`jW Player: Glonk Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-07-22.17:25:25.ttyrec Time: (1784741125) Wed Jul 22 17:25:25 2026 `jz[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c`j `jlWelcome, Glonk. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Fighter`j9`j$`jGlonk the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentNothing quivered`j|##+#+###.....##.....+#..ß..##.....+#..@..########`jWelcome, Glonk the Minotaur Fighter.It is said that the Orb of Zot exists deep within this dungeon.`jz`j=Press ? for a list of commands and other information.`jC`jb[ _Found a staircase leading out of the dungeon.`j _You don't know any spells. `j4u `j!6$ _ `j:n `j`< `jBu##+#+## #.....# #.....+ #..ß..# #....@+ #..<..# ####### `jF#.#'.#2.0 (2.## `jaL `jLL======3.0 (3 `jQ `jW5 _As you open the door, it creaks loudly! `j;L I `jpM  `jtS   There is an open door here. `j2T  `jT  _ `j U  `jW  `jZ X `jx\ , `j]  `j^  `j`  `jb`  `jra  `job  `jc  `j7d  `je  `jf  `jh , `ji  `jj  `jk  `j#l  `jl  `jm  `jo  `jMo  `jo  `jlq  `jir  `jr  `jv n `jx  `jx  `jOz , `j{  `j| , `j}  `jQ~  `j  `j  `j3  `jˁ  `j!  `jZ  `j)  `j\  `j  `j҇  `jB  `j  `jV  `j  `j  `jZ  `j  `jo  `j  `jG  `j~  `j  `j  `j , `j@  `j1  `j , `j  `jS  `j  `j  `j  `je  `j  `j  `j  `j  `jK  `j  `j  `j  `jT , `j  `j  `j/  `j , `j  `j , `j3  `j  `j  `j8  `j  `j  `j) , `j1  `jz  `j  `j[  `j  `j B `j  `jA  `jx , `j  `j  `jX , `j*&  `j)  `jp)  `j6*  `ja,  `jc.  `jj1 j  You encounter 2 endoplasms. `jc: #..#JJ . #.##.... # . ..##.....#.#..#. .. .#..##. .##...####..####. ...........# #.@..------ ####. #.#.##.##.#JJ 2 endoplasms (asleep)#.##############.............###############....J54.0 (51.0) `jJ; ".J `jQD JJ------5.0 (52 _ `jF  `jEI  `jr  #.)## . ##..# . #.# #JJ.# . ..# #..#.#..# #. .#..  .##...##.#####........l......@##.########....#####.# #.# #.# #.# #.#l   frilled lizard (asleep) #.########### #.............# `j .J  You encounter a frilled lizard.Found a sling..J.l `jh$ Ml `js8 6.0 (1.0) _The frilled lizard hisses angrily. `j ^...r  ...)## ....#..# . #...#....# . ..#..JJ..#.#..##...... .#..#  #....##...###...####@........l......##.###########....#####.#r   rat (asleep)############ .J  You encounter a rat.$r.J.lr7 `j|  `j * _Found 3 gold pieces. `j?%.J `jC)r `jKA.l `jt .J `jC8.3 (1.3 `j{ `jti _You reach to attack! You barely miss the endoplasm. `jkK .  You hit the endoplasm. `jѴ .lYou kill the endoplasm!.J `j=G.r `jT   endoplasm `jG20/2016=9.4 (1.1 `j `jbs _The frilled lizard unfolds its giant frill. `jmn .lYou hit the endoplasm. `jo .rThe endoplasm is severely wounded. `jo|f 60.6 (1.2 `j `j7 _You block the endoplasm's attack. `jP .  You puncture the endoplasm! `j@.l `jF.r `jKl   frilled lizardr   rat `jN aCovered 7331.8 `j `j)M _You kill the endoplasm! `jU .rYou barely miss the frilled lizard. `jo  The frilled lizard bites you but does no damage.  The frilled lizard hisses. `j -3.1 (1.3 `j  `j w _You block the frilled lizard's attack. The rat barely misses you. `j E .  You hit the rat. `j b   You kill the rat! `j 6414.2 (1.1 `j  `j < _You block the frilled lizard's attack. `j&>5.3 `j `j _You barely miss the frilled lizard. The frilled lizard closely misses you. `j  You closely miss the frilled lizard.Your headbutt misses the frilled lizard.6.5 (1.2 `j   `jU_The frilled lizard barely misses you. `jPt †You hit the frilled lizard. `jƹS `jɼ1507.7 `j# `jR _You kill the frilled lizard! `j4 `j `jQH _No target in view! `j_c4 `jri `jnkH _No target in view! `jP+4 `j'2 `j4H _No target in view! `jU   Glonk the Covered ...$# Minotaur ...)## . # Health: 20/20 ======================== ...#..# . #.# # Magic: 0/0 ..#....# . ..# # AC: 7Str: 20 .#......#.#..# # EV: 8Int: 5 #...... .#..# # SH: 4Dex: 9 #....##...##. # XL:  1 Next: 50% Place: Dungeon:1 ...####@.......  Noise: =--------  Time: 67.7 (0.0) ......†.##.####  a) +0 trident #######....#  Nothing quivered ####.#  #.#  #.#   #.# [3 `j- 9;49m  #.#   #.#############  _You kill the frilled lizard! _No target in view! _No target in view! _No target in view!  Reach: a) +0 tridentPress: ? - help, Dir - move target`jvJ The floor. You are here.`j0   Glonk the Covered ...$# Minotaur ...)## . # Health: 20/20 ======================== ...#..# . #.# # Magic: 0/0 ..#....# . ..# # AC: 7Str: 20 .#......#.#..# # EV: 8Int: 5 #...... .#..# # SH: 4Dex: 9 #....##...##. # XL:  1 Next: 50% Place: Dungeon:1 ...####@.......  Noise: =--------  Time: 67.7 (0.0) ......†.##.####  a) +0 trident #######....#  Nothing quivered ####.#  #.#  #.#   #.# [3`j1 9;49m  #.#   #.#############  _You kill the frilled lizard! _No target in view! _No target in view! _No target in view!  Reach: a) +0 tridentPress: ? - help, Dir - move target`jJ The floor. You are here.`j!  Glonk the Covered ...$# Minotaur ...)## . # Health: 20/20 ======================== ...#..# . #.# # Magic: 0/0 ..#....# . ..# # AC: 7Str: 20 .#......#.#..# # EV: 8Int: 5 #...... .#..# # SH: 4Dex: 9`j]" #....##...##. # XL:  1 Next: 50% Place: Dungeon:1 ...####@.......  Noise: =--------  Time: 67.7 (0.0) ......†.##.####  a) +0 trident #######....#  Nothing quivered ####.#  #.#  #.#  `j# #.#   #.#   #.#############  _You kill the frilled lizard! _No target in view! _No target in view! _No target in view!  Reach: a) +0 tridentPress: ? - help, Dir - move target`jXGlonk the Covered...$# Minotaur...)##.# Health: 20/20 ========================...#..# . #.## Magic: 0/0..#....# . ..## AC: 7Str: 20.#......#.#..## EV: 8Int: 5#...... .#..## SH: 4Dex: 9#....##...##.# XL:  1 Next: 50% Place: Dungeon:1...####@.......Noise: =--------  Time: 67.7 (0.0)......†.##.####a) +0 trident[29`jZ/X#######....#Nothing quivered####.##.##.##.##.##.#############  _No target in view! _No target in view! _No target in view!  Reach: a) +0 tridentPress: ? - help, Dir - move targetOkay, then.`j_`ja. _`j+3`jٚ`j2`j`jMP _`j#..# ..#. #....# #....# #....$ [... #....)##?....# . #....#..#....#.#  #..#....#..#..# #.#......#.#..#`j"  #....@...#..#-8.7 (1##....##...##. #...####................†.#`j#.#############....#####.# #.# #.#`j0 #.#`jh[-9.7 (2`j`j]- _Found a pair of gloves.`j, 3`jC0 `j2 `j5 `j;: ,`j: `j< `j= `j=? `jB `j[E c  You encounter a rat.`jL  ##.... .# # ... . #. .#.#.# .... #.#....#..# ...#..#.. #....# r#....# #....$ #[....# ##....)##?....# . ##....#..#`jM o# ##..#....#..#..# ##.#......#.#..# ##........#..# #...##....##...##.##...####........r   rat (asleep)........†.##.#############....#####.#`j3V l71  The rat squeaks loudly. You hear an angry hiss.`j|W E.r`jxX .S`jlc kS   ball python (constriction)l   frilled lizard (wandering)r   rat`j#d C====2.7 (3`j}o  _You encounter a frilled lizard. You encounter a ball python.`j`j`j `jd _There are monsters nearby!`jt [You reach to attack! You hit the rat. .SYou kill the rat!`jW g  The frilled lizard hisses angrily.`jF.l`j@.S`j/%.g`jF.l`j!Eg   goblinS   ball python (constrictionl   frilled lizard`j%j8=---4.0 (1.3`j]-`j2q _You encounter a goblin. It is wielding a +0 club.`jm [You reach to attack! You puncture the frilled lizard!`jy C.S`j6{ &.g`jz (`j a66----5.1 (1.1`jގ `j0 R _You kill the frilled lizard!`jn j.S.g`jx ]-6.3 (1.2`jj `js o _You reach to attack! You completely miss the ball python.`j. .  You closely miss the ball python. You headbutt the ball python.`j73&.g`j9(`j$=aShield-Bearer75=7.5`j >e _You kill the ball python!`jlf .#### .. .##.... .# #  #...... #. .#.`jp #.#..... #.#.....#..#....#..#..#..#g $ #[ )##?@...# .#....#..#....#.#.#....#..#..##.#......#.#..# #........#..# ...##....##...### #...####................†.##.#############...b.`jt'.g`jzc  You encounter a bat.`j{4-80`j`j0 _The bat leaves your sight.`jqb.b`j/b.`jb   bat (wandering)=9.7 (1.2`j`jIq _You closely miss the goblin. You block the goblin's attack.`j'.b`j$.b`jݶ$.b`j|b80.8 (1.1`j@`jz _You closely miss the goblin. The goblin hits you but does no damage.`j N .b  You hit the goblin.`jv %.b`jc $.b`j* +  The goblin is heavily wounded.You block the goblin's attack. The bat hits you but does no damage.17----2.1 (1.3`j/ `j1 9 _The goblin hits you with a +0 club.`jg )You closely miss the goblin. You headbutt the goblin.`jt [b  You kill the goblin!`jHb?`jzb   bat`jq8=---833.3 (1.2`j `j P _The bat barely misses you.`jL6[b`j>?b`jz b.`j+>4.5`j`jl _You miss the bat. The bat hits you but does no damage.`j ?You hit the bat.=915.8 (1.3`jJG _You kill the bat!`j]#. . .#### .. ...##.... .#.# #...... #...#. #. #.#.... .#..#....#..#..# #....#..#....#  #....$ #@)...#   #....)##?....# . `jIQ..#..#....#.#  #..#.#..##.##..# #........#..##...##....##...##. #...####........ ........†.##.####`j`j1b9=-60`jG`jA$  Things that are here:`jb _a +0 pair of gloves; a frilled lizard corpse`jAV-7`j*H`jKK- _d - a +0 pair of gloves`j#`j'Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)d - a +0 pair of gloves`j d - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (7.0 -> 8.2). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} `jZ yMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.`jB`j`j0Glonk the Shield-Bearer#..Minotaur. .#### .. .Health: 19/20 ======================--..##.... .#.#Magic: 0/0#...... #...#.AC: 7Str: 20#.#..... #.#....EV: 8`j Int: 5.#..#....#..#..#SH: 4Dex: 9#....#..#....#XL:  1 Next: 91% Place: Dungeon:1#....$ #@)...#Noise: ---------  Time: 87.8 (0.0)#....)##?....# .a) +0 trident#....#..#....#.#Nothing quivered#..#....#..#..##.#......#.#..##........#..##...##....##...##.#...####................†.##.#### _You miss the bat. The bat hits you but does no damage.  You hit the bat. _You kill the bat!Things that are here: _a +0 pair of gloves; a frilled lizard corpse _`j`!d - a +0 pair of gloves`j&`j'`j-`j4f  You start putting on your armour.`j5+8.8 (1`j;`j]B`jB+9.8 (2`j|G`jSOB90.8 (3`j7U`jcw _You continue putting on your +0 pair of gloves. x4`jd[20==1.8 (4`jk`jt1 _HP restored.`j/u+2.8 (5`jz`j| 8 _You continue putting on your +0 pair of gloves.`j}`j`jc _You finish putting on your +0 pair of gloves.`j03`j2`j5`j=P _`jD9 #... .#### .. ...##.... .#.#`jKEm #..#...#.#.#..... #.#....#..#....#..#..# #....#..#....# $ #†))##@....# .#..#....#.# #..#....#..#..##..#.`jE.##..##...###########....#`jZN+3.8 (1`j/O+4.8 (2`jV`j#[b _c - a scroll labelled YRAOVAS PEKE`j4 3`j7 `j8 `j< `j!B f==`jmD `jD `jF `jH `jL i  You encounter a dart slug.`jS U #. . ... .####. .. . ...##....## .#.# .#......[ #...#..# #.#..... #.#.... #..#..#....#..#..# #....#..#....# #....$##†)...#`jJT 3 #....@##.....# . #....#..#....#.##..#..#....#..#..#w #.#......#.#..# ..#........#..## ....##....##...##.`jT lw   dart slug (asleep)#.#...####....... #........†.##.####  `jU 0###....#`j_ c6ww`jN` +7.8 (3`jg `jj  _Found a robe.`j l N _You see here a +0 sling.`j  #. .  ... .####. .. .  ...##....## .#.#  .#......[   .# #.#.....   #..#..#...  #....#.  #....$##†)...#  #....@##.....# .  #....#..#  #..#..#....#  w #.#......#.#..#  ..#........#..##  ....##....##...##.  ##.#...####........  #†.#   `j^X #. .  ... .####. .. .  ...##....## .#.#  .#......[   .# #.#.....   #..#..#...  #....#.  #....$##†)...#  #....@##.....# .  #....#..#  `j%_G#..#..#....#  w #.#......# ..#........# ....##....##...##.  `j^_##.#...####.... #†.#`j_ `jh4`jWq`j:t` _A dart slug is nearby!`j%  #. . ... .####. .. . ...##....##..#.## .#......[.#...#..# #.#......#.#.... #..#..#....#..#..# #....#..#....# #....$##†)...# #...@)##.....# . #....#..#....#.# #..#..#....#..#..#.w. #.#...#.#..## ..#...#..## ....`j ##....##...##. ##.#...####........ #..†.##.####  #....#`j 9w.`jd e8.8 (1 _`jo ... .####. .. . ...##....##..#.## # .#......[.#...#. ..#.#.#......#.#.... #..#..#....#..#..# #....#..#....#  #....$##†)...# #....)##.....# . #..@.#..#....#.##w.#..#....#..#..##... #..#.#..### .`j) x..## ....##....##...##.##.#...####........ #........†.##.#### ##########....# ####.#`j A.w`j  `j^ 9`j `j" `jP ... .####. .. .#...##....##..#.# # #..#......[.#...#.`j ..#.#.#......#.#.... #..#..#....#..#..# #....#..#....# #....$##†)...#`j #....)##.....# . #.@..#..#....#.#`j  #.w#..#....#..#..# #... #.#......#.#..# ### ..#.......#..##`j\j ....##....#...##. ##.#...####. #..†.`j##.####  ###....#  ####.#`j2w.`j`j)0100.8 (1.0)`j`jϠ`jo  You puncture the dart slug!==2.1 (1.3`j`jC] _The dart slug is almost dead.`jP,P .  You puncture the dart slug!`j4(`j6`j>... .####. .. .Glonk the Shield-Bearer#...##....##..#.#Minotaur# #..#......[.#...#.Health: 20/20 ========================`j>..#.#.#......#.#....Magic: 0/0#..#..#....#..#..#AC: 8`j;?Str: 20#....#..#....#EV: 8Int: 5`j.@#....$##†)...#SH: 4Dex: 9#....)##.....# .XL:  1 Next: 116% Place: Dungeon:1#.@..#..#....#.#Noise: =--------  Time: 103.3 (1.2)#..#..#....#..#..#a) +0 trident#... #.#......#.#..#Nothing quivered### ..#........#..##`j@....##....##...##.##.#...####........#........†.##.##############....#####.# _Found a robe. `j@_You see here a +0 sling. _A dart slug is nearby!You puncture the dart slug! `jAj_The dart slug is almost dead.You puncture the dart slug!`jC - _You kill the dart slug!You have reached level 2!`j7M/  --more--`j_B7/271/1========================2 6% `j8J`jL4 _`jU3`jW`joZ`j]`j:b: _`jb`j f`jFf`j(h`jkj`jm`j n`jo`j_s,`jt`jy@ _You now have 3 gold pieces.`j|`j|`j~`j`jǃ,`j`j`j"`j7`j`j`jq`j`j`j`j,`jn`jC`jp`j`jj`jX`j`jJ`j&`j٣`j`j`j[`jϴX`j,`jr`j`jϸ,`j߹`j`j`jf`j`j`j`j`j}`j`jg`j`jf`jY,`j`jh`j`jP,`j:`j`j,`j`j`j`j`j`jO`jg,`jO`ju`j~ .  #.)  #...# #######....... . #....@..####. .. .-28.3 (25.0)#.#...#`j-[#..##.####.#..#......[.#...#.#......#.#.#......#.#....`jj#####.#..#..#....#..#..##.#.#....#..#....##.#.#.....##†)...#`j#.#.#....)##..#.#.#....#..#....#.#`j7-`j%9.3 (26`j`ja# _Found a mace.`j 3`j0 `j `j B`j B`jW `j `jH ,`j `j< `j j  You encounter an endoplasm.`j &#.# .#..#.. .=.#. ..... :.$.. .#.J.#.)... ###...##.. #######.@....... . #.......####..... . `j P #.#...##....##..#.# #.####.#..#......[.#...#.#......#.#.#......#.#....#####.#..#..#....#..#..# J   endoplasm (asleep)#.#.#....#..#....##.#.#.....##†)...##.#.#....)##.....# `je .J32.3 (3.0)  Found 9 gold pieces and a ruby ring.`j QJ`jU +3.3 (4`j `j  _The endoplasm quivers. The endoplasm jiggles.`j  #.# .#  ..#.. .  =.#. ..  ... :.$  .. .#..  .#.).J.  ###...##..  #.@....... .  #.......####..... .  #.#...##.#.#  #..[  #.  #.  #.#  `j I†)...#   . `j-F #.# .#  ..#.. .  =.#. ..  ... :.$  .. .#..  .#.).J.  ###...##..  #.@....... .  #.......####..... .  #.#...##.#.#  #..[  #.  #.  #.# †)  `jHQ4`jX`j:_a _An endoplasm is nearby!`j`f...... .. . .....#.# .#......#....=.#. .. ..... :.$... .#..# #.#.).J ###@..##.. #######.........#. #.......####..... .  #.#...##....##..#.##.####.#..#......[.#...#.#......#.#.#..#....#####.#..#..#..#..##.#.#....#..#....##.#.#.....##†)...#`jhJ.`jp`jUq24.3 (1 _`jx`jlz`j ...... ..... .#......#.#..##..K......#..........=.#.#.. .........:.$.#>.....#..##.#.)J.###.@.##.. #######.#. #.......####....... #.#...##....##..#.#  #.####.#..#......[.#...#.  #......#.#.#......#.#....  #####.#..#..#....#..#..# K   kobold (asleep)  J.  You encounter a kobold. It is wielding a +0 dagger.Found an escape hatch in the floor..K[3`j 3mK==5 _The kobold shouts!`j( G.K`j) ))J)`j2 `j2 6--6.4 (1.1`j?; `j > i _You reach to attack! You barely miss the endoplasm.`j .KYou hit the endoplasm.  The endoplasm is heavily wounded.`jh =-`jm&7.7 (1.3`j:`j@ _The endoplasm hits you but does no damage.`j .KYou hit the endoplasm.  You headbutt the endoplasm, but do no damage.`j1  The endoplasm is almost dead.`j-8.9 (1.2`j`jW _The endoplasm closely misses you.`j3QK .  You hit the endoplasm.`j^SG.K`j] K   kobold  You kill the endoplasm!`ja21340.1`jp`jsS _The kobold barely misses you.`j8  You closely miss the kobold. Your headbutt misses the kobold.`j]4---1.4 (1.3`j`jX; _The kobold hits you with a +0 dagger.`j` )You miss the kobold. You headbutt the kobold.`j4j (`jm Q---72.6 (1.2`jt `jy J _You kill the kobold!`j.4`j; `jH _No target in view!`j[< _5=`j`j~6==`j3`jA `j `j-#`j&,`j*`j,`j,`jQ/`j%2`jt2h7==`jI5`j9`j=,`j?`jB`jF,`jH`jQ`jfW,`jZ`j  #. .# ## ##..## . ............ . ......#..... .####......#.#..##.............#...............=.#.#...........@.$.# - ...>.....#..###  ####)#.).....#  ###...##..#.#  #######.........#.#  #.......####.......  #.#...##....##..#.# ####.#..#......[.[40`jɊm#...#. ......#.#....You pick up a book of Necromancy and begin reading...56.6 (14.0)=-7.6 (15  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.`jh 3`jj `jm `jq `ju ,`jAv `jKz ,`jP| `j  _You now have 12 gold pieces (gained 9).`j{ `jʑ `j `j `jz `j `j `jU `jǡ `j `j. `j `j `j `jt `j `jj `j `j `j  .... #... .# ##########..####. ................ .......#..... .###### .......#.#..##....... .........#........... .#.#......... ...............# .....>.....#..##########)#.).....# ###...##..#.# #######.........#.# #.......####....... #.#...##....##..#.#.  #.####.#..#......[#...#..`j U66.6 (9.0)7.6 (1`j 0.0) `j `j 8 _e - a ring of protection from cold`ji`jlGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of gloves (worn) Jewellery (go to first with "=)e - a ring of protection from cold`jeQ ue - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.`j0 `j&Glonk the Shield-Bearer....Minotaur#... .#Health: 27/27 ========================##########..####.Magic: 1/1========================................AC: 8Str: 20.......#..... .######EV: 8Int: 5.......#.#..##.......SH: 4Dex: 9`j.........#...........XL:  2 Next: 17% Place: Dungeon:1.......@.#.#.........Noise: ---------  Time: 167.6 (0.0)...............#a) +0 trident.....>.....#..###Nothing quivered#######)#.).....####...##..#.########.........#.##.......####.......#.#...##....##..#.#.#.####.#..#......[.#...#.. _No target in view!  `jYou pick up a book of Necromancy and begin reading...  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library. _You now have 12 gold pieces (gained 9). _e - a ring of protection from cold`jC8.1 (0.5`jh `j? _e - a ring of protection from cold (worn)`j `j` `j' `j `jK `j `j ,`je `j `jg `j/ `jH `j `j[ ,`j ,`j `j `j `j `j `j `jF `j `jh `j `j `jV `j `j `j ,`ju `j `j `jr `j `j# `j `j! ,`j$ `jo& `j& `j' `j( `j* `j* `jP+ `j, `jv. `j. `j/ `j0 `jy6 `j6 `j8 `j: `j]=  You encounter a kobold. It is wielding a +0 whip.`j6K.!`jFJ...@.!`jH7===9.7 (1.2!`j.M!`jOq _The kobold throws a stone. The stone completely misses you.!`j5H )You reach to attack! You hit the kobold.S. rYou kill the kobold!.g.S)r   quokkag   goblinS   ball python (constriction)K   kobold!`j9;4---90.9!`j@!`jBW _You encounter a quokka.!`jD: R .  You puncture the ball python!!`jQ< Cg.K.!`j< ;r.!`j7> ?g)!`jE K   kobold!`jH _7=--2.0 (1.1!`jUL !`jO O _You kill the ball python!!`j< )  You closely miss the goblin. You headbutt the goblin.!`jV *K.!`j K   kobold!`j 6313.2 (1.2!`j !`j J _You kill the goblin!"`j&$} )You reach to attack! You hit the kobold."`j%4r."`j,("`j0=4-4.3 (1.1"`j{6"`j8J _You kill the kobold!"`jhY#. #.. ##.##.. .....# "`jPZ#.##.# ####.##.# #. .......# #?##.# #.#...##.#.##.#####...)@)r..##.#...##.##.##.##.## #.##.##.#### #....##.# #"`j\7r."`jd"`je4=50"`jk"`jl "`jmF_The quokka barely misses you."`j\rM _You see here a +0 club."`j/ )You closely miss the quokka. You headbutt the quokka."`j8("`j4T416.5 (1.2 _You kill the quokka!"`j _No target in view!"`jo= "`jI  _"`jwO Z  Items here: ( )) †."`j-Y #. #.. ..##.##.. .......# .##.##.# .## .####.##.# .. ..#. .......# )##?##.#.# #.#...##.. #.##.#####...)))@.-70 ..##.#...##.##.##.#.......##.## ...#.##.##.#### ..#.##.......# ##. ##....##.# ..#...###.# ....####.# >..#"`jYc [-8.5 (2"`jj "`jm K _Found a dagger. Found a stone staircase leading down.#`j3#`j#`j&#`j?)#`j/B#`jC2,#`j\4#`j6#`j:,#`jt<#`j?#`jB,#`j7E#`jG#`jJ,#`j_M#`j`X ..  .. . #. #......## ###.##.......# .# .....##.##.##.#### #.##.##.##.......####.##.##.......# . .......##)##@##.# # #.#...##.......# .#####...)))........# ....##.#...##.##.##.# .......##.###......... .##.##.#### ...#.###.... .......# #.##..# ... ....##.# #. ..ß ...###.# #. ...#`j_-203.5 (5#`jZ`+4.5 (6#`jf#`j{id _d - a scroll labelled XITHRI NOLYBLO#`j#3#`j%#`j<+#`j.#`j3B#`jU5#`j5#`j7#`j8#`jf<c  You encounter a bat.#`jBo .##..... ..# ..... #.#  ..... ... #. #......###.# ##.##.......##.# ....##.###  #.##.##.##...@...# ####.##.##.......##  .......##)##.##.#  #.#...##.......# #`jC,###...)))........#...##.##.##.# b   bat (wandering)##.###.......b.##.#### ...#.###.....# #.##..# ...6.5 (2#`jEB.b#`jK#`jFM27.5 (3 _#`jU#`j  .## ..... ..# ..... #.# ..... ...  #. #.#  #.#  #.##.####  #...@...# #.......##.#  #)##.##.#  ......#)))........##.##.##.##......... ##b...   ... #`jc .## ..... ..# ..... #.# ..... ...  #. #.#  #.#  #.##.####  #...@...# #.......##.#  #)##.##.#  ......##`j )))........##.##.##.##........ ##  #`j #`j #`j`'#`j*Z _A bat is nearby!$`jn.##..... ...... #.... ...$`j4+#. #......###.###.##....... .....##.##.##.#####.##.##.##....... ####......@##.#  .......##)##.##.#  #.#...##...... ###...)))...... .##.#...##.##.##...##.###......... .##.#### ...#.###b... ....# #.##..# .## ..ß$`j"b.$`j%b.$`j$b.$`jm Ob$`jU 28.5 (1 _$`j$`j$`jw..... ...... #... ...#. #......###.###.##....... .....##.##.##.#####.##.##.##.......# ###$`jZ......##.#  .......##)##.##@#  #.#...##...... ###...))).......b .##.#...##.##.##....##.###......... .##.#### ...#.###.... ....# #.##..# ## ..ß .. #$`jE ...$`j#b.$`jb.$`j`$`j.=9$`j$`jQ _The bat closely misses you.$`j߭G .  You hit the bat.$`jĵ)$`jm6410.6 (1.1$`j$`jG _You kill the bat!$`j $`j $`j $`jU H _No target in view!$`jr  _No target in view!%`j %`jz%`j%`j %`j %`jE$ _%`j %`j6%`j%`j,%`jB%`j% .## ..... ..#  ..... #.#  ..... ...  #. #......###.# %`j1&##.##.......##.#  .....##.##.##.####  #.##.##.##.....@.#-2.6 (2.0 ##.##.##.......##.# ......##)##.##.# ># #.#...##.......# .# #...)))........# .. #.#...##.##.##.# ..##.###...........! #.#### ...#.###..... ..# #.##..# ....%`j-%`j-E-3.6 (3%`j3%`jn6; _Found a stone staircase leading down.%`j %`j %`j %`jq%`jc%`j%`jR  There is a stone staircase leading down here.%`j!%`jh" _%`j#%`j+&%`j )j  You encounter an endoplasm.%`j20[..... ... #. #......###.# #.##.......##.# .....##.##.##.#### #.##.##.##.......# #.##.##.......##.# .....##)##.##.##># .#...##.......##.#### ...)))........##@...# .#...##.##.##.#.......###.###...........!.#.# .#### ...#.###.........# .# #.##..# #.......... .# #. ..ß #.........#J   endoplasm (asleep) .%`jN1# #. ... #........## .# #. >..#.#J....###%`j337.6 (4J.%`j:}J8.6 (5%`jbA%`jD^ _The endoplasm quivers.%`j ..... ... ###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  ##.........#   #..........  #. ..ß #.........#  #. ... #..J.....##  #. >..#.#.....## %`jP$  ..... ... ###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  ##........  #..........%`j %  #. ..ß #.........#  #. ... #..J.....## #. >..#.#.....##%`j+ 4%`j0 %`j3 a _An endoplasm is nearby!%`j%  ..... ... ###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  ##.........#   #..........  #. ..ß #.........#  #. ... #..J.....##  #. >..#.#.....## %`j#7 ..... ... ###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  %`j##........  #.......... #. ..ß #.........#  #. ... #..J.....## #. >..#.#.....##%`j%`j%`j%`ja _An endoplasm is nearby!&`jOL ..... ... &`j###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  ##.........#   #..........  #. ..ß #.........#  #. ... #..J.....##  #. >..#.#.....## &`jO ..... ... ###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  ##........  #.......... #. ..ß #.........#  #. ... #..J.....## #. >..#.#.....##&`j}U4&`jz\&`j_a _An endoplasm is nearby!&`jv ..... ... ###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  ##.........#   #..........  #. ..ß #.........#  #. ... #..J.....##  #. >..#.#.....## &`ju ..... ... ###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  ##........  #.......... #. ..ß #.........#  #. ... #..J.....## #. >..#.#.....##&`j9$4&`j+&`j-a _An endoplasm is nearby!&`j ..... ... ###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  ##.........#   #..........  #. ..ß #.........#  #. ... #..J.....## &`jH #. >..#.#.....## &`jw ..... ... ###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  ##........  #.......... #. ..ß #.........#  #. ... #..J.....## #. >..#.#.....## _An endoplasm is nearby!&`j ..... ... ###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  ##.........#   #..........  #. ..ß #.........#  #. ... #..J.....##  #. >..#.#.....## &`j] o ..... ... ###..##.#)#>##.#### )))#@...# #.......# .....!.#.#  ##........  #.......... #. ..ß #.........#  #. ... #..J.....## #. >..#.#.....## _An endoplasm is nearby!&`j( T#. #......###.##. .....##.##.##.#### #.##............##. .....##)##.##.##>#...##.......##.####..))).##....####...##.##.##.#.@.....##.###...........!.### ...#.###.........# #.##..# .. ..ß#. #..J.....# >..#.# ...## #####&`jg #J.&`jԬ &`j 29.6 (1 _&`j` &`jb &`j0 #. .....##.##.##.#### #.##............## .....##)##.##.##>#...##.......##.####..))).##....####...##.##.##.#.......#.###.........@.!.#.### ...#.###.........# #.##..# . ..ß #..J&`j1#. #........# >..#.#.....##  ...## #######!. ..... .....&`j4#J.&`j<=20&`jD&`jF_ _Found a sedimented coppery potion.'`jnvg .  You reach to attack! You puncture the endoplasm!'`j5511.7 (1.1 _You kill the endoplasm!'`j}'`j~'`j'`jH _No target in view!'`j+ _No target in view!'`j '`jG '`j '`j! '`j^ '`ju P _'`jߒ '`j+ '`j '`j #.......##.# ##.##.##.#### #.##.##.......# #.##.......##.# ##)##.##.##># ..##.......##.#### )))..##....### ..##.##.##.#.......# #.###....@.#.# ### ...#.###..#  #.##..# #..  #. ..ß #..##.   ##!.......'`j; -3.7 (2.0'`j5 +4.7 (3'`j '`jX Y _f - a fuming green potion'`j9- 3'`j. '`j2 '`j6 f  You encounter a quokka.'`j= y....##.##.##.#### .##.##.##.......# .##.##.......##.# ....##)##.##.##># #...##.......##.####)))........##....### #...##.##.##.#.......# '`j> *##.###.............#.##### ...#.###...@.....# #.##..# #.... # #. ..ß ###. # #. ... # # #. >..#.# # ...#....r   quokka (asleep) ######!....... .... r...###..'`jg@ a0r.'`jmH `r'`jI 25.7 (1 _'`jP '`j-Y '`j..##.#)#>#....##.#### )))........##....### .##.#.......# ..........#.##  #...@.....# # '`jR #............ # #. ..ß #.........##. # #. ... #........## # #. >..#.#.....## # ...#....#  ##!r......  ....#.##. (`j..##.#)#>#....##.#### )))........##....### .##.#.......# ..........#.##  #...@.....#   #............  #. ..ß #.........##.  #. ... #........## #. >..#.#.....## ...#....#  ##!r...... ....#.##.(`jO] _A quokka is nearby!(`jh..##.#)#>#....##.#### )))........##....### .##.#.......# ..........#.##  #...@.....# #  #............ # #. ..ß #.........##. # #. ... #........## # #. >..#.#.....## # ...#....#  ##!r......  ....#.##. (`j.K..##.#)#>#....##.#### )))........##....### .##.#.......# ..........#.##  #...@.....#   #............  #. ..ß #.........##.  #. ... #........##(`j/ #. >..#.#.....## ...#....#  ##!r...... ....#.##.(`j74(`jMGs _A quokka is nearby!(`j/h..##.#)#>#....##.#### )))........##....### .##.#.......# ..........#.##  #...@.....# #  #............ # #. ..ß #.........##. # #. ... #........## # #. >..#.#.....## # ...#....#  ##!r......  ....#.##. (`j{..##.#)#>#....##.#### (`j^)))........##....### .##.#.......# ..........#.##  #...@.....#   #............  #. ..ß #.........##.  #. ... #........## #. >..#.#.....## ...#....#  ##!r...... ....#.##.(`j(`j(`j(`jz] _A quokka is nearby!(`juX #.##.##.##.......# #.##.##.......##.#....##)##.##.##>##...##.......##.#### ...)))........##....####...##.##.##.#.......# .##.###.......#.## .#### ...#.###.........# .# #.##..# #.... .# #. ..ß ###. .# #. ... #(`jY  .# #. >..#.# .# ...#....######!r....... ..... .....#.##.#. #... ...(`j[ @r.(`jc (`jc -6 _(`jk (`jm (`jW ......## .....##)##.##.##>#...##.......##.####..)))........##....####...##.##.##.#.......#.###.............#.#### ...#.###... #.##..# ... ..ß##.##  >..#.#.....##  #..r## #######!........ ..... .....#.##.#... #... .. #### ##(`jY @r.(`jZ[ ?r.(`jb (`jb &7(`jk (`j,m (`jä  You hit the quokka.  The quokka is moderately wounded.=9.0 (1.3(`j(`jR4 _You block the quokka's attack.)`jj  You closely miss the quokka. Your headbutt misses the quokka.The quokka is moderately wounded.The quokka bites you but does no damage.6-30.2 (1.2)`j)`j + _The quokka bites you.)`j  You closely miss the quokka. Your headbutt misses the quokka.The quokka is moderately wounded.)`j߻-1.3 (1.1)`jT _The quokka bites you but does no damage.)`jk  You barely miss the quokka. You headbutt the quokka.  The quokka is severely wounded.)`jI[7=2.5 (1.2)`j)`j$> _The quokka bites you but does no damage.)`j   You closely miss the quokka.The quokka is severely wounded.The quokka bites you but does no damage.3.7)`j )`j L _The quokka misses you.)`j08  You miss the quokka.The quokka is heavily wounded.4.8 (1.1)`j?> _The quokka bites you but does no damage.*`j  You barely miss the quokka.The quokka is heavily wounded.*`jT6-6.1 (1.3*`j` _You block the quokka's attack. The quokka bites you.*`j †You barely miss the quokka. You headbutt the quokka.*`j  7=87.2 (1.1 _You kill the quokka!Your Armour skill increases to level 4!*`jf~ _Your Shields skill increases to level 4!*`jC 4*`j *`j/ H _No target in view!*`jѹ  _*`jK #...)))..##....### ##.#...##.##.##.#.......# ...##.###.............#.## ##.#### ...#.###.........# ...# #.##..# #............ ##.# #.#ß..ß #.........##. ##.# #...... #..†.....## ##.# #....>..#.#.....## ..# #.@.#....# -9.2 (2.0##### ##!........ ....... .....#.##.# ....... .....#...... ....... .......####. .### ##...#..#*`jG 2[m ### #....# #_####..#*`j *`j F-40.2 (3*`j *`jG Q _Found a short sword. Found a faded altar of an unknown god.+`jNI+`jUS+`jXe=+`j #...##.##.##.#....... ...##.###.............#.## ##.#### ...#.###......... ...# #.##..# ....... ##ß..ß #.........##......#..†.....## ...>..#.#.....## ...# #...#....# ########@........ ....... ...........#.##.#..........#..........####..#._### .# #.#1.2 (12.2 (2 _j - a sedimented coppery potion+`jC[9;17H+`jI+`j+`j,+`jz,+`j,+`j +`j+`jc  You encounter a bat.+`j......##.###......#.## ####...#.###.........# ......# #.##..# #............#.# #.#ß..ß #.........##. ..###.# #.......#..†.....## .####.# #....>..#.#.....## ......# #ß.. #...#....#.#######.##..###......................@......#.##.#....#...... #......####.### ##...###...#.. #..### #... #...#.... .....# #.b #_####.###b   bat (asleep) #..#.# #[+`jJ40m. #### .# ...#.# #. #### ......4b.b.b.+`j0#Ob+`jO$25.2 (3 _+`j+9_+`j/+`j5hK #...#.  #.##..#   #.#ß..ß   #.......#..†  #....>  #ß.. #...#....# ##.##..###......... .......@......#.##.# .............#...... .....b........####.  ##...###...#..#  #... #...#....  #.. #_####.###  #. #### .#  #. #### +`j  #...#.  #.##..#   #.#ß..ß   #.......#..†  #....>  #ß.. #...#....# ##.##..###......... .......@......#.##.# .............#...... .....b........####. +`j  ##...###...#..# #... #...#... #.. #_####.###  #. ####  #. ####+`j 4+`jBF p _A bat is nearby!,`j a .  You reach to attack! You puncture the bat!,`j),`j6626.4 (1.2,`jd",`jx$G _You kill the bat!,`j4,`jF,`j͝H _No target in view!,`j4,`j$,`j,'H _No target in view!,`jjD `#.##.#####...#.###..# .....# #.##..# #............##.# #.#ß..ß #.........##. ###.# #.......#..†.....## ####.# #....>..#.#.....## ....# #ß.. #...#....# #######.##..###......... ##....................#.##.# .......#...... ,`j E ###. ...### ##...###...#..# ### #... #...#.... ....# #.. #_####.####.# #. #### .# ..#.# #. ####..,`j5E *#.#,`jM ,`j..#.#.....## .....# # #ß.. #...#....# #######.##..###......... ##....................#.##.# ..#.......####. ### ##...###...#..# ### #... #...#....## #...#..###-`jd<8-`j#-`j^%-`j3^ ##ß..ß## .##.......#..†.....## ##....>..#.#.....## .....# # #ß.. #...#....# #######.##..###......... ##....................#.##.# ..#.......####. ### ##...###@..#..# ### #... #...#......# #.. #_####.### .#......#-`j,f<9-`jck-`jm-`jo #......#..†.....## #....>..#.#.....## .... #ß.. #...#....# #######.##..###......... ##....................#.##.# .......#.............####. ### ##...###...#..# ### #... #.... #_####.####-`j9 #### .# .#..##.#-`j=50-`jA9_-`jf-`jw #>..#.#.....## .... #ß.. #...#....# #######.##..###......... ##....................#.##.# ....#........####. ### ##...###...#..# ### #... #.... #@####.####-`j)x #### .# #### ..##.#-`j<1-`j-`j=  There is a faded altar of an unknown god here.-`jT _You see here a -2 short sword./`j|  There is a faded altar of an unknown god here. _You see here a -2 short sword.  This altar belongs to (a) Beogh, (b) Zin or (c) Qazlal, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.0`jѻ P  Okay, then.0`j 0`jr 0`j . _1`jE31`jP1`j1`j1`j: _1`j1`j/!,1`jb"1`j$1`j&1`j+'1`j)1`jI*1`j,,1`j.1`j*01`ja3,1`j41`j51`jC8,1`jE91`j2>1`j@,1`j.A1`jrC1`jE1`jE1`j>G1`jH1`j2`j2`j,2`j;2`js2`j,2`j 2`j1#2`j%2`j%2`j'2`j(2`j*2`j{+2`j,2`j-2`j/,2`jF02`j32`j52`j52`j62`j82`j:2`jw;2`j;2`j(@2`j B,2`j'C2`jE2`jG2`jZH2`j{I2`jK2`jvM2`jM2`j5O2`jnP2`jBR2`jR2`jS2`jU2`jV2`jW2`jW2`j \2`j]2`j]2`j^2`j `2`jFb 2`j{b] You encounter a bat.2`jh*##..#.#..###...### [.#...#..#.......######## ...#.#.......#..##........# ..#..#..#.......##...####.# .#....# #....)..##.#...##.# 2`ji##†)...# b.......#.##+#+##.# ##.....# ..#.......#.....#.# ..#....#.# ##......#.....+.# .#..#..# ####@#.#..ß..#.##.#..# ###.#.#.....'.# 2`ji.....#..## #.....#..<..#.#.##...##. #.....#######.# ###........ #.....# ####.####†.##.#### #.....# #.......#b   bat (wandering) 2`jIj###....# #.....# #.#.###.#  ####.# ####### #.#.# #.# #.# #.#.###.#2`jYlwb.88.4 (19.b.b2`jpNb2`jq39.4 (20 _2`ju2`jw2`j ,####...............# .##..#.#..###...### [.#...#..#.......########..#.#.......#..##........#..#..#..#.......##...####.# #..#....#.#....)..##.#...##.# .##†)...#....b....#.##+#+##.# )##.....# ..#.......#.....#.# 2`j #..#....#.# ##..@...#.....+.#.#..# ####.#.#..ß..#.##..# ###.#.#.....'.#...#..## #.....#..<..#.# ....##...##. #.....#######.# ####........ #.....# ####.#### ...†.##.#### #.....# #.....2`j (..# ####....# #.....# #.#.###.#####.# ####### #.#.# #.#2`j< '.b2`j $.b2`jX 2`j 2`j L6-=2`j 90.4 (1.0)2`jv 2`jx' _The bat hits you.3`j@v †  You closely miss the bat. Your headbutt misses the bat.The bat barely misses you. You furiously retaliate! You headbutt the bat.3`jT~(3`jȀS7=53`j1.5 (1.13`j3`jG _You kill the bat!3`jq3`j3`j=3`jH _No target in view!3`j6M3`jM3`j>\3`j^H _No target in view!3`j!  _3`j/% X3`j)' ,3`je( 3`j* 3`j. e=3`j0 3`j2 3`j3 3`j5 3`j6: 3`jU< 3`j< 3`j&> 3`j[A 3`jA 3`jB 3`jN t _f - 3 fuming green potions (gained 2)3`jQ 3`jDQ 3`jS 3`j~V 3`jX 3`j Y 3`jZ 3`j] 3`jZ` 3`j` 3`ja 3`jd 3`jf ,3`jh 3`j+l 3`jn 3`jo 3`jeq 3`j.t 3`jv 3`j w 3`jEy 3`jK| 3`j! 3`jU 3`jX 3`jT 3`jކ 3`j 3`j/ 3`j 3`jC 3`jێ 3`j 3`j! 3`j 3`j 3`jR 3`j 3`j 3`j 3`j 3`j 3`j 3`j 3`jr 3`j  3`j-  Things that are here:3`j] a  a +0 dagger; a kobold corpse3`j 3`jx  _3`j 3`j 3`j˼ ,3`jT 3`j 3`j 3`j 3`j 3`j^ 3`j) 3`jR 3`j9 3`jg 3`j 3`jW 3`j 3`j 3`j 3`j 3`jW 3`jC 3`j ,3`j 3`j 3`j 3`j 3`j 3`j~ 3`j 3`j 3`j 3`jt 3`j? 3`js 3`j 3`j 3`j 3`jJ 3`j 3`j- 3`je 3`j 3`jU 3`j 3`j ,3`j 3`j# 3`j ,3`j; 3`j@ 3`j 3`j 3`j 3`j 3`j 3`j 3`j 3`j 3`j> 3`jr 3`j 3`jI 3`j 3`j 3`jS 3`j 3`j 3`j 3`j 3`j 3`j 3`j; 3`js 3`j 3`jx 3`j 3`j* 3`jP 3`j ,3`j* 3`j 3`j ,3`j 3`j 3`j3 3`j 3`j 3`j 3`j n  You encounter a frilled lizard.3`j  #. #. ##.##. ..... #.##. #################.##. #.......##.. ....... #.#####.##.# #.#...3`j*  ####.##.#####...)) #@.........##.#...- #.##.##.......##.# ...##.##.##.##.####3`jU  #....l..##.......# 3`j ##########....##.# #...###.# 3`j l   frilled lizard (asleep) ###########..####3`j z.# #.................#3`j A #.......#.......######3`j! 3`j# X334.5 (43.0)l.3`j) Nl3`j * 5==5.5 (443`j. 3`j0 8 _The frilled lizard hisses angrily.3`j } #.   .##..  .##.# 3`j,  ####.##.#)) #@....... #.##.##.. ..l##.##.3`jP % #.......##.  3`jp ##########.  3`j #.  3`j .3`j )  . 3`j + .3`js #.   .##..  .##.#  ####.##.#)) #@....... 3`jIt#.##.##.. ..l##.##. #.......##. ##########. 3`jt#.  . .3`ju5 .3`j7{3`j{3`j3`j5e _A frilled lizard is nearby!4`jP@5l.4`jvD4`jD3--6.6 (1.1)4`j,J4`jLn _You reach to attack! You barely miss the frilled lizard.4`jt †You hit the frilled lizard.4`jMS4`j^8=-7.8 (1.24`js4`jR _You kill the frilled lizard!4`j  _No target in view!4`j# 4`j#$ 4`ja) 4`j, H _No target in view!5`jR9 _  You see here a frilled lizard corpse.5`js> _5`j?5`j@5`jyA5`jA5`j3B5`jFX5`jLF5`jG,5`j H5`jJ5`jL,5`jM5`jO5`jP,5`jJQ5`jT5`jWp  You encounter a rat and a kobold.5`jVk     ##### ###############  ..... ###.......##..  .... ..#.#####.##.#  ###..##.#.#####.##.####  #.....#.#.##..........#  .#.#...#.#.##†##.##.....  K......@......##.##.##.#-  r........#.......##.....  ##?################....  #...##   ###########..###  #............... K   kobold (asleep)   #.......#....... r   rat (asleep)   #.......#.#..##.   #.........5`j"oV.K45.8 (8.05`jo?.r5`jwsKr5`jw4==6.8 (95`jI~5`j@ _The rat squeaks loudly. The kobold shouts!5`jPuy #####  ..... ###  .... ..#  ###..##.# #.....#.#.##. .#.#...#.#.##†# .K.....@......# .r.......#..... ##?############ 5`ju*5`j=  #####  ..... ###  .... ..#  ###..##.# #.....#.#.##.5`j m .#.#...#.#.##†# .K.....@......# .r.......#..... ##?############5`j45`j5`jd _There are monsters nearby!5`j ,    ######   ..... ###.##..   .... ..#.#####.##.#   ###..##.#.#####.##.   #.....#.#.##.  .#.#...#.#.##†##.##  .K......##.##.##.  .r.#.##  #?5`j ##########....  # #...   #..   #   #.#   #.#.#..##   #.#5`j >.K5`j ?.r5`j 5`jG ;--7.8 (1 _5`ji 5`j 5`j\     #######   .....####.##..  .......#.#####.##.#  ###..##.#.#####.##.  #.....#.#.## #..#.#...#.#.##†##.## #...K.##.##.## #...r......#.## #?5`j] ##########  # #...  #..  #  #.#  #.#.#..  #.#5`j^ <.K5`j"_ ?.r5`jf 5`jf A--85`jl 5`j[n 6`jJ;.K6`jJ?.r6`jUB )You reach to attack! You barely miss the kobold. You block the rat's attack.  The kobold completely misses you. You furiously retaliate!  You headbutt the kobold.6`jD]r   rat6`j"a?72=50.0 (1.26`jh6`jjJ _You kill the kobold!6`j>1.26`j6`ju _You closely miss the rat. The rat closely misses you.6`j0G .  You hit the rat.6`j8S6`j;q 52.4 _You kill the rat!6`jA6`jCi _Your Polearms skill increases to level 3!6`j46`j^6`jrH _No target in view!6`jo 6`j 6`j 6`jy 6`j 6`j= P _6`j" 6`j" 6`j<$ 6`j& 6`j( ,6`jW) 6`j* 6`j, 6`jB- 6`j. 6`j3 ,6`jl3 6`j6 } _c - 2 scrolls labelled YRAOVAS PEKE (gained 1)6`j7 6`j8 6`j9 6`j2B 6`jC ,6`jD 6`j_F 6`jVH ,6`jKM 6`jN 6`jO 6`jO 6`jP 6`jS 6`jnV  You encounter a goblin. It is wielding a +0 dagger.6`j;^  #..#.....#.#.##....... #..#.#...#.#.##†##.##. .....).........##.##. #..........#.......##. ####.################.  #.##.  #.# ###########  ##.## #........  #..@# #.......#...-  ##..# #.......#.#  ##.# #.........#  #.# #.........# #.# #........... ... #.....>g   goblin (asleep) g#. ########)#.) . .# ###...#  #######......6`j_ 761.4 (9.0g.6`jf Rg6`j?g P-2.4 (10.0) _6`jfm 6`jp 7`js #..#.† #.....). #...... ####. #.# #.#  ##.##  #..@#  ##..#  ##.#  #.#  #.#  .g. > .#. 7`jsE)#.) . .# 7`j* %  #..#.† #.....). #...... ####. #.# #.#  ##.##  #..@#  ##..#  ##.#  #.#  #.#  .g. > .#. )#.) . .# 7`j'47`j-7`jr/] _A goblin is nearby!7`jR #..#.† #.....). #...... ####. #.# #.#  ##.##  #..@#  ##..#  ##.#  7`jR~#.#  #.#  .g. > .#. )#.) 7`j S4. .# 7`jH  #..#.† #.....). #...... ####. #.# #.#  ##.##  #..@#  ##..#  ##.#  #.#  #.#  .g. 7`je> .#. )#.) . .# 7`jn47`j7`j] _A goblin is nearby!7`j4#†##.##...)..............#......###.############## #.#.# ############.## #.............###.# ##. ..g.>#. ########)#.) .# ###...### ## #######.............####7`j#g.7`j7`jO83.0) _7`j;7`j7`j`n ...)..............#......###.############## #.#############.## #.............#### ##. g....>#. ########)#.)7`j]o ,#. .# ###...### ## #######...... #.......#####...##....#7`jp #g.7`jv 7`jw &47`j| 7`jk~ 7`j )You closely miss the goblin. You headbutt the goblin.7`j0 S7`j 9=5.6 (1.2 _You kill the goblin!7`j 7`j i _Your Fighting skill increases to level 4!7`j47`j7`j 7`j:_No target in view!8`j48`jי8`jH _No target in view!8`j7 _8`j s  You see here a +0 dagger. _8`j!8`j"8`jV$8`j$8`j?%8`j'8`jW(8`j(8`jy)8`j,8`j".8`jm.8`j&/8`j18`j28`j 38`j48`j98`j:8`j@;8`j;8`j=8`j|?8`j?8`jn@8`jA8`jB8`j C8`jC8`jE8`j2F8`j`F8`jF8`jI>  You see here a +0 dagger.8`j K8`jL5 _8`jM8`jO8`jOO8`j6P8`jQ8`j S8`jJS8`j T8`j XX8`jCY8`j[,8`j9\8`j]8`jF_,8`j~`8`j b8`j4c8`jc8`j)e8`j/f8`jg,8`jh8`jij8`jl,8`jl8`jkt8`j,u8`jau8`jv8`j|X8`j8`jE8`j8`j:8`j8`jW8`j8`jF8`j$  Things that are here:8`jP_  a +0 club; a kobold corpse8`jύ8`jw _8`j'8`j8`jo8`j8`jÓ8`j\8`j+,8`j8`j8`jTX8`j,8`j 8`j8`jJ8`j8`jH8`jܬ8`j8`jױ8`jw8`j8`j8`jߴ8`jx8`j{8`jG8`j8`j8`j j  You see here a frilled lizard corpse.8`j8`j _8`j8`j8`jݾ8`j8`j8`jb8`j8`j8`j:8`j 8`j8`j8`j|8`jr8`jg8`j8`j8`j8`j78`j8`j8`ja8`j8`j8`jz8`j8`j\8`j8`j8`j>8`j<8`j+,8`j8`j8`j 8`j8`j8`j?8`j8`j8`j28`j8`j&8`j8`j8`jc8`j8`j8`j8`j8`j8`j8`jb8`j[f  You encounter a quokka.8`j .##  ..... ..#  ### ..... #.#  r.# ..... ...  #.##......###.#  ##.##.......##.#  .....##.##.##.#### #.##.##.##.......# ################@##.###.#- 8`j.......##...........##)##.##.##># .#####.##.#####.#...###.# .#####.##.#####...)))........## .##..........##.#...##.##.##.#... .##†##.##.......##.###........... r   quokka (asleep) ....##.##.##.##.#####...#.###.... .......##.......# #.##..###.... #########....##.#ß..ß##....8`jo.r411.6 (46.0)8`j*_r8`jM-2.6 (47 _8`j+8`j8`jG .##  ..... ..#  ### ..... #.#  ..# ..... ...  #r#  ##.##  ... #.##@#...........##)>.#####.#...#.#####...)))..........##.#...##.#†..##.###.. ...#.####..#  8`j{ z .##  ..... ..#  ### ..... #.#  ..# ..... ...  #r#  ##.##  ... 8`j| #.##@#...........##)>.#####.#...#.#####...)))..........##.#...##.#†..##.###.. ...#.####..#  8`j 48`j 8`jK ] _A quokka is nearby!9`jSX .# ..... .### ..... #.#..# ..... ...# #r##......##.##.##.......##.# #.......##.##.##.### ##...... ################.##.##.......##. .......##...........##)##.##.##>9`jTa.#...######.##.#####...)))........##..........##.#...##.##.##.# .##†......##.###.......##.##.##.##.#####...# .........#..#9`jZ.r.r9`jcG3.6 (1.0)9`j~j9`jHmi _The quokka twitches its whiskers.9`j   You hit the quokka. Your headbutt misses the quokka.The quokka is severely wounded.9`j"5=4.8 (1.29`j(9`j*> _The quokka bites you but does no damage.9`jUg  You completely miss the quokka. Your headbutt misses the quokka.The quokka is severely wounded.9`jg(6.09`j]n9`jpS _The quokka barely misses you.9`j| †You hit the quokka.9`jAR9`j16867.1 (1.19`j9`jJ _You kill the quokka!9`jm 9`jV 9`j 9`ji H _No target in view!:`jI:`j:`j :`j : _:`jb  You see here a quokka corpse.:`j:`j _:`j:`j :`j>#,:`jd$:`j&:`j7':`jz':`j(:`j+:`j,:`j,:`j-:`j /:`j/:`j0:`jh0:`j1:`jM2:`j2:`j3:`j3:`j4:`j4:`j?5:`j08:`j8:`j9:`j9:`j::`j;:`j;:`j9<:`jH=:`j>:`jY>:`j>:`jB:`jB:`jC:`jC:`jD:`jE:`jE:`j*F:`jTG:`jG:`j'H:`jH:`jI:`j%J:`jeJ:`jJ:`jCL:`j M:`jLM:`jM:`jN:`jO,:`jNP:`jQ:`j^R:`jR:`jS:`jT:`jU:`jXU:`jU:`jW:`jX,:`jyX:`jY:`jZ,:`j7[:`j\:`j],:`j5^:`j%_:`j::`j>:`jܲ:`j:`j :`jd:`j:`j:`jQ:`j:`j:`j*:`jR:`j:`j:`j:`jȺ:`j$:`j:`j:`j:`j:`jþ:`jG,:`j:`j:`jk:`j:`j :`j:`j:`j:`jX:`j:`js,:`j:`j:`j:`j,:`j :`jN,:`j:`j:`j:`j:`j:`j`n:`j:`j:`j,:`jd:`j:`jc:`j:`j:`jH:`j :`j:`j,:`jV:`j:`jN,:`j:`j:`j:`j:`jV:`j:`jV:`j:`j :`jT:`j:`j:`jU:`j:`j:`jd,:`j:`jL:`j:`jS:`je:`jk:`j:`jq:`jg :`j^ :`j :`j :`j :`jL:`j:`jf:`j:`j,:`j:`j:`jJ:`j:`j:`j:`j1,:`j:`j`R  There is a stone staircase leading down here.:`j:`j _:`j:`j:`j:`j :`j :`jI":`j9#:`jm#:`j#:`j%:`j&:`j&:`j(:`j]):`j%*:`jW*:`j+:`j,:`j-:`j3.:`j.:`j=0:`j1,:`j1:`j2:`j3:`j4:`jz4:`j$7:`j8,:`j8:`j9:`j*;,:`j;:`j=:`j>:`j>:`ja?:`j A:`jB:`jVB:`jB:`jD7 _You open the door.:`jE3:`j8F:`jI@  There is an open door here.:`jL  You enter the shallow water.Water :`jL:`jON _Moving in this stuff is going to be slow.:`j Q3:`jQ:`jR:`jS:`j!T:`jT:`jU:`jHV:`jV:`j W:`j9X:`j_  ..# #.#  #>#  #.####:`jt` #....### .......# ###### .....#.## #≈~≈≈# ........#####~≈~≈# ............'≈~≈@+ - ........##..#~≈~≈# .÷:`j`####≈~≈≈# #.....## ###### ....# ........ ...#.##.# :`j%a#...... ####. :`jf###.#'....#507.5 (90.4)##...#.:`jl:`jgrb======8.5 (91:`jUs= _As you open the door, it creaks loudly!:`jP3:`jMQ:`jR:`jS:`j.T(:`jWXV  There is an open door here.:`j{Y:`jRZ _:`j[:`j\:`j-c:`jc:`j'e:`jgB:`ji:`j\  #  ##### ..# ###### ..# ## #≈~≈≈# #.# #####~≈~≈####. ...'≈~≈~'....## ##..#~≈~≈###...##  ######≈~≈≈# #.@..#  ------## ###### #....#  .# ####.#  ....# ##.# #   ##.      14.5 (6.0)------5.5 (7 _e - a scroll labelled PIYLEU TOBA;`j I;`j ;`j ,;`jX;`j;`j0;`jtB;`j ;`jZ,;`j;`j;`j?,;`j;`j;`j{;`jC,;`j;`js;`j;`j;`jl ;`j!;`jS!;`jy!;`j";`j';`j(;`j),;`j*;`j+;`jcX;`jY,;`jX[;`j\;`j];`jD];`j^;`j_;`jD`;`jn`;`jb;`jSc;`jc;`j'd;`jf;`jij  You encounter an endoplasm.;`j'o.##.#####.# .....#....# ..####  #. .#. ## #.  #.#   #.#   #@#   #.J...#   #)##### ;`jp;  J   endoplasm (asleep)      ;`jq330.5 (15.0).J;`jvRJ;`jw,1.5 (16;`j}: _Found a sling.<`jg .  You reach to attack! You puncture the endoplasm!<`jS<`j| :932.6 (1.1)<`j'%<`j'M _You kill the endoplasm!<`jp\4<`j~`<`jbH _No target in view!<`jK <`j <`j <`j H _No target in view!<`j3<`j^<`j<`j <`jP _<`j,<`jT<`j<`j(<`j#,<`j:...... #....# ####. #.#### ..#  #. .... #.# #.### #.#  .# #.#  #.# #####.# #.@...# 5.6 (3.0 ### #)##### ..# #. <`j,~ #.#>. #.#### #.# #.# +.# #.# <`j<`j"<`jD$6.6 (4<`j<`j; _Found a stone staircase leading down.=`j=`j<=`j=`j=`j=`j2 =`j ,=`j:=`j=`j=`j$=  You see here a +0 sling.=`j=`j6 _=`j=`j=`j=`j=`j=`j=`j =`j =`jh!=`j$R  There is a stone staircase leading down here.=`jm&=`j& _=`j'=`j|)=`j6+,=`j+=`j-=`j1/=`jv/=`j0=`j1=`jH3=`j3=`j4=`j5=`j7,=`j7=`j9=`j:=`j;=`j;=`jY==`jf>=`j>=`j@?=`j@=`jF<.#...... #....# .......####. #.#### ###...#..# #.# =`jG7#...#.... #.# ##_####.##### #.# # #### .#.#.# # ######.# #####.#####.######.# =`jG7###.......@##.##.....# 48.6 (12.0) ..###########%##.##.##)##### =`jMI#........# #.##.##.##.# ..####.# #........>.#...##.# ############ .##+#+##.# .#.....#.# .#.....+.# .#..ß..#.#=`jM=`j^N,9.6 (13=`jZRT_%=`j0U. _Found a medusa talisman.>`j1>`j_2>`jA@>`jdBH _No target in view!>`j͔z.#...... #....#.####. #.#### .###...#..# #.#.#...#.... #.# .###_####.### ### #.# >`jF.# #### .# ..# #.# .# #### # #.# #.# .#.####.#####.######.# .###.##.##.....#.>`jT#%##.##.##)##### ##.# #.##.##.##.# ##...####.# #........>>`jŕ.# ##.#...##.# ############ #.##+#+##.# ..#.....#.# >`j:..#.....+.# #.#..ß..#.#>`j O50.0) _>`j>`ji>`j/ .#...... #....#.####. #.#### ..###...#..# #.#.#...#.... #.# ..###_####.##### ### #.# ..# #### .# #. ..# #.# ..# #### #. #.# #.# ..#>`j #.####.#####.######.# ..### #.##.##.....#.#%##.##.##)##### .##.# #.##.##.##.# .##...####.# #........>.# .##.#...##.# ############ .#.##+#+##.# ...#.....#.# ...#.....+.# .#.#..ß..#.#>`jݔ <1>`jҗ 7_>`j >`j ..#### #.#####...#..#  #.# ...#...#.... #.####_####.###### ### #.#.# #### .# #.. ..# #.#.# #### #.# #.# #.#.# #.####.#####.######.#.### #.........##.##.....#...###########@##.##.##)#######........# #.##.##.##.# >`jM {.##...####.# #........>.# ..##.#...##.# ############ ..#.##+#+##.#...#.....#.#.#.....+.# #.#.#..ß..#.# #.#.#.....'.#>`j <2>`j. >`j U _You see here a medusa talisman.?`j;:?`j:&3?`jE@?`j[B+ _f - a medusa talisman@`j|*@`j/J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   3.5  +2   j - Spellcasting   0.0   2.0  -4      @`j/     b - Axes   1.7   0.7  +2      c + Polearms@`jC03.0   2.8  +2   k - Shapeshifting   0.0   1.7  -3   d - Staves   1.7   0.7  +2       e - Unarmed Combat   0.0   0.8  +1                  @`j0    f + Armour4.0   3.5  +2       g - Dodging   0.0   0.8  +1      h + Shields4.0   3.5  +2  @`j1     i - Stealth   0.0   1.2  -1      @`j31        @`j\1l    @`j1        @`j1        @`j1n    @`j]2        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help@`j2[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets@`j2B`jD> k + Shapeshifting 0.0B`jzB`jB`j............####.#.### Glonk the Shield-Bearer ...###...#..##.#Minotaur .....#...#....#.#B`j XHealth: 27/27 ======================== ...###_####.###### ### #.#Magic: 1/1======================== B`j:/...# #### .# #.. ..# #.#AC: 8Str: 20 B`j]...# #####.# #.# #.#B`jkEV: 8Int: 5 ...#B`j#.####.#####.######.#SH: 4Dex: 9 B`jʇ...### #.........##.##.....#XL:  2 Next: 93% Place: Dungeon:1 B`jJ.....###########@##.##.##)#####Noise: ---------  Time: 553.6 (0.0) ..##........# #.##.##.##.#B`j!a) +0 trident ..##...####.# #........>.#B`jEaNothing quivered ..##.#...##.# ############ B`jk9..#.##+#+##.# ....#.....#.# ....#.....+.# B`j'#.#.#..ß..#.# #.#.#.....'.# B`j_You see here a +0 sling. _There is a stone staircase leading down here. _Found a medusa talisman. B`jψu_No target in view! _You see here a medusa talisman. _f - a medusa talismanB`jpB`j7B`jȑB`jC`jC`jV3C`jhC`jV,C`j nC`jvC`j  You encounter a goblin. It is wielding a +0 club.C`j##..###........ #..........#.##.####.......#..................####. ####...#..# ..#...#.... ##_####.############  #### .# #...g...# ## #### #@# #.# #..# #.####.#####.######.# C`j0...### #.........##.##.....#Nothing quivered .....###########.##.##.##)##### ..##........# #.##.##.##.#g   goblin (asleep)#C`j@3g.5.6 (2C`j QgC`j 26.6 (3 _C`j17_C`jD`j3 )  You reach to attack! You hit the goblin.67.8 (1.2_D`j=J _You kill the goblin!D`jD`jD`jD`jH _No target in view!E`jl 3E`jm E`jhp E`jq E`jCs : _E`jv ,E`j(w E`j: E`jI E`j E`j BE`j E`j E`jֈ E`jo E`j4 ,E`j E`jf E`j͏ E`j E`j_ E`jq E`j XE`jr E`j E`j E`j E`j E`jY E`j5 E`j E`jң E`j E`j E`j E`j ,E`jB E`j> E`jį E`j+ E`j E`j E`j2 ,E`j E`j E`jط E`j1 E`j@ E`j E`j< ,E`j E`j6 E`j g....'≈~≈~'....## .#ß..ß##.........##..#~≈~≈###...##..÷.....######≈~≈≈#>..#.#.....## ######## #.... .#ß..ß#...#....### ..... ####. .##..###.........#...... #.E`jp .........#.##.#...... ####.........#...........(............### ##74.8 (17.0)##...#. E`j ..#...#.......# ####_####.############ #.E`j .# #### #.# #..)....# #.#.# #### #.# #.#####.# #.#E`j' .# #.####.#####.######.#.### .........##.##.....#.#######E`jL 1####.##.##.##)#####E`jG E`j ,5.8 (18E`j E`jb ) _Found 3 boomerangs.G`j.#.###.#####~≈~≈####.# ##..###.............'≈~≈~'....## #ß..ß##.......#~≈~≈###...##..#..÷.....######≈~≈≈# #....# ...>..#.#.....## ######### #....# #ß..ß#...#....###.####.# ##..###.........#. #.#G`jQ..#.##.#. ####.##.....@.....(. #............####.#....... #.#######...#..####.#....... #.# .#...#.......#..)....###_####.############## #### #.# #..)...# #### #.# #.#####.# #.## #.####.#####.######.#### #.........##.##.....#G`jG`j*6.0)G`jG`j?# _Found a whip.G`j#.###.#####~≈~≈####.# ..###......'≈~≈~'....## ß..ß##.........##..#~≈~≈###...## #..÷.....######≈~≈≈# #....# >..#.#.....#### #....# ß..ß#...#....###.G`jJ# ####.# ..###.........#.# #.# #.##.#.# ####.# #.(.# #....# ####.#.# #.#### ###...#..####.#.G`j# #.# #...#.......#..)....# #.####_####.#######G`j5j #.# G`j"G`j"7G`j9)8_G`j*G`js! #.###.#####~≈~≈####.# ..###.'≈~≈~'....## ..ß##.........##..#~≈~≈###...## #..÷.....######≈~≈≈# #....# >..#.#.....#### #....# ..ß#...#....###.# ####.# ..###...#.# #.# #.##.#.# ####.# #.(.# #....# ####.#.# #.#### ###...#..####.#.# #.# G`j( G`jb) 8G`jY/ 8_G`j-1 G`j .###.#####~≈~≈####.# ###.'≈~≈~'....## ß##.##..#~≈~≈###...## #..÷.....######≈~≈≈# #....# >..#.#.....###G`j2 # #....# ß#...#....###.# ####.# ###.#.# #.# #.##.#.# ####.# #.(.# #....# ####.#.G`jm # #.#### ...#..####.#.# #.# G`j 6 G`j G`jW 9G`j G`jO G`j###.#####~≈~≈####.# ###.'≈~≈~'....## ß##.##..#~≈~≈###...## #..÷.....######≈~≈≈# #....# ..#.#.....#### #....# ß#...#....###.G`jo# ####.# ###.#.# #.# #.##.#.# ####.# #.(.# #....# ####.#.# #.#### ...#..####.#.# #.# G`jG`j]'80G`jG`jVH`jC.#####~≈~≈####.# .'≈~≈~'....## ##.##..#~≈~≈###...## #..÷.....######≈~≈≈# #....# #.#.....###H`j# #....# #...#....###.# ####.# .#.# #.# #.##.#.# ####.# #.H`jU(.# #....# ####.#.# #.#### ...#..####.#.H`j0_# #.# H`j&H`jH`jg&1H`jH`j.H`jRT.#####~≈~≈####.# .'≈~≈~'....## .##..#~≈~≈###...## #..÷.....######≈~≈≈# #....# #.#.....#### #....# ...#....###.# ####.# .#.# #.# #.##.#.# ####.# #..# #....# ####.#.# #.#### #..####.#.# #.# H`j=WH`j;X&2H`j\H`je^P _You see here 3 boomerangs.H`j H`j w3Throw: 3 boomerangsH`jx H`j P _g - 3 boomerangsI`jI`jz  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   3.5  +2   k - Spellcasting   0.0   2.0  -4           b - Axes   1.7   0.7  +2  I`j    c + Polearms3.0   2.8  +2   l + Shapeshifting 0.0   1.7  -3   d - Staves   1.7   0.7  +2      I`jG e - Unarmed Combat   0.0   0.8  +1       f - Throwing   0.0   1.0   0  I`j                    g + ArmourI`j4.0   3.5  +2      I`jC h - Dodging   0.0   0.8  +1  I`jn+    i + Shields4.0   3.5  +2  I`jT    I`j j - Stealth   0.0   1.2  -1  I`j            I`j _    I`j-n    I`jN_    I`jo        I`ja    I`jThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  I`j[?] Help[=] set a skill target  I`j$}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsI`j = f + Throwing 0.0J`j/J`jJ`j#.........#####~≈~≈####.#Glonk the Shield-Bearer #.............'≈~≈~'....##Minotaur #.........##..#~≈~≈###...##J`j.Health: 27/27 ======================== #..÷.....######≈~≈≈# #....#Magic: 1/1======================== #.#.....############ #....#AC: 8J`j_Str: 20 ...#....###.......# ####.#EV: 8Int: 5 #.........#.......# #.#SH: 4Dex: 9 .....#.##.#.......# ####.#XL:  2 Next: 96% Place: Dungeon:1 ....#...........@.# #....#Noise: ---------  Time: 583.8 (0.0) .....####.#.......# #.####a) +0 trident ..#..####.#.......# #.#Throw: 3 boomerangs J`j..#.......#..)....# #.# ####.############## #.# ## #.# #..)....# #.# ## #.# #.#####.# #.##.####.#####.######.##.........##.##.....# _You kill the goblin! _No target in view! _Found 3 boomerangs. _Found a whip. _You see here 3 boomerangs. _g - 3 boomerangsJ`jJ`j J`j( J`jJ`jK`jK`jWK`jK`jK`j BK`jBK`jK`jK`jtK`jK`jK`jK`jK`jK`j)K`j|K`jE K`j K`j!K`j$K`jk%K`j%K`j8&K`jt'K`j(,K`j)K`j+K`j-K`j-K`j.<K`j=K`jAK`j`ABK`j BK`j L`j L`j L`j: L`jp L`j L`jD L`j$ L`jd L`j L`j L`j L`j L`j L`j@ L`j L`j@ L`j) L`j L`j ,L`j L`jp =  You see here a +0 sling.L`j L`jD  _L`j* L`j L`j ,L`j L`j5 Y  There is a stone staircase leading down here.L`jo L`j L`jz $ _L`j L`jN J 2  You climb downwards.L`j7S L`jS L`jzU L`jZ There is a stone staircase leading down here.  You climb downwards. _You encounter a bat.  Found a parchment of Fugue of the Fallen, 7 gold pieces and a hand axe. L`jZ Y Found a stone staircase leading up.  There is a stone staircase leading up here.L`jL`j8r..)..# # ....# .# ....+ ..# ...###..# #.:.....#  #.......#  L`j#.......#  #.@.....# 40.7 (26.5) #.......#  #.......#  #.....b.# #.....$.#L`je #.......#b   bat #.......# .<......# L`jOL`j%L`j9)Z _A bat is nearby!M`joo ..)..# #  ....# .#  ....+ ..#  ...###..#  #.:.....#  #.......#  #.......#  #.@.....#  #.......#  #.......#  #.....b.# M`jp #.....$.#  #.......#  #.......#  .<......# M`j ..)..# #  ....# .#  ....+ ..#  ...###..#  #.:.....#  #.......#  #.......#  #.@.....#  #.......# M`jV #.......#  #.....b.# #.....$.# #.......#  #.......# .<......# M`jsM`juM`jM`j6Z _A bat is nearby!M`j~ ..)..# #.....# #.# ....+ ..# ###..# #.:.....# #.......# #.# #.<.....# M`jr s#.# #.# #.....b.# #.....$.##..##.# .<##.M`j Ib.b.M`j M`j_ 9=1.7 (1.0)M`jf M`j{i 1 _You block the bat's attack.M`jE .  You hit the bat.M`j@.M`j&!..)..# #Glonk the Shield-Bearer.....# #.#Minotaur....+ ..#Health: 27/27 ========================...###..#Magic: 1/1========================#.:.....#AC: 8M`j 'Str: 20#.......#EV: 8Int: 5#.......#SH: 4Dex: 9#.<.....#XL:  2 Next: 100% Place: Dungeon:2#..@....#M`jh'kNoise: =--------  Time: 642.9 (1.2)#.......#a) +0 trident#.......#Throw: 3 boomerangsM`j'4#.....$.##.......##.......#.<......###.......#Found a stone staircase leading up.  There is a stone staircase leading up here. _A bat is nearby! _A bat is nearby! M`jj(I_You block the bat's attack.  You hit the bat.M`j) _You kill the bat!You have reached level 3!M`j3/  --more--N`jT  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? O`jc M33/332/223 0% O`j\ O`j U _You feel stronger. x2P`jX3P`jRYP`j\P`j^P`jb: _P`j\cP`je,P`jgP`jiP`jkP`jkP`jlP`j_p,P`jqP`juL _You now have 19 gold pieces (gained 7).P`jxP`jxP`jyP`j{P`j}P`j~P`j<P`j'P`jP`jP`jքP`jP`jv,P`jP`jP  There is a stone staircase leading up here.P`jɐP`jf _P`jP`jP`jlP`jP`jP`jP`jP`jP`jTP`j\ #. #.####### :.......# .....)..# #........# #.#........+ ..#........###..# #.@.....#- #.......# #.......#P`j #.<.....# #.......# #.......# #...# #..##.......#You pick up a parchment of Fugue of the Fallen and begin reading...P`j053.9 (11.0)P`j!-P`jR%4.9 (12P`jAP`jL _You add the spell Fugue of the Fallen to your library.P`j3P`jmP`jP`j,P`j,P`jP`jP`jwP`jP`jP`jZP`jxP`jyP`jP`jP`jP`jP`j,P`j>P`jSP`jP`jP`jxP`j~P`jP`j.P`jUP`j     #$#  P`j ! #.#   #.#   #.#   #.#   #.# P`j0  ##.#######   #@.......# P`jX  #.....)..# #  P`j #........# #.#   #........+ ..#   #........###..# P`j   #######.......#   #.......#   #.......# P`j!  #.<.....#You pick up a parchment of Foxfire and begin reading...P`j261.9 (7.0)P`jl+2.9 (8P`j5P`j@ _You add the spell Foxfire to your library.Q`j TQ`jTQ`jLUQ`jWQ`jYQ`jYQ`jU]nQ`j%^Q`j^Q`j)_Q`j_Q`jN`Q`jHaQ`j{aQ`jaQ`jbQ`jgcQ`jcQ`jZdQ`jUfQ`jg,Q`j hQ`jhQ`jjQ`j[jQ`jjQ`jlQ`jlQ`jmQ`jnL _You now have 23 gold pieces (gained 4).Q`jo3Q`jpQ`jqQ`jrQ`jsQ`jsQ`jtQ`javQ`jvQ`j?wQ`jxQ`joxQ`jxQ`jxQ`jyQ`jzQ`jzQ`jG{Q`j{Q`j|Q`j|Q`j(}Q`j}Q`j1~Q`j`~Q`j~Q`jQ`jɀQ`jQ`j{Q`jQ`j4Q`jQ`jQ`jׅQ`jB,Q`jQ`j9Q`jQ`jQ`jQ`jQ`jhQ`jQ`jQ`jQ`jQ`jQ`j=Q`jόQ`jQ`jՍ,Q`jwQ`jQ`j#Q`j\Q`j Q`jАQ`jQ`j1Q`jQ`jQ`jےQ`jJQ`jnQ`jQ`jΕQ`jQ`jQ`jQ`jQ`jcQ`jQ`jQ`jwQ`jÛQ`jQ`jQ`jQ`jWQ`jQ`jQ`jGQ`jȢQ`jQ`j Q`jjQ`jQ`jQ`jXQ`jQ`jQ`j2Q`jQ`j$Q`jQQ`jݩQ`jQ`j ,Q`j׬Q`jIQ`jQ`jQ`j Q`jUQ`jQ`jQ`jIQ`jQ`jQ`jVQ`jQ`jQ`j]Q`jۻQ`jQ`j^,Q`jQ`jQ`j|Q`jQ`jQ`jXQ`j8Q`jQ`jQ`jQ`j,Q`jQ`jQ`jQ`jnQ`j Q`jQ`jQ`jQ`j%Q`jQ`j Q`jIQ`jQ`jQ`jQ`j:Q`jQ`jQ`jAQ`jQ`jbQ`jQ`j Q`jNQ`jQ`jrQ`jQ`jQ`j}Q`j.Q`j:Q`jrQ`jQ`jQ`jQ`jGQ`jQ`jQ`jQ`j_Q`jQ`jQ`jQ`jvQ`jQ`j|Q`j}Q`jQ`j*Q`jQ`jQ`jQ`jQ`j>Q`jNQ`jQ`jQ`jQ`jQ`j^Q`jQ`jQ`jQ`jQ`jQ`jQ`jTQ`j,Q`jwQ`jH Q`j ,Q`jW Q`j Q`j5 Q`jf Q`j Q`j0Q`jpQ`jVQ`jDQ`jQ`jQ`jQ`jQ`jQ`joQ`jQ`jQ`j'Q`jnQ`j Q`jQ`jX,Q`jq Q`j"Q`j#,Q`j$Q`jo&Q`jW(Q`j(Q`j)Q`j1+Q`j,Q`j,Q`j-Q`je/Q`j\1Q`j1Q`j~2Q`j3Q`jU6,Q`j7Q`jn9Q`j;,Q`j<Q`jW>Q`j?Q`j.@Q`jKR`j9PR`j*UU.@R`jl_@)====5.9 (93R`jbR`jen now have 23 gold pieces (gained 4). _You open the door. _There is an open door hereR`j0f. _You now have 42 gold pieces (gained 19).  You encounter Sigmund the Dreaded. He is wielding a +5 scythe of protection. _Sigmund shouts!S`jnR  You reach to attack! You hit Sigmund.  S`j`Sigmund is lightly wounded.  Sigmund says, "Now you see me, now you don't..."S`j23--------==--7.0 (1.1S`j )S`jѹS`jP _Sigmund hits you from afar with a +5 scythe of protection!T`j?  You reach to attack! You hit Sigmund but do no damage.Sigmund is lightly wounded.T`ju *Sigmund casts a spell at you.T`jV&.T`j<19--------------8.2 (1.2T`j$T`j\(. _The magic dart hits you.T`jm SYou reach to attack! You hit Sigmund but do no damage.Sigmund is lightly wounded.T`j S   adder (wandering)  You encounter an adder.T`ju G-9.3 (1.1T`j T`j: P _Sigmund barely misses you.U`jVd bYou reach to attack! You hit Sigmund.  Sigmund is moderately wounded.b..bS.U`jW1b.U`j^ Sb   bat (wandering)U`jx_y20=---60.5 (1.2U`jeU`jhT _You encounter a bat.W`j b.  You reach to attack! You hit Sigmund but do no damage.W`j`$.b.W`j^~ b.  Sigmund is moderately wounded.W`j}b11------W`j/==1.6 (1.1W`jW`jP _Sigmund hits you from afar with a +5 scythe of protection!W`jۘ W`jp W`j W`jP ^ _You are too injured to fight recklessly!W`j 4W`jC(W`j.*^ _You are too injured to fight recklessly!X`jμX`jqX`jX`j ^ _You are too injured to fight recklessly!Y`jQJY`jN _There are no items here.Z`ja i #.# #.# Glonk the Shield-Bearer  #.# ###.# Minotaur  #.# #.#.# Health: 11/33 ========----------------  #.# #...# Magic: 2/2========================  #.# ##### ###  AC: 8Str: 22  #.# S. EV: 8Int: 5  #.# ######@# SH: 4Z`ja Dex: 9  #.# ##....#.###...  XL:  3 Next:  0% Place: Dungeon:2  #.# #.....@..b.#  Noise: ==-------  Time: 761.6 (0.0)  #.# #.....#.##.#  a) +0 trident  #.# #.#####.# Throw: 3 boomerangs  #.# #.# .# ##.########.# .# #........##.### .# @   Sigmund (polearm) #.....)..##...# .#Z`jb  S   adder #........####.# .# b   bat #........'....# _You are too injured to fight recklessly! _There are no items here.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Sigmund, wielding a +5 scythe of protection and wearing a +0 robe  (moderately wounded, 52% to hit and 45% to hit with your headbutt)[`j9  #.# #.# Glonk the Shield-Bearer  #.# ###.# Minotaur  #.# #.#.# Health: 11/33 ========----------------  #.# #...# Magic: 2/2========================  #.# ##### ###  AC: 8Str: 22  #.# S. EV: 8Int: 5  #.# ######@# SH: 4Dex: 9  #.# ##....#.###...  XL:  3 Next:  0% Place: Dungeon:2  #.# #.....@.b..#  Noise: ==-------  Time: 761.6 (0.0)  #.# #.....#.##.#  a) +0 trident  #.# #.#####.#[`j 0[37m Throw: 3 boomerangs  #.# #.# .# ##.########.# .# #........##.### .# @   Sigmund (polearm) #.....)..##...# .# S   adder #........####.# .# b   bat #........'....# _There are no items here.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Sigmund, wielding a +5 scythe of protection and wearing a +0 robe  (moderately wounded, 52% to hit and 45% to hit with your headbutt)  You reach to attack! You puncture Sigmund!b.[`j 5###.######@###....#.###...#.....@b...##.....#.##.##.#####.#.#.#.# .#[`jk .#  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +5 scythe of protection and wearing a +0 robe  (moderately wounded, 52% to hit and 45% to hit with your headbutt)  You reach to attack! You puncture Sigmund!  Sigmund is severely wounded.  The bat hits you but does no damage.[`j  #.# #.#  #.# ###.#  #.# #.#.#  #.# #...#  #.# ##### ###  #.# S.  #.# ######@#  #.# ##....#.###...  #.# #.....@b...#  #.# #.....#.##.#  #.# #.#####.#  #.# #.# .#..# .#.[`j ...### .#..)..##...# .#..# .#...'.... .b  Sigmund hits you from afar with a +5 scythe of protection![`j [`j 24/33 [`j ------[`j -[`jR 2.8 (1.2[`j [`j  [`j+ [`j 2_* * * LOW HITPOINT WARNING * * *[`j \`j>4. #.# #.# Glonk the Shield-Bearer  #.# ###.# Minotaur  #.# #.#.# Health: 4/33==----------------------  #.# #...# Magic: 2/2\`j4:========================  #.# ##### ###  AC: 8Str: 22  #.# S. EV: 8Int: 5  #.# ######@# SH: 4\`j&5Dex: 9  #.# ##....#.###...  XL:  3 Next:  0% Place: Dungeon:2  #.# #.....@....#  Noise: =--------  Time: 762.8 (0.0)  #.# #.....#b##.#  a) +0 trident  #.# #.#####.# Throw: 3 boomerangs \`jQ5n #.# #.# .# ##.########.# .# #........##.### .#\`j|5 @   Sigmund (polearm) #.....)..##...# .#\`j5 S   adder #........####.# .# b   bat \`j5#........'....#Sigmund hits you from afar with a +5 scythe of protection! _* * * LOW HITPOINT WARNING * * *\`j5NReach: a) +0 tridentPress: ? - help, Dir - move target\`j76Aim: Sigmund, wielding a +5 scythe of protection and wearing a +0 robe  (severely wounded, 52% to hit and 45% to hit with your headbutt)\`jE  #.# #.# Glonk the Shield-Bearer \`j;F @ #.# ###.# Minotaur  #.# #.#.# Health: 4/33==----------------------  #.# #...# Magic: 2/2========================  #.# ##### ###  AC: 8\`jqF Str: 22  #.# S. EV: 8Int: 5 \`jF  #.# ######@# SH: 4Dex: 9 \`jF  #.# ##....#.###...  XL:  3 Next:  0% Place: Dungeon:2 \`jUG  #.# #.....@....#  Noise: =--------  Time: 762.8 (0.0)  #.# #.....#.##.#  a) +0 trident  #.# #.#####b# Throw: 3 boomerangs  #.# #.# .# ##.########.# .# #........##.### .#\`jG  @   Sigmund (polearm) #.....)..##...# .#\`jG  S   adder #........####.# .# b   bat #........'....# \`jG _* * * LOW HITPOINT WARNING * * *Reach: a) +0 tridentPress: ? - help, Dir - move target\`j H Aim: Sigmund, wielding a +5 scythe of protection and wearing a +0 robe  (severely wounded, 52% to hit and 45% to hit with your headbutt)  You reach to attack! You hit Sigmund.\`jI b.\`jS   #.# #.#  #.# ###.#  #.# #.#.#  #.# #...#  #.# ##### ###  #.# S.  #.# ######@#  #.# ##....#.###... \`j#T  #.# #.....@....#  #.# #.....#b##.#  #.# #.#####.#  #.# #.# .#..# .#....### .#..)..##...# .#..# .#...'....  You reach to attack! You hit Sigmund.  Sigmund is severely wounded.  The bat hits you but does no damage.  Sigmund hits you from afar with a +5 scythe of protection.  \`jT vYou die...  Sigmund begins carving another notch in his scythe.\`j\i b-2/33 --\`jw /  --more--]`j']`jGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ]`j8 a - a +0 trident (weapon) Missiles (go to first with ()  g - 3 boomerangs (quivered) Armour (go to first with [) ]`j $ b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - a ring of protection from cold (worn) ]`j=Talismans (go to first with %)f - a medusa talisman^`jW]<^`j_tGoodbye, Glonk.28 Glonk the Shield-Bearer (level 3, -2/33 HPs)Began as a Minotaur Fighter on July 22, 2026.Slain by Sigmund... wielding a +5 scythe of protection(6 damage)... on level 2 of the Dungeon.The game lasted 00:01:23 (747 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15181911 raguzNaWr-27 escaped with the Orb9.15136186 l1quidcrys GrFi-27 escaped with the Orb  10.15099410 Ravn^`j`DgHu-27 escaped with the Orb  11.14682103 thewalrus OnGl-27 escaped with the Orb  12.14482996 Krim260 DEFE-27 escaped with the Orb^`j[^`j^`j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l