2j Player: Glonk Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-17.14:32:41.ttyrec Time: (1781706761) Wed Jun 17 14:32:41 2026  2j [?1051l[?1052l[?1060l[?1061h 2j[V)0[?7h[?25l[?1c 2j  2j  2j BWelcome, Glonk. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Felids are many-lived sentient cats. They cannot use armour or weapons. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Felid Berserker2j:nWelcome, Glonk the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Felid Berserker2j<2jh2js6Glonk the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Anacle c) +0 dagger {AshmeeCast: Kinetic Grapnel2jy###+@####2j2jNWelcome, Glonk the Coglin Forgewright.Will you prevail where others failed? Will you find the Orb of Zot?2j82j+Press ? for a list of commands and other information.2j 2ja[ _Found a staircase leading out of the dungeon.2j{&2j( Your spells (describe)TypeFailure Level  a - Kinetic GrapnelForgecraft2j(3% 1 Select a spell to describe [?] help [!]/[I] toggle spell headers2j2jb2jѢGlonk the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12###XL:  1 Next:  0% Place: Dungeon:1+@#Noise: ---------  Time: 0.0 (0.0)###a) +0 hammer {Anacle c) +0 dagger {AshmeeCast: Kinetic GrapnelWelcome, Glonk the Coglin Forgewright.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.2j;42j2jˬ$2j[{Innate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.b - It takes a long time for you to wield or remove held weapons.c - Your first few attacks do less damage.d - You cannot equip rings or amulets.*2jc~*2j*2jŠ[Glonk the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12*2j###XL:  1 Next:  0% Place: Dungeon:1+@#Noise: ---------  Time: 0.0 (0.0)###a) +0 hammer {Anacle c) +0 dagger {Ashmee*2jCast: Kinetic GrapnelWelcome, Glonk the Coglin Forgewright.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.*2j4*2j*2j,2j Glonk the Tinkerer (Coglin Forgewright)Turns: 0, Time: 00:00:13 Health: 13/13AC:  2 Str: 10 XL: 1 Next: 0% Magic: 3/3EV: 11 Int: 14 God: Gold: 0SH:  0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer {Anacleto} rCold . . . (100%) c - +0 dagger {Ashmeen} rNeg . . . (100%) b - +0 robe rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will .....(no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery-2jd -2j -2jɃ -2j;.2j.2j.2j02j 02j^ 02jN 02j 02jv12j12j12jy12j؛12jes22j22j 22jtI22j22j# 22j} 22jw 22j+32jѴ32jVn32j*/32jN32j\32jjhGlonk the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12###XL:  1 Next:  0% Place: Dungeon:1+@#Noise: ---------  Time: 0.0 (0.0)###a) +0 hammer {Anacle c) +0 dagger {AshmeeCast: Kinetic GrapnelWelcome, Glonk the Coglin Forgewright.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.32jj32jq42jGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Anacleto}  c - a +0 dagger (offhand) {Ashmeen} Armour (go to first with [)  b - a +0 robe (worn)52ja - a +0 hammer (weapon) {Anacleto}. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.At 100% training you would reach 14.0 in about 9.6 XLs.Current attack delay: 1.4. Damage rating: 8 (Base 8 x 100% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The hammah that John Henry swung, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.92j B Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Anacleto}  c - a +0 dagger (offhand) {Ashmeen} Armour (go to first with [)  b - a +0 robe (worn) :2j[:2j_:2j"eGlonk the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12###XL:  1 Next:  0% Place: Dungeon:1+@#Noise: ---------  Time: 0.0 (0.0)###a) +0 hammer {Anacle c) +0 dagger {AshmeeCast: Kinetic GrapnelWelcome, Glonk the Coglin Forgewright.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:2jwQ;2j-;2j.% ;2j.8Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 65% 4  d - Forge Lightning Spire Air/Forgecraft 65% 4 2 spell levels left ;2j$/][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>2j>2j)>2jGlonk the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12###XL:  1 Next:  0% Place: Dungeon:1+@#Noise: ---------  Time: 0.0 (0.0)###>2ja) +0 hammer {Anacle c) +0 dagger {AshmeeCast: Kinetic GrapnelWelcome, Glonk the Coglin Forgewright.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.>2jE:Okay, then.>2j>2j>2jQ. _@2jt_@2jBu@2jz _You open the door.@2jz@2j#  There is an open door here. _You open the door.@2j  There is an open door here. _ _You open the door.  There is an open door here. _@2j@2j @2j@2j+@2j@2jʻ@2j?j _You open the door.@2j@2j@2j_You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.@2j@2j _@2j@2j@2j@2js@2j@2j@2j@2j@2j@2j@2jF..........[.. #####+#..... #.....#......#.....#......#.....#......'..ß..######@....#16.0 (16.0)#.'<#.....##'####'#####..'...##..#...#####...######There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.@2jt _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a plate armour.C2jC2jC2j C2jɋC2jC2jQ: _C2jB@  There is an open door here.C2jC2j- _C2jwC2jC2jC2jHC2j,C2jZ,C2j?4C2j _You open the door.C2jC2jC2jZC2jC2jC2jMC2jC2j@  There is an open door here.C2jC2j4 _C2jYC2jC2jC2jWC2jC2jC2j',C2j|C2jC2jC2j C2j.,C2jeC2jvC2j C2j C2j C2j C2jCC2jC2jbC2jC2jJ,C2jcC2j:C2jC2jC2jC2jC2j!C2jJ!C2j;"C2j#C2j%,C2j9&C2j'C2j)C2j}*C2j*C2j#........#.. #. #........#.. #. #........#.. #. #........'.. #. ##'#######.. #. #.#.#.'<#.. #. #...#'####' #.#########.#..'... #.@.........#..#... ###########.####... #.# #### #.. #### 41.0 (252.0 (26C2jJT _d - 2 orange potionsD2j(3D2jD2j D2j+"D2jz"D2j 'nD2j'D2j),D2j*D2jo+D2j,D2j-D2j-D2j0D2j1D2j1D2jC2D2j4D2jx4D2j4D2j5D2j6D2j7D2j7D2j8D2j:D2jdxD2je,D2jD2jD2j2D2j+nD2jXD2jD2j.,D2jD2j]D2jD2jcD2jD2jD2jED2jD2j,D2jD2jD2j,D2jD2jD2jD2jD2jqD2jD2jD2jD2jzD2j#######.#..'...# ........#..#...# #######.####...##.#########........#####.###.####### #.###........ #.....######... #####..@.....# #D2jE  D2j-91.0 (49D2j,2.0 (50D2jRy _c - a scroll labelled MICRIUR NOEMIE2j'E2j  You encounter a quokka and a kobold.The kobold is quivering stones.E2j.....# ..ß..# ...... .....# r....# .....# .....# #'#### .....# ..# ##.....#. ..# #.......K ..# ######......# ### #... ..###.#. #.########...# #..........#.### ..######.......... E2j4#........########.r   quokka (asleep) ##########K   kobold (missile, asleep)E2j1105.0 (13.0)E2j36.0 (14 _E2jbE2jDF2j ; F2jA?   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   i + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.2  -1              F2jA  d - Short Blades   0.0   1.2  -1               e - Armour   0.0   1.2  -1      f + Dodging1.7   2.4  -1      g + Stealth1.5   2.4  -1                                 F2jA                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsN2j = a + Fighting 0.0P2jO P2j>Q .....#Glonk the Tinkerer ..ß..#......Coglin .....#r....#Health: 13/13 ======================== .....#.....#Magic: 3/3P2jQ ======================== #'####.....#AC: 2Str: 10 ..###.....#.EV: 11Int: 14 ..#P2jQ #.......KSH: 0Dex: 12 ..#P2jQ +######......#XL:  1 Next:  0% Place: Dungeon:1 ####.....@.....#P2jPR Noise: ---------  Time: 106.0 (0.0) ..###.#######.###a) +0 hammer {Anacle c) +0 dagger {Ashmee #.########...#P2j{R Cast: Kinetic Grapnel #..........#.### ..######.......... #........########.P2jR r   quokka (asleep) ##########P2jR K   kobold (missile, asleep) _You open the door. _There is an open door here. P2jR _d - 2 orange potions _c - a scroll labelled MICRIUR NOEMIYou encounter a quokka and a kobold. P2juS `_The kobold is quivering stones.P2j.Y P2jl[ P2j` P2jb R2j.##ß.......r ..... #'####  #.....#. .K ..###### ## #........... R2j..# ##.#######.###########...# .# #..........#.### .# ..######.......... ..........########. # ##########R2j̶R2jQR2jѹ$7.0 (1R2jĿR2jR2j # # #.#.......# ..# .#.......###ß..# ..........# #..r....# ....# .......# '####......# # ##.##  #.K# .# ######### ## ...........# .# ##.#######.## R2j; .########...# ..#........#.### .#.# .######.......... .... ........########. # ## #########R2j R2j =8Kinetic GrapnelR2j R2j S2j&W###+ .# ..####ß..........#..r ....#. '#####.. ##@....#.# .K .####### # #........... ##.#######.###########...# ..# .........#.### .#.# ######.......... ..... ........########. # ##S2jZS2jV\&9S2jTS2jS2j'M ###+ ###J .# .#.#S2j###ß............r .... '#####.. ###.....#.# #.K .#######......###S2jJ   endoplasm (asleep)....S2jS2j.'10S2jS2jY[ _You encounter an endoplasm.S2jc #.#...... ###+ ###J.# ... .#.####ß#............r .... '####.. ###.....#.# #.K .######## # #........... ##.#######.###########...# ..# .........#.### .#.#S2jg<S2jg?&1S2jWNT2jt2 rr    The helpless quokka fails to defend itself.  You hit the quokka but do no damage. You hit the quokka with your +0 dagger.T2jv`=2.2 (1.2Rev T2j~T2j> _The quokka bites you but does no damage.V2jc.J  You hit the quokka but do no damage. You hit the quokka with your +0 dagger. _The quokka bites you but does no damage.  You miss the quokka with your +0 hammer.The quokka is heavily wounded.closely miss the quokka with your +0 dagger.  The endoplasm quivers.J0------3.4Rev+  _The quokka bites you.W2j \ .  You hit the quokka with your +0 hammer.W2j  KK   kobold (missile)  You kill the quokka!The kobold shouts!W2jQG(((((W2j}.J......1==----2=4.6Rev*  _The kobold throws a stone. The stone hits you but does no damage.X2j #.#...... ##+####........ ...# # #......... # #.#......J# # #.#.### ß..# #..... ..#  ## X2j Y# #.# #### #.# # ###.....#.# # .......K# # ######......### # X2j #......# ##.#######.### X2j/ ########...# ..# ........#.### .#. ######.......... .....X2j 2K.X2j/ ).J.X2j --50Rev+ X2j*#+####........ ..# # #......... # #.#.# # #.#.....J.#### #............ ..#  ## # #.# ### #.#  ###..@..#.# #......K.#  ######......###  #...........#  ##.#######.#########...# ...# ........#.### #.#. #####................ ......########. # ##K..JX2j/X2j10"--X2j06X2j6X2j8Y2j~y}+# ###. # # #.. # #.#.# Y2j!z`# #.#.### # #.J.... # #.# # #.#  #.# Y2j{z###...@K#.# #.# ######......### #....# Y2jz...# ...# #.### #.#.# ....Y2jz-... Y2j|$.JY2jLY2j-=7Y2jY2j~= _The kobold hits you but does no damage.Y2jF .J  You barely miss the kobold with your +0 hammer.Y2jT v  You hit the kobold with your +0 dagger.Y2jU =9/13 Y2j[V y----8.8 (1.2Rev* Y2j;] Y2j` @ _The kobold hits you with a +0 short sword.Y2j .J  You barely miss the kobold with your +0 hammer.The kobold is severely wounded.Y2j P    # #.........  #.#.......# #.#.......###  #............  #.......# #.......# #.....J.# ###...@K#.#  #........#  ######......###  #...........# ##.#######.### ...# #.#.#......  # ## You closely miss the kobold with your +0 dagger.The kobold hits you with a +0 short sword.  The endoplasm freezes you.Y2j Y2j|    # #.........  #.#.......# #.#.......###  #............  #.......# #.......# #.....J.# ###...@K#.#  #........#  ######......###  #...........# ##.#######.### ...# #.#.#.. # Y2j5  The endoplasm freezes you.  You are frozen.  * * * LOW HITPOINT WARNING * * *  You die...Y2j7~-1/13 --------------------Z2j/  --more--Z2j Z2j# Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Anacleto}  c - a +0 dagger (offhand) {Ashmeen} Armour (go to first with [) Z2j ? b - a +0 robe (worn)[2jg  \2jx \2j}y )\2j \2j Goodbye, Glonk.1 Glonk the Tinkerer (level 1, -1/13 HPs)Began as a Coglin Forgewright on June 17, 2026.Slain by a kobold... wielding a +0 short sword(2 damage)... on level 1 of the Dungeon.The game lasted 00:00:57 (118 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb]2j5X]2ju]2jHv? [?25h[?0c [?1051l[?1052l[?1060l[?1061l