;iX Player: Flameseeker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-05-08.01:23:38.ttyrec Time: (1778203418) Fri May 8 01:23:38 2026 ;iv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c;i;i ;iyWelcome, Flameseeker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Shapeshifter;i[;i`;iUfWelcome, Flameseeker the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll Shapeshifter;i;i* ;i+5 Flameseeker the RuffianGnollHealth: 20/20 ========================Magic: 1/1========================AC: 2Str: 13EV: 12Int: 9SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill ;i5 ;i: ########.....##.....#+..@..+#.....#;id; #.....########;iB ;iG Welcome, Flameseeker the Gnoll Shapeshifter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?;iBK ;i Press ? for a list of commands and other information.;i, ;i [ _Found a staircase leading out of the dungeon. ;i  ;iܑ  ;ir  ;i_  ;i  ;ic $ _ ;iϙ , ;i  ;i  ;i  _You open the door..........#......#######.. #.....#.# #.....#.# +..<..@.# ∆3.0 (3#.....#.# #.....#.# #######.# .#.(## ;iN @4.0 (4 ;i  ;i4 g _Found 2 stones. _There is an open door here. ;i ;iڗ ;i ;iўH _No target in view!!;i'03!;it4!;i47H _No target in view!!;i+q!;iq!;iv!;ixH _No target in view!!;i3!;i !;iH _No target in view!!;ih3!;il!;ivnH _No target in view!!;i3!;i!;iI#No target in view!!;iCT 3!;iW !;iX !;iL 3!;i !;iˌ !;i !;i{ : _!;i !;iD ,!;i• !;i !;ig ,!;iח !;i^ !;i !;i# !;i !;i !;i ,!;i !;iݣ !;i ,!;iƧ !;i !;i !;iX !;i !;i! !;i` !;i !;i !;iU !;i ,!;i} !;i^ !;i ,!;iZ X!;iS !;i !;iA !;iv !;ip !;iY ####+#### #.......# #.......# #.......# . #...@...# .. #.......#... #........... #.......#...#.......# ..#.......# ##.......#!;i ##.......##..........#!;iL 016.0 (12.0)!;i +7.0 (13!;i !;i _ _f - a scroll labelled JYMAT MUREAP!;iW 3!;i\ !;i^ H _No target in view!";i~3";i»";i";iV";iH: _";i";i&";iF";i";iH";i,";i";ir";ij,";iL";i";i-,";i";i";i\,";iM";i";iK";iu";i@";i";i,";i";i";i";i";i";i";i#...........#.......#...#.......# ..#.......# #.......# ###.......#.##..........########..........# #.....#.###@.....# ";io#.....#.# #......# +..<..'.# #!.....# #.....#.# #......# #.....#.# #......########.# #......# S   ball python (constriction, asleep)#.# #.........( +....S..###";i226.0 (9.0)";i4.7.0 (10.0)";i";i^ _A ball python comes into view.";i#.......#... #.......# .. #.......# ## #.......#.# ##.......#.# #..........# #######..........# #.....#.###......# #.....#.# #.@....# +..<..'.# #!.....# #.....#.# #......# #.....#.# #......# ###### #.# #..#.( +....S..##### #.......# ";i";i]SS).";iE)8.0)";io";i";i 8#.# .. #.#.## #.#.# ##.#.# #...# #######..# #.....#.#### #.....#.# #......# +..<..'.# #!.@...# #.....#.# #......# #.....#.# #......# #######.# #......#  #.# #....S...#.( +.......##### #.# .S.9";iq ";iB D.## ##...#######........#.### +..<..'.# #!#.....#.# #...S#####. ..( +#### #  ..=30 _The ball python misses you.";ii =  You hit the ball python.";i d.18 (0.8";i ";i O _You kill the ball python!";i";i";i";i!H _No target in view!";ij{3";iG";iUH _No target in view!";i";i.";ie";i! H _No target in view!#;i3#;iK4#;i:#;id=H _No target in view!#;i?3#;io#;iH _No target in view!#;i(I#;i,*C _No target in view!#;i#;i[#;iʠ#;i#;ibI#;i#;iȇ3#;iЎ#;i#;i3#;i.K#;ii#;i|#;id|#;i1#;i#;in#;iְ#;i#;i#;iл#;i$ _#;i#;iS#;i,#;i#;i #.......# .. #.......#.## #.......#.# ##..# #;it#..........# #######..........# #.....#.###......# #.....#.# #......##;i% +..<..'.# #@.....#-#;i[ #.....#.# #......# #.....#.# #......########.# ## #.# #........ #.( +.......##### #.......##;iO ..#.........##;i#;i-2.8 (2.0#;i!-#;i#3.8 (3#;i#;i T _g - a lumpy dark potion#;ie#;i#;i#;i #;i":_No target in view!#;i 3#;ia #;i #;iٯ #;im : _#;i #;iظ ,#;ip #;i #;i1 #;is #;i #;i #;i: ,#;i0 #;i #;i~ ,#;iw #;iM #;iw ,#;i@ #;i: #;i ,#;iN #;i #;i2 ,#;i #;ic #;i ,#;im #;i #;i #;i #;i #;i #;i ,#;i #;i #;i ,#;i1 #;iR #;i #;i, #;i #;i 7 _You open the door.#;iW #;i_ 3#;i #;i #;i #;i/ #;i #;iA ,#;i~ #;i 7 _You open the door.#;ic 3#;iz #;i) @  There is an open door here.#;i a _#;i B#;i2K ( +.......##########.......# #.........# #.........######.# #.........# #.....#...######## #.....'...'....# #....##...####.# #.@..###### ..J....?....#  ###########.#  .#  # J   endoplasm (asleep) 53.8 (20.0).JJ4.8 (21#;i] ] _An endoplasm comes into view.#;iJ8  #.( +.......###### #####.......# #..# #..######.# #...# #.....#...# #.....'...'....# #....##...####.# #@...######.J...?....##.# .#  #.J5.8 (1.0)#;i9 #;i> $;iͪJ #####.#  #..# #.######. #........ #.....#...###### #.....'...'....#  #....##...####.#########....###### ......J@.?....# ############.# .# # 19--=6$;iC _The endoplasm hits you.$;i $;i  $;i|You hit the endoplasm but do no damage.The endoplasm freezes you.$;if8---7.7 (0.9$;i.$;i $;i_You are frozen.$;iq $;i8rO You barely miss the endoplasm.$;irDThe endoplasm freezes you.$;isn13-------8.6$;iz$;i}% _You are frozen.$;i $;i"$;i $;i-You hit the endoplasm.  The endoplasm is severely wounded.$;it0---------9.4 (0.8$;i$;i $;iy'_The endoplasm hits you.$;ioL$;i9M$;iR$;iV^ _You are too injured to fight recklessly!$;i _You are too injured to fight recklessly!$;i T ##### #);i t #...# #);i t #...# #);i*z #...# #.....#);iG #...# #.....' #...# #....## #...#.... #@.....†.....?.... #....#. #....# . #....#  #....#  ......#  ####+#.#  #.#);i);i 3);i!);i-%);iy);iv);i0);i);i[);if);i);i);il);i);ij);i2==);i);i);ik);i);i);ip);i);i9=);i);i);i&S3=);i);ib);i);i);i);i );i);i);i);ii);i);iH4==);i8);i);iB);ig);i);ix);i);i);i,);i);i)15===);i);i,);i%);i,);ii);i,);iq);i);i:==);i);i);i>D6=);i);ij,);i));ij ,);i );i ,);i_ );i;~7==);i);iv,);i);i,);i>);i);i);im);i~8==);i);i,);i/);i},);iS);i{,);i7 );iJ"O=);i");i7%w9=);i&,);i0');iG(,);i));i=*,);i*);i,);i-j20===);i-);i'21 _HP restored.);i3);i4);i4);i(7);i8,);i=9);i;);i=,);i=*;it|==*;i+*;iE*;i~*;i7*;il*;i,*;i *;im g  You see here a ball python corpse.*;i5 _*;i*;i*;i*B*;i*;i,*;i*;i*;irB*;i*;i,*;i *;i=*;i?"#####.......# ######.........# #...##.........######.# #...##................# #...##.....#...######## #...##.....'...'....# #...##....##...####.# #...########.### #......†.....@....# #....############.# #....# .# #....# ##....#......#  ####+#.##.#121.0 (48.0)2.0 (49 _h - a scroll labelled FOT FUANGI NUTZ*;i3*;i^ _No target in view!*;i _*;i0B*;in*;iö*;iQ*;i*;i*;i5*;iɻ*;i~*;i*;iN*;i*;i*;i*;it*;i *;i*;i+*;i*;i*;i*;io*;i*;ie*;i*;iN*;i*;i*;is*;iN*;i*;is*;i*;i*;i*;is*;i*;id*;i*;i<*;i*;iG*;i*;ih*;i*;i*;i*;i}*;i%*;i*;i*;i|*;i%*;i*;i*;ix*;i&*;i*;i*;iH*;i*;i*;i*;i*;ib*;i*;iY*;i*;i*;i*;i*;i*;i*;i*;il *;i *;i? *;ih *;i*;i*;ih*;iG*;i *;i*;i*;i *;i*;i *;i!*;i#%*;i'*;ie(*;i)*;i+*;i-*;i.*;i/*;i2*;i4*;i(5*;iH6*;i9*;i<*;i?=*;i>*;i6B*;ieE*;i.F*;iMG*;iJ*;i"M*;iN*;izO*;iS*;iXV*;iGW*;iX*;iW[*;i*_*;i#`*;i0a*;iLd*;iPf*;ig*;ih*;ij*;im*;in*;ip*;iMt*;iw*;i!x*;iz*;i2@  There is an open door here.*;i*;i _*;i*;i2*;iɈ,*;i|*;i7*;iX*;iKB*;i*;i!,*;i,*;i,*;i*;i*;iB*;i*;ifB*;i:B*;i*;inB*;i',*;iz,*;i>*;i*;iԱ*;i *;i*;ik*;i*;i۴*;iP*;i .......# .. .......#.## .∩.$ .......#.# #... .......#.# #..# .........# ..### .........# ..#. ###......# #.. # #......# #.# # #......# #@# 82.0 (60 # #......# #.# # #......# #.# ∆ # #......#####.#.# # #............#.# ( +.......######.# ###.......# #.# #.........# #.# #.........######.#*;i A3.0 (61*;i*;ii; _Found Ysedgh's Magic Scroll Boutique.*;i*;i?*;i*;iH _No target in view!*;i *;iD *;i *;i  *;i *;i P _*;i% .... #..  .. ..### .∩.$#.# # #... *;iR% #.# #.##..# ...#....### ...*;iz% #.>..#.##..#*;i% ]4.0 (1.0)## *;i% - #. *;i% # #......# #.# ∆ # #......#####.#.#*;i& %..*;i#& +#.#*;io, *;i- *5.0 (2*;i3 *;io6 ; _Found a stone staircase leading down.*;i *;ip *;iU *;i H _No target in view!+;i3 _No target in view!+;i+;i+;i!+;ib +;i:_No target in view!+;i6+;ij7+;iq;+;iM=H _No target in view!+;i-3+;i@+;iH _No target in view!+;i#+;iB$+;i1)+;iP+C _No target in view!+;ii+;iRI+;i+;iP _+;ij+;i+;i+;i{+;iF+;is+;iZ+;io!+;i|$,+;i~%+;i'+;i)+;i&*+;i|*+;i-,+;i.+;iY7= _You now have 4 gold pieces.+;i93+;iD;+;i=+;id?,+;i@,;i,;iJ dWelcome to Ysedgh's Magic Scroll Boutique! What would you like to do?  a -  75 gold a scroll of enchant weapon (unknown)b -  75 gold a scroll of enchant weapon (unknown)  c -  75 gold a scroll of enchant weapon (unknown)  d -  40 gold a scroll of fear (unknown)e -  20 gold a scroll of identify (unknown) ,;i  f -  40 gold a scroll of immolation (unknown)  g -  10 gold a scroll of noise (unknown)h -  95 gold a scroll of silence (unknown) ,;i i i -  30 gold a scroll of teleportation (unknown) You have 4 gold pieces. [Esc] exit[!] buy|examine items,;i R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list0;i0;i0;i#.......#Flameseeker the Ruffian #.......# ....#.#Gnoll #.......# .....#.#0;iHealth: 20/20 ======================== #.......#...∆..+..Magic: 1/1======================== #.......#... .#.# #AC: 2Str: 13 #........... #..# .#EV: 12Int: 9 #.......#....##..# ##.#SH: 0Dex: 11 #.......#........##...##.#XL:  1 Next: 30% Place: Dungeon:1 #.......#.##....@.........Noise: ---------  Time: 193.0 (8.0) 0;i#.......#.###.##....####.#-) Nothing wielded #.......#.# #.##..##..#Nothing quivered 0;iIR..........# #....###.#Quill ..........# #.>..#.#.# 0;i'/.###......# ##.#...# # .# #......# #.#.### .# #......# #.#.# .# #......# #.#.# _No target in view! _No target in view! _No target in view! _No target in view! _You now have 4 gold pieces.  0;iN<There is an entrance to Ysedgh's Magic Scroll Boutique here.0;i0;i0;i. _1;i~2_1;in _   .S.    . ####   ...# ...  ...# ....#.# #.#  ...# .....#.####.####  ...#...∆..+.....@...#  ...#... .#.####.##.#  . #..# #.#  #....##..####.#  #..##.bv0m..##.##  ...#.##....∩............   S   ball python (constriction, asleep)..#.###.##....####.####  ...#.# #.##..##..# # .....# #....###.#  2012.0 (91;it _A ball python comes into view.1;iN#.#.S.#.# ... #####.## ... ....#.# #.#  .....#.####@####∆..+........#... .#.####.##.#.... #..# #.# ###..####.# .......##...##.## ....∩............#..####.#####.# #.##..##..# #3.0 (11;ip^1;i #.#.S.#.# # ... ####.##.####### #...........  #@#  .....#.####.####∆..+.........##... .#.####.##.#.... #..# #.# ###..####.# .......##...##.## ....∩............#..####.####1;i X41;iY #.#.S. ##.## 1;ik K# ... #####.####### #...@....... #.##.####### .....#.####.###∆..+........#... .#.####.##..... #..# #.# ###..####.# 1;i l .......##...##.## ....∩............1;is ;51;iCx 1;i 1;i #.# .S. ####.####### #........... ####.##@####### #........... #.##.####### .....#.####.###∆..+........#... .#.####.##..... #..# #.# ###..####.# .......##...##.## 61;i2 .##.## .S. ###.####### #...@....... #####.####### #........... #.##.####### .....#.####.###∆..+........#... .#.####.##..... #..# #.# ###..####.# .SS)71;i %  1;i rYou barely miss the ball python.=9 (0.91;i Y _The ball python bites you but does no damage.1;id   You barely miss the ball python.The ball python bites you but does no damage.  You barely miss the ball python.  Your off-hand punch misses the ball python.The ball python bites you but does no damage.  is struck by your quills.1;i †48.81;iT _You kill the ball python!1;i^ _No target in view!1;iPI1;iYH _No target in view!1;iW 1;iI:_No target in view!1;i!8I2;ibH _No target in view!2;im _No target in view!2;i32;i"2;i.C _No target in view!2;iF2;iՎ2;i-2;i2;i32;i2;i@Y _ _ You see here a ball python corpse. _2;i).># #.. #.# #.#  #@# -11.8 (3.0 ######.#######. #........ #.####†# #........... #### #.##.####### #...........# ....#.#.##.####### .....####-2.8 (42;i; _Found a stone staircase leading down.2;i[2;it[2;i`2;i.H _No target in view!2;ie u2;if : _2;i!k X2;il 2;im ,2;i^n 2;iӄ   There is a stone staircase leading down here. _2;iP 2;i! 2;iG 2;i 2;id 2;i 2;i 2;i 2;i 2;iR J2;i 2;i ##################### r......@...........># ###################.#  #.#  #.###. #..... #.#### r   rat (asleep) #.# #.# ######.####2;i [30.8 (18.0)1.8 (192;i l _A rat comes into view.2;i. #.r............>##.# #.# #.### # #. #2;i(/ {.# #.# ######.2;i: F2.0)2;iW 2;iY 3;in#.r.>##.# #.# #. # #.  #.#  #.# ######.3;ie3;i.%33;i3;i3;iP5#.r.>#.#.# #.# #. # #.  #.#  #.# ######..rr===43;i93;i<- _The rat squeaks loudly.3;iS.r.>.#. #. #. # #. #. #. ######..r---53;i)3;iJt  You hit the rat.  The rat is moderately wounded.18---=--6.7 (0.9 _The rat bites you.3;iy  You barely miss the rat. You bite the rat, but do no damage.The rat is moderately wounded.3;i(zb7----7.63;i3;ic( _The rat bites you.3;iA5  You hit the rat.3;i0g†3;i/58.53;i3;iG _You kill the rat!3;iHi33;iJm3;ioH _No target in view!3;i33;i3;i#H _No target in view!3;iI33;iN3;idQ 3;iQB_No target in view!3;i,33;i3;iH _No target in view!3;i73;i3;iׁ3;i3;i48= _3;i,3;i 3;iV,3;i3;i>3;ioa9==3;iR3;iҏ,3;ic3;iF,3;iƑ3;i,3;i3;i3;i"9=3;i3;i3;iM20==3;i3;i93;i,3;i-3;iɝ_  You see here a rat corpse.3;i03;iv _3;i3;iӠ3;i,3;i3;i)3;iZ3;i:==3;i3;i3;i3;iD3;i3;i73;i13;iW.@....†..-#.......##.......# #.......# #.......##.......# l   frilled lizard (wandering)#.......##.l.....# 3;i%,#3;i1053.5 (15.0)3;iE-4.5 (163;i3;ia _A frilled lizard comes into view.3;i& ########################.............†.......... #.############### #.# #.# #.#  #.# #.# #.l.....# #.......# 3;iZ) 3;i0 G.l3;i%1 05.0)3;iu6 3;i#8 4;iJ########################..............†......... ############### #.#  #.# #.# #.#  #.# #..l....# #.......#4;iG #########4;i=4;iPH.l4;i%64;i34;i$4;i%.S########################..............†......... ############### l####### 4;i/4;i5C.l4;i5%74;i ;4;i<4;iX########################..............†......... ############### l####### ####+####4;i4;i pl.l4;i-=84;i4;i/8 _The frilled lizard hisses angrily.4;i########################..............†......... ############### l.###########+####.......4;i4;iQ :l.4;i --94;i%4;i&4;i@  You hit the frilled lizard.4;iޡD† 4;i =6=60.3 (0.84;iϮ4;iR _You kill the frilled lizard!4;i34;i4;iH _No target in view!4;i _No target in view!4;i34;iT4;iFH _No target in view!4;i34;i4;i7H _No target in view!4;i?34;iy4;iH _No target in view!4;il4;i\m4;is4;ivC _No target in view!4;i34;i4;ik_4;il4;iqP _4;ir4;ir4;ir4;iu4;iv4;i3w4;iw4;iz4;i4;iʃ,4;in4;i,4;i4;i4;i4;i 4;i4;i 4;i^,4;i4;i4;i4;i4;iO4;i4;i4;iߛ4;i#4;iٝ4;ia,4;i4;i]4;i,4;i$4;iܧX4;iB4;iZ4;iƬ4;i ,4;ii4;i0n4;iѿ  #....# ############# #....# ##............ #....# #..##.......## #....###.###.......# #....#...# #.......# #...@..### #.......#-76.3 (16.0)4;iF #....### #.......# #..### #....†..# #.# #.......#... #.......#...######### >.....4;iq> ##4;iE 4;i[-7.3 (174;i#4;i8 _Found a stone staircase leading down.4;i 4;iV 4;i$ 4;iz' H _No target in view!5;iFI5;i75;i;5;iS _5;icB5;il5;i߼5;ik5;i¾5;i,5;i5;i #....# ##........#....# #..##..... #....###.###..... #....#...# #..... #......### # #....### #..... #..### #....†####+###.## #............@.# #.....83.3 (6.0).... ######....>............## ........#........######...? #...( 4.3 (7 _Found 6 stones.5;i5;is5;i5;iH _No target in view!5;i' 35;ik 5;i{ H _No target in view!5;i 35;i 5;i5 5;in 5;iX : _5;id 5;i ,5;i 5;i 5;i) ,5;i 5;if 5;i ,5;i 5;i 5;i ,5;i 5;i 5;iA B5;i 5;i ,5;i 5;im #..### #....†####+###.## #..........# #.........####### #######....>.......... ........####### ........#........###### #####...@....# 5;i? + #...(....#  ###......# ######## 5;i` '915;i *2.3 (85;i_# 5;i&% d _i - a scroll labelled ROKOMYBLE KUHO5;i 35;i: 5;il H _No target in view!6;i336;i6;i26;iE6;i": _6;i?$6;i4(,6;it86;i;6;iL?,6;i@6;iC6;i;Z,6;i[6;i^6;if #....### # #..### # .#######+###.## # g............# #.6;ifA ...=........####### ## ..>.......... ......#######6;iga ...... .......@....######6;ig..#######........# 6;iEg#...(....# ###......#########6;i^g^g   hobgoblin (asleep)6;iky 6.3 (4  A hobgoblin comes into view.6;iCw.gg==7.3 (56;i0}6;i+ _The hobgoblin shouts!6;i\ #......### # #....### # #..### #.#######+###.## #g...# =........####### #>..........6;i.#######.....# ...........######...#######........#. #...(....####......#########6;i6;iF.g6;i3--8.3 (16;i>6;i6;i  #....#...#  #......###  #....###  #..### #######+###.## g..# =........#######>...........#######.# ...........######6;iL ~...#######........#... #...(....#..###......#.########6;i5 6;ie .g--96;iس 6;i 6;i^  #....###.# #....#...#+ #......####6;i # #....####.. #..####...#######+###.###.......# #.....g........#######>...........#######6;i .# ...........######..#######........#6;i ... #...(....#...###......#....########6;i0 [=3006;i1 V _The hobgoblin barely misses you.6;i =  You punch the hobgoblin!6;i C=6;i 481.2 (0.96;i 6;i M _You kill the hobgoblin!6;i1 36;i 6;i& H _No target in view!6;iغ  _No target in view!6;i& I6;iH( H _No target in view!6;iC 36;i 6;i' H _No target in view!6;ig 36;iw 6;i H _No target in view!6;iޜ 36;ik 6;i C _No target in view!6;i6;iz6;i86;i36;i6;i6;i236;i6;i7;i&337;it87;i:7;imM #..## #....#...+ ..###. 7;imb..### #..##########+###.##..# #.....=@.......#######>..........###### ...............######..#....7;iu7;iLv;-2.2 (1.0 _7;i!z7;i{8;i #....# # #....###. #....#... + #...... #. #....### #.. #..### #...#+###.## #.# #......8;iM#.>..#.#.######.#......#. #..(....#. ###......#  .... #8;iU-38;i8;iL8 _ j - a ring of flight8;i*4.2 (28;iQ8;iV _You see here a hobgoblin corpse.8;ikU  There are no objects that can be picked up here.8;i8;iv8;itH _a hobgoblin corpse9;i@9;ieEbInventory: 10/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)9;iE j - a ring of flight Scrolls (go to first with ?)  f - a scroll labelled JYMAT MUREAP  h - a scroll labelled FOT FUANGI NUTZ  i - a scroll labelled ROKOMYBLE KUHO Potions (go to first with !)  c - a potion of lignification  g - a lumpy dark potion Baubles9;i?Fb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman;;i@ e - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled ;;ieAshapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, you can evoke this to transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 6.4 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman e(v)oke, (d)rop, (=)adjust, or (i)nscribe.<;ie <;i #....# #. Flameseeker the Ruffian#....###. Gnoll#....#... Health: 20/20 ========================+<;i #......## Magic: 1/1========================#.#....### AC: 2Str: 13#..#..###EV: 12Int: 9#...#######+###.##SH: 0Dex: 11#...............#XL:  1 Next: 80% Place: Dungeon:1#.....@........####### Noise: ---------  Time: 304.2 (0.0)............>.......... -) Nothing wielded................####### Nothing quivered................#Quill ................######......#######........#......#...(....#......###......#....######## _No target in view! _No target in view!  j - a ring of flight _You see here a hobgoblin corpse.  There are no objects that can be <;i Hpicked up here. _a hobgoblin corpse<;i3]   Your protean talisman responds to your shapeshifting skill and transforms into _a medusa talisman!>;ilOInventory: 10/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)j - a ring of flight Scrolls (go to first with ?)  f - a scroll labelled JYMAT MUREAP  h - a scroll labelled FOT FUANGI NUTZ  i - a scroll labelled ROKOMYBLE KUHO Potions (go to first with !)  c - a potion of lignification  g - a lumpy dark potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a medusa talisman@;ise - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the user's head which lash out at nearby enemies whenever the user attacks, poisoning them. When they feel their host's life is in danger, they can even turn these poisoned foes to stone. @;i____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.5055% Max 14 +0% 4.0070% Cur 6 -20% 2.0050% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 6.4@;iUAt current training (4%) you reach 8.0 in about 7.2 XLs. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.A;i Inventory: 10/52 slots Armour (go to first with [) A;imb a - a +0 animal skin (worn) Jewellery (go to first with "=)  j - a ring of flight Scrolls (go to first with ?)  f - a scroll labelled JYMAT MUREAP  h - a scroll labelled FOT FUANGI NUTZ  i - a scroll labelled ROKOMYBLE KUHO Potions (go to first with !)  c - a potion of lignification  g - a lumpy dark potion Baubles  b - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a medusa talisman A;i" ~e - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the user's head which lash out at nearby enemies whenever the user attacks, poisoning them. When they feel their host's life is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.5055% Max 14 +0% 4.0070% Cur 6 -20% 2.0050% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 6.4At current training (4%) you reach 8.0 in about 7.2 XLs. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.B;i9#....# #. Flameseeker the Ruffian#....###. Gnoll#....#... Health: 20/20 ========================+#......## Magic: 1/1========================#.#....### AC: 2Str: 13#..#..###EV: 12Int: 9#...#######+###.##SH: 0Dex: 11#...............#XL:  1 Next: 80% Place: Dungeon:1#.....@........####### Noise: ---------  Time: 304.2 (0.0)............>.......... -) Nothing wielded................####### Nothing quivered................#Quill ................######......####B;i: ###........#......#...(....#......###......#....########j - a ring of flight _You see here a hobgoblin corpse.  There are no objects that can be picked up here. _a hobgoblin corpseYour protean talisman responds to your shapeshifting skill and transforms into _a medusa talisman!5.2 (1 _6.2 (2B;i?B;ipCB;iC*7.2 (3B;irHB;iNB;i]N*8.2 (4B;i}RB;ifU 16/16 _You begin transforming. You continue transforming. x3  B;iUYYour quills recede back into your body.B;iZ8JB;iI[+9.2 (5B;i{[8Medusa B;i_B;ibG _A mane of stinging tendrils grows from your head.D;itOInventory: 10/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)j - a ring of flight Scrolls (go to first with ?)  f - a scroll labelled JYMAT MUREAP  h - a scroll labelled FOT FUANGI NUTZ  i - a scroll labelled ROKOMYBLE KUHO Potions (go to first with !)  c - a potion of lignification  g - a lumpy dark potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman  e - a medusa talisman (active)E;i_ T  c - a potion of lignificationF;i  j - a ring of flight. A ring that grants its wearer flight. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery F;iw_________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.G;i= G;iC G;i,J #....# #. Flameseeker the Ruffian#....###. Gnoll#....#... Health: 16/16 ========================+#......## Magic: 1/1========================#.#....### AC: 2G;iJ ZStr: 13#..#..###EV: 12Int: 9#...#######+###.##SH: 0Dex: 11#...............#XL:  1 Next: 80% Place: Dungeon:1G;iK #.....J........####### Noise: ---------  Time: 309.2 (0.0)............>.......... -) Nothing wielded................####### Nothing quiveredG;ijK ................#Medusa Fly ................######......#######........#......#...(....#......###......#G;iL ....########Your protean talisman responds to your shapeshifting skill and transforms into _a medusa talisman! _You begin transforming. You continue transforming. x3  Your quills recede back into your body. _A mane of stinging tendrils grows from your head.  You fly up into the air.G;i*S G;iS *7 (0.5G;i W G;iY  _a medusa talisman! _You begin transforming. You continue transforming. x3  Your quills recede back into your body. _A mane of stinging tendG;iZ brils grows from your head.  You fly up into the air. _j - a ring of flight (worn)H;i{3H;i|H;iH;iBH;iɆH;i؈H;iH;iH;iH;i,H;iH;iIH;i\,H;iH;iH;ilH;iH;izH;ihH;i,H;i?H;i2H;ip,H;ijH;imH;i,H;iH;i6H;iZ,H;iǻH;iH;i,H;iH;iH;iH;iH;iFH;iH;i`,H;i'H;iH;ii,H;iH;iH;i,H;iH;iH;iH;i%H;iH;iH;i9H;ipH;iH;ic,H;iH;iL _You now have 11 gold pieces (gained 7).H;i3H;iWH;iH;iH;iH;iH;iqH;i6H;ihH;iH;iIH;iD,H;iH;i]H;i,H;iH;iH;i,H;iEH;iH;i,H;i;H;iH;ioH;iH;i0H;i H;iH;isH;iH;iH;iK        #####   #...#    #... H;iR ### #...#  #( +...+  #J# #...# 35.7 (26.0)  #.# #...#   #.# #...####  #.# #.......  #.# #####.....†.  #.# #...........   #.# #...........   #.# #...........   #.#####........... H;iCH;i( A6.7 (27H;i H;i' _Found 3 javelins.H;iH;iH;iH;i H;iyB_No target in view!H;iA3H;i,BH;iDH;i,FH;iTJ$ _H;iH{^  You see here 3 javelins. _H;i|F _You reach down and open the door.H;i  There is an open door here. _ ###### #....# ##### #....# #...# # #....# #...# ##... #....#  ############...#.j.... #....#  #........(.'..J'...... #.....  ##.#########...#...... #....#  #.# #...# ##... #..  #.# #...#######+###.##  #.# #...............#  #.# #####....;i34m.†........##### j   gnoll (asleep)  #.# #..............>.  #.# #..................#####  #.# #..................# 50.7 (14  You reach down and open the door.1.7 (15 _A gnoll comes into view. It is wielding a +0 club.H;iU" ###### #....# ##### #....# #...# ### #....# #...####.... #....##...#.j.#....#.#........(.'...J.#.##.#...#.#....##.# #...####.... #..### #.# #...#######+###.## #.# #....#.# #####.....†.#H;iz( #.# #..............>.#.# #..........# H;i+ F2.0)H;i0 H;i4 Q _There is an open door here.I;i  ###### #....# ##### #....# #...# ### #....# #...####.... #.... #...#.j..... #....# #.(.'..J'. # ##.#...#. #.... #.# #...####.... #..### #.# #...#######+###.## #.# #.....# #.# #####.....†. #.# #..............> #.# #.......... I;i -[37m #.# #.#.jj3 _J;i      #....   ##### #....   #...# ### #....   #...####.... #....   #...#. #....   #.(.'.J.'j...... #   ##.#...#. #....   #.# #...####.... #..   #.# #...#######+###.##   #.# #.....#   #.# #####.....†.   #.# #..............>   #.# #...........  ;i;49m #.# #.#j.4J;i}J;i/<      #   ##### #   #...# ### #   #...####.... #   #...#. #   #.(.'J..j. #   ##.#...#. #   #.# #...####.... #..   #.# #...#######+###.##   #.# #.....#   #.# #####.....†.   #.# #..............>  #.# #......   #.#J;i)= #.#j'5J;i@J;iGJ;ije      #  ##### #  #...# ### #  #...####.... #  #...#. #  #.(.J..j'. #  ##.#...#J;i g(. #  #.# #...####.... #..  #.# #...#######+###.  #.# #......#  #.# #####.....†.  #.# #..............>  #.# #......   #.# #.#J;ihJ;io5j.J;iwp%6J;iLxJ;i{Q _There is an open door here.J;i P      #  ##### #  #...# ### #  #...####.... #  #...#. #  #.(J'.j.'. #  ##.#...#. #  #.# #...####.... #  #.# #...#######+###.  #.# #......  #.# #####.....†.J;i   #.# #..............>  #.# #...........   #.# #.#J;i J;i## 5j.J;i# ,7 _J;i* J;ij, J;iڨ       #  ##### #  #...# ### #  #...####.... #  J;i\ #...#. #  #.J.'j..'. #  ##.#...#. #  #.# #...####.... #  #.# #...#+###  #.# #....  #.# #####.....†.  #.# #......>  #.# #.  #.# #.J;i J;i 5j.J;i %8J;i d _You see here 3 javelins.K;iK;iv2j'K;iw9Throw: 3 javelinsK;i&K;i N _k - 3 javelinsK;i<  (very poisoned)You barely miss the gnoll. Your tendrils sting the gnoll.K;it10---------=60.6 (0.9K;inK;i)O _The gnoll is poisoned. The gnoll hits you with a +0 club.K;iM extremely poisoned)You barely miss the gnoll. Your bite misses the gnoll.The gnoll is moderately wounded.Your tendrils sting the gnoll. The gnoll looks as sick as possible!1.4 (0.8K;iR _The gnoll hits you but does no damage.K;i  #####  #...# ###  #...# K;iO ############...#.  #........Jj'...'.  ##.#########...#.  #.# #...#K;i|L  #.#  #.#  #.# K;i8†  #.# K;i(> #.#  #.# K;ilYou closely miss the gnoll.The gnoll is moderately wounded.L;i|w #####  #...# ###  #...#  ############...#.  #........Jj'...'.  ##.#########...#.  #.# #...#  #.#  #.# L;i:x' #.# † #.# > #.#  #.# L;i~ *  Your sting misses the gnoll. The gnoll hits you with a +0 club!L;iDH*J*L;i>`^*.Jj*L;i5) ..Jj'jpetrifying, extremely poisoned)* * * LOW HITPOINT WARNING * * *Your pain echoes through the poison around you!L;ij3/16 --------------------L;iw2.3 (0.9-Lithotox Fly L;iKL;iv _The gnoll is moving more slowly.L;i/L;i/L;i@t _You are too injured to fight recklessly!L;iL;iL;i@t _You are too injured to fight recklessly!L;iL;iL;i t _You are too injured to fight recklessly!L;i] L;iL;it _You are too injured to fight recklessly!L;iL;iZL;iY ^ _You are too injured to fight recklessly!L;i3L;iL;iV _You are too injured to fight recklessly!L;i> 4  You punch the gnoll!L;i) Flameseeker the Ruffian Gnoll # Health: 3/16====-------------------- # Magic: 1/1======================== ###### AC: 2Str: 13 #...# ### # EV: 12Int: 9 #...####.... # SH: 0Dex: 11  ############...#....... # XL:  1 Next: 220% Place: Dungeon:1  #........J)'...'....... # Noise: =--------  Time: 363.1 (0.8)  ##.#########...#L;i=L....... # -) Nothing wielded  #.##...####.... # Throw: 3 javelins  #.##...#######+### Medusa -Lithotox Fly   #.##..............  #.# #####.....†........   #.# #..............>...   #.# #..................   #.# #..................  _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You punch the gnoll! _You kill the gnoll!You have reached level 2!  --more--N;iG}5/22=2/2250% N;iJ _N;iZ N;i 3N;i N;i | _N;i |6==N;i/ N;i N;i N;i N;i N;iv N;i N;iE N;i N;i6 N;i N;i f7==N;i[ N;i N;i N;i N;i8 N;i ,N;i' N;i N;iQ N;i N;i P8==N;i N;iu N;i N;iKN;iN;iN;ioN;iN;iCN;iN;iN;ihN;i9=N;i\N;i N;i I9=N;i N;iXN;iN;i N;i^N;iN;iBN;iyN;iN;iQN;iN;il10/22==N;iN;iN;iN;iN;iN;i,N;i+N;iN;iN;iRN;iN;i`9=N;iN;iN;i. T1==N;i N;i!N;i1"N;i"N;i$N;i_$N;i$N;i&N;iI&N;i 'N;i(N;i)_2===N;i)N;i*N;i&+N;i+N;i--,N;i-N;i9/,N;i/N;i1N;i1^3==N;i2N;io3N;i3N;i}4N;i5N;i5N;i6N;id8,N;i8N;i:O=N;i;N;i<N;i%=L4=N;i=N;i ?,N;ibAN;iB,N;iCN;i E,N;iEN;i}Gt5==N;iHN;i,N;i҈N;i,N;i'N;i,N;iɌN;i;16==N;i'N;i,N;i4N;i,N;i̓N;i,N;i7N;iǗO=N;iN;iN;iTK7=N;iN;i:,N;iN;i?N;ixN;iN;iq,N;i)N;i[N;ih8==N;ikN;i,N;iN;i5N;ijN;iN;ij,N;i4N;ibN;ih9==N;iN;iѭ,N;iN;iN;iN;iN;iȱN;iN;i N;iN;i9=N;iN;i&N;iyL20=N;i;N;iN;iǺN;iN;i~,N;i2N;iN;iʿN;inN;iN;ih1==N;iN;i,N;iN;i,N;iN;i,N;iN;i\92N;iq===Fly N;iDN;in _You feel your defenses recover.N;iI3N;i)N;i<  You see here a +0 club.N;iN;i _N;isN;iP@  There is an open door here.N;iN;iG _N;iEN;iN;iN;i:==N;iN;iEN;iI,N;iIN;iN;i,N;ixN;iQ@  There is an open door here.N;iN;i _N;iPN;iN;iZN;iN;iN;iN;iN;iN;i?N;iN;i,N;i,N;i" _You reach down and open the door.  There is an open door here. _N;i{&,N;iY1N;i3N;i6,N;i7O;i/O;i[?O;i@O;i5A,O;iBO;iC,O;ibDO;iEO;i#G,O;iGO;iIO;iJ,O;iJO;i'MO;iM,O;iMO;i\OF _You reach down and open the door.O;i PO;i9PO;ifPO;iSThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.O;iUO;i1V _O;iVO;i#XO;iZY,O;iZO;i[O;i]O;id]O;i]O;i_O;ic`,O;i`O;ibO;iiD .###.......##. .# #.......##. ## #.......##.  #.......##.  #....†..# O;ij[#.  #.......# #.  #.......############# ######. ############............ #...... ...........'....J....... #.####†- ############............ #.... ####+#####... #.##. #.......# J #.... #.......# ....#.#.## #.......# .....#.####. J   endoplasm (asleep) O;il/#.......#...∆..+...... #.......#... .#.####. #... #..# #.O;iQn477.1 (114.0) _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  An endoplasm comes into view.O;it .The endoplasm quivers.-85O;iwO;ijz6 _The endoplasm moves out of view.O;i O;i 3O;i O;i O;i| O;i BO;i O;i  # #.# #.# # #.# #.  #.# #.##....†..# #.##.......# #.#O;i #.############## ######.# ###########............. #...... ..........'.....#.####†# ###########..... #.....9.0) ####+#####JO;iC }#.##.##.......# .. #....#.O;io |# ....#.#.##.##.# .....#.####.##.O;i t#...∆..+....... J   endoplasm#.O;i #... .#.####.##.... #..# #.#O;i A#.#....##..####.#O;i O;iә O;i? a _An endoplasm is nearby!P;iX #.# #.#  #.# #.#.# #.##....†..# #.#  #.# #.#  #.#######.#.##.'......##.####†##.#.####+#####J.... #.##.##.# ... #.#.# ....#.#.##.##.# .....#.####.##.#...∆..+.#.#... .#.####.# P;iZ)J.P;ix[-80 _P;idP;ifP;i #.# #.# #.# #. #.# #.# #....†..# #.# #.# #.# #.#######.#.##.'.##.####†#.J.....# #.####+#####.....# #.##.##.# ....# #.#.# ....#.#.##.#P;i; #.# .....#.####.##.#...∆..+.#.#... .#.####.##. P;i% P;i& -=1P;i6, P;i0 W _The endoplasm closely misses you.P;i %  P;i You hit the endoplasm.P;i 1.P;i= 442.0 (0.9P;i P;i2 M _You kill the endoplasm!P;ig P;i? P;i P;i H _No target in view!P;i%  _No target in view!P;i1 _No target in view!P;iMP;iOP;ipVP;iXH _No target in view!P;iP;iP;i^ _No target in view!Q;i:UQ;iUQ;iVQ;i[Q;i/ Q;i.# #.###. .# #. .# #.# ....†..# #.# .# #.# .#######.#.##.'.##.####†#..# #.0####+#####.....# #.##.##.# .....# #.#.# .....#.#.##.##.# .....#.####.##.#...)..+.##.#......#.####.##.##....##..# #.# # -3.0 (1Q;i5Q;ik[ _No target in view! _Found a spear.Q;iu!Q;i}"7-Q;i)Q;i+H _No target in view!Q;i 3Q;i Q;i Q;iǓ Q;i : _Q;i5 Q;i؜ ,Q;i$ Q;il nQ;i: Q;i Q;i Q;iL Q;i ,Q;i Q;is Q;i ,Q;i Q;i޺ _You reach down and open the door.Q;i @  There is an open door here.Q;i 5 _Q;i Q;i Q;i BQ;ib Q;i ,Q;i Q;i Q;i Q;i. Q;i Q;iJ Q;i ,Q;i" Q;i Q;i! XQ;i6 Q;i Q;i Q;in Q;iZ Q;i Q;i DQ;ie BQ;iN Q;i BQ;i Q;i_ Q;i Q;ik Q;i Q;i! ,Q;i Q;i6 Q;i ,Q;i Q;i< Q;i Q;i2 Q;iy Q;i4 Q;i@K &Q;iL XQ;iM Q;iN ,Q;iXN Q;iP Q;iP Q;iCQ ,Q;iRW XQ;iX Q;ihY ,Q;iY Q;iJ[ Q;i\ Q;i\ ,Q;i` i  You see here a ball python skeleton.Q;ia Q;iJb  _Q;i c Q;i-d Q;iHe Q;ire Q;ie Q;i&g Q;iNh Q;i{h Q;ih Q;ij Q;i:k ,Q;ik Q;im Q;im ,Q;iNn Q;ico Q;ip ,Q;iq Q;iq Q;ir Q;ir Q;is Q;i7t Q;i z Q;i{ BQ;i| Q;i} ,Q;i!~ Q;i nQ;i Q;i? Q;iތ Q;i Q;iߎ ,Q;i Q;i Q;in ,Q;i Q;i Q;i ,Q;i' Q;i Q;i ,Q;ik Q;i Q;i ,Q;i Q;i Q;ih ,Q;i9 ,Q;i BQ;i8 Q;i8 ,Q;i Q;i Q;iȪ ,Q;i? Q;i Q;iѲ Q;i Q;iz Q;i Q;i ,Q;i Q;iܻ Q;i ,Q;i Q;i$ Q;i Q;i Q;iq Q;iA Q;i* BQ;i Q;i ,Q;ir Q;iW Q;ik ,Q;i Q;i Q;i ,Q;i5 Q;i% Q;iC BQ;i Q;i ,Q;i Q;i< Q;i ,Q;i Q;i& ,Q;io Q;i Q;i ` #.# #.#  ################## #.# #.#  Q;i .........># #.# #.#  ################.# #.# #.#   #.# #.# #.#   Q;i #.###.# #.#   #.....# #.#   #.##### #.#   #J# #.#  567.0 (84.0) #.# #.#  Q;i ################.#######.#  .........##..............#  .........##.####÷##########  ..........#.#.............#    #####.....#.#.##.##########    ...##.....#.#.............#    ...##.....#.#.##.#######.##  Q;iT E Q;i Q;i Q;i _Key pressed, stopping explore.Q;ic Q;iA H _No target in view!R;iER;iFR;iLR;iNH _No target in view!R;iβR;ieR;iR;iTH _No target in view!R;i*R;ik+R;i0R;i2H _No target in view!R;ifR;iR;iR;iH _No target in view!R;i IR;iF R;i R;i P _R;i R;iu R;i R;i R;i ,R;i R;i R;i ,R;iq R;i No target in view! _ You see here a ball python skeleton.R;i R;i  _R;i R;i ,R;i JR;i BR;i BR;i` R;i R;i R;iY R;i R;iz R;i R;i R;i R;if R;i R;i R;i R;i R;i R;i R;i R;i  nR;i ,R;iH R;i R;i R;i R;i R;i R;i R;iS R;i R;i R;iH ,R;i R;i R;i  R;i R;i R;i{' ...#....##..####.##.# #. ...#........##...##.####.#.##....∩............. R;i' ...#.###.##....####.##### ...#.# #.##..##..##.# .....# ##....###.##.# .....# #.>..#.#.##.# R;i*( .....# ##.#...#.##.# .....# #.#.###J##.# 88.0 (21 .....# #.#.# #.##. R;iT( .....# #.#.# #.# R;ir( # #.# #.# ∆ #####.#.# #.. R;i( ^.......#.# ### ......######.# ...# #.# ...# #.# R;i`) R;iM. R;i6 j _Key pressed, stopping explore.R;i6 R;i$; R;iY= H _No target in view!S;iS;iS;i%S;iH _No target in view!S;i S;i!S;i\&S;i(H _No target in view!S;iS;iʥS;i϶^ _No target in view!S;i/3S;iS;ijH _No target in view!S;iS;i<S;iS;i#No target in view!S;i3S;iS;i,S;iO| _S;iS;iS;i0,S;iS;iS;iS;iS;i S;i S;i ,S;i S;iS;i!,S;i S;iS;iAS;iS;i7S;iS;iU,S;i?S;i  #.###.##...######  #.# #.##..##..##.#  S;i>!n# ##....###.##.#  # #.>..#.#.##.#  # ##.#...#.##.#  # #.#.###.##.#  S;i|!~# #.#.# #.##.#  # #.#.# #.##.#  S;iU"># #.# #.##J#  #####.#.# #....#  ...#.# ##### ######.#  # #.#  # #.#  ######.#  ....#  ########  S;i&'296.0 (8.0)S;i'*7.0 (9S;i+S;i.Z _l - a bubbling emerald potionS;id _No target in view!S;i 3S;i S;i S;i&" : _S;iQ LS;ibR BS;ir ,S;i} ~  There is a stone staircase leading down here.S;i K _S;i S;iZ S;i nS;i S;i S;i S;iZ ,S;i S;i S;iO ,S;i S;i S;i ,S;io S;iE S;i ,S;i S;i S;ie ,S;in S;i S;i ,S;i S;i S;i ,S;i S;iQ S;i4S;iuS;i. _You reach down and open the door.  There is an open door here. _  You see here 2 stones.S;i/5 _S;i`2S;i5S;iX7,S;i8S;i9S;iN<,S;i<S;i@S;iWA,S;iAS;iDS;iF,S;iGS;iYK@  There is an open door here.S;igPS;iP _S;isRS;iTS;iV,S;iWS;iYS;i)[S;ib[S;i6\S;i_Z  There is a staircase leading out of the dungeon here.S;i[aS;ia _S;ibS;iFdS;i9fS;i{fS;i&gS;im #.......#.. #.......#.# #.......#.# ##.......#.# #..........#S;in$ #######..........# #.....#.###......# #.....#.# #......#S;i^n +J.<..'.# #......# #.....#.# #......# S;i%o#.....#.# #......# #######.# #......# #.###....... #.(.'....... #####....... ######......... #...##.........S;i v...K.......#.#.'643.0 (4S;iv6.0)##K   kobold (asleep)S;i'|  As you open the door, it creaks loudly!  A kobold comes into view. It is wielding a +2 dagger of speed.S;ii.KKS;iwL======4.0 (47S;iS;i5( _The kobold shouts!S;i9 #.#....... #.#....... #.#...... ##.#..... #. K....#######. ...#.....#.###...... #.#.....#.# #...... #.J..<..'.# #...... ###.....#.# #...... #.....#.# #...... #######.# #...... #.### #.(.'...... ##### ##### # #...#S;iZ #S;i F.KS;iB Q------5.0 (1.0)S;i-g _There is an open door here.T;i\\ #.#.. #.#.# #.#.# #.#.# ###........# #....K...#######...........#.....#.### #J#.....#.# # #.'..<..'.# ####.....#.# # #.....#.# ########.# # #.### #.(.' ##### ##### #.K#------6 _T;iT;i´T;i #.. #... #..# #..# #..# ##.# #....#######.........KJ.#.....#.###########.#.....#.# # #.'..<..'.# ####.....#.# # #.....#.# ########.# # #.### #.(.' #####19----=7T;iD _The kobold hits you with a +2 dagger of speed.T;iO  You hit the kobold.  The kobold is moderately wounded.T;iP*9 (0.9T;i@XT;iY _Your sting misses the kobold. The kobold closely misses you.T;it8  You hit the kobold.T;ipe)T;i{k20=---88.8T;iT;iJ _You kill the kobold!T;iG 3T;iH T;iGM H _No target in view!T;i 3T;i T;i H _No target in view!T;i`. T;id/ T;i5 T;i? H _No target in view!T;iY 3T;i< T;is H _No target in view!T;i! T;i T;iV& T;i( H _No target in view!T;i 3T;it T;i C _No target in view!T;ip8 T;i;9 T;iT T;i4 3T;i T;i" T;i$ T;i% T;i+ T;i- T;i 3T;iĥ T;i T;iT;iST;iT;i!U;i] _1==2===- #.. #. #.# #.# #.# ##.# #.#######.J..#.....#.####.#.....#.# # #.'..<..'.# # ###.....#.# # #.....#.# # ###;i^l0m####.# # #.### #.(.' #####56.8 (8.0-7.8 (9U;iCcU;iig _ Things that are here: _a +2 dagger of speed; a kobold corpseU;iA3U;idU;iAH _No target in view!U;i @8.8 (1U;i U;is N _m - a +2 dagger of speedV;iV;iYInventory: 13/52 slots Hand Weapons (go to first with ))  m - a +2 dagger of speed Missiles (go to first with ()  k - 3 javelins (quivered) Armour (go to first with [) V;iٜh a - a +0 animal skin (worn) Jewellery (go to first with "=)  j - a ring of flight (worn) Scrolls (go to first with ?)  f - a scroll labelled JYMAT MUREAP  h - a scroll labelled FOT FUANGI NUTZ  i - a scroll labelled ROKOMYBLE KUHO Potions (go to first with !)  c - a potion of lignification V;iWU g - a lumpy dark potion  l - a bubbling emerald potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman  e - a medusa talisman (active)W;iϿ#m - a +2 dagger of speed. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 0.5  At current training (3%) you reach 10.0 in about 12.7 XLs. Damage rating: 6 (Base 4 x 102% (Dex) x 108% (Skill) + 2 (Ench)). Speed: Attacks with this weapon are significantly faster. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {speed} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.X;ik?X;ibEX;iML@#...... Flameseeker the Ruffian............ #...... Gnoll...........#...... Health: 22/22 ========================..........##...... Magic: 2/2X;iL%========================..........##...... AC: 2Str: 13..........# ##...... EV: 12Int: 9..........# #....... SH: 0Dex: 11..........#######....... XL:  2 Next: 58% Place: Dungeon:1X;iaM.......J..#.....#.###... Noise: ---------  Time: 658.8 (0.0)#########.#.....#.# #... m) +2 dagger (speed)#.'..<..'.# #... Throw: 3 javelins###.....#.# #... Medusa Fly #.....#.# #...X;iNNj#######.# #... #.###... #.(.'... #####...  _No target in view!  Things that are here: _a +2 dagger of speed; a kobold corpse _No target in view! _m - a +2 dagger of speedYour hands tingle!X;iUX;iU,9.3 (0.5X;ieH  Things that are here:a +2 dagger of speed; a kobold corpse _No target in view! _m - a +2 dagger of speedYour hands tingle! _m - a +2 dagger of speed (weapon)X;iIX;iҫX;i X;iXX;iسX;iX;i)X;i,X;iX;iX;iν,X;iX;iVBX;iX;iGX;i,X;iX;itX;iI,X;i_X;i:X;i,X;i_X;iX;iu,X;iX;iX;i,X;iX;iyX;i,X;iX;i X;i X;i!  X;i ...............################## ...............# ...............###### .....#######........# .....# #...(....# .....# ###......############# .....# ### #########.... .....#########.... .....#............ #+#### ......................................#######.................# K................# #.................# # K   kobold (asleep).................#######..............†..#.....##########.#.....#X;i* [73.3 (14.0)4.3 (15X;i3 X;i9 s _A kobold comes into view. It is wielding a +0 whip.X;i4 .#.#############........#.# #...(....#.# ###......############.# ##############...........# ......########..#........ ##+####........ ..######..# K..#...#..#####†..#.....#########.#..... #.'..<..X;in X;i6 e.KKX;i 9==5.0)X;i X;iY : _The kobold shouts! You hear a shout!Y;i ";.#############........#.# #...(....#.# ###......###########.# ###############..........# .......########.#........ ###+#### #####.# g..K.#.Y;i".#.#####†..#.... g   goblin (wandering)#########.#K   kobold.# #.'..< ###..Y;i$-,Y;i 6.g..K--6Y;i,?Y;iHu _A goblin comes into view. It is wielding a +0 dagger.Y;im#######........#.# #...(....#.# ###......##########.#################.........#........########.#........ ####+#### ####.# g..K.#.....#.####†..#...#########.#.# #.'..< S   ball python (constriction, wandering)#####+#S..# ###... K   kobold #Y;ivPg..K....Y;ii@--7Y;iuY;iД^ _A ball python comes into view.Y;iUB  The ball python hisses angrily.  You hit the kobold..g.)S)S62=8.0 (0.7Y;iEY;iIJ _You kill the kobold!Y;i]0.#.# #Y;i4^+.# #...(....# #.# ###...... #.## #.#.# #.##+####Y;i^..g..#.#.#.#.†..##.#.#Y;i^#.# #.'..#+#S..# ### #Y;i'_Y;i`Y;iaY;iaY;ioO.g.S.Y;iq4-9.0 (1.0Y;i~Y;iƃ  Things that are here: _a +0 whip; a kobold corpseY;iK  You hit the goblin.  The goblin is almost dead.Y;i,2=6 (0.6Y;iY;iS _Your sting misses the goblin.Y;iNN  You hit the goblin.Y;it)S.S   ball python (constriction)Y;i_w0680.2Y;iY;iJ _You kill the goblin!Y;i# #...(##......##########################...............######........ #####+### .###)) .###S†..#..Y;i....######### #.'#####+###  ##Y;iY;iU:S.Y;iF4-1.2 (1.0Y;i}Y;iY;i :G##......##########################...............######........ #####+### .###)) Y;i:..S###.†..#..######### #.'#####+###  $## Y;iH  Found 4 gold pieces.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.Y;iL0--- 2 =2Constr Y;iTY;iU _The ball python barely misses you. The ball python constricts you.Y;i  You hit the ball python.†Y;i1=--12 708 (0.6Y;iY;iVO _You kill the ball python!Y;iÚY;i'=2==Y;iY;i-Y;i,Y;i­Y;iY;ibY;i³Y;iXY;iY;i|,Y;iY;iMY;iY;i$==Y;i:Y;ifY;i Y;i,Y;iDY;iY;ig,Y;iY;i Y;iY;i.Y;iY;iY;iY;iKY;idL _You now have 15 gold pieces (gained 4).Y;iY;i)Y;id,Y;iY;ipY;i7,Y;iY;i:F _You reach down and open the door.Y;iT)% ............... .......)).............#  ..............#  [.#  .†.## #.†..#. #..........#########.#. #....# #.'.Y;i) ######J#...# ###.-99.8 (17.0) #.#...# #. #.#...# ## #.#...#  #.#...# #.#...##.#...###### #.######...#Y;it*y #...# Y;i5]-700.8 (18Y;iXLY;iPp _Found a leather armour. _There is an open door here.Y;i3Y;iY;iH _No target in view!Z;ib3Z;ilZ;iyoH _No target in view!Z;iZ;iZ;iZ;iH _No target in view!Z;i?3Z;iUIZ;iKH _No target in view!Z;i3Z;iZ;i.H _No target in view!Z;i53Z;i3Z;i:Z;i =#No target in view!Z;iZ;iMZ;iKZ;iZ;i'3Z;i/Z;i2Z;iãZ;iQZ;idZ;iZ;iZ;iKZ;i!Z;i#Z;iZ;iuZ;iZ;i!Z;i Z;i< Z;i9Z;iZ;iA3Z;iCZ;iVLZ;iPNZ;iaR: _Z;iTZ;iIVZ;iVZ;iWZ;iyZZ;i\Z;i<]Z;ii_Z;ibZ;ieZ;ieZ;i hZ;ijZ;iqBZ;irZ;iu,Z;i=wZ;i~Z;i,Z;i/Z;iZ;i],Z;iZ;iZ;i,Z;iZ;izZ;i,Z;iZ;iZ;i],Z;iZ;iUZ;iҢ,Z;i[Z;iR? _ There is an open door here.Z;ifZ;iݩ _Z;i,Z;i*Z;i5,Z;iZ;iZ;iZ;i?Z;iZ;iɴZ;iֵZ;iZ;iwZ;iҷZ;iZ;iZ;i;Z;iRZ;il,Z;iZ;iZ;i,Z;iܾZ;iuZ;i,Z;iZ;i9Z;i,Z;i4Z;iZ;i,Z;iNZ;iaZ;imZ;iZ;iZ;iSZ;i,Z;i"Z;ipZ;i),Z;iZ;iZ;iZ;iZ;iOZ;iZ;ih,Z;iZ;i%Z;i,Z;imZ;iZ;iZ;iS,Z;iZ;i8Z;iMZ;iZ;iZ;i%Z;i,Z;iZ;i]Z;iZ;iMnZ;iCZ;iZ;iZ;iZ;iZ;iZ;ioZ;iZ;iBZ;i*Z;i1Z;i{Z;iZ;i Z;i ,Z;iH Z;i6 Z;i Z;i Z;i&Z;iZ;i,Z;i`Z;iZ;ip,Z;i Z;ioZ;iZ;iZ;iiZ;iZ;iZ;iOZ;iZ;ieZ;iZ;iZ;iS Z;i$F _You reach down and open the door.Z;iT%Z;i%Z;ic&Z;i'Z;i<),Z;i)Z;i>+Z;im,,Z;i,Z;i2Z;i2Z;i4,Z;i5BZ;i6,Z;i7Z;i*8Z;i8,Z;ir9Z;i:Z;i*=,Z;iEZ;iFZ;i3IBZ;i[JZ;iK,Z;ikLZ;iMZ;iNZ;i&OZ;iOZ;iPZ;iRZ;iRZ;iyTZ;iUZ;iU,Z;iWZ;i,a&#.................# #.#############'#.# ### #.#.# Z;ib∆ ∆#.#.#  #.#.#  #.#.# ∆..#.# ###############.# .......J........# #################  Z;iY61.8 (612.8 (62 _n - a scroll labelled ICYM ASTAWNZ;iZZ;i Z;iZ;i Z;i_:_No target in view![;i ,[;i ? [;i\;i@\;iB,\;iC\;iLF\;i{H,\;i I\;iDK\;iyX # #.# #. # .. #.############. # ##. #...... # #.. #.####### # #.. ### # # #.$ ∆ # ##.. # #..####### #J.........#####...............###J   endoplasm (asleep) \;i] 90.8 (6.0)  An endoplasm comes into view.\;i]*1.8 (7\;ib\;iio _Found 12 gold pieces. _You see here a +0 ring mail.\;iAm.# #.# # .# ... #.# .# ##.# # .# #... #. .# #..# ### .# #.$#∆ .# #..# .##.. .#.J[...... .\;i.JJ2.8 (1 _The endoplasm quivers.];i'<#.# #.# #.# ... #. #.# ##.# # ];i0 #.#];iz0L #... #. #.# #..# ### #.# #.$#∆ #.#];i0 #..# #.##.. #.#];i0.J...J.[ #.];i2];iZHC.J..3];i:L];iO];ia #.# #.#  #.# ... #.  #.# ##.###  #.#];isb #... #.  #.# #..# ###  #.# #.$#∆  #.# #..#  #.##..  #.#.J.J..[#. ];ib#];i"d];i/k.J];il%4];iq];iYs];i(H  (very poisoned)  You hit the endoplasm.  The endoplasm is severely wounded.Your tendrils sting the endoplasm. The endoplasm is poisoned.=5.5 (0.7];ie _The endoplasm misses you.];i;  You hit the endoplasm..96.1 (0.6 _You kill the endoplasm!];i0];i];i];i' ];i:_No target in view!];ix<3];iB];iKEH _No target in view!];i9 _No target in view!];i" _No target in view! _No target in view!];i3];i"];i#C _No target in view!];i 3];i];i];i?i3];i+j];ik];iUn];iXsP _];iu,];iv];ix];iz,];i{];i~,];i];iڂJ _You now have 27 gold pieces (gained 12).];ip3];iv];iL];i,];i];i݋];i.Q # #.# #. #  #.# #. #  #.# # # ];iP### #.# #. # ..#.#.# #. # ###.#.#.##. # ];it.... #.############. # ##.###.............. # #..J.#.#############-902.1 (6.0];ih #..#.###  #..#[# # # #..#.# # ########..################# # ..........[................ ################################# ................................. ];iD?#################################];i];iD-3.1 (7];ia];iҤ) _Found a chain mail.];i3];if];iH _No target in view!];i! I];i,# ];i+% ];i% $ _];i(* ,];i2 ,];i;6 ];i> ];i@? D #.# #. r...#.# #. ...#.# ];i? #. ...#.# #. ..#.# #. ..#.# #. #####.#.# #. ...#.#.# # ];i`@ #.#####.#J#.# #.. #.........#.############.. ######.###............... ];i@ #....#.#############' #..#.### #. ];iA #..#[# #. r   quokka (asleep) #..#.# #. ########..#################. ];i}A m..........[.................];iJ +5.1 (2];iK *6.1 (3];iQ ];iS Y _A quokka comes into view.];iB#####.....r..... .#### ..#####.#.#.# #.........#.##################.###...............#....#.#############'.###..#[ #..#.# ########..#################];iEp.rr];i*7.1 (1];i];i^;iF...########.#....#...r##...........#### ..#####.#.#.# #.........#.##################.###...............#....#.#############'#..#.####..#[ #..#.# .r8^;iy`M ...###### #.....##....r.......###### ..^;i|z+#.#####.#.#.##.. Medusa Fly r   quokka^;iU^;i-=9^;i^;i:T _The quokka closely misses you.^;iJ  (poisoned)  You miss the quokka. Your tendrils sting the quokka. The quokka is poisoned.^;i \19----7 (0.6^;i^;i+ _The quokka bites you.^;ir  very poisoned)  You hit the quokka.  The quokka is moderately wounded.^;i`s(10.3^;iXy^;i{S _Your tendrils sting the quokka. The quokka looks even sicker.^;i  You hit the quokka.  The quokka is almost dead.^;iat15--------1.0 (0.7^;i^;ii _Your sting misses the quokka. The quokka bites you.^;i a  You closely miss the quokka.The quokka is almost dead.Your sting misses the quokka.^;ih y†^;i:l .877^;ir ^;it J _You kill the quokka!^;i\ ^;i7 ^;i ^ _No target in view!^;iH ^;iI ^;iO ^;iQ H _No target in view!^;iK ^;ie ^;iQ ^;i H _No target in view!^;i: ^;iy; ^;i+A ^;iE H _No target in view!^;i- ^;i! ^;i ^;i H _No target in view!^;i^ ^;i^ ^;ie ^;if C _No target in view!^;i ^;i ^;i; ^;i ^;iI ^;iJ ^;iP ^;iR ^;i I^;i ^;i8^;i^;i6^;i4^;i‹$ _^;ip16=---^;i:^;i^;iM^;iђ,^;i“^;iB^;i^;ij7==^;i^;iT,^;i7^;iќ,^;i^;i^;if^;i ^;id^;i^;i2=^;i^;i^;iD8=^;i'^;i~^;iƦ^;id^;i^;i^;i^;i^;i>^;i9==20==^;i^;iX^;i9=^;i^;i:^;iK1=^;i^;i,^;i^;in,^;i^;i,^;iq^;iS2===^;i^;i^;i,^;i2^;iu^;iC,^;i^;i^;iq^;i^;if^;i>^;i^;i:==^;i^^;ih^;i,^;i^;i^;i ,^;ih ^;i^;i,^;iv^;i^;i^;if^;i\^;i^;i3,^;i^;iI^;i^;i^;id^;i!^;i#^;iY#^;i$^;i%^;iT',^;i(^;i,^;i-^;i-^;iw.^;i<0^;i1^;i1^;iH2^;i3^;iL5,^;i?^;iA_;iy,_;i_;i_;i,_;iM_;i_;i,_;i_;i_;i ,_;i _;i _;i2_;i{_;i_;i_;i,_;i_;i_;i,_;i_;id_;iV,_;i._;iR_;i?,_;i_;i!_;i"_;i#_;i#_;iI%_;id&_;i&_;i'_;i(_;i)_;i *_;iq*_;i<,_;iW-_;i-_;i._;i/_;i 1,_;i1_;iK3_;i4B_;i6_;i7,_;i8_;i:_;i;,_;i<_;i?_;ib@,_;i8A_;i)C_;inD,_;i0E_;i G_;iH,_;iI_;iJ_;i=L,_;i9M_;iN_;i~P_;iP_;iQ_;iS_;i)U,_;i#V_;iW_;iY,_;i6Z_;ia\_;i"^,_;i__;iJa_;i c,_;id_;iSt .##......#.# # .# #......#.#  .# #......#.#  # .# #......#.# # .# ########....†.#.# # .# #.............#.# # .# #.###########.#.# # .# #.# #.......#.#.#_;it # .# #.# #.#####J#.#.# #-80.7 (69.0) .# #.# #.........#.############ .# #.# #######.###........... .# #.# #....#.############ .# #.# # .# #.# #..#[# .# #.# #..#.# .# #.########..################ .# #...........[.............._;iB7-_;i_;iG __Done exploring._;i3_;i_;iH _No target in view!_;i&3_;i'_;iF..................†....................0.0).._;i,a;ip>a;iaAa;iAa;iBa;iNBa;iYHa;i,I,a;iIa;iOa;iGP,a;iPa;iRa;iBS,a;iSa;i Va;icV,a;iVa;irYa;iY,a;i=Za;i\a;i\a;i)]a;i]a;ic@  There is an open door here.a;ica;i+d _a;ida;ija;ika;ika;iUla;iqa;ira;ira;iysa;iwa;ixa;iLxa;ixa;i,{a;i{,a;i[|a;i~a;i,a;ia;ia;i,a;i a;iӉa;iߊa;ia;ia;i$i  You see here a ball python skeleton.a;ia;i _a;iLa;iEa;i՗a;ia;i@a;ieBa;ila;ina;i1,a;ia;i@a;i,a;ia;ia;i.Ba;ira;ia;iBa;iba;i,a;i5a;ia;iG,a;ia;i9a;i,a;iGa;ia;i,a;ia;ia;i,a;iTa;ia;i,a;ia;ia;ir,a;ia;iha;i,a;ia;iY  There is a stone staircase leading down here.a;ia;ia;i3$ _a;ia;i?2 _You fly downwards.  Found a scroll labelled XUTONU VAOGUTO.  There is a stone staircase leading up here.a;i X ..#   ..+   ..##   ...   ..#   .w#   ########.##.#..  .......J....... 1043.5 (62.8) ######..###.#..  #S.. ...## ....# ?....# S   adder (asleep) ......# w   dart slug (asleep) #.... a;i a;ic d _There are monsters nearby!b;iϿ..#+##. #w#########.##.#.........<.....######.J###.#.. #S.....# ....#####......# #r?#..#####.#r   rat (asleep)b;ib;i 04.5 (1.0)b;iTb;iV _A rat comes into view.b;i ' ..#  ..+  ..##  ...  ..# b;i{( .w#  ########.##.#..  .......<.......  ######.J#  #S.....#  ....#####  ......# #r?....# #......# #......# #####.##b;iֽz ..#  ..+  ..##  ...  ..#  .w#  ########.##.#..  .......<.......  ######.J#  #S.....#  ....#####  ......#b;i #r?....# #......# #......# #####.## b;i3b;ib;id _There are monsters nearby!c;io ..#  ..+  ..##  ...  ..#  .w#  ########.##.#..  .......<.......  ######.J#  #S.....#  ....#####  ......# #r?....# #......# #......# #####.##c;if ..#  ..+  ..##  ...  ..#  .w#  ########.##.#..  .......<.......  c;if######.J#  #S.....#  ....#####  ......# #r?....# #......# #......# #####.## c;i-oc;ioc;iXtc;iSS  A rat comes into view. _There are monsters nearby! _There are monsters nearby!  The helpless adder fails to defend itself.  You hit the adder. Your bite misses the adder.  The adder is heavily wounded.c;i4=5.2 (0.7c;ic;i _Your sting misses the adder. The adder closely misses you.d;i6Hww  The adder is heavily wounded. _Your sting misses the adder. The adder closely misses you.You barely miss the adder. Your bite misses the adder.The adder is heavily wounded.  Your sting misses the adder. The adder bites you.  You are poisoned.d;i*19======----8 (0.6d;i]Pois Medusa Fly d;iKd;i, _The adder poisons you!d;iWR  You are poisoned. _The adder poisons you!  You hit the adder.  The adder is severely wounded.  Your tendrils sting the adder. The adder is poisoned. You feel sick.  The rat squeaks loudly.d;iXd;i _.w.r (very poisoned)rd;i_r7------==6.5 (0.7d;idd;iUhR _The adder barely misses you.d;iyZM  d;iO!(very poisoned)  The rat squeaks loudly. _The adder barely misses you.almost dead.dart slug. The dart slug is poisoned.  Your tendrils sting the adder. The adder looks even sicker.d;iK----7.2d;iud;iS _The adder closely misses you.d;iV8  Your tendrils sting the adder. The adder looks even sicker. _The adder closely misses you.You closely miss the adder. Your bite misses the adder.The adder is almost dead.  d;izWYour sting misses the adder. Your tendrils sting the dart slug.  The dart slug looks even sicker. You feel sick.d;iNXd;i^^ †d;i_r? ......#####.##You kill the adder!d;i5e `*  The dart slug launches a dart at you.d;i[****J***d;i8G**.<.*.†..****d;il w..<......  The slug dart hits you.  Your pain echoes through the poison around you!d;iO?d;iGd;ipP ..#Flameseeker the Ruffian..+Gnoll..##Health: 12/22 =============-----------...Magic: 2/3================--------d;iP..#AC: 2Str: 13..#EV: 12Int: 9########w##.#..SH: 0Dex: 11d;iP.......<.......XL:  2 Next: 141% Place: Dungeon:2######.J###.#..d;i!QNoise: =--------  Time: 1047.9 (0.7)#†.....#d;iDQm) +2 dagger (speed)....#####Throw: 3 javelinsd;idQ..r...#Pois Medusa -Lithotox Fly d;iQ#.?....##......#d;iQw   dart slug (very poisoned)#......#r   ratd;iQ9#####.##d;iQYour sting misses the adder. Your tendrils sting the dart slug.  The dart slug looks even sicker. You feel sick.  d;i RdYou kill the adder!The dart slug launches a dart at you.d;i.RcThe slug dart hits you.  Your pain echoes through the poison around you!d;ihT ----- _The dart slug resists.  You have reached level 3!d;iTd;i^/  --more--e;i_  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h;i5/26==2/4------------5320% h;i`h;iU _You feel stronger. x2i;i #+ ##.# ..# i;i ########w##.#.......J.......######..###.#.. #†.....# ....##### ..ri;ia #.?#......#####.##i;i= I  You feel sick.i;i †r.r   rati;i+ c4-9-i;ig 8.9 (1.0i;i i;i _You kill the dart slug! _There is a stone staircase leading up here.j;i-N..# ..+j;i@- ..## ... ..# ..#j;ie-#########†##.#..........<.......j;i- ######J.###.#.. j;i-#†.....# .r..#####j;i-......# #.?....# #......#j;i-z #......# #####j;i.(## j;iB1j;i7:r.j;i8c3--9j;i4@j;iMB$ _You feel sick.j;ihj;iij;inj;iq^ _You are too injured to fight recklessly!j;ilj;ij;ij;i^ _You are too injured to fight recklessly!j;i@^j;i^j;iKij;il^ _You are too injured to fight recklessly!j;ij;i#j;i~j;i^ _You are too injured to fight recklessly!j;iBj;iDj;iOj;ihO^ _You are too injured to fight recklessly!j;i^j;ij;ij;iV _You are too injured to fight recklessly!j;iEj;iJEj;iLj;iNj;ij;i̪j;iZj;i9j;i)j;i*j;i-j;i/j;i 3j;iXj;i; j;i; j;iA j;iD k;i% k;id k;i k;il k;i^3k;i0k;il;il;il;il;il;i3l;il;im;i'u  You hit the rat. †  You kill the rat!2-31=50.5 (0.6 _You feel sick.m;ih +.##.. ..#..##########†##.#..........<...... ######..###.#. #J.....# #......#####......# #.?#...  You feel sick.------1.5 (1.0m;i _You are no longer poisoned. _You see here an adder corpse.m;iJ, ##... ..###########†##.#..........<..... ######..###.# #####†.....# #....J.##### ?. ..#m;i|K?-2 _m;iRm;iTn;i3n;iڌn;iBn;in;i!n;iJI3=4=3======n;i,n;ifBn;in;iWn;iܵr5=======n;in;ian;in;in;i.n;in;in;in;iln;i\n;i&n;i^6==n;in;iV,n;in;iZ,n;ien;if4======n;i _Magic restored.=n;i O7=======8==n;iqn;in;i]19==20==n;i .1==n;i!,n;i"n;i%~2==n;i&n;i)),n;iV5n;i7n;i8n;i9n;i<,n;iI>n;iE=3=n;iR^4==n;iy`,n;i;dn;i8g~5==n;iin;iGk,n;i]nn;iqn;isn;iun;i  HP restored.6==Fly  _You feel your defenses recover. ..# ..##########†##.#..........<....... ######..###.#..n;iZh #####†.....# #......##### #......#  #.J....#  #......# #......# #####.## .... ..### .# n;iÜ!n;i01112.5 (60.0)n;iG=3.5 (61n;in;iMd _o - a scroll labelled XUTONU VAOGUTOn;i_#3n;i=^ _No target in view!n;i 3n;iZ n;i^ ,n;i $ _n;i ,n;i ,n;i5 n;i ,n;i n;i n;i n;if ,n;i" n;i& n;i*( n;iT( n;i) n;i!= `n;i1? n;iN ........<....... ######..###.#.. #####†.....# #......##### #......# #......# #......# # #......######.#.######.###J......#22.5 (9.0)#........#(####..###...# #..# ......##..#.########..#....#..........n;iP n;iP .3.5 (10.0)n;i3W n;iL\ % _Found 6 stones.n;is n;iav n;i ^ _No target in view!o;i=;_o;iI=o;iBP _o;ipCo;iCo;iQHo;iIo;iL,o;iLo;iXOo;iR,o;iTo;i7Vo;iWo;i?......#..########. o;iro;i8s+30.5 (7o;iyo;i@|; _Found a stone staircase leading down.o;iq'o;i'o;isR^ _No target in view!o;i 3o;i:  _o;i Bo;i o;ik  #........#(### #..###...#.# #..#.# #..#.#######o;i Zr ##..#.# #.####...#.#####.#.................#..........####..##....J....+∆ #..>?#  #...########  #..  #. # ∆r   rat (asleep) o;i 2.5 (23.5 (3 _A rat comes into view.o;i  #.#(### #..###...#.# #..#.#. #..#.#.r ##..#.#o;i O #.####...#.#####. #.. #..........####.. ##.+∆ #..>?......#o;iE S #...#o;ij o #... #..o;i ^ #.. ∆..o;i *##.o;i o;i  *4.5 (1o;i o;ig p;imoY#####.###.......# #........#(### #..###...#.# #..#.......#. #..#.#######.r ##..#.#  #.####...#.#####....... .####.. ##...+∆ #..>?......# #...######## #... #...  #... ∆ ....##..rr===5p;i- _The rat squeaks loudly.p;i #......######.#.######.###.......# #........#(### #..###...#.# #..#.......#.. #..#.#######.. ##..#.#  #r####...#.#####........####.. ##...+∆ #..>?......# #...######## #...# #...# #.... ∆ .....r---6p;iQ #......######.#.# #####.###.#. #.#(###.. #..###...#.#... #..#.#..S #..#.# .. ##..#.# #.####...#.#####. #.r. ##.####.. ##.+∆ #..>?......# #...## #...#S   ball python (constriction, wandering) #...#r   rat  #.... ∆  ....  A ball python comes into view.p;iT .r   rat  The ball python hisses angrily.p;iU`4--=--p;iU7p;i\p;i_ p;i?_E_The rat bites you. The ball python moves out of view.p;i|%  p;i-}jYou barely miss the rat. Your tendrils sting the rat. The rat is poisoned.p;i}p;iS.S   ball python (constriction)p;i438.2 (0.7p;i+p;iG _You kill the rat!p;iIW #......######.#.#.... #####.###.#.... #.#(#..... #..###...#.##..... #..#.# ....# #..#.# ... ##..#.# #S####...#.#####. #. ##.####.. ##.+∆ #..>?......# #...### #...# #...# #.... ∆  ....p;iTp;iUG--9.2 (1.0p;i[p;i^t _The ball python bites you. The ball python closely misses you.p;iu!  , poisoned)You hit the ball python.  The ball python is heavily wounded.Your tendrils sting the ball python. The ball python is poisoned.p;i}vX3-9 (0.7p;i}p;is _The ball python bites you. The ball python barely misses you.p;i=  You hit the ball python.p;iPE†p;i -540.6 _You kill the ball python!p;i:p;iVl _Your Invocations skill increases to level 1!p;i͔p;i=p;ip;iH _No target in view!p;i3p;ip;iH _No target in view!p;i V p;iV p;ib^ p;i` H _No target in view!p;in 3p;iv f _p;i{ w4=p;i p;i p;iш h5==p;i Bp;i p;iC p;iv p;i` p;i ,p;i p;i e=p;i p;i D6=p;i p;i] p;iܥ p;i p;ie p;i p;i% #.....###...#.# #..... #..#.......# ....# #..#.#######  ... ##..#.#  #†####...#.#####. #................. ##..........####..##.........+∆ #..># -#...######## #...# #...# #.... ∆.....##.#.#.#. 54.6 (14.0)=p;i -5.6 (15 _p - a scroll labelled HOSYDW UCLULIOp;if p;ig p;iyo p;ir H _No target in view!q;in3q;i*^ _No target in view!q;i0a3q;ifq;imH _No target in view!q;i_q;i q;i: _q;iBq;iq;i\q;i,q;iq;ij q;iRXq;i5q;i;q;i&<q;i<q;i?q;iH ##..........####..  ##.........+∆  #..>.......# #...######## #...# ####### #...#### ###......#S...... q;i&I^#.........#. #.##.#.....# #.#....#.......#.#....+.......#.#....#.............#.........#.####.J.....S   adder (asleep)..... #######J   endoplasm (asleep)#.###q;iQ 62.6 (7.0)  An endoplasm and an adder come into view.Found a scroll labelled FOT FUANGI NUTZ.q;iZbJ.Jq;i[*3.6 (8q;iyq;i^ _The endoplasm quivers.q;i#....... ##..####..##.........+∆#..>.......# #...######## #...# ######## #...####..##......#Sg#.........##.##.#......# #.#....#.#.#....+.#.#....#.......#.J.....##.####............ #########g   hobgoblin (asleep)#.###q;i  A hobgoblin comes into view.The adder hisses angrily.q;iSJ.Sq;i '===q;iH8 4.6 (1q;iA@q;i\HR _The adder barely misses you.r;ig{ ggYou barely miss the adder. Your bite misses the adder.Your sting misses the adder.The hobgoblin shouts!r;i{d3----5.2 (0.6r;iIr;i* _The adder bites you.r;i  You hit the adder.  The adder is moderately wounded.r;i6r;i.gJ. r;iaN--8r;iZr;i _Your sting misses the adder. The adder barely misses you.r;i%l  You hit the adder but do no damage. Your bite misses the adder.The adder is moderately wounded.r;ilA-6.4r;irr;i v _Your sting misses the adder. The adder barely misses you.r;i@ _Your sting misses the adder. The adder barely misses you.You hit the adder but do no damage. Your bite misses the adder.  The adder is moderately wounded. _Your sting misses the adder. The adder barelyyou.  You hit the adder.  The adder is heavily wounded.r;ia  Your sting misses the adder.r;izr;i7 Sg.J.S   ball python (constriction, wandering)A ball python comes into view.r;i'7.0r;ir;iJK _The adder misses you.r;iAloThe adder  The ball python hisses angrily.  You hit the adder. Your bite misses the adder.The adder is almost dead.  Your tendrils sting the endoplasm. The endoplasm is poisoned.  Your tendrils sting the adder. The adder is poisoned.r;ilr;ilr;i2mr;isu.S?g.J.J   endoplasm (very poisoned)g   hobgoblinS   ball python (constriction)r;i|h4=--626r;i6r;iI _You kill the adder!r;i  You hit the endoplasm. You bite the endoplasm.  The endoplasm is moderately wounded.r;i`.S r;i%'8.2r;i#r;iY _Your tendrils sting the endoplasm. The endoplasm looks even sicker.r;ifN  You hit the endoplasm.  The endoplasm is heavily wounded.Your tendrils sting the endoplasm.r;i-T g. extremely poisoned)The endoplasm looks as sick as possible!r;iT%8r;iYr;i)[@ _The endoplasm hits you but does no damage.r;i;  You hit the endoplasm.r;ir;ir;iz^S.g..g   hobgoblinS   ball python (constriction)r;i469.5 (0.7r;ir;i#M _You kill the endoplasm!r;iu<#. ##.####.. ##.+∆ #..>.# #...# .#...# #.#...####.r;i<###......#?...S.#.#.Jg.#.##.#.# #.#....#.!r;i<#.#....+.#.#....#.......#.r;i/=#..#.####.# ..... r;i9@r;iHH.Sr;i}II=70.5 (1.0r;iPr;i R _Found a metallic red potion. The hobgoblin barely misses you.r;i`  You hit the hobgoblin.  The hobgoblin is almost dead.Your tendrils sting the ball python. The ball python is poisoned.r;i.S (poisoned), poisoned)1.2 (0.7r;iS _Your tendrils sting the hobgoblin. The hobgoblin is poisoned.r;i-]  Your tendrils sting the ball python. The ball python is poisoned. _Your tendrils sting the hobgoblin. The hobgoblin is poisoned.  You barely miss the hobgoblin.Your sting misses the ball python. Your tendrils sting the hobgoblin.  The hobgoblin looks even sicker.r;i7T †S   ball python (constriction, poisoned)  You kill the hobgoblin!The ball python misses you. The ball python grabs you.r;iOD5= 2 709Constr Your Ranged Weapons skill increases to level 1!Your Throwing skill increases to level 1!Your Armour skill increases to level 1!  Your Stealth skill increases to level 1!r;iD|Your Shields skill increases to level 1!Your Spellcasting skill increases to level 1!r;iKr;iGNk _Your Evocations skill increases to level 1!r;iSpellcasting skill increases to level 1! _Your Evocations skill increases to level 1!You hit the ball python but do no damage.The ball python is moderately wounded.  Your sting misses the ball python.  The ball python bites you but does no damage.r;i˸r;i N4-2.6r;ir;i_ _The ball python constricts you.r;i1/=  You hit the ball python.r;i9F†r;i.=:12 23.3r;i= r;iEr;ipHO _You kill the ball python!r;i]3r;ilr;i-,r;ir;i,r;ir;ir;iK5=r;i-r;ir;i4r;ir;i],r;ir;ir;ir;ior;ixr;ia6==r;ir;ir;i,r;iKr;i  h - 2 scrolls labelled FOT FUANGI NUTZ (gained 1)r;ir;ib _You see here an adder corpse.r;iU3r;ir;iBr;ir;i 9=r;iFr;iHg  You see here a ball python corpse.r;ir;iz _r;ir;iPr;i ,r;iI r;i r;i`,r;ir;iMr;i,r;i?r;ir;ir;ir;iHr;i] r;ix#,r;i$r;i,D ##.........+∆ #..>.......# #....##### #...######## #........# r;i-W#...# ########........# #...####...............# #......#†..............# .......#..†....r;iG-w# #.#.......†.....# r;ir-#.#....#........J......#- #.#....+..r;i-`......# #.#....#.......#r;i- ......#.......######### ..#.####.......# .... ######### r;i-@.### r;iH5090.3 (17.0)r;i5E-1.3 (18r;i;r;i,>Y _q - a metallic red potions;i ls;ils;icss;iuH _No target in view!s;is;is;iC%s;i'H _No target in view!s;i3s;is;iH _No target in view!s;i s;iO { _No target in view!s;i} s;i s;ir s;i H _No target in view!s;i 3s;i s;iv C _No target in view!s;iSh 3s;iAp s;is s;i s;i s;iD s;i s;iDw 3s;i~ s;i$ s;i s;iS s;i s;i t;ijIt;it;it;i~P _t;i,t;it;i|t;i,t;i!t;it;it;i t;i0t;it;iXt;it;i,t;igt;iC _You reach down and open the door.t;i3t;it;i@  There is an open door here.t;it;i _t;it;i t;i t;i+ t;i t;iR,t;it;it _q - 2 metallic red potions (gained 1)t;i3t;it;iUt;i,t;iFt;i!@  There is an open door here.t;i$t;i$ _t;i@&t;i(t;i*,t;ix/,t;i/t;i+0t;i1t;i3t;i5,t;i6t;i9t;i;t;i&<t;i;=t;irBF _You reach down and open the door.t;irE3t;iFt;iiJ@  There is an open door here.t;iLt;iM _t;iNt;iQt;iS,t;i:Ut;i_t;if ...######.#.####.# .# ........#(### J# ..###...#.# [# ..#.......# .# ..#.####### .# #.# ###### .# ..#.#####....####.###.# .............'# .....####....####.##### .....+..'.........# .....####....###### ###### #........#  ########........#t;i:gCJ   endoplasm (asleep) ##...............# .#†..............# .#..†............#t;ikr} 214.3 (23  An endoplasm comes into view.t;ids+5.3 (24t;izt;i~g _Found a robe. _You see here 13 gold pieces.t;i# # ..######.#.# #+# ###.......# #.# .....#(### #J# ###...#.# #[# #.......# #.# #.####### #.# #.# ###### #.# #.#####....####J###.# .......'..$.....# ####....####.#####+..'.........# ....####....###### ##### #........# ######.. #.. #†...t;it;i \.JJt;i06.3 (1.0)t;it;i^ _The endoplasm quivers.t;i   # .######.#+###....... .......#(### #.##...#J......######  ###### #J# t;i #.#####....####.###.#........'..$.....#####....####.#####+..'......... ....####....###### ####### #.t;i t;ix 8[Jt;i %7t;ia t;i t;i %  # .######.#+###....... .......#(### #.##...#[......J######  ###### #.# #.#####....####.###........'..$.....####....####.#####+..'......... t;in z....####....###### #######t;i i  The endoplasm freezes you.t;i V2----8t;i t;iF % _You are frozen.t;i7r  (poisoned)The endoplasm freezes you. _You are frozen.  You hit the endoplasm.  The endoplasm is heavily wounded.Your tendrils sting the endoplasm. The endoplasm is poisoned.  The endoplasm freezes you.t;ir n1-----=9 (0.6t;iy t;i| % _You are frozen.t;i ;  You hit the endoplasm.t;i. 1.t;i 479.6 (0.7t;id t;iX M _You kill the endoplasm!t;ifa t;ib t;ih t;ij H _No target in view!t;i t;i t;i$ t;ia& H _No target in view!t;i| 3t;i| t;i2 H _No target in view!t;i t;i t;i t;i H _No target in view!t;i^t;i+_t;i5et;igH _No target in view!t;it;it;i(t;iC _No target in view!u;iY3u;iu;iu;i$ _u;iw2=u;i(u;i7,u;i0u;iC,u;iu;iV,u;iDu;iO=u;iu;ia3=u;i?u;i9,u;i u;i ,u;iS u;i,u;iu;iru;ih4==u;iu;i,u;iu;iu;iku;i\u;i Bu;i{"u;i"h5==u;i$u;i&,u;i5'u;i(,u;iHY6===u;iIJ _You now have 40 gold pieces (gained 13).u;iK3u;iLu;i!Ou;iQ,u;iSu;iUu;iW,u;iYu;i2[u;iq\,u;i3]u;i^u;iE_,u;iD`u;i/cu;id,u;ieu;i5gu;iiu;iuiu;iju;iku;iZmu;imu;inu;i}pu;iRr,u;i%su;iwuu;iv,u;ivwu;i_yu;i {,u;i{u;i}u;iނ,u;iu;iu;i,u;iu;iu;i\,u;iNJu;i8u;ib,u;i؍u;i1u;i,u;i-u;iu;iou;iu;i u;i•u;i ,u;iu;ihu;iؚ,u;iru;iӜu;iB,u;iu;ilu;i,u;iu;i7u;iT,u;iΥu;i u;iĨ,u;i!u;iu;i-,u;i{u;ifu;iįu;iu;iou;iu;i>,u;i~u;iu;iu;i$u;i\u;iu;iu;iŵu;iu;i̶u;i],u;iu;i}u;ib,u;iu;i]u;i,u;iu;iu;iwu;iu;iuu;iu;i ,u;i=,u;iu;iu;iu;ixu;iu;iu;i?u;iu;iu;iu;iGu;i~u;iu;i,u;iu;ip,u;iu;iu;iu;iu;izu;iu;i!u;i[u;iu;i2u;i,u;i u;i u;iInu;i,u;iu;iM _You now have 52 gold pieces (gained 12).u;i u;iPu;iu;iu;iu;i)u;iu;imu;iu;iu;i>u;iu;i,u;igu;iu;i,u;im u;i u;i3 Xu;i †............##.#............##.#............##.#u;ic............# ###.##### ......######### #.......## ###.#.###.# ####### #...#.# ############.###.# <......J.....# #..-93.6 (74.0) ############## ###u;i5 u;iu;iZE-4.6 (75u;iu;i$O _Found a stone staircase leading up.u;i$u;iO(u;iF*H _No target in view!u;i{ u;i| ,u;i8} u;i9~ u;i _u;iL u;i u;i" u;i_ u;i u;i u;iԄ u;i u;i u;i. u;iR u;i u;i u;i5 u;i[ u;i u;iD u;i< ,u;is u;i u;i u;i u;i u;iv u;i_ u;i u;i u;iF u;iR u;i u;i% u;i u;i@ ,u;i u;i u;i` u;i u;i u;i& u;i u;i u;ie u;iE u;i u;i* u;in u;i u;iɜ u;i u;i$ u;i u;i u;iҞ u;i u;i՟ u;ih u;i u;i u;i u;iR  # #.#   .# #.#   .# #.#   .# ###.#####  u;i \## #.......#   ###.#.###.#   #...#.# #.#  ########.###.###.#######  .........# #....J......#  u;i 311.6 (17 ########## #####.####.##  .... u;i #.#### #. #. u;i  #>  #.  u;i8 L  u;i u;i +2.6 (18u;i u;i 9 _Found an escape hatch in the floor.u;i8 u;i u;i u;i H _No target in view!v;i _v;i#v;i>$v;i%v;i1&,v;i&v;i)(v;i)Bv;iJ+Bv;i+v;i,v;i]0Bv;i:v;i<Bv;ikAv;i# #..#  #..J...##.####..##  v;if#J##........#  #.#######..## #...........#  #.#######..## v;i.f` ### ####  v;i^fJ   endoplasm (asleep)   v;ifO v;im-35.6 (23v;in+6.6 (24v;i!rv;it] _An endoplasm comes into view.v;i#############.###.###.####### <............# #...........# #####################.####.##  ..............# #######.####..#  #.# #..#  #.# #..#  #.#######># #..# v;iu#..J.J.##.####..## ######.##........#  #.#######..##  #...........#  #.#######..## ### ####  v;iv;i@07.6 (1.0)v;iv;iv;i*  #.###.###.#  #<.# #.#  #.####.##  .#  #.####..#  #.# #..#  #.# #..#  #.#######># #..#  #..JJ..##.####..##  ######.##.#  #.#######..##  #..#  #.#######..##  ### ####   v;i v;i %8v;i v;i w;ii JJ  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is almost dead.=9.2 (0.6 _Your sting misses the endoplasm.You hit the endoplasm.w;i&.818 _You kill the endoplasm! _No target in view!w;iQ3w;ibw;iگH _No target in view!w;i= _No target in view!w;i`w;i_aw;iew;iq w;iqB_No target in view!w;iw;i8{ _No target in view!w;iBw;iDCw;iGw;iJC _No target in view!w;i _w;i Xw;iw;i( Bw;iw;iFw;i,w;iu)w;i,,w;if,w;i2w;i3w;i 4w;i4w;iS9w;i:w;i:w;i;w;i^Aw;isXw;i9Jw;iXw;i  ...# #.#  ...# ###.#####  #### #.......#  ###.#.###.#  #...#.# #.#  ##########.###.###.#######  ...........# #...........#  ##################.####.##  #.......J.......#  -53.8 (14.0)#.#######.####..#  #.# #.# #..#  #.# #.# #..#  #.#######># #..#  #......##.####..##  ######.##........#  #.#######..##   #...........# w;i *- __Key pressed, stopping explore. _No target in view!w;i5 w;i w;i w;i w;i w;i} : _w;i w;i w;i w;iw w;i= w;i ,w;i w;i w;i ,w;in w;i w;iT w;i w;i w;i# w;i w;i w;i! w;ii w;i! ,w;i7" w;i% w;i& ,w;i8' w;iP* w;i, ,w;i, w;i2 Xw;i4 w;i6 w;i:6 w;ix7 w;i9 w;i: w;i: w;i; w;i= w;i(? ,w;i? w;iaB w;i D ,w;iD w;iF w;iG ,w;iUH w;iJ w;iK w;iL w;ivL w;iFO w;iO w;iP w;iP w;iR w;iT ,w;ibT w;iV w;iW ,w;iTX w;i^Z w;id[ ,w;i\ w;i] w;i^ ,w;iw_ w;iba w;izb ,w;ib w;id w;ie ,w;i f w;ig w;i Jw;i w;i w;i ,w;i w;i w;io ,w;ie w;i w;iT ,w;i8 w;i w;i2 ,w;i` w;iF w;i Xw;i, ,w;i w;i w;i ,w;i w;i^ <  You see here a +0 robe.w;i w;iW  _w;iY w;il w;ih ,w;i w;i w;i ,w;i w;i F _You reach down and open the door.w;i ##†##.#..  <..............>..#### ..###.#............... †.....# #.?...?.... ..##### #......... ..# ##........# # #.........# w;im ..# #.J.......# ..######.#.# #J# .###.......# #.# .......#(### #.# .###...#.# #[# ####### .#.......# #.# #.....# .#.####### #.# #.###.# ##### J   endoplasm (asleep) .#.# ###### #.# #.# #.# #...# w;i L.#.#####....####.###.# #.###.#.# ............'........# #.....#.#w;i | 96.8 (43  An endoplasm comes into view.w;ie +7.8 (44w;i2 w;i   ..# ###†##.#....# <....>..#### #..###.#................ #†.....# #.?...?.......##### #...w;i .# ##.#.# #..#.# #.J...J...#..######.#.#####'### #.###.......# #.#.......#(### #.# .###...#.# #[# ####### ..#.......# #.# #.....# .#.####### #.# #.###.# ##### .w;i( .#.# ###### #.# #.# #.# #...##.#####....####.###.# #.###.#.# _Found a stone staircase leading down. _There is an open door here.w;i% w;i/' 78.8 (1.0) _w;i2 w;i\5 x;i ..#†##.#............# <........>..#### .............. #† #.?...?...... x;i% #..........  ##........#  #.........#  #.J...J...# #.#####'###  #.#(### #.# #[#   #.# x;i`  #.#    #.# #.# #.#  x;i(: ..#†##.#............# <........>..#### .............. † #.?...?......  #..........  ##........#  #.........#  #.J...J...# #.#####'###  #.#(### #.# #[#  #.#   #.#    #.# #.# #.#  x;iYD3x;iLx;i[`  ..##†##.#..#.<........>..#### ##..###.#.... ##†.....# #.?...?.......##### #...# ##.#.# #.#.# #.J.#.######.#.#####'####.###.# #.# #.#(### #.# #..###...#.# #[# # #..#.# #.# #.....# #..#.# #.# #.###.# #..#.# ###### #.# #.# #.# #....#.#####....####.###.# #.###.#. _An endoplasm is nearby!x;ihx;ii,9 _x;iy;iWX ..##†##.#..#.<..>..#####..###.#....#†.....# #.?...?.......##### #..# ##.#.# #.#y;i_Y~.# #.J.#.######.#.#####'####.###.# #.#  #.#(### #.#  #..###...#.# #[# #  #..#.# #.# #.....#  #..#.# #.# #.###.# #..#.# ###### #.# #.# #.# # #...#.#####....####.###.# #.###.#y;ili=400y;iuy;i" ..##†##.#...#.<........>..#####..###.#....#†.....# #.?...?.......##### #..# ##.#.# #.#.# #.J.#.######.#.#####'####.###.......# #.# #.#(### #.# #..###...#.# #[# # #..#.# #.# #.....# #..#.# #.# #.###.#  ##..#.# ###### #.# #.# #.# # ##...#.#####....####.###.# #.###.y;i>;1y;iy;irq  The helpless endoplasm fails to defend itself.  You hit the endoplasm.y;iPi.y;i 432.5 (0.7y;iy;iic _You kill the endoplasm!y;i, y;i)y;iN3H _No target in view!y;iEy;iFy;iNy;i>QH _No target in view!y;iV3y;iy;iH _No target in view!y;i)3y;i2y;i94H _No target in view!y;iU3y;iֱy;iг y;iB_No target in view!y;i!y;ij"y;i%,y;i'-C _No target in view!y;iy;iy;iy;iy;i<y;iy;i%y;iG'y;i 3y;i y;il y;ip y;i! : _y;i# y;i' ,y;iL* y;i. y;i2 ,y;i3 y;iy6 y;iV9 ,y;i: y;iD + ..###....  ... #.... ....#  ..# #.... ....#  y;i0E A..# #....####....# ######†##.#....# <..............>..#### ####..###.#....... ####†.....# #.J...?...... #........... ......# ##........# ......# #.........# ......# #.........# ......######.#.#####'### ####.###.......# #.#  #........#(### #.#  #..###...#.# #[# #######y;i^ 6.5 (4.07.5 (5 _r - a scroll labelled JISUYRPH DERCHy;iR y;iyS y;ie[ y;i] H _No target in view!z;iq+z;i ,z;i.z;i9a0....z;i@z;iKj _Key pressed, stopping explore.z;i_Lz;iSz;iwVH _No target in view!z;iez;iez;imz;i~pH _No target in view!z;i(_z;iz;i: _z;iz;iz;iIz;iz;iz;i,z;iz;i0z;i,z;iz;i,z;iz;i  _h - 3 scrolls labelled FOT FUANGI NUTZ (gained 1)z;i z;i1z;iz;ivz;i,z;iz;iz;i,z;iSz;iz;i,z;iz;i%!z;iS#,z;i{$z;ia&z;i<(z;i(z;i+)z;i-z;i/,z;i0z;id3z;i:5,z;i6z;i8$ z;i8"_You reach down and open the door.z;ic:z;i:z;iZ;z;i=z;i?,z;ip@z;iE@  There is an open door here.z;ijGz;iH _z;iHz;iJz;iL,z;iMz;ilOz;i>Q,z;iQz;iSz;iT,z;i>Uz;iOXz;i0Y,z;iYz;iZz;i+b #.  #.  #####l  . z;ivbk # ##### #.....+ .....# #+##.. ###....# #....# z;ibH#..J.#....# #....# #..#.#....# #....# z;ib.....#.#....####....# #########.##.#............# z;i=cL........<..............>..## ..###.#.............. l   frilled lizard (asleep) #####÷.....##'##.......... #......######.##.......... #......# #.##.....z;ic#...##z;i8e0220.0)z;iij.llz;iKj+8.5 (21z;ioz;ira _A frilled lizard comes into view.z;iU  #.# #.# #.# #####.# #....l# z;i { #.....# #####  #.....+ .....# #+##..#....J###....# #....#####....#....# #....# #..#.#....# #....# .....#.#....####....# #########.##.#z;iE b............<..............>..###..###.#......... #####÷.....##'## #......######.##z;i ..z;i z;i F.lz;i 09.5 (1.0)z;iH# z;ij% {;i.. ####.# l# ##### + .+##.......#######....# #..#.#....#  .....#.#....#############.##.#.........<.....>..#######..###.#....####÷.....##'=30{;ix{;i\ _The frilled lizard closely misses you.{;i{;i,1.1 (0.6{;ik{;i/  _You closely miss the frilled lizard. Your sting misses the frilled lizard.{;i1  You barely miss the frilled lizard. Your sting misses the frilled lizard.{;iY4--8 (0.7{;i {;i3 _The frilled lizard bites you.{;i@  You hit the frilled lizard.{;ig†{;i 452.4 (0.6{;iX&{;i(R _You kill the frilled lizard!{;i{;i7{;iA{;iH _No target in view!{;i3{;i6{;inH _No target in view!{;iv{;iUw{;i8|{;i}H _No target in view!{;i3{;i1{;igH _No target in view!{;id3{;i j{;ilH _No target in view!{;i{;i^{;i{;iC _No target in view!{;i=3{;i={;i6@{;i@$ _{;iD5=-{;iE{;iF,{;iG{;i/I,{;iI{;iL,{;i ... .<{;i½ ...#. ######..###.#.g...#. #####÷.....##'{;i.. #. #......######... #. #......# #.{;i... #. #......# #. #......# #.{;i{;i#3.4 (1{;i .0){;i;{;i|;ig@ #####.# #.....# #....†#### #.....'... #.....### ####....#############..#.# #.............#.# #J##########.##.#.................<..........#.########..###.#..g...#.# #####÷.....##.... #.# #......######|;ikA. #.# #......# #. #.# #......# #[ ... #......# # #......######|;iN  Found a glowing scarf..gg===4|;iS|;iV+ _The hobgoblin shouts!|;i- #.....# #....†### #.....'.. #.....### ####....#############..#.## #.............#.######.##.##########.##.#|;iX.......J..........<....#.########..###.#g..#.# #####÷.....#....#.# #......###..#.# #......#..#.# #......# [..... #......|;i#+###### ## #......#####.... #####.###...|;i |;i|;i>g...|;i/---5|;i|;i<|;i9E/ #.....##. #....†#. #.....'#. #.....#.|;iF& ####....#. ######..#. #. #....#.#.##.#.##..<.g.#.#..###..#.# #####÷......#.# #.......#.# #......#|;i+F.#.# #......#.[..... #......#|;isF#+######### #...... #.... #####.###|;ioQ|;iRO=--6|;iX|;i[[@ _The hobgoblin hits you but does no damage.|;i  You barely miss the hobgoblin.You bite the hobgoblin, but do no damage.|;i,7.1 (0.7|;iٻ|;i  _Your sting misses the hobgoblin. The hobgoblin barely misses you.|;i8 (very poisoned)You closely miss the hobgoblin. Your tendrils sting the hobgoblin.|;i8*7 (0.6|;i@|;iuBj _The hobgoblin is poisoned. The hobgoblin misses you.|;i  You hit the hobgoblin.  The hobgoblin is moderately wounded.8.3|;iy|;iNV _Your sting misses the hobgoblin.|;i&  |;ivYou barely miss the hobgoblin. Your bite misses the hobgoblin.The hobgoblin is moderately wounded.|;i\3---9.0 (0.7|;i%|;i'n _Your sting misses the hobgoblin. The hobgoblin hits you.|;iextremely poisoned)The hobgoblin is moderately wounded. _Your sting misses the hobgoblin. The hobgoblin hits you. |;ir You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.  Your tendrils sting the hobgoblin.  The hobgoblin looks as sick as possible!|;i _4=--7|;i|;is@ _The hobgoblin hits you but does no damage.|;i  You hit the hobgoblin.  The hobgoblin is severely wounded.Your tendrils sting the hobgoblin.|;i-60.3 (0.6|;i%|;iA(> _The hobgoblin looks as sick as possible!|;iH;  You hit the hobgoblin.|;iӼh†|;i>I=99|;i|;iM _You kill the hobgoblin!|;i8 _No target in view!|;i[ _No target in view!|;i|;i|;iq|;iH _No target in view!|;iu|;i|;i|;iӑH _No target in view!|;i _No target in view!|;isv _No target in view!~;i. #.†##.'.#####....#########...........######.##.##########.#...................<...†J#.########..###..#.# #####÷....# #......#### #....#....... ~;i~;i;-1.9 (1.0 _~;i~;iq~;i #. #....† #.. #.....' #.. #..... #.. #### #.#######..# #.##....#.######.##.#.##~;i?.<#......J.#.#..###.#.# #####÷#.#.# #......+.#.# #......##.#.# #......#~;iv.[..... #......#.#+### #...... #.... #####.### #.... #~;iw~;i?-2~;i~;i$u __You see here a hobgoblin corpse.~;iwZ ..'####...##########............######.##.##########.#~;ixZ...................<...#†.#.########..###. #####÷....#......###+ ~;i/x###..... #..###.~;iQxD ~;i~;in55=~;i%3 _~;i:~;i~;iu  #.. #..... #.. #..... #.. #### #.#######..# #.##.....######.##.###....<#......†.#.#...#.# #####÷.#.#.# #...... +.#.# #......# #.#.# #......#.[..... #......#.#+## #....... #.... #####.### #.... # #..... #..###4~;i z ~;iz ~;i  #############.............######.##.##########.#...................<..##†.#.########..##~;i$ i....#.# #####÷....#......## + #.......[.....#~;iO #..... #..#.. ~;il ~;i ~;i; %5~;i ~;iv ~;iF  #############.............######.##.##########.#...................<..##†.#.########..##....#.# #####÷....#......## + #.......[.....#Medusa Fly ....# #..#.# ~;imO ~;iDP %6~;iX ~;iZ ;iva ###########;i.............######.##.##########.#...................<..;iʦ##;i`†.#.########..##..;i..#.# #####÷....#......##;i' + ;i4z#.......[.....#;iMP#+###########.;ig9Medusa Fly ;iX... ##..#.#;iD ;iw∆6==7;i^;i;i ##.............######.##.##########.#...................<..##†.#.########..##....#.# #####÷....#......## + s#.##.....##+##########. #.... #####.#  #.....s   scorpion (wandering)#†####...#.#;i!;i.[ .;i.EA scorpion comes into view.;i/%8;i6;i; _The scorpion moves out of view. _You see here a scarf of invisibility.;i;ik;i;i;i ;i ss   scorpion (wandering);i %9;i ;i Q _s - a scarf of invisibility;i;i[Inventory: 19/52 slots ;iMHand Weapons (go to first with ))  m - a +2 dagger of speed (weapon) Missiles (go to first with ()  k - 3 javelins (quivered) Armour (go to first with [)  a - a +0 animal skin (worn)  s - a scarf of invisibility Jewellery (go to first with "=)  j - a ring of flight (worn) Scrolls (go to first with ?)  f - a scroll labelled JYMAT MUREAP  h - 3 scrolls labelled FOT FUANGI NUTZ  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO  r - a scroll labelled JISUYRPH DERCH ;i(Potions (go to first with !)  c - a potion of lignification  g - a lumpy dark potion  l - a bubbling emerald potion  q - 2 metallic red potions ;ii[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];iH< s - a scarf of invisibility. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of invisibility': when activated, it grants its wearer temporary invisibility, but also drains their maximum health. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 2 of the Dungeon. ;iʗ Stash search prefixes: {inventory} {ego} {branded} {+Inv} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.;ij ;ir ;i}| ## #.##............. Flameseeker the Ruffian..######.##.##########.# Gnoll.....................<.. Health: 26/26 ========================##......†.#.########..## Magic: 4/4========================..........#.# #####÷... AC: 2Str: 15.#........#.# #......## EV: 12Int: 9+........#.# #......# SH: 0Dex: 11.#........#.## #......# XL:  3 Next: 89% Place: Dungeon:2s......J.....# #......# Noise: ---------  Time: 146;i} k9.9 (0.0)..#+########## #......## m) +2 dagger (speed).#.... #####.### Throw: 3 javelins#....#..... Medusa Fly #..... #..####..... #..#.. s   scorpion (wandering)∆ ....# #..#.#... ##..#.##†####...#.# _You see here a hobgoblin corpse.  A scorpion comes into view. _The scorpion moves out of view. _You see here a scarf of invisibility. _s - a scarf of invisibilityYou can't equip that in your current form.;iN ;i΂ ;i ;i . _;i}## #.##.#..######.##.#.#..<.##......†.#.#..#.#.# #####÷..#.#.# #......#+.#.# #......# ;iO.#.#.## #......# s.# #......# ..#+# #......#. #.... #####.###.#.... #.#..... #..###.#..... #..#.∆ ....# #..#.## ... ##..#.# #†####...#.##;iD ;iR;i;i8s.s   scorpion (wandering);i270.9 (1 _;i;i;i2 ## #.##.#...######.##.#.##...<.##......†.#.#..###..#.# #####÷..#.#.# #......#+.#.# #......# .#s.#.## #......# .# #......# ..#+# #......#. #.... #####.###.#.... #.#..... #..###.#..... #..#.∆ ....# #..#.# #†####...#.#;i5 ;i$< r.ss;i= %1;isD ;iF ;i## #.##.#.#..######.##.#.##.#....<.##......†.#.#..###.#.;i\#.# #####÷.....#.#.#.# #......#+.#.# #......# .#.#.## #......# ...s.# #......# ;i..#+# #......#. #.... #####.###.#.... #.;ir#..... #..###.#..... #..#.;iG∆ ....# #..#.# #†####...#.#;i;iL.s;i%2;i;i;i ## #.##.............#.# Flameseeker the Ruffian..######.##.##########.##.# Gnoll.....................<..... Health: 26/26 ========================##......†.#.########..###.# Magic: 4/4========================..........#.# #####÷.....# AC: 2Str: 15.#........#.# #......##### EV: 12Int: 9+........#.# #......#SH: 0Dex: 11.#........#.## #......#XL:  3 Next: 89% Place: Dungeon:2....s*****J.;i .# #......#Noise: ---------  Time: 1472.9 (0.0)..#+########## #......##### m) +2 dagger (speed).#.... #####.###... Throw: 3 javelins#....#........ Medusa Fly #..... #..###...#..... #..#..... s   scorpion∆ ....# #..#.####... ##..#.##†####...#.#### _s - a scarf of invisibility _You can't equip that in your current form.Throw: 3 javelinsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (54% to hit);i}## #.##.............#.# Flameseeker the Ruffian..######.##.##########.##.# Gnoll.....................<..... Health: 26/26 ========================##......†.#.########..###.# Magic: 4/4========================..........#.# #####÷.....# AC: 2Str: 15.#........#.# #......##### EV: 12Int: 9+........#.# #......#SH: 0Dex: 11.#........#.## #......#XL:  3 Next: 89% Place: Dungeon:2....s.....J;i~[m..# #......#Noise: ---------  Time: 1472.9 (0.0)..#+########## #......##### m) +2 dagger (speed).#.... #####.###... Throw: 3 javelins#....#........ Medusa Fly #..... #..###...#..... #..#..... s   scorpion∆ ....# #..#.####... ##..#.##†####...#.#### _You can't equip that in your current form.Throw: 3 javelinsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (54% to hit)  Okay, then.;i;iS;i`. _;i6 #.#############..#.#.## #.##.............#.#...######.##.##########.##.#.....................<......##......†.#.########..###.#...........#.# #####÷......#........#.# #......######+........#.# #......# #.#........#J## #......# #....s........# #......# ..#+########## #......######.#.... #####.####.... #........#;icI#..... #..###...# #..... #..#......∆ ....# #..#.#####... ##..#.# ;ir;iQ.s;i13.9 (1 _;iB;i;iEM. . #.############### #.##.............######.##.##########.##.#...............<.....##†.#.########..###.#..;i####÷......##### + #........#.##...s.......# .#+########## #......######.#.... #####.###....;iS;i%4;iݟ;ib;i 3;i ;i ;i7 ;i X;i, ;i ;i ;iJ ;i ;i ;ie ;i ;ihg ;io l ....†####. #.....'.. #.. ## #.. ####... #.#############..#.# #.##.............######.##.##########.##.#.....................<......##†.#J########..###.#.7.9 (3.;io .# #####÷.....##........#.# #### +........#.#  #........#.## #......# #.....s....s..# #......# # s   scorpion;io %..#+########## #......######. #####.###.... #.... ......#;io !;ip ;iv ;iy _ _A scorpion is nearby!;i  #.....# #. #....†######.. #.....'...#.. #.....###.#.. ####....#. #.#############..#.#.## #.##.............#.#...######.##.##########.##.#;io ............J........<......##......†.#.########..###.#............#.# #####÷.....##'.#........#.# #......######.+.#.# #......# #..#........#.## #......# #......s....s..# #......# #.;i ..#+########## #......######.#.... #####.###.....;i ;i$ >s..;i۾ 18.9 (1 _;i ;i ;i#.....# #. #....†##.. #.....'.#.. #.....###.#.. ####....#.#.####..#.#.## #.##..#.#...######.##.#.##.#..<.##......†.#.#..###.#..;i...#.# #####÷.....##'#.#........#.# #......######.#+.#.# #......# #.#.#.#s## #......# #.#.....s.......# #......# #.# ..#+#### #......######.# . #.... #####.###. ;i;ir;i9;i ;i;im" ;id# ;i# ;i+ ;i- ;i. ;i2 n;i_7 ,;io8 ;i3: ,;i0; ;ii< ;i ;i t#.....# #. #....†######## #.. #.....'......# #.. #.....###....# ;iq '#.. ####....#....# #.###..#.#....# ## #.##...#.#....## ..######.##.###;i .##.#... ...s...J....<...;i #82.9 (3 ;i ##......†.#.########..###.#... ...;i .#.# #####÷.....##'##.. .#........#.# #......######.##..;i+ f+........#.# #......# #.##.. ;iR .#........#s## #......# #.#... s   scorpion ;iu .....s.......# #......# #.#... ..#+###;i R #......######.#.## ;i . #.... #####.###.......#;ic ;ii ;i _ _A scorpion is nearby!;i #.....# #. #....†# #.. #.....'......# #.. #.....###....# #.. ;i} ####....#....# #.#..#.#....#  #.##.#.#....# .######.##.#.##.#.s....J...<.......†.#.#..###.#.;i #.# #####÷.....##'##. #.#.# #......######.##. +.;i #.# #......# #.##. #.#s## #......# #.#.;i ks.# #......# #.#. .#+#;io _ #......######.#.# ;iI ;i .s3.9 (1 _;i ;iK#.....# #. #....†# #.. #.....'......# ##.. #.....###....# ##.. ####....#....# ##.#..#.#....# #;i #.##.#.#....# ######.##.#.##.#.s.<. ......†.#.#..###.#.#.# #####÷.....##'##. ;i.#.# #......######.##. .#.# #......# #.##. ;i0.#s## #......# #.#.s.# #......# #.#. ;i^d#+# #......######.#.# ;iN;iL.s;iz %4;iy&;i(;i@#.....# #. #....†# #.. #.....'......# #+#.. #.....###....# #.#.. ####....#....# #.#.#..#.#....# #.#.##.#.#....####..##.#.##.#.s....J.<.†.#.#..###.#.#.# #####÷.....##'##.#.# #......######.##.#.# #......# #.##.#s## #......# #.#.s.# #......# #.#. +# #......######.#.##.... #####.###.# #;iē;iL.s;i%5;iu;iW;i[r N#.....# #. #....†# #.. #.....'......# #+##.. #.....###....# #.#.. ####....#....# #.#.#..#.#....# #.#.##..#.#....####..##.#.##.#.s....J<.>†.#.#..###.#.#.# #####÷.....##'##.#.# #......######.##.#.# #......# #.##.#s## #......# #.#. .s.# #......# #.#. # #......######.#.#####'#.... #####.###.# #.;ir q.s6;izx ;i#.....# #. #....†# #.. #.....'......# #+##.. #.....###....# #.#.. ####....#....# #.#.#..#.#....# #.#.##...#.#....####..##.#.##.#.s....J.>.†.#.#..###.#.#.# #####÷.....##'##.#.# #......######.##.#.# #......# #.##.#s## #......# #.#. s.# #......# #.#. #......######.#.#####'##.... #####.###.# #.#;i;iq.s7;iG;ia _There is a stone staircase leading up here.;i1A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.;i%;i8#.....#Flameseeker the Ruffian#.#....†########Gnoll#..#.....'......# #+## Health: 26/26 ========================#..#.....###....# #... Magic: 4/4========================#..####....#....# #... AC: 2Str: 15;i>9=#.#############..#.#....# #... EV: 12Int: 9#.##.............#.#....####... SH: 0Dex: 11 ###.##.##########.##.#........... XL:  3 Next: 89% Place: Dungeon:2 ............s...J..............>. Noise: ---------  Time: 1487.9 (1.0) ;i9I...†.#.########..###.#........... m) +2 dagger (speed) .....#.# #####÷.....##'##....... Throw: 3 javelins .....#.# #......######.##....... Medusa Fly .....#.# #......# #.##....... .....#s## #......# #.#........ s   scorpion ;i9 s.......# #......# #.#........ ######### #......######.#.#####'#;i:#.... #####.###.......# #.#Shift-Dir - straight lineAim: a scorpion (54% to hit) _Okay, then. ;iB:_A scorpion is nearby! _A scorpion is nearby! _There is a stone staircase leading up here.;i ;;i A;iEI;iI;i$PQ..s;i!T,8 _;iV;i  .#.......#......#.####.##.# #.# .#............##..# #.##.# #.# .#.......#....##..####.##.# #.# .#.......#........##...##.####.# ##.......#.##....∩.............#  #.......#.###.##....####.###### ##.......#.# #.##..##..##.# ..........# ##....###.##.# 1 #..# #.J..#.#.##.# #.###......# ##.#...#.##.# #.# #......# #.#.###.##.# '.# #......# #.#.# #.;i#"Z##.# #.# #......# #.#.# #.##.# #.# #......# #.#.# #.##.# #.# #......#####.#.# #....#.###............#.# ###### #.(.'.......######.#;i";i2,;iH90.4 (2.5 _You fly upwards. _There is a stone staircase leading down here.;i:;iAInventory: 19/52 slots Hand Weapons (go to first with ))  m - a +2 dagger of speed (weapon) Missiles (go to first with ()  k - 3 javelins (quivered) Armour (go to first with [) ;iEB| a - a +0 animal skin (worn)  s - a scarf of invisibility Jewellery (go to first with "=)  j - a ring of flight (worn) Scrolls (go to first with ?)  f - a scroll labelled JYMAT MUREAP  h - 3 scrolls labelled FOT FUANGI NUTZ  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO ;iB+ r - a scroll labelled JISUYRPH DERCH Potions (go to first with !)  c - a potion of lignification  g - a lumpy dark potion  l - a bubbling emerald potion  q - 2 metallic red potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];i{  a - a +0 animal skin (worn)  s - a scarf of invisibility Jewellery"=)j - a ring of flight (worn) Scrolls?  f - a scroll labelled JYMAT MUREAP  h - 3 scrolls labelled FOT FUANGI NUTZ  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  pHOSYDW UCLULIO  r - a labelled JISUYRPH DERCH Potions (go to first with !)  c - a potion of lignification  g - a lumpy dark potionl - a bubbling emerald potionq - 2 metallic red potions Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman  e - a medusa talisman (active)bot;i| e - a medusa talisman (active). A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the user's head which lash out at nearby enemies whenever the user attacks, poisoning them. When they feel their host's life is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.50 55% Max 14 +0% 4.00 70% Cur 6 -20% 2.0050% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 6.5  At current training (4%) you reach 8.0 in about 5.3 XLs. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.;i} ;iɄ ;i .#.......#......#.####.##.# #.# Flameseeker the Ruffian .#............##..# #.##.# #.# Gnoll .#.......#....##..####.##.# #.# Health: 26/26 ======================== .#.......#........##...##.####.# Magic: 4/4======================== ##.......#.##....∩.............# AC: 2Str: 15  #.......#.###.##....####.###### EV: 12Int: 9 ##.......#.# #.##..##..##.#SH: 0Dex: 11 #..........# ##....###.##.#;i. \XL:  3 Next: 89% Place: Dungeon:1 #..........# #.J..#.#.##.#Noise: ---------  Time: 1490.4 (0.0) #.###......# ##.#...#.##.#m) +2 dagger (speed) #.# #......# #.#.###.##.#Throw: 3 javelins ;il '.# #......# #.#.# #.##.#Medusa Fly #.# #......# #.#.# #.##.# ;i #.# #......# #.#.# #.##.# #.# #......#####.#.# #....# #.###............#.# ###### ;iՌ #.(.'.......######.# _Okay, then. _A scorpion is nearby! ;i3 _A scorpion is nearby! _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.;iȓ ;is 11.4 (1 _;i ;i ;i @2.4 (2;i; ;i *3.4 (3;i ;i; ;i *4.4 (4;i. ;i 31---- _You begin untransforming. You continue untransforming. x3;i 8@;i k5.4 (5Fly ;i ;i( [ _Your tendrils shrivel away.;i 3;iS ;i ;i2 ;i ,;i ;i ;i 7---- #.##.#............ #.##.....#.#.##.#######.# #.##.....#.####.#### #.# #.#...)..'.........# #.# .#......#.####.##.# #.# #.....##..# #.##.# #.# .#....##..####.##.# #.##........##...##.####.##.##....@.............#9.4 (4......#.###.##....####.######......#.# #.##..##..##.# ..........# ##....###a ;49m.##.# ..........# #.>..#. .###......# ##.#... .# #......# #.#.###.##.# .# #......# #.#.# #.##.# .# #......# #.#.# #.##.#;id ;i r _There is an entrance to Ysedgh's Magic Scroll Boutique here.;ih ;ifo ;i/ d _There are no items here.;iy;i&{$;i\{rYsedgh's Magic Scroll Boutique. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. ;i{While standing here, you can enter Ysedgh's Magic Scroll Boutique with the > key. You are here. ;i{)(>)enter.;i;iT;iWelcome to Ysedgh's Magic Scroll Boutique! What would you like to do?  a -  75 gold a scroll of enchant weapon (unknown)b -  75 gold a scroll of enchant weapon (unknown)  c -  75 gold a scroll of enchant weapon (unknown) ;i d -  40 gold a scroll of fear (unknown)e -  20 gold a scroll of identify (unknown)  f -  40 gold a scroll of immolation (unknown)  g -  10 gold a scroll of noise (unknown)h -  95 gold a scroll of silence (unknown) ;iH i -  30 gold a scroll of teleportation (unknown) You have 52 gold pieces. [Esc] exit;iM[!] buy|examine items[a-i] mark item for purchase [/] sort (type);i[A-I] put item on shopping list;ikZ  a -  75 gold a scroll of enchant weapon (unknown)d -  e +  20 gold a scroll of identify (unknown)f -  After the purchase, you will have 32 gold pieces.;ie[Enter] buy marked items;iY*  e +  20 gold a scroll of identify (unknown)  f -  40 gold a scroll of immolation (unknown) Purchase items for 20 gold? (y/N);i!d -  e -  40 gold a scroll of immolation (unknown)f -  1noise  g -  95 gold a scroll of silence (unknown) ;iG h -  30 gold a scroll of teleportation (unknown) hH;im#.......##.....#.#.............# Flameseeker the Ruffian #.......##.....#.#.##.#######.## Gnoll #.......##.....#.####.#### #.#Health: 27/31 ====================---- #.......#...)..'.........# #.#Magic: 4/4======================== #.......#......#.####.##.# #.#AC: 2Str: 15 #............##..# #.##.# #.#EV: 12Int: 9 #.......#....##..####.##.# #.#SH: 0Dex: 11 #.......#........##...##.####.#XL:  3 Next: 89% Place: Dungeon:1 #.......#.##....@.............#33mNoise: ---------  Time: 1499.4 (0.0) #.......#.###.##....####.######m) +2 dagger (speed) #.......#.# #.##..##..##.#Throw: 3 javelins ..........# ##....###.##.#Fly ..........# #.>..#.#.##.# .###......# ##.#...#.##.# .# #......# #.#.###.##.# .# #......# #.#.# #.##.# .# #......# #.#.# #.##.# _You fly upwards. _There is a stone staircase leading down here. _You begin untransforming. You continue untransforming. x3 _Your tendrils shrivel away. _There is an entrance to Ysedgh's Magic Scroll Boutique here. _There are no items here. ;i h - 4 scrolls of identify (gained 1) _Thank you for shopping at Ysedgh's Magic Scroll Boutique!;iTRead which item? Scrolls  f - a scroll labelled JYMAT MUREAPh - 4 scrolls of identify  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO  r - a scroll labelled JISUYRPH DERCH [!] read|quaff|evoke[?] describe selected;i;i;it#.......##.....#.#.............# Flameseeker the Ruffian #.......##.....#.#.##.#######.## Gnoll #.......##.....#.####.#### #.#Health: 27/31 ====================---- #.......#...)..'.........# #.#Magic: 4/4======================== #.......#......#.####.##.# #.#AC: 2Str: 15 #............##..# #.##.# #.#EV: 12Int: 9 #.......#....##..####.##.# #.#SH: 0Dex: 11 #.......#........##...##.####.#;iXL:  3 Next: 89% Place: Dungeon:1 #.......#.##....@.............#Noise: ---------  Time: 1499.4 (0.0) #.......#.###.##....####.######m) +2 dagger (speed) #.......#.# #.##..##..##.#Throw: 3 javelins ..........# ##....###.##.#Fly ..........# #.>..#.#.##.# .###......# ##.#...#.##.# .# #......# #.#.###.##.# .# #......# #.#.# #.##.# .# #......# #.#.# #.##.# _You begin untransforming. You continue untransforming. x3 _Your tendrils shrivel away. _9;49mThere is an entrance to Ysedgh's Magic Scroll Boutique here. _There are no items here.  h - 4 scrolls of identify (gained 1) _Thank you for shopping at Ysedgh's Magic Scroll Boutique!;i*;i./Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled JYMAT MUREAP  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO  r - a scroll labelled JISUYRPH DERCH Potions (select first with !)  g - a lumpy dark potion  l - a bubbling emerald potion  q - 2 metallic red potions[?] describe selected;iٍ;iR;iah#.......##.....#.#.............# Flameseeker the Ruffian #.......##.....#.#.##.#######.## Gnoll #.......##.....#.####.#### #.#Health: 27/31 ====================---- ;i#.......#...)..'.........# #.#Magic: 4/4======================== #.......#......#.####.##.# #.#AC: 2Str: 15 ;i̘#............##..# #.##.# #.#EV: 12;iFInt: 9 #.......#....##..####.##.# #.#SH: 0Dex: 11 ;i'x#.......#........##...##.####.#;iGXL:  3 Next: 89% Place: Dungeon:1 #.......#.##....@.............#;ih Noise: ---------  Time: 1499.4 (0.0) #.......#.###.##....####.######;i=m) +2 dagger (speed) ;i#.......#.# #.##..##..##.#Throw: 3 javelins ;iә..........# ##....###.##.#Fly ;i=..........# #.>..#.#.##.# .###......# ##.#...#.##.# .# #......# #.#.###.##.# .# #......# #.#.# #.##.# .# #......# #.#.# #.##.# ;i`7_You begin untransforming. You continue untransforming. x3 _Your tendrils shrivel away. _There is an entrance to Ysedgh's Magic Scroll Boutique here. ;ij_There are no items here.  h - 4 scrolls of identify (gained 1) ;iZ_Thank you for shopping at Ysedgh's Magic Scroll Boutique!;iɨ]  As you read the scroll of identify, it crumbles to dust.;i!,500.4 (1;i};i[ _g - a potion of heal wounds;iq ;i1 Read which item? Scrolls  f - a scroll labelled JYMAT MUREAPh - 3 scrolls of identify  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO ;i  r - a scroll labelled JISUYRPH DERCH [!] read|quaff|evoke[?] describe selected;ie ;i ;iW S#.......##.....#.#.............# Flameseeker the Ruffian #.......##.....#.#.##.#######.## Gnoll ;i #.......##.....#.####.#### #.#Health: 27/31 ====================---- #.......#...)..'.........# #.#;i aMagic: 4/4======================== ;i߳ #.......#......#.####.##.# #.#AC: 2Str: 15 ;i #............##..# #.##.# #.#EV: 12;i( Int: 9 #.......#....##..####.##.# #.#;iʴ SH: 0Dex: 11 #.......#........##...##.####.#XL:  3 Next: 89% Place: Dungeon:1 #.......#.##....@.............#Noise: ---------  Time: 1500.4 (0.0) #.......#.###.##....####.######m) +2 dagger (speed) #.......#.# #.##..##..##.#;i (Throw: 3 javelins ..........# ##....###.##.#Fly ;i% ..........# #.>..#.#.##.# .###......# ##.#...#.##.# ;iS j.# #......# #.#.###.##.# .# #......# #.#.# #.##.# ;i .# #......# #.#.# #.##.# _There is an entrance to Ysedgh's Magic Scroll Boutique here. _There are no items here.  ;i h - 4 scrolls of identify (gained 1) _Thank you for shopping at Ysedgh's Magic Scroll Boutique!  ;i3 As you read the scroll of identify, it crumbles to dust. _g - a potion of heal wounds;i ;i5 Identify which item? (\ to view known items) Scrolls (select first with ?) ;ik  f - a scroll labelled JYMAT MUREAP  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO ;i T p - a scroll labelled HOSYDW UCLULIO  r - a scroll labelled JISUYRPH DERCH ;i Potions (select first with !)  l - a bubbling emerald potion ;iټ q - 2 metallic red potions[?] describe selected;i# ;i})O#.......##.....#.#.............# Flameseeker the Ruffian #.......##.....#.#.##.#######.## Gnoll #.......##.....#.####.#### #.#Health: 27/31 ====================---- #.......#...)..'.........# #.#Magic: 4/4======================== #.......#......#.####.##.# #.#AC: 2Str: 15 #............##..# #.##.# #.#EV: 12Int: 9 #.......#....##..####.##.# #.#SH: 0;i*Dex: 11 #.......#........##...##.####.#XL:  3 Next: 89% Place: Dungeon:1 #.......#.##....@.............#Noise: ---------  Time: 1500.4 (0.0) #.......#.###.##....####.######m) +2 dagger (speed) #.......#.# #.##..##..##.#Throw: 3 javelins ..........# ##....###.##.#Fly ..........# #.>..#.#.##.# .###......# ##.#...#.##.# .# #......# #.#.###.##.# .# #......# #.#.# #.##.# .# #......# #.#.# #.##.# ;i*_There is an entrance to Ysedgh's Magic Scroll Boutique here. _There are no items here.  h - 4 scrolls of identify (gained 1) _Thank you for shopping at Ysedgh's Magic Scroll Boutique!  As you read the scroll of identify, it crumbles to dust. _g - a potion of heal wounds;i:]  As you read the scroll of identify, it crumbles to dust.;iv;X8=1.4 (1;i@;iC. _l - a potion of ambrosia;iZ ;i{\ sRead which item? Scrolls ;i\  f - a scroll labelled JYMAT MUREAPh - 2 scrolls of identify  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN ;i\ T o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO ;i\ r - a scroll labelled JISUYRPH DERCH [!] read|quaff|evoke;i] G[?] describe selected;iQ ;iG ;i S#.......##.....#.#.............# Flameseeker the Ruffian #.......##.....#.#.##.#######.## Gnoll ;i܍ #.......##.....#.####.#### #.#Health: 28/31 =====================--- ;i #.......#...)..'.........# #.#Magic: 4/4======================== ;i) #.......#......#.####.##.# #.#AC: 2Str: 15 ;iL #............##..# #.##.# #.#EV: 12Int: 9 ;io #.......#....##..####.##.# #.#SH: 0;i +Dex: 11 #.......#........##...##.####.#XL:  3 Next: 89% Place: Dungeon:1 ;iǎ #.......#.##....@.............#Noise: ---------  Time: 1501.4 (0.0) ;i {#.......#.###.##....####.######m) +2 dagger (speed) #.......#.# #.##..##..##.#;i (Throw: 3 javelins ..........# ##....###.##.#Fly ;iF ..........# #.>..#.#.##.# .###......# ##.#...#.##.# ;i +.# #......# #.#.###.##.# .# #......# #.#.# #.##.# .# #......# #.#.# #.##.#h - 4 scrolls of identify (gained 1) ;iƏ _Thank you for shopping at Ysedgh's Magic Scroll Boutique!  As you read the scroll of identify, it crumbles to dust. _g - a potion of heal wounds;i mAs you read the scroll of identify, it crumbles to dust. _l - a potion of ambrosia;i ;i qIdentify which item? (\ to view known items) ;iЕ TScrolls (select first with ?)  f - a scroll labelled JYMAT MUREAP  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO ;i r - a scroll labelled JISUYRPH DERCH Potions (select first with !) ;i  q - 2 metallic red potions[?] describe selected;ii ;iq S#.......##.....#.#.............# Flameseeker the Ruffian #.......##.....#.#.##.#######.## Gnoll ;ir #.......##.....#.####.#### #.#Health: 28/31 =====================--- #.......#...)..'.........# #.#Magic: 4/4======================== #.......#......#.####.##.# #.#AC: 2Str: 15 #............##..# #.##.# #.#EV: 12Int: 9 #.......#....##..####.##.# #.#SH: 0Dex: 11 #.......#........##...##.####.#;i,s FXL:  3 Next: 89% Place: Dungeon:1 #.......#.##....@.............#Noise: ---------  Time: 1501.4 (0.0) #.......#.###.##....####.######m) +2 dagger (speed) ;it X#.......#.# #.##..##..##.#Throw: 3 javelins ..........# ##....###.##.#Fly ..........# #.>..#.#.##.# .###......# ##.#...#.##.# .# #......# #.#.###.##.# .# #......# #.#.# #.##.# .# #......# #.#.# #.##.#h - 4 scrolls of identify (gained 1) _Thank you for shopping at Ysedgh's Magic Scroll Boutique!  As you read the scroll of identify, it crumbles to dust. _g - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _l - a potion of ambrosia;i1 ]  As you read the scroll of identify, it crumbles to dust.;iC *2.4 (1;i0 ;i V _q - 2 potions of haste;if;i;i ;iY0 _Unknown command.;i;iO3;i;i{;i f _;i+;i ;i_D9=;i\;i.,;iG;i3,;iZ;i,;i:;i;i;i30==;i^;i",;iO;i#,;iJ;iB,;i&;iC;ih1==;i;i 13.4 (11.0)...> _HP restored.;ip;i;iE _Done exploring.;i;iWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon ;i ;i&#[?25h[?0c;i#.......##.....#.#.............# Flameseeker the Ruffian #.......##.....#.#.##.#######.## Gnoll #.......##.....#.####.#### #.#Health: 31/31 ======================== #.......#...)..'.........# #.#Magic: 4/4======================== ;i)#.......#......#.####.##.# #.#AC: 2Str: 15 #............##..# #.##.# #.#EV: 12Int: 9 ;iH#.......#....##..####.##.# #.#SH: 0Dex: 11 ;iw#.......#........##...##.####.#XL:  3 Next: 89% Place: Dungeon:1 #.......#.##....@.............#;iNoise: ---------  Time: 1513.4 (0.0) #.......#.###.##....####.######;im) +2 dagger (speed) #.......#.# #.##..##..##.#;iThrow: 3 javelins ..........# ##....###.##.#;i56Fly ..........# #.>..#.#.##.# .###......# ##.#...#.##.# ;iwj.# #......# #.#.###.##.# .# #......# #.#.# #.##.# ;i.# #......# #.#.# #.##.#As you read the scroll of identify, it crumbles to dust. _q - 2 potions of haste ;i$_Unknown command. _HP restored. _Done exploring.  What level of the Dungeon? (default 1, ? - help) ;iy [?25l[?1c;iq2;i݉;i݊;i;i;i[ _;i;i/;i;iM;i,;iq;ib;i,;i;i7;i_q - 2 potions of hasteUnknown command. _HP restored. _Done exploring.  ;iA4There is a stone staircase leading down here.;i;i;i~$ _;i';i<2;iσ;iNj #.....#  #. #....†########  #.. #.....'......# #+##  #.. #.....###....# #...  #.. ####....#....# #... ;iL- #.#############..#.#....# #...  #.##.............#.#....####... ###.##.##########.##.#........... ......>. ...†.#.########.s###.#........... .....#.# #####÷.....##'##.......;i#.# #......######.##.......#.# #......# #.##....... .....#s## #......# #.#........ s   scorpion ;iٌs.......# #......# #.#........ ######### #......######.#.#####'#  #.... #####.###.......# #.#;i+8.4 (5;id29--=9.9 (6.5;i;ia _You fly downwards. The scorpion stings you. _There is a stone staircase leading up here.;iB ;i ;i ;i n _Sorry, you're not good enough to have a special ability.;iu;i ;i;id _No other quiver actions available for cycling.;im#.....#Flameseeker the Ruffian#.#....†########Gnoll#..#.....'......# #+## Health: 29/31 ======================--#..#.....###....# #... Magic: 4/4;i?n========================#..####....#....# #... AC: 2Str: 15#.#############..#.#....# #... EV: 12Int: 9#.##.............#.#....####... SH: 0Dex: 11 ;in}###.##.##########.##.#........... XL:  3 Next: 89% Place: Dungeon:2 ................@..............>. Noise: =--------  Time: 1519.9 (0.0) ;io ...†.#.########.s###.#........... m) +2 dagger (speed) ;it$.....#.# #####÷.....##'##....... Throw: 3 javelins .....#.# #......######.##....... Fly .....#.# #......# #.##....... .....#s## #......# #.#........ s   scorpion s.......# #......# #.#........ ######### #......######.#.#####'##.... #####.###.......# #.# _Sorry, you're not good enough to have a special ability. _No other quiver actions available for cycling.  Throw: 3 javelinsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (54% to hit);i#.....#Flameseeker the Ruffian#.#....†########Gnoll#..#.....'......# #+## Health: 29/31 ======================--#..#.....###....# #... Magic: 4/4========================#..####....#....# #... AC: 2;iStr: 15#.#############..#.#....# #... EV: 12Int: 9#.##.............#.#....####... SH: 0Dex: 11 ###.##.##########.##.#........... XL:  3 Next: 89% Place: Dungeon:2 ................@..............>. Noise: =--------  Time: 1519.9 (0.0) ...†.#.########.(###.#........... m) +2 dagger (speed) .....#.# #####÷(....##'##....... Throw: 3 javelins .....#.# #.....(######.##....... Fly .....#.# #.....(# #.##....... ;i.....#s## #.....(# #.#........ s   scorpion s.......# #.....(# #.#........ ######### #.....(######.#.#####'##.... #####.###.......# #.#Throw: 3 javelinsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (54% to hit)  You throw a javelin.  The javelin closely misses the scorpion.;iO>s.....8-21.4 (1.52;iD;igM  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a scorpion (54% to hit)  You throw a javelin.  The javelin closely misses the scorpion. _The scorpion stings you. The scorpion completely misses you.;i #.....#Flameseeker the Ruffian#.#....†########Gnoll#..#.....'......# #+## Health: 28/31 =====================---#..#.....###....# #... Magic: 4/4========================#..####....#....# #... AC: 2Str: 15#.#############..#.#....# #... EV: 12Int: 9#.##.............#.#....####... SH: 0Dex: 11 ###.##.##########.##.#........... XL:  3 Next: 89% Place: Dungeon:2 ................@..............>. Noise: =--------  Time: 1521.4 (0.0) ...t m†.#.########.s###.#........... m) +2 dagger (speed) .....#.# #####÷.....##'##....... Throw: 2 javelins .....#.# #......######.##....... Fly .....#.# #......# #.##....... .....#s## #......# #.#........ s   scorpion s.......# #......# #.#........ ######### #.....(######.#.#####'##.... #####.###.......# #.#The javelin closely misses the scorpion. _The scorpion stings you. The scorpion completely misses you.Throw: 2 javelinsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (54% to hit);i F#.....#Flameseeker the Ruffian#.#....†########Gnoll#..#.....'......# #+## Health: 28/31 =====================---#..#.....###....# #... Magic: 4/4========================#..####....#....# #... AC: 2Str: 15#.#############..#.#....# #... EV: 12Int: 9#.##.............#.#....####... SH: 0;i Dex: 11 ###.##.##########.##.#........... XL:  3 Next: 89% Place: Dungeon:2 ................@..............>. Noise: =--------  Time: 1521.4 (0.0) ...†.#.########.(###.#........... m) +2 dagger (speed) .....#.# #####÷(....##'##....... Throw: 2 javelins .....#.# #.....(######.##....... Fly .....#.# #.....(# #.##....... .....#s## #.....(# #.#........ s   scorpion s.......# #.....(# #.#........ ;i ######### #.....(######.#.#####'##.... #####.###.......# #.#Throw: 2 javelinsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (54% to hit)  You throw a javelin.  The javelin pierces through the scorpion.;ios.....  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a scorpion (54% to hit)  You throw a javelin.  The javelin pierces through the scorpion.  The scorpion is moderately wounded.;i.h2.9 (1.5javelin ;i;i} _The scorpion barely misses you. The scorpion misses you.;iI#.....#Flameseeker the Ruffian#.#....†########Gnoll#..#.....'......# #+## Health: 28/31 =====================---#..#.....###....# #... Magic: 4/4========================#..####....#....# #... AC: 2Str: 15#.#############..#.#....# #... EV: 12Int: 9#.##.............#.#....####... SH: 0Dex: 11 ###.##.##########.##.#........... XL:  3 Next: 89% Place: Dungeon:2 ................@..............>. Noise: =--------  Time: 1522.9 (0.0) ...Ktm†.#.########.s###.#........... m) +2 dagger (speed) .....#.# #####÷.....##'##....... Throw: javelin .....#.# #......######.##....... Fly .....#.# #......# #.##....... .....#s## #......# #.#........ s   scorpion s.......# #......# #.#........ ######### #.....(######.#.#####'##.... #####.###.......# #.#The scorpion is moderately wounded. _The scorpion barely misses you. The scorpion misses you.Throw: javelinPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (moderately wounded, 54% to hit);iA #.....#Flameseeker the Ruffian#.#....†########Gnoll#..#.....'......# #+## Health: 28/31 =====================---#..#.....###....# #... Magic: 4/4;i@B ========================#..####....#....# #... AC: 2Str: 15#.#############..#.#....# #... EV: 12Int: 9#.##.............#.#....####... SH: 0Dex: 11 ;iB 6###.##.##########.##.#........... XL:  3 Next: 89% Place: Dungeon:2 ;iB B................@..............>. Noise: =--------  Time: 1522.9 (0.0) ...†.#.########.(###.#........... m) +2 dagger (speed) .....#.# #####÷(....##'##....... Throw: javelin ;i\C .....#.# #.....(######.##....... Fly .....#.# #.....(# #.##....... .....#s## #.....(# #.#........ s   scorpion s.......# #.....(# #.#........ ######### #.....(######.#.#####'#;iC B#.... #####.###.......# #.#The scorpion is moderately wounded. _The scorpion barely misses you. The scorpion misses you.Throw: javelin;iC wPress: ? - help, Q - select actionShift-Dir - straight line;iC pAim: a scorpion (moderately wounded, 54% to hit);i s.....  Aim: a scorpion (moderately wounded, 54% to hit)  You throw a javelin. The javelin barely misses the scor;iN pion.The scorpion stings you.  You are poisoned.  The scorpion poisons you! The scorpion stings you.  You are lethally poisoned!;i 22=================----4.3 (1.4Nothing quiveredPois Fly ;i ;i^  ;iP )_The scorpion poisons you!;i#  You barely miss the scorpion.The scorpion is moderately wounded.;i.$ q19-------9 (0.6;i* ;i- S _You feel very sick.;i;iReally quaff the potion of lignification? Y - Yes  N - No;ij ;i #.....#Flameseeker the Ruffian#.#....†########Gnoll#..#.....'......# #+## Health: 19/31 ==============----------#..#.....###....# #... Magic: 4/4========================#..####....#....# #... AC: 2Str: 15#.#############..#.#....# #... EV: 12Int: 9#.##.............#.#....####... SH: 0Dex: 11 ###.##.##########.##.#........... XL:  3 Next: 89% Place: Dungeon:2 ................♣..............>. Noise: =--------  Time: 1524.9 (0.6) ;if ...†.#.########.s###.#........... m) +2 dagger (speed) .....#.# #####÷.....##'##....... Nothing quivered .....#.# #......######.##....... Pois Fly .....#.# #......# #.##....... .....#s## #......# #.#........ s   scorpion s.......# #......# #.#........ ######### #.....(######.#.#####'##.... #####.###.......# #.# _The scorpion poisons you!  You barely miss the scorpion.The scorpion is moderately wounded. _You feel very sick.You turn into a tree.  Your +0 animal skin melds into your body.;iů mYou feel very sick.  You turn into a tree.  Your +0 animal skin melds into your body.  Your roots penetrate the ground. You float gracefully downwards.  You feel very sick.  The scorpion barely misses you.;i h23/46 ===--21 2 5.9 (1.0Pois Tree  _The scorpion stings you but does no damage.;i N--;i ;iM F _You cannot move.;it+  You hit the scorpion but do no damage.The scorpion is moderately wounded.You feel very sick.;i+c0--6.6 (0.7;i&3;i[5A _The scorpion stings you but does no damage.;iF'  You completely miss the scorpion.The scorpion is moderately wounded.;i'[18---7.2 (0.6;i-;i/$ _You feel sick.;i  You completely miss the scorpion.The scorpion is moderately wounded.You feel sick.;i W7--9 (0.7;i4;iA _The scorpion stings you but does no damage.;i  You closely miss the scorpion.The scorpion is moderately wounded.You feel sick.5--;ik%8.5 (0.6;iE;iIJA _The scorpion stings you but does no damage.;i AThe scorpion is moderately wounded.  You feel sick. _The scorpion stings you but does no damage.  You hit the scorpion but do no damage.The scorpion is moderately wounded.  You feel sick.;iE X4-9.2 (0.7;i ;i A _The scorpion stings you but does no damage.;i<  You hit the scorpion.  The scorpion is heavily wounded.;iҫL3-8 (0.6;i8;i?$ _You feel sick.;iX  You hit the scorpion.  The scorpion is heavily wounded.You feel sick.;i Y2-30.5 (0.7;i ;i A _The scorpion stings you but does no damage.;i    #. #....†#  #.. #.....'  #.. #.....##  #.. ####...  ..#  ..#########.##.#.........♣.......>†.#.########.s###.#.. #####÷.. #......## #......#  #......#  #......#  #.....(#  #....  You hit the scorpion but do no damage.The scorpion is heavily wounded.;iS   #. #....†#  #.. #.....'  #.. #.....##  #.. ####...  ..#  ..#########.##.#.........♣.......>†.#.########.s###.#.. #####÷.. #......##;i #......#  #......#  #......#  #.....(#  #....  ;iL  You feel sick. The scorpion stings you.;i^9/46 ==--1.1 (0.6;i;i=V _* * * LOW HITPOINT WARNING * * *;i  You hit the scorpion but do no damage.The scorpion is heavily wounded.You feel sick.;iR8--7;i;ijA _The scorpion stings you but does no damage.;i I  You feel much better. You feel sick.;i^ 40/46==================2.7 (1.0Pois ;i ' ;iz) A _The scorpion stings you but does no damage.;i'  _The scorpion stings you but does no damage.  You feel much better. You feel sick. _The scorpion stings you but does no damage.  You hit the scorpion.  The scorpion is heavily wounded.  You feel sick.39===============3.3 (0.6;iJ ;i A _The scorpion stings you but does no damage.;i  The scorpion stings you.  You are more poisoned.;i}8=====-4.0 (0.7;i;i/ _The scorpion poisons you!;i  You closely miss the scorpion.The scorpion is heavily wounded.;inc6--6 (0.6;i4;i$ _You feel sick.;i  You closely miss the scorpion.The scorpion is heavily wounded.You feel sick.;i U5-5.2;i ;i A _The scorpion stings you but does no damage.;is  You closely miss the scorpion.The scorpion is heavily wounded.;it X4-9 (0.7;iz ;it} h _You feel sick. The scorpion completely misses you.;i!  You hit the scorpion.  The scorpion is severely wounded.You feel sick.3-6.6;im;i A _The scorpion stings you but does no damage.;i  You barely miss the scorpion.The scorpion is severely wounded.;i^32-7.3;i4;io ;i_You feel sick.;iV  You hit the scorpion.  The scorpion is almost dead.You feel sick.;i=1-;i)#9 (0.6;i;i_A _The scorpion stings you but does no damage.;i  You hit the scorpion but do no damage.The scorpion is almost dead.You feel sick.;it ,8.6 (0.7;i ;i A _The scorpion stings you but does no damage.;i You hit the scorpion but do no damage.  The scorpion is almost dead.  You feel sick. _The scorpion stings you but does no damage.  You hit the scorpion but do no damage.  The scorpion is almost dead.9.2 (0.6;i ;iZ Y _The scorpion completely misses you.;i  You completely miss the scorpion.The scorpion is almost dead.;i10-8 _You feel sick.;ix:  You hit the scorpion.;i6p †;i@You kill the scorpion!;i;il#.....#Flameseeker the Ruffian#.#....†########Gnoll#..#.....'......# #+## Health: 29/46 ===============---------#..#.....###....# #... Magic: 4/4========================;i#..####....#....# #... AC: 21Str: 15#.#############..#.#....# #... EV:  2 Int: 9#.##.............#.#....####... SH: 0Dex: 11 ###.##.##########.##.#........... XL:  3 Next: 262% Place: Dungeon:2 ;i<i................♣..............>. Noise: =--------  Time: 1540.4 (0.6) ...†.#.########.†###.#........... m) +2 dagger (speed) ;iik.....#.# #####÷.....##'##....... Nothing quivered .....#.# #......######.##....... Pois Tree ;i.....#.# #......# #.##....... .....#s## #......# #.#........;i  s.......# #......# #.#........  ######### #.....(######.#.#####'# #.... #####.###.......# #.# Your Translocations skill increases to level 1!Your Forgecraft skill increases to level 1!Your Fire Magic skill increases to level 1!;i@Your Ice Magic skill increases to level 1!Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!;ih;iFire MagicIce MagicAir;ieEarth Magic skill increases to level 1!lchemy have reached level 4!;iI/  --more--;i`36/575/56493% ;i;iiR _You feel stronger.;iht 3;iKu ;ihx ;i| i5-;ii _You feel sick.  You feel sick.-Tree ;i ;i j _You are no longer poisoned.;ij ;i ;i3 ,;i ;i i6=;ie ;i8 B;i RTree ;ia ;i _Your transformation is almost over.;i ;i| a7=;i: ;i ,;i ;i ,;i ;iP ;i S8=;iq ;i ,;iE ;iڦ B;i  You feel less wooden.HP restored.  Your +0 animal skin unmelds from your body.;ic 38/38========= 212 Fly ;ij ;i = _You fly up into the air.;i 3;i ;i{ d  You see here a scorpion corpse.;i ;i  _;iO ;i> ;i' ,;i ;i8 ;i8 V========;i ;ig ;i ,;i ;i ;i ,;is ;i{ ;i ,;i ;i_ ,;i ;i ] _k - 3 javelins;i 3;iw ;i- ;i ;i. ;i ;i ;i ,;i ;i8 ;ir ,;i) ;iD ;i ,;i1 ;iZ ;i ,;iv ;i~ ;iI ,;i ;i ;i ,;i ;i ;i B;i ;i ,;i5 ;i^! ;i<" ;i" ;i,# ;i$ ;i% ,;ik& ;i' ;i.) ;i) ;iL* ;i#. i  You see here a ball python skeleton.;i3 a _;i5 ;i5 ;i7 ;i; ;i< ,;i> ;i@ ;iB ,;iD ;iVF ;i H ,;iyI ;iK ;iM ,;iN ;iR B;iT ;iU ;ipW ;iW ;iY ;i[ ;ib +........#.# #...... .#........#s## #...... . .....s.......# #...... ....#+########## #...... ;i:c <..##.# #.....# #####.# .......###.....# #. .......##.....# #..# #...##.....# #..# #..@.......## #..#-84.4 (44.0) ;ic 2#..#........# ##..# #..#......#÷####...# Throw: 3 javelins ....#......#..... ####.#......##. #.#......### ;id ...#......##..> ###########...#### #...# #;ibj ;ij E-5.4 (45;ip ;iw J _Found an escape hatch in the ceiling.;iWx +6.4 (46;i| ;in : _l - 2 potions of ambrosia (gained 1);i I;ib ;i ;i ;i ;i ,;i ;iz ;i ,;i ;i ;i ,;i ;i% ;iX  ....#.# ### #.#........#.# #.. ..+.#.# #..#+#+##.#........#s## #.............s.......# #..<.#+########## #;i ....<..##.## #.....# ##...........###.....# ......##.....# 91.4 (5.0)......###...##.....# ..... #..........## .... #..#........# ##+# #..#......#÷#### ....#......#;i  ####.#......## #.#......###.....#......##..>.;i ;i *2.4 (6;i/ ;i& 9 _Found a stone staircase leading up.;ix ;i 3;iԀ n _Sorry, you're not good enough to have a special ability.;i ;i Inventory: 17/52 slots Hand Weapons (go to first with ))  m - a +2 dagger of speed (weapon) Missiles (go to first with ()  k - 3 javelins (quivered) Armour (go to first with [) ;i)  a - a +0 animal skin (worn)  s - a scarf of invisibility Jewellery (go to first with "=)  j - a ring of flight (worn) Scrolls (go to first with ?)  f - a scroll labelled JYMAT MUREAPh - a scroll of identify  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO ;ih r - a scroll labelled JISUYRPH DERCH Potions (go to first with !)l - 2 potions of ambrosia  q - 2 potions of haste ;iŞ *Baublesb - 3 flux baubles [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];it{D s - a scarf of invisibility. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of invisibility': when activated, it grants its wearer temporary invisibility, but also drains their maximum health. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {+Inv} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.;iB;i;i..........#.# ### Flameseeker the Ruffian#.#........#.# #.. Gnoll..+........#.# #.. Health: 38/38 ========================#+#+##.#........#s## #.. Magic: 5/5========================...........s.......# #.. AC: 2Str: 16<.......#+########## #.. EV: 12Int: 9;iu4....<..##.## #.....# ### SH: 0Dex: 11...........###.....#XL:  4 Next: 93% Place: Dungeon:2.......@....##.....#Noise: ---------  Time: 1592.4 (0.0)......###...##.....#m) +2 dagger (speed)..... #..........##Throw: 3 javelins.... #..#........# # Fly #+# #..#......#÷####....#......#..... ####.#......##.... #.#......###...;i ..#......##..>.  _k - 3 javelins _You see here a ball python skeleton. _Found an escape hatch in the ceiling. _l - 2 potions of ambrosia (gained 1) _Found a stone staircase leading up. _Sorry, you're not good enough to have a special ability.;i;i _;i;if  You start putting on your armour.;i!*3.4 (1;i;iu@4.4 (2;iC;i;i{*5.4 (3;i;ic;i*6.4 (4;i1;i;i=*7.4 (5;i;iK _You continue putting on your scarf of invisibility. x5  You finish putting on your scarf of invisibility.;i;ip;iZ _You become transparent for a moment.;i  _;i B;i ;i ;i ;it ;i̵ B;im ;i ;i X;i  _You reach down and open the door.  There is an open door here. _;iM ,;i) ,;i ;i B;i ,;i9 ,;i ;i: ,;i ;i v  #..<#+#####  #......<..##.## #..  #.............###..   #..............##..   #........###...##..   #........# #.......   #........# #..#......   #.##'#'#####..#......   # #@#........#......613.4 (16.0)   #.#.######.#......   #.##....##.#......   #.......+..#......   ####....######   ######    #   # _You reach down and open the door.;i ;i;im  _Key pressed, stopping explore.;iE^ _No target in view!;i-| 3;i| ;iO ;i| ;i: : _;i @  There is an open door here.;iԍ ;i  _;iǏ ;i0 ;i ,;i ;iH ;i ,;iי ;i ;ig ,;iJ ;i, ;iZ ,;iX ;i ;i ,;iT ;i ;iR ,;i ;i ;i ,;ij ;i ;i ;iJ ;iδ ;i ;iԷ ,;iH ;i ;i ,;i ;i% ;iq ,;i ;is ;i Q  #.##'#'#####..#...  #.##.#........#  #.##.#.######.#;i   #.##.##....##.#  #.##.......+..#  #.#####....#######  #.# ######  ;i, " #.#  #@# '#;io  ;i ... #.... #..... ;i 2#...... ;i S   ball python (constriction, asleep) #S...... ;iI ##.######  ;i V 26.4 (13  You reach down and open the door.;i +7.4 (14;i ;i ^ _A ball python comes into view.;i% 1.##.#.......##.#.######.##.##.....##.......+..#####....#######.# ###### .# .#.......##.......#...#..#S......##.###### #.;i& +#;iB/ ;i0 08.0);iy6 ;iP:  ;i: C_There is an open door here.;iG#######..........+.###....####### ######  ##'#######.@.....#S#.##### #.#9 _;iM[ #..........+.###....####### ######  ##'######.......S#.##### #.# ;i^ ;ia ;it QS.S;iut +);iu /==30;iz ;i~ 5 _The ball python hisses angrily.;i =  You hit the ball python.;iҠ F†;i <5-1.0 (0.6;i ;i٬ O _You kill the ball python!;ij ;i 7-;i ;iH _No target in view!;i^;i;iئ;iH _No target in view!;if _No target in view!;iMa;i5p{ _No target in view!;i3;i2;iH _No target in view!;iO>;i?;iC;iFC _No target in view!;i;i;i=;i{;iUP;i;ik;i];i=;i ;iJ.4 _ _ You see here a ball python corpse. _;iFJ;im;in,;iYo;iu;iy;ibz;i!~X;i4 #.# #.# #.# #.#  #.# ### #.# .. #.# )#  #.###.#  #...@.# -50.0 (19.0) #####.#   ##           ;iz;i E-1.0 (20;i;il# _Found a mace.;i;i&;i;iH _No target in view!;iC _;ieB;i;ie;i@ ;i6 You see here a +0 mace.;i:;i _;i;i;i,;i;i8;i,;i;i;iz,;i#;i;i<;iz;iH;i;i;if;i;i;iN;i ;iD;i5;i;i@;iI;iI;i;i;i;i;iV ;i ;iw ;i ,;i\ ;i;;iu;i;i);i;i;i ;i;i+,;i;i#L _You now have 36 gold pieces (gained 4).;i%3;i &;im,;in-;i].;i.;iH/;i0;iy1,;i2;i4;i5;i5;i?6;i7;i8;i8;i'9;iq:;i;,;i,<;iy=;io>;i>;i?;i~@;iWA,;iB;iOC;ioEB;iHX;iJ;iL,;iL;iN;iuO,;iO;iHUX;iOV;iW,;i\;i0];i_B;ia;iIb;ib;i&c;iCo;i r,;ir;ilw;i|y,;i|z;i;isB;iX;i7;i;iԎ;i;i+;i;i];i+;i;i;i;i˧;i٫;iX;if,;ic;iY;ie;i;i;i;i,;i;i;i5,;iV;i;i[,;i;i;i,;ix;i!X;i~;i,;i;ii  You see here a ball python skeleton.;i;iS _;i3;i(;i;i;i;i;i#,;i#;iB;i|;i;i;i*;i;in;i,;i;i ;i ;i< ;i ;iX;i;iw,;iT;iH;i,;i;i;iv,;ip;i;i ",;i";iZ%;i+X;i+,;i#-;i.;ij/,;ik0;ir2;i4,;i4;is8;i=B;if>;i5@,;i'A;iC;iE,;iF;iI;i K,;iPX;iCQ;itS;i,U,;iaX;ia #. ......##.. ...#.##.. #..#.###.. ##.....##.### #......#### #.##. #.........######.##. #...................##..@...###......†.#...................#.;i(#.....###.#........#.#.##.#....+........#.#.##+#+##.#........#s #....................;im #..<.......#+######## #......<..##.## #.... #.............###....;iz.726.0 (75;iߋ+7.0 (76;i;i _c - a scroll labelled JEAVUBLYITI;i(;iIH _No target in view!;i(  _;i[    #.>.. ...  #.......  #...#..   ...#  ###..#..# #.  .# #..   #...#.# #..   #@.#.## #.. 31.0 (4.0)  ##.....# #.##  #......#### #.##  #.........######.##  #...........  ##..;i ....###†.#  #..................  #.....###.#........#  #.##.#....+........#2.0 (5 _Found a stone staircase leading down.;i/+ ;i+ ;i2 ;iC4 H _No target in view!;i&u _;i8 B;i;iX;i/;i7X;i8;i);;iYj  You now have 43 gold pieces (gained 7). _There is a fountain of sparkling water here.;i a #####  # ....   ##=###.#########  ..............S  #. #.$.@..#   #.##..⌠..##   #.>......# #........# #...#..#.# #...#..#.#S   adder (asleep) #.####..#..#.# #. #..........#.# #.. ######...#.# #..;ih043.0 (11.0);ih+4.0 (12;io;ix _An adder comes into view. _You see here 12 gold pieces.;i _##### # .... ##=###.#.S##. #.$.$@.# #.##..⌠..## #.>......# #........# #...#...#..#.# #.####..#..##..........#######..;i5yS..S;i605.0);i<;i{>/ _The adder hisses angrily.;i  ##### # .... ##=###.##########  ............S..#  #. #.$.$@.# #.##..⌠..## #.>......# #........# #...#..#.# #...#..#.#  #.####..#..#.# #.  ...#.# #..   #.. ;i۴ ##### # .... ##=###.##########  ............S..#  #. #.$.$@.# #.##..⌠..## #.>......# #........# #...#..#.# #...#..#.#  #.####..#..#.#   ...#.#    ;iy;i;i;i ##### # .... ##=###.# .S..# ;if#. #.$.$.@# #.##..⌠..## #.>......# #.# ;i0#...#..#.##...#..#.# ;i#.####..#..#.##.;ip...#.# ;iX_An adder is nearby!;ig;i|S.6 _;i-;i7  #####  .... ##=###.########## ..........@S...##. #.$.$..####.##.##..⌠..##.># #........##...#..#.#  #...#..#.##.####..#..#.# #.#..........#.#;i;E=7 _The adder barely misses you.;iJ  You barely miss the adder. Your bite misses the adder. The adder bites you.  You are poisoned.;iD 4==---6 (0.6Pois Fly ;ir ;i , _The adder poisons you!;i;F \  You hit the adder.  The adder is lightly wounded.;i:G C---8.2;iL ;isO Z _You feel sick. The adder misses you.;i>  You hit the adder.  The adder is heavily wounded.;if S3-8;i ;iy a _You feel sick. The adder barely misses you.;iM  You miss the adder.The adder is heavily wounded.;iN 0=---9.5 (0.7;iUS ;i4V * _The adder bites you.;iԭ  You hit the adder.  The adder is severely wounded.;iq ]29--50.1 (0.6;in ;i7 $ _You feel sick.;i,  The adder is severely wounded.You feel sick.  You are no longer poisoned.;i-8-7Fly ;i2;iT5K _The adder misses you.;i  You hit the adder..Flameseeker the RuffianGnollHealth: 28/38 =================-------Magic: 5/6====================----AC: 2Str: 16#####EV: 12Int: 9# ....SH: 0Dex: 11##=###.##########XL:  4 Next: 110% Place: Dungeon:2..........@....#Noise: =--------  Time: 1751.3 (0.6)#. #.$.$..####.#m) +2 dagger (speed)#.##..⌠..##Throw: 3 javelins#.>......#Fly #........##...#..#.##...Ux0m#..#.##.####..#..#.##.#..........#.##..You hit the adder.  The adder is severely wounded.You feel sick.  You are no longer poisoned. _The adder misses you.You hit the adder. _You kill the adder!You have reached level 5!  --more--;i7x32/437-------5 5% ;i;i4 _;is;i\ _3=---4=5=6===6=====7=;i,;iOY8=7==== _Magic restored.9=====40=1=2=3==;iQ;iSB;i9U;iX,;if=;i^j;i9wM _You now have 55 gold pieces (gained 12).;iy3;i{;i{;id,;i      #####   # ....   ###=###.##########   .................#   #. #.@....####.#-97.3 (46.0)   #.##..⌠..#   #.>......#   #........#   #...#..#.#   #...#..#.#   #.####..#..#.##.   #..........#.# #..   ######...#.# #.. _You now have 65 gold pieces (gained 10).-;i _Key pressed, stopping explore. _No target in view!;i 3;i;i;i;i: _;ij;i,;iא;iD;iѕ,;iV;i>;i,;i;i;i;i͠;i>;ioj       ;iު|  ####   #######...   #........  ####@###.##########  ;in#..................#  ;iJZ#.###.##......####.#   #.##..⌠..##  ;iͫ  #.>......#   #........#   #...#..#.#  ;i  #...#..#.#   #.####..#..#.# #. ;i9;i"3802.3 (5.0);i*3.3 (6;iҵ;i ;i_g - a ring of fire;i4^3;ip;iOrH _No target in view!;i 3;i ;i N _There are no items here.;i;i gInventory: 19/52 slots Hand Weapons (go to first with ))  m - a +2 dagger of speed (weapon) Missiles (go to first with ()  k - 3 javelins (quivered) Armour (go to first with [)  a - a +0 animal skin (worn)  s - a scarf of invisibility (worn) Jewellery (go to first with "=)  j - a ring of flight (worn)g - a ring of fire Scrolls (go to first with ?)  c - a scroll labelled JEAVUBLYITI  f - a scroll labelled JYMAT MUREAPh - a scroll of identify  i - a scroll labelled ROKOMYBLE KUHO ;iְk n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO  r - a scroll labelled JISUYRPH DERCH Potions (go to first with !)l - 2 potions of ambrosia  q - 2 potions of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];i  g - a ring of fire. A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.;i ;ie  Flameseeker the Ruffian Gnoll Health: 43/43 ======================== Magic: 7/7======================== AC: 2Str: 16 ####EV: 12Int: 9 #######...SH: 0Dex: 11 #........XL:  5 Next:  5% Place: Dungeon:2 #####@###.##########Noise: ---------  Time: 1803.3 (0.0) #..................#m) +2 dagger (speed) #.###.##......####.#Throw: 3 javelins #.##..⌠..##Fly  #.>...ȼ 7m...# #........# #...#..#.# #...#..#.# #.####..#..#.##.  _Key pressed, stopping explore. _No target in view! _g - a ring of fire _No target in view! _There are no items here.  You feel more attuned to fire.8 (0.5;i3 ;i# _No target in view! _g - a ring of fire _No target in view!There are no items here.  You feel more attuned to fire. _g - a ring of fire (worn);i;i2;iB;i X;ih X;i,X;i;i_,;i;i+;iR,;i;ie;iXB;i6;i,;i,;i5 ;i#",;i";ic$;i%,;i&;ia(;i);i9;iD<B;i7>;i>,;iM?;i$A;iB,;iB;isD;iE,;iF;iG;iN,;iO;iP;iqR,;ip;ix;i-z;iz;iz;i/{;i|;i\},;i};i7;i,;iW;iρ;i4;iՓn;i;i!,;i;i^;i՚,;iF;i;iǞ,;i9;i(;i,;i{;in;i;,;i;i;i;i;iS;i;i\;i;i;i*;i;iɷ;is;iŹ;i4;i;i;i׽;ib;i;i;i;i;i,;i;i;ic;i;i;i,;iE;iJ;i},;i;i;i,;i';i ;i;i(;i,;i;i,;iR;i;i,;ih;i;iB;i;i:,;i;iZ;ir,;i;iDn;i B;iC;i,;i;i   #.###.##......####.#.#  #.# #.##..⌠..## #.#.#### ;iI  #.# #.>......# #.#....#  #.# #........# #.#....#  #.# #...#..#.# #.#....#  #.# #...#..#.# #.#....#  #.####..#..#.# #.##...#  #..........#.#####.##...#  ######...#.#..@....##...# 68.8 (65.0) ##..#.##########...#  ##.....# #.######### #......#### #.##....... #.........######.##.###### #......................... ;i C##......###......†.#.###### #..................#.# ### #.....###.#........#.# #.;i;ij _Key pressed, stopping explore.;i;i;i ;i:_No target in view!;i 3;iv ;i ;i ;id : _;ir ;i ,;iW ;i ;iW ,;i ;i ;i ,;i ;iϳ ;iY ,;i ;i ;i ,;i" ;i ;iҿ ;i ;i ;i ;i ;i ;iR ;i0 ;i ,;i# ;i8 ;i ,;i ;i ;i> ;ih ;i ;i ;i ;i ;i ;i ;i ;i ;ij ;i ;iE ,;i ;i ;i ,;id ;i[ ;i ,;i ;i ;iT ;i ;i6 ;i ;i B;i #.# #...#..#.# #.#....##;i #.####..#..#.# #.##...# ##..........#.#####.##...# #######...#.#.......##...# # ##..#.##########...# #;i8 ( ##.....# #.########## #......#### #.##........;i  #.........######.##.####### #.........@................86.8 (18##......###......÷.#.#######;i b#..................#.# #.....###.#........#.# ##.##.#....+........#.# #...;i #.##+#+##.#........#s## ##...............# #...#..<;i .#+########## #...;iJ #......<..##.## #.....# ####;i ;i ;i! j _Key pressed, stopping explore.;i ;i ;i H _No target in view!;ic} _;i;i;i;i];i!,;i;i;i5,;i;i;i,;iu;i;i,;i$;i;ib,;i;iX;iٿ;iB;in;i,;i;i;i,;i;ip;i;i,;i;i;i|;i;i;i";i{;iS;i~;i;iF;i;i-;i ;i ;iQ ;i ;im ;i ;iM;iF;i;i;iY;il  You see here a frilled lizard skeleton.;iC;i _;i;i;i,;iX;iJ;i&G ## .# #.#  .# #.#  ;i('.# #.#  .# #.#  .# #.. .#### #.# ....# #.# ....# #@#913.8 (27 ....# #####.# ....# #.....# ;i'd#...# #....÷######## #...# #.....'......# #+## #...# #.....###....# #....# #...# ####....#....# #....# #.#############..#.#....# #....# #.##.............#.#....####....;ip(;i-;i4j _Key pressed, stopping explore.;iU5;ik9;i;H _No target in view!;i\ ;iK 3;i ;in ;i f _;i5 ;i ;i ;i ;i! ;i ;i ,;iC ;i ;i} ;i ;i& ;iD ;iu ,;i ;i ;i ;i* ;ih ;iF ;i6 ;i ;i ;iJ ;i ;iV ;i ;i ;i! ,;i(" ;i# ;iR& ,;i& ;i) ;iE0  ########## ####.@......(25.8 (12 #....######## #.#### ;i0  #.#  #.# #.###### #......# #.####.+ #.#;i7 A6.8 (13;i`; ;i= % _Found 7 stones.;i;i;i ;ig H _No target in view!;i _;iX;i;i},;i;i;i;iPB;i;  You see here 7 stones.;iZK _;i;i;i;i;i!F _You reach down and open the door.;i#3;i%;i,@  There is an open door here.;i7X################........(.##....########'## #.#### #ß@ß# #.# #.....# #.# #ß.....ß##.#######.........##......#ß.........ß##.####.+.....?$....+w   dart slug (asleep)#.# #ß......$..ß#  #.# ##.....w...#####.#;i?,30;iA+7.8 (11;iG;iJ\ _A dart slug comes into view.;i3;i&################........(.....########'###### ##ß.ß## #..@..##ß.....ß#######.........#.....#ßß#####.+.....?$....+ #ß......$..ß##.....w...# ### ##ß.....ß## ....;i;iww.8.8 (1.0);i ;i';i~W################........(.....########'###### ##ß.ß## ##.....###ß..@..ß#######.........#.....#ß;iß#####.+.....?$....+ #ß....w.$..ß#;i#.........# ### ##ß.....ß## ....;i~ ####÷########;i_w.9;i;i ;iw;iw################........(.....########'###### ##ß.ß## ##.....####ß.....ß########....@....#.....#ßß#####.+.....w$....+;i'x #ß......$..ß##...# ### ##ß.....ß## .... ##;ix##÷##########ß.ß##.'......# #+##..;i;i&40;i;iY################........(.....########'###### ##ß.ß## ##.....####ß.....ß########.........##.....#ßß#;iy}####.+.....w$....+ #ß......$..ß##...# ### ##ß.....ß## .... ##.....## ÷##########ß.ß;i˦##.'......# ##+##..###....#;i;it  The dart slug launches a dart at you.;ip?;i?@-=1;iF;i{R  _The slug dart hits you but does no damage.  ;iRkYou hit the dart slug.  The dart slug is moderately wounded.;icS,2.4 (0.6;iXY;i[A _The dart slug bites you but does no damage.;il  You hit the dart slug but do no damage.;io,3.1 (0.7;i;itd _The dart slug is moderately wounded.;i+  You hit the dart slug.  The dart slug is heavily wounded.;i0 ```````The dart slug launches a dart at you.;iFj.'....@;ia%8;i;i _The slug dart misses you.You hit the dart slug but do no damage.You bite the dart slug, but do no damage.;i,4.4 (0.6;i;ia _The dart slug is heavily wounded.;iw  You hit the dart slug.  The dart slug is almost dead.;it  The dart slug launches a dart at you.;i܌;i[0--5.1 (0.7;iđ;išZ _The slug dart hits you.  You hit the dart slug.;iS;i*?;iaa1--87 (0.6;i;iߨM _You kill the dart slug!;i3;iL;iH _No target in view!;i1l3;iPt;ivH _No target in view!;i;i;i;iUH _No target in view!;ibb3;ih;ikH _No target in view!;i;is;i;iH _No target in view!;i$P;iP;i[;i'^C _No target in view!;i  _2=3==;i r _h - 2 scrolls of identify (gained 1);i 3;i] ;i ;i  9=;iq ;i L _You now have 73 gold pieces (gained 8).;i ;i ;i9 ;i B;i L _You now have 82 gold pieces (gained 9).;i ;iP ;i ;i:/ ;ix6 X;i7 ;i?8 ;i8 ;iC  _You reach down and open the door.;iE ;i&J @  There is an open door here.;i{K ;i\L  _;iL ;iP ;iQ ;inQ ;iQ ;iiS ;iLT ,;iY n;i[ ;iS\ ,;i\ ;ip^ ;ik_ ,;i` ;if ;ig ,;i-h ;iUj ;ik ,;iRl ;ign ;io ,;inp ;igr ;is ,;iIt ;iu ;iv ,;ihw ;i y ;iz ,;iS{ ;i} ;if~ ;iy ;i ;i? ;i ,;i ;i ;i ,;i ;iP B;i ;it ;i ,;i ;i͜ ;in ,;il ;i ;iբ ,;i ;iv ;i ,;i ;i( ;i> ,;i ;i ;i ;i ;i ;i4 F _You reach down and open the door.;i 3;i ;iL @  There is an open door here.;ii ;iں  _;i ;i ;iM ,;iZ ;i ;i9 ,;i ;i$ ;i ,;iu ;iM ;i ;i> ;i ;iX ;i ,;i ;i\ ;i ,;i ;i 5 ############ ####........(.# #....########'## #.#### ##ß.ß## #.# ##.....##;i  #.# ##ß.....ß## #.#######.........## #......#ß.........ß### #.####.'@..........'.#-93.7 (48.0) #.# ###ß.........ß#.# #.# ##.........##.# #####.# ##ß.....ß##..# ;i @ #.....# ##.....###.##  #....÷##########ß.ß####.#  #.....'......# ##'##....#  #.....###....# #....####  #....# #....# ;i @_You reach down and open the door.;io 7-;i ;i reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Done exploring.;iΗ;ip;i;iH _No target in view!;ied3;iΉ .......'0.0).........ß#........ß####.'##............;i;iE _Done exploring.;i _No target in view!;i _No target in view!;i,I;iud _Done exploring.No target in view!Done exploring.No target in view!Done exploring.;ie3;i;iɯ9No target in view!Done exploring.;iKNo target in view!Done exploring.No target in view!;iZ;i]Read which item? Scrolls  c - a scroll labelled JEAVUBLYITI  f - a scroll labelled JYMAT MUREAPh - 2 scrolls of identify ;i+^ i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO  r - a scroll labelled JISUYRPH DERCH [!] read|quaff|evoke[?] describe selected;i;i#############Flameseeker the Ruffian####........(.#Gnoll#....########'##Health: 43/43 ========================#.#### ##ß.ß##Magic: 7/7========================#.###.....##AC: 2Str: 16#.# ##ß.....ß##EV: 12Int: 9#.#######.........##SH: 0Dex: 11#......#ß.........ß###XL:  5 Next:  8% Place: Dungeon:2#.####.'@..........'.#Noise: ---------  Time: 1993.7 (0.0)#.# ###ß.........ß#.#m) +2 dagger (speed)#.# ##.........##.#Throw: .% 0;10;1m3 javelins#####.# ##ß.....ß##..#Fly #.....###.....###.###....÷##########ß.ß####.##.....'......# ##'##....##.....###....# #....########....#....# #....# _No target in view! _Done exploring. _No target in view! _No target in view! _Done exploring. _No target in view!;iT;i YvIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled JEAVUBLYITI  f - a scroll labelled JYMAT MUREAP  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO  r - a scroll labelled JISUYRPH DERCH[?] describe selected;iH;iw&;iW-############Flameseeker the Ruffian####........(.#;i].Gnoll#....########'##Health: 43/43 ========================#.#### ##ß.ß##Magic: 7/7========================#.###.....##AC: 2Str: 16#.# ##ß.....ß##EV: 12Int: 9#.#######.........##SH: 0Dex: 11#......#ß.........ß###;i.XL:  5 Next:  8% Place: Dungeon:2#.####.'@..........'.#Noise: ---------  Time: 1993.7 (0.0)#.# ###ß.........ß#.#;i.m) +2 dagger (speed)#.# ##.........##.#Throw: 3 javelins;i./#####.# ##ß.....ß##..#Fly ;i 07#.....###.....###.###....÷##########ß.ß####.##.....'......# ##'##....##.....###....# #....########....#....# #....# _No target in view! _Done exploring. _No target in view! _No target in view! _Done exploring. _No target in view!;iKDone exploring.No target in view!Done exploring.No target in view!  As you read the scroll of identify, it crumbles to dust.4.7 (1;ilVn _c - a scroll of blinking;i ;i pRead which item? Scrolls  c - a scroll of blinking  f - a scroll labelled JYMAT MUREAPh - a scroll of identify  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN ;i ] o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO  r - a scroll labelled JISUYRPH DERCH [!] read|quaff|evoke[?] describe selected;iU ;i\ ;iUd B############Flameseeker the Ruffian####........(.#Gnoll#....########'##;id Health: 43/43 ========================#.#### ##ß.ß##Magic: 7/7========================#.###.....##AC: 2Str: 16#.# ##ß.....ß##EV: 12Int: 9;ike #.#######.........##SH: 0Dex: 11#......#ß.........ß###XL:  5 Next:  8% Place: Dungeon:2#.####.'@..........'.#Noise: ---------  Time: 1994.7 (0.0);ie #.# ###ß.........ß#.#m) +2 dagger (speed)#.# ##.........##.#Throw: 3 javelins#####.# ##ß.....ß##..#;if Fly #.....###.....###.###....÷##########ß.ß####.##.....'......# ##'##....##.....###....# #....########....#....# #....# _No target in view! _No target in view! _Done exploring. ;if _No target in view!  As you read the scroll of identify, it crumbles to dust. _c - a scroll of blinking;iHi ;il Identify which item? (\ to view known items) Scrolls (select first with ?) ;iml u f - a scroll labelled JYMAT MUREAP  i - a scroll labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN  o - a scroll labelled XUTONU VAOGUTO  p - a scroll labelled HOSYDW UCLULIO  r - a scroll labelled JISUYRPH DERCH[?] describe selected;i;iq ;iW############Flameseeker the Ruffian####........(.#Gnoll#....########'##Health: 43/43 ========================#.#### ##ß.ß##Magic: 7/7========================#.###.....##AC: 2Str: 16#.# ##ß.....ß##EV: 12Int: 9#.#######.........##SH: 0Dex: 11#......#ß.........ß###;iJXL:  5 Next:  8% Place: Dungeon:2#.####.'@..........'.#Noise: ---------  Time: 1994.7 (0.0)#.# ###ß.........ß#.#m) +2 dagger (speed)#.# ##.........##.#Throw: 3 javelins#####.# ##ß.....ß##..#Fly #.....###.....###.###....÷##########ß.ß####.##.....'......# ##'##....##.....###....# #....########....#....# #....# _No target in view! _No target in view! _Done exploring. _No target in view!  ;iAs you read the scroll of identify, it crumbles to dust. _c - a scroll of blinking;i]  As you read the scroll of identify, it crumbles to dust.;ib*5.7 (1;i$;iO&T _f - a scroll of fear;i;iWhere to? (Tab - D:2, ? - help)  D - Dungeon ;iX;ii [?25h[?0c;ii############Flameseeker the Ruffian####........(.#Gnoll#....########'##Health: 43/43 ========================#.#### ##ß.ß##Magic: 7/7========================#.#;iig##.....##AC: 2Str: 16#.# ##ß.....ß##EV: 12Int: 9;iiD#.#######.........##SH: 0Dex: 11#......#ß.........ß###;i#jXL:  5 Next:  8% Place: Dungeon:2#.####.'@..........'.#;iOj.Noise: ---------  Time: 1995.7 (0.0)#.# ###ß.........ß#.#m) +2 dagger (speed);ij#.# ##.........##.#Throw: 3 javelins#####.# ##ß.....ß##..#Fly #.....###.....###.###....÷##########ß.ß####.##.....'......# ##'##....##.....###....# #....####;ik2####....#....# #....# _No target in view!  As you read the scroll of identify, it crumbles to dust. _c - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. ;i?k_f - a scroll of fearWhat level of the Dungeon? (default 2, ? - help) ;iu [?25l[?1c;i 3;iS ;i ;i ;iI ;i [ _;i ,;i ;iN ;iX B;iA ;i ;i ;i ;i& ;i? ,;i ;i ;i' ,;i5 ;i @  There is an open door here.;iP ;i  _;i ;i ;iw ;i ;iK ;i ;iA ,;i ;i ;iP ,;i ;ij ;i ,;i ;iE ;i ,;i ;i Y  There is a stone staircase leading down here.;i ;i: ;i $ _;i ;i;i  You fly downwards.  You hear the sound of rushing water.;i./  --more--;iT    ....   #...   #...   ..##  ;id c # (..# #   #.##..#.+   #.>.....#  3 #@.#   #..#   ...#   ....#   ####.#   .#    ..    ;i #.      ;iD ;i ;iX/ 12009.5 (13.8);i1 ;i7  You fly downwards.  You hear the sound of rushing water.  entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 2 boomerang;im7 s. Found a stone staircase leading down. _There is a stone staircase leading up here......# ####<.###  #..# ...# ....# ####.# .# j - a ring of flight (worn)t - a +4 ring of protection Scrolls (go to first with ?)  c - a scroll of blinking  f - a scroll of fear  i - a scroll labelled ROKOMYBLE KUHO ] page down [PgUp|<] page up [Esc] exit[top]K] page down [PgUp|<] page up [Esc] exit[top]Q] page down [PgUp|<] page up [Esc] exit[top]S? _Moving in this stuff is going to be slow.Y†Z #..†## #.#.# #......###......# ...#####.#.#####.# ###.######.# #.# ###.#.#####..# #~.......##..# #..~@~~..~~..##.##.. #~~≈≈≈≈≈≈~.##.## #..##.#####.. #.∆\h #.# #..# ....###.. ###...... #.####. # #.####.#\The quokka bites you but does no damage.b _The quokka bites you but does no damage.d @###.######.# ##.# ####.#.#####..# ##~.##..# ###..~†~~..~~..##.##..##~~≈≈≈≈≈≈~.##.##.#..####.#####..##.(≈≈≈≈≈≈## #.# #..##.##~~††∩@~~# ....###..##.##≈≈≈≈≈≈..####......##.#..# #.####.##.~~# #.fI j key; it will vanish after you do so. You are here. (>)enter.o -4.3 (1.7o] page down [PgUp|<] page up [Esc] exit[top]] page down [PgUp|<] page up [Esc] exit[≈≈S≈  You hit the brain worm but do no damage.The brain worm is moderately wounded. X _The brain worm splashes around in the water.>≈S!0Pargi the Meek An unusually weak troll. Max HP: ~35Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Large Int: HumanRegen: 1/turn You have about 59% to hit with your +2 dagger of speed and 46% to hit with your ] page down [PgUp|<] page up [Esc] exit[top]##.≈≈≈≈≈≈##T.m) +2 dagger (speed)Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pargi (lightly wounded, 45% to hit)  You throw a boomerang. The boomerang hits Pargi! _Pargi is moderately wounded. p_You feel drained. You fail to use your ability.  _Pargi closely misses you. x2; Pargi misses you.≈≈≈M,#??[#######.≈≈≈≈≈≈≈# ≈≈≈≈≈~### #!∩~~..~.†~≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈∩.# #??@#######.≈≈≈≈≈≈≈# ≈≈≈≈≈≈∩.# ##### #~≈≈≈≈≈≈≈# ≈≈≈≈≈.###2.....###..#  .....# ####<.### .#  .....########..# .###...........# ...............# =iD =i~K P....###..##..#  Flameseeker the Ruffian ###......##..#  Gnoll#.####.##..#  HP: 50/50 (51) ========================#..........#  MP: 9/9=========================iK #.####.#...#  AC: 6Str: 16 ###.# #.#...#  EV: 12Int: 9 ....# #.#..## ###=i2L   SH: 0Dex: 11 ##.## #.#...#####.##   XL:  6 Next: 67% Place: Dungeon:3  =iZL J#.# #.##..#.'@#..#   Noise: ---------  Time: 2725.8 (2.0) =iL 2##.# #.>.....###..#   m) +2 dagger (speed) =iL ?...# ####<.### ...#   Throw: 2 boomerangs ...########..# ####   Fly Drain ##...........#=i^M # .............#   ############.#  #.#  ...   =iM _a +0 short sword; a +0 scale mail; an orc corpse _You reach down and open the door. =iM _Found Dyraotri's Antique Armour Shop. _No target in view! _There is an open door here.  There is an entrance to Dyraotri's Antique Armour Shop here.=iR =iS =iV . _=iG __You reach down and open the door. _Found Dyraotri's Antique Armour Shop. _No target in view! _There is an open door here.  There is an open door here. _ #####.## #.#...#####.##  #.# #.##..#.'∩#..# ######.# #.>.....###..# .......# ####<.### ...# .......########..# #### .###...........# ##...............[=iJ40m#  ##############.# ##@# 33.8 (8 . ......... # ########.##<#  ∆ .#  .#  .#  .#  .# 4.8 (9 _Found a stone staircase leading up.=i =i=i=iLH _No target in view!=i:=iU;=iC=iFH _No target in view!=iʹ=i=i=iHH _No target in view!=iG 3=i =iU=i=i-P _=i,=iI=i=i=i=i'=i=i ,=i$!=i;"=io#=i#=iC$=iK&=i'=i(=i\(=i*=i-,,=i,=i.=iU/=i/=i 0=i!1=iV2=i2=i"3=i4=i5=iI6=i6=i8=i9=i :=i:=i;=iB' .....########..# #.####  #.###...........# #.#  #...............# #.#  ###############.# #.#   =iAC#######.###.##   .....#.#  ########.##<##  ∆ #.####=iC   45.8 (11.0) #.#   #.#   #.#  =iD #.#  #.#  #.# =iADd #<#  =ikD =iK=iK+6.8 (12=i/P=iTS9 _Found a stone staircase leading up.=i=ir=i=i _Found a stone staircase leading up. _No target in view! _Found a stone staircase leading up. _No target in view!=is =iPt =iPx =iz _No target in view! _Found a stone staircase leading up. _No target in view!=i= 3=i/ =i =iz =i P _=i B=iP   There is a stone staircase leading up here. _ #.#  #.#  #.#  #.#  #.#  #<#  #.#  #.# ..g....######## g   hobgoblin (asleep)    55.8 (9.0)6.8 (10.0)=id! \ _A hobgoblin comes into view.=i v #.#  #.#  #.#  #.#  #<#  #.#  #.# ########.# ...g...@.# ##########       =i' =i+ 07.0)=i0 =i3 =i #.#  #.#  #.#  #.#  #<#  #.#  #.# =i2.#.# .g..@..# #        =i2=iţ`.gg=iZD====8=i=iE+ _The hobgoblin shouts!=i #.#  #.#  #.#  #.#  #<#  #.#  #.# .#.# .g@...# #        =i=iZ=---9=i!=i$W _The hobgoblin closely misses you.=i  You hit the hobgoblin but do no damage.You bite the hobgoblin, but do no damage.=iq47-----60.4 (0.6=ih=is- _The hobgoblin hits you.=i.=i'1.0=is=i] _You hit the hobgoblin but do no damage.=ix  You hit the hobgoblin.  The hobgoblin is severely wounded.8=-6=i{=i~W _The hobgoblin closely misses you.=iYe  You hit the hobgoblin.=iY'2.2=i_=ia] _The hobgoblin is almost dead.=i0;  You hit the hobgoblin.=i(g†=i%8=i=iM _You kill the hobgoblin!=i=iI=i =iH _No target in view!=iH[ =i[ =ia` =ib H _No target in view!=i =i =i =i;  =i B_No target in view!=iAI 3=iM =isP H _No target in view!=i1 =i˿ =iX =i H _No target in view!=i= =i= =iB =iE C _No target in view!=i@ =iī =i =i =i. $ _=io =9=i ,=i/ =iB ,=i =i[ =i L50==i3 =i =i  #.#  #.#  #.#  #.#  #<#  #.#  #.# =i O>..#.# .@....# -8.8 (6.0#  =i =iB =i D-9.8 (7=i =i __Found a stone staircase leading down. _You see here a hobgoblin corpse.=ir(3=i)=i,H _No target in view!=i3=i=i,=i=i$ _=i ,=i ,=i =i=iT=i==i,=i}=i=i),=i=i%=iN=i=i=i(!=i ) #.#.# #.# #.###S #.# #.#.. #.# #.####.# #.# #.#.... #.# #<##.. #.# #.#=i})6 #..##.# #.# #..@..########.# ##........†....################S   ball python (constriction, asleep)=i1'76=i82*7.8 (8=i7=i; _A ball python comes into view. _There is a stone staircase leading down here.=i #.# #  #.# .# #.# #.###S #.# #.# .. #.# #.####.###.# #.#....##.# #<# #..##.# #.# #.@##.# #.# #..>..########.#........†....################=i=ih.SS)=iN*8.8 (1=i=i5 _The ball python hisses angrily.=i  #.#  # #.#  .# #.# #.#  ##. #.# #.#  .S #.# #.#  ###.###.# #.#  ....##.# #<#  #..##.# #.#  #.@##.# #.#  #..>..#  ##........†....#  ######### =it <=i  #.#  # #.#  .# #.# #.#  ##. #.# #.#  .S #.# #.#  ###.###.# #.#  ....##.# #<#  #..##.# #.#  #.@##.# #.#  #..>..#  ##........†....#  ######### =i= $ =i =i5 =i) =i } #  .###. .S ######.#.......<##.# =i ..>..##########........†....############### _A ball python is nearby!=i =i F.S=i ,9 _=i =i" =ij[X∆####  .#### ... ######S#.......<#######.# ..>..##########........†....###############=if  The ball python misses you. The ball python closely misses you.The ball python bites you but does no damage.=80=il=io\ _The ball python completely misses you.=i*=i,1.4 (0.6=iG=i  _You barely miss the ball python. Your bite misses the ball python.=if  You hit the ball python.  The ball python is moderately wounded.The ball python closely misses you. The ball python grabs you.=i]g48- 2 2.0Constr Drain=im=i_p_ _The ball python constricts you.=i==  You hit the ball python.=i1.=iG12 86Drain=i=iO _You kill the ball python!=i==i>=itC=iUFH _No target in view!=i=i`=i=iH _No target in view!=iS=iT=iY=i\H _No target in view!=ig=i0=i=i^H _No target in view!=iPA=iA=iG=ihJH _No target in view!=i _=i 9- _=i,=i{=ip=iL50==i=i=iK,=i=i=iY,=i=i=i,=iq =i!=i $=i]$9==i%=i&=i),=i[)=i+=i,,=ib-=i/=i0=iP1=i1=i3=i5,=i6=i*8=i9=i9=i:=iM==i>,=iA?=iVA=iB,=iC=iE=iM0#.##.######.# #.>.....###.##.##........# ####<.###...#..............########..# #.###.#####.##.###...........# #.#...##...............# #.##.#.################.# #.##.#.################.###.##=iNS∆ . ......................#.#.# #.# #..@##########.##<##-97.6 (15.0)#....)#....# #.####... ##.#.# #.# ...# ##..# #.# #.###.#.# #.##.#.##.# #.#=iO#######..##.##.#.........##.##.########.###.##.#=iLO=iV=iVE-8.6 (16=i\=i_c _No target in view! _Found a falchion.=iB=iB=iG=i*KH _No target in view!=i3=i&=i=im=iӻP _=i̽=i6=i=i-=i,=i=i@  You see here a +0 falchion.=i=i _=i=i=i,=i=i=i,=i =i==i`,=i8=i=iy,=i=i=i,=i9=iT=ij=i=i=id=i #.##.######.# #.>. ##.##........# ####< #..............########. #.#####.##.###.......... #...##...... #.#.########=i@ #.#.#.#.##### .[... .# #@####...#######800 ...#.#....)#....#  ##.......###.#.# #.........## ##..# #..#######.###.#.##. ##.#.##.# #######..##.# .........##.# #######.###.#=i=i@+9.6 (11=i]=i# _Found a robe.=iu3=iF =iH _No target in view!=i> 3=i@ =i)G =iEJ =iN P _=iQ ,=i9S =ioX =iZ ,=i[ =i^ =iV` ,=iyb =id =i. =i4=i0B b.  Found a stone staircase leading down. The bat barely misses you.=iB,8.2 (1.0=i!J=iLI _The bat misses you.=iz  You hit the bat.  The bat is moderately wounded.=iL*8 (0.6=i=iWy _The bat hits you but does no damage. The bat completely misses you.=i!5  You hit the bat.=i/Z†9.4=i7=i:G _You kill the bat!=iר3=i=i²H _No target in view!=i8E3=iZO=iJRH _No target in view! =i  =io! =i" =im' =i( =i,: _ =i- =i 0 =i\0 =i'1 =i*3 =ik5 =i5 =i{6 =i8 =i]: =i: =iy; =i6= =i?, =id@ =iKH...# #........#...# #..#######.##..####...# #..# ##.#.....†...# ###..# ########(#####...##.# . =iI#...#.# ############....## ∆ ...............#.#.##. ###########.#@....... - #.####.#### ##>. .# ## #  =iO.34.4 (5.0 =irPD-5.4 (6 =i^V =ib0 _x - a wand of charming (7) =i =id =i| =iH _No target in view! =iGI =iJ =iL =iO: _ =i8P =iQ =iR =iyR =iS =i\U =iU =iV =iW =iX =iX =iUY =i[\ =i4^, =i^ =i` =i>b, =ib =ic =ie, =ie =iXg =ih =ih =ibi =ik =il, =iOm =in =io =ip =ip =is, =is =izM _You now have 93 gold pieces (gained 11). =i{3 =i| =iB~ =i, =i  =i2 =iK, =i =i  =i =iS =i =i =i =i1 =iz =iԉ =i =if =i =i =i =i͎ =iG =i =i =i0 =i =i =i =i =i =i =iћ, =i =i2 =i, =iE =i =i , =ic =i =iq, =iμ =iA =i, =i =is =i, =i =i =i5 =i =ic =i%  =iYou see here 4 stones. =i =i _ =iN =i =i, =i_ =i =iX =i, =i =il =i, =i =i =iD, =iG =io =i, =i =i =i, =i =i =iB =i| =iQ =iXu...=....r.. #~ #.#........  #.#.=...... #. #....$..... ## ..........  .........  #........ ###  #@##..## ....# #.##... ..#.# #.##..# #.#.## #.##..# ##.#.#..#.##..#####..#.#.##................. r   rat (asleep)..######..#####..#.#. =ix#...................#....######..####...##### 80.4 (45.0)  A rat comes into view.1.4 (46 _Found a glowing pearl ring. =i̓+#. ........#...=....r#~~#.#...#.~#.#.=..#..#....$##. =ibJ#..####..# #.@......# ### # =i„#.##..#### ....# #.#.##..... ..#.# #.#.##..#### #.#.####.##..# ##.#.#...#.##..#####..#.#.# #.................[ =i]p..######..#####..#.#.#...................#... =iH =i =i[02.4 (1.0) =iD =i< =iw ...#....#####..........#...=....r...# #~~#.#...# #.~##.#.=.......# #..##....$##..#..# ####..#  =iR ##........# ### ####.##..#### ....# #.#.##..... ..#.# #.##.##..#### #.#.###.##.##..# ##.#.#...#.##..#####..#.#.#.# #.................[..######..#####..#.#.#.# =i  =iI %3 =i%  =iF'  =iL z##~~##...#...## ≈##....#....#######.............. ##~~≈...=....r...# #~~~.#.#...# #.~##.#.=.......# #..###....$##..)#..# ######..# ##........# ### #####.##..#### ....# #... =i^ U#.##..... ..#.# #.##.##..#### #.#.###.###.##..# ##.#.#.....#.##..#####..#.#.#.# #.................[.. =i  =i g.rr =i /===4 =i7  =i   =i _The rat squeaks loudly. =iȒ .(≈ #?..#...# ##~~ =i  #### ##≈##....#....#### #####...... ##~~≈...=....~~~.#.#....r~#.=...##$@.....# ##..).######. ##........# ### ######..#### ....# #....##..... ..#.#  =i& #### #.#.###.## ##.#.#....##..#####..#.#.#.# =if  =i J.r =i% /---5 =iT  =i  _Found a scroll labelled OLUQOPNUCK.  You hit the rat. =i V=--6.0 (0.6 =i:  =i5 [ _The rat is heavily wounded. =iC 5  You hit the rat. =i) g† =i. %6 =i6  =i8 G _You kill the rat! =iQl  =il  =iu  =ix H _No target in view! =i<  =i  =i  =iU H _No target in view! =iIY 3 =ic  =i?f H _No target in view! =i  =i4  =i_  =i H _No target in view! =i^J 3 =iS  =iU H _No target in view! =i 3 =i  =i @ _No target in view! =iA3 =i!J =ijL =iʳ3 =iݻ =i¿ =i #.( #?..#...# ## ##...#...## ## ##....#....####  #. ##~~ ...=.# #~~~ #.#.# #.~ #.#.=.†.....# #.. #.....# ##.. #.##  ##.#  ##.# ###  #.##..#### ....# # #.##..... ..#.# #. #.##[ =i>37m..#### #.#.###. #.##..# ##.#.# #.##..#####..#.#.#.# =i =i ;-7.6 (1.0 _ =i1+ =i9Z-8.6 (2 =i@ =iC; _You now have 100 gold pieces (gained 7). =i8C :M..#... ...#..( #?# ##~ ##...#...## ##....#....#### ####...... ##...=~~~#.#....~#.#.=@†..#.##...######. ##........# ### ####.##..# =iN @9.6 (1 =i Y  =i[  =iF  # .#...#...#. #. #?..#...# ## ##...#...##  ##....#....####  #. ## ...=.# # #.#.# #.~ #.#.@.†.....# #.. #.# ## #.##  ## =iF ..# ##.# ###  #.##..#### ....# # #.##..... ..#.# #. #.##..#### #.#.###. #.##..# ##.#.# =iV _∆90 =i[j V1.6 (2 =io  =is ' _y - a ring of ice =ie3 =i  =i®N _There are no items here. =i* M~ #.#..#. ..#.#∆ .#...#...#.#. #?..#...#.# #### #....#....#### ###...... ###...=~.~#.#...†.#.##..#####.........##.##..## =i0 ]2.6 (1 _ =iS  =i  # #.#..#. ..#.# # ∆ .#...#...#.# # #?..#...#.  ##...#...##  ##....#....####  #. ## #...=.# # #.#.# #. #.#...†.....# # #..# ## #.##  ##.# ## =iy K.# ###  #.##..#### ....# # #.##..... ..#.# # #.##..#### #.#.### =iV  =i %3 =i  =ix  =it M$ #..#.  #.#..#.#..#.∆ .#...#...#.# #?..#...#.# ##...#...## #....#....#### ... ###...~##.#....#.#...†...##..........#####.##... =i/;4 =ia7 =iU@9 _Found 9 gold pieces. =i@*5.6 (2 =iH =iUK- _z - a ring of willpower=i=il=i=i=!N _There are no items here.=iu 3=iX=i=i=i$ _=i=i=iF#=i#=i2%=iU*=ik9% ..# . ..  ..##K #..   ## #..#.#..#  $ #..#.#..# #. #.#..#.#..#.##o.#.#...#...#.# =i*;#....#?..#...#.  ##@..#...##  ##....#....#### .............. ##.....# ##.#..# #.#...†.....# # o   orc (asleep)....# K   kobold (missile, asleep)#..........####.........#=iG 7  An orc and a kobold come into view.The orc is wielding a +1 flail of venom.Found a scroll of identify.=iEU ?K   kobold (missile, asleep)  The orc shouts!=iU*8.6 (3=ic=is0 _The orc moves out of view.=i\ =i] =iOh =il R _No reachable target in view!=i c ..# . ..  ..##K #..  ## #..#.#..#  $ #..#.#..#  #. #.#..#.#..#.#  #?.#.#...#...#.#  #....#?..#...#.  ##@..#...##  ##....#  #........  #............#  ##.#.........#  #.#...†.....#  #...........#  #..........##   =i1 ..# . ..  ..##K #..  ## #..#.#..#  $ #..#.#..#  #. #.#..#.#..#.#  #?.#.#...#...#.#  #....#?..#...#.  =i##@..#...##  ##....#  #........  #............#  ##.#.........#  #.#...†.....#  #...........#  #......... =i=i=ig=is _A kobold is nearby!=i=ih _No reachable target in view!=ii 3=i =i R _No reachable target in view!=iR x ..# . ..  ..##K #..  ## #..#.#..#  $ #..#.#..#  #. #.#..#.#..#.#  #?.#.#...#...#.#  #....#?..#...#.  ##@..#...##  ##....#  =iR #........  #............#  ##.#.........#  #.#...†.....#  #...........#  #..........##   =iO  ..# . ..  ..##K #..  ## #..#.#..#  $ #..#.#..#  #. #.#..#.#..#.#  #?.#.#...#...#.#  #....#?..#...#.  ##@..#...##  =i {##....#  #........  #............#  ##.#.........#  #.#...†.....#  #...........#  #......... =i 3=iE =iQ ] _A kobold is nearby!=i1 =i1 =i: =i>  _No reachable target in view!A kobold is nearby!No reachable target in view!A kobold is nearby!No reachable target in view!=i0## .# # . . ..##K##..## #..#.#..# $ #..#.#..# #. #.#..#.#..?.#.#...#...#.##....#@..#...#.##..##...#...## # ##....#....#### #........................##.#....#...†.=i"#6#.##=iC&=i7j.KK)=i'9.6 (1 _A kobold is nearby!No reachable target in view!A kobold is nearby! _No reachable target in view! _You see here a scroll labelled OLUQOPNUCK.=iz=i 0.=i| '900=i=i` _A - a scroll labelled OLUQOPNUCK=i =in =iB( =i* H _No target in view!=ieM.# ## .# # . .. ..##.##..####..#.#. $ #..#K#..# #. #.#..#.#..##?.#.#@..#...#.#....#...#...#.##..##...#...## ####....#....#### #.............. ##.K   kobold (missile)#...#.........=ioK.K=ir,1 _=i|=i~=i..# ...## .# ....# . .....##.##..#####..#.#..# #$.#..#.#..# ##. #.#..#K#..#.# ##?.#.#.@.#...#.# ##....#...#...#. ###..##...#...## ####....#....#### ##.............. ##......# #~##.#.........# #.#[39;=i>49m.#...†.....# #.#.# #=i=ie.K2=i=i08  You hit the kobold.=i9Z)9=3.2 (0.6 _You kill the kobold!=ic _No target in view!=i  _No target in view!=iM### .#..# . ...## .# ....# . ... ..##.##..# ..####..#.#..## ..#$.#..#.#..#. #. #.#.@#.##?.#.#..)#...#.##....#...#...#.###..##...#...## ####....#....#### #. #.....#.#...†.oo   orc-4.2 (1.0 _=i#[1;38H=il ## ..#..# . ...## .# .o..# . ... ..##.##..# #..####..#.#..##  #..#$.#@.#.#..#. #..##.#..#.#..#.#  #?.#.#..)#...#.#  #....#...#...#.##..##...#...######....#....####  #.............. # #.......[3=i6sm4m.....# ##.#.........# #.o-5=i? ## ## .#..##..# .. . #....##. .# ....# . ... #o.##.##..#..####@.#.#..###$.#..#.#..#. #..##.#..#.#..#?.#.#..)#...#.#....#...#...#.##..##...#...## ####....#....####...........∆=iJ=6 _Found a scroll of identify. The orc barely misses you.=ir 8 (0.6 _You closely miss the orc. The orc completely misses you.=i ;  You hit the orc.  The orc is severely wounded.7.4 _The orc closely misses you.=i%  =i8You barely miss the orc.=ib'8.0=i}=i" =iD#N_The orc is severely wounded.=i ( =iU =iXYou hit the orc.  The orc is almost dead.=io=i%6=i=i* =i;_The orc misses you.=i ^  You closely miss the orc.=i'9.2=iP=iZW _The orc is almost dead.=iCHO  You barely miss the orc.=iIAThe orc is almost dead.=iK%8=iT=iX> _The orc completely misses you.=iZ=i{  You closely miss the orc.The orc is almost dead.=i=i=iQ46--10.4=i=i@ _The orc hits you with a +1 flail of venom.=ii+  You hit the orc.)701.0 _You kill the orc!=i3=i=i^=iHL7--=iɨ=i,=i.=i=iq=i =iS=iӹK8==iԻ=iԾ=iI=iv=i,=i=i.,=i=i=i7U9==i'=i,=i=i1=i|=iD=i,=i=ib50==i=i-&-=i∆ ? ## . ### .#.. ##..## ....# ##....##...## .#......#...#... #@.##.##..#=i #..####..#.#..## #..#$.#..#.#..#...##.#..#.#..#.# #?.#.#..)#...#.# #....#...#...#.##..##...#####....#....#### #...=i023.0 (12.0)=iE-4.0 (13=i =iw _You see here a +1 flail of venom.=iV3=i ^=i`H _No target in view!=iN _No target in view!=i F5.0)=iԠ =i M _B - a +1 flail of venom=i=i;Inventory: 28/52 slots Hand Weapons (go to first with ))  m - a +2 dagger of speed (weapon)  B - a +1 flail of venom Missiles (go to first with ()  h - 2 boomerangs (quivered)k - 2 javelins Armour (go to first with [)  a - a +0 animal skin (worn)  s - a scarf of invisibility (worn) Jewellery (go to first with "=)  j - a ring of flight (worn)  t - a +4 ring of protection (worn)g - a ring of fire  y - a ring of ice  z - a ring of willpower Wands (go to first with /)=iy5x - a wand of charming (7) Scrolls (go to first with ?)  c - a scroll of blinking  f - a scroll of fear  i - 2 scrolls labelled ROKOMYBLE KUHO  n - a scroll labelled ICYM ASTAWN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=i  n - a scroll labelled ICYM ASTAWN. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll =i _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.=i=i =iynFlameseeker the RuffianGnoll=i(∆ ?HP: 50/50 (51) ========================## .MP: 9/9========================### .#..AC: 6Str: 16##..## ....#EV: 12Int: 9##....##...## .SH: 0Dex: 11#......#...#...=iXL:  6 Next: 70% Place: Dungeon:3#@.##.##..#Noise: ---------  Time: 2925.0 (0.0)#..####..#.#..##m) +2 dagger (speed)#..#$.#..#.#..#.Throw: 2 boomerangs#..##.#..#.#..#.#Fly Drain=i${#?.#.#..)#...#.##....#...#...#.##..##...#...######....#....#####.............. _You see here a +1 flail of venom. _No target in view! =i{_No target in view! _B - a +1 flail of venomAs you read the scroll labelled ICYM ASTAWN, it crumbles to dust.  It is a scroll of amnesia.=iQ+=i,*6.0 (1=i5=i9No target in view! _B - a +1 flail of venom  As you read the scroll labelled ICYM ASTAWN, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.=i =i Inventory: 27/52 slots Hand Weapons (go to first with ))  m - a +2 dagger of speed (weapon)  B - a +1 flail of venom Missiles (go to first with ()  h - 2 boomerangs (quivered)k - 2 javelins Armour (go to first with [)  a - a +0 animal skin (worn)  s - a scarf of invisibility (worn) Jewellery (go to first with "=)  j - a ring of flight (worn)  t - a +4 ring of protection (worn)g - a ring of fire  y - a ring of ice  z - a ring of willpower =i Wands (go to first with /)x - a wand of charming (7) Scrolls (go to first with ?)  c - a scroll of blinking  f - a scroll of fear  i - 2 scrolls labelled ROKOMYBLE KUHO  o - a scroll labelled XUTONU VAOGUTO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=isZB - a +1 flail of venom. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 2.1  At current training (3%) you reach 14.0 in about 14.5 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 10 x 115% (Str) x 112% (Skill) + 1 (Ench)). Venom: It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.=i=i=i,Flameseeker the RuffianGnoll∆ ?HP: 50/50 (51) ========================## .MP: 9/9========================### .#..AC: 6=ijStr: 16##..## ....#EV: 12Int: 9##....##...## .SH: 0Dex: 11#......#...#...=iEXL:  6 Next: 70% Place: Dungeon:3#@.##.##..#Noise: ---------  Time: 2926.0 (0.0)#..####..#.#..##B) +1 flail (venom)#..#$.#..#.#..#.Throw: 2 boomerangs#..##.#..#.#..#.#Fly Drain#?.#.#..)#...#.#=i2C#....#...#...#.##..##...#...######....#....####=ia#.............. _B - a +1 flail of venomAs you read the scroll labelled ICYM ASTAWN, it crumbles to dust.  =isIt is a scroll of amnesia. _You feel forgetful for a moment.  You unwield your +2 dagger of speed.  =i2Your +1 flail of venom begins to drip with poison!=iV=iۜ*7.0 (1=i?=iݥ%  As you read the scroll labelled ICYM ASTAWN, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  You unwield your +2 dagger of speed.r +1 flail of venom begins to drip with poison! _B - a +1 flail of venom (weapon) =i~3 =i =i =i =i =i! =iL =iL =i =i  =i{B =iL =i  =i =iҠ =i =iϣ =i =i =i0 =i+ =i& =ix =i =iq =i, =i =i =i, =iQ =i#### .#..##..## ....###....##...## .#......#...#... ##..##..##.##..# =iw #..####..#.#..## #..#$.#..#.#..#. #..##.#..#.#..#.###@.#.#..)#...#.# #....#...#...#. ##..##...#...## =i ####....#....#### #.............. =i[#............# ##.#.........# =i k #.#...†.....# =i;4#..# =i,35.0 (8 =i*6.0 (9 =iU =iv. _n - a scroll of identify =ie =i =iB =iH _No target in view! =i=3 =iy> =i9A =i-C =i HP _ =iiI, =iWJ =iL =iGN, =iXO =i!Q =i+S =iS =iT =iV =i]X, =iX =i[, =ir\ =i$  =i|_You now have 109 gold pieces (gained 9). =i =i =ib, =i =iW =iF, =i| =iH  Things that are here:  a +0 club; 2 stones; a kobold corpse =i =i _ =i =i =i, =i} =i =i`, =i] =ie =i∆ #.. r . ..# #.. ?#? ..# ..#####.. ####..#.#.. ### ##..##.....# ..# ##....##...##....  =i6#......#...#..... ##..##..##@##..# ###..####..#.#..#### ##.#..#..#..#.#..#.?# #~~#..##.#..#.#..#.## #..##..#.#..)#...#.# #.( =i#....#...#...#... ##~ r   rat (asleep) =io##..##...#...##.. ######....#....#### ####.............. ##~~ =i060.0 (24.0) =i +1.0 (25 =i* =i-  =iX.H_A rat comes into view.!=iQ!=iyR!=i]!=i.`R _No reachable target in view!!=i!=i!=i!!=i$R _No reachable target in view!!=iH  ∆ #.. r . ..#  #.. ?#? ..#  ..#####..  ####..#.#.. ###  ##..##.....# ..#  ##....##...##....  #......#...#.....  ##..##..##@##..#  #..####..#.#  #..#..#..#.#..#.?#  #..##.#..#.#..#.##  ##..#.#..)#...#.# #.( #....#...#...#...  ##..##...#...##..  ####....#....####   !=i ∆ #.. r . ..#  #.. ?#? ..#  ..#####..  ####..#.#.. ###  !=i*##..##.....# ..#  ##....##...##....  #......#...#.....  ##..##..##@##..#  #..####..#.#  !=iI#..#..#..#.#..#.?#  #..##.#..#.#..#.##  ##..#.#..)#...#.# #.( !=i#....#...#...#...  ##..##...#...##..  ####....#....####   !=i'!=i(!=i3!=i=Bp _A rat is nearby!!=iC!=iP!=itSR _No reachable target in view!"=ih _No reachable target in view!"=i&u3"=i7"=icR _No reachable target in view!"=i "=i "=i "=i F _Unknown command.$=ip$=iWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  B - a +1 flail of venom (weapon)  m - a +2 dagger of speed[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %=i%=i%=i∆Flameseeker the Ruffian#.. r . ..#Gnoll#.. ?#? ..#HP: 50/50 (51) ========================..#####..MP: 9/9========================%=iL####..#.#.. ###AC: 6Str: 16##..##.....# ..#EV: 12%=i+Int: 9##....##...##....SH: 0Dex: 11#......#...#.....XL:  6 Next: 70% Place: Dungeon:3##..##..##@##..### Noise: ---------  Time: 2961.0 (0.0)#..####..#.#..######. B) +1 flail (venom)#..#..#..#.#..#.?#%=i#~~ Throw: 2 boomerangs#..##.#..#.#..#.###.. Fly Drain##..#.#..)#...#.#%=i#.(#....#...#...#...%=i=k##~ r   rat (asleep)##..##...#...##..######....#....#### ####.............. ##~~ _No reachable target in view! %=i7_A rat is nearby! _No reachable target in view! _No reachable target in view! _No reachable target in view! _Unknown command.%=i%m  Okay, then.%=i*D _%=i% %=i% %=i0 %=i3 R _No reachable target in view!%=ic 3%=i %=i1 R _No reachable target in view!&=iv G2.0 (1 _&=iI &=iބ &=iV&=i]f.rr&=i$b%3&=ig&=i#k'=i:M# ∆. . #. . . .#.. r#? ..# #..#####..#  ####..#.#..#### ##..##.....# ..##....##...## #......#.@.#..... '=i#..##..##.##..##s ##.####..#.#..####..#..#..#.#..#.?~~#..##.#..#.#..#.###....#.#..)#...s   scorpion (asleep)...#...#...###...#...##....#....'=i'=iY"s.s4'=i)'=ia-[ _A scorpion comes into view.'=i͛ ## !. . ## #.. . . ..# #.. r#? ..# #..#####..# ####..#.#..#### ##..##.....# ..###....##...##....##......#..@#...s.##..##..##.##..##.#'=i9 #..####..#.#..#### ##.#..#..#..#.#..#.?# #~~≈#..##.#..#.#..#.## #..###..#.#..)#...#.# #.(≈#....#...#...#... ##~##..##...#...##.. ##≈####....#....#### #'=i '=i [s.5'=i '=i Y _Found an amethyst potion.(=i(=i(=i(=ix(=i(=i(=i(=i@(=iC #g# ## !. . #..#. .. r#? ..# #..#####..#  ####..#.#..####  ##..##.....# ..###....##..@##....# #......#...#..s. #..##..##.##..##.. ######..#.#..####..(=iDW..#..#.#..#.?~~≈..##.#..#.#..#.##.###..#.#..)#...#.# .(≈ g   hobgoblin (asleep)....#..##~~ r   rat##..####.. ##≈(=iLk  A hobgoblin comes into view.(=iN(=i] .s.r   rat  The hobgoblin shouts!(=i^-=6(=ig(=ik6 _The hobgoblin moves out of view.)=i#  #.# ## !. . ##..#. . .#.. r#?  #..#####..#  ####..#.#..#### )=iR ##..##...@.# ..##....##...##....# #......#...#.s.... #..##..##.##..##.. ######..#.#..####....#..#.#..#.?~~≈ r   rat..##.#..#.#..#.##.###..#.#..)#...#.# .(≈.....##~~)=i#)=i--7)=i)=i)=i8( ## #.# #### !. . S## #..#. . ..# #.. r#? ..# #..#####..# ####..#.#..#### .##..##....@# ..## ##....##...##....# #......#...#.s.... ##..##..##.##..##.. ##..####..#.#..#### ##..~)=i\) k#..#..#..#.#..#.?# #~~≈≈ S   adder (asleep)#..##.#..#.#..#.## #..###..#.#..)#...#.# #.(≈#....#...#...#... ##~)=i4 )=iK5 ?-8)=ij= )=i@ Y _An adder comes into view.*=i#  #.# ## # !. . S##. . r#?  #..#####..#   ####..#.#@.#### .*=i ##..##.....##..##....##...##....# #......#...#.s.. #..##..##.##..##.. #######..#.#..####..~..#..#.#..#.?~~≈≈..##.#..#.#..#.##.####..#.#..)# .(≈≈*=i;9*=i*=im*=iR2 Q## ##  #.# .## ## !. ..S## #..#. .#..# #.. r#?#..# # #..#####@.# ###..#.#..#### ..##..## ##....##...##....# *=i-3 ......#...#.s....##..##..##.##..##..####..####..#.#..#### ##..~†#..#..#..#.#..#.?# #~~≈≈≈#..##.#..#.#..#.##..###*=i= *=i= &70*=iF *=iPH +=iy# ##  #.# #.## # !. ..S##. .  r#? #..#####..#  # ####..#.#..#### .. ##..##.....##..##....##...##....# #......#...#.s.. #..##..##.##..##.. ########..#.#..####..~†.?~~≈≈≈+=i +=iT .SS  The adder hisses angrily.+=i.==1+=iϫ+=iK _The adder misses you.+=i 9  You thump the adder!+=i\+=i+=i].gg   hobgoblin+=i%442.3 (1.3+=ix,+=i.I _You kill the adder!+=i## ##.# #.#### !. ...##..#. .#.. r#?#.#########..#.#..####..##..##...g.##..## +=iv~##....##...##..........#...#.s....##..##..##.##..#######..####..#.#..#### ##..~†..#..#.#..#.?~~≈≈≈##..###+=i+=i>g.+=iZ4--30+=iu+=i+=i  You barely miss the hobgoblin.=-4.6 (1.3+=i+=i@ _The hobgoblin hits you but does no damage.+=i>'  You barely miss the hobgoblin.You bite the hobgoblin, but do no damage.5.9 _The hobgoblin barely misses you.+=iR=7.2+=iA!+=i# _You closely miss the hobgoblin. The hobgoblin closely misses you.+=i=  You thump the hobgoblin!+=iߚj.+=iӜ'8.5+=iU+=iM _You kill the hobgoblin!+=iT +=i +=i+=iH _No target in view!+=iO+=i++=iϻ+=i(H _No target in view!+=i3+=i+=iH _No target in view!+=ie+=iZf+=il+=ioH _No target in view!+=i+=i`+=i+=iH _No target in view!+=iV] 3+=i^ +=io` +=ib +=iJ g _ _No target in view! _n - 2 scrolls of identify (gained 1)+=i ## ####.###.##!.#...##.#.#.#..# #.. r#.#..# #..#####..####..#.#..#### ##..##...@.##..## -....##...##....#  #......#...#.s.... ##..##..##.##..##..### #..####..#.#..######.. #..#..#..#.#..#.?# #~~≈ r   rat #..##.#..#.[+=i 034m#..#.## #..# ##..#.#..)#...#.# #.( #....#...#...#... ##~~90.5 (12.0)-1.5 (13+=iRE 3+=iP +=iS R _No reachable target in view!,=i3,=i,=iR _No reachable target in view!,=i43,=i >,=i(KR _No reachable target in view!,=i٧3,=i,=iR _No reachable target in view!,=i%3,=i.,=i0R _No reachable target in view!,=i3,=i,=itM _No reachable target in view!,=i*3,=iJ",=i#,=iK,=i:,=i3 3,=i ,=i ,=i P,=iN  ## ### #.  ## !.#...##  #..#.#.#..#  #.. r#.#..#  #..#####..#  ####..#.#..####  ##..##...@.##..##  ##...##....#  #......#...#  ##..##..##.##..##..  #..####..#.#..####  #.#..#.?#  #.#..#.##  )#...#.# #.(  ,=i  ## ### #.,=iB   ## !.#...##  #..#.#.#..#  #.. r#.#..#  #..#####..#  ####..#.#..####  ##..##...@.##..##  ##...##....#  #......#...#  ##..##..##.##..##..  #..####..#.#..####  ,=i #.#..#.?#  #.#..#.##  )#...#.# #.(  ,=i7 ,=i ,=i! ,=i0 KA rat is nearby!,=i0 ,=i9 ,=i< R _No reachable target in view!.=i  ## ###.###.#### !.#...###..#.#.#..#.. r#.#.#..#####.####..#.#..####.=iX ##..##.....##..####....##..@##..........#...#s.....##..##..##.##..##..###..####..#.#..#### ##....#..#.#..#.?~~≈.s   scorpion.r   rat....##..##...#...##..##≈.=i1) .=i* 72.0) _.=i3 .=i5 .=i  ## ### #.###.## ## !.#...## #..#.#.#..# #.. r#.#..# #..#####..# ####..#.#..#### ##..##.....##..## ##....##.@.##....#.=i < #......#...#s..... ##..##..##.##..##..  #..####..#.#..#### ## #..#..#..#.#..#.?# #~~ #..##.#..#.#..#.## #.. ##..#.#..)#...#.#.=i M #.( #....#...#...#... ## ##..##...#...##.. ##.=i ;3.=i* .=i .=i% ## ### #.###.## ## !.#...## #..#.#.#..#.=i% #.. r#.#..# #..#####..# ####..#.#..#### ##..##.....##..## ##....##@..##....# #......#...#s......=i_& ##..##..##.##..##..  #..####..#.#..#### ## #..#..#..#.#..#.?# #.=i& #..##.#..#.#..#.## # ##..#.#..)#...#.# #. #....#...#...#... ## ##..##...#...##.. .=i3;4.=ia:.=i%=/=i# ###  #.###.## # !.#...##.#.#.#..# r#.#..# #..#####..#  ####..#.#..####  ##..##.@...##..##....##...##....# #......#...#s... #..##..##.##..##.. ###..#.#..####..#..#.#..#.?~/=i=..##.#..#.#..#.####..#.#..)#...#.# ......#/=i /=i %5/=i~*/=iT/=iw h ## #####.###.## ##.!.#...## #..#.#.#..# #.. r#.#..# #..#####..# ####..#.#..#### ##..##@....##..## ##....##...##....# #......#...#s..... ##..##..##.##..##..  #..####..#.#..####  #..#..#..#.#..#.?# # #..##.#..#.#..#.## # ##..#.#..)#...#.# # #....#...#...#... /=ic /=i %6/=i /=i /=i} = ## ###  ##.###.## #.!.#...##. r#./=iI X #..#####..#  ####.@#.#..####  ##..##.....##..##....##...##....# #......#...#s...#..##..##.##..##..###..#.#..###..#..#.#..#.?/=i ..##.#..#.#..#.####..#.#..)# /=i /=iX %7/=iK /=i /=iE ## ### ##.###.## ##.!.#...## #..#.#.#..# #..#r#.#..# #..#####..# ####@.#.#..#### ##..##.....##..## ##....##...##....# #......#...#s...../=iFO ##..##..##.##..##.. #..####..#.#..####  #..#..#..#.#..#.?# #..##.#..#.#..#.## ##..#.#..)#...#.#/=ikQ/=iQ%8/=i~/=i0=i( ### ###  ##.###.## #.!.#...#.r#. #.@#####..#  ####..#.#..#### 0=iw ##..##.....##..##....##...##....# #......#...#s...0=i#..##..##.##..##..###..#.#..###0=i..#..#.#..#.?..##.#..#.#..#.##0=i90=i0=i90=i0=i\ ### ### ##.###.## ##.!.#...## #..#.#.#..# #..#r#.#..# #@.#####..# ####..#.#..#### ##..##.....##..## ##....##...##....#  #......#...#s..... ##..##..##.##..##.. #..####..#.#..#### #..#..#..#.#..#.?#  #..##.#..#.#..#.##0=iP[30000=i$ ### ###  ##.###.## #.!.#...#.r#. #..#####..#  ####..#.#..####  ##..##.....##..##....##...##....# #......#...#s...#..##..##.##..##..###..#.#..###.?0=i#0=i$%10=iK0=iR### ### ##.###.## ##.!.#...## #..#.#.#..# #.@#r#.#..# #..#####..# 0=iO####..#.#..#### ##..##.....##..## ##....##...#......#...#s.....0=i}y##..##..##.##..##.. 0=i 0=icX20=i= P0=i M ### ###  ##.###.## #.!.#...#.r#. #..#####..#  ####..#.#..#### ##..##.....##..##...##.#0=i 0=id %30=iž 0=iH 1=iM ### ###  ##.###.## ##@!.#...#.#r#. #..#####..# ####..#.#..####..#.1=it1=i%41=iR1=i 1=i(### ### ##.###.## ##.@.#...## #..#.#.#..# #..#r#.#..# #..#####..# ####..#.#1=ig##..##.....##..## r   rat##....##...##......#...# 1=iV1=iRr?1=i%51=i1=i" _You see here an amethyst potion.1=i? ### ### ##.###.## ##.!@#...## #..#r#.#..# #..#?#.#..# #..#####..# ####..#.###..##.....##..## ##....##...#1=ii@ #......#..##..##..##.##..##.. #1=iI 1=iI -=61=iP 1=iT P _The rat barely misses you.1=i 6  You sock the rat!1=it †57.8 (1.3 _You kill the rat!2=i͍X ### #####.###.####.!.#...##..#@#.#..#..#?#..#####Fly Drain#.##.#..####..#.#..###### -802=ip _You see here a rat corpse.2=i@l ### #####.###.####.!.#...##..#†#.#..###2=iE####..#.#..####Fly Drain.#..#..#..#..#.#..#.?##~ 2=i2=i'2=i[(!-2=i(%9 _2=iw.2=i52=i6+10.8 (22=iQ;2=i=` _C - a scroll labelled CIXTEGGODU2=iQ[2=i[2=iWc2=iQf3=i  You see here a rat corpse.3=i5 _3=i3=i$3=iJ3=i3=iZ$ 3=iL_u - 2 amethyst potions (gained 1)3=iQ33=i3=i3=i)3=id3=i3=i3=iQ### ###3=i" ##.###.## ##...#...## #..#†#.#..#3=i= #..#.#.#..# #.@#####..#3=i]###..#.#..#### ##..##.....##..##3=i|n ##....##...##....#3=i #......#...#s..... ##..##..##.##..##..3=its   scorpion3=i #..####..#.#..####3=i #..#..#..#.#..#.?# #..##.#..#.#..#.##3=i"+5.8 (53=i*6.8 (63=i3=i 3=iF  ### ###  ##.  ##..  #..#†  #..#.  #.@#  ####..#  ##..##...  #...#  ...#  #.##..##..  .#..####  .#..#.?#   3=iu  ### ###  ##.  ##..  #..#†  3=iu #..#.  #.@#  ####..#3=iv q  ##..##... 3=iv  #...#  ...# 3=iv #.##..##..  3=iv H.#..#3=iw  3=i1w d.#..#.?3=iPw  3=i~~ 3=i 3=i 3=i _ _A scorpion is nearby!4=i,34=i<4=ioR _No reachable target in view!4=i ### #####.###.####...#...##..#†#.#...#..########@.#.#..######..##.....##..####....##...##..........#...#s.....##..##..##.##..##..####..#.#..#### ..#..#.#..#.?#.#..#.#..#.##..#.#..)#...#.#4=i 4=is 17.8 (1 _4=i/ 4=i 4=iA### ### ##.###.## ##...#...## #..#†#.#..# #..#.#.#..# #..#####..# ####.@#.#..#### ##..##.....##..## 4=i##....##...##....# #......#...#s..... ##..##..##.##..##..#..####..#.#..#### ##..#..#..#.#..#.?# #4=i#..##.#..#.#..#.## ###..#.#..)#...#.#4=i-D #4=i;84=i4=i5=iU### #####.###.####...#...##..#†#.#...########..#.#..######..##@....##..####....##...##....5=i......#...#s.....##..##..##.##..##..####..#.#..#### #..#..#.#..#.?#.#..#.#..#.##..#.#..)#...#.#  #....#.....5=iz5=i%95=io#5=i### ### ##.###.## ##...#...## #..#†#.#..# #..#.#.#..# #..#####..# ####..#.#..#### ##..##.@...##..## ##....##...##....# #......#...#s..... ##..##..##.##..##.. ##..####..#.#..#### #5=iQ#..#..#..#.#..#.?# #~#..##.#..#.#..#.## #.##..#.#..)#...#.# #.#....#...#...#... #5=iyY205=i### #####.###.####...#...##..#†#.#..#.#.#.#..######..#####..#.#..######..##.....##..####....##@..##..........#...#s.....##..##..##.##..###..####..#.#..#### #..#..#.#..#.?~#.#..#.#..#.#.#..#.#..)#...#.# 5=i #....#...#...#...##..## 5=i5=ir%15=iL5=i~5=ihu### ### ##.###.## ##...#...## #..#†#.#..# #..#.#.#..# #..#####..# ####..#.#..#### ##..##.....##..## 5=i##....##.@.##....# #......#...#s..... ##..##..##.##..##.. ##..####..#.#..#### ##.5=i,#..#..#..#.#..#.?# #~#..##.#..#.#..#.## #.5=id_##..#.#..)#...#.# #.(#....#...#...#... ##~##..##...#...##.. #5=i;25=i5=iI5=iZF##.###.####...#...##..#†#.#...#.#.#.#########..#.#..######..##.....##..####....##...##..........#.@.#s.....##..##..##.##..####..####..#.#..#### ##.5=iF..#..#.#..#.?~~#.#..#.#..#.#..#..#.#..)#...#.# ( #....#...#...#...#~#..## ## ####.5=iH.#### #5=i!5=i"5=i)f.5=i*%35=i15=iM35=i  ##...#...##..#†#.#...#.#.#.#..#####..#####..#.#..######..##.....##..####....##...##..........#...#......5=i0 ##..##..##@##..##.##..####..#.#..#### ##...#..#.#..#.?~~#.#..#.#..#.#....)#...#...#...#5=i ##...#...##....#....#.............. ##~~ 5=i5 5=i %45=i8 5=i 5=i ..#†#.#..#..#.#.#..##..#####..#####..#.#..######..##.....##..####....##...##..........#...#......5=it##..##..##.##..##.##..####..#@#..#### ##.#..#..#.#s.#.?#~~5=i##.#..#.#..#.##..##5=i`Fly Drain..5=i.##...#...##.s   scorpion##5=i_...........5=i>^#............# #~~~5=ir5=i%W.s5=i&%55=i6.5=i:06=i...#####..####..#.#..######..##.....##..####....##...##..........#...#......##..##..##.##..####..####..#.#..#### ##.#..#..#@#..#.?#~~##.#..#.#s.#.##..#..#.#..)#...#.# ( #....#...#...#...#~#..##6=ia[37m...#...##. ## ####..#### # #.............. ##~~#.# #~#.#.~#6=iW.s6=i!B66=iX#######..#.#..####6=i##..##.....##..####....##...##..........#...#......##..##..##.##..####..####..#.#..#### ##.#..#..#.#..#.?#~~##.#..#@#..#.##..#..#.#..)#s..#.# ( #....#...#...#...#~#..##...#...##.. ## ####..#### # #.............. ##~~#.# #~#[39;6=ip49m.##.~# †.6=i  The scorpion stings you.  You are poisoned.6=ir45===---=7Pois Fly Drain6=i6=i/ _The scorpion poisons you!6=i  You closely miss the scorpion.You feel very sick.The scorpion stings you but does no damage.6=iq g2----9.1 (1.36=i 6=iU _The scorpion barely misses you.8=iN   (very poisoned)You bite the scorpion, but do no damage.The scorpion is heavily wounded.You feel sick.  The scorpion stings you.  You are more poisoned.1=======--30.48=iY 8=iZ / _The scorpion poisons you!9=izb  You hit the scorpion but do no damage. You bite the scorpion.  The scorpion is almost dead.You feel very sick.9=ilr†9=i*v9=iB#..#####..#Flameseeker the Ruffian####..#.#..####Gnoll##..##.....##..##Health: 37/51 =================-------##....##...##....#Magic: 9/9========================#......#...#......AC: 6Str: 16##..##..##.##..##..## EV: 12Int: 9#..####..#.#..######. SH: 0Dex: 119=i6m#..#..#..#.#..#.?##~~ XL:  6 Next: 102% Place: Dungeon:3#..##.#..#@#..#.###.. Noise: =--------  Time: 3031.7 (1.3)##..#.#..)#†..#.##.( B) +1 flail (venom)#....#...#...#...9=i|##~ Throw: 2 boomerangs##..##...#...##..## Pois Fly ####....#....#### ###9=i΁0#.............. ##~~ #............# #~~~ ##.#.........# #.~# 9=i #.#...†.....# #..# You are more poisoned. _The scorpion poisons you!  9=iYou hit the scorpion but do no damage. You bite the scorpion.  The scorpion is almost dead.You feel very sick. _You kill the scorpion!9=i --You hit the scorpion but do no damage. You bite the scorpion.  The scorpion is al9=i1most dead.  You feel very sick. _You kill the scorpion!Your life force feels restored.You have reached level 7!9=i/  --more--:=ie x41/56=10/107 1% :=i :=iF 4 _;=iF;=i;=iУ;=i"j38-;=iX;=i ;=i \_You feel very sick.;=i^6--;=i^;=i+3 _You feel sick.;=i7-;=iո;=i9l _You feel sick.5;=i;=i _You feel sick.4-;=i3 _You feel sick.;=igV- _You feel sick.3You feel sick.2=-;=i;=i  1=-Fly ;=i;=iq _You are no longer poisoned.;=iN22;=i;=iC,;=i;=i;=i&;=i ;=im;=iS3=;=i ;=i ;=i ;=i;=i,;=i;=ima4=;=i;=i;=i;=i!;=iN",;=i{$;=i',;=i-;=i%2i5=;=i4;=i7,;=i9;=il=,;=i?;=iB;=iZCK6=;=iE;=i I,;=iN;=iS;=i/T;=iV;=iU[,;=ie^;=ia;=ia97;=ie;=ih,;=ij;=in,;=ip;=it;=iOtS8=;=iv;=iy;=i+z;=i|;=i7;=ij;=i;=iŅ;=i6;=i/;=iVa9=;=iT;=i,;=iі;=i,;=iϜ;=iӟd40=;=i;=i¤,;=iw;=i,;=i;=i1=;=iݶ;=i,;=iC;=i>,;=i2=3=;=i/,;=iB;=i_;=i5,;=iD;=i3;=iw%4;=i;=iM,;=ij;=is;=i;=i;=i;=iK5=;=iR;=i,;=i0;=i,;=i ;=i ,;=is;=i;=iU6=;=i;=i+,;=iR;=i,;=i;=i!;=iJ"D7=;=iR$;=i';=i';=ie*;=iR-,;=i/;=i2,;=i8;=i;;=i;U8=;=i~>;=iA,;=iC;=iF,;=iH;=iK;=iLD9=;=iqN;=iQ,;=iT;=i`V;=iV;=iX;=i"\,;=iA^;=ia;=iaO50=;=ic;=ig;=ig;=ii;=iom,;=iao;=i8r;=iwr%1;=itt;=ikw,;=iky;=i|,;=i;=i;=iK2=;=i߄;=i,;=i;=i;=i1;=i;=i\,;=ip;=iw;=iU3=;=i;=i,;=i;=i ,;=i;=i^;=iK4=;=i;=i,;=i;=i;=i ;=i;=i,;=iվ;=i%;=iiU5=;=i;=i,;=i;=i,;=i;=ii;=iK6=;=i;=i|;=i,;=i^;=id  You see here a scorpion corpse.;=i;=i _;=i@;=ib;=iV;=i;=i;=i;=i;=i9=;=i4;=ib;=iQ,;=i ;=i ;=i,;=ij;=i;=i;=iA;=ij;=i;=i,;=i!;=i#;=i $;=iQ$;=i%;=i&;=i',;=i(;=i1-;=i.;=i.;=iE/;=i!1;=izM;=iRX;=iS;=iZT;=iT;=i U;=iW;=iX;=iX;=iMY;=i[;=i$];=i[];=i^;=i`;=i:b;=ifb;=ic;=ie;=if;=if;=ig;=iMi;=ij;=ij;=il;=i n;=i^o;=io;=iup;=iFwX;=ix;=iz,;=i|;=i};=iU;=i;=i};=iF;=i,;=i;=i;=i{,;=i;=iǎ;=i;=i͐;=i%;=i];=iq,;=i;=iL ##.#.........#.# #> #.#...÷.....#.# . #...........#.# .###..........##.# ..###.........##.# #.# ##........##. #.# #.##..#####. #.# #.##......... #@# #.##..######-159.7 (128.0) #.# #.##..# ##. #.# #.##..#####.. ##.## #............ #[39;49;=im...######..#####.. #.................. #...######..####... ##### #..# #... #..# #...-609 _Found an escape hatch in the floor.<=i<=i<=i<=i<=i<=il<=i*<=iS,<=i<=i<=i,<=i<=i,<=i,<=i<=i<=i<=i<=i<=i <=i <=i <=ix <=i<=i<=i<=i<=iX<=iB<=i[!<=iL#<=i$<=i$<=i%<=iz(<=is)<=i)<=iC*<=iC.<=i0,<=iR1<=i4<=i6<=i36<=i7<=i:<=i<,<=ig=<=i@<=iA<=iA<=iB<=iE<=iG,<=imH<=iK<=i_M,<=i<=i<=i)<=i{<=iM<=i<=ik<=i͘<=i<=iJ<=i<=i$<=i<=i<=i#<=iX<=i<=i/<=iB<=i,[39;49m<=i%<=i B<=i<=i<=iX,<=il<=ih<=i0<=ih<=i<=i<=i,<=i~<=i<=i,<=iK<=iS<=i,<=i$<=i<=in,<=i@<=i<<=i6`<=i,<=i<=i"!<=i%#<=iU#<=i$<=iV'<=i])<=i)<=i+<=i,<=i.,<=iQ0<=i4<=iC6,<=ij7<=i9<=ix;<=i;<=i5=<=i'@<=i B<=i@=i'E@=iTG,@=i2H@=iN@=iP,@=i=Q@=ipT@=iU,@=iV@=i Z@=iO[,@=i)\@=i;_@=iHa,@=ib@=if@=ig,@=ih@=ij@=iSk,@=ik@=ibn@=ilo@=io@=ip@=it@=iu@=i9u@=iu@=iz@=i|,@=iv|@=im@=i,@=iU@=i5@=i݊,@=i@=i]@=i,@=iP@=iט@=i2@=i,@=i@=i,@=i@=i2@=i,@=is@=i@=iU,@=i@=iv@=i,@=i#@=i@=iN,@=i@=i-@=i@=iT@=i@=i@=i5,@=i@=i4@=i@=iN@=i@=i>@=i,@=iu@=iq"@=i%,@=iC(@=i+@=iv.,@=i(0@=ij3@=i!5,@=i6@=i9@=iV;,@=i<@=iB@@=iB,@=iBC@=iF@=icK,@=iK@=ibM@=is@=it@=ixn@=i(y@=iy@=iE{@=iP|,@=i|@=in~@=iK@=is@=i @=i3@=iI,@=iɂ@=i@=i,@=i|@=i@=i7,@=i@=i@=i,@=i@=i׋@=i@=i@=i@=i;  There is a shaft here.@=ii@=i _@=i@=i @=i,@=iQ@=i@=i,@=i@=i"@=i,@=i@=i@=i,@=i @=i@=iI,@=i@=i]@=iۡ,@=i(@=iۢ@=iK@=ia@=i@=iZ@=i@=i@=iR@=i@=i,@=i@=i@=i',@=i@=i3@=i,@=i@=iͪ@=i@=i@=i@=i@=i%,@=iɰ@=ii@=i׳,@=iմ@=iu@=i ,@=ib@=iE@=i@=iط@=i@=iظ@=iW,@=i@=i@=i0,@=iY@=i@=i,@=i@=i@=i@=i@=i@=iȿ@=is,@=i@=i@=i? ####  ..#  #.#   ∆ ####.#########  ..##............######## @=ir......@................ ..##.##.#######.## ...# #..<.# # @=iy# ..#### #.#..# # # ## #..÷## # # #######.#.@=i>r   quokka (asleep) # #......###......##. ### ...#####.#.#####.### ..#####.######.# @=i.309.7 (95@=i,10.7 (96@=i@=igY _A quokka comes into view.A=im #### ..# #.# ∆ ####.#.##..r.................##.##.#. #A=i.. ...# #..<.# #.....#### #.#..# .###### #..÷# .# #.#. .# #......###......### ...#####.#.#####. #..## ###.######.#A=i,!F1.7 (1.0)A=i&A=i(A=i- #### ..# #.## ∆ ####.#.##..r #.##.##.A=i-#. ##. ......# #..<.# .## .....#### #.#..# ..# ###### #..÷## ..# #.#. ..# #......###...... .#### ...#####.#.#####. ##..## ###.######.#A=i4;2A=i8A=i):A=i_ #### ..# #.### ∆ ####.#.##..r#.##.##.#. .##.. ......# #..<.# ..## . .....#### #.#..# #..# ####### #..÷## #..# #.#. #..# #......###...... ..#### ...#####.#.#####. .##..## ###.######.A=if;3A=ilA=inA=i #### ..# #.###∆ ####.#.##..r#.##.##.#. #.##.. ......# #..<.#.## .........#### #.#..# .#..# ########## #..÷## .#..# #.#. ##..# #......### #..#### ...#####.#.##### ..##..## ###.######A=iNA=iW%4A=iA=iA=iT ## #####. ..##. #.##( ####.##......##.#....r  ###.##.##.#. ##.##........# #..<.# #...##......#### #.#..# #.#..# .########## #..÷## #.#..# #.#.#..# #......### .#..#### ...#####.#..##..## ###.A=iy[ ;5A=i_ A=ia % _Found 5 stones.A=i  ### #### #.. ..# #.# #.# ######(#####.# #......##. #....r # ###.##.##.#.#.## #.......# #..<.# .#...## #A=i 2....#### #.#..# †#.#..# ..########## #..÷## .#.#..# # #.#.#..# #......### #.#..#### ...#####.#..##..## ###.A=i A=ix %6A=i A=i A=iE  The helpless quokka fails to defend itself.  You hit the quokka. The quokka is poisoned.  The quokka is heavily wounded.A=iK i.A=iRO ,8.0 (1.3A=i7U A=i5W J _You kill the quokka!A=it A=i A=i A=i H _No target in view!A=i: A=i: A=i%A A=iC H _No target in view!A=i% A=i A=i A=i H _No target in view!A=i( 3A=ir A=i H _No target in view!A=i A=i A=i A=iؚ H _No target in view!B=i3B=imB=icB=iB=iÉP _B=imB=iB=iwB=ȋh _No target in view! _ You see here 5 stones.B=iB=i<{ _  You see here 5 stones. _B=iB=i,B=iB=iB=iB=iB=i,B=i#B=i#,B=iCB=iB=izB=iB=iCB=iB=i<,B=i`B=iB=i2B=ipB=i`B=iB=i5B=ikB=iKB=iB=i,B=iB=i"B=i,B=iB=iFB=i=,B=iTB=iB=i7,B=i B=iB=i;,B=i B=i1 B=io ,B=iB=iB=i,B=iB=iKB=i,B=iB=i|B=i,B=iB=iB=i,B=iB=im!B=iV"B=i"B=i#B=i$B=i%,B=i'&B=ic'B=ic(,B=i(B=i*B=i*,B=i+B=i,B=iH.BB=iQ/B=ie0,B=i0B=i2B=i-3,B=i@4B=iX5B=i56B=ij6B=i6B=i9l _You see here 5 stones.  There is an escape hatch in the ceiling here.B=i:B=i; _B=iy;B=i<B=i=,B=iT>B=i?B=i@,B=iMAB=iBB=i`C,B=iCB=i[EB=ijFB=iFB=iFB=i#HB=i I,B=ilIB=iJB=iWK,B=iKB=i MB=iM,B=i@NB=i|OB=i4PB=i]PB=iPB=iQB=iRB=i"SB=iGSB=iUB=iGV,B=iVB=iCXB=iY,B=iYB=iE[B=i[,B=i?\B=i]B=i^B=iF^B=i _B=i_B=i`,B=iaB=i.bB=i]cB=icB=icB=idB=ie,B=ixfB=igB=ih,B=ihB=ijB=il,B=ilB=inB=io,B=iGpB=iqB=is,B=isB=i>>>^∩(Press ? for help)####.............................#### ### #.........##.##.#######.########.###.###.## #.#.............# #..<.##.###...#...###.#..........#### #.#..##.##..#†#.#..#....########## #..÷###.##..#.#.#..#..##########.#.#########.###..#####..#..# #########......###......##...#####..#.#..##### #.........#####.#.#####.###^####..##.....##..## #.######### ###.######.# #.###....##...##....## #.##..........# #.##......#...#......###.####.#.#####..# #.###..##..##.##..##..##.@# ########~.......##..# #.##..####..#.#..####..######..~†~~..~~..##.##..###.##..#..#..#.#..#..#..# #~~≈≈≈≈≈≈~.##.##.........##..##.#..#.#..#.##..# #..##########.#####..###.###..#.#..)#†..#.#..## #.D=i`L(≈≈≈≈≈≈##.#.### #..##..##....#...#...#....# ##~~~...~~##....###..##..###..##...#...##..## ##≈≈≈≈≈≈..####......##..######....#....##### #########..# #.####.##..##.##..............# ##~~≈≈≈≈≈≈~~# #..........##.##............#.# #~~~.~~..~.## #.####.#...##.###.#.........#.# #.~#############.# #.#...##># #.#...÷.....#.# #..##...)........# #.#..## ###D=i ****,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**** *** *,,,,,,,,,**,**,*******,********,***,***,** *,*,,,,,,,,,,,,,* *,,<,**,***,,,*,,,***,*,,,,,,,,,,**** *,*,,**,**,,*†*,*,,*,,,,********** *,,÷***,**,,*,*,*,,*,,**********,*,*********,***,,*****,,*,,* ###******,,,,,,***,,,,,,**,,,*****,,*,*,,***** #..,,,,,,,*****,*,*****,***^****,,**,,,,,**,,** #.#******** ***,******,* *,***,,,,**,,,**,,,,***,,,,,,,,,,* *,**,,,,,,*,,,*,,,,,,****,*,*****,,* *,***,,**,,**,**,,**,,*#.@# ********~,,,,,,,**,,* *,**,,****,,*,*,,****,,####**,,~†~~,,~~,,**,**,,***,**,,*,,*,,*,*,,*,,*,,* *,**,**,,,,,,,,,**,,**,*,,*,*,,*,**,,* *,,**********,*****,,***,***,,*,*,,)*†,,*,*,,** *,**,*,*** *,,**,,**,,,,*,,,*,,,*,,,,* **~~~,,,~~**,,,,***,,**,,***,,**,,,*,,,**,,** **,,****,,,,,,**,,******,,,,*,,,,***** *********,,* *,****,**,,**,**,,,,,,,,,,,,,,* ***D=i¿ B *,,,,,,,,,,**,**,,,,,,,,,,,,*,* *~~~,~~,,~,** *,****,*,,,**,***,*,,,,,,,,,*,* *,~*************,* *,*,,,**>* *,*,,,÷,,,,,*,* *,,**,,,),,,,,,,,* *,*,,** ***E=iUE=i*,,,*,,,***,*,,,,,,,,,,**** *,*, Flameseeker the Ruffian ,,*†*,*,,*,,,,********** *,,÷ Gnoll ,,*,*,*,,*,,**********,*, Health: 56/56 ======================== ,,*****,,*,,* ###******,,,,,,*** Magic: 10/10 ======================== *,,*,*,,***** #..,,,,,,,*****,*, AC: 6Str: 16 **,,,,,**,,** #.#******** ***,* EV: 12Int: 9 ,**,,,**,,,,** #.#*,,,, SH: 0Dex: 11 ,,*,,,*,,,,,,*##.#***,*,* XL:  7 Next:  1% Place: Dungeon:3 ,,**,**,,**,,*#.@# ********~,,,,, Noise: ---------  Time: 3377.0 (0.0) E=i*,,*,*,,****,,####**,,~†~~,,~~,,* B) +1 flail (venom) *,,*,*,,*,,*,,* *~~≈≈≈≈≈≈~,**,* Throw: 2 boomerangs *,,*,*,,*,**,,* *,,**********,* Fly *,,)*†,,*,*,,** *,(≈≈≈≈≈≈**,*,* *,,,*,,,*,,,,* **~~~,,,~~**,,,  *,,,*,,,**,,** **≈≈≈≈≈≈,,****  ,,,,*,,,,***** *********,,* *  ,,,,,,,,,,,,,* **~~≈≈≈≈≈≈~~* *  _You see here 5 stones. _There is an escape hatch in the ceiling here. _Done exploring. _No target in view! _Done exploring. _No target in view!E=iE=iE=i _There is an escape hatch in the ceiling here. _Done exploring.No target in view!Done exploring.No target in view!Level map cleared.E=i IE=i E=i E=i _E=i E=i ,E=i& E=im' E=i( E=i) ,E=iB* E=i4+ E=i$, ,E=i   There is an escape hatch in the ceiling here.=i. C;49m _E=i E=iV ,E=i E=i g  You see here a hobgoblin skeleton.E=i E=i  _E=i E=i E=i XE=i BE=iR E=i| E=i E=i^ E=i E=i E=i9 E=i E=i E=i BE=i< E=ii ,E=i E=i E=i ,E=i E=i E=i ,E=i E=i[ E=i E=i E=i E=i E=i# E=iI0 E=iM2 E=i7 E=i: E=i: =Water E=iM< E=i8? E=iTA E=iA E=iB E=iE E=iF ,E=i"H E=iYJ E=ieL ,E=iM E=iO E=iQ ,E=iS E=i 0Water Water Water Water E=i ,E=i E=is E=i; ,E=i E=iR E=i5 >E=i E=iϢ E=i ,E=io E=i E=ic E=i =Water E=ih E=i E=iO ,E=ih E=i$ ,E=i5 E=io E=ir ,E=ie E=i Water E=i8 E=i BE=i9   Things that are here:  a +0 short sword; a +0 scale mail; an orc skeleton _E=i; E=im< ,E=i= E=i@ E=iDB ,E=iC E=iL E=i'O E=i^O E=iBQ E=iS E=iV E=iWV E=iX E=iZ E=i ] E=iD] E=i _ E=i%d E=iof E=if E=ih E=ij E=im E=iCm E=io E=iCq E=ift ,E=i`v E=i?| E=i~ E=i~ E=i E=i E=i ,E=ig E=iD E=iz E=i E=i E=i E=i E=i E=i 4E=i BE=i E=i E=i/ E=i E=i4 E=i- E=ik E=iڰ E=i E=i E=i' E=i E=i E=i E=iڵ E=i` E=iշ E=ic ,E=i E=i E=i ,E=i E=i E=i ,E=i* E=i E=i BE=i E=i ,E=iw E=ig E=i^ E=i E=i E=i E=i ,E=i E=i E=i ,E=i E=i E=i ,E=ik E=i E=i ,E=i E=i? E=i ,E=i. E=i E=i} E=i2 ,E=iM E=i ,E=i{ E=i7 E=i E=iK E=i E=i: E=i) ,E=i E=i E=i ,E=i E=i E=i ,E=i E=i E=iP ,E=i E=i\ E=iP ,E=i E=i E=i ,E=iP E=i E=i ,E=i E=i E=i ,E=i E=i E=i ,E=i- E=i E=i6 ,E=i E=i XE=i@ E=i E=iy ,E=i E=i& E=ia E=i E=i#! E=i\" ,E=ik# E=iP% E=iq& ,E=i' E=i( E=i) ,E=i* E=i, E=iD- ,E=i. E=i/ E=i90 E=ie0 E=i1 E=i75 R  There is a stone staircase leading down here.E=i;6 E=i 7  _E=i^7 E=i9 E=i< BE=ig= E=i? ,E=i? E=iD P  There is a stone staircase leading up here.E=isF E=iG  _E=iG E=ivI E=iJ ,E=iK E=iM E=i5O ,E=iO E=iOQ E=i_R ,E=i6S E=i,U E=iMV ,E=iV E=i X E=iY E=iY E=i_Z E=i[ E=i ] E=i] ,E=i_ E=i` ,E=ib E=i c E=id BE=if E=ig ,E=ih E=ii E=ii ,E=i k E=iZl E=im E=im E=iNn E=io E=i/q ,E=iq E=is E=i"t E=iYt E=it E=i9v E=iUw ,E=ix E=i}y E=iz ,E=i${ E=i| E=i} E=i} E=i~ E=i E=i E=iC E=iq E=iI E=iq E=i E=i3 E=iZ ,E=i E=i E=i ,E=i E=i E=i ,E=i E=iȓ E=i, ,E=i| E=iږ E=ir BE=i E=i ,E=iu E=i E=i ,E=iv E=i| E=i ,E=ie E=i E=i BE=ik E=i E=i E=i E=i E=iL ,E=i E=i E=iа ,E=im E=i E=i ,E=i E=i E=iA BE=iӹ E=i ,E=i E=i P  There is a stone staircase leading up here.E=id E=i  _E=i E=i E=i ,E=i E=i' E=im ,E=i E=i E=i" ,E=i E=iu E=i BE=i E=i ,E=i E=iC   You see here a hobgoblin skeleton. _E=i E=i E=i' E=i? ,E=i E=iX E=i ,E=it E=ir E=if ,E=i E=i E=iL ,E=i E=i?  There is a stone staircase leading down here. _E=i E=i|' E=i' E=i( ,E=i* E=i+ E=i+ E=i+ E=i, E=i0 E=i;1 E=ik1 E=i)2 E=i3 E=ix5 ,E=id6 E=i9 E=iM: E=i|: E=i= ,E=i> ,E=i? E=i=C E=iC E=iC E=iD E=i:F E=iG E=iG E=iM E=iO E=inQ ,E=iQ E=iS E=i@U E=iU E=inV E=iX E=iY ,E=iZ E=i] E=i_ ,E=i_ E=iia E=icc ,E=ic E=ire E=ig ,E=ih E=i8   You see here a +0 falchion. _E=i   You see here a +0 robe. _E=i0 E=iSZE=i4ZE=i\,E=iS],E=iR_E=iaE=ifBE=iiE=ihjE=ijE=ijE=ioE=ipE=i$qE=iqE=itE=iu,E=iNyBE=iRz,E=iXE=i_E=i,E=ibE=iE=i,E=i$E=iɊE=iދ,E=ijE=iE=i?,E=iE=iE=i,E=iE=i#E=iOE=i,E=iE=ip,E=iE=i)nE=id,E=iE=i\E=i5E=ieE=iĦE=iE=iΩBE=iE=i,E=i2E=ilE=i,E=i4E=iE=i2,E=iE=i E=i2,E=iE=iƽE=i+,E=iE=iE=i3E=ieE=iYE=iE=iHE=iwE=i@E=iE=i,E=i E=iPE=iHE=i|E=i.E=iE=i,E=iE=iE=i,E=iE=i9E=i,E=iE=iE=i,E=iE=iE=iBE=i;  You see here 4 stones.E=iE=iR _E=i$E=iE=i ,E=iE=idE=il,E=iE=iH E=i ,E=i E=iA E=if,E=i E=idE=ip,E=iE=iE=i,E=iE=iE=i,E=i6!E=i!E=i:#,E=i#E=i&E=iI',E=i'E=i(E=i)E=i)E=iZ*E=i+E=i+,E=i,E=it0E=i=1E=in1E=i3BE=iA4E=iy4E=i8E=i<XE=i=,E=i>E=i @E=iIA,E=iBF=iF=i,F=iF=iF=i) ,F=iw F=iF=iU,F=iqF=iDF=i,F=iF=iF=i,F=iNF=i} F=i",F=iA#F=i&F=iF',F=i(F=i*F=i,,F=i{.F=i3F=i5,F=i^6F=iT8F=i;,F=iP<F=i=F=iNA,F=iBF=i)GF=iI,F=iJF=iMF=i:O,F=i^PF=iU  Things that are here:  a +0 club; 2 stones; a kobold skeletonF=iXF=i%Y _F=iZF=i]F=iq_,F=i`F=ibF=iqc,F=idF=ihF=i k,F=ilF=inF=iep,F=iqF=i>uF=ixBF=i {F=i}BF=iF=ii,F=iπF=i΁F=iBF=iF=i,F=iF=iF=iP,F=iF=ifF=i BF=iËF=i,F=iF=iF=ib,F=iڐF=iF=irBF=iF=iQBF=iF=i,F=iF=iF=i,F=i*F=iP F=i F=ij F=i F=iF=i(,F=iF=iF=i,F=iF=iF=i;&BF=i)F=i6,,F=i-F=i/F=i1,F=iS3F=i6F=i8,F=i9F=i>F=iv@,F=iAF=iDF=i?F,F=iGF=iIF=iJ,F=iKF=iMF=iaN,F=iNF=iSF=iS,F=iU,F=i\F=i^,F=iX_F=iaF=ib,F=icF=ieF=if,F=ijF=iqBF=icsF=itF=iuF=iuF=i~vF=iyXF=i{,F=iI|F=iq}F=iF=iFBF=i F=i,F=i7F=i+F=i,F=itF=i:F=i,F=i#F=i.F=i`,F=i4F=i%F=i`,F=iƔF=iF=i,F=iF=iF=iBF=iF=iF=iF=iF=ihF=i%F=iF=iF=iF=iF=iF=i[XF=iF=i#F=iBF=iF=i/F=i,F=i1F=iF=i#,F=i+BF=iF=iF=i,F=i,F=iF=iGF=iF=i F=is,F=iF=iF=iw,F=iF=iWF=idF=iF=i/F=iZF=ij,F=i%F=iF=i_F=iF=iF=ip F=i ,F=i F=iF=iF=i(F=i?F=iF=iBF=iXF=iR!F=i"F=i"F=it#F=ik'F=i%(,F=i(F=i},F=ii-,F=i-F=i 2F=ih3,F=i4F=i8F=i:,F=i;F=i?F=iA,F=iLCF=iHF=iJ,F=i9LF=i#PF=iQ,F=iRF=iXF=i!Z,F=i8[F=i+_F=ia,F=i,F=i>F=i@F=ioA,F=iBF=iCF=ifDF=iDF=i3FF=iFF=i^G,F=i1NF=iNF=iOF=iOF=i9PF=iQF=i UXF=iVBF=iWF=iX,F=iYF=iZF=i\F=i\,F=ic^F=iW_,F=i"`F=i1aF=i'bF=i_bF=ibF=icF=idF=ieF=iveF=ikfF=igF=igF=i$hF=i iF=i jF=iCjF=ijF=ikF=ilF=iCmF=imF=itoF=i:q,F=i7rF=ituF=iuF=ivF=iwF=ixF=iMzF=izF=i@}F=iF=i,F=iF=i*F=i,F=iRF=iYF=iH,F=ifF=i F=iϐF=iF=iF=i3F=iÖ,F=iF=iF=i,F=iF=iF=i=,F=iF=iF=iF=iƧF=iȨF=iQF=id,F=ipF=iz}  F=iYou see here 5 stones.F=i5 _F=iF=iչF=i,F=i.F=i2BF=iF=iF=i!,F=iF=i3;  You see here 5 stones.F=iF=i, _F=iHF=iF=i,F=iF=i}F=i,F=i F=iF=iu,F=iF=iF=i5,F=i-F=iF=i,F=iF=iF=i4,F=i6F=iF=i\,F=iNF=iF=i,F=iF=i #.......#  #.#####.#  ######(#####.## #......##...... ####.............. ### ### #.........##.##.## ##.###.## #.#.............#  ##...#...###.#..........####  #..#÷#.#..#.@..########## 912.0 (535.0)  #..#.#.#..#..### #####  #..#####..#..# #########.... F=i ####..#.#..##### #.........###  ##..##.....##..## #.######### ##....##...##....## #.# #......#...#......###.# ## #..##..##.##..##..##..# ########~ ..####..#.#..####..######..~~~~..F=i.F=i+*[ _Done exploring.G=i3G=iG=i7^..(.................##.##.................#.@..0.0)..#####.......#.#.......................#...#......###..##..##.##... ..####..#.#....G=i8G=i=G=i?E _Done exploring.H=iWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon H=iH=i\*[?25h[?0cH=i#.......# Flameseeker the Ruffian#.#####.# Gnoll######(#####.## Health: 56/56 ========================#......##...... Magic: 10/10 ========================####.............. AC: 6Str: 16### ### #.........##.##.## EV: 12Int: 9##.###.## #.#.............# SH: 0H=i+Dex: 11##...#...###.#..........#### XL:  7 Next:  1% Place: Dungeon:3#..#÷#.#..#.@..##########H=iZ1Noise: ---------  Time: 3912.0 (0.0)#..#.#.#..#..######## B) +1 flail (venom)H=i#..#####..#..# #########.... Throw: 2 boomerangs####..#.#..##### #.........### Fly ##..##.....##..## #.######### ##....##...##....## #.#H=i #......#...#......###.###  #..##..##.##..##..##..# ########~H=i  ..####..#.#..####..######..~~~~..  _There is a shaft here. H=i`_You see here 5 stones. _You see here 5 stones. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) K=i/ [?25l[?1cK=i@44K=iAK=iMK=iOK=i(TE _K=iWK=iY,K=iZK=i`K=ibK=ibK=i6dK=i{iK=i#kK=iWkK=i|lK=iqK=isK=itK=itK=izK=i{K=i|K=i!}K=i-K=iŃK=iOK=iȅK=i`K=i3K=iwK=iqK=i&K=i–,K=iK=iK=iC,K=iK=iK=i,K=iK=ibK=iLK=iK=i|K=i8K=iK=iDK=iK=iVK=i,K=itK=inK=iK=ihK=iK=iK=i*K=i_K=iK=iK=i,K=iqK=iK=i,K=iK=i8K=i,K=i!K=iK=iK=iK=ioK=iK=i,K=iaK=iTK=i,K=iUK=iK=iK=iK=i=K=ieR  There is an escape hatch in the ceiling here.K=iK=i _K=iK=itK=iK=iK=i9K=ig  You see here a hobgoblin skeleton.K=iK=i _K=iK=iK=iK=iK=i\K=iK=iK=i? K=i K=i K=i ,K=iGK=ifK=iK=iK=iK=iXK=iK=i,K=iK=iK=iK=iK=igK=im!K=i]"K=i"K=i#K=i$K=i%K=i &K=i 'K=iq)K=i*,K=i*K=i,K=i-K=i.K=i.K=i(0K=iQ1K=i1K=iC2K=i\4K=i4K=i4K=i5K=iO7K=i8K=i9K=i9K=i;K=i<K=i=K=i=K=id?K=i@,K=iAK=iCK=iMDK=iDK=iEK=iZFK=i-GK=ilGK=iGK=iHK=i^J,K=iJK=iKK=iL,K=iiMK=imNK=icOK=iOK=iPK=iPK=iLRK=iRK=iRK=i+UY  There is a stone staircase leading down here.K=iUK=iVK=iYW$ _K=iWK=i^o;4K=idqK=i3rK=irK=ij _You fly downwards.  There is a stone staircase leading up here.K=i15K=iy;.^.#...#. #..#K=i<:.. #..# ...# #.K# .....#..# .###....# .......@# 61.8 (49.8) #####.### K=i-<&  .. K=iR<=##  K=i<K   kobold (missile, asleep) K=i:=K=iBK=iD] _A kobold is nearby!L=i.....^ .. . #..# #.K....#.###.......<L=i#####.### ...###L=i L=i?c72.8 (1.0) _L=iiL=ikL=i] .....#.......^ .. .. #.....# #.K....#.###...........<#####.### ...###.L=i /.#L=i L=i %3L=i L=ig L=i k  The helpless kobold fails to defend itself.  You hit the kobold.L=i C)L=i ,5.1 (1.3L=i L=i J _You kill the kobold!L=i~ 3L=ib L=i H _No target in view!L=i$ L=i L=i L=i H _No target in view!L=i>z 3L=iʀ L=i/ H _No target in view!L=i: L=i L=i L=i H _No target in view!L=iUk3L=idpL=irH _No target in view!M=i/M=iE0M=iq5M=i=K _No target in view!M=i>M=i#CM=iEM=i:3M=im;M=i>M=iBM=iUF$ _M=iz.. ...^.##.. .....##.. #.#..##..##.#..##...#.#.)# #.....#..# #.###....# #.......<# ######@###.............########.##.r## ... .... #.# ### ...r   quokka (asleep) #.# .>.7.1 (2.0 _ A quokka comes into view.r.r=iC|H8.1 (3 _Found a stone staircase leading down.M=ia#.. .....# #.#..# #..##.#..# #...#.#.)# #.....#..# #.###....# #.......<# ##.######.###.............@.r..########.##..##  .... .......#.# ###........##.. #.# w   dart slug (asleep)... .>. r   quokka##w ##r.9.1 (1M=iM=i7\ _A dart slug comes into view.N=if45-=70.4 (1.3 _You barely miss the quokka. The quokka barely misses you. The quokka bites you.O=iIB `  You sock the quokka!.ww21.7 _You kill the quokka!P=i;X#.. .....# #.. #.#..# #..##.#..# #...#.#.)# #.....#..# P=iׁ#.###....# #.......<# ###.P######.###..# #.##..## .... ..... P=i:@...#.# .####......... ..##.. #.# .#... .>. ####w ##P=i~P=ia6=-20P=i2P=i #.. .....# #.. #.#..#.##..##.#..#.##...#.#.)#.##.....#..#.##.###....#.# +#.......<#.###.P.######.###......⌠.# #.##..## .......... ...#.##.####.. ...........##.. #.#.P=iC &.#... .>..####w ####P=i U-3P=i9* P=ih#.. .....# #.. #.#..#.# #..##.#..#.# #...#.#.)#.# #.....#..#.# #.###....#.# #+##.<#.###.P.######.###......⌠..# P=ini#.##..## .......... ...#.##.####.. ...........##..w#.#..# w   dart slug.... .>..####w ####P=ilP=i&t@w.P=it%4P=i{P=i5}Q=iG#.. .....# #.. #.#..#.# #..##.#..#.# #...#.#.)#.# #.....#..#.# #.###....#.# #+##.<#.###.P.######.###......⌠..# #.##..## .......... ...#.##.####.. ##...#.#..# .... .>..## Q=iQ=i>B5Q=iă.. ...^#.. .....#.  ##.#..#.#.)....# ###....#.# #+##.......<#.###.P. ######.###.@....⌠...............#.....P#######.##..## _._._ .......... .### ...#.##.####.........w......###...#.#..#.... .>..####w ####.=6_ _Found three altars.R=iVn.. ...^.# #.. .....#. #.. #.#..#.# #..##.#..#.# #...#.#.)#.# #.....#..#.# #.###....#.# #+##.<#.###.P...#######.###..@...⌠..#.....PP#R=io.##..###_._._#..........#.#...#.##.####............... ..###...#.#..# .#.... .>..## .# R=irR=iz_ww   dart slugR=i{%7R=iԆ:_R=iRR=i|$.. ...^.# #.. .....#. #.. #.#..#.# #..##.#..#.# #...#.#.)#.# #.....#..#.# #.###....#.# ##+### #.<#.###.P...#######.###...@..⌠..#.....PP##.##..###_._._#..........#.#### ...#w##.####............... ...# ##...#.#..# .R=i}.#.... .>..## #.# R=i`^_8R=iޑR=iT=ic .. ...^.#  #..   #..     )#.#     ##+###  <#.###.P...##  #...@..⌠....  ......#.....PP#  .##..###_._._##  ..........#.####  ...#w##...   ...#   ..#  .... .>..## #.#  ##w ####U=i(~ .. ...^.#  #..   #..     )#.#     ##+###  <#.###.P...##  #...@..⌠....  ......#.....PP#  .##..###_._._##  ..........#.####  ...#w##..   ...#  U=i)5 ..#  .... .>..## #.#  ##w U=i09_U=iw1U=iy8:_U=i;` _A dart slug is nearby!U=idu  .. ...^.#  #..   #..     )#.#    U=i%v  ##+###  <#.###.P...##  #...@..⌠....  ......#.....PP#  .##..###_._._##  ..........#.####  ...#w##...   ...#   ..#  .... .>..## #.#  ##w ####U=iL : .. ...^.#  #..   #..     )#.#     ##+###  <#.###.P...##  #...@..⌠....  ......#.....PP#  .##..###_._._##  ..........#.####  ...#w##..  U=i y ...#   ..#  .... .>..## #.#  ##w U=ix9_U=iU=i~:_U=i` _A dart slug is nearby!V=i[A .. ...^.# #.. .....#. #.. #.#..#.# #..##.#..#.# #...#.#.)#.# #.....#..#.# #.###....#.# ##+### #.<#.###.P...## ######.###..@...⌠.... .#.....PP# #.##..###_._._## ..........#.#### ...#w##.####....V=i\ ........... ...# ##...#.#..# ..# .... .>..## #.#  ##w ####V=i6^V=ixw.9 __V=i r .. ...^.#  #..   #..     )#.#    #.# ##+###  <#.###.P...##  #..@...⌠....  .......#.....PP#  #.##..###_._._##  ...w......#.####  ...#.##.####....  ........... ...#  #..# ..#  .... .>..## #.#  ##w ####V=i m .. ...^.#  #..   #..     )#.#    V=ib m#.# ##+###  <#.###.P...##  #..@...⌠....  .......#.....PP#  #.##..###_._._##  ...w......#.####  ...#.##.####....  ........... ...#  V=i #..# ..#  .... .>..## #.#  ##w V=i~ :_V=iW V=i :_V=i$ =  #.. .....#. #.. #.#..#.# #..##.#..#.#V=i$  #...#.#.)#.# #.....#..#.#V=i%  #.###....#.# ##+### #.......<#.###.P...## ######.###......⌠....V=iR% ^............@#.....PP# #######.##..###_._._## V=i% ...w......#.###...#.##.####.... V=i% )........... ...# ##...#.#..# ..#V=i1&  .... .>..## #.# ##w #### _A dart slug is nearby!V=i;> :_V=iD ```The dart slug launches a dart at you.V=i 1...V=i3 .=80V=i* :_V=i @ _The slug dart hits you but does no damage.W=i%, #..  #.. #.#..#.# #.# )#.# #.# #.# ##+###  W=i-<#.###.P...##  ######.###......⌠....  ............@#  #######.##..###_._._##  ...w...  ...#.##.#  ........... ...#  ##...#.#..# ..#  .... .>..## #.#  ##w ####W=i #..  #.. #.#..#.# #.# )#.# #.# W=i#.# ##+###  <#.###.P...##  ######.###......⌠....  ............@#  #######.##..###_._._##  ...w...  ...#.##.#  ...........  ##...#.#..# ..#  .... .>..##  ##w #### W=in3W=i:_W=i  #.. #.#..#.# #..##.#..#.# #...#.#.)#.# #.....#..#.# #.###....#.# ##+### #.......<#.###.P...## ######.###......⌠.................#.....PP#W=ip #######.##.@###_._._## ....w......#.##...#.##.####.... ........... ...# ##...#.#..# ..#W=i .... .>..## #.# ##w #### _A dart slug is nearby!W=i5_W=iV4-1 _W=i9_W=iBW=iT #.. #.#..#.# #..##.#..#.# #...#.#.)#.# #.....#..#.# #.###....#.# ##+### #.......<#.###.P...## ######.###......⌠.... .#.....PP# #.##@.###_._._##.w......#.#### ...#.##.####.... ........... ...# ##...#.#..# ..# .... .>..## #.# ##. ####=i0d.w-2W=i"2  You sock the dart slug! Your bite misses the dart slug.The dart slug is severely wounded.=4.0 (1.3W=i99_W=i;A _The dart slug bites you but does no damage.X=iQ7;  You hit the dart slug.X=iAb_†X=iI'5.3X=i `_ _You kill the dart slug!X=iw _No target in view!X=iB3X=i$X=it)H _No target in view!X=iX=i4X=i!9_X=i1H _No target in view!X=i1_ _No target in view!X=iFR_X=iXX=i X=iX=i>:_No target in view!X=iy3X=i{X=iX=if _X=it,X=iԊX=i<X=iBX=i{X=iW X=i@BX=iX=i@DX=iPVnX=iN _No target in view! _You now have 122 gold pieces (gained 13).X=i1 ..... ... ..... .. ...... .. ... .....O #.. ... ......# #.. #.# #..... #..##.# .#.....###########...#.# .......@.........#.....#-##.....####..###.#.###..............#.#...... ##.....####.#..#.######. ....... #.............. ....### #..#.#########. O   ogre (asleep) .### #..#...........#..#######...#.#..............X=iM24018.3 (33.0)X=i9E-9.3 (34X=iX=i X=iy_An ogre comes into view. It is wielding a +0 giant spiked club.X=i8 #....>. #......#...... #...... .. #.....O ..#......## #.. #. #.....# #..##. .#....@###########...#..................#...###.....####..###.#.###................#.#....###.....####.#..#.###### .......# #............#....#### #..#.##########.### #..#......... #..#######...#X=i7 20.3 (1.0) _Found a stone staircase leading down.Y=i+]A###.#> . ... O #.. .#......#   #..# .#.....###########...#.................#....###.....####..###.#.###................#.#.....######.#..#.######Y=i^ .......# #.............#....##############.###..........Y=ie;1Y=i4jY=ilY=i] .. .. #.###.## #....>..  #......# #.......  #......# ..  #.....O #.# #.. ##.#.....# #..## .#.....###########...# #.................#... ###.....####..###.#.### ................#.#....###.....####.#..#.##### .......# #............ #....#### #..#.########Y=i OO∆The ogre shouts! You hear an angry hiss.Y=iZD====2Y=iY=itU _The ogre completely misses you.Y=i  You hit the ogre. The ogre is poisoned.  The ogre is lightly wounded.Y=i h S.# (very poisoned)S   adder  An adder comes into view.The ogre hits you with a +0 giant spiked club!!Y=i2 23---------------=3.6 (1.3Y=ii Y=i M _Ouch! That really hurt!_=i;_=i=TAn ogre. A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends. Max HP: ~27Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) _=iQ>TYou have about 74% to hit with your +1 flail of venom and 73% to hit with your bite. It has about 40% to hit you. AttackMax Damage Hit: +0 giant spiked club 41 It can open doors. [!]: Description|Quote`=i`=i#?Flameseeker the Ruffian.. ..Gnoll#.###.##Health: 23/56 =========---------------#....S..Magic: 10/10 ========================#......#. AC: 6Str: 16#.......EV: 12Int: 9#......#.. . SH: 0`=iC$,Dex: 11#.....O##.. . XL:  7 Next:  2% Place: Dungeon:4#.....@###.. # Noise: =====----  Time: 4023.6 (1.3)#.#.....##..## B) +1 flail (venom).#.....###########...# Throw: 2 boomerangs#.................#.... Fly ###.....####..###.#.###................#.#.... O   ogre (very poisoned)###.....####.#..#.##### S   adder∆ .......# #............#....#### #..#.######## `=iw$e_The ogre completely misses you.You hit the ogre. The ogre is poisoned.  The ogre is lightly wounded.  An adder comes into view.The ogre hits you with a +0 giant spiked club!! _Ouch! That really hurt!`=i"%`=i)*`=i|+b=i+ 7  You sock the ogre!b=iI, b=i5 >S The ogre is severely wounded.b=i6 ]==---4.9b=ir= b=i? Q _The ogre barely misses you.c=i   You hit the ogre. You bite the ogre, but do no damage..S ----6.1 (1.2 _The ogre is severely wounded.d=i/'Z  You hit the ogre. The ogre looks as sick as possible!d=i: .Sextremely poisoned)The ogre is almost dead.The ogre hits you with a +0 giant spiked club!!  You die...d=iU-1----------d=i$/  --more--g=iJg=iInventory: 30/52 slots Hand Weapons (go to first with ))  B - a +1 flail of venom (weapon)  m - a +2 dagger of speed Missiles (go to first with ()  h - 2 boomerangs (quivered)k - 2 javelins Armour (go to first with [)  a - a +0 animal skin (worn)  s - a scarf of invisibility (worn) Jewellery (go to first with "=)  j - a ring of flight (worn)  t - a +4 ring of protection (worn)g - a ring of fire  y - a ring of ice  g=iz - a ring of willpower Wands (go to first with /)x - a wand of charming (7) Scrolls (go to first with ?)  c - a scroll of blinking  f - a scroll of feari - 2 scrolls of revelation {unknown}  n - 2 scrolls of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h=i7Goodbye, Flameseeker.443 Flameseeker the Ruffian (level 7, -1/56 HPs)Began as a Gnoll Shapeshifter on May 8, 2026.Slain by an ogre... wielding a +0 giant spiked club(25 damage)... on level 4 of the Dungeon.The game lasted 00:09:13 (4105 turns). 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