the Magician ... Djinni of Yredelemnul ...... ##.## Health: 24/35 ================-------- ... AC: 4Str: 7  ..# .K. EV: 10Int: 19  #)# #5# SH: 0Dex: 13 # #.# #v# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #.# Noise: ---------  Time: 1844.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #.# Cast: Foxfire #.###.# #.# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K[395_iQ;49m   kobold (missile, ally target) #...######....## 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........Your foxfire dissipates! _Your cerulean imp closely misses the kobold.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!5_i[ ..#  ...  ##.##  ...  ..# .K5  #)# #v#  #.# #§#  #r# #v#  #.# #@#  #)# #v#  #.# )r# ###.#  ##...# ###   5_i\j25==5.6 (1 _5_iie5_i6_iM<i ..# Flameseeker the Magician ... Djinni of Yredelemnul ...... ##.## Health: 24/35 ================-------- ... AC: 4Str: 7  ..# .K5 EV: 10Int: 19  #)# #v# SH: 0Dex: 13 # #.# #§# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #v# Noise: =--------  Time: 1845.6 (0.0) #.# #.# #@# D) +2 dagger (venom) 6_i}=#.# #)# #v# Cast: Foxfire #.###.# #.# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K   kobold (missile, ally target) #...######....## 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6_i @vDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Look: a foxfire (friendly, umbra)6_ia1Z v.6_i6_i}..#  Flameseeker the Magician...  Djinni of Yredelemnul ......##.##  Health: 25/35 =================-------...  AC: 4Str: 76_i<..#.K5  EV: 10Int: 19#)##v#  SH: 0Dex: 13 # #.##§#  XL:  5 Next: 80% Place: Dungeon:3 #. #r##v#  Noise: =--------  Time: 1845.6 (0.0) 6_iU#.# #.##@#  D) +2 dagger (venom) #.# #)##v#6_i$  Cast: Foxfire #.###.##.#  Fly Torch #.#§)r#6_ip###.# #.#.####.# ##...# #........####..###  K   kobold (missile, ally target) #...######....##  5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........ Dir - look around, f - activate 6_i_You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle6_i5Dir - look around, f - activate6_ig§There is not enough space to conjure foxfire!6_iQ6_i D _6_i  ..# Flameseeker the Magician ... Djinni of Yredelemnul ...... ##.## Health: 24/35 ================-------- ... AC: 4Str: 7  ..# .K5 EV: 106_i Int: 19  #)# #v# SH: 0Dex: 13 # #.# #§# XL:  5 Next: 80% Place: Dungeon:3 #. #r# #v# Noise: =--------  Time: 1845.6 (0.0) #.# #.# #@# D) +2 dagger (venom) #.# #)# #v# Cast: Foxfire #.###.# #.# Fly Torch #.#§)r# ###.# #.#.####.# ##...# #........####..### K   kobold (missile, ally target) #...######....##6_i}  5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6_i6_iI..#  Flameseeker the Magician...  Djinni of Yredelemnul ......##.##  Health: 25/35 =================-------...  AC: 4Str: 7..#.K5  EV: 10Int: 19#)##v#  SH: 0Dex: 13 # #.##§#  XL:  5 Next: 80% Place: Dungeon:3 #. #r#6_iO#v#  Noise: =--------  Time: 1845.6 (0.0) #.# #.##@#  D) +2 dagger (venom) #.# #)##v#  Cast: Foxfire #.###.##.#  Fly Torch #.#§)r####.# #.#.####.# ##...# #........####..###  K   kobold (missile, ally target) #...######....##  5   cerulean imp (polearm, summoned) ....#......####6_i ##..#.##.#........ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6_ihDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!6_i`6_i6_i=. _7_i`*7_i2.##.## ... ..#K5#)#v# # #.§. #r7_i3v# #..)##..§)r##.####.# ##.........####..########....## ....#......#### ##..#.##.#........######7_i@  Your foxfire dissipates!The foxfire hits the kobold.  You kill the kobold!8_iM )5   cerulean imp (polearm, summoned)8_iW8_i.5.§8_i!1-6.6 (1 _With your torch unlit, its soul goes wasted...8_irw ... Flameseeker the Magician ##.## Djinni of Yredelemnul ...... ... Health: 24/35 ================--------  ..# .). AC: 4Str: 7 8_is #)# #5# EV: 10Int: 19 # #.# #.# SH: 0Dex: 13 #. #r# #v# XL:  5 Next: 81% Place: Dungeon:3 #.# #.# #*# Noise: ---------  Time: 1846.6 (0.0) #.# #)# #@# D) +2 dagger (venom) #.###.# #*# Cast: Foxfire #.#§)r# ###.# Fly Torch #.#.####.# ##...# 8_itp#........####..### #...######....## 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........ ##..#.##.#.######.The foxfire hits the kobold.  You kill the kobold! _With your torch unlit, its soul goes wasted...Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8_i;@*8_iVB ... Flameseeker the Magician ##.## Djinni of Yredelemnul ...... ... Health: 24/35 ================--------  ..# .). AC: 48_iWJStr: 7  #)# #5# EV: 10Int: 19 # #.# #.# SH: 0Dex: 13 #. #r# #v# XL:  5 Next: 81% Place: Dungeon:3 #.# #.# #§# Noise: ---------  Time: 1846.6 (0.0) #.# #)# #@# D) +2 dagger (venom) #.###.# #.# Cast: Foxfire #.#§)r# ###.# Fly Torch #.#.####.# ##...# 8_iWXP#........####..### #...######....## 5   cerulean imp (polearm, summoned) ....#......#### ##..#.##.#........ ##..#.##.#.######.You kill the kobold! _With your torch unlit, its soul goes wasted...Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!8_iAh ...  ##.##  ...  ..# .).  #)# #5#  #.# #v#  #r# #.#  #.# #v#  #)# #@#  #v# )r# ###.#  ##...# ###    =7.6 (1 _8_i_i0o  a + a +0 whip  b + 5 stones2>_i}>_i>_i  Flameseeker the Magician....  Djinni of Yredelemnul ......#..#  Health: 25/35 =================-------#b.#  AC: 4Str: 7# ..#  EV: 10Int: 19#< ...  SH: 0Dex: 13#.##.#####  XL:  5 Next: 81% Place: Dungeon:3#.#.......$#  Noise: ---------  Time: 1853.6 (0.0)..# #.....@....#  D) +2 dagger (venom)#)# ######5#####  Cas>_i~pt: Foxfire # #.##.#  Fly Torch #. #r##.# #.# #.##v# #.# #)##§#  b   bat (wandering, ally target) #.###.##§#  5   cerulean imp (polearm, summoned) #.#§)r####.# #.#.####.# ##...# Dir - look around, f - activate _You conjure some foxfire!  You swap places. Found 10 gold pieces. _A bat comes into view.Things that are here: >_ipe_a +0 whip; 5 stones; a kobold corpse>_iB>_ix  M - a +0 whip; m - 23 stones (gained 5)>_ij,>_i>_i)b.5.§§§..4.6 (1>_i!9§>_i$N _Your foxfire dissipates.@_i-  #..  ....  #b.#  # #..#  #.#..#  #<....   #.##.#####   #.#$#  @_i3$|..# #.....5....#   #)# ######.#####  #.# #§#  . #r# #§#  .# #.# #§#  .# #)# @_i$j#.#  .###.#  #.#  .#§)r# ###.#  @_i(,@_i)@_i1*@_i2L.5†...5   cerulean imp (polearm, summoned)5@_i8@_iu;& _You swap places.A_i*A_i13A_i2BA_i0X  #..  .... A_iv #..#  # #..#  #.#..#  #<....  #.##.#####  #.#...5b@.$#  ..# #.....†....#  #)# ######.#####  #.# #.#   #r# #.#  # #.# #.#  b   bat (ally target) # #)# #.#  5   cerulean imp (polearm, summoned) ###.# #.#  #§)r# ###.#  Your cerulean imp completely misses the bat.0_iH=6.6 (1 _The bat hits you but does no damage.A_iTc  #..  ....  #..#  # #..#  #.#..#  #<....  #.##.#####  #.#...5b.@$#  ..# #.....†....#  #)# ######.#####  #.# #.#  #r# #.#   #.# #.#   #)# #.#  .# #.#  §)r# ###.#  A_i% Y.b67A_i A_i9 _The bat barely misses you. Your cerulean imp misses the bat.B_i"#a #..  ....  #..#  # #..#  #.#..#  #<....  #.##.#####  #.#...5.b.@#  ..# #.....†....#  #)# ######.#####  #.# #.#  #r# #.#  #.# #.#  #)# #.#  #.# #.#  )r# ###.#   .5The bat attacks as it pursues you! The bat hits you but does no damage. x28B_iY) B_iS*u_Your cerulean imp misses the bat. _You see here 10 gold pieces.B_if g  #..  ....  #..#  # #..#  #.#..#  #<....  #.##.#####  #.#....5b@$#  ..# #.....†....#  #)# ######.#####  #.# #.#  #r#B_ig  #.#  #.# #.#  #)# #.# #.# #.# §)r# ###.# B_iu  The bat hits you but does no damage. The bat barely misses you.9B_iVy B_iˆ _ _Your cerulean imp closely misses the bat.C_id  Flameseeker the Magician #.. Djinni of Yredelemnul ...... .... Health: 25/35 =================------- #..# AC: 4Str: 7 # #..#C_iJ EV: 10Int: 19 #.#..# SH: 0Dex: 13 #<.... XL:  5 Next: 81% Place: Dungeon:3 #.##.##### Noise: =--------  Time: 1859.6 (0.0) #.#....5b@*# D) +2 dagger (venom)  ..# #.....†.***# Cast: Foxfire  #)# ######.##### Fly Torch  #.# #.#  #r# #.#  #.# #.# b   bat (ally target)  #)# #.# 5   cerulean imp (polearm, summoned) ##.# #.# §)r# ###.# _You see here 10 gold pieces.  The bat hits you but does no damage. The bat barely misses you. _Your cerulean imp closely misses the bat.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, _i-m( or ) - cycleDir - look around, f - activateC_ib@  The bat hits you but does no damage. The bat barely misses you. _Your cerulean imp closely misses the bat.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a bat (ally target, umbra)C_i?  Flameseeker the Magician #.. Djinni of Yredelemnul ...... .... Health: 25/35 =================------- #..# AC: 4C_i/|Str: 7 # #..# EV: 10Int: 19 #.#..# SH: 0Dex: 13 #<.... XL:  5 Next: 81% Place: Dungeon:3 #.##.##### Noise: =--------  Time: 1859.6 (0.0) #.#....5b@$# D) +2 dagger (venom)  ..# #.....†....# Cast: Foxfire  #)# ######.##### Fly Torch  #.# #.#  #r# #.#  #.# #.# b   bat (ally target)  #)# #.# 5   cerulean imp (polearm, summoned) ##.# #.# C_i5§)r# ###.# _Your cerulean imp closely misses the bat.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a bat (ally target, umbra)  You conjure some foxfire!C_iaC_i*  #..  ....  #..#  # #..#    #<....  #.##.#####  C_i#.#....5.@v#  ..# #.....†.v..#  #)# ######b#####  #.# #.#  #r# #.#  #.# #.#   #)# #.#  #.# )r# ###.#  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a bat (ally target, umbra)  You conjure some foxfire!  The bat hits you but does no damage.C_i|+60.6 (1C_iC_iO _Your cerulean imp hits the bat from afar with a -2 spear.C_i)wD  Flameseeker the Magician #.. Djinni of Yredelemnul ...... .... Health: 24/35 ================-------- #..# AC: 4Str: 7 # #..# EV: 10Int: 19 #.#..# SH: 0Dex: 13 #<.... XL:  5 Next: 81% Place: Dungeon:3 #.##.##### Noise: =--------  Time: 1860.6 (0.0) C_ix#.#....5*@v# D) +2 dagger (venom)  ..# #.....†.v**# Cast: Foxfire  #)# ######b##### Fly Torch  #.# #.#  #r# #.#  #.# #.# b   bat (ally target)  #)# #.# 5   cerulean imp (polearm, summoned) ##.# #.# §)r# ###.#You conjure some foxfire!  The bat hits you but does no damage. _Your cerulean imp hits the bat from afar with a -2 spear.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateC_i@vThe bat hits you but does no damage. _Your cerulean imp hits the bat from afar with a -2 spear.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly, umbra)C_i=4R  Flameseeker the Magician #.. Djinni of Yredelemnul ...... .... Health: 24/35 ================-------- #..# AC: 4Str: 7 # #..# EV: 10Int: 19 #.#..# SH: 0Dex: 13 #<.... XL:  5 Next: 81% Place: Dungeon:3 #.##.##### Noise: =--------  Time: 1860.6 (0.0) #.#....5.@v# D) +2 dagger (venom)  ..# #.....†.v..# Cast: Foxfire  #)# ######b##### Fly Torch C_iQ6 #.# #.#  #r# #.#  #.# #.# b   bat (ally target)  #)# #.# 5   cerulean imp (polearm, summoned) ##.# #.# §)r# ###.# _Your cerulean imp hits the bat from afar with a -2 spear.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly, umbra)  You conjure some foxfire!C_ikB  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly, umbra)  You conjure some foxfire!  The foxfire hits the bat.  You kill the bat!C_iH #..  ....  #..#  # #..#    #<....  #.##.#####  #.#....5.@§# C_iyJ% ..# #.....†v§.v#  #)# ######.#####  #.# #.#  #r# #.#  #.# #.# 5   cerulean imp (polearm, summoned)  #)# #.#  #.# )r# ###.# C_iC_iFC_i .v@§.5vv.25=21.6 (1C_iw:§C_i C_i^_With your torch unlit, its soul goes wasted...C_iVR#..  ....  #..# # #..#  #.#..#  #<....  #.##.##### #.#.....v5§#C_iVM ..# #.....†.@vv#  #)# ######.#####  #.# #.#   #r# #.# # #.# #.# # #)# #.# ###.# #.# §)r####.# #.####.# ##...# C_iwC_i"C_i2v§.v§5$§†§@v.§-2C_i§.v§§ _You swap places.D_i3D_iD_i2&D_i/'D_i(D_i,D_i/,D_i*1BD_i1D_iu2D_i2D_i3D_iz4D_i4<D_ijD,D_ibG,D_iLv _Your foxfire dissipates. x2D_iUD_iXD_iYD_iZD_i4[D_i;d/  #..  ....  #..#  # #..#  #.#§.#  #<....  #.##.#####  #.#.......$# -D_i?el4.6 (2 ..# #.....@5...#  #)# ######.##### # #.# #.# #. #r# #.# .# #.# #.# .# #)# #.# .###.# #.#D_ie` .#§)r# ###.# .####.# ##...# _Your foxfire dissipates.D_ifD_i~lD_i9os _You see here a kobold corpse.D_iqD_iD_i/D_iz 6= _D_iD_iD_ie;###... ....  #.#..#  #.#..#  #.#§.###  #<.....   #.##.##### 6 #.#.@5....$#  ..# #.....†....#  #)# ######.##### ## #.# #.# ..#. #r# #.# .# #.# #.# .# #)# #.# .###.# #.# §)r# ###.# E_inE_iwo3E_iuE_ivE_iix,E_i|,E_iR###... g#..... g#.#..# g#.#..# g#.#..### <..... .#.##.##### .......$# ..# #.@.5.†....#  #)# ######.##### ##### #.# #.#  ....#. #r# #.# ###.#.# #.#E_i #.#  #.#.# #)# #.# g   Robin (asleep)  #.#.###.# #.# gg 2 hobgoblins (asleep)  #.#.#§)r###.# g   goblin (asleep) ###.#.#.####.# ##...# 5   cerulean imp (polearm, summoned)E_i*7.6 (1E_iE_ihn5., 1 ally target)E_ir*8.6 (2E_iE_ip _Robin, a goblin and 2 hobgoblins come into view.F_i ###...  Flameseeker the Magician #g#.....  Djinni of Yredelemnul ...... #g#.#..#  Health: 25/35 =================------- #g#.#..#  AC: 4Str: 7 #g#.#..###  EV: 10Int: 19 #.#<.....  SH: 0Dex: 13 #.#.##.#####  XL:  5 Next: 82% Place: Dungeon:3 #*#*......$#  Noise: ---------  Time: 1868.6 (0.0) ..# #*@5..†....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire ##### #.# #.#  Fly Torch ....#. #r# #.# ###.#.# #.# #.#  #.#.# #)# #.#  g_i37m   Robin (asleep)  #.#.###.# #.#  gg 2 hobgoblins (asleep, 1 ally target)  #.#.#§)r# ###.#  g   goblin (asleep) ###.#.#.####.# ##...#  5   cerulean imp (polearm, summoned) _Your foxfire dissipates. _You see here a kobold corpse. _Robin, a goblin and 2 hobgoblins come into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateF_iH#@F_i5#.F_i$t:.*F_i7D5*#F_iV#5You see here a kobold corpse. _Robin, a goblin and 2 hobgoblins come into view.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a cerulean imp, wielding a -2 spear (summoned, friendly, umbra)F_ix###...Flameseeker the Magician#g#.....Djinni of Yredelemnul ......#g#.#..#Health: 25/35 =================-------#g#.#..#AC: 4Str: 7#g#.#..###EV: 10Int: 19#.#<.....SH: 0Dex: 13#.#.##.#####XL:  5 Next: 82% Place: Dungeon:3F_iaP#v#v......$#Noise: ---------  Time: 1868.6 (0.0)..# #.@5..†....#D) +2 dagger (venom)#)# ######.#####Cast: Foxfire ##### #.##.#Fly Torch ....#. #r##.# ###.#.# #.##.##.#.# #)##.#g   Robin (asleep)#.#.###.##.#gg 2 hobgoblins (asleep, 1 ally target)#.#.#§)r####.#g   goblin (asleep) ###.#.#.####.# ##...#5   cerulean imp (polearm, summoned) _Robin, a goblin and 2 hobgoblins come into view.Casting: Foxfire (safe; 2% risk of failure)  F_i]nPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a cerulean imp, wielding a -2 spear (summoned, friendly, umbra)  You conjure some foxfire!F_iA6=9.6 (1 _F_i|&F_ib,F_i7###...Flameseeker the Magician#g#.....Djinni of Yredelemnul ......#g#.#..#Health: 26/35 =================-------#g#.#..#AC: 4Str: 7#g#.#..###EV: 10Int: 19#.#<.....SH: 0Dex: 13#.#.##.#####XL:  5 Next: 82% Place: Dungeon:3#v#v......$#Noise: =--------  Time: 1869.6 (1.0)F_i9..# #.@5..†....#D) +2 dagger (venom)#)# ######.#####Cast: Foxfire ##### #.##.#Fly Torch ....#. #r##.# ###.#.# #.##.##.#.# #)##.#g   Robin (asleep)#.#.###.##.#gg 2 hobgoblins (asleep, 1 ally target)#.#.#§)r####.#g   goblin (asleep) ###.#.#.####.# ##...#5   cerulean imp (polearm, summoned) _Robin, a goblin and 2 hobgoblins come into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a cerulean imp, wielding a -2 spear (summoned, friendly, umbra) _You conjure some foxfire!F_imF_iJ{###...Flameseeker the Magician#g#.....Djinni of Yredelemnul ......#g#.#..#Health: 26/35 =================-------#g#.#..#AC: 4Str: 7#g#.#..###EV: 10Int: 19#.#<.....SH: 0Dex: 13#.#.##.#####XL:  5 Next: 82% Place: Dungeon:3#v#v......$#Noise: =--------  Time: 1869.6 (1.0)..# #.@5..†....#D) +2 dagger (venom)F_i|0#)# ######.#####Cast: Foxfire ##### #.##.#Fly Torch ....#. #r##.# ###.#.# #.##.##.#.# #)##.#g   Robin (asleep)#.#.###.##.#gg 2 hobgoblins (asleep, 1 ally target)#.#.#§)r####.#g   goblin (asleep) ###.#.#.####.# ##...#5   cerulean imp (polearm, summoned) _Robin, a goblin and 2 hobgoblins come into view.Casting: Foxfire (safe; 2% risk of failure)  F_i&}nPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a cerulean imp, wielding a -2 spear (summoned, friendly, umbra) _You conjure some foxfire!F_i ###...  Flameseeker the Magician #g#.....  Djinni of Yredelemnul ...... #g#.#..#  Health: 25/35 =================------- #g#.#..#  AC: 4Str: 7 #g#.#..###  EV: 10Int: 19 #.#<.....  SH: 0Dex: 13F_i #.#.##.#####  XL:  5 Next: 82% Place: Dungeon:3 #v#v......$#  Noise: =--------  Time: 1869.6 (0.0) ..# #*@5..†....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire ##### #.# #.#  Fly Torch ....#. #r# #.# ###.#.# #.# #.#  #.#.# #)# #.#  g   Robin (asleep)  #.#.###.# #.#  gg 2 hobgoblins (asleep, 1 ally target)  #.#.#§)r# ###.#  g   goblin (asleep) F_i###.#.#.####.# ##...#  5   cerulean imp (polearm, summoned)Dir - look around, f - activateLook: a cerulean imp, wielding a -2 spear (summoned, friendly, umbra) _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateF_i N@5..†F_iv ###...  Flameseeker the Magician #g#.....  Djinni of Yredelemnul ...... #g#.#..#  Health: 25/35 =================------- #g#.#..#  AC: 4Str: 7 F_iy#g#.#..###  EV: 10Int: 19 #.#<.....  SH: 0Dex: 13 #.#.##.#####  XL:  5 Next: 82% Place: Dungeon:3 #v#v......$#  Noise: =--------  Time: 1869.6 (0.0) ..# #.@5..†....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire ##### #.# #.#  Fly Torch ....#. #r# #.# ###.#.# #.# #.#  #.#.# #)# #.#  g   Robin (asleep)  #.#.###.# #.#  gg 2 hobgoblins (asleep, 1 ally target)  #.#.#§)r# ###.#  g   goblin (asleep) ###.#.#.####.# ##...#  5   cerulean imp (polearm, summoned)Look: a cerulean iF_izmp, wielding a -2 spear (summoned, friendly, umbra) _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!F_iۇ    #g#.....  #g#.#..#  #g#.#..#  #g#.#..###  #v#<.....  #§#.##.#####  #§#v......$#  ..# #.@5..†....#  #)# ######.#####  #.# #.#  #r#  #.#   #.#.# #)# #.#g   #.#gg  F_i)r# ###.#g   Robin shouts! The hobgoblin shouts! The goblin shouts! The hobgoblin shouts!  The foxfire hits the hobgoblin.F_i  F_id gggggg  The hobgoblin is heavily wounded.F_if F_ir ^  Robin throws the goblin at you!  The goblin shouts!F_i gg.g§vF_iq fg 2 goblinsThe goblin barely misses you.F_i J====70.6 (1F_i :§F_i F_i ###...Flameseeker the Magician#g#.....Djinni of Yredelemnul ......#g#.#..#Health: 25/35 =================-------#g#.#..#AC: 4Str: 7F_i #.#.#..###EV: 10Int: 19#g#<.....SH: 0Dex: 13#§#.##.#####XL:  5 Next: 82% Place: Dungeon:3#g#v......$#Noise: ====-----  Time: 1870.6 (1.0)..# #v@5..†....#D) +2 dagger (venom)#)# ######.#####Cast: Foxfire F_i ##### #.##.#Fly Torch ....#. #r##.# ###.#.# #.##.##.#.# #)##.#g   Robin#.#.###.##.#gg 2 hobgoblins (1 ally target)#.#.#§)r####.#gg 2 goblins ###.#.#.####.# ##...#F_i` 5   cerulean imp (polearm, summoned)The foxfire hits the hobgoblin.  The hobgoblin is heavily wounded.Robin throws the goblin at you!  The goblin shouts!  The goblin barely misses you. _You hear an angry hiss.F_i 5  ###...  Flameseeker the Magician #g#.....  Djinni of Yredelemnul ...... #g#.#..#  Health: 24/35 ================-------- #g#.#..#  AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0F_i5 Dex: 13 #§#.##.#####  XL:  5 Next: 82% Place: Dungeon:3 #g#v......$#  Noise: ====-----  Time: 1870.6 (0.0) ..# #v@5..†....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire ##### #.# #.#  Fly Torch ....#. #r# #.# F_i6 }###.#.# #.# #.#  #.#.# #)# #.#  g   Robin  #.#.###.# #.#  gg 2 hobgoblins (1 ally target)  #.#.#§)r# ###.#  gg 2 goblins ###.#.#.####.# ##...#  5   cerulean imp (polearm, summoned)The goblin shouts!  The goblin barely misses you. _You hear an angry hiss.  Casting: Foxfire (safe; 2% risk of failure)  F_i6 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateF_i".F_i4<###...Flameseeker the Magician#g#.....Djinni of Yredelemnul ......#g#.#..#Health: 25/35 =================-------#g#.#..#AC: 4Str: 7#.#.#..###EV: 10Int: 19#g#<.....SH: 0Dex: 13#§#.##.#####XL:  5 Next: 82% Place: Dungeon:3#g#v......$#Noise: ====-----  Time: 1870.6 (0.0)..# #v@5..†....#D) +2 dagger (venom)#)#_i=0m ######.#####Cast: Foxfire ##### #.##.#Fly Torch ....#. #r##.# ###.#.# #.##.##.#.# #)##.#g   Robin#.#.###.##.#gg 2 hobgoblins (1 ally target)#.#.#§)r####.#gg 2 goblins ###.#.#.####.# ##...#5   cerulean imp (polearm, summoned)The goblin shouts!  The goblin barely misses you. _You hear an angry hiss.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateF_iG-The goblin barely misses you. _You hear an angry hiss.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!F_ieHF_iPSF_iOV. _G_i ###...  Flameseeker the Magician #g#.....  Djinni of Yredelemnul ...... #g#.#..#  Health: 24/35 ================-------- #g#.#..#  AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 82% Place: Dungeon:3 #g#v......$#  Noise: ====-----  Time: 1870.6 (0.0) ..# #v@5..†....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire ##### #.# #.#  Fly Torch ....#. #r# #.# ###.#.# #.# #.#  #.#.# #)# #.# G_i  g   Robin  #.#.###.# #.#  gg 2 hobgoblins (1 ally target)  #.#.#§)r# ###.#  gg 2 goblins ###.#.#.####.# ##...#  5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateG_i6#O@5..†.G_ih9†.G_iWG_in###...Flameseeker the Magician#g#.....Djinni of Yredelemnul ......#g#.#..#Health: 25/35 =================-------#g#.#..#AC: 4Str: 7#.#.#..###EV: 10Int: 19#g#<.....SH: 0Dex: 13#§#.##.#####XL:  5 Next: 82% Place: Dungeon:3#g#v......$#Noise: ====-----  Time: 1870.6 (0.0)..# #v@5..†....#D) +2 dagger (venom)#)#_im ######.#####Cast: Foxfire ##### #.##.#Fly Torch ....#. #r##.# ###.#.# #.##.##.#.# #)##.#g   Robin#.#.###.##.#gg 2 hobgoblins (1 ally target)#.#.#§)r####.#gg 2 goblins ###.#.#.####.# ##...#5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate§Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help,G_i Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!§ _H_iY+ ###...  Flameseeker the Magician #g#.....  Djinni of Yredelemnul ...... #g#.#..#  Health: 24/35 ================--------H_in #g#.#..#  AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 82% Place: Dungeon:3 #g#v......$#  Noise: ====-----  Time: 1870.6 (0.0) ..# #v@5..†....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire H_iC]##### #.# #.#  Fly Torch ....#. #r# #.# ###.#.# #.# #.#  #.#.# #)# #.#  g   Robin  #.#.###.# #.#  gg 2 hobgoblins (1 ally target)  #.#.#§)r# ###.#  gg 2 goblins ###.#.#.####.# ##...#  5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  H_iCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateH_iO@5..†.H_i H_i###...Flameseeker the Magician#g#.....Djinni of Yredelemnul ......#g#.#..#Health: 25/35 =================-------#g#.#..#AC: 4Str: 7#.#.#..###EV: 10Int: 19#g#<.....SH: 0Dex: 13#§#.##.#####XL:  5 Next: 82% Place: Dungeon:3#g#v......$#Noise: ====-----  Time: 1870.6 (0.0)..# #v@5..†....#D) +2 dagger (venom)#)#_iG0m ######.#####Cast: Foxfire ##### #.##.#Fly Torch ....#. #r##.# ###.#.# #.##.##.#.# #)##.#g   Robin#.#.###.##.#gg 2 hobgoblins (1 ally target)#.#.#§)r####.#gg 2 goblins ###.#.#.####.# ##...#5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateH_i§Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!H_iH_i8:§H_i. _H_i< U ###...  Flameseeker the Magician #g#.....  Djinni of Yredelemnul ...... H_i #g#.#..#  Health: 24/35 ================-------- #g#.#..#  AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 82% Place: Dungeon:3 #g#v......$#  Noise: ====-----  Time: 1870.6 (0.0) ..# #v@5..†....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire ##### #.# #.#  Fly Torch ....#. #r# #.# ###.#.# #.# #.#  #.#.# #)# #.#  g   Robin  #.#.###.# #.#  gg 2 hobgoblins (1 ally target)  #.#.#§)r# ###.#  gg H_i 2 goblins ###.#.#.####.# ##...#  5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateH_iO@5..†.I_iI_i[###...Flameseeker the Magician#g#.....Djinni of Yredelemnul ......#g#.#..#Health: 25/35 =================-------#g#.#..#AC: 4Str: 7#.#.#..###EV: 10Int: 19#g#<.....SH: 0Dex: 13#§#.##.#####I_i1XL:  5 Next: 82% Place: Dungeon:3#g#v......$#Noise: ====-----  Time: 1870.6 (0.0)..# #v@5..†....#D) +2 dagger (venom)#)# ######.#####Cast: Foxfire ##### #.##.#Fly Torch ....#. #r##.# ###.#.# #.##.##.#.# #)##.#g   Robin#.#.###.##.#gg 2 hobgoblins (1 ally target)#.#.#§)r####.#gg 2 goblins ###.#.#.####.# ##...#5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough spI_iace to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateI_i@§Dir - look around, f - activate _There is not enough space to conjure foxfire! I_i Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!I_iI_iyD _I_i<###...  #g#.....  #g#.#..#  #g#.#..#  #.#.#..###  #g#<.....  #§#.##.#####  #g#v......$#  ..# #v5@..†....#  #)# ######.#####   #.# #.#  #. #r# #.#  .#.# #.# #.#  #.#.# #)# #.#   g   goblin#.#.###.# #.#  _i">m 5   cerulean imp (polearm, summoned)#.#.#§)r# ###.#  .#.#.####.# ##...#  I_iM  (ally target)You swap places. The foxfire hits the goblin.I_i_  The goblin is moderately wounded.Your cerulean imp barely misses the goblin.I_ix§§§.I_i_=---1.6 (1I_i:§I_ia _The goblin barely misses your cerulean imp.I_i  ###...  Flameseeker the Magician #g#.....  Djinni of Yredelemnul ...... #g#.#..#  Health: 24/35 ================-------- #g#.#..#  AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<§....  SH: 0Dex: 13 #§#§##.#####  XL:  5 Next: 82% Place: Dungeon:3 #g#**.....$#  Noise: =--------  Time: 1871.6 (0.0) ..# #.5@*.†....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire #### #.# #.#  Fly Torch ...#. #r# #.# ##.#.# #.# #.#  #.#.# #)# #.#  g   goblin (alI_i ly target)  #.#.###.# #.#  5   cerulean imp (polearm, summoned)  #.#.#§)r# ###.# ##.#.#.####.# ##...# The goblin is moderately wounded.Your cerulean imp barely misses the goblin. _The goblin barely misses your cerulean imp.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateI_i N@*.†.J_i} ###...  Flameseeker the Magician #g#.....  Djinni of Yredelemnul ...... #g#.#..#  Health: 24/35 ================-------- #g#.#..#  AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<§....  SH: 0Dex: 13 #§#§##.#####  XL:  5 Next: 82% Place: Dungeon:3 J_iR#g#§......$#  Noise: =--------  Time: 1871.6 (0.0) ..# #.5@..†....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire #### #.# #.#  Fly Torch ...#. #r# #.# ##.#.# #.# #.#  #.#.# #)# #.#  g   goblin (ally target)  #.#.###.# #.#  5   cerulean imp (polearm, summoned)  #.#.#§)r# ###.# ##.#.#.####.# ##...# Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  Your cerulean imp hits the goblin with a -2 spear.  The goblin dies!J_i   #g#.....  #g#.#..#  #g#.#..#  #.#.#..###  #g#<.....  #§#.##.#####  J_it#Z#.v.....$#  ..# #.5@v.†....#  #)# ######.#####  #.# #.#  #r# #.#  #.# #.#  #.#.# #)# #.#   5   cerulean imp (polearm, summoned)   #.#   Z   goblin zombie (minion)  )r# ###.#    Dir - look around, f - activate  You conjure some foxfire!  Your cerulean imp hits the goblin with a -2 spear.  The goblin dies!  With your torch unlit, its soul goes wasted...  The dead are walking!J_i32.6 (1 _Something barely misses your goblin zombie.J_i n 1 ###...  Flameseeker the Magician #g#.....  Djinni of Yredelemnul ...... J_io 1#g#.#..#  Health: 23/35 ===============--------- #g#.#..#  AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 83% Place: Dungeon:3 #Z#*v.....$#  Noise: =--------  Time: 1872.6 (0.0) ..# #.5@v.†....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire #### #.# #.#  Fly Torch ...#. #r# #.# J_io 7##.#.# #.# #.#  #.#.# #)# #.#  5   cerulean imp (polearm, summoned)  #.#.###.# #.#  Z   goblin zombie (minion)  #.#.#§)r# ###.# ##.#.#.####.# ##...# With your torch unlit, its soul goes wasted...The dead are walking! _Something barely misses your goblin zombie.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateJ_ii ###...  Flameseeker the Magician #g#.....  Djinni of Yredelemnul ...... #g#.#..#  Health: 23/35 ===============--------- #g#.#..#  AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 83% Place: Dungeon:3 #Z#.v.....$#  Noise: =--------  Time: 1872.6 (0.0) ..# #.5@v.†....#  D) +2 dagger (venom) J_iL#)# ######.#####  Cast: Foxfire #### #.# #.#  Fly Torch ...#. #r# #.# ##.#.# #.# #.#  #.#.# #)# #.#  5   cerulean imp (polearm, summoned)  #.#.###.# #.#  Z   goblin zombie (minion)  #.#.#§)r# ###.# ##.#.#.####.# ##...# The dead are walking! _Something barely misses your goblin zombie.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!J_i,J_i/J_iJ_i9  J_i #g#.....  #g#.#..#  #g#.#..#  #.#.#..###  #g#<.....  #§#.##§#####  J_i#Z#v§§§v..$#  ..# #.5@§§†v...#  #)# ######.#####  #.# #.#  #r# #.#  #.# #.#  #.#.# #)# #.#   #.#   )r# ###.# J_i=  4J_i==3.6 (1J_ib:§J_i5 _Something barely misses your goblin zombie.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleJ_iDir - look around, f - activate  You conjure some foxfire! _Something hits your goblin zombie.K_ii3K_ikK_irK_it,K_iK_i,'K_i/###...  #g#.....  #g#.#..#  #g#.#..#  #.#.#..###  #g#<.....  #§#.##.#####  K_i0:#g#§v.v§v.$#  -4..# #.Z5@.§§§§.#  #)# ######.#####   #.# #.#  #. #r# #.#  #.#.# #.# #.#  #.#.# #)# #.#   g   hobgoblin (ally target) #.#.###.# #.#   5   cerulean imp (polearmK_i1, summoned) #.#.#§)r# ###.# K_iX1  Z   goblin zombie (minion).#.#.####.# ##...#  K_i17-K_i:§v.v§§§§K_i5>` _A hobgoblin is nearby!K_i~3 ###...  #g#.....  #g#.#..#  #g#.#..#  #.#.#..###  #g#<.....  #§#.##.#####  #g#§v.v§v.$#  ..# #.Z5.@§§§§.#  #)# ######.#####   #.# #.#  .#. #r# #.#  .#.# #.# #.#  .#.# #)# #.# K_i4  .#.###.# #.#  .#.#§)r# ###.#  .#.#.####.# ##...#  K_iC XK_iJ u  Your cerulean imp disappears in a puff of smoke!K_iK K_iR ,K_iT K_i b h  Your foxfire dissipates. x2  K_iUc MYour goblin zombie hits the hobgoblin. The hobgoblin hits your goblin zombie.K_il Z§.§§§..§§@†...Z   goblin zombie (minionK_im R)5K_iu V§§§K_iWx N _Your foxfire dissipates.L_i3E ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..#L_ifX Health: 23/35 ===============--------- #g#.#..# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#§##.#####  XL:  5 Next: 83% Place: Dungeon:3 #g#.***...$#  Noise: ---------  Time: 1875.6 (0.0) ..# #.Z§*@*....#  D) +2 dagger (venom) #)# ######*#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   hobgoblin (ally target) .#.###.# #.# Z   goblin zombie (minion) .#.#§)r# ###.# .#.#.####.# ##...#Your foxfire dissipates.L_i5Z x2  Your goblin zombie hits the hobgoblin. The hobgoblin hits your goblin zombie. _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateL_iy( ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 23/35 ===============--------- #g#.#..# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#§##.#####  XL:  5 Next: 83% Place: Dungeon:3 #g#.§§§...$#  Noise: ---------  Time: 1875.6 (0.0) ..# #.Z§§@†....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# gL_i+*P   hobgoblin (ally target) .#.###.# #.# Z   goblin zombie (minion) .#.#§)r# ###.# .#.#.####.# ##...#Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  Your goblin zombie hits the hobgoblin but does no damage.  The hobgoblin hits your goblin zombie.L_i0P   ..  .#  .#  #.#.#..### L_i0 #g#<.....  #§#.##.#####  #g#...v...$#  ..# #....@†....#  #)# ######v##### L_i63K #.# #.#  #r# #.#  #.# #.#  #)# #.#  #.# )r# ###.#   =6.6 (1L_i:=L_iI>  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!r goblin zombie hits the hobgoblin but does no damage.  The hobgoblin hits your goblin zombie. L_i%?K_Your goblin zombie is destroyed!L_i  ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 22/35 ===============--------- #g#.#..# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 83% Place: Dungeon:3 #g#.**v...$#  Noise: =--------  Time: 1876.6 (0.0) ..# #...*@*....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   _i34mhobgoblin (ally target) .#.###.# #.# .#.#§)r# ###.# .#.#.####.# ##...#Your goblin zombie hits the hobgoblin but does no damage.  The hobgoblin hits your goblin zombie. _Your goblin zombie is destroyed!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateL_i+w ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 22/35 ===============--------- #g#.#..# AC: 4Str: 7L_i_ #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 83% Place: Dungeon:3 #g#...v...$#  Noise: =--------  Time: 1876.6 (0.0) ..# #....@†....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   hobgoblin (ally target) .#.###.# #.# L_i'T.#.#§)r# ###.# .#.#.####.# ##...#The hobgoblin hits your goblin zombie. _Your goblin zombie is destroyed!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!L_i L_i|L_iL_iL_ic   ..  .#  .# L_i #.#.#..###  #g#<.....  #§#.##.#####  #g#..vv...$#  ..# #.g.v@v....#  #)# ######§##### L_i"M #.# #.#  #r# #.#  #.# #.#  #)# #.#  #.# g   goblin)r# ###.#   L_i!M37.6 (1 _L_i%9§L_iL_i E ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..#L_i O Health: 22/35 ===============--------- #g#.#..# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 83% Place: Dungeon:3 #g#.*vv...$#  Noise: =--------  Time: 1877.6 (0.0) L_i ,..# #.g.v@v....#  D) +2 dagger (venom) #)# ######*#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.#L_iD  g   hobgoblin (ally target) .#.###.# #.# g   goblin .#.#§)r# ###.# .#.#.####.# ##...#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateL_i ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 22/35 ===============---------L_i #g#.#..# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 83% Place: Dungeon:3 #g#..vv...$#  Noise: =--------  Time: 1877.6 (0.0) ..# #.g.v@v....#  D) +2 dagger (venom) #)# ######§#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# L_i..#.# #.# #.# .#.# #)# #.# g   hobgoblin (ally target) .#.###.# #.# g   goblin .#.#§)r# ###.# .#.#.####.# ##...#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleL_ikDir - look around, f - activateYou conjure some foxfire!L_iƻ{   ..  L_i.#  .#  #.#.#..###  #g#<.....  #§#.##.#####  #g#..§v...$#  ..# #.gvv@v....#  #)# ######§#####  #.# #.#  #r# #.#  #.# #.# L_iI #)# #.#  #.# )r# ###.#   _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateL_ikYou conjure some foxfire!  The foxfire hits the hobgoblin but does no damage.L_iYA,M_iWBM_i v§§§ The hobgoblin is heavily wounded.The foxfire hits the hobgoblin.M_iBM_i,M_is  The hobgoblin is almost dead.The foxfire hits the hobgoblin.  You kill the hobgoblin!M_iY§v.g   goblinM_i.M_iB4s  With your torch unlit, its soul goes wasted...M_i/5M_iP)#vv§.gZ§@†v(ally target)Z   hobgoblin zombie (minion)48.6 (1 _The dead are walking!M_i ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 21/35 ==============---------- #g#.#..# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 84% Place: Dungeon:3 #)#vv**...$#  Noise: =--------  Time: 1878.6 (0.0) ..# #.gZ*@*....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.#M_i- Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   goblin (ally target) .#.###.# #.# Z   hobgoblin zombie (minion) .#.#§)r# ###.# .#.#.####.# ##...#You kill the hobgoblin!With your torch unlit, its soul goes wasted... _The dead are walking!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateM_iq###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 21/35 ==============----------#g#.#..#  AC: 4Str: 7#.#.#..###  EV: 10Int: 19#g#<.....  SH: 0Dex: 13#§#.##.#####  XL:  5 Next: 84% Place: Dungeon:3#)#vv§....$#  Noise: =--------  Time: 1878.6 (0.0)..# #.gZ§@†....#  D) +2 dagger (venom)_im#)# ######v#####  Cast: Foxfire ## #.##.#  Fly Torch .#. #r##.# .#.# #.##.# .#.# #)##.#  g   goblin (ally target) .#.###.##.#  Z   hobgoblin zombie (minion) .#.#§)r####.# .#.#.####.# ##...# _The dead are walking!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the goblin.M_i,M_ioV  Dir - look around, f - activateYou conjure some foxfire!  The foxfire hits the goblin.  The goblin is severely wounded.The foxfire hits the goblin.  You kill the goblin!M_iv§§)Z   hobgoblin zombie (minion)M_i,M_i  With your torch unlit, its soul goes wasted...M_ibg#.§.v.@vg   hobgoblin (ally target)b   bat (wandering)Z   hobgoblin zombie (minion)M_iq259.6 (1M_i§ _A bat comes into view.M_i ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#.b# Health: 20/35 =============----------- #g#.#..# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 85% Place: Dungeon:3 M_i#g#.**v...$#  Noise: =--------  Time: 1879.6 (0.0) ..# #.)Z*@v....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   hobgoblin (ally target) .#.###.# #.# b   bat (wandering) .#.#§)r# ###.# Z   hobgoblin zombie (minion) .#.#.####.# ##...#You kill the goblin!With your torch unlit, its soul goes wasted... _A bat comes into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleM_i<Dir - look around, f - activateM_i  ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#.b# Health: 20/35 =============----------- #g#.#..# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 85% Place: Dungeon:3 #g#.§.v...$#  Noise: =--------  Time: 1879.6 (0.0)M_i a ..# #.)Z.@v....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   hobgoblin (ally target) .#.###.# #.# b   bat (wandering) .#.#§)r# ###.# Z   hobgoblin zombie (minion) .#.#.####.# ##...#With your torch unlit, its soul goes wasted... _A bat comes into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!M_ih ,M_iP ,M_i̇ M_i Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the bat.  You kill the bat!M_i-    ..  .#  †#  #.#.#.v###  #g#<..§..  #§#.##§#####  #g#.§.v...$# M_iȜ  ..# #.)Z.@v....#  #)# ######§#####  #.# #.#  #r# #.#  #.# #.#  #)# #.#  #.# Z   hobgoblin zombie (minion))r# ###.#   M_i$ M_i1 M_i* ..§§.vvM_i+ Z.v@v. With your torch unlit, its soul goes wasted...M_i/ 3680.6 (1M_i5 :§M_i9 ? _The hobgoblin hits your hobgoblin zombie.M_if \ ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 19/35 =============----------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<..§..  SH: 0Dex: 13 #§#.##§#####  XL:  5 Next: 86% Place: Dungeon:3 #g#.*vv...$#  Noise: =--------  Time: 1880.6 (0.0) ..# #.Z.v@v....#  D) +2 dagger (venom) #)# ######*#####  Cast: Foxfire ## #.# #.# Fly Torch M_i;h .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   hobgoblin (ally target) .#.###.# #.# Z   hobgoblin zombie (minion) .#.#§)r# ###.# .#.#.####.# ##...#You kill the bat!With your torch unlit, its soul goes wasted... _The hobgoblin hits your hobgoblin zombie.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateN_i  ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 19/35 =============----------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<..§..  SH: 0Dex: 13 #§#.##§#####  XL:  5 Next: 86% Place: Dungeon:3 #g#..vv...$#  Noise: =--------  Time: 1880.6 (0.0) ..# #.Z.v@v....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.#N_i![40m g   hobgoblin (ally target) .#.###.# #.# Z   hobgoblin zombie (minion) .#.#§)r# ###.# .#.#.####.# ##...#With your torch unlit, its soul goes wasted... _The hobgoblin hits your hobgoblin zombie.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  Your hobgoblin zombie barely misses the hobgoblin.The hobgoblin hits your hobgoblin zombie.   ..  v#  §_i10m#  #.#.#.§###  #g#<.....  #§#.##.#####  #g#§v§....$#  ..# #.vvv@†....#  #)# ######v#####  #.# #.#  #r# #.#  #.# #.#  #)# #.#  #.# )r# ###.#   N_iG201.6 (1N_iL§§N_iY _Your hobgoblin zombie is destroyed!N_i ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#.v# Health: 19/35 =============----------- #g#.#.§# AC: 4Str: 7 #.#.#.§###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 86% Place: Dungeon:3 #g#§v**...$#  Noise: =--------  Time: 1881.6 (0.0) ..# #.vvv@*....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# N_iE[33mg   hobgoblin (ally target) .#.###.# #.# .#.#§)r# ###.# .#.#.####.# ##...#Your hobgoblin zombie barely misses the hobgoblin.The hobgoblin hits your hobgoblin zombie. _Your hobgoblin zombie is destroyed!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateN_in1 ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... N_id#g#.#.v# Health: 19/35 =============----------- #g#.#.§# AC: 4Str: 7 #.#.#.§###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 86% Place: Dungeon:3 #g#§v§....$#  Noise: =--------  Time: 1881.6 (0.0) ..# #.vvv@†....#  D) +2 dagger (venom) N_iH#)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   hobgoblin (ally target) .#.###.# #.# .#.#§)r# ###.# .#.#.####.# ##...#The hobgoblin hits your hobgoblin zombie. _Your hobgoblin zombie is destroyed!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateN_io/You conjure some foxfire!N_i,N_iN_i>   N_i..  §#  v#  #.#.#.§###  #g#<.....  #§#.##.#####  #g#vv§....$#  ..# #.vv§@†....# N_i #)# ######v#####  #.# #.#  #r# #.#  #.# #.#  #)# #.# N_i #.# )r# ###.#   N_irN_itXN_ipM§§v§§v Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire hits the hobgoblin but does no damage.  The foxfire hits the hobgoblin.N_iN_iM N_i ' N_i§§ The hobgoblin is heavily wounded.The foxfire hits the hobgoblin.N_i•,N_i,N_iҗN_iW  The hobgoblin is severely wounded.The foxfire hits the hobgoblin.  You kill the hobgoblin!N_iXN_i޺§vv#§)N_i;, N_i6 s  With your torch unlit, its soul goes wasted...N_i,8 N_iB |§†.§§g#.§v..@vg   Robin (ally target)N_iH 272.6 (1N_i,U §§ _Your foxfire dissipates.N_iʼ F ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#.§#N_iG  Health: 18/35 ============------------ #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<...§.  SH: 0Dex: 13 #§#.##§#####  XL:  5 Next: 87% Place: Dungeon:3 #g#.*v*...$#  Noise: =--------  Time: 1882.6 (0.0) ..# #.).*@v....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   Robin (ally target) .#.###.# #.# .#.#§)r# ###.# .#.#.####.# ##...#You kill the hobgoblin!N_i With your torch unlit, its soul goes wasted... _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateN_i׈ L@v...N_i  ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#.§# Health: 18/35 ============------------ #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<...§.  SH: 0Dex: 13 #§#.##§#####  XL:  5 Next: 87% Place: Dungeon:3 #g#.§v....$#  Noise: =--------  Time: 1882.6 (0.0) ..# #.)..@v....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.#_iv ;49m g   Robin (ally target) .#.###.# #.# .#.#§)r# ###.# .#.#.####.# ##...#With your torch unlit, its soul goes wasted... _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!N_i^ ,N_ig    ..  §#  †#  #.#.#..###  #g#<...§.  #§#.##§#####  #g#.v§....$#  ..# #.vv.@§....#  #)# ######§#####  #.# #.#  #r# #.#  #.# #.#  #)# #.#  #.# )r# ###.#   _Your foxfire dissipates.  N_i Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits Robin.N_iU ,N_i1W N_iX N_iEY N_ib §§v#.§gRobin is lightly wounded.  The foxfire hits Robin but does no damage.N_i N_i ...)#..§vgvv@§§N_i< *3.6 (1N_i6 J§§N_is/ _Robin is lightly wounded.O_i, ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 17/35 ===========------------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 O_i#g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3 #)#.**v...$#  Noise: =--------  Time: 1883.6 (0.0) ..# #.gvv@*....#  D) +2 dagger (venom) #)# ######*#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   Robin (ally target) .#.###.# #.# .#.#§)r# ###.# .#.#.####.# ##...#Robin is lightly wounded.  The foxfire hits Robin but does no damage. _Robin is lightly wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateO_iK@*..O_i ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 17/35 ===========------------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3 #)#..§v...$#  Noise: =--------  Time: 1883.6 (0.0) ..# #.gvv@§....#  D) +2 dagger (venom) #)# ######§#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# O_i/[36mg   Robin (ally target) .#.###.# #.# .#.#§)r# ###.# .#.#.####.# ##...#The foxfire hits Robin but does no damage. _Robin is lightly wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!   ..  .#  †#  #.#.#..###  #g#<.....  #§#.##.#####  #)#..§§...$#  ..# #.gvv@v....#  #)# ######§#####  #.# #.#  #r# #_iv[m.#  #.# #.#  #)# #.#  #.# )r# ###.#   _Robin is lightly wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits Robin but does no damage.O_i §v§ Robin is lightly wounded.  The foxfire hits Robin.O_i vv§.§@v.4.6 (1§###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 17/35 ===========-------------#g#.#.†#  AC: 4Str: 7#.#.#..###  EV: 10Int: 19#g#<.....  SH: 0Dex: 13#§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3#)#.vv§...$#  Noise: =--------  Time:O_i@# 1884.6 (1.0)..# #.g.§@v....#  D) +2 dagger (venom)#)# ######.#####  Cast: Foxfire ## #.##.#  Fly Torch .#. #r##.# .#.# #.##.# .#.# #)##.#  g   Robin (ally target) .#.###.##.# .#.#§)r####.# .#.#.####.# ##...# Dir - look around, f - activateYou conjure some foxfire!  The foxfire hits Robin but does no damage.  Robin is lightly wounded.  The foxfire hits Robin. _Robin is moderately wounded.O_iE ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..#O_i0 Health: 16/35 ==========-------------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3 #)#.vv*...$#  Noise: =--------  Time: 1884.6 (0.0) ..# #.g.*@v....#  D) +2 dagger (venom) #)# ######*#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   Robin (ally target) O_iP.#.###.# #.# .#.#§)r# ###.# .#.#.####.# ##...#Robin is lightly wounded.  The foxfire hits Robin. _Robin is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateO_i @@v.O_if  ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 16/35 ==========-------------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3 #)#.vv§...$#  Noise: =--------  Time: 1884.6 (0.0) ..# #.g.§@v....#  D) +2 dagger (venom) #)# ######.#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.#_ij 0m g   Robin (ally target) .#.###.# #.# .#.#§)r# ###.# .#.#.####.# ##...#The foxfire hits Robin. _Robin is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!   ..  .#  †#  #.#.#..###  #g#<.....  #§#.##.#####  #)#.vv§...$#  ..# #.gv§@§....#  #)# ######.#####  #.# #.#_i 9;49m  #r# #.#  #.# #.#  #)# #.#  #.# )r# ###.#   _Robin is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  The foxfire hits Robin.O_iB ,O_iD O_iQL §§Robin is moderately wounded.The foxfire hits Robin but does no damage.O_i= O_ij O_i §§§§ Robin is moderately wounded.The foxfire hits Robin.O_iV O_i`X O_i)c §§.)gv@§vO_iw 7=5.6 (1§ _Robin is severely wounded.R_i R_i qRobin of the Strong Arm A mountain hobgoblin, recently come in search of the legendary Orb. Not foolhardy or reckless enough to delve into the depths of the Dungeon alone, Robin has built a small army of minions. Potential competitors will quickly finda stream of screaming goblins flying toward them! Max HP: ~16Will: +AC: +EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 71% to hit with your +2 dagger of venom. They have about 55% to hit you. AttackMax Damage Hit: +0 club 6 They can open doors. They possess the following natural abilities:  a - Throw Ally(7) They possess the following natural abilities, which are affected by silence:  b - BattlecryU_igU_i&.r###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 17/35 ===========-------------#g#.#.†#  AC: 4Str: 7#.#.#..###  EV: 10Int: 19#g#<.....  SH: 0Dex: 13U_iJ/ #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3#)#.§§....$#  Noise: =--------  Time: 1885.6 (1.0)..# #.)gv@§....#  D) +2 dagger (venom)#)# ######v#####  Cast: Foxfire ## #.##.#  Fly Torch .#. #r##.# .#.# #.##.#U_i0 .#.# #)##.#  g   Robin (ally target) .#.###.##.# .#.#§)r####.# .#.#.####.# ##...# The foxfire hits Robin.  Robin is moderately wounded.The foxfire hits Robin but does no damage.  Robin is moderately wounded.U_i0xThe foxfire hits Robin. _Robin is severely wounded.U_ir1U_i/<U_i=V_iE ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..#V_i Health: 16/35 ==========-------------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3 #)#.***...$#  Noise: =--------  Time: 1885.6 (0.0) ..# #.)gv@*....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   Robin (ally target) .#.###.# #.# .#.#§)r# ###.# .#.#.####.# ##...#Robin is moderately wounded.The foxfire hits Robin. _Robin is severely wounded.CaV_i}sting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateV_i:@.V_it###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 16/35 ==========--------------#g#.#.†#  AC: 4Str: 7#.#.#..###  EV: 10V_i|Int: 19#g#<.....  SH: 0Dex: 13#§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3#)#.§§....$#  Noise: =--------  Time: 1885.6 (0.0)..# #.)gv@§....#  D) +2 dagger (venom)#)# ######v#####  Cast: Foxfire ## #.##.#  Fly Torch .#. #r##.# .#.# #.##.# .#.# #)##.#  g  _i(@m Robin (ally target) .#.###.##.# .#.#§)r####.# .#.#.####.# ##...# _Robin is severely wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits Robin but does no damage.V_iŁV_iV_ijD  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits Robin but does no damage.  Robin is severely wounded.V_i4K..v.g@vK   kobold (missile, distracted)V_i*6.6 (1V_i7V_iƳz _A kobold comes into view. It is wielding a +0 short sword.W_iXj  ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 15/35 ==========-------------- #g#.#.†# AC: 4Str: 7 #.#.#.K###  EV: 10Int: 19 #g#<.....  SH: 0W_ik Dex: 13 #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3 #)#.**v...$#  Noise: =--------  Time: 1886.6 (0.0) ..# #.).g@v....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   Robin (ally target) .#.###.# #.# K   kobold (missile, distracted) .#.#§)r# ###.# .#.#.####.# ##...#The foxfire hits Robin but does no damage.  Robin is severely wounded. W_igl _A kobold comes into view. It is wielding a +0 short sword.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateW_i4s ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 15/35 ==========-------------- #g#.#.†# AC: 4Str: 7 #.#.#.K###  EV: 10Int: 19 #g#<.....  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3 #)#...v...$#  Noise: =--------  Time: 1886.6 (0.0) ..# #.).g@v....#  D) +2 dagger (venom) W_iz67#)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   Robin (ally target) .#.###.# #.# K   kobold (missile, distracted) .#.#§)r# ###.# .#.#.####.# ##...#Robin is severely wounded. _A kobold comes into view. It is wielding a +0 short sword.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!X_i   ..  .#  †#  #.#.#..###  #g#<..K..  #§#.##.#####  #)#.vvv...$#  ..# #.).g@v....#  #)# ######v#####  #.# #.#  #r# #.#  #.# #.#  #)# #.#  #.# K))r# ###.#   _i!40m7.6 (1X_i_A kobold comes into view. It is wielding a +0 short sword.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire! _Robin closely misses you.X_i@ ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 14/35 =========--------------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10X_iļInt: 19 #g#<..K..  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3 #)#.vvv...$#  Noise: =--------  Time: 1887.6 (0.0) ..# #.).g@v....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   Robin (ally target) .#.###.# #.# K   kobold (missile) .#.#§)r# ###.# .#.#.####.# ##...#Dir - look around, f - activateYou conjure some foxfire! _Robin closely misses you.X_iCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateX_im :@.X_i X_i( ###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 15/35 ==========--------------#g#.#.†#  AC: 4Str: 7#.#.#..###  EV: 10Int: 19#g#<..K..  SH: 0Dex: 13#§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3#)#.vvv...$#  Noise: =--------  Time: 1887.6 (0.0)X_i+ ..# #.).g@v....#  D) +2 dagger (venom)#)# ######v#####  Cast: Foxfire ## #.##.#  Fly Torch .#. #r##.# .#.# #.##.# .#.# #)##.#  g   Robin (ally target) .#.###.##.#  K   kobold (missile) .#.#§)r####.# .#.#.####.# ##...# Dir - look around, f - activateYou conjure some foxfire! _Robin closely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleX_iA, <Dir - look around, f - activateX_i7 QMYou conjure some foxfire! _Robin closely misses you.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!X_i?8 X_i3C X_i E . _Y_iء ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 14/35 =========--------------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<..K..  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3 #)#.vvv...$#  Noise: =--------  Time: 1887.6 (0.0) ..# #.).g@v....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   Y_iʣRobin (ally target) .#.###.# #.# K   kobold (missile) .#.#§)r# ###.# .#.#.####.# ##...#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateY_i<Y_iG4###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 15/35 ==========--------------#g#.#.†#  AC: 4Str: 7#.#.#..###Y_iOHe  EV: 10Int: 19#g#<..K..  SH: 0Dex: 13#§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3#)#.vvv...$#  Noise: =--------  Time: 1887.6 (0.0)..# #.).g@v....#  D) +2 dagger (venom)#)# ######v#####  Cast: Foxfire ## #.##.#  Fly Torch .#. #r##.# .#.# #.##.# Y_iVI@.#.# #)##.#  g   Robin (ally target) .#.###.##.#  K   kobold (missile) .#.#§)r####.# .#.#.####.# ##...# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateY_iQShDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!Y_iTY_i]Y_i_. _Y_ix  ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 14/35 =========--------------- #g#.#.†# AC: 4Str: 7 Y_i6z #.#.#..###  EV: 10Int: 19 #g#<..K..  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3 #)#.vvv...$#  Noise: =--------  Time: 1887.6 (0.0) ..# #.).g@v....#  D) +2 dagger (venom) #)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   Robin (ally target) .#.###.# #.# K   kobold (missile) .#.#§)r# ###.# .#.#.####.# ##...#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: FoxfireY_iz J[36m (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateY_i' Y_i43 ###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 15/35 ==========--------------#g#.#.†#  AC: 4Str: 7#.#.#..###  EV: 10Int: 19#g#<..K..  SH: 0Dex: 13#§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3Y_i5 #)#.vvv...$#  Noise: =--------  Time: 1887.6 (0.0)..# #.).g@v....#  D) +2 dagger (venom)#)# ######v#####  Cast: Foxfire ## #.##.#  Fly Torch .#. #r##.# .#.# #.##.# .#.# #)##.#  g   Robin (ally target) .#.###.##.#  K   kobold (missile) .#.#§)r####.# .#.#.####.# ##...# Press: ? - help, Q - select action, Y_iu6 U[40m( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateY_i+@ hDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!Y_iA Y_iJ Y_iL . _Z_iu3 ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 14/35 =========--------------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<..K..  SH: 0Dex: 13 #§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3 #)#.vvv...$#  Noise: =--------  Time: 1887.6 (0.0) ..# #.).g@v....#  D) +2 dagger (venom) Z_i#)# ######v#####  Cast: Foxfire ## #.# #.# Fly Torch .#. #r# #.# .#.# #.# #.# .#.# #)# #.# g   Robin (ally target) .#.###.# #.# K   kobold (missile) .#.#§)r# ###.# .#.#.####.# ##...#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZ_i|;:@.Z_ipA..Z_iyV #. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [a rock wall.]Z_iA##Z_ic ] .#Z_ik5.#[_i4A##[_iǒ ov#Look: a foxfire (friendly, umbra)[_i%Z v.\_ipwv.Look: a foxfire (friendly, umbra)\_i9T v#\_iA.#\_i; \_iI ###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 15/35 ==========--------------#g#.#.†#  AC: 4Str: 7#.#.#..###  EV: 10Int: 19#g#<..K..  SH: 0Dex: 13#§#.##.#####  XL:  5 Next: 87% Place: Dungeon:3#)#.vvv...$#  Noise: =--------  Time: 1887.6 (0.0)..# #.).g@v....#  D) \_i K +2 dagger (venom)#)# ######v#####  Cast: Foxfire ## #.##.#  Fly Torch .#. #r##.# .#.# #.##.# .#.# #)##.#  g   Robin (ally target) .#.###.##.#  K   kobold (missile) .#.#§)r####.# .#.#.####.# ##...# _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\_i0U gThere is not enough space to conjure foxfire!\_i4_ \_ie . _]_i(]_i2###...  #g#.....  #g#.#..#  ]_i3#g#.#.†#  #.#.#..###  #g#<..K..  #§#.##.#####  #)#.vvv...$#  ..# #.).g.@....# ]_i4 #)# ######v#####  # #.# #.#  #. #r# #.#  #.# #.# #.#  ]_iK5N#.# #)# #.#  #.###.# #.#  #.#§)r# ###.#  #.#.####.# ##...#  ]_i7]_i@ §vYour foxfire dissipates!The foxfire hits Robin.]_ii]_i  Robin is severely wounded.The foxfire hits Robin.  You kill Robin!]_i.)K   kobold (missile)]_ixW]_iXYu  With your torch unlit, their soul goes wasted...]_i^X]_ic  The dead are walking! The foxfire hits the kobold!  You kill the kobold!]_ikj)v.v§§@§§Z   Robin the hobgoblin zombie (minion)]_i,v§..§§Z§@§§]_i ###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 15/35 ==========--------------#g#.#.†#  AC: 4]_i$-Str: 7]_iE#.#.#..###]_if[  EV: 10Int: 19#g#<..v..  SH: 0Dex: 13#§#.##§#####  XL:  5 Next: 100% Place: Dungeon:3#)#...§§..$#]_i  Noise: ---------  Time: 1888.6 (1.0)..# #.).Z§@§...#]_iw  D) +2 dagger (venom)#)# ######§#####  Cast: Foxfire # #.##.#  Fly Torch #. #r##.# #.# #.##.# #.# #)##.#  Z   Robin the hobgoblin zombie (minion) #.###.##.# #.#§)r####.# #.#.####.# ##...# Robin is severely wounded.The foxfire hits Robin.  You kill Robin!With your torch unlit, their soul goes wasted...The dead are walking! The foxfire hits the kobold!  You kill the kobold!]_i - _With your torch unlit, its soul goes wasted...You have reached level 6!]_i\(/  --more--__i M8/406 0% __i m§§§__i s _You see here a kobold corpse.d_it p§§§§@§d_i r§Scorchd_i6 [§§§d_iM e_i§§§§@§Volatile Blastmotes (8%) e_imu§§§§@§e_ie_iS >§§§e_i QInner Flame (8%) e_iK `§§§§e_i{ f_i§Summon Small Mammal§§§f_iO= c§Call Impf_iRE §§@§§f_iG g_i;§Abil: Light the Black Torchg_i{D§§§@§§g_iFh_iH###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 18/40 ==========--------------#g#.#.†#  AC: 4Str: 7#.#.#..###  EV: 10Int: 19#g#<..v..  SH: 0Dex: 13#§#.##§#####  XL:  6 Next:  0% Place: Dungeon:3#)#...§§..$#  Noise: ---------  Time: 1888.6 (0.0)..# #.).Z§@§...h_iJc#  D) +2 dagger (venom)#)# ######§#####  Abil: Light the Black Torch # #.##.#  Fly Torch #. #r##.# #.# #.##.# #.# #)##.#  Z   Robin the hobgoblin zombie (minion) #.###.##.# #.#§)r####.# #.#.####.# ##...# _With your torch unlit, its soul goes wasted...You have reached level 6! _You see here a kobold corpse.  Non-targeted abil: Light the Black TorchPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei_i###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 18/40 ==========--------------#g#.#.†#  AC: 4Str: 7#.#.#..###  EV: 10Int: 19#g#<..v..  SH: 0Dex: 13#§#.##§#####  XL:  6 Next:  0% Place: Dungeon:3i_iގ#)#...§§..$#  Noise: ---------  Time: 1888.6 (0.0)..# #.).Z§@§...#  D) +2 dagger (venom)#)# ######§#####  Abil: Light the Black Torch # #.##.#  Fly Torch #. #r##.# #.# #.##.# #.# #)##.#  Z   Robin the hobgoblin zombie (minion) #.###.##.# #.#§)r####.# #.#.####.# ##...# _You see here a kobold corpse.  Non-targeted abii_i l: Light the Black TorchPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou lift the black torch aloft and begin your conquest of Level 3 of the  Dungeon in Yredelemnul's name!i_i i_iǡi_i@§§§....@..i_i9.6 (1Light the Black Torch Torch i_i-:§i_i  Non-targeted abil: Light the Black TorchPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You lift the black torch aloft and begin your conquest of Level 3 of the  Dungeon in Yredelemnul's name! _Your foxfire dissipates.k_i*5§k_i+=Recall Undead Harvestk_i5A§k_iU 3§k_i aThrow: 4 javelinsk_i :§k_iQ l_iE0l_i1J6(silver)l_i::§l_i;l_i b23 stones l_i4 l_i m_ib§§4 darts (poison)m_i m_im_ie7 x§atropam_i? <§§m_ioA n_i3§n_i(Cast: Foxfire§§o_iɒ ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 17/40 ==========-------------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<..§§§ SH: 0Dex: 13 #§#.##.#####  XL:  6 Next:  0% Place: Dungeon:3 #)#..***..$#  Noise: ---------  Time: 1889.6 (0.0)  ..# #.).Z*@*...#  D) +2 dagger (venom)  #)# ######*#####  Cast: Foxfire # #.# #.# Fly Torch #. #r# #.# #.# #.# #.# #.# #)# #.# Z   Robin the hobo_izgoblin zombie (minion) #.###.# #.# #.#§)r# ###.# #.#.####.# ##...#You lift the black torch aloft and begin your conquest of Level 3 of the  Dungeon in Yredelemnul's name! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateo_i] ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 17/40 ==========-------------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<..§§§ SH: 0Dex: 13 #§#.##.#####  XL:  6 Next:  0% Place: Dungeon:3 #)#.......$#  Noise: ---------  Time: 1889.6 (0.0)  ..# #.).Z.@....#  D) +2 dagger (venom)  #)# ######.#####  Cast: Foxfire # #.# #.# Fly Torch #. #r# #.# #.# #.# #.# #.# #)# #.# Z   Robin the hobo_iL_goblin zombie (minion) #.###.# #.# #.#§)r# ###.# #.#.####.# ##...#Dungeon in Yredelemnul's name! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!o_ij   #g#.....  #g#.#..#  #g#.#.†#  #.#.#..###  #g#<..).§  #§#.##.#####  #)#...v...$#  ..# #.).)Z@v...#  #)# ######.#####  #.# #.#  #r# #.#  #.# #.#  #)# #.#  #.# )r# ###o_io.#   =90.6 (1 _o_i6to_iyo_iV y ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 16/40 =========--------------- #g#.#.†# AC: 4Str: 7o_i P #.#.#..###  EV: 10Int: 19 #g#<..).§ SH: 0Dex: 13 #§#.##.#####  XL:  6 Next:  0% Place: Dungeon:3 #)#..*v*..$#  Noise: =--------  Time: 1890.6 (0.0)  ..# #.).)Z@v...#  D) +2 dagger (venom)  #)# ######*#####  Cast: Foxfire # #.# #.# Fly Torch #. #r# #.# #.# #.# #.# #.# #)# #.# Z   Robin the hobgoblin zombie (minion) #.###.# #.# #.#§)r# ###.# #.#.####.# ##...#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  o_ih Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateo_i. ` ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 16/40 =========--------------- #g#.#.†# AC: 4Str: 7 #.#.#..###  EV: 10Int: 19 #g#<..).§ SH: 0Dex: 13 #§#.##.#####  XL:  6 Next:  0% Place: Dungeon:3 #)#...v...$#  Noise: =--------  Time: 1890.6 (0.0)  ..# #.).)Z@v...#  D) +2 dagger (venom)  #)# ######.#####  Cast: Foxfire # #.# #.# Fly Torch o_i1 #. #r# #.# #.# #.# #.# #.# #)# #.# Z   Robin the hobgoblin zombie (minion) #.###.# #.# #.#§)r# ###.# #.#.####.# ##...#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!o_i33 ,o_i.4 o_i>    #g#.....  #g#.#..#  #g#.#.v#  #.#.#.§###  #g#<..)§§  #§#.##§#####  o_io? #)#..v§v§.$#  ..# #.).)Z@§...#  #)# ######v#####  #.# #.#  #r# #.#  #.# #.#  #)# #.#  #.# )r# ###.#   o_i@ 11.6 (1 _o_imI y§§§v§§o_iK o_ic ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 15/40 =========--------------- #g#.#.v# AC: 4Str: 7 #.#.#.§###  EV: 10Int: 19 #g#<..)§§ SH: 0Dex: 13 #§#.##§#####  XL:  6 Next:  0% Place: Dungeon:3 #)#..v*v§.$#  Noise: =--------  Time: 1891.6 (0.0)  ..# #.).)Z@*...#  D) +2 dagger (venom)  #)# ######v#####  Cast: Foxfire # #.# #.# Fly Torch #. #r# #.# #.# #.# #.# #.# #)# #.# Z_ip0m   Robin the hobgoblin zombie (minion) #.###.# #.# #.#§)r# ###.# #.#.####.# ##...#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep_iE ###... Flameseeker the Magician #g#..... Djinni of Yredelemnul ...... #g#.#..# Health: 15/40 =========--------------- #g#.#.v# AC: 4Str: 7 #.#.#.§###  EV: 10Int: 19 #g#<..)§§ SH: 0Dex: 13 #§#.##§#####  XL:  6 Next:  0% Place: Dungeon:3 #)#..v§v§.$#  Noise: =--------  Time: 1891.6 (0.0)  ..# #.).)Z@§...#  D) +2 dagger (venom)  #)# ######v#####  Cast: Foxfire # #.# #.# Fly Torch #. #r# #.# #.# #.# #.# #.# #)# #.#p_i[m Z   Robin the hobgoblin zombie (minion) #.###.# #.# #.#§)r# ###.# #.#.####.# ##...#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!p_i8Bp_i p_iQ,p_i],p_i!p_ip_i,p_i p_iZBp_ih8   #g#.v§§§  #g#.#.§#  p_i$#g#.#.§#  #.#.#..###  #g#<.v).§  #§#.##.#####  #)#..§v§v.$#  ..# #.).)Z@v§§.#  #)# ######v#####  #.# #§#  #r# #§#  #.# #.#  #)# #.#  #.# )r# ###.#   p_iK62.6 (1 _p_i&§§§§§§§§p_i(q_i Iq_i ,q_i< q_i lM_You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates. x2q_i ,q_i?$ q_ib) q_iN. q_i1 q_i5 q_i_8 q_i*9 q_i; q_it? ] _Your foxfire dissipates.q_ik 17=  ###...  #g#.§..§  #g#.#§v#  #g#.#§†#  #.#.#§v###  #g#<§.).§  #§#.##§#####  -5.6 (3 #)#.....Z@$#  ..# #.).).†....#   #)# ######.#####  #.# #.#   #r# #.#   #.# #.#   #)# #.#  ##.# #.#  §_iPw !6m)r# ###.#  - _Your foxfire dissipates.r_im ###...  #g#.§..§  #g#.#§v#  #g#.#§†#  #.#.#§v###  #g#<§.).§ r_io #§#.##§#####  #)#.....Z.@#  ..# #.).).†....#  #)# ######.#####  #.# #.#  #r# #.#  #.# #.#  #)# #.#  #.# #.#  )r# ###.#  r_i-rr_izO...Zr_i'|*6.6 (1r_ir_ir_i*7.6 (2r_ir_i? _You now have 156 gold pieces (gained 10).s_iIs_iks_i,s_is_iu 5 _You swap places.s_i/(8=s_i.Bs_i0s_i>  #...  ###...  #g#.....  #g#.#..#  #g#.#.†#s_i!@  #.#.#..#######  #g#<..)....... 901.6 (4 #§#.##@#####  #)#.....Z..#  ..# #.).).†....#  #)# ######.#####  #.# #.#  #r# #.# .# #.# #.# #)# #.#s_i*A #.###.# #.# s_iKs_iMs_ij s_il s_io s_iu s_iv s_i~ Bs_i s_i s_i i9=s_it s_i/  ###... #g#..... g#.#..#s_i{ B  #g#.#.†#  #.#.#..#######  #g#<..).......  #§#.##.  #)#........# 3.6 (2..# #.).@.Z....# #)# ######.##### ### #.# #.#  ..#. #r# #.#  .#.# #.#s_i6  #.# #.# #)# #.# .###.# #.# .#§)r####.# .#.####.# ##...#  Things that are here:s_i s_i s_i ~ _a +0 club; a +0 animal skin; a +2 helmett_i8t_i<Pick up what? 39/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club Armour (select all with [)b - a +0 animal skin t_ii= c - a +2 helmet [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]v_iV  c + a +2 helmet[Enter] accept (1 chosen)v_i y  b + a +0 animal skin  c + a +2 helmet2w_iD w  a + a +0 club  b + a +0 animal skin3x_ix_i:x_i[###...  Flameseeker the Magician#g#.....  Djinni of Yredelemnul ......#g#.#..#  Health: 19/40 ===========-------------#g#.#.†#  AC: 4Str: 7#.#.#..#######   EV: 10Int: 19#g#<..).......   SH: 0Dex: 13#§#.##.#####  XL:  6 Next:  0% Place: Dungeon:3#)#........#x_i   Noise: ---------  Time: 1903.6 (0.0)..# #.).@.Z....#  D) +2 dagger (venom)#)# ######.#####  Cast: Foxfire ### #.##.#  Fly Torch ..#. #r##.# #.#.# #.##.# #.#.# #)##.#  Z   Robin the hobgoblin zombie (minion) #.#.###.##.# #.#.#§)r####.# #.#.#.####.# ##...# _Your foxfire dissipates. _Your foxfire dissipates. _You now have 156 gold pieces (gained 10). _You swap places.  Things that are here: _a +0 club; a +0 animal skin; a +2 helmetx_i? x_i x_iF Z†4.6 (1 _N - a +0 club; O - a +0 animal skin; P - a +2 helmet{_iW I{_i {_i {_i {_i {_i   ###...  #.#.....  #.#.#..#  #.#.#.†#  #.#.#..#######  #.#<..).......  #.#.##.#####  #)#........# 6.6 (2 ..# #.@Z..†....#  #)# ######.##### ## #.# #.# ..#. #r# #.###.#.# #.# #.#  #.#.# #)# #.#{_i   #.#.###.# #.#  #.#.#§)r# ###.###.#.#.####.# ##...#  Things that are here:{_i {_i p _a +0 club; a goblin corpse|_i|_ia20=7.6 (1|_ir|_i# _Q - a +0 club}_i% #... #.###... #.#..... #.#.#..# #.#.#.†#  #.#.#..####### #.#<..)....... #.#.##.##### #@#........# ..# #.†Z..†....# #)# ######.##### ###### #.# #.# .....#. #r# #.# ####.#.# #.# #.# #.#.# #)# #.# #.#.###.# #.#  #.#.#§)r# ###.#}_i}_iBZ.}_i%8}_ik}_i M _You see here a +0 club.}_iW;9}_i`}_if# _R - a +0 club~_iRI~_ie~_i~_i~_il~_i'z _You swap places.  You see here a goblin corpse.~_i~_i;~_i?R1= _~_i~_i~_iy~_i~_i~_i~_in~_i ~_i4B~_i~_i ~_ig ~_i:~_i~_iN  ...#  ...#  #.###....  #.#.....  #.#.#..#  #.#.#.†#  ~_ip#.#.#..#######  14.6 (5#.#<Z@).......   #.#.##.######   #Z#........#   ..# #.†...†....  #)# ######.#####  #.# #.#  .#. #r# #.#  .#.# #.# #.#  .#.# #)# #.#  ~_iR~_i.~_i/~_ih D #....#  #....#  #.###....  #.#.....  #.#.#..#  #.#.#.†#  #.#.#..#  #.#<Z.@.  #.#.##.# #Z#........#  ..# #.†...†....#  #)# ######.##### ~_ij  # #.# #.#  #. #r# #.#  #.# #.# #.#  #.# #)# #.#  ~_il ~_i_s 6.Z~_it `2=5.6 (1~_i8{ ~_iy }  m - 27 stones (gained 4)6.6 (2~_i 4 _You see here a +0 short sword._i@7.6 (1_ig_i* _S - a +0 short sword_i_iŧ=Inventory: 45/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  _iԨg - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  s - a +0 club  u - a +0 dagger  v - a +0 dagger  w - a +0 club  F - a +0 dagger  H - a +0 trident  J - a +0 dagger  M - a +0 whip  N - a +0 club  Q - a +0 club  R - a +0 club  S - a +0 short sword Missiles (go to first with ()h - 4 javelins [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_ixW D - a +2 dagger of venom (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.6 XLs. Damage rating: 6 (Base 4 x 107% (Dex) x 100% (Skill) + 2 (Ench)). _iX ~Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe._iЧ Inventory: 45/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)  b - a +0 club _i  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  s - a +0 club  u - a +0 dagger  v - a +0 dagger  w - a +0 club  F - a +0 dagger  H - a +0 trident  J - a +0 dagger  M - a +0 whip  N - a +0 club  Q - a +0 club  R - a +0 club  S - a +0 short sword Missiles (go to first with ()h - 4 javelins [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit_i3 7[top]_i!  R - a +0 club  S - a +0 short sword Missiles (go to first with ()h - 4 javelins  k - 6 silver javelins  m - 27 stones  y - 4 poisoned darts  A - 4 atropa-tipped darts Armour (go to first with [) _i#J z - a +1 leather armour of fire resistance (worn)arobe  dhain mail  rrobe  Brobe  Echain mail  Krobe  Oanimal skin  P - a +2 helmet Jewellery (go to first with "=)  t - a ring of magical power (worn) Scrolls ?  e - a scroll labelled UWEATA MOOZU62%_it i - a scroll labelled ZERRULAWKU  p - 2 scrolls labelled REFIEM PIYTEKK  q - a scroll labelled JOUKORIOPS  C - a scroll labelled TYNIURHARGHU  G - a scroll labelled QOR HU EFUTIX Potions (go to first with !)  c - 2 silvery potions  n - a fizzy cyan potion  x - 2 clear potions  I - an emerald potion  L - a golden potionbot_i  q - a scroll labelled JOUKORIOPS  n - a fizzy cyan potion_i  C - a scroll labelled TYNIURHARGHU  n - a fizzy cyan potion_iG | P - a +2 helmet. A piece of metal headgear. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (4.0 -> 7.0). Your EV would remain unchanged. You took it off Robin on level 3 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe._i._iP1_i":  Flameseeker the Magician#....#  Djinni of Yredelemnul ......#....#  Health: 22/40 =============-----------#.###....  AC: 4Str: 7#.#.....  EV: 10Int: 19#.#.#..#  SH: 0Dex: 13#.#.#.†#  XL:  6 Next:  0% Place: Dungeon:3#.#.#..#######   Noise: ---------  Time: 1917.6 (0.0)#.#<.Z@.......   D) +2 dagger (venom)_i=#.#.##.#######   Cast: Foxfire#Z#........#  Fly Torch ..# #.†...†....# #)# ######.##### # #.##.#  Z   Robin the hobgoblin zombie (minion) #. #r##.# #.# #.##.# #.# #)##.# _R - a +0 club _You swap places. _You see here a goblin corpse.  m - 27 stones (gained 4) _You see here a +0 short sword. _S - a +0 short sword_i F_ixG_i~T_i0Z_i[F38.6 (1_ia_ic9.6 (220.6 (31.6 (4_iw_i_i`4=2.6 (5_i7 _You swap places.ee here a goblin corpse.  m - 27 stones (gained 4) _You see here a +0 short sword. _S - a +0 short sword _You start putting on your armour. You continue putting on your +2 helmet. x5_i6_i[ _You finish putting on your +2 helmet._iTR__iW_iY,_i _` _Found a stone staircase leading down._i0`3_i`_i+e_  You see here a bat corpse._iPf_iHj_iIk __il_iw ..###..# ..>..# #....# #....####....#####..........5.6 (3#.#.@# #.#.Z# .#.#..####### #.#<.......... #.#.##.####### #Z#........#  ..# #.†...†....#  #)# ######.##### # #._ix_i _iE_i I_i _i _i _i 5==_i ,_i _ie R  #.#  ..#  ###..#  ..>..#  #....#  #....# _i! z #.###....##### 7.6 (2 #.#.@.........  #.#.#Z.######  #.#.#.†#  #.#.#..#######  #.#<..........  #.#.##.#######  #Z#........#  ..# #.†...†....#  #)# ######.##### _i" _i) _i+ _i$  .#  #.#  _i-  ..#  ####..#  ..>..#  #....#   #....#  9#.###.@..#####  #.#..Z........  #.#.#..#######  #.#.#.†#  #.#.#..#######  #.#<..........  #.#.##.######  #Z#........#  ..# #.†...†....#  _i(2 _iCg  Flameseeker the Magician .#  Djinni of Yredelemnul ...... #.#  Health: 24/40 ==============---------- ..#  AC: 7Str: 7 ####..#  EV: 10Int: 19 ..>..#  SH: 0Dex: 13 _ih#....#  XL:  6 Next:  0% Place: Dungeon:3 #***.#  Noise: ---------  Time: 1929.6 (0.0) #.###*@*.#####  D) +2 dagger (venom) #.#..Z**......  Cast: Foxfire #.#.#..#######  Fly Torch  #.#.#.†# #.#.#..#######  #.#<..........  Z   Robin the hobgoblin zombie (minion) #.#.##.#######  #Z#........#  ..# #.†...†....# _You finish putting on your +2 helmet. _Found a stone staircase leading down. _You see here a bat corpse.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iH.@_ii^7*._i@.*_iƽ   Flameseeker the Magician.#  Djinni of Yredelemnul ......#.#  Health: 24/40 ==============----------..#  AC: 7Str: 7_is ####..#  EV: 10Int: 19..>..#  SH: 0Dex: 13#....#  XL:  6 Next:  0% Place: Dungeon:3#v...#  Noise: ---------  Time: 1929.6 (0.0)#.###.@v.#####   D) +2 dagger (venom)#.#..Z........   Cast: Foxfire#.#.#..#######   Fly Torch #.#.#.†# #.#.#..#######  #.#<..........   Z   Robin the hobgoblin zombie (minion)#.#.##.[3_i +3m#######  #Z#........# ..# #.†...†....# _Found a stone staircase leading down. _You see here a bat corpse.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i i5==30.6 (1 __i _i _i_ib3_i _i _iTB_i_i_iM,_i`.   #  #   ##.#   ...#  g######..#  ......>..#  - #.§@.#   #§v..#  #.###§§§.#####  #.#.vZ........  #.#.#..#######  #.#.#.†#  g   goblin (wandering)#.#.#..#######  Z   Robin the hobgoblin zombie (minion)#.#<_i7..........   #.#.##.#######   1  A goblin comes into view. It is wielding a +0 club..gv§§§....v.§Z.gally target)==2.6 (2_iG9^§§§§_iE( _The goblin shouts!_i i    ###  ..#  ####.#   ....#  .######..#  .gv§§.>.@#  ####§...#   #....#  #.###.v..#####  #.#§Z.........  #.#.#..#######  _iE e#.#.#.†#  #.#.#..#######  #.#<..........  _i }  The foxfire hits the goblin!  You kill the goblin!_i )v§§Z   Robin the hobgoblin zombie (minion)_i&U _i\ i  Its soul becomes fuel for the torch._iZ^ _i>f u....Z§.._i]j 3--3.6 (1_io ;§_ir  _i2 H_Your foxfire dissipates._i| 3_i~ _iR _i5 _i, _i w6=_i _i9 ,_i _i< R  There is a stone staircase leading down here._i K __i _i _iX _i _i _i} _i _i5 _i S7=_iH _iS _i _i _iO _i _i 7 _iп ###  ..#  ####.# # ....#  ..#.#.######..# --9.6 (6 ......)@Z..>..# ....######....# . #....#  #.###....##### #.#........... #.#.#..#######  #.#.#.†# #.#.#..####### #.#<.........._i _i _i ### ..### ####.# #. ....#.#.#.######..#.@.Z..>..#.######....#.. #....#. #.###....##### _i]m #.#. #.#.#..#  #.#.#.†#  #.#.#..#  #.#<._ii_i:Z._i +40.6 (1_i_ik  Things that are here: _a +0 club; a +0 sling; a goblin corpse_inPick up what? 45/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 sling Carrion a goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]_i _iJ>  a + a +0 club[Enter] accept (1 chosen)_i|q  a + a +0 club  b + a +0 sling2_ig_i_i(Flameseeker the MagicianDjinni of Yredelemnul ......Health: 27/40 ================--------###AC: 7Str: 7..#EV: 10Int: 19## ####.#_iSH: 0Dex: 13#. ....#XL:  6 Next:  0% Place: Dungeon:3...#.#.######..#Noise: ---------  Time: 1940.6 (0.0).......@Z...>..#D) +2 dagger (venom).....######....#Cast: Foxfire...#....#Fly Torch . #.###....######.#...........#.#.#..#######Z   Robin the hobgoblin zombie (minion)#.#.#.†##.#.#..########.#<..........You kill the goblin!Its soul becomes fuel for the torch. _Your foxfire dissipates. _There is a stone staircase leading down here.  Things that are here: _a +0 club; a +0 sling; a goblin corpse_i@1.6 (1_ix_i3 _T - a +0 club; U - a +0 sling_i1 3_i(3 _i8 e8_i9 ,_i: _i= ,_i3> _iA z29=_iN SS   ball python (constriction, wandering)Z   Robin the hobgoblin zombie (minion)_iQ *6.6 (5_iU S.Sally target)_iV *7.6 (6_i\ _i&_ ^ _A ball python comes into view._i;6   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 28/40 ================-------- ###  AC: 7Str: 7 ..#  EV: 10Int: 19 ## ####.#  SH: 0Dex: 13 #. ....#  XL:  6 Next:  0% Place: Dungeon:3 ...#.#*######..#  Noise: ---------  Time: 1947.6 (0.0) .....S*@Z...>..#  D) +2 dagger (venom) .....######....#  Cast: Foxfire ... #....#  Fly Torch  . #.###....#####  #.#...........  #.#.#..#######  S   ball python (constriction, ally target) #.#.#.†#  _i8 Z   Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... _a +0 club; a +0 sling; a goblin corpse _T - a +0 club; U - a +0 sling _A ball python comes into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 28/40 ================-------- ###  AC: 7Str: 7 ..#  EV: 10Int: 19 _i# ## ####.#  SH: 0Dex: 13 #. ....#  XL:  6 Next:  0% Place: Dungeon:3 ...#.#.######..#  Noise: ---------  Time: 1947.6 (0.0) .....S.@Z...>..#  D) +2 dagger (venom) .....######....#  Cast: Foxfire ... #....#  Fly Torch  . #.###....#####  #.#...........  #.#.#..#######  S   ball python (constriction, ally target) #.#.#.†#  Z   Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... _T - a +0 club; U - a +0 sling _A ball python comes into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_in _i:  ###  ..#  ##   #. ....#  ...#.#.######..#  _i .....vS@Z...>..#  .....######....#  ... #....#  .      †#   #.#< _A ball python comes into view.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the ball python._i_ _iEg ^v.S_ih 2=8.6 (1_in _iRp d _The ball python is severely wounded._i ###  ..#  ##   #. ....#  ...#.#v######..#  ......S@Z...>..#  .....######....#  ... #....#  .       †#    #.#< _i˫g ###  ..#  ##   #. ....#  ...#.#v######..#  ......S@Z...>..#  .....######....#  ... #....#  .     †#   #.#<_i_if_iָ_ib _A ball python is nearby!_i\j i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/40 ================-------- ###  AC: 7Str: 7 ..#  EV: 10Int: 19 ## ####.#  SH: 0Dex: 13 _ik #. ....#  XL:  6 Next:  0% Place: Dungeon:3 ...#.#v######..#  Noise: =--------  Time: 1948.6 (0.0) ......S@Z...>..#  D) +2 dagger (venom) .....######....#  Cast: Foxfire ... #....#  Fly Torch  . #.###....#####  #.#...........  #.#.#..#######  S   ball python (constriction, ally target) #.#.#.†#  Z   Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... The foxfire hits the ball python. _The ball python is severely wounded. _A ball python is nearby!_iFm Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i* _iFlameseeker the MagicianDjinni of Yredelemnul ......Health: 28/40 ================--------###AC: 7Str: 7..#EV: 10Int: 19## ####.#SH: 0Dex: 13#. ....#XL:  6 Next:  0% Place: Dungeon:3...#.#v######..#Noise: =--------  Time: 1948.6 (0.0)......S@Z...>..#D) +2 dagger (venom).....######....#Cast: Foxfire...#....#Fly Torch . #.###....######.#...........#.#.#..#######S   ball python (constriction, ally target)#.#.#.†#Z   Robin the hobgoblin zombie (minion)#.#.#..#######_ij}#.#<..........The foxfire hits the ball python. _The ball python is severely wounded. _A ball python is nearby!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i=_The ball python is severely wounded. _A ball python is nearby!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  There is not enough space to conjure foxfire!_iW_i#_i%. __i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/40 ================-------- ###  AC: 7Str: 7 ..#  EV: 10Int: 19 ## ####.#  SH: 0Dex: 13 #. ....#  XL:  6 Next:  0% Place: Dungeon:3 ...#.#v######..#  Noise: =--------  Time: 1948.6 (0.0) ......S@Z...>..#  D) +2 dagger (venom) .....######....#  Cast: Foxfire ... #....#  Fly Torch  . #.###....#####  #.#...........  #.#.#..#######  S   ball python (constriction, ally target) #.#.#.†#  [4_iE2mZ   Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iH] _id HFlameseeker the MagicianDjinni of Yredelemnul ......Health: 28/40 ================--------###AC: 7Str: 7..#EV: 10Int: 19## ####.#SH: 0Dex: 13#. ....#XL:  6 Next:  0% Place: Dungeon:3...#.#v######..#Noise: =--------  Time: 1948.6 (0.0)......S@Z...>..#D) +2 dagger (venom)_ie .....######....#Cast: Foxfire...#....#Fly Torch . #.###....######.#...........#.#.#..#######S   ball python (constriction, ally target)#.#.#.†#Z   Robin the hobgoblin zombie (minion)#.#.#..########.#<..........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i`l hDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!_im _i^r _i t . __i0 You barely miss the ball python.  The ball python is severely wounded.  The foxfire hits the ball python.  You kill the ball python!_i .Z   Robin the hobgoblin zombie (minion)_i4> ,_i@ i  Its soul becomes fuel for the torch._i;B _i@I +..bb   bat (wandering)Z   Robin the hobgoblin zombie (minion)_iV 29=9.6 (1  Your Translocations skill increases to level 5!Your Forgecraft skill increases to level 5!Your Fire Magic skill increases to level 5!Your Ice Magic skill increases to level 5!Your Air Magic skill increases to level 5!Your Earth Magic skill increases to level 5!_i] _iB` h _Your Alchemy skill increases to level 5!_i9 *  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 28/40 ================-------- ###  AC: 7Str: 7 ..#  EV: 10Int: 19 ## ####.#  SH: 0Dex: 13 #. ....#  XL:  6 Next:  0% Place: Dungeon:3 ...#.#*######..#  Noise: =--------  Time: 1949.6 (0.0) _iZ ......*@Z...>..#  D) +2 dagger (venom) .....######....#  Cast: Foxfire b.. #....#  Fly Torch  . #.###....#####  #.#...........  #.#.#..#######  b   bat (wandering) #.#.#.†#  Z   Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... Your Air Magic skill increases to level 5!Your Earth Magic skill increases to level 5! _Your Alchemy skill increases to level 5!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i-  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 28/40 ================-------- ###  AC: 7_iStr: 7 ..#  EV: 10Int: 19 ## ####.#  SH: 0Dex: 13 #. ....#  XL:  6 Next:  0% Place: Dungeon:3 ...#.#.######..#  Noise: =--------  Time: 1949.6 (0.0) .......@Z...>..#  D) +2 dagger (venom) .....######....#  Cast: Foxfire b.. #....#  Fly Torch  . #.###....#####  #.#...........  #.#.#..#######  b   bat (wandering) #.#.#.†#  Z   Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... Your Earth Magic skill increases to level 5! _Your Alchemy skill increases to level 5!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - _iselect action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i ###  ..#  ##   #. ....#  ...#.#v######..#  ......v@Z...>..#  ...b.######....#  ... #....#  .    bally target) †#   #.#<50.6 (1 __iy_i_iE  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/40 ================-------- _i###  AC: 7Str: 7 ..#  EV: 10Int: 19 ## ####.#  SH: 0Dex: 13 #. ....#  XL:  6 Next:  0% Place: Dungeon:3 ...#.#v######..#  Noise: =--------  Time: 1950.6 (0.0) ......v@Z...>..#  D) +2 dagger (venom) ...b.######....#  Cast: Foxfire ... #....#  Fly Torch  . #.###....#####  #.#...........  #.#.#..#######  b   bat (ally target) #.#.#.†#  Z   Robin the hobgoblin zombie (minion) #.#.#..#######  _i#.#<.......... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iT/_if7Flameseeker the MagicianDjinni of Yredelemnul ......Health: 28/40 ================--------###AC: 7Str: 7..#EV: 10Int: 19## ####.#SH: 0Dex: 13#. ....#XL:  6 Next:  0% Place: Dungeon:3...#.#v######..#Noise: =--------  Time: 1950.6 (0.0)......v@Z...>..#D) +2 dagger (venom)...b.######....#Cast: Foxfire...#....#Fly Torch . #.###....######.#...........#.#.#..#######b   bat (ally target)#.#.#.†#Z   Robin the hobgoblin zombie (minion)#.#.#..#######_i8#.#<..........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i>4Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!_iu?_iyE_iF. __ia  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/40 ================-------- ###  AC: 7Str: 7 ..#  EV: 10Int: 19 ## ####.#  SH: 0Dex: 13 #. ....#  XL:  6 Next:  0% Place: Dungeon:3 ...#.#v######..#  Noise: =--------  Time: 1950.6 (0.0) ......v@Z...>..#  D) +2 dagger (venom) ...b.######....#  Cast: Foxfire ... #....#  Fly Torch  . #.###....#####  #.#...........  #.#.#..#######  b   bat (ally target) #.#.#.†#  Z[37_ixm   Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i, _i3 PFlameseeker the MagicianDjinni of Yredelemnul ......Health: 28/40 ================--------###AC: 7_i5 Str: 7..#EV: 10Int: 19## ####.#SH: 0Dex: 13#. ....#XL:  6 Next:  0% Place: Dungeon:3...#.#v######..#Noise: =--------  Time: 1950.6 (0.0)......v@Z...>..#D) +2 dagger (venom)...b.######....#Cast: Foxfire...#....#Fly Torch _il6 . #.###....######.#...........#.#.#..#######b   bat (ally target)#.#.#.†#Z   Robin the hobgoblin zombie (minion)#.#.#..########.#<..........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i+A Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!_iD _iF . __iD   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/40 ================-------- _i ###  AC: 7Str: 7 ..#  EV: 10Int: 19 ## ####.#  SH: 0Dex: 13 #. ....#  XL:  6 Next:  0% Place: Dungeon:3 ...#.#v######..#  Noise: =--------  Time: 1950.6 (0.0) ......v@Z...>..#  D) +2 dagger (venom) ...b.######....#  Cast: Foxfire ... #....#  Fly Torch  . #.###....#####  #.#...........  #.#.#..#######  b   bat (ally target) #.#.#.†#  Z   Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _[37_im mThere is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_isD_iKFlameseeker the MagicianDjinni of Yredelemnul ......Health: 28/40 ================--------###AC: 7Str: 7..#_iMEV: 10Int: 19## ####.#SH: 0Dex: 13#. ....#XL:  6 Next:  0% Place: Dungeon:3...#.#v######..#Noise: =--------  Time: 1950.6 (0.0)......v@Z...>..#D) +2 dagger (venom)...b.######....#Cast: Foxfire...#....#Fly Torch . #.###....######.#...........#.#.#..#######b   bat (ally target)#.#.#.†#Z   Robin the hobgoblin zombie (minion)#.#.#..########.#<..........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _iN_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i^T/Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  _i,UVPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!_iR\_iJ]. __i>_iڦ_i,_iƭF _Unknown command._i%_ir Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Light the Black Torch None0% b - Recall Undead Harvest2 HP_io3% [?] toggle between ability selection and description._iS2_i9_ieAnFlameseeker the MagicianDjinni of Yredelemnul ......Health: 28/40 ================--------###AC: 7Str: 7..#EV: 10Int: 19## ####.#SH: 0Dex: 13#. ....#XL:  6 Next:  0% Place: Dungeon:3...#.#v######..#Noise: =--------  Time: 1950.6 (0.0)_iu......v@Z...>..#D) +2 dagger (venom)...b.######....#Cast: Foxfire...#....#Fly Torch . #.###....######.#...........#.#.#..#######b   bat (ally target)#.#.#.†#Z   Robin the hobgoblin zombie (minion)#.#.#..########.#<.......... _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire! _Unknown command._im  Okay, then._i__i. __i3_ig_i_i\ _iRe < ### ..# #### ####.## # #.. ....#_if .#.#v######..#.@†Z...>..#.b.######....##.... #....##..# #.###....######. #.#.# #.#.#..# #.#.#.†#  #.#.#..#  #.#<._ih _ii ,_itq O §b§.v_iar j Your foxfire dissipates!The foxfire hits the bat._i s §.b@Z...The bat is moderately wounded.1.6 (1_i\) _i, I _The bat misses you._i+  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/40 ================-------- ###  AC: 7Str: 7 ..#  EV: 10Int: 19 #### ####.#  SH: 0Dex: 13 # # #.. ....#  XL:  6 Next:  0% Place: Dungeon:3 ....#.#*######..#  Noise: =--------  Time: 1951.6 (0.0) ......b@Z....>..#  D) +2 dagger (venom) ......######....#  Cast: Foxfire #.... #....#  Fly Torch  #..# #.###....#####  #. #.#...........  # #.#.#..#######  b   bat (ally target) #.#.#.†#  Z _i,  Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... The foxfire hits the bat.  The bat is moderately wounded. _The bat misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i b@The bat is moderately wounded. _The bat misses you.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a bat (wisps of flame, moderately wounded, ally target, umbra)_iq  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/40 ================-------- _i###  AC: 7Str: 7 ..#  EV: 10Int: 19 #### ####.#  SH: 0Dex: 13 # # #.. ....#  XL:  6 Next:  0% Place: Dungeon:3 ....#.#§######..#  Noise: =--------  Time: 1951.6 (0.0) ......b@Z....>..#  D) +2 dagger (venom) ......######....#  Cast: Foxfire #.... #....#  Fly Torch  #..# #.###....#####  #. #.#...........  # #.#.#..#######  b   bat (ally target) #.#.#.†#  Z   Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... _The bat misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q[_ik36m - select action, ( or ) - cycleDir - look around, f - activateLook: a bat (wisps of flame, moderately wounded, ally target, umbra)  You conjure some foxfire!_ir/ ###  ..#  ####   # # #.. ....#  ....#.#v######..#  _i.......@Z....>..#  ....b.######....#  #....   #..#  #.  #   †#   #.#<_i6*2.6 (1_i_i[[  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle_i-Dir - look around, f - activate  Look: a bat (wisps of flame, moderately wounded, ally target, umbra)  You conjure some foxfire! _The bat hits you but does no damage._il  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 26/40 ===============--------- ###  AC: 7Str: 7 ..#  EV: 10Int: 19 _i#### ####.#  SH: 0Dex: 13 # # #.. ....#  XL:  6 Next:  0% Place: Dungeon:3 ....#.#v######..#  Noise: =--------  Time: 1952.6 (0.0) ......*@Z....>..#  D) +2 dagger (venom) ....b.######....#  Cast: Foxfire #.... #....#  Fly Torch  #..# #.###....#####  #. #.#...........  # #.#.#..#######  b   bat (ally target) #.#.#.†#  Z   Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... Look: a bat (wisps of flame, moderately wounded, ally target, umbra)  You conjure some foxfire! _The bat hits you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or )[_iS36m - cycleDir - look around, f - activate_iP7*@_iP 7.*_ij|   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 26/40 ===============--------- ###  AC: 7Str: 7 ..#  EV: 10Int: 19 #### ####.#  SH: 0Dex: 13 # # #.. ....#  XL:  6 Next:  0% Place: Dungeon:3 ....#.#v######..#  Noise: =--------  Time: 1952.6 (0.0) .......@Z....>..#  D) +2 dagger (venom) ....b.######....#  Cast: Foxfire _i~ f#.... #....#  Fly Torch  #..# #.###....#####  #. #.#...........  # #.#.#..#######  b   bat (ally target) #.#.#.†#  Z   Robin the hobgoblin zombie (minion) #.#.#..#######  #.#<.......... You conjure some foxfire! _The bat hits you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i %  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the bat.  You kill the bat!_i  ###  ..#  ####   # # #.. ....#  ....#.#v######..#  .....v.@Z....>..#  ......######....#  #....   #..# _i  #.  #  Z   Robin the hobgoblin zombie (minion) †  #.#<_i ,_i _i b§v§._i h7=13.6 (1_i& :§_i)) Z _Its soul becomes fuel for the torch._i_i13_i _iT,_i,_i_i,_i3,_i_i_ix_i_i!|##### ###v... ..#..#########.##### #.#... ....#..#.#.######..#-5.6 (2..@.Z†....>..#..######....#.##...... #....# #..##.##.###....##### #.. ..##.#.. ## #.##.#.#..########.##.#.#.†##.##.#.#..####### _i" #.#<..-_i(_i*_i9  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 26/40 ===============--------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19_ih ..#########.#  SH: 0Dex: 13 ##### #.#... ....#  XL:  6 Next:  1% Place: Dungeon:3 ......#*#.######..#  Noise: ---------  Time: 1955.6 (0.0) ......*@*Z†....>..#  D) +2 dagger (venom) ......**######....#  Cast: Foxfire .##...... #....#  Fly Torch  #..##.##.###....#####  #.. ..##.#...........  ## #.##.#.#..#######  Z   Robin the hobgoblin zombie (minion) #.##.#.#.†#  #.##.#.#..#######  #.#<.......... The foxfire hits the bat.  You kill the bat! _Its soul becomes fuel for the torch.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i <  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 26/40 ===============--------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0_iԒ !Dex: 13 ##### #.#... ....#  XL:  6 Next:  1% Place: Dungeon:3 ......#.#.######..#  Noise: ---------  Time: 1955.6 (0.0) .......@.Z†....>..#  D) +2 dagger (venom) ........######....#  Cast: Foxfire .##...... #....#  Fly Torch  #..##.##.###....#####  #.. ..##.#...........  ## #.##.#.#..#######  Z   Robin the hobgoblin zombie (minion) #.##.#.#.†#  #.##.#.#..#######  #.#<.......... You kill the bat! _Its soul becomes fuel for the torch.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i _i _iǧ  ##### ###  v... ..#  ..#####  ##### #.#... ....# _i  ......#.#.######..#  .......@Z.†....>..#  ......vv######....#  .##......   #..##.## #.. ..# _i* w## #.#  #.#† #.# #.#<_i 9=6.6 (1 __i _il _iAn _io _is _it _iu _ilv _iYw ,_ix _ix ,_iy _iz _ia 7=_i B_i _if _i _i} _iފ _i _i _i _ix _i6 _i  ##### ### v... ..# ..#########.#####.#... ....#..#.#.######..#-8.6 (2..†....>..##........######....#_i  #.##....v..§ #....# #..##v##§###....#### #.. ..##. ##. #.##.#.#..#######. #.##.#.#.†#.. #.##.#.#..###### #.#<.-_iڟ _i _i_i3_i8_i׿_i_iB_i~ _Its soul becomes fuel for the torch.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates. x2_i_i3_i  ##### ### v... ..# ..##.#.##.#... ....#..#.#.######..#60_i&..†....>..##..#..######....# #.##........# #....## #..##.##.###.... #.....##.# ##.##.##.#.#.. #.##.##.#.#.†# ..##.##.#.#.. #.#<_i_ij_i4u 3_i;w _irx _iay K8=_i~ X_i _i 2J.J   endoplasm (wandering)Z   Robin the hobgoblin zombie (minion)_i aJ2J_i *3.6 (3_i8 _iϫ ] _An endoplasm comes into view._i,U  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/40 ================-------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0Dex: 13 #J#########.#... ....#  XL:  6 Next:  1% Place: Dungeon:3 ......***.#.#.######..#  Noise: ---------  Time: 1963.6 (0.0) ......*@Z.....†....>..#  D) +2 dagger (venom) #..#..***...######....#  Cast: Foxfire #.##........# #....#  Fly Torch  # #..##.##.###....## #.....##.#........ ##.##.##.#.#..#### J   endoplasm #.##.##.#.#.†#  Z  _i$W Robin the hobgoblin zombie (minion) ..##.##.#.#..#### #.#<....... _You conjure some foxfire! _Your foxfire dissipates. x2 _An endoplasm comes into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i'   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 27/40 ================-------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0Dex: 13 #J#########.#... ....#  XL:  6 Next:  1% Place: Dungeon:3 ..........#.#.######..#  Noise: ---------  Time: 1963.6 (0.0) .......@Z.....†....>..#  D) +2 dagger (venom) #..#........######....#  Cast: Foxfire #.##........# #....#  Fly Torch _i=  # #..##.##.###....## #.....##.#........ ##.##.##.#.#..#### J   endoplasm #.##.##.#.#.†#  Z   Robin the hobgoblin zombie (minion) ..##.##.#.#..#### #.#<....... _Your foxfire dissipates. x2 _An endoplasm comes into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i _im  ##### ###  _i3 ?v... ..#    #.#########.#... ....#  ..J...vZv.#.#.#  .......@......†....>..#  #..#........###  #.##........#   # #..##.##._i  #.....# ##.##(ally target) #.#†#  ..# #.#<_iM 9=4.6 (1 __i _i _ip   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 26/40 ===============--------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0Dex: 13 #.#########.#... ....#  XL:  6 Next:  1% Place: Dungeon:3 ..J...vZv.#.#.######..#  Noise: =--------  Time: 1964.6 (0.0) ......*@*.....†....>..#  D) +2 dagger (venom) #..#..***...######....#  Cast: Foxfire #.##........# #....#  Fly Torch  # #..##.##.###....## #.....##.#........ ##.##.##.#.#..#### J   endoplasm (ally target) #.##.##.#.#.†#  Z_iw ][39;49m   Robin the hobgoblin zombie (minion) ..##.##.#.#..#### #.#<.......Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i  Flameseeker the Magician _i Djinni of Yredelemnul ......  Health: 26/40 ===============--------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0Dex: 13 #.#########.#... ....#  XL:  6 Next:  1% Place: Dungeon:3 ..J...vZv.#.#.######..#  Noise: =--------  Time: 1964.6 (0.0) .......@......†....>..#  D) +2 dagger (venom) #..#........######....#  Cast: Foxfire #.##........# #....#  Fly Torch  # #..##.##.###....##_iC #.....##.#........ ##.##.##.#.#..#### J   endoplasm (ally target) #.##.##.#.#.†#  Z   Robin the hobgoblin zombie (minion) ..##.##.#.#..#### #.#<.......Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i ,_i M ##### ###  v... ..#  _i  #.#########.#... ....#  ..Jv§§§Zv.#.#.#  .......@......†....>..#  #..#........###  #.##........#   # #..##.##. #.....# ##.##  #.#_i†#  ..##.#<....... _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the endoplasm._iK4_i5_iE=.J§§§vv_iT>`7=5.6 (1_iE:§_iG] _The endoplasm is almost dead._i"  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 26/40 ===============--------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0Dex: 13 #.#########.#... ....#  XL:  6 Next:  1% Place: Dungeon:3 ...J§§*Zv.#.#.######..#  Noise: =--------  Time: 1965.6 (0.0) ......*@v.....†....>..#  D) +2 dagger (venom) #..#..v**...######....#  Cast: Foxfire #.##........# #....#  Fly Torch  # #..##.##.###....## #.....##.#........ ##.##.##.#.#..#### J   endoplasm (ally target) #.##.##.#.#.†# [4_i$0m Z   Robin the hobgoblin zombie (minion) ..##.##.#.#..#### #.#<.......You conjure some foxfire!  The foxfire hits the endoplasm. _The endoplasm is almost dead.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iU  Flameseeker the Magician  Djinni of Yredelemnul ......_i..#  D) +2 dagger (venom) #..#..v.....######....#  Cast: Foxfire #.##........# #....#  Fly Torch  # #..##.##.###....## #.....##.#........ ##.##.##.#.#..#### J   endoplasm (ally target) _iX#.##.##.#.#.†#  Z   Robin the hobgoblin zombie (minion) ..##.##.#.#..#### #.#<.......The foxfire hits the endoplasm. _The endoplasm is almost dead.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_isdCasting: Foxfire (safe; 2% risk of failure) _ie Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the endoplasm.  You kill the endoplasm!_ii ##### ### _ijm v... ..#    #.#########.#... ....#  ....v§§Zv.#.#.#  .....§.@v.....†....>..#  #..#..§.....###  _i;k7#.##........#   # #..##.##. #.....# ##.##Z   Robin the hobgoblin zombie (minion) #.#† ..# #.#<_i_iw_iG_iu....Z§§v§v.v_i8226.6 (1_i>p _Its soul becomes fuel for the torch._i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 25/40 ===============--------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0Dex: 13 #.#########.#... ....#  XL:  6 Next:  2% Place: Dungeon:3 ......*Z*.#.#.######..#  Noise: =--------  Time: 1966.6 (0.0) .....§v@v.....†....>..#  D) +2 dagger (venom) #..#..*v*v..######....#  Cast: Foxfire #.##........# #....#  Fly Torch  # #..##.##.###....## #.....##.#........ ##.##.##.#.#..#### Z   Robin the hobgoblin zombie (minion)[1_in5;16H #.##.##.#.#.†#  ..##.##.#.#..#### #.#<.......The foxfire hits the endoplasm.  You kill the endoplasm! _Its soul becomes fuel for the torch.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_ij_imsFlameseeker the MagicianDjinni of Yredelemnul ......Health: 26/40 ===============---------######## AC: 7Str: 7v.....# EV: 10_itInt: 19..#########.# SH: 0Dex: 13#.#########.#... ....# XL:  6 Next:  2% Place: Dungeon:3.......Z§.#.#.######..# Noise: =--------  Time: 1966.6 (0.0).....§v@v.....†....>..# D) +2 dagger (venom)#..#..§v.v..######....# Cast: Foxfire#.##........# #....# Fly Torch # #..##.##.###....###.....##.#........##.##.##.#.#..#### Z   Robin the hobgoblin zombie (minion_i`v)#.##.##.#.#.†#..##.##.#.#..#####.#<.......The foxfire hits the endoplasm.  You kill the endoplasm! _Its soul becomes fuel for the torch.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i$~s§You kill the endoplasm! _Its soul becomes fuel for the torch.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then._i_iW\§§§_i. __i3_iL_iL_i,_i_io,_i,_i,_i,_i,_i,_i_i_iqo..v§§.Z§v§§@§§§§§vv§§§§o   orc (missile, wandering)Z   Robin the hobgoblin zombie (minion)_iU3_i>_i. o.vv§§.Z.§.§@._i% v§§§§v§§§§oally target)_i 2-7.6 (1_iu§§§.§§§§_iub§v§§§_i q _An orc comes into view. It is wielding a +0 club._i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 25/40 ===============--------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19_iS ..#########.#  SH: 0Dex: 13 #.#########.#... ....#  XL:  6 Next:  2% Place: Dungeon:3 o.vv§§*Z*.#.#.######..#  Noise: ---------  Time: 1967.6 (0.0) ....§.*@*.....†....>..#  D) +2 dagger (venom) #..#..v**§..######....#  Cast: Foxfire #.##§v§§§...# #....#  Fly Torch  # #.§##.##.###....## #.....##.#........ ##.##.##.#.#..#### o   orc (missile, ally target) #.##.##.#.#.†#  Z   Robin the hobgoblin zombie (minion) ..##.##.#.#..#### _iR#.#<.......Dir - look around, f - activate _Okay, then. _An orc comes into view. It is wielding a +0 club.Casting: Foxfire (safe; 2% risk of failure)  _i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iN0  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 25/40 ===============--------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0_iPDex: 13 #.#########.#... ....#  XL:  6 Next:  2% Place: Dungeon:3 o.vv§§.Z..#.#.######..#  Noise: ---------  Time: 1967.6 (0.0) ....§.§@......†....>..#  D) +2 dagger (venom) #..#..v§§§..######....#  Cast: Foxfire #.##§v§§§...# #....#  Fly Torch  # #.§##.##.###....## #.....##.#........ ##.##.##.#.#..#### o   orc (missile, ally target) #.##.##.#.#.†#  Z   Robin the hobgoblin zombie (minion) ..##.##.#.#..#### #.#<....... _Okay, then. _An orc comes into view. It is wielding a +0 club.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle[_itR22;2HDir - look around, f - activateYou conjure some foxfire!_i[  ##### ###  v... ..#    #.#########.#... ....# _i_ ov§§§§.Z..#.#.#  .v§.§.§@..v...†....>..#  #..#...§§§..###  #.##§§§§§...#   # #.§##.##. #.....# ##.##  #.#†#  ..# #.#<.......  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  Your foxfire dissipat_i`<es.  The foxfire hits the orc._i_i|h .§§§§§§§§§§§ The orc is heavily wounded.The foxfire hits the orc._isg,_iCp|  The orc is almost dead._iTq_i=y.o§...Z...#§.§....@..§.vv......._iWzN6=8.6 (1_i(_§§§_iۃN _Your foxfire dissipates._il  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 25/40 ===============--------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0Dex: 13 _in#.#########.#... ....#  XL:  6 Next:  2% Place: Dungeon:3 .o§...Z**.#§#.######..#  Noise: =--------  Time: 1968.6 (0.0) ..§...*@*.§...†....>..#  D) +2 dagger (venom) #..#..*vv...######....#  Cast: Foxfire #.##........# #....#  Fly Torch _iK # #..##.##.###....## #.....##.#........_i ##.##.##.#.#..#### o   orc (missile, ally target)_i #.##.##.#.#.†#  Z   Robin the hobgoblin zombie (minion)_i- ..##.##.#.#..#### _i#.#<......._i!gThe foxfire hits the orc.  The orc is almost dead. _i:@_Your foxfire dissipates._iUCasting: Foxfire (safe; 2% risk of failure)  _inPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i_i   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 25/40 ===============--------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0Dex: 13 #.#########.#... ....#  XL:  6 Next:  2% Place: Dungeon:3 .o§...Z...#§#.######..#  Noise: =--------  Time: 1968.6 (0.0) ..§....@..§...†....>..#  D) +2 dagger (venom) #..#...vv...######....#  Cast: Foxfire #.##........# #....#  Fly Torch  # #..##.##.###....## #.....##.#........ ##.##.##.#.#..#### o   orc (missile, ally t_iv arget) #.##.##.#.#.†#  Z   Robin the hobgoblin zombie (minion) ..##.##.#.#..#### #.#<.......The orc is almost dead. _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the orc.  You kill the orc! ##### ###  v... ..#    #.#########.#... ....#  ..§v.Z....#§#.[4_i 0m#  ..§.v§.@..§...†....>..#  #..#.§§§§...###  #.##........#   # #..##.##. #.....# ##.##Z   Robin the hobgoblin zombie (minion) #.#† ..# #.#<_i5 ,_i@ .)v.Z.v..#...§§v@...§§§§_iF 239.6 (1_iP l§§§§_iIT Z _Its soul becomes fuel for the torch._i?   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 24/40 ==============---------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 _i@ 4..#########.#  SH: 0Dex: 13 #.#########.#... ....#  XL:  6 Next:  3% Place: Dungeon:3 ..)v.Z*v*.#.#.######..#  Noise: =--------  Time: 1969.6 (0.0) ....§§v@*.....†....>..#  D) +2 dagger (venom) #..#.§***...######....#  Cast: Foxfire #.##........# #....#  Fly Torch _i@ K # #..##.##.###....## #.....##.#........_i@  ##.##.##.#.#..#### Z   Robin the hobgoblin zombie (minion) _iA 9#.##.##.#.#.†#  ..##.##.#.#..####_iJA M #.#<.......The foxfire hits the orc.  _ijA mYou kill the orc! _Its soul becomes fuel for the torch._iA Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i9H  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 24/40 ==============---------- ##### ###  AC: 7Str: 7 _iv... ..#  EV: 10Int: 19 ..#########.#  SH: 0Dex: 13 #.#########.#... ....#  XL:  6 Next:  3% Place: Dungeon:3 ..)v.Z.v..#.#.######..#  Noise: =--------  Time: 1969.6 (0.0)_i;B ....§§v@......†....>..#  D) +2 dagger (venom) #..#.§§§§...######....#  Cast: Foxfire #.##........# #....#  Fly Torch  # #..##.##.###....## #.....##.#........_if ##.##.##.#.#..#### Z   Robin the hobgoblin zombie (minion) #.##.##.#.#.†# _i5 ..##.##.#.#..#### #.#<......._imYou kill the orc! _Its soul becomes fuel for the torch._iCasting: Foxfire (safe; 2% risk of failure)  _i"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i_i5_i_i_i\ ,_i _i _in _i _iH _i_i_i|_i _i ##### ###  v... ..#    #.#########.#... ....#  _i(§vv§..v§..#.#.#  .§....Z@v.....†....>..#  #..#........###  _img#.##........#   # #..##.##. #.....#_iQ ##.## #.#† ..# #.#<_iB+70.6 (1_i%>§§_i^(h_Its soul becomes fuel for the torch.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates._i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 23/40 =============----------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0Dex: 13 #.#########.#... ....#  XL:  6 Next:  3% Place: Dungeon:3 §vv§..v**.#.#.######..#  Noise: =--------  Time: 1970.6 (0.0) .§....Z@v.....†....>..#  D) +2 dagger (venom) #..#..***...######....#  Cast: Foxfire #.##........# #....#  Fly Torch  # #..##.##.###....## #.....##.#........ ##.##.##.#.#..#### Z   Robin the hobgoblin zombie (minion)[3_iDt4m #.##.##.#.#.†#  ..##.##.#.#..#### #.#<.......Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iT   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 23/40 =============----------- ##### ###  AC: 7Str: 7 v... ..#  EV: 10Int: 19 ..#########.#  SH: 0Dex: 13 #.#########.#... ....#  XL:  6 Next:  3% Place: Dungeon:3 §vv§..v§..#.#.######..#  Noise: =--------  Time: 1970.6 (0.0) .§....Z@v.....†....>..#  D) +2 dagger (venom) #..#........######....#  Cast: Foxfire #.##........# #....#  Fly Torch  # #..##.##.###....## #.....##.#........ ##.##.##.#.#..#### Z   Robin the ho_i; bgoblin zombie (minion) #.##.##.#.#.†#  ..##.##.#.#..#### #.#<.......You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i, _i _iH _i _iF _i _i _i _i _i& _ig/ ,_i7  ##### ###  v... ..#  _iv8   #.#########.#... ....#  ..).§§§.§.#.#.#  ..§§§.Z@§§....†....>..#  _i8 #..#...vv§§.###  _i8 3#.##...vv...#   # #..##.##._i#9 c #.....# _iD9 ##.## #.#_id9 '†_i9 U ..# _i9 3#.#<_i: *1.6 (1_iSB §§§.§§§§.Z@§§§§_iE  _Your foxfire dissipates.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _iaE C_Your foxfire dissipates. x2_ie_ie_im_in,_iRo_io_itB_iy_i|_iȀi4=_i] _Your foxfire dissipates._i_i_i_i’_iC_i+_iΗ_iȚ_i&_i&_iϠ3_i_i] _Your foxfire dissipates._i_i_i_i_i_i` _Your foxfire dissipates. x2_i_i_i_i0^5==_i_i,_i(_i,_i7_i_i$,_iT_iD6=_iC_i,_iB_iS,_i_i_i_ix_ii7=_iL_i+,_i_i?,_iy_iN,_i_ia8=_i_i$,_i_i`,_iO_iJ,_i_ip z29=_i_i)_i#k30==_i_ih%_ic&k1=_i'_i,,_i,_i&82=_iC:_i;,_i@=_i?,_i)A_iD_iD_iF_iH_iI#3_i@I2=_iJ_iM,_i,k4=_iio~5==_ivX_iqw,_i6=_î_i_i_i\_i,_iL_ir_i7K7=_iT_i\_i_i _iϖ,_i_i,_i*_ih_iU8=_iB_i,_iɩ_iA,_i_i,_i_i_i#9_i(=_i_i,_iȻ_i{,_iR_i_i_i_il_i$40_iE==_i_im_i6_i|_i_i_iG,_i_i_i_i_i'_i _i_iO=_i_i_i_i-,_i_i=  m - 30 stones (gained 3)_i3_iS_i< _You see here a +0 club._iM_i _i _i _i _i4_ig_i5_i/_i>_i,_i_i%_i,_iw_i/ _i"_i}$,_in%_i#0_i1_i3,_if5_i7_iM;_iz=B_i@_iLz..#.# #.#. ###'#############.####. #....#........v...'....##....'........ .. #....#....#.#########.##....#####..).......#.-_imM2048.6 (77.0)[''....@.Z...............##....######..#........#.... #..#.##.....#.... #..#.##..##.#.... #..#.###.... #..#.###.##._iM#.... #..#.# #.##.#.... ... ..##. _i|O_iWZ.-9.6 (78_iN__ic _Found a pair of boots. _There is an open door here._i 3_i _i F _Unknown command._iv3_ix_i_i_i_i: __id_i_iX_iv ..#.# #. #.# #.# #.####' ..####.##....#...... .'....##....'....... #....#....#.#...##....#####..).....S..[''.@.Z'......##....######..## #....# #..#.## #....# #..#.##. #....# #..#.##_i #....# #..#.#S   adder (asleep) #....# #..#.# Z   Robin the hobgoblin zombie (minion)_i* #....# ... ._i151.6 (2.0)_iXZ., ally target)_i*2.6 (3_i_i _iݱS_An adder comes into view._i]=  .. #.# #. #.# #. # #.####' ..####.##....#g .'....##....'#.. #....#....#.#....##....#####..)'S..[''@.Z.'#....##....######..### #....# #..#.## #....# #..#.##_i= K #....# #..#.## #....# #..#.### #....# #..#.# # g   goblin (wandering) #....# ... . Z   Robin the hobgoblin zombie (minion)_i?O  A goblin comes into view. It is wielding a +0 club._iO _i P _iX 2'g_i`[ +.S.[''@Z.Sdistracted)3.6 (1_iSt E _The adder hisses angrily._i̿ .. #.# #. #.# #. # #.####'#..####.##....#.' .'....##....'.#g. #....#....#.##....##....#####..)._i '.S.[''Z@..'.#....##....######..#.### #....# #..#.##.#....# #..#.##.#....# #..#.##.#....# #..#.###.#....# #..#.# #.#....# ... ._i< _i _i _i. _iW ...S'Z.Z   Robin the hobgoblin zombie (minion)_i %4_i _i & _You swap places._i'!.. #.# #. #.# #. # #.####'#..####.##....#.v' .'....##....'. #.. #....#....#.##....##....#####..).'...S'Z..@.'.#....##....######..#.### #....# #..#.##.#....# #..#.##..#_i(#....# #..#.##.#....# #..#.###.##....# #..#.# #.##....# ... ..#_il+_i3H[S_io4%5_i$<_iUM _Robin misses the adder._iQ.. #.# #. #.# #. # #.####'#..####.##....#.v.' .'....##....'. .#.. #....#....#.##....##....#####..).#_i|$'...[SZ...@'.#....##....######..#.### #....# #..#.##.#....# #..#.##..#_i8#....# #..#.##.#....# #..#.###.#_in!#....# #..#.# #.##....# ... ..#_i_igg   goblinZ   Robin the hobgoblin zombie (minion)_i%6_i-_i, _The adder bites Robin._i .. #.# #. #.# #. # #.####'#..####.##....#.v.' .'....##....'. .#.. #....#....#.#.#...g##....#####..).#.'...[SZ....@.#....##....######..#.### #....# #..#.##.#....# #..#.##..##.#....# #..#.##.#....# #..#.###.##.#....# #..#.# #.##.#....# ... ..##._i _i .g  The adder bites Robin. Robin closely misses the adder._i% %7_i _iQ { _The adder completely misses Robin. _There is an open door here._i).. #.# #. #.# #. # #.####'#..####.##....#.v.' .'....##....'. ..##.. #....#....#.##.##....##....#####..).#.#'...gSZ....'#....##....######..#.#### #....# #..#.##.#....# #..#.##..##.##....# #..#.##.....##....# #..#.###.##.##....# #..#.# #.##.# Z   Robin the hobgoblin zombie (minion)#....# ... ..##.# 8_i_ico _Robin completely misses the adder. The adder bites Robin._i y1.. #.# #. #.# #. # #.####'# _iyo..####.##....#.v... ' .'....##....'. ..##.. #....#....#.##.#.#....##....#####..).#.#.'...gSZ....'.#....##....######..#._iy#### #....# #..#.##._iz#....# #..#.##..##.##....# #..#.##.....#_i1z#....# #..#.###.##.## Z   Robin the hobgoblin zombie (minion)_iZz#....# #..#.# #.##.##_iz#....# ... ..##.##_iC}_iB'Z_i%9_iz_i&4 _Something barely misses Robin._i]. 3_i3 _i@; n_i> _i%D .. #.# #. #.# #. # #.####'####### ..####.##....#........v...  ' .'....##....'........ ..###.. #....#....#.##.#.._iD #....##....#####..).......#.#.##'...gS'.Z..'...†  #....##....######..#..##### #....# #..#.##..##....# #..#.##..##.##.#....# #..#.##.....##.#....# #..#.###.##.##._iD #....# #..#.# #.##.##.#....# ... ..##.##.#._iL] 601.6 (2 _Something bites Robin._iy3_i$ _i_i_i_im_ir,_i_i,_i!_i#_il'_ir)_i)_i+_i5O .. _i.6#.# #.  #.# #.  # #.####'##############  ..####.##....#........v...  .'....##....'........ ..####### _i7. #....#....#.#########.#... .4.6 (3 ...##....######.#.##### ..gS'..ZZZ...........†.... ...##....######..#........######. # #....# #..#.##........# #.#....# #..#.##..##.##.###.#....# #..#.##.....##.#..._i7v#....# #..#.###.#.#.#....# #..#.# #.##.##.#.#.#....# ... ..##.##.#.#._i?3_iqBM _You see here a +0 club._i8  V - a +0 club'Z5.6 (1_i>_i@4 _Something barely misses Robin._i?   Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 39/40 =======================- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0Dex: 13  .'....##....'........ ..####### XL:  6 Next:  3% Place: Dungeon:3 . #....#....#*#########.#... . Noise: ---------  Time: 2065.6 (0.0) ...##....#####.*@*......#.#.##### D) +2 dagger (venom) ..gS'..ZZ'Z....***..........†.... Cast: Foxfire ...##....######..#........######. Fly Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #....# #..#.##.....##.#... Z   Robin the hobgobl_i in zombie (minion)  #....# #..#.###.##.##.#.#.  #....# #..#.# #.##.##.#.#.  #....# ... ..##.##.#.#. _You see here a +0 club.  V - a +0 club _Something barely misses Robin.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i5 D.*@_i +  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #._i  Health: 39/40 =======================- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0Dex: 13  .'....##....'........ ..####### XL:  6 Next:  3% Place: Dungeon:3 . #....#....#.#########.#... . Noise: ---------  Time: 2065.6 (0.0) ...##....#####..@.......#.#.##### D) +2 dagger (venom) ..gS'..ZZ'Z.................†.... Cast: Foxfire ...##....######..#........######. Fly Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #....# #..#.##.....##.#... Z   Robin the hobgoblin zombie (minion)  #....# #..#.###.##.##.#.#.  #....# #..#.# #.##.##.#.#.  #....# ... ..##.##.#.#.V - a +0 club _Something barely misses Robin.  Casting: Foxfire [_iY Wm(safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i0 .. #.# #. #.# #.  # #.####'###  #....#.  #....'.  #....#....#v######## #.v@........SZ.................†######..#......  #..#.##...   #..#.##..#   #..#.##...S   adder   #..#_i0Z   Robin the hobgoblin zombie (minion)   #..#.#   ... _i(9=6.6 (1 __i_i_i[  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 38/40 ======================-- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0Dex: 13  .'....##....'........ ..####### XL:  6 Next:  3% Place: Dungeon:3 . #....#....#v#########.#... . Noise: =--------  Time: 2066.6 (0.0) ...##....#####.v@*......#.#.##### D) +2 dagger (venom) _i..gS'..Z.SZ....***..........†.... Cast: Foxfire ...##....######..#........######. Fly Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #....# #..#.##.....##.#... S   adder  #....# #..#.###.##.##.#.#. Z   Robin the hobgoblin zombie (minion)  #....# #..#.# #.##.##.#.#.  #....# ... ..##.##.#.#.Press: ? - help, Q - select action, ( or ) - cycle_ikDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iU/<@*_in  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 38/40 ======================-- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0Dex: 13 _ilo1 .'....##....'........ ..####### XL:  6 Next:  3% Place: Dungeon:3 . #....#....#v#########.#... . Noise: =--------  Time: 2066.6 (0.0) ...##....#####.v@.......#.#.##### D) +2 dagger (venom) ..gS'..Z.SZ.................†.... Cast: Foxfire ...##....######..#........######. Fly Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###. _io #....# #..#.##.....##.#... S   adder  #....# #..#.###.##.##.#.#. Z   Robin the hobgoblin zombie (minion)  #....# #..#.# #.##.##.#.#.  #....# ... ..##.##.#.#.Dir - look around, f - activate _ip_You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_ip_iq,_iq_iur,_iu _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  _iuYou conjure some foxfire!  The adder barely misses Robin. Robin closely misses the adder._i~ .. #.# #. #.# #.  # #.####'###  #..§§#.  #....§.  #....#....#§######## #.§@.......v§§§.vv..........†######..#...... _i2 #..#.##...   #..#.##..#   #..#.##...(ally target)   #..#_i   #..#.#   ... 7.6 (1_i!§§§§§§§_i, _The adder bites Robin._it]F  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 37/40 ======================-- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##..§§#........v...  SH: 0Dex: 13  .'....##....§........ ..####### XL:  6 Next:  3% Place: Dungeon:3 . #....#....#*#########.#... . Noise: =--------  Time: 2067.6 (0.0) _i^o...##....#####.*@*......#.#.##### D) +2 dagger (venom) ..gS'..Z.SZv§§§*vv..........†.... Cast: Foxfire ...##....######..#........######. Fly Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #....# #..#.##.....##.#... S   adder (ally target)  #....# #..#.###.##.##.#.#. Z   Robin the hobgoblin zombie (minion)  #....# #..#.# #.##.##.#.#.  #....# ... ..##.##.#.#.You conjure some foxfire!  The adder barely misses Robin. Robin closely misses the adder. _The adder bites Robin.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i   Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 37/40 ======================-- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##..§§#........v...  SH: 0Dex: 13  .'....##....§........ ..####### XL:  6 Next:  3% Place: Dungeon:3 . #....#....#§#########.#... . Noise: =--------  Time: 2067.6 (0.0) ...##....#####.§@.......#.#.##### D) +2 dagger (venom) ..gS'..Z.SZv§§§.vv..........†.... Cast: Foxfire ...##....######..#........######. Fly Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###. _i  #....# #..#.##.....##.#... S   adder (ally target)  #....# #..#.###.##.##.#.#. Z   Robin the hobgoblin zombie (minion)  #....# #..#.# #.##.##.#.#.  #....# ... ..##.##.#.#.The adder barely misses Robin. Robin closely misses the adder. _The adder bites Robin.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_ig _i _i _ia i .. #.# #. #.# #.  # #.####'###  #....#.  #....'.  #....#....#.######## #..@v......vv.v§§..........†######§.#......  #..#.##...   #..#.##..#   #..#.##...   #..#   #..#.#   ... _i 288.6 (1_i Y§§§_i OM_The adder bites Robin.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Robin completely misses the adder. The adder bites Robin._i{A   Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 37/40 ======================-- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0Dex: 13  .'....##....'........ ..####### XL:  6 Next:  3% Place: Dungeon:3 . #....#....#*#########.#... . Noise: =--------  Time: 2068.6 (0.0) ...##....#####.*@v......#.#.##### D) +2 dagger (venom) ..gS'..Z.SZvvv.v**..........†.... Cast: Foxfire ...##....######§.#........######. Fly Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #....# #..#.##.....##.#... _iB [40mS   adder (ally target)  #....# #..#.###.##.##.#.#. Z   Robin the hobgoblin zombie (minion)  #....# #..#.# #.##.##.#.#.  #....# ... ..##.##.#.#.Dir - look around, f - activateYou conjure some foxfire! _Robin completely misses the adder. The adder bites Robin.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iK/M@vYou conjure some foxfire! _Robin completely misses the adder. The adder bites Robin.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a foxfire (friendly, umbra)_ih  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 37/40 ======================-- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0Dex: 13  .'....##....'........ ..####### XL:  6 Next:  3% Place: Dungeon:3 . #....#....#.#########.#... . Noise: =--------  Time: 2068.6 (0.0) ...##....#####..@v......#.#.##### D) +2 dagger (venom) ..gS'..Z.SZvvv.v§§..........†.... Cast: Foxfire ...##....######§.#........######. Fly Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #...._i# #..#.##.....##.#... S   adder (ally target)  #....# #..#.###.##.##.#.#. Z   Robin the hobgoblin zombie (minion)  #....# #..#.# #.##.##.#.#.  #....# ... ..##.##.#.#. _Robin completely misses the adder. The adder bites Robin.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly, umbra)  You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly, umbra)  You conjure some foxfire!  The adder bites Robin. .. #.# #. #.# #.  # #.####_i%'###  #....#.  #....'.  #....#...v#.######## #§v@§......v§vvv§v...........†######.§#......  #..#.##...   #..#.##..#   #..#.##...   #..#   #..#.#   ... 9.6 (1_i§v@§§vvv§§_iI _Robin is destroyed!_i{  Flameseeker the Magician_i> .. Djinni of Yredelemnul ...... #.# #. Health: 36/40 =====================--- _i|#.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0Dex: 13  .'....##....'........ ..####### XL:  6 Next:  3% Place: Dungeon:3 _i. #....#...v#*#########.#... . Noise: =--------  Time: 2069.6 (0.0) _i...##....#####§v@*......#.#.##### D) +2 dagger (venom) _ie..gS'..Z.Sv§vvv*v*..........†.... Cast: Foxfire ...##....######.§#........######. Fly Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #....# #..#.##.....##.#... S   adder (ally target)  #....# #..#.###.##.##.#.#.  #....# #..#.# #.##.##.#.#. _iz #....# ... ..##.##.#.#.You conjure some foxfire!  The adder bites Robin. _i_Robin is destroyed!Casting: Foxfire (safe; 2% risk of failure)  _iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i _i;<@*_iFlameseeker the Magician..Djinni of Yredelemnul ......#.# #.Health: 36/40 =====================---#.# #.AC: 7Str: 7  # #.####'##############EV: 10Int: 19  ..####.##....#........v...SH: 0Dex: 13.'....##....'........ ..####### XL:  6 Next:  3% Place: Dungeon:3 . #....#...v#.#########.#... . Noise: =--------  Time: 2069.6 (0.0) ...##....#####§v@§......#.#.##### D) +2 dagger (venom) ..gS'..Z.Sv§vvv§v.._iȐ[40m.........†.... Cast: Foxfire _iq...##....######.§#........######. Fly Torch # #....# #..#.##........# #.#....# #..#.##..##.##.###.#....# #..#.##.....##.#... S   adder (ally target)#....# #..#.###.##.##.#.#.#....# #..#.# #.##.##.#.#.#....# ... ..##.##.#.#. _Robin is destroyed!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the adder._i-mvv§@§vv§vv§§§§  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the adder.  The adder is lightly wounded.!_i1  The adder is severely wounded.The foxfire hits the adder.  You kill the adder!§§@§†v§vvv§§_i_,_i`_i`_iXa_ib,_i/c_i?lv.§@vgv.vv§v§§.g   goblin (ally target)_iFq3870.6 (1_iJxe§v§§_i2{Z _Its soul becomes fuel for the torch._i  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 35/40 =====================---_i #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0_i,Dex: 13  .'....##....'........ ..####### XL:  6 Next:  8% Place: Dungeon:3 _in. #....#...v#*#########.#... . Noise: =--------  Time: 2070.6 (0.0) _i...##....#####.*@v......#.#.##### D) +2 dagger (venom) ..gS'..Z.gv.vv§v**..........†.... Cast: Foxfire _i...##....######§.#........######. Fly Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #....# #..#.##.....##.#... g   goblin (ally target)  #....# #..#.###.##.##.#.#.  #....# #..#.# #.##.##.#.#.  #....# ... ..##.##.#.#.The foxfire hits the adder.  You kill the adder! _Its soul becomes fuel for the torch._iCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i@@vYou kill the adder! _Its soul becomes fuel for the torch.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  _iILook: a foxfire (friendly, umbra)_iD +  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #._i  Health: 35/40 =====================--- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10_i̵ Int: 19  ..####.##....#........v...  SH: 0_i ,Dex: 13 _i  .'....##....'........ ..####### XL:  6 Next:  8% Place: Dungeon:3 _i> . #....#...v#.#########.#... . Noise: =--------  Time: 2070.6 (0.0) _ib ...##....#####.§@v......#.#.##### D) +2 dagger (venom) _iӶ ..gS'..Z.gv.vv§v§...........†.... Cast: Foxfire ...##....######§.#........######. Fly Torch _i: T# #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #....# #..#.##.....##.#... g   goblin (ally target)  #....# #..#.###.##.##.#.#.  #....# #..#.# #.##.##.#.#.  #....# ... ..##.##.#.#._ib Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i >Look: a foxfire (friendly, umbra)  _iܷ rYou miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen._i 3Look: a foxfire (friendly, umbra)  You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The foxfire hits the goblin.  You kill the goblin!_ir  .. #.# #. #.# #.  # #.####'###  #....#.  _i #....'.  #....#...v#.######## #.§@v......)v.vvv§§...........†######§.#...... _i  #..#.##...   #..#.##..#   #..#.##...   #..#_iV A    #..#.#     ...  _imJ ,_iJ _iL _iT i  Its soul becomes fuel for the torch._iU _i5V _iV _iV _i X _iIX _icZ _i[ _i[ _i<\ _i\ _iB] _iMf .§.@§§§vvv.v.._irk q-1.6 (1Contam Torch _iBw b§§§_i$z N _Your foxfire dissipates._i   Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 34/40 ====================---- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0Dex: 13 _iӍ  .'....##....'........ ..####### XL:  6 Next:  8% Place: Dungeon:3 . #....#....#*#########.#... . Noise: ---------  Time: 2071.6 (0.0) _i s...##....#####§*@*......#.#.##### D) +2 dagger (venom) ..gS'..Z.§§vvv.v**..........†.... Cast: Foxfire _i ...##....######..#........######. Fly Contam Torch # #....# #..#.##........# #. _i> #....# #..#.##..##.##.###.  #....# #..#.##.....##.#...   #....# #..#.###.##.##.#.#._il N   #....# #..#.# #.##.##.#.#._i N   #....# ... ..##.##.#.#._i S You kill the goblin!_iŎ 4Its soul becomes fuel for the torch. _i @_Your foxfire dissipates._i Casting: Foxfire (safe; 2% risk of failure)  _i# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iװ@vIts soul becomes fuel for the torch. _Your foxfire dissipates.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (wisps of flame, friendly, umbra)_iw  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 34/40 ====================---- #.# #. AC: 7_ixStr: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0Dex: 13  .'....##....'........ ..####### XL:  6 Next:  8% Place: Dungeon:3 . #....#....#.#########.#... . Noise: ---------  Time: 2071.6 (0.0) ...##....#####§.@§......#.#.##### D) +2 dagger (venom) _i8xn..gS'..Z.§§vvv.v............†.... Cast: Foxfire ...##....######..#........######. Fly Contam Torch _i`x# #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #....# #..#.##.....##.#...  _ix #....# #..#.###.##.##.#.#.   #....# #..#.# #.##.##.#.#.  _ix #....# ... ..##.##.#.#.  _Your foxfire dissipates._ixCasting: Foxfire (safe; 2% risk of failure)  _ixAPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (wisps of flame, friendly, umbra)  _iyYou conjure some foxfire!_i_iM_i_i&_iƃ_i_iU_i_i_i_i6_i_i| .. #.# #. #.# #.  # #.####'###_iq  #....#.  #..§.'.  #....#...§#v######## #v.@.......).v§§§.vv..........†######.§#......  #..#.##...   #..#.##..#  _i׏U #..#.##...   #..#   #..#.#   ... _i`5==2.6 (1_iݗ_§§§_i͚Q  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (wisps of flame, friendly, umbra)  You conjure some foxfire! _Your foxfire dissipates._i_  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 34/40 ====================---- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0_iDex: 13  .'....##..§.'........ ..####### XL:  6 Next:  8% Place: Dungeon:3 . #....#...§#v#########.#... . Noise: =--------  Time: 2072.6 (0.0) ...##....#####v*@*......#.#.##### D) +2 dagger (venom) ..gS'..Z.).v§§§*vv..........†.... Cast: Foxfire ...##....######.§#........######. Fly Contam Torch _i# #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #....# #..#.##.....##.#...   #....# #..#.###.##.##.#.#.   #....# #..#.# #.##.##.#.#.   #....# ... ..##.##.#.#. _iwLook: a foxfire (wisps of flame, friendly, umbra)  You conjure some foxfire! _i_Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  _iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i _i  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 34/40 ====================---- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19 _i[: ..####.##....#........v...  SH: 0Dex: 13  .'....##..§.'........ ..####### XL:  6 Next:  8% Place: Dungeon:3 . #....#...§#v#########.#... . Noise: =--------  Time: 2072.6 (0.0) ...##....#####v.@.......#.#.##### D) +2 dagger (venom) _i..gS'..Z.).v§§§.vv..........†.... Cast: Foxfire ...##....######.§#........######. Fly Contam Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###. _iM #....# #..#.##.....##.#...   #....# #..#.###.##.##.#.#.   #....# #..#.# #.##.##.#.#.   #....# ... ..##.##.#.#. You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  _iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i/You conjure some foxfire!_iѧ_iR_i_i_i_iq_iѲ_i:_i_iI_i_i&_i_iV .. #.# #. #.# #. _i2 # #.####'###  #....#.  #..§§v.  #....#..§.#§######## _iMs#§v@§......).§...v§§§.........†_i######..#.§v...  #..#.##..._i   #..#.##..# _i  #..#.##...  _iW #..#  _i/ #..#.#   ... _i*3.6 (1_i§.#§§§§_i}M_Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure) _i'r Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x3_i_i~Flameseeker the Magician..Djinni of Yredelemnul ......#.# #.Health: 34/40 ====================----#.# #.AC: 7_iStr: 7  # #.####'##############EV: 10Int: 19  ..####.##....#........v...SH: 0Dex: 13_i"P.'....##..§§v........ ..####### XL:  6 Next:  8% Place: Dungeon:3 _iN. #....#..§.#§#########.#... . Noise: =--------  Time: 2073.6 (1.0) _iw...##....#####§v@§......#.#.##### D) +2 dagger (venom) _ih..gS'..Z.).§...v§§§.........†.... Cast: Foxfire _i...##....######..#.§v.....######. Fly Contam Torch _i# #....# #..#.##........# #._i$a#....# #..#.##..##.##.###.#....# #..#.##.....##.#... _iG#....# #..#.###.##.##.#.#. _ij#....# #..#.# #.##.##.#.#. _i#....# ... ..##.##.#.#.  _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle_i[Dir - look around, f - activateYou conjure some foxfire! _i<_Your foxfire dissipates. x3_i_  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 33/40 ===================----- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0_iPDex: 13  .'....##..§§v........ ..####### XL:  6 Next:  8% Place: Dungeon:3 . #....#..§.#*#########.#... . Noise: =--------  Time: 2073.6 (0.0) ...##....#####§v@*......#.#.##### D) +2 dagger (venom) ..gS'..Z.).§...v**§.........†.... Cast: Foxfire ...##....######..#.§v.....######. Fly Contam Torch # #....# #..#.##........# #. _i #....# #..#.##..##.##.###.  #....# #..#.##.....##.#...   #....# #..#.###.##.##.#.#._i   #....# #..#.# #.##.##.#.#.   #....# ... ..##.##.#.#._i Dir - look around, f - activateYou conjure some foxfire! _i7_Your foxfire dissipates. x3  Casting: Foxfire (safe; 2% risk of failure)  _i` Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i=@._iI 7.._iј u  Flameseeker the Magician .. Djinni of Yredelemnul ...... #.# #. Health: 33/40 ===================----- #.# #. AC: 7Str: 7  # #.####'##############  EV: 10Int: 19  ..####.##....#........v...  SH: 0Dex: 13  .'....##..§§v........ ..####### XL:  6 Next:  8% Place: Dungeon:3 _iT X. #....#..§.#§#########.#... . Noise: =--------  Time: 2073.6 (0.0) ...##....#####§v@§......#.#.##### D) +2 dagger (venom) ..gS'..Z.).§...v§§§.........†.... Cast: Foxfire ...##....######..#.§v.....######. Fly Contam Torch # #....# #..#.##........# #.  #....# #..#.##..##.##.###.  #....# #..#.##.....##.#...   #....# #..#.###.##.##.#.#.   #....# #..#.# #.##.##.#.#.   #....# ... ..##.##.#.#. You conjure some foxfire! _Your foxfire dissipates. x3  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i _i؟ _iw _i _i _i _iu _i  .. #.# #. #.# #.  # #.####'###  #..v.#§  #..§.§.  #....#...§#v######## #.§@v......)..v§§§....§.......†######..#..§...  #..#§##...   #..#.##..#   #..#.##...   #..#   #..#.#   ... [23_iV .;27H4.6 (1_i )§§_i §_i n§§§....§_iM 1§_ic _Your foxfire dissipates. x3  Casting: Foxfire (safe; 2% risk of failure)  _i qPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates._iH3_i_i_i_i_i_ij_i_i_io_i'_id_i_i&_i_i_i8_i_i_iW_i_il_i,_i: _i9_Your foxfire dissipates._i_i_i_ig_i_iA_i_iK#4_iy(=_i _i ` _Your foxfire dissipates. x2_i _ie )_i _i Z _Your magical contamination has completely faded away._iT 3_i _i5 _i ,_i _iH _iy _i h5==_i _io _i ,_i _i'  .. #.# #. #.# #. # #.####'############# ..####.##....#........v.. ' .'....##v§..'........ .. #.. #....#..§.#.###_iF( F. #....##....#####..........#-81.6 (7 '...[''....@................ #....##....######..#.... _i( 5### #....# #..#§##§... #....# #..#.##..# _i( #....# #..#.##.... #....# #..#.###.##. _i( #....# #..#.# #.##. _i) #....# #... ..##.  _i) FThere is an open door here.  Things that are here:_i/* 0-_i@0 _i62 p _a +0 club; an adder corpse_i ..  Flameseeker the Magician #.# #.  Djinni of Yredelemnul ......_iV #.# #.  Health: 34/40 ====================---- # #.####'############# AC: 7Str: 7_i ..####.##....#........v.. EV: 10Int: 19 ' .'....##v§..'........ .. SH: 0Dex: 13 #.. #....#..§.#.#########. XL:  6 Next:  8% Place: Dungeon:3 #....##...*#####..........#. Noise: ---------  Time: 2081.6 (0.0) '...[''...*@*............... D) +2 dagger (venom) _iM#....##...*######..#........ Cast: Foxfire _i### #....# #..#§##§.... Fly Torch  #....# #..#.##..##. #....# #..#.##..... _i`#....# #..#.###.##.  #....# #..#.# #.##._i~  #....# #... ..##.  _i@ There is an open door here.  Things that are here: _a +0 club; an adder corpse_iuMCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle_i<Dir - look around, f - activate_i<@*_i5*#_i7A@#_iy..Flameseeker the Magician#.# #.Djinni of Yredelemnul ......#.# #.Health: 34/40 ====================----# #.####'############# AC: 7Str: 7_i..####.##....#........v.. EV: 10Int: 19' .'....##v§..'........ .. SH: 0Dex: 13#.. #....#..§.#.#########. XL:  6 Next:  8% Place: Dungeon:3_izP#....##...v#####..........#. Noise: ---------  Time: 2081.6 (0.0)'...[''...v@................ D) +2 dagger (venom)#....##....######..#........ Cast: Foxfire### #....# #..#§##§.... Fly Torch #....# #..#.##..##.#....# #..#.##.....#....# #..#.###.##._i#....# #..#.# #.##.#....# #... ..##._iÕThings that are here: _a +0 club; an adder corpseCasting: Foxfire (safe; 2% risk of failure)  _i"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_iB9=2.6 (1 __iY_i_iWm ..  Flameseeker the Magician #.# #.  Djinni of Yredelemnul ...... #.# #.  Health: 33/40 ===================----- # #.####'############# AC: 7Str: 7_iWZ ..####.##....#........v.. EV: 10Int: 19 ' .'....##v§..'........ .. SH: 0Dex: 13 #.. #....#..§.#.#########. XL:  6 Next:  8% Place: Dungeon:3 #....##...v#####..........#. Noise: =--------  Time: 2082.6 (0.0) '...[''...v@*............... D) +2 dagger (venom) #....##...*######..#........ Cast: Foxfire _iX### #....# #..#§##§.... Fly Torch  #....# #..#.##..##. #....# #..#.##..... #....# #..#.###.##.  #....# #..#.# #.##.  #....# #... ..##.   _iNX)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  _izXCasting: Foxfire (safe; 2% risk of failure)  _iX Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i  ..  Flameseeker the Magician _i \#.# #.  Djinni of Yredelemnul ...... #.# #.  Health: 33/40 ===================----- # #.####'############# AC: 7Str: 7 ..####.##....#........v.. EV: 10Int: 19 _i ' .'....##v§..'........ .. SH: 0Dex: 13 _i #.. #....#..§.#.#########. XL:  6 Next:  8% Place: Dungeon:3 #....##...v#####..........#. Noise: =--------  Time: 2082.6 (0.0) _iG '...[''...v@................ D) +2 dagger (venom) _i #....##....######..#........ Cast: Foxfire ### #....# #..#§##§.... Fly Torch  #....# #..#.##..##. #....# #..#.##..... #....# #..#.###.##.  #....# #..#.# #.##._i#   #....# #... ..##.   Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_iD _iߊ _i  ..  #.# #.  #.# #.  # #. ..####. ' .'....#  #.. #.... _i #....##...§#####... '...[''...v@v...... #....##..§v######.. ### #.§§§#  _iʔ e#..§.#  #..v.#  #....#  _i #....#   #....# #...  _i 13.6 (1 __i §§§§§_i _i _iV H..Flameseeker the Magician#.# #.Djinni of Yredelemnul ......#.# #.Health: 33/40 ===================-----# #.####'############# AC: 7Str: 7..####.##....#........v.. EV: 10Int: 19' .'....##v§..'........ .. SH: 0Dex: 13#.. #....#..§.#.#########. XL:  6 Next:  8% Place: Dungeon:3_i2 #....##...§#####..........#. Noise: =--------  Time: 2083.6 (1.0)'...[''...v@v............... D) +2 dagger (venom)#....##..§v######..#........ Cast: Foxfire### #.§§§# #..#§##§.... Fly Torch #..§.# #..#.##..##.#..v.# #..#.##.....#....# #..#.###.##.#....# #..#.# #.##.#....# #... ..##.Dir - look around, f - activate _You conjure some foxfire!  _io rCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _i 0_You conjure some foxfire!_i_io,_i_iZ_iB_i_i_i_i_i_it,_i_i _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  _ikUPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  W - a +0 club_ig§§§.._iXvv§.@v§.§....§§§_i[4=-4_i §§§§.@v§§§_i+N _Your foxfire dissipates._i:< 3_i= _i\D _i4L ,_iL _iL _iM _iM _iM _iN _iN _iV _iVV _iX _i\ ,_i] ` _Your foxfire dissipates. x2_i_ _iAa _ih _iwj _i,k _ik _is ] _Your foxfire dissipates._ikt 3_iu _iv _i y 95_iwy E==_i| ,_i~ ,_ir _iC E  There is a large open door here._ia _i  __i _iҍ  .. #.# #. #.# #. # ##### #.####' #.#....####.##....#... #.'....'....##v§..'... #.... #....#..§.#.#### ###....##....#####.....-90.6 (6_i  ..'...[@'....† ###....##....######..# ##### #....# #..#§# #....# #..#.# #....# #..#.# #....# #..#.# #....# #..#.# #....# #..._i) _i _i V _There is a large open door here._iTf= .. #.# #. #.# #. # ###### #.####' #.#....####.##....# #.'....'....##v§..'_i&g` #....##....#..§.#.#....##....#####.'...@''....†#....##....######..# #######....# #..#§ #....# #..#. #....# #..#. #....# #..#. #....# #..#.  #....# #..._iwG1.6 (1 __i|_i#v _You see here a +0 pair of boots._i93_i;_iA_iC_iFr6= __iG_ifI_iI_iJ_i>Q .. #.# #.# #.# #._iQ #.###### #.####' #.#....####.##....#_iQ #.'....'....##v§..' #....##....#..§.#.##....##....#####3.6 (2..'.@.[''....†##....##....######._iQ #######....# #.. #....# #. #....# #._iQ #....# #. #....# #. #....# _iR+#.._iR_iZ[_iC$.. #.# #. # #.# #. #.###### #.####'##.#....####.##....#.#.'....'....##v§..'.#....##....#..§.#.#######....##....#####......'..@[''....†.######....##....######..########....# #..#_iC!#....# #..##....# #..##....# #..##....# #..##....# #._iTK_iK*4.6 (1_iS_iT_i3_i_irN _There are no items here._ir _ivs _i1~ _i).. #.# #. # #.# #. #.###### #.####'##.#....####.##....#.#.'....'....##v§..'.#....##....#..§.#.#######....##....#####......'...@''....†.######....##....######..#.#######....# #..#§#....# #..#.#....# #..#.#....# #..#.#....# #..#. _i_i|Z7=5 __i_iv _You see here a +0 pair of boots._i_it%6_i,_iuL _X - a +0 pair of boots_iA_i_iA_i_i6,_in_i9_ik8=_i$_i_i _iS_i_ib@  There is an open door here._i%_i __i_i_iw_i_i(_i .. #.# #. # #.# #. #.###### #.####' #.#....####.## _i8#.'....'....##v§ #....#..§ #######....####102.6 (6 #.....@.'....''....† ...#####....#### #######....# _ik #....# #....# #....# _ig#....# #....#_i0_il_i_i3_ig_iȸ_i'W _iW _iW _i_ 3_i` D9=_ic n_i=d _if ,_i5g _i~i J _Found a stone staircase leading down._iYk I_i q  #.# # #.# #.###### #.# #.#....####.# #.'....'....# #....##...._iq  #########....##....6.6 (4 #.@.....'....''.....#######....##........### #######.....>. #..... #.... #...._iq x #.... #...._iXr _iv _iFx _i-40==_i:##  #.######  #.#....### #.'....'... #....##..### #########....##.....###.......'....''9.6 (3.......@.#######....###### #######>.  #... #.. #). #. # _iA10.6 (4_iL_i& _Found a war axe._iJ 3_i _i _i* _i 9=_i _i _ib ,_i _i2 _i B_i _im _i _iC _i _i ,_i _i _i ,_i _i _i' ,_i _ih _i B_i _i4 B_i _if ,_i _ie# _i' ,_iy( _i1 Y       ########+## ###  #.........###...  #.............#####   #..........####  _i;2  #.......>..###   #.@............   #.........####..   #....)....#   #.........# _i}2   #.........#   #.........#  _i2  #!........#  #.........# _i2 _i: /21.6 (11.0)_iE; +2.6 (12_iA _i R . _Y - a +4 ring of slaying_i" 3_i$ _i:+ _i2 ,_i]6 _iJ7 _iw9 _i9 _it; _i= _i? _i@ _i A _iQ K #. ########+## #########. #.........###.......'. #.............#. #...#### ## #.......>..###  #.......  _i%R m#...####.. 5.6 (3.0) #....@....#  #...#  #.........#  #...# #!..# #...# ########### _iR _iX _i8[ P _You see here a +0 war axe._i _i*6.6 (1_i_i& _Z - a +0 war axe_i_iY_i_i$_i#_i_i,_i_i9_iH_i1_i1  #..........####   #.......>..###   #........   #..   #.........   #.........#   #...#   #.........# 31.6 (5   #@........#   #.........#   ###########          ##   #.  _I - 2 emerald potions (gained 1)_i@3_i_i_i_i_i,_i_i_i,_i%_iy_i@_iH_i_i/_i_i(_i. ,_i _iO _i,_i__iM_i,_i;_iR  There is a stone staircase leading down here._i^_i __i_i_iQ_i_i4_i _i>",_i,#_i%_i&_i&_i'_iX*F _You reach down and open the door._i+3_i._i3@  There is an open door here._id5_i5 __i6_i_8_i9,_i:_i9<_iO=_i=_i>_i~?_i@_iA_iCA_iC_iC_iC_i)D_ieE_iCF_iF_iF_iG_izH_iH_iH_iXJ_iJ_i"K_ixK_iL_i9M,_iM_iN_inO_iO_iNP_iQ_i#W #############  #...._iW  #.##########S # #.# # # #.##.###### # _iW:#.##.#....#### #.##.'....'... S   adder (asleep) #.#_i0X#....##..  ########'## #########....##..  #.........###.......'....''.._i^/53.6 (22.0)_i_+4.6 (23_ie_i3i _An adder comes into view. _You see here 10 gold pieces._i  Flameseeker the Magician _i Djinni of Yredelemnul ......  Health: 39/40 =======================-  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 #############  Noise: ---------  Time: 2154.6 (0.0)_i\ #...*@*......  D) +2 dagger (venom) #.##########S # Cast: Foxfire_i #.# # # Fly Torch  #.# #.###### # #.# #.#....#### #.# #.'....'... S   adder (asleep) #.# #....##..  ########'## #########....##..  #.........###.......'....''.. _There is an open door here. _i͢_An adder comes into view. _You see here 10 gold pieces.  Casting: Foxfire (safe; 2% risk of failure)  _i) Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 39/40 =======================-  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3#############Noise: ---------  Time: 2154.6 (0.0)#...v@v......D) +2 dagger (venom)#.##########S_i2# Cast: Foxfire#.### Fly Torch #.##.###### ##.##.#....#####.##.'....'... S   adder (asleep, ally target)#.##....##..########'## #########....##..#.........###.......'....''.. _An adder comes into view. _You see here 10 gold pieces.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i9=5.6 (1 __i&_i_iN   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 38/40 ======================--  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 #############  Noise: =--------  Time: 2155.6 (0.0) #...v@v......  D) +2 dagger (venom) #.##########S # Cast: Foxfire #.# # # Fly Torch  #.# #.###### # #.# #.#....#### #.# #.'....'... S   adder (asleep, ally target) #.# #....##..  ########'## #########....##..  #.........###.......'..._i8O .''..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_is_iq$  Flameseeker the Magician  Djinni of Yredelemnul ......_i%5  Health: 39/40 =======================-  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3#############Noise: =--------  Time: 2155.6 (0.0)#...v@v......D) +2 dagger (venom)#.##########S_i%# Cast: Foxfire#.### Fly Torch #.##.###### ##.##.#....#####.##.'....'... S   adder (asleep, ally target)#.##....##..########'## #########....##..#.........###.......'....''.._i&Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i-4Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!_ia._i2_i4. __iw  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 38/40 ======================--  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 _ix#############  Noise: =--------  Time: 2155.6 (0.0) #...v@v......  D) +2 dagger (venom) #.##########S # Cast: Foxfire #.# # # Fly Torch  #.# #.###### # #.# #.#....#### #.# #.'....'... S   adder (asleep, ally target) #.# #....##..  ########'## #########....##..  #.........###.......'....''..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _i{x_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iX5_i<  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 39/40 =======================-  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3#############Noise: =--------  Time: 2155.6 (0.0)#...v@v......D) +2 dagger (venom)#.##########S# Cast: Foxfire#.##_i">0# Fly Torch #.##.###### ##.##.#....#####.##.'....'... S   adder (asleep, ally target)#.##....##..########'## #########....##..#.........###.......'....''..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iPD/Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  _iJVPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!_i O_iT. __iҒ  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 38/40 ======================--  AC: 7Str: 7  EV: 10Int: 19  SH: 0_iDex: 13  XL:  6 Next:  8% Place: Dungeon:3 #############  Noise: =--------  Time: 2155.6 (0.0) #...v@v......  D) +2 dagger (venom) #.##########S # Cast: Foxfire #.# # # Fly Torch  #.# #.###### # #.# #.#....#### #.# #.'....'... S   adder (asleep, ally target) _ik#.# #....##..  ########'## #########....##..  #.........###.......'....''.._i@GPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  _iyCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i9e @. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.]_ihA.._iP.#a rock wall.]_i A##_i/ T # _ip ] # _i9 5##_i zv#Look: a foxfire (friendly, umbra)_iO  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 39/40 =======================-  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3#############Noise: =--------  Time: 2155.6 (0.0)#...v@v......D) +2 dagger (venom)#.##########S# Cast: Foxfire#.### Fly Torch #.##.###### ##.##.#....#####.##.'....'... S   adder (asleep, ally target)#.##....##..########'## #########....##..#.......[4_iPf4m..###.......'....''.. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly, umbra)There is not enough space to conjure foxfire!_ipQ_iUW_iY. __iO_iR##...v$@......##.#S##.#.# # #.#.# _iSg#.###### #.#.# #.#....####.#.# #.'....'.#.# #....##.#'## #....##.#..###.'....''._iU_i[9§v_iZ\2-6.6 (1_ia_icN _Your foxfire dissipates!_i u  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 38/40 ======================--  AC: 7Str: 7  EV: 10_i> Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ---------  Time: 2156.6 (0.0) #...§v@*.....#  D) +2 dagger (venom)_i$  #.##########S# #. Cast: Foxfire #.# # #. Fly Torch  #.# #.###### #. #.# #.#....####. #.# #.'....'.... S   adder (asleep, ally target) #.# #....##...  ########'## #########....##...  #.........###.......'....''...Look: a foxfire (friendly, umbra) _There is not enough space to conjure foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_is  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 38/40 ======================--  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############_icNoise: ---------  Time: 2156.6 (0.0)#....v@v.....#D) +2 dagger (venom)#.##########S##. Cast: Foxfire#.###. Fly Torch #.##.###### #.#.##.#....####.#.##.'....'.... S   adder (asleep, ally target)#.##....##..._i########'## #########....##...#.........###.......'....''... _There is not enough space to conjure foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i7!_9==7.6 (1 _ix!__i'_i(_iI  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 38/40 ======================--  AC: 7Str: 7  EV: 10Int: 19 _i} SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: =--------  Time: 2157.6 (0.0) #....v@v.....#  D) +2 dagger (venom) #.##########S# #. Cast: Foxfire _i#.# # #. Fly Torch  #.# #.###### #. #.# #.#....####. _iO#.# #.'....'.... S   adder (asleep, ally target) #.# #....##...  ########'## #########....##... _iy #.........###.......'....''...Press: ? - help, Q - select action, ( or ) - cycle_iDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i_iK  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 39/40 =======================- _i] AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: =--------  Time: 2157.6 (0.0)_iht#....v@v.....#D) +2 dagger (venom)#.##########S##. Cast: Foxfire#.###. Fly Torch #.##.###### #.#.#_iF#.#....####.#.##.'....'.... S   adder (asleep, ally target)#.##....##...########'## #########....##...#.........###.......'....''..._i%Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  _iVPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i_iYvDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select ac_ition, ( or ) - cycle  Dir - look around, f - activateThere is not enough space to conjure foxfire!_i|_iM_i. __i(1# #....v.@.....# #.#S# #.##.# # #.##.# #.###### #.##.# #.#....####.##.# #.'....'....##.# #....##.#'## #....##.#.###.'....''.§v-8.6 (1§_i2N _Your foxfire dissipates!_i   Flameseeker the Magician _iW  Djinni of Yredelemnul ......  Health: 38/40 ======================--  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ---------  Time: 2158.6 (0.0) #....§v@*....#  D) +2 dagger (venom)_i e #.##########S# #.# Cast: Foxfire #.# # #.# Fly Torch  #.# #.###### #.#_i  #.# #.#....####.# #.# #.'....'....# S   adder (asleep, ally target) #.# #....##.... _i\ I ########'## #########....##....  #.........###.......'....''....Dir - look around, f - activate _There is not enough space to conjure foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle_i <Dir - look around, f - activate_i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 38/40 ======================-- _i_ AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: ---------  Time: 2158.6 (0.0)#....$v@v....#D) +2 dagger (venom)#.##########S##.# Cast: Foxfire_i#.###.# Fly Torch #.##.###### #.##.##.#....####.##.#_i#.'....'....# S   adder (asleep, ally target)#.##....##...._i########'## #########....##....#.........###.......'....''.... _There is not enough space to conjure foxfire! _iH_Your foxfire dissipates!Casting: Foxfire (safe; 2% risk of failure)  _ir"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i9=9.6 (1 __i_i_i%_i# #....$v.@....# #.#S# #.# #.# # #.# #.# #.###### #.##.# #.#....####.#_i#.# #.'....'....##.# #....##....##'## #....##....##.###.'....''....†_iI _Your foxfire dissipates!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Your foxfire dissipates!_iD.)_iU.-60_ic_iuN _Your foxfire dissipates._i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 37/40 ======================--  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ---------  Time: 2160.6 (0.0) #....$.*@*...#  D) +2 dagger (venom) #.##########S# #.#  Cast: Foxfire #.# # #.#  Fly Torch  #.# #.###### #.## #.# #.#....####.## #.# #.'....'....## S   adder (asleep) #.# #....##....#  ########'## #########....##....#  #.........###.......'....''....† [37_iOm_You conjure some foxfire!  Your foxfire dissipates! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 37/40 ======================--  AC: 7Str: 7_i :EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: ---------  Time: 2160.6 (0.0)#....$.v@v...#D) +2 dagger (venom)#.##########S##.# Cast: Foxfire#.###.# Fly Torch #.##.###### #.###.##.#....####.###.##.'....'....## S   adder (asleep, ally target)#.#_i5 #....##....#########'## #########....##....##.........###.......'....''....†Your foxfire dissipates! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  _i "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i A8=1.6 (1 __i< _i _i   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 37/40 ======================-- _i < AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 _i ##############  Noise: =--------  Time: 2161.6 (0.0) #....$.v@v...#  D) +2 dagger (venom) #.##########S# #.#  Cast: Foxfire #.# # #.#  Fly Torch _i m #.# #.###### #.## #.# #.#....####.## #.# #.'....'....## S   adder (asleep, ally target) #.# #....##....#  ########'## #########....##....#  #.........###.......'....''....†Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _i _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  _i! Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i@@v._i5_i!  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 38/40 ======================--  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: =--------  Time: 2161.6 (0.0)#....$.v@v...#D) +2 dagger (venom)#.##########S##.# Cast: Foxfire#.###.# Fly Torch #.##.###### #.###.##.#....####.###.##.'....'....## S   adder (asleep, ally target)#.##....##....#########'## #########....##....##.........###.......'....''....†[0;_it$10mPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateThere is not enough space to conjure foxfire! __i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 37/40 ======================--  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 _i##############  Noise: =--------  Time: 2161.6 (0.0) #....$.v@v...#  D) +2 dagger (venom) #.##########S# #.#  Cast: Foxfire #.# # #.#  Fly Torch  #.# #.###### #.## #.# #.#....####.## #.# #.'....'....## S   adder (asleep, ally target) #.# #....##....#  ########'## #########....##....#  #.........###.......'....''....†Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i@@v._iF_i!  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 38/40 ======================--  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: =--------  Time: 2161.6 (0.0)#....$.v@v...#D) +2 dagger (venom)#.##########S##.# Cast: Foxfire#.###.# Fly Torch #.##.###### #.###.##.#....####.###.##.'....'....## S   adder (asleep, ally target)#.##....##....#########'## #########....##....##.........###.......'....''....†[0;_iz"10mPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i'Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat_ie(Ne  There is not enough space to conjure foxfire!_i(_i._i1. __izy _i~ B# #....$.v.@...# #.#S# #.# #.# # #.# #.# _i^ #.###### #.##.# #.#....####.##.#.# #.'....'....##v#.# #....##....#. #'## #....##....# #.###.'....''....†._i _i 9§v_i 2-2.6 (1_i d _Your foxfire dissipates!_i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 37/40 ======================--  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13_i  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ---------  Time: 2162.6 (0.0) #....$.§v@*..#  D) +2 dagger (venom) #.##########S# #.#  Cast: Foxfire _iM!#.# # #.#  Fly Torch  #.# #.###### #.### #.# #.#....####.##. #.# #.'....'....##v S   adder (asleep, ally target) #.# #....##....#. ########'## #########....##....## #.........###.......'....''....†.Dir - look around, f - activate _i}_There is not enough space to conjure foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 2% risk of failure)  _i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i|K@*.._ie  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 37/40 ======================--  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: ---------  Time: 2162.6 (0.0)#....$..v@v..#D) +2 dagger (venom)#.##########S##.#Cast: Foxfire#.###.#Fly Torch #.##.###### #.####.##.#....####.##.#.##.'....'....##v S   adder (asleep, ally target)#.##....##....#. ########'## #########....##....## #.........###.......'....''....†. _There is not enough space to conju_ifre foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_ih9=3.6 (1 __i4l_im_iN  Flameseeker the Magician _iО Djinni of Yredelemnul ......  Health: 36/40 =====================---  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13 _i  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: =--------  Time: 2163.6 (0.0) _i4#....$..v@v..#  D) +2 dagger (venom) _i]3#.##########S# #.#  Cast: Foxfire #.# # #.#  Fly Torch  _iL#.# #.###### #.### #.# #.#....####.##. _i#.# #.'....'....##v S   adder (asleep, ally target) #.# #....##....#. ########'## #########....##....## _i#.........###.......'....''....†.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _i _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  _iI Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iI K@v.._iw_i0   Flameseeker the Magician  Djinni of Yredelemnul ...... _i Health: 37/40 ======================--  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: =--------  Time: 2163.6 (0.0)_i#....$..v@v..#D) +2 dagger (venom)#.##########S##.#Cast: Foxfire#.###.#Fly Torch #.##.###### #.####.##.#....####.##.#.##.'....'....##v S   adder (asleep, ally target)#.##....##....#. ########'## #########....##....## #.........###.......'....''....†._i)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  _i"Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iMDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!_il. __i_i# #....$..v.@..# .#.#S# #.# ##.# # ##.# ##.# #.###### #.##.# #.#....####.##.#.# _i#.'....'....##v§#.# #....##....#.'## #....##....# .###.'....''....†._i6_io9§v_i2-4.6 (1_iT8§_iНN _Your foxfire dissipates!_ik   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 36/40 =====================---  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ---------  Time: 2164.6 (0.0) #....$..§v@*.# . D) +2 dagger (venom) #.##########S# #.# # Cast: Foxfire #.# # # #.# # Fly Torch  #.# #.###### #.#### #.# #.#....####.##.. #.# #.'....'....##v§ S   adder (asleep, ally target) #.# #....##....#.. #######'## #########....##....### .........###.......'....''_i@m F....†..Dir - look around, f - activate _There is not enough space to conjure foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i3  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 36/40 =====================---  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: ---------  Time: 2164.6 (0.0)#....$...v@v.#. D) +2 dagger (venom)#.##########S##.# # Cast: Foxfire#.## ##.# # Fly Torch #.##.###### #.#####.##.#....####.##..#.##.'....'....##v§ S   adder (asleep, ally target)#.##....##....#.. #######'##[_i437m #########....##....### .........###.......'....''....†.. _There is not enough space to conjure foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!7==5.6 (1 __iw  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 36/40 =====================---_ix  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: =--------  Time: 2165.6 (0.0) #....$...v@v.# . D) +2 dagger (venom) #.##########S# #.# # Cast: Foxfire #.# # # #.# # Fly Torch  #.# #.###### #.#### #.# #.#....####.##.. #.# #.'....'....##v§ S   adder (asleep, ally target) #.# #....##....#.. #######'## #########....##....### .........###.......'....''....†.._iyPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i։_i[  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 37/40 ======================--  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############_iNoise: =--------  Time: 2165.6 (0.0)#....$...v@v.#. D) +2 dagger (venom)#.##########S##.# # Cast: Foxfire#.## ##.# # Fly Torch #.##.###### #.#####.##.#....####.##..#.#_i#.'....'....##v§ S   adder (asleep, ally target)#.##....##....#.. #######'## #########....##....### .........###.......'....''....†..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  _iCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iWMDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!_i_i_i. __iO.  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 36/40 =====================---  AC: 7Str: 7 _icP EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: =--------  Time: 2165.6 (0.0) #....$...v@v.# . D) +2 dagger (venom) #.##########S# #.# # Cast: Foxfire #.# # # #.# # Fly Torch  #.# #.###### #.#### #.# #.#....####.##.. _iQ#.# #.'....'....##v§ S   adder (asleep, ally target) #.# #....##....#.. #######'## #########....##....### .........###.......'....''....†..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle_iSm#.##....##....#.. #######'## #########....##....### .........###.......'....''....†..Dir - look around, f - activate _There is not enough space to conjure foxfire!  Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an adder (asleep, ally target, umbra, chance to affect: 85%)_i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 36/40 =====================---  AC: 7Str: 7_i  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: =--------  Time: 2165.6 (0.0) #....$..*v@v*# . D) +2 dagger (venom) #.##########S# #.# # Cast: Summon Small Mammal #.# # # #.# # Fly Torch  _i,u#.# #.###### #.#### #.# #.#....####.##.. #.# #.'....'....##v§ S   adder (asleep, ally target) #.# #....##....#.. #######'## #########....##....### .........###.......'....''....†.._iDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Summon Small Mammal (safe; 2% risk of failure)  _iǗ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i_i+%  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 37/40 ======================--  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13_i&XL:  6 Next:  8% Place: Dungeon:3##############Noise: =--------  Time: 2165.6 (0.0)#....$...v@v.#. D) +2 dagger (venom)#.##########S##.# # Cast: Summon Small Mammal#.## ##.# # Fly Torch #.##.###### #.#####.##.#....####.##..#.##.'....'....##v§ S   adder (asleep, ally target)#.##....##....#.. #######'## #########....##....### .........###.......'....''....†..Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iM  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 35/40 =====================---  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: =--------  Time: 2165.6 (0.0) #....$..*v@v*# . D) +2 dagger (venom) #.##########S# #.# # Cast: Call Imp #.# # # #.# # Fly Torch  #.# #.###### #.#### #.# #.#....####.##.. #.# #.'....'....##v§ S   adder (asleep, ally target) #.# #....##....#.. #######'## #########....##....### .._i{P6.......###.......'....''....†..Dir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iC  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 35/40 =====================---  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: =--------  Time: 2165.6 (0.0)#....$...v@v.#. D) +2 dagger (venom)#.##########S##.# # Cast: Call Imp#.## ##.# # Fly Torch #.##.###### #.#####.##.#....####.##..#.##.'....'....##v§ S   adder (ally target)#.#_iF?#....##....#.. 5   cerulean imp (polearm, summoned) #######'## #########....##....### .........###.......'....''....†..Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  The adder hisses angrily.  The foxfire hits the adder._i:,_iS5.=6.6 (1Foxfire_i_i  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The adder hisses angrily.foxfire hits the adder. _The adder is moderately wounded._iX._i6/gThrow: 4 darts (atropa)_if4_ie>_i_iO?poison_i_i/_i~_30 stones _iև_iy9 b6 javelins (silver)_i? _iO@ _iMH_iIJ4 _irO_iP_ikAbil: Recall Undead Harvest_i^_i[_iPJmLight the Black Torch _iP_iQ_i۠^Cast: Call Imp_i_i}_izkSummon Small Mammal_i Inner Flame (7%)_i_iQVolatile Blastmotes (7%)_i+_i_i DScorch_i _i _i _i ,Foxfire_iҖ _i _i  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 34/40 ====================----  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ==-------  Time: 2166.6 (0.0) #....$...v@S5# . D) +2 dagger (venom) #.##########.# #.# # Cast: Foxfire #.# # # #.# # Fly Torch  #.# #.###### #.#### #.# #.#....####.##.. #.# #.'....'....##v§ S   adder (ally target) #.# #....##....#.. 5[39;49_iփm   cerulean imp (polearm, summoned) #######'## #########....##....### .........###.......'....''....†..The adder hisses angrily.  The foxfire hits the adder. _The adder is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_is_i|2  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 35/40 =====================---  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: ==-------  Time: 2166.6 (0.0)#....$...v@S5#. D) +2 dagger (venom)#.##########.##.# # Cast: Foxfire#.## ##.# # Fly Torch #.##.###### #.#####.##.#....####.##..#.#_i}#.'....'....##v§ S   adder (ally target)#.##....##....#.. 5   cerulean imp (polearm, summoned) #######'## #########....##....### .........###.......'....''....†..The adder hisses angrily.  The foxfire hits the adder. _The adder is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iRThe foxfire hits the adder. _The adder is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!_iބ_i_i݋. __i 6  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 34/40 ====================----  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13 _i \ XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ==-------  Time: 2166.6 (0.0) #....$...v@S5# . D) +2 dagger (venom) #.##########.# #.# # Cast: Foxfire #.# # # #.# # Fly Torch  #.# #.###### #.#### #.# #.#....####.##.. #.# #.'....'....##v§ S   adder (ally target) #.# #....##....#.. 5   cerulean imp (polearm, summoned) #######'## #########....##....### _i2 .........###.......'....''....†..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i_i~  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 35/40 =====================---  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############_ibNoise: ==-------  Time: 2166.6 (0.0)#....$...v@S5#. D) +2 dagger (venom)#.##########.##.# # Cast: Foxfire#.## ##.# # Fly Torch #.##.###### #.#####.##.#....####.##..#.##.'....'....##v§ S   adder (ally target)#.##....##....#.. 5   cerulean imp (polearm, summoned) #######'## #########....##....### .........###.......'....''....†..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _i_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_ic%Dir - look around, f - activate _There is not enough space to conjure foxfire! _i& Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!_i&_i+_i-. __iW_i_ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Light the Black Torch None0% b - Recall Undead Harvest2 HP3% [?] toggle between ability selection and description._i_iA_i=(  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 35/40 =====================---  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: ==-------  Time: 2166.6 (0.0)#....$...v@S5#. D) +2 dagger (venom)_iv#.##########.##.# # Cast: Foxfire#.## ##.# # Fly Torch #.##.###### #.#####.##.#....####.##..#.##.'....'....##v§ S   adder (ally target)#.##....##....#.. 5   cerulean imp (polearm, summoned) #######'## #########....##....### .........###.......'....''....†..Dir - look around, f - activate _There is not enough space to conjure foxfire!  _icCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!_iP  Okay, then._i_i_i`. __i?3_iF_i4G_iO # #....$...@.S5#  #.#.# #.#  #.# # # #.#  #.# #.###### #. #.# #.#....####.## #.# #.'....'....##v #.# #....##....##'## #....##.... #.###.'....''....† S.Your foxfire dissipates!Your cerulean imp hits the adder from afar with a -2 spear.-7.6 (1 _The adder bites you but does no damage._in .  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 34/40 ====================----  AC: 7Str: 7 _i d EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: =--------  Time: 2167.6 (0.0) #....$..*@S.5#  D) +2 dagger (venom)_iO  #.##########.# #.#  Cast: Foxfire _iz #.# # # #.#  Fly Torch  #.# #.###### #.### _i #.# #.#....####.##. #.# #.'....'....##v S   adder (ally target) _iDZ #.# #....##....#. 5   cerulean imp (polearm, summoned) ########'## #########....##....## _i S#.........###.......'....''....†.Your foxfire dissipates!_i% Your cerulean imp hits the adder from afar with a -2 spear. _The adder bites you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  _i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i[|  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 34/40 ====================----  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############_iI]Noise: =--------  Time: 2167.6 (0.0)#....$..v@S.5#D) +2 dagger (venom)#.##########.##.#Cast: Foxfire#.## ##.#Fly Torch #.##.###### #.####.##.#....####.##.#.##.'....'....##v S   adder (distracted, ally target)#.##....##....#. 5   cerulean imp (polearm, summoned) ########'## #########....##....## #.........###.......'....''....†. _The adder bites you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  _i]'The adder bites you but does no damage._i^X5=8.6 (1_id_iDg&  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The adder bites you but does no damage. _Your cerulean imp hits the adder from afar with a -2 spear._i/_iv6o # #....$..@.S.5# #.#.# #.# #.# # # #.# #.#_i7G #.###### #. #.# #.#....####.## #.# #.'....'....## #.# #....##....#  #'## #....##....  #.###.'....''....†_i8_iMA .SS  Your foxfire dissipates!-9_i(H_i5JG _Your cerulean imp hits the adder with a -2 spear._i< # #....$.@...S5# #.#.# #.# #.# # # #.#_iW #.# #.###### #. #.# #.#....####. #.# #.'....'.... #.# #....##.... #'## #....##.... #.###.'....''...._i& _i!_i (7S.._i(@-70_i-_i/` _Your cerulean imp barely misses the adder._i?  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 34/40 ====================----  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 _i##############  Noise: ---------  Time: 2170.6 (0.0) #....$*@*S..5#  D) +2 dagger (venom) #.##########.# #.# Cast: Foxfire #.# # # #.# Fly Torch  #.# #.###### #.# #.# #.#....####.# #.# #.'....'....# S   adder (ally target) #.# #....##.... 5   cerulean imp (polearm, summoned)  ########'## #########....##....  #.........###.......'....''....Your foxfire dissipates! _Your cerulean imp hits the adder with a -2 spear. _Your cerulean imp barely misses the adder.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iS 7*@_iy   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 34/40 ====================----  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ---------  Time: 2170.6 (0.0) _i #....$.@.S..5#  D) +2 dagger (venom) #.##########.# #.# Cast: Foxfire #.# # # #.# Fly Torch  #.# #.###### #.# #.# #.#....####.# #.# #.'....'....# S   adder (ally target) #.# #....##.... 5   cerulean imp (polearm, summoned)  ########'## #########....##....  #.........###.......'....''.... _Your cerulean imp hits the adder with a -2 spear. _Your cerulean imp barely misses the adder.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i /You conjure some foxfire!_i _i} } ##############  #....$.@Sv..5#  #.##########.#  #.# # #  #.#   #.#  #.#  #.#    Your cerulean imp barely misses the adder.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the adder but does no damage._i sv@S..5.=1.6 (1 _The adder is heavily wounded._i_iŠ_i_iR_i@_i # #....$@.S..5.# #.#.# #. #.# # # #. #.# #.###### #. #.# #.#....####. #.# #.'....'.... #.# #....## #'## #....## #.###.'....''_iSsS..5._i[5=-2_i_iIN _Your foxfire dissipates!_i   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 34/40 ====================----  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ---------  Time: 2172.6 (0.0) #....*@S..5..#  D) +2 dagger (venom) #.##########.# #. Cast: Foxfire_i+  #.# # # #. Fly Torch  #.# #.###### #. #.# #.#....####. #.# #.'....'.... S   adder (ally target) #.# #....##... 5   cerulean imp (polearm, summoned)  ########'## #########....##...  #.........###.......'....''...The foxfire hits the adder but does no damage. _The adder is heavily wounded. _Your foxfire dissipates!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i(   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 34/40 ====================----  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ---------  Time: 2172.6 (0.0) _iW* -#....$@S..5..#  D) +2 dagger (venom) #.##########.# #. Cast: Foxfire #.# # # #. Fly Torch  #.# #.###### #. #.# #.#....####. #.# #.'....'.... S   adder (ally target) #.# #....##... 5   cerulean imp (polearm, summoned)  ########'## #########....##...  #.........###.......'....''... _The adder is heavily wounded. _Your foxfire dissipates!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_i5  ##############  #....v@S.5...#  #.##########.#  _i6 #.# # #  #.#   #.#  #.#  #.#    _ir7 S2-=_i7 3.6 (1_i? _i@B K_Your foxfire dissipates!_iB Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire! _The adder bites you._i_i, # #....@.S.5...# #.#.# # #.# # # # #.# #.###### # #.# #.#....####_i`n #.# #.'....' #.# #....## #'## #....## #.###.'....''_i]  Your foxfire dissipates!_i!MS._i--4_i _Your cerulean imp hits the adder but does no damage. _You see here 10 gold pieces._i^J   Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 31/40 ==================------  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ---------  Time: 2174.6 (0.0) #...*@S..5...#  D) +2 dagger (venom) #.##########.# # Cast: Foxfire #.# # # # Fly Torch  #.# #.###### # #.# #.#....#### #.# #.'....'... S   adder (ally target) #.# #....##.. 5  _isK  cerulean imp (polearm, summoned)  ########'## #########....##..  #.........###.......'....''..Your foxfire dissipates! _Your cerulean imp hits the adder but does no damage. _You see here 10 gold pieces.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_ie  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 31/40 ==================------  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: ---------  Time: 2174.6 (0.0) #....@S..5...#  D) +2 dagger (venom) #.##########.# # Cast: Foxfire #.# # # # Fly Torch  #.# #.###### # #.# #.#....#### #.# #.'....'... S   adder (ally target) #.# #....##.. 5  [_il37m cerulean imp (polearm, summoned)  ########'## #########....##..  #.........###.......'....''.. _Your cerulean imp hits the adder but does no damage. _You see here 10 gold pieces.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! ##############  #...v@S.5....#  #.##########.#  #.# # #  #.#   #.#  #.#   #.#    _You see here 10 gold pieces.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - _iWnlook around, f - activate  You conjure some foxfire!  The adder bites you but does no damage.=5.6 (1_ir_ivQ _Your cerulean imp hits the adder from afar with a -2 spear._i2"  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 30/40 ==================------  AC: 7Str: 7  EV: 10Int: 19  SH: 0Dex: 13  XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: =--------  Time: 2175.6 (0.0) #...v@S.5....#  D) +2 dagger (venom) #.##########.# # Cast: Foxfire _i?4#.# # # # Fly Torch  #.# #.###### # #.# #.#....#### #.# #.'....'... S   adder (ally target) #.# #....##.. 5   cerulean imp (polearm, summoned)  ########'## #########....##..  #.........###.......'....''..You conjure some foxfire!  The adder bites you but does no damage. _Your cerulean imp hits the adder from afar with a -2 spear.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_il _i   Flameseeker the Magician  Djinni of Yredelemnul ...... _i  Health: 31/40 ==================------  AC: 7Str: 7EV: 10Int: 19SH: 0Dex: 13XL:  6 Next:  8% Place: Dungeon:3##############Noise: =--------  Time: 2175.6 (0.0)#...v@S.5....#D) +2 dagger (venom)#.##########.## Cast: Foxfire#.## ## Fly Torch #.##.###### ##.##.#....#####.##.'....'... S   adder (ally target)#.##....##.. 5   cerulean imp (polearm, summoned)########'## #########....##..#.........###.......'....''..You conjure some foxfire!  The adder bites you but does no damage. _Your cerulean imp hits the adde_ip r from afar with a -2 spear.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i 7_i IThe adder bites you but does no damage. _Your cerulean imp hits the adder from afar with a -2 spear.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  There is not enough space to conjure foxfire!_i& a __ik _ij Throw: 4 darts (atropa)_ij_ikGCast: Foxfire_ixq_i#s_iw) DScorch_iq/ _i1 _iO  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 29/40 =================-------  AC: 7Str: 7  EV: 10Int: 19   SH: 0Dex: 13   XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: =--------  Time: 2175.6 (0.0) #...v@S.5....#  D) +2 dagger (venom) #.##########.# # Cast: Scorch _iP#.# # # # Fly Torch  #.# #.###### # #.# #.#....#### #.# #.'....'... S   adder (ally target) #.# #....##.. 5   cerulean imp (polearm, summoned)  ########'## #########....##..  #.........###.......'....''..Dir - look around, f - activate _There is not enough space to conjure foxfire!  _i-RCasting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra._i"$  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 29/40 =================-------  AC: 7Str: 7 _i-$# EV: 10Int: 19   SH: 0Dex: 13   XL:  6 Next:  8% Place: Dungeon:3 ##############  Noise: =--------  Time: 2175.6 (0.0) #...v@S.5....#  D) +2 dagger (venom) #.##########.# # Cast: Scorch #.# # # # Fly Torch  #.# #.###### # #.# #.#....####_i$ #.# #.'....'... S   adder (ally target) #.# #....##.. 5   cerulean imp (polearm, summoned)  ########'## #########....##..  #.........###.......'....''.._i$Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.  _i<%PFlames lash the adder.  You kill the adder!_i* #######  #...v@*.5....#  #.###.#  _i]+ # #     #.#  #.# 5   cerulean imp (polearm, summoned) _i+]#.#     _i,Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  This square is wreathed by an umbra.  Flames lash the adder.  You kill the adder!  Its soul becomes fuel for the torch._i2Z5.Z   adder zombie (minion)_i730=14====6.6 (1Scorch_iaCD _The dead are slithering!_i_i_iL_iR P_i1_iA8 # #...@$Z5.....# #.#.#  #.# # #  #.# #.# #.# #.#.... #.# #.'....' #.# #....## #'## #....## #.###.'....''_i9,_iH?G5Z_i @D----7_i(D_iFN _Your foxfire dissipates!_i= # #....@5Z.....# #.#.# ##.# # # ##.# #.# ##.# #.#....##.# #.'....'.#.# _i ? #....##.#'## #....##.#.###.'....''._iF _i6G B----8_iK _iR @9.6 (2_iTW _iuY ? _You now have 166 gold pieces (gained 10)._i _i 3_i_i_iU1=_iK _You swap places._i_ie_i_i^$R## 81#....5Z@.....# #.##.# #.#.# # # #.#.# #.###### #.#.# #.#....####.#.# #.'....'....##.# #....##..##'## ##....##.._i%V#..###.......'....''.._i)_i+& _You swap places._idI_i#_i( _i _i_i,_i_ig_iw2=_i_i}y### 4.6 (3#.....Z.5.@..# .#.###.# #.# _i#.# # # #.# #.# #.###### #.####.# #.#....####.##..#.# #.'....'....##v§#.# #....##....# #######'## ###....##....### ...###.......'....''....†_iC$_i&_i52 _i3 _i9 _iF: _i3_ir_iK_iI_iK,_iJ_ig_i_i_iH _i _i U3=_i _i _iO_i_i,_i[_i ,_i_ia4=_i[_i_i _i",_iQ#_i%u _Your cerulean imp disappears in a puff of smoke!_i"&3_i'_iz(h5==_i)_i*_i+,_i-,_i-_i.,_ie/_i0_ih1U6=_i1_i 3_i3,_i5,_i5_i6,_ip7_i8_i~9a7=_i;,_i<_i =,_i=_i?,_i?_i A_iBN8=_iB_i?C,_ilD_i"E,_iE_iF_iG,_ibH_i IK9=_iI_iJ,_iK_iL,_irM_iN_i/O,_iP_iQi40==_iQ_iR_iS_itU_iU_iOV_i?W_iX_iOY_i&Z,_iu]_i__i{`_i7a,_ic_i@d_ie_ie9=_i'f_i h_ii_ij_iZk_ik_iDm_in_io_ijp_i@q_is@  There is an open door here._iwu_i_i __i_i]_i_i9_i̡_iJ_i_i_i^_i@_i_iK_iq_iY,_i4_i_ih_i ,_i_i^@  There is an open door here._i_i_it __i,_i_i,_i}_iE_i_iU,_i_i_i_i,_ii_i9_i_i_ik_iB_i_i%_i6_i$_i_i_i_i0_i_i-_i_i_i_i]_i_i9_i_i_i_i_i_i8_i_i)_i|_i_i_ik,_i_i_i.,_iH_ip_i_i_ij_i_iZ_i ,_i _iy _i _i _i _i _i _i _i _i _i _i @  There is an open door here._i _i _i  __iB _i _i: ,_i4 ,_i @  There is an open door here._i _i _i~  __ih! _i@# _i% _i~& _iG' _i' _iK) _i* _i+ _i~, _i- _i. _i/ _i1 _i~1 _i2 _i*3 _i4 _i5 ,_i6 _i`8 _i`9 _i: ,_i~; _i= _i'> _i@ ,_i@ _iYC _i*E _il _iCn _io ,_i9r ,_ix X_ix _iy _i z _i={ _i) _i ,_i _i Your cerulean imp disappears in a puff of smoke!There is an open door here. _You swap places._i _i 3_i _i #There is an open door here. _You swap places._i _ii _i _iT ,_ig _i- _i _i ,_i _i I  #....# #..#.##..##.##.###...  #....# #..#.##.....##.#.....  #....# #..#.###.##.##.#.#..#  #....# #..#.###.##.##.#.#.†##....# #........##.##.#.#..##........##.##.#<....##.......##.##.#.##.# #..Z....##.##Z#..... _iB 1#..@....##.##.†...† ###+###)##.#######. .############### #.##.# #. .....#.........#. #.##.# #. ####...#######.#.# #.# #.###..## #.#.# #)# #.# Z   adder zombie (minion) ## ##..## #.#.###.# #.# .# #...# #.#.#§)r# ###. .# #.#.#####.#.#.####.# ##...#_i! N280.6 (96.0)'#.##.##.##.##.##.#_iH, b======1.6 (97_i5 _i7 O _You swap places. _As you open the door, it creaks loudly!_i, #....# #..#.##..##.##.###... Flameseeker the Magician _i #....# #..#.##.....##.#..... Djinni of Yredelemnul ......  #....# #..#.###.##.##.#.#..# Health: 38/40 ======================--  #....# #..#.###.##.##.#.#.†# AC: 7Str: 7  #....# #........##.##.#.#..# EV: 10Int: 19 #........##.##.#<.... SH: 0Dex: 13 ##.......##.##.#.##.# XL:  6 Next: 14% Place: Dungeon:3 #..Z....##.##Z#..... Noise: ======---  Time: 2281.6 (0.0) #..@....##.##.†...†. D) +2 dagger (venom) ###'###)##.#######.# Cast: Scorch .###############.# #.##.# #.# Fly Torch .....#.........#.#_iK #.##.# #.# ####...#######.#.# #.# #.#  ##..## #.#.# #)# #.# Z   adder zombie (minion) ## ##..## #.#.###.# #.# .# #...# #.#.#§)r# ###.# .# #.#.#####.#.#.####.# ##...# _As you open the door, it creaks loudly!  Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra._iݸ #....# #..#.##..##.##.###... Flameseeker the Magician#....# #..#.##.....##.#..... Djinni of Yredelemnul ......#....# #..#.###.##.##.#.#..# Health: 38/40 ======================--#....# #..#.###.##.##.#.#.†# AC: 7Str: 7#....# #........##.##.#.#..# EV: 10Int: 19#........##.##.#<.... SH: 0Dex: 13##.......##.##.#.##.# XL:  6 Next: 14% Place: Dungeon:3#..Z....##.##Z#.....[_iK37m Noise: ======---  Time: 2281.6 (0.0)#..@....##.##.†...†. D) +2 dagger (venom)###'###)##.#######.# Cast: Scorch .###############.# #.##.# #.# Fly Torch .....#.........#.# #.##.# #.# ####...#######.#.# #.##.###..## #.#.# #)##.# Z   adder zombie (minion) ## ##..## #.#.###.##.# .# #...# #.#.#§)r####.# .# #.#.#####.#.#.####.# ##...# _As you open the door, it creaks loudly!  Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - s_ihelect action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.  Nothing appears to happen.==----2.6 (1 __i_i9_i_i_i"_ik_i#,_i,_iN_im_iK9=_i_iūn_iDZ,_i3_iɳ_i_i3 ...# #..#.##..##.##.###....### ...# #..#.##.....##.#.... ...# #..#.###.##.##.#.#..#### ...# #..#.###.##.##.#.#.†# ...# #........##.##.#.#..#####........##.##.#<....##.......##.##.#.##.#####.......##.##Z#........#------_iȿ6.6 (4#.....Z@##.##.†...†....####'###)##.#######.#### #.# #.##.# #.# #.........#.#  ...#######.#.#  #..## #.#.# #)# #.# ..## #.#.##  #...# #.#.#§) _i8--_i '_i] ...##.#...........#.###.###..#####.#.##†# ......##### <........#.##.##### Z#........_i_ Z.†...†###'########.#### ############.# #.##.# #.# .#......... ...####### #..## )#..####.  #...§)###.#####.#.#.####.# ##........#........####..##_iLk _il *7.6 (1_i_v _i#{  Things that are here: _a +0 hand axe; an orc skeleton_i  _You can't carry that many items._iEy 3_ih{ _i _i _ir _ij p40== __im _i _i͑ _i ,_iS _iۘ _i _i _i _i֩ n_i _i   #........##.##.#< ##......# #......Z#........# #.....†...†.... ###'###)##.#######.##### ############.# #.##.# #.# .#.........#.# #.##.# #.# ...#######.#.# #Z# #.# _i &91.6 (4 #..## #.#.# #@# #.# ..## #.#.###.#  #...# #.#.#§).# ##  #.#..####.# ##..  #.#.......#........####..###.#.#####...######....## ...#.#.........#......#### ####.#.#..###..#.##.#........ #.#.##.###..#.##.#.######.Things that are here:_i۹ _iH _i} } _a +0 dagger; a +0 robe; an orc skeleton_i4 _i6 Pick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))_id7 a - a +0 dagger Armour (select all with [)b - a +0 robe Carrion an orc skeleton [Up|Down] select[Esc] exit _i7 Letters toggle [.|Space] toggle selected[top]_iw  a + a +0 dagger[Enter] accept (1 chosen)_i r  a + a +0 dagger  b + a +0 robe2`i|M`iN`iVt#........##.##.#<........ Flameseeker the Magician##.......##.##.#.##.##### Djinni of Yredelemnul ......#.......##.##Z#........# Health: 40/40 ========================#.......##.##.†...†....# AC: 7Str: 7###'###)##.#######.##### EV: 10Int: 19 ############.# #.##.# #.#`iW3SH: 0Dex: 13 .#.........#.# #.##.# #.#XL:  6 Next: 14% Place: Dungeon:3 ...#######.#.# #Z##.#Noise: ---------  Time: 2291.6 (0.0) #..## #.#.# #@##.#D) +2 dagger (venom) ##..## #.#.###.##.#Cast: Scorch#...# #.#.#§).####.#`i7XIFly Torch #.#.#####.#.#.####.# ##...##.#.......#........####..### ##.#.#.#####...######....##Z   adder zombie (minion) ...#.#.........#......#### ####.#.#..###..#.##.#........#.#.##.###..#.##.#.######. `iXc_Nothing appears to happen.  Things that are here: _a +0 hand axe; an orc skeleton _You can't carry that many items.  Things that are here: _a +0 dagger; a +0 robe; an orc skeleton`i8a3`ih`i kV _You can't carry that many items.`i 3`iy `i `i `i^ `i) P _`i0 `i ,`i `i   #.##.##Z# #.......##.##.†...†.... ###'###)##.#######.### #############.# #.##.# #.# `i ..#.........#.# #.##.# #.# ....#.# #.# #.# ##..## #.#.# #)# #.#  ##..## #.#.###Z# #.#3.6 (2  #...# #.#.#.@.####.#  #.#.#####.#.#.####.# ##...# #.#.......#........####..### ###.#.#.#####...######....## ....#.#.........#......#######.#.#..###..#.##.#........  #.#.##.###..#.##.#.######. #.#.##..##..#.##.#.# .# #.#.###..#..#....#.#`i =  Things that are here:`im `i̪ `i  _You can't carry that many items.  Things that are here: _a +0 dagger; a +0 robe; an orc skeleton _You can't carry that many items.  Things that are here: `i o_a +0 dagger; a +0 robe; an orc skeleton`i,Pick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 robe Carrion an orc skeleton `i .[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]`i  a + a +0 dagger[Enter] accept (1 chosen)`iL r  a + a +0 dagger  b + a +0 robe2`iÇ`i`i 5#.......##.##Z#........ Flameseeker the Magician#.......##.##.†...†.... Djinni of Yredelemnul ......###'###)##.#######.#### Health: 40/40 ======================== #############.# #.##.# #.#AC: 7Str: 7 `iM..#.........#.# #.##.# #.#EV: 10Int: 19 #...#######.#.# #.##.#SH: 0Dex: 13 ##..## #.#.# #)##.#XL:  6 Next: 14% Place: Dungeon:3  ##..## #.#.###Z##.#Noise: ---------  Time: 2293.6 (0.0)#...# #.#.#.@.####.#D) +2 dagger (venom)#.#.#####.#.#.####.# ##...#Cast: Scorch#.#.......#........####..###Fly Torch ###.#.#.#####...######....## ....#.#.........#......#### `i}P#####.#.#..###..#.##.#........Z   adder zombie (minion)#.#.##.###..#.##.#.######. ## #.#.##..##..#.##.#.# .# #.#.###..#..#....#.# _You can't carry that many items.  Things that are here: _a +0 dagger; a +0 robe; an orc skeleton _You can't carry that many items.  Things that are here: _a +0 dagger; a +0 robe; an orc skeleton`i`ib`i`i  Things that are here: _a +0 dagger; a +0 robe; an orc skeleton _You can't carry that many items.  Things that are here: `i_a +0 dagger; a +0 robe; an orc skeleton _You can't carry that many items.`i`i`i`iz`i`i`i"P _`i#`i|$`i$`i%`i'`i)`iO+`i+`i,`is.`i|0`i82,`i#3`i5`i6`i8,`i9`i;`i=`i?,`ip@`iG`i!J`iJ`iK`iO `i`i?`iA`iB`iB`ipC`iG`i(H`iI,`izJ`i7L`iM`iN`iHO`iO`i Q`inR`iS`iS`i~T`iU`iSW`irX`iY,`i]`i^`iv_,`i``ia`i9c`ied`id`ie`idf`ig`ii`ii`i j`iZk`il`im`im`iFn`io`iq`i8sB`i\t`iu`i#w`iw`i"x`ify`iz`i{`i |`iw|`i}`i~`i`iX`iۀ`iH`i`ix,`i8`i`iL`i`i`i`i#`i}`i,`i`i3`i~`i,`i`i0`i`iԙ`iY`i"`i`iC`i]`i`iO`i`i`i+`i`i`ig`i,`i`i`i&`i `i,`iC`iӯ,`i^`i`i`i`ik`i`i`iN`i4`iŸ,`i`i6`i,`i`iy`i`i`i`ii`iA`i`i`i`i`i`if,`i`i`ij`i`iz`i`i1`i8`i8`i`i`i`i\`i,`i`i  ######......# #.# #......# #.# #......# #. #......# #.#`i ### #......# #.# ..# #......# #.# #.# #......# #.# ##### #.# #####'## #.# #...# #@# #.# #.# #.#.######Z# #####.#####.# #.#<.....#.# #...........# `it#.#.####.#.# #.###.#####.# #§#.####.#.####.# #.# ### #.#..r...#......# #.#  #.############### #.# #.......§§.# #.# ##########.########.#`i>0Your pack is full.`il 381.6 (88.0) _You see here a +5 ring of evasion.`iX ######......# #.# Flameseeker the Magician #......# #.# Djinni of Yredelemnul ...... #......# #.# Health: 38/40 ======================-- #......# #.# AC: 7Str: 7`i ### #......# #.# EV: 10Int: 19  ..# #......# #.# SH: 0Dex: 13  #.# #......# #.# XL:  6 Next: 14% Place: Dungeon:3 #####  #.# #####'## #.# Noise: ---------  Time: 2381.6 (0.0) #...#  #@#  #.# #.# D) +2 dagger (venom) #.#.######Z# #####.#####.# Cast: Scorch #.#<.....#.# #...........# Fly Torch  `i2T#.#.####.#.# #.###.#####.# #§#.####.#.####.# #.# ### #.#..r...#......# #.#  Z   adder zombie (minion) #.############### #.#  #.......§§.# #.#  ##########.########.# _You see here a +5 ring of evasion.  Casting: Scorch (safe; 3% risk of failure)  `i4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.`i(( ######......# #.# Flameseeker the Magician#......# #.# Djinni of Yredelemnul ......#......# #.# Health: 38/40 ======================--#......# #.# AC: 7Str: 7### #......# #.# EV: 10Int: 19..# #......# #.# SH: 0Dex: 13`i) #.# #......# #.# XL:  6 Next: 14% Place: Dungeon:3##### #.# #####'## #.# Noise: ---------  Time: 2381.6 (0.0)#...# #@##.# #.# D) +2 dagger (venom)#.#.######Z# #####.#####.# Cast: Scorch#.#<.....#.# #...........# Fly Torch #.#.####.#.# #.###.#####.##§#.####.#.####.# #.# ####.#..r...#......# #.#Z   adder zombie (minion)#.############### #.##.......§§.##.###########.########.# _You see here a +5 ring of evasion.  Casting: Scorch (sa`i** lfe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.  Nothing appears to happen.`i* :==2.6 (1 _`iG/ `i0 `ig  ######......# #.# Flameseeker the Magician #......# #.# Djinni of Yredelemnul ...... #......# #.# Health: 36/40 =====================--- #......# #.# AC: 7Str: 7 ### #......# #.# EV: 10Int: 19 `i S ..# #......# #.# SH: 0Dex: 13  #.# #......# #.# XL:  6 Next: 14% Place: Dungeon:3 #####  #.# #####'## #.# Noise: ==-------  Time: 2382.6 (0.0) #...#  #@#  #.# #.# D) +2 dagger (venom) #.#.######Z# #####.#####.# Cast: Scorch #.#<.....#.# #...........# Fly Torch  #.#.####.#.# #.###.#####.# #§#.####.#.####.# #.# ### #.#..r...#......# #.#  Z   adder zombie (minion) #.############### #.#  #.......§§.# #.#  ##########.########.# _Nothing appears to happen.  `iE Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.`iVa @You can't see that place.`iR >  `iV >  `i ?  `i [ #[a rock wall.]`i W#.the floor.]`i|Y V.#a rock wall.]`i ;##`i W#.the floor.]`iS V.#a rock wall.]`i] T#.the floor.]`igY#.a rock wall.]`i7## `i######......# #.# Flameseeker the Magician#......# #.# Djinni of Yredelemnul ......#......# #.# Health: 36/40 =====================---#......# #.# AC: 7Str: 7### #......# #.# EV: 10Int: 19..# #......# #.# SH: 0 `i+Dex: 13#.# #......# #.# XL:  6 Next: 14% Place: Dungeon:3##### #.# #####'## #.# Noise: ==-------  Time: 2382.6 (0.0)#...# #@##.# #.# D) +2 dagger (venom)#.#.######Z# #####.#####.# Cast: Scorch#.#<.....#.# #...........# Fly Torch #.#.####.#.# #.###.#####.##§#.####.#.####.# #.# ####.#..r...#......# #.#Z   adder zombie (minion) `iP#.############### #.##.......§§.##.###########.########.#Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  [a rock wall.]  Nothing appears to happen. `i}13.6 (1 _ `i `i `iq `i 3 `i) `i* `iC+K7= `i0 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  [a rock wall.] _You swap places. `i2I `i4 `i5 `iX7, `i7 `i9 `i: `i;, `i< `i}> `i? `ip@ `i@#8 `iA2= `iA `iC `iFD `iEE, `iE `iH `i>I `i"J `iJ `iJ `iK `iPM `i'N `iN `iN `iP `iQ `iR `i SK9= `iS `i U `iMV `iW `iW `iX `iX `iY `i6Z `iZ `iZ `i[ `iL\ `i\ `i]i40== `ig] `i0^ `i^ `i_ `i*` `i` `ib `id `i,e `ie, `i _ `i `iB `i `i `io `i] `i `i `i `iZ `i `i `i `i} `i `i: `iL `i `i, `ie `i ..# #......# #.# #......# ##### #.# #####'## #...# #=# #.#  `iN#Z#.######.# #####.###.#<.....#.# #........#.#.####.#.# #.###.## #.#.####.#.####.# #.# --433.6 (50.0) `i #.#..Z@..#......# #.#  #.############### #.#  #..........# #.#  ##########.########.# #..........# `ir R ############  `i 8-- `i `iS `i 3 `i.  `i(  `ie3 `iƔ `i `iP `i `iX `i, `iP1..# #......# ##.# #......# ###### #.# #####'## ##...# #=# #.# ##Z#.######.# #####.###.#<.....#.# #......#.#.####.#.# #.###.###.#.####.#.####.# #.# #5.6 (2.0)#.#....Z@#......# #.# #.######### #.# #..........# #.# ##.##.##..........###  `i `if `i `i3 `i- `iI `iB `iu `iy, `i  `i `i `in `i `iQ `i;! `i%X `i& `i' `i( `iP), `iV, `i- `i., `i. `i1 `i1 `i2, `iY3 `i6 `i6 `i7, `iA8 `i: `i; `i< `i=, `i? `i@ `i1A, `iA `iC `i{D `iE `iF, `i*H `iH `iI `iI `iWJ `iL `iL `inM `iM `i@N `iO `iP `irQ `iQ, `iS `iT `iU `iV, `iW `iX `iY, `iZ `i[ `i\ `iU] `i] `i!^ `i_ `i` `i3a, `ia `iyc `i.d `i&e, `ie `icg `ig `ih `i:i `ii `ik `ik `il, `i\m `in `io `i,p `ip `ip `ir `i}s `iu, `iu `iw `ix, `iMz, `iz `iI{ `iN| `i| `i| `i~ `i~ `id `i `i) `iG `i `i `i `iJ `i} `ig `i# `i `iӆ `iև `i `iT `i `i `i `i `i_ `i `i  `i: `i `i, `i `i `iy `iA `i, `i `i `i `i `iH `i' `i `i `i  `i_ `i7 `i( `iĜ `i `io `iN `iR `iF, `i `i `i `i `i `i; `iv `in `i\, `i `i `i `ip `iŪ `iC `iޫ `i `ii `i `i  `iڮ `i `i `i `i= `i `i. `i `i} `iԴ `i `i `ir, `i `i `iܹ `i `i `i< `i `i `i `i `iK `i `i `i, `iX `iI `i< `i `iu `i `i `iq `i `ix `i `i `i `iP `i `i `i `i `iy `i `i! `i `i `i `i `iA `ii ######......# #. #......# #. #......# #. #......# #. ### #......# #. ..# #......# #.# #.# #......# #.##### #.# #####'## #.86.6 (51.0)#...# #@# #.# #.# `i#.#Z######Z# #####.#####.##.#<.....#.# #...........##.#.####.#.# #.###.#####.##.#.####.#.####.# #.# ####.#......#......# #.# #.############### #.##..........##.###########.########.#Your pack is full. `i~ `ic `iX _You see here a +5 ring of evasion.`i`i`io`irV _You can't carry that many items.`i W `icb AInventory: 52/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  s - a +0 club  u - a +0 dagger  v - a +0 dagger  w - a +0 club  F - a +0 dagger  H - a +0 trident  J - a +0 dagger  M - a +0 whip  `iqc [N - a +0 club  Q - a +0 club  R - a +0 club  S - a +0 short sword  T - a +0 club  U - a +0 sling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`i`iD`i̘######......# #.# Flameseeker the Magician#......# #.# Djinni of Yredelemnul ......#......# #.# Health: 40/40 ========================#......# #.# AC: 7Str: 7### #......# #.# EV: 10Int: 19..# #......# #.# SH: 0Dex: 13#.# #......# #.# XL:  6 Next: 14% Place: Dungeon:3##### #.# #####'## #.# Noise: ---------  Time: 2486.6 (0.0)#...# #@#`i!#.# #.# D) +2 dagger (venom)#.#Z######Z# #####.#####.# Cast: Scorch#.#<.....#.# #...........# Fly Torch #.#.####.#.# #.###.#####.##.#.####.#.####.# #.# ####.#......#......# #.#Z   adder zombie (minion)#.############### #.##..........##.###########.########.# _Nothing appears to happen. _You swap places. _There is a stone staircase leading up here.  Your pack is full. _You see here a +5 ring of evasion. _You can't carry that many items.`i`i`i`i`iG& 3`iv' `it- `i. `iU3 w _You swap places.`ip4 3`i(5 `i5 `iG7 `i9 B`iR B###..##.###### #.# #####'##...# #=# #.# #.#Z######.# #####.####.#<.....#Z# #..........9.6 (3#.####.#@# #.###.####.#.####.#.####.# #.# ##.#......#......# #.# .#............Z   adder zombie (minion)#..........#############`i#V `i W `iSt3`idy`iz`i###..##########'#...=# #.# #Z######.# #####.####<.....#Z# #...........####.#.# #.###.#####`i~###.# #.# ##.....#......# ##############.........# #########.####### #.........########## `i`iB.Z`i|+90.6 (1`i\ `i `i1 `i Inventory: 52/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  `i¯ o - a +0 dagger  s - a +0 club  u - a +0 dagger  v - a +0 dagger  w - a +0 club  F - a +0 dagger  H - a +0 trident  J - a +0 dagger  M - a +0 whip  N - a +0 club  Q - a +0 club  R - a +0 club  S - a +0 short sword  T - a +0 club  U - a +0 sling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`iG s - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 4 (Base 5 x 92% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “I have always been fond of the West African proverb: ‘Speak softly and carry a (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`iW) `i4 `iZ: ### #......# #.# Flameseeker the Magician..# #......# #.# Djinni of Yredelemnul ......`i; #.# #......# #.# Health: 40/40 ========================##### #.# #####'## #.# AC: 7Str: 7#...# #=##.# #.# EV: 10Int: 19#.#Z######.# #####.#####.# SH: 0Dex: 13#.#<.....#.# #...........# XL:  6 Next: 14% Place: Dungeon:3`i; #.#.####.#Z# #.###.#####.# Noise: ---------  Time: 2490.6 (0.0)#.#.####.#@####.# #.# ### D) +2 dagger (venom)#.#......#......# #.#Cast: Scorch#.############### #.#Fly Torch `id< #..........##.###########.########.##..........#Z   adder zombie (minion)############ _You swap places. _There is a stone staircase leading up here.  Your pack is full. _You see here a +5 ring of evasion. _You can't carry that many items. _You swap places.`iPC `iD *1.6 (1`iH `iPJ _There is a stone staircase leading up here.  Your pack is full. _You see here a +5 ring of evasion.can't carry that many items. _You swap places.drop a +0 c`iJ lub.`i-`i7Inventory: 51/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  `i8o - a +0 dagger  u - a +0 dagger  v - a +0 dagger  w - a +0 club  F - a +0 dagger  H - a +0 trident  J - a +0 dagger  M - a +0 whip  N - a +0 club  Q - a +0 club  R - a +0 club  S - a +0 short sword  T - a +0 club  U - a +0 sling  V - a +0 club [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`iH  u - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.5 XLs. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`i* `i 6 `ieH ### #......# #.# Flameseeker the Magician..# #......# #.# Djinni of Yredelemnul ......#.# #......# #.# Health: 40/40 ========================##### #.# #####'## #.# AC: 7Str: 7#...# #=##.# #.# EV: 10Int: 19#.#Z######.# #####.#####.# SH: 0Dex: 13#.#<.....#.# #...........# XL:  6 Next: 14% Place: Dungeon:3#.#.####.#Z# #.###.#####.# Noise: ---------  Time: 2491.6 (0.0)#.#.####.#@####.#`iJ [40m #.# ### D) +2 dagger (venom)#.#......#......# #.#Cast: Scorch#.############### #.#Fly Torch #..........##.###########.########.##..........#Z   adder zombie (minion)############ _There is a stone staircase leading up here.  Your pack is full. _You see here a +5 ring of evasion. _You can't carry that many items. _You swap places. _You drop a +0 club.`iL `iM *2.6 (1`i`R `iU  Your pack is full. _You see here a +5 ring of evasion.can't carry that many items. _You swap places.drop a +0 c`iV lub.dagger.`iInventory: 50/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  v - a +0 dagger  w - a +0 club  F - a +0 dagger  H - a +0 trident  J - a +0 dagger  M - a +0 whip  N - a +0 club  Q - a +0 club  R - a +0 club  S - a +0 short sword  T - a +0 club  U - a +0 sling  V - a +0 club  W - a +0 club [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`i v - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.5 XLs. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`i( `i `iv ### #......# #.# Flameseeker the Magician..# #......# #.# Djinni of Yredelemnul ......#.# #......# #.# Health: 40/40 ========================##### #.# #####'## #.# AC: 7Str: 7#...# #=##.# #.# EV: 10Int: 19#.#Z######.# #####.#####.# SH: 0Dex: 13`iN #.#<.....#.# #...........# XL:  6 Next: 14% Place: Dungeon:3#.#.####.#Z# #.###.#####.# Noise: ---------  Time: 2492.6 (0.0)#.#.####.#@####.# #.# ### D) +2 dagger (venom)#.#......#......# #.#Cast: Scorch#.############### #.#Fly Torch #..........##.###########.########.##..........#Z   adder zombie (minion)############Your pack is full. _You see here a +5 ring of evasion. _You can't carry that many items. `i G_You swap places. _You drop a +0 club. _You drop a +0 dagger.`i| `i *3.6 (1`i `i" _You see here a +5 ring of evasion.can't carry that many items. _You swap places.drop a +0 club.dagger.`i`inkInventory: 49/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  `i͒l - a +0 dagger  o - a +0 dagger  w - a +0 club  F - a +0 dagger  H - a +0 trident  J - a +0 dagger  M - a +0 whip  N - a +0 club  `iCQ - a +0 club  R - a +0 club  S - a +0 short sword  `i(QT - a +0 club  U - a +0 sling  V - a +0 club  W - a +0 club  `iZ - a +0 war axe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`i(Mw - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 4 (Base 5 x 92% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “I have always been fond of the West African proverb: ‘Speak softly and carry a (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`i### #......# #.# Flameseeker the Magician..# #......# #.# Djinni of Yredelemnul ......#.# #......# #.# Health: 40/40 ========================##### #.# #####'## #.# AC: 7Str: 7#...# #=##.# #.# EV: 10Int: 19#.#Z######.# #####.#####.# SH: 0Dex: 13#.#<.....#.# #...........# XL:  6 Next: 14% Place: Dungeon:3#.#.####.#Z# #.###.#####.# Noise: ---------  Time: 2493.6 (0.0)#.#.####.#@####.#[`il39;49m #.# ### D) +2 dagger (venom)#.#......#......# #.#Cast: Scorch#.############### #.#Fly Torch #..........##.###########.########.##..........#Z   adder zombie (minion)############ _You see here a +5 ring of evasion. _You can't carry that many items. _You swap places. _You drop a +0 club. _You drop a +0 dagger. _You drop a +0 dagger.4.6 (1can't carry that many items. _You swap places.drop a +0 club.dagger.club.`ie`i&(Inventory: 48/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  `i.'f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  F - a +0 dagger  `ib'UH - a +0 trident  J - a +0 dagger  M - a +0 whip  N - a +0 club  `i'(Q - a +0 club  R - a +0 club  `i'lS - a +0 short sword  T - a +0 club  U - a +0 sling  V - a +0 club  W - a +0 club  `i'wZ - a +0 war axe Missiles (go to first with () `i([Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`iu- F - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.5 XLs. `i-CDamage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. `i.Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ `i4.`iT.}“He drew his dagger, that was sae sharp,  That was sae sharp and meet, `iu.](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`inH`iL`iT### #......# #.# Flameseeker the Magician..# #......# #.# Djinni of Yredelemnul ......#.# #......# #.# Health: 40/40 ========================##### #.# #####'## #.# AC: 7`iUStr: 7#...# #=##.# #.# EV: 10Int: 19#.#Z######.# #####.#####.# SH: 0Dex: 13#.#<.....#.[40m# #...........# XL:  6 Next: 14% Place: Dungeon:3#.#.####.#Z# #.###.#####.# Noise: ---------  Time: 2494.6 (0.0)#.#.####.#@####.# #.# ### D) +2 dagger (venom)`iU#.#......#......# #.#Cast: Scorch`iU#.############### #.#Fly Torch `iVV#..........##.###########.########.##..........#`iaVZ   adder zombie (minion)############ _You can't carry that many items. _You swap places. _You drop a +0 club. `iGWL_You drop a +0 dagger. _You drop a +0 dagger. _You drop a +0 club.`i^`iV_*5.6 (1`id`ige _You swap places.drop a +0 club.dagger.club.dagger.`iq`i6{Inventory: 47/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  `i{o - a +0 dagger  H - a +0 trident  J - a +0 dagger  M - a +0 whip  N - a +0 club  Q - a +0 club  R - a +0 club  S - a +0 short sword  T - a +0 club  `i{=U - a +0 sling  V - a +0 club  W - a +0 club  `i{xZ - a +0 war axe Missiles (go to first with ()`i{*h - 4 javelins `i.|[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`i#;H - a +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 8 (Base 9 x 92% (Str) x 100% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`i{u `i5z `i ### #......# #.# Flameseeker the Magician..# #......# #.# Djinni of Yredelemnul ......`iY q#.# #......# #.# Health: 40/40 ========================##### #.# #####'## #.# AC: 7Str: 7#...# #=#`i ]#.# #.# EV: 10Int: 19#.#Z######.# #####.#####.# SH: 0`ì FDex: 13#.#<.....#.# #...........# XL:  6 Next: 14% Place: Dungeon:3`i #.#.####.#Z# #.###.#####.# Noise: ---------  Time: 2495.6 (0.0)`i0 h#.#.####.#@####.# #.# ### D) +2 dagger (venom)#.#......#......# #.#`i Cast: Scorch#.############### #.#Fly Torch #..........##.###########.########.#`i #..........#Z   adder zombie (minion)############ `iс c_You swap places. _You drop a +0 club. _You drop a +0 dagger. `i L_You drop a +0 dagger. _You drop a +0 club. _You drop a +0 dagger.`i$ `i *6.6 (1`io `i Ldrop a +0 club.dagger.club.dagger.`i֐ trident.`ii `i= =Inventory: 46/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  `i og - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  J - a +0 dagger  `i PM - a +0 whip  N - a +0 club  Q - a +0 club  R - a +0 club  `iض DS - a +0 short sword  T - a +0 club  U - a +0 sling  `i V - a +0 club  W - a +0 club  Z - a +0 war axe Missiles (go to first with ()`i> Fh - 4 javelins  k - 6 silver javelins `id [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`iJ - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.5 XLs. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc wizard on level 3 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`it`iv`i}### #......# #.# Flameseeker the Magician..# #......# #.# Djinni of Yredelemnul ......#.# #......# #.# Health: 40/40 ========================##### #.# #####'## #.# AC: 7`i}Str: 7#...# #=##.# #.# EV: 10Int: 19#.#Z######.# #####.#####.# SH: 0Dex: 13#.#<.....#.# #...........# XL:  6 Next: 14% Place: Dungeon:3`i}#.#.####.#Z# #.###.#####.# Noise: ---------  Time: 2496.6 (0.0)`i~h#.#.####.#@####.# #.# ### D) +2 dagger (venom)#.#......#......# #.#`i#~Cast: Scorch#.############### #.#Fly Torch `iG~%#..........##.#`if~##########.########.##..........#Z   adder zombie (minion)`i~L############ _You drop a +0 club. `i~R_You drop a +0 dagger. _You drop a +0 dagger. _You drop a +0 club. `i~3_You drop a +0 dagger. _You drop a +0 trident.`i`i*7.6 (1`i$`icWdagger.club.dagger.trident.dagger.`i `inInventory: 45/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  `io - a +0 dagger  M - a +0 whip  N - a +0 club  Q - a +0 club  R - a +0 club  S - a +0 short sword  T - a +0 club  U - a +0 sling  `i>V - a +0 club  W - a +0 club  Z - a +0 war axe `iMissiles (go to first with ()h - 4 javelins  k - 6 silver javelins  `iPm - 30 stones [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit`i7[top]`i MM - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 4.7 XLs. Damage rating: 5 (Base 6 x 92% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 3 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Not with a Club, the Heart is broken (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`i ### #......# #.# Flameseeker the Magician..# #......# #.# Djinni of Yredelemnul ......#.# #......# #.# Health: 40/40 ========================##### #.# #####'## #.# AC: 7Str: 7#...# #=##.# #.# EV: 10Int: 19#.#Z######.# #####.#####.# SH: 0Dex: 13#.#<.....#.# #...........# XL:  6 Next: 14% Place: Dungeon:3#.#.####.#Z# #.###.#####.# Noise: ---------  Time: 2497.6 (0.0)#.#.####.#@####.#[`iU h39;49m #.# ### D) +2 dagger (venom)#.#......#......# #.#Cast: Scorch#.############### #.#Fly Torch #..........##.###########.########.##..........#Z   adder zombie (minion)############ _You drop a +0 dagger. _You drop a +0 dagger. _You drop a +0 club. _You drop a +0 dagger. _You drop a +0 trident. _You drop a +0 dagger.`i @8.6 (1`i `i club.dagg`i er.trident.`i dagger.whip`i .`iy Inventory: 44/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  N - a +0 club  Q - a +0 club  R - a +0 club  S - a +0 short sword  T - a +0 club  U - a +0 sling  V - a +0 club  W - a +0 club  Z - a +0 war axe Missiles (go to first with ()h - 4 javelins  k - 6 silver javelins  m - 30 stones  y - 4 poisoned darts [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`iL9N - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 4 (Base 5 x 92% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off Robin on level 3 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “I have always been fond of the West African proverb: ‘Speak softly and carry a (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`i`iU`i### #......# #.# Flameseeker the Magician..# #......# #.# Djinni of Yredelemnul ......#.# #......# #.# Health: 40/40 ========================`it ##### #.# #####'## #.# AC: 7Str: 7#...# #=##.# #.# EV: 10Int: 19#.#Z######.# #####.#####.# SH: 0Dex: 13#.#<.....#.# #...........# XL:  6 Next: 14% Place: Dungeon:3#.#.####.#Z# #.###.#####.# Noise: ---------  Time: 2498.6 (0.0)`iϼ#.#.####.#@####.# #.# ### D) +2 dagger (venom)#.#......#......# #.#Cast: Scorch#.############### #.#`isFly Torch #..........##.###########.########.##..........#Z   adder zombie (minion)############ _You drop a +0 dagger. _You drop a +0 club. _You drop a +0 dagger. _You drop a +0 trident. _You drop a +0 dagger. _You drop a +0 whip.`i`iH*9.6 (1`izclub.dagger.trident.dagger.whip.club`iM`iUInventory: 43/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)`i3VXb - a +0 club  f - a +0 dagger  g - a +0 short sword  `iUV)j - a +0 sling  l - a +0 dagger  `iV*o - a +0 dagger  Q - a +0 club  `iVCR - a +0 club  S - a +0 short sword  T - a +0 club  `iV)U - a +0 sling  V - a +0 club  `i WW - a +0 club  `i.WZ - a +0 war axe `iVWMissiles (go to first with ()h - 4 javelins  `iWjk - 6 silver javelins  m - 30 stones  y - 4 poisoned darts  A - 4 atropa-tipped darts `iW[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`i?d - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 4.0 (7.0 -> 11.0). Your EV would decrease by 8.1 (10.7 -> 2.6). Your spell failure would worsen by up to 95% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.`iInventory: 43/52 slotsj - a +0 sling  l - a +0 dagger  o - a +0 dagger  Q - a +0 club  R - a +0 club  S - a +0 short sword  `iRT - a +0 club  U - a +0 sling  V - a +0 club  W - a +0 club  Z - a +0 war axe Missiles (go to first with ()  h - 4 javelins  k - 6 silver javelins  m - 30 stones  y - 4 poisoned darts `iZ> A - 4 atropa-tipped darts Armour (go to first with [)  z - a +1 leather armour of fire resistance (worn)  P - a +2 helmet (worn)  a - a +0 robe  d - a +0 chain mail `i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[18%]`inr - a +0 robe  B - a +0 robe  E - a +0 chain mail  K - a +0 robe  O - a +0 animal skin  X - a +0 pair of boots Jewellery (go to first with "=)  t - a ring of magical power (worn)Y - a +4 ring of slaying`iSn951`irO i - a scroll labelled ZERRULAWKU. `isA disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. `i-sbStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll `iIs"_________________ `iesq“To drift with every passion till my soul  Is a stringed lute on which all winds can play, `is\ Is it for this that I have given away  Mine ancient wisdom, and austere control? `iRt Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.`ior5Inventory: 43/52 slots  h - 4 javelins  k - 6 silver javelins  m - 30 stones  y - 4 poisoned darts  A - 4 atropa-tipped darts Armour (go to first with [)  z - a +1 leather armour of fire resistance (worn)  P - a +2 helmet (worn)  a - a +0 robe  d - a +0 chain mail  r - a +0 robe  B - a +0 robe  E - a +0 chain mail  K - a +0 robe  O - a +0 animal skinX - a +0 pair of boots Jewellery (go to first with "=)  t - a ring of magical power (worn)  Y - a +4 ring of slaying Scrolls (go to first with ?)  e - a scroll labelled UWEATA MOOZU  i - a scroll labelled ZERRULAWKU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[62%]`i `i*`i:### #......# #.# Flameseeker the Magician..# #......# #.# Djinni of Yredelemnul ......#.# #......# #.# Health: 40/40 ========================`i##### #.# #####'## #.# AC: 7Str: 7#...# #=##.# #.# EV: 10Int: 19#.#Z######.# #####.#####.# SH: 0`iFDex: 13#.#<.....#.# #...........# XL:  6 Next: 14% Place: Dungeon:3`i4c#.#.####.#Z# #.###.#####.# Noise: ---------  Time: 2499.6 (0.0)#.#.####.#@####.# #.# ### D) +2 dagger (venom)#.#......#......# #.#`iCast: Scorch#.############### #.#Fly Torch #..........##.###########.########.##..........#Z   adder zombie (minion)############ _You drop a +0 club. _You drop a +0 dagger. _You drop a +0 trident. `i J_You drop a +0 dagger. _You drop a +0 whip. _You drop a +0 club.`ik!`i!`i,'`ii(`i8 3`iJ `i `i `i dagger.trident.dagger.whip.clubswap places.`iL 3`i `i `iR `i\ `i `i$ `ig `i `i `i `i `i_ ,`i `i ## #...... ### #......#`iF 9 ..# #......#  # ##### #.# #####'## `i 504.6 (5..# #@# .Z######Z# #####.#####.#<.....#.# #...........##.####.#.# #.##`i #.#####.#.#.####.#)####.# # ###`i #.#......#......# ##.############### #.#..........##.#`iI 3##########.########.#`i `i `i . _s - a +5 ring of evasion `i3 `iM `i,  `i)H_There are no items here."`i"`i“Inventory: 44/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  Q - a +0 club  "`iiR - a +0 club  S - a +0 short sword  T - a +0 club  U - a +0 sling  V - a +0 club  W - a +0 club  Z - a +0 war axe Missiles (go to first with ()h - 4 javelins  k - 6 silver javelins  m - 30 stones  y - 4 poisoned darts  A - 4 atropa-tipped darts [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#`ijE  Z - a +0 war axe Missiles (go to first with ()h - 4 javelins  k - 6 silver javelins  m - 30 stones  y - 4 poisoned dartsA - 4 atropa-tipped darts Armour (go to first with [)  z - a +1 leather armour of fire resistance (worn)  P - a +2 helmet (worn)arobe  dhain mail  rrobe  Brobe  E#`i2F}hain mail  Krobe  O - a +0 animal skin  X - a +0 pair of boots Jewellery (go to first with "=)  t - a ring of magical power (worn)s - a +5 ring of evasion  Y - a +4 ring of slaying53%$`is3rrobe  B - a +0 robe  E - a +0 chain mail  K - a +0 robe  O - a +0 animal skin  X - a +0 pair of boots Jewellery (go to first with "=)  t - a ring of magical power (worn  s - a +5 ring of evasion  Y - a +4 ring of slaying Scrolls (go to first with ?)  e - a scroll labelled UWEATA MOOZU $`i i - a scroll labelled ZERRULAWKU  p - 2 scrolls labelled REFIEM PIYTEKK  q - a scroll labelled JOUKORIOPS  C - a scroll labelled TYNIURHARGHU  G - a scroll labelled QOR HU EFUTIX Potions (go to first with !)  c - 2 silvery potions  n - a fizzy cyan potion  x - 2 clear potions  I - 2 emerald potions96'`i=* Y - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe./`i Inventory: 44/52 slots  r - a +0 robe  B - a +0 robe  E - a +0 chain mail  K - a +0 robe  O - a +0 animal skin  X - a +0 pair of boots Jewellery (go to first with "=)  t - a ring of magical power (worn)  s - a +5 ring of evasion  Y - a +4 ring of slaying Scrolls (go to first with ?)  e - a scroll labelled UWEATA MOOZU  i - a scroll labelled ZERRULAWKU  p - 2 scrolls labelled REFIEM PIYTEKK  q - a scroll labelled JOUKORIOPS  C - a scroll labelled TYNIURHARGHU  G - a scroll labelled QOR HU EFUTIX Potions (go to first with !)  c - 2 silvery potions  n - a fizzy cyan potion  x - 2 clear potions  I - 2 emerald potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[96%]1`i. s - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.4`i-4`i<######......# #.# Flameseeker the Magician#......# #.# Djinni of Yredelemnul ......#......# #.# Health: 40/40 ========================#......# #.# AC: 7Str: 7### #......# #.# EV: 15Int: 19..# #......# #.# SH: 0Dex: 13#.# #......# #.# XL:  6 Next: 14% Place: Dungeon:3##### #.# #####'## #.# Noise: ---------  Time: 2504.6 (0.0)#...# #@##.# #.# D) +2 dagger (venom)#.#Z######Z# #####.#####.# 4`i=! Cast: Scorch#.#<.....#.# #...........# Fly Torch #.#.####.#.# #.###.#####.##.#.####.#)####.# #.# ####.#......#......# #.#Z   adder zombie (minion)#.############### #.##..........##.###########.########.# _You drop a +0 dagger. _You drop a +0 whip. _You drop a +0 club. _You swap places. _s - a +5 ring of evasion _There are no items here.4`iC4`iD,5.1 (0.54`iK4`iL9whip.clubswap places. _4`iMs - a +5 ring of evasion _There are no items here. _s - a +5 ring of evasion (worn)5`i{ 5`i 5`i/ 5`i 6`i; 36`i 6`i 6`i 6`i76`i;6`i7`i=P7`i7`i7`i7`iYF _Unknown command.7`i) 7`i 7`i9 7`ia 8`ij38`i'8`iF _Unknown command.9`i9`i9`iB _9`i9`i9`iX9`i9`i,9`i 9`i9`i9`i9`iU9`i9`i 9`i0 9`i 9`iS 9`i 9`i9`i,9`iT9`i5 _You swap places.9`i9`i 9`i 9`i!9`i%9`i'9`i)B9`i29`i49`i59`i59`i69`i(;9`i<9`i=9`i >9`i?9`inFn9`ifJ9`iK9`i?M9`i|M9`i/N9`i}R9`iQT9`iU9`i V9`iV9`iuZ9`i[9`i\9`iY]9`i]9`ia9`ib9`ic9`i,d9`id9`ig9`ii9`ii9`ij9`ij9`iam9`i o9`io,9`i^p9`ir9`is9`it9`i3u9`iv9`ix9`i"z9`im{,9`i{|9`i9`iЀ9`iҁ9`i9`ik9`i9`iÉX9`i9`i܌9`i9`iۍ9`iG9`i 9`i 9`i9`i9`iҒ9`i9`i9`i,9`iW9`iY9`i9`iQ9`i9`iW9`iX9`iբ9`i 9`iI9`i9`i%9`i9`iЩ9`i 9`i9`ik9`i9`iV9`i9`i[9`i9`i[9`i69`i9`i9`i9`i 9`i,9`i9`i~9`i]9`i9`i9`i,9`i9`i9`i@,9`i9`iX9`i9`i9`i 9`i%9`il9`i9`i9`iL9`i9`i9`i~9`i/9`i9`i9`i9`i9`i9`i9`i9`i!9`i9`i 9`i9`i9`i9`i9`i9`i9`iX9`i9`i9`i9`iH9`i49`ia9`i9`i%9`i9`i,9`i9`i*9`i9`i,9`i%9`ih9`i9`i 9`iN9`i9`iE9`i9`i| 9`i 9`i 9`il 9`i ,9`i(9`i@9`i,9`i9`i9`i9`i9`i9`i[9`i_9h9`i?9`i@,9`iA9`iC,9`iD9`iF9`i.H9`i8I,9`iYJ9`iK9`iZM9`i0N9`inN9`iSO9`iOP9`iMR,9`iS9`iU9`iaV9`iW,9`i:X9`i Z9`i[,9`i\9`ibn9`it,9`iv9`iw9`iw9`iz9`iE|9`i}9`i9`i`9`i,9`i 9`i] 9`iV 9`i ,9`i 9`i" 9`ik$ 9`iP& ,9`i* B9`i, ,9`il- 9`i/ 9`i1 9`iM2 ,9`i3 9`i5 9`i7 9`i8 9`iN8 9`i9 9`iI; 9`i< 9`ih> ,9`i> 9`iaA 9`iB 9`iC ,9`i)E 9`iH @  There is an open door here.9`iJ 9`iK 9`iL  _9`iM 9`iaO 9`i Q 9`i?R 9`icR 9`iS 9`iU 9`iKW 9`i3X 9`iX 9`i)Y 9`iZ 9`i \ 9`iN] ,9`i^ 9`ip_ 9`i` 9`ib ,9`i/c 9`i7f E  There is a large open door here.9`ig 9`ifi 9`ii  _9`ij 9`is  There is a large open door here. _9`i9} n9`i 9`i ,9`i 9`i% 9`i< 9`iۏ 9`iI 9`ip 9`ic 9`i 9`i, 9`i 9`i 9`i- 9`iʞ 9`i ,9`i 9`iަ  There is an open door here.  You see here an adder skeleton.9`i} 9`ia 9`i  _9`i 9`i 9`i X9`i+ ,9`i ,9`i 9`i 9`i 9`i$ 9`iv 9`i+ 9`is 9`i 9`i 9`i 9`i 9`i 9`i 9`i 9`i 9`i 9`i) 9`i 9`i 9`iZ 9`ik 9`iw 9`ii 9`i> ,9`i= 9`i1 9`i 9`i4 9`iZ 9`iq 9`i 9`i, 9`i ,9`iH 9`i 9`i 9`i B9`i  9`i 9`i^ ,9`i_ 9`iR 9`i 9`i ,9`i  9`iy 9`i 9`i 9`i 9`i 9`i@ 9`i 9`iS ,9`i 9`i" 9`i$ 9`i% ,9`i& 9`i( 9`iD* 9`i+ 9`i, 9`i, 9`i/ 9`i{1 9`i2 ,9`i3 9`i`5 9`i6 9`i7 9`i7 9`i8 9`id< d  You see here a goblin skeleton.9`i,> 9`i? 9`i @  _9`i@ 9`iB 9`iC 9`i.E ,9`iE 9`iG 9`izI 9`i K ,9`i-P B9`i&Q ,9`iQ 9`iS 9`iU 9`iW ,9`iX 9`iU\ 9`i\ 9`i-_ ,9`i` 9`ib 9`ic 9`i e ,9`ie 9`ig 9`ii 9`i|j 9`ij 9`ik 9`im 9`in 9`iYp ,9`ip 9`ir 9`i7s 9`it 9`it 9`iKu 9`iv 9`ix 9`ix 9`ix 9`iXy 9`ij{ 9`i>} 9`i~ 9`i  9`i 9`i <9`i8 ,9`iɫ 9`is  ....# #....#  .##.###....#######  .##.#............#  .##.#.#..#######.#  .##.#.#.÷#9`i) .#  .##.#.#..#######.#  .##.#<...........#  .##.#.##.#######Z#  .##Z#........# .##.†...†....# #.#  .#######.##### ###  9`i .# #.#  .# #.#  .# #.#  .# #.#  .# #.#  .# ###.#  9`i \635.1 (130.0)619`i< 9`i 5 _y - 6 poisoned darts (gained 2);`i3;`i ;`i.............0.0);`i=;`i;`iuE _Done exploring.<`i23<`i܊<`i-;<`iǥ<`iQE _Done exploring.<`i3<`iq<`i,;<`iĩ[ _Done exploring.<`iP 3<`iP <`ifh ;<`im <`io E _Done exploring.<`i]I<`i$# _Done exploring.>`i3>`iK>`i7>`iG>`i _Done exploring. _You swap places.>`iu>`i>`i>`isB>`i2>`iF,>`i>`i >`i:",>`i">`i#>`iB%>`iq&>`i&>`iS'>`i(>`i*>`i/B>`i=....÷....>..# .....######....# #........# #....# #..##.##.###....####### #.....##.#............# ##.##.##.#.#..#######.# ##.##.##.#.#.÷# #.# ..##.##.#.#..#######.# 42.1 (6..##.##.#<.....@Z....# ..##.##.#.##.#######.# ..##.##Z#........# #.# ..##.##.†...†....# #.# ##)##.#######.##### ###  #.##.# #.#  #.##.# #.#  #.##.# #.#  #)##.# #.# >`iA>`iBB>`iht3>`i u>`i}>`i}>`i<X>`i[>`i>`i>`i!>`i\>`i#>`i,>`i]>`i>`iP>`id>`i>`ih>`i>`i>`i>`i+>`iו>`iK.....÷....>..# #........######....# ..#.##........# #....# ..#.##..##.##.###....####### ..#.##.....##.#............# ..#.###.##.##.#.#..#######.# ..#.###.##.##.#.#.÷# #.# .....##.##.#.#..#######.# >`iL7.1 (5.....##.##.#<@Z.........# #.......##.##.#.##.#######.# #.......##.##Z#........# #.# #.......##.##.÷...÷....# #.# #'###)##.#######.##### ### ###.# #.##.# #.# >`i..#.# #.##.# #.# >`i#.#.# #.##.# #.# #.#.# #)##.# #.#>`i՞# >`i>`i>`i˨?`i1H.÷....>..# #..#.######....# #..#.##.# #....# #..#.##..##.##.###....# #..#.##.....##.#.....# #..#.###.##.##.#.#..#######.# #..#.###.##.##.#.#.÷# #.# #?`i.##.##.#.#..#.# #.##.##.#@.Z.........# #.##.##.#.##.#.#  #.##.##Z#........# #.#  #.##.##.÷...÷....# #.# ?`i ###'###)##.#######.##### ### #.# #.##.# #.# .#.# #.##.# #.# #.#.# #.##.# #.#  #.#.# #)##.# #.# ?`i?`i:Z.?`i *8.1 (1?`i@?`iia _There is a stone staircase leading up here.B`i B`i B`iK B`i% B`i` B`i" f _B`i B`i, B`i B`i B`iZ B`i B`i B`i B`i B`iK B`i` B`i B`ig B`i B`i B`i B`iS B`iS B`i B`iF B`i BB`iG   ###############  .......B`i .....#  ..........#########.#  #########.#.........#  ........#.#.######..#  B`i ............÷....>..  B`i y.#.######....#  B`i "54.1 (6 B`i .#.##........# #@...#  B`i3 .#.##..##.##.###Z...#######  .#.##.....##.#............#  B`i %.#.###.##.##.#.#..#######.#  .#.###.##.##.#.#.÷# #.#  .......##.##.#.#..#######.#  ....##.##.#<...........#  B`i z.......##.##.#.##.#######.#  B`i ~.......##.##Z#........# #.#  B`i B`iQ B`i C`i 3C`i C`i C`i C`i  C`i BC`ik C`i C`i C`i C`i" w     C`iS# ###########  ...........#  .#########.#  C`i# ########.#.........#  .......#.#.######..#  6.1 (2C`i# ..........÷....@..#  #........######.Z..#  C`il$ #.##........# #....#  #.##..##.##.###....#######  #.##.....##.#............#  #.###.##.##.#.#..#######.#  #.###.##.##.#.#.÷# #.#  C`i$ ##.##.#.#..#######.#  ##.##.#<...#  C`iS% C`i+ C`i8- c _There is a stone staircase leading down here.E`i$oVolatile Blastmotes (7%) E`i%E`iG`iG`i'G`iG`iG`iG`iqG`iG`iH`i#<H`i)=A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You H`i=?have not yet explored it and cannot tell where it leads. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (>)go down.I`ik] I`i] I`ii Q  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 40/40 ======================== ####################  AC: 7Str: 7 ...................#  EV: 15Int: 19 .........#########.#I`ii   SH: 0Dex: 13 ########.#.........#  XL:  6 Next: 14% Place: Dungeon:3 .......#.#.######..#  Noise: ---------  Time: 2656.1 (0.0) ...........÷....@..#  D) +2 dagger (venom) #........######.Z..#  Cast: Volatile Blastmotes (7%) #.##........# #....#  Fly Torch I`i!j #.##..##.##.###....#######  #.##.....##.#............#  I`iGj #.###.##.##.#.#..#######.#   Z   adder zombie (minion) #.###.##.##.#.#.÷# #.#  ......##.##.#.#..#######.#  ......##.##.#<...........#  I`itj /_Done exploring. _Done exploring. _Done exploring. _You swap places. _There is a stone staircase leading up here. _There is a stone staircase leading down here.I`i+k I`in I`io J`imJ`i1A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (>)go down.K`iDK`i_  Flameseeker the Magician  Djinni of Yredelemnul ......  Health: 40/40 ======================== ####################  AC: 7K`iStr: 7 ...................#  EV: 15Int: 19 .........#########.#  SH: 0Dex: 13 ########.#.........#K`i  XL:  6 Next: 14% Place: Dungeon:3 .......#.#.######..#K`i   Noise: ---------  Time: 2656.1 (0.0) K`i&...........÷....@..#  D) +2 dagger (venom) K`i\`#........######.Z..#K`iz  Cast: Volatile Blastmotes (7%) #.##........# #....#K`if  Fly Torch K`i#.##..##.##.###....#######  K`ix#.##.....##.#............#  #.###.##.##.#.#..#######.#   Z   adder zombie (minion) K`i#.###.##.##.#.#.÷# #.#  K`i......##.##.#.#..#######.#  ......##.##.#<...........#  K`i:,_Done exploring. K`iTl_Done exploring. _Done exploring. K`ilI_You swap places. _There is a stone staircase leading up here. K`iN_There is a stone staircase leading down here.K`ijK`iK`i9K`i17.1 (1 _K`i!K`i&   You offer up the Black Torch's flame, and Yredelemnul is satisfied with yourconquest.You fly downwards.K`i@D=..### ...  ...   $J.   #.#   #.#  4 #.#   #@#  K`iD ###    J   endoplasm (asleep) K`iE=Torch K`iJK`i*8 (1.7K`iK`i9 _Your mindless puppet stays behind to rot.  Found 15 gold pieces. _There is a stone staircase leading up here.M`i  Flameseeker the Magician ..### Djinni of Yredelemnul ...... ... Health: 37/40 ======================-- M`i+... AC: 7Str: 7 $J. EV: 15Int: 19 #.# SH: 0M`iDex: 13 #.# XL:  6 Next: 14% Place: Dungeon:4 #.# Noise: ---------  Time: 2657.8 (0.0) #@#M`i# D) +2 dagger (venom) ###M`iY Cast: Volatile Blastmotes (7%)   Fly Torch M`i  J   endoplasm (asleep)M`i( _Your mindless puppet stays behind to rot.  Found 15 gold pieces. _There is a stone staircase leading up here.  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  M`iR Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateM`ir- B.@N`i J.  Found 15 gold pieces. _There is a stone staircase leading up here.  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an endoplasm (asleep)N`is Flameseeker the Magician..###Djinni of Yredelemnul .........Health: 37/40 ======================--...AC: 7Str: 7$J.EV: 15Int: 19#.#SH: 0Dex: 13#.#XL:  6 Next: 14% Place: Dungeon:4#.#Noise: ---------  Time: 2657.8 (0.0)#@#D) +2 dagger (venom)###Cast: Volatile Blastmotes (7%) Fly Torch J   endoplasm (asleep) _There is a stone staircase leading up here.  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an endoplasm (asleep)  A cloud of N`i hvolatile blastmotes flares up around you! Run!==8.8 (1 _N`i N`i; R`i##. ..###.......$J.§###R`iR`i.--9R`iR`iS`i   Flameseeker the Magician ##. Djinni of Yredelemnul ...... ..### Health: 34/40 ====================---- ..... AC: 7Str: 7 ... EV: 15Int: 19 $J. SH: 0Dex: 13 #.# XL:  6 Next: 14% Place: Dungeon:4 #.# Noise: ---------  Time: 2659.8 (0.0) #@# D) +2 dagger (venom) #§# Cast: Volatile Blastmotes (7%)  ### Fly Torch   J   endoplasm (asleep)Dir - look around, f - activateLook: an endoplasm (asleep) _A cloud of volatile blastmotes flares up around you! Run!  `i 6mCasting: Volatile Blastmotes (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateT`i[B.@T`i J.Look: an endoplasm (asleep) _A cloud of volatile blastmotes flares up around you! Run!  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  T`i| tPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an endoplasm (asleep)U`idU  Flameseeker the Magician ##. Djinni of Yredelemnul ...... ..### Health: 34/40 ====================---- ..... AC: 7Str: 7 U`i... EV: 15Int: 19 $J. SH: 0Dex: 13 #.# XL:  6 Next: 14% Place: Dungeon:4 #.# Noise: ---------  Time: 2659.8 (0.0) #@#U`i5w D) +2 dagger (venom) #§# Cast: Volatile Blastmotes (7%)  ### Fly Torch   J   endoplasm (asleep) _A cloud of volatile blastmotes flares up around you! Run!  U`ibCasting: Volatile Blastmotes (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an endoplasm (asleep)  U`i9A cloud of volatile blastmotes flares up around you! Run!U`i ##. ..### U`i..... ... $.. #J#U`i>M #.# U`ia#@# #§#U`i; ### U`i JU`iD U`i4==60.8 (1U`i;§U`i  U`i;Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Press: ? - help, Q - select acU`ition, ( or ) - cycleDir - look around, f - activateU`iLook: an endoplasm (asleep)  A cloud of volatile blastmotes flares up around you! Run! _The endoplasm quivers.W`ir§Inner Flame (7%) W`iN9§W`iX`i3§X`i(;Summon Small MammalX`iY;§X`iY`i|3§Y`i+0Call ImpY`iH;§Y`iZ`iHFB  Flameseeker the Magician ##. Djinni of Yredelemnul ...... ..### Health: 32/40 ===================----- ..... AC: 7Str: 7 ... EV: 15Int: 19 $.. SH: 0Dex: 13 #J# XL:  6 Next: 14% Place: Dungeon:4 #*# Noise: ==-------  Time: 2660.8 (0.0) #@# D) +2 dagger (venom) #*#Z`iFP Cast: Call Imp ### Fly Torch   J   endoplasmZ`iF_Look: an endoplasm (asleep)  Z`iGA cloud of volatile blastmotes flares up around you! Run! _The endoplasm quivers.Casting: Call Imp (safe; 3% risk of failure)  Z`iDG Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[`itU  Flameseeker the Magician ##. Djinni of Yredelemnul ...... ..### Health: 32/40 ===================----- ..... AC: 7Str: 7 [`i[... EV: 15Int: 19 $.. SH: 0Dex: 13 #J# XL:  6 Next: 14% Place: Dungeon:4 #.# Noise: ==-------  Time: 2660.8 (0.0) #@# D) +2 dagger (venom) #§# Cast: Call Imp [`i### Fly Torch   J   endoplasmA tiny devil pulls itself out of the air.  The cloud of blastmotes explodes!  The concussive blast engulfs you but does no damage.  [`iٴYou resist.  The concussive blast engulfs your cerulean imp!!  You kill your cerulean imp![`i  ##. ..### ..... ... $.. #J# ### ### ### ###  [`i_The cloud of blastmotes explodes!oncussive blast engulfs you but does no damage.  You resist.  The concussive blast engulfs your cerulean imp!!  You kill your cerulean imp!  Your cerulean imp disappears in a puff of smoke![`iUp- ####. ....####!.....#.....$..J@[`ipX.<###You kill your cerulean imp!  Your cerulean imp disappears in a puff of smoke!  The cloud of blastmotes explodes! The concussive blast engulfs you. You resist.You are knocked back by the blast.  [`ip`The endoplasm freezes you.  You are frozen.[`iqf1-=======1.8 (1[`iv[`i, _You hear a shout! _Found a bubbling cyan potion.``iI``iRAbil: Light the Black Torch``i``iZ``iG, PRecall Undead Harvest``i1 ``i?3 a`i:]a`i]aThrow: 4 javelinsa`iba`iFdb`i{b`iV|J6(silver)b`i/b`iWd`inb30 stones d`iwd`iyd`id _6 darts (poison)d`iyi d`imk e`ihe`i1i24atropae`i\ie`ine`ipe`i  e`i GCast: Foxfiree`iQ e`i4 f`i^DScorchf`icf`ieg`i/g`iYVolatile Blastmotes (7%) g`iԦg`iǨg`i g`iR QInner Flame (7%) g`i g`i h`iEh`i\F;Summon Small Mammalh`iMh`iOh`i h`iN MCall Impi`ii`i+RAbil: Light the Black Torchi`iTi`ij`i.Flameseeker the Magician#.Djinni of Yredelemnul ......####.Health: 31/40 ==================------....####AC: 7Str: 7!.....#EV: 15Int: 19.....SH: 0Dex: 13$..XL:  6 Next: 14% Place: Dungeon:4#J#Noise: =======--  Time: 2661.8 (0.0)#@#D) +2 dagger (venom)#.#Abil: Light the Black Torchj`i#<#Fly Torch ###J   endoplasmYou are frozen. _You hear a shout! _Found a bubbling cyan potion.  Non-targeted abil: Light the Black Torchj`iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek`ilFlameseeker the Magician#.Djinni of Yredelemnul ......####.Health: 31/40 ==================------....####AC: 7Str: 7!.....#EV: 15Int: 19.....k`iwmSH: 0Dex: 13$..XL:  6 Next: 14% Place: Dungeon:4#J#Noise: =======--  Time: 2661.8 (0.0)#@#D) +2 dagger (venom)#.#Abil: Light the Black Torch#<#Fly Torch ###J   endoplasm _Found a bubbling cyan potion.  k`im"Non-targeted abil: Light the Black TorchPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek`imYou lift the black torch aloft and begin your conquest of Level 4 of the  Dungeon in Yredelemnul's name!k`in=------2.8 (1Light the Black Torch Torch k`itk`iw!  Non-targeted abil: Light the Black TorchPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatk`i1xe  You lift the black torch aloft and begin your conquest of Level 4 of the  Dungeon in Yredelemnul's name! _The endoplasm closely misses you.m`iEcm`iiv|------Cast: Call Impm`i?!kSummon Small Mammaln`ien`ieNInner Flame (7%)n`ijn`iFln`i gVolatile Blastmotes (7%)n`i n`iu o`iCo`i&Scorcho`i#o`i$o`io`i,Foxfireo`io`ip`i6 DScorchp`i p`i q`i  Flameseeker the Magician #. Djinni of Yredelemnul ...... ####. Health: 29/40 =================------- ....####  AC: 7Str: 7 !.....#  EV: 15Int: 19  .....   SH: 0Dex: 13  $..   XL:  6 Next: 14% Place: Dungeon:4  #J#   Noise: =--------  Time: 2662.8 (0.0)  #@#   D) +2 dagger (venom)  #.#   Cast: Scorch  #<#  q`i{u  Fly Torch   ###    J   endoplasmDungeon in Yredelemnul's name! _The endoplasm closely misses you.Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.q`i!  Flameseeker the Magician #. Djinni of Yredelemnul ...... ####. Health: 29/40 =================------- ....####  AC: 7Str: 7 !.....#  EV: 15Int: 19 q`i# .....   SH: 0Dex: 13  $..   XL:  6 Next: 14% Place: Dungeon:4  #J#   Noise: =--------  Time: 2662.8 (0.0)  #@#   D) +2 dagger (venom)  #.#   Cast: Scorch  #<#   Fly Torch   ###    J   endoplasmCasting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateq`i$This square is wreathed by an umbra.  Flames lash the endoplasm.  You kill the endoplasm!q`i~*` #. q`i*####. ....####  !.....#  q`i+  q`i'+P$.. q`iJ+H#*# q`im+I#@# q`i+I#.# q`i+I#<# q`i+<### q`i+q`i, q`i ZZ   endoplasm zombie (minion)Its soul becomes fuel for the torch.q`i |====3.8 (1Scorchq`iq`iQ+ _The dead are walking!q`iU   Flameseeker the Magician #. Djinni of Yredelemnul ...... ####. Health: 27/40 ================-------- ....####  AC: 7Str: 7 !.....#  EV: 15q`i Int: 19  .....   SH: 0Dex: 13  $..   XL:  6 Next: 14% Place: Dungeon:4  #Z#   Noise: ====-----  Time: 2663.8 (0.0)  #@#   D) +2 dagger (venom)  #.#   Cast: Scorch q`i* 4 #<#   Fly Torch   ###  q`iV   Z   endoplasm zombie (minion)q`i  _The dead are walking!  Casting: Scorch (safe; 3% risk of failure)  q`i 4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.q`in Flameseeker the Magician#.Djinni of Yredelemnul ......####.Health: 27/40 ================--------....####AC: 7Str: 7!.....#EV: 15Int: 19.....q`i [SH: 0Dex: 13$..XL:  6 Next: 14% Place: Dungeon:4#Z#Noise: ====-----  Time: 2663.8 (0.0)#@#D) +2 dagger (venom)#.#q`iG Cast: Scorch#<#Fly Torch ###Z   endoplasm zombie (minion) q`i{ _The dead are walking!  Casting: Scorch (safe; 3% risk of failure)  q`i 4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.  q`i Nothing appears to happen.q`i9 q`i 8==--4.8 (1 _q`iJv  Flameseeker the Magician #. Djinni of Yredelemnul ...... ####. Health: 26/40 ===============--------- ....####  AC: 7Str: 7 q`i0!.....#  EV: 15Int: 19  .....   SH: 0Dex: 13  $..   XL:  6 Next: 14% Place: Dungeon:4  #Z#   Noise: ==-------  Time: 2664.8 (0.0)  #@#   D) +2 dagger (venom)  #.#   Cast: Scorch q`iI #<#   Fly Torch   ###    Z   endoplasm zombie (minion)q`i^ _Nothing appears to happen.  q`iCasting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.r`i(Flameseeker the Magician#.Djinni of Yredelemnul ......####.Health: 26/40 ===============---------....####AC: 7Str: 7!.....#EV: 15Int: 19r`i(.....SH: 0Dex: 13$..XL:  6 Next: 14% Place: Dungeon:4#Z#Noise: ==-------  Time: 2664.8 (0.0)#@#D) +2 dagger (venom)#.#Cast: Scorchr`i(~#<#Fly Torch ###r`i(Z   endoplasm zombie (minion) _Nothing appears to happen.  r`i)2Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycler`i:)gDir - look around, f - activateThis square is wreathed by an umbra.  r`i])Nothing appears to happen.r`i*15.8 (1 _r`i<0r`ik2r`iu  Flameseeker the Magicianr`i #. Djinni of Yredelemnul ...... ####. Health: 24/40 ==============---------- ....####  AC: 7Str: 7 !.....#  EV: 15Int: 19 r`i .....   SH: 0Dex: 13 r`iE" $..   XL:  6 Next: 14% Place: Dungeon:4 r`i #Z#   Noise: ==-------  Time: 2665.8 (0.0)  #@#   D) +2 dagger (venom)  #.#   Cast: Scorchr`i  #<#   Fly Torch   ###    Z   endoplasm zombie (minion)r`i7 _Nothing appears to happen.  Casting: Scorch (safe; 3% risk of failure)  r`ifPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activater`iAThis square is wreathed by an umbra.r`ii{KFlameseeker the Magician#.Djinni of Yredelemnul ......####.Health: 24/40 ==============----------....####AC: 7Str: 7!.....#r`i{LEV: 15Int: 19.....SH: 0Dex: 13$..XL:  6 Next: 14% Place: Dungeon:4#Z#Noise: ==-------  Time: 2665.8 (0.0)#@#r`i;|D) +2 dagger (venom)#.#Cast: Scorch#<#Fly Torch ###Z   endoplasm zombie (minion) _Nothing appears to happen.  Casting: Scorch (safe; 3% risk of failure)  r`ib|Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activater`i|[This square is wreathed by an umbra.  Nothing appears to happen.r`i}16.8 (1 _r`ir`ir`i7   Flameseeker the Magician #. Djinni of Yredelemnul ...... ####. Health: 22/40 =============----------- ....####  AC: 7Str: 7 !.....#  EV: 15Int: 19  .....   SH: 0Dex: 13  $..   XL:  6 Next: 14% Place: Dungeon:4  #Z#   Noise: ==-------  Time: 2666.8 (0.0)  #@#   D) +2 dagger (venom)  #.#   Cast: Scorch r`i  #<#   Fly Torch   ###    Z   endoplasm zombie (minion) _Nothing appears to happen.  Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.s`i-b @You can't see that place.t`i-  t`i ].  This square is wreathed by an umbra.t`i7..t`i37$.t`i9Flameseeker the Magician#.Djinni of Yredelemnul ......####.Health: 22/40 =============-----------....####AC: 7Str: 7!.....#EV: 15Int: 19.....SH: 0t`iDex: 13$..XL:  6 Next: 14% Place: Dungeon:4#Z#Noise: ==-------  Time: 2666.8 (0.0)#@#D) +2 dagger (venom)#.#Cast: Scorch#<#Fly Torch ###t`iZ   endoplasm zombie (minion)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThis square is wreathed by an umbra.  You miscast Scorch.  You are very lightly contaminated with residual magic.  Nothing appears to happen.t`iy--7.8 (1Contam Torch _t`i@t`i&u`i$%u`i%u`i&u`i")u`i-u`i1O3u`i1 u`i1/_You swap places.u`i8`M.?  #. ####. #....#####.!.....#u`i=9###.......#--......$@..######.#.###o. #Z## #.#<###u`iq9o   orc (wandering)u`i= 8  An orc comes into view. It is wielding a +0 dagger.u`i{Do.ou`iE;9.8 (2Scorchu`iDKu`i(Ye _Found a scroll labelled TYNIURHARGHU.z`i} BFoxfirez`iT z`i {`i{nX  Flameseeker the Magician .? Djinni of Yredelemnul ...... #. Health: 22/40 =============----------- #. AC: 7Str: 7 ####. EV: 15Int: 19 #....####  SH: 0Dex: 13 #.!.....#  XL:  6 Next: 14% Place: Dungeon:4 {`io###...***.#  Noise: ---------  Time: 2669.8 (0.0) ......*@*.#  D) +2 dagger (venom) #####.#*###  Cast: Foxfire .o #Z# Fly Contam Torch  ## #.# #<# ### o   orc  Z   endoplasm zombie (minion) _You swap places.  An orc comes into view. It is wielding a +0 dagger. _Found a scroll labelled TYNIURHARGHU.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{`i(S  Flameseeker the Magician .? Djinni of Yredelemnul ...... #. Health: 22/40 =============----------- #. AC: 7Str: 7{`i ####. EV: 15Int: 19 #....####  SH: 0Dex: 13 #.!.....#  XL:  6 Next: 14% Place: Dungeon:4 ###.......#  Noise: ---------  Time: 2669.8 (0.0) ......$@..#  D) +2 dagger (venom) #####.#.###  Cast: Foxfire .o #Z# Fly Contam Torch  ## #.#{`i #<# ### o   orc  Z   endoplasm zombie (minion)An orc comes into view. It is wielding a +0 dagger. _Found a scroll labelled TYNIURHARGHU.  Casting: Foxfire (safe; 2% risk of failure)  {`i"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!{`i {`iI( .? #. #. ####. #....####  #.!.....# {`i)= ###.....v.#  ......$@v.#  #####o#Z###  .. #.# ## #.# #<# ###(ally target) {`iD*:=70.8 (1 _{`il0{`i2{`i9   Flameseeker the Magician .? Djinni of Yredelemnul ...... #. Health: 21/40 ============------------ #. AC: 7Str: 7 ####. EV: 15Int: 19 #....####  SH: 0Dex: 13 #.!.....#  XL:  6 Next: 14% Place: Dungeon:4 ###...**v.#  Noise: =--------  Time: 2670.8 (0.0) ......*@v.#  D) +2 dagger (venom) #####o#Z###  Cast: Foxfire{`i  .. #.# Fly Contam Torch  ## #.# #<# ### o   orc (ally target)  Z   endoplasm zombie (minion)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{`i   Flameseeker the Magician .? Djinni of Yredelemnul ...... #. Health: 21/40 ============------------ #. AC: 7Str: 7 ####. EV: 15Int: 19 #....####  SH: 0Dex: 13 #.!.....#  XL:  6 Next: 14% Place: Dungeon:4 ###.....v.#  Noise: =--------  Time: 2670.8 (0.0) ......$@v.#  D) +2 dagger (venom) #####o#Z###  Cast: Foxfire .. #.# Fly Contam Torch  ## #.# #<# ### o {`i   orc (ally target)  Z   endoplasm zombie (minion)Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!{`ie {`i& - {`iw .? #. #. {`i ####. #....####  {`i #.!..§..#  {`i ,###...§.§.#  .....v$@v.# {`i  #####o#Z###  .. #.# {`i ## #.# #<# ###{`iK   _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  {`i HPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the orc.{`ic {`i {`i {`iY(  {`i(  The orc is moderately wounded.The foxfire hits the orc.  You kill the orc!{`i- ?.$v{`i4. Z   endoplasm zombie (minion) {`i {`i  §§v§.Z.Z   orc zombie (minion)Its soul becomes fuel for the torch.61.8 (1{`iB {`i C§§{`i  {`i {`i _The dead are walking!|`i}  Flameseeker the Magician .? Djinni of Yredelemnul ...... #. Health: 20/40 ============------------ #. AC: 7Str: 7 ####. EV: 15Int: 19 #....####  SH: 0Dex: 13 #.!..§..#  XL:  6 Next: 16% Place: Dungeon:4 ###...*v*.#  Noise: =--------  Time: 2671.8 (0.0) ......Z@v.#  D) +2 dagger (venom) #####.#Z###  Cast: Foxfire .. #.# Fly Contam Torch  ## #.# #<# ### Z   endoplasm zombie (minion)|`i[40m  Z   orc zombie (minion)You kill the orc!Its soul becomes fuel for the torch. _The dead are walking!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate|`izY  Flameseeker the Magician .? Djinni of Yredelemnul ...... #. Health: 20/40 ============------------ #. AC: 7Str: 7 ####. EV: 15Int: 19 #....####  SH: 0Dex: 13 #.!..§..#  XL:  6 Next: 16% Place: Dungeon:4 |`i{\###...§v§.#  Noise: =--------  Time: 2671.8 (0.0) ......Z@v.#  D) +2 dagger (venom) #####.#Z###  Cast: Foxfire .. #.# Fly Contam Torch  ## #.# #<# ### Z   endoplasm zombie (minion)  Z   orc zombie (minion)|`i{Its soul becomes fuel for the torch. _The dead are walking!  Casting: Foxfire (safe; 2% risk of failure)  |`i5|Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate|`i`|EYou miscast Foxfire. Nothing appears to happen.|`iC}|`i~|`i~|`iA|`i'|`i|`i|`i|`i2 .? #. #. ####. #....####  #.!.....#  ###..vv§.§#  |`iV.....§Z@..#  #####§#Z###  .. #.# ## #.# #<# ### |`ixU1-2.8 (1 _|`i:M§§|`id|`i  Flameseeker the Magician .? Djinni of Yredelemnul ...... #. Health: 20/40 ============------------ #. AC: 7Str: 7 ####. EV: 15Int: 19 #....####  SH: 0Dex: 13 #.!.....#  XL:  6 Next: 16% Place: Dungeon:4 ###..vv**§#  Noise: ---------  Time: 2672.8 (0.0) .....§Z@*.#  D) +2 dagger (venom) #####§#Z###  Cast: Foxfire .. #.# Fly Contam Torch |`iT ## #.# #<# ### Z   endoplasm zombie (minion)  Z   orc zombie (minion)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate|`i  Flameseeker the Magician .? Djinni of Yredelemnul ...... #. Health: 20/40 ============------------ #. AC: 7Str: 7 ####. EV: 15Int: 19 #....####  SH: 0Dex: 13 #.!.....#  XL:  6 Next: 16% Place: Dungeon:4 ###..vv§.§#  Noise: ---------  Time: 2672.8 (0.0) .....§Z@..#  D) +2 dagger (venom) #####§#Z###  Cast: Foxfire .. #.# Fly Contam Torch  ## #.# #<# ### Z   endoplasm zombie (minion)[|`iʀ40m  Z   orc zombie (minion)Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!|`i|`i݁|`iR|`i|`i}|`i|`i|`iь|`i;|`iV .? #. #. ####. #....####  #.!..§..#  ###..§§v§.#  .....vZ@v.#  #####.#Z###  .. #.# ## #.# #<# ### =3.8 (1§§§v§ _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.[9;|`i8W17H|`i c  Flameseeker the Magician .? Djinni of Yredelemnul ...... #. Health: 19/40 ===========------------- #. AC: 7Str: 7 ####. EV: 15Int: 19 #....####  SH: 0Dex: 13 #.!..§..#  XL:  6 Next: 16% Place: Dungeon:4 |`i ###..§*v*.#  Noise: =--------  Time: 2673.8 (0.0) .....vZ@v.#  D) +2 dagger (venom) #####.#Z###  Cast: Foxfire .. #.# Fly Contam Torch  ## #.#|`i;  #<# ### Z   endoplasm zombie (minion)  Z   orc zombie (minion)Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.|`i sCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate|`i |`i4 T  Flameseeker the Magician .? Djinni of Yredelemnul ...... #. Health: 19/40 ===========------------- #. AC: 7Str: 7 ####. EV: 15Int: 19 #....####  SH: 0|`i 8Dex: 13 #.!..§..#  XL:  6 Next: 16% Place: Dungeon:4 ###..§§v§.#  Noise: =--------  Time: 2673.8 (0.0) .....vZ@v.#  D) +2 dagger (venom) #####.#Z###  Cast: Foxfire .. #.# Fly Contam Torch  ## #.# |`i@ F#<# ### Z   endoplasm zombie (minion)  Z   orc zombie (minion)|`ih SYou conjure some foxfire! |`i _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!|`i |`iQ |`i |`i |`i\ |`i |`i/ |`i |`i |`iS&  .? #. #. ####. |`i& #..v.####  #.!§v...#  ###.§.v§v.#  .....§Z@§.#  #####.#Z###  |`i& .. #.# ## #.#|`i' | #<# ###|`i9'  |`i8( *4.8 (1|`iC/ n§Z@§|`i^2 : _Your foxfire dissipates.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.}`i  Flameseeker the Magician .?}`i Djinni of Yredelemnul ...... #. Health: 18/40 ==========-------------- #. AC: 7Str: 7 ####. EV: 15}`idzInt: 19 #..v.####  SH: 0Dex: 13 #.!§v...#  XL:  6 Next: 16% Place: Dungeon:4}`i[Z ###.§.v*v.#  Noise: =--------  Time: 2674.8 (0.0) .....§Z@*.#  D) +2 dagger (venom) #####.#Z###  Cast: Foxfire .. #.# Fly Contam Torch  ## #.# #<# ### Z   endoplasm zombie (minion)  Z   orc zombie (minion)}`iDir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  }`i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate}`i[&  Flameseeker the Magician .? Djinni of Yredelemnul ...... #. Health: 18/40 ==========-------------- #. AC: 7}`i[Str: 7 ####. EV: 15Int: 19 #..v.####  SH: 0Dex: 13 #.!§v...#  XL:  6 Next: 16% Place: Dungeon:4 }`i[####.§.v§v.#  Noise: =--------  Time: 2674.8 (0.0) }`i\.....§Z@§.#  D) +2 dagger (venom) }`i8\#####.#Z###  Cast: Foxfire .. #.#}`i`\ Fly Contam Torch  ## #.# }`i\F#<# ### Z   endoplasm zombie (minion)  Z   orc zombie (minion)}`i\SYou conjure some foxfire! }`i]_Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  }`iO]Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate}`iw]/You conjure some foxfire!}`iw^}`i^}`ia_}`i_}`iM`}`i`}`i%a}`ia}`iSb}`iQc}`ic}`iRd}`id}`i^e}`if}`i g}`ig}`iph}`ip% .? #. #v ####§ }`idq%#..§v####  #.!..v§.#  ###...§v§§#  .v§§§.Z@v.#  #####.#Z###  }`iq:.. #.# ## #.# #<# ###}`iq }`ius15.8 (1 _}`iz§§§v§§}`iU}~`i 3~`ib ~`i ~`i  ,~`i$ ~`i ~`i ~`i! ~`i2" ~`i" ~`i # ~`iv# ~`i$ ~`iy$ ~`i% ~`i% ~`i& ~`i' ~`i' ~`i' ~`i( ~`iE 9=~`iN ` _Your foxfire dissipates. x4~`i&R ~`iV ~`iX ~`iZ ~`i\ ~`i.^ ~`i_ ~`ib ~`id ~`ig ~`irg ~`ih ~`i|o  ###. .?.~`io  #.. #.# ####§#  #...§####~`io  #.!.§..§#-7.8 (2~`ip  ###..@Z.§.#.......vZv..#~`ikp H#######.#§### ...#.######.# #<####~`ip 7-~`inw §..§§~`iy `ikq #####..?... #.###§# ..§### #.!@§..§ ###...Z.§.......vZv..#######.#§### ...#.#####.#<####`iL,`iG,`i9`  Your foxfire dissipates. x2`i,`i`iaS...Z..`i§.Z..§$§.S   ball python (constriction, ally target)endoplasm zombie (minion)Z   orc zombie (minion)`i*8.8 (1`iE§§`iY^ _A ball python comes into view.`i̍u ### ###..`iW .?.. #.. #S# ####.# #....#### #.@..Z..#`i ###.§.Z...# .......§$§..# #######.#.### ...#.# #####.# #<# ###`i`iL`i`iL.SZZ.....$.`i@%9`i`i _You see here a bubbling cyan potion.`iW i  u - a bubbling cyan potion`i/ .S Your endoplasm zombie barely misses the ball python.`i $20`i L===80`i" `i ; _Your orc zombie hits the ball python.`i!  Flameseeker the Magician ###  Djinni of Yredelemnul ...... ###..  Health: 19/40 ===========------------- .?..  AC: 7Str: 7 #..  EV: 15Int: 19 #.#  SH: 0Dex: 13 ####.#  XL:  6 Next: 16% Place: Dungeon:4 #**SZ####  Noise: =--------  Time: 2680.8 (0.0) #*@*Z...#  D) +2 dagger (venom) ###***....#  Cast: Foxfire ........$...#  Fly Contam Torch  #######.#.###  ...#.#  #####.#  S   ball python (constriction, ally `i"target) #<#  Z   endoplasm zombie (minion) ###  Z   orc zombie (minion)u - a bubbling cyan potionYour endoplasm zombie barely misses the ball python. _Your orc zombie hits the ball python.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i  Flameseeker the Magician ###  Djinni of Yredelemnul ......`i ###..  Health: 19/40 ===========------------- .?..  AC: 7Str: 7 #..  EV: 15Int: 19 #.#  SH: 0Dex: 13 `i####.#  XL:  6 Next: 16% Place: Dungeon:4 #..SZ####  Noise: =--------  Time: 2680.8 (0.0) `ip #.@.Z...#  D) +2 dagger (venom) ###.......#  Cast: Foxfire ........$...#  Fly Contam Torch  #######.#.###  ...#.# `i #####.#  S   ball python (constriction, ally target) `i?#<#  Z   endoplasm zombie (minion) ###  Z   orc zombie (minion)`i Your endoplasm zombie barely misses the ball python. _Your orc zombie hits the ball python.  `iwsCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i/You conjure some foxfire!`i9}You conjure some foxfire!  A ball python comes into view.  The ball python bites you but does no damage.  The ball python closely misses you.  Your endoplasm zombie hits the ball python.  The ball python dies!`i`i2  ###  ###..  .?..  #.. `iQ #.#  ####.#  #...Z####  #.@v....#  ###v.Z....#  `i...S....$...#  #######.#.### ...#.# `i3#####.#   #<# `iz ###  Its soul becomes fuel for the torch.`i5 61.8 (1`i`i#K _Your magical contamination has completely faded away.`i[   Flameseeker the Magician ###  Djinni of Yredelemnul ...... ###..  Health: 18/40 ==========-------------- .?..  AC: 7Str: 7 #..  EV: 15Int: 19 #.#  SH: 0Dex: 13`i"  ####.#  XL:  6 Next: 16% Place: Dungeon:4 #***Z####  Noise: =--------  Time: 2681.8 (0.0) #*@v....#  D) +2 dagger (venom) ###v*Z....#  Cast: Foxfire ...S....$...#  Fly Torch  #######.#.###  ...#.#  #####.#  S   ball python (constriction, ally target) `iq z#<#  Z   endoplasm zombie (minion) ###  Z   orc zombie (minion)The ball python dies!`i Its soul becomes fuel for the torch. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 2% risk of failure)  `i޷ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iD   Flameseeker the Magician ###  Djinni of Yredelemnul ...... ###..  Health: 18/40 ==========-------------- .?..  AC: 7Str: 7 #..  EV: 15Int: 19`iE  #.#  SH: 0Dex: 13 ####.#  XL:  6 Next: 16% Place: Dungeon:4 #...Z####  Noise: =--------  Time: 2681.8 (0.0) #.@v....#  D) +2 dagger (venom) ###v.Z....#  Cast: Foxfire ...S....$...#  Fly Torch  #######.#.###  ...#.#  `i F #####.#  S   ball python (constriction, ally target) #<#  Z   endoplasm zombie (minion) ###  Z   orc zombie (minion)Its soul becomes fuel for the torch. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 2% risk of failure)  `i[F "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`iG `iN Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  `iN aThe foxfire hits the ball python!  You kill the ball python!`ibS  ###  ###..  .?.. `iS  #..  #.#  ####.#  #...Z####  #.@§....#  `i`T ###§vZ....#  ...†v...$...#  #######.#.### ...#.# #####.#Z   endoplasm zombie (minion)`iT  #<# orc ### `i `i `i `i `i) `iX `i v..v@Z§§§v§`i *2.8 (1`i v§§v§`i Z _Its soul becomes fuel for the torch.`im  Flameseeker the Magician ###  Djinni of Yredelemnul ...... ###..  Health: 17/40 ==========-------------- .?..  AC: 7Str: 7 #..  EV: 15Int: 19 #.#  SH: 0Dex: 13 ####.#  XL:  6 Next: 16% Place: Dungeon:4 #*v*.####  Noise: =--------  Time: 2682.8 (0.0) #v@Z....#  D) +2 dagger (venom) ###**Z....#  Cast: Foxfire ...§v§..$...#  Fly Torch  #######.#.###  ...#.# `ir #####.#  Z   endoplasm zombie (minion) #<#  Z   orc zombie (minion) ### The foxfire hits the ball python!  You kill the ball python! _Its soul becomes fuel for the torch.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i(V  Flameseeker the Magician ###  Djinni of Yredelemnul ...... ###..  Health: 17/40 ==========-------------- .?..  AC: 7Str: 7`i) #..  EV: 15Int: 19 #.#  SH: 0Dex: 13 ####.#  XL:  6 Next: 16% Place: Dungeon:4 #.v..####  Noise: =--------  Time: 2682.8 (0.0) #v@Z....#  D) +2 dagger (venom) ###§§Z....#  Cast: Foxfire ...§v§..$...#  Fly Torch  `iN*#######.#.###  ...#.#  #####.#  Z   endoplasm zombie (minion) #<#  Z   orc zombie (minion) ### `i*You kill the ball python! _Its soul becomes fuel for the torch.Casting: Foxfire (safe; 2% risk of failure)  `i +"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i+`i,`i~,`i,`i-`i-`i.`iP/`ik1`i1`i:3`i: ###  ###..  .?..  #..  #.# `il;  ####.#  #v§..####  #§@Z....#  ###.vZv...#  `i;...†vv§§$...#  #######.#.### ...#.#`i; #####.#  #<#  `i <7### `ib=13.8 (1 _`itD:§`iF`ipV  Flameseeker the Magician ###  Djinni of Yredelemnul ...... ###..  Health: 16/40 =========--------------- .?..  AC: 7Str: 7`i`q #..  EV: 15Int: 19 #.#  SH: 0Dex: 13 ####.#  XL:  6 Next: 16% Place: Dungeon:4 #v**.####  Noise: =--------  Time: 2683.8 (0.0) `i@si#*@Z....#  D) +2 dagger (venom) ###*vZv...#  Cast: Foxfire ...†vv§§$...#  Fly Torch  #######.#.###  ...#.#  #####.#  Z   endoplasm zombie (minion) #<#  Z   orc zombie (minion) ### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iK@Z..`ijL  Flameseeker the Magician ###  Djinni of Yredelemnul ...... ###..  Health: 16/40 =========--------------- .?..  AC: 7Str: 7`i+ #..  EV: 15Int: 19 #.#  SH: 0Dex: 13 ####.#  XL:  6 Next: 16% Place: Dungeon:4 #v§..####  Noise: =--------  Time: 2683.8 (0.0) #§@Z....#  D) +2 dagger (venom) `i###.vZv...#  Cast: Foxfire ...†vv§§$...#  Fly Torch  #######.#.###  ...#.#  `iC#####.#  Z   endoplasm zombie (minion) #<#  Z   orc zombie (minion)`i^ ### Dir - look around, f - activate `i_You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i4`i`i`i`i)`i`i`i `i!`iB"`im#`i9*. ###  ###..  .?..  #..  `i*#.#  ####.#  #vv..####  #v@Z....#  ###§§Z§§v.#  `i*4...†§§v.$...#  #######v#.###`iF+` ...#.# #####.#  #<#  ### `iU,_17=4.8 (1`ib4§Z§§§§`i;6B_You conjure some foxfire!  `i6Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate`i6{You conjure some foxfire! _Your foxfire dissipates.`iI`i`iA`iy5  You swap places.`i`i,`iB`i`i`i`io`i`i`i`i3`i3`i` _Your foxfire dissipates. x2`i`i`i`i`i`i`i`i`i3`i``i`i<`i`i`i`i`i`i `i`iS`i`i`iG _Your foxfire dissipates.`i`iv`ik`iC `i `i `io `i`i`i`i`i`i`iH`i `i'### ###.. .?.. #.§ #.# ####.# #....#### `i(n-7.8 (3#...Z@..# ###..Z....# ...†...§v...# #######§#.###.§§`iU("#.######.# #<# ###`i)7-`i-U§§`ij0Q _Your foxfire dissipates. x2`i `i `i/ `i `i ,`i `iY a8=`i` ] _Your foxfire dissipates.`i `i| `iF `i `iǶ `i `i8 `i+ `iO `i `i `i `i `i `i `iB S9=`i! `i `i: `i `i `i `i `i_ `iA `i `i `iM 3`i  # ###.##########....##93.8 (6`i .......@.......#######ZZ.#####`i ` #.## `i O####.#`i #....#### #.......#`i; ###.......#...†....$...#`iV +#######.#.###`i `i `i n _C - 2 scrolls labelled TYNIURHARGHU (gained 1)`i|I`i`im`iϱ`i `iS/_You swap places.`i^`i`iE$20`i};==`iY`i<`i`i`i=`i`i~`i`iC`i,`i0`iCn`i`i`iJ`iE`iJ`iK1=`i`ia###.##########....##...............#######...######.#######Z# #....####  #...Z...# 9`i #### ...†....$...# #######.#.### ...#`i .#####.# #<#  ### `i1`i`i`iz #########....##...............#######...##### `iu{ #.### ####Z# ....####Z...####.......†.#######.#.## ...#.# #### #<#`i{ !`i'} `i} `i 0.Z`iA 6.Z`i ,700.8 (1`i `ij N  You now have 181 gold pieces (gained 15).`i 6.Z`i `i5 *1.8 (2`ig `iW / _You see here a +0 dagger.`il%u`ij&`i&`i]*,`i+i2=`i+`i/= ##....##`i/ ............... #######...##### #.### ####.# #....#### #.......#`i)0##..ZZ...#3 ....†..@.)...# .#######.#.### ...#.#`iU0 #####.# #<# ###`i0`i.4`i5`i" `iB& ,`i& `i' `iM0 i##....## ............... #######...##### #.### ####.# #....#### #.......# `i0 4######..ZZ...# 5....†....@...# .#######.#.### ...#.# #####.`i0 #<#### `i1 `i6 `iY9 O _You see here a +0 dagger.`iS`i *6.8 (1`in`iY% _v - a +0 dagger`i?`iE@`i$E`iAG`ij I`i `iu `i w3=`i ,`id `iM `i `iC `iI `i `i\ `i `i `iS `i ,`i `i `i; `ir `iB i4=`i `i$ g  You see here a ball python corpse.`i= `i `i; 3`i `i 5 #########....## ......... #######...##### #.### ####.# #....#### #.......# ##########.......#12.8 (6`i  .......@Z.Z......# .....#######.#.###!.. ...#.#. #####.# #<# ###`i `i. `i! U _Found a clear potion.`i2`iˀ`i!`i;`i`i`iB`i`i`iO`it5==`i.`iK`i`i`i,`iI`iZ`i`ij`i,`i֜`i7`i`i>`i\,`i~`iw`i`i`iٯ`i4K6=`i`i #########... ... #######...## #.### ####.# #....#### #.......# ######.......#8 #†........# #........#######.#.### #...!........ ...#.#.........##########.#..........# #<#..........# ###..........###.########`iW`i`i`i%3`iz'`i=)`i)`iW*`i+`i+`i/,`i8n`i8`i89`i9`iF?< ...# #.### ####.# #....### #.......##############.......#...........†. #....Z...#######.#.#21.8 (3 #...@Z....... ...#.# #..###.# #..........# #<##`i?.# ####.####.########  #.  #`iOC`iE^ _x - 3 clear potions (gained 1)`i3`i`i`i7`i`i`i±7=`i`it`i`iE`iI ####.# #.... #......##############......#...........† #........#######.#.##.##.. ...#.##.....ZZ...##########.3.8 (2#.....@....# #<# #.# ### #`i.#  ###.######## #. #  `iv`iv`i+`iZ `iy[ `i[ `i3_ `i_ `ia `ic `i d `ijh B`i=j `i l `izl `i,m `it M #...... ##############..... #...........†#. #........#######.##.##... ...##..### #..........#  #..# 5 #..#  ###.########  #.  #. ##`iu `iX| `iN~ `i~{ `i| `i4 `i: `i3`i`i%`i2`3`ie`i h`i) I`ie" `i, M # ..# ## .o #.† #. #.#. #.##. ... #`i- . #..........#  #...ZZ.....#  #..@.......# ###.# #.# #.. ###o   orc (polearm, asleep)`i2 %0`iE4 `i> iZZ.., ally target)`iB X8=6.8 (1`i9H `iU t _An orc comes into view. It is wielding a +0 trident.`i  #... Flameseeker the Magician ..# ##############... Djinni of Yredelemnul ...... .o #...........†.... Health: 27/40 ================-------- #. #........#######. AC: 7Str: 7 #.##............ ... EV: 15Int: 19 #..........######### SH: 0Dex: 13 #..ZZ......#  XL:  6 Next: 16% Place: Dungeon:4 #.***......#  Noise: ---------  Time: 2726.8 (0.0) #.*@*......#  D) +2 dagger (venom) ###*########  Cast: Foxfire #.# Fly Torch  #.. ###  o   orc (polearm, asleep, ally target)[15;`i 33H  Z   endoplasm zombie (minion)  Z   orc zombie (minion) _Found a clear potion. _x - 3 clear potions (gained 1) _An orc comes into view. It is wielding a +0 trident.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iS; Z@x - 3 clear potions (gained 1) _An orc comes into view. It is wielding a +0 trident.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an endoplasm zombie (minion, friendly, umbra)`i,JZZorc`i'[ .Z`i #... Flameseeker the Magician ..# ##############... Djinni of Yredelemnul ...... .o #...........†.... Health: 27/40 ================-------- #. #........#######. AC: 7Str: 7 #.##............ ... EV: 15Int: 19 #..........######### SH: 0Dex: 13 #..ZZ......#  XL:  6 Next: 16% Place: Dungeon:4 `i!#..........#  Noise: ---------  Time: 2726.8 (0.0) #..@.......#  D) +2 dagger (venom) ###.########  Cast: Foxfire #.# Fly Torch  #.. ###  o   orc (polearm, asleep, ally target)  Z   endoplasm zombie (minion)  Z   orc zombie (minion) _x - 3 clear potions (gained 1) _An orc comes into view. It is wielding a +0 trident.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i #`i+@ ..# ######## .o #...........† #. #....... #.##............  #.ZZ....... #..........#  #...v......#  #..@.......#  ###v########  `i.,#.# #.. ### `i,9=7.8 (1 _`iq3`i5`i1=#... Flameseeker the Magician..# ##############... Djinni of Yredelemnul .......o #...........†.... Health: 27/40 ================--------#. #........#######. AC: 7Str: 7#.##............ ... EV: 15Int: 19#.ZZ.......######### SH: 0Dex: 13#..........#XL:  6 Next: 16% Place: Dungeon:4`ic>#...v......#Noise: =--------  Time: 2727.8 (1.0)#..@.......#D) +2 dagger (venom)###v########Cast: Foxfire#.#Fly Torch #..###o   orc (polearm, asleep, ally target)Z   endoplasm zombie (minion)Z   orc zombie (minion) _x - 3 clear potions (gained 1) _An orc comes into view. It is wielding a +0 trident.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!`i k #... Flameseeker the Magician ..# ##############... Djinni of Yredelemnul ...... .o #...........†.... Health: 26/40 ===============--------- #. #........#######. AC: 7Str: 7 #.##............ ... EV: 15Int: 19 #.ZZ.......######### SH: 0Dex: 13 #..........#  XL:  6 Next: 16% Place: Dungeon:4 `iNme#.**v......#  Noise: =--------  Time: 2727.8 (0.0) #.*@*......#  D) +2 dagger (venom) ###v########  Cast: Foxfire #.# Fly Torch  #.. ###  o   orc (polearm, asleep, ally target)  Z   endoplasm zombie (minion)  Z   orc zombie (minion)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iG.@.`iiV5..`iu  #... Flameseeker the Magician ..# ##############... Djinni of Yredelemnul ...... .o #...........†.... Health: 26/40 ===============--------- #. #........#######. AC: 7Str: 7 `i)t#.##............ ... EV: 15Int: 19 #.ZZ.......######### SH: 0Dex: 13 #..........#  XL:  6 Next: 16% Place: Dungeon:4 #...v......#  Noise: =--------  Time: 2727.8 (0.0) #..@.......#  D) +2 dagger (venom) ###v########  Cast: Foxfire #.#`iy Fly Torch  #.. ###  o   orc (polearm, asleep, ally target)  Z   endoplasm zombie (minion)`i  Z   orc zombie (minion)Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i/You conjure some foxfire!`i`i`i`i+`id`i`i`i&`i `i| ..# ######## .o #...........† #v #....... #§##............  `i#vZ........ #§Z§.......#  #§vv§......#  #.§@.......#  ###§########  `i|#.# #.. `iUU### `i 18.8 (1 _`i#b§§vv§§`i%`i_p` #... Flameseeker the Magician ..# ##############... Djinni of Yredelemnul ...... .o #...........†.... Health: 25/40 ===============--------- #v #........#######. AC: 7Str: 7 #§##............ ... EV: 15Int: 19 `i q#vZ........######### SH: 0Dex: 13 #§Z§.......#  XL:  6 Next: 16% Place: Dungeon:4 #§vv*......#  Noise: =--------  Time: 2728.8 (0.0) #.*@*......#  D) +2 dagger (venom) ###*########  Cast: Foxfire #.#`itq Fly Torch  #.. ###  o   orc (polearm, asleep, ally target)  Z   endoplasm zombie (minion) `iq Z   orc zombie (minion)`iq)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  `iqCasting: Foxfire (safe; 2% risk of failure)  `ir Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i H.@..`i` E#... Flameseeker the Magician..# ##############... Djinni of Yredelemnul ......`i .o #...........†.... Health: 25/40 ===============---------#v #........#######. AC: 7Str: 7#§##............ ... EV: 15Int: 19#vZ........######### SH: 0`i Dex: 13#§Z§.......#XL:  6 Next: 16% Place: Dungeon:4#§vv§......#Noise: =--------  Time: 2728.8 (0.0)#.§@.......#D) +2 dagger (venom)###§########Cast: Foxfire#.#Fly Torch #..###o   orc (polearm, ally target)Z   endoplasm zombie (minion)Z   orc zombie (minion) _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the orc but does no damage.`i `iņ `i` `i `iه `ie `i `i `i vv§Zv§Z§§§§§`iU §  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the orc but does no damage.  The orc shouts!.`iC `i ,`i `iB `i' DThe orc shouts!  The foxfire hits the orc.  The orc is lightly wounded.  A hobgoblin comes into view. It is carrying a wand of flame.foxfire hits the hobgoblin!  You kill the hobgoblin!`i/ /ZZ§§§§§§`iv0 *§`i `ik ,`i)  .oZ.Z§.v..§§..@vvIts soul becomes fuel for the torch.7=9.8 (1§`i^ * _You hear a shout! x2`i : `iv b#... Flameseeker the Magician ..# ##############... Djinni of Yredelemnul ...... /. #...........†.... Health: 24/40 ==============---------- #o #........#######. AC: 7Str: 7`i + #Z##............ ... EV: 15Int: 19 #.Z§.......######### SH: 0`iӡ =Dex: 13 `i #.v........#  XL:  6 Next: 17% Place: Dungeon:4 `i #.***......#  Noise: ==-------  Time: 2729.8 (0.0) `i? #.*@v......#  D) +2 dagger (venom) `i_ ###v########  Cast: Foxfire #.#`i} i Fly Torch  `i #.. `i ### `iע  o   orc (polearm, ally target) `i  Z   endoplasm zombie (minion) `i  Z   orc zombie (minion)`i0 \You kill the hobgoblin!Its soul becomes fuel for the torch. `iZ _You hear a shout! x2  Casting: Foxfire (safe; 2% risk of failure)  `i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i=+M #... Flameseeker the Magician ..# ##############... Djinni of Yredelemnul ...... /. #...........†.... Health: 24/40 ==============---------- #o #........#######. AC: 7Str: 7 #Z##............ ... EV: 15Int: 19 `i,#.Z§.......######### SH: 0Dex: 13 #.v........#  XL:  6 Next: 17% Place: Dungeon:4 #.§§.......#  Noise: ==-------  Time: 2729.8 (0.0) #..@v......#  D) +2 dagger (venom) ###v########  Cast: Foxfire #.# Fly Torch  #.. ###  o   orc (polearm, ally target)  Z   endoplasm zombie (minion)  Z   orc zombie (minion)Its soul becomes fuel for the torch. _You hear a shout! x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or [0;1`i8-0;1m) - cycleDir - look around, f - activateYou conjure some foxfire!`i-,`i.`i.`i&/,`i12Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  `i2tYou conjure some foxfire!  You hear a shout! x2r endoplasm zombie hits the orc but does no damage.`i:d ..# ######## /. #...........† #o #....... #Z##............  #vZv....... `i;a#v§.§......#  #§vv§......#  #.§@§......#  ###§########  #.# #.. ### Z   `iY<i5=-30.8 (1`i|§.§§§`iK _The orc hits your endoplasm zombie with a +0 trident!`i; #... Flameseeker the Magician ..# ##############... Djinni of Yredelemnul ...... /. #...........†.... Health: 24/40 ==============---------- #o #........#######. AC: 7Str: 7 #Z##............ ... EV: 15Int: 19 #vZv.......######### SH: 0Dex: 13 `iI#v§.§......#  XL:  6 Next: 17% Place: Dungeon:4 #§vv*......#  Noise: =--------  Time: 2730.8 (0.0) #.*@*......#  D) +2 dagger (venom) ###*########  Cast: Foxfire #.# Fly Torch  #.. ###  o   orc (polearm, ally target)  Z   endoplasm zombie (minion)  Z   orc zombie (minion)You hear a shout! x2  Your endoplasm zombie hits the orc but does no damage. _The orc hits your endoplasm zombie with a +0 trident!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i`i, #... Flameseeker the Magician ..# ##############... Djinni of Yredelemnul ...... /. #...........†.... Health: 24/40 ==============---------- `i-#o #........#######. AC: 7Str: 7 #Z##............ ... EV: 15Int: 19 #vZv.......######### SH: 0Dex: 13 #v§.§......#  XL:  6 Next: 17% Place: Dungeon:4 #§vv§......#  Noise: =--------  Time: 2730.8 (0.0) #.§@§......#  D) +2 dagger (venom) ###§########  Cast: Foxfire #.# Fly Torch `i.] #.. ###  o   orc (polearm, ally target)  Z   endoplasm zombie (minion)  Z   orc zombie (minion)Your endoplasm zombie hits the orc but does no damage. `i._The orc hits your endoplasm zombie with a +0 trident!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i/`it/`iA0`i0`i1`ib3t_The orc hits your endoplasm zombie with a +0 trident!  `i3Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  `i3VYou conjure some foxfire!r endoplasm zombie hits the orc but does no damage.`i<  An orc comes into view. It is wielding a +0 hand axe.The orc hits your endoplasm zombie with a +0 trident!`iD ..# ######## o. #...........† #o #....... #.##§...........  #vZv§...... `iEG#vvv.......#  #.§§v......#  #..@v......#  ###.########  #.# #.. ### oo 2 orcs (1 polearm, 1 ally target) `iEZ   orc `iF*1.8 (1`i;Mr§§§§`iXY _Your endoplasm zombie is destroyed!`i'  #... Flameseeker the Magician ..# ##############... Djinni of Yredelemnul ...... o. #...........†.... Health: 23/40 =============----------- #o #........#######. AC: 7Str: 7 #.##§........... ... EV: 15Int: 19 #vZv§......######### SH: 0Dex: 13 #vvv.......#  XL:  6 Next: 17% Place: Dungeon:4 #.**v......#  Noise: =--------  Time: 2731.8 (0.0) #.*@v......#  D) +2 dagger (venom) ###*########  Cast: Foxfire #.# Fly Torch  #.. #`i ##  oo 2 orcs (1 polearm, 1 ally target)  Z   orc zombie (minion)An orc comes into view. It is wielding a +0 hand axe.The orc hits your endoplasm zombie with a +0 trident! _Your endoplasm zombie is destroyed!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i7 I.@`iu :..`il  #... Flameseeker the Magician ..# ##############... Djinni of Yredelemnul ...... o. #...........†.... Health: 23/40 =============----------- `i:#o #........#######. AC: 7Str: 7 #.##§........... ... EV: 15Int: 19 #vZv§......######### SH: 0Dex: 13 #vvv.......#  XL:  6 Next: 17% Place: Dungeon:4 #.§§v......#  Noise: =--------  Time: 2731.8 (0.0) #..@v......#  D) +2 dagger (venom)`i ###.########  Cast: Foxfire #.# Fly Torch  #.. ###  oo 2 orcs (1 polearm, 1 ally target)  Z   orc zombie (minion)The orc hits your endoplasm zombie with a +0 trident! _Your endoplasm zombie is destroyed!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i3`i`i`i`iOCasting: Foxfire (safe; 2% risk of failure) `iɺ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the orc!  You kill the orc!`iV ..# ######## o. #...........† #) #....... #v##§...........  `i#vZvv...... #§vv.......#  #.§v§......#  #..@§......#  ###.########  `iQ=#.# #.. ### o   orc `i `iA`iB,`i4C`iC`iGD`iD`iD`i E`iKz v§##§v`iKvv§§§  orc (ally target)Its soul becomes fuel for the torch.The foxfire hits the orc.`ik`i`iz,`i,`i`iU`ic voZvv§§§`i\w The orc is heavily wounded.The foxfire hits the orc.`ib[`i\\,`id/o§##.Zvv.vv.§`ie..§v@§v`ii282.8 (1`in\§§§`i1s\ _The orc is severely wounded.`ioq #...#...# ##############/. #...†....#o #.#######.##§##..... ...#Zvv.......##########`i2r #vv.§......# ##...@......# ##.v.§......# ###v#########.##..###`ict ,`it ,`i*u `idu `iu `i} w  The foxfire hits the orc!  You kill the orc!`i )vv§v.v§v§§§§`i^ Z   orc zombie (minion) `i `i# `iZ `i `i `i( `i `iX i  Its soul becomes fuel for the torch.`i `i `i `iq `i ov§v§Zvv§§.@§`i} o   orc wizard (ally target)Z   orc zombie (minion)Your foxfire dissipates.An orc wizard comes into view. It is wielding a +0 dagger.The foxfire hits the orc wizard.`i B`i: To).vvvZ.§.§§.@§§§.§`iY 59-3`in §§§.@§§§`iq e _The orc wizard is moderately wounded.`iGD####.# #....#..#...# ##############o. #...†......`iH#) #.#######.#.#.##..... ...#.#vvv.##########.#Z.§.@.....# #<#§§..§.....# ###.§§.......# ###§#########.##.. Z   orc zombie (minion)`iI4###`iQ,`iR`i,S`icS`iS`iT`iU`i\§§v§.Z.........`iD]m4=-4`iaU§§`i8dN _Your foxfire dissipates.`iZ 3`i[ `i^ `ie ^ #...... #.... ..# ############## /. #...........† #o ########.# #§##..... ...#`if 8 #§v§########## #.Z........# # #..# # #.#  ###.######## #.# #.. ###o   orc wizard Z   orc zombie (minion)`i_h %0`i5p `ip `iLv .Z§..(ally target)`iv *5.8 (1`i{ 8§`i} N _Your foxfire dissipates.`it #.... Flameseeker the Magician ..#.... Djinni of Yredelemnul ...... ..# ##############.... Health: 23/40 =============-----------`i.u /. #...........†..... AC: 7Str: 7 #o #........#######.# EV: 15Int: 19 #.##............ ...# SH: 0Dex: 13 #Z§........########## XL:  6 Next: 19% Place: Dungeon:4 `iu#..***.....# # Noise: ---------  Time: 2735.8 (0.0) #..*@*.....# # D) +2 dagger (venom) #..***.....#  Cast: Foxfire ###.########  Fly Torch  `iul#.# #.. ### o   orc wizard (ally target)  Z   orc zombie (minion)`i@v _The orc wizard is moderately wounded. _Your foxfire dissipates. _Your foxfire dissipates.`ivCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iz=@#`in1A##`i0p: `ipL#.... Flameseeker the Magician ..#.... Djinni of Yredelemnul ...... ..# ##############.... Health: 23/40 =============----------- /. #...........†..... AC: 7Str: 7 #o #........#######.# EV: 15Int: 19 #.##............ ...# SH: 0`iPq(Dex: 13 #Z§........########## XL:  6 Next: 19% Place: Dungeon:4 #..........# # Noise: ---------  Time: 2735.8 (0.0) #...@......# # D) +2 dagger (venom) #..........#  Cast: Foxfire `iq###.########  Fly Torch  #.# #..`iq ### o   orc wizard (ally target) `iq Z   orc zombie (minion) _Your foxfire dissipates. `ir_Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  `iDr"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i z- `iazH.. ..# ######### /. #...........† #o #........ #Z##............  #..........# `izE#..........#  #...@v.....#  `iz#....v.....#  ###.########  `iz#.# #.. ### `i{\Z  `i}{2=6.8 (1`i `i`i #.... Flameseeker the Magician..#.... Djinni of Yredelemnul ......`i+..# ##############.... Health: 23/40 =============-----------/. #...........†..... AC: 7Str: 7#o #........#######.# EV: 15Int: 19#Z##............ ...# SH: 0Dex: 13`ip#..........########## XL:  6 Next: 19% Place: Dungeon:4#..........## Noise: =--------  Time: 2736.8 (1.0)#...@v.....#`i# D) +2 dagger (venom)#....v.....#Cast: Foxfire###.########Fly Torch `i#.##..###o   orc wizard (ally target)`i&2Z   orc zombie (minion) _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  `io^Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _The orc wizard hits your orc zombie with a +0 dagger.`iʝ`i`i`i `i `iV `iQ `i `iN!`i)`i*`i K  # ... # ..# ## /. #.† #o #.#. #Z##. ... #. #..........#  #..@.v.....#  #....v.....# ###.# #.# #.. ###`iL X`i@T vv§§§§§§§`iT --7`i\ p§§§§`iH_   Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The orc wizard hits your orc zombie with a +0 dagger. _`i_ XThe orc wizard closely misses your orc zombie.`i= #... Flameseeker the Magician ...#... Djinni of Yredelemnul ...... ..# ##############... Health: 22/40 =============----------- /. #...........†.... AC: 7Str: 7 #o #........#######. EV: 15Int: 19 #Z##............ ... SH: 0Dex: 13 #vv§.......######### XL:  6 Next: 19% Place: Dungeon:4 #.***......#  Noise: ---------  Time: 2737.8 (0.0) #.*@*§.....#  D) +2 dagger (venom) #.***§.....#  Cast: Foxfire ###.########  Fly Torch  #.# #.. ### o   orc wizard (ally tar`i?get)  Z   orc zombie (minion)You conjure some foxfire! _The orc wizard hits your orc zombie with a +0 dagger. _The orc wizard closely misses your orc zombie.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iD.*@`iN> #... Flameseeker the Magician ...#... Djinni of Yredelemnul ...... ..# ##############... Health: 22/40 =============----------- /. #...........†.... AC: 7`iOnStr: 7 #o #........#######. EV: 15Int: 19 #Z##............ ... SH: 0Dex: 13 #vv§.......######### XL:  6 Next: 19% Place: Dungeon:4 #.§§§......#  Noise: ---------  Time: 2737.8 (0.0) #..@§§.....#  D) +2 dagger (venom) #....§.....#  Cast: Foxfire ###.########  Fly Torch  #.# #.. ###`iP o   orc wizard (ally target)  Z   orc zombie (minion) _The orc wizard closely misses your orc zombie.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  Your orc zombie barely misses the orc wizard.`iZ(M ... ..# ######## g. #...........†`iZ #o #....... #Z##............  #vv........ #.vv.......#  #..@.......#  #..........#  ###.######## `i[k #.# #.. ###g   hobgoblin Z  `iZ[ Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  `i[You conjure some foxfire!  Your orc zombie barely misses the orc wizard.The orc wizard hits your orc zombie with a +0 dagger.`i~\N3=8.8 (1`ib`ipe\ _A hobgoblin comes into view.`i=`iV#... Flameseeker the Magician...#... Djinni of Yredelemnul ........# ##############... Health: 23/40 =============-----------g. #...........†.... AC: 7Str: 7#o #........#######. EV: 15Int: 19#Z##............ ... SH: 0Dex: 13#vv........######### XL:  6 Next: 19% Place: Dungeon:4#.vv.......#Noise: =--------  Time: 2738.8 (1.0)#..@.......#D) +2 dagger (venom)#..........#Cast: Foxfire###[`i"40m.########Fly Torch #.##..###o   orc wizard (ally target)g   hobgoblinZ   orc zombie (minion)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  Your orc zombie barely misses the orc wizard.The orc wizard hits your orc zombie with a +0 dagger. _A hobgoblin comes into view.`ir3 #... Flameseeker the Magician ...#... Djinni of Yredelemnul ...... ..# ##############... Health: 22/40 =============----------- g. #...........†.... AC: 7Str: 7`iV4 #o #........#######. EV: 15Int: 19 #Z##............ ... SH: 0Dex: 13 #vv........######### XL:  6 Next: 19% Place: Dungeon:4 #.vv*......#  Noise: =--------  Time: 2738.8 (0.0) #.*@*......#  D) +2 dagger (venom) #.***......#  Cast: Foxfire ###.########  Fly Torch `i49 #.# #.. `i48### o   orc wizard (ally target)  g   hobgoblin`i 5  Z   orc zombie (minion)`i_5Your orc zombie barely misses the orc wizard.The orc wizard hits your orc zombie with a +0 dagger. _A hobgoblin comes into view.`i5Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i@@*.`i C..`i #... Flameseeker the Magician ...#... Djinni of Yredelemnul ...... ..# ##############... Health: 22/40 =============----------- g. #...........†.... AC: 7Str: 7 #o #........#######. EV: 15Int: 19 #Z##............ ... SH: 0Dex: 13 #vv........######### XL:  6 Next: 19% Place: Dungeon:4 #.vv.......#  Noise: =--------  Time: 2738.8 (0.0) #..@.......#  D) +2 dagger (venom) #..........#  Cast: Foxfire ###.########  Fly Torch  #.# #.. ### o [`i43m  orc wizard (ally target)  g   hobgoblin  Z   orc zombie (minion)The orc wizard hits your orc zombie with a +0 dagger. _A hobgoblin comes into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`iMCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  Your orc zombie barely misses the orc wizard.  The orc wizard hits your orc zombie with a +0 dagger.`iF ... ..# ######## /g #...........† #o #....... #v##............  #vv§....... #v§§v......#  #.v@.......#  #..........#  ###.########  `i#.# #.. ### `id*9.8 (1`iMN§§`iFS _Your orc zombie is destroyed!`iO  #... Flameseeker the Magician ...#... Djinni of Yredelemnul ...... ..# ##############... Health: 21/40 ============------------ /g #...........†.... AC: 7Str: 7 #o #........#######. EV: 15Int: 19 #v##............ ... SH: 0Dex: 13 #vv§.......######### XL:  6 Next: 19% Place: Dungeon:4 #v**v......#  Noise: =--------  Time: 2739.8 (0.0) #.v@*......#  D) +2 dagger (venom)`iP  #.***......#  Cast: Foxfire ###.########  Fly Torch  #.# #.. ### o   orc wizard (ally target)  g   hobgoblinYour orc zombie barely misses the orc wizard.The orc wizard hits your orc zombie with a +0 dagger. _Your orc zombie is destroyed!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i I.@`iD#... Flameseeker the Magician...#... Djinni of Yredelemnul ........# ##############... Health: 21/40 ============------------/g #...........†.... AC: 7Str: 7#o #........#######. EV: 15Int: 19#v##............ ... SH: 0Dex: 13`iZFO#vv§.......######### XL:  6 Next: 19% Place: Dungeon:4#v§§v......#Noise: =--------  Time: 2739.8 (0.0)#.v@.......#D) +2 dagger (venom)#..........#Cast: Foxfire###.########Fly Torch #.##..###o   orc wizard (ally target)g   hobgoblin _Your orc zombie is destroyed!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the orc wizard.`id`iX`ie  Dir - look around, f - activateYou conjure some foxfire!  The foxfire hits the orc wizard.  The orc wizard is heavily wounded.The foxfire hits the orc wizard!  You kill the orc wizard!`i)vvvvv§§§§g   hobgoblin `i4!,`i"`i) vv§§§ (ally target)Its soul becomes fuel for the torch.The foxfire hits the hobgoblin.`i `i`i  The hobgoblin is severely wounded.The foxfire hits the hobgoblin.  You kill the hobgoblin!`iԵi†§§`i8,`i@)vv....v§§v`iKI43440.8 (1`iP:§`iT`iZ]#... Flameseeker the Magician...#... Djinni of Yredelemnul ........# ##############... Health: 21/40 ============------------/† #...........†.... AC: 7Str: 7#) #........#######. EV: 15Int: 19#v##............ ... SH: 0Dex: 13`i^#v.........######### XL:  6 Next: 34% Place: Dungeon:4#..v§......#Noise: =--------  Time: 2740.8 (1.0)#.§@.......#D) +2 dagger (venom)#..v.......#Cast: Foxfire###.########Fly Torch #.##..###Its soul becomes fuel for the torch.The foxfire hits the hobgoblin.  The hobgoblin is severely wounded.The foxfire hits the hobgoblin.  You kill the hobgoblin! _Its soul becomes fuel for the torch.`i #... Flameseeker the Magician ...#... Djinni of Yredelemnul ...... ..# ##############... Health: 20/40 ============------------ /† #...........†.... AC: 7Str: 7 #) #........#######. EV: 15Int: 19 #v##............ ... SH: 0Dex: 13 #v.........######### XL:  6 Next: 34% Place: Dungeon:4 #.*v*......#  Noise: =--------  Time: 2740.8 (0.0) #.*@*......#  D) +2 dagger (venom) #.*v*......#  Cast: Foxfire ###.########  Fly Torch  #.# #.. ###   `i     The foxfire hits the hobgoblin.  You kill the hobgoblin! _Its soul becomes fuel for the torch.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iaH.@..`i #... Flameseeker the Magician ...#... Djinni of Yredelemnul ...... ..# ##############... Health: 20/40 ============------------ /† #...........†.... AC: 7Str: 7 #) #........#######. EV: 15Int: 19 #v##............ ... SH: 0Dex: 13 `i# #v.........######### XL:  6 Next: 34% Place: Dungeon:4 #..v§......#  Noise: =--------  Time: 2740.8 (0.0) #.§@.......#  D) +2 dagger (venom) #..v.......#  Cast: Foxfire ###.########  Fly Torch  #.# #.. ###       You kill the hobgoblin! `i_Its soul becomes fuel for the torch.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i`if`iB`i`i`i`i``i3`i`i`iN`i`i`iZ ... ..# ######## /† #...........† #§ #..§.... `i^#.##.§..........  #.§§v...... #v§§.......#  #.v@v......#  #..vv......#  ###.########  `iN#.# #.. ### `iM11.8 (1 _`i§ #..§§§§§`i>`i? #... Flameseeker the Magician ...#... Djinni of Yredelemnul ...... ..# ##############... Health: 20/40 ============------------ /† #...........†.... AC: 7Str: 7 #§ #..§.....#######. EV: 15Int: 19 `ib@g#.##.§.......... ... SH: 0Dex: 13 #.§§v......######### XL:  6 Next: 34% Place: Dungeon:4 #v***......#  Noise: =--------  Time: 2741.8 (0.0) #.v@v......#  D) +2 dagger (venom) #.*vv......#  Cast: Foxfire ###.########  Fly Torch  #.# #..`i*A ###       Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  `iA Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iI.@`i#  #... Flameseeker the Magician `i ...#... Djinni of Yredelemnul ...... ..# ##############... Health: 20/40 ============------------ /† #...........†.... AC: 7Str: 7 #§ #..§.....#######. EV: 15Int: 19 #.##.§.......... ... SH: 0Dex: 13 #.§§v......######### XL:  6 Next: 34% Place: Dungeon:4`i  #v§§.......#  Noise: =--------  Time: 2741.8 (0.0) #.v@v......#  D) +2 dagger (venom) #..vv......#  Cast: Foxfire ###.########  Fly Torch  #.# #.. ###  `iO |     Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  `i "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i `i `i `i A ... ..# ######## /† #..v........† #) #....... #.##v.§.........  #.v..§..... #.v.§.§v...#  #.§@§§.....#  #.v.§......#  ###§########  #.# #.. ### `ii *2.8 (1`iC y§§§.§`i [§§§§`i  _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2`i; p #... Flameseeker the Magician ...#... Djinni of Yredelemnul ...... ..# ##############... Health: 19/40 ===========------------- /† #..v........†.... AC: 7`i< VStr: 7 #) #........#######. EV: 15Int: 19 #.##v.§......... ... SH: 0`i)D 1Dex: 13 #.v..§.....######### XL:  6 Next: 34% Place: Dungeon:4 #.v**.§v...#  Noise: =--------  Time: 2742.8 (0.0) #.*@*§.....#  D) +2 dagger (venom) #.v**......#  Cast: Foxfire ###§########  Fly Torch  #.# #.. ###       Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`izp J§@`iP;§.`iY8§.`i~;§.`i7+ #... Flameseeker the Magician ...#... Djinni of Yredelemnul ...... ..# ##############... Health: 19/40 ===========------------- /† #..v........†.... AC: 7Str: 7 #) #........#######. EV: 15Int: 19`i- #.##v.§......... ... SH: 0Dex: 13 #.v..§.....######### XL:  6 Next: 34% Place: Dungeon:4 #.v.§.§v...#  Noise: =--------  Time: 2742.8 (0.0) #.§@§§.....#  D) +2 dagger (venom) #.v.§......#  Cast: Foxfire ###§########  Fly Torch  #.# #.. ###       You conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  `i8Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i4`ir`iV`i,`i{`iA`i`i9`i`i`i`iڗ`iT`i`i`iI,`i`ir`i?`i`iʨ ... ..# ######## /† #..§§§......† #) #.....§.`iI2 #.##v.....§.....  #.§§§.§.... #§§vv..§§..#  #..@v.§§...#  #.§§v§.....# `iũ ###.########  #.# #.. ### `i`iª*3.8 (1`i§§§§§§.§§vv..§`ir§§§v§`i: _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x3`iC`i9 _Your foxfire dissipates.`iu`in`iO20=`i3##.# ###...##...#..# ########. /† #§..........† #) #§....... #§##......§..... ..-5.8 (2 #.@§.§.....######## #.v..§§....# #.§v.......##.§........####.######## #.##..###-`i3a§§§§`i* `iC_Your foxfire dissipates. x2`isK `iPL `iM `iQ `ioY `i` `imc `ic `i9g `ig ` _Your foxfire dissipates. x2`i\k `ik `il `io `it W..... .### ..  ####.# ##..B...#`iu #..$....#.......##########......./†##§..........† #@##§....... #.##......§..... .`iTu 7 #..........####### #..........# #..........##..........#`iu B   giant cockroach (wandering)###.######## #.##..`iu `i z 7  A giant cockroach comes into view.`i *8.8 (3`i `i~ _Found 9 gold pieces. _Items here: ))) [[ ††.`i~3`iE`i`iK`iN Pick up what? 46/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 hand axe  c - a +0 trident Armour (select all with [)d - a +0 ring mail  e - a +0 robe Carrion an orc corpse `iOan orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]`iP  a + a +0 dagger[Enter] accept (1 chosen)`iv  a + a +0 dagger  b + a +0 hand axe2`iTmw  b + a +0 hand axe  c + a +0 trident3`i'x  c + a +0 trident  d + a +0 ring mail4`iC0u  d + a +0 ring mail  e + a +0 robe5`i`i`i..... Flameseeker the Magician.####### Djinni of Yredelemnul ........Health: 20/40 ============------------####.### AC: 7Str: 7..B...##. EV: 15Int: 19..$....#. SH: 0Dex: 13.......################. XL:  6 Next: 34% Place: Dungeon:4`iA....../†##§..........†.. Noise: ---------  Time: 2748.8 (0.0)#@##§.......###### D) +2 dagger (venom)#.##......§..... . Cast: Foxfire#..........####### Fly Torch #..........##..........##..........#B   giant cockroach (wandering)###.#########.##.. _Your foxfire dissipates. _Your foxfire dissipates. x2 _Your foxfire dissipates. x2  A giant cockroach comes into view. _Found 9 gold pieces. _Items here: ))) [[ ††.`im  w - a +0 dagger; F - a +0 hand axe; H - a +0 trident; J - a +0 ring mail`i}e.BB`iF19.8 (1`iO`iK# _M - a +0 robe`iߖ ####.  ....###### .. ##### #..B..## #$....##..################.......@†##§....†........#†##§.......#####.......#.##§..... .......#.######.......#.#.....g.#.#.......#..........#g   goblin (wandering)......$###.######## #.#`iC  A goblin comes into view. It is wielding a +0 club.Found 12 gold pieces.`ie`i3.Bg.g`i0===50`ik`i _The goblin shouts!  Things that are here: _a wand of flame (12); a hobgoblin corpse`i^ `iX `i =  N - a wand of flame (12)`i .Bgg......g 2 goblins (1 wandering)`iO /---1`i `i u _A goblin comes into view. It is wielding a +0 dagger.`iŸ  #### Flameseeker the Magician ...... Djinni of Yredelemnul ...... .###### Health: 20/40 ============------------ .. AC: 7Str: 7 #####.## EV: 15Int: 19 .......### SH: 0Dex: 13 ...$....## XL:  6 Next: 34% Place: Dungeon:4 ......B*################ Noise: ---------  Time: 2751.8 (0.0) ......*@*##§..........†. D) +2 dagger (venom)`i : ......*#*##§.......##### Cast: Foxfire .......#.##......§.....  Fly Torch  ......g#..........###### g......#..........#  .......#..........#  B   giant cockroach .......#..........#  gg 2 goblins (1 wandering) ......$###.########  #.# _a wand of flame (12); a hobgoblin corpseN - a wand of flame (12) _A goblin comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`i֠ <Dir - look around, f - activate`i$4 :@*`i4 ;*.`in_ #### Flameseeker the Magician ...... Djinni of Yredelemnul ...... .###### Health: 20/40 ============------------ .. AC: 7Str: 7`i> #####.## EV: 15Int: 19 .......### SH: 0Dex: 13 ...$....## XL:  6 Next: 34% Place: Dungeon:4 ......B.################ Noise: ---------  Time: 2751.8 (0.0) .......@†##§..........†. D) +2 dagger (venom) .......#†##§.......##### Cast: Foxfire .......#.##......§.....  Fly Torch  ......g#..........###### g......#..........#  `ig@.......#..........#  B   giant cockroach .......#..........#  gg 2 goblins (1 wandering) ......$###.########  #.# _A goblin comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i^You conjure some foxfire!  The goblin shouts!`i= .. .## .. `i#####.# .......## ...$....# ......B.## .......@†#† ......v#v# ......g#.# `iO .......#.. .g.....#... .......#.... (ally target) `i+.......#..... gg ......$###.### #.#`i3==2.8 (1`i-`iJ  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The goblin shouts`i! _The giant cockroach closely misses you. The giant cockroach misses you.`it #### Flameseeker the Magician ...... Djinni of Yredelemnul ...... .###### Health: 19/40 ===========------------- ..`iBuy AC: 7Str: 7 #####.## EV: 15Int: 19 .......### SH: 0Dex: 13 ...$....## XL:  6 Next: 34% Place: Dungeon:4 `iuV......B*################ Noise: ==-------  Time: 2752.8 (0.0) ......*@*##§..........†. D) +2 dagger (venom) ......v#v##§.......##### Cast: Foxfire ......g#.##......§.....  Fly Torch  .......#..........###### .g.....#..........#  `i#v?.......#..........#  B   giant cockroach (ally target) .......#..........#  gg 2 goblins ......$###.########  #.# `iYvYou conjure some foxfire!  The goblin shouts! _The giant cockroach closely misses you. The giant cockroach misses you.`ivCasting: Foxfire (safe; 1% risk of failure)  `iv Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`ir:@.`i&5..`i #### Flameseeker the Magician ...... Djinni of Yredelemnul ...... .###### Health: 19/40 ===========------------- .. AC: 7Str: 7 #####.## EV: 15Int: 19 .......### SH: 0Dex: 13`iU ...$....## XL:  6 Next: 34% Place: Dungeon:4 ......B.################ Noise: ==-------  Time: 2752.8 (0.0) .......@†##§..........†. D) +2 dagger (venom) ......v#v##§.......##### Cast: Foxfire ......g#.##......§.....  Fly Torch  .......#..........###### .g.....#..........#  .......#..........#  B   giant cockroach (ally target) .......#..........#  gg 2 goblins ......$###.########  #.# Casting: Foxfire (safe; 1% risk of failure)  `iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the goblin.  You kill the goblin!`ivs .. .## `i.. #####.# .......## ...$....# ......B.## .......@†#†`i\F ......v#v# ......)#.#  .......#.. `i.g.....#... .......#....  `i.......#..... g   goblin ......$###.###`iTQ #.#`ij`iRni  Its soul becomes fuel for the torch.`iv|vv.Zg.`i5wZ   goblin zombie (minion)`i{i20=-3.8 (1`i`ir _The dead are walking! The giant cockroach barely misses you.`i=`iCy.......#######.  #####.###.......###....$....# #.......Bv################..†v##§..........†..`iD.......#@##§.######......Z#.##......§..... ...g....#....#######.......#.#.......#...........#.# ......$###.######## #.##..`iF`iM v§ Your foxfire dissipates!The foxfire hits the giant cockroach.`i  The giant cockroach is moderately wounded.`iThe foxfire hits the giant cockroach.  You kill the giant cockroach!`i~D..`i] `ig / Z.†§Z   giant cockroach zombie (minion)Its soul becomes fuel for the torch.`il V5--4`iws :§`ix _The dead are walking!  Things that are here: _an orc corpse; an orc corpse`i  ....... Flameseeker the Magician .####### Djinni of Yredelemnul ...... .. Health: 19/40 ===========------------- #####.### AC: 7Str: 7 .......##`i #. EV: 15Int: 19 ...$....##. SH: 0Dex: 13 ......Z.################. XL:  6 Next: 35% Place: Dungeon:4 .......**##§..........†.. Noise: ---------  Time: 2754.8 (0.0) .......#@##§.......###### D) +2 dagger (venom) ......Z#*##......§..... . Cast: Foxfire ..g....#..........####### Fly Torch  .......#..........#  .......#..........#  .......#..........#  Z   giant cockroach zombie (minion) ......$###.########  `ib X#.#  #.. _The dead are walking!  Things that are here: _an orc corpse; an orc corpseCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iw ....... Flameseeker the Magician .####### Djinni of Yredelemnul ...... .. Health: 19/40 ===========------------- #####.### AC: 7Str: 7 .......###. EV: 15`ixInt: 19 ...$....##. SH: 0Dex: 13 ......Z.################. XL:  6 Next: 35% Place: Dungeon:4 .......†§##§..........†.. Noise: ---------  Time: 2754.8 (0.0) .......#@##§.......###### D) +2 dagger (venom) ......Z#.##......§..... . Cast: Foxfire ..g....#..........####### Fly Torch  .......#..........#  .......#..........#  `iZy.......#..........#  Z   giant cockroach zombie (minion) ......$###.########  #.#  #.. Things that are here: _an orc corpse; an orc corpseCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`iyUDir - look around, f - activateYou conjure some foxfire!`iT .. .## .. #####.# `iT.......## ...$....# ........## .......Zv† @ v  `i#.. #... #.... `iς#.....  $###.### `i#.# #..`i9=5.8 (1 _`i0`iD`iP ....... Flameseeker the Magician .####### Djinni of Yredelemnul ...... .. Health: 18/40 ==========-------------- #####.### AC: 7Str: 7 .......###. EV: 15Int: 19 ...$....##. SH: 0Dex: 13 ........################. XL:  6 Next: 35% Place: Dungeon:4 .......Zv##§..........†.. Noise: =--------  Time: 2755.8 (0.0) .......#@##§.......###### D) +2 dagger (venom) ......Z#v##......§..... . Cast: Foxfire ..g....#..........####### Fly Torch  `ib.......#..........#  .......#..........#  .......#..........#  Z   giant cockroach zombie (minion) ......$###.########  #.#  #.. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i`i^....... Flameseeker the Magician.####### Djinni of Yredelemnul ........Health: 19/40 ===========-------------#####.### AC: 7Str: 7.......###. EV: 15Int: 19...$....##. SH: 0Dex: 13........################. XL:  6 Next: 35% Place: Dungeon:4`i.......Zv##§..........†.. Noise: =--------  Time: 2755.8 (0.0).......#@##§.......###### D) +2 dagger (venom)......Z#v##......§..... . Cast: Foxfire..g....#..........####### Fly Torch .......#..........#.......#..........#.......#..........#Z   giant cockroach zombie (minion)......$###.#########.##..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[40`im`iDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  `i 9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!`i^`i`iߘ. _`i 0 ....... Flameseeker the Magician .####### Djinni of Yredelemnul ...... .. Health: 18/40 ==========-------------- #####.### AC: 7Str: 7 .......###. EV: 15Int: 19 ...$....##. SH: 0Dex: 13 ........################. XL:  6 Next: 35% Place: Dungeon:4 .......Zv##§..........†.. Noise: =--------  Time: 2755.8 (0.0) .......#@##§.......###### D) +2 dagger (venom) `iv M......Z#v##......§..... . Cast: Foxfire ..g....#..........####### Fly Torch  .......#..........#  .......#..........#  .......#..........#  Z   giant cockroach zombie (minion) ......$###.########  #.#  #.. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i( ....... Flameseeker the Magician.####### Djinni of Yredelemnul ........Health: 19/40 ===========-------------#####.### AC: 7Str: 7.......###. EV: 15Int: 19...$....##. SH: 0Dex: 13........################. XL:  6 Next: 35% Place: Dungeon:4.......Zv##§..........†.. Noise: =--------  Time: 2755.8 (0.0).......#@##§.......###### D) +2 dagger (venom)......Z#v##......§..... . Cast: Foxfire..g....#..[34`i! 9m........####### Fly Torch .......#..........#.......#..........#.......#..........#Z   giant cockroach zombie (minion)......$###.#########.##..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iS hDir - look around, f - activate _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!`iT `i `i . _`i 3`i`i(`iO`i`i*`i`i`i"`i`ik`is _Your foxfire dissipates!`i`i`iN!`iy"`i$`in%`i '`i(`i)_20==`i^*`i|,`i5`i>7`i8`i:`i0<,`i=`i?] _Your foxfire dissipates.`i^`i2]#####.# ####.......## #......$...§##...........################..........g†##...........†..........#Z##........######......Z#.##............ ....g....#.Z........#########-8.8 (3.......#..@.......# .......#..........# `i.......#..........# ......$###.######## #.# #.. g   goblin #### Z   giant cockroach zombie (minion) Z   goblin zombie (minion) -`i`i] _A goblin is nearby!`iq #####.##### Flameseeker the Magician .......##`iO:#... Djinni of Yredelemnul ...... ...$...§##... Health: 19/40 ===========------------- ........################... AC: 7Str: 7 .......g†##...........†.... EV: 15Int: 19 .......#Z##........#######. SH: 0Dex: 13`id ......Z#.##............ ... XL:  6 Next: 35% Place: Dungeon:4 ..g....#.Z**......######### Noise: ---------  Time: 2758.8 (0.0) .......#.*@*......#  D) +2 dagger (venom) .......#.***......#  Cast: Foxfire .......#..........#  Fly Torch  ......$###.########  #.# #.. g   goblin #### Z   giant cockroach zombie (minion)`iY  Z   goblin zombie (minion) _Your foxfire dissipates! _Your foxfire dissipates. _A goblin is nearby!`iMCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iw :@#`i% B.#`i  #####.##### Flameseeker the Magician .......###... Djinni of Yredelemnul ...... ...$...§##... Health: 19/40 ===========------------- ........################... AC: 7Str: 7 .......g†##...........†.... EV: 15Int: 19 .......#Z##........#######. SH: 0Dex: 13 ......Z#.##............ ... XL:  6 Next: 35% Place: Dungeon:4 `ig ..g....#.Z........######### Noise: ---------  Time: 2758.8 (0.0) .......#..@.......#  D) +2 dagger (venom) .......#..........#  Cast: Foxfire .......#..........#  Fly Torch  ......$###.########  #.# #.. g   goblin #### Z   giant cockroach zombie (minion)  Z   goblin zombie (minion) _Your foxfire dissipates. _A goblin is nearby!Casting: Foxfire (safe; 1% risk of failure)  `i "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i   .......## ...$...§# ..########## †##...........† `i #Z##....... #Z##............  #.......... #.v@.......#  #..v.......#  #..........#  $###.####### #.# #..(ally target) #### Z  `i 2=9.8 (1`i `i  _A goblin is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  `i ^You conjure some foxfire! _The goblin hits your goblin zombie with a +0 dagger.`i #####.##### Flameseeker the Magician .......###... Djinni of Yredelemnul ...... ...$...§##... Health: 18/40 ==========-------------- ........################... AC: 7Str: 7 `ip.......g†##...........†.... EV: 15Int: 19 .......#Z##........#######. SH: 0Dex: 13 ......Z#Z##............ ... XL:  6 Next: 35% Place: Dungeon:4 ..g....#.***......######### Noise: =--------  Time: 2759.8 (0.0) .......#.v@*......#  D) +2 dagger (venom) .......#.*v*......#  Cast: Foxfire .......#..........#  Fly Torch  ......$###.########  #.# #.. g   goblin (ally target) #### Z   giant cockroach zombie (minion)  Z   goblin zombie (minion)Dir - look around, f - activateYou conjure some foxfire! `i(_The goblin hits your goblin zombie with a +0 dagger.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iL?;@.`iRyMv.You conjure some foxfire! _The goblin hits your goblin zombie with a +0 dagger.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  `iILook: a foxfire (friendly, umbra)`i1/L #####.##### Flameseeker the Magician .......###... Djinni of Yredelemnul ...... ...$...§#`i0#... Health: 18/40 ==========-------------- ........################... AC: 7Str: 7 .......g†##...........†.... EV: 15Int: 19 .......#Z##........#######. SH: 0Dex: 13 ......Z#Z##............ ... XL:  6 Next: 35% Place: Dungeon:4 ..g....#..........######### Noise: =--------  Time: 2759.8 (0.0) .......#.v@.......#  D) +2 dagger (venom) .......#..v.......#  Cast: Foxfire .......#..........#  Fly Torch  ......$###.########  #.# `i1#.. g   goblin (ally target) #### Z   giant cockroach zombie (minion)  Z   goblin zombie (minion) _The goblin hits your goblin zombie with a +0 dagger.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly, umbra)  You conjure some foxfire!`ib2`i2`i=   .......## ...$...§# `it?..########## †##...........† #Z##....... #Z##............  #vvv....... #.§@v......#  #..§.......#  #..........#  $###.####### `i@]#.# #..  #### Z   Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly, umbra)  You conjure some foxfire!  Your goblin zombie hits the goblin.`iDA+60.8 (1`igI:§`iLJ _The goblin hits your goblin zombie with a +0 dagger.`i6 #####.##### Flameseeker the Magician .......###... Djinni of Yredelemnul ...... `i...$...§##... Health: 17/40 ==========-------------- ........################... AC: 7Str: 7 .......g†##...........†.... EV: 15Int: 19 .......#Z##........#######. SH: 0Dex: 13 ......Z#Z##............ ... XL:  6 Next: 35% Place: Dungeon:4 ..g....#vvv*......######### Noise: =--------  Time: 2760.8 (0.0) `iU.......#.*@v......#  D) +2 dagger (venom) .......#.***......#  Cast: Foxfire .......#..........#  Fly Torch  ......$###.########  #.# #..`i3 g   goblin (ally target) #### Z   giant cockroach zombie (minion)  Z   goblin zombie (minion)You conjure some foxfire!  Your goblin zombie hits the goblin. _The goblin hits your goblin zombie with a +0 dagger.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`ii;@*`iʊJ #####.#`i#### Flameseeker the Magician .......###... Djinni of Yredelemnul ...... ...$...§##... Health: 17/40 ==========-------------- ........################... AC: 7Str: 7 .......g†##...........†.... EV: 15`i%Int: 19 .......#Z##........#######. SH: 0Dex: 13 ......Z#Z##............ ... XL:  6 Next: 35% Place: Dungeon:4 ..g....#vvv.......######### Noise: =--------  Time: 2760.8 (0.0)`i .......#.§@v......#  D) +2 dagger (venom) .......#..§.......#  Cast: Foxfire `i7.......#..........#  Fly Torch  ......$###.########  #.# #.. g   goblin (ally target)`iP #### Z   giant cockroach zombie (minion)  Z   goblin zombie (minion)Your goblin zombie hits the goblin. _The goblin hits your goblin zombie with a +0 dagger.  Casting: Foxfire (safe; 1% risk of failure)  `iĎ8Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`iB`i:W _The goblin hits your goblin zombie with a +0 dagger. `i Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!r goblin zombie hits the goblin.`i  .......##`i ...$...§# ..########## †##...........† #Z##....... `i/#Z##............  #vv§v...... #vv@§......#  `i#..v.......#  #..........#  $###.####### `i#.# #..  #### `iF81.8 (1`iR§§`i*b _The goblin barely misses your goblin zombie.`is  #####.##### Flameseeker the Magician .......###... Djinni of Yredelemnul ...... ...$...§##... Health: 17/40 ==========-------------- `i t ........################... AC: 7Str: 7 .......g†##...........†.... EV: 15Int: 19 .......#Z##........#######. SH: 0Dex: 13 ......Z#Z##............ ... XL:  6 Next: 35% Place: Dungeon:4 ..g....#vv*v......######### Noise: =--------  Time: 2761.8 (0.0) .......#vv@*......#  D) +2 dagger (venom) `i u I.......#.*v*......#  Cast: Foxfire .......#..........#  Fly Torch  ......$###.########  #.# #.. g   goblin (ally target) #### Z   giant cockroach zombie (minion)  Z   goblin zombie (minion)You conjure some foxfire!  Your goblin zombie hits the goblin. _The goblin barely misses your goblin zombie.Casting: Foxfire (safe; 1% risk of failure)  `i|u Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i" 7`i @vYour goblin zombie hits the goblin. _The goblin barely misses your goblin zombie.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a foxfire (friendly, umbra)`iC T v*`i #####.##### Flameseeker the Magician .......###... Djinni of Yredelemnul ...... ...$...§##... Health: 17/40 ==========-------------- ........################... AC: 7Str: 7 `i5 .......g†##...........†.... EV: 15Int: 19 .......#Z##........#######. SH: 0Dex: 13 ......Z#Z##............ ... XL:  6 Next: 35% Place: Dungeon:4 ..g....#vv§v......######### Noise: =--------  Time: 2761.8 (0.0) .......#vv@§......#  D) +2 dagger (venom) .......#..v.......#  Cast: Foxfire .......#..........#  Fly Torch  ......$###.########  #.# #.. g   goblin (ally target) #### Z   giant cockroach zombie (minion)  Z   goblin zombie (minion)Your goblin zombie hits the goblin. `i !_The goblin barely misses your goblin zombie.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`id"B`i,  Your goblin zombie barely misses the goblin.The goblin hits your goblin zombie with a +0 dagger.`i@8$  .......## ...$...§# ..########## †##...........† #†##....... `iT9#Z##§...........  #vvvv...... #vv@v......#  #..§v......#  #..........#  $###.####### #.# #..`iZ:Q #### `i;*2.8 (1`ilB-§§`i!C`iEV _Your goblin zombie is destroyed!`i`i|#####.# ####........## #....$...§# #...####..g†##.†..#†##.`i[#.#......Z#Z##§. ...#..g....#vvvv......#.#vv.@......# #.#..§v......# #.#.# ......$###.##.##.. Z   giant cockroach zombie (minion)`iU8####`i`iѱ,`ie`i۳`i`i`i `i`i޶`i`i`i,`i4`i `i`i`iv`i`i`i0`i[v.##.§Z§.vv§v§.v@v§v.§`i--3`i{§Z§.vv§§§`iN _Your foxfire dissipates!`i'O #####.#####. Flameseeker the Magician .......###.... Djinni of Yredelemnul ...... ...$...§##.... Health: 16/40 =========--------------- ........################.... AC: 7Str: 7 .......g†##...........†..... EV: 15Int: 19 .......#†##v.......#######.# SH: 0Dex: 13 ......Z#.##............ ...# XL:  6 Next: 35% Place: Dungeon:4 ..g....#§Z**vv§v..########## Noise: ---------  Time: 2763.8 (0.0) .......#§.v@v§....# # D) +2 dagger (venom) .......#.v***.....# # Cast: Foxfire`i( .......#..........#  Fly Torch  ......$###.########  #.# #.. Z   giant cockroach zombie (minion) ####The goblin hits your goblin zombie with a +0 dagger. _Your goblin zombie is destroyed! _Your foxfire dissipates!Casting: Foxfire (safe; 1% risk of failure)  `iO) Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i[=@.`iS5..`i3 #####.#####. Flameseeker the Magician .......###.... Djinni of Yredelemnul ...... ...$...§##.... Health: 16/40 =========--------------- ........################.... AC: 7Str: 7 .......g†##...........†..... EV: 15Int: 19 `i].......#†##v.......#######.# SH: 0Dex: 13 ......Z#.##............ ...# XL:  6 Next: 35% Place: Dungeon:4 ..g....#§Z§.vv§v..########## Noise: ---------  Time: 2763.8 (0.0) .......#§.v@v§....# # D) +2 dagger (venom) .......#.v.§......# # Cast: Foxfire .......#..........#  Fly Torch  ......$###.########  #.# #.. Z   giant cockroach zombie (minion) #### _Your goblin zombie is destroyed! `iO_Your foxfire dissipates!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i`i`i#`i`iS`i ,`i ,`ix `i `ic`i`iY`i`iR`i`iH`i`id,`i,`i`i^#`i!$`i$`im-   ...$...§# #########`iy.t †##...........† #†##§....... #g##§§..........  #...v.§.§..# #.§Z@..v§v.#  `i/#.§v.§§v...#  #..§§......#  $###.######## #.# #..g   goblin ####Z   giant cockroach zombie (minion) `i:0i17==4.8 (1`i7§§§.§§§§`i:5foxfire dissipates!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x4`i #####.#####. Flameseeker the Magician .......###.... Djinni of Yredelemnul ...... ...$...§##.... Health: 16/40 =========--------------- ........################.... AC: 7Str: 7 .......g†##...........†..... EV: 15Int: 19 .......#†##§.......#######.# SH: 0Dex: 13 ......Z#g##§§.......... ...# XL:  6 Next: 35% Place: Dungeon:4`i ..g....#..*v*§.§..########## Noise: =--------  Time: 2764.8 (0.0) .......#.§Z@*.v§v.# # D) +2 dagger (venom) .......#.§v**§v...# # Cast: Foxfire .......#..§§......#  Fly Torch  ......$###.########  #.# #.. g   goblin #### Z   giant cockroach zombie (minion)`iH<Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates. x4  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iN #####.#####. Flameseeker the Magician .......###.... Djinni of Yredelemnul ...... ...$...§#`i#.... Health: 16/40 =========--------------- ........################.... AC: 7Str: 7 .......g†##...........†..... EV: 15Int: 19 .......#†##§.......#######.# SH: 0Dex: 13 ......Z#g##§§.......... ...# XL:  6 Next: 35% Place: Dungeon:4 ..g....#...v.§.§..########## Noise: =--------  Time: 2764.8 (0.0) .......#.§Z@..v§v.# # D) +2 dagger (venom) .......#.§v.§§v...# # Cast: Foxfire .......#..§§......#  Fly Torch  ......$###.########  #.# #.. g   goblin #### Z [`i-42m  giant cockroach zombie (minion)You conjure some foxfire! _Your foxfire dissipates. x4  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`ivB`iҺ,`i  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  Your foxfire dissipates. x3  The foxfire hits the goblin.  You kill the goblin!`i=   ...$...§# ######### †##...........† #†##§.......`i  #)##§§..........  #v..v.§.§..# #.§Z@..§§§.#  #.§§.§§....#  #..§§......#  $###.######## #.# #..Z   giant cockroach zombie (minion) #### `icN ,`iO `iY .....vv.....Z@....§.§v.....`i] 265.8 (1`ie `ih Z _Its soul becomes fuel for the torch.`ii  #####.#####. Flameseeker the Magician .......###.... Djinni of Yredelemnul ...... ...$...§##.... Health: 15/40 =========--------------- ........################.... AC: 7Str: 7 .......g†##...........†..... EV: 15Int: 19 .......#†##........#######.# SH: 0Dex: 13 `ij ......Z#)##............ ...# XL:  6 Next: 36% Place: Dungeon:4 ..g....#..vv*.....########## Noise: =--------  Time: 2765.8 (0.0) .......#..Z@*...§.# # D) +2 dagger (venom) .......#..*v*.....# # Cast: Foxfire .......#..........#  Fly Torch  ......$###.########  #.# #.. Z   giant cockroach zombie (minion) ####The foxfire hits the goblin.  You kill the goblin! _Its soul becomes fuel for the torch.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i)N =@.`i- #####.#####. Flameseeker the Magician .......###.... Djinni of Yredelemnul ...... ...$...§##.... Health: 15/40 =========--------------- ........################.... AC: 7Str: 7 .......g†##...........†..... EV: 15Int: 19 .......#†##........#######.# SH: 0Dex: 13 `i......Z#)##............ ...# XL:  6 Next: 36% Place: Dungeon:4 ..g....#..vv......########## Noise: =--------  Time: 2765.8 (0.0) .......#..Z@....§.# # D) +2 dagger (venom) .......#..§v......# # Cast: Foxfire .......#..........#  Fly Torch  ......$###.########  #.# #.. Z   giant cockroach zombie (minion) ####You kill the goblin! _Its soul becomes fuel for the torch.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`iDir - look around, f - activateYou conjure some foxfire!`i'`i`iO`i`i`i5 `i `i9 `i `i `ii   ...$...§# ######### †##...........† #†##........ #§##§...........  `i=1#v§v.......# #.§Z@v§v§..#  #..v§§.....#  #..........#  $###.######## #.# #.. #### `i;16.8 (1 _`i §##§§§`i"`iy3`iG`i*`iѲ,`i,`itB`i`i`i,`i`ip`i`iE`i`i>`i`iX`iG`i`i`i[_Its soul becomes fuel for the torch.Casting: Foxfire (safe; 1% risk of failure)  `igPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates.`im`i`iL`iY`i`i`i`i`i`i`ik`i`iu`i576`i@`ig` _Your foxfire dissipates. x3`i) `i! `i?`i`i`ij] _Your foxfire dissipates.`iI`i`iP4q .......## #....####...$...§# #.......#........################.......#.......g†##...........†........#.......#†##........#######.#.###......Z#)##............ ...#.#  ..g....#..........##########.#  .......#..........# #<# -70.8 (4  .......#......Z@..# ###  .......#..........#   ......$###.########  #.##..#### -`iI`iҖX`i _You swap places.17=`i`i:`i`i`i`iv`iE`i\`i`i`i`i `i `iE`i`i`iQ`i`i`i5K8=`iض`i`h .......## #..`i] ...$....# #.. ........################.. .......††##...........†... .......#†##........#### `iz......Z#)##............ .. ..g....#..........######## .......#..........# 6.8 (6 .......#.@Z.......#  .......#..........#`i"U ......$###.######## #.# #.. ####`i`i`i`i]`i^`i_`ic`ie`if`ijB`iAk`ik`iIl`ism`ip`i;r`ir`is`iy>  You see here a +0 dagger.`iw{`i.}`i}Z9= _`iJ`iӄ  Things that are here:  an orc corpse; an orc corpse`i`i`i _`id`ie  You see here a hobgoblin corpse.`iғ`i`i _`iQ`i`i`i٠,`i`i~`i=`iu20==`i`iǯ`i`iB`iƺ`iw`i,`il`i #..........##  #......$....#  #...........##### #..........††##...... #..........#Z##........ #.........)#)##.`i #..........#.......... #......Z...#..........#86.8 (10.0) #......@...#..........# #..........#..........# #.........$###.#################### #.# #.. ####`i`i]`i*`i?3 #..........##  Flameseeker the Magician #......$....#  Djinni of Yredelemnul ...... #...........############ Health: 19/40 ===========------------- #..........††##......... AC: 7Str: 7 #..........#Z##........# EV: 15Int: 19 #.........)#)##......... SH: 0Dex: 13 #..........#..........## XL:  6 Next: 36% Place: Dungeon:4 #.....*Z*..#..........#  Noise: ---------  Time: 2786.8 (0.0) #.....*@*..#..........#  D) +2 dagger (venom)`i/A #.....***..#..........#  Cast: Foxfire #.........$###.########  Fly Torch  ############ #.#  #..  ####  Z   giant cockroach zombie (minion)Things that are here: _an orc corpse; an orc corpse _You see here a hobgoblin corpse.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iE.@`i.7..`i@@..`isJ#..........##Flameseeker the Magician#......$....#Djinni of Yredelemnul ......#...........############ Health: 19/40 ===========-------------#..........††##......... AC: 7Str: 7#..........#Z##........# EV: 15Int: 19#.........)#)##......... SH: 0Dex: 13#..........#..........## XL:  6 Next: 36% Place: Dungeon:4`i)L #.....vZ...#..........# Noise: ---------  Time: 2786.8 (0.0)#.....v@...#..........# D) +2 dagger (venom)#..........#..........# Cast: Foxfire#.........$###.######## Fly Torch ############ #.##..####Z   giant cockroach zombie (minion) _an orc corpse; an orc corpse _You see here a hobgoblin corpse.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`iL9=7.8 (1 _`iPU`iW`i V #..........##  Flameseeker the Magician #......$....#  Djinni of Yredelemnul ...... #...........############ Health: 18/40 ==========-------------- #..........††##......... AC: 7Str: 7 #..........#Z##........# EV: 15Int: 19 #.........)#)##......... SH: 0Dex: 13 #..........#..........## XL:  6 Next: 36% Place: Dungeon:4 #.....vZ*..#..........#  Noise: =--------  Time: 2787.8 (0.0) #.....v@*..#..........#  D) +2 dagger (venom) `i #.....***..#..........#  Cast: Foxfire #.........$###.########  Fly Torch  ############ #.#  #..  ####  Z   giant cockroach zombie (minion)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iE B.@`i͜  #..........##  Flameseeker the Magician #......$....#  Djinni of Yredelemnul ...... #...........############ Health: 18/40 ==========-------------- #..........††##......... AC: 7Str: 7 #..........#Z##........# EV: 15Int: 19 #.........)#)##......... SH: 0Dex: 13 #..........#..........## XL:  6 Next: 36% Place: Dungeon:4 `i5 #.....vZ...#..........#  Noise: =--------  Time: 2787.8 (0.0) #.....v@...#..........#  D) +2 dagger (venom) #..........#..........#  Cast: Foxfire #.........$###.########  Fly Torch  ############ #.#  #..  ####  Z   giant cockroach zombie (minion)Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i ,`i ,`i `i ,`iC `i `i> $   #......$....#  #...........# #........v.†† #.......§..#`i " #......§..)#) #.....§....#. #....§§Z...#.  #.....§@...#..  #....§vvv..#  #.....§§..$#`i   ############  #.. #### `iޯ f9=8.8 (1 _`i §§§§§§`i `i`i`iZ`i`i;`i`iV`i`i8`i`iO`i`i,`ip`i ,`iw`i`iD`i`i`i _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  You swap places.`i`iN`i`i`i3` _Your foxfire dissipates. x2`iC`i`i>`iZ`i`i`i`i`i `i `i`im`i2`i`i!v _Your foxfire dissipates. x2`i"u20==`i$`iB'`i+*`i,`i^-`i.`iQ2`if4`i6`i}7`i19`iA ..  .###  ..# ########.## ....## .$....# .......############-93.8 (5`i!.@...††##....Z...#†##.#....)#)##...................#..........###..........#..........##..........#..........##..........#..........##.........$###.#################### #.#`i7-`im`i `iJ I`iN `iO `iR ,`i _You now have 190 gold pieces (gained 9).`i 3`i ,`i ,`i ,`i) X`it `i `i+ `i S2=`i} `iQ `i `i `i `i W.######..#`ig #########.###..........###...........# #...........################..........††##...........†#........Z.#†##........####800.8 (4`i z#...#)##............#....#..........#....#..........# #...#..`i #...#..........##...$###.######## ############ #.# #.. ###`iR "#`i `i `i M _You see here a +0 club.`i `i `i6 `i V _You can't carry that many items.`i73`i;,`i<`i%?`iBP _`iC`iD,`iE`iF`iG`i I`iIK3=`iJ`iWL`inO`isQ,`iR`iU`inW`iY,`iZ`i]g#...........#############..........††##...........†..........#†##........####)#)##................#..........#####...#..........# ..#...# .Z#...# 6.8 (6##.######## ########### #.#  #..  ###`i>jm#  `in`i6q? _You now have 202 gold pieces (gained 12).`i  _There are no items here.`i`i`i`i`ir `i `iƔ `iI `iW `i S4=`iѠ `i 5 _You swap places.`i@ `i `i `i߬ `iƭ `i `is ,`i `i} `i `i̻ `i\ `ip `iY `i `ie `i ^5==`i `iB <  You see here a +0 club.`i `i. `i  _`i `iW `i `i `i `i `i e  You see here a hobgoblin corpse.`i `i! `iD R6= _`i `i  Things that are here:  an orc corpse; an orc corpse`i `i `i|  _`i `i [ .###  ..##########.###..........##`i r##...........##.#...........################.#..........††##..†..#.........Z#Z########15.8 (9#.........)#@##............ .#..........#..........#######`i6 #..........#..........##..........#..........##..........#..........##..........###.#################### #.##..####`i `iI `i O _You see here a +0 dagger.`iH`iv`i`iV _You can't carry that many items.`iu`iHInventory: 52/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  v - a +0 dagger  w - a +0 dagger  F - a +0 hand axe  H - a +0 trident  Q - a +0 club  R - a +0 club  S - a +0 short sword  T - a +0 club  `iU - a +0 sling  V - a +0 club  W - a +0 club  Z - a +0 war axe Missiles (go to first with ()h - 4 javelins [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`iLg  h - 4 javelins  k - 6 silver javelins  m - 30 stonesy - 6 poisoned darts  A - 4 atropa-tipped darts Armour (go to first with [)  z - a +1 leather armour of fire resistance (worn) `i4 P - a +2 helmet (worn)arobe  dchain mail  rrobe  Brobe  Ehain mail  Jring mail  Krobe  Mrobe  Oanimal skin  X - a +0 pair of boots Jewellery (go to first with "=)  s - a +5 ring of evasion (worn)  t - a ring of magical power (wornY - a +4 ring of slaying`i856%`ia lO - a +0 animal skin  X - a +0 pair of boots Jewellery (go to first with "=)  s - a +5 ring of evasion (worn)  t - a ring of magical power (worn)  Y - a +4 ring of slaying Wands (go to first with /)  N - a wand of flame (12) Scrolls (go to first with ?)  e - a scroll labelled UWEATA MOOZU  i - a scroll labelled ZERRULAWKU  p - 2 scrolls labelled REFIEM PIYTEKK  q - a scroll labelled JOUKORIOPS  C - 2 scrolls labelled TYNIURHARGHU  G - a scroll labelled QOR HU EFUTIX Potions (go to first with !)  c - 2 silvery potions  n - a fizzy cyan potion  u - a bubbling cyan potion  x - 3 clear potions  I - 2 emerald potions  L - a golden potionbot`i  e - a scroll labelled UWEATA MOOZU  G - a scroll labelled QOR HU EFUTIX`is  G - a scroll labelled QOR HU EFUTIX  c - 2 silvery potions`iA - 4 atropa-tipped darts Armour (go to first with [)  z - a +1 leather armour of fire resistance (worn)  P2 helmet  a - a +0 robe  d0 chain mail  r - a +0 robe  B - a +0 robe  E - a +0 chain mail  J - a +0 ring mail  K - a +0 robe  M - a +0 robe  O - a +0 animal skin  X - a +0 pair of boots Jewellery (go to first with "=) `i s - a +5 ring of evasion (worn)  t - a ring of magical power (worn)  Y - a +4 ring of slaying Wands (go to first with /)  N - a wand of flame (12) Scrolls (go to first with ?)e - a scroll labelled UWEATA MOOZU67%`ik - 6 silver javelins  m - 30 stones  y - 6 poisoned darts  P - a +2 helmet (worn)  r - a +0 robe59`iM - a +0 robe  O - a +0 animal skin  X - a +0 pair of boots Jewellery (go to first with "=)  s - a +5 ring of evasion (worn)  t - a ring of magical power (worn)  Y - a +4 ring of slaying Wands (go to first with /)  N - a wand of flame (12) Scrolls (go to first with ?)  e - a scroll labelled UWEATA MOOZU  i - a scroll labelled ZERRULAWKU  p - 2 scrolls labelled REFIEM PIYTEKK  q - a scroll labelled JOUKORIOPS  C - 2 scrolls labelled TYNIURHARGHU  G - a scroll labelled QOR HU EFUTIX Potions (go to first with !)  c - 2 silvery potions  n - a fizzy cyan potion  u - a bubbling cyan potion  x - 3 clear potions  I - 2 emerald potions97`i3   N - a wand of flame (12)  q - a scroll labelled JOUKORIOPS  L - a golden potionbot`i`i`ia .######## Flameseeker the Magician..#Djinni of Yredelemnul ......#########.#### Health: 26/40 ===============---------#..........###. AC: 7Str: 7#...........##. EV: 15Int: 19#...........################. SH: 0`i Dex: 13#..........††##...........†.. XL:  6 Next: 36% Place: Dungeon:4#.........Z#Z##........###### Noise: ---------  Time: 2815.8 (0.0)#.........)#@##............ . D) +2 dagger (venom)#..........#..........####### Cast: Foxfire#..........#..........#Fly Torch #..........#..........#`i #..........#..........##..........###.########`i4 wZ   giant cockroach zombie (minion)`iO ############ #.##..`ik #### `i 4_You see here a +0 club. `i c_You see here a hobgoblin corpse.  Things that are here: `i _an orc corpse; an orc corpse _You see here a +0 dagger. `i A_You can't carry that many items.`i `i `iL `i `ink`ik`iTm`i^s`iv,`i{`i)oan orc corpse; an orc corpse _a +0 dagger. _You can't carry that many items. _You swap places.  Things that are here:  an orc corpse; an orc corpse`i`iTK _`ie  You see here a hobgoblin corpse.`ij`i`iZ7= _`i4`id# ### .. ... .####   #########.## #..........## #...........#8.8 (3 #.........@.############### #..........Z†##...........†`i% #..........#†##........#### #.........)#)##............ #..........#..........##### #..........#..........# #..........#..........##..........#..........##..........`i'*###.########`i`i`i`i3`i`i,`ih`i",`i$`i(`i(`i*`i.`i.K8=`i"1`i|4,`iu6`it:,`i9<`iAB`iEd29=`iG`iL,`i#O`i*S`iiS`i[U`i?Y,`iL[`i_30==`iOa`ie,`iUh`ik,`ibm`iq,`i u`iw`iwU1=`iy`iN},`i``ie,`ḯ`iP,`i`i%`ia`iD2=`i`i`iߔ`i[`iD,`i`i`iˢN3=`i`iͨ,`i`i`i`i`i,`i^`ij`iD4=`i`i~,`i`i,`iA`i7,`i`i195`irE==`i`i8 _Your giant cockroach zombie waves its antennae.`i`i`i",`i`i`id`iC`i`i `i86=`i/`i`i`i`i`i`i`i`iB`i`iK7=`id`i`i`i{`iW`i`i` `i?(8=`i(`iA*,`it+`i-,`i/`i44a9=`i5`i8,`i:`iC,`iD`i;H`izH`iJ`iM`i?Ni40==`i_P`iU1 _HP restored.`iX`i@\`i\`i]`iJa`id`ig,`ij`i%n`i6|.  ..### ## ...(.. `is|z.. ....### ##`i|m #...# 70.8 (52.0)`i| #########@## #..## `i}t #Z..#  #`i#}...############## #.††##`iD}..... #.#†##`ie}~..### #)#)##`i}..... #.#....`i}a.#### #.#..........#`i^`iJZ.`ip+1.8 (53`i`i) _Found 4 boomerangs.`i =`i,`i޼`i`i`i`iW`i`i`i,`i`iT`i1X`it`i####.h.# hh.#. .5.# .. ...# ... ...# `im#..#######...#######...(..Z.@..........#.....#############`i? #####.Z.# #########.`id###..........###...........#`i$,5   Grinder (asleep)#...........############### hhh 3 jackals (asleep)#..........††##...† Z   giant cockroach zombie (minion)#.#†######`i 6.0)  Grinder and 3 jackals come into view.`io`i`i`i`i.`iZ`i `i".h.h.5.h.Z5lly target)hhh===7.8 (6 _Grinder shouts! The jackal barks! x3`iF b  Flameseeker the Magician ####  Djinni of Yredelemnul ...... ...#  Health: 39/40 =======================- h..#  AC: 7Str: 7`i 7 . h..#  EV: 15Int: 19 .. 5.h#  SH: 0`i <Dex: 13 `i ... ...#  XL:  6 Next: 36% Place: Dungeon:4 #..#######*..#### ### Noise: ===------  Time: 2877.8 (0.0) #...(...Z@*...... ... D) +2 dagger (venom) ##.....########## ### Cast: Foxfire #####.Z.# Fly Torch  #########.## #..........## #...........#`i  5   Grinder (ally target) #...........############### hhh 3 jackals #..........††##...........† Z   giant cockroach zombie (minion)`i+ c #..........#†##........#### _Found 4 boomerangs.  `iS Grinder and 3 jackals come into view. _Grinder shouts! The jackal barks! x3  `i Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i#  Flameseeker the Magician ####  Djinni of Yredelemnul ...... ...#  Health: 39/40 =======================- h..#  AC: 7Str: 7 . h..#  EV: 15Int: 19 .. 5.h#  SH: 0Dex: 13 `i$... ...#  XL:  6 Next: 36% Place: Dungeon:4 #..#######...#### ### Noise: ===------  Time: 2877.8 (0.0) #...(...Z@....... ... D) +2 dagger (venom) ##.....########## ### Cast: Foxfire `iS$#####.Z.# Fly Torch  #########.## `i$#..........## #...........# 5   Grinder (ally target)`i$ #...........############### hhh 3 jackals `i$$#..........††##...........† Z   giant cockroach zombie (minion) #..........#†##........####Grinder and 3 jackals come into view. `i%_Grinder shouts! The jackal barks! x3  Casting: Foxfire (safe; 1% risk of failure)  `i_%"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i(&`i,'`i/ ####  ...#  ...#  . hh.#  .. ...# `i0g ... 5h.#  #..#######v..####  #...(...Z@v......  ##.....##########  `i*0z#####.Z.# .`iK07 `il0" `i09 †††`i0N †`i118.8 (1 _`i9`i;`i~  Flameseeker the Magician ####  Djinni of Yredelemnul ...... ...#  Health: 38/40 ======================-- ...#  AC: 7Str: 7 . hh.#  EV: 15Int: 19 .. ...#  SH: 0Dex: 13 ... 5h.#  XL:  6 Next: 36% Place: Dungeon:4`i+ #..#######v..#### ### Noise: ===------  Time: 2878.8 (0.0) #...(...Z@v...... ... D) +2 dagger (venom) ##.....########## ### Cast: Foxfire #####.Z.# Fly Torch  #########.## #..........## #...........# 5   Grinder (ally target) #...........############### hhh 3 jackals #..........††##...........† Z   giant cockroach zombie (minion) #..........#†##........####Press: ? - help, Q - select action, ( or ) - cycle`iDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iOb`ilFlameseeker the Magician####Djinni of Yredelemnul .........#Health: 39/40 =======================-...#AC: 7Str: 7.hh.#EV: 15Int: 19.....#SH: 0Dex: 13...5h.#XL:  6 Next: 36% Place: Dungeon:4#..#######v..####### Noise: ===------  Time: 2878.8 (0.0)#...(...Z@v......... D) +2 dagger (venom)##.....############# Cast: Foxfire#####.Z.#Fly Torch #########.###..........###...........#`im5   Grinder (ally target)#...........############### hhh 3 jackals#..........††##...........† Z   giant cockroach zombie (minion)#..........#†##........####Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`izsQDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!`iy`i%|. _`i`in Grinder. An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. She has a tendency to complain and make inane statements. Max HP: ~39Will: +AC: +EV: +++ `i rF: ...  rC: ++.rPois: +rNeg: ∞rElec: . Threat: Lethal Class: Demonic Size: V. Small Int: Human `iYou have about 61% to hit with your +2 dagger of venom. She has about 41% to hit you. Attack Max Damage After Damaging Hits Hit 11Extra pain damage to the living She is immune to torment; and resistant to miasma. `i0eShe is vulnerable to silver and hated by Zin. She can open doors. She possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Pain(69%,1d14) (5) b - Paralyse(52%) (7)  c - Blink`i?;`iMOFlameseeker the Magician####Djinni of Yredelemnul .........#Health: 39/40 =======================-`i>NO...#AC: 7Str: 7.hh.#EV: 15Int: 19.....#`iiNSH: 0Dex: 13...5h.#`iN~XL:  6 Next: 36% Place: Dungeon:4`iN#..#######v..####`i_O}### Noise: ===------  Time: 2878.8 (0.0)#...(...Z@v......... D) +2 dagger (venom)##.....############# Cast: Foxfire`iO#####.Z.#Fly Torch #########.##`iO#..........###...........#5   Grinder (ally target)`iO#...........############### hhh 3 jackals`iPA#..........††##...........† Z   giant cockroach zombie (minion)#..........#†##........####Dir - look around, f - activate `iKP_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  `iuP@Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is not enough space to conjure foxfire!`i)Q`i6Y`i[`i  #### ...# ...# . hh.# .. ...# ... 5h.# #..`i9 #v..####  #...(...@Zv......  ##.....#  #####.Z.# #`iZ A.##  #.##`i  #.#h   jackal`i 3 #.`i Z   giant cockroach zombie (minion) #.††##`i s. #.#†##.`i  (ally target)You swap places. The foxfire hits the jackal.`iu ,`i  The jackal is almost dead.The foxfire hits the jackal.  You kill the jackal!`i ..v§Z   giant cockroach zombie (minion)`i `i `i ].5..§5   GrinderZ   giant cockroach zombie (minion)`i 4---9.8 (1`i. :§`i8 Z _Its soul becomes fuel for the torch.`iV{   Flameseeker the Magician ####  Djinni of Yredelemnul ...... ...#  Health: 38/40 ======================-- ...#  AC: 7Str: 7 . hh.#  EV: 15Int: 19 .. ...#  SH: 0Dex: 13 ... .5.#  XL:  6 Next: 36% Place: Dungeon:4 #..#######...#### ## Noise: ---------  Time: 2879.8 (0.0) #...(..*@Z§...... .. D) +2 dagger (venom) ##.....########## ## Cast: Foxfire #####.Z.#`i{ f Fly Torch  #########.## #..........##  #...........#  5   Grinder #...........############## Z   giant cockroach zombie (minion) #..........††##........... #..........#†##........###`i{ The foxfire hits the jackal.  You kill the jackal! _Its soul becomes fuel for the torch.`i&| MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`i| <Dir - look around, f - activate`i  Flameseeker the Magician ####  Djinni of Yredelemnul ...... ...#  Health: 38/40 ======================-- ...#  AC: 7`i*uStr: 7 . hh.#  EV: 15Int: 19 .. ...#  SH: 0Dex: 13 `iZ... .5.#  XL:  6 Next: 36% Place: Dungeon:4 #..#######...#### ## Noise: ---------  Time: 2879.8 (0.0)`i #...(...@Z§...... .. D) +2 dagger (venom) `iZ##.....########## ## Cast: Foxfire #####.Z.# Fly Torch  #########.## #..........##  #...........#  5   Grinder #...........############## Z   giant cockroach zombie (minion) `i=#..........††##........... #..........#†##........###You kill the jackal! _Its soul becomes fuel for the torch.Casting: Foxfire (safe; 1% risk of failure)  `i"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i ####  ...#  ...#  . hh.#  .. ...# `io ... .5.#  #..#######Z..####  #...(..v@........  ##.....########## `i #####.Z.#    `i2T(ally target) `iWO†† †`i|`ixa9==80.8 (1`i`iV _Its soul becomes fuel for the torch.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat`ie  You conjure some foxfire! _Grinder barely misses your giant cockroach zombie.`ip}`ii #### ...# ...# . hh.# .. ...# ... .5.# #..#Z..####  #...(...  ##.....#  #####.Z.# ###.##  #.## #.#Z   giant cockroach zombie (minion) #. #.††## #.#†##.`io`i.`i9.5Z5   GrinderZ   giant cockroach zombie (minion)`iC--1`iۓ`iN _Your foxfire dissipates!`i H  Flameseeker the Magician ####  Djinni of Yredelemnul ...... ...#  Health: 38/40 ======================-- ...#  AC: 7Str: 7`i 1 . hh.#  EV: 15Int: 19 .. ...#  SH: 0Dex: 13 ... ...#  XL:  6 Next: 36% Place: Dungeon:4 #..#######5..#### # Noise: ---------  Time: 2881.8 (0.0) #...(.*@*Z....... . D) +2 dagger (venom) ##....*########## # Cast: Foxfire `i #####.Z.# Fly Torch  #########.## `i * #..........##  `iJ ]#...........#  5   Grinder #...........############# Z   giant cockroach zombie (minion)`iv 8 #..........††##.......... `i W#..........#†##........##You conjure some foxfire! `i _Grinder barely misses your giant cockroach zombie. _Your foxfire dissipates!`i MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`i <Dir - look around, f - activate`i: r@.# _Grinder barely misses your giant cockroach zombie. _Your foxfire dissipates!Casting: Foxfire (safe; 1% risk of failure) `i: N Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou can't see that place.`i!Q p # [a rock wall.]`i  Flameseeker the Magician ####  Djinni of Yredelemnul ...... ...#  Health: 38/40 ======================--`i  ...#  AC: 7Str: 7 . hh.#  EV: 15Int: 19 .. ...#  SH: 0Dex: 13 ... ...#  XL:  6 Next: 36% Place: Dungeon:4 #..#######5..#### # Noise: ---------  Time: 2881.8 (0.0) #...(..@.Z....... . D) +2 dagger (venom) ##.....########## # Cast: Foxfire #####.Z.# Fly Torch  #########.##  #..........##  #...........#  5   Grinder #...........############# Z   giant cockroach zombie (minion) #..........††##.......... #..........#†##........##Casting: Foxfire (safe; 1% risk of failure)  `i WPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  [a rock wall.]  You conjure some foxfire!`i&> ####  ...#  ...#  . hh.#  `i'E.. ...#  ... ...#  #..#######5h.####  #...(..@vZ.......  `i+'##....v##########  #####.Z.#`i_' `i|'##`i'- `i'S  (ally target)`i8(k h   jackal ††Z   giant cockroach zombie (minion) †`iU(`i4)2=2.8 (1`i7  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  [a rock wall.]  You conjure some foxfire! _Your giant cockroach zombie barely misses Grinder.`i%*  Flameseeker the Magician ####  Djinni of Yredelemnul ...... ...#  Health: 37/40 ======================--`ih* ...#  AC: 7Str: 7 . hh.#  EV: 15Int: 19 .. ...#  SH: 0Dex: 13 `i*... ...#  XL:  6 Next: 36% Place: Dungeon:4 #..#######5h.#### # Noise: =--------  Time: 2882.8 (0.0) `i*M#...(.*@vZ....... . D) +2 dagger (venom) ##....v########## # Cast: Foxfire `i*#####.Z.# Fly Torch  #########.##  `i*#..........##  #...........#  5   Grinder (ally target)`i* #...........############# h   jackal `i+#..........††##.......... Z   giant cockroach zombie (minion) `i.+l#..........#†##........##[a rock wall.]  You conjure some foxfire! `iB+_Your giant cockroach zombie barely misses Grinder.  Casting: Foxfire (safe; 1% risk of failure)  `i_+ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i   Flameseeker the Magician ####  Djinni of Yredelemnul ...... ...#  Health: 37/40 ======================-- `i ...#  AC: 7Str: 7 . hh.#  EV: 15Int: 19 .. ...#  SH: 0Dex: 13 ... ...#  XL:  6 Next: 36% Place: Dungeon:4 `i #..#######5h.#### # Noise: =--------  Time: 2882.8 (0.0) `iӆ #...(..@vZ....... . D) +2 dagger (venom) `i ##....v########## # Cast: Foxfire #####.Z.# Fly Torch `iG Y #########.##  #..........##  `i R#...........#  5   Grinder (ally target) #...........############# h   jackal`i  #..........††##.......... Z   giant cockroach zombie (minion) `i݇ #..........#†##........##You conjure some foxfire! _Your giant cockroach zombie barely misses Grinder.  `i Casting: Foxfire (safe; 1% risk of failure)  `i, Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iN /You conjure some foxfire!`iF  _Your giant cockroach zombie barely misses Grinder.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  Grinder hits your giant cockroach zombie.`iN  ####  ...#  ...# `iƖ Q . hh.#  .. ...#  ... .h.#  `i #..#######5h.####  `i #...(.v@vZ.......  `i ##....§##########  `i< O#####.§.# `i_ 6##`i   `i  `i  `i ††`iח 5  `i +†`iأ 3.8 (1 _Your giant cockroach zombie bites Grinder but does no damage.`i   Flameseeker the Magician ####  Djinni of Yredelemnul ...... ...#  Health: 36/40 =====================--- ...#  AC: 7Str: 7 . hh.#  EV: 15`iM Int: 19 .. ...#  SH: 0Dex: 13 ... .h.#  XL:  6 Next: 36% Place: Dungeon:4 #..#######5h.#### # Noise: =--------  Time: 2883.8 (0.0) `i >#...(.v@vZ....... . D) +2 dagger (venom) ##....*########## # Cast: Foxfire`i  #####.§.# Fly Torch `i=  #########.##  #..........##  #...........#  5   Grinder (ally target) #...........############# h   jackal `il #..........††##.......... Z   giant cockroach zombie (minion) `i #..........#†##........##You conjure some foxfire!  Grinder hits your giant cockroach zombie. `i E_Your giant cockroach zombie bites Grinder but does no damage.  `i Casting: Foxfire (safe; 1% risk of failure)  `i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i `iDFlameseeker the Magician####Djinni of Yredelemnul .........#Health: 36/40 =====================---...#AC: 7Str: 7.hh.#EV: 15Int: 19.....#`i SH: 0Dex: 13....h.#XL:  6 Next: 36% Place: Dungeon:4#..#######5h.##### Noise: =--------  Time: 2883.8 (0.0)#...(.v@vZ.......`i?. D) +2 dagger (venom)##....v##########`il# Cast: Foxfire#####.§.#Fly Torch `iZ#########.###..........###...........#`i5   Grinder (ally target)#...........############# h   jackal`i#..........††##.......... Z   giant cockroach zombie (minion)#..........#†##........## `i[_Your giant cockroach zombie bites Grinder but does no damage.  `i%MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`iDir - look around, f - activateYou conjure some foxfire!  Grinder barely misses your giant cockroach zombie.`iX7=4.8 (1`iB`iV  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  Grinder barely misses your giant cockroach zombie. _Your giant cockroach zombie bites Grinder but does no damage.`i `ibFlameseeker the Magician####Djinni of Yredelemnul .........#Health: 37/40 ======================--...#AC: 7Str: 7.`ihh.#EV: 15Int: 19.....#SH: 0Dex: 13....h.#XL:  6 Next: 36% Place: Dungeon:4`i.#..#######5h.##### Noise: =--------  Time: 2884.8 (1.0)`i#...(.v@vZ........ D) +2 dagger (venom)`i9##....v########### Cast: Foxfire`i\#####.§.#Fly Torch #########.##`i#..........###...........#5   Grinder (ally target)`i#...........############# h   jackal`i#..........††##.......... Z   giant cockroach zombie (minion)#..........#†##........##`iMCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`idDir - look around, f - activateYou conjure some foxfire!  Grinder barely misses your giant cockroach zombie. _Your giant cockroach zombie bites Grinder but does no damage.`i0`i9X#### ...# ...#. hh.# .. ...# ... .h.#`i:, #..#######5h.#### #...(.v.vZ.......  ##....@##########  #####...#  #########.## #..........## #`i(:..# #..############`iH:V #††##.........`ig:i #.#†###`i:r #)#)##..`i:`i<`i=`i >`iG  Your foxfire dissipates!Grinder hits your giant cockroach zombie.`iH`iI`iQ .§vvhhh 2 jackals  Your giant cockroach zombie is destroyed!`iQ2The foxfire hits the jackal.`i`i.§v.hh`iB--5`i}$§`i`i `iT_The jackal is almost dead.`i  ####  Flameseeker the Magician `if V...#  Djinni of Yredelemnul ...... ...#  Health: 36/40 =====================--- . hh.#  AC: 7Str: 7 .. ...#  EV: 15Int: 19 `i ... .h.#  SH: 0Dex: 13 #..#######5..####  XL:  6 Next: 36% Place: Dungeon:4 #...(**v.hh......  Noise: ---------  Time: 2885.8 (0.0) ##...*@##########  D) +2 dagger (venom) `i  #####**.#  Cast: Foxfire #########.##  Fly Torch `i1 R #..........##  #...........# `iU  #...........############ 5   Grinder (ally target) `i |#..........††##......... hh 2 jackals `i B#..........#†##........# #.........)#)##.........Your giant cockroach zombie is destroyed!The foxfire hits the jackal. _The jackal is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`i> <Dir - look around, f - activate`i_ ;@#`ifw ####  Flameseeker the Magician ...#  Djinni of Yredelemnul ...... ...#  Health: 36/40 =====================--- . hh.#  AC: 7Str: 7 .. ...#  EV: 15Int: 19 ... .h.#  SH: 0Dex: 13 #..#######5..####  XL:  6 Next: 36% Place: Dungeon:4 #...(.§v.hh......  Noise: ---------  Time: 2885.8 (0.0) ##....@##########  D) +2 dagger (venom) #####...#  Cast: Foxfire #########.##  Fly Torch  #..........##  #...........#  `i#...........############ 5   Grinder (ally target) #..........††##......... hh 2 jackals #..........#†##........# #.........)#)##.........Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iMYou miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.`iO ####  ...#  ...#  . hh.#  .. ...#  ... .h.#  #..#######5..####  #...(.§§vhh......  ##....@  #####...#  ###.##  ..# ..# ..# †† #†# )#)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Foxfire.are very lightly contaminated with residual magic.  Nothing appears to happen.  The foxfire hits the jackal but does no damage.`ik`i`im`i.§hh.`ib i6.8 (1Contam Torch `iG)8§`io,Z _The jackal is almost dead.`i ####  Flameseeker the Magician`iMc ...#  Djinni of Yredelemnul ...... ...#  Health: 35/40 =====================--- . hh.#  AC: 7Str: 7 .. ...#  EV: 15Int: 19 `iy... .h.#  SH: 0Dex: 13 `i#..#######5..####  XL:  6 Next: 36% Place: Dungeon:4 `iu#...(***hh.......  Noise: ---------  Time: 2886.8 (0.0) ##...*@##########  D) +2 dagger (venom)`i9 #####**.#  Cast: Foxfire #########.##  Fly Contam Torch  `iq#..........##  #...........#  #...........############ 5   Grinder #..........††##......... hh 2 jackals #..........#†##........# `iV#.........)#)##.........Nothing appears to happen.  `ikThe foxfire hits the jackal but does no damage. _The jackal is almost dead.`iUCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`i<Dir - look around, f - activate`if#:@#`ihl5#.`iy a ####  Flameseeker the Magician ...#  Djinni of Yredelemnul ...... ...#  Health: 35/40 =====================--- . hh.#  AC: 7Str: 7 `i  (.. ...#  EV: 15Int: 19 ... .h.#  SH: 0Dex: 13 #..#######5..####  XL:  6 Next: 36% Place: Dungeon:4 #...(..§hh.......  Noise: ---------  Time: 2886.8 (0.0) ##....@##########  D) +2 dagger (venom) #####...#  Cast: Foxfire `iX #########.##  Fly Contam Torch  #..........##  #...........# `i  #...........############ 5   Grinder `i #..........††##......... hh 2 jackals #..........#†##........#`i o #.........)#)##.........The foxfire hits the jackal but does no damage. `i _The jackal is almost dead.Casting: Foxfire (safe; 1% risk of failure)  `ii "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`iV `i `i  ####  ...#  ...#  . hh.#  .. ...#  `i ... .h.#  #..#######...####  #...(v.hh........  `i u##....@  `i w#####v..#  `i d###.##  `i =..# `i  O..# ..#`i> jhh 2 jackals (1 ally target) `i[ =†† `iy M#†# `i =)#)`i; 2=7.8 (1`id `i'"  _The jackal is almost dead.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`is" Dir - look around, f - activate  You conjure some foxfire! _Grinder blinks! The jackal misses you.`i֗T...# ...# .hh.# .....# ....h.# #..#######...######...(v.hh........ .##.....########## #####v@.# #########.###.........#..#....##############...††##..........#...#†##.## #..)#)##.. #.#....### `iФ}  The foxfire hits the jackal.  You kill the jackal!`iYM§§v§§v`i92`i3& `i3§§§Z§Z   jackal zombie (minion)`i3N  Its soul becomes fuel for the torch.`i;85678`iL@J§§`iC+ _The dead are walking!`i[  ...#  Flameseeker the Magician ...#  Djinni of Yredelemnul ...... . hh.#  Health: 35/40 =====================--- .. ...#  AC: 7Str: 7 ... .h.#  EV: 15Int: 19 `ie[L#..#######...#### # SH: 0Dex: 13 #...(§§vh........ . XL:  6 Next: 37% Place: Dungeon:4 ##...§Z########## # Noise: =--------  Time: 2888.8 (0.0)`i[ #####*@*# D) +2 dagger (venom)`i[ #########*##  Cast: Foxfire`i \ #..........##  Fly Contam Torch  #...........#  #...........############# `i0\#..........††##.......... Z   jackal zombie (minion) #..........#†##........##`iS\* #.........)#)##.......... `i\y#..........#..........###You kill the jackal!Its soul becomes fuel for the torch. `i\_The dead are walking!  Casting: Foxfire (safe; 1% risk of failure)  `i\ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i):@.`iw ;..`i+ ...#Flameseeker the Magician...#Djinni of Yredelemnul .......hh.#Health: 35/40 =====================---.....#AC: 7Str: 7....h.#EV: 15Int: 19`i P#..#######...##### SH: 0Dex: 13#...(..vh......... XL:  6 Next: 37% Place: Dungeon:4##....Z########### Noise: =--------  Time: 2888.8 (0.0)#####.@.#D) +2 dagger (venom)`i #########.##Cast: Foxfire#..........##Fly Contam Torch `i #...........##...........#############`i< #..........††##.......... Z   jackal zombie (minion)#..........#†##........###.........)#)##..........`i^ T#..........#..........###Its soul becomes fuel for the torch. `i 3_The dead are walking!  `i sCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iA EYou miscast Foxfire. Nothing appears to happen.`i *9.8 (1`i U _The dead are walking!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Foxfire. Nothing appears to happen. _Something bites your jackal zombie.`i `i! `i# `i' `i1 ...# .hh.# ....# ..h.# #..#######...#######...(..vh........ ..##....Z########## ##`ii2 ####...#  #########@###.........#...........# #...........##############`i2 #..........††##...........#..........#†##.###`i2 #.........)#)##...#..........#....`i3 #####.#.`i.3 "#`i5 %0`i5 `i@ 3.hZh   jackal (ally target)Z   jackal zombie (minion)`iE 3-90.8 (1`iL `iFO d _Something misses your jackal zombie.`ix.hh.# ....# ..h.# #..#######...#######`iQ#...(...h........ ...##....h########## ######.Z.#  `i#########.##.........#.`if #.################.`i|,††##...........†#.#†##.#####.)#)##....#.#....`i@######.#.`i5# `i'`i'U6-1`ir0`i 3_ _Your jackal zombie bites the jackal. The jackal bites your jackal zombie.`i....# ..h.# #..#######...#########...(...h........ ....##....h########## ####`i5 9###.Z.#  #########.###.........##. #`iw #.#################.††##...........†.`i T#.#†##.######.`i )#)##....#.`i A#....#######.`i*!`#...# #.`ie!,# `i3  The jackal barely misses your jackal zombie.Your jackal zombie barely misses the jackal.`i4%2`i=`i@b _The jackal barely misses your jackal zombie.`i<; .. ...#  Flameseeker the Magician ... .h.#  Djinni of Yredelemnul ...... #..#######...#### #### Health: 35/40 =====================--- `i;#...(...h........ .... AC: 7Str: 7 ##....h########## #### EV: 15Int: 19 #####.Z.# SH: 0Dex: 13`i;' #########.##`i <# XL:  6 Next: 37% Place: Dungeon:4 #.........*##`i4<# Noise: ---------  Time: 2892.8 (0.0) `iW<#.........*@## D) +2 dagger (venom)`i<I #.........**################ Cast: Foxfire #..........††##...........†. Fly Contam Torch  `i<R#..........#†##........##### #.........)#)##............  `i=#..........#..........###### h   jackal (ally target) `i3=#..........#..........#  Z   jackal zombie (minion) `iX=K#..........#..........#  #..........#..........# `iz=eThe jackal barely misses your jackal zombie.Your jackal zombie barely misses the jackal. `i=_The jackal barely misses your jackal zombie.Casting: Foxfire (safe; 1% risk of failure)  `i= Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i<@†`i 9#†`i= B.#`i K.....#Flameseeker the Magician....h.#Djinni of Yredelemnul ......#..#######...######## Health: 35/40 =====================---#...(...h............ AC: 7`iE Str: 7##....h############## EV: 15Int: 19#####.Z.#SH: 0Dex: 13#########.### XL:  6 Next: 37% Place: Dungeon:4#..........##`iw # Noise: ---------  Time: 2892.8 (0.0)#.........v@#`i /# D) +2 dagger (venom)#..........v################ Cast: Foxfire`i K#..........††##...........†. Fly Contam Torch #..........#†##........#####`i #.........)#)##............#..........#..........###### h   jackal (ally target)#..........#..........#Z   jackal zombie (minion)#..........#..........##..........#..........# _The jackal barely misses your jackal zombie.`i MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`i Dir - look around, f - activateYou conjure some foxfire!  Your jackal zombie barely misses the jackal.`i `i 2=3.8 (1`i `i   Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  `ic Your jackal zombie barely misses the jackal. _The jackal bites your jackal zombie. Your jackal zombie misses the jackal.`iKD ... .h.# #..#######...####### #...(...h........ ...`i0L ##....h########## ### #####.Z.#  #########.## #..........## `iL #v.#  #.@v############## #`iLp.††##...........† #`iLv.#†###### #`i&MT)#)##.....`iNMw #..#..`iuM##### #.#...`iMA.#  #`i%N:.#..........# #.#..........# #.###.########`i;Q,`iQ`iQ`iyR`i'S`iS`iaE.vv`i39.8 (1`iJ§§`igK _Your magical contamination has completely faded away.`iE #..#######...#### ## Flameseeker the Magician #...(...h........ .. Djinni of Yredelemnul ...... ##.....########## ## Health: 32/40 ===================----- #####...# AC: 7Str: 7 #########5## EV: 15Int: 19 #.......§§.##  SH: 0Dex: 13 #........§..#  XL:  6 Next: 38% Place: Dungeon:4 #.......v**.############## Noise: =--------  Time: 2899.8 (0.0) #.......*@*††##........... D) +2 dagger (venom) #.......v**#†##........### Cast: Foxfire #.........)#)##........... Fly Torch  #..........#..........#### #..........#..........#  #..........#..........#  5  `iJ[37m Grinder (ally target) #..........#..........#  #..........###.########  ############ #.# The foxfire hits Grinder!  Grinder is heavily wounded. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iY #..#######...#### ## Flameseeker the Magician #...(...h........ .. Djinni of Yredelemnul ...... ##.....########## ## Health: 32/40 ===================----- #####...# AC: 7Str: 7 #########5## EV: 15`iYZoInt: 19 #.......§§.##  SH: 0Dex: 13 #........§..#  XL:  6 Next: 38% Place: Dungeon:4 #.......v§§.############## Noise: =--------  Time: 2899.8 (0.0) #........@.††##........... D) +2 dagger (venom) `i [#.......v..#†##........### Cast: Foxfire #.........)#)##........... Fly Torch  #..........#..........#### #..........#..........#  #..........#..........#  5   Grinder (ally target) #..........#..........#  #..........###.########  ############ #.# `iM[Grinder is heavily wounded. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 1% risk of failure)  `i["Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`i\`i/\`i\`ie   #...(  ###  ..# `ie##########5## #.......§v.##  #........§..#  #.......v§§.## #......§.@.††# #.......§..#†# `if9#.........)#) #..........# #..........#`ixf) #..........#  #..........# #..........#`ifX   _Your magical contamination has completely faded away. `if Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  `iZg<You conjure some foxfire!  The foxfire hits Grinder.`i,`i1`iF §§§§Grinder is heavily wounded.The foxfire hits Grinder.`i=s`if...§..§v§.v`i&,900.8 (1`iL§§`i'[ _Grinder is heavily wounded.`ir'L #..#######...#### ## Flameseeker the Magician #...(...h........ .. Djinni of Yredelemnul ...... ##.....########## ## Health: 31/40 ==================------ #####...# AC: 7`ig(DStr: 7 #########5## EV: 15Int: 19 #..........##  SH: 0Dex: 13 #...........#  XL:  6 Next: 38% Place: Dungeon:4 #.......***.############## Noise: =--------  Time: 2900.8 (0.0) #......§v@*††##........... D) +2 dagger (venom) #.......**v#†##........### Cast: Foxfire #.........)#)##........... Fly Torch  #..........#..........#### #..........#..........#  `ij*b#..........#..........#  5   Grinder (ally target) #..........#..........#  #..........###.########  ############ #.# Grinder is heavily wounded.The foxfire hits Grinder. _Grinder is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`i =@.`i0`  #..#######...#### ## Flameseeker the Magician #...(...h........ .. Djinni of Yredelemnul ...... ##.....########## ## Health: 31/40 ==================------ #####...# AC: 7Str: 7 #########5## EV: 15Int: 19 #..........##  SH: 0Dex: 13 #...........#  XL:  6 Next: 38% Place: Dungeon:4 `ima #.......§...############## Noise: =--------  Time: 2900.8 (0.0) #......§v@.††##........... D) +2 dagger (venom) #.......§.v#†##........### Cast: Foxfire #.........)#)##........... Fly Torch  #..........#..........#### #..........#..........#  #..........#..........#  5   Grinder (ally target) #..........#..........#  #..........###.########  ############ #.# The foxfire hits Grinder. _Grinder is heavily wounded.`ia Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`ivb ,`ib `ib `i&c `inc `ik    #...(  ###  ..# #########5## #........vv## `im b #........§§.#  #.......§§.§## #......§§@§††# #.......§.§#†# #.........)#) #..........# #..........# #..........#   #..........# #..........############# #.# _Grinder is heavily wounded.`iIn Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits Grinder.`i `iu `i .5§§§Grinder is severely wounded.The foxfire hits Grinder.`iy `i7 1..§§v§v§.§@§..§`i *1.8 (1`iS §§§v§§@§`iК *#..#######...###### Flameseeker the Magician#...(...h.......... Djinni of Yredelemnul ......##.....############ Health: 31/40 ==================------#####...#`i2 AC: 7Str: 7#########.##EV: 15Int: 19#........5.##SH: 0Dex: 13`i L#........§§.#XL:  6 Next: 38% Place: Dungeon:4#.......v§v§############## Noise: =--------  Time: 2901.8 (1.0)`i˛ #.......§@§††##........... D) +2 dagger (venom)#.........§#†##........### Cast: Foxfire`i &#.........)#)##........... Fly Torch #..........#..........####`i7 #..........#..........##..........#..........#5   Grinder (ally target)`iy #..........#..........##..........###.#################### #.#Dir - look around, f - activate`i You conjure some foxfire!  The foxfire hits Grinder.  Grinder is severely wounded.The foxfire hits Grinder. `iԜ G_Grinder is severely wounded.`iX A #...(...h........ . ##.....########## # #####...#  #########.## #........5.## #`i D.§§.# #v§v§############# #.§.§††##.......... #.@.§#†#### #`i .)#)##... #..#..### #.#.# #.#.# #`iñ Q.#.# #.###.######## ############ #.# #..`i `iL `i]  vv§§§§§You conjure some foxfire!  The foxfire hits Grinder.  Grinder is severely wounded.  The foxfire hits Grinder. _Grinder is severely wounded.The foxfire hits Grinder but does no damage.`i= `iJF # §§§§§§ Grinder is severely wounded.The foxfire hits Grinder!`iM `i `ij `i ...5.§.....-2`i `i_ W _Grinder is almost dead.`ikN #...(...h........ . Flameseeker the Magician ##.....########## # Djinni of Yredelemnul ...... #####...#`ih Health: 30/40 ==================------ #########.##  AC: 7Str: 7 #..........##  EV: 15Int: 19 #...........#  SH: 0Dex: 13 `i^#.......5.§.############# XL:  6 Next: 38% Place: Dungeon:4 #......***.††##.......... Noise: ---------  Time: 2902.8 (0.0) #......*@*.#†##........## D) +2 dagger (venom) #......***)#)##.......... Cast: Foxfire #..........#..........### Fly Torch  #..........#..........#  `i#..........#..........#  #..........#..........#  5   Grinder #..........###.########  ############ #.#  #.. Grinder is severely wounded.The foxfire hits Grinder! _Grinder is almost dead.`iCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`iQ #...(...h........ . Flameseeker the Magician ##.....########## # Djinni of Yredelemnul ...... #####...# Health: 30/40 ==================------ #########.##  AC: 7Str: 7 #..........##  EV: 15Int: 19 #...........#  SH: 0Dex: 13 #.......5.§.############# XL:  6 Next: 38% Place: Dungeon:4 `iZ#..........††##.......... Noise: ---------  Time: 2902.8 (0.0) #.......@..#†##........## D) +2 dagger (venom) #.........)#)##.......... Cast: Foxfire #..........#..........### Fly Torch  #..........#..........#  #..........#..........#  #..........#..........#  5   Grinder #..........###.########  ############ #.#  `i#.. The foxfire hits Grinder! _Grinder is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`iUDir - look around, f - activateYou conjure some foxfire!`i0`i #...(  ##  .# #########.##  #..........##  #...........#  #.......v.§.## `i#.......5..††# #.......@..#† #.........)#) #..........# #..........# #..........# #..........# (ally target) #..........# ############  #.. _Grinder is almost dead.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat`ipe  You conjure some foxfire!  The foxfire hits Grinder but does no damage.`i|j`iv...v1=3.8 (1`i|`iW _Grinder is almost dead.`i  #...(...h........ . Flameseeker the Magician ##.....########## # Djinni of Yredelemnul ...... #####...# Health: 30/40 ==================------`i-  #########.##  AC: 7Str: 7 #..........##  EV: 15Int: 19 #...........#  SH: 0Dex: 13 `i #...........############# XL:  6 Next: 38% Place: Dungeon:4 #......*5*.††##.......... Noise: =--------  Time: 2903.8 (0.0) #......*@v.#†##........## D) +2 dagger (venom) #......***)#)##.......... Cast: Foxfire `i> #..........#..........### Fly Torch  #..........#..........#  #..........#..........#  #..........#..........#  5   Grinder (ally target) #..........###.########  ############ #.#  #.. You conjure some foxfire!  `iz The foxfire hits Grinder but does no damage. _Grinder is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`i <Dir - look around, f - activate`iA =@.`ipi  #...(...h........ . Flameseeker the Magician ##.....########## # Djinni of Yredelemnul ...... #####...# Health: 30/40 ==================------ #########.##  AC: 7Str: 7 #..........##  EV: 15`ij Int: 19 #...........#  SH: 0Dex: 13 #...........############# XL:  6 Next: 38% Place: Dungeon:4 #.......5..††##.......... Noise: =--------  Time: 2903.8 (0.0) #.......@v.#†##........## D) +2 dagger (venom) #.........)#)##.......... Cast: Foxfire #..........#..........### Fly Torch  #..........#..........#  #..........#..........#  `i4j #..........#..........#  5   Grinder (ally target) #..........###.########  `ij 3############ #.#  #.. Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits Grinder!  You kill Grinder!`ir + #...(  ##  .# #########.##  #..........##  #...........#  #...........## #..........††# #.......@v.#† #.........)#) `ir :#..........# #..........# #..........# #..........# #..........# ############  `ir .#..`i `i S Zv.vZ   Grinder the spectral shadow imp (mini…)Her potent soul becomes fuel for the torch.`i' `ik1 #...(...h......... Flameseeker the Magician##.....########### Djinni of Yredelemnul ......#####...#Health: 30/40 ==================------#########.##AC: 7Str: 7#..........##EV: 15Int: 19#...........#SH: 0Dex: 13#...........############# XL:  6 Next: 151% Place: Dungeon:4`i2 |#.......Zv.††##.......... Noise: =--------  Time: 2904.8 (1.0)#.......@..#†##........## D) +2 dagger (venom)#.......v.)#)##.......... Cast: Foxfire#..........#..........### Fly Torch #..........#..........##..........#..........##..........#..........#Z   Grinder the spectral shadow imp (mini…)#..........###.#################### #.##..Your Translocations skill increases to level 6!Your Forgecraft skill increases to level 6!Your Fire Magic skill increases to level 6!Your Ice Magic skill increases to level 6!`i<3 sYour Air Magic skill increases to level 6!Your Earth Magic skill increases to level 6!`i5 EFire MagicIce MagicAirEarth Magic skill increases to level 6!lchemy have reached level 7!`i ? /  --more--`iPz 4/45726%  The power to cast Hailstorm wells up from within.`ijXb _Spell assigned to 'h'.`i6 `i7 `iKA `iLC F _Unknown command.`iR 3`i `iæ `i)3`i+`i0`i1`i1,`i2`i3`i93`i3`i64`i4`ik6`i>9`iZ=: _`i>`iA`iD`iF`iI`iK`i4N`iIP`iR`iZ`i]`i)h`ij`i `i@ `i"D `iGG ,`i/K `iM `iQ `iS `iQT `iOU `iZ #..#######...#### #...(...h........ ##.....###############...# #########.## #....## #....# #....###########4.8 (4#....Z@....††##....#....#†##....`i)[ ^#.........)#)##.#....#....##....#....##....#....##....#..........#..........###.#################### #.#`i[ `ia `ic `iR #..#...#### #...(...h. ##.....#### #####...# #.## #.## #.# #. #....@Z....††## #..#†## #.)#)## #.#. #.#. #.#. #.#. #`iS.###.  # #.#`i]`i]b7=5.8 (1`i,e`ig& _You swap places.`iE #..#...#### #...(...h. ##.....### #####...# #.## #.## #.# #.`i #...@.Z....††## #.#†## #.)#)## #.# #.# #.# #.# #.###.  # #.#`i`i:Z.`i%6`i#`i%`ig- \ #..#...#### #...(...h. ##.....# #####...# #.## #.## #.# #. #..@.Z.....††## #.#†## #.)#)## #.# #.# #`if. F.# #.# #.###.  # #.#`i4/ `i6 :Z.`i7 %7`iZ@ `iB `iv`iew`iGy`iK`i>`i`i`iF5 _You swap places.`iL`i`iK8=`i`ix#..#######...#### #...(...h.. ##.....### #####...# ##.## #..## #..# #..##9.8 (2#...Z@.....††##..#..#†##..`iO#..)#)##..#..#..#..#..#..#..#..#..#..###.## `iě`iH`i҄ #..#...#### #...(...h. ##.....### #####...# #.## #.## #.# #. #...@Z.....††## #`i.#†## #.)#)## #.# #.# #.# #.# #.###.  # #.#`iA20.8 (1`i`i& _You swap places.`i`i!Grinder the spectral shadow imp. A hideous glowing apparition. Max HP: ~36Will: ∞AC: +EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . `i!ZThreat: High Class: Undead Size: V. Small Int: Mindless You have about 78% to hit with your +2 dagger of venom. It has about 47% to hit you. Attack Max Damage After Damaging Hits Hit 8Drain life (max 4 damage) It is immune to torment; and resistant to miasma and drowning. `i"It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It is incapable of using stairs. `i;"This monster has been created by magic and is temporary. Killing it yields no [!]: Description|Quote`iV #..#######...####Flameseeker the Magician#...(...h........Djinni of Yredelemnul ......##.....##########Health: 38/45 ====================----#####...#AC: 7Str: 7#########.##EV: 15Int: 19#..........##SH: 0Dex: 13#...........#XL:  7 Next: 26% Place: Dungeon:4#...........######### Noise: ---------  Time: 2920.8 (1.0)#...@Z.....††##...... D) +2 dagger (venom)#..........#†##...... Cast: Foxfire#.........)#)##...... Fly Torch #..........#.........#[37`iW m..........#.........#..........#......... Z   Grinder the spectral shadow imp (mini…)#..........#.........#..........###.################## #.# _Spell assigned to 'h'. _Unknown command. _Your foxfire dissipates. x2 _You swap places. _You swap places. _You swap places.`i\ `i `i `i `i `i ,`iS `i `i `i 9`i `i `i `i6 `i `i `iV `iu `i B`iL$ #...(...h........ .##.....########## ######...# `i$ #########.## #..........## #....# #....##############....††##..........4.8 (4`ii% ;#......Z@..#†##........###.........)#)##....#....#..........####....#....##....#....##....`i% #....# #....###.#################### #.#`i & 3 #..`iO' `i1 `i 3`i] `iy `i `i `i `i ,`i `i{ `i L40=`i `i $##.....########## ########...#  #########.## #..........## #..# #..################..††##...........†#..........#†##..####6.8 (2#........Z@#)##..`i ..#..#..........######..#..# #..#..#..###.######## ############ #.# #..####`iN `i `i M _You see here a +0 club.`i3`i$`imV _You can't carry that many items.`i 3`i `i6 `i `i : _`i `i `i ,`io `i `iE `ih `i `iS `i ... .h.#  ..#######...###### #...(...h.......... ##.....############ #####...#  #########.## #.##  #.....# 9.8 (3`i r #.@..############## #Z.††##..... #..#†##..### #)#)##..... #.#.#### #.#..........# #..........#..........##..........#..........##..........###.########`i `i `i `i*+`i6Inventory: 52/52 slots Hand Weapons (go to first with ))  D - a +2 dagger of venom (weapon)b - a +0 club  f - a +0 dagger  g - a +0 short sword  j - a +0 sling  l - a +0 dagger  o - a +0 dagger  `i7v - a +0 dagger  w - a +0 dagger  F - a +0 hand axe  H - a +0 trident  Q - a +0 club  R - a +0 club  S - a +0 short sword  T - a +0 club  U - a +0 sling  `i7V - a +0 club  W - a +0 club  Z - a +0 war axe Missiles (go to first with ()`i7*h - 4 javelins `i+8[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`i`i`i....h.#Flameseeker the Magician#..#######...####`i## Djinni of Yredelemnul ......#...(...h.......... Health: 40/45 =====================---##.....############ AC: 7Str: 7#####...#EV: 15Int: 19#########.##SH: 0Dex: 13`i^ #..........##XL:  7 Next: 26% Place: Dungeon:4#...........#Noise: ---------  Time: 2929.8 (0.0)#........@..############## D) +2 dagger (venom)#........Z.††##........... Cast: Foxfire`i#..........#†##........### Fly Torch #.........)#)##...........#..........#..........#####..........#..........#Z   Grinder the spectral shadow imp (mini…)#..........#..........#`iU#..........#..........##..........###.######## _Your foxfire dissipates. x2 _You swap places. _You swap places. `iv_You swap places. _You see here a +0 club. _You can't carry that many items.`i5 `i `i`i`iѭ 3`iʶ `i` F _Unknown command.`iߛ`i$Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  `i^/ - Lookup info  Q - Quit and abandon character`i `i&U `i:] `i_ D [?25h[?0c [?1051l[?1052l[?1060l[?1061l