h7K Player: GexLillith Game: Tutorial 0.33 Server: crawl.dcss.io Filename: 2025-10-22.15:45:22.ttyrec Time: (1761147922) Wed Oct 22 15:45:22 2025 h! [?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, GexLillith. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilitiesh>y h74 h@ GexLillith the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredhfU ########.....######..@.......#.....############In this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.h /  --more--hy q hٖ h{ [ _Found a staircase leading out of the dungeon.hh݇h`hhP _hߏXhݒXhbhq,hh*h=,hh֝####### #.....####### #..<....@...# 5.0 (5#.....#####.# ####### hh&hJ$h|$hH|$h|$h}$hB$h ####### #.....####### #..<......@.# #.....#####.# ####### .#..$hU+###$hV+6.0 (1$h$h+7.0 (2$hu$hfz _You're doing great! Now, explore a bit until you reach the next blue square.%h3%h%h%h%hB%h)########.....########..<........##.....#####.######## ##.##### #.@....#11.0 (4.0) #####..# .# # &h3&h&h&hX&hB&h   #######  #.....####### #..<......@.# #.....#####.# ####### ##.######......######..#.##&h +3.0 (2&h&h$4.0 (3&h &hz _You're doing great! Now, explore a bit until you reach the next blue square.'h'h'hG'hT'h'hYB'h@ ####### #.....####### #..@........#21.0 (7 #.....#####.# ####### ##.##### #......# #####..# .# # _There is a staircase leading out of the dungeon here.(hBUQ)hӪ)h)h{)hE)hY)h$ _)h`n)h;)hd)h)h)h%)h3)hR)h̸)h)h)h)h()h)h )h )h)h& ####### #.....####### #..<......@.# #.....#####.# )hsZ####### ##.##### #......######..# #)h+7.0 (6)hP)h+8.0 (7)h)hz _You're doing great! Now, explore a bit until you reach the next blue square.*h| 6########.....########..<........##.....#####.######## ##.##### #.@....#31.0 (3 #####..# .#  # +hd Q,hM # #.....####### #..<........# #.....#####.# # ##.##### #@.....#,h #####..# .#  #,h,h+2.0 (1,h,h,h Q-hQ-h Q.h#Q.h #.h]#.h&.h'.h4.h.hw.hT Q/hQ/h"(Q2h Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character9h >h6S 2GexLillith the CoveredHumanHealth: 18/18 ========================#######Magic: 3/3========================#.....#######AC: 2Str: 16#..<........#EV: 10Int: 8#.....#####.#SH: 0Dex: 12####### ##.#####XL:  1 Next:  0% Place: Dungeon:1#@.....#Noise: ---------  Time: 32.0 (0.0)#####..#-) Nothing wielded.#>h T Nothing quivered# _You're doing great! Now, explore a bit until you reach the next blue square.>hT >hU >h[ >hm\ >hn] >h] >h^ >h^ >h_ ,>h[` >h2a >h0b >hNb >hb >hg 7########.....#>hOh #..<........#  #.....#####.#  ####### ##.#####  #......# #####.@# 7.0 (5#......# #..##### #.>h}h >h{l >hm ?hO?hYO?hO?hQ?hS?hEWB?hW?hW?hX?hZ?h[?h[?hO\?h]?h"_,?h_?ha?hb,?hc?hh########.....####### #..<........# #.....#####.# ####### ##.##### #......# #####..#?h|i #......# #.@#####42 #........# #########. ?hi?h5n?hoAhX.....#######<...........########### ##.##### #......######..#......#.#######Ah}......#########.AhA3.0 (1AhAhBhW#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.#BhUBh&4BhBhsCh(#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# Ch!<5Ch%Ch&Ch #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# Ch} #..# #..# #.# Ch <6Ch Ch Dh^c3DhcDheDhg,Dh*mnDhq#.....####### #..<..# Dhq#.....#####.# ####### ##.##### #......# DhDrM#####..# #......# #..####### #......@.# 8.0 (2##Dhr.# .#.#.#.#Dh,s5#Dh0wDhpxDht.....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.......@# #.# #.# #.##.##DhDa.###  Move diagonally with the [number pad] (try Numlock on/off) [vi keys]   Numpad: 7 8 9 vi-keys:  y k u\|/\|/4-.-6 h-.-l/|\/|\DhA9.0 (1DhDh  _1 2 3 b j nEh <........# ..#####.# ##### ##.##### #......# #####..# #......# #..########........#########.# Eh =50EhI Eh Hh-&Hh&Hh'Hh(Hh *Hh]*Hh'0Hh0,Hh1HhA8  #####  #.....  #..####### ###........## #.##########.## #.# ##.## #.# ##.###.# ##.#.#Hh8U# Hh=+3.0 (3HhBHhZB+4.0 (4HhEHhGT  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].IhFIhG3IhHIhI,Ih1N4Ih$QBIhT## .# ## .# #..  .##### .>.  .....# ..# ###..# #.# .....# #.# .####### #.## .......##Ih!U9.0 (5 #######.## ##.##.## ##.####.###.####.#.####.#####IhWIhX3 _Found a stone staircase leading down.Kh2;Kh[9BKhQL ##### ## ... ##.## ######...##  ##.##### #..>..#  #......# #..@##63.0 (4  .# ##.#.###......# ####.###..####### ##.###........## ##.##########.## ##.####.## ##.####.###.####.#.##Lhm   ####### # ......# ## #####.# ##...## # ##.#####..# #......# ##...## #####..# ##.#. #......# ####. #..#####.## #....... #.########Lh ##.### ##.#####.## Lh`Lh+4.0 (1Lh Lh   When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.Mh4MhMhOh6\QPhuQQhz~ 4Qh! QhN Rh p _########### ......###.##.##...## # ##.##### #..>..#  #......# ##...##  #####..# ##@#.##6.0 (2 ####.##..####### ##.###.#####.#.####.##Rh  #  # ### ......# ##.## #####.# ##...## # ##.##### #..@..# ##...## ####..# ##.#.## #......# ####.###..####### ##.###.###7.0 (18.0 (2  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.Sh& _Sh- #  # ### ......# ##@## 70 #####.# ##...## # ##.##### #..>..# #......# ##...#######..# ##.#.###.##.###Sh^Sh ShU Sh Sh$ Sh Sh Sh Sh  ########### ......###.##.##...## Sh # ##.##### #..@..#  #......# ##...##  #####..# ##.#.###.##.### ##.## ##.## Sh 1##.###.##Sh +1.0 (1Sh A2.0 (2Sh Sh#   When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.Th$4Th(Th -Th 4Th! Th" Uh4UhUhUh^RUhRUhWUh Xfhh fhWi fht ghR 4ghtV ghmW nhd 3.0 (1 _nh(#   ####### #.....#2 #.@...+ #.....# ####### nh#  A new level! To begin with, head over to that door to the right.nh$ nhp) nh^[ +7 (1.7nh_ nh!a _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.qhhDrop what?1/52 slots (_ for help) Armour (select all with [)  a - a +0 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]rhbhnhpGexLillith the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8h#######SH: 0Dex: 12#.....#XL:  1 Next:  0% Place: Dungeon:2#.@...+Noise: ---------  Time: 73.7 (0.0)#.....#-) Nothing wielded#######h/qNothing quiveredA new level! To begin with, head over to that door to the right. hX_Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.  hz+Okay, then.hhh. _hJhR$E _You can't go down here!hhhc[ _You can't go down here!h=k 4h=n hq hwr 24.7 (1 _h"w h1 i ########### ......#h s##.## #####.###...## 1 # ##.##### #..@..# h #......# ##...## #####..# ##.#.###......# ####.###..####### ##.###........## ##.##########.## ##.####.## ##.####.###.##h h|= -6.2 (2.5hA hD   When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.h4hh^hJ7.2 (1.0 _hb ####### #.....#2 #.@...+ #.....# ####### hch-8.7 (2.5hrhut _You climb downwards. _There is a stone staircase leading up here.hVQh: h h( hDž h P _h2 XhҐ  hp ####### #.....# #.<..@+ #.....# ####### h -800hl h $1.7 (3h6 hl \ _You can open a closed door by walking into it.h ###.#'....+###.#h֔ A2.7 (1hB ht _You open the door.hfThere is an open door here. _h0h,hh####### #.....####.# #.<...'...@+ 7.7 (5#.....####.# ####### hGh hT #h ".###.≈'.....≈.###.≈#h A8.7 (1h= 6 _You open the door.hghm` ####### ##### ≈#.....####.#.###.≈≈#.<...'....'@....≈≈#.....####.#.###.≈≈hn####### ##### ≈hr&9hwhsw,90.7 (2h4{hX}} _To close an open door, press [C].hhL!nhy",h"h'≈≈#≈≈#≈≈≈#≈≈≈#h)(#≈≈≈## ####### ##### ##.≈≈≈.## #.....####.#.###.≈≈≈≈≈.# hY(Y#.<...'....'....@≈≈≈≈≈..4.7 (4 #.....####.#.###.≈≈≈≈≈.# h(l####### ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..#h(W##.≈≈≈.##h(.~~~.##≈≈≈##h.)h.h/h3hfhUh,hXhhr ≈≈≈#≈#≈≈≈## ####### ##### ##.≈≈≈.## #.....####.#.###.≈≈≈≈≈.# #.<...'....'.....≈≈≈≈≈.......####.#.###.≈≈≈≈≈.hD###### ##### #. ##-) Nothing wieldedNothing quivered≈≈≈# ≈≈≈#≈≈≈#h+6.7 (2hh+7.7 (3hkhRo _Note how you can move through shallow but not through deep water.hhehhhh1Bh,hhhhhh ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.## .<...'....'.....≈≈≈≈≈... .....####.#.###.≈≈≈≈≈.# ##### ##### #.≈≈≈≈≈.#  h#.≈≈≈≈≈.#  #..≈≈≈..#  ##.≈≈≈.## ~~~.# 100.7 (3.0)h#≈≈≈##  ≈≈≈# ≈≈≈#≈≈≈# hh3hK_h5QYou enter the shallow water.Water hUy _Moving in this stuff is going to be slow.hUhWh/Y,hQZh[hD]>h^h>d ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... hdy####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~~@# 6.5 (5.8##≈≈≈## hKe#≈≈≈# #≈≈≈##≈≈≈##≈≈≈##≈≈≈##≈≈≈#heh0ohh hhohh!h Xhhhhhhh,hhh ,h hl h6 h\ h+h5hrhh=hB #≈≈≈#  #≈≈≈#  #≈≈≈#  #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## hK###.#.###.≈≈≈≈≈.### ....'.....≈≈≈≈≈.@.+13.5 (7.0 ###.#.###.≈≈≈≈≈.######## #.≈≈≈≈≈.#.≈≈≈≈≈.#..≈≈≈..##.≈≈≈.##.~~~.h###≈≈≈###≈≈≈#hehh^ h h hN Xh- XhC Y _You open the door.  Found a stone staircase leading up.h h  _h h] #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.###...#h '.....≈≈≈≈≈...@.<.#6.5 (3.#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #####.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈#hE ,# h hQ h I _There is an open door here.hN 3hO hQ hR hX : _hY #≈≈≈# #≈≈≈# hnZ #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### hZ ##.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'.@.# ##.≈≈≈≈≈.###...# hZ #.≈≈≈≈≈.# ##### h` +7.5 (1h2c hzc $8.5 (2hf hi   When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.h 4hhYE _You can't go down here!h$ 4hR h E _You can't go down here!hZ `h^ H9.5 (1 _h W  ♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣1 ♣....@..♣ ♣♣♣♣...♣♣h  ♣♣.♣♣ ♣♣♣h hA h/ h/ '20.2 (1.7h3 h7 x  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. hg7 U_There is a stone staircase leading down here.hhlhިhih h hL h hq hT _h$ P . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣hp$  ♣♣.♣♣ ♣♣♣hv6 2.2 (2.03.2 (3  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].hXhWYhYh[h\h7`nh`hbhOchchchehgBh.hhihih$jhkhol,hlhpA##.###.####.## ##.## hp#.##♣ .## ♣. hNq$## ♣.♣  ♣.♣♣♣ ♣♣♣ ♣@.♣♣♣♣ ♣♣.♣♣9.2 (6 ♣♣♣...♣♣♣...♣♣h}q♣♣....>..♣ ♣♣♣♣...♣♣hq<♣♣.♣♣♣♣♣hSrhJvhjwhhRh{hhV,hnhdh,h&h##.#.#####.## ##.##. ##.#.♣ ##.## .♣ ## ##.## ♣♣.♣ .###.## ♣.. #.#.## ♣♣. ##.##♣ 32.2 (3  ###.♣♣ ♣♣.♣♣♣ ♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣♣♣.♣♣♣♣♣hhh: 3h'; hN< h$> ,hA ,hOB ,hB hC hE ,hF h\T   .# ♣♣...♣♣ ## ♣♣.....♣♣ .## ♣..~~§..♣ .## ♣..~§~..♣ .## ♣..~~~..♣  ##.# ♣.....♣#.## ♣...♣.## ♣♣♣ .## ♣♣..♣♣ ##♣♣.♣♣♣ #♣.♣♣♣.♣♣♣♣.♣♣♣ ♣♣♣♣♣..♣♣♣♣ ♣.♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣5  Some dangerous ground is marked with exclusionsT r0m. Autotravel will not lead youinto exclusions. Instead you will automatically stop.h X hX +6.2 (4hj   However, autoexplore will move you safely around exclusions: so, you can safely_continue by pressing [o].hQh~Qh h h; nh : #  ♣  ♣♣♣♣.   ♣♣...♣♣ # ♣♣.....♣ .## ♣..~§§..♣ #.## ♣..~§§..♣h ♣..~~~..♣  ##.#♣..@..♣8.2 (2 ##.## ♣♣...♣♣.## ♣♣♣.♣♣ .##♣♣..♣♣ ##♣♣.♣♣♣♣.h 7♣h% h@ ♣  ♣♣♣♣. # h9A♣♣...♣♣  ♣♣.....♣♣ ## ♣..~§§..♣ .## hkA&♣..~§§..♣ .## ♣..~~~..♣ hA##.# ♣...@.♣ .## hA♣♣...♣♣ .## ♣♣♣.♣♣ hA## ♣♣..♣♣ hBp♣♣.♣♣♣ h%BhBB hIhI+9.2 (1hMhNh ] ♣  h ♣♣♣♣.  ♣♣...♣♣  ♣♣.....♣♣ # ♣..~§§..♣ # h ♣..~§§..♣ .## h ♣..~~~@.♣ ♣♣.....♣♣h t♣♣...♣♣..hP ♣♣.♣♣♣ ♣.h ♣♣♣♣.♣♣♣ ♣♣h hP '40h( hi h4hthch2( 4h+ hA, h<3hh~h,hnh  ♣  ♣♣♣♣.  ♣♣...♣♣  ♣♣.....♣ h_# ♣..~§§@.♣2.2 (2# ♣..~§§..♣h♣..~~§..♣ #.#♣♣.....♣♣ .##h]♣♣...♣♣hhhhkc3hchdhUjhm .♣ # ♣♣.♣ ## ♣♣♣♣..♣ .# ♣♣.@.♣♣4 ♣♣.....♣♣ ♣..~§§..♣#hun3 ♣..~§§..♣ ##.## ♣..§~§..♣  ##.# ♣♣.....♣♣#.## ♣♣...♣♣ #.## ♣♣♣.♣♣ .## ♣♣..♣♣hnhqhrh3hhhrhhj. ##.♣ .##♣♣.♣ ..##♣♣♣♣..♣ >..#♣♣...♣ ..##h.....♣♣.## ♣.@~§§..♣6#.## ♣..~§§..♣  ##.## ♣..§~§..♣  ##.# ♣♣.....♣♣  ##.## ♣♣...♣♣# ♣♣♣.♣♣h ♣♣..♣♣.♣ ♣.♣♣hGhhh Ih h Bh Bh h P. ##h .♣ .##♣♣.♣ ..##♣♣♣♣..♣ >..#♣♣...♣♣ ♣♣.....♣♣ .#.##hF ♣..~§§..♣ ###.##♣..~§~..♣  ##.##♣.@§~8  ##.#♣.....♣ ♣♣...♣♣ ##♣.♣♣hn \♣♣.♣♣♣ ♣♣♣h h h h`hahahchf,hjXhn,hn,hNohphr,hsh~thSv,hvhxhy,hmzh{h*},h}h~h^hhhhI,hhhW,hچhl ♣♣  .♣ h .♣♣  ♣.♣  ♣♣@♣ 58.2 (10.0)hb ♣♣.♣♣  h.;♣♣♣.♣♣  ♣♣♣♣..♣ ♣♣...♣♣ hU^♣♣.....♣♣ hx♣..§~§..♣ h♣..§§~..♣♣..§~§..h:♣hh3hhehbhhh?,hhF♣ ...♣♣ ♣...♣♣♣.@♣♣61.2 (3.0)h ♣♣♣.♣♣ ♣♣.♣ ♣♣.♣ ♣♣.♣♣ ♣♣♣.♣♣ ♣♣♣♣..♣♣ ♣♣...hNa♣♣♣ ♣♣.....♣♣huh,hh9_h9h9h=nh>h?,hL@hKAhuB,hC,hDBhBH ....♣♣♣♣...@♣♣♣♣6.2 (5♣♣♣♣♣...♣♣♣♣♣..♣♣ ♣♣♣.♣♣hHY ♣♣.♣ ♣♣.♣ # ♣♣.♣♣ ## ♣♣♣.♣♣ .## ♣♣♣♣..♣♣h0IhwLhmRhDIh FhlHhH,hMXhO .....♣♣♣<......♣♣♣♣♣ ♣@...♣♣♣♣ ♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣  ♣♣.♣ h5P> ♣♣.♣  ### ♣♣.♣♣ ##.## ♣♣♣.♣♣ #...## ♣♣♣♣..♣♣hT+8.2 (2hhh 4h$ hQhw hW h h+ hr Ih Have to go through D:2. Continue? Y - Yes  N - Nohh%mGexLillith the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣hL&AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣SH: 0Dex: 12♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣hp&ANoise: ---------  Time: 176.2 (0.0)♣.......♣♣♣....♣♣♣♣-) Nothing wieldedh&♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣h&j♣♣♣♣..♣♣♣♣♣♣hM'P♣♣♣.♣♣ ♣♣ ###♣♣. ##.##♣♣♣.♣ Congratulations! You've completed the first lesson!hq'To exit the tutorial, simply go up these stairs with [<]. Confirm the resultingh'_prompt with an uppercase [Y]. _There is an exit from the tutorial here.  h'3Okay, then.h,,hj.. _h: ♣♣♣ ♣♣ ♣♣.....♣♣  ♣♣♣♣♣  ♣...<......♣♣♣♣♣  ..♣♣♣....♣♣♣♣ ..♣♣ ♣♣♣♣♣...♣...♣♣♣♣♣♣.♣♣♣♣♣♣  ♣ # # ♣7.2 (1 _hn ♣♣♣♣♣♣♣...♣♣..hǢ ♣.......♣♣♣♣♣...♣♣♣♣♣♣.......♣♣♣....♣♣♣♣♣♣♣ ♣♣♣♣♣...♣♣♣h ♣♣ ♣♣♣♣..♣♣♣  ♣♣♣h M ♣###♣♣.hB X ##.♣♣♣.h hc &8hŮ h W  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.hc 4hh h#j h. ♣♣♣ ♣♣ ♣♣.....♣♣  ♣♣♣♣♣  ♣...<......♣♣♣♣♣  ..♣♣♣....♣♣♣♣ ..♣♣ ♣♣♣♣♣...♣...♣♣♣♣♣♣.♣♣♣♣♣♣  ♣ # # ♣hLh-9 _hdh|h  ♣♣♣♣♣♣♣...♣♣♣♣.....♣♣♣.......♣♣♣♣♣..@<......♣♣♣♣♣....♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣ #h [##.##♣♣♣. hi =80hN h hj♣♣♣ ♣♣ ♣♣.....♣♣ ♣...@...♣♣♣♣ ♣...<......♣♣♣♣♣ ♣..♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣♣♣...♣♣♣♣..♣♣♣♣♣♣♣♣.♣ ###  h<1hhh ♣♣♣♣♣♣♣...♣♣hrv♣♣.....♣♣♣.......♣♣♣♣♣...♣♣♣♣♣....♣♣♣....♣♣♣♣h♣.....♣♣ ♣♣♣♣♣...♣♣♣##.##♣♣♣.♣hE h%<2hhW  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here. hG 4 h  h̸ E _You can't go down here! hAre you sure you want to leave the Dungeon? Y - Yes  N - Noh,h83mGexLillith the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣h{3AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣h3SH: 0Dex: 12♣.......♣♣♣♣h3XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣h3Noise: ---------  Time: 182.2 (0.0)h4s♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quiveredh54U♣♣...♣♣♣♣♣♣..♣hb4h♣♣♣♣♣♣♣♣.♣♣h4n ♣♣ ###h4B♣♣. ##.##h4;♣♣♣.♣ h4Congratulations! You've completed the first lesson!To exit the tutorial, simply go up these stairs with [<]. Confirm the resultingh5_prompt with an uppercase [Y]. _There is an exit from the tutorial here. h758_You can't go down here!h5h-:h;A _Alright, then stay!h 4h h%4h'h)hhAAre you sure you want to leave the Dungeon? Y - Yes h' N - Noh< h )GexLillith the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10h +Int: 8♣♣.....♣♣SH: 0Dex: 12♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣he Noise: ---------  Time: 182.2 (0.0)♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣♣♣♣.♣♣ ♣♣h { ###♣♣. ##.##h ♣♣♣.♣ Congratulations! You've completed the first lesson!h To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. h _There is an exit from the tutorial here. _You can't go down here! _Alright, then stay!h} h h h H3.2 (1 _h4 h aTutorial 1 summary: Movement hD CMovement commandsNumpad:h 7 8 9vi-keys: y k u\|/\|/4-.-6h-.-l/|\/|\1 2 3h hb j n[Shift + direction] moves you several squares in this direction. h Staircases[<] go back to the previous level[>] enter the next levelh  [X>]/[X<] travel to the nearest up/downstairs Doors can be opened by walking into themhZ J[C] close an open door Travel[X] enter the level map, travel with [Enter][o] autoexplore Hit any key to exit...HhF G [?25h[?0c [?1051l[?1052l[?1060l[?1061l