¨Sµjäž › Player: Glonk Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-09-24.16:45:28.ttyrec Time: (1790268328) Thu Sep 24 16:45:28 2026 ªSµjüçv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cªSµjÕªSµjÑÚåGlonk the DiggerGargoyleHealth: 16/16 ========================Magic: 5/5========================AC: 7Str: 11EV: 9Int: 15SH: 0Dex: 10XL:  2 Next: 66% Place: Dungeon:1Noise: ---------  Time: 770.5 (0.0)b) +0 daggerCast: SandblastªSµj<ï.###.######...###### #.# #. .###.# ##.###)# ## .....# #.#####.## ..#### #.##....# ## #.###†## #....# #. #.###...## ###### ##. #.## ##.....#####.. #..## ##.....>.######...# #...####.....†..@# ###....### .......+.........+ ##...#### #...####.........# #..### ## ....# ##.......## ##'## ##> #.#.# ##.....## ##...######.. #.#†# ##...## #............  #.#.# ##+## #..⌠........âªSµj³ïõŒ   ..#.##.##............  .##.##.###...######.. ªSµjQômWelcome back, Glonk the Gargoyle Earth Elementalist.ªSµjÜúªSµj]™ªSµj7Ÿ« _Press ? for a list of commands and other information.ªSµjÛhÐ Your spells (describe)TypeFailure Level  a - SandblastEarth11% 1 Select a spell to describe [?] help [!]/[I] toggle spell headersªSµj4�ªSµj¬–ªSµjeŸ.###.######...###### #.# #. Glonk the Digger .###.# ##.###)# ## Gargoyle .....# #.#####.## Health: 16/16 ======================== ..#### #.##....# ## Magic: 5/5======================== #.###†## #....# #. AC: 7Str: 11 #.###...## ###### ##. EV: 9Int: 15 #.## ##.....#####.. SH: 0Dex: 10 #..## ##.....>.######...# XL:  2 Next: 66% Place: Dungeon:1 #...####.ªSµj, ....†..@# ###....### Noise: ---------  Time: 770.5 (0.0) .......+.........+ ##...####b) +0 dagger #...####.........# #..### ## Cast: Sandblast ....# ##.......## ##'## ##> #.#.# ##.....## ##...######.. #.#†# ##...## #............  #.#.# ##+## #..⌠........⌠  ..#.##.##............  .##.##.###...######.. Welcome back, Glonk the Gargoyle Earth Elementalist. ªSµj¬ �_Press ? for a list of commands and other information.ªSµjd¨ªSµjy«ªSµjr±ªSµjz³¬Sµj¸å¬Sµj®æ¬Sµjè¬Sµj;î'¬Sµj"óI¬SµjJö/ _You open the door.¬Sµj¡÷¬SµjÊø¬Sµj™ù¬SµjO¬SµjF¬Sµj—¬Sµj¤¬Sµj¾¬Sµj³ ,¬Sµj° ¬Sµj· ¬Sµj¤¬SµjѬSµj¯¬SµjK¬Sµj’¬SµjϬSµjm¬Sµj­'¬Sµj·3¬Sµj¬Sµj!/ _You open the door.¬Sµj9¬Sµj0 3¬Sµjñ$8There is an open door here.¬Sµj9&¬Sµjõ& _¬Sµjs(¬Sµjˆ*¬Sµj+,¬Sµjp,¬Sµjb-¬Sµj/¬Sµjä0¬Sµj2,¬Sµjœ3¬Sµj~4¬Sµj¼4¬Sµj¼5¬SµjÅ7¬Sµj9¬SµjO9¬SµjZ;¬Sµjš<¬Sµjú=¬Sµj5>¬Sµj?¬SµjjA¬SµjÌB¬SµjŽC,¬SµjöI¬Sµj=K,¬SµjyL¬Sµj÷N¬SµjüP,¬Sµj R¬Sµj�T¬SµjÂU¬SµjûU¬SµjZW¬Sµj9Y¬Sµj’Z,¬Sµj²[¬Sµj ]¬SµjÆ^¬Sµj_¬Sµj`¬Sµj b¬Sµj‰c,¬Sµj’d¬Sµjf¬Sµjrg,¬Sµj+h¬SµjÓi¬Sµj~j¬Sµjk¬Sµj„k¬Sµj/m¬Sµj¾o,¬SµjÕs¬Sµjzu¬Sµj­v¬Sµjãv¬Sµj‚ƬSµjレSµj|„¬SµjÒ„¬SµjÑ…¬Sµj‡¬Sµj:ˆ,¬Sµjˆ¬Sµj ЬSµjˆ‹,¬Sµj��,¬Sµj�B¬Sµjž�¬Sµj|‘¬Sµjù‘¬Sµj0’¬Sµj ”¬Sµjf”¬SµjÅ”¬SµjY•¬Sµj2šX¬Sµjž¬SµjòŸ¬Sµj¡,¬Sµj ¤¬Sµj«¥,¬Sµj¦¬Sµj�¨¬Sµju©,¬Sµjí©¬Sµj+­,¬Sµj˜®,¬SµjH´X¬SµjË´¬SµjP¶,¬Sµjö¬SµjH¹¬SµjϹ¬Sµjº¬Sµj�»¬SµjP¾¬Sµj¼¾B¬Sµj³ÁX¬Sµj(ĬSµjUÅB¬SµjcǬSµjëÇ,¬SµjÌȬSµj@ʬSµj÷ʬSµj!ˬSµj§Ë¬Sµj™Î,¬SµjÞάSµjbϬSµjѬSµj`Ò,¬SµjêÒ¬SµjàÔ¬SµjÞÕ¬SµjÖ¬SµjÀÖ¬Sµj£Ø¬SµjqÝn¬SµjæÝ¬SµjJÞ¬SµjXà¬Sµj êò¬Sµjrô,¬SµjdùB¬SµjÉû¬SµjRü¬SµjÎX¬SµjC¬Sµjð°¬SµjS ¬Sµjm ,¬Sµji¬Sµj ¬SµjN,¬Sµj™n¬Sµjä¬Sµj¦¬Sµj{¬Sµjë¬SµjQ#¬Sµjí$,¬Sµjç%¬SµjA*¬Sµj-,¬Sµjb-¬Sµj}<é #.####.#..#### # #.##.........#  #.##.#.#..##.## #.........##.##. #########..#..÷.÷.##.# #.......#.............. #..........#..###.#. #.###.##.###..# #...#. #@##.# #..# #####.835.5 (65.0) #...$>..##.# #..# #. ###.######.. ...# #. ###.)... #. ...... # #### r.....'.... #### ..... #¬Sµj@¬SµjYB,6.5 (66¬SµjRG¬SµjªJ3 _Found a stone staircase leading down.­Sµj¢w‹­Sµjh}X­SµjÑ}­Sµj•­Sµj/€­Sµjq€­Sµj怭Sµj—ƒR  There is a stone staircase leading down here.­Sµj†…­Sµj† _­Sµj©‡­Sµj«‰,­SµjŽ– _You now have 65 gold pieces (gained 12).­Sµj·Ž­Sµj3�­Sµjs‘,­Sµjî‘­Sµj””­Sµj0•­SµjY•­Sµjו­Sµjƒ—­Sµjº˜,­Sµj™™­SµjOš­Sµjy›,­SµjGœ­Sµj@ž­SµjŸ­Sµj>Ÿ­Sµj¸Ÿ­Sµj¡­Sµj¢­Sµj>¢­SµjÚ¢­SµjÀ¤­Sµj¦,­Sµj¶¦­Sµjߨ­Sµj¶©,­Sµj€ª­SµjC¬­Sµj&­­SµjO­­Sµj,®­SµjᯭSµjÙ°­Sµj]±­SµjDZ­Sµj÷²­SµjSµB­Sµjº¶­Sµj§·,­SµjJ¸­Sµj§¹­Sµj²º,­SµjS»­Sµju½,­SµjzÀB­Sµjé²­SµjOð­SµjVóX­Sµj‘ý`­SµjÄÿB­SµjR­Sµjl­Sµjk­Sµj¸­Sµj­Sµj* B­SµjÙ­Sµj0­Sµj¸"®#...#... #.#  #...##+# #.#  ##.###.# #.# #.##.# #.# #.# ##.## #.# #.# ##...### #.# #.....> #.###########...##...........##@#78.5 (42###########.##.# #....####### ­Sµj†*­Sµjµ,,9.5 (43­Sµj?3­Sµjc6; _Found a stone staircase leading down.®SµjÌ{3®Sµjì|®Sµjl~®SµjÌ—   There is a stone staircase leading down here.®Sµj#¦' _®Sµjp¨®SµjtªB®SµjW«®Sµj’¯X®SµjÔ°®Sµj±®SµjV¶B®SµjÕ·B®Sµj«½B®SµjaÁM _You now have 81 gold pieces (gained 16).®Sµjê®SµjJîSµjoîSµjãÅ®SµjÇ®SµjˆÈ®SµjøÈ®SµjË®SµjyØ®Sµj'Ù,®Sµj�Ù®Sµj¾Ü®SµjíÞ®Sµj=ß®Sµj‰à®SµjFã®Sµj>æB®Sµj¹è®SµjaýB®Sµjâþ®Sµj'®Sµj®Sµjl®Sµj�®Sµj/e  A rat comes into view.®Sµj^G.........#..###.#.....# #.# #.... ###.##.###..# #...#.#.# #.# ###.# ###.##.# #..# #####.#.# #.# #.# .>..##.# #..# #.#.###.# #.# ######.. ...# #.......# #.# ## ###.)... #...##### #.# .## ...... #..## ###.# ..#### ......####...#######.... .....+ r.....'@................ ..#### ......####...#######.#.. .##..... #...# #.#.. ##.... ###.# #.##....#.# #.##.#+#®Sµjû{#.# #.##. r   rat (asleep) #.# #.# #.... #.# #.# ##### ##.## #.#®Sµjý.903.5 (24®Sµj«34.5 (25 _®Sµj¹%®Sµjì'°SµjøX›.........#..###.#.....# #.# #.... Glonk the Digger ###.##.###..# #...#.#.# #.# ###.# Gargoyle ###.##.# #..# #####.#.# #.# #.# Health: 16/16 ======================== .>..##.# #..# #.#.###.# #.# Magic: 4/5===================----- ######.. ...# #.......# #.# AC: 7Str: 11 ## ###.)... #...##### #.# EV: 9Int: 15 .## ...... #..## ###.# SH: 0Dex: 10 ..#### ......####...#######.... XL:  2 Next: 66% Place: Dungeon:1 °Sµj†Yò.....+ r.....'@................ Noise: ---------  Time: 904.5 (0.0) ..#### ......####...#######.#.. b) +0 dagger .## ..... #...# #.#.. Cast: Sandblast ## .... ###.# #.##. ... #.# #.##. #+# #.# #.##. r   rat (asleep) #.# #.# #.... #.# #.# ##### ##.## #.# °SµjØYê_You now have 81 gold pieces (gained 16). _A rat comes into view.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line°SµjÀú°Sµjw .........#..###.#.....# #.# #.... Glonk the Digger ###.##.###..# #...#.#.# #.# ###.# Gargoyle ###.##.# #..# #####.#.# #.# #.# Health: 16/16 ======================== .>..##.# #..# #.#.###.# #.# Magic: 5/5======================== ######.. ...# #.......# #.# AC: 7Str: 11 ## ###.)... #...##### #.# EV: 9Int: 15 .## ...... #..## ###.# SH: 0Dex: 10 ..#### ......####...#######.... XL:  2 [3°Sµj€ ë3mNext: 66% Place: Dungeon:1 .....+ r.....'@................ Noise: ---------  Time: 904.5 (0.0) ..#### ......####...#######.#.. b) +0 dagger .##..... #...# #.#.. Cast: Sandblast ##.... ###.# #.##....#.# #.##.#+##.# #.##. r   rat (asleep)#.##.# #....#.##.# #######.###.# _You now have 81 gold pieces (gained 16). _A rat comes into view.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.°Sµj^A rat comes into view.  Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.°Sµj¥°Sµj¶"°Sµj–#. _±Sµjø®.#..###.#.....# #.# # .###.##.###..# #...#.#.# #.# ###. .###.##.# #..# #####.#.# #.# #. ..>..##.###..# #.#.###.# #. .######......# #.# #. .## ###.)...# #...##### #. ..## ......# #..## ###..####.####...#.+ .r.....@...####.####...#.# #.##.# #...# #.##.# ###.# #.## ##...# #.# #.## ##+# #.# #.## # #±SµjÀÍ.# #.# # #.# #.#  ##.## #.#5.5 (1 _ _There is an open door here.±SµjT§#.#..###.#.....# #.# # #.###.##.###..# #...#.#.# #.# ### #.###.##.# #..# #####.#.# #.# #.>..##.###..# #.#.###.# # #.######......# #.# # #.## ###.)...# #...##### #.##.## #..## ###.####.####...#.+ ..r....@'.####.####...#.# .#.##.## #...# #.# .### #.....# ###.# #. .##...# #.# #. .# ##+# #.# ±SµjO¨Ë #. ## #.# #.# # # #.# #.# # ##.## #.#.r±Sµj±‹r===6Sandblast±Sµjõ·±Sµj÷Á- _The rat squeaks loudly.±Sµj@Ê¥ #.#..###.#.....# #.# # .#.###.##.###..# #...#.#.# #.# .#.###.##.# #..# #####.#.# #.# .>..##.###..# #.#.###.# #.######......# #.# #.## ###.)...## #...##### #...## #.## #..## #....####.####...# #.+....r..@.' #....####.####...#. #.#.## #.## #...# #. ..### ##.....## ###.# #. ..# ##...#±Sµj1Ëp #.# #. ..# ##+# #.# #. .## #.# #.# # .# #.# #.# .# ##.## #.#±SµjÌ<.r±Sµj>Ó±SµjïÓ0---7±Sµj§Ù±SµjöÚ±SµjA] # #.#..###.#.....# #.# # #.#.###.##.###..# #...#.#.# #.# #.#.###.##.# #..# #####.#.# #.# #....>..##.###..# #.#.###.##.######......## #.#  ##.## ###.)...## #...#####  #...## ##.## #..##  #....####.####...#  #.+.....r@..'  #....####.####...# ##.#.## ##.## #...# #.### ##.....## ###.# #.# ##...## #.# #[14;±SµjÕ^ "3H.# ##+# #.# # #.## #.# #.# # #.# #.# #.# #.# ##.## #.#±Sµj²e ±SµjÕk ™4---======--8±SµjUn ±Sµj„p ( _The rat bites you.±Sµjê  .  You hit the rat.5=--709Sandblast±SµjŒ ±SµjÌ G _You kill the rat!²Sµj]-4²Sµj¿1²SµjÕ3H _No target in view!²SµjdÀ²Sµj+òSµjvʲSµj�ÌH _No target in view!²Sµj3²Sµj³²Sµjï²Sµjˆ P _²Sµj! ²Sµjâ ²Sµj²Sµj•²Sµj²SµjL²Sµj¼9=²Sµjr²Sµjî²SµjP²Sµj�E6==²Sµj\²Sµj¶ 1 _HP restored.²Sµj9$²SµjÎ$²Sµj¾%²SµjÃ,²SµjR.²Sµj³.²SµjÖ/²SµjrHB²SµjíI²SµjM²SµjáN²SµjcO:==²SµjÐP²SµjpS²SµjpU²SµjÎU²Sµj$W²Sµj¤Y²Sµj\,²Sµjo]²Sµj;`²SµjµdB²Sµj#e²Sµjkf²Sµjåf²Sµj¿g²Sµjmi²Sµj}J²Sµj÷�°²SµjL�²Sµj¨–n²Sµj˜—,²SµjF³²Sµj¤´²Sµjl¶,²Sµj¸²Sµjx½²SµjT¾²Sµjß¾²Sµj DzSµjÚ˲SµjÎ,²SµjÒ²SµjÔ²Sµj6ØB²Sµj0Û²Sµj{ݲSµjäݲSµj|ß²Sµj²â²SµjÑä²SµjŽæ,²Sµjæé²SµjXì,²Sµj òV  There is an open door here.²Sµj0ô²Sµj¥ô _²Sµj²õ²SµjÆø,²SµjVù²SµjYú²Sµj´ò²Sµj± X²Sµj,²Sµj©,²SµjÖn²SµjѲSµjI,²Sµjù²Sµj "²Sµj—#,²Sµj$²SµjT&²Sµj'²SµjE'²Sµj (²Sµjb)²Sµj#*²Sµj}*²SµjÂ*²Sµjr,²SµjZ-²Sµj³-²Sµj8.²SµjÓ/²Sµjí0,²Sµj¡2²SµjÚ4²Sµj˜6,²Sµjÿ6²Sµj»8²Sµj˜9²Sµj³:,²Sµj¢;²Sµj“<²SµjÊ<²SµjU=²Sµj‚>²Sµjo?²Sµjº?²Sµj@²SµjcA²SµjB²SµjGB²Sµj.C²SµjûC²SµjãE,²Sµj:F²SµjºG²Sµj H²SµjãH²Sµj^I²SµjÆJ²Sµj™K²Sµj€L,²SµjM²SµjãM²Sµj-N²Sµj¡N²SµjÆO²Sµj’P²SµjãP²Sµj$Q²SµjÁR²Sµj‹S²SµjýS²SµjRT²SµjKV²SµjÁV²SµjW²SµjÚW²Sµj½X²Sµj�Y²Sµjoe²Sµjáf²Sµjh²SµjLi²Sµj°i²SµjXj²SµjÁk²Sµjm,²SµjŽm²SµjŽn²Sµjƒo²SµjØo²Sµjsp²Sµjr²SµjÃr,²SµjZs²Sµjùt²Sµj©u²Sµjv²Sµjav²Sµj!ƒv²Sµj…B²Sµj¯…²SµjQ†²Sµj•†²SµjÙ†²Sµj(ˆ²SµjÙˆ,²Sµjd‰²Sµj“вSµj苲SµjYŒ²Sµj£Œ²SµjÚ�²Sµj•޲SµjSµjG�²Sµj[�²Sµj’‘,²Sµj䑲Sµj«’²SµjY•B²Sµj¹•²Sµjˆ–²SµjÍ–²Sµjx—²Sµj�˜²SµjV™²Sµj«™²Sµj#š²Sµjyœ,²Sµj­�,²Sµjºž²SµjÞŸ,²Sµj‚ ²Sµj¡²SµjÕ¡²Sµj¢²Sµj~¢²Sµj<¤²Sµj�¤²Sµj¹¤²Sµj1¥²Sµjަ²Sµj ¨B²Sµj¸¨²Sµj «n²Sµj)¬,²SµjS­²Sµj ®²Sµjé¯,²Sµj@°²Sµj±²Sµje±²Sµj¼±²SµjAÁ¸²SµjÿÄX²SµjDzSµj�ÈB²Sµj$ʲSµj‡Ê,²Sµj˲Sµjm̲SµjñÍB²SµjéβSµj_ÐB²SµjÒ²SµjÄÒ²Sµj‚Ó²SµjCÔ²SµjKÕ²Sµj×B²SµjaÚ²Sµj–ÛB²SµjÕÞ²Sµj�àB²Sµj·ã,²SµjÜä,²Sµj[æ²Sµjãæ²Sµjç²Sµj+è²Sµjîé²SµjšëB²SµjÖì²Sµj¾í²Sµjþí²Sµj�î²Sµjð²Sµj¥ð²Sµjtñ,²Sµjó²Sµj�ó²Sµjðó²SµjÁô²SµjWõ²Sµj ö²SµjÏö,²Sµj¶ün²SµjÑýB²Sµjæ ,²SµjÀ ,²Sµj ²Sµj  B²Sµj˜ ²Sµj ,²SµjŸ ²Sµj ²Sµj¬ ,²Sµjv ²Sµj§ ²Sµj ²Sµj! ,²Sµjó ²SµjÙ B²Sµj� ²Sµj} ²SµjË ²Sµjr ²Sµjé ²Sµj( ,²Sµju ²Sµj" ²Sµj‚# ²SµjÏ# ²Sµj% ²SµjÕ( @  There is an open door here.²Sµj+ 5 _²Sµj)- ²Sµj. ²Sµj0 ,²Sµj1 ²SµjE3 ²Sµj°4 ²Sµj5 ²SµjL6 ²Sµj(8 ²SµjÌB ª'²Sµj‡C 7 _You open the door.²SµjðD ²SµjjE ²Sµj€F ²Sµj}H ²SµjJ ²SµjSJ ²SµjKK ²SµjöO @  There is an open door here.²Sµj¿Q ²Sµj¥R  _²SµjJS ²Sµj{U ²SµjéV ²SµjoW ²Sµj�X ²SµjdY ²SµjwZ ²SµjÂZ ²Sµj[ ²Sµjj\ ²Sµj{] ²SµjÄ] ²Sµj!_ ²Sµj�a ²Sµj7b ²Sµjáb ²Sµj(c ²Sµj‡m ²SµjZp B²Sµjqt ²Sµjv ,²Sµj™v ²Sµj| ²Sµj-} ²Sµj:~ ²Sµj—~ ²SµjPƒ ²SµjX… ²Sµjö… ²Sµjï† ²SµjP‹ ²Sµj$Ž ,²SµjÅ� ²SµjÑ• @  There is an open door here.²SµjS˜ ²Sµjþ˜  _²Sµjš ²Sµj§ž ²Sµj�  ²Sµj¡ ²Sµj¢ ²Sµj‡¨ ²Sµj1© ²Sµjm© ²Sµj˜ª ²Sµjœ² ²Sµjг ,²Sµjãµ ²SµjÚ¹ ²Sµj£½ ,²SµjO¾ ²Sµj  ²Sµj>Ä ²Sµj¼Ä ²SµjÆ ²Sµj`Ê ²SµjÌÎ B²SµjvÞ ²Sµj{ B²Sµj‡ ²SµjJ ²Sµjõ ²SµjÜ ²Sµj~3 ±  There is an open door here. _²Sµj 7 X²Sµj2< ,²Sµj%= ²Sµjó? ²Sµj A ²SµjzA ²Sµj@B ²Sµj’C ²SµjNG X²SµjøG ²SµjNH ²SµjGK ²Sµj¿K ²Sµj†L ²SµjM ²SµjAM ²SµjzN ²SµjßO ,²Sµj¶P ²SµjV „²Sµj�W B²SµjY ²Sµj§Y ²Sµj‘Z ²SµjðZ ²SµjD\ ²SµjºŒ ä²Sµjd� X²SµjÁÍ .....## ##..##.#.#  .....####........#  .....†.........###  ..##.#...##.#  #.....###.##.....#  #....## #.###.##.#  #...## #.# #.##.#  ##'## #.###.[3²Sµj�Ï 43m##.#  ##.# #.......@#  -1088.5 (179.0) ##.# #####.####  # #.#  #...#########.#  #.............#   #...###########   ²SµjÎ 6 ..#     ##.##      #.#    -²SµjÇ E _Done exploring.³Sµj ²I³SµjáÔ ...0.0)................. _Done exploring.´SµjK ´Sµj¼ ZWhere to? (? - help) ´Sµj) 6 D - Dungeon ´SµjÏ ´Sµj9! ×#.....## ##..##.#.#   Glonk the Digger ´Sµj·" #......####........#   Gargoyle #......†.........###   Health: 16/16 ======================== #......##.#...##.#  Magic: 5/5======================== #.....###.##.....#  AC: 7Str: 11 #....## #.###.##.#  EV: 9Int: 15 #...## #.# #.##.#  SH: 0Dex: 10 ##'## #.###.##.#  XL:  2 Next: 70% Place: Dungeon:1 ##.# #.......@#  Noise: ---------  Time: 1088.5 (0.0) ##.# [3´SµjÂ# ‹4m#####.####  b) +0 dagger ##.###.#  Cast: Sandblast #...#########.# #.............# #...###########   #...#   ##.##  #.#   _You open the door. _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.´SµjK% ´Sµjb6 ´SµjÐ7  ´SµjÖ; 4_´Sµj»? ´Sµj·@ ´Sµj8A ´SµjUB ´Sµj¢G ´SµjRH ´Sµj×H ,´Sµj¬P X´SµjBU ´Sµj²U ´SµjîV ,´Sµj”_ X´Sµj%b ´Sµj}d B´Sµj3i ´Sµjÿi ,´Sµjkj ´Sµj™o ´Sµj?p ´Sµj®p ´Sµjçp ´SµjŠv ,´Sµjw ´Sµjew ´SµjÂ{ ´Sµj~ B´Sµj"� ´Sµjø� ,´SµjS‚ ´Sµj܇ ,´Sµj…ˆ ,´SµjŽ X´Sµjo’ ´Sµj“ ´Sµj” ,´SµjÙ½ °´Sµjß× Æ´SµjÝ ,´SµjÞ ´Sµjöå X´Sµj"ê ´SµjÝê ,´Sµjàë ´Sµjœð ´Sµj�ó B´Sµjx÷ ´Sµjý÷ ´SµjFø ´Sµj'ù ´SµjJý ´SµjÕý ´Sµjþ ´Sµjúþ ´Sµj÷´SµjB´Sµj½´Sµj” ´Sµj ´Sµj’ ´Sµj1´Sµj B´Sµj“´Sµj“B´Sµj_$°´Sµjš(´SµjŠ*´SµjÓ+,´SµjR/´Sµj?0´Sµjß1´Sµj�2´Sµj6´Sµj+7´Sµj�7´Sµj 8´Sµj¥;´Sµjd<´Sµj¦<´Sµj=´SµjA´SµjzA´Sµj®A´SµjB´Sµj%E´SµjpF´SµjÒF´SµjOG´Sµj…P´Sµj/Q,´SµjðQ´SµjU´SµjŽU´SµjýU´Sµj‰V´SµjJY´SµjÅZB´Sµj¯`X´Sµjc´Sµjd´SµjKd´Sµjæd´SµjKh´Sµjci,´Sµj½i´Sµj’l´SµjÞm,´Sµj‰n´Sµjxq´SµjØr,´SµjAs´SµjEwB´Sµjx´SµjKz´SµjF‘´Sµjé’,´Sµj½™„´Sµjƒš´Sµjëš´Sµj-Ÿ´Sµj� ´Sµj*¢´Sµjq¢´SµjÕ¢´Sµj©¥,´Sµj¦´Sµjž¦´Sµj^§´Sµjø¨,´SµjÜ©´Sµj«´Sµj¬´SµjC¬´Sµj謴SµjM®´Sµjç®´Sµj'¯´SµjÛ¯´Sµj/µ°´Sµjªµ´Sµjr¶´Sµj§¶´Sµj*·´Sµjü·´Sµjž¸´Sµjí¸´SµjL¹´Sµj º´Sµjܺ´Sµj4»´Sµjm»´SµjL¼´Sµj˽,´Sµj%¾´Sµj¿¾´Sµj¥¿´SµjÀ´Sµj|À´SµjaÁ´Sµj1´Sµjt´Sµjâ´SµjàôSµj³Ä´SµjöÄ´SµjhÅ´Sµj ȳThere is an open door here. _Done exploring. _ There is a stone staircase leading down here.´SµjtÈ´SµjÜÉ´Sµj0Ê$ _´Sµj˵Sµjˆ!J 2  You climb downwards.µSµj¡#µSµj5$µSµj÷$µSµj-2[  #.#  #K#    #      #w  # 160.0 (71.5)   Sandblast  w   ribbon worm (asleep)  K   kobold (missile, asleep)You encounter a ribbon worm and a kobold. _The kobold is quivering stones.There is a stone staircase leading up here.µSµj«3µSµj>9µSµj[<d _There are monsters nearby!¶Sµj…:¶SµjÈ>@  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   1.7  +1   h + Spellcasting 2.2   3.6  -1      ¶SµjZ?Š     b - Unarmed Combat   0.0   1.0   0   i + Conjurations 1.7   1.7  +1   c - Throwing   0.0   1.2  -1   j + Earth Magic3.9   2.8  +2  ¶SµjÖ?é         d - Short Blades   0.0   1.2  -1      ¶SµjC@          e - Armour   0.0   0.8  +1       f - Dodging   1.5   2.8  -2      ¶SµjTB g - Stealth   2.1   2.1  +2                                                          ¶SµjÚBŸ    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ¶Sµj4Cã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets·Sµj}ÖoMaces & FlailspAxes  q - Hexes   0.0   1.2  -1d - Polearms0.0   1.2  -1   r - Summonings0.0   1.2  -1  e - Staves 0   0   s - Necromancy0.0   1.4  -2  f - Unarmed Combat   0.0   1.0   0   t - Forgecraft0.0   1.2  -1  g - Throwing1.2  -1   u - Translocations   0.0   1.2  -1         v - Alchemy0.0   1.4  -2  h - Short Blades  ·Sµj × 0.0   1.2  -1   w - Fire Magic0.0   1.0   0  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   1.4  -2   z + Earth Magic 3.9   2.8  +2  k - Armour0.0   0.8  +1  l - Dodging1.5   2.8  -2   0 - Invocations0.0   0.8  +1  m - Shields0.0   0.8  +1   1 - Evocations0.0   1.2 ·Sµj ×3 -1  n - Stealth2.1   2.1  +2   2 - Shapeshifting   0.0   1.7  -3  useful|allºSµj‚MºSµjÇUºSµj\  Glonk the Digger#.#  Gargoyle#K#  Health: 16/16 ========================#.#ºSµj3`  Magic: 5/5========================#.#  AC: 7Str: 11#.#  EV: 9Int: 15#.#  SH: 0Dex: 10#w#  XL:  2 Next: 70% Place: Dungeon:2#@#  Noise: ---------  Time: 1160.0 (0.0)###  b) +0 dagger  Cast: Sandblast   w   ribbon worm (asleep)  K   kobold (missile, asleep) _There is a stone staircase leading down here.  You climb downwards.  You encounter a ribbon worm and a kobold. _The kobold is quivering stones.There is a stone staircase leading up here. _[40ºSµj5a1mThere are monsters nearby!ºSµjŽcºSµjsdºSµjbkºSµjAn¼Sµjë .KThe helpless ribbon worm fails to defend itself.  You hit the ribbon worm.  The ribbon worm is moderately wounded.¼Sµjæ¬ww  K)¼Sµjaœ4==1.0 (1¼SµjÏ¡¼Sµj¥( _The kobold shouts!¼Sµjþm ¬ (catching breath)  You hit the ribbon worm.  The ribbon worm is heavily wounded.¼Sµj2r »  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.¼Sµjtù G.K¼Sµjÿ ¼Sµjë ¼Sµj š  4  -2Held ¼Sµj­ ¼SµjH . _You are caught in a web!¼Sµj4ô¼Sµj4õX-¼Sµjlú¼Sµj ýN _You are caught in a web!½Sµj”™½Sµj$Ÿ3½Sµjø°N _You are caught in a web!½SµjÉ 3½SµjŽSµjwN _You are caught in a web!½SµjfA   Glonk the Digger #.# Gargoyle #.# Health: 16/16 ======================== #.# Magic: 4/5===================----- #K# AC: 7Str: 11 #.# EV:  4 Int: 15 #.# SH: 0Dex: 10 #w# XL:  2 Next: 70% Place: Dungeon:2 #@# Noise: =--------  Time: 1162.0 (0.0) ### b) +0 dagger  Cast: Sandblast  Held   w  [39;49½SµjNB "m ribbon worm  K   kobold (missile) _You are caught in a web! _You are caught in a web!  Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 95% to hit)¾Sµjk‰  Glonk the Digger#.#  Gargoyle#.#  Health: 16/16 ========================#.#  Magic: 4/5===================-----#K#  AC: 7Str: 11#.#  EV:  4 Int: 15#.#  SH: 0Dex: 10#w#  XL:  2 Next: 70% Place: Dungeon:2#@#  Noise: =--------  Time: 1162.0 (0.0)###  b) +0 dagger  Cast: Sandblast  Held   w¾Sµj™ŠE[40m   ribbon worm  K   kobold (missile)Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 95% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is severely wounded.¾SµjÝ G.K¾Sµjþ¾SµjE\4---3.5 (1.5¾SµjV¾SµjP>  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 95% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you.¾SµjQ5P  Glonk the Digger #.# Gargoyle #.# Health: 14/16 =====================--- #.# Magic: 3/5==============---------- ¾Sµj16C#.# AC: 7Str: 11 #K# EV:  4 Int: 15 #.# SH: 0Dex: 10 #w# XL:  2 Next: 70% Place: Dungeon:2 #@# Noise: =--------  Time: 1163.5 (0.0) ###¾Sµjs7� b) +0 dagger  Cast: Sandblast  Held   w   ribbon worm  K   kobold (missile)The ribbon worm is severely wounded. _The ribbon worm bites you.  Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 95% to hit)¾SµjS  Glonk the Digger#.#  Gargoyle#.#  Health: 14/16 =====================---#.#  Magic: 3/5==============----------#.#  AC: 7Str: 11#K#  EV:  4 Int: 15#.#  SH: 0Dex: 10#w#  XL:  2 Next: 70% Place: Dungeon:2#@#  Noise: =--------  Time: 1163.5 (0.0)###  b) +0 dagger  Cast: Sandblast  Held   w[39¾SµjÇjH;49m   ribbon worm  K   kobold (missile)Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 95% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is almost dead.¾Sµj³O.K¾SµjÀü 8/16 ---------5.0 (1.5  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (severely wounded, 95% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm bites you. x2¾SµjM¤  Glonk the Digger #.# Gargoyle #.# Health: 8/16============------------ #.# Magic: 2/5=========--------------- #.# AC: 7Str: 11 #.# EV:  4 Int: 15 #K# SH: 0Dex: 10 #w# XL:  2 Next: 70% Place: Dungeon:2 #@# Noise: =--------  Time: 1165.0 (0.0) ### b) +0 dagger  Cast: Sandblast  Held   w[¾SµjP¥G39;49m   ribbon worm  K   kobold (missile)The ribbon worm is almost dead. _The ribbon worm bites you. x2  Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 95% to hit)¾SµjÝ]   Glonk the Digger #.# Gargoyle #.#¾Sµj{^ c Health: 8/16============------------ #.# Magic: 2/5=========--------------- #.# AC: 7Str: 11 #.# EV:  4 Int: 15 #K# SH: 0¾Sµj±^ iDex: 10 #.# XL:  2 Next: 70% Place: Dungeon:2 #@#¾SµjT_  Noise: =--------  Time: 1165.0 (0.0) ### b) +0 dagger  Cast: Sandblast  Held   w   ribbon worm  K   kobold (missile)¾SµjÄ_ `Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 95% to hit)  The blast of sand hits the ribbon worm!  You kill the ribbon worm!¾Sµjd D  ¾Sµjêd ÷#.#  #.#  #.#  #.#  #.#  #K# ¾Sµje _ #.#  ¾Sµj;e ˜#@#  ### ¾Sµjhe +¾SµjŠç D.K¾Sµjòï ¾Sµj£ñ <876.5 (1.5 _¾Sµjcú ‚ _Your Earth Magic skill increases to level 4!¾Sµjp&  Glonk the Digger #.# Gargoyle #.# Health: 8/16============------------ #.# Magic: 1/5====-------------------- #.# AC: 7Str: 11 #.# EV:  4 Int: 15 #.# SH: 0Dex: 10 #K# XL:  2 Next: 87% Place: Dungeon:2 #@# Noise: =--------  Time: 1166.5 (0.0) ### b) +0 dagger  Cast: Sandblast  Held   ¾Sµju'ÙK   kobold (missile) _You kill the ribbon worm! _Your Earth Magic skill increases to level 4!Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (85% to hit)¿Sµj„„  Glonk the Digger #.# Gargoyle #.# Health: 8/16============------------ #.# Magic: 1/5====-------------------- #.# AC: 7Str: 11 #.# EV:  4 Int: 15 #.# SH: 0Dex: 10 #†# XL:  2 Next: 87% Place: Dungeon:2 #@# Noise: =--------  Time: 1166.5 (0.0) ### b) +0 dagger  Cast: Sandblast  Held  [40¿SµjH…Em K   kobold (missile)Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (85% to hit)  The blast of sand hits the kobold!  You kill the kobold! #.#  #.#  #.#  #.#  #.#  #.#  #†#  #@#  ### ¿SµjÎ œ)918.0 (1.5Sandblast _¿Sµjâ¿Sµj!¿Sµj.-±  Glonk the Digger #.# Gargoyle #.# Health: 8/16============------------ #.# Magic: 0/5------------------------ #.# AC: 7Str: 11 #.# EV:  4 Int: 15 #.# SH: 0Dex: 10 ¿SµjÔ.1#)# XL:  2 Next: 91% Place: Dungeon:2 #@# Noise: =--------  Time: 1168.0 (0.0) ### b) +0 dagger  Cast: Sandblast  Held         The blast of sand hits the kobold! _You kill the kobold!¿Sµjµ/kAiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÀSµjùL@*@ÀSµjÞJ**ÀSµjñ J**ÁSµjƒ ÁSµjÞ(   Glonk the Digger#.#  Gargoyle#.#  Health: 8/16============------------#.#  Magic: 1/5====--------------------#.#  AC: 7Str: 11#.#  EV:  4 Int: 15#.#  SH: 0Dex: 10#)#  XL:  2 Next: 91% Place: Dungeon:2#@#  Noise: =--------  Time: 1168.0 (0.0)###  b) +0 dagger  Cast: Sandblast  Held    ÁSµj) Y[39;49m     The blast of sand hits the kobold! _You kill the kobold!Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÁSµjŸ- :Okay, then.ÁSµj©. ÁSµjd3 ÁSµjI7 . _ÂSµjðMÂSµjÓOz9= 9 -9.0 (1ÂSµjUÂSµjX² _You kill the kobold!  Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ÂSµj6X`_Okay, then. _You disentangle yourself.ÂSµj½t..<###ÂSµj`ÂSµjZA-70ÂSµjÎ"ÂSµjÏ'm _Items here: ( ) ††.ÂSµj’•##.)<###ÂSµjÑšÂSµjj›-1 _ÂSµj¿ ÂSµj_£ÂSµjÌm èM##..)#<# ÂSµjju ÂSµjÆ‚ E====2ÂSµjŠ ÂSµjíŒ ÃSµju- ÃSµjò/ X Spells (Memorise)TypeFailure Level  a - PasswallEarth30% 3b - Searing RayConjuration36% 2 ÃSµjT0 ¥ c - Stone ArrowConjuration/Earth 43% 3  d - Brom's Barrelling Boulder Conjuration/Earth 85% 4  e - PetrifyAlchemy/Earth 93% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÈSµj(�  Glonk the Digger  Gargoyle###  Health: 9/16=============-----------#..  Magic: 1/5====--------------------#.#  AC: 7Str: 11#.#  EV: 9Int: 15#.#  SH: 0Dex: 10#.#  XL:  2 Next: 91% Place: Dungeon:2#@#  Noise: ---------  Time: 1172.0 (0.0)#.#  b) +0 dagger#)#  Cast: Sandblast#<# ###   ÈSµj<¢      Aiming: Sandblast (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You disentangle yourself. _Items here: ( ) ††.  Okay, then.ÈSµjÑ´. _ÉSµj¤€ £10/16==2===== _=======1=ÉSµjê° ˜12===ÉSµj{½ ,ÉSµjYÀ ÉSµjƒÃ g3=====ÉSµjÍ nÉSµjÃÐ :==ÉSµjìÒ ÉSµjmÜ w3=ÉSµjTà ÉSµj~â ======ÉSµjÅâ ÉSµjyå ÉSµj½å ÉSµjÍæ ÉSµj"ì XÉSµj�ì 9=ÉSµjð ÉSµjá! ‹4==5===4=====ÉSµjb5 5======6==ÉSµjÙh à _HP restored.==5===== _Magic restored.ÉSµjÆ„ í=====ÉSµj݈ ÉSµj± ,ÉSµjX³ ÉSµjº XÉSµjÁ „ÉSµj^ ÉSµjMà ÉSµjýÏ °ÉSµj‘ì ¾ ÉSµj*î ` You encounter an adder.ÉSµjØ ³ #S# . #      . . . . #.# S   adder (asleep)#.# #.#  ###.# .S2250.0).SS3.0 (51 _The adder hisses angrily.ÊSµj9z..S....... #..S4.0 (1.0)SandblastËSµjȨ##..S.S5ËSµjR°  You hit the adder.  The adder is heavily wounded.ËSµj`3-----=6ËSµjq ËSµj™R _The adder bites you. The adder bites you but does no damage.ËSµjß7¿  You closely miss the adder.The adder is heavily wounded.7ËSµjº?ËSµjõAS _The adder closely misses you.ËSµjáQ ±  You hit the adder.  The adder is severely wounded.ËSµjLa b4==---8ËSµjel h _The adder barely misses you.ËSµj[ç Î  You miss the adder.The adder is severely wounded.9ËSµjLð K _The adder misses you.ËSµj-o c  You hit the adder.  The adder is almost dead.30 _The adder barely misses you. The adder bites you but does no damage.ÌSµj} ”  You barely miss the adder.The adder is almost dead.ÌSµjç~ V2---1ÌSµju‚ ÌSµj³… * _The adder bites you.ÌSµj£æ ô  You barely miss the adder.The adder is almost dead.3=--2ÌSµjÑê ÌSµj½í = _The adder bites you but does no damage.ÌSµjÞ˜ í  You miss the adder.The adder is almost dead.10----3ÌSµj.ž ÌSµj(¡ R _The adder bites you but does no damage. The adder bites you.ÍSµj$¤#  You closely miss the adder.The adder is almost dead.4 _The adder barely misses you.ÍSµjú#  You barely miss the adder.The adder is almost dead.5 _The adder closely misses you.ÍSµjá .You hit the adder.†  Glonk the Digger###  Gargoyle..#  Health: 10/16 ===============---------#.#  Magic: 5/5========================#.#  AC: 7Str: 11#.#  EV: 9Int: 15#.#  SH: 0Dex: 10#†#  XL:  2 Next: 141% Place: Dungeon:2#@#  Noise: =--------  Time: 1236.0 (1.0)#.#  b) +0 dagger[11;ÍSµj¨Ç16H#.#  Cast: Sandblast#.# #.# #.#  #.#  #.#  #.#  The adder is almost dead. _The adder barely misses you.You barely miss the adder.The adder is almost dead. _The adder closely misses you.You hit the adder. _You kill the adder!You have reached level 3!  --more--ÎSµjV‡®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ÒSµj“N“3/206/67320% SandblastÒSµjýPÒSµj({S _You feel clever. x2ÓSµj¨‡_ÓSµjŽ$ _ÓSµj2�ÓSµjA’ÓSµj–’L4=ÓSµjÝ’ÓSµj–BÓSµjwŸ„  You encounter a frilled lizard.ÓSµjË¡ál-l   frilled lizard (wandering)ÓSµj«+9.0 (3ÓSµjb¯M-40.0 (4 _ÓSµjÉ´ÓSµjí¹ÔSµj¬Í  Glonk the Digger ### Gargoyle l.# Health: 14/20 ================-------- #.# Magic: 5/6====================---- #.# AC: 8Str: 11 #.# EV: 9Int: 17 #.# SH: 0Dex: 10 ÔSµjÍ#†# XL:  3 Next: 20% Place: Dungeon:2 #@# Noise: ---------  Time: 1240.0 (0.0) #.# b) +0 dagger #.#ÔSµjhñ Cast: Sandblast #.# #.# #.#ÔSµj± l   frilled lizard (wandering) #.# #.# #.# _You feel clever. x2 ÔSµjåª_You encounter a frilled lizard.Aiming: Sandblast (safe; 9% risk of failure)  ÔSµjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÕSµjË?  Glonk the Digger###  Gargoylel.#  Health: 14/20 ================--------#.#  Magic: 6/6========================#.#  AC: 8Str: 11#.#  EV: 9Int: 17#.#  SH: 0Dex: 10#†#  XL:  3 Next: 20% Place: Dungeon:2#@#  Noise: ---------  Time: 1240.0 (0.0)#.#  b) +0 dagger#.#  Cast: Sandblast#.#[12ÕSµj°A~;28H #.# #.#  l   frilled lizard (wandering)#.# #.# #.# _You feel clever. x2 _You encounter a frilled lizard.Aiming: Sandblast (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _ÕSµj² ’###l.#†.ÕSµjî G.lÕSµj+ ÕSµj³" 21.0 (1 _ÕSµj²' ÕSµj) ÕSµj ¼..#l.†.##ÕSµjÎ! D.lÕSµj ( MlÕSµj) &2ÕSµjO/ ÕSµj72 8 _The frilled lizard hisses angrily.ÖSµj¬8¶#l.†.##..ÖSµj:D.lÖSµj An15==3ÖSµjÞFÖSµjÑHÖSµjëÌl.†.##..##ÖSµj˜ìD.lÖSµj òÖSµj˜óE====4ÖSµj£ùÖSµjçúÖSµjâ¸l†.##..## ÖSµjéÖSµjîê&5ÖSµj˜ðÖSµj²ò×Sµj <Ð.l† ##..##×Sµj==D.l×SµjB×Sµj¾C&6×Sµj I×SµjJ×Sµj„o–.l ##..×SµjëpL†l×Sµj¹v×Sµjuw…6===7Sandblast×SµjX|×Sµj.×Sµjàú 2 #.# Glonk the Digger #.# Gargoyle #.# Health: 16/20 ===================----- #.# Magic: 5/6====================---- #†# AC: 8Str: 11 #l# EV: 9Int: 17 #*#×Sµjü … SH: 0Dex: 10 #*# XL:  3 Next: 20% Place: Dungeon:2 #@# Noise: ---------  Time: 1247.0 (0.0) #.# b) +0 dagger #.# Cast: Sandblast #.# #.# #.# l   frilled lizard #.# ###.# #...# _Okay, then. _The frilled lizard hisses angrily.  ×Sµj¨ü ­Aiming: Sandblast (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (80% to hit)×Sµj˜Cu #.# Glonk the Digger #.# Gargoyle #.# Health: 16/20 ===================----- #.# Magic: 5/6====================---- #†# AC: 8Str: 11 #.# EV: 9Int: 17 #.# SH: 0×Sµj³D¶Dex: 10 #.# XL:  3 Next: 20% Place: Dungeon:2 #@# Noise: ---------  Time: 1247.0 (0.0) #.# b) +0 dagger #.# Cast: Sandblast #.# #.# #.# l   frilled lizard #.# ###.# ×SµjcE2#...#Aiming: Sandblast (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (80% to hit)  The blast of sand hits the frilled lizard!  You kill the frilled lizard!×SµjK„ #.#  #.#  #.#  #.#  #†#  #.#  ###  ###  #@#  #.#  #.# ×Sµj2L² #.#  #.#  #.#  #.#   ###.#   #...#  ×SµjßÔ<†..×SµjÚz2=8.5 (1.5Sandblast _×SµjªÞ×SµjëàØSµjjÄ È7=ØSµjŽà XØSµj…æ ”8==ØSµjòë z6====ØSµj1ù 9==ØSµjLû R====ØSµjÿû ,ØSµjlü ØSµjú XØSµj› 9=ØSµjÊ ØSµjy ØSµjù M20==ØSµj— ØSµju ØSµjŠ ,ØSµji nØSµj¼ XØSµjl j  You see here a frilled lizard corpse.ØSµj) ØSµj A== _ØSµj  ØSµj b  You see here an adder corpse.ØSµj÷ ØSµj€  _ØSµjó ØSµji! ØSµj3# ØSµj­# ØSµjü# ØSµjÚ% ØSµj­& ØSµjë& ØSµjS' ØSµj—( ØSµj-+ ØSµjˆ+ ØSµj , ØSµjÔ, ØSµjÒ. ØSµj4/ ØSµj�/ ØSµjÐ0 ØSµjÀ2 ,ØSµj&3 ØSµj¬4 ØSµj\6 ,ØSµj'7 ØSµjÍ8 ØSµjµ; j  You encounter an endoplasm.ØSµjJE Ê##  #.  #.  ######.##### >$.....@...# -.#####.###.# #j #.# Sandblast#. #.# #. #.# #. #†# j   endoplasm (asleep)#. #†# ØSµjtF 2  #. #.#   #.#  ØSµj¼J 875.5 (27.0)j.ØSµjŒ °>$.....@...#  Noise: ---------  Time: 1276.5 (0.0) .#####j###.#  b) +0 dagger ÙSµjmŒ ç#. #.#  Cast: Sandblast #. #.#  ÙSµj˜Œ À#. #.#  #. #†#  j   endoplasm ÙSµjW� z#. #†#  #. #.#  #.# You encounter an endoplasm. _Found a stone staircase leading down.  Aiming: Sandblast (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)ÙSµjbÖ l  Glonk the Digger  Gargoyle  Health: 20/20 ========================  Magic: 5/6====================---- ## AC: 8Str: 11 #. EV: 9Int: 17ÙSµjç× ‚ #. SH: 0Dex: 10 ######.#####  XL:  3 Next: 22% Place: Dungeon:2 >$.....@...#  Noise: ---------  Time: 1276.5 (0.0) .#####.###.#  b) +0 dagger #. #.#  Cast: Sandblast #. #.#  #. #.#  #. #†#  j   endoplasm #. #†#  #. #.#  #.# ÙSµj‰Ø Aiming: Sandblast (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!ÙSµj£Ü ¦ ## #.ÙSµj)Ý ‚ #. ###  >$.  .##  #. #.#  ÙSµjµÝ #. #.#  #. #.#  #. #†#  #. #†#   ÙSµjéÝ #. #.#   #.#  ÙSµjÍf ÙSµj1n z7=8.0 (1.5Sandblast _ÙSµj¿s ÙSµj—v m _Your Conjurations skill increases to level 2!ÚSµj ÚSµj3ÚSµj ÚSµj¨"| _ÚSµjB$ÚSµj±$ÚSµj%ÚSµj',ÚSµj�'ÚSµjÒ(ÚSµj)ÚSµj©)ÚSµji+ÚSµjÄ+ÚSµj,ÚSµj²-,ÚSµj 0,ÚSµjµ0ÚSµj1ÚSµj63d6====ÚSµj½3ÚSµj^5ÚSµj)7,ÚSµj÷7ÚSµj 9ÚSµj˜:,ÚSµj";ÚSµj`<ÚSµj8=ÚSµj|=ÚSµjn>ÚSµjö>ÚSµj3@ÚSµj›@<====ÚSµjC,ÚSµjÐCÚSµj8DÚSµj²DÚSµjWXÚSµjsXÚSµj YÚSµjPYÚSµj[\L _You now have 88 gold pieces (gained 7).ÚSµjé^ÚSµjk_ÚSµj`ÚSµj^cR  There is a stone staircase leading down here.ÚSµj:eÚSµj«e _ÚSµjafÚSµjiÚSµjl,ÚSµj•mÚSµjoÚSµj!qÚSµj…qÚSµjñqÚSµj1tÚSµjÂ},ÚSµjk~ÚSµj¶€ÚSµj{ƒ,ÚSµj˜„ÚSµjF†ÚSµj¥ˆÚSµjE‰ÚSµj³–ÚSµj™ÚSµj>œÚSµj�ÚSµj&žÚSµj ÚSµjñ¢ÚSµj¬£ÚSµjñ£ÚSµjù¥ÚSµjO¨ÚSµj¢¨ÚSµjþ«ÚSµj!­ÚSµj?°ÚSµjŰÚSµj™±ÚSµj)´ÚSµjî¶f  You encounter a quokka.ÚSµj<Á¼.# .. .#  #.# ## .#### #.##.. ..... .... .#  #..##.# #.# ÚSµjFÂ? #...@.# #.# - #r##..# #.#  #..####.# Sandblast #....##.# #######.#....# #..#..........# #.# r   quokka (asleep)#####......######.### #####..>......... #.#.#####.###ÚSµjÖË1305.0 (27.0)ÚSµjXÍM-6.0 (28 _ÚSµj#ÓÚSµjÊÖQ _You see here 2 gold pieces.ÛSµj‹'™  Glonk the Digger .# Gargoyle .. Health: 20/20 ======================== .# Magic: 5/6====================---- #.# ##  AC: 8Str: 11 .#### #.##..  EV: 9Int: 17 ..... .... .#  SH: 0ÛSµjB(XDex: 10 #..##.# #.#  XL:  3 Next: 27% Place: Dungeon:2 #.**@.# #.#  Noise: ---------  Time: 1306.0 (0.0) #r##..# #.#  b) +0 dagger #..####.#  Cast: Sandblast #....##.# ####  ÛSµjy(!###.#....# #..  #..........# #.#  r   quokka (asleep) #####......######.###ÛSµj«(6 #####..>......... #.#.#####.### ÛSµjÛ(_You encounter a quokka. _You see here 2 gold pieces.  Aiming: Sandblast (safe; 9% risk of failure)  ÛSµj).Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)ÛSµj%Ì  Glonk the Digger .# Gargoyle .. Health: 20/20 ======================== .# Magic: 5/6====================---- #.# ##  AC: 8Str: 11 .#### #.##..  EV: 9Int: 17 ..... .... .#  SH: 0Dex: 10 ÛSµjÑ#..##.# #.#  XL:  3 Next: 27% Place: Dungeon:2 #...@.# #.#  Noise: ---------  Time: 1306.0 (0.0) #.##..# #.#  b) +0 dagger #..####.#  Cast: Sandblast #....##.# ####  ###.#....# #..  #..........# #.#  r   quokka (asleep) #####......######.### #####..>......... #.#.#####.###Aiming: Sandblast (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÛSµjx¥Aim: a quokka (asleep, 100% to hit)  The blast of sand hits the quokka!  You kill the quokka!ÛSµj"é .# .. .# #.# ##  .#### #.##..  ..... .... .#   #.#  #.##@.# #.#   #.#      ...#  ÛSµjÚ"[#..........# #.#  #####......  #####..>.......  #.#. ÛSµjÕ©X..†ÛSµjq¯{31=7.5 (1.5Sandblast _ÛSµjŽ´ÛSµj=¶ÛSµj‚’ 3ÛSµjò’ ÛSµj�– ,ÛSµjEœ XÛSµjú� ÛSµjfž ÛSµjèŸ ÛSµjÇ¡ ,ÛSµj£ ÛSµjÎ¥ ÛSµjM¦ ÛSµj¼§ ÛSµj–¨ ÛSµjë¨ ÛSµj=ª ÛSµj¬ ÛSµjr¬ ÛSµj ­ ÛSµjþ¯ ÛSµja° N6====ÛSµjø° ÛSµj_µ ,ÛSµj¼¶ ÛSµjý¸ L _You now have 90 gold pieces (gained 2).ÛSµj¨º ÛSµj» ÛSµjÇ» ÛSµjá½ ÛSµjÀ ,ÛSµjÞÀ ÛSµj¤Â ÛSµjºÄ ÛSµj/Å <====ÛSµjŠÆ ÛSµj%É ÛSµj(Ñ ÛSµjÃÑ ÛSµjÔ ÛSµjÕ ÛSµj“Ø ,ÛSµjeÙ ÛSµjÝ ÛSµj¬ß ÛSµjà ÛSµjÓà ÛSµjœã ÛSµjáå ÛSµj?æ ÛSµj…ç ÛSµj§ë ÛSµj# _You now have 100 gold pieces (gained 10).ÛSµjõ,ÛSµjo2BÛSµj�BXÛSµjdGÛSµjæGÛSµj HÛSµj IÛSµjQÛSµjSÛSµjfSÛSµjðSÛSµjèUÛSµjÙX,ÛSµj´YÛSµj¦[ÛSµj ^ÛSµjn^ÛSµjY_ÛSµjÑ`ÛSµj¹bÛSµjcÛSµjÛcÛSµjîfÛSµjYiÛSµj¥iÛSµj`jÛSµjlÛSµjNnÛSµjŸnÛSµjÉoÛSµjöqÛSµj¨sÛSµjìsÛSµjðtÛSµjƒwÛSµj0zÛSµjzÛSµj!{ÛSµjÕ|ÛSµjè,ÛSµjD�ÛSµjTƒÛSµj¼„ÛSµj(…ÛSµj†ÛSµjbˆÛSµj¨ŠÛSµjéŠÛSµjlŒÛSµj�ÛSµjË�ÛSµj‘ÛSµjM’ÛSµj+•ÛSµj*–ÛSµju–ÛSµjƒ—ÛSµj™ÛSµj‰›,ÛSµj�ÛSµjä ,ÛSµj�¡ÛSµj¥N _You now have 114 gold pieces (gained 14).ÛSµj‹¨ÛSµjç¨ÛSµj;¬ÛSµjÊ®ÛSµj»°,ÛSµjJ²ÛSµj¦´ÛSµjU·ÛSµj§·ÛSµj ¹ÛSµj:¼ÛSµj7À,ÛSµj­ÁÛSµjÖÃÛSµjÆ,ÛSµj6ÇÛSµjfÉÛSµjÎBÛSµjs×j#..# ... ..#.#########.###.#####.#.#.................#.#.#..........#.# #.#.#.####....#.#.###.#.#.# #....#.#.#.....#.#. #....#.#.#.#.#.#.#. #......#.#.#.#..... #.@.#....#...#.#.#.- #.[.##...#.....#.#.######.....#####.#. #.#.#......... ÛSµjzØ4#.#.#####..##. ..#.# #..... .#...# #†##.. #.#.### #. ## #.# #. #..ÛSµj=ßÀ ########.###.#####................. ..#.# # ###....#.#.## #....#.#.#.....#.#....#.#.#.#.#..#....#....#...#.#.##...#....#####.....#### #.#.#........#.# #.###. ÛSµj7ç053.5 (46.0)ÛSµjvéF-4.5 (47ÛSµjTðÛSµjª _You see here the +1 robe "Uhoijoud" {*Silence rCorr Dex+2 Slay+2}.ÞSµjÍÞSµj!"15.5 (1.0)ÞSµj%'ÞSµj+€ _f - the +1 robe "Uhoijoud" {*Silence rCorr Dex+2 Slay+2}áSµjÕ´ áSµj » D [?25h[?0c [?1051l[?1052l[?1060l[?1061l