h Player: GloorxVloq Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.10:46:58.ttyrec Time: (1745664418) Sat Apr 26 10:46:58 2025  h1 [?1051l[?1052l[?1060l[?1061h hx V)0[?7h[?25l[?1c h6  h  h Welcome, GloorxVloq. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Gladiator hI hP hTWelcome, GloorxVloq. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard  hUb - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand h,UrWarrior-mageu - Forgewright Zealot hHUmm - Warperv - Fire Elementalist f - Berserkern - Hexslinger hoUw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist hUz - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice,  hU^and a few throwing weapons and nets. + - Recommended background hUx * - Random background # - Recommended character ! - Random character % - List aptitudes hU`Space - Pick species first ? - Help Tab - Revenant Gladiator h#  h|)  h. >Welcome, GloorxVloq the Forgewright. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold h / 2t - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan h+/ Yx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataur hH/ /q - Oniz - Felid i - Gnoll hf/ Pr - BarachiA - Mummy  h/ Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species h/ * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Revenant GladiatorϹ h0HbTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all) Ϲ hH -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.й h- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Theseй h'= C- The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - Dodging Coj - Conjurations Sth - Stealth M&F - Maces & FlailsHex - Hexes й h= YShd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy й h&> hWL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLй h ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3ѹ heArmataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4ҹ hL' Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human 0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 ҹ hJDemonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3ҹ hGRed -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 ҹ heWhite -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Yellow -- -1 0ҹ h$-1 +1-1 ҹ hSjMountain Dwarf +1-+3 +1 -24 Deep Elf-2 +2 +3 -2+ҹ hq9-20% +2 -1 +4 Felid - +3 +4 --ҹ h 0 +1 -- -30% +1 -1 +6 Formicid++3 +3 0+2 +1 0 +0% 0 +1 Gargoyle +1 -2 +2 +1 -31 -1-2 0 Gnoll ҹ h3+8 +8 +8 +8 +7+9 +8 +8 + 0 +3Թ h /Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2Թ hM/d+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3Թ h   White -- -1 0 0 -1+1 Yellow -- - 0 -1+1 0 -1 +1-1 Mountain Dwarf +1 -3 -2 +1+3 +1 -2 +1-1 +4ep Elf2 +2 +3 -2 0+1 +1 0 -2Թ h1 Felid - +3 +4 -- 0 +1 -- -30% +16 Formicid+1 -1 +3 +3 0+2 +1 0 + Gargoyle +1 -2 +2 +1 -3-1-2Թ h 0 Թ h=Gnoll +8 +8 +8 +8 +79 +8 +8 +Թ h*? 0 Kobold -2 +2 +4 -2+2 +1 -2Թ h:+ Թ hJ9Merfolk -3 +3 +2+2 0 +Թ h 0 Minotaur +2 +1 -1 +2 -3 0 -1 0-1 Mummy -2 -2 -1 -2 ---1 -2 -2 +Թ h5 Naga -1 -2 +5 -12 0 +5 Octopode  0 +4+1 0 - 0 Oni-1-2 -12 -2 0 +3Թ hS 0 +4 Poltergeist -- +1 +5 -1 ---1 -1 +2 - 0 Revenant1 -1 +2 -1 ---1 -1 +10% +13 Թ hSpriggan35 -3 +3 07 Tengu +1 +1 0 -2-1 0-20% +1 0 +3 Troll -2-5 -1 -1Թ h^-1 -3+30% -1 -1 Vine Stalker-2 -2 +3 -1 -1 0 -1 -1 -30% +1Թ h5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL Թ hPoltergeist +1 +5 -1 ---1 -1 +2 - 0 +4 Revenant -1+2 -1 ---1+1 Spriggan -3 +3 +5 -3 + 0 +3 0 -30% +17 Tengu +1 +1 +1 0 -2-1 01 0 +3 Troll2 -2 -5 -1 -1-1 -3 -1 +30% -3 Vine Stalker-2 -2-1 -1 0 -1 -1 -30% +1 0 +5 Թ h0---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human 0 0 0 0 0 0 0 0 0 Armataur1 -1 -2 -2 -1 -1 -1 -1 -3 Barachi+2 +1 +1 0 +1 +1 +1 +2 0 Coglin  0 -1 0 -1 -1 -1 0 -1 Demigod Թ h  -11 -1 -1 -1 -1 -1 Demonspawn 0 -1 -1 -1 -1 -1 -1 -1 -1 Djinni 0 -2 -2Թ h]-1 0 -1 -1 -2 Draconian+1 0 0 0 0 0 0 0 -1 Black +1 0 0 0 0 0 0 -1 Green +1 0 0 0 0 0 0 0 -1Grey +1 0 0 0 0 0 0 0 -1Թ h~.Pale +10 0 0 0 0 0 0 -1Թ h**ع ht~ Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1ٹ hQ  Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2ٹ h}Deep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0ٹ hkkGargoyle+10 -1 -1 0 0 -1 -1 0 Gnollٹ hb+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3ݹ hfMerfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2ݹ hNaga00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0 h*S Welcome, GloorxVloq the Forgewright. Please select your species.  hiSSimple  Intermediate Advanced  hSa - Mountain Dwarf  j - Human hSs - Coglin b - Minotaur  k - Kobold hS`t - Vine Stalker c - Merfolk  hSW l - Revenant u - Poltergeist  hTd - Gargoyle  m - Demonspawn v - Demigod e - Draconian h.Th n - Djinniw - Formicid  hNTf - Troll  o - Spriggan x - Naga  hnTfg - Deep Elf  p - Tengu hTRy - Octopode h - Armataur  q - Oniz - Felid i - Gnoll  r - Barachi A - Mummy  hTqDraconians are versatile hybrids. They mature when reaching level 7 and develop  h Uta colour. + - Recommended species h,Ub * - Random species # - Recommended character hLUW ! - Random character % - List aptitudes  hkUF Space - Change background ? - Help hUd   Tab - Revenant Gladiator h2  h  h GloorxVloq the TinkererGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 13EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel h ######...#+...#+.@.##...###### h  h! Welcome, GloorxVloq the Gargoyle Forgewright.If you return without finding the Orb of Zot, so far below, it's all over! h1"  hW%  hMh Press ? for a list of commands and other information. hOl  h>o [ _Found a staircase leading out of the dungeon. h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hP  Okay, then. h~ h h. _ h? h- Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft8% 2  b - Launch Clockwork Bee Forgecraft16% 3  c - Forge Blazeheart Golem Fire/Forgecraft 71% 4  d - Forge Lightning Spire Air/Forgecraft 71% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h' h- hj3GloorxVloq the TinkererGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 13#####EV: 10Int: 15 h3(#...#SH: 0Dex: 8+...#XL:  1 Next:  0% Place: Dungeon:1+.@.#Noise: ---------  Time: 0.0 (0.0)#...#a) +0 hammer h3J#####Cast: Kinetic Grapnel h4=If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  hJ4Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. hn4 h9P  Okay, then. h: h7? hA. _ h ##### #...# +...# +@<.# #...# ##### h h121.0 (1 _ h h h+###.#...+.⌠.'+.⌠.'#...#+#.' h[ h{&2 h? h. _You open the large door. h: I## +. ###.##### #...#...# +.⌠.'...# +.⌠.@.<.# #...#...# #+#.######.## h  h> &3 h  hQ V _There is a large open door here. hY  h\   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 2.0   3.6  -1           b - Maces & Flails   0.0   1.0   0   h + Forgecraft3.6   4.8  -1   c - Unarmed Combat   0.0   1.0   0                       d - Armour   h,]  0.0   0.8  +1      e + Dodging1.5   2.8  -2      f + Stealth2.1   2.1  +2                                           h]                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h e * Dodging   1.5 hho e - Dodging   1.5 h9 f * Stealth   2.1 hp f - Stealth   2.1 h|O TargetTarget--  --  --  --  --  --   hO --  --  a-z] set[-] clear selected target h P ccost|targets hs[?25h[?0c hs*0  h< [?25l[?1c hA 10.0 current training targets, if any.=] set aall targets hua-z] setselected target h<[?25h[?0c0  hŲ [?25l[?1c ht5.0 =] set aall targets h05  h8 GloorxVloq the TinkererGargoyleHealth: 10/10 ========================##Magic: 3/3========================+.AC: 4Str: 13###.#####EV: 10Int: 15#...#...#SH: 0Dex: 8 hg8 +.⌠.'...#XL:  1 Next:  0% Place: Dungeon:1+.⌠.@.<.#Noise: ---------  Time: 3.0 (0.0)#...#...#a) +0 hammer#+#.#####Cast: Kinetic Grapnel#. h8 ##  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  h8 _Okay, then. _You open the large door. _There is a large open door here. hp;  h(>  h@  hB  h  h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 2.0   3.6  -1           b - Maces & Flails   0.0   1.0   0   h + Forgecraft hr 3.6   4.8  -1   c - Unarmed Combat   0.0   1.0   0               hË          d - Armour   0.0   0.8  +1   h ,     e - Dodging   1.5   2.8  -2   h .     f - Stealth   2.1   2.1  +2   hf              h          hɌ          h l     h+          hӍ              hQ ,             hw     The relative cost of raising each skill is in cyan.   h The species aptitude is in white.  [?] Help h܎ G[=] set a skill target   h* [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hU>TargetTarget--  5.0 --  10.0--  --  --  --  a-z] set[-] clear selected targetcost|targets h'[?25h[?0c h'*0  hH [?25l[?1c hM10.0 current training targets, if any.=] set aall targets h:  h@  hE GloorxVloq the TinkererGargoyleHealth: 10/10 ========================##Magic: 3/3========================+.AC: 4Str: 13###.#####EV: 10Int: 15#...#...#SH: 0Dex: 8+.⌠.'...# hE GXL:  1 Next:  0% Place: Dungeon:1+.⌠.@.<.#Noise: ---------  Time: 3.0 (0.0)#...#...#a) +0 hammer#+#.#####Cast: Kinetic Grapnel h!F (#.##   hAF Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  hF _Okay, then. _Okay, then. _You open the large door. _There is a large open door here. hSJ  hM  hP  hR  h hɅ h h? h\ hP _ hzB h hV, h hʗ hb, h h7 _You open the door. h hC h+ h[  h: There is an open door here. h] hԥ _ h h h@, h hy hԭ h h9 h8 h, h h˼ ##+ +..###.##### #...#...# +.⌠.'...# +.⌠.'.<.# h #.@.#...#12.0 (9.0) #'#.#####.# ...#.......#+>..##'###+###+#+#≈≈≈≈≈≈≈# h6≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈~~~~~≈~≈~~~~≈~~~~ hP...............  hi1_You open the door. h#[ _Found a stone staircase leading down. hݢ3 hG h h h: _ h@  There is an open door here. h hZ _ hϮ hu hձ h hs h h h< h h¹7 _You open the door. h?3 h- h]@  There is an open door here. h hb _ h h} h h h _You open the door.  There is an open door here.  You enter the shallow water.Water   hKH_Moving in this stuff is going to be slow. h4 h h h.....≈≈≈≈#....≈≈≈# #...~≈≈+ ##+###...~≈≈+ +..#....~~≈#+###.#####J.....~≈≈~#...#...##..⌠..≈~≈+.⌠.'...##.?⌠..@~~+.⌠.'.<.# h=v#....~~~~#...#...##...~≈≈#'#'#.#####.##...~≈≈+...#.......##...~≈≈+>..##'###+## hs#...≈≈≈#+#'#≈≈≈≈≈≈≈#J   endoplasm (asleep) h...?.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈~~ hX .~~~~~≈~≈~~~~≈~~~~ h023.6 (11.6) h  h"B.JJ h.5.2 (13.2 h h] _An endoplasm comes into view. hJ% .....≈≈≈≈ #....≈≈≈# #...~≈≈+ ##+# ##...~≈≈+ +..#....~~≈#+###.#####.~≈≈~#...#...# #J.⌠..≈~≈+.⌠.'...# #.?⌠.@~~~+.⌠.'.<.# #....~~~~#...#...# #...~≈≈#'#'#.#####.# hzKx #...~≈≈+...#.# #...~≈≈+>..##'###+## #...≈≈≈#+#'#≈# ...?.~≈  .#...≈~≈≈≈≈≈~~  .~~~~~≈~≈~~~~≈~~~~ hMN hU&.J hWS6.8 (1.6)Kinetic Grapnel hx^ hC` hQ .....≈≈≈≈ #....≈≈≈# #...~≈≈+ ##+# ##...~≈≈+ +..#....~~≈#+###.######.~≈≈~#...#...# #.J⌠..≈~≈+.⌠.'...# #.?⌠@.~~~+.⌠.'.<.# #....~~~~#...#...# h  #...~≈≈#'#'#.#####.#  #...~≈≈+...#.# #...~≈≈+>..##'###+## #...≈≈≈#+#'#≈#  ...?.~ h≈  .#...≈~≈≈≈≈≈~~  .~~~~~≈~≈~~~~≈~~~~ h  h!.J h,70 h hڼ hgm An endoplasm comes into view.  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.  You are frozen.  The endoplasm freezes you. hEh5/10 ------------=9.2 (1.4 hl hm% _You are frozen. hH h h hM^ _You are too injured to fight recklessly! hU4 h[ h^^ _You are too injured to fight recklessly! h h= h h ^ _You are too injured to fight recklessly! hE  h>F  hL  hkO ^ _You are too injured to fight recklessly! h 4 h  h ^ _You are too injured to fight recklessly! hb:  h:  hnA  hC V _too injured to fight recklessly! ht  hȲ  h%  hٻ  hk  hm  ht  hDu  h 4 h.  h  ha\  h\  hd  h"g  h+  h  h  h  hM  hN  hkU  hMW  h  h  h  h  hB hOC hK hL h h h h h 2 h2 h: h< h/4 h5 hy8FSorry, you're not good enough to have a special ability. hs  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   GloorxVloq the Tinkerer .....≈≈≈≈  Gargoyle #....≈≈≈#  Health: 5/10============------------ #...~≈≈+ ##+#  Magic: 2/3================-------- ##...~≈≈+ +..  AC: 4Str: 13 ###....~~≈#+###.#####  EV: 10Int: 15 #.......~≈≈~#...#...#  SH: 0Dex: 8 #..⌠..≈~≈+.⌠.'...#  XL:  1 Next:  0% Place: Dungeon:1 #.?J@.~~~+.⌠.'.<.#  Noise: =--------  Time: 29.2 (0.0) #....~~~~#.. h .#...#  a) +0 hammer #...~≈≈#'#'#.#####.#  Cast: Kinetic Grapnel #...~≈≈+...#.......#  #...~≈≈+>..##'###+##  #...≈≈≈#+#'#≈≈≈≈≈≈≈#  J   endoplasm ...?.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ .#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈~~ .~~~~~≈~≈~~~~≈~~~~ _Sorry, you're not good enough to have a special ability.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit) h GloorxVloq the Tinkerer.....≈≈≈≈Gargoyle#....≈≈≈#Health: 5/10============------------#...~≈≈+ ##+#Magic: 2/3================--------##...~≈≈+ +..AC: 4Str: 13###....~~≈#+###.#####EV: 10 h *Int: 15#.......~≈≈~#...#...#SH: 0Dex: 8#..⌠..≈~≈+.⌠.'...#XL:  1 Next:  0% Place: Dungeon:1 h g#.?J@.~~~+.⌠.'.<.#Noise: =--------  Time: 29.2 (0.0) h< #....~~~~#...#...#a) +0 hammer h_ `#...~≈≈#'#'#.#####.# Cast: Kinetic Grapnel#...~≈≈+...#.......# h~ #...~≈≈+>..##'###+## hܴ #...≈≈≈#+#'#≈≈≈≈≈≈≈# J   endoplasm (grapneled)...?.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈~~.~~~~~≈~≈~~~~≈~~~~Casting: Kinetic Grapnel (safe; 4% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  h% Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  h@ 'The kinetic grapnel hits the endoplasm. hL> *onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead. h> ,30.2 (1 hE  hH W _The endoplasm closely misses you. h~" h# h* h,F _Unknown command. hG [  The grapnel guides your strike. You hit the endoplasm. hoQ ]⌠ h%X n11.6 (1.4Kinetic Grapnel h_  hb M _You kill the endoplasm! hqQ  hQ  hmS  h4W , h.[  h[  h&\ T6== h]  h` , hNb  hbe , hg  hj , hk  hn P== hp  hws  hs M7== hUu  hw  hw  h~y  h| , h}  hˀ j3======== hy  h 4 _Magic restored. hg :== h6  hq  h O8=== h:  h , hP  h  h6 @======== h  h  h=  h  h Q=== h  h#  h^ L9== ha  h , hæ  hR , h}  h  h:  h  hH  h o10/10===== h]  h 1 _HP restored. hg 3 h  h  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing. h  h  _ h  h  .....≈≈≈≈ #....≈≈≈# #...~≈≈+ ##+# ##...~≈≈+ +.. ###....~~≈#+###.##### #.......~≈≈~#...#...# #..⌠..≈~≈+.⌠.'...# #.@⌠..~~~+.⌠.'.<.#- #....~~~~#...#...# #...~≈≈#'#'#.#####. #...~≈≈+...#....... h  #...~≈≈+>..##'###+# #...≈≈≈#+#'#≈≈≈≈≈≈≈ ...?.~ .#...≈≈~≈≈≈≈≈ .~~~~~≈~≈~~~~≈ h 054.6 (23.0) h F-5.6 (24 h/  h d _d - a scroll labelled QOEWEL AGGIXIU hu3 hkw h%{ h4g=== h h, h̆ h h9, h h h##...~≈≈+ +..###....~~≈#+###.######.......~≈≈~#...#...#⌠..≈~≈+.⌠.'...# #..⌠..~~~+.⌠.'.<.# #....~~~~#...#... #...~≈≈#'#'#.#####...~≈≈+...#........~≈≈+>..##'###+#≈≈≈#+#'#≈≈≈≈≈≈≈...?.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈g..#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈#####...~~~~~≈~≈~~~~≈~~##................ g   hobgoblin (asleep) h^ ................ #######.##...... #$# #.... hD18.6 (3.0) h0+9.6 (4 h h\ _A hobgoblin comes into view. h&  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h+q hq hx h3{  hh{_You can't see any susceptible monsters within range! (Use Z to cast anyway.) hz  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hу  h  h   Casting: Kinetic Grapnel (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h* h- h4 h6Ronfirm with . or Enter, or press ? or * to list all spells.  h6"_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 7JA hobgoblin is nearby! hK  +..  ###....~~≈#+#  #.......~≈≈~#  #..⌠..≈~≈+  #..⌠..~~~+.⌠.'.<.#  #....~~~~#  #...~≈≈# #...~≈≈+ #.@.~≈≈+> #...≈≈≈# ...?.~ g..#... hcL #####...~~~~~ ###....... ....... ####### #$# #....  h  +..  ###....~~≈#+#  #.......~≈≈~#  #..⌠..≈~≈+   h/#..⌠..~~~+.⌠.'.<.#  #....~~~~#  #...~≈≈# hh #...~≈≈+  h#.@.~≈≈+> #...≈≈≈# ...?.~ g..#...  h)#####...~~~~~ ###....... .......  h^####### #$#  h h h h` _A hobgoblin is nearby! h+  hB  h  h1 F _Unknown command. h ###....~~≈#+###.#####.......~≈≈~#...#... #..⌠..≈~≈+.⌠.'~~~<...~~~~#...#.. h\ ..~≈≈#'#'#.#####...~≈≈+...#........~≈≈+>..##'###+#≈≈≈#+#'#≈≈≈≈≈≈≈#...?.~≈≈≈≈≈≈≈#g..#...≈~#####...~~~~~≈~≈~~~~≈~~ h  ###................ #######.## #$# # hэ -....  h;  h [.gg h6 M===60.6 (1Kinetic Grapnel h  hޢ + _The hobgoblin shouts! h.......~≈≈~#...#... #..⌠..≈~≈+.⌠.'~~~<..~~~~#...#..~≈≈#'#'#.#####.+...#......##>..##'###+##.$.#...≈≈≈#+#'#≈≈≈≈≈≈≈#...@.~≈≈≈≈≈≈≈#.g.#...≈~####...~~~~~≈~≈~~~~≈~~ ###................ #######.## #$# #....  h hG.g hl0---1 hי h _Found 9 gold pieces. _You see here a scroll labelled QOACLO NUGO. h]  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hT #.......~≈≈~#...#...#  GloorxVloq the Tinkerer #..⌠..≈~≈+.⌠.'...#  Gargoyle #..⌠..~~~+.⌠.'.<.#  Health: 10/10 ======================== h #....~~~~#...#...#  Magic: 2/3================-------- #...~≈≈#'#'#.#####. AC: 4Str: 13  hc #...~≈≈+...#....... EV: 10Int: 15 ## #...~≈≈+>..##'###+# SH: 0Dex: 8 #.$.#...≈≈≈#+#'#≈≈≈≈≈≈≈ XL:  1 Next: 10% Place: Dungeon:1 #.**@.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 61.6 (0.0) h #..g#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈ a) +0 hammer  h#####...~~~~~≈~≈~~~~≈~~ Cast: Kinetic Grapnel  h###................ ................ h  #######.##...... g   hobgoblin  h0##$# #....   h_s_You see here a scroll labelled QOACLO NUGO.   hCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit) h!E#.......~≈≈~#...#...# GloorxVloq the Tinkerer#..⌠..≈~≈+.⌠.'...# Gargoyle#..⌠..~~~+.⌠.'.<.# Health: 10/10 ========================#....~~~~#...#...# Magic: 2/3 hP"================--------#...~≈≈#'#'#.#####. AC: 4Str: 13#...~≈≈+...#....... EV: 10Int: 15## #...~≈≈+>..##'###+# SH: 0Dex: 8#.$.#...≈≈≈#+#'#≈≈≈≈≈≈≈ XL:  1 Next: 10% Place: Dungeon:1#.**@.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 61.6 (0.0) hy"#..g#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈ a) +0 hammer#####...~~~~~≈~≈~~~~≈~~ Cast: Kinetic Grapnel###................ h"................#######.##...... g   hobgoblin (grapneled) h"`#$# #.... h"Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line h(#aAim: a hobgoblin (71% to hit)  The kinetic grapnel hits the hobgoblin. h hBg.. h3=2.6 (1 h hմnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (71% to hit)   hmThe kinetic grapnel hits the hobgoblin. _The hobgoblin is heavily wounded. h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hp  #.......~≈≈~#...#...#  GloorxVloq the Tinkerer #..⌠..≈~≈+.⌠.'...#  Gargoyle h_p  #..⌠..~~~+.⌠.'.<.#  Health: 10/10 ======================== #....~~~~#...#...#  Magic: 1/3========----------------  hp #...~≈≈#'#'#.#####. AC: 4Str: 13 hp   hp #...~≈≈+...#....... EV: 10Int: 15  hp ## #...~≈≈+>..##'###+# SH: 0Dex: 8 hq   h-q 1#.$.#...≈≈≈#+#'#≈≈≈≈≈≈≈ XL:  1 Next: 10% Place: Dungeon:1  hq #.g*@.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: =--------  Time: 62.6 (0.0) #...#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈ a) +0 hammer #####...~~~~~≈~≈~~~~≈~~ Cast: Kinetic Grapnel  hq ###................ ................ #######.##...... g   hobgoblin (grapneled) hr  #$# #....  h%r   hDr _The hobgoblin is heavily wounded.Casting: Kinetic Grapnel (safe; 4% risk of failure)   hbr MConfirm with . or Enter, or press ? or * to list all spells. hr Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line hr Aim: a hobgoblin (heavily wounded, grapneled, 71% to hit) h0#.......~≈≈~#...#...# GloorxVloq the Tinkerer#..⌠..≈~≈+.⌠.'...# Gargoyle#..⌠..~~~+.⌠.'.<.# Health: 10/10 ========================#....~~~~#...#...# Magic: 1/3========----------------#...~≈≈#'#'#.#####. AC: 4Str: 13#...~≈≈+...#....... EV: 10 h-Int: 15## #...~≈≈+>..##'###+# SH: 0Dex: 8#.$.#...≈≈≈#+#'#≈≈≈≈≈≈≈ XL:  1 Next: 10% Place: Dungeon:1#.g*@.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: =--------  Time: 62.6 (0.0)#...#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈ a) +0 hammer hUA#####...~~~~~≈~≈~~~~≈~~ Cast: Kinetic Grapnel###................................ h#######.##...... g   hobgoblin (grapneled)#$# #.... hRCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, grapneled, 71% to hit)   h'The kinetic grapnel hits the hobgoblin. h hωG.g hy+3.6 (1 h hnConfirm with . or Enter, or press ? or * to list all spells. hAiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line   hAim: a hobgoblin (heavily wounded, grapneled, 71% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is almost dead. h[  The grapnel guides your strike. You hit the hobgoblin. hE† hn35.0 (1.4Kinetic Grapnel h  h(M _You kill the hobgoblin! hl #.~≈≈~#...#...# #..⌠..≈~≈+.⌠.'...# #..⌠..~~~+.⌠.'.<.# #....~~~~#...#...# #...~≈≈#'#'#.###### #...~≈≈+...# ##. #...~≈≈+>..##'###+ h #.$.#...≈≈≈#+#'# #..@?.~ #...#...≈~ #####...~~~~~≈~≈~~~~≈ ###   h#.##  #$# #.... h h4-60 hZ h v _You see here a hobgoblin corpse. h} h8- h h(F _Unknown command. hJyY#.~≈≈~#...#...# #..⌠..≈~≈+.⌠.'...# #..⌠..~~~+.⌠.'.<.# #....~~~~#...#...# #...~≈≈#'#'#.#####.# #...~≈≈+...#.##. #...~≈≈+>..##'###+##.$.#...≈≈≈#+#'#≈#..†@.~≈#...#...≈~≈#####...~~~~~≈~≈~~~~≈~###..#.##.  hm h7-7 _ hs h h֕+8.0 (2 h hra _e - a scroll labelled QOACLO NUGO! h2g3! h+h! hj,! ho! ho,! h0q! hxs,! ht! h7w,! h)x! hnz,! hr{! h},! h~! hɀ! hT2========! hp! hr,! h! hH,! hҊ! h5,! h?! hV========! h! h<,! hc! h,! hؙ! h,! hМ! h^,! h! h,! h! h,! h! h! h! h>! h*_ _You start resting.! h2086.0 (18.0)! hc3========7.0 (19! h! h% _Magic restored." h 3" h " h} " hP ," h {  You see here a hobgoblin corpse." h 5 _" h. " h " h ," hi " h " hC " h| @========" h " h ," hn " hG @ _You now have 9 gold pieces." h( " h` " h " h " h ," h " h " hq ," h " h% " h ," h " hS " hm " h " h " h " h ," h " h " h ," hb " hk " h" ," h$ " h% " h' ," hp( " h* " h, ," h, " h. " h0 " h1 " hr3 " hR5 " hP7 ," h8 " h: " hvA ##.##...~≈≈+>..##'###+## #...#...≈≈≈#+#'#≈≈≈≈≈≈≈# #.#..†..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #...#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈~~ #####...~~~~~≈~≈~~~~≈~~~~ " hA *#####.................. #...................... #.##########.##........  #@# #....  #...l.... " hA  #........ Kinetic Grapnel #.##.>" hTB r... ..#..# .# . l   frilled lizard (asleep)#.. .#.. .#" hF 104.0 (17.0)  A frilled lizard comes into view." hBM nl.l" h N ,5.0 (18" hS " hsW } _Found an escape hatch in the floor. _You see here 10 gold pieces.% h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h p ##.##...~≈≈+>..##'###+##  GloorxVloq the Tinkerer  #...#...≈≈≈#+#'#≈≈≈≈≈≈≈#  Gargoyle  #.#..†..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  Health: 10/10 ========================  #...#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈~~  Magic: 2/3================--------  #####...~~~~~≈~≈~~~~≈~~~~  AC: 4Str: 13  #####..................  EV: 10Int: 15 % h  #......................  SH: 0Dex: 8  #.##########.##........  XL:  1 Next: 30% Place: Dungeon:1 #@# #....  Noise: ---------  Time: 105.0 (0.0) % h #.*l.....  a) +0 hammer % h; #........  Cast: Kinetic Grapnel #.##.>...  % h^ _... ..#..  % h ..# .# .  l   frilled lizard #.. .  #.. .# % h D _You see here 10 gold pieces.  % h Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)& hn2 ##.##...~≈≈+>..##'###+##GloorxVloq the Tinkerer#...#...≈≈≈#+#'#≈≈≈≈≈≈≈#Gargoyle#.#..†..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Health: 10/10 ========================& hoL#...#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈~~Magic: 2/3================--------#####...~~~~~≈~≈~~~~≈~~~~AC: 4Str: 13#####..................EV: 10Int: 15#......................SH: 0Dex: 8#.##########.##........XL:  1 Next: 30% Place: Dungeon:1#@# #....& h pNoise: ---------  Time: 105.0 (0.0)#.**.....a) +0 hammer#...**...Cast: Kinetic Grapnel#.##.>...... ..#....# .# .& h@pl   frilled lizard#.. .#.. .# _You see here 10 gold pieces.  & hepCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line& hp8Aim: a frilled lizard (53% to hit)& hn& h#Al...& h3=6.0 (1& h& h_  Casting: Kinetic Grapnel (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  & hAim: a frilled lizard (53% to hit) _The kinetic grapnel misses the frilled lizard.& h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h/X ##.##...~≈≈+>..##'###+##  GloorxVloq the Tinkerer  #...#...≈≈≈#+#'#≈≈≈≈≈≈≈#  Gargoyle  #.#..†..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  Health: 10/10 ========================  #...#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈~~  Magic: 1/3========----------------  #####...~~~~~≈~≈~~~~≈~~~~  AC: 4Str: 13  #####..................  EV: 10Int: 15 & hX #......................  SH: 0Dex: 8  #.##########.##........  XL:  1 Next: 30% Place: Dungeon:1 #@# #....  Noise: =--------  Time: 106.0 (0.0) & hX#.l......  a) +0 hammer & hXo#........  Cast: Kinetic Grapnel #.##.>...  ... ..#.. & h*Y ..# .# .  l   frilled lizard& hTY. #.. .  & hYx#.. .#  _The kinetic grapnel misses the frilled lizard.& hHZCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)' h ##.##...~≈≈+>..##'###+##  GloorxVloq the Tinkerer  #...#...≈≈≈#+#'#≈≈≈≈≈≈≈#  Gargoyle  #.#..†..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  Health: 10/10 ========================  #...#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈~~  Magic: 1/3========----------------  #####...~~~~~≈~≈~~~~≈~~~~  AC: 4Str: 13 ' hs #####..................  EV: 10Int: 15  #......................  SH: 0Dex: 8  #.##########.##........  XL:  1 Next: 30% Place: Dungeon:1 #@# #....  Noise: =--------  Time: 106.0 (0.0)' h #.l......  a) +0 hammer' hC #........  Cast: Kinetic Grapnel ' hg#.##.>...  ... ..#.. ' h ..# .# .  l   frilled lizard ' h7#.. .  #.. .# ' hCasting: Kinetic Grapnel (safe; 4% risk of failure)  ' hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  ' hzPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  ' hQ,The kinetic grapnel hits the frilled lizard.' h >  #...#+#'# ' h #.#..†.  #...#.~  ..' ht  .  ....    ' h#@# #....  #........ ' h ... ' h ... ' h... ..#.. ..# .# .' h(< #.. . ' hL\#.. .# ' hJY'.' hi^l47.0 (1Kinetic Grapnel' hDd' hfoMConfirm with . or Enter, or press ? or * to list all spells.Aim' hf  Press: ? - help, Shift-Dir - straight line: a frilled lizard (53% to hit)  ' hhyThe kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!' h 3' h ' h ' h X' h ' h ,' h ' h ,' h ' hO ,' h ' h ,' h ' h ,' h| ' h ,' h ' h ,' h ' h% ' hP ' h, ' h2 T2========' hk ' h ' h ,' h ' h ,' h ' hZ ,' h* ' h ' h @========' h ' h ,' h ' hA ,' hz ' h#n' h' h,' h ' h,' h[' h+,' h' h ' h T3========' h ' h,' h' h<M _You now have 19 gold pieces (gained 10).' h' h.' hx' hL' h,' h&' hR' hM' h@========' h(' h4' h!,' h!' hc$' hb* ...#...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈~~ ####...~~~~~≈~≈~~~~≈~~~~  #####..................  #......................  #.##########.##........ ' h* #.###.......  #...........  #........... #.##@>......-#........#..##' h9+y.....##..# .# ##.##...... ..#. #......# ... #......# .S   ball python (constriction, asleep).....# l   frilled lizard (asleep)..l..S#' h3 35.0 (28.0)  A frilled lizard and a ball python come into view.' h4' h;Swandering)ll..S.' h>F-6.0 (29' hB' hE8 _The frilled lizard hisses angrily.( h%   ( h Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h) h) h_) h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h5  ~~≈~≈~~~~≈~~~~  .............  ............  #.##........  #.###.......  #........... ) h 6  #...........  #.##@>......  #........#..##.  .....##..# .#  ##.##...... ..  #. #......# ..  ) h6 . #......# .  .l...#  ....S.# ) h.  ~~≈~≈~~~~≈~~~~  .............  ............  #.##........  #.###.......  #...........  #...........  #.##@>...... ) h  #........#..##.  .....##..# .#  ##.##......  #. #......#  . #......# .  .l...# ) h _ ....S.# ) h ) h' ) h< ) hq d _There are monsters nearby!+ h,:####...~~~~~≈~≈~~~~≈~~  #####.............................##########.## #.####....#..####.##.>+ h:#......@.#..##......##..# .# ##.##....... .. #. #......#..... #..## #..l+ h:e .....S###....+ h?=+ h=+ hV>+ hCfl..S.+ hER7.0 (1.0)Kinetic Grapnel _+ hK+ hM, h'  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h ####...~~~~~≈~≈~~~~≈~~~~  GloorxVloq the Tinkerer  #####..................  Gargoyle  #......................  Health: 10/10 ========================  #.##########.##........  Magic: 2/3================-------- - hp m#.###.......  AC: 4Str: 13 #...........  EV: 10Int: 15 #...........  SH: 0Dex: 8 ####.##.>......  XL:  1 Next: 40% Place: Dungeon:1- h  #......@.#..##.  Noise: ---------  Time: 137.0 (0.0) - h .....##*.# .#  a) +0 hammer - h ##.##...*... ..  Cast: Kinetic Grapnel - h #. #...*..#....  . #...l..# ##. - h.  #....S.#  S   ball python (constriction, wandering) - hR .......#  l   frilled lizard - hw r###.....#  _There are monsters nearby!- h Casting: Kinetic Grapnel (safe; 4% risk of failure)  - ḥ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  - h {Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit). h*K####...~~~~~≈~≈~~~~≈~~~~GloorxVloq the Tinkerer#####..................Gargoyle#......................Health: 10/10 ========================#.##########.##......... h3Magic: 2/3================--------#.###.......AC: 4Str: 13#...........EV: 10Int: 15#...........SH: 0Dex: 8####.##.>......XL:  1 Next: 40% Place: Dungeon:1. h:#......@.#..##.Noise: ---------  Time: 137.0 (0.0).....##*.# .#a) +0 hammer##.##...*... ..Cast: Kinetic Grapnel#. #...*..#..... #...l..# ##.#....S.#S   ball python (constriction, wandering).......#l   frilled lizard (grapneled). h2###.....#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  The kinetic grapnel hits the frilled lizard.. h'Ponfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (53% to hit)  The kinetic grapnel hits the frilled lizard.  The frilled lizard is heavily wounded.. h V..l.S.S). hcW3=8.0 (1. h]. hU`5 _The ball python hisses angrily./ h'  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h6h####...~~~~~≈~≈~~~~≈~~~~  GloorxVloq the Tinkerer  #####..................  Gargoyle  #......................  Health: 10/10 ========================  #.##########.##........  Magic: 1/3========---------------- 0 hhI#.###.......  AC: 4Str: 13 #...........  EV: 10Int: 15 #...........  SH: 0Dex: 8 0 hh3####.##.>......  XL:  1 Next: 40% Place: Dungeon:1 0 hh#......@.#..##.  Noise: =--------  Time: 138.0 (0.0) 0 hi.....##*.# .#  a) +0 hammer ##.##...*... ..  Cast: Kinetic Grapnel0 h=i #. #...l..#....  0 hi. #....S.# ##.  #......#  S   ball python (constriction) .......#  l   frilled lizard (grapneled) ###.....#  _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  0 hJjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, grapneled, 53% to hit)1 hzl*Sball python (752 h####...~~~~~≈~≈~~~~≈~~~~GloorxVloq the Tinkerer#####..................Gargoyle#......................Health: 10/10 ========================2 h;#.##########.##........Magic: 1/3========----------------#.###.......AC: 4Str: 13#...........EV: 10Int: 15#...........SH: 0Dex: 8####.##.>......XL:  1 Next: 40% Place: Dungeon:1#......@.#..##.Noise: =--------  Time: 138.0 (0.0).....##*.# .#a) +0 hammer##.##...*... ..Cast: Kinetic Grapnel#. #...l*.#..... #....S.# ##.#......#S   ball py2 hthon (constriction, grapneled).......#l   frilled lizard (grapneled)###.....#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 hAiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)  The kinetic grapnel hits the ball python.2 h2,2 h9}.l.S.2 h?:+9.0 (12 hA2 hCT onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)  2 h>DThe kinetic grapnel hits the ball python. _The ball python is moderately wounded.3 h6 5#...~~~~~≈~≈~~~~≈~~~~ #####............ #....... #.##.##.. #.###.3 h8  #.... #.... ####.##.>...... #.#..##..##..# .# ##.##...l...... #. #....S.#.... . #......# ##. #......# .......# ###.....#3 h: 3 h; 3 hA gl.S.3 hjC /-403 hH 3 hK 4 h `  The grapnel guides your strike. You hit the frilled lizard.4 h3 4 h S.  You kill the frilled lizard!The ball python bites you but does no damage.4 h =5=1.4 (1.44 h 4 h= Y _The ball python closely misses you.5 hz: ]  The grapnel guides your strike. You hit the ball python.5 hA F†5 hG i62.8Kinetic Grapnel5 hL 5 hO O _You kill the ball python!7 h=7 hd>7 h>7 h@7 h A7 hDB7 hD7 h4F7 hXF7 hF7 hG7 hG7 hH7 hI,7 hI7 hJ7 hJ7 h3K7 h[Lj2========7 hM7 hN7 hN7 hO7 hEQ,7 hR7 h,T7 h^T7 h(U7 hSW7 hW@========7 hrX7 h4[,7 h|[7 h\7 h\7 h]7 h4_,7 h`7 ha,7 h]b7 hfc,7 hc7 h~d7 hd7 hd7 hRf7 hf7 hg7 hi7 hbjT3========7 hk7 h7m7 ho,7 hp7 hRsj  You see here a frilled lizard corpse.7 h]u7 hu _7 hv7 hx7 h&...................... .##########.##....  #.###........#  #....... #........... 7 hӂ####.##.>...... #........#..##. ......##†.#..##.#. ##.##.....@....... -#. #......#.....b7 h~. #......# ##.###......#........#####.....# 7 h*b   bat (asleep)####### 7 hP 7 hb063.8 (21.0)7 h,7 hS?b...b7 hE]-4.8 (22Kinetic Grapnel7 h$7 hV _A bat comes into view.C h4V F  The kinetic grapnel hits the bat.C h}Z P***.C hd )....C h 2--------7=5.8 (1.0)Kinetic GrapnelC h C h G _You kill the bat!E hc IE he E hMf E hSj XE h-k ,E hk E hl E hl >--------E hLm E hHn ,E hn E ho E ho E h!p E hq ,E hq E hr ,E h#s E hs E ht E ht E hu ,E h"v E hw ,E hw E hx j3========E hy E h^| E hv} ,E h} E h  E h ,E h4 E h( E h ,E h} E hZ E h E h @========E h E h E hJ ,E h E hk E h^ E h E h E hS E hb BE h E h ,E hѐ E h E h ,E h͒ E h E h ,E h[ E h E h ,E h E hz E h ,E h E h E h BE hЛ E h ,E h= E h E h7 ,E hw E h8 E h G # ##.#  ####.....# #.# ####### #.#  #.#  #.#  #.#  #.#  #.#  #@# -92.8 (27.0) .. E h : .>#######        E h E h F-3.8 (28E h E h ; _Found a stone staircase leading down.F h3F hF hH F h!,F h&nF h-'F hu(,F h(F hP*F h@+,F h+F h,F h9.,F h.F h0F h1,F hR2F h3F h.5,F h5F h6F h7,F hq8F hn;R  There is a stone staircase leading down here.F h<F h8= _F h|=F h>F h?F hg@F h@F hAF hC,F hwCF hDF hE,F hZFF hGF hH,F hyIF hJF hK,F hoLF hXMF hN,F hOF hbPF hR,F hRF hCTF hmUF hUF hVF h..##'###+## ≈≈~...# #+#'#≈≈≈≈≈≈≈#+#+#≈≈~...# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.:.# ≈≈≈≈≈≈~≈≈≈≈≈~~≈≈≈≈~~...# ~~≈~≈~~~~≈~~~~≈~~~~~...# .....................## ......................# F h17###.##..........#.###..##..............#..............# ###.##.>......#..# ........#..##....# ....##†.#..##.#..# F h1.##..............# .##......#.......#F hA8.266.8 (73F h;,7.8 (74F huBF hDf _f - a scroll labelled DYECANW NANOESCHG h 3G hG h#G haG hʗG hv,G h,G hG haG hݥ,G h@G hG h,G hEG hyG h{,G h G hĮG hӰ,G hG hӳG hֵ,G h|G hǽ .#...# .'...# #≈≈≈~~...# G h.'.<.# #≈≈≈≈~...# .#...# ≈≈≈~≈.... .#####.# #≈≈~...# G h........# +≈~~...# #'###+## +≈≈~...# G hU≈≈≈≈≈≈≈#+#+#≈≈~...# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.@.# G h{≈~≈≈≈≈≈~~≈≈≈≈~~...# ~~~~≈~~~~≈~~~~~...# G h.........### .................# G hǾL#...........####.# G h##........#.# ... .....# #### .....  G hd6You pick up a book of Ice and begin reading...G hQ274.0)G hk+5.8 (8G hIG hy  You add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to _your library.I h3I hI h|I h*XI hI hI hƕI hI hǢ+#  +≈≈~.(.# ##### +#≈≈~...# #...# ≈≈≈≈~...# ## I h#3'...# #≈≈≈~~...#.. '.<.# #≈≈≈≈~...#....# ≈≈≈~≈.... #####.# #≈≈~...# I h^-......# +≈~~..@# 7.8 (2 '###+## +≈≈~...# I h4≈≈≈≈≈≈#+#+#≈≈~...# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈...# I h~≈≈≈≈≈~~≈≈≈≈~~...# ~~~≈~~~~≈~~~~~...# ..I hݣ|.....###.......#I h.####.#I h[I h+8.8 (3I hI h% _Found 8 stones.J h"3J hJ hQJ h"J h~J hS,J h' #≈≈~.. +# +. . +≈≈~.(.# ##### +#≈≈~...# #...#  ##### '#≈≈≈~~...#.....# J h'.<.# #≈≈.....# #...# ≈≈≈~≈..@......# #####.# +#...l.# ......# +≈~....# '###+## +≈≈~...# #### ≈≈≈≈≈≈#+#+#≈≈~...#.l   frilled lizard (asleep)......###J h+9.8 (1J h6,80.8 (2J hxJ h,a _A frilled lizard comes into view.K hvK hzK hK hr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L hG$F#≈≈~...# # +≈≈~....  +≈≈~.(.#  +#≈≈~...# ...# ≈≈≈≈~...####### ...# #≈≈≈~~...#.....# L h%.<.# #≈≈≈≈~...#.....# ...# ≈≈≈~≈.# .# +#≈≈~...#...l.# # +≈~~...#.....# ###+## +≈≈~...########+#+#≈≈~...#...# ≈≈≈≈≈~~≈≈≈≈~~...#L h%q≈~~~~≈~~~~~...# L h)L h/ml.lL hu2J=1.8 (1Kinetic GrapnelL hn8L hG;8 _The frilled lizard hisses angrily.L h>#≈≈~...#  +≈≈~.... +≈≈~.(.#  +#≈≈~...# # ≈≈≈≈~...####### # #≈≈≈~~...#.....# <.# #≈≈≈≈~...#.....# # ≈≈≈~≈.# .# +#≈≈~...#..l..# # +≈~~...#.....# +## +≈≈~...##+#+#≈≈~...#...# L h{~~≈≈≈≈~~...#≈~~~~≈~~~~~...# L hlL h8l.L h.-2L hL hL hܷ V   L hI +≈≈~.(.# +#≈≈~...# ≈≈≈≈~...#######  #≈≈≈~~...#.....# <.# #≈≈≈≈~...#.....# L h r ≈≈≈~≈....@l...#  +#≈≈~...#.....# L hҸ f +≈~~...#.....#  +≈≈~...####### ~...#L h; 6L hN    +≈≈~.(.# +#≈≈~...# ≈≈≈≈~...#######  #≈≈≈~~...#.....# <.# #≈≈≈≈~...#.....#  ≈≈≈~≈....@l...# L hRO  +#≈≈~...#.....#  +≈~~...#.....#  +≈≈~...#######~...#L hU L hU 8-L h[ L ho]  L h] W_A frilled lizard is nearby!M h   (grapneled)  The kinetic grapnel hits the frilled lizard.M h  The frilled lizard is heavily wounded.M h>2--------M hm=M h 3M hM h][ _The frilled lizard barely misses you.M hAn`  The grapnel guides your strike. You hit the frilled lizard.M htE†M hz--------85.2 (1.4Kinetic GrapnelM h{M h R _You kill the frilled lizard!N h>N hN hN hH _No target in view!N h}[N h^N hdN hfH _No target in view!N h3N hsN h}N h$ _N hEXN h`,N hvN h,N h͚N h,N hN h՟,N hN h,N hN h ,N hN h,N hkN hL;3N h/========N hN hN h$,N hhN h#N hM,N hN hN h',N hN hN hKV========N hN h&N h,N hN hYN h ........S ........# ~~~~~...# ≈≈≈≈~.... ≈≈≈~~...#  N hx=#≈≈~...#####.# +# +≈≈~.........# +≈≈~.(@# -## +#≈≈~...# #N h ≈≈≈≈~...####### '...# #≈≈≈~~...#.....# N hF'.<.# #≈≈≈≈~...#.....# #...# ≈≈≈~≈.....†...#N hS   ball python (constriction, asleep) #####.# +#≈N h≈~...#.....# ......# +≈~~...#.....# N hAZ'###+## +≈≈~...#######N hh1300.2 (15.0)N hjF-1.2 (16N hN h^ _A ball python comes into view.O hZe###S.....~~~~~...#≈~....≈≈≈~~...#  ###### +#O h[.@......# . +≈≈~.(.########### +#≈≈~...# # ≈≈≈≈~...######.~~... '.<.# #≈≈≈≈~...#.. #...# ≈≈≈~≈.....† #####.# +#≈≈ ......~~...#.....O h\O h)fO h?i12.0)O hpO h*rO h ###### ###S.....~~~~~...##O hl ≈~....≈≈≈~~...#  ######.# +#........ . +≈≈~.(.########### +# O h # ≈≈≈≈~...######.~ O hѫ ('.<.# #≈≈≈≈~...#.. #...# ≈≈≈~≈.....† O h X#####.# +#≈≈O h O h a.SS)O h_ =3Kinetic GrapnelO hB O h 5 _The ball python hisses angrily.P h(D****P hP h6R.S..P he2--------=4P hٴP ha _The kinetic grapnel misses the ball python.P hHJ ###### ###.........# ~~~~~..S####≈~......#≈≈≈~~..@#  +######.# +#........# P hJ . +≈≈~.(.####### ##### +# # ≈≈≈≈~...######.~ '.<.# #≈≈≈≈~...#.. #...# ≈≈≈~≈.....†P hL P hQ F.SP hR &5P hW P hZ C _The ball python bites you but does no damage.P h  You closely miss the ball python.The ball python bites you but does no damage.P hj -6.6 (1.4P h P h Y _The ball python closely misses you.Q h+}=  You hit the ball python.Q hE†Q hX--------98.0Kinetic GrapnelQ hQ h̕O _You kill the ball python!Q hTQ hQ hQ ha _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q hEg3Q hhQ hakQ hCoP _Q hoQ hpQ hrQ hrQ hsQ huQ huQ hvQ hx,Q hyQ h6|,Q hU}Q hQ hQ hQ hQ hނ>3========Q hQ hQ hQ hQ hQ hJQ hg  You see here a ball python corpse.Q hEQ h _Q hڑQ hQ hQ h^Q hQ h Q hQ h˛@========Q hQ hQ hQ hɟQ hQ hQ h4####### #......## ##......... .#........# b#~~~~~...#### .# ≈≈≈≈~..†...##.#≈≈≈~~...##..@...#-Q h2+#≈≈~...#####.###  +≈≈~.........# Kinetic Grapnel +≈≈~.(.#####  +#≈≈~...#  ≈≈≈≈~...####### b   bat (asleep)  #≈≈≈~~...#Q h_  #≈≈≈≈~...# Q h  Q h˱021.0 (13.0)Q h F-2.0 (14Q hQ hV _A bat comes into view.R hL r####### ### ### ......... ..# ........# #b# R hL ~~~~~...#####.# ≈≈≈≈~..†...##@#.# ≈≈≈~~...##......# +#≈≈~...#####.###+≈≈~.........#≈≈~.(.#######+#≈≈~...# ≈≈≈≈~...######R hM ##≈≈≈~#≈≈≈≈~...#.....#R hxU R hV 13.0)R h;\ R h] S hF  The kinetic grapnel hits the bat.S hY†*S hݣ*.S hyYGloorxVloq the TinkererGargoyleHealth: 10/10 ========================#######Magic: 2/3================--------#......## ###AC: 4Str: 13......... ..#EV: 10Int: 15........# #†#SH: 0Dex: 8~~~~~...#####.#XL:  1 Next: 100% Place: Dungeon:1≈≈≈≈~..†...##@#.#Noise: =--------  Time: 324.0 (1.0)≈≈≈~~...##......#S hc^a) +0 hammer+#≈≈~...#####.###Cast: Kinetic Grapnel+≈≈~.........#+≈≈~.(.#######+#≈≈~...#≈≈≈≈~...########≈≈≈~~...#.....##≈≈≈≈~...#.....#You hit the ball python. _You kill the ball python! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a ball python corpse. _A bat comes into view.The kinetic grapnel hits the bat.S hr _You kill the bat!You have reached level 2!S hS h/  --more--T h5/153/5----------2 0% Kinetic GrapnelT hKT ho4 _T h"T hT hbT hcT hf _T hT h,T hT hN--T hT hJ T h T hf!T h#,T h$T hS%T h%T h&T h(,T h(T hM*T h*T h%+T h,T h--Q4=====T h-T h/T h/T h_1T h[3,T h4T h5T h5T ha7T h8T h8'=====T h8T h9T h;T h;T h<T h2>,T h>T h?T h?T hJ@T hA,T hHBT hCT hBCT heDT hE,T hFT hHT hHH5=====T hIT hKT hL,T hMT hGOT h+PT haPT hPT hRT hST hTT hkTT hVT hXT hlX6=====T hXT h ZT hZT h.[T h[T h\T h]T h]T hH^T h_T h`T h`T hpaT hbT hc,T h4dT hkeT hf,T h1gT h?iT hQjT h|jT hjT hNlT hImT hmT hmT h oT hp,T hpT hrT h s,T hsT htT hu,T hvT hxT hz,T hO{T h}T h|~T h~T h^T hT hT hT hT h[T h0T h[T hT hT h^T hT hՈT hT h,T hT hT hqT hT hT hލT hT hT hGT h.(.####### #..# ...###.# ...####### #.# ...#.....#.# ...T hza# #. .....†...# #. ...#.....# #. ...#.....# ##. ...####### #.@#  - ...# #.##  ...# #.  ...# #. T h ...# #.  .### #.T h   ..# #.  T hŚ]  #.# .. T hܚv  ... T hE T h067.0 (43.0)T hF-8.0 (44T hET hW _g - a fizzy blue potionU hU hU hYU hU h,U hnU hU h,U h5U hU hU hU h@U hYU hxU hU hU hU hBU hU h+U h4U hr,U hU hU hU hDU hU hU h U h9U hU hU hc≈~~...#.....# ##.# ≈≈~...####### #..# ≈≈~...# #.## U hh≈≈≈...# #.# ≈~~...# #.# ~~~...# #.# U hA.### # #.# ..# #...#####.# ####.# .......@..# # ... ......##### U hf# #### .....  # #... U ht # #B.  U h# ##  B   giant cockroach (asleep) #   U hr      U h^#   U h1 277.0 (9.0)U huB.BU h/8.0 (10.0)U h"U hUb _A giant cockroach comes into view.V h3#9+≈~~...#.....# ##.# +≈≈~...# #..# #≈≈~...# #.## ≈...# #.# ≈~~...# #.# ~...# #.#V h#6 .### #. #.# .# ##...#####.# .####.#...# .# ... g......##### .# ####....... .##.B.## .#V h $a #... .# ### .# g   hobgoblin (asleep) .# V h<$2.# V h&V h*@B.V h+H9.0)Kinetic GrapnelV h.V h0\ _A hobgoblin comes into view.V h+P +≈≈~...####### #..# #≈≈~...# #.## ≈≈≈≈≈...# #. V hI,~~...# #.# ~~~~~...# ### #.# ......### #..S #.# ..# ###...#####.# ####.# #...........# V hu,#.# ....g##### V h,.# ####....B..#  .# ###...###V h,t .# #... V h,E .# ###V h-l .#  .#V hu-2 .#V h- S   ball python (constriction, asleep) ### V h4m  A ball python comes into view.V hS5V h6V h?V hE.S.g...B.gSwandering)V hG0==80V hLV h>N+ _The hobgoblin shouts!V hߪ  (grapneled)  The kinetic grapnel hits the giant cockroach.V h.  The giant cockroach is severely wounded.The ball python hisses angrily.V h3 x..gSS)V h4 `4------1V hV: V h; U _The giant cockroach misses you.W h1b  The grapnel guides your strike. You sock the giant cockroach!W h84,W h<+.gS†g   hobgoblinS   ball python (constriction)W h;>U-----8-W h>&2.4 (1.4W h DW hF W hFE_You kill the giant cockroach!W h1 +≈≈~...# #..# #+#≈≈~...# #.## ≈...# #.# ≈~~...# #.# ≈~~~~~...# #### #.# .### #... #.# .# ###...#####.# .####.###.# .#.# .gS@.##### .# ####.# .# ###...### #..# #... .# #### #..#W hI .# .# # W hW h g.  The ball python bites you. The ball python closely misses you.The ball python bites you but does no damage.W hT3----3W h֥ 0W hW hJ _The ball python misses you. _You see here a giant cockroach corpse.W hڶ  You hit the hobgoblin.  The hobgoblin is severely wounded.The ball python bites you but does no damage.W h׷ -4.8 (1.4W hܼ W hO _The ball python closely misses you. The hobgoblin closely misses you.W h6>   closely misses you. The hobgoblin closely misses you.You barely miss the hobgoblin.The ball python closely misses you. The ball python grabs you.  W h> The ball python constricts you. The hobgoblin hits you.  The ball python bites you. The ball python constricts you.W h:? $10W hm? -------- 0 6.2Constr W hE W hgG @ _The hobgoblin hits you but does no damage.X hL  The kinetic grapnel hits the hobgoblin.X hR†S   ball python (constriction)X h  You kill the hobgoblin!The ball python bites you but does no damage.X hG9/15 ------3-----1670X hX h_ _The ball python constricts you.X h   You barely miss the ball python.The ball python bites you but does no damage.  The ball python constricts you. The ball python bites you.X h p8----8.6 (1.4X h( X h _ _The ball python constricts you.X h   You closely miss the ball python. The ball python bites you.  The ball python constricts you.The ball python bites you but does no damage.X hN Y6-----90.0X h X h I _The ball python constricts you.X h Y hY h؀Y hY h^ _You are too injured to fight recklessly!Y hY hY h= Y h ^ _You are too injured to fight recklessly!Z h  _You are too injured to fight recklessly![ hy  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ h+ +≈≈~...####### #..#  GloorxVloq the Tinkerer #+#≈≈~...# #.##  Gargoyle ≈≈≈≈≈≈...# #.#  Health: 6/15=========--------------- ≈≈≈≈~~...# #.#  Magic: 2/5=========--------------- ≈~~~~~...# #### #.#  AC: 4Str: 13 .......### #... #.#  EV:  0 Int: 15 ........# ###...#####.#  SH: 0\ hm-Dex: 8 ...####.###....†......#  XL:  2 Next: 16% Place: Dungeon:1 .#.# ........S@.#####  Noise: =--------  Time: 390.0 (0.0) ...# ####.......# a) +0 hammer ...# ###...### Cast: Kinetic Grapnel #..# #... Constr ...# #### #..# S   ball python (constriction) ...# ...# #### _You are too injured to fight recklessly!  \ h-Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ h-Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line\ h-NAim: a ball python (constricting you, 75% to hit)\ h +≈≈~...####### #..#  GloorxVloq the Tinkerer #+#≈≈~...##.##  Gargoyle ≈≈≈≈≈≈...##.#  Health: 6/15=========--------------- ≈≈≈≈~~...##.#  Magic: 2/5\ h&w=========--------------- ≈~~~~~...# #### #.#  AC: 4Str: 13 .......### #... #.#  EV:  0 Int: 15 ........# ###...#####.#  SH: 0Dex: 8 ...####.###....†......#\ h  XL:  2 Next: 16% Place: Dungeon:1 .#.# ........S@.#####  Noise: =--------  Time: 390.0 (0.0) ...# ####.......#  a) +0 hammer ...#\ h###...###  Cast: Kinetic Grapnel #..##...\ hz  Constr ...#####\ h #..#\ h<  S   ball python (constriction, grapneled) ...#\ hX ...# \ hp#### \ hCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ h}Aiming: Kinetic Grapnel (safe; 4% risk of failure)  \ hWPress: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 75% to hit)  The kinetic grapnel hits the ball python.\ h/Aim  Press: ? - help, Shift-Dir - straight line: a ball python (constricting you, 75% to hit)  The kinetic grapnel hits the ball python.  The ball python is severely wounded.ball python bites you but does no damage.\ ho5-3=====1.0 (1\ h\ h2_ _The ball python constricts you.] h4] h/] h#^ _You are too injured to fight recklessly!] h ^  The grapnel guides your strike. You sock the ball python!] h g†] h 6======10 202.4 (1.4Kinetic Grapnel] h ] hc ] h! O _You kill the ball python!_ h3_ h_ h,_ hIX_ h:,_ h_ hBO=_ h_ h_ hNT7==_ h_ h,_ h_ h( ,_ h _ h ,_ hE _ h7u8===_ h_ hg4=====_ h_ hp,_ h_ hl,_ h_ hO=_ h9=======_ h,_ h{_ h ,_ hi!_ h"_ h"}10/15====_ h#_ h %,_ h&_ h|',_ h'_ h1h - _You start resting._ h81412.4 (20.0)_ hE5=====-3.4 (21 _Magic restored.` h`3` h``` h3b` hAf==11=` h>g,` hg` h&i` hHi======` h+j` hn2===` ho` hp,` hrq` hGs,` hs` hu,` hu` hwP==` hx` hy` h'zK3=` hz` he|,` h|` hI~,` h~` h{,` h&` h` h)i4===` h` h\,` hP` hm,` h ` hH` hn` h` h'` h\:==` h` h<b5==` hߎ` h(1 _HP restored.` h3` h?` he  You see here a hobgoblin corpse.` h]` h _` h` hW` h,` h` h` h ` h7:==` h ` h_` h,` h:` hO` hѮ,` hg` h` hM,` h` hT` h,` h` h` h̻` hj` h` h߾` h)B` hc` h` h` h` h[` h^B` h(` h` hZ,` hv` hE,` h` h` h;,` h` h` h` h` h` h` h,` hZ` hC` hA,` hw` h` h_,` h` h` h,` h"` h` h,` hg` h` h,` h` h` h,` h ` h ` h,` hR` hy` h,` hU` h` hQ,` hl` h` h!,` hf#` h%` h',` h>(` h+g  You see here a ball python corpse.` h@.` h. _` h0` h2` hE4,` h5` h6` h\9,` h:` h=` hR?,` hm@` hbD` hE,` hPF` hG` h|I,` hJ` hM` hOB` h[R` hRT,` hU` hW` hY,` hZ` hZ]` h?_,` hs`` h)b` hd,` h\e` hJh` hi,` hj` hm` hw #.   #.   #.   ..   #.   # #( ########  #...##.####......####### .@................73.4 (60 ..` hxr.........#####† ~~~~≈~~~~≈~~~~~...#####. ≈≈≈≈~≈~≈≈≈≈≈≈≈~..†...##. .` h+x≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~...##.... ` hMx{.≈≈≈# ≈≈≈≈≈≈≈#+#+#≈≈~...#####.~≈≈+ ##+###+# +≈≈~.........` hx#~≈≈+ +..+≈≈~.(.###### .~~≈#+###.##### +#≈≈~...#` h` h,4.4 (61` h` hH% _Found 4 stones.a ha h3a ha hXa h,a ha ha hӲ,a hija h;  You see here 4 stones.a ha h _a ha hƼa h,a ha hIa hD,a h a ha h,a ha ha hv,a hha ha hV,a ha ha h,a h.a ha h,a h]a h #  #####.#  #..@[.#  #.##### a hd#.####.##......# #.####.# #. #(# ########a h9 ##...##.####......######## a h[ .........................# a h}a ...................#####†#a hE a hG.#.#.#.#.#.# #####.# #...@.# #.##### #.####.# a h&#. #(# # ##...##.####......# ....# .#####†#a h,85.4 (1a h,6.4 (12a ha hw _You see here a +2 pair of gloves.a h( 3a h* a h. a h0 a h 5 P _a h6 ,a h7 a h; a haD j.# #.# #.# #.# #.# #.#  #.#  #@# #####.#  #...[.# #.######.####.##......# j   gnoll (asleep).####.##. #(# ##########...##.############a h;P 18.4 (2.0)a hP +9.4 (3a hZ a h] r _A gnoll comes into view. It is wielding a +0 whip.c hF} j.#######...[.#.#####.####.#.............................#c h!c h,90.4 (1c hc hc h5 2 #.#c h  #.# #.# #.# #.# #.# #.######.# #...@.# #.######.####.#  #......# #.####.# #. #(# #########...##.####......######## c h  ...................#  #####†## c h c h c h0 1c h c h w _You see here a +2 pair of gloves.d h d h sWear which item? Inventory Items d h -Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Armour d h wa +2 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip e h;([,] to select) a +0 robe (worn)  a - a +2 pair of glovese hne hie hG#.#GloorxVloq the Tinkerer#.#Gargoyle#.#Health: 15/15 ========================#.#Magic: 5/5========================#.#AC: 4Str: 13#.#EV: 10Int: 15#.#e hSH: 0Dex: 8#####.#XL:  2 Next: 20% Place: Dungeon:1#...@.#Noise: ---------  Time: 491.4 (0.0)e h#.#####a) +0 hammer#.####.#e haCast: Kinetic Grapnel#......##.####.##. #(# ##########...##.####......######## .........................# ...................#####†##e h-  e h_You see here a ball python corpse. _Found 4 stones. _You see here 4 stones. e h_You see here a +2 pair of gloves. _A gnoll comes into view. It is wielding a +0 whip. e hj_You see here a +2 pair of gloves.e he h _e he hf  You start putting on your armour.e h+2.4 (1e he he h+3.4 (2e hke he h+4.4 (3e h|W5.4 (4e he h e hc +6.4 (5e he h 7 _You continue putting on your +2 pair of gloves. x5e hLe hUe hc _You finish putting on your +2 pair of gloves.f hj.# #.# #.# #.# #.# #.# #.#  #.# #####@# #.....#  #.######.####.##......##.####.#. #(# ##########...##.############......#f hf h27.4 (1 _f hf hf hg Mj ######.....#.#####j   gnoll (asleep)f h f hx &8f h f h! g h*.j ####.... #.#########....####.# #. #(# g hgg h&9g hg hg h .j ####.... #.#########....####.#g h g hs f.jjg hT ?500Kinetic Grapnelg h g h h h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i h  GloorxVloq the Tinkerer ..# Gargoyle ..# Health: 15/15 ======================== ..# Magic: 4/5===================----- #j# AC: 7Str: 13 #*# EV: 10Int: 15 #*# SH: 0Dex: 8 #*# XL:  2 Next: 20% Place: Dungeon:1 #@#i h?] Noise: ---------  Time: 500.4 (0.0) #.# a) +0 hammer #.# Cast: Kinetic Grapnel #####.# #.....# #.##### j   gnoll #.####.# i hzL#......# #.####.# _You finish putting on your +2 pair of gloves.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i hAiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (75% to hit)i h/ GloorxVloq the Tinkerer..#Gargoyle..#Health: 15/15 ========================..#Magic: 4/5===================-----#j#AC: 7Str: 13#*#EV: 10Int: 15#*#SH: 0Dex: 8#*#XL:  2 Next: 20% Place: Dungeon:1#@#Noise: ---------  Time: 500.4 (0.0)#.#a) +0 hammer#.#Cast: Kinetic Grapnel#####.#i hX0 #.....##.#####j   gnoll (grapneled)#.####.##......##.####.#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i h}0 Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linei h0 mAim: a gnoll, wielding a +0 whip (75% to hit)  The kinetic grapnel hits the gnoll.i h i h b.j..i h2 3=1.4 (1i h8 i hſ 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  i h Aim: a gnoll, wielding a +0 whip (75% to hit)  The kinetic grapnel hits the gnoll. _The gnoll is lightly wounded.j h+, #j#..j ####....j 2 gnolls (1 asleep, 1 grapneled) #.#########....j h7 j h8 j hd= .j.jjj h> .-2j h5A j hrC s _A gnoll comes into view. It is wielding a +0 flail.j h7 W  The grapnel guides your strike. You hit the gnoll.j h> .jThe gnoll is heavily wounded.j h> d4--=3.8 (1.4j hC j h)F 8 _The gnoll hits you with a +0 whip.k h?7  You hit the gnoll.k hAm  The gnoll is severely wounded.k hDHU.jk hH(5.2k hMk hOz _The gnoll hits you but does no damage. The gnoll closely misses you.l h8- (1 grapneled)The kinetic grapnel hits the gnoll.l hsl h` .jThe gnoll is almost dead.l hj5==3-----l h%%60l hl h4R _The gnoll barely misses you.l hֺ The grapnel guides your strike. You hit the gnoll but do no damage.The gnoll is almost dead.l hT a1-------7.6 (1.4l h l hd 8 _The gnoll hits you with a +0 whip.m hr7  You hit the gnoll.m hZm h .   gnollYou kill the gnoll!m h -----799.0 _The gnoll closely misses you.m h m h>#k _Your Forgecraft skill increases to level 4!n hpn h'[  The kinetic grapnel hits the gnoll but does no damage.n h(#2n h9(;-----10n hT( 0n h-n hm0V _The gnoll completely misses you.o hpo ho[  The kinetic grapnel hits the gnoll but does no damage.o hE2==-----o h+-----1o h2o h< _The gnoll hits you but does no damage.p h3 D****p h n \...jp hn 51-----p ho 2p hts p hqv _The kinetic grapnel misses the gnoll. The gnoll barely misses you.q hI  (grapneled)The kinetic grapnel hits the gnoll.q hZ  The gnoll is moderately wounded.6/15 ----------0q hO[z---------3Kinetic Grapnelq h_q hb9 _The gnoll hits you with a +0 flail.r h7 4r h< r hd? F _Unknown command.t hO)J#.## ..#j.####....#####.####.#....####t h+t h1P)jt h1&4t h4t h7w _The gnoll attacks as it pursues you! The gnoll barely misses you.t h  ..#)j.####....####t hP #.####.# ....#### #(# ########t hI <t h w7==---------5t h t hm = _The grapnel comes loose from the gnoll.u h+g #)j.####....#####.####.#....#### #(# ##########...##.####......########u hh u hKi u ho P.ju hp @-6u hlv u hw v h4v hOv hʸv h' #).j.#####....#.#####.####.#....#### #(# ##########...##.####......########...................v hS) v h.  ..# #.# #.# #)# #.# #.# #.# #j# #####@# v h/ #.....# #.#####    #. #(#      v h  ..# #.# #.# #)# #.# #.# #.# #j# #####@# #.....# #.#####    v h #. #(#   v h .jThe gnoll attacks as it pursues you! The gnoll hits you with a +0 flail.v hh i4---------=7v h v h: V _* * * LOW HITPOINT WARNING * * *v h #.# #.# #)# #.# #.# #.# #j######.# #...@.# #.######.####.#  #......# #.####.# #. #(# #########...##.####......########v hc ...................# #####†##v hD-8v h v h w h  #.# #.# #)# #.# #.# #.# #j# #####.# #..@..# #.##### #.####.#  #......#  #.####.#w h^  #. #(# # ##...##.####......#  .#  .#####† w h w h .jj   gnoll-9w hs! w h|# x hZ% #.# #.# #)# #.# #.# #.# #.# #####j# #.@...# #.##### #.####.# #......# #.####.# #. #(# #x h% ##...##.####...... ... .#####†x hD.x h5s.j5x h5@==---20x h<x h>x hT #.# #)# #.# #.# #.# #.######.# #...j.# #@######.####.#  #......# #.####.# #. #(# #########...##.####......###### .................. .........#####x hZ ~~~~~≈~~~~≈~~~~~...#####x hx hF%:j.x h%&1x h-x h  ).####..j..#######.####@# #.....#.#### #(# ##########...##.####......######~~~ ≈≈≈≈≈~≈~≈≈≈≈≈≈≈~..†...## x h x h j.j   gnollx h l1====2Kinetic Grapnelx h x hm z hz hz hz h^ _You are too injured to fight recklessly!{ hS?P.####.j..#####.####.# #.....#####. #(# ##########...##.####......######..................#####~~~~~≈~~~~≈~~~~~≈≈≈≈≈~≈~≈≈≈≈≈≈≈~..†... ..≈≈≈≈≈≈≈~~...##...{ h@{ h HT.j{ h'J-3 _{ hO{ hQ| hҵ  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| h^a #.#  GloorxVloq the Tinkerer #.#  Gargoyle #.#  Health: 5/15========---------------- #.#  Magic: 0/5------------------------ #####.#  AC: 7Str: 13 #.....#  EV: 10Int: 15 #j#####  SH: 0Dex: 8 #.####*# XL:  2 Next: 79% Place: Dungeon:1 #.....@# Noise: ---------  Time: 523.0 (0.0)| h_ #.####.# a) +0 hammer #. #(# ########  Cast: Kinetic Grapnel ##...##.####......###### ........................ | hK_...................##### j   gnoll ~~~~~≈~~~~≈~~~~~...##### ≈≈≈≈≈~≈~≈≈≈≈≈≈≈~..†...## ..≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~...##... _You are too injured to fight recklessly!  | h_RCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  | h_Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit)} h;#.#GloorxVloq the Tinkerer#.#Gargoyle#.#Health: 5/15========----------------#.#Magic: 0/5------------------------#####.#AC: 7Str: 13#.....#EV: 10Int: 15#j#####SH: 0Dex: 8#.####*#XL:  2 Next: 79% Place: Dungeon:1#.....@#Noise: ---------  Time: 523.0 (0.0)#.####.#a) +0 hammer#. #(# ########Cast: Kinetic Grapnel##...##.####......######...........................................##### j   gnoll (grapneled)~~~~~≈~~~~≈~~~~~...#####≈≈≈≈≈~} hJ<≈~≈≈≈≈≈≈≈~..†...## ..≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~...##...Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit)  The kinetic grapnel hits the gnoll.} h} hV.j} hP_6==4.0 (1} hv9Kinetic Grapnel} h} hSonfirm with . or Enter, or press ? or * to list all spells.} hAiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit)  The kinetic grapnel hits the gnoll. } hR_The gnoll is heavily wounded.~ h  _The gnoll is heavily wounded.  The grapnel guides your strike. You hit the gnoll.  The gnoll is almost dead.  The gnoll closely misses you. The gnoll hits you with a +0 flail!  Ouch! That really hurt!  You die...~ hi-4/15 ---------~ hv/  --more-- h>  h YInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)  h - a +2 pair of gloves (worn) Scrolls (go to first with ?)d - a scroll of enchant armour {unknown}  e - a scroll of identify {unknown}  f - a scroll of blinking {unknown} Potions (go to first with !)  c - a potion of magic  hԥ P g - a potion of lignification {unknown} hM  h, h hGoodbye, GloorxVloq.20 GloorxVloq the Tinkerer (level 2, -4/15 HPs)Began as a Gargoyle Forgewright on Apr 26, 2025.Slain by a gnoll... wielding a +0 flail h7(10 damage)... on level 1 of the Dungeon. h;AThe game lasted 00:02:35 (516 turns). Best Crawlers - hm1. 11179 phredd GnIE-11 slain by an orc warrior (Bailey)2. 119 CreepyCraw FoFi-05 slain by Crazy Yiuf (D:2)3.79 CreepyCraw DgAE-03 blasted by Crazy Yiuf (D:3)  hn 4. 20 GloorxVloq GrFw-02 slain by a gnoll (D:1)5. h~18 phredd GnIE-02 succumbed to a gnoll's poison (D:1)6.12 CreepyCraw ReFi-02 quit the game (D:1)7. ho7 neol4522 ReMo-01 quit the game (D:1)8.0 GloorxVloq ReGl-01 safely got out of the dungeon h59.0 CreepyCraw DgFw-01 quit the game (D:1)  h hf  hC[?25h[?0c [?1051l[?1052l[?1060l[?1061l