hwa Player: Gobosan Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.14:16:11.ttyrec Time: (1745676971) Sat Apr 26 14:16:11 2025  h } [?1051l[?1052l[?1060l[?1061h h~ V)0[?7h[?25l[?1c hX  h] Gobosan the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsCast: Freeze hQa #. #.....#. ##. ......#.. ##..#......#...#.................~~~~~~~~~......~........##.~~.~.~~........~..~@.~.....#..~..~~.~.~~..##.~.....~.>~..#.~.....~~.~.~#.~........~..#.~~~~~~~~~~..#............#..#....#.#..## hf  hrg mWelcome back, Gobosan the Revenant Ice Elementalist. hj  hZ  h  h _Press ? for a list of commands and other information. hI hI hO hQ h huDungeon Crawl Stone Soup 0.33-b1  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character hz|Editing macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps hInput trigger key to edit or create a macro: ([~] to enter by keycode) h\H[?25h[?0c[?25l[?1c hIEnter keycode by number: [?] Keycode help. Quick reference: 8: [bksp], 9: [tab], 13: [enter], 27: [esc] hTditing macros.  ~ - Create/edit macro from key  h7Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps hNInput trigger key to edit or create a macro: ([~] to enter by keycode) h6[?25h[?0c[?25l[?1c hEnter keycode by number: [?] Keycode help. Quick reference: 8: [bksp], 9: [tab], 13: [enter], 27: [esc] hX diting macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps hInput trigger key to edit or create a macro: ([~] to enter by keycode) hK[?25h[?0c[?25l[?1c hMI \{-265} (F1) Input new macro for \{-265} (F1): Input a key sequence. Use \{n} to enter keycode n. [esc] for menu h&o hEditing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  F1 - o  haCreated macro '\{-265} (F1)' => 'o'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps hkInput trigger key to edit or create a macro: ([~] to enter by keycode) h[?25h[?0c[?25l[?1c hr \{-266} (F2) Input new macro for \{-266} (F2):  hZInput a key sequence. Use \{n} to enter keycode n. [esc] for menu h9 &z h? &a hE &f hJ 'Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  F2 - zafF1 - o Created macro '\{-266} (F2)' => 'zaf'.  hWJ !Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps ha Input trigger key to edit or create a macro: ([~] to enter by keycode) h;^_[?25h[?0c[?25l[?1c \{-267} (F3) Input new macro for \{-267} (F3): Input a key sequence. Use \{n} to enter keycode n. [esc] for menu hu&z h{&b h&f hՅ Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  F3 - zbfF2 - zaf  F1 - o  hMCreated macro '\{-267} (F3)' => 'zbf'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps h{CInput trigger key to edit or create a macro: ([~] to enter by keycode) h|`[?25h[?0c[?25l[?1c hbI \{-268} (F4) Input new macro for \{-268} (F4): Input a key sequence. Use \{n} to enter keycode n. [esc] for menu" h&z" h&c" hƿ&f" hHCEditing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  F4 - zcfF3 - zbf  F2 - zaf  F1 - o Created macro '\{-268} (F4)' => 'zcf'. " h!Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps# h^ Input trigger key to edit or create a macro: # h S([~] to enter by keycode)$ ha [?25h[?0c[?25l[?1c$ ha I \{-269} (F5) Input new macro for \{-269} (F5): Input a key sequence. Use \{n} to enter keycode n. [esc] for menu& hV&z& h/]&d& h?c&f& hirEditing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  F5 - zdfF4 - zcf  F3 - zbf  F2 - zaf  F1 - o Created macro '\{-269} (F5)' => 'zdf'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps( hv Input trigger key to edit or create a macro: ([~] to enter by keycode)* hw[?25h[?0c[?25l[?1c* hQyI \{-270} (F6) Input new macro for \{-270} (F6): Input a key sequence. Use \{n} to enter keycode n. [esc] for menu+ h &z+ h&e+ h&f+ hEditing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros + hY F6 - zefF5 - zdf  F4 - zcf  F3 - zbf  + hGF2 - zaf  F1 - o Created macro '\{-270} (F6)' => 'zef'. + h(!Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps. hiInput trigger key to edit or create a macro: ([~] to enter by keycode)/ h}[?25h[?0c[?25l[?1c/ h(~r \{-271} (F7) Input new macro for \{-271} (F7): / hd~Input a key sequence. Use \{n} to enter keycode n. [esc] for menu1 h&z1 hu&f1 h#&f1 h@(CEditing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  F7 - zffF6 - zef  F5 - zdf  F4 - zcf  F3 - zbf  F2 - zaf  F1 - o 1 h(MCreated macro '\{-271} (F7)' => 'zff'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps3 hv Input trigger key to edit or create a macro: ([~] to enter by keycode)7 hp[?25h[?0c[?25l[?1c7 hr \{-272} (F8) Input new macro for \{-272} (F8): 7 hInput a key sequence. Use \{n} to enter keycode n. [esc] for menu; h1&z; h&g; h&f; h FEditing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  F8 - zgfF7 - zff  F6 - zef  F5 - zdf  F4 - zcf  F3 - zbf  F2 - zaf  ; h YF1 - o Created macro '\{-272} (F8)' => 'zgf'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps< h< h޵5Gobosan the Chiller#. #.....#Revenant. ##. ......#Health: 14/14 ========================.. ##..#......#Magic: 3/3========================...#...........AC: 2Str: 11......~~~~~~~~~EV: 11Int: 14......~........SH: 0Dex: 9##.~~.~.~~.....XL:  1 Next:  0% Place: Dungeon:1< h-...~..~@.~.....Noise: ---------  Time: 0.0 (0.0)#..~..~~.~.~~..-) Claws##.~.....~.>~..Cast: Freeze< h#.~.....~~.~.~#.~........~..#.~~~~~~~~~~..#............#..#....#.#..##Welcome back, Gobosan the Revenant Ice Elementalist. < h_Press ? for a list of commands and other information.< h Dungeon Crawl Stone Soup 0.33-b1  Esc - Return to game  S - Save and exit  # - Generate and view character dump < h ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character< h,< h6Gobosan the Chiller#. #.....#Revenant. ##. ......#Health: 14/14 ========================.. ##..#......#Magic: 3/3========================...#...........AC: 2Str: 11......~~~~~~~~~EV: 11Int: 14......~........SH: 0Dex: 9##.~~.~.~~.....< h7XL:  1 Next:  0% Place: Dungeon:1...~..~@.~.....Noise: ---------  Time: 0.0 (0.0)#..~..~~.~.~~..-) Claws##.~.....~.>~..Cast: Freeze#.~.....~~.~.~#.~........~..#.~~~~~~~~~~..#............#< h8s..#....#.#..##Welcome back, Gobosan the Revenant Ice Elementalist. _Press ? for a list of commands and other information.< h8< h=< h @< hW"  _Unknown command.= h= h= h= h> _Unknown command.= hf = hj p  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   f + Spellcasting 2.0   9%  -1           b + Unarmed Combat   0.0    +1   g + Ice Magic= hj k4.3  77%  +1                   c + Armour   0.0    -1      d + Dodging= h'k U1.7   8%  -1      e + Stealth2.1   6%  +2                  = hk                 = hk !            = hl         = hPl             = hl         = hl p    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help= hm G[=] set a skill target  = h3m [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsO hV-25-25-2525In manual mode, experience is spread evenly across all activated skills. auto|manualU h Cost Cost  0.8  3.6  0.8  4.2  1.2  2.4  2.1 The relative cost of raising each skill is in cyanU h3 .] training|costW hTargetTarget--  --  --  --  --  --  --  current training targets, if any.[-] clear all targetscost|targetsW he rain rain   25%   25%   25% 25% percentage of incoming experience used to train each skill is in brown.trainingW h$f 4targets[ hkCost Cost  0.8  3.6  0.8  4.2  1.2  2.4  2.1 relative cost of raising each skill is in cyan.] training|cost_ h_ h_ hGobosan the Chiller#. #.....#Revenant. ##. ......#Health: 14/14 ========================.. ##..#......#Magic: 3/3========================...#...........AC: 2Str: 11......~~~~~~~~~EV: 11Int: 14_ h......~........SH: 0Dex: 9##.~~.~.~~.....XL:  1 Next:  0% Place: Dungeon:1...~..~@.~.....Noise: ---------  Time: 0.0 (0.0)_ h D#..~..~~.~.~~..-) Claws##.~.....~.>~..Cast: Freeze#.~.....~~.~.~#.~........~..#.~~~~~~~~~~..#............#..#....#.#..##Welcome back, Gobosan the Revenant Ice Elementalist. _ h _Press ? for a list of commands and other information. _Unknown command. _Unknown command._ he&_ h'_ hC,_ h*.` h` h9` hA` hs> _Unknown command.` h 3` h. ` hX ` h7 ` h : _` h ` h ,` h` h` h" yYou enter the shallow water.Water ` hI ` hK a ........~~~~~~~~~~..#..............#....#.#..## _Moving in this stuff is going to be slow.` h<` h` h` h0` hN` h` h,` h` hi` hS,` hN` hU"` h#,` h\$` hD&` hC(,` h(` h*` h@,,` h.-` h.` h,0,` h0` hr3` hS5,` h5` h7` h8` h9` h9` h:` h<,` h=` h?` hA,` hA` h+D` hIb .#.#.  ######.#..#  #.........## ..l#` h!J .........  ...... #. ##..# ` hHJ#. #.@# #. ###.## ` hwJ#.####...# ##.#....###` hJi#..#.....#  . ##.#......# l   frilled lizard (asleep)  ` hJ.. ##..#......##  ...#.............  ` h KM......~~~~~~~~~~.` hR015.6 (15.6)` h)S,6.6 (16` hW` hzZa _A frilled lizard comes into view.b hй .#. .#.#.⌠#####.#..# #...##..l.##........... #.........###@.# #..## ###.## #.####...#.#....### #..#.... ##.#....# ##..#......###............b hb h-17.6 (1.0)b hb h}b h  #  .#. .#.#.⌠#####.#..# .#l#.. #...@.....#####..##..# #..## ###.##b hG #.####...#.#....### #..#.... ##.#...# ##..###b hb hu&8b hb hfc h .# # .# .#. .#.#.⌠ ######.#.. #..# #..l# #... #.........# #. ####..##..# #. #..## # #. ###.## #.####...# ##.#....### c h #..#.....# . ##.#......c hPc h49Freezec h c h~ c hT  The helpless frilled lizard fails to defend itself.  You scratch the frilled lizard.c h1.c hµ_820Freezec hc hR _You kill the frilled lizard!e h!3e he h e he h8Be he h׍e he he hp,e hfe he hBe he h_e hde h,e he hoe hנ,e h5e he h&,e he he h",e he hme h,e he h9e h,e he h]e h,e he he hX,e he he h ###### ###.@..# #......#  ####....#..... #.....##.###.#..##.## ⌠.# .⌠.##.### .#.# .r   quokka (asleep)e h5 #.#..#.###r#.# #.#.#.⌠.# # ⌠.# ######.#..#.#.# #.e h0322.0)e h`rr.e h,3.6 (13e he hd _A quokka comes into view. _You see here 13 gold pieces.f ht  #########.$..#..####....#.....###.....##.###.#...##.## ⌠.# .⌠##.### r#.# .#..#.r   quokka.⌠.#.#.#.........###f h f h  Or.f h 14.0) _f h f hD g hp#########.$..# #......#####..@.#.....##.....##.###.#. #..##.## r.# .⌠ #.##.### .#.# . #.#..#.###.#.# #.#.#.⌠.# # ⌠.#######.#..#.#.# #. #.........### #..g h$g hNr⌠r   quokkag h$&5g hUg h4g h ###### ###.$..# #......# ####.@..#.....# ##.....##r###.#. #..##.## ⌠.# .⌠ #.##.### .#.# . #.#..#.###.#.# #.#.#.⌠.# # ⌠.# ######.#..#.#.# #. #...###  #.#g h]g hg hEr.g h&6g h g h! g h  ###### ###.$..# #......# ####@..r#.....# ##.....##.###.#. #..##.## ⌠.# .⌠ #.##.### .#.# . #.#..#.###.#.# #.#.#.⌠.# # ⌠.# ######.#..#.#.# #.  #.........###  #.#g h` <r..g ha 47Freezeg hN g h3 g hg h(g h)g h1h h~  Gobosan the Chiller  RevenantHealth: 14/14 ========================Magic: 2/3================--------AC: 2Str: 11######EV: 11Int: 14###.$..#SH: 0Dex: 9#......#h h:XL:  1 Next:  8% Place: Dungeon:1####@r..#.....#Noise: ---------  Time: 37.6 (0.0)##.....##.###.#.-) Claws#..##.## ⌠.# .⌠Cast: Freeze#.##.### .#.# .#.#..#.###.#.##.#.#.⌠.# # ⌠.#r   quokka######.#..#.#.# #.h h#.........####..........#Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen.h hb=8.6 (1Contam h hh h&  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic.  Nothing appears to happen. _The quokka bites you but does no damage.i hյ i hI &9i hۺ i h _You closely miss the quokka. The quokka closely misses you.j hY)=40j h,j h/ _You closely miss the quokka. The quokka closely misses you.j hƧ  You scratch the quokka.  The quokka is moderately wounded.j hw&1j hkj h3L _The quokka misses you.k hpP<  You scratch the quokka.k hWO†k h[b252Freezek h`k hcJ _You kill the quokka!k hV  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k h4k hk h k h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)k h} 4k h1 k h k hx ,k h &-k h e 4.6 (2 _You start resting.k hK @-k hB k h K _Your magical contamination has completely faded away.k h3k hqk h,k h- Xk hz ,k h k h,k hk hj,k hk hk h%T3========k hk h4 _Magic restored.k h3k h>k hk hD,k hk h-k h,k hk h!V========k h"k h#A _You now have 13 gold pieces.k hw$3k h$k h&k h?'k hc'k h'k h(k h+*,k h*k h,k h .k hJ.k h1/k h0k h 2,k h2k h?4k h5,k h36k h7k h98,k h8k hL:k h;,k h <k h]=k h\>,k h>k h?k h@k h@k hAl h?l hl h+l h^l hl hp,l hl h+l h!l hJl hl hl h ,l hZ l hm l h ,l h l h l h1 ,l hZ l h l h~,l hl hl hq,l hl hYl h,l h@l hl h#Bl hl hl hl hl hjl h,l h/l h3l hL,l h3l hl hl hl h6 l h*"l hp#l h#l h$l h%l h',l h'l h)l h*,l h!,l h-l hA/,l h/l hg2l h3,l h4l h5l h 8,l h8l h;l h<,l h==l h>l h?,l h~@l hUBl hCl hCl h&Dl hGl hH,l hHl hpJl h L,l hYLl hMl h Nl hWNl hNl hPl hQ,l hRl h>Tl hU,l hVl hWl hY,l hlYl h\l h ^Bl h`l h`,l h/al h$j  There is a fountain of sparkling water here.  You take a small sip from the fountain. You feel a fleeting jolt of bravery.l hkl hl _l hml hol hp,l hUql h}rl hnt,l htl h?vl hw,l hwl hyl h{l h}l h~l hl ho,l hCl h^l h,l hbl hl h,l h%l hFl h,l h]l hl hG,l hەl hl hp,l hDl hl h ,l hl h<l hz #.........##..#.....#....# . ####..##..##.....##...#.## . #..###.###.###.####...# . ###.## #.. #.##..####.### .####...# ..##..........# .#....####.########.# .#.....#.# #+# #......#l h٨.# #......## #@# .......... #...# ~~~~~~~~~. ##... l h........~.# ##.!. l h.~~.....~.# #.#.. <.~.....~. #....# l h?b   bat (asleep) ~.~.~~..~. .....# l hZ..~.>~..~ ..b )# l hv4..~~.~.~~l h}y 107.6 (63.0)  A bat comes into view.l h²l h%8.6 (64l h)l h+ _Found a quarterstaff.l h =. ####..##..##.....##...#.# #..###.###.###.####...# ###.## #.. #.##.## .####...# ..##..........# ....### #.########.# .# #+ #.# #. # #.#. .... #.. ~~~~~~~~~. ##...# l h ........~.# ##.!.#~~ #.#..# <. ...# ~.~.~~. l hl ..~.>~..~ b )~.~.~......~...l h l h 19.6 (1.0)l h l h m hI #..###.###.###.####...# ###.## #.. #.##.## .####...# ..##..........# ....### #.########.# # #.# #+ #.#l # #. .... #...## ~~~~~~~~~. ##.@.# m h........~.# ##.!.#~~ #.#..# <. . ~.~.~~.... ..~.>~..~ b.)m hрg   goblin (asleep)~.~.~...m hb   bat (asleep)...~... .....g m hl   frilled lizard (asleep) ~~~~~m h[m hm h\m hۏ:b.bm h'10m hm h#m _A goblin and a frilled lizard come into view.m htO####.## #.. #.##.## .####...# ..##..........# ....### . #.########.# #>#.# #+ #.l # #. .... #...## ~~~~~~~~~. ##...## ........~.# ##@!.#~~m hP #b#..# <. #... ~.~.~~..... ..~.>~..~ .)#~.~.~.........~... .....g ~~~~~#.#..?.# .......#m h;T  Found a scroll labelled YSMOC DIC NOLL. Found a stone staircase leading down.m h(Vm h:^-b.m h _<=1Freezem hem hgh: _The bat hits you but does no damage.m h . ###.## #.. #.##..####.###  Gobosan the Chiller .####...# ..##..........#  Revenant .#....### . #.########.#  Health: 14/14 ======================== .#.....# #>#.# #+#  Magic: 2/3================-------- #......# #l#.# AC: 2Str: 11 #......## #.#.# EV: 11Int: 14 .......... #...## SH: 0Dex: 9 ~~~~~~~~~. ##.b.##  XL:  1 Next: 25% Place: Dungeon:1 ........~.# ##@!.#  Noise: =--------  Time: 111.6 (0.0) .~~.....~.# #.#..#  -) Claws <.~.....~. #....#  Cast: Freeze ~.~.~~..~. .....# ..~.>~..~ ....)# ..~~.~.~~ ......#  m h  g   goblin (asleep) .....~... .....g#  b   bat ~~~~~~... #.#..?.#  l   frilled lizard (asleep) .......#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  You kill the bat!m h   #..   ..##..  . #.#m h " m h) #>#.# #+# m hZ j #l#.#m h u #.#.#m h U #...##m h h ##...## m hO ##@!.# m h #.#..# <m h  #....#  .....#m h >~..~ ....) ....g.#gm h< 9 ......#m hn cl   frilled lizard (asleep)m h #.#..?.#m h_ l33=2.6 (1Freezem h m hW  m h 2_The goblin shouts! You hear a loud squeak.n h_ #..###.###.###.. . ###.## #.. #.##..####.######...# ..##.........### . #.########. .#>#+# #l ### #.#.# .......... #...## ~~~~~~~~~. ##.@.## ...##.!.# .~##. <.~...#.... ~.~.~~..~...#.>~.. ....)~~.~.~~ ....g. ..... ......# ~~~~~~... #.#..?.#g.--3n h c####..##..##.....##...#.## #..###.###.###.. . ###.## #.. #.##..####.######...# ..##.........### . #.########. .##>#+# #l ### #.#.# .......... #..@## ~~~~~~~~~. ##...## ...##.!.# .~## <.~...#... ~.~.~~..~.....>~.. ..g.)~~.~.~~ ......# ..... .....g.--4n h #.......#.....#....####..##..##.....##...#.## #..###.###.###.. . ###.## #.. #.##..####.######...# ..##.........### . #.########. .##>#+# #l ### #.#@# .......... #...## ~~~~~~~~~. ##...## ...##.!.# .~##..# <.~...#.. ~.~.~~..~.g...>~.. ....)~~.~.~~g.5o h_S..##.#.#.#.##  #.......#.....#....####..##..##.....##...#.## #..###.###.###.. . ###.## #.. #.##..####.######...# ..##.........### . #.########. .#>#+# #l ### #.#.# .......... #...## ~~~~~~~~~. ##...# ...##.!.# .~##..# <.~...#.g..# ~.~.~~..~...#.>~.. ....)g.6o h##.♣.###.⌠.##.##..##.#.#.#.##  #.......#.....#....####..##..##.....##...#.## #..###.###.###.. . ###.## #.. #.##..####.######...# ..##.........### . #.########. .#>#+# #l ### #.#.# .......... #...## ~~~~~~~~~. ##...# ...##.!.# .~# #g#. <.~...#.... ~.~.~~..~..g.7o h$####.#.#.#.####.####.♣.###.⌠.##.##..##.#.#.#.##  #.......#.....#....####..##..##.....##...#.## #..###.###.###.####... . ###.## #.. #.##..####.######...# ..##.........### . #@########. .#>#+# #l ### #.# .......... #...## ~~~~~~~~~. ##...# ...##g!.# .~## <.~...#g.8o h" M#####.#..#.#.###.#.#.#.#..####.#.#.#.####.####.♣.###.⌠.##.##..##.#.#.#.##  #.......#.....#....####..##..##.....##...#.## #..###.###.###.####... . ###.## #.. #.##..####.######...# ..##@........### . #.########. .#>#+# #......# #l#.#g   goblin#.#g.9p hi######.#..#.#.###.#.#.#.#..# #.####.#.#.#.####.## #.##.♣.###.⌠.##.## #..##.#.#.#.##..# #.##..#.....#....#  ####..##..##.....##...#.##  #..###.###.###.####...#  ###.## #.. #.##..####.### ####...# ..##.# #....### . #.#.# #.....# #>#.# #+# ......# #l#.# ......## #.#.# #..g## . ##...## g.20p hp h######.#..#.#.###.#.#.#.#..# #.####.#.#.#.####.## #.##.♣.###.⌠.##.## #.##.#.#.#.##..# #.##..#.....#....# ####..##..##.....##...#.## #..###.###.###.####...# ###.## #.. #.##..####.### ...# ..##.# ....### . #.#.# .....# #>#.# #+# # #l#.### #.#g# #...##. ##...##~.# ##.!.# 1p hVW######.#..#.#.###.#.#.#.#..#  #.####.#.#.#.####.##  #.##.♣.###.⌠.##.##  #.##.#.#.#.##..#  #.##..#.....#....#  ####..##..##.....##...#.##  #..###.###.###.####...#  ###.## #.. #.##..####.###  ...# ..##.#  ### . #.#.#  # #>#.# #+#  # #l#.#  ## #.#g#   #...##   . ##...##   ~.# ##.!.#  p h Y  .....~.# #.#..#   2p h  ######.#..#.#.###.#.#.#.#..#  #.####.#.#.#.####.##  #.##.♣.###.⌠.##.##  #.##.#.#.#.##..#  #.##..#.....#....#  ####..##..##.....##...#.##  #..###.###.###.####...#  ###.## #.. #.##..####.### #...# ..##.# .### . #.#.# .# #>#.# #+# .# #l#.#.## #.#g#. #...##~. ##...##.~.# ##.!.# ~.....~.#  hM -4m#.#..#p h p h Wgg   goblinp h ]3========3p h p h r hjr h%$g.gr h44Freezer h]r hs hU ######.#..#.#.###.#.#.#.#..#Gobosan the Chiller#.........####.#.#.#.####.##Revenant#..........##.♣.###.⌠.##.##Health: 14/14 ========================#...........##.#.#.#.##..#Magic: 2/3================--------#.........##..#.....#....#AC: 2Str: 11####..##..##.....##...#.##EV: 11Int: 14#..###.###.###.####...#SH: 0Dex: 9###.## #.. #.##..####.###XL:  1 Next: 33% Place: Dungeon:1 ###...# ..##.g@.......#s h|ENoise: ---------  Time: 124.6 (0.0) ....### . #.########.#-) Claws .....# #>#.##+#Cast: Freeze .....# #l#.# .....## #.#g# ........ #...##g   goblin ~~~~~~~. ##...## ......~.# ##.!.# ~.....~.# #.#..#Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.  The goblin is moderately wounded.You scratch the goblin but do no damage.The goblin is moderately wounded.s h3=5.6 (1s h(s hb  Aim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.  The goblin is moderately wounded.You scratch the goblin but do no damage.s hThe goblin is moderately wounded. _The goblin closely misses you.s ht% ######.#..#.#.###.#.#.#.#..#Gobosan the Chiller#.........####.#.#.#.####.##Revenant#..........##.♣.###.⌠.##.##Health: 14/14 ========================#...........##.#.#.#.##..#s hMagic: 1/3========----------------#.........##..#.....#....#AC: 2Str: 11####..##..##.....##...#.##EV: 11Int: 14#..###.###.###.####...#SH: 0Dex: 9s h ###.## #.. #.##..####.###s hwYXL:  1 Next: 33% Place: Dungeon:1 ###...# ..##.g@.......#Noise: =--------  Time: 125.6 (0.0) ....### . #.########.#s h-) Claws .....# #>#.##+#Cast: Freeze s h.....# #l#.# .....## #.#g# ........ #...##s hg   goblin ~~~~~~~. ##...## s h^......~.# ##.!.# s h+u~.....~.# #.#..#Press: ? - help, Shift-Dir - straight lines hMAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the goblin.  s hoThe goblin is heavily wounded.You barely miss the goblin.The goblin is heavily wounded.s hs h…+6.6 (1s hs h  Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the goblin.  The goblin is heavily wounded.You barely miss the goblin.  The goblin is heavily wounded. _The goblin barely misses you.t hȜ ######.#..#.#.###.#.#.#.#..#  Gobosan the Chiller  #.........####.#.#.#.####.##  Revenant  #..........##.♣.###.⌠.##.##  Health: 14/14 ========================  #...........##.#.#.#.##..#  Magic: 0/3------------------------  #.........##..#.....#....#  AC: 2Str: 11  ####..##..##.....##...#.##  EV: 11Int: 14 t h3 #..###.###.###.####...#  SH: 0Dex: 9  ###.## #.. #.##..####.###  XL:  1 Next: 33% Place: Dungeon:1 ###...# ..##.g@.......#  Noise: =--------  Time: 126.6 (0.0) ....### . #.########.#  -) Claws .....# #>#.# #+#  Cast: Freeze .....# #l#.# .....## #.#g# ........ #...## g   goblin ~~~~~~~. ##...## ......~.# ##.!.# ~.....~.# #.#..#Casting: Freeze (safe; 3% risk of failure)  t hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  t h1You freeze the goblin.t h/   #.  #.  #.  .t h  .#  #.###.#  t hJ #.. #.##..####.###  ..##.)@.......# t hܦ; . #.########.#  #>#.# #+# t h  t h"$  t hEV ##.!t hr t hHd417.6 (1Freezet ht honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the goblin. t hN?_You kill the goblin!u hgU ######.#..#.#.###.#.#.#.#..# #.####.#.#.#.####.## #.##.♣.###.⌠.##.## #.##.#.#.#.##..# #.##..#.....#....# ####..##..##.....##...#.## #..###.###.###.####...# ###.## #.. #.##..####.####...# ..##..# #....### . #.#.# #.....# #>#.# #+#.# #l#.#.## #.#.#. #...##~. ##...##.~.# ##.!.# ~~.....~.# #.#..#u ho;-u ho 8u h~tu hxM _You see here a +0 club.u h]u hO^u h `u hbu hf,u hg,u hhu hk,u hglu h@nu honu hou hq,u hru hTt,u huu hw,u hnzu hz|,u h}u hu h7S1========u hu h߃,u hۄu hu h׆u hu hЊ,u hu huu h9========u hu h,u hu h ,u hu hu h"u hu hE,u h}u h,u h̝u hE,u h&u h,u hnu hu h%2u hݦ/========u h֧u hu hݩu hu hԬu hRu hu h u h4u hu hu h'9========u hu hƹu hu hu h,u hu hU,u h;u h,u hZu h,u hu h,u hu hf,u hu h ,u h u h - _You start resting.u h061.6 (33.0)u hc3========2.6 (34u hu h% _Magic restored.u h1 3u h13 u h; nu h< u h8? ,u hbA u hnC V========u h)E u hlJ Bu hK ,u hL u hO ,u hP u hS ,u h~T u hEW ,u hX u h[ ,u h\ u h|_ ,u hT` u hb ,u h9d u hUg ,u h{h u hj ,u hl u hRo ,u hp u h@s ,u ht u h@w ,u hx u hT{ ,u h| u h ,u hA u hh ,u h u hr ,u h u h ,u h@ u h u hP u h u h> ,u h u hʘ ,u hݙ u h+ ,u h~ u h u hӞ u hQ u h ,u h u hx ,u h u h' ,u h5 u h ,u h u h ,u hw u hȶ ,u h u hD u h ,u h ,u h u h ,u hM u ht ,u h u h u h> u hY u h ,u h u hK ,u h u h ,u h6 u h ,u h u h ,u h u hh ,u h u h u h6 u h u h ,u he u h u h u h u h} ,u h u h ,u h u h) u hX u h u hW ,u h u h ,u h u ha ,u h u h ,u h u h ,u h u h ,u h& u h0 ,u h u hg ,u h u h u h u hB u h$ ,u h u hn ,u h u h= u h? u h@ u hA u hwC u hC u hE u h5G u hdG u hZH u heJ ,u hK u hM u hM u hN u hMQ ,u hS u h]T ,u hSU u hV ,u hX u hPZ ,u hZ u h/\ ,u h\ u hP^ ,u h_ u ha ,u hb u he u he u hg u hj ,u h9l u h!o ,u hp u hs ,u h{u u hx ,u hz u h} ,u h=~ u hg ,u h u h ,u h u hև ,u h5 u h] u h u h. u h ,u h u h ,u hw u hW ,u h u h ,u h u h ,u h u h̥ ,u h u h 261.6 (99 _You start waiting.2.6 (10u h 0.0)u hM u h # _Done waiting.v hNUv hVWield which item (- for none)?  - - Claws (current attack) Floor Items v hWHand Weaponsa - a +0 club[?] describe selected [!] equip|wield|wear[tab] equip|unequip v h:v hFAv hH ######.#..#.#.###.#.#.#.#..#Gobosan the Chiller#.........####.#.#.#.####.##Revenant#..........##.♣.###.⌠.##.##Health: 14/14 ========================#...........##.#.#.#.##..#Magic: 3/3v h\IU========================#.........##..#.....#....#AC: 2Str: 11####..##..##.....##...#.##EV: 11Int: 14#..###.###.###.####...#SH: 0v hIDex: 9###.## #.. #.##..####.###v hIXL:  1 Next: 41% Place: Dungeon:1 ####...# ..##.@........#v hINoise: ---------  Time: 262.6 (0.0) #....### . #.########.#v hI-) Claws #.....# #>#.##+#v h JCast: Freeze ......# #l#.# v h)J......## #.#.# ......... #...## v hJJ~~~~~~~~. ##...## .......~.# ##.!.# v hiJ:~~.....~.# #.#..# v hJy_You kill the goblin! _You see here a +0 club. v hJO_You start resting. _Magic restored. v hJG_You start waiting. _Done waiting.v hORP  Okay, then.v hPSv hYv h\. _w h #.........####.###.## #..##.♣.###.⌠. #..##.#.#.#.##.. ###..#.....#....# . ####..##..##.....##...#.## . #..###.###.###.####... w h . ###.## #.. #.##..####.### .####...# ..##.)........# .#....### . #@########.# .#.....# #>#.# #+#.# #l#.# #......## #.#.#.... #.w hT.## ~~~~~~~~~. ##...## ........~.# ##.!w ht.# .~~.....~.# #.#..# w hx<.~.....~. #....#w hw h)3.6 (1 w h= _w hLw hw h w h C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1      w hY      b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.4   4.2  +1  w h             w h ,     c - Armour   0.0   1.2  -1  w h     d + Dodging1.8   2.4  -1      e + Stealthw h6 2.3   2.1  +2  w hJ a    w h\ _    w h         w h a    w h         w h w h         w hK         w h}         w h         w h         w h         w h1 pThe relative cost of raising each skill is in cyan.  w hT The species aptitude is in white.  [?] Help[=] set a skill target  w h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsy hbH #.........####.#.#.#.####.## Gobosan the Chiller#..........##.♣.###.⌠.##.##Revenant#...........##.#.#.#.##..#Health: 14/14 ========================#.........##..#.....#....#Magic: 3/3======================== . ####..##..##.....##...#.##AC: 2Str: 11 . #..###.###.###.####...#EV: 11Int: 14 . ###.## #.. #.##..####.###SH: 0Dex: 9 .####...# ..##.)........#XL:  1 Next: 41% Place: Dungeon:1 .#....### . #@########.#Noise: ---------  Time: 263.6 (0.0) .#.....# # hxI7m>#.##+#-) Claws #......# #l#.#Cast: Freeze #......## #.#.# .......... #...## ~~~~~~~~~. ##...## ........~.# ##.!.# .~~.....~.# #.#..# <.~.....~. #....# _You see here a +0 club. _You start resting. _Magic restored. _You start waiting. _Done waiting. _Okay, then.y h}Ny hNy hUy hVy h5Fy hFy hLy hNy h4 y h b .##.♣.###.⌠.##.## y h .##.#.#.#.##..# ##..#.....#.. . ####..##...##...#.# #..###.###.###.####...# ###.## #.. #.##..####.## .####...# ..##.)........# ....### . #.########.# #>#@# #+ #.l # #.##.. ~.~.~~..~. .....#y h~ y h +4.6 (1y hI y h y h5  .##.#.#.#.##..# ##..#.....#.. y h ]. ####..##...##...#.# #..###.###.###.####...# ###.## #.. #.##.## .y h ####...# ..##.)........# ....### . #.########y h .# #>#.# #+ #.l y h <# #. .y h q... #...###y h7 &..y hY X..... ..~.>~..~....)#y h y h y h1&5y hy h z h^ ##..#.....#.. . ####..##...##...#.# #..###.###.###.####...# ###.## #.. #.##.## .z h_####...# ..##.)........# ....### . #.########.# #>#.# #+ #.l z h5_# #. .... #...## z hT_w~~~~~~~~~. ##...##.z h_..##....)# ..~~.~.~~ ......#z hiz hi&6z hmz hoz hX . ####..##...##...#.# #..###.###.###.####...# ###.## #.. #.##.## .####...# ..##.)........# ....### . #.########z hX.# #>#.# #+ #.#l # #. .... #..@## z hY~~~~~~~~~. ##...## ........~.# ##.!.##z h#.# #+# .#......# #l#.# .#......## #.#.#. #.@.##~. ##...## ~.~.# ##.!.# ~.~~.....~.# #.#..# ~<.~.....~. #....#~.~.~~..~. .....#l   frilled lizard (asleep).~.>~..~ ....)#.~~.{ hP~.~~ ......# ......~... ......#{ hW].ll{ hX===8Freeze{ h_{ ha8 _The frilled lizard hisses angrily.{ h.ZD  You scratch the frilled lizard.{ hYb1.{ hne750-9{ he0Freeze{ hxl{ hoR _You kill the frilled lizard!} h } h C  Skill  Level Cost  Apt Skill  Level Cost  Apt } h  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1      } h _    } h# b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic} h 4.4   4.2  +1                   c - Armour   0.0   1.2  -1  } h (    d + Dodging1.8   2.4  -1  } h (    e + Stealth2.3   2.1  +2  } h         } h ! n    } h%!         } h?! l    } h[!         } hv! n    } h!         } h! l    } h! a    } h!         } h! _    } h"         } h1" a    } hJ" The relative cost of raising each skill is in cyan.  The species aptitude is in white.  } hd" [?] Help[=] set a skill target  } h" [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hd oMaces & Flails1.2  -1   p - Conjurations   0.0   1.2  -c - Axes h: W0.0   1.2  -1   q - Hexes0.0   1.4  -2  d - Polearms0.0   1.2  -1   r - Summonings0.0   1.2  -1  e - Stavess - Necromancy0.0   1.0   0   hf ~ f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft0.0   1.4  -2   h  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1  v - Alchemy h 0.0   1.2  -1   h h - Short Blades   0.0   1.2  -1   w - Fire Magic h 0.0   1.4  -2  i - Long Blades h5 W0.0   1.2  -1   x + Ice Magic 4.4   4.2  +1   hW j - Ranged Weapons   0.0   1.7  -3   y - Air Magic0.0   1.4  -2   hx z - Earth Magic0.0   0.8  +1  k - Armour h v0.0   1.2  -1   l + Dodging 1.8   2.4  -1   0 - Invocations h 0.0   0.8  +1  m - Shields h  0.0   1.2  -1   1 - Evocations h0 _0.0   1.2  -1   n + Stealth 2.3   2.1  +2   hm auseful|all hK fUnarmed Combat0.8  +1   g + Ice Magic 4.4   4.2  +        hL .                 h4L |c - Armour      hXL . d + Dodging 1.8   2.4  -1        h}L  e + Stealth 2.3   2.1  +2   hL              hL        hL           hM              h/M           hSM        hM K                             hM auseful|all h€#. ####..##..##.....##...#.##Gobosan the Chiller #. #..###.###.###.####...#Revenant #. ###.## #.. #.##..####.###Health: 14/14 ======================== #.####...# ..##.)........#Magic: 3/3======================== #.#....### ..#.########.#AC: 2Str: 11 ..#.....# #>#.##+#EV: 11Int: 14 .#......# #.#.#SH: 0Dex: 9 .#......## #.#.#XL:  1 Next: 50% Place: Dungeon:1 ........... #.@.##Noise: = h$J[40m--------  Time: 269.6 (0.0) ~~~~~~~~~~. ##...##-) Claws ~........~.# ##.!.#Cast: Freeze ~.~~.....~.# #.#..# ~<.~.....~. #....# ~~.~.~~..~. .....# ...~.>~..~....)# ...~~.~.~~ ......# ......~... ......# _You start waiting. _Done waiting. _Okay, then. _The frilled lizard hisses angrily.  You scratch the frilled lizard. _You kill the frilled lizard! hd h h hm h* 3 h  h  h , h , h  h  h  h)  ###.## #.. #.##..####.### ###...# ..##.)........# ...### ..#.########.# ....# #>#.# #+#  hi ......# #.#.# ....## #.#.#  .. #...##  h 2~~~~~~~~. ##...#~.# ##.@.# - h .....~.# #.#..#  h .~.....~. #....# .~.~~..~. .....#  h .~.>~..~ .....)#  h# `.~~.~.~~ ......# h@ |.~... .#...#  h ~~~~~... #.#.#..?.## h ,71.6 (2 hP !- hx $2.6 (3 h  h Q _c - a cyan potion hg3 h%j hn hq hq hu, hy, hoz h| h, h h h, h h hʼn, h h h h hJ h h  hE hm h~~~~~~~. ##...## ......~.# ##...## ~.....~.# #.#..# ~.....~. #####....# ~.~~..~. .........#  h~.>~..~ #.......)# ~~.~.~~ .........# ...~... #.#...... ~~~~... #.#.#.  h.....# #.#....#  h<#..## # ######  hY hv  h+9.6 (7 h~,80.6 (8 hZ hd _d - a scroll labelled YSMOC DIC NOLL h3 h\ h$ hK hB h h% h hN  h , h  h  h , h  h  h C.~........~.# ##...## .~.~~.....~.# #.#..# .~<.~.....~.######....#  h V.~~.~.~~..~...........# ....~.>~..~..#.......)# ....~~.~.~~...........# .......~... #.#......#  h  ~~~~~~~~... #.#.#....# .........# #@#....# h) #.#..## #.###### hF B..# .### hb J)g.. h~ w   dart slug (asleep)...g   goblin (asleep) h +w.. h 4.6 (4  A goblin and a dart slug come into view.Found a whip. hi  h# g.g   goblin.  The goblin shouts! You hear a loud squeak. hi$ 5===5.6 (5 hZ(  h* 6 _The dart slug moves out of view. h!~~ #.#..<.#####....#~.~.~~..~........... ....~.>#.......)~.~.~~........... h"...~... #.#... ~~~~~~~#.. .........# #.#...#.#..##### ..r.....# .....g## h+"b....).......w. hS"w   dart slug.... g   goblin. hu"Zr   rat (wandering) h*e  A rat comes into view. h;+ h3^.r..g. h496.6 (1Freeze h < h>E _The rat squeaks loudly. You hear an angry hiss. h$ h8.~.~~.....~.# #.#..#  Gobosan the Chiller .~<.~.....~.######....#  Revenant .~~.~.~~..~...........#  Health: 14/14 ========================  h....~.>~..~..#.......)#  Magic: 2/3================-------- ....~~.~.~~...........#  AC: 2Str: 11 .......~... #.#......#  EV: 11 hInt: 14 ~~~~~~~~... #.#.#....#  SH: 0 h+Dex: 9 .........# #.#....#  XL:  1 Next: 50% Place: Dungeon:1  h...#.#..## #@######  Noise: ===------  Time: 286.6 (0.0) h;...r..g.# -) Claws ......### h\n Cast: Freeze ....). h~A ..... .w... h} w   dart slug h|.... g   goblin .... h r   ratPress: ? - help, Shift-Dir - straight line hkAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  h2oThe goblin is severely wounded.You closely miss the goblin. hSIThe goblin is severely wounded. h h_  <####....# .......# >......)# .......#  #.#......#  #.#.#....#      ....r.g.# ......### ....). ..w.. ..... ....  .... 3----7.6 (1 h# h&  Aim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  The goblin is severely wounded.You closely miss the goblin.  The goblin is severely wounded. _The goblin hits you with a +0 dagger. h .~.~~.....~.# #.#..#  Gobosan the Chiller .~<.~.....~.######....#  Revenant .~~.~.~~..~...........#  Health: 13/14 ======================-- ....~.>~..~..#.......)#  Magic: 1/3========---------------- ....~~.~.~~...........#  AC: 2Str: 11 .......~... #.#......#  EV: 11Int: 14  h8 ~~~~~~~~... #.#.#....#  SH: 0Dex: 9 .........# #.#....#  XL:  1 Next: 50% Place: Dungeon:1 ...#.#..## #@######  Noise: =--------  Time: 287.6 (0.0) hf  ....r.g.# -) Claws ......### h n Cast: Freeze ....). h A ..w.. ..... h  w   dart slug .... h  g   goblin .... r   rat h Casting: Freeze (safe; 3% risk of failure)  h5 MConfirm with . or Enter, or press ? or * to list all spells. he 9Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  h You freeze the goblin. hi  h!  h3$ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the goblin.  You kill the goblin! h(-   <####....# .......# >......)# .......#  #.#......#  h-  #.#.#....#      ......).# ......### ....)S ...w. ..... .... h. S   ball python (constriction, wandering) ....  h82 c88.6 (1Freeze h6W t _A ball python comes into view. hHi..##...#.~ #.#..#<.~.....~.######....~~.~.~..........>~..~..#.......)~~.~.~~........ ........ ~~~~~~~~... #........... ...#.#..## #.######......).......###....)S h...w.......... hi, h/ hrS..S   ball python (constriction, wandering)r   rat h%- h 9 h h hM ~~ #.#..<.#####....#~.~.~~..~........... ....~.>#.......)~.~.~~..............~... #.#... ~~~~~~~ h # .........# #.#..##### ......r.# .....S## h 8...w).........w   dart slug.... S   ball python (constriction, wandering) h `.r   rat  h  hN >S. h_ ==90Freeze h  h| I _The rat misses you. h9 .~.~~.....~.# #.#..#  Gobosan the Chiller .~<.~.....~.######....#  Revenant  hԌ .~~.~.~~..~...........#  Health: 13/14 ======================-- ....~.>~..~..#.......)#  Magic: 0/3------------------------ ....~~.~.~~...........#  AC: 2Str: 11 .......~... #.#......#  EV: 11Int: 14 ~~~~~~~~... #.#.#....#  SH: 0 h +Dex: 9  h6 .........# #.#....#  XL:  1 Next: 58% Place: Dungeon:1  h\ n...#.#..## #@######  Noise: =--------  Time: 290.6 (0.0) ....S.r.# h  -) Claws ......### Cast: Freeze h̍ b ...w). ..... ..... h  w   dart slug .... S   ball python (constriction, wandering) h  .... hB  r   ratPress: ? - help, Shift-Dir - straight line hl OAim: a rat (100% to hit)  You freeze the rat.  hǎ The rat is severely wounded.The ball python hisses angrily.  You scratch the rat. h  h  h  h   <####....# .......# >......)# .......#  hΘ l #.#......#  #.#.#....#      ......S.# h1  ....w.### ....). ..... ..... ....S h^ >) ....  h_ ]4==66= h >1.6 (1Freeze h@  h/ 2  Aim: a rat (100% to hit)  You freeze the rat.  The rat is severely wounded.The ball python hisses angrily.  You scratch the rat. _You kill the rat! hp|  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hbe _You don't have enough magic to cast this spell. h2  You scratch the ball python.  The ball python is severely wounded. h: jw.  h: .-2 h@  h&C [ _The ball python barely misses you. x2 hx  You barely miss the ball python.The ball python is severely wounded. hi2-----3 h$ ht _The ball python bites you. The ball python closely misses you. h  You barely miss the ball python.The ball python is severely wounded. h.S   ball python (constriction) h3\1------4 h  hP#0 _The ball python bites you. hh A  You scratch the ball python. h  hz qww   dart slug h2 ^2==755 hp  hP O _You kill the ball python! h0a  hpb Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h>c h.~.~~.....~.# #.#..#Gobosan the Chiller .~<.~.....~.######....#Revenant  h+.~~.~.~~..~...........#Health: 12/14 ====================---- ....~.>~..~..#.......)# hMagic: 1/3========---------------- ....~~.~.~~...........#AC: 2 h,Str: 11  ht.......~... #.#......#EV: 11Int: 14 ~~~~~~~~... #.#.#....#SH: 0 h?$Dex: 9 .........# #.#....#XL:  1 Next: 108% Place: Dungeon:1  hqw...#.#..## #@######Noise: =--------  Time: 299.6 (1.0)......).#-) Claws......### hECast: Freeze....)...... h......... hs.... _The dart slug barely misses you.You scratch the dart slug.  hThe dart slug is almost dead. _The dart slug barely misses you. h5nYou scratch the dart slug. _You kill the dart slug! hw  The dart slug is almost dead. _The dart slug barely misses you.  You scratch the dart slug.  h_You kill the dart slug!Your Dodging skill increases to level 2!You have reached level 2! h/  --more-- h8/20=1/5----2 3% Freeze h hl4 _ h3 h hr h, h~, h h h#9 h3E== h hVP---- h h, h hs, h0 hxh - _You start resting. h= 305.6 (620===-6.6 (7 h  h " _HP restored. hA3 h hLn h h, h  h hKj==2===== h* h, h hL, h h, hm h S===== h hn, h} h, h h3, h! h, h h>, hb  h , h  h" hlQ3===== h h , h h, h h, hi hS===== h hb", h$ h|), h* h"-, h. h0, h2 h4, h6 hH9, h\: h<g4===== h> h@, h, h=, h h0, h h  h ====== h  h`, h h, h  hC, h} hb, h h3, h  h#, h#& h._ _You start resting. h4042.6 (36.0) h5^5=====3.6 (37 h5< h>% _Magic restored. h3 h h hH X h&, hS( hl/  Things that are here:  a +0 dagger; a dart slug corpse h1 hw2 _ h"4 hU7 h: hX:====== h< h/@ hiB, hD hF hI, hhJ hL hO, h~P hER hT, hU hDX h hm h֤ hۧ@  There is an open door here. hǨ hK _ h h# h, h h+ hX, h3 h h, h hX he h, h h hƻ h, hȼ h, h hT hL, h h h, h> hS h, h  h h, hD h h, h h h h h< he h~, h, hm, h  h hx, h  h h5, h h h2, h^ h  h, h h h, h' h8 h, h, h h= h h h, h h h, h: he h, hI hI h, h3 h h h h_ h h, h h h* h^ h h h, h+ h hZ h h h h, h= h/ B h  hw  h) , h+ h h, h h hb, hZ h h, hp h h h hv h!  h!, hs" h# hM%, h.& hu' h7), h) h* h+, h@, h. h/, h0 h/3 h5, h)9 h: h9B# #.#..# .######....# .g#  . hnB..........# #.#  #.......)# #.#   hB.......# #.#   #.#......# #.#   #.#.#....#####.#   hB; ##.#.#....#...#.#  ##..#.######.#.#@#   hC@....).# #.#.#. ....### #.#.#.  hC{..)...# #.#...# ......### #.##### ........## #.#...#  g   hobgoblin (asleep) ......#..# #.#.#.# ......##.# #.#.#.#  hC##.....#.###.#.#.#  hJ.413.6 (70 hJ,4.6 (71 hPN hQ\ _A hobgoblin comes into view. h(\v##...# #.#########.g..#) ...........#  ###  ##.#.#....#... ##..#.######.#.#..)..#.#...##.#.#)...# #.#....### #.#####..## #.#.....# #.#.#. ......##.# #.#.#. h7d hd15.6 (1.0) h'k hMm hYD ##...## ##...##  #.#########.g..#) ...........#  ###  ##.#.#....#.. ##..#.#####)...###)...# #.#...### #.#####..#.. hM h]N&6 hT h0X h u...##  ##...## ##...##  #.#########.g..#) ...........#  ###  ##.#.#....#.. ##..#.#####)...###)...# #.#... hL w### #.#####..#. h  h &7 hٝ  h  h #.#.# ...##  ##...## ##...##  #.#########.g..#) ...........#  ###  ##.#.#....#.. ##..#.#####)...###)...# #.#...### #.#### h h&8 h hf h  #.#.# ...##  ##...## ##...##  #.#..# #########.g..#) ...........#  ###  ##.#.#....#.. ##..#.#####)...###)...# #.#... hF<9 h h h >#+#  #.#.# ...##  ##...## ##...##  #.#..# ###########..g..#) ...........#  ###  ##.#.#....#.. ##..#.#####)...### h w gg  The hobgoblin shouts! h 16-----====20Freeze hu h- _The hobgoblin hits you. hI p  You scratch the hobgoblin but do no damage. hy 13---------=---1 _The hobgoblin hits you. h  #>#.# #+# Gobosan the Chiller  #.#.# Revenant  #.#.# h Health: 13/20 ===============--------- . #...## Magic: 4/5===================----- . ##...## AC: 2Str: 11 .# ##...## EV: 11Int: 14 .# #.#..# ##### SH: 0Dex: 9 .######....# #..g# XL:  2 Next:  3% Place: Dungeon:1 ...........# #@# Noise: =--------  Time: 421.6 (0.0)  h..#.......)# #.# -) Claws ...........# #.# Cast: Freeze  #.#......# #.#  #.#.#....#####.#  ##.#.#....#...#.# g   hobgoblin ##..#.######.#.#.# ....).# #.#.#.# ....### #.#.#.#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. #>#.# #+#  #.#.#  #.#.#     #####  #..†#  #@# )# #.#  #.#   #.#  #.#  #. h[40m#  #.#  ).# #.#.#.#     102.6 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin! hp .4=15=== h g 6===- _You start resting.31.6 (95=====-2.6 (10.0)  h _Magic restored. hI h, h, h/ h hO= hi hS===== h h a7= h  h , hs h, h hB h8== h'Z9== h)B h1= h-! _You start resting.49.6 (1720==50.6 (18 _HP restored. h03 h hk h h h{  You see here a hobgoblin corpse. h h _ h h h, h h h hW:== hk h h, h h h, h h  h, h| h. h3, h1 h h h h) h, h h= h  hH hF h h9X h, hJ h  h} h heL hy h, hov hɬ7 _You open the door. h3 h h:@  There is an open door here. h _ h  hb, h h' hPB h h\ h h h h, h h hB h. h, h h<X h h h hB h, h hK, hX h  h_  hr, h h hF, h, hr7X h8 h;, h= hA hC h/D hF h&H hSf #.........####.#.#.#.#### #..........##.♣.###.⌠.##. #...........##.#.#.#.##.. #.........##..#.....#....  #. ####..##..##.....##...#.#  #. #..###.###.###.####...#  #. ###.## #..##.##..####.###  #.####...# ##..##.)........#  ##.#....### #.@..#.########.# 97.6 (47  #..#.....#[...##>#.# #####'#  ##.##.### #.#.# #...#.# ##. hGT7## #.#.# #.#.#.# #............. #...## #.#.#.# ...~~~~~~~~~~. ##...###.#.#.# ...~........~.# ##...##.#...# ~~.~.~~.....~.# #.#..#.#####  hT~..~<.~.....~.######....#.#..†# h_ hk` h`%8.6 (48 hh hk( _Found a ring mail. hA   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.1   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.5   4.2  +1                   c - Armour   0.0   1.2  -1      d + Dodging2.0 h    3.6  -1      e + Stealth2.5   2.1  +2                                                                    [39 h ;49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hPB  d * Dodging   2.0 hw o d - Dodging   2.0 h[= a + Fighting 0.0 h#  h+  h4 #.........####.#.#.#.#### Gobosan the Chiller#..........##.♣.###.⌠.##. Revenant#...........##.#.#.#.##.. Health: 20/20 ========================#.........##..#.....#.... Magic: 5/5========================#. ####..##..##.....##...#.# AC: 2Str: 11#. #..###.###.###.####...# EV: 11Int: 14#. ###.## #..##.##..####.### SH: 0Dex: 9 h5 #.####...# ##..##.)........#XL:  2 Next: 10% Place: Dungeon:1##.#....### #.@..#.########.#Noise: ---------  Time: 498.6 (0.0)#..#.....#[...##>#.# #####'#-) Claws  ##.#......#.### #.#.# #...#.#Cast: Freeze ##..#......## #.#.# #.#.#.#  h5 #............. #...## #.#.#.# ...~~~~~~~~~~. ##...###.#.#.# ...~........~.# ##...##.#...#  h5 ~~.~.~~.....~.# #.#..#.##### ~..~<.~.....~.######....#.#..†# _You start resting.  h6 _HP restored. _You see here a hobgoblin corpse. _You open the door.  h66 5_There is an open door here. _Found a ring mail. h>  h>  hD  hF  h!3 hJ h h, h, h. h h ho h(, h h h, h h% h, h hA  You see here a +0 ring mail. hF h _ hL hb h, h4 h` h , he h h, h  h h, h h hh, hR hDR  There is a stone staircase leading down here. h h{ _ hw h h, h; h h9, hS h h, hA h  hE  h  h  h` h, h h h, h h h, ha h h`, h  hL# h%, hS( h_- h/, hS1 h3 h 5 h75 h<6 h: h< h= h= hA hv h h h7 h , h  h h+, h{ h h, hY hd h, h hb! h#, h$ h' h), h6+ h^- ho/, h0 h2 h6, hd8 h= h A, hB hE hO#.~~....##.#......#.~~~~~~~~~~...###.#.#...#......#.###.#.#....#....#.#..##.##..#.##### .. #...........).#  ...########......###  ......##.......)...#  ...................## hxP'>......@.............##532.6 (34.0) .......###.........#..# ....... #.........##.# ......# ######.....#.## ..=... ##........ ...... ###......  ....: ..........  ####. #########.  #.  h YB3.6 (35 h.` hb; _Found a stone staircase leading down. hU h:V hW hk[ hO^ hd, hh h7j hrj hk hAn hp, hp h{ h| hk ##..... #...........) .......########......## ###........##.......) #....................... ....>.................. ...........###......... .#.......# #......... ### ######.... ## ##...#....# ###.#......:## ..... #.#####... ### hу # #####  h^18.6 (5.0) h+9.6 (6 hn ht4 _e - a ring of resist corrosion h 3 hے  h  h! , hA n h;  ###........#)...# #...............>............###..##.......# #. h{ ## ### ######.....#...#......# ## hͣ #..........# ###..#......@## ....#####........ ######## ######...  h 9You pick up a book of Battle and begin reading... hT ,41.6 (2 h +2.6 (3 hU  hF ^  You add the spells Fugue of the Fallen, Detonation Catalyst and Manifold  hy _Assault to your library. h3 h hN hK , hWn h hUa#........### ....>...........## ...........###.#..# .#.......# #...##.# #......## ######.....#...#......# ##........#..........# ###. h+b..#.......########........#.#####...@......########## ###### #. w#####.##.#.#. w   dart slug (asleep)## hw+4.6 (2 h!sw.w h"+5.6 (3 h' h8*\ _A dart slug comes into view. h#.### #....>.## #.###.#..# #.#.# #.##.# ##......## ######.....#.#...#......# ##.##..........# ###......#..#.#.##.#####....##.## ######w.#.#..##.#### #.##.##.# h  hA=6.6 (1Freeze h hA _The dart slug bites you but does no damage. h1Vi  You scratch the dart slug. hV&7 h[ h*^d _The dart slug is moderately wounded. hG:  You scratch the dart slug.  The dart slug is moderately wounded. h=t  The dart slug launches a dart at you. hn17----8 h  h- _The slug dart hits you. hm   You scratch the dart slug but do no damage.The dart slug is moderately wounded.6-----9 hO  h' . _The dart slug bites you. hԿ?  You scratch the dart slug. hU7=50 ht ha _The dart slug is heavily wounded. hz  You scratch the dart slug.  The dart slug is severely wounded. ht  The dart slug launches a dart at you. h hw13-----1 h- _The slug dart hits you. h6?  You scratch the dart slug. h_F† h}!}-----242Freeze h# h&M _You kill the dart slug! h5 ....>.## #............####..# #. .## #.##.# #.#......## ######.###....#......# ...#.#..........# #####..#.......########...........#. #.#####..........#########.#.# ######.. #.#. ....!....###### #.#..######### #.#. #.#'#...####  hʋ  h1  h .-3 hߘ  h _Found a bubbling orange potion. _You see here a dart slug corpse. hc3 hd hg hzn4= _ h~o, hup h7r hbr h s ht h ul15=== hv hw hw hx h~z, h{ h} hI} h~ h h:== h h< hK6= hK hdž, hχ h- he h~ h4, hn hf hÏa7== h h h’ hړ h, h h , h h hHh8== h7 h, h hQ h{ hS hޡ, h$ h hJ9= h hا h haD9= h1 hS, h h, h h, h{ hl:20 hF=== h h hE, h h h, h he h, h! hw ..###.#..# .#.......# #...##.# #......## ######.....#.#...#......# ##...... #....# ####.... ..#.......########.... #.#####..........######### h|@ # ##########†....... # .......@....###### #-######### #  # # #  h083.6 (30.0) hI==4.6 (31 h h\ _f - a bubbling orange potion h h!Put on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on h[tab] equip|unequip h( h. h5...........###.........#..# Gobosan the Chiller.#.......# #.........##.# Revenant#......## ######.....#.# Health: 20/20 ========================...#......###....... Magic: 5/5========================#..........#####..... AC: 2Str: 11..#.......########.......... EV: 11 h6jInt: 14#.#####..........######### SH: 0Dex: 9# ##########†....... # XL:  2 Next: 24% Place: Dungeon:1.......@....###### # Noise: ---------  Time: 584.6 (0.0)....########## -) Claws.# Cast: Freeze## _The slug dart hits you.  You scratch the dart slug. _You kill the dart slug! _Found a bubbling orange potion. _You see here a dart slug corpse. _f - a bubbling orange potion h; hs<-5.1 (0.5 h@ hC; _e - a ring of resist corrosion (worn) hH h h: h hY, h h, h? h h, hu  h  hB , h4  hB  h , h  h  h0  ...........###....... .#.......# #....... #......## ######.. ...#......# ## #..........# ### ..#.......######## h )#.#####.......... [##.#.##########†...............#####91.1 (6.0......######### ..........# ...........#...........#...........#...........#..^........#........## h  h7  h $2.1 (7 h$  h=' ( _Found a ring mail. h hg h hح h hc hDX h h h, h^ h h, hT hT h, h h h!, h hC h, h h h ##### ###........###............... #....>........... #...........###... h2} #.#.#.......# ########...#......## #....>.....#......#  ####@.........# 9 #....#.......######## # #.##.#.#####......... h ...[##.#.##########†... h #....................###.............##########...............##...............#.......# h hk-600.1 (8 h h%; _Found a stone staircase leading down. h 3 h  h  h  hc&  hD(  hh* , h-  h/  h 3  h<3  h75  h> A  You see here a +0 ring mail. h@  hIA  _ hB  hRE  hG , h{I  hL  hV #######...#......#....>.....#......# ####.# #....#########.##.#.### #.....[##.#.########)##.#.##................#r....#.......#### #.....# #... h}W .....#  #.........#  #...............# #.........# #......^........# j   gnoll (asleep) ##.............##r   quokka (asleep) ##.....#j  h4e 6.1 (6  A quokka and a gnoll come into view.7.1 (7 hbp  hu # _Found a club. h4 hD h h #...#...... ....>.....#...... ####.. #....#. ######.##.#.##### # #.....[##.#.#)##.#.##. #r....#.. #.# #.# #.# #.# #.# #......^.# r   quokka (asleep) ##.## ##.....#j h6 hB+8.1 (1 hS h h| #.#.# #######...#....>.....# ####.. #....#..... ######.##.#.#####. # #.....[##.#.######)##.#.##........#r...@#......##?##.##.## #.# #.# h;F #.# #.......# #^..#........####.....#j h h &9 h=' h?*e _Found a scroll labelled MOPION OBIBB. hpP #.#.#  hq#...# ....>.....# ####### #....#..######.##.#.##### #.#.....[##.#. hXq #)##.#.## #r..@.#. #?##.##. hq #. #.... #....## #....## #..... #......^. hq ##......  ##.....#j hBt hu h%|i..rr h$}'10 hV}Freeze h h hJ  You barely miss the quokka.The quokka twitches its whiskers. h&K^19--=1 hR htT+ _The quokka bites you. hz5  hA6 n14--------2 h=  h? h _You closely miss the quokka. The quokka bites you. h5I  You scratch the quokka.  The quokka is moderately wounded. hI n1---------3 hPR  hU + _The quokka bites you. h1  You barely miss the quokka.The quokka is moderately wounded. h92&4 h9 h}<S _The quokka barely misses you. hw  You miss the quokka.The quokka is moderately wounded.0----5 _The quokka misses you. The quokka bites you. hL U #.#.#.... Gobosan the Chiller #######...#.... Revenant ....>.....#.... Health: 10/20 ============------------ ####........ Magic: 4/5===================----- ### #....#...... AC: 2Str: 11 ..######.##.#.##### EV: 11 hKM Int: 14 #.#.....[##.#.##### SH: 0Dex: 9 #)##.#.##............. XL:  2 Next: 24% Place: Dungeon:1 #..r@.#.............# Noise: =--------  Time: 615.1 (0.0) #?##.##............... -) Claws #. #............... Cast: Freeze hM  .. #............... .## #............... ## #............... r   quokka #......^........ ##.............# ##.....#j Casting: Freeze (safe; 3% risk of failure)  hM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line h.N Aim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka. h0W  ....> ###  ..##### #.#.....[ #)##.#.# #..†@.# #?##.##...... #. #...... .. #...... .## #...... ## #...... .^   hW  h|Z d316.1 (1Freeze hd  ho onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka. _You kill the quokka! h3 h h h h_B hw h, hn hX hS1= h  h{, h h, h h, h ht2== h@ h, h hBh - _You start resting. h,25.1 (9 h A5=====- h3 (6.1 (10.0) hZ h% _Magic restored. h 3 h  h] 3== hX X hl  h ====== hV  h , hZ  h O= h  h  h# S4= hs  h  h  h  hm , h  h , h  h1 15=== hd  hF! , h"  h?% , h&  hF* , hA,  hd.  h. :== hi0  h2  h2 K6= h4  h7 , h9  h< , h>  hA , hD  hF 97 hiF E== hG  hpJ , hL  h}N , h^P  hS , hW  hZ  h[  hb[ a8== hc  hd  hg , hk , h l 9= hcm  ho  h.p K9= hq  hs  ht  hu  hx  hPx  hy  h| , h}  h _ _You start resting. h -58.1 (32 h y20===9.1 (33 h  h " _HP restored. hQo  ho  hq  hnu  h~ B h8 b  You see here a quokka corpse. h | #.#.# #######...#. ....>.....#.. ####... #### #....#... ..######.##.#..J #.#.....[##.#. h  #)##.#.## #.@†..#. #?##.##.B #.##...... ..##....... .####.... h' q## ## #....J   endoplasm (asleep) #......^B   giant cockroach (asleep) ## h^ .  h I ##.....#j ht 60.1 (1.0)  An endoplasm and a giant cockroach come into view. h  h% .JB.JB1.1 (2 h  hY ^ _The endoplasm quivers. h#.#.#.#...#.. ....>.....#... ####.... #### #....#.... ..######.##.#.#.. #.#.....[##.#.##J##.#.##. h`#..@..#.#B##.##... #.##....... ..##........ .####.## ## #.#......^.##.  hE h h%)B?B   giant cockroach hh%+2.1 (1 h, h0s _You see here a quokka corpse. h h  hJ.BJ   endoplasmB   giant cockroach h[==3Freeze _ hC h6 hձ R #.#.#... Gobosan the Chiller #######...#... Revenant . ....>.....#... Health: 20/20 ======================== .. ####....... Magic: 4/5===================----- ... #### #....#..... AC: 2Str: 11 ... J.######.##.#.#### EV: 11Int: 14 .. #.#.....[##.#.#### SH: 0Dex: 9 h #)##.#.##............ XL:  2 Next: 31% Place: Dungeon:1 #.B@..#............. Noise: ---------  Time: 663.1 (0.0) #?##.##.............. -) Claws .. #.##.............. Cast: Freeze ... ..##.............. ... .####.............. ## ## #.............. J   endoplasm #......^....... B   giant cockroach ##............. ##.....#j Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach.  The giant cockroach is heavily wounded. h 6You scratch the giant cockroach. h  hX  . ....> ..  h ... ####  ... ..##### .. #J#.....[ #)##.#.# #..@..# h #?##.##..... h .. #.##..... ... ..##..... ... .### ## ##  ^   h k7=4.1 (1Freeze h  h x  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach.  The giant cockroach is heavily wounded.You scratch the giant cockroach. _You kill the giant cockroach! hy h&.J h<-5Freeze h hw h #.#.#... Gobosan the Chiller #######...#... Revenant h0. ....>.....#... Health: 20/20 ======================== .. ####....... Magic: 3/5==============---------- ... #### #....#..... AC: 2Str: 11 ... ..######.##.#.#### EV: 11Int: 14 .. #.#.....[##.#.#### SH: 0Dex: 9 #)##J#.##............ XL:  2 Next: 37% Place: Dungeon:1 #..@..#............. Noise: ---------  Time: 665.1 (0.0) #?##.##.............. -) Claws .. #.##.............. Cast: Freeze ... ..##.............. ... .####.............. hA## ## #.............. J   endoplasm #......^....... ##............. ##.....#j Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead.You scratch the endoplasm. h^% . ....> ..  ... ####  ... ..##### .. #.#.....[ #)##.#.# #..@..# #?##.##..... .. #.##..... ... ..##..... ... .### ## ##  ^  44= hG>6.1 (1Freeze h hW  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead.You scratch the endoplasm. _You kill the endoplasm! hU 3 hW  hsY  hY  h` X hc , he  h.....# .... ####. ....####### #....# ..... ..######.##.#.# ... #.#.....[##.#. #)##.#.##......... ##..†..# #@##.##-.....#.##.............##...........####.. h $ ########## # #^ ##... ##.....#j  hX 88.1 (22.0)=====-9.1 (23 hV  hA b _g - a scroll labelled MOPION OBIBB h3 h h  h|H .....>... ####....####### #....#. ..... ..######.##.#.#.. ... #.#.....[..# #)##.#.##......... h.g ##..†..#.##?#.##.##.#...@.#...........#### h^g   hobgoblin (asleep) hRz 0.0)  A hobgoblin comes into view. ha%,90.1 (1 h& h5)f _Found a scroll labelled XICEUF ZAQEON. hB h h h hI| ... ....>..... .... ##### ....# #....#. ..... ..######.##.#.. ... #.#.....[##.#. ..## #)##.#.## .g###..†..# ##?#.##.## #..@..#.## hJ^.##.##### # #......^ ##  ##.....#j hN hUU].gg hUS====1Freeze hZ h[+ _The hobgoblin shouts! h ?  You scratch the hobgoblin. hA C? hѻ 2/2251=---2Freeze h(  h M _You kill the hobgoblin! h^  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h$P--- hZ+ h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hIr3 hs hv h}y hJ: _ h   ####### ....>. .... ####.## ....####### #....#..... ..######.##.# h.... ... #.#.....[##.#.....## #)##.#.##.......###..†..# ##@#.##.##- hZ#.....#.## ......## ..........############### #...... ^... he##.....#jh - a scroll labelled XICEUF ZAQEON hR&3 hE-4.1 (2 hI hV _You see here a hobgoblin corpse. h*$ I h"'  ha) , h/ X h0  h?4 , h5  h: M _You now have 26 gold pieces (gained 13). h,= 3 hq>  hA  hC , hE  hH  hoI  hI  hKQ X h)S  hFT  hU , hdV  hW  h_  ####$...g #...... ## #...... #. #..... #. #..... #. h` > #....###### # #.........# ########...@# ....>#....# ########....####### ##.............######.###.....#.....#. h>` [###.....##.#)##.#.##....g   hobgoblin (asleep)#.......###..†..# hn` #.....##†#.##.##........#.....#.....#.##........ hg 702.1 (8  A hobgoblin comes into view.Found 13 gold pieces. hh  hLr + r..r   rat (wandering)The hobgoblin shouts!  A rat comes into view. hs 4==3.1 (9 hwy  h{ 6 _The hobgoblin moves out of view. hNM #..#########$.r.... .g.#.... ###### .....# #######.####r.. ....>.. #....# #### h3O####....####### #......#.g   hobgoblin.#rr 2 rats (1 wandering, 1 asleep).#.....##† h\S hS hc.r.g--4.1 (1 heV _A rat comes into view. h   #..######.###$..r..... ......#g.................###### .....# ##########r.. ....>..  #### h;3###....####### #................######.#.....#.....#.#.....[## h#.....##.#)##.#.##..###..†..# h h| h.r.gr ht0===5 h h9- _The rat squeaks loudly. h߿s#..#.#..######.#####$........ ..#....r...... ####........... #..#.....g..... #.#........... #.#....###### #.##....@....# #######.#....####r.......>...#....# # ########....####### #....##.............######.##.##.....#.....#.#.....[##.# r   rat (asleep)#.....##.#)##.#.##.......#.......###..†..#..#.....##†#.##.##.. h! h0---6 h h h0#..# .#..######. ##. hw###$.. .#....r...... ###.#..... #. h#.....g..... #.#..... #.#....######  h#.#.#.# #.#....####r. h>.#....# ### ####.####....# h #....#.#.............######.##.#.#.....#.....#.#.....[##.#. h'#.....##.#)##.#.##.#.......###..†..#.#.....##†#.##.##. ho h r.r====7 h h- _The rat squeaks loudly. h [#..# .#..######. ##.###$. .#....r...... ###.#.. #. h #.....g..... #.#.... #.#....###### #.#.##.r.# #...##....####. h >.....##....# ##### ####.####....# h T #....#.#.....######.##.#.# h #.....#.....#.#.....[##.#.##.....##.#)##.#.##.#. h4 ###..†..#.#.....##†#.##.##. h߉  ht <=--- h -8Freeze h  h ; _The rat bites you but does no damage. hX---9 h= hu _You closely miss the rat. The rat bites you but does no damage. h  You scratch the rat.  The rat is severely wounded.10 h hDZ; _The rat bites you but does no damage. h<&  You barely miss the rat.The rat is severely wounded. h. gg   hobgoblinr   rat h?/ &1 h(7  h9 Q _The rat closely misses you. h\q  You scratch the rat but do no damage.The rat is severely wounded. hq h {nrgr 2 rats h{&2 h h|T _The rat completely misses you. h(9  You scratch the rat. h, h.rg@.   rat h2.53 hK hVG _You kill the rat! h#..# ...##..######. ##.###$. . h<4#....r...... ###.#. #.#.....g..... #....>#... #.#....###### #.#.#.#....rg.@.# #...#. hf#....####.>.....#.#....# ###########. hJ####....# #....#.#. h\######.##.#.##.....#.....#.#.....[##.#.# hA#.....##.#)##.#.##.#. ho###..†..#.#.....##†#.##.##. h h h h5<.rg h.-4 hI h/  h - #..#...# Gobosan the Chiller #..######. ##... Revenant ###$........ ..... Health: 22/22 ======================== #....r...... ###... Magic: 4/5 h E===================----- #........... #..... AC: 2Str: 11 #.....g..... #....> EV: 11 h Int: 14 #........... #..... SH: 0 h? ;Dex: 9 h[ #....###### #.#.#. XL:  2 Next: 55% Place: Dungeon:1 h #.....rg@.# #######...#. Noise: ---------  Time: 714.1 (0.0) h #....####........>.....#. -) Claws #....# ###########..... Cast: Freeze h Z ####....####### #....#... #.............######.##.#.## h  #.....#.....#.#.....[##.#.## g   hobgoblin hE #.....##.#)##.#.##.......... r   rat #.......###..†..#........... h j #.....##†#.##.##............Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  h vPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  h You freeze the hobgoblin. h  h " h O#..#   h Y###$   hO &    h |  #....> #.  #....######  #......r@.#  h- )#....####........> #....# #######   hU 3 [ hu r   rat ) h u † † h  h .62= h 5.1 (1 h  h5 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line hd Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin! h$} hv}&6 h h _You barely miss the rat. The rat closely misses you. h h̷U1--7 hϼ h  h`_You scratch the rat but do no damage. The rat bites you. hw  You scratch the rat.  The rat is heavily wounded.8 h~  h I _The rat misses you. h  You scratch the rat but do no damage.The rat is heavily wounded. hpb19----9 h h( _The rat bites you. hD9  You scratch the rat. hLi. hyPz--520Freeze hTV hfXG _You kill the rat! h? #..# ... #..######. ## ###$.  #....r...... ### #. # #.....g..... #.... #... # #....###### #.#.# #.# #...# #....####.>.....# #....# ## h@ ####....# #....# #.######.##.#. #.....#.....#.#.....[##.#. #.....##.#)##.#.## #.###..†..# #.....##†#.##.## h$ ho.-1 h" hd$ h #..#  #..######. ## ###$.  #....r...... ### #.. # #.....g..... # #.... # #....###### #.#. #.# #... #....####.>..... #....# ### ####....# #....# #.....######.##.#. #.....#.....#.#.....[##.#. #.....##.#)##.#.## #.###..†..# #.....##†#.##.## h h#@-2 h h h4 I h , hr 20= h[  h: _ _You start resting. h7 +5.1 (3 h 95===== hɜ $6.1 (4 hk  h   h _Magic restored. h-a3 hb h e, hk1== hl, hm hm h$n====== hn ho ho hLp h.q heq9= hq hs hHsL2== hs hv1 _HP restored. hw3 hYx hz h|, h} h` h h h߁ h h: hC:== h h1 h։, h hx h h hώ h1 h hM _You now have 39 gold pieces (gained 13). h6 #.#[   #...   #..#   #..#   #..#   hs#..#   #..#   h#@.######. 41.1 (15.0) ###... h  #........... # h#........... # h'#........... # #........... # h5 #....###### # hW#.........# ####### #....####. h{;> hW h,2.1 (16 hn h9# _Found a robe. h 3 ha  h  h  h?  h #. #S#. #. #.#.#[ #... #..# #..# #.@#  #..#  #..#   #..######. ###......... .#........... ## S   ball python (constriction, asleep)#...........#.#........... #.#........... #. h 14.1 (2.0) h +5.1 (3 h  hu ^ _A ball python comes into view. hUm  .##S# ..# #..#[......# #..######### .#...... hu hjv+6.1 (1 h{ h} hb  .#S ..### #....#[...# #..######### . h # h, <7 h  h  h. .J .#. .# .#. .# .#. #S# .#. ..######.##......#.#[..###.# hG#..##..# #..##..##..# . J   endoplasm (asleep) h #..######. ## S   ball python (constriction, asleep)###......... ..#. ### h h&8 h hH] _An endoplasm comes into view. h0## .  .J .#. .# .#. .# .#. ##S# ..#. #..#########.##..........#.#[@.##.#...#.####..##.###..# .###..# ..##..# #.##..# ## .. #..######. ##### ... h h  h..J.SJS) h/==9 h h5 _The ball python hisses angrily. h'( hB(>##  .. h(oJ #.# .. h( #S.##########@........ h(#.#[..######.#...# h(1### h).# .#.# . h7)c..# #.  # hY)#..# ##  . #..######## h) h/  The ball python barely misses you. The ball python grabs you.  The ball python constricts you. The ball python bites you. h6,.J h718----- 1 -50FreezeConstr  h= hQ@_ _The ball python constricts you. hKub  You scratch the ball python.  The ball python is severely wounded..J 15---------1 h\} hz _The ball python bites you. The ball python constricts you. hW  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage..J h= y3-----2 h   h  h ;_The ball python constricts you. h<  h4%  Gobosan the Chiller  Revenant ## .  Health: 13/22 ==============---------- h%y.. .. Magic: 4/5===================----- #. .# .. AC: 2Str: 11 #. .# .. EV:  1 Int: 14 #. ##.# .. SH: 0Dex: 9 h%#. #SJ###### ## XL:  2 Next: 65% Place: Dungeon:1 #.##@....... .. Noise: =--------  Time: 752.1 (0.0) h'& #.#[..###### #. -) Claws #...#.# ## Cast: Freeze hO&#..##.# # Constr  #..# .# # hw&#..# .. # J   endoplasm #..# #. # S   ball python (constriction) h& #..# ## .. #..######. ##.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h&Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line h'Aim: a ball python (severely wounded, constricting you, 100% to hit)  You freeze the ball python. h0i ## .  ..  #. .#  #. .#  h2#. ##.#  #. #.J######  ......  #.#[..######  #...#.#  #..##.#  #..# .#  #..# ..   #..# #.  #..# ##  h?2W   Press: ? - help, Shift-Dir - straight line h2MAim: a ball python (severely wounded, constricting you, 100% to hit)  You freeze the ball python.  You kill the ball python!  You scratch the endoplasm.  The endoplasm is severely wounded. h2 h6E11 83.1 (1 ht< h>V _The endoplasm barely misses you. h^  Gobosan the Chiller  Revenant ## .  Health: 13/22 ==============---------- .. .. Magic: 3/5==============---------- #. .# .. AC: 2Str: 11 #. .# .. EV: 11Int: 14 #. ##.# .. SH: 0Dex: 9 #. #.J###### ## XL:  2 Next: 68% Place: Dungeon:1 #.##@....... .. Noise: =--------  Time: 753.1 (0.0) #.#[..###### #. -) Claws #...#.# ## Cast: Freeze #..##.# # #..# .# # #..# .. # J   endoplasm #..# #. # #..# ## hS_? .. #..######. ##.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm! hf ## .  ..  #. .#  #. .#  #. ##.#  #. #..######  ......  #.#[..######  #...#.#  #..##.#  hg#..# .#  #..# ..   #..# #.   #..# ##      hk4=724.1 (1Freeze hq htonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm! _You kill the endoplasm! h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hY 4 hg  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 3 h  h"  hu = h?  h i5= h  h , h  h , h  h , h  h| 16==4 h ,===== h  h4 , h  h` , h  h , h8  h 7======= h  h , h  h= , h  hL , h  h  ht 9= h  h 98 h (= h  hx , h  h h - _You start resting. hE 0739.0) h f5=====-4.1 (20 h$  h& % _Magic restored. hVI hW, hV9== hU h====== h hy, h h20== h, h, hB hr, h hG, hh h h9= hV hAa1= h h, h$ h, hZ h, h h_ _You start resting. h -88.1 (14 hx x2===9.1 (15 h h" _HP restored. hdI hf h~. #..##.# #.~.....~~.~. #..##.#  h8#.~........~. h`s 7.1 (6  A rat comes into view. h(E-8.1 (7 h he _Found a scroll labelled ZAOWO ESOCIL. h 4 h  h Z _A rat is nearby! hf.# #. .# #. # #.####.###########.# ##.#.. #...........# #..#....##########...........# ##  #....................###..#  #.###.##########.#....#...  #.# #.# #r@.# ......~~~~~~~  #.###.# #...?...........~......  #.##..######..#######.~~.~.~~  #.##.......... ...~..~<.~  #.#[..###### #..~..~~.~.~~  #...#.# #. ##.~.....~.>~  h3c #..##.# # #.~.....~~.~  #..##.# #.~........~  #..##.. #.~~~~~~~~~~ h hC9.1 (1Freeze _ h  h` hPLi  The helpless rat fails to defend itself.  You scratch the rat. hRe. hU_920Freeze h\ h>^G _You kill the rat! h .# #. ..# #.  ..# #.#### #####.# ##.# #...........# #..# #...........# ##.# # h ......###..# #.###.####.#....# #.# #.# #@..# ...... #.###.# #...?.~ h$ #.##..######..#.~~.~.~~ hzF #.##.......... ...~..~<.~ #.#[..######.# #..~..~~.~. #...#.# #. ##.~.....~.> #..##.# #. #.~.....~~. h| #..##.# #. #.~ hÝx. #..##.. #. h hS&1 hk h hC 4 h  h  h 3 h  hǸ  h  h  h .# #. #.#############.# ##.#.. #...........# #..###########.# ## #..........###..# #.###.##########.#....#... #.# #.# #####...##......~~~~~ #.###.# #...@...........~.... #.##..######..#######.~~.~.~~ #.##........... ...~..~<.~ #.#[..######.### #..~..~~.~ #...#.# #. ##.~.....~. #..##.# #. #.~.....~~ #..##.# #. h*  #.~...... #..##.. #. #.~~~~~~~~ #..###. #......... h +3.1 (2 h +4.1 (3 hG  h b _j - a scroll labelled ZAOWO ESOCIL h hT h hg h h` h h hI h h h, hm h h h hi h h, h? h[ hB h h, h@ hJ hL, h h h, hS h{ h} h h h  ha, h h hY h h h hZ h h h h, h| h hR, h hg h , h  h  h  h  hI h hP..................~..~<.~.....~.# ..######.#######..~..~~.~.~~..~..  h"#.# #.# ##.~.....~.>~..~ #.# #.# #.~.....~~.~.~~ #.# #.# #.~........~....# #.. #.# #.~~~~~~~~~~...## ##...###.########............#.####.......##J....#....#.#..##.## #####.####..####@....# #..... ...... ##..........########... ...... ######........##...... ...... #.................. ...... #....>............. ...... #...........###..... J   endoplasm (asleep) ##### #.#.#...... h.# # ....# #######...#......## ###### ###........>.....#......# # hT"042.1 (18.0) h",3.1 (19 h( h*] _An endoplasm comes into view. h#..######..#######.~~.~.~~.....~. #..................~..~<.~.....~ [..######.#######..~..~~.~.~~..~ .#.# #.##.~.....~.>~..~ ##.# #.# #.~.....~~.~.~~. ##.# #.# #.~........~.... #.# #.~~~~~~~~~~... ###...###.########............#. # ##.......##J.@..#....#.#..##.#  hvS######.####..####.....# #..... ##..........########. ########. #..... #....>........ ....... #....###  h$###### #.#.#.......# #.... .....# #######...#......## #### h h14.0) h^ h1 h@ #..######..#.~~.~.~~.....~ ##.~..~<.~.....~ #[..######.#..~..~~.~.~~..~ ..#.# #.# ##.~.....~.>~..~ .##.# #.# #.~.....~~.~.~~ .##.# #.# #.~........~ .##.. #.# #.~~... .###...###.########.#. .# ##.##J@...#....#.#..##. .######.####..####.....# #. ##..........# h #. ######........##. #...... #....>.. #...........### .###### #.#.#.......# #.# #...#......##  h JJ  The endoplasm quivers.The endoplasm freezes you. hc1--5Freeze ha hJ1 _You are frozen. You resist. hM5  You scratch the endoplasm.  The endoplasm is severely wounded. h5 h0---=6 h<  h:> - _The endoplasm hits you. h"##..######..#######.~~.~.~~.....~ Gobosan the Chiller ##..................~..~<.~.....~ Revenant #[..######.#######..~..~~.~.~~..~ Health: 20/22 =====================--- ..#.# #.# ##.~.....~.>~..~ Magic: 4/5===================----- .##.# #.# #.~.....~~.~.~~ AC: 2Str: 11 .##.# #.# #.~........~... EV: 11Int: 14 .##.. #.# #.~~~~~~~~~~... SH: 0Dex: 9 .###...###.########............#. XL:  2 Next: 79% Place: Dungeon:1 .# ##.......##J@...#....#.#..##. Noise: =--------  Time: 846.1 (0.0) .######.####..####.....# #....... -) Claws ........ ##..........########.. Cast: Freeze ........ ######........##..... ........ #................. ........ #....>............ J   endoplasm [ h15d........ #...........###... .###### #.#.#.......# #... ......# #######...#......## ####Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm. h <[ #.# > #.#  #.# #.~... #.# #.~~~~#####..... #.@...#####.....#  ....# .... ... #....>...  .        hͫd867.1 (1Freeze hs hsonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm! h! h h# h h h1= h h6B hT, h hh - _You start resting. hi,53.1 (6 hV2===-4.1 (7 h h" _HP restored. hI h h hi5===== h4 _Magic restored. hOP== h  hC h, hs  h  h , h  h  h  h ====== h  h8  hk , h   h  h  , h  h  h!" , h"  hn&  hV( , h=)  h\+  h- , h.  h0  h1 , h2  h3  h4 , h~5  h6  h7 , h8  h9  h: , h;  h&<  h'= , h=  h>  h,@ , h@  hA  hB  h&C  hC  hE  hF , hnG  hJ  h:L , h N  hP  hR , hT  hU  hW , hX  h[  h5] , h^  ho`  ha , hb  he  hbg , h&h  h,j  hk , hl  hos  hOw , hx  hz  h| , h|  h&  h , h  hn  hm , h  hG  hA  hi  h  hȋ  h  h , ht  h  hɐ  hő  h_  h , hg  h  hM , h4  hE  h$ , h  h  h , hܣ  h  h̦ , hҧ  h  hN , hT  h  h , h  h  hٲ , h  h&  hM , h4  h  h , hU  h!  h" , h<  hG  hS  h  h  h  h , h  h3  h , hQ  h  h  hG  h  h  hF , hG  h  h , h  h R  There is a stone staircase leading down here. h  hQ  _ h-  hf  h , h  h  h* , h  hk  ht , h  hk  h< , hF  h  h , h  hU  h , h  h"  h% , h&  h-*  hv2 F.....##########...#......## #######........>.....#......#  ######..........# ####### #....#.......########. . h3 .....######.##.#.#####.......... ....#.#.....[##.#.##########†.)##.#.##....................### ###..†..#.............######### †#.##.##........@......# ...#.##.......... ##...............#  hh3 ####...............# ##### #...............# #......^........# j   gnoll (asleep) h3 ##.............## ##.....#j....##  hd> 8913.1 (59.0) h> %4.1 (60 hE  hxG  h! ####........>..  ############..... ####### #....#########. ......######.##.#.#####.........#.#.....[##.#.##########†#)##.#.##....................### ###..†..#.......######### †#.##.##........# .....## #####  ^#......# ##.....#j ############# h$  hk- Rjj. h . :==5.1 (1.0) hj5  h'8 ' _The gnoll shouts! h ############.... ####### #....#########. ......######.##.#.#####.........#.#.....[##.#.##########†#)##.#.##....................### ###..†..#.######### †#.##.##..# .....##  h#####  ^#.......j.....# ##.....#.....##  #############  h& hЙ<j. he/--6 hH h h###### #....#########. ......######.##.#.#####.........#.#.....[##.#.##########†#)##.#.##....................### ###..†..#.######### †#.##.##..# .....## #####  ^.j h#.............# ##.....# #############  h h<j. hO--7Freeze h$ h& h ####### #....#.......########. Gobosan the Chiller ......######.##.#.#####.......... Revenant ....#.#.....[##.#.##########†.... Health: 22/22 ======================== .#)##.#.##....................### Magic: 4/5 h $===================----- ###..†..#.............#########AC: 2Str: 11 †#.##.##...............#EV: 11Int: 14 ....#.##...............#SH: 0Dex: 9 ......##...............#XL:  2 Next: 86% Place: Dungeon:1 ....####........@......#Noise: ---------  Time: 917.1 (0.0) ##### #........j......#-) Claws#......^........#Cast: Freeze##.............####.....#.....###############j   gnollPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)  You freeze the gnoll.  h( The gnoll is lightly wounded.  You scratch the gnoll but do no damage.The gnoll is lightly wounded. h 3=8.1 (1 h^  h [  Aim: a gnoll, wielding a +0 flail (100% to hit)  You freeze the gnoll.  The gnoll is lightly wounded.  You scratch the gnoll but do no damage.The gnoll is lightly wounded. _The gnoll barely misses you. h####### #....#.......########. Gobosan the Chiller ......######.##.#.#####.......... Revenant ....#.#.....[##.#.##########†.... Health: 22/22 ======================== .#)##.#.##....................### Magic: 3/5==============---------- ###..†..#.............#########AC: 2Str: 11 †#.##.##...............#EV: 11Int: 14 ....#.##...............#SH: 0Dex: 9  h>/......##...............#XL:  2 Next: 86% Place: Dungeon:1 ....####........@......# hJNoise: =--------  Time: 918.1 (0.0) ##### #........j......#-) Claws#......^........#Cast: Freeze##.............####.....#.....###############j   gnollPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit)  You freeze the gnoll.  The gnoll is lightly wounded.  You closely miss the gnoll.The gnoll is lightly wounded. h7+9.1 (1 h> hxn  Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit)  hYou freeze the gnoll.  The gnoll is lightly wounded.  You closely miss the gnoll.  The gnoll is lightly wounded. _The gnoll closely misses you. h>  You scratch the gnoll.  The gnoll is moderately wounded. h\16-------20 hF h? 9 _The gnoll hits you with a +0 flail. hE  You scratch the gnoll.  The gnoll is heavily wounded. hiF &1 hM  hYP S _The gnoll closely misses you. hC  You barely miss the gnoll.The gnoll is heavily wounded. h &2 h  h R _The gnoll barely misses you. hm ####### #....#.......########. Gobosan the Chiller ......######.##.#.#####.......... Revenant ....#.#.....[##.#.##########†.... Health: 16/22 =================------- .#)##.#.##....................### Magic: 2/5=========--------------- ###..†..#.............#########  AC: 2Str: 11 †#.##.##...............#  EV: 11Int: 14 ....#.##...............#  SH: 0Dex: 9 ......##...............#  XL:  2 Next: 86% Place: Dungeon:1 ....####........@......#  Noise: =--------  Time: 922.1 (0.0) ##### #........j......#  -) Claws #......^........#  Cast: [39;4 h+n 9mFreeze ##.............##  ##.....#.....##  #############  j   gnollPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.You scratch the gnoll but do no damage.The gnoll is heavily wounded. hB ###.##.#.#...[##.#.##########†)#..............†..#.............## †..............# ..............# ..............# .......@......#  #........j......#  #......^........#  ##.............## ##.....#.....## #############  h,KAim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.You scratch the gnoll but do no damage.The gnoll is heavily wounded.  The gnoll hits you with a +0 flail! hK6/22 -----------=3.1 (1 hR hUV _* * * LOW HITPOINT WARNING * * * h[####### #....#.......########. Gobosan the Chiller ......######.##.#.#####.......... Revenant ....#.#.....[##.#.##########†.... Health: 6/22======------------------ .#)##.#.##....................### Magic: 1/5====-------------------- ###..†..#.............#########  AC: 2 h^Str: 11 †#.##.##...............#  EV: 11Int: 14 ....#.##...............#  SH: 0Dex: 9 ......##...............#  XL:  2 Next: 86% Place: Dungeon:1 ....####........@......#  Noise: ==-------  Time: 923.1 (0.0) ##### #........j......#  -) Claws #......^........#  Cast: Freeze ##.............##  ##.....#.....##  #############  j   gnollAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  You freeze the gnoll.  The gnoll is almost dead.You scratch the gnoll. hf ###.##.#.#...[##.#.##########†)#..............†..#.............## hYg †..............# ..............# ..............# .......@......#  #........)......#  hgx#......^........#  ##.............## ##.....#.....## hgQ#############  hi hq####### #....#.......########. Gobosan the Chiller ......######.##.#.#####.......... Revenant ....#.#.....[##.#.##########†.... Health: 7/22=======-----------------  hTr.#)##.#.##....................### Magic: 1/5====-------------------- ###..†..#.............#########AC: 2Str: 11 †#.##.##...............#EV: 11Int: 14 ....#.##...............#SH: 0Dex: 9 ......##...............#XL:  2 Next: 131% Place: Dungeon:1 ....####........@......#Noise: =--------  Time: 924.1 (1.0)  hr##### #........)......#-) Claws#......^........#Cast: Freeze##.............####.....#.....############### h$s\Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  You freeze the gnoll.  h^s`The gnoll is almost dead.You scratch the gnoll. huM-Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  You freeze the gnoll.  The gnoll is almost dead.scratch the gnoll. _You kill the gnoll!  You have reached level 3! hg~/  --more-- hӈ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h1*8/27=6636% FreezeMemories (1) Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel clever. x2  You remember the bite of steel piercing you.  (You can now cast Kinetic Grapnel.)  Spell assigned to 'b'. h( h*g _Your flames flicker hungrily. h74 hT9 h< hUB9= h}C hwF, h* hR+ h{+ hq, h- h. h. h6/ h? hr@, hA hHF hF, h{G hZJ h?K, hZL h/P hQ, h?R h W hX hY hY h] hO_ h_ hW` hOe hOf, hg hk hn, ho hs h8v, hw h~{ h|, h=~ h h, h} hʇ h_, hD h h h? h hV h, h% hd h, h0 h hS, hۨ h h, h h  h, h h h̺, h h h, h hg h  You enter the shallow water.Water  h hN _Moving in this stuff is going to be slow. hQ? h h? h h@ h h h, hN h hA  You enter the shallow water. h@Water  h^ h N _Moving in this stuff is going to be slow. hc? h h  h1 , h  hX  he , h  hd  h6 , h  h,  h , h+  hc  h , h  h  h , h  hw  h7 , h/  h5!  h"  h"  h#  hT(  h)+ , h=,  hV.  h0 , h2  hp4  hD6 , h7  h:  h;  h;  h<  h>  h)@ , h@  h'C  hD , hyE  h[G  hH  hH  hI  h}L , h$M  h P | _i - 2 scrolls labelled VAYQAO UMNA (gained 1) hQ 4 hER  h!T  h+U , hU  hV  hW , hUX  hZ  h*[ , h[  h,]  h ^  hK^  h_  h`  hDa  hza  ha  hb  h$d , hd  hf  hg  hg  h/h  hi  hj , hIk  hJm  hn , ho  hp  hq  hq  hr  hً J #.....# #....## #.#.###... ###.#.# #....... ##.....# #....... #..##.## ####..## ##.###.# #..### hn ] ##..# #.# ###.## # #.@## #.####...# ##70.3 (70.2)  ###########.## ##.#....#####.#...........# #..#.....#[... #####...........# ##.#......#.###  h ................###..#......#### .##########.#....#.............#  hҌ .# #####...##......~~~~~~~~~~.# .# #...............~........~.# .######..#######.~~.~.~~.....~.# hm  hA  hW E _Done exploring. h}4 h~ hP.....#..#.......##..###...# #..0.0). hC....~.. hB  h7_Done exploring. h [?25h[?0c  h G Search for what [? for help]?  h [?25l[?1c h h14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeon hlb - [D:1] an escape hatch in the floor  c - [D:1] a +0 ring mail (1 further duplicate)  d - [D:1] a +0 dagger  e - [D:1] a robe  f - [D:1] a stone staircase leading down  g - [D:1] a whip  h - [D:1] a stone staircase leading down  i - [D:1] a +0 club  j - [D:1] a quarterstaff  k - [D:1] a stone staircase leading down  l - [D:1] a club  h4m - [D:1] a +0 flail  n - [D:1] a teleport trap h h h#....#######.# Gobosan the Chiller#....##....... Revenant#.#.###....... Health: 27/27 ========================###.#.# #....... Magic: 6/6========================##.....# #....... AC: 2Str: 11#..##.## ####..## EV: 11Int: 16##.###.# #..### SH: 0Dex: 9##..# #.# ###.## # XL:  3 Next: 16% Place: Dungeon:1#.@## #.####...# ## Noise: ---------  Time: 1070.3 (0.0)###########.##[39; h6^49m ##.#....#####. -) Claws#...........# #..#.....#[... Cast: Freeze #####...........# ##.#......#.### Memories (1) ................###..#......#### .##########.#....#.............# .# #####...##......~~~~~~~~~~.# .# #...............~........~.# .######..#######.~~.~.~~.....~.#You enter the shallow water. _Moving in this stuff is going to be slow. _i - 2 scrolls labelled VAYQAO UMNA (gained 1) _Done exploring. _Done exploring.  Search for what [? for help]? . hCb _ hs4 h hF _Unknown command. h  h Level 1 of the Dungeon<>>>> h! .(Press ? for help)###### #.##.####.#.###.####.## #....# #.#..#.###.#.#.#.#.#..# #....# #.#.#.⌠.###.⌠.###.ß.#.# #....#######.#..#.#.###.#.#.#.#..# #....##.........####.#.#.#.####.## hO  #.#.###..........##.♣.###.⌠.##.## ###.#.# #...........##.#.#.#.##..#  hx )##.....# #.........##..#.....#....# #..##.## ####..##..##.....##...#.## ##.###.# #..###.###.###.####...# h ##..# #.# ###.## #..##.##..####.### hН #.@## #.####...# ##..##.)........############.## ##.#....#####....#.########.# h M#...........# #..#.....#[...##>#.# #####'###########...........# ##.#......#.#####.#.# #...#.# h" #....................###..#......#### #.#.# #.#.#.##.###.##########.#....#.............# #...## #.#.#.# hb #.# #.# #####...##......~~~~~~~~~~.# ##...###.#.#.##.###.# #...............~........~.# ##...##.#...##.##..######..#######.~~.~.~~.....~.# #.#..#.######.##..................~..~<.~.....~.######....#.#..†# hŞ #.#[..######.#######..~..~~.~.~~..~...........#.#.#.##...#.# #.# ##.~.....~.>~..~..#.......)#.#.#.# hu....#######.#..#.#.###.#.#.#.#..#.........####.#.#.#.####.##.###..........##.♣.###.⌠.##.## ###.#.# #...........##.#.#.#.##..# ##.....# ..#.....#....#  h=#..##.## ####..##..##.....##...#.## ##.###.# #..###.###.###.####...# ##..# #.# ###.## #..##.##..####.### #.@## #.####...# )........# ###########.## ##.#....#####....#.########.# #...........# #..#.....#[...##>#.# #####'#  hj{##########...........# ##.#......#.#####.#.# #...##....................###..#......#### #.#.# #.#.#.###.##########.#....#.............# #...## #.#.#. h.# #.# #####...##......~~~~~~~~~~.# ##...###.####.# # hK....~..~.# ##...##.#... hص..#######.~~.~.~~.....~.# #.#..#.#####..................~..~<.~.....~.######....#.#..†[..######.#######..~..~~.~.~~..~...........#.#.# h..#.# #.# ##.~.....~.>~..~..#.......)#.#.#..##.# #.# #.~.....~~.~.~~....... h#..##.## #.# #.~........~....##.#.##..### hD] #.~~~~~~~~~~...###.#.#....#### h  >#..###...###.########............#.###.#.#....#...#.##..# ###.......##.....#....#.#..##.##..#.######.#.#.##..######.####..####.....###...........).# #.#.#.####............##..........########......### #.#.#.##..............#######........##.......)...# #.#...##..............# #.......................### #.######..............# #....>....................## #.#...##..............# #...........###.........#..# #.#.#.##....########### #.#.#.......# #.........##.# #.#.#.##.........##########...#......## ######.....#.###.#.#.# h0 h8<#....#######.# Gobosan the Chiller#....##....... Revenant#.#.###....... Health: 27/27 ========================###.#.# #....... Magic: 6/6========================##.....# #....... AC: 2Str: 11#..##.## ####..## EV: 11Int: 16##.###.# #..### SH: 0Dex: 9##..# #.# ###.## # XL:  3 Next: 16% Place: Dungeon:1 h<#.@## #.####...# ## Noise: ---------  Time: 1070.3 (0.0)###########.## ##.#....#####. -) Claws#...........# #..#.....#[... Cast: Freeze #####...........# ##.#......#.### Memories (1) ................###..#......####  h<.##########.#....#.............# .# #####...##......~~~~~~~~~~.#  hE=D.# #...............~........~.# .######..#######.~~.~.~~.....~.# _Moving in this stuff is going to be slow. _i - 2 scrolls labelled VAYQAO UMNA (gained 1) _Done exploring. _Done exploring. _Search for what [? for help]? . _Unknown command. h= h> hI hJ hBPQ _ hqQ, hR hU hV h/W hIX ha[ hs], h^ ha hc hEc hc hg hTi, h&j hon hp hp hq h,u hkv, hw hy h{, h| h h , h h hɅ h h hV h, h hҍ h- he h@ h$ hΓ, h h h h< hŘ hX hP, hZ hc h, h hM h, h hΧ h , h hY h, h h## #.##.~........~....##. .### #.##.~~~~~~~~~~...### ...###.########............#.### ##.......##.....#....#.#..##.##  h###.####..####.....###.... .......##..........########...... .......#######........##.......). .......# #.....................  hV.......# #....@................91.3 (21.0) .......# #...........###...... ######## #.#.#.......# #....  hY..##########...#......## ######.. #>.....#......# ##. # h:###..........# #####  #### #....#.......########.... hݸ  ...######.##.#.#####...### h .#.....[##.#.##########........  hԹ h hc _There is a stone staircase leading down here. hO  hO  hU  h[  h` 82.3 (1.0) _ h>a  h  ##+# ##...# ##.....## #..$....##2 ...# h ...+ !........# #.......## ##.....## ##...# ##+#  h  h  hk -3.0 (1.7 h  h _You climb downwards.  Found 7 gold pieces and a bubbling cyan potion. _There is a stone staircase leading up here. h ##+# ##...## ##.....###..$....###<.#+.+#!.##.##  ##.....## ##...##  ##+#40 _ h h  ##+## ##...## ##.....## ##..$....## #.<.# +.+ #!.# ##.##  ##.....##  ##...## ##+## hk  h< &5 h?  hB  hx 4 h  h  hP  h  hB X h  h_ , h[  h L _You now have 46 gold pieces (gained 7). hJ  h  h  h  h , hk  h  h  h  hU  h 9##+####...## ##.....## ##.......## #.......<.# +.........+ #@........# ##.......## h+ 0##.....## ##...## ##+##  hH -101.0 (6 h +2.0 (7 h  hE Z _k - a bubbling cyan potion hY hݣ h3 hK hʮ).....####......g...).'..g   goblin (asleep) ha@ 0  You open the door. hA3.0 (1 h _A goblin comes into view. It is wielding a +0 dagger. _Found a dagger. h M ##+ ## ### ##.......###...####<.#.g...)..+#.......###J....####...###...####+##J   endoplasm (asleep) hy#  h$ &4 h(*  h2. _An endoplasm comes into view. _There is an open door here. hV ##+## ##...## ##.....## #. ##.###...####.<.##.g...)@'.+#.....##.# ##J..# ##.## ##.# ##.....## #. ##...### ##+## h Z h`[.JJ h]h&5 h{i hl^ _The endoplasm quivers. h]J .# ##+##.. ##...###. ##.....## #.. ##.......## ##...####.<.# #.g...@.'.+ ##.....##.# ##.J.####.......## ##.# ##.....## #. ##...## #. ##+### hM  hQ *J.. hR 76Freeze hV  hY O _You see here a +0 dagger. h .# ##+## .. ##...## #. ##.....## #.. ##.......## ##...####.<.# #.g...)@'.+ ##...J.##.# ##...####.......## ##.# ##.....## #. ##...###. ##+## #  hd  h;$J.J hy-7 _ h hp  hR.# ##+## .. ##...## #. ##.....## #.. ##.## ##...####.<.# #.g...J.@.+ ##.....##.# ##...####.## ##.# ##.....## #. ##...###. ##+## #  hW )J  The endoplasm attacks as it pursues you!=8 h\ hy _The endoplasm barely misses you. _There is an open door here. h   Gobosan the Chiller  Revenant  Health: 27/27 ======================== .# ##+##  Magic: 5/6====================---- .. ##...##  AC: 2Str: 11 #. ##.....##  EV: 11Int: 16 #.. ##.......##  SH: 0Dex: 9 hf I##...####.......<.#  XL:  3 Next: 16% Place: Dungeon:2 #.g...)J@.........+  Noise: =--------  Time: 1108.0 (0.0) ##.....##.........#  -) Claws ##...####.......##  Cast: Freeze ##.# ##.....##  Memories (1)  #. ##...##  #. ##+##  J   endoplasm # g   goblin (asleep)Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead.You scratch the endoplasm. h0  h  .# ##+##  .. ##...##  #. ##.....##  h? #.. ##.......##  ##...####.......<.#  #..g..).@.........+  hm ##.....##.........#  ##...####.......##  h =##.# ##.....##  #. ##...# h  #. ##+## g   goblin h =#  h f99.0 (1Freeze h:  h W  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead.You scratch the endoplasm. _You kill the endoplasm! h( .# ##+## .. ##...## #. ##.....## #.. ##.## ##...####.<.# #..g..)@'.+ ##.....##.# ##...####.## ##.# ##.....## #. ##...## #. ##+##  # h$* h1!.g h3/-10 h8 hK: h/ U .# ##+## .. ##...## #. ##.....## #.. ##.......## ##...####.<.# #...g.@.'.+ ##.....##.# ##...####.......## ##.# ##.....## #. ##...## h0  #. ##+## # h1  hw7 .g h8 Q-1Freeze h=  hpA O _You see here a +0 dagger. hF  You scratch the goblin.  The goblin is moderately wounded. hZG .=2 hM  heP W _The goblin completely misses you. hA   Gobosan the Chiller  Revenant  Health: 27/27 ======================== .# ##+##  Magic: 4/6================-------- .. ##...##  AC: 2Str: 11 #. ##.....##  EV: 11Int: 16 #.. ##.......##  SH: 0Dex: 9 hB /##...####.......<.#  XL:  3 Next: 19% Place: Dungeon:2 #....g@.'.........+  Noise: =--------  Time: 1112.0 (0.0) ##.....##.........#  -) Claws ##...####.......##  Cast: Freeze ##.# ##.....##  Memories (1)  #. ##...##  #. ##+##  g   goblin #Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  You freeze the goblin! hI \ .# ##+##  ..   #. ##.....##  #.. ##.......##  ##...####.......<.#  h,J }#....)@.'.........+  ##.....##.........#  ##...####.......##  ##.# ##.....##  #.  hvJ z#.  #  hO X8/28213.0 (1Freeze h P onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  You freeze the goblin! _You kill the goblin! hT  hX i _Your Fighting skill increases to level 1! h   #   .## ##+##   ... ##...##   #.# ##.....##   #..# ##.......##   hc ##...####.<.#   #....@).'.+   ##.....##.#   ##...####.......##   ##.## ##.....##   #. ##...##   #. ##+##   #.  #.   hڨ h5-4 _ hۮ hڲO _You see here a +0 dagger. hoJ h h% _ h.B h  h^" h" hs# h% h&Q5==== h& h(, h) h+, h - h., h/ hW1S==== h;2 h3, h14 h5, h6 h7, h7 h9, h9 h:, hc; he=e6==== h= h@4 _Magic restored. hA4 hB hD hE, hOF hG hH, hzI h5K h~LS==== h?M hP hW  #J#  #.##  .... ##   #.. ..   #.. .#  ##.##.# ##+   #.......# ##...##   #@## ##.....##-   #..## ##.......##   ##...####.......<.#   hnX% #....)).'.........+  ##.....##.........#   ##...####.......## J   endoplasm (asleep)   ##.## ##.....##   #.# ##...##  #.# ##+## h`0328.0) h,a,3.0 (19 hd hf] _An endoplasm comes into view. h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   1.7  +1   f + Spellcasting 2.4   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g - Forgecraft   0.0   1.4  -2      h + Ice Magic4.7   4.2  +1           c - Armour   0.0   1.2  -1   h      d - Dodging   2.0   3.6  -1      e + Stealth2.9   2.1  +2                                                              [3 h{ 7m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hU  hZ  Gobosan the Chiller  #J#Revenant  #.##Health: 28/28 ========================  .... ##Magic: 6/6========================  #.. ..AC: 2Str: 11   h[ # #.. .#EV: 11Int: 16  #.##.##.# ##+##SH: 0Dex: 9  #.......# ##...##XL:  3 Next: 21% Place: Dungeon:2  #@## ##.....## Noise: ---------  Time: 1133.0 (0.0)  #..## ##.......## -) Claws  ##...####.......<.# Cast: Freeze  #....)).'.........+ Memories (1)   h\ i##.....##.........#  ##...####.......## J   endoplasm (asleep)  ##.## ##.....##  #.# ##...##  #.# ##+##You freeze the goblin! _You kill the goblin! _Your Fighting skill increases to level 1! _You see here a +0 dagger. _Magic restored. _An endoplasm comes into view. hb  h8c  h{h  hi  hZ.# .J# .##.###. ..... ## #... ..# #.. .# ##.##.# ##+## #...@...# ##...## ####.#### ##.....##  hT #..## ##.##...####<.#....)).'+##.....##..##...####.......####.## ##.....####...## h1 h+4.0 (1 h h h #.# .J# .##.###.# ......### #........# #.....# #.##@##.# ##+## .......# ##...## ####.#### ##.....##  #..## ##.##...####<.#....)).'+##.....##..##...####.......## hM##.## ##.....## hF h&5 h( h h% 5  #.# .J# .##.###.#  h ......### ... #@....# #.##.##.## ##+## #.......# ##...## ####.#### ##.....##  #..## ##.##...####<.#....)).'+##.....##. h8 8.##...####.......## h  h \.JJ h &6 h  hN  h.  # . #.# .####J###.# #........### ... h  #.....### ##.##.## ##+## .......# ##...## ####.#### ## #..## ##.##...####<.#....)).'+ h-##.....##.. hd h<&.J hڠ77Freeze h) h hE%p  You scratch the endoplasm but do no damage. h&.=8 h, h.W _The endoplasm closely misses you. hI hJT7-9 hQ h:Tl _You barely miss the endoplasm. The endoplasm hits you. h  You scratch the endoplasm.  The endoplasm is severely wounded. hP '40 hz  h V _The endoplasm barely misses you. hL  Gobosan the Chiller #.. Revenant #.# Health: 27/28 =======================- #.# #  Magic: 5/6====================---- h|#.# .  AC: 2Str: 11 #.# .#  EV: 11Int: 16 ####.###.#  SH: 0Dex: 9 #...J....###  XL:  3 Next: 21% Place: Dungeon:2 #@.......  Noise: =--------  Time: 1140.0 (0.0) h# #.....###  -) Claws #.##.##.## ##+##  Cast: Freeze #.......# ##...##  Memories (1)  ####.#### ##.....##  h #..## ##.......## J   endoplasm ##...####.......<.# #....)).'.........+ ##.....##.........#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  hѳYou freeze the endoplasm. hL: #.. #.# #.# #  h #.# .  #.# .#  ####.###.#  #........###  #@.......  # #.....###  h #.##.##.## ##+##  #.......#   h& ####.####  #..##  hKf ##..< hμ  #....))    hKf31.0 (1Freeze h honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm! h 4 h~  h  hj &0 h a8=-2.0 (1 h k _You start resting. HP restored. hfa ha hb he he h mX hm, h/o hqP= h+s hFu, h`v h=z, h6==== h4 _Magic restored. h4 h  hw h hE h h h%t   ###  #..  #.#   #.# #  #.# .  #.# .#  ####.###.  h#.@......###-  #.##........  #g #.....###   #.##.##.## ##+##  #.......# ##...## ####.#### ##.....# g   hobgoblin (asleep)  hQ\ #..## ##.......  ##...####<  #....)).'. hp} 50.0)  A hobgoblin comes into view. hr~g.g hu\====3.0 (11Freeze h h+ _The hobgoblin shouts! h[  Gobosan the Chiller ###  Revenant #..  Health: 28/28 ======================== h\*#.#  Magic: 5/6====================---- #.# #  AC: 2Str: 11 #.# .  EV: 11Int: 16 #.# .#  SH: 0Dex: 9 ####.###.#  XL:  3 Next: 23% Place: Dungeon:2 #.@......###  Noise: ====-----  Time: 1153.0 (0.0) #g##........  -) Claws #. #.....###  Cast: Freeze h]#.##.##.## ##+##  Memories (1)  #.......# ##...## ####.#### ##.....# g   hobgoblin #..## ##....... ##...####.......< #....)).'........Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is moderately wounded.You scratch the hobgoblin. hc ###  #..  #.#  #.# #  #.# .  #.# .#  hfdD ####.###.#  #.@......###  #.##........  #. #.....###  #.##.##.## ##+##  #.#  ## he  #..##   <  #....))  hi6=---4.0 (1Freeze h}m hmp  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is moderately wounded.You scratch the hobgoblin.  hpB_You kill the hobgoblin! hB4 h hv h hM hG h h h, h  hݍ, h= hQ, h h, h7 hř ..----. _You start resting. h3,62.0 (8 hAd6====-3.0 (9 h@ h<% _Magic restored. h, 4 h  h  ha  h  h B h , h  h , h  hp  h"  hm 6==== h  hQ  h , h+  hv  h , hL  h% , hr  h  h  h , h  h  h  h  h8  h  hD  h  h  h  h , hK  hY  hw  h  h4  h  hG  h , hC  h  h , h  h , hv  h  hS , h  h  h , h  hB  h , h#  h  h , h  hM  h?  h , hS  hE , h  h  h  ###########  #.........# ###  #.#######.# ...  #.# #####.# .S#  h\ #.# #.....#...## #.# #.###.  ####.###.# #.#...###  h | #........###.##..#  #.##.........# ....  #.##.....##### ####  #.##.##.## ##+##S   ball python (constriction, asleep)  hW : #.......# ##...##  ####.#### ##.....## #..## ##.......## h& 084.0 (21.0) h' ,5.0 (22 h+  h. ^ _A ball python comes into view. h#### #...# #### #.#######.# #... #.# #####.##.S# #.# #.....#...###.#.# #.###. hUS####.###.# #.#...##........###.##..# #.##...# .... #.##.....##### #####.##.##.## ##+##  h h{16.0 (1.0) hb h h) ### #..# #### #.#.# #... #.# #####.##.S# #.# #.....#...###.##.# #.###.#####.###.# #.#...##.###.##..# #.##..# .... #.##.....##### .#####.##.##.## ##+##  h  h  h &7 h  hj  h########### #.........# #####.#######.###...#.# #####.##.S# #.# #.....#.@.###.#  #.# #.###.........#  ####.###.# #.#...######........###.##..#  #.##.........##....  #.##.....######.#####.##.##.## ##+# h6#  #.......# ...##  ####.## h= h78Freeze h h  hte  Gobosan the Chiller  Revenant  Health: 28/28 ========================  Magic: 5/6====================----  ########### AC: 2Str: 11  #.........# ####  EV: 11Int: 16  #.#######.###...  SH: 0Dex: 9  #.# #####.##.S# XL:  3 Next: 26% Place: Dungeon:2  #.# #.....#.@.###.#  Noise: ---------  Time: 1188.0 (0.0)  #.# #.###.........#  -) Claws  ####.###.# #.#...#####  Cast: Freeze  #........###.##..# Memories (1)  #.##.........##....  #.##.....######.####  S    h9fw[40mball python (constriction, asleep)  #.##.##.## ##+##  #.......# ##...##  ####.#### ##.....## Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You freeze the ball python. hfA   hgC   ####  ##...  #.# ##.†#  #.#  hCg#.@.###.#  #.# #.###.........#   #.#...#####   hg@#.##..#  #...  #.###   ##+# hgW       hzkn8=9.0 (1Freeze hp hrSonfirm with . or Enter, or press ? or * to list all spells. hrbAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You freeze the ball python. _You kill the ball python! h:  h  h-  h  h. , h  hb , h  h , ht  h , h3  hv , h  h  h O6==== h?  hr  h , h<  hC g  You see here a ball python corpse. hR  h _ h  h!  h"  h#  hP#  h$  h%  hU& ===== h&  h'  h* , h*  h+  h,  h-  hs-  hz.  h/  h/ , h0  h1 , h1  h2  h3 , h4  hP5  h6  h6  h>7  h9  h: , hn:  h>;  h; , hB<  h=  h=  h= , h>  h? , h%@  hB  h#D  huD  hD  hF  hVH  hH  hDI  h7K  hL , hoM  hS  h_ \####.##.†###......# .....#...###.##..## .###.........##..# .# #.#...######..# .###.##....####### .....##.......... .######.########.######. ## ##+## #.# # ##...## #@# -215.0 (26.0) # ##.....## #.....#  ##.......## #..##[# ###<.# #... ).'..+ ..... .##.........# #..$.. ####.......## ##.##.# # ##.....## ## .# ##...## ha  hb F-6.0 (27 h)f  h:i - _Found a leather armour. hW^=....#...###.##..## ###.........##..# # #.#...######..# ###.##..######..####### ....##................. ######.########.######. # ##+## #.#  ##...#.#####  ##.. h^#.@...#  ##..#..##[# ##.......<.# #... .'..+ .. ##.# ##..$ # h`## ##.##.#  ## ### .#  ## #+## hg hh17.0 (1.0) hn ho h #...###.##..## .##..#  #.#...######..# .##..######..# ##... .#.######.  ##+## #.# ##...## #.#####  ##.....## #..@..# ##. h A## #..##[# .<.# #... # '.+ ...... .####..$...## ##.##.#  ##.....## ### .###...## #  h8  h &8 h  h  hP(#...###.##..## .##..# #.#...######..# .##..######..# ##. .# he.######. ##+## #.#  ##...## #.##### ##.....## #...@.# .## #..##[# .<.# #... .# .+ ........ .####..$.....## ##.##.### ##.....## ### .#  ##...## .#  h h&9 h h.......##..# .#...######..# .##..######..####### .##................. ###.########.######.  ##+## #.# ##...#.##### #..#.....# ..#..##@# ......<.# #...#.# .+ ........ ####..$..## ##.##.##### ####.### # h.#+## ...  hB h '20 h hW _You see here a +0 leather armour. h h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   1.7  +1   f + Spellcasting 2.4   3.6  -1           h  b - Unarmed Combat   0.0   0.8  +1   g - Forgecraft   0.0   1.4  -2      h + Ice Magic4.7   4.2  +1           h  c - Armour   0.0   1.2  -1       d - Dodging   2.0   3.6  -1      e + Stealth2.9   2.1  +2       h @                         h              h0!             hf         h_     h         hX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help hXG[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h hĸ hw.........##..#Gobosan the Chiller .#...######..#Revenant .##..######..#######Health: 28/28 ======================== .##.................Magic: 6/6======================== ###.########.######. hKAC: 2Str: 11  ##+## #.#EV: 11Int: 16 ##...## #.#####SH: 0Dex: 9 #.....## #.....#XL:  3 Next: 28% Place: Dungeon:2 .......## #..##@#Noise: ---------  Time: 1220.0 (0.0) ......<.# #...#.#-) Claws ........+ ........Cast: Freeze ........####..$....Memories (1) .......## ##.##.### #.....## ####.#  h##...###.###+##...  Aim: a ball python (asleep, 100% to hit)  You freeze the ball python. _You kill the ball python!  h_You see here a ball python corpse. _Found a leather armour. _You see here a +0 leather armour. h! h hR h h.J h1 h+9$ #...###########............... ###.########.######  ##+## #.# ##...###### h9.....## #..... .......## #..##[<....+.........<.....####..$......g..## ##.##.#######g   hobgoblin (asleep)... hMDk  A hobgoblin comes into view. hH+1.0 (1 hK h_N9 _Found a stone staircase leading up. h ##..######..####### ##................. ##.########.######. +## #.# #...#.##### ..#.....# # .#..##[# .#<.# ##...#.##..###..+........@<...... h} ####..$......g## ##.##.######### ####.# ## #.#+## ...  ...#.. h-  hS yg.g hR 0===2 h  h- @ _The hobgoblin shouts! You hear a shout! x2 h; ..######..# ..# #.#.######.# .#+## #.# .##. ...## #.##### ...## #.....# ..# ## #..##[# ..# <.# ##...#.##..###.#+..g. h3< k####..$.## ##.##.#.### ####.# ...## #.#+## ... ... hh< -#.. h=  hC 0g. hBD A---3Freeze h;H  h+J a _There is a stone staircase leading up here. hA}  h  KK   kobold (wandering)You closely miss the hobgoblin. The hobgoblin closely misses you. h} P=--4 hk  h_ s _A kobold comes into view. It is wielding a +0 club. h(You closely miss the hobgoblin. The hobgoblin closely misses you.A kobold comes into view. It is wielding a +0 club.  You barely miss the hobgoblin.  The kobold shouts!  You claw the hobgoblin.  The hobgoblin is severely wounded. h0K. K hg1.=5 h': h=V _The hobgoblin barely misses you. hD#..######..####### Gobosan the Chiller #.................# #  Revenant #.########.######.# .#  Health: 28/28 ======================== #+## #.# .##.  Magic: 5/6====================---- ...## #.##### ...  AC: 2Str: 11 ....## #.....# ..#  EV: 11Int: 16 .....## #..##[# ..#  SH: 0Dex: 9  hf....<.# ##...#.##..###.#  XL:  3 Next: 28% Place: Dungeon:2 ......+.........@g......  Noise: ==-------  Time: 1225.0 (0.0) ......####..$........K..  -) Claws  h.....## ##.##.#######.#  Cast: Freeze ....## ####.# Memories (1)  h...## #.# #+## ... g   hobgoblin h... K   kobold h#.. h0Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hNAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin. h h@[onfirm with . or Enter, or press ? or * to list all spells. h)Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  h]You freeze the hobgoblin.  You kill the hobgoblin! h h>_.# # .# .#  #.# .##.   ...   h ..#  #..##[# ..# <.# ##...#.##..###.#  h`.......@...K...  h4#..$..........S  ##.##.#######.#  hx ####.# # hY ... h1S   adder (wandering) ... hQ< #..  hfo32-6.0 (1Freeze h  hY _An adder comes into view. h#  h  hy 6K... h .K   kobold h O--7 h  h2  h  hT 3K. h @-8 hf  hf  hk h8%0K. h|%79Freeze h + h, haP#..######..####### Gobosan the Chiller #.................# #  Revenant #.########.######.# .#  Health: 28/28 ========================  hP#+## #.# .##.  Magic: 4/6================-------- ...## #.##### ...  AC: 2Str: 11 ....## #.....# ..#  EV: 11Int: 16 .....## #..##[# ..#  SH: 0Dex: 9 ....<.# ##...#.##..###.#  XL:  3 Next: 32% Place: Dungeon:2  hQ......+.........@K......  Noise: ---------  Time: 1229.0 (0.0) ......####..$...........  -) Claws  h!Q.....## ##.##.#######.#  Cast: Freeze ....## ####.# Memories (1)  hAQ...## #.# #+## ... K   kobold  h}Q...  hQ#..Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hQbAim: a kobold, wielding a +0 club (100% to hit)  You freeze the kobold! hrS h[wM.# # .# .#  #.# .##.   ...   h[ ..#  #..##[# ..# <.# ##...#.##..###.# .......@)......  h[*#..$..........g  ##.##.#######.#  h \x ####.# # ht\ ...g   hobgoblin ...  h\}#..  Confirm with . or Enter, or press ? or * to list all spells.Aim h\  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club (100%  h\eto hit)  You freeze the kobold!  You kill the kobold! h`o3=30.0 (1Freeze he hqh\ _A hobgoblin comes into view. hN7  h"? 9g. h? .-1 h5G  hH  h h?;g. h@-2 h7 h h h h hg.SS   adder (wandering)g   hobgoblin hH&3 hq h h۞ h h?hg.S. h&4 h& h* h  h  h TSg... hQ Y5====5 h  hZ  ht hw hx.g.g   hobgoblin hD76Freeze h# h hl#..######..#######Gobosan the Chiller #.................# #Revenant #.########.######.# .#Health: 28/28 ======================== #+## #.# .##.Magic: 4/6 h================-------- ...## #.##### ...AC: 2Str: 11 ....## #.....# ..#EV: 11Int: 16  h).....## #..##[# ..#SH: 0Dex: 9 ....<.# ##...#.##..###.#XL:  3 Next: 33% Place: Dungeon:2 ......+.........@g...... hL Noise: ---------  Time: 1236.0 (0.0) ......####..$...........-) Claws  hn.....## ##.##.#######.#Cast: Freeze  h....## ####.#Memories (1) ...## h4#.# #+##... hwg   hobgoblin...#.. hvPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)   h_You freeze the hobgoblin.  The hobgoblin is moderately wounded. h;You closely miss the hobgoblin.The hobgoblin is moderately wounded. h3=7.0 (1 hl h^  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is moderately wounded.You closely miss the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin closely misses you. hQ N#..######..####### Gobosan the Chiller #.................# #  Revenant #.########.######.# .#  Health: 28/28 ======================== #+## #.# .##.  Magic: 3/6============------------ ...## #.##### ...  AC: 2Str: 11 ....## #.....# ..#  EV: 11Int: 16 .....## #..##[# ..#  SH: 0Dex: 9 ....<.# ##...#.##..###.#  XL:  3 Next: 33% Place: Dungeon:2  hVR 3......+.........@g......  Noise: =--------  Time: 1237.0 (0.0) ......####..$...........  -) Claws .....## ##.##.#######.#  Cast: Freeze ....## ####.# Memories (1) ...## #.# #+## ... g   hobgoblin hR * ... #.. h;S Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  You freeze the hobgoblin! hl] .# # .# .#  #.# .##.   ...   ..#  h]  #..##[# ..# <.# ##...#.##..###.# .......@)...... #..$...........  h]  ##.##.#######.#  ####.# h^ F #  h^ z ... #..  hc f78.0 (1Freeze h2j  h8m onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  You freeze the hobgoblin!  him B_You kill the hobgoblin! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hH hH hO hJR  hmR_You can't see any susceptible monsters within range! (Use Z to cast anyway.) h{ 5..######..# ...# # .#.######.# .# +## #.# #.##. ## #.######...  h| ## #.....##..# ## #..##[##..# <.# ##...#.##..###.#.+.<@.####..$. h]| _## ##.##.#.#.## ####.# ## # h| >.#  hÅ  h 5-9 _ h  h  Things that are here: _a +0 club; a hobgoblin corpse hX4 hZ h3a, hxe hf h2g hvh h9l, hnm ho hp hcq ht, h6v hx;4 h=y,==== hpz h+} h\} h~ hd, h h h؅ hB h։ h===== h~ hݍ, h- h h h h`, h hr h h h hמ hr h hQ5==== h hj h h h, hϯ h, h{ hL h===== h hy h h hp, h h h" h h h+ h{ h; hd h h+ - _You start resting. hT064.0 (25.0) h86==== h %5.0 (26 h h}% _Magic restored. h?] ######..# ..# # #.######.# .# ## #.# #.##.  h] ## #.######... ## #.....##..#  h] ## #..##[##..#  h] <.# ##...#.##..###.#.+. h] <) h] Y####..$. h] z## ##.##.# h^ @.#. h^ o## ####.# .. h8^ T## #.#  h}^ D#  hf G6.0 (1.0) hl  hnn  hE######..# ..# # .######.# .#  #.# #.##.  h|## #.######... ## #.....##..# ## #..##[##..# <.# ##...#.##..###.#. hG+.<). hڪ####..$.## ##.##.# h.#.## ####.# .. .  h$(##  h@U#.# .# h]F ... #  h* h hд&7 h޺ h h3o{..# .# # .######.# .# . #.# #.##. .. #.######... ...  ho## #.....##..# ...## #..##[##..# .. # <.# ##...#.##..###.#...#+.<).####..$.# ho## ##.##.#.#...# ## ####.# .....# ho #.# #.# . h"pY ... ##  hLp hox h3y&8 h~ h% h..# # # ....#.######.# .# ....##.# #.##. ##....#  #.######... ......# h #.....##..# ..... ## #..##[##..# ... .# .# ##...#.##..###.#...#+.<).####..$.# ## ##.##.#.#...#  h- ####.# .....#  #.# ##.#..#...  hb## .#...  h92#  h hvSS   adder (wandering) htE====9 hU h- hĦ}..# ##.# ....# .######.# .# ....# #.# #.##.###....# #.######... .......#  #.....##..# .......# #..##[##..# #.....#  h%# ##...#.##S.###.#...# +.<). ####..$.# ##.##.# hJ .#...#  ####.# ......# #.# .##.# hp..#... #. ###.#  hZ... .. ## h.#.. .. h hT.S hݲ'70 hI h8 h0#..#.##.# ....##.######.# .# ....# #.# #.##.###....# #.######... .......# # #.....##..# .......# ## #..##[##..# #.....# .# ##...#.##..###.#...### .+ h.S). .####..$.### ## ##.##.#.#...# # ####.# ......# hD #.# .##.#..# ... #. ###.# hΠ ... .. ## hh #.. .. hl hlPS< h&1 hj h- h!#..#.##.# ....##.######.# .# ....# #.# #.##.###....# # #.######... .......# ## #.....##..# .......# .## #..##[##..# #.....#  hW<.# ##...#.##S.###.#...### ..+.<). ..####..$.### .## ##.##.#.#...## ####.# ......# # h #.# .##.#..# ... #. ###.# ... .. ##  #.. .. h_, h/. h]&2 h h  h[ #..#..##.# ....##.######.# .# ....# # #.# #.##.###....# ## #.######... .......# .## #.....##S.# .......# ..## #..##[##..# #.....# .<.# ##...#.##..###.#...###.+.<)..####..$.### . h\ .## ##.##.#.#...# .## ####.# ......# ## #.# .##.#..# # ... #. ###.#S   adder (wandering)  h\  ... .. ##  #.. .. h1_  hg <S.. hh &3 hro  hq  hv.######..#...##.# ....##.######.# .# ....# ## #.# #.##.###....# .## #.######S.. .# ..## #.....##..# .#.## #..##[##..# #.....# ..<.# ##...#.##..###.#...###.+.<)..####..$.###.## ##.##.#.#...# ..## ####.# ......# .## #.# .##.#..# ## ... #. ###.#  ... .. ##  #.. .. h h<L.S h&4 hg h h  ######..####### ................########.######.# .# ##  #.##.### .## #.######.S.## #............#.## #..##[##..# #.....# <.# ##...#.##.@###.#...###+.........<)....####..$..............###.## ##.##.#######.#...## ####.....# .###.# .##.#. ###. ###. ...###.. .. h  h  h -. h &5 hg  hl  hM.... ######..####### ................##.#######.######.# .# ##  #.##.### .## #.######...## #............#.## #..##[##.@# #.....# <.# ##...#.##..###.#...###+.........<).............####..$..............### ...## ##.##.#######.#...#...#.## h h&6 h hs  haK M#### ..... ######..####### ................##. hK ######.######.# .# ##  #.##.###..## #.######.........## #............# hL .## #..##[##..# #.....# <.# ##...#.##..###.#...###+.........<)......  hSL ....####..$..............###### hT  hOU &7 h[  hz^  h8 M†###...... .#### ..... ######..####### ................##.#######.######.# .# .. ##  #.##.##### #.######.@....... ho8 b## #.....##..#........#.## #..##[##..# #S....# <.# ##...#.##..###.#...### ....+.........<)............S   adder (wandering).#######.# hQ<  hC ~S.S hD .=8 h)K  hN / _The adder hisses angrily. h h h1 h h#L###......# ###.##..## ##..# ######..# ## ######..####### ...##.# ....# .######.# .# ....#  #.# #.##.###....# ## #.######.# ## #.....##..#.S......# ## #..##[##..###.....# <.# ##...#.##..###.#...### +.<)............ hx####..$..............### ## ##.##.####### ####.  h h):S. h79Freeze h h`= _The adder bites you but does no damage. hf9 ###......#Gobosan the Chiller ###.##..##Revenant ....##..#Health: 28/28 ======================== ######..###Magic: 5/6====================---- ######..####### ..AC: 2Str: 11 ...............##.# ....#EV: 11Int: 16 #######.######.# .# ....#SH: 0Dex: 9 # #.# #.##.###....#XL:  3 Next: 37% Place: Dungeon:2 ## #.######..@S.......#Noise: =--------  Time: 1279.0 (0.0) .## #.....##..#........#-) Claws ..## #..##[##..###.....#[11;38 h: HCast: Freeze .<.# ##...#.##..###.#...###Memories (1) ...+.........<)............ ...####..$..............###S   adder ..## ##.##.#######.#...# .## ####.# ......# ###.# .##.#..#Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded.  You miss the adder.The adder is lightly wounded.6--80.0 (1 hB  hE   Aim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded.  You miss the adder.  The adder is lightly wounded. _bites you. hF###......#Gobosan the Chiller ###.##..##Revenant ....##..#Health: 26/28 ======================-- ######..###Magic: 4/6 h2================-------- ######..####### ..AC: 2Str: 11 ...............##.# ....#EV: 11Int: 16 #######.######.# .# ....#SH: 0Dex: 9 # #.# #.##.###....# h";XL:  3 Next: 37% Place: Dungeon:2 ## #.######..@S.......#Noise: =--------  Time: 1280.0 (0.0) .## #.....##..#........#-) Claws ..## #..##[##..###.....# hRCast: Freeze .<.# ##...#.##..###.#...###Memories (1)  ha...+.........<)............ ...####..$..............###S   adder  h=..## ##.##.#######.#...# .## ####.# ......# ###.# .##.#..# hPress: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  hQThe adder is heavily wounded.You scratch the adder but do no damage.The adder is heavily wounded. hO+1.0 (1 h h  Aim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  The adder is heavily wounded.You scratch the adder but do no damage.The adder is heavily wounded. _The adder barely misses you. hd  You miss the adder.The adder is heavily wounded. h982---- hu2 h hR _The adder bites you but does no damage. The adder bites you. h  You closely miss the adder.The adder is heavily wounded. h l19------3 hS  h * _The adder bites you. hz  You barely miss the adder.The adder is heavily wounded. h-{b20=-4 h} hR _The adder barely misses you. hzp  You closely miss the adder.The adder is heavily wounded. hp_17---5 hu hx- _The adder bites you. x2 hE###......#Gobosan the Chiller ###.##..##Revenant ....##..#Health: 17/28 ==============---------- ######..###Magic: 3/6============------------ ######..####### ..AC: 2Str: 11 ...............##.# ....#EV: 11Int: 16 #######.######.# .# ....#SH: 0Dex: 9 # #.# #.##.###....#XL:  3 Next: 37% Place: Dungeon:2 ## #.######..@S.......#Noise: =--------  Time: 1285.0 (0.0) .## #.....##..#........#-) Claws ..## #..##[##..### h8[39;49m.....#Cast: Freeze .<.# ##...#.##..###.#...###Memories (1) ...+.........<)............ ...####..$..............###S   adder ..## ##.##.#######.#...# .## ####.# ......# ###.# .##.#..#Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder.  The adder is almost dead.You miss the adder.The adder is almost dead. ha6-6.0 (1 h߈ hi  hZ}Aim: an adder (heavily wounded, 100% to hit)  You freeze the adder.  The adder is almost dead.You miss the adder.  The adder is almost dead. _The adder bites you. h1 ?###......# Gobosan the Chiller ###.##..## Revenant ....##..# Health: 16/28 =============----------- ######..# ## Magic: 2/6========---------------- ######..####### .. AC: 2Str: 11 ...............##.# ....#  EV: 11Int: 16 #######.######.# .# ....#  SH: 0Dex: 9 # #.# #.##.###....#  XL:  3 Next: 37% Place: Dungeon:2  hp ## #.######..@S.......#  Noise: =--------  Time: 1286.0 (0.0) .## #.....##..#........#  -) Claws ..## #..##[##..###.....#  Cast: Freeze .<.# ##...#.##..###.#...###  Memories (1) ...+.........<)............ ...####..$..............###  S   adder ..## ##.##.#######.#...# .## ####.# ......# ## #.# .##.#..# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  You freeze the adder. hu 3 ## ...# ....# #.# .# ....#  #.# #.##.###....#  #..@........#  #..#........#  #..##[##..###.....# <.# #..###.#...### <)...$....... ##.##.#### ####.#  #.#  hL 607.0 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  You freeze the adder. _You kill the adder! hO  hc h _Your Stealth skill increases to level 3! hW hW h8Y hf\ h_j7= hz` h`W3==== ha hi hFku8== hrl htn hn===== ho hq hq hr h~t ht hu hxu9== hz h"} h} h h2, h h\ hQ4==== h h h͊:= h% h hڎO20= h9 h, h hS==== hb h, h՝ h] hk1== h" h: h` h h> hd h h, h h h?2= hPJ5==== h| h h h9 h, h- hշ, h" hu3===== hG h, h[ hھ, h h, hR h h"b4== h ha, h hh - _You start resting. h1318.0 (31.0) h86==== h--9.0 (32 h h,% _Magic restored. h hF h h h5, h h#5 hF== h h h߮ hl hN hҳ===== hS h, h; hP= h h h%L6= h h h h) h h h8 h, h hr hi7== hh hC hm h h, h` hX, h h_ _You start resting. h-33.0 (14 h>w8==4.0 (15 h h" _HP restored. h  h  h  h X h  h  h $ , hp%  hV( P= h)  hE, , h.  hJ2 , h\4  h>7 , h8  h3;  hi;  hw<  h0? , h@  hEC , hD  hSG , hH  hJ  hJ  hxL  h/R , hS  hX B h`  hFb , hc  hg B h~o  hdq , hr  ht , h'v  h[x , hz  h4| , h?~  hd , hׁ  h$ , hه  hz , h  h , h  he , ho  hM , h]  h , hQ  h n hۦ  hȩ , h  h  h  hN  hg , hݲ  hm , h/  h׼ , h  h , h  h , h  h , h  h , hv  h , ht  h , hu  h , h8  h3 , h  h) , hR  h , h4  h  h  h  h , hB  h  h  h  he , hH  h , h<  h , h?  hk , h  h , h   h , hp  h , h\  h , h%  h , h  hJ , h  h , ho  h , hh  h.# , hN$  hG&  hx&  h'  h* , h,  h2-  hy-  h.  h}/ , h 0  hJ1 , h2  h/3 , hm4  h7  h?7  hr8  h; , h=  hB?  h?  h@  hC , h|D  hF  hF  hG  h8J , hJ  h/L , h4N  hO , hQ  h~R , hoS  hT , hU  hW  h>W  h Y  hR\ n hc  hZf , hg  hi B hq  hq , hur  hs , h]t  hu , hv  hw , hx  hy , hz  h{ , h|  hg~ , hs  h׀ , h  h2 , h  h 433.0 (99 _You start waiting.4.0 (100.0) h  h # _Done waiting. h h Ability - do what?CostFailure  f - EnkindleInstant hޛ0% [?] toggle between ability selection and description. h h hp###......#Gobosan the Chiller  hf###.##..##Revenant ....##..# hHealth: 28/28 ======================== ######..###Magic: 6/6 h_<======================== ######..####### ..AC: 2Str: 11 ...............##.# ....#EV: 11Int: 16 #######.######.# .# ....#SH: 0 h&Dex: 9 # #.# #.##.###....#XL:  3 Next: 60% Place: Dungeon:2 ## #.######..@........#Noise: ---------  Time: 1434.0 (0.0) .## #.....##..#........# h, -) Claws ..## #..##[##..###.....#Cast: Freeze  h].<.# ##...#.##..###.#...###Memories (1)  h...+.........<)............ ...####..$..............###  h2..## ##.##.#######.#...# .## ####.# ......# ###.# .##.#..#  h_You start resting. _Magic restored. _You start resting.  h p_HP restored. _You start waiting. _Done waiting. hP  Okay, then. h hx h. _ hN hP6Innate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+) hPc - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment.f - You can enhance your damage-dealing spells by burning harvested memories. hQg - You perform a melee attack whenever you cast damage-dealing spells.% h% h% h###......#Gobosan the Chiller ###.##..##Revenant ....##..#Health: 28/28 ======================== ######..###Magic: 6/6======================== ######..####### ..AC: 2Str: 11 ...............##.# ....#EV: 11Int: 16 #######.######.# .# ....#SH: 0Dex: 9 % h# #.# #.##.###....#XL:  3 Next: 60% Place: Dungeon:2 ## #.######..@........#Noise: ---------  Time: 1434.0 (0.0) .## #.....##..#........#-) Claws ..## #..##[##..###.....#Cast: Freeze .<.# ##...#.##..###.#...###Memories (1) ...+.........<)............ ...####..$..............### ..## ##.##.#######.#...# .## ####.# ......# ###.# .##.#..# _Magic restored. _You start resting. _HP restored. _You start waiting. _Done waiting. _Okay, then.[4% h.0m% h% h7% h}% h`& hb& hc& hh& hkF _Unknown command.& h& h& hE& hF _Unknown command.' h ' h_Level 2 of the Dungeon<<(Press ? for help) ########### #.........# ########### #.#######.###.........## #.# #####.##.†###......# #.# #.....#...###.##..## #.# #.###.........##..# ####.###.# #.#...######..# ##  #........###.##..######..####### ..  #.##.........##.................##.# ....# #.##.....######.########.######.# .#  ....# ' h]#.##.##.## ##+## #.# #.##.###....# #.......# ##...## #.######..@........# ####.#### ##.....## #.....##..#........# #..## ##.......## #..##[##..###.....#  ##...####.......<.# ##...#.##..###.#...###  #....)).'.........+.........<)............  ##.....##.........####..$..............###  ##...####.......## ##.##.#######.#...# ##.## ##.....## ####.#  ......#  #.# ##...## #.#   .##.#..# #.# ##+## ...   #. ###.# ' h#.#  ...   ..   ## #.##..   .. ( h*( h@p( hz`###......#Gobosan the Chiller ###.##..##Revenant ....##..#Health: 28/28 ======================== ######..###Magic: 6/6======================== ######..####### ..AC: 2Str: 11 ...............##.# ....#EV: 11Int: 16 #######.######.# .# ....#SH: 0Dex: 9 # #.# #.##.###....#XL:  3 Next: 60% Place: Dungeon:2 ## #.######..@........#Noise: ---------  Time: 1434.0 (0.0) ( h{.## #.....##..#........#-) Claws ..## #..##[##..###.....#Cast: Freeze .<.# ##...#.##..###.#...###Memories (1) ...+.........<)............ ...####..$..............### ..## ##.##.#######.#...# .## ####.# ......# ###.# .##.#..# _HP restored. _You start waiting. _Done waiting. _Okay, then. _Unknown command. _Unknown command.( h`( hq) h{4) h|) h>) h) h[% _) h) h<) hlj,) h) h|) h,) hő) hF) h,) h) hÜP  There is a stone staircase leading up here.) h) hM _) h) hj) h$) h[) hƨ) h) h) h%) h) h ) hC) h) hǹ) h _You now have 60 gold pieces (gained 14).) h) h9) h) h) h,) h) h) h,) hZ) h) hJB) h) h],) h) hI) h) hA) h) h) hS,) h) h() h,) h) h) h) h5) h) h) h),) h) h) h,) h ) h) hw ,) h ) hL ) h ,) h2) h) h ##...## ##.## .##.#..#  ##+## #...# #. ###.# #...# .. ## ) h8y#...# .. ##.## #### #.#  .... #.#  >..#..###.#  #.....@..# 56.0 (2) hhM2.0) ......#####  ) hR#####  ) h) h) h,7.0 (23) h !) h#; _Found a stone staircase leading down.) h J) h ) h ,) h ,) hg ) h ) h ) hK ) h ) h ) hc ,) h ) h ) h/ ,) hy ) hr ) h ) hA ) hm ) h$ ) h ) h ) h5 ) h R  There is a stone staircase leading down here.) h ) hY _) h9 ) h ) h ,) h ) hP ) h ,) hc ) h ) h7 ,) h ) h ) h1 ,) h ) h! ) hL ,) h ) h0 ) hc ) h ) h[ ) h! ) h ,) h ) h" ) h ,) hF ) hp ) h ,) hT ) h ) h ,) h< ) h ) h ,) h{ ) h ) h ,) h ) hm ) h ,) h# ) h ) h ,) hR ) h ) h9 X) hF ,) h ) h ) h\! ) hS" ,) h" ) hY$ ,) h$ ) h9& ) h' ,) h ( ) h) ) h+ B) h- ) h"/ ,) h/ ) h0 ) h32 ,) h2 ) h3 ) h5 ) h;5 ) h5 ) h 7 ) h8 ,) h9 ) h: ) h; ,) hb< ) h= ) h? ) hk? ) h!@ ) hA ) h8C ,) hC ) hK n) h.P N ##########.###.#........#  #.# #......##### #.# ######## #.# #.#  #.#  ) hP #.#  #.#  #@#  #.........#.....##........#### ...##.###.... #.....rr   quokka (asleep)##.###) hP A#.#) hiX -94.0 (37) hY ) hY %5.0 (38) h^ ) hVa Y _A quokka comes into view.* h2 #.# #......####.# ######## .# ....#####.######....@....#.....##........#### ...##.### ..... # ......r####.#### #.#[* h<* h,=16.0 (1.0)* h(C* hTE+ _Found a plate armour.* h0#######  #####.#####.........###.....##@.......#### #...##.### ......# # #......r. ####.##### #.# [+* h$* h%&7* h** h;-* h  #####.######.........###.....##........#### #.@.##.### #......# # #r.####.##### #.#[* hw '+ * h? * h * h' r.r* hC( 78Freeze* h- * h. + h,a#.# #.# #.# #.# #####.######.........###.....##........ ####.#..r##.###  #....@.# # #.+ hd-x.# ####.#####  #.# #[##+# + h 8+ h8.=9+ h>+ hAS _The quokka barely misses you.+ h #.# Gobosan the Chiller #.# Revenant #.# Health: 28/28 ======================== #.# Magic: 5/6====================---- #####.#####  AC: 2Str: 11 #.........###  EV: 11Int: 16 .....##........  SH: 0Dex: 9 ####.#..r##.###  XL:  3 Next: 60% Place: Dungeon:2 #....@.# #  Noise: =--------  Time: 1499.0 (0.0) #........#  -) Claws + ha####.#####  Cast: Freeze #.# Memories (1)  #[# #+# r   quokkaCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka!+ hE #.# #.# #.# #.# #####.#####  #.........###  .....##........  ####.#..†##.###  #....@.# #  #........#  ####.#####  #.# #[# #+# + hth4500.0 (1Freeze+ h+ h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka! _You kill the quokka!. h4. h.. hX. h. hi. h,. h. h,. he. h,. h8. hY,. h. hh - _You start resting.. h+8.0 (8. h8d6====-9.0 (9. hc. h% _Magic restored.. h . h{ . hc . h . h* . h ,. hw . hE . h . hz . hz . h ,. h . h" . h$ S====. h & . h@( . h) . h/* . h+ . h, . h. ,. hS/ . h1 . h9 #.# #########.# #.# #.# #.# #.# #####.##### #.........##### . h: .....##.......@.# ####.#..†##.###.# #......#.# .# #........# ... hH: ####.##### $..#.# ....@   Jessica (asleep). hl: m#[#....@. h: r   rat (asleep)#+#.r...#. hn@ 15.0 (6  Jessica and a rat come into view.Jessica is wielding a +1 dagger of flaming.. h1G n@@.. hG +6.0 (7. hM . hHR * _Found 7 gold pieces./ h #.# # #.# #.# #.# #.# #.# #####.##### #.##### .....##......@..# ####.#..†##.###.# #......#.# .# #........# .. ####.##### $.. #.# ...@ #[# ..... #+# .r...#/ h/ h+7.0 (1/ h / h0 h #.# # #.# #.# #.# #.# #.# #####.##### #0 hF.##### .....##.# ####.#..†##.###.# #......#.# .# #..# .. ####.##### $..  #.# ...@  #[# .....  #+# .r...#0 hC0 h&80 h"0 h0 hi #.# # #.# #.# #.# #.# #.# #####.##### #.##### .....##.# ####.#..†##.###.# #......#.# .#0 hf #........# .. ####.##### $..  #.# ...@  #[# .....  #+# .r...#0 h0 h&90 h 0 h 0 h/ #.# # #.# #.# #.# #.# #.# #####.##### #.##### .....##.# ####.#..†##.###.# #......#.# .# #........# .. ####.##### $.. 0 h1 0 hr6 @@   Jessica0 h6 '200 h; 0 h= 1 hc#.# # #.# #.# #.# #.# #.# #####.##### #.##### .....##.# ####.#..†##.###@# #......#.# .# #..# .. ####.#####.# ...@ 1 h!1 hd&@.1 h 71Freeze1 h1 h~1 hz#.# ########Gobosan the Chiller#.#Revenant#.#Health: 28/28 ========================#.#Magic: 5/6====================----#.#AC: 2Str: 11#.#EV: 11Int: 16#####.#####SH: 0Dex: 9#.........#####XL:  3 Next: 64% Place: Dungeon:2.....##......@@.#Noise: ---------  Time: 1521.0 (0.0)####.#..†##.###.#-) Claws#......#.# .#Cast: Freeze#........# ..Memories (1) 1 h_J####.##### $..#.#...@@   Jessica#[#.....#+#.r...#hit)  You freeze Jessica!  Jessica is almost dead.You barely miss Jessica.  Jessica is almost dead.Jessica hits you with a +1 dagger of flaming!1 hs18---------==2.0 (11 h^1 hŻ#  You freeze Jessica!  Jessica is almost dead.You barely miss Jessica.  Jessica is almost dead.  Jessica hits you with a +1 dagger of flaming! _burns you.3 h: #.# ########  Gobosan the Chiller #.# Revenant #.# Health: 18/28 ===============--------- #.# Magic: 4/6================-------- #.# AC: 2Str: 11 #.# EV: 11Int: 16 #####.##### SH: 0Dex: 9 #.........#####  XL:  3 Next: 64% Place: Dungeon:2  .....##......@@.#  Noise: ==-------  Time: 1522.0 (0.0) 3 h;t ####.#..†##.###.#  -) Claws #......#.# .#  Cast: Freeze #........# ..  Memories (1)  ####.##### $..  #.# ...@  @   Jessica #[# .....  #+# .r...# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line3 h;Aim: Jessica, wielding a +1 dagger of flaming and wearing a +0 robe (almostdead, 100% to hit)  You freeze Jessica.3 hE #.#   #.# #.# #.# 3 hAF#.# #.# #####.##### #.........#####  #......@).#  3 h]F..†##.###.#  3 hF#.# .#   .. 3 hF)  $3 hFS #.# 3 hF 3 hFc#[#  3 hF.#+# 3 h6G 3 hH3 hQ#.# ########Gobosan the Chiller#.#Revenant#.#Health: 18/28 ===============---------#.#Magic: 4/6================--------#.#AC: 2Str: 11#.#EV: 11Int: 16#####.#####SH: 0Dex: 9#.........#####XL:  3 Next: 130% Place: Dungeon:2.....##......@).#Noise: =--------  Time: 1523.0 (1.0)####.#..†##.###.#-) Claws#......#.# .#Cast: Freeze#........# ..Memories (1) ####.##### $..#.#...@#[#.....#+#.r...#Confirm with . or Enter, or press ? or * to list all spells.Aimi3 hRing: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +1 dagger of flaming and wearing a +0 robe (almostdead, 100% to hit)  You freeze Jessica.3 hRu-Press: ? - help, Shift-Dir - straight line3 h+SM: Jessica, wielding a +1 dagger of flaming and wearing a +0 robe (almostdead, 100% to hit)  You freeze Jessica. _You kill Jessica!  You have reached level 4!3 h]/  --more--4 h!23/357---47% Freeze4 hm4 hd4 _4 h 44 h 4 hG 4 h 4 hn 4 h ,4 h 4 h 4 h 4 hA 4 h! 4=---4 h}" 4 h$ ,4 h% 4 h' ,4 h( 4 h+ 4 hV+ 25==5====4 h, 4 h. ,4 h/ 4 h"2 ,4 hN4 4 h5 ,4 hb7 4 h8 4 h49 m6=====4 h: 4 h< 4 h< 4 h= 4 h@ ,4 hSA 4 hC ,4 hD 4 hSG 4 hG E7=4 hH 4 h+K ,4 hL 4 hN N6===4 hN 4 hO 4 h-R ,4 hT 4 hW 4 h>W i8==4 hY 4 h\ ,4 h^ 4 h7` 4 h` <===4 ha 4 hc ,4 hfe 4 hg l9=4 hh 4 h8k ,4 hl 4 hn 4 ho 4 hjp 4 hr ,4 ht 4 h4 30=- _You start resting.4 h 50.0 (27.0)7====-1.0 (284 h 4 h % _Magic restored.5 h845 h:5 hAn5 hB5 h.EP=5 hF5 h2I5 hIi1=====5 h5K5 h4M,5 htN5 hP,5 h3R5 hT,5 h^V5 hoX5 hXV2=5 h;Z5 h\,5 h]5 h`,5 ha5 hc,5 hf5 hg5 hhL3=5 hi5 hWl,5 h\n5 h|p,5 hq5 ht,5 hu5 hKw5 hwS4==5 hx5 hDy5 h{,5 h|5 h<,5 h5 hg,5 h5 h_ _You start resting.5 h9-70.0 (195 hw5==1.0 (205 h25 h8" _HP restored.5 hw ##.# # #.# #.# #.# #.# #.# #####.##### #.##### .....##..# 5 hx ####.#..†##.###.# #......#.# .# #.# .. ####.##### $..#.# .... r   rat (asleep)#[# .....#+# .r...#5 h#} 5 hτ rr.==2.0 (1.0)5 h 5 h _The rat squeaks loudly.  Things that are here: _a +1 dagger of flaming; a +0 robe6 hx 6 hz Wield which item (- for none)?  - - Claws (current attack) Floor Items Hand Weapons  a - a +1 dagger of flaming[?] describe selected [!] equip|wield|wear|put on6 hz y[tab] equip|unequip 7 hk7 h7 h#.# ########Gobosan the Chiller#.#Revenant#.#Health: 35/35 ========================#.#Magic: 7/7========================#.#AC: 2Str: 11#.#EV: 117 hsInt: 16#####.#####7 hSH: 0Dex: 9#.........#####7 hkXL:  4 Next: 17% Place: Dungeon:2.....##.......@.#Noise: ==-------  Time: 1572.0 (0.0)7 hS####.#..†##.###.#-) Claws#......#.# .#7 h~Cast: Freeze#........# ..Memories (1) ####.##### $..#.#....7 hr   rat#[#7 h.r...#+#.....# _Magic restored. 7 hk_You start resting. _HP restored. _The rat squeaks loudly.  7 h gThings that are here: _a +1 dagger of flaming; a +0 robe7 hQ  Your +1 dagger of flaming bursts into flame!7 h--5 (0.5l) +1 dagger (flame)7 h7 h!9 _l - a +1 dagger of flaming (weapon)8 h|! #.#   #.# #.# #.# #.# #.#  #####.#####  #.........#####  .......@.#  .†##.###.#  .#  ..  $..  #.# ....  #[# .r...  #+# .....# 8 h!!8 hN] #.#   #.# #.# #.# #.# #.# 8 h# #####.#####  #.........#####  .......@.#  8 h.†##.###.#  .#8 h  ..  $.. #.# ....  8 h0#[# .r... 8 hHb#+# .....# 8 h8 h9--8 hp _A rat is nearby!8 h @#.# #.# #.# #.# #.# #####.######.........#####.....##.[.#  ####.#..†##.###@#  #......#.# #.# #..# ... ####.#####..$8 hw R #.# .....#[# .....r#+# #.........# #....8 hK 8 h  :r.8 h 43.5 (1.0 _8 h 8 h 9 hۿ#####.#####.........#####.....##.......[.  ####.#..†##.### #......#.# ..##...####.#####..$..# #.# #...r...#[# #.........#+# ## #.>.....#9 hS9 hD:r.9 h&49 hA9 h; _Found a stone staircase leading down.9 h:#####.#####.........#####.....##.......[.  ####.#..†##.### #......#.###.##..##.@.####.#####..r..# #.# #.......#[# #..#+ l   frilled lizard (wandering)#.>.....#r   rat ##..l..##  A frilled lizard comes into view.r   rat.4-=5Freeze _The rat bites you. The frilled lizard moves out of view.9 hqi 9 hi `2---69 hMp 9 hr b _You closely miss the rat. The rat bites you.: h #.# Gobosan the Chiller #.# Revenant #.# Health: 32/35 =====================---  #####.##### Magic: 6/7====================----  #.........##### AC: 2Str: 11  .....##.......[.# EV: 11Int: 16  ####.#..†##.###.# SH: 0Dex: 9 : hP #......#.###.## XL:  4 Next: 17% Place: Dungeon:2  #........##.@.# Noise: =--------  Time: 1576.5 (0.0) : h ####.#####..r..#  l) +1 dagger (flame) #.# #.......#  Cast: Freeze #[# #.........#  Memories (1)  #+# #.........#  #.........#  r   rat ##.>.....##  ##.....## : h<Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.: hZ #.# #.# #.#    ###  [.#  †##.###.#  ##.##  #.@.#  : hz#..$..#  #.# #.......#  #[# #.........#  #+# #.........# #.........# ##.>.....## ##.....## : h,f87.5 (1Freeze: h6: hGonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat!: h 4: h : hy ,: h x3=: h : hG : h ,: h : h -l   frilled lizard (wandering)l: h G  #.# #.# #.#    ###  [.#  †##.###.#  ##.##  #.@.#80.5 (3  : h [#..$..#  #.# #.......#  #[# #.........#  #+# #.........#  #.........#  ##.>.....##  ##....l##  _You start resting.: hɅ J #.# #.# #.#    ###  [.#  †##.###.#  ##.##  #.@.#  #..$..#  : hr #.# #.......#  #[# #.........#  #+# #.........# #.........#  ##.>.....## ##....l## : h 8-: h : h e _A frilled lizard is nearby!: hؖ+ #.# #.# #.#    ###  [.#  †##.###.#  ##.##  #.@.#  #..$..#  #.# #.......#  #[# #.........#  #+# #.........#  #.........#  ##.>.....##  ##....l## ; hsQ #.# #.# #.#    ###  [.#  †##.###.#  ##.##  #.@.#  #..$..#  #.# #.......#  #[# #.........#  #+# #.........# #.........#  ##.>.....## ##....l## ; hj4; h; he _A frilled lizard is nearby!; hN#####.#####.........#####.....##.......[.  ####.#..†##.### #......#.###.##..##...#####.#####..@..# #.# #.......#[# #..#+ #.>.....# ##....l; hLO_## ##.....; hR; hY_ll.; hZ+1.5 (1; h_; hd{ _The frilled lizard hisses angrily. _You see here 7 gold pieces.; h) #####.#####.........#####.....##.......[.  ####.#..†##.### #......#.###.##..##...#####.#####..$..## #.# #...@...#; h [# #..#+ #.>...l.# ##.....##  ##..... .......; h ; h' >l.; h) -2 _; hS/ ; hO1 ; hr E#####.#####.........#####.....##.......[.  ####.#..†##.### #......#.###.##..##...#####.#####..$..## #.# ##.......##[# #..#+ l#.>.....# ## ##.....  .......#; hs ; hz :l.; h{ 4==3Freeze; hW ; h < h #####.##### Gobosan the Chiller  #.........##### Revenant  .....##.......[.# Health: 34/35 =======================-  ####.#..†##.###.# Magic: 5/7=================-------  #......#.###.## AC: 2< heStr: 11  #........##...##  EV: 11Int: 16  ####.#####..$..##  SH: 0Dex: 9 #.# ##.......##  XL:  4 Next: 18% Place: Dungeon:2 #[# #....@....#  Noise: ---------  Time: 1583.5 (0.0) #+# #....l....#  l) +1 dagger (flame) #.........#  Cast: Freeze ##.>.....##  Memories (1)  ##.....## < h ##.....  l   frilled lizard .......  .......# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< h Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.< hD   ###  [.#  †##.###.#  ##.##  ##...##  ##..$..##  #.# ##.......##  #[# #....@....#  #+# #.........#  #.........#  < hx##.>.....##  ##.....## ##..... ....... .......# < hun9=4.5 (1Freeze< h< h1oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. < hG_You kill the frilled lizard!< h/  .........#####.....##.......[.  ####.#..†##.### #......#.###.##..##...#####.#####..$..## #.# ##.......##[# #..+ #.>.....# ##.....## < h0 p.###..#.#< h5 < h6 .-5< hR: < h5; < h*s< hWs< ht< hx< h{]6===< h - _You start resting.< h&6< haY5=7.5 (2< hі< h" _HP restored.= h4= h= h= h,= hB= hC= hZ= h<==== h= ho= h:== h= h',= hd= h= h= h= h,= h= h= h= h2 = h_ _You start resting.= hl,95.5 (8= h\7====6.5 (9= hJ= h% _Magic restored.> hh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.6   1.7  +1   g + Spellcasting 2.6   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   h - Forgecraft   0.0   1.4  -2      i + Ice Magic4.9   4.2  +1   c - Short Blades   0.0   1.2  -1          > hj     d - Armour   0.0   1.2  -1       e - Dodging   2.0   3.6  -1      f + Stealth3.2   2.8  +2                                                  > h!k[m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsA hOA hA hn #.........#####Gobosan the Chiller.....##.......[.#Revenant####.#..†##.###.#Health: 35/35 ========================#......#.###.##Magic: 7/7========================#........##...##AC: 2Str: 11####.#####..$..##EV: 11Int: 16#.# ##.......##SH: 0Dex: 9A h`#[# #.........#XL:  4 Next: 19% Place: Dungeon:2#+# #....@....#Noise: ---------  Time: 1596.5 (0.0)#.........#l) +1 dagger (flame)##.>.....##Cast: Freeze##.....##Memories (1) A h##...................#.###..#.#A h&gYou freeze the frilled lizard. _You kill the frilled lizard! A hG_You start resting. _HP restored. _You start resting. _Magic restored.A hWA hA h5A hA h79 4A h: A h = A h? A h8@ A hD ,A hkF A hG A hH A hI A hK ,A hcM A hQ ,A h%R A hV L _You now have 67 gold pieces (gained 7).A hY 4A hZ A h^ A h,` ,A hRa A hd A hf ,A hIh A hcj A h$l A hVl A h@m A ho A h^q ,A hLr A h7t A h{ w#......#.###.##  #........##...# ####.#####.....## #.# ##.......## #[# #.........A h{  #+# #.........#  #.........#  ##.>.....##  ### 605.5 (9#.....# A h{ -.>......... ......#.###..#.##. #.##.## #. .# ## .#A h A h, /6.5 (10.0)A hĆ A hH ; _Found a stone staircase leading down.B hΉJB hB hB h,B hB h?BB hB h2B h,B hWB hB h<B hd,B h2B hB h+B hOB h*B hB hv,B hB h#B hlB hB hIB htB h۷B hB hB hB hZB h~B húB hB hx,B hֽB hYB h0,B hB h B hu,B hB hB h,B hAB h7 _You open the door.B hr4B hB h@  There is an open door here.B hB hv _B hB hB h),B hB hB h,B hB h B hB hB hB hMB hB hB h B hUB h #.......#.###..#.# ##.....##.# #.##.# ##...###.# #....# ##'## #.# ####.# #.# #.# #.# #.# #.# #.# ##.## #.. .# ##...##### #...@.##.............B#.##.....######.. .....#.# ##.##....B h.## #####.# B   giant cockroach (asleep)  ##B hk-29.5 (23B h-30.5 (24B hB hb _A giant cockroach comes into view.B h1###.# #.##.# ..###.# #....# #'## #.# ####.# #.# #.# #.# #.# #.# #.# ##.## #.. .# ##...##### ###.....########.......@.....B.#.##.....#######........#.# B hH2f##.##.....#  #####.# ..# ###B hf9G1.5 (1.0)B h=B h?C h##.....##.# #.##.# ##...###.# #....# ##'## #.# ####.# #.# #.# #.# #.# #.# #.# ##.## #.. .# ##...##### ###.....##.B.#.##.....#.#.# ##.##.....# C hJ# #####.#..# ###C hC h,&2C hh"C h#C h##.....##.# #.##.# ##...###.# #....# ##'## #.# ####.# #.# #.# #.# #.# #.# #.# ##.## #.. .# ##...##### ###.....##.B.#.##.....#.C hG#.# ##.##.....# # #####.#..# ###C hC h&3C hvC hוC h& ##.....##.# #.##.# ##...###.# #....# ##'## #.# ####.# #.# #.# #.# #.# #.# #.# ##.## #.. .# ##...##### ###.....#.#.B.#.##.....#.#.# ##.##.....# # #..# C h, C h- &4C h:2 C hR4 C he ##.....##.# #.##.# ##...###.# #....# ##'## #.# ####.# #.# #.# #.# #.# #.# #.# ##.## #.. .# ##...##### ###.....#.##.B....##.##.....#C h֚ ..#.# ##.##.....# ..# C h$ C h[ &5C h C h D h##.....##.# #.##.# ##...###.# #....# ##'## #.# ####.# #.# #.# #.# D h#.# #.# #.# ##.## #.. .# ##...##### ###.....#.# #.B....# #.##.....# ..#.# ##.##.....# ..# D hD hs76FreezeD hD hD hFb##.....##.# #.##.#Gobosan the Chiller##...###.# #....#Revenant##'## #.# ####.#Health: 35/35 ========================#.# #.# #.#Magic: 6/7====================----#.# #.# #.#AC: 2Str: 11D h##.## #.. .#EV: 11Int: 16##...#####SH: 0Dex: 9###.....#########.#D hbXL:  4 Next: 19% Place: Dungeon:2#............@B....#Noise: ---------  Time: 1636.5 (0.0)D h#.##.....###########l) +1 dagger (flame)........#.#D h"nCast: Freeze##.##.....#Memories (1) D hl# #####.#..#B   giant cockroach (asleep)###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.D h:7.5 (1Contam   Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen.E hs  The helpless giant cockroach fails to defend itself.  You puncture the giant cockroach! You burn the giant cockroach.E hqi.E hb218FreezeE hAE hS _You kill the giant cockroach!E h 4E h E hn ,E hl XE h ,E h/ E hu ,E h E h E h޷ )E hO E h޺ x _Your magical contamination has completely faded away.E hǻ E h E h+ E h E h" E hp O7====E h E h% E h ,E ha E h E h BE h E h E h E h8 E h{ E hm E h =====E h E hn E h ,E h E h E h ,E hT E h E hB ,E h- E h E hz ,E ha E h E h E h, E h E hJ E h{ ,E h E h E h E h. E h E h( E h6 ,E h E h9 E h ,E h E h E h ,E h E h4 E h ,E h@ E hf E h ,E h E h E h ,E hr E h E h9 ,E h E h E h5 ,E h E h E h ,E h E h. E h E h E h E h; E h ,E hL E h E h H##.....## #.......## .. .........# .. .........# .. .........# .# #.>.....## .# ##.....## .# ## .##.....#########.#..?## >.................68.5 (30.0) E hI .........########.#...## #.###..#.# .# ## #.# #.##.# .. #.# #....# ..# #.# ####.# (.# E h +#.# #.# ..# #.######.# ... #........#E h. E h ,9.5 (31E h# E h% % _Found 3 stones.F hƣ 4F hA F hɧ F h֩ F hE BF h F h F h F h F hu ,F h0 F h F hz ,F h F h XF h 8.## ..##  ## ... # ... # ... ....# #.# ...## #.#### F h .## #.##.## ...#########.#..@#### ............+ ....########.#...#### F h< ..#.# #.##.## .##.# #...... ....# #..#######.# #(.#  #.# #..###.# #...F h8 274.5 (5.0)F hI +5.5 (6F h F hG ` _m - a scroll labelled HAINIHIROFG h64G h8G h9G h@<G hAXG hiAG hBG h EG hF,G h HG h|IG h&K,G hKLG hNG hP,G hSQG hNTG hTG hTG hUG hxYG h\,G h~^G hb`G hb,G hcG h[eG hg,G hhG hkG hlG hlG h>nG hp,G h[qG ht} _g - 2 scrolls labelled MOPION OBIBB (gained 1)G hz #.##.## ########.#...####.............+ ########.#...#### # #.##.###### # #.........# # #..######.# G hJ{U# #(.# #. # #..# #@# 86.5 (11.0) # #... #.# # # #.# G h{#  #. #  ... #  ...  .#. G h{6.< .. G hB7.5 (12G h΅G h/9 _Found a stone staircase leading up.G h5( 4G h( G h, G hz. ,G h3 nG h 5 G h6 ,G h7 G h9 G h4; ,G h; G h= G h-? G h? G h@ G hB G hJ #.........# #..######. #(.# #.# #..# #. #... #.# # # # #.# .## G hJ .###.##.## ...## .........#....B# ##.#.#..@.....# # #.#.###.## ..<... ###..... ###.### ..#B   giant cockroach (asleep) ###G hEK "G h*O 292.5 (5.0)G hT wB.BG h}U +3.5 (6G h[ G h] b _A giant cockroach comes into view.H hV#.# #..######.# #(.# #.# #..# #.# ##... #.# .# # # #.# #.## .###.##.###...## ..#...B.# ##.#.#.# # #.#.###.## ..<... ###..... ###.###..# ###H h%H hwI.BH h+4.5 (1H hH h H hBf,#.# #..######.# #(.# #.# ##..# #.# .# #... #.# .# # # #.# #.## .###.##.###...## .#.....# ##.#.#....@.B.# # #.#.###.## ..<... ####..... ###.###..# ##H hf#H h hH h}o0B.H hbp?=5FreezeH huH hwG _The giant cockroach bites you but does no damage.H hnu K #.........# Gobosan the Chiller  #..######.# Revenant  #(.# #.# #  Health: 35/35 ========================  #..# #.# .#  Magic: 6/7====================----  #... #.# .#  AC: 2Str: 11  # # #.# #.##  EV: 11Int: 16 .###.##.###...##  SH: 0Dex: 9 H hv .........#.....#  XL:  4 Next: 21% Place: Dungeon:2 ##.#.#....@B..#  Noise: =--------  Time: 1695.5 (0.0) # #.#.###.##  l) +1 dagger (flame) ..<... #  Cast: Freeze ###..... Memories (1)  ###.### ..# B   giant cockroach ###Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach!H h}      #(.# #.# #  #..# #.# .#  #... #.# .#  # # #.# #.##  .###.##.###...##  .........#.....#  H h~ ,##.#.#....@†..#  # #.#.###.##  ..<... #  ###..... # ..# ###H h‚ f36.5 (1FreezeH hG H hЉ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach! _You kill the giant cockroach!I hI hI hI h$,I h#I hI hKI hI he,I hI h,I huI h ,I hB I h ,I h, I h e7====I hHI hI hCI hrI hI hI h,I hI hI hj,I hI hI hS====I hI hI h|,I hI hf!,I h!I hh$M _You now have 82 gold pieces (gained 15).I h%4I h&I h'I h(,I h)I h)I h+BI h,I h,I h-I h^-I h.I h /I hR/I h/I hS0I hA1,I h1I h2I h3I h3I h3I h5I h5I h46I hf6I h7I hp8I h8I h8I h9I h;I h9;I h;I h<I hp=I h=I h=I h>I h?I h@I h?@I hAI hBI hBI h!CI hDI hEBI h;HXI hKII h4J,I hJI hKI hLI hLI hLI hNI h5O,I hOI hRBI h8SI hYXI hl _f - 3 bubbling orange potions (gained 2)I hm4I hnI hoI hrp,I hpI hqI hr,I hsI htI hu,I hvI hvI hew,I hxI hxI heyI hyI h8zI h${I h{,I h.|I h}I h},I h~I h~I hI hI hI h I h,I hJI hI hMI hI hxI hmI h:I hkI h,I hI h,I hvI hI hBI hTI h{,I hI h*I hΖ,I hI hI hI h8I hI hI h{     ##   g#   .#   .#   ####.#   #.#..#   ###.#@#  -I h0 #.....#   ###.#####   ##......#  ##...###.#  ####....# #.#   g   hobgoblin (asleep)I h/+.......# #.# I hQ-###....# #.#  #.....###.# I h1753.5 (57.0)I hFF-4.5 (58I hI hT\ _A hobgoblin comes into view.I hz V#g ### #.#@.####.#.###.....# ##.#### ##...... ##...###.####....# #.+.......# #.###....# #.I h I hi 15.5 (1.0)I h I h J h%     ###  +g#  #.#   #.#  ####@#   #.#..#  ###.#.# #.....#  ###.#####  ...#   ##...###.#  ####....# #.#  +.......# #.#  J hJ h&6J hNJ hJ h:##J h+g ### #.#..##.#.##J h.....# #.####J h> ##..... ##...######J hJ h&7J hJ hJ hN ##+g ### #.#..##.#.##.....# #.#### ##..... ##...##J hT J hZU 78FreezeJ hY J h$[ J hS  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin. You burn the hobgoblin.J h [g†J h]j6/36259FreezeJ hkbJ heM _You kill the hobgoblin!K h*M##+ ####.#..# .K h"K h#'60K h2'K h*v _You see here a hobgoblin corpse.K hX 4K h1Y K h\ K h/c ..###......l..........'............###l   frilled lizard (asleep)K hc 1K hk . 0  K hmk You open the door.K hAp +1.5 (1K hq K ht a _A frilled lizard comes into view.L h*    . .##### .. L hf+J.l....### .@†# .#.# ..#.# .######.# . #.#..#  ###.#.##  #.....#L h+  ###.#####  ##......# L h/L h2G  The frilled lizard hisses angrily.L h3L h9S.lS   adder (wandering)L h9}l   frilled lizardL h;&2L hAL hF _An adder comes into view. _There is an open door here.L h   . . .###### .# .S.....### .l..@'†# L hM.#.# .#.# .######.# . #.#..# . ###.#.##  #.....#  ###.#####  ##......# L h!L h!L h(.S.lSL h)&3L h1L h95/ _The adder hisses angrily.L hK  . . L h&4. .###### .# .S....### .l@.'†# L h\a.#.# .#.# .######.# . #.#..# K. ###.#.## L h. #.....# K   kobold (asleep) ###.##### l   frilled lizard ##......# L hgL h .SA kobold comes into view. It is wielding a +0 whip.L h?=4FreezeL hL h[ _The frilled lizard barely misses you.L h   .  ..  ...  ....######  .#  .###  L hj .....Sl.@'†#  .#.#  .#.#  ....######.#  ... #.#..#  K. ###.#.##  . #.....#  l   frilled lizard###.##### ##......#  L h L h ,L hp R  The frilled lizard attacks as it pursues you!L h0 dS..lL h &5L h L h F _The frilled lizard bites you but does no damage.L h "  .  ..  ...  ....######  .L hr #  .S.###  .l.@†#  .#.#  .#.#  L h ....######.#  ... #.#..#  K. ###.#.##  . #.....# L h5  ###.#####  ##......#  L h L h6 L h o.l.SL hs .-6L h L h, Q _There is an open door here.M h  .  ..  ...  ....######  M hV..#  .l###  .S'@#  .M hK#.#  ..#.#  ....######.#  M h[... #.#..#  K. ###.#.##  . #.....# M h  ###.#####  ##......#  M hM hM hZ W.lSM h!\5-=7M h&M h* _The adder bites you. _You see here a hobgoblin corpse.M h;P....######......###lS†......#.......##### #.#.K. ###.#.#. #.....#  ###.#####......##...###M haV..M hV&8M h2\M h^R _The adder barely misses you.M hf] ....######............###......S†......#.#####M hg #.#.K. ###.#.#.S   adder..####....# #.#  M hi,M hnlSl   frilled lizardM h9p.-9M htM hvM h P . Gobosan the Chiller .. Revenant ... Health: 35/36 =======================- ....###### Magic: 6/7====================----M h  .........# AC: 2Str: 11 .........### EV: 11Int: 16 .........l†# SH: 0M h Dex: 9 .........#S#M hA  XL:  4 Next: 25% Place: Dungeon:2 .........#@# Noise: ---------  Time: 1769.5 (0.0) M hb ....######.# l) +1 dagger (flame)M h  ... #.#..# Cast: Freeze M h K. ###.#.##M h G Memories (1)  M h 3. #.....# ###.#####M h  S   adder ##......# l   frilled lizardM h*  ##...###.#M hK  ####....# #.#M hm sPress: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  M h TYou freeze the adder!  The adder is heavily wounded.M h The adder seems to slow down. You hit the adder. You burn the adder.  The adder is severely wounded.M h { . .. ... ####  ..#  .###  M hL 'l#        ... #.#..#  K. ###.#.##  . #.....#  ###.#####  (slow) ##......#  M ht s##..   #.# M h b6==70.5 (1M h M h}   Aim: an adder (100% to hit)  You freeze the adder!  The adder is heavily wounded.The adder seems to slow down. You hit the adder. You burn the adder.  The adder is severely wounded. _The adder barely misses you.N h . Gobosan the Chiller .. Revenant ... Health: 36/36 ======================== N h|....###### Magic: 5/7=================------- .........# AC: 2Str: 11 .........### EV: 11N hInt: 16 .........'l# SH: 0N hհ;Dex: 9 N h.........#S# XL:  4 Next: 25% Place: Dungeon:2N hO .........#@#N h Noise: =--------  Time: 1770.5 (0.0) ....######.# l) +1 dagger (flame) ... #.#..# Cast: Freeze K. ###.#.## Memories (1)  . #.....# ###.#####N h  S   adder (slow) ##......#N hr8 l   frilled lizard ##...###.# ####....# #.#Casting: Freeze (safe; 2% risk of failure)  N hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  N h;Press: ? - help, Shift-Dir - straight lineN hʲAim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder!N hN h . .. ... ####  ..#  .###  '†#  l#      ... #.#..#  N hK. ###.#.##  . #.....#  ###.##### l   frilled lizard N h_##......#  N h35##.. N h>  #.# N h381.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  N h!Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder! _You kill the adder!N hN hj _Your Ice Magic skill increases to level 5!N h]  You hit the frilled lizard. You burn the frilled lizard.N hq†N h a92FreezeN h`N hR _You kill the frilled lizard!O hM   .#####......# ......##......'†......######... #.#..K. ###.#.## ...-3 _You see here an adder corpse.O hߪ M   #####.# ##......'......#†.......######... #.#..# .O h8O hoG-4 _O hO hv _You see here a hobgoblin corpse.O h/O4O hOO hQO hV} _O hVO hWO hPXO hYO hYO hZO h[O h[O h[G6===O h\O h^,O hE_O h`,O hKaO hb,O hHcO hdO hd<===O heO h"g,O hgO hiO h^iO hiO hlBO hYqO h%rO7====O hrO huO hwBO hs|@  There is an open door here.O h}O hp~ _O hO hO hO hYO hO hO hbS====O hO hO h2Z. #.....  #.....  #.....######  ...........#  ...........###  ...........'†#  .....#†#  .@...#.#  ######.#  #.... #.#..# O h #.K. ###.#.##  #.. #.....#  #. ###.##### K   kobold (asleep) # ##......#   ##...###.#   ##O h ####....# #.#  O h0939.0)O hC,4.5 (20O hO h(O h Y .  #.....  #..... #.....###### .# .### .'†# ..#†# ....#.# #.....######.#  #..... #.#..#  #.K...###.#.##  #..)..#.....#  #.....###.#####  ########......#  ##...###.# # ####....# #.# O hY O h e.KKO h 15.5 (1.0)O h O h T _Found a runed sling.P h/ .  #.....#  #.....# #.....###### .# .### .'†# .#†# .#.# P h#.....######.#  #.....# #.#..#  #..K..###.#.##  #..)..#.....#  #.....###.#####  ########......# # ##...###.# # ####....# #.# P hP h<K..P h &6P hP hP hR #.....#  #.....# ####.....###### ..............#P h * .### .'†# .#†# .#.# P h˅ 2 ###...@.######.#  #...K.# #.#..# P h #.....###.#.##  #..)..#.....P h   #.....###.##### #P h< o ########......# ##P h^  ##...###.# .########....# #.# P h ....+ +.......# #.# P h P hu #4P h K--=7FreezeP hU P h 9 _The kobold hits you with a +0 whip.P h%#.....#  Gobosan the Chiller#.....#  Revenant####.....######  Health: 34/36 ======================--..............#  Magic: 6/7====================----..............###  AC: 2Str: 11..............'†#  EV: 11Int: 16P h..............#†#  SH: 0Dex: 9..............#.#  XL:  4 Next: 39% Place: Dungeon:2###...@.######.#  Noise: =--------  Time: 1797.5 (0.0)#...K.# #.#..#  l) +1 dagger (flame)#.....###.#.##  Cast: Freeze#..)..#.....#P h  Memories (1) #.....###.#####  #P h########......#   K   kobold ####...###.#  P hs.########....# #.#  ....+P h*+.......# #.#  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  P hSYYou freeze the kobold.  The kobold is moderately wounded.P h}You closely miss the kobold.The kobold is moderately wounded.P hY2-8.5 (1P hVP h  Aim: a kobold, wielding a +0 whip (100% to hit)  You freeze the kobold.  The kobold is moderately wounded.You closely miss the kobold.  The kobold is moderately wounded. _The kobold hits you with a +0 whip.Q h8< #.....# Gobosan the Chiller #.....# Revenant ####.....######  Health: 32/36 =====================--- ..............#  Magic: 5/7=================------- ..............###  AC: 2Str: 11 ..............'†#  EV: 11Int: 16 Q h=K..............#†#  SH: 0Dex: 9 ..............#.#  XL:  4 Next: 39% Place: Dungeon:2 ###...@.######.#  Noise: =--------  Time: 1798.5 (0.0) #...K.# #.#..#  l) +1 dagger (flame) #.....###.#.##  Cast: Freeze #..)..#.....#  Memories (1)  #.....###.##### Q hX=# ########......#  K   kobold ####...###.# .#### ####....# #.# ....+ +.......# #.# Casting: Freeze (safe; 2% risk of failure)  Q h=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineQ h=Aim: a kobold, wielding a +0 whip (moderately wounded, 100% to hit)  You freeze the kobold.Q hF   #.....#  ####.....######  ..............#  ..............###  ..............'†#  Q hF..............#†#  ..............#.#  ###...@.#  #...).#   Q hG_#.....#  Q h>G#..)..#  #.....#Q hG  #######     #.# Q hH   #.#  Q hKg409.5 (1FreezeQ hzRQ hTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineQ h(UAim: a kobold, wielding a +0 whip (moderately wounded, 100% to hit)  You freeze the kobold. _You kill the kobold!Q h W ########..............##'†.#†...#. ###.....######  #.#...###.#.#)..#.....# ...###.#####Q hl  .#######....# #.#   Q h Q h\ 0-800Q h Q h\  Things that are here: _a +0 whip; a kobold corpseR hn ########..............#.###..'†R hn...#†......#. ###.....##### #...).# #.#.##.#.#)..#.....# R how...###.##### ########...... R ho#######.....###.#   R hwR hWym3=-1 _R hR hjR h ..............#  .###  ..'†#  ...#†#  ....#.#  ###.....######.#  #...).# #.#..# R hk% #.....###.#.##  #..@..#.....  #.....###.##### ## ########......# .## ##...###.# ..########....# #.#....+ +.......# #.#####R h ###....# #.###R h #.....###.# ......# #.##......#R hR hm&2R hR hy _You see here a +0 sling of flaming.S hJ"JS hm$S h)g _S h *S h,l4=S h*.S h(0S hK0S h1S hw4d6===S hy5S hl7,S h8S h-;S hg;E5=S h<S h5?S hi?S h@S h;CS hC&===S hCS h>ES hGS hHb6==S hBIS hL1 _HP restored.S hLS hMS h1O,S hUPS h S,S hTS hVP=S hXS hZS h[O7====S h\S h`S hbS hbS hdS hfS hhS hiS hjS hmS hp,S hdqS hsS hRtS h}t=====S huS h({S hU~,S hS h‚S h,S hyS h|S h%S hiS h!S hS hS hS hܔS hS h`,S hS h7 _You open the door.S hFS hvS hS h5v  There is an open door here. _S hԶS hS h0S hS hS hhS hS h?S hkS hS hS h%S hdS h4S hfS hS hS hy,S hS h S hS h%S hS hS hS hS hPS hS h,S hS hrS hJS h|S hS hS hS hS hS heS hS hS h S h.S hS hbS hS hS hS hS h<S hS hS hS hS hUS h+S h^S hS hS hS hS hS hxS hS h6S hS hS hAS hkS hS hTS h,S hS he S h S h- S h S hS h,S h>S hS hJS h|S hS hS hS hS h_S h;  You see here 3 stones.S hS h _S hS hm!S h"S h#S h'$S h&S h',S h(S h+S h,,S hp-S h/S h1,S h2S h4S h6,S h7S h9S h;,S h5=S h?S hA,S hBS h|FS hGS hHGS hHS hIS hKS h0KS hKS hLS hMS hMS hGNS h &7V h V h _You see here the +5 long sword "Icuav" {elec, rElec Int+5}.X h{Wield which item (- for none)?- - Claws Inventory Items Hand Weapons (go to first with ))  l - a +1 dagger of flaming (weapon) Floor Items ([,] to select) Hand Weapons the +5 long sword "Icuav" {elec, rElec Int+5}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Y hx0 Y h6 Y h?  ######.############.....######. Gobosan the Chiller#...##.##...).# #.#.. Revenant#......##.....###.#.# Health: 36/36 ========================#...#### ##+###..)..#.....# Magic: 7/7Y h? ========================##.####...##.....###.### AC: 2Str: 11#.#### ##.....########..... EV: 11Int: 16Y h? #.##.## ##.......## ##...### SH: 0Dex: 9 Y h? C####.#...####.........####....# # XL:  4 Next: 40% Place: Dungeon:2 ............+...@.....+.......# # Noise: ---------  Time: 1897.5 (0.0) Y h@ a####.#...####.........####....# # l) +1 dagger (flame)#.##.######.......## #.....### Cast: Freeze#.........##.....## #.##..... Memories (1) #..######.###...## #.########(.# #.# ##'## #.##..######.# #.# #.##......##.# #.# #.#Y h@ ##.###.##.# ##.## #.# _You open the door. _There is an open door here. _You now have 93 gold pieces (gained 11). _You see here the +5 long sword "Icuav" {elec, rElec Int+5}. _n - a ring of flight _You see here the +5 long sword "Icuav" {elec, rElec Int+5}.Y hK n - a ring of flight _You see here the +5 long sword "Icuav" {elec, rElec Int+5}.  You unwield your +1 dagger of flaming.  Your +1 dagger of flaming stops flaming.  You feel clever.  You hear the crackle of electricity.Y hL 21898.5 (1o) +5 long sword "Icuav" {elec, rElec Int+Y hR Y h~T P _o - the +5 long sword "Icuav" (weapon) {elec, rElec Int+5}Z ha4Z h`Z hZ h,Z hQZ hZ h,Z hZ hZ h,Z hZ hHZ h,Z hZ h Z h0,Z hZ hk7 _You open the door.Z hZ hZ h5Z h.Z h,Z hZ h> Z h:"Z hk"Z h#Z hm'Z hx),Z h*Z hP3###.#####.....######.# .##.# #.# #...).# #.#..# ....# #.# #.....###.#.## .#### ##'###..)..#.....# ## ##...##.....###.##### #### ##.....########......# Z h3##.## ##.......## ##...###.# ...####.........####....# #.# Z h3Q+........@+.......# #.# ...####.........####....# #.# Z h3"##.######.......## #.....###.# ........##.....## #.##......# Z h4.######.###...## #.## Z h(4.# #.# ##'## .######.# #.Z hF4e .....##.# # Z h5 Z h;:###...'......907.5 (9###...Z h@Z h@P======8.5 (10.0)Z hEZ hH= _As you open the door, it creaks loudly!Z hB 4Z hD Z hK Z hM ,Z hQ Z hT @  There is an open door here.Z hV Z hV _Z h\X Z hO\ Z hO^ ,Z hp_ Z hb Z he ,Z hf Z h"i Z hKk ,Z hl Z ho Z hq ,Z h0s Z hu Z h=x ,Z hy Z h| Z h ~ ,Z hT Z h- Z h ,Z hU Z h% Z h ,Z h@ Z hd Z hC BZ h Z h; Z h_ Z h# Z h Z he Z h Z h Z h Z hÕ ,Z h! Z hm b  You see here an adder corpse.Z h Z hZ _Z hҝ Z h @  There is an open door here.Z hY 6 _Z h2 Z h Z hȧ ,Z h Z h5 Z h ,Z h Z h׭ Z h ,Z hh Z h Z h ,Z hµ Z h Z hŸ ,Z h] Z h Z h ,Z h Z h Z ha ,Z hL Z h Z h# ,Z h Z h Z h Z h Z hb Z h Z h ,Z h Z h Z h~ Z h Z h Z h Z h{ Z h Z h Z hz Z hm Z h Z h Z ho Z h% Z hP Z h6 Z h Z hS ,Z h0! Z h`& @  There is an open door here.Z h' Z hW( _Z h( Z hD, Z h- Z h- Z h- Z hz1 Z h2 Z h2 Z h3 Z h 7 Z h7 Z h 8 Z h8 Z h; Z h< ,Z h< Z h? Z h@ ,Z h^A Z hMD Z h.E Z hRE Z hE Z h|H Z hI Z hI Z hJ Z hM Z hN Z hN Z h+O Z hQ Z hR ,Z hS Z hWU Z hV ,Z h^W Z h/Z Z h[ Z h\ Z h@\ Z h^ Z h_ Z h_ Z hm` Z hc Z h|e ,Z hDf Z hoi Z hl BZ h] Z ht Z h Z hɊ Z h Z hˍ Z hގ ,Z h Z h Z hϘ Z h< Z hJ Z hj Z h Z h; Z hb ,Z hh Z hB Z h¢ ,Z hO Z hf Z hƦ Z h Z h Z h Z h: Z h] Z h Z hv Z hï ,Z h߰ Z hN Z h[ ,Z h| Z h Z h Z h Z h̻ Z h Z h ,Z h Z h Z hy Z h Z h Z h Z h ,Z h Z hO Z h ,Z hL Z h: Z hV ,Z h Z hX Z h Z h( Z h Z h Z h? ,Z hH Z h Z h3 Z h[ Z h Z h Z h@ ,Z he Z h Z h ,Z h Z h$ Z h ,Z h Z h 7 _You open the door.Z h Z h Z h: Z hb @  There is an open door here.Z h" Z h _Z h Z h7 Z hV ,Z h| Z h Z h} ,Z h Z h Z hU ,Z hM Z h Z h ,Z h Z hd Z h ,Z h Z h?! Z ho" Z h" Z hm# Z h% ,Z hV& Z hc) u _k - 2 bubbling cyan potions (gained 1)Z hn* Z h* Z h+ Z h, Z h=. Z hd. Z h. Z hQ0 Z h1 Z h1 Z hW2 Z h3 Z h5 BZ hU7 Z h7 Z h7 Z h"8 Z h[9 Z h: ,Z h: Z h< Z h> ,Z h> Z hX? Z h? ,Z h @ Z h@ Z hQA ,Z hA Z hUB Z hB ,Z h3C Z hC Z hdD Z hD Z hD Z hE Z hJF ,Z hF Z hOG Z hG ,Z hH Z hH Z h!I ,Z hvI Z h[K Z hLL ,Z hM Z heN Z hU L     #< .# #    #. .# #. Z hU   #. .# #####.#####   #.###.###.........#   #.#........##...... Z h%V   #.#.#.####.#..†##.#   #.#.#.# #......#.#   #.@...# #........#------2004.5 (96   ###.### ####.##### Z hHV  #.### #.# ##. Z hhV  #.#.## #[# #.. Z hV Q  #..#.# ##+###..   ###.## ##...##..  Z hV  ###.# ##.....##.  Z hV  ##.#.# ##.......##  Z hV  ##....###.........# Z hJ] <------Z h] %5.5 (97Z hpb Z hd ; _Found an escape hatch in the ceiling.[ hi4[ hj[ h@oX[ h5sX[ ht[ hu[ hu[ hDv[ hx[ hy[ hy[ h&z[ h|[ h}}[ h}[ h}[ h[ h[ h,[ h[ h[ h,[ h[ he[ h,[ hD[ h;[ h6,[ h[ hj[ h[ hD[ h[ h.[ h,[ h[ h[ h[ h0[ h[ hR  There is an escape hatch in the ceiling here.[ h[ h _[ hڗ[ hE[ hM[ h}[ h [ h[ hҝ[ h[ h4[ h[ h,[ h[ h[ h[ h8[ h`[ h([ h[ hޢ[ h[ h[ h[ hǤ[ h[ h[ hk[ h[ h[ hu[ hէ[ h[ h*[ h[ h[ h[ h[ hM[ hҬ[ h[ h[ hí[ hl,[ h[ h3[ h[ h[ h[ h][ h[ h[ hF[ h[ h̳,[ hX[ hC[ h,[ h+[ hQ[ h,[ hP[ h[ hļ,[ hC[ h[ h,[ hſ[ hr[ h,[ hY[ h[ hc,[ h[ hL[ h,[ h$[ hT[ h_[ h,[ h[ hz,[ h[ h#[ h,[ h[ h[ h=[ hm[ h[ hb[ hr[ h[ h[ h[ h7,[ h[ h[ h,[ h{[ h'[ hI,[ h[ h[ h,[ h[ h\[ h,[ h[ hM[ h,[ hl[ h[ hR[ hv[ h[ h7[ ha[ h[ hN _You now have 110 gold pieces (gained 17).[ h[4[ h[ h[ hB[ h[ hd,[ h[ hS[ h,[ h[ h[ hi,[ h[ ha[ h,[ hC[ hP[ h,[ h[ h[ h,[ h [ h[ hH,[ hs[ hJ[ h,[ h [ h[ h ,[ hW[ h8[ h,[ h[ h[ h[ h [ hx[ h[ h,[ hr [ h [ h ,[ hc [ h [ hc ,[ h [ h3 [ h ,[ h [ hw[ h,[ h.[ h[ h,[ h`[ h[[ h [ h-[ h[ h[ hr,[ h[ h[ h,[ h[ h[ h~,[ h[ h B[ hL![ h%[ h&,[ hT&[ hm*[ h+[ h,+[ h+[ h0[ h1,[ hm1[ h6[ hM8B[ h:[ hC;,[ h3<[ h@[ h\B,[ hB[ hBG[ hH,[ h=I[ hK[ hL,[ hxM[ hQ[ hRB[ hT[ hU,[ hYB[ hY[ h/Z[ h ^[ h_,[ h~_[ h9c[ hc[ hc[ hc[ he[ h1f,[ hf[ hh[ hi,[ hj[ hm[ h)o,[ ho[ hr[ hs,[ hUt[ hv[ hw[ hw[ h(x[ hz[ h}},[ h~[ h@  There is an open door here.[ hb[ h _[ h[ h~[ h,[ h9[ hV[ h3,[ h7[ hA[ h_,[ h[ ht[ h[ h[ ht[ h7 _You open the door.[ h+4[ hث[ h@  There is an open door here.[ h<[ h _[ hJ[ h+D  You see here a +0 plate armour.[ hL _[ h[ h,[ h[ h[ h[ hK[ h[ h[ h,[ h[ h][ hT[ h[ h[ h[ h<[ hm[ hX[ hU[ h,[ hL[ hd[ h[ h[ h[ h[ ht,[ h[ h[ h[ h$[ h [ h [ hc [ h [ h [ h[ hc,[ h[ h[ h,[ h[ h[ ha,[ h[ h [ hS!,[ h![ h_%[ h%[ h%[ hV&[ h([ h *,[ h*[ h-[ h.,[ h/[ hT0[ h1,[ h22[ h*4[ h5[ h`5[ h5[ h9[ h:,[ h;[ h >[ h6?[ h`?[ h@[ h+C[ hD[ hD[ hE[ hH7 _You open the door.[ hJ[ hJ[ hOV  There is an open door here.[ hP[ h#Q _[ h&R[ h,T[ htU,[ hV[ hJX[ hY,[ h=Z[ hh\[ hf][ h][ h!^[ h a[ ha[ ha[ hc[ hUe7 _You open the door.[ hwf[ hf[ hg[ hk@  There is an open door here.[ hm[ hm _[ hno[ hr[ hs[ ht[ ht[ h}w[ h y,[ hz[ hn}[ hX,[ h4[ hɆ[ h5,[ h[ h,[ hʎ[ h[ h7[ hΓ[ h[ h [ hϗ[ h,[ h>[ h3[ h,[ hZ[ h[ hǣ,[ h[ h%P  There is a stone staircase leading up here.[ h[ h _[ h[ h|[ hҴ[ h~[ hb,[ hչ[ hy[ h8[ hj[ hҾ[ h[ h,[ h[ h1[ h>,[ h[ h[ hS,[ h[ h[ h"[ ha[ h [ he[ h,[ h[ h[ h%,[ h[ h8[ h,[ h[ h}[ h,[ h[ h[ h,[ hA[ h[ h,[ hw[ h[ h ,[ hM[ h[ h,[ h+[ hM[ hu[ h[ h[ h[ h[ h[ hi[ h.[ h #  ..# ## ######..... .## #..@....... [ hY..# #.####....w .## #.# ..# .# #.# . [ h.# #####.#### .#########........#[ hw   ribbon worm (asleep) ........##.###....# [ h p.######.##.# #....# [ hkr.# #.##.###....#[ h: 2161.5 (156.0)[ h| ,27[ hu [ h^ _A ribbon worm comes into view.\ h### ...# ######.....# ## #...# #.####....w# ## #.# ...#. # #.# ##. # \ h&#####.#### . #........# ##. ######.##. # #.##.\ h\ h 13.0)\ h0\ h}\ hx+#### #...##  ######.....# #. # #.####....w#. #.# #...#. #.# ###. #####.#### ..# . \ h~\ h&4\ h[\ h\ hl s#### ##...## ######.....# #. #.####....w#.# #.# ##...#.#.# ###...#####.#### ..# .###.###....# # \ hq [wwcatching breath)\ hw ```The ribbon worm expels a string of sticky webbing.\ hw HThe stream of webbing hits you but does no damage.\ h$ 8...\ h o 5 5Held \ h \ hx j _You are caught in a web! _There is a web here.] h ] h5;11 6] h'@ _The web tears apart.] h*#######...######.....#####..............#.####.@..w#.# #.# ##...#..#.# ####....#####.#### ...# ######........# ## ....##.###....# # ###.##.# #....#  #.##.## ###...........#] h36(catching breath)] h9 ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.] h'..] hƿo 5 7Held ] h$] hj _You are caught in a web! _There is a web here.] hЏ ] h 5w.] h ;11 8] h ] h * _The web tears apart.^ h##### ##...## ######.....##.#.####..@w.#.# #.# ##...#...# #.# ####.....######.#### #...#.# #.####.###....# .# .##.# #....# # ^ hn4--=9Freeze^ h^ h0 _The ribbon worm bites you.^ hq  You slash the ribbon worm!  Lightning courses through the ribbon worm!^ hG†^ h5=-4=70.9 (1.4Freeze^ hN^ hO _You kill the ribbon worm!^ h>A##### ##...## ######.....##.#.####...@.#.# #.# ##...#...# #.# ####.....# #####.#### #...## .# #.## ^ h3F^ hF5--10^ h,J^ hSx _You see here a ribbon worm corpse.^ h m##### ##...## ######.....##.#.####...†@#.# #.# ##...#...# #.# ####.....# #####.#### #...## .# #.## .##.# #....# .# .##.###....# +# ^ hi ^ h H--2 _^ hK ^ h _ hXJ_ h#B_ h'_ _You start resting._ h-&3_ h-v6==4.9 (2_ h3_ h4" _HP restored._ h p  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting_ h 1.8   1.7  +1   h + Spellcasting 2.7   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   i - Forgecraft   0.0   1.4  -2      j + Ice Magic5.0   5.0  +1   c - Short Blades   0.0   1.2  -1       d - Long Blades   0.0   1.2  -1              _ h]   e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1      g + Stealth3.3   2.8  +2                                                     _ h [40m         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsa hݡ  g * Stealth   3.3a h p g - Stealth   3.3e h;s = d + Long Blades 0.0f h4 f hu f h   Gobosan the Chiller  RevenantHealth: 36/36 ========================Magic: 7/7========================#####AC: 2Str: 11##...##EV: 11Int: 21######.....#######SH: 0Dex: 9#.................XL:  4 Next: 44% Place: Dungeon:2#.####...†@#.#f h Noise: ---------  Time: 2174.9 (0.0)#.# ##...#...#o) +5 long sword "Icuav" {elec, rElec Int+#.# ####.....#Cast: Freeze#####.#### #...##Memories (1) ###........# #.## .##.###....#.# .##.# #....#.# .##.###....#+# ...........#You slash the ribbon worm!  f hr Lightning courses through the ribbon worm! _You kill the ribbon worm! _You see here a ribbon worm corpse. _You start resting. _HP restored.f h f h f h f h{ g h8Jg hg hg hg h,g hg hIg hg h!g hg hg h&g h,g h`,g hg hg hg hg hg hg hJ,g hg hJg hg hg h7g hg hg h@g hg h!g h,g hg hg h ,g h g h g h##### ##...## ######.....############# #...............@......>810.0) #.####...†.#.########### #.# ##...#...## #.# ####.....# .#### ##...##....# ##.## #....# #.# g h%#....# #.# #....# #+#g h g h,5.9 (11g hg hf9 _Found an escape hatch in the floor.g h4g hg hg h+g hng h@g hEg h3g hig hg hg h?g heg hg hg hg hg h,g hHg h@>  There is an escape hatch in the floor here. _g hOg h^,g hg h>g hg h"g hg h8g h,g hg hMg hh g h g hV g h g h ,g h8 g hg hg h,g hkg ho,g hg hg hF,g hg h)g hg h g h ,g h^!g h"g h^#,g h$g h$g h%,g h&g hp'g h3(g h`(g h(g h)g h~*g h*g h+g h,g h.Bg hL/g h/g h/g h@0g h1g h,2g hR2g h2g h3g h4g h4g h?5g h6g hd7g h7g h7g h89g h3:,g h:g h<g h<g h%=g h=g h>g h?g h?g h@g hAg h|Bg hBg hCg h~Dg hE,g hqFg heg hl,g hcmg h8og hpg hpg hrg h#ug h%wg hRwg hxg hzg h|g h|g h}g hg hRg hg hg hg hc,g hKg hg hz,g h@g hEg h[,g hg hBg hl _c - 2 cyan potions (gained 1)g h(###.....###.# ###.#...####.........# #.# ...........+.........+ #.# ........### .........#.# ###.#...# ......K#.#......# .b...#.#.##.#..# ...#.# g h85 #. ###.# #'# ####.#  .. ## #@# #....#  .. ##.##### #.#### #......# #.# ######...##.# #.# ..........#.# #.# ###......##.######.#g hx}b   bat (asleep) #................#K   kobold (asleep) #.g h....###.######## ##........#g h+H 241.9 (56  You open the door.g hߦg hU .bbA bat and a kobold come into view.g h/E=2.9 (57Freezeg h g hP _The bat barely misses you.h hBh h&b'h hd4.3 (1.4)Freezeh hah h _You closely miss the bat. The bat barely misses you.h h .............## ###. ###.#...#####h h W....++. ........####...#. ###.##......K#......# #.....#h hA 5. .##.#.#.b.# #.#. ###.###.## #.# #......#.####.#### #......######...#h h ...........#.# #.###......##.######......................###.########h h h h h h (b..h h ,50h h h h w _The bat completely misses you. _There is an open door here.i h..# #.# .#........# ## #.# .###.....## ### #.# .###.#...####.# #.#....+.+ #.# .........###...# #.# ####.#...# #......K#i h  #.# ....b....# #.# .##.#..#..# #.# #. ###.# ##'## ####.# .. ## #.# #....#.. ##.##### #.#### #......# #.# ######...##.# #.# ..........#.# #.####......##.######.#i h-P #................#i hji h&b.i hJT5-6i hi hf _The bat completely misses you. The bat hits you.i hO##.####+#### .. ##...## ........# ##.....## ....## ######.#...#####...++ .........####.........# ####.##.b....K#.....# #.@...# .##.#..# ##...## #. ###.# ##'####### #.# .....#.######## #.....######...#....#.# ####.######i hi hCi h( i h{ e6=7Freezei h2i hI _The bat misses you.i hx,7  You slash the bat!i h3†K   kobold (asleep)i h6h58.7 (1.4Freezei h;i h=G _You kill the bat!i h+.###....# #+# ####.## ##...## #.# #.# ##.....## #.# ###.....## ##.## i h'z#.# ###.#...####.# #.# +.+ #.# ####.# #.# i hbH.#...# #.†....K# #.# ......# #..@..# i h#.# .##.#..# ##...## i h#.#  #. ###.# ##'## ####.#  i h.. ## #.# #....#  .. i hGA###......# #.# ######........... i hji h 4-90i h9i hi h .###....# #+# ####.## # ##...## #.# .# ##.....## #.# .....## ##.## #.# .#...####.# #.# +.+ #.# ####.# #.# .#...# #.†....K# #.#  ......# #...@.# #.#  .##.#..# ##...## #.# #. ###.# ##'## ####.# i h r.. ## #.# #....# .. ##.##......# #.# ######............ i h i h A-50i h i h i h)) ###....# #+# ####.## # ##...## #.# # ##.....## #.# .....## ##.## #.# .#...####.# #.# +.+ #.# ####.# #.# i h) .#...# #.†....K# #.# ......# #....@# #.# .##.#..# ##...## #.# . ###.# ##'## ####.#  ## #.# #....#  ##.i h) i#......# #.# ######..i h* !i h* 2........ i h,* i h2 i h3 S=1Freezei h9 i h'; j h,  The helpless kobold fails to defend itself.  You hit the kobold. Lightning courses through the kobold!!)63.1 (1.4Freeze _You kill the kobold!j hSj hSj h@Yj hs[H _No target in view!j h4j hj hbH _No target in view!j h Jj h j h j h ; _j h j h ,j hi j hƘ j hx ,j hϜ j h5 j h$ j h} j h j h 7 _You open the door.j h 4j h j hs @  There is an open door here.j hg j h _j h j h$ j h ,j hA j h" j hK j h j h j hH j h= ,j h j hy j h ,j h j h: j h j h j h j h[ j h ,j h~ j h j h j h j h j hT j h< ,j h j h j h ,j h' j h @  There is an open door here.j h% j h _j h j h j h ,j h| j hc j h ,j h/ j h j h} ,j h j h j h j h j hy j h j h ,j hP j h j h ,j h{ j h j h ,j h j h j h( ,j h\ j h ##........# ##.## #.###.###....# #.# #.# ##.##.# #....# #.# #..  #.##.###....# ##+## ### ##...........# ##...## ##..#........# ##.....## ### ##..###.....## ##.......## ##.## ##..###.#...####.........####...# .<)............+@........'....... .j h ^...........####.........####...# #######.#...# ##.†....)## ##.## # ......# ##.....## ### ## .##.#..# ##...## .# #. ###.# ##'## ###  j h S.# .. ## #.# #..  .# .. ##.##### #.#  ###......# #.# j h[ ...###......'77.1 (24.0)...###j h j h0 M======8.1 (25j h  j hj = _As you open the door, it creaks loudly!k hk hk h?k hk h1k hؽ,k h@  There is an open door here.k hk h _k hYk hk ho,k hk hk hk h7k hk hk hz,k hTk hkk h,k hZk hk hk hk hk hk hF,k hk hk h,k hk hk h>,k hk hk hk hk hTk hk hBk hk hk h k h}k hk h,k hk hk h,k hGk hk hk hk hCk h6k h&,k hk hk h...#.##..###.#...####.........#....<)............'.........'. #.................####.........## #####.#...# ##.†....)##  ####.# #......## ##.....##  ##.## #.##.#..# ##...##  #...# ##.#.###.# ##'## k h  #...# #...#%#.## #.#  #...# #..###@#.# ##.##### ------95.1 (17  ##.## #...#.##.# #......#  #.# #.#..#...######...##.# ..# #.# #................#. ..###.# ####.#####......##.## ......# #.# #........... ..##### ..# #.....###.## ### k h#### ##........#  ####.#####k h %------6.1 (18k h:%k h5O _Found a serpent talisman.l h4l h\l hgl hl h nl hNl hl hY,l hl hl hl hl hl hNl hl hl h/l h;l hl hl hl hl h,l h1l hl hUl hl hl hl h,l hl hl h[,l hl hl h,l h>l hl hRl hl hl hl hIl hsl hl hl hd,l hl hl h9,l hl hh l h l h! l h> l hl hl hl hl hl hl hMl h ,l hLl hml hJ,l hl h; l h!,l h!l ha"l h#l h)#l hs#l hW$l hs%l h%l h;&l hB #...#%#.## #.# #....  #..###.#.# ##.##### #.####  #...#.##.# #......# #.#  #.#..#...######...##.# #.# .#................#.# #.#  l hB#.####.#####......##.######.#.####.# #................##......# #.....###.################ ##..@.....# 320.1 (24 l h"C####.#########  #.# #.....# l hGC l hlC#.# #.....#  #.# #.....l hC# #.# #.....#  l hC######.....######  #.......###...............l hDl hIl hPLE _Done exploring.m h(4m h)m h D ...#..#...#..........####.#####..####........0.0)m hJ4m hLE _Done exploring.n h [?25h[?0c n hB J Search for what [Enter for "."]? o h ~ [?25l[?1co ho h16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 dagger (2 further duplicates)o hb - [D:2] a +0 whip  c - [D:2] a +0 sling of flamingd - [D:2] a +0 club  e - [D:2] a stone staircase leading up  f - [D:2] a +0 leather armour  o hag - [D:2] 3 stones  h - [D:2] a +0 robe  i - [D:2] a stone staircase leading down  o h=j - [D:2] an escape hatch in the floor  k - [D:2] a stone staircase leading down  l - [D:2] a stone staircase leading down  o hш|m - [D:2] a stone staircase leading up  n - [D:2] a +0 plate armour  o - [D:2] a stone staircase leading up  o h(p - [D:2] an escape hatch in the ceilingq hd q h q h : #...#%#.## #.##....# Gobosan the Chiller#..###.#.# ##.##### #.#### Revenant#...#.##.# #......# #.#q h Health: 36/36 ========================#.#..#...######...##.# #.#Magic: 7/7========================#.#................#.# #.#AC: 2q hD Str: 11  #.####.#####......##.######.#EV: 11Int: 21  q hu #.####.# #................#SH: 0Dex: 9  q h #......# #.....###.########XL:  4 Next: 46% Place: Dungeon:2  q hC 3######## ##..@.....#Noise: ---------  Time: 2320.1 (0.0)####.#########o) +5 long sword "Icuav" {elec, rElec Int+#.# #.....#Cast: Freezeq hl #.# #.....#Memories (1) #.# #.....#q h }#.# #.....#######.....######q hв  #...............# ###...............##q h   _As you open the door, it creaks loudly! _There is an open door here. _Found a serpent talisman. q h% m_Done exploring. _Done exploring.  q hJ BSearch for what [Enter for "."]? .q h q h\ q hӾ 9%q hS . _q h}6%q hEq hq h[F _Unknown command.r h r h Level 2 of the Dungeon <<<<>>>>(Press ? for help)##.## ##.....## ####.# #......## ##.....## ### #.##.# ##...####.## #.##.#..# ##...##r h#.##.# ##'###...# ##.#.###.# ##'######.##.##.##...# #...#%#.## #.##....##.##.##...# #..###.#.# ##.##### #.####r h #.# ##.####.## #...#.##.# #......# #.##.# ##...######### #.# #.#..#...######...##.# #.##.######.....#......# #.# #.#................#.# #.#r h$#.............>..#..###.# #.####.#####......##.######.###########.###.#........# #.####.# #................#r hB#.# #......##### #......# #.....###.#########.# ################ ##..@.....##.#####.##########.##.# #.....#r hg####### #.##.# #.....##<....# #.#r h#.# #.....##.###.# #.##.# #.....#r h#.# #.# #####.###########.....#######.###.###.........#####r hP#...............##.#........##.......[.#r ha###...............####.#.#.####.#..÷##.###.#r h#.'...............'†##.#.#.# #......#.###.#########.#...............#†#r hD#.....# #........##...###.......#...............#.#r hD  ################ ##...##  #.........# ########### ######.....################ #.#######.###.........## #......................>..# r h> #.# #####.##.†###......# #.####...†.#######.# #.# #.....#...###.##..## #.# ##...#...## #.##.# #.###.........##..# #.# ####.....# ###.#######.###.# #.#...######..# #####.#### ##...## ....##........###.##..###########........# ##.## #.#.#.##.##.........##.........##.###....# #.# #.#...##.##.....######.#########.##.# #....# #.# #.....#r hw #.##.##.## ##+## #.# #.##.###....# ##+## ####.###.......# ##...## #.######...........# ##...## #.#r h ####.#### ##.....## #.....##..#........# ##.....## ### #.#r h  #..## ##.......## #..##[##..###.....## ##.......## ##.###.##...####.......<.####...#.##..###.#...####.........####...##.#...)).'.........'.........<)............'.........'.......#.##.....##.........####.................####.........####...##.# ##...###### ##.##.#######.#...# ##.†....)## ##.###.#r hA F ##.## ##.....## ####.# #......## ##.....## ### #.#  #.# ##...## ##.## #.##.#..# ##...## #.# r h  #.# ##'## #...# ##.#.###.# ##'## ####.# r h  #.# #.# #...# #...#%#.## #.# #....# s hZ U #.##.##...# #..###.#.# ##.##### #.#####.# ##.####.## #...#.##.# #......# #.##.# ##...######### #.# #.#..#...######...##.# #.#s hwZ |#.######.....#......# #.# #.#................#.# #.##.............>..#..###.# #.####.#####......##.######.###########.###.#........# #.####.# #................##.# #......##### #......# #.....###.#########.# ########s hZ ######## ##..@.....#t hmt h #...#%#.## #.##....# Gobosan the Chiller#..###.#.# ##.##### #.#### Revenant#...#.##.# #......# #.#Health: 36/36 ========================#.#..#...######...##.# #.#Magic: 7/7========================t hnr#.#................#.# #.#AC: 2Str: 11  #.####.#####......##.######.#EV: 11Int: 21  #.####.# #................#SH: 0Dex: 9  #......# #.....###.########XL:  4 Next: 46% Place: Dungeon:2  ######## ##..@.....#Noise: ---------  Time: 2320.1 (0.0)t h,####.#########o) +5 long sword "Icuav" {elec, rElec Int+#.# #.....#Cast: Freezet h#.# #.....#Memories (1) #.# #.....#t h#.# #.....#######.....###### #...............#t h q ###...............##  t h/_There is an open door here. _Found a serpent talisman. _Done exploring. t hP_Done exploring. _Search for what [Enter for "."]? . t hr8_Unknown command.t ht hˋt hat ht h̝; _t hwt ht ht ht ht hit ht ht hAt hذt h t ht hWt h,t ht hոt h,t h2t ht hzt ht ht ht h&t h_t ht ht htt ht ht h#t h!t hIt ht ht h0t hSt hlt ht ht h$t h8t h=t h,t ht h5t hht ht h9t ht ht ht ht ht hRt ht ht ht h%t h>t h t ht h,t ht ht ht ht ht ht h t h t h t ht h&,t ht hzt h,t hBt h%t h; ,t h!t hs$t h',t h(t h_*t h+,t h,t h.t h&0t h]0t h1t h2t h 4,t h4t h-6t h+7,t h7t h8t hP9t hv9t h9t h:t h;t h<;t hs;t h<t h<,t h<t h=t h?t h@?t h)@t h3At hcB,t hBt h3Dt hEt h+Et hEt h$Gt hrH,t hHt hJt hKt hKt hLt hNt hN,t hvOt hPt hQt hQt hrRt hSt hTt hTt hvUt hVt hXt hXt h[Yt hZt h[,t hq\t h]t h1_t hX_t h*`t hek#.## ##.....## ####.# #. #.# ##...## ##.## #.t he #.# ##'## #...# ##. #.# #.# #...# #.. #.# #.# #...# #.. #.# ##.## ##.## #..t h f #.# ##...######### #.# #.# #.######.....#......# #.# #.#t h1f #.............@..#..###.# #.#62.1 (42.0)t haf9##########.###.#........# #.##.# #......##### #..#.# ######## ####.##.# t hf###### #.# <....# #.# .###.# #.#t hgt hit hikc _There is a stone staircase leading down here.t hct ht hDt ht hN3.1 (1.0) _t hd   .##   ..#   ..#   #.#   #.#   #.#   #.#  3 #@#  t h #.#   ..#   ####              t ht ht hf#+8 (1.7t h't h+} _You climb downwards. _There is a stone staircase leading up here.t h `t hn t h& Q _t h t h t h/ t h t h t h7 t h t h t h, t he t h t h, t h ,t h t hG t h ,t hT t h t h ,t h t h t h; {..# # ..# #. #.# ###.### #.# t h >...... #.# ......## #.# . .....# #<# ....##..#####.# t h #.....@......# 70.8 (7.0#......####### .......#t h  #######  t ht h+1.8 (8t hqt h}; _Found a stone staircase leading down.u h؇u h-u h u h0Xu h u h;u h{,u h3u h%u hVu hu h-u hֱu h,u hyu hu hu hu hZu hu hu hu hnu hu h*u heu hԾu hu h|,u hu h u hju hu h)u h u hIu hyu hu hCu hu hu hu hu hxu hu hu hu hpu h ,u hu hu hu h[u hu h}u h.u hu hu hCu h}u hIu hu h`u h #.#  ##.#  ##..#  ###...#  ...... u hI ###...####... #..b......#  #. #@#  #. #.#  #.###.#+# #.....###.# #.##.........# #.# ##.###########.#### b   bat (asleep) #.# #>......#u h #.#### #.......## #....#####.#......#u h \98.8 (27.0)9.8 (28u hu hV _A bat comes into view.v h .# #.# ##.# ##..####...### .......  ###...####... #..b@.....# #.###.###.# #. #.#  #.###.# #+# #.....###.# #.# #.........# #.# #.###########.#### #.# #>...... #.#### #.##v h Pbbv h' [5-=400.8 (1v he .0)Freezev hv hMb _The bat barely misses you. The bat hits you.v hX  You hit the bat. Lightning courses through the bat!v h3†v hc6=72.2 (1.4Freezev hv hv h(G _You kill the bat!w h`w h0,w h' w h _  You see here a bat corpse.w h w h _w hw h~w h7w htw hrw hEw hw h1:=w h"w hw h,w hw hIw hw h% w h w h"w h$,w h$w h&w h~(w h(w h4)w ho+w h?w hA,w hAw hCHnw hI,w hJw hKw hM,w h?Nw hOw hQw hQw haRw hSw hBU,w hUw h5Ww hXw h Yw hYw hZw h \,w h]\w h\w h]w h^w h^w h`w hwb,w hKcw hdw hFf,w hfw h>hw hj,w hjw hlw hmw hnw hnw hpw hXr,w hrw htw hv,w hAww hyw h({w h{w h`|w h}w h,w h݁w hw hw h"w hw hw h`w hw h w hw hݐ,w hw hÓw hw hXw hw hfw h%w hXw hw h؟w hw hsw hw hۤw hw hw h6w hkw h_w hw hMw hw hǰw hw hͱw hw h,w hVw hw hXw hw hR,w h w h<w hdw hw hw h-w hlw hw hz,w h<w huw h,w hw hw hP,w hw hw hw hw hZw h:w hw h=w h{w h*w hw hw h>w hw hw hw hw hw hw hw hw h2w h,w hYw hw h,w hw hw h,w hw huw hE,w hw hw hE,w hw hw hw hJw hw hWw h,w h?w hiw hw hw hw h&w hcw hw hw hw hw hw h w hw h,w hjw hw h/ ,w h w h w hz w h w h w h]w hm,w hw h w h.,w hw hw hX,w hw h7w hsw hw hw hw hs ,w h w h"w h#w h$w h$w h&w h',w h*(w h)w hw+,w h,w hL.w h/w h/w hE0w h1w h 3w hE3w h3w h 5w h6w h6w h7w h8w h9w h:w h:w h;w h=,w hC>w h@w h C,w hDw h\M ##########.#######.#### ##.# #.# ####.# #.# ..#w hMZ#+# #.# #.#.(. #.# #.#.... #.### w hM ..#..... #.#.## ..#### ......###....## w h4N .....+ ......'@......#-80.2 (78.0) ..####.........###....## w h\N......# ..... #.#.## w hN#.###.# .... ##.### #.#... #...#w hN# #.##+# #.#.w hN.# ..###.# #.# #....# w hN......# #.# ####.# ##########.#### #.w hMO;# _You open the door.w hRE _Found 3 stones.w h 4w hC w h w h w hv ; _w h @  There is an open door here.w h w hD _w h| w h w h- w hh w hD w h w h Bw h] w h ,w h w h w h ,w h4 w h w h w h' w h1 w h0 w hb ,w h w h~ w h- w ht w h nw hm w h ,w h w hb w h ,w hX w hH w h ,w h w h" w h: ,w h~ w h! w h=$ ,w hP% w h& w h( ,w hW) w hD+ w hI- w hz- w h/. w h/ w h1 w h'2 w h2 w h4 w h6 ,w h8 w h9 w h; ,w h.< w hN= w h> w h ? w h? w hA w hC w hC w hID w h\E w hF w hF w hBG w hH w h.J w hsJ w hJ w hL w hwM w hM w h:N w hO w hQ ,w h:R w hS w hU ,w hiV w hX w hY w hY w hqZ w h\ w hi^ ,w h6_ w h` w hc Bw hEe w hf w hg w hjg w h@i w hj ,w h,k w hl w h n ,w hn w ho w hq ,w hMr w hs w hmu ,w hu w hw w h'y w hgy w hz w hz w h| ,w hT} w h\~ w h ,w h w h w hZ w h w h$ w h w h0 ,w h w h w hk ,w h w h w hw ,w h w hb w h ,w h w ht w hW w h w hw w h$ w hǜ w h w he w h w hv  # #.## w hЦ #.## #+ #.## w h @.. #.## w h A ####.# w hE M ##.##.## w hk .....b####...#.######### ..........-w h  #...#.######### w h  ##.#.#.## #..w hާ   #..###.# #.#w h   #.#.#.## #.#w h(  w hN #+ #.##.## #.# b   bat (asleep) #.#### #.. w hs @#.. w h +##.w h H 525.2 (45  You open the door.w h ,6.2 (46w h w h# V _A bat comes into view.x hՋ #.#  #.# #+# #.# #...# #.# .# ####.#.# ##.##.# .b####...#..@.................####...#..# ##.#.#.## #.# #..###.# #.#...# #.#.#.## #.x hy#+# #.##.## #. #.#### # #.# # #.# ##x hx hB7.2 (1.0)Freezex hx hUQ _There is an open door here.x h|e  The helpless bat fails to defend itself.  You hit the bat.x h:†x h#x hH)x h*h88.6 (1.4Freezex hx hG _You kill the bat!y hi4y hjy hmy hp,y h%t,y hvy hwy hwy hzy h|,y h}y h8y h\y hy h_y hy hy hy hy hy h,y hy h7 _You open the door.y h<4y h_y h@  There is an open door here.y hAy hǠ _y hy hfy hy hťy hy h9y h:,y hy hѬy h,y hqy hI,y hy h߷$ y h!Q_k - 3 bubbling cyan potions (gained 1)y h?4y hy h8y hy h&y hy hy hy hFy hy hy hy hy h9y hy hKy hy hy hzy hF,y hy hy hS,y hy hy h,y h!y hy hb,y hy hUy hL,y hy h)y hSy h[37my hy h5y h ,y hy h[y hy hy hUy hSy h#.# #.#..#.# #.# .K #y h6#.####.## .# # ###. #.##....# .. #.#....# ##.##.#.## .# #.#.#....##...#.#.# .# #....y htk...........#.###.# ###.#..###...###...#.#.### #.##.## ##### #.##.# ######.# #.y h6#.# #.# #.###'## # #.##...##  #####.....## ####.# ## K   kobold (missile, asleep)y h~b#.......## ##.##.# ##.#........†####...#.#########..+.........'...................y h6053.6 (25.0)y h,4.6 (26y hy hz u _A kobold comes into view. It is wielding a +0 dagger.y h #. #.# #####.# #.# .#. ...#.# #.# S.K  #. #.####.###.# # ### . #.##....#... #.#... ..# ##.##.#.###.# #.#.# ....##...#.#.# #.# #..... ...........#.###.# ###.#..###...###...#@#.### #.###.## ####......# #.##.# ######.# #.# .# #.# #.##'## #.# #...## #.# ###. S   ball python (constriction, asleep)### ####.# K    h D0mkobold (missile, asleep)## ##.##.# #.†####...#.#########  A ball python comes into view.y h y h$ .K.SS)Kwandering)5.6 (1.0)y h( y hG, M _The ball python hisses angrily. You hear an angry hiss.z h< ##   #####.. #.# .K.  #.####.###S# ### . #.##....#....# ##.##.#.###.#z h##...#.#.# ..... ...........#.###@# ##..###...###...#.#.#####.## ####......#######  #.# ## ##'## .. ##...## ##.....## ##z hT  ## ### ##.##.# ##z h z h z hEz hSK..SS 2 ball pythons (constriction)z he&6z hz h^ _A ball python comes into view.z h`6 ###.# #.  S ####.#.. #.# K..  #.####.###.## ### . #.##....#.S..# ##.##.#.###.###...#.#.# ..... ...........#.###.# ##..###...###...#.#.####.## ####.....####### #.# ## ##'## .. ##...## ##.....## ## ##z h;z h<z ho<z hj?R  The kobold shouts! You hear an angry hiss. x2z h;@z hD  An adder comes into view.A goblin comes into view. It is wielding a +0 club.The ball python closely misses you. The ball python grabs you.z hbNGSgSz hNK.SS   adderg   goblin (SS 2 ball pythons (constriction)K   kobold (missile)z hMm$5- 1 ===7FreezeConstr  _The ball python constricts you.z h1  The goblin shouts!  You hit the ball python.  Lightning courses through the ball python!z h Q .S.gSK.g   ball pythonYou kill the ball python!z h" S(((((z hҤ z h .S.@...z h 6=11 9-9.0 (1.4Freezez h z hm n _The kobold throws a stone. The stone closely misses you.{ h U###.# #.#. #.# . . #####S# ....g ####.###S### ## .....#.K. .#.. ..# ##.##.#.###.##..##...#.#.# ..........#.####.##  ..###...###...#.#.###  ##.## ####...... #.# ######  ####'##..##...######.....## ### .......## ##.##.{ h { hu { h { h?! { h! { h! { h) h.#SS.gSKh   hound (wandering)S   adderg   goblin{ h * SS 2 ball pythons (constriction, 1 wand(…){ h* W---600{ hj1 { h4 _A ball python comes into view. A hound comes into view.| hV5 #. #.# h . #####.#S ...S.. ####.###g### ## .....#.S. .#.. ..# ##.##.#.###K##..##...#.#.# #...........#.####.##  ..###...###...#@#.###  | h/6# ##.## ####......# #.# ######.#  ###'##..e…)#........†####...#.#########... K   kobold (missile)| h+8| h9,| h:| h!B..SSg.K| hBA--1| hL| hf ###.# #.   #####.. #.# .S.   #.####.###S## ### . #.##....#gS..# ##.##.#.###.#.###...#.#.# #K..... ...........#.###@# ##..###...###...#.#.#####.## ####......#######  #.# ## ##'## .. ##...## ##.....## ## ## ### ##.##.# ##| h| hS..SS| hm5-=2Freeze| h,| h; _The kobold hits you with a +0 dagger.} hB} h} hhSSh   hound (wandering)S   adderg   goblinS   ball python (constriction)(…)} hg2---3.4 (1.4} h`%} h)x _You closely miss the kobold. The kobold hits you with a +0 dagger.} h R  The hound barks!  You slash the kobold!} h } h } hg } h } hZ } h } h9 } hh N .Sh.gSShS 2 ball pythons (constriction)You kill the kobold!} h s1---50=4.8} h } h^ * _The adder bites you.~ h ###.# #. Gobosan the Chiller #. #.# . . #### Revenant #.# #.# S#. ... Health: 31/36 ====================---- #.# #.# .h. #. Magic: 6/7====================---- #.####.###.## # ###. AC: 2Str: 11 . #.##....#.g. #.#... EV: 11Int: 21 ..# ##.##.#.###S# #.#.#. SH: 0Dex: 9 ....##...#.#.# #S# #..... XL:  4 Next: 50% Place: Dungeon:3 ...........#.###@# ###.## Noise: ==-------  Time: 2564.8 (0.0)  ..###...###...#.#.### #.## o) +5 long sword "Icuav" {elec, rElec Int+ ##.## ####......# #.## Cast: Freeze[12~ h;6H #.# ######.# #.#  Memories (1)  #.# #.# #.## ##'## #.# #... h   hound  ##...## #.# ###. S   adder  ##.....## ####.# ##. g   goblin  #.......## ##.##.# ##.. SS 2 ball pythons (constriction)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.The adder seems to slow down. You barely miss the adder.Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.The adder seems to slow down. You barely miss the adder.The adder is heavily wounded.  The adder bites you but does no damage.~ h3  ###.# #. #. #.# w .  #.# #.# .#.  #.# #.# .S.  ~ h#.## #  .gh  #S#  #S#    ~ hع ##.## ####......#  #.# ######.# #.#  ~ hc#.# #.#  ~ h)##'## #.#   #.#  ~ hZC(slow)    ~ hzw   dart slug (wandering)    ~ hkg   goblin(…)~ h3-5.8 (1~ h~ h\ _A dart slug comes into view.~ hY 7  You hit the adder.~ h[ m  The adder is severely wounded.~ h[ ~ hd .w.S w~ hf m2=-7.2 (1.4~ hm ~ hp S _The adder closely misses you. hj  You miss the adder.The adder is severely wounded. hDrt.w8.6 hy hv|V _The adder completely misses you. h]G  You closely miss the adder.The adder is severely wounded. h&OK.w hO)70.0 hU h_Yz _The adder barely misses you. The adder bites you but does no damage. hQ  You closely miss the adder.The adder is severely wounded.The adder bites you. h V1-1.4 h  hӾ u _The dart slug briefly extends its eye-stalks. h  You barely miss the adder.The adder is severely wounded.2.8 hº hS _The adder closely misses you. hj   You closely miss the adder.The adder is severely wounded. hk2=7====4.2 hs hvx _The adder is no longer moving slowly. The adder barely misses you. h  You hit the adder.  The adder is almost dead. h o28---5.6 hy R _The adder bites you but does no damage. The adder bites you. h9  You slash the adder! hf hؤ h} .Sw   dart slugg   goblinSS 2 ball pythons (constriction)You kill the adder!The ball python bites you but does no damage. hs{6----==== 1  hc637.0Constr  h hμz _The ball python grabs you. The ball python constricts you. h =  You hit the ball python. h  h<  h  h  .wg.h   ball pythonYou kill the ball python! h s7=11 48.4 h{  h: C _The ball python bites you but does no damage. h  h9 You slash the ball python! h ha^  You kill the ball python! h h.wgh hUh25--59.8 h h g _The hound barely misses you. The hound bites you. hv J###.# #.Gobosan the Chiller#. #.# . .#### Revenant#.# #.# .#.... Health: 25/36 ================--------#.# #.# ...#. Magic: 6/7====================---- hw >#.####.###.### ###. AC: 2Str: 11 . #.##....#.w.#.#... EV: 11Int: 21 ..# ##.##.#.###g##.#.#. SH: 0Dex: 9 ....##...#.#.# #h##..... XL:  4 Next: 65% Place: Dungeon:3 ...........#.###@####.## Noise: =--------  Time: 2579.8 (0.0)  ..###...###...#.#.### h x o#.## o) +5 long sword "Icuav" {elec, rElec Int+##.## ####......##.## Cast: Freeze#.# ######.# hā ?#.# Memories (1) #.##.##.####'###.##... h   hound##...###.####. w   dart slug##.....## ####.###. g   goblin#.......## ##.##.###..Press: ? - help, Shift-Dir - straight lineAim: a hound (100% to hit)  You freeze the hound!  The hound is heavily wounded.You miss the hound.The hound is heavily wounded.1--80.8 (1  h) LAim: a hound (100% to hit)  You freeze the hound!  The hound is heavily wounded.You miss the hound.  The hound is heavily wounded. _The hound bites you. h Z###.# #.Gobosan the Chiller#. #.# . .#### Revenant#.# #.# .#.... Health: 21/36 ==============----------#.# #.# ...#. Magic: 5/7 hZy=================-------#.####.###.### ###. AC: 2Str: 11 . #.##....#.w.#.#... EV: 11Int: 21 ..# ##.##.#.###g##.#.#. SH: 0Dex: 9 ....##...#.#.# #h# hZ#..... XL:  4 Next: 65% Place: Dungeon:3 ...........#.###@# hZ###.## Noise: =--------  Time: 2580.8 (0.0)  ..###...###...#.#.### h%[&#.## o) +5 long sword "Icuav" {elec, rElec Int+##.## ####......##.## Cast: Freeze hL[#.# ######.##.# Memories (1)  hp[5#.##.##.####'## h[#.##... h   hound h[)##...###.# h[###. w   dart slug##.....## ####.# h[##. g   goblin#.......## ##.##.###.. h\;Press: ? - help, Shift-Dir - straight line h<\Aim: a hound (heavily wounded, 100% to hit)  You freeze the hound.  The hound is severely wounded. h]\{You barely miss the hound.The hound is severely wounded. h]a0-1.8 (1 hb he'  Aim: a hound (heavily wounded, 100% to hit)  You freeze the hound.  The hound is severely wounded.You barely miss the hound.  hgfThe hound is severely wounded. _The hound bites you. The hound closely misses you. hI t  You slash the hound!  You kill the hound! hJ  hK  h`P R .wgw   dart slugg   goblin  You devour the vestiges of the hound's existence in your flames. h+S  hY ###.# #.Gobosan the Chiller#. #.# . .#### Revenant#.# #.# .#. hY ... Health: 20/36 =============-----------#.# #.# ...#. Magic: 5/7=================-------#.####.###.## hY # ###. AC: 2Str: 11 . #.##....#... hZ #.#... EV: 11Int: 21 ..# ##.##.#.###w# h8Z #.#.#. SH: 0Dex: 9 ....##...#.#.# #g# hYZ #..... XL:  4 Next: 107% Place: Dungeon:3 ...........#.###@# hZ ###.## Noise: =--------  Time: 2583.2 (1.4)  hZ X..###...###...#.#.### hZ #.## o) +5 long sword "Icuav" {elec, rElec Int+##.## ####......# h[ #.## Cast: Freeze#.# ######.# hB[ d#.# Memories (2) #.##.##.## hc[ ##'###.# h[ #... w   dart slug##...###.# h[ ###. g   goblin##.....## ####.###. h\ *#.......## ##.##.###..The hound is severely wounded. _The hound bites you. The hound closely misses you.You slash the hound!  You kill the hound! h(\ You devour the vestiges of the hound's existence in your flames. _The goblin closely misses you. hi]  You slash the hound!  You kill the hound!  You devour the vestiges of the hound's existence in your flames.  h] _The goblin closely misses you.Your Fighting skill increases to level 2!You have reached level 5! hg /  --more-- hc 3/418--25 3%  h9&  h(   h( B_You feel clever. h\>8  You hit the goblin. h@ hGW.w hJ044.6 hO hSJ _You kill the goblin! h==  You slash the dart slug! he) h--6=6.0Freeze h hM _You kill the dart slug! hM ###.# #.   #####.. #.# ...   #.####.###.## ### . #.##....#....# ##.##.#.###.#.###...#.#.# .....  hd...........#.###.# ##..###...###...#.#.####.## ####.....##.# ######.##.# h hӢk4=--70 hf h q _Items here: ( )) †††. h 4 h  h" , h% B h&  hk) f6=== h5*  h+ 95 hP, )= h,  h/ , h/  h1 , hP2  h4 6==== h4  h6 , h7  h8 , h*9  h!: , h:  h; b7= h{<  hd> N7=== h>  h?  h~A , hB  hD , hE  h;G j8= hG  hI  hJ <=== h)K  hL , hM  hkO , hQP  hR  h$R L9= hR  hT , hU  h\ -- _You start resting. h` 1607.0 (20.0) h_a \8===8.0 (21 h*e  h h % _Magic restored. h*54 h5 h8 h<30= h<= h> h%? h@ hCBR=== hC h'E, h F hqG h+Hk1== hpH hHJ, h$K hL, h]M h?O h{OO2= hZP hR, hR h7U, h$V hW, h?Y hZ hZL3= h/\ h] h] h^ h`, h}a h8c, hd he94 hf3= hf hi, hi hmB hoB hpb5= hq hs, hLt hu, hx hKz, h\{ h} hT}b6== hr~ h΀, h, h1, hL h, he hA hoV7= hi hW, h! h h h hP hr h) hɓ hL8= h֔ h, h h, hP h hIO9= h& h, h h4, h h} h ho h& hLM40= h/ h, h h<, h. h h h hݵ_ _You start resting. h-51.0 (43 h[w1==2.0 (44 h h-" _HP restored. h 4 hͫ  h  h , h , h , he  h  h , h  hc  hC P= hW  h  h , hm  h  h , h  h  h , h[  h  h  h  hS  h  h , hX  h3  h , h  h  hf i .# ..#  ..#  ####.#####  # .......[#  #$#.#.#.#$#  #.......#  h 4 ###@#.### 62.0 (10 #.......#  ###.#.#.##  #. #.##...##  h  # #.# #.#..#..#  .. #.# #.##...##   #.####.###.##  h @# ###. #.##....#...# #.#...# ##.##.#.###.## #.#.# h  h ,3.0 (11 h  h , _Found a pair of boots. h #.# #.# ..#  ..# #####.##### #).......[# #$#.#.#.#$#...@...# ###.#.### .......#  ###.#.#.# #. #.##...## #####.# #.#..#..# ...#.# #.##...## h + #. #.####.###.## # ### . #.##....#...# #.#... h  hf 14.0 (1.0) h 9 _Found a club. h| h} h) h  hg#.# ##.# ..# ..# #####.##### #).......[# #$#.#.#.#$# #.# ###.#.###  h9h#.......# ###.#.#.## #. #.##...## ##.# #.#..#..# ...##.# #.##...## #.##.####.###.##  hZh# ###. #.##....#...# #.#. hh hr hor&5 hx hz h L# #.# .###.# ....#  #..# #####.##### #).......[# #$#.#.#@#$##.......# ###.#.### .......#  ###.#.####. #.##...## ##### #.# #.#..#..# ...#  h #.# #.##.. #.###.####.###.## # ### hB  h &6 h  h  h%# #.# .###.# ....#  #..# #####.##### #)......@[# #$#.#.#.#$#.......###.#.### .......# ###.#.# #. #.##...## #####  h0#.# #.#..#..# ...# #.# #.##.. #.### hK h&7 h % h'( hz# #.# .###.# ....# #..# #####.##### #).# #$#.#.#.#$# #.......## ###.#.### #.......####.#.#.## #. #.##...## ##### #.# #.#..#..# ...# #.# #.##...## #.# h h &8 h! h%V _You see here a +0 pair of boots. ha, h.Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 pair of boots h6/M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h,Z  h`  hhf Gobosan the ChillerRevenantHealth: 41/41 ========================# #.#Magic: 8/8========================.###.#AC: 2Str: 11....#EV: 11Int: 22#..#SH: 0Dex: 9#####.#####XL:  5 Next:  6% Place: Dungeon:3#).......@#Noise: ---------  Time: 2668.0 (0.0)#$#.#.#.#$#o) +5 long sword "Icuav" {elec, rElec Int+#.......## hzg Cast: Freeze###.#.###Memories (2) #.......####.#.#.###. #.##...########.# #.#..#..#...##.# #.##...###.####  _Magic restored. _You start resting. _HP restored. _Found a pair of boots. _Found a club. _You see here a +0 pair of boots. hm  hFn _ h,r  hx f  You start putting on your armour. h| A9.0 (1 hC  h ,70.0 (2 h  hڋ  h^ +1.0 (3 h}  h6 A2.0 (4 ha  h  h +3.0 (5 h  h 3 _You continue putting on your +0 pair of boots. x5 h3  hY b _You finish putting on your +0 pair of boots. hE  hE  hyF  h/H  hGJ  hN ; _ hN , hN  hP N _You now have 120 gold pieces (gained 10). hQ 4 hR  hS  hkU , hSV  hX  h0Z , h2[  h*]  h^ , h`  h&a  hb , hVc  hjd  he , hvf  hbg  hh , hj  hl  hn B hp , hXq  ht N _You now have 133 gold pieces (gained 13). hv 4 hw  hy  hz , h{  hG}  hQ~ , h~  h  h , h܁  h܂  h , h  hY  h{ , h  h  h  h+ , h  h  h˖ , h  h.  h% , h  h  hw , h  h  h  hӟ  h  hr  h , h  h  h ##.....#$....o +...... #...... #..... #....### #...##### ... #..@...# #.# #.####.# #.# # ##.###.# #......# #..##..# ######.#####o   orc (asleep) #)........ h{  #.#.#.#.#.# ##.......## hu 098.0 (25.0) h ,9.0 (26 hh  h{ u _An orc comes into view. It is wielding a +0 hand axe. h ##.....## ##.......## #$....o...# +........$+....#...# ..# ######## ...#......# #.# #.####.# #.##. ##.###.##. #......#.. #..##..# .. ######.######.. #)........# #.#.#.#.#.# h h]3700.0 (1.0) h h"* _Found 7 gold pieces. h  ##...##  ##.....## #.......##$....o...#+$+ h #..##.......# #...@.# #####...##### ...##......#####.#  h c#.####....##..# h9 .. ######.#####.. #)....... h9  h &1 h  h  hd ##+##  ##...##  ##.....## #.......##$....o...#+$+#..##....@..# ##.....## #####...##### ...##.....####.# #.####....##..# .. ######.#### hg hg&2 hm hTo h; ##+##  ##...##  ##.....## #.......##$....o...#+$+#..###.......## ##.....## #####...##### ...##.....####.# #.####....##..# h h&3 h$ h  ##+##  ##...##  ##.....## #.......##$....o...#+$+ h ..##.......## ##.....## #####...##### ...##.....####.# #.####.. h  h 74Freeze h  hm  h g  The helpless orc fails to defend itself.  You slash the orc! hC) hY 85.3 (1.3Freeze  hP_You kill the orc! h h m _Your Spellcasting skill increases to level 3! h  h#  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce4% (1%) 3b - Ozocubu's ArmourIce4% 3  c - Summon Ice BeastIce/Summoning13% 3  d - Fugue of the FallenNecromancy h <36% 3  e - Detonation CatalystFire/Alchemy98% 5  f - Manifold AssaultTranslocation 100% 7 8 spell levels left  h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h8  h  h> Gobosan the ChillerRevenantHealth: 41/41 ========================##+##Magic: 8/8========================##...##AC: 3Str: 11##.....##EV: 11Int: 22 hؼ ##.......##SH: 0Dex: 9#$....)...#XL:  5 Next:  8% Place: Dungeon:3+.....@..$+Noise: ---------  Time: 2705.3 (0.0)#.........#o) +5 long sword "Icuav" {elec, rElec Int+##.......##Cast: Freeze##.....## ###Memories (2)  h ##...##### ...##......# #.##.####.# #.##. ##.###.##. #......# _An orc comes into view. It is wielding a +0 hand axe. _Found 7 gold pieces.  The helpless orc fails to defend itself.  You slash the orc! _You kill the orc! _Your Spellcasting skill increases to level 3! h  h Memorise Frozen Ramparts, consuming 3 spell levels and leaving 5? Y - Yes  hQ ' N - No h$ h9Gobosan the ChillerRevenantHealth: 41/41 ========================##+##Magic: 8/8========================##...##AC: 3Str: 11##.....##EV: 11Int: 22##.......##SH: 0Dex: 9#$....)...# hf:5XL:  5 Next:  8% Place: Dungeon:3+.....@..$+Noise: ---------  Time: 2705.3 (0.0)#.........#o) +5 long sword "Icuav" {elec, rElec Int+##.......##Cast: Freeze##.....## ###Memories (2) ##...##### ...##......# #.##.####.# #.##. ##.###.# h:#. #......# _An orc comes into view. It is wielding a +0 hand axe. _Found 7 gold pieces.  The helpless orc fails to defend itself.  h:You slash the orc! _You kill the orc! _Your Spellcasting skill increases to level 3! hT<+6.3 (1 h6B h8Jo _This spell is dangerous to cast! h8O+7.3 (2 hR hY hEZ+8.3 (3 h_ hf hg+9.3 (4 hl h7o _You start memorising the spell. You continue memorising. x3 h,p hNu hjw  hwU_You finish memorising. Spell assigned to 'c'. h Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce4% 3b - Summon Ice BeastIce/Summoning13% 3  c - Fugue of the FallenNecromancy36% 3  d - Detonation Catalyst h->Fire/Alchemy98% 5  e - Manifold AssaultTranslocation 100% 7 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hzZ hha h5iGobosan the ChillerRevenantHealth: 41/41 ========================##+##Magic: 8/8========================##...##AC: 3Str: 11##.....##EV: 11Int: 22##.......##SH: 0Dex: 9#$....)...# hi0XL:  5 Next:  8% Place: Dungeon:3+.....@..$+Noise: ---------  Time: 2709.3 (0.0)#.........#o) +5 long sword "Icuav" {elec, rElec Int+##.......##Cast: Freeze##.....## ###Memories (2) ##...##### ... hi##......# #.##.####.# #.##. ##.###.##. #......#You slash the orc! _You kill the orc! _Your Spellcasting skill increases to level 3!  hjQ_This spell is dangerous to cast!  h8j_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. hqP  Okay, then. h|q hv h9y. _ h h h h  hH h; _ h; h h h h h, hP h, hm h4M _You now have 140 gold pieces (gained 7). h4 h hp h_ h h hFB h h^~  Things that are here:  a +0 hand axe; an orc corpse hx h _ hl h h h hN h h h h h h  hE h' h h, h  h h4 hZ hN _You now have 152 gold pieces (gained 12). hJ hk h, hE hwk  ##+## h< ##...## ##.....## ##.......##<..#.##.....)...#......'@........+24.3 (15.0) h ...#.##.........# ##.......## h/##.....## ### h_##...##### ... ##......# #.# h= #.####.# #.# #.# ##.###.# #. #......#  h1_You open the door. h#Y _Found a stone staircase leading up. h\H4 hYI hM hT ##+## ##...## ##.....### # ##.###<..#.##.....)...#r......@.........+#...#.##.## # ##.## ##.....## ### ##...#### ... ##......# #.# r   quokka (asleep) #.## h U##.# #.#  #.# ##.###.#  #. #......# h],0.0) hb+5.3 (1 hBc hf _A quokka comes into view. _There is an open door here. h^ #.#.#. ##+###.# ##...##.. ##.....## ## #. ##.###<..#.##.....)...##r'.+#...#.##.# ## #. ##.###. ##.....## ###.. ##...##### ...## ##......# #.# #.####.# #.# #.# ##.###.#  #. #......# hNf  hf -6 _ hco  hu #. #. #. ##+## #.## ##...### ..# ##.....## ##. #.###.......## ##<..#.##.....)...# #r....@.'.+ ##...#.##.# ##. #.###.......##.. #.# ##.....## .? ..# ##...##### #[ ### ##......# #.# #.####.# #. #.# ##.###. #. #...... h~ h&7 h hy _Found a scroll labelled MIWEGOQEOLL and a leather armour. hS   #.   #.   #. ##+##   #.## ##...##   ## ..# ##.....##   ##.##.###.......##   ##<..#.##.....)...#   hhU #r...@..'.+   ##...#.##.#   ##.##.###.......##   ..# #.# ##.....##   .?. ..# ##...#####   #[. ### ##......# #   ## #.####.# #   #.# ##.###   #. # h hX &8 h[& hQ( hO=   #.   #.   #. ##+##   #.## ##...##   ## ..# ##.....##   ##.##.###.......##   hf ##<..#.##.....)...#   #r..@...'.+   ##...#.##.#   ##.##.###.......##   h ..# #.# ##.....##   h .?. ..# ##...#####  h, #[.. ### ##......#   ##. #.####. h# #. #.# ##.   #. # hW  h &9 h` hY h    #.  #.  #. ##+##  #.## ##...##  ###..# ##.....##  ##.##.###.##  ##<..#.##.....)...#  #r.@....'.+  ##...#.##.#  h6  ##.##.###.##  ..###.# ##.....##   .?. ..# ##...#####  #[.. ### ##......#  ##.# #.####.#  #. hx #.# ##.  #. # h5  h '30 h  h  h    #.  #.  #. ##+##  #.## ##...##  ###..# ##.....##  hT A ##.##.###.##  ##<..#.##.....)...#  #r@.....'.+  ##...#.##.#  h  ##.##.###.##  ..###.# ##.....##  h Z .?. ..# ##...  #[.. ### ##......  ##.# h  #.####.  #. #.# ##.  #. # h  h] 71Freeze h  h  h   Gobosan the Chiller #.  Revenant #.  Health: 41/41 ======================== #. ##+##  Magic: 7/8=====================--- #.## ##...##  AC: 3Str: 11 ###..# ##.....##  EV: 11Int: 22 ##.##.###.......## SH: 0Dex: 9 ##<..#.##.....)...# XL:  5 Next:  8% Place: Dungeon:3 #r@.....'.........+ Noise: ---------  Time: 2731.3 (0.0) ##...#.##.........# o) +5 long sword "Icuav" {elec, rElec Int+ ##.##.###.......## Cast: Freeze h N ..###.# ##.....##  Memories (2)  .?. ..# ##...#### #[.. ### ##...... r   quokka (asleep) ##.# #.####. #. #.# ##. #. #..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You freeze the quokka! h#. #. #. ##+## #.##   ###..#   ##.## ##<..#.##.....) h #†@.....'. ##...#.##. ##.## ..###.#   .?. ..#  #[.. ###  ##.#   #. #.#   hX#.   hn9=2.3 (1Freeze h$% hF'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You freeze the quokka! _You kill the quokka! h  h  h  h  h-  h^ X h;  hr  h  h" , h"  h$$  h^$  h%  hK&  ho&  h'  h)  h>)  hF*  h -  h@- 88=== hd-  ha.  h1 4 _Magic restored. h3  h3  hI4  h7  hh:  h:  h;  h>  hMA , hA  h$C  htE  hE <=== hIG  hP   #.## ##...## ###..# ##.....## ##.##.###.......# ##<..#.##.....)...  hLQ #†......'......... ##...#.##......... ####.##.###. ...###.# ##.....# .# ##...###- [..##### ##..... ##.## #.## #.# #.# ##  hgQ & #.# #. #.  #:. .. #  h~Q  ### .. ##   hQ ?. #  hQ  #q - a scroll labelled MIWEGOQEOLL hV 0442.0) hLW F-5.3 (13 hZ  hS] ? _You now have 164 gold pieces (gained 12). h8d  hg , hci  hi  hj  hIm  hlo , hs  hZv  hw  h.x  hx  hy  hz  hz  h{  hK ##...#.##.........####.##.###.......#...###.# ##.....# h E#.......# ##...####[..##### ####.## #.#### h  #.# . #.# # #.###.... #. #. h΂ z #.. .. #. h  #####.... .. ## .. #..    hO  #     #.You pick up a book of Touch and begin reading... h 250.3 (5.0) h[ +1.3 (6 h  h q  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library. h4 h^ h> h hT h/n h h h) h3 h h hL hj h h@, h8 h h}, h h h\, h h6 h h^ ho h hX hg, h  h h h4 h| h h, h h  h, h hB h, h hu h h h hR hT h} h hz hW ##.## ##### #.####.# #.#  #.# ##...## #.# ##.###.#  #.###.....# #.###......#  #.........# ...##..##..#  h #####.....# ....######.#####  ##...###..[ #)........#  ##.## .# #.#.#.#.#.#  #.#####.#####.......##  #..... hR6###.#.### 67.3 (16.0) #######.###.#.......#  .# ###.#.#.##  #.# #.##...##  #.# #.#..#..# h #.# #.##...## #.####.###.## h . #.##....#...# h^..# ##.##.#.###.## h h,8.3 (17 h6$? _Found a chain mail. hD 4 h F  h#I  hQ X hX l#[..##### ##......# #.# ##.## ##### #.####.# #.#  hRX #.# ##...## #.# ##.###.# #.###.....###.###......# #.........##...##..##..#  hvX #####.....#J....######.##### ##...###..[ #)........#  hX ##.## #.# #.#.#.#.#.# #.#####@#####....... hX #...........###.#.### #######.###.#.......#  hX K#.# ###.#.##.# #.##...###.# #.#..#..#  hPY J   endoplasm (asleep)#.# #.##.. #.####.###.##. #.##....#...# he 19.0) hf ,70.3 (2 hn  hp ] _An endoplasm comes into view. h:.......# ##...##### ...[..##### ##.....##.## ##### #.####.#  ##...## #.# ##.######.....###.###.............##...##..##..# #####.....#J....######.######...###..[(.#).......##.## #@# #.#.#.#.#.#.#####.#####.......###...........###.#.## h#######.###.#.......##.#.#.###...#..#.. #.##...## #.####.###.# h h +1.3 (1 h h_' _Found 2 javelins. h#  #...###.#..## ### #.......# ##...##### ... #[..##### ##......# #.##.## ##### #.####.# #.# #.# ##...## #.# ##.###.# h  #.###.....###.###......# #.........##...##..##..# #####.....#J....######.#####..###@.[(.#)........##.## ##.####.#.#.#.#.# h t #.#####.#####.......## #...........###.#.##########.###.#.......# #.# ###.#.#.## #.# #.##...## #.# #.#..#..# h7 l #.# #.##...## h5  h 72Freeze h  h  hJJ   _An endoplasm comes into view. _Found 2 javelins.  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  h The endoplasm is severely wounded.  The endoplasm freezes you. h[0-3.7 (1.4 h8 h1 _You are frozen. You resist. hȅm  You slash the endoplasm!  Lightning courses through the endoplasm! h1. h 1=10=5.1Freeze h hIM _You kill the endoplasm! h;4 h, h  h! hT" h& h' h_+, h- ht0 h2, h3 hI5 h6 h 7:= h7 h9 h:, h; h< hnB, h7D hK hJM hM hO hQ hkT, hU h,X hZ, h\ hX^ hXa ha hc hPf h@i, hj hon hNp, hq h7t hww, hz h{ h}, h~ h hq h h3 h hG, h h hf, h h hZ h h hԏ hR #.# ####.#.#.## #.# #.##...## #.# #.#..#..# h0> #.# #.##...## # #.####.###.## ... #.#...# hX #...# ##.##.#.###.## hI......##...#.#.# #)#  .......@.....#.###.# -93.1 (18.0) h<....###...###...#.#.####.. ##.## ####......## #.# ######.# h  #.# #.##'## #.# h- ##...## #.# ##.....## ####.# hJb #.......## ##.##.# hgE  h h}F-4.1 (19 h h9 _Found a stone staircase leading up. h&=J h= hC. #.# ####.#.#.##.> #.# #.##...###. #.# #.#..#..##. #.# #.##...##.## #. #.####.###.##. #B #.##....#...#.#...#. ##.##.#.###.##.##...#.#.# #)#......#.###.##<....###...###...#.#.#... ##.## ####...... ### #.# ######. #.# #. hC ##'## #. B   giant cockroach (asleep) ##...## #. ##.....## ####. #.## ##.##. hvL 0.0)  A giant cockroach comes into view. hO+5.1 (1 hR hU; _Found a stone staircase leading down. h#######.###.#....... ### #.# ####.#.#.# .># #.# #.##...## #.# #.# #.#..#..# #.# #.# #.##...#### #.# #.####.###.##.... #B# #.##....#...##...#.###.##.#.###.####...#.#.# #)#...............#.###.# <....###...###...#.#.#...# ##.## ####....#### #.# ###### #. # ##' # ## # ## #### hk hP&6 h h h6...........###.#.#########.###.#.......######.#.#..>#...# ..#...  #.##...##..## #.##.###.#..... #B# #.##....#.....#...#@###.##.#.###.####...#.#.# #)...............#.###.# ##<....###...###...#.#.###...# ##.## ####.....######### #.#  ##'##  ##...##  hs> hE?77Freeze hoD hoF hQ }  The helpless giant cockroach fails to defend itself.  You hit the giant cockroach. h:X i. h[ h18.4 (1.3Freeze h`  hac S _You kill the giant cockroach! hN .M#####.#####..................###.#.#########.###.#.......######.#.#..>#...# ..#..  #.##...#### ##.###.#... #@# #.##....#... h@ ..#...#.###.##.#.###.##........##...#.#.# #)...............#.###.# ##<....###...###...#.#.###  h  h@ ,90 h  h  hD- h- h- h/ h1 h65B h16 h\6 hd7 h8 hJ: h: h: h< h= h%= hz= h> h? hP? h? h@ h(B, hm h; h, h h h3, h h  hw  h  hS  he h h h( h h- h_ h h! hj, h h: h, h+ h hJ! h! h)" hv# h$ h$ h9% h& h', h*( h( h) h), h* h , h5, h, h. h/, h}0 h93B h|3 h4 h 6 h36 h7 h8 h59 hr9 h9 hU; h<, h= h|> h@, hn@ hB hD, hE hzG htH hH hI hTK h@M hwM hJN hP hQ, h"S h[ #.####..# #.# #.#  h[ #.####..#####.# #.#  h[#.##.......##.# #.##  h7\#.##.#..#...#.###.##. hn\ h\#.##.#........ #.................... h\ ####.###<....#  #.# ##...##  h] #@# ##### #.#  h?] #[.# #.#  hq] #.## ##'##  ##$ ##...## h] # ##.... #.. h]J#........  h]y +........  #........ h^ hbA..###### hb.......##..#..#...#.##......##........ hSc........###.###<....###...## #.# ##...## ##.## .###### #.# .# .###'###$  hc##...## #.##..... ........... #. hd... +.## ## hh1827.4 (28.0) hbi,8.4 (29 ho hry _You see here a scarf of resistance. hd} h} hy, h hD; _ h h, hҊ h, h h_N _You now have 175 gold pieces (gained 11). hL4 h? h h, h hI h) h\ hG h hu, hn h h/, h hq h4, h h hY, h( h h hO h hy h4 hj hS h hA, h h3 h', h h h, hg h h h hu h hV, h h7 h> hn h h h, h h h, hy h[ hX, h h" h|  ##...####.........  #...## ##.......#  #.### ##.....##  #.# ##...##   #.# ##+#   #.#    h  #   .w.....  ####.##     w   dart slug (asleep) h-49.4 (21 hnw.w ha>50.4 (22Freeze h h\ _A dart slug comes into view. hƕ  You slash the dart slug!  The dart slug is almost dead. hזj38--==1.8 (1.4) hp h. _The dart slug bites you. h#=  You slash the dart slug! h F† h--3-3.1 (1.3Freeze _You kill the dart slug! hk- h .......+#...####.....## ##........### ##.....##.##...##.##+#. ht.# .†......######.## h\ h4-40 h) h3 hPw#...####†#.......+#...####....## ##....... h x## ##.....####...####+## .†......######.## h} h~@-5 hS h hM #..## ###...####†#.......+#...####....## ##....... h## ##.....####...####+##  #.†...... h.! h!.96 hu& h( h%M##.## ##.....# #..## ###...####†#.......+ h;#...####....## ##.......## ##.....####...####+# #.# h h&7 h h h M##.#.## ##...## ##.## ##.....# #..## ###...####† hb v#.......+#...####....## ##.......## ##.....####...####+# #.# hX  h &8 h  h  hj M.###.# ##'## ##.#.## ##...## ##.## ##.....# #..## ###...####†#.......+#...####.. hk ..## ##.......## ##.....####...####+# #.#### hq  h5r &9 hWv  hx  h@lxM[.#.# #.# .###.# ##'## ##.#.## ##...## ##.## ##.....# #..## ## hl#...####†#.......+#...####....## ##.......## ##.....####...####+# #.##. h_w h h &1 h  h  hy M###...## ##.## ##.#.######[.#.# #.# .###.# ##'## ##.#.## ##...## ##.## ##.....##  hjz z #..## ###...####†##.@.....+'#...####..#...## ##.......##### ##.....##  #.###...###. h' <2 h  h8  h mM####.###<....###...###.###...## ##.## ##.#.######[.#.# #.# .###.# ##'## ##.#.## ##...##  h[ ##.## ##.....##  #..## ####@..####†#.......+'##...####.. h #...## ##.......##  #.### ##.....###. h  hE q1==3 h  h  hufCM....................####.###<....###...###.###...## ##.## ###.#.#######[.#.## #.# .###.# ##'## ##.#.## ##...## ##.## ##.....##  hf #@.## ####...####†##.......+'##...####..  #...## ##.......####. hcn ho&4 hs hu hFM##.###...#....................####.###<....###...###.#.####...## ##.## ##.#.#######[.#.## #.# #.###.# ##'## ##.#.## ##...##  hG##@## ##.....##  #..## ###...####†##.......+'  ##...####.........##. hO hP&5 h[V h X h  #.##.#..#...#.###.##.#  #.##.###...#.#  #....................# ####.###<....###...#  hO- #.####...## ##.## #  #.#.###### #.#  #[.#.## #.  #.###.# ##' hzQ .## ## # h3 ##  h #..## #.  h ##...####†  #.......+.  h2 ##...###..  #...##. hR.#  h #.###.....##  #.# h "...## h h3&6 h hC hi  #.##.......##.# #.##.  #.##.#..#...#.###.##. hz  #.##.###...#.  #.................... ####.###<....###...#  #.####...## ##.##  #.#.###### #.#  h #[.#.## #.  h; #@###.# ##' .## ##  hcC# ##  h #..## #.  ##...#### h  #.......+   ##...###. h|   #...##.. h   #.###..#  h hB=7 h h h SM##..####......##.# #...#.###.###.###...#....................####.###<....###...#####...## ##.##.#.######.#.# #.# .###.# ##'## ##.#.## ##...###.## ##.....# #..## #.......# h ] .### h  hh &8 h  h] y _You see here a scarf of resistance. h hMWear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 pair of boots (worn) Floor Items ([,] to select) Armour a scarf of resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h  hڔ  h 7 h_ #.####..#####.# #.### Gobosan the Chiller #.##.......##.# #.##. Revenant #.##.#..#...#.###.##. Health: 41/41 ======================== h  #.##.#........##...#. Magic: 8/8======================== #.................... AC: 3Str: 11 h  ####.###<....###...## EV: 11Int: 22  h #.####...## ##.## SH: 0Dex: 9 #.#.###### #.# h XL:  5 Next: 13% Place: Dungeon:3 #@.#.###.# h. Noise: ---------  Time: 2868.1 (0.0)  h_ #.###.# ##'## o) +5 long sword "Icuav" {elec, rElec Int+ h   h ##.#.## ##...## Cast: Freeze  h̚ ##.## ##.....# Memories (2)  #..## #....... h > ##...####........ h   #.......+........  h8 H ##...####........ h] l  #...## ##....... h z You slash the dart slug!  The dart slug is almost dead. _The dart slug bites you.  You slash the dart slug! _You kill the dart slug! _You see here a scarf of resistance. h  h _ hQ  h f  You start putting on your armour. ha A9.1 (1 h)  hx ,70.1 (2 hK  hɴ  h +1.1 (3 hV  h  hs +2.1 (4 h  h}  h +3.1 (5 h  h %  h _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. h  h+  h d _You feel resistant to extremes of temperature. h  _ hp X h  hD  hٝ  h3  hߠ , h  h  h , h_  h  h , hP  h  h  h  h  h  h  hѰ  ha  hҳ 7 _You open the door. hŵ  h  h  h @  There is an open door here. h  h _ hd  he  h  h  h  h  hn  h  hD  h  h  h  h}  h8  h  h  h  h  h_  h  h;  h 7 _You open the door. h  h  hO  h @  There is an open door here. h^  h _ h  h  h  h  h  h|  h , h  hw  h , h  hn  h" , h}  h  hj , hu  h  hP , h  hu  h , h  h  h , h  hn  h , h  h8  h? , h  hS  h , hh  ht  h,  hk  h  hS  h  h%  hF  h  h  h  h,  h  h  h  h  h  h  h+  hO  h  h , h  h  h  h;  h  h   hL  h  h  h8  h , hV  h  h  h  h!!  h#  h$  h>$  h$  h&  h' , h(  hY*  h* , hX+  h4,  h, , h-  h/  h/  h0  h]0  h1  h3 , h4  hK6  h7  h7  h8  h:  h; , h<  h=  h;?  hr?  h@  hA  hC  hC , hJ  h0L , hL  hO  hP  hP  hBQ  hS  hT  h'U  hU  hW  h6Y  hlY  hY  h[  h,]  he]  h]  h_  h8a  hma  hKb  hd  hf , hf  hh  hi , hj  h)m  hn  hn  hQo  h4q  hr  hr  hRs  hIu  hxv  hv  h#w  hx  h0z  hZz  hz  hn}  h~  h~  h:  h(  h , hK  h  h , h  h  he  h  h"  h  hU , h  h  h9 , h֑  hd  hn  h  h  h$  h , h  h  h , h  hş  h  hǡ  h  hw  h  h#  h  h  hG , ht  h  hޯ , hŰ  h  h6  hs  h  hF  h  h7  h  hv  h0  h^  h#  hL  h  h  h  h'  hG , h  h [  Items here: ( )) ÷÷. h  h _ h  h  h , hv  ho  hs , hh  h+  h  h  h  h  h , h  h  hD , hY  h&  h-  hg  h  hJ  hU  h  hR  h  h , hs  h  h , h  h  hs , h  h  h<  hl  h  h  h , hU  hi  h , h  h  h , h  h  hC , hg  h"  hF$ , hf%  h'  h) , hJ,  h^.  h0 , h~2  hm4  h 6  h>6  hR7  hk9  h;  h;  hk<  h>  h+@  h_@  h.A  hB  hD , hF  hH  hK , hM  hP  h4T  hT  hZ  h\  h ^  h^  h_  hgb  hZd  hd  hye  h)h  hi  h%j  hj  htq X ht  h-w , hbx  hy  h| , h}  h~  h , hF  hc  h  h߅  h  hȈ  h  hL  h  h  hߖ  h , h  h  hC  h  h  h  h  he  hơ  hգ  h , h,  h  h  h:  h̩  h\  hڬ  h  h  h  h  hű  hJ  h  h  h  h  h  h  h/  h  h  h  h  h߾  h  hG  h{  h(  h  hW , h  h  h!  hw  h  h  hE  h  hR  h  h>  he  h  h  hY  h  h  h  hP  hz  h  h  hl  h  hE  h*  h , h  h  h B hL  h  h  hT M _You now have 180 gold pieces (gained 5). h9 4 h  h  h  hr  h  h  h! ## ########  .. ##......#####  hU##. #...........#  #. #...###..##.#  hr###.##...###..##.#  #...@.....#...##.####3011.1 (138.0) h>L#.#.##......#........ #. #........##.## .. #........##.### >## #............ h #. ####.######.#### #. #.# #.# #. #.# #.# h#. ##+## #.# h h,29 h  h; _Found a stone staircase leading down. h h ### ######## ..###......##### h #.##...........# #.##...###..##.# ###.##...###..##.# #.@.......#...##.3.0) #.#.##......#.. h=#.##........##.(...##........##. hc'##>####.......... #. ####.######. #. #.# h#.# #. #.# #.# h #. ##+## #.# h h+4.1 (2 h  h% _Found 3 stones. hG  hJH  h-I  hK  h?N  hN  h'R , h(S  h_S  h#T  hV  hW  hX  hX  h\  h:^ , h^  ha ;  You see here 3 stones. hc  hc _ hd  hf  hh  h#i  hi  hl  hn , ho  h{p  h7r , h(s  hyu  hw  hBw  hw  hmy  hz  h{  h{  h}  h~ , h  hY  h , h  h΃  hN  h|  h'  hr  h  h/  hى  h  h , h  h5  hj  h  h  h  h6  h_  h-  hr  h  h  h  h  h  h  hϣ  h˥  h  hH  h  h֩  h  h1  h  h  h|  h  h  h0  h= , h  h  h8  hs  h_  hh  h  hV  hj  h9  h  hռ  h=  hE  h&  hP  h  h  h  h  h  h4  h/ , h  h  h@ , h  h  hV  h  h  h  ho  h  h  hd  h  h-  h  h  h , h*  hk  h  h  h  h  h  hA  h  h  h  hC  h  h  h  h/  h  h  h X h B h^  h  h  hT  h  h  h1  h  h  h  h*  h  h  h  hM  h  h  h  h  h  h  hb  h  hR  h  h  h  h  h&  h!  h!  h"  h&  h(  h(  h)  hH.  h/  h'0  h1  h;5  h\7 , h8  h=  h#>  h>  h0?  hRC  hD  hD  hE  hI  hK  hK  hL  hP  hcR  hR  hS  hW  hX  h.Y  hY  h^  hhb  hb  hd  h"j  hk , hl  h#o  h9p , hp  hs  hu , hv  hxy  hyz  hz  h/{  h}  h , h  hy  h , hr  h  h , h|  h  hM , h-  h  h , h  h:  hL  h  h?  h6  h,  hc  h  h  h٫ , h  h߰  hڲ , hn  h  hٹ  h"  h)  h  h; , h&  hz  hn , h  h  h  h  h5  h3  h  h3  h  h  h , hj  h [  Items here: ( )) ÷÷. h  h^ _ h  h[  hk , h  h  hr , h  h  h 4 h  h  h , hF  hm  h , h  h  h  h , h  h , h  ht  h , hn  hl  h  h  he hw h, hH h J hk  h  h*x h-~.......##.#  h .A#.#.#.###.# ##...## ####### #.# #..#..# h_.#. ...# #.# ##...###J #.########.#  h.###.###.###..........# ## .#...# h.#.#.........##.# #. ###.### h.&.#.#..##...##.###. # #)#.#....###......... ###.#.# h/##.##.#####.....# ..#.#.### #.##..........##.  h3/##......# #.##########.########.# #.# #.# hk/#.# #.### #.# J   endoplasm (asleep) h/#.# #...# ##+## h/T#.# ###.# ##.(.#####.# ##.# ##.....## h'62121.1 (107.0) h6,28 h: h;] _An endoplasm comes into view. hJ 3###.#.### ......# #.##.#.##  #.# .##...## ####### #.#  h E.#..#..# #.....# #.# .##...## #J# #.########.# ##.## #.###..........# # ..#... #.#.........##.# # .###.### hb  #@#.#..##...##.### .# #)#.# #......###....... .###.#.# ###.##.#####.....#  h ...#.#.### #.##.......... ###......# #.##########.### h b######.# #.#  #.# h  #.# #.### #. #.# h3  #...# ##+ #.##.# ##.( h  h 13.0) hZ  h  h .......## ###.#.## ....... ##.#.#.##  hw]#...######..#.......# ...##J# #.########.# ###.###.. ..#...# ..... h ##.###.#..##...##.### #)......###........ . h###.#.# ###.##.#####..... ...#.#.##.##.......... ###.....##########.### ha##### ## #. hy#.. ##+## h h \.JJ h 74Freeze hT h'^ _The endoplasm quivers. hm=  You slash the endoplasm! hs1. hwp4=5.5 (1.4Freeze h| h~M _You kill the endoplasm! h M.#.#.#.#. #.......## ###.#.## ....... ##.#.#.## h#k #...######..#......# ...## #.########.# ###.###.. ..#...# ..... hm ##.###.#..##...##.### #)......###........ .###.#.# hT###.##.#####.....#.## h h+-6 h 0 h. h h.  h.  h.  h0  h82  h2  hq6 X h8: , h;  h;  h<  h=  h`?  h?  h?  h}A  hB  hPC  hsC  hE  htF  hF  h.G  hH  hJ , h"K  hL  hPN  hN  hO  h Q  hR , hS  h3U  hV  hW  hW  hQY  hZ  hZ  hv[  h*]  h^  h^  hc_  h`  hb , hc  hc  he , hDf  hg  h_i  hi  hj  hJk  hl  hl  hMm  hn  ho  hp  hvp  hMr  hs , ht  hu  he{  ##.## #...# h{  .....  ...  ...   #.####.#  h{  #...J..#  #@#- h'| #.#  #######.#  hR| #.....#.#  #.###.########. h{|   h|  #.###..........# ########## J   endoplasm (asleep)  #.#.........##.# #........# h| .#.#..##...##.###.######.##......###.............# h| $#.# h݃ 0448.0) hn ,5.5 (19 h  he ] _An endoplasm comes into view. hA. ##.## ##...# .....##... .... #.####.# #.@.J..# h Y#.###### #.#  ####### #.#  #.....# #.#  #.###.########.#  #.###..# ######### hz#  #.#.........##.# #........#  #.#.#..##...##.###.######.# h1 h#6 h.0) h hr h #. ##.## ##...# ..... ##... .... #.####.# #..@J..#  h} #.###### #.# # #.# #.....# #.# #.###.#.# #.###.. #.#.##.  h  h{ &7 h Freeze h  hj  h  The helpless endoplasm fails to defend itself.  You slash the endoplasm!  Lightning courses through the endoplasm!. hh58.9 (1.4Freeze hX  h"M _You kill the endoplasm! h$P#. ##.## ##...# ..... ##... .... ##.####.# #...@..# #.######  h#.#  #.#  h h?,90 h~ hI h#. .###.## .###...# .#..... .####... ...... .# #.####.#  hL#....@.# #.###### #.#  #.#  hU$ hm%'50 h( h* h|4 h h> h h hn hՒ h  ha hؔ h̖ hk, h hi h , h h] hҟ, h h hӣ, hH h hV h h hq h! h\ h h h, h3 hԮ h, h h۱ h, h h! hw h h h+ h h h  h̻ h} h h h97 _You open the door. hT4 h h@  There is an open door here. h h _ h h hh h h h h, h h? h2 hb h h h  h] h h h h h@ h7 _You open the door. hH h h0 h@  There is an open door here. h@ h _ h h hO     ##+#  hH ##...## # ##.....## ##.# ##.......## .....  h#.........####...#.# +.........'.@......#  h#.........####...#.# #.......## .## h-  ##.....#o. h~  ##...## #.  ##'##  h#  o   orc (missile, asleep) h#.######   #......#  hx  ##.####.#  h8)  ha074.9 (24.0) h,5.9 (25 h hq _An orc comes into view. It is wielding a +0 mace. hV h h hZ h    ##+#  ##...## #  ##.....## ###.# h  ##.......## #. #.####...#.#  +.'..#  #..####...#.#  h  #.......## #.##  ##.....## .o.  ##...## ##.  ##'## #   hf #.######  #......#  ##.####.#   hX hxo.o) hfP====6.9 (1.0) h h% _The orc shouts! h  # ##+#. ##...##.# ##..###.### h> ] ##..##......  #.........####...#.#  +.'........#   h #.........####@..#.#  ..## ##o##  ##.....## ...  ## ###.# hO Z '##  # .######  #......#  ##.####.#  ##...###.#   hϺ  h gg   goblin (wandering)The orc closely misses you. h&  h l=---7Freeze ht  h# ~ _A goblin comes into view. It is wielding a +0 dagger of venom. h  h(1. hI---9.3 (1.4 h/ ht _You closely miss the orc. The orc hits you but does no damage. h7  You slash the orc! h<f) hd780.7Freeze h hG _You kill the orc! h-# ##+#.  ##...##.#  ##..####.### ##..##......  #..###...#.#  +...'........#  #...####...#.#  ## ##@##  ### #....!..#  ## ####.####  '##  #  .######  #......#  ##.####.#  ##...###.#  #.....##.#######.  h2 h24-10 h47 h< _Found a sedimented white potion.  Things that are here: _a +0 mace; a boomerang; an orc corpse h = ho ##+#.  ##...##.#  ##..####.### ##..##......  #..###...#.#  +.'........#  #.####...#.#  ## ##)##.##.#  ### #.@..!..#  ## ####.####  '## #  .######  #......#  ##.####.#  ##...###.#  #.....##.#######. #..........  -2 _ hB  h  h[##+# .  ##...## .#  ##.....## ####.###  # hG.## ##......  .####...#.#  .'........#  .####...#.#  hy #.## ##)##.##.#   hO##.....## #..@.!..#  ##...## ####.####   h##'## .#  #.###### g# #......# .# h ##.####.# .# g   goblin (wandering) hI##...###.# .#  #.....##.#.# hub  ##.  h h+>g. h&3 hP hG h3o##+# .  ##...## #.#  #.....## ####.###   ho.## ##......  ####...#.#  '........#  ####...#.#  .## ##)##.##.#  #.....## #...@!..#  ##...## ####.####  ##'##  hpK#g#  #.###### #.#  #......# #.#   hpq##.####.# #.#  ##...###.# #.#  #.....##.#######.#  ##. h#qG   hs hy:g. hz74Freeze h h݁ hP C ggYou closely miss the goblin.The goblin shouts!  The goblin hits you but does no damage.39--====6.1 (1.4 hnW Z _The goblin hits you with a +0 dagger of venom. h  You hit the goblin.  The goblin is severely wounded.=---7.4 (1.3 h hS _The goblin barely misses you. h*  You miss the goblin.The goblin is severely wounded. h*D---8.7 h/ h0T _The goblin closely misses you. hN  You closely miss the goblin.The goblin is severely wounded. hc40=-90.0 h hÞ  hm_The goblin hits you but does no damage. The goblin barely misses you. h ^  You hit the goblin. Lightning courses through the goblin! h>f) hw=1.3Freeze h h~J _You kill the goblin! h#  ##...###.# #.....## ####.### .......## ##...... .####...#.# '.......####...#.# ### ##)##.##.# #.....## #....!.#...## ####@####  hi$ [ ##'## #.#  #.######.......# ......##.########   h+ ;- h+ 20 h0  h;4 x _You see here a +0 dagger of venom. h 4 h]  h~  h % _ h!  h"  h"  h" E1= hZ$  ha'  h<* , h+  h H +#  .  ## #.#  ## ####.### ## ##...... ####...#.#  h`H  '........#  ##...#.# #  .##)##.##.#  .. hH #....@..#  - #... hH ####)####  ##'## #.#  hH ~ #.###### #.#  h'I t ......# #.#  ####.# #.#  ###.# #.#  hHI y .....##.#######.#   hkI 7#...............  hP +5.3 (3 h8Q +6.3 (4 hV  h h@, h|@ hB h$C, hC hD hF, hF hG hH hH h$I hgJ hK hK hL h-M hANB hN hO, h2P hQ hR, hS h(T hU hU hU h>W hRX, hX hLZ hj[ h[ h`\ h^ hd########### #.#......... .#.# #.#######. .... #.# h e #.....###.##### #......@......# h%e2 424.0) hIe#......##.###†#  hfet#...... #.###.###.#  hye)#.#... #.........#  he#. ##.# #####.####### he# #. #.###...# hea#. #.......# he##+# #####...# h f^##...## ##.## hl h]l,3.8 (15 hr ht% _Found a dagger. h 4 h  h  h  hA B h. , hf  h  ho  h  h  h  h}  h  h  ha  h  hB  h  h  h  h  h\  h8  h , h  h  h  h  h  h  h  h  h  h  h@  he  h  h  hE  h  h?  hg  h , h  h  h#  hb  h  h  hT  h  h6  h  hH  hn  h  h  h  h  h  hS  h  h  h'  h<  h|  h  h9  h  h  h  h  h=  h ; ###  h ### ## ..#  ##.## #.  h  #.# ##.#.#### #.  h- #.# ##.#.....# #.  hO #.###### #######.##.....###. .......# # h 0###.........  h #.####.# #.#####.##......##. #.####.## #. ##.#.......#. ........# #. ##)#.#...##. #.####.## #. ##.###.#### #.# ### #. ### # h S   ball python (constriction, asleep) #.# .S #  h; r#.# .. ##+ #.#  hb -...## h -62.8 (19 h ,3.8 (20 h#  hx& ^ _A ball python comes into view. h9  ####### # ...#.## ##.#.#.#### # ##.#.#.....# # # hC: -#.#############.##.....### ........# #......###....... ##.####.# #@#####.##......## # hh: #.####.## #.# ##.#.......#  h: ".........# #.# ##)#.#...## ##.####.## #.# ##.###.###  h7;  #.# # #.# ### #.#  #.#  .S. #.#  #.# ..##+#  #.# ..#...##  #.#..# h>  hD {S.S) hD 14.8 (1.0) hI  hRK 5 _The ball python hisses angrily. hv hw ####### # ...##.## ####.#.######.#.....############.## ..............##... ##.#########.### ##.. ......... ##)#.#...# ##.####.# hLw& ##.###.#  #.# ### S ### #.#  ...  hwm###+##...########.....  hw/###....... hy hzS h. h&&5 hP h? h޼####### # ...##.## ####.#.######.#.....############.## ..............#... ##.#########.### ##.. ......... hB% ##)#.#...# ##.####.#S# ##.###.#  #.# ### . ### #.#  ... ###+###...########..... #  hhA##.......#. hU  The ball python bites you but does no damage. x2 hC?=6Freeze h} hY _The ball python closely misses you. h5=  You hit the ball python. h;h† hx`8.2 (1.4Freeze hC h9 _You kill the ball python! h hZ  ...##.## ####.#.######.#.....############.## ..............#... ##.#########.### ##.. ......... ##)#.#...# ##.####.# ##.###.#  #.# ### . ### #.#  ... ...####+####...## +...#+........  hU  h 4-90 hT  h x _You see here a ball python corpse. h9z hyz hz h} h  hYQ _ h hͅ hn h hB h h{ h , hӜ hş hà, h h h, hV hN h h hQ h ht h h h[ h h h( h h, hS hk h; hc h' hS7 _You open the door. hj4 h h= h; hؽ, h@  There is an open door here. h.##.####.##.#####.##.... ....##.####.## #.# ##.#.... .............# #.# ##)#.#.####.####.## #†# ## # #.# ### ##.#### ### # # #.# ###.....#  #.# .....##.# # . hA## #.# #'##..##.# ##. ..## #.# #@#####..# ##..- ...###.# #.........##.# ##... )...##.## #..#######.g### #.... ....+...#_. $_ +.... ....##.##  #.... ...###.# ###  #... g   hobgoblin (asleep) ..## #.###.# ##.. .#####.....# ##. .....###.### ## h 867.0)  A hobgoblin comes into view.Found 9 gold pieces. h3,7.2 (18 hF h [ _Found a hazy altar of Hepliaklqana and a glowing silver altar of Zin. h !##.####.##.# ##.#.........# #.# ##)#.# #####.####.## #†# .##  #.# ### ##.#### ### #.  #.# ####.....# #.#.# #.....##.# ##+#.# #'##..##.# ##..#.# #####.#####..# ##..#.# #.....@...##.# ##...## #..#######.g### #.. ...+...#_. $_# +.##.##  # #.###.# ### .## #.###.# # #####.....# ...###.### ' ###.# #.# . h  h| 18.0) ha  h>  hp"t##.####.## #.# ##.#.# #.# ##)#.#..####.## #†# ##.###.##.# ### ##.#### ### #.##.# ####.....# #.#  #.# #.....##.# ##+# # #.# #'##..##.# ##. ## #.# #####.#####..# ##. .###.# #.##.# ##.##.## #..#.g### #.+...#_. .$_# +.##.## ### #. .###.# ### #. ## #.###.# ##......# ##.###.### ##'#.# #.# #.# ho*yg.g hf,&9 hu2 h4 h hB##.####.## #.# ##.#.# #.# ##)#.#...#.####.## #†# ##.###.##.# ### ##.#### ### #.# #.# ####.....# #.# #.# #.....##.# ##+#  #.# #'##..##.# ##...# # #.# #####.#####..# ##. ###.# #.g##.# ##. .##.## #..#..### #. .+...#_. #.$_# +. .##.## .### #. ###.# ### ##. # #.###.# ##......# ##...####.### ##'# #.# #.# #.#37[ hK31m---=90Freeze _The hobgoblin hits you. h R  You hit the hobgoblin.  The hobgoblin is heavily wounded.1.6 (1.4 _The hobgoblin closely misses you. hn  You slash the hobgoblin!  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########### .## #......... #.#### #.####### .....# #.# ##.#####........### ## #.# #.###...#   h h&7 hN hd h |  ## ########### .## #......... #.#### #.####### .....# #.# ##.#####........##.###†#.# #.......#   h/  h &8 hc  h  h '  ## ########### .## #......... #.#### #.#######  h .....# #.# ##.#####........##.###† h #.#.###.## h) g##+# #####...# h: D  h:  h& &9 h#  ha%  h  h   ## ########### .## #......... #.#### #.#######  h .....# #.# ##.#####........##.###†.#.###.##  h% #.#...##........  ##...####.##   h =60 h  h  h4  ## ########### .## #......... #.#### #.####### .....# #.# ##.#####........##.###†.#.###.## #.#...##........#Memories (2)  ##.....## ####.####    h: h:&1 hh> h@ hٖ  ## ########### .## #......... #.#### #.####### .....# #.# ##.#####........##.###†.#.###.## #.#...##........ .###.#######.####### ## #.# #.###... #.......## ##.......#    hQ hʜ&2 hR h hH+ h+ h+ h. h/ h23 h(4 h]5, h6 hm7 h]8 h8 h8 hJ; h; h; h; ha?b  You see here a quokka corpse. hC@ hA _ hA h- h, h hy h, h h h' , h  h-  h:  h_  h  hZ h, h h h, hb h h h= hs h h h h h  hx", h# h % h&, hm' h( h) h) h* h- hx. h. hv/ h27 _You open the door. h34 h4 h7@  There is an open door here. h9 hG: _ h; ho? h@ hEA hA h]C hJD, hD hF hvG, h2H hI hK, hK hM h\N, hN hR7 _You open the door. hR4 hDS hiT h7U, hU hV hW, hjX h Z h[ h>[ h[ h|] hr^ h^ hl  There is an open door here. _ hm h o, h\o hp hq, h4r hvt hu hv, hw h4x, hx hz hc{ h{ h{ hd} ha~, h+ h h hӀ h+ h h, h hX hq h### ###'## #.###### ##......# ##.####.# # # ##...###.# ##### #[ #.....##.### hC# ##.# ######..........  h#.#.# #?..##.........##.##### #...@..#####.####.# 405.0 (43.0) .### #...#### #......# ..# #### #.###### .###.# .## ####### #.# ..# #.....# #.# .## #.###.########.#  #.###..........# ###### .# #.#..##.# #..... h hm,6.0 (44 hϢ hc) _Found a scale mail. hֱq...# ##_...## .### ##.#'## .##. #.###### .##. #......# .# .$ ##.####.# .#  #. ##...###.# ##### #[ #.....##.## .....# ##.########......... .#.#.# #?.@##.........##.## ....## #......#####.####.# #.### hز #...#### #......# ....###### #.######.##  #.## ####### #.# #..# #.....# #.# ..## #.###.########.# # #.###....# ##### h h17.0 (1.0) h hf+ _Found 11 gold pieces. haN.# ##_ ##...## #.### # #..# ##'## #.# #.. #.###### #.# #.. #......# ..# .$. ##.####.# ..# #.# ##...###.# #.##### #[# #.....##..# ##.######## #.#.#.# #?@.##.##..## #......#####.####.# .#.### #...#### #......#.# ##### #.###### #.#.## #.#.## # #.# .#..# hwb #.....# #.#.## #.###.#.# #.## #.###.#  hPi h!j&8 hp h*r h .# ##_ ##...## ##.### # #..# ##'##  #.# #..# #. ##.# #.. #.......# .$. ##.####. #..# #.# ##...###. ##.##### #[# #.....##..# ##.######## .#.#.#.# #@..##.##. h .## #......#####.####. #.#.### #...#### #.......# ##### #. .#.#.## #.# #...##  h # #.# ..#..# #.....# #.# #...## h;  #.###.#.# ##.## #.###.#  h  h &9 h!  h(  h( ,10.0 (2 h-  h0 c _t - a scroll labelled YNUTEL DERUSM hK###.# ##...######.. ....# ##_ #..# ##... #.### ##..# ##'## .#  h#..##.###### #.# #.. ......# ..# .$.  h8####.# ..#  hQ#.# ##...###.# #.##### [# #.....##.# ......#  h##@########....... #.#.#.# #...##.........##.# ..... h#......#####.####.# .#.### #...#### #...... .....# ######.# hd###### #.# h.## ####### #.#  hR.#..# #.....# #.# .. hv0#.###.########.# h: h+1.0 (1 h  hx" hM ### T.......## ##.......## ###.# ##...######.....## ....# ##_##...#### ###'## ###### ###..# #......$. ##.# ..# .#...# #.#### #@# #.....##.# .....##.########........ #.#.#.#...##......... .....##...#####.#### .#.####...#### #......# h& h+'&2 h* h-S _You see here a +0 scale mail. h.M# #..#######..## # ### T.......##..# ##.......## ###.# ##...######.....## ....# ##_##...#### ###'##  ##### ##.###..# #..... hC/Q#....$.# ##.# ..# #...# #.#### #[# #.....##.# .....#.########........ #.#.#.#...##......... .....###......#####.####.## hu7 h8-3 _ h> h? hb M.#_.#.._#...''. ## #..#######..## # ### T.......##..# ##.......## ###.# ##...######.....## ....# ##_##...#### ###'##   h ##### ####. #.....#....@.# ##.# ..# #####.## ##...# #.#### #[# #.....##.# .....#.########........ #.#.#.##...##.........##.##...# hW  h &4 hۨ  h  hb +5.0 (2 hd  h ? _You now have 200 gold pieces (gained 11). h:.#_. ##.._#...'.' .## #..#######. .# ### T.##..# ##.## .###.# ##...#####..# ##.....##.# ##_ #..# ##...## ##.### # #..# ##'##  #.# #..# #. ##.# #.###..# #.......# #...@..# ##.####. #..# #####.## ##...###. ##.##### h; #[# #.....##..# ##.## .#.#.#.# #...##.##..## #......#####.####. #.#.### #...#### #.......# ##### #. .#.#.## #.# hZC hC+6.0 (1 h&I hZJ h .#_. ##.._#...'. #.## #..#######. #.# ### T.##..# ##. #.###.# ##...#####..# ##.....## #.....# ##_ #..# ##...###.### # #..# ##'## # #.# h# #..# #.#.# #.###..# #.# #..@...# ##.#### ##..# #####.## ##...####.##### #[# #.....##.# hm ##.# #.#.#.#.# #...##.##.## #......#####.#### # h #.#.### #...#### #.# ##### #. #.#.#.## #.# h h&7 h h h-d +...#_. ##.._#...' ##.## #..# ##.# ### T.##..# ##.  #.###.# ##...#####..# ##..... ##.....# ##_ #. #..# ##...##  hd .###.### # #. #..# ##'## .# #.# #. #..# #. .###.# #.###..# #.# #.@....# ##.  he 7.##..# #####.## ##...#.##### #[# #..... ).# h3e n ##.# .#.#.#.#.# #...## hge I. #.## #......#####. he _#.#.### #...#### #  he q#.# ##### #. ##.#.#.## he A #.# hfm  hn &8 ht  hu  h% .+...#_. ##.._#...' .##.## #..##.# ### T.##..# ## # #.###.# ##...#####..# ##.....#.....# ##_ #.# #..# ##... ..###.### # #.# #..# ##'## #.# #.# h i #.# #..# #. #.###.# #.###..# #.# #@.....# ##. ..##..# #####.## ##...#.##### #[# #..... #).# ##.# #.#.#.#.#.# #...## hY _. ##.## #......#####. .###.#.### #...#### # .#.# ##### #. ###.#.#.## #.# h  h &9 h  hT  h[[?25h[?0c  Search for what [Enter for "."]?  ho* [?25l[?1c h+2 h>420 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 scale mailb - [D:3] a hazy altar of Hepliaklqana  c - [D:3] 5 stones (6 further duplicates in 2 piles)  d - [D:3] a +0 club  h4e - [D:3] a +0 dagger  f - [D:3] a club  g - [D:3] a dagger  h - [D:3] 2 javelins  i - [D:3] a +0 hand axe  j - [D:3] a chain mail  k - [D:3] a +0 mace  l - [D:3] a boomerang  m - [D:3] a stone staircase leading down  n - [D:3] a +0 dagger of venomo - [D:3] a stone staircase leading down  p - [D:3] a stone staircase leading up  hY5}q - [D:3] a stone staircase leading up  r - [D:3] a leather armour  s - [D:3] a stone staircase leading down  h5&t - [D:3] a stone staircase leading up hn  a - [D:3] a +0 scale mail  t - [D:3] a stone staircase leading up h|  h.+...#_.##.._#...'....... Gobosan the Chiller .##.###..#######....... Revenant ###.# ### T.......##..# ##...... Health: 41/41 ======================== # #.###.# ##...#####..# ##..... Magic: 8/8======================== ###.....# ##_ #.# #..# ##...# AC: 3Str: 11 ..###.### # #.# #..# ##'## EV: 11Int: 22  h79#.# #.##.# #..##.## SH: 0Dex: 9 #.###.##.###..##... XL:  5 Next: 21% Place: Dungeon:3 ......##@.....# ##.## Noise: ---------  Time: 3419.0 (0.0)  h@..##..######.## ##...# o) +5 long sword "Icuav" {elec, rElec Int+ #####.######[# #..... Cast: Freeze #)........###.########.... Memories (2) #.#.#.#.#.##...##.........  hl##.......###......#####.## .###.#.####...#### #...  hq.#.......#######.## ###.#.#.###.# _Found a scale mail.  h _Found 11 gold pieces. _t - a scroll labelled YNUTEL DERUSM _You see here a +0 scale mail.  h.s_You now have 200 gold pieces (gained 11).  Search for what [Enter for "."]? . h h h* h. _ h. hK9Level 3 of the Dungeon <<<>>>___(Press ? for help)###..# ##.....## #.# #####.#####..# ##.....## ####.######.##.###.......###.#  #.........##.# ##.......## ##.......###<..#.##.....)...##.## #..#######..#######.........####...#.##.##†......'.........+...#_.  ##.._#...'.........'........##.###...#.##.........##.## #..#######.........####...#.##.#####.##.###.......###.# ### T.......##..# ##.......## ##)##.##.##...###.# ##.....## #.###.# ##...#####..# ##.....## #.......##.......# ##...#####.....# ##_ #.# #..# ##...## ####)#####[..##### ##......###.### # #.# #..# ##'###.###. h9## ##### #.####.# #.##.# #..##.###### #.##.# ##...## #.# ##.###.##.###..##......# #.##.###.....###.###......##@.....# ##.####.# #.##.........##...##..##..######.## ##...###.# #.######.....#.....######.######[# #.....##.#######.###...###..[(.#)........###.########...............###.## ##.####.#.#.#.#.##...##.........##.######## #.#####.#####.......###......#####.####.##...........###.#.####...#### #......########.###.#.......#######.################ #.# ####.#.#.###.#######.......># #.# #.##...##########.##.......#####.# #.# #.#..#..##.....# h :#.##.####..# #.# #.# #.##...###.###.########.# h#....................#.###.#.# ###.##.###.###.##.#####.###<....###...###...#.#.### #.##..........##.#.####...## ##.## ####......# #.####.#######.#####.#.###### #.# ######.# #.# #.# #.##..#.## #.# #.# #.### #.# #.# h.###.# ##'## #.# #...# ##+## #.##.#.## ##...## #.# ###.# ##.(.## #.# ##.## ##.....## ####.# ##.# ##.....## #.### #..## ##.......## ##.##.# ###.......## #.#.## h ##...####........÷####...#.#########...####.........###....##......'.........'.......................+.........'.......# hI#...####.........####...#.#########...####.........###....#### ##.......## ##.#.#.## #..÷......#.......## #.#.# h$#.### # #..###.# #.###.###.# hHH ##.### hk%#.# ##...## #.#.#.## #.# #.# #.## #...## h&#.# ##'## #.##.## #.###.# #.# ##+## #.#..# hA#.# #.# #.###.....###.# #.# #....##.# #.# #.#  h#.........# #.# ####.##.# # h) #.# ##.########## #.# hf#.####.........#### #.# #.# #>......# #.# h #.†.........# #.#  hI #.#.......## #.# hY ######.###.....##.#####.#  h{ #....#####.#......# #<# h#.# #..............#  ####..........##..#####.# h  h,Z.+...#_.##.._#...'....... Gobosan the Chiller .##.###..#######....... Revenant ###.# ### T.......##..# ##...... Health: 41/41 ========================  h-z# #.###.# ##...#####..# ##..... Magic: 8/8======================== ###.....# ##_ #.# #..# ##...# AC: 3Str: 11 ..###.### # #.# #..# ##'## EV: 11 h^-IInt: 22 #.# #.##.# #..##.## SH: 0Dex: 9 #.###.# h-#.###..##... XL:  5 Next: 21% Place: Dungeon:3 ......# h-#@.....# ##.## Noise: ---------  Time: 3419.0 (0.0) ..##..# h-#####.## ##...# o) +5 long sword "Icuav" {elec, rElec Int+ #####.######[# #..... Cast: Freeze  h.#)........###.########.... Memories (2) #.#.#.#.#.##...##.........  hY.##.......###......#####.## .###.#.####...#### #... .#.......###### h.#.## ###.#.#.###.# _Found a scale mail. _Found 11 gold pieces. _t - a scroll labelled YNUTEL DERUSM  h._You see here a +0 scale mail. _You now have 200 gold pieces (gained 11). _Search for what [Enter for "."]? . h/ h2 h)> h@ hE; _ hF hH, hI hN hR hHR hR h!X hY, h0[ h_ h>fB hjB  You see here a +0 scale mail. hm hm _ hn hOr hs ht hGu hx hz h{ h{ hA h, h h. hɆ h6 h h h h+ h h h h hR h h], h h1 he h h2 hD hB hm hƩ h h h h® h h h; h, h  h8 h3 h` hM hм h, h h h h hC h h h[ h h h h< h hP h, hY h hS, h hX h hN h h h h h h h h h3 hh h! hr h he h* hb h hO hb, h h8 h! hb h hC 7 _You open the door. h| 4 h h@  There is an open door here. hm h _ h h;  You see here 3 stones. h hg _ h h5" h$, h& he( h* h* h+ h. h0 h60 hK1 h3 hl6 h6 h7 h: h; h.< ho= h>@ hyB, hC hE hF hVG hH hJ h^L, hGM hO7 _You open the door. h;Q hpQ hR hU@  There is an open door here. hV h>W _ hW hY hZ h [ h[ h] hP_, h-` ha hc hc hd hf hg h h hh hj h0l htl hm h v########...####.........###....## ## #..÷......#.......## #.#.## .# #.###.###.##.....## ##.###  hVv4# #.# #.# #.###...## #...##  #.###.# #.# ##'## #.#..#  #.....###.# #.# #....#  hv#.........# #.# ####.#  ##.###########.#### #.#  #.#......# #.# 6 hv50.0) h wq#.#### #.......## #.#  #....#####.#......# #<#  hRw ####..........##..#  hw#######.#......# hwL#.#......####### #.......# #########  hw  hx h~ hZc _There is a stone staircase leading down here. hN  h  h  hp  h 970.0 (1.0) _ h  hCg ##.##....##...  #............  ............# .  ..........#..  .B..........  #.........#  #.......# 4 #.@...#  #.  ##.  hED #......  ...... ...... B   giant cockroach (asleep) ..... ..... hF hnJ h}+8 (1.8 hO hA} _You climb downwards. _There is a stone staircase leading up here. hk 4 hq  h$s  h<  .. ..##.# #.. ##.##....##...##....# .#..#...B.. #...#..#<...## .#.#...... ............ .......... h  h[ 310 _ h  h  hx[#.. ... .#  .. ..##.# #.. ##.##....##...##....# .#..#..#..#....B.. # h[o...# #.......#<...## .#..#...... .......... h\]..  ..... hd hf72Freeze hk hm h BB  climb downwards. _There is a stone staircase leading up here.  The helpless giant cockroach fails to defend itself.  You hit the giant cockroach h .  The giant cockroach is heavily wounded.  The giant cockroach bites you. h S0-= h2 4.2 (1.4 h/ hG _The giant cockroach bites you but does no damage. h=IA  You hit the giant cockroach. hQ1. hdT51= h9U\25.6Freeze h\Y hZS _You kill the giant cockroach! hz  ... .# .#.. ... .#  .. ..##.# #.. ##.##....##.....##.. ...# .##..#......#...#.#...#... ..##.......#. #.## ##.<...##  h{ #...#...#...... ....... h?  h$ J-60 h}  h< h h h h hXB hj, h h h" ho:= h h hk h h h h, h h h, h{ hl h h hu h% hg, h h; h, h h h, h- h h8 hd h h9  hf  h  h0  h  h h& h h h, h h h h hq h7 hC ....... ....... h >.....  .. .  hY#...... .#  .....##.# #.. ######.##....##... h2 #..##..-915.0) #.#....# . hE y ##.#..#...#.. h}  #..##...............#..#...#.# h a..##.......## hO!#..##.#####.<...#######.# ##......#####....... h'% h%,2.6 (16 h* hK,; _Found a stone staircase leading down. h` hg9..........o h.$....#.........>.....  h ......##.. #........#  #.....##.# #..  h######@##....##... #..##. .#.... h)# . ##.#..#....#.. #..##...... h#..#...#.#..#o   orc priest (polearm, asleep)#.......##....##..##.#####.<...#######.# ##. hM& 0.0)  An orc priest comes into view. It is wielding a +0 trident.Found 8 gold pieces. h*+3.6 (1 h/ h5A _Found a staircase to the Ecumenical Temple. hk..........o...$..........# .......... >..... ...##..#........# #.....##.# #..######.##....##... #..##..@.......... #.#....# ##.#..# hal<#.. #..##..... #..#...#.###.......##.##..##.#####.<...#######.# ##........ ###  hQr hr&4 hYv hw h`$..# .......... .>..... ....##..#........# #.....##.# #..######.##....##... #..##............. #.#...# ##.#..##.. #..##..... #..#...#.## #.......##.##..##.#####.<...#######.# ##........ ### ... #[ ha639;49m5 hV. .>..... .#.....##..#........# #.....##.# #..######.##....##... #..##............. #.#...# ##.#..##.. #..##..... #..#...#.## #.......##.# #..##.#####.<...#######.# ##........ ### .. #...... hW h2&6 h h h J hO , h  h  hӺ  hջ  hM , h4  h , h  hl , hX  h , h  h4 , h  h , h  h , h7  hH  h  h  hz , h  h , h  h , h  h( , h  h , h.  h , h  h , hS  h , hM  h  h  h  h , h  h , h  h , h  h  h  h  h , hJ  h  h  hH  h , h  h  hX  hE  h  hc , hq  h , h  h#  h[  hO  h , h   h , hJ  hf  h  h  h , h  hD , h  h;" , h"  h`$ , h%  hf& , h&  h ) , h~*  h, , h,  hz.  h.  h/  h1 , hZ3  h: B h: , h)<  h> , hh?  hA  hB  hSC  hD , h{E  hF  hF  hJG  h4J , hJ  hM  hM  hN  hP , hQ  h'T , hT  h@V , hV  haY , h`Z  hq\ , hK]  h_  h-`  ha  hc , hc  he  he  hf  hg , hth  hi  hi  hj  hl  hl  hm  hp , hq  ht , h1u  hw , hx  h{  h{  h|  h;  hk  hi  hw , h7  h  hDž  hʆ  ha  h  hx  hÍ , h  h , h{  h  h(  hR  hט  h  h  h , h  h , h  h  hޤ  hԥ  h  h˨  hܩ  h , h  ha B hҴ , h  h , h  h , hF  h. , h  h , h  h% , h  h , hP  h  h  h8  h , h  h@ , h]  hR  h  hs  hi , h  h , h  h  h&  hb  hG , h  h0  hf  hw  h , hb  h( , h  hl k 595.6 (99.0) _You start waiting. h 06.6 (100.0) hW  h # _Done waiting. hSLM.$#........... ...>..... .#......##..........#  #.....##.# #. hL#####.##....##.##..  #.#... #.#..####......#...#...##.......##.......##.##.... hR h=S17.0) hV hX h9f =....o... .$..........#........... # ...>..... .#.......##.. #........#  #.....##.# #.. ######.##....##... #..##. .#....#.. ##.#..##.. #..##...... #..#...#.#..##.......##.......#.#..##.#####.<...#######.# ##........### ##. hj  hk &8 h'q  hr  h=t ..........o... .$..........# ...........## ...>.......#.......##.. #........#  #.....##.# #.. ######.##..@.##... #..##.. .#....#.. ##.#..##.. #..##.......#..#...#.#..##.......##.......#..#..##.#####.<...###.#####.# ##.9 hNz  ht' ..... ....o... .$...# ...........## ...>.......# h(q.......##.. #........#  #.....##@# #.. ######.##....##... #..##..... .#.....#.. ##.#..##.. hE(#..##........ o   orc priest (polearm, asleep) h}(#..#...#.#..# h(s#.......##.......#. h(].#..##.#####.<...###. h+, h4y>oo) h5(600 h; hB> h4 h h hf .# . .......>...$ h&.o.........## # ...>.......#.#...##....... #......@.#  ho#.....##.# #.. ######.##....## #..##.............. h. #.#..........#.. ##.#..#..........#.. hT #..##............... #..#...#.#.........# hyR #.......##.......#.. h h.oo   orc priest (polearm) h&1 hh hZ h; .# . ..... ..........>... .$..........# ..........o## #  ...>.......#.#..  .......##.......  #......@.# h #.....##.# #..  ######.##....##...  .......  ....#..  ....#..   h;j.......  ......#    hWr .# . ..... ..........>... .$..........# ..........o## #  ...>.......#.#..  .......##.......  hr#......@.# #.....##.# #..  ######.##....##...  .......   hws...  ....#..  .....  ......   h...Magic: 7/8 hܱ=====================---.$..........#AC: 3Str: 11..........o## #EV: 11Int: 22 h,...>.....*.#.#..SH: 0Dex: 9 h^;.......##*......XL:  5 Next: 22% Place: Dungeon:4#......@.#Noise: ---------  Time: 3601.6 (0.0)#.....##.# #.. h@o) +5 long sword "Icuav" {elec, rElec Int+######.##....##...Cast: Freeze#..##.............. hbMemories (2) #.#.............#.. hز##.#..#..........#..o   orc priest (polearm, grapneled) h#..##...............#..#...#.#.........##.......##.......#.. h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (64% to hit)  h(The kinetic grapnel hits the orc priest. h3 h%:O... h:3=2.6 (1 hj? hAonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 12% risk of failure)  hB<Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 trident (64% to hit)  The kinetic grapnel hits the orc priest. _The orc priest is moderately wounded. hc`   h` Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h, Your spells (cast)TypeFailure Level  hj a - FreezeIce1% (1%) 1  b + Kinetic GrapnelForgecraft12% (2%) 1  hA c - Frozen RampartsIce h4% (1%) 3 Select a spell to cast[!]/[I] toggle spell headers h  h Gobosan the Chiller.#Revenant. .....Health: 41/41 ========================..........>...Magic: 7/8=====================---.$..........#AC: 3Str: 11...........## #EV: 11Int: 22...>.......#.#..SH: 0Dex: 9.......##.......XL:  5 Next: 22% Place: Dungeon:4#......@.#Noise: =--------  Time: 3602.6 (0.0)#.....##.# #..o) +5 long sword "Icuav" {elec, rElec Int+######.##.... h ##...Cast: Freeze#..##..............Memories (2) #.#.............#..##.#..#..........#..#..##...............#..#...#.#.........##.......##.......#..Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (64% to hit)  The kinetic grapnel hits the orc priest. _The orc priest is moderately wounded.Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gobosan the Chiller.#Revenant. .....Health: 41/41 ========================..........>...Magic: 7/8=====================---.$..........#AC: 3Str: 11...........## #EV: 11Int: 22...>....... h½ #.#..SH: 0Dex: 9.......##.......XL:  5 Next: 22% Place: Dungeon:4#......@.#Noise: =--------  Time: 3602.6 (0.0)#.....##.# #..o) +5 long sword "Icuav" {elec, rElec Int+######.##....##...Cast: Freeze#..##..............Memories (2) #.#.............#..##.#..#..........#..#..##...............#..#...#.#.........##.......##.......#..Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (64% to hit)  The kinetic grapnel hits the orc priest. _The orc priest is moderately wounded.Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _ hJ.......# .......#  .......... ..........>... .$....# ...........## # ...>....o..#.#.......##@.......#........#....## #.....##.# #...!######.##....##..... h#..##..........#.............#.. o   orc priest (polearm, grapneled)##.#..#..........#.. J   endoplasm (asleep)#..##...............#..#...#.#..# h'  An endoplasm comes into view.Found a metallic cyan potion. hk_.JJ hm37---3.6 (1Freeze hΝ h_@ _The orc priest hits you with a +0 trident. h/q  The grapnel guides your strike. You slash the orc priest!  Lightning courses through the orc priest! hct  hu  hQ} ..J..)J   endoplasm h 8/42---45=4.9 (1.3Freeze _You kill the orc priest! h  h l _Your Long Blades skill increases to level 1! hm #g...##.. .#.##.# #.. ............J.>...$..# ........## #  ...>....@..#.#....##........ #........#....## #.....##.# #...! ######.##....##..... h  #..##............... #.#.............#..g   goblin (asleep) ##.#..#......#.. #..##...... hl  h (.J. h c9=--50 ht  hR# _A goblin comes into view. It is wielding a +0 dagger. _You see here a +0 trident. h|..... .#. .g...##.. .#.##.#.#.... ........$...>.....$J...# ..## #  h} ...>....)..#.#..........##.........#........#....## #.....##.# #...! ######.##....##..... #..##............... #.#.............#.. ##.#..##.. h h`=-6Freeze h hm _Found 14 gold pieces. The endoplasm closely misses you. hFl  You hit the endoplasm.  Lightning courses through the endoplasm!! hP.g   goblin (asleep) hiT=68.3 (1.4Freeze hJ\ hf_M _You kill the endoplasm! h  h2  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   2.5  +1   h + Spellcasting 3.1   4.8  -1           h b - Unarmed Combat   0.0   0.8  +1   i - Forgecraft   0.0   1.4  -2      j + Ice Magic5.3   5.0  +1   c - Short Blades   0.5   1.2  -1      d + Long Blades1.1   2.4  -1               e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1   hm     g - Stealth   3.3   2.8  +2                   h7                                            The relative cost of raising each skill is in cyan.  haSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h{!  h(  h^1 Gobosan the Chiller....... .#. .Revenant...g...##.. .#Health: 39/42 ======================--..........##.#.Magic: 7/8=====================---..........#....AC: 3Str: 11..............$EV: 11Int: 22..........>.....SH: 0Dex: 9.$..........#XL:  5 Next: 46% Place: Dungeon:4........@..## #Noise: =--------  Time: 3608.3 (0.0)...>....)..#.#...o) +5 long sword "Icuav" {elec, rElec Int+.......##........Cast: Freeze.#[ h2 40m........#....##Memories (2) #.....##.# #...!######.##....##.....g   goblin (asleep)#..##...............#.#.............#..##.#..#..........#.. _A goblin comes into view. It is wielding a +0 dagger. _You see here a +0 trident. _Found 14 gold pieces. The endoplasm closely misses you.You hit the endoplasm.  Lightning courses through the endoplasm!! _You kill the endoplasm! h(9  h :  h:A  hDB  ẖ ##...... .#......# .#. .g...##.. .#.##.#.#.... ........$.>......$..# ........## # >....)..#.#...K.......##..........#........#....## . #.....##.# #...! ######.##....##..... h 3K   kobold (asleep) #..##............... #.#...#.. hh ;- h 9.3 (1 h  h(   h[ g_A kobold comes into view. It is wielding a +0 dagger. h(i. # ##...... .#.......# .#...g...##....#.##.#.#.... ..$.>......$..##.........## # .....>....)..#.#...K.##..........#........#....## ..##.....##.# #...! ######.##....##..... #..##..... h\2 h2g408===-10 h>< hy K#.....#.. ## ##...... .#......# .#... hd g...##....#.##.#.#.... ..$.>......$..##.........## # #.....>....)..##...K.##..........#........#....## #..##.....##.# #...! ######.##....##..... hK  hc  gK.glauncher)KThe kobold shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling. h g((((((( hBJ ..@....===1 hsR  _The goblin shoots a sling bullet. The sling bullet closely misses you. h ..##.......#.....##.. ### ##........#.....# .#...g...##....#.##.#.#......$.>......$..##...............## # h<##..K..>....)..#.#....##.............#........#....## #..##.....##.# #...! h hC>K... h;( hb. hW34---2 hΏ h-R _The goblin shoots a sling bullet. The sling bullet hits you. hN;: ... ........ ..##....... ..#..... ##.. ......### ##........#.. ....# .#...g...##....# #.##.....$.>......$...##......K........## # ##.....>....)..#.#...........##................#....## h= hI K.The goblin unwields a +0 sling. The goblin wields a +0 dagger. hKz5=----3Freeze h+T h!WT _The goblin closely misses you. hM\ _  You hit the goblin. Lightning courses through the goblin!! h^  he  hel )K.K   kobold hzp ===7--4.7 (1.4Freeze h`v  hw J _You kill the goblin! h' ... ... ........ ..##...... #.. ..#.......##.. ......###.##..#..#.# .#...>.)...##....#.##.#..#.....K.$.>.......$.##...## #.##.....>....).#.#... ..##.  .....#.#....## hy*  h2 :K. h2 E-50Freeze hu9  hx< ; _Found a stone staircase leading down. hm ^  You hit the kobold. Lightning courses through the kobold! h D) h 6==7.1 (1.4Freeze h  h J _You kill the kobold! h^... ... ......... ..##...... #.. ..#...... .##.. ......###.....##..#..#...........# .#.>.)...##....# ........##.#..)#....  h_.....$ .> ....$..##. .......## #.##.....>....)..#.#.............##.............#..#....###..##.....##.# #...! hi hKj4-80 hyr hRt h... ..##...... #.. ..#...... .##.. ......###.....##..#..#...........# .#.>.)...##....# ........##.#..) h?#.... .....$ .> ....$..##. .......## #.##.....>....)..#.#... hj..........##.............#..#....## h#..##.....##.# #...!######.##....##..... h hM@-9 h/ h hoq#.. ..#...... .#....###.....##..#..#...........# .#..>.)...##....# ........##.#..)#.... .....$ .> ....$..##. .......## #.##.....>....)..#.#.............##............#..#....###..##.....##.# #...! hs######.##....##.....#..##............... hS=20 h hh h #.. ..#...... .##.. ......### .[.....##........#..#.# .#... >. hN )...##....# .##.#. .). hv #.... .$ . h >...... ....$.##. h t..## #  h .##.....>....)..#.#... ... h .....#........#....## h* #..##.....##.###...! ho 8###  h  h 57= hM 1 he  h   h _Found a ring mail. h" #.. ..#...... .##.. ......#### .[ .....##........#... #.# .#... >.)...##....# .##.#. .).#.... .$ ......$.##...## # .##.....>....)..#.#... .........#......#..##.....##.###...!######.##....##.....  h&  h &2 hY  hT i _There is a staircase to the Ecumenical Temple here. h  hօ  h-  h  h3 -3 _ h  hjG  <.......⌠......._..# ...................# ...._.......⌠......# ##.................#  ##....._......._..# ####.............#  ##....._......#  ####.........# Temple hG ##.....@..#  ####.....#  ##...##  #####  You climb downwards. Welcome to the Ecumenical Temple!  Found a hide-covered altar of Uskayaw and a shadowy altar of Dithmenos. h-I := hL R__ hs +8 (1.7 ho d___ h! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. hв[[?25h[?0c  Search for what [Enter for "."]?  h! [?25l[?1c h;U__ash hZ< h@J__ hBX _Can't find anything matching that. hAi9_ hi h&n8_ hls:_ hw;840 _ hxR__ h; #.. ..#......  .##.. ......#### .[  .....##........#...  #...........# .#... >.......)...##....# ...............##.#........).......#.......................$Dungeon:4............@...........$..........##..................## #.##.....>....)..#.#..............##.............#........#....###..##.....##.###...! h<######.##....##.....#..##............... h[= h hq-6.3 (2.5 hs hz _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. h h4 h h h*; _ h>! h!L9= h5$ h(, h+ h]0, h3 h_9 h9 hB hB h3C hlCP40= hF hK hK hO hT, hX h^, ha h9g hgL1= hj hbo, hq hv, h?y hǁ hb2== h h`1 _HP restored. h4 h h h, h h> h h͢ h h hP= h# h hm, hͽ h hP h h h hk, h h, hU hN _You now have 214 gold pieces (gained 14). hh..#...... # ... . ......#####.[...##.... .##........#............ ........#..#..... ...... ....)...##....#.##...... ...........##.#.#......  hm\...)#. ................. ........> $..........##.. ...........####......... ....>....)..#.#......... ........##.............g  h..#........#....##...... g   goblin (asleep) .##.....##.###...!..#... ####.##....##......##...  h\47.3 (21.0)8.3 (22 h\& h -s _A goblin comes into view. It is wielding a +0 club. hh....#####.[...##. ##..#...............#..#..... .)...##....#.##.......##.#.#..).#........ hi2>..........## ..####>....)..#.#....##......g#..#....##. ##.....##.###...!..# ###.##....##......##.................. ..#.. hy(  h6zgglauncher)The goblin shouts! You hear a shout!  The goblin unwields a +0 club.  The goblin wields a +2 sling of flaming. h; (((((It bursts into flame! The goblin shoots a sling bullet. h 4..... h :==9.3 (1.0) h hC _The sling bullet hits you but does no damage. h #..#......... ......#..#.......)...##....#.##.......##.#.#..)#........>..######>....)..#.#. h ~...##......g #..#....##. #.....##.###...!..###....##......##.................. .....#..... .# hv  h^ S((((((( h&w W..@.... hdx /-50 h  h { _The goblin shoots a sling bullet. The sling bullet barely misses you. hd .....#..#. .)...##....#.##......##.#.#..  h;)#........>..######>....)..#.#. hJ#...##......g h..#....##. .....##.###...!..# hZ##....##......##. ................. . . h..#..... . #..#..## ....#... h] h O((((((( hY...@...=1 hJ h!{ _The goblin shoots a sling bullet. The sling bullet barely misses you. h$^)...##....#.## .......##.#.#..#...... ..>..##o#### >....)..#.#.##...##......g..#....##.##.###...!..###....##......##. ................ ..#..... .o   orc (wandering)#..## .....#g   goblin (launcher) .... .....# #.## hd hf ho.og. hUq/--2 h{ h}r _An orc comes into view. It is wielding a +0 flail. h? ...##....#.##. ##.#.#.#.>..##.####.o. ....)..#.#.## ##.g....# #....##.##.###...!..#. ##....##......##..#.# h}@ #.......#..## ......#.... ......#..  hB  hO .oThe goblin unwields a +2 sling of flaming.  It stops flaming. The goblin wields a +0 club. hQ 0--=-3Freeze hY  h8\ 9 _The goblin hits you with a +0 club. h h h!S.o h$"f1=-4.7 (1.4 h( h+ _You barely miss the goblin. The goblin closely misses you. hF hգS.o h]-6.0 (1.3 hP _You barely miss the goblin. The goblin closely misses you. x2 h8  You barely miss the goblin. The orc barely misses you.7.4 (1.4 h"  h% T _The goblin closely misses you. h  You closely miss the goblin. The orc closely misses you. The goblin misses you. hx2==8.7 (1.3 h? hLT _The orc completely misses you. h7  You hit the goblin.  The goblin is moderately wounded.The goblin hits you with a +0 club. The orc barely misses you. h7\1-60.1 (1.4 hv< h>T _The goblin closely misses you. h  You hit the orc.  The orc is heavily wounded. h( h37---1.4 (1.3 h $  h+ M_The orc hits you with a +0 flail. The goblin hits you with a +0 club. h:  You slash the goblin! h[ )  You kill the goblin! h)582.8 (1.4 hÜ h# _The orc misses you. The orc barely misses you. hD  You barely miss the orc.The orc is heavily wounded. hE (4.2 hM  hKP P _The orc barely misses you. hB  You barely miss the orc.The orc is heavily wounded. hCC--5.6 hL hNOs _The orc closely misses you. The orc hits you with a +0 flail. h5X  You hit the orc. Lightning courses through the orc! hM?D) hCi506.9 (1.3Freeze h K hMG _You kill the orc! h..##.#.#...#.......>..######. )..#.#.## ##......)....#....#....##....@.......##.###...!..#... #....##......##. ..............#.###.......#..###......#.. .......#. #.# ...#....# #.#..-70 h  h1   Things that are here: _a +0 flail; an orc corpse hk#....... >. ..##.. ####.. )..#.#.## .##......)....#... h1l..#....##....)......##.###...!..#..##......##. .............#.###....... #..###......#...... .......#...## ...#....# ..# . h`l#....###....# .#<...###. hx hx]8-8 _ hk h2 h4 h h, hb hR, h h6 hl h! h#b9= h h` h h4 hv, h> h*, h hùm40= h h, h h, h hR hE1= hO hI, h3 h, h h, h h2== h? hC h, h hSo .##.#.##....>.......##........####....  h )..)..#.#.....## .##............)....#... .....#....##...##.###...!..#.... #....##......##...........##..#..............##..###......#.... hNE.. .......#...# #...# ...#....# ..#......#....###....# .#Things that are here: h M##....#.## #.#.##. hJ>..........###.... .)..#.#....## ##........#.. h8...#....##....). ..##.###...!..#... #....##......# h8.. ..............#.......##... hYI..###...#....# .. h{Oa +0 flail; an orc corpse h0846.0) hU 35.9 (17 _ h/ h  Things that are here: _a +0 flail; an orc corpse _a +0 club; a +2 sling of flaming h/4 h h h h% _ hd h h  hc:= h h hA , h  h(  h  h  b).......#....................>........##......####....>....)..#.#.## ..##............)....#... #........#....##....)........ #.....##.###...!@.#.......... ##.##....##......##..........  hj #.................#.......##. ............#..............# .#.#..###......#........... .......#...#J   endoplasm (wandering)#.#.........# ...#....# ..###.......#....###..J.# .# .#####.<...###. h ! h 18.9 (3.0) hO +9.9 (4 h  hU ] _An endoplasm comes into view. h 4..>.........##...###.>....)..#.#..## .....##............)....#.. #........#....##....).....##.###...!..#..... ##.##....##.....@## #........... h3!## .#........# #..#..###......#.... ........ .......#...##.#.........# ...#....# .##.......#....###..J.# #####.<...###. ##. ##....... hA# h,9J. h4-,90.9 (1 hI5 h#7 h% d> ..##........... ####............... >....)..#.#...........## ...##............)....#... ..#....##....)........ .....##.###...!..#...  h ##....##......##. ............##. .#........# #..#..###......#.... ...... .......#...# #.#.........# ...#....# ..##.......#....###.J..# .# #####.<...###. ## h  # ##........  . #  h@  h> 9J. h &1 hM  hc  hU..## ####............... >....)..#.#...........## ...##............)....#... ..#....##....)........ ##.###...!..#..........  h ##....##......##.......... .................##. .#........# .#..####.... ... .......#...# #.#...# ...#....# ..# #.......#....###J...# .# ####.<...###... .##...  ##.......... # .  .... # h  h1. h&2 h  h" hf#### )..#.#...........## ...##............)....#... ..#....##....)........ ##.###...!..#... ##....##......##. .........##. #. #..####................#...# #..##...#....# ..# #. hfM#....###....# .# ###.<...###... .##...  ##.......... .# ...#.... .. ..# #...... .. hHo ho&3 h}t hu h T)..#.#.## ##............)....#... ..#....##....)........ ##.###...!..#... #....##......##. .........##. #....... #..### h #...........@...#...# ###...#....# ..# #.#....###....# .# <...###... ..##...  ##.......... J.# ...#... #... ..# J   endoplasm (wandering) #...... ##.. ......... ... .  hr  ht H.J h &4 h$  hH&  h$^##.....)....#.....#....##.##.###...!..#.. #....##......# ..............###.......# ..####..........# #.##...#@...# #....## #.<...###... ..##.....  h ##.......... #..# ...#.  ##........ #J.. . # ##.. ...  ... ..#...  h^ hș&5 h hI h  Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h ..##............)....#...Gobosan the Chiller .....#....##....)........Revenant ..##.###...!..#..........Health: 42/42 ======================== #....##......##.......... hL LMagic: 7/8=====================--- ..............#.......##.AC: 3Str: 11 ........#..............#EV: 11Int: 22 ........#..###......#.... hp SH: 0Dex: 9 ....................#...# h XL:  5 Next: 50% Place: Dungeon:4 #.........##...#@...# ..# hɀ Noise: ---------  Time: 3695.9 (0.0) #.......#....###*...# .# h o) +5 long sword "Icuav" {elec, rElec Int+ ##.<...###... .*##.....Cast: Freeze h/ ##.......... #*.# ...#.Memories (2)  ht ##........ #J.. ..##...... ##.. ...J   endoplasm (grapneled)...... ... ... h ...... #........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The kinetic grapnel hits the endoplasm.  h KThe endoplasm is heavily wounded. ho  h ?...J. h: 3=6.9 (1 h  h  Aiming: Kinetic Grapnel (safe; 12% risk of failure)  h =Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is heavily wounded.  h S_The endoplasm quivers. hw...#....##.##.###...!..#.. #....##......# ..............###.......# ####...........# #.##...#....# #....## #.<...###.......##.....  ##..........##.J# ...# ##........ #... ..#  # ##.. ...  .... ...#... .....J.-7Freeze h  The grapnel guides your strike. You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.1-=9.2 (1.3 _You are frozen. You resist. h  You slash the endoplasm!  Lightning courses through the endoplasm!.-1700.6 (1.4Freeze _You kill the endoplasm! h##.###...!..#.. #....##......#. ..............###........# ###......#...........# #.##...#....# #....## #.<...###......@##.....  ##..........##..# ...#. ##.. #... ..#  #...... ##... ...  .....#..... ..........  hد hl   iguana (wandering)l hg4-10 h7 hZ _An iguana comes into view. hA#....##......# ........###........# ###......#..........#...# #.##...#....# #....###....# #.<...###.......##.....  ##..........##.@# ...# h  ##........ #.......#  #...... ##........  .........#........ ..........l... ......... h hG.l h9f2=-2 h̭ h+ h7_..##.###...!.. #....###........#.##.............# #..####.... ............#...##...#....# . #.......#....###....# .# ##.<...###......@##....##..........##..# ...#.##........ #.......# ###..................#................l........... h8 h$=1. h=&3 h"D hE hflM...#....##....) ..##.###...!... #....##......#........#.##.............# #..###.. ............#...##.... #.......#....###@...# .# ##.<...###.......##.....  ##....##..# ...#.##........ #.......# #...... ##..................... h h;&4 h h hgM##........#...#....##....) ..##.###...!.. #....##......#........###.......# #..###.. . h...........#...##.... #.......#....###....# .# ##.<...###.......##....  ##..........##..# ...#.##........ #.......#............. h hV8===5 hw& h=( h\ ..)..#.#.....## .##............)....#.......#....##....). ...##.###...!..#. ##....##......##...........#.##..#........##..###......#.... ........@....#...# .# h] S...##...#....# ..#......#....###....# .# ###.<...###.......##..........##..# ...#.##........ #.......##...... ##........ ...... ........ #. hh  hvi B=6 hq  h6s  hg...####.... >....)..#.#...........## .##............)....#.......#....##....). ....##.###...!..#. .##....##......##...........##..#........#.#..###@.....#.... .............#...# #.#...##...#....# ..# .##.......#....###....# .# ####.<...###.......##...........##..# ...#.##........ #.......##....... ##.. hfhq ...... . hq hq&7 hv hx h.##.. ........####.............. .>....)..#.#...........## .##............)....#.......#....##....).. .....##.###...!..#.. h. #.##....###............##..#........# #..#..###......#.... ..............#...#.#.........##...#....# ..# ..##.......#....###....# .#  hRp#####.<...###.......##..... #.......##..# ...#. # ##........ ##....... ##. h+ h,&8 h3 h5 h n>.....##................. .........####..............>....)..#.#...........## .##............)....#... #........#....##....)............##.###...!..#.......... ##.##....###.......... #... hھ#.......##. ....#........# .#...#..###......#.... ........................#...#.#.........##...#....#..# ...##.......#....###....# .# .#####.<...###.......##..... .#........##..# ...#. ## #. # h hSD===9 h= h$ hM.>........#.............####......... >....)..#.#.....## ......##............)....#...#....##....).....##.###...!..#.##....####.. #......#.......##. .....#..............# #...#..###......#....  h.........................#...#.....##...##.. h h]'10 h h߫ hv )#.......>...........##..............####.......>....)..#.#...........## . .##............)....#... .#........#....##....)........ h\w ....##.###...@..#. ###.##....###.... ##.##. .....#..............##....#..###......#.... #........................#...#.#.........##...#....#..# ....##.......#....###....# .# #.#####.<...###.......##..... h  hm &1 h  h  h0 +2.6 (2 h  h Z _u - a metallic cyan potion h4 h hB h, h h, h h, h h, h h, h hG , h  h, hN hJ h h h, hG h, h@  h^#, h8% h', hT) h,, h. hP1, h-2 h=4, h7 h;, h< h?, h@ hC, hD hPG, hH hIL, hM hP, hQ hS, hT hW, hX h[, h{] hg`, ha h1e, hf hqi, hj hwn, hp hs, ht hwx, hxz hF}, h~ h, h: h, hp h0, h7 h h* BB   giant cockroach (wandering) _You start waiting. h$047.6 (35.0) h,8.6 (36 h hb _A giant cockroach comes into view. hpz#.##.#.# )#............ ...............B..... >.......... ##...... ......####.......  h{_>....)..#.#...........## . .....##............)....#... ........#....##@...)........ .....##.#.......... ##....####.......... #.....#.......##.. h_{\#..............# .##..###......#.... ............#...##.#. h{.##...#....# ..# ...##.......#....###....# .# h hj.BB h͉19.6 (1.0) h hؓ hs)...##....#.# .##.#.# )# .......... >.....B ##... ......####.... >....)..#.#...## . .....##.........@..)....#... ........#....##....)  h u-.....##.###......#... ##....##......##.......... .....#.......##. ..#..............# ##..###......#................#...##.#..##...#....# ..# hv hL.B hs'50 ha hR hqZ...#..#....... )...##....#.## .##.#.# # . >...... ##...B ......####.... >....)..#.#...## . ##............)....#... ..#....##....) hr ....##.###......#. ##....##......##.........#.......##. .#..............##..###......#.............#...# hCt h3~K.B h471Freeze h hz h>   You hit the giant cockroach.  The giant cockroach is heavily wounded.The giant cockroach closely misses you. hh? 5=3.0 (1.4 hIF  hG G _The giant cockroach bites you but does no damage. h7  h  You closely miss the giant cockroach.The giant cockroach is heavily wounded. hs&4.3 (1.3 h hNU _The giant cockroach misses you. hxC  You slash the giant cockroach! hB1. h1c25.6Freeze h hS _You kill the giant cockroach! h{s..#. ...#..#....... ##....#.##. ##.#.# # . h >..... ##... ......####.... )..#.#...##. . ##............)....#... ..#....##....) ..##.###. hS... ##....##......##... h}U.....#.##. h#..............##..####.... h! h"4-60 h( hd3 h O#####.[...##.... ..#......##..#....... ##....#.##.. ##.#.# # . >..... ##... .####.... )..#.#...##... ##............)....#... ..#....##....) ..##.#.. #....####........###.#........# h  h~ @-7 h8  hB  hj  h(k  hJo  ht  hv , hy  hz  hd . ......##..S #####.[...##.....#.#.............#... #..#....... ##....#.## hN ###.#.#.#... >.........##................... .####......#. )..#.#...........##.... ##............)....#.... S   adder (asleep) ...#....##....)...... ##.####...........##......## h{ &8 h +9.6 (2 h  hK Y _An adder comes into view. h9  ...... ..... . ......##.........S ####.[...##.....#. ..#.#! ..#....... #....#.####.#.#### .....###.....####....# )..#.#...##....l h:l   iguana (wandering) #............)....#..S   adder (asleep) ..#....##....)........ #.#. h{> hG?l. hH,60.6 (1 hP hRSY _Found a fizzy red potion. h^....... ............##.........S. . #####.[...##.....#.... .. ...#.............#! #..#... ##....#.###..... ...##.#.......#.#.....#... >###...#### hy#.l .)..#.###..... ##....)....#.....S   adder (asleep) ...#....##....).......... ##.###......#......... ...# h  ho  h(.S.ll   iguana (wandering)S   adder h&1 h# h&/ _The adder hisses angrily. h}. ...... ....... ......##. . .#####.[...##.....#...S....#.#......! .#..#...... .##....#.##.#......##.#.#.#.#.#. .>.#.##..#### h.#.. ..)..#.#.##...l. .##.)....#.....S   adder.#....##....).......... .##.###......#..... ....##......##. h- h h} h*.S.ll   iguana (wandering)S   adder h &2 h^) h+ h-. ...... ....... ......##..... . ..#####.[...##.....#..#.#......!.#..#.....S..... ..##....#.##.#......##.#.#.#.#.#. ..>.#.## h..####o.#...)..#.#.##... ..##.)....#..l..S   adder.#....##....)..........o   orc (wandering) ..##.###......#.... #....##......##. h!, hO+.So.o h,&3 h5 h8q _An orc comes into view. It is wielding a +0 whip. h_ :. ...... ....... ......##........... . ha .#####.[...##.....#..#....#......!.#..#......##....#.##.S#......##.#.#.#.#.#..>.#.##...o..####.#...)..#.#.##.....##.)....#..l...#....##....)...........##.###. ha .....#.... ##....##......##. hb  h'd  hd  hZp S.o.l   iguana (wandering)S   adderlo   orc hp &4 h:z  hi|  hcW......##......#####.[...##.....#...........#.............#!#..#........ )...##....#.## hW8S.#.........##.#.........#.#.....#...>o#....##.......#####.. >....)..#.###.....##.... hRX)....#l......#....##....)..........S   adder##.###......#.l hXo   orc .##....#. ..........###. hZ h[ hc\ hgt.S.o hgl   iguana (wandering).S   adderlo   orc hi&5 hzr hvt hW#...... ......##. ..#####.[...##.....#........#......#......!.#..#...... .)...##....#.## ha.#......##.#.#.S.# ).#.#..>.o.#.##..####.#.. .>....)..#.#.##......##... he.)....#..l...#....##....).S   adder.##.###......#.o   orc #.##....##......##......l... .#.##. h h@ h# hW.S hc?=6Freeze h h[T _The orc completely misses you. h!  hɪ V.S hE -7.9 (1.3 hZ  h _You barely miss the orc. The orc barely misses you. h4%Y  You hit the orc. Lightning courses through the orc!! h& h- .)@S  You kill the orc! h1039.2 h7 h]9K _The adder misses you. hr.#...... ......##. ..#####.[...##.....#. #.#......#......!.#..#...... ..)...##....#.##.#......##.#.#.# .).#.#..>.@.S.#.##..####.#.. ..>....)..#.#.##......##....).#..l.. #.#....##....). #.....##.###......#...... ##.##....##......##.l... #.#.##. ha2S. h3[1-700 h> h _The adder attacks as it pursues you! The adder bites you.  Things that are here: _a +0 whip; an orc corpse hU hUg39--1.6 (1.4 h[ h] _You barely miss the adder. The adder barely misses you. The adder bites you. h9 X-3.0 h  h _You closely miss the adder. The adder closely misses you. The adder bites you. hw  You barely miss the adder. The adder barely misses you. h (4.4 hf h(S _The adder closely misses you. h 1^  You slash the adder! Lightning courses through the adder! h@C. hJEl60=5.8Freeze hN hPI _You kill the adder! hH#...... ......##. . #####.[...##.....#. .#......#......! #..#...... hB )...##....#.##.#..... ##.#.#.# ).#.#  >.)@.# ##. ####.#.. >....)..#.#.##.....  h##....).... .#....##....)....  h.....##.###......#...... h.##....##......##.l...  hz h>40--60 hi h hO ...... ......##. . #####.[...##.....#....... #......#......! #..#...... )...##....#.##.#..... ##.#.#. hP# .#.#  >.).# ##. ####.l..#.. >....)..#.#.##..... ##....)....#..l.. h QY#....##....). l   iguana (wandering)##.###......#..... .##....##......##....  hH\ hy_9l. h~`A--7 h]l h`m h   . [...##.....#....... .........#......! ................ )#.##.........#..... .#.#...............# ...................# .................... >.........).@...........# .................... ##...........l...#.. >....)..#.#...........##..... .........)....#..l.. ...##....)..........  h c#......#........... ......##..........   h$R  .  h[...##.....#....... .........#......! ................ )#.##.........#..... .#.#...............# ...................#  hf.................... >.........).@...........# .................... ##...........l...#.. >....)..#.#...........##.....  hXS.........)....#...##....).......... #......#....... h{......##....... h h[ hX h^ _An iguana is nearby! h4p ( ......##. . #####.[...##.....#. #.....#......! #..#...... ...##....#.##.#..... ##.#.#.# #.#   h4q 1>.)..# ##. ####.l...#.. ....)..#.#.##..... ##....#....##....). ##.###......#....  hsq ##....##......##...  h3s  hR} N.l h~ -8 _ h  h  h$  Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h- h h h!  hu_You can't see any susceptible monsters within range! (Use Z to cast anyway.) hr& ..... ......##........... .  Gobosan the Chiller ...#####.[...##.....#.......  Revenant ......#.............#......!  Health: 40/42 ======================-- ...#..#.....................  Magic: 7/8=====================--- ...##....#.##.........#.....  AC: 3 h&Str: 11 ......##.#.#...............#  EV: 11Int: 22 ......#....................#  SH: 0Dex: 9 ............................  XL:  5 Next: 60% Place: Dungeon:4  hX'k...>.........)..@..........#  Noise: ---------  Time: 3778.8 (0.0) ......##....................  o) +5 long sword "Icuav" {elec, rElec Int+ ......####...............#..  Cast: Freeze ....)..#.#..........l##.....  Memories (2) ...##............)....#..l..  h'P......#....##....)..........  l   iguana (wandering) ...##.###......#........... ##....##......##.......... ...............#.......##. Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 69% to hit)  h'zYou miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen. h1|  . [...##.....#....... .........#......! ................ #.#.#..... #.#......# .........# .......... >........ h1"......# .......... #......#.. )..#.#..l.##..... ....#..##....).......... l......#...........##........ h2 . h21==9.8 (1Contam  h: h=_  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, 69% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic.  Nothing appears to happen. _The iguana hisses angrily hX ......##. . #####.[...##.....#. #.....#......! #..#...... ##....#.##.#..... ##.#.#.# #. hY%#  >.)..# ##. ####.#.. )..#.#.l.##..... ##.)....#..l..#....##....).......... ##.###......#.......##......##..  h'] h(g>l. h4h/-80 h1p h+r h˟ .... ......##........... .Gobosan the Chiller ..#####.[...##.....#.......Revenant .....#.............#......!Health: 41/42 =======================- ..#..#.....................Magic: 6/8 h ==================------ ..##....#.##.........#.....AC: 3Str: 11 .....##.#.#...............#EV: 11Int: 22 .....#....................#SH: 0Dex: 9 ...........................XL:  5 Next: 60% Place: Dungeon:4 ..>.........)...@.........#Noise: ---------  Time: 3780.8 (0.0) .....##..........*.........o) +5 long sword "Icuav" {elec, rElec Int+ .....####........*......#..Cast: Freeze ...)..#.#.........*.##.....Memories (2) Contam ..##............).*..#..l.. .....#....##....).......... h El   iguana ..##.###......#........... #....##......##.......... ..............#.......##. _The iguana hisses angrily.  Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (69% to hit) hJ  h, Nl.... h- D=1.8 (1Freeze h7  hg9 ]  Casting: Kinetic Grapnel (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 12% risk of failure)  h9 Press: ? - help, Shift-Dir - straight line  Aim: an iguana (69% to hit) _The kinetic grapnel misses the iguana. h h -3.2 (1.4 h hv _You closely miss the iguana. The iguana closely misses you. h  You hit the iguana but do no damage. The iguana barely misses you. h \39-4.5 (1.3 h  hI + _The iguana bites you. h@  You hit the iguana.  The iguana is moderately wounded. hA(5.8 hF h=HW _The iguana completely misses you. h.  You hit the iguana.  The iguana is heavily wounded.The iguana barely misses you. h/R40-7 hG0E===7.2 (1.4 h9 h <K _Your magical contamination has completely faded away. h D.... ......##........... .Gobosan the Chiller ..#####.[...##.....#.......Revenant .....#.............#......!Health: 40/42 ======================-- ..#..#.....................Magic: 6/8==================------  h ..##....#.##.........#.....AC: 3Str: 11 .....##.#.#...............#EV: 11Int: 22 .....#....................#SH: 0Dex: 9 ...........................XL:  5 Next: 60% Place: Dungeon:4 ..>.........)...@.........#Noise: =--------  Time: 3787.2 (0.0) .....##.........l.......... h o) +5 long sword "Icuav" {elec, rElec Int+ .....####...............#..Cast: Freeze ...)..#.#...........##.....Memories (2) ..##............)....#..l.. .....#....##....).......... h[ l   iguana ..##.###......#........... #....##......##.......... ..............#.......##.Press: ? - help, Shift-Dir - straight line h= >Aim: an iguana (heavily wounded, 100% to hit)  You freeze the iguana!  The iguana is almost dead.You barely miss the iguana.The iguana is almost dead. hd o28------=8.2 (1 h[  h{   h tAim: an iguana (heavily wounded, 100% to hit)  You freeze the iguana!  The iguana is almost dead.You barely miss the iguana.The iguana is almost dead. _The iguana bites you! h.... ......##........... .  Gobosan the Chiller ..#####.[...##.....#.......  Revenant .....#.............#......!  Health: 28/42 ================-------- ..#..#.....................  Magic: 5/8===============--------- ..##....#.##.........#.....  AC: 3Str: 11 .....##.#.#...............#  EV: 11Int: 22 .....#....................#  SH: 0Dex: 9 ...........................  XL:  5 Next: 60% Place: Dungeon:4 ..>.........)...@.........#  Noise: ==-------  Time: 3788.2 (0.0) .....##.........l..........  o) +5 long sword "Icuav" {elec, rElec Int+ .....####...............#..  Cast: Freeze ...)..#.#...........##.....  [40 hupmMemories (2) ..##............)....#..l.. .....#....##....)..........  l   iguana ..##.###......#........... #....##......##.......... ..............#.......##. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 100% to hit)  You freeze the iguana! h\  . [...##.....#....... ..........#......! ................. ##.........#..... .#...............# .................# .................. >...)...@.........# .......†.......... ...............#.. )..#.#...........##..... .......)....#.. hM.##....).........#............##......... hn8-9.2 (1Freeze h+ honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: an iguana (almost dead, 100% to hit)  You freeze the iguana! _You kill the iguana! h 4 hM  h B h  hz :9 h  h[ , h!  h$ , h&  h* , h,  h.  h/ O30= h4  h6  h6 P6=== h!9  h; , hw=  h@ , hB  h#E  hE X1= hG  h>K R=== hM  hP , hR  hU  hU E2= hSW  hY , h[  h^ , h(a  hc , h1e  h2i 3=7=== hk  hRn , h p  h s , ht  hw , hy  h~ ~4==== h  h , h  h , h  h@  h b5== h  h] , h̓  hG -- _You start resting. h 1814.2 (25.0) hb d8===-5.2 (26 h-  hY % _Magic restored. hX* 4 hb,  h/ , h3  h4  h.5 V6= hs7  h: , h<  hd?  h? <=== h@  hB , h4D  hE 97 hDF )= hG  hH , hI  hlK , hL  hN l8= hO  hR , hU  hW  hW  hX  h-[  hy[  hM]  h|a L9= hb  hc  hg , h5p B hq  hs  hUt  h7v  hy  hTy W40= hQ{  hV~ , h  h  h  h  hB , h  h b1= hӔ  h˗ , h  h , h  h _ _You start resting. h -38.2 (23 h w2==9.2 (24 h  h " _HP restored. hж4 h h , hƿB hO h , h h h:= h h4B hP, h hm h h# h, hA h, h h., h h, h h, h1 h, hi h<, h h, h h, h h h h hH , hG  hC, h h, h h^, h{ h%, h h, h# h$, h ' h;*, h*, h|/, hQ1 h2, h 4 h7, h9 h<, h`@ h C, hE hfH, h~J hM, hO hQ, hR hT, hU hQY, hJ_ hb, hVd hWg hg hi hl, hn hq, hs hv, hRx h|, h} hr, hς h,, h h h h hf, hN h, h hɛ, h h, h h, h^ h h h h׵, h h׺, ho h, h6 h, h h, h h, hB hk, hT h(, h- h, h h, h h, h h, h h, h h, h h h h h, h h, h h, h h h h h , h h~ h h h h h h@ h h! h$, h& h), h+ h., h0 h4, h6 hW9, he> hB, hD hF, hH heL, hNN h&Q, h5S h-V, hX hZ, h[ h^, h,` h5c, hPe hv h h, h| hw, h h@, h h , h# h,, h hF, hj h֧, h h 938.2 (99 _You start waiting.9.2 (100.0) h hF# _Done waiting. hM  h  h  hC F _Unknown command. h4 h^ h hL h% _ h3 h6 h, h h h, h h h, h8 h h, hN  h  h', h hw hl, h h h(, h h" h$, h& h) hP,, h;. h7 ............###....  .....#  .......#  ..........  .........# ##..# ##.....## .#......@.# .............# ##.........# h8v.# #.........##..## .......# .##.............).............### ......†........... ... h&?240.0) h?-50.2 (11 hE hGV _v - a fizzy red potion h" 4 h#  h|(  h- X h/ , hV1  h6  hd7 , hG8  h;  h= , h>  h?  hA , hB  h7E  hF , hkG  hI  hWN n hZO , hP  hQ , hsR  hT  h"V , hV  hX  hbY , hY  h[  hl] , h]  hp_  h` , hpa  hb  hd  hd , htg  hh , hki  h$k  hEl  hl  hl  hn  ho  hhp  hp  hGr  hYt , hvu  hKv  hw , hx  hSz  h{ , h|  hy~  h , h  h  h , hb  h  h , hQ  h  h< , h  h  h˓  h,  hh  h  h\  ..#.##  .....  #...h  ##...  . ....  ..####..# ### .## ##.# .......##..# ........## ##...# h K.........# ##...## ......###....# ...........##  ...........##h   hound (asleep)  ..........##  .........#### hp :......## h_ -75.2 (25 h ,6.2 (26 h  h0 X _A hound comes into view. hl##. ## #.##.....# #...h ###...#. ..... hW ####..# #### ##..# ##...## ##... .# ##...##.###.... .....## ....##...##  .....## h h17.2 (1.0) h  h,  hn`  ## ##. ## #..#.#.....# ha  #...h ###...#. #.....# ..####.@# #### ##.# #### ##...  ##...#####.... ......## . h]a 4...##.## hc  hh j.hh hi &8 hn  hp  hGobosan the Chiller##Revenant##. ##Health: 42/42 ========================#..#.##Magic: 5/8 h?===============---------.....#AC: 3Str: 11#....EV: 11Int: 22###..h#SH: 0Dex: 9. #.....#XL:  5 Next: 80% Place: Dungeon:4..####.@# h###Noise: ---------  Time: 3978.2 (0.0)........## ##.#o) +5 long sword "Icuav" {elec, rElec Int+.........# ##..#Cast: Freeze........## ##...#Memories (2) .........# ##...## h............###....#h   hound..................## h(...................##...................## _A hound comes into view.Casting: Freeze (safe; 1% risk of failure)  hbConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h....#...#...h.##.@#....#..  h==9.2 (1FreezeRamparts  hG##.@## h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the hound. x2; The hound closely misses you. hm :## hL  h ###.@## h& F _Unknown command. h ## ##. ## #..#.##  .....#  #.... ###...# . #...h.# .@# ###  ........## ##.#  .........# ##..#  ........##   h.........#   ............  ............  ...............    h  ## ##. ## #..#.##  .....#  #.... ###...# . #...h.# ..####.@# ###  ........## ##.#  .........# ##..#  h \........##   .........#  ............  ............  ...............   hܒ a#### h  h! #...##.@##  h N_A hound is nearby! h P ###.@#You barely miss the hound.The hound is moderately wounded.The wall freezes the hound but does no damage. hm  h _39---80.5 (1.3 h 5##.@## _The hound barely misses you. The wall freezes the hound. The hound bites you. h:  Gobosan the Chiller ## Revenant ##. ## Health: 39/42 ======================-- #..#.##  Magic: 4/8============------------ .....#  AC: 3Str: 11 #.... EV: 11Int: 22 ###...# SH: 0Dex: 9 . #...h.# XL:  5 Next: 80% Place: Dungeon:4 ..####.@# ###  Noise: =--------  Time: 3980.5 (0.0) ........## ##.#  o) +5 long sword "Icuav" {elec, rElec Int+ .........# ##..#  Cast: Freeze ........## ##...#  Memories (2) Ramparts  h .........# ##...##  ............###....#  h   hound ..................##  ...................##  ...................## Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  You freeze the hound! ## ##. ## #..#.##  .....#  #.... ###...# . #.....# # ###  ........## ##.#  .........# hf ##..#  ........##   .........#  ............ ............  ...............  Gobosan the Chiller##Revenant##. ##Health: 41/44 ======================--#..#.##Magic: 4/9==========--------------.....#AC: 3Str: 11#....EV: 11Int: 22###...#SH: 0Dex: 9. #.....#XL:  5 Next: 103% Place: Dungeon:4..####.@####Noise: =--------  Time: 3981.5 (1.0)........##  h ##.#o) +5 long sword "Icuav" {elec, rElec Int+.........# ##..#Cast: Freeze........## ##...#Memories (2) Ramparts .........# ##...##............###....#..................##...................##...................##Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  You freeze the hound!Aiming: Freeze (safe; 1%  Press: ? - help, Shift-Dir - straight line: a hound (heavily wounded, 100% to hit)  You freeze the hound! _You kill the hound!  You have reached level 6! hD+/  --more-- h7 7/50--6 1% Freeze#...#### _ h 4 h  h , h h7]8=5===....#...#.....##.@#-....#.. 7.5 (6 _You start resting.-8.5 (7 _The frozen ramparts melt away. h.!v9==== h= _You start resting.91.5 (350=2.5 (4 _HP restored. h 4 h^  hY n hX =6=== h R=== hg  h , h#  h , h?  h , h  h , ha  h  h O7== h  h , h0  h , h  h , h  hOQ== h0 h h , hf  h , hs  h@d8=== h hB h,, h h, h hR=== h hR, h h , h" h$, h$% h&, h' h*d9=== h+ h.4 _Magic restored. hv14 h1 h3 h4 h5, h9 h: h/; h; hM= hn>R=== h> hA h^C, hC hE hNG, hG h|I h2K, hfo hp, hfq ht hEu, hu haw hEyB hgz h{, h+| h} hԀB hӁ hH, h h h/, h h# hB h hB h& h #..# ##..##...##...###....#...###..........####............##......###...### #####..##.# ##....####.#######....## #.#...##..#........@.#....#.........^....#..........###...###....#.........###... #....###........#..... #.... ........####..# #..... ...............# K   kobold (missile, asleep)  #.............. ##.K[ hͻ37m..# ..............# .............. h24050.5 (58.0) h,1.5 (59 h hq _A kobold comes into view. It is wielding a +0 dagger. _You see here a bubbling orange potion. h;) #...##...###....#...## #..........### #............# #......###...### ### hd ##..##.# ##....####.#.#####....## #.#...##..........!.#....#.......^...@#..........###.###....#.........###.. #....###........#.... #....# ........####........................... #.....##.K..## ..... ..... .... h׊).  h hr82.5 (1.0) _ ha hL h0f#....#...## #..........### #............# #......###...### ### ##..##.# ##....####.#.#####....## #.#...##.. hf........!.#....#.......^....#..........### ..###.@..#.### ##.#. #....# ###........####.K..##.g   goblin ( hWg ...... #.K   kobold (missile, asleep)#....g. ..   hv hw&3 h<~ hs _A goblin comes into view. It is wielding a +0 club. hx #..........### #............# #......###...### ## ##..##.# ##....## #.#####....####.#... hC9 .........!.#....#.... ....^....#..........### ..###....#.........### ##.#. #....# ###..........##..##.K..##.... ...... #..#....g. ... ....#... ... h h hQK..gg.K) hμ0===4 h h; _The kobold shouts! The goblin shouts! h:V v #...# #......###...#### ##..##.# ##....## #.#####....####.#... .........!.#....#.... ....^....#..........## ..###....#... ##.#. #@...# ##.............. h*W >...K....##...##....##.... ....g. #..#....... .. ....#.... .....#... ... ... ...... hY  hZ  h0c HK.g. hd A---5Freeze hl  hn  h h(g. h48-=--6.8 (1.3 h hw _You barely miss the kobold. The kobold hits you with a +0 dagger. h:^  You hit the kobold. Lightning courses through the kobold! h h"9g. h>&028.1 h- h0J _You kill the kobold! hy `  You slash the goblin! Lightning courses through the goblin! hq f) h [9.4Freeze h  h# J _You kill the goblin! hI###...#### ##..##.# ##....###.#####....####.#...##.........!.#....#.....#.....^....#..........###....###....#....... #....###.#...#..####.@......................##....##....##..... ......##.. #..... ....#...... ........#... ... ... ...###... ..## hS h/Uc9--600 hv _Items here: ( )) ††. h.4 hQ1 hN4 h 9; _ hH;, h< h?, hA hsDc50= hF h\N hO, hQ hX hZ, h0\ hcB he h;g hiP= hj hVn hp, h,r hZv, hw h*~w _f - 4 bubbling orange potions (gained 1) h$ h hb hh h, h h h, h0 h h5, h h h h hM h h, hӡ h h hD h  h h, h h" h, hX h h, hg h h, h hy hM, hh h h, h h hn, h hJ h, h hX hU, h h hO h h h| , h,  hp N _You now have 232 gold pieces (gained 18). h 4 h|  h  h , h  h  h/ , h  h+  #....##....## ###.......#...#.... #............#.)..... #.....##............# #..........##....##.#..............#.....#..........#...#..........#-##...###.....##... ##.....#......#.##..!......#####.[ .....##........##...........#..# >.......)...##....#.## ...............##.#.#You pick up a book of Party Tricks and begin reading... h3 091.4 (31.0) hP4 ,2.4 (32 h;  h;> r  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library. h~4 hb h h h hj h hu, hO h h[, ha h hz, h h#...#.##....##.#...#........................#.....#................#...................................##...###.#..... ..###......#######.[.. h #.....##..#..... ##...........#..#...... #>.......)...##....#.## #...............##.#.#.........).........................>.........$... hN16.4 (4.0) h+7.4 (5 h0 hS _w - a golden potion hN 4 h1R  hY  hd l #...#........#......#.....#.......#.#.........#.....# .........##### .........##..... ..##.....#......#..........##.........#####.[ #....@##........#..0 ##.....#..# #>.......)...##....#.# #...............##.#..........).......#...............(........>$..........## .....#### hn  hCp +8.4 (1 hw  hz % _Found 6 stones. hPh h, hb h hr hJ hH h h/ hβ h h hx hľ h߿ h h+ h h h$  h)_You now have 240 gold pieces (gained 8). hX #.....###.... h{ ##...........#..# h/. #>.......)...##....# hg##...............##.#. hQ.. ha...).......#.... hgJ............. h. h(..............>.>..... hS....##. h ^.......@...........#### h&106.4 (8 h.##..##.....>....)..#.# h=#............##...... hN . .....# hx.#.... h . ..#..##.....##.### hf{ #..######.##....## h%B ..##..##..... h #.# #.#.............# ##.#..# h2#....# hl h+7.4 (9 h h; _Found a stone staircase leading down. h .. #>.......)...##....#..##........##.#)...........).......#..#............(..............>..#>.......## ...........#### .##..##.....>....)..#.# ####....8.4 (1 #.......#........#..#.....#..##.....##.####.##..######.##....### ..##..##..........# #.#.............### ##.#..## #..##. #..#...#.#. hJ z9.4 (2 _Found a club. hbZ hb# )....).......# #.#..................... ...(..............> #.#.#>.........................#o#.#.##..##.....>....)........##..... #....#.......#....... #@....#..##.....## #.##..######.# #....##..##...... ###.###.#....... #####.#..# #..##. o   orc (asleep) #..#...#.#... h$k[K ###... #..##.#####.<16.4 (77.4 (8 _An orc comes into view. It is wielding a +0 flail. h  ..##.  . )....)  #.# #.#....  ... ...(.>  # #.#.#>.......   .......................   h/#.#o#.#.##..##.....>....  .........##......#  #..@.#.......#......  ####.....#..##.....#   #.##..######.##   #....##..##  ###.###.#..  #####.#..#   #..##....   #..#...#.#   #.......##.. h hg+8.4 (1 h`  h,  hü   .. #>) # #. ..##.......  ... ..)...........) #.# #.#........   .......(..... # #.#.#>....  ..................   hѽ #.#o#.#.##..##.....>...  l......@..##......  ######....#.......#.....  ####.....#..##...   #.##..######.##   #....##..##  ###.###.#..l   iguana (asleep) #####.#..#o   orc (asleep)   #..##....   #..#...#.# h} i  An iguana comes into view. hd  h ..l...olo hv E====9 h  h @ _The orc shouts! The iguana hisses angrily. hּ"  .. #>.)  .# #.#..##.. ... ..)...........) ..#.# #.#.... .........(.  hsb #.#.#.#>....  ......... .#.#.#.#.##..##.....> #.l...o@...## #....#.#  ####.....#..##  #.##..######.##  #....##..##  ###.###.#  #####.#..#  #..##  #..#...#.# h hqB.l h'm=---20Freeze h hQ _The orc closely misses you. hIX  You hit the orc. Lightning courses through the orc! h hv h^..l) h3---1.7 (1.3Freeze h hӿG _You kill the orc! h .. #>.......).. Gobosan the Chiller  .# #.#..##........... Revenant  .... ..)...........)... Health: 50/50 ========================  ..#.# #.#............... Magic: 8/9=====================---  .........(............. AC: 3Str: 11  #.#.#.#>.............. EV: 11Int: 22  ..................... SH: 0Dex: h 9  ..#.#.#.#.##..##.....>.. XL:  6 Next:  3% Place: Dungeon:4  #....l*@...##........... Noise: =--------  Time: 4121.7 (0.0)  #######....#.......#.... o) +5 long sword "Icuav" {elec, rElec Int+  ####.....#..##.... Cast: Freeze  #.##..######.## Memories (2)  #....##..##....  ###.###.#...... l   iguana (grapneled)  #####.#..#...  #..##.....  #..#...#.#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (69% to hit)  The kinetic grapnel hits the iguana. hr h3G.l h<2.7 (1Freeze h h.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (69% to hit)  The kinetic grapnel hits the iguana. _The iguana is lightly wounded. hA: 7 .. #>.......).. Gobosan the Chiller  .# #.#..##........... Revenant  .... ..)...........)... Health: 50/50 ========================  h*; x ..#.# #.#............... Magic: 7/9==================------  .........(............. AC: 3Str: 11  #.#.#.#>.............. EV: 11Int: 22  ..................... SH: 0Dex: 9  ..#.#.#.#.##..##.....>.. XL:  6 Next:  3% Place: Dungeon:4  h;  #.....l@...##........... Noise: =--------  Time: 4122.7 (0.0)  #######....#.......#.... o) +5 long sword "Icuav" {elec, rElec Int+  ####.....#..##.... Cast: Freeze  #.##..######.## Memories (2)  #....##..##....  ###.###.#...... l   iguana (grapneled)  h< ; #####.#..#...   hG< #..##.....  #..#...#.#Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line h{< Aim: an iguana (lightly wounded, grapneled, 69% to hit)  The kinetic grapnel hits the iguana but does no damage. h >  h Aim: an iguana (lightly wounded, grapneled, 69% to hit)  The kinetic grapnel hits the iguana but does no damage.  The iguana is lightly wounded.  The grapnel guides your strike. You hit the iguana.  Lightning courses through the iguana!  The iguana is severely wounded. h \45---3.7 (1 h'  h + _The iguana bites you. h; t  You hit the iguana.  You kill the iguana! hD e) hH 6=--15.0 (1.3Freeze3 h:P  hgR W _You devour the vestiges of the iguana's existence in your flames. h 4 h  hy  h , h~ , h  h[  h V7= hR  h , h  h+ , h*  h  hQ N8=== h'  hL#  h# E8= hS%  h' , h )  h+ , h-  hd/  h/ 5=== h0  h<5 l9= hX7  h9 , h,;  h<  h<  h=  h'G h - _You start resting. hM 038.0 (13.0) h%N m50=-9.0 (14 hQ  hdS " _HP restored. h4 h h" h,0.0) hp\9===40.0 (1 hz hX _You start resting. Magic restored. h)B4 h hc h' , h h h, h hO h hb:= ho hJ" h_% h%<=== hV' hF- h2, h4 h8 h: h*< h&= hG<  You see here a +0 club. hI hJ _ hNL h R hT, hFV hX h[, h>] h_ h8b, hc h f hh hyh hi hIk hpB hu h[w, hex hy h|, h} hB h|, h΃ hʅ hˆ, h h  hH, h h h h h h h, hy hp ht hØ h h h, h hX h[, h h hU, h( h h, hش h1 h hP h h h, h h h, hm h h~ h h hX h, h h h(, hY h] h), h h h, h h h, h h h1, h] h[ hI, h h h h7 hv h h, h h h5 , h  h  hG, h h h, h h h^, hp! h8X h;= hr?, h=A hzE hXJ hJ hL hP hR, hS h)V hX, hZ hb h}f, hoX hp hWt hBw hw h y h{ hH~, h^ h h, h hϒ h hR h  h3 h5 h hz ha h, h  h֪ h#.............#........# #......................# ...#.##.........#.........# ##.#.#...............##..## #..............#..##  h......................... .......).............###.. ##.........÷...........#... ####............@..#... 94.0 (54.0) .#.#...........##....... ...........)....#....... #....##....)..........#.  h###......#.............. ##......##..........<... .........#.......##..... ...#..............#..... ...#..###......#.... h0 h*,5.0 (55 ha h\9 _Found a stone staircase leading up. h 4 h  h  h  h% , h  h  hz  hŽ  h5  h  hc  hv  hG  h , h  h  h` , hE  h  hr , hQ  h  h .......#..# .. ..........#... ......#.........# ..............##..## .....#..###  h ........## . ).......###...#... ....÷...........#...<... ............#...@.......201.0 (6.0).......##.......)....#.......  h ....)..........#....... ..............### .##..........<........##.##..........# h3 Q.#...........  h  h1 +2.0 (7 hX  h 9 _Found a stone staircase leading up. h9#J hg) h.X h2B h5B h5 h7 h>9, hI: hh=P  There is a stone staircase leading up here. h? h@ _ h@ hZC hD, hE hG hH hI hI h%K hvL, hM h%O hP, hAQ h'S hT, h5U hV hW h?X hX hZ h[, h\ h~^ h_, h` h5b hc, hfd hf, hg hkM _You now have 246 gold pieces (gained 6). hlJ hn ho, h9p hq hs hs hs hz hc|, h| h7 h, hc h h,, h hA h, h1 h hQ h h7 hR hŒ, h h h, h h h h(, h hG h h hJ h, h h h, h h hA h h ha h۲, h h h h, h˷ h̹ hd, ha h h, h h h, h h h, h h2 h, h h h, h h hq h h h\ h, h h hF h hr h h, h h h7)..........#...........#.........###..##.<........#######..........####............###....##...## .....#...#.......##....# #....# ..##...........## #....# .#...# ##......# # ...#.. hB### ...# .#....# #..###..##. ##...# S   adder (asleep) #.... #. ..##.. #. .S# ......... hX044.0 (42.0) h,5.0 (43 h h.Y _An adder comes into view. hX......###..## <..##### ##..........### .....###....##...#...###....#  hY~# ..#.....## ....# .#............# .##.......# # ...#### ....# #....# .......##....# .##. ##...#. #. ..## .. #. .S# ..# h6Z  h[ h_\ hnbWSS. h'c16.0 (1.0) hh hi hyq<## ##..........### .....#....##.#...###....#  hy># ..#....## # .#..# ##.......# # ...#### ....# #....# .......##....# ##. ##.S.#  hwz=. #. ...## #. ...#  ...# ....#  h{ h<S. h&7 h hȊ h ##...### .....#....##.#...###....# # ..#....##  h \# .#..# #........#  ...#### ....# .......#..@.# .......##.S..# ##. ##...#  #. ...##  #. ....# .....#  ... hS ...# ..#...## h  h ?=8Freeze hh  h K _The adder misses you. h  You hit the adder.  The adder is heavily wounded. h-9.3 (1.3 h hp _The adder completely misses you. The adder closely misses you. hB  You hit the adder.  The adder is almost dead. h .50.7 (1.4 h͏ hz _The adder barely misses you. The adder bites you but does no damage. hm  You closely miss the adder.The adder is almost dead. hn -2.0 (1.3 ht  hDw = _The adder bites you but does no damage. hT9  You slash the adder! h[H† h\_h73.4 (1.4Freeze hhc heI _You kill the adder! h~..#...###...##...##.#...#.##....#.# ..##...........##.# .. ##..........# # ...#............### .....# .......#....#..##.@..###. ##...#. #. ...## #. .... .....#.......# ..######### h hw4-40 h> hos _You see here an adder corpse. hI hJ hOK hM hO hP% _ hgUn hW h,Y hY hZ h\ hD] h] hJ^ h%` ha hb h}b hrd h9f, h g hBj hk, hl h!o hvJ##..# ...#......### #.......##.......#....# ##..............##.†..# . hv ............##.###...# . #............#......## . .............#......# . .........#..........# .........#..........# g......@#..#...##- .......######### .......  h(w ###....  ##### g   hobgoblin (asleep)  hpw  ho,61.4 (7 h+2.4 (8 h  h<\ _A hobgoblin comes into view. hk .##..# ...#.###. #.......##.......#....#. ##..............##.†..# .. ............##.###...# .. #............#......## .. .............#......# .. ...#..........# .#.. hI P.#.g.#..#...##.###...###....## ###### h#  h +3.4 (1 h  h  h8.##..# ...#.###. #.......##.......#....#. ##..............##.†..#. ............##.###...#. #............#......## h :`. .......#......#. ..#.# .#.#.g.#..#...##.###.#.###....##. ###### h< hb.gg hX&4 hV h  h|.##..# ...#.###. #.##.#....#. ##.......##.†..#. ....##.###...#. #.....#......## h}. .....#......#. .#..# .#.#.g..@...#..#...##.###.#.###....##.. ######. h# h&>.g h\&5 h5 h h.##..# ...#.###. #.##.......#....#. ##.....##.†..#. ..##.###...#. #....#......##. ....#......#. .#...# .#.#.g@....#..#...##.###.#.###....##... ######.# h;= h6Freeze h hW _The hobgoblin closely misses you. hh =  You slash the hobgoblin! h C. hs `7.7 (1.3Freeze h  h M _You kill the hobgoblin! hY .##..# ...#.###. #.##.......#....#. ##...##.†..#. #.##.###...#. ##...#......##  .........#......#  ......#....#.#.#.@.....#..#...##.###.#.###....###.... #######..### h`  ha 4-80 hg  hi  hS{ h| h} hq h h hX hl h h~, h? ho h h h h? h, hA h hy, h? h h5 h h7 h h! hm h  h h h4 h h7 h hѦ h] h hS hҪ hN _You now have 259 gold pieces (gained 13). hJ hy h, hD hȹ h@ h hu h& h, hX h` h{ h h] h h, h h h', h& h h, h  h  h_, h hP hy, h1 h* h  ha h hM hj, h h hI, h h h, h h h0, h h6 h, hZ h hN, h h  h  h  hD  h h, h h h, hc h;$ h& h& hH) h / h1, h3 h 9 hu;, h< h7A hB hC hC hhH hPJ hJ hK hP hR, h4T h0[ hA^, h_ had hf, hRh h4l hn, hn h:s h$u, h~v hEz h |, h} h hǂ h4 h h hˉ h* h hw h, hg hd h, h% hڞ h, h h h< h h h¯ hϲ, h h& hػ, hs h h he h h h, h h h, h hh hm, h h6 h hI hZ h he, h hz h, h0 h h, hl h h , h  h0 h, h? hC h h5 h_ hf h[!, h# h( h+, h+. h'1 h3, h5 h8 hx:, h; h> hDA, hC hH hK, hNM hb he, hWg hUqB hr hMz h_}, hU hՆ h, h hy<  You see here a +0 club. hߗ h _ hW h h, h hi h h hD hݳ h hg h h h, h h[ h, hz h h, h hT h], h h h2 h h h h h h h h h  h h hi h hd h hR h h h  hs , hk  h h, h h h, h h h, h h ! h#, h]$ h& h(, hm* h- h., h(0 h2 h4, h5 hE8 h:, hl; h= h?, hA hB hLevel 4 of the Dungeon <<<>>>>(Press ? for help) #### ####  #..####..#  #...##...#  ##....#...##  #..........###  #............#  #......###...### ###  ### ##.@##.# ##....####.###  ##.#####....####.#...##..#.##  ##...........#....#..........#  ######.....^....#..........###....#  ##.##.#....###....#.........###...##  #..........##....###........#.....#  ###.......#...#....##........####..## ###  #............#.)...................## ##.#  ####.....##............##..............# ##..#  #...#..........##....##...............## ##...#  ##...#.................##...............# ##...##  #.........#.....#.......................###....#  ###.........#.........#.........................###  #........................#.....................##.##  #...........##.........###....................##...#  ### ##..........##...............................##....# h-##.#####....####.#...##..#.####...........#....#..........#######.....^....#..........###....###.##.#....##.........###...###..........##....###........#.....####.......#...#....##..####..## ####............#.)...................## ##.#####.....##............##..............# ##..##...#..........##....##...............## ##...###...#........##......# ##...###.........#.....#.............###....####.........#.........#................####..............#........##.###...........##.........###............##.. h/.#### ##..........##............##....###.####.........#.##..##.....####...##.....######.[...##.....#..##......####.....##..##.....###......#.#....#.###...#..##....##.....#..#.#...##.##............#>.)...##....#.######.#..#.#.#.#..####.###..####.##........)).#.....#..####..##..#.#.#.#....##...## h h hHGobosan the Chiller#### ####Revenant#..####..#Health: 50/50 ========================#...##...#Magic: 9/9========================##....#...##AC: 3Str: 11#..........###EV: 11Int: 22#............#SH: 0Dex: 9#......###...### ## XL:  6 Next: 17% Place: Dungeon:4### ##.@##.# ##....####. Noise: ---------  Time: 4366.7 (0.0)##.#####....####.#...##.. o) +5 long sword "Icuav" {elec, rElec Int+##...........#....#....... Cast: Freeze######.....[0;10 hiK;1m^....#..........###. Memories (3) ##.##.#....###....#.........###.#..........##....###........#...  ##.......#...#....##........####.  ............#.)..................  .....##............##............  _Done exploring. _Search for what [Enter for "ash", or ? for help]? . _Unknown command. _Unknown command. _Unknown command. _Unknown command. hQQ _ hYX h&_ h`, ha hg hi, h k ho hEq hq hr h w hx, hOz h~ hP, h hc h, hZ h h, h h he, h h* h, h h hë, hL h hz, hQ hP h" hû h h h, h h hT, h h} h, h h h h/ h h" h hG h h= h h$ h# h h, hb h* hD, hI  h ###.........#.........#.....................#...........##........### ##..........##........##.####...##.....#......#..###...##.....##.........########.....##..##.....##........#.#...#..##....##...........#..#.#............#@.......)...##..88.7 (22.0) h #..#.#.#.#..##...............###........)...).......#..#.#.#.#.................... #..........(......>... #..#.#.#.#>..........##  #...............##  #..#.#.#.#.##..##.....>....)..#  ##.....)....##..... h >## h  h  Search for what [Enter for "ash", or ? for help]? .Unknown command. __There is a stone staircase leading down here. h  h  h  h  h 89.7 (1.0) _ h  h7l ##.#####.# 5 #....@...#  #....  h#m #..!.....#..#  #..# #  #..# ...#f   sleepcap (dormant) ##f#.#.##..# #.#.#. ...  hn hv h.90.5 (1.8 h h _You climb downwards.  Found a golden potion. _There is a stone staircase leading up here. hԷ P##.#.###.#####.# #....<...##. h  #..... #..!.....#..# #........# # #.# ..###f#.#.##..# #.#.#.# ... # #.#.# .### h  hF 310 _ hI  h4#.##. .. #.##.#####.# #....<...##. #............ ##..# #........# # #.# ..###f#.#.##..# #.#.#.# .... # #.#.# .### #. .. h( h"f.f h&2 h hx} _You see here a golden potion. hB #.# ##.# ... #.# # ##.#####.# #....<...##. #. #.@!.....#..# #.# # #.# ..f.# ##.#.#.##..# #.#.#.# .... #.#.#.# .####.#.... hD:f. hOF-3 _ hL h(N hTf | .. #.###.## ...  #.# # ##.#####.#  #....<...## #@........... #..!.....#..# #..# # #.f......# ..........###.#.#.##..# #.#.#.# .... #.#.#.# .####.#.... hvg  h~p :f. hs &4 hew  hx  hNGobosan the Chiller..Revenant#.#Health: 50/50 ========================##.##Magic: 8/9=====================---...AC: 3Str: 11#.# #EV: 11Int: 22##.#####.#SH: 0Dex: 9#....<...##.XL:  6 Next: 17% Place: Dungeon:5 hLP##@...........Noise: ---------  Time: 4394.5 (0.0)#*.!.....#..#o) +5 long sword "Icuav" {elec, rElec Int+#f.......# #Cast: Freeze#........#Memories (3) ..........###.#.#.##..#f   sleepcap (grapneled)#.#.#.# ....#.#.#.# .####.#....Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  The kinetic grapnel hits the sleepcap. h'. hx3=5.5 (1 h hqSonfirm with . or Enter, or press ? or * to list all spells. hosAiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (100% to hit)  The kinetic grapnel hits the sleepcap. _The sleepcap is lightly damaged. h Gobosan the Chiller..Revenant#.#Health: 50/50 ========================##.##Magic: 5/9 hi =============-----------...AC: 3Str: 11#.# #EV: 11Int: 22##.#####.#SH: 0Dex: 9#....<...##.XL:  6 Next: 17% Place: Dungeon:5#@...........Noise: =--------  Time: 4395.5 (0.0)#..!.....#..#o) +5 long sword "Icuav" {elec, rElec Int+#f.......# #Cast: Freeze#........#Memories (3) ..........# h ##.#.#.##..#f   sleepcap (grapneled)#.#.#.# ....#.#.#.# .####.#.... _The sleepcap is lightly damaged.  Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate ha >The walls around you are covered in ice. h ^.##.# hp #....##f#.. h+ 3=6.5 (1 h{ LFreezeRamparts  h ##.## h˽ MCasting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts (dangerous; 3% risk of failure)  hF Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the sleepcap. hM ##### The grapnel guides your strike. You slash the sleepcap!  The sleepcap is heavily damaged.The wall freezes the sleepcap. The sleepcap releases spores at you. h\48-7.8 (1.3 h|p###### ht _The wall freezes the sleepcap. The sleepcap barely misses you. hҠ  You hit the sleepcap.  The sleepcap is almost destroyed.The wall freezes the sleepcap. hw####.# 9/51-5/10-28-9.1Freeze _You destroy the sleepcap! ho#### h޴i _Your Fighting skill increases to level 3! h; 8 ..#.###.## ... #.# ###.#####.#....<...##.#............ h~ v#@.!.....#..##... #. ...#.#.#.. h  h &50 h# E--4000 h  h j _The frozen ramparts melt away as you move. hs4 hat hw h x h<| h} h} h h - _You start resting. hq+2.1 (2 h1=6==3.1 (3 h  hޖ" _HP restored. hp4 h#r hQt ht h*x hy hOy hz h} h} h~ hK h|#= h*== h hɄ h hŅ h, h h, h7 h hH7== hH h", h h, h  h, hܕ h h};== h hԝ, hɞ h h h h4, h8 hR, hc h hūI8=== hϬ h, h¯ h@, h~ h, hi hR=== ha h4, h hx, hй hϻ, h hA hF9== h h, hh h h;== h h, h3 h, hu h h h% h_ _You start resting. h>0352.0) h4;10/10=== hc%6.1 (33 h h% _Magic restored. hx 4 hX  hE  h<  hލ , h  h'  h  h  h  h  hk  hř n _w - 2 golden potions (gained 1) h]  h <=== hD  h)  hS  h  h  h  h  hʥ  hn  h  h  hЩ  ha  h  hT  h}  h  h  hT  h  h  hw  h-  h  h  h~  h  hB  h  hB  h  hӽ  h[  h  h$  h}  h#  h  h  hH  h  h  hx , h+  h  hD  h  h  h  h  h  h^  h3  h , h;  h@  ho  h  h  h  h^ , h  h  h. , h  hI  h , h  h  h` , h.  h  h  hC  h  hs  h , h  h  h , hD  h  h , h  h4  h , h  h  h , h  h  h , h/  hK  h , h3  h_  h  h  h  h  h1  hd  h  hx  h`  h  h"  h  h , h  hM  h , h  h  h  h  h2  h  h  h  h[  h+  h B hC!  h" , hv#  h%  h& , h'  h(  h*  hI*  h+  h,  h-  h-  h.  h0  hL1 , h1  hs2  h 3 , h3  h4  h5  h5  hv6  h7  h9 , h9  h:  h<  h*=  h^=  h>  h^@ , h@  hA  hC , h@D  hE  hsG , hG  hsI  hJ , h|K  h  ha  h 89 h  h9  he  h  h  h  h  h  hG ;== h  h  h' D20= h$  h , h  h , h  h  ha M21= h  h/ _ _You start resting. h[ 0428.0) h `10/10===3.6 (19 h  h % _Magic restored. hh he2= h h hV<=== h hI" h" hj# h)3= h/ h0T4= h1 h2 h 3 hQ4 h5, h|6 h8, h9 h;95 h;)= h= hJ? h? hA hA hUB hB h D h]D#6 h}D1= hE hyF hF hG hEI hsI h0J hK h6K hsL hNL7= hO hP h*Q, hQ hR, hzS hTj8= h^U hbV hV hnW h-Z, hc[ h^, h^ ha haL9= hUc he he h/g hi h1j hNk h$n hinU30= heo hq hq hr ht ht hu hx, hy h{ hI{61= hm{ h| hU~ hz~ h h h3 h h|, h h hшT2= hՉ h܌, h h h hp hQ hL3= h h, h h`, hw h h1 h h h#4 h1= h  hG, hh hi h h  hQ hL5= h h, hz h, h hƸ, hֹ h hG:6 h hS h hX h, h h hO37= h h? hr h h, h h, h h hX8= h hF, hC h3, h# hQ, hV hw h69= h h h5, hV h h h h hW40= hH hU h h h h+ hI hB hi hl h h#1 h)= h h h h h6, h h h#2 h3= h h h h h hC hq h, hm h hL3= h h, h@ h  h  h  h!  hJ  he O4= hu  h\, h h, h h h  h hA hpE5= hW ht h h: hs h h h7 hZ h h! h!V6= h$ h% h& h' hG) h) h* h, h,67= h, hg- h. h. hQ/ h0 h0 h1 h3 h3 h4 hN7 h7V8= h8 hj; h; h< h> h> h? hA hB#9 h#B)= hC hD hE hE h.H hZH h`I h&K hJK h9L hkN hNW50= h,O h>P h\P hP hR h0R h1S hY_ _You start resting. h]2648.6 (105.0) h]Q1=9 h] 6 h a hc" _HP restored. h  hIJ B hS  h  hf  h  h7 := h2  h  h  h  hž  h  hd  h , h  h , h  h , h  h , h  hK  hy  h  h  h  h  hn , ho  h  ho  h  h  hR  hU  ht , hJ  h  h  h  h5 , h  hv  h  h?  h , h  h  hO  h  h  h  h  h , h  h  h[  h  h5 , hB  h  hD  h  h , h/  hC  hi  hW  hi  h  h  h| , h<  h , hm  h  h  hB  h , hT  h , h\  h , h   h; , h  hI , h  h , ha  hi  h  h  h_ , h#  hs , hn  h , h!  h#  h&$  hP%  hq& , h#'  h4( , h(  hQ*  h|*  h*  h!,  hN,  h,  h3. , h.  hP0  h0  h'1  h#2 , h2  h4 , hK5  hV6  h6  h6  hK8 , h8  h@: , h:  h=  h:=  h3>  h^?  h?  h@  hA , h-B  hC , hRD  h F , h;G  heI , hJ  hL , hM  h(P , hDQ  hQT , h?U  h[W  hW  h(Y  h[  h[  h]  hp_  h_  h`  h*c , hc  hd , hze  hf  hf  hZg  huh  hh  hi  hj , hlk  hl  hl  h n  hOp , hnq  hs  hs  ht  hv , hw  hEy  hty  hy  hm{ , hg|  h , h  hz , h  h B hÅ  h  hʆ  h  h  h  h҉ , h6  h@  hq  h֋  h  hR  h  h n h  hu , h  hu , h  h  h  h  hP , h/  h , h  h  h;  h  hѤ , h\  h , h  hl , h  h" , h`  hj , h  hڬ  h  he  h n 748.6 (99.0) _You start waiting. h 09.6 (100.0) h}  h # _Done waiting. h` hX h2X hkX ha h h] hi  h4 , h9  h* h, h; hR h, h3 h h, h h3! h" h" hC# h$ h% h.& h& ho' h#), h) h+ hb3 ## .# .# .##  h3..# ######### ..# #.......#).# ..# #[#####.###@### 60.6 (11.0) #.####.##..........# ..........##.###.#.#  h3#.####.#####.# #..... #.####.#####.# ###.###  h 4....#....<...##. .# #.#.#............ .  h24..#.#........#..# #. ###.#........# #  hU4,# h: h ;,1.6 (12 h,? hA% _Found a dagger. hƟ h$ hߠ h hɥ, h, hX hX, hf hM hS, hP h;>  You see here a +0 dagger. h hk _ h h{ h h h h h, h h h, h| h hR, hO h h, h h h, h hu h h: h h h:, h< h h hF h- h h, h# h hw, h h h3, h2 ht h h hE h hk h h5 h\ hv.# #[#####.###.####.# .####.##..........##.# .........##.###.#.##.####.#####.# #......# hm###.#####.#####.#### ...#....<...##....### .#.#................# #.#........#..#.##.#  h##.#........#..#@##.# ...#........#....##.#...#.##.##.# # h2##.#.#.##..# #.##.# # #.#.#.# .... .....#  hfG# #.#.#.# .### #.####h   hound (asleep)  h@ #.# # #.### . #h# . . h#.# h w 80.6 (19  A hound comes into view. hVhh. h|5==1.6 (20 h h,& _The hound barks! h )###.##..........##. .........##.###.#.##. .####.#####.# #......##.#####.### ...#....<...##....### #............#..#.##. ##..#. ..#....## ###.#.#.##..#   .... ....### #.###... #h# ## . . ..# .## h>  h  h <h. h[ :--2.6 (1.0) h  h)  h........##.###.# .####.#####.# #.....##.#####.### ...#....<...##....### #.............#..#.## #. ....#.## ###.#.#.##..#   .... .h..#####.###... ## . ..# .## hD<h. hHR--3Freeze h hp h .........##.###.#.##.#Gobosan the Chiller .####.#####.# #......#Revenant .####.#####.#####.####Health: 51/51 ======================== ...#....<...##....### hf Magic: 9/10=====================--- .#.#................#AC: 3Str: 11 .#.#........#..#.##.#EV: 11Int: 22 ##.#........#..#.##.#SH: 0 h Dex: 9 ...#........#....##.#XL:  6 Next: 85% Place: Dungeon:5 ............#.##@##.#Noise: ---------  Time: 4783.6 (0.0) ###.#.#.##..# #*##.#o) +5 long sword "Icuav" {elec, rElec Int+  h p# #.#.#.# .... .*...#Cast: Freeze # #.#.#.# .#####*#### h% |Memories (3) # #.#....#*#  hK # #.### .#.# h h   hound . ..##.. . ### h h#.. ._The hound barks!  h Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line h* /Aim: a hound (51% to hit) h h...  Casting: Kinetic Grapnel (safe; 12% risk of failure) h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (51% to hit)  The kinetic grapnel misses the hound. You barely miss the hound. hP 3=4.6 (1 h  _The hound barely misses you. The hound closely misses you. h .........##.###.#.##.#Gobosan the Chiller .####.#####.# #......#Revenant .####.#####.#####.####Health: 51/51 ======================== ...#....<...##....###Magic: 8/10===================----- .#.#................#AC: 3Str: 11 .#.#........#..#.##.#EV: 11Int: 22  h z##.#........#..#.##.#SH: 0Dex: 9 ...#........#....##.#XL:  6 Next: 85% Place: Dungeon:5 ............#.##@##.#Noise: =--------  Time: 4784.6 (0.0) ###.#.#.##..# #h##.#o) +5 long sword "Icuav" {elec, rElec Int+ # #.#.#.# .... .....#Cast: Freeze # #.#.#.# .#####.####Memories (3) # #.#....#.# # #.### .#.#h   hound . ..# h% #.. . ####.. .Press: ? - help, Shift-Dir - straight lineAim: a hound (100% to hit)  hJ TYou freeze the hound!  The hound is heavily wounded. h wYou hit the hound.  The hound is severely wounded. h Y0-5.6 (1 h1  h A  Aim: a hound (100% to hit)  You freeze the hound!  The hound is heavily wounded.You hit the hound.  The hound is severely wounded. _The hound bites you. h͈.........##.###.#.##.#Gobosan the Chiller .####.#####.# #......#Revenant .####.#####.#####.####Health: 50/51 =======================- ...#....<...##....###Magic: 7/10================-------- .#.#................#AC: 3Str: 11 .#.#........#..#.##.#EV: 11Int: 22 ##.#........#..#.##.#SH: 0Dex: 9 ...#........#....##.#XL:  6 Next: 85% Place: Dungeon:5 ............#.##@##.#Noise: =--------  Time: 4785.6 (0.0) ###.#.#.##..# #h##.#o) +5 long sword "Icuav" {elec, rElec Int+ # hJ[39;49m #.#.#.# .... .....#Cast: Freeze # #.#.#.# .#####.####Memories (3) # #.#....#.# # #.### .#.#h   hound . ..##.. . ####.. .Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  You freeze the hound.  The hound is almost dead.You closely miss the hound.The hound is almost dead.496.6 (1 h( hÏ  Aim: a hound (severely wounded, 100% to hit)  You freeze the hound.  The hound is almost dead.You closely miss the hound.The hound is almost dead. _The hound closely misses you. The hound bites you. ho*.........##.###.#.##.#  Gobosan the Chiller .####.#####.# #......#  Revenant .####.#####.#####.####  Health: 49/51 =======================- ...#....<...##....###  Magic: 6/10==============---------- .#.#................#  AC: 3Str: 11 .#.#........#..#.##.#  EV: 11 h+ Int: 22 ##.#........#..#.##.#  SH: 0Dex: 9 ...#........#....##.#  XL:  6 Next: 85% Place: Dungeon:5 ............#.##@##.#  Noise: =--------  Time: 4786.6 (0.0) ###.#.#.##..# #h##.#  o) +5 long sword "Icuav" {elec, rElec Int+ # #.#.#.# .... .....#  Cast: Freeze  hO+2# #.#.#.# .#####.####  Memories (3) # #.#.... #.# # #.### . #.# h   hound  hr+W. ..# #.. . ### #.. . h+Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h+tAiming: Freeze (safe; 1% risk of failure)  h,Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound! h[5 #.# #......# ##.#####.#### <...##....### .........# #..#.##.# #..#.##.# #..   h5 #†##.#   .... .....#   .#####.####   #.# h"6\ #.### . #.# ..# #.. ### #.. h:g977.6 (1Freeze h@ hyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound!  hC>_You kill the hound! hD  h  h  h  h i50 hF  h< , h  h" e7== h  h% h - _You start resting. ha+ ,91.6 (4 h+ G1=- h, $2.6 (5 h0  h3 " _HP restored. h h hi h h1 h]X hn hƔ;== h˕ h ht:= h h/, hܜ h, hɟ hK;8 h+=== hآ h, h hB h, hW h< hn<=== h h1 hd h h  hޱ, h hϳ hc h0 hh h; h^ hF9== h- h, hu h h h^ h h; hL h ha%== h h2 h h h h, hZ h|, h h hR10/10=== h hB4 _Magic restored. h4 hH ha  You see here a hound corpse. hk h _ h hF h", h h h#....<...##....### .#................# .#........#..#.##.# ##....#..#.##. ...#....## .....##.##.##.#.#.##..#.##†##.# # #.#.#.##..........# # #.#.#.##.#####@###819.6 (27.0) hD #.#.... #.# ## . #.# Memories (3) ..........[.. hC hK===20.6 (28 h h- _Found a leather armour. h24 h h h h  hE, h h h h; h, h h ho, h h hH, h hڦ h+ h_ h h[ hƮ, h h hg h ht hL h˽, hp h h#.#.##.#####.#### #.... #.# ### . #.###  #...# # ##.##...###  ..........#  hX ##........#  ......[...#  ######...#@# 9.6 (9.0) h6#............. #.#.##.####### ha"#.#. #.# .... #.# .. hS... >. h h7030.6 (10.0) hA hr; _Found a stone staircase leading down. h 4 h  h  h , h , h6 , h  h  hJ  h  h  h  hV  h>  h  h  h , h  h  h , h  h  h , hk  h  h! , hL  h6  h , h  h  h , h  h  h , h  h-  h , h  h  h  h%  hO  he  h , h4  h  h$ , h%  h(  hi+ , h,  h.  h0 , hV1  h3  h5 , h6  hf8  h: , h;  h=  hf? , h0@  hA  hlC , hD  h&E  h2F  hjF  hF  hI  hJ  hcJ  hL M _You now have 273 gold pieces (gained 7). h\N 4 hN  h'P  hQ  haQ  hQ  hS  h_T , hT  hU  hTW  hW  hW  h2Y  hZ , hrZ  hL\  h]  h]  h^  hw_  ha , ha  h,d X he  hf , h@g  hh  hi , hj  h'k  h9l  h{l  hl  hm  hn  hn  ho  h4p  h)q  h{q  hq  hr  hs , ht  hu  hv , h*w  hx  hXy , hy  hz  h{ , h:|  h}  h~ , h&  hO  hq , hǁ  h˂  hr , hĄ  h@  hu , h  hш  h8 , h  h  h , h  hA  h , h  h`  h[ , h  h  h? , h  h  h , hM  h  h , h  h$  h , h  ho  hD , hC  h  h , h  h  h , h  h.  h  h  h  h  h .# .# ..<.. .# .#  .#.$ .# .######## ...#.## h p ......... #..... .######## #..#.# .# .####.!#$# .## .........# ..# #.#@## 86.6 (56 ..# ##....#.#  >.#.. #.......#  ....# #.#...### ..### #.##### ..# #.#    .######.#     hQ 1.....##.#    .###.##.#   h  h ,7.6 (57 h;  h ; _Found an escape hatch in the ceiling. h^4 hͳ h$ h, h#B h hj h, h hN _You now have 285 gold pieces (gained 12). hZ4 hq h$ h(#  ####[###.#### .#.#......# ..# ..<..#. ..# .#.$#.# #.# ...#.## ......... #..... #.######## #..#.# #.####.@#.# 91.6 (4.0) #.## #.........#  ...# ..####.#.##  #  ##....#.# >.#.. h #.......# ...# #.#...### #.. #.##### ..#  #.# #.##### #.#  h h+2.6 (5 h hu7 _Found a ring mail. h+3.6 (6 hd hf _u - 2 metallic cyan potions (gained 1) h2 ` h , hB X h  hA  h , h  h;  h , h8  h , h6  h M _You now have 294 gold pieces (gained 9). h 4 h  hL  h , h  h  hF B h'  h , h^  hy  h , hr  h , h  h q _v - 2 fizzy red potions (gained 1) h 4 h  h(  h , hq  hB  hY  h  h  h,  h , h%  h A  You see here a +0 ring mail. h 6 _ h(  h  h B hi  h , h  h!  h\% , h'  h(  h8+ , h\,  h].  h1 B h3  hA6 , h8  h9  h;  hk;  h;  h=  h?  h@  ho@  hF B hmG  hI  hK  hxK  hK  hO  hQ  hR  hR  hyT  h)V  hpV  hW  hX  hZ , h@[  h]  hu^ , h_  h3a  hb  hc  hc  hGe  h|g  hg  h!h  hi  hk , hl  hm  ho , hp  hwr  ht , hu  hu  hw  hw  hKx  hay  h{ , h{  h  hp , h  h  h , h  hB  h‘ , hԒ  ha  h  h  h  h\  h.  hi  h  h  h , h4  h~  h , hk  h]  hQ  h  he  hb  h; , h  h  h X h  h  hJ  h  hw , ho  h^  h7  h  ha  h  h , h  h+  h , hk  h  h, , h  h  h  hW  h  h  h] , h"  h  h) , h*  hy  hn , hJ  hv  h , hE  h  h , h  hF  h|( ............#.##.##.# .#.#.##..#.##†##.# # #.#.#.##..........# # #.#.#.##.#####.#### # #.#.... #.#   #.### . . #.###  #### . ..# #. #...# #... . ### ####.##...### #[## .  h) #......@....###.#.952.6 (59.0) 0.##........##.... ........[...##..#. #######...#.########.... #.................. #.#.##.########.### .######.#.##.##.### ...........#.## #####.... .###..#.......# #.....### h3 B3.6 (60 h;  h,> K _Found 3 flux baubles. h 4 h  hQ  h .#.##.##.# .###.#.#.##..#.##†##.# .# #.#.#.##..........# .# #.#.#.##.#####.#### .# #.#.... #.# .# #.### . . #.### . ..# #. #...# # #. ### ####.##...### #[  . #.# ##.#K0.##........# #. ..[...# #..# #...#.##... #.............. #.#.##.#.K   Pikel (asleep) .######.# h .##.# #.## ...........#.## #####... .###..#.# #.....## h ,0.0) h +4.6 (1 h  h _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming. hT###.#.#.##..#.##†##.# # #.#.#.##..........# # #.#.#.##.#####.#### # #.#.... #.# # #.### . . #.####### . ..# #. #...# #... . ### ####.##...####[## . #...........# ##.#. K0.##...@....# #............[...# #..########...#.########.... #...............#.#.##.########.### hx.######.#.##.# #.#...........#.## #####.... .###..#.......# #.....### ......###.....#   h hY&5 h h hY  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8  h  Your spells (cast)TypeFailure Level  a + FreezeIce h? 1% (1%) 1  b - Kinetic GrapnelForgecraft12% (2%) 1  c - Frozen RampartsIce h 3% (1%) 3 Select a spell to cast[!]/[I] toggle spell headers h Power Damage Range Noise 100%1d101 Almost silent16% 1d44 Almost silent60%1d102 Loud   hT@ nTypeFailure LevelIce   1% (1%) 1 Forgecraft  12% (2%) 1 Ice  3% (1%)3 hL h hF###.#.#.##..#.##†##.#Gobosan the Chiller # #.#.#.##..........#Revenant # #.#.#.##.#####.####Health: 51/51 ======================== # #.#....#.#Magic: 10/10 ========================  hf# #.### . . #.####### AC: 3Str: 11 . ..##. #...##... EV: 11Int: 22  h]. ### ####.##...####[## SH: 0Dex: 9 . h#...........###.#. XL:  6 Next: 97% Place: Dungeon:5 hMlK0.##...@....##.... Noise: ---------  Time: 4955.6 (0.0)........[...# h~4#..#. o) +5 long sword "Icuav" {elec, rElec Int+#######...#.########.... Cast: Freeze h#.................. Memories (3) #.#.##.########.### h.######.#.##.##.###  h...........#.## #####.... .###..#.......# #.....### .............###.....# # h$  _v - 2 fizzy red potions (gained 1) _You see here a +0 ring mail.  h_Found 3 flux baubles. _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hW###.#.#.##..#.##†##.#Gobosan the Chiller # #.#.#.##..........#Revenant # #.#.#.##.#####.#### hHealth: 51/51 ======================== # #.#....#.#Magic: 10/10 ======================== # #.### . . #.####### AC: 3Str: 11 . ..##. #...##... EV: 11Int: 22  h3]. ### ####.##...####[## SH: 0Dex: 9 . h]#...........###.#. XL:  6 Next: 97% Place: Dungeon:5K0.##...@....##.... Noise: ---------  Time: 4955.6 (0.0) h........[...##..#. o) +5 long sword "Icuav" {elec, rElec Int+ h#######...#.########.... Cast: Freeze#.................. Memories (3) #.#.##.########.### hj".######.#.##.##.### ...........#.## #####.... .###..#.......# #.....### .............###.....# #  _v - 2 fizzy red potions (gained 1) _You see here a +0 ring mail.  h_Found 3 flux baubles. _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h;###.#.#.##..#.##†##.#  Gobosan the Chiller # #.#.#.##..........#  Revenant # #.#.#.##.#####.####  Health: 51/51 ======================== # #.#.... #.# Magic: 9/10=====================--- # #.### . . #.### #### AC: 3Str: 11 . ..# #. #...# #... EV: 11Int: 22 . ### ####.##...### #[## SH: 0Dex: 9 . #...........# ##.#. XL:  6 Next: 97% Place: Dungeon:5 K0.##...@....# #.... Noise: ---------  Time: 4955.6 (0.0) ........[...# #..#. o) +5 long sword "Icuav" {elec, rElec Int+ he<%#######...#.########.... Cast: Freeze #.................. Memories (3)  #.#.##.########.### .######.#.##.# #.###  ...........#.## #####....  .###..#.......# #.....###  .............###.....# #  _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h<Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line h Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work. hCtrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target  h+ : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous target (also f)  h"W_ : cycle through altars h[R: : show/hide beam path  h</> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.)  hr : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): h Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action. h8###.#.#.##..#.##†##.#  Gobosan the Chiller # #.#.#.##..........#  Revenant # #.#.#.##.#####.####  Health: 51/51 ======================== # #.#.... #.# Magic: 9/10=====================--- # #.### . . #.### #### AC: 3Str: 11 . ..# #. #...# #... EV: 11Int: 22 . ### ####.##...### #[## SH: 0 h9Dex: 9 . #...........# ##.#. XL:  6 Next: 97% Place: Dungeon:5 K0.##...@....# #.... Noise: ---------  Time: 4955.6 (0.0) ........[...# #..#. o) +5 long sword "Icuav" {elec, rElec Int+ #######...#.########.... Cast: Freeze #.................. Memories (3)  #.#.##.########.### .######.#.##.# #.###  ...........#.## #####.... h9  .###..#.......# #.....###  .............###.....# #  _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming.Casting: Freeze (safe; 1% risk of failure)  h2:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line hI@###.#.#.##..#.##†##.#  Gobosan the Chiller # #.#.#.##..........#  Revenant # #.#.#.##.#####.####  Health: 51/51 ======================== # #.#.... #.# Magic: 9/10=====================--- # #.### . . #.### #### AC: 3Str: 11  hJY. ..# #. #...# #... EV: 11Int: 22 . ### ####.##...### #[## SH: 0Dex: 9 . #...........# ##.#. XL:  6 Next: 97% Place: Dungeon:5 K0.##...@....# #.... Noise: ---------  Time: 4955.6 (0.0) ........[...# #..#. o) +5 long sword "Icuav" {elec, rElec Int+ #######...#.########.... Cast: Freeze #.................. Memories (3)  #.#.##.########.### hJj .######.#.##.# #.###  ...........#.## #####.... hJ  .###..#.......# #.....###  hJF.............###.....# #  hKAiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line h Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default,  hm. : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target  h+ : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous target (also f) _ : cycle through altars: : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action. hR ###.#.#.##..#.##†##.#  Gobosan the Chiller # #.#.#.##..........#  Revenant # #.#.#.##.#####.####  Health: 51/51 ======================== # #.#.... #.# Magic: 9/10=====================--- # #.### . . #.### #### AC: 3Str: 11 . ..# #. #...# #... EV: 11Int: 22 . ### ####.##...### #[## SH: 0Dex: 9 . #...........# ##.#. XL:  6 Next: 97% Place: Dungeon:5 K0.##...@....# #.... Noise: ---------  Time: 4955.6 (0.0) ........[...# #..#. o) +5 long sword "Icuav" {elec, rElec Int+ ###[ hN 40m####...#.########.... Cast: Freeze #.................. Memories (3)  #.#.##.########.### .######.#.##.# #.###  ...........#.## #####....  .###..#.......# #.....###  .............###.....# # Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line h& ###.#.#.##..#.##†##.#  Gobosan the Chiller # #.#.#.##..........#  Revenant # #.#.#.##.#####.####  Health: 51/51 ======================== # #.#.... #.# Magic: 9/10=====================--- # #.### . . #.### #### AC: 3Str: 11 . ..# #. #...# #... EV: 11Int: 22 . ### ####.##...### #[## SH: 0Dex: 9 . #...........# ##.#. XL:  6 Next: 97% Place: Dungeon:5 K0.##...@....# #.... Noise: ---------  Time: 4955.6 (0.0) ........[...# #..#. o) +5 long sword "Icuav" {elec, rElec Int+ ###[ h' 40m####...#.########.... Cast: Freeze #.................. Memories (3)  #.#.##.########.### .######.#.##.# #.###  ...........#.## #####....  .###..#.......# #.....###  .............###.....# # Aiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line hj hr###.#.#.##..#.##†##.#Gobosan the Chiller # #.#.#.##..........# h+sRevenant # #.#.#.##.#####.####Health: 51/51 ======================== # #.#....#.#Magic: 10/10 ======================== # #.### . . #.### h`sm#### AC: 3Str: 11 . ..##. #...##... EV: 11 hsInt: 22 . ### ####.##...####[## SH: 0Dex: 9 .#...........# ht##.#. XL:  6 Next: 97% Place: Dungeon:5K0.##...@....##.... Noise: ---------  Time: 4955.6 (0.0)........[...##..#. o) +5 long sword "Icuav" {elec, rElec Int+ hCt#######...#.########.... Cast: Freeze#.................. Memories (3) #.#.##.########.### ht1.######.#.##.##.### ...........#.## #####.... .###..#.......# #.....###  htf.............###.....# #  htAiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then. h| h} h hc. _A h!OA hPA hVA hXJ h #.#.#.##..........#  #.#.#.##.#####.####  #.#.... #.#  #.### . . #.########  ..# #. #...# #....  ### ####.##...####[### J h#...........# ##.#.. K0.### #....<.....# #..#.########...#.########.... #..................##.#.##.########.####.######.#.##.# #.#...........#.## #####......###..#.......# #.....####............###.....# ..J hwy>.#.......# #.J hJ h)26.6 (1 _J hЗJ hNO _You see here a +0 leather armour.K hD  #####.###... # #.# ## . . #.########..# #. #.......### ####.##...###[###K h  #...........##.#..K0.##....< ........[#.########.@.#.########..... #..................##.##.########.###.Memories (3) ....#.#K h .........................#.....# #. K h{ K h K h -7 _K h K h L hF # #.#.#.##.#####.#### # #.#.... ## #.# # #.### . . #.### . ..# #. #...# # . ### ####.##...### #[ . #..# ##.# K0.##.# #.... .[...# #..#. #######@..#.# #. #.#.##.#. .######.#.##.# #. ...........#.## ##### .###..#L h 7[40m.......# #..... .............###.....#  ............>.#.# # .#.....# #L h L h &8L h M h˼ .# #.#.#.##..........# .# #.#.#.##.#####.#### .# #.#.... ## #.#  # #.### . .. #.### ### .. ..# #. #...#  #.. M h #. ### ####.##...### #[#. #...# ##.#K0.##........# #..M h .......@.[...# #..#5#######...#.######## #................. #.#.##.########. .######.#.##.# #.## ...........#.## #####... K   Pikel (asleep)M h˽ x###..#.......# #.....## 5   lemure (wandering) .............###.....# M h Y>.#.......#M h JA lemure comes into view.M h{ M h M hE *Pikel shouts!M h 55KK55 3 lemures (wandering)M h M=====9M h@ M h \ _A lemure comes into view. x2N h#.# #.#.#.##.# #.# #.#.#.##.#####.#### #.# #.#.... ### #.#.# #.### . .. #.### . ..# #. #...# # ##. ### ####.##...### #[ .. #..# ##.r50.##.# #5K.[...# #...5#...#.## #.. #.#.##.#. .######.#.##.# #. ...#.## ##### .###..#.......# #.....5 4 lemures (wandering) h D9;49m .....###.....# r   quokka (wandering)  .>.#.#N h%  N hΥOA lemure and a quokka come into view.N hN hwN hN hUN hN h~N h..r555K5551 wandering)rN h'60N hN hz+ _The lemure shouts! x3Q h.P#.# #.#.#.##.#  #.# #.#.#.##.#####.####  #.# #.#.... #####.#  ..# #.### . ..##.###  ... ..# #.##...# #  ##. ### # ####.##...### # ...#..Q h4.# ##.r.##.# #.555K..@...[...# #.5#...#.# #... #.#.##.#. .######.#.##.# #. .#.## ##### .###..#.# #..... .###.....Q hK~ .>.#.Q hQ h,Q hTQ hOQ hQ hz3 0r.555K555A scorpion comes into view.1Q hN45 _The scorpion moves out of view.Q hL f#.# #.#.#.##.# #.# #.#.#.##.#####.#### #.# #.#.... #####.# ..# #.### . ..##.###  ... ..#Q h S #.##...#  ##. #####. ####.##...###Q h   . #...#....# .0r##Q hJ .# ##..555K@....[...# ##..5#...#.## #.... #.#.##.#Q ht  .######.#.##.# # .#.## ##### .###..#Q h .# # .### Q h Y.>.#Q h Q ho Q h d  Pikel hits you with a +0 whip of flaming.Q h~ 55..s55s   scorpionQ hD p46----2FreezeQ hp Q he  Q h _Pikel burns you.R h_###.# #.#.#.##..........#Gobosan the Chiller#.# #.#.#.##.#####.####Revenant#.# #.#.... #####.#Health: 46/51 =====================---..# #.### . ..##.###Magic: 9/10=====================---... ..##.##...#AC: 3Str: 11R hw##. #####. ####.##...###EV: 11Int: 22. #...#...........## SH: 0Dex: 9....05##........#R hj# XL:  6 Next: 97% Place: Dungeon:5#.5..5K@....[...#R h # Noise: =--------  Time: 4962.6 (0.0)R he#.s5#######...#.######## o) +5 long sword "Icuav" {elec, rElec Int+##.............. Cast: Freeze#.#.##.######## Memories (3) .######.#.##.##...........#.## ##### K   Pikel.###..#.......# #.... 5555 4 lemures (1 wandering).............###.... s   scorpionR h............>.#...... _Pikel burns you.  R hCasting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R hAiming: Kinetic Grapnel (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineR hbAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (55% to hit)R h&v  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (55% to hit)  The kinetic grapnel hits Pikel but does no damage.  The lemure shouts!R h'x,R hxR h50..s5..55 3 lemuresR h\4==3.6 (1R hŌR h _You hit Pikel but do no damage. Pikel barely misses you.S h###.# #.#.#.##..........#Gobosan the Chiller#.# #.#.#.##.#####.####Revenant#.# #.#.... #####.#Health: 46/51 =====================---..# #.### . ..##.###Magic: 6/10==============----------... ..##.##...#AC: 3S htStr: 11##. #####. ####.##...###EV: 11Int: 22. #...#...........## SH: 0Dex: 9...50.##........## XL:  6 Next: 97% Place: Dungeon:5#..s55K@....[...#S h)# Noise: ===------  Time: 4963.6 (0.0)#...#######...#.######## o) +5 long sword "Icuav" {elec, rElec Int+##.............. Cast: Freeze#.#.##.######## Memories (3) .######.#.##.##...........#.## ##### K   Pikel.###..#.......# #.... 555 3 lemures.............###.... s   scorpion............>.#......Casting: Kinetic Grapnel (safe; 12% risk of failure)  S h}Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit Pikel. Lightning courses through Pikel!S h~S h@Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit Pikel. Lightning courses through Pikel!  Pikel is moderately wounded. freezes the lemure. The wall freezes Pikel.  Pikel hits you with a +0 whip of flaming!S hJ..sr##.555K@...##### r   quokkaS hR38-----4.6 (1Ramparts S h#####S hoC _Pikel burns you. The wall freezes the lemure.T hZ###.# #.#.#.##..........#  Gobosan the Chiller  #.# #.#.#.##.#####.####  Revenant  #.# #.#.... #####.#  Health: 38/51 =================-------  ..# #.### . ..##.###  Magic: 5/10============------------  ... ..# #.##...#  AC: 3Str: 11  ##. #####. ####.##...###  EV: 11Int: 22 T h\[ . #...#...........# # SH: 0Dex: 9 ....sr##........# # XL:  6 Next: 97% Place: Dungeon:5 T h[q#..555K@....[...# # Noise: ==-------  Time: 4964.6 (0.0) #...#######...#.######## o) +5 long sword "Icuav" {elec, rElec Int+ # #.............. Cast: Freeze T h[#.#.##.######## Memories (3) Ramparts  .######.#.##.# # T h\K...........#.## ##### K   Pikel .###..#.......# #.... 555 3 lemures T hC\.............###.... s   scorpion T he\"............>.#...... r   quokkaAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (heavilyT h\~wounded, 100% to hit)  You freeze Pikel.  Pikel is heavily wounded.T h\nYou hit Pikel.  Pikel is heavily wounded.T h3`T h@bowounded, 100% to hit)  You freeze Pikel.  Pikel is heavily wounded.You hit Pikel.  Pikel is heavily wounded.The wall freezes the quokka. The wall freezes Pikel. Pikel closely misses you.T hbT hcT ho   #.#   #.#  #####.#  ..# #.### . ..##.###  ... ..# #.##...#  ##. #####. ####.##...###  . #...#...........#  ....5s##5.......#  #...55K@....[...#  #...#######...# # #..... T hp     5 4 lemures >T hWr3-5.6 (1T hsz#######T h}5 _The wall freezes the lemure. x2T hƵ  You closely miss Pikel.  Pikel is heavily wounded.T h8T h@Pikel is heavily wounded.The wall freezes the scorpion but does no damage.Pikel but does no damage.  Pikel hits you with a +0 whip of flaming.  Pikel burns you. The wall freezes the lemure.  The wall freezes the lemure but does no damage.T h9=r05######r   quokkaT h v34--6.9 (1.3T h|#####T hq _The lemure closely misses you. The wall freezes the lemure!T h۾  You hit Pikel.  Pikel is severely wounded.The wall freezes the quokka.T h` T h ~The wall freezes the quokka.  You kill the quokka!  The wall freezes Pikel.  Pikel hits you with a +0 whip of flaming!  Pikel burns you. The wall freezes the lemure! The wall freezes the lemure.  The lemure closely misses you. The wall freezes the lemure!T h T hh †.#######  3T h w23-------=8.2T h y####T h Q _The wall freezes the lemure. The wall freezes the scorpion!V h;###.# #.#.#.##..........#  Gobosan the Chiller  #.# #.#.#.##.#####.####  Revenant  #.# #.#.... #####.#  Health: 23/51 ==========--------------  ..# #.### . ..##.###  Magic: 4/10=========---------------  ... ..# #.##...#  AC: 3Str: 11  ##. #####. ####.##...###  EV: 11V h;Int: 22  . #...#...†.......# # SH: 0Dex: 9 ....0.##5.......# # XL:  6 Next: 97% Place: Dungeon:5 V h<g#...55K@....[...# # Noise: ==-------  Time: 4968.2 (0.0) #...#######...#.######## o) +5 long sword "Icuav" {elec, rElec Int+ # #.............. Cast: Freeze V h = #.#.##.######## Memories (3) Ramparts  .######.#.##.# # ...........#.## ##### K   Pikel .###..#.......# #.... 555 3 lemures .............###.... V hK=............>.#......wounded, 100% to hit)  You freeze Pikel!  Pikel is almost dead.V hz=You closely miss the lemure.The lemure is moderately wounded.The wall freezes Pikel.V hEPikel is almost dead.You closely miss the lemure.The lemure is moderately wounded.The wall freezes Pikel.  You kill Pikel!  With Pikel's spell broken, his former minions thank you for their freedom.V h|LV hRV hSV h]:   #.#   #.#  #####.#  ..# #.### . ..##.###  ... ..# #.##...#  ##. #####. ####.##...###  . #...#...†.......#  V hy^....§.##s.......#  #...§§)@....[...#  #...#######...# # #.....    s   scorpion   >V hQcV hk###.# #.#.#.##..........#Gobosan the Chiller#.# #.#.#.##.#####.####Revenant#.# #.#.... #####.#Health: 24/53 ==========--------------..# #.### . ..##.###Magic: 4/11========----------------... ..##.##...#AC: 3V hvlfStr: 11##. #####. ####.##...###EV: 11Int: 22. #...#...†.......## SH: 0Dex: 9V hlR....§.##s.......## XL:  6 Next: 279% Place: Dungeon:5#...§§)@....[...## Noise: =--------  Time: 4969.2 (1.0)#...#######...#.######## o) +5 long sword "Icuav" {elec, rElec Int+V hZm##.............. Cast: Freeze#.#.##.######## Memories (3) Ramparts .######.#.##.##...........#.## ##### s   scorpion.###..#.......# #.................###................>.#......V hm You kill Pikel!V hmWith Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x3  V hmYour Fighting skill increases to level 4!Your Long Blades skill increases to level 3!Your Spellcasting skill increases to level 4!V hp- _The lemure departs this earthly plane. x3  Your Fighting skill increases to level 4!  Your Long Blades skill increases to level 3!Spellcasting skill increases to level 4!Ice Magic skill increases to level 6! have reached level 7!V hy/  --more--W hm}7/602-791% W h:#######W h4 _W h{###.# #.#.#.##..........#Gobosan the Chiller#.# #.#.#.##.#####.####Revenant#.# #.#.... #####.#Health: 27/60 ==========--------------..# #.### . ..##.###Magic: 3/12W hJ|%======------------------... ..##.##...#AC: 3Str: 11##. #####. ####.##...###EV: 11Int: 22. #...#...†.......## SH: 0W h||Dex: 9....§.##s.......#W h|# XL:  7 Next: 91% Place: Dungeon:5#..§.§)@....[...## Noise: =--------  Time: 4969.2 (0.0)W h}#..§#######...#.######## o) +5 long sword "Icuav" {elec, rElec Int+##.............. Cast: FreezeW h*}#.#.##.######## Memories (3) Ramparts .######.#.##.##W hS}/...........#.## ##### s   scorpion.###..#.......# #.................###....W hy}J............>.#......W h}Aim: a scorpion (black smoke, heavily wounded, 100% to hit)  You freeze the scorpion.  W h}The scorpion is severely wounded.You barely miss the scorpion.The scorpion is severely wounded.The wall freezes the scorpion but does no damage.W h,70.2 (1W ht######W h8`  You freeze the scorpion.  The scorpion is severely wounded.You barely miss the scorpion.  The scorpion is severely wounded.The wall freezes the scorpion but does no damage. _The scorpion stings youW hB ###.# #.#.#.##..........#  Gobosan the Chiller  #.# #.#.#.##.#####.####  Revenant  #.# #.#.... #####.#  Health: 27/60 ==========--------------  ..# #.### . ..##.###  Magic: 2/12====--------------------  ... ..# #.##...#  AC: 3W hC yStr: 11  ##. #####. ####.##...###  EV: 11Int: 22  . #...#...†.......# # SH: 0Dex: 9 W h6C ....§.##s.......# # XL:  7 Next: 91% Place: Dungeon:5 #..§.§)@....[...# # Noise: =--------  Time: 4970.2 (0.0) W h`C #..§#######...#.######## o) +5 long sword "Icuav" {elec, rElec Int+ W hC # #.............. Cast: Freeze #.#.##.######## Memories (3) Ramparts W hC  .######.#.##.# # ...........#.## ##### s   scorpion W hC C.###..#.......# #.... .............###.... W hC ............>.#......Casting: Freeze (safe; 1% risk of failure)  W hD Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW hCD Aim: a scorpion (black smoke, severely wounded, 100% to hit)  You freeze the scorpion.W hN :   #.#   #.#  #####.#  ..# #.### . ..##.###  ... ..# #.##...#  ##. #####. ####.##...###  . #...#...†.......#  W hNO ....0.##........#  #....§)@....[...#  #...#######...# # #.....    W h{O e    W hO  > W hZQ W h[ M###.# #.#.#.##..........#Gobosan the Chiller#.# #.#.#.##.#####.####Revenant#.# #.#.... #####.#Health: 28/60 ===========-------------..# #.### . ..##.###Magic: 3/12======------------------W h\ ... ..##.##...#AC: 3Str: 11##. #####. ####.##...###EV: 11Int: 22W h\ ". #...#...†.......## SH: 0Dex: 9W h\ ....0.##........## XL:  7 Next: 103% Place: Dungeon:5#....§)@....[...#W hk] O# Noise: =--------  Time: 4971.2 (1.0)#...#######...#.######## o) +5 long sword "Icuav" {elec, rElec Int+##.............. Cast: Freeze#.#.##.######## Memories (3) Ramparts .######.#.##.##...........#.## #####W h]  .###..#.......# #.... .............###.... ............>.#......W h]  Casting: Freeze (safe; 1% risk of failure)  W h] MConfirm with . or Enter, or press ? or * to list all spells.W h^ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW h0^ Aim: a scorpion (black smoke, severely wounded, 100% to hit)  You freeze the scorpion.W h` Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (black smoke, severely wounded, 100% to hit)  You freeze the scorpion. _You kill the scorpion!  You have reached level 8!W h{l /  --more--X hs 31/67===8 1% FreezeX hS| _#####X h~ 4 _X h14X h3X hN<.##..§)@...#####X h{D..0X hH>-2.2 (1X hKX hMg _You start resting. The frozen ramparts melt away.Y hAY h7Y hY h~ Y hoP2Y h,Y h'Y hK,Y hY hGY h:3Y hY h1!,Y h5$Y h0(Y h(#4Y h(2==Y h+Y hg.Y h.T4=Y h81Y h]4,Y h4Y h,7,Y h8Y h;Y h;;==Y h=Y h@b5=Y hFY h9I,Y h>JY hM,Y hNY hPY hR\65==Y hRY hV,Y h"XY hW_BY h`Y hfaT7=Y hbY heQ==Y hfY hDjY hjY hMmY h+pb8=Y h&rY ht,Y hvY hxY h-yU6==Y hzY hu},Y h9Y hbP9Y hzY h ,Y hY hQ==Y hY hfk40=Y h_Y hkY h6Y hrY h֙e7==Y hY h8b1=Y hY h,Y hȧY hv,Y hbY hحY h1q2===Y hIY h0Y haY hÿY h)Y hY hY h$Y hY h'3Y h[=Y hYY hY hY hjY h8Y h==Y hAY h7Y hY hY hY h,Y hCY hY h34Y hY hY h;==Y hY h,Y hY h@Y hM5=Y h%Y h,Y hd Y hY hH9==Y hY h\Y hE6=Y hY hB,Y hY h,Y h!Y h^%Y h%77==Y h%Y hg,Y hR/Y h/Y h53Y h:Y h7;Y h=>Y hDFBY hGY hH848=Y h9HJ10/12==Y hIY hMY hSMY hNY hQY hQY h(SY h)VY hVX9=Y hXY h\Y hL\;==Y h^Y hbaY haY h1cY hfY hf'50Y hhY hkY hkM1==Y hQmY hap,Y hrY hvY hRw#1Y h}w)=Y hzY h~Y h~Y hmY h Y h%==Y hY hjY hY hIV2=Y hY hǐ,Y hÒY hؕY hY hY h - _You start resting.Y hҫ25039.2 (67.0)Y h\2==40.2 (68Y h Y h% _Magic restored.Y h8i .###.# #.#.#.##.# . #.# #.#.#.##.#####.#### #.# #.#.... #####.# ..# #.### . ..##.### ... ..# # #.##...# ##. #####. ####.##...### . ##...#...†.# .0.##.#  #.....@.....[...#  #...#...#. #. #.... #.#.##. .######.#.##.# .#.##  .###..#.# # .### .>.#Y ho Y hp 931.2 (1.0)Y hv Y h|  Things that are here: _a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel[ hQ[ h[ h[ hѧF _Unknown command.[ h+ 4[ h [ h, [ h ; _[ h? [ hi [ h [ hM [ h b4===[ h= [ hy ,[ h [ h ,[ h [ h\ l5=[ h"" [ h$ ,[ hK& [ h ) ,[ h<* [ h, 96[ h- )=[ h. [ h1 ,[ h3 [ h86 ,[ hw; [ h> ,[ h@ [ hGC [ hC O7=[ hE [ h0H ,[ hI [ hM ,[ hvN [ hP [ hQ &8[ hR [ hU ,[ hKW [ hZ ,[ h[ [ h^ [ h^ L9=[ h` [ hc ,[ he [ hh ,[ hj [ hm [ hn $60[ hBn 3=[ ho [ hr ,[ ht [ h;w ,[ hFz [ hb} ,[ h~ [ h <1[ hO [ h ,[ h [ h! ,[ ho [ h [ hD E2=[ hC [ h ,[ hX [ h( ,[ h [ h [ hH O3=[ h" [ h ,[ hJ [ h ,[ h [ h8 [ h &4[ h [ h ,[ hP [ h [ hɵ [ hw [ h [ h2 L5=[ h [ h9 ,[ h [ hq ,[ h6 [ h [ h [ hy [ h 96[ hS 3=[ h [ h ,[ h [ h ,[ h[ [ h [ h% [ hF E7=[ h [ h 1 _HP restored.[ hW 4[ hF [ h [ h< ,[ h~ [ h [ h" ,[ h [ h [ h [ h :=[ hD [ h [ h ,[ h [ h [ hb [ h [ h [ h [ h ,[ h [ h4 [ he [ h [ h [ h [ h& [ hU [ h [ hS [ h ,[ h [ hm [ h [ h [ h [ h$! [ h$ ,[ h% [ hH( [ h) [ h) [ h* [ hu. ,[ h. [ hP/ [ h1 [ h 3 [ h53 [ h3 [ h65 [ hX6 [ h6 [ h7 [ h8 [ h9 [ h9 [ hU; ,[ hm< ,[ h< [ h= [ h? ,[ h{@ [ hD [ hE ,[ hF [ hdL B[ hM [ h|N [ hP [ hQ [ h1R [ hT [ hW [ h[W [ hX [ hZ [ h] [ h5] [ h] [ hqf  #..###.#........#. #......#........#. ###...............#. #.....###.#.#.##..#. #.###.# #.#.#.##.... #. #.# #.#.#.##.### #.###.# #.#......### #.....###.###....... #@......# #.#####. ####.######.#####. #.#####...#...†[ hf #.........0.##. #######.....).. #...# #...#  #...#  #...#####[ h)k 1110.2 (69.0)[ h{k ,1.2 (70[ hn [ h{ 2 _y - an amulet of the acrobat\ h \ h$ n\ hZ B\ h \ h ,\ h \ h. \ h \ h \ h* \ hܞ \ hQ \ h ,\ h \ h \ h \ hʤ \ hn \ h \ h \ hP \ h \ h \ hī \ h \ ha \ hJ ,\ hί \ h \ h+ \ h^ \ h \ h \ h \ h/ \ h ,\ h ,\ h \ hվ \ hU ,\ h \ h- \ hs ,\ h \ h \ hL ,\ h \ h \ h{ ,\ h \ h \ hU ,\ h \ hB \ hh ,\ h \ h \ hJ ,\ h \ h \ h ,\ h \ hE \ h ,\ h \ h \ h \ h \ h \ h \ hi \ h \ h \ h \ h \ h \ h \ hj \ h ,\ h0 \ h \ h ,\ h \ h \ h ,\ hs \ h \ h \ h \ h \ h \ hX ,\ h \ h?! X\ h" \ h$ ,\ h$ \ h& \ h. #................########...###..#..#.#..## #....  #...#######.###.####...## #.# ....# #.#....# ##...## ...# ##### ##.#@#.# ##....#.# #O.........# #.#####...# ....##.#.#O   ogre (wandering)#.#.##.#.# \ h0 -43.2 (32\ h6 ' \ h6 f.  An ogre comes into view. It is wielding a +0 giant spiked club.\ h7 \ h7 ,4.2 (33\ h< \ hD 1 _The ogre moves out of view.` hc` hcePut on which piece of jewellery? Jewellery (go to first with "=) ` he e - a ring of resist corrosion (worn)n - a ring of flight  y - an amulet of the acrobat[?] describe selected ` heq[!] equip|wield|wear|put on` h f[tab] equip|unequip b h>o b hs#......................... Gobosan the Chiller########...###..#..#.#..## Revenant#................# Health: 67/67 ========================#...#######.###.### Magic: 12/12 ========================##...## #.# #.... AC: 3Str: 11#.....# #.###.### EV: 11Int: 22#.....# ##...## # SH: 0Dex: 9#.....# ##### # XL:  8 Next:  1% Place: Dungeon:5#.#@#.## Noise: ---------  Time:b htF 5144.2 (0.0)#....#.## o) +5 long sword "Icuav" {elec, rElec Int+..........#Cast: Freeze#.#####...Memories (3) # ....##.#.##.#.##.#.# _a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel _Unknown command. _HP restored. _y - an amulet of the acrobat  An ogre comes into view. It is wielding a +0 giant spiked club. _The ogre moves out of view.b h4wb hwb h{b h$~%  b hS~AYou start putting on your amulet.b h3OO   ogre (wandering)b h͆+5.2 (1b hqb hb hAm.OOb h+6.2 (2b hb hb hH.Ob hA+7.2 (3b hНb hqO.8.2 (4b hO.Ob h59.2 (5Freezeb hb h _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.b hb hXb hY _y - an amulet of the acrobat (worn)b hy ! . #...# #....  #...# ##...## #.#  #.....#  #.....#   #.....# #####  #.#@#.#  #..O.#.#  ..........#  #.#####... # ....#  #.#.#  #.#.#  #.#.# b hN  . #...# #....  #...# ##...## #.#  #.....#  #.....#   #.....# #####  #.#@#.#  #..O.#.#  ..........#  #.#####... # ....# #.#.#  #.#.# #.#.# b ho b ht b hW b h \ _An ogre is nearby!c hY #......................... Gobosan the Chiller########...###..#..#.#..## Revenant#................# Health: 67/67 ========================#...#######.###.### Magic: 11/12 ======================--##...## #.# #.... AC: 3c hڡ OStr: 11#.....# #.###.### EV: 11Int: 22#.....# ##...## # SH: 0Dex: 9#.....# ##### # XL:  8 Next:  1% Place: Dungeon:5#.#@#.## Noise: ---------  Time: 5149.2 (0.0)c h 6#..O.#.## o) +5 long sword "Icuav" {elec, rElec Int+..........#Cast: Freezec h4 #.#####...Memories (3) # ....##.#.#c hT iO   ogre (grapneled)c hr #.#.##.#.#c h Casting: Freeze (safe; 1% risk of failure)  c h MConfirm with . or Enter, or press ? or * to list all spells.c hϢ ~Aiming: Kinetic Grapnel (safe; 11% risk of failure)  c h ;Press: ? - help, Shift-Dir - straight linec h7 yAim: an ogre, wielding a +0 giant spiked club (85% to hit)  The kinetic grapnel hits the ogre.c h}0  Aim: an ogre, wielding a +0 giant spiked club (85% to hit)  The kinetic grapnel hits the ogre.  The ogre is lightly wounded.  The grapnel guides your strike. You slash the ogre!  Lightning courses through the ogre!  The ogre is severely wounded.c h_1 H38-----------c h1 D====50.2 (1c hT7 c h9 E _The ogre hits you with a +0 giant spiked club!!d hS#......................... Gobosan the Chiller########...###..#..#.#..## Revenantd h2#................# Health: 38/67 =============-----------#...#######.###.### Magic: 10/12 ====================----##...## #.# #.... AC: 3Str: 11#.....# #.###.### EV: 11Int: 22#.....# ##...## # SH: 0Dex: 9d hi#.....# ##### # XL:  8 Next:  1% Place: Dungeon:5#.#@#.## Noise: ====-----  Time: 5150.2 (0.0)#..O.#.## o) +5 long sword "Icuav" {elec, rElec Int+..........#Cast: Freeze#.#####...Memories (3) # ....##.#.#d hO   ogre (grapneled)#.#.#d h1#.#.#Casting: Kinetic Grapnel (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lined hzAim: an ogre, wielding a +0 giant spiked club (severely wounded, 85% to hit)  The kinetic grapnel hits the ogre.d hAiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 85% to hit)  The kinetic grapnel hits the ogre.  The ogre is almost dead.  The grapnel guides your strike. You slash the ogre!)d hh3d h--d hM10d h=---d h$1.2 (1d hFreezed h5d hd h' d hd h$_You kill the ogre!d h,e heqe hqe hre h(ue hpu<26 e hxBe h.ze h e h:9e hRe h e hS9--e he he hEe he he h̎>40=e hF1==e he he hȒe he he h e h>e he hL1=e hie he h%==e h"e h%e he hAe h!e h2e hsT2=e he hèc2==e he he he hWe he h6e he he hL3=e he he h;==e he h:,e hwe hƼe h :4e he hV,e he hi ......e hWs..---- _You start resting.e h'071.2 (20.0)e hc3==-2.2 (21e h(e h% _Magic restored.e h|4e he hդe h1T5=e hXe h,e h>e h]e h#6e h<===e h9e he h߲e hVe hPe h~e he hMe h:7e h׷e h ,e hwe h7e hje hUe h,e he hhe hO48=e he h_,e hze he he h-e hUe hB9=e he h>e he he he hqe he he he h'50e hOe he he h/e hhe he hye hve hE1=e he he he he hKe hte he he h e he he h#2e h3=e hue he he h}e he he h#e he h&3e he h},e h]e h,e he hJe hE4=e he he hFe he h ,e h0 e he h#5e h3=e he he he hRe he he he hb6=e hUe h,e h(e h,e h<e hc e h e h/!e hC"e hq"e h"O7=e hA#e h*%,e h&e h(e h(e h*e hR,e h,&8e hz-e h/e h0e h0e h2e h2e h5e h=e h!>L9=e hP?e hAe hAe hBe hDe hDe hGe h:Im60=e hJe h-Le hiLe hMe hO,e hUXe hVe hV&1e hDXe hAZ,e hm[e h]e h]e hh_e heb2=e hfe hh,e hie hk,e hame hne ho#3e hFo3=e h9pe hre h>re hse hv,e have hhxe hx&4e hye h{e h{e h|e h~e h*~e h~e hb5=e he h-,e he ho,e hZe h,e he h:e hnV6=e h]e h ,e h֎e hne he hde h_ _You start resting.e h~-243.2 (7e hZ7=4.2 (72e he h " _HP restored.e h 4e h e h Xe h e h e h ,e h e h e h4 $=e h~ e h e h e h% e h e h ,e h e hS ,e hv! e hC# ,e h[$ e h& ,e h' e hX* ,e h* e h?- ,e hT. e h80 ,e h1 e h+4 ,e hq5 e h 7 ,e hN8 e h: ,e hn; e h= ,e h> e hB ,e hC e hxE ,e hF e hH ,e h5J e hK e h.L e hLM e hDO e hO e hP e hR ,e hT e hU ,e hKW e hY Be h[ ,e h\ e h^ ,e h_ e ha ,e hb e he ,e he e hg ,e hi e hj ,e hl e h|n ,e hLo e hq ,e hr e hs ,e ht e hz e h} ,e h e h ,e h e h] ne hˊ e h ,e h e h e hJ e he e h ,e h e hS ,e hԗ e hB ,e hv e h ,e h> e h ,e h e h ,e h e h e hͥ e h4 e h# ,e h\ e h ,e h^ e h e h e h e h e hƲ e h˳ e h e h} e hf e h e h e h e h e h e h e h ,e hտ e h ,e h e hn ,e h e hS ,e h e h ,e h e hG e h e h e h e hq e h e hG e h e h_ e hn e h e h e h% e hj e hH e hV e h e h e h Be h e h e h e h4 ,e ho e h e hY e h& e h e h e h) e h e h# e h& e h ,e h e h e h@ e hw e h e h e h e hu ,e h{ e h^ e h e hu e h ,e h e hF e h{ e h e h e h! e h e h e h- e h e hh e h e h e hd! e h! e h" e h+& ,e hW' e h1) e hq) e h* e h, e h+- e h. e hU1 e h1 e h2 e h4 ,e h5 e hC7 ,e h8 e h4; e h; e h< e h> e h> e h? e hA ,e hvC e h!E ,e h?F e h'H e hJ e hK e hM e hN e hN e h7Q ,e hR e hT e hT e hU e hW ,e h$Y e hY e hZ e hD[ e hc h 343.2 (99 _You start waiting.e hc e h$d )4.2 (100.0)e hGi e hk # _Done waiting.e h64e h_8e h<f hO#######...###..#..#.#..## #................# #######.###.#####...## #.# #.........##.####.....# ##...## .....# ##### ##.#.#.# #..)0.0)..........# f hj#.#####.....># ....##.# #.#.# #f h f h +5.2 (1f hf h9 _Found an escape hatch in the floor.f hJf hf h f h!f h0'f hx)f h+f h+f h,f hj.f hb0,f h1f h;4f h=R ##...## #.# #.. #.....# #.###.# #.....# ##... #.....# #####  ##.#.#.# #.##..).#.# ..........#### #.#####.....># f h|=# #.@....##.# 8.2 (3 #.##.#.# # #. #.#.# #. #.#.# #< #.#.#f h=#. ...#. ...## ..f h1Df hD+9.2 (4f hdJf hOM9 _Found a stone staircase leading up.g h4g hog h[g h  ##...## #.# # #.....# #.###. #.....# ##... #.....# ##### ##.#.#.# #.##..).#.# ....#### #.#####.....># # #@.....##.# #.##.#.# #g h0 #.##.#.# #.##.#.# #<##.#.# #.S...S   adder (asleep) #..... ##g hB. ..g hؽ&0g h,50.2 (1g hlg hY _An adder comes into view.h hs Y  Adjust (i)tems, (s)pells, or (a)bilities? i hi hƑ Your spells (adjust)TypeFailure Level  a - FreezeIcei h1% (1%) 1 b - Kinetic GrapnelForgecraft11% (1%) 1  i h:c - Frozen RampartsIce1% (1%)i h3 Select a spell to adjust[!] toggle spell headersk hEk hLk h[UZ##...## #.# #. Gobosan the Chiller#.....# #.###. Revenant#.....# ##...# Health: 67/67 ========================#.....# ##### Magic: 13/13 ========================##.#.#.#AC: 3Str: 11#.##..).#.#EV: 26 Int: 22..........####SH: 0Dex: 9#.#####.....>#XL:  8 Next: 10% Place: Dungeon:5# #@.....##.#Noise: ---------  Time: 5350.2 (0.0)#.##.#.# #o) +5 long sword "Icuav" {elec, rElec Int+k hU#.##.#.#Cast: Freeze#.##.#.#Memories (3) #<##.#.##.S...S   adder (asleep)#.....##. .. _Done waiting. _Found an escape hatch in the floor. _Found a stone staircase leading up. _An adder comes into view.k hGVmAdjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? k h] _Found a stone staircase leading up. _An adder comes into view.(i)tems, (sk h^)pells, or (a)bilities? Adjust which spell? b - Kinetic Grapnel  Adjust to which letter? m hm h3m hm h|^ _c - Kinetic Grapnel; b - Frozen Rampartsn h_   #.#          ).#.#  .####  #.#####.....>#  # #@.....##.#  #.##.#.# #  #.##.#.#  #.##.#.#  #<##.#.#  n hU` #.S...  #.....  ##. .. n h "  #.#          ).#.#  .####  #.#####.....>#  # #@.....##.#  #.##.#.# #  #.##.#.#  #.##.#.#  #<# #.S...  #.. ##.  n h 4n hn h] _An adder is nearby!o hc%.....##...# ######.#.#.# #.##..).#.#..........#####.#####.....> #......##. #@##.#.# #.#.# <.S....#.  ..o h'o h(21.2 (1 _o h.o h/p h0#...# ######.#.# #.##..).#.#..........#####.#####.....> #......##. #.##.#.#  p h<.S... .#.. ...p hp h&2p hp h<q h ######.#.# #.##..)..........#####.#####.....> #......##. #.##.#.#  <.S... q hE..#... ..>....###...q hbq hx&3q haq h; _Found a stone staircase leading down.q h ##.#.# #.##..)..........#####.#####.....> #......##. #.##.#.#  .S....#.....##.....# ..>..#...####.... .###q h q h 74Freezeq hL q h1 a _There is a stone staircase leading up here.q hk  The helpless adder fails to defend itself.  You slash the adder!q hD.q hRr11 15.4 (1.2Freezeq hq hI _You kill the adder!r hJr h߶r hr h<26 r hr h,r hr hƾr h ,r hr hr hr h0r hjr hVr h,r hgr h$r hr hr h/r hr h;,r hr hr hr hwr h1r hYr hx,r hr hr h,r h<r hr h,r hr hsr hr hr hTr hZr hOr hr hr hr hr hr h]r hr hr hr h^r hr hr hr h9r hr hBr hr h,r hr hr hr hFr hxr hhr hr hr her hr h`,r hr hr h,r hr h@r hGr hr hr h9 r ha r h r h r h r h ,r h r h, r h r h! r h r hp r h= r ht r h r h r h r hM r h r h r h r h r hX r h r hF r h  r h3 r h/ r h r h r h r hz r h ,r h r h r h.! r h`! r h! r hR" r h`# r h# r h# r h:% r h& r h& r hR' r h]( r hG) r h) r hX* r hA. r hK0 ,r h0 r h2 r h4 r h4 r h5 r h7 r h+9 r ha9 r h: r h; r h= r h= r h? r hKA r hED ,r htE r hG r hyI r hI r hK r hM r hO ,r hmQ r hXS r hoU r hU r hV r hX r hZ r h[ r h$\ r h^ r h9v x #................ #...#######.###.# ##...## #.# #.. #.....# #.###.# ..# ##...##....# #######.#.#.# ###.##..).#.# <......@....####401.4 (46.0).##.#####.....>## #......##.##.##.#.##.####.##.#.##...##.##.#.####.##<##.#.# #.##......# #.##......# ##.#####2.4 (47 _Found a stone staircase leading up.s hk4s hӛs hs hs,s h,s hs hgs hDs his h߭s h's hs hs hs h_s hks hӶs h,s h[s hs h#...########...###..#. #.......... #...#### ##...## #. #.....# #.###.###### #.....# ##.s hooo...$# #.....# ## #@###.#.#.# ####.##..).#.# #<...........#####.##.#####.....>## #.##......##.# ..##.##.#.##.###o   orc priest (asleep)####.##.#.##...#s h!oo 2 orcs (1 polearm, asleep) #.##.#.####.# #<##.#.# #.s h 7.4 (5.0)  An orc priest and 2 orcs come into view.The orc shouts! The orc priest shouts! You hear a shout!s hs hXs hR ..oooo   orc (polearm)Something shouts, "Scamper hence, thou twisted fool-born mammet!"s h5===8.4 (6s hWs h0 _The orc moves out of view.t h))  #..................########...###..# #........... #...#######. ##...## #. #.....#  ##.###### #.....##..oo.@$# #.....# #...o####.###.#.#.## ####.##..).#.#  #<...........#### #.##.#####.....>## #.##......##.#  ..##.##.#.##.###o 2 orcs (1 polearm)#####.##.#.##...# #.##.#.####.#t ht ht h- oo.o 3 orcs (1 polearm)The orc barely misses you.t h4--9.4 (1t h1t hh t hs_An orc comes into view. It is wielding a +2 short sword of speed.t h   # #...###..# # #...# ##...## # #.....# # ##o###### #.....#  #.ooo@.$# #.....# .####.###.#.#.#.## ####.##..).#.# #<....#### #.##.#####.....># # #.##......##.# ..##.##.#.##.### #####.##.#.##...#  #.##.#.####.#t h1 t h y  The orc completely misses you.t h oo55   white impooo 3 orcs (1 polearm)t h# S--10Freezet h0 t h \ _A white imp comes into view.v hZ.................. Gobosan the Chiller#................. Revenant########...###..#. Health: 67/67 ========================#.......... Magic: 10/13 ==================------#...####### AC: 3Str: 11##...## # EV: 26 Int: 22#.....# # SH: 0Dex: 9##o###### #.....# # XL:  8 Next: 11% Place: Dungeon:5#.ooo@.$# #.....#Noise: =--------  Time: 5410.4 (0.0).5...####.###.#.#.#o) +5 long sword "Icuav" {elec, rElec Int+.## ####.##..).#.#Casv h[t: Freeze#<...........####Memories (3) #.##.#####.....>## #.##......##.#o   orc priest..##.##.#.##.### 5   white imp#####.##.#.##...# ooo 3 orcs (1 polearm)#.##.#.####.# _A white imp comes into view.Casting: Kinetic Grapnel (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.v hc  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the orc. The wall freezes the orc priest. freezes the orc!v hihw  You kill the orc!The wall freezes the orc!v hn #####)o)@..5..####.    orcv hr11 ==1.4 (1FreezeRamparts v h,z~#####v h}G _You kill the orc!x h@,x h+D_  The wall freezes the orc priest. The wall freezes the orc.x hJ*.#####o.o.5.### x hJK[26 --2Freezex hP########x hSo _The white imp summons a swarm of flies.x h4E  The wall freezes the orc priest!x h~  You kill the orc priest!The wall freezes the orc!x h #####).)##5   white imp  You kill the orc!x h #####***###The white imp gestures at you.x ha #####.).####x hf 6-4==3Freezex hSo #######x hq = _The puff of frost hits you. You resist.y h6Fy hM#####5..####y hN/--4y htT########y h9Vy h ########The wall freezes the white imp but does no damage.y h ###*****##The white imp gestures at you.y h ####.)@.$###y hD }7==-5y h9 #########y hå S _The puff of frost misses you.y hwZF  The white imp completely resists.y hg####)5####y hgq-6#####y htH _The wall freezes the white imp but does no damage.z h2###.5###-7Freezez h######z hL _The white imp resists. The wall freezes the white imp.z h  ########The wall freezes the white imp but does no damage.z h̎]1===8z hx#########z hЗZ _The white imp completely misses you.z h .................. Gobosan the Chiller#................. Revenant########...###..#. Health: 67/67 ========================#.......... Magic: 10/13 ==================------#...####### AC: 3Str: 11##...## # EV: 26 Int: 22z h #.....# # SH: 0Dex: 9##.###### #.....# # XL:  8 Next: 14% Place: Dungeon:5#.).5@.$# #.....#Noise: =--------  Time: 5418.4 (0.0).....####.###.#.#.#z ha uo) +5 long sword "Icuav" {elec, rElec Int+.## ####.##..).#.#Cast: Freeze#<...........####Memories (3) Ramparts #.##.#####.....>## #.##......##.#5   white imp..##.##.#.##.###z h #####.##.#.##...##.##.#.####.#Aim: a white imp (lightly wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is moderately wounded.z h You hit the white imp.  The white imp is heavily wounded.The wall freezes the white imp but does no damage.z h c5-11 9.4 (1z h ######z h#  You freeze the white imp. The white imp resists.  The white imp is moderately wounded.  You hit the white imp.  z h# The white imp is heavily wounded.The wall freezes the white imp but does no damage. _The white imp hits you. The white imp freezes you. You resist.{ h  .................. Gobosan the Chiller #................. Revenant ########...###..#. Health: 65/67 =======================- #.......... Magic: 9/13================-------- #...####### AC: 3Str: 11 ##...## # EV: 11Int: 22 #.....# # SH: 0Dex: 9 ##.###### #.....# # XL:  8 Next: 14% Place: Dungeon:5 { h6! #.).5@.$# #.....#  Noise: =--------  Time: 5419.4 (0.0) .....####.###.#.#.#  o) +5 long sword "Icuav" {elec, rElec Int+ .## ####.##..).#.#  Cast: Freeze #<...........####  Memories (3) Ramparts  #.##.#####.....>#  # #.##......##.#  5   white imp ..##.##.#.##.### #####.##.#.##...# #.##.#.####.#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (heavily wounded, 100% to hit)  You freeze the white imp but do no damage.The white imp completely resists. You hit the white imp but do no damage.Lightning courses through the white imp!{ h)>     ##.######   #.).)@.$#   .....####.#{ hk*?  .## ####.##..).#.#  #<  > #       { h.g520.4 (1Freeze{ ht4######{ hp7  Press: ? - help, Shift-Dir - straight lineAim: a white imp (heavily wounded, 100% to hit)  You freeze the white imp but do no damage.  The white imp completely resists. You hit the white imp but do no damage.Lightning courses through the white imp! _You kill the white imp!{ h~/ 4{ h-1 { hn3 { h7 p626 { h[8 ,{ h: { hB .#####.)@.-.####.{ hDK e 2.4 (2 _You start resting.{ h@L P-3.4 (3{ h^R { hU 4 _The frozen ramparts melt away.| h!+4| h.| h8| hE07=4.4 (1| hG| hJU _You start resting. HP restored.| hO.#.#...###..#.#.#...#.##...## #.#.....# #.##.###### #.....# ##.).).@$# #.....# #.....####.###.#.#.# .## ####.##..).#.# #<....#### #.##.### #.##......##.#..##.##.#.##.########.##.#.##...##.##.#.####.#| hV| hW[10/13==5| h ]| h _| h.#.#...###..#..##.#...#.###...## #.##.....# #.###.###### #.....# ##.#.).)..@# #.....# #.....####.###.#.#.# .## ####.##..).#.# #<.....#### #.##.### #.## | h| h{&6| h| hz| h511 7.4 (2| h| hX? _You now have 304 gold pieces (gained 10).| he   # #...###..#.. # #...#. ##...## #. #.....# #. ##.###### #.....# ## #.).).@.# #.....#  .....####.###.#.#.# .## ####.##..).#.# #<.....#### #.##.#####.....># # #.##......##.# ..##.##.#.##.### #####.##.#.##...#  #.##.#.####.#| hk | hl [=26 8.4 (1| hs | ht | h(r  # #...###..# # #...# ##...## # #.....# # ##.###### #.....#  #.).)@..# #.....#  .....####.###.#.#.# .## ####.##..).#.# #<....#### #.##.#####.....># # #.##......##.# ..##.##.#.##.###  #####.##.#.##...#  #.##.#.####.# | h,z| hzC==9| h| h} hHb  # #...###..# # #... ##...## # #.....# } hH ##.###### #.....#  #.).@...# #.....#.####.###.#.#.#.##. ####.##..).#.## #<.####  #.##.#####.....># # #.##......##.# ..##.##.#.##. #####.##.#.##... #.##.#.####.} hP} h6Q'30} h]W} h\  Things that are here: _a +2 short sword of speed; a +0 trident~ hp4~ h~ hh~ hg _~ h~ h>~ hM1==~ h(~ h,~ hm~ h~ h,~ h*~ h~ hԾ~ h{~ h|~ h;==~ h~ hr,~ h~ h~ hE~ h)~ hH~ h~ h{~ h~ hR72==~ h~ h~ hZ,~ h~ h~ h&~ h~ h,~ h~ h~ h=;==~ hw~ h~ h3~ h ~ h~ h~ h~ h~ hF3==~ h~ h4 _Magic restored.~ h[~ h~ h~ h~ hK~ h~ h~ h~ h,~ ho~ h~ hZ  Items here: )) [ †.~ hX== _~ h ~ h ~ hk ~ h ~ h~ h>11 ~ h$~ hn _w - 3 golden potions (gained 1)~ h~ h<26 ~ h~ h\"~ hM$~ h$~ h%~ h'~ h)~ h)~ h*~ h,~ h.,~ h90~ h7~ hb:,~ h;~ h->~ hA,~ hB~ hD~ hF~ hF~ hG~ hI~ hT #0.#.[ #. #######.....). $ #...##.#. # #...# !...# #...# ##.#. #...### ... #...... #.# ########...###..#####@###.............~ hT61.4 (31.0) .....#.#............... #.....#............. ###.##########...####..# #......##.# #...####.# ##...###.# #.....#~ hT# ##.###### #.....#~ h]~ h],2.4 (32~ h*d~ hf- _Found a pair of gloves.~ hо "M#####...#... .##.........0.#.[ #. #######.....)#. $. ##.#.  !...# #.###.#.#####.......# #...... #@# ########...###..#####.###.....#.#.......#.............###.##########...###.....#~ hn ~ h) 13.4 (1.0)~ h ~ hF  h`M####.####### ###.#####...#... .##.........0.#.[ #.########.....)#. $.###.#..# !... ###.#####....@..# #...... #####.##########...###..#####.###.....#.#..#.....#.............. hnh hl&4 hp hr h0M###.......#  ####.#### ho1### ###.#####...#..... .##.........0.#.[ #.########.....) $.####.#.. #!.. #.###@#.####.......# #...... #####.##########...###..#####.###.....#.#............... h1j##.  h}; h@<&5 hN h"O h  #.....###.###....###.......# #. ####.######.### #### ###.#####...#..... .##.........0. .[##.########..... #..$.# #...## #.#..# #...# #@...# #...#  #.###.#.# #...## #.......# #..... #####.##########...#######.###.....#.#. #.....#............###.##########...## #..# #..... h,  h{ &6 h'  hj0  h 1 511 7.4 (2 h 7  hL9 f _u - 3 metallic cyan potions (gained 1) hM###.# #.#.......###.###....###.......#  ##.######## ###.#####...#.... .##.........0.[##.########......$##..# #... ###.#.###.......# #.....#####.##########...##.# h hI26 8.4 (1 h h h?M #.#####.# #.#.......###.###....###.......#  h@##.#############.#####...#####..... .##.........0.......[##.########......$.### #... ###.####.......##....... hG hJH&9 h#N hO h` M# #.#####.# #.#.......###.###....###.......#  ##.### ##########.#####...#####.......##.........0.......@##.########.....####.##..$##. #.... #.###.#.##...##.# ##.# h hm'70 h/  h$W _You see here a +0 pair of gloves. h|8 h:Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 pair of boots (worn)  r - a scarf of resistance (worn) Floor Items ([,] to select) Armour h1;~a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h= h=#.###.# #.#.#.##. Gobosan the Chiller#.# #.# #.#.#.##. Revenant#.###.# #.#...... Health: 67/67 ========================#.....###.###.... Magic: 13/13 ========================###.......# #.### AC: 3Str: 11####.######.### EV: 26 Int: 22 h/##########.#####...#. SH: 0Dex: 9####.......##.........0. XL:  8 Next: 15% Place: Dungeon:5.......@##.########..... Noise: ---------  Time: 5470.4 (0.0)####.##..$.##...## o) +5 long sword "Icuav" {elec, rElec Int+#.#..##...# Cast: Freeze h #....##...# Memories (3) #.###.#.##...###.......##..... #####.##########...## ..#####.###............ .....#.#..............  _Magic restored. _Items here: )) [ †. _w - 3 golden potions (gained 1) _Found a pair of gloves. _u - 3 metallic cyan potions (gained 1) _You see here a +0 pair of gloves. h h _ h hf  You start putting on your armour. hiK11 1.4 (1 h hf+2.4 (2 h h  hv+3.4 (3 h h8 h+4.4 (4 h6 h hw+5.4 (5 h] h 4 _You continue putting on your +0 pair of gloves. x5 h hz  h c _You finish putting on your +0 pair of gloves. h' h he hE h ho26 _ he h hN hv hg>11  hM _You now have 310 gold pieces (gained 6). hR26  h h hU h h h h h: h h h h hB h h , h h h h h{ h= h hL h hw h h h h h h= h| h h, h h  h  hY h h h h hz h'  h% , h  h  hT  h  h  h h h h> h h, hh h h, hD hK h[ h h h h h h h h h h\ h| h_  h  h  h" h%, h& h( h)*, hF+ h, hX. h. h_/ h1 h;3 h{3 h4 h(7 h9, hC: hI< h= h= hd@ hA h|, h h   ###### ##  #....#####  #.##.......  #.########.  h h######.# #.  #......#   ####.###### #  #.@.....# #  #.##.##.#  #. #.# # ..## h ^ #. #.#  ...  #. #.#  #. #.#  #. ...  ## #.# h ! hy1506.4 (31.0) h611 7.4 (32 h h%/ _A - a +6 ring of strength hJ h h 26  h! ha#, h# h$ hj&, h& h.( h)B h* h+ h, h, h- h/B h0 h1 h$2 h2 h3 h4, h?5 hE6 h6, h 7 h%8, ht8, h8 h9 h9 h,: hN; h< h< ha= h> hu? h? h@ h A hA h$B hB hC h^D hD hbE hF hG hH heH hKJ hK hK hL hM h3O, hO h~P hQ, h3R hT hV, hiV hW h7X, h]n h^ haB hLc hQfB hYh hi h.j hk hl hPn, h?o hp hq, hfr hx>11  hy h{n _w - 4 golden potions (gained 1) hN| h|<26  h} hX h: h, h hu h, hh h h, hR h h, h hf h, h h h,, h h hۙ, h  hƚ h h hI hW h8 hj h؞ h h8, h hh h, h hɦ h, h- h h h  ha h hO h h' h h, hK h h³ h h h h", hŷ h h, h h h,, hԼ h h1, h hb h, h! h hV h h h h, h h h, hR h h hB h h h h h h! h^ h h h h, h h h h h1 h  h#  hr  h  h_ B h  h  h)  hw  h   hr  h  h  h;  h  h7 2...#.####...##.#####.##..).#.# .#.#.# ######.##<...........##  h! #...## #.##.##.#####.....># ...## #.##.##.##......##.# #### #.......##.##.#.##.# ###.######.##.#.##. #.# #.##.#.#### #.# #<##.#.# # #@# #......# #71.4 (64 #.# #......# ... ##.....# #. hd ##.#. #..>..# # #.#.# #.....###. #.# # ####...... h   #.# #.####.  (.. ######.####.  #...........  h&  h' ,2.4 (65 h,  h. % _Found 7 stones. h\4 h] hb hc hhB hj, ho hjq hy8.## #.##.##.#####.....># ..## #.##.##.####.# ## #.......##.##.#.##.# ###.######.##.#.##... #.# #.##.#.####. h]zt #.# #<##.#.# ##.# #......# #.####.### #......# ##.#....@.# ## #..4.4 (2.0)#.##.#.#>..# #..# #.#.# #.....###..#.# ####......#.#.# #.####.#(..># ######.####.# hz#.### #...........#.# #.####..#.#. #..# hƁ h+5.4 (3 hy h; _Found a stone staircase leading down. h0=4 h> hA h}C hGB hI, hI hK hL hL hM hN hP, hpQ hT h:V hV hCW hX hQZ, hZ h\ h] h] hU^ h` h8a hia h(b hc hd h/e hf hg hh h&i hi h\m;  You see here 7 stones. hn ho _ ho h}q hr hr hs h-v hw, hx h h h@ h hcn h/, h h^ h h` h ho h, hO hF h, h" hD hԤ h h5 h h, hت h h` h h h h hu h\ h͵ hö h  hU hӸ hq, hܺ h h hW hy h h, h h h h h ha hZ, h h hV h h hQ h%, hQ hf h,, hC h  h h h hZ  Items here: )) [ †. h h< _ hs h h, h h: h h h; hJ h h h% h h, h h h h h8  h  hI #.########.##....# #...## ####.###.#..# #.. .....###....# #...# ######.###.#.# #...## ...##.......# #.... ##.# . #####.##########...## ##.# ...#####.###...........  hg##.# .f.....#.#............. ##.# #.@...#.......... ##.# ###.##########...## ...# #..# #... #### ##.# #...## ...# hA #.# ##...# ##.#### #.# #....f   sleepcap (dormant)  h......## #######.###### #.....# ##.#...#####...##.).)...# #.....# ##..#..............####.###.#.#.# h16149.0) h,5.4 (40 h& h)[ _A sleepcap comes into view. hWY #.#.##....# #...#.# #.##.#..# #...#.# #.##....# #...# .###### #.###.#.# #....# #.......# # .##.# .. #####.##########... .##.#.#####.###. .##.# ..f.....#.# .##.# #@....# .##.# ###.####....# #..# # .#### ##.# #....# #.# ##...#.#### #.# #......## #.###### #..... .##.#...#####...##.).)...# #..... .##..#..####.###.#.#. hb hc16.4 (1.0) hi hj h #.##..........##.########... #.########.##....# #... ######.# #.##.#..# #... #......# #.##....# #... #.###### #.###.#.# # .....# # #.......# #... #.##.# #####.########## #.##.# .....#####.###.  hb $#.##.# ...f...@.#.#. #.##.# .....###.....#.......... #.##.# ... ###.########## .....# # #..# #... #.#####.# #... #....#  #.# ## ####.#### #.# #  h #.......## #######.###### # #.##.#...#####...##.).)...# #... h" hs(W.ff h)&7 h. hE0 hk  #.##.##.# #.#.##....# #  ######.# #.##.#..# #  #......# #.##....# # ##.###### #.###.#.# #.# #### #.# # ##.##.# #.... #####.# ##.##.# #.....#####.### ##.##.# #....f.@..#.# ##.##.# #.....###.....##.##.# #.... ###.####.# #### #..# # ##.#### ##.# #  #....# #.# ##  ####.#### #.# #  #.## #.###### #  #.##.#...#####...##.).). h4 X..# # hl :.f h$ 78Freeze h  hQ  ht#.##..........##.########.. Gobosan the Chiller#.########.##....##.. Revenant######.##.##.#..##.. Health: 67/67 ========================#......##.##....##.. Magic: 10/13 ==================------ ##.#######.###.#.##.. AC: 4Str: 11 ......# #### #.......##.. EV: 26 Int: 22 ##.##.# #.... #####.##########.. SH: 0Dex: 9  h##.##.# #.....#####.###......... XL:  8 Next: 15% Place: Dungeon:5 ##.##.# #.....f@..#.#........... Noise: ---------  Time: 5618.4 (0.0) ##.##.# #.....###.....#......... o) +5 long sword "Icuav" {elec, rElec Int+ ##.##.# #.... ###.##########.. Cast: Freeze ......# #####..##.. Memories (3) ##.######.##.. hʿ#....##.###.. f   sleepcap  ####.#####.##...#.......## #######.###### #...#.##.#...#####...##.).)...# #...Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the sleepcap. Lightning courses through the sleepcap!  The sleepcap is severely damaged. hGThe wall freezes the sleepcap but does no damage. hv11 ==9.4 (1Ramparts  h###### hf  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the sleepcap. Lightning courses through the sleepcap!  The sleepcap is severely damaged.  The wall freezes the sleepcap but does no damage. _The sleepcap closely misses you. h\ #.##..........##.########.. Gobosan the Chiller #.########.##....# #.. Revenant  ######.# #.##.#..# #.. Health: 67/67 ========================  #......# #.##....# #.. Magic: 9/13================-------- ##.###### #.###.#.# #.. AC: 4Str: 11 ......# #### #.......# #.. EV: 11Int: 22 ##.##.# #.... #####.##########.. SH: 0Dex: 9 ##.##.# #.....#####.###......... XL:  8 Next: 15% Place: Dungeon:5  h]##.##.# #.....f@..#.#........... Noise: ==-------  Time: 5619.4 (0.0) ##.##.# #.....###.....#......... o) +5 long sword "Icuav" {elec, rElec Int+ ##.##.# #.... ###.##########.. Cast: Freeze ......# #### #..# #.. Memories (3) Ramparts ##.#### ##.# #..  #....# #.# ##.. f   sleepcap  ####.#### #.# #...  #.......## #######.###### #...  #.##.#...#####...##.).)...# #...Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is almost destroyed.You hit the sleepcap. he          hRf  ####   #....  #.....##### #......@..# hf4 #.....###.....# #.... ###.### hf #### #..#  ##.#   #.#  h3g    #.#      hg    ).)...#   h1m8/6818-20.4 (1FreezePress: ? - help, Shift-Dir - straight line hmJAim: a sleepcap (severely damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is almost destroyed.You hit the sleepcap. _You destroy the sleepcap! h's###### hrui _Your Fighting skill increases to level 5! h 4 hr  h$ R26  h} X h , h!  h# , h#  hR% , h%  h&  h& S10/13== h(  h)  hU)  h)  h/ .####..@..--.###. h6 e 7.4 (7 _You start resting. h7 P-8.4 (8 h;  h= 4 _The frozen ramparts melt away. h h h$ hF _Unknown command. h 4 h  h=  h _== hC  h8 , ha  h|  h  hZ  h  h/ M1== h  h , hw  h , hf  h , hO  hB  h ;== h6  hq  h  h  h: , h  h , hy  h  h 72== h  h  h  h  hz  h , he  h , h   h  h ;== h  h  h  h  h , h  h  h 73== h  hI  h& 4 _Magic restored. hu'  h'  h!(  h"*  hz+ , h%,  hG  #.##..##.## #.##.##....# # ######.# #.##.#..# # #......# #.##....# ###.###### #.###.#.# # #.......# #######.......# # #.##.##.# #.....#####.## #.##.##.# #.....#####.### #.##.##.# #....@....#.#51.4 (23.0).##.##.# #.....###.....# #.##.##.# #.....# ###.##  hI ?#.......# ####### #..# ###.#### ##.# # #....# #.# ## ####.#### #.# # #.......## #######.###### # #.##.#...#####...##.).)...# # hO  h%Q E _Done exploring. hJL4 hL hi5..0.0) hGn ho hrE _Done exploring. h [[?25h[?0c  Search for what [Enter for "."]?  hDa [?25l[?1c he hDi17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a +0 dagger (1 further duplicate)b - [D:5] a +0 hand axe  c - [D:5] a +0 ring mail (1 further duplicate)  d - [D:5] a +0 trident  hic e - [D:5] a +2 short sword of speedf - [D:5] a stone staircase leading up  g - [D:5] a stone staircase leading up  h - [D:5] a stone staircase leading down  i - [D:5] a +0 robe  j - [D:5] a +0 whip of flamingk - [D:5] a stone staircase leading up  l - [D:5] an escape hatch in the floor  m - [D:5] 7 stones  n - [D:5] a stone staircase leading down  o - [D:5] a +0 leather armour (1 further duplicate)  p - [D:5] a stone staircase leading down  q - [D:5] an escape hatch in the ceiling h h h #.##..........##.######## Gobosan the Chiller#.########.##....# h# Revenant######.##.##.#..## Health: 68/68 ========================#......##.##....## Magic: 13/13 ======================== ####.#######.###.#.## AC: 4Str: 11 #.......# #######.......## EV: 26 Int: 22 #.##.##.# #.....#####.########## SH: 0Dex: 9 #.##.##.# #.....#####.###....... XL:  8 Next: 18% Place: Dungeon:5 #.##.##.# #....@....#.#......... Noise: ---------  Time: 5651.4 (0.0) #.##.##.# #.....###.....#....... o) +5 long sword "Icuav" {elec, rElec Int+ #.##.##.# #.....# ###.##########  h[40mCast: Freeze #.......# ####### #..## Memories (3) ####.######.###....##.### ####.#####.##. #.......## #######.###### #. #.##.#...#####...##.).)...# #.  _The frozen ramparts melt away. _Unknown command. _Magic restored. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . h= h hj h. _ h% hn.Inventory: 27/52 slots Hand Weapons (go to first with ))  o - the +5 long sword "Icuav" (weapon) {elec, rElec Int+5}  l - a +1 dagger of flaming  x - a +4 falchion of protection Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 pair of boots (worn)  r - a scarf of resistance (worn)  z - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - a ring of resist corrosion (worn)  y - an amulet of the acrobat (worn)n - a ring of flight  A - a +6 ring of strength Scrolls (go to first with ?)  d - a scroll labelled YSMOC DIC NOLL  g - 2 scrolls labelled MOPION OBIBB  h - a scroll labelled XICEUF ZAQEON  i - 2 scrolls labelled VAYQAO UMNA  j - a scroll labelled ZAOWO ESOCIL  m - a scroll labelled HAINIHIROF  q - a scroll labelled MIWEGOQEOLL [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h)J hrP hW,#.##..........##.######## Gobosan the Chiller#.########.##....## Revenant######.##.##.#..# h"X# Health: 68/68 ========================#......##.##....## Magic: 13/13 ======================== ####.#######.###.#.## AC: 4Str: 11  hcX#.......# #######.......## EV: 26 Int: 22 #.##.##.# #.....#####.########## SH: 0 hXnDex: 9 #.##.##.# #.....#####.###....... XL:  8 Next: 18% Place: Dungeon:5 #.##.##.# #....@....#.#......... Noise: ---------  Time: 5651.4 (0.0)  hX#.##.##.# #.....###.....#....... o) +5 long sword "Icuav" {elec, rElec Int+  hZ#.##.##.# #.....# ###.########## Cast: Freeze #.......# ####### #..## Memories (3) ####.######.###....##.### ####.#####.##. #.......## #######.###### #. #.##.#...#####...##.).)...# #.  _The frozen ramparts melt away. _Unknown command. _Magic restored. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h_ h` hf hg h  h Put on which piece of jewellery? Jewellery (go to first with "=)  hV  e - a ring of resist corrosion (worn)  y - an amulet of the acrobat (worn)n - a ring of flight  A - a +6 ring of strength[?] describe selected  h [!] equip|wield|wear|put on[tab] equip|unequip h h  h,#.##..........##.######## Gobosan the Chiller#.########.##....## Revenant######.##.##.#..# h# Health: 68/68 ========================#......##.##....## Magic: 13/13 ======================== ####.#######.###.#.## AC: 4Str: 11 #.......# #######.......## EV: 26 Int: 22 #.##.##.# #.....#####.########## SH: 0Dex: 9 #.##.##.# #.....#####.###....... XL:  8 Next: 18% Place: Dungeon:5  h4#.##.##.# #....@....#.#......... Noise: ---------  Time: 5651.4 (0.0) #.##.##.# #.....###.....#....... o) +5 long sword "Icuav" {elec, rElec Int+ #.##.##.# #.....# ###.########## Cast: Freeze #.......# ####### #..## Memories (3) ####.######.###....##.### ####.#####.##. #.......## #######.###### #. #.##.#...#####...##.).)...# #.  _The frozen ramparts melt away. _Unknown command. _Magic restored. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . hW  You feel stronger. h=711 9 (0.5 h  h#6 _A - a +6 ring of strength (worn) h;  h Level 5 of the Dungeon <<<<>>>> h (Press ? for help)####.######.#####.##...####[###.########## ##########.#####...#...†.......###.#......##....#####.......##.........0.##........##....<..#.# h #.##..........##.########.....).....[...##..#.#..#.##.########.##....##...#######...#.########.......#.#########.##.##.#..##...# #..................#......##......##.##....##...# #.#.##.########.####..#.#.#####.#######.###.#.##...######.#.##.# h #.####..#.#.##.......# #######.......##.............#.## #####.........#.##.##.##.# #.....#####.##########...###..#.......# #.....####.#.##.##.##.##.# #.....#####.###.......................###.....# ##....#.##.##.##.# #....@....#.#.......................>.#.......# #.......##.##.##.# #.....###.....#.........................#.....# #.#...####.##.##.# #.....# ###.##########...###..#..#.#..###.....# #.######.......# ####### #..# h #................# ####### #.#####.######.##...#######.###.######.##....##.###...## #.# #.....##.#####.#####.##.....# #.###.###.##.# hg #.......## #######.###### #.....# ##...## #.########.##.##.#...#####...##.).)...# #.....# ##### #.##.......##.##..#..............####.###.#.#.##....########.##....#.####...##.#####.##..).#.########.###.#.#.# ######.##<...........#### h#.########.##....# #...#####.########.......#.#########.# #.##.#..# #...# #............#......##......# #.##....# #...# #.#.##.########.####..#.#.#####.###### #.###.#.# #...######.#.######..#.#.##.......# .. hWu....... ..#.#.##.##.# #.....#####.##########...###..# #.....####.#.###.##.##.# #.....#####.###.......................###.....# ##....##.##.# #....@....#.#.......................>.#.......# #......##.##.# #.....###....... h.....#.....# #.#...## #.#..## #.##### h......# ####### #..# # #######.# hz###.#### ##.# #...#######.###.##### .# #....# #.# ##...## #.# #.....# # ####.#### #.# #.....# #.###.###.# # #.......## #######.###### #.....# ##...## #.# h #.##.#...#####...##.).)...# #.....# ##### #.##......##..#..............####.###.#.#.# #....######.##....#.####...##.#####.##..).# #########.#.#.# h.##<......#### #.##.##.#####.....> hZ #......## #.##.##.##......##.######### #.......##.##.#.##.### h h>###.######.##.#.##...# h5####.#### #.# #.....# #.###.###.# #.#.......## #######.###### #.....# ##...## #.########.###.#...#####...##.).)...# #.....# ##### #.##.......# #.##..#..............####.###.#.#.# #....####### #.##....#.####...##.#####.##..).#.# ###### h66 #.###.#.#.# #<...........#### #.####...## #.##.##.#####.....># #.......## #.##.##.####.# ######### #.......##.##.#.##.### ###..##.#.##...# #.# #.##.#.####.# hH7#.# #<##.#.# #.# #.# #......# #.# ####.### #.##.##### h8 #......# ##......# #.##.#.# #..>..# #..###.# #.##.#.# #.....###..###.# #.##.#.# ####.........#.# #.##.#.# #.####.##.#.# #..(..># ######.####.##.#.# ####.### #..........# #.#####.####..#.#..#.### #.......# #..#......# h{ hѐ#.##..........##.######## Gobosan the Chiller#.########.##....## Revenant######.##.##.#..## Health: 68/68 ========================#......##.##....## Magic: 13/13 ======================== ####.#######.###.#.## AC: 4Str: 17 #.......# #######.......## EV: 11Int: 22  h"#.##.##.# #.....#####.########## SH: 0Dex: 9 #.##.##.# #.....#####.###....... XL:  8 Next: 18% Place: Dungeon:5 #.##.##.# #....@....#.#......... Noise: ---------  Time: 5651.9 (0.0) #.##.##.# #.....###.....#....... o) +5 long sword "Icuav" {elec, rElec Int+ #.##.##.# #.....# ###.########## Cast: Freeze #.......# ####### #..## Memories (3) ####.######.###....##.### ####.#### h#.##. #.......## #######.###### #. #.##.#...#####...##.).)...# #.  _Magic restored.  h _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  You feel stronger. _A - a +6 ring of strength (worn) h h h h h&26  h h h h7 h h h٫, h@ h] hɵ hE h hP hh, h h h, h h h hX h h h, h h h# h h h h, h h hC h h h hj, h hF h, hX h h hL hP hi h hv h hG h, h5 h h, h hZ h. , h  hs  h , h  h  h  h  ho  h!  h , h  h  h , hB  hV  h  h  h0  h  h  h  h  hu  h , h$  h  h!  h-"  h#  hT$  h=& , h'  h)  h*  h@+  h+  h%4  #.# #<##.#.# #. #.# #......# #. ####.### #......# ##. #......# ##.....# #... h4 #.##.#.# #..>..# #.. #.##.#.# #.....###.. #.##.#.# ####........ #.##.#.# #.####.## #..(..@# ######.####.##80.9 (29.0) ####.### #...... #.#####.####..#.#.. #.......# #..#..... ######### #....... ##.####.# h>5  #......# ########  h5  hN;  h< < _Done exploringSearch for what [Enter for "."]? .  You feel stronger. _A - a +6 ring of strength (worn) _There is a stone staircase leading down here. hA h h  h% h%B11 1.9 (1.0) _ h) hsD #  ########..  #.>.......  #.........  #.....>...  #......... 6 #.@..#  #....#  #..5.#  #|...#  #.....#.....#5   shadow imp (asleep)......#....$.# ht hy h-2.7 (1.8 h hD _A - a +6 ring of strength (worn) _There is a stone staircase leading down here. _You climb downwards.  Found a short glowing staff and 12 gold pieces.  Found two stone staircases leading down. _up ha # #.. #.>. #. #.....>... #. #@<..# #....# #..5.# #|...# #.....# #.....#  ......#  ....$.# h.g h!5.526 ====30Freeze _The shadow imp shouts! hn Gobosan the ChillerRevenant#Health: 68/68 ========================########..Magic: 10/13 ==================------#.>.......AC: 4Str: 17#.........EV: 26 Int: 22#.....>...SH: 0Dex: 9#.........XL:  8 Next: 18% Place: Dungeon:6#@<..#Noise: ====-----  Time: 5683.7 (0.0)#.5..#o) +5 long sword "Icuav" {elec, rElec Int+#....#Cast: Freeze hR#|...#Memories (3) #.....##.....#5   shadow imp......#....$.# _The shadow imp shouts!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h6-11 ==--4.7 (1Ramparts  hΞ`### ha  Casting: Freeze (safe; 1% risk of failure) hޡonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You closely miss the shadow imp. The shadow imp hits you. hjGobosan the ChillerRevenant#Health: 66/68 =======================-########..Magic: 9/13================--------#.>.......AC: 4Str: 17#.........EV: 11Int: 22#.....>...SH: 0Dex: 9#.........XL:  8 Next: 18% Place: Dungeon:6#@<..#Noise: ==-------  Time: 5684.7 (0.0)#.5..#o) +5 long sword "Icuav" {elec, rElec Int+#....#Cast: Freeze#|...#Memories (3) Ramparts #.....##.....#5[37 hElm   shadow imp......#....$.#Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (100% to hit)  You freeze the shadow imp. The shadow imp resists.  The shadow imp is lightly wounded.  You hit the shadow imp.  The shadow imp is moderately wounded. hEma3--5.7 (1 hisk### huN  Aim: a shadow imp (100% to hit)  You freeze the shadow imp. The shadow imp resists.  The shadow imp is lightly wounded.  You hit the shadow imp.  The shadow imp is moderately wounded. _The shadow imp hits you. hdwGobosan the ChillerRevenant#Health: 63/68 ======================--########..Magic: 8/13==============----------#.>.......AC: 4Str: 17 h#.........EV: 11Int: 22#.....>...SH: 0Dex: 9#.........XL:  8 Next: 18% Place: Dungeon:6#@<..#Noise: =--------  Time: 5685.7 (0.0)#.5..#o) +5 long sword "Icuav" {elec, rElec Int+ h#....#Cast: Freeze#|...#Memories (3) Ramparts #.....##.....#5   shadow imp......#....$.#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 100% to hit)  You freeze the shadow imp but do no damage. hThe shadow imp completely resists. You hit the shadow imp.  The shadow imp is severely wounded. h!+6.7 (1 hL{#### hC  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 100% to hit)  You freeze the shadow imp but do no damage.  hThe shadow imp completely resists. You hit the shadow imp.  The shadow imp is severely wounded. _The shadow imp hits you but does no damage. h   Gobosan the Chiller  Revenant #  Health: 63/68 ======================-- h c########..  Magic: 7/13============------------ #.>.......  AC: 4Str: 17 #.........  EV: 11Int: 22 #.....>...  SH: 0Dex: 9 #.........  XL:  8 Next: 18% Place: Dungeon:6 h v #@<..#  Noise: =--------  Time: 5686.7 (0.0) #.5..#  o) +5 long sword "Icuav" {elec, rElec Int+ #....#  Cast: Freeze #|...#  Memories (3) Ramparts  #.....#  #.....#  5   shadow imp h . ......#  h ^....$.# Press: ? - help, Shift-Dir - straight line h1 Aim: a shadow imp (severely wounded, 100% to hit)  You freeze the shadow imp but do no damage.The shadow imp completely resists.  h] xYou hit the shadow imp but do no damage.Lightning courses through the shadow imp! hQ X #  ########..  #.>.......  h #.........  #.....>...  #.........  #@<..#  #....#  #....#  #|...#  #.....# #.....# ......# ....$.#  hm% ^7.7 (1Freeze h`+ #### h- N _You kill the shadow imp! hv  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/ j### h  h k### hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h hC h  h  hh26  h&4 h hM h h h hO8== h0 h` h&5 h h3 h h hQ h h"  h$.#.#.#-#.#. h+f 94.7 (7 _You start resting. hg,6===-5.7 (8 h0 h34 _The frozen ramparts melt away. h!4 h" h' hG*97 h*3= h%+ h,e9== h(/ ha1 h1 h2 h:_ _You start resting. h@-700.7 (5 hAY8=1.7 (6 hG h$J" _HP restored. h 4 h/  hn  h == h , h  h := hE  hC  h i10/13== h  h  he  h  h , h  hy , h  h# Q== h  h  hW  h  hq  h  hl  h , h{  h  h M1== h  h , hs  h , h  h% , h  hX Q== h  h  h  hQ  h  h  h  h  h  hT  hu c2== hL  hA  h  h  h3 , h  h& , h>  h  h ;== h]  hn  h  h  h , h  h  h, F3== h3  hs 4 _Magic restored. hY 4 h  hV  h , h  h^% #########..#.>..................>...<..# ....# .|.#.....#....?.######### h+  ########...>......>......<..# ......#.. h33 031.7 (30.0) h[4 ,2.7 (31 h:  hH z _You see here a staff of conjuration. h4 h h" h hNX== _ h  h<, h h, h6 h h, h hQ, h hgT11  hN _You now have 322 gold pieces (gained 12). h h><26  hb h.#.<..# #....# #....# #|...## . #.....# ..##.....# ..........# ..........# .........@.# #...######## ####  h%  h18.7 (6.0) h( 511 9.7 (7 hD hee _B - a scroll labelled TEAMPU EMU LUSS hۂa26  #.<..#..... #....#..... #....#..... #|...## #... #.....####...##.....# ......# ......# <.....#42.7 (3 ###...######## ####3.7 (4 h h"9 _Found a stone staircase leading up. h4 h h h, h h h h h h h  h  h  hk h h hv h h h h> h h h h h! hq& h& h?( hD, h/ h/ hn1 h4 h7, h99 h; h<, h= hA h|B hB h.C hD h4F, h G hhI hJ hJ(11  hK h)O7 _You open the door. hW{.#.. ...########... #...##.>........ #...##...... ######....#.....>##...##....#.............#.<..#56.7 (1 hW3.0).......#.........#....#......##........##....#...... #........##|...##..... #...##...##.....# hLXD%.... ###+###...##.....# .... #................# .... +................# #...<............#  h^ h3_J26 7.7 (14 he h>g  hfg_Found a quill talisman. _There is an open door here. h4 h&........#.........#######.....#...##.>....... #...##.... ######....#..##...##....#.......'.........#.<..# hX#.........#....##........##....#. #........##|...#. #...##...##.....%.....###+###...##............#...................+..........#...<.... ##.####...###### h_ h&8 hq .0)  h _ h h hA4 h1 h/ h h, h h,, hv h+ h h8 h- h h h h h< h, hK h hq?..(.... #..#.##.# .# #.## ...######..# #...##.>.# #...##....######....#.... h63.7 (5#.##...##....#....#..'..#.<....#.........##.......##........###.####|#.##...##...###.%.....###+###...##........#............... h h+4.7 (6 hf h% _Found 3 stones. hr &.?..(.... #........ ## #.#.# hr X#.## ...#####...# #...##.>..# #...##.######....# hs , #.##...##....# #........'.........#.<....#.........#. h>s *##.......##........## #.......##........##| # h^s .##...##...## #.%.....###+###...## h~s  ........#.......... .+ h{  h| +5.7 (1 h  h!  h ' #........ ## #.#.#.##.## ...####....# #...##.>.# #...##.######....# #.##...##....# #..'.........#.<...#.#.###...# #.##........##| #.##...##...## #.%.....###+###...## ........#...........+ .#...< h. h/&6 h5 h7 h ##.. #.#.#..##.## ...###....# #...##..# #...##. .######....# #.##...##....#..##..'.........#....#...#.$.###..# #.##.##| #.##...##...## #.%.....###+###...## ........#...........+.#...< #.....####.####...### h hҝ&7 h h@+ _Found 13 gold pieces. hj!g.. #.#.# ..##.## ...## .....# #... ...# #...## ..######....#. #.##...##....#...##..'.........#...#..# $.#### #.##.## #.##...##...## #.%.....###+###...## ........#...........+.#...<###.....####.####...## # ##### h ) h*&8 h)0 h1 ha{ ..##.## ...# .....# #.... ....# #..... ..######....... #.##...##.... ...##..'......... .....#. $.### #.##. #.##...##... #.%.....###+###... ........#...........+.#...<###.....####.####...# h. ####### # ###  h h̗&9 hw h h ...# #. ...#.. #######....... ##... ...#.'.........# $.##### ##%#+#.... h: .............+....#...<...###.....####.####...#... ####### # ####.. h  hl '70 hã  hӥ  h .. #######..... ##... ...#.'.......# $.##### ###+#......................+..#...<.. h, h-&1 h3 h 7t _You see here a quill talisman. h54 h h* hw hQ _ h, hw h h<, hV h% hO h hL h h, h hq h h~ h h h, h! h>11  h hN _You now have 335 gold pieces (gained 13). hR26  h hq hU h h h>11  h h M _You now have 340 gold pieces (gained 5). h R26  h  h6 h, h h hR h h{ h h, h h h, h h  h", h-# h!' h)B h]+ h-, h- hu/ h0 h0 h1 h3 h3, h3 h5 h'6>11  h6 h77 _You open the door. h8 h8<26  h<9 h=@  There is an open door here. h= h > _ hY> h,@ h5A hoA hHB hND hE hE hF hH hMJ, h9K hFM hN hO hO hzR hS, hT hW h Z, h{[ hr^ h`, h>a hb hd, he hh hk, hk hm hGo, hCp hq hHy ...F  ....  #### .....  ##...###..... #..... #.....  hy#.......?..(.... #...@##........  ##....##.......#  hy #.....##.......#  #.....##.......##  hy########..............#  hz)#.....##..............# # F   bullfrog (asleep)#....................########.....##....##.......##...###.....##....##........'..... hW1805.7 (34.0) h,6.7 (35 h h[ _A bullfrog comes into view. hx ...F.#### .....##...###.......................?..(.... #....##.....###......#########.......# #.....##........... . ...##....# #......#..............#.....  hd h“17.7 (1.0) h h+ h .#### ....##...###...............?..(.... #....##....###.#########.......# #.....#..........#..........#'######....##.......##.....  h h&8 hj h h| #### .##...###........?..(.... #....##....##. h#########..............# #.....#...............######.... h... h#....##.....#.....##....##.......##.....  h h&9 h h h )##...###..... #............ #.............#.......?..(....##........ ##....##.......# #.....##.......# #.....##.......#.####### h .........# #.#.....##.# #.#........#######.#.....##....####...##.#.....##....##. h/ '......#......#.......#.#'######....##.......##. h` #.....##....##.......##.#.....##....##.##...## h  h '10 h  h  hh##...###..... #..............#.............#.......?..(.... #....##........ ##....##.......# #.....##.......# #.....##.## .##.# #.#.....##.# #.#.#.#.....##....##.##...##.#.....##....##.'.#......#.......#.#'######....##.......##.#.....##....##.......##.#.....##....##.##...##. hr h;s&1 h ho h`##...###..... #........#........#.......?..(.... #....##.  h9t##....##.# #.....##.# .#.....##.## .##.# #.#.....##.# #.#.# hi.#.....##....##.##...##.#.....##....##.'. h#......#.......#.#'######....##. h,##.#.....##....##.##. hS9#.....##....##.##...##. h * hl*&2 h3 h5 h t##...###..... #.......##.......##.......?..(....##....##.###....##.# #.....##.#  hg.##.....##.## ...##.# #...##.....##.# #...##.#.#.....##....##.##...##.#.....##....##.'.#......#......#.#'######....##.##.##.....##....##. h`##.##.....##....##.##...##...# h h&3 h  hu# h##...###..... #......# #.......# #.......?..(....#  h#....##.# ##....##.# #.....##. hb0# .# #.....##.## ...# #.# #...# #.....##. hD# #...# #. h&#######....#  hȠ#.....##....##.##...##....# #.....##....##. hg'.# #......#...... h;#.#  hX#'######....##.##.# #.....##....##. h_##.# #.....##....##.##...##...# h<4 h h h4## ..... ##...### #......# #...............# #.......?..(....# ....##.##....##.#  #.....##.# .#  #.....#### ...# #######. h# #...##. .....## #...##. ..............#######....#. .....##....##.##...##....#. .....##....##'..#. ......#......... hۑt '######....##.##.##. h0 .....##....##. h!<##........##| h{ h&5 hڤ h hM .... ## #......######...### #.....# #...............#  hB#.......?..(....# ....##.##....##.#   h#.....##.# .#  h #.....#### ...#### ######.# #...##.>## h;} #...##.........#######....#. h\j##....##.##...##....#. h|J##....##'.#.< hQ .....#........ h!. ######....##. h1##.##.. hX <6 h h&...F  .. ## #......######...### #.# #........# #.......?..(....# ....##.##....##.#  #.....##.# .#  #.....#### ...##### #####.# #...##.>## #...##.........#######....#.##....##.##...##....#...##....##'.#.< ....#......... h h&7 hI h hg y.....F.  ........ ## #......######...### #.# #. h˿ .......# #.......?..(....# ....##.##....##.# #.....##. h # .#  #.....#### ...######  h ####.# #...##.>### #...##. h: F   bullfrog (asleep)........ h_ |#######....#....##....##. h ##...##....#....##....##'.#.< h  h &8 h<  h  h@. .....F.  ........ ## #......######...###  #.#  #. h As.......#  #.......?..(...@# ....##.  ##....##.#  hRA#.....##.# .#  #.....#### ...#######  h}Ay###..# #...##.>## hAu.# #...##.........#######....#. . hA:##....##.##...##....#... hN hO&9 h1X hY h ##..  ......F.  ..  #### #####...###.....  #.......?..( .###  #  #.....#### ...####### #>##.# #...# .........### h"  h$ '20 h+  hL0  h= ## ##..  h= ......F.  ..  ####  h.>#####...###.#....  #.......?..(  hX>|.### .#  h>X #.....#### ...####### # h>>##.# #...# hH hI&1 hQ hS hS ##  h.##.. ..... .....F.  ........  h\## #......#### ##...### #.# #........# #.......?..(....# ....##.#  h^##....##.#   hE#.....##.# .# # hk.....#### ...########   h##.# #...##.>  h! h_ h%&2 h6 h  h~ ) ## .##.. ...... .....F. ........ #### #......####  ##...###.#  # hۘ .##  #.#  #.?..(....# #....##.#  ##....##.##  h  #.....##.# .#  #.....## h: .## ...#.# #...##.> h  hܢ &3 hó  he 4# ####.##....... .....F. ........ #### #......#### ##...###.# #.## # h .# #.?..(....# #....##.# ##....##.## h F   bullfrog (asleep) #.....##.# h e .#  #.....## hy .## ...#.# #...##.> h=  h  h q.FF h@ V====4Freeze h  h * _The bullfrog croaks. h  You closely miss the bullfrog.The bullfrog hits you but does no damage. hwi11 =---5.9 (1.2 hZ hU _The bullfrog barely misses you. hrh  You slash the bullfrog!  The bullfrog is moderately wounded. hi#1 hi>---=-- hi!7.1 h=q hsm _The bullfrog hits you! The bullfrog closely misses you. h &Gobosan the ChillerRevenant# ####Health: 61/68 =====================---..##...Magic: 10/13 ==================------.......AC: 4 h %Str: 17.......EV: 11Int: 22........SH: 0Dex: 9 h #### #.....F####XL:  8 Next: 18% Place: Dungeon:6 h ##...###......@..#Noise: ==-------  Time: 5827.1 (0.0) hG #...............##o) +5 long sword "Icuav" {elec, rElec Int+ hq C#...............#Cast: Freeze#.......?..(....# h Memories (3) #....##........###....##.......## h F   bullfrog (slow)#.....##.......# h .##.....##.......## ...###### ####..............# #...##.>.. hz Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the bullfrog.  The bullfrog is severely wounded.The wall freezes the bullfrog. The bullfrog seems to slow down. h n28.1 (1Ramparts  h x##### h1  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the bullfrog.  h^ The bullfrog is severely wounded.The wall freezes the bullfrog. The bullfrog seems to slow down. _The bullfrog barely misses you. h=  Gobosan the Chiller  Revenant # #### Health: 62/68 =====================--- ..##... Magic: 9/13================-------- ....... AC: 4Str: 17 ....... EV: 11Int: 22 ........ SH: 0Dex: 9  #### #.....F####  XL:  8 Next: 18% Place: Dungeon:6  ##...###......@..#  Noise: ==-------  Time: 5828.1 (0.0)  #...............##  o) +5 long sword "Icuav" {elec, rElec Int+  #...............# Cast: Freeze  #.......?..(....# Memories (3) Ramparts  #....##...... h>..#  ##....##.......## F   bullfrog (slow)  #.....##.......# .#  #.....##.......## ...###### ####..............# #...##.>..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog.  You kill the bullfrog! # #### ..##... ....... ....... ........  #### #.....†####  #......@..#  .........##  .........#  .?..(....#  #........#  #.......##   hO?#.......#   #.......##   >  hAX25-9.1 (1Freeze hA;4Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 100% to hit)  hAYou freeze the bullfrog.  You kill the bullfrog! _You devour the vestiges of the bullfrog's existence in your flames. hCH##### h.Jj _Your Ice Magic skill increases to level 7! h ` h% h26  ha. 3= h.  h:2  h2  hm4  hc8  h8 #4 h8 3= hT:  h=  h> )10/13 hx> *== h@  hB  hC  hD  hZ .###.@..--.#.#. h] &  h] @36.1 (7 _You start resting. h^ E-7.1 (8 h^  hLg  hi   hj &_The frozen ramparts melt away. hq hq hs hv h7w&5 hz h | h|;== h} h h hց h$b6= hӒ h h; h h c1== h h hYO7= hx hs, h2 hE, h hH_ _You start resting. hڻ,46.1 (9 hQ58= hE==7.1 (10.0) h hg" _HP restored. h 4 hċ  h  h[ , h[ , h  h  hܗ M2== h  h$ P= h  h~ , h  h , h/  h Q== h  h , h  h , h  h; , h¸  h  hA M3== h+  h 4 _Magic restored. h ` hn , h  h"  h  h4  h  hf ;  You see here 3 stones. h  hf B== _ h  h  h  h  hQ  h>  h , h  h >11  hJ  ht } _g - 3 scrolls labelled MOPION OBIBB (gained 1) h  h9 <26  h  h  h , h  h  h  h  h  h  h  h  h  hl  hO  hz  h  h  h  h  hV( B h(  hz*  h,  h  hx  h  h n h  h  h  h  ho  h (11  h  h 7 _You open the door. h R26  h  h @  There is an open door here. hb  h _ h  h  hD  hy  h  h[  h6 >11  h  hf 7 _You open the door. hc #....##.......##........##....# #....##.......##........##|...## #....##.......##...##...##.....# #....##.%.....###+###...##.....# ..............#................# ..............'................# ..............#...<............# #...###.....####.####...######## #...# ####### #@# #####900.1 (53 ...... # ....... + ....... ........#   . .. h }.(.##..<.  hB `26 1.1 (54 hZ  h _Found 8 stones. Found a stone staircase leading up. _There is an open door here. h 4 hI  hh  hx  h Q _ h n h  h  hs  h >11  hy  h 7 _You open the door. h <26  hR  hW  h @  There is an open door here. h  h _ hT  h  hw , h  h  h  h%  h  hf  h( , h  h  h  , h  hY  h9 , h  h  h , h  h  h B h  hj  h4! , h8#  hu$ , h%  h&  h8( , h)  h*  h+  h,  h,  hw.  h/  h60  h1  h2  h4  h4  h5  h6  h8 , h9  h<  h= , h?  h|@  hA , hB  hzD  h F , hF  hH  hGJ , hJ  hL  hM  hM  hQ , hU X h.W , hW  h0[  h\ , h]  h|_  h>a , ha  hCd  hf , hf  hh  hi  h4j  hj  hHl  hn  ho  ho  hFq  hs , hs  h*z  hH -....#............# ####....##...##..##...#  h  #.#####...##..##...#  ### #....#........#  #....#........#  h n#....#........#  #....#........#  #....#........+  #######@##....# 34.1 (33 #.# ##### h =... (.... h& : ....... ......... .... hA 6 ############# hY  h ,5.1 (34 h˘ ; _Found 5 stones. h]  hٱ  h  hf F _Unknown command. h/ Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce1% 3b - Summon Ice BeastIce/Summoning8% 3  c - ApportationTranslocation11%1  d - Kiss of Death hConjuration/Necromancy 11% (1%) 1  e - JinxbiteHexes16%2  f - Confusing TouchHexes30% 3  g - Fugue of the FallenNecromancy30% 3  h - Dispel UndeadNecromancy71% (28%) 4  i - Alistair's IntoxicationAlchemy96% 5  j - Detonation CatalystFire/Alchemy96% 5  k - Manifold AssaultTranslocation ha100% 7 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hT hC  h hb....#..................#Gobosan the Chiller #####....##...##..##...#Revenant#.#####...##..##...#Health: 68/68 ========================### #....#........#Magic: 13/13 ========================#....#........#AC: 4Str: 17#....#........#EV: 26 Int: 22#....#........#SH: 0Dex: 9#....#........+XL:  8 Next: 25% Place: Dungeon:6 h g#######@##....#Noise: ---------  Time: 5935.1 (0.0)#.# #####o) +5 long sword "Icuav" {elec, rElec Int+...Cast: Freeze(....Memories (4) ...........................############# _Found 8 stones. Found a stone staircase leading up. _There is an open door here. _You open the door. _There is an open door here. _Found 5 stones. _Unknown command. hJ  hJ Okay, then. hF  h% h*'. _ h hg h/ hxF _Unknown command. h! h h? h~F _Unknown command. h 4 h  h9  hK #####....##...##..##  #.#####...##..##...### #....#........# ......#.......#.......##........+######.##....# #@# #####.............##....(........##..............#.....(>.#.....###############  h( ! h&  h +6.1 (1 h<  h   hO E_Found 3 stones. Found a stone staircase leading down. h4 h hr hg hB h} h h  h h h h h h h h+ h h hK h_ hg! h% h% hO' hj) ha,, h[- h9/ h2 hV2 h3 h8 h;, h[= h? h.B, h hA h: {....#........# #....#........#...Y..# #....#........#+ #....#........## #....#........+......# #######.##....##.....# ##...##.########.....# #.............##.....# #....(........##@....##. #................. #...........(>.. #......... ######################## Y   ice beast (asleep)  h/[40.0)7.1 (11 hG h "] _An ice beast comes into view. hG  #....#.#...Y..#  #....#.#......+  #....#.#......#  #....#.+......#  #######.##....##.....#  ##...##.########.....#  #.............##.....#  #....(........##.....##.  #..............@........  #...(>...  #...  ########################  hO  hP 18.1 (1.0) h=V  hW  h= #....#.#...Y..# #....#.#......+ #....#.#......# #....#.+......# #.##....##.....# ##...##.########.....# #..##.....# #....(.##.....##. #. #.(>. #. # h hT&9 h3 h ht #....#.#...Y..# #....#.#......+ #....#.#......# #....#.+......# #.##....##.....# ##...##.########.....# #.##.....# #....(.##.....##. #. #.(> h. #. # h³ hO'50 h  h' hl #....#.#...Y..# #....#.#......+ #....#.#......# #....#.+......# #######.##....##.....# ##...##.##.....# #.##.....# #....(.##.....##. #. #.(>. #. # hFt ht&1 hz h{ h j #....#.#...Y..# #....#.#......+ #....#.#......# #....#.+......# #######.##....##.....# ##...##.##.....# #.##.....# #....(.##.....##. #. #.(> h . #. # h  h, &2 h  h1  ha \ #....#.#...Y..# #....#.#......+ #....#.#......# #....#..+......# #######.##....##.....# ##...##.##.....# #.##.....# #....(.##.....##. #. #.(>. #. # h֍  h/ &3 hW  h{  hRI #....#.#...Y..# #....#..#......+ #....#..#......# #....#........+......# #######.##....##.....# ##...##. h!SV##.....# #.##.....# #....(.##.....##. #. #.(>. #. # hR] h^&4 h^d h hC\. #. # hOb hc&5 hi hlk he ### #....#.#  #....#........#...Y..# #....#........#......+ #....#........#......# #....#........+......# #######.##....##.....# ##...##.########.....# #.....##.....#  #....(##.....##. #... #(>. #.......................######################## hn ho&6 hv hx h  #.#####...##..##...#### #....#........#  #....#........#...Y..# #....#........#......+ #....#........#......# #....#........+......# #######.##....##.....# ##...##.########.....# #.....##.....#  #....(##.....## #.. #(> #......................####################### h$ h%&7 h, h. h7[#####....##...##..##...# #.#####...##..##...# ### #....#..#  h#....#..#...Y..# #....#..#......+ #....#..#......# #....#........+......# #######.##....##.....# ##...##@########.....# #...... h##.....# #....(##.....###...#.(>#.......................######################## h h&8 h h h( 5M....#............... #####....##...##..##...#.#####...##..##...####..# ...#...Y..#....#+#........#....#........+.#####@##....##...##.########.............# #....(........##.....###.......................#...#...## h4  h5 &9 hx=  h>  h2^M. ....#................ #####....##...##..##.#####...##..##### Y..#+ h3#....#.@......+.#####.##....##...##.#######.....  h=3#....(........##.....##........ .........  hm3.... #############  h< h='60 hD h?G hM.. ....#................ #####....##...##..##.#####...##..##### Y..#+#....#........+.#####.##....#...##.########.............##.....#............ h h&1 h  hO hdM....#... ....#................. #####....##...##..##..#####...##..##### Y..#+#....#........+.#####.##....##...##.########.....#..... h h&2 h h hs"CM######...############+#...........#.....# ....#.................. #####....##...##..##..#####...##..##### Y..#+#....#........+. h"#######.##....##.....#... h* hw+&3 hh1 h2 hǏ fM...######## ######...############+#....................# ....#..................# #####....##...##..##....#####...##..##### Y..#+# h9 }#....#........+......#... hp  hB  h 4 h%  h  hR M........... #...######## ######...############+##....#..........#......... ....#..................# #####....##...##..##...#.#####...##@.##...####  h Y..#+#....#........#......#... h5  h &5 h  h  h&M........... #...######## ######...############+#..........#...................# ....#..................# #####.....#####...##..##...#####........# .#...Y..##....#........#......+#.####### h( h)&6 h. h1 h3# # ..........# ...######## #####...############+## # # .# ...#............@.....# ####....##...##..##...# #.#####...##..##...# ### #....#........# #....#........#...Y..##....#........#......+#....#........##....#........+.#######.##....7 hB h ##.....# # # ......# ..######## ####...############+## # # .# ..#..................# ###....##...##..##...# #.#####...##..##...#  hO ### #....#........##....#........#...Y..##....#........#......+#....#........##....#........+. h  hj &8 he  hI  h ##.....# ##.....# # # ......# .######## ###...############+## # # .# .#..................# ##....##...##..##...#  #.#####...##..##...#  h ### #....#........##....#........#...Y..##....#........#......+#....#.# h&  h( &9 h,  h.  hJ##|...## ##.....# ##.....# # # ......# ##### ##...############+## # # .# ..................# #....##...##..##...# #.#####...##..##...# ### #....#........##....#........#...Y..##....#.#......+ h# h$'70 hH+ h, h#..#.....#..#..#..#' hF0 h/1011 1 h;> _You open the door. h....# |...## #..... .....# #....# #.....# #..... # #....# # #....# ......# #....# ##### #...# #...############@## # # .# ..................# ....##...##..##...# .#####...##..##...# ## #....#........##....#.#...Y..# hu hjD26 2 hv hQ _There is an open door here. h [M....# ≈|...#..#. #. ......#.###### #.@.# #...############'#.........#.....  h ~..................#...##........# hj C3 _ h4  hQ  h~~ EM<#...#.≈......#  ≈.|...#..≈#. #. ......#.###### ##...  h~ #...############'##....# ..................#.....#..##...# h  h &4 h  h4  h^M........< h ≈≈≈#...#.≈.......# .≈≈ #|...#..≈.≈.#.≈.  h2H#.. ...... h^u.###### ##...  h#...############'## ..................#....###...# h7 h&5 hK h% hN _>........ ......).. < ≈≈≈≈#...#.≈.......# ≈.≈≈ #|...#..≈.≈.#.≈.≈. #..≈... .......###### ##... #...############'##....#........... hf) h>*&6 h0 h;2& _Found a war axe. h3;M.> ####........ ......)...< ≈≈≈#...#.≈.......# .≈.≈≈ #|...# h..≈#.≈.≈ #..≈....≈.≈≈... .......≈ #########...#... h h8§ hY&7 h h h4"@>........ > ####........ ......)...< §≈≈≈#...#.≈.......# ≈.≈≈ #|...#.#.≈.≈. #..≈....≈.≈≈ h"`≈... .......≈≈≈###### ##...# .. #...############'## . h+9§ h,&8 hO2 h4 h 0#######>S##........ >......#####........ ......)...< #...#.§≈≈≈#...#.≈.......# ≈ #|...#..≈.≈. h #.≈.≈ #..≈....≈.≈≈.≈... ..........# ≈≈≈§S   adder (asleep)###### ##...# .. #...############'## ... h7 h  An adder comes into view. h$ .§§§§§The adder hisses angrily. h% &9 h+  h- 2 _The adder moves out of view. h( M # ########...#..#...## >..##.... S.  hX) 2>......#####........ ......)...< #...#.§≈≈≈#...#.§.......# ≈ #|...#. h) #.≈.≈ #..≈...  h) ......##....#.≈.≈≈. h) S   adder≈. h) Q##'## ... h+  h4 6.. h4 '§§§≈§≈§ h4 J§ h6 '80 h(<  h[>  hM ########.# #######...#..#...## >...##........ >... ........#####........ S......)...< hu #...#.§≈§≈##.@.#.§... #....# ≈ #|...#.#.≈.≈ #.....##.....§§...≈S   adder≈§##...# .. h hp.S§§§ hM&1 h h3 h ########.# #######...#..#...## >###....... >............#####............S.....)§§.< ≈§≈##...#.§... #....# ≈.≈≈ #|...#..≈.≈.#.≈.≈ #.§§...§§.≈§§ ..........# ≈§≈ h hd.S≈≈.§. h72Freeze h h h~ ########.#  h#######...#..#...## >####.... >#####..............@...)§§.< h;..####S..#.≈≈§§##...#.§§§.....# #......≈.≈≈ #|...#..≈.≈. h#.≈.≈. #.§§....≈§§§.≈.§. h>§≈§≈≈§§.≈§≈.≈ h.=3 h& h) _The adder completely misses you. The adder barely misses you. h` #.....§#. .§#.  You hit the adder.  The adder is heavily wounded. h711 4.3 (1.2 hl  hS _The adder closely misses you. h6 .≈≈. .#.§You hit the adder.  The adder is severely wounded. hV7-5.5 h$ h&k _The adder completely misses you. The adder bites you. hG §§ §§.§§You hit the adder.  The adder is almost dead. hxa5--6.7 hb@ _The adder bites you. hP"^  You slash the adder! Lightning courses through the adder! ht.§§.§§.≈.§ h4}-67.9Freeze h= hWI _You kill the adder! h#.# #.#  #.#  ########.# ######...#..#...## .>###### ............ .....>##### ...................).§§ .<..# ..####...#.≈≈≈§≈ ....#  h9##...#.≈.§.. ....# #......≈§≈≈≈ |...## #......§§≈.. .....# #....#§§§≈._# #....§§§....# #....#.§§≈ h§§§≈§..§.§.... h56= h*H26 -80 h;_ hC _Found an ornate altar of the Wu Jian Council. h~*M ########.# #######...#..#...## >######.......>######..................).§§ <..####...#.≈§§§≈ ....###...#.§..§.._#.....§§.... h≈≈≈..§.≈.≈≈§_ h@-9 h&;_ h( hXM. ########.# #######...#..#...## >######.......>######..................).§§ .<..# ..####...#.≈≈≈§≈.§..§.≈..#....#§§.≈. ha[§§≈§ hc'90 hj;_ h7m hBM#. ########.# #######...#..#..@## >######.......>###### ...................).§§.#......≈§≈. hK;≈. h?L&1 h R h T h cM ##. ########@# #######...#..#...## >..######....... .....>............######≈......≈. h  ha ^7=2 h  h  h(' <M ##. ########.# #######...#..#...## >.........###### ...........................#...#...#.≈ h/  hi0 &3 h6  hs8  h=\+M ###. ########.# #######...#..#...## .>................######.......#..####...#. hc h}d&4 hgn hYGJ hxI hIL8= hsNX hN hP hR, heR hS h"U, hU hV hqXP= h(Y hZ h] hd] h] h*` ha, h"b hQc hwd hd he hf hJk hk hl hXm hn hn ho h0p hq hOq hq hr h t h?t ht hyn hgz hz h{ h&| h}, h~ h h, h hY h? hr h˃ h$ h\, h h  hx hʼn h  hz h, h h  h, h h$B hm hv h, hj hϗ h h hr h h hۛ hA hC h؞, hS hm h, h hX h h, hi h h hW h hϪ h- h# hi h h hp   #####.h  ###.......  ##.@..# ##..####  ##.###   hP#.##   #.#   #.#   h   black bear (asleep) ##.#   #..#   #.##   h^6025.9 (31.0)6.9 (32 h h] _A black bear comes into view. hu)#  ######.h.  ###. ##..@.#  ##..####  ##.###  #.##  #.#  #.#  ##.#  #..#  #.##   h. hb/17.9 (1.0) h3 h5 h  ##   ######.h.#  ##.@.......  ..##.....  .#### ..#  ##.####  #.# #.#  .#  ##.#  #..#   h h'h.h hX0===8 h h "4 _The black bear growls angrily. h ##  ######h..## ###.# ##....##.....# ##..#### #..## ##.### ##  #.##  #.#  #.#  ##.#  #..#   h  h| H.h h 0---9 h  h  hdh4  Gobosan the Chiller  Revenant  Health: 68/68 ========================  Magic: 10/13 ==================------  AC: 4Str: 17  EV: 26 Int: 22 h-iV##   SH: 0Dex: 9######...##  XL:  8 Next: 26% Place: Dungeon:6###..@.h....#  Noise: ---------  Time: 6029.9 (0.0)##....##.....#  o) +5 long sword "Icuav" {elec, rElec Int+##..#### #..##  Cast: Freeze##.#####   Memories (4) #.## #.#  h   black bear#.# ##.# h+j0 #..# _The black bear growls angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. ho4#####...@h.....##.## hBp11 ==30.9 (1FreezeRamparts  ht######## h}w  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the black bear but does no damage. h1x  Gobosan the Chiller  Revenant  Health: 68/68 ========================  Magic: 9/13================--------  AC: 4Str: 17  EV: 11Int: 22 ##  SH: 0 h,Dex: 9 ######...##  XL:  8 Next: 26% Place: Dungeon:6 ###..@h.....#  Noise: ==-------  Time: 6030.9 (0.0) ##....##.....#  o) +5 long sword "Icuav" {elec, rElec Int+ ##..#### #..##  Cast: Freeze ##.### ##  Memories (4) Ramparts  #.## #.# hw h   black bear #.# ##.# #..# hYou freeze the black bear.  The black bear is lightly wounded.  You slash the black bear!  Lightning courses through the black bear!  hoThe black bear is almost dead.The wall freezes the black bear! hU# ##  ######...## ###..@......# ##....##.....# ##..#### #..## h##.### ##  #.##  hg#.#  hk#.#   hQ##.#   h8 #..#   h>35-1.9 (1FreezeThe black bear is lightly wounded.  You slash the black bear!  Lightning courses through the black bear!  The black bear is almost dead.  The wall freezes the black bear! _You kill the black bear! hZ####### hm _Your Spellcasting skill increases to level 5! hJD4 hD hF h`K26  hK hL h_M, hM hN hBO hO hU#####...@...--...##.## h[e 6.9 (5 _You start resting. h;\s10/13==-7.9 (6 hQ` hb4 _The frozen ramparts melt away. hm h###  ######...## ###.# ##....##.....# ##..#### ##..## ##.### ##  #.##  #.#  #.#  ##.#  #..#   hs  h$t +8.9 (1 hx  hhy  hf%4 ht& hV) h) h-X h^. h/;== h/ h33, h3 h5 h6 h6 h18 ho8 h8 h: h_;M1== h; h*= h= h> h? h@ h@ hB h6B hB h:D hD;== hE hF, hF hH, hI hJ hJM2== hK hL, h'M hN, heO hQ, hQ hRQ== hXS hT, hT hV, h'W hY, hY ha_ _You start resting. hg059.9 (21.0) hg\3==60.9 (22 hj hm% _Magic restored. h hu hd h h h hn h h hl h h\}== hj hq h h h h h hR h h h! h h h0, h h h, h7 h  h , h  hN h h h4 h h\, h hy h h hD h hN! h! h! h$ h% h4& h& hl) h* h* h+ h- h"/, hz/ hK2 h 3 hC3 h3 h.6 hS7 h7 h8 h: h$< h<, h? hF@ h@ hA hOC hTD hD hD h.G hH, hH hK haL hL hL hN h}P, hP hS hmT, hT hcW hX, h!Y hq[ h\, ht] ht_ haB hdc hd, h2e hKg hh, hi hj hl hPl hl ho hp, hxq hs ht hu hu hy hz, h| h} h, hk hރ h h ha h h, h` hz h, h9 h hK, hC h h h= hR hS h, h hˤ h hg hܦ h h, h h h°>11  h hʹ7 _You open the door. hR26  h( h h1, h h?@  There is an open door here. h hA _ h h hI, h h@  There is an open door here. hL h _ h hq h, h h h, h h& h, h h h, h h h hI hm h  hy, h h hZ, h h h  h\  h  h  hr, h" h h, h< h h, h h$ h>(, h* h, h 0, h1 h3 hx6, hP7 h: h< h< h= h,@ hB, hC hF hG h=H h/I hM hO h%P h$Q hqS h h#, hӻ h% h, h h h, h h hX h hun h, h h h, h h h, h  h  h, h h; hBf#...#.≈≈≈≈≈§≈ #...#.≈.§.....≈.# ......≈.≈≈≈≈≈.≈.# ......≈.≈...≈.≈.# ....#.≈.≈._.≈.≈.# ......≈.....≈.≈.## ....#.≈.≈≈≈≈≈.§..# ....#.≈......§≈..# ....#.≈≈≈≈.≈§§≈§@# #...#.........§..# ##'###.....#.....# ....##.....####### [3 hEg4m....#......##....# ....#............# ....#............# #...##...........# #...##.....##....# §_§≈.§§≈≈.161.9 (101.0).11 22 _C - a scroll labelled VEPUME MOCWERI hp$J h& hG) h.h26  h5......#######. .......)......S..# ##...#.≈≈≈≈≈≈≈≈§.# ##...#.≈.......≈.# #......≈.≈≈≈≈≈.≈.# #......≈.≈...≈.≈. #....#.≈.≈._.≈.≈§ h?6d #......≈.....≈.≈.## #....#.≈.≈≈≈≈≈.§@§# .#.≈.......≈..# ....#.≈≈≈≈.§≈≈≈..# hg6 ##...#.......§....# ###'###.....#.....# h6 .##.....#######  h6S   adder (asleep).#......##....#   h6V...........#  ..... h=71.......#  h[C5§≈≈≈≈≈≈_.≈.≈.≈@.3.0)§. hC+4.9 (2 h$K:_ hMY _An adder comes into view. hG ...... #######..## .......)......S.≈§≈≈≈≈≈#...#.≈......≈≈≈..≈.≈..#.≈.≈._ ..≈.....≈.≈@##≈≈≈≈≈.≈....§...≈......#.≈≈≈≈.§≈≈≈...#....... ###'#.#.....#.....#######...## h .§§§§.§_ h +5.9 (1 h :_ h  h, ######...... # #######..## .......).....§S.≈§≈≈≈§§≈#...#.≈.....§.§≈≈≈..≈.≈..#.≈.≈._ ..≈.....≈.≈.##≈≈≈≈≈.≈..#...§.......#.≈≈≈≈.§≈≈≈...#....... ###'#.....#.....######### hv§_§§.§§§≈§§§ h&&6 h:_ h hQ#...## ###### ...... # #######..## .......).....§S.≈§§≈≈§§≈#...#.≈.....§.§≈≈≈..≈.≈..#.≈.≈._ ..≈.....≈.≈.# h)≈≈≈≈≈.≈..#.§§....≈..# #....#.≈≈§§§≈§≈≈...#...§§.. ###'###.....#.....##### h^H##..§≈§§...§.≈§§§§.≈≈§ h&7 hV;_ h h####.# #...## ######## ........#  h*#######..## .......).§...§S..≈≈§≈≈§§≈§ ##...#.≈.§...§.≈≈≈≈§..≈.≈..#.≈.≈._  hۤ..≈.....≈.≈.#≈≈≈.§§§...≈..# #....#.≈≈§§.≈≈≈≈..#...#...§§..  h:###'###..§..#..... hԮE####.§§≈≈≈...§.§§._.≈≈§. h?&8 hL;_ h< hG  ####.# #...## ######## ........# #######..## .......).§§..§S. hG m≈≈§§§≈≈#...#.≈...§.§§≈≈≈..≈.≈..#.≈.≈._ ..≈.....≈.≈.#§≈≈≈.§.§.......#.≈≈≈≈§≈≈≈≈..#...#....§.. hQ §.≈≈§≈..§...§§_.≈§§§§≈≈≈≈.≈...§.§..≈..§§.≈≈≈≈.. hR &9 hX C_ h#[  hgp  ####.# #...## ######## ........# #######..## .......).§§.§.S.≈≈≈§≈≈≈#...#.≈...§..≈≈≈≈.≈. hq&..≈.≈...≈.§§#.≈.≈._.≈§≈.# ..≈.....≈§§§#§≈≈≈≈..§.§.. #....#.≈≈§§.≈≈≈≈ hu hk~ #......S.S h~l≈...  The adder hisses angrily. hA==70Freeze h$C_ hV _The adder completely misses you. h9  You slash the adder! h`.≈≈._.≈..≈. .≈.. §.....≈..  h  11 62.1 (1.2Freeze _You kill the adder! hj;_ hl _Your Long Blades skill increases to level 4! h J h&  h  hP o26 _ h , h5  hj  h  hG  h=  h  hB , h  h` h, hK  hr hi, h h h, ht h4(B h) h. h01, hu2 h@?  You see here a +0 war axe. hfD hD _ hzI hFM h Q, hmS hZ h\, h\^ hd hg, hei hn hq, hs hx hU{, h} hl hڄ, h hq hj h hM h@ h=, h h h, hΜ h h, h hҧ h$ hz h h h h hn hs h, h hM h hZ h( h h, hc hW h, h< h6 h(, h h h', h hi  You see here a staff of conjuration. h^ h _ h% hN h h h7 h hu, h hV h[, h7  h  h-, hp h h: hw h h hQ, h h hy" h# h $ h& h|) h) h, h. hJ h h  hq  h  hw h h( h h h\ h hM hT h, hF h h h hB h! hd# h# h$ h% h(, h( h~* h,, h!- h. h 0 hP0 h0 h/: h;, ht< h@ hA, hYB hE hH h I hI hM h}O hO hP hS hV hV hW hX hZ, h6[ h] h^, hp_ hea h$c, hxd hf hg hg h>h hi hjB hml hCm hm h$n hq h'r hr(11  hs hv7 _You open the door. hxR26  hy h{}@  There is an open door here. hY h _ h h hr, h h hk, ho h2 h, h h֚ h8 h h hr@  There is an open door here. h h _ h? h h h h hX h h, h h h, h h he, h h h h h h h hC hB h h;, h/ hU hB h h^, h  h h h hs h h<, h: h h , h  hD  h, h h h, h h" h`%, h' h* h, h5- h. hb1 h34 h4 h5 h9 hCb .................#... ....................##.. ....................#### .....................#  ......##....(.##..<.#  hqC #.... #......##...##  .##....##......######  ..........#  hC($.....@........# --259.1 (87.0)  hC..........#  ....?...#......##  hC.##.....########  #######  hhD# hL hMH--60.1 (88 hT hdV- _Found 5 poisoned darts. hP+4 h%. h2 h6, h: h4; hw>, h@ hD hH, hOK hXl....# ................... ......##....(.##..<. #....##......##...#....##....##......######...................# ..($..............# ...........#.....#......####.....######## #######   ha13.1 (3.0) ha511 4.1 (4 hi h[kc _D - a scroll labelled ARHUAP ZOOCOU h J hO  h  ha R26  h  h , hg  h  h  h  hf  h  h (11  h!  h& N _You now have 363 gold pieces (gained 23). h>* R26  h/  h4  h6 , h 8  h>  h@ , hA  h E  htG , h\H  hM  h;Q , hR  hU  hW , hX  h>[  h] , h^  ha  hDc , he  hi C  You see here 5 poisoned darts. h9k  hk _ hl  h`p  h]q  hq  hs  hv  hx  h11  hE  h P  #....#   #...(.....#   #...................#   #...........#......##   #....##.....########   #....########   #...........#   #...........#   #.....# 84.1 (20.0)   hk  #############         _You now have 370 gold pieces (gained 7). h  h  h E _Done exploring. hn4 hkp h*.(...............0.0) h h h9E _Done exploring. hT [[?25h[?0c  Search for what [Enter for "."]?  hn [?25l[?1c h hQ11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] 5 poisoned darts hˋb - [D:6] 8 stones (11 further duplicates in 3 piles)  c - [D:6] a stone staircase leading up  d - [D:6] a stone staircase leading up  e - [D:6] a staff of conjurationf - [D:6] a stone staircase leading up  g - [D:6] a stone staircase leading down  h - [D:6] a stone staircase leading down  i - [D:6] a stone staircase leading down  h8Mj - [D:6] a +0 war axe  k - [D:6] an ornate altar of the Wu Jian Council h  h  h<  #...................#Gobosan the Chiller  #...(...............#Revenant  #...................#Health: 68/68 ========================  #...........#......##Magic: 13/13 ========================  #....##.....########AC: 4Str: 17  #....########EV: 11Int: 22  hW  #...........#SH: 0Dex: 9  #...........#XL:  8 Next: 36% Place: Dungeon:6  #.....@.....#Noise: ---------  Time: 6284.1 (0.0)  #############o) +5 long sword "Icuav" {elec, rElec Int+  Cast: Freeze  Memories (4)      _You now have 363 gold pieces (gained 23). _You see here 5 poisoned darts. _You now have 370 gold pieces (gained 7). _Done exploring. _Done exploring.  Search for what [Enter for "."]? . h  h  h3  h . _ hu h~v h{ h`F _Unknown command. h[[?25h[?0c  Search for what [Enter for "."]?  h [?25l[?1c hash hd h| hyX _Can't find anything matching that. h  h vLevel 6 of the Dungeon <<<>>>_(Press ? for help)#....................'................#......#....#.≈.§.....≈..##....................#...<............#......#....#.≈≈§§.≈≈≈≈..##....###...###.....####.####...########......##...#....§.......# h ########...############'#########...############'###..§..#.....##.......................#.........................##.....########.......................'.........................#......##....##.......................#.........................#............##.......................##.....#..................#............##.......................########....##...##..##...##...........##........................# #.#####...##..##...##.....##....##..........##....(.##..<.# ### #....#........#####+###....##....##....##......##...###....#........#...Y..#.....##....##....##......#######....#........#......+.....##...................##....#........#......#.....##...(...............##....#........+......#.....##...................########.##....##.....#.....##...........#......####...##.########.....#.....##....##.....#########.............##.....##....##....#########....(........##.....##....##...........##..........................##...........##...........(>.............##.....@.....##..........................########################################## hf' #.....#############...#..#...## #######.#...##...##.>..........######### .##..............#.......................## ....................#######....#.....>............#######..### ##....####...##....#..).........# ##....##'..#.<..##....####...#.§≈≈≈§§≈≈≈§# ##..#....##'#######...#.≈≈.# '######....####...#....###......≈.≈≈≈≈≈.≈.# ##....## hx##........##|...##......#......≈.≈...≈.§.# ##....####...##...##.....#......#....#§§.≈._.≈.≈.# ##....##.%.....###'###...##.....#......#......§.....≈.§.#..........#................#......#≈.≈≈≈≈≈.§..........'................#......#≈.§.....≈.#...<............#......#≈≈§§.≈≈≈≈.###...###.....####.####...########......##...#....§..#######...############'#########...#####'###..§......#.........................#####...................'................................#.....................................##.....#.....#............########....##...##..##...##...................# #.#####...##..##...##.....##..........##....(.##..<.# ### #....#........#####+###.... hY h h #...................#Gobosan the Chiller  #...(...............#Revenant  #...................#Health: 68/68 ========================  h? #...........#......##Magic: 13/13 ========================  #....##.....########AC: 4Str: 17  #....########EV: 11Int: 22  #...........#SH: 0Dex: 9  #...........#XL:  8 Next: 36% Place: Dungeon:6  #.....@.....# hxNoise: ---------  Time: 6284.1 (0.0)  #############o) +5 long sword "Icuav" {elec, rElec Int+   hbCast: Freeze  Memories (4)   hH    _Done exploring.  h_Done exploring. _Search for what [Enter for "."]? . _Unknown command. hSearch for what [Enter for "."]? ash _Can't find anything matching that. h h h h hC26 _ h hj hS, h h h> h h hH hc, h hS- h1, h2 ha; h>, h.@ h}H hJ hK hL hIT hW, hX h_ hmb hb hQd hgk h"n hpn ho h~v hy, h~ hz h], h h h\ hʎ h  hx h hN h h h0 h͢ h  hm h, h! h h, h h2 h, h/ h^ h, h hI h  hL h= h h, h hV h{, h\ h h, h h@  There is an open door here. h6 _ h" hJ h/, hA h h, h hS h, hF h$ hV, h hd  h  h  h h h h@ hl h h h@ h h7 h! h! h" h% h<(, hT) hC+ h/, h1 h3 h6, h7 hL: h= h= h[? hB hF, hHG h{I hoK hK hM hN hP h]Q hR hET hV hW huX h3Z h] h`] h^ hi# #....##.## # #....##.# # #....##.# ######...##.# #...##...# ##########.# #........#########...#..#...## #...##...##.>.......#### #...##...#........... ######...........####325.1 (41.0) #...##....#...................).. '.........#.<..##....####...#.§≈≈ #.........#....##'#######...#.≈.. #........##....##......#......≈.≈ #........##|...##......#......≈.≈  #...##...##.....#......#....#§§.≈  ##'###...##.....#. h3j.....#......§..  ................#......#....#.≈.≈  hBk hFr h8uc _There is a stone staircase leading down here. h  h  h  h  h B11 6.1 (1.0) _ h  hv  You climb downwards.  You hear the roar of battle. h1/  --more-- hw    #..#   #..#   #?.#   #..#   #l.#   .#####..#   ..#  7 #@#   .......≈#   ###...~≈#   #...≈≈#   h U #..~~≈≈   #..≈≈≈≈   F   marrowcuda (dormant) ##.F≈≈≈   l   iguana (asleep) #≈≈≈≈≈≈     h  h  h. +9 (1.8 h2  hw8   You climb downwards.  You hear the roar of battle.  entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found a scroll labelled VAYQAO UMNA. _There is a stone staircase leading up here. h1.?. #l#####.......######<.......###...~#...≈≈##..~~..≈##.F≈≈≈ #≈≈≈≈≈≈ h9 h:Q26 70 _ h? hA hb .?. #l.#####........######<.......###...~...≈≈#l   iguana (asleep)#..~~#..≈##.F≈≈≈  hl  h]n 78Freeze hot  hBw  h  Gobosan the Chiller#..#  Revenant#..#  Health: 68/68 ========================#..#  Magic: 10/13 ==================------#..#  AC: 4Str: 17#?.# hj  EV: 26 Int: 22#..#  SH: 0Dex: 9#l.#  XL:  8 Next: 36% Place: Dungeon:7.#####.@#  Noise: ---------  Time: 6328.9 (0.0)........#  o) +5 long sword "Icuav" {elec, rElec Int+.######<#  Cast: Freeze.......≈# h  Memories (4) ###...~≈# #...≈≈#  l   iguana (slow)#..~~≈≈ #..≈≈≈≈ ##.F≈≈≈ h+ Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  hTThe helpless iguana fails to defend itself.  You hit the iguana.  The iguana is moderately wounded. h|QThe wall freezes the iguana. The iguana seems to slow down. hH1---11 ==9.9 (1Ramparts  hاn### h7  The walls around you are covered in ice.helpless iguana fails to defend itself.  You hit the iguana.  The iguana is moderately wounded.The wall freezes the iguana. The iguana seems to slow down. _The iguana bites you! h}m  Gobosan the Chiller#..#  Revenant#..#  Health: 61/68 =====================---#..#  Magic: 9/13================--------#..#  AC: 4Str: 17#?.#  EV: 11Int: 22#..#  SH: 0Dex: 9#l.#  XL:  8 Next: 36% Place: Dungeon:7.#####.@#  Noise: ==-------  Time: 6329.9 (0.0)........#  o) +5 long sword "Icuav" {elec, rElec Int+.#### h7n##<#  Cast: Freeze.......≈#  Memories (4) Ramparts ###...~≈# #...≈≈#  l   iguana (slow)#..~~≈≈ #..≈≈≈≈ ##.F≈≈≈ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, slow, 100% to hit)  You freeze the iguana!  The iguana is almost dead.You barely miss the iguana.2-30.9 (1 h4s###### hu  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, slow, 100% to hit)  You freeze the iguana!  The iguana is almost dead.You barely miss the iguana. _The iguana is almost dead. hkJ  Gobosan the Chiller #..# Revenant #..# Health: 62/68 =====================--- #..# Magic: 8/13==============---------- #..# AC: 4Str: 17 #?.# EV: 11Int: 22 #..# SH: 0Dex: 9 #l.# XL:  8 Next: 36% Place: Dungeon:7 .#####.@# Noise: =--------  Time: 6330.9 (0.0) ........# o) +5 long sword "Icuav" {elec, rElec Int+ hK" .######<# Cast: Freeze .......≈# Memories (4) Ramparts  ###...~≈# #...≈≈# l   iguana (slow) #..~~≈≈ #..≈≈≈≈ ##.F≈≈≈Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, slow, 100% to hit)  You freeze the iguana! hV #..#  #..#  #..#  #..#  #?.#  #..#  #†.#  .#####.@#  ........#  .######<#  .≈#  ~≈#  #...≈≈#   #..~~≈≈   #..≈≈≈≈      hW h[f91.9 (1Freeze h!b###.@### heConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, slow, 100% to hit)  You freeze the iguana! _You kill the iguana! h4 h h h26  h" h# h$ h(b3= h) h., h\/ h5e9== h5 h: h:V4= h; hyB;.#..##†.##.@#-....###<#. hdKe 7.9 (6 _You start resting. hKP-8.9 (7 hAQ h3T4 _The frozen ramparts melt away. hP J h  B h} o5== h  h , hq  h , h  h!  h! 6=10/13== h_"  ht& , h`'  h}+  h3 H jj   gnoll (wandering) ##.F≈≈≈   _You start resting. h: ,44.9 (6 h: +5.9 (7 h@  hN r _A gnoll comes into view. It is wielding a +0 club. hY #..#  #..#  #..#  #..#  #?.#  #..#  #†.# ..#####..# .......@.# j######<#  .......≈#  ###...~≈# h[Z j  #...≈≈#  #..~~≈≈  #..≈≈≈≈  ##.F≈≈≈  #≈≈≈≈≈≈  h0\  hc i. he c7=6.9 (1 hk  hgm  h[ #..#  #..#  #..#  #..#  #?.# h\i  #..#  #†.# .#####..# j.# .######<#  .≈#  ###...~≈#  #...≈≈# h-]   #..~~≈≈   j   gnoll (wandering) #..≈≈≈≈   ##.F≈≈≈   #≈≈≈≈≈≈   hm  A gnoll comes into view. It is wielding a +0 flail. hn hw.jjjj 2 gnolls (1 wandering) hxL====7 h h' _The gnoll shouts! hf #..#  #..#  #..#  #..#  #?.#  #..# . #†.# .#####..# .j.# .j.######<# . .≈#  ###...~≈#  #...≈≈# #..~~≈≈  #..≈≈≈≈ ##.F≈≈≈ #≈≈≈≈≈≈  A gnoll sergeant comes into view. It is wielding a +0 trident. h hG_jjj.j h˺.j   gnoll sergeant (polearm, wandering)jjj 3 gnolls (2 wandering) h/--8 hP hr _A gnoll comes into view. It is wielding a +0 club. hR #..# #..# #..# #..# #?.#. #..#.. #†.#.j..#####..#.jj.j.#.######<#.. .≈#. ###...~≈#  #...≈≈# #..~~≈≈ #..≈≈≈≈  ##.F≈≈≈  #≈≈≈≈≈≈ hcj.j..jj--9 hAf hX #..# #..# #..# #..# #?.# . #..# ... #†.# ..j..#####..#  h ..j..j..@...# ..j..######<# ... .≈# . ###...~≈# #..~~≈≈ #..≈≈≈≈  h h%, h $. h jjj..j.j)j1 hK#8 h;===50 h hm0 _The gnoll sergeant shouts! h#..#  #..#  #..#  #..#  #?.#  . #..#  ... #†.#  .....#####..#  .jjj..j..@..#   h.....######<#  ... .≈#  . ###...~≈#  #...≈≈#  #..~~≈≈  #..≈≈≈≈   2 gnolls##.F≈≈≈  #≈≈≈≈≈≈   h h hs hY h.jjj..jj 3 gnolls (1 wandering) h^1==--1 h< h h= #..#  #..#  #..#  #..#  #?.#  . #..#  ... #†.#  .....#####..#  hU ..jjj..j@...#  .....######<#  ... .≈#  . ###...~≈#  #...≈≈# #..~~≈≈  #..≈≈≈≈  ##.F≈≈≈ #≈≈≈≈≈≈ hf, hQ h7 jj.j.jj h @4 gnolls (1 wandering)  The gnoll hits you with a +0 flail. hI65-- hwY=-2Freeze h hAr _A gnoll comes into view. It is wielding a +0 whip. hP  The gnoll shouts!  You hit the gnoll. he  The gnoll is heavily wounded. h  hh  h .j.j..jjj h y58----11 ==4.1 (1.2 h  h 9 _The gnoll hits you with a +0 flail! h))#..#Gobosan the Chiller#..#Revenant#..#Health: 58/68 ====================----#..#Magic: 8/13==============----------#?.# h)ZAC: 4Str: 17.#..#EV: 11Int: 22...#†.#SH: 0Dex: 9....j#####..#XL:  8 Next: 39% Place: Dungeon:7..j..jjj@...#Noise: ==-------  Time: 6354.1 (0.0).....######<#o) +5 long sword "Icuav" {elec, rElec Int+... .......≈#Cast: Freeze. ###...~≈#Memories (4) #...≈≈##..~~≈≈j   gnoll sergeant (polearm)#..≈≈≈≈jjjj 4 gnolls##.F≈≈≈#≈≈≈≈≈≈Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h8*The walls around you are covered in ice.  You barely miss the gnoll.The gnoll is heavily wounded.The wall freezes the gnoll. The gnoll hits you with a +0 flail. hX+ h3\.#####..jjjjj@...##### h3 hU42--5.1 (1Ramparts  hx;~####### h5>V _The wall freezes the gnoll. The wall freezes the gnoll sergeant. h! #..#  Gobosan the Chiller #..#  Revenant #..#  Health: 52/68 ==================------ #..#  Magic: 7/13============------------ #?.#  AC: 4Str: 17 . #..#  EV: 11Int: 22 ... #†.#  SH: 0Dex: 9 .....#####..#  XL:  8 Next: 39% Place: Dungeon:7 h`...jjjjj@...#  Noise: ==-------  Time: 6355.1 (0.0) .....######<#  o) +5 long sword "Icuav" {elec, rElec Int+ ... .......≈#  Cast: Freeze . ###...~≈#  Memories (4) Ramparts  #...≈≈#  #..~~≈≈  j   gnoll sergeant (polearm) #..≈≈≈≈  jjjj 4 gnolls ##.F≈≈≈  #≈≈≈≈≈≈ Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hLAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit)  You freeze the gnoll! honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit)  You freeze the gnoll!  You kill the gnoll! h hg hR #..#  #..#  #..#  #..#  #?.#  . #..#  hM ... #†.#  .....#####..#  ....j.jj@...#  h ....j######<#  h ...   .   hA0    hnG    3 h&  h ht<40-6.1 (1 hu###### hfV _The wall freezes the gnoll! The wall freezes the gnoll sergeant. h  #..#  Gobosan the Chiller #..#  Revenant #..#  Health: 52/68 ==================------ #..#  Magic: 6/13===========------------- #?.#  AC: 4Str: 17 . #..#  EV: 11Int: 22 ... #†.#  SH: 0Dex: 9 .....#####..#  XL:  8 Next: 40% Place: Dungeon:7 ....j.jj@...#  Noise: =--------  Time: 6356.1 (0.0) ....j######<#  o) +5 long sword "Icuav" {elec, rElec Int+ ... .......≈#  Cast: Freeze . ###... h E~≈#  Memories (4) Ramparts  #...≈≈#  #..~~≈≈  j   gnoll sergeant (polearm) #..≈≈≈≈  jjj 3 gnolls ##.F≈≈≈  #≈≈≈≈≈≈ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 100% to hit)  You freeze the gnoll. h  h M #..#  #..#  #..#  #..#  #?.#  . #..#  ... #†.#  .....#####..#  ....jjj)@...#  .....######<#  ...   .       h   2 #≈≈≈≈≈≈  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (almost dead, 100% to hit)  You freeze the gnoll.  You kill the gnoll! hV n317.1 (1Freeze h ####### h y _The wall freezes the gnoll sergeant. The gnoll sergeant misses you. h& ########The wall freezes the gnoll! The wall freezes the gnoll sergeant. hx' 39-----26 =8 h/ ######## h3 N _The gnoll sergeant hits you from afar with a +0 trident! hA1 ####### The wall freezes the gnoll. The wall freezes the gnoll sergeant!-9 hG######## h=K  hKF_The gnoll sergeant misses you. h1 @  The wall freezes the gnoll. h2  hY< ) ####.##    gnoll  You kill the gnoll! hA 40=----7=2-60 hI ######## hM _The wall freezes the gnoll sergeant. The gnoll sergeant closely misses you. h'  h####### The wall freezes the gnoll!  The wall freezes the gnoll sergeant but does no damage. hش]38-1 h######## hIN _The gnoll sergeant hits you from afar with a +0 trident. h@  The wall freezes the gnoll. h(` ##)#####  You kill the gnoll!The wall freezes the gnoll sergeant but does no damage. hvd-=32 h###### h[ _The gnoll sergeant barely misses you. hѨ I  The wall freezes the gnoll sergeant! hб ##)##### h6 S9/6949-3 h f### h R _You kill the gnoll sergeant! h####### hn@-4 h######## h hH4 hL hQ hqR;40 hW hY hLZ hZ\ hQfr####....##### hpe 6.1 (2 _You start resting. h{q88== hq/7.1 (3 h}J _The frozen ramparts melt away. h`4 h hj1= h9B h`X h}2=== h hy h# h h0 h h hX:3 h= hZ h99== h h h, h h hff 76.1 (9 _You start resting. hE/7.1 (10.0) h( hy _You hear the faint creaking of a very distant portcullis. h 4 h  h( 4= hs  h? ;== h+  h , h5  h  hp L5= h  h(  h|  h  h 10/13== h  h T6= h  h  h  ho  h  h  h  h  hG \7=== h,  h  h4  h  ha  h  hL  hY c1== hT |8 h 49=== hW"  h0%  h%  h'  h+  h ,  h-  hZ8 50= h9  h-: M2== h;  h>  h>  h\@  hHC  hC &1 hE  h@H , hI  hM Q== hN  hkQ  hQ L2= hS  hV  h'W  h\ B h[]  h'g _ _You start resting. hp .405.1 (28 h:q 63== h~q %6.1 (29 hz  h} % _Magic restored. ht4 h- h+3= h~ hٹ hһ h h hT h hY4== h h h1 h h., h( h hL5= h h , h@ h, hn h hxV6= hP h< h h h", h0 h h1 h h<7 h h h h  h h h h7 hL8= h hZ h hr h  h  h## h& h&#9 h^'3= h- h0, h3 h1= hEg 27.1 (21 _You start resting. hF,8.1 (22 hM hPy _You hear the faint creaking of a very distant portcullis. h< h= hO? h.C hC'60 h/H hH hSI hJ hM, hO hMVB hCW hWL1= hYY h] h1^ hja hd hd hf hi hiO2= hk hfn, hqq hs, ht h{<3 h} h, h h8, h h h=L4= h~ h, h hf, h5 h'5= h, hқ h, h h hn h hթ<6 h ht h԰ h\ h ha h7 h hvL7= h; h, h h ha h_ h hV8= h- h, h h h hZ h_ _You start resting. h57.1 (299=8.1 (30 _HP restored. h3 #..# #..# #..# #..# #?.# . #..# ... #†.# .....#####..# .....))@....# .....######<# ... .≈# . ###...~≈#  #...≈≈#  #..~~≈≈  #..≈≈≈≈  ##.F≈≈≈  #≈≈≈≈≈≈ h hx19.1 (1.0) h hl _Items here: )) ††. h  #..# #..# #..# #..#### #?.#... #..#.. #†.#.#####..#.)@)....#.######<#...≈# h ..# ###...~≈#.. #...≈≈#. #..~~≈≈  #..≈≈≈≈  ##.F≈≈≈  #≈≈≈≈≈≈ h\  h .60 _ h  hw  Things that are here: _a +0 trident; a +0 scale mail; a gnoll corpse h:| h| h' h hg #..##. #..##. #..##. #..#.#####. #?.#... #..#.. #†.#.#####..#.@))....#.######<#........≈#.#####...~≈#... #...≈≈#.. #..~~≈≈. h6h #..≈≈≈≈  ##.F≈≈≈  #≈≈≈≈≈≈ hr ht-1 _ h hԇl _Items here: )) ††. h5 ]#. #..# #.# #..## #.# #..##.#####.# #?.#.......# #..#.# #†.#.#####..#.)))....#######<#.......≈######...~≈# #...≈≈# #..~~≈≈ #..≈≈≈≈ ##.F≈≈≈ #≈≈≈≈≈≈  h<= _=2 _ hRD  hbF  h#.# #..# # #.# #..# #.#####.# #?.# ........# #..# .# #†.# .#####..# .)))....# .######<# ......≈# .....#####...~≈# .... #...≈≈#  hϬq... #..~~≈≈ .. #..≈≈≈≈. ##.F≈≈≈ #≈≈≈  hY h&3 h h hq#.# #..# # #.# #..# #.#####.# #?.# ........# #..# ........# #†.# ........#####..# ..)))....# .######<# .≈# .....#####...~≈# .... #...≈≈# ... #..~~≈≈#.. #..≈≈≈≈#. ##.F≈F   marrowcuda (dormant) .≈≈≈≈≈ hr&4 hz hF} hi[#.# #..# # #.# #..# #.#####.# #?.# ........# #..# ........# #†.# ........#####..#  h........)))....# .######<# .≈# .....#####...~≈# .... #...≈≈# ... #..~~≈≈# .. #. ##.F≈≈≈≈##≈≈≈≈≈≈#.≈ h: hF≈F h&5 h h h  #.# #..# # #.# #..# #.#####.# #?.# ........# #..# ........# #†.# ........#####..# ........)))....# .######<# .≈# .....#####...~≈# .... #...≈≈# ... #..~~≈≈# .. #.F≈≈≈≈# . h  ##.≈≈≈≈≈# #≈≈≈≈≈≈#  .≈≈≈≈≈≈ hM  h @F. h &6 h  hqO# #.# #..# # #.# #..# #.#####.# #?.# ........# #..# h.Px ........# #†.# ........#####..# ..)))....# .######<# .≈# .....#####...~≈# .... #...≈≈# ... #F.~~≈≈# .. h~P2 #..≈≈≈≈# . ##.≈≈≈≈≈#  #≈≈≈≈≈≈# .≈≈≈≈≈≈ hR haFF   marrowcuda hb&7 h6j hfl h #.# #..# #. #.# #..# #.#####.# #?.# .# #..# .# #†.# .#####..# .)))....# .######<# .≈# .....#####F..~≈# .... #...≈≈# ... #F.~~≈≈#  .. #..≈≈≈≈# . ##.≈≈≈≈≈#  #≈≈≈≈≈≈#  .≈≈≈≈≈≈ h hޱ=F. h&8 h' h# h+ #.# #..# #. #.# #..# #.#####.# #?.# .# #..# .# #†.# .#####..# .)))....# .######<# .F....≈# .....#####...~≈# .... #...≈≈# ... #F.~~≈≈# . ##.≈≈≈≈≈#  hX6  h6 ?=9Freeze hX?  h|A X _The marrowcuda closely misses you. h/ #.# #..#Gobosan the Chiller#. #.# #..#Revenant#.#####.# #?.#Health: 69/69 ========================........# #..#Magic: 10/13 ==================------........# #†.#AC: 4Str: 17........#####..#EV: 26 Int: 22.......F)))....#SH: 0Dex: 9.......F######<#XL:  8 Next: 49% Place: Dungeon:7........@F....≈#Noise: =--------  Time: 6469.1 (0.0).....#### h' {#...~≈#o) +5 long sword "Icuav" {elec, rElec Int+.... #...≈≈#Cast: Freeze...#F.~~≈≈#Memories (4) ..#..≈≈≈≈#.##.≈≈≈≈≈#FFF 3 marrowcudas (2 summoned)#≈≈≈≈≈≈#.≈≈≈≈≈≈The marrowcuda is lightly damaged.  The wall freezes the marrowcuda but does no damage.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you.2---11 ==70.1 (1Ramparts  h E#### h" wall freezes the marrowcuda but does no damage.marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda resists. The wall freezes the marrowcuda.bites you. _Another marrowcuda is drawn to the feast! hU #.# #..#  Gobosan the Chiller #. #.# #..#  Revenant #.#####.# #?.#  Health: 62/69 =====================--- ........# #..#  Magic: 9/13================-------- ........# #†.#  AC: 4Str: 17 ........#####..#  EV: 11Int: 22 .......F)))....#  SH: 0Dex: 9 .......F######<#  XL:  8 Next: 49% Place: Dungeon:7 ........@F....≈#  Noise: ==-------  Time: 6470.1 (0.0) .....#####...~≈#  o) +5 long sword "Icuav" {elec, rElec Int+ .... #...≈≈#  Cast: Freeze ... #F.~~≈≈# [39 hiV;49m Memories (4) Ramparts  .. #..≈≈≈≈#  . ##.≈≈≈≈≈#  FFF 3 marrowcudas (2 summoned) #≈≈≈≈≈≈#  .≈≈≈≈≈≈ Aim: a marrowcuda (summoned, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is lightly damaged.  You hit the marrowcuda.  Lightning courses through the marrowcuda!!  The marrowcuda is almost destroyed. h_MThe marrowcuda completely resists.  The wall freezes the marrowcuda but does no damage.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The mar h`vrowcuda resists. The wall freezes the marrowcuda.  You destroy the marrowcuda! hj; #.# #..#  #. #.# #..#  #.#####.# #?.#  ........# #..#  ........# #†.#  ........  hjX........)))....#  .......§######<#  ........@F....≈#  .....#####F..~≈#  .... #...≈≈#  ... #F.~~≈≈#  ..  hwk .   2 marrowcudas (1    hZlb59--1.1 (1 ht`#### hxc _The marrowcuda disappears in a puff of smoke! h . #.# #..#  Gobosan the Chiller #. #.# #..#  Revenant #.#####.# #?.#  Health: 59/69 ====================---- ........# #..#  Magic: 8/13 h ==============---------- ........# #†.#  AC: 4Str: 17 ........#####..#  EV: 11Int: 22 h4 ........)))....#  SH: 0Dex: 9 .......§######<#  XL:  8 Next: 49% Place: Dungeon:7 ........@F....≈#  Noise: =--------  Time: 6471.1 (0.0) hc `.....#####F..~≈#  o) +5 long sword "Icuav" {elec, rElec Int+ .... #...≈≈#  Cast: Freeze h ... #F.~~≈≈#  Memories (4) Ramparts  .. #..≈≈≈≈#  h . ##.≈≈≈≈≈#  FF 2 marrowcudas (1 summoned) #≈≈≈≈≈≈#  .≈≈≈≈≈≈  hr Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is moderately damaged.You hit the marrowcuda. h You hit the marrowcuda.  The marrowcuda is heavily damaged.  h` The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda completely resists. h0 T #.# #..#  #. #.# #..#  #.#####.# #?.#  ........# #..#  ........# #†.#  ........  .......F)))....#  .......F######<#  ........@FF...≈#  h= (.....#####...~≈#  .... #...≈≈#  ... #F.~~≈≈#  ..  .  FF 4 marrowcudas (3 summoned)    h~ Y7-2.1 (1 h ###### h I _The wall freezes the marrowcuda but does no damage. h0_The wall freezes the marrowcuda but does no damage.  You slash the marrowcuda!  The marrowcuda is almost destroyed. h  The marrowcuda resists. The wall freezes the marrowcuda.  The wall freezes the marrowcuda but does no damage. h The marrowcuda resists. The wall freezes the marrowcuda.  You destroy the marrowcuda! h h h h , h\§...###....§.§@......#####§. h1---55=3.3 (1.2Freeze h!~##### hy$f _The marrowcuda disappears in a puff of smoke! x5 h4D#.# #..# #. #.# #..# #.#####.# #?.# ........# #..# ........# #†.# ........#####..# .....§..)))....# .######<# .....§.§.@....≈# .....#####§..~≈# .... #...≈≈# ... #..~~≈≈# .. #..≈≈≈≈#. ##. . hzO2.§.§.....§.@§...#####.§§ hP2=-26 --4 hLQ0 hqX h[j _The frozen ramparts melt away as you move. hz  h{  h%}  hW  h  hˆ  h  h O9== h  h}  hM V3= h  hn m.......@.-- h #.. hm 7.3 (3 _You start resting.8.3 (4 h˷  _You hear the faint creaking of a distant portcullis. hR*4 h, h4B h7Q== h7: hL=<4 h? h@C, hI hL, hN hOR hR5=10/13== hT hW, hHY hR\, hQ^ hOa haO6= hc hfQ== hh hk, hm hp hPq&7 hr ht, h$v hw91 h'x*== hz hZ~, hL hb8= h| h&, hU h h#;== h h99 h3= hF hK, h hc2== hl hɜ h,'60 h( hn, h hh hЦ hY h hl#1 hD=== hw h, h h, hk h h8 h8 h4 2= _You start resting. h*1506.3 (28.0) h[3==7.3 (29 h h{% _Magic restored. h`D h+E hG hjK hO, hQ, hS h.X<3 hY h\ h5];== hjX hk hlL4= hm hwp hp h?r hu hu hx hz hS{V5= h| h, h h h h( hk<6 h h, h) h h^ h h, hr hb7= h? h% h hB h hʵ haV8= h h, h* h, h$ h hg 28.3 (21 _You start resting. h hS9=9.3 (22 h h?n _You hear the creaking of a distant portcullis. h #.# #..# #. #.# #..# h2X #.#####.# #?.# ........# #..# ........# #†.# ........#####..# ..)))....# h .######<# .≈# .....#####...~≈# hEn .... #...≈≈# ... #..~~≈≈# .. #..≈≈≈≈# . ##.≈≈≈≈≈#  #≈≈≈≈≈≈# .≈≈≈≈≈≈ h| h230.3 (1.0) hc h h3 #.# #..# #. #.# #..# #.#####.# #?.# .# #..# .# #†.# .#####..# .)))....# .######<# h .≈# .....#####...~≈# .... #...≈≈# ... #..~~≈≈#  .. #..≈≈≈≈#  . ##.≈≈≈≈≈#  #≈≈≈≈≈≈#  .≈≈≈≈≈≈ h! h!&1 h[) h+ h3  #.# #..# #. #.# #..##.#####.# #?.##.# #..##.# #†.##.#####..## h4 .)))....#.######<#.≈#.#####...~≈#.. #...≈≈#... #..~~≈≈#... #..≈≈≈≈#.. ##.≈≈≈≈≈## #≈≈≈≈≈≈#  .≈≈≈≈≈≈ hA  hC &2 hK  hAN  h #.# #..# #. #.# #..# ##.#####.# #?.# #.# #..# #.# #†.# hģ #.#####..##.)))....##.######<##.≈##......#####...~≈##...... #...≈≈##...... #..~~≈≈#.... #..≈≈≈≈#..... ##.≈≈≈≈≈# hE.##.### #≈≈≈≈≈≈##. .≈≈≈≈≈≈ h! hB=3 h h{ h N #.# #..# #. #.# #..# ##.#####.# #?.# #.# #..# # h2 U.# #†.# #.#####..# ##.)))....# #.######<# #.≈# #......#####...~≈# #......# #...≈≈# #......# #..~~≈≈#.# #..≈≈≈≈#.# ##.≈≈≈≈≈#.##.#### #≈≈≈≈≈≈#.% #. .≈≈≈≈≈≈ h  h &4 h  h  M _Found a quill talisman. hz#. #.# #..##.#####.# #?.# #........# #..# #.# #†.# #.#####..## h0.)))....# .######<# #.......≈# ######...~≈# #......# #...≈≈# #......# #..~~≈≈#...# #..≈≈≈≈#.# ##.≈≈≈≈≈###.#### #≈≈≈≈≈≈#% #. .≈≈≈≈≈≈. #. h h&5 h h! h_O#.#####.# #?.# #........# #..# #.# #†.# #.#####..##.)))....# .######<# #.......≈# ######...~≈# #...@..# #...≈≈# #......# #..~~≈≈#....# #..≈≈≈≈#.# ##.≈≈≈≈≈###.#### #≈≈≈≈≈≈#% #. .≈≈≈≈≈≈. #.#. h`.. h[i hj&6 h$r ht hC #........# #..# #.# #†.# #.#####..##.)))....# .######<# #.......≈# ######...~≈# #......# #...≈≈# #..@...# #..~~≈≈#.....# #..≈≈≈≈#!.# ##.≈≈≈≈≈###.#### #≈≈≈≈≈≈#% #.# .≈≈≈≈≈≈. #.##. ... #. ... h h&7 h  h#T _Found a blue potion. h_ #.# #†.# #.#####..## h`t.)))....# .######<# #.......≈# ######...~≈# #......# #...≈≈#######......# #..~~≈≈#......# #..≈≈≈≈#!.# ##.≈≈≈≈≈......##.#### #≈≈≈≈≈≈% #.# .≈≈≈≈≈. #.# ha#.. ... #. ... #. ... hl hm&8 h v hox h[f #.#####..##.)))....# .######<# #.......≈# ######...~≈# h\= #......# #...≈≈#.######......# #..~~≈≈.......# #..≈≈≈≈!.# ##.≈≈≈≈......##.#### #% #.# ... #.# #... ... #... ...# #... ... #### he hf&9 hm h\o hC]  #.#####.. ##.))).... #.######< #.≈ #......#####...~≈ #......# #...≈≈.######......# #..~~.# #...! ht^ .# ##..##.#### #.%##.# ..##.#.#.........#.......## #.... ... #####. hRg  hh '40 h7u  hw  h] #.##### ##..))) #...###### #.. #......#####...~. #......# #... h]#..######......# #..~~.# #...!.# ##..##.#### #.%##.# ..##.#.....#........#........### #........ #### hu^ #.. htg hh&1 hn hq hn #.##### ##........))) #......... #.... #......#####..... #......# #...#..######......# #.. hO.# #...!.# ##..##.#### #.%##.# ..##.#......#.............#........#####........## #... hz h~&2 h} h hn~ #. ##.))) #.........# #....#.# #......##### h-o'#... #......# ##..######......# #...# #...!.# ##..##.#### #.%##.# ..##.#.#........#........#####........# #####... hBx hOy&3 hڀ h h F #. ##.))) #. # # #.## #......##### #...# #......# # h S###..######......# #.# #..# ##.##.#### #.%##.# .##.#.#........#.......S   water moccasin (asleep).#####..# #####... h#  h$ &4 hq*  hf- _A water moccasin comes into view. _You see here a blue potion. hB  #.. ##.)). #. #. # #.## #......##### h2  #...# #......# #.S###..######......# ##.# ##!.# #.##.#### #.%##.##.##.##.#.......#.#.#....#####. h u...# #####.. h `5 _ hW6 #. .# ##.) . #. #. # #.## #......≈ #...## #......#  h.S###..######......#  #.#  #.!.#  #.##.#### #.%##.# #.##.# #.#... # h$.#. #....#####..... ##### #####... he h)&6 h hP h<3  #. .# ##. . #. #. #g #.### #...... h!4 ≈. #...## #......#.S###..######......# #.# #.!.# #.##.#### #.%##.# #.##.# #.#.... h 5  #.#....... #....#####........g   goblin (missile, asleep) ##### #####... hC  htD &7 hN  h5R C _A goblin comes into view. hR  h*n # ## ##  # #. #........>g #.# #......##~≈≈. #...## #......#....S###..######......# #..# #!..........# #..##.#### #%##.# #.....##.# #.#. #........# hzq #....#####........##### #####... htH  Found an escape hatch in the floor. h'v h~t..SS h@==8Freeze h hЊ8 _The water moccasin hisses angrily. h#....... Gobosan the Chiller#....... Revenant.###....... Health: 69/69 ========================.#........ Magic: 10/13 ==================------#.#........ AC: 4Str: 17 h>g #.### #......## EV: 26 Int: 22~≈≈. #...## #......# SH: 0Dex: 9.....###..######......# XL:  8 Next: 55% Place: Dungeon:7#..S@..............# Noise: ==-------  Time: 6548.3 (0.0)#.......!..........# o) +5 long sword "Icuav" {elec, rElec Int+#............##.#### Cast: Freeze#...........%##.#Memories (4) #............##.##........#.......S   water moccasin (slow)#........#....... h{V#....#####........##### #####...Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.   hhYou barely miss the water moccasin. The wall freezes the water moccasin. hp11 9.3 (1Ramparts  hL#### h -onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate   h The walls around you are covered in ice.  You barely miss the water moccasin. The wall freezes the water moccasin. _The water moccasin seems to slow down. The water moccasin closely misses you. h@#....... Gobosan the Chiller#....... Revenant.###....... Health: 69/69 ========================.#........ Magic: 9/13================--------#.#........ AC: 4Str: 17>g #.### #......## EV: 11Int: 22~≈≈. #...## #......# SH: 0Dex: 9.....###..######......# XL:  8 Next: 55% Place: Dungeon:7 h#..S@..............# Noise: ==-------  Time: 6549.3 (0.0)#.......!..........# o) +5 long sword "Icuav" {elec, rElec Int+#............##.#### Cast: Freeze#...........%##.#Memories (4) Ramparts #............##.##........#.......S   water moccasin (slow)#........#.......#....#####........##### #####...Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is lightly wounded.  The water moccasin seems to slow down. You hit the water moccasin.  The water moccasin is moderately wounded. h4-50.3 (1 hT## h  Aim: a water moccasin (lightly wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is lightly wounded.seems to slow down. You hit the water moccasin.  The water moccasin is moderately wounded. _The wall freezes the water moccasin! The water moccasin barely misses you. h& #....... Gobosan the Chiller #....... Revenant .# ##....... Health: 69/69 ========================  h'. #........ Magic: 8/13==============---------- #. #........ AC: 4Str: 17 >g #.### #......## EV: 11Int: 22 ~≈≈. #...## #......#  SH: 0Dex: 9 .....###..######......#  XL:  8 Next: 55% Place: Dungeon:7 #..S@..............#  Noise: =--------  Time: 6550.3 (0.0) #.......!..........#  o) +5 long sword "Icuav" {elec, rElec Int+ #............##.####  Cast: Freeze #...........%##.#  Memories (4) Ramparts  #............##.#  #........#.......  S   water moccasin (slow) #........#.......  #....#####........  ##### #####... Aim: a water moccasin (severely wounded, slow, 100% to hit)  You h' freeze the water moccasin.  The water moccasin is severely wounded.You slash the water moccasin!  The water moccasin is almost dead.The wall freezes the water moccasin! h{/X .#  .  #.  >g #.###  ~≈≈. #...##   .....###..#####  #..†@.......  #.......!...  ho0^ #...........  #...........%##.#  #........... #........#.. #........#.. #....##### #####  hT5o70/7061.3 (1Freeze hO?## _You kill the water moccasin! h 4 h8  h  hj  h R26  h #g.###-g   goblin (missile, wandering) hɦ   .#  .  #.  >g #.###  ~≈≈. #...##   ...g.###..#####  #..†@....... 2 #.......!...  #...........   h #...........%##.#  #............##.#  #........#.......  #........#.......  #....#####  #####  _You start resting. h9?  .#  .  #.  >g #.###  ~≈≈. #...##   ...g.###..#####  #..†@.......  #.......!...  #...........   h&@ 8#...........%##.#  #........... #........#.......  #........#.. #....##### #####  hA 8- hI T## hK ] _A goblin is nearby! h hƬYour frozen ramparts will break if you move. Continue? Y - Yes  N - No h( hC#....... Gobosan the Chiller#....... Revenant.###....... Health: 70/70 ========================.#........ Magic: 8/13==============----------#.#........ AC: 4Str: 17>g #.### #......## EV: 26 Int: 22~≈≈. #...## #......# SH: 0Dex: 9...g.###..######......# XL:  8 Next: 65% Place: Dungeon:7 hDc#..†@..............# Noise: ---------  Time: 6552.3 (0.0)#.......!..........# o) +5 long sword "Icuav" {elec, rElec Int+#............##.#### Cast: Freeze#...........%##.#Memories (4) Ramparts #............##.##........#.......g   goblin (missile, wandering)#........#.......#....#####........##### #####...The water moccasin is almost dead.The wall freezes the water moccasin! _You kill the water moccasin! _You start resting. _A goblin is nearby!Okay, then. hF hLT## hBO. _ h h..##gg) h23.3 (1 _ hT T## h  h  h  A goblin comes into view.The wall freezes the goblin. h#g.###(g, wandering) h6.64 h|#### h J _You kill the goblin! h Y#5 hN### h  h h#..### hW9==6 ho[## h[##7 h`### h hn Z## h T## hѯ F _Unknown command. hJ hK.#.###...†@. h&0 h_68.3 (1 hA} _You start resting. The frozen ramparts melt away. h  # #≈ .# ##g. . #.∩. #. #g>.≈ #.### #......≈~≈≈. #...## #......#.###..######......# #(..# #.!.# #.##.#### #.%##.# #..##.# #.#.gg 2 goblins (missiles, asleep) #.#.......  #....#####.  ##### #####... h h  2 goblins come into view. h &9 hְ  hɵ _Found a flagged portal. _You see here a water moccasin corpse. h #...$. #≈~≈≈ .# ##≈g..≈. . #~.∩.~. #. #≈g>.≈.##.### #...... h≈~≈≈..#...## #.......###..######...... #(@†. #.!. #.##. #.%##.# #...##.# #.#.  #.#.  #....#####.  ##### #####...==60 h h* _Found 4 gold pieces. hJa  ####...# #....$..  #.≈≈~≈≈..# ##.≈g..≈.  #.~.∩.~. #. # hb A.≈g>.≈.##.### #≈≈~≈≈..#...## #.......@###..######..#...#(.†....#.# #!.........# #..##.## #%##.# #.....##.# #.#. #........# hb P #....#####........ hp  hq &1 h|  h  h<\ ##.#  #####...### ##....$...# ##.≈≈~≈≈..## ###.≈g..≈... ##.~.∩.~..#. # h>#.≈g>.≈.##.# #≈≈~≈≈@.#...## #.......###..######...#...#(.†....# #.#g#.......!........#<#.#..##.## #.#%##.# ggg 3 goblins (missiles, 1 wandering, 2 …)..#.....##.####.#. #........# hIN8< hRO&2 h3Y h]9 _Found a stone staircase leading up. hv: #. #### #.# ...# ###...##...$...#  ≈~≈≈..####≈g..≈.... h3I~.∩.~..#. #.≈g>.≈@##.### ≈≈~≈≈..#...## ......###..######...#...#(.†.....## #.#g#.......!........<........gg# #......%........##.### h h[10/13==3 h h h. ######.# ...#...####...###....$...≈≈~≈≈..####g..≈.... .~.∩.~..#.≈g>.≈.##.###..≈≈~≈≈@.#...##.......###..######...#(.†.........## #.#g#.......! #<#.#............##.# .......%gg . h {.......##..#.......  h  h  h^ .g.ggg1 hW &4 h  hm  hke  #. #### #.# ...# ###...##...$...#  ≈~≈≈..####≈...≈....~.g.~..#. #.≈g>.≈@##.### ≈≈~≈≈..#...## ......###..######...#...#(.†.....## #.#.#.......!........<#g#............ h@f # #......%........##.### hv ggggg)The goblin shouts! h} U((((( hA ∩.gg≈@....===5 h+  hW# y _The goblin throws a boomerang. The boomerang completely misses you. hb #.### ## ...##  # ####...### # #....$...#  # #.≈≈~≈≈..### ## #.≈...≈....# # #.~.∩.@..#. # h #.≈.gg≈.##.# ##..≈≈~≈≈..#...## ##.........###..######....#...#(.†....#####.#.#!....... #<#g#..##.###.#%##. ..#.....## hr  You enter the shallow water.  Moving in this stuff is going to be slow. h[(((((( hjM @≈≈...  The goblin throws a boomerang. The boomerang completely misses you. hU9(( h.@--6FreezeWater  h h _The goblin misses you. The goblin throws a boomerang. The boomerang misses you. h  # ##### ## ...## # ####...### # #....$...# # #.≈≈~≈≈..### ## h 2 #.≈...≈....# # #.~.∩@~..#. # #.≈.gg≈.##.### # #..≈≈~≈≈..#...## # #.###..######.#...#(.†#.#.#.......! #<#g#......## ###.#...........%## ..#.## h  h  h!  hz+ 6g.g. hy, p==--7.9 (1.6 hn6  h.: _The goblin misses you. The goblin closely misses you. The goblin misses you. hW####### ...##.####...###....$...≈≈~≈≈..####...≈.....~.∩.g..#. ≈.g@≈.##.####..≈≈~≈≈..#...## hE.......###..#####.....#.g.#(.†.........######.#.#.......! #<#.#............####.#..% ..#...###..... h h$(g. h%,80 h/ h4W _The goblin completely misses you. hd  You completely miss the goblin. h] g.  The goblin splashes around in the water. h811 70.1 (1.2 h% hT _The goblin closely misses you. h?   You slash the goblin! Lightning courses through the goblin!  You kill the goblin! hr- ( 2You hear a splash. h1\1==1.2 (1.1 h@: hR=@ _The goblin hits you but does no damage. x2 h#  You barely miss the goblin. The goblin closely misses you.2.4 (1.2 h hGS _The goblin barely misses you. h  h (3.6 h4  h? _You barely miss the goblin. The goblin closely misses you. x2 hܠ  You barely miss the goblin. The goblin closely misses you. h-4.7 (1.1 hM hs= _The goblin hits you but does no damage. h 8  You hit the goblin. h >   goblin (missile)You kill the goblin! h J==5.9 (1.2 h!  h}% S _The goblin barely misses you. hv  You slash the goblin!  You kill the goblin! hf( h[7.1Freeze h[ h6( _You hear a splash. h g### # ...##  # ####...### # #....$...#  # #.≈≈~≈≈..### ## #.≈...≈....# # #.~.@.(..#. # #.≈.>.≈.##.# # #..≈≈(≈≈..#...## # #.........###..###### h. 6 .....#...#(.†....#######.#.#!..... #<#.#..###.#..% ..#.....# h  h߾ O26 -80 h  h U _There is a flagged portal here. h̎4 h hZ hc2== h8- hղ 9 _You start resting.80.1 (2 h hf _You hear the creaking of a portcullis. h@  h  hخ  hֲ  hE  h>  h , h  hſ  h< ;== h:  h  hU  hA  hs , h  h _ _You start resting. h? +5.1 (5 h Z3==6.1 (6 hw  h % _Magic restored. h[  h\  hbe  hp  hp 511 7.1 (1 hy  h  hM =  #####   ##...##  a Bailey +..@..#   hN  #.....#  +..∩..#  ##...##  #####  The world spins around you as you enter the gateway. hwO ;== h~T  h A8 (1.7 hj _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. h  ##### ##...## +.@∩..# #.....# +..∩..# ##...##  ##### h"  h# Q26 80 _ h'  h)  h@p  ##### ##...## +@.∩..# #.....# +..∩..# ##...## ##### hu :∩ hv &9 hy =∩ h`|  hQ####...........#....'#####∩ h h111 90 h h( _You open the door. h)k /####.#...... ######......##...## #....@..∩..# ######.....# +..∩..# ##...##  ##### ho :∩ hsp D26 1 hyt  hw Q _There is an open door here. h..##..#..# ##..# ######... #.......##### hu #......##...## #...@'..∩..# ######.....# +..∩..# ##...## ##### he hh-2 _ h h hgWM## #  ##..######...# .##### #.....@##...###+#....'..∩######... h2+..∩..##...#### h<∩ hk&3 h;∩ hh h* M## #  #######...# .##### ......##...###+#....'..∩..#######.....#+..∩..#.### h:∩ h&4 h{#D∩ h\]### .oj## ...## #...# o..#  ##..# ######.@.# #.### #......##...## #+#....'..∩..# ######.....#+..∩..# o   orc warrior (asleep)##...#j   gnoll (asleep)#####o   orc (asleep) h  An orc warrior, a gnoll and an orc come into view. h h- h p..ojo.p   humano   orc warriorj   gnoll (wandering)o   orcThe orc warrior shouts! You hear a shout! x2  A human comes into view. It is wielding a +0 war axe. h0===5 h hT% _The orc shouts! h6 ### p..## oj.## #o..# ...###..#######...# #.....@.##### #...## #+#....'..∩..# ######.....# +..∩..# ##...## ####  h<  hA ~.jj   gnoll h\B &6 hG ;∩ hJ ' _You hear a shout! h###p..## o..###oj. ..########........#######...##+#....'..∩..# ######.....# +..∩..###...## h7 #####  h h P.j h0---7 h h; hKUp..##o..###o..# .j.# ##..# ######...# #.......######......##...###+#....@..∩..#  ######.....#  +..∩..#  hLy##...## ####  hR:∩ hbSB---8 hX h[Q _There is an open door here. ho$p..## o..## #o..# .j.# ##..# ######...# #.......##### #......##...##  hj#+#....'@.∩..# ######.....# +..∩..# ##...##  h# h$-9 _ h)=∩ h+ h ### p..## o..## #o..# .j.#  ##..# ######...# #.......##### #......##@..## #+#....'..∩..# ######.....# +..∩..# ##...##### h=  h (600 h  hǟ  haJ h d hd hh, hi hRj hNk h(rljj   gnoll hiwu  ### p..## o..##  hw#o..# .j.# ##..#  #####  #@..## 2.8 (2 h/x #+#..j.'..∩..#  ######.....#  +..∩..#  ##...##  hoxl #####  _You start waiting. h>y hy ### p..## o..## #o..# .j.# ##..#  #####  #@..##  #+#..j.'..∩..#  ######.....#  +..∩..#  ##...## #####  h;∩ h\ _A gnoll is nearby! h$  p..## o..## #o..# .j.# h% Q##..#######...# #.......##### #......##...## #+#..j.'@.∩..# ######.....# +..∩..# ##...## ### h&  h'  h. Mp.j∩p   human h/ 23.8 (1 _ h3  hn5  hvp..##Gobosan the Chillero..##Revenant#o..# h87Health: 70/70 ========================.j.#Magic: 10/13 ==================------##..#AC: 4Str: 17######...#EV: 26 Int: 22#.......#####SH: 0Dex: 9#.....p##...##XL:  8 Next: 66% Place: a Bailey#+#...j'@.∩..#Noise: ---------  Time: 6603.8 (0.0) h/######.....#o) +5 long sword "Icuav" {elec, rElec Int++..∩..#Cast: Freeze##...##Memories (4) #####p   humanj   gnoll _A gnoll is nearby!Casting: Freeze (safe; 1% risk of failure)   hCJConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. ha  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h3asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the gnoll but does no damage. h##.##....pj@.##.. hw;11 ==4.8 (1 hLFreezeRamparts  h######∩ hD _The wall freezes the human but does no damage. h== p..## Gobosan the Chiller o..## Revenant #o..# Health: 70/70 ======================== .j.# Magic: 9/13================-------- ##..# AC: 4Str: 17 ######...# EV: 11Int: 22 #.......#####  SH: 0Dex: 9 #......##...##  XL:  8 Next: 66% Place: a Bailey  h=.#+#...pj@.∩..#  Noise: ==-------  Time: 6604.8 (0.0) ######.....#  o) +5 long sword "Icuav" {elec, rElec Int+ +..∩..#  Cast: Freeze ##...##  Memories (4) Ramparts  #####   p   human  j   gnollhit)  You freeze the gnoll!  The gnoll is severely wounded.You hit the gnoll.  The gnoll is almost dead.The wall freezes the gnoll. hv> h?FYou freeze the gnoll!  The gnoll is severely wounded.You hit the gnoll.  The gnoll is almost dead.The wall freezes the gnoll.  You kill the gnoll! hF p..## o..## #o..# .j.# ##..# ######...# #.......#####  #.....o##...##  #+#....p@.∩..#  ######.....#  +..∩..#  ##...##  ##### o   orc warrior  h'J;7-5.8 (1 htP###### hP hS1 _The wall freezes the human! hP ( p..## Gobosan the Chiller o..## Revenant #o..# Health: 70/70 ======================== .j.# Magic: 8/13==============---------- ##..# AC: 4Str: 17 ######...# EV: 11Int: 22 #.......#####  SH: 0Dex: 9  h#.....o##...##  XL:  8 Next: 67% Place: a Bailey #+#....p@.∩..#  Noise: =--------  Time: 6605.8 (0.0) ######.....#  o) +5 long sword "Icuav" {elec, rElec Int+ +..∩..#  Cast: Freeze ##...##  Memories (4) Ramparts  #####   p   human  o   orc warriorAim: a human, wielding a +0 war axe and wearing a +0 ring mail (lightly  wounded, 100% to hit)  You freeze the human.   hThe human is moderately wounded.You hit the human but do no damage.The human is moderately wounded. hE p..## o..## #o..# .j.# ##..# ######...#  h#.......#####  #......##...##  #+#...op@.∩..#  ######.....#  +..∩..#  ##...##  ##### p    wounded, 100% to hit)  You freeze the human.  The human is moderately wounded.You hit the human but do no damage.The human is moderately wounded.  The wall freezes the orc warrior but does no damage. hh53------==6.8 (1 hb"V#### h%W _The wall freezes the human! The human hits you with a +0 war axe! hYp..##Gobosan the Chillero..##Revenant#o..#Health: 53/70 ==================------.j.#Magic: 7/13============------------##..#AC: 4Str: 17######...#EV: 11Int: 22#.......#####SH: 0Dex: 9#......##...##XL:  8 Next: 67% Place: a Bailey h#+#...op@.∩..#Noise: ===------  Time: 6606.8 (0.0)######.....#o) +5 long sword "Icuav" {elec, rElec Int++..∩..#Cast: Freeze##...##Memories (4) Ramparts #####p   humano   orc warriorwounded, 100% to hit)  You freeze the human.  The human is severely wounded.You miss the human.The human is severely wounded.The wall freezes the orc warrior! The wall freezes the human. hm46-----7.8 (1 h####∩ h)c  You freeze the human.  The human is severely wounded.You miss the human.  The human is severely wounded.The wall freezes the orc warrior! The wall freezes the human. _The human hits you with a +0 war axe! h7 y p..## Gobosan the Chiller o..## Revenant #o..# Health: 46/70 ===============--------- .j.# Magic: 6/13===========------------- ##..# AC: 4Str: 17 ######...# EV: 11 h69 Int: 22 #.......#####  SH: 0Dex: 9 #......##...##  XL:  8 Next: 67% Place: a Bailey #+#...op@.∩..#  Noise: =--------  Time: 6607.8 (0.0) ######.....#  o) +5 long sword "Icuav" {elec, rElec Int+ +..∩..#  Cast: Freeze ##...##  Memories (4) Ramparts  #####   p   human  o   orc warriorConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 war axe and wearing a +0 ring mail (severelywounded, 100% to hit)  You freeze the human! h= Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 war axe and wearing a +0 ring mail (severelywounded, 100% to hit)  You freeze the human!  You kill the human! hEC E  p..## o..## #o..# .j.# ##..#  hDD 7######...# #.......#####  #......##...##  #+#....o@.∩..#  ######.....#  +..∩..#  ##...##  ##### o   hG d4-818.8 (1 h7M #####∩ h%P 7 _The wall freezes the orc warrior! h p..## Gobosan the Chiller o..## Revenant #o..# Health: 46/70 ===============--------- .j.# Magic: 5/14========---------------- ##..# AC: 4Str: 17 ######...# EV: 11Int: 22  hU#.......#####  SH: 0Dex: 9 #......##...##  XL:  8 Next: 81% Place: a Bailey #+#....o@.∩..#  Noise: =--------  Time: 6608.8 (0.0)  hK######.....#  o) +5 long sword "Icuav" {elec, rElec Int+ +..∩..#  Cast: Freeze  h##...##  Memories (4) Ramparts  #####   h o   orc warrior h h-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail  (severely wounded, 100% to hit)  You freeze the orc warrior! h  p..## o..## #o..# .j.# ##..# ######...# #.......#####  #......##...##  #+#....)@.∩..#  ######.....#  +..∩..#   h ##...##  #####  hM7=99.8 (1FreezeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail   h(severely wounded, 100% to hit)  You freeze the orc warrior! _You kill the orc warrior! hU### hxi _Your Fighting skill increases to level 6! hO 4 hdž  h h26  ht  hۑ  h9 U6== h  h# o..####-#o   orc h   p..## o..## #o..# .j.# ##..# ######...# #....o..#####  #......##...##  #+#....)@.∩..# 11.8 (2 ######.....#  +..∩..#  ##...##  #####  hT n _You start resting. he;_ p..## o..## #o..# .j.# ##..# ######...# #....o..#####  #......##...##  #+#....)@.∩..#  ######.....#  +..∩..#  ##...##  #####  h<8- hqD###### h G[ _An orc is nearby! hY h!...###o# hx"`8=2.8 (1 _ h(######∩ h+! h! h#.#o#∩ ! h{73Freeze! h[###! h/ _The wall freezes the orc.! h5 ##.##.....o@.##..! ho6 9=4! h< ! h? s _The frozen ramparts melt away. The orc completely misses you." hW==5" hq=∩" hp: _The orc hits you but does no damage." h4 p..## Gobosan the Chiller o..## Revenant #o..# Health: 48/70 ================-------- .j.# Magic: 5/14========----------------" h  ##..# AC: 4Str: 17 ######...# EV: 26 " hInt: 22 #.......#####  SH: 0Dex: 9" h " h. #......##...##  XL:  8 Next: 91% Place: a Bailey " h{#+#....o@.∩..#  Noise: =--------  Time: 6615.8 (0.0) ######.....#  o) +5 long sword "Icuav" {elec, rElec Int+ +..∩..#  Cast: Freeze " hv##...##  Memories (4)  #####  " h o   orc" hMConfirm with . or Enter, or press ? or * to list all spells." h9Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line" hYAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severelywounded, 100% to hit)  You freeze the orc." hp p..## o..## #o..# .j.# ##..# ######...# #.......#####  #......##...##  #+#....)@.∩..#  ######.....#  +..∩..#  ##...## " hK ##### " h> " h911 6.8 (1Freeze" hz=∩" h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severelywounded, 100% to hit)  You freeze the orc. _You kill the orc!" h- 4" hb " h " hr R26 " h " h U6==" h " h <50" h˓ )=" hw " hz " h " h " h  " h " hg " h " hw k1===" hm " h" ," h " h " h " hY " hӴ 27==" hd " h " h " h " h ," hm " h " hl " h " h 3===" h " h " h " h " h ," h " h " h 4=8=" hj " h| " h " h, " h ," h " h <5" h/ " h " h :=" h " hZ ," h " h " h L6=" h" h*" hO9==" h" hm ," h " h" hO7=" h" h" hT" hy" hQ==" h>" hZ ," h!" h$" h$&8" hX&" h*," h3," hD/" hx/S10/14==" h,1" h3" h+4" hP4E9=" h5" h8" h9" hU:" h,=" h]=" h>" hB60===" hD" hH" h!I" hJ" h}TX" hTR11=" hKW" hZ," h#\" h_a," hb" hRe," hg" h%j" hxj52=" hj3=" h l" ho," hp" hs," hu" hrx93" hxb=2==" h3z" h}," hs" hC," h " h<4" h" hTQ==" h" hk," h" he" hL5=" h`" h" h F3==" hh" h8," h" h" h4O6=" hz" h" h3" hi" h" h^;==" h " hT," h" h8" h&7" h " hlh - _You start resting." h[74.8 (58.0)∩" h_c4==-5.8 (59" h;∩" h % _Magic restored.# h74# h9# hH<# hB8=# hiP==9= ∩ _You start resting.# hwr82.8 (7.0)70=3.8 (8# ht" _HP restored.# hW E p..## o..## #o..# .j.# ##..# ######...# #.......##### #......##...## #+#....@..∩..# ######.....# +..∩..# ##...##  ###### h # h +4.8 (1# hu # h  There is an open door here. _Items here: )))) [[[[ †.$ hd ### p..## o..###o..# ...# ##..# ######...#  #.......##### #.....@##...###+#....)..∩..#######.....# +..∩..##...#######$ hl$ hl-5 _$ hr$ h u$ hYG### p..## ...## #...# ...#  ##..# ######...# #.### #......##...## #+#....)..∩..# ######.....# +..∩..###...#######$ h>O$ h>P&6$ h\$ h]$ h M### ...## ...## . ########.@.# .##### ......##...##+#....)..∩######.....#$ h$ h B=7$ h$ h#% h>M#### ...## ...##. ########...# #.......##### #......##...##+#....)..∩..#% h7% h&8% h% hE% h SM##### #....## ....##. #######...# ......##### #......##...##+#% hc % h &9% hd % hH & h? ######.....## #@..# #...# ##..# ######...#  #.......### #......##...###+#....)∩..#######.....# +..∩..#& h4:∩& h'90& hl;∩& hk& h #### ##..@..##~~..'..#...#....#..#...#F≈≈ #..##..#≈ ######...# #.......###F   bullfrog (asleep) #......##...###+#....)∩..#######.....#& h j  A bullfrog comes into view.& h & hh  The bullfrog croaks. You hear a shout! You hear a loud, deep croak!& hK& h & hj  A bullfrog comes into view.& h& h! FgFFF 2 bullfrogs (1 wandering)g   hobgoblin (wandering)A hobgoblin comes into view. It is wielding a +0 long sword.A bullfrog comes into view.& h"/==1& hG*& hH35 _The bullfrog moves out of view.' hJV#######....#.~~..'..#@..# ...F#..#...# g≈≈ #..##..# F ######...#  #.......######......##...###+#....)..∩' hz ######.....# +..∩..#' h' h</--2' hm' h( hK #######....###.....##~~..'..#......F#g≈≈ #..##( hF ######. #.......#######...##( h( huA--3( h)( hG( hB0#######....#.~~..'..#...# ...F#..#...# g≈≈ #..##@.# F ######...#  #.......######......##...#+#....)..∩# ######.....# +..∩..###...#( hO####( h( hFF   bullfrog( hcC4( h ###### #....## #..F..##~~..'..#...# ...F#..#...# g≈≈ #..##..# F ######@..# #.......##### #.....## #+#....)..∩..# ######.....# +..∩..# ##...## ### ( hd ( h FF   bullfrog( h &5( h ( hΝ * hGobosan the ChillerRevenant######Health: 70/70 ========================#....##Magic: 11/14 ==================------#..F..##AC: 4Str: 17~~..'..#...#EV: 26 Int: 22...F#..#.F.#SH: 0Dex: 9g≈≈ #..##..#XL:  8 Next: 91% Place: a BaileyF ######@..#Noise: ---------  Time: 6695.8 (0.0)#.......#####o) +5 long sword "Icuav" {elec, rElec Int+#......##...##Cast: Freeze#+#....)..∩..#Memories (4) ######.....#+..∩..#F* h[39;49m   bullfrog##...####### * h _The bullfrog moves out of view.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.* h[.##F#@......#.##.* h 11 ==6.8 (1FreezeRamparts * hS #####.∩* h * h Casting: Freeze (safe; 1% risk of failure)* hLonfirm with . or Enter, or press ? or * to list all spells.* hasting: Frozen Ramparts (safe; 1% risk of failure)  * hZPress: ? - help, Dir - look around, f - activate  * hOThe walls around you are covered in ice. _ freezes the bullfrog* h .* h2` SGobosan the ChillerRevenant######Health: 70/70 ========================#....##Magic: 10/14 =================-------#..F..##AC: 4Str: 17~~..'..#...#EV: 11Int: 22...F#..#...#SH: 0Dex: 9g≈≈ #..##F.#XL:  8 Next: 91% Place: a BaileyF ######@..#* h` Noise: ==-------  Time: 6696.8 (0.0)#.......#####o) +5 long sword "Icuav" {elec, rElec Int+#......##...##Cast: Freeze#+#....)..∩..#Memories (4) Ramparts * h` ######.....#+..∩..#F   bullfrog (slow)##...##* h` #####You freeze the bullfrog.  The bullfrog is moderately wounded.* ha uYou closely miss the bullfrog.The bullfrog is moderately wounded.* h2a The wall freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog closely misses you. The wall freezes the bullfrog!* hc c66---7.8 (1* hh #####* hl   The bullfrog is moderately wounded.You closely miss the bullfrog.  The bullfrog is moderately wounded.The wall freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog closely misses you. The wall freezes the bullfrog! _The bullfrog seems to slow down. The bullfrog hits you.+ h_  Gobosan the Chiller  Revenant ###### Health: 66/70 ======================-- #....## Magic: 9/14===============--------- #..F..##  AC: 4Str: 17 ~~..'..#...#  EV: 11Int: 22 ...F#..#...#  SH: 0+ hU`8Dex: 9 g≈≈ #..##F.#  XL:  8 Next: 91% Place: a Bailey + hz`,F ######@..#  Noise: =--------  Time: 6697.8 (0.0) + h`#.......#####  o) +5 long sword "Icuav" {elec, rElec Int++ h`. #......##...##  Cast: Freeze #+#....)..∩..#  Memories (4) Ramparts  ######.....# + ha +..∩..#  F   bullfrog (slow)+ h?a4 ##...##  + hba ##### + haCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ hatAiming: Freeze (safe; 1% risk of failure)  + ha;Press: ? - help, Shift-Dir - straight line+ h bAim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog.+ hk  #....## #..F..##  + hlx..#  ..#  g≈≈ #..##..#  F ######@..#  #.......##### + hlc #......  + hl#+#....)..∩..#  ######+ hl  + hm + h?m9##### + hrf88.8 (1Freeze+ hAy\###+ h|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog. _You kill the bullfrog!+ h"+ hT"+ hP$+ h)+ h-R26 + hm.+ h.&7+ hM0+ h&6,+ hB7+ h;S10/14==+ h<+ hA=+ h Cx8=+ h+F+ h`F+ hRG+ hK,+ hL+ hP+ hOP?9=+ hpP*==+ hQ+ hU,+ hW+ h^I.##.#@..-....#.##+ h;_X.∩+ hEi 707.8 (9∩ _You start resting.+ h jT-8.8 (10.0)+ h6o;∩+ hFr4 _The frozen ramparts melt away., h"###### #....##  #.....## ~~..'..#...# ...F#..#...# g≈≈ #..##@.# F ######...# #...### #......##...## #+#....)..∩..#######.....#+..∩..###...#####, h[+<∩, h,$70, h,j=1=9.0), h1;∩, h3, hϜ0 #### # #.....## ~~..'..#...#, h, ...F#..#@..# g≈≈ #..##..#F ######...#  #.......### #......##...##, hn#+#....)∩..#######.....# +..∩..#., h!..##, h*, h'10, h', hl, hvgM###### #....##  #.....#~~..'...F#..#.g≈≈ #..##F ######...# , hgp#.......#####, h:u<∩, hu&1, h^{;∩, h}- h #### # #..@..## ~~..'g.#...# ....#..#...# ~≈≈ #..##..#≈ ######...# #.......###g   hobgoblin (wandering) #......##...###+#....)∩..#######.....#- h- h%  - hThe hobgoblin shouts!- h- h g.gA bullfrog comes into view.- h{V====2Freeze- h- h5 _The bullfrog moves out of view.. h[ . h] d  You closely miss the hobgoblin.. h`f FF   bullfrogg   hobgoblin. hg ==11 =---3.9 (1.1. hAn . hq @ _The hobgoblin hits you but does no damage./ hH2 #######....#.g~~..F..#@..# ....#..#...# ~≈≈ #..##..# ≈ ######...#  #.......######......##...g   hobgoblin#+#....)..∩ ######.....# +..∩..#/ h4 / h4 / hm=  F.g'F   bullfrogg   hobgoblinThe hobgoblin attacks as it pursues you!/ h> f26 ---40/ hD =∩/ hG V _The hobgoblin barely misses you.0 hU #######....###F.g..##~~..'..#.......#~≈≈ #..##≈ ######. #.......#######...##0 hV/∩##...##0 h`0 hEfT.g0 hg.-50 hq0 h Gobosan the ChillerRevenantHealth: 70/70 ========================Magic: 8/14=============-----------######AC: 4Str: 17#....##EV: 26 Int: 22#F....##SH: 0Dex: 9~~..'..#g..#XL:  8 Next: 98% Place: a Bailey....#..#@..#0 hX Noise: ---------  Time: 6715.9 (0.0)~≈≈ #..##..#o) +5 long sword "Icuav" {elec, rElec Int+≈ ######...#Cast: Freeze#.......#####Memories (4) #......##...##0 h #+#....)..∩..#g   hobgoblin######.....#+..∩..###...## 0 h _The hobgoblin barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.0 hp F..##g..#@.##.0 h F.F   bullfrogg   hobgoblin  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  0 h Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the hobgoblin. The wall0 h4  freezes the hobgoblin.0 h 89==0 h) o11 ==6.9 (1Ramparts 0 h y####∩0 h V _The hobgoblin barely misses you.1 h  Gobosan the Chiller1 h 1 hU= Revenant1 h 1 hǗ Health: 70/70 ========================1 h 1 h3K Magic: 8/141 hhE=============-----------1 h 1 h̘######1 h0G AC: 41 h.Str: 171 hЙ 1 h#....##1 h2G EV: 111 h.Int: 221 hŚ 1 hp#F.F..##  SH: 01 h3,Dex: 91 hd 1 h~~..'..#g..#  XL:  8 Next: 98% Place: a Bailey1 h؛ 1 h4....#..#@..#  Noise: ==-------  Time: 6716.9 (0.0)1 hh 1 h~≈≈ #..##..#  o) +5 long sword "Icuav" {elec, rElec Int+1 h 1 h$i≈ ######...#  Cast: Freeze1 hT 1 hm#.......#####  Memories (4) Ramparts 1 hĝ 1 h#......##...## 1 h$ 1 h_#+#....)..∩..#  F   bullfrog1 h 1 h*######.....#  g   hobgoblin1 hb 1 h+..∩..# 1 hŸ 1 h##...## 1 h=MConfirm with . or Enter, or press ? or * to list all spells.1 hytAiming: Freeze (safe; 1% risk of failure)  1 h;Press: ? - help, Shift-Dir - straight line1 hgAim: a hobgoblin, wielding a +0 long sword and wearing a +0 leather armour  1 h%O(heavily wounded, 100% to hit)  1 hYYou freeze the hobgoblin!1 h1 hVAiming: Freeze (safe; 1% risk of failure)  1 h;Press: ? - help, Shift-Dir - straight line1 hΥgAim: a hobgoblin, wielding a +0 long sword and wearing a +0 leather armour  1 hR(heavily wounded, 100% to hit)  1 hC#You freeze the hobgoblin!  1 hu:You kill the hobgoblin!1 h% 1 h!1 hر1 h1 hD1 h 1 h 1 h2######1 h' 1 hyO#....##1 h 1 ha#F....## 1 hA 1 hw1 hp#F..# 1 h 1 h1 hZ#@..# 1 h 1 hе~≈≈ #..##..# 1 h 1 h7)≈ 1 hnT..# 1 h 1 hѶ1 h j.##### 1 h: 1 hk1 h##1 h̷ 1 h 1 h*1 hba)..∩..# 1 h 1 h"(slow)1 h9 1 hi1 h 1 hֹ 1 h1 hW 1 h 1 h1 h   1 h<FThe wall freezes the bullfrog! The bullfrog seems to slow down.  1 hn?The wall freezes the bullfrog! The bullfrog seems to slow down.1 hs1 h641 hf---1 h-1 h7.9 (11 h1 h#1 h%#1 h1 hd 1 h1 h_The bullfrog hits you.1 h{  Gobosan the Chiller  Revenant  Health: 64/70 =====================--- 1 hm Magic: 7/14============------------ ###### AC: 4Str: 17 #....## EV: 11Int: 22 #F....##  SH: 0Dex: 9 1 h;~~..'..#F..#  XL:  8 Next: 98% Place: a Bailey 1 hd+....#..#@..#  Noise: =--------  Time: 6717.9 (0.0) 1 h~≈≈ #..##..#  o) +5 long sword "Icuav" {elec, rElec Int+ ≈ ######...#  Cast: Freeze #.......#####  Memories (4) Ramparts  #......##...##  #+#....)..∩..#  F   bullfrog (slow) ######.....#  +..∩..#  ##...## 1 hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is almost dead.You hit the bullfrog.1 hL ###### #....## 1 h}c#F....##  1 hb#)..#  1 hz.#  ~≈≈ #..##..#  ≈ ..#  1 ht.#####  1 h@## 1 hv])..∩ 1 h  1 h1 h1 h\Gobosan the ChillerRevenantHealth: 64/70 =====================---Magic: 7/14============------------######AC: 4Str: 171 h2#....##EV: 11Int: 22#F....##SH: 0Dex: 9~~..'..#)..#XL:  8 Next: 105% Place: a Bailey....#..#@..#Noise: =--------  Time: 6718.9 (1.0)~≈≈ #..##..#o) +5 long sword "Icuav" {elec, rElec Int+≈ ######...#Cast: Freeze#.......#####Memories (4) Ramparts #......##...###+#....)..∩..#######.....#1 hY+..∩..###...##Aiming: Freeze (safe; 1% risk of failure)  1 h|Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 100% to hit)  1 hYou freeze the bullfrog.  The bullfrog is almost dead.You hit the bullfrog.1 h9: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is almost dead.hit1 hf _You kill the bullfrog!  You have reached level 9!1 h/  --more--3 hg:  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 17, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? = h9/75=5-49 2% = h3Freeze= hE#####= hS _You feel clever. x2= h= hM = h!= h$= h$%<26 = h&)= h+= h,W70== h$-= h0= h#1= h&2= hG5= h58-= h6= h<R1= hh>= h>N8== h?> h,> h> hz> hL2=> h> h > h' > hb > h > h< F##-#F   bullfrog (wandering)> ho  ###### > hN#.F..## #F....##  )..#  ..# 27.9 (9 ~≈≈ #..##..#  ≈ ..#  .#####  ##...##  )..∩..#      > hX _You start resting.> h, ###### #.F..## #F....##  #)..#  ..#  > hL~≈≈ #..##..#  ≈ ..#  .#####  ## )..∩..#    > h}8-> hf####> hq_ _A bullfrog is nearby!> h> h ###### #.F..## #F....##  #)..#  ..#  ~≈≈ #..##..#  ≈ ..#  .#####  ##...##  )..∩..#       > h ###### #.F..## #F....##  #)..#  #@..#  ~≈≈ #..##..#  ≈ ..#  .#####  ## )..∩..#   +..∩ > h###∩> h*> h1d###> h_ _A bullfrog is nearby!? hj? hk ? hk3 The bullfrog croaks.? hr.#F##F? hFs\=====8.9 (1? hpsFreeze? hx####? hz4 _The wall freezes the bullfrog.? h ? h 3 H.....##F..#@.##.? h7 .H   hippogriff (wandering)F   bullfrog∩The frozen ramparts melt away. The bullfrog completely misses you.? h 3==---9? h ;∩? h ] _A hippogriff comes into view.A h:Gobosan the ChillerRevenantHealth: 73/75 =======================-Magic: 5/15========----------------######AC: 4Str: 17#.H..##EV: 26 Int: 24#.....##SH: 0Dex: 9~~..'..#F..#XL:  9 Next:  2% Place: a Bailey....#..#@..#Noise: =--------  Time: 6729.9 (0.0)~≈≈ #..##..#o) +5 long sword "Icuav" {elec, rElec Int+≈ ######...#Cast: Freeze#.......#####Memories (4) #......##...###+#....)..∩..#H h9m   hippogriff (wandering)######.....#F   bullfrog+..∩..###...##The walls around you are covered in ice.  The hippogriff screeches!  You slash the bullfrog!  The bullfrog is heavily wounded.The wall freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog barely misses you. The wall freezes the bullfrog!.H..##)..#@.##..H11 5====30.9 (1FreezeA h$;Ramparts A hyv###∩A hhippogriff screeches!  You slash the bullfrog!  The bullfrog is heavily wounded.The wall freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog barely misses you. The wall freezes the bullfrog! _You kill the bullfrog!C hC hp##p   humanC h∩ _You kill the bullfrog!  A human comes into view. It is wielding a +3 heavy hand axe.The wall freezes the hippogriff but does no damage.  The hippogriff screeches a warning cry!  You hear a croak. You hear a shout! You hear a croak. x3; You hear a shout!  You hear a croak. You hear a loud, deep croak! You hear a croak.6=26 =========1C h^d####C h72 _You hear a loud, deep croak!C h~  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C h_i#######C hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)J h/f  Casting: Frozen Ramparts (safe; 1% risk of failure)  J hlf \Confirm with . or Enter, or press ? or * to list all spells.J h J hR o Your spells (cast)TypeJ h Failure Level  a - FreezeIce1% (1%) 1  b + Frozen RampartsIceJ h }1% (1%) 3 c - Kinetic GrapnelForgecraftJ hǏ 9% (1%)J h ;1 Select a spell to castJ h [!]/[I] toggle spell headersL h&L hL hGobosan the ChillerRevenantHealth: 73/75 =======================-Magic: 6/15=========---------------######AC: 4Str: 17#.p..##EV: 26 Int: 24#..H..##SH: 0Dex: 9~~..'..#)..#L hdXL:  9 Next:  5% Place: a Bailey....#..#@..#Noise: =========  Time: 6731.9 (0.0)~≈≈ #..##..#o) +5 long sword "Icuav" {elec, rElec Int+≈ ######...#Cast: Freeze#.......#####Memories (4) Ramparts #......##...###+#....)..∩..#H   hippogriff######.....#p   human+..∩..###...## _You hear a loud, deep croak!  L h^Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L hL híGobosan the ChillerRevenantHealth: 73/75 =======================-Magic: 6/15=========---------------######AC: 4Str: 17#.p..##EV: 26 Int: 24#..H..##SH: 0Dex: 9~~..'..#)..#L hvXL:  9 Next:  5% Place: a Bailey....#..#@..#Noise: =========  Time: 6731.9 (0.0)~≈≈ #..##..#o) +5 long sword "Icuav" {elec, rElec Int+≈ ######...#Cast: Freeze#.......#####Memories (4) Ramparts #......##...###+#....)..∩..#H   hippogriff######.....#L hLp   human+..∩..###...## _You hear a loud, deep croak!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h   Gobosan the Chiller  Revenant  Health: 73/75 =======================-L hbn  Magic: 5/15========---------------- ###### AC: 4Str: 17 L h#.p..## EV: 26 Int: 24L h #..H..##  SH: 0Dex: 9L h  ~~..'..#*..#  XL:  9 Next:  5% Place: a BaileyL h@  ....#..#@..#  Noise: =========  Time: 6731.9 (0.0) L h~≈≈ #..##..#  o) +5 long sword "Icuav" {elec, rElec Int+ L hr≈ ######...#  Cast: Freeze #.......#####  Memories (4) Ramparts  #......##...##  #+#....)..∩..#  H   hippogriff L hA######.....#  p   human +..∩..#  L h:##...## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (safe; 1% risk of failure)  L hP@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (81% to hit)L h TGobosan the ChillerRevenantHealth: 73/75 =======================-Magic: 5/15========----------------######AC: 4Str: 17#.p..##L hb,EV: 26 Int: 24#..H..##SH: 0Dex: 9~~..'..#*..#XL:  9 Next:  5% Place: a BaileyL h....#..#@..#Noise: =========  Time: 6731.9 (0.0)L h~≈≈ #..##..#o) +5 long sword "Icuav" {elec, rElec Int+L h≈ ######...#Cast: FreezeL h#.......#####Memories (4) Ramparts L h<1#......##...###+#....)..∩..#H   hippogriff######.....#L hsp   human+..∩..###...## L h)_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineL h4Aim: a hippogriff (81% to hit)L hBpL hsK  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hippogriff (81% to hit)  The kinetic grapnel hits the hippogriff but does no damage.L h}..#H##L h~{411 =--------2.9 (1FreezeL h)n####L hC6 _The wall freezes the hippogriff!M h?  You slash the hippogriff!  The hippogriff is moderately wounded.The wall freezes the hippogriff! The hippogriff pecks you.M hAG>p.##### p   human∩M hH67--=-------4.1 (1.2M hN}####∩M hQO _The hippogriff claws you. x2; The wall freezes the human.M h [wall freezes the hippogriff! The hippogriff pecks you.hippogriff claws you. x2; The wall freezes the human.hit the hippogriff.  Lightning courses through the hippogriff!  The hippogriff is almost dead.  The wall freezes the hippogriff!M h9 ]  You kill the hippogriff!M h ..##p#p   human∩M h $ Frost Mage9/77--1-5.3 _The wall freezes the human.  Your Long Blades skill increases to level 5!M h ####∩M h j _Your Ice Magic skill increases to level 8!N h #### You hit the human.  The human is lightly wounded.  The wall freezes the human.N hUq53-----==6.4 (1.1N hXY###N h.B _The human hits you with a +3 heavy hand axe!N h Gobosan the Frost MageRevenantHealth: 53/77 ================--------Magic: 4/15======------------------######AC: 4Str: 17#....##EV: 11Int: 24#.....##SH: 0Dex: 9~~..'..#p..#XL:  9 Next: 15% Place: a Bailey....#..#@..#N h Noise: ===------  Time: 6736.4 (0.0)~≈≈ #..##..#o) +5 long sword "Icuav" {elec, rElec Int+≈ ######...#Cast: Freeze#.......#####Memories (4) Ramparts #......##...###+#....)..∩..#p   humanN h, ######.....#+..∩..###...##Press: ? - help, Shift-Dir - straight lineN hZ Aim: a human, wielding a +3 heavy hand axe and wearing a +0 scale mail  (moderately wounded, 100% to hit)  You freeze the human.  N h The human is moderately wounded.You hit the human but do no damage.N hi P4--7.4 (1N h #####∩N h5   Aim: a human, wielding a +3 heavy hand axe and wearing a +0 scale mail  (moderately wounded, 100% to hit)  You freeze the human.  The human is moderately wounded.You hit the human but do no damage. _The human is moderately wounded.P hfGobosan the Frost MageRevenantHealth: 54/77 ================--------Magic: 3/15====--------------------######AC: 4Str: 17#....##EV: 11Int: 24#.....##SH: 0Dex: 9~~..'..#p..#XL:  9 Next: 15% Place: a Bailey....#..#@..#Noise: =--------  Time: 6737.4 (0.0)~≈≈ #..##..#o) +5 long sword "Icuav" {elec, rElec Int+≈ ######...#Cast: Freeze#.......#####Memories (4) Ramparts #......##...###+#....)..P hg∩..#p   human######.....#+..∩..#P h`g##...##(moderately wounded, 100% to hit)  You freeze the human!  The human is severely wounded.P hgYou hit the human.  The human is severely wounded.The wall freezes the human.P hpi39----4===8.4 (1P hxqv#####P ht8  You freeze the human!  The human is severely wounded.You hit the human.  The human is severely wounded.The wall freezes the human. _The human hits you with a +3 heavy hand axe!P hFGobosan the Frost MageRevenantHealth: 39/77 ============------------Magic: 3/15====--------------------######AC: 4Str: 17#....##EV: 11Int: 24#.....##SH: 0Dex: 9~~..'..#p..#XL:  9 Next: 15% Place: a Bailey....#..#@..#P hGNoise: ==-------  Time: 6738.4 (0.0)~≈≈ #..##..#o) +5 long sword "Icuav" {elec, rElec Int+≈ ######...#Cast: Freeze#.......#####Memories (4) Ramparts #......##...###+#....)..∩..#p   human######.....#+..∩..###...##You freeze the human.  The human is almost dead.You closely miss the human.The human is almost dead.The frozen ramparts melt away.  The human hits you with a +3 heavy hand axe!P hDI\27----9.4 (1P hqOP hQ+  The human is almost dead.You closely miss the human.The human is almost dead.  The frozen ramparts melt away.human hits you with a +3 heavy hand axe! _You hear a loud, deep croakP hR !P h   Gobosan the Frost Mage  Revenant  Health: 27/77 ========----------------  Magic: 2/15===--------------------- ###### AC: 4Str: 17 #....## EV: 11Int: 24 #.....##  SH: 0Dex: 9 P hB ~~..'..#p..#  XL:  9 Next: 15% Place: a Bailey ....#..#@..#  Noise: ==-------  Time: 6739.4 (0.0) ~≈≈ #..##..#  o) +5 long sword "Icuav" {elec, rElec Int+ ≈ ######...#  Cast: Freeze #.......#####  Memories (4)  #......##...##  #+#....)..∩..#  p   human ######.....#  +..∩..#  ##...## Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +3 heavy hand axe and wearing a +0 scale mail (almostdead, 100% to hit)  You freeze the human.  P h The human is almost dead.You hit the human. Lightning courses through the human!P h| ###### #....## #.....##  )..#  .#  ~≈≈ .#  ≈ ..#  .#####  ## )..∩     Aim: a human, wielding a +3 heavy hand axe and wearing a +0 scale mail (almostdead, 100% to hit)  You freeze the human.  The human is almost dead.You hit the human. Lightning courses through the human!  You kill the human!P h  8/7822====40.4 (1Freeze _You hear a croak.P h=∩P hm _Your Spellcasting skill increases to level 6!Q h -4Q h~.Q h 9h26 Q hH<N9Q hy>Q hD,Q hEQ htK,Q hLQ hQQ hRK30=Q h|SQ hYQ hYJ3=Q hT[Q h:a,Q hbQ hKfj1=Q hhQ h'pQ hC F----F   bullfrog (wandering)∩ _You start resting.Q hq`8.4 (8∩Q hшH----9.4 (9Q hǎ;∩Q h[ _A bullfrog comes into view.R hu R h .FF∩R h n=====50.4 (1FreezeR h =∩R h ? _The bullfrog croaks. You hear a shout! x2S hKGobosan the Frost MageRevenantHealth: 31/78 =========---------------Magic: 2/15===---------------------######AC: 4Str: 17#....##EV: 26 Int: 24#.....##SH: 0Dex: 9~~..'..#F..#XL:  9 Next: 22% Place: a Bailey....#..#@..#S hNoise: ====-----  Time: 6750.4 (0.0)~≈≈ #..##..#o) +5 long sword "Icuav" {elec, rElec Int+≈ ######...#Cast: Freeze#.......#####Memories (4) #......##...###+#....)..∩..#F   bullfrog######.....#+..∩..#S h##...##Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (100% to hit)  You freeze the bullfrog.  The bullfrog is lightly wounded.  You barely miss the bullfrog.S h6The bullfrog is lightly wounded.S h3211 =---1.4 (1S hS h  Aim: a bullfrog (100% to hit)  You freeze the bullfrog.  The bullfrog is lightly wounded.  You barely miss the bullfrog.  The bullfrog is lightly wounded. _The bullfrog closely misses you. The bullfrog misses you.S h%  Gobosan the Frost Mage  Revenant  Health: 32/78 =========---------------  Magic: 1/15=----------------------- ###### AC: 4Str: 17 #....## EV: 11Int: 24 #.....##  SH: 0Dex: 9 S h~~..'..#F..#  XL:  9 Next: 22% Place: a Bailey ....#..#@..#  Noise: =--------  Time: 6751.4 (0.0) ~≈≈ #..##..#  o) +5 long sword "Icuav" {elec, rElec Int+ ≈ ######...#  Cast: Freeze #.......#####  Memories (4)  #......##...##  #+#....)..∩..#  F   bullfrog ######.....# S h-? +..∩..#  ##...## Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit)  S hnYou freeze the bullfrog.  The bullfrog is moderately wounded.You hit the bullfrog. Lightning courses through the bullfrog!S hS hͩ ###### #....## #.....##  )..#  .#  ~≈≈ #..##g.#  ≈ ..#  .#####  ##S h )..∩..# g   goblin (wandering)     Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit)  You freeze the bullfrog.  The bullfrog is moderately wounded.You hit the bullfrog. Lightning courses through the bullfrog!  You kill the bullfrog!S h352.4 (1S hS hw _A goblin comes into view. It is wielding a +0 hand axe.T hf  Gobosan the Frost Mage  Revenant  Health: 32/78 =========---------------  Magic: 0/15------------------------ ###### AC: 4Str: 17 #....## EV: 11Int: 24 #.....##  SH: 0Dex: 9 ~~..'..#)..#  XL:  9 Next: 25% Place: a Bailey ....#..#@..#  Noise: =--------  Time: 6752.4 (0.0) ~≈≈ #..##g.#  o) +5 long sword "Icuav" {elec, rElec Int+ ≈ ######...#  Cast: Freeze #.......#####  Memories (4)  #......##...##  #+#....)..∩..# T h*g g   goblin (wandering) ######.....#  +..∩..#  ##...## You freeze the goblin.  The goblin shouts!  The goblin is moderately wounded.You closely miss the goblin.The goblin is moderately wounded.You hear a shout! You hear a croak.T hrZ ###### #....## #.....##  .#  .#  ~≈≈ #..##g.#  ≈ p.#  .#####  T hs(## )..∩..# p   human  g   goblin    The goblin is moderately wounded.You closely miss the goblin.You hear a shout! You hear a croak.  T hsThe goblin hits you with a +0 hand axe.  A human comes into view. It is wielding a +1 heavy hand axe.T hu29-1=====3.4 (1T hz;∩T h*D _You hear a loud, deep croak! You hear a croak.T h}  Gobosan the Frost Mage  Revenant  Health: 29/78 ========----------------  Magic: 0/15------------------------ ###### AC: 4Str: 17 #....## EV: 11Int: 24 #.....##  SH: 0Dex: 9 T hE~~~..'..#)..#  XL:  9 Next: 25% Place: a Bailey ....#..#@..#  Noise: ====-----  Time: 6753.4 (0.0) ~≈≈ #..##g.#  o) +5 long sword "Icuav" {elec, rElec Int+ ≈ ######.p.#  Cast: Freeze #.......#####  Memories (4)  #......##...##  #+#....)..∩..#  p   human ######.....#  g   goblin T h~+..∩..#  ##...## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 leather armour  T h~h(moderately wounded, 100% to hit)  You freeze the goblin.T hT hь ###### #....## #.....##  .#  .#  ~≈≈ #..##p.#  ≈ ..#  T hA4.#####  ## )..∩..#    T hk30==---4.4 (1FreezeT h=∩T h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 leather armour  (moderately wounded, 100% to hit)  You freeze the goblin. _You kill the goblin!T h Q ∩Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.---T h% T h| e _You don't have enough magic to cast this spell.U hM) ∩Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h NU h}U;∩U hXR  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.U hq∩ _You don't have enough magic to cast this spell.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U hU hU ha-  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. U h( Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.U h4  _You don't have enough magic to cast this spell.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You hit the human.  The human is lightly wounded.U hE -5.6 (1.2U h3 =∩U h S _The human closely misses you.U h  You barely miss the human.The human is lightly wounded.U h-6.7 (1.1U h;∩U hWV _The human completely misses you.V h  ###### #....## #.....##  #)..#  V h$N#@..#  ~≈≈ #..##p.#  ≈ ..#  .#####  ##...##  V h)..∩..#       You barely miss the human.The human is lightly wounded.V h7 ###### #....## #.....##  #)..#  #@..#  ~≈≈ #..##p.#  ≈ ..#  .#####  ## )..∩..#    V h3 ∩The human hits you with a +1 heavy hand axe!V hZ22---=7.9 (1.2V hV hiV _* * * LOW HITPOINT WARNING * * *V h 5 ∩Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V hp V h e _You don't have enough magic to cast this spell.X h8  You closely miss the human.-9.1X h>;∩X hC3 _The human is lightly wounded.Z h  ∩You hit the human but do no damage. Lightning courses through the human!  The human is heavily wounded.Z hu3=--1=-60.2 (1.1FreezeZ h=∩Z hK _The human misses you.\ h  Gobosan the Frost Mage  Revenant  Health: 23/78 =======-----------------  Magic: 0/15------------------------ ###### AC: 4Str: 17 #....## EV: 11Int: 24 #.....##  SH: 0Dex: 9 ~~..'..#)..#  XL:  9 Next: 25% Place: a Bailey ....#..#@..#  Noise: =--------  Time: 6760.2 (0.0) ~≈≈ #..##p.#  o) +5 long sword "Icuav" {elec, rElec Int+ ≈ ######...#  Cast: Freeze #.......#####  Memories (4)  #......##...##  #+#.\ hTq...)..∩..#  p   human ######.....#  +..∩..#  ##...## Aim: a human, wielding a +1 heavy hand axe and wearing a +0 ring mail (heavilywounded, 100% to hit)  You freeze the human.  The human is severely wounded.You barely miss the human.The human is severely wounded.\ hG ###### #....## #.....##  #)..#  #@..# \ h[S ~≈≈ #..##p.#  ≈ ..#  .#####  ## )..∩..#    \ hcmwounded, 100% to hit)  You freeze the human.  The human is severely wounded.You barely miss the human.  The human is severely wounded.The human hits you with a +1 heavy hand axe!!\ hs4/78 ------==1.2 (1Freeze\ h\ hV _* * * LOW HITPOINT WARNING * * *^ hWR ^ h V kDrink which item? Potions  b - a potion of magic  c - 2 cyan potions  f - 4 bubbling orange potions  k - 3 bubbling cyan potions  s - a sedimented white potion  u - 3 metallic cyan potions  v - 2 fizzy red potions ^ hdV w - 4 golden potions [!] read|quaff[?] describe selecteda h> a hG Gobosan the Frost MageRevenantHealth: 4/78=-----------------------Magic: 0/15------------------------######AC: 4Str: 17#....##EV: 11Int: 24#.....##SH: 0Dex: 9~~..'..#)..#XL:  9 Next: 25% Place: a Bailey....#..#@..#Noise: ===------  Time: 6761.2 (0.0)~≈≈ #..##p.#o) +5 long sword "Icuav" {elec, rElec Int+≈ ######...#Cast: Freeze#.......#####Memories (4) #......##...###+#....)..∩..#a hCH p   human######.....#+..∩..###...##You freeze the human.  The human is severely wounded.You barely miss the human.The human is severely wounded.The human hits you with a +1 heavy hand axe!! _* * * LOW HITPOINT WARNING * * *a hX C  It was a potion of attraction.a h`  ##.§pp 2 humansYou feel attractive to monsters.A human comes into view. It is wielding a +0 war axe.---2.2 (1Attr a h_g a hQu 8 _The human is attracted toward you.d h4 ###### #....## #..§..##  #p..#  #@..#  ~≈≈ #..##p.#  ≈ ..#  .#####  ##...## d h5 )..∩..#       d h` ###### #....## #..§..##  #p..#  #@..#  ~≈≈ #..##p.#  ≈ d h..#  .#####  ## )..∩..#    d hrP---d hd hd _There are monsters nearby!d hu] X∩d hc ;∩d hhf F _Unknown command.f hyDrink which item? Potions  b - a potion of magic  c - 2 cyan potions  f - 3 potions of attraction  k - 3 bubbling cyan potions  s - a sedimented white potion  u - 3 metallic cyan potions  v - 2 fizzy red potions  w - 4 golden potions [!] read|quaff[?] describe selectedg hg hg hGobosan the Frost MageRevenantHealth: 4/78g h'=-----------------------Magic: 0/15------------------------######AC: 4Str: 17g h#....##EV: 11Int: 24#..§..##g h SH: 0Dex: 9~~..'..#p..#XL:  9 Next: 25% Place: a Bailey....#..#@..#Noise: ---------  Time: 6762.2 (0.0)~≈≈ #..##p.#o) +5 long sword "Icuav" {elec, rElec Int+g h≈ ######...#Cast: Freeze#.......#####Memories (4) Attr #......##...###+#....)..∩..#g h pp 2 humans######.....#+..∩..###...##It was a potion of attraction.  g h% You feel attractive to monsters.A human comes into view. It is wielding a +0 war axe. g hA ~_The human is attracted toward you. _There are monsters nearby! g h] 9_Unknown command.g h[5  It was a potion of enlightenment.  You feel very buoyant.You fly up into the air. The human closely misses you.g h@ FF   bullfrog (wandering)The human barely misses you.g h/A5=3.2 (1Will+ Fly g hHg hK[ _A bullfrog comes into view.h hh hDrink which item? Potions  b - a potion of magic  c - 2 cyan potions  f - 3 potions of attractionk - 2 potions of enlightenment  s - a sedimented white potion  u - 3 metallic cyan potions  v - 2 fizzy red potions  w - 4 golden potions [!] read|quaff[?] describe selectedi hUO i h9W i h_ Gobosan the Frost MageRevenantHealth: 5/78=-----------------------Magic: 0/15------------------------######AC: 4Str: 17#....##EV: 11Int: 24#..§..##SH: 0Dex: 9~~..'..#p..#XL:  9 Next: 25% Place: a Bailey....#..#@..#Noise: =--------  Time: 6763.2 (0.0)~≈≈ #..##p.#o) +5 long sword "Icuav" {elec, rElec Int+≈ ######.F.#Cast: Freeze#.......#####Memories (4) Attr Will+ Fly #......##...##i h` #+#....)..∩..#pp 2 humans######.....#F   bullfrog (wandering)+..∩..###...## _Unknown command.It was a potion of enlightenment.  You feel very buoyant.You fly up into the air. The human closely misses you.The human barely misses you. _A bullfrog comes into view.i hj i hq{ F.It was a potion of moonshine. You feel tipsy.  The human hits you with a +1 heavy hand axe!  You die...i h@ a-4/78 -i h /  --more--j hj hJInventory: 30/52 slots Hand Weapons (go to first with ))  o - the +5 long sword "Icuav" (weapon) {elec, rElec Int+5} j hP l - a +1 dagger of flaming  x - a +4 falchion of protection Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 pair of boots (worn)  r - a scarf of resistance (worn)  z - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - a ring of resist corrosion (worn)  y - an amulet of the acrobat (worn)  A - a +6 ring of strength (worn)j h.n - a ring of flight Scrolls (go to first with ?)d - a scroll of enchant armour {unknown}  g - 3 scrolls of identify {unknown}  h - a scroll of teleportation {unknown}i - 2 scrolls of revelation {unknown}  j - a scroll of blinking {unknown}m - a scroll of silence {unknown}  q - a scroll of enchant weapon {unknown} j h^[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j hP 8j hL j h Goodbye, Gobosan.2454 Gobosan the Frost Mage (level 9, -4/78 HPs)Began as a Revenant Ice Elementalist on Apr 26, 2025.Slain by a human... wielding a +1 heavy hand axe(9 damage)... in a bailey.The game lasted 00:17:32 (6726 turns). Best Crawlers -1. 11179 phredd GnIE-11 slain by an orc warrior (Bailey)2. 7778 Jrobins KoEE-11 blasted by a gargoyle (Bailey)  3. 2454 Gobosan ReIE-09 slain by a human (Bailey)4. 978 GloorxVloq GrFi-08 killed by an exploding gnoll... ignited by their(D:5)j h0 R5. 891 GexMiFi-07 slain by an orc wizard (D:6)6. 767 GloorxVloq GrFi-07 slain by a scorpion (D:6)7. 459 GexMiFi-06 blasted by an orc wizard (D:4)8. 287 GloorxVloq GrFi-06 blasted by an orc priest (D:4)9. 191 GloorxVloq GrFi-05 incinerated by a bombardier beetle (D:4)  j hX y10. 149 bread12 CoGl-05 slain by a gnoll (D:3)  11. 126 GloorxVloq GrFi-05 blasted by an orc priest (D:3)k hk hk h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l