ho Player: GloorxVloq Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.15:11:10.ttyrec Time: (1745680270) Sat Apr 26 15:11:10 2025  hF [?1051l[?1052l[?1060l[?1061h h h'30.6 (1.2 h hy _You barely miss the goblin. The goblin hits you but does no damage. h2 C1.9 (1.3 h8  h<; p _You barely miss the goblin. You block the goblin's attack. h 8  You hit the goblin. hf C) h, 043.2 h  hݿ J _You kill the goblin! hP 4 h"  h-% H _No target in view! hT 4 h  h H _No target in view! hcK 4 hO  hQ H _No target in view! h 4 hp  h H _No target in view! h> 4 hC  hE H _No target in view! h 4 h  hz C _No target in view! hh3 hh h k h!n: _ hr, hs, ht hyv hdx, h+y h{ h}, h~ h= h, h h h, h[ h h, h hM hL, h h hO hs hE hv h%, h h( hI, h h h, h h....#.##.###########.# ..g.....##.#  # #@##.# - ##.##.##.#  #........# .....##.#### hL&.### #.# ##########.######.###.......## g   goblin (asleep)#....)...##...............##†##.....ß.....## h..### #.....ß..ß..ß..^. hO046.2 (13.0) h_\.gg- h%7.2 (14 h hrr _A goblin comes into view. It is wielding a +0 dagger. hP h ... ... h  #.# #.###########.#....g..@.##.# h ..######.##.# ##.##.##.# #........# h k .....##.#### .### #.# ####### #.######.### hY  #....)...##.... ......##†##.....ß.....## h<  h .g. hV 18.0) ht  h   hm hG.g9.5 (1.3 h̕ hZg _You reach to attack! You closely miss the goblin. hUL=50.7 (1.2 h  hGz _You closely miss the goblin. The goblin hits you but does no damage. h>1.9 h h _You closely miss the goblin. The goblin barely misses you. h  You hit the goblin but do no damage. The goblin barely misses you.3.2 (1.3 h^ h = _The goblin hits you but does no damage. htwC4.4 (1.2 h| h _You miss the goblin. The goblin closely misses you. hE=  You puncture the goblin! hC) h<055.6 ht hJ J _You kill the goblin! hŪ4 h  h"H _No target in view! h#4 h) h+H _No target in view! h' h h hH _No target in view! h  h0  h   hq   h :_No target in view! h/ 4 h  hc H _No target in view! h1a  hba  hb  he  h'h  hCl P _ hn  h1n  hYo  hOq  hs , ht  hiv  hey , hz  hf|  h , h  hY  hm  h  h  h  h  hє  h  hԗ  hB  ho  h B h  h  h  h , h  h}  h[  h  h  hT  h , hγ  h[  hR , h  hh  h:  hf  h  h  h , h  h  hp  h  h~  h#  h- , h  h^  h , h=  h  hq  h  hP  h  hZ #.........#+.........+......... .......  h ..... ..J  #'# ... h  #@# ...- h #.# #.# ##.## #.# ##...##########.# #.........)..##.# hw 1 ##....######.##.#J   endoplasm (asleep) ##.#.###.##.##. .####.#.##....# ............##.## h ### h q74.6 (19.0) _No target in view! _ h a You open the door.  An endoplasm comes into view. hg A.JJ h F-5.6 (20 h  hk ^ _The endoplasm quivers. h`4 hCf hha _An endoplasm is nearby! hU O=6.8 (1.2) hZ  h]  _You hit the endoplasm but do no damage. You block the endoplasm's attack. ht@  You puncture the endoplasm! h1' hXTrooper 78.0 h h M _You kill the endoplasm! h54 hc8 h:H _No target in view! h 4 h@ hrH _No target in view! h_4 h c hdH _No target in view! h4 h h\H _No target in view! hS4 hX h[H _No target in view! h* h| h$ hC _No target in view! hH hI hN hP h4 h h h?<4 h@ hC h4 h) h h6 3 hY8  hR;  h> : _ hB U _ There is an open door here. hE  hE  _ hF  hJ  hM , hO  hSR  hT , hU  hW  hY , hZ  hm]  hp_ , h`  he  hg  h3h  hi  h2q n hr , hs  hvu  hmw  hw  h@y  h #+## ##@..## -##.....## ##.......## #.........#+.........+#.........###.......## ##.....## ##...## h /80.0) hR F-9.0 (11 hC  h ` _f - a scroll labelled MOFASESISI h3 h h h, h, h hu h؟ h7 _You open the door. h٣3 h= he@  There is an open door here. h} h _ h  h8 hX, h h¬ h>, h hf h., h˲ h h, h( h hٹ h h h h), h h h, h h h, h h h, h h h!, hb h h, h h hc h h h h, h h hd, h h h9, h h h, h< h h+  ##  ..  ###>######  ...#.....  #.######### #....  #.@.......###..#109.0 (2 hk0.0)   #.#######.##...####   ... #..........   h### ##.....####   ##........   h ##.......   #.######   h #.#   ##'## h1C10.0 (21 h h; _Found a stone staircase leading down. h 3 h&  h  h , h , h. , h  h  hN  h , h  h)  h[  h  h  hJ , h  he  h  h[  h  h  h  h  hM  h  h  h  h  h   h  h  h  h  h , h  h  hX , h  h  h , h  h*  h5 , h  h  h , h  h  h0 , h  h  hI , h  h/  hF , h"  h!  h[ , h  h!  h?# , h $  h[%  h& , hv'  hv* X h+  h,  h -  h-  h$/  h0 , h=1  h 3  h4  h?4  h4  h6  h.8 B hV9  h:  h:  h9;  hS<  h= , h>  h"?  hI@ , h@  h%B  h C  h0C  hC  hD  hE  hE  h9F  hG  hH , h"I  h7J  hK , hL  hO R  There is a stone staircase leading down here. hP  h6Q  _ h}Q  hS  hjT , hT  h#V  hW , h X  hEY  h[ , hY[  h\  h^ , hh^  h+_  h`  hR`  h`  hVa  hb , h@c  hTd  he , hf  hrg  hh , h?i  h7r  hFt  h=u , hu  hw  h y , h~y  h {  h]| , h4}  h~  h , hW  hQ  h , hQ  hC  h , he  hʊ  h , hS  h  h , hC  h  h  h  he  h  h , h , hG  hl  hә  h  h , h  h|  hѠ  h  h{  hڢ  h<  hp  hR  h?  hY  h  h  h  h , h  hn  h , hp  h  hX  h  h$  h  h , h  h3  h , h͹  h  h<  #.# ##'##  #.# #.#  #.# #.#  #####.##### ##.## h #.........###...######### #.###.###.##.........).. #.###.###....######.# #.....# ##.#.###.##.# ####@.####.#.##......74.0 (64 .[..................##. h j #############.#.######.# #.#.######. #.#....)...# #......##†##  h  ..### #...  .. ####  h  .. #  h  h ,5.0 (65 h  h - _Found a leather armour. h? h h h h h, h h, h# h hW, hG h hN, h$ h, h, h h h, h hF  You see here a +0 leather armour. h  h  _ h  hK h, h- hF  You see here a +0 leather armour. hC h{ _ h. hG h, h h hq, h h h , h.! h" h #, h# h% h), h* hT- h., h/ h51 h1, h&2 h3 h3, h4 h4 hP5 hu5 h5 h6 h7, hy8 h*: h;, h; h= h;? ha? h;@ h`B hD, hE hF hH hH hJ hZM hO, hO hdQ hS, hS hU hW h8W hbX hIY hZ, hZ hJ\ h\, h] h] h^, h_ h^a h h׭H _No target in view! hT4 h! h#H _No target in view! he4 h h"#No target in view! hD hD hI hL h4 h h h[: 4 h@  hrB  h 4 hJ  h  hC) 4 h.  hM1  hi 4 h  hק  ho 3 hX  h  h1  #.#.######.### #.#....)...## #......##†##.....ß #..###.##.....ß..ß #..# #.##### #..###.######....< ##..##......### ##.#####  #...@......# h  ##...##.##.# ##.###.# .#  #. #.# # .. ..# ##. ###J   endoplasm (asleep)...J h n0.0  An endoplasm comes into view. hȘ .  The endoplasm quivers. h I-1.3 (1 hy   hȠ 0_The endoplasm moves out of view. h73 hZ8 h; hpA* #.#....)... #......##†ß #..###.##.....ß..ß #..# #.#####..... #..###.######....<#..##......###........##### ##### #..........#  ##.@.##.##.#- hA3 ##.###.# .# #.# #.# # ... ..###.# ### ..J J   endoplasm ... ... hrC&0 h^I-J. hN+2.3 (1 hN h'Q h  ) #......##† #..# #..# #.# #..###.##< ##..##.... ##.......#####  #..........#  ##.@.#  ##.###.# .#  #.# #.# #  ... ..#  ##J# ###  ... ... ... h:  ) #......##† #..# #..# #.# #..###.##< ##..##.... ##.......#####  #..........#  ##.@.#  ##.###.# .#  #.# #.# #  ...  ##J#  ... ... ...  h 4 h  hg a _An endoplasm is nearby! h>8.....##†##.....ß###.##.....ß #.#####......##.######....<##..##......###....##.......##### #####..........# ##...##.##. ##@###.#  #.# #.# ... ..# ##J#### ........ h  h* (J. h -3 _ hy h6 h hɊUJ.4.6 (1.3 h hr _You reach to attack! You hit the endoplasm but do no damage. hB @  You puncture the endoplasm! hl2. h hY#......##†##.....ß GloorxVloq the Trooper#..###.##.....ß..ß Gargoyle#..# #.#####...... Health: 14/14 ========================#..###.######....< Magic: 1/1========================##..##......###.... AC: 9Str: 19##.......##### ##### EV: 8Int: 8#..........#SH: 4Dex: 9##...##.##.#XL:  1 Next: 100% Place: Dungeon:1 h ##@###.# .#Noise: =--------  Time: 215.9 (1.3)#.# #.# #a) +0 trident... ..#Nothing quivered##.#####..............  An endoplasm comes into view.The endoplasm quivers. _The endoplasm moves out of view. _An endoplasm is nearby! _You reach to attack! You hit the endoplasm but do no damage.You puncture the endoplasm! hE _You kill the endoplasm!You have reached level 2! h&/  --more-- h D9/192/22 0%  hJ _ hP3 h h h  h P _ h  h  hH  h  h  hO  h  hL  hQ  h  h  h  h ##..##......###.....##.......##### #######..........#  hY ##...##.##.# ##.###.# .# #.#####.###.# # #...........#  h #######.##### #..@# -9.9 (4.0#.....# #........ #.........#+.........+ h #.........###.......####(....## hW!  h! !- h! %20.9 (5 h'  ha+ % _Found 5 stones. hH3 h h h, h?, h+ hs h h hث, h hޮ hȰ h hB h hz, h h'7 _You open the door. h3 hھ h@  There is an open door here. h ho _ h7 hU h##.###.# .##.#####.###.# ##...........# . h,n#######.##### ..##...## # ...##.....####.# ....#...........# ..... hHz#.........####...... hb[+.........'.@....... h{#.........####...##. h ##.......## h....##(....## ###. hg##...####+#  hah   jackal (asleep)  h  h+7.9 (7 h,sh.h h+8.9 (8 h h  h<K_A jackal comes into view. h   .#   #   .   ..  ##...## # ...  ##.... h + ....  #...... .....  #.........####......  +.........'.@.......  #.........####h..##.  ##.......## .....  ##(....## ###.  hԭ ' ##+# h 3 hD   .#   #   .   ..  ##...## # ...  ##.... ....  #...... .....  h E  #.........####......  +.........'.@.......  #.........####h..##.  ##.......## .....  ##(....## ###.  h4E I##+#  hK 4 hQ  hS ] _A jackal is nearby! h hnh.=30.1 (1.2 h hF _You reach to attack! You barely miss the jackal. The jackal closely misses you. heI>1.3 hP h{Rq _You closely miss the jackal. You block the jackal's attack. ho  You barely miss the jackal. The jackal closely misses you. h-2.6 (1.3 h hs> _The jackal bites you but does no damage. h|  You closely miss the jackal. The jackal completely misses you.3.8 (1.2 h h> _The jackal bites you but does no damage. h  You barely miss the jackal. You block the jackal's attack. h\68-- h!5.0 h.A _The jackal bites you. hXo  You hit the jackal.  The jackal is almost dead. h.p (6.2 hov  hy > _The jackal bites you but does no damage. h% 8  You hit the jackal. h 1. hs  h lShield-Bearer--87.4 h  h J _You kill the jackal! h\ 4 ha  hd H _No target in view! h( 4 h  hz H _No target in view! h.O 4 h3U  h0W H _No target in view! h# 4 h  h H _No target in view! h{ 4 h@  h H _No target in view! h 4 h  h C _No target in view! hy 4 ho  h:  h_ hT _9== h hC=##.###.# .#  #.#####.###.# # ####.# ..  #.##### ..##...## # ..##.....####.# #.#...........##.#..####.+.'.-#.####...##.###.......## #.##(....## .###.###...## h .##+# .#h   jackal (asleep)#9.4 (2.0 _ A jackal comes into view.  The jackal barks! You hear a bark! x2; You hear a loud squeak. h h.h  A jackal comes into view.===40.4 (3 hU3 _The jackal moves out of view. h #.#####.###.# # ### #...........# ...... #######.##### ...  ##...## # ..##.....####.# #.#...........##..#.........####..+.'....#.........####@..##.# #..## ##.......(....## h###.##...## h. .+# h.# ..# hh 3 jackals (1 wandering)..#...  A jackal comes into view. h h.h.  The jackal barks! h +1.4 (1 hƲ  hu > _The jackal bites you but does no damage. h2  You barely miss the jackal. h3>h. h46--2.6 (1.2 h; h=A _The jackal bites you but does no damage. x2 h h  You barely miss the jackal. You block the jackal's attack. h~ h.  The jackal bites you but does no damage. hYe==--3.9 (1.3 hű h4 _You block the jackal's attack. h hg  You closely miss the jackal. The jackal closely misses you. h  A goblin comes into view. It is wielding a +0 club. hz#h.gg   goblin hB$]7---5.1 (1.2 h+ h.j _The jackal closely misses you. The jackal bites you. hT  You closely miss the jackal.The jackal bites you but does no damage. x3 he  The jackal barely misses you. x2 hģ g..rr   rat (wandering)A rat comes into view.6.3 h hjS _The jackal barely misses you. hh\  The rat squeaks loudly.  You puncture the jackal! h  You kill the jackal!The jackal bites you but does no damage. h# h c.g. 2r ha Z.r h#J---16= h# 7.5 h) h,r _You block the jackal's attack. The jackal barely misses you. hA~  You completely miss the jackal. The jackal closely misses you. h~ hf g.r.  The jackal bites you but does no damage.8 h҇;=-8.7 h` hZT _The jackal closely misses you. h:  You hit the jackal.  The jackal is moderately wounded.The jackal completely misses you. hD r.  The jackal bites you but does no damage.  You block the goblin's attack. The jackal closely misses you. hGE!- hrE!9.9 hL hOL _The jackal misses you. h~=  You puncture the jackal! h h  You kill the jackal!The goblin closely misses you.The jackal bites you but does no damage. hl .r.   jackal  You block the goblin's attack. h\B=25 h51.2 (1.3 hg h> _The jackal bites you but does no damage. h#>^  You hit the jackal.  The jackal is lightly wounded. h2CAr. hC\9==2.4 (1.2 hmJ hM{ _The jackal barely misses you. The goblin hits you but does no damage. h  You barely miss the jackal.The jackal is lightly wounded. hX r.  The jackal bites you but does no damage.  The goblin hits you but does no damage. hӮ!3.6 h h> _The jackal bites you but does no damage. h$=  You puncture the jackal! huD ..#...  You kill the jackal!7---334.8 _The goblin hits you with a +0 club. The rat barely misses you. h&  hЙYou closely miss the goblin. You block the goblin's attack.  You block the rat's attack. The rat bites you. h P12--------- h2&6.1 (1.3 hF hr  h+_The goblin hits you with a +0 club. h  You closely miss the goblin. The goblin closely misses you. hr3=-----7.3 (1.2 hO hy; _The rat bites you but does no damage. h}  You miss the goblin. The goblin hits you with a +0 club. hcc2-8.6 (1.3 hZ h/; _The rat bites you but does no damage. hJ  You closely miss the goblin. The goblin hits you with a +0 club. hJ c1---9.9 hP  h6S ; _The rat bites you but does no damage. hi =  You puncture the goblin! h )r   rat  You kill the goblin! h h2==761.2 hh  h z _The rat bites you but does no damage. The rat completely misses you. hu5  h5 ^0---2.4 (1.2 h<  h%? b _You closely miss the rat. The rat bites you. h 5  You hit the rat. h E† hQ jTrooper ---41 h 3.7 (1.3 h  h G _You kill the rat! h# 4 h&*  h+   h, B_No target in view! h  hY  h  h8 H _No target in view! hm  h  h  h! H _No target in view! hC 4 h  h@ H _No target in view! h?E 4 hL  hDN H _No target in view! h& 4 h2  h @ _No target in view! h:4 h@ hjC hB4 h0 h h(4 h. h1 ha4 hg hi h4 h hW h4 h  h  h84 h h h4 h h hL3 h h hkP _ hS1= hI h, hI h, hb hH, hq h h¤X2=== h hA h hĩ h, h hL, hH h  hB#3 hd<=== h hm, h h, h h, h hӾ9= h h h h814= h h0 h, h{ h-, h1 h?, h? h h>%5 h\E== hJ h4, h" h, h@ hn, ht h~ hb6=== h h, h h, hq hm, h h h:== h hj h57= h h h h> hk hF, h h, h hh8== h/ h  h h* h1 h hI hs hJ, h h~ h#9 hF=== h h  h , h h7^ _ You see here a rat corpse. hI h _ h h h hF h hr! hU# h# h#3== h% h' ht), hp* hn, h- h. h / h0 h3, h3 h5 ha7 h7 h~8 h%; h?=, h>> h@ hC, hC hE hF, h(G hH hI hI hJ hK hM, hM hP hTQ, h*R hdS hT, hU hV hX, h Y h_Z ho[, h5\ h{^ hr_ h_ h` hAa h}b, hb h4d heB hf h h h5h hh hj hak, hk hl hnB h(p h-q hwq hq h/s h7t h^t ht hu hw, hw hty hz h{ h{ h~ h h h( h h\, h hم hΆ h h` h h h h hȋ h?, hY h h, h hH h", hu h h,, h, hQ h, hԢ h h{ h h hm h h9 h h hr, h h hT, hU h h, h hE h!, hc h h, h h h, h h h& hG hk h  h h h hr h h h# h hB hm h h h h& hN h h h h3 h h, h h h h h hO hB hr, h, h, h" hE h hi h h hn hB h h!, hr h h, hA h hb h h h hX h h h hb, h. h} h, hJ h h, h hf h , hZ h h[, h h h[, hL, h h$ h h hO, hJ h h, h h h hD h hw h, hJ h h h hQ h h, h  ht  h , h  h1 h, h hA hi, h h h, hV h$ h, hy h  h!, h" h$ h% h% hi& hP( hp) h) h* h+ h-, h#. h/ h1 h?1 h1 ho3 h4, h5 h6 h7 h7 h8 hj: hc; h; h< h7> h?, h|@ haB hC, hD hG hH, hI hNL hM, hMN hO hTP, hP hR h~S, hT hDW hX, hY h*\ h]^, h]_ ha hc, hd h#g h,i, hHj hUl hnm, h/n h$p hr, hu hx hM{, h| h' h́, h  h h, h h3 hF, hB hA hӒ h hΓ h9 h hC hj h h֞, hM h ht, h  h @  There is an open door here. h1 hگ _ h h ha h h h= h h h  hD h9, hQ hY h  hB hd h h, h h! h h+ h hn hJ, h h- h h) hq he h, h h h h h! h h9, h hsX hI h, h h h, h hm hPB h4 h , h! h" h-$, h$ h% h (, hE( h) hs* h* h* hy, h- h. h. h/ hR1, h1 h4 h5, h6 h28B h8 hU:B h: hE; h; h#< h\< h= h= h= h> h> hJ? hk? h? hA hC, hlC hD hF, h~F hH h#I hGI hI hL hQ#########  hRj.......## ........## ...ß.....### ### ß..ß..ß..^.. ##@#  hBR-  h6S:.........##. ##.#.# ...<....###.##.###.# .......###....## #.# ############...# ... ##.# #.##.# ..JJ   endoplasm (asleep) # h%T#.# #.# #.. ..# # #####.###.# ### .## ####.........###### hWk 439.7 (176.0)  An endoplasm comes into view. h X h"]1J.J hH]  h]!- h]&407 hb hd^ _The endoplasm quivers. hs#### ###^.. ##@# ##.#.#<#.###.# ..## #.# #...# ... # #.# #.##.# .J. # #.# #.# #.. ..# # #####.###.# ### .## ......... h ###^.. ##@# ##.#.#<#.###.# ..## #.##...# ... #.# #.##.# .J.  h  #.# #.# #.. ..# #####.###.# ### .##......... h4 h8 hna _An endoplasm is nearby! hCu ###### ......ß# ###ß..ß..^.. ##.  hu 1........##. ##.<....###.##.##...###....## ###########...# ... #.# #.## hv oJ #.# #.# #.. ...#  #####.###.# ### .####.........###### . h*v d# ....###.##......... hx  h ,J. h /1.0)  h _ h  hk  h ###### ..... .ß# ### .ß..ß..^.. ##......##. ##. .<....###.##.##...###....## ##########...# .J. #.# #.##.# ..... h@u#.# #.# #.. ....#######.###.# ###.#.## ##.........######.#.# ...###.##.........#.## #.....####### h- hRJ.2 h hC hl  You barely miss the endoplasm.The endoplasm freezes you. h*md8--=3.9 (1.2 h r ht% _You are frozen. h@  You puncture the endoplasm! h2. hL--505.1 he h0M _You kill the endoplasm! h\4 ha hcH _No target in view! h>4 h= hH _No target in view! h4 h h9H _No target in view! h4 h h5H _No target in view! hX| h| h9 hӂH _No target in view! h4 h h C _No target in view! h4 h hʎ h h+ h h hi4 hm hp h4 h h h 4 hP  h  h 4 h  hh  h;  hv  h  h6  ha 4 h  h  h҃ 3 hJ  h  ht _9== hm  h , h  h0  hq , h  hr  hh  h  h  h̖  h  h] :== hF  hÚ  hD #r# #.### #.### #.#...### ### #.# h ^.. ##.## #.###. ##.#.###...###.##.###.-###....## ##.#.## h" ...# #.....# #.# #.##.#...........#.# #.# #.......##### ###.###.# ####.#.## r   rat (asleep) ..######.#.# ###.##........ h[ .#.# # #.....########+ h] t52.1 (7.0 _ A rat comes into view. h~ g.rr h 4==3.1 (8 h׬  h - _The rat squeaks loudly. h(g #. ### r## ## ...### ### ß..^.. ##.## .##. ##.#.#.###.##.###.##.# ..###....## ##.#.# #######...# #.....##.#...........  hU)L #.# #.# #.......##### ###.###.# ###### ........########.##.........#. h* hE0F.r h04--4.1 (1 hX4 h6 hE... ### .## r## ...### ### ß..^.. ##.## .##. ##.#.#.###.##.###.##.# ..###....## ##.#.#  h#######...# #.....##.#...........  #.# #.# #.......##### ###.###.# ###### ........###### h hٲF.r hA--5 h hi h)J  You reach to attack! You hit the rat. h!0E† h43546.3 (1.2 h6 hS8G _You kill the rat! hD4 h hH _No target in view! hf4 hz# h%H _No target in view! h4 h hH _No target in view! h4 h< hjH _No target in view! h4 h h:H _No target in view! h;4 hB hC@ _No target in view! hX4 h hd h.4 h2 h 5 h4 hp h hK4 h $ h&& h h h h h3 hK ht h: _ hئ h h h h| hЬ h, hˮ h h, h$ h hJ ht h h+ h, h h h, h@ h hp h h* h h, h hY h, hh h h~....##. ##.#.###.# ...###.##.###.##.# ..###....## ##.#.## #######...###.....########  hM #.# #.##.#..............  #.# #.# #.......######## ###.###.# ####.#.## h....######.#. ###.##......... # #.....########' # ####..# ..$ # #..# ..... #..# .......  h.. ...# ......... g   hobgoblin (asleep)  h... .... +.........+ ...# #...g.....#  hW,# hM60.0) _ You open the door.  hG A hobgoblin comes into view. hugg. h25==7.3 (11 h. hg _The hobgoblin shouts! _Found 4 gold pieces. hyd###.##.###.##.###....## ##.#.## #######...###.....########  #.# #.##.#.............. #.......######## ###.###.# ####.#.## ........## h+z .# ###.##.........#. #.....##########..# #..$# #.....##.......# .. ...# #. hNz.#. .... +....g....+  hxz### ...# #.........# ### hz h;| h:g. h+--8.3 ( h1.0) _ h hQ _There is an open door here. hJ8 !###....## ##.#.## #######...###.....########  #.# #.##.#.............. #.######## ###.###.# ####.#.## ........## ###.##........ # h8  #.....########'#####..# #.@$# #.....##.......# .. ...# #.... h8 g....#. .... +.........+ ### ...# # h8 # ### ## h:  h@ :g. h@ ?--9  h A _ hdE  h7H  hw  You reach to attack! You hit the hobgoblin.g. 70.5 (1.2 h  h ] _The hobgoblin is almost dead. h6  You closely miss the hobgoblin.The hobgoblin is almost dead. h6`7---=1.7 hJ< hr>- _The hobgoblin hits you. h;  You hit the hobgoblin. hRF† hѵd8/20---622.9 hC hM _You kill the hobgoblin! h%4 h* h-H _No target in view! hf_ h_ h*e h hH _No target in view! h hA h^ _No target in view! hb4 h h  hB_No target in view! h h h h  h:_No target in view! h h hn hC _No target in view! h4 h h h:r4 hw hy hI hE h _9= h;X h, h h h h h h?$20 hcF=== h h h, hg h, h| hz= _You now have 4 gold pieces. h3 h h) hc h:== h h`  h[ , h  h h0, h hG hF hj h h@ ###.# ####.#.## ....######.#.# ##.........#.# ....########'## ..# ##...##  #..# ##..†..##  #..# #.......#  ...# #.........####...  .... +........@'..)...-85.9 (13.0)  ...# #.........####... ##.......##  ##.....## h ##...## ##+# _You open the door. hfE _Found a dagger. h}3 h h h h$ _ h , hF , h  h h, h. hq h, h) h h, h h{7 _You open the door. h3 hi  h#@  There is an open door here. h!% h% _ hQ& h( h), h* ho, h-, ha. h 0 hm1, hb2 h3 hf5, h5 h6 h7, h8 h9 h!;, h; h=, h> h@M _You now have 17 gold pieces (gained 13). hRB3 hB huD hVE, hE hG h I, hvI hJ hK hL heL hM hbN, hO hO hP, h Q hR h"S hLS hS h U hCV, hV hW hX, hY hZ h\ h3\ h\ hA^ h^, hi_ h` ha, h+b hdc hld hd h'e hf hNh, h!i hj hQl, h!m hn hp, hp hZs ht, ht h-v hw h,w hw hy hE{, h&| h hr, h_ h h, h hĈ h, h0 h6 h, hs ho hT, h h h h h4 h h h h h h h۞ hA hy h, h h" h, hZ h h, hT hv h, h h  h h* h h, hܰ, hU h} h, h h4 h, hK h hd, h~ h hK h h[ hM hu h hX hD h, h h h, h h h h h hw hE, h h h h# ha h.## #.#  .#.###.#  #.##.#  # ##.#.##  #.....########## .#...............# #.......########. ####.#.## #.#   h####.#.# #@#  - .....#.# #.#  ######'## #.########  ##...## #........#  ##..†..## #.######.##  ##.......## ##.#.......#    h#.........####....####..#   +.........'..)......##..#   #.........####....#.##..#  hE  h|.542.9 (57 h,3.9 (58 h hd _g - a scroll labelled VIYMEDGHAKHLUE hf  h  h hr h X h  hv , h  h  h , h\ h  h{ h h h h*, h h h, h? h h, h  h h, h h3 h, h hz  h!, h" h# h%, hl% h& h (, hi( h) h~* h* h+ h`, hb-, h- h/ hf0 h0 h1 hL2 h2 h3 hP3 h/5 h6, h\6 h7 h8 h8 h9 h&: h: h; h{; h< h=, h= h{A h6B h_B hC haD hXE, hE hG hG, hDH hI h"J hHJ hJ hL hM, hM hN hO, hHP hQ hR, h/S hDU h[..###.......###....## ##.#.## #################...###.....##### # #.# #.# #.##.#........... hu\ #.# #.# #.###.......##### # #.# #####.###.# ####.#.## # ##.####.........######.#.#  #.......###.##.........#.#  #.......# #.....########'##  #.......# ####@.# ##...## ###.......# #..# ##..†..## ........# #..# ##.......##  h\#........... ...# #.........## ..).......... .... +.........'. #.†.##.###### #...## #.........## g   goblin (asleep)  h\G## ...#. ##.......##  #.###.##.# g.#.# ##.....## h ]a#.# ##...## hg 72.9 (29  A goblin comes into view. It is wielding a +0 dagger. h]ogg.== hzp3.9 (30 hu hy( _The goblin shouts! hMF#################...###.....##### # #.# #.# #.##.#............###.##########.###.# ####.#.## ##.####.........## .......###.##........ #.....########'######..# ##...## ##  hN6##..†..##.##.......## #... ...## ..). S.... +'. #.†.##.########...## ### ##........# g..#. ####  #.###.##.# ..#.# ##.....## S   ball python (constriction, wandering) hN.....#.# #.# # ##...#### ##'## hSm  A ball python comes into view. hT h1U h|[S.g.S) h[14.9 (1.0) ha hc5 _The ball python hisses angrily. h  h  You barely miss the ball python.The ball python bites you but does no damage. h?$ /g. hu$ 5-6.2 (1.3 h*  h- X _The ball python barely misses you. h  You closely miss the ball python.The ball python bites you but does no damage. hQ g.  The ball python closely misses you. The ball python bites you. h  hߜ 118--- h -1 - h# _7.4 (1.2Constr  h  hؤ z _The ball python grabs you. The ball python constricts you. hn  You hit the ball python.  The ball python is heavily wounded.The ball python bites you but does no damage. h- b9=--8.6 h  hj ~ _The ball python constricts you. You block the goblin's attack. hC =  You hit the ball python. h) †  You kill the ball python! h c= 8 69.9 (1.3 hǡ  h 4 _You block the goblin's attack. h  You barely miss the goblin. The goblin closely misses you. h[ .81.1 (1.2 hU  h@ = _The goblin hits you but does no damage. h C2.2 (1.1 hG  hO _You barely miss the goblin. The goblin barely misses you. hB s20==3.5 (1.3 hB  h\ y _You barely miss the goblin. The goblin hits you but does no damage. hȂ  You hit the goblin.  The goblin is moderately wounded. hP -4.7 (1.2 hN  hj   h /_The goblin hits you but does no damage. h/  You hit the goblin.  The goblin is heavily wounded. h -5.8 (1.1 h9  h = _The goblin hits you but does no damage. hx _The goblin hits you but does no damage.  You hit the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is heavily wounded. hS719-- hx&7.0 (1.2 h  hy _The goblin barely misses you. The goblin hits you with a +0 dagger. h  You barely miss the goblin.The goblin is heavily wounded.8.3 (1.3 h9 h&= _The goblin hits you but does no damage. hcU  You closely miss the goblin.The goblin is heavily wounded.9.6 h,[ ht\= _The goblin hits you but does no damage. h _The goblin hits you but does no damage.  You closely miss the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is heavily wounded. hN.90.8 (1.2 h h= _The goblin hits you but does no damage. hF _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is heavily wounded.8---2.0 hgJ hK  You barely miss the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is heavily wounded. _The goblin hits you with a +0 dagger. The goblin hits you but does no damage. h  You hit the goblin.  The goblin is severely wounded. hZ7--3.2 h h; _The goblin hits you with a +0 dagger. h'9  You closely miss the goblin.The goblin is severely wounded.4.5 (1.3 h@ hB= _The goblin hits you but does no damage. h  You closely miss the goblin.The goblin is severely wounded.8=5.7 (1.2 h h|T _The goblin closely misses you. h|j=  You puncture the goblin! h%pD) h"tR=707.0 (1.3 hy h{J _You kill the goblin! h9  h  hH  h , h* X hl  h K9= h  hE , h  h- , h-  hŜ , hm  h$ O= h¢  h  hߣ M20== hi  h  h  h  h  h g  You see here a ball python corpse. h  hQ  _ hI  hp  h@ , h  h  h  hڸ $== h  h  h  h , h  h  hq , h  h  h , h  h  h , h  hG  h , h3  hr  hu  h  h  h  h  h  h  h[  h  h , hV  h$ n h , h  hE  h  h  h  he  h , h  h)  h , h  h  h/  h`  h  h  h , hq  h  h  h  hm  h[  h? , h  h  h , hv  h  h , h5  h  h , h  h9  h , h  h  h  h  h  h  h  h  hz  hU" 7 _You open the door. h=#  hb#  h1$  hA& %  hp& There is an open door here. hB(  h(  _ hp)  h+  h-  h-  h.  h0  h1 , hl2  hd4  h5 , hg6  h&8  h9  h9  hS:  h]= @  There is an open door here. h|>  h>  _ h#?  h@  h@ , h(A  hB  hB  hC , h-E  h^F  hF  hG  hH  h@J , huK  hM B h'N  h.O  hO , hP  hP  h`Q  hQ  hQ  hAS  hNT  hrT  hT  hTV  hdW  hW  hX  hfY  hZ , h![  ha\  h] , h^  h[a _  You see here a rat corpse. hc K _ he  hf , hf  hh  h+i  hOi  h4j  ht  ht , hu  hu  h v , hnv  hVw  h:x  hcx  hx  hz  h;{ , h{  h|  h} , h?~  hB  hS , h؀  h  h  h8  hi  h , h  hׄ  hg  h؅  h  h*  h  he , h  h/  h , h  h  h , h  h  h , h  h  h , h  h  h! , hŒ  h  h , hV  h  h  h/  h̙  h  h , h  hh  h  h  hv  h  h  h  hN  h  hV , h  h  h֭ B h  h , h~  hز  hr  h  hԳ  h  h  hH  h  h  h. , h  h]  h  h  hL  h  h , h1  h  h| , hռ  hԾ  h , hZ  hm  ..  #.#  h  #+ #.# .#  ... #.# #.#  .... #.####.#  ..... #......#  h #>.....####...##.#  ......'@......#.# -691.0 (94.0) h 7......####...##.#  ..... #.......#  .... #.##....# h0 f.!> #.##.#.## #+# #.##.#.# #.# #...... he # #.# ########.### ##.###........#  h 1_You open the door. hr ^ _Found two stone staircases leading down. h3 h h$ h/ h": _ hэ@  There is an open door here. hw h _ hÑ h h hH hyX h) h hՠ, h  h hԦ, h h, hު hRF _d - 3 potions of might (gained 1) h 3 h@ h h hĴ hܵ h h h1 hֹ h hXB hb h, hS h7 _You open the door. h3 h h@  There is an open door here. h5 _ hY h hI, h h h, h h h, hy h hK, h h hG hy h h h h h h h#, h( h h, h h& h(, h h hS, h8 hn h, h h4#######..#. ##..#.# ##. .....###+ ## hy #. #..#.# ##.. .## #. #..#.# ##... ..## #. #..#.## ##.... ...#####.###.....####...>. ...+ ..................'.....  h...# #.@.......####.....- ..## #####.##.## ##.... .## #.#### ##... ## #.# ##.. #... #.# ##+... #.# #.  #.. #. h  # ##. ##.  ##########.# ##.. h8E  h.716.0 (25 h8,7.0 (26 hv h\ _h - a bubbling purple potion hJ hJ hdK hM hT........ ######## #.. .. #..##..#.#  #.. .....# ## #.# #..#.# ## hbTl #.# #..#.# ### #.# #..#.## ##...#####.###.....####...>.+ .......@...........'.0 hT.0)..# ......#.........####.. . hT..## ..._. #####.##.## ##.. ..## .... #.####.  hT<.##... #.# hTs. ##.... #.## # h\Ux.... #.# # #.# #.. # #.###. ## h[6_ hi[+8.0 (1 hhd`_ _Found a faded altar of an unknown god. hg  h  h  h  hl  h  h) n h  h , hd  h^  h  hQ  h  h\  h , h  hh  hݱ , h  hs  h , h^  h=  h  h  hz  h@  h , h  h  h , hR  h  h , h  h  h , hc  ht  h , h  h.  hS , h  h  h , h^  h , h  hB L _You now have 19 gold pieces (gained 2). hz  h  h  h=  h  h  hI  h&  hG  hx  h  h  h  h  h  h  h , h  he  h  h  hC  h  h , hG  hk  h , h  hy  h[  h  h  h  h8 , h  h  h} B h5 B h#  h  h , h  h  h  h , h  h}!  h#  h#$ , h$  h&  h|' , h'  he)  h,/  h/  h1 , h1  h2  h4 , h4  h.6  h7 , h7  h9  h; , h;  h=  hu> , hC?  h@  hBB , hB  hD  hG B hMI  h K B hN X h1P  hQ , hQ  hdS  hEX  hY  hZ , hm[  h] B h^  ha  h~g ..# ..#r. .######.#### #.# ...........# #.# #  ####.##.# #.# ......##.# ..  hg .....##.# ##.##.##.# ##########.# #........#  #.# #.@##..#.# # #.# #........# ##+  hth ## #.# #.###..#.# ## .## ###.# #.# #..#.# ##. ..## ##.#.# #.# #..#.## ##... ...####....####.###.....####...>. r   quokka (asleep)  h8i r...+.......................'..... ...####.......#.........####..... ..## #...._..#####.##.## ##.... hz 68.0 (50.0).rr_9.0 (51 h} 9_ h Y _A quokka comes into view. h fM.. ........## h .# #..######.#### #r .......... # .######.##. #.#.# #.# .. ........##.# ##.##.## ##########.......# #.# #..##..#  .# #....... ##+ ###.# #.###..#.# ##.. h .# #.# #..#.# #.# #..#r   quokka.####. h c.......#. h  hĕ X.r h 270.0 (1.0) h  hf  h######## ......## #..######.#### #. .........r# ###### #.# #.# .. ........##@##.##.# ######### h"..... ##..#  ....... ##+ ## ###..#.# ## .## ### #### ##.#.# #.# #..#.## ##... hT####....####.###.....####...>+.......' h h hYX.r h&1 h h hو  You barely miss the quokka.=2.2 (1.2 h hb> _The quokka bites you but does no damage. h%  hFYou closely miss the quokka. You block the quokka's attack.3.4 h h> _The quokka bites you but does no damage. hT  You hit the quokka.  The quokka is severely wounded. hYX19--4.6 hV hW+ _The quokka bites you. h  You barely miss the quokka.The quokka is severely wounded. h(5.8 ht h> _The quokka bites you but does no damage. h8  You hit the quokka. hy† h޻P--97.1 (1.3 h h  h<_You kill the quokka! h& h ' h0+ h/.H _No target in view! htA  ........#########..### #.#..........# .######.###. .......†# .. ##.##.##.# #########.@......# ##..# #.....##+#..#.#.. ...####.......#.........####.....  h>E  hE +-8 hE 0 _ h[K  hzL  h ### .######..### #.#..........#######.###.#......†# .. ##.##.##.# ########....... ##..#.# #..... hh##+ #####..###.. h4.###. ..## #...._..#####.##.## ##.... hUD  hp~20==-9 h'_ h hY######.# #.. ..######.#### #.#...........# #.# #######.##.# #.# #.# .........##.# #†# .. .##.# ##.##.##.#  hn###########.# #........# # #.# #..##..#.# ## #.# #@.......### .## #.# #.###..#.#.  hi^..## ###.# #.# #..#.# ...## ##.#.# #.# #..#.##..####....####.###.....####...>.+.......................'....####.#..#### #...._..#####.##.## ## #.......# #.#### ## h=80 h h;! hr[ D ### #.#..........#######.###.......†# .. ##.##.##.# #########........ ##..#.#..... h[ ## .#####..#.##. ..## ## #..#.# ##..## ##.# ##. .## #.......# #.###.  h}c <1 hai  hj  hH  ..........#######.###.......†# .. ##.##.##.# #########....... # ##..#. ##......## .#####..#. hH ##. ..## ## ##..## ##.# ##..####....####.###.....####...># ## #.......# #.###  hfO <2 h+T '_ hU  hb ######.###....... hnU†# .. ##.##.##.# #########....... # ##..# ##.....## .#####..###. ..## ## ##..## ##.# ##..####....####.###.....####...>Nothing quivered.#..._..##### h........ ##.......# #.##  h hC==3 h:! h ......†# .. ##.##.##.# #########....... # ##..# ##.....## .## h:###..###. ..## ## ##..## ##.# ##..####....####@###.....####...>+.......................'.... h_####.......#.........####....##.... h=#.. hX..... #####.#### #..# hD  h<4 h  h hk.##.# ##.##.##.# .###########.# #........# .# #.# #..##..#.# '## #.# #........## ..## #.# #.###..#.# ...## ###.# #.# #..#.#..## ##.#.# #.# #..#.##..####....####.###.....##.+..........@............'....##### h\lg#### #...._..#####.##.## ## #.......# #.#### ## #.......# #.# ## ' #.......# #.# # . #.......# #.#  hl8.# ####.#### #.. .## #.# ##. hsK_..5 hx6_ hz h?#.###########.# #........# #.# #.# #..##..#.# #'## #.# #........# ...## #.# #.###..#.#..## ###.# #.# #..#.#..## ##.#.# #.# #..#.##..####....####.###.....##.+.......................'.#####.........#### #...._..#####.##.## ## #.......# #.#### ## #.# #.# # #' #.# #.# #. #.# #.# #.# ####.#### #.. #.## #.# ##. ...##########.# h?%  hE<6 hK'_ hL hix #.#.# #.#  #.# #.# #..##..#.# ##'## #.# #.# #...## #.# #.###..#.# .## ###.# #.# #..#.#  h.## ##.#.# #.# #..#.## ##.####....####.###.....####.+.'.####.#.####.## #...._..#####.##.## ##.## #.# #.#### #...## #.# #.# ##'## #.# #.#  #.# #.# #.#  #.# ####.#### #..#.## #.# ##. #...#.# h~F_7 ha9_ h  h`& #.# #.# #..##..#.##'## #.# #........#...## #.# #.###..#.#..## ###.# #.# #..#.# ha..## ##.#.# #.# #..#.##..####....####.###.....##.+.......................'.#####.........#### # hDa6.#####.##.## # # #.......# #.#### ## # hxa.# #.#  ##'## #.# #.#  #.# ha #.# #.# #.# ####.#### #..#.## #.# ##...##########.#......). hb".##.# hj<8 ho hLrd _There is a faded altar of an unknown god here. h\ _No target in view! _There is a faded altar of an unknown god here.  This altar belongs to (a) Cheibriados, (b) Elyvilon or (c) Qazlal, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel. h4n  Okay, then. h; hy=. _ h3 h h h h{P _ hm, hE hn h, h h h, hF h he, h hl h, h# h hhX hB h h, hy h  hu h h h$ hL, h h hA, h\ h̺ h?, h hn hn h= h hH hn, h7 hl h, h h h, h hq h, h? h h, h_ h hi ### ############  hD#.. ..##...l.... ### #.# #.##@# ..# #.# #.##.# .# #.#####.##.#  h "#.# #†##.......# #.# ##.##.##.####  hU#.# #........# . l   frilled lizard (asleep)  h{#.# #..##..#.#  #. # h'L.# #........# ##+## #.# #.###..#.# ##...## #. h 809.1 (21.0)  A frilled lizard comes into view. h wl.l hT6==10.1 (22 h h%8 _The frilled lizard hisses angrily. h<  h ql.--1.3 (1.2) hK  h o _You reach to attack! You closely miss the frilled lizard. h}VE  You puncture the frilled lizard! h[e. h^Z83=-2.5 hc hfR _You kill the frilled lizard! h  h h hH _No target in view! h h< h hH _No target in view! h4 h hH _No target in view! h,v hsv h{ h}H _No target in view! h4 h hH _No target in view! hk hNl hq hsC _No target in view! h4 hd hU h1] h] ha hc hV h h h hҏ 4 hȕ  hS  hs I h?t  h[u  hz _ h|  h8} , hw}  h~  h , h  h~  h , hc  h̄  h  hՅ  hR  hb  h  h  h  h/  h%  hT  h8  h_  h , hj  hs  h , h?  h  h , hp  h5  h= , h  h۞  h , h?  h  hs  h  h  hå  h , h  hX  hӪ , hi  h  h* , h  h  hΰ  h  h  h  h , h  hr  h , h  h_  h  hI  h  h=  h9  hb  h۽  hx  h , h  h  h , h  h  h , ho  h  h  h2  h  h  h , he  h-  hG  hi  h  hg  h , hY  h  h$  hN  h  h  h , h  h  h , h  h  h , h~  h  h  h)  h  h  hD , h  hz  hg , h(  h[  h , hd  h B h  hR  h , h  hM  h , h  h~  h% , h  hZ  h  , h_  h ? _ There is an open door here. h  h  _ hW  hG  h , hT  hk  h , ha  hW# X h$ R  There is a stone staircase leading down here. h &  h2&  h '  hx* 7 _You open the door. h,  h,  hi-  h0 @  There is an open door here. h-2  h2  _ hK3  h@5  hC6  he6  h6  h8  h9  h(:  h:  h<  hd= , h=  h?  h@ , hA  hC  h_D , hD  hF  hG  hH  hH  hJ  hK  hK  hK  hL  hzM  hM  hN  hoO  hP , hYQ  hR  hT , hU  hW  hFX  hX  hY  h [  h[  h\  h\  h^  hI_  hs_  hi`  h[a  hSb , hc  hDd  hDe , he  hf  hg  hh  h i  hi  hk , h~k  hrs  hs  hs  ht  hu  hEv  hfv  hv  hw  hx B hm{  hD} B h5 J h"  h  h , h'  h( X h  h| , h  hU  h٨ , h  hu  hܬ , h  h  h , hֱ  h  h~ , h  h0  h, , h  h  hx , h  hþ  h , hO  hd  h , h  h  hT , hX  h  h , hm  h  h , h  h  h , h  hw  h , h  h  h , h  hh  h@ , h  hc y ### ..###### ..# ##################...# #.# #......@##...........#-904.5 (92.0) #.#### #.#####.##.######....# .....# #.# #.##.# ##....###.# #.#####.##.# #.....#  h J..##.# #†##.......# ##....# ..##.# ##.##.##.#### ##.#.#######.# #........##.#.....  h #.# #..##..#.# #.######  h+ #.# #........# ##+## h< 8- h  h E _Done exploring. hy3 h  h˲s.........0.0).##................. h/F.. h, hhE _Done exploring. ha  h  h)  h 4 h4  h& E _Done exploring. h hLevel 1 of the Dungeon<>>>_(Press ? for help)##########.......##.#####>#############.#.....##.........###### hC;#.#.###.######### #.........###################...##.#.# #.........###..######.##......@##...........##.#.###.#######.##...######.#### #.#####.##.######....# h#........# #................# #.# #.##.# ##....###..#####.# ##.....######.##.# #.#####.##.# #.....# #########..# #.### ##...........##.# #†##.......# ##....# #......# h##.# #...# ##..........##.# ##.##.##.#### ##.#.######.####.# h#.# #.#.# #.###########.# #........##.#.............##.#####.#.# #.# h+#.# #..##..#.##.########.###..##.......#.# ##'## hZ#.# #........###+## #.# #..# hE#########.# ##...## h#.# #.###..#.# ##...## #.# ##.# h###.# ##.....## ###.# #.# #..#.# ##.....## #.####.###.#.# ##.......## ##.#.# #.# #..#.## ##.......## #......# h##....###.........####....####.###.....####...>.....####...##.##.......+.........+.......................'.........'.......#.# hW##....###.........####.......#.........####.........####...##.# h;##...# ##.......## #...._..#####.##.## ##.......## #.......###.## ##.....## #.......# #.#### ##.....## #.##....# h#.# ##...## #.......# #.###..>## #.##.#.## h hO@> hq  h& U  GloorxVloq the Trooper  Gargoyle  Health: 20/20 ========================Magic: 2/2========================AC: 9Str: 19 ###EV: 8Int: 8 ..######SH: 4Dex: 9 ..###################...#XL:  2 Next: 83% Place: Dungeon:1 #.##......@##...........# h Noise: ---------  Time: 904.5 (0.0) #.#### #.#####.##.######....#a) +0 trident .....# #.# #.##.# ##....##Nothing quivered #.##.# #.#####.##.# #.....# ..##.# #†##.......# ##....# ..##.# ##.##.##.#### ##.#.#### ####.# #........##.#.....#.# #..##..#.##.###### h #.# #........###+##There is a stone staircase leading down here. _You open the door.  h) _There is an open door here. _Done exploring. _Done exploring.  hM 7_Done exploring. h}  h  hX f _ h B h  h  h  h.  h  h  h , h  h  h , h  h  hQ , h  h  h , hY  h h h h, h h  h B hX  h- hO h hj h h h hY hz h h2 h  h, h| ht h, h h"@  There is an open door here. h# hE$ _ h% h& h](, h/) h* hI,, h, h. h/ h0 h0 hT8#†##.......# ##....# #......# #.##.##.#### ##.#.######.####.# ........# #.#.............# ..##..#.##.########.###..#  h8........###+## #.# #..# .###..#.# ##...## #.# ##.# .# #..#.# ##.....## #.####.# . h8Z# #..#.## ##.......## #......# .###.....####...@.....####...##.#220.0)  h8............'.........'.......#.#....####.........####...##.# # h9###.##.## ##.......## #.......#  #.#### ##.....## h;9 #.##....#  #.# ##..>## #.##.#.  hi9C #.# ##'## #.##.#.## #.# #...... h9#.# #.# ########.### h9 h: h? hAu _There is an open door here. _Done exploring. _There is an op h Bfen door here. _ stone staircase leading down here. h h h>  h h85.5 (1.0) _ h hK              ###   #...#####..  hFL2  #..   #...#######   .....##   ######     hL}     hM hjR h-6.3 (1.8 h hd} _You climb downwards. _There is a stone staircase leading up here. hS  h  h  h  h  h P _ h  h  he  h?  h+ B h  h , h`  h  h , h#  h5  h> B h  hF , h  h  h!  hW  h  hV  h\  h  h= , h| , h  hD  hK B h P  There is a stone staircase leading up here. h1  h  _ h<  h  h , hG  h  h6 , h  hC  h , hI  h  h , h  h  h*  hP  h  h  h1 , h  h  h7 B h  h , h>  h  h , h  hX  h , h  h  h} , h  ho  h , h  h;!  h" , h,#  hN%  h& , hY'  h/   #.......# ♣##......>+ ......... ....... ..... ... #'#  #@#########52.3 (26.0) #..........  ### ##.#########  #.###### ##...##  hz/ $ #.##...#####.....#  #.##.#<.........##  #.##...#######.##  #.....## ###  #######  h/ _You open the door. hW2 [ _Found a stone staircase leading down. h h hT h h h: _ hD@  There is an open door here. hl h _ h hU h h hR h hS, h? h h, h hf h h hr hR  There is a stone staircase leading down here. he h h h7 _You open the door. h3 h h5@  There is an open door here. h he _ hU h hL/ h##+# ### ##...## #.. >#.....## #.# ##.##......###.# ....# h#.......##.#...###♣♣♣##......>'.@....... 61.3 (9.0) hT♣...........##.#...### ...........###........  h:♣.........## #####.### ♣.......## # h`b ♣♣####'## hP #.######### h7#.......... h4##.######### h 92.3 (1 h  0.0) h h; _Found a stone staircase leading down. h3 h+4 h4 hD7 h\9, h>n hA hcX h hJ h h h6 , h  hn hr, h h h h hM h@ h, h h`R  There is a stone staircase leading down here. h  h! _ hQ" h$ hg%, hY& h{( h8) hw) h7* h+ hB., h, h? h@ h]I hMK, hL hVR- hR ### #####  #...###...#  hR^ #.........###  hR#.@....#  #.#.##.#  hRz #.#.##.#  hS#.#.#..# #.#..#.# h0Ss #.###..# hKSh #.###..# hpS##+# ###......####...## #..... hSA..>.# hX481.3 (19 hY%2.3 (20 h{] h1`c _i - a scroll labelled DAKLYN REMOID hM h7RX hR, h@S hT hU, hV hB^ hO_, hia h'h ##### ##### #...###...# #.........###j...###...##......#.......@.###.#.##.# hh#.....#### #.#.##.###... #.#.#..##.. #.#..#.#... #.###..### #.###..#j   gnoll (asleep)##+# ###......## ##...## #.......>.# #.....## #.# hh&####.#.# ho 9.3 (7.0)  A gnoll comes into view. It is wielding a +0 flail. hsH  The gnoll shouts! You hear a shout! hz.jjjj 2 gnolls (1 polearm, 1 wandering) hsz5==90.3 (8 h~ hes _A gnoll comes into view. It is wielding a +0 spear. hF ##### ##### #...###...### #.........###j.j..###...##......#.j..###.#.##.##.....#### #.#.##.# ##...# #.#.#..# #..# #.#..#.# .... #.###..### #.###..#j 3 gnolls (2 polearms, 1 missile, 2 w…) ##+# ###......##  ##...## #.>.#  #.....## #.#####.#.# hAO  A gnoll comes into view. It is wielding a +0 spear and quivering 2 throwingnets. hbP hP hWv...jjjj) h!X+1.3 (1 h ^ h/`* _The gnoll shouts! x2 hH a##### ##### #...###...# ### #.........###  h Z.....###...##......# .jjj....@.###.#.##.# ##.....#### #.#.##.# ##...# #.#.#..# #..# h ....#### #.###..#  h  h& , hk' #j h' .j.jjj h ( &-- h-( 2 hn-  hc/  h##### #####  #...###...# ### #.........### ...j.###.@.##......# ..j.j.....###.#.##.# ##.....#### #.#.##.# ##.#.#.#..##..##.#..#.#....#.###..#  2 gnolls (1 polearm#### #.###..#+# #######...## #.......> h4.# h hV h.j.j-- h?3 hU h hȷ1##### ##### #...###...# ### #.### ...j.###..@##......# ...j.j....###.#.##.# ##.....#### #.#.##.# ###...... #.###..# ###  hEw.j4 h h hW 4##### #####  #...###...# ### #...@.....### ...j.###...##......#  h ....j..j...###.#.##.# ##.....#### #.#.#.###...#.#.#..##..##.#..#.#  h }   gnoll.... h #### #.###..#+# #### h, !# h  hu  h  h~ .jj.jjj 3 gnolls (2 polearms, 1 missile)5 h4  h/"  h6Z##### ##### #...###...# ### #.### ...j.###...##......# ....jj.j..###.#.##.# ##.....#### #.#.##.###...# #.#.#..# h7#..# #.#..#.#  2 gnolls (1 polearm).... #.###..##### #.###..#  h9 h: hA.jjj 3 gnolls (2 polearms, 1 missile)6 h h h %##### ######...###...# ### #.........###...j.###...##@.....# .....jjj..###.#.##.# ##.....#### #.#.##.# # #.#.#..#..# #.#..#.#.... #.###..##### # ##+# ###......###...## #.......># h, h -&7 h1 h2 h  ##### ######...###...### #.........###...j.###...##........jjj..###@#.##.###.....#### #.#.##.# ##...# #.#.#....#.....## #.#####.#.# h- <8 h  h  h  ##### #####...###...####......###...j.###...##......#..jjj..###.#.##.###.....####  ##...#  h . #..# .#####......###.##....#.# h h9 h hZ hEF1000.3 (1.0) h h/ hO  hU jj   gnoll1 h#[  hJ]  h , hjj 2 gnolls (1 polearm)2 h h+ hZ##### #####...###...####.j....###...j.###...##j.......jjj..###.#.####.....####  ##...# . #..# .#.... ##.####  ##+# ###......## h{Z##...## #.......>......## #.#####.#.###.##....##.#...## hf\ h\ h4] hgjjj 3 gnolls (2 polearms, 1 missile)3 hn h6p h-##### #####...###...###.j....###...j.###...##j.......jjj..###j#.####.....#### #. ##...# . #..# .#.... ##.####  ##+# ###......####...## #.......>. hȁ.....## #.#####.#.###.##....##.#...## ♣♣♣#>'............ h hi hs hȌ ht`.jj h&4 h h h  hW  h .jjYou barely miss the gnoll. The gnoll hits you with a +0 flail. hB h16-----=5.5 (1.2 h  hד   h 6_The gnoll hits you but does no damage. hp, h{jjjj6.7 h1 h;w _You hit the gnoll but do no damage. You block the gnoll's attack. hu   You hit the gnoll.  The gnoll is lightly wounded.13--------- h !7.9 h  h  hi_The gnoll hits you with a +0 flail. The gnoll closely misses you. hv  You hit the gnoll.  The gnoll is moderately wounded.You block the gnoll's attack.2-----9.1 h hMC _The gnoll hits you from afar with a +0 spear. h,u  You closely miss the gnoll.The gnoll is moderately wounded. huj1--10.3 h| h~c _The gnoll hits you with a +0 flail. The gnoll hits you but does no damage. x2 h|  You hit the gnoll.  The gnoll is severely wounded. h &1.6 (1.3 h  h@ } _The gnoll closely misses you. The gnoll hits you but does no damage. x2 h.l  You closely miss the gnoll.The gnoll is severely wounded.2.8 (1.2 hr  ht _The gnoll completely misses you. The gnoll barely misses you. h  You hit the gnoll.  The gnoll is severely wounded.2=4.1 (1.3 h+ h? _The gnoll hits you but does no damage. x2 h=7  You hit the gnoll. h )jj 2 gnolls (polearms, 1 missile)You kill the gnoll! hG hb%GloorxVloq the Trooper##### #####Gargoyle#...###...#Health: 12/20 ==============----------### #.........### h%Magic: 2/2========================...j.###...##......#AC: 9Str: 19 h%.....jjj..###j#.##.#EV: 8Int: 8 h%##.....#### #j#.##.#SH: 4 h&Dex: 9##...# #)#.#..# h2&XL:  2 Next: 141% Place: Dungeon:2#..##@#..#.# hR&Noise: =--------  Time: 1015.3 (1.2).... ht&{#.###..#a) +0 trident h&y#####.###..#Nothing quivered h&d##+# ###......## h&##...## #.......>.##.....## #.#####.#.# h'jj 2 gnolls (polearms, 1 missile)#......###.##....#.##.......##.#...###.#  h,'S♣♣♣##......>'............  hL'_The gnoll completely misses you. The gnoll barely misses you.You hit the gnoll.  hq'The gnoll is severely wounded. _The gnoll hits you but does no damage. x2  You hit the gnoll.  h'3You kill the gnoll! h(S _The gnoll barely misses you. h))@You have reached level 3! h02/  --more-- h?  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h5/24=3/321320%  hK hU _You feel stronger. x2 h) ##### #####...###...###......###...j.###...##........jjj..###j#.####.....#### #j ##...# #)#.#. #..# .#..#.... ##.####  ##+# ###......####...## #.......>......## #.#####.#.###.##....##.#...## ♣♣♣#>'.................##.#...###.## hb  hg ((The gnoll throws a throwing net. The throwing net hits you. hvW Q).10 hW L 4  0 60 hW -Held  hO_  h:d _You become entangled in the net! _You see here a throwing net. h+  hG P.j h .-7 hR  h   hȞ %_You struggle against the net. h0 h7{ .jYou struggle against the net. h8d4-=8 hX= h?C _The gnoll hits you from afar with a +0 spear. h6 h. (You rip the net and break free! The gnoll throws a throwing net. hCj.jj 2 gnolls (polearms)9 _The throwing net hits you. You become entangled in the net! h  You struggle against the net.3--20 h h]"C _The gnoll hits you from afar with a +0 spear. h<1 hѹ hUZ _You struggle against the net. The gnoll hits you but does no damage. hp <2 hv  h:| t _You struggle against the net. The gnoll completely misses you. hɦ  ##### #####  #...###...#  ### #.........###  #......#  #.#.##.#   #j#.##.#   #j#.#..#  #..# #.#..#.#  .... #@###..#  #### #.###..#  h##+# ###..   #.......>.#   #.#####.#.#   h8E   >  hZD You rip the net and break free! hJ| ##### #####  #...###...#  ### #.........###  #......#  #.#.##.#   #j#.##.#   #j#.#..#  #..# #.#..#.#  .... #@###..#  #### #.###..#  ##+# ###..   #.......>.#   #.#####    > hR  The gnoll hits you from afar with a +0 spear! hb~6/24 -------- 8  h$ 4 3 h[ h.V _* * * LOW HITPOINT WARNING * * * hˢ*...###...###......###...j.###...##........jjj..###.#.####.....#### #j ##...# . #..# .#..#.... ##.####  ##+# ###......####...## #.......>.#.....## #.#####.#.#.###.##....#.##.#...## ♣♣♣#>'.................##.#...###.## .###.........# hP)j h[j7=-------4 h h, hq> ### #.........###...j.###...##......# .....jjj..###.#.##.# ##.....#### #j#.##.# # #)#.#..# ..# #j#..#.# .... #.###..#  h]?(#### #.###..#  ##+# ###.@....# hA##...## #.......>.# #..#.#####.#.# #.#.##....#.##..#...###.# ♣♣##......>'............ .....##.#...###.## .###.........### #####.##### hWHB hO.j-5 hU hX h d...j.###...##......#  .....jjj..###.#.##.#  ##.....#### #.#.##.# # #)#.#..# ..# #j#..#.# .... #j###..#  #### #.###..#  ##+# ###......###...## #....@..>.# #..#.#####.#.# #.#.##....#.# #..#...###.# ♣##......>'............ ....##.#...###.##    gnoll (polearm)###.........### #####.####### #.# h  hu  hơ .jj 2 gnolls (polearms) h &6 h>  hG  h ;...j.###...##......# .....jjj..###.#.##.# ##.....#### #.#.##.#  ##...# #)#.#..# #..# #.#..#.#  .... #j###..# #### #j###..# ##+# ###......##  ##...## #.>.#  #.....## #.#####.#.#  hez#......###.##....#.#  #.##.#...###.# ##.#...###.##    gnoll (polearm)  hi h h.jj 2 gnolls (polearms) h.=7 h  hja _The gnoll attacks as it pursues you! The gnoll hits you but does no damage. hj.###...##......# jjj..###.#.##.# .....#### #.#.##.# ##...# #)#.#..#  #..# #.#..#.# .... #.###..#  h4 #j###..#  ##+# ###.j....## ##...## #.>.#  h\:#.....## #.#####.#.# #......###.##....#.# #. h##.#...###.#......>'...... h|##.#...###.## ###.... hq## ####  h, hwQ..j hw8==-8 h h# hj.###...##......# jjj..###.#.##.# .....#### #.#.##.# ...# #)#.#..# #..# #.#..#.#  #.###..#  #.###..# ##+# ###.j....## ...## #....j..@.# .....## #.#####.#.#  h@......###.##....#.# .##.#...###.# ......>'............##.#...###.## ###.........### #####.#####  h|, h,t.j- h9 h hc _There is a stone staircase leading down here. hܐ4 h h hٝAj. hL/=30 ha h! }  ###  ## ..  .. #.  #. .#### #####.#...##3 #......@...# #.###.......# #.........# #.........# #.........# ..........# ............. ##.#.....#..##  hJ" L_The gnoll hits you but does no damage. h# := h(  hr 5-1.0 (1.7 hx  h| } _You climb downwards. _There is a stone staircase leading up here. h hv h h  h*u9= h h h, h h;, h h% ho9= h h{10/24= hN h", h# hh&, h#' hl*, h-+ h- h1.^1== h. h`1, h2 h[5, h6 h8, h?9 h<92 h<;== hx= h+@, h!A hC, hD hG, hnH hKt3== hL hsP, hP hS, h;T hW, hgX hE\ h\^4== h^ ha, hb hd, he hSi, hj hl hl^5== hm hp, hyq hEt ht h u hx, h[y hx| h|2= hf} h h\S6= hـ h:, h h|, h h#, h\ h[ h^7== h& h, hR h, h- hĖ, h\ h\18== hF h, h h>, h h, hå h h/h9== h hB, h. hk, h! hɱ, h^ hk hi20== hk h9 hi h h8, h h, h h h,a1== h hC, h h, hy h, h h9= h hY ha2= h h, hf h?, h h, hi h hh3== h. h9n h h, h hK  - _You start resting. h794.0 (63.0) hp4==5.0 (64 h h" _HP restored. h 4 h h h 06.0 (1.0) h h.j.###...##......# ...jjj..###.#.##.# .....#### #.#.##.# #...# #)#.#..# #..##.#..#.# ...#.###..# ###.###..# ##+# ###....j.## 2 #...## #.# .....## #j#####.#.#  hw......###.##....#.# .......##.#...###.# ......>'............ .......##.#...###.## jj 2 gnolls (polearms) ......###.........# .....## #####.##### ....###.# h:= h h hCj. hRf0----=7.5 (2.5 h h _You climb upwards. The gnoll hits you with a +0 spear. _There is a stone staircase leading down here. hk 4 h  hͫ  h ~.j8.5 (1.0 h  h m   ###  ## ..  .. #.  #. .#### #####.#...##3 #......@...# #.###..j....# hm #.........# #.........# #.........# ..........#   gnoll (polearm) ............. ##.#.....#..## _The gnoll hits you but does no damage. hn ;---- h(x  h e1=-100.0 (2.5 h  h } _You climb downwards. _There is a stone staircase leading up here. h<(  hu You hit the gnoll.  The gnoll is moderately wounded. hi5=1.1 (1.1 h6 h5< _The gnoll hits you but does no damage. hh@  You hit the gnoll but do no damage.The gnoll is moderately wounded.16----- h@&2.4 (1.3 h h9 _The gnoll hits you with a +0 spear. hIy  You puncture the gnoll!  The gnoll is almost dead.7 hzN=----3.6 (1.2 h~ h _The gnoll misses you. The gnoll closely misses you. h)  You barely miss the gnoll.The gnoll is almost dead. hc6-4.9 (1.3 h$ h9 _The gnoll hits you with a +0 spear. h<  You puncture the gnoll! hçD) hO-56.1 (1.2 h< hzI _You kill the gnoll! h94 h h3"H _No target in view! hl4 h h H _No target in view! h4 h hH _No target in view! hȌ4 h hӔH _No target in view! h73 h8 h= hd=S7= hA hC, hC hG, hI hMB hQ<18 hQE== hR hHU, hDV hY, hS[ h^, hJ_ hbO= hc hXg hgK9= hh hlB ho, htX hw hxi20== h=y h|, h} h h h= hw, h` h7 hh1== hy h, h hő, h h h h h~2== h" hB h hS hK h, h h~3== ht hذ, h h  - _You start resting. h035.1 (29.0) hv4==-6.1 (30 h h" _HP restored. hg 4 h;  h F7.1 (1.0) h  h1 .j.###...##......# ...jjj..###.#.##.# .....#### #.#.##.# #...# #)#.#..# #..##.#..#.# ...#.###..# ###.###..# ##+# ###.j....## 2  h #...## #.# .....## #.#####.#.# ......###.##....#.# .......##.#...###.# ......>'............ .......##.#...###.##  h3 j   gnoll (polearm) ......###.........# .....## #####.##### ....###.# h  h := h4  h Q.j h%-8.6 (2.5 h}, h0} _You climb upwards. _There is a stone staircase leading down here. h.j.###...##......#.jjj..###.#.##.# #.....#### #.#.##.# h;#...# #)#.#..#  #..# #.#..#.#. #.###..## h} #.###..#  ##+# ###..j...###...## #>.#  h#.....## #.#####.#.# #......###.##....#.# #.##.#...###.# #......>'.............##.#...###.##.###.........#.## #####.##### .....## #.# h h15=9.6 (1.0 h1 h3 _You block the gnoll's attack. h   You reach to attack! You hit the gnoll.  The gnoll is lightly wounded.  The gnoll barely misses you.2--40.9 (1.3 h  h C _The gnoll hits you from afar with a +0 spear. hJ  You reach to attack! You barely miss the gnoll.The gnoll is lightly wounded. hK !2.2 h*P  hS 3 _You block the gnoll's attack. h  You reach to attack! You barely miss the gnoll.The gnoll is lightly wounded. hY b1---3.5 h  h C _The gnoll hits you from afar with a +0 spear. hgE   You reach to attack! You puncture the gnoll!  The gnoll is almost dead.-4.6 (1.1 hJS Y _The gnoll hits you from afar with a +0 spear. h  You reach to attack! You closely miss the gnoll.The gnoll is almost dead. h& Q19--5.7 h%  h C _The gnoll hits you from afar with a +0 spear. h4  You reach to attack! You barely miss the gnoll.The gnoll is almost dead.The gnoll hits you from afar with a +0 spear. hc5 s15------6.9 (1.2 hM;  h= R _The gnoll barely misses you. h$  You reach to attack! You closely miss the gnoll.The gnoll is almost dead.8.1 h  h 3 _You block the gnoll's attack. h`Q  You reach to attack! You puncture the gnoll! hhC) h^m 6=---79-9.3 _You kill the gnoll! hr hwi _Your Fighting skill increases to level 4! h hB8- hU hH _No target in view! hm4 h- hvH _No target in view! h4 h hH _No target in view! hu4 h h H _No target in view! h{4 h hSH _No target in view! hG4 h) h#No target in view! hp4 h-w hZy hz hݔ h h5 h h h[ hܤ 3 h  h P _ h , hݱ  h , h  h5 t7== h  h , h  h , h  h. , h  hw  h k18== h  h , hf  h , h  h , h  h%  hy h9== h  h" , hr  h B h| , h  hj  h i20== h  h# , hK  h7 , hA  h` , h  h  h` 9= h  h a1= h  h n h2  hO , h  hD  h a2== h  h( , h$  hV , h  h  h  ho  h ~3== h6"  h_$ , h%  h( , h)  h, , h/.  h0  h1 h4== ha2  h6 1 _HP restored. h9 3 h:  hd@ R  There is a stone staircase leading down here. hB  hB  _ hD  hH  hI , h K  hM  hO  h0P 9= h#Q  h`W X hW  hxY , hZ  h]  h_ , h`  hNb  hxd , hd  hEf  hRh , hh  hEj  h1l , hpl  hm  h{o , hp  hq  ht B hu  hv}  #.#..#.#  #.###..# ..# ..  h~ , #.###..# #.# .#..)...## #.# <# #.......>.# #.##.# #.#####.#.# $..$.#.##....#.# #.#.## #.#...###.######....#### ................@......+94.3 (45.0)#...###.#####.....####...# #.##.######.##### #.# ##  #.# #.#  #.# #.# #### .# #.# ... #### h 1 #.# h B5.3 (46 h+  h ; _Found an escape hatch in the ceiling. h3 h h h, h, h, hB h h, hu h h<, h hB h!L _You now have 24 gold pieces (gained 5). h;3 h hL h), h h h) , h  h , h  hM _You now have 42 gold pieces (gained 18). h3 h h h, h h h_ h h  hR  There is an escape hatch in the ceiling here. hW h _ h h h, h h? h hZ h h6! h:#, h# h{% h'B h) h*, h+ h, hW., h. h3X h4 h5 h 6 h6 hk8 h9, h=: hg; h<, h6= hPAX hA hOC, hC hD hE, hF hG hH, h9I h"K hL, h/M hN hO hO hP hYQ hiR, hR hT haV, hV h'Y h[Z hZ h [ h=\ hG], h] h^ h_ h ` hd` ha hb, h*c hnd heB hg hh, hh hj hlk, hk h=m hn, hho hp hPr, hr hRt hu, hv hv hw, hx hx h!y h>y hxy hfz hr{, h{ hy} h&.#.# #.##.###...######.# #..# #.##..##........... #..# #.###.##...######.# ...###.# #.##<### +# ..>.##.###.##.# ....##........# ....  h..#.######.#.## .....##.######....####.............@'......##.#####.....####...K.. ....# #.##.## ..... #.#### .... # #.# ... # #.# +.K   kobold (missile, asleep) # #. h'd# ...  h 239.3 (44  You open the door.  A kobold comes into view. It is wielding a +2 short sword of holy wrath. h}K.K) hɍ7===40.3 (45 h  h˓( _The kobold shouts! h;#.# #.##.###...######.# ..# #.##..##..... h; ..# #.###.##...######.# ###.# #.##<### #+#>.##.###.##.# #...#  h;.#.##........# #.#.######.#.## #. h<.######....####.......@..K. h=<W.#####.....####. ha<# #.##.## #.....# #.#### #....# h<G #.#  h<#...# #.# #+.# h<X #.# #  h<* hzH hL6((((((( h'}....@..--1.3 (1.0) hR hL _The kobold throws a stone. The stone barely misses you. _There is an open door here. h" .# #.##.###...######.# # #.##..##. # #.###.##...######.# ###.# #.##<### #+## >.##.###.##.# #...# #.##.# #.....# #.######.#.## ##..######....####.'@.K..#####.....####.# #.##.## ##.....# #.# #+.# #.# .#...  h 2#  h  h .( hp ].--2 hn  h. _The kobold throws a stone. The stone hits you but does no damage.  You reach to attack! You hit the kobold. h K. -3.5 (1.2 h(  hz a _The kobold is moderately wounded. hN  You barely miss the kobold.The kobold is moderately wounded.=4.6 (1.1 h  hq | _The kobold hits you but does no damage. The kobold closely misses you. hy  You barely miss the kobold.The kobold is moderately wounded.5.7 h΃  hD = _The kobold hits you but does no damage. h  You barely miss the kobold.The kobold is moderately wounded. h -6.9 (1.2 hi  hDT _The kobold closely misses you. hi=  You puncture the kobold! hqC) hs6818.0 (1.1 h!y h{J _You kill the kobold! h h2 h" hnH _No target in view! h_4 he hgH _No target in view! h-4 h h2H _No target in view! hU4 h\ h^H _No target in view! h4 h hH _No target in view! hSA hA h?G h@IC _No target in view! h& hu h h hb 3 hm  h]#  h( # #.##.###...######.# # #.##..##. # #.###.##...######.# ###.# #.##<### #+## .##.###.##.# #...## .##.# ##.....# .######.#.## ##. h9) # .######....####.'.@. .#####.....####.# #.##.## ##.....# #.#### #  h|)  h/ (0.0 hw/ :-9.0 (1 _ h4  h$9 _ Things that are here: _a +2 short sword of holy wrath; 5 stones; a kobold corpse h?3 h0@ hD h@G hHK: _ hDO hQ, h'S hX hZ, h\ h a ha hb hNc hf hi, hj hl7 _You open the door. hn3 ho ht@  There is an open door here. hv hw _ h y h{ h~, hD h h4, h h hS h h( h h, h hM #.#  #.#  #.#  ######## #.#   h6# ##.## ###  #.####.# ##...##... ###.####.# #.....#.## ## #.@.#...##- hˡe.###...######.#.....#. h#..##.................. .###.##...######.#.....#.  h.# #.##<### ##'##...##  h;6.###.##.# ##...#### ........# ##.....##  hv####.#.## ##.......## ####.. hB..####.........# h060.0 (11.0) ha h%1.0 (12 hj hO, _j - a ring of wizardryy h2 Drop what?10/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident (weapon) Armour (select all with [) y h3 q b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (select all with "=)j - a ring of wizardry Scrolls (select all with ?)  f - a scroll labelled MOFASESISI  g - a scroll labelled VIYMEDGHAKHLUE  i - a scroll labelled DAKLYN REMOID Potions (select all with !)d - 3 potions of might  e - a sedimented golden potion  h - a bubbling purple potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]z hy (1 turn)  a - a +0 trident (weapon)  j + a ring of wizardry[Enter] accept (1 chosen)z h z h VGloorxVloq the Trooper#.#Gargoyle#.#Health: 24/24 ========================#.#Magic: 3/3========================######## #.#AC: 10Str: 21#......# ##.## ###EV: 8Int: 8#.####.# ##...##...SH: 4Dex: 9 ###.####.# #.....#.##XL:  3 Next: 81% Place: Dungeon:2 .........## #.@.#...##Noise: ---------  Time: 1261.0 (0.0) z h .##.###...######.#.....#.a) +0 trident .##..##..................Nothing quivered .###.##...######.#.....#. .# #.##<### ##'##...## .###.##.# ##...##.## ........# ##.....### ####.#.## ##.......## ####....####.........# _No target in view!  Things that are here: _a +2 short sword of holy wrath; 5 stones; a kobold corpse _You open the door. _There is an open door here. _j - a ring of wizardryz h +2.0 (1z h z h  z h ,_You drop a ring of wizardry.{ h{ hĢRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  { hBd + rings of wizardry Wands (select all with /)e + unknown wands Scrolls (select all with ?)f + unknown scrolls Potions (select all with !)g + unknown potions  h + potions of might (uncommon) { hpMissiles (select all with ()i - boomerangs  j - darts  k - javelins { h_ l - large rocksm - stones  n + throwing nets { hã`Miscellaneous (select all with }) { h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit { hLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]} hHM  d - rings of wizardry} h7 } h> } hD GloorxVloq the Trooper#.#Gargoyle#.#Health: 24/24 ========================#.#Magic: 3/3========================} h\E ######## #.#AC: 10Str: 21#......# ##.## ###EV: 8Int: 8#.####.# ##...##...SH: 4Dex: 9 ###.####.# #.....#.##XL:  3 Next: 81% Place: Dungeon:2 .........## #.@.#...##} hE Noise: ---------  Time: 1262.0 (0.0) .##.###...######.#.....#.a) +0 trident .##..##..................Nothing quivered } hE W.###.##...######.#.....#. .# #.##<### ##'##...## } hF .###.##.# ##...##.## ........# ##.....### ####.#.## ##.......## } hAF ####....####.........#Things that are here: _a +2 short sword of holy wrath; 5 stones; a kobold corpse } hvF _You open the door. _There is an open door here. _j - a ring of wizardry _You drop a ring of wizardry.} hJ } h6K } hLO } hqQ ~ hI~ h~ h,~ hc,~ h,~ h~ h! ~ hk$S #.#  #.#  ######## #.#  # ##@## #  #.####.# ##...##... ~ h,###.####.# #.....#.##Nothing quivered .........## ##.=.#...## .##.###...######.#.....#....S   ball python (constriction, asleep)##.#...'##.....##.##~ h 4.0 (2  A ball python comes into view.Found 2 gold pieces.~ hl.SS)~ h8+5.0 (3~ h ~ h#5 _The ball python hisses angrily. hQ) hgQ<#$. #S# hQ(#.# #.# hQ#.# #.#   #.#   ##@## ###   hQw ##...##...  #.....#.##  ##.=.#...## ##.#.....#.  h Rf.......... #.#.....#.  #.##<### ##'##...##   h,R'  h #$. #S# #.# #.# #.# #.#   h\ #.#   ##@## ###   ##...##...  #.....#.##  ##.=.#..##.#.... h.......... #.#.....# h #.##<### ##'##...##  h,4 hW hb _A ball python is nearby! h a..$.S####### #@# .....# ##.## ###  ##...##... ###.####.# #.....#.## h/ ........## ##.=.#...#####...######.#.....#...............##.##...######.#.....#. #.##<### ##'##...## hm  hv F.S hœ 26.0 (1 _ he  h  hO+#..$..S####### #.# .....# ##.## ###  #...##... ###.####.# #.....#.## h+........## ##.=.#...## ###...######.#.....#...............##.##...######.#.....#. h - h- hY4F.S h4&7 h: hzD hzB  You puncture the ball python! hE† hi 3=8.2 (1.2 _You kill the ball python! h' h͵h _Your Shields skill increases to level 4! h% _No target in view! hN4 h` hڝH _No target in view! h4 hk hH _No target in view! h%4 hX hH _No target in view! hl4 h  hB H _No target in view! h} h~ hI hR9No target in view! h4 h4 h; hE= h h h h, h'  hr'  h,  h.  h  hR  hE  hr  h 4 h   h  h۔  hB  h7  h  h 4 hg  hm  hJ 4 hՇ  h  h7 4 h=  hv@  h  h!  hT  _ _ You see here a ball python corpse. h K _ h  h ?(...# #....#.#.....$..-70.2 (2.0 #. #†# #.######### #.##......# ##.## ####.=.# h  h E-1.2 (3 h  h % _Found 6 stones. hw hx h y hk{ h3mM...#(...  hn# ...###.#....###<#..#........# h$...#0.#†#.... hA2.2 (1 hO _Found a stone staircase leading up. hrd  hd  he  hg  h(k , hp  _You now have 44 gold pieces (gained 2). hs 3 ht  hv  hw , hw  hty  hz  h{  h{  h|  h} , h  h  h4 , h  h1  h , hD  hD  hH  ###.# .. ..#.####..#####....##.K......#.(.......###.#....#####.###.#<#..#.....#............##########....# #.####K   kobold (missile, asleep) #.# #.# #†# h 80.2 (8.KK)1.2 (9 h z _A kobold comes into view. It is wielding a +0 short sword. hvH #  ###.... ..####..#####....##...K...@.#.(... .....###.#....### ### #.#.#....#### #.###.#<#..#..... #............##########....# #.####  hH m #.# #.# hJ  hOQ A.K hQ +2.2 (1 hT  hV  h*.### ###.# .... ..#.##.###..#####....##.K.@..#.(....###.#....##### #.#.#....#### #.###.#<#..#..... #......# #########....#  #.####  #.#  #.# h) h:.K hC3 hOZ`  You barely miss the kobold. hZU1---= hZ4.5 (1.3 hr` hb@ _The kobold hits you with a +0 short sword. h  You closely miss the kobold. You block the kobold's attack. h\(5.8 hi ha= _The kobold hits you but does no damage. htO=  You puncture the kobold! hVC) hZA2=-- hYZ)57.1 h_` hb  hcD_You kill the kobold! hZ h h  h  h:_No target in view! h= h= hA hBH _No target in view! h h% hݺ hH _No target in view! hy1 4 h7  h`: H _No target in view! hM 4 h  hE H _No target in view! ha  hna  hf  hi C _No target in view! h 4 h  h  hc  h'd  hIe  hg  hk : _ h>l  hkl  h~m  ho  ho  h*t  hv  hw #3 hLw E== hx  h{  h'{  h8|  hE~ , h)  h6  h_  h^ 4== h u _ Things that are here:  a +0 short sword; 5 stones; a kobold corpse h;  hD  hϒ  _ h1  h>  h , h  hڛ  hŢ {= h  hͣ  h  hg  h˪ , h  h  h4 X h , hl  h[  h , h  hp  hK , h!  h  hw , h\  ht  h1 , h  h  hK  hz  h  h  h , h  h=  h , hI  h?  h , hR  hS  hw , h!  h  h , h  hx  h #S.. ..#..# ..#..##.###..#.. #. ..... ... ... ..  h, X#.##.###.  #@....... - #.#######  #.#  hV #.#####.############.# h #...............#.## S   ball python (constriction, asleep)#.##.###..#####....###.##......)...#.(...#.........###.#....## h 313.1 (26.0)  A ball python comes into view. h  h k.SS) h, F-4.1 (27 h8  h 5 _The ball python hisses angrily. h. F## .##. ....# .. #S.##.## ###..#...##............#........##.###..........#######. h~  #.###.############.# ..............#.#####..#####....####......)...#.(... h  h F.S h 05.1 (1.0) h  h  h_ ## .##.. ... .. #..##.## .#####.S#...##......#.@.......##.##.###.......###### #.# ###.############.#..............#.#####..#####....## haF.S hua&6 he hRg h6 _The ball python hisses angrily.  You hit the ball python.  The ball python is heavily wounded.  The ball python bites you but does no damage.  The ball python grabs you. Th h_e ball python constricts you.  bites you but does no damage. h -1  hg=7.4 (1.3Constr  h hW_ _The ball python constricts you. hCSB  You puncture the ball python! hG[i. h^G 8 78.6 (1.2 hc hfO _You kill the ball python! h hW hE  h H _No target in view! hց4 h h H _No target in view! h h9 h h-H _No target in view! h0y4 hD~ hH _No target in view! h4 h{ hH _No target in view! hi 4 hXn  hp C _No target in view! h 4 h  h/  hU 4 h\Y  h6\  h I h  h  h P _ h} , h6  h  h  h  h  h  h , h  hW  h , h   hq  h , h/  h* n h  h  h  h{  h , h2  h  h , h  h  h , h~  hy  ha , h'  h  h{ , h-  hq!  h" , he#  h%  h&  h '  h'  h)  hO+ , hJ,  h-  h/ , hM0  hb2  h4 , h4  h$6  h7 , h 8  hf:  h;  h;  h0<  h=  h2? , h?  h@  hAB , hB  hD  hE , hGF  hG  hH , hI  hK  hK , hIL  hM  hO , hpO  hP  hZR , hR  hT  h[ Q### ##.##  ##.#.##  h[ ########.###.######  ###...##..## ##@....# -45.6 (27.0)  #......#.#.###.####.#  h\ #......#....#..  #......#.#...#)  hJ\ ###...........#. .......##.##.##.  h\ ###.##.##.##.##. ###.##.##.. .... .......####...# hCb  hb F-6.6 (28 hg  hi # _Found a club. h3 h h h h  h?, hz, h h h, hY h h, hR h h   ###  ##.##  ##.#.##  h  ########.###.######  #...##..## ##...@.#  .....#.#.###.####.#  h{ v .....#....#..# .# .....#.#...#)# .# ...........#.# .# .##.##.##.# .#  r   rat (asleep) .##.#.# r# .##.##.......# .#  h V....####...###   h250.6 (4.0) h$]rr. h+1.6 (5 h hSV _A rat comes into view. h hRead which item? Scrolls  f - a scroll labelled MOFASESISI  g - a scroll labelled VIYMEDGHAKHLUE  i - a scroll labelled DAKLYN REMOID [!] read|quaff[?] describe selected h h hA  GloorxVloq the Trooper  Gargoyle  Health: 24/24 ========================  Magic: 3/3========================###  AC: 10Str: 21##.##  EV: 8Int: 8##.#.##  SH: 4Dex: 9  h########.###.######  XL:  3 Next: 87% Place: Dungeon:2 #...##..## ##...@.#  Noise: ---------  Time: 1351.6 (0.0) .....#.#.###.####.#  a) +0 trident .....#....#..# .#  Nothing quivered .....#.#...#)# .# h ...........#.# .# ....##.##.##.# r#  r   rat  h.##.##.##.##.# .# .##.##.......# .# ....####...### _No target in view! _No target in view! _No target in view! _No target in view! _Found a club. _A rat comes into view. haP  Okay, then. h h  hX#. _ hm  ### ##. ##. #######.###.###### ...##..## ##.....#  ....#.#.###.####@#  h~n #....#..# #.#  #.#...#)# #.#  .....#.# #.#  ##.##.##.# #r#  ##.##.##.##.# #.#  ##.##.......# #.#  . hn..####...### #..  ##.# ....   hp hv:r. hJw22.6 (1 _ h\} hx~ h: #####.####.#.## #######.###.###### ...##..## ##......#.#.###.####...#..#  h#<#...#)......#.# #r##.##.#. ##..... ...####...### #.. ##.# .... ### ..  h> h`D:r. hD&3 hI hK hAk:  You puncture the rat! h1sh† hu=9=4.8 (1.2 h9{ h}G _You kill the rat! h,4 h hH _No target in view! hZ4 h_ hbH _No target in view! hK h h h  hS:_No target in view! h4 h hH _No target in view! h;4 hg hf H _No target in view! h[z4 hF hv@ _No target in view! h4 h h\ hdj4 hfp hr h4 h h h2]4 hb hnd h h h h, h h* _ _ You see here a rat corpse. h hz _ h^ h h1, h" h h, hV h hB hu h, h  h, h hS hX, hK h hNX h hK..## ##.....# .#.###.####.# ....#..# #.# .#...#)# #†# .....#.# #. .##.##.# #.#  .##.##.# #.#  ...# #.####### ##...### #.....@.#  hc-60.0)  .... #######.#  .. >#  ... .#  h9.#  .#  .#  ##    h\-5.8 (11 h h9 _Found an escape hatch in the floor. hB~3 h~ h hӂ hB h hQ h h6 hT h hߊ hbP  There is an escape hatch in the floor here. h h8 _ hu h hB, h h h  hr hŕ hЗ h, hO hʘ h h  h; h h h h; h h h h hY h+ h| h h hb hҬ##.##.##.# #.# #.......# #.####### ####...### #.......#  .... #######.#  hT# .. ##.###>#  ... ####...##.#  +.......#.#  #...##.#  h?F. #.@....# 76 .# #.###### #  h^:#.   hi#<  #.  h ######.##.  .....#.## #.  ####....## #.   hP...#.(...  hKB7.8 (12 h hػ9 _Found a stone staircase leading up. h(e hg hi h]kH _No target in view! h!?3 h[@ hA hC hF: _ h G hH, h:I hJ hL, hM hN hO hO hO hP hwQ, hQ hS hgT, hT hU hHV, hV hX hX, h^Y hO[ h\, h] h_7 _You open the door. h1a h^a hFb h f@  There is an open door here. hg h\h _ hi h6l hm, hgn h@q hr, hts hu hFv huv hw hz h{, h{ h hʀ, hp h hN, h̄ hև hU, h h _You open the door. hA@  There is an open door here. h h _ h h9 h< hf h h hb, hm h h9, h h h, h h h', hѳ hL h9 hR h@ h8 hU, h h h, h- h& h, h h h h hn h h), h h h[B h h!, h h h h h3 hX hX h, h h h, hv h h, h h h, h h h, h h h., h- h h7, h hY h , h  hj  hP, h4 ht h*, h hg  You see here a ball python corpse. hM h 5 _ h h', h h h!B h6" h$ h=$ h$ hu& hJ(, h( h* h+ h, h, hZ. h/, h/ hh0 h1, h1 h3 h5, h5 h7 h> #########....#   #.####   h?#.#   #.#   #†#   #.#  #### #.#   hD?..# ##.########## ##.# ##...##..@....  hk?##.# #.....#.###......  h?l...## ##.=.#...## #.##K #...######.#.....#. #  h?#..................#...######.#.....#.# h?z K   kobold (asleep) #<### ##'##...##.#.# ##...##.## . h@~# ##.....### . h 431.8 (54  A kobold comes into view. It is wielding a +0 whip. h3K.K==2.8 (55 h  h( _The kobold shouts! h5\ .#....#  #.####  #.#  #.#  #†#  #.#   #.#  # ##.###  #.# ##...##...@...#  #.# #.....#.###....K.# ## ##.=.#...##.#.##.# ...######.#.....#w# #  .........#  h\  ...######.#.....#.#   w   ribbon worm (wandering) <### ##'##...##.#   K   kobold .# ##...##.## ..  .# ##.....### .   h^  hQ_  hc K.w.w h(d 9--3.8 (1.0) hl  hn ^ _A ribbon worm comes into view. h7 h h]Kw.... huH--4.9 (1.1 hf hk _You reach to attack! You barely miss the ribbon worm. h G hP K.  You completely miss the ribbon worm.= hP6.1 (1.2 hV hXC _The ribbon worm bites you but does no damage. hv=  You hit the ribbon worm. h K. The ribbon worm is moderately wounded. hTW2--7.3 h h)0 _The ribbon worm bites you. hy  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.8.5 hD h _The kobold closely misses you. The ribbon worm barely misses you. h  You puncture the ribbon worm!  The ribbon worm is almost dead.The kobold barely misses you. You block the kobold's attack. ha0=9.7 h hQC _The ribbon worm bites you but does no damage. hkB  You puncture the ribbon worm! ht †K   kobold  You kill the ribbon worm! hxx3=-95-41.0 (1.3 hD hS _The kobold barely misses you. h8  You hit the kobold. hi) hy=7-2.2 (1.2 h[ hJ _You kill the kobold! hL^4 h$d hfH _No target in view! h4 h h8H _No target in view! hM4 h?S hfUH _No target in view! h4 h hH _No target in view! h~ h~ h hH _No target in view! h 4 h hg C _No target in view! hen  hn  ht  hw  h| 4 h  h  h = _The adder bites you but does no damage. h  _The adder bites you but does no damage.  You closely miss the adder.  The adder is moderately wounded.  The adder bites you.  The endoplasm freezes you.  You are frozen. The adder bites you but does no damage.6---9.6 h  hp 7 _You block the endoplasm's attack. hx q You are frozen. The adder bites you but does no damage. _You block the endoplasm's attack.  You hit the adder.  The adder is almost dead.block the adder's attack.  The endoplasm freezes you. h"y #4 hMy G-----90.9 (1.3 h  h M _You are frozen. The adder bites you but does no damage. h 9M The endoplasm freezes you. _You are frozen. The adder bites you but does no damage.  You closely miss the adder.3-- hp &2.1 (1.2 h  h( % _You are frozen. he <  You puncture the adder! ho †J   endoplasm  You kill the adder! hs 1143.3 hx  hs{ @ _The endoplasm hits you but does no damage. h  You barely miss the endoplasm. The endoplasm barely misses you. hR 544.6 (1.3 h  h 7 _You block the endoplasm's attack. h @  You puncture the endoplasm! hp 2. hŠ 555.8 (1.2 h  hQ M _You kill the endoplasm! h4 h  hH _No target in view! h4 h? hH _No target in view! h _No target in view! h\04 h4 h6  h6:_No target in view! h~ h h hiH _No target in view! h' h' hq, h.C _No target in view! h4 h h֬ hS h_T hX hZ hi4 h- hT hD hE hMJ hL hw h h! h hx3 hRz h| h"}$ _ hX hE hD5= hK hI, h h, hA h;, hˊ hÌ96 hE== hk h, hp h, h hH, h hq hh7== h| h, h hM, h hn h h h- hkh8== h& hy, hJ h h h h, hϧ h hΩh9== h h h, hY h hG, h h hv, h hɹ hW h9= hH h: h, h h h, h0 h h:, h h h h: h h h hP h hw h, h h h, h> h h?, h hY h, h h hX h, h h h) h h h  h}] #.# #.# ##...# ##.  #.# #.# ##+.# .... # .# #.# ### #..# ###. . ... :.# ##..# ## # #.# #.#######...###### hf<# #.#...........†... #.###.#.##.............##................#.###S.../..@#.........##.#-############.###.###.# #.........# ###########  S   adder (asleep) h+ hz530.8 (35.0) _ An adder comes into view. h h..SS-1.8 (36 hg hm/ _The adder hisses angrily. h #.# #.# ##...# ## #.# #.# ##+.# # .# #.# ### #..# ### .. ... :.# ##..# # #.# #.#######... # #.#....† #.###.#.##..#.##.........#.#..S./.@.#.........##.#####.###.###.# #.#  # h hK.S hc02.8 (1.0) hI hV h? j #.# #.# ##...#  #.# #.# ##+.# # .# #.# ### #..# . ... :.# ##..# # #.# #.#######... #. #.#....† #.###.#.## hȟ  #.##.#. #...S/@..#.##.# ####.###.###.# #.#  # h  h K.S h 3 h  hl  h ;= h 4.9 (1.1 h^  h" _You miss the adder. You block the adder's attack. The adder barely misses you. hƐ C6.2 (1.3 h  hG | _You completely miss the adder. The adder bites you but does no damage. h C7.4 (1.2 h  h | _You closely miss the adder. The adder bites you but does no damage. x2 h  h -8.5 (1.1 hQ  ḧ x _You barely miss the adder. The adder bites you but does no damage. h  You barely miss the adder. The adder barely misses you.9.7 (1.2 h(  h = _The adder bites you but does no damage. h  You puncture the adder!  The adder is severely wounded.40.8 (1.1 h  h, = _The adder bites you but does no damage. h4  You hit the adder but do no damage.The adder is severely wounded. h;5-2.0 (1.2 h= hN@{ _The adder bites you but does no damage. The adder closely misses you. h  You barely miss the adder.The adder is severely wounded.3.2 hA hٰt _The adder completely misses you. You block the adder's attack. h!R  You closely miss the adder. h"uThe adder is severely wounded.4.3 (1.1 h$* hl.  hF/ h/._The adder barely misses you. h0 h #.# #.#   #.# #.# ##+.#  .# #.# ### #..#  ... :.# ##..#  #.# #.##### h=#. #.#...† #.###.#.##. #.##.......... #....S@..# ########## hg? he #.# #.#   #.# #.# ##+.#  .# #.# ### #..#  ... :.# ##..#  #.# #.##### #. #.#...† h"#.###.#.##. #.##.......... #....S@..# ##########  h4 h) hhG _An adder is nearby! h hѧ  You miss the adder.The adder is severely wounded.5.5 (1.2 hȬ h޷ _The adder barely misses you. The adder misses you. h <  You puncture the adder! h o/ h 1306.7 h  h I _You kill the adder! h h4 h$ h"H _No target in view! h[3 h ! h' h* hu-: _ h2> #.# #.# ##...#  #.# #.# ##+.#  h-3# .# #.# ### #..# . hJ3 ... :.# ##..## #.# #.#######... hf3 #. #.#...† h~3 #.###.#.## #.## h3.#. #....@...#.##.-  h3)####.###.###. h33 #. h3  h :,70 hf:!- h:$8.7 (2 hg? hC1 _j - a wand of charming (13) h 3 h  h;  h  h0 B hG  h  h  h  h9 , h)  h!  h<# , h $  h%  h&  h?'  h(  h)  h, , hA-  h.  h!1 , hs6  h:  #...###.######....####.........## .....................'.).......+ #...###.#####.....####...............# #.##.## ##.....#####.##### #.#### ##....# #.##.# ##...# ###.# h); #.# ##+.# ## .# ####.##### #..# ### ..#..# ##..# # ###.##.###.#######...######. #.#.....† h; #.###.#.##...........#.##................#.###........#.........##.# #############.###.###.# #.........# ###########You pick up a book of the Hunter and begin reading... hA ,55.7 (7 hB +6.7 (8 hF  hH  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library. h33 3 h4  h6  h8  h8  h<  h= , h2>  h?  h8@ , h@  h]B  hCJ )..##.#...###.######....####...... .>'.....'.)... ..##.#...###.#####.....#### .###.........# #.##.## ##..... #####.##### #.#### ##.... # #.# #.# ##... hJ  #.# #.# ##+##### .# ####.##### #....... #.@......# ##..60.7 (4##### #.##.###.#######...  h-L # #. #.# #.#. # #) #.###.#.## # #.##..... #........#.........  #############.###.#  #......  #  hhP  hP +1.7 (5 hU  hW * _Found a short sword. h  h;  h  h  h  h  h# B h$  h% , hk&  h'  h( , hK)  hM*  h+ , h+  h,  h. , hg/  h0  h1 , h2  h#3  hp4 B h!5  h5  h5  h*6  h6  h{7  h7  h7  h8  h9  h9  h=:  h:  h; , hm<  h=  h?  h(@  h@  hrB  hYD , h E  h(F  h;G  hmG  hG  hH  hI  hI  hJ  h}K  hO , h(Q  h+R  hS , h7T  hV  hW  hW  hxX  hjZ  h[  h\  hz\  h^  h_  h$`  h`  ha  hb , hic  hud  hge  he  hf  hg  hh  hyh  hh  hk @  There is an open door here. h{m  hm  _ hn  hp  hq , hq  hr  h/t  het  ht  hu  hwv  hv  hv  hx  hy , hwz  h  ...j.###...##......#  .....jjj..###.#.##.#  ##.....#### #.#.##.#  h  ##...# #)#.#..#  #..# #.#..#.#  h .... #.###..#  #### #.###..#  h } ##+## ###..)...## h  h4 ##.@.## #.......>.# hM #.....## #.#####.#.# he u#......###.##....#.# h} t#.......##.#...###.# h ♣♣♣##......>'.... h܀ ♣...........##.#...###.# h ...........###........ h@ ♣.........## #####.#####♣.......##.# hf ........#.....#..##.#'91.7 (30.0) h  hG F======2.7 (31 hԐ  hQ = _As you open the door, it creaks loudly! h  hZ  h>  h3 hQ h, h %  hFThere is an open door here. h h _ hg h h h< h h  h=" h" h"# h% hC' h' hR( h) hm+ h+ h;, h- h'/ ha/ h/ h$1 ha2, h2 h4 hI5 h}5 h5 h'8 h!: hW: h3; hJ= hC #.#  #.#  #.#  hC #.# ##### #### #.# #...###.#########.# #.........##..........###...##...... hD#...@.......###.#.##.------ hXDdJ....##.....#### #.#.##..## ##...## #)#.#...#######..## #.#..#...........# #.###.. hDn.########.# #.###.. J   endoplasm (wandering) ##'## ###..)... hD ##...## #.......> hDP #.....## #. hD%#####.# hF.602.7 (10 hL\.JJ h$MK------3.7 (11 hQ hS] _An endoplasm comes into view. h{ #.# #.# #.# #.# ##### ##### #.# #...###...##.# #..###...## #..@........###.#.##.J...##.....#### #.#.###.### ##...## #)#.# .#..## #.#..# ....# #.### .##.# #.### ##'## ###..) ##...## #. #.....## #.#####. h h'.J h04.7 (1.0) h; h h"[  #.# #.# #.# #.# #####  #.# #...###...#.# #..###...## #.###.#..J..##.....#### #.#..#.#### ##...## #)#.# .#..## #.#.. ..# #.### .#.# #.### ##'## ###..) ##...## # #.....## #.##### h^ $.J. hF_ &5 hRd  hRf  h U  You reach to attack! You puncture the endoplasm! hq .26.8 (1.1 h c _You kill the endoplasm! hrF  hF  hK  hM H _No target in view! hY  h  h  h\ H _No target in view! hA 4 hXG  hI H _No target in view! h 4 h  h^ H _No target in view! h4 h5 h8 hr:H _No target in view! h hm h hVC _No target in view! h/!4 h& h~) hǚ4 hZ h hQ!Q h{I hT h hP _ hS, h h h hG#.# #.# #.# #.# ##### ## #.# #...###.############.# #.... .............###...####.#.###...........###.#.......@.##.....####  hlr#.#.#######...## #) .#######..##  ..........# #.# .########.# #. ##'## ###.. r   rat (wandering) ##...## #.... #.....## #.### #......###.##. h8.8 (2.09.8 (3 _A rat comes into view. h]5 #.# #.# #.# #.# #####  #.# #...### ############.# # .............###...###.#.###..###.#..##.....#### #.#r#.#.#######...## #)#.#..## #. .# #. .#.# #. ##'## ### ##...## # #.....## #. #......###.## hw` h\fxr.r hf5==10.8 (1 hl h4o- _The rat squeaks loudly. h)  #.#   #.#   #.#   #.# #####  h  #.# #...   ############.# #   .............###...##   ###.#.### h.###   #.r.##.....#### #   h%S #.#.#.#######...## #   #.#..## #   hm#..# #  ..#.# #   hj## ##'## ###   ##...## #   #.....## #.   #......###. hb hA.r h/--1 h:  h  h|  #.#   #.#   #.#   h #.# #####   #.# #...  ##############.# #  %.............###...   ###.#.###.   #..r.@....##.....####  hݵ  #.#.#.#######...##  .. #.#######..##  #. #... h# .. ..##.#  hE## ### ##'##   h ##...## #   #.....## #.   #......###. h h:.r hMA--2 h h- _Found a quill talisman. h/ K=3.9 (1.1 h36  h8 u _You closely miss the rat. The rat bites you but does no damage. h  You hit the rat.  The rat is heavily wounded.5.0 h  hb 1 _You block the rat's attack. h   h+!  You barely miss the rat.The rat is heavily wounded. hx! 67-- h! !6.1 h&  h) ( _The rat bites you. h 5  You hit the rat. hI i. h P--37.4 (1.3 h1  h   h 9_You kill the rat! h  h  h  hn H _No target in view! hƈ  hs  h4  hf   h :_No target in view! hV> 4 hB  h[E H _No target in view! hб 4 hZ  hȸ H _No target in view! h0 4 hI5  h7 H _No target in view! h 4 h6  h) @ _No target in view! h4 h  h" hܗ hm hќ h h  hr  hM  h  h/ _8= h  h , h  h , h[  h  h2  h(  h  hg a9== hv  h  h7 , h  h  h/  h]  h=  h4  h , h  h  hf  h 9= h  h  h  h  h  h  hO , h  h   #.# #. ##############.# #. hZ = %.............###.  # ###.#.###..........  #. #.........##.....# h   #..##.#.#.#######...##   #.......#.#######..##   ##.##.###.#  h  ########.# - ###.##### ##'##  h" p #.# ##...##  #.# #.....##  ### #......# h #....... ♣♣♣##......> ♣.......... .....# hD 029.4 (12.0) h !- h &30.4 (13 h  h . _k - a +4 ring of protection h&B hCPut on which piece of jewellery? Jewellery (go to first with "=)  hiD k - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h h^ #.# #. GloorxVloq the Trooper ##############.# #. Gargoyle  hN%.............###. Health: 29/29 ========================  # ###.#.###.......... Magic: 4/4========================  #. #.........##.....## AC: 10Str: 21 h 9 #..##.#.#.#######...## EV: 8Int: 9  #.......#.#######..##SH: 4Dex: 9  ##.##.###..........#XL:  4 Next: 33% Place: Dungeon:2  h#....@...########.#Noise: ---------  Time: 1630.4 (0.0) ####.##### ##'##a) +0 trident #.###...## Nothing quivered #.##.....## ####......# #....... h5  ♣♣♣##......>  ♣...........  ...........#  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _k - a +4 ring of protection h ;4 h 9 (0.5 h  h*8 _k - a +4 ring of protection (worn) h 3 h  h`  hܮ  h B hu  h  ha  h=  h , h  hJ  h| B h}  h , h  h  h , h  h  h| , h  h  h , h  h%  h , hx  h(  h  hN  h  h C  You see here a quill talisman. h\  h  _ hk  h  h2  h|  h  h  h: , h  ha  h , h  hZ  h , hm  h  ha , h  h  h$ , h  h  h , hF  hb  h , hk  h  h B h  h , h  h>  h , h  h  hw , h  h  h , h  h  hV , h  h  h  h/  h  ho  h~ , h  h"  h  h , h  h , h  h  h=! , h!  h4#  hD$  h{$  h%  hU&  hp' , hG(  h)  h$+  h^+  h,,  h-  hu. , h.  h,0  h71 , h1  h2  h=3 , h3  h^4  hP5  h5  h5  h7  hf8 , h8  h:  h; , h<  h =  h=  h>  hU>  h.?  h? , h@  h@  hA , hB  hB  hfC , hC  hE  hF , hF  hG  hvH , hH  hI  hnJ , hJ  hXK  hK , h0L  hL  hM , hM  hN  hN , hOO  h0P  hP  h"Q  haQ  hhR  h.S  haS  hS  hT  hbU  hU  hU  hV  hjW  hW  hW  hX  hY , hhZ  h[  h\ , h]  h&^  h^ , hC_  h`  ha , h"b  h;c  hSd , hd  he  hf , hf  hh  hi , hi  hk  hl , hjl  hbm  h0n , hn  hp  hq , hXr  hPt  hu , hu  hw  hx , hy  hhz  h4{ , h{  h)}  hJ~ , h~  h  ht B h  h , h  h   h 1_You open the door. h݊ I h @  There is an open door here. h  h  _ h[  hޒ  hC  # .# # ... # ##+# #.#  ##...# #.# # ##.....## ### #.# # h #.......## ##.###.# # ...####...##.#####701.9 (71.0) >........'.............. .........####...##.##### #.......## ##.###.#  ##.....## ### #.# ##...# h$  #.#  ##+# ###.#  #.# #...#  #.# #.### ## hN  h ,2.9 (72 h  h ; _Found a stone staircase leading down. h=u 3 hDv  hx  hpz  hz  h~ B h#  h  hV  hB , hr  h  h‡ , h  h 7 _You open the door. h֖ ##).. ... ...  ...  #.#  #.# .#  #.# ...  ##@## #.# 6.9 (4.0) ##...## #.#  ##.....## ### #.#  #.......## ##.###.# #.........####...##.## +>........'....................####...##.####.......## ##.###.##.....## ### #.# h A7.9 (5 h!  hנ j _Found a hand axe. _There is an open door here. hr3 hr hYv hPx h6|P _ h ~, h~ h hk, h hŁ h, h h̄ h hυ hN h h:, h hL h, hƏ h  h, h h h hL h hr h h1 h hM h, hw hZ h, h h h h h h h}, h, h h, hX hK h:, h h) h, h h hݸ h h h޻ hk h h hd hO h hٿ h h hQ h h h, h4 h< h h9 h hz h, hT h h hX h hX hH hz h hz ht h h h hp, h h hX h hQ h4 h|, h h h, h3 hC h, h; h h, h( h h, h h hC, h h h h, h h, hp hu h, hQ h hV h h h hE, h hC h, h h hP, h h hm, h h h(, h h@  There is an open door here. hl h _ h h9 h, h[ h  h  h , h  hb h, he h h, hU h h,, h hZ hg, h hR  There is a stone staircase leading down here. h3 h hW(> ##.## #.# #... #.# #.####.# #.# #....... ##'## ######## ##...## ##.....## ####.......## ##.## h(...####.........####...#..[...'@........'.......614.0)...####.........####...# h([ ##.......## ##.## ##.....## ## h(##...## ##+## ## h#)  #.# #.  hC) #.# #.  ######.###### #. h])-   hw)1_You open the door. h+H _Found a ring mail. hI h h. hޝ: _ h:@  There is an open door here. h hb _ h h h, hu h ha, hI h h, h hA  You see here a +0 ring mail. h hm _ hx h h~ h h{ h h7 hw h{ h hB h h, h h h, h h h, h h h, h h hM, h. h  hl h h hO h, hz h~ h, h hX h|, h h! h, h h h h@ h% h B h' h h, hC  h  h. , h h hB hA h], h h- hH, h h6 h, h  h" h$, h% hl,X h&- h., h/ h>2 ht3, h3 h7 hU8, h8 h3< h=, h1> h? hA, hA hC hD, hE hJG hH, heI h/K hL, hM h]O hP, hQ hW hX, hZ h] hZ^ h^ h_ ha hb, hc h+f hg, h=k hn ho, hIp hq hs, hs hw h\x, h!y h|@  There is an open door here. hr~ h~ _ h hj h, hP h h_, h h. h, h h hn, hf hW@  There is an open door here. hט hV _ h7 h h, hJ h  h h hġ h[ hפ h  hҥ hѧ h , h hg h&, h h h, h hg h, h h h, h h  hP, hW h h, h h h-, h h h, hr h" h!, h h h h8 h h4 h, h h h, h h h, h h  h, h< h h, hD h1 h h, h h h hl h h2, h hl hs, h h h, hp h  h{ , h  h, h, h h' h|, h hB ho h h, h~ ha hS, h h! h", h0# hd% hU&, h& h( h(, h4) h* h*, h* h_, hd-, h. h0 h1, h1 h3 h4, hN5 h_7 h8, h/9 h'; h<, h< hl> h? h? h@ hB hC, hGD hmF hNG hG hG h*I hJ hPJ h:K hM@  There is an open door here. h^O hO _ hVP hR h'S haS hS hxU hV, hW hEY hZ h[ h[ hb] h_ h[_ h+` ha hc, hc he hIg, h"h hi hj, hUk hl hm, hon hQp hdq, hq hs h|V  ##.##.###..........# #  #........########.#  ####.##### ##'## ###  #.# ##...## #..  #.# #.....## #.#   h1}$### #......###.#   #.......##.   ♣♣♣♣♣##......>'...   ♣@♣...........##.#865.9 (104.0)   hc} ♣..♣...........###..  .+.♣♣♣♣.........## #   h})..# ♣♣.......##  ## h} ♣♣####'##   #.########   h} #.........  ### ##.########   h/~S#.###### ##...## h h{,65 h hE _Found a hammer. Found a runed translucent door. h6   #........########.#   ####.##### ##'## #   #.# ...## #.   #.# h7  #.....## #   ### #......###.    #.......##.  ♣♣♣♣♣##>'..  ♣♣♣.♣...........##  ♣.@♣....#.  #j..+.♣♣♣♣..... h+8 ( ##  #)..# ♣♣....  ### ♣♣####'    #.#######   #........ j   Crazy Yiuf (wand, asleep) ####.#######   h8  #.######..##  #.##...#####.....# h?  hE T.7 hE .0) hH  h7J ( _Crazy Yiuf shouts! hc  #.#.#  ####.##### ##'##   #.# ##...## #  #.# #.....## #  hJ ### #......###  #.##  ♣♣♣♣♣##......>'  ♣♣♣.♣.##  ♣@.♣.###  #...+.♣♣♣♣.##   #)..#♣ ♣♣ h .##   ### ♣♣####'##  #.  #  ### ##.   #.###### ##...##   #.##...#####.....# h hjj   Crazy Yiuf (wand) hc&8 h hb hx   ####.##### ##'##  #.# ...##   #.# #.....##   ### #......#   #....... ♣♣♣♣♣##>' ### ♣♣♣.♣.....# #...#♣..♣ #..j+@♣♣♣♣   #)..#♣♣ ♣♣   ### ♣♣####'   #.#####  #...... ####.#####  #.######.. h ##  #.##...#####.....#  #.##.#<....## hf <9 h  h:  hM  hM  h O  h=c  hm B hr s _Crazy Yiuf says, "Mountain!" ht 3 hu  h|  h~ , hz  h  hۆ  h  h{  h  hx , h  h  h  hp  h  h  ht , h7  h  h , h8  h^  h , h  h  hd , h  h'  h , h  h  hc , h  h  hB , h  hu  h" , h  h5  h , h/  h R  There is a stone staircase leading down here. h  hm  _ h'  h @  There is an open door here. h  h]  _ h`  h  h B h  hh , h  h  h , he  h$  h , h  h  h , h  h  h , h  h  hL , h  h  h  , h  hi  hK , h  hG#  h'%  hg%  h'&  h(  h* , h+  h.  h/ , hF0  h2  h3 , h4  h6  h8 , h8  h;  hO= , h=  h@  hB , h/C  hE  h\G , h)H  hK  hK , hL  h8N  hN , hO  h*Q  hR , hR  hV  hX , hmX  h[  h] , hJ^  h`  hb , h&d  hWh @  There is an open door here. h|j  hk  _ hl  hAo  hMq , h3r  htu  hw , hx  hz  h{ , h|  h  hC , hF  h  h , h5  hT  h , h7  h(  hL , hp  h! X h  h , h&  hܣ  h , h&  h7  hT , h  h~  hլ , hL  h  h> , h  h)  hC , h  h  h B h  h , h  h  h  h+  h  hQ  h+  he  h  h  h , h|  h  h , h  hF  h^  h  h>  h_  hd  h  h{  h!  hr  h  h  h  h  h'  h  h  h  h  h  h  h , h  hH  hv, h h h, hS h  hX h8 h h h  h, h h" h$, hb& h* h`,, hY- h1 h3, h#5 h:B h; h? h"A, hB hE hG, hH hK hM, hM hQ hR h=R hS hU hV, hY hZ hE[, h\ h?`i  You see here a ball python skeleton. ha hb _ hYb he hk, hl hp hr, hs hv hx, h@z h} h, h̀ h) hQ, h h h, h. h' hu, h h h6, h+ h` h, h hR hQ, hh h h, hX hձ h*, h h h , hk hr@  There is an open door here. h hD _ h&, h, h h h8, h h h, h h h6 hv h  h7 _You open the door. hQ3 hB hW@  There is an open door here. h h, _ h h:  h , h  h hT, h hK h: hu h] hb# h$, h^% h+ h-, hc. h5 h7, h7 h? hAB h<X h > h? h? hv@ hVF hwMB hN hO, hdP hU hV hW hiW h] hb^, h7_ hd hf, hg hj hp hQr hHs, hs hx hy hy h h, hC h5 h, h' h1 h, h) hL h, h h h& h h h hO, h h hj, h h h, h h h, h h- h, h? h@  There is an open door here. h h _ h- h h] , h  h  h, h  h h", h h h7, h h h, hF h h, h h  h#B hK$ h%, h& h}( h), h* hn, h<., hb/ h1 h33, hH4 h5 hZ:X h> hA@, hA hI'..........>'.♣......♣....203869.0) hkJ hGP hNR( _Crazy Yiuf shouts! h. hoLevel 2 of the Dungeon <<<<>>>>(Press ? for help)  #.......#.#######..## #.#..#.# #.##.###...######.#.....#.#.##.#   ##.##.###..........##.###..# #.##..##..................#.##.#  #........########.##.###..# #.###.##...######.#.....#.#.##.#  ####.##### ##'## ###..)...###.# #.##<### ##'##...##.#.##.#  #.###...## #.......>.##.###.##.# ##...##.###......#  #.##.....## #.#####.#.##........# ##.....### ###.####  ####......###.##....#.######.#.## ##.......## ##.##  #.......##.#...###.######....####.........####...##  ♣♣♣♣♣##......>'.......................'.).......+.......#  ### ♣♣♣.♣.... h '.......##.#...###.#####.....####.................#  #...#♣..♣...........###.........# #.##.## ##.....##########.#  #..j+@♣♣♣♣.........## #####.##### #.#### ##....# ######.#  #)..#♣♣ ♣♣.......###.##.###...#####......#  ###  ♣♣####'###.##.###+.#ß.........#  #.##########.# ####.######..#####......#  #............# #........# ##..# ######.#  #####.############ #.##.###.#######...##########.#  #.###### ##...###.##.# #.#...........†.....†..#  #.##...#####.....##)##.###.#.##................##  #.##.#<.........###.##................#.########  #.##...#######.###........#.........##.#  #.....## ################.###.###.#  ########.........# h P>@ h- hJ ####.##### ##'##GloorxVloq the Trooper  #.###...##Gargoyle  #.##.....## Health: 29/29 ========================  ### hK #......## Magic: 4/4========================  #.......# AC: 14Str: 21  ♣♣♣♣♣##......>' EV: 8Int: 9  ### ♣♣♣.♣...........# SH: 4Dex: 9  #...#♣..♣...........## XL:  4 Next: 33% Place: Dungeon:2  #..j+@♣♣♣♣.........## Noise: ---------  Time: 2038.9 (0.0)  #)..#♣♣ ♣♣.......## hLa) +0 trident  ###♣♣####'##Nothing quivered  #.#####  #......  #####.##### j   Crazy Yiuf (wand)  #.###### ##...##  hL< #.##...#####.....#  #.##.#<.........## _You see here a ball python skeleton. _There is an open door here. _You open the door. _There is an open door here. _There is an open door here.  h?M_Crazy Yiuf shouts! hM hP h1[ h\ h], h.b, h7d hw hw hy h} hL, h( hH hz, hq h h, hŌ h{ h, h h h& h h h h, h hl h h hO h h hR, hU h] h, h h hʳ, h h hǸ, h( hf..#.#######..## #.#..#.# #.## ###..........# #.###..# #.## ....########.# #.###..# #.##  h##### ##'## ###..)...###.# # ##...## #.......>.##.# # #.....## #.#####.#.##... # #......###.##....#.#### #.......##.#...###.###  ♣♣♣♣♣##......@'.........53.9 (15.0)  ♣♣♣.♣...........##.#...###.##### #♣..♣...........###.........# #  h+.♣♣♣♣.........## #####.##### #♣♣ ♣♣.......###.# # ♣♣####'## #.#  #.####.# ####  #............# #...  # ##.############ #.##  h5 hQy _There is a stone staircase leading down here. hT4 h?[ h=b hc84.0) _ hj huO .. .# .# #  ##.#.##  ...#..  ##...##  ##.....## 3 #..@....#  hP#...r.....#  +.........+  #..)......# ##.......## ##.....##  r   quokka (asleep) ##..... ##.##.#  haQ h%^irr hߴc8-=5.6 (1.7 h! h[ _You climb downwards. The quokka bites you.  Found a spear. _There is a stone staircase leading up here. h^ hb rr   rat (wandering)You closely miss the quokka. The quokka barely misses you. hb#9 hb8=6.8 (1.2 hHi hElV _A rat comes into view. h(&  h&)6The rat squeaks loudly.  You puncture the quokka! h++ h>4.r†r   rat h57`=6==== h7&8.1 (1.3 h? h+BJ _You kill the quokka! hD, h40.r hw5 h6L----9.2 (1.1 hX< h?d _You reach to attack! You closely miss the rat. h j=---60.3 h  ho w _You barely miss the rat. The rat bites you but does no damage. x2 h C1.6 (1.3 h  hǙ u _You closely miss the rat. The rat bites you but does no damage. hx^>2.9 h2g hij _You closely miss the rat. The rat completely misses you. hD:  You puncture the rat! h^NE† hQ074.2 hXW hSZG _You kill the rat! hT hU h[ h(^H _No target in view! h 4 h  hO H _No target in view! hf 3 hmi  hDl  hp : _ ht  h(u _  You see here a rat corpse. hWy 5 _ hz  h|  he , h  h  h  hQ  h  h[ n h@ , hٙ  hw  h , h9  hY  hC  h  hڣ  h+  h  hߨ  hi  hD  h , hC  h1  h( , hӵ  h·  h3  h  h  hw  hM , h  hR  h B h  h  hm  h  h  hP , h  h?  h  h  hB  h  h  h%  hk  h  h , h7  hl  hE , h  h4  ha , h  h3  h  h  hW  h  h , h  h  h( , h  h  h B hl  h  hT , hT h2, h9 h h , h  h  h, h> h` hV, h h h, h h hb", h# hj& h*, h+ h, h0, h1 h4 h7 hl7 h8 hV; hv> h> h? hB h F, hH hI$  hBJ_You open the door. h8M3 hVN hOR@  There is an open door here. h7U hU _ h}V h*X h;[, h[ hM] h_, h` ha hqd, h e h>f hh, hui hk hm, hon ho hq, hr h h@, hV hW, hPX hY h[, h[ hB^ hY`, h` h2b hc, hd he hUh, hh hi hjl, hl hn hp, h-q hr ht, h4u hv hy, hy h| h~, h~ h he, hޅ h h+, h h  h, h. h h # g# ########## ..# # #........##...### . #.##.###.@.......  h# #.#.............. #.##.###......... #.##.###.##......#........# ...#..###.#.#### ...# .g   hobgoblin (asleep)#.# ##.###.## ####.# #.## ##.#  #.# ##.###.## h ~ 65.4 (35.0)  A hobgoblin comes into view. hN .  The hobgoblin shouts! h6===6.4 (36 h h6 _The hobgoblin moves out of view. h3 h h h{#### .g.# ### ...#  #.##...# #.##.###. hY# #.#......#.##.###.#.##.###.##.#........# ...#.###.#.#### ...# .#g   hobgoblin  hP#.# ##.###.## #### # #.# #.## ##.# #.# ##.###.## h,0.0) hM.g h5---7.4 (1 h hK hjiU  You reach to attack! You puncture the hobgoblin! hqE† hv40---8.6 (1.2 hM _You kill the hobgoblin! h4 h} hH _No target in view! he he hj hoH _No target in view! hI h@ hu##### #...# #####†..# #.##...#### #.##.###.# 0.0#.#.##.##.###.#.##.###.##.#........##...#...# h)###.#.#####...##.# .# ##.###.## ##### [# .# #.## ##.# #  h' h$9.6 (1 hM ho- _Found a leather armour. hV3 hW hj[ h)_, h%d, he he h]g hi hl hl hm ho hQr, hfs hmu hx, hvy h| h, h h hΉ, h h h~, hD hӒ ht, h h hJ, hC h h, h h@ hn##### #...# ######†..# ####### ....##...#### #..)..#  hI###.........## #@# 80.6 (11.0) .............###.### ###................#  h###.##........##.#.# ....##...#...###..... .#####...##.## ###.### #.## ######[# .# ##.# #.# # #.## #+# h h.%1.6 (12 h1 hվ+ _Found a quarterstaff. h83 h9 h< h? h=@ hD, hH, hI hL hlO, h]P h_VD  You see here a +0 quarterstaff. h4Y hY _ hBZ h\ hI_ h_ ha hJc he hf hf hh hj hk h(l hUn hp, hq h`s hu hFv hw hYy h|, h} h€ hz, h h h, h hՍ h, h hU h, hŖ hQ h:, hٜ h@ h, hw h h, hC h h, h h hj, hܱ h hӶ, hW hx h, h h h, h ht h, hF h hJ.....##...#...###.....# #.#####...##.## ###.### ##.## ######[# #.#  ##.##.# ##.## ##.## ##+# ##...##  h^#.## ##...# #..#..#### ..### #.....##.###....# .>.....#..#...#.# #...#### .......@#.......#204.6 (23+ ........+.......# .#..#### ........####....# ....# .......## h ##...# .##.# #.....# ...## %##.# ##...# .#... ....# ##+# .##.  hPa.####  .# .# hc %5.6 (24 hI9 % hA; _Found a stone staircase leading down. h3 hw h[ h\, h[, h, h h h h h5B hؤ h, h5 h hx, h" h% h|, h hѲ h he h hS h, h hٸ h, hƻ ha7 _You open the door. hR3 h h@  There is an open door here. h ht5 _ h1 h, h* hw h hk h h h h  h hA h, h he h, hh h h, h8 h# h, hV h$ h, hR hL h^# ##.....##.#  # ##.>.....#..#...#.#  ##.........#.......# ...+.........+.......# ##.........####....#  # ##.......## ##...#   h3# ##.....## ...####  # ##...#######.#....#  # ##'####...@...##.  # #.......#'#..#   #..##..#...#..#   #......#...# ooo   ........#....# #..   h.......⌠.##'#.. .   o   orc priest (wandering)  ........... ......   o   orc wizard (wandering)  ..#..#.###.......#  hw  o   orc (wandering)  .##..#.. ... .  h 26.6 (21  An orc, an orc wizard and an orc priest come into view. h@ oo.oooo  The orc wizard shouts! The orc priest shouts! h9* h$ o   orc  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! hf, h>  hj?! h@o h@*..{ hA`Deactivating autopickup; reactivate with Ctrl-A. hpA hB hC === h1D7.6 (22 hVK h]Q  hQ hVR_You hear a shout! h'  ##.....##.###....#   ##.>.....#..#...#.#  .........#.......#  +.........+.......#  .........####....#   ##.......## ##...#   ##.....## #...####   ##...#######.#....#   ##'####....@..##.   #.......#'#..#   h #..##..#...#oo#  #......#...#...{  ........#....# ##. .......⌠.##'#.. . ..... ...... . ..#..#.###.......#  .##..#.. ... .   h  h  hd  he  o....oo 2 orcs  An orc comes into view. It is wielding a +0 quarterstaff. h@  hp A-8.6 (1 hq .0) hxw 9{ hn~ l _The orc priest looks satisfied for a moment. h6X h:o.o.{.o hv;t.--9.8 (1.2 hB hE8 _You barely miss the orc. hF hiK%  hLYou hit the orc. h$M hN hzWN o. hW|.o.  The orc is moderately wounded. h[XH-30.9 (1.1 h^6{ h!bQ _The orc closely misses you. h A  You puncture the orc priest! hu! h-8 { h-.o. The orc priest is severely wounded. h'28* h  The orc priest calls down the wrath of Beogh upon you. hM@3-----=2.1 (1.2 hT hWp _Pain shoots through your body! The orc closely misses you. hUd  You barely miss the orc priest. h]_ o.  h]MThe orc priest is severely wounded. hEb h h  The orc priest begins to cast a cantrip, but forgets the words! h h``  The orc closely misses you. hto{{o. h0-3.3 h&. hdA _The orc priest hits you but does no damage. h:e  You closely miss the orc priest. h o.  The orc priest is severely wounded. h':* h9J  You hear some strange, mumbled words. hh @You are confused.The orc hits you with a +0 whip. hGl8* h>  The orc priest mumbles some strange prayers to Beogh against you. hl14--------------The orc hits you with a +0 whip.  The orc priest mumbles some strange prayers to Beogh against you.Pain shoots through your body!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh) ha/  --more-- hG8@ hH>  0  hI=4.5Conf Beogh _ hPQ hS h{  You're too confused to move! Something hits you but does no damage. hm {5=--------50 hY%  h@( _The orc hits you but does no damage. The orc priest completely misses you. h^You're too confused to move! Something hits you but does no damage. _The orc hits you but does no damage. The orc priest completely misses you.  You closely miss something. Something hits you.  The orc hits you but does no damage.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join us  and be reborn!" hd11----6.6 (1.1 h hA _The orc priest hits you but does no damage. hO priest hits you but does no damage.  You miss the orc priest.  The orc priest is severely wounded.   h& -7.8 (1.2 hd"  h$ _Something hits you but does no damage. The orc barely misses you. h'  h You're too confused to move! Something hits you but does no damage.The orc hits you but does no damage.  The orc priest hits you but does no damage. h+,80 h h\  h The orc priest shouts, "Beogh offers mercy even to people such as you. Join us _and be reborn!" h7 !  The orc priest shouts, "Beogh offers mercy even to people such as you. Join us _and be reborn!"  You closely miss the orc priest.  The orc priest is severely wounded.  You feel less confused.  The orc priest hits you with a +0 hand axe. h [9/29 ----- hl C 4 40.0 (1.2 h;  h _Something hits you but does no damage. The orc hits you but does no damage. h G  You hit the orc priest.  The orc priest is severely wounded.The orc priest closely misses you. Something hits you but does no damage. hj (1.2 h  h T _The orc completely misses you. hJi Ability - do what?CostFailure  Invocations -  Y - Convert to BeoghNone0% [?] toggle between ability selection and description. hO hW hF_J ##.....##.###....# h_  GloorxVloq the Trooper##.>.....#..#...#.#  Gargoyle ###.........#.......#  Health: 9/29=======----------------- ..+.........+.......#  Magic: 4/4========================  h7`###.........####....#  AC: 14Str: 21##.......## ##...#  EV: 8Int: 9 hz`_##.....## #...####  SH: 4Dex: 9##...#######o#....# h`  XL:  4 Next: 40% Place: Dungeon:3##'####....@{o##.  Noise: =--------  Time: 2241.2 (0.0)#.......#'#o.#  a) +0 trident hMa#..##..#...#..#  Nothing quivered#......#...#....  Beogh  ha........#....# ##... .......⌠.##'#.. ..  o   orc priest........... ...... . ha'  oo 2 orcs..#..#.###.......# .##..#.. ... .  hbThe orc priest hits you with a +0 hand axe. _Something hits you but does no damage. The orc hits you but does no damage.  You hit the orc priest.  hbThe orc priest is severely wounded.The orc priest closely misses you. Something hits you but does no damage. _The orc completely misses you. h dS  You bow before the missionary of Beogh. ho/  --more-- h  h Beogh the Shepherd A god of outcasts, pariahs, and the dispossessed, Beogh's altars are rarely found among those of other faiths, but Beogh's missionaries may always be soughtby those looking for a place to belong. Worshippers will find many friends within the dungeon, and those who prove their strength to Beogh may gain lifelong companions the equal of any adventurer. To worship Beogh is to believe there is strength that transcends species and bloodline. To worship Beogh is to be an orc. Favour - Beogh is neutral towards you. Granted powers:(Cost)Orcs sometimes recognise you as one of their own. You can smite your foes.(3 MP, Piety-)Beogh will send orc apostles to challenge you in battle as you gain piety. You can recruit apostles that you defeat into your service. Your apostles are sometimes healed when you deal damage. You can rally a vengeful horde.(8 MP, Piety-----)You can walk on water. [!]: Overview|Powers|Wrath [J/Enter]: join religion hB  h ##.....##.###....#  GloorxVloq the Trooper##.>.....#..#...#.#  Gargoyle ###.........#.......#  Health: 9/29=======----------------- ..+.........+.......# hM  Magic: 4/4======================== ###.........####....#  AC: 14Str: 21##.......## ##...#  EV: 8Int: 9##.....## #...####  SH: 4Dex: 9##...#######o#....# h  XL:  4 Next: 40% Place: Dungeon:3##'####....@{o##.  Noise: =--------  Time: 2241.2 (0.0) h#.......#'#o.#  a) +0 trident#..##..#...#..# hq  Nothing quivered#......#...#....  Beogh ........#....# ##... h .......⌠.##'#.. ..  o   orc priest........... ...... .  oo 2 orcs..#..#.###.......# .##..#.. ... . _Something hits you but does no damage. The orc hits you but does no damage.  You hit the orc priest.  The orc priest is severely wounded.The orc priest closely misses you. Something hits you but does no damage.  hn_The orc completely misses you.You bow before the missionary of Beogh. h i  Beogh welcomes you! h5/  --more-- hLb  The priest grants you succour and welcomes you into the fold. h h hЭo.#ooo.o   orc priest (wandering)o   orc wizard (wandering, invisible)oo 2 orcs (wandering) hĮrcle of Beogh ......19/29========-2.2 (1 hϴ h9 _The other orcs roar their approval! h[[  h\ , hH\  hc o.o#o..   orc hd @-3 hWi  hk  h3 h h h^ h, h20========= h/ hp, h hI h h2 h. hW h, h h hm, h7 h h h:k21== h hB h, h hx, h h2== h h7, h h/, h h , h  h ~3== h h, hh h*Wa=45= hlX hr, hڅ h, h h\ hȊa6== h ha, h h, h h͔, h h97 hE== h h8, h h-, h h, hƠ h hch8== he h , h. hs, h1 hͫ, h hl ..#. _You start resting. h80.2 (37.0)9==1.2 (38 h h" _HP restored. h13 h hю h hȑ hn h hr, hϘ h hO= hy hIB h h¦ hj, h h h, h h h , h hA h, h h h_, h^ hH h h h h h?, h hL h;, h h h9, h h h, h h, h), h h_.....#...#.....##  ....#....####...###  ...⌠.##'#.. #.....#  ... #.....#  .########..#  .. .... . #..#   h. ... #.##   #.#   #@#  97.2 (16 ....)...#   #.⌠#..###   #.#   ...   ..#   #..   ..     hhB8.2 (17 hd h' _Found a hand axe. h=3 hR> h hk, hz, h .####...### ⌠.##'#.. #.....# ... ......#.....# #.###.####..#  h#.. .... . #..# #. ... #.##  #.# ...#####.# r....).@.# ##.⌠#..###  #.# ... # #.. r   rat (asleep). ##   hHy 9.0)  A rat comes into view. h h=Y B.rB   giant cockroach (wandering)r   ratThe rat squeaks loudly. h&6==300.2 (2 hy' h)b _A giant cockroach comes into view. h .#....####...### .⌠.##'#.. #.....# . ......#.....# .#.###.#####..# .#.. .... . #..#  #. ... #.## . #.# .B..#####.# .r...)@..# '##.⌠#..### # #.##  ...  ..##  #..  ...  ###   h , h .B.rB h 4--1.2 (1 hV  hؐ  h9.#....####...### .⌠.##'#.. #.....#  hL. ......#.....# .#.###.#####..# .#.. .... . #..# # #. ... #.## .. #.# .B.#####.# .r..@...# .'##.⌠#..###  ## #.##  ...#  ..###  #..  ...  ### h%   h h h hEi.Br-- h2 h" hQ _You see here a +0 hand axe. hc hf hm .BrYou reach to attack! You barely miss the rat.=3.4 (1.2 hr ht  hau5_The rat bites you but does no damage. h>4.6 h hs _You hit the rat but do no damage. You block the rat's attack. h]C5.7 (1.1 h h7 _You barely miss the rat. The rat closely misses you. h s  You puncture the rat!  You kill the rat! hy h|R.B h527.0 (1.3 h# h`$  h$J_Beogh accepts your kill. h   You closely miss the giant cockroach. The giant cockroach closely misses you.8.2 (1.2 hޕ h8` _The giant cockroach completely misses you. h   You hit the giant cockroach.  The giant cockroach is heavily wounded. h (9.4 h} hG _The giant cockroach bites you but does no damage. h}  You closely miss the giant cockroach.The giant cockroach is heavily wounded. h~)10.6 hǂ h _The giant cockroach closely misses you. You block the giant cockroach's attack. h  You barely miss the giant cockroach.The giant cockroach is heavily wounded. h?(1.8 h h= _You block the giant cockroach's attack. hs  You puncture the giant cockroach!  You kill the giant cockroach! h{g† h}542.9 (1.1 h hX _Beogh accepts your kill. h h h hH _No target in view! h۠ hϡ h hH _No target in view! hs 4 h  h! H _No target in view! h J h H _No target in view! h)I h/ hQ6K.#....####...### .⌠.##'#.. #.....# ........#.....# #..#.###.......#####..# #..#.. .... . #..# # #. ..._. #.## .. #.# .#####.#  h7.@)...# 0.0#.'##.⌠#..###  ####.##  ...#  ..###  #..  ...  ###   hAI-3.9 (1 hC hG _No target in view! _No target in view! _Found a broken altar of Ashenzari.You see here a giant cockroach corpse. h I hX  hA  h $ _ h^ X h  h  h! , h  h  h8 , h  h  hW , h  h  h  h  hr  hˣ  h* , h  hp @  There is an open door here. h  h  _ h&  h  h  h  h  h  h , h  h4  hu , h\  h  h , h,  h<  hx , h?  h  h , hq  hl  hz , h  h  hy , hX  hz  h  #⌠.#.'##.⌠#..###  # #...####.##  hY #...#....#  #......###  #####...#  #.......#.# #########.#  #.#  #@# -296.0) h O#.#  ..# #.## #.  #. #. h 6 .? h  h &30.9 (17 h'  h f _Found a scroll labelled DAKLYN REMOID. h\I hZKInnate Abilities, Weirdness & MutationsYou are immune to sickness and miasma. h LRYou are immune to poison.a - You resist negative energy. (rN+)b - You are resistant to electric shocks. (rElec)c - You are resistant to unholy torment.d - Your stone body is resiliant and immune to petrification. (AC +3)e - [Your large and strong wings let you fly.] XL 14 []: Gained at a future XL.  h  hb  h T#⌠.#.'##.⌠#..###   GloorxVloq the Trooper# #...####.##  Gargorcle of Beogh ......#...#....#  Health: 29/29 ========================#......###  Magic: 4/4======================== hf #####...#  AC: 14Str: 21#.......#.#  EV: 8Int: 9#########.#  SH: 4Dex: 9#.#  XL:  4 Next: 44% Place: Dungeon:3#@#  Noise: ---------  Time: 2330.9 (0.0)#.#  a) +0 trident..#  Nothing quivered#.## #. #.  #.  .?     _No target in view! _No target in view! _Found a broken altar of Ashenzari. _You see here a giant cockroach corpse h8 ~[40m. _There is an open door here. _Found a scroll labelled DAKLYN REMOID. h  h!  h%  ha&  hOj hmGloorxVloq the Trooper (Gargoyle Fighter) Turns: 2293, Time: 00:03:30 Health: 29/29 hnAC: 14 Str: 21 XL: 4 Next: 44% Magic: 4/4EV:  8 Int:  9 God: Beogh [......] Gold: 51SH:  4 Dex:  9 Spells: 3/3 levels left rFire . . .a - +0 trident rCold . . .c - +0 buckler rNeg + . . b - +0 scale mail  hoIrPois ∞(no helmet) rElec + (no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlthk - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance,  ho torment resistance 1, stone body h)  h #⌠.#.'##.⌠#..###   GloorxVloq the Trooper# #...####.##  Gargorcle of Beogh ......#...#....#  Health: 29/29 ========================#......###  Magic: 4/4========================#####...#  AC: 14Str: 21#.......#.#  EV: 8Int: 9#########.#  SH: 4Dex: 9#.#  XL:  4 Next: 44% Place: Dungeon:3#@# h{ b  Noise: ---------  Time: 2330.9 (0.0)#.#  a) +0 trident..#  Nothing quivered#.## #. #.  #.  .?     _No target in view! _No target in view! _Found a broken altar of Ashenzari.  h _You see here a giant cockroach corpse. _There is an open door here. _Found a scroll labelled DAKLYN REMOID. h(  h  h  h  h>! mInnate Abilities, Weirdness & Mutations h! You are immune to sickness and miasma.You are immune to poison.a - You resist negative energy. (rN+)b - You are resistant to electric shocks. (rElec)c - You are resistant to unholy torment.d - Your stone body is resiliant and immune to petrification. (AC +3)e - [Your large and strong wings let you fly.] XL 14 []: Gained at a future XL.  hN  h#⌠.#.'##.⌠#..###   GloorxVloq the Trooper# #...####.##  Gargorcle of Beogh ......#...#....#  Health: 29/29 ========================#......###  Magic: 4/4========================#####...#  AC: 14Str: 21#.......#.#  EV: 8Int: 9#########.#  SH: 4Dex: 9#.#  XL:  4 Next: 44% Place: Dungeon:3#@#  Noise: ---------  Time: 2330.9 (0.0)#.#  a) +0 trident h[37m..#  Nothing quivered#.## #. #.  #.  .?     _No target in view! _No target in view! _Found a broken altar of Ashenzari. _You see here a giant cockroach corpse. _There is an open door here. _Found a scroll labelled DAKLYN REMOID. hN h  h>3 h# hIX h)X hs hN, h h> h, h]  h! h#, h]$ h% ha', h<( h7* h0[ #########.#  #.#   #.  ##.  #..# h61  #.##     6.9 (6#.$.? +........ ####....##  h1 ##.... #...# #.... #..#.   h7 h8+7.9 (7 hb= h?+ _Found 15 gold pieces. hH 3 h h h hx h"  You see here a scroll labelled DAKLYN REMOID. h%" #.#  #.# #.#  #..#  #.##  #.# ###.# ##.#.# #.$@?# h& 8.9 (1+...........#  ####....###.#  ##....  #...#$  #.....#  #..#. #  #..#..   h+ h+$9.9 (2 h)0 h2* _Found 6 gold pieces. h< 3 h   h  h^ , h  h  h0 G##.#  #..#  #.##  #.#  ###.#  ##.#.#   h h####.$.?#####  +...........#  ####...@###.#  40.9 (1 ##.....#   #...#$#  .....# #..#. #  h #..#..  #.. ..  ... <   h% A1.9 (2 h*  h, 9 _Found a stone staircase leading up. h4 h  h h h#..#  #.##  #.#  ###.#  ##.#.#  ####.$.?#####  +...........#  ####....###.#   .#  ...#$#  #.....#   hqq#..#..#  #..#..#  #.. ..# ... < #.# ##    h  0  A malevolent force fills the Dungeon... h/  --more-- hVT  You fall into a shaft and drop 3 floors! h/  --more-- h  ho )Generating dungeon...o\\/o/ building the Dungeon \o\ h < /o/ h2< \o\ h h};GloorxVloq the TrooperGargorcle of Beogh ......Health: 29/29 ========================Magic: 4/4========================AC: 14Str: 21######EV: 8Int: 9##.....##SH: 4Dex: 9#.......#XL:  4 Next: 44% Place: Dungeon:6#@....#Noise: ---------  Time: 2341.9 (0.0) h><z#.....#a) +0 trident#...###Nothing quivered#.#.....$##.##.. ...#.. ..##..# .# _Found 15 gold pieces.  You see here a scroll labelled DAKLYN REMOID. _Found 6 gold pieces. _Found a stone staircase leading up.  A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors! hBF  The shaft crumbles and collapses. h-2.6 (0.7 h} h _Reactivating autopickup. _Found 13 gold pieces. h1 h2 h3 h5 h7 h:P _ h?Q#########.....###.......# #.....# #.....# #..@### 3.6 (1.0#.#...#  h?...$##.# ###.. #.. .#..# ..#... .#.#[# .# hFA4.6 (2 hUK hM( _Found a ring mail. hB 3 h9D  hF  hI  h#M B hO  hO  h0P  hS , hT  hY M _You now have 64 gold pieces (gained 13). hg\ 3 h]  h6`  hb , hWd  hf  hAi , hj  hl  hn , ho  h/r  hpt , hu  h2x  h=z , hD{  hB A  You see here a +0 ring mail. hq 9##...####.##.###.#...#.........##.#.##.####.......# h R...#..###..##.##.#..# ..##.......# .#####.#[## .##.#@# ......h.. ######.#### #  h   hound (asleep)  h v 53.6 (9  A hound comes into view. h  h {h..h h: 7===4.6 (10.0) hq  hK & _The hound barks! h #.##.###.#...# .........##.#.##.####.......#  ...#..###..# #.##.#..# ..# #.......# .# ####.#[## # .#  #.#.##^##.#.#...@.h.....######.##### #  hB hlh.---5.0) h̽ hW h$U  You miss the hound. The hound barely misses you. hUW=--6.7 (1.1 hn[ h^= _The hound bites you but does no damage. h >7.8 h  h y _You closely miss the hound. The hound bites you but does no damage. h~C9.1 (1.3 hԶ h̺u _You completely miss the hound. You block the hound's attack. x2 hU  You barely miss the hound. The hound completely misses you.60.3 (1.2 h\ h0^= _The hound bites you but does no damage. h>1.5 h& hΪ| _You closely miss the hound. The hound bites you but does no damage. x2 hq  You barely miss the hound. The hound closely misses you. hr&2.8 (1.3 hx hz= _The hound bites you but does no damage. h\  You closely miss the hound. The hound barely misses you.4.0 (1.2 h8c  he 3 _You block the hound's attack. h6  You barely miss the hound. The hound closely misses you. h-5.3 (1.3 h  h>3 _You block the hound's attack. hg2C6.4 (1.1 h7 h:q _You miss the hound. The hound bites you but does no damage. h  You closely miss the hound. You block the hound's attack.7.6 (1.2 h  h R _The hound barely misses you. h݊  You hit the hound.  The hound is moderately wounded.8.8 hZ  hQ [ _The hound bites you but does no damage. You block the hound's attack. h  You closely miss the hound.The hound is moderately wounded. h )70.0 h  h  z _The hound bites you but does no damage. The hound barely misses you. hv  You hit the hound.  The hound is severely wounded.1.3 (1.3 h|  h~ { _The hound bites you but does no damage. The hound closely misses you. h  You barely miss the hound.The hound is severely wounded. h &2.5 (1.2 h  h = _The hound bites you but does no damage. hm  You closely miss the hound.The hound is severely wounded. h(o W7--3.7 hov  h%x g _The hound bites you. The hound barely misses you. h w  You puncture the hound!  You kill the hound! hL /.  h c8/30--954.9 h  h[ X _Beogh accepts your kill. h'^ 4 h]d  htf H _No target in view! h4 h) hH _No target in view! h4 h? hH _No target in view! h 4 h hH _No target in view! h!D4 hbL hNH _No target in view! h  # #...####.##.###.#...# .........##.#.##.####.......# ...#..###..# #.##.#..# ..# #.......# .#####.#[## # .# #.#@##^##.#. #...........######.###### hW  h ;-50 _ hr  h  h} DM #..... #...###.##.###.#...# .........##.##.####..... ...#..### h V#.##.#..# .#.......# ### # .# #.#.##^##.##...........######.###### h? V-6 hE  hb _No target in view! __You see here a +0 ring mail. hfM #..... #...###.##.###.#...# .........##.##.####..... ...#..#####.#..# .#.....@.#  h####.#[## # .# #.#.##^##.##...........##### hB h [9=7 _ ht hF hM..#. #..... #...###.##.###.#...# .........##.##.####..... ...#..####.##.#@.# ........# ####.#[## # .# #.#.##^##.#.#8 hzLM#.....#..#... #..... #...####.##.###.#...# .........##.#.##.####.......# ...#@.####.##.#..# .#.......# ####.#[## # .# h><9 h hD hlMM ####### #.....#.....#. #..... #...####.##.###.#...# .........##.##.####@......# ...#..###..###.#..# .#.......# .#.#. hn# ht=80 hz h{ h#tM ####### #.....#..#. #..... #...####.##.###.#...# .......@.##.#.# h$r.#.####..... ...#..###..##.##.#..# ..#### ha+30==1 h1 h2 hM ####### #.....##...#..# #..... #...####.##.###@#...# ........##.#.#.#.####.......# h.o...#..###..##... hX hۮ2 hݳ ha ha8 |M ####### #.....##..# #.....# #@..###.##.###.#...# .........##.#.#.####.......##..##.#3 h M ####### #.....#..# h U #@....# #...###.##.###.#...# .........##.#.###...##..##[## h  h &4 hǜ  hĞ  h>%M ####### #.....#..# #..... h>" #...###.##.###.#...#.###.....# h hB=5 h h  hT _ hV , hPW  hO[ X h\  h@^ , h~_  h`  h b , hc  hd  hQe  he  hLf  hh  hj , hj  h9l  h5m , hm  ho  ho , ho  h@q  hr , hJs  ht  hu , h_v  hRy  hz , h{  h~  h , hـ  h  hڄ , h  h܇  hΉ , hˊ  h0  h  h|  hp  hE  h , h  hҙ  hu , h  h  h , h  h|  hY , hx  h-  h@  h  hҬ  h  hد , h  h  h  h>  h  hA  hT  h  h  h  h , h>  hQ  hC , h޽  hP  hƾ , hS  hD  hU  h  h  h  hz  h  h  h  h , hx  hf  h , h]  h  h6 , h  hU  h , h  h  h{ , h  h  h , hb  h  h  h  h;  h  h . <.#....#.##.# #######.# ##.....###  h o#.......## 420.9 (35.0)#.....#.### #.# #.....#...# #.# #...#####.# #. ###.#...#...# #.# .....##.#.### #.# ###.......# #.# ..#..###..# #.# #.#..###..######.# hB B1.9 (36 h  hI 9 _Found a stone staircase leading up. h4 3 h  hc  h  hL  hq n hv  h , hp  h  hd , h  h\  h`  h  h_  hW  h , hp  h  h , h  hb  h  h.  h  h X hX  hM  h  h  hV  h3 , h  h  h5 , h  h  h , hV  h   h  hZ  h  h  h'  h  h#  h> , h  hf M _You now have 83 gold pieces (gained 19). h 3 hT  h]  h|  h  h`  h" X h#  h)  h*  h+ , h,  h-  h/ , h/  hW1  h2 , h)3  h3  h 5  h5 , h6  h!8  ht8  h9  h:  h;  h< , hq>  h?  h @  h@  h-B  h@C  hC  hD  hE  hG , hG  hjI  hJ  hJ  hBK  hL  hN , hN  hrP  hQ  hQ  h]R  hS  hU  hU  hU  h+W  hW  hEX  hX  h4Z  h[ , h[  hU]  hP^  h^  h_  hg`  h}a  ha  hb  h:c  hd , hGe  hf  h/i B ho  hq , hq  ht  hhu , hu  hkw  hSx  hx  h)y  hF{  h| , hc}  h  h= \ ######## ##########......# #.#......#.####.# #.#. #.#.#.####.#####.#.###......##....... h  #..#.#.#.#.##..####. #.#.##.#.......# #. #..@...######### #. ###.###### ... h< M #.... ####### ...... ##.....## .#####f# #.......#f   sleepcap (dormant) . .# #.....#.### # # #.....#...# h u # #...#####.# hS -65.9 (44 ho f.f6.9 (45 h  hW [ _A sleepcap comes into view. h* ######## ##########......# #.......#.####.#. #.#.#.####..###......##.......#..#.#.#.#.##..####..#.##.#.......# .....###########@#### ## #...#  h O #..... #######....f.# ##.....##.#####.# #.......#. #.#### .. # #...#####.##.###.#...#.. he  h? >f. h 07.9 (1.0) h+  h  h} h:f. hV-9.0 (1.1 hN hq _You reach to attack! You hit the sleepcap but do no damage. h  You puncture the sleepcap!  The sleepcap is moderately damaged. hj24-----==70.2 (1.2 h h: _The sleepcap releases spores at you. hv  You hit the sleepcap.  The sleepcap is moderately damaged.-1.4 hz h|M _The sleepcap releases spores at you but does no damage. h#*  You puncture the sleepcap!  The sleepcap is severely damaged.The sleepcap releases spores at you but does no damage.=2.6 hp hV _The sleepcap closely misses you. hn  You hit the sleepcap but do no damage.The sleepcap is severely damaged. hol5=-----3.8 hu h%wN _The sleepcap misses you. h  You hit the sleepcap but do no damage.The sleepcap is severely damaged.-5.1 (1.3 h hM _The sleepcap releases spores at you but does no damage. h?  You puncture the sleepcap!  You destroy the sleepcap! hj. h h######## ## GloorxVloq the Trooper########......# #. Gargorcle of Beogh ......#......#.####.# #. Health: 25/30 ====================----#. #.#.#.####.#####. Magic: 4/4========================#.###......##....... AC: 14Str: 21#..#.#.#.#.##..####. EV: 8Int: 9#.#.##.#.......# #. SH: 4Dex: 9#......######### #. XL:  4 Next: 140% Place: Dungeon:6###@###### Noise: ==-------  Time: 2476.4 (1.3)#...#a) +0 trident hw#..... #######Nothing quivered......# ##.....##.#####.# #.......##. .# #.....#.### ## #.....#...# ##...#####.# #.##.###.#...#...# You hit the sleepcap but do no damage.The sleepcap is severely damaged. _The sleepcap releases spores at you but does no damage.  You puncture the sleepcap!  You destroy the sleepcap! _Beogh accepts your kill. _The sleepcap releases spores at you but does no damage.  You puncture the sleepcap!  You destroy the sleepcap! _Beogh accepts your kill.Your Polearms skill increases to level 3!You have reached level 5! h/  --more-- hD9/345/5522%  hՈ h  h(_ hG hOLevel 6 of the Dungeon<(Press ? for help) ######## ########  ########......# #......#  #......#.####.# #.####.#  #. #.#.#.####.#####.####.#  #.###......##..........#.#  #..#.#.#.#.##..####.##.#<#  #.#.##.#.......# #.##.#.#  #......######### #......#  ###@#########.##  #...# #.#   #.....  ####### #.#   ......# ##.....## #.#   .#####.# #.......# #.#  #.   .# #.....#.### #.#  hP #   # #.....#...# #.#  #  #...#####.# #.#  #.##.###.#...#...# #.#   .........##.#.### #.#   .#.####.......# #.#   ...#..###..# #.#  #.##.#..###..######.#  #.......#..#.#......#  ####.#[##.#..#.###### h\<@ h"( ######## ## GloorxVloq the Trooper########......# #. Gargorcle of Beogh ......#......#.####.# #. Health: 29/34 ====================----#. #.#.#.####.#####. Magic: 5/5========================#.###......##....... AC: 14Str: 21#..#.#.#.#.##..####. EV: 8Int: 9#.#.##.#.......# #. SH: 4Dex: 9#......######### #. XL:  5 Next: 22% Place: Dungeon:6###@###### Noise: ==-------  Time: 2476.4 (0.0)#...#a) +0 trident h+ #..... #######Nothing quivered......# ##.....##.#####.# #.......##. .# #.....#.### ## #.....#...# ##...#####.# #.##.###.#...#...#  _The sleepcap releases spores at you but does no damage.  You puncture the sleepcap!  You destroy the sleepcap! _Beogh accepts your kill.Your Polearms skill increases to level 3! _You have reached level 5! _ h,  h0 B h~1  h2  ho3 L30= h3  h(:  hk;  h< , hI=  h>  hB@ 91 h@ 2= h)A  hB  hD , hD  h0F  hBG , hG  hI  hJ  hJ  hK  hK  hM  hM K2= hM  h"O  h@P , hP  hGR  hS , h%T  hZU  hV , hW  h-X  hYY  hY h3== hJZ  hd[  h\  h\  hI]  h^  h_ , ha`  ha  hb  hGc , hd  h=f  hf h4== h?g  hBi 1 _HP restored. h`j 3 hj  h5l  h)o B ho  hp , hPq  hr  hs  hut O= hu  hv , hxw  h|  ####### ######## ......# #......# .####.# #.####.# .####.#####.####.# ...##..........#.#  hp} .#.##..####.##.#@#  --500.4 (24.0) .......# #.##.#.# ######## #......# #####.## #.######## #.#  ##.....## #.#  h} #.......# #.#  #.....#.### #.# h~ 9-- h  hƄ a _There is a stone staircase leading up here. hR hbS hU hY hP]81.4 (1.0) _ h] h.... .# ##.###### #.......# #.......# #.....(.+5 #@......# #..###### #..# .... ..... ....... ........ h####.<##.#  h hi*2.2 (1.8 _You climb upwards.  Found a throwing net. Found a stone staircase leading up. _There is a stone staircase leading down here. h hLevel 5 of the Dungeon<>(Press ? for help)  ..  ..  .# ##.#######.......##.......# #.....(.+ #@......# #..###### #..#  ....  .....  .......  ........ ####.<##.# hxU h O@< hLs  h t  h{ GloorxVloq the Trooper..Gargorcle of Beogh ........Health: 34/34 ========================.#Magic: 5/5========================##.######AC: 14Str: 21#.......#EV: 8Int: 9#.......#SH: 4Dex: 9#.....(.+ hx| AXL:  5 Next: 22% Place: Dungeon:5#@......#Noise: ---------  Time: 2502.2 (0.0)#..######a) +0 trident#..#Nothing quivered........................####.<##.# _You have reached level 5! _HP restored.  hG} '_There is a stone staircase leading up here. _You climb upwards.  Found a throwing net. Found a stone staircase leading up. _There is a stone staircase leading down here. hƁ  h  h  h $ _ h^ B h  hӊ  h  hː , h  h  hP , h  hK  h , hכ  hH  h5 , h  h  hV , hţ  h+ #.....(.+#>......## #..###### .#..###..###.##..#...............#.........#.........#...............##+####.@##.###+9.2 (7 h #..# .# #.... .#...^. ###...#######  h  hʫ  hH a _There is a stone staircase leading up here. he4 hh hm hn310.2 (1 _ hr h  ###########4 #..@.......###.####### #.#  #.# #.# #.##.##.. h- h$ h3c+9 (1.7 h1g hii} _You climb upwards. _There is a stone staircase leading down here. h h3 h: h hP _ h h h hM h h hw h3 h0 h} hC h h, h h3 hZ h hf h h, h h} hT, hV hy h) h h hl"       ##########  #..>........#   h###.#############.#  #.#  #.#  #.#  #.#   #.#  h #..      h-9.9 (9.0 h.20.9 (10.0) h hW- _l - a ring of willpower h!3 h" h# h&, h), h*, hr+ h, hY., h. h/ hm1, h1 h$3 h4, hs5 h6 h:8, h8 h/: h; h; hF< h= h0?, h? h@ h B h{B hB hD hE, hF hG hI, hI hJ hL, hL hrN hO, hP hQ h}S, hS hT h$W, hW hX h|Z, h6], h, h> hi? hA hjA hA h?D hF, hDG hH hJ, hpK hL hBN hN h O h9P hR, hR hS hU, hV hX hAZ hZ hZ hv\ h(^, h^ h` ha ha h:b hoc hh #.......##..#  hhk ##########..#  #####..#  #......#  #.###.##  h7iV #.# #.# #.# #.#  #.# #.#  hxiz#@# ..# 603.9 (64.0) #.# ... #.# .##  hi#.....#.#. hj#.#<#.###  h~n hn,4.9 (65 hq hWt9 _Found a stone staircase leading up. hE  h ~Level 4 of the Dungeon<>_(Press ? for help)##########.....# #.##.......# hU #..#.### #.##.#####.########..._..#####.##.###.............#.#%......##.....#.#####.....#...##############.# #.#...######.#####.##..##.......##..###########..######..# hѴ #......##.###.###.# #.##.# #.##.# #.# h #@# ..# #.# ... #.# .##  #..  ...  #.#. #.#< #.### h83@< hF" hy*#.......##..#GloorxVloq the Trooper##########..#Gargorcle of Beogh ......#####..#Health: 34/34 ========================#......#Magic: 5/5========================#.###.##AC: 14Str: 21#.# #.#EV: 8Int: 9#.# #.#SH: 4Dex: 9#.# #.#XL:  5 Next: 22% Place: Dungeon:4#@# ..#Noise: ---------  Time: 2604.9 (0.0)#.# ...a) +0 trident#.# .##Nothing quivered#.....#.#.#.#<#.###  hT/L_Found an inkwell talisman. _Found an iron altar of Okawaru. _You see here an inkwell talisman. _You see here an inkwell talisman. _There is an iron altar of Okawaru here. _Found a stone staircase leading up. h2, h}3 h/7 h8, hH9 h:m _Found a murky amethyst potion. h=3 h> h? hdA, hA hB hUD hD hE hLF h|G, h:H hM #.# #.#  #.# #.# #.##..### #.#.....  hN #.#..## ###...!# #.....## #...#.#.# #.###.#@# 10.9 (6# #.### #.# #.##.##.  hNO hqR hT  h+US_There is a stone staircase leading up here. h%d hd h j ho ht21.9 (1 _ hu h9# ##.#.....#..# ..  ..  ..  #'  #.  #.  ##.#3 #.. #.....###......##.#.##.# .. .# ###. ###.## h:4 hA hYC2.6 (1.7 h\} _You climb upwards. _There is a stone staircase leading down here. h/3 h hƨ hL hP _ h, h) h( h, h϶ hG h-, h h h', h h h.. .. #'  h#. ####. ..###.## #.###..>###.##.....##.#####.###......@......###.#.##.#######.....##.# ###.####.##. S.# h ## ### S   ball python (constriction, asleep)  h-7.6 (5.0 hS.S) hv+8.6 (6 h h^ _A ball python comes into view. h}#'. ####. ..##.## ###..>##.....##.#####.##............ ##.#.##@#######.....##.# ###.####S h #. ..# ## h hp:S. h3=9.6 (1 h hC _The ball python bites you but does no damage. h- ~  You hit the ball python.  You kill the ball python! h5 j. h8 .20.8 (1.2 h=  hs@ X _Beogh accepts your kill. hd  hO  hU  h: H _No target in view! h& h' hG/ h4 h8  he<B_No target in view! hS h+ h hlH _No target in view! h4 h hH _No target in view! h _No target in view! hF4 h hC _No target in view! hw hjx hx{ h(~ h4 h` h hm4 hr ht h|4 h h h 3 h" hX$ hD& h*P _ ha+, h+ hL- h@/, h0 h1 h(4, h5 h6 h7, h8 h9 h;, h< h> h?, hU@ h.CB hC hE hYF, hF hH h;J, hJ hJL hM, hN hP hQ, hYR hS hU hU h;V hW hY, hmZ h[ h]], h4^ hia h0c, h@d hAh? _ There is an open door here. hj hnk _ h'l hep htB hyu hx, h[z h} h, ht h h h h. h h, h h+ hY .. #. #. .#### #####.#...## #......<...# h^#. ##+# #.###..)....##.##...###.##.........##.......##.##.........###.......#.##.........#.##.........@......o....#-.'.......................#.........##.#.....#..###.......## .# ...##.....## # ###...## h'oo   orc (wandering) ##'## #.###### #......# hĢ 42.8 (22.0)  An orc comes into view. It is wielding a +0 flail. h o.o h5==3.8 (23 h ht% _The orc shouts! h9.  .. #.  #. .####  ###  #......<...#  #. ##+# #.###..)....#  #.##...###.##.........#  #.......##.##.........#  ##.......#.##.........#  .##.........@.....o.....#  .'.................  #.........##.#....  #.......## .# ...  ##.....## # #  ##...## ##'## #. #......# h .. #.  #. .####  ###  h#......<...#  #. ##+# #.###..)....#  #.##...###.##.........#  #.......##.##.........#  ##.......#.##.........#  .##.........@.....o.....#  .'.................  #.........##.#....  #.......## .# ... hv##.....## # # ##...## ##'## #. #...... h h h h{  hU_An orc is nearby! h:.. #. #. .#### #####.#...## #......<...# #. ##+# #.###..)....# #.##...###.##.........# #.......##.##...# ##.#.##.# .##.o.....# .'.. #. h;.##.#.....#..## #.......## .# ...###.....## .# .###...## .# ###'## ..#.#########......# h= hC6o. hDA--4.8 (1.0) _ hJ hL h? .. #. #...#### #####.#...## #......<...# #. ##+# #.###..)....# #.##...###.##...# #.......##.##..# ##.#.##. hQ o# .##.o......# .'. #.##.#.....#..## #. h 7###.#....###.....## #.# #.## hO Z##...## #.# S# S   adder (wandering)##'## #.. .o   orc#.######## .  h h  An adder comes into view. h  h o.S.S hf! A--5 hF)  h1 / _The adder hisses angrily. h- , h  h po.S. h؋ -7.0 (1.2 hr  h d _You reach to attack! You closely miss the orc. hU  hz uS.=8.1 (1.1 h  hU s _You barely miss the orc. The orc hits you but does no damage. h|  You barely miss the adder. The adder misses you.9.2 h  h x _The orc hits you but does no damage. The adder closely misses you. h (  You closely miss the adder.The orc grunts, "The messiah will not be a Gargoyle!"The orc hits you but does no damage. The adder barely misses you. h" "50.3 h  h~ : _The orc hits you but does no damage. hl  You closely miss the adder. The adder bites you but does no damage.1.5 (1.2 h`r  hu _The adder closely misses you. The orc barely misses you. h$  You closely miss the adder. The adder bites you but does no damage. h -2.6 (1.1 h  hH : _The orc hits you but does no damage. hV  You completely miss the adder. The adder bites you but does no damage.3.8 (1.2 h١  h{ w _The adder barely misses you. The orc hits you but does no damage. h  You miss the adder. The adder bites you but does no damage.4.9 (1.1 h  hJ   h F_The orc completely misses you. h  You closely miss the adder. The adder bites you but does no damage.6.1 (1.2 h#  h y _The orc closely misses you. The adder bites you but does no damage. h)  You hit the adder.  The adder is lightly wounded.  The adder bites you. The orc hits you but does no damage.28-----7.3 h/ h2_ _The adder bites you but does no damage. The orc hits you with a +0 flail. h  You barely miss the adder.The adder is lightly wounded.21 hS----------8.4 (1.1 h hˍ_ _The adder bites you but does no damage. The orc hits you with a +0 flail! h   You hit the adder.  The adder is moderately wounded.The adder barely misses you. The orc hits you but does no damage. h q2=----9.6 (1.2 hNh _The adder barely misses you. hv w  You puncture the adder!  You kill the adder! h~  †o   orc  Beogh accepts your kill.=31=60.8 _The orc barely misses you. h  You hit the orc.  The orc is moderately wounded. h .-1.9 (1.1 h!  h}   h 4_The orc hits you but does no damage. hk  You barely miss the orc.The orc is moderately wounded. hlB-3.0 hr h!uP _The orc barely misses you. hg  You hit the orc but do no damage.The orc is moderately wounded. hy^3=4.1 h hMQ _The orc closely misses you. h%n  You hit the orc.  You kill the orc! h2C) h6Q=25.3 (1.2 h3Kn _Beogh accepts your kill. h84 hϘ hxH _No target in view! hf4 h hZH _No target in view! h4 hT hH _No target in view! h^< h> hD hGH _No target in view! h| h( h h  h  h h:_No target in view! hH* h2, h, h5 h=;C _No target in view! hf4 h h ho(4 h. h2 hӖ4 h h hV4 h# h h4 h! h h;4 hA hEE h 3 h|  h  h@ $ _ h1 e4 h  hX , h  h , h  h , he  hY d25= h"  h" , h$  h&  h&  h9(  h* , hc,  h/ 6== h0  h3 , h6  h: , h;  h? , h/B  h F ~7== hBH  hJ , hK  h{M , h>N  hP , h{R  hV k8= hW  h>[ , h!\  hFd B h}e , hg  hj  hj K9= h?k  h'r , hfs  hv  hv  hw  h^y , h\z  h} 30== hz~  h  h!  h  h , hL  h 1= h , h  h , h`  h , hx  hH a2= hU  h , h9  h- , h  h  hé  h<  h?  hŬ a3== h+  h , h%  hֳ , h´  h , h%  h ~4== h  h. 1 _HP restored. hS 3 h  h b  You see here an adder corpse. h  h  _ h  h'  h , h  hi  h O= h  hU  h , h  h  h , h  h  h , hH  hT  h , h  h  hW B h  h , h  ha  h' , hS  h  h , h'  h  h B h  h , hj  h  h B h  h. , h  h  h , h   h  hL , h  h`  h , h~  h&  hK! #...#### ####.#...## ......<...## .###..)....## .##.........# .##.........# # .##.........# .#.# ...)..######....## ...†.....@. - ##.#.....#..######....## ##.#....##..# l#.#  #.#.#.###..# #  #.#.#.###..  #..........# l   frilled lizard (asleep) ####........# .# ###.######  h-" S.# #.# h-   h~.  hT0 ^726.3 (61.0)  A frilled lizard comes into view. h?7  hS= l h? d.l hC .==7.3 (62 hG  hK   hL  h|M *_The frilled lizard hisses angrily. ha hM8l. h,9--8.4 (1.1)  h hn _You reach to attack! You barely miss the frilled lizard. h  hX Q=-9.5 h)  h̬ y _You miss the frilled lizard. You block the frilled lizard's attack. h ?30.6 he&  h*) _You miss the frilled lizard. The frilled lizard barely misses you. h8   h   h3 "You hit the frilled lizard.   h &You kill the frilled lizard! hҢ  hӬ  h9 † h ! hѴ  h 3 h 1.8 (1.2 hW  h   h  h~ 4_Beogh accepts your kill. h(  h h h ho h  h h1:_No target in view! h hr hW hf h  h hP:_No target in view! h  h h h h  h h:_No target in view! h @ hA hB hI hM  hrN hDO:_No target in view! h h  h h hN  h ha:_No target in view! h9 hh; h#< h8B hDE  hE=_No target in view! hG h h# h h h|14 h8 h~; h; _ h _ You see here a frilled lizard corpse. _ h1, h h} h, hU h h, hJ h h{, h h5 h h, h h, hP h= h h h_M _You now have 95 gold pieces (gained 12). h|3 h` h h} , h  h  h B hl h h hY h h hJ h h` h}  h B h! h ", ha" h" hu# h#, h$ h% h&, ho' h-Y .##..#.. # ## #. + # ## #. h.l #⌠ # ########. #@.-53.8 (22.0) #.######(  ### #.# # # .. #.# # .. #. #.##### #.#.#...## #.##### .....<...## #.....# ###..)...## #####.# h27- hP3%4.8 (23 h36 h8  h8_Found 6 stones. hH  hI  h9K  hM  hO  h+P  hS , hQU , h+V  hX  hY , hZ  h\  h^  h_  h_  ha  hg , hh  hi  hgr .##..#.. #......## #. +..._..#......####........#......>##⌠.#.'##.####.. # #...#########....... #...##......@....# #....9.8 (5.0)#.######(##.... ##### #.# .# . #...... #.# .####### #.# .. ### #.# ## ..## #.####### #.....# ....## #####.# hx  hCy %60.8 (6 h@}  hl ; _Found a stone staircase leading down. h} hى, hҊ hl, h~ h hX h, hV h3, h> h?M _You now have 104 gold pieces (gained 9). h= h hƥX hV, hw, h hf h_, h hJ h h  hն h8n hB, h h h########...........#...#....# #...........#......#......### #.######(##....#...#####...#  hE#.# #.###.....#.......#.# #.# #.##.....##########.# #.# #........# #.# #.# ######.### #.# #.##### #.# ##.# #.....# #@# #..# #####.# #'# #.## #.# ... #.# ###.# .....###.# hU##.#.# ......r ##.#.###....###.........####.$.?#### r   rat (asleep)..†......+.........+........... #####....###.........####....###.  ##.#.# ##.....# h9 75.8 (15.0)   hYYou open the door.  A rat comes into view. hN  The rat squeaks loudly. You hear a shout! h r.K   koboldr   ratK h/L===6.8 (16 h h ] _A kobold comes into view. It is wielding a +0 club. h h...........#...########(##....#...#####...#  #.###.....#.......#.....#########.......# #####.## h #### #.# #......##### #...# ###....r# ####.#.# #.......# ##. #####....###..####.$.?#### ....†......+ hg+........... #####....###K.####....###  ##.#.# ##.## ##.....# ## #...#$ h h h kr.K. h:---7.0)  h4( h*Q _There is an open door here. h  You hit the rat.  The rat is heavily wounded. h~ hK.  hK W=--8.9 (1.1 h1  h ; _The rat bites you but does no damage. h5S  You barely miss the rat.The rat is heavily wounded. h[ nK.80.2 (1.3 hd`  hb ; _The rat bites you but does no damage. h j _The rat bites you but does no damage.  You barely miss the rat.  The rat is heavily wounded. _The rat bites you but does no damage.  You hit the rat.  You kill the rat! hE  h KK.. hB -1.3 (1.1 h  hK X _Beogh accepts your kill. hH t  You hit the kobold.  You kill the kobold! hQ 2) hT 542.5 (1.2 ha  hd X _Beogh accepts your kill. h  h  h  h) H _No target in view! h@  hA  hG  hJ H _No target in view! h 4 h  h H _No target in view! h}34 h: h=H _No target in view! h 4 h_ hH _No target in view! hR?4 h/HY _No target in view! hQ hQ h hf hc hД h; hD h  h h h hn h hf%3 h& hh+ h-: _ h2 h3; _ You see here a +0 club. h6 h6 _ hx7 h9 h; h@< h< h? hqB, hC hF hN hN hR7 _You open the door. h*e  There is an open door here. _ h)k, h>l, him hco hr, hs h[v h^x, hC}B h~ h h, h hKN _You now have 119 gold pieces (gained 15). hl h h hY hy h h h, hF hZ$  hȘZ_i - 2 scrolls labelled DAKLYN REMOID (gained 1) h֚3 h h h>, h# hS h, h, h0 h h( h h), hժ hʮM _You now have 125 gold pieces (gained 6). h3 h h h h, hu hٵ h, hT h h, h hT h, hb h h......'...........#  ......####....###.#   hI.....## ##.....#.#  ....#..#.#.#  ...## ...#[#  #+# #..#..#.#    h#..#..#.#   ###..#..#.#   ......<.@.#  -808.5 (26.0) ##.###.###   h|X#.   ..   ###              hE  h hF-9.5 (27 hP h, _Found a pair of boots. h ####....#####  '...........#   h ##....###.#  ##.....#.#  #...#.#.#  ..## #.....#[#  +##..#..#.#   #..#..#.#  ###..#..#@#  ......<...#  ##.###.####  #.  ..  ###     h hq110.5 (1.0)  h~ h9 h/6 M## ##.#.# ####....####'...........####....##.## ##.....###.#. ..##...#[ +# ###..#..#......<...##.###.####  # hR8  ho9 &1 h>  h@  h7 hM## #### ##.#.# ####....####'...........####....##.## ##.....###.#. ..##...#[ +# ###..#..#......<...#  # hR2 h hC<M).## ## #### ##.#.# ####....####'...........####....##.## ##.....###.#. ..##. +# hT= ###..#..#.#   htD<3 hH hNV _You see here a +0 pair of boots. h  hM :Wear which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Floor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h}([,] to select)  ha +0 scale mail (worn)    a - a +0 pair of boots h h. hם).###.#  GloorxVloq the Trooper ...## ###.#  Gargorcle of Beogh ...... ....## ##.#.#  Health: 34/34 ========================  hԞ.....####....#####   Magic: 5/5======================== .....'...........#   AC: 14Str: 21 .....####....###.#   EV: 8Int: 9 ....## ##.....#.#   SH: 4Dex: 9 ...## #...#.#.#   XL:  5 Next: 34% Place: Dungeon:3 ..## #.....#@#   Noise: ---------  Time: 2813.5 (0.0) +##..#..#.#   a) +0 trident hl#..#..#.#   Nothing quivered###..#..#.#  ......<...#  ##.###.####   #.  ..  ###   _There is an open door here. _You now have 119 gold pieces (gained 15). _i - 2 scrolls labelled DAKLYN REMOID (gained 1) _You now have 125 gold pieces (gained 6).  h^_Found a pair of boots. _You see here a +0 pair of boots. h hĦ _ hժ hI%   hAYou start putting on your armour. h:A4.5 (1 h[ h +5.5 (2 h! h  h+6.5 (3 h h h:+7.5 (4 h h hx$8.5 (5 h h&  hy|6 _You continue putting on your +0 pair of boots. x5 h hF  h\_You finish putting on your +0 pair of boots.  h(3  hH  h  h~  h: _  hX  h|n  hU,  h  h  hJ,  h  h  hb........'...........# .....####....###.# ...## ##.....#.# #.....## #...#.#.# ##...## #.....#.#  ##+# #..#..#.#  #..#..#.#  ####..#..#.#  r......@...#  ###.###.####    .  ###  r   rat (asleep)    h   ho 23  A rat comes into view.  h b.rr  h 4==4.5 (6  h|  hr _The rat squeaks loudly. _There is a stone staircase leading up here.  h ..###.#  ##.....#.#  #...#.#.#  #.....#.#  ##+# #..#..#.#  #..#..#.#  ####..#..#.#  .r.....@...#  ###.###.####  #.#  ..#  ####   h ..###.#  ##.....#.#  #...#.#.#  #.....#.#  ##+# #..#..#.#  #..#..#.#  ####..#..#.#  .r.....@...#  ###.###.####  #.#  ..#  ####   h  h  h  hq   hyL_A rat is nearby!  hO.'.# .####....###.# #.## ##.....#.# #.....## #...#.#.#  ##...## #.....#.#  ##+#  hP #..#..#.#  #..#..#.# #..#..#.# .r....@<...# #.###.####  #.#  ..#  ####       hQ  hVB.r  hW;--5.5 (1 _  hz\  h]  ht+.'.# #.####....###.# #.## ##.....#.#  ##.....## #...#.#.#  ##...## #.....#.#  ##+# #..#..#.#  #..#..#.# #..#..#.# .r..@.<...#   hYV#.###.#### # #.#  ..#  ####       h   h>.r  hSA--6  h!  hY  h_:.r  h`-7.6 (1.1  he  hgg _You reach to attack! You completely miss the rat.  h+n  You hit the rat.  You kill the rat!  h&g†  h85=8.7  h  hcX _Beogh accepts your kill.  hM  hpN  h5R  hTH _No target in view!  h4  h  hFH _No target in view!  hZA  h0B  hF  hIH _No target in view!  h4  h(  hH _No target in view!  h54  h:  h<H _No target in view!  h  h  hb  hM   h=_No target in view!  he4  hl  hs  hQ  hX4  h[  h7^  h4  h  hu  h3  hX  h5  hЫ  h}$ _  h  h^ _ You see here a rat corpse.  h  h _  h:  h  h9  h  h"  h  h{,  h4  h  hB  h  h   h  h,  hS  h  h  h<  h  h  h  h  hz  h>  h  h{  h  h  h,  h$  h  hw  h,  hn  hl  h  h  h  h  hZ  h  h  h  h`  h  h  hi,  h  hV  h  h  hg  h  h,  h   hA  h  hU  h  h  h^,  h  h  ha,  h  h]  h,  h  h  h0,  h  h\  h,  h  h  h,  h  h  h,  h  h  h  hH  h  h   h ,  h    h=   hZ   h   h(   h   h ,  h   h   h ,  hJ   h   h ,  h_   h   h B  h   ht ,  h   h   h\ ,  h   hx   h   hE   h   h$   h   h{ ,  h5   hG ,  h   h!   h" ,  h#   h$   hG' ,  h(   h)   h8+ ,  h+   h-   h.   h3/   h/   h12   h3 ,  hG4   h^5   h6 ,  h7   hF:   h;   h<   h<   h? 7 _You open the door.  h C 3  hC   hfG @  There is an open door here.  h   h ,  hq   hI   h ,  h   h   h ,  h   ho   hN ,  h   h   h ,  hA   h   hd ,  h   h1   hq   h   h   h   hL ,  h   h;   h$   h   h   hU   h> ,  h   h   h   h   hX   h   h ,  h!   h   h   hx   h   hL   hU ,  h   h   h, ,  h   h   hl ,  h   hS   he ,  hT   hu   ho   h   h@   h   h   h   hf   h   h   h%   h   hT   hk ,  h   h   h   h;   h   h   hh   h   hS   h   h ,  h   h'   h ,  h@   h   h   h5   h   h   h ,  h   hO   hN   h   h=   h=   h ,  hG   h"   hM#   h#   h9$   hu%   h' ,  h'   hp*   h+   h,   h,   h-   h/ ,  hF1   h3   h5 ,  h7   h9   h}; ,  hw<   h*?   h@ ,  hA   hC   hE ,  hF   hMH   hJ ,  hJ   hDM   hN   hN   hO   hgR   h>^     # ### #### #####   #( #.. ...###....   .. #.# #.####..##.###   .##.###........#.###   ..... #.........   ... ##.....###   #.# ##.#.## #   #@# #.#.# #-994.7 (166.0)   #.## #.####.#.####   #..# #......#.....  ##.# #####...#####  ##.# ##.†...##  ####..# #..<....##  #.....####...†.....##  #........+.........'.  #.#...####..)[  h<_ )40m......##  hd   he F-57  hRk   hm % _Found 7 stones.  h63  h8  h;  h=  hd>  hOB,  hC  hD  hhE  hH  hGMB  h/N  hP  hP  hQ  h.S  h%U,  hU  hW  h%X,  hX  h*Z  h\,  h\  h^  h`,  ha  hb  hd,  hre  hf  hh  h%i  hi  h7l  hm,  hjn  h*p  hq  hCr  hr  ht  hiv  hw  hrw  h`y  hz,  hg{  h|  h},  h~  hQ  hc9  h0 ########### #.....(..  #..# 3010.7 (15.0) #..######.###### #####  hH#(.##..........###... #..##.###.####..##.## #..##.###........#.### #..........##...... ##.........###.....###.# ####.####.# ##.#.## #.#  hZ #.# .# #.#.# #.#  h  hD,1.7 (16  h  h)% _Found 6 stones.  h.W3  hVX  hc[  h%]  h]  ha,  hldB  he  hXg,  h@h  h j  h l,  hm  hn  hsp,  h|q  hfs  hu,  hv  h{  hS},  hN~  h  hq  hۂ  hЃ  h   h<,  h  h  h,  h.  h   hȍ,  hH  h   hi,  h  hl  h,  h  hJ  h"  h  h  h  hg,  h4  h  hУ,  ha  h(  h,  h3  h.  h׬  hI  h   hP  h(,  h`  hb  h,  hh  hػ  h,  hɾ  h.  h ,  hr  h  h,  h  h@  h,  h  h  h,  hu  hk  hB  h  h  h  h,  h,  hQB  h  hU,  h  h  h,  h  hX  hZ  h,  hc  h  h  h  h  hX  h  h  hM,  hx  h,  ht  h  hjB  h  hW #.#.# #.####.....#  #...# #..........#  ###.# #.#####.####  #.# #.# #.#   h #.. ..# #.#### #### #.# #. #. 48.7 (37 #.# ... .#..# .....# ### .ß ..#. ##  .⌠. .### .. #. .∩. ## #...### #####.#...##  hb  h%9.7 (38  hK _Found Jomeihez's Book Emporium. h\I h^ h` hwa hfe, hk##.### ## #.#  #.. ..# #.# ## #### #.  h>l#. #.###.###..@.##.#..#?.....# ###.ß.ßJ..#. ## ...⌠.⌠.#.###. .. #.ß.∩.ß## ## #...####J   endoplasm (asleep).⌠.⌠ #####.#...## hlß #......<...###. ##+# #.###..)....# hp 50.7 (1.0)  An endoplasm comes into view. h|vcJ.J hw+1.7 (2 h| h~^ _The endoplasm quivers. h N ###.#   #.# #.# #.#  #.. ..# #.#  ### #### #.# #.# #.# #.# ###.## #..@.# #.#..# ?..J..# ###  .ß.ß...#. ## ..  .⌠.⌠.#.###. .. #.  ß.∩.ß## ##   .⌠.⌠   .ß < #. ##+# ) hE` ###.#   #.# #.# #.#  #.. ..# #.#  ### #### #.# #.# #.# #.# ###.## #..@.# #.#..#  hG?..J..# ###  .ß.ß...#. ##  .⌠.⌠.#.###. ..  ß.∩.ß## ##   .⌠.⌠  .ß < #. ##+# ) h_L hL h;P hYRa _An endoplasm is nearby! hT h\/J. h\&3.0 (1.3 h c h$ei _You reach to attack! You barely miss the endoplasm. h*   You puncture the endoplasm!  You kill the endoplasm! h%2 j. h5 5=4.2 (1.2 h|:  h< X _Beogh accepts your kill. h 4 h  hޥ   h :_No target in view! h 4 h  h! H _No target in view! hQ 4 hR ^ _No target in view! h 4 h/  h H _No target in view! h 4 hԍ  hԏ H _No target in view! h  hk  h]  hr C _No target in view! hU} 4 hG  hƃ  h3 h, h$ ###.# #.#####.#### #.# #.# #.# #.. ..# #.# ### #### #.# hg} #.# #.# #.# ###.## #.@..# #.#..# ?.....# ### .ß.ß...#.# ## ...⌠.⌠.#.###.. .. #. hrß.∩.ß## ### #...#### r   quokka (asleep).⌠.⌠. #####.#...##.ß.ß.ß #......<...# h #. ##+# #.###..).... h6(0.0 hZr.r h3-5.2 (1 ha hlQ _A quokka comes into view. hp ###.#   #.# #.# #.#  #.. ..# #.#  ### #### #.# #.# #.# #.# ###.##  #.@..#  #.#..#  ?.....# ###  .ß.ß...#.# ## ..  .r⌠.⌠.#.###.. .. #.  .ß.∩.ß## ###   ..⌠.⌠.  .ß.ß.ß < #. ##+# ) ha  ###.#   #.# #.# #.#  #.. ..# #.#  ### #### #.# #.# #.# #.# ###.##  #.@..#  #.#..#  ?.....# ###  .ß.ß...#.# ##  .r⌠.⌠.#.###.. ..   h"c .ß.∩.ß## ###   ..⌠.⌠.  .ß.ß.ß < #. ##+# ) hj N- h^r  hu ] _A quokka is nearby! hs #.# #.# #.#  #.. ..# #.# ### #### #.# #.# #.# #.####.## #....# #@#..#.....?.....# ####.ß.ß.ß...#.# ## .. ho(#.r⌠.⌠.#.###.. .. #.#.ß.∩.ß##. ### #...####..⌠.⌠. .. #####.#...#ß.ß.ß .# #......<...##.##.###+# #.###..)... #.##...###.##... hx! hw)Jr. hx*-6 _ h0 hz4 hj #.. ..# #.# ### #### #.# #.# #.# #.####.## #....#...#####.#..#......?@....# #####.ßrß.ß...#.# ## .. h #..⌠.⌠.#.###.. .. #. #.ß.∩.ß##.# ### #...###....⌠.⌠.# ..# #####.#...ß.ß.ß# .## #......<..###.##.###+# #.###..) #. #.##...###.##... #.......##.## h hdDr. h&7 h hK hD  hbM .rYou reach to attack! You hit the quokka but do no damage. hkN 5=8.4 (1.2 hS  hT > _The quokka bites you but does no damage. h&  You barely miss the quokka.The quokka bites you but does no damage.9.7 (1.3 h=  h T _The quokka closely misses you. hDB D60.8 (1.1 hH  hL q _You closely miss the quokka. You block the quokka's attack. h >1.9 hJ  h _You miss the quokka. The quokka barely misses you. ho y  You puncture the quokka!  You kill the quokka! hx e? h| 073.0 h  h. X _Beogh accepts your kill. h 4 h  h H _No target in view! h3 hh h] hג h$ _ ho hZ  g - 2 scrolls labelled VIYMEDGHAKHLUE (gained 1) h h hBb _You see here a quokka corpse. h̞3 h͟ h h, hr hZ h1, h¥ hr hWelcome to Jomeihez's Book Emporium! What would you like to do?  a -  528 gold the Exposition on Enchanting Evilb -  264 gold a book of Burglary  c -  240 gold a book of Conjurations  d -  408 gold a book of Maladies  e -  360 gold a book of Scorching  f -  336 gold a book of Winter  g -  312 gold a book of the Hunterh -  528 gold the Unrestrained Analects You have 125 gold pieces. [Esc] exit[!] buy|examine items h=R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list h  hA#.#GloorxVloq the Trooper#.#Gargorcle of Beogh ......###.##Health: 34/34 ========================##### #....#Magic: 5/5 h|========================.....#####.#..#AC: 16Str: 21#.......†.....# ### EV: 8Int: 9.##.ß.ß.ß...#.# ## .. SH: 4Dex: 9#..⌠.⌠.#.###.. .. #. XL:  5 Next: 37% Place: Dungeon:3#.ß.@.ß##.# ### #...# Noise: ---------  Time: 3068.0 (5.0) h......⌠.⌠.# ..# #####.#. a) +0 trident#....ß.ß.ß# .## #......< Nothing quivered#####.##.###+# #.###..)#. #.##...###.##....#. #.......##.##.... #. ##.......#.##.... .##............)... .'............†... You kill the quokka! _Beogh accepts your kill. _No target in view!  g - 2 scrolls labelled VIYMEDGHAKHLUE (gained 1) _You see here a quokka corpse.  There is an entrance to Jomeihez's Book Emporium here. h h. _ hBY3 hZ hR\ h^ ha: _ hb_Beogh accepts your kill. _No target in view!  hac g - 2 scrolls labelled VIYMEDGHAKHLUE (gained 1) _You see here a quokka corpse.  There is a fountain of clear blue water here. h]d hd _ h|e h.g hh, hXi hnX h>p hp, hq hr hs hBt ht hu hv hTw hw hy hz, hS{ h\| h|} h} hD~ h# h h h h h h! h hم h, h h[ h`, h hnj h, h h6 h{, he hՓ h , hؕ h h, hf h h h" h h h h& h h̠ h h' h h hפ, h h# h, h  h h h+ hB hT hbB h_B h h h_X h h h h hq, h h_@  There is an open door here. h h6 _ h2 h hw, h h. h, h hF h, hI h h, h h#.......#####.#..#  #.##.......†.....# ####.##.##.ß.ß.ß...#.# ## ..#.##.##..⌠.⌠.#.###.. .. #.#.##.##.ß.∩.ß##.# ### #...#####........⌠.⌠.# ..# #####.#...####....ß.ß.ß# .## #......<...#######.##.###+## #.###..)....# h#.##.##.@.###.##.........####.##.......##.##........##.##.###.......#.##...##...#.##............)........##.#.....'............†....#.###...##.........##.#.....###.#.######.......###.#....####.## ##.....## #.#.#.####.###...## #.#.#.### h...###.##..#.#'109.0 (41.0) h hN======10.0 (42 hS _As you open the door, it creaks loudly! hn3 h hD hC hU, h!@  There is an open door here. hw# h$5 _ h& h(, h* h+ h -, hS. h;1 h=2 h2, h4 h5, ht6 hh: h;, h,< h> hOD hE hMF hUH, h-I hJ hL, hM hO h*V hW h*^ h_ hq` h` hd hf, h?h h6l hn hn ho huB hpx h| h~, hb hO h(, h hŋ h=, h h_ h$, h hS h, h h h h hE hS hZ, h h h h hf h  h h h hp hS, h h h], h hG h, hr h@  There is an open door here. hN h _ hy h h h@ h h h) h hX hO h h! h h h h0 h h h^, h h h h h hY hu #.# ##'## #......... #.# #.########....... #.# #......# ###.#### #.# ##.####.# #.# h+ #.# ##..>###.# #.#  #.. #.....##.#####.#  ##.......#  #)######.#.##.#######  #......@...##.# ------46.0 (36 ########.####.#  #......#  ########  ha------7.0 (37 h h# _Found a club. hs  h)u  hu  h/x  h+z , h~ X hk  h  h5 , h  h  hO , h  h  hP , hՊ  h{  h , h  h B h5  hE <  You see here a +0 club. hC 5 _ h  h/  hi  hښ  hu  h  h , h#  h"  h , h  h  hݭ , hή  h  hӳ , hm  hh  h  h  h.  hb  h , h  h=  h| , ha  h  h , hU  h  h , h}  h  h , h  h  h> , h  h  h , h  hI  h , h  hG  h<  h , h  h , h  h  h , h>  h  h , h  h  h , h  h X h  hI , h  hq  h , h  h X h  h , hE  h  h , h7  h?  h , hG  h3  h , h  h  h , hI  h  h! B h"  h0# , h#  h$  h"% B h%  hH& , h&  h|'  h%( B h(  hA) , h)  hX*  h* , hZ+  h+  h, , hH-  h . , h. , h/  h0  h{1 , h2  h2 , h-3  h*4  h5 , h5  h6  h7 , h 8  hZ9  h+< B h@D  hE , hF  hO  hP B hT B hT  hBW  h8X , hX  h^ X hka n hib , h\c  hd  hd , h?e  hf  hg  hqg  hg  hi  hj  hek  hk  hn  h_p , h}q  h&t  hu , hv  hz  h{ B h~  h= , h  h  h , hń  h'  h , h  hD  h  h  h  h  hL , hQ  hq  hy  h  h  h` @  There is an open door here. h  h  _ h  hל  h  h'  h  h  h  h2 , h  h , hX  h  h , h  h  h3 B h  h , h  h  h# , h  h  h B h  h , h  h̰ , hH  h  h  hȳ , h  h  hY  hԶ  hP  h  h% , h͹  h  hg  h  h  h  h , h  hL  h B h  hP B h  h B hT  h , hg  h*  ## #. ### ###########† #### ###########.## #........##. ...###.... hw Y# #.##.###....236.0 (89 ##..##.##.## #.#......... .....#.##### #.# #.##.###.... #..........# #.# #.##.###.##. ##.....###.# #.# #........##.  ##.#.## #.# #.# ###.#.#####.  #.#.# #.# #.# ##.###.## ## ###.#.####.# #.# #.## ##.# ....#......# #.# ##.###.## h  h E _Done exploring. h°I h0.0)........ h hE _Done exploring. he hLevel 3 of the Dungeon <<<>>>_∩(Press ? for help)#################.....(...##...##..######.#### ###########†..# ########..######.###### ###########.## #........##...#### #..)..##(.##..........###..........@.# #.##.###.........## #.###.##..##.###.####..##.#########.## #.#...............###.###.##..##.###........#.##### #.# #.##.###................#.##..........##..........# #.# #.##.###.##........##.#.#.###.........###.....###.# #.# #........##...#...###.....#####.####.# ##.#.## #.# #.# ###.#.#####...##.## ###.####.# #.# #.#.# #.# #.# ##.###.## ######[# #.##.## #.####.#.####.#  h#.# #.## ##.##.# ##.###..# #......#......# #.# ##.###.## ##+## ##...####.# #####...####### #.# ##.#.## ##...###..#..######.# ##.÷...## ####.# #####..### ##.....##.###....#####..# ##..<....## ##.##.# #........# ##.>.....#..#...#.##.....####...÷.....####...#.####.####...####.........#.......##........+.........'.......................+.........+.......##.#...####..)......####...#.####.###.#..####.........####....##.##.## ##.......## ##.#..# #.# #....# ##.......## ##...##.#### ##.....## ###.## #.# #.##.# ##.....## #...#####.###.....##.# #.###%##.# ##...#######.#....##.###.##.#[33 hjG#.# #........########'####.......##.## h`O@> h@ h|Q  GloorxVloq the Trooper  Gargorcle of Beogh ......  Health: 34/34 ========================Magic: 5/5========================## AC: 16Str: 21#. EV: 8Int: 9 hR### ###########† SH: 4Dex: 9 #### ###########.## #........##. XL:  5 Next: 37% Place: Dungeon:3 ...###..........@.# #.##.###.... Noise: ---------  Time: 3236.0 (0.0) ##..##.#########.## #.#......... a) +0 trident .....#.##### #.# #.##.###.... Nothing quivered #..........# #.# #.##.###.##. ##.....###.# #.# #........##.##.#.## #.# #.# ###.#.#####.#.#.# #.# #.# ##.###.## ## ###.#.####.# #.# #.## ##.#  hySz....#......# #.# ##.###.## _There is an open door here. _Found a club. _You see here a +0 club. _There is an open door here. _Done exploring. _Done exploring. h4T h` h` h gP _ hgB hmk h l, hul h"n hn, hNo hp h2q, hq hu h@v, hv hz h{, h| h h, h( h„ h, h3 h hj h hc h hǏ, h` hX hB h h, h h hm, hP h' h, h hT h( h hۤ h h, h[ hp h, h h hC, h hP h, h hF h', h h h, h h h, h hQ h, h h h, hN hn hC, hx hX h h/B h7 _You open the door. h3 hR h.@  There is an open door here. hy h _ h: h h0, h h  h, hR h  You now have 148 gold pieces (gained 23).  There is a stone staircase leading down here. h h #.##.###.##........##.#.#.#  #........##...#...###.....#  ###.#.#####...##.## ###.### ##.###.## ######[# #.##.## ##.##.# ##.## ##.###.## ##+## ##...## ##.#.##...###..#..####  #####..### ##.....##.###....#  #........# ##.@.....#..#...#.# 69.0 (33.0)####...####.........## .............'.........+.......# #.###.#..####.........####....#  #.# #....# ##.......## ##...#.# #.##.# ##.....## #...### #.###%##.# ##...#######.# h....   #........########'####.......##.   #####.#####...###.......#'#..##.  _Items here: )))) [[. hD0W% h88% hA:% hB170.0 (1.0)  hmJ:% hA #.# #.# #.# #. #.######4 #.)...@# #.######  hC h3I h +7 (1.7 h h _You climb downwards.  Found a runed dagger. _There is a stone staircase leading up here. h3 h h h h$ _ h# h3$ h' h', h) h,, h- h5 #. #. #. #.# #.###### h5 #.)@..<# #.####### h: # # # ### #. #.###### #.@...<# #.###### hQ;J #.## h1C-3.7 (3.0 hC+4.7 (4 hI hSx _You see here a +1 dagger of venom. h3 h h h h7$ _ hBB h hh h hL, h h h, h h h h hQ hF#.#. ### #.##.#######.)...<##.###### #...@..# 9.7 (5#####.... ..###  h ..#..#..#..#... h0 h _Key pressed, stopping explore. h h+ H _No target in view! h 3 h@  h  h  h $ _ h , h  h  h}  h  h , h  h  h L#. .# ###.##.# >.#.########. hJ #.)...<#.. #.######.# #......#.# #####..@.# 82.7 (3 #..### #..# #..##..##..#....#### h  h +3.7 (4 h'  h ; _Found a stone staircase leading down. h3 hҩ h5 h| h hn h' h h hH h. hF, h hB hc hH h h h~ h h h/ h h, h h> h, h h h, h hY###...!# #.....## #...#.#.# #.###.#<# h& # #.### #.# #. #.# #. #####.# #.#####.##.@...# #.........######## #####...#.# ##>.#.########..#.)...<#...#.######.##.# h#......#.#....#####....###### h094.7 (11.0) hD,5.7 (12 h m _n - a lumpy pink potion hU u h B h B h  h , hd  hU  hQ  h  h  h%  h< , h  h"  h X hp , hY  h:  hC  h  h7  hT  h  hl  h/  h  h B h  h , h  h  h , h  h  h , hO  hc  h"  h#  h#  hJ%  h2'  h'  h2(  h/ [#......# #.###.## #.# #.# #.# #.# #.###.# #.##..###  h/  #.#.....  #.#..##  ###...@# ###.....##  #...#.#. #.###.#< #.# #.## hP0  #.# #.#  #. #.# #.#  #. #####.# #.# ##.##.....# #.# h6 .310.7 (15 h7 ,1.7 (16 h:  h< [ _o - a murky amethyst potion h,3 h- h/ h1 he2 h(6B h8B h9, h: h = h>, h]? hX@ h^B, hB hFD hE hoF, hG hGI hI hjJ hhK h8M, hM hN h[P, hP hQ h~S hS, h\U hV h7W hW hX h Z hZ, h[ h<] h^, hy_ hba, ha hb h_d hd he h(f hg, hJh hi hj hUk hk hl hn hn, ho h(q, hq hr hlt ht h^u h4v hw, h8x hy hrz, hz h~{ hP| h|, h%~ h h h h hJ, h- h; h , h h hڊ, h~ hI h׎, he h. h,, h“ h- h̖, hi h h, h hB h hS h h hI h h+ h h h, h3 h:, hή hװ hݲ hd hٳ h` h , h h h, hջ hv h; hĿ h7 h h hT h h hQ, h h hQ, h h h, hE h h, hg h h, h h hB h h, ho h h0 h h h h, h hY h, h3 hH h, h h h? h, h ht, h h h, h h h`, hX h0 hI h, h  hO  h , h h hA, h hJ hL, h h hP, hY h.! h#, h'$ h& h(, h) h+ h?., hd/ h@1 h3, h4 h6 h~9, h: h>, h> hwAM _You now have 151 gold pieces (gained 3). hC hD h)E hG hI, hJ hM hO hO hP hAR h T hT hT hV hrY, h;Z h9\ hO^, h` hb hd, he hg hj, hGl hTn hp, hq h s h u, hu hGw hy, hy hE{ h'} h}, h|~ h@, h h hO, hل h h, h hۉ h{, h* hE h;, hˏ h1 h, h hm h h,, h5 h, hY hÜ h8, hÞ h h # #. # hŦr. #<..## #...## # ... # #.##### #.@..### ####..##### ##..####.. ##.##...# #.## #.### #..## #.# # r   quokka (asleep) h ##..# #.# # ##.# #.# # #.######.# # hX 99.7 (88  A quokka comes into view.Found a stone staircase leading up. hZ h. rr h.400.7 (89 hM hi _The quokka twitches its whiskers.  hLn . .. <..## r..## ... #.####  #.@..##  ####..##  ##..# ###.. ##.# #... #.## #. #..## #.#  ##..# #.#  ##.# #.#  #..#   h . .. <..## r..## ... #.####  #.@..##  ####..##  ##..# ###.. ##.# #... #.## #. #..## #.#  ##..# #.#  ##.# #.#  #..#   h  h   hr   h] _A quokka is nearby!  h_####  ...  #<..##  .r..### #...#   #@###  #.... ####..## ##..# ###.#.# #... #.## #.# #..## #.#..# #.##.# #.#  hb  hihX.r  hSi81.7 (1.0) _  hKs  h> S #...######  hT ... #<..## #..r.####.@.# ###.### #....# ####..## #.# ####.# #.. #.## #.# #..## #.#..# #.#  h   hw Z.r  h 2  hA   h   h -  You hit the quokka.  The quokka is severely wounded.2--=3.9 (1.2  hD + _The quokka bites you.  h6  You hit the quokka.  The quokka is almost dead.5.2 (1.3  h:  ha=A _The quokka bites you but does no damage. x2  ht  You hit the quokka.  You kill the quokka!  hy†  hP--86.3 (1.1  h  hX _Beogh accepts your kill.  h#  h$  h(  h*H _No target in view!! hT! hT! hY! h&\H _No target in view!! h! h! h! h)H _No target in view!! h`K4! h,P! hqSH _No target in view!! h! h! he! hH _No target in view!! hDf3! hg! hFk! hkR3= _! hoX! h r,! hr! ht,! h=u! hx~4==! hy! h{_ _No target in view! _HP restored.! hZ ##  #.#.#.# #...w #<..### #....### #@..#-! hPB ###.#### #....## ####..# ##..#  ##.# #. w   ribbon worm (asleep) #.## #. #..## #. ##..# #.! h.11.3 (5.0! hj.ww! hE-2.3 (6! h! h _A ribbon worm comes into view. _You see here a quokka corpse." h8 # #. ##.# ....# #.... #<.w### #....###  #@..#  ###.####  #....##  ####..##  ##..#  ##.#  #.##  #..##  ##..# " h0 # #. ##.# ....# #.... #<.w### #....###  #@..#  ###.####  #....##  ####.. ##..#  ##.#  #.##  #..##  ##..# " h64" h:" h=b _A ribbon worm is nearby!" h (catching breath)  You reach to attack!  You hit the ribbon worm but do no damage." hБ `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage." h. 4  0 3.6 (1.3Held " hg" h . _You are caught in a web!" h? 4" h|D " hiG N _You are caught in a web!" h$ 4" h$ " h N _You are caught in a web!# h5i# hnP.w# hpQ 8  4 40# hw@ _The web tears apart.# hK0  You puncture the ribbon worm!  The ribbon worm is heavily wounded.# h1 R===5.8 (1.2# h6 # h9 Y _The ribbon worm closely misses you.# h̭  You hit the ribbon worm.  The ribbon worm is heavily wounded.-7.0# h0 # hD C _The ribbon worm bites you but does no damage.# h!  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.-8.3 (1.3# h$ # h' C _The ribbon worm bites you but does no damage.# h2  _The ribbon worm bites you but does no damage.  You hit the ribbon worm but do no damage.  The ribbon worm is heavily wounded. _The ribbon worm bites you but does no damage.  You hit the ribbon worm.  The ribbon worm is severely wounded.# h X1---9.6# h # h 0 _The ribbon worm bites you.# ho  You puncture the ribbon worm!  You kill the ribbon worm!# h. i.# hW# S---4020.7 (1.1# hr' # h* X _Beogh accepts your kill.# h܎  # #. ### #.###.###.....#..... <..### #..@.#### h #.....#†..# #########.## #....######.# ##. # # # #..## ## h # hf 4-10# h # hy # h2EW####### # ## #. ####.######.....#......# <.@###  ##....### #.....#†..# #########.## #....####..##.##.# #.### hM# hN@-2# hR# hT# hھf #.....##### # #.  ####.########.#.....#...$.....@.# #...#<..### #. ##....### #.....#†..##########.## #..######..##.# h+# h# hT2=3# hw# h* _Found 9 gold pieces.$ hN I$ haR $ hS ,$ hX B$ hZ B$ he] ~3==$ h#^ $ h ` ,$ h` $ hg $ hh $ hi ~4==$ hj $ hw $ h5x $ hy O=$ hz $ h B$ h# M _You now have 160 gold pieces (gained 9).$ h 3$ hj $ h} $ hX ,$ h1 $ h $ hR ,$ h $ h: $ h ,$ hS $ h $ h ,$ hx $ h $ h ,$ h  $ h $ h ,$ h@ $ h $ h ,$ h $ h $ h; ,$ h $ h $ h ,$ h $ h $ h $ h4 $ h $ h+ $ h- $ h $ h( $ h޼ $ hV ,$ h/ $ h $ h[ ,$ h $ h $ h ,$ h $ h $ h ,$ hY $ h $ h! ,$ h $ h $ h ,$ hb $ h* $ h< ,$ h $ h $ h ,$ h $ h $ h6 ,$ h $ h/ $ h ,$ hg $ he $ h '##### S...### ## #...# #. #@# #. #.## #. #..# ### #. ##.## $ h Z ... ## #..# #.###.# #.#S   adder (asleep)#.# ^##.# #.#####.########.#$ h2 058.7 (35.0)$ hW e.SS$ h ,9.7 (36$ h $ h Y _An adder comes into view.% h  #######  ....S..### ##.@.# ####.# # #.## # #.. ### #.## .. # #..# #.##.# #.# #.# #^# #.# #.#% hu% h`% h.S60.7 (1.0) % h% h& h^& h5=1.8 (1.1& h& h _You barely miss the adder. The adder barely misses you.& hyy  You puncture the adder!  The adder is almost dead.& hz5=3.0 (1.2& h}& h{ _The adder closely misses you. The adder bites you but does no damage.& hr  You hit the adder.  You kill the adder!& h1.& h88-4.2& h& hGX _Beogh accepts your kill.& hɦN-& h9& hH _No target in view!& h4& hQ & hy"H _No target in view!& h'4& h& h1H _No target in view!& hd4& h& hH _No target in view!& h& h& hz& hH _No target in view!& h4& hn& hC _No target in view!& h4& h& h& h3& h& h& h.f _& h=& h& h#.######### >......@..### -7.2 (3.0#########...#  ###.#  #.## #..# ## ##.## ...  #..# #.#  ##.# #.#  #.# #^# -8.2 (4& h N _Found a stone staircase leading down.' hI' h'' h~X' hX' hB' h]' hi,' h@' h' h\' h,' h' h..#.#l...##.#' h{#..######.#########......>@........#########...# ###.# #.## #..# ##.## l   iguana (asleep) ' hC#..# ##.# #.#' h,73.2 (5' hu.ll' hw+4.2 (6' h' h)Z _An iguana comes into view.' h f###. ... #..#.. l.#.# #..# ' hE y#######@######### ......>.........#################..###.##..# ##.#.#' h ' h< u.l5.2 (1' h ' h; ( hEZ( h]J.l( h_-6.5 (1.3( huc( hef _You reach to attack! You barely miss the iguana.( h  You puncture the iguana!  The iguana is heavily wounded.( hF=7.8( hT _The iguana bites you but does no damage.( h~  You barely miss the iguana.The iguana is heavily wounded.( h-9.0 (1.2( h( hi _The iguana barely misses you. The iguana closely misses you.( h   You barely miss the iguana.The iguana is heavily wounded.( hR )80.2( hg( h> _The iguana bites you but does no damage.( h4  You hit the iguana.  The iguana is heavily wounded.( h-1.3 (1.1( h( hn> _The iguana bites you but does no damage.( hR _The iguana bites you but does no damage.  You hit the iguana.  The iguana is heavily wounded. _The iguana bites you but does no damage.  You hit the iguana.  The iguana is heavily wounded.( h-2.5 (1.2( h( h$  You hit the iguana.  ( hb1The iguana is heavily wounded. _The iguana bites you but does no damage.  You hit the iguana.  The iguana is heavily wounded. _The iguana barely misses you.( hXv  You barely miss the iguana.The iguana is heavily wounded.( hw(3.7( h{( h~4 _You block the iguana's attack.( hb  You hit the iguana but do no damage.The iguana is heavily wounded.( h-4.8 (1.1( h( hyS _The iguana barely misses you.( hAl  You hit the iguana but do no damage.The iguana is heavily wounded.The iguana bites you but does no damage.( htm-6.1 (1.3( hlq( h/tS _The iguana barely misses you.( hy  You puncture the iguana!  The iguana is almost dead.7.2 (1.1( h( h"S _The iguana barely misses you.( hdJ ###.  ...  #..  #..  .. ##.# #l.# #@#  ......>.........###  ###############...# ( hf ###.#  #.##  #..#  ##.##  #..#  ##.# ) h ###.  ...  #..  #..  .. ##.# #l.# #@#  ......>.........### ) h ###############...#  ###.# #.## #..#  ##.## #..# ##.#) h) h) h') hH _An iguana is nearby!) hp) h  You hit the iguana but do no damage.The iguana is almost dead.) h (8.3) h) hh> _The iguana bites you but does no damage.) ht  You hit the iguana.  You kill the iguana!) hC.) h̞1729.4) hQ) hX _Beogh accepts your kill.) h>p J) ht H _No target in view!* hdy3* hz* h|* h* h݀: _* hn* hk,* h* hu* h,* h* h8* h* hɑ* hF* h%* hN,* h* he* h,* h* h* hY,* h* h* h,* h* h* h,* hC* h* h,* h* h* h},* h* h* h,* h* h* h,* hd* h* h,* h* h* h* h,* h(* h* h_,* h* h* hq,* h* hu,* h* h* h* h* h* ht* h* hy,* h* h* h,* h* h,* h* h* h,* hA* h* h,* h4* h* h<B* h* h,* h* h* h,* h* h* hb,* h* h* h,* h* h* h,* h* h2* h,* h* h:* h ,* h* h* hB* h* h  #......##.####.# #.# #.# * h W#.# #.# #######.####.######### ...................... ####..######.###########..## #.######..## #....@.# - ##.## ######.# #..# .# #.#########j# >.........### j#* hR? ####### #########...# j# #...... jjjj 4 gnolls (3 polearms, 1 missile, as…)###.# j# ######.## .####..#..#### #.* h#....#* h 523.4 (34.0)  4 gnolls come into view.A gnoll is wielding a +0 spear and quivering a throwing net.* h* h! jjjjjjj)jThe gnoll shouts! x2* h(@((* h..jjjjj 4 gnolls (3 polearms)* h:K====4.4 (35* hZ* h _The gnoll throws a throwing net. You block the throwing net. _You see here a throwing net.+ hc+ hk@j.+ hHl----5.4 (1.0)Throw: throwing net+ hr+ hwtR _p - a throwing net- h  #......# #.####.# #.# #.# #.# #.##.####.#...........#..######.# ##..## #.######- h  #..## #...@..#  ##.## ######.#  #..# j##.# .# .>.### j# #...# j# #  ###.# j# #.####  #.## .# #.###.  #..# ### #..... - h - hR j.j   gnoll (polearm)- h C----6- h - h<* - h q  You reach to attack! You hit the gnoll.  The gnoll is lightly wounded.- h 5=7.6 (1.2- hC - h:  - h -_You block the gnoll's attack.- h[?}  You reach to attack! You hit the gnoll but do no damage.- h@. h9j. h0-8.8. h~ . h 3 _The gnoll is lightly wounded.. h  You reach to attack! You hit the gnoll.  The gnoll is moderately wounded.=30.0. h<. h3 _You block the gnoll's attack.. h  You reach to attack! You closely miss the gnoll.The gnoll is moderately wounded.. h]1---1.1 (1.1. h. h . h?_The gnoll hits you from afar with a +0 halberd.. h0  You reach to attack! You hit the gnoll.  The gnoll is heavily wounded.. hD2g2=--2.3 (1.2. hC6. h9< _The gnoll hits you but does no damage.. h\  You reach to attack! You hit the gnoll but do no damage.The gnoll is heavily wounded.. h ^27---3.4 (1.1. h . h E _The gnoll hits you from afar with a +0 halberd./ h/{  You reach to attack! You barely miss the gnoll.The gnoll is heavily wounded./ h|!4.5/ hy/ h3 _You block the gnoll's attack./ hG  You reach to attack! You hit the gnoll.  The gnoll is heavily wounded.8---5.7 (1.2/ hR _The gnoll hits you but does no damage./ hg / hh You reach to attack! You puncture the gnoll!  You kill the gnoll!/ hj/ h5pL. / hs981-6.9/ hx/ h {X _Beogh accepts your kill./ h  You reach to attack! You barely miss the gnoll.The gnoll is lightly wounded./ h0=8.1/ h/ h|Z _The gnoll hits you but does no damage. You block the gnoll's attack./ hK  You reach to attack! You barely miss the gnoll.The gnoll is lightly wounded./ h579.2 (1.1/ h՞/ hC _The gnoll hits you from afar with a +0 spear./ h[  You reach to attack! You closely miss the gnoll.The gnoll is lightly wounded./ h.40.4 (1.2/ h[/ h!R _The gnoll barely misses you./ h  You reach to attack! You puncture the gnoll!  You kill the gnoll!/ hԑ/ hΗ)/ hU6901.5 (1.1/ hb/ hX _Beogh accepts your kill./ h?,/ hTjj 2 gnolls (1 polearm)/ h< 0-2.6/ h / hYe _You reach to attack! You barely miss the gnoll./ h}  You hit the gnoll.  The gnoll is moderately wounded./ h"k21-----=3.7/ hP/ hu _The gnoll hits you with a +0 club! The gnoll barely misses you./ h  You hit the gnoll.  The gnoll is severely wounded./ h9q15---------4.8/ hZ/ hn _The gnoll hits you with a +0 club. The gnoll misses you./ hr4/ hs/ hKu^ _You are too injured to fight recklessly!/ h/ h / h/ h|^ _You are too injured to fight recklessly!/ h 4/ h / h ^ _You are too injured to fight recklessly!/ h / h / h / h8  / h P_You are too injured to fight recklessly!/ hV / h / h / h ^ _You are too injured to fight recklessly!/ h / h / h / h Y _You are too injured to fight recklessly!/ h(} / h~ / h / h: / hm 4/ h' / hR / hp / h+r / hu / hTx / h / h / h / h / h 4/ h / hʯ / h4/ h#/ hW&/ h/ h/ h/ h/ hj/ h/ h/ h0 hQG0 hhH0 hM0 hO0 h+$ #......# #.####.# #.# #.# #.# #.##.####.#. .#####..######.# ##..## #.###### #..## #..@.j.# ##.## ######j# #..# .# ###.# .# ..>.### j# #...# j# # ###.# j# #. #.## .# #.### #..# ### #0 h0 hPj)0 h=,500 h~0 ho _The gnoll attacks as it pursues you! The gnoll barely misses you.1 h\ &  1 hb You barely miss the gnoll.The gnoll is heavily wounded.The gnoll hits you from afar with a +0 spear.12------6.9 (1.11 hΓ R _The gnoll hits you but does no damage.1 h   You closely miss the gnoll.The gnoll is heavily wounded.The gnoll misses you. The gnoll barely misses you.1 hG b3=-8.1 (1.21 hh 1 hl ? _The gnoll hits you but does no damage. x22 h  You closely miss the gnoll.The gnoll is heavily wounded.2 h(9.32 h2 hZ _The gnoll hits you but does no damage. You block the gnoll's attack.2 hp"  You hit the gnoll but do no damage.The gnoll is heavily wounded.2 h# .50.4 (1.12 h) 2 h+ Z _The gnoll hits you but does no damage. You block the gnoll's attack.3 hԺ #......# #.####.# #.# #.# #.# #.##.####.#...  .#####..######.# ##..## #.###### #..## #.@.jj.# ##.## ######)# #..# .# ####.# .#.>.### j# #...# j# # ###.# j# #. #.## .# #. #..# ### #3 h3 h~2j.3 h~c14=-103 h3 h#3 h  ######## #......# #.####.# #.# #.# #.# #.#  ##########.####.#########.........................#####..######.######### ##..## #@###### #..## #..j.j.# ##.########)#  #..#  .# #####.######### .# ....>.........### j# ### #############...# j# #..###.# j# #. #.## .# #.#3 h 3 h; 3 h gj.j.3 hj .=23 h 3 h w _The gnoll attacks as it pursues you! The gnoll barely misses you.4 h######....## #.# #.#  ##########.####.#########..........................#####..#########..######## #..##.j.j..##.########)  #..# #####.######### . j   gnoll ....>.........#### #############...###.# j4 h$jj.-34 h/4 h84 h w ######## #......# #.####.# #.# #.# 4 hT #.# #.#  ##########.####.#########.............@...........#####..######.######### ##..## #j###### #..## #...j..# ##.########)# #..#  .# ######.######### .# .....>.........### j# ## ##############...# j# #.4 h 4 h 4 hg j.jj 2 gnolls (1 polearm)4 h[ @-44 h 4 h 5 hs\8 ######## #......# #.####.# #.# #.# #.# #.# #.####.# . .#####..######j# ##..## #.###### #..## #.5 h^bj.j..# ##.## ######)# #..# .#   gnoll #.# .#.>.### j# #...# j# #5 h_5 hg:j.5 hiZ5=55 h n5 ho5 hh # #......# #.####.# #.# #.# #.# #.# #.####.# .j. .#####..######.5 h# ##..## #.######  #..## #.j.j..#  ##.## ######)# #..# .#  #.# .#  ......>.### j#  #...# j#5 h'5 h5 hj.jj 2 gnolls (1 polearm)5 hU.=65 hf!5 h7$ 5 h$q_The gnoll attacks as it pursues you! The gnoll barely misses you.5 hn1  ######## #......# #.####.# #.# #.# #.# #.# #.####.# .j.5 h2  .#####..######j# ##..## #.######  #..## #.j.j..#  ##.## ######)# #..# .#  #.# .#  ......>.### j#  #...# j#5 h5 5 h6 5 h9> gj.j.5 hQ? .-75 hpD 5 hF 6 h, ######## #......# #.####.# #.# #.# #.# #.# #.####.# .j.j6 h-. .#####..######.# ##..## #.###### #..## #.j.j..# ##.## ######)# #..# .# #.# .#  ......>.### j#  #...# j#6 h/6 h06 h7j.j.=86 h=6 h@x _The gnoll attacks as it pursues you! The gnoll closely misses you.6 h w  You puncture the gnoll!  You kill the gnoll!6 h 6 h9 )j.   gnoll (6 h[ ~6==9=9.5 (1.16 h޶ 6 h  6 h R_Beogh accepts your kill.6 h9!? ######## #......# #.####.# #.# #.# #.# #.# #.####.# .)j. .#####..######.# ##..## #.###### #..## #.j.j..# ##.## ######)# #..#6 h" .# #######.# .#  ......>.### j#  #...# j#6 h,$6 h+5j.6 hR,6--6006 h56 h68 hFL  GloorxVloq the Trooper  Gargorcle of Beogh ...... ########  Health: 16/34 ===========------------- #......#  Magic: 5/5======================== #.####.#  AC: 16Str: 21 #.# #.#  EV: 8Int: 9 #.# #.#  SH: 4Dex: 9 8 hԶ##########.####.#########  XL:  5 Next: 99% Place: Dungeon:4 .........@*j.............  Noise: ---------  Time: 3560.5 (0.0) .#####..######.#########  a) +0 trident ##..## #.######  Throw: throwing net #..## #.j.j..#  ##.## ######)#  #..# .#  j   gnoll (polearm)  #######.######### .#  ......>.........### j#  ###############...# j# You puncture the gnoll!  You kill the gnoll! _Beogh accepts your kill.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (60% to hit)8 hGloorxVloq the TrooperGargorcle of Beogh ......########Health: 16/34 ===========-------------#......#Magic: 5/5========================#.####.#8 h% AC: 16Str: 21#.# #.#EV: 8Int: 9#.# #.#SH: 4Dex: 9##########.####.######### XL:  5 Next: 99% Place: Dungeon:4.........@.j............. Noise: ---------  Time: 3560.5 (0.0).#####..######.######### a) +0 trident##..## #.######Throw: throwing net#..## #.j.j..###.########)##..#.#j   gnoll (polearm)#######.#########.#......>.........### j#8 h? ###############...# j# _Beogh accepts your kill.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (60% to hit)  You reach to attack! You puncture the gnoll!  The gnoll is severely wounded.=1.6 (1.18 hX8 h  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (60% to hit)  You reach to attack! You puncture the gnoll!  The gnoll is severely wounded. _The gnoll barely misses you.8 h@  GloorxVloq the Trooper  Gargorcle of Beogh ...... ########  Health: 16/34 ===========------------- #......#  Magic: 5/5======================== #.####.#  AC: 16Str: 218 h #.# #.#  EV: 8Int: 9 #.# #.#  SH: 4Dex: 9 ##########.####.#########  XL:  5 Next: 99% Place: Dungeon:4 .........@*j.............  Noise: =--------  Time: 3561.6 (0.0) .#####..######.#########  a) +0 trident ##..## #.######  Throw: throwing net #..## #.j.j..#  ##.## ######)# 8 h #..# .#  j   gnoll (polearm)  #######.######### .#  ......>.........### j#  ###############...# j# You reach to attack! You puncture the gnoll!  The gnoll is severely wounded. _The gnoll barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)9 hGloorxVloq the TrooperGargorcle of Beogh ......########Health: 16/34 ===========-------------#......#Magic: 5/5========================#.####.#AC: 16Str: 21#.# #.#EV: 8Int: 9#.# #.#SH: 4Dex: 9##########.####.######### XL:  5 Next: 99% Place: Dungeon:4.........@.j............. Noise: =--------  Time: 3561.6 (0.0).#####..######.######### a) +0 trident##..## #.######Throw: throwing net#..##9 hK8 #.j.j..###.########)##..#.#j   gnoll (polearm)#######.#########.#......>.........### j################...# j# _The gnoll barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  You reach to attack! You completely miss the gnoll.The gnoll is severely wounded.13--2.7 (1.19 h?9 h  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  9 hdYou reach to attack! You completely miss the gnoll.  The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear.9 h* \  GloorxVloq the Trooper  Gargorcle of Beogh ...... ########  Health: 13/34 =========--------------- #......#  Magic: 5/5======================== 9 h, #.####.#  AC: 16Str: 21 #.# #.#  EV: 8Int: 9 #.# #.#  SH: 4Dex: 9 ##########.####.#########  XL:  5 Next: 99% Place: Dungeon:4 .........@*j.............  Noise: =--------  Time: 3562.7 (0.0) .#####..######.#########  a) +0 trident ##..## #.######  Throw: throwing net #..## #.j.j..#  ##.## ######)#  #..# .#  j   gnoll (polearm)  #######.######### .#  ......>.........### j#  ###############...# j# You reach to attack! You completely miss the gnoll.The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear.  9 h. Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)9 hd GloorxVloq the TrooperGargorcle of Beogh ......########Health: 13/34 =========---------------#......#Magic: 5/5========================#.####.#AC: 16Str: 21#.# #.#EV: 8Int: 9#.# #.#SH: 4Dex: 99 hMf ##########.####.######### XL:  5 Next: 99% Place: Dungeon:4.........@.j............. Noise: =--------  Time: 3562.7 (0.0).#####..######.######### a) +0 trident##..## #.######Throw: throwing net#..## #.j.j..###.########)##..#.#j   gnoll (polearm)#######.#########.#......>.........### j################...# j# _The gnoll hits you from afar with a +0 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  You reach to attack! You barely miss the gnoll.The gnoll is severely wounded.[39;49 h>g V9m144.0 (1.39 hk 9 h=o X  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  You reach to attack! You barely miss the gnoll.  9 hLp yThe gnoll is severely wounded. _You block the gnoll's attack.: h  GloorxVloq the Trooper  Gargorcle of Beogh ...... ########  Health: 14/34 =========--------------- #......#  Magic: 5/5======================== #.####.#  AC: 16: hStr: 21 #.# #.#  EV: 8Int: 9 #.# #.#  SH: 4Dex: 9 ##########.####.#########  XL:  5 Next: 99% Place: Dungeon:4 .........@*j.............  Noise: =--------  Time: 3564.0 (0.0) .#####..######.#########  a) +0 trident ##..## #.######  Throw: throwing net #..## #.j.j..#  ##.## ######)#  #..# .#  j   gnoll (polearm)  #######.######### .#  ......>.........### j#  ###############...# j# You reach to attack! You barely miss the gnoll.The gnoll is severely wounded. _You block the gnoll's attack.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit): h&hGloorxVloq the TrooperGargorcle of Beogh ......########Health: 14/34 =========---------------#......#Magic: 5/5========================#.####.#AC: 16Str: 21#.# #.#EV: 8Int: 9#.# #.#SH: 4Dex: 9: hi##########.####.######### XL:  5 Next: 99% Place: Dungeon:4.........@.j............. Noise: =--------  Time: 3564.0 (0.0).#####..######.######### a) +0 trident##..## #.######Throw: throwing net#..## #.j.j..###.########)##..#.#j   gnoll (polearm)#######.#########.#......>.........### j################...# j# _You block the gnoll's attack.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  You reach to attack! You hit the gnoll but do no damage.The gnoll is severely wounded.: hj25.2 (1.2: hm: h=p  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  : hpYou reach to attack! You hit the gnoll but do no damage.  The gnoll is severely wounded. _The gnoll hits you but does no damage. x2: hH   GloorxVloq the Trooper  Gargorcle of Beogh ...... ########  Health: 14/34 =========--------------- #......#  Magic: 5/5======================== #.####.#  AC: 16Str: 21 #.# #.#  EV: 8Int: 9 #.# #.#  SH: 4Dex: 9 ##########.####.#########  XL:  5 Next: 99% Place: Dungeon:4 .........@*j.............  Noise: =--------  Time: 3565.2 (0.0) .#####..######.#########  a) +0 trident ##..## #.######  Throw: throwing net #..## #.j.j..#  ##.## ######)# [: hU 1K #..# .#  j   gnoll (polearm)  #######.######### .#  ......>.........### j#  ###############...# j# You reach to attack! You hit the gnoll but do no damage.The gnoll is severely wounded. _The gnoll hits you but does no damage. x2  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit); hkGloorxVloq the TrooperGargorcle of Beogh ......########Health: 14/34 =========---------------#......#Magic: 5/5========================#.####.#AC: 16Str: 21#.# #.#EV: 8Int: 9#.# #.#SH: 4Dex: 9##########.####.######### XL:  5 Next: 99% Place: Dungeon:4; h_.........@.j............. Noise: =--------  Time: 3565.2 (0.0).#####..######.######### a) +0 trident##..## #.######Throw: throwing net#..## #.j.j..###.########)##..#.#j   gnoll (polearm)#######.#########.#......>.........### j################...# j# _The gnoll hits you but does no damage. x2  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  You reach to attack! You barely miss the gnoll.The gnoll is severely wounded.; h-6.4 (1.2; h}; h  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  You reach to attack! You barely miss the gnoll.  The gnoll is severely wounded. _The gnoll completely misses you.; hOL  GloorxVloq the Trooper  Gargorcle of Beogh ...... ########  Health: 14/34 =========--------------- #......#  Magic: 5/5======================== #.####.#  AC: 16Str: 21 #.# #.#  EV: 8Int: 9 #.# #.#  SH: 4Dex: 9 ; hlv##########.####.#########  XL:  5 Next: 99% Place: Dungeon:4 .........@*j.............  Noise: =--------  Time: 3566.4 (0.0) .#####..######.#########  a) +0 trident ##..## #.######  Throw: throwing net #..## #.j.j..#  ##.## ######)#  #..# .#  j   gnoll (polearm)  #######.######### .#  ......>.........### j#  ###############...# j# You reach to attack! You barely miss the gnoll.The gnoll is severely wounded. _The gnoll completely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit); h5GloorxVloq the TrooperGargorcle of Beogh ......########Health: 14/34 =========---------------#......#Magic: 5/5========================#.####.#AC: 16Str: 21#.# #.#EV: 8Int: 9#.# #.#SH: 4Dex: 9##########.####.######### XL:  5 Next: 99% Place: Dungeon:4.........@.j............. Noise: =--------  Time: 3566.4 (0.0); h.#####..######.######### a) +0 trident##..## #.######Throw: throwing net#..## #.j.j..###.########)##..#.#j   gnoll (polearm)#######.#########.#......>.........### j################...# j# _The gnoll completely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  You reach to attack! You barely miss the gnoll.The gnoll is severely wounded.; ha5=7.5 (1.1; h9; h  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  ; h~You reach to attack! You barely miss the gnoll.  The gnoll is severely wounded. _The gnoll closely misses you.; h  GloorxVloq the Trooper; h92  Gargorcle of Beogh ...... ########  Health: 15/34 ==========-------------- #......#  Magic: 5/5======================== #.####.#  AC: 16Str: 21 #.# #.#  EV: 8Int: 9 #.# #.#  SH: 4Dex: 9 ##########.####.#########  XL:  5 Next: 99% Place: Dungeon:4 .........@*j.............  Noise: =--------  Time: 3567.5 (0.0) .#####..######.#########  a) +0 trident ##..## #.######  Throw: throwing net ; hg#..## #.j.j..#  ##.## ######)#  #..# .#  j   gnoll (polearm)  #######.######### .#  ......>.........### j#  ###############...# j# You reach to attack! You barely miss the gnoll.The gnoll is severely wounded. _The gnoll closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)< hnK  GloorxVloq the Trooper  Gargorcle of Beogh ...... ########  Health: 15/34 ==========-------------- #......#  Magic: 5/5======================== #.####.#  AC: 16Str: 21 #.# #.#  EV: 8Int: 9 #.# #.#  SH: 4Dex: 9 ##########.####.#########  XL:  5 Next: 99% Place: Dungeon:4 < h(i.........@.j.............  Noise: =--------  Time: 3567.5 (0.0) .#####..######.#########  a) +0 trident ##..## #.######  Throw: throwing net #..## #.j.j..#  ##.## ######)#  #..# .#  j   gnoll (polearm)  #######.######### .#  ......>.........### j#  ###############...# j# _The gnoll closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  You reach to attack! You puncture the gnoll!  You kill the gnoll!< h ########  #......#  #.####.#  #.# #.#  #.# #.#  ##########.####.#  .........@.).....  .#####..######.#  ##..##   #..## < h  ##.## ) #..#   #.   >    < hGloorxVloq the TrooperGargorcle of Beogh ......########Health: 15/34 ==========--------------#......#Magic: 5/5========================#.####.#AC: 16Str: 21#.# #.#EV: 8Int: 9#.# #.#SH: 4Dex: 9< hݾM##########.####.######### XL:  5 Next: 108% Place: Dungeon:4.........@.)............. Noise: ---------  Time: 3568.6 (1.1)< h..#####..######.######### a) +0 trident##..## #.######Throw: throwing net#..## #.j.j..###.########)##..#.########.#########.#......>.........### j################...# j# _The gnoll closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  You reach to attack! You puncture the gnoll!  You kill the gnoll!< h -Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit)  You reach to attack! You puncture the gnoll!  You kill the gnoll! _Beogh accepts your kill.  You have reached level 6!< h/  --more--< hBF8/406/6< hB6 4% < hJI< hEK4 _= h3= h= h= h = hX= h~,= h= h?= h~S9== h7= hƦ,= h= hT,= h= hS,= h= hJu20=== h= h+B= hn,= h= hi,= h&= h= h,K1== hP= h,= h= h= h/= hI= hW,= hv= h}= hS2== hT= h,= h= h,= h= h,= h= h= hK3== h= h`,= hW= hY,= hS= hC= hS4== h= hd= h= h= h== hg= hX= h= h^5=== hd= h~= h= h= h,= h= h= h= h.= h= h K6== h]= hK,= h= h= h4= h = h = h = h= h= hS7== h@= h,= h= h,= h= ht,= h!= h6$= h$K8== h &= h!)= hE)= hJ*= h,= h,= h-= h0= h0= h1= h3= hC4N29== h5= h7,= h9= h;,= h<= h.?= h{?k30=== h@= hC,= h%D= h!G,= h$H= hJ,= hK= h_Nk1== hO= hQ,= hS= hlU,= h=V= hX,= h[= h^a2== h_= ha,= hb= h!e,= he= h4g,= hg= hi= hjN3== hj= hm,= hn= hZp,= hcq= hs,= ht= hv= hvK4== hw= hx,= hy= hz,= h{= h|,= h]}= h~= hh5=== h= h׀,= hl= h,= h= he,= h= h= hU6== hQ= h,= h#= h,= hc= h= hՍK7== h= h,= h= h,= hl= hB= hk8== h= hח,= hm= h,= h:= h{,= h= hR= hK9== h*= h = hT= h¢= hS= h}= h= hۧ= h= h= hB_ _You start resting.= hҶ1652.6 (84.0)= h`x40==3.6 (85= hF= h9" _HP restored.> h3> hf> h> h(> h*B> h,,> h"> h> h,> h> hT> h9=> h> h> h> hb,> h}> h> h ,> h8 > h > h,> h> h> h,> h > h> h;,> h> h> hz,> h> hy> h,> h> h > h",> h9#> hW$> h&,> h&> h+> h-,> h+.> h/> h1> hA1> h1> hg3> h4,> h\5> h6> hE8,> hC9> h:> h<,> hl<> h=> hF?,> h@> hTA> hB,> hC> hE> hG,> hI> hkK> hM,> hN> hP> hR,> hS> h+V> hX,> hY> h'[> hC],> h^> h_> hb,> h&c> hd> hg,> hh> hj> hl,> hEn> hs  Things that are here:  a +0 spear; a +0 club; a gnoll corpse> hu> h.v _> hw> hx> hwz,> hT{> h}> h&,> h> h> hȈ,> h`> h> h,> h > h> h ,> hB> h> h,> h> h> h,> h> h> h`,> h> h> h  Things that are here:  a +0 spear; a +0 halberd _> hָ> hVB> h> h1,> h> hw> h,> h> h@> h,> h X> h=n> hA> h,> hZ> h> hm,> h<> h> h`,> h> h> h{,> hf> hU> hV,> h#> h> h#,> h> hc> hq,> hE> h> h,> h> h Z  Things that are here:  a +0 spear; a +0 halberd> h# > h  _> h_ > h > hD ,> he > h > h ,> h= > h > h ,> h > h$ > hq ,> hS > h > h ,> h! > h# > h% ,> h' > h( > h8+ ,> h*, > h- > h(0 ,> hA1 > h[3 > h25 ,> h5 > h;8 > h: ,> h; > h= > h? ,> h@ > hB > hE ,> h#F > hG > h)J ,> h6K > hM > hO ,> hP > hS > h%[  ######## #......# #.####.# #.# #.# #.# #.# #.####.####### ..).............@.!....o ######.#########> h[ ## # #.#######......# #.#  o   orc (polearm, asleep) ##### #.> h[ # ....### #.# ######## > h[ ###...# #.# #.......> h` 723.6 (70  An orc comes into view. It is wielding a +0 trident.> hjg o.o)> hg 5==4.6 (71> hl > ht % _The orc shouts!? h{ ......# .####.# .# #.# .# #.# .####.## .)..............@!...o.#.##  #.###### #......# #.#  #.#### #....# #.? h}? hao.--5.6 (? h1.0)? h? hp? hc$8 # ####.# # #.# # #.# ####.## )...o.#..###.###### #.# ? h%? h,5o.? h-A--6? h2? h5 _You see here a viscous puce potion.? hj{  You reach to attack! You hit the orc but do no damage.? hע5=7.7 (1.1? hĩ? h.1 _You block the orc's attack.@ h  You reach to attack! You hit the orc.  The orc is severely wounded.8.9 (1.2@ h@ h- : _The orc hits you but does no damage.@ h  You reach to attack! You puncture the orc!  You kill the orc!@ hC)@ h>5-30.0 (1.1@ h@ h'X _Beogh accepts your kill.@ h N-@ h^ _No target in view!@ hdx4@ h}@ hH _No target in view!@ hF@ h@ h<@ hOH _No target in view!@ ho@ ho@ hu@ h _@ h@ hF@ h,@ h@ h@ h,@ h>@ hf @ h'## ###### ...)...@...# #..>...6.0 (5#...._ ###.## ##### #.. #.# ....# #.# ###)# #.##.# #.#  #.# #.####   #.# ######### #.....   #.# #.......# #..#.# @ h.d_7.0 (6@ hF2@ h4< _Found a hide-covered altar of Uskayaw.A h A hy A h A h.! A h`$ A h$ A h& A hb* A he- A h- A hH/ A h3 A h6 A h37 A h8 A h< A h? A h8@ A hA A hH &  A hJ WThings that are here:  a +0 trident; an orc corpseA h M A hM  _A hGO A hV A hY A h![ A h\ A h` A hc A h,d A he A hg A h.j A hj A hl A hp A hu A hu A hv A hw} A h A h] A h˃ A h A hΐ A hw A h A h A hH A h A h A h A h A h2 A hl A h5 A h A h A h7 A h A h A h A h A h̷ A h A hh A hN A h A h A h A h A hc A h A hn A h$ A h A hl A h A hT A h A h0 A h A h A he A h* A h A h A h A h A h? A hE A h &  A hC KThings that are here:  a +0 spear; a +0 club; a gnoll corpseA h A h A hL  _A h4 A h A h A h A hk A h@ A h3 A h: A h A hO A h ,A h) A hr A h$ A h\% A h' A h) A hF, A h- A h/ A h2 A h7 A h7 A h8 A h"< A h@ ,A h B A hE A hI A h]J A hL A hO A h.S A hOT A h9V A hX A h\ A h] A h_ A ha A he A h:f A h=g A hi A hl A hm A h'o A h@q A ht A h'u A hv A hx A hV| A h| A h~ A h A h A h A hĄ A h\ A hg A h A h A h͐ A h A hw A hU A h A h A h A h˞ A hY A hʤ A hA A h A hU A h A hp A h A h A h5 A h A h A h' A h۸ A hG A h< A h A h8 A h A h8 A h@ A h A h) A hE A h A h A hG A h A h A hm A h A h A h& A h[ A h A h A h A hU A h A hT A h A h A h A h A h A h A h A h A h A h A h A h A h{ A h A hv A h A hP A hV A h A h A h A h A h A hO A h6 A h A hJ A h A hZ A hQ A h A h A h A h A h A h A h A h" A h A hy A h A h$# A h3$ A hH% A h' A he+ A hZ, A h- A h1 A h4 A h5 A hE7 A h: A h@> A h> A hE@ A h~C A hF A hOH A hI A hL A hP ,A h3R A hT A hX A h8Y A hL[ A h] A ha A h!b A hb A h>e A hh A hh A h5j A hl A ho A hlp A hEq A hs A h v A hv A h9w A h{ A h} A h=~ A h9 A h  A h A h( _You open the gate.A h7 A h A hՆ A h A h;  A h  A h There is an open gate here.A h A h9 i#..#..#.....#.......#A h 9#.......##....#######A h J##.####...#<..###A hA M#.# #.#.##....###A h n#.# #.#.....#÷..#A h Z#.# ##.#########.####A hd X#.# #...#A hA #....##A h  A h ^#####'''###########..## A hQ  A h #####..@####### ##..# A h 825.0 (8A h 8.0)A hE  A h ....#...#.....# ##.# A h  A h, #○§○.#.≈.#.§§§.# #.##A hў  A h) §°§.#...#.○§§§# A h]  #..#A h  A h .°..#...#..§○ ##..A h  A h °°..#...#..§A hz - ##.A h  A hݡ }#####...##### #.A h  A h< S......_....... ########A he  A h #........A h A h[ 3°§°☼A hڭ '☼A h ○§A h` '☼A h A h} A hۯ %6.0 (89A hS A hι  A h/ A hf 1_Found a sparkling altar of Nemelex Xobeh.C h:3C h`<C h?C hlCC hCC hGC hHC hK,C hMC hPC hvT,C hUC hYC h1],C hq_C haC hieC heC hgC hiC himC hmC hoC hrC hu,C h9wC hyC hm},C h~C hԁC h,C hVC hV  There is a sparkling altar of Nemelex Xobeh here.C hC h _C h,C h:,C hDC hXC hj,C hC hC h,C hC hC hC hC h4C hC h,C hC hC h&,C h8C hC hzC hC h C hC h,C hC hC h,C hnC h7 _You open the gate.C hC hC hC h@  There is an open gate here.C huC h _C hC hC hbC hC h]C hC hiC hC h=C hGC h%,C hcC hC hC hC h C h}C hn,C hGC hC huC hC hC h C h% ,C h C hC hC hGC h!C hC hu,C h`C hC h,C h+C hC h,C hC hC h ,C h C h!C h #,C hI#C h %C h &,C hc&C hW'C hY),C h)C h2+C h,C h -C h-C h.C h@0C ht0C h0C hZ2C h;4,C h4C h[6C h8,C h8C h:C hm<C h<C h)=C h>C hA@C hf@C hAC hCC hFEC hEC hEC hHC hJBC hbC h"cC hUdC h}dC hdC h+fC h`gC hgC hgC hsiC hYjC h}jC hjC hmC h0oC hboC h*pC hqC hs,C htC huC hx,C hxC hyC h|,C h,C h,C hC hC he,C hC hRC hǍ,C hC h,C hEC h _g - 3 scrolls labelled VIYMEDGHAKHLUE (gained 1)C hlC hɘC hVC hC hC h3C hҝC h,C hB,C h5C hTC h 8##......#.#.... ######....###### .# #..### .# #..# C hG.# #..# #### #### .# #..# ##g..##...# .#####..####.#......# C hj...........#..#....# #########.##...#@.# C h#.##....##...... #.##....######## C h˫#.##...#..##.##..#...####C h#.##.#.......# g   hobgoblin (asleep)C h#.###.....##.##.###........#C h1M#..........###C h׮-90.0 (64C hi.ggC h,1.0 (65C h˹C h\ _A hobgoblin comes into view.D h[  You reach to attack! You hit the hobgoblin.  You kill the hobgoblin!D h2c1.D hDf12.1 (1.1)D hPkD hmX _Beogh accepts your kill.D h D h D hH# D h|& H _No target in view!D h 3D h D h D h D hh P _D h( D h D h D h D h ,D h D h D hr ,D h D h D h ,D h D h D h> ,D h D hp D h ,D h^ D h D h ,D h D hS D h  ,D h D h D h ,D h D h; D h3 ,D h D h= D h ,D h D h D h ,D hu D h D h[ ,D h  D hX D h ,D h D h D h>" ,D h" D hC$ D h/& ,D h& D h~( D h}* ,D h+ D h, D h. ,D h/ D hp1 D h3 ,D h5 D h07 D h9 D h<9 D hF: D hQ= D hU? ,D hK@ D hB D hD ,D h G ,D hLI ,D hI D h[K D hL ,D hM D h,Q D hS ,D hT D hW D h2Y ,D hZ D hf\ D h_ D hE_ D hT` D hb D he ,D hf D hih D hFj D hpj D hk D hlm D hZv D h\x $ D hx [_g - 4 scrolls labelled VIYMEDGHAKHLUE (gained 1)D hz D hJz D hz D h| D h=~ D ha~ D h~ D h D h ,D h% D hׄ D h݅ D h D hM D hO D h D h D h D hD D h D h D h D h D h ,D h` D h7 D h ,D h D h D h ,D hP D h D h` ,D h D hP D h BD hP D hP D hx D hٚ D h D h D h D h D h D h5 ,D hz D hS D h ,D h D h D h ,D ḩ D h D h ,D h D h D h! D hK D h& D hX D h ,D h D h D h ,D h D h D hs ,D hv D h D h ,D hr D h D h D hQ D h D hG D h* ,D h D h D h ,D h D h D h ,D hr D h D h= ,D h D h/ D h ,D h D h D h^ ,D h D h D h ,D h% D h D h# BD h$ D h& ,D h& D h( D h_* ,D h* D h- D h. ,D h>>___(Press ? for help)#.# #.#.....#÷..##.##..############.# ##.#########.#####.#.............#F h T#.# #...##....###.#..##########.######'''###########..#####....##.#########...######## ##..####.....## #####.######.....#...#.....## ##.#F h #...#.#.# #........###.§§..#.≈.#..§☼.## #.## #.###.#<# #.###.#.##F hA z##..°§.#...#..§.°## #..## #.# #.### #.# #...###.○§○.#...#.§°..## ##..# #.# #.#F h7 5#.# #####F hE ##.°°..#...#..°°°## ##.# #.# #.##.#########...#########.######.# #.#F ho #.##§......._.@.....≈########.##.....# #.#########.#F h ########...########...........##### #...........#####.###...##...###########...# #############F h ###§§§##...#.§§§.##.# ##>.#F h ##.☼°..#...#.☼.§.##.########..####.☼°##.≈.#..○..##.)...<#....########F h D####.###...##...###.######.##.########.....#F h q########...########......#.#........##.....#########'''############....#######........#.#F h= #....#####.# #..####......###...#..#####.......# #..# ######## #..#...#F h #######.# #..# ###########...##G h;(O@>G htG h-#####'''###########..##GloorxVloq the Trooper########...######## ##..#Gargorcle of Beogh ......##.....#...#.....## ##.#Health: 40/40 ========================##.§§..#.≈.#..§☼.## #.## Magic: 6/6========================##..°§.#...#..§.°## #..## AC: 16Str: 21##.○§○.#...#.§°..## ##..# EV: 8Int: 9##.°°..#...#..°°°G hx[36m## ##.# SH: 4Dex: 9########...#########.# XL:  6 Next:  5% Place: Dungeon:4#§......._.@.....≈########.# Noise: ---------  Time: 3986.1 (0.0)########...########......... a) +0 trident####.###...##...###########. Throw: throwing net###§§§##...#.§§§.##.# ####.☼°..#...#.☼.§.##.###########.☼°##.≈.#..○G hn[40m..##.)...<#.. ####.###...##...###.######.# ########...########......#.# #######'''############....#  _Beogh accepts your kill. _No target in view! _g - 4 scrolls labelled VIYMEDGHAKHLUE (gained 1) _There is an open gate here. _Done exploring. _Done exploring.G hoG hG hG h0$ _G hYG hNG h,G hG hG h,G hG hG h,G hvG h G h ,G h G h G h ,G h G hs G h% ,G h~& G h* G hQ- G h- G h^. G h3 @  There is an open gate here.G h6 G hT6  _G h; G hgC XG hC G hF ,G htL G hP G hbP ,G hFQ G h>T G hiV ,G hNW G hF] G h_ ,G h` G hc G hof ,G h9g G hm G ho ,G hp G h1s G ht ,G hiu G hw G h1y ,G hy G h{ G hL} G hx} G h} G h G h ,G h+ G hs G h ,G h G h G h0 ,G h G h G h ,G ho G h] G h ,G h G hv G hϜ ,G hv G hw G h ,G h G h G h ,G h G hƫ G h ,G h G h} G h\ ,G ho G h0 G h ,G hٻ G h0 G h ,G hm G hj G ha ,G h G hr G hM ,G h G h .§.○.## #.## #.###.#<# .°§§.## #..## #.# #.### .§...## ##..# #.# #.# ○○...## ##.# #.# #.# ####### #.######.# #.# G h^ .....≈########.##.....# #.###### #######...........##### #........ #...###########...# ######## .§§§.##.# ##@.#4019.1 (33.0) .°.§.##.########..# ..§°.##.)...<#....#  #...###.######.##.########.....G h # #######......#.#........##..... G h ###########....#######........#.# #####.# #..####......###...#. G h c......# #..# ######## #..#.. #####.# #..# #G h G h G h c _There is a stone staircase leading down here.G h4G h G hG h920.1 (1.0) _G hG hY #.# ##.######..  #.......#..  #.......#..  #.....(.+..  #>......#..  # #..######..###..###.##..##5 #...............@# #................# #................#  .............#+####.<##.###+## #..##.# #.... . #...^.  G h1##...##G hZG hH h +8 (1.7H hH h} _You climb downwards. _There is a stone staircase leading up here.H hBY H h3\ Read which item? Scrolls  f - a scroll labelled MOFASESISI  g - 4 scrolls labelled VIYMEDGHAKHLUE  i - 2 scrolls labelled DAKLYN REMOID [!] read|quaff|evoke[?] describe selectedJ h٘J hˣJ hݩ#.#GloorxVloq the Trooper##.######..Gargorcle of Beogh ......#.......#..Health: 40/40 ========================#.......#..Magic: 6/6J hS========================#.....(.+..AC: 16Str: 21#>......#..EV: 8Int: 9  # #..######..SH: 4J h|bDex: 9 #..###..###.##..##XL:  6 Next:  5% Place: Dungeon:5 #...............@#J h0Noise: ---------  Time: 4020.8 (0.0) #................#a) +0 trident #................#J hNThrow: throwing net #................# ##+####.<##.###+###..##.##.... .J h #...^. ###...## _Done exploring. _Done exploring. J ha_There is an open gate here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.J h  As you read the scroll labelled VIYMEDGHAKHLUE, it crumbles to dust.  It is a scroll of identify.J hu/  --more--J h J hP qIdentify which item? (\ to view known items) J h XScrolls (select first with ?)  f - a scroll labelled MOFASESISI  i - 2 scrolls labelled DAKLYN REMOID Potions (select first with !)  e - a sedimented golden potion  h - a bubbling purple potion  n - a lumpy pink potion  o - a murky amethyst potion  q - a viscous puce potion[?] describe selectedL htL hzL h#.#GloorxVloq the Trooper##.######..Gargorcle of Beogh ......#.......#..Health: 40/40 ========================#.......#..Magic: 6/6========================#.....(.+..AC: 16L hʅ}Str: 21#>......#..EV: 8Int: 9  # #..######..SH: 4Dex: 9 #..###..###.##..##XL:  6 Next:  5% Place: Dungeon:5 #...............@#Noise: ---------  Time: 4020.8 (0.0) #................#L ha) +0 trident #................#Throw: throwing net #................# ##+####.<##.###+###..##.##.... .L hن#...^. ###...## _There is an open gate here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled VIYMEDGHAKHLUE, it crumbles to dust.  It is a scroll of identify.L hǔL h+1.8 (1L hL h?U _e - a potion of magicL h,L h2Read which item? Scrolls  f - a scroll labelled MOFASESISIg - 3 scrolls of identify  i - 2 scrolls labelled DAKLYN REMOID [!] read|quaff|evoke[?] describe selectedL h L h2 L h ?#.#GloorxVloq the Trooper##.######..Gargorcle of Beogh ......#.......#..Health: 40/40 ========================#.......#..Magic: 6/6========================#.....(.+..AC: 16Str: 21#>......#..EV: 8Int: 9  # #..######..SH: 4Dex: 9 L hD #..###..###.##..##XL:  6 Next:  5% Place: Dungeon:5 #...............@#Noise: ---------  Time: 4021.8 (0.0) #................#a) +0 trident #................#Throw: throwing net #................# ##+####.<##.###+###..##.#L h J#.... .#...^. ###...## _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  L hҰ As you read the scroll labelled VIYMEDGHAKHLUE, it crumbles to dust.  It is a scroll of identify. _e - a potion of magicL h L hd HIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled MOFASESISI  i - 2 scrolls labelled DAKLYN REMOID L h \Potions (select first with !)  h - a bubbling purple potion  n - a lumpy pink potion  o - a murky amethyst potion  q - a viscous puce potion[?] describe selectedN h N h N h 6#.#GloorxVloq the Trooper##.######..Gargorcle of Beogh ......#.......#..Health: 40/40 ========================#.......#..Magic: 6/6========================N h* #.....(.+..AC: 16Str: 21#>......#..EV: 8Int: 9  # #..######..SH: 4Dex: 9 #..###..###.##..##XL:  6 Next:  5% Place: Dungeon:5 #...............@#Noise: ---------  Time: 4021.8 (0.0) #................#a) +0 trident #................#Throw: throwing net #................# N hb (##+####.<##.###+###..##.##.... .#...^. #N h ##...## _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  N h As you read the scroll labelled VIYMEDGHAKHLUE, it crumbles to dust.  It is a scroll of identify. _e - a potion of magicN h  As you read the scroll of identify, it crumbles to dust.2.8 (1N h N h+ V _n - a potion of curingP hcP h`Read which item? Scrolls  f - a scroll labelled MOFASESISIg - 2 scrolls of identify  i - 2 scrolls labelled DAKLYN REMOID [!] read|quaff|evoke[?] describe selectedP hP hwP h+)#.#GloorxVloq the Trooper##.######..Gargorcle of Beogh ......#.......#..Health: 40/40 ========================#.......#..Magic: 6/6========================#.....(.+..AC: 16Str: 21#>......#..EV: 8Int: 9  # #..######..SH: 4Dex: 9 #..###..###.##..##XL:  6 Next:  5% Place: Dungeon:5 P h#...............@#Noise: ---------  Time: 4022.8 (0.0) #................#a) +0 trident #................#Throw: throwing net #................# ##+####.<##.###+###..##.#P h#.... .#...^. ###...## _There is a stone staircase leading up here.  P hAs you read the scroll labelled VIYMEDGHAKHLUE, it crumbles to dust.  It is a scroll of identify. _e - a potion of magicAs you read the scroll of identify, it crumbles to dust. _n - a potion of curingP hP hcP h͖Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled MOFASESISI  i - 2 scrolls labelled DAKLYN REMOID Potions (select first with !)  h - a bubbling purple potion  o - a murky amethyst potion P h. q - a viscous puce potion[?] describe selectedQ hT Q h Q h v#.#GloorxVloq the Trooper##.######..Gargorcle of Beogh ......#.......#..Health: 40/40 ========================#.......#..Magic: 6/6========================#.....(.+..AC: 16Str: 21#>......#..EV: 8Int: 9  # #..######..SH: 4Dex: 9 #..###..###.##..##XL:  6 Next:  5% Place: Dungeon:5 #...............@#Q hd Noise: ---------  Time: 4022.8 (0.0) #................#a) +0 trident #................#Throw: throwing net #................# ##+####.<##.###+###..##.##.... .#...^. ###...## _There is a stone staircase leading up here.  As you read the scroll labelled VIYMEDGHAKHLUE, it crumbles to dust.  It is a scroll of identify. Q h _e - a potion of magicAs you read the scroll of identify, it crumbles to dust. _n - a potion of curingQ h  As you read the scroll of identify, it crumbles to dust.3.8 (1Q h Q h S _o - a potion of lignificationR h)Read which item? Scrolls  f - a scroll labelled MOFASESISIg - a scroll of identify R h* i - 2 scrolls labelled DAKLYN REMOID [!] read|quaff|evoke[?] describe selectedR h R h R h( v#.#GloorxVloq the Trooper##.######..Gargorcle of Beogh ......#.......#..Health: 40/40 ========================#.......#..Magic: 6/6========================#.....(.+..AC: 16Str: 21#>......#..EV: 8Int: 9  # #..######..SH: 4Dex: 9 #..###..###.##..##XL:  6 Next:  5% Place: Dungeon:5 #...............@#R h( Noise: ---------  Time: 4023.8 (0.0) #................#a) +0 trident #................#Throw: throwing net #................# ##+####.<##.###+###..##.##.... .#...^. ###...##It is a scroll of identify. _e - a potion of magicAs you read the scroll of identify, it crumbles to dust. _n - a potion of curingR h#) As you read the scroll of identify, it crumbles to dust. _o - a potion of lignificationR h0, R h. Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled MOFASESISI  i - 2 scrolls labelled DAKLYN REMOID Potions (select first with !)  h - a bubbling purple potion R h.  q - a viscous puce potion[?] describe selectedS hS h"S h#.#GloorxVloq the Trooper##.######..Gargorcle of Beogh ......#.......#..Health: 40/40 ========================#.......#..Magic: 6/6========================#.....(.+..AC: 16Str: 21#>......#..EV: 8Int: 9  # #..######..SH: 4S hDDex: 9 #..###..###.##..##XL:  6 Next:  5% Place: Dungeon:5 #...............@#Noise: ---------  Time: 4023.8 (0.0) #................#a) +0 trident #................#Throw: throwing net #................# ##+####.<##.###+###..##.##.... .#...^. ###...##It is a scroll of identify. _e - a potion of magicAs you read the scroll of identify, it crumbles to dust. _n - a potion of curingAs you read the scroll of identify, it crumbles to dust. _o - a potion of lignificationS h ]  As you read the scroll of identify, it crumbles to dust.S hZ +4.8 (1S hS h2 _q - a potion of invisibilityS h{ 3S h S h  S h S h S h! ,S hr# ,S hr$ S h& S hB) ,S h) S h, S h. ,S h. S h02 S hB5 T  You open the door.S h]6 S h/: G _You hear a distant slurping noise.S h?< 3S h= S hA @  There is an open door here.S h%C S hC  _S hD S hF S hH ,S hJ S h4M ,S hM S hP m _p - 2 throwing nets (gained 1)S hR 3S h......#..## #..######..##..###..###S hCs .##..###...............<#S hz S h}z ,9.8 (15S h S h, % _Found 8 stones.T hRT hST hTT hWT hh^;M####..##.....( ...... #....# .# T h^W#...# ..#####...## ...!...........@....#0.0) #.##.###..##>##.######.T h_#.......#..#...'..T hx#..#40.8 (1 _Found a stone staircase leading down.  You now have 172 gold pieces (gained 12).1.8 (2 _You hear a distant slurping noise.T h T h T h T h T h{ XT hL ,T hg T h T h? ,T h T h% T h ,T h T h{  ..## ####..###... .....(.... ....... #.. ....# .# #. #...# ..# #..####...##.#T h  +...@........# #............# #.##.###..##>#T h  ##.######..#T h  #.......#..# #.......#..# #.......'..#T h  T h L#>......#..# T h" 6# #..#####T h6 "#..#T h V5.8 (46.8 (5T h T h V _g - an amethyst potionU h 3U h U hNU h,U h,U h,U hU hU h,U hU hU h,U hU h/U hz U h U hg!U h"U hf$U h$U hB%U h(U hE*,U hF+U h-U hv/U h/U h0U h2U hE5,U h56U h:U h<,U h>U h?U h\AU hAU hBU hDU hFG,U hHU hJU hCPx ..  ... ...# .###########...## .....?........... ........................@...........................................F.###+###.##.##.# ..#. ###.###.##.#####..###......# .....(.. F   bullfrog (asleep).....+ ............# ....# . ###..####..# #...# ..U hxT} 58.8 (12.0)  A bullfrog comes into view.U hEUU h[F.FU h[5==9.8 (13U h`U h:c< _The bullfrog gives a loud, deep croak!V h// .. ....# ...##.#...##.?....F........#..###+###.##.#.# ..##. ###.###.##.#####..###. .....# .....(.. .....+ . ....# ....# ###..####..# #...# V hV h<vF.--60.0)V h5V hV hzX e .. .... # ...##.#...###......?.#.#....F.#.#.#..###+###.##.##.# ..# #. ###.###.##.#####... V h5Y w....# .....(. ...+ . ...# ....# ###..####..# #...#V hZ V hc :.FV h>d O=-1V hj V hl U _The bullfrog barely misses you.V h& V h V38--3.1 (1.3V h V h] s _You hit the bullfrog but do no damage. The bullfrog hits you.V h ....  # ...# #.###########...##.--.Y hs]..#..................#..................Y h]I.. Y h]M.... ..Y h]E Y huc-8.6 (5.0Y hc"--Y hd$9.6 (6Y h@iY hj. _r - a scroll of identifyY h,Read which item? Scrolls  f - a scroll labelled MOFASESISI  i - 2 scrolls labelled DAKLYN REMOIDr - a scroll of identify [!] read|quaff|evoke[?] describe selectedZ h~QZ hsRZ hYGloorxVloq the TrooperGargorcle of Beogh *.....Health: 40/40 ========================Magic: 6/6========================..AC: 16Str: 21....EV: 8Int: 9#...#SH: 4Dex: 9##.###########...##XL:  6 Next: 36% Place: Dungeon:5#......@...........Z hZaNoise: ---------  Time: 4079.6 (0.0)#..................a) +0 trident#..................Throw: 2 throwing nets#..................#..................##..###+###.##.##.# ..# #..###.###.##.#####..## ... ...........# .....(. .. ...........+ .......  _No target in view! Z hZ_No target in view! _No target in view! _No target in view! Z h[,_HP restored. _r - a scroll of identifyZ hZ hpIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled MOFASESISI  i - 2 scrolls labelled DAKLYN REMOID Potions (select first with !)  g - an amethyst potion Z h h - a bubbling purple potion[?] describe selected[ h [ h [ h tGloorxVloq the TrooperGargorcle of Beogh *.....Health: 40/40 ========================Magic: 6/6========================..[ h AC: 16Str: 21....EV: 8Int: 9#...#SH: 4Dex: 9##.###########...##[ hj XL:  6 Next: 36% Place: Dungeon:5#......@...........Noise: ---------  Time: 4079.6 (0.0)#..................a) +0 trident#..................Throw: 2 throwing nets#..................#..................##..###+###.##.##.# ..# #..###.###.##.#####..## ... ...........# .....(. .. ...........+ .......  _No target in view! _No target in view! _No target in view! _No target in view! _HP restored. _r - a scroll of identify[ h ]  As you read the scroll of identify, it crumbles to dust.[ h ,80.6 (1[ hf [ h . _g - a potion of ambrosia\ h \ h Read which item? Scrolls  f - a scroll labelled MOFASESISI  i - 2 scrolls labelled DAKLYN REMOID \ h` [!] read|quaff|evoke[?] describe selected] h ] h ] hGloorxVloq the TrooperGargorcle of Beogh *.....Health: 40/40 ========================Magic: 6/6========================..AC: 16Str: 21....EV: 8Int: 9#...#SH: 4Dex: 9##.###########...##XL:  6 Next: 36% Place: Dungeon:5#......@...........Noise: ---------  Time: 4080.6 (0.0)#..................a) +0 trident#..................Throw: 2 throwing nets#..................#..................##..###+###.##.##.# ..# #..###.###.##.#####..##] hA ... ...........# .....(. .. ...........+ .......  _No target in view! _No target in view! _HP restored. _r - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _g - a potion of ambrosia] h+  As you read the scroll labelled DAKLYN REMOID, it crumbles to dust.  It is a scroll of amnesia.] hv^/  --more--^ hd ^ h ^ h $1.6 (1^ hc ^ h 6 _You feel forgetful for a moment.` hs` hxDrop what?17/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident (weapon) ` hRyMissiles (select all with ()  p - 2 throwing nets (quivered) Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  m - a +0 pair of boots (worn) Jewellery (select all with "=) ` hy k - a +4 ring of protection (worn)l - a ring of willpower Wands (select all with /)` hyj - a wand of charming (13) Scrolls (select all with ?) ` hzo f - a scroll labelled MOFASESISIi - a scroll of amnesia ` h.zPotions (select all with !)d - 3 potions of might  e - a potion of magic` hRzkg - a potion of ambrosia  h - a bubbling purple potion ` hyz[Up|Down] select [PgDn|>] page down [PgUp|<] page up` hz[Esc] exit Letters toggle [.|Space] toggle selected` hz7[top]` h(1 turn)  a - a +0 trident (weapon)  i + a scroll of amnesia` hf[Enter] accept (1 chosen)` h ` hn GloorxVloq the TrooperGargorcle of Beogh *.....Health: 40/40 ========================Magic: 6/6========================..AC: 16Str: 21....EV: 8Int: 9#...#SH: 4Dex: 9##.###########...##XL:  6 Next: 36% Place: Dungeon:5#......@...........Noise: ---------  Time: 4081.6 (0.0)` h r#..................a) +0 trident#..................Throw: 2 throwing nets#..................#..................##..###+###.##.##.# ..# #..###.###.##.#####..## ` h @... ...........# .....(. .. ...........+ .......  ` h. _r - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _g - a potion of ambrosia  ` h As you read the scroll labelled DAKLYN REMOID, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.` hD +2.6 (1` h ` hl 3 _You drop a scroll of amnesia.` hv` h.Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of protection  e + rings of willpower ` h f - rings of wizardry Wands (select all with /)g + unknown wands  h + wands of charming  i + wands of polymorph Scrolls (select all with ?)j + unknown scrolls  k + scrolls of amnesia (uncommon)  l + scrolls of identify (very common) Potions (select all with !)m + unknown potions  n + potions of ambrosia (rare)  ` ho + potions of curing (very common)  p + potions of invisibility (rare) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit ` hߦLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]e hO  d - rings of protectione hǦ }  d - rings of protection  e - rings of willpowerg h. e - rings of willpower  i + wands of polymorphq + potions of lignification (uncommon)  r + potions of magic (rare)  g h/_s + potions of might (uncommon) 6%h h p i + wands of polymorph  l + scrolls of identify (very common) Missiles (select all with ()t - boomerangs  u - darts  v - javelins15j h;P  k - scrolls of amnesia (uncommon)  l + scrolls of identify (very common)l h l h l h GloorxVloq the TrooperGargorcle of Beogh *.....Health: 40/40 ========================Magic: 6/6========================..AC: 16Str: 21....l h EV: 8Int: 9#...#SH: 4Dex: 9##.###########...##XL:  6 Next: 36% Place: Dungeon:5#......@...........Noise: ---------  Time: 4082.6 (0.0)#..................a) +0 trident#..................Throw: 2 throwing netsl h #..................#..................##..###+###.##.##.# ..# l h( &#..###.###.##.#####..## ... ...........# .....(.l hQ  .. ...........+ ....... l hx As you read the scroll of identify, it crumbles to dust. _g - a potion of ambrosia  As you read the scroll labelled DAKLYN REMOID, it crumbles to dust.  l h eIt is a scroll of amnesia. _You feel forgetful for a moment. _You drop a scroll of amnesia.l h! l h l h l h m hem h9hPut on which piece of jewellery? Jewellery (go to first with "=) m hh k - a +4 ring of protection (worn)l - a ring of willpower[?] describe selected m hhq[!] equip|wield|wear|put onm hh[tab] equip|unequip n h܌ n h n h" YGloorxVloq the TrooperGargorcle of Beogh *.....Health: 40/40 ========================Magic: 6/6========================n h{ \..AC: 16Str: 21....EV: 8Int: 9#...#SH: 4Dex: 9n h ##.###########...##XL:  6 Next: 36% Place: Dungeon:5#......@...........Noise: ---------  Time: 4082.6 (0.0)#..................a) +0 trident#..................n h Throw: 2 throwing nets#..................n h2 6#..................##..###+###.##.##.# ..# n h} #..###.###.##.#####..## ... ...........# .....(. .. ...........+ ....... n h #As you read the scroll of identify, it crumbles to dust. _g - a potion of ambrosia  As you read the scroll labelled DAKLYN REMOID, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment. _You drop a scroll of amnesia.n hV n h -3.1 (0.5n hA n h 4 _l - a ring of willpower (worn)o h3o ho h8o h֫o ho h,o hP,o ho ho h,o huo ho h),o ho ho h,o hZo ho ho ho ho hAo ho hK#############...........#........... #...........  #........... .. #........).. .... #@# ...#9.1 (6.0 ##.###########...## #......?........... #.................. #.................. #.................. #.................. ##..###+###.##.##.# #..###.###.##.####o ho ho h:%90.1 (7o ho hs$ _Found a sling.p h9)3p h*p h-p hI0p h0p h4,p h4,p h,6p h8p h;,p hZ<p hZ?p hA,p hBp hWDp htF,p hGp h Ip hJ,p hKp h Np hOp hOp hPp hcRp hT,p hUp hWp hY,p hZp h\p h^,p h_p hb7 _You open the door.p heIp h?j@  There is an open door here.p hxlp hl _p hmp hop hq,p hrp htp haw,p hxp h{p h,> ############ ............# ............'+ ............#......# ............#......#  ........)...#......# ###.###..######.@.##  ##.###########...##  #......?...........  #....................  #.....................B  #................ B   bombardier beetle (asleep)#...............  ##..###+###.##.##.##..##..###.###.##.#####..###.104.1 (14.0)p hB.Bp hz,5.1 (15p hp h[d _A bombardier beetle comes into view.q ht ################### ...........#......# '......+ ...#......# q huA....#......# .)...#......# ##.###..######...## .###########..@## #......?................ #.......... #....B.. #.. #. ##..###+###.##.##.##..##..###.###.##.#####..###. q hum...............# .....(..q h4q h16.0)q hzq hWq h################## ..........#......# '......+ #......# #......# )...#......# #.###..######...## .###########...###.#### q h5......?.........@....... .. .B ...) ...q hi###+###.##.##.##..###..###.###.##.#####..###. ..............# .....(.. + ....... #q h^q hm;B.q h$&7q h q h? & _Found a halberd.q hN .........#......# '......+ #......# #......# )...#......# ###..######...## ## .###########...###.##### .....?...................B...).###+###.##.##.##..### ..###.###.##.#####..###. .............# .....(..  ...+ ....... #  .# ....# .#q h <8q h q h r h  You reach to attack! You hit the bombardier beetle.  The bombardier beetle is lightly wounded.r h4 *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.r h)r h*.r h,r h<- ===r h-9.3 (1.2r h-Fire r h.r h"8r h'A r hAr hEBI_You are covered in liquid fire! Move or burn!r hBr h  The burning spray hits you. _You are covered in liquid fire! Move or burn!  You reach to attack!  You hit the bombardier beetle but do no damage.ombardier beetle is lightly wounded.  The liquid fire burns you!r h2@B.r h$38r h?-----10.5r hr h 8 _You hear a distant slurping noise.s hSO'+#......#.)...#.....###..######...## ##########...###.#####....?...................s hO;B.).###+###.##.##.##..###.###.##.#####..###............# .....(..  ..+ ....... #...# ....##..###..####..# #...# .s hZPs hT[P  You shake off some of the fire as you move.s h[p6------10s hcs hfZ _The liquid fire burns you!t h'......+ #......# #......# )...#......# ###..######...## ## #...###.#?.B.).t hq###+###.##.##.##..###.####.###.##.#####..###.## .....(..  .+ ....  .# ... t hbm  You shake off the liquid fire.t h6=2t h*t h^ _The bombardier beetle barely misses you.u hZ  You barely miss the bombardier beetle.The bombardier beetle is lightly wounded.3---3.6 (1.1u h'u h6 _The bombardier beetle bites you.u hP  You hit the bombardier beetle.4=-4.8 (1.2u hXu hZl _The bombardier beetle is moderately wounded.u h  You hit the bombardier beetle.  The bombardier beetle is heavily wounded.u hv -5.9 (1.1u hk u h+ ^ _The bombardier beetle barely misses you.u hr  You hit the bombardier beetle.  The bombardier beetle is heavily wounded.7.1 (1.2u hw u h$y I _The bombardier beetle bites you but does no damage.v ht  You hit the bombardier beetle but do no damage.v h(8.3v hv hi _The bombardier beetle is heavily wounded.v h  You puncture the bombardier beetle!  You kill the bombardier beetle!v h1.v ht5==52=9.4 (1.1v hv hX _Beogh accepts your kill.v h7 WM##'......+..... ....)...#......# ..######...## ## ###########...###.######?.) ..........................##.v hF L--200v h v hx w hٵ 3w h w h ,w h 6=w h. w hk ,w h^ w h ,w h. w h ,w hJ w h a7=w h w hf ,w h5 w h ,w h w hg ,w hv w h 8=w h ,w h w hB ,w h w h: w h K9=w h w h ,w h w hi ,w he w h 40==w h w h w h ,w hG w h w hU w h w h w h w h ,w h w h w h w h; 9=w h w h> w h ,w h| w hK w he" ,w h;# w hi% w h& ,w h' w h( w hU* ,w hs+ w h- w h0 ,w h^1 w h2 w h3 w h14 w h4 w h6 w h48 ,w h8 w h-: w hE ##...###.##########..###...............#................#...............#........)..........# .......................#.##.##..###.##.####.## ##.#####..###.##.# # .....(...##@# --49.4 (29.0)+ .........#...# #......##..#.⌠.# #..####...##..#$..# #..####...##.###.## +............# ... #.# ... #.##.###..##># .> #.######..#50.4 (30w hH w h9J A _Found a staircase to the Ecumenical Temple.x h% x h x h x h x hp ,x hi x h x h ,x h x h x hF ,x hn x h ,x h+ x he$ M _You now have 175 gold pieces (gained 3).x hT' 3x h( x h+ x h- ,x h. x h3 x h>5 x h5 x h6 x h8 x h: x h: x h; x h> X  There is a staircase to the Ecumenical Temple here.x h-F ...# .....(...##.## + .........#...# #......##..#.⌠.# #..####...##..#...# #..####...##.###.### +.#ß...ß# ............#.....# .##.>#..>..# #.######..# #..@..#8.4 (8x hF .0)....#..# #ß...ß#....#..# ###.### .......'..# ... >......#..# .⌠. ..######..# #...# ..###.##..## ##.## ..........<# #) ...........#x hM x h~M +9.4 (9x h$S x h V $ _Found a flail.z h 3z h z h z h z h z h ,z h ,z h nz hl z h ,z hQ z h R  There is a fountain of clear blue water here.z h z h  _z hB z h z h ,z h z hi z hi ,z h z h) nz h+ ,z h#- z h/ z hj1 ,z h2 z h6 ,z h6 z h= q _n - 2 potions of curing (gained 1)z h? 3z h^@ z hC z hE ,z hJ z hM z h]P ,z hQ z hY =  You see here a +0 flail.z hH\ z h\  _z hq^ z h` z hb z hDc z hd z h,g z hi ,z hwj z h  There is a fountain of clear blue water here.  You briefly stop to clean your trident. _z hg Xz ht z h ,z hØ z h z hН ,z h z h z h ,z h( z hG X  There is a staircase to the Ecumenical Temple here.z h. z h  _z h] i  There is a fountain of clear blue water here. _ _You hear a distant slurping noise.z h ,z h^ z h z hv ,z h] z h z h ,z h z h z hb,z h0z hz hBz hz h,z h" z h z h ,z h z hMz h,z hhz hz h,z h5z hLz h7,z hz hz h,z hz hz h,z hhz h6!z h!,z h,"z hL&z h',z hY(z hq*z h,,z h-z h0G _You hear a distant slurping noise.z h023z h2z h4z hs6z h6z h{7z h9z h,;,z h <z h=z h?,z h@z hCBz h8Dz hEz hG,z h2Hz hOJz hL,z hMz hPz hR,z hSz hUz hUX,z hXz h`[z h{_,z h{ _You open the door.    #### ######### ...# #........ ...+ #....$... ...# #......=. ...# #.....).. ...# #........ . #@##  217.4 (58.0)###.##########..### .............# .............# ..............# .......)..........#  ..................#   ##.##..###.##.####.## hg"m   #####..###.##.# ##.###  8.4 (59z h ~ _Found a dagger. _There is an open door here.{ h { hO  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone{ h 0% [?] toggle between ability selection and description.| h| h| hF  GloorxVloq the Trooper  Gargorcle of Beogh *..... #############  Health: 40/40 ======================== ...##........  Magic: 6/6| h======================== ...+#....$...  AC: 16Str: 21 ...##......=.  EV: 8Int: 9 ...##.....)..  SH: 4Dex: 9 ...##........  XL:  6 Next: 52% Place: Dungeon:5 ..######@##  Noise: ---------  Time: 4218.4 (0.0) ..###.##########..###  a) +0 trident ....................#| hv  Throw: 2 throwing nets ....................# ....................# .........)..........#   ....................#   ##.##..###.##.####.##   #####..###.##.# ##.### | h@4  _There is a fountain of clear blue water here. _You hear a distant slurping noise. _You hear a distant slurping noise. _You open the door. _Found a dagger. _There is an open door here.| h4P  Okay, then.| h| h%| h. _| hx3| h.~| hz| h;| h7: _| h| h,| h| h| h        # ##########  # #........#  + #....$...#  # #...@..=.# # #.....)..# # #........# #### #'####...# ##.##########..###...# ........#...#  5   shadow imp (asleep).....# ..#  .................# 5.#  ......)..........#  | h 20.4 (2  A shadow imp comes into view.Found 5 gold pieces.| hǯa $| h2 The shadow imp shouts, "Embrace thy fall, thou surly pigeon-egg bugbear!"| h 4==1.4 (3| h+| h7 _The shadow imp moves out of view.| h83| h| h| h        ##########   #........#   #.| h.#   #......=.#   #.....)..#   #........#  | h# #'####...#  #.##########..###...#  5   shadow imp#...#  | hY.....#5..#  .# $.# | hP&0| h\@5.| h4--2.4 (1| h| h R _You see here 19 gold pieces.} h}1 ##########  #........# } hS2 #....@...#  #......=.#  #.....)..#  #........#  #'####...# #..###...# ...# ....#  $.# } hJ ##########  #........#  #....@...#  #......=.#  #.....)..#  #........#  #'####...# #..###...# ...# ....#  $.# } h+} h9--} h+} ha _A shadow imp is nearby!~ h$ ##########........$~ h=..)....5   shadow imp..$.# .....)..........# ~ hi~ h>5.~ h~ h&3 _~ h+~ h~ hY ##########........$..=).. ###'####.##########..###5 ................#.$)..~ hP] ~ hl d5.4~ hU ~ h i _The shadow imp puffs mist at you.~ h| Q  You reach to attack! You hit the shadow imp.~ h5 h5. ~ h -5.5 (1.1~ h ~ hb b _The shadow imp is heavily wounded.~ hi  You hit the shadow imp.  The shadow imp is severely wounded.~ hLj 0=6.6~ hq ~ hs [ _The shadow imp completely misses you.~ hP |  You hit the shadow imp.  You kill the shadow imp!~ h j.~ hq 057.7~ h ~ h X _Beogh accepts your kill.~ hfV J~ hV H _No target in view!~ hH 4~ hb ~ h H _No target in view!~ hi~ hai~ ho~ hqH _No target in view!~ h~ hh~ h~ hH _No target in view! h4 h# hO&H _No target in view! h*4 h, hC _No target in view! hX3 h[ h^ hoa h+f: _ hFg h%j h]j hZl hp, h@s hwK _You now have 194 gold pieces (gained 19). hMz hrz h6| h h h hք h׌      ##########   hc#........#  #........#  #......@.#  -#.....)..#   #........#  # #'####...#  ##########..###...#   h#...#  #...#  . hÍ#.$.#  )#...#  h h .32.7 (5.0 hnE-3.7 (6 h6 h} _i - the ring "Duyfekh" {rF+ rN+++ rCorr Str+4 Slay-6} h" h$ hɁPut on which piece of jewellery? Jewellery (go to first with "=)  h= k - a +4 ring of protection (worn)  l - a ring of willpower (worn)  i - the ring "Duyfekh" {rF+ rN+++ rCorr Str+4 Slay-6}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hq h h~q  GloorxVloq the Trooper  Gargorcle of Beogh *.....  Health: 40/40 ========================  Magic: 6/6========================  AC: 16Str: 21##########  EV: 8Int: 9#........#  SH: 4Dex: 9#........#  XL:  6 Next: 55% Place: Dungeon:5#......@.# hX  Noise: ---------  Time: 4233.7 (0.0)#.....)..#  a) +0 trident#........#  Throw: 2 throwing nets ##'####...# ##########..###...# ..............#...#   ..............#...#  h  ..............#.$.#    h...)..........#...#   _No target in view!  h߳r_No target in view! _No target in view!  h_No target in view! _You now have 194 gold pieces (gained 19). _i - the ring "Duyfekh" {rF+ rN+++ rCorr Str+4 Slay-6} h" h6x  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or k - a +4 ring of protection; > or l - a ring of willpower h  You remove your +4 ring of protection.  You feel stronger. h :25234.7 (1 h2  h; R _i - the ring "Duyfekh" (worn) {rF+ rN+++ rCorr Str+4 Slay-6} h hGloorxVloq the Trooper (Gargoyle Fighter) Turns: 4177, Time: 00:06:31 Health: 40/40AC: 12 Str: 25 XL: 6 Next: 55% Magic: 6/6EV:  8 Int:  9 God: Beogh [*.....] Gold: 194SH:  4 Dex:  9 Spells: 5/5 levels left rFire + . .  hB4a - +0 trident rCold . . .c - +0 buckler rNeg + + + b - +0 scale mail rPois ∞(no helmet) rElec + (no cloak) rCorr + (no gloves) SInv .m - +0 pair of boots Will +....(no amulet) Stlthl - ring of willpower  hg"HPRegen 0.26/turn i - ring "Duyfekh" {rF+ rN+++ rCorr Str+4 Slay-6} MPRegen 0.10/turn %: no passive effects  h@: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body hr  h   GloorxVloq the Trooper  Gargorcle of Beogh *.....  Health: 40/40 ========================  Magic: 6/6========================  AC: 12Str: 25 h ##########  EV: 8Int: 9#........#  SH: 4Dex: 9#........#  XL:  6 Next: 55% Place: Dungeon:5#......@.#  Noise: ---------  Time: 4234.7 (0.0)#.....)..#  a) +0 trident#........#  Throw: 2 throwing nets # h W#'####...# ##########..###...# ..............#...#   ..............#...#   ..............#.$.#   ...)..........#...#  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or k - a +4 ring of protection; > or l - a ring of willpower   h? You remove your +4 ring of protection.  You feel stronger. _i - the ring "Duyfekh" (worn) {rF+ rN+++ rCorr Str+4 Slay-6} h  h  h]  hZ  h+] Put on which piece of jewellery? Jewellery (go to first with "=)  i - the ring "Duyfekh" (worn) {rF+ rN+++ rCorr Str+4 Slay-6}  l - a ring of willpower (worn)k - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hN  hN  hV q  GloorxVloq the Trooper  Gargorcle of Beogh *.....  Health: 40/40 ========================  Magic: 6/6========================  AC: 12Str: 25##########  EV: 8Int: 9#........#  SH: 4Dex: 9#........#  XL:  6 Next: 55% Place: Dungeon:5#......@.# hdW   Noise: ---------  Time: 4234.7 (0.0)#.....)..#  a) +0 trident#........#  Throw: 2 throwing nets ##'####...# ##########..###...# ..............#...#   ..............#...#    hW ..............#.$.#   ...)..........#...#  hW v To do this, you must remove one of the following items: hW ~(? for menu, Esc to cancel) hW < or k - a +4 ring of protection; > or l - a ring of willpower  You remove your +4 ring of protection.   hX uYou feel stronger. _i - the ring "Duyfekh" (worn) {rF+ rN+++ rCorr Str+4 Slay-6} h` 6  You feel stronger. _i - the ring "Duyfekh" (worn) {rF+ rN+++ rCorr Str+4 Slay-6}  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or l - a ring of willpower  > or i - the ring "Duyfekh" h:Nb  You remove the ring "Duyfekh" {rF+ rN+++ rCorr Str+4 Slay-6}. hO:61235.7 (1 hT hV8 _k - a +4 ring of protection (worn) h, 3 h-  h1  h2  he6 B hR8  hy8  h9  h;  h`> , h?  h{A  hC , hD  h{F  huH  hH  hUJ  hK  hM , hO  h8T  hU , hW  hY , hZ  hb M _You now have 199 gold pieces (gained 5). h/e 3 hf  h_m X h|  h  hW , h  hŅ  h  h  h  h  h/ , h  hQ  h  h  ha  he  h , h  h @  There is an open door here. hV  h  _ h^  h  h , h8  h#  h/ , h  hJ  h , h  hp  h , h  hF  h , h  h  h , h  h  hz  h  h  h  h  hg  h  h  h , h$  h  hd , h*  h  h , h  h  hm, hw hd h, hH  hn  h, h  h h+, h' h h: hd h6 h" h, h  h" hr#, h% hF& h(, h) hm* h3,, hI- h2R  There is a stone staircase leading down here. ha4 h4 _ h5 h7 h8 h8 h9 hE; h<, hl= h> h@, hTA hB h4E, hE hG h5I, h J hsK hM, h{N hQ hR, hT hV hyX, hWY h[ h\, h] h _ hha, hb hc h}e, hwf hh hnM#>......#..#...#.⌠.# #### #..######..##..#...# .###..###.##..##..##.### ..............<#...#)..# ...............#...#...# ...............#...#...#  hCo...............#...#...# +####.<##.###+##...#...# #..##.# #@.###### #.......#....  hloP#...^. #5......#  ##...## #..##...#  hoY ##### #.. #..## ...  5   shadow imp (asleep) ... .... ... ....  hv 85.7 (50.0)  A shadow imp comes into view. h^ s5 h4s   scorpion5   shadow imp  The shadow imp shouts!  A scorpion comes into view. h38* h%n  The shadow imp gestures at you. h֯p@36--- h^/===6.7 (51 h h4 _Pain shoots through your body! h# #..######..##..#...# ..###..###.##..##..##.### ...............<#...#)..#..#...#...#.#...#...#.#...#...# #+####.<##.###+##...#...# #..##.##..##..######.....#s..@..#  #...^. #5......# ##...## #..##...# ##### #.. # ho## ... .... ..... ....###.. ...# h  hH.s h!n  The shadow imp gestures at you. h= hg.s---7.7 (1.0) h h2 _You resist with some effort. h?  You puncture the scorpion! hD 5. The scorpion is heavily wounded.7=--==-8.9 (1.2 h h͵U _The scorpion barely misses you. hOV?  You puncture the scorpion! hb .5 The scorpion is almost dead.-90.0 (1.1 hf hRiA _The scorpion stings you but does no damage. h"m _The scorpion stings you but does no damage.  You hit the scorpion but do no damage.  The scorpion is almost dead.  The scorpion closely misses you.The shadow imp hits you but does no damage.   hB-1.1 h hX _The shadow imp closely misses you. hO x  You hit the scorpion.  You kill the scorpion! hkZ †5   shadow imp  Beogh accepts your kill. h_ 9/41=832.2 _You block the shadow imp's attack. hg  hj i _Your Polearms skill increases to level 4! hL m  You hit the shadow imp but do no damage. h (3.3 h  h A _The shadow imp hits you but does no damage. h2F  You hit the shadow imp.  The shadow imp is lightly wounded.4.4 hL  hO W _The shadow imp barely misses you. h  You hit the shadow imp.  The shadow imp is moderately wounded. h9 8* hx n  The shadow imp gestures at you. h$ 8@ hd% 085.5 h@2  h9 _Pain shoots through your body!  You puncture the shadow imp!  You kill the shadow imp! h@ 2. hD @96=6.6 h-J  hwS n _Beogh accepts your kill. hT  h^Y  ha ^ _No target in view! ha  hg  hi H _No target in view! h 4 h  hc H _No target in view! h]  h{^  hd  hg H _No target in view! h 4 h.  hu H _No target in view! hL4 hYQ hrTC _No target in view! hj h h h h J h]  hB} h} h׃ h h h$ h h h4 hO hw& h& h, h. h3 h  h1 h$ _ hB hZ h hŏE40= h hg, h3 h, hǘ h, h h՟~1== h^ h? h h¦ h hƩ hb, h h h<, h9 h h hݶ9= h h˺ h #.................#  #................#...#...#  ##+####.<##.###+##...#...# #..##.##..##..######  h<##..†...##   hm9#...^. #.......#  ##...## #..##...#  h ########..##..##  .......@.#...#--307.6 (11. h0) .........#.... .........#....# ..###....# ...#$ #....# .....# #...... h<? #)..... h]--8.6 (12 h h( _Found a quarterstaff. hU3 h h h;, h h< h, h h hU, h h h, h9 h; h#, h hx h, h h߷ hu, h h h, h h, he hN _You now have 213 gold pieces (gained 14). h3 h hQ hB h> h, hx h h, hZ h h h, h h h, hr h? ........#....# .....##..###....# ...# ##..##..###....#  #........#.....#  #........#......# #........#).....# #........#.....## ##.##...# ## #@.#  #.....#  #.....#  h #.....# #.....########  h{-23.6 (15 h,4.6 (16 h w _r - a scroll labelled ADYUGU ANNU hI h h, hK, h, h h hf, hN h% ho, hr h h h  h hH hG, h* h h, hp h h, h hP h, h h< h , h[  h h, h h h h h h h@, h h" h\$, h% h' h), hn* hS. h0, h1 hK4 h6, h:8 hR: h<, h= h@ hB, hC h:F hH, hII h?L hM hM hN h'R hT, hU hV hX, h|Z hk\ h^, h:_ h4h ##+####.<##. .. ####..##. . .....#...... . .....#...^. ####. #...##...## #...##+###...####### #.................. #.................. #.@................ ##..##......##..### #########..##..### #........#. #........#. #........#) #........#.##.###..##.#####..## hmY48.6 (249.6 (25 hq hsW _s - a lumpy cyan potion h<I h? h/A hA hbE, hE, h:F hG h I, hI hK hM hM h~N h(P hQ, hQ hUU hcV hV hW hY h[, h[ hk] h^ h'_ h_ hb hc hc hd h*g7 _You open the door. hi h6j hl ho@  There is an open door here. hp h q _ h=r ht hu hu hv hx hvzB h{ h}, h~ hf, h4 hRr _s - 2 lumpy cyan potions (gained 1) h3 hO h h, h h hÕ^ #.##.####+###.<. ##.#######........ #...?....... #....... ....... #....... ...... #>...... #...# # #..########...##..###..###.##..@...#...66.6 (17 h#......#............##......#............#......##.....#####'####+####.<##.##....##..####..##.# h2#..........#......#..........#...^.####...###...##.. h h,7.6 (18 h h9 _Found a stone staircase leading up. hf  hB h| h! h, hB h h, h h|" h"%, h@& h............#... ###..####.. ### #..#####..+.... .. #.... ... #.##.##..... ##+###.<. ###....##........ #................ #............... #............... #>....###...##### #..######## ###...##..###..##......#............ #......#..... ##......#............ ......##............  hM5272.6 (5.0) h5+3.6 (6 hr: h{<c _t - a scroll labelled PET XELOTHITE h3 h hU h hȴ hG, h, h h7 _You open the door. h h7 h# h @  There is an open door here. h hE _ h h h h h; h h hH h$ h  h, h ha hA, h h h1#....#.. #.................... #..................# #./##..###+###.##.##.#>.#..##..###.###.##.####...................#....................+...............# #@.###..####..####81.6 (8 #..#########..#####.. #..........+.... #..........#.......... #..###...###.##.# h\..... ##'###.<.###.######....##.........#................#..........# h h?+2.6 (9 hj hb; _Found a stone staircase leading down. h:|3 h} h hӆB h h, h h h+, hȔ hH h, h  h h7, h h\6 #)...# ######.###..###### #..###.########### #...#......?........ #...#............... #...#............ #...#............ #...#............## #.@##..###+###.##.#>.#..##..###.###.##. #..............# #....................+ #.................... #.....##..###..####.. ##....##..#########..# #....##..........+ ##....# hE+7.6 (5 h+8.6 (6 hX hR. _u - a wand of flame (20) hg 4 hv ^ _No target in view! hmu _ hTX hX h h h h h0 ha hm h h7, h h h, hy hdB h hsB hg& h h hA h h h1 h_ h h h B hy  h , h h h, h h hf, h hU h^  h  h! h& h(, h%* hJ. hn0B hE4 h5, h6 h9 h;, hz< hA hC hC hvD hG hI hI hJ hN@  There is an open door here. hP hQ _ hR hU h$W, hW h6Z h\, hbn hd hTf, h3g hlj7 _You open the door. h+m3 hIn hq@  There is an open door here. ht hdt _ hu h3w hy, hz hn h/ hV h‚ h؃ hʄ h h hu hœ, hu hr hD, h: h h, h@ hۢ h, h h h, h h  h8 h\ h hׯ h hİ h h\ ho h h h7 _You open the door. hZ3 h hݿ@  There is an open door here. h6 hu _ hA h h, h h)There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  h}@ You see here a scorpion corpse. h h( _ h hf h, h* h hf h hV h h h! h  h hz, h h h, h h hR h hz h$, h hK h, h  h$X h......#...#...#...##  ###'##...#...#....#  ##..##..#######...#  .#..†...##...##...#  .#.......#........#  ##..##...#....#..##  ##..##..##...##..##  ....#...##...##...#  ....#.........#.@.#  ....#....#....#..##  ....##...#....#..#  ....##..###..##...  ....##### ##.##...  .....# .....##   J   jelly (wandering)  h/.....# .....#   ....## .J...   ....#  h51459.6 (71.0) he6-60.6 (72 h; hh>X _A jelly comes into view. h߸.###'##...#...#....# .##..##..#######...# ..#..†...##...##...# .#.......#........# ###..##...#....#..## #..##..##...##..## .....#...##...##...# .#.........#...# .#....#....#@.## #....##...#....#.. #....##..###..##...# .##### ##.##.....  h..# .....##.. ).....# .....# ### # .J... . .....  hJJ.1.6 (1.0) _The jelly quivers. h..##..####### ..#..†...##...##...#.....#..... ###..###..###...##..## .....#........# hi## #....## ###..##...# .### ##....# .....##..#  h)J.# ### .....# .....  h, . ......# h  hA hЉbJ.2 h̎ h h.#..†...##........#..... ###..###..###...##..## .....#........#...# h2### #....######..##@..# .### ##...#.# ...J.##..#  h])....# ## .....# hO.....  .......#O   ogre (asleep) h ........#J   jelly hF........# h, h J..J   jelly  An ogre comes into view. It is wielding a +0 giant club.3 h1 _The ogre moves out of view. h.  You puncture the jelly! Your hands burn!  The jelly is lightly wounded.38--==4.7 (1.1 he4 hP6S _The jelly closely misses you. h̢  You barely miss the jelly.The jelly is lightly wounded. hOO   ogreJ   jelly h"_9---5.8 h} h< _The jelly hits you but does no damage. h  You puncture the jelly! Your hands burn!  The jelly is heavily wounded. hZ"[.O  h"^7-=6.9 h2+ h-< _The jelly hits you but does no damage. h  You puncture the jelly! Your hands burn!  The jelly is severely wounded. hoC O. The jelly hits you but does no damage. The jelly misses you.3---8.1 (1.2 h h8R _The ogre closely misses you. h}N?  You puncture the jelly! Your hands burn!  The jelly is almost dead.23---------9.2 (1.1 hVT hVE _The jelly hits you. You are splashed with acid! hhw  You puncture the jelly!  You kill the jelly! hy| .  Beogh accepts your kill. h h^..#..†...##...##...#  GloorxVloq the Trooper ..#.......#........#  Gargorcle of Beogh *.....  hna###..##...#....#..## h  Health: 23/41 =============----------- ###..##..##...##..## h  Magic: 6/6========================  h1.....#...##...##...#  AC: 16Str: 21 .....#.........#...#  EV: 8Int: 9 .....#....#....#..##  SH: 4Dex: 9 #....##...#....#..##  XL:  6 Next: 106% Place: Dungeon:5 #....##..###..##@..#  Noise: ==-------  Time: 4470.4 (1.2) .....##### ##.##.O....#  a) +0 trident ......#.....##..# h  Throw: 2 throwing nets ).....#.....# ### .....##...... .....#.......#  O   ogre........# ........##  You puncture the jelly! Your hands burn!  The jelly is almost dead.  h,_The jelly hits you. You are splashed with acid!  You puncture the jelly!  You kill the jelly!Beogh accepts your kill. h  h_The ogre barely misses you.You have reached level 7! h/  --more-- h[X5/457/77 3%  ha hgc  hc(_ hGC   You puncture the ogre!  The ogre is heavily wounded.61.5 (1.1 hwD 2 _You block the ogre's attack. hI  † ....# #..## #..## #...# #...# #..## #..## #@..#  ##.##.O....#  .....##..# ) .....# ###  ......  .......#  ........#  ........##  You barely miss the ogre.The ogre is heavily wounded. h† ....# #..## #..## #...# #...# #..## #..## #@..#  ##.##.O....#  .....##..# ) .....# ###  ......  .......#  ........#  ........##   The ogre hits you with a +0 giant club!!6/45 ----------=2.6 _* * * LOW HITPOINT WARNING * * * hk4 h h`^ _You are too injured to fight recklessly! h  You hit the ogre but do no damage.--3.7 h< h\ _The ogre is heavily wounded. h~  You completely miss the ogre.The ogre is heavily wounded. h` C--4.8 h  h" Q _The ogre barely misses you. hpN  You hit the ogre.  The ogre is heavily wounded.7----------6.0 (1.2 _The ogre closely misses you. hu  You puncture the ogre!  You kill the ogre! hj) h> 62= hY7.1 (1.1 _Beogh accepts your kill. h hi _Your Fighting skill increases to level 6! hP _8=9=10/46= hC1=2=3= h9B h hI4= h[ h5 hS hS5= h hX h h h(, hu6= hi h= h hs  h#  hV  h  h:, hj h hPS7= h$ h h h h, h h , hP h{_8= h@ h h6 h  h", h # h$ h$L19= hG& h (, h5) h+, h, hK. h. h/ ho1 h1T20= h2 hX4, hn9X h3: h: hz; h6= ht=K1= hn> h@, h@A hB hB hC h\E hES2= hF h9H hpH hBI hK, hpM h~O, hP hRt3== hn4=5= h%rB hr ht, hu hwa6= hx hz, h{ hK} hx} hN~ h h^ h> hXi7= hS hA, hB hn, h h׋, h ha8= h hz h h h- h[ hd hf hS9= hE hv h h hv, h^ hgB h h'L30= hͩ h, hѬ hȮ, hX h͵1= hK, h hߺ, h h6, hK h h%K2= h< h, h h*, h hd33= h h,, h h, h h, h hm4= h h, h hJ, hg h, h hY hK5= h h, h h hI h! h hU6= h h, h h6 ha h hC, hL h h2D7= h( h h h h, h hw, ht h8k8= h] h, h h, h hK9= h# h h, , hL  ho, h hI, h hV40= h h h@, h h, h h h hI  h! h"K1= h,# h$ h$ hl& h', h ) hw* h* h+ hH- h-U2= h. h20, hX1 h2 h 3 h4 h5K3= h6 h7 h8, h': h;, h< h>, h? h A hPA#4 hvA2= hB hCD, h F hI h-I h]J hL h1L h}M h3OK5= hfO hYP hR, hS hU, hV hX~6== hY h\ hk^, h_ hdb  You see here a +0 giant club. he he _ h!g hLh hi, hj hl h>n hzn2= h/o hr h1s hs h5t hu h0..#....#....#..##### ..##...#....#..##..# ....##..###..##...#..# ....########.##.)....#  ........##..#  #.......##### ## ##.......#  ....# ##.......#   .......@.#  --629.1 (152.0) ........##   ##......#   #.......   .........   ........##  ..# h3  ....)....   --303 _Found a sling. hsRead which item? Scrolls  f - a scroll labelled MOFASESISI  r - a scroll labelled ADYUGU ANNU  t - a scroll labelled PET XELOTHITE [!] read|quaff|evoke[?] describe selected h  h  h $....#....#....#..#####  GloorxVloq the Trooper ....##...#....#..##..#  Gargorcle of Beogh *..... ....##..###..##...#..#  Health: 46/46 ======================== ....########.##.)....#  Magic: 7/7======================== .....# ........##..#  AC: 16 hj Str: 21 .....# #.......#####  EV: 8Int: 9 ....## ##.......#  SH: 4Dex: 9 ....# ##.......#  XL:  7 Next: 23% Place: Dungeon:5.......@.#  Noise: ---------  Time: 4630.1 (0.0)........##  a) +0 trident##......# h   Throw: 2 throwing nets#....... ......... ........##  ........#  ....)....    You puncture the ogre!  You kill the ogre! _Beogh accepts your kill. _Your Fighting skill increases to level 6! _You see here a +0 giant club. _Found a sling. h  As you read the scroll labelled ADYUGU ANNU, it crumbles to dust.  It is a scroll of enchant weapon. h /  --more-- h  h# $ hW Enchant which weapon? Hand Weapons  a - a +0 trident (weapon) ho ][?] describe selected h   h  hT ....#....#....#..#####  GloorxVloq the Trooper ....##...#....#..##..#  Gargorcle of Beogh *..... ....##..###..##...#..#  Health: 46/46 ======================== ....########.##.)....#  Magic: 7/7======================== .....# ........##..#  AC: 16Str: 21 .....# #.......#####  EV: 8Int: 9 ....## ##.......#  SH: 4Dex: 9 ....# ##.......#  XL:  7 Next: 23% Place: Dungeon:5.......@.#  Noise: --------- [ h% m Time: 4630.1 (0.0)........##  a) +0 trident##......#  Throw: 2 throwing nets#....... ......... ........##  ........#  ....)....     _Beogh accepts your kill. _Your Fighting skill increases to level 6! _You see here a +0 giant club. _Found a sling.  As you read the scroll labelled ADYUGU ANNU, it crumbles to dust.   hl !It is a scroll of enchant weapon. h1  h +1.1 (1 h 31 h(  h* = _Your +0 trident glows red for a moment. h Read which item? Scrolls  f - a scroll labelled MOFASESISI  t - a scroll labelled PET XELOTHITE [!] read|quaff|evoke[?] describe selected h^ h h.....#....#....#..#####  GloorxVloq the Trooper ....##...#....#..##..#  Gargorcle of Beogh *..... ....##..###..##...#..# hx  Health: 46/46 ======================== ....########.##.)....#  Magic: 7/7======================== .....# ........##..#  AC: 16Str: 21 .....# #.......##### hn  EV: 8Int: 9 ....## ##.......#  SH: 4Dex: 9  hp....# ##.......#  XL:  7 Next: 23% Place: Dungeon:5.......@.# h  Noise: ---------  Time: 4631.1 (0.0)........##  a) +1 trident##......#  Throw: 2 throwing nets h*+#....... ......... ........##  ........# hO  ....)....   h}   _Your Fighting skill increases to level 6! _You see here a +0 giant club. _Found a sling.   hAs you read the scroll labelled ADYUGU ANNU, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 trident glows red for a moment. he  As you read the scroll labelled MOFASESISI, it crumbles to dust. hb2.1 (1Tele  h{ h~ _You feel strangely unstable. It was a scroll of teleportation. hQlRead which item? Scrolls  t - a scroll labelled PET XELOTHITE [!] read|quaff|evoke[?] describe selected h)  hI0  h5 G....#....#....#..#####  GloorxVloq the Trooper ....##...#....#..##..#  Gargorcle of Beogh *..... ....##..###..##...#..#  Health: 46/46 ======================== ....########.##.)....#  Magic: 7/7 h6 p======================== .....# ........##..#  AC: 16Str: 21 .....# #.......#####  EV: 8Int: 9 ....## ##.......# h76   SH: 4Dex: 9 ....# ##.......#  XL:  7 Next: 23% Place: Dungeon:5 hP6 .......@.#  Noise: ---------  Time: 4632.1 (0.0)........## hf6   a) +1 trident##......# h}6   Throw: 2 throwing nets#.......  Tele ......... h6  ........##   h6 n........#   h6 ....)....    h6   _Found a sling.  As you read the scroll labelled ADYUGU ANNU, it crumbles to dust.   h6 VIt is a scroll of enchant weapon. _Your +0 trident glows red for a moment.   h6 As you read the scroll labelled MOFASESISI, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. hE  §§..#§§§§##§§§§##§§§§§§§§§§§§§§§§§§§§§§§§§ hF §§§§§§§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled PET XELOTHITE, it crumbles to dust. h hMFB hF h0J hM, h O hR hT, hGU hFW hnY, hfZ h[ ha], hB^ hH` h5b, h[c h5f hiB h`k hnB h:sb  You see here a +0 giant club. hu hu _ h hA, hKC hF h"I, hJ hM hP, hpQ h3T h9V, hW hZ h], h_ ha hOd, hf hRj hm, hgo hr hBu, hw hy hd| h| hn~ h  hx, h h hF, h h h, hӑ h̓ hN, hR hgX h h, hà hT h, h* h h, h hu hb, h- h[7 _You open the door. hӭ3 h4 h@  There is an open door here. hײ h _ hJ h h, hj h hȹ, hO h h, h h7 _You open the door. h3 h h( ############################## .....#......#...@.......#........764.1 (75....'......'...#.......#........ .....#......#...#.......#........ .....#......#...#.......#.....)..  h.)...#......#...#.......#........######...##########..##'####... ########...###.##########..###... .?...........................#............................#...There is an open door here. h0 hW hE _Done exploring. h3  hd sRead which item? Scrolls  h  f - a scroll of identify [!] read|quaff|evoke[?] describe selected he  h hGloorxVloq the TrooperGargorcle of Beogh *.....Health: 46/46 ========================Magic: 7/7========================AC: 16Str: 21EV: 8 h-Int: 9SH: 4Dex: 9 ################################# XL:  7 Next: 23% Place: Dungeon:5 .....#......#...@.......#........ Noise: ---------  Time: 4764.1 (0.0) .....'......'...#.......#........ a) +1 trident .....#......#...#.......#........ Throw: 2 throwing nets  h /.....#......#...#.......#.....).. .)...#......#...#.......#........ ..######...##########..##'####...  ########...###.##########..###... h$  .?...........................#... hs=  .............................#...  _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.  h0_Done exploring. hE hWHIdentify which item? (\ to view known items) Potions (select first with !)  h - a bubbling purple potion  s - 2 lumpy cyan potions[?] describe selected h< hD h5KGloorxVloq the TrooperGargorcle of Beogh *.....Health: 46/46 ========================Magic: 7/7========================AC: 16Str: 21EV: 8Int: 9SH: 4Dex: 9 ################################# XL:  7 Next: 23% Place: Dungeon:5 .....#......#...@.......#........ Noise: ---------  Time: 4764.1 (0.0) .....'......'...#.......#........ a) +1 trident .....#......#...#.......#........ Throw: 2 throwing nets .....#......#...#.......#.....)..  hK].)...#......#...#.......#........ ..######...##########..##'####...  ########...###.##########..###...  .?...........................#...  .............................#...  _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _Done exploring. hW]  As you read the scroll of identify, it crumbles to dust. hX+5.1 (1 hD^ h5`  hc`N_s - 2 potions of heal wounds h* 3 h  h( ...0.'....... h)  h,2  hV4 E _Done exploring. h1{3 h{ h4 h hE _Done exploring. hP;  hPF 8Level 5 of the Dungeon <<<>>>>(Press ? for help)###########################################............#......#...@.......#........##............'......'...#.......#........##............#......#...#.......#........##............#......#...#.......#.....)..##........)...#......#...#.......#........#######.###..######...##########..##'####...##..###.###########...###.##########..###...##...#......?...........................#...##...#..................................#...##...#..................................#...##...#.......................)..........#...##...#..................................#...# hF ####..##..###+###.##.##.##..###.##.####.###..##>.#..##..###.###.##.#####..###.##.# ##.###### hF #....................#......(...##.###....##....................+..........#...##....##....................#......##..#.⌠.##....# hG #.....##..###..####..####...##..#...##....###....##..#########..####...##.###.###....###....##..........+............#ß...ß#....# hIG #......#..........#............#.....#....##.....##..###...###.##.###..##>#..>..#....# h\l............#......#...#.......#........#))...########.###..######...##########..##'#####..###.###########...###.##########..###.#...#?..............#...#...................................#...................................)####..##..###+###.##.##.##..###.##.####.####>.#..##..###.###.##.#####..###.##.# ##.######...... h7]#(...##.###....# ....................+..........#...##....# ....................#......##..#.⌠.##....# ##..###..####..####...##..#...#....##..#########..####...##.###.##....##+......#ß...ß.#..........#............#.........###.##.###..##>#..>.. hV]M.#'###.<.###.######..##.#.....#....# hx]Z#.#..#..#ß...ß...........#.......#..#..###.## hk hʍGloorxVloq the TrooperGargorcle of Beogh *.....Health: 46/46 ========================Magic: 7/7========================AC: 16Str: 21EV: 8Int: 9SH: 4Dex: 9 ################################# XL:  7 Next: 23% Place: Dungeon:5 .....#......#...@.......#........ Noise: ---------  Time: 4765.1 (0.0) .....'......'...#.......#........ a) +1 trident  h[.....#......#...#.......#........ Throw: 2 throwing nets .....#......#...#.......#.....).. .)...#......#...#.......#........ ..######...##########..##'####...  ########...###.##########..###...  .?...........................#...  .............................#... There is an open door here.  h_Done exploring.  As you read the scroll of identify, it crumbles to dust. _s - 2 potions of heal wounds  hu_Done exploring. _Done exploring. h h h hޝ h: _ h h, h X h h hj, h< hڷ2 _Done exploring.  As you read the scroll of identify, it crumbles to dust. _s - 2 potions of heal wounds _Done exploring. _ There is an open door here. h h$ _ h h h, h h h-, h h h, h hs hx, h' h ht, h h h h hg h h, hJ h, h" h hA h, h h? h, hg h  h , h: h h, hI hJ;  You see here 8 stones. h hS _ h h" h$, hI% h' h), h* h, h., h/ h1 h3, h4 h6 h18, h9 ho; h<=, hA> hE{###.##.#####..###.##.# ##.###### .......#......(...##.###....# .......+..........#...##....# .......#......##..#.⌠.##....# .####..####...##..#...##....# #####..####...##.###.###....# ....+............#ß...ß#....# ....#............#.....#....#  h(F+###.##.###..##@#..>..#....# 89.1 (24.0) <.###.######..##.#.....#....#  hXFY#.......#..#..#ß...ß#....# #.......#..#..###.###....#..#.......'..#...#...###..## hF.#>......#..#...#.⌠.#######..######..##..#...##..(.# hF###..###.##..##..##.###....#<#...#)..#....# hG hM hOc _There is a stone staircase leading down here. h>.  h.  h4  h<  h A 990.1 (1.0) _ hD  h       ####   #..   #.# 6  #@#   h.  #.#   #.#   #..  ###  h\ \   h~ N  h! h& h+9 (1.8 hȅ h} _You climb downwards. _There is a stone staircase leading up here. h3 h[ h  h hHP _ h  #######.....#.#.....S<# ##.## #.# #.# hdS   adder (asleep) hw 10  An adder comes into view. h h}{S..S hT+2.9 (2 h hڪ/ _The adder hisses angrily. h8] ########  #@.....#  #.#...S..  #<# ##.##  #.# #.# #.. ### h9* h{B ########  #@.....#  #.#...S..  #<# ##.##  #.# #.# #.. ### h4 hU h] _An adder is nearby! hMN   # #     #  #.@....#  #.#...S. #<#.##.##. #.#.. # #.#..# #..... ###.... #.##  hO hU;S. hiV23.9 (1 _ h[ h\ h q . #. #      #  #..@...#  #.#..S....# #<#.##.##.# #.#.. # #.#..# #.....  ###.... ##.##  h%  h :S. h &4 h  hD  h߬ ;= h 6.0 (1.1 h  h { _You barely miss the adder. The adder bites you but does no damage. x2 h" >7.1 h'  h* q _You miss the adder. The adder bites you but does no damage. h٤  You closely miss the adder. The adder bites you but does no damage. ha (8.2 h  h R _The adder barely misses you. h  h -9.4 (1.2 h!  h#  _You miss the adder. The adder misses you. h$ }  You puncture the adder!  The adder is severely wounded.=800.5 (1.1 _The adder barely misses you. The adder bites you but does no damage. hw  You puncture the adder!  You kill the adder! hkC. h=5-1.7 (1.2 hy" h3%X _Beogh accepts your kill. h h8- hD h  hB_No target in view! hj4 h hH _No target in view! h6 hf7 h; h=H _No target in view! hK h h hH _No target in view! h` hra hGf hDhH _No target in view! h1 h h hC _No target in view! hTU hU hZ hb\ hE h h~ h! hL# h'P _ ha( h( hA) hb* h+ h , h, hP. hB4 #    . . h}4 . ######## #......#### h4 #.#....... #<#.##@##.# h4- #.#....#  h5 #.#..#.#  #......# ###..... ##.### @   Sigmund (polearm, asleep)  . @. h8-4.7 (3.0 h?. _ Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a  h_?\ +2 robe of positive energy. h@E-5.7 (4 h D hf0 _Sigmund moves out of view. h   #. #   # #   hi     ########   #......####  #.#..@....#  h  #<#.##.##.#  h d #.#....# h 6  #.#.. h :#.#  h c #......#  h 8###.....  h! *##.###  h.! R . .. h&  h>'  h`' $6.7 (1 h+  h-  hC  .#  #. #       hfDH   ########   #...@..####  #.#.......#  #<#.##.##.#  hD #.#....#  #.#..#.#  hD #......# ###.....  h6Ej##.###  . hK hK&7 hO hR h   .  #.  #      # ht :  #..@...####  #.#.#  #<#.##.##.#  #.#....# h   h ` #.#..#.#  h Q #......# h }@   Sigmund (polearm) h ^  ###.. hN @..  ##.###   . hA  h @@. h] &8 h6  h=  ha . GloorxVloq the Trooper #. Gargorcle of Beogh *..... # Health: 46/46 ======================== Magic: 7/7======================== AC: 16Str: 21  hEV: 8Int: 9 SH: 4Dex: 9 ########XL:  7 Next: 25% Place: Dungeon:6  h #..@...####Noise: ---------  Time: 4808.7 (0.0)  h0#.#*......#a) +1 trident hU #<#*##.##.# h|UThrow: 2 throwing nets  h#.#.*..# #.#.*#.# h)R #...@..#@   Sigmund (polearm) ###..... ##.### . _Sigmund moves out of view.  Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy  (50% to hit) hS  . GloorxVloq the Trooper #. Gargorcle of Beogh *..... # Health: 46/46 ========================  h Magic: 7/7======================== AC: 16Str: 21 EV: 8 h oInt: 9 SH: 4 h [Dex: 9 ######## h> XL:  7 Next: 25% Place: Dungeon:6  h_ p#..@...#### h Noise: ---------  Time: 4808.7 (0.0) #.#(......# h La) +1 trident  h #<#(##.##.#Throw: 2 throwing nets h l #.#.(..# h! g #.#.(#.#  hK #...(..#@   Sigmund (polearm) hz o ###..(..  h V##.### . h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy  (50% to hit)  You throw a throwing net.   h% (The throwing net closely misses Sigmund. h  h{ n...@.. hܠ s9.7 (1throwing net _ h  hT  hEm#  ########......#####.#@......##<#.##.## h#.#....# @.#.#....##..(.. ##.### ... h **Sigmund casts a spell at you. hz4... h4/=10 h9 hS<A _The magic dart hits you but does no damage. h  #. GloorxVloq the Trooper # Gargorcle of Beogh *..... Health: 46/46 ======================== Magic: 7/7======================== AC: 16Str: 21 EV: 8Int: 9  h ########SH: 4Dex: 9 #......####XL:  7 Next: 25% Place: Dungeon:6 #.#@......#Noise: =--------  Time: 4810.7 (0.0) #<#*##.##.# h- 9a) +1 trident #.#*...#Throw: throwing net #.#@.#.# hQ  #......# ###..(.. hu @   Sigmund (polearm) ##.###  h .. .. _The magic dart hits you but does no damage.   h Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy  (50% to hit) hx #. GloorxVloq the Trooper # Gargorcle of Beogh *..... Health: 46/46 ======================== Magic: 7/7 h======================== AC: 16Str: 21 EV: 8Int: 9 h( ########SH: 4Dex: 9 #......#### hQXL:  7 Next: 25% Place: Dungeon:6  hp#.#@......#Noise: =--------  Time: 4810.7 (0.0) h #<#(##.##.# hLa) +1 trident  h#.#(...#Throw: throwing net  h #.#(.#.# #..(...# h6q ###(.(.. hZ@   Sigmund (polearm)  h}m##.### .. h .. _The magic dart hits you but does no damage.  Throw: throwing net hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h'tAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy  (50% to hit) hI..@.  Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy  (50% to hit)  You throw a throwing net. The throwing net barely misses Sigmund.* h=<   Sigmund gestures wildly while chanting.Sigmund flickers and vanishes! h){==1.7 (1Nothing quivered hN h _Deactivating autopickup; reactivate with Ctrl-A. ha     # # h£       ########   h  #.@....####  h y #.#.......#  h2 ' #<#.##.##.#  #.#....# hV X  #.#{ hy #.#  #......# h  ###(.(..  h ##.###  .. h  hJ U.---2 h1 9{ h  hu  GloorxVloq the Trooper # Gargorcle of Beogh *..... # Health: 46/46 ========================  Magic: 7/7========================  AC: 16Str: 21  EV: 8Int: 9  SH: 4Dex: 9 ########  XL:  7 Next: 25% Place: Dungeon:6 #.@....####  Noise: ---------  Time: 4812.7 (1.0) #.#.......#  a) +1 trident #<#.##.##.#  Nothing quivered #.#{...#  #.[3 hv4m#..#.#  #......#   ###(.(..   ##.###   ..  Sigmund flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h`@*# h5#* h E** h .#*<#*.#* h_> GloorxVloq the Trooper # Gargorcle of Beogh *..... # Health: 46/46 ========================  h>IMagic: 7/7======================== AC: 16Str: 21 EV: 8Int: 9 hR?2 SH: 4Dex: 9 ########XL:  7 Next: 25% Place: Dungeon:6  h?#.@....####Noise: ---------  Time: 4812.7 (1.0) #.#*......# h?a) +1 trident #<#*##.##.# h?Nothing quivered #.#{...# h(@ #.#..#.# #......# hW@ ###(.(..  h@W##.### .. h@Sigmund flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Aiming: Throw Flame hhAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h >The puff of flame hits something! haU.{. h-==3  h3 _ hg h h  GloorxVloq the Trooper # Gargorcle of Beogh *..... # Health: 46/46 ========================  Magic: 7/7========================  AC: 16Str: 21  EV: 8Int: 9  SH: 4Dex: 9 ########  XL:  7 Next: 25% Place: Dungeon:6 #.@....####  Noise: ==-------  Time: 4813.7 (1.0) #.#.......#  a) +1 trident #<#{##.##.#  Nothing quivered #.#....#  #.[3 he4m#..#.#  #......#   ###(.(..   ##.###   ..  Shift-Dir - straight line _The puff of flame hits something!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h <@* h&n.#*** h]\ GloorxVloq the Trooper  h\9# Gargorcle of Beogh *..... # Health: 46/46 ======================== Magic: 7/7 h\}======================== AC: 16 h]pStr: 21 EV: 8 hD]Int: 9 SH: 4Dex: 9 h] ########XL:  7 Next: 25% Place: Dungeon:6 #.@....####Noise: ==-------  Time: 4813.7 (1.0)  h]#.#*......#a) +1 trident  h^#<#*##.##.#Nothing quivered h$^z #.#*...# hF^ #.#.*#.# hk^   h^#...*..#  h^n###(*(..  h^N##.###  h^q..Shift-Dir - straight line _The puff of flame hits something!   h_.Aiming: Throw Flame hN_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hVi.{.... h&4 h h^ _Something hits you but does no damage. h{   GloorxVloq the Trooper # Gargorcle of Beogh *..... # Health: 46/46 ========================  Magic: 7/7======================== h   AC: 16Str: 21  EV: 8Int: 9  SH: 4Dex: 9 ########  XL:  7 Next: 25% Place: Dungeon:6 #.@....####  Noise: ==-------  Time: 4814.7 (1.0) h  #.#.......#  a) +1 trident #<#{##.##.#  Nothing quivered #.#....#   h* #.#..#.#  #......#   ###(.(..   ##.###   ..  Shift-Dir - straight line _Something hits you but does no damage.Aiming: Throw Flame h[ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hm V#*@ h 5#* hr ?.* h7Y@.# hm@I@#* hE** hEH5{# hN7*# hˎ  GloorxVloq the Trooper # Gargorcle of Beogh *.....  h7 # Health: 46/46 ======================== Magic: 7/7======================== AC: 16Str: 21 EV: 8 ha Int: 9 SH: 4Dex: 9 h  ########XL:  7 Next: 25% Place: Dungeon:6  h "#.@....####Noise: ==-------  Time: 4814.7 (1.0) h  #.#*......#a) +1 trident  h #<#*##.##.#Nothing quivered #.#.*..# #.#.*#.# #....*.#  ha ###(.*.. ##.### ..Shift-Dir - straight line _Something hits you but does no damage.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h .{...( h X39----5 h  h K _Something hits you! hS         ########  #......####  #@#.......#  #<#{##.##.#  #.#....#   #.#..#.#  #......#  ###(.(..  ##.###  .. --6 h> ########......#####.......{##.##.#....# # hW--7 h ha _There is a stone staircase leading up here. h h  h_ h hq hC8 _ hG###.##.#####..###.##.# ##.###### .......#......(...##.###....# .......+..........#...##....# .......#......##..#.⌠.##....# .####..####...##..#...##....# #####..####...##.###.###....# ....+............#ß...ß#....# ....#............#.....#....#5 ..###.##.###..##@#..>..#....# <.###.######..##.#.....#....# ...#.......#..#..#ß...ß#....# ...#.......#..#..###.###....# ...#.......'..#...#...###..## ...#>......#..#...⌠.####### ####..######..##..#...##..(.# .###..###.##..##..##.###....# ..............<#...#)..#....# h}k ----You climb upwards. hC h:\74020.2 (2.5 hMd hg _Reactivating autopickup. _There is a stone staircase leading down here. h 3 h"  h , h n hA K1= h  h  h  h  h] , h  h/ , h  hc  h  h N2= h  h 3= h)  h , h  h  h  hY  hw , h  h/  h N4= h|  hH , hn  hT , h  hl  h  h-  h  h/ K5= h  hz , h  hF , h  h _ _You start resting. hQ 40.0)6==1.2 (21 h5$  h& " _HP restored. hn4 h h h02.2 (1.0)  h h         ########   #......####   #.#.......# 6  #@#{##.##.#   #.#....#   h  #.#..#.#   #......#  ###(.(..  ##.### h 6   h* f  .. h? J   You climb downwards. h := h-  h - @@   Sigmund (polearm)Level annotation: SigmundSigmund's eyes start glowing with a red light. h 5=3.7 (2.5 h$  hr _Sigmund barely misses you. _There is a stone staircase leading up here. hM  ####### @....###......<#{##.##.#.#..#......####(.(..##.### .... h  h1 <-4.7 (1.0 _ h/  h  h'  You hit Sigmund.  Sigmund is moderately wounded. h(\5-=5 hp. h<08 _Sigmund hits you with a +0 scythe. h7  You barely miss Sigmund.  Sigmund is moderately wounded.6.9 (1.2 h; h=P _Sigmund barely misses you. h#  You hit Sigmund but do no damage.8.0 (1.1 h* hO-^ _Sigmund is moderately wounded. h۷  You closely miss Sigmund.  Sigmund is moderately wounded. hl  Sigmund casts a spell at you. hB4--=9.2 (1.2 h G hIl _The puff of flame hits you. Sigmund barely misses you. h Z  You hit Sigmund.- h 50.3 (1.1 h%  h [ _Sigmund is heavily wounded. h  You hit Sigmund.  Sigmund is severely wounded. hL  h/ B-1.4 hN  h; P _Sigmund barely misses you. h   You hit Sigmund but do no damage.Sigmund is severely wounded. h *Sigmund casts a spell at you. hv@5==2.6 (1.2 hϑ h S _The puff of flame misses you. h:^  You barely miss Sigmund.  Sigmund is severely wounded. hxc  Sigmund points at you and mumbles some strange words. hu38----3.7 (1.1 h= h1 _The puff of flame hits you! hAn  You hit Sigmund.  You kill Sigmund! hIC) h(Nm9/47----64-4.8 hT hXX _Beogh accepts your kill. hu  # #      ########  #.@....####  #.#.......#   h#<#.##.##.# #.#....# #.#..#.# #......# ###(.(..  h&i##.###  h. h}N--50 h h  Things that are here: _a +0 scythe; a +2 robe of positive energy hC N- h5!  h"  h% #. #       ######## #.)....#### #.#@......#   h~#<#.##.##.#  #.#....#  #.#..#.# #......#  h###(.(  ##.###  h .. h h\40=6 _ hv h h3    #########.)....#####.#.......<#@##.##.#.#....# #.# h d##.# h <7 h  h  h}   ########.)....#####.......#<#.##.##.#.#@...# #.....###(.(...##)# h`  hC &8 h  hV $ _Found a flail. hZ ########.)....#####.......<#.##.##.#....# #.##.....###(.(.....##(. h$[ hc<9 hl hn% _Found 5 stones. hm$f ########.)....#####.......<#.##.###.#....# #.#..##..@...###(.(..... ##.#######. h,u1=60 h3 h)5 hH  ########.)....#####.......#<#.##.###.#....# .#..#.#.....##.####@.(..... ##.###### ... .# hLI R#. hQ <1 hW  h_  h)` |2.8 (2Throw: throwing net hf  hh R _p - a throwing net h; /  ########  #.)....####  #.#.......#  #<#.##.##.#  #.#....#  #.#..#.#  #......##.#. h  ###.@(. ##.# ....  #..##.# #.)# # #.(. #.#. #. .  h5 A3.8 (1 hu  hO  hC  ########  #.)....####  #.#.......#  #<#.##.##.#  #.#....#   h#.#..#.#  #......##.#. ###..@. ##.#  h#....  #..##.#  h#.)# # #.(.  h#.#. #. .  hj2=4 h hA5.8 (2 h/>2 throwing nets h h^ _p - 2 throwing nets (gained 1) h . ########   h#.)....####  #.#.......#   hA#<#.##.##.#  #.#....#  #.#..#.#  #......##.#. h> ###. ##.# #....  #..##.# #. h5F)# # #.(. #.#. #. .  h# hw+6.8 (1 h hO3 h h9 h d3= h , h  hW, h hE, hd ha4= h h!, hz" h%, h& h), hk* h|-k5= h. hr1, h2 hJ5, h7 h9 h9D6= h; h>, hj@ h.C, hD hiG, hH h/M~7== h  #.#. h  h }  Found a stone staircase leading down.  The orc donates its equipment to the cause. h c(> h +8.1 (1 h  h 3 _The orc goes down the stairs. hC3 hAE hM hQB h5R hgS, hT h V h#X, hY h([ hT], h^ h]a hod, he hDh h0k, hl hSo hMr, ht hwyk  You now have 225 gold pieces (gained 12). hD{ h; _You see here 8 stones. hN3 h  h h, h7 h{ h̓, h hJ h, hk h? h, h h ##.#.##.......### #.#.##^##.#.# ##.#.##.##......# #..# ##.#.......##.#.# ######.###### ........##.# .#.#.# ##########.# . #.   hf#.# #. .. .# ######.####..#  # #......(.....#  .....###>....@#  .... #..#####  ... #..#   .. #..#   hD . #..# ...# ....# ##..#  h\0413.0) h,2.1 (14 h+ h. _f - a scroll of identify h hf Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description. h h h##.#.##.......### #.#.##^##.#.# GloorxVloq the Trooper  h##.#.##.##......# #...........# Gargorcle of Beogh *.....  hD$##.#.......##.#.# ######.###### Health: 47/47 ========================  hf........##.# .#.###.# haMagic: 7/7========================  h##########.# ...##.AC: 16Str: 21 h#.# #..#..EV: 8Int: 9 .# ######.####..#SH: 4Dex: 9  # #......(.....#XL:  7 Next: 71% Place: Dungeon:6.....###>....@#Noise: ---------  Time: 4942.1 (0.0).... #..#####a) +1 trident... #..#Throw: 2 throwing nets.. #..#.#..# h-...#....# hR##..#Found a stone staircase leading down.  The orc donates its equipment to the cause.  hmT_The orc goes down the stairs.  You now have 225 gold pieces (gained 12).  h6_You see here 8 stones. _f - a scroll of identify hP  Okay, then. h h h. _ hL3 h1V| _ h] hs` h` hb hd hf, hYh hi h6k, hl hm hn, hyo hq h/r hRr hs hu hw, hEy h{ hR~, h he hR hw hs h hģ< hl h^ hΨ h h ht h) hh hܱ h h,, h h^ ha, hh hQ h h hh h h hp h, h h h, h h h, h h! he, h h h, h hc  #..##.# ######.####..#  #.)# ####......(.....#  #.(. #.....###>.....#  h  #.#. #.....###..#####  #. . #......##..# #......##..#  #......##..# ###........# ##....@..#73.1 (3 h 1.0) #.#.##..# #.... ..#  hH ...... <..# ###.### .##.# hj  #. .# ## #. .#  h *## h`  h  h %4.1 (32 h  h 9 _Found a stone staircase leading up. hjI hm ho, ht, hw, hy hb{ h} hC~ h~ h; h, hq hǃ h\ hυ hD h(X hА h , hx h8 h h8 hG h hB hk h h' h] h~ h hH h, h hޢ h h; h h h" hA h h~ h h h] h׮ h, hC hs h} h h  h4 hV h h h hi h h hs hڻ, hx h hJ, h h hm, h hA h h h& h h h h h h h hD h h h hl h h h h[ hC hN hy h h h, h h h, h  h h h hq h| h, h h- hn, h h' h, h h h, hC h h, hJ hS hd h hR h h h) h hY h, h he h3, h h  h, h h h, h h  hL  #.... #.###   #..##.# ######.###   #.)## ####......(..  h)  #.(.#.##.....###>..   #.#.#. #.....###..#   #. .. #......##..#   Y# #......##..#   ####.# #......##..#   #..@.# ###........#   h!B #.#### ##.......#   #.# #.#.##..#   #.# #####.......#   #.# #.........<..  hVa  #.# #.###.####.## Y   ice beast (asleep)   hv #.######.# #.####.##  #........# #......#  ########## ######## h/5015.1 (41 h ^.YY hj! hJ",6.1 (42 h/s _An ice beast comes into view. h$[ h_l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting h`6.7   5.9  +1   k - Spellcasting   0.0   1.2  -1       hK`@     b - Axes   3.0   1.2  -1   hy`|    c + Polearms h`j5.0   7.1  -1   l - Invocations   0.0   0.8  +1   h` d - Staves   3.3   1.0   0   m - Evocations   0.0   1.2  -1   e - Unarmed Combat   0.0   1.0   0   h`     f - Throwing   0.0   1.2  -1       hKa             hxa.     g - Armour   3.2   3.4  +1   ha.     h - Dodging   0.0   1.4  -2   haT     hOb{ i - Shields   5.0   5.0  +1       j - Stealth   0.0   0.7  +2                   hb         hb         hb    The relative cost of raising each skill is in cyan.   h cSkills enhanced by cross-training are in green.  [?] Help h/cG[=] set a skill target   hic[/] auto|manual mode [*] useful|all skills [_] enhanced|base level   hc[!] training|cost|targets h hr h 4 #....#.### GloorxVloq the Trooper  #..##.# ######.### Gargorcle of Beogh *.....  hD( #.)## ####......(.. Health: 47/47 ========================   hh#.(.#.##.....###>.. Magic: 7/7 h========================  #.#.#. #.....###..# AC: 16 hStr: 21  #. .. #......##..# EV: 8 hInt: 9  .# #......##..# SH: 4 h@Dex: 9   hN0####Y# #......##..# XL:  7 Next: 71% Place: Dungeon:6  #..@.# ###........# Noise: ---------  Time: 5016.1 (0.0)   hq#.#### ##.......# a) +1 trident  #.# h#.#.##..# Throw: 2 throwing nets  #.# #####.......#  h #.# #.........<..   h0#.# #.###.####.## Y   ice beast   h'#.######.# #.####.##  #........# #......#   hR########## ########You now have 225 gold pieces (gained 12). _You see here 8 stones.  hu;_f - a scroll of identify _Okay, then.  h_Found a stone staircase leading up. _An ice beast comes into view. h" ha h) hQ h9K=7.2 (1.1 h h v _You barely miss the ice beast. You block the ice beast's attack. h{  You puncture the ice beast!  The ice beast is moderately wounded. h|[39-----8.3 hY hvH _The ice beast hits you. The ice beast freezes you! h  You hit the ice beast.  The ice beast is moderately wounded.9.4 h h@ _The ice beast hits you but does no damage. h  You hit the ice beast.  The ice beast is heavily wounded. hAD40=---- hg&200 hV _The ice beast hits you but does no damage. h"  You puncture the ice beast!  The ice beast is almost dead. hp#.=1 h) h;+@ _The ice beast hits you but does no damage. h  You hit the ice beast but do no damage.The ice beast is almost dead.-2 h hzZ _The ice beast completely misses you. h  You barely miss the ice beast.The ice beast is almost dead. hzY1=- h3 hL# h%@ _The ice beast hits you but does no damage. h  You hit the ice beast.  The ice beast is almost dead. hs&4 he h@ _The ice beast hits you but does no damage. h  You puncture the ice beast!  You kill the ice beast! h1. h 2/48=935.6 (1.2 _Beogh accepts your kill. h hi _Your Fighting skill increases to level 7! h` h hz hH _No target in view! h^ h h hH _No target in view! h h  h% hrH _No target in view! hK* h* h/ h1H _No target in view! hs h h hٴH _No target in view! h h h  h$#No target in view! h? h h h h hi h  h h4 hm h h I h  h P _ hd ?3= h  h  h , h  h  h  hԌ  hݎ , h  h 94 h$ (= h  h , h  ho  hٗ  h  h  hƚ N5= h  hɞ  h  hS  h , hۣ  hѥ  h  hP  h 96 h< (= h=  h , h  hB , hE  h  h  hT  hC  h N7= h  h  h  h  h , h  h  h0 D8= h  h  h  h  h~  h!  h , hF  h  h  h  h  h  h O= h  h  hM  h|  ht  hB  h  h  hK  h'  h  h  h<  h  h , h  hC  h  h  h  h  h}  h  h  h  h  h  h  hF  h"  hG  h  h/  h  h  h  h  h , h  h  hT , h  h  h , hr  h  h , h:  h  h  h   hC  hi  hP  hp  h  h  h  h'  hK  h  h  h  h:  h  h , h9  h  h , h   hS  ha!  h!  h"  h#  h$ , h3%  h&  h' , h1(  hH)  h=* , h*  h+  hb, , h+-  h.  h}0 , h}1  h2  hc4 , h 5  h6  h7 , h78  h\9  h9  h#:  h:  h= O _ There is a stone staircase leading up here. h=?  h?  _ h}@  hA  h C  hDC  hC  hD  hzF , h5G  hH  hJ , hJ  hL  hO , hBQ  hT  hV  h4V  hW  hmZ  h.\  hV\  hc]  hc_  h.....# ###.> #.....###..#######......  h| #......##..#....@....... -89.6 (64.0) #......##..#.#####...... #......##..#.# ###.. ###........#.#  ##.......#.  h #.#.##..#.# ####.......#.##  hΆ `.........<..#.#  h D.###.####.##.## hZ  h !- h͍ &90.6 (65 hɒ  h, ; _Found a stone staircase leading down. ha3 h(c h3e hf hiB hj, h;k h:m hn hn hEo hZq hr, hs hfu hv hw hw hy h0{ h[{ h| h h, h h h, h= hLJ ha, h h̋ h hō hS h_ hܖ###.####..# #...# (.....# #...# .###>.....# #####.>.#####  hmd.###..#######...........# ..##..#.................. ..##..#.#####...........# ..##..#.# #####...##### ..# ##.#.# ......#.# #@###.# ##..#.# ##.# ## ......#.## #.#  h....<..#.# .o. ####.##.## ..# ####.#### ..#o   orc (asleep) .....#.. ######...  h 100.6 (10  The orc relaxes its fighting stance and smiles at you. h0o.o   orc (wandering) h,1.6 (11 h; hs _An orc comes into view. It is wielding a +0 dagger. h h h hH _No target in view! hƠ3 h{ h hJ h?: _ h h, hέ hc5 _You swap places. h_ hݵ h, h hh hûB h h, h h h, hb hv h h h h h hQ h h h.#.# #####...##### #.# ##.#.##  h|.# #.###.# .# ##.#.## #.## ####.###  h"M.# #......# ##.## #.#....# #  h4#### #......####.... # #......@.......10.6 (9.0) #...........##. #.............( ........####....  hD.###...## ##. ##.# #. #. hT h/1.6 (10.0) h h% _Found 5 stones. h 3 h  hX  h  hU  h B h  h  h  h , h  h  h , h , hU  h  h  hݴ  h , h*  h  h , h)  h  h , h  h  h} , h  h # #...# # #####.>.######## ###...........##.#................. ###...........##.#  #####...######.## ##.#.## #..  #.###.# #.# .. ##.#.## #@####...  ####.### ##.......#......# #...#.#....# #..##.#......####........#..................##...........##..#.###.............(...#........####........ h 220.6 (9.0) hu /1.6 (10.0) h  h Z _r - a lumpy silvery potion hQ3 hR hU hZX h[, hQ\ h] h_, h)` hb hc, hc he hg, h:h hj, hk hpN _You now have 239 gold pieces (gained 14). hpr hr hs hu hx, hy h | h~, hL hZ h, h h h, h hڊ h&, h_ hm, h h| _f - 2 scrolls of identify (gained 1) h h— h, hA h h1 h h hӡ h , hң hv h, h` h h, hj h h}[##.#..#.###### .##^##.#.# ...# # ## ###.###### #.#(  h #.# .#.  ##.## ..  #...# #.#  #...# #.#############...# #.@..........#40.6 (19 ##.>.######## #.####.......# .........##.# #....#.......#  h^............. #.#..........# .........##.# #.#..#.......# ##...######.###............# ##.#.## #........#.......# #.###.# #.####......######  hi##.#.## #.####...##.# hoB1.6 (20 h hk% _Found 3 stones. h3 h h! h$, h', h(, ho* h - h., h/ h2 h3, h4 h6 h8, hu9 hq< h=, hA, hA, h>C hD h0N hN hP, hQ hNT hU, h|W hY hGZ, h)[ h\ h] h] h^ h%` hQa, hb hNd he, h'f hrg hh, hqi htk hl, h n hOo hsX h]t ht hu hmw hx, hy hz h|, h_| h} h~ h, h h hm, h h1 hR, h6 h2 h, hk hn h_ h% hP h h6 h6, h h h hA h h h , h= h8 ha, h h hZ h h h, h h, h hl h h hn hή h hM h h ẖ h( h h, h hK h, h hֹ hʺ h h h h, h hE h< hb h h h, h@ h h., h h h=, h h h , h h h, hP h h, hO h h h hC h@ hM h h/ h h:, h h# h hM h3 h> h, ht h h h hU h h  h' hr h hY, h h` h, h' ha h h h h_ h h( h h h(, h h# hz, h0  h  h* , h  hC h, h h  h, h h" hB h h, h h ! h" h" hs# h% h`%, h& h& h', h ( h) h), h/* h* hZ+, h+ h- h-, h- h. hq0, h0 h.2 hC3 hn3 h$4 h4 hH5, h5 h#6 h7 h57 h_7 h8 h8, h8 h}9 h: h8: hb: h; hBr ###.# #...# #.### #.# ### #.# .... #.# >...S #.# hB_ ......###.#  .......@..#  ......#####  ..... .#.. #!# #S   adder (asleep)  hWI 222.6 (81  An adder comes into view.Found a potion of invisibility. Found a stone staircase leading down. hI hOj..SS h"P5==3.6 (82 hT hOV/ _The adder hisses angrily. h  hQ 9-4.6 (1.0) h  hp x _You barely miss the adder. The adder bites you but does no damage. h'  You puncture the adder!  The adder is severely wounded. hm'G-5.7 (1.1 h/S _The adder bites you but does no damage. hw  You puncture the adder!  You kill the adder! hèq† hZ056.8 h hcX _Beogh accepts your kill. hR hPS hW hYH _No target in view! h hW ha hH _No target in view! hSF h0G hK hLH _No target in view! h4 h hH _No target in view! h= h= hC hMH _No target in view! h4 hϽ h?C _No target in view! h/ h0 h 5 hg7 h  h h hū hm  hm  hCs  hOu  hQ  h  h  h  hIx 3 hy  h{  h}  h : _ hт a _ You see here an adder corpse. h  hK  _ hO  hX  h , h@  hV  h , h  h  h” , h  h͗  h , h  hΜ , h  h M _q - 2 potions of invisibility (gained 1) hڟ 3 h , hؤ X hP , h˥  h  hd X h< , hԨ  h(  h  h  h^  h  h̭ , h  hf  h" , h  h B h , h , h  h  h , h  hھ B h  h , hl  h  h , hJ  h  hm , h  h  h  h  hD  h  h? , h{  hE  h , h"  hU  h* , h  hL  h4 , h<  h"  h , hW  hw  h , h.  h B h0  h  hp  h  h  h  h8 , h  h5  h , hR  h  h , h-  h  h  h  h  hJ n h@  h{  h  h  h4 , hQ  h  h , hN  h  h* , h  h  hb  h  h%  h  h# _# #......##..#.# #####...##### # ###........#.# ##.#.## # ##.......#.# #.###.##.#.##..#.# ##.#.#######.......#.## ####.### ##.........<..#.# #......# ##.###.####.##.## #.#....# # ###.# #.####.##########......#### ....# #......##:@.....#..........- ##### #########.#####.#..........  h #o ####.#.......... #. #...........#### #. #.##.###...## # #.##.##.# ##.## # o   orc (asleep)#.......# #. #####.#### #. #  hf o#.# # h 68.8 (42.0)  An orc comes into view. It is wielding a +0 short sword. h o.o h: K====9.8 (43 h  ho! % _The orc shouts! h)   #   #          <..#.#      ######### #:@.....# h$* #o#####.# #. ####. #. #.... #. #.  #.##.##.# ##.##  #.......# #.  ####.#### #.   hm*,#.#  hK               <..#.#      ######### #:@.....# #o#####.# #. ####. h #. #.... #. #.  #.##.##.# ##.##  #.......# #.  ####.#### #.  #.#  h* h h h[ _An orc is nearby! h> h`=---70.9 (1.1) h  h8# _You hit the orc but do no damage. The orc barely misses you. h  You hit the orc.  The orc is heavily wounded.---1 he 0 h h: _The orc hits you but does no damage. hy.  You barely miss the orc.The orc is heavily wounded. h.&2 hk5 hV7P _The orc barely misses you. hF  You hit the orc but do no damage.The orc is heavily wounded. h&3 h h*1 _You block the orc's attack. h*  You hit the orc but do no damage.The orc is heavily wounded. h-5.0 (1.1 hw$ h"&P _The orc barely misses you. h  You barely miss the orc.The orc is heavily wounded. hz(6.1 hǛ h: _The orc hits you but does no damage. hs  You puncture the orc!  You kill the orc! hif) hx067.2 h  h"X _Beogh accepts your kill. hT4 h hH _No target in view! h h8 h h  h:_No target in view! hݳ h hs hkH _No target in view! h04 h9^ _No target in view! h83 h9 h; h= h$A: _ hG .# #......##..#.# #####... .# ###.#.# ##.#.## ## ##.#.# #.###.# #.#.##..#.# ##.#.## #####.#.## ####.###  #.<..#.# #......#  #.###.####.##.## #.#....# #.# #.####.##.......# #......##@......#-# ##)#####.# #.#####.# hOH #.##.... #.##.##.###...## #.##.##.# ##.## #.......# #. ####.#### #. #.#You pick up a book of Flames and begin reading... hM,80 hENE-9.2 (2 hR hTb _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library. h~3 h h, h h{, h\ h h  h h, h h h, h\  h! h/# hc# h7% h4& h', h+) h"0n h0, h1 h4 h!5, h5 h7 h9, h9 hs; h-= hX= h> h? h GX hrH, hI hK hUL, hM hN hO, hP hX hZ, hZ h] h^, h_ hWb hc, hd hg hBi, h0j hm hZn hn heo hr hu, hv hy h|, h} h h, h, hX hN, h hY h, hŕ h h`, h h hT, h h h, h! hy h˧B h h, h h h , h h  h, h h@ h, h h h h h: h h$, h h h}, hd h h, h hx h~ h hS h h~ h h_ h h, hd h\ h$, h h h, h hy h, h h# h, h  h h, h h hH h h h h%, h h> hN, h h h, hR h h, hy h h h h hT h8, h h h, h hJ he, h h h, h?  h  h  h  h#  hv  hB h hB h h[, h hy h h h5 h hN, h hM h, h h h h hT h h, h h; h, h h hJ , h  hI& h&, h' h) h*, hR+ ho/ h/, h/ h2 h~3 h3 h(4 h8 h':, h: h? h@ hA hA h h, hx h!  h , h  h; hB h h, h hA h , h9 h" h$, h% h+ h,, h- h1 hy3, h5 h&: h<, h\= hsA hC, hjE hH hJ, hK hO hP hEQ hR hV hW, hX h[ h], h _ hb h%d, hye hUh hOj, hSk h,n hfo, ho hr h`t ht h[u hw hcy, h#z h| h ~, h~ h h, hF h hЅ, h< hʉ, h h h h, h h h4, hM h h, ho h h, h h hk h h h\ h, h hY hm, hp h; h, h h  h, h h h, h h h, h) h h, he h, h+, hY h h, h` h, hJ, h hZ h;, h  h h, h h h, h) h|A  You see here a +0 ring mail. h) h _ h h~ h, h h h, hu hQ h, hR hL h, h h h, h h  h , h  hu h h  h h h, h h h, h h h!, hQ" h& h', h,, h. h/, h0 h2 ha4, h5 h;7 hf;X h;, hp< h= h>, h8? hB hD, hD hF h]G, hG hKI hI, h#J hJ hxK, hK hoL hL, h4M h"N h)O hVO hO h&Q hR, hR hS heT, hT hrU h0V haV hV hW h]X, hX hwY h Z, hTZ hi ########  ########......#  #......#.####.#  #..#.#.#.####.#### #.###......##..... #..#.#.#.#.## #@#.##.#.# 421.2 ( hej142.0) #......######### ##.####  #...######.....# ########.......# ##.....## #.#####.# #.......# #.#####.# #.....#.# #.##....# #.....#..  hj hn hpE _Done exploring. hu]I hv0.0)........ h[w h3| h_~E _Done exploring. h I  hR ]Level 6 of the Dungeon<<<>>>(Press ? for help)######## ################......# #......##......#.####.# #.####.##..#.#.#.####.#####.####.##.###......##..........#.##..#.#.#.#.##..####.##.#<##@#.##.#.......# #.##.#.##......######### #......####.#########.###...####.####.....# ####### #.##.......# ##.....## #.##.#####.# #.......# #.##.#####.# #.....#.### #.##.##....# #.....#...# #.##.##.##.# #...#####.# #.# hdS -#.##.##.###.#...#...# #.##............##.#.### #.#####.#.####.......# #.######### ######### #......#..###..# #.##.)....####.......# ###.##.#..###..######.#########.#.......#.#####.# #.......#..#.#......##.....# ####<#.##.##.#.#####.#### ####.#[##.#..#.########## #.###.####.## h~9#.#####.# #.......# #.##.#####.# #.....#.### #.##.##....# #.....#...# #.##.##.##.# #...#####.# #.##.##.##.###.#...#...# #.##............##.#.### #.#####.#.####.......# #.######### ######### #......#..###..# #.##.)....####.......# ###.##.#..###..## ####### h:?#.#.......#.#####.# #.......#..#.#......#.....# ####<#.##.##.#.#####.#### ####.#[##.#..#.########## #.###.####.###.#....##.#.##.......### #.#.##^##.#.#.....######.#.........##.#..#.##.#.##.##......# #....####..........#.####.## h2:#......##.#.......##.#.# ######.####(....####.###.####.#####............##.##.#.## #.#  hV:.#.#..## #.###.......###.############.##....# ##.## .....## #......###..# hw: #.....# h:B#.####..# #...# ##.### ######.##...##..##.# ######.####..# #...# #.#############.##.#.# h:#.)##.####......(.....# #...# #............##......# #.(.#.##.....###>.....# #####.>.########  h:#.####.......#####.### #.#.#.##.....###..#######...........##.###....#.......# #.##  h: ##......##..#..............##.#..........# #.. ###.####......##..#.#####...........##.###.#..#.......# # h h3GloorxVloq the TrooperGargorcle of Beogh *.....########Health: 48/48 ========================########......#Magic: 7/7========================#......#.####.#AC: 16Str: 21#..#.#.#.####.#### EV: 8Int: 9#.###......##..... SH: 4Dex: 9#..#.#.#.#.##..### XL:  7 Next: 96% Place: Dungeon:6#@#.##.#.......#Noise: ---------  Time: 5421.2 (0.0)#......#########a) +1 trident###.####Throw: 2 throwing nets#...######.....# ########.......# ##.....## #.#####.# #.......# #.##### h%4k.# #.....#.# #.##....# #.....#..  _No target in view!  You pick up a book of Flames and begin reading... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library. _You see here a +0 ring mail. _Done exploring. _Done exploring. _ h8X h= h=, h> hB hC, h_D hMX hM hO, hP hUT h)V, hV hY h&[, h[ h^ h`, h3a hd he, hh h k h m hQn ho hFr hGt, hLu hw h:y hby hZz h| h|~, h hǁ h, h h  You pick up a book of Flames and begin reading... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.see here a +0 ring mail. _Done exploring.  h$_ You see here a +0 ring mail. h h _ h5 h h, h h h0, h h h h hʢ h h, h; h& hX h, h h h, hS h- h8, hO h h, h h .....### #.#.##^##.#.# #.....## #......# #...........# #.###... ..##.#.# ######.###### #.#(.... #.##.#.##.# #.#.#..# #.##....# ##.## #.....##  h8#.####..# #...#  #.####..# #...# #.#### ..(.....# #...# #..... ##>.....# #####.@.######## #.####48.2 (2 h7.0) ##..#######......###....# ##..#.....................##.#... ##..#.#####...........##.###.#..# ##..#.# #####...######.###..... ....#.# h&F##.#.## #........ ....#.##.###.# #.####.... ##..#.###.#.## #.####.. ....#.## ####.### ##........#There is a stone staircase leading down here. h ho h$O _You see here a +0 dagger. h8  h8  h?  hG  hK 89.2 (1.0) _ h\O  h W #   #.   #.##   ...   #.##  7 #.@# ##...#  ###.#  !.. ##. #  h]  h  h5  h*7.50.0 (1.8 h= hTg _You climb downwards.  Found a potion of curing. _There is a stone staircase leading up here. hB h h h| h hP _ hB h h, h h; h, h} h  h  h  h_  h , h  h_ q _n - 3 potions of curing (gained 1) h 3 h~  h  he , h  h  hB , h  h4  h , h  hQ  h` , h  h   hH , h  h  h , h!  h#  h;%  h%  h)'  h*  h, , h .  h0  h8 ##...####.#####....#####.# #.# h9  #.## ###.#..## .(...######..#..............@..?#65.0 (15.0)#########.### h;9  .#.#.# hh9 >....## hmA  hA ,6.0 (16 hG  hzJ % _Found 5 stones. h'3 h$) h, h5 h6 h7 h}:, h; h>, h@ hhFI _f - 3 scrolls of identify (gained 1) hH3 hI hK h N, hO hQ h[8#.<### ##...# ###.#### #....# #.####.# ...#.# ##...#.## #####...## #..###.(......#######..#...@.......72.0 (6.0)............##.......#########.### .......#..# ...$... h[M##.# #.......# .....#.. .)<...... ......### hc hc+3.0 (7 h2i hkN _Found a short sword. Found a stone staircase leading up. h hsRead which item? Scrolls  h f - 3 scrolls of identify [!] read|quaff|evoke[?] describe selected hi h} h^h #.<###GloorxVloq the Trooper##...#Gargorcle of Beogh *.....###.####Health: 48/48 ========================#....##.Magic: 7/7========================####.#...AC: 16Str: 21#.###....EV: 8Int: 9#.## #####...##SH: 4Dex: 9#..###.(......#. hXL:  7 Next: 96% Place: Dungeon:7######..#...@.......Noise: ---------  Time: 5473.0 (0.0)............##.......a) +1 trident#########.### .......Throw: 2 throwing nets#..# ...$...##.# #.......# .....# h3.. .)<...... ......###Found a potion of curing. _There is a stone staircase leading up here. _n - 3 potions of curing (gained 1) _Found 5 stones.  hjd_f - 3 scrolls of identify (gained 1) _Found a short sword. Found a stone staircase leading up. h hIdentify which item? (\ to view known items) Potions (select first with !)  h - a bubbling purple potion  r - a lumpy silvery potion[?] describe selected hP h[8  h>  hL  #.<###GloorxVloq the Trooper##...#Gargorcle of Beogh *.....###.####Health: 48/48 ========================#....##.Magic: 7/7========================####.#...AC: 16Str: 21#.###....EV: 8Int: 9#.## #####...##SH: 4Dex: 9#..###.(......#.XL:  7 Next: 96% Place: Dungeon:7######..#...@.......Noise: ---------  Time: 5473.0 (0.0)............##.......a) +1 trident#########.### .......Throw: 2 throwing nets#..# ...$...##.# #.......#[ hhM 1m .....#.. .)<...... ......###Found a potion of curing. _There is a stone staircase leading up here. _n - 3 potions of curing (gained 1) _Found 5 stones. _f - 3 scrolls of identify (gained 1) _Found a short sword. Found a stone staircase leading up. hYT ]  As you read the scroll of identify, it crumbles to dust. hT +4.0 (1 h[  h[^ 0 _h - a potion of brilliance h h,$ h'yRead which item? Scrolls  f - 2 scrolls of identify  hr[!] read|quaff|evoke[?] describe selected hN h h׵F #.<###GloorxVloq the Trooper##...#Gargorcle of Beogh *.....###.####Health: 48/48 ========================#....##.Magic: 7/7========================####.#... hCAC: 16Str: 21#.###....EV: 8Int: 9#.## #####...##SH: 4Dex: 9#..###.(......#.XL:  7 Next: 96% Place: Dungeon:7######..#...@....... hHNoise: ---------  Time: 5474.0 (0.0)............##.......a) +1 trident#########.### .......Throw: 2 throwing nets#..# ...$... hض"##.# #.......# .....#.. .)<...... ...... h|### _n - 3 potions of curing (gained 1)  h,_Found 5 stones. _f - 3 scrolls of identify (gained 1) _Found a short sword. Found a stone staircase leading up.   hSYAs you read the scroll of identify, it crumbles to dust. _h - a potion of brilliance h h Identify which item? (\ to view known items) Potions (select first with !)  hj r - a lumpy silvery potion[?] describe selected h hw hJ# #.<###GloorxVloq the Trooper##...# h#Gargorcle of Beogh *.....###.####Health: 48/48 ========================#....##.Magic: 7/7========================####.#...AC: 16 h#Str: 21#.###....EV: 8 h#Int: 9#.## #####...##SH: 4Dex: 9 h$ #..###.(......#.XL:  7 Next: 96% Place: Dungeon:7######..#...@.......Noise: ---------  Time: 5474.0 (0.0)............##.......a) +1 trident#########.### .......Throw: 2 throwing nets#..# ...$...##.# #...... h"%#.# .....#.. .)<...... ......### _n - 3 potions of curing (gained 1) _Found 5 stones. _f - 3 scrolls of identify (gained 1) _Found a short sword. Found a stone staircase leading up.  As you read the scroll of identify, it crumbles to dust. _h - a potion of brilliance hN  As you read the scroll of identify, it crumbles to dust.5.0 (1 _r - a potion of enlightenment h3 h  h h h h  hS hu .##...#  ###.#######.....# .#..####.# #....  #.# ###.... #.## #####...## ##..###.(......#...######..#......   h#!............##.  #########.####.. #..# #...$....###.# ##......##.# #.....##.. ..)<...# F   bullfrog (asleep)... .......#### .F.....#  h& 6  A bullfrog comes into view.Found 8 gold pieces. hY' h' h0 FFoo   orc (wandering)$ h1<The bullfrog gives a loud, deep croak! hq14==7.0 (2 h9 hD| _An orc comes into view. It is wielding a +0 dagger of venom. h  ###.#######. #.....#..####... ###.... ## #####...## .#.###.(......#...######..#....  ............##.  #########.## #..# #...$....# h[ #.# ##......# .# . .F)<.... o...### .$ ##.....# hƌ  hS  h Fo..o h 3=8.0 (1 h  h& % _The orc shouts! h #.....#.####... ###.... ## #####...## ..###.(......#...######..#....  ............###########.## #..# #.@.$....##.# ##......# .# #F....## . o.)<.... ....####.$ ##.....# # h> hf h_UFo. h h;(--9 h l _The bullfrog closely misses you. hb  You hit the bullfrog.  The bullfrog is lightly wounded. ho.--80 hި h56 _You block the bullfrog's attack. h  You puncture the bullfrog!  The bullfrog is severely wounded. hi36------=1.1 (1.1 h% h)l _The bullfrog hits you. x2; The orc closely misses you. hW  You barely miss the bullfrog.The bullfrog is severely wounded.The bullfrog closely misses you. The orc closely misses you. h5-2.3 (1.2 he h,? _The bullfrog hits you but does no damage. hK}  You puncture the bullfrog!  You kill the bullfrog! hL .o   orc  Beogh accepts your kill. h hR' #....#.#..GloorxVloq the Trooper####.##....Gargorcle of Beogh *.....#.####.... #Health: 36/48 ==================------#.## #####...## .#Magic: 7/7 h'========================#..###.(......#...AC: 16Str: 21######..#.............EV: 8Int: 9  ............##.........SH: 4Dex: 9  #########.####.........XL:  7 Next: 112% Place: Dungeon:7 h (#..# #.@.$....#Noise: ==-------  Time: 5483.4 (1.1)##.# ##.o....## h?(ya) +1 trident.# #.....##Throw: 2 throwing nets.. ..)<...#... .......# h(8####.$.....#o   orc##.....###....##The bullfrog is severely wounded.The bullfrog closely misses you. The orc closely misses you. _The bullfrog hits you but does no damage.   h(You puncture the bullfrog!  You kill the bullfrog!Beogh accepts your kill. hx* _The orc barely misses you.You have reached level 8! h%4/  --more-- h-N40/538/8108 6%  h26 hL9P _You feel clever. h/J-40 h h`s _You barely miss the orc. The orc hits you but does no damage. h h,V1-5 h h _You closely miss the orc. The orc closely misses you. hs  You puncture the orc!  You kill the orc! h D) h.=6 h h,X _Beogh accepts your kill. hn ho hs h[uH _No target in view! h4 hP h=  h hn:_No target in view! h@d hh hm hpH _No target in view! h ht h? h^H _No target in view! h4P4 hV hYH _No target in view! hy h hi hC _No target in view! hB hpC hzR h h h h  hvr hs h:z h\} hJ4 h h hj4 hgu hx h3 h9 h h$ _ h& h, hi h ! hJ!D2= h$ h-', h.- h0, h2 h5 hH6U3= h7 h ;, h= hL@, hA hpD, hF hI;4 h@K h\N, hP hS, hU hX, hZ h4_95 h_(= hRb he, hi hn, hvq hu96 hu2= hx hr|, h~ h, h hÈ, hN ha7= h! h, h h, hT h hݥN8= hZ h, h0 h, h? h, h h hھD9= h> h, h| h h h hl50= h* h, h h, h hx, h> ha1= h h<, hl hi, h h , h  h 92 hM 2= hh  h , h  h , h  hb a3= h!  h) %-- hv2 K####.# #....  #.# ###.....##.## #####...##..##..###.(......#....  ######..#..... ............## #########.####. #..# #...$....# ##.# ##.@....##  .# #.....## .. ...)<...# ...#.......# h3 ####.$ ##.....##...### _HP restored. h< 1528.4 (42.0) hv= G--9.4 (43 hD  heI  Things that are here: _a +0 dagger of venom; an orc corpse h`3 hP  hl h hQ: _ h?B h8#N _You now have 250 gold pieces (gained 11). h( h)9= ha, hv3  Things that are here:  a +0 dagger of venom; an orc corpse h7 h*8 _ hE: h,= h@, hJn hR hT, hU h=Y, hZ h_M _You now have 258 gold pieces (gained 8). hvb3 hd h{g hPj, hk hn h8r hr hnt h*w hy, h{ h  hB h #..# #........# ##.# ##.)....## #.####.....## #......)<...#  hPG.....#.......# ######.......# ##.....## ...######....## #.....@...#############  h*  hӌ  h,42.4 (1 h/,3.4 (14 hX hۢ. _t - a +4 ring of slaying hU hwPut on which piece of jewellery? Jewellery (go to first with "=)  k - a +4 ring of protection (worn)  l - a ring of willpower (worn)  i - the ring "Duyfekh" {rF+ rN+++ rCorr Str+4 Slay-6} ht - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h3  h  h-#..# #........#GloorxVloq the Trooper##.# ##.)....##Gargorcle of Beogh *.....#.####.....##Health: 53/53 ========================#......)<...#Magic: 8/8========================.....#.......#AC: 17Str: 21######.......#EV: 8Int: 10  hT##.....##SH: 4Dex: 9...######....##XL:  8 Next:  6% Place: Dungeon:7#.....@...###Noise: ---------  Time: 5543.4 (0.0)###########a) +1 trident  hThrow: 2 throwing nets _a +0 dagger of venom; an orc corpse _You now have 250 gold pieces (gained 11).  Things that are here: _a +0 dagger of venom; an orc corpse _You now have 258 gold pieces (gained 8). _t - a +4 ring of slaying  hx  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or l - a ring of willpower; > or k - a +4 ring of protection  hK  You remove your +4 ring of protection.  h334.4 (1  hF  ht5 _t - a +4 ring of slaying (worn)  h3  h  hB  hk,  h/  hl  h  hp  h  h  h  hc  h4 #..# #........# ##.# ##.)....## #.####.....## #......)<...# .....#.......# ######.......#>###### ##.....##....######....## #.@.......###7.4 (3   hn6####  h   hy +8.4 (4  hY  h~; _Found a stone staircase leading down. h13 h3 h-6 h8, h<n h? hFA h{A hA hC hD h9E hE hnG hH hH hBI hK hK heL hL hN h0P, hP h;R hS hS hcT hU hW hVW h&X h[R  There is a stone staircase leading down here. hZ] h] _ h g hg hh h+i hi hj hl, hl ho%   ho-There is a stone staircase leading down here. h*q hq _ hr hs hy hh~ h , h h2 hނ h*, h; h h h5 hԇR  There is a stone staircase leading down here. hˉ h _ h h  h( h\ h h hF, h h۔ h, h h0 h h hә h h h hc h8 h, h hc h, hR hV h, h hg h hγ hH h hx, h h h h8 h h h h; h h h, hU hc  Things that are here:  a +0 dagger of venom; an orc corpse h h _ h h hT, h h hZ.######. ....#.#... ###.###....# #.####.....# #.## #####...##..##### #..###.(......#......#  h9####..#................. .........##............K ######.####.....@.....#  h/#..# #........##.# ##.# ##.)....## hA#.####.....## #######......)<...# #.........#.......# h,K   kobold (asleep) ..#########.......# ####### ##.....##  hQD......######....## h 84.4 (36.0)  A kobold comes into view. It is wielding a +0 short sword. h0 hd K.TT   trollK   koboldThe kobold shouts! You hear a shout! x2 h5==5.4 (37 h hX _A troll comes into view. h#### ###. #  h>f.#... .# ##....#  #.# ###.....#  #.## #####...##..#####  #..###.(......#......# hu..#..##.K.K.####......@....#  h##..# #........##T# ##.# ##.)....## #.####.......)<...# .........#.......#  hc.##.......#  h&K 2 kobolds (1 wandering) ##.....##  hF0..... h_  A kobold comes into view. It is wielding a +0 short sword. h hU hfK.K.T. h416.4 (1.0) h& hB( _The kobold shouts! hG  ###. # .#... .# ##....# #.# ###.....# #.## #####...##..##### #..###.(......#......#..#..##.K.K.#.####.T.# #..# #.##.# ##.# ##.)....## #.####.....##....#.......# #.......#  ##.....## K.K.KT.K   [0;1 h 0;1mkobold brigand (missile)KK 2 kobolds--7 h,  h  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts. h 7  You hit the troll. h  The troll is lightly wounded.  The troll bites you but does no damage. The troll claws you! h  h K...K.K h $45 h D----==8.5 (1.1 h  h.$ 3 _You block the troll's attack. ht} <  You puncture the troll! hl  The troll is heavily wounded. hj Z K...K.KK. K 3 kobolds (1 wandering)A kobold comes into view. It is wielding a +0 short sword. hߎ lThe troll bites you but does no damage. The troll claws you but does no damage. hR 86---- h !9.6 hܘ  h S _The troll closely misses you. h  You closely miss the troll.The troll is heavily wounded. h  h 7  The kobold shouts! hw  K.K.K..KYou block the kobold's attack. The troll bites you. h7 60-- hj "90.7 h  h(   hm D_The troll claws you but does no damage. The troll claws you. hcm h  You hit the troll but do no damage. h#r _The troll claws you but does no damage. The troll claws you.  You hit the troll but do no damage.  The troll is heavily wounded.  The kobold barely misses you. The kobold hits you but does no damage.  The troll bites you but does no damage. The troll closely misses you. h,~ z.K.K h p39----1.9 (1.2 h  h * _The troll claws you. h 7  You hit the troll. h  The troll is heavily wounded. h2  The kobold hits you but does no damage. You block the kobold's attack.  The troll bites you. The troll claws you but does no damage.  The troll claws you. The troll bites you. hj wKK..K h y31-----3.0 (1.1 h  h  ` _The troll claws you but does no damage. x2; You block the kobold's attack. hqb _  You barely miss the troll. hp 4 K.  The troll is heavily wounded.The troll bites you but does no damage. The troll claws you but does no damage.The troll claws you. The kobold hits you but does no damage. hvq r27-----4.2 (1.2 hB{  h~ [ _The kobold brigand barely misses you. hi _  You barely miss the troll. hi K.  The troll claws you. The kobold hits you but does no damage. _The kobold brigand barely misses you.You barely miss the troll.  The troll is heavily wounded.  The troll misses you. x2; The troll claws you but does no damage.  The kobold hits you with a +0 short sword. hB n5---50 h  h E _The kobold brigand hits you but does no damage. h24 h hH^ _You are too injured to fight recklessly! h4 h# h%^ _You are too injured to fight recklessly! h]4 hc hf^ _You are too injured to fight recklessly! h 4 h h^ _You are too injured to fight recklessly! hG4 hqQ hU^ _You are too injured to fight recklessly! h_ h h hY _You are too injured to fight recklessly! hX64 h3B hcE hA4 h h h$j4 hx h{ h hK h) h hM4 hU hY h 4 ht hS h/> h> hG hxK hT4 hU h) hp.4 h7 h: h4 h@ h hh  h  h  h AUnknown command. h+\...# .#... ##.###....#  #.####.....#  #.## #####...##..#####  #..###.(......#......### ###..#.....K....... ........##.KK.....# #####.####..TK.#  #..# #.##.# ##.# ##.)  #.####.  h]######......)<...# .........#.......# .#########.......# ##.....## .....######....# ####.........# hG_ h_ hd  The troll attacks as it pursues you! The troll barely misses you. hsd hp.K..KK.T hp\6-6 h{ h;@ _The troll claws you but does no damage. x2 h& ###.###....#  #.####.....# #.## #####...##..##### #..###.(......#......### ####..#....... .........##K# ######.####......KK.K.#  #..# #.......T##.# ##.# ##.)..@.##  #.####.  h M#######......)<...# #.........#.......##########.......# # ##.....## ......######....## #####.........#  ########### h  h R  The kobold brigand attacks as it pursues you! h  h  h  hb .K..K.KK.T h &7 h  h E _The kobold brigand hits you but does no damage. h  #.##.# #.## #####...##..##### #..###.(......#......### #####..#....... ..........### #######.####.....K..K..#  #..# #.....KK.##.# ##.# ##.)...T##  #.####...@.  #######......)<...#.........#.......# ...#########.# ># #### .......###### ######.........# ###########   The kobold brigand attacks as it pursues you!..K.K..KK.T[2 hd 3;47H8 _You block the kobold brigand's attack. hl? #.## #####...##..##### #..###.(......#......### ######..#............. ...........### ########.####K...#  #..# #....K...##.# ##.# ##.).KK.##  #.####....T## h@j#######......)@...# ###.........#.......#...#########.# #># #### ........###### #######.........# ###########  h-C hD, h[E hR ...KK..KKThe kobold brigand attacks as it pursues you! h T&9 hd hh _The kobold brigand hits you but does no damage. _There is a stone staircase leading up here. hm h  hҊ hH h h/ h ...KKKK.TThe kobold hits you but does no damage. h^7=600 hj h'i  ####.#######.### #.......# #.# #.....# ####.#### #.# #.....# ###.# #.### #.....# #...# #...# #.....# #.### ###.# #.....# #.# #.# ######### #.# #.# #.......# #.#6 #.# #.@.....# #.# #.# #.KK....###.# #.# #.......÷...# #.# #.......##### #.###.......# #......#....# h/K   kobold brigand (missile) #######.#####K   kobold### _The kobold brigand hits you but does no damage.= h% hD5-1.7 (2.5 h$ h} _You climb upwards. _There is a stone staircase leading down here. hy  You closely miss the kobold brigand. You block the kobold's attack.6-= hA 2.8 (1.1 h  h C _The kobold brigand hits you with a +0 dagger. h.4 h3 h%6^ _You are too injured to fight recklessly! h h h he^ _You are too injured to fight recklessly! hL4 h% h (^ _You are too injured to fight recklessly! hݘ4 h  h^ _You are too injured to fight recklessly! h 4 hW h^ _You are too injured to fight recklessly! h4 h- hY _You are too injured to fight recklessly! hB4 hH hI h h h hC h54 hH< h> h4 h; hv h)4 h0 h3 h hl h h hr  You closely miss the kobold brigand. The kobold hits you but does no damage. h> b7=30 h  h E _The kobold brigand hits you but does no damage. h  You puncture the kobold brigand!  The kobold brigand is heavily wounded. h( .=4 h  h _The kobold hits you but does no damage. The kobold brigand barely misses you. hN  You puncture the kobold brigand!  The kobold brigand is almost dead. h&5 h% h(z _You block the kobold's attack. The kobold brigand barely misses you. hi  You puncture the kobold brigand!  You kill the kobold brigand! h )K   kobold  Beogh accepts your kill. hm\8=14- h 6 hA hN= _The kobold hits you but does no damage. hv  You hit the kobold.  The kobold is severely wounded. h @-7 h#  h=& = _The kobold hits you but does no damage. h y  You puncture the kobold!  You kill the kobold! hD) h-8.9 (1.1 hI h X _Beogh accepts your kill. hi  #.# #.....# ####.### ###.# ##....####  #.# #########.......>)....##......÷..##### hJ-90 h  h   Things that are here: _a +0 short sword; a kobold corpse hۧ p#.# #.....# ###.# #.### #.....# #...# #...# #.....# #.### ###.# #.....# #.#  #.# ######### #.# #.# #.......# #.# #.# #.>.....# #.# #.# #.))....###.#  h, -#.# #..@....÷...# #.# #.##### #.###.# #......#....########.#### hJ \# ###  hi f   h  hF O9=- hd '10 _ h  h޺  h7M####.#### ####....#####.# #.....# #######.>.....# #)@....###÷... h #####.###.......#.#  h hJ&1 h h  Things that are here: _a +0 dagger; a curare-tipped dart; a kobold corpse h h*Pick up what? 21/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - a curare-tipped dart Carrion  ha kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hY  b + a curare-tipped dart[Enter] accept (1 chosen) hg h h#.# #.....# ####.####GloorxVloq the Trooper#.# #.....# ###.#Gargorcle of Beogh *.....#.### #.....# #...#Health: 29/53 =============-----------#...# #.....# #.###Magic: 8/8========================###.# #.....# #.#AC: 13Str: 21#.# ######### #.#EV: 8Int: 10#.# #.......# #.#SH: 4Dex: 9#.# #.>.....# #.#XL:  8 Next: 14% Place: Dungeon:6 h#.# #.)@....###.#Noise: ---------  Time: 5611.9 (0.0)#.# #.......÷...#a) +1 trident#.# #.......#####Throw: 2 throwing nets#.###.......##......#....########.########You kill the kobold! _Beogh accepts your kill.Things that are here: _a +0 short sword; a kobold corpseThings that are here: _a +0 dagger; a curare-tipped dart; a kobold corpse h h  h2 +2.9 (1 h  hp . _v - a curare-tipped dart h6 hq h301= hn h hn, h ha2= h| h, h h, hO hO3 h_ h h h4 h 4= h h, h` h, h h9 hiD5= hJ h, h h, h hB hEi6= h ho, hiX h%a7= h' h8*, hx+ hb/, h:1 h3 h3 h5 hR8d38= hK: h=, hC hE, h G hJ, hK hN h####### ##.....## ........######....## #######.........### T   troll########### KK 2 kobolds  h4 := h=F (  You climb downwards. The troll bites you but does no damage.  The troll claws you! The troll closely misses you.The kobold hits you but does no damage. The kobold closely misses you. h z28------------==700.4 (2.5 h!  h _The troll bites you! The troll claws you. The troll claws you! _There is a stone staircase leading up here. h 4 hֳ h  You block the kobold's attack.  The kobold hits you with a +0 short sword.  The troll barely misses you. The troll claws you but does no damage. h6--------------1.4 (1.0 h2 hP  ####.#######.### #.......# #.# #.....# ####.####  h@Q#.# #.....# ###.# #.### #.....# #...#  hdQ#...# #.....# #.### ###.# #.....# #.# hQ #.# ######### #.# #.# #.......# #.#6 #.# #K@K....# #.#  hQ#.# #.)T....###.#  h R#.# #.......÷...# #.# #.......##### h0Rd #.###.......# hU~ #......#....# #######.######## _You block the troll's attack.-- h;[ hצ5-2.9 (2.5 h hp} _You climb upwards. _There is a stone staircase leading down here. h\y  You puncture the kobold!  You kill the kobold! h0 )   koboldBeogh accepts your kill.You block the kobold's attack. The troll bites you but does no damage. h'[7== hR3.9 (1.0 h hp _The troll barely misses you. You block the troll's attack. h_####.#######.### #.......# GloorxVloq the Trooper#.# #.....# ####.#### Gargorcle of Beogh *.....#.# #.....# ###.#Health: 27/53 ============------------#.### #.....# #...#Magic: 8/8========================#...# #.....# #.###AC: 13Str: 21###.# #.....# #.#EV: 8Int: 10#.# ######### #.#SH: 4Dex: 9#.# #.......# #.#XL:  8 Next: 14% Place: Dungeon:6#.# #K@)....# #.#Noise: =--------  Time: 5703.9 (0.0)#.# #.) hN[T....###.#a) +1 trident#.# #.......÷...#Throw: 2 throwing nets#.# #.......######.###.......##......#....#T   troll#######.#####K   kobold###You block the kobold's attack. The troll bites you but does no damage. _The troll barely misses you. You block the troll's attack.  Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (61% to hit)  hn####.#######.### #.......# GloorxVloq the Trooper#.# #.....# ####.#### Gargorcle of Beogh *.....#.# #.....# ###.#Health: 27/53 ============------------#.### #.....# #...#  hMagic: 8/8========================#...# #.....# #.###AC: 13Str: 21###.# #.....# #.#EV: 8Int: 10#.# ######### #.#SH: 4Dex: 9  h #.# #.......# #.#XL:  8 Next: 14% Place: Dungeon:6  h=,#.# #K@)....# #.#Noise: =--------  Time: 5703.9 (0.0)  hf#.# #.)(....###.#a) +1 trident  h#.# #...(...÷...#Throw: 2 throwing nets#.# #....(..######.###.....(.#  h#......#...(#T   troll#######.#####  hK   kobold###Throw: 2 throwing nets  h1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (61% to hit)   hYjYou throw a throwing net.  The throwing net closely misses the troll.  hZ4T...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (61% to hit)  You throw a throwing net.  The throwing net closely misses the troll.You block the kobold's attack. The troll bites you.  hz[3--4.9 (1throwing net   h/oh _The troll claws you but does no damage. The troll claws you.! h?8:  ! hu8You hit the kobold.  The kobold is heavily wounded.The kobold hits you but does no damage. The troll bites you.! h9h2---5! hA! hC _The troll misses you. The troll barely misses you.! h )     #.#    #.#  ###.#  #.###  #...#  #...#  #.###  ###.#  #.#  #.# ######### #.#  #.# #.......# #.#  #.# #K@)....# #.#  #.# #.)T....###.#  #.# #.......÷...#  #.# #.......#####  #.###.......#  #......#...(#  #######.#####  ###You closely miss the kobold.The kobold is heavily wounded.The kobold hits you but does no damage. The troll closely misses you.! hW     #.#    #.#  ###.#  #.###  #...#  #...#  #.### ! hX ~ ###.#  #.#  #.# ######### #.#  #.# #.......# #.#  #.# #K@)....# #.#  #.# #.)T....###.#  #.# #.......÷...# ! h>X  #.# #.......##! h\X g #.###.......#! hzX  #......#...(#  ! hX #######.#####  ### ! hc a  The troll claws you but does no damage. The troll claws you!! hd ^14----=6! h@k ! h&n V _* * * LOW HITPOINT WARNING * * *" hFt  You hit the kobold.  You kill the kobold!" hP     " h=#.#    #.#  ###.# " h" #.###  #...# " h"" #...#  #.### " h@# ###.#  #.# " hZ7 #.# ######### #.# " hu< #.# #.......# #.#  " h#.# #)@)....# #.#  #.# #.)T....###.#  " hl#.# #.......÷...#  #.# #.......##### " h܍= #.###.......#  " hO#......#...(#  #######.#####" h:V ###" hZMBeogh accepts your kill." ho_A    #.#    #.#  ###.#  #.###  #...#  " h_H#...#  #.###  ###.#  #.#  #.# ######### #.#  " h_#.# #.......# #.#  " h`u#.# #)@)....# #.#  #.# #.)T....###.# " h9` #.# #.......÷...#  " h[`~#.# #.......##" h|`l #.###.......# " h`#......#...(#  " h`#######.##### ### " hk  The troll bites you.  * * * LOW HITPOINT WARNING * * *" hp]3-----7" hu" hx " hx:_The troll claws you but does no damage. x2" hW ####.#.### #.# #.# #.....# ####.#### #.# #.....# ###.# #.### #.....# #...# #...# #.....# #.### ###.# #.....# #.# #.# # #.# #.# #.# #.# #.# #@>)....# #.# #.# #.)T....###.# #.# #.÷...# #.# #.####  #.###.# #......#...(#  #######.#####  ###" h#" hBT)" h@O--8" hվ" h? " h]F_You see here a +0 short sword.# h s    #.#   #.#  ###.#  #.###  #...#  #...#  #.###  ###.#  #.#  #.# ######### #.#  #.# #.......# #.#  #.# #@T)....# #.#  #.# #.))....###.#  #.# #.......÷...#  #.# #.......#####  #.###.......#  #......#...(#  #######.#####  ### You hit the troll.  The troll is lightly wounded.# hX o   #.#   #.#  ###.#  #.###  #...#  #...#  #.###  ###.#  #.#  #.# ######### #.# # hmY  #.# #.......# #.#  #.# #@T)....# #.#  #.# #.))....###.#  #.# #.......÷...#  #.# #.......# #.###.......# # hY #......#...(#  #######.##### # hY K### # htb     #.#   #.#  ###.#  #.###  #...#  #...#  #.###  ###.#  #.#  #.# ######### #.#  #.# #.......# #.#  #.# #@T)....# #.#  #.# #.))....###.#  #.# #.......÷...#  #.# #.......#####  #.###.......#  # hb #......#...(#  #######.#####  ### # h.c qThe troll bites you!  * * * LOW HITPOINT WARNING * * *# h5 0   #.#   #.#  ###.#  #.###  #...#  #...#  #.###  ###.#  #.#  #.# ######### #.#  #.# #.......# #.#  #.# #@T)....# #.#  #.# #.))....###.#  #.# #.......÷...#  #.# #.......# #.###.......# #......#...(#  #######.##### ### # h<  The troll claws you but does no damage. The troll claws you.3/53 -----==9# hXC # hF V _* * * LOW HITPOINT WARNING * * *# hj6  You puncture the troll!  The troll is heavily wounded.# h7 ]4----11.0 (1.1# h> # hA v _The troll misses you. The troll claws you but does no damage. x2$ h@  You closely miss the troll.The troll is heavily wounded.The troll bites you but does no damage. The troll claws you but does no damage.-20$ hnK _The troll misses you.$ hzk R    #.#   #.#  ###.#  #.###  #...#  #...#  #.###  ###.#  #.#  #.# ######### #.#  #.# #.......# #.#  $ hBl #.# #@T)....# #.#  #.# #.))....###.#  #.# #.......÷...#  #.# #.......#####  #.###.......#  #......#...(#  #######.#####  ### You barely miss the troll.The troll is moderately wounded.The troll closely misses you. The troll claws you but does no damage.$ h?    #.#   #.#  ###.#  #.###  #...#  #...#  #.###  ###.#  #.#  #.# ######### #.#  #.# #.......# #.#  $ h#@ t#.# #@T)....# #.#  #.# #.))....###.#  #.# #.......÷...#  #.# #.......# $ hX@ V#.###.......# #......#...(#  #######.#####$ h@ P ### $ hG 9  The troll claws you.$ hOH a1--3.1 (1.1$ hP $ h%S V _* * * LOW HITPOINT WARNING * * *% h{K  You barely miss the troll.The troll is moderately wounded.2-% hK!4.2% hS% hgV} _The troll bites you but does no damage. The troll barely misses you. x2% h The troll is moderately wounded. _bites you but does no damage. The troll barely misses you. x2  You closely miss the troll.  The troll is moderately wounded.The troll bites you.  You die...% hO ;-2/53% h /  --more--' h' h^Inventory: 22/52 slots Hand Weapons (go to first with ))  a - a +1 trident (weapon) Missiles (go to first with () ' hh p - a throwing net (quivered)v - a curare-tipped dart Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  m - a +0 pair of boots (worn) Jewellery (go to first with "=)  l - a ring of willpower (worn)  t - a +4 ring of slaying (worn)  i - the ring "Duyfekh" {rF+ rN+++ rCorr Str+4 Slay-6}k - a +4 ring of protection Wands (go to first with /)j - a wand of charming (13)  u - a wand of flame (17) Scrolls (go to first with ?)f - a scroll of identify Potions (go to first with !)d - 3 potions of might  e - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]' hM Goodbye, GloorxVloq.959 GloorxVloq the Trooper (level 8, -2/53 HPs)Began as a Gargoyle Fighter on Apr 26, 2025.Was a Follower of Beogh.Slain by a troll (4 damage)... on level 6 of the Dungeon.The game lasted 00:09:05 (5647 turns). Best Crawlers -2. 8934 Gobosan ReIE-11 slain by an ice devil (D:9)3. 7778 Jrobins KoEE-11 blasted by a gargoyle (Bailey)4. 5406 GloorxVloq GrFi-10 slain by a kobold brigand (D:9)5. 3538 Gobosan ReIE-09 slain by a wight (D:8)6. 2454 Gobosan ReIE-09 slain by a human (Bailey)7. 978 GloorxVloq GrFi-08 killed by an exploding gnoll... ignited by their(D:5)  8. 959 GloorxVloq GrFi-08 slain by a troll (D:6)9. 891 GexMiFi-07 slain by an orc wizard (D:6)  10. 767 GloorxVloq GrFi-07 slain by a scorpion (D:6)  11. 697 Selgeron DEHs-07 slain by an orc wizard (D:6)  12. 459 GexMiFi-06 blasted by an orc wizard (D:4)  13. 388 Rusty5pork TrSh-06 slain by a wight (D:4)- h- h-- h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l