h]2 Player: Gobosan Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.15:11:22.ttyrec Time: (1745680282) Sat Apr 26 15:11:22 2025  h [?1051l[?1052l[?1060l[?1061h h?^)0[?7h[?25l[?1c hWelcome, Gobosan. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Ice Elementalist hX h  h.Welcome, Gobosan the Revenant. Please select your background. WarriorAdventurerMage a - Fighter hS~i - Artificerp - Hedge Wizard b - Gladiatorj - Wanderer hf<q - Conjurer c - Monk hy#k - Delver h"r - Summoner d - Hunter h{s - Necromancer e - BrigandWarrior-mage hjt - Forgewright Zealotl - Warper h0u - Fire Elementalist f - Berserker hm - Hexslinger hpv - Ice Elementalist g - Cinder Acolyten - Enchanter h2w - Air Elementalist h - Chaos Knight h+o - Reaver h;:x - Earth Elementalist hK%y - Alchemist  h[sIce Elementalists begin with the Freeze spell. Their later spells provide strong hkooffence and defence, but may restrict their movement. + - Recommended background h@ * - Random background # - Recommended character h8 ! - Random character % - List aptitudes hSpace - Change species  hG? - Help Tab - Revenant Ice Elementalist h hG  h Gobosan the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsCast: Freeze hR #. ##+++## .##.$#.....#.##..#.....#.##..#..@..#.##..#.....#.###+++## h&  h Welcome, Gobosan the Revenant Ice Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different? h  h" Press ? for a list of commands and other information.  Found 14 gold pieces. h'  ha* [ _Found a staircase leading out of the dungeon. hv3 hbx h>y hE{ hP _ hk, h hK/ _You open the gate. h3 h h@  There is an open gate here. h h _ h h h(, h̑ h h, h< hI hj0  #..[.  #....#  #..##+++##..#  #.$#.....#.#   #..#.....#.#  h^  #..#..<..#.#   #..#.....#.#   #@##'''##6.0 (6   #.......#   #########        h h+7.0 (7 h h( _Found a ring mail. h=3 h h hD h} h, h, h h h, h hQ hf h hh h0, hz hA _You now have 14 gold pieces. h3 h h# h, h h# h, hq hU h h h h h , h h h?, hx h hP, h h h#, h# h h h2 h h h h) h[ h h h_ h, h hb hS ht h h hB hX h h  hA  h  h  hc , h  h h h hB hu hq, h hV h, h h8 h h h. h h!, h! hK# h$, h% h& h (, h( hE* h+, hR, h- h. h / h/ h0 h1, h:2 h3 h4, h5 hb #...# ##############...# .................# ..##############.# ..# #.# .## #.# .#  #.# .#  #.# .#  .# # ## .#  #.# #.# #.#B   giant cockroach (asleep) #.# #B# 43.0 (36.0)4.0 (37 _A giant cockroach comes into view. hjv############# ............... ..##############. ..# #.#. ... #B. h7 h15.0 (1.0) hb h h L..............############## # #B. h'R hR&6 hV hX hW ############## # #B.. h]  hf^ &7 h@b  hld  h  # #B. h+ 1.## h#  h0 &8 h  hn  h)# #B..##  h, h1pB.B h!3&9 h>3Freeze h7 h9 hH h`2----=50 h hz _You closely miss the giant cockroach. The giant cockroach bites you. hK* .## #.# Gobosan the Chiller .# #.# Revenant .# #.# Health: 12/14 ====================---- .# #.# Magic: 2/3================-------- .# #.# AC: 2Str: 11 ## #.# EV: 11Int: 14 #.# SH: 0Dex: 9 #.# XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: =--------  Time: 50.0 (0.0) #B# -) Claws #.# Cast: Freeze #.# #.# #.. B   giant cockroach ###Aiming h* : Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach.  The giant cockroach is severely wounded.You scratch the giant cockroach. hc.  #.# #.# #.# #.# #.# #.# #.# #.# #@# #.# #.# #.# h. #.# #.. ###  hq1 d161.0 (1Freeze h3  hg5 y  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach.  The giant cockroach is severely wounded.You scratch the giant cockroach. _You kill the giant cockroach! h3 h h7 h  hD h h"b3== h h, hC h2, h h0, hR h h:== hv hfb4== h h1 _HP restored. h, hU h h hR hA hT3======== h h"4 _Magic restored. h h 3== h4  hG  h , h  h\  h , h]  h  h7 # #. #...-..J....########  J   endoplasm (asleep)  h665.0)========-7.0 (16 h hu] _An endoplasm comes into view. h:# #.#  #.# #.# #.# #.# #.#  hW#.# #.#########.@.J.....########## h h18.0) h\ hu h #.# #.# #.# #.# #.# #.# #.# #.##..@J.# h h&9 hFreeze h hg  hR#.#Gobosan the Chiller#.#Revenant#.#Health: 14/14 ========================#.#Magic: 2/3================--------#.#AC: 2Str: 11#.#EV: 11Int: 14#.#SH: 0Dex: 9#.#########XL:  1 Next: 16% Place: Dungeon:1#..@J......Noise: ---------  Time: 69.0 (0.0)###########-) ClawsCast: FreezeJ   endoplasmAim: an endoplasm (asleep, 100% to hit)  You freeze the endoplasm.  The endoplasm quivers. h1SThe endoplasm is severely wounded.You scratch the endoplasm but do no damage.The endoplasm is severely wounded. h T4=70.0 (1 h_X hmZ  You freeze the endoplasm.  The endoplasm quivers.  The endoplasm is severely wounded.You scratch the endoplasm but do no damage.The endoplasm is severely wounded. _The endoplasm barely misses you. hI #.# Gobosan the Chiller #.# Revenant #.# Health: 14/14 ======================== #.# Magic: 1/3========---------------- #.# AC: 2Str: 11 #.# hI EV: 11Int: 14 #.# SH: 0Dex: 9 #.#########  XL:  1 Next: 16% Place: Dungeon:1 h*J#..@J......  Noise: =--------  Time: 70.0 (0.0) ###########  -) Claws hQJo Cast: Freeze hwJv J   endoplasm hJCasting: Freeze (safe; 4% risk of failure)  hJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line hJAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm. hqP #.# #.# #.# #.# #.# #.# #.# #.#########  hQ#..@.......  ###########    h=Td331.0 (1Freeze hW hZSonfirm with . or Enter, or press ? or * to list all spells. h(ZAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line hcZAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm! he3 hre hj h}kB hfl, hl hnB ho, hqo hp, hp hq hr hlr hps hsT2======== hs ht, h-u hv h:v hv hVw hyw hw hx hx9======== h.y hz h+z hqz hD{ hh{ h{ hl| h| h| h}, h~ h~, h5 h h2 h hN hp h h hB h h.h - _You start resting. h093.0 (22.0) hk3========-4.0 (23 h hM% _Magic restored. h 3 h/  h  h , hQ n h  h؋ , hE  h  h7 V======== hV  hƐ  h: , hv  h˓  h5  h  h&  h  h# , h  h  h  hڛ  h  hӝ  hў , hz  h  hڡ B h\  hE , h  h  h; , h{  h  hة , h  h  h , hi  h˭  h' , he  hΰ  h , h\  h  ht , h  hC  hP , h}  h  h , hݸ  h  h , h'  h  h  h:  ho  h:  h , h^  hܽ  h\ , h  h)  h , h  hd  h , h  h  h8 B h n h9  h\  h  h  h B h  hc B h  h , h  hI  h , h  h  hk , h  hm  h , h  h  h1 , hs  h  h B h  h- , hU  h  hf , h  h2  h , h  h-  h .   B.#  #.#  #.#  #.#  #.#  h< E #.#  #.#   #@#   #.#  #.# #.# #.# #.#  B   giant cockroach (asleep) hk #.#  #.#  ################.#  hI 1133.0 (39.0) h ,4.0 (40 h  h'   hN T_A giant cockroach comes into view. hq##B....... #. hPx hx15.0 (1.0) h| h~ hw_##B h~ h~&6 hp h h _##B h  h \.BB h &7 h  h  h2 :## h32 C..B h;3  h8 F.B h1: 48Freeze h=  h@  h v  You scratch the giant cockroach but do no damage. h .=9 h  h \ _The giant cockroach barely misses you. hQ  Gobosan the Chiller  Revenant  Health: 14/14 ========================  Magic: 2/3================-------- ### AC: 2Str: 11 ..# EV: 11Int: 14 #.# h SH: 0Dex: 9 #B# XL:  1 Next: 33% Place: Dungeon:1 #@# Noise: =--------  Time: 139.0 (0.0) #.# -) Claws #.# Cast: Freeze #.# #.# #.# B   giant cockroach #.# #.# #.#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h9Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach. h ###  ..#  #.#  #.#  #@#  #.#  #.#  #.#  #.#  #.#   #.#   #.#   #.#   h`e5040.0 (1Freeze h hPonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach. _You kill the giant cockroach! h\; h B h( h{,X h- h- h. h0 h0 hK1 h2 h33 h[33 h~3======== h3 h3 h4 hr5 h5 h6 h7 h.9 h9 hG: h< h@ h@ h7A hB hC hD h E#======== hiE hiF hTH hI hbJ hJ hM hO hO h3P hcR hbYb     hY)############ .......@....# -577.0).##########.#  #.#  #.#  hY #.#  #.#  #.#  #.#  hY7 #.#  h^\-8.0 (18 hL` ha# _Found a mace. h h` h3 h: h hp h$ h, he  hm" h#, hB$ h]& h', h( h* h,, h- hF/ h 1, h12 h4 h6, h7 h: hF<, h= h? hlH######### #+##.......# )..........# ...........# ...........# ..........)############ [.....................# ...........##########.# ..# #.# 67.0 (9.0)...#.....## #.# . #.....# #.# ####### #.# #.# hH#.# #.# #.# #.# h,P hP/8.0 (10.0) hxW hZ: _Found a leather armour and a rapier. hk h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic h4.4   4.2  +1               h     c - Armour   0.0   1.2  -1       h)d + Dodging1.8   2.4  -1   hI    e + Stealth2.3   2.1  +2               hc_                                     h                            The relative cost of raising each skill is in cyan.  h;The species aptitude is in white.  [?] Help[=] set a skill target  he[/] auto|manual mode [*] useful|all skills [!] training|cost|targets hG hN hW#########Gobosan the Chiller#+##.......#Revenant)..........#Health: 14/14 ========================...........#Magic: 3/3========================...........#AC: 2Str: 11..........)############ EV: 11Int: 14[.....................# SH: 0 hWDex: 9...........##########.# XL:  1 Next: 50% Place: Dungeon:1.......@...##.# Noise: ---------  Time: 168.0 (0.0)....#.....###.# -) Claws. #.....##.# Cast: Freeze########.##.##.##.##.# hW#.#Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach.  hW}_You kill the giant cockroach! _Found a mace. _Found a leather armour and a rapier. h^ hK_ hf hg hj3 h h hӳ, hҷ h h, hX hE h h, h7 h h h0 h h h, h h h, h) h h`, h h hB h, h hL _You now have 22 gold pieces (gained 8). hP3 hZ h h\ h h h h, h h  h , h  h hd, h h h-, h h h9!, h# h)& h(, h) h- h0, h<1 h3 h'7, he8 h: hG=, h? h'C hG, hH h N hP, hDR hU hW, h8Y hj\ h^, h` hc hEf, hg hi hk, hl ho h r, hr hu h4w hdw h]x hZ| h~, h h h, hȃ h hr, h^ h hyJ ..... ..... h #######..... ###... #[ hГ..#####  #.......  # hB........  #@......... 99.0 (31.0) #..........  #..........  #..........#..........#.......####.......#.##.......##.##.......# h4 h?.200.0 (32 h  h+- _Found a pair of gloves. h<  ..... ..... #######..... ###...  #[##### # hp.#.....###.##.# #. #.... #..... #.......... #.......### #.......# .##.......# h h11.0 (1.0) h# h h\:r . ..... ..... #######..... ###...  #[##### #. #.....###.##.#. #....#. #.....#. #.....#. #..........#. #...### #.# hA hB&2 hUG hpI h~  ..... ..... #######..... ### h,...  #[##### #. #.....###.##..... #.##..... #.##...... hv. #.##....... #.##..........#. #.### hs h h3 h h hT ^ .. ..... ..... #######..... ###. #[.##### #. #. ###.##...... #.##....... #.##........ #.##......... #.##..........  #. #.### h[  h\ &4 hSa  hc  h\X! .. ..... ..... #######..... ###. #.##### #. #. ###.##. #.##.. #.##... #.##.... #.##.  #. #.###5 hZ h_W _You see here a +0 pair of gloves. h Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h h#Gobosan the ChillerRevenantHealth: 14/14 ========================..Magic: 3/3========================.....AC: 2Str: 11..... h$PEV: 11Int: 14#######.....SH: 0Dex: 9###..........XL:  1 Next: 50% Place: Dungeon:1#@.........#####Noise: ---------  Time: 205.0 (0.0)#...............-) Claws#...............Cast: Freeze h%{###.##..........#.##..........#.##..........#.##..........#.##..........#. #.......### _You kill the giant cockroach! _Found a mace. _Found a leather armour and a rapier. _You now have 22 gold pieces (gained 8). _Found a pair of gloves.  h@%B_You see here a +0 pair of gloves. h* h+ _ hu/ h5f  You start putting on your armour. h:A6.0 (1 h> h&?+7.0 (2 hB hF hG+8.0 (3 h>J hN hO+9.0 (4 hyR hV hjW hW%10.0 (5 h%[ h\ 3Nothing wielded _You continue putting on your +0 pair of gloves. x5 ht] h` hicc _You finish putting on your +0 pair of gloves. h9  h  h+  h  h_  h6 | _ h  h  h B hD  hA  hj  h*  hh  h= B h  h , h  h  h , hW  h  h ........r..#.....# .....+ .....# .....+ #######.....## ###.....  h #..........##### #......... #...............###.##.......... h #.##.......... r   rat (asleep) h_ #.##..........#.##..........#.##.......... h +7.0 (7 he +8.0 (8 h  h V _A rat comes into view. h hMT Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce12% 3  b - Ozocubu's ArmourIce12% 3  h c - Summon Ice BeastIce/Summoning 28% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h h- hGobosan the Chiller......Revenant..r..#Health: 14/14 ========================.....#Magic: 3/3========================.....+AC: 3Str: 11.....#EV: 11 hQInt: 14.....+SH: 0Dex: 9#######.....##XL:  1 Next: 50% Place: Dungeon:1###.....@....... hzNoise: ---------  Time: 218.0 (0.0)#..........#####-) Nothing wielded h#...............Cast: Freeze#............... hx###.##..........#.##..........r   rat (asleep)#.##..........#.##.......... h{#.##.......... _Found a pair of gloves. _You see here a +0 pair of gloves.  h>You start putting on your armour. _You continue putting on your +0 pair of gloves. x5  hau_You finish putting on your +0 pair of gloves. _A rat comes into view. hP  Okay, then. h h h. _ hۿ  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hX hZo Your spells (cast)Type h.ZEFailure Level  a + FreezeIce hSZ3% 1 Select a spell to cast[!]/[I] toggle spell headers h`  hac Gobosan the Chiller......Revenant..r..#Health: 14/14 ========================.....#Magic: 3/3========================.....+AC: 3Str: 11.....#EV: 11 hc zInt: 14.....+SH: 0Dex: 9#######.....##XL:  1 Next: 50% Place: Dungeon:1###.....@.......Noise: ---------  Time: 218.0 (0.0)#..........#####-) Nothing wielded#...............Cast: Freeze hc #...............###.##..........#.##.......... hd r   rat (asleep)#.##..........#.##.......... h%d #.##.......... _You continue putting on your +0 pair of gloves. x5  hd e_You finish putting on your +0 pair of gloves. _A rat comes into view. _Okay, then.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hd  hj Gobosan the Chiller......Revenant..r..#Health: 14/14 ========================.....#Magic: 3/3 h. #.....# #.....# #..r..+ #.....# #.....+ #.....####.#.##....... #........###.##.....#.##..........# #.##.....#.##.....  h? hEF.r hFA--2 hJ hL he. #.....# #.....# #.....+ #..r..# #.....+ #.....####.#.# hCfT.#........ #........###.##..#.##..# #.##  hg h^mF.r h1n&3 hr hLx hS . #.....# #.....# #.....+ #.....# #...r.+ #.....# ###. #. hQ#. #........ #......... hu ###.##...# #.##. h\.# #.##.#  h: #.##.#  hP #.##. hH hF.r h{44Freeze h h h  Gobosan the Chiller ....... Revenant #.....# Health: 14/14 ======================== #.....# Magic: 2/3================-------- #.....+ AC: 3Str: 11 #.....# EV: 11Int: 14 #.....+ SH: 0Dex: 9 #######...r.#######  XL:  1 Next: 50% Place: Dungeon:1  ###.........@........  Noise: ---------  Time: 224.0 (0.0)  #..........#########.  -) Nothing wielded  #...............  Cast: Freeze  #...............  ###.##..........#  #.##..........#  r   rat hL [34m #.##..........#  #.##..........#  #.##.......... Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.  The rat is severely wounded.You hit the rat. h ....... #.....# #.....# #.....+ #.....# #.....+ #######.....#######  ###.........@........  #..........#########.  #.........  #........  ###.##.. #.##. #.##   hk8=5.0 (1Freeze h h6  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.  The rat is severely wounded.You hit the rat. _You kill the rat! h3 hǤ h hNn hͪ, h hĬ h h h, h h), h h, h h, h hd, h hw h h h, h< h hԽT3======== h h h. hQ h h######## ....... #.....# #.....# #.....+ #.....#  #.....+  #######....@####### -###......... #.#########.#.#......###.##..#.##. #.##.# hx]#####.'......383.0) h\ hOM======9.0 (14 h h= _As you open the door, it creaks loudly! ho3 hnp hq hgt, hx, h y h5y@======== hy h4} h, h hЈ ########........#[ h  .------42.0 (3.0) #.....' h0Y #######.....# hT###..................#..........#########.. hT.... _You open the door. haC _Found a robe. hY 3 h1[  h^  ha  hf P _ hh , hh  hqj  hl , hl  hn  hp , h.q  h------55.0 (13.0) ###.....#####..#########.....#####[.... #.....'.....#.....######..^### h #.....'.........! ###.....########+### ............... .....#########. h  h %6.0 (14 h  h J _Found a stone staircase leading down. h5 ,7.0 (15 h  h4 b _d - a scroll labelled PIXIZI FYANA hWG3 hH hDJ hL, hLP, hS, h U hwV hX, hFY hZ h[], hwa h8c hd, he hg hhh, hh h%j hk, hl hm hn, hp hv....# #..# ###########..########. .....................> #.....#####..########. #.....#####[......... #.....'.............. #..... hw..^####.# #.....'.......# .....########+ ............. ...#########.  hBwa........ ...  hcw\...## hw/...# h}265.0 (8.0) hN}+6.0 (9 h h] _e - 2 bubbling yellow potions h5\3 h-] h_ hb, hf, hp ....# #..###..#........>#.....#####..########.  #.....#####[.........  #.....'..............  #.....######..^####.#  #.....'..@....##.....#'######....#.... #.l.. #...l   frilled lizard (wandering).# #....# #### .# hqE 7.0 (1  You open the door. h(x?l. hsx+8.0 (2 hy} h a _A frilled lizard comes into view. h #..# #############..########. +......................> ###.....#####..########.  #.....#####[........ #.....'.............. h4+ #.....######..^####.# #.....'.............# ###.....########@###### .....................l..#########l....####....... #.....#. #.....#.# #.....# hgl 2 frilled lizards (wandering).# ####....# #### .# h  hN  hhl....l..l1 wandering)9.0 (1Freeze h _A frilled lizard comes into view. _There is an open door here. hC. #..# Gobosan the Chiller #############..########.  Revenant +......................>  Health: 14/14 ======================== ###.....#####..########.  Magic: 2/3================--------  #.....#####[.........  AC: 3Str: 11  #.....'..............  EV: 11Int: 14  #.....######..^####.#  SH: 0Dex: 9  #.....'.............#  XL:  1 Next: 58% Place: Dungeon:1  hCq###.....########@######  Noise: ---------  Time: 269.0 (0.0) ...............l....l...  -) Nothing wielded .....#########.....####.  Cast: Freeze .......... #.....# .......... #.....# ..........# #.....#  ll 2 frilled lizards (1 wandering) ..........# ####... ..........# #### ..........# h^DCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard! h Ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard!  You kill the frilled lizard! hIP #..###.. ...> #..########.  ##[.........  ...........  #####..^####.#   hP.............#  ......†...l.... #####.....####.  #.....# #.....# #.....#l   frilled lizard ####... #### hTm66=70.0 (1Freeze hR[ h]8 _The frilled lizard hisses angrily. h%~############..########. ......................> ##.....#####..########.  #.....#####[.........  #.....'..............  #.....######..^####.#  #.....'.............# ##.....########'######.# ..............†.@.l.....#########.....####.#.... #.....# ## ####... # ###### h6 h?0l. h7<-1Freeze hA h h33[############..########.  Gobosan the Chiller ......................>  Revenant ##.....#####..########.  Health: 14/14 ========================  #.....#####[.........  Magic: 1/3========----------------  #.....'..............  AC: 3Str: 11  #.....######..^####.#  EV: 11Int: 14  #.....'.............#  SH: 0Dex: 9  h3##.....########'######.#  XL:  1 Next: 66% Place: Dungeon:1 ..............†.@l......  Noise: ---------  Time: 271.0 (0.0) ....#########.....####.#  -) Nothing wielded ......... #.....# Cast: Freeze ......... #.....# .........# #.....# .........# ####... l   frilled lizard  h3[.........# ##### .........# ......... h4Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. h =P ...> #..##  ##[...  .....  #..^  ... ######'######.#  h=m.....†.@†...... ####.....####.#  #.....# #.....# #.....# ####... #### h@Al75=2.0 (1Freeze hxF hHMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard! h b..#. ...> .....#####..########. #.....#####[......... #.....'.............. #.....######..^####.# #.....'.............#  h' .....#'######.#†..@.#.....####.# #.....# #  hb  hN .-3 hE  h { _You see here a frilled lizard corpse. h h hp h~ h hX h, h` h, h h, h h, h h, h hAj2======== h6 hvB hk, hV h6, h hA h@======== h h, h h! , h  hR , h  h , h hsB hB h,, h h, h| h - _You start resting. h@%093.0 (20.0) h%c3========4.0 (21 h6* h-% _Magic restored. h I h  h  h  h8 , h , h  hT  h , h2  h  h% V======== h  h  hN , h  h  h( , h  h  h2 , h  h]  h , h  h v hT , h  h  hH , h  h9  h , h  h! , h*"  h$ M _You now have 33 gold pieces (gained 11). h% 3 hK&  h{'  h( , h)  h+  h+ , h/  h/  h0  h1 , h1  h3  he4  h4  h5  h6  h7 , h!8  h9  h: , h/;  h;  h3= , h=  hS>  h> , h+?  h@  h@ , h@  hA  hA , h9B  hB  h5C  hYC  hC  hD  hE  hDE  hgE  h F  hF , h G  hH  hI , h5J  h6K  hK  hK  h L  hL  hM  hM  h N  hlO  hO , h.P  hqQ  hS , hT  hV  h,X  hWX  heY  hq[  h1]  h[]  h)^  h_  h` , ha  ha  hb  h2c  hkc  hd  hXe , he  hJf  hf , hg  h..#####.#  ########...# #.. ...######## .......... .^####.#.#########  #........    #'######.####### h˙   †..†............   h6 .347.0 (53 h؝ ,8.0 (54 h  h8 b _f - a scroll labelled DIENEG XECZU hY3 h h h h h, h hF he, h h h4, h h h+, h h h^ h h h h h, h:, h h)L _You now have 43 gold pieces (gained 8). h3 h! h h, h h  h  hR  h  h  h|  h  h  hn hk, h h h h h h h, h^ h h h h hg  h!, hP! h" h~", h" hd# h#, h($ h$ h\% h% h& h' h( h( h) h* h+,, h.- hi. h/, h#0 h1 h8.#####.....# #.....# .#####[............#########.#  h9n.'........................ #.# .######..^####.#.######### #.#  hE92.'.............#........ #.# .########'######.###########.##  h9........†..†..................# ######.....####.############## ... #.....#  73.0 (25 #.....#   h9...# #.....# #.# # ####... #.# ##### #.# hF: ..# #.# ..### ..>  h:,# h@ hA,4.0 (26 hF hG; _Found a stone staircase leading down. hr X[?25h[?0c  Search for what [? for help]?  h [?25l[?1c hq hM5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn)  h  b - [carried] c - a +0 pair of gloves (worn) Results elsewhere ([,] to cycle)  c - [D:1] a robed - [D:1] a leather armour  h e - [D:1] a ring mail h Level 1 of the Dungeon<>>(Press ? for help) #.##..........  ..#  #.##.......###  ..>  #.##.......#   #.##.......# #.##.......# #.##.......#  ######### ###.##.......###+##.......##...##.........)..........##...####..................##...# #..................#########################...# #.................)#############..[.......................# #.......[.....................##...........##############.# #..................##########.##..##+++##..##.# #..................##.##..#.....#.###.# #...........#.....###.##..#.....#.##.# #...........#.....##.##..#..<..#.##.# #...........########.##..#.....#.##.# #...........##.###.##'''##.##.# #...........##.##.......####.# #...........#[21;66 h H#.###########.# ##############.##.##.##.##.# h/g hg hbimGobosan the ChillerRevenant hihHealth: 14/14 ========================Magic: 3/3========================AC: 3Str: 11EV: 11 hjInt: 14SH: 0Dex: 9XL:  1 Next: 75% Place: Dungeon:1Time: _You now have 33 gold pieces (gained 11). _You now have 35 gold pieces (gained 2). _f - a scroll labelled DIENEG XECZU _You now have 43 gold pieces (gained 8).  hKjp_Found a stone staircase leading down.  Search for what [? for help]? armor hk4 hk hTq her hv; _ hv hhx hx h y hj{ ho| h| h5} h- h, h# h?X h= h, h hj  You see here a frilled lizard corpse. h h _ h h h}, h[ h_ h, h hj  You see here a frilled lizard corpse. h h _ h, h , hE h hd, h hi h/, hص hʸ h, h hO hƾ h hl hI h, ha hm h, h hc hg, h h h, ht h hk, hh h h", h| h h h h h hW, h8 hr h, hE h h h h h h, h6 hl hC, h h h, h h h, h h  h , h  hL h h h h` hL, hp h h, h0 h h8$, h% h( h*, hq, h~. hc0, h1 h3 h5, h'7 h|9 h[<, h= h#.##.......# ##.##.......##.##.......# ############.##.......###+##.......##...##.........)..........##...####..................##...# #..................# ##...# #.................)###### .....# #.......@................ Noise: --------- 412.0 (38.0)  h7U####.# #..................###### -) Nothing wielded#.# #..................#Cast: Freeze h_#.# #...........#.....###.# #...........#.....##.# #...........########.# #...........##.# #...........##.# #...........# hm _You see here a +0 leather armour. h;W  h0Y Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  hY 3 c - a +0 pair of gloves (worn) Floor Items ([,] to select) Armoura +0 leather armour[?] describe selected  hY [!] equip|wield|wear[tab] equip|unequip h( h h: #.##.......# #Gobosan the Chiller#.##.......#Revenant#.##.......# #########Health: 14/14 ========================###.##.......###+##.......#Magic: 3/3========================#...##.........)..........#AC: 3 hStr: 11  #...####..................#EV: 11Int: 14  #...# #..................#SH: 0Dex: 9  hL##...# #.................)###### XL:  1 Next: 75% Place: Dungeon:1  h.....# #.......@................ Noise: ---------  Time: 412.0 (0.0) ####.# #..................###### -) Nothing wielded h$#.# #..................#Cast: Freeze h#.# #...........#.....###.# #...........#.....##.# #...........########.# #...........##.# #...........##.# #...........# _You now have 43 gold pieces (gained 8). _Found a stone staircase leading down. _Search for what [? for help]? armor _You see here a frilled lizard corpse. _You see here a frilled lizard corpse. _You see here a +0 leather armour. h h _ h h2  h<+3.0 (1 h hu h+4.0 (2 h! h<* h*+5.0 (3 h1 h9 h8:+6.0 (4 hy@ hG h"H+7.0 (5 hN h]Q 1 _You start removing your armour. You continue removing your +0 robe. x5 h\ h&d  You finish removing your +0 robe.  You start putting on your armour.8.0 (6 hCg hv hfy@  There is an open door here. h{ h| _ h(} h~ h, h h%, hP h>M _You now have 60 gold pieces (gained 17). hߌ3 h h ha, h h hÕ, hƖ h h, hR hg h͠, h ha hQ, ha h h h< h h hm, h] h ht, h h= hٴ, h5 h h, h h` h, h# hw h, h h7 hK h~ h hV h h h8 h h, hx h* hO, h h h, hf h? h, hO h h8, h h h$, h h hN, h h h, hp h h, h h h h hL h hM, h. h h> hz h h2 hk, h8 h h, h h hV h h' h h h- h h% h# hr h hl h, h h h4, h h h, h h} h, hZ  h" h;$, h$ h|& hG', h' h) h&+, h+ h- h/, h/ h2 h3, h<4 hO6 h7, h8 hW: h;, h< h? h|A, h"B hWD h F, hLG h*I hJ, hK hM hPB hS hT, hLU hV hCY, hZ h\ h^, h` ha hVc, hc hd hhg, h^i h1k h^m, h?n hkp h{q, hr hsu h w, hw hy hB{, h| h~ h5, h4 h6 h, hȇ h% hދ, h3 h h, hC h h֝ ....K  ..... ......### ....... ...# ### ######## #..## #.. ........ #..# #.# #######. hZ #@###.# # #..##.# #. ##.##.## #... #.....# #..# ####..# #..# #############..########... K   kobold (missile, asleep) +......................>.. ###.....#####..########... #.....#####[............ h 91.0 (69.0)  A kobold comes into view. It is wielding a +0 dagger. hܪ .The kobold shouts! hM5==2.0 (70 h hP3 _The kobold moves out of view. h* I h  h  h'  hr  h\  h M#### .  ....K.###.............# ### #########..## #.. .......#.@# #######--3.0 (1.0)##.##.. hw ..##.# ####.##.###........K   kobold (missile)... h̏ 9-- h  h ] _A kobold is nearby! h}{###......K.  ......  ....## ###  #..## #..  #@.# #.# # ##.###.# # #..##.# #. ##.##.## # #.....# #.. ####..# #.. #..# +.> ###.....#####..# h h!>((( h%J,... h K.=4 hSSm _The kobold throws a stone. The stone hits you but does no damage. h: #########.#...# ......K.# #........+.........## ### ####### #.. .......# #.# #######.###.# #. #..##. ##.##.## # #.....# # ####..# # #############..######## +......................> hر D(((( h8 R..@. h9 &5 hA  _The kobold throws a stone. The stone closely misses you. hŚM##########.#...# K.# .+.......@.## ### #####..######..## #.. ......# #.# ######.###.# # #..##. ##.##.## # #.....# # ####..# # #############..######## hS h3(( h#&A.@ h''&6 h, h.  h /c_The kobold throws a stone. The stone completely misses you. hw  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hA4 hH hJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hM Q#########.K.#+.......## ### #####..######..## #.. .....##..# ######.##..##.# ##.##.#...   h  h g1------7Freeze h  h ; _The kobold hits you with a +0 dagger. h"   Gobosan the Chiller  Revenant  Health: 11/14 ==================------  Magic: 2/3================-------- ########## AC: 4Str: 11 .........# h## x EV: 10Int: 14 .........# SH: 0Dex: 9 .......K.# XL:  1 Next: 75% Place: Dungeon:1 .......@.+ h$  Noise: =--------  Time: 497.0 (0.0) .........## ### ##### -) Nothing wielded ..######..## #.. ..... Cast: Freeze ##..# #.# ##### ##.###.# # #..##.# # K   kobold (missile) ##.##.## # #.....# # ####..# #Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hT$ (Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  You freeze the kobold. h,  ########## .........# .........# .......).# .......@.+ .........## ###  ..######..## #..  ##..# #.#  ##.###.#  #..##.#   h- P##.##.##   #.....#      h81 d838.0 (1Freeze h6  h[9   Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  You freeze the kobold. _You kill the kobold! h3 h h(, hx2== hj hR, h hܥ, hƦ hq, hu heP== h h hɮE3== hӯ h, h h, hf h, hg h==3======== hI4== _HP restored. h h hy, h h7 _You open the door. h h@======== h% h@  There is an open door here. he hA== _ h h h, h h hi, hx h h^ h h h h hZ h hc h, h hi h, hN hX h h, hB h h, hR h h, hn h h, h@  h'  h , hu  h  h*, h h@  There is an open door here. h hV _ h{ h h, h h1 h%!, h" h# h[%, h' h) hi+, hU, h. h0, hH1 h25 hd=$############ #..........# #..........#####........).##########.......'.........)......##########-533.0 (35.0)?.....######..## #.. ..... ##..# #.# ....... ##.###.#......# #..##.##..... ##.##.## #..... #.....# #....[ ####..# #############..## hA hWBF-4.0 (36 hE huG7 _Found a sling and a plate armour. h # #.# #.##.)....'.......)........?.....######..## #...# ##..# #.#.# ##.###.#.## #..##.##..... ##.##.## #..... #.....# h #....[ ####..# #.. h9 h15.0 (1.0) hb h_ h 3 h hc hZ, h hF hØ, h> h  h, h, hʧ hC, hz hɮ h ############ #..........# #..........##########........).#### ...........'... #.).............#### #..@.....######..## ...........# ##..#g.....# ##.##....## #..# hj####.....# ##.#.. #.....# #.. g   hobgoblin (asleep). #....[# ### #.....############ h7+........... hC+9.0 (4 h,40.0 (5 h h _A hobgoblin comes into view. _You see here a scroll labelled IDESOFIUFY. h]  ##### #...# #..# ##.). ...' #.)...... #.@?.....######..###.# ##..##g.# ##.#.## #..#...####.....# ##... #.....# #.. #....[# .. #.....# +g.g hw_ 21.0 (1 _ hSd  hf  h}############ #..........# #.##########).## ...........'. #.).##...####..?.....######..#.g...@.......# ##.. hr #..# ##. ## #. #...####..... ##..... #.....# # #....[# # h- #.....########. ....+......... ###.....## hS h hA.g h0&2 h  h hWV############ #..........# #.##########).#. ...........'... #.).#....####..?.....######.. #..g..........# ##. #...# ## ## # #...####..... ##..... #..... h%### #....[##.... #.....#########... ....+........#... ###.....# #..... h hA.g h43Freeze h h hpV h W82---- hPW'=4 hk^ h`m _You closely miss the hobgoblin. The hobgoblin hits you. hx ############ Gobosan the Chiller#..........# Revenant#..........# Health: 12/14 ====================----#########........).# Magic: 2/3================--------. ...................' AC: 4Str: 11... #.).............# EV: 10Int: 14....####..?.....######.. SH: 0Dex: 9#.............# ##. XL:  1 Next: 83% Place: Dungeon:1 h7 #...g@........# ## Noise: =--------  Time: 544.0 (0.0)#............### -) Nothing wielded#...####.....## Cast: Freeze#..... #.....##.... #....[##.... #.....######### g   hobgoblin#.......+........#...###.....##.....# h* ]Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded.You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. hÒ +5.0 (1 hz  h͜  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded. h You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. _The hobgoblin hits you but does no damage. hIz############ Gobosan the Chiller#..........# Revenant#..........# Health: 12/14 ====================----#########........).# Magic: 1/3========----------------. ...................' AC: 4Str: 11 hJ1... #.).............# EV: 10Int: 14....####..?.....######.. SH: 0Dex: 9#.............# ##. XL:  1 Next: 83% Place: Dungeon:1#...g@........# ## Noise: =--------  Time: 545.0 (0.0)#............## hJJc# -) Nothing wielded#...####.....## Cast: Freeze#..... #.....# hcK#.... #....[##.... #.....######### g   hobgoblin#.......+........#...###.....##.....#Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You barely miss the hobgoblin.The hobgoblin is almost dead. hgL63== hL$6.0 (1 hT hV  Aim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin.  hWThe hobgoblin is almost dead.You barely miss the hobgoblin.The hobgoblin is almost dead. _The hobgoblin closely misses you. hPV ############ Gobosan the Chiller #..........# Revenant #..........# Health: 13/14 ======================-- #########........).# Magic: 0/3------------------------ . ...................' AC: 4Str: 11 ... #.).............# EV: 10Int: 14 ....####..?.....######.. SH: 0Dex: 9 #.............# ##. XL:  1 Next: 83% Place: Dungeon:1 #...g@........# ## Noise: =--------  Time: 546.0 (0.0) hV#............## # -) Nothing wielded #...####.....# # Cast: Freeze #..... #.....#  #.... #....[#  #.... #.....######### g   hobgoblin #... ....+........ #... ###.....# #.....#Casting: Freeze (safe; 4% risk of failure)  hmWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin. ha #.. #########..) . ........... ... #.)..... ....####..?.... #.............#  #...†@........#  haC #............##  #...####.....#  #..... #..... #.... #....[ #.... #.....  ha #... ....  hap#...    h b/  h1d hRl############ Gobosan the Chiller#..........# Revenant#..........# Health: 13/14 ======================--#########........).# Magic: 0/3------------------------ hl. ...................' AC: 4Str: 11... #.).............# EV: 10Int: 14....####..?.....######.. SH: 0Dex: 9#.............# ##. XL:  1 Next: 100% Place: Dungeon:1#...†@........# ## Noise: =--------  Time: 547.0 (1.0)#............### -) Nothing wielded#...####.....# ham{# Cast: Freeze#..... #.....##.... #....[##.... #.....######### #.......+........ #... hmw###.....# #.....#  hmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line h nAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin! hoPress: ? - help, Shift-Dir - straight line: a hobgoblin (almost dead, 100% to hit)  hoYou freeze the hobgoblin. _You kill the hobgoblin!  Your Dodging skill increases to level 2!  You have reached level 2! hy/  --more-- hk09/2052 0% Freeze _ h l hfoC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.1   3.6  -1       hUpA     b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic hp4.5   4.2  +1       hp         hp     c - Armour   0.0   1.2  -1       hL , hN  hQ , hnS  h7V , hIY  hX]  h] J4===== h_  hc  hec  he  hh , hj  hl , hn  hUq ====== hq  hs  hv , hA|  h}  h~  h  hA , h  h׆  h.  h;  h  h  h  h1 , h  h  h H5===== h  hܘ  h  h  h  hN  h , h  h  hT , h^  h ############  #...#  hZ ##  #########).###. ...................'.... #.)....####....####..######..## -#......# ##..# #...†.........# ##.##............## #..##...####.....# ##.##..... #.....# #..#.... #....[# ####.... #.....############.......+...........603.0 (56.0) h f=====-4.0 (57 h  hh ` _h - a scroll labelled IDESOFIUFY h9]3 h] hc h_f, hj h.r=  You see here a +0 sling. hs h;t _ h"u hx h0{ hm{ h| h6 h, h@ hƅ h6, hމ h^ h<############........... #...........w ##########..).... +..... hx........#####.)...... .....####........###### #.....#  hj #.......# # hNC #.....##  #...####.....#  #..... #.... h.# #..... #....[# ha{ #....b #.....######## w   dart slug (asleep) #....$ ....+....... b   bat (asleep) #..... ###..... # h 9.0)  A dart slug and a bat come into view. h[,10.0 (6 h h= _Found 8 gold pieces. _You see here a hobgoblin corpse. hɬ............w. ##########.)...+...........#####.).....####..###### #........ ##†. # #### #..... #...#...[b..########$ ....+........ ###. .ww1.0 (1 _ h /.. # ....##########) ..w.+......... ....#####.) .....####.###### #.....# # #...†.#  hu  #...#  #..@####.....#........#.....# #........#....[# #....b...#.....####### #....$...+ ....+...... #........# ### .......... #b 2 bats (asleep) h #.....!....b # # h e  A bat comes into view. h}  hI  hQ  b.b   bat.  Found a viscous puce potion. The bat barely misses you. h <=2Freeze h6  h 0 _The bat moves out of view. hl hl hl hkvY.w.b hv&3 h+w0Freeze h~ h _You closely miss the bat. The bat closely misses you. h,  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hW hu h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h ! ....########## ....+......... ..w.#####.) .....####.##### #.....#  #...†.........#  #............#####...####.....#...@....#.....# #.#....[# hr $ #...b....#.....###### #....$...+ ....+..... #........# ### ... #b   bat#.....!...... #... #..........## # # h  h!  h' #.b h( &4 h@/  h`1 : _The bat hits you but does no damage. h$  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h g 4 hKo  hOr _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h ....+..............#####.)........####........###### #.............# #...†.........# #............## ###...####.....# #........#.....# #.#....[# #....b...#.....####### h k#....$...+ ....+......#........# ####... #.#.....!#.#..........### #.#.# #.#######. h] h h h hSbb 2 bats h45Freeze h$ hB'P _The bat barely misses you. hk ....+.................. Gobosan the Chiller ....#####.)............ Revenant .....####........###### Health: 20/20 ======================== #.............# # Magic: 4/5===================----- #...†.........#  AC: 4Str: 11 hBlO#............##  EV: 10Int: 14 ###..b####.....#  SH: 0Dex: 9 #........#.....#  XL:  2 Next:  0% Place: Dungeon:1 #....@...#....[#  Noise: =--------  Time: 615.0 (0.0) #....b...#.....####### -) Nothing wielded #....$...+ ....+...... Cast: Freeze #........# ###.... #........... #.... #.....!...... #.... bb 2 bats #..........### #.... #..........# #.... #######.... hlCasting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. hn hhpn  Confirm with . or Enter, or press ? or * to list all spells. hping: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  hpKYou freeze the bat.  You kill the bat! hGyv ....# ...w.#### #.....  #...†  hy#....  ###...####  #....b...#  #....@...#....[#  hy #........# #....$...+  hzx #........#  #...........  #.....!...... w   dart slug #..........### b   bat #..........#  hw~336.0 (1 hɅ hL _The bat misses you. x2 hZ  ....+.................. Gobosan the Chiller ....#####.)............ Revenant ...w.####........###### Health: 20/20 ======================== #.............# # Magic: 3/5==============---------- #...†.........#  AC: 4Str: 11 h~[  #............##  EV: 10Int: 14 ###...####.....#  SH: 0Dex: 9 #....b...#.....#  XL:  2 Next:  3% Place: Dungeon:1 #....@...#....[#  Noise: =--------  Time: 616.0 (0.0) #........#.....####### -) Nothing wielded #....$...+ ....+...... Cast: Freeze #........# ###.... #........... #.... h[ #.....!...... #.... w   dart slug #..........### #.... b   bat #..........# #.... #######....Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  hI\ The bat is severely wounded.You closely miss the bat.The bat is severely wounded. h']  h*f p ....# .....#### #w....  #...†  #....  ###.b.####  #........#  hcg c #....@...#....[#  #........# #....$...+  #........#  #...........  #.....!......  #..........###   #..........#  hg [7.0 (1Freeze ho  hs Aim: a bat (100% to hit)  You freeze the bat.  The bat is severely wounded.You closely miss the bat.The bat is severely wounded. _The bat barely misses you. The bat hits you but does no damage. h]Z##########)...+..........#####.).................####..####w.....#†.. #.......###.b.### h.[# ....#.....#######$...+ ....+.. ## ##...... !...... ###..........#  h h! hx*!.b h+V19--8 h+Freeze h~4 h7' _The bat hits you. h|i ....##########........) Gobosan the Chiller ....+.................. Revenant ....#####.)............ Health: 19/20 ======================-- .....####........###### Magic: 2/5=========--------------- #w............# # AC: 4Str: 11 #...†.........#  EV: 10Int: 14 #............##  SH: 0Dex: 9 hY###...####.....#  XL:  2 Next:  3% Place: Dungeon:1 #...b@...#.....#  Noise: =--------  Time: 618.0 (0.0) #........#....[#  -) Nothing wielded #........#.....####### Cast: Freeze #....$...+ ....+...... #........# ###.... #........... #.... w   dart slug #.....!...... #.... b   bat #..........### #.... #..........# #....Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat. hm hP ) ....... ....#####.). .....####.. #...... h  #.w.†.  #....  ###...####  #...†@...#  h G#........#....[#  #........# #....$...+  hc #........#  #...........  hs#.....!......  #..........###    hBc69.0 (1Freeze h- hsonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat. _You kill the bat! hx  .....##########)...+...........#####.).................####........#####.........#w.†......... #............## hy k###..@####†.[# ....#.....#######$...+ ....+.. ## ###........... !...... ## hG  h `The dart slug launches a dart at you. hm &. h '20 hb  h7" @ _The slug dart hits you but does no damage. h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_ h_ hAg hXj _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h2  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h6 h  Casting: Freeze (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hw.... #......##########)>....+.........#####.)...........########...#w.†. #..@.........## hx###...####...†....#......#....[#....#.....#######$...+ ....+.. ## ###........... !......  h hۃ720== h5-1Freeze h h#onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h~_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down. The dart slug closely misses you. hf #......... Gobosan the Chiller .... #......... Revenant .....##########........) Health: 20/20 ======================== >....+.................. Magic: 1/5====-------------------- ....#####.)............ AC: 4Str: 11 h.....####........###### EV: 10Int: 14 #.............# # SH: 0Dex: 9 #.w.†.........#  XL:  2 Next:  6% Place: Dungeon:1 #..@.........##  Noise: =--------  Time: 621.0 (0.0) ###...####.....#  -) Nothing wielded h #...†....#.....#  Cast: Freeze #........#....[#  #........#.....####### #....$...+ ....+...... w   dart slug #........# ###.... #........... #.... #.....!...... #.... h}Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug!  The dart slug is severely wounded.You hit the dart slug. h ....  ....###) >........ hS....#####.)... .....####..... #.............#  #.†.†.........#  #..@.........##  ###...####.....#  h#...†..  #.......[ #........ h#....$...+   #........#   hJ#...........   !   h d172.0 (1Freeze hR hT  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug!  The dart slug is severely wounded.You hit the dart slug. _You kill the dart slug! h4  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hc  h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h3 hS h$ h hX h, hL hPm2===== h hr, h h, h< h, hk h h,====== h h, h h/, h h), h h, h h , h>  h , h h, hf h hQ3===== h< h h h h, h) h , hZ" h$S===== h& h(, h7* h,, h-. h0, h5 h8, h : hj<, h= h8@, hA hD hDJ4===== hE hH, h1I hK, hL h^O, hP hR h=S6===== hT hZn h[ h], h_ hzb, hc h'f, h|g hi, hak hbth - _You start resting. h~059.0 (37.0) hkg5=====-60.0 (38 h h% _Magic restored. h h h:  h]" h'B h( h+, hl. h0 h4, h5 hx8 h<S===== h= hU? hB, h*C hF, hH hLL _You now have 68 gold pieces (gained 8). h7O3 hP hiS h\U hU hV hX h7[, hi\ hc #............##  ###...####.....#  #...†....#.....#  #........#....[#  hcE #........#.....####### #........+ ....+......##........#... ###....#....... #....#... #.... hdq#..........### #....#..........# #....#...########....#############.......... h:e#..........## #........ #........ ###.##... h~j19.0 (9.0) hk070.0 (10.0) hp h.sY _i - a viscous puce potion h 3 h  hB  hU  h  hL , hۘ , h  h  hG , h[  h  h , h#  h  h@ , hβ  h  h\ , h  h7  h , h  h?  h , h  h:   You see here a bat corpse. _ h .###### ########....... #.............. #..............##########.........>....+.................#####.)......B.......####........#### #.....#  #.†.†.........#  #............##  ###...####.....# #...†....##........#....[# B   giant cockroach (asleep)#........#.....######........+.....+....##........#.....###.. h -82.0 (12 h ,3.0 (13 h  hOb _A giant cockroach comes into view. h ##  ####### #######.# #.# #......##########>....+......###.)..........B.....@.####........###..######....# #.†.†..# #.......## ###...####.....# #...†....#.....# #........#....[# #........#.....#### #..+.....+. hA  hU 14.0) hD  h  hx'#.# .# #.# #.##.>....+.#####.) hV(.B.####..######.# #.†.†.# #........## ###...#.....# #...†....#.....# #........#....[# #........#..... #.+.....+ h,1 h2&5 h]8 h9 h>t.#.# .# #.# #.## h#u.>....+.#####.).B.####..######.#. #.†.†.# #.....## ###...####.....# #...†....#.....#  #.#....[# #.#..... huL #.+.....+ hw hx hr hـT..BB hс&6 hƉ h֋ h0#.# .# #.# #.##.>....+.#####.).B@....####..######... #.†.†.. #.....  ###...####.....# #...†....#.....#  #.#....[# #.#..... #.+.....+ h9R=7Freeze h,=  h= h>9_The giant cockroach bites you but does no damage. h?  You hit the giant cockroach.  The giant cockroach is heavily wounded.8 hF hHU _The giant cockroach misses you. h  Gobosan the Chiller ##### Revenant .....####### #### Health: 20/20 ======================== ...........# #... Magic: 4/5===================----- ...........# #... AC: 4Str: 11 ...........##########... EV: 10Int: 14 ......>....+............ SH: 0Dex: 9 ...........#####.)...... XL:  2 Next: 17% Place: Dungeon:1 ......B@....####........ Noise: =--------  Time: 688.0 (0.0) .....######............. -) Nothing wielded ... #.†.†......... Cast: Freeze . #............# ###...####.....# #...†....#.....# B   giant cockroach #...... h..#....[# #........#.....# #........+.....+Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  You freeze the giant cockroach.  The giant cockroach is severely wounded.You hit the giant cockroach. h3 ##### .....#######  ...........#  ...........#  ...........# ......>....+ ...........## .......@....# .....######.... ... #.†.† h{ .  #...†  [      hd249.0 (1Freeze h h  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  You freeze the giant cockroach.  hYThe giant cockroach is severely wounded.You hit the giant cockroach. _You kill the giant cockroach! hw h({ h{, h| hm~, h~ hɀ, h hs, h  h6, h hf h h h hH95===== h hΊ h hM@#.# .# #).# #.## h.>....+.#####.).....####-90.0)!.....######.. #.†.†... #.... ###...####....... #...†....#...... h. #.#....[ #.#..... #.+..... h9 hH-700.0 (11 h h$ _Found a spear. h 3 h̀  hޅ  h #.# .# #.).# h@ F #.##.>....+.#####.).####r!.....######.. #.†.†.## #.. ###...#### h E.. #...†....#r   rat (asleep).. #.#....!.. h p #.#.... #.+.... h 0.0)  A rat comes into view.Found 2 yellow potions. h <  The rat squeaks loudly. h !r.gg   goblin (wandering)r   rat hx 4==1.0 (1 h  h s _A goblin comes into view. It is wielding a +0 club. hq # .# #.# #..).# #..##..>....+.. h #####.)..r......####..!.....######........ #.†.†.g....## #...... ###...####..... #...†....#.r   rat... #.#....[!.. #. h 0#.#.+. hC  h B.r h /--2 h1  h.  hc^# .# #.# #..).# #..##.. hd>....+..#####.)...r.####..!.....######........ #.†.†.g....## #.#..... ###...####.....#.... #...†....#.....#... #. he#....[#!.. #.#.....##.+.....+ h7g h oB.r hoB=====-- ho3 hv hx h{Le # .# hM  .# # .).# # .## .>....+ .#####.) ...r.#### .!.....###### ....... #.†.† g....## # h6N. ..... ###...####..... .... #...†....#..... ... #.#....[ !.. #.#..... #.+..... hQ hZB.r h[&4 hcf hh he # .# h`  .# # .).# # .## .>....+ .#####.) ....r.#### .!.....###### h g...... #.†.† .....## # ..... ###...#### .... #...†....#g   goblin (wandering) ... #.#.... r   rat !.. ha #.# #.+ h hB h..r.gg==5 h 1 h1  hq2_The goblin shouts! h&` ##.# .# #.).# #.##.>....+.#####.) h` .r.####.!.....######.g.....# #.†.†.### #. ###...####.. #...†....#.. #.#.!... #.# #.+ hvc  h0m .g. hDn <-6Freeze h#v  hx ; _The rat bites you but does no damage. h7   Gobosan the Chiller ######### Revenant ........####### # Health: 20/20 ======================== ..............# # Magic: 4/5 h ===================----- ..)...........# # AC: 4Str: 11 ..............########## EV: 10Int: 14 .........>....+......... SH: 0Dex: 9 ..............#####.)... XL:  2 Next: 24% Place: Dungeon:1 ......r@.......####..... Noise: =--------  Time: 706.0 (0.0) h ..!g....######.......... -) Nothing wielded ........# #.†.†...... Cast: Freeze ......### #.......... ...... ###...####... ...... #...†....#... g   goblin ..... #........#... r   rat h  .!... #........#... #........+...Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line h ^Aim: a rat (100% to hit)  You freeze the rat. h( Eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  h: QYou freeze the rat.  You kill the rat! hI F ######### ........#######  ..............#  ..)...........#  h  ..............# .........>....+ ..............# ....g..@....... ..!.....######. ........# #.†.† ......###  hD  ......  ...... #...†w   dart slug (wandering) ..... g   goblin .!.w.  h <2/22277.0 (1 h 0Freeze h  h \ _A dart slug comes into view. h{`#.# .# .).# ..>....+.#####.).g.####.!.....######.# #.†.†.### #. ###...####. #...†....#.. #.#.!.w.. #.# #.+ h h\H.g-8 hFreeze h8( h) hX  Gobosan the Chiller ########## Revenant .........#######  Health: 22/22 ======================== ...............#  Magic: 3/5 h==============---------- ...)...........#  AC: 4Str: 11 ...............######### EV: 10Int: 14 ..........>....+........ SH: 0Dex: 9 ...............#####.).. XL:  2 Next: 27% Place: Dungeon:1 ......g@........####.... Noise: ---------  Time: 708.0 (0.0) ...!.....######......... -) Nothing wielded hܳ .........# #.†.†..... Cast: Freeze .......### #......... ....... ###...####.. ....... #...†....#.. w   dart slug (wandering) ....... #........#.. g   goblin ..!.w.. #........#.. #........+..Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hBAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. h hG ########## .........#######  ...............#  ...)...........#  ............... ..........>.... ............... ......)@....... h6...!.....###### .........# #.†.† .......###  .......  ....... #...†w .....w.  ..!....  h6l31=9.0 (1Freeze h hMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. _You kill the goblin! h#.#.#.).#..>....+.#####.)..####.!.....######.# #.†.†#.### ##.# ###...#####.# #...†....##.....w.# #.##..!....# #.# #.+ hp hB:w. h/-10 h hM _You see here a +0 club. hx  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hB8- hB hJ hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hOMv###########..........#######......).#######>....+............#####.)).####..!..@..######...... #.†.†### hN=... ###...####w...†......!.+## hQ hZ:w. h\-1 _ h6h hyj hzb..........#######......).#######>....+............#####.)).........####..!.....######...... #.†.†###...w# ###...####....†.....!.+##.. h hx&2 h hӔ hљ*......).#######>....+............#####.)).........####..!.....######...... #.†.†####...w# ###...####....†.....!.+##.. hu h6 ` hu``````The dart slug launches a dart at you. h:j...)..@ h;43Freeze hC hqFO _The slug dart misses you. h& ................#  Gobosan the Chiller ....)...........#  Revenant ................######## Health: 22/22 ======================== ...........>....+....... Magic: 2/5=========--------------- ................#####.). AC: 4Str: 11 hO].......).........####... EV: 10Int: 14 ....!.....######........ SH: 0Dex: 9 ..........# #.†.†.... XL:  2 Next: 31% Place: Dungeon:1 #......@### #........ Noise: ---------  Time: 713.0 (0.0) #......w# ###...####. -) Nothing wielded #.......# #...†....#. Cast: Freeze #.......# #........#. h#..!....# #........#. #.......# #........+. w   dart slug #.......# ##........#. #.......# #........... #...........Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug!  The dart slug is severely wounded.You hit the dart slug. h>2   ....)...........#  ............... ...........>... ............. .......).... h)....!.....# ..........# #.†.† #......@###  #.......#  #.......# #...† h#.......#  #..!....#  #.......#   #.......#   hS #.......#     hk4=4.0 (1Freeze h hK  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  hYou freeze the dart slug!  The dart slug is severely wounded.You hit the dart slug. _You kill the dart slug! hR  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  hv%  h' _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hL  hM  hN  hQ  h R  h W  hW , hZ  h^ g3===== h a  hc  hGd  he  hYi , hk  h%n  hsn  hTp  hr  hs ====== hw  h { , h|  h" , h  h , hA  hl , h  h  h  h  h , h  h 4===== h  h , hb  hd  hƬ 6===== h  h , h  h̷ , hʹ  h , h  h n h  hN , h  h; h - _You start resting. h 038.0 (24.0) h| f5=====-9.0 (25 h  h7 % _Magic restored. h3 h} h] h haB h h9 , hz  h h====== h2 h@, hP h(, h0! h$, h& h), h+ hi., h~0 h3, h5 h7, h8 hZ:, h; h>, ha@ hC, hE hH, hJ hM, hJO hhR, htT hW, hY h\, h _ ha, h$d hWh, hj hn, hq ht, hv hy, h| h, h h, h h, h hm, h hڕ, h֗ h, h h, h hq, ht hS, h h, hK h, h he, h h, hx hq, h hk, h h, h h, hd ht, h h, hx h, h hk, h8 h, h hb, h1 h, h h-, h5 hX, h` h , h  h, h h, h h, h h", h% h', hS* hN-, hS/ h2, hS7 h}:, h< h}?, hhA h|D, haF hDI, hYK hM, h N hO, hR hXB hY, h[ h], hP^ h`, hb hf, hh hzl, hn hq, h t hv, h#y h{, h} h5, h h-B h, h< h h( h hB h), hě h", h h¢, h- h, hک h$, h hv, h| h, h h, h h?, h5 h, h h, h h, hF hM, h hl, h h:, hl h : 838.0 (99 _You start waiting.9.0 (100.0) h# _Done waiting. ho3 h= h) hq, h5 hr h, h hl h6, ht h ########### .#######...# )...........# ......#####.......>....+................#####).........####......######......# #.†.†###.......### #.... #.......# ###...## ha #.......# #...†.. #.......# #...... #..!....# #...... #.......# ##.......# ## h242.0 (3.0) h+3.0 (4 h h-S _j - a yellow potion hl 3 hn  hp  hEr , h{ n h X h\  hІ , h`  h  he , h=  h  h+ n h  hn n _j - 3 yellow potions (gained 2) h 3 h  h̩  h , h  h  h , hI  h  h , h  he  h , h  h  h B hl  h; , hZ  h  h , h  hz  h  h  h  he  h , h  h  hG , h  h  h>  h  h  hN  h , h  hs(   You see here a +0 club. _ h/ B h04  h; X hE X hbF  hG , hpH  hJ  hrK , hK  hO  hQ  hR  h8T  hLV  hW , hY  ha B ha  hf  hh , hzi  ho  h"q  hq  hr  hJw  hiy , h3z  h|  h} , h\  hك  h؅ , h  hv  h، , h  hM =  You see here a +0 sling. h  hh  _ h@  h  h , h_  hX  h , h  h?  hs , h&  hF & h , h"  h4  h , hw  h  h  h  h  hA , h  h"  h , h  h  hL  h  h  h^  h , h  h  h , h"  hA  h , h  h  h , hw  h  h , h3  h.  h , h0  h&  h , hT  h*)  ############ #..........# #..........# #........).###################### ...........'..................... ...........################## ....######..## #@..............# 905.0 (62.0) ....# ##..# #.###########.#.## ....# ##.###.# #...# ...###..##.# #.#### ...###.##.## . ...##.....# #### ..[#####..# #### ...#############..####### ...+...............>..#### h*  h%/  h/ E _Done exploring. hI hl ...........0.0)..# #..###..##..##... h h hE _Done exploring. h I h-  h.  h3  h5 E _Done exploring. hc n[?25h[?0c  Search for what [Enter for "armor", or ? for help]?  h [?25l[?1c h hh%15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 5 stonesb - [D:1] a +0 dagger  hDc - [D:1] a robe  d - [D:1] a stone staircase leading down  he - [D:1] a teleport trap  f - [D:1] a plate armour  g - [D:1] a +0 sling  h - [D:1] a stone staircase leading down  i - [D:1] a rapier  j - [D:1] a stone staircase leading down  k - [D:1] a mace  l - [D:1] a +0 club  hdm - [D:1] a spear  n - [D:1] a ring mail  o - [D:1] a staircase leading out of the dungeon h x  h~  h Gobosan the ChillerRevenant ############Health: 22/22 ======================== #..........# hɅ Magic: 5/5======================== #..........#AC: 4Str: 11 #........).###################### EV: 10Int: 14 ...........'..................... SH: 0Dex: 9 ...........###################### XL:  2 Next: 41% Place: Dungeon:1 ....######..## #@..............# Noise: ---------  Time: 905.0 (0.0)  h1 ....# ##..# #.###########.#.## -) Nothing wielded ....# ##.###.##...#... Cast: Freeze ...###..##.##.###### ...###.##.###....... ...##.....##..####. hv   ..[#####..##..####.  ...#############..########....... h   ...+......................>..####  _You see here a +0 club. _You see here a +0 sling. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "armor", or ? for help]? . hU  hό  h=  h . _ h2 h<Level 1 of the Dungeon<>>>(Press ? for help)################.............####################...................##..........##.......)...........##..........# h=#...................##########........).##########################..............>....+...................'.......................##...................#####.).............#######################.##..........).........####........######..## #@..............# #.##.............######.............# ##..# #.###########.#.###.##.............# #...÷.........# ##.###.##...#.....######.......### #............###..##.##.#######.##.......# ###...####.....###.##.###.......#.# h=#.......# #...÷....#.....##.....##..####.#.##.......# #........#....[#####..##..####.#.##.......# #........#.....#############..########.......#.# ### #.......# #........+.....+......................>..#####.###.# #.......# ##........#.....###.....#####..########...# #.....# #.......# #...............# #.....#####[............#########.# h= #.......# #...............# #.....'.........................#.# #.......# #..........###### #.....######..^####.#.#########.#.# #.......# #..........##.....'.............#...........#.# ######### #..........########.....########'######.###########.##  hG>#############..................†..†..................#  h O@> h  h Gobosan the ChillerRevenant ############Health: 22/22 ======================== #..........#Magic: 5/5======================== #..........#AC: 4Str: 11 #........).###################### EV: 10Int: 14 ...........'..................... SH: 0Dex: 9 ...........###################### XL:  2 Next: 41% Place: Dungeon:1 ....######..## #@..............# Noise: ---------  Time: 905.0 (0.0) ....# ##..# #.###########.#.## -) Nothing wielded ....# ##.###.##...#... Cast: Freeze ...###..##.##.###### ...###.##.###....... ...##.....##..####.  ..[0;10 h!;1m[#####..##..####.  ...#############..########.......  ...+......................>..####  _You see here a +0 club. _You see here a +0 sling. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? . h*" h`) h* hC/ _ h0 h1, hu2 h3 h\4, h4 h#6 h6, hZ7 h9 h: h: h< h< h=, h.> h? h+A, h)B huD hE, hF hI hcJ, hK hL hM, hM hN hXO, hO hP hyQ, h!R hSS hOT hT hU hU hV, hW hW hX, hX h^..## #...............# #.# #..# #.###########.#.###.#.###.# #...#.....#  #..##.# #.#######.#  ##.##.## #.......#.#  #.....# #..####.#.#  ####..# #..####.#.#  h6_######..########.......#.# ### ............@..#####.###.# 21.0 (16.0)#####..########...# #.....# #####[............#########.# '.........................#.#######..^####.#.#########.#.#'.............#...........#.#########'######.###########.## h_.....†..†..................# #######.....####.############## h` hzc hdc _There is a stone staircase leading down here. hj hj hq hPx hS}82.0) _ h' h$  ♣♣  ♣P  ♣P  ..  #.  #. .#  ###.###.P#.. 2 #...@.......  #b..<.........  #..###########  #.  hر b   bat (asleep)  hX  h 9< h +7 (1.7 h   _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here. hg♣♣ ♣P♣ ♣P. ... #.# # #.# ..####.###.P#..###...<.......#b..<. #..########### #.  h^ h330 _ h!  h h"  ♣♣ ♣P♣. ♣P. ... #.# # #.# ..# ###.###.P#.. ###...<. #b... #..# #.#.# h  h &4 h  h\ a _There is a stone staircase leading up here. h  ♣♣ ♣P♣. ♣P. ... #.# # #.# ..# ###.###.P#.. ###...<. #b.@<. #..# #.. #... #...#... h g..<..#... h 8< hz &5 h  h! 9 _Found a stone staircase leading up. hJ  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h# ♣♣ ♣P♣. ♣P. ... #.# # #.# ..# ###.###.P#.. ###...<. #b@.<. #..# #..# #...# #...# #...# ..<.# .#...# h hL h7r.@bb h'<=6Freeze h hI _The bat misses you. hyx] ♣♣  Gobosan the Chiller ♣P♣.  Revenant ♣P.  Health: 22/22 ======================== ...  Magic: 4/5===================----- hy #.# #  AC: 4Str: 11 #.# ..#  EV: 10Int: 14 ###.###.P#..  SH: 0Dex: 9 ###...<.......  XL:  2 Next: 41% Place: Dungeon:2 #.@b<.........  Noise: =--------  Time: 926.7 (0.0) #..###########  -) Nothing wielded #..# Cast: Freeze #...# #...# #...# b   bat ..<.# h'z_.#...#Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  The bat is severely wounded.You hit the bat but do no damage.The bat is severely wounded. hz ho~" h~?♣♣  h♣P♣.  ♣P.  ...  #.# #  #.# ..#  ###.###.P#..  ###...<.......  #.@.<.........  #..###########  #.b# #...# #...# #...#  ..<.# .#...#  h[7.7 (1Freeze h hs&  Aim: a bat (100% to hit)  You freeze the bat.  The bat is severely wounded.You hit the bat but do no damage.The bat is severely wounded.  hE_The bat barely misses you. h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc hd hh hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hIP♣.. ..#.# #.# ..###.###.P#..###...<........<..###########b# #...#..<.#..## hL hkM hhS(.b hRT&8 hX h[P _The bat barely misses you. h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hY hL hͷ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h . ..#.# #.# ..###.###.P#..###...<........<.....########### #..b...<.#..## . h  hY  h:  h &9 h  h6 I _The bat misses you. hu  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc;  h <  hA  hAD _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hc:..#.# ## ..###.###.P#..###...<........<..#############..# #..b....<..#.. hFda..### ..# hn hFo530Freeze h(s hvv _The bat closely misses you. The bat hits you but does no damage. hP ...  Gobosan the Chiller #.# #  Revenant #.# ..#  Health: 22/22 ======================== ###.###.P#..  Magic: 3/5==============---------- ###...<.......  AC: 4Str: 11 #...<.........  EV: 10Int: 14 #..###########  SH: 0Dex: 9 ##..# XL:  2 Next: 41% Place: Dungeon:2 #..@# Noise: =--------  Time: 930.7 (0.0) #..b# -) Nothing wielded #...# Cast: Freeze ...<.# ..#...# ..###...# b   bat # ....# .#...#C h>asting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat. hX ...  #.# #  #.# ..#  ###  h,###...<  #...<  #..#  ##..# #..@# #...# #...# ...<.# ..#...# h ..###...# # ....# .#...#  hc41.7 (1Freeze h{ h  Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 4% risk of failure h" )  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat. _You kill the bat! h) 3 hw*  h,  h1 n h4  h5  h5  ho8 , h 9  h3;  h};  h;  h?  h? g4===== hA , hdB  h%E , hE  h9H , hH  hJ  haK 6===== hK  hP , hAQ  hJS , hS  hV , hW  hY , h@Z  h\\  h\  h*]  hJ` , h`  hgb  hb H5===== hc  hyd 4 _Magic restored. he 3 hYf  hg  hj , hk  hm  ho , hp  h q  ht  h[u ====== hv  h.x  hcz , hz  hO|  h7~ , hp  h  h , h  hʅ  h  hq  h  hҋ  h֌  h,  h  h  h , h  h  h , h5  h  h} , h  hj  h , h  h  h B hH  hy B hk  hʞ , hL  h  h  hF , h2  h , h8  h)  hը  h%  h  h  h" , h  h  hr  hk  ha , h  h  h , h  h  h} , h  h  hH B hp  h  hJ  h  hX  h{ , h#  hp  hM :#..##..#...# #..##.#....# ##....♣.♣..# ####.♣.♣..# #.♣.♣..# #.#.#..# #.#....# #.###..#.# #- h 76.7 (45.0)..# #.......>. ##.#..##.♣ ....... ## #### ... ##  hb  h F-7.7 (46 h  h ; _Found a stone staircase leading down. hI3 hJ h"M hrP hP hqU, hV, hwW hY h<`G#..##.#....# ##....♣.♣..# ...#####.♣.♣..# #... #.♣.♣..# ...##.#.#..# ?b.#.#....# ..##.###..# ..+#.# #..##.######..# #...@...>..# ##.#..##.♣.♣......... ###.######♣...#### b   bat (asleep)  h8dy 9.7 (2.0)  A bat comes into view. h e he hm^.bb h:n:80.7 (3Freeze hXr h te _Found a scroll labelled DIENEG XECZU. h  #..##.#....# Gobosan the Chiller  ##....♣.♣..# ...#  Revenant ####.♣.♣..# #...  Health: 22/22 ======================== #.♣.♣..# ...#  Magic: 4/5===================----- h| K#.#.#..# ?..  AC: 4Str: 11 #.#....# ..#  EV: 10Int: 14 #.###..# ..+  SH: 0Dex: 9 #.# #..##b######  XL:  2 Next: 44% Place: Dungeon:2 ..# #...@...>..#  Noise: ---------  Time: 980.7 (0.0) ##.#..##.♣.♣  -) Nothing wielded .........  Cast: Freeze ###.######♣  ... #### b   batCasting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. h F    ...#   #...  #.♣.♣..# ...#  #.#.#..# ?..  #.#....# ..#  #.###..# ..+  #.# #..##†######  ..# #...@...>..#  hF ##.#..##.♣.♣  .........  ###.###### ... ####  h k8=1.7 (1Freeze h  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a bat (100% to hit)  You freeze the bat. _You kill the bat! h3 hO hB h, h h, h h, h h, h1 h, h hC h h hR, hC h h h h%, h6 h h H5===== h hR h&, h  h>  h/, hs h_  You see here a bat corpse. h h _ h hZ hB h====== h h  hh$ h$ h% h), hy* h_-} _f - 2 scrolls labelled DIENEG XECZU (gained 1) h-03 h0 h2 h5, h~6 h7 hx;B h= h]?, h? hA h|D, hD hF hgI, h J h*L hEN hN h O hP hFS, hS hV hJY, h?Z h\ h_, h_ ha hhd, hBe hf hi, hj hYp _You open the door. hrI ht@  There is an open door here. h| ♣P.  ...  #.# #  #.# ..#  ###.###.P#..###...<.......#...<.........#..########### ##..# #.@'.## -#...# #...##..## #...# ##..#....#####...# ...##.....#####...<.###.J#.......# ###...#...# #.##........# h|@J   endoplasm (asleep) #...###...# .g#...#......#g   hobgoblin (asleep) #.###.....##.##...##...... ..##..#...# #...## #..... h' 1012.7 (31.0)  An endoplasm and a hobgoblin come into view.The endoplasm quivers. hՅ hߋJ.gJ.g h5==3.7 (32 h  h+ _The hobgoblin shouts! h ... #.# # #.# ..####.###.P#..###...<....... #...<.. #..############..#...#..'.## #...# #..@##..## #...# ##..#....#####...# ..J##.....#####...<.###..#.......####...#...# #g##........#  #...###...# ..#...#......# ##.###.....##.##...##.......##..#...#..#...## #..... #..##.#....# ##...# #.... h h h`XJ.g.. h!H--4.7 (1.0)Freeze h h̳ h ... Gobosan the Chiller #.# #  Revenant #.# ..#  Health: 22/22 ======================== ###.###.P#..  Magic: 4/5===================----- ###...<.......  AC: 4Str: 11 h0#...<.........  EV: 10Int: 14 #..###########  SH: 0Dex: 9 ##..#...#..'.##  XL:  2 Next: 48% Place: Dungeon:2 #...# #..@##..##  Noise: ---------  Time: 1014.7 (0.0) #...# ##.J#....##  -) Nothing wielded ###...# ...##.....##  Cast: Freeze  h0 ###...<.###.g#.......#  ###...#...# #.##........#  #...###...# ..#...#......#  J   endoplasm ##.###.....##.##...##......  g   hobgoblin #..##..#...#..#...## #..... #..##.#....# ##...# #.... Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is severely wounded. hYou barely miss the endoplasm.The endoplasm is severely wounded. h-# ... #.# #  #.# ..#    <  #...<  h@$J#..###########  ##..#...#..'.##  #...# #.  #...# ##   ..g##  <.###..   #.#   ..  #.#  h$1..    h&3=5.7 (1 hq) h#,<  Aim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is severely wounded.You barely miss the endoplasm.  The endoplasm is severely wounded.  h,a_The endoplasm barely misses you. hP > ... Gobosan the Chiller #.# #  Revenant #.# ..#  Health: 22/22 ======================== ###.###.P#..  Magic: 3/5==============---------- ###...<.......  AC: 4Str: 11 #...<.........  EV: 10Int: 14 #..###########  SH: 0Dex: 9 h> ##..#...#..'.##  XL:  2 Next: 48% Place: Dungeon:2 #...# #..@##..##  Noise: =--------  Time: 1015.7 (0.0) #...# ##.J#....##  -) Nothing wielded ###...# ..g##.....##  Cast: Freeze  ###...<.###..#.......#  ###...#...# #.##........#  #...###...# ..#...#......#  J   endoplasm ##.###.....##.##...##......  g   hobgoblin #..##..#...#..#...## #..... #..##.#....# ##...# #.... Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm! h"  ha , ... #.# #  #.# ..#    <  #...<  #..###########  ##..#...#..'.##  #...# #.  h l#...# ##.g   ...##  <.###..   #.#   .. g   hobgoblin#.#..    h 4556.7 (1 hr  h2 Sonfirm with . or Enter, or press ? or * to list all spells. h Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm! _You kill the endoplasm! h ...Gobosan the Chiller#.# #Revenant#.# ..#Health: 22/22 ========================###.###.P#..Magic: 2/5=========---------------###...<.......AC: 4Str: 11#...<.........EV: 10Int: 14#..###########SH: 0Dex: 9 h ##..#...#..'.##XL:  2 Next: 55% Place: Dungeon:2#...# #..@##..##Noise: =--------  Time: 1016.7 (0.0)#...# ##.g#....##-) Nothing wielded###...# ...##.....##Cast: Freeze###...<.###..#.......####...#...# #.##........##...###...# ..#...#......#g   hobgoblin ##.###.....##.##...##...... #..##..#...#..#...## #..... #..##.#....# ##...# #....Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is moderately wounded.You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded. h}  h ]19----7.7 (1 h١  hN j  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is moderately wounded.You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded. _The hobgoblin hits you. hh...Gobosan the Chiller#.# #Revenant#.# ..#Health: 19/22 ====================----###.###.P#..Magic: 1/5====--------------------###...<.......AC: 4Str: 11#...<.........EV: 10Int: 14#..###########SH: 0 hiDex: 9##..#...#..'.##XL:  2 Next: 55% Place: Dungeon:2#...# #..@##..##Noise: =--------  Time: 1017.7 (0.0)#...# ##.g#....##-) Nothing wielded###...# ...##.....##Cast: Freeze###...<.###..#.......####...#...# #.##........##...###...# ..#...#......#g   hobgoblin ##.###.....##.##...##...... #..##..#...#..#...## #..... #..##.#....# ##...# #....Press: ? - help, Shift-Dir - straight line hj`Aim: a hobgoblin (moderately wounded, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded.You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. htk+8.7 (1 h;p hs  Aim: a hobgoblin (moderately wounded, 100% to hit)  You freeze the hobgoblin.  hwsThe hobgoblin is heavily wounded.You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. _The hobgoblin closely misses you. hKY ... Gobosan the Chiller #.# #  Revenant #.# ..#  Health: 19/22 ====================---- ###.###.P#..  Magic: 0/5------------------------ h:###...<.......  AC: 4Str: 11 #...<.........  EV: 10Int: 14 #..###########  SH: 0Dex: 9 ##..#...#..'.##  XL:  2 Next: 55% Place: Dungeon:2 #...# #..@##..##  Noise: =--------  Time: 1018.7 (0.0) #...# ##.g#....##  -) Nothing wielded ###...# ...##.....##  Cast: Freeze  ###...<.###..#.......#  ###...#...# #.##........#  h$ #...###...# ..#...#......#  g   hobgoblin ##.###.....##.##...##...... #..##..#...#..#...## #..... #..##.#....# ##...# #.... Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin. hZ ... #.# #  #.# ..#    <  #...< h؋  #..###########  ##..#...#..'.##  #...# #.  #...# ##..   ...##  <.###..   #.#   ..#.#..    hd629.7 (1Freeze h/ honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin! hl I ht 20= hx , hIy  hA{ , h|  h~  h4 h1== h  h  h L1==== h  h , hX  h , hى  h  hm 9= h  hԔ h - _You start resting. h 28.7 (92======-9.7 (10.0) h  hL " _HP restored. hP=3 h> h/A hA hFX hH, h,I h'K hKP== hN hN hO hQ, h R hS hTm2===== hV, hW hX hY hwY hW[ h[ hA\ h^ h_====== hz_ heB he, hjf hg hOh hh hk, hk hDn, h,o hq, hq hr hsg3===== h/t, ht hu, hbv hyw, hw hy hy====== hy hL|, h| h~, hj h, hr h̓, hK h h, h%4========== h\, h h, h h› h  h| h h, h h& ha h h hW h5===== _Magic restored. h'===== h #.# ..###.###.P#..###...<..........<......... #..########### hJ ##..#...#..'.## #...###...##..## #...#.##..#....####...#..@.##.....##73.7 (44###...<.###..#.......####...#...# #.##........#...###...# ..#...#......# ##.###.....##.##...##...... #..##..#...#..#...## #.....  #..##.#....#.##...# h #....  ##....♣.♣..#[#...## #...  ####.♣.♣..###...# #. h hE,4.7 (45 h_ h;# _Found a robe. hf3 h# hM h h hMX h$ h h, hs hX hX hX hC  There is an open door here. _ h  h hA h h, h' h< h, hj hV h, h. h h h h h h, h& h h, hW h& h, h- h h h hT h= h, h# h h0, h h% h h= h h. hX h0, h hO h h h h h+ , h  hT  h , h  h hM, h hY h, he h. h, h: h hW, h h hm-J h00 h1 hP2 h2 hs5 h;. #..... #. ####......  h`<#. .##.......h. .#..# .#!.....b.. #.. .. ........ ......#.#.....# ...B..........# ### #####@## .## #..'...# ..## #.##...# ...## #...##  h<H....## ##... .....## #...## h   Natasha (asleep) ......## ##...# B   giant cockroach (wandering) #......## #...## b   bat (asleep) ##......####...# h?D111.7 (37 hE g.g   hobgoblin hrF  Natasha, a bat and a giant cockroach come into view.A hobgoblin comes into view.2.7 (38 hPJ h+O< _The giant cockroach moves out of view. h.#....g #. ####......#. .##.......h. ..# ..# .#!.....b.. P#.. .. ........ .......#.#.....#. ...........#  h##### #####.## '.## #..'@..# #..## #.##...# ....## #...##....###.......## #...##....## ##...#......## #...##b   bat (asleep) .##......####...##......##...## hP" hV'13.7 (1.0) h+ hZ/ hau . #....g #. ####...... # . .##.......h.  ..# h7 ..# .#!.....b.. .P#.. .. ......... ...#.#.....#. .....## #####.## .'.## #..@...##..## #.##...#  h#....## #. #...## #.....## # ##...#.## #...##.## ##...#b   bat (asleep) ..#......## #...##.##......####.. h7.# .####......##...## h h\ h4 h" hf%Q _There is an open door here. hW . #....g #. ####...... # . .##.......h. ..# ..# .#!.....b.. #.P#.. .. ......... ...#.#.....#. ....## hX #####.##.'.## #.@'...# .##..## #.##...# .#....## #..#...###.....## #.##...# #.## ..#...## #.## ..##...#.#......##..#...##.##......####...# ..####......##...## h` h6b-5 _ hf hh hA c #. ####......#. .##.......h...# ..# .#!.....b.. ##.P#.. .. ........ ..........#.#.....#. ...........# ####### #####.##  h2 ]..'.## #..'...###..## #@##...# ..#....##.#...###.....## #.##...# ...## ..#...## ##..## ..##...#......##..## #...##......####... h c##......##...##.# ##......#... hN  h! &6 h  hޔ  h@ # #. .##.......h. # ..# ..# .#!.....b.. ###.P#.. .. ........ <..........#.#.....#. ...........# ######## #####.## .#..'.## #..'...# ...##..###.##...# #..#....##.#...###.....## #.##... .. hA ..## ..#...###..## ..##... .#...#......##..## ##...##......####...##......##...## #...# ##......#...# ##........## hI  hJ &7 heO  huP  h h h  h  hK hL hO hQ h# ...# .#!.....b. ###.P#.. .. ........ <........#.#.....# .... ######## #####.## .#..'...'... . h%..##..####.## #..#....##..#...# ..##.....####...# .......## #..#...# .#.##...##...# # ...# ##.......# h$ hS&8 h  hܳ h D.###.P#.. .. ........ .<..........#.#.....# .. ...........# ######### #####.## ..#..'.## #..'...# #...##..###.##...# ##..#....## #..#...## ...##.....## ##.##... #....## #@.#...## #.##..##...##... ..#...#......##..#...###...##......####... .##......##...## ##...# ##......#...# ##........## #...# ##.# #### h  hk &9 h  hU  h,.<..........#.#.....# <.. ...........# ############ #####.## ...#..'.##g.# #..'...# ##...##..##...## ##.##...# .##..#....##..#. #..#...## ....##.....##J..##.##... ##....##..#..#...## .#.## h0..##.@.##... ...#...#......##..#...## #.##...##......####... ..##......##...###...# ##......#... [#...## ##........##J   endoplasm (asleep)#...# ##. h&g   hobgoblin (asleep)# #### #... ##.... hL  A hobgoblin and an endoplasm come into view.The hobgoblin shouts! h h.g#.JJg h0==20 h hq^ _The endoplasm quivers. h;##.###.P#.. .. ........ ...<. ...#.#.....# .<......... ...........# ############# #######.## #...#..'.##.g# ..#..'...# ###...##.##.##.##...# #.##..##..#..#...## #....##...##.##...# ###..#J@#..#...## #.#.##...##...#..#.....#...## ##.##...###...# #..#...###...## #.##...##...# #[#...##.## ###...#..# ##...##.## h= hDJ.g h(E]1---1 hPEFreeze h{J hM- _The endoplasm hits you. hF 0##.###.P#.. .. ........  Gobosan the Chiller ...<....... ...#.#.....#  Revenant .<......... ...........#  Health: 21/22 ======================-- ############# #######.##  Magic: 4/5===================----- #...#..'.##..# ..#..'...#  AC: 4Str: 11 ###...##..##.g.##.##.##...#  EV: 10Int: 14 #.##..#....##..#..#..#...##  SH: 0 hTG LDex: 9 #....##.....##...##.##...#  XL:  2 Next: 62% Place: Dungeon:2 ###..#.......##J@#..#...##  Noise: =--------  Time: 1121.7 (0.0) #.#.##........##...##...#  -) Nothing wielded #...#...#......##..#...##  Cast: Freeze  hxG ##.##...##......####...# #..#...####......##...## #.##...# ##......#...#  J   endoplasm  hG #[#...## ##........##  g   hobgoblin ###...# ##.......#  hG (##...## ##.....##  hG Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h"H Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm. hK  hR  ..  <  <  ### ### #..# .. #...##.# #.g#.. #. #. ##...##...# ##..#...## ### g   hobgoblin[    hCV c52.7 (1Freeze h1[  h^ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm. _You kill the endoplasm! h3 #.# ..#..# .#!.....b.. ###.###.P#.. .. ........ #...<. ...#.#.....# ..<......... ...........# .############### #######.## .#...#..'.##..#. ..#..'...# .###...##..##...##.##.##...# .#.##..#g#..#..#...## .#....##.##.##...# .###..##..#...## .#.#.##...##...# .#...#.....#.## .##.##...###...# .#..#...###...## .#.##...##...# .#[#...##.## .###...#..# h h43Freeze hB hV _The hobgoblin barely misses you. h6 #.# ..#..# .#!.....b.. Gobosan the Chiller ###.###.P#.... ........Revenant #...<..........#.#.....#Health: 21/22 ======================-- ..<....................#Magic: 3/5==============---------- .############### #######.##AC: 4Str: 11 .#...#..'.##..#. ..#..'...#EV: 10Int: 14 .###...##..##...##.##.##...#SH: 0Dex: 9 .#.##..#....##.g#..#..#...## h XL:  2 Next: 65% Place: Dungeon:2 .#....##.....##.@.##.##...#Noise: =--------  Time: 1123.7 (0.0) .###..#.......##..#..#...##-) Nothing wielded .#.#.##........##...##...#Cast: Freeze .#...#...#......##..#...## .##.##...##......####...# .#..#...####......##...##g   hobgoblin .#.##...# ##......#...# .#[#...## ##........## .###...# ##.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic. h2==4.7 (1Contam  h hd  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen. The hobgoblin barely misses you. huv hw&5 h| h= _You closely miss the hobgoblin. The hobgoblin misses you. h&! Q #.# ..# ..# .#!.....b.. Gobosan the Chiller ###.###.P#.. .. ........  Revenant #...<....... ...#.#.....#  Health: 22/22 ======================== ..<......... ...........#  Magic: 2/5=========--------------- .############### #######.##  AC: 4Str: 11 .#...#..'.##..#. ..#..'...#  EV: 10Int: 14 .###...##..##...##.##.##...#  SH: 0Dex: 9 .#.##..#....##.g#..#..#...##  XL:  2 Next: 65% Place: Dungeon:2  h! .#....##.....##.@.##.##...#  Noise: =--------  Time: 1125.7 (0.0) .###..#.......##..#..#...##  -) Nothing wielded .#.#.##........##...##...#  Cast: Freeze .#...#...#......##..#...##  Contam .##.##...##......####...# .#..#...####......##...##  g   hobgoblin .#.##...# ##......#...# .#[#...## ##........## .###...# ##.......# Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. h,  #.# ..# ..# .#! ..  <  <  ##### ### #..#. ..# #...##.# #.†#..# #.@.# ##..# ##... #..#...## ### h,  [   h0 g726.7 (1Freeze h6  h8 eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  h9 B_You kill the hobgoblin! h U #.# # hG . .##.......h  #.# ..#..# .#!.....b.  h{ ###.###.P#.. .. ........ ##...<. ...#.#.....# . h$..<......... ...........# ..########################.## ..#...#..'.##..#.! ..#..'...# . h.###...##..##...##.##.##...# ..#.##..##..#..#...## ..#....##.##.##...# <.###..# hW#..#...## ..#.#.##...##...# ..#...#.....#.## ..##.##...###.. hܝ.# ..#..#...###...## ..#.##...##...# ..#[#...##.## hD-7 h h) _Found a fizzy grey potion. _You see here a hobgoblin corpse. hHM...  #. ####.....  .##.......h #.# ..# ..# .#!.....b.  ###.###.P# .. ........ ##...<#.#.<......... ...........########################.#...#..'.##..#.!#..#..'##...##..##..@##.##.##...##..#....##.†#..#..#...## ..#....##.....##...##.##... <.###..##..#..#...## ..#.#.##........##...##...## h hG-8 _ hp hF hb 4 hb  hi B ho  h5v f 30.7 (2 _You start resting. hv & h{  h~ K _Your magical contamination has completely faded away. h_f ♣P. . #....g...  #. ####......#.# #  hf0. .##.......h #.# ..# ..# .#!.....b..#.###.P#..  hf; .. ........  hf#...< hfO ...#.#.....#  hfV<......... ...........# . hfL########################.##  hg#...#..'.##..#.@#..#..'...#  hgw###...##..##...##.##.##...#  h-gl#.##..#....##.†#..#..#...# .#....# h=gX##...##.##...# hMg=###..#.##..#..#...# . hkg9#.#.##........##...##...# hg2#...#...#......##..#...# .##.# hg.......### hg>#..#...####......##...# hn ho+1.7 (1 hs h{ h |_3=====2.7 (2 hρ hW _k - a fizzy grey potion h-}I h, hX hT h h h hЇ====== h hY h h h~ h h h  hH h h h h h h hE h, h@ h< hQ4===== h h0, hw hH, h h, hm h\S===== h h, h h, h' hB h| h h h h hر h hQ h6 he h hS_ _You start resting. ha0531.0) h^5=====4.7 (22 hI hx% _Magic restored. ha ... #. ####..... #.# #. .##.......h #.# ..# ..# .#!.....b###.###.P#.. .. ........ ...<..........#.#.....# ...<.. ...........#########################.## .#...#..'.##..#..#..#..'...# ..###...##..##..@##.##.##...# ..#.##..#....##.†#..#..#...## ..#....##.....##...##.##... <.###....##..#..#...## ..#.#.##..##...##... ..#...#...#......##..## ..##.##...##......####... ..#..##......## ..#.##...# ##......#... hl hG15.7 (1.0) h h h9 hc: hA hC hA  h  h  h  h{z  hz  hx  h[  h  #.# #. .##.......h...# .#!.....b.###.###.P#.. .. ........ ##...<........#.#.....# ...<..... h^ ########################.## ...#..'.##..#..#..#..'...##...##..##...##.##.##.##..#....##.@#..#..#...#...##.....##...##.##...#  h <.###..#.......##..#..#...#.# ..#[#...## ##........## h\  h6 &6 h  h v _You see here a hobgoblin corpse. h2\N#.# ..# ..# .#!.....b.. ###.###.P#.. .. ........ #...<....... ...#.#.....# ..<... ...........# ########################.## #...#..'.##..#..#..#..'...#  h\###...##..##...##.##.##...# #.##..#....##.†#..#..#...## #....##..##.##...# ###..#.. h\d#..#...## .#.#.##..##...# #...#...##...####.##...###...##..#...###...# h!]`##.##...# ... h?]s##[#...## ..# h\]!# h]\###...# # hAh hh$7  hi _ hv h##.###.P#.. .. ........ ...<....... ...#.#.....# .<... ...........# ########################.##  hD #...#..'.##..#..#..#..'...# ###...##..##...##.##.##...# #.##..#....##.†#..#..#...## #....##...##.##...#  h|###..#..#..#...## #.#.##..##...# #...#...##...## ##.##...###...# #..#...## hd#...## #.##...# ... h# #[#...## ..## ###...#  h7# ##...## ## h, hqF=====8 h@ h4..<....... ...#.#.....# <... ...........# #######################.## ...#..'.##..#..#..#..'...# #...##..##...##.##.##...#  h.##..#....##.†#..#..#...## ....##...##.##...# #..#..#..#...## .#.##..##...#  h]j...#...##...## ##...# h##...# ..#...###...## .##...# ...# [#...## ..# h##...# #...##  hZ##...#  h(+# hz h&9 h h| hIC ###.P#..  .. ........ .< ...#.#.....# ......... ...........# ######################.## ..#..'.##..#..#..#..'...# #...##..##...##.##.##...# ##..#....##.†#..#..#...# ...###...##.##...# #..#.##..#@.#...# #.##........##...##...# ..#...#......##..#...# .#......#####...####......##...# ##...# ##......#...#...## ##..# ##..# ...###.....# hJ  h_K '60 h{P  hR  hN h# ..# ..# .#!.....b.. ###.P#..  .. ........ < ...#.#.....# ........ ...........# #####################.## .#..'.##..#..#..#..'...#  hNO ...##..##...##.##.##...# #..#....##.†#..#..#...# ..###...##@##...# ..#.##..#..#...# .##........##...##...#  h|O j...#......##..#...# #......### hO }#...####......##...# ##......#... hO c# ...## ##..# hO O ##..# hX  hY &1 hi^  h`  h_ # . .##.......h.  ..# ..# .#!.....b.. ##.P#..  .. ........ ...#.#.....#  h_....... ...........# ####################.## #..'.##..#..#..#..'...# ..##..##...##.##.##...# ....##.†#..#.@#...# .# hZ`r##...##.##...# .##..#..#...# ##........##...##...#......##..#...#......### h`|# ...####......##...# ##......#... h`a### ##..# h` hi hoj&2 h|o hnq hs h) h8 h0 h..# h  h hWJ.B h&8 hm h$ h....##.†#..#..#...# .##.....##...##.##...# .......##..#..#...# #.##...##...# ...#......##..#...# hB2#......####B..# ...####......##...## ##......#...# ## ##.......@## ## hk} # ##.....# h  ##....# # h< ##..# +  ##.+ ##### ### .>.. hP# #.♣.♣ h  hF.B hȦ&9 h* hi h#.....##...##.##... ....##..#..#...###..##...##... .#...#......##..#...## ##...##......####...##......##.B.## #...# ##......#...## ##........##.# ##.## ## h#. ##....# ##..## .+ ##.+ ###### ### ..>..# ##.♣.♣ ...♣ h hvJ.B h'80 hZ h9 hL*.##.....##...##.##...# #..#.##..#..#...## #.##.##...##...# ..#...#......##..#...## .##...##......####...# .#...####......##...## ##...# ##......#B..# #...## ##.## #...# ##.#.## ##.....## hZ.# ##....# ..## ##..##.+ ##.+ †###### ###  hԾz...>..# .##.♣.♣ ....♣ h hJ.B h41Freeze h hc h8 ...##.....##...##.##...#Gobosan the Chiller #..#.......##..#..#...##Revenant #.##........##...##...#Health: 22/22 ======================== ..#...#......##..#...##Magic: 4/5===================----- .##...##......####...#AC: 4Str: 11 .#...####......##...##EV: 10Int: 14 ##...# ##......#...#SH: 0Dex: 9 #...## ##.....B..##XL:  2 Next: 72% Place: Dungeon:2  hk9 #...# ##....@..#Noise: ---------  Time: 1181.7 (0.0) ...####.....##-) Nothing wielded ...###....#Cast: Freeze ..## h9 ##..## ..+##.+ †#########B   giant cockroach  h: ...>..# .##.♣.♣ ....♣Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach.   hO: The giant cockroach is moderately wounded.You completely miss the giant cockroach.The giant cockroach is moderately wounded. h5; 3=2.7 (1 hA?  hnA ~  Aim: a giant cockroach (100% to hit)  You freeze the giant cockroach.   hA JThe giant cockroach is moderately wounded.You completely miss the giant cockroach.  The giant cockroach is moderately wounded. _The giant cockroach barely misses you. h&...##.....##...##.##...#Gobosan the Chiller #..#.......##..#..#...##Revenant #.##........##...##...#Health: 22/22 ======================== ..#...#......##..#...## h'Magic: 3/5==============---------- .##...##......####...#AC: 4Str: 11 .#...####......##...##EV: 10Int: 14 ##...# ##......#...#SH: 0 h'Dex: 9 #...## ##.....B..##XL:  2 Next: 72% Place: Dungeon:2 #...# ##....@..# h'Noise: =--------  Time: 1182.7 (0.0) ...####.....## h'D-) Nothing wielded ...# h(w##....#Cast: Freeze ..## h5(##..## ..+##.+ †###### hW(d###B   giant cockroach  hx(V...>..# .##.♣.♣  h(I....♣Press: ? - help, Shift-Dir - straight line h(Aim: a giant cockroach (moderately wounded, 100% to hit)   h(dYou freeze the giant cockroach.  The giant cockroach is almost dead. h)}You hit the giant cockroach but do no damage.The giant cockroach is almost dead. h!) h*Z1--3.7 (1 hC1 hE5  Aim: a giant cockroach (moderately wounded, 100% to hit)  You freeze the giant cockroach.  The giant cockroach is almost dead.You hit the giant cockroach but do no damage.The giant cockroach is almost dead. _The giant cockroach bites you. h#@ ..#...## ...##...##...# ....##..#...## .....####...# ......##...##  ##......#...#  ##.....B..##  ##....@..#  ##.....##  ##....# ##..## ##.+ † ###>..# hz ..#...## ...##...##...# ....##..#...##  h.....####...# ......##...##  ##......#...#  ##.....B..##  ##....@..#  ##.....##  ##....# ##..## ##.+ † ###>..# h h hr hf _A giant cockroach is nearby! h` ...##.....##...##.##...#  Gobosan the Chiller #..#.......##..#..#...##  Revenant #.##........##...##...#  Health: 21/22 ======================-- ..#...#......##..#...##  Magic: 2/5=========--------------- .##...##......####...#  AC: 4 h sStr: 11 .#...####......##...##  EV: 10Int: 14 ##...# ##......#...#  SH: 0Dex: 9 #...## ##.....B..##  XL:  2 Next: 72% Place: Dungeon:2  h ,#...# ##....@..#  Noise: =--------  Time: 1183.7 (0.0) ...## ##.....##  -) Nothing wielded ...# ##....# Cast: Freeze  h ..## ##..## ..+ ##.+ †###### ### B   giant cockroach ...>..# .##.♣.♣ ....♣Casting: Freeze (safe; 4% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 100% to hit)  You freeze the giant cockroach. h'  ..#...## ...##...##...# ....##..#...## .....####...#  h( !......##...##  ##......#...#  ##.....†..##  ##....@..#  h2(  ##.....##  ##....# ##..## hg( t ##.+ † ### h( e>..# h, c94.7 (1Freeze hS3  h5 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 100% to hit)  You freeze the giant cockroach. _You kill the giant cockroach! h/[I hb hi&0 h nb2==-5.7 (1 hIp hsU _You start resting. HP restored. ho h h| h h h6X h, h hc h՞:== hŸ hR, h" h< hk h! hߨ h  h h h;3===== h h hB h h: hY, h hI, hz h h.====== h h, h h, h@ h, h h, h h, hy hl, h8 h h J4===== h h  hB hn h, h hZ, h$ h h====== h h, h hZ, hL h h h h, h h, h h, hr h - _You start resting. h 214.7 (29.0)5=====5.7 (30 h>; _Magic restored. h  #..#.......##..#..#...##.##...##...# ..#...#......##..#...###...##......####...# ...####......##...## ##...# ##......#...# ...## ##.....†..## h%  ##.......# ...# ##...@.##  ##....# # ##..# ####♣ h  h 16.7 (1.0) h  hT  h= #.##...##...# ..#...#......##..#...###...##......####...# ...####......##...# ##...# ##......#...# ...## ##.....†..## ##.......# ...# ##.....##  ##..@.# # hM> ##..#+  ##.+  hF hG&7 h M h>O hX hY h_ hea h  ..#...#......##..#...# .##...##......####...# ...####......##...# ##...# ##......#...# ...## ##.....†..# ##.......# ...# hp  ##.....##  ##....# # ##.@##+  ##.+ †###### ### h  hb  h 8 h"  hj$  hѦ T'..#### h  h_ F=====9 h  h ( _You open the door. hg##...###...# #...##...## #...# ...# ...## †..## ...# ..# ## ..## .## ..# .# .#### ##...#+ ..# ########## ..>..#   h##.♣.♣..♣ ###♣  h h'20 h`  h9Q _There is an open door here. huze...##......####...# ...####......##...##.# ...# ##......#...#g.## ##.....†..##.## ##.......#..## ## ##.....##... # ##....#..## ## ##..##...# + ##.'@.#  ###### >..# #.♣.♣♣♣ g   goblin (asleep) hS  A goblin comes into view. It is wielding a +0 club. hA&1 h*C _Found 2 poisoned darts. hHF R...##......####...# ####......##...##.# # ##......#...#g. ## ##.....†..##.# # ##.......#..## ## ##.....##... # ##....#..##  ##..##...#  ##.'.@#  ###### >..# .♣.♣♣♣  hN  hjO &2 h9U  hqW  h #.#  .  †..##.#  ..##  ##... # ##....#..## # ##..##...#  ##.'.@# ###### >..# h * h)W#.#  .  †..##.#  ..##  ##...  ##....#..##  ##..##...#  ##.'.@# h- ###### >..#  h0 h0 h7 hL:] _A goblin is nearby! hR......##..#...##.##......####...#..###......##...##.#.# ##......#...#g.# ##.....†..##.# .##.......#..#####.....##...##....#..# ###..##@..# ##.'..#:..# ######### ### >..#.♣ .#♣ hy^ h^&3 h2e hh1 _Found a book of the Hunter. hHX#........##...##.........##..#...##.#.##......####...#..###......##...##.#.# ##......#...#g. h(I# ##.....†..##.# .##.......#..######.....##....###....#@.## # hPI##..##...#  ##.'..#:..  hI############# >..#.♣ .#♣ hLS hS&4 hCZ h\ ht h͵ hk h h ,.##..#..#...# h+ .....##...##...#J# #......##..#...##.#......## hI l.. ####......##...##.# hg W ##......#...#g.  h ## ##.....†..##.#  ##.. h ..### ##.....##@...# h  ##....#..##[###..##...#  h  ##.'..#:..# ### h  ########## ..#  h= xJ   endoplasm (asleep) ♣.♣ hW g   goblin (asleep) ♣♣ hU  h &  h) eAn endoplasm comes into view.Found a leather armour. hI @.JJ h &5 hU  hv ^ _The endoplasm quivers. hl C##...##.##...#  hm ##..#..#...### .....##...##...#.# #......##..#...##J#......##..  hMm ####......##...##.# ##......#...#g.  hm ##.....†..##.#  ##.......#.@###  hm ##.....##....# ##....#..##[###..##...### ##.'..#:..# ##  hm M########## .#  h'n 4.♣  hp  hx +.J hy &6 h  hN  h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h #..#...##.##...#.# ##...##.# ###...#J. #...##.#  ...#g.  †..##.#   h/ ..#..#####..@.# #..##[# ##...### '..#:..# ##########  hX g   goblin (asleep) ♣ hr  h -7 _ h  h'  h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h! h] h  Casting: Freeze (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h.##.##...#..#...### ..##...#.# ...#...##.# .##...#.. ###...##J# #.#...#g. # h†..##.# ..#.@###.##....#..#..##[#.##...### ##.'..#:..# ############ hNJ   endoplasm .#g   goblin (asleep) .♣ h hQ h/.(Jgg hE====8 h*Freeze h' h }onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The goblin shouts! h.....##...##.##...# Gobosan the Chiller ......##..#..#...###  Revenant .......##...##...#.#  Health: 22/22 ======================== .#......##..#...##.#  Magic: 4/5===================----- .##......####...#.. AC: 4Str: 11 ####......##...##.# EV: 10Int: 14 # ##......#...#(J SH: 0Dex: 9 # ##.....†..##g# h9 XL:  2 Next: 79% Place: Dungeon:2 ##.......#.@###  Noise: ====-----  Time: 1228.7 (0.0) ##.....##....#  -) Nothing wielded ##....#..##[#  Cast: Freeze ##..##...###  ##.'..#:..#  h^## ##########  J   endoplasm .# g   goblin  h}.♣ hCasting: Freeze (safe; 4% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  h;Press: ? - help, Shift-Dir - straight line hbAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. h h## .# #.# ..##.# #(.  hiS†..##J# #.@###  #....#   h`#..##[#  ho##..##...### hV##.'..# hb ##########  h  h3/2382=---9.7 (1onfirm with . or Enter, or press ? or * to list all spells. h]Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. _You kill the goblin! he h`i _Your Fighting skill increases to level 1! h1.....##...##.##...# Gobosan the Chiller ......##..#..#...###  Revenant .......##...##...#.#  Health: 23/23 ======================== .#......##..#...##.#  Magic: 3/5==============---------- .##......####...#.. AC: 4Str: 11 ####......##...##.# h  EV: 10Int: 14 # ##......#...#(. SH: 0Dex: 9 # ##.....†..##J# XL:  2 Next: 82% Place: Dungeon:2 h7##.......#.@###  Noise: =--------  Time: 1229.7 (0.0) hk3##.....##....#  -) Nothing wielded ##....#..##[#  Cast: Freeze ##..##...###  h# ##.'..#:..#  h## ##########  J   endoplasm .# .♣ hȸ  h@Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm! h## .# #.# ..##.# #(.  h†..##)# #.@###   hE#....#  #..##[#  ##..##...### ##.'..# hjN ##### h  hd930.7 (1Freeze h hpM hqConfirm with . or Enter, or press ? or * to list all spells.Aim  hPress: ? - help, Shift-Dir - straight line: an endoplasm (100% to hit)  hdYou freeze the endoplasm! _You kill the endoplasm! ho..##..#..#...###..##...##...#.##......##..#...##.#.##......####...#..##......#.# .# ##......#...#(. ho# ##.....†..##)# ##.......#..### # ##.....##@...# ##....#..##[# ##..##...### hUp ##.'..#:..# ### ########## ..#  hpc♣.♣ ♣♣ h[{ h{.-1 h hU h1 _ .##...##...#.#......##..#...###......####...#.. ####......##...##.# ##......#...#(.  h ## ##.....†..##)# ##.......#..### ##.....##.... ##....#.@##[# ##..##...### h  ##.'..#:..## hژ  hQ  h @-2 h̪  h  h6`##...##.# ###...#.. ##...##.# # ...#(. #  hu†..##)#  ..#..### ##....#  #..##[#  h##..@### #.'..#:..# ## hp########## .# h<<♣  h\  h h-&3 h h hbw #......####...#.. ####......##...##.# # ##......#...#(.  ##.....†..##)#  hNc%##.......#..### ##.....##.... ##....#..##[ ##..##...### ##.'..#@..# ## ######### . hzc'  hn ho&4 hPv hZ  You pick up a book of the Hunter and begin reading... hF+5.7 (2 h hx  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library. h'N hN hP h$S, hJW h1X heX hY h8], h^ hPag4===== hLc h { h{====== h| h, h h, h hN, h h, h* ho, hE h, hD h_ _You start resting. h٫49.7 (14.0)5=====50.7 (15 h h9% _Magic restored. h$v 3 hv  hy  hy B h-  h , h1  hl  hv  h  h  h3  h =====  Things that are here:  a +0 club; a goblin corpse _  You see here 2 poisoned darts. h 5 _ h  h& |  Things that are here:  a +0 club; a goblin corpse h  hF  _ h  h  hع , h@  hZ  h , h  h_  h  h  h  h  hR , h  h  h  h  hA  h @  There is an open door here. hj  h  _ h  h  h  h  h  h  h , hf  h  hI , h  h3  hD , h.  h<  h  h  hO  hI  h; , h  h  h&  hM  h  hl  h , h  h  h$ , hs  h  h , hG"  h$  hE+ , h0,  h.  h\2 , h3  h5  h#8 , h9  h!;  h= , hi>  h,A  hmI ! . #..... #. ####......  # . .##.......h. .# ..# .#!.....b.. #.. .. ........  hI *... ...#.#.....# ... ...........# ################@##  hI .##..#..#..#..'...#  hI .##...##.##.##...#..##.†#..#..#...##  hI ....##...##.##...# .....##..#..#...### h J qh   Natasha (asleep)  h&J ......##...##...#.#b   bat (asleep)  hQJ #......##..#...##.# ##......####...#..# hS -78.7 (28 hlS ,9.7 (29 hX  hgZ  hst.#.....#. ####...... #. .##.......h. # ..# .#!.....b.. . ht .. ........ .. ...#.#.....#  ...........# ###############.##  ht..#..#..#..'..@# .##.##.##...#  htn†#..#..#...## ..##.##...##..#...###.##...#.# hu#...##.###...#..#...##.# hou!# h| h ~280.7 (1.0) hO h h3 hn h, h-B hv h, h h, h h, hZ h, h h6, h: hl, hm h, h< h h h h , h hs, hh h|, hq hQ, hL  h , hS  h , h  hd  h  h  h , h  h , hz  h  , h  h , hq  h , h   h , hb  h% , hp  h , h*  h , h  h! , hl"  h#  h$  h$  h( , h5)  hT, , h-  h20  h0  h71  h2 , h$3  hF5 , h6  h9  h09  h :  h< , h>  h@ , hA  hND , h8E  hH , h%I  hK , hL  hAO  hnO  hnP  hR  hR  hS  hV , hjW  h`Y  hY  hlZ  h\  h\  h]  hH` , h`  h>b  h^b  hb  hc  h d  hd  hNf , hf  hj , hVm  hp , hq  hs  hs  h?u  hw  hw  hx  hz , h{  h}  h}  h~  h` , h}  h , h  hT , h  h܈ B h , h-  h , hA  hz  h  h  h  h  h%  h  h ygg   hobgoblin (wandering) h   .   #g ### # . .##.. # ..# .#!.  .. ........  ...#.#.....#  ...........# #####.###..'..@#342.7 (62.0)#.##...#†#...###...##...####...#.#...##.##...#..# _You start waiting. h5  .   #g ###  . .##..  ..# .#!.  ha6 a .. ........  ...#.#.....#  ...........# #####.###..'..@##.##...#†#...###...##...# h6 #...#.#...##... h;  h<  h? ` _A hobgoblin is nearby! hY h`K.g ha83.7 (1.0) _ hg hj h_ he0. h{e&4 hi hol h hE&5 h h h! h+lgg   hobgoblin h&6 h hd h  h> J.g h &7 hÞ  h  hs h[yF.g hy&8 h h4 h hTF.g h 49Freeze h- h hQ  . #.....  Gobosan the Chiller #. ####......  Revenant # . .##.......h.  Health: 23/23 ======================== # ..# .#!.....b..  Magic: 4/5===================----- .. .. ........  AC: 4Str: 11 .. ...#.#.....#  EV: 10Int: 14 .. ...........#  SH: 0 h Dex: 9 ###############g## XL:  2 Next: 89% Place: Dungeon:2 ##..#..#..#..'..@# Noise: ---------  Time: 1349.7 (0.0) .##...##.##.##...# -) Nothing wielded ..##.†#..#..#...## h\ q Cast: Freeze ...##...##.##...# ....##..#..#...### .....##...##...#.# g   hobgoblin ......##..#...##.# #......####...#..# ##......##...##.##Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)   h You freeze the hobgoblin.  The hobgoblin is almost dead.You hit the hobgoblin. h@  .   #. ###  . .##..  ..# .#!.  h " .. ........  ...#.#.....#  ...........# #####†###..'..@##.##...#†#...###...##...# h #......##... h m96=50.7 (1Freeze h3  h O  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You hit the hobgoblin. _You kill the hobgoblin! h, h- hV/ h2 h7X h8 h;, h< h@, h@A h4D, h|E h>H hH hI hL, h]O hR, hT hV, hCX h?bh - _You start resting. hl+9.7 (9 hm^5=====-60.7 (1 hln 0.0) h8u hx% _Magic restored. h  #. ###.#. .##.......h. .# ..# .#!.....b.. #.. .. ........ ....#.#.....# h U. ...........# ################†## .##..#..#..#..'...# ..##...##.##.##.@.#..##.†#..#..#...##..##...##.##.....##..#..###..##...##... hD .# #......##..###.# ##......####.....# # h ##......##...##.##  ##......#...#(..# hV  h 11.0) h  hE  ht{ #. .##.......h. ..# ..# .#!.....b.. P#.. .. ........ .......#.#.....# h{ . ...........# #################†## '.##..#..#..#..'...# #..##...##.##.##...#..##.†#..#..#.@.##..##...##.##... h| d..##..#..#...###..##...##....# .#......##..#...##.# .##......####.....###......##...##.## # h|  ##......#...#(..# # ##.....†..##)#.# h  h &2 h  h  h0..# ..# .#!.....b.. . h1P#.. .. ........ ........#.#.....#. ...........# ##################†## .'.##..#..#..#..'...# ##..##...##.##.##...#..##.†#..#..#...## #.....##...##.##@..#..##..#..#...###..##...##...#.##......##..###.# . h2.##......####.....###......##...#### .# ##......#...#(..# ## ##.....†..##)#.# ##.......#..### hL: h/<&3 h h  h#.P#.. .. ........ ........#.#.....#. ...........# ###################†## ..'.##..#..#..#..'...###..##...##.##.##...#  h;.#....##.†#..#..#...## ##.....##...##.##...#..##..#..#@..### #..##...##...#.##......##..#...##.# h.##......####.....###......##...#### . h.# ##......#...#(..## ##.....†..##) h#.# .# ##.......#..### ## ###....# h> h hDF=====4 h0 hG hӷ  hE  ho  h  h o .......#.#.....# ....... ###################†## ..'.##..#..#..#..'...##..##...##.##.##....##.†#..#..#...## ##.....##...##.##...# .......##..#..#...###.##...##@..#. ...#......##..#...# hp#......####...#.....# ###....#..##[# hx hy&5 hI h h%. ...........# ####################†## ..'.##..#..#..#..'...###..##...##.##.##...# hM.#....##.†#..#..#...###.....##...##.##...# ...##..#..#...### ##..##...##...#.##......##..#@..##.# #...##......####...#..###......##...##.##.# ##......#...#(..# hv# ##.....†..##)#.# ..# ##.......#..# hn### ##.....##....#  ho. ##....#..##[# # hQ# ##..##...### h h&6 hC h4 hkm ####################†## ..'.##..#..#..#..'... ..##..##...##.##.##...#....##.†#..#..#...## . hLm##.....##...##.##...# .......##..#..#...### #.##...##...#. #...#......##..#...###......####@..#. ...####......##...##.# ##......#...#(...###..# +##.'..#...# hv hw&7 h h= hm ".#..'.##..#..#..#..'...# ...##..##...##.##.##...# #..#....##.†#..#..#...###.....##...##.##...#...##..#..#...####..##...##...#.# .#...#......##..#...##.# ##...##......####...#..###......#.## #...# ##......#...#(..## ##.....†..##)#.#.# ##.......#..#### ###....# .. ##....#..##[## ##..##...### .+ hn  ##.'..#...# ###### ########## hv  hw &8 h  h  hP ..##..##...##.##.## #..#....##.†#..#..#...# ..##.....##...##.##...# .......##..#..#...### .#.##...##...#....#......##..#...## ##...##......####...#. #...####......##...##.# ##......#@..#(.. ...## ##.....†..##)# ##.......#..####.### ..>..# hX hY&9 h_ h%b hiG##..#....##.†#..#..#...## ...##.....##...##.##... #....##..#..#...### #.##........##...##...#.# ..#...#......##..#...##.##...##......####...#..# .##......##...##.## ##...# ##......#...#(..## ##.....@..##)#.# #...# ##.......#..#### ###....#. ##....#..##[## ##..##...### ..+ ##.'..#...#  h†###### ########## ...>..###.♣.♣ h h'70 he h| _You see here a giant cockroach corpse. h/$...##..##...##.##.##...# #..#....##.†#..#..#...# ..###...##.##...# ..#.......##..#..#...### ##........##...##...#.# ...#......##..#...##.# #......####...#..# ...####......##...##.##  ##......#@..#(..# ...## ##.....†..##)#.#  h$ ##....### ###.....##....# ##....#..##[ h$#####..##...###  h$.+ ##.'..#...# ###### h$ ########## ..>..# h. h/-1 _ h5 h|8 hd#..'.##..#..#..#..'...# ..##..##...##.##.##...# ....##.†#..#..#...####...##.##...# .##..#..#...### ##........##...##...#.# ...#......##..#...##.# ......####...#..# ...####......##.@.##.##  h=e ##......#...#(..# ## ##.....†..##)#.#  ##....######.....##....# hde ##....#..##[# ####..##...## he# + ##.'..#... he|# ##### ########## hp hKp&2 hx hz h>##################†## '.##..#..#..#..'...# ##..##...##.##.##...# ....##.†#..#..#...# ###...##.##...# .##..#..#...### .....##...##...#.# ...#......##..#...##.# ......##..# ####......##...##.##  h?4 ##......#...#(..# ## ##.....†..##)#.# ##.......#..### ###.....##....# ##....#..##[# ###..##...### ##.'..#...# hH h"I&3 hO hUR h ..... ...........# ##################†## '.##..#..#..#..'...# ##..##...##.##.##...# ....##.†#..#..#...###...##.##...# .##..#..#...###  h' ".....##...##...#.# #......##..#..@##.# ......##..# ####......##...##.##  ##......#...#(..#  hW ## ##.....†..##)#.# ##.......#..### h| ##.....##....# ##....#..##[ h b###..##...### h>  h &4 h#  h%  h M#.# ..... ...........# ##################†# .'.##..#..#..#..'...##..##...##.##.##...##.†#..#..#...##  hB Y#.....##...##.##...# ##..#..#...##......##...##.@.#......##..#...## hl .##......####...#.. .####......##...##.##.. h ).#.... h$  h% &5 h ,  h.  h HMP# .. ........#.#.... ..... ...........# ##################†# .'.##..#..#..#..'...##..##...##.##.##...###.†#..#..#...## #.....##...##.##...# ##..#..#.@.##......##...##... h ......##..#...## ..##......####...#..##....# h  h &6 h  h  hRM ..# ..# .#!.....b.. .P# .. ........#.#.... ..... ...........# ##################†# .'.##..#..#..#..' ##..##...##.##.##...# h8##.†#..#..#...## #.....##...##.##@..# ##..#..#...##......##...##... ..#......##..#...##.#.... h h&7 h h hwb # . .##.......h. .# ..# .#!.....b.. P#..  .. ........ ...#.#.....# .... ...........# #################†## '.##..#..#..#..'...# ##...##.##.##...# ....##.†#..#..#.@.####...##.##...#  hw##..#..#...### .....##...###.##......##..#...##.#......####...#..# ####......##...##.## ##......#...#(..###.....†..##)#.# h hC&8 h hȉ hORM #. ####.....   .##.......h ..# ..# .#!.....b.. P# .. ........#.#.... .... ...........# #################†# '.##..#..#..#..' #..##...##.##.##@..###.†#..#..#...####...##.##...# ......##..#..#...####... h hu&9 h h h > .   #. ####......  # . .##.......h. .# ..# .#!.....b.. #..  .. ........ ...#.#.....# ... ...........# ################†## .##..#..#..#..'.@.# ##...##.##.##...# ##.†#..#..#...###...##.## h> ##..#..#...###.....##...##...#.# #......##..#...#.#......####...#..###......##...##.## hH  hVI '80 hQ  hS ! h! hs! h! h! h4! hŃ! h! h nM. #..... #. ####......  . .##.......h. .# ..# .#!.....b.. # .. ...........#.#.....# ! h ... ...........# ################@## .##..#..#..#..'##...##.##.##... ...##.†#..#..#...##h   Natasha (asleep)! h b   bat (asleep)#...! h ! hV &1! h ! h= v _You see here a hobgoblin corpse.! ht@  .....#. # #. ####......# # . #.##.......h.# ..#..#!.....b..#  ............! h@ 6 ...#.#.....# .. ........@..# ###############†##.# ##..#..#..#..'...# ###...##.##.##...#! hA ##.†#..#..#...####...##.##...# ##..#..#...### ! hAA .....##...###.# ......##..#...##.#! hK ! hK -2 _! hR ! hU " hq.....# . ##.....# #. ####......#  . #.##." hŲh.#  ..#..#!.....b..#  ...  ...#.#.....#  .# †##.# ..#..#..#..'...#.# " hX##...##.##.##...#)." hP##.†#..#..#...##..." h_##...##.##...# ...###..#..#...###....##...##...#.##.#.. " ho9  Found a short sword." h" h h.h  Natasha hisses angrily." h1 ***Natasha stares at you and mumbles some strange words." hL" hgU..b.b   bat (wandering)" h'Vn14----------=3" h]" ha " ha _The magic dart hits you!" h#.....# . ##.....# #. ####......# . #.##." hjh.# ..#..#!........#  .b.  ...#.#.....#  ." hx# †##.# " h..#..#..#..'...#.# ...##.##.##...#" h). ##.†#..#..#...##..." he##...##.##...##...# " h##..#..#...###....##...##...#.##.#.. " hp " h" h" hT" h" h" h.bh.b   bat (wandering)" h.-4" hI# hu#.....#. ##.....##. ####......#. #.##..........#..#!....... ........bh.. ...#.#.....# ... #############†## ..#..#..#..'... # h$v$#...##.##.##...#).#.†#..#..#...##... .##...##.#.#.##..#..#...###....# hKv.##...##...#.##.#...##..#...##.# .#.♣♣.####...#.# hx# hAy# h=z# hz# h`b..h# h#5# hՃT=----------5# hr# h,' hU #.....#. ##.....# #. ####...... #.##..........#..#!...b....# ............#.#....h .......... #############†# ..#..#..#..'...#.#...##.##.##...#). ##.†#..#...##...##.##...##...###..#..#...###.... ##...##...#.##.#..##..#...##.# .#.♣♣' h' h' h' h<b.' h<=6Freeze' h' hQ _Natasha closely misses you.' hh q  Gobosan the Chiller #.....#  Revenant . ##.....#  Health: 15/23 ===============--------- #. ####......#  Magic: 4/5===================----- ' hę . #.##.....b...#  AC: 4Str: 11 ..#..#!........#  EV: 10Int: 14 ............  SH: 0Dex: 9' h [ ...#.#....h#' h  XL:  2 Next: 96% Place: Dungeon:2 ..........@#' h4  Noise: =--------  Time: 1386.7 (0.0) #############†##.#' h[  -) Nothing wielded ..#..#..#..'...#.# Cast: Freeze ' h} G#...##.##.##...#). ##.†#..#..#...##... ' h V.##...##.##...##...#  h   Natasha ..##..#..#...###....  b   bat (wandering) ' hǚ S...##...##...#.##.#.. ....##..#...##.# .#.♣♣ ' h Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line' h QAim: Natasha (100% to hit)  You freeze Natasha.  ' h7 xNatasha is heavily wounded.You closely miss Natasha. You punch Natasha.' h ' hz hPress: ? - help, Shift-Dir - straight lineAim: Natasha (100% to hit)  You freeze Natasha.  Natasha is heavily wounded.You closely miss Natasha. You punch Natasha.  Natasha is heavily wounded.' hR = #.....#  . ##.....#  #. ####......#  . #.##.........# ' h h ..#..#!........#  ............  ...#.#...bh# ..........@#####†##.##.##).†#..#...# ' h'  #....b##.#.' hK  ' h +7.7 (1' h ' h! P _Natasha barely misses you.( h X  Gobosan the Chiller #.....#  Revenant . ##.....#  Health: 15/23 ===============--------- #. ####......#  Magic: 3/5==============---------- . #.##.........#  AC: 4Str: 11 ..#..#!........#  EV: 10Int: 14 ............  SH: 0Dex: 9 ...#.#...bh#( hX XL:  2 Next: 96% Place: Dungeon:2 ..........@# Noise: =--------  Time: 1387.7 (0.0) #############†##.# -) Nothing wielded ..#..#..#..'...#.#( hX Cast: Freeze #...##.##.##...#). ##.†#..#..#...##... .##...##.##...##...#  h   Natasha ..##..#..#...###....  b   bat ...##...##...#.##.#.. ( hSY....##..#...##.# .#.♣♣ Aim: Natasha (heavily wounded, 100% to hit)  You freeze Natasha.  ( hYdNatasha is severely wounded.You hit Natasha.  ( hYtNatasha is severely wounded.The bat hits you but does no damage. x2( hid #.....#  . ##.....#  #. ####......#  . #.##.........#  ..#..#!..5.....#  ......b.....  ...#.#....h# ( hd:..........@#####†##.##.##).†#..#...#  #....( hdD5   cerulean imp (polearm, summoned)##.#..b   bat( h&e' ( hf3=8.7 (1( ho( huV _Natasha casts a spell.( h  Gobosan the Chiller #.....#  Revenant . ##.....#  Health: 15/23 ===============--------- #. ####......#  Magic: 2/5=========--------------- . #.##.........#  AC: 4Str: 11 ..#..#!..5.....#  EV: 10Int: 14 ......b.....  SH: 0Dex: 9 ...#.#....h# XL:  2 Next: 96% Place: Dungeon:2 ..........@# Noise: ==-------  Time: 1388.7 (0.0) #############†##.# -) Nothing wielded ..#..#..#..'...#.# Cast: Freeze #...##.##.##...#). ##.†#..#..#...##...( h  .##...##.##...##...#  h   Natasha ..##..#..#...###....  5   cerulean imp (polearm, summoned) ...##...##...#.##.#..  b   bat ....##..#...##.# .#.♣♣ Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 100% to hit)  You freeze Natasha.  You kill Natasha!Natasha yowls pathetically as she dies!( hp( hnPress: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 100% to hit)  You freeze Natasha.  You kill Natasha!  Natasha yowls pathetically as she dies!The cerulean imp disappears in a puff of smoke!( hf #.....#  . ##.....#  #. ####......#  . #.##.........#  ..#..#!..§.....#  ........b...  ...#.#.....# ..........@#####†##.##.##).†#..#...#b   bat#....##.#. ( h( hbGobosan the Chiller#.....#Revenant. ##.....#Health: 14/23 ==============----------#. ####......#Magic: 2/5=========---------------. #.##.........#AC: 4Str: 11..#..#!..§.....#EV: 10Int: 14........b...SH: 0Dex: 9...#.#.....#XL:  2 Next: 213% Place: Dungeon:2..........@#Noise: =--------  Time: 1389.7 (1.0) #############†##.#-) Nothing wielded ..#..#..#..'...#.#Cast: Freeze #...##.##.##...#). ##.†( hS[34m#..#..#...##... .##...##.##...##...#b   bat ..##..#..#...###.... ...##...##...#.##.#.. ....##..#...##.# .#.♣♣Press: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 100% to hit)  You freeze Natasha.  You kill Natasha!Natasha yowls pathetically as she dies!The cerulean imp disappears in a puff of smoke!( hZ - _The bat hits you.  You have reached level 3!( h/  --more--* h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? , hS8/28=6-6358% FreezeMemories (1) Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel clever. x2  You remember the taste of poison filling your lungs.  (You can now cast Poisonous Vapours.)  Spell assigned to 'b'., h, hg _Your flames flicker hungrily.- h# #.....#  . ##.....#  #. ####......# - h} . #.##.........#  ..#..#!..§.....#  ........b...  - ha...#.#.....# ..........@#####†##.#- h*#.##).†- h+#...#...# - h9f#.... ##.#..  .#.♣♣ - hvc #.....#  . ##.....#  #. ####......#  . #.##.........#  ..#..#!..§.....#  ........b...  ...#.#.....# ..........@#####†##.##.#- hd#).†#..#...# #....##.#. - hk- hl- hr- h( _A bat is nearby!Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hM4- h6U- h&V _You can't see any susceptible monsters within range! (Use Z to cast anyway.)- h .. ##.....# #. ####......# #.##.........#..#..#!..§.....# ........b....##.# - h .......... #############†# ..#..#..#..'...#.#...##.##.##...#) ##.†#..#... ##...##.##...##...#- h# ##..#..#...###....##...##...#.##.#..- h - hU (..b- h n7-90Freeze- h} - h L _The bat hits you but does no damage. The bat hits you.- hR  Gobosan the Chiller #......  Revenant #.....#  Health: 17/28 ==============---------- . ##.....#  Magic: 1/6====-------------------- #. ####......#  AC: 4Str: 11 . #.##.........#  EV: 10Int: 16 ..#..#!........#  SH: 0Dex: 9 .........b...#  XL:  3 Next: 58% Place: Dungeon:2 ...#.#....@# Noise: =--------  Time: 1390.7 (0.0) ...........# -) Nothing wielded #############†##.# Cast: Freeze ..#..#..#..'...#.# Memories (1) #...##.##.##...#). ##.†#..#..#...##...[39;49- hSm b   bat .##...##.##...##...# ..##..#..#...###.... ...##...##...#.##.#.. Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat!- hXC #......  #.....#  . ##.....#  #. ####......#  . #.##.........#  ..#..#!........#  .............#  ...#.#....@# ...........#####†##.#'...#.###...#).†- h7Y#..#...##....- h[g601.7 (1Freeze- ha- hc  Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat! _You kill the bat!. h4. h. hh. h,. h. hT8=. h. h,. h. h. h. hD. h6. h~W2====. h. h. h#9. h&<==. h . h,. h_. h. hG. h. h. h'====. h*. h,. h. hl20==. h. hi. h. hS. h,. h. h. hB. h. h[. hk1==. h. h2 . ho W3====. h . h. h. h?. h. h. hb. hn. h. hO2=. h+. h. h=====. h . hs". h". h$. h&. hF'. hd(. he+,. h/. h1. h#2#3. hH2)=. ha3. h.6. h6. hu8. h[;. h;Q4====. hg=. h{@. hA. heB. hF4==. h$H. hK. hL. hFM. hP. hP=====. hR. hT. hU. hwV. hY. hYi5==. h[. h^. h^. hT`. hTc,. hd. hig,. hEh. h:l. hl. hli6==5. hl,====. h.n. hq,. hr. hu,. h,w. hy. hy. hz. h;~. h~7======. h. h҂,. h. h,. hވ. hދ. h0. hi. hʔh - _You start resting.. h"1433.7 (42.0). hÜd8==-. h%4.7 (43. h. h" _HP restored.. h7. h_ _You start resting.. hR(5.7 (1.0)6====6.7 (2. hy). h,% _Magic restored./ hM4/ hd/ hؓ/ h,/ h/ h/ hl/ h:=/ h/ hF/ h/ h8/ hz/ hd/ h/ hԯ=====/ hW/ h5,/ h'/ hw _e - 3 bubbling yellow potions (gained 1)/ h4/ h,/ h;,/ h/ h/ h/ h/ h/ h_/ h,/ hQ/ h/ hG,/ h/ h/ h,/ hL/ h./ h@,/ h/ h(/ h@,/ h/ h/ h,/ h4/ h/ h,/ h*/ h/ h/ hX/ h/ h|/ h,/ h%/ h+/ hR,/ hL/ h/ hI/ hu/ h/ h/ hv,/ h/ h|/ h/ h/ h/ hV/ h,/ h/ h/ h,/ h/ h/ h`,/ h/ h/ hB/ hM/ h ,/ h / h / h/ hA/ h / h/ h/ h./ h/ h/ hK,/ h/ h/ hv,/ h6 / h]!/ ht$/ h$/ h]%/ h{'/ hE.######## ♣P #......♣♣♣r #......♣... #......♣P.. #......♣♣..♣♣♣ / h.#.......♣♣..P♣ ####..♣♣.♣####................@......##########..######....... / h)/##..# #.....# ####...# ##.....# #....#.#####......# #....#.##.........#/ hK/r   rat (asleep) ######....#..#.........#/ hl/r.....................#........#.#..../ h/9.####../ h6067.7 (31.0)/ h:7,8.7 (32/ h.</ h=V _A rat comes into view.0 hE{j ♣♣####### ♣P♣♣♣r♣....♣P.. ...♣♣..♣♣♣ #.......♣♣..P♣ ####........♣♣@♣####.. .....................##########..######.......0 h{ ##..# #..###...# ##... #....#.#####..... #....#.##......... ######....#..#.........#............#0 h0 h..0 h;===9.7 (1.0)0 ḣ0 h- _The rat squeaks loudly.0 h5M0 hƒ ♣♣####### ♣P0 h♣♣♣.♣P.. 0 h♣♣..♣♣ ♣♣.@P♣ 0 hK####........♣♣.♣####.. .....................##0 h########..######.......##..# #.....#..#.##...#0 h0 hqrr   rat0 hU1---700 h0 h'0 h- ♣♣♣♣0 hQ._ ######## ♣PP♣ #......♣♣♣..♣ #......♣.... #......♣P.r♣  #♣.@♣♣♣ #.P♣  ####♣♣.♣####.. ...............##########..######....... ##..# #.....# ####...# ##...# #....#.#####.#  # #....#.##.#0 h40 hp5a=--1Freeze0 hj<g _The rat closely misses you.0 h h  Gobosan the Chiller  Revenant  Health: 28/28 ======================== ♣♣♣♣ Magic: 5/6====================---- ######## ♣PP♣ AC: 4Str: 11 #......♣♣♣..♣ EV: 10Int: 160 h_  #......♣.... SH: 0Dex: 9 #......♣P.r♣ XL:  3 Next: 60% Place: Dungeon:2 #......♣♣.@♣♣♣  Noise: =--------  Time: 1471.7 (0.0) #.......♣♣..P♣  -) Nothing wielded  ####........♣♣.♣####..  Cast: Freeze 0 h g .....................##  Memories (1)  ########..######.......  ##..# #.....#  r   rat ####...# ##.....#  #....#.#####......#  # #....#.##.........# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.0 h  ♣♣♣♣ 0 h  ♣PP♣ ♣♣♣..♣ ♣.... ♣P..♣0 h  ♣.@♣♣♣ 0 h9 v ♣♣..P♣ 0 h\ ♣♣.♣####..  0 h ..  0 h ##. ##..# #..0 h  0 h L ##... ...0 h1 B  # 0 h 0 h _22.7 (1Freeze0 h+" 0 h% Yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. 0 h% <_You kill the rat!1 hJ1 h,1 hX1 h1 h1 h1 h1 h%1 h1 h#1 hX1 h 1 h,1 h1 h5,1 h1 h1 h1 h1 h1 hsO6====1 h91 h1 h[1 h1 h(1 h1 h!,1 h1 he1 h} ,1 h 1 h 1 h1 h=====1 h1 h 1 h"1 hY1 hu1 h1 h1 h1 h1 hD1 h1 h1 h1 h 1 hm",1 h"1 hk%1 ht,♣♣♣♣######## ♣PP♣#......♣♣♣..♣♣♣#......♣......♣ 1 h,d#......♣P..♣♣.♣ #......♣♣..♣♣♣♣ #.......♣♣..P♣ . 1 h,####........♣♣.♣####.... 1 h-................@....##-897.0) 1 h8-########..######.......< ##..# #.....##. 1 he-####...# ##.....# ....#.#####......#1 h-#....#.##.........# ####....#..#.........# 1 h-.....................# .........#.#.....####..1 h-!1 h741 ha5G-90.7 (181 h91 h?< 1 hh<-_Found an escape hatch in the ceiling.1 h 1 hq 1 h 1 h 1 h R♣♣♣♣ # ♣PP♣ #......♣♣♣..♣♣♣ #......♣......♣ #......♣P..♣♣.♣ 1 hO C#......♣♣..♣♣♣♣ #.♣♣..P♣ #..♣♣.♣####.## 1 ht F0.0)..######.1 h <.##..# #.....##.)1 h ####...# ##.....#  #....#.##.......#..#.... 1 h, 1 h& 1 h\ +1.7 (11 h 1 h  ' _Found a hand axe.2 h|J2 h2 h2 h2 hX2 hT2 hW2 h2 h 2 h2 h92 h,2 h2 h2 h,2 hT2 h2 hU2 h2 h2 hL2 h,2 h2 h62 h,2 h<2 h"2 h 2 h/2 h2 h2 hB,2 hO2 h2 h,2 h2 h2 h2 h32 h2 h2 hV,2 h2 h @  You see here a +0 hand axe.2 hK 2 h  _2 h2 hSs...♣......♣ ...♣P..♣♣.♣ ...♣♣..♣♣♣♣ ##### ....♣♣..P♣ ####...# .....♣♣.♣####.....####### ........###.......# #..######.......<.......# #..# #.....##.)......## ##.....##@#......# 2 h_.#.#####......##.##..#### .#.##.........#..#..## .#..#.........#.##.## ..............#. . ..#.#.....#### ..........# .. ######†##.# ...#..'2 h15054.0)2 h],6.7 (152 h"2 h$d _l - a scroll labelled POODYL TUSELYU2 ha 2 ha 2 h'c 2 hd 2 hg 2 hpg 2 h]k ,2 hm ,2 hZn 2 hDo 2 h0r ,2 h"s 2 ht 2 hpv ,2 hv 2 hx 2 h9{ 2 hg{ 2 h| 2 h~ 2 h 2 h 2 h 2 hЄ 2 h" ,2 h 2 hL 2 h 2 hŋ 2 h݌ 2 h 2 h ,2 h 2 hj 2 h 2 h] 2 h7 2 hI 2 h ,2 hx 2 h 2 h ,2 h< 2 h) 2 h ,2 h~ 2 h 2 h 2 h 2 h 2 h 2 h8 ,2 hŮ 2 hԱ 2 h 2 h 2 h 2 h9 2 h ,2 h 2 h 2 h ,2 h 2 h 2 h1 2 hn 2 h 2 h 2 h 2 h 2 h 2 hA 2 h 2 hZ 2 he 2 h 2 h ,2 h 2 h 2 h 2 h 2 h* 2 h 2 h! 2 hX 2 hP 2 h 2 h> ,2 hM 2 h 2 h 2 h 2 h 2 hJ 2 h ,2 h 2 h? 2 hX ,2 h 2 ha 2 h ,2 h9 2 h 2 h# ,2 h% 2 h) 2 hs. ,2 h/ 2 h2 2 hA7 ,2 h_9 2 h+< 2 h? 2 h? 2 h=A 2 hC 2 hG 2 hG 2 hI 2 hQ X2 hR 2 hX ,2 hZ 2 h] 2 hf w#...##...#.##.#..P♣..# ##..#...##.##.#.♣♣...# .####...#..#....♣♣.♣P###...##.###..♣♣♣P♣.#2 hf 5#...#(..##...♣♣♣P.## †..##)#.##...P♣ .. 2 h"g ......#..####.#PP♣ .#. 2 hGg m.....##....#..#..♣..#.# #....#..##[#....@P.$# 2 hmg ##..##...####.##....#  ##.'..#...##.#.....# 2 hg ##########...S....... .......###..!2 hg  ........# ..S   ball python (constriction, asleep) #####..### # 2 hh 2 hq } 42.7 (36  A ball python comes into view.2 hq ,3.7 (372 hv 2 hty ] _Found a fizzy emerald potion.3 h)#..#...#.♣♣.. .####...#..#....♣♣.♣P#.##...##.###..♣♣♣P♣.#.#...#(..##...♣♣♣P.##†..##)#.##...P♣ P.. ...#..####.#PP♣..#.##....#..#..♣..#.# #....#..##[#.....P.$# 3 h#..##...####.##@...  ##.'..#...##.#.  ##########...S........ .......###..!.... ..#####..### # ...^3 h 3 h14.7 (1.0)3 hS3 h3 h`  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 hK 3 h|L 3 hT 3 hW _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3 h .####...#..#....♣♣.♣P ..##...##.###..♣♣♣P♣..#...#(..##...♣♣♣P.##†..##)#.##...P♣♣P.. 3 hز r...#..####.#PP♣..#.##....#..#..♣..#.# #....#..##[#.....P.$# #..##...####.##....  ##.'..#...##.#.  ##########...S........3 hF  .........###..!.. ..#####..### # ... w   ribbon worm (asleep)^J   endoplasm (asleep)3 h ..Jw^S   ball python (constriction, asleep)3 hپ  A ribbon worm and an endoplasm come into view.The ball python hisses angrily.  3 h+ HThe endoplasm quivers.3 hq SJJ.S)3 h A===5Freeze3 h 3 hy C _The ball python bites you but does no damage.4 hF.####...#..#....♣♣.♣P#  Gobosan the Chiller ..##...##.###..♣♣♣P♣.#  Revenant ...#...#(..##...♣♣♣P.##  Health: 28/28 ======================== ...†..##)#.##...P♣♣P..  Magic: 5/6====================---- 4 hG......#..####.#PP♣..#.  AC: 4Str: 11 .....##....#..#..♣..#.#  EV: 10Int: 16 #....#..##[#.....P.$#  SH: 0Dex: 9 4 hG:##..##...####.##....#  XL:  3 Next: 62% Place: Dungeon:2  ##.'..#...##.#.@...#  Noise: ===------  Time: 1545.7 (0.0)  ##########...S........  -) Nothing wielded .........###..!  Cast: Freeze 4 hG.........# ..  Memories (1)  #####..### # 4 hMHr ... w   ribbon worm (asleep) ^J.. J   endoplasm ...w^4 htH S   ball python (constriction)4 hHiAim: a ball python (100% to hit)  You freeze the ball python.  4 hH{The ball python is moderately wounded.You closely miss the ball python.4 hHThe ball python is moderately wounded.The ball python closely misses you. The ball python grabs you.4 hW ..♣♣♣P♣.# (..##...♣♣♣P.## †..##)#.##...P♣♣P.. #PP♣..#. 4 hLXj#..♣..#.# [#.....P.$# ##....#  #.@...#  #...S........ 4 huXs .........###..!  4 hX.........# ..  #####..### 4 hX% J.. 4 hX6^... 4 h!Y~...w^  4 hHYAThe ball python is moderately wounded.4 hnYYou closely miss the ball python.The ball python closely misses you. The ball python grabs you.  4 hYThe ball python constricts you.  The ball python bites you but does no damage.4 h}[57-4 h[p 0 --6.7 (1Constr 4 h[g4 hj_ _The ball python constricts you.4 h$ p.####...#..#....♣♣.♣P#  Gobosan the Chiller ..##...##.###..♣♣♣P♣.#  Revenant ...#...#(..##...♣♣♣P.##  Health: 27/28 =======================- ...†..##)#.##...P♣♣P..  Magic: 4/6================-------- ......#..####.#PP♣..#.  AC: 4Str: 11 .....##....#..#..♣..#.#  EV:  0 Int: 16 #....#..##[#.....P.$#  SH: 0Dex: 9 4 h% N##..##...####.##....#  XL:  3 Next: 62% Place: Dungeon:2  ##.'..#...##.#.@...#  Noise: =--------  Time: 1546.7 (0.0)  ##########...S........  -) Nothing wielded .........###..!  Cast: Freeze .........# ..  Memories (1) Constr  #####..### #  J.. w   ribbon worm (asleep) ^... J   endoplasm ...w^4 h%  S   ball python (constriction)4 h% Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h& tAiming: Freeze (safe; 3% risk of failure)  4 h& ;Press: ? - help, Shift-Dir - straight line4 h2& Aim: a ball python (moderately wounded, constricting you, 100% to hit)  You freeze the ball python!4 h( 4 h7 1 ..♣♣♣P♣.# (..##...♣♣♣P.## †..##)#.##...P♣♣P.. #PP♣..#. #..♣..#.# 4 h8 [#.....P.$# ##....#  #.@...#  #............  .........###..!  .........# ..  #####J.###  4 h8 ... ^... ...w^ 4 h= k8=10 47.7 (14 hc= >Freeze4 hE 4 h3I onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, constricting you, 100% to hit)  You freeze the ball python! _You kill the ball python!5 h##..#...##.##.#.♣♣... .####...#..#....♣♣.♣P##...##.###..♣♣♣P♣.# #...#(..##...♣♣♣P.##†..##)#.##...P♣♣P...#..####.#PP♣..#. .....##....#..#..♣..#.# #....#..##[#.....P.$ ##..##...####.####.'..#...##.#.....# ##########..............##..!.........# ..#####J.### #J   endoplasm ... ^......w^5 h 5 h,J.5 h#.-85 h 5 h5 h҈.##...#.##.#..P♣..#..#...##.##.#.♣♣...###...#..#....♣♣.♣P##...##.###..♣♣♣P♣.#.#...#(..##...♣♣♣P.##†..##)#.##...P♣♣P....#..####.#PP♣..#..##....#..#..♣..#.#..#..##[#...@.P.$#.##...####.##....#.'..#...##.#.....# ##########............ .........###..! .....J...# ..#####..### # ... ^...5 hߋ5 h @-95 h`5 hە5 h? .##...##...#.##.#..P♣..# ..##..#...##.##.#.♣♣...#.####...#..#....♣♣.♣P#.##...##.###..♣♣♣P♣.#.#...#(..##...♣♣♣P.##5 h@ .†..##)#.##...P♣♣P.. #.#..####.#PP♣..#. ##.....##....#..#..♣..#.#  ##....#..##[#..@..P.$# ##..##...####.##....# ##.'..#...##.#.....# #............ .........###.! .....J...# .. #####..### #  ...  ^...5 h(K 5 hK '505 hT 5 hV 5 h= V.##...##...#.##.#..P♣..#.##..#...##.##.#.♣♣...#.####...#..#....♣♣.♣P#.##...##.###..♣♣♣P♣.#.#...#(..##...♣♣♣P.## #.....†..##)#.##...P♣♣P.. ##5 h .#..####.#PP♣..#.  ##.....##....#..#..♣..#.# ##....#..##[#.@...P.$# ##..##...####.##....# ##.'..#...##.#.....# 5 h #............ .........###..!5 h  .........# .. #####.5 h .### # ....  ^...5 hf 5 hr 5 h B=15 hf5 h6 h6 hf6 hk6 ht6 h6 h,6 hJJ   endoplasm6 hd  #.#. .... #..♣ (..##.. 6 h,†..##)#.##...P♣♣P.. ##.#PP♣..#.  #..#..♣..#.#  [#.@...P.$# 2  ##.##J...#  #.#.....# 6 hI ............  ......! 6 h0I .........# ..  #####..### #  6 hT-....  ^... 6 hI_You start resting.6 h( #.#. .... #..♣ (..##.. †..##)#.##...P♣♣P.. ##.#PP♣..#.  #..#..♣..#.#  [#.@...P.$#  ##.##J...#  #.#.....#  ............  ......! .........# ..  #####..###  .... ^... _An endoplasm is nearby!6 h p##...##...#.##.#..P♣..# ##..#...##.##.#.♣♣...# ####...#..#....♣♣.♣P# ##...##.###..♣♣♣P♣.# #...#(..##...♣♣♣P.## 6 h. .....†..##)#.##...P♣♣P.. .#..####.#PP♣..#. ##.....##....#..#..♣..#.#  ##....#..##[#..@..P.$# ##..##...####.##J...# ##.'..#...##.#.....# #............ .........###.6 hZ .!.........# .. #####..6 h 8.... 6 h 6 h# &J.6 h >3Freeze _6 h 6 h 6 hbu.##...##...#.##.#..P♣..#Gobosan the Chiller ..##..#...##.##.#.♣♣...#Revenant ...####...#..#....♣♣.♣P#Health: 28/28 ======================== ....##...##.###..♣♣♣P♣.#Magic: 3/66 h============------------ .....#...#(..##...♣♣♣P.##AC: 4Str: 11 .....†..##)#.##...P♣♣P..EV: 10Int: 16 #.......#..####.#PP♣..#.SH: 0Dex: 9 ##.....##....#..#..♣..#.#6 h%5XL:  3 Next: 64% Place: Dungeon:2  ##....#..##[#..@J.P.$#6 huNoise: ---------  Time: 1553.7 (0.0)##..##...####.##....#-) Nothing wielded##.'..#...##.#.....#Cast: Freeze##########............Memories (1) .........###..!.........# ..J   endoplasm6 h#####..### #....^...Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  6 hHYou freeze the endoplasm.  The endoplasm is lightly wounded.  6 h:oYou hit the endoplasm but do no damage.The endoplasm is lightly wounded.6 h`3=4.7 (16 h96 h0^  Aim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is lightly wounded.  You hit the endoplasm but do no damage.The endoplasm is lightly wounded. _The endoplasm barely misses you.7 hW.##...##...#.##.#..P♣..#Gobosan the Chiller ..##..#...##.##.#.♣♣...#Revenant ...####...#..#....♣♣.♣P#7 h';Health: 28/28 ======================== ....##...##.###..♣♣♣P♣.#Magic: 2/6========---------------- .....#...#(..##...♣♣♣P.##AC: 4Str: 11 .....†..##)#.##...P♣♣P..7 hSEV: 10Int: 16 #.......#..####.#PP♣..#.7 hzSH: 0Dex: 9 ##.....##....#..#..♣..#.#7 h5XL:  3 Next: 64% Place: Dungeon:2  ##....#..##[#..@J.P.$#7 h,Noise: =--------  Time: 1554.7 (0.0)##..##...####.##....#-) Nothing wielded##.'..#...##.#.....#Cast: Freeze##########............7 h/Memories (1) .........###..!.........# ..7 h[J   endoplasm#####..### #....7 h^...Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  7 hYou freeze the endoplasm.  The endoplasm is moderately wounded.You hit the endoplasm.  7 hڙGThe endoplasm is almost dead.7 hd3====5.7 (17 h7 h  Aim: an endoplasm (lightly wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is moderately wounded.You hit the endoplasm.  7 hɥThe endoplasm is almost dead. _The endoplasm closely misses you.7 h ].##...##...#.##.#..P♣..#  Gobosan the Chiller ..##..#...##.##.#.♣♣...#  Revenant ...####...#..#....♣♣.♣P#  Health: 28/28 ======================== ....##...##.###..♣♣♣P♣.#  Magic: 2/67 h .========---------------- .....#...#(..##...♣♣♣P.##  AC: 4Str: 11 .....†..##)#.##...P♣♣P..  EV: 10Int: 16 #.......#..####.#PP♣..#.  SH: 0Dex: 9 ##.....##....#..#..♣..#.#  XL:  3 Next: 64% Place: Dungeon:2 7 h  ##....#..##[#..@J.P.$#  Noise: =--------  Time: 1555.7 (0.0)  ##..##...####.##....#  -) Nothing wielded 7 hz  ##.'..#...##.#.....#  Cast: Freeze  ##########............  Memories (1)  .........###..!  .........# ..  J   endoplasm #####..### #  .... ^...7 h) Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm!7 h  #. .. #..♣♣♣P♣.# 7 hY (..##...♣♣♣P.## †..##)#.##...P♣♣P.. ##.#PP♣..#. #..#..♣..#.#  7 h [#..@..P.$#  ##.##....#  #.#.....#  7 h `............  7 h .........###..! .........#  7 h #####..###  .... ^...7 h f76.7 (1Freeze7 hD 7 h7 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line7 hq Aim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm! _You kill the endoplasm!8 h6N8 hN8 hP8 h`W,8 hi\8 h^8 h[^8 h`8 h+h,8 hj8 hn8 h4o8 h/q8 hu8 hJu8 hqw8 h{8 h{8 h+~8 h,8 h8 h8 h 8 h8 h8 hP3====8 h8 hі8 h"8 he8 h0,8 he8 hY,8 h8 h8 h0=====8 hB8 h,8 hV8 h8 h8 h"8 h8 h8 h+8 hY8 h8 h8 h%8 h8 h8 h8 h2;4====8 hZ8 h8 h=,8 hg8 hg8 h8 h8 h8 h$8 hN8 h8 hs=====8 h8 h-8 ha8 h8 h,8 hO8 h' 8 h 8 h 8 h8 h 8 hS8 hm,8 h8 h8 h Q5====8 h. 8 h$,8 h&8 hC+,8 h-8 h1,8 hp58 h>:8 h:=====8 hK=8 h2B,8 hD8 hiH,8 hJ8 h2O,8 h?Q8 hW,8 h^X8 h`,8 hjb8 hwnh - _You start resting.8 hxx094.7 (38.0)8 h0ye6====-5.7 (398 hK8 h|% _Magic restored.8 hv8 h8 hh8 h,8 ha8 hR8 h8 h8 hR,8 ht8 h 8 h> '====8 hq 8 h8 h8 h8 h8 h8 h8 h8 h 8 hV8 hn"8 hO&8 h&8 h)8 h-8 h.8 h08 hQ38 h38 h58 h :8 hS:8 hX<8 h@8 hH@8 hDB8 hE,8 h{K8 hN,8 hP8 hT,8 haV8 hZ8 hNZ8 hR\8 h`8 hK`8 hb8 he,8 hg8 h=k,8 hm8 hp,8 hr8 h5v8 hvv8 hjx8 h~|8 h|8 hX~8 h",8 h38 h8 h 8 h8 h`8 h8 h{8 h8 h8 h8 h8 hœ8 hԞ8 h 8 h[8 hs8 h8 h$8 hO8 h,8 h8 h8 h_8 h98 h8 hƼ8 h8 h7,8 h8 hX,8 h;8 h/,8 h8 h_,8 hl8 h 8 h_8 h'8 h,8 h8 hf8 h8 h8 h<8 h8 ha8 h8 hB8 hZ8 h,8 h8 h9 ,8 h6 8 h ,8 h\ 8 h ,8 h1 8 h ,8 hH 8 h& ,8 hH 8 h! ,8 hV# 8 h& ,8 h* 8 h. 8 hH. 8 h0 8 h4 ,8 hJ6 8 h: ,8 h< 8 h@ ,8 hB 8 hEF 8 hF 8 hH 8 hL ,8 h&O 8 hT ,8 hxU 8 hY 8 h_Y 8 h[ 8 h^ 8 h^ 8 ha 8 he 8 he 8 h@h 8 hm ,8 ho 8 hr 8 hs 8 h$u 8 hx 8 hx 8 hz 8 he~ 8 h~ 8 h 8 h ,8 hG 8 h ,8 h 8 h{ ,8 h 8 h` 8 h 8 h 8 h 8 h[ 8 h< 8 hr 8 h 8 h 8 hD ,8 hV 8 hL ,8 h 8 h 8 h 8 h 8 hƾ ,8 h 8 h* 8 hu 8 h& 8 h+ ,8 hk 8 ho ,8 h 8 hx ,8 h 8 h 8 h 8 h 8 h ,8 h 8 h_ 8 h 8 h 8 h 8 hI 8 hc 8 h 8 h% 8 h 8 h 8 h 8 h# 8 h ,8 h 8 h 8 hd 8 h 8 h ,8 h 8 h, ,8 hu 8 hB ,8 h 8 hI! ,8 h3# 8 h& 8 h& 8 h( 8 hW- ,8 h/ 8 h3 ,8 h5 8 h9 8 h: 8 h= 8 haA 8 hA 8 hpD 8 hM B8 hP 8 h0Q 8 h2S 8 huZ B8 h(^ ,8 h` 8 hd 8 hd 8 h1j 8 h[v g 694.7 (9 _You start waiting.8 hv 05.7 (100.0)8 h~ 8 h # _Done waiting.9 h89 h: Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce10% (1%) 39 hG;Zb - Ozocubu's ArmourIce10% 3  c - Summon Ice BeastIce/Summoning28% 3  d - Call Canine FamiliarSummoning61% 3  e - Sigil of Binding9 hu;?Hexes61% 3 9 h; f - Dimensional Bullseye Hexes/Translocation 95% 4 5 spell levels left 9 h;^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit: hWt: h|: h.##...##...#.##.#..P♣..#Gobosan the Chiller ..##..#...##.##.#.♣♣...#Revenant ...####...#..#....♣♣.♣P#Health: 28/28 ======================== ....##...##.###..♣♣♣P♣.#Magic: 6/6======================== .....#...#(..##...♣♣♣P.##AC: 4Str: 11 .....†..##)#.##...P♣♣P..EV: 10Int: 16 #.......#..####.#PP♣..#.SH: 0Dex: 9 ##.....##....#..#..♣..#.#XL:  3 Next: 67% Place: Dungeon:2  ##....#..##[#..@..P.$#Noise: ---------  Time: 1695.7 (0.0): h ##..##...####.##....#-) Nothing wielded##.'..#...##.#.....#Cast: Freeze##########............Memories (1) .........###..!.........# ..#####..### #....^...You freeze the endoplasm! _You kill the endoplasm! _You start resting. _Magic restored. _You start waiting. _Done waiting.: hDP  Okay, then.: h͑: h: h. _: hZ 4: hR : h : hu : h ; _: hm : hC : h; : hV : h# : hC# : h% : hJ( : h- ,: hg- : h2 ,: h5 : h8 M _You now have 79 gold pieces (gained 11).: h< : hS< : h= : h@ : hE ,: hXE : hqG : hR )#...##.###..♣♣♣P♣.# #...#(..##...♣♣♣P.## †..##)#.##...P♣♣P.. #..####.#PP♣..#. ##....#..#..♣..#.# : hiR #..##[#.....P..# # .##...####.##....# .## .'..#...##.#.....#b..# #########.......@....# : hR  .........###..!#  .........# ...#  #####..### ### : hR .....^... b   bat (asleep): hR a...w^ : h] -703.7 (8: hT^ +4.7 (9: he : h]h  : hh H_A bat comes into view.; h\...##.###..♣♣♣P♣.# ...#(..##...♣♣♣P.## ..##)#.##...P♣♣P..##..####.#PP♣..#.###....#..#..♣..#.# #..##[#.....P..#.## ##...####.##....#..## '..#...##.#.....#b..# .# .###..!# ...# ...# #####..### .### ..... .#^... .#; h]...w^ .#.#; hf; h]g<5.7 (1Freeze; hzp; h/r; h R...##.###..♣♣♣P♣.# Gobosan the Chiller ...#(..##...♣♣♣P.## Revenant ..##)#.##...P♣♣P..# Health: 28/28 ======================== ..#..####.#PP♣..#.# Magic: 5/6====================---- .##....#..#..♣..#.# AC: 4Str: 11 .#..##[#.....P..#.##  EV: 10Int: 16 ##...####.##....#..##  SH: 0Dex: 9 ; h'..#...##.#.....#b..#  XL:  3 Next: 67% Place: Dungeon:2 ########........@...#  Noise: ---------  Time: 1705.7 (0.0) .........###..!#  -) Nothing wielded .........# ...#  Cast: Freeze #####..### .###  Memories (1)  ..... .# ^... .#; h& b   bat (asleep) ...w^ .# .#Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You freeze the bat.  The bat is moderately wounded.You closely miss the bat.The bat is moderately wounded.; hU; h(..##...♣♣♣P.##)#.##...P♣♣P..##PP♣..#.#.#..♣..#.#[#.....P..#.## ##....#b.## .#.....#...# .......@...#  .........###..!#  .........# ...#  ; h#####..### .###  ..... .# ^... .#b   ...w^ .# .# ; hf=6.7 (1Freeze; h; ho  Aim: a bat (asleep, 100% to hit)  You freeze the bat.  The bat is moderately wounded.You closely miss the bat.  The bat is moderately wounded. _The bat hits you but does no damage. x2; hk  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< hq|< h|< hp< h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< hb..#....♣♣.♣P# ##.###..♣♣♣P♣.# (..##...♣♣♣P.## ##)#.##...P♣♣P..# ..####.#PP♣..#.# ##....#..#..♣..#.# ..##[#.....P..#.## #...####.##....#b.## ..#...##.#.....#@..# #######.....# ..###..!# .........# #...# #####..### #.###..#.# ^... #.#...w^ #.#.#< h,< h8 < h77Freeze< h߲< hµQ _The bat closely misses you.< hO...#..#....♣♣.♣P# Gobosan the Chiller ..##.###..♣♣♣P♣.# Revenant ..#(..##...♣♣♣P.## Health: 28/28 ======================== .##)#.##...P♣♣P..#< hX Magic: 4/6================-------- .#..####.#PP♣..#.# AC: 4Str: 11 ##....#..#..♣..#.# EV: 10Int: 16 #..##[#.....P..#.## SH: 0Dex: 9 < hC#...####.##....#b.##  XL:  3 Next: 67% Place: Dungeon:2 ..#...##.#.....#@..#  Noise: =--------  Time: 1707.7 (0.0) #######............#  -) Nothing wielded < h .........###..!#  Cast: Freeze  .........# #...#  Memories (1)  #####..### #.###  < h..... #.# b   bat ^... #.#< h1 ...w^ #.# .#< h&Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< hAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat!< hc.#(.##)..##.##.#[#.##†.## .# ..........#  .........###..!#  .........# #...#   #.### < h..... #.# ^... #.# < h6...w^ #.# .#< hcf98.7 (1Freeze< hI < h_   Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line< h,Aim: a bat (100% to hit)  You freeze the bat! _You kill the bat!< h < h;< h,< h< hh< hQ5====< hC< hd ,< h < h < h < h < h,< h< hS====< h< h< h7< h< h[ < h",< hC#< h+h - _You start resting.< h20246.0)< hs3e6====-5.7 (17< he; _Magic restored.= hN##.###..♣♣♣P♣.#  .#(..##..# ##)#.##...P♣♣P..#  #..####.#PP♣..#.#  #....#..#..♣..#.#  ..##[#.....P..#.# ...####.##....#† .#...##.#.....#...#  ######..........@.#   .........###..!#  .........# #...#  #####..### #.###   ..... #.#  ^... #.#   ...w^ #.#    ..= hPO[34m#      = hhW= hX16.0)= hI^= h`= hC.#(..##..# #)#.##...P♣♣P..#  ..####.#PP♣..#.#  ....#..#..♣..#.#  .##[#.....P..#.# ##.##....#† #...##.#.....#...#  #####............#   .........###..@#  ...# #...#  #####..### #.###   ..... #.#  ^... #.#  ...w^ #.#   ..#     = h(= h=)&7= h/= h7= h8+8.7 (2= h== h@Z _m - a fizzy emerald potion= h   )#P♣♣P.. ..####.#PP♣..#..#..#..##[#.....P..#.## ..####.##....#†.## #...##.#.....#...####.........  .........### #####..### #.## ..... #.# ^... #.  = h' = h( J====9.7 (1= hb- = hd0 = h 4= h = h > hKZ> hZ> h `> h|b> h#)#.##...P♣♣P..# #..####.#PP♣..#.# #....#..#..♣..#.# .##[#.....P..#.## .####.##....#†.## .#...##.#.....#...# #............#  .###...#  .# #.@.#  #####..### #.###  ..... #.#  ^... #.#  ...w^ #.#  ..# ##> h,   > hS> h'30> h^> h> h M.##)#.##...P♣♣P..# .#..####.#PP♣..#.# #....#..#..♣..#.# #..##[#.....P..#.## #...####.##....#†.## .#...##.#.....#...# > h #......#  .###...#  .# #@..#  #####..### #.###  ..... #.#  ^... #.# > ha ...w^ #.# ..# ### > h{ > h, &1> hy > h > h > h > h\ > h ? h ..####.#PP♣..# ##....#..#..♣ #..##[#.....P..#.##.####.##....#†.## ..#...##.#.....#... #######.........  ...? h### #####..### #@### ..... #.# ^... ...w^? h? hO&2? hX? h? h}u ##....#..#.. #..##[#.....P..#.##.####.##....#†.## ..#...##.#.....#... #######.........  ...###...# #...#? huS#####..### #.### ..... #@# ^... ...w^ ? hu.? h}? h~&3? hY? hz..##[#.....P..#.##.####.##....#†.## ..#...##.#.....#...# #######............#  ...###...# #...#####..### #.## ..... #.# ^... ...w^ ..##..^.? h{u^.#..#? h? hR&4? hk? h? h4 +.####.##....#†.## ..#...##.#.....#...# #######............  ...###... #####..### #.## ..... #.# ^... ...w^ ^!......^^...##...... ..^^...^.#...#.##? h ? h &5? h]# ? h8' U _Found a black potion.@ h"@'..#...##.#.....#...# ########............# .........###...# .........# #...# #####..### #.### ..... #.#  ^..... #.#...w^g.g##.#@ h@i .^!....@.#>.^^...###...... ^^.#w..^.#.ww 2 ribbon worms (asleep)#.#g   hobgoblin (asleep)## g   goblin (asleep)@ hU  A ribbon worm, a goblin and a hobgoblin come into view.@ hAV&6@ hY]@ ha; _Found a stone staircase leading down.@ h'#...####.##....#†.## ..#...##.#.....#...# #######............# .........###...# @ h!(I.........# #...# #####..### #.###..... #.# @ h(F^..... #.# ...w^g.g##@# .^!......# >.^^...###....... ...^^.#@ h(w..^....#@ h(w#.####@ h3@ ha4&7@ h?:@ h<A h|M##[#.....P..#.## #...####.##....#†.## ..#...##.#.....#... #######......#.........# #...#####..### #.###.....  ^..... ...w^g.g##.^!......>.^^...###.............##A htA h&8A hA hB hVM#....#..#..♣..#.# ##[#.....P..#.## #...####.##....#†.## ..#...##.#.....#...# #######......###............# #...B hV#####..### #.###.....  ^..... ...w^g.g##.^!......B hy>.^^...###...B h*.#..#B hЩY9B h*M.#..####.#PP ##....#..#..♣..#.# ##[#.....P..#.## #...####.##....#†.# ..#...##.#.....# B hY#######......###...#.........# #...######..### #@###.....  ^..... ...w^g.g##.^!......#B h3%B h%'40B he/B h1B hܒM#)#.##...P♣♣P. .#..####.#PP♣#....#..#..♣..#.# ##[#.....P..#.## #...####.##....#†.# ..#...##.#.....# #######...B h*:#.........# #@..######..### #.###.....  ^..... B hHp...w^g.g##.#B hB hG&1B h B h^` M.#(.♣♣♣P.##)#.##...P♣♣P. .#..####.#PP♣. ##....#..#..♣..#.# ##[#.....P..#.## #...####.##....#†.# ..#...##.#.....# #######.........#.........# #...#####..### #.###..... ^..... #.#B h%k B h)l &2B hr B ht C h.##.###♣. ...#(..##...♣♣♣P.##.##)#.##...P♣♣P..# ..#..####.#PP♣..#.# .##....#..#..♣..#. .#..##[#.....P..# ##...####.##....#†.## '..#...##.#.....#...# ########........@...# .........###...# .........# #...######..### #.###  #.# ^..... #.#...w^g.g##.# .^!......# >.^^...###C h<3C hR C he#...##.###..♣♣♣P♣.# #...#(..##...♣♣♣P.## †..##)#.##...P♣♣P..#.#..####.#PP♣..#.# ..##....#..#..♣..#.# ..#..##[#.....P..#.## .##...####.##....#†.## .'..#...##.#.....#...##.# C ht.###...# ...# #...# #####..### #.### ..... #.# ^..... #.#C hR ...w^g.g##.# .^!......#  >.^^...###C hԸC h&4C hyC hC h{#...##.###..♣♣♣P♣.# .#...#(..##...♣♣♣P.## .†..##)#.##...P♣♣P..#.#..####.#PP♣..#.#.##....#..#..♣..#.#.#..##[#.....P..#.## ..##...####.##....#†.## #.'..#...##.#.....#...##.# .###...# ..# #...# #####..### #.### ..... #.#.^..... #.# ...w^g.g##.#...^!......#  >.^^...###C hC h&5C hC hC h;{ ..#...#(..##...♣♣♣P.## ..†..##)#.##...P♣♣P..# .....#..####.#PP♣..#.##....#..#..♣..#.#.#..##[#.....P..#.## #..##...####.##....#†.## ##.'..#...##.#.....#...#  ##########............#C h{  ..###...# .# #...# #####..### #.### ..... #.# C h{ z#.^..... #.#...w^g.g##.#w   ribbon worm (asleep).^!....C h| ..#^.>.^^...### .......C h C h) &6C hv C hؕ D h;.†..##)#.##...P♣♣P..#....#..####.#PP♣..#.##....#..#..♣..#.# #....#..##[#.....P..#.## ##..##...####.##....#†.##  ##.'..#...##.#.....#...#  ##########............# ..###...# .# #...# #####..### #.### #..... #.# #.^..... #.#...w^g.g##.##....^!......#D h͏^.>.^^...####.......... ...^^.#D hD h&7D h]D hD hQ M#...#(..##...♣♣♣P.## †..##)#.##...P♣♣P..# ..####.#PP♣..#.# ....##....#..#..♣..#.# D h ....#..##[#.....P..#.## #..##...####.##....#†.## ##.'..#...##.#.....#...#  ##########D h .....# .###...# D h O.........# #...# #####..### #.####..... #.# D hl 1^..... #.##....w^g.g##.# #....^!......#..^.>.^^...####..........D h D hv &8D h F hSF h&9F h>F hF hYiF hi'50F hrF htF h܊ [wwcatching breath)F h ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.F h!.... 5 1Held F hI+F h.. _You are caught in a web!H hxH h'1.H h&2H h9H hxC _You struggle to detach yourself from the web.H hrH hs;10 3H h{H h9~* _The web tears apart.H h ##...##.###..♣♣♣P♣.# #...#(..##...♣♣♣P.## †..##)#.##...P♣♣P..# ..####.#PP♣..#.# ##....#..#..♣..#.# ...#..##[#.....P..#.## ..##...####.##....#†.## #.'..#...##.#.....#...# ##########.....# .###...# .........# #...# #####..### #.####..... #.#^..... #.##.....^g.g##.# hz m#....^!......#..^.>.^^...###H ha H h &4H hc" H hO$ I h,...##.###..♣♣♣P♣.# #...#(..##...♣♣♣P.## †..##)#.##...P♣♣P..# #..####.#PP♣..#.# ##....#..#..♣..#.# #..##[#.....P..#.## ##...####.##....#†.## .'..#...##.#.....#...# .I h# .###...# ..# #...# #####..### #.### #....I h#.^..#....#.... I hI hqww   ribbon wormI h2&5I hOI hQI h...##.###..♣♣♣P♣.# ...#(..##...♣♣♣P.## ..##)#.##...P♣♣P..# #..####.#PP♣..#.# ##....#..#..♣..#.# #..##[#.....P..#.## ##...####.##....#†.## '..#...##.#.....#...# .# .###...# .I h7..# #...# #####.w### #.### #..... #.##.^..... #.##.....^g.g##.##....^!......# I hI h&6I hI h I ht4I hvI hxI h{I h,I hΆrww   ribbon wormI hh~ (..##...♣♣♣P.##)#.##...P♣♣P..##PP♣..#.#.#..♣..#.#[#.....P..#.## ##....#†.## .#.....#...# .......@...# 7 ........w###...#  .........# #...#  #####.w### #.###   #.# #.^..... #.# ^g.g##.# #....^!......# I h5a..^.>.^^ _You start waiting.I hc& d(..##...♣♣♣P.##)#.##...P♣♣P..##PP♣..#.#.#..♣..#.#[#.....P..#.## ##....#†.## .#.....#...# I h& Q.......@...#  ........w###...#  .........# #...#  #####.w### #.###  I h' #.# #.^..... #.#I hk' y ^g.g##.# #....^!......# ..^.>.^^I h( I h0 I h2 b _A ribbon worm is nearby!I h;<u#(..##..# .##)#.##...P♣♣P..# #..####.#PP♣..#.# I h<d##....#..#..♣..#.# #..##[#.....P..#.# #...####.##....#† ..#...##.#.....#...# #######............#  ........w###@..# .........# #...# #####.w### #.###  #..... #.# I h<#.^#.##.....^g.g##.##....^!......#..^.>.^^...##I h=V##..........I hFI hG-8 _I hNI hPJ hc5 ##)#P♣♣P....####.#PP♣..# ##....#..#..♣...##[#.....P..#.##.####.##....#†.## ..#...##.#.....#... #######.........  ........w###.# #####.w### #.##J hWd #..... #.# #.^........^^.#J hmJ h7n&9J htJ huJ hM.#(.♣♣♣P.##)#.##...P♣♣P. .#..####.#PP♣. ##....#..#..♣..#.# J h-E##[#.....P..#.## #...####.##....#†.# ..#...##.#.....# #######......w..w##.........# #...#####.w### #.### #..... #.^..... #.#J h`w   ribbon wormJ hJ hv.w60J hJ huK h h.##.###♣. ...#(..##...♣♣♣P.##.##)#.##...P♣♣P..# ..#..####.#PP♣..#.# .##....#..#..♣..#. .#..##[#.....P..# ##...####.##....#†.## '..#...##.#.....#...# ########.......w@...# .........###...# .........# #...######.w### #.### # #.#K h #.^..... #.# #.....^g.g##.# #....^!......# ..^.>.^^...###K hK h?=1FreezeK hgK hqQ _The ribbon worm misses you.L hm...##.###..♣♣♣P♣.#Gobosan the Chiller ...#(..##...♣♣♣P.##Revenant ..##)#.##...P♣♣P..#Health: 28/28 ======================== ..#..####.#PP♣..#.#Magic: 5/6====================---- .##....#..#..♣..#.#AC: 4Str: 11 .#..##[#.....P..#.##EV: 10Int: 16 ##...####.##....#†.##SH: 0Dex: 9 '..#...##.#.....#...#XL:  3 Next: 69% Place: Dungeon:2 ########.......w@...#L h +Noise: =--------  Time: 1761.7 (0.0).........###...#-) Nothing wielded.........# #...#Cast: Freeze#####.w### #.###Memories (1) #..... #.##.^..... #.#L hHw   ribbon worm#.....^g.g##.#L hlo#....^!......#L hq..^.>.^^...###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineL h:Aim: a ribbon worm (100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.L hD5---2.7 (1Contam L hbL h^   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen. The ribbon worm bites you.L hn m...##.###..♣♣♣P♣.#Gobosan the Chiller ...#(..##...♣♣♣P.##Revenant ..##)#.##...P♣♣P..#Health: 25/28 =====================--- ..#..####.#PP♣..#.#Magic: 4/6================-------- .##....#..#..♣..#.#AC: 4Str: 11 .#..##[#.....P..#.##EV: 10Int: 16 ##...####.##....#†.##SH: 0Dex: 9 '..#...##.#.....#...#XL:  3 Next: 69% Place: Dungeon:2 ########.......w@...#L h Noise: =--------  Time: 1762.7 (0.0).........###...#-) Nothing wielded.........# #...#Cast: Freeze#####.w### #.###Memories (1) Contam #..... #.##.^..... #.#w   ribbon worm#.....^g.g##.##....^!......#..^.>.^^...###L hk Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  You freeze the ribbon worm.  The ribbon worm is moderately wounded.You hit the ribbon worm but do no damage.L h +3.7 (1L h L hp f _The ribbon worm is moderately wounded.M hz...##.###..♣♣♣P♣.#Gobosan the Chiller ...#(..##...♣♣♣P.##Revenant ..##)#.##...P♣♣P..#Health: 25/28 =====================--- ..#..####.#PP♣..#.#Magic: 3/6============------------ .##....#..#..♣..#.#AC: 4Str: 11 .#..##[#.....P..#.##EV: 10Int: 16 ##...####.##....#†.##SH: 0Dex: 9 M h{'..#...##.#.....#...#XL:  3 Next: 69% Place: Dungeon:2 ########.......w@...#Noise: =--------  Time: 1763.7 (0.0).........###...#-) Nothing wielded.........# #...#Cast: Freeze#####.w### #.###Memories (1) Contam M h{#..... #.##.^..... #.#w   ribbon worm (catching breath)#.....^g.g##.##....^!......#M h-|..^.>.^^...###Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is heavily wounded.M h[|You barely miss the ribbon worm.The ribbon worm is heavily wounded.M h( ````The ribbon worm expels a string of sticky webbing.M h* F@...M hMY6=4.7 (1M hM hW _The stream of webbing misses you.M hi...##.###..♣♣♣P♣.#Gobosan the Chiller ...#(..##...♣♣♣P.##Revenant ..##)#.##...P♣♣P..#Health: 26/28 ======================-- ..#..####.#PP♣..#.#Magic: 2/6========---------------- .##....#..#..♣..#.#AC: 4Str: 11 .#..##[#.....P..#.##EV: 10Int: 16 ##...####.##....#†.##M h?SH: 0Dex: 9 '..#...##.#.....#...#XL:  3 Next: 69% Place: Dungeon:2 ########.......w@...#Noise: =--------  Time: 1764.7 (0.0).........###...#-) Nothing wielded.........# #...#Cast: Freeze#####.w### #.###Memories (1) Contam M h,#..... #.##.^..... #.#w   ribbon worm (catching breath)#.....^g.g##.#M hn#....^!......#..^.>.^^...###Press: ? - help, Shift-Dir - straight lineM hIAim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead.You hit the ribbon worm but do no damage.The ribbon worm is almost dead.M hьM hdYou freeze the ribbon worm.  The ribbon worm is almost dead.  You hit the ribbon worm but do no damage.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.M hM ht 5 5.7 (1Held M h!M hY#. _You are caught in a web!M hi...##.###..♣♣♣P♣.# Gobosan the Chiller ...#(..##...♣♣♣P.## Revenant ..##)#.##...P♣♣P..# Health: 26/28 ======================-- ..#..####.#PP♣..#.# Magic: 1/6====-------------------- .##....#..#..♣..#.# AC: 4Str: 11 .#..##[#.....P..#.##  EV:  5 Int: 16 ##...####.##....#†.##  SH: 0Dex: 9 M h'..#...##.#.....#...#  XL:  3 Next: 69% Place: Dungeon:2 ########.......w@...#  Noise: =--------  Time: 1765.7 (0.0) .........###...#  -) Nothing wielded .........# #...#  Cast: Freeze #####.w### #.###  Memories (1) Contam Held  #..... #.# #.^..... #.# w   ribbon worm (catching breath) #.....^g.g##.#M h #....^!......# ..^.>.^^...###Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineM hOAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.M hP(..##...♣♣♣P.##)#.##...P♣♣P..##PP♣..#.#.#..♣..#.#[#.....P..#.## ##....#†.## .#.....#...# .......@...#  .........###...#  M h.........# #...#  #####.w### #.###   #.# #.^..... #.# ^g.g##.# #....^!......# ..^.>.^^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  You kill the ribbon worm!M hg756.7 (1FreezeM h9M hC _You struggle to detach yourself from the web.M h G4M h2HM h\L,M hQM hNWT7=-M h+_e 8.7 (2 _You start resting.M h_R-Held M hfM hjiK _Your magical contamination has completely faded away.N hN hHN hN hIN h&,N hDN hvN hN h^N h#=N hŢF2====N h~N h_ _You start resting.N h,71.7 (3N hY8=2.7 (4N hTN h" _HP restored.N h4N hN hN h,N hN h*N hN hZN h=====N hN hP=N hN hp,N h4N h>N hoN hN h3N hfN h5N h,N hVN hm3====N hN h,N hN h,N hN h%,N hN hmN h=====N hN hP,N hN h ,N h N h ,N hwN hI,N hN h,N hN hg4====N hN h,N hVN h,N hlN hN h N h!N h"S====N h)$N h%N h)&,N h'N h/(N h(N h+,N h-N h[/N h/N h/0N ho2,N h3N h5g5====N h6N h8,N h:N h:=N he=N h>N h@N hC@N hAN h'DN hD=====N hEN hI,N hKN hL,N h2NN hO,N hPN hR,N h:SN h]UN hUN hjVN h\_ _You start resting.N ha1810.7 (38.0)N h;b]6====1.7 (39N h#fN hh% _Magic restored.N h(=4N hZ>N h@N h@N h}EXN hH,N hN h,N hN h,N hN h,N hdN h'N hMN hN h°,N hN h ,N h1N hN h2N hN h@,N hN h,N h1N h,N hN h,N h8N h`,N h,N h+N hlN hN h,N hN ho,N hN h,N hN h,N hN hB,N h@N hp,N hyN h~N hN h;N h',N hN h},N hN hN hN h4N hH,N hN h ,N hN h ,N h N h ,N hSN h"N hLN hN hN hN h}N hN hWN hN h,N h5N hu,N h*!N hp$,N h%N h ),N h{*N h-N h.N h]/N hc2N h2N h3N hJ5N hw5N h6N hr9N h9N h5;N h=,N h?N hB,N hDN hG,N h}IN hCLN hpLN hMN hLP,N hQN hATN hTN h#VN hX,N hZN h]N h^N hi_N h^b,N hcN hg,N hwhN hGkN hkN hlN h2p,N hqN hct,N huN h\x,N hyN h'|N hO|N h}N hN hN h8N htN hN hN hwN hN h.N h,N hrN hH,N h-N h/,N hN h,N hN h,N hN hU,N h<N hN hUN hN h1N hXN hN hg,N h+N h#,N h3N h:,N hN hخ,N hN hIJ,N hN h,N hٷN h,N hN h|N hN h+N hN hN htN h6,N hN h~N hN hN hBN hqN h3N hg 910.7 (9 _You start waiting.N h01.7 (100.0)N hN hH# _Done waiting.N hX3\10 2.0)N h4<N h_>* _The web tears apart.O h-JO hO h!,O h#,O hu%O hk(O h(O h2*O hv-,O h.O h1O hC2O h3O h6O hA8,O h;O h;O h]=O h A,O h?BO hE,O hFO hI,O hKO hN,O hOO hRO hRO hOTO hWO hWO hEYO h\,O h]O h`,O haO hd,O hCfO hUi,O hjO h?m,O h oO hq,O hrO hv,O hHwO hyO hyO h0{O hP~,O h߀O hx,O hO hO hGO hO h,O hO hXO hO h:O h,O h%O ha,O hvO h,O hO h,O h*O h,O hO h۬,O hPO hO hO h1O h8,O hO h|,O hO h,O hsO h~O hO h$O h,O h#O h=,O h]O h,O hQO h,O hlO h9O hLO hO h,O hXO h*,O hO hg,O hO h,O hLO h;,O hO hG,O h!O h,O h4O h,O h!O h{O hO h.O hM ,O h O h,O hO hg,O hO h,O hO hO hO hO h !O h;!O h"O h|%O h%O h'O h.-BO h-O h-O h/O hb3,O h3O h6,O hu8O h=,O hP=O hAO hAO hDCO h F,O hGO hJO hJO h6LO h{OO hOO hPO hSO h+TO hxUO hX,O hZO h.],O h^O h.cBO he,O hPgO hTj,O hoBO hpO hs,O hRuO h?x,O hyO h|O h5}O h~O h܁,O heO h,O h%O hfBO hO hߐO hO hۓ,O hsO hC,O hO hl,O hO h֡O hO hO hO hO h_O hϭ,O hO hвO h O hO h*,O hO hO h%O hiO h?O hzO h O hO hKO hO hWO h w÷w   ribbon worm (wandering) _You start waiting.O h22004.7 (92.0)O h,5.7 (93O hO h+^ _A ribbon worm comes into view.O hϵ#...##.###..♣♣♣P♣.# #...#(..##...♣♣♣P.## †..##)#.##..wP♣♣P..#.#..####.#PP♣..#.# ..##....#..#..♣..#.# ..#..##[#.....P..#.## .##...####.##....#÷.## O h.'..#...##.#.....#...##.# .###...# ...# #...# #####..### #.### #..... #.# #.^..... #.# #.....^g.g##.# #....^!......# O h ..^.>.^^...###O hBMwwO h 16.7 (1.0)O hfO hwO _The ribbon worm bites the plant! The plant begins to die.P h1 )#...#..#....♣♣.♣P#.###..♣♣♣P♣.# #...#(..##...♣♣♣P.# †..##)#.##..wP♣♣P..#..####.#PP#....#..#..♣..#.# P h .#..##[#.....P..#.## ##...####.##....#÷.## .'..#...##.#....@#...# #########....###.P h Z.........# #...#####..### #.### #..... P h  #.^..... ...^g.g###....^!......P hv.P h.&7P h7P h;6 _The ribbon worm bites the plant!P hi..#...##.##.#.♣♣...# ###...#..#....♣♣.♣P##...##.###..♣♣♣P♣.# .#...#(..##...♣♣♣P.## .P hǙ;†..##)#.##..wP♣♣P..#..#..####.#PP♣..#.#.##....#..#..♣..#. ...#..##[#.....P..#P hߙ.##...####.##..@.#÷.## #P hP.'..#...##.#.....#...# P h%g##########............# P h.###...# .........# #...######..### #.### #.... #.# #.^..... #.# #.....^g.g##.#P h[P h&8P h"P hP hDz #..#...##.##.#.♣♣...##...#..#....♣♣.♣P# .##...##.###..♣♣♣P♣.#.#...#(..##...♣♣♣P.## ..†..##)#.##..wP♣♣P..#.#..####.#PP♣..#.#.##....#..#..♣..#.#.#..##[#.....P..#.## #..##...####.##.@..#÷.## ##.'..#...##.#.....#...#  ##...# .###...# .# #...# #####..### #.###  #..... #.#  #.^..... #.#  #.....^g.g##.#P h9 P h &9P h0 P h 5 _The ribbon worm bites the bush.Q hGj.##...#.##.#..P♣..#..#...##.##.#.♣♣...###...#..#....♣♣.♣P##...##.###..♣♣♣P♣..#...#(..##...♣♣♣P.##†..##)#.##..wP♣♣P..#..#..####.#PP♣..#.#.##....#..#..♣..#.Q h..#..##[#....@P..#.##...####.##....#÷.##.'..#...##.#.....#...###########............# .........###...# .........# #...######..### #.### #.... #.# #.^..... #.#Q hQ h'10Q hkQ h&H _The ribbon worm bites the bush but does no damage.R h$R h%R h0/R h1R h)#...##...#.##.#..P♣..# .##..#...##.##.#.♣♣...# ..####...#..#....♣♣.♣P#.##...##.###..♣♣♣P♣.#.#...#(..##...♣♣♣P.##R h *.†..##)#.##..wP♣♣P..#.#..####.#PP♣..#.# #.....##....#..#..♣..#.# ##....#..##[#...@.P..#.##  ##..##...####.##....#÷.## ##.'..#...##.#.....#...# R h5*#............# .........###.#R hU* .........# #...# #####..### #.###R h}* #..... #.#  #.^..... #.#R h*R h7R h7R hAP.wR hB&1R h9MR h)PV _A nearby plant withers and dies.R hl #.##...##...#.##.#..P♣..# ..##..#...##.##.#.♣♣...#.####...#..#....♣♣.♣P#.##...##.###..♣♣♣P♣.#R h%m .#...#(..##...♣♣♣P.##.†..##)#.##...P♣♣P..# #.#..####.#wP♣..#.# #R hm v#.....##....#..#..♣..#.#  ##....#..##[#..@..P..#.## ##..##...####.##....#÷.## ##.'..#...##.#.....#...# #............# .........###..#R hm = .........# #...# #####..### #.###  #..... #.# R hn  #.^..... #.#R h9p R hx T.wR hy 72FreezeR h R hƃ S h12.##...##...#.##.#..P♣..#Gobosan the Chiller S h}2:..##..#...##.##.#.♣♣...#Revenant ...####...#..#....♣♣.♣P#Health: 28/28 ======================== S h2....##...##.###..♣♣♣P♣.#Magic: 5/6S h2====================---- .....#...#(..##...♣♣♣P.##S h3!AC: 4Str: 11 .....†..##)#.##...P♣♣P..#S h+3EV: 10Int: 16 #.......#..####.#.P♣..#.#S h[3 SH: 0Dex: 9 ##.....##....#..#w.♣..#.#S h3XL:  3 Next: 75% Place: Dungeon:2  S h3##....#..##[#..@..P..#.##Noise: ---------  Time: 2012.7 (0.0)S h4|##..##...####.##....#÷.##-) Nothing wielded##.'..#...##.#.....#...#Cast: Freeze##########............#Memories (1) .........###...#.........# #...#w   ribbon worm#####..### #.####..... #.##.^..... #.#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  You freeze the ribbon worm.  The ribbon worm is moderately wounded.You hit the ribbon worm.S h63=3.7 (1S hO>S hA  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  You freeze the ribbon worm.  The ribbon worm is moderately wounded.S hAYou hit the ribbon worm. _The ribbon worm is moderately wounded.S h 1.##...##...#.##.#..P♣..#Gobosan the Chiller ..##..#...##.##.#.♣♣...#Revenant ...####...#..#....♣♣.♣P#Health: 28/28 ======================== ....##...##.###..♣♣♣P♣.#S h|Magic: 4/6================-------- .....#...#(..##...♣♣♣P.##AC: 4Str: 11 .....†..##)#.##...P♣♣P..#EV: 10Int: 16 #.......#..####.#.P♣..#.#SH: 0Dex: 9 ##.....##....#..#w.♣..#.#XL:  3 Next: 75% Place: Dungeon:2  S h##....#..##[#..@..P..#.##Noise: =--------  Time: 2013.7 (0.0)##..##...####.##....#÷.##-) Nothing wielded##.'..#...##.#.....#...#S hCast: Freeze##########............#Memories (1) .........###...#.........# #...#w   ribbon worm#####..### #.####..... #.##.^..... #.#Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is heavily wounded.S hGYou hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.S hFZ6--4.7 (1S hS h~0 _The ribbon worm bites you.S h,R.##...##...#.##.#..P♣..#  Gobosan the Chiller ..##..#...##.##.#.♣♣...#  Revenant ...####...#..#....♣♣.♣P#  Health: 26/28 ======================-- ....##...##.###..♣♣♣P♣.#  Magic: 3/6============------------ .....#...#(..##...♣♣♣P.##  AC: 4Str: 11 .....†..##)#.##...P♣♣P..#  EV: 10Int: 16 #.......#..####.#.P♣..#.#  SH: 0S hDex: 9 ##.....##....#..#w.♣..#.#  XL:  3 Next: 75% Place: Dungeon:2  ##....#..##[#..@..P..#.##  Noise: =--------  Time: 2014.7 (0.0)  ##..##...####.##....#÷.##  -) Nothing wielded S h ##.'..#...##.#.....#...#  Cast: Freeze  ##########............#  Memories (1)  .........###...# S hJ .........# #...#  w   ribbon worm #####..### #.###  #..... #.#  #.^..... #.# Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineS htAim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm!  S hhThe ribbon worm is almost dead.You hit the ribbon worm.S hL #. .. #..♣♣♣P♣.# (..##...♣♣♣P.## S h†..##)#.##...P♣♣P..# ##.#.P♣..#.# #..#..♣..#.#  [#..@..P..#.##  S h##.##....#÷.##  #.#.....#...#  ............# S h .........###. .........#  #####..###    #.^..... S hX7/29825.7 (1FreezeS hPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is almost dead.You hit the ribbon worm. _You kill the ribbon worm!S h!S hD!j _Your Ice Magic skill increases to level 5!T h 4T h T hd BT h T h] T h T h9 T h L8=T h~ T h ,T hb T h T h T he T h ,T hh T h h - _You start resting.T h ,21.7 (6T hL 9==4====-2.7 (7T h T h' " _HP restored.U h9..##..#...##.##.#.♣♣...#..####...#..#....♣♣.♣P#..#.###..♣♣♣P♣.#..#...#(..##...♣♣♣P.## #.....†..##)#.##...P♣♣P..# ##.......#..####.#.P♣..#.#  ###....#..#..♣..#.#  ##....#..##[#.....P..#.## ##..##...####@##....#÷.## ##.'..#...##.#.....#...# ##########............#U h>, .........###...# .........# #...# #####..### #.### #..... #.#^..... #.#....^g.gU hd!##.#U hU h+3.7 (1U h U h U h  .####...#..#....♣♣.♣P.##...##.###..♣♣♣P♣..#...#(..##...♣♣♣P.## #.....†..##)#P♣♣P.. #U h #.......#..####.#.P♣..#  ##.....##....#..#..♣ ##....#..##[#.....P..#.## ##..##...####.##....#÷.## ##.'..#...##@#.....#... ##########......... .........###U h e..........# ...#.#g   hobgoblin (asleep)g   goblin (asleep)U hv .^g.g#....^!......#U h]' U h( &4U h, U h. U ha..##...##.###..♣♣♣P♣..#...#(..##...♣♣♣P.## #.....†..##)#P♣♣P.. ##.......#..####.#.P♣..#  ##.....##....#..#..♣..#U h. ##....#..##[#.....P..#.##U h/ ##..##...####.##....#÷.## ##.'..#...##.#.....#... ##########.@.......U h%/p ..S...###....U hG/ #...#####..### #.### #..... U hj/# #.^.....S   adder (asleep)U h/#.....^g.g#ghobgoblin (asleep)U h/5^!.....g   goblin (asleep)..^.>.^^...##U h(7h  An adder comes into view.U h7U hAgg...ggV h{/==5V h V h( _The goblin shouts!V hS .##...##.###..♣♣♣P♣.# #......#...#(..##...♣♣♣P.## ##.....†..##)#.##...P♣♣P..#  ##V h z.#..####.#.P♣..#.# ##.....##....#..#..♣..#.# ##....#..##[#.....P..#.##V h  ##..##...####.##....#÷.## ##.'..#...##.#.....#...# ##.#.S.###...#.# #...#.#####..### #.###.# #.....V h& # #.#. #.^...gg# #.#V hF  #.....^...##.# #....^!......# V hc  ..^.>.^^...###V hގ V h V h+ Ngg.V h `=====--6V hb V hC V h ##......#...#(..##...♣♣♣P.##  ##.....†..##)#.##...P♣♣P..# V ho ##.......#..####.#.P♣..#.# ###....#..#..♣..#.# ##....#..##[#.....P..#.##V h6 ##..##...####.##....#÷.## ##.'..#...##.#.....#...#V hM ##########............# ....S..###...#.V h.# #...######..### #.###V h=..# #....g# #.#  #.^...g.# #.##....^...##.#V h` #....^!......# ..^.>.^^...### #..........V hV hV h|g..g   V h&A--7V hOV hw_ _Found a twisted moonstone ring.X hcn ##......#...#(..##...♣♣♣P.## ##.....†..##)#.##...P♣♣P..# ##.#..####.#.P♣..#.# ##.....##....#..#..♣..#.#X h2d^ ##....#..##[#.....P..#.## ##..##...####.##....#÷.## ##.'..#...##.#.....#...# #.#.S.###...#.# #...#X hVd.#####.g### #.###.=..## #.....# #.#. #.^.....# #.#X hwd.# #.....^...##.# #....^!......# X hd ..^.>.^^...###  #.X hgX ho .SS  The adder hisses angrily.X hp@==8FreezeX hxX h{= _The adder bites you but does no damage.X hX  ##......#...#(..##...♣♣♣P.##  Gobosan the Chiller  ##.....†..##)#.##...P♣♣P..#  Revenant  ##.......#..####.#.P♣..#.#  Health: 29/29 ========================  ##.....##....#..#..♣..#.#  Magic: 3/6============------------X h  ##....#..##[#.....P..#.##  AC: 4Str: 11 ##..##...####.##....#÷.##  EV: 10Int: 16 ##.'..#...##.#.....#...#  SH: 0Dex: 9 ##########............#  XL:  3 Next: 82% Place: Dungeon:2 X h ......S@.......###...#  Noise: ==-------  Time: 2028.7 (0.0) ...............# #...#  -) Nothing wielded ......#####.g### #.###  Cast: Freeze .=..## #.....# #.#  Memories (1)  ... #.^.....# #.#  .# #.....^...##.#  S   adder #....^!......#  g   goblin ..^.>.^^...### X h=  #.......... Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineX ha Aim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.You hit the adder.X h JPress: ? - help, Shift-Dir - straight lineX h Aim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.X h zYou hit the adder.  The adder is severely wounded.X ha  (  †..##)      X h [  ##....#÷.##  X h 7.#...  X h L##########......  X h ^......S@.......  X h< ...........g...# #...#  ......#####g.### #.### X h]  .=..## #.....# #.# X h y ... #.^.....# X h _ .# ^ X h b  #....^!X h d ghobgoblin X hd ..^.>.^^ g   goblin X hN a8--9.7 (1X h X h * _The adder bites you.Y hJY ##......#...#(..##...♣♣♣P.##  Gobosan the Chiller  ##.....†..##)#.##...P♣♣P..#  Revenant  ##.......#..####.#.P♣..#.#  Health: 28/29 =======================-  ##.....##....#..#..♣..#.#  Magic: 2/6Y h=K========---------------- ##....#..##[#.....P..#.##  AC: 4Str: 11 ##..##...####.##....#÷.##  EV: 10Int: 16 Y heK##.'..#...##.#.....#...#  SH: 0Dex: 9 Y hK##########............#  XL:  3 Next: 82% Place: Dungeon:2 ......S@.......###...#  Noise: =--------  Time: 2029.7 (0.0)Y hK ...........g...# #...#  -) Nothing wielded Y hK......#####g.### #.###  Cast: Freeze .=..## #.....# #.#  Memories (1) Y hL3 ... #.^.....# #.#  Y h'L.# #.....^...##.#  S   adderY hKL #....^!......#  g   hobgoblin Y hoLp..^.>.^^...###  g   goblin Y hL#.......... Casting: Freeze (safe; 3% risk of failure)  Y hLMConfirm with . or Enter, or press ? or * to list all spells.Y hMAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineY hTMAim: an adder (severely wounded, 100% to hit)  You freeze the adder!Y hLP,Y hGZ (  †..##)  Y hZg    [  Y hZ##....#÷.##  .#...  ##########...... Y h [` ......†@....... Y h;[ ..........gg...# #...#  Y hb[W......#####..### #.###  .=..## #.....# #.# Y h[y ... #.^.....# Y h[0 .# Y h[^ g   hobgoblinY h[O #....^!Y h\: gY h)\~ ..^.>.^^Y hN\9 Y h]Y hj  ##......#...#(..##...♣♣♣P.##Gobosan the Chiller##.....†..##)#.##...P♣♣P..#Revenant##.......#..####.#.P♣..#.#Health: 28/29 =======================-##.....##....#..#..♣..#.#Y h4kMagic: 2/6========----------------##....#..##[#.....P..#.##AC: 4Str: 11##..##...####.##....#÷.##Y hVkZEV: 10Int: 16Y hxk##.'..#...##.#.....#...#SH: 0Dex: 9Y hk##########............#XL:  3 Next: 103% Place: Dungeon:2Y hk......†@.......###...#Noise: =--------  Time: 2030.7 (1.0)Y hk..........gg...# #...#-) Nothing wieldedY hl......#####..### #.###Cast: FreezeY h0l_.=..## #.....# #.#Memories (1) ... #.^.....# #.#Y hl.# #.....^...##.#g   hobgoblin#....^!......#g   goblin..^.>.^^...####..........Y hlCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y hlAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineY hmAim: an adder (severely wounded, 100% to hit)  You freeze the adder!Y hnAim  Press: ? - help, Shift-Dir - straight lineY hn: an adder (severely wounded, 100% to hit)  You freeze the adder! Y hn~_You kill the adder!  You have reached level 4!Y hzy/  --more--Z hz35/367--4 2% FreezeZ h6Z hr4 _Z h  ##.....†..##)#.##...P♣♣P..# ##.......#..####.#.P♣..#.# ###....#..#..♣..#.# ##....#..##[#.....P..#.## ##..##...####.##....#÷.##Z hZ N ##.'..#...##.#.....#...# # ##########............# # .......†.###...# Z h ♣.@...gg...# #...#♣Z h #####..### #.###=..## #.....# #.# Z hʬ ♣... #.^.....# #.##....^...Z h x##.# #....^!......#Z h  ..^.>.^^...### #..........Z h? G ...^^.#Z h8 Z h Z hh Cgg.Z hݷ c6=-1 _Z hn Z h# [ h ##.......#..####.#.P♣..#.# ###....#..#..♣..#.# ##....#..##[#.....P..#.## ##..##...####.##....#÷.## ##.'..#...##.#.....#...# ## ###########............# .#........†.[ hU###...# .♣....gg....# #...# ♣#####..### #.###...=..### #.....# #.# [ ho♣... #.^.....# #.#...#[ h....^...##.##. #....^!....[ h..##[ h ..^.>.^^...### #.......... [ h [ hn...^^.# w..[ h8[ h[ hGgg.[ hU#3[ hyD====-2[ hC [ h[ h ~# ##.#..####.#.P♣..#.# # ##.....##....#..#..♣..#.# ##....#..##[#.....P..#.## ##..##...####.##....#÷. ##.'..#...##.#.....#...##. ..#.†.###... ♣.♣.gg.....# #... ♣ ♣....@.#####..### #. ♣.=..### #.....# #.#♣.♣...# #.^.....# #.#.## #.....^...##.###. #....^!......# # ..^.>.^^...### #.  ...^^.#  w..^.#[ h2 [ h [ hG Ggg.[ hȖ &3[ h" [ h \ h.# ##.#..####.#.P♣..#.# ## ##.....##....#..#..♣..#.# # ##....#..##[#.....P..#. # ##..##...####.##....#÷. ##.'..#...##.#.....##\ hf"# >..#.†.### .♣.♣.gg......# # .♣\ h ♣...@..#####..### #. #♣\ h.=..### #.....# #.#\ h.♣.♣...## #.^.....# #.#\ h ....## #.....^...##.# ##.\ hV. #....^!......#\ h ## ..^.>.^^...### #\ h`.  ...^^.#  w..^.#\ h\ h\ hGgg.\ h&4\ h\ h\ hxi.##†..##)#.##...P♣♣P.. ..#..#..####.#.P♣..#. .##.##....#..#..♣..#. .#..#..##[#.....P..# ##.##...####.##....#÷ + ##.'..#...##.#.....# \ h##### ##############........ .>..#.†.### #.♣.♣ .....gg.......# #. ..♣\ h3♣.♣.♣......#####..### #. ##♣ .....=..### # #.\ h^ ♣.♣.♣...## #.^.....# #.....### #.....^...##.###.. #....^!......\ h### ..^.>.^^...###.......... ..\ h6.^^.#\ h,\ h6Cgg.\ h B=5\ h;\ h] h#...#.#...#(..##...♣♣♣P.##†..##)#.##...P♣♣P ...#..#..####.#.P♣..# ..##.##....#..#..♣..# ..#..#..##[#.....P..# .##.##...####.##....# .+ ##.'..#...##.#.....# ###### ###############........ ] h..>..#..†.### ##.♣.♣ .....gg........# # ...♣ .♣.♣.♣......#####..### # ] h8###♣ .....=..### # #] h♣.♣.♣...## #.^.....# #....### #.....^...#####.. #....^!.....### ..^.>.^^...##..........] hΥ] h] hF?gg..] hײC====6] hf] h] h`9#...# ##......#...#(..##...♣♣♣P #...## ##.....†..##)#.##...P♣♣P #...# ##.#..####.#.P♣...## ##.....##....#..#..♣...# ##....#..##[#.....P.. ..## ##..##...####.##.... ..+] h ##.'..#...##.#..... †#######.>..#.g†. .##.♣.♣] hJ.g.# ] h.♣ ♣.♣.♣.♣......#####..### #♣ .......=..### #.....# ] hR♣ ♣.♣.♣...## #.^.....#] hy ##....### #.....^...# J   endoplasm (asleep)] h ###... #....^!g] hhobgoblin] he ###J ..^.>.^^... g   goblin  #.] h] h )g.] h &7] h5 ] h_ ] _An endoplasm comes into view.^ hJ=.##...# ##......#...#(..##...♣♣♣ [#...## ##.....†..##)#.##...P♣♣ ##...# ##.#..####.#.P♣ #...## ##.....##....#..#..♣ #...# ##....#..##[#.....P.## ##..##...####.##^ h.+ ##.'..#...##.# #†#######.>..# #.g.g†. ..##.♣.♣.#.♣ .♣.♣.♣.♣......#####..####♣ .......=..### #.....#^ h7 ♣.♣.♣.♣...## #.^.....## ##....### #.....^...^ ha ###... #....^!^ h ###J ..^.>.^^ #^ h^ h^ hDg.g.^ hf&8^ hB^ h ^ hP)#.##...# ##......#...#(..##... #[#...## ##.....†..##)#.##...P#...# ##.#..####.#.P♣ ##...## ##.....##....#..#..♣ ##...# ##....#..##[#.....P #...## ##..##...####.## #...+ ##.'..#...##.# ##†###### #.>..# #^ hX.g.g.†. #..##.♣.♣..♣ ..♣.♣.♣.♣......#####..^ h#♣ .........=..### #.....# .^ h. ♣.♣.♣.♣...## #.^..... #^ h ####....### #.....^g   hobgoblin ###... #....^!^ h2g^ h ###J ..^.>.^^ #^ h.^ hK^ h^ hDg.g.^ h&9^ hQ^ h^ hLm .#.##...# ##......#...#(..##... .#[#...## ##.....†..##)#.##...P .###...# ##.#..####.#.P .##...## ##.....##....#..#.. .##...# ##....#..##[#..... .#...## ##..##...####.## .#...+ ##.'..#...##.# .##†###### #.>..# #.g.g..† .#..##.♣.♣.♣ ♣..♣.♣.♣.♣......#####.. ^ hn .######♣ ♣ .........=..### #..... ..♣..♣.♣.♣.♣...## #.^#♣. ####....### #.....^. J   endoplasm (asleep)♣ ###... #....^!. ghobgoblin ###J# ..^.>.^^ g   goblin #^ hp ^ hRq ^ hq ^ h6| Dgg..^ hK '40^ h ^ h ^ h! .#.##...# ##......#...#(..##... ..#[#...## ##.....†..##)#.##... ..###...# ##.#..####.#. ..##...## ##.....##....#..# ..##...# ##....#..##[# .^ h! .#...## ##..##...####.## ..#...+ ##.'..#...##.# ..##†###### #.>..# #.gg....† #.#..##.♣.♣.♣ ♣..♣.♣.♣.♣......#####.. ^ h! #.######♣ ♣..........=..### #. ♣..♣.♣.♣.♣...## #.^#^ h" T ♣..####....### #.....^ g   hobgoblin^ hG"  ♣. ###... #....^! g. ###J# ..^.>.^ h" J #^ h% ^ hn% ^ h0 Cgg.^ h1 &1^ h: ^ h< _ h/,_ huCgg._ hX4===2_ hu_ h' _ h]_ hE^_ hch@gg._ hh73Freeze_ hyt_ hv` hX..#.##...# ##......#...#(..##... Gobosan the Chiller ..#[#...## ##.....†..##)#.##... Revenant ..###...# ##.......#..####.#. Health: 36/36 ======================== ..##...## ##.....##....#..#. Magic: 3/7==========-------------- ` hY..##...# ##....#..##[#.... AC: 4Str: 11 ..#...## ##..##...####.## EV: 10Int: 16 ..#...+ ##.'..#...##.#. SH: 0Dex: 9 ..##†###### #################.... XL:  4 Next:  2% Place: Dungeon:2 .......>..# #...@gg.......†...... Noise: ---------  Time: 2043.7 (0.0) #.#..##.♣.♣...................... -) Nothing wielded ........♣ ♣..♣.♣.♣.♣......#####.. Cast: Freeze #.######♣ ♣..........=..### #.... Memories (1) ... ♣..♣.♣.♣.♣...## #.^... ### ♣..####....### #.....^ g   hobgoblin ♣. ###... #....^! g   goblin ` h0Z. ###J# ..^.>.^ #......Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` hZAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.` h\` hd ([ †..##)   ` hdv[  † ############>..# #...@g........†♣.............` heG ♣..♣.♣.♣.♣.... ♣..........=..### ` h`e ♣..♣.♣.♣.♣...## #.^ ♣..####....### ^ ` hf|♣. ###... #....^! . ###J# ..^.>.^` hi;3=4.7 (1` h_q` httConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin. _You kill the goblin!` hN "..#.##...# ##......#...#(..##... Gobosan the Chiller ..#[#...## ##.....†..##)#.##... Revenant ..###...# ##.......#..####.#. Health: 36/36 ======================== ..##...## ##.....##....#..#. Magic: 2/7======------------------ ..##...# ##....#..##[#.... AC: 4Str: 11 ` h ..#...## ##..##...####.## EV: 10Int: 16 ..#...+ ##.'..#...##.#. SH: 0Dex: 9 ..##†###### #################.... XL:  4 Next:  3% Place: Dungeon:2 .......>..# #...@g........†...... Noise: =--------  Time: 2044.7 (0.0) #.#..##.♣.♣...................... -) Nothing wielded ........♣ ♣..♣.♣.♣.♣......#####.. Cast: Freeze #.######♣ ♣..........=..### #.... Memories (1) ... ♣..♣.♣.♣.♣...## #.^... ### ♣..####....### #.....^ g   hobgoblin` hM ) ♣. ###... #....^! . ###J# ..^.>.^ #......Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` h} Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  ` h You freeze the hobgoblin!` h3'  ([ †..##)   [` h' %  † ############>..# #...@)........†` h( ♣............. ♣..♣.♣.♣.♣.... ♣..........=..###  ♣..♣.♣.♣.♣...## #.^` hW(  ♣..####....### ^ ♣. ###... #....^! ` h( 0 . ###J# ..^.>.^   ` h, f55.7 (1Freeze` h3 ` h+6 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin! _You kill the hobgoblin!a h$w#.##...# ##......#...#(..##...♣ .#[#...## ##.....†..##)#.##...P .###...# ##.#..####.#.P .##...## ##.....##....#..#. .##...# ##....#..##[#. .#...## ##..##...####.##. .#...+ ##.'..#...##.#. .a h˕##†###### #.>..# #....@.†. .#..##.♣.♣.♣ ♣..♣.♣.♣.♣......#####..# .######♣ ♣..........=..### #. ♣..♣.♣.♣.♣...## #.^.a hd ♣..####....### #.....^. J   endoplasm (asleep)♣. ###... #....^!.. ###J# ..^.>.^^#.a ha h%-a hʤ 6a hUa h; a hoA_You see here a +0 dagger.a h ([ †..##)   [  † #############>..# #....@........†♣.............. ♣..♣.♣.♣.♣..... ♣..........=..###  ♣..♣.♣.♣.♣...## #.^ ♣..####....### ^ a hhz♣. ###... #....^! . ###J# ..^.>.^^a h]u ([ †..##)   [  † #############>..# #....@........†♣.............. ♣..♣.♣.♣.♣..... ♣..........=..### a hv ♣..♣.♣.♣.♣...## #.^ ♣..####....### ^ ♣. ###... #....^! . ###J# ..^.>.^^a hȂa h8-a h0a h$a _An endoplasm is nearby!a hY#[#...## †..##)#.##...P ###...# ..#..####.#.P♣ ##...## ##....#..#..♣ ##...# #..##[#.....P #...## ##...####.## #...+ '..#...##.#.. ##†###### #################.... .a hr....>..###....)........†... #..##.♣.♣.... ......♣ ♣..♣.♣.♣.♣#####..## ######♣ ♣..........=..### #... .a hY ♣..♣.♣.♣.♣...## #.^ # a h♣..####....### #.....^ ♣. ###... #....^!.a h. ###J# ..^.>.^^ a h# #........ ...^^a ha h"cJJ.a h$&7a h*a h+^ _The endoplasm quivers.b hǝ4b hb h#b hT##...# ##.......#..####.#...# ##.....##....#..#..  ##....#..##[#.....P #...# ##..##...####.##..+  ##.'..#...##.#. ##†###### #################... .....>..###....)........†.. b hz#..##.♣.♣........ ......♣ ♣..♣.♣.♣@♣......#####..## ######♣ ♣..........=..### #..... b hB. ♣..♣.♣.♣.♣...## #.^..... #b h$####....### #.....^ b hQ♣. ###..J ^!b hu. ###.# ..^.>.^^ b hz# #....... ...^^b h@w..^.b htb h,J.b h&8b h@b hb h 0...## ##....#..#..♣. #...# #..##[#.....P. ...## ##...####.##... ...+ '..#...##.#.. #b h †###### #################.... ....>..###....)........†........###.♣.♣..........# b hA .....♣ ♣..♣.♣.♣.♣#####..### b ha #####♣ ♣........@.=..### #.....#  b h (♣..♣.♣.♣.♣...## #.^ b h ♣..####...J### #.....^ b h ♣. ###... #....^!.. ###.# ..^.>.^^ b h! @## #........b h5  b hH !...^^b hZ Qw..^.#....#b h b hK J.9Freezec hT:#...####.....##....#..#..♣. Gobosan the Chiller #...###....#..##[#.....P. Revenant ...##c h,U##..##...####.##... Health: 36/36 ======================== ...+##.'..#...##.#.... Magic: 1/7===--------------------- #†###### #################....... AC: 4Str: 11 ....>..###....)........†........# EV: 10Int: 16 ..##.♣.♣........................# SH: 0Dex: 9 c heU.....♣ ♣..♣.♣.♣.♣......#####..### XL:  4 Next:  5% Place: Dungeon:2 c hU|#####♣ ♣........@.=..### #.....# Noise: ---------  Time: 2049.7 (0.0)c hUi♣..♣.♣.♣.♣J..## #.^.....# -) Nothing wieldedc hU♣..####....### #.....^... Cast: Freeze♣. ###... #....^!... Memories (1) c hV.###.# ..^.>.^^..## #......... J   endoplasm...^^.w..^.#....#Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is lightly wounded.  You barely miss the endoplasm.The endoplasm is lightly wounded.c hX4=50.7 (1c h `c hbU  Aim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is lightly wounded.  You barely miss the endoplasm.  The endoplasm is lightly wounded. _The endoplasm barely misses you.c h#...## ##.....##....#..#..♣. Gobosan the Chiller #...# ##....#..##[#.....P. Revenant ...## ##..##...####.##... Health: 36/36 ======================== ...+ ##.'..#...##.#.... Magic: 0/7------------------------ #†###### #################....... AC: 4Str: 11 ....>..###....)........†........# EV: 10Int: 16 ..##.♣.♣........................# SH: 0c h6Dex: 9 .....♣ ♣..♣.♣.♣.♣......#####..### XL:  4 Next:  5% Place: Dungeon:2 #####♣ ♣........@.=..### #.....#  Noise: =--------  Time: 2050.7 (0.0) ♣..♣.♣.♣.♣J..## #.^.....# -) Nothing wielded c h>♣..####....### #.....^... Cast: Freeze ♣. ###... #....^!... Memories (1)  c hw. ###.# ..^.>.^^.. ## #......... J   endoplasm ...^^.c h% w..^.# ....# c hAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linec h7Aim: an endoplasm (lightly wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is severely wounded.You hit the endoplasm.c h  [  † ###############>c h}d...)........†........... ♣..♣.♣.♣.♣......# ♣........@.=..###   c h-♣..♣.♣.♣.♣...## #.^ c h#....### ^ c h♣. ###... #....^! c h!3. ###.# ..^.>.^^ ## c hEA ...^^ c hikw..^ ....#c hJf71.7 (1Freezec hc h  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is severely wounded.c h&tYou hit the endoplasm. _You kill the endoplasm!d hn@^...# #..##[#.....P. ..## ##...####.##...+ '..#...##.#.. †###### #################.... d h@,...>..###....)........†........## .##.♣.♣...........# ..♣ ♣..♣.♣.♣.♣......#####..### d h@####♣ ♣..........=..### #.....#  d h|A♣..♣.♣.♣.♣@..## #.^♣..####....### #.....^♣. ###... #....^!.. ###.# ..^.>.^^ ## #........ d hA...^^.#w..^.#....#d hA.#.##d h Ld hMS1===-d hTM 2d hTd hWd h"###.....##....#..#..♣..# ##....#..##[#.....P..# .####..##...####.##....# .+ ##.'..#...##.#.....# ###### #################.. ..>..###....)†### ##.♣.♣..................# # ...♣ ♣..♣.♣.♣.♣......#####..### # ###♣ ♣..........@..### #.....# #♣..♣.♣.♣.♣...^.....# ♣..####....### #.....^...##♣. ###... #....^!...###.# ..^.>.^^...### #.............^w..^....d hd hO@-3d hd hd h +4.7 (2d hd h3 _n - a +6 ring of intelligencee hT e htV Put on which piece of jewellery? Jewellery (go to first with "=) e hV  n - a +6 ring of intelligence[?] describe selected e hV [!] equip|wield|wear|put on[tab] equip|unequip f h~f hUf hF..####.....##....#..#..♣..# Gobosan the Chiller ..###....#..##[#.....P..# Revenant .####..##...####.##....# Health: 36/36 ======================== .+##.'..#...##.#.....# Magic: 1/7===--------------------- ###### #################......... AC: 4Str: 11 ..>..###....)........†........### EV: 10Int: 16 ##.♣.♣........................# # SH: 0f h-bDex: 9 ...♣ ♣..♣.♣.♣.♣......#####..### # XL:  4 Next:  7% Place: Dungeon:2 ###♣ ♣..........@..### #.....# # Noise: ---------  Time: 2054.7 (0.0)♣..♣.♣.♣.♣...## #.^.....# # -) Nothing wielded♣..####....### #.....^...## Cast: Freezef h^/♣. ###... #....^!..... Memories (1) .###.# ..^.>.^^...### #.............^^.#w..^.#....#f hBAim: an endoplasm (lightly wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is severely wounded.You hit the endoplasm. _You kill the endoplasm! _n - a +6 ring of intelligencef h  You feel clever.22055.2 (0.5f hf h : _n - a +6 ring of intelligence (worn)f hP0 4f hw1 f hX4 ,f h@8 Xf hw: ,f h; f h[@ Bf hA f h!B f hrC f h!F f hDF f hJ f hM ,f heN f hNQ f h}Q V2===f hr ===f hs ,f ht f h 3====f hπ ,f h f h ,f h' f h ,f h? f hߌ S====f hI ,f h f h@ f h ,f h f hޘ ,f hϚ f hQ ,f h, f hm f h f h: f hw f h P4===f h f h ,f h f h. ,f hp f h- ===f h f h 5========f h ,f h f h f h ,f h` f h, f hk N6===f h f h ,f hP f hv ,f h f h f h f h7 f h R===f h f hv ,f h f h ,f h} f h\ ,f h( f h ,f h f h ,f h! f h) _ _You start resting.f h1 1112.2 (57.0)f h^2 87====f h2 %3.2 (58f hU8 f h:  f h; _Magic restored.g h4## ##.....##....#..#..♣..#. .# ##....#..##[#.....P..#. ## ##..##...####.##....#÷ + ##.'..#...##.#.....#. ####.>..###....).†.###. #.♣.♣........# #.♣ ♣..♣.♣.♣.♣......#####..### #.♣ ♣.g h'### #.....# #.♣..♣.♣.♣.♣...## #.^.....# #.♣..####....### #.....^...##.♣. ###... #....^!.. ###.# ..^.>.^^...# g hg hʺ14.2 (1.0)g hg hg h\## ##.....##....#..#..♣..#.# # ##....#..##[#.....P..#.# # ##..##...####.##....#÷. ##.'..#...##.#.....#. #. >..###....).†.###. .♣.♣.......g h]......# #. .♣ ♣..♣.♣.♣.♣......#####..### #.# #♣ ♣.### #.....# #.#♣..♣.♣.♣.♣...## #.^.....# #.#♣..####....### #.....^...##.#♣. ###... #....^!......#. ###.# ..^.>.^^...# g hgg hh&5g hng hqg h*B < ##....####.#.P♣..#.# ##.....##....#..#..♣..#.#  ##....#..##[#.....P..#.####..##...####.##....#÷.#g hB ! ##.'..#...##.#.....# ### #################... ..###....)†........###. g hB /♣.♣..................# #... ♣ ♣..♣.♣.♣.♣....@.#####..### #.# g hB 2♣ ♣.............### #.....# #.# ♣..♣.♣.♣.♣...g hC ^.....# #.# ♣..####....### #.....^...##.# ♣. ###... #....^!......#.###.# ..^.>.^^...##### #..........g hC U...^w..^g hDL g hXM &6g h[ g hY ##.....†..##)#.##...P♣♣P..#  ##....####.#.P♣..#.# ##.....##....#..#..♣..#.# ##....#..##[#.....P..#.## ##..##...####.##....#÷.## ##.'..#...##.#.....#...# ## #################.....# .###....)†###...# .♣..................# #...  ♣..♣.♣.♣.♣......#####..### #.###♣.............### #.....# #.#  ♣..♣.♣.♣.♣...^.....# #.#  ♣..####....### #.....^...##.#  ♣. ###... #....^!......#  .g hִ .###.# ..^.>.^^...##### #.............^g hl g hX E====7g hn h hh h ##.....†..##)#.##...P♣♣P..# h ho##.#..####.#.P♣..#.# ##.....##....#..#..♣..#.# ##....#..##[#.....P..#.## ##..##...####.##....#÷.## ##.'..#...##.#.....#...#  #.# ###....).†.###...# ♣.# #...# ♣..♣.♣.♣.♣......#####..### #.### ♣.### #.....# #.# ♣..♣.♣.♣.♣...## #.^.....# #.# ♣..####....## ♣. ### . # h hh hh&8h hh hKh hw##.....†..##)#.##...P♣♣P..# ##.#..####.#.P♣..#.# ##.....##....#..#..♣..#.# ##....#..##[#.....P..#.## ##..##...####.##....#÷.## ##.'..#...##.#.....#...#  #h h7x.# ....).†.###...# .# #...# ..♣.♣.♣.♣......#####..### #.### .### #.....# #.# ..♣.♣.♣.♣...## #.^.....# #.# ..####....# . ###. h hfxh hh h&9h hh hh h+Y##.....†..##)#.##...P♣♣P..# ##.#..####.#.P♣..#.# ##.....##....#..#..♣..#.# ##....#..##[#.....P..#.## ##..##...####.##....#÷.## ##.'..#...##.#.....#...# #h h,a.# ....).†.###...# # #...# ♣.♣.♣.♣......#####..### #.### ### #.....# #.# ♣.♣.♣.♣...## #.^.....# #.# ####.... h h,&h h;h hB<'20h hCh h Fh h##.....†..##)#.##...P♣♣P..#  ##.#..####.#.P♣..#.# ##.....##....#..#..♣..#.# h h0j##....#..##[#.....P..#.## ##..##...####.##....#÷.## ##.'..#...##.#.....#...# .# ....).†.h h5###...# # #...# ♣.♣.♣.♣......#####..### #.### h hϟ.### #.....# #.# ♣.♣.♣.♣...## #.^.....# #.# ####....### #.....^...##.#h h###... #....^!......#h h0###.# ..^.>.^^...### h hڪh h?&1h hah h h hÉ .....†..##)#.##...P♣♣P..# ##.#..####.#.P♣..#.#  ##.....##....#..#..♣..#.# ##....#..##[#.....P..#.## ##..##...####.##....#÷.## ##.'..#...##.#.....#...# .# ).†.###...# # #...# .♣.♣.♣......#####..### #.### .### #.....# #.# .♣.♣.♣...## #.^.....# #.# ....### #.....^.###... #....^!......# w h 0m   ribbon worm (wandering)###.# ..^.>.^^...##### #.........w# h hT @w.h h &2h hŚ h hG i h..#..####.#.P♣..#.# ##....#..#..♣..#.# #..##[#.....P..#.###...####.##....#÷i h'..#...##.#.....#...# ##############............# ..)........†........###...# ..# #...# ♣.♣.♣......#####@.### #.### ........### #.....# #.# ♣.♣.♣...## #.^.....# #.# ##....### #.....^...##.#  ###... #....^!......#i hu ###.# #..^.>.^^.w.###  ## ##..........# #^.$...^^.##w..^.#i hi h  @w.i hP &3i h= i h> + _Found 15 gold pieces.j hZ##....#..#..♣..#.# #..##[#.....P..#.###...####.##....#÷'..#...##.#.....#...# #############............# .)........†........###...# ...........# #...# j h|;♣.♣......#####..### #.### ........### #...@.# #.# ♣.♣...## #.^#.# #....### #.....^...##.# #... #....^!.w....#  ###.# #..^.>.^^...##j h## ## ##..........#  #^.$...^^.####.....^.##....#j h> j hK;w.j h&4j h/!j hg#j h" 9#..##[#.....P..#.###...####.##....#÷'..#...##.#.....#...# ############............# )........†........###...# .j h| x........# #...# ♣.♣#####..### #.### ......#####.....## #.# ♣.♣...## #.^#.# ...### #.....^...##.# #... #....^!w.....# j h B ###.# #..^.>.^^...###  ## ##..........# #^.$...^^.## ##.....j hԉ ^.##.###.##j h j hG R.wj hْ &5j h j hr k h:#..##...####.##....#÷.##  ##.'..#...##.#.....#... ############......... )........†..### ..... ♣.♣k ht#####..### #.## .......#####.....## #.# ♣.♣...## ##.^.....## ....### #.....^@..# ##... ^!......# k h  ###.# #..^.>.w^...###k h ## ##..........#  k h#^.$...^^.#k h+{#.....^.##  ##k hAD.##k hb0 ###.#k hyN###k hTk h&6k hSk h,k hk  ##.'..#...##.#.....#... ############......... )........†..### ..... ♣.♣k hol ?#####..### #.## .......#####.....## #.# ♣.♣...## ##.^.....## ....### #.....^...##.# ##... k hl j^!@.....#  ###.# #..^.>.w^...##k hl ) ## ##..........#  #^.$...^^.#k hl k#.....^.##k hm ##.....##  ###.### k hm 5## k hTy Ywwcatching breath)k h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.k h k h| B 5 7k h >FreezeHeld k h k h j _You are caught in a web! _There is a web here.l hӺ ##.'..#...##.#.....#...#Gobosan the Chiller ############............#Revenant )........†........###...#l h@Health: 36/36 ======================== ..................# #...#Magic: 6/7====================---- ♣.♣......#####..### #.###AC: 4Str: 11 .......#####.....## #.#EV:  5 l h˻Int: 22 ♣.♣...## ##.^.....###.#SH: 0Dex: 9 ....### #.....^...##.#XL:  4 Next:  7% Place: Dungeon:2 ##... #....^!@.....#l hNoise: ---------  Time: 2127.2 (0.0)  ###.# #..^.>.w^...###-) Nothing wielded## ##..........#l hZ=Cast: Freeze#^.$...^^.##Memories (1) Held ##.....^.##l h##.....##w   ribbon worm###.###l hV##Confirm with . or Enter, or press ? or * to list all spells.l hżAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel hIAim: a ribbon worm (catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is lightly wounded.l hhk0----10 =8.2 (1l h l hl hT  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is lightlyl h1F wounded. _The web tears apart. The ribbon worm bites you.l h/m ##.'..#...##.#.....#...#Gobosan the Chiller ############............#Revenant )........†........###...#Health: 30/36 ====================---- ..................# #...#Magic: 5/7=================------- ♣.♣......#####..### #.###AC: 4l h Str: 11 .......#####.....## #.#EV: 10Int: 22 ♣.♣...## ##.^.....###.#SH: 0Dex: 9 ....### #.....^...##.#XL:  4 Next:  7% Place: Dungeon:2 l hߗ9##... #....^!@.....#Noise: =--------  Time: 2128.2 (0.0)  l h###.# #..^.>.w^...###-) Nothing wielded## ##..........#l h.Cast: Freeze#^.$...^^.##Memories (1) l hT##.....^.####.....##w   ribbon worml hyB###.#####l hPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  You freeze the ribbon worm!  l hThe ribbon worm is heavily wounded.You hit the ribbon worm.  The ribbon worm is heavily wounded.l hZ29-9.2 (1l hl hr  Aim: a ribbon worm (lightly wounded, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is heavily wounded.You hit the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you.l h4 ##.'..#...##.#.....#...#Gobosan the Chiller ############............#l hRevenant )........†........###...#Health: 29/36 ===================----- ..................# #...#Magic: 4/7=============----------- ♣.♣......#####..### #.###AC: 4Str: 11 l ha.......#####.....## #.#EV: 10Int: 22 ♣.♣...## ##.^.....###.#l h!SH: 0Dex: 9 ....### #.....^...##.#l hM+XL:  4 Next:  7% Place: Dungeon:2 ##... #....^!@.....#l hsNoise: =--------  Time: 2129.2 (0.0)  ###.# #..^.>.w^...###l h-) Nothing wielded## ##..........#Cast: Freezel h#^.$...^^.##Memories (1) ##.....^.##l h##.....##w   ribbon worml hB###.#####l h#Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  l hD`You freeze the ribbon worm.  The ribbon worm is heavily wounded.l hYou hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.l h,30.2 (1l hyl h  Aim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm.  l h The ribbon worm is heavily wounded.You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded. _The ribbon worm bites you but does no damage.l h  ##.'..#...##.#.....#...#  Gobosan the Chiller ############............#  Revenant )........†........###...#  Health: 29/36 ===================----- ..................# #...#  Magic: 3/7==========-------------- ♣.♣......#####..### #.###  AC: 4Str: 11 .......#####.....## #.#  EV: 10l h& iInt: 22 ♣.♣...## ##.^.....###.#  SH: 0Dex: 9 ....### #.....^...##.#  XL:  4 Next:  7% Place: Dungeon:2 ##... #....^!@.....#  Noise: =--------  Time: 2130.2 (0.0)  ###.# #..^.>.w^...###  -) Nothing wielded  ## ##..........#  Cast: Freeze #^.$...^^.##  Memories (1)  ##.....^.##  ##.....## w   ribbon worm ###.### l hC ##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l hl BAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm!l h!   #.... )†...... .....# #...# ###..### #.### ##.....## #.#  ##.^.....###.# l he!  #.....^...##.#  #....^!@.....#  ###.# #..^.>.^^...###  ## ##..........#  #^.$...^^.##  ##.....^.## ##.....## ###.### l h! 6## l hB$ 30=111.2 (1Freezel h( l hi* Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel h* Aim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm! _You kill the ribbon worm!l h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l h@ l h l hx l h  l h2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m hm h0m hlm h!  Casting: Freeze (safe; 1% risk of failure)m hb!donfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m hwm hݕm hRm hS,m h&m h ,m h$m h>,m hm h91m hw3=m hm h<,m hm hm hpP4===m hm hE,m hۻm hm h4E2=m hIm h,m hm hjm h<===m hm h,m hrm h3==m hem h9,m h\m hK,m hm hm h4V4=m hm h9m hQ5====m hm hlm hm hm h!,m hm hm hL5=m hm hm hL=====m hm h~m hm hm h,m hCm h -onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.m h053.2 (22.0)m hd6==-m h&%4.2 (23m hm h" _HP restored.m h4m hm h,m hm h~m hm hGm hcd6===m hm hm h?:=m hqm h,m hm h,m h^m h1m h{<===m hm h,m h%m hm hm hPm h,,m h_m h2,m him h,m hBm h_ _You start resting.m h-66.2 (12m h(]7====7.2 (13m hm h% _Magic restored.m hA 4m h m h܌ m hO m hY ,m h&  ##.'..#...##.#.....#...###......# .).†........###...#......# #...# .♣.♣......#####..### #.###.#####.....## #.# m hp .♣.♣...## ##.^.....###.# #....### #.....^...##.##... #....^@......#m h  ###.# #..^.>.^^...### ## ##.# #^.$...^^.## m hʚ  ##.....^.##  ##.....## m h  ###.###  ##m hB 18.0)m hݡ +9.2 (2m hW m h  m h; D_o - a black potionn hLi4n hjn hjmn h7pn hsBn hvn hv=====n hwn hyn h{,n h|n h,n h؀n hM _You now have 94 gold pieces (gained 15).n h4n hvn hn h,n h n hn hn hΐn hrn hn h&Bn hn h n hgn h,n hqn hn hn hn hϧn hn hkn hn hn h@n h{n hsn hMn h,n hѷn hn hJ,n h+n hTn hn h&n hn h=n hPn hn hn hn h,n h%n hn hn hBn hn hn hX,n hln hFn h,n hn hn h,n hn hn h,n hn hfn h,[39;49mn h,n h ,n hn hn hn h7n hn hm n h ,n hn hn hn hdn h7n hn hn hn hn n h|%n h'n h-(n h(n h2.n h0n h0n h>2n h7n h8:n h:n h;n hi@n hC,n hDn hIn hKn hLn hLn h\U>  You see here a +0 dagger.n hVn hRW _n hXn h]n h`,n han hdn hwhn hhn hin hon hrn hrn h_tn hP{n ha}n h}n h$n h2n h݈n hn hHn hɒBn hqn han h,n h,n hա,n hn h  You see here an adder corpse. _n hn hkBn hn h,n hn hn hn h5n hn hn hn h.n hn hn h<,n hWn hn hA,n hn hn hn h n hn hn hK,n hkn hn h ,n hn h n h,n hn hn h,n hn h n h$n h$n h&n h +n hs0,n h1n h4n h6,n h7n h:n h=n h >n h{?n h*Cn hEn hFn hGn htKn h;M,n hMn hSC  You see here a +0 short sword.n h"Vn hV _n hWn hZn h],n hX^n h2an hc,n h"  # #....#.##.#..#..  ..######....#..#.#.##.## .P#..#.##.#n hg" F.h..#.#.....####.....#............# ##...###n h" #########÷##.###....# .'.##..#..#..#..'...#n h" .#...##.## ##..##...##.##.##...#)..###♣..# #....##.†#..#..#...##...##.P..# #.....##...##.##...##...#..♣♣.#.##..#..#...###.....♣.♣.#n h&# n h(% n h. M.hn h/ 16.2 (1.0)n h; o h' ####.♣♣.♣####..... ....### ##..######.......< ##..# #.....##.) ####...# ##.....##.# #....#.#####......##.## # #....#.##..#..#.. ..######....#..#.#.##. #.P#.#.##.#.#.#.....####.....#.h..........# ##...############÷##.###....# ..'.##..#..#..#..'...#.#...##.## .##..##...##.##.##...#)..###♣..# .#....##.†#..#..#...##...##.P..# ##.....##...##.##...##...#..♣♣.# #.##..#..#...###.....♣.♣.#o ho hM7o ho ho h ####.♣♣.♣####..... ......### ##..######.< . ##..# #.....##.) ####...# ##.....##.# #....#.#####......##.## # #....#.##...#..# ..######....#..#.#.##. ##.P#.#.##..#.#.....####......h..........# ##...#######÷##.###....# #..'.##..#..#..#..'...#.#...##.## ..##..##...##.##.##...#)..###♣..# o h..#....##.†#..#..#...##...##.P..# .##.....##...##.##...##...#..♣♣.# .#.##..#..#...###.....♣.♣.#o hto h;o h h.ho h@==8Freezeo ho h- _Natasha hisses angrily.o hX '####........♣♣.♣####.....# Gobosan the Chiller.....................###.. Revenant########..######.......<.. Health: 36/36 ======================== .o h ##..# #.....##.). Magic: 6/7====================----####...# ##.....##.#. AC: 4Str: 11#....#.#####......##.## EV: 10Int: 22o h -# #....#.##.........#..#. SH: 0Dex: 9o h$ 3..######....#..#.........#.##. XL:  4 Next: 11% Place: Dungeon:2 o h ##.P#..........h@...........#.##. Noise: ==-------  Time: 2238.2 (0.0) ................#.#.....####..... -) Nothing wielded ........................# ##...## Cast: Freeze o h &####################÷##.###....# Memories (1) #..'.##..#..#..#..'...#.#...##.## o h= ..##..##...##.##.##...#)..###♣..# h   Natasha ..#....##.†#..#..#...##...##.P..# .##.....##...##.##...##...#..♣♣.# .#.......##..#..#...###.....♣.♣.#Press: ? - help, Shift-Dir - straight lineAim: Natasha (100% to hit)  You freeze Natasha!  o hl Natasha is heavily wounded.You hit Natasha but do no damage.Natasha is heavily wounded.o h xAim: Natasha (100% to hit)  You freeze Natasha!  Natasha is heavily wounded.You hit Natasha but do no damage.Natasha is heavily wounded.  Natasha stares at you and mumbles some strange words.o hY o h}o hD~b4---9.2 (1o hjo hd. _The magic dart hits you.p hh ####........♣♣.♣####.....# Gobosan the Chiller .....................###.. Revenant ########..######.......<.. Health: 34/36 ======================-- p hx. ##..# #.....##.). Magic: 5/7=================------- ####...# ##.....##.#. AC: 4Str: 11 #....#.#####......##.## EV: 10Int: 22 # #....#.##.........#..#. SH: 0Dex: 9 p hV ..######....#..#.........#.##. XL:  4 Next: 11% Place: Dungeon:2 ##.P#..........h@...........#.##. Noise: =--------  Time: 2239.2 (0.0) p h................#.#.....####..... -) Nothing wielded ........................# ##...## Cast: Freeze ####################÷##.###....#  Memories (1) #..'.##..#..#..#..'...#.#...##.## ..##..##...##.##.##...#)..###♣..# h   Natasha ..#....##.†#..#..#...##...##.P..# .##.....##...##.##...##...#..♣♣.# p h.#.......##..#..#...###.....♣.♣.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (heavily wounded, 100% to hit)  You freeze Natasha!  You kill Natasha!p h_ .... ..#<p hQ9 ##..# ) ####...#  #....#.#####.. # #....#.##..... p h ##....#..#...........†@..............#.#....................# ###########÷##. p hP.##)†p hU p h Q4640.2 (1Freezep hbAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (heavily wounded, 100% to hit)  You freeze Natasha!  You kill Natasha! p hb_Natasha yowls pathetically as she dies!p hs p hi _Your Fighting skill increases to level 2!p h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p h4p h"p h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p h4p hp h F _Unknown command.q hڢJq hq hq hZq hdq hq hq hq h4#5q h)=q hq h,q h7q hq h,q hq hh - _You start resting.q h+5.2 (5q hR6==q h 6-6.2 (6q hq hb" _HP restored.q h Jq hc Bq h9 q h N6===q h q h q h q h q hW q h :=q h q h% q hg q h` q h q hF <===q h@ q h ,q h- q h ,q h q h! ,q h" q h<% ,q h6& q h) ,q h>+ q h4 _ _You start resting.q h3> 057.2 (11.0)q h> ]7====8.2 (12q hF q hoH % _Magic restored.r hSJr hTr hr h,r hŲ%  r hIYou see here the felid corpse of Natasha.r hϵr hV _r h r hr h,r hԻr hŽr hS====r hEr hr h/,r hr hr h,r hr hr h,r hnr hr hr hr hqr hnr hr hr hpr h/r hp,r hHr h0r hm,r h}r hr h #.......♣♣. ..>.# ####........♣♣ .... ..... r hbG♣♣ .P.# ########..####♣P♣. ♣..## ##..# ♣P. ♣PP.# ####...#  ... ♣... #....#.#### r hM#.#.P♣..# #....#.##. #.#....@######....#..#.69.2 (11r h ###.###.P#..........†. r hr###...<........#.#.. r h!.#...<....................... #..########################÷  ##..#...#..'.##..#..#..#..'.. r h_ #...###...##..##...##.##.##..  #...#.##..#....##.†#..#..#... r h_ ###...#....##.....##...##.##...r hr h-70.2 (12r h4r h+9 _Found an escape hatch in the floor.r haX `r hr` nr hDc Br hd r hd r hMe r hf r hoj Xr hm r hDm r h2n r h{p r hs r hs r ht r hu r h@w r hw r h x r h z r hZ{ r h{ r h| r hU} r h r h r h r h" r h r hM r hu r hT r h{ r h r h% r h r hs ,r h r h, r h r hҗ r h r h r ho r h r h r h r h r hQ r h r hڪ r h r h r h r h r h r ha r h ,r hö r h r h ,r h r h r h] r h r h r h/ r h_ r h r h0 r h{ r h ,r hV r hf r h] ,r h r h r h ,r hS r hL r h; r h r hg nr h r h2 ,r h r h r h r hW r h r hZ r h ,r h r h r h ,r h1 r h8 r h r h r hf r h r h r h r h r hs r h r h_ r h r h r hl r h r h r h r h@ r ho r h r h r h ,r h r h r h- ,r h r h r h r h r hF r h r h r h ,r hK r h r h r h r hk r h' r h r h r h r hC r h r h r h r h r h ,r h: r h r h r hI r h r h r h! r h " r h&" r h" r h# r h$ r h2$ r h% r h, e #..##.#....#.##   ##....♣.♣..#[#..   ####.♣.♣..###   #.♣.♣..##... r h,   #.#.#..##...   #.#....#...#   #.###..#...+   ########.# #..##†##  r h, + #.@......# #.....   #.######.# ##.#..## r h-   #.. ♣♣♣ ......   #S♣ ###.##### r h%- |  #. .... r h?- E  ## ##### S   ball python (constriction, asleep)   r hW- , r h3 .320.2 (50r hg4 ,1.2 (51r h: r h< ^ _A ball python comes into view.s hy  ##....♣.♣..#[  ####.♣.♣..###   #.♣.♣..   #.#.#..##   #.#....   #.###..#...  ########.# #..##†#   #........# #......   #@######.# ##.#..#  .♣ ♣♣♣ .......   #S♣♣ ###.####   #. ....   #######       s hs h|S.S)s hK==2.2 (1.0)Freezes hs h˾5 _The ball python hisses angrily.s h\  ##....♣.♣..#[#. Gobosan the Chiller ####.♣.♣..###. Revenant #.♣.♣..##.. Health: 36/36 ======================== s hl] ;#.#.#..##.. Magic: 6/7====================---- #.#....#... AC: 4Str: 11 #.###..#... EV: 10Int: 22 ########.# #..##†# SH: 0Dex: 9 #........# #...... XL:  4 Next: 46% Place: Dungeon:2 #@######.# ##.#..# Noise: ==-------  Time: 2322.2 (0.0) s h] #.S♣ ♣♣♣ ....... -) Nothing wielded #.♣♣ ###.#### Cast: Freeze #. ....  Memories (1)  ## #####  s h]  S   ball python (constriction)s h^ @Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  s hu^ Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.s h f |[s h`f  ########.# #..##† #........#    #..♣ ♣♣♣  #.♣♣ s hf #. ....  ## s hf #s hk ;7-3.2 (1s hk ZFreezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  s hk iYou freeze the ball python. _You kill the ball python!s h]q s ht m _Your Spellcasting skill increases to level 3!t ht h>,t ht h% _t hCXt h1,t ht h^,t hȪt h$t h[t ht h+,t ht hϯt h t hTt ht h>t hzt h9t hs#7t hB====t ht h,t ht h't hrt ht ht ht h\,t ht hIt ht h=====t ht ht h,t ht ht ht h&t ht hht h,t hLt ht ht hjt ht hwt h&t hqt ht ht ht,t hbt hzt ht ht ht ht h,t hwt ht h! #.#.#..##...#  #.#....#...##  #.###..#...+  ########.# #..##†###### ## t h#........# #.......>..### ##.######.# ##.#..##.♣.♣ #..♣ ♣♣♣♣♣ .........♣.♣..♣ #.♣♣♣♣♣...♣###.######♣.♣ t h%#...♣P.♣..@......> ♣^♣..♣--44.2 (t h21.0) ##♣...PP♣♣♣####### ♣.♣..#t h(u ♣♣♣♣♣♣♣  ♣.♣..t h[ #...## ##### t ht ht h%F-5.2 (22t hOt h; _Found a stone staircase leading down.u h u h4u h5u h@,u h<,u hu hu hu hu hC,u hu hu h̷u h.u hܸu hu hWu hu h_u hu htu hu hu hN,u hu h a  You see here a bat skeleton.u h u hS  _u hu hu hW ,u h:"u h/@  There is an open door here.u h:5##.###.....##.##...##......####.. #..##..#...#..#...####......##... #..##.#....#.##...#gl##......#... ##....♣.♣..#[#...##.g ##.....†..####.♣.♣..###...#.. ##.......##.♣.♣..##...##.# ##.....###.#.#..##...#..# ##....#.#.#....#...##.# ##..###.###..#...'@.# ##.'.. #####.# #..##÷###### ########### ......# #.......>..###....)...... u h6#####.####.#..##.♣.♣.............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.... ♣♣♣...♣###.######♣.♣............. gg 2 goblins (asleep) ♣P.♣.........>...♣^♣..♣.♣.♣.♣...# l   frilled lizard (asleep) ..PP♣♣♣##########♣.♣..####....### ♣♣♣♣♣♣.♣..# ###.....u h}OY55.2 (106.2 (11u heu hin _A frilled lizard and 2 goblins come into view.v hɎ V.###.....##.##...##......####. ..##..#...#..#...####......##...# ..##.#....#.##...#gl##......#...# #....♣.♣..#[#...##.g ##.....†..# v h` ####.♣.♣..###...#.. ##.#.#.♣.♣..##...##.# ##.....##.#.#.#..##...#..# ##....#.#.#....#...##.# ##..##.#.###..#...'.@# ##.'..#.# #..##÷###### #v h &# #.......>..###....)..####.#..##.♣.♣.♣♣♣♣♣..........♣.♣..♣.♣.♣.♣....♣###.######♣.♣.# P.♣.........>...♣^♣..♣.♣.♣.♣...# .PP♣♣♣#♣.♣..####....# ♣.♣..# ###.v h s  The goblin shouts! x2; You hear a shout! You hear a bark! You hear a shout! x2v hš v h6 v h 7 l.g.ggglYou hear an angry hiss. You hear a shout! You hear an angry hiss.===7.2 (1.0)v hL v hJ J _You hear a shout! You hear a bark! You hear a shout!w hU..###...#...#...#......##.. #.###.....##.##...##......####....#...#..#...####......# ..##.#....#.##...#l.##......#... #...[#...##g. ##.....†..## ####...#.g ##.......♣.♣..##...##.# ##.....##w h#..##...#..# ##........#...####..##.. w hr #.###..#...'..# ##.'.. ######÷###### ############# .....# #.......>..###....) ####.####.#..##.......  ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣..... ♣♣...♣###.######♣.♣............. P.♣.........>...♣^♣..♣.♣.♣.♣... .PP♣♣♣#############....####w hBw hy..lg8 _You hear a shout! x4w hbp  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w h= 4w hE w hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y hry h,y h}El..gy h79Freezey hy h* _You hear a shout! x3y h#...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##...##......####... Revenant ..##..#...#..#...####......##...# Health: 36/36 ======================== ..##.#....#.##...#..##......#...# Magic: 6/7====================---- #....♣.♣..#[#...##l. ##.....†..## AC: 4Str: 11 ####.♣.♣..###...#.. ##.......#. EV: 10Int: 22  #.♣.♣..##...##g# ##.....##. SH: 0Dex: 9  #.#.#..##...#g.# ##....#.. XL:  4 Next: 47% Place: Dungeon:2  #.#....#...##@# ##..##.. Noise: ===------  Time: 2359.2 (0.0)  #.###..#...'..# ##.'..# -) Nothing wielded ####.# #..##÷###### ############# Cast: Freeze .....# #.......>..###....)....... Memories (1)  hd####.####.#..##.♣.♣..............  ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣..... gg 2 goblins ♣♣...♣###.######♣.♣.............# l   frilled lizard P.♣.........>...♣^♣..♣.♣.♣.♣...## .PP♣♣♣##########♣.♣..####....####Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin!y he   Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 1% risk of failure)  y h Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin!  You kill the goblin!y h y hi###..#[#...##.. †.l  ##.#  #    #...'..# y hv #..##÷######  >)     goblin>...♣^y h4860.2 (1y h!y h#' _You hear a shout!z hXi#...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##...##......####... Revenant ..##..#...#..#...####......##...# Health: 36/36 ======================== ..##.#....#.##...#..##......#...# Magic: 5/7=================------- #....♣.♣..#[#...##.. ##.....†..## AC: 4Str: 11 ####.♣.♣..###...#.l ##.......#. EV: 10Int: 22  #.♣.♣..##...##.# ##.....##. SH: 0Dex: 9 z hYL #.#.#..##...#g.# ##....#.. XL:  4 Next: 48% Place: Dungeon:2  #.#....#...##@# ##..##.. Noise: ===------  Time: 2360.2 (0.0)  #.###..#...'..# ##.'..# -) Nothing wielded ####.# #..##÷###### ############# Cast: Freeze .....# #.......>..###....)....... Memories (1) ####.####.#..##.♣.♣..............  ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣..... g   goblin ♣♣...♣###.######♣.♣.............# l   frilled lizard P.♣.........>...♣^♣..♣.♣.♣.♣...## .PP♣♣♣##########♣.♣..####....####z hYCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z h%ZAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.z h]z hg###..#[#...##.. †..  ##l#  ).#    #...'..#  #..##÷######  >)  l   frilled lizard>...♣^z hsjo9--1.2 (1Freezez hpz htMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. _You kill the goblin!{ hgYg.lg   Robinl   frilled lizard{ hha---2Freeze{ hp{ hx _Robin of the Strong Arm comes into view. They are wielding a +3 dagger.{ ho#...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##...##......####... Revenant ..##..#...#..#...####......##...# Health: 36/36 ======================== ..##.#....#.##...#.g##......#...# Magic: 4/7=============----------- #....♣.♣..#[#...##.. ##.....†..## AC: 4Str: 11 ####.♣.♣..###...#.. ##.......#. EV: 10Int: 22  #.♣.♣..##...##.# ##.....##. SH: 0Dex: 9  #.#.#..##...#l.# ##....#.. XL:  4 Next: 49% Place: Dungeon:2  #.#....#...##@# ##..##.. Noise: ---------  Time: 2362.2 (0.0)  #.###..#...'..# ##.'..# -) Nothing wielded ####.# #..##÷###### ############# Cast: Freeze .....# #.......>..###....)....... Memories (1) ####.####.#..##{ h..♣.♣..............  ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣..... g   Robin ♣♣...♣###.######♣.♣.............# l   frilled lizard P.♣.........>...♣^♣..♣.♣.♣.♣...## .PP♣♣♣##########♣.♣..####....####Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard!{ h>{ h###..#[#...##.g †..  ##.#  ).#    { h" #...'..#  #..##÷######  >)  >...♣^{ h5 o50=3.2 (1Freeze{ hF{ hMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (100% to hit)  You freeze the frilled lizard! _You kill the frilled lizard!| hpW#.###.....##.##...##......####.##..#...#..#...####...... #..##.#....#.##...#..##......#... ##....♣.♣..#[#...##.g ##.....†  ####.♣.♣..###...#.. ##.......  #.♣.♣..##...##.# ### #.#.#..##...#).# ##.... #.#....#...## ##..## #.###..#...'@.# ##.' | hX#####.# #..##÷###### ########### ......# #.......>..###....)...... #####.####.#..##.♣.♣......  ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣ ♣♣♣...♣###.######♣.♣........P.♣.........>...♣^♣..♣.♣.♣.♣ ..PP♣♣♣##########♣.♣..####....# ♣♣♣♣♣ ♣.♣..# ###.....| ht| hJ.g| hF.-4| h)| h+| h" ##.###.....##.##...##......####  #..##..#...#..#...####......##  #..##.#....#.##...#..##......#  ##....♣.♣..#[#...##.. ##.....†.. ####.♣.♣..###...#.g ##. #.♣.♣..##...##.# ##..... #.#.#..##...#).# ##....# #.#....#...##.# ##..## #.###..#...@..#| hd1 ##.'#.# #..##÷###### .# #.......>..###....)#.####.#..##.♣.♣ ♣ ♣♣♣♣♣....♣.♣..♣.♣.♣.♣♣...♣###.######♣.♣  .♣P.♣.>...♣^♣..♣.♣.♣.♣... .PP♣♣♣#♣.♣..####....## ♣ ♣.♣..# ###.... | hc| h @-5| hf| hQ _There is an open door here.| h/ | h | h} | h | hX | he ,| h/ gg   Robin| h$    ##  [#. †  ##...#.g  #...##.# | ho$  ##...#)g#  #...##.#  #...@..# 6| h$%  #..##÷######  #.......>)#.# ..#>...♣^  _You start resting.| hc    ##  [#. †  ##...#.g  #...##.#  ##...#)g#  #...##.#  #...@..#  #..##÷######  #.......>)| hF #.# ..#>...♣^  | h | hS | h Z _Robin is nearby!} hBS##.###.....##.##...##......####. #..##..#...#..#...####......##. #..##.#....#.##...#.h##......#. ##....♣.♣..#[#...##.. ##.....†..#####.♣.♣..###...#.. ##.##.♣.♣..##...##.# ##.....##.#.#..##...#)g# ##....#.} hUa#.#....#...##.# ##..##.#.###..#...'@.# ##.'..# #..##÷###### ## #.......>..###....)..####.#..##.♣.♣.  ♣♣♣♣♣....♣.♣..♣.♣.♣.♣....♣###.######♣.♣. ♣P.♣.>...♣^♣..♣.♣.♣.♣...# h   jackal (wandering)PP♣♣♣#♣.♣..####....# ♣.♣..# ###.} hhX} h[} h^} hh..h.g} hi77Freeze} hCq} htY _A jackal comes into view.} h ##.###.....##.##...##......####.. Gobosan the Chiller #..##..#...#..#...####......##... Revenant #..##.#....#.##...#..##......#... Health: 36/36 ======================== ##....♣.♣..#[#...##.. ##.....†..# Magic: 3/7==========--------------  ####.♣.♣..###...#.h ##.......# AC: 4Str: 11  #.♣.♣..##...##.# ##.....## EV: 10Int: 22 } h R #.#.#..##...#).# ##....#. SH: 0Dex: 9  #.#....#...##g# ##..##. XL:  4 Next: 50% Place: Dungeon:2  #.###..#...'@.# ##.'.. Noise: ---------  Time: 2367.2 (0.0) #####.# #..##÷###### ############ -) Nothing wielded ......# #.......>..###....)...... Cast: Freeze #####.####.#..##.♣.♣............. Memories (1)  ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.... } h ♣♣♣...♣###.######♣.♣............. g   Robin ♣P.♣.........>...♣^♣..♣.♣.♣.♣...# h   jackal ..PP♣♣♣##########♣.♣..####....### ♣♣♣♣♣ ♣.♣..# ###.....Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +3 dagger, wearing a +0 animal skin and wearing a +0  helmet (100% to hit)  You freeze Robin!  Robin is heavily wounded.You hit Robin but do no damage.} h|$ ###..#[#...##.. †  ..  #...##h#  ##...#).#  #...##g#  #...'@.# } h%  #..##÷######  >)   >...♣^   Aim: Robin, wielding a +3 dagger, wearing a +0 animal skin and wearing a +0  helmet (100% to hit)  You freeze Robin!  } h6% Robin is heavily wounded.You hit Robin but do no damage.Robin is heavily wounded.} h& 3=8.2 (1} h/ } h2 8 _Robin hits you but does no damage.~ h\*##.###.....##.##...##......####.. Gobosan the Chiller #..##..#...#..#...####......##... Revenant #..##.#....#.##...#..##......#... Health: 36/36 ======================== ##....♣.♣..#[#...##.. ##.....†..# Magic: 2/7======------------------  ####.♣.♣..###...#.. ##.......# AC: 4Str: 11 ~ h^ #.♣.♣..##...##h# ##.....## EV: 10Int: 22  #.#.#..##...#).# ##....#. SH: 0Dex: 9  #.#....#...##g# ##..##. XL:  4 Next: 50% Place: Dungeon:2  #.###..#...'@.# ##.'.. Noise: =--------  Time: 2368.2 (0.0) #####.# #..##÷###### ############ -) Nothing wielded ......# #.......>..###....)...... Cast: Freeze #####.####.#..##.♣.♣............. Memories (1)  ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.... ♣♣♣...♣###.######♣.♣............. g   Robin ♣P.♣.........>...♣^♣..♣.♣.♣.♣...# h   jackal ..PP♣♣♣##########♣.♣..####....### ♣♣♣♣♣ ♣.♣..# ###.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a ~ ho^+3 dagger, wearing a +0 animal skin and wearing a +0  helmet (heavily wounded, 100% to hit)  You freeze Robin!~ h`~ hbb~ h l###..#[#...##.. †  ..  #...##.#  ##...#).#  #...##h#  #...'@.# ~ hl #..##÷######  >)  h   jackal>...♣^  ~ hpm3====659.2 (1~ h?x~ hz+  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +3 dagger, wearing a +0 animal skin and wearing a +0  ~ h{helmet (heavily wounded, 100% to hit)  You freeze Robin! _You kill Robin!~ h O##.###.....##.##...##......####.. Gobosan the Chiller #..##..#...#..#...####......##... Revenant #..##.#....#.##...#..##......#... Health: 36/36 ======================== ##....♣.♣..#[#...##.. ##.....†..# Magic: 2/7~ h& ======------------------  ####.♣.♣..###...#.. ##.......# AC: 4Str: 11  #.♣.♣..##...##.# ##.....## EV: 10Int: 22  #.#.#..##...#).# ##....#. SH: 0Dex: 9 ~ hk  #.#....#...##h# ##..##. XL:  4 Next: 65% Place: Dungeon:2  #.###..#...'@.# ##.'.. Noise: =--------  Time: 2369.2 (0.0) #####.# #..##÷###### ############ -) Nothing wielded ~ h $......# #.......>..###....)...... Cast: Freeze #####.####.#..##.♣.♣............. Memories (1)  ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.... ~ hϊ ♣♣♣...♣###.######♣.♣............. h   jackal ♣P.♣.........>...♣^♣..♣.♣.♣.♣...# ~ h g..PP♣♣♣##########♣.♣..####....### ♣♣♣♣♣ ♣.♣..# ###.....~ h, @Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ~ hU Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal!~ h ~ ho sM###..#~ h$ [#...##.g †  ..  #...##.#  ##...#).#  #...##)#  #...'@.#  #..##÷###### ~ h > >)  g   hobgoblin>...♣^ ~ h[ g  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (100% to hit)  You freeze the jackal!  You kill the jackal!~ h g770.2 (1Freeze~ h ~ hί \ _A hobgoblin comes into view. hr, ##.###.....##.##...##......####  #..##..#...#..#...####......##  #..##.#....#.##...#..##......#  ##....♣.♣..#[#...##.g ##.....†.. ####.♣.♣..###...#.. ##. hys #.♣.♣..##...##.# ##..... #.#.#..##...#).# ##....# #.#....#...##)# ##..## #.###..#...@..# ##.'#.# #..##÷###### .# #.......>..###....)#.####.#..##.♣.♣ ♣ ♣♣♣♣♣....♣.♣..♣.♣.♣.♣♣...♣###.######♣.♣ hs .♣P.♣.>...♣^♣..♣.♣.♣.♣... ht' .PP♣♣♣#♣.♣..####....## ♣ ♣.♣..# ###....  h h.-1 h h}  hʋC_There is an open door here. h` hټ, h hh hƿ hl hr h hK hg-g   hobgoblin hO    ##   hCX[#. †  ##...#..  #...##.#   hrL##...#).#  #...##g#   hS#...@..# 4.2 (3 hL #..##÷######  #.......>)#.#  h..#>...♣^  _You start resting. ho   ##  [#. †  ##...#..  #...##.#  ##...#).#  #...##g#  #...@..#  hp #..##÷######  #.......>)#.# ..#>...♣^   h4r hz h}` _A hobgoblin is nearby! h0 ##.###.....##.##...##......####. #..##..#...#..#...####......##. #..##.#....#.##...#g.##......#. ##....♣.♣..#[#...##.. ##.....†..#####.♣.♣..###...#g. ##.##.♣.♣..##...##.# ##.....##.#.#..##...#).# ##....#.#.#....#...##g# ##..##.#.###..#...'@.# ##.'..# #..##÷###### ## #.......>..###....)..####.#..##.♣.♣.  ♣♣♣♣♣....♣.♣..♣.♣.♣.♣....♣###.######♣.♣. ♣P.♣.>...♣^♣..♣.♣.♣.♣...# gg 2 goblins (wandering)PP♣♣♣#♣.♣..####....# ♣.♣..# ###. h h  2 goblins come into view. hf  hP. S.g1 wandering)S   ball python (constriction, wandering)The hobgoblin barely misses you. hD=5.2 (1Freeze h  hm^ _A ball python comes into view. hݣ##.###.....##.##...##......####.. Gobosan the Chiller #..##..#...#..#...####......##... Revenant #..##.#....#.##...#g.##......#... Health: 36/36 ======================== ##....♣.♣..#[#...##.S ##.....†..# Magic: 1/7===---------------------  ####.♣.♣..###...#.. ##.......# AC: 4Str: 11  #.♣.♣..##...##g# ##.....## EV: 10 h1Int: 22  #.#.#..##...#).# ##....#. SH: 0Dex: 9  #.#....#...##g# ##..##. XL:  4 Next: 67% Place: Dungeon:2  #.###..#...'@.# ##.'.. Noise: =--------  Time: 2375.2 (0.0) #####.# #..##÷###### ############ -) Nothing wielded ......# #.......>..###....)...... Cast: Freeze #####.####.#..##.♣.♣............. Memories (1)  hM ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.... ♣♣♣...♣###.######♣.♣............. g   hobgoblin ♣P.♣.........>...♣^♣..♣.♣.♣.♣...# gg 2 goblins (1 wandering) ..PP♣♣♣##########♣.♣..####....### S   ball python (constriction, wandering) ♣♣♣♣♣ ♣.♣..# ###.....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin! honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin!  You kill the hobgoblin! hO, hc###..#[#...##g. †  .S  #...##.#   hQ##...#g.#  #...##)#  #...'@.#  #..##÷######  >)  gg 2 goblins>...♣^S   ball python (constriction) h9   hn9=6.2 (1Freeze h hUG _The ball python hisses angrily. You hear a shout! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h&o ho hx h| _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  ##.###.....##.##...##......####  #..##..#...#..#...####......##  #..##.#....#.##...#..##......#  ##....♣.♣..#[#...##g. ##.....†.. h  ####.♣.♣..###...#.S ##. #.♣.♣..##...##.# ##..... #.#.#..##...#g.# ##....# #.#....#...##)# ##..## #.###..#...@..# ##.'#.# #..##÷######  hR n.# #.......>..###....)#.####.#..##.♣.♣ ♣ ♣♣♣♣♣....♣.♣..♣.♣.♣.♣♣...♣###.######♣.♣ .♣P.♣.>...♣^♣..♣.♣.♣.♣....PP♣♣♣#♣.♣..####....## h  ♣ ♣.♣..# ###....  h  hm )gg   goblin h 6--7 _ h  hM Q _There is an open door here. h ##.###.....##.##...##......#### #..##..#...#..#...####......## #..##.#....#.##...#..##......# ##....♣.♣..#[#...##g. ##.....† ####.♣.♣..###...#.S ## #.♣.♣..##...##.# ##..... #.#.#..##...#).# ##.... #.#....#...##g# ##.. #.###..#..@'..# ##.'#.# #..##÷###### .# #.......>..###....) .######.####.#..##.♣.♣ .♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣♣...♣###.######♣.♣ ..♣P.♣.........>...♣[34 hm^♣..♣.♣.♣.♣ ♣...PP♣♣♣####♣.♣..####....♣ ♣.♣..# ### h h :)g h H--8 _ h h h 0 #...###...#...#...#......##..#.###.....##.##...##......####.#...#..#...####......#..##.#....#.##...#..##......###...[#...##g. ##.....†####...#.S ##.♣.♣..##...####.#..##...#).# ##......##)# h ##..# #.###..#...'g.# ##.' #########÷###### ########## ........# #.......>..###....)######.####.#..##....... .♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣ ♣♣♣♣♣...♣###.######♣.♣......... ..♣P.♣.........>...♣^♣..♣.♣.♣.♣.....PP♣♣♣#############....# h  hP &g. h o2===9Freeze h  h  h! ##...#.##........##. #...###...#...#...#......##..#.###.....##.##...##......####.#...#..#...####......#..##.#....#.##...#..##......# h L##...[#...##g. ##.....†####...#.S ##.♣.♣..##...####.#..##.@.#).# ##......##)###..# h& #.###..#...g..# ##.' #########÷###### ########## ........# #.......>..###....) h 3######.####.#..##....... .♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣ ♣♣♣♣♣...♣###.######♣.♣.........  h ..♣P.♣.........>...♣^♣..♣.♣.♣.♣.. h} h hgSS   ball python (constriction) h'80 h) h%, hn  ###...<.###..##..#..##...#.##........##. #...###...#...#...#......##..#.###.....##.##...##......####.#...#..#...####......#..##.#....#.##...#..##......###... h$p[#...##g. ##.....†####...#.S ##.♣.♣###.#..##...#).# ##........#..g##)##..# #.###..#...S..# ##.' #########÷###### ########## ........# #.......>..###....)######.####.#..##....... .♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣ ♣♣♣♣♣...♣###.######♣.♣......... hr hUt h+~OgS' h~&1 h h h/ ###...<.###..#.......##..#.. Gobosan the Chiller  ###...#...#.#.##........##...# Revenant  #...###...#...#...#......##..# Health: 36/36 ========================  ##.###.....##.##...##......#### Magic: 1/7===---------------------  #..##..#...#..#...####......##. AC: 4Str: 11  #..##.#....#.##...#..##......#. EV: 10Int: 22  h` ##....♣.♣..#[#...##g. ##.....†. SH: 0Dex: 9  ####.♣.♣..###...#.S ##...... XL:  4 Next: 69% Place: Dungeon:2 #.♣.♣..##.@.##.# ##..... Noise: ---------  Time: 2381.2 (0.0) #.#.#..##.g.#).# ##.... -) Nothing wielded #.#....#..S##)# ##..# Cast: Freeze #.###..#...'..# ##.' Memories (1) #######.# #..##÷###### ##########  h........# #.......>..###....).... g   goblin .######.####.#..##.♣.♣........... S   ball python (constriction) .♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.. ♣♣♣♣♣...♣###.######♣.♣...........Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hbAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. h h h <  #...  ...#  h  #...  ...#  ##...#   hT[#...##g. †  ##...#.S  h #.@.##.#  h #.S.#).#  ht #...##)#  hb #...g..#  h& #..##÷######  #.......> hFO).. ... hQ!<70=2.2 (1 hs) hI+  Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. _You kill the goblin! h+ hj>  ###...#....##.....##...## ###...<.###..#.......##..#..##...#.##........##. #...###...#...#...#......##..#.###.....##.##...##......####.#...#..#...####......#..##.#....#.##...#..##......###...[#...##g. ##.....† he? 3#####@..#.S ##.♣.♣..##...####.#..##.S.#).# ##........#...##)##..# #.###..#...g..# ##.' #########÷###### ########## ........# #.......>..###....)######.####.#..##....... .♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣ hA  h|C  hN S)g'  The ball python attacks as it pursues you! h P &3 heY  h\ _The ball python barely misses you. The ball python closely misses you. h  ###...#....##.....##...##. Gobosan the Chiller hv###...<.###..#.......##..#.. Revenant  ###...#...#.#.##........##...# Health: 36/36 ========================  #...###...#...#...#......##..# Magic: 0/7------------------------  ##.###.....##.##...##......#### AC: 4 h<Str: 11  #..##..#...#..#...####......##. EV: 10Int: 22  #..##.#....#.##...#..##......#. SH: 0 h'Dex: 9  ##....♣.♣..#[#...##g. ##.....†. XL:  4 Next: 70% Place: Dungeon:2  h4! ####.♣.♣..###@..#.S ##...... Noise: =--------  Time: 2383.2 (0.0) hk#.♣.♣..##.S.##.# ##..... -) Nothing wielded h6D#.#.#..##.).#).# ##.... Cast: Freeze #.#....#..g##)# ##..# Memories (1)  #.###..#...'..# ##.' #######.# #..##÷###### ########## g   goblin ........# #.......>..###....).... S   ball python (constriction) .######.####.#..##.♣.♣........... .♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣..Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  hThe ball python is moderately wounded.The ball python seems to slow down. You barely miss the ball python.The ball python is moderately wounded. h<i <....   h>#...  ...#  #...#  ...#  ##...#   hf"[#...##g. †  .#.S  #.S.##.#  #.g.#).#  ...##)#  h #...'..#  #..##÷######  hs #.......>) h( M..  You freeze the ball python.  h The ball python is moderately wounded.The ball python seems to slow down. You barely miss the ball python.is no longer moving slowly.  The ball python bites you but does no damage. h ^4.2 (1Freeze h hX _The ball python barely misses you. h̊  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hZ h{ _You don't have enough magic to cast this spell. hJs   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hs  h{  hh~ *  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  h ( Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. hn; #...#.##..#....##.†#..#. ###...#....##.....##...##.# ###...<.###..#.##..# h###...#...#.#.##........##...#...###...#...#...#......##..#.##.###.....##.##...##......###..##..#...#..#...####......##.#..##.#....#.##...#..##......#. h7##....♣.♣..#[#.@.##g. ##.....†####.♣.♣..###...#.S ##..#.♣.♣..##.S.##.# ##.....# ha]#.#.#..##.g.#).##.. h#.#....#...##)# ##..## #.###..#...'..# ##.'. ######.# #..##÷###### ########### . h......# #.......>..###....) ######.####.#..##.♣.♣.......... h h6 _You don't have enough magic to cast this spell.asting: Freeze (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  The ball python attacks as it pursues you!  The ball python bites you but does no damage. haJS.g) h&5 h hY _The ball python closely misses you. h^#...###...##..##...##.##.# #...#.##..#....##.†#..#. ###...#....##.....##...##.# ###...<.###..#.##..#..#.###...#...#.#.##........##...#...###...#...#...#......##..#. ##.###.....##.# h^ ......## #..##..#...#..#...####......##. #..##.#....#.##.@.#..##......#. ##....♣.♣..#[#...##g. ##.....†..#####.♣.♣..###.S.#.S ##..#.♣.♣..##..g##.# ##.....##.#.#..##.).#).##....#.#.#....#...##)# ##..##  #.###..#...'..# ##.'..  h%,#####.# #..##÷###### ############ ......# #.......>..###....) h hؔ h|CS.g. h".-6 h  hK hm###..#...#..'.##..#..#..#..'#...###...##..##...##.##.# #...#.##..#....##.†#..#..#. ###...#....##.....##...##.# ###...<.###..#. hg$T##..#..#. ###...#...#.#.##........##...# #...###...#...#...#......##..#.###.....##.#......## ..##..#...#..#..@####......##...# ..##.#....#.##...#..##......#. #....♣.♣..#[#..S##g. ##.....†..# ####.♣.♣..###..g#.S ##...#.♣.♣..##...##.# ##.....##.#.#..##.).#).##....#.#.#....#...##)# ##..##  #.###..#...'..# ##.'.. ####.# #..##÷###### ############# h' h( h4 Sg.  The ball python bites you. The ball python grabs you. hZ555- h5g 0 =7Constr  h> hA_ _The ball python constricts you. h)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[ he _You don't have enough magic to cast this spell. h1 h? g.  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage. h@_4--8 hJ hL_ _The ball python constricts you. h  #..########################..#...#..'.##..#..#..#..'##...##..##...##.##.## ##..#....##.†#..#.. ###...#....##.....##...##.##  ###...<.###..#.......##..#.. ###...#.##........##...##..###...#...#...#......##.. #.###.....##.##.@.##......####....#...#..#...####......# ..##.#....#.##.gS#..##......#... #...[#...##g. ##.....†..## #####...#.S ##.......♣.♣..##...####.....###..##.).#).# ##........#...##)##..##..  #.###..#...'..# ##.'.. h  h g.  You escape the ball python's grasp. The goblin attacks as it pursues you! hI 1---1===10 9Freeze hQ  hƲ 9 _The goblin hits you with a +0 club. h9 .<..................... #..########################..#...#..'.##..#..#..#..'##...##..##...##.##.## ##..#....##.†#..#.. ###...#....##.....##...##.##  ###...<.###..#.......##..#.. ###...#.##........##...##..###...#...#.@.#......##..  h* /#.###.....##.##...##......####....#...#..#..g####......# ..##.#....#.##..S#..##......#... #...[#...##g. ##.....†..## ####...#.S ##.......♣.♣..##...####.....###..##.).#).# ##......##)##..##.. h  hs  h  h  h e  A bat comes into view. h+bgS..b   bat (wandering) hS   ball python (constriction) h[ $28 h ?----90 h hC_ _The goblin attacks as it pursues you! The goblin hits you with a +0 club. hhP8 #...<..................... Gobosan the Chiller #..####################### Revenant ##..#...#..'.##..#..#..#..' Health: 28/36 ==================------ #...###...##..##...##.##.## Magic: 0/7------------------------ #...#.##..#....##.†#..#..#. AC: 4Str: 11  ###...#....##.....##...##.##. EV: 10Int: 22  ###...<.###..#.......##..#..#.. SH: 0Dex: 9  hQ###...#...#.#.##.......b##...##.. XL:  4 Next: 70% Place: Dungeon:2 #...###...#...#.@.#......##..#... Noise: =--------  Time: 2390.2 (0.0) #.###.....##.##.g.##......####... -) Nothing wielded ..##..#...#..#.S.####......##...# Cast: Freeze ..##.#....#.##...#..##......#...# Memories (1) #....♣.♣..#[#...##g. ##.....†..## ####.♣.♣..###...#.S ##.......#. g   goblin  #.♣.♣..##...##.# ##.....##. b   bat (wandering)  #.#.#..##.).#).# ##....#.. S   ball python (constriction)  #.#....#...##)# ##..##..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. hxS hS h{\ #...< ## .## #..## h\ ....##.†  ##.....##  <#.......###........#.@.# h+]h#.S.##...###...#[#...##g. †#...#.S  he]S   ball python (constriction)  ...##.#    h]#.).#).#   )#  hDao9/37711.2 (1Freeze hi h&lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. _You kill the goblin! hgV   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hW  hz_  ha e _You don't have enough magic to cast this spell. h9M##...<#.#.<..................... #..########################..#...#..'.##..#..#..#..'##...##..##...##.##.##  h##..#....##.†#..#.. ###...#....##.....##...##.##  ###...<.###..##..#.. ###...#.##@.......##...##..###...#...#...#.b....##.. #.###.....##.##.S.##......####....#...#..#...####......# ..##.#....#.##...#..##......#...#b   bat#.). h hW h h  The ball python attacks as it pursues you!  The ball python bites you but does no damage. hrbS.#.. h) ) h.82 h  _The ball python closely misses you. The ball python bites you. h  ###.###.P#†...##...<#.#.<..................... #..####################### hMt#..#...#..'.##..#..#..#..'##...##..##...##.##.## ##..#....##.†#..#.. ###...#....##.....##...##.##  ###...<.###..#@......##..#.. ###...#.##.b......##...##..###...#...#.S.#......##.. #.###.....##.##.).##......####... hђ..#...#..#...####......# ..##.#....#.##...#..##......#... #...[#...##g. ##.....†..## ####...#.S ##.......♣.♣..##...####.....## hI h  The bat hits you but does no damage. The bat closely misses you. h9 S h.  The bat barely misses you.The ball python attacks as it pursues you!  The ball python bites you but does no damage. h.93 h h\ _The ball python completely misses you. h  #.#.....######....#..# ###.###.P#†....###...<#.##...<........................##########################..#...#..'.##..#..#..#..'.#...###...##..##...##.##.# #...#.##..#....##.†#..#..#. ###...#....###...##.#  ###...<.###..#.......##..#..#. ##...#...#.#.##Sb......##...# ...###...#...#...#......##..#...# .###.....##.##.).##......## .##..#...#..#...####......##...# .##.#....#.##...#..##......#...#( ....♣.♣..#[#...##g. ##.....†..##) ###.♣.♣..# hY L.S ##... hs  hՐ  h  h  hڡ Sb..  The ball python attacks as it pursues you! hˢ &4 h  h C _The ball python bites you but does no damage. hl####.#.P♣..## #....#.##. #.#.....######....#..# ###.###.P#†....###...<#.##...<.........................########################÷ h(##..#...#..'.##..#..#..#..'.#...###...##..##...##.##.# #...#.##..#.@..##.†#..#..#. ###...#....##.....##...##.##...<.###..#Sb.....##..#..#...# #...#...#.#.##........##...# ..###...#...#...#......##..#...# ###.....##.##.).##......##.  hA##..#...#..#...####......##...##. ##.#....#.##...#..##......#...#(. ...♣.♣..#[#...##g. ##.....†..##)# h~ hl  The bat attacks as it pursues you! The bat hits you but does no damage. h” h]AS. hѝ&5 h6 h/Q _The bat closely misses you. hK c##P.....♣♣...######.#.P♣..## # #.#.....######....#..# ###.###.P#†...##...<#.#.<....................... #..########################÷#..#...#..'.##..#..#..#..'##...##@.##...##.##.## ##..#....##.†#..#..  ###...#....##S....##...##.##... ###...<.###..#.b.....##..#.. #...#.##........##...##... ..###...#...#...#......##..#...###.....##.##.).##......####....#...#..#...####......##...## ##.#....#.##...#..##......#...#(. hWS CSb.. hT .86 h [  hL^ ' _The bat hits you. h #...♣....♣PP.# ####...# P.....♣♣...# #....#.#######.#.P♣..## #....#.## #.#.....######....#..# ###.###.P#†.. ###...<#.# #...<...................... #..######################## ##..#...#..#..#..#..' #...###...##..##...##.##.## #...#.##..#Sb..##.†#..#..#  ###...#....##..##.##..  h^ ###...<.###..#..#..#... ##...#...#.#.##...##... ...###...#...#.....#...# .###.....##.##.).##...# .##..#...#..#...###...## h, h h hSb..S   ball python (constriction) h.97 h h  _The ball python bites you but does no damage. _There is an open door here. hON hOR #...♣....♣PP.# ####...# ##P.....♣♣...# #....#. ####.#.P♣..## #....#.## #.#.....######....#..# ###.###.P#.† ###...<.#.# #...< #..########## ##..#...#.@'.##..#..#..#..' #...###...##Sb##...##.##.## #...#.##..#....##.†#..#..# hP# ###...#....##.....##...##.## ###...<.###..#.......##..#..##...#...#.#.##........##...## #...###...#...#...#......##..#...  hQ#.###.....##.##.).##......####... ..##..#...#..#...####......##... hY, h[ h6cJbS.. hc&8 h}j hl: _The bat hits you but does no damage. h hښ #...♣....♣PP.# ####...# ##P.....♣♣...# #....#. ####.#.P♣..## #....#. #.#.....######....#.. ###.###.P#.† ###...<.#. #...< #..########## ##..#...#@.bS##..#..#..#.. #...###...##..##...##.##. #...#.##..#....##.†#..#..# ###...#....##.....##...##.## hD ###...<.###..#.......##..#..#  ###...#...#.#.##........##...##  #...###...#...#...#......##..# ##.###.....##.##.).##......#### #..##..#...#..#...####......##... h hb' hz\1===-9 h7Freeze h( h hK ##P.....♣♣...# #....#. ####.#.P♣..## #....#. #.#.....######....#.###.###.P#..........†###...<......# #...<.. #..######################..#...#.b'S##..#..#..#. #...###.@.##..##...##.## #...#.##..#....##.†#..#..###...#....##.....##...## h###...<.###....##..#..###...#...#.#.##..##...## h #...###...#...#...#......##..#.###.....##.##.).##......####  #..##..#...#..#...####......  #..##.#....#.##...#..##......# h hZ  The bat attacks as it pursues you! The bat closely misses you. h h9S. h}c=400Freeze h h"I _The bat misses you. hȀ ##P.....♣♣...# #....# ####.#.P♣..## #....# h #.#.....######....# ###.###.P#.† ###...<. #...< #..########## ##..#...#.bS.##..#..#..# #...###@..##..##...##.## #...#.##..#....##.†#..# h D ###...#....##.....##...##. ###...<.###..#.##..#.. ###...#...#.#.##.##... h> #...###...#...#...#......##..# ##.###.....##.##.).##......#### hm #..##..#...#..#...####......## #..##.#....#.##...#..##......# h hi h h{;S'b h$30 hlB=1Freeze hZ he: _The bat hits you but does no damage. h3 #...♣....♣PP.# ####.P.....♣♣...# #....####.#.P♣..## #.... #.#.....######.... ###.###.P# ###...< #...<................. #..################## h  ##..#.@.#.S'.##..#..#.. #...###.b.##..##...##.# #...#.##..#†#..# ###...#....##.## ###...<.###..##. ###...#...#.#.##... #...###...#...#... hW.. ##.###.....##.##.).# #..##..#...#..#...### h hu h.b.SS   ball python (constriction) hU29-2 h h' _The bat hits you. h8 #...♣....♣PP.# #### ##P.....♣♣...# # ####.#.P♣..## # #.#.....###### ###.###.P# ###...< #...< #..##### ##..#@..#..'.##..#..# #...###b.S##..##...##. #...#.##..#....##.†#.. ###...#....##.....##... ###...<.###..#.##..# ###...#...#.#.##.## #...###...#...#...#......## ##.###.....##.##.).##...... #..##..#...#..#...####...... hd, h<9S. h 58- h`p===3Freeze hK h' _The bat hits you. h h hͤ h h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hK, h, hOJbS.. h F-4Freeze _ h  h  hB hT:S.b hI.=5 h^ h"i _You hit the bat but do no damage. The bat hits you. hL, h b.  You barely miss the ball python. The ball python closely misses you. hز&6 h hX _The ball python barely misses you. h;  #...♣....♣PP.# #### Gobosan the Chiller ##P.....♣♣...# #... Revenant ####.#.P♣..## #... Health: 28/37 ==================------ #.#.....######... Magic: 0/7------------------------ ###.###.P#......... AC: 4Str: 11 ###...<.............. EV: 10Int: 22 #...<................ SH: 0Dex: 9 #..################## XL:  4 Next: 71% Place: Dungeon:2 ##..#@Sb#..'.##..#..#. Noise: =--------  Time: 2406.2 (0.0) h< `#...###...##..##...##. -) Nothing wielded #...#.##..#....##.†#.. Cast: Freeze ###...#....##.....##...# Memories (1)  h= ###...<.###..#.......##..# ###...#...#.#.##........##.. b   bat #...###...#...#...#......##. S   ball python (constriction)  ##.###.....##.##.).##......##  #..##..#...#..#...####......# h= Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python! hv?  h>I [        < #...< ## b.#  hJ ...# ..#† ## <   )  hJ D  You kill the ball python! hM f27.2 (1Freeze hX  h\ v _The bat closely misses you. The bat hits you but does no damage. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h} h+e _You don't have enough magic to cast this spell. hSd       < #...< #..##### ##..#@b.# #...###...# ..#† ## <   hDT()   h        < #...< #..##### ##..#@b.# #...###...# h  ..#† ## <  )   h 4 h  hy Z _A bat is nearby! h        < #...< h  #..##### ##..#@b.# #...###...# ..#† ## <  )   h 6       < #...< #..##### ##..#@b.# #...###...# ..#†  hG ## <  )   hG  h  hg  h Z _A bat is nearby! h.vF  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _A bat is nearby!A bat is nearby!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv h| hYe _You don't have enough magic to cast this spell. h.b8 _You hit the bat but do no damage. The bat misses you. hs  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h){ _You don't have enough magic to cast this spell. h#...♣....♣PP.# ####.##P.....♣♣...# #.####.#.P♣..## #.#.#.....######.###.###.P#.###...<.#...<.#..########..#.@.#..'.##..#..#.#...###b..##..##...##.##...#.##..#....##.†#..####...#....##.....##...####...<.###..#.##..#.###...#...#.#.##.##.#...###...#...#...#......##.##.###.....##.##.).##......##..##..#...#..#...####......# h hA h hgz91===9Freeze h& h: _The bat hits you but does no damage. hRR hS h[[&.b hn\Z10Freeze hBb hds _You barely miss the bat. The bat hits you but does no damage. h#...♣....♣PP.# ####.##P.....♣♣...# #....#####.#.P♣..## #....##.#.....######....####.###.P#. h†###...<.#...<.#..########..#..@#..'.##..#..#..##...###.b.##..##...##.##...#.##..#....##.†#..#.###...#....##.....##...##.###...<.###..#.##..#.###...#...#.#.##.##...##...###...#...#...#......##..# h###.###.....##.##.).##......##..##..#...#..#...####......##. h h h hG71Freeze h hP _The bat barely misses you. h;  h  h3 &.b h &2 hC 3Freeze h  h" _You barely miss the bat. The bat closely misses you. hN 0##P.....♣♣...# #....###.#.P♣..## #....#. #.#.....######....#.###.###.P#..........†.###...<......##...<...#..#######################..#...#..'.##..#..#..#.#...###.@b##..##...##.##.#...#.##..#....##.†#..#..###...#....##. h ..##.####...<.###..#..#..####...#...#.#.##..###...###...#...#...##.##.###.....##.##.).###.#..##..#...#..#...##..#..##.#....#.##...#... h/  h &.b h 30====3Freeze h'  h2 : _The bat hits you but does no damage. hAO , hT "b. hiU &4 h"[  h] t _You closely miss the bat. The bat hits you but does no damage. h4 h5 ho= h=>&5 h+G hIt _You closely miss the bat. The bat hits you but does no damage. h =  You hit the bat.  hHThe bat is moderately wounded. hA h9  h=U29-6 h h' _The bat hits you. h6  You closely miss the bat.The bat is moderately wounded. h=8(.b hJ9U30=7 h@ hCP _The bat barely misses you. hC  You hit the bat but do no damage.The bat is moderately wounded. hrE hL.b. hLY8Freeze h>S h+V: _The bat hits you but does no damage. hp##P.....♣♣...# #....#.#####.#.P♣..## #....#.##.#.....######....#.###.###.P#.†.###...<.#.#...<.#..#############..#...#.b'.##..#..#..#. h#...###..@##..##...##.##.##...#.##..#....##.†#..#..####...#....##.....##...##.####...<.###..#.##..#..#.###...#...#.#.##.##...##.#...###...#...#...#......##..#. ##.###.....##.##.).##......####. #..##..#...#..#...####......##. #..##.#....#.##...#..##......#. h h h %.b h_!o2===9Freeze hg' h): _The bat hits you but does no damage. hhO You hit the bat but do no damage.  The bat is moderately wounded. _The bat hits you but does no damage. _The bat hits you but does no damage.  You hit the bat but do no damage.  The bat is moderately wounded. hqW ,.b hBX r1==20 h_  h'b O  The bat is moderately wounded. _The bat hits you but does no damage.  You hit the bat but do no damage.  The bat is moderately wounded. _The bat hits you but does no damage. x2 hr$  You closely miss the bat.The bat is moderately wounded. h/ /.b h1 Y1Freeze h6  h9 Q _The bat closely misses you. hO r ####.#.P♣..# #.#.....#####.###.###.P#..........†###...<......#...<...########################..#...#..'.##..#..#..#.....###...##..##...##.##.#.##.@#....##.†#..#.###...#...b##.....##...##.####...<.###..#.......##..#..#.###...#...#.#.#.##...#...##..#...#......##..#. ##.###.....##.##.).##......### #..##..#...#..#...####......##. h2 #....#.##...#..##...... ##....♣.♣..#[#...##g. ##.....†..# h  h3  h "b. h 72Freeze h  h : _The bat hits you but does no damage. hI  You closely miss the bat.The bat is moderately wounded. h h!,b. hV#D===3 h<+ h-Q _The bat closely misses you. hy  You closely miss the bat.The bat is moderately wounded. h h݂^2=4 h hhP _The bat barely misses you. hQ  You hit the bat but do no damage.The bat is moderately wounded. hQ hxb..5Freeze _The bat hits you but does no damage. hͼP.....♣♣...# #....#.####.#.P♣..## #....# #.#.....######....# ###.###.P#† ###...<# #...<................... #..##################### ##..#.b.#..'.##..#..#..#. #...###.@.##..##...##.##. #...#.##..#†#..#.. ###...#....##.##.# ###...<.###..##..# ###...#...#.#.##...##  #...###...#...#.....#  ##.###.....##.##.). h##  #..##..#...#..#...###  #..##.#....#.##...#...#.. h߾ h h).b h76Freeze h h': _The bat hits you but does no damage. h-  You completely miss the bat.The bat is moderately wounded. h ,b. h$ &7 h  hG = _The bat hits you but does no damage. x2 h<  You hit the bat but do no damage.The bat is moderately wounded. h  h -.b h 3=8Freeze h<  h: Q _The bat closely misses you. h L ####.#.P♣..# #.#.....########.###.P#..........†###...<......#...<...#######################..#...#..'.##..#..#..#....###...##..##...##.#.##@.#....##.†#..#.###...#..b.##.....##...##.####...<.###..#.......##..#.###...#...#.#.#.##...#...##..#...#......##..#.##.###.....##.##.).##......###..##..#...#..#...####......##.#....#.##...#..##......#....♣.♣..#[#...##g. ##.....† h  h (.b h ]3====9 h  hg T _The bat closely misses you. x2 h9B #.#.....########.###.P#..........†###...<......#...<...#######################..#...#..'.##..#..#..#....###...##..##...##.##.##..#....##.†#..#.###...#...@##.....##...##.####...<.###b.#.......##..#.###...#...#.#.# hW.##...#...##..#...#......##..#.##.###.....##.##.).##......###..##..#...#..#...####......##.#....#.##...#..##......#....♣.♣..#[#...##g. ##.....† ######...#.S ##..... h h h(.b h?U2-30 h> hc' _The bat hits you. h>###.###.P#..........†###...<......#...<...#######################..#...#..'.##..#..#..#....###...##..##...##.##.##..#....##.†#..#.##...##.....##...##.####...<.###.@#.......##..#.###...#...#.#b#.##...#...###...#...#...#......##..#.##.###.....##.##.).##......###..##..#...#..#...####......##.#....#.##...#..##......#....♣.♣..#[#...##g. ##.....† ######...#.S ##..... ...##.# ##.....# hB, h h&71Freeze h h T _The bat completely misses you. hPO  You barely miss the bat.The bat is moderately wounded. hcQ`  The bat closely misses you. hZg.bg   goblinb   bat h[3=2Freeze hh hru _A goblin comes into view. It is wielding a +0 dagger. h@"(###...<..... #...<.. #..#####################..#...#.g'.##..#..#.. #...###...##..##...##.## #...#.##..#....##.†#..###...#....##.....##...#####...<.###..#.......##..#..###...#...#.#@##..##. #...###...#..b#...#......##..#.###.....##.##.).##......#### h|# #..##..#...#..#...####...... #..##.#....#.##...#..##......# ##....♣.♣..#[#...##g. ##.....† ####.♣.♣..###...#.S ##.... #.♣.♣..##...##.# ## #.#.#..##.).#).# ##.... h& hc/,.g h/T====3Freeze h&8 h%;= _The bat hits you but does no damage. x2 h#m 5  You hit the bat. hp  h@z @.g. h } }=34Freeze hQ  h G _You kill the bat! huf A ###.###.P#†##...<.<.................. #..####################..#...#..'.##..#..#..###...##..##...##.## #...#.##g.#....##.†#.. hg  ###...#....##.....##...## ###...<.###@.###..#..##...#...#.#.##........##. #...###...#...#...#......##..#.###.....##.##.).##......####.#...#..#...####......# h2j L..##.#....#.##...#..##......###...[#...##g. ##.....†######...#.S ##.♣.♣..##...####. h(k  ht *.g ht ?-5Freeze h}  h  You hit the goblin.  The goblin is severely wounded. h~ \1-=6 hU h$; _The goblin hits you with a +0 dagger. h,R † < #...< ### #.. #...###...# #...#.##..#† #..g.# <.###@.#  #.##  ..#  #.##.)  ..  #.#  #[ †  ##    hg{ † < #...< ### #.. #...###...# #...#.##..#† #..g.# <.###@.#  #.##  ..#   hl|#.##.)  ..  #.#  #[ †  ##    h5 h he h] _A goblin is nearby! h  ###.###.P#..........† Gobosan the Chiller ###...<................ Revenant #...<.................. Health: 31/37 ====================---- #..#################### Magic: 2/7======------------------ ##..#...#..'.##..#..#..# AC: 4Str: 11 #...###...##..##...##.## EV: 10Int: 22 h #...#.##..#....##.†#..#. SH: 0Dex: 9 ###...#..g.##.....##...##. XL:  4 Next: 73% Place: Dungeon:2 ###...<.###@.#.......##..#.. Noise: =--------  Time: 2436.2 (0.0)  ###...#...#.#.##........##...# -) Nothing wielded  #...###...#...#...#......##..# Cast: Freeze  hV  ##.###.....##.##.).##......#### Memories (1)  #..##..#...#..#...####......##.  #..##.#....#.##...#..##......#. g   goblin  ##....♣.♣..#[#...##g. ##.....†.  ####.♣.♣..###...#.S ##...... #.♣.♣..##...##.# ##.....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the goblin! h  † < #...< ### #.. #...###...# hO #...#.##..#† #..).# <#  #  ..#  h  #.##.)  ..  #.#  #[ h  †   ##  h s     h f47.2 (1Freeze hk  h Sonfirm with . or Enter, or press ? or * to list all spells. h& Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the goblin! _You kill the goblin! h\4 h h3==== h hk h&2 h+ h] , h  h,, h h[ hd3===== h h h h' h, h h", h$ hM(4== h* h,, h`. h&0f4=== h1 h3, h5 hN9 h9O5= h.< h? hq? h@ h CR=== hD hE, hF h`H hHE6= h3J hwM, htN h!R, h'S hHU hU hV h`h - _You start resting. h]i058.2 (21.0) hj7==5====- hk%9.2 (22 h\q ht" _HP restored. h 4 h  h  hi  h> B h  h , h%  h   h` O===== h  h" , h#  h& , hf(  h, , h.  h2 , h4  h7  hs7  h8  h; d6=== h<  hY?  h?  hA  hC  hD  hE  hDN X hN <=== h P  hGR  hR  hS  hW , h;X  h[ , h^\  h^ , h3`  hac , hd  hm _ _You start resting. hv -78.2 (19 hw ]7====9.2 (20 h~  hЀ % _Magic restored. hC  hF  h8  hG  h  h , hʣ  h , hP  h  h+ , hv  h  hL S==== h;  h  h̾ #...♣....♣PP.# ####...# ##P.....♣♣...# #....#.#######.#.P♣..## #....#.###.....######....#..#.###.###.P#..........†....###...<................#.#.#...<.....................#..########################..#...#..@.##..#..#..#..' #...###...##..##...##.##.##. #...#.##..#....##.†#..#..#.. ###...#..).##.....##...##.##..###...<.###..#.......##..#..#.. ##...#...#.#.##........##...##... g   goblin (wandering) ...###...#...#...#..g...##..#...# .###.....##.##.).##......####...# .##..#...#..#...####......##...## hY 283.2 (4.0) h s.g4.2 (5 hW  hj _A goblin comes into view. It is wielding a +0 dagger. _There is an open door here. hnS 9##P.....♣♣...# #....#.######.#.P♣..## #....#.##.. #.#.....######....#..#.###.###.P#..........†....###...<......#.##...<......#..########################÷##..#...#..'.##..#..#..#..'..#...###...## hGT .##.##.##.#...#.##..#....##.†#..#..#..###...#..).##....##.##. ###...<.###..#...#..#...# #...#...#.#.##....##...# ..###...#...#...#...g#...##  h=U k###.....##.##.).##......####...#. ##..#...#..#...##...##. ##.#....#.##...#.....#(. hV  hX  h{a ....gghobgoblin (wandering) h  hCA onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hxA Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the goblin! _You kill the goblin! h4 hv h_, h9 hI, h h, h hE, h h|, h hO, h hN, ht hҾd6=== h h, h hd, h h h+ h h h<=== h h, h~ h, h, hr, hJ h, hI h;, hj hh - _You start resting. h0177.0) he7====-8.2 (18 h h4 % _Magic restored. h) #...♣....♣PP.# ####...# ##P.....♣♣...# #....#.#####.#.P♣..## #....#.## #.#.....######....#..# ###.###.P#†..###...<#.##...<.......................#########################..#...#.@'.##..#..#..#..'#...###...##..##...##.##.# h  #...#.##..#....##.†#..#..#. ###...#..).##.....##...##.# ###...<.###..#.......##..#..#. ###...#...#.#.##........##...# #...###...#...#..g#......##..#.###.....##.##.).##......##  h >..##..#...#..#...####......##...# h  h gg   hobgoblin (wandering) h 19.0) hW  h  Things that are here: _a +0 dagger; a goblin corpse h#...♣....♣PP.# ####...# ##P.....♣♣...# #....#.#####.#.P♣..## #....#.##.#.#.....######....#..#.###.###.P#.†.###...<.#.#.#...<.#..########### h4##..#...#.)@.##..#..#..#..'.#...###...##..##...##.##.##.#...#.##..#....##.†#..#..#.###...#..).##.....##...##.##. hKy###...<.###..#.......##..#..#....#...#.#.##......g.##...##. ...###...#...#..g#......##..#...#  h x.###.....##.##.).##......####...# . h8<##..#...#..#...####......##...# h; h,... h[....g..... h.20 _ h hQ _There is an open door here. h##P.....♣♣...# #....#.######.#.P♣..## #....#.##.. #.#.....######....#..#.###.###.P#..........†....###...<......#.##...<......#..########################÷##..#...#.)'.##..#..#..#..'..#...###...##@.##...##.##.##. hn#...#.##..#....##.†#..#..#..###...#..).##....##.##. ###...<.###..#.....g.##..#..#...# #...#...#.#.##........##...##...# ..###...#...#...##...## ###.....##.##.).# h.####...#. ##..#...#..#...####......##...##. ##.#....#.##..g#.....#(. h hH.....g........ hJg..... hcE====1 h> h9+ _The hobgoblin shouts! hf ##.#.P♣..## #....#.##... #.#.....######....#..#.###.###.P#..........†....###...<......#.##...<......#..########################÷###..#...#.)'.##..#..#..#..'... h g#...###...##..##...##.##.##.#...#.##..#..@.##.†#..#..#...####...#..).##...g.##...##.##...# ##...<.###..#.......##..#..#...## ...#...#.#.##.. h" .##...#. .###...#...#...#......##..#...##. ##.....##.##.).##......####...#.. #..#...#..#...##...##.# # hT .#....#.##...#.....#(. ..♣.♣..#[#...##g. †..##)# hz  hB  h [=====--- h 02Freeze h  h @ _The hobgoblin hits you but does no damage. hW#####.#.P♣..## #....#.##... Gobosan the Chiller#.#.....######....#..#... Revenant h/X###.###.P#..........†...... Health: 37/37 ========================###...<................#.#... Magic: 6/7====================---- hSXH#...<........................ AC: 4Str: 11#..########################÷# EV: 10 hXInt: 22##..#...#.)'.##..#..#..#..'... SH: 0Dex: 9 hY#...###...##..##...##.##.##... XL:  4 Next: 75% Place: Dungeon:2 h:YM#...#.##..#..@.##.†#..#..#...# Noise: =--------  Time: 2522.2 (0.0)  hWY###...#..).##...g.##...##.##...# -) Nothing wielded  hrY##...<.###..#.......##..#..#...## Cast: Freeze  hY...#...#.#.##........##...##...#. Memories (1)  hY.###...#...#...#......##..#...##. ##.....##.##.).##......####...#.. g   hobgoblin #..#...#..#...####......##...##.#  hZ3#.#....#.##...#..##......#...#(.. ..♣.♣..#[#...##g. ##.....†..##)#. h"Z;Press: ? - help, Shift-Dir - straight line hAZ|Aim: a hobgoblin, wearing an orb of light (haloed, 100% to hit)  You freeze the hobgoblin.  h\ZoThe hobgoblin is heavily wounded.You hit the hobgoblin.  hvZLThe hobgoblin is severely wounded. h[+3.2 (1 h d hg>  Aim: a hobgoblin, wearing an orb of light (haloed, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded.You hit the hobgoblin.  The hobgoblin is severely wounded.  h5ga_The hobgoblin barely misses you. hjw~ ####.#.P♣..## #....#.##... Gobosan the Chiller #.#.....######....#..#... Revenant ###.###.P#..........†...... Health: 37/37 ========================  ###...<................#.#... Magic: 5/7=================-------  hw #...<........................ AC: 4Str: 11  #..########################÷# EV: 10Int: 22  ##..#...#.)'.##..#..#..#..'... SH: 0Dex: 9  hw #...###...##..##...##.##.##... XL:  4 Next: 75% Place: Dungeon:2  h$x #...#.##..#..@.##.†#..#..#...# Noise: =--------  Time: 2523.2 (0.0)  ###...#..).##...g.##...##.##...# -) Nothing wielded  hBxw##...<.###..#.......##..#..#...## Cast: Freeze  hbx...#...#.#.##........##...##...#. Memories (1) .###...#...#...#......##..#...##.  hx##.....##.##.).##......####...#.. g   hobgoblin #..#...#..#...####......##...##.#  hyU#.#....#.##...#..##......#...#(.. ..♣.♣..#[#...##g. ##.....†..##)#. h%yConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  hXy;Press: ? - help, Shift-Dir - straight line hyAim: a hobgoblin, wearing an orb of light (severely wounded, haloed, 100% to  hit)  You freeze the hobgoblin. h   †  <  #...<  ####÷  hA )'.##  ##..##  #..@.##.†   h&).##...[.#< hG#.......##........##...#......# haj#.).##......# h...####...... #...#..##..... hc( [ hG †..##) hއE  hKf74.2 (1Freeze h h5  hu]Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing an orb of light (severely wounded, haloed, 100% to  hit)  haYou freeze the hobgoblin. _You kill the hobgoblin! hL J hB  h , hG  h  h  h , h  h , hѸ  ha  h  h0  h , h  h , hg  hq  h N6=== hl  h , h  h&  h`  h  h  h  h  h  h) <=== h  h , h  hU , hG  h , hH  h hZ hL h h hV  hh - _You start resting. h{%0417.0) h1&e7====-2.2 (18 h. h2% _Magic restored. h #.#.....######....#..#.###.###.P#..........†....###...<......#.##...<......#..########################÷####..#...#.)'.##..#..#..#..'...#...###...##..##...##.##.##...##...#.##..#....##.†#..#..#...## ###...#..).##...##.##...# #...<.###..#.......##..#..#...## ..#...#.#.##..##...#. ###...#...#...##...##.# #.....##.##.).###...#..#  h..#...#..#...##...##.## .#....#.##...#.....#(. .♣.♣..#[#...##g. †..##)#.# .♣.♣..###...#.S ..#..### h h&13.0) h h  Things that are here: _an orb of light; a hobgoblin corpse h  h7 &4 h  h] I _p - an orb of light h)4 h? h h h h h  hD# ho#===== h& h|) h,, h- h20 h3, h6 h9<  You see here a +0 club. h'> hB? _ hA hmF h K hBK h!N hQ hkX hX h] hPa hte he hl, hro ho hr hdy h} h} h hX<  You see here a +0 club. ht h _ h  h h h< h hP@  There is an open door here. h h| _ h h٦##.###.....##.##.)...#### #..##..#...#..#...####......## #..##.#....#.##...#..##......# ##....♣.♣..#[#...##.. ##.....†..#####.♣.♣..###...#.. ##....... h) #.♣.♣..##...##.# ##.....# #.#.#..##.).#).# ##....#. #.#....#...##)# ##..##.  h4 #.###..#...'@.# ##.'.. #####.# #..##÷###### #########....# #.......>..###....)...... h^A##.####.#..##.♣.♣.............  ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.... ♣♣♣...♣###.######♣.♣............. ♣P.♣.........>...♣^♣..♣.♣.♣.♣. . h.PP♣♣♣##########♣.♣..####....## ♣♣♣♣♣ ♣.♣..# ###..... h}...###...#...#...#......##..#.###.....##.##.).##......##  h..##..#...#..#...####......##...# ..##.#....#.##...#..##......#.  hٮ#....♣.♣..#[#...##.. ##.....†..# ####.♣.♣..###...#.. ##... h#.♣.♣..##...##.# ##.....##.#.#..##.).#). h!u##....#.#.#....#...##@#  h|##..##  #.###..#...'..# ##.'.. ####.# #..##÷###### ############# .....# #.......>..###....)  h####.####.#..##.♣.♣..........  ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣♣...♣###.######♣.♣..........  hѯP.♣.........>...♣^♣..♣.♣.♣.♣...  hI.PP♣♣♣##########♣.♣..####....#### h0573.0) h|,8.2 (14 hq h n _Items here: ) [[ ††. hb  _ h  hݑ  Things that are here:  a +0 club; a +0 club; a goblin corpse h5  h _ hȘ  hs  hG  hŸ  h5  h  h : #...#.##..#....##.†#..  #..).##...†.##...##. ###...<.###..#.......##..#.. #...#...#.#.##........##...# ..###...#...#...#......##..#. h .....##.##.).##......#### ##..#...#..#...####......## ##.#....#.##...#..##......#...#( ...♣.♣..#[#...##@..##.....†..##)# ##.♣.♣..###...#..#..##.......#  #.♣.♣..##...##.## g.##.....##...  #.#.#..##.).#).# ..##....#..##  #.#....#...##)## ..##..##...##.###..#...'..# ..##.'..#g   hobgoblin (wandering) ##.# #..##÷###### ###############  h ...# #.>..###....)........† ##.####.#..##.♣.♣................ h 261.2 (3.0) h7 M.g hc +2.2 (4 hQ  h \ _A hobgoblin comes into view. ha hc hn hp hQ (#...#.##..#....##.†#..#..#...####...#..).##...†.##...##.##...#...<.###..#.##..#..#...# ...#...#.#.##.##...##...#. .###...#...#...#......##..#...##......##.##.).##......####...#. #..#...#..#...####......##...##.# #.#....#.##...#..##......#...#(. hgR ♣.♣..#[#...##.@.##.....†..##)#. #.♣.♣..###...#..#..##.#..# #.♣.♣..##...##.##...##.....##. #.#.#..##.).#).# .#g.##....#..##[  hR #.#....#...##)## ##...##..##...# #.###..#...'..# #..##.'..#. #.# #..##÷###### ###### hR # #.>..###....). hR b†. #.####.#..##.♣.♣. h{U  ha M.g ha +3.2 (1 hln  hp  h;. <###...#..).##...†.##...##.##...# #...<.###..#.......##..#..#...## ..#...#.#.##..##...#. ###...#...#...##...##.# #.....##.##.).###...#..# ..#...#..#...###...##.## .#....#.##...#.....#(. .♣.♣..#[#...##.†..##)#.# .♣.♣..###...#..#..#..### .♣.♣..##...##.##.##.... .#.#..##.).#).#..##..##[# .#....#...##)##.##g##...### .###..#...'..#.. #..##.'..#... .# #..##÷######################## .# #.......>..###....)........†.. .####.#..##.♣.♣......... ♣♣..........♣.♣..♣.♣.♣.♣### h9  hI g.g====4 hV  hZ   hZ  h[ _The hobgoblin shouts! hBeB...<.###..#.......##..#..#...###. .#...#.#.##..##...#. ##...#...#...##...##.# .....##.##.).###...#..#. .#...#..#...###...##.## #....#.##...#.. he...#(. ♣.♣..#[#...##.†..##)#.# ♣.♣..###...#..#..#..### ♣.♣..##...##.##.##....#. #.#..##.).#).#..#g#..##[#.  he#....#...##)##.##...##..##...### ###..#...'..#.. .#..##.'..#...  hfA# #..##÷########################. # #.......>..###....)........†...  h;f^####.#..##.♣.♣......... ♣..........♣.♣..♣.♣.♣.♣#### h_fA###.######♣.♣.............#####. hr hs6-=---5Freeze h| h~- _The hobgoblin hits you. hG...<.###..#.......##..#..#...###. Gobosan the Chiller .#...#.#.##........##...##...#.## Revenant ##...#...#...#......##..#...##.## Health: 36/37 =======================- .....##.##.).##......####...#..#. Magic: 6/7====================---- .#...#..#...####......##...##.### AC: 4 hHStr: 11 #....#.##...#..##......#...#(..## EV: 10Int: 22 ♣.♣..#[#...##...##.....†..##)#.## SH: 0Dex: 9 ♣.♣..###...#..#..##.......#..#### XL:  4 Next: 77% Place: Dungeon:2 ♣.♣..##...##.##.@.##.....##....#. Noise: =--------  Time: 2565.2 (0.0) #.#..##.).#).#..#g.##....#..##[#. -) Nothing wielded #....#...##)##.##...##..##...#### Cast: Freeze  hH\###..#...'..#.. .#..##.'..#...## Memories (1) # #..##÷########################. # #.......>..###....)........†... g   hobgoblin ####.#..##.♣.♣...................  hH♣..........♣.♣..♣.♣.♣.♣......#### ♣###.######♣.♣.............#####.Casting: Freeze (safe; 1% risk of failure)  h,IConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  hKIPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin! hT<)####..#([...##.....†..##)#..###.@.# h U~).#).#..#..#[)##.##...##.. .#..# #..##÷############## >)† h7U) h&Yf86.2 (1Freeze hd hhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hXhAim: a hobgoblin (100% to hit)  You freeze the hobgoblin! _You kill the hobgoblin! h2 4 hz9  h:  h= b7= h#> $  hK> _HP restored. hn>  h@  hdC  hC  h8E  hK , heM  hO  h?P := hQ  hT , hU  hY , hZ  h] , h_  hb  h,c  hPc H7==== h6e  hi  hm  hn  hp  hr  hu  hv  h x  h  h^ , h  h k..##.##.).##......####...#...#...####......##...##.# #....#.##...#..##......#...#(. ♣.♣..#[#...##...##.....†..##)#.## ♣.♣..###...#..#..##.......#..#  hG ♣.♣..##...##.##...##.....##....#. #.#..##.).#).#..#..##....#..##[#. #....#...##)##.##...##..##. ###..#...'..#..#@.#..##.'..#...##- hn  #..##÷####################### # #.......>..###....)........†... h #.#..##.♣.♣................... ♣..........♣.♣..♣.♣.♣.♣......#### ♣###.######♣.♣.......#####  hޔ .......>...♣^♣..♣.♣.♣.♣...## ##.^##########♣.♣..####....######... h a♣.♣..# ###.......#.. h 0782.0) hߟ e====-9.2 (13 h۫  h   h T_q - a scroll labelled RAAHOU DEHUS h. h/ h8 hMo...0.0) hP hR  hR7_Done exploring. heo [[?25h[?0c  Search for what [Enter for "."]?  hw [?25l[?1c h520 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 dagger (2 further duplicates)b - [D:2] a +0 animal skin  c - [D:2] a +0 club (4 further duplicates)  d - [D:2] a +0 helmet  e - [D:2] a +3 daggerf - [D:2] a stone staircase leading down  g - [D:2] a teleport trap  h - [D:2] a stone staircase leading down  i - [D:2] a robe  j - [D:2] 2 poisoned darts  k - [D:2] a stone staircase leading up  l - [D:2] a leather armour  m - [D:2] a shaft (9 further duplicates)  n - [D:2] a +0 short sword  o - [D:2] a stone staircase leading down  p - [D:2] a stone staircase leading up  q - [D:2] a stone staircase leading up  r - [D:2] a +0 hand axe  s - [D:2] an escape hatch in the ceiling  t - [D:2] an escape hatch in the floor h[ Level 2 of the Dungeon <<<<>>>>^^^^^^^^^^(Press ? for help) ###...#..).##...†.##...##.##...##...#..♣♣.# ###...<.###..#.......##..#..#...###.....♣.♣.# ###...#...#.#.##........##...##...#.##.#..P♣..# #...###...#...#...#......##..#...##.##.#.♣♣...# h ##.###.....##.##.).##......####...#..#....♣♣.♣P# #..##..#...#..#...####......##...##.###..♣♣♣P♣.# #..##.#....#.##...#..##......#...#(..##...♣♣♣P.## ##....♣.♣..#[#...##...##.....†..##)#.##...P♣♣P..# ####.♣.♣..###...#..#..##.......#..####.#.P♣..#.# #.♣.♣..##...##.##...##.....##....#..#..♣..#.# h. 0 #.#.#..##.).#).#..#..##....#..##[#.....P..#.## #.#....#...##)##.##...##..##...####.##....#÷.## hs ] #.###..#...'..#..#@.#..##.'..#...##.#.....#...# ########.# #..##÷########################............# h b#........# #.......>..###....)........†........###...# ##.######.####.#..##.♣.♣........................# #...# hi  #..♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣......#####..### #.### h y#.♣♣♣♣♣...♣###.######♣.♣.............#####.....## #.# #...♣P.♣.........>...♣^♣..♣.♣.♣.♣...## ##.^.....###.# h  ##♣...PP♣♣♣##########♣.♣..####....######.....^...##.#♣♣♣♣♣♣♣♣.♣..# ###.......#....^.......# h #...## ###.####..^.>.^^...######## h! T### ##..........# h" h# h'Gobosan the ChillerRevenantHealth: 37/37 ========================Magic: 7/7========================AC: 4Str: 11EV: 10Int: 22SH: 0Dex: 9XL:  4 Next: 78% Place: Dungeon:2Time:Memories (1) You freeze the hobgoblin! _You kill the hobgoblin! _HP restored.  hm'_q - a scroll labelled RAAHOU DEHUS _Done exploring.  Search for what [Enter for "."]? . h$) h) h+ h1 hc6; _ hS:X h: h; h=, h? haA hB hB hD hZF hH, hK hM hP, hQ hrS hbV, hY h\ h_, ha hl  Things that are here:  a +0 club; a +0 club; a goblin skeleton _ hy#...###...#...#...#......##..#... #.###.....##.##.).##......####... ..##..#...#..#...####......##...#  hiz..##.#....#.##...#..##......#...# #....♣.♣..#[#...##...##.....†..## ####.♣.♣..###...#..#..##.......#.#.♣.♣..##...##.##...##.....##.#.#.#..##.).#).#..#..##....#..#.#....#...##@##.##...##..##.. Noise: --------- 2588.2 (9.0)#.###..#...'..#..#..#..##.'..# -) Nothing wielded  hz5####.# #..##÷#################### Cast: Freeze .....# #.......>..###....)....... ####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.....  ♣♣...♣###.######♣.♣.............#   h{ P.♣.........>...♣^♣..♣.♣.♣.♣...##  .PP♣♣♣##########♣.♣..####....####  h{ h̃ h݅l _Items here: ) [[ ÷÷. hZ h{Wear which item? Inventory Items Armour (go to first with [)  c - a +0 pair of gloves (worn)  g - a +0 leather armour (worn)a - a +0 robe  p - an orb of light  h˺Floor Items ([,] to select) Armoura +0 animal skina +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h h#...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##.).##......####... Revenant ..##..#...#..#...####......##...# Health: 37/37 ======================== ..##.#....#.##...#..##......#...# Magic: 7/7======================== #....♣.♣..#[#...##...##.....†..## AC: 4Str: 11  h####.♣.♣..###...#..#..##.......#. EV: 10Int: 22#.♣.♣..##...##.##...##.....##. SH: 0Dex: 9#.#.#..##.).#).#..#..##....#.. XL:  4 Next: 78% Place: Dungeon:2#.#....#...##@##.##...##..##.. Noise: ---------  Time: 2588.2 (0.0) h#.###..#...'..#..#..#..##.'..# -) Nothing wielded ####.# #..##÷#################### Cast: Freeze  h,......# #.......>..###....)....... Memories (1) ####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.....  ♣♣...♣###.######♣.♣.............#  P.♣.........>...♣^♣..♣.♣.♣.♣...## h  .PP♣♣♣##########♣.♣..####....####  _q - a scroll labelled RAAHOU DEHUS _Done exploring. _Search for what [Enter for "."]? .  Things that are here: _a +0 club; a +0 club; a goblin skeleton _Items here: ) [[ ÷÷. h$ h(% _ h- h6 h`7+9.2 (1 hB hL hQM,90.2 (2 h>U hf hh hi$1.2 (3 hr{ h~ h\+2.2 (4 h| h h#+3.2 (5 h h 5 _You start putting on your armour. You continue putting on your +0 helmet. x5 hţ h h[ _You finish putting on your +0 helmet. h[[?25h[?0c  Search for what [Enter for "."]?  hx [?25l[?1c h hւ$ hf19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 animal skin  h4" b - [right here] a +3 dagger Results elsewhere ([,] to cycle)  c - [D:2] a +0 club (4 further duplicates)d - [D:2] a stone staircase leading down  hREe - [D:2] a robe  f - [D:2] a stone staircase leading down  hng - [D:2] a teleport trap  h - [D:2] a +0 dagger (2 further duplicates)  i - [D:2] a stone staircase leading up  hNj - [D:2] a stone staircase leading up  k - [D:2] 2 poisoned darts  hŃNl - [D:2] a stone staircase leading up  m - [D:2] a leather armour  hn - [D:2] a shaft (9 further duplicates)  o - [D:2] a +0 short sword  p - [D:2] a stone staircase leading down  h\q - [D:2] an escape hatch in the floor  r - [D:2] an escape hatch in the ceiling  hs - [D:2] a +0 hand axe h59  c - [D:2] a +0 club (4 further duplicates)  s - [D:2] a +0 hand axe hN  h,#...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##.).##......####... Revenant ..##..#...#..#...####......##...# Health: 37/37 ======================== ..##.#....#.##...#..##......#...# Magic: 7/7======================== #....♣.♣..#[#...##...##.....†..## AC: 5Str: 11 ####.♣.♣..###...#..#..##.......#. EV: 10Int: 22#.♣.♣..##...##.##...##.....##. SH: 0Dex: 9#.#.#..##.).#).#..#..##....#.. XL:  4 Next: 78% Place: Dungeon:2#.#....#...##@##.##...##..##.. Noise: ---------  Time: 2593.2 (0.0)#.###..#...'..[ hm40m#..#..#..##.'..# -) Nothing wielded ####.# #..##÷#################### Cast: Freeze .....# #.......>..###....)....... Memories (1) ####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.....  ♣♣...♣###.######♣.♣.............#  P.♣.........>...♣^♣..♣.♣.♣.♣...##  .PP♣♣♣##########♣.♣..####....#### Things that are here: _a +0 club; a +0 club; a goblin skeleton _Items here: ) [[ ÷÷. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.  Search for what [Enter for "."]? . hg h h ho. _ hoUWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons  a - a +3 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hn  h  h #...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##.).##......####... Revenant ..##..#...#..#...####......##...# Health: 37/37 ======================== ..##.#....#.##...#..##......#...# Magic: 7/7 hS 9======================== #....♣.♣..#[#...##...##.....†..## AC: 5Str: 11  hm ####.♣.♣..###...#..#..##.......#. EV: 10Int: 22 h #.♣.♣..##...##.##...##.....##. SH: 0 h ,Dex: 9 h <#.#.#..##.).#).#..#..##....#.. XL:  4 Next: 78% Place: Dungeon:2 h #.#....#...##@##.##...##..##.. Noise: ---------  Time: 2593.2 (0.0) h #.###..#...'..#..#..#..##.'..# -) Nothing wielded  h ####.# #..##÷#################### Cast: Freeze  h .....# #.......>..###....)....... Memories (1)  h" l####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣..... h5 X  ♣♣...♣###.######♣.♣.............# hH -   h[ P.♣.........>...♣^♣..♣.♣.♣.♣...##  .PP♣♣♣##########♣.♣..####....#### h  Things that are here: _a +0 club; a +0 club; a goblin skeleton  h S_Items here: ) [[ ÷÷.  h _You start putting on your armour. You continue putting on your +0 helmet. x5  h _You finish putting on your +0 helmet. _Search for what [Enter for "."]? . h  h x7 (0.5s) +3 dagger h"  hT% . _s - a +3 dagger (weapon)~ h14~ h3~ h(5 h h h hW..#..##....0. h h [ _Done exploring. hc hLf@  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.3   2.5  +1   g + Spellcasting 3.1   4.8  -1       hf     b - Unarmed Combat   0.0   0.8  +1   h - Alchemy   0.0   1.2  -1   hf|    i + Ice Magic hf5.3   5.0  +1   hg c - Short Blades   0.0   1.2  -1   j - Air Magic   0.0   1.4  -2       h3gS     hHg d - Armour   0.0   1.2  -1   hg,     e - Dodging   2.0   3.6  -1   hg.     f - Stealth   2.4   2.1  +2   h@h                     hVh_     hjha     hh_     hha     hh_     hha     hh         hh_     h ia     hi_     h1iT     hCipThe relative cost of raising each skill is in cyan.  hUiZThe species aptitude is in white.  hgi:[?] Help hziG[=] set a skill target  hi[/] auto|manual mode [*] useful|all skills [!] training|cost|targets hw h  hӫ#...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##.).##......####... Revenant ..##..#...#..#...####......##...# Health: 37/37 ======================== ..##.#....#.##...#..##......#...# Magic: 7/7======================== #....♣.♣..#[#...##...##.....†..## AC: 5Str: 11  hH####.♣.♣..###...#..#..##.......#. EV: 10Int: 22#.♣.♣..##...##.##...##.....##. SH: 0Dex: 9#.#.#..##.).#).#..#..##....#.. XL:  4 Next: 78% Place: Dungeon:2 h#.#....#...##@##.##...##..##.. Noise: ---------  Time: 2593.7 (0.0)#.###..#...'..#..#..#..##.'..# s) +3 dagger ####.# #..##÷#################### Cast: Freeze .....# #.......>..###....)....... Memories (1) ####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.....  ♣♣...♣###.######♣.♣.............#  P.♣.........>...♣^♣..♣.♣.♣.♣...##   h".PP♣♣♣##########♣.♣..####....####  _Items here: ) [[ ÷÷.  hTQ_You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Search for what [Enter for "."]? . _s - a +3 dagger (weapon)  h0_Done exploring. h4 h h h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hY hB$ Your spells (cast)TypeFailure Level  a + FreezeIce1% (1%) 1  b - Poisonous VapoursAlchemy/Air16% (2%) 1 Select a spell to cast[!]/[I] toggle spell headers he he h#...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##.).##......####... Revenant ..##..#...#..#...####......##...# Health: 37/37 ======================== ..##.#....#.##...#..##......#...# Magic: 7/7 h========================= #....♣.♣..#[#...##...##.....†..## AC: 5Str: 11 ####.♣.♣..###...#..#..##.......#. EV: 10Int: 22#.♣.♣..##...##.##...##.....##. SH: 0Dex: 9 hb(#.#.#..##.).#).#..#..##....#.. XL:  4 Next: 78% Place: Dungeon:2 h#.#....#...##@##.##...##..##.. Noise: ---------  Time: 2593.7 (0.0)#.###..#...'..#..#..#..##.'..# s) +3 dagger  h####.# #..##÷#################### Cast: Freeze  h~.....# #.......>..###....)....... Memories (1) ####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.....  ♣♣...♣###.######♣.♣.............# h(  P.♣.........>...♣^♣..♣.♣.♣.♣...## hL  .PP♣♣♣##########♣.♣..####....####   ho_You finish putting on your +0 helmet. _Search for what [Enter for "."]? . _s - a +3 dagger (weapon)  h7_Done exploring.  hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hB h'#...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##.).##......####... Revenant ..##..#...#..#...####......##...# Health: 37/37 ======================== ..##.#....#.##...#..##......#...# Magic: 7/7 h======================== #....♣.♣..#[#...##...##.....†..## AC: 5Str: 11 ####.♣.♣..###...#..#..##.......#. EV: 10Int: 22#.♣.♣..##...##.##...##.....##. SH: 0Dex: 9 h#.#.#..##.).#).#..#..##....#.. XL:  4 Next: 78% Place: Dungeon:2#.#....#...##@##.##...##..##.. Noise: ---------  Time: 2593.7 (0.0) hx#.###..#...'..#..#..#..##.'..# s) +3 dagger ####.# #..##÷#################### Cast: Freeze  h:.....# #.......>..###....)....... Memories (1)  ha####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.....  ♣♣...♣###.######♣.♣.............# h  P.♣.........>...♣^♣..♣.♣.♣.♣...## hKK  .PP♣♣♣##########♣.♣..####....####  _You finish putting on your +0 helmet. _Search for what [Enter for "."]? . _s - a +3 dagger (weapon) _Done exploring.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hnP  Okay, then. h{ hƲ hW. _ hij hH Spells (Memorise)TypeFailure Level  a - Frozen Ramparts hIce5% (1%) 3b - Ozocubu's ArmourIce5% 3  hc - Summon Ice BeastIce/Summoning16% 3  d - Call Canine FamiliarSummoning43% 3  e - Sigil of BindingHexes hu43% 3  f - Dimensional BullseyeHexes/Translocation h/a85% 4 7 spell levels left  hw^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h]  h  hˬ #...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##.).##......####... Revenant ..##..#...#..#...####......##...# Health: 37/37 ======================== ..##.#....#.##...#..##......#...# Magic: 7/7========================  h #....♣.♣..#[#...##...##.....†..## AC: 5Str: 11 ####.♣.♣..###...#..#..##.......#. EV: 10Int: 22 hE #.♣.♣..##...##.##...##.....##. SH: 0Dex: 9 hj #.#.#..##.).#).#..#..##....#.. XL:  4 Next: 78% Place: Dungeon:2#.#....#...##@##.##...##..##.. Noise: ---------  Time: 2593.7 (0.0) h x#.###..#...'..#..#..#..##.'..# s) +3 dagger ####.# #..##÷#################### Cast: Freeze  h .....# #.......>..###....)....... Memories (1)  h٭ ####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.....  ♣♣...♣###.######♣.♣.............# h   P.♣.........>...♣^♣..♣.♣.♣.♣...## h#   .PP♣♣♣##########♣.♣..####....####   h _Search for what [Enter for "."]? . _s - a +3 dagger (weapon) _Done exploring.  Casting: Freeze (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. h0  h Memorise Frozen Ramparts, consuming 3 spell levels and leaving 4? Y - Yes  h ' N - No hp  h #...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##.).##......####... Revenant ..##..#...#..#...####......##...# Health: 37/37 ======================== ..##.#....#.##...#..##......#...# Magic: 7/7======================== #....♣.♣..#[#...##...##.....†..## AC: 5Str: 11  h3 ####.♣.♣..###...#..#..##.......#. EV: 10Int: 22#.♣.♣..##...##.##...##.....##. SH: 0Dex: 9#.#.#..##.).#).#..#..##....#.. XL:  4 Next: 78% Place: Dungeon:2#.#....#...##@##.##...##..##.. Noise: ---------  Time: 2593.7 (0.0) h^ x#.###..#...'..#..#..#..##.'..# s) +3 dagger ####.# #..##÷#################### Cast: Freeze  h .....# #.......>..###....)....... Memories (1) ####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.....  ♣♣...♣###.######♣.♣.............#  P.♣.........>...♣^♣..♣.♣.♣.♣...##  .PP♣♣♣##########♣.♣..####....####  _Search for what [Enter for "."]? .  h` _s - a +3 dagger (weapon) _Done exploring.  Casting: Freeze (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. h +4.7 (1 h  hO o _This spell is dangerous to cast! h& +5.7 (2 hF  h  h +6.7 (3 hʿ  h  h +7.7 (4 hy  h _You start memorising the spell. You continue memorising. x3 h}  hZ  h c _You finish memorising. Spell assigned to 'c'. h; h Spells (Memorise)TypeFailure Level  a - Ozocubu's Armour hIce5% 3b - Summon Ice BeastIce/Summoning h]16% 3  c - Call Canine Familiar hNSummoning43% 3  hi[d - Sigil of BindingHexes43% 3  e - Dimensional BullseyeHexes/Translocation85% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h  hX X#...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##.).##......####... Revenant ..##..#...#..#...####......##...# Health: 37/37 ======================== ..##.#....#.##...#..##......#...# Magic: 7/7======================== #....♣.♣..#[#...##...##.....†..## AC: 5Str: 11 ####.♣.♣..###...#..#..##.......#. EV: 10 h 4Int: 22#.♣.♣..##...##.##...##.....##. SH: 0Dex: 9#.#.#..##.).#).#..#..##....#.. XL:  4 Next: 78% Place: Dungeon:2#.#....#...##@##.##...##..##.. Noise: ---------  Time: 2597.7 (0.0)#.###..#...'..#..#..#..##.'..# s) +3 dagger ####.# #..##÷#################### Cast: Freeze .....# #.......>..###....)....... Memories (1) ####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.....  ♣♣...♣###.######♣.♣.............#   h 1P.♣.........>...♣^♣..♣.♣.♣.♣...##  .PP♣♣♣##########♣.♣..####....#### Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. hJ  h Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 1? Y - Yes  h ' N - No h2  hU #...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##.).##......####... Revenant ..##..#...#..#...####......##...# Health: 37/37 ======================== ..##.#....#.##...#..##......#...# Magic: 7/7======================== #....♣.♣..#[#...##...##.....†..## AC: 5Str: 11 ####.♣.♣..###...#..#..##.......#. EV: 10Int: 22#.♣.♣..##...##.##...##.....##. SH: 0Dex: 9#.#.#..##.).#).#..#..##....#.. XL:  4 Next: 78% Place: Dungeon:2#.#....#...##@##.##...##..##.. Noise: ---------  Time: 2597.7 (0.0)#.###..#...'..#..#..#..##.'..# s)  hV +3 dagger ####.# #..##÷#################### Cast: Freeze .....# #.......>..###....)....... Memories (1) ####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.....  ♣♣...♣###.######♣.♣.............#  P.♣.........>...♣^♣..♣.♣.♣.♣...##  .PP♣♣♣##########♣.♣..####....#### Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.8.7 (1 hY  hsf o _This spell is dangerous to cast! hj +9.7 (2 hn  hXu  hu -600.7 (3 h~  hɈ  h_ +1.7 (4 h  h _You start memorising the spell. You continue memorising. x3 hړ  h}  h c _You finish memorising. Spell assigned to 'd'. hJ hS=Level 2 of the Dungeon <<<<>>>>^^^^^^^^^^(Press ? for help)###...#..).##...†.##...##.##...##...#..♣♣.####...<.###..#.......##..#..#...###.....♣.♣.####...#...#.#.##........##...##...#.##.#..P♣..# h#...###...#...#...#......##..#...##.##.#.♣♣...###.###.....##.##.).##......####...#..#....♣♣.♣P##..##..#...#..#...####......##...##.###..♣♣♣P♣.##..##.#....#.##...#..##......#...#(..##...♣♣♣P.####....♣.♣..#[#...##...##.....†..##)#.##...P♣♣P..#####.♣.♣..###...#..#..##.......#..####.#.P♣..#.# h#.♣.♣..##...##.##...##.....##....#..#..♣..#.##.#.#..##.).#).#..#..##....#..##[#.....P..#.## h#.#....#...##@##.##...##..##...####.##....#÷.###.###..#...'..#..#..#..##.'..#...##.#.....#...# h5O########.# #..##÷########################............##........# #.......>..###....)........†........###...# h]g##.######.####.#..##.♣.♣........................# #...# h#..♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣......#####..### #.####.♣♣♣♣♣...♣###.######♣.♣.............#####.....## #.# h#...♣P.♣.........>...♣^♣..♣.♣.♣.♣...## ##.^.....###.# h~##♣...PP♣♣♣##########♣.♣..####....######.....^...##.#♣♣♣♣♣♣♣ h♣.♣..# ###.......#....^.......##...## ###.####..^.>.^^...### hj######## ##..........# hN@> hE h+X#...###...#...#...#......##..#... Gobosan the Chiller #.###.....##.##.).##......####... Revenant ..##..#...#..#...####......##...# Health: 37/37 ======================== ..##.#....#.##...#..##......#...# Magic: 7/7======================== #....♣.♣..#[#...##...##.....†..## AC: 5Str: 11 ####.♣.♣..###...#..#..##.......#. EV: 10Int: 22#.♣.♣..##...##.##...##.....##. SH: 0Dex: 9 h,#.#.#..##.).#).#..#..##....#.. XL:  4 Next: 78% Place: Dungeon:2#.#....#...##@##.##...##..##.. Noise: ---------  Time: 2601.7 (0.0)#.###..#...'..#..#..#..##.'..# s) +3 dagger ####.# #..##÷#################### Cast: Freeze .....# #.......>..###....)....... Memories (1) ####.####.#..##.♣.♣..............♣♣♣♣♣..........♣.♣..♣.♣.♣.♣.....  ♣♣...♣###.######♣.♣.............#  P.♣.........>...♣^♣..♣.♣.♣.♣...## h,  .PP♣♣♣##########♣.♣..####....####  _This spell is dangerous to cast!  h-'_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _This spell is dangerous to cast!  h*-_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. h- h/ h[7 h; h?; _ hgB hE hJP8 ##..##.##.).##......####  #..##..#...#..#...####......##  #..##.#....#.##...#..##......#..  ##....♣.♣..#[#...##...##.....†..  ####.♣.♣..###...#..#..##....... #.♣.♣..##...##.##...##.....# #.#.#..##.).#).#..#..##....# hPu #.#....#...##[##.##...##..## #.###..#...@..#..#..#..##.' ######.# #..##÷################# .......# #..g....>..###....)..... ######.####.#..##.♣.♣..... ♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣ ♣♣♣♣...♣###.######♣.♣.......g   goblin (wandering) .♣P.♣.........>...♣^♣..♣.♣.♣.♣...  h-Q...PP♣♣♣##########♣.♣..####. ♣♣♣♣♣♣ ♣.♣..# ###.... hZ+2.7 (1 hZ+3.7 (2 h8e hl _A goblin comes into view. It is wielding a +0 club. _There is an open door here. h h h^ h<M _You can't go down here! hʟd ##.###.....##.##.).##......#### #..##..#...#..#...####......## #..##.#....#.##...#..##......# ##....♣.♣..#[#...##...##.....† ####.♣.♣..###...#..#..## #.♣.♣..##...##.##...##..... #.#.#..##.).#).#..#..##.... #.#....#...##[##.##...##.. #.###..#..@'..#..#..#..##.' h#.# #..##÷#####.# #..g....>..###....) .######.####.#..##.♣.♣ .♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣♣...♣###.######♣.♣ ..♣P.♣.........>...♣^♣..♣.♣.♣.♣ ♣...PP♣♣♣####♣.♣..####....♣ ♣.♣..# ### h hri. h24.7 (1 _ hٴ hͶ hf #..##..#...#..#...####...... #..##.#....#.##...#..##......# ##....♣.♣..#[#...##...##.....† ####.♣.♣..###...#..#..##.... h #.♣.♣..##...##.##...## #.#.#..##.).#).#..#..## #.#....#...##[##.##...## #.###..#...'..#..#..#..##.  h F########.# #..##@################ #........# #.g.....>..###....)...  h5 #.######.####.#..##.♣.♣...... . h[ .♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣ h ♣♣♣♣...♣###.######♣.♣........ ...♣P.♣.........>...♣^♣..♣.♣.♣.♣. g   goblin (wandering)  h #♣...PP♣♣♣##########♣.♣..####....  ♣♣♣♣♣♣♣ ♣.♣..# ###.. h W#...## ### h  h9g. hk&5 h$ hg(r _You see here a bat skeleton. hc ` #..##.#....#.##...#..##...... ##....♣.♣..#[#...##...##..... ####.♣.♣..###...#..#..##.... #.♣.♣..##...##.##...## #.#.#..##.).#).#..#..## hd 1 #.#....#...##[##.##...## #.###..#...'..#..#..#..##########.# #..##÷###############  #........# #g..@...>..###....).. ##.######.####.#..##.♣.♣.......♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣ #.♣♣♣♣♣...♣###.######♣.♣........ #...♣P.♣.........>...♣^♣..♣.♣.♣.♣  hd ##♣...PP♣♣♣##########♣.♣..####..  ♣♣♣♣♣♣♣ ♣.♣..# ### #...## ## ##### hi  hw V.gg hx E====6 h > _The goblin shouts! hD #..##.#....#.##...#..## h- ##....♣.♣..#[#...##...## ####.♣.♣..###...#..#..## #.♣.♣..##...##.##...## #.#.#..##.).#).#..#..## #.#....#...##[##.##...## #.###..#...'..#..#..#.. #.# #..##÷  #.# #.g@....>..###....)  h+ ##.######.####.#..##.♣.♣  #..♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.  #.♣♣♣♣♣...♣###.######♣.♣  hb4 #...♣P.♣.........>...♣^♣..♣.♣.♣.  ##♣...PP♣♣♣##########♣.♣..#### ♣ ♣.♣..# ### #...##  ##### hK hl=---7Freeze h[ h= _The goblin hits you but does no damage. h9 hB---8 h h) _You closely miss the goblin. The goblin misses you. h=8  You hit the goblin. hH1) hiLa99Freeze hU hYJ _You kill the goblin! h_) #..##.#....#.##...#..## ##....♣.♣..#[#...##...## ####.♣.♣..###...#..#..## #.♣.♣..##...##.##...## #.#.#..##.).#).#..#..## #.#....#...##[##.##... #.###..#...'..#..#..#.. #.# #..##÷ hS #.# #.@.....>..###....) ##.######.####.#..##.♣.♣ #..♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣ #.♣♣♣♣♣...♣###.######♣.♣ #...♣P.♣.........>...♣^♣..♣.♣.♣ ##♣...PP♣♣♣##########♣.♣..#### ♣ h ♣.♣..#  #...##  ##### hE-10 h hOM _You see here a +0 club. h#..##.#....#.##...#..##.##....♣.♣..#[#...##...##.####.♣.♣..###...#..#..##.#.♣.♣..##...##.##...##.#.#.#..##.).#).#..#..##.#.#....#...##[##.##...##.###..#...'..#..#..#..##.# #..##÷##.# #.)@....>..###....). h>t##.######.####.#..##.♣.♣.#..♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.#.♣♣♣♣♣...♣###.######♣.♣.#...♣P.♣.........>...♣^♣..♣.♣.♣.##♣...PP♣♣♣##########♣.♣..####.♣ ♣.♣..# ##...## #  h hUG-1 _ hY hu hr5 "#..##.#....#.##...#..##.##....♣.♣..#[#...##...##.####.♣.♣..###...#..#..##.#.♣.♣..##...##.##...##.#.#.#..##.).#).#..#..##.#.#....#...##[##.##...##.#.###..#...'..#..#..#..##.# #..##÷##. h6 # #.).@...>..###....). ##.######.####.#..##.♣.♣. #..♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣ #.♣♣♣♣♣...♣###.######♣.♣. #...♣P.♣.........>...♣^♣..♣.♣.♣.♣ ##♣...PP♣♣♣##########♣.♣..####.♣ ♣.♣..# ###. hA6 R#...## #  h1A  hA &2 h=J  hK  hk i#..##.#....#.##...#..##......###....♣.♣..#[#...##...##.....†####.♣.♣..###...#..#..##.#.♣.♣..##...##.##...##.#.#.#..##.).#).#..#..##.#.#....#...##[##.##...##.#.###..#...'..#..#..#..##. #.# #..##÷####### #.# #.)..@..>..###....). #.######.####.#..##.♣.♣. ..♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣. .♣♣♣♣♣...♣###.######♣.♣.  h u...♣P.♣.........>...♣^♣..♣.♣.♣.♣. #♣...PP♣♣♣####♣.♣..####.... ♣ ♣.♣..# ###.. #...## ### ##### #  hb  h+ &3 h  h  h"4 h& hM,, h0 h2 h63 h 5 h8, h@; h7@, hA h, h_ hW, h  hv , h9 h, h h h h  hW, hu h!, he# h(, h+ hU/, hF1 h4, h6 h%:, h? h E hF hoG hJ, h*M hWP, hR hEU hU hW hZ, h\ h,`, hb he he h%h h%l, h6o hs, h\v hn hy h݈, hĉ h, h hC, h" hi, h hњ, hB h  h, h h, h h1, h h , h h:, hf h, h h, h h, h\ h, h h, h h, h hX, hm h(, h h, h hR, h h, h h, h  h, h h;, h  hH , h@ h, hh h , hM hU, h h_!, hf# h&, h4* h., h1 h5, h 7 h:, h< h@, hGE hH, hI hK, hhL h/N, h:O hP, hQ hS, hU h0W, h9X h(Z, h?[ hM^, ha hc, he hh, h,k hIn, har hs, ht hv, hw h.y, h,z h{, h| hk~, hI hj, h hu, h h[, hS h_, h  h, h h, hZ h], hџ h, h h:, h h*, hӪ h, h h, hr h{, h h/, hC h, h2 h, h h/, h hr, hU h, h h, h h, h h, h h4 712.7 (99.0) _You start waiting.3.7 (100.0) hm h# _Done waiting. h(i#..##.#....#.##...#..##......#.##....♣.♣..#[#...##...##.....†.####.♣.♣..###...#..#..##.#.♣.♣..##...##.##...##.#.#.#..##.).#).#..#..##.#.#....#...##[##.##...##..##.###..#...'..#..#..#..##.'.# #..##÷####### .# #.)...@.>..###....).  hQ.######.####.#..##.♣.♣. .♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣. ♣♣♣♣♣...♣###.######♣.♣.♣P.♣.........>...♣^♣..♣.♣.♣.♣. ♣...PP♣♣♣####♣.♣..####....# ♣ ♣.♣..# ###.#...## ###. hI##### # h  h!14.0) h) h+ h #..##.#....#.##...#..##......#.##....♣.♣..#[#...##...##.....†.####.♣.♣..###...#..#..##.#.♣.♣..##...##.##...##.....##.#.#..##.).#).#..#..##....##.#....#...##[##.##...##..##.###..#...'..#..#..#..##.'..# #..##÷######## #.)....@>..###....).  h_l######.####.#..##.♣.♣. ♣ ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣....♣###.######♣.♣. .♣P.♣.........>...♣^♣..♣.♣.♣.♣. ...PP♣♣♣###♣.♣..####....# ♣.♣..# ###.#...## ###.# h&I##### # h hJ&5 h% h' hX j#..##.#....#.##...#..##......#. ##....♣.♣..#[#...##...##.....†..#####.♣.♣..###...#..#..##.##.♣.♣..##...##.##...##.....##.#.#..##.).#).#..#..##....#.#.#....#...##[##.##...##..##.#.###..#...'..#..#..#..##.'..# #..##÷######## #.).....@..###....)..####.#..##.♣.♣.  ♣♣♣♣♣..........♣.♣..♣.♣.♣.♣....♣###.######♣.♣. ♣P.♣.........>...♣^♣..♣.♣.♣.♣...#PP♣♣♣###♣.♣..####....### ♣.♣..# ###.....#...## ###.####### ### ha  ha &6 hj  h,m c _There is a stone staircase leading down here. h hk h h ho-7 _ hq hr         ###3  #@#  #.+  ###       hs hv h-8.5 (1.8 h h} _You climb downwards. _There is a stone staircase leading up here. h2J h4 h5 h :, hT=\ 90'..........#.....>.#.#.#.# ##  h=1_You open the door. h@[ _Found a stone staircase leading down. hPS hT4 hU hY h8]Q _ hz^ h^ h^ h`@  There is an open door here. hdD    ## ### .. >.#+#.### ###........ #<#.....##. #.'@.......21.5 (2  hJe###....#.## .....>.. ####.#.#. .# #  .#  hwe  hk hpz2.5 (3 _Found an escape hatch in the floor. hg J hh  hk  ho B hq , hr  h#t  hVw , hx  hy  h} , h}  h  hȁ  h  h  hN  h  h  h  h҉  h o  .###   +### ...   >.#+#.###    hM q###........... #<#.....##..#  #.'........  #.###....#.###  #.......@>...#  #######.#.#..#  #.#.# ##  .#.w   h #.#.## #.... w   ribbon worm (asleep) ###.# .# h +8.5 (6 hY +9.5 (7 h/  hJ ^ _A ribbon worm comes into view. hU .### +### ...  >.#+#.###### ###...........  #<#.....##..#  #.'........  #.###....#.### #........>...#  #######.#@#..#  h #.#.# ##  #.#.w  #.#.## #.... ###.#  #.# #.#  h hx,30.5 (1 h< hi h &+### ...  >.#+#.#########...........#<#.....##..# #.'........ #.###....#.###.......>...#######.#.#..# #.#@# #w......######. h& ... ##.# J   endoplasm (asleep)J. h" h71Freeze hO h ] _An endoplasm comes into view. h N  +### ... Gobosan the Chiller >.#+#.######  Revenant ###...........  Health: 37/37 ======================== #<#.....##..#  Magic: 6/7====================---- #.'........  AC: 5Str: 11 #.###....#.###  EV: 10Int: 22 #........>...#  SH: 0Dex: 9 #######.#.#..#  XL:  4 Next: 79% Place: Dungeon:3 #.#@# ##  Noise: ---------  Time: 2731.5 (0.0) #.#.w......  s) +3 dagger #.#.######.  Cast: Freeze #.... Memories (1)  ###.# #.# [0;1 hN 0;1mw   ribbon worm (asleep) #.# J   endoplasm (asleep) #J.Aim: a ribbon worm (asleep, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is heavily wounded.You hit the ribbon worm.  The ribbon worm is almost dead.The endoplasm quivers. hS I +### ... >.#+#.######  ###...........  #<#.....##..#  hKT #.'........  ..#.###  .>...#    hT #.#@# ##  #.#.w......  h%U ?#.#.######.  #.... ###.# #.#w   #J#J hU 7#..  h)V 3=2.5 (1 hZ  h^ X  You freeze the ribbon worm!  The ribbon worm is heavily wounded.You hit the ribbon worm.  The ribbon worm is almost dead.The endoplasm quivers. _The ribbon worm bites you but does no damage. h(p +### ... Gobosan the Chiller >.#+#.######  Revenant ###...........  Health: 37/37 ======================== #<#.....##..#  Magic: 5/7=================------- #.'........  AC: 5Str: 11 #.###....#.###  EV: 10 hInt: 22 #........>...#  SH: 0Dex: 9 #######.#.#..#  XL:  4 Next: 79% Place: Dungeon:3 #.#@# ##  Noise: =--------  Time: 2732.5 (0.0) #.#.w......  s) +3 dagger h#.#.######.  Cast: Freeze #.... Memories (1)  ###.# #.# h" w   ribbon worm #J# hN| J   endoplasm #.. hy{Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a ribbon worm (severely wounded, 100% to hit)  You freeze the ribbon worm. h{ h  +### ... >.#+#.######  ###...........  #<#.....##..#  #.'........   h|..#.###  .>...#    #.#@# ##  #.#........  #.#.######.  #.... ###.# h#J# #.# #.. hg833.5 (1Freeze h honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  You freeze the ribbon worm.  hD_You kill the ribbon worm! h>  >.#+#.#########...........<#.....##..# .'........ #.###....#.###.......>...#######.#.#..# #.#.#.##..........######... ##.## #J hx 6..# hy  h (J. hG .-4 h  h  hE$ ###...........<#.....##..# .'........ #.###....#.###.......>...#######.#.#.. #.#.#.##... h$ Z....######.#.........###J######. #.# .# # h&  h, (J. hM- !- hw- 05Freeze h2  h4  h:  You hit the endoplasm.  The endoplasm is moderately wounded. h<.=6 h@ hA@ _The endoplasm hits you but does no damage. h ###...........  Gobosan the Chiller #<#.....##..#  Revenant #.'........  Health: 37/37 ======================== #.###....#.###  Magic: 4/7=============----------- #........>...#  AC: 5Str: 11 h%#######.#.#..#  EV: 10Int: 22 #.#.#.##...  SH: 0Dex: 9 #.#........  XL:  4 Next: 83% Place: Dungeon:3 hw#.#@######.  Noise: =--------  Time: 2736.5 (0.0) #..J.......  s) +3 dagger h ###.######.  Cast: Freeze #.# Memories (1)  #.# #.. J   endoplasm ##. # h@Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  h@Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  You freeze the endoplasm! h   #<#.....##..#  .....  .#.###  .>...#  #.#..#  #.#.#.##...  #.#........    hx#..........  ###.######.  #.# #.# #.. h hcg##. #  hff57.5 (1Freeze h7 honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: an endoplasm (moderately wounded, 100% to hit)  You freeze the endoplasm! _You kill the endoplasm! hT  hAU  hU  hY  ht] B h]  hR^  ha , hna  hc ;5 hc ,==== hd  hg , h6h  h^k , hk  h5n , hn  hbr  hr ===== hs  hv , hv  hy , hy  h{ , ht|  h , h  hс , h  hĄ  h N6=== h  h%  hR  h  h  h  h  h , h  hϓ  h" <=== h  h , hҗ  h , h  hܝ  h  h  h  há  hQ  h , hN  h {7==== hm 4 _Magic restored. h 4 h  h  h´ , hN  h  hҸ , h  h{  hd  h S==== hj  h  h  h'  h]  h  h  hR  h  h , h)  h  h  h  h  h  h , h  h  h  hO  h  h;  h  h  hD  h4  h , h,  h  h , h6  hp  hH , h  h  hn , h  h{  h-  ha  h  h*  h , h&  h  h  h  hb  h(  h  h B h  h  , h  h  hM! 0 #.##  #..#....... ##......... #####.######. hn" w #............ #.###.########.# #.####### #.# #.......## #.# ###@.....# -83.5 (46.0)#.# ##.# $.......#.# ..........#.. .......#...#######......#.....#..........<....... h9(  h( !- h) %4.5 (47 h -  h/ 9 _Found a stone staircase leading up. hT4 hT hjX ha..#..#####.######............###.#######.# #.########.......#####......#. ..#$......##..#######..#..#.....#... h bRJ   endoplasm (asleep)......<.........#.#.J.#.#.... hm,0.0) hp+5.5 (1 hys _An endoplasm comes into view. hkJ      #####  #....  #.###. hJ   #.# #.#######  #.# #.......##  #.# ###......#.  hJ #.# #@.......  #.# #$........  #.# ...........  h K g#..........#...  #..#######.....  #..#.....#.....  h5K [ ......<........  ..#.#.J.#.#....  hUK ! h[ <     #####  #....  #.###.  #.# #.#######  #.# #.......##  #.# ###......#.  #.# #@.......  #.# #$........  #.# ...........  #..........#...  #..#######..... #..#.....#.....  h  ......<........ ..#.#.J.#.#....  h-  hv  h  h a _An endoplasm is nearby! h> Q##... #####.######. #............ #.###.####### #.# #.####### #.# #.......#.# ###.##.# ##........#.# #$.#.##....#....##..#######...#..#.....#...........<......#.#.J.#.#. hf? #..._. . ..#.# hlN L_6 h W 9_ hZ < _Found a faded altar of an unknown god. h#####.######. #............ #.###.#######  h#.# #.####### #.# #.......## # h$#.# ###.###.# ##.. h{#.####$.#.##....#....# h #..#######......##..#.....#......# h2......<...........#.#.J.#.#. #..._. . ..#.#.<...  h8< hp&7 h^: hw9 _Found a stone staircase leading up. h>#............ #.###.####### #.# #.####### ##.# #.......##.##.# ###.##.# ##..#.####$.#.##....##....#..... #..#######......# #..#.....#......# ......<.............#.#.J.#.#. #..._... ..#.#.<...<. ..#.# ...#... ..# hƮ+# hd h&8 h hl; _Found an escape hatch in the ceiling. h1#.###.####### #.# #.####### .##.# #.......##.# #.# ###......#.##.# ##........#.####$..... #.##.............##....##..#######.@....# #..#.....#......# ......<........#.#.J.#.#. #..._...#..#.#.<...<.#..#.# ...#...#..# #  ...##..#[9 h^2;17H hV{_9 h6  .#.......####......#.## #...#####$....#..#......#######......# .....#......<............#.#.J.#.# #..._...#..#.# .<...<. ..#...#..# #  . ...##.###.... h? &_ hl D90 h˴ #.# #.......##.# #.# ###......#.## #.# ##.........## #.####$..........# #.##.............## #..........#......# #..#######......#  #..#.....#......#. ......<...@........ ..#.#.J.#.#. #..._...#..#.#... .<...<.#..#.# .. ...#...#..# # . #. ...[0; h110;1m##..# # #.###.... ..... ### hb h&1 h'_ h hxJ #.# #.##.# #.# ###......#.## #.# ##.........## #.####$..........# #.##.......## #..........#......# #..#######......# #..#.....#......#. ......<..@.. ..#.#.J.#.#. #..._...#..#.#...#.<...<.#..#.# ..#...[ huK40m#...#..# # .#. ...##..#.# #.###.... ......###.J._J2 _The endoplasm quivers. hL  #.# #.##.# #.# ###......#.## #.# ##.........## #.####$..........# #.##.............## #...#......# #..#######......# #..#.....#......#. ......<J@... ..#.#...#.#..#..._...#..#.#....#.<...<.#..#.# ...#...#...#.. h # # ..##.....##..#.###.###....#.........###. h } _The endoplasm freezes you. h e6-3Freeze h  h 1 _You are frozen. You resist. h! #.# #.......##.#Gobosan the Chiller#.# ###......#.##Revenant#.# ##.........##Health: 36/37 =======================-#.####$..........#Magic: 6/7====================----#.##.............##AC: 5Str: 11#..........#......#EV: 10Int: 22 ha" #..#######......#SH: 0Dex: 9#..#.....#......#.XL:  4 Next: 85% Place: Dungeon:3......<J@..........Noise: ---------  Time: 2793.5 (0.0)..#.#...#.#........s) +3 dagger.#..._...#..#.#...Cast: Freeze.#.<...<.#..#.# ..Memories (1) .#...#...#..# # ..##.....##..#J   endoplasm (poisoned)..###.# h" [34m##....#.........###.  Press: ? - help, Dir - move targetAim: an endoplasm  Poisonous fumes billow around the endoplasm!  The endoplasm is poisoned. You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you. h$ a5-=4.5 (1 h+ '_ h. u  Aim: an endoplasm  Poisonous fumes billow around the endoplasm!  The endoplasm is poisoned. You hit the endoplasm.  The endoplasm is moderately wounded.  The endoplasm freezes you. _You are frozen. You resist. h7L #.# #.......##.#  Gobosan the Chiller #.# ###......#.##  Revenant #.# ##.........##  Health: 35/37 ======================-- #.####$..........#  Magic: 5/7=================------- #.##.............##  AC: 5Str: 11 #..........#......#  EV: 10Int: 22 #..#######......#  SH: 0Dex: 9 #..#.....#......#.  XL:  4 Next: 85% Place: Dungeon:3 ......<J@..........  Noise: =--------  Time: 2794.5 (0.0) ..#.#...#.#........  s) +3 dagger .#..._...#..#.#...  Cast: [3 hO7mFreeze .#.<...<.#..#.# ..  Memories (1)  .#...#...#..# # .  .##.....##..#  J   endoplasm (poisoned) ..###.###....  #.........###. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (moderately wounded, poisoned)  Poisonous fumes billow around the endoplasm!  The endoplasm looks even sicker. You hit the endoplasm. hU| #.#   #.# ###......#.##  #.# ##.........##  #.####$..........#  #.##.............##  #..........#......#  hV%#..#######......#  #..#.....#......#.  ......<.@..........  ..#.#...#.#........  .#..._...#..#.#...  .#.<...<.#..#.# ..  .#...#...#..# #  .##.....##..# ..###.###.... #.........###.  hZf75.5 (1Freeze h` hcAiming: Poisonous Vapours (safe; 16% risk of failure)  hc_Press: ? - help, Dir - move targetAim: an endoplasm (moderately wounded, poisoned)  Poisonous fumes billow around the endoplasm!  The endoplasm looks even sicker. You hit the endoplasm. _You kill the endoplasm! hN4 h+O h T, h h+? h? hB h^E, hIF hsG hI, hJ hK h M, hM hP h{R, hR hT hOXB hZ he h@i, hi h l hm, hn hp hs, hMt hw hz, h{ h} hɀ, h h˂ h[, h h h, h hi hÒ, h h( h, h h/ h###..#.....#......#. ........<............ ....#.#...#.#........ ....#..._...#..#.#... ....#.<...<.#..#.# ..###  h#...#...#...#..#.# .'. .##.##.....##..#.# ..# .##..###.###.....#..@# ...#.........###@...# -  h-##.###.....##########  #.................  hRP##################  h@   Sigmund (polearm, asleep)  hw 851.5 (56.0)  Sigmund the Dreaded comes into view. He is wielding a +0 scythe. h_@.@) h6===2.5 (57 h_ h% _Sigmund shouts! h1< h #..#######. ###..#.....##. ......<.... ....#.#...#.#........#..._...#..#.#... ....#.<...<.#..#.# ..###  h< #...#...#...#..#.# .'. .##.##.....##..#.# ..# .##..###.###....@#.@.# ...#.........###.... ##.###.....##########.................##################  hJA  hG _.@@   Sigmund (polearm) hH ;---3.5 (1.0) hO  hQ  h ........#......#  #..#######......# ###..#.....##. ....<....#...#.#......._...#..#.#... ....#.<...<.#..#.# ..### #...#...#...#..#.# .'.##.....##..#@#  h6 b##..###.###.....#...# ...#.........###...@# ##.###.....##########.................################## ha X---4 h %_ h(  hۃ4 ḧ́ h h\, h2 hz_@@   Sigmund (polearm) h    ....#...#. <...... ...... #.#... <...<.#..#.# ..### #.# .'. #@# ..# 5###.....#...# ....###.@.@# ..##########   hU   _You start waiting. hi1   ....#...#. <...... ...... #.#... <...<.#..#.# ..### #.# .'. #@# ..# ###.....#...# ....###.@.@# ..##########      h3 h9%_ h<\ _Sigmund is nearby! h:K #######......# ###..#.....#......#. ........<......#.#...#.#.._...#..#.#<...<.#..#.# ..### #...#...#...#..#.# .'.  hK .##.##.....##..#.# ..# .###.###....@#. ...#.........###.@..# ##.###.....##########  #................. ################# hYW  h[ ** h#. l  Sigmund casts a spell at you. h^ _@==6Conf Memories (1)  h> 7_ h Q _You are confused. h$_ hp h7_ hY _You're too confused to cast spells. hGO........#......#  #..#######......# ###..#.....##. ....<....#...#.#......._...#..#.#... ....#.<...<.#..#.# ..###  hrH,#...#...#...#..#.# .'.##.....##..#@# ##..###.###.....#...# ...#.........###.@..# ##.###.....##########.................################## hRD-7 h0X hZP _Sigmund barely misses you. h`#######......# ###..#.....#......#. ........<......#.#...#.#.._...#..#.#<...<.#..#.# ..### #...#...#...#..#.# .'. .##.##.....##..#.# ..#  hF.###.###....@#. ...#.........###.@..# ##.###.....##########  #................. ################# he--8 h-%_ hq h__29------==9 _You barely miss Sigmund. Sigmund hits you with a +0 scythe! ht $_ h&x x24----------60 h@| 7_ h( Q _You barely miss Sigmund. Sigmund hits you with a +0 scythe. hj,u  You hit Sigmund.-1 hH1 h31 _Sigmund is lightly wounded. hA  You bump into the rock wall. hul  Sigmund casts a spell at you. h/H_5 hM=--=2 h7_ hw2 _You resist with some effort. hM  You miss Sigmund.  Sigmund is lightly wounded.  You feel less confused. hH-3Freeze h hI _Sigmund misses you. hg  You hit Sigmund.  h,HSigmund is moderately wounded. hڟt _  Sigmund casts a spell at you. h 7_ h\!W15-------=4 h(%_ hP+1 _The puff of flame hits you! h?v #..#######......#Gobosan the Chiller ###..#.....#......#.Revenant ........<............Health: 15/37 =========--------------- ....#.#...#.#........Magic: 6/7====================---- ....#..._...#..#.#...AC: 5Str: 11 ....#.<...<.#..#.# ..###EV: 10Int: 22  hf@#...#...#...#..#.# .'.SH: 0Dex: 9 .##.##.....##..#.# ..#XL:  4 Next: 87% Place: Dungeon:3 .##..###.###....@#...#Noise: ==-------  Time: 2864.5 (0.0) ...#.........###.@..# h@s) +3 dagger ##.###.....##########Cast: Freeze  #.................Memories (1) ################## h@@   Sigmund (polearm, poisoned) h.A7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded)  Poisonous fumes billow around Sigmund! Sigmund is poisoned. You hit Sigmund.  Sigmund is moderately wounded. h|B3-5.5 (1 hF hIZMAiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move target: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded)  Poisonous fumes billow around Sigmund! Sigmund is poisoned. You hit Sigmund.  Sigmund is moderately wounded. _Sigmund closely misses you. h #..#######......#Gobosan the Chiller ###..#.....#......#.Revenant ........<............Health: 15/37 =========--------------- ....#.#...#.#........Magic: 5/7=================------- ....#..._...#..#.#...AC: 5Str: 11 ....#.<...<.#..#.# ..###EV: 10Int: 22 #...#...#...#..#.# .'.SH: 0Dex: 9 .##.##.....##..#.# ..#XL:  4 Next: 87% Place: Dungeon:3 .##..###.###....@#...#Noise: =--------  Time: 2865.5 (0.0) ...#.........###[3 hy7m.@..#s) +3 dagger ##.###.....##########Cast: Freeze  #.................Memories (1) ##################@   Sigmund (polearm, very poisoned)Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  poisoned)  Poisonous fumes billow around Sigmund! Sigmund looks even sicker.  You hit Sigmund.16=6.5 (1 _Sigmund is heavily wounded. hI #..#######......#Gobosan the Chiller ###..#.....#......#.Revenant ........<............ h<Health: 16/37 ==========-------------- ....#.#...#.#........Magic: 2/7======------------------ ....#..._...#..#.#... hdWAC: 5Str: 11 ....#.<...<.#..#.# ..###EV: 10 hInt: 22 #...#...#...#..#.# .'.SH: 0 hDex: 9 .##.##.....##..#.# ..# hѝ.XL:  4 Next: 87% Place: Dungeon:3 .##..###.###....@#...# hfNoise: =--------  Time: 2866.5 (0.0) ...#.........###.@..#s) +3 dagger  h##.###.....##########Cast: Freeze  #................. hMMemories (1) ##################@   Sigmund (polearm, very poisoned) hqoCasting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  hɞYou completely miss Sigmund.  Sigmund is heavily wounded.The wall freezes Sigmund! hv##*##### hBu _ h}uQ##### huPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You completely miss Sigmund hu .  hurSigmund is heavily wounded.  The wall freezes Sigmund!  huQSigmund gestures at you while chanting. h#.#@######=7.5 (1FreezeConf Memories (1) Ramparts  ho### hBQ _You are confused. h> _#.####### h  h _#.##.######## h> Y _You're too confused to cast spells. h_#.###### h h_##.###### hY _You're too confused to cast spells. hBN #.##.####### hN  hT _######### hW F _Unknown command. h _######### hh  h _#.##.##### hx Y _You're too confused to cast spells. hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No h  hs #..#######......#Gobosan the Chiller ###..#.....#......#.Revenant ........<............Health: 16/37 ==========-------------- ....#.#...#.#........Magic: 2/7======------------------ ....#..._...#..#.#...AC: 5Str: 11 ....#.<...<.#..#.# ..###EV: 10Int: 22 #...#...#...#..#.# .'.SH: 0Dex: 9 .##.##.....##..#.# ..#XL:  4 Next: 87% Place: Dungeon:3 .##..###.###....@#...#Noise: ==-------  Time:[ h m 2867.5 (0.0) ...#.........###.@..#s) +3 dagger ##.###.....##########Cast: Freeze#.................Conf Memories (1) Ramparts ##################@   Sigmund (polearm, very poisoned) _You are confused. _You're too confused to cast spells. _You're too confused to cast spells. _Unknown command. _You're too confused to cast spells.  Okay, then. h#.##.###### h.. _ hA###### h h#.###### h\F _Unknown command. h #######  h V14--8.5 (1 h {######## h R _The wall freezes Sigmund. Sigmund hits you with a +0 scythe. hV  You kill Sigmund! h= #.###.)####  h hÖ0 #..#######......#Gobosan the Chiller ###..#.....#......#.Revenant ........<............Health: 15/38 =========--------------- ....#.#...#.#........Magic: 2/8======------------------ ....#..._...#..#.#...AC: 5 hOStr: 11 ....#.<...<.#..#.# ..###EV: 10Int: 22 #...#...#...#..#.# .'.SH: 0Dex: 9 .##.##.....##..#.# ..#XL:  4 Next: 320% Place: Dungeon:3  h.##..###.###....@#...#Noise: ---------  Time: 2869.5 (1.0) ...#.........###.)..#s) +3 dagger  h##.###.....##########Cast: Freeze#.................Conf Memories (2) Ramparts ################## _You're too confused to cast spells.  hߘ_Okay, then. _Unknown command. _The wall freezes Sigmund. Sigmund hits you with a +0 scythe.  You kill Sigmund! _You devour the vestiges of Sigmund's existence in your flames. h - _Unknown command. _The wall freezes Sigmund. Sigmund hits you with a +0 scythe.  You kill Sigmund! _You devour the vestiges of Sigmund's existence in your flames.  Your Fighting skill increases to level 3!You have reached level 5! h/  --more-- h h " #..#######......#Gobosan the Chiller ###..#.....#......#.Revenant ........<............Health: 18/45 =========--------------- ....#.#...#.#........ hF BMagic: 2/9=====------------------- ....#..._...#..#.#...AC: 5Str: 12 ....#.<...<.#..#.# ..###EV: 10 h| :Int: 22 #...#...#...#..#.# .'.SH: 0Dex: 9  h F.##.##.....##..#.# ..#XL:  5 Next: 118% Place: Dungeon:3  h %.##..###.###....@#...#Noise: ---------  Time: 2869.5 (1.0)  h ...#.........###.)..#s) +3 dagger ##.###.....##########Cast: Freeze#................. hF Conf Memories (2) Ramparts ################## _Unknown command.  h~ *_The wall freezes Sigmund. Sigmund hits you with a +0 scythe.  You kill Sigmund! _You devour the vestiges of Sigmund's existence in your flames.  Your Fighting skill increases to level 3!You have reached level 5! h  h   You feel stronger.You have reached level 6! hj/  --more-- h 20/5110--6 9%  hD _#.##.####### h 4 _ h h܆ h hƋ, h" ho hȑ;21 h h|, h hۙ h@3=== h9 h  h_.#.#.#.# h...@###.)..#### h _73.5 (4 _You start resting.The frozen ramparts melt away. hc4.5 (5Memories (2)  h h%  hlI_You feel less confused. h h< h2 h4 hj2= hA  hq  h\! h$ hX$<=== h:% h( h), h, h],63= h, h- h0 h1 h}5X h84=4== h9 h<, h= h?, h@ hB, hC hFu5=== hG hH hI hI hL, hM hIP hPT6= hQ hW5=== hIZ, hu[ h], h^ hab7= h/c h] page down [PgUp|<] page up h[[Esc] exit Letters toggle [.|Space] toggle selected h7[top] hj h2w #..#######......#Gobosan the Chiller ###..#.....#......#.Revenant ........<............Health: 51/51 ======================== ....#.#...#.#........Magic: 10/10 ======================== ....#..._...#..#.#...AC: 5 h xStr: 12 ....#.<...<.#..#.# ..###EV: 10Int: 22 #...#...#...#..#.# .'.SH: 0Dex: 9 .##.##.....##..#.# ..#XL:  6 Next:  9% Place: Dungeon:3 .##..###.###....@#...#Noise: ---------  Time: 2979.5 (0.0) ...#.........###.)..#s) +3 dagger ##.###.....##########Cast: Freeze#.................Memories (2)  h=xr################## _HP restored. _Okay, then. hgx#Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  hx_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then. hy h?~ hӀ. _ h  h,  hH  hA# _Okay, then.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.Unknown command. h@M  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h6P  Okay, then. hU7 h= h  hA , hC  hBF  hIP rr   quokka (wandering) _You start resting. hQZ 043.5 (23.0) hZ ,4.5 (24 ha  he Y _A quokka comes into view. h8a   #.#.......  #.#.....#  #.##.).# .# #.###)# #..##.# #...r.# #.###†# #.# #@# #.##...# hR9 #.#.....#  #.#....$.. #.....### ##...## ##### h   #.#.......  #.#.....#  #.##.).# .# #.###)# #..##.# #...r.# #.###†# h3 #.# #@# #.##...# #.#.....#  #.#....$.. #.....#####...## ##### h h h h4] _A quokka is nearby! h&   #.#.......  #.#.....#  #.##.).# .# #.###)# #..##.# #...r.# #.###†# #.# #@# #.##...# #.#.....#  #.#....$..  hN'y#.....### ##...## ##### h_   #.#.......  #.#.....#  #.##.).# h< .# #.###)# #..##.# #...r.# #.###†# h #.# #@# #.##...# #.#.....#  h7 #.#....$.. #.....#####...##  hW%##### hs h h h] _A quokka is nearby! h   #.#.......  #.#.....#  #.##.).# .# #.###)# #..##.# #...r.# #.###†# #.# #@# #.##...# #.#.....#  #.#....$.. #.....###  hq]##...## ##### h`   #.#.......  #.#.....#  #.##.).# .# #.###)# #..##.# #...r.# #.###†# #.# #@# #.##...# #.#.....#  #.#....$..  hU#.....#####...## ##### h hP hK h] _A quokka is nearby! h7 #...## .......### ##.. ........# #.##.).# ### #.###)##.# #..###.## #...r.## #.# #.# ......## #.##...# #.....#.....#  $..#.####.#.....### .....##...##......########## h}* rr49-4===5.5 (1.0)Freeze h,  h0 _A quokka comes into view. _A quokka is nearby! _ h0 is nearby! _The quokka bites you.You see here a bat corpse. h  You hit the quokka.  The quokka is moderately wounded. hU50-6 h hIS _The quokka barely misses you. h=  You hit the quokka but do no damage.The quokka is moderately wounded. h=&7 hD hFS _The quokka barely misses you. h8  You hit the quokka. h1' hY8Freeze h hJ _You kill the quokka! hN<. ###. #.##...## .... #.#.....### ###. #.#....... .... #.#.....## #.##.).# #### .# #.###)##.# #..##.## #...@.## #.###†#.# #.# #.#.# #.##.#......# #.#.....# #......#.# #.#....$.. ##.####.#.....### ......##...## .#........########## h] hK==-9 h h="Q _There is an open door here. h h 8- h h h1  h32  h::  h!<  hC$Y  Adjust (i)tems, (s)pells, or (a)bilities?  h1+  hD- + Your spells (adjust)TypeFailure Level  a - FreezeIce1% (1%) 1 b - Ozocubu's Armour h- fIce3%3  c - Frozen RampartsIce h- O3% (1%)3  h- .d - Poisonous VapoursAlchemy/Air h- 14% (2%) 1 Select a spell to adjust[!] toggle spell headers hX  h_....#####Gobosan the Chiller ....#.##...##Revenant ....#.#.....###Health: 50/51 =======================- ###.#.#.......Magic: 4/10 hG_=========--------------- ....#.#.....#AC: 5Str: 12 #### h]_p#.##.).#EV: 10 ht_,Int: 22  h_#### .# #.###)#SH: 0 h_+Dex: 9  h_z...##.# #..##.# h_XL:  6 Next: 22% Place: Dungeon:3  h_z....#.## #...@.# h_~Noise: ---------  Time: 3049.5 (0.0)  h `}.......## #.###†# h`5s) +3 dagger  h)`........# #.# #.# h9`+Cast: Freeze  hJ`\........## #.##...# hY`Memories (2)  hi`e..#......# #.#.....#  hy`#......#.# #.#....$..  h`=#......#.####.#.....###  h`1..............##...##  h`$.#........##########  h`E_The quokka barely misses you. h`TYou hit the quokka. _You kill the quokka!  hia_There is an open door here.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  hk _You kill the quokka! _There is an open door here.(i)tems, (s hk)pells, or (a)bilities? Adjust which spell? b - Ozocubu's Armour  Adjust to which letter?  h{8 hA9 h@ h_ _c - Ozocubu's Armour; b - Frozen Ramparts hˮY  Adjust (i)tems, (s)pells, or (a)bilities?  h  h  Your spells (adjust)TypeFailure Level  a - Freeze h Ice1% (1%) 1 b - Frozen RampartsIce3% (1%)3  c - Ozocubu's ArmourIce3% hH K3  d - Poisonous VapoursAlchemy/Air hw 414% (2%) 1  h jSelect a spell to adjust[!] toggle spell headers h  h  hw ....#####Gobosan the Chiller ....#.##...##Revenant ....#.#.....###Health: 50/51 =======================- ###.#.#.......Magic: 4/10=========--------------- ....#.#.....# h AC: 5Str: 12 #####.##.).#EV: 10Int: 22  h v#### .# #.###)#SH: 0Dex: 9 ...##.# #..##.# h XL:  6 Next: 22% Place: Dungeon:3 ....#.## #...@.# hS 0Noise: ---------  Time: 3049.5 (0.0) .......## #.###†#s) +3 dagger  hw ........# #.# #.#Cast: Freeze ........## #.##...# h Memories (2) ..#......# #.#.....#  h #......#.# #.#....$.. #......#.####.#.....###  h {..............##...## .#........##########Adjust which spell?  h Yb - Ozocubu's Armour  Adjust to which letter?  h+ _c - Ozocubu's Armour; b - Frozen Ramparts  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  h% D  b - Ozocubu's Armour  Adjust to which letter?  _c - Ozocubu's Armour; b - Frozen Ramparts(i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. h*  hu  h . _ hh h  hq hF _Unknown command. h h h h|F _Unknown command. hƩJ h7 hb1= h1 _HP restored. h hc h, h* h, hǼ h hF#= hhE5=== h hl, h h, h[ h h& hh h<=== h h h, h hL ht hZ h. hQ h h[ hO6== h hq, h hJ, h h, h h h;== h h, h h<, hz h] h h h){7== h h3 h_ h , hS  h, h) h h;== h5 hj h h* h hL h  hC" h" h$ h', h) hi, h,P8=== h,. hu0 h0 h1 h5 hI5 h6 hU9 h9 h; h> h><=== h%@ h2C hgC hD hG h H hL hxO hO hP hT hLT79== hlT hU h5X hiX hZ h\, h^ h:a hpa hb heQ== hDg hi hj h^k hen, ho hrr, hs h_v hv<10/10=== hw hhx hc|4 _Magic restored. hT~ hz~ hI hJ  You see here a bat corpse. _ hJ h h h hW h: hc&=== h hN hE hp h hH h, h hM _You now have 119 gold pieces (gained 4). h' hS h h h! hS#.##.).#  h}9# #.###)# # #..##.# .## #...'.#  h## #.###†# ...# #.###.## ...## #.##...## S.# #.#.....#####....#.# #.#......@.......#.####.#.....#####...r.##...## .########## #...# .#...##### r   quokka (asleep) .#...'...# S   ball python (constriction, asleep) .#...###.##102.5 (53.0)r.r3.5 (54 h _A ball python and a quokka come into view. h [#.##.).# # #.###)# # #..##.# ## #...'.# ## #.###†# # #.###.## ### #.##...## .S## #.#.....#####....r h #.# #.#.......@...r.#.####.#.....#####.##...## ..########### # #...# #...##### #...'...# #...###.# r   rat (asleep) #...# h$ h{,>r. h--14.5 (1.0) h3 hP6V _A rat comes into view. h#.##.).#  #.###)#  #..##.#  #...'.# ## #.###†# ## #.###.##  h.## ## #.##...## ..S## #.#.....#####....r# #.# #.#.r....# #.####.#.....#####.....###...## ...########### ### ...# ...#####  h ...'...# ...###.# ...# h6  hv  h  h S..r...rS)r hR @==5Freeze h  h M _The ball python hisses angrily. The rat squeaks loudly. h/1 #.##.).# Gobosan the Chiller #.###)# h1f Revenant #..##.# h1 Health: 51/51 ======================== # #...'.# h1 Magic: 9/10=====================--- ## #.###†# #  AC: 5 h1Str: 12 .# #.###.## .##  EV: 10 h2Int: 22 .## #.##...## .S.##  SH: 0 hJ2Dex: 9 ..# #.#.....#####.....#  XL:  6 Next: 22% Place: Dungeon:3  hk2;#.# #.#........@r...r.#  Noise: ==-------  Time: 3105.5 (0.0)  h2#.####.#.....#####.....#  s) +3 dagger  h2.......##...## ...##  Cast: Freeze ...########## ###  Memories (2)  h2....# ...##### h3> r   quokka ...'...# S   ball python (constriction) ...###.# h]3u r   rat ...#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  h{3RYou freeze the quokka.  The quokka is almost dead. h3CYou barely miss the quokka. h^6Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is almost dead. h6{You barely miss the quokka.The quokka is almost dead. h 7 h> #.##.).# #.###)#   h>3 #.###†# #   .##  #.##...## ...##  #.#.....#####.....#  h ?/ #.#........@rS.r..# ....#####.....# ...## ...##  ###  h=?I  ho? hI@3-6.5 (1 h hS _The quokka barely misses you. hie  #.##.).# Gobosan the Chiller #.###)# Revenant #..##.# Health: 51/51 ========================  he # #...'.# Magic: 8/10===================----- ## #.###†# #  AC: 5Str: 12 .# #.###.## .##  EV: 10 he Int: 22 .## #.##...## ...##  SH: 0Dex: 9  hf ..# #.#.....#####.....#  XL:  6 Next: 22% Place: Dungeon:3  h=f E#.# #.#........@rS.r..#  Noise: =--------  Time: 3106.5 (0.0)  hf G#.####.#.....#####.....#  s) +3 dagger .......##...## ...##  Cast: Freeze ...########## ###  Memories (2) ...# ...##### r   quokka ...'...# hf  S   ball python (constriction) ...###.# hf  r   rat ...# hg Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hNg 9Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  You freeze the quokka. hh  hj  hq s #.##.).# #.###)#   #.###†# #   .##  hDr  #.##...## ...##  #.#.....#####.....#  #.#........@S.r...# ....#####.....# ...## ...##  ### S   ball python (constriction)r   rat hzr + hu 337.5 (1 h7|  h]~ yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  h~ ^You freeze the quokka. _You kill the quokka! h# #.##.).# Gobosan the Chiller #.###)# Revenant #..##.# Health: 51/51 ======================== # #...'.# Magic: 7/10 h$!================-------- ## #.###†# #  AC: 5Str: 12 .# #.###.## .##  EV: 10Int: 22 .## #.##...## ...##  SH: 0Dex: 9 ..# #.#.....#####.....#  XL:  6 Next: 23% Place: Dungeon:3 #.# #.#........@S.r...#  Noise: =--------  Time: 3107.5 (0.0)  h$#.####.#.....#####.....#  s) +3 dagger .......##...## ...##  Cast: Freeze  h$...########## ###  Memories (2) ...# ...##### h$ S   ball python (constriction) ...'...# hx% r   rat ...###.# ...# h%Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h%_Aim: a ball python (100% to hit)  You freeze the ball python.  h&The ball python is severely wounded.The ball python seems to slow down. You hit the ball python. h) ho0 #.##.).# #.###)#  h0G  #.###†# #   .##  #.##...## ...##  #.#.....#####.....#  h0 #.#........@†r....# ....#####.....# ...## ...##  h$1 ### r   rat hH13 h4^8.5 (1Freeze h.; h=  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  The ball python is severely wounded.The ball python seems to slow down. You hit the ball python. _You kill the ball python! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hO4 hU hJX _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.4 h h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hU$#.##.).# #.###)# #..##.#  #...'.# # #.###†# .# # #.###.## #.## ## #.##...## #...## # #.#.....#####.....# .# #.#.r....# .####.#.....#####.....# ##...## #...## # #### ###### # hW h_Cgg   goblin (wandering)r   ratonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure h#`2)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The rat misses you. hHa79Freeze hf hn _A goblin comes into view. It is wielding a +0 dagger. _You see here a ball python corpse. h  #.##.).# Gobosan the Chiller  #.###)# Revenant  #..##.# Health: 51/51 ========================  #...'.# #  Magic: 6/10 h ==============---------- # #.###†# g#  AC: 5Str: 12 # #.###.## #.##  EV: 10Int: 22 ## #.##...## #...##  SH: 0 h8 Dex: 9 .# #.#.....#####.....#  XL:  6 Next: 23% Place: Dungeon:3  he .# #.#.........@r....#  Noise: =--------  Time: 3109.5 (0.0)  h {.####.#.....#####.....#  s) +3 dagger ......##...## #...##  Cast: Freeze ..########## ####  Memories (2)  h ..# ..##### g   goblin (wandering) ..'...# h  r   rat ..###.# ..# h Casting: Freeze (safe; 1% risk of failure)  h# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  hk Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. hW V  You kill the rat! h  #.##.).#  #.###)#     #  h #.###†# .#   #g##   #...##  #.#.....#####.....#  h #.#.........@.....# ...#####.....#  #...##  ####  h? 4g h 3 hT 4==10.5 (1Freeze _The goblin shouts! You hear a shout! h4$  hS& j _Your Ice Magic skill increases to level 6! hX  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h!  hy"  h)  h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hI  h  h  h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hT#.#....#.##.).#.###)# #..##.#   #...'.# #  #.###†# .#  h# #.###.## #g## # #.##...## ##...## # #.#.....#####@....# # #.#.........†.....# ####.#.....#####.....# ...##...## ##...############### #####'...####.# hJ h h+.g hH---1Freeze _ h h hJc hcP=--2 h9j hlonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h5m Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h[m_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You miss the goblin. The goblin hits you but does no damage. hB  #.#.....# Gobosan the Chiller  #.##.).# Revenant  #.###)# Health: 51/51 ========================  #..##.# Magic: 5/10============------------  #...'.# #  AC: 5Str: 12  h ) #.###†# .#  EV: 10Int: 22  #.###.## #.##  SH: 0Dex: 9 # #.##...## ##g..##  XL:  6 Next: 24% Place: Dungeon:3  h # #.#.....#####@....#  Noise: =--------  Time: 3112.5 (0.0) # #.#.........†.....#  s) +3 dagger  h ####.#.....#####.....#  Cast: Freeze .....##...## ##...##  Memories (2) .########## #### .# g   goblin .#####  h ! .'...# .###.#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin! h(    #.##.).#  #.###)#     #  #.###†# .#   #.##   ##)..##  ...#   h) ......†.....# ..#####.....#  ##...##  #### h- ^3.5 (1Freeze h57  hy9 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h9 Aim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin! _You kill the goblin! hl  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. he5  h5  hJ;  hY=   h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h  h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hc4 hod hBge6== h(mn h3rg-g   hobgoblin (wandering)onfirm with . or Enter, or press ? or * to list all spells.  hvrs_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  hr_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. h,zV5.5 (2 h}zE-6.5 (3 h h\ _A hobgoblin comes into view. h #.#.......#.#......#.##.)...#.###)# .##..##.# .# #...'.# .# #.###†#  h9 g#  #.###.## ##.##  #.##...## ##@..##  #.#.....#####.....#  #.#.........†.....# ###.#.....#####.....#  h ...##...## ##... ########## ##### ###### '...# h  hD! J.g h " <7.5 (1Freeze h'  h* O _You see here a +0 dagger. h6  #.#....... Gobosan the Chiller  #.#.....# .. Revenant  #.##.).# .. Health: 51/51 ========================  #.###)# .# hp6  Magic: 5/10============------------  #..##.# .# AC: 5Str: 12  #...'.# .# EV: 10Int: 22  #.###†# .# h6 h SH: 0Dex: 9  #.###.## ##g##  XL:  6 Next: 24% Place: Dungeon:3  h6  #.##...## ##@..##  Noise: ---------  Time: 3117.5 (0.0)  h7  #.#.....#####.....#  s) +3 dagger  #.#.........†.....#  Cast: Freeze  h97 ###.#.....#####.....#  Memories (2) ....##...## ##...##  h7 ########## #####  g   hobgoblin # h7 ##### '...#Casting: Freeze (safe; 1% risk of failure)  h7 MConfirm with . or Enter, or press ? or * to list all spells. h7 tAiming: Freeze (safe; 1% risk of failure)  h8 Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin! hx@     ..  #.##.).# ..  #.###)# .#   .#   .#  #.###†# .#   ##†##  h@ S  ##@..##  #.....#  .†.....# ###.....#  ##...## ##### hwD f=8.5 (1Freeze hJ  hL M _You kill the hobgoblin! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h܂ h8  hW_You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hÎ4 h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h#UJ hV h W hY hmZ hZ h{[ h] h] h@` h`c hc96== hc he hg hg hh hWk hk hl ho, hq hs hs;== hLt hw hHw hx ha{ h{ h[| h~, hM he7== h h h? hH h; hp h_ hJ, hT hŏ h;== h h hf8=== h h, hͩ hr, h h&, h h h"&=== hi h2 h1, h. h>, h h hN hz h h hF9== h hF, h& hg, hU hR, h$ h% hb;== hG h h h@ hC h~ h] h , hz h^-onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure h9)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. h|054.5 (36.0) hAC10/10===- hw%5.5 (37 h h% _Magic restored. h 4 hċ  h  h  h  h , h , h  hd e  You see here a hobgoblin corpse. h|  hŢ _ h  hS  hB n#.##...##  #.#.....### ...  #.#....... ...  #.#.....#### ...  #.##.).##S..# ...  #.###)# S....##.#  #..##.# ......#.#  #...'.# ..[...'.#  h E#.###†# #@#  #.###.## ##†##  #.##...## ##)..##  #.#.....#####.....#  #.#.........†.....#.#.....#####.....SS 2 adders (asleep) ...##...## ##...###### #####  h2 8.0)  You open the door.  2 adders come into view. h  h  hI  h  h >  The adder hisses angrily. h SgJ.S h sSS1 wandering)J   endoplasm (wandering)g   goblin (wandering)A goblin comes into view. It is wielding a +0 club. h" I===9.5 (4 h  h _An endoplasm comes into view. _Found a runed leather armour. hO ### #.##...## ..##  #.#.....### .....#  #.#....... ....#  #.#.....#### ....  h_O #.##.).##S..# ...  #.###)##g....##.#  #..##.#.......#.#  #...'.#wJ.S...@.#  hO #.###†#.......#.#  #.###.##.....##†#  hOr #.##...##b..##)..## #.#.....#####.....#  #.#.........†.....# hPw   ribbon worm (wandering) ###.#.....#####.....#SS 2 adders (1 wandering) ....##...## ##...##J   endoplasm (wandering) ########## #####g   goblin (wandering)(…) haVv  A ribbon worm and a bat come into view. hCW hZX hX h6Y hnZ h[ h[ hcgS.Jw.[S hd{b.S h5e,60.5 (1 h&n hwr _The adder hisses angrily. _There is an open door here. h |;#.##.....###.#.....### .....#  #.#....... ....#  #.#.....#### ....  #.##.).##gS.# ...  #.###)##.....##.#  #..##.#.. h|.#  #...'.#Jw.[S..'.#  #.###†#.....b.#@#  #.###.##.....##†###.##...##...##)..##.#.....#####.....#  #.#.........†.....# ##.#.....#####.....# ...##...## ##...## ######### #####  h}~g   goblin  h, h hI h̀ hށ h.gSJ.w.[.S.b.J   endoplasm (wandering)g   goblin (wandering)(…) hݑ>1Freeze _ h? h9 hL.....### ....... ....#### #.).##.gS# ... #)##.....##.#.##.#.J......'.#.w.[.S.b###†#.......#.##.....##@##...##...##)..##.....#####.....#....†.....# ###### ...##...## ##...# hS   adder ######### ##### b   bat #### h h  The bat attacks as it pursues you! The bat closely misses you. h h] hr hv.gSSbS 2 addersg   goblin (wandering)b   bat h.=2 h h _The bat completely misses you. x2 _You see here a hobgoblin corpse. h, hN h  h h).g.#b'S   adder h=*&3 h1 h4 _You miss the bat. The bat closely misses you. h #.#.....### .....#Gobosan the Chiller#.#....... ....#Revenant#.#.....#### ....Health: 51/51 ========================#.##.).##...# ...Magic: 7/10================--------#.###)##....g##.#AC: 5 hhStr: 12  #..##.#.J.....#b#EV: 10Int: 22  #...'.#.w.[.S.'.#SH: 0Dex: 9  #.###†#.......#S#XL:  6 Next: 24% Place: Dungeon:3  #.###.##.....##@##Noise: =--------  Time: 3163.5 (0.0)  h#.##...##...##)..##s) +3 dagger#.#.....#####.....# hCast: Freeze  #.#.........†.....#Memories (2)  h v##.#.....#####.....# ...##...## ##...## h?S   adder ######### #####g   goblin (wandering) hc[b   bat #### hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  hThe goblin shouts! h_(onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.goblin shouts!  You miss the adder. The wall freezes the bat. x2 hR  You kill the bat!The wall freezes the adder! The adder seems to slow down. h=.g#.†##S# hT#@##)..#..... (slow)g  hda5==4.5 (1Ramparts  h h'#S##@# hS _The adder closely misses you. hO9 #.#.....### .....#  Gobosan the Chiller  #.#....... ....#  Revenant  #.#.....#### .... h Health: 51/51 ========================  #.##.).##...# ... Magic: 6/10==============----------  #.###)##.....##.# AC: 5 hbStr: 12  #..##.#.J....g#.# EV: 10Int: 22  #...'.#.w.[.S.'†# SH: 0Dex: 9  #.###†#.......#S# XL:  6 Next: 25% Place: Dungeon:3  #.###.##.....##@## Noise: ===------  Time: 3164.5 (0.0)  #.##...##...##)..##  s) +3 dagger  #.#.....#####.....#  Cast: Freeze  #.#.........†.....#  Memories (2) Ramparts ##.#.....#####.....# ...##...## ##...##  S   adder (slow) ######### ##### g   goblin ####Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, slow, 100% to hit)  You freez h ,e the adder.  The adder is almost dead.The adder seems to slow down. You closely miss the adder.: an adder (severely wounded, slow, 100% to hit)  You freeze the adder.  The adder is almost dead.  The adder seems to slow down. You closely miss the adder.wall freezes the adder. h h     ....#  ## ....  #.##.).##...# ...  #.###)S##.#  .#.#  [.S.g†#  #.###††#  #@##  ##  #.....#  .†.....# ###.....# ##...##   #####  ho8--5.5 (1Freeze h@### _You kill the adder! h[A, hDA  The wall freezes the goblin. hBPaw)†####)..#w   ribbon worm h8TX9---6 h]###)..# h`J _You kill the goblin! h+  hH,  h,  ht6 vJwS†##@##S   adderJ   endoplasm h6 @-7 hB ###@## hD  hQ(..wS## 8Freeze h[#@##)..# _The wall freezes the adder! h-  The wall freezes the adder. The adder seems to slow down. The adder misses you.The wall freezes the adder! h8##†##@## hK<j32=9Freeze hE##†### h?HI _You kill the adder! h  h!  h) sJ†##w##@##)..# J   endoplasm h + @-70Freeze h2 X### h5 7 _The wall freezes the ribbon worm! hk  The wall freezes the ribbon worm!  h9You kill the ribbon worm! h)J###J   endoplasm h>! hH_2/5233-1 hV###)..# h.5 _The wall freezes the endoplasm. hQ< #.#.....### .....#  Gobosan the Chiller  #.#....... ....#  Revenant  #.#.....#### .... Health: 52/52 ========================  #.##.).##...# ... Magic: 5/10============------------  #.###)##.....##.# AC: 5Str: 12  #..##.#.J.....#.# EV: 10Int: 22  #...'.#.w.[.S.)†# SH: 0Dex: 9  #.###†#.......#J# h=* XL:  6 Next: 33% Place: Dungeon:3  #.###.##.....##@## Noise: ---------  Time: 3171.5 (0.0)  #.##...##...##)..##  s) +3 dagger  #.#.....#####.....#  Cast: Freeze  #.#.........†.....#  Memories (2) Ramparts ##.#.....#####.....# ...##...## ##...##  J   endoplasm ######### ##### #### h=Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  You freeze the endoplasm. hK     ....#  ## ....  #.##.).##...# ...  #.###).##.#  .#.#  [.S.)†#  #.###†#†#  #@##  ##  #.....#  .†.....#  h]LQ###.....# ##...## #####  hO6==4=2.5 (1Freeze hvX##†###)..# h[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm! h.##†##@##)..#..... h59-3 hA h4 _The frozen ramparts melt away. h3  h @-4 hd h; h+M#...## ..#### ....... #.....#### .....).##...# ...###)##.....###.#.......#...'.#...[...)††#.......#@#  h[#.##.....##†## #...##...##)..#######.....##.#.........†.....## h hW&5 h_ h  Things that are here: _a ribbon worm corpse; an adder corpse hpy ###  #.##...## ..##  #.#.....### .....#  #.#....... ....#  #.#.....#### ....  #.##.).##...# ...  #.###)###.#  #..##.#.......#.#  #...'.#...[...@†#  #.###†#.......#†#  #.###.##.....##†#  #.##...##...##)..## #.#.....#####.....#  #.#.........†.....# ###.#.....#####.....# ....##...## ##...## ########## #####==6 _  There is an open door here.  Things that are here: _a +0 club; a goblin corpse h[ ##### #.##...## ..## #.#.....### .....# #.#. ....# #.#.....#### .... #.##.).##...# ... #.###)##.....##.# #..##.#.#.# #...'.#...[..@)†# #.###†#.#†# #.###.##.....##†## # #.##...##...##)..## # #.#.....#####.....# # #.#.†.....##.#.....#####.....#.##...## ##...## .# ##### h= hx-7 _ h? h hU ##### #.##...## ..## #.#.....### .....# #.#. ....# #.#.....#### .... #.##.).##...##... #.###)##.....##.# #..##.#.#.# h%VN #...'.#...[.@.)†# # #.###†#.#†# # #.###.##.....##†## ## #.##...##...##)..## .# #.#.....#####.....#  hV.# #.#.†.....# .####.#.....#####.....# ......##...## ##...## ..# ##### ha hbb&8 hm ho h ##### #.##...## ..## #.#.....### .....# #.#. ....# #.#.....##### .... #.##.).##...##... #.###)##.....##.# #..##.#.#.#  h# #...'.#...[@..)†## #.###†#.#†# .# #.###.##.....##†## .## #.##...##...##)..## ..# #.#.....#####.....# #.# #.# h.†.....# #.####.#.....#####.....# .##...## ##...## ...# ##### h  h&9 h2 h hE u ##### #.##...## ..## #.#.....### .....# #.#. ....# #.#.....##### .... #.##.).##...##... # #.###)##.....##.#  hɡ q# #..##.#.#.## #...'.#...@...)†# .## #.###†#.#†# h .# #.###.##.....##†## ..## #.##...##...##)..##  h% ...# #.#.....#####.....# .#.# #.#.†.....# .#.####.#.....#####.....#  hM z.##...## ##...## ....# ##### hs  hγ  hF X7==80 h  h _You see here a +0 leather armour of positive energy. h/ hAWear which item? Inventory Items Armour (go to first with [)  c - a +0 pair of gloves (worn)  g - a +0 leather armour (worn)  h r - a +0 helmet (worn)a - a +0 robe  p - an orb of light Floor Items ([,] to select) Armour a +0 leather armour of positive energy[?] describe selected  h"[!] equip|wield|wear|put on[tab] equip|unequip  hu  h  h A##### h- Gobosan the Chiller#.##...##..##Revenant#.#.....### .....#Health: 52/52 ========================#.#....... ....#Magic: 7/10================--------#.#.....##### ....AC: 5Str: 12 h| #.##.).##...##...EV: 10Int: 22 # #.###)##.....##.#SH: 0Dex: 9 # #..##.#.......#.# h 'XL:  6 Next: 34% Place: Dungeon:3 ## #...'.#...@...)†# h Noise: ---------  Time: 3180.5 (0.0) .## #.###†#.......#†#s) +3 dagger ..# #.###.##.....##†## h Cast: Freeze ..## #.##...##...##)..## h" Memories (2) ...# #.#.....#####.....#  hN .#.# #.#.........†.....# .#.####.#.....#####.....# ........##...## ##...## ....########## ##### ht Things that are here: _a ribbon worm corpse; an adder corpse h There is an open door here.  Things that are here: _a +0 club; a goblin corpse _You see here a +0 leather armour of positive energy. h  h _ h  hh d  You start removing your armour. h3 +1.5 (1 h  h  hW +2.5 (2 h hc  h +3.5 (3 hH he h+4.5 (4 h' h3 h{4+5.5 (5 h; h> 21 _You continue removing your +0 leather armour. x5 h> hiF h^P  You finish removing your +0 leather armour.  You start putting on your armour. h(Q+6.5 (6 h\ hc hc+7.5 (7 hj hs hs]8===8.5 (8 hx hڂ h*+9.5 (9 h h' ha090.5 (10.0) hv hʜ4 50  h_You continue putting on your +0 leather armour of positive energy. x5  You finish putting on your +0 leather armour of positive energy. h h h-c _You feel more protected from negative energy. hsk  h5q Drop what?20/52 slots (_ for help) Hand Weapons (select all with ))  s - a +3 dagger (weapon) Armour (select all with [)  c - a +0 pair of gloves (worn)  r - a +0 helmet (worn)  t - a +0 leather armour of positive energy (worn)a - a +0 robe  g - a +0 leather armour  p - an orb of light Jewellery (select all with "=)  n - a +6 ring of intelligence (worn)  hq Scrolls (select all with ?)  d - a scroll labelled PIXIZI FYANA  f - 2 scrolls labelled DIENEG XECZU  h - a scroll labelled IDESOFIUFY  l - a scroll labelled POODYL TUSELYU  q - a scroll labelled RAAHOU DEHUS Potions (select all with !)  b - a potion of magic  e - 3 bubbling yellow potions  i - a viscous puce potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected h r 7[top] hQk(1 turn)  s - a +3 dagger (weapon)  a + a +0 robe[Enter] accept (1 chosen) hy2 turns)  a + a +0 robe  g + a +0 leather armour2 hXB  h1R #####Gobosan the Chiller#.##...##..##Revenant#.#.....### .....#Health: 52/52 ========================#.#....... ....#Magic: 8/10===================-----#.#.....##### ....AC: 5Str: 12#.##.).##...##...EV: 10Int: 22 # #.###)##.....##.#SH: 0Dex: 9 # #..##.#.......#.#XL:  6 Next: 34% Place: Dungeon:3 ## #...'.#...@...)†#Noise: ---------  Time: 3190.5 (0.0) .## #.###†#.......#†#s) +3 dagger ..# #.###.##.....##†##Cast: Freeze ..## #.##...##...##[40 hS m)..##Memories (2) ...# #.#.....#####.....# .#.# #.#.........†.....# .#.####.#.....#####.....# ........##...## ##...## ....########## ##### _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 leather armour of positive energy. x5  You finish putting on your +0 leather armour of positive energy. _You feel more protected from negative energy. hY  h e  hi +1.5 (1 hm  hv 8 _You drop a +0 robe. hw +2.5 (2 h,}  h+~  h  h, 3 _You drop a +0 leather armour. hk  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   3.4  +1   g + Spellcasting 3.8   4.8  -1           b - Unarmed Combat   0.0   0.8  +1   h - Alchemy   0.0   1.2  -1      i + Ice Magic6.0   5.9  +1   c - Short Blades   0.0   1.2  -1   j - Air Magic   0.0   1.4  -2  [34 hkm         d - Armour   0.0   1.2  -1       e - Dodging   2.0   3.6  -1       f - Stealth   2.4   2.1  +2                                              hDlx                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hU = d + Armour 0.0 h`r hnw hzL#####Gobosan the Chiller#.##...##..##Revenant#.#.....### .....#Health: 52/52 ========================#.#....... ....#Magic: 8/10===================-----#.#.....##### ....AC: 5Str: 12#.##.).##...##...EV: 10Int: 22 # #.###)##.....##.#SH: 0Dex: 9 # #..##.#.......#.#XL:  6 Next: 34% Place: Dungeon:3 ## #...'.#...@...)†#Noise: ---------  Time: 3192.5 (0.0)  h*.## #.###†#.......#†#s) +3 dagger ..# #.###.##.....##†##Cast: Freeze ..## #.##...##...##)..##Memories (2) ...# #.#.....#####.....# .#.# #.#.........†.....# .#.####.#.....#####.....# ........##...## ##...## ....########## #####You start putting on your armour. _You continue putting on your +0 leather armour of positive energy. x5  You finish putting on your +0 leather armour of positive energy. _You feel more protected from negative energy. _You drop a +0 robe. _You drop a +0 leather armour. hW4 h h h4 h{ h h[ hA h h h h, h hL, h7 h1 hM9== hI hE h h  h hP h h, h h h;== h h3, h h h#  h  h , hG  h h10/10=== hd  h#  h , h  hq  h0  h}  h?  hZ  h , h"  h$  h(  ha( <=== h)  h/  There is an open door here.  Things that are here:  a +0 club; a goblin corpse h)3  h3 _ h5  h7  h: , h;  h6=  h>  h?  h=@  hHC  hE , h4I  hN  hQ , hR  hAU  hV , h\W  hX  hY  h)Z  hZ\  h\  h^ , h`  ha  h=d , he  htf  hi , h?k  hm  hp , hfr  ht  hw  hw  h&y  h{  h , hG  hz  h , h-  h  h , hF  hU  Things that are here:  a +0 dagger; 4 stones; a kobold skeleton hz  h _ h  h  h , hp  h @  There is an open door here. h&  h _ h  h  h , hj  hE  h8 , hY  hG  h , hP  h  h , h6  hD  h , h  h  h , hA  h  h  h  h  h  h< , h0  hc  h , h  hC  h3 , h  h  h , hF  h^  h , hI  h4  hu , h  hV  h: , h  h  h , h  h  h|  h , h  h , h  h  hX , h  hZ  hh  h  h  hg  hi  h  h  ht  h~ , h  h9  h , h  h  h% , h  h  h , h X hY  h  h?  hj  h  h{  h j ######### #...<.... #@#########253.5 (61.0) #.#........ #########.#.###### #..................  h #.#######.#........ #.# #.#........ #.# #.#.######. #.# #.#.# #.#######.#.###### h!  hV" ,4.5 (62 h%  hm( ; _Found an escape hatch in the ceiling. h4H hH4 hrJ hkM hM hR, hR h(S hcS hlT hV, hV hjZR  There is an escape hatch in the ceiling here. hD\ h\ _ hL] hl^ h` h` h ....# ##########....#  ho#...<....@....# 61.5 (7.0)#.#########...# .#........ ..# ########.#.###### .# .................. # .#######.# .#.#........ .#.#.######. .#.#. ho"# hBu hu+2.5 (8 hy h=|; _Found a stone staircase leading down. hhJ hr ha, h, h h hN hc h<#.# #.# #.# #.# #.# #######.####### g............># #@...# ##########....# #...<.........#  #.#########...#  #.#...# #.#.###### ...#g   goblin (wandering) .............# #######.#........#+##  hY# #.#........ h 4.5 (2  A goblin comes into view. It is wielding a +0 club. h.gg==5.5 (3 h h]( _The goblin shouts! h"} .# #.# h" #.# #.# #.# #.# ########.#######..g....@......># ########....##. ##########....# #...<.........# #.#########...# #.#...........# ########.#.###### ho# ...# .............# .#######.#.#+## h* h1 .g... h24--6.5 (1 hZ8 h[: h;  .# #.# #.# #.# #.# #.##.#.g.>##....##. #....# #...<.........# #.##...# #.#....##.#.###### ...# #....# #.#.#.#+## hF  h/ .g. hѧ A--7 h  hl  hX'  .# #.# #.# #.# h'  #.# #.##.#.g.>##....##. #....# #...<...# #. h' #...# #.#.#  #.#.###### ...#  # h"( Z.#  #.#.#.#+## h*  h59 ll   frilled lizard (wandering)A frilled lizard comes into view. hr: m0-=8Freeze h@  hC 9 _The goblin hits you with a +0 club. hb  The frilled lizard hisses angrily.  You hit the goblin. h .l lThe goblin is heavily wounded. hX&9 h* h"T _The goblin closely misses you. hb8  You hit the goblin. h!d hi.l...)l   frilled lizard hlZ70Freeze h;r hQuJ _You kill the goblin! hd .# #.# #.# #.# #.# #.##.#.l....>##....##. #....# #...<.#  #.#...# #.#.#  #.#.###### ...#  #.#  #.#.#.#+## h h]A.l h\1--1 h= h  Things that are here: _a +0 club; a +0 robe; a goblin corpse h $ .# #.# #.# #.# #.# #.#.#.#.l.@).>#.#....##. #....# #...<.#  #.#...# #.#.#  #.#.###### ...#  #.#  #.#.#.#+## h  hl:.l hX-2Freeze _ h hU h  You hit the frilled lizard.  The frilled lizard is moderately wounded. h ]49-=3 h  hř 3 _The frilled lizard bites you. h  You miss the frilled lizard.The frilled lizard is moderately wounded. h &4 h  h   h 8_The frilled lizard bites you but does no damage. hE  You closely miss the frilled lizard.The frilled lizard is moderately wounded. h hN50=5 h` hF _The frilled lizard bites you but does no damage. hu _The frilled lizard bites you but does no damage.  You closely miss the frilled lizard.  hIv9 The frilled lizard is moderately wounded. _The frilled lizard bites you but does no damage.  You closely miss the frilled lizard.  The frilled lizard is moderately wounded. hv&6 h| h5~  You closely miss the frilled lizard.  The frilled lizard is moderately wounded.  ho~F_The frilled lizard bites you but does no damage.  You closely miss the frilled lizard.  The frilled lizard is moderately wounded. _The frilled lizard closely misses you. h  You barely miss the frilled lizard.The frilled lizard is moderately wounded.47--7 hr3 _The frilled lizard bites you. h7  You closely miss the frilled lizard.The frilled lizard is moderately wounded.8 h h5F _The frilled lizard bites you but does no damage. hG G  You hit the frilled lizard. hG † hPI ! hoM  h N 8 h\N =- hN 5 hN 9 hO Freeze hDO  hT  h7_ R _You kill the frilled lizard! h"b  .# #.# #.# #.# #.# #.#.#.#.@.).>#.#....##. #....# #...<.#  #.#...#  #.#.#  #.#.###### ...#  #.#  #. hb *#.#.#+## hgj E-80 ho  hyr   hr m_You see here a frilled lizard corpse. h .# #.# #.# #.# #.# #.#.#.#†.).>#.#....##. #....# #...<.#  #.#...#  #.#.#  #.#.###### ...#  #.#  #.#.#.#+## h hGG-1 _ h h h4 h h hV9= h h hU h! h, hc h hl, h h hQF50= h9 h, he h, hw hd hV1= h h h, h hb2= h h 1 _HP restored. h  hV  h  h9 h h\ h. h hF, h, h hI:= h h hu! h! hz" hg% h', h' h+* hl,, h- h0 h3, h4 h6 h8, h*: h; hm>, hx? h@ hgC, hD hfG hI, hJ hK htQ#. ## #b ..# #. #.# #. #.# #. #.# #. #.#  #.##.#######  #.@... .#  ####.###### #.# ###........# #.##.'........# #.####.#........#  hQ&#.##............# #.#b   bat (asleep) #.....#####.##### +..........†.)......... #.....###########....## hT1305.5 (24.0) hiT, h"Y].bb h Z,6.5 (25 hy_ hbV _A bat comes into view. h!s #.#  #.# ## #....# #.##.# #.##.# #b##.# #.##.#  #@##.#######  #........... .# ####.###### #.# ###........# #.# #.'........# #.# ###.#..# #.# #............# #.# #.....###########.#### +..........†.)........ h h&.b hJ=7.5 (1.0)Freeze h  hS _The bat barely misses you. x2 h  You barely miss the bat. The bat hits you but does no damage. h &8 h_  hӤ Q _The bat closely misses you. h 5  You hit the bat. h` k† h Y9Freeze h  h G _You kill the bat! h@M# # #.. h<. ##.####### ...........  ####.#########........# #.#...... h h/-10 h h  hOb_You see here a bat corpse. h%cM# # #..†##.# ##.#######  h~%........... ####.###### #.# h+ h-G-1 _ h$1 h/3 ho.4 h. h>1 h23, h7n h8 h~9, h9 h;_  You see here a bat corpse. h<6 _ h+= h%> hk?, h? hS@ hB, hHD h&E hG hrH hWI hK hN, hO h3Q hS, hT h"V h(W, hLX hY h=[, hu\ hD^ h!`, h/a hb hc, hcd hVe hf, hf hg hh, hXi hk, hl hnN _You now have 131 gold pieces (gained 12). hlo4 ho h,q hr, hv h>y hz, hI{ h| h}, hm} h~ h, h hւ hB hۅ h\, h h h, hb h h|, h' h  h, hǏ hǐ h, h h h, h h h<, h8 h h, h| hd hѫ..........†.).........># .....###########....##.# .....###########....# .....##...<.........# ##'####.#########...#.. #.#...........# #######.#.######....#  h8_....................# #######.#.......@#+# # #.#............... # #.#.######.##..... # #.#.## .... #######.#.######.. ...  hs###...##...##...### .g g   goblin (wandering) #.....#####.....# .  hv#...............# #.....#####.....# hӯ041.5 (30.0) h̴N.g hI,2.5 (31 h hu _A goblin comes into view. It is wielding a +0 dagger. h###########....##.# #....# ##...<.........# #'####.#########...# .. #.#...........# ######.#.######....# ...................# ######.##+###+## #.#........ h #.#.######.## #.#.# #.# #####.#.######.. ...##...##...### .....#####.....# g ...............# # .....#####).##...##...## h h`g.g h:==3.5 (1.0) h h( _The goblin shouts! h h h! h hU #....##.# #....# ##...<.# '####.##...#  #.#.....# .#.######....# ....# .#. h #+###+##.#.#.#.######.##.#.#.# #.# ...#.######.. ... ...##...##...### .Kgg.#####.....# .....g   hobgoblin (wandering)# .##'##.g   goblin#####.....# ## .#K   kobold (wandering)  h w  A kobold and a hobgoblin come into view. hV  h  hx gg.K.g hY .=4 hI  h + _The hobgoblin shouts! hUf i#....# ##...<.........# ####.#########...#  #.#...........# ####.#.######....# .................# ####.##+###+####  #.#.........#.#.######.####.#.# #.##.# ####.#.######..+.gg....#  hf s..##...##...####..K....####.....# #.......#.........# ..##'##.######.....# ### .# ).##...##...## .# )##...## hwk  hnl  h"m  hyu ggK..K hw V====5Freeze hz > _The kobold shouts! hy2..###########....# Gobosan the Chiller ..##...<.........# Revenant ####.#########...# h# Health: 52/52 ========================  #.#...........# Magic: 9/10=====================--- ####.#.######....# AC: 5Str: 12 .................# EV: 10Int: 22 ####.#........#+###+####  SH: 0Dex: 9  #.#.................#  XL:  6 Next: 35% Place: Dungeon:3  h^ #.#.######.##@......#  Noise: ====-----  Time: 3345.5 (0.0)  #.#.# #.##gg.....#  s) +3 dagger  h&####.#.######..+.K.....#  Cast: Freeze ..##...##...####.......#  Memories (2) ...#####.....# #.......#  h8%.............# ..##'##.#  g   hobgoblin ...#####.....# ### .# .  g   goblin ).##...##...## .#  K   kobold )##.....##.##Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  The goblin is moderately wounded.You hit the hobgoblin.  The hobgoblin is severely wounded. hX<  ###........#.....#+###+####  ..............#  .....#  #.#.# .....# +K......# #.......#  #.......# ..##'##.#   ### .# .  ) .# ) h `=---6.5 (1 h h  Aim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  The goblin is moderately wounded.You hit the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin closely misses you. The goblin closely misses you. h8..###########....# Gobosan the Chiller ..##...<.........# Revenant ####.#########...# Health: 52/52 ========================  #.#...........# Magic: 8/10===================----- ####.#.######....# AC: 5Str: 12 .................# EV: 10Int: 22 ####.#........#+###+####  SH: 0Dex: 9  #.#.................#  XL:  6 Next: 35% Place: Dungeon:3  #.#.######.##@......#  Noise: =--------  Time: 3346.5 (0.0)  #.#.# #.##gg.....#  s) +3 dagger  h8####.#.######..+K......#  Cast: Freeze ..##...##...####.......#  Memories (2) ...#####.....# #.......# .............# ..##'##.#  g   hobgoblin ...#####.....# ### .# .  g   goblin ).##...##...## .#  K   kobold )##.....##.##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  You freeze the goblin! hQ=MPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  You freeze the goblin!  You kill the goblin!  You closely miss the hobgoblin.  The hobgoblin is severely wounded. hIy<   hIJj###........#.....#+###+####  ..............#  .....#  hzJ' #.#.# #.##gK.....# +.......# #.......#  hK #.......# ..##'##.#  ### .# . K   kobold ) .# ) hNY0-7.5 (1 h@U h0X- _The hobgoblin hits you. hÅ6..###########....# Gobosan the Chiller ..##...<.........# Revenant ####.#########...# Health: 50/52 =======================-  #.#...........# Magic: 7/10================-------- ####.#.######....# AC: 5Str: 12 .................# EV: 10Int: 22 ####.#........#+###+####  SH: 0Dex: 9  hX #.#.................#  XL:  6 Next: 35% Place: Dungeon:3  #.#.######.##@......#  Noise: =--------  Time: 3347.5 (0.0)  #.#.# #.##gK.....#  s) +3 dagger ####.#.######..+.......#  Cast: Freeze ..##...##...####.......#  Memories (2) ...#####.....# #.......# .............# ..##'##.#  g   hobgoblin ...#####.....# ### .# .  K   kobold ).##...##...## .# )##.....##.##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hbAim: a kobold, wielding a +0 whip (100% to hit)  You freeze the kobold! hˌAim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 whip (100% to hit)  You freeze the kobold!   h]PYou kill the kobold!hit the hobgoblin. h<  ### ht........#.....#+###+####  ..............#  .....#  #.#.# #.##.$.....# +.......# #.......#  #.......# ..##'##.# ### .# . ) hd .# ) hSf68.5 (1Freeze h hM _You kill the hobgoblin! hJ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ha  h  hI  hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hn  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h7  h8  h>  hA  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  hA s_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h{4 hi h h; _ h<1 h8 h, hҮ hʰ, h h hbP8=== hI h92 h޷)= h h7, hƺ h' hc h h<=== hh h hP= h h h-S   adder (wandering)S h/50.0) hF-9.5 (11 h h(onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An adder comes into view. h }##...<.........# ###.#########...#  #.#...........# ###.#.######....# ................# ###.#........#+###+####  #.#.................# #.#.######.### #.#.# #.##.# ###.#.######..+.......#  h .##...##...####.# ###.....# #.# .........# ..##'##.######.....#.### .# ##...##...##. S# #  hG z##..### .. #...# h  ho SS.60.5 (1.0) hr n _Items here: $ )) ††. h> .###########....# ..##...<.........# ####.#########...#  #.#...........# ####.#.######....# .................# ####.#........#+###+#### #.#......... hb! .# #.#.######.##.#  #.#.# #.##.$.....# ####.#.######..+.#...##...####.######.....# #.......#...........# ..##'##..#####.....#.### S# .# ).##..##. .# # )###.### .. hL#  h#  h+ AS. h, -1 _ hF3  hp5  h΍ .#....##.#.###########....# ...##...<.........# '####.#########...# . #.#...........# #####.#.######....# ..........# #####.##+###+#### #.#..........# #.#.######.##.......#  #.#.# #.##.$.....# #####.#.######..+.#...##...####.......######.....# #...S...#...........# ..##'## ....#####.....#.### .#.# .).##..##. .# # h1  h AS. hP U9==2 hY  h  h00.#....##.#.#....#.##...<.# #'####.##...# .. #.#.....##.#.######....# hl1.....##.#.#+###+#### #.#.# #.#.######.##.# #.#.# #.##.$.....##.#.######..+.......# #...##...##...####...S.#.#####.....# #.......#.# ..##'##.#.#####.....#.### . h1# .# #.).##...##...##. .# # h3 hM:1. h:&3 h@ hB h>.#....##.#.#....#.##...<...##'####. h,###...#  .. #.#...........##.#.######....#....##.#.#+###+#### # #.#.# # #.#.######.##.# # #.#.# #.##.$.....# h#.#.######..+.......# ##...##...##...####.......# #.....#####.....# #.......#  hX#.# ..##'##.# #.....#####.....#.### .# .#  h##.).##...##...##. .# # h  h&4 h h h h h h h  ho  h hlSS   adder hD  ...# <...# ##...#  .. .....#  h.######....# ...........# ........#+###+#### # #.#.......@.........# 5 h #.#.######.##S......# # #.#.# #.##.$.....# #..+.......# ###   hA    .# .# ) h!^ .# # _You start resting. h6 ...# <...# ##...#  .. .....# .######....# ...........#  hԱ6........#+###+####  #.#.......@.........#  #.#.######.##S......#  #.#.# #.##.$.....# #..+.......# ###    hH .# ) h.7 .#  hr h\ h ] _An adder is nearby! h #....##.# #....# ##...<...# '####.###...# .. #.#...........# .#.######....# ...#  hR .#.#+###+####  #.#.#  #.#.######.##S......#  #.#.# #.##.$.....# .#.######..+.......# ...##...##...####...... h .# .....#####.....# #.......# .# ..##'## h ?.#  h  h :S. h` [==6Freeze _ h  h  h)d....###########....##.#Gobosan the Chiller ....###########....#Revenant ....##...<.........#Health: 52/52 ======================== #'####.#########...# h,eMagic: 8/10===================----- .. #.#...........#AC: 5Str: 12 ######.#.######....#EV: 10Int: 22 ...................#SH: 0Dex: 9 ######.#........#+###+####XL:  6 Next: 36% Place: Dungeon:3#.#........@S.......#Noise: ---------  Time: 3366.5 (0.0)#.#.######.##.......# hpes) +3 dagger#.#.# #.##.$.....#Cast: Freeze ######.#.######..+.......#Memories (2) #...##...##...####.......#  he.....#####.....# #.......#S   adder  he...............# ..##'##.# .....#####.....#.### .# .#  he#.).##...##...##. .# #Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  hfYou freeze the adder.  The adder is heavily wounded.You barely miss the adder. h\fGThe adder is heavily wounded. hg3=7.5 (1 hAn hpk  Aim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.You barely miss the adder.  The adder is heavily wounded. _The adder bites you but does no damage. h T....###########....##.#Gobosan the Chiller ....###########....#Revenant ....##...<.........#Health: 52/52 ======================== #'####.#########...#Magic: 7/10================-------- .. #.#...........#AC: 5Str: 12 ######.#.######....#EV: 10 hY!gInt: 22 ...................#SH: 0Dex: 9 ######.#........#+###+####XL:  6 Next: 36% Place: Dungeon:3#.#........@S.......#Noise: =--------  Time: 3367.5 (0.0)#.#.######.##.......#s) +3 dagger#.#.# #.##.$.....#Cast: Freeze  h!m######.#.######..+.......#Memories (2) #...##...##...####.......# .....#####.....# #.......#S   adder ...............# ..##'##.# .....#####.....#.### .# .#  h!#.).##...##...##. .# #Press: ? - help, Shift-Dir - straight line h$"Aim: an adder (heavily wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded.You hit the adder.  hN"CThe adder is almost dead. hF#749-- hx#$8.5 (1 h) ha,y  Aim: an adder (heavily wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded.You hit the adder.  The adder is almost dead. _The adder bites you. x2 h% ....###########....##.#  Gobosan the Chiller ....###########....#  Revenant ....##...<.........#  Health: 49/52 ======================-- #'####.#########...#  Magic: 6/10==============---------- .. #.#...........#  AC: 5Str: 12 ######.#.######....#  EV: 10 h@& @Int: 22 ...................#  SH: 0Dex: 9 ######.#........#+###+####  XL:  6 Next: 36% Place: Dungeon:3 #.#........@S.......#  Noise: =--------  Time: 3368.5 (0.0) #.#.######.##.......#  s) +3 dagger #.#.# #.##.$.....#  Cast: Freeze ######.#.######..+.......#  Memories (2) #...##...##...####.......# .....#####.....# #.......#  S   adder ...............# ..##'##.# .....#####.....#.### .# .# #.).##...##...##. .# # Casting: Freeze (safe; 1% risk of failure)  h& Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  You freeze the adder! h2 p  < ##...#  .....# ######....# ..........# .......#+###+####  #.#........@........#  #.#.######.##.......#  #.#.# #.##.$.....# #..+.......# ####...... #...... # .# ) .#  h3 g409.5 (1Freeze hN:  h= onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h!> Aim: an adder (almost dead, 100% to hit)  You freeze the adder! _You kill the adder!! h|J! h! h O7==! h#50=! h$,! h%! hd&,! h&! h(! h);==! h)! h+91! h0,3=! h,! h~.,! h7/! h1,! h1! h3f8===! h4! h%<h - _You start resting.! h)B,78.5 (9! hBo2=-9.5 (10.0)! h2G! hI" _HP restored.! hݺ4! hŻ! h,! h0X! h;! h<===! hQ! h! h:=! h! h,! h! h! h! h_! h3! h! hy! hP! hF9==! h! h ,! h! h,! h! hB! h! hD;==! h! h! h! h! h,! h! h! hr! h ! hH! hK10/10===! hC! h%4 _Magic restored.! h4! h! h! hy,! h! h! h,! hX! h N  You now have 156 gold pieces (gained 25).! h} <===! h ! hv [ _Items here: )) ††.! hu 4! h1 ! h% 7 _You open the door.! h 4! hB ! h" ! h$ ,! h % ! h& ! hX) ,! he* ! hi, ! h. ,! h/ ! h1 ! h3 ,! h4 ! h5 ! h8 ,! h9 ! hu< ! hE ! hrK X! h3M ! h O ! hQO ! hP ! hS ! hT ! h]U ! h>V ! hY ! h:[ ,! h\ ! h] ! h_ ! he_ ! h}` ! ha ! hc ,! hc ! h3g ! hh ,! h\i ! hj ! hLl ,! hl ! hp ! hp ,! hp ! hr ! ht ,! h1u ! hv ! hx| ! hT} ! h~ ! h ,! hB ! h` ! hC ,! h) ! h ! hB ! h ! h$ ! h\ ! h ,! h` ! h ! h^ ! h ! h$ ! hl ! hG ,! h ! h ! hk ,! h ! hR ! hٛ ! h ! h ! h ! h ,! h$ ! h ! hޢ ,! h` ! hX ! hߥ ,! h/ ! h ! h ! hV ! h ! hU ! h! ,! hέ ! h ! h4 ,! h ! hu ! hô ,! h% ! hu ! h ,! h ! hC ! h ! h ! h ! hs ! h ! h ! hc ! h ! h ,! h ! h ! h ,! h ! h9 ! hx ,! h+ ! h ! hU ,! h ! h ! h ! h ! hF ! hG ! hF ! h ! h ! hK ! h ,! h ! hB ! h ,! h ! h ! h[ ! ho ! h ! h ! h ! h ! h ! hn ! h ! hs ! h ! h ! hm ! h& ! h ! h4 ! h ! h ! h) ! h ! h4 ! h ! h#" ! hb$ ! h& ! h& ! h' ! h) ! h, ! h-- ! hr. ! h 1 ! h2 ! h 6 ! h7 ! h9 ! h; ! h< ! h= ! h? ! hA ! hRB ! hC ! hG ! hT 8 #.#.....#####.....##......#.# #.#.........†.....##.....##.####.#.....#####.....##...... .........##...##...##...###...##.! hU ...##########..#..#####........ .#...# #...#........##...## .#...##### #...#.#########.##.. .#...'...# ##...#............... .#...###.# #...@..#########.....459.5 (8 .#...# #..#.### ###### .)..## .... #.#  ...> #.# ! hV ... ### #.# ### #.# #.# #.# ! h#^ ! h^ -60.5 (81! h/e ! hg ; _Found a stone staircase leading down." h" h " h" h" h'" h" h/X" h" h" h>" h" h" hX" h" hy," h" h" hZ ," h " h9 " hT " h " h " h" h" h" h" ha" hq," hi" h" h," hT" h" h," h|" h" h," hR" h" hN," h" h#" hg$," h8<" h9," h:" h;" hR=," hO>" h?" h@," hA" hB" hSD," hD" hG" hiI," hJ" hbL" hM" h;N" h!O" hP" hmR," hSS" h\" ho]" h^" h`" hBb," hfX" hg" hh" h:j," hj" h8l" hm," hn" hjo" hSp" hp" h7q" hr" hs," hwn" hw" hx," h0y" hz" h*|," h|" h~" hE" h" h" h." h" h" h" h" hA," hه" hL" hj" h" hF" ȟ" h)," hŽ" h" h," hӔ" hƖ" h_," hZ" h" h" h" h" h6" h," h" h" hj," hc" h" hЩ," h" hu" h[," h" hi" h," h" hY" h," h" h" h," h" hX" h`" h'," h" h" h" h" h~" h4" h," h" hO" h," hl" htX" h&" h," h" h" hM," hJ" h" hv" h" h" hv" h," hp" h" h," h " h)n" h," h" h*" h," hV" hN" h," hz" h"" hj#" h#" h$" h&" h(," h)" h+" h.," h." h1" h 3," h3" h5" h;" h<" h>" h?," hG@" hA" hB," hC" ha  #.#.######.#'#'#### #.#######.  #................. #.# #.  ###.######....... #.# #.  #.# .......... #.# #  #.##.......#'# #.#######  #..#.......#@# #.##...##  ##.........#.# #.#..... " ha #####.######.#.#.#.......  #............#.#.#.....## " ha #.###.########.#.##.).##.  #.# #.########." hb#.###)##.. g   hobgoblin (wandering)#.# #.......##.#..##.#..." hFb@#.# ###......#.## #...'.#...#.# ##.........## #.###÷#..." hdH 542.5 (82  You open the door." h(.g3.5 (83 _A hobgoblin comes into view.# h0.....>.###'### ##.#. #.#.. .. #.##...########.......#.#.# #........#.######g#'#'#### #.######.................####.######.......?## h[N ............# #.# ####..#.#...##. ##.........#.######.######.#..............#......###..).##########.###)##.......##.# ####.## #...'.# h# hQ# hJ.g# h14.5 (1.0)# hl _Found a scroll labelled EDUEPS LOECS. _There is an open door here.# h##....#.### #.....## ......>...#. #. #####'#### ####.#.#..#. #.#.. .. # #.#.#.##...#.#.# ######### #.#........#.#.# #....... #.#.######.#'#'#### #.######## hy #..........g......# #.# ####.######?# #.# # #.# .......@....# #.# # #.##.......#'#### #.####### #..#.......#.# #.## ##.........#.# #.#.....# #####.######.#.# #.#...... #............#.# #.#.....# #.###.########.# #.##.).### h*Q #.# #.########.# #.###)## #.# #.#.# #..##.## h# h"g.gg# h>V====5Freeze# h# h + _The hobgoblin shouts!# ha ##....#.####.....## Gobosan the Chiller ......>...#. #. ## ###'#### Revenant ####.#.#..#. #.#.. .. # Health: 52/52 ======================== # h  #.#.#.##...#.#.# ######### Magic: 9/10=====================---  #.#........#.#.# #........ AC: 5Str: 12  #.#.######.#'#'#### #.####### EV: 10Int: 22  #.................# #.# # SH: 0Dex: 9 # h7  ###.######..g....?# #.# # XL:  6 Next: 40% Place: Dungeon:3 #.# .......@....# #.# # Noise: ====-----  Time: 3545.5 (0.0)# hl  #.##.......#'#### #.####### s) +3 dagger# h  #..#.......#.# #.##...## Cast: Freeze ##.........#.# #.#.....# Memories (2)  #####.######.#.# #.#......  #............#.# #.#.....# g   hobgoblin  #.###.########.# #.##.).##  #.# #.########.# #.###)##.  #.# #.......##.# #..##.#..Casting: Freeze (safe; 1% risk of failure)  # h PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin!# h >...#. #. ## #. #.#.. ..  #...#.#.#  ...#.#.# # h_ r ####.#'#'####  ............# #.#  ####..$....?# #.#  #.# .......@....# #.# # h  #.##.......#'####  #..#.......#.#  # h S##.........#.#  ######.#.#  ..#.# # h   ###.# #.##.)   #.# .# #.###)   #.#   # hz =---6.5 (1Freeze# h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin! _You kill the hobgoblin!$ hl$ hqB$ hTr,$ hs$ hy$ hz$ h{$ h8|$ hl|K10/10===$ hV}$ ht$ h,$ hԁ$ h$ h$ h҄$ hM _You now have 165 gold pieces (gained 9).$ h$ h$ h4$ h$ hώ$ h)<===$ hP$ hٓ$ h,$ h$ h$ hj,$ h$ hŚ$ h$ h$ hȜ$ h...... #.....#####.###. #.# #.....##...< ..>...#. #.### ###'####.## .#.#..#.. #.#.. .. #.#.. .#.#.##...#.#.# #########.#.# .#........#.#.# #............ $ h.#.######.#'#'#### #.#######.#.. .................# #.# #.#.. ##.######.......@# #.# #.#.----#.##............# #.# #.#.$ h/#.##.......#'#### #.#######.#.#..#.......#.# #.##...####.........#.# #.#.....##### ####.######.#.# #.#.......... $ hؤ=............#.# #.#.....### .###.########.# #.##.).##...# .# #.########.# #.###)##...$ h>0604.0)$ hF-1.5 (15$ hn$ hb _a - a scroll labelled EDUEPS LOECS$ hW4$ hf$ h5$ h@$ h$ hT,$ h$ h$ h$ hK$ h,$ h$ hk@  There is an open door here.$ h$ hY _$ h-$ hZ$ h$ hJ$ h$ hL$ h$ h$ h$ hI$ h$ h$ h)$ h$ hm$ h$ h$ h$ h$$ hg$ h$ hG$ h$ h$ h"$ h$ h$ h$ h4$ hq $ hx $ h $ hb $ h $ h$ hM$ h$ h$ h,$ hC$ h,$ h$ h%  $ hThere is an open door here.$ h$ h _$ h>$ h6$ h,$ h$ h!$ h#,$ h#$ h&$ h&$ h?'$ h'($ h?*7 _You open the door.$ h+4$ h,$ h.$ h/,$ hw0$ h4@  There is an open door here.$ h]6$ h6 _$ hn7$ hR9$ hy:$ h:$ h';$ h<$ h2>,$ h>$ h@$ hA,$ hB% h% h y #.##. ###### #....... #.....  ##.....###..... .'..... #.'.......  .### #..... ###.#  ... #..... #......... % h I+#.######K#.....######.....###### ................@....'..........† ...##..# .#.##########.....##### ......#.....##### ..#.###. #.# #..% h. < ..>...#. #.############'####. % h a.#.#..#.. #.#............# #.#K   kobold (missile, asleep) .#.#.##...#.#.###############.#.#........#.#.% h p............######.#'#'########.#..% h! !% h-88.5 (27% h5,9.5 (28% h" _A kobold comes into view. It is wielding a +0 short sword.% hhe #.##. ####### # #.....# ####.#.....# ###% h .'.....# #.' .### #.....# ###.# # ... #.....# # #+#.######K#.....######..........'..##..#..#.#...... #.....% hVY.#.###. #.# #.....##....>...#. #.#'####. #.#.#..#.. #.#............# #.# #.#.#.##...#.#.#.#. % h#.#.#.#.# # #.#.######.#'#'#### #.#.#% h% hVO90.5 (1.0)% h7  #.##. # # #.....# ####. ###.....# ### .'.....# #.' .### #.....# ###.# ## ... #.....# # .#+#.######K#.....######......'.##..#..#.#...... #......#.###. #.# #.....##.>...#. #.#'####. ##.#.#..#.. #.#.# #.#  #.#.#.##...#.#.#.#  #.#.#.#.# #  #.#.######.#'#'#### #.#.#% h:@ % h@ &1% h/F % hH % h 1 #.##. # # #.....# ####. ###.....# ### .'.....# #.' .### #.....# ###.## ... #.....# # >.#+#.######K#.....######..... #.' #.....##..#..#.#..... '. # #..... #....#.###. #.# #.....##% h .>...#. #.#'####.#.#.#..#.. #.#.# #. #.#.#.##...#.#.#. #.#.#.#.# # #.#.######.#'#'#### #.#.% h,% h"&2% ho% hQ & hv #.## # # #.....# ####& hw ###.....# ### .'.....# #.' .### #.....# ###.# +### ... #.....# #  >.#+#.######K#.....######..... ##.' <#.....##..#..#.#..... .'... #. #..... ##....#.###. #.# #.....##.>...#. #.#'#####.#.#..#.. #.#.# #& hexk #.#.#.##...#.#.# #.#.#.#.# # #.#.######.#'#'#### #.#& h߉Y3& h #. # # #.....#  ###.....# ### .'.....# #.' .##### #.....# ###.#  +### ... .. #.....# # >.#+#.######K#.....######.....#.' #<#.....##..#..#.#..... #.'..... #.# #.....#....#.###. #.# #......>...#. #.##'#.#.#..#.. #.#.#  #.#.#.##...#.#. #.#.#.#.# # #.#.######.#'#'#### & h #.& h & h5&4& h& h& h2u #. ####### # #.....#  ###.....# ### .'.....# #.' .########.....# ###.# +### ... ...#.....# # >.#+#.######K#.....######.....  ###.'  #<#.....##..#..#.#.....  #.'......#.# #..... .###....#.###...#.# #......>...#...#.##'#.#.#..#...#.#.# #.#.#.##...#.#. #.#........#.#[& htw40m.# # #.#.######.#'#'#### #.& h|& h~75Freeze& hg& hQ& h_  #. Gobosan the Chiller ####### #. Revenant #.....# ## Health: 52/52 ======================== & h` ###.....# ###. Magic: 9/10=====================--- .'.....# #.'. AC: 5Str: 12 .########.....# ###.#. EV: 10Int: 22  +### ... ...#.....# #..... SH: 0Dex: 9  >.#+#.######K#.....######..... XL:  6 Next: 40% Place: Dungeon:3  ###............@..........'..... Noise: ---------  Time: 3595.5 (0.0)  #<#.....##..#..#.##########..... s) +3 dagger  #.'............#.# #..... Cast: Freeze .###....#.###...#.# #..... Memories (2) ........>...#...#.############'## ######.#.#..#...#.#............#  K   kobold (missile, asleep) #.#.#.##...#.#.############# #.#........#.#.# #...... #.#.######.#'#'#### #.#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1& hta % risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  You freeze the kobold!& hg  #######  #.....#  ###.....#  .'.....#  .########.....# & hg  +### ... ...#.....#  >.#+#.######)#.....##  .......@.......  #<##..#..#.######  & hh .....#.# ###...#.# & hGh )>...#...#.##...#.#  & hvh #...#.#  & hh ....#.#.#   & h i >  & hl n1=6.5 (1Freeze& hq & ht  Aiming: Freeze (safe; 1% risk of failure)  & ht Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  You freeze the kobold! _You kill the kobold!' hM4' h' hr' h̸X' hJ' hw,' hѼ' h' hl' hL' h,' h' h ,' hO' hp,' h' h' h;R10/10===' h' h' hX,' h' hT  Things that are here:  a +0 short sword; 3 stones; a kobold corpse' h6 _' h' h' he,' h#' h' h' h*<===' h' h' h],' hY' hR' h' h' h' h9' h{#.  . #.  .. #. ####### ... #. #.....#  ..##. ###.....#  ' h1..r .'.....#  #.########.....#  +### #.@......#.....# - >.#+#.######)#.....#### ###................. #<#.....##..#..#.######## #.'............#.# #.###....#.###...#.# r   rat (asleep) #........>...#...#. #######.#.#..#...#.#. #.#.#.##...#.#.#' h16104.0)' h/F-1.5 (15' h' hV _A rat comes into view.' h? ` #.## #.# #.# o.. #.# #######.... #.# #.....#o....##.########.....#..oo...r.......'.....# #@########.....#+### #........#.....#  >.#+#.######)#.....###' h Z ###..................... #<#.....##..#..#.####### #.'............#.#oooo 4 orcs (1 missile, asleep) #.###....#.###...#.# r   rat (asleep) #........>...#...#.##############.#.#..#...#.#......' h oo 3 asleep)4 orcs come into view.An orc is wielding a +1 flail of holy wrath.' ho v ((((((The orc throws a boomerang.' h˝ ......rrThe boomerang hits you but does no damage.' h˞ J=2.0)Freeze' h ' h - _The rat squeaks loudly.' h   Gobosan the Chiller #.# Revenant # #.#' h  Health: 52/52 ======================== .. #.# Magic: 9/10=====================--- o.. #.# #######  AC: 5Str: 12 .... #.# #.....#  EV: 10Int: 22 o....##.########.....#  SH: 0' hw UDex: 9 ..oo...r.......'.....#  XL:  6 Next: 41% Place: Dungeon:3 #@########.....#  Noise: =--------  Time: 3612.5 (0.0)' h * +### #........#.....#  s) +3 dagger >.#+#.######)#.....### Cast: Freeze ' h ###..................... Memories (2)  #<#.....##..#..#.####### ' h* 5#.'............#.#  oooo 4 orcs (1 missile, 3 asleep) #.###....#.###...#.#  r   rat ' hf #........>...#...#.####### #######.#.#..#...#.#......Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.' h R #.# # #.# .. #.# ' h` o.. #.#   .... #.#   o....##.#######  ..oo...†....... ' h    +### #........  >.#+#.######) ... ' h #<#.....# #.'...... ooo1 wandering) ' hH E..#. ' h{ w...>.  Aim  ' h Press: ? - help, Shift-Dir - straight line: a rat (100% to hit)  You freeze the rat.  ' h PYou kill the rat!  The orc shouts! x2' h J(((((((' hL B' hOU .......o.oo..@o)' h"Y }====3.5 (1Freeze' ha ' hnd s _The orc throws a boomerang. The boomerang closely misses you.) hո#.  #.# # #.# .. #.#  o.. #.# ####### .... #.# #.....# .....##.########.....# .o.oo..†@......'.....# .....#.########.....# '### #........#.....#  >.#+#.######)#.....#######......................#<#.....##..#..#.######## 3 orcs #.'.........#.###....#.###...#.##........>...#...#.########) h3) hκ,) h1) h.o.o.ooo 4 orcs (1 missile)) hE----4) hb) h) h ^#. #.# # #.# .. #.# ... #.# # .o.. #.# #.....# .....##.#) h; .....# ..o.oo.†.'.....# .....#.#.....# '### #..#.....# >.#+#.######)#.....####......#<#.....##..#..#.# 3 orcs#.'.....#.###....##.>...#...#.#) h ) h ) h .oo.o----5) h ) hA ) hm 9#. ) hTn #.# # #.# .. #.# ... #.# # .o.. #.# #.....# .....##.#.....# ...oo.o†.'.....# .....#.#.....# #) hn '### #.#.....# #>.#+#.######)#.....####.') hn ~#<#.....##..#..#.##.'.#.# ##.###....#.###...#.#) hn  ##.>...#...#.#) h]q ) h r ) h.#+#.######)#.....######.###.'.) hw#<#.....##..#..#.#. 3 orcs#.'.#.# #.#.###....#.###...#.# #.) h]#.>...#...#.#) ho) h#) h7 ) h ) h- .o.o.ooo 4 orcs (1 missile)7) h1) hH3* hm#. #.# # #.# .. #.# ... #.# # .o.. #.# #.....# ....o##.#.....# #* h5n.....o.oo...@..'.....# #.....#.#.....# #'### #.#.....# #.>.#+#.######)#.....######.###.'.#<#.....##..#..#.#. 3 orcs#.'.#.# * hn#.#.###....#.###...#.# #.#.>...#...#.#* hq,* h)r* h9x.oo.oo 4 orcs (1 missile)* hx&8* h8* h]* hs#. #.# # #.# .. #.# ... #.# ####### .o.. #.# #.....# .....##.#* hP.....# #.....ooo.o...@.'.....# #......#.#.....# ###.'### #.#.....# #.>.#+#.######)#.....######.###.'.#<#.....##..#..#.#. 3 orcs#.'.* h#.# #.#.###....#.###...#.# #.#.>...#...#.#'* h* hP* h* hm y.oo.o* h &9* hr* h * hd #. #.# # #.# .. #.# ... #.# ####### .o.. #.# #.....# .....##.#.....#  .....o.oo.o.@..'.....# # .....#.#.....# ### '### #.#.....# # >.#+#.######)#.....###### ###.' #<#.....##..#..#.#o 4 orcs (1 missile) #.'.#.# # #.###....#.###...#.# # #.>...#...#.#* hWf* hf* hg* hg* ho.o†oo.o* h$pl10/10===20Freeze* hv* hx* h 5  You hit the orc.* h * h6 * h .o.ooThe orc is almost dead.* hQ .=1* hH * h( : _The orc hits you but does no damage.- h~  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hO†o- hL0-7/10 --------10 =2- h8- hbE  Gobosan the Chiller #. Revenant #.# Health: 50/52 =======================-  # #.# Magic: 6/10==============----------  .. #.# AC: 10  Str: 12  ... #.# #######  EV: 10Int: 22  .o.. #.# #.....#  SH: 0Dex: 9 - hzO .....##.########.....# # XL:  6 Next: 41% Place: Dungeon:3  .......†oooo@..'.....# # Noise: ==-------  Time: 3622.5 (0.0) .....#.########.....# ### s) +3 dagger '### #........#.....# #.. Cast: Freeze >.#+#.######)#.....######.. Memories (2)  ###.......................'..  #<#.....##..#..#.##########.. oooo 4 orcs (1 missile)  #.'............#.# #..  #.###....#.###...#.# #..  #........>...#...#.############Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! The orc hits you with a +0 war axe.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (almost dead, 100% to hit). h. hAyGobosan the Chiller#.. hRevenant#.#Health: 50/52 =======================-# #.#Magic: 7/10================--------.. #.#. hAC: 10  Str: 12... #.########EV: 10Int: 22.o.. #.##.....#SH: 0. hoDex: 9.....##.########.....## XL:  6 Next: 41% Place: Dungeon:3.......†oooo@..'.....#. h# Noise: ==-------  Time: 3622.5 (0.0).....#.########.....# ### s) +3 dagger'### #........#.....# #.. Cast: Freeze>.#+#.######)#.....######.. Memories (2) ###.......................'..#<#.....##..#..#.##########.. oooo 4 orcs (1 missile)#.'............#.#. h:#..#.###....#.###...#.##..#........>...#...#.############. hlConfirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! The orc hits you with a +0 war axe.  . hkAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line. h}Aim: an orc, wielding a +0 war axe (almost dead, 100% to hit). h?f _A film of ice covers your body! The orc hits you with a +0 war axe. . h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  . hAim: an orc, wielding a +0 war axe (almost dead, 100% to hit)  Okay, then.. hx. hi. h. _. hX . hY . hFa . hd F _Unknown command.. hf . h- . h; . h F _Unknown command.. hy. hz. hz. hF _Unknown command.. he. h. h. hF _Unknown command.. h=. h>/ h:/ hlF _Unknown command.0 hGobosan the Chiller#.Revenant#.#Health: 50/52 =======================-# #.#Magic: 4/10=========---------------0 h*.. #.#AC: 10  Str: 12... #.########EV: 10Int: 22.o.. #.##.....#SH: 0Dex: 9.....##.########.....## XL:  6 Next: 41% Place: Dungeon:30 h.......†oooo@..'.....## Noise: ==-------  Time: 3622.5 (0.0).....#.########.....# ### s) +3 dagger'### #........#.....# #.. Cast: Freeze>.#+#.######)#.....######.. Memories (2) ###.......................'..#<#.....##..#..#.##########.. oooo 4 orcs (1 missile)#.'............#.##..#.###....#.###...#.#0 h^#..#........>...#...#.############0 hQCasting: Freeze (safe; 1% risk of failure)  0 heConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate0 hUThe walls around you are covered in ice.  You hit the orc.0 h/0 h0 h0 hTonfirm with . or Enter, or press ? or * to list all spells.0 hYasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc.  0 h1You kill the orc!0 hK#####0 h.o@..##### 30 hln23.5 (1Ramparts 0 h ####0 hT/ _The wall freezes the orc.1 h]Gobosan the Chiller#.Revenant#.#Health: 50/52 =======================-# #.#Magic: 3/10=======-----------------.. #.#AC: 10  Str: 12... #.########EV: 10Int: 22.o.. #.##.....#SH: 0Dex: 9.....##.########.....#1 h^# XL:  6 Next: 42% Place: Dungeon:3.......†oo.o@..'.....## Noise: ==-------  Time: 3623.5 (0.0).....#.########.....# ### s) +3 dagger'### #........#.....# #.. Cast: Freeze>.#+#.######)#.....######.. Memories (2) Ramparts ###.......................'..#<#.....##..#..#.##########.. ooo 3 orcs (1 missile)#.'............#.##..#.###....#.###...#.##..#........>...#...#.############wounded, 100% to hit)  You freeze the orc.  1 hB_The orc is heavily wounded.You hit the orc but do no damage.The orc is heavily wounded.The wall freezes the orc but does no damage.1 h_3-4.5 (11 hg#########1 hiZ  You freeze the orc.  The orc is heavily wounded.1 hiYou hit the orc but do no damage.The orc is heavily wounded.  The wall freezes the orc but does no damage. _The orc hits you2 h  Gobosan the Chiller #. Revenant #.# Health: 50/52 =======================- 2 h} # #.# Magic: 2/10====--------------------  .. #.# AC: 10  Str: 12  ... #.# #######  EV: 10Int: 22  .o.. #.# #.....#  SH: 0Dex: 9  .....##.########.....# # XL:  6 Next: 42% Place: Dungeon:3  .......†oo.o@..'.....# # Noise: =--------  Time: 3624.5 (0.0)2 h .....#.########.....# ### s) +3 dagger '### #........#.....# #.. Cast: Freeze >.#+#.######)#.....######.. Memories (2) Ramparts  ###.......................'.. 2 hWR #<#.....##..#..#.##########.. ooo 3 orcs (1 missile)  #.'............#.# #..  #.###....#.###...#.# #..  #........>...#...#.############Confirm with . or Enter, or press ? or * to list all spells.2 hoAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (heavilywounded, 100% to hit)  You freeze the orc.2 hPress: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword and wearing a +0 ring mail (heavilywounded, 100% to hit)  You freeze the orc.  You kill the orc!  The wall freezes the orc.2 h2 h #. #.#  # #.#  .. #.#  ... #.#  2 h2 .o.. #.# #.....#  .....##.########.....#  .......†.o.)@..'.....#  .....#.########.....#  '### ..#  >)   #<2 h   orc      >2 hn135.5 (1Freeze2 h #########2 hG _You kill the orc!2 h#2 hĵ##)o### 2 h.-62 hL########2 h/ _The wall freezes the orc.2 h) >  The wall freezes the orc!2 h1 !####)#####2 hl2 2 h5 @-72 h< ########2 hn@ G _You kill the orc!3 hpt##########3 h)u&83 h7}#####3 h~3 h 3 h ##########3 h0 3 h ######3 h{ F _Unknown command.3 hW[43 h\3 h[e#########3 hl##0#####3 hEp2=3===9.5 (13 h4t##########3 hvU _You start resting. HP restored.4 h4 h!4 h4 h1,4 h84 h9q#####..#####4 ha 30 _You start resting.4 h`61.5 (24 h4 h4 _The frozen ramparts melt away.4 h 4 h4 ha4 h4 hW4 h ====4 h4 h4 h4 h ,4 hR 4 h4 h4 h+4 h,4 h4 hq4 hU4==4 hY4 h4 hi4 h84 h4 hG4 h4 h5==4 h:,4 h5;4 h=,4 h??4 hA4 hPBV5===4 hC4 h[F,4 h3H4 hJ,4 hO4 hR,4 hT4 h/WR===4 h%Z4 hZ,4 h\4 hZ_,4 h`4 hGb,4 hc4 h.m6==4 hn,4 hp4 hr,4 ht4 hv4 hv;==4 hy4 h4 h- 584 h=7.0) _You start resting.4 hf,9.5 (284 hz4 h__ _Your icy armour starts to melt.4 hn P #. #.# # #.# .. #.# ... #.# # .o.. #.# #.....# .....##.#.....#  .†.))@...'.....# 4 h 1 .....#.#.....#  '### #.#.....# # >.#+#.######)#.....###### ###.' #<#.....##..#..#.# #.'.#.# # #.###....#.###...#.# # #.>...#...#.4 h 4 h׌ E 5 60.5 (1.0)4 h 4 hΜ _Your icy armour cracks and falls away as you move. _Items here: )) [ ††.4 h4  #. #.# # #.# .. #.# ... #.# # .o.. #.# #.....#4 h5  .....##.#.....# .†.)@)...'.....# .....#.#.....#  '### #.#.....# # >.#+#.######)#.....###### ###4 hL6 .' #<#.....##..#..#.# #.'.#.# # #.###....#.###...#.# # #.>...#...#.4 h? 4 h3@ -1 _4 hF 4 hJ | _You see here a +1 flail of holy wrath.5 h 45 h 5 h( 5 h 5 h {7==5 h 5 h ,5 h 5 h6 ,5 h 5 hx! ,5 hA# 5 h% 5 h% ;==5 h( 5 h+ ,5 h\. 5 hk3 B5 h5 ,5 h67 5 h9 f8===5 hv; 5 h> ,5 h@ 5 hB 5 h C 5 h)H 5 hJ ,5 hGL 5 hN R===5 hxP 5 huR ,5 h*T 5 hIV ,5 hW 5 hmZ ,5 h[ 5 h^ c9==5 hq` 5 hyc ,5 h e 5 hg ,5 hh 5 hj ,5 hl 5 ho 5 hp ;==5 h s 5 h1v 5 hv 5 h} X5 hh ,5 h> 5 h ,5 hG 5 h _ _You start resting.5 hR 087.5 (26.0)5 h `10/10===8.5 (275 h 5 hZ % _Magic restored.7 hIG9.5 (1.0)7 h7 hUR _g - a +1 flail of holy wrath7 haU 47 h*V 7 h[ 7 h] 7 h] 7 h&a 7 hGd \  Things that are here:  a +0 war axe; 3 boomerangs7 hf 7 hig _7 hKi 7 h1k 7 hum 7 hm <===7 hPs u  You see here a rat corpse.7 ht 7 hIu _7 hlv 7 hkx 7 hz 7 hz 7 h&| 7 h" 7 h 7 hq 7 h 7 h 7 h] 7 h 7 h 7 h’ 7 h ,7 hb 7 hu 7 h) ,7 h6 7 h 7 hT ,7 hԜ 7 hc 7 h ,7 h8 7 h 7 h B7 h 7 hv 7 h 7 hI 7 h 7 h 7 h 7 hf 7 hb 7 h ,7 h 7 h 7 h8 ,7 h 7 hݶ 7 h ,7 hZ 7 h 7 h 7 h 7 h0 7 h= 7 h" 7 h~ 7 hֽ 7 h 7 h 7 h 7 h_ 7 h 7 h ,7 hB 7 hd 7 hR 7 h 7 h 7 h 7 h 7 h^ 7 h 7 h 7 h 7 h` 7 h 7 hZ 7 hQ 7 h 7 h 7 hP 7 ho 7 h 7 h] 7 h 7 h 7 h 7 hK 7 h 7 h~ 7 h 7 h; 7 hU 7 h\ 7 h 7 h 7 hI 7 hL 7 h 7 ha 7 h 7 hI ,7 h 7 h 7 h 7 hh 7 h 7 h] 7 h` 7 h 7 h 7 h 7 h} 7 h 7 ht 7 h 7 h 7 h 7 hp 7 h 7 h 7 hk 7 h 7 h 7 hq ,7 h" 7 h 7 h ,7 h 7 h 7 h 7 h 7 hU 7 h 7 hE ,7 h 7 h~ 7 h 7 h 7 hR 7 h( 7 h? 7 h 7 h 7 hP 7 h ,7 hX 7 h 7 h B7 h 7 h B7 h 7 h 7 h ,7 h# 7 h% 7 h 7 h 7 h  7 h% ,7 h 7 h 7 h 7 h( 7 h 7 h 7 h 7 hE 7 h 7 h! 7 h" 7 ha# ,7 h!% 7 h% ,7 hJ& 7 h' 7 hr( 7 h( 7 h) 7 h?* 7 h* 7 h+ 7 hp+ 7 h, 7 hp- ,7 h- 7 h*/ 7 h/ ,7 h0 7 hz0 7 h0 ,7 h&1 7 h1 7 hC2 ,7 h2 7 h73 7 h3 ,7 h4 7 h4 7 h65 ,7 h5 7 h6 7 hf6 ,7 h6 7 h7 7 h7 7 h<8 7 h8 7 h9 7 h: 7 h: 7 hR; 7 hH< 7 h= 7 he= 7 h= 7 h> 7 h5? ,7 h? 7 h@ 7 h@ ,7 h@ 7 hsA 7 hA ,7 hAB 7 h C 7 hC ,7 hC 7 heD 7 hD ,7 hBE 7 hE 7 hF ,7 hgF 7 h&G 7 hG ,7 hG 7 hH 7 hI ,7 hjI 7 hK 7 hCL ,7 hL 7 hO X7 hP 7 h Q ,7 hvQ 7 h\R 7 hS 7 h^S 7 hS 7 hT 7 hU ,7 h3V 7 hb 7 hcc 7 hc ,7 h j 7 hj ,7 hDk 7 h@q 7 hur ,7 hr 7 h-x 7 h)y ,7 hy 7 hd 7 h. ,7 h 7 h 7 h 7 hH 7 h 7 h 7 h= 7 h 7 h 7 h 7 h ,7 h\ 7 h 7 hÙ 7 h 7 h՚ 7 h 7 h 7 h 7 hW 7 hŤ 7 h ,7 h 7 hU 7 h 7 hA 7 hO 7 hխ 7 hT ,7 h 7 hа 7 hF 7 h ,7 h~ 7 hZ ,7 h 7 h 7 hb B7 hw 7 hu ,7 h 7 h 7 h 7 h 7 h; 7 h 7 h B7 h 7 h@ ,7 h 7 h 7 h ,7 h 7 h$ 7 h ,7 h 7 h: 7 h ,7 h 7 hx 7 hX ,7 h 7 h 7 h ,7 hU 7 h 7 h 7 h 7 h3 7 h 7 h ,7 h? 7 hD 7 h^ 7 h 7 h 7 h 7 h ,7 hC 7 hH 7 hL ,7 h 7 h 7 h ,7 hr 7 hC 7 h ,7 hG 7 h 7 h 7 h< 7 h 7 hg 7 h ,7 hY 7 h 7 h ,7 h 7 h 7 h ,7 hU 7 hm 7 hd 7 h 7 h; 7 h! 7 hA" ,7 h" 7 h$ 7 hl% 7 h% 7 h& 7 h' 7 h( B7 h* 7 h+ 7 h+ 7 h5, 7 h- 7 h. 7 h. 7 h5/ 7 h0 7 h1 7 h1 7 hT2 7 h3 7 hl4 7 h4 7 h5 7 h_6 7 h<7 ,7 h7 7 hO9 7 h1: 7 h: 7 h: 7 h < 7 h= 7 he= 7 h= 7 h> 7 h? 7 h? 7 hD@ 7 hlA 7 h'B 7 hwB 7 hC 7 hC 7 hD 7 hD 7 h7 hKA7 hB,7 hYC7 hKGB7 hG7 hSK@  There is an open door here.7 hL7 hL _7 hM7 hO7 hP,7 hR7 hsT7 h)U,7 hU7 haZ7 hw\,7 ha]7 ha7 hb,7 hc7 h}e7 hcf,7 hf7 h[i7 hi7 hj7 hxj7 h|m7 hn,7 ho7 hq7 hir,7 hr7 hu7 h.v,7 hv7 h^y7 hbz,7 hz7 h~@  There is an open door here.7 h6 _7 hׁ7 h7 h,7 h7 h7 h-7 h7 h 7 h$7 h,7 h7 h7 h,7 h17 hW7 h,7 h7 h7 hM,7 h7 hH7 h7 h7 h7 hv7 h#,7 h*7 h27 h,7 h7 h7 hD,7 h7 hl  You see here a frilled lizard skeleton.7 h{7 h# _7 h7 hX7 h2  Things that are here:  a +0 club; a +0 robe; a goblin skeleton7 h7 h _7 h7 h`7 hX7 h7 hw7 h7 h7 hh7 hm,7 h7 h7 h",7 hs7 hr 7 h2 7 h 7 hk 7 h~7 hM7 h7 h7 hs7 _You open the door.7 h7 h7 h7 h@  There is an open door here.7 h7 hK _7 hb 7 h"7 h$7 h%7 h%7 h'7 h),7 h*7 h-7 h.,7 h07 h27 h4,7 h57 hs77 hW9,7 h:7 h<7 h.>,7 h>7 h?7 h0A,7 hA8 h8 h,8 h8 h 8 h ,8 h 8 hA8 h.,8 h8 h8 hx,8 h8 h8 hP,8 h78 h8 h,8 hh8 h7<  There is an open door here. _8 hPC#.#.######..+.......# #...##...####.......# #####.....#.#.......# ..........#...##'##.## #####.....#.####.##..# #...##...##.# #.###.# .....##.###.# #..........#.# 8 hRU......#.# #.####.#.....#..#.## ..[...)†# #.##..@#.....#.#...#920.5 (231.0) ......#†# #.#..##....#...#...# .....##†###.#........#..#....# #...##)..##........#....#....# #####.....##........#..#.....# ....†.....##.....##....#...#.# #####.....##........#.# #...##...###...##...##...###.# ..#..#####........##.....###.#8 hR8 h0Y8 h=ZE _Done exploring.8 hԟJ8 h........##'....0.0)8 h8 hg8 hE _Done exploring.9 hXV [[?25h[?0c  Search for what [Enter for "."]? : hW [?25l[?1c: h: hb$: h221 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 dagger (2 further duplicates)b - [D:3] a +0 whip  c - [D:3] a +0 club (2 further duplicates)  d - [D:3] a +0 leather armour  e - [D:3] a +0 robe (2 further duplicates)  f - [D:3] an escape hatch in the ceiling  g - [D:3] 4 stones (3 further duplicates in 1 pile)  h - [D:3] a stone staircase leading down  : h,i - [D:3] a stone staircase leading down  j - [D:3] a +0 scythe  k - [D:3] a +0 short sword (1 further duplicate)  l - [D:3] an escape hatch in the ceiling  m - [D:3] a +0 ring mail  n - [D:3] a +0 war axe (1 further duplicate)  o - [D:3] a faded altar of an unknown god  p - [D:3] a stone staircase leading up  q - [D:3] 3 boomerangs  r - [D:3] a stone staircase leading up  s - [D:3] a stone staircase leading down  t - [D:3] an escape hatch in the floor  u - [D:3] a stone staircase leading ups hs h)s hJ#.#.######..+.......#s hGobosan the Chiller #...##...####.......#Revenant #####.....#.#.......#Health: 52/52 ======================== ..........#...##'##.##s hNMagic: 10/10 ======================== #####.....#.####.##..#AC: 5Str: 12 #...##...##.# #.###.########EV: 10Int: 22 s h.....##.###.# #..........#.#SH: 0Dex: 9 ......#.# #.####.#.....#..#.##XL:  6 Next: 43% Place: Dungeon:3 s hG..[...)†# #.##..@#.....#.#...#Noise: ---------  Time: 3920.5 (0.0) ......#†# #.#..##....#...#...#s) +3 dagger .....##†###.#........#..#....#Cast: Freeze #...##)..##........#....#....#Memories (2) #####.....##........#..#.....# ....†.....##.....##....#...#.# #####.....##...............#.# s h#...##...###...##...##...###.# ..#..#####........##.....###.# _You open the door. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .s h4s hs h. _t ht hqt ht hF _Unknown command.v hrv h!Level 3 of the Dungeon <<<<<>>>>_(Press ? for help)  #.......#.#.................# #.# #.#.................#   #.#####.#.###.######........# #.# #.#.######.##.......#   #.#...#.#.# #.##............# #.# #.#.# #.##.).....# v h,  #.#.....#.# #.##.......#'#### #.#######.#.######..+.......#   #.#.#####.# #..#.......#.# #.##...##...##...####.......#   #.#.#.....# ##.........#.# #.#.....#####.....#.#.......#   #.#.#.....#####.######.#.# #.#...............#...##'##.##   #.#.#.....#............#.# #.#.....#####.....#.####.##..#   #.#.#.....#.###.########.# #.##.).##...##...##.# #.###.########   #.#.#.....#.# #.########.# #.###)##.....##.###.# #..........#.#   #.#.#.....#.# #.......##.# #..##.#.......#.# #.####.#.....#..#.## v h  #.#######.#.# ###......#.## #...'.#...[...)†# #.##..@#.....#.#...#   #.........#.# ##.........## #.###÷#.......#†# #.#..##....#...#...#   ###########.####...........# #.###.##.....##†###.#........#..#....#  #.##.............## #.##...##...##)..##........#....#....#  #..........#......# #.#.....#####.....##........#..#.....#  #..#######......#.# #.#.........†.....##.....##....#...#.#  ######..#.....#......#.####.#.....#####.....##...............#.#  v h"#..........<................##...##...##...###...##...##...###.#  #......#.#...#.#........##########..#..#####........##.....###.#  #......#..._...#..#.#...##...#........##...##...........#  #......#.<...<.#..#.#...##### #...#.#########.##.......#.#####  #.##...#...#...#..#.#...'...# ##...#..................#...#v h.v h #######......#.########.....# ###.#........# #.##......#'###.#........#.....# #............# .####.##.#.>.#'#.######)#.....######.....###########.#######v hh  #.##.###................'..........÷.).........># #.##.#<#.....##..#..#.##########.....###########....##.# #.##.#.'.....#.# #.....###########....##.# #.##.###....#.###...#.# #.....##...<.........##.# #.#...>...#...#.############'####.#########...##.#v h>  #.########.#.#..#...#.#............# #.#...........##.####.######.#.#.#.##...#.#.###############.#.######....##.##.......#.............##.####.######.#'#'#### #.#######.#........#'###'#####.#........# #.# #.#.................#.#####.#.###.######v h Y.# #.# #.#.######.##.......##.#...#.#.# #.##. #.#.# #.##.)....#v h b#.#.....#.# #.##.......#'#########.#.######..+..#.#.#####.# #..#.......#.# #.##...##...##...####.......##.#.#.....# #v h) ]....#.# .#.#v hj #.#.#.....#####.######.#.# #.#...............#...##'##.###.#.#.....#............#.# #.#.....#####.....#.####.##..##.#.#.....#.###.########.# #.##.).##...##...##.# #.###.#######v h ##.#.#.....#.# #.########.# #.###)##.....##.###.# ...#.#v h #.#.#.....#.# #.......##.# #..##.#.......#.# #.####.#.....#..#.##w hPw h#.#.######..+.......#Gobosan the Chiller #...##...####.......#Revenant #####.....#.#.......#Health: 52/52 ======================== ..........#...##'##.##Magic: 10/10 ======================== #####.....#.####.##..#AC: 5Str: 12 #...##...##.# #.###.########EV: 10Int: 22 .....##.###.# #..........#.#SH: 0Dex: 9 ......#.# #.####.#.....#..#.##XL:  6 Next: 43% Place: Dungeon:3 ..[...)†# #.##..@#.....#.#...#Noise: ---------  Time: 3920.5 (0.0) ......#†# #.#..##....#...#...#s) +3 dagger  h540m.....##†###.#........#..#....#Cast: Freeze #...##)..##........#....#....#Memories (2) #####.....##........#..#.....# ....†.....##.....##....#...#.# #####.....##...............#.# #...##...###...##...##...###.# ..#..#####........##.....###.# _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.w h _w hXw hyw h#w hw hXw hmw h@  There is an open door here.w hNw h _w hw hAw hw hw hw hw hw hw h w hqw h5w hw hw hw hgw hw hw hw h,w hw hw h,w h6w hZ@  There is an open door here.w h w hk _w hw hkw hw h4w hw hiw h,w hw h"w h',w hw h w h w ht,w h/w hXw h,w h,w hBw h2### ...........# .########.# # #.# ......# #.# ......# #.#.# #.# ##########.####### ..÷.).........@# 420.0) w hG##########....##.# ##########....##.# <.........##.# .#########...##.# #.#...........##..#.######....##.# ..............##.# #.#........#'###'####w hw hw h0c _There is a stone staircase leading down here.w h! w h w h w ha w h 81.5 (1.0) _w h w h  #########4 w h T#@....... #########       w h w hQ w hC -2.3 (1.8w hyH w hJ } _You climb downwards. _There is a stone staircase leading up here.x h  _x hnx h`,x hx hx hmx h\,x hXx h,x h x hx h,x h x h^x hx hc,x hx hc,x hx h=x h,x hUx hx h,x hbx hXx hx hk,x hx hx hex hx h\x hx h>,x hx hsx hx hXx hx hx hx h x hx h#x hx h`x hx hx hr,x hx h>x hhx h,x hx hnx h,x hdx hR,x hx h"x hx h)x h\x hx hyx hx hx hx hW,x hx hEx hi x h x h x h x h ,x hm x h x h: x h ,x h x h x h x h x h x hm x h x hI x h8 x h  ,x h x h x h x h x he x h x hv x h x h" x hk x h/ ,x h x h," x h# x h# x h$ x h% x hN' ,x h' x h) x h* x hT+ ,x h, x hq. ,x h\/ x h0 x h2 x h3 ,x h4 x h6 ,x h 7 x h8 x h(: x h: ,x hG< x hk> ,x h> x h@ x hA x hVB x hB x hED x hE x hVF x hF x h5H x hI x hHJ x hJ x h[L x hM x h%N x hN x h P x hiQ x hQ ,x hR x hfS x hS x hS x hT x hU ,x hU x hV x hW x hOX x hX x hY x h[ x h \ x h\ x h8^ x h?` ,x h` x ha x hb x hb x hc x hd x h f x h|f x hg x hh x hj x hj x hk x hxn ,x hn x hq N _You now have 185 gold pieces (gained 20).x h$s x hxs x hs x h=u x h5w x hw x hw x h5y x hz x h1{ x hu{ x h| x hI~ ,x h~ x h2 x h x h x hc x hq x h@ ,x h x h͇ x hX x h x h x hh x h ,x h5 x hl x h x hB ,x h$ x h ,x h ,x hU ,x h x h` x h x hh ,x h4 x hі x h3 ,x hۗ x h ,x hۘ x hx x hP ,x h x h x h@ ,x h x hr x h x hr x h x h x h ,x h" x h x h x hM x h x hT x hl ,x h x h x hD x h x h x h$ x h ,x h\ x h x hx #...........#.# #..##.#####.#.# #..#........#.#x h d #..##########.########  #....................#  #.###########...#.####  #.# .............#  x h[ g#.# .####.###.####  #.######........@....#  .........S#######.####  #........#.#  #########x h #.#  #.#  ###   S   adder (asleep) x h 24020.3 (78.0)x hZ ,1.3 (79x h x h Y _An adder comes into view.y hDg#.....#.# #..##.#####.#.# #..#........#.# #..#.######## #.y hg).........# #.###...#.#### #.# .............# #.# .####.###.#### #.######.# ...S#.#### #. #.#  y hQh# #.#  #.#  ###   y hoy hp12.3 (1.0)y huy hwy h.##.#.# .##..##.#####.#.# .##..#.#.# .##..#.# .##...# .##.####...#.#### .##.# .............# .##.# #.####.###.#### .##.######.# .S#.#### #. #.#  # #.#  #.#  ###   y hy h|S.Sy h&3y hy h/ _The adder hisses angrily.y h .##.#.# #.##..##.#####.#.# #.##..#.#.# #.##..##.######## #.##..........# #.##.####...#.#### #.##.# .............# #.##.# #.####.###.#### #.##.######...Sy hU .# #.#.#### #........ #.#  # #.#  #.#  ###   y h y h D.Sy h 74Freezey h y h y h y h .=5y h y hU x _You barely miss the adder. The adder bites you but does no damage.z h&-..##...........#.# Gobosan the Chiller #.##..##.#####.#.# Revenant #.##..#........#.# Health: 52/52 ======================== #.##..##########.########  Magic: 9/10z h&=====================--- #.##....................#  AC: 5Str: 12 #.##.###########...#.####  EV: 10Int: 22 #.##.# .............#  SH: 0Dex: 9 #.##.# #.####.###.####  XL:  6 Next: 43% Place: Dungeon:4 #.##.######....S@.......#  Noise: =--------  Time: 4025.3 (0.0) #............#######.####  s) +3 dagger z hc'####........ #.#  Cast: Freeze  ######### #.#  Memories (2)  #.#  ###  S   adderCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z hQ(Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder!z h.z ho/m #.# #.# #.######## .........# ##...  .......  #.####.###.#### z h/#....†@.......# ....#######.#### ... #.#   #.#  #.#  z hN0###      z h4f76.3 (1Freezez h:z hz<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder! _You kill the adder!z h[Jz hz hz hz hgz hz hz hHz hz hdz hڎz hȐ,z h:z hgz h͓R10/10===z hjz h'4 _Magic restored.z h4z hz hb  You see here an adder corpse.z h|z h _z h`z h#z h6z h,z hz hR===z hz hz h6z h,z hz h,z hz h-z h:,z hz hz h4,z hz hbz hطz hCz hz hz h,z hNz hz h,z hz hz h,z ht,z hz hz h,z h z hz hz hz hBz hz h|,z h z hz h,z hzz hez hbz h,z hz h,z hz hmz hk,z hz hz hz hLz hz hAz hez hz hz hz h"z h}z hz hz hz hMz hz hz h,z hz hz h,z hz hz h,z h8z h8z hhz #........#  #...o....  #...(...  #......  ..... ... #'# #@############ - z h=#.##.........#  ##############.##.#######.# #..........##...........#.# #.########.##..##.#####.#.##.##.##..#........#.# o   orc (asleep)#.##.##..##########.######.##.##..................  #.# #.##.###########...#.#z hJ 59.3 (33.0)  You open the door.z hvG-60.3 (34z hsz h  _An orc comes into view. It is wielding a +0 flail. _Found 4 stones.{ h&'M......#o....#(....##........##.##........##.......h...# .########### #.##........#############.##.#######..........##...........#.#.h   black bear (asleep)#...#...{ ha/l  A black bear comes into view.{ h-0{ h6.oh.ho{ h7a====1.3 (1.0)Freeze{ h={ hA _The orc shouts! The black bear growls angrily. _There is an open door here.{ h #..o ##....#.....@h....#######'###### ######### #.##........#############.##.######.........##..........#######.######..#........#.###########.#####{ hg  The black bear barely misses you. The black bear claws you.{ h S(o{ hi 1-=---2{ h { h X _The black bear closely misses you.| hu7#.........# #(o.#.##........h######@###### #.############.........##############.##.#######..........##...........########.##..##.##### .......#..##########.#####................| hZ"  The black bear bites you. The black bear closely misses you.| h*)V.o| h*j49-----3| h'0| h3 _The black bear claws you but does no damage. _There is an open door here.| h} ##(....#.....##.##..o.....##......h....#######'###### ######.........| h##############.##.#######..........##...........########.##..##.##### #.##..#.......#..##########.#####................###########...#.#| hN| h# .hThe black bear attacks as it pursues you!2----4| h9| ht _The black bear bites you! The black bear barely misses you. x2| h{ .........#Gobosan the Chiller#........#Revenant#........#Health: 42/52 ===================-----#...(....#Magic: 7/10================--------#........#AC: 5Str: 12#.##..o.....#EV: 10Int: 22#...........#SH: 0Dex: 9######h######XL:  6 Next: 47% Place: Dungeon:4#@############Noise: =--------  Time: 4064.3 (0.0)#.##.........#s) +3 dagger##############.##.#######.#Cast: Freeze#..........##...........#.#Memories (2) #.########.##..##.#####.#.##.##.##[37| h| )m..#........#.#h   black bear#.##.##..##########.##### o   orc#.##.##..................#.##.##.###########...#.#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the black bear.| h ..o.#h##@##.##.#... ozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the black bear.black bear is lightly wounded| h q.  The wall freezes the black bear. The black bear closely misses you. x2| h8 v3=5.3 (1Ramparts | h2 #h###.##.#| h B _The black bear claws you but does no damage.| h.........#Gobosan the Chiller#........#Revenant#........#Health: 43/52 ===================-----#...(....#Magic: 6/10==============----------#........#AC: 5Str: 12#.##........#EV: 10Int: 22#.....o.....#SH: 0Dex: 9######h######XL:  6 Next: 47% Place: Dungeon:4| h#@############Noise: ==-------  Time: 4065.3 (0.0)#.##.........#s) +3 dagger##############.##.#######.#Cast: Freeze#..........##...........#.#Memories (2) Ramparts #.########.##..##.#####.#.##.##.##..#........#.#h   black bear#.##.##..##########.##### o   orc#.##.##..................#.##.##.###########...#.#You freeze the black bear.  The black bear is heavily wounded.You hit the black bear.  The black bear is heavily wounded.The wall freezes the orc. The wall freezes the black bear.  The black bear barely misses you. The black bear claws you.| ha1--6.3 (1| h{###.##.#| hZW _The black bear barely misses you.} h e .........#  Gobosan the Chiller #........#  Revenant #........#  Health: 41/52 ==================------ #...(....#  Magic: 5/10============------------ #........#  AC: 5Str: 12 #.##........#  EV: 10Int: 22 #.....o.....#  SH: 0Dex: 9} h" ######h######  XL:  6 Next: 47% Place: Dungeon:4 #@############  Noise: =--------  Time: 4066.3 (0.0) #.##.........#  s) +3 dagger  ##############.##.#######.#  Cast: Freeze  #..........##...........#.#  Memories (2) Ramparts  #.########.##..##.#####.#.#  #.# #.##..#........#.#  h   black bear  #.# #.##..##########.##### o   orc  #.# #.##..................  #.# #.##.###########...#.#Aim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear!  The black bear is almost dead.You hit the black bear.  The black bear is almost dead.The wall freezes the orc!} h',The black bear is almost dead.hit the black bear.  The wall freezes the orc!  You kill the orc!black bear.} h3   #........#  #........#  #...(....#  #........#  #.##........#  #.....).....#  ######†######  #@# } h4x #.#  .#  ...  ..#  #.# #.##..#   #.# #.##..#  #.# #.##...   #.#  } ha; 847.3 (1Freeze _You kill the black bear!Your Fighting skill increases to level 4!Your Armour skill increases to level 1!} h\A##.##} h2Dm _Your Spellcasting skill increases to level 4!} h)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.} h A##} h } h t####} h` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)} hܠ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.} hi #.##.#} h j } h]o ##@###.#} h*q   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~ h #†##@###.#~ h~ h ##@##~ honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.~ h|_4~ h a~ hbd~ hhb2=~ hi~ hi~ hEk~ h n,~ hIo~ hq,~ hCs~ hWv~ hw3=6==~ htw~ hx,~ hy~ h.).#†##@#-#.##.#...~ hۆf 73.3 (6 _You start resting.~ hP-4.3 (7~ h~ hq4 _The frozen ramparts melt away.~ hU 4~ hV ~ hZ b4=~ h{^ g==~ h_ ~ hb ,~ hc ~ h f ,~ h`g ~ hDi ~ hQj e5=~ hl ,~ h n ~ hyo ~ hp O7==~ hq ~ hs ~ ht L6=~ h u ~ h*{ n~ h{ ~ h| ~ h| ;==~ hF ~ h ~ h؁ V7=~ h ~ h ,~ hڅ ~ h ,~ h ~ h5 8===8=~ hٍ ~ h ,~ h ~ hV ,~ h ~ h ~ h c9====~ hd ~ h ~ h ~ h& ~ h ,~ h ~ h_ ,~ h ~ hR 50=9==~ h ~ h ~ h` ~ h ~ hk ~ hУ ~ h ~ h ~ h V1=~ h ~ h ~ h ;==~ h ~ h ,~ h ~ h ,~ hB ~ h% _ _You start resting.~ h^ 1103.3 (29.0)~ hٹ Z2=4.3 (30~ hG ~ h " _HP restored. hh 4 hj  hm , hQq  hyr  hr R10/10=== hs  h7y ~ _Magic restored. h{  There is an open door here.  You see here a black bear corpse. h}  h ~ A= _ h  h/  h' , h  h  h R=== h  h؇  h  h  h  hl  h׏ , hE  h4  h , h#  hf  h  hC  hI  h  h X hv  h  h  h  h , h  ho  h , ḫ  h|  h5  h  hs  h޴  hֶ  h2  h  hi  hù  h  hN  h  h8 , h  h% 7 _You open the door. h0  h  h  h_ @  There is an open door here. hB  hK _ h  h  h , h  h  h` , h0  h  h , hh  h  h< , h  h  hK , h  hM  h , ht  h  h} , h"  h  hB , h  hy  h , hX  h?  h  ##.  ..  .#  ##.# #######..######..h............#. #.##.....#  ####.##.....#####  ####....## h z..  .................... ###########'#....... h   black bear (asleep) #.#....... #.#...#### #.#.........# h -33.3 (29 h ,4.3 (30 h  h ] _A black bear comes into view. h <. .# ##. .. .# ##.# ########..######...h...@........#######..####### #.##.....#  ####.##.....##### ####....##... .............###########'#. #.#....... hp K #.#...#### h  h 15.3 (1.0) h  h;  h'dO . .# ##. .. .# ##.##..######.h.#..# #.##.....# ####.##.....##### ####....##. ......... he. ###########'#.  #.#.  #.#...#### hri hnj.hh hnE====6 h.s hu4 _The black bear growls angrily. h $Gobosan the Chiller.Revenant.#Health: 52/52 ========================##.Magic: 7/10================--------..AC: 5Str: 12.#EV: 10Int: 22##.#SH: 0Dex: 9#########..######XL:  6 Next: 84% Place: Dungeon:4.....h.@.........Noise: ====-----  Time: 4136.3 (0.0)########..####### h5 s) +3 dagger#.##.....#Cast: Freeze####.##.....#####Memories (2) ####....##..............................h   black bear###########'#.......#.#.......#.#...#### _The black bear growls angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h 9####...h@..###...#. h ==--7.3 (1FreezeRamparts  h ###### hڢ a  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the black bear. hGobosan the Chiller.Revenant.#Health: 52/52 ========================##.Magic: 6/10==============----------..AC: 5Str: 12.#EV: 10Int: 22##.#SH: 0Dex: 9#########..######XL:  6 Next: 84% Place: Dungeon:4......h@.........Noise: ==-------  Time: 4137.3 (0.0)########..#######s) +3 dagger#.##.....#Cast: Freeze####.##.....#####Memories (2) Ramparts ####....##..............................h   black bear####### ho,####'#.......#.#.......#.#...####Aim: a black bear (lightly wounded, 100% to hit)  You freeze the black bear!  The black bear is heavily wounded.You closely miss the black bear.The black bear is heavily wounded.The wall freezes the black bear. The black bear bites you.4------8.3 (1 h<###### hM  You freeze the black bear!  The black bear is heavily wounded.You closely miss the black bear.  The black bear is heavily wounded.The wall freezes the black bear. The black bear bites you.  hg_The black bear claws you. The black bear completely misses you. h,Q  Gobosan the Chiller .  Revenant .#  Health: 42/52 ===================----- ##.  Magic: 5/10============------------ hZT ..  AC: 5Str: 12 .#  EV: 10Int: 22 ##.#  SH: 0Dex: 9 #########..######  XL:  6 Next: 84% Place: Dungeon:4 ......h@.........  Noise: =--------  Time: 4138.3 (0.0) ########..#######  s) +3 dagger #.##.....#  Cast: Freeze ####.##.....#####  Memories (2) Ramparts  ####....##..........  ....................  h   black bear ###########'#.......  #.#.......  #.#...####  hGRYou freeze the black bear.  The black bear is almost dead.You hit the black bear.  The black bear is almost dead.The wall freezes the black bear!  You kill the black bear! h{o .  .#  ##.  ..  .#  ##.#  #########..######  ......†@.........  ########..#######  #.##  ####.#  hL .# .. ##   h hGobosan the Chiller.Revenant.#Health: 42/52 ===================-----##.Magic: 5/10============------------..AC: 5Str: 12.#EV: 10Int: 22##.#SH: 0Dex: 9#########..###### hXL:  6 Next: 120% Place: Dungeon:4......†@.........Noise: =--------  Time: 4139.3 (1.0)########..#######s) +3 dagger#.##.....#Cast: Freeze####.##.....#####Memories (3) Ramparts ####....##..............................###########'#.......#.#.......#.#...####You freeze the black bear.  The black bear is almost dead.You hit the black bear.  The black bear is almost dead.The wall freezes the black bear!  You kill the black bear! h[ hit  The wall freezes the black bear!  You kill the black bear! _You devour the vestiges of the black bear's existence in your flames.  You have reached level 7! h;/  --more-- h 8/591--70% Freeze h####### h4 _ hwJ hy h]z-9 _ h~X h., h hF hڂ9-- hH h] h50=6=== hp h, h h, h h{ h<l1= h6]=== hې hC _The frozen ramparts melt away. ht h h, hT hϘ hOE2= h h h~O7== h̛ hŝ, hS hϟ hTV3= h h h, hˤQ== hj hΦ, h[ hݨ h9&4 h hH, h٫ h, h hï h0}5=8== h} h+, h h, h  hX hеV6= h hHQ== h h#, h hQ, hĻ hPb7= h h6c9== hȿ h , h  hXl8= h h, h}== h, h hc hL9= h h h h h10/11=== h hq, h, h h.Q== h , h h~, h h, h h h: h h hyN1=== h h hP h hS h h hh h h h.h. ## .. . .. .# .##. ... #.#  ##.# #########.@######  hh -......†........... ########..######## #.##.....# #.##.....#########....##.. h   black bear (asleep).............###########' h5#.#....... h 88.3 (49.0)  A black bear comes into view. hDs.hh h5==9.3 (50 h h4 _The black bear growls angrily. h0 ... ##  .h .  .. .#  .##. ... #.# ##.# #.@######  ......†...........  ########..########  #.#  ####.  ..  .......  #######    h(  ... ##  .h .  .. .#  .##. ... #.# ##.# #.@######  ......†...........  ########..########  #.#  ####. ..  ....... #######  h.  h/  hO5  h7 a _A black bear is nearby! hM... ..... ##...h .... .#..##....  ##@# #########..###### ......†...........########..######## #.## #############....##.............###########' hOK.hK   kobold (missile, wandering) hPY===--90.3 (1.0) hY h[_  A kobold comes into view. It is wielding a +0 club and quivering poisoned _darts. h~...........K. ...##....... .......h .#.......##.#..........#  ##.# #########..###### ......†...........########..######## #.#  #############....##............. hj h h`K..h hزA--1 h h h 6Gobosan the Chiller.......Revenant....K..Health: 59/59 ========================....... ##Magic: 8/11=================-------....... .AC: 5Str: 12....... .#EV: 10Int: 22......h##.#SH: 0Dex: 9..........#XL:  7 Next: 10% Place: Dungeon:4#@# hQ=Noise: ---------  Time: 4191.3 (0.0)##.#s) +3 dagger#########..######Cast: Freeze......†...........Memories (3) ########..#########.##.....#h   black bear####.##.....#####K   kobold (missile, wandering)####....##.............................. _darts.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h2 ho.K. ..##...h..#@##.#..# he..K) h==2.3 (1FreezeRamparts  hi#@## h~  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hضasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the black bear. h   Gobosan the Chiller ....... Revenant ....... Health: 59/59 ======================== .....K. ##  Magic: 7/11===============--------- ....... .  AC: 5Str: 12 ....... .#  EV: 10Int: 22 h{ .......##.#  SH: 0Dex: 9 .......h..#  XL:  7 Next: 10% Place: Dungeon:4 #@# Noise: ==-------  Time: 4192.3 (0.0) ##.# s) +3 dagger #########..######  Cast: Freeze ......†...........  Memories (3) Ramparts  ########..########  #.##.....#  h   black bear ####.##.....#####  K   kobold (missile) ####....##..........  .................... Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 100% to hit)  You freeze the black bear!  The black bear is moderately wounded.You hit the black bear but do no damage. h  ....... ....... ....... ##  ......K .  ....... .#  .......##.#  .......h..#  h }#@# ##.# ..######  ....  #..## #.#   ####.  .. : a black bear (lightly wounded, 100% to hit)  You freeze the black bear!  The black bear is moderately wounded.  You hit the black bear but do no damage.The wall freezes the black bear. The black bear barely misses you. h& b5---3.3 (1 h ####.## h 2 _The black bear claws you. x2 ht;  Gobosan the Chiller ....... Revenant ....... Health: 55/59 ======================-- ....... ##  Magic: 6/11=============----------- ......K .  AC: 5Str: 12 ....... .#  EV: 10Int: 22 .......##.#  SH: 0Dex: 9 hر:.......h..#  XL:  7 Next: 10% Place: Dungeon:4 #@# Noise: =--------  Time: 4193.3 (0.0) ##.# s) +3 dagger #########..######  Cast: Freeze ......†...........  Memories (3) Ramparts  ########..########  #.##.....#  h   black bear ####.##.....#####  K   kobold (missile) ####....##..........  .................... Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear!  The black bear is almost dead.You hit the black bear. hPress: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear!  The black bear is almost dead.You hit the black bear.  The black bear is almost dead. h  A dart slug comes into view.The wall freezes the black bear! hl ....... ......w ....... ##  ....... .  ......K .#  .......##.#  .......†..#  #@# ##.# ..  .... hq  #..## #.#w   dart slug (wandering) ####.  ..  ho6/60284.3 (1Freeze h###@##.## hN _You kill the black bear! h, h"A  The wall freezes the kobold! hbn.w)## h##w h 69-5 hw##### h]J _You kill the kobold! hu ##@##.## hz V7-6 h7 b### hu  hyw  h݃ .w#### h΄ &7 hK #@##.## h  hN###@### hi; ``##`#`#`#The dart slug launches a dart at you. h9).#†@##.## hd:.=8 h|A##### hDO _The slug dart misses you. hs1n### hS28=7==-9 h 6###@##.## h7 hx#@##.## hA ``#`#@##The dart slug launches a dart at you. h`s).##†## ht_4--=200 hz###@# hN~- _The slug dart hits you. hQ hk.w###@### hG.-1 hۏ#### h hmh ###@##.# hli O#The wall freezes the dart slug. hm &  h*n `##``##The dart slug launches a dart at you. h .##†#@### h g5=-=2 h #### h{ O _The slug dart misses you. hn2 ..##...†..#@##.#..#.. h3 V==-3 h7  hY: 4 _The frozen ramparts melt away. hw ht~B)w hK@-4 hS h ht+ hM2F.w h6375Freeze h9 h; h2 %  Gobosan the Chiller ....... Revenant ....... Health: 55/60 ======================-- ....... ##  Magic: 6/11=============----------- ....... .  AC: 5Str: 12 ......) .#  EV: 10Int: 22 .......##.#  SH: 0Dex: 9 .......w..#  XL:  7 Next: 29% Place: Dungeon:4 #@# Noise: ---------  Time: 4205.3 (0.0) ##.# s) +3 dagger #########..######  Cast: Freeze h3 # ......†...........  Memories (3)  ########..########  #.##.....#  w   dart slug ####.##.....#####  ####....##..........  .................... Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  You freeze the dart slug!  The dart slug is almost dead.You hit the dart slug. h;  ....... ....... ....... ##  ....... .  ......) .#  .......##.#  .......†..#  #@# ##.#  hE< ..######  ....  #..## #.# ####. .. h<   h)A n6=6.3 (1Freeze h4J s  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  You freeze the dart slug!  The dart slug is almost dead.You hit the dart slug. _You kill the dart slug! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJa h>b hf hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hW hX hqY h\ h]O7== h bX hRd hd&7 he h|h, h{i hk hpl;== hm ho h'pL8= hp hs, h-t hu hxv hw hPy, hz h| h<}9=8== h~ h€, h́ hم, h hh - _You start resting. h0182.0) hm60=-9.3 (13 h h" _HP restored. h;4 h= h? hC}== hD h G, hG hJ h9K:= hSL h\N hNM9== hO hQ h R hR h:U hU hXV h\== hJ_, hW` hb hc hd hf hf hg hHig10/11== hVk hSnB ho, hp hs, ht h4vQ== hqw hy, h~ h\, h h6, h h2, h9 hA_ _You start resting. hC-40.3 (21 h\1===1.3 (22 h@ h% _Magic restored. he4 h® h', hB h h, h h[ h޻5=== h h, h hX, h@ hP, hc h, h; h, h h hY h h, h h@, h; h, h h, h h hZ h h, h h, hO h, h. h, h h, hC h3 hx h h , h h, h: h, h/ h4, h h, h h, h h h6 h@ h, h h, hR  hc , h  h , hX h, h h, h hR, h h, h h h: hV h{, h h, hu h|!, hR" h*$, h% h(, hw( h*, h{, h-, h. h1, h2 h4, h5 h7, h8 h:, hz; h<, h= hU>, h> h!@, h@ hB, hiC hOG hG hxH htJ, hK h0M, hM hN, hP hQB hS, hS hU, hV hoX hX hY hd[ h[ h/\ h` hba ha h>b hc, h(d hf, hCg hih, hh hi, hXj hk, hQl hm, hn ho h[o h/p h\q hq hq hr hHs hs huB h w, hUw hx, hHy h\z, hz h_|, h| h}, hM~ h, hD hP, hɁ h , h hȄ, h hB, hD h  hk h h, h hۑ, h͒ hH, h# h, h hz, h h,, h h, h h hv h h, h~ h, h1 hڪB hݫ, h h, h! h , h9 hzh 340.3 (99 _You start waiting. h901.3 (100.0) h  hڿ# _Done waiting. h 4 h  h  hM  h , h  Things that are here:  a dart slug corpse; a black bear corpse h  h _ h  hp  hq , h  h ##+#...#...... .. ..# ##.# .)# .#.......@##.#........†..# ########.###  ##.#  ###..#......†...........########..######## #.##.....# h = ####.##.....##### h MM #... ...##+#...#.... ##.# . ##.#........†..#########.#####.# h 14.3 (3.0) hy +5.3 (4 h4  h n  Things that are here: _a +0 club; 5 poisoned darts h4  h!  h  h  hXP x #...#.....#+#...#....#..#..#.#.# ###.# .+)# .##..##.##..†..##.###  hQ  ##.#  #..###### ......†........... #..########  #.##.....# h(^  h` 26.3 (1 _ hm  hV #...#..... ###+#...#..... #..# #.. #.. #.# ## #.# . +.)# .# #.##.# #.†..# #.###  ##.# #..###### ......†..... #..# hBXW#  #.##.....# h` h{C7 h%b h"c hd hri hl hm hr, ht, h!w h;z h(}, h~ hހ h, h hh hb} ....> . ...... h#######.......#...###+#...#....... #.... #.....# 51.3 (4 h|j#............# #........##### #........# . +.......)# .##........##.# h#........†..##########.#####.# hMA2.3 (5 h h; _Found a stone staircase leading down. h4 h h h+#..........>. .######## #...#..[###+#...#..........#.# 0#.....#  htO#.....# #..######........# +.)# .##........##.##........†..##########.### h h+3.3 (1 h h+& _Found a buckler. h_ #.............>#.# #.#########. #...#.[####+#...#...@......##...##+#####.# #. h ...# #.######.# +.)# .##........##.##........†..# h h&4 h h hK.#.......>.#.# #.#########.#...#.[# ###+#...#.# #.##+#### #.# #.# #.######..# .+.......)# .##......  h h&5 h% h h} ...####..##...........#.....>....#.#  #.########### h ... #...#.[# ###+#...#..........# #.##+#####.# #....##.######.# +.)# .##.##.# h  h &6 hE  h  h...###.# ...#.# ..# ......>.... #.# #.###.########.#...#.[#  ###+#...#.#  #.##+####  #..#  #...#  #.#####  #. hy X.# .  h@ h'&7 h h h@...###.# ...#.# .# ......>.... #.# #.###.##.##...#.[# ###+#...#.# #.##+#### #. hwB.# #....# #.#####  hJ htK&8 hQ hS hk...###.# ...#.# .# ......>.... #.# #.###.# #.# #...#.[# +#...#.# .##+#### ...# . hmI...#  hr hs&9 hFy hz h~A...###.# ...#..# ..# ......>.... #.# #.###.# #.# #...#.# +#...#.# ##+#### ..# #  hxB hcN hpO'60 hT hXP _You see here a +0 buckler. h h h hv hs ht&1 hz h|& _u - a +0 buckler h 4 h  h F _Unknown command. h h hI h\ hU h% _ h X h h h-, h h| h, hg h hX .. #####.# ......##### .........# $.......#....###.......# hf...#..# ......# .>....# ...##.......### . #.......###.# ########...........# #...#..........#####f   sleepcap (dormant)  ###+#...#..........#  #............##+####  #............# hX+5.3 (4 hlo.ff hb+6.3 (5 h  h[ _A sleepcap comes into view. hU  .. #####.# ......##### ...#. $.#....###.#.f..#.#.#..>....# hV #...##.......####.. #.......###.# ########...........# #...#....##### ###+#...#...# #.....##+####  #.# hY  h_ F.f h a +7.3 (1 hKf  hh  hD .. #####.### ......#####... .........#... $.#...###.#.f.#.#.#.>....##...##.### h6n #.. #.###.# ########...# #...#...#####  ###+#...#...# #....##+####  #.# h hOE.f h&8 h h/ h%  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hd 4 h  h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h1RGobosan the Chiller..Revenant#####.#Health: 60/60 ========================## ......#####Magic: 8/11=================-------... .........#AC: 5Str: 12.... $.......#EV: 10Int: 22......###.......#SH: 0Dex: 9......#.........#XL:  7 Next: 29% Place: Dungeon:4.....f.@........# h Noise: ---------  Time: 4368.3 (0.0)...........>....#s) +3 dagger##...##.......###Cast: Freeze#.. #.......###.#Memories (3) ########...........##...#..........#####f   sleepcap###+#...#..........##............##+#####............# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h".###..#....f hy.....##.. h9==9.3 (1FreezeRamparts  h;\#### hg  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the sleepcap but does no damage. h\ Gobosan the Chiller..Revenant#####.#Health: 60/60 ========================## ......#####Magic: 7/11===============---------... .........#AC: 5Str: 12.... $.......#EV: 10Int: 22......###.......#SH: 0Dex: 9......#.........#XL:  7 Next: 29% Place: Dungeon:4......f@........#Noise: ==-------  Time: 4369.3 (0.0)...........>....#s) +3 dagger##...##.......###Cast: Freeze h^ #.. #.......###.#Memories (3) Ramparts ########...........##...#..........#####f   sleepcap###+#...#..........##............##+#####............#Aim: a sleepcap (100% to hit)  You freeze the sleepcap.  The sleepcap is lightly damaged.  You hit the sleepcap.  The sleepcap is moderately damaged.The wall freezes the sleepcap.-70.3 (1 hb ###### hqe @  You freeze the sleepcap.  The sleepcap is lightly he damaged.  You hit the sleepcap.  The sleepcap is moderately damaged.The wall freezes the sleepcap. _The sleepcap releases spores at you but does no damage. h (Gobosan the Chiller..Revenant#####.#Health: 60/60 ========================## ......#####Magic: 6/11=============-----------... .........#AC: 5Str: 12.... $.......#EV: 10Int: 22......###.......#SH: 0 h\Dex: 9......#.........#XL:  7 Next: 29% Place: Dungeon:4......f@........#Noise: =--------  Time: 4370.3 (0.0)...........>....#s) +3 dagger##...##.......###Cast: Freeze#.. #.......###.#Memories (3) Ramparts ########...........##...#..........#####f   sleepcap###+#...#..........##............##+#####............#Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is severely damaged.You hit the sleepcap.  The sleepcap is almost destroyed. hB+1.3 (1 h0##### h1MAim: a sleepcap (moderately damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is severely damaged.hit the sleepcap. halmost destroy _The wall freezes the sleepcap. The sleepcap barely misses you. h  Gobosan the Chiller ..  Revenant #####.#  Health: 60/60 ======================== ## ......#####  Magic: 5/11==========-------------- ... .........#  AC: 5 h Str: 12 .... $.......#  EV: 10Int: 22 ......###.......#  SH: 0Dex: 9 ......#.........#  XL:  7 Next: 29% Place: Dungeon:4 ......f@........#  Noise: =--------  Time: 4371.3 (0.0) ...........>....#  s) +3 dagger ##...##.......###  Cast: Freeze #.. #.......###.#  Memories (3) Ramparts  ########...........#  #...#..........#####  f   sleepcap  ###+#...#..........#  #............##+####  #............#Casting: Freeze (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap! h(  ..  #####.#  ## ......#####  ... .........#  .... $.......#  h($......###.......#  ......#.........#  .......@........#  ...........>....#  ##...##.......###  #.. #.......###.#  ########........ h|)........#  ........#  ..##+####   h-g342.3 (1Freeze h3##### h9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap! _You destroy the sleepcap! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hT###### hi h|#### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h  h  h  h  hk X h= , h  h ;6 h +=== h  h  h(!  h% B h'  h0- .###..#.....-.....##.. h4 e 8.3 (6 _You start resting. h{5 P-9.3 (7 h9  h = 4 _The frozen ramparts melt away. hb] h^ h(_ hPb hg~=== hg hi, h;k hzm, hn hqe7== hq hs ht ht hhw hw h{x hz, hZ{ hX}Q== ha~ hG h- h hd, h hJ, h! h6, h+ h  hXO8== h} h, hϑ h, h h, hޗ hiQ== h h, h  hR, hT hV, h hy9== hǯ, hC h, h$ h, h  ht h;== h hl, hO h, h h", hE h0 hQ10/11== hg h, h hF, h[ h, h hQ== h% h, h h, h h, h hb, hj h_ _You start resting. h1417.3 (38.0) h\1===8.3 (39 h h% _Magic restored. h+J h"B hB hQ, h7=== h, h- h, h hѦ h! hk h{ h h7 h, h h, h h? h h h hR hC h% h h. h h h hD, hY h, h h, h@ h h h h, h h, h h{, h h h h h hA h h, h h, h/ h, h h/, h{ h hC h hK, hP hn hd hn h}X h.B h, h h6  h  hl  h  hJ  h  h h h h h  h hJ, h h h) h h, h  h# hp# hz$ h' h' h( h|+ h , h- h. h^/ hP0 h2, h3 hI6, hL7 ha9 h9 h: h<, h= hZ@, h-A hC, hD hF, hF hH, hI hK, hzL hM, h1N h0P, hZQ h S, hT hV, h[W hY, hZ ha], h] hd he, hg hi, hi hl, hl hm, h1n h(o, hp h.r, h>s hWu, hGv h`x, hNy hx{, h| h}, h} h~ h. h h, h  h , h h, hB h , h h, hA h, h* hq, h h , h h$B h'B h, hƑ h, h- hȕ, hm hĘ, h3 hv, h hٜ, hY hB hĠ, hӡ hߣ hw h he, h? h, h h@, h hs, h  h 517.3 (9 _You start waiting.8.3 (100.0) _Done waiting. hY4 h h= h hҳ hʷ, h, h hӼ hc h hn hh, hA hN _You now have 219 gold pieces (gained 34). h h! h h h, hy h` h, h h h### #.#  #.#  #..  #.#  #####.#######  h\ #.<..# #########@# 25.3 (7.0)###...##### ................# ................# ......###.......#......#... h# ........ .....>....# ##...##..### hS h+6.3 (8 hJ h9 _Found a stone staircase leading up. h  h  h  h  h  ht  h] n h  h , h  hj  h , h  h  h , h  hk  h  h# , h  hk B h  h , h^  h  hC , h  h  h , h  h  h , hj  h  h  h: , h  hX , h , h  h , hw  ht , h  h  h , hR  hS  hc  h , h  hE , h  hG  h B h  h;  h  h  h  h3  h , hd  h X hn  h , h  h }#.############## #..............  hd #.############. ###.####### #. <.........# #.# ###.#####.# #. ....##### #.#  ........# #.#  ........#  h b #.......# #.#  ........# #.#  ........# #.#  ...>....# #.#   h a......### #.#   h   jackal (asleep) ......###.# #.#  ..........# #h#  ......#####  h 049.3 (23.0) h4 -50.3 (24 h  hQ Y _A jackal comes into view. hղk..............############. ###. #. <.......... ###.#####. ....##### #....... #...>...###.#...h####.  hX hZhh. h:==1.3 (1.0) h6 h8 _The jackal barks! You hear a bark! h>0 ############ ## <......... ###.##### ... .... #...>...###.# #h....#### ##+### h 4 , h7 :h. h8 /--2 ha<  h>  h ## <......... ###.##### ... .... #...>h...##..#...#### ##+### #  hf  h} 59-=-3Freeze h9#  hI& + _The jackal bites you. hF hkG&4 hJ hwM _You hit the jackal but do no damage. The jackal barely misses you. h  You hit the jackal.  The jackal is moderately wounded.The jackal bites you but does no damage. h&5 h;  hM"S _The jackal barely misses you. h[8  You hit the jackal. hz`j. hKc60=56Freeze hBf h+hJ _You kill the jackal! hƵ <......... ###.##### ... .... #...>...###.#... h#.# #   ht h.-7 h# hq h) ###.##### ... .... #...>...### h/.#...####[.. #   h4 h   jackalh # h4o Found a glowing scarf. h5@-8 h: hH=Y _A jackal comes into view. h }... .... #...> h9 ...###.#...#### ##+### #  hW s[.h### h/  h ;h. hͪ &9 h  h  h .... #...>...###.#...#### ##+### #  hO h[..### h  hj  h :h. h C=60 hc  h  h5 #...>...###.#...#### #h ##+### h/6. [..### ht> h??=1Freeze hD hF  hF0_The jackal bites you but does no damage. h)oJ_A jackal comes into view. _The jackal bites you but does no damage.  You hit the jackal.  is lightly wounded.  The jackal barely misses you. hp&2 ht hVv> _The jackal bites you but does no damage. h  You hit the jackal.  The jackal is severely wounded. hP &3 h` T _The jackal bites you but does no damage. hR 8  You hit the jackal. hX h† h(\ Y4Freeze h`  hb J _You kill the jackal! h'i #...>...###.# hi...#### ##+###. [..   hi hp hp.-5 hu hOxs _You see here a jackal corpse. hV...>...###.#...#### #† ##+### # [..##### h hlG-6 _ h h hB>...###.#...#### #† ##+###. #....[......##.########### h hj&7 hz h۹ h\n>....# #.# ....### #.# .###.# #.# .....# #.# hnu ##### #.# .# #†# ##+#### #.#  h o.# ######.###### .##....@......#  h+o# #.########### . hIo4 # hgo` # # hoM #  ho; ####  h{ hB|&8 hŀ h  h>h_You see here a scarf of shadows. h  h5 sWear which item? Inventory Items  he Armour (go to first with [)  c - a +0 pair of gloves (worn)  r - a +0 helmet (worn)  t - a +0 leather armour of positive energy (worn)  h W p - an orb of lightu - a +0 buckler  h }Floor Items ([,] to select)  h Armour hת  h a scarf of shadows h [?] describe selected [!] equip|wield|wear|put on hB y[tab] equip|unequip h'U h[ h`....>....##.#  Gobosan the Chiller .......### h`#.#  Revenant .......###.# #.#  Health: 60/60 ======================== ...........# #.# ha  Magic: 11/11 ======================== .......##### #.#  AC: 5Str: 12 .......##†# hnae  EV: 10Int: 22 .##+#####.#  SH: 0Dex: 9 .#######.######   XL:  7 Next: 35% Place: Dungeon:4 .##....@......#   Noise: ---------  Time: 4568.3 (0.0) ###.###########   s) +3 dagger . ha  Cast: Freeze #  Memories (3) # # ha  #     ####   haxThe jackal is severely wounded. _The jackal bites you but does no damage.  You hit the jackal. _You kill the jackal! _You see here a jackal corpse. _You see here a scarf of shadows. h6f hf _ hj ho%  hpAYou start putting on your armour. hs+9.3 (1 ht hx hy,70.3 (2 h| h hN+1.3 (3 hh h h)A2.3 (4 hތ hn+3.3 (5 h( h1 _You continue putting on your scarf of shadows. x5  You finish putting on your scarf of shadows. h h&N.#### hC _It gets dark. hb h h hh h hQ _ h h h h% hC ho h h h, h h h h hb h h^ h h h hQ h h h h} h h hL h h* hf ho hW h{ h h5 hB h h] h h hh h h hE h h h h hy h, h* h#  h  h  h  h h h h h h h h  h h h h h hc h h h h, h) h hI hl h h h h h ha  hr" h" h# h% h', h( h) hY+ h~+ h- h. h/ h/ h0 h|1 h2 h2 h3 h4 hN6 hw6 h>7 h8 h#;, h]< h"> hn? h? h@ h@ hA hB hB hD h$F hLF h/G hI hJ hJ hK hL hM hN hN hO hP, hpQ h/V hW h$X h>Y h` #.. #.......###.# #. ########...........# #. #...#..........##### #.  ###+#...#..........# #†  #............##+#### #.  #............##.#######.  hG` #............#..##......  #........# #.#####  #........##..@.# #.#  h` +.......)##.#### #.#  #........##.##.#  #........÷..##.#  #########.####.# ##.##.#  #########..##############.#......÷...................#  ########..################# hd1610.3 (37.0) h-e,1.3 (38 hj ho` _w - a scroll labelled CED IMIBIU h  h  h X h , h  h  h  h  hu  h  h  hK  h y _You open the door. hX  h  h  h @  There is an open door here. h  h _ h  h  h[ , hX  h  h#  h  h(  hh  h , h  h  h  h  h  hm  h , h  hY  h, , h  hP  h , hd  h  h , h  hK  h B h  h`  h  h  h{  h_  h  h  h  h  h  h  h  h& , h  h!  h" , hU#  h% R  There is a stone staircase leading down here. h&  hG' _ h'  h )  h*  h+  h+  h-  h[/ , h/  h0  h1  h1  h52  h,3  h!4  hC4  h4  h5  h>6  h_6  h6  h7  h8  h8  h9  h<  h>  h>  h?  hRA  hC  h7C  hC  hD  heJ  #.<........ #########.#### #####.........#### hJ &#.................#. #................. #.......###....... hJ ####.......#.........# <....................#. hJ  ......@.........>....#.42.3 (31 hK ....###...##.......###. huK .. #...##.......###. ########........... #...#.........#### hK I#+#...#..........# hK n#............##'#### #............## hK .# #............#..# hP  hP ,3.3 (32 hS  h@V   hfV -_Found an escape hatch in the ceiling. h hI h\ h h" h" h&, h', h( hE* h`,, h;- h1 hP3 hx3 hR4 h6 h'8 h8 hG9 h: h = h2= h= hL@ hG[##### #........... #........... #.###. ######...#######<....... h[Gv......... # hGO..###...##... #..# #...##.... #....###.########.... hG.....# #.#...#........ß.....###+#...#...... hG.......#....##'..#....#. hG....##. S   ball python (constriction, wandering) hHS##....#............#.. #........#####.# h#H- #....... h>H&.##....# hJ19.3 (6.0) hPAS. hKQ,50.3 (7 h*U hmXH _A ball python comes into view. hX hp #... # #########.#.#######<... ....... #..###...## h #........# #...## #..@.###.########........# #.#...#..ß.....###+#...#.......#............##ß.S#....#.##.##....#. ##+######## #.##.... +)##.## h hN@S. h +1.3 (1 h h hZ  # #########.#.#######<... ....... ####...##.. #.# #...## hZ ....#....###.########>.....@..# #.#...#..ß.....###+#...#..S....#............#ß..#....#. h&[ ...##....#. ##+######## hH[ 9 #.##.. hl[ u +)##.## #..##. h[ !# h]  hGd C.S h`e &2 h9i  hk   hk 5_Found a stone staircase leading down. h5 ########.#.#######<... .......#### ####...##....##..# #...##S....#....###.########>........# #.#...#......ß.@...###+#...#l.....S...#.......ß.ß..#....#....##....#. ##+###### #.##.. l   iguana (asleep)# +)##.# S   adder (asleep) #..##.# S   ball python (constriction, wandering) #.÷..# SS)An adder and an iguana come into view. h 6vThe ball python bites you. The ball python grabs you.56-- 0 =3FreezeConstr  _The ball python constricts you. h   You closely miss the ball python. The ball python bites you.  The ball python constricts you.The ball python bites you but does no damage. h7`4---4 h h_ _The ball python constricts you. h  You closely miss the ball python.The ball python bites you but does no damage. hT3-5 h h _ _The ball python constricts you. hS=  You hit the ball python. h .SS The ball python is severely wounded.The ball python bites you but does no damage. h.46 h h_ _The ball python constricts you. h9 =  You hit the ball python. h  h  h j..S. h n10 7Freeze h  h! O _You kill the ball python! h.. # #############< ...........#### ..####........# #.......#....###.########>.S. #.....ß##+#...#l.....ß.ß...##.........# ##+#####..##.##..##+)## h h<H.S h.-8 h h h.. # #############< ...........#### #....##........# #........#@...###.########>..S #.....ß hd##+#...#l.....ß.ß...##.........# ##+#####..## h:E.##..##+) h h L.S hw5=-9Freeze h h h0 #......... Gobosan the Chiller #......... Revenant #.......## Health: 55/60 ======================-- #####.......#. Magic: 10/11 =====================--- #######<............ AC: 5Str: 12 h4 .................... EV: 10Int: 22 #### #........###...##. SH: 0Dex: 9 ....##........# #...##. XL:  7 Next: 35% Place: Dungeon:4 h .....#@...###.########. Noise: ---------  Time: 4659.3 (0.0) .>...S....# #.#...#.... s) +3 dagger ....ß.....###+#...#.... Cast: Freeze l.........#............ Memories (3)  ß.ß..#....#............ h7 ....##....#............ l   iguana (asleep) ha...# ##+###........#### S   adder ..# #........##.. h## +.......)##.#Aim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.You hit the adder.  hiThe adder is severely wounded.The iguana hisses angrily. hb$ #### #######<.. .......... h$#### #....... ......#  ..# h$.>...S....#  ....ß.....# h$s .l........# h %ß.ß..#....# h/%....##....#l hQ%...# ##+###  hs%|..#  ## ) h% h&#4 h&?-=60.3 (1 h, h/\  You freeze the adder.  The adder is heavily wounded.You hit the adder.  The adder is severely wounded.The iguana hisses angrily. _The adder closely misses you. The adder bites you. h  #......... Gobosan the Chiller #......... Revenant #.......## Health: 54/60 =====================--- #####.......#. Magic: 9/11===================----- #######<............ AC: 5 hz ]Str: 12 .................... EV: 10Int: 22 #### #........###...##. SH: 0Dex: 9 ....##........# #...##. XL:  7 Next: 35% Place: Dungeon:4 .....#@...###.########. Noise: =--------  Time: 4660.3 (0.0) h 7 .>...S....# #.#...#.... s) +3 dagger ....ß.....###+#...#.... Cast: Freeze h .l........#............ Memories (3)  ß.ß..#....#............ h8 p....##....#............ l   iguana ...# ##+###........#### S   adder ..# #........##.. h ## +.......)##.#Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder.  The adder is almost dead. hЈ You hit the adder but do no damage.The adder is almost dead. hّ  #### #######<.. .......... h.  #### #....... ......#  ..# h]  .>...S....#  h ..l.ß.....# ..........# h  ß.ß..#....# hŒ s ....##....# h ...# ##+###  h |..#  ## ) hb  hc +1.3 (1 hm  h `  Aim: an adder (severely wounded, 100% to hit)  You freeze the adder.  The adder is almost dead.You hit the adder but do no damage.The adder is almost dead.  hZ D_The adder barely misses you. h# #......... Gobosan the Chiller #......... Revenant h#$ #.......## Health: 54/60 =====================--- #####.......#. Magic: 8/11=================------- #######<............ AC: 5Str: 12 .................... EV: 10Int: 22 #### #........###...##. SH: 0Dex: 9 h,$u....##........# #...##. XL:  7 Next: 35% Place: Dungeon:4 .....#@...###.########. Noise: =--------  Time: 4661.3 (0.0) .>...S....# #.#...#.... s) +3 dagger ..l.ß.....###+#...#.... Cast: Freeze ..........#............ Memories (3)  h$> ß.ß..#....#............ ....##....#............ l   iguana ...# ##+###........#### S   adder ..# #........##.. ## +.......)##.#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h%Aim: an adder (almost dead, 100% to hit)  You freeze the adder! h& h?.% h.( #### #######<.. .......... #### #.......  h.P......#  ..# h'/c .>.l.†....#  ....ß.....# ..........# hh/pß.ß..#....# ....##....# ...# ##+### h/< ..#  h/[## ) h 45=72.3 (1Freeze h: h@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  You freeze the adder! _You kill the adder! hjA FM####.. # #############< ........... hA #### ###@.......# #........#....###.########.>.l.†....# #.....ß##+#...# hA ..........#............. ....# ##+### hB L  hI  hJ %- hJ 3 hQ  hMS  hf( M ##########.. # ################<..............#### ###........# #.......#....###.########>.l.†....# #.....ß.....###+#...#..... hG) _ ....##....# hi+  h1 ll   iguana h<3 @-4 hZ8  hm>  h #. ##########..  h.# ################<..............########........# #... hf'....#....###.########>.l.l....# #.ß##+#...#......ß.ß.. h0.##........ h hPl† hs&5 h h h  #  ##### # # #. #####.##<#.###...## ....##.# #...## .....#l...###.# hg  .>.l.†....# #.#...# ....ß.....###+#...# ..........# ß.ß..#....# ....##....# hd t6=6 h  h  h(r# Gobosan the Chiller##### Revenant#####.... Health: 56/60 ======================--#........ Magic: 5/11==========--------------#........ AC: 5Str: 12#.......# EV: 10Int: 22#####.......# SH: 0Dex: 9###########<........... XL:  7 Next: 37% Place: Dungeon:4 hr......@................ Noise: ---------  Time: 4666.3 (0.0)#######........###...## s) +3 dagger....##........# #...## Cast: Freeze.....#l...###.######## Memories (3) .>.l.†....# #.#...#.......ß.....###+#...#... l   iguana..........#...........ß.ß..#....#...............##....#...........You freeze the adder! _You kill the adder! hsCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate hz#####...@...###.l. hz6=====7.3 (1Ramparts  hZ~######## h_You kill the adder!Casting: Freeze (safe; 1% risk of failure)  hʀConfirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. hM h(######l.(slow) h|@--8Freeze h#### hQ _The wall freezes the iguana. The iguana seems to slow down. h! # Gobosan the Chiller##### Revenant#####.... Health: 56/60 ======================--#........ Magic: 5/11==========--------------#........ AC: 5Str: 12#.......# EV: 10Int: 22#####.......# SH: 0Dex: 9###########<........... XL:  7 Next: 37% Place: Dungeon:4......@................ Noise: ---------  Time: 4668.3 (0.0)#######l.......###...## s) +3 dagger....##........# #...## Cast: Freeze.....#....###.########[4 h! 0m Memories (3) Ramparts .>.l.†....# #.#...#.......ß.....###+#...#... l   iguana (slow)..........#...........ß.ß..#....#...............##....#...........Aim: an iguana (lightly wounded, slow, 100% to hit)  You freeze the iguana!  The iguana is heavily wounded.You closely miss the iguana.The iguana is heavily wounded.The wall freezes the iguana but does no damage.7=9.3 (1 hy& ###### h5) {  You freeze the iguana!  The iguana is heavily wounded.You closely miss the iguana.  The iguana is heavily wounded.The wall freezes the iguana but does no damage. _The iguana closely misses you. h,I # Gobosan the Chiller ##### Revenant #####.... Health: 57/60 ======================-- #........ Magic: 4/11========---------------- h%#........ AC: 5Str: 12 #.......# EV: 10Int: 22 #####.......# SH: 0Dex: 9 ###########<........... XL:  7 Next: 37% Place: Dungeon:4 ......@................ Noise: =--------  Time: 4669.3 (0.0) #######l.......###...## s) +3 dagger ....##........# #...## Cast: Freeze .....#....###.######## Memories (3) Ramparts  .>.l.†....# #.#...#... ....ß.....###+#...#... l   iguana (slow) ..........#........... ß.ß..#....#........... ....##....#...........Aim: an iguana (heavily wounded, slow, 100% to hit)  You freeze the iguana.  The iguana is almost dead.The iguana seems to slow down. You hit the iguana but do no damage.The h~Oiguana is almost dead.The wall freezes the iguana. ho ###########<. ......@...... h#######...... ........#  ....## .>.l.†....#  ....# ....#      h'h4270.3 (1Freeze h####  You freeze the iguana.  The iguana is almost dead.The iguana seems to slow down. You hit the iguana but do no damage.The iguana is almost dead.  The wall freezes the iguana. _You kill the iguana! h4 hޱ h, h8= h h hM hܺ h8#####...@...-###.. hfe 4.3 (4 _You start resting. h[u5==-5.3 (5 h h4 _The frozen ramparts melt away. h hV hؠ h) h9= hާ hF h_ _You start resting. hѳ+8.3 (3 hu60===9.3 (4 h0 hȺ" _HP restored. h  h  h  h  hP  h5  h  h  h := h  h  h% P6=== h  h  h  h  h , h^  h , h  h  h <=== h n hO c w   ribbon worm (wandering)w ....##....#........... _You start resting. h 089.3 (10.0) h -90.3 (11 hy  h ^ _A ribbon worm comes into view. h d ###########<. ......@...... #######...... ........#  ....## .>.l.†....#  ....# ...# h1M  ###########<. ......@...... #######...... ........#  ....## .>.l.†....#  ....# ...# h%R  hR  hRW  hSY b _A ribbon worm is nearby! h hD h  h h+ ##########.....#.....#.#.#######.#.###########<..................##########...##....##.# #...##......#....###.########. h .>.l.†....# #.#...#........ß.....###+#...#.......w...#.........ß.ß..#....#.....##....#....# ##+###.#### hn  h w.w h2 81.3 (1.0) _ h  hA  hc#####.........######.###########<................##########...## .... .#....###.######>.l.†....# #.#...#......ß.w...###+.......#........ß.ß..#....# h# ##+####### .. h h<w. hW7==2 h ho ha....######.###########<................##########...## .... .#@...###.######.>...†w...# #.#...#.......ß.....###+.............ß.ß..#....#...# ##+####### ..## +)##.# hi hSj73Freeze ho hhq h| #......... Gobosan the Chiller#......... Revenant#.......## Health: 60/60 ========================#####.......#. Magic: 4/11========----------------###########<............ AC: 5Str: 12........................ EV: 10Int: 22#######........###...##. SH: 0Dex: 9....##........# #...##. XL:  7 Next: 42% Place: Dungeon:4.....#@...###.########. Noise: ---------  Time: 4693.3 (0.0) h} Q.>...†w...# #.#...#.... s) +3 dagger....ß.....###+#...#.... Cast: Freeze..........#............ Memories (3) ß.ß..#....#................##....#............ w   ribbon worm (catching breath)...# ##+###........####..##........##..##+.......)##.#Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the ribbon worm.  The ribbon worm is lightly wounded.  The wall freezes the ribbon worm! h ````Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the ribbon worm.  The ribbon worm is lightly wounded.wall freezes the ribbon worm!  The ribbon worm expels a string of sticky webbing. h hK. h#. h $#. hk&#@ h hd h== h(4.3 (1 hu%Ramparts  h h"## _The stream of webbing misses you. hӺ\ #......... Gobosan the Chiller #......... Revenant #.......## Health: 60/60 ======================== #####.......#. Magic: 3/11======------------------ hA###########<............ AC: 5Str: 12 ........................ EV: 10Int: 22 #######........###...##. SH: 0Dex: 9 ....##........# #...##. XL:  7 Next: 42% Place: Dungeon:4 hm.....#@...###.########. Noise: ==-------  Time: 4694.3 (0.0) .>...†w...# #.#...#.... s) +3 dagger hջ ....ß.....###+#...#.... Cast: Freeze ..........#............ Memories (3) Ramparts  ß.ß..#....#............ ....##....#............ w   ribbon worm (catching breath) hf...# ##+###........#### ..# #........##.. ## +.......)##.# h<-Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead.You barely miss the ribbon worm. hlqThe ribbon worm is almost dead.The wall freezes the ribbon worm! h2 #### #####<.. hW........ ....... ....##........#  .....#@...# h .>...††...#  h{ ....ß.....# ..........# h  ß.ß..#....# ....##....# h@ ...# ##+###  hh..#   ##  hU)  hn3-5.3 (1Freeze hZH## hMYou freeze the ribbon worm.  The ribbon worm is almost dead.  You barely miss the ribbon worm. hThe wall freezes the ribbon worm! _You kill the ribbon worm! hP  hP  h*Q  hLT , hW  h1\ B h\  h\  hs]  h_  h._  h_  ha k4== hvb  hHd , h e  he  h0f  hf  h>m ..#.#.#-- hzm . hs g 702.3 (7 _You start resting. ht P-3.3 (8 hy  hk 4 _The frozen ramparts melt away. h- h- h. h_4}== h4 hJ5 h7, h7 h=9 hf9 h&: hu;, h'< h= h> h7>N5== h.? h@, hWA hC, hC h?E hcE hF hG hG;== hH hI, hJ hK, hL h'N, hO h|T6=== h U hEU hV hW, haX hY h/Z<=== hZ h\, h\ hY^, h_ h,` hT` h` hbe7== hVc hc, hz h{B hU h hl9 h== h, h h4 hn h hf hΐ h h h hʗ h}==10/11==== hSB hέ, hp hZ, h h[, h h hN1=== hO h:4 _Magic restored. hi4 h h8b  You see here an adder corpse. h6 _ h h h=== h  hR, h h h h hL hr h, ha h~ h, hu hs h, hL h hx, h@ h hV, hp h h h# h h6 hP, h h ho, h h hc h h h, h hM _You now have 228 gold pieces (gained 9). hO4 hz, h, h h h, h, h hu, h hD h hD h h h), h h ##.....#.#...####+###.......#....## ###.....###### +.....#.#...####### #....#............ ##.#.#..##### ######.........###.#.#.#.## ########.#.#...@# ......÷80.0)# # #.#..'..... ####### h #.#.##...#.  #.#.# (..# ### ..# ..# #### .... ....  ..## ### ###### _You open the door. h  h7_Found 8 stones. hƤ4 hH h h hQ _ hG h hH h@  There is an open door here. hɳ h  _ h h h, h h8 h, h ho h hľ h h h, h hB h, h hX h h hs hW hL hN, h+ h hX h h h} h h h hZ h hZ, h h h<, h h h1, hz h hrB h h, ht hd h, h h h h hd h h, h h hM, ha h  ho  h  hU  h  h, h h: h0 he h h h h* h hY h, h h  h!, h" h% h.B h/# # #.#..'.....#..########..######.#.##...#....# #.###.#.##(..#....# ####.##..##...#.#..#####....##..........#...............####+####...###########'#..... ..........##.#. #.####+#..### #.#. #..@.....# #.#. h=0<#........# #.#. #........##.## #.......... #.............. #.##.##........... #.## #.......... #.## #... ####  h5-813.3 (3 hL6,4.3 (31 hr; h>Z _x - a metallic pink potion h,% 4 h%  h'  h@(  hq, B h0  #.#.##(..#....# ####.##.. ..##...#.#..#####....## ..........#............####+####...###########' ..........# # #.####+#..###  #........#  #........#  #@.......# 5.3 (1.0) #....  ...... #..## hE1 ... #. #. #.  #. ###.##.>   h[5  h6 +6.3 (2 h7;  hZ= 9 _Found an escape hatch in the floor. h ;4 h; h= hC h?D, hD h F hF hG hTG h5H hH hH hH hM h.N, hN hpO hO, h;P hU hU hq\W #.##........#  #.##........#  #.##.#  ###.##..........  #................  #.#.##........... .#.##..........  h\.#........... ######.##.> 25.3 (9# .# ..  ... .#  .#.## #####..... #...#[ #.# #.####. #.# #. h\7##.# h#]!#.# h2b hyb/6.3 (10.0) he h g- _Found a leather armour. h J hO  h{  h  hݘ , hq r##..#..........#.##..#.##. .#... #### #.######.##.> .l...#.######.# .. ......@.......# #.##.#.###### #####... h  #....#.#[.#.#..# #..#.####. ... l   iguana (asleep) h 17.0) hl +8.3 (2 h  h Z _An iguana comes into view. h  #.##.# ###.##. #... #.#.##. #.#.##. #.#.###.######.##.>.l...#.######.# ...#.#.##.#.######  ....... # #.#[.#.#.# #. # #..#.### #.# #..... #.# #..#.# #.#  #.#  #.# h  hS n.ll h +9.3 (1 h_  hDZ  h K #.##.# ###.##. #. #.#.## #.#.##. #.#..#######.######.##.>.l..#.######.# ...#.#.##.#.######  ....... h  # #.#[.#.#.# #. # #..#.## #.# #..... #.# #..#.## #.#  h s #.#  #.# h  h A.l h 830Freeze h  h(  hF|?#.##........# Gobosan the Chiller###.##.......... Revenant#............... Health: 60/60 ========================#.#.##.......... Magic: 8/11=================-------#.#.##.......... AC: 5Str: 12#.#...........EV: 10Int: 22 h|K.#######.######.##.>SH: 0Dex: 9.......#.######.# ..XL:  7 Next: 43% Place: Dungeon:4.....l@.........# h}FNoise: ---------  Time: 4830.3 (0.0)..#.##.#.###### ### s) +3 dagger.......#.. Cast: Freeze h@}q#.#[.#.#.##.# Memories (3) # #..#.####.# h}Z#.....#.# l   iguana (slow)#..#.###.##.# h}#.#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h?~Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the iguana but do no damage. The wall freezes the iguana! h~o==1.3 (1Ramparts  hm##### hɄ hLonfirm with . or Enter, or press ? or * to list all spells. h3asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  h@The walls around you are covered in ice.  You hit the iguana but do no damage. The wall freezes the iguana! _The iguana seems to slow down. The iguana closely misses you. h  #.##........#  Gobosan the Chiller ###.##.......... Revenant #............... Health: 60/60 ======================== #.#.##.......... Magic: 7/11===============--------- #.#.##.......... AC: 5Str: 12 #.#...........  EV: 10Int: 22 .#######.######.##.>  SH: 0Dex: 9 .......#.######.# ..  XL:  7 Next: 43% Place: Dungeon:4 .....l@.........#  Noise: ==-------  Time: 4831.3 (0.0) ..#.##.#.###### ### s) +3 dagger ....... #.. Cast: Freeze #.#[.#.#.# #.# Memories (3) Ramparts  # #..#.### #.# hX \#..... #.# l   iguana (slow) #..#.## #.# #.# #.#Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, slow, 100% to hit)  You freeze the iguana! h      .#######.#>  .......#.######.# ..  .....†@.........#  ..#.##.#.######  .......  #.#[.#.#.#  # #..#.###  #.....  hA a #..#.##   #.#  #.#  h 2-8-2.3 (1Freezeonfirm with . or Enter, or press ? or * to list all spells. h\ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, slow, 100% to hit)  You freeze the iguana! _You kill the iguana! hc #####.# h. g _Your Armour skill increases to level 2! h4 h h , hB h h, h h he8- h h! hP hH8== h h, hV h^, hҢ h h h hh h;== hP h_ ####....#...†@..--.##.#.... hįf 41.3 (9 _You start resting. hT-2.3 (10.0) h h4 _The frozen ramparts melt away. h hu h hMF _Unknown command. hM 4 hN  hQ  hU X huV  hX  h`X O9== hIY  h[  hB[  h\  h^ , h^  hT` , hBa  hc  h[c ;== hd  hf , hEg  hh , hh  hj  hj  hk  hnm g10/12== h]n  h p , hq  hlr , hs  h\t , ht  htu  hu ;== hv  hAx  hlx  hoy  h*{  hg{  hn|  h~ , h  hA  h M1== hj  h  hń  h؅  hˆ , h]  h  hΈ  hW  hf Q== h  hw B hW , h  hx _ _You start resting. h -67.3 (25 h [2==8.3 (26 h  hE % _Magic restored. h4 J h 7 , h: B h[;  h=  h:=  h>  hOA  hA ;== hB  hD  hD  hF  hEH  hsH  hI  hiK  hK  hL  hN , hO  hfQ  hQ  hxR  hlT  hT  hU  h5W  hoW  h, h> h?, h@ hA, hRC hC, h|D hE, h F hG, h(H hH hI hI hJ hJ h K hOL, h>M hM, hN hP, hP hQ hQ hcR hES hpS hT hU, hU h\ h` hMa h;b hkb hb hc hd hd he hKf, h)hB h'i hpi hi hj, hk hl, h@m h-n han hn ho hp hp h0r her hr hs h.t ht hu, h7v hnw, hx h;y, hy hz, hc{ h|, h!~ h , h h, h$ hG hu h$ hN, h΅ h, hl h, h h ho h h= hr h h, h h, hr hd h hU hJ h h h, h h1 h^ h hԘ h h ht, he h3 h\ hڜ hҝ h hk h] h h h  h7 h h, hM h9 hj h h h h hx h h< h# hJ h˩ h , hѫ h, h hd h h, h hD h h h߱ hP hi h h" h\, h h h h hԸ h hx h, hV h? hg h h, hYX h[ h hs h, hN hS, h h, h h, h{ h, hs h, h h, h hR, h h, h h, hk hh 135.3 (99 _You start waiting. h06.3 (100.0) h  h4# _Done waiting. hƺ  hA  h  h  h  h  hX  h , h  h 7 _You open the door. h] 4 h  h  h~ , h  h @  There is an open door here. hQ  h _ hc  h  h , h  h  h  h  h  hQ  h  h  h  h%  h( , h  h  h , hr  h  h , h]  h  h9  h  h  hD  ht , h  hB  h#  hO  h  hl  ha * #.#.......ß ........... #####.....#.#. #.........#. #.###.....#### #.# #.#...#### #.# #.....g#########.###.#.#..### h P.......############.##.#.#.#.## #.##.#.#....# #.##.#.#.#..' #.##.#.#.#.## #.##.#.#.#.## g   goblin (asleep) h #####'##.#.....## #........#....... #........#....### hD 351.3 (15.0) h ,2.3 (16 h  hS ~ _A goblin comes into view. It is wielding a +1 vampiric dagger. htO  #.#.     #####.....#.#   #.#   #.###.....   #.# #.#...   #.# #  .g#.###.#.#..  ......  .#.##.#.#.#.   #.##.#.#....   #.##.#.#.#..   #.##.#.#.#.   #.##.#.#.#.   #####'##.#.....   #........#   #.#.... hV hV13.0) h[ h\ hD4G  #.#     #####.....#.   #.#   #.###.....   #.# #.#...   #.# #  .g#.###.#.#..   h4.  .#.##.#.#.#.   #.##.#.#   #.##.#.#.#   #.##.#.#.#.   #.##.#.#.#.   #####'##.#.....   h4m #.#   #.#.... h 5 hp: h\;&4 h? hA hH%  #.#    #####.....#  #.#  #.###.....  #.# #.#... #. #.# # #..g#.###.#.#..  #...#.##.#.#.# ## #.##.#.#  #.##.#.#.#  hFI4 #.##.#.#.#  #.##.#.#.#  #####'##.#  #.#  #.#.... hO hVP&5 hT hV h   #.#    #####.....  #. # #.###..... #. #.# #.#...  #.. #.# # #..g#.###.#.#  #...#.##.#.#.  ##+ #.##.#.#  #.##.#.#.  #.##.#.#.  #.##.#.#.  #####'##.#  #.#  #.# h[  hֺ &6 h  h  h   #.#    ##### #### #  #... #.###  #... #.# #.#  #... #.# #  .##..g#.###.#.#  #...#.##.#.#  ##+# #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.#  #####'##.#  # h X.#  #.# h  h 77Freeze hݰ  h  hk  The helpless goblin fails to defend itself.  You hit the goblin. h#e) h'Y8Freeze h, h.J _You kill the goblin! hnN  ..#  #.#  .   #####  ##### #...  h{ #...# #.###.  #...# #.# #.#  #...# #.# #...  .##..@#########.###.#  #......................  ####...##########.##.#. ##+## #.##.#.  h, #.##.#.  #.##.#.  #.##.#  #####'##.#  #.# h  h&!&9 h(& h)x _You see here a +1 vampiric dagger. hE h'60 hY  h N _y - a +1 vampiric dagger h 4 h  h  h]  hV  hY  h'  hm  h  h 7 _You open the door. h 4 h  h @  There is an open door here. h  ht _ h"  h  hȟ , h~  h  h\ , hԢ  h  he , h  h  h  h  h1  h  h  h+  h  h  hX  h  h׭  hF  h , h  h  h  h  h  h!  h  h  h  hu  hX  h  h  hи  hʹ  h  hc  h% @  There is an open door here. h  h _ h&  h  h , h  hj  h , h0  h4  hW , h  h  h#       #)#   #.# ###  #.###### # h  #.##...# #.#  #.##...# #.#  #.##...# #.#  #@##...#########.#80.3 (20.0)  #.....  ####...#########  ##'##  h ♣♣..♣  #♣.♣.♣#  h2  #.♣♣..#  #♣.♣.♣# #####' ho V ##### #.... h  h ,1.3 (21 h  hd % _Found a dagger. hdI hI hJ hPn hTX hU, hV hZ h[, h\ h] h_, h_ h` h$b, hb hMm>  You see here a +0 dagger. hn hBo _ ho hoq hr hr hes ht hu, hv h5x hy hy hTz h{ h}B h h hM h h h@ hj hƒ hք h hۅ h h hׇ h hL hh h*, h h hR h hŌ h he, h h hu h h h h, h| h hP, h hӗ h hט h h8 h˚, hG h h`B h hQ h h h h hH h h  h7 hy, h h h, hR h^ h( hV h h h{, hL h h, hѴ hD h, h h h h h5 hJ h h h#, h[ hս hQ, h hƿ h h h h h*, h hK h, h h' h, h h3 h2 h^ h h h, ho h# h, hA h h, h h h, h  h h h/ hV h h , h h hi, h h_ h: hh h he h, h~ h' h, hk h h, h h, h, hM h~ h, h h h h h6 h h, h h h, h h h h  h| h  h, h h h, h hJ hh , hT  h"  h, h^ h hS, h h  h, hs h h , h" h@$ h;&, h?' h{,X hi6T.# ....................... .# ###........#.######### .# #........+.##.....## .# ##+#........###....... .# #...........#.....>...† .# #...........#..ß.....ß. .# #........#.............  h7F.# #......#.#.......ß.ß. )# ######@..............# .# #####.....#.#...### .###### #.........#....## .##...# #.###.....###### .##...# #.# #.#...######### .##...# #.# #............. .##...#########.###.#.#..######## ..........................##...#  hU7I###...##########.##.#.#.#.##...## hL>.254.3 (73 h?,5.3 (74 hD hXGb _z - a scroll labelled DUK XIMIRGHA h  h  h0  h}  h! , h X h  h  h , hx  h5  h  h  h  hn  h , h  h' 7 _You open the door. h  #######.# #####.....##.#  #.......# #.....##.#  ###.##### #.....##.#  #.# . ##+#####.#  #.# .. ########.#####.#####  #.# ...#..................  #.####..#.#####  #.# #>.....#........+.##...  #.# ##@#........###....60.3 (5.0)  #.##...........#.....>  #.# #...........#..ß...  #.# #........#.........  #.# #......#.#.......ß.  #)# ######...  #.# #####.....#.#..  h #.###### #..#....  #.##...# #.###.....### h  +1.3 (6 h#  h ' ~ _Found a stone staircase leading down. _There is an open door here. h64 hů hY h h} _ hk h' hj, h hr h~ hȿ h h hp h h h: hg h h h h#, hm h h h hM h hs h h h4 hB h h, h h hh h h hW hW h hH h h, h h h, h  h~ h: hx h hA hR, h h h , hD  h h, h hc hv, h hl@  There is an open door here. h% hz _ h  h  h-", h" hx& h', h( h`- hu., hJ/ h1 h3, hr4 h7 h{9, h: h= hn?, hU@ hC hD, hHE hH hxI, hCJ hM htN, hCO h|Q h#S, hT hxV hW h0X hX hZ hD\, h ] h%_ hj`, hBa hnc he, hqf hQh hi, hXj h*l ham, h3n hBp hq hq hmr h&u hv, hw hBy hz, hE{ h| hW~, hP h̀ h, hn h h, hc he7 _You open the door. h4 h+ h@  There is an open door here. h h _ h h h, h+ h hf h h h8X h8 h, h h7 _You open the door. hJ hոThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. h` h˺ _ hG h, h, h h$ h, h h h, h h hZ, h hX h), h h h, h h h, h ho hq h h h h hA h> h h, h h h, hf hb h, h" hC h, h h hE, h hK  hc  h  h  h  h , hd hD hR, h h h hf h h h, h` h h, h h h, h  hg" h#, h8$ h6 h7, hr<, h< h= h> hHI hJ, hL h P h@R, hRS hV hX, heY h>\ h], hn^ h/a hb, hc he hf, hjg h;i h=j, hj hdl hm, hn hq h3r hr hss h>u hv, hv hx hy hy hDz h| h| h| h} hX hq h, h h hv, h@ hۈ h`, hފ h & h, h0, h h h  h hֵ h! h# h h], hҼ h, h\ hzYou open the door. _There is an open door here. _You open the door. _There is an open door here. _z - 2 scrolls labelled DUK XIMIRGHA (gained 1) h h hx hJ h, hx h h, h h h<, h h h, h hV h, hh h h, h h h] hX h"X h" hl$, h~& h7' h*, h+ h- h0 hh0 h1 h5 ha7, hk8 h: hAC .. #.......#.######.##....... # #.....÷..........######### #..#.##.#.######.# ##### #..#..........##.# #.... #..#.#[.#.#.#.##.# #. #..#.#..#.###.#### #.#  #..#.#........# #.#  h:Dk #.##.#..#.##### #.#  ####.#..#@# #.# 387.3 (126.0) #.##.#.# #.#  ..# #.#  <### ##########.#  #. #<...# # ############  h{J hK,87 h]P h,S9 _Found a stone staircase leading up. h 4 h@  h  h X h  h  h  h  h , h  h  hK B ht  h  hE  h  h`  h , h  h[  h , h  h  h , h  h  X h F  You see here a +0 leather armour. hh  h _ h  hH  h. , h  h  h , h  h  h|" , hp#  h%  hY' , h*  h8,  h{/ , h0  h2  h4 , h6  h8  h9 , h ;  h<  h>  h)?  h@  hEE  h'G , hXH  h ] #........'....' h> #........#....####. #........#....# #.##. #########.#....# #.## #.......#+#....#. #...........#'#####.##. #...........#.# #...... #.........).#.# #.#.##. #.....@.#.#.#.###.#.##.407.3 (19 h .0)#.......#.#.....#.#....#.......#.#######.######.......#.......#.##############.....÷........ #..#.##.#.##### #..#..........# #..#.#[.#.#.#.# #..#.#..#.###.#  h  h˖  h E _Done exploring. h^4 h hN..#.0.0)......[. h h h0E _Done exploring. h [[?25h[?0c  Search for what [Enter for "."]?  h [?25l[?1c hC hE15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 short swordb - [D:4] a +0 leather armour  c - [D:4] 8 stones (4 further duplicates in 1 pile)  d - [D:4] a stone staircase leading up  e - [D:4] a stone staircase leading up  f - [D:4] an escape hatch in the floor  g - [D:4] a +0 dagger  h - [D:4] a stone staircase leading down  i - [D:4] 5 poisoned darts  j - [D:4] a +0 club  k - [D:4] a stone staircase leading down  l - [D:4] an escape hatch in the ceiling  m - [D:4] a +0 flail  n - [D:4] a stone staircase leading down  o - [D:4] a stone staircase leading up hd hbk h>s#........'....'....... Gobosan the Chiller#........#....####.### Revenant#........#....# #.##. Health: 60/60 ========================#########.#....# #.##. Magic: 12/12 ======================== hUt#.......#+#....# #.##. AC: 5Str: 12#...........#'#####.##. EV: 10Int: 22#...........#.# #...... SH: 0Dex: 9#.........).#.# #.#.##. XL:  7 Next: 50% Place: Dungeon:4#.....@.#.#.#.###.#.##. Noise: ---------  Time: 5407.3 (0.0)#.......#.#.....#.#.... s) +3 dagger#.......#.#######.##### Cast: Freeze#.......#.......#.##### Memories (3) #########.....÷........#..#.##.#.##### #..#..........# #..#.#[.#.#.#.# #..#.#..#.###.#  ht~[K _z - 2 scrolls labelled DUK XIMIRGHA (gained 1) _Found a stone staircase leading up. _You see here a +0 leather armour. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . h^{ h| h h. _ h@  h  h  h  h΢ hLevel 4 of the Dungeon <<<<>>>>(Press ? for help)#♣.♣.♣# #####'##.#.....##...#.#..#####....##..........###### #........#............#.......................##........#....####+####...###########'#.......##........'....'............##.#.......##........#....####.####+#..####.#...########........#....# #.##........##.#.........##########.#....# #.##........##.#.........##.......#+#....# #.##........##### #.##........##...........#'#####.##............# #.##........# hAP#...........#.# #.................# #.##...(....##.........).#.# #.#.##............# #.##........##.....@.#.#.#.###.#.##............# #.##........##.......#.#.....#.#...............# #.....).....##.......#.#######.######.##.>.....# ######†#######.......#.......#.######.##.......##.#####################.....÷..........###########.##.........##..#.##.#.######.# ##############.##.#######.##..#..........##.# #..........##...........#.##..#.#[.#.#.#.##.# #.########.##..##.#####.#.##..#.#..#.###.#### #.##.##..#........#.##..#.#........##.##.##..##########.#########.##.#..#.######.##.##....................#####.#..#.##.##.##.###########...#.#### hO@> hc #.# ##....###........#.#########........###...#####.# #.##.# #>.....#..+.##.....##.# #...#####.# #.##.# ######'#..###.......#..#.....# #.##.##...#.....>...÷....# #.#...#....##### #.##.##...#..ß.....ß.....###+#...#..........# #†##.##.#.................#............##'#### #.##.#......#.#.......ß.ß..#....#............##.# ######.#######)######...............##....#............#..# #...........##.# #####.....#.#...####'###..#####.## #.############.###### #..#....## #.###..##....# #.##.##...# #.###.....###### #...'.)##.#### #.##.##...# #.# #.#...##############..##.# #.##.##...# #.# #..........# #..÷..#  h [40m#.##.##...#########.###.#.#..### #########.### #.##............#...# #.# ##.# #.#####...####.##.#.#.#.##...###..##############.###'###.##.#.#....#.....#........÷...................#♣♣..♣#.##.#.#.#..'.....#..########..##################♣.♣.♣##.##.#.#.#.##...#....# #.##.....##.♣♣..##.##.#.#.#.##(..#....# ####.##.....#######♣.♣.♣# #####'##.#.....##...#.#..#####....##..........###### #........#............#...#........#....####+####...###########'#.......# h h>#........'....'....... Gobosan the Chiller#........#....####.### Revenant#........#....# #.##. Health: 60/60 ========================#########.#....# #.##. Magic: 12/12 ========================#.......#+#....# #.##. AC: 5Str: 12#...........#'#####.##. EV: 10Int: 22#...........#.# #...... SH: 0Dex: 9#.........).#.# #.#.##. XL:  7 Next: 50% Place: Dungeon:4#.....@.#.#.#.###.#.##. Noise: ---------  Time: 5407.3 (0.0)#.......#.#.....#.#....[3 h6c7m s) +3 dagger#.......#.#######.##### Cast: Freeze#.......#.......#.##### Memories (3) #########.....÷........#..#.##.#.##### #..#..........# #..#.#[.#.#.#.# #..#.#..#.###.#  _z - 2 scrolls labelled DUK XIMIRGHA (gained 1) _Found a stone staircase leading up. _You see here a +0 leather armour. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h h; h hZ; _ h?X h h6, hI h X hX h h, h- h h!, hN4, h8.1 (1.8Freeze hʫ  h _You climb downwards.  Found a dented beryl amulet. _There is a stone staircase leading up here. h]  Gobosan the Chiller  Revenant #.## Health: 60/60 ======================== .."# Magic: 11/12 ======================-- #..# AC: 5 h5^iStr: 12 #..# EV: 10Int: 22 #..# SH: 0Dex: 9 #..###  XL:  7 Next: 50% Place: Dungeon:5 #.@o.#  Noise: ---------  Time: 5438.1 (0.0) ##......#  s) +3 dagger ###.##.#  Cast: Freeze  h^.#  Memories (3)  #   o   orcAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar (100% to hit)   h^wYou freeze the orc.  The orc is severely wounded.You hit the orc. h}& #.##  .."#  #..#  #..#  #..#  #..###  #.@).#  ##......#  ###.##.#  .#  #           1=9.1 (1Freeze  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar (100% to hit)  You freeze the orc.  The orc is severely wounded.You hit the orc. _You kill the orc! h2 h, h, hȰ hk, h h h޹ hi hӿ h1 hu hc2== h h4 _Magic restored. hF h h h  h h hZ h ha h h h) hp#.) #..  h9.. ## #. ...##.#......"# # -40.0)..# #..# #..####.<).###......# hq###.##.#.# #.# h hw>==- h&50.1 (11 h h$ _Found a sling. hC@ WM.)# .## #. ##.#.....##.##....# #..### < ### hN  h;O 11.1 (1.0) hT  h6]  ha^ +2.1 (2 hb  hMe 3 _A - an amulet of regeneration h(  h Put on which piece of jewellery? Jewellery (go to first with "=)  h2  n - a +6 ring of intelligence (worn)A - an amulet of regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h   hK   Gobosan the Chiller  Revenant#..  Health: 60/60 ========================#.)  Magic: 12/12 ========================#..  AC: 5Str: 12.. h \  EV: 10Int: 22## #.  SH: 0Dex: 9...##.##  XL:  7 Next: 51% Place: Dungeon:5......@# h   Noise: ---------  Time: 5452.1 (0.0)##.##..# h݅   s) +3 dagger#..# h   Cast: Freeze#..#  Memories (3)  h #..### #.<).#  h, j ##......#  h  ###.##.#  .# #  The orc is severely wounded. h NYou hit the orc. _You kill the orc!  h __Magic restored. _Found a sling. _A - an amulet of regeneration h  hC  h  h; f  You start putting on your amulet. h- +3.1 (1 h  h  hP +4.1 (2 hګ  h  hg +5.1 (3 hڸ  h  he +6.1 (4 h  h  h +7.1 (5 hv  h _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  A - an amulet of regeneration (worn) hl  h  h` t _The amulet throbs as it attunes itself to your uninjured body. h/4 hQ0 h_3 hN7 h7% _ h};, h?, h!A haF hI, hJ hL hN, hFO huP hQ, h{R hS hKU, hU h-W hZ, h[ h\ h^, h7_ h` hb h\b hb hc he, hf hf hh hh h!i hk h%qX hq, hr hs hkxn.#####..# . ........# ..#######.# .......##.## ...........# #.####.##..#  hxq #.##..#  #.##..#  #@##..###  #...##.<).# #.######......# #S ###.##.#  h8yT.. .# ## .# S   adder (asleep) #  hgy  h~{ 70.1 (13.0)  An adder comes into view. h; hS.S hZ4=1.1 (14 h hC/ _The adder hisses angrily. h. ........# ..#######.# .......##.## ...........# #.####.##..# #. #.##..##. #.##..##.##.##..####S@.##.<).#.######......# ###.##.#. .# ### .# #  h h SS 2 adders  An adder comes into view. hB2.0)Freeze h hOS _The adder closely misses you. h . ........#  Gobosan the Chiller ..#######.#  Revenant .......##.##  Health: 60/60 ======================== ...........#  Magic: 11/12 ======================-- #.####.##..#  AC: 5Str: 12 #. #.##..#  EV: 10Int: 22 #. #.##..#  SH: 0Dex: 9 #.##.##..###  XL:  7 Next: 51% Place: Dungeon:5 #S@.##.<).#  Noise: =--------  Time: 5472.1 (0.0) #.######......#  s) +3 dagger #. ###.##.#  Cast: Freeze .S .# #  Memories (3)   h## .#  #  SS 2 addersAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder!  The adder is almost dead.You hit the adder. h h h .     .##.##  .....#  #.####.##..#  #. #.##..#  #. #.##..#   h` s#.##.#  #.@.##.<).#  #S####  #.   .. .# #  ##   h # S   adder  hf23.1 (1Freeze h`!R  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder!  The adder is almost dead.You hit the adder. _You kill the adder! hv ) . .# ..#.##.......##.## ...........# #.####.##..# #.# #.##..# #.# #.##..# #.##.##..### #@..##.<).# #S######......# #.# ###.##.# ..# .# # ### .# # h#  hH 74Freeze h?  h  K _The adder misses you. h . ........#Gobosan the Chiller..#######.#Revenant#.......##.##Health: 60/60 ========================...........#Magic: 10/12 ====================----#.####.##..#AC: 5Str: 12#.# #.##..#EV: 10Int: 22#.# #.##..#SH: 0Dex: 9#.##.##..### h XL:  7 Next: 52% Place: Dungeon:5#@..##.<).#Noise: =--------  Time: 5474.1 (0.0)#S######......#s) +3 dagger#.# ###.##.#Cast: Freeze..#.# #Memories (3) ###.##S   adder  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder!  The adder is almost dead.You miss the adder.The adder is almost dead. h +5.1 (1 h  h \  Aim: an adder (100% to hit)  You freeze the adder!  The adder is almost dead.You miss the adder.  The adder is almost dead. _The adder bites you but does no damage. hkr . ........#  Gobosan the Chiller ..#######.#  Revenant #.......##.##  Health: 60/60 ======================== ...........#  Magic: 9/12==================------  h9l#.####.##..#  AC: 5Str: 12 #.# #.##..#  EV: 10Int: 22 #.# #.##..#  SH: 0Dex: 9  hl#.##.##..###  XL:  7 Next: 52% Place: Dungeon:5 #@..##.<).#  Noise: =--------  Time: 5475.1 (0.0) #S######......#  s) +3 dagger #.# ###.##.#  Cast: Freeze hl ..# .# #  Memories (3)  ### .#   hl#  S   adder hmCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hmm3Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  You freeze the adder. hRu .     #  .   hu#.  #.#   #.# #.##..#  #.##.#   hvH#@..##.<).#  #†####  #.#  h3v  ..# .# #   h^vk###  #  hv h@zf46.1 (1Freeze h* honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  You freeze the adder. _You kill the adder! h 4 hړ  h  h B hz  he X hӟ  h  hF J10/12== h  h  h:  ho  h  h  h-  h , h  hR Q== h  h- , h  h , hV  h  h8 M1== h  hŶ  h  h@  h , h`  hü  h  hM  h}  h ;== h  h  h\  h  hf  h  h  hA , h  h h - _You start resting. hT 0948.0) h c2==-5.1 (19 h  h % _Magic restored. h J h  h  You see here an adder corpse. hn h _ h h; h, h& h h Q== h! h" h * ..#######.# #.......##.## ...........# #.####.##..# #.# #.##..# #.# #.##..# ## #.##.##..### ##...##.<).##.@###†######...... h*###.#.#.## ###.##.#.......## .##.##.#### .#.. ... #o ###. o   orc (asleep)#. h0 9.1 (4.0)  An orc comes into view. It is wielding a +0 hand axe. h7o.o hB86==500.1 (5 h> hH% _The orc shouts! h^Q  ..#.# #.##.## ....# hR  #.####.##..# #.# #.##..##.#.# #.##..# ##. #.##.##..### #.## ##...##.<).# #@.###†###### ###.#.#.## ###.## #.......## .# hR  #.##.#### .# .o .... # . ###.# #.# h{\  hv] 4--1.1 (1 hd  hgf  h} h9-- h hf0#.......##.## ....#.####.##.# #.#.###. #.###.## ##...##.<)..###†######.....###@#.#.## ###.## hgh#.......## .# #o##.#### .. ....  #. ###.## o   orc. hj hoAo. hp&2 hv hw h0  .....# #.####.##..# #.# #.##..##.#.# #.##..###. #.##.##..### #.## ##...##.<).# h1  #..###†######....####.#.#.## ###.##.o@....## . #.##.#### .#.. .....  ##. ###.###  # hB2 #.# #.. ## h=  h= ?=3Freeze hB  hE : _The orc hits you but does no damage. hz*...........#Gobosan the Chiller#.####.##..#Revenant#.# #.##..#Health: 60/60 ========================#.#.# #.##..#Magic: 11/12 ======================--##. #.##.##..### AC: 5Str: 12#.## ##...##.<).# EV: 10Int: 22#..###†######.... SH: 0Dex: 9 h++N####.#.#.## ###.# XL:  7 Next: 54% Place: Dungeon:5#.o@....##.# Noise: =--------  Time: 5503.1 (0.0)#.##.####.# s) +3 dagger.. .....# Cast: Freeze#. ###.###Memories (3) # #.##..o   orc## h+LPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (100% to hit)  You freeze the orc.  The orc is heavily wounded.You hit the orc.  The orc is severely wounded. h,+4.1 (1 h4 h8s  Aim: an orc, wielding a +0 hand axe (100% to hit)  You freeze the orc.  The orc is heavily wounded.You hit the orc.  The orc is severely wounded. _The orc barely misses you. h ...........#  Gobosan the Chiller #.####.##..#  Revenant #.# #.##..#  Health: 60/60 ======================== #.#.# #.##..#  Magic: 10/12 ====================---- ##. #.##.##..### AC: 5 h[Str: 12 #.## ##...##.<).# EV: 10Int: 22 #..###†######.... SH: 0Dex: 9 ####.#.#.## ###.# XL:  7 Next: 54% Place: Dungeon:5 #.o@....## .# Noise: =--------  Time: 5504.1 (0.0) #.##.#### .# s) +3 dagger hݸ.. ..... # Cast: Freeze #. ###.###  Memories (3)  # #.# #.. o   orc ## hFCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 100% to hit)  hYou freeze the orc! h     #.#   h#.#.#   ##.  #.## <) #..###† ####.#.#.##  h #.)@....##  #.##.####  .. .....  #. ###.###  # #.# #.. ##  hf55.1 (1Freeze h  hTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 100% to hit)  You freeze the orc! _You kill the orc! h> h> ho? hD hD hTI hfJ hJ hK hO, hP hT hT hU hAY hY hdZ h] h1^M1== h|_ hb, h d hg, hh hk h%v== hw hx h,y h}B h6h - _You start resting. h0172.0) h{>2==- h΋%8.1 (13 hΑ h% _Magic restored. h=J h h, h hv~  Things that are here:  a +0 hand axe; an orc corpse h h^ _ h h^ h, h h h hC;== h h| h h h'n h h h, hS hC h, h9 h hP, h h h, h hW h, hQ hI h, hq hQ h , hB  h_  h , h  h h-, h hf h9 h h h h:, h h h, hn h h, h& hW  h", h"# hf$ h&, h' h( h*, h* h, h., hN/ h0 hb3B h4 h6, h07 hf8 h;, hu< h_> h@, hA hC hpJm#.## ##...##.<).# #..###†######......# ####.#.#.## ###.##.# #.).....## .# # ####.##.####### .#  h=K........... ..# # ##.####.### #.#  #.# #.#####.####  #.# #.........@#   #.# ######.##......l  #.##.##.####$<  #.##########.##.#  #............##.#  ###############.# l   iguana (asleep)#. hK,# hS 47.1 (29  An iguana comes into view.Found an escape hatch in the ceiling. hbl.l htc,8.1 (30 hj hp0 _The iguana hisses angrily. h/ #..###†######......# ####.#.#.## ###.##.#  #.).....## .# #  ###.##.#######.#  .......... ..# #  #.####.### #.#   #.# #.#####.#### #.# #..........####... #.# ######.##.@...l.. #.# #.##.####$< #.##########.##.#  #............##.#  ###############.#   #.#  #.     h34l. h419.1 (1.0) h9 hS< h#..###†######......#  Gobosan the Chiller####.#.#.## ###.##.# h  Revenant#.).....##.# #  Health: 60/60 ======================== ###.##.#######.#  Magic: 9/12==================------ .......... ..##  AC: 5Str: 12 #.####.### #.#  EV: 10Int: 22 #.# #.#####.#### h  SH: 0Dex: 9 #.# #..........####...  XL:  7 Next: 55% Place: Dungeon:5  hD#.# ######.##.@..l...  Noise: ---------  Time: 5549.1 (0.0) #.##.##.####$<.  s) +3 dagger #.##########.##.# h  Cast: Freeze #............##.#  Memories (3) ###############.# #.#  l   iguana#. hW   _The iguana hisses angrily.  hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  hSPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h6## h`G...####.@.l.#.####.. h{p==50.1 (1Ramparts  h ######.### h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  h hThe walls around you are covered in ice. _ freezes the iguana but does no damage. hS hX$######.@l.###--1Freeze h]######.#### h_E _The wall freezes the iguana but does no damage. h *#..###†######......#  Gobosan the Chiller####.#.#.## ###.##.#  Revenant#.).....##.# #  Health: 60/60 ========================  h .###.##.#######.#  Magic: 8/12================-------- .......... ..##  AC: 5Str: 12 #.####.### #.#  EV: 10Int: 22 #.# #.#####.####  SH: 0Dex: 9  h #.# #..........####...  XL:  7 Next: 55% Place: Dungeon:5 #.# ######.##.@l..... h J  Noise: ---------  Time: 5551.1 (0.0) #.##.##.####$<. h   s) +3 dagger #.##########.##.#  Cast: Freeze  hC #............##.#  Memories (3) Ramparts ###############.#  h ]#.#  l   iguana#.   Aim: an iguana (100% to hit)  You freeze the iguana!  The iguana is moderately wounded.You closely miss the iguana.The iguana is moderately wounded.The wall freezes the iguana but does no damage. h 3=2.1 (1 h #####.### h   You freeze the iguana!  The iguana is moderately wounded.You closely miss the iguana.  The iguana is moderately wounded.The wall freezes the iguana but does no damage. _The iguana closely misses you. hh#..###†######......#  Gobosan the Chiller####.#.#.## ###.##.#  Revenant#.).....##.# #  Health: 60/60 ======================== ###.##.#######.#  Magic: 7/12==============---------- .......... ..##  AC: 5Str: 12 #.####.### #.# hi  EV: 10Int: 22 #.# #.#####.####  SH: 0Dex: 9 #.# #..........####...  XL:  7 Next: 55% Place: Dungeon:5 #.# ######.##.@l.....  Noise: =--------  Time: 5552.1 (0.0) #.##.##.####$<. hi=  s) +3 dagger #.##########.##.#  Cast: Freeze #............##.#  Memories (3) Ramparts ###############.# #.# hj`  l   iguana#.   Aim: an iguana (moderately wounded, 100% to hit)  You freeze the iguana!  The iguana is almost dead.You hit the iguana but do no damage.The iguana is almost dead.The wall freezes the iguana but does no damage. hk+3.1 (1 hr####### h.ud  You freeze the iguana!  The iguana is almost dead.You hit the iguana but do no damage.The iguana is almost dead.  The wall freezes the iguana but does no damage. _The iguana barely misses you. hG #..###†######......#  Gobosan the Chiller  ####.#.#.## ###.##.#  Revenant  #.).....## .# #  Health: 60/60 ======================== ###.##.####### .#  Magic: 6/12============------------ .......... ..# #  AC: 5Str: 12 #.####.### #.# EV: 10 hHInt: 22 #.# #.#####.#### SH: 0Dex: 9 #.# #..........####...  XL:  7 Next: 55% Place: Dungeon:5 #.# ######.##.@l.....  Noise: =--------  Time: 5553.1 (0.0) #.# #.##.####$<.  s) +3 dagger #.##########.##.# Cast: Freeze #............##.# Memories (3) Ramparts ###############.# #.# l   iguana #.Confirm with . or Enter, or press ? or * to list all spells. hIpAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 100% to hit)  You freeze the iguana!  You kill the iguana! h Q †     #.) .# #  .#  ..# #  #.# #.#####.#### hQ #..........####...  ......  #.##.####$<. .##.##.# #.#  hQ#.        h[y604.1 (1Freeze4 h\###### h_6  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 100% to hit)   h_You freeze the iguana!  You kill the iguana! _You devour the vestiges of the iguana's existence in your flames. h hj h h, hFB h h hO7== h h, hy h+, h h:B h ##...####.@...-#.####.. hf 60.1 (6 _You start resting. hm==-1.1 (7 h h4 _The frozen ramparts melt away. h  h h  h$ h)B h*e8== hG+ h-, h1/ h@2 h2 h6 hb=B h=Q== h> hA hB hB hE, hF hsI hI h@J hZM hN^9== hQ, hQ hT, hU hW hW h[X hZQ== hy[ h], ht^ h` hSa ha hd hUeJ10/12== he hg h*h h]h hlB hm, hin hp h*q;== hNr hOt, hu hdw hw h#x hiz hz h{ h} h}M1== h_~ h, h_ h h h~ h*, ḣ h6 h~;== hc h h$ hΎ h  h h hB h_ _You start resting. h095.1 (34.0) h62== h%6.1 (35 h h% _Magic restored. hH h_ _You start resting. h1724.1 (26.0) h[2==5.1 (27 h h% _Magic restored. hF 4 hG  hJ  hL  hP  hP  hR , hJS  hT  hyV  hV ;== h;W  hX  hZ B h[  h\ , h.]  h^  h`  hM` , h7a  hRb  hb  hb  hzc  hd  hd , h;f  hi , hi  hj  hZl , hl  hm  hn  h/o , hp  hq , h r  hr  hs , h=t  ht  hBv B hw  hx  hDy  hy  hz  h| , h|  h#~  h) , h  h  h) , hz  h  hB , h  h&  hc , h  hs  h , h  hl  h , h  hP  h  #.# ###.##.....#. #.# #.###....... #.# #.###<... #.# #.......##  #.# ###  #.# #...  #.# ####.#  h  #.# #  #@# #.#  #.# #....r   quokka (asleep) hY Q#r# h -48.1 (23 h rrr. h ,9.1 (24 hQ  h Y _A quokka comes into view.! hZ E.# #.###........# #.###<...###.# #.......## .# #####.### .# #... .###.#. . .r.#.##r.50.1 (1.0)! hT <...###......## ####.###  #... ###.#  r...#.## ! hU ! hZ Dr.! h[ 71Freeze! h` ! hb ! h! h~.=2! h;! hM _You hit the quokka but do no damage. The quokka closely misses you." h " h&3" hT" hC _You hit the quokka but do no damage. The quokka closely misses you. x2" hf  You hit the quokka.  The quokka is severely wounded." hg&4" h l" hoS _The quokka barely misses you." hh  You barely miss the quokka.The quokka is severely wounded." h1&5" h`" hZ> _The quokka bites you but does no damage." hO  You barely miss the quokka.The quokka is severely wounded." hY&6" hW" hS _The quokka barely misses you." hd 8  You hit the quokka." h! 2." h$ a97Freeze" h") " h+ J _You kill the quokka!" hZ ......## ####.###  #... ###.#  ...##.##" h" h.-8" hp " h# h d####.###  #... ###.#  #.......#######.## ### # h# h@-9# h# h# h4# hl# hMn# hX# h,# h# h'# h,# h# h# h,# hr# h # h,# hc# hJ# h,# h # h# h# h# hJ# h# h,# hh# h# h,# hw# h# hC,# h# hO# h# h# hJ# h# h,# h# h{# h# h5# h# hE# h,# h# hO# h,# hh# hL# h #.###.. #.# ###...  #.# ## h?.h #.# #.. #.# ##. #.# ## h #. ##### #.##.#####...# #.## h(#.@.......# #.# #######...# #.## hGj ##.## #.## hg #.# #.##.# #.## h6#.####.### hh   hound (asleep)#.......#######.### h !#### h0756.0)# h,6.1 (17# ht# hX _A hound comes into view.$ h?H #... #.###. ..... #.# #..?. #.#  .h. #.#  ... #.#  #.# #.# #.# ##### #.# #@#####...# #.# #.........# #.########...# #.##.## #.# #.# #.# #.# #. #.####.## #.......#$ hF@&######.##$ hH$ hI17.0)$ hz\| _Found a scroll labelled GUR VAUNUGUGG.$ h_ ###...##.....##.#.....###$ h ` #...?.#..h.....  #########.$ h+` U.......#######...$ hQ` Q##.## #.#$ h` <####.#.......$ he $ he $ hn .hh====8Freeze$ hYq $ ht & _The hound barks!% h>9Y####.. Gobosan the Chiller#..... Revenant##.....#.###. Health: 60/60 ========================#.....##.# ## Magic: 9/12% h9==================------#...?.##.#AC: 5Str: 12.....% h9#.#EV: 10Int: 22...#.#SH: 0% h:gDex: 9#h#% h(:#.#XL:  7 Next: 79% Place: Dungeon:5% h]:#@# ##### #.#% h~:Noise: ====-----  Time: 5778.1 (0.0)#.#####...# #.#% h:s) +3 dagger#.........# #.#% h;Cast: Freeze#######...# #.#Memories (4) ##.## #.##.# #.#h   hound#.# #.##.####.##% h?;]#.......#Confirm with . or Enter, or press ? or * to list all spells.% ht;Casting: Frozen Ramparts (dangerous; 2% risk of failure)  % h;Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  % h;6You hit the hound.  The hound is lightly wounded.% hO===--9.1 (1Ramparts % h:B#h##@###% hEasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the hound.  The hound is lightly wounded. _The wall freezes the hound! The hound misses you.% h ####.. Gobosan the Chiller #..... Revenant ##..... #.###. Health: 60/60 ======================== #.....# #.# ## Magic: 8/12================-------- #...?.# #.#  AC: 5Str: 12 ..... #.#  EV: 10Int: 22 ... #.#  SH: 0Dex: 9 #h# #.#  XL:  7 Next: 79% Place: Dungeon:5 #@# ##### #.#  Noise: ==-------  Time: 5779.1 (0.0) #.#####...# #.#  s) +3 dagger #.........# #.#  Cast: Freeze #######...# #.#  Memories (4) Ramparts  ##.## #.#  #.# #.# % hO h   hound #.# #.#  #.####.##  #.......# Aim: a hound (severely wounded, 100% to hit)  You freeze the hound.  The hound is almost dead.You hit the hound but do no damage.The hound is almost dead.The wall freezes the hound.% h ##.....  #.....# #.#  #...?.# #.#  % h^'..... #.#  ... #.#  #†# #.#  #@# ##### #.#  #.#% h #.#  #.. #.#  ####% h #.#  ##.## % h/ #.# % h: #.# % h*;  % hp85-80.1 (1Freeze% h\#@##.##% hB  You freeze the hound.  The hound is almost dead.You hit the hound but do no damage.The hound is almost dead.  The wall freezes the hound. _You kill the hound!& h& h& h& h"& hE#& h',& h/ B#†##@#--#.#B   bombardier beetle (wandering) _You start resting.& h|7#†##@#1##& hq8E-2.1 (2& h2?#†##@###& h4Bd _A bombardier beetle comes into view.' h ##.B...  #.....# #.#  #...?.# #.#  ..... #.#  ... #.#  #†# #.#  #@# ##### #.#  #.# #.#  #.. #.#  #### #.# ' h ##.## #.#  #.# #.#  #.# #.#     ' h?! ##.B...  #.....# #.#  #...?.# #.#  ..... #.#  ... #.#  #†# #.#  #@# ##### #.#  #.# #.#  #.. #.#  #### #.#  ##.##  ' hZ@#.# #.#  #.#   ' hFFK##' hF' h?L}#†###' h1Nh _A bombardier beetle is nearby!' hx#†####' h' hA#†###.#' hbF _Unknown command.( hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No( hJ0 ( hI ####.. Gobosan the Chiller#..... Revenant##.B...#.###. Health: 60/60 ========================#.....##.# ## Magic: 8/12================--------#...?.##.#AC: 5Str: 12.....#.#EV: 10( hJ Int: 22...#.#SH: 0Dex: 9#†##.#( hQJ XL:  7 Next: 85% Place: Dungeon:5#@# ##### #.#Noise: ---------  Time: 5782.1 (0.0)( huJ #.#####...# #.#s) +3 dagger( hJ #.........# #.#Cast: Freeze#######...# #.#( hJ Memories (4) Ramparts ##.## #.##.# #.#( hJ B   bombardier beetle (wandering)#.# #.##.####.##( hJ #.......# ( hK s_You kill the hound! _You start resting. ( h?K _A bombardier beetle comes into view. _A bombardier beetle is nearby! ( hK U_Unknown command.Okay, then.( hL ( hS ##.##( hU . _) hT ) h[ .B###.##) h\ 23.1 (1 _) hb #†##@##.##) hd ) h2B#†##B4) h####) h* h* h.B#†###.#* h&5* hMe###* h* hHm#†###* h&W9==6* hI###.##* hj* h? * hEF .B#†###* hG &7* hM T##* hO + h}+ h..B.#†##@##.##..+ h҃18+ h;+ hč"_You start resting. _comes into view.A bombardier beetle is nearby! _Unknown command. _The frozen ramparts melt away.- hCJH#.....### ##..###...#.....##..###...?.##.....##.B.#  #########- hJ......#######...##.## #.#####.#- hS- h#T79Freeze- h[[- h^r _You see here a hound corpse.- h#....... Gobosan the Chiller####.. Revenant##..####..... Health: 60/60 ========================##.....#.###. Magic: 6/12============------------#.....##.# ## AC: 5Str: 12#...?.##.#EV: 10Int: 22#.....##.#SH: 0Dex: 9- h\j#.B.##.#XL:  7 Next: 85% Place: Dungeon:5#@##.#Noise: ---------  Time: 5789.1 (0.0)#.# ##### #.#s) +3 dagger- h#.#####...# #.#Cast: Freeze#.........# #.#Memories (4) #######...# #.###.## #.#- hB   bombardier beetle#.# #.##.# #.##.####.##- h"Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate- h.The walls around you are covered in ice.  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.  - h'The wall freezes the bombardier beetle!- hJ.....#...##@##.##.#..- h1/6191==90.1 (1FreezeRamparts Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.wall freezes the bombardier beetle! _You kill the bombardier beetle!- h(#...##@##- hi _Your Fighting skill increases to level 5!- h   - hC =Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h #...##@##.#- h - hİ ##@###.#- h _You can't see any susceptible monsters within range! (Use Z to cast anyway.). h@. hA. h B. h.IB. hI. huJ. hZK. hN. hNO7==. hP. hR,. hS. hV,. hpW. h9Z. hZ. h2[. h^. hZ^;==. h_. hTa. ha. h5b. hi.....#...##@#--#.##.#. h*j ... hre 8.1 (8 _You start resting.. hrQ--9.1 (9. hw. hz4 _The frozen ramparts melt away.. h14. h2. h:B. hR?e8==. h2@. hC,. hD. hG,. hH. hK,. hOL. hR-804.1 (5. h%S. hW. h^^ _You start resting.. h?_. hc. hgF _Unknown command.. h]\ . h\ . hl] . he g==. he . h f . hf . h"j ,. hj . hm ,. hn . hr e9==. hr . hv ,. h w . h|z ,. h{ . h~ . h~ . h . hL Q==. h . hΆ ,. h . hU . h . h= . h& ,. h@ . h . hՑ Q10/12==. h . h ,. hR . hR ,. h . hS ,. h3 . h[ . h ;==. h` . h ,. hY . hQ ,. h . h c1==. h* . h ,. h . h ,. h . h ,. h . h! . h ;==. h . hb ,. h . h' ,. h . h ,. h . h _ _You start resting.. h 031.1 (27.0). h [2==2.1 (28. h . h % _Magic restored.. hP 4. hn . h ,. h . h ,. h . h ,. h9 . hQ" . h" 4==. h:$ . h' ,. h' . h* ,. h+ . hk/ ,. h0 . h}3 ,. h=4 . hj7 ,. h8 . hj; ,. h< . h? ,. hCA . hD ,. h>E . hfH ,. hmI . hbL ,. hM . hEP ,. hP . hXR ,. hS . hX ,. h2Y . hM\ ,. h\ . h ` ,. h a . hc ,. hSd . h]g ,. hg . hbi ,. hi . h>l ,. hm . h&o ,. ho . h#q ,. hq . h3s ,. hs . hfu . hu ,. hw . hw . hx . h{ ,. h}| . h~ ,. h, . h ,. h; . hĂ ,. hJ . h| ,. hɅ . hч ,. h . h ,. h& . hÏ ,. h: . h ,. hv . h ,. hi . hE ,. h . hf ,. hΘ . h ,. h . h . h< . hd . h ,. h . hơ ,. h0 . h ,. hI . hإ ,. h: . hO ,. h . h ,. h̭ . hJ ,. h . hm . h . h . h ,. h . h` ,. h . h ,. h . h ,. h . hw ,. h . h . hs . hf . h ,. hx . h' ,. h . hk ,. h . hK ,. h| . h- ,. h . hS ,. hi . h ,. h . h . h ,. h ,. h . h ,. h . h ,. h . h . h . hx . hE ,. h% . h ,. h . h} ,. hA . h ,. hc . hF ,. hE . h ,. h . h ,. h . h ,. h . h . h . h . h ,. h`! . h$ ,. h!% . h' . h' . h) . h+ ,. h, . h/ ,. hH0 . h+3 ,. h:4 . hk6 ,. h 7 . h : ,. h: . h= ,. h~> . hMA . hA . h B . hE . hLE . hwF . h*I ,. hI . hfL ,. hEM . hO ,. hP . hS . h9S . hT . hV ,. h\ X. h8^ ,. h^ . h a ,. hCb . hd ,. he . hgh ,. hi . hp B. hv h 931.1 (99 _You start waiting.. hw 02.1 (100.0). h| . h # _Done waiting./ h/ h/ h/ h/ h/ hB/ hO ,/ hM!/ h#/ h&,/ h(/ h0J #..# #..#..# ######..# #!.# #......./ h0! #..# ####..#..#### #......#.#.###../ h 1*#../ hv1#.# ####...@.##.# ##.....# #.# ###...## #.# ###†## #.# ##.# ##### #.##.#####...# #.##.........#/ h1 #.########...# #.###.## #.#/ hw915.1 (3.0)/ h:+6.1 (4/ h@/ hUCc _B - a scroll labelled GUR VAUNUGUGG/ h / hB / h3 / h / hm / h B/ h) ,/ h / h / h / h / h% / h / h ,/ h / h / hl $ .# ...  .##..> # ##...... #.. #...... # #  #######.. #/ h #.......40 # ####.. ##..##### #.....##........ #.###.#.....#### #.# ###.....# #.##.....# #.###...## #.###†## #.#/ h& / h +1.1 (5/ h / h H _Found an escape hatch in the floor./ h +2.1 (6/ h / h  R _C - an inky potion0 hJ0 h0 h0 h0 h0 hB0 h00 hs0 h^0 h0 h #.. .# #.# #.##  #.# ...#  #.##..>## #..# ##.......s #..# #......... #..##..@...... #..##..##...########..#0 h #..# ..# #....#..# ## ####..##..##### #.......##........ #.###... s   scorpion (asleep)#.....#### #.# ###.#.....# #.# #.#.....# #.# #.0 h+4.1 (20 hJys.s0 hi+5.1 (30 hC0 h [ _A scorpion comes into view.0 h~/  .# #.. .# ##.# #.## ##.# ...# .##..>### #..# #s.# #..# #...# #..#.##.........# #..#.##..##...########..##..# ...# #.........##..# #### ####..#.#0 h/ d#..##### #.....0 h 0 ##........ #.###...#.....#### #.# ###.##.....# 0 h/0 P#.# #.#0 h3 0 hB: :s.0 h: +6.1 (10 h@ 0 hB 1 h z   #.. .# #.# #.##.# ...#  #.##..>####..@..s .......# #..#.###...########..#...# ...# #........ #..# #### ####..#.# ##..#####...#........##....#####1 h 1 hN5s.1 h &71 hp1 h1 h v ### .# #.. .#  #.# #.##  #.# ...# #.##..>### #..# ##.@..s...# #..# #.# #..#. #.# #..#. #..##...#..# #..# ...# #.1 hD  #..# #### ####..#. ##..##### # ##. #.### #.....#### #.# ###.1 h 1 h 1 hU% 4s..1 h& 78Freeze1 hh* 1 h, 2 h4Gobosan the ChillerRevenant#Health: 61/61 ========================## .#Magic: 9/12==================------#.. .#AC: 5Str: 12#.# #.##EV: 10Int: 22#.# ...#SH: 0Dex: 9#.##..>### #..# XL:  7 Next: 91% Place: Dungeon:52 h##.@s.....# #..# Noise: ---------  Time: 5948.1 (0.0)#.........# #..#. s) +3 dagger#.........# #..#. Cast: Freeze#..##...########..#. Memories (4) #..# ...# #.........#..# #### ####..#. s   scorpion##..##### #.......##........ #.###...#.....#### #.# ###.Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the scorpion.  The scorpion is lightly wounded.2 ho==9.1 (1Ramparts 2 h\B##2 hasting: Frozen Ramparts (dangerous; 2% risk of failure)  2 h7Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the scorpion.  The scorpion is lightly wounded. _The wall freezes the scorpion. The scorpion barely misses you.2 hl   Gobosan the Chiller  Revenant #  Health: 61/61 ======================== 2 hl ## .#  Magic: 8/12================-------- #.. .#  AC: 5Str: 12 #.# #.##  EV: 102 hm Int: 22 #.# ...#  SH: 0Dex: 9 2 hXm #.##..>### #..#  XL:  7 Next: 91% Place: Dungeon:5 2 hm ##.@s.....# #..#  Noise: ==-------  Time: 5949.1 (0.0) #.........# #..#. s) +3 dagger 2 hm #.........# #..#. Cast: Freeze #..##...########..#. Memories (4) Ramparts  #..# ...# #.........2 h?n  #..# #### ####..#. s   scorpion ##..##### #....... ##........ #.###... #.....#### #.# ###.Aim: a scorpion (heavily wounded, 100% to hit)  You freeze the scorpion!  2 hn The scorpion is almost dead.You barely miss the scorpion.The scorpion is almost dead.The wall freezes the scorpion!2 ht  #  ## .#  #.. .#  #.# #.##  #.# ...#  #.##..>### #..#  ##.@†.....# #..#  #.........#  #.........#  2 hu #..##...## #..# ...#  #..# ####  ##..#####       #.#  2 hw 2 h ~ Gobosan the ChillerRevenant#Health: 61/61 ========================## .#Magic: 8/12================--------#.. .#AC: 5Str: 12#.# #.##EV: 10Int: 222 h{~ #.# ...#SH: 0Dex: 9#.##..>### #..# XL:  7 Next: 103% Place: Dungeon:5##.@†.....# #..# Noise: =--------  Time: 5950.1 (1.0)#.........# #..#. s) +3 dagger#.........# #..#. Cast: Freeze2 hc #..##...########..#. Memories (4) Ramparts #..# ...# #.........#..# #### ####..#. ##..##### #....... ##........ #.###... #.....#### #.# ###. You freeze the scorpion!  The scorpion is almost dead.You barely miss the scorpion.The scorpion is almost dead.The wall freezes the scorpion! _You kill the scorpion!2 h -You barely miss the scorpion.The wall freezes the scorpion! _You kill the scorpion!  Your Ice Magic skill increases to level 7! 2 h W You have reached level 8!2 h) /  --more--3 h 8/683--8 1% Freeze3 hR##3 h4 _3 h= 43 h= 3 h? 3 h? 3 h D X3 hhF ,3 hG 3 hBJ O--3 hK 3 hM ,3 hM 3 hO e9==3 h P 3 hQ ,3 hR 3 h>S ,3 hS 3 hV ,3 hW 3 h^ .#.#.##.#.@†.-3 h]^ ..3 he e 9.1 (9 _You start resting.3 he r==-60.1 (10.0)3 h$j 3 hem 4 _The frozen ramparts melt away.4 hFa44 ha4 hd,4 hThX4 hki10/13==4 hl4 h8oB4 hrB4 hwB4 hex4 hx;==4 h.# .# .. .# $.# .# #.@#95.1 (35 #..# #..#####..##.....# ##.###.## #☼#.##...# .##..>###.# ###..†......# #6.1 (36 _Found a stone staircase leading down.4 ho 44 ho 4 hq 4 h{u 4 hu 4 h z ,4 hz 4 hz 4 h{ 4 h~ ,4 h 4 h́ N _You now have 254 gold pieces (gained 14).4 h 44 h 4 hچ 4 hj ,4 h 4 h$ 4 ho ,4 h 4 h 4 h4 ,4 hƓ 4 h 4 hG  # ### ># #.# .#######.#..#.>.##.#..##.##.##.......#....@....##..#........#..##.....##..###...##4 h* =.# #.##.# .# J   jelly (asleep).# J#####..##.....# #..#©#4 hc ~ 6003.1 (7.0)  A jelly comes into view.4 h +4.1 (84 h 4 h ; _Found a stone staircase leading down.5 hp####.># #.#..# ######.#..# #.>.##.#..##.###.##.......#.........##..#..@......#..####..###...## 5 h #..# ##.## #..# .##..# J# ####..# .##.....# #..#©##.###.##☼....5 h5 h+5.1 (15 hR5 h5 hg 5####.># #.#..# #######.#..# .#.>.##.#..##.# ##.##.........#.........##..#.#..###. #..###...## #..# ##.## 5 hT #..# #.# #..# #J#####..# #.# #.....# #.# #..#©##.###.##☼....#.##...# ...○.5 h 5 hr &65 h 5 h6 hj$9###.># #.#..# #######.#..# .# 6 hl%.>.##.#..##.#####.##..........#.........#... #..#... #..###. #..###..@## #..# ##.## #..# #.# #..# #J# ####..# #.##.....# #.# #..#©##.###.## #. 6 h%*#☼....#.##...# ...○.#.##..>### #..# ######6 hu)6 hQ3J.J76 h56 h76 h. ###.>#Gobosan the Chiller#.#..# #Revenant######.#..# .#Health: 68/68 ========================.>.##.#..##.###6 h- \Magic: 10/13 ==================------##.##..........AC: 5Str: 12#.........#...EV: 10Int: 22#..#..........SH: 0Dex: 9#..##.....##.XL:  8 Next:  1% Place: Dungeon:5#..###..@##Noise: ---------  Time: 6007.1 (0.0)#..# ##.##s) +3 dagger#..# #J#Cast: Freeze#..# #.#Memories (4) ####..# #.##.....# #.##..#©#6 h J   jelly#.###.## #.#☼....#.##...#...○.#.##..>### #..# ###### _Found a stone staircase leading down.  6 h "Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.6 h .....#..@##J###.. 6 hV ==8.1 (1FreezeRamparts 6 h* }##J###6 hQ \  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the jelly!7 hD ###.># Gobosan the Chiller #.#..# #  Revenant ######.#..# .#  Health: 68/68 ======================== .>.##.#..##.###  Magic: 9/13================-------- ##.##..........  AC: 5Str: 12 #.........#...  EV: 10Int: 22 #..#..........  SH: 0Dex: 9 #..##.....##.  XL:  8 Next:  1% Place: Dungeon:5 #..###..@## Noise: ==-------  Time: 6008.1 (0.0) #..# ##J## s) +3 dagger #..# #.#7 hB Cast: Freeze #..# #.# Memories (4) Ramparts  ####..# #.# #.....# #.# #..#©#  J   jelly #.###.## #. #☼....  #.##...# ...○.  #.##..>### #..# ###### Aim: a jelly (heavily wounded, 100% to hit)  You freeze the jelly.  The jelly is severely wounded.You hit the jelly. Your hands burn!  The jelly is almost dead.The wall freezes the jelly!7 hQ ###.>#  #  ######.#..# .#  .>.##.#..##.###  7 hR##.##..........  #.........#...  #..#..........  7 h=6#..##.....##.  #..###..@## 7 hc#..# ##.## 7 h#..# #.# 7 h#..# #.#  #.7 h 7 hh #.#  7 hG #.  7 h<  7 hbn>### #..# 7 h4--4-9.1 (1Freeze7 hU##7 h  You freeze the jelly.  The jelly is severely wounded.You hit the jelly. Your hands burn!  7 hThe jelly is almost dead.  The wall freezes the jelly! _You kill the jelly!8 hn?##8 h' 8-8 h%###.###8 h'F _Unknown command.8 hJ8 h=8 hjj5-- _8 h8 h`L6=8 h/8 h 8 hpO7=8 h8 h{b8=8 h'8 h1 _HP restored.8 h8 h8 h,8 hS10/13==8 h#8 h,8 h8 h8 h:=8 h8 h(8 hZ8 h8 hh8 hF==8 h>8 ha _The frozen ramparts melt away.8 h8 h<,8 hd8 h4,8 h8 hIc1==8 h8 h,8 ho8 h,8 hv8 h,8 h8 hQ==8 h~8 hCB8 h0 ,8 h 8 hc2==8 h|8 hB8 hB8 hJ,8 h8 h8 h;==8 hl8 h,8 h$8 h<",8 h"8 h%,8 hL&8 h})8 h)M3==8 h*8 hL,8 hb0B8 h%28 h35,8 h68 hy78 h];8 h;8 hA<8 hK=8 hY@8 h@;==8 hA8 hB8 hE,8 hF8 hG8 hJ8 hJ8 hwK8 hL8 hO,8 hO8 hQ8 hT,8 h$U8 hV8 hY8 hY8 hiZ8 h \8 h_,8 he`8 hjb8 he8 hSe8 he8 h0g8 hi8 hj8 hj8 hk8 hn8 ho8 hvo8 hp8 hss,8 ht8 ht8 hx8 hx8 hy8 hz8 h},8 hn}8 h38 h7,8 h8 hG8 hd,8 h8 hކ8 h8 h׉8 hI8 h8 h8 h.8 hΐ8 hZ8 h,,8 h8 h8 hʙ8 h8 h[8 h8 h,8 h18 h[8 h,8 h8 hޤ8 h,8 h18 hG8 hū,8 hR8 h8 hk,8 hİ8 h8 hB8 hh8 h`,8 hո8 h 8 h$,8 h߼8 h8 h8 h78 h8 h8 h8 h8 h48 h98 hL,8 h8 h8 h,8 h8 hA8 h8 h-8 h8 h8 h8 h8 h@8 hn8 hj 8 h 8 h 8 h 8 h ,8 h 8 hn8 hz8 h8 h 8 h8 h8 h(8 h8 h9.# #.........####..........###### ## #.####..#.###.#..##.##........ ####.#..............###.##.###### .....#.###.........###.###.# # ######.# ###.##.....#.####.#######.# #.###.................#.# #.###<...######.#######.# #.......## #.##.# #####@### ###-84.1 (75.0) #### #.# #.....<# ...# #.# ####.### ...# #.# # ...# #.# #.### #.# #.# #.####.##-8 h;*5.1 (768 hC9 _Found a stone staircase leading up.8 hl J8 hn 8 h#r 8 hu B8 hyw 8 hw 8 h(x 8 h:y 8 h{ 8 h{ 8 h>| 8 hA} 8 hJ 8 h 8 hG ,8 h 8 h* 8 hZ 8 h 8 hz 8 h* 8 h[ ,8 hS 8 h۔ 8 hw ,8 ht 8 h 8 h 8 h` 8 h 8 hݧ 8 h 8 h ,8 ht 8 h; 8 h ,8 hz 8 h+ 8 hV ,8 hб 8 h 8 h .......###.###.# #.# .##.....#.####.######.# .###..................# #.###<...######.######## .......## #.# #####.###### ####.....<#8 h ####.####♣♣♣♣♣  #.###.P.♣@♣ 100.1 (15 #.#....P.♣..♣  #.....PP♣♣♣♣.+.  ###.#.P♣♣ #.. ####♣♣# 8 h 8 h ,1.1 (168 h 8 h 5 _Found a runed translucent door.9 h9 h39 hF 9 h#9 h,##.####.######.# .#.............# .###<...######.######## .......## #.# ###.###### ###  #.....<# ####.####♣♣♣♣♣ #.###.P.♣.♣♣♣#.#....P.♣@.♣0.0)#.....PP♣♣♣♣.+..j###.#.P♣♣ #..)9 h- ####♣♣ ## j   Crazy Yiuf (asleep)9 hy59 hd:+2.1 (19 hp<9 hD% _Found a hammer.9 h 9 hw 9 h 9 h  9 h 9 h 9 h 9 h 9 hW 9 h 9 h 9 h! 9 ha) 7 _Crazy Yiuf shouts!9 h+ 9 hC. 49 hN 9 h]P 9 h)R ,9 hR 9 hU 9 hX ,9 h[Y 9 hc n9 hZe 9 he 9 hCf 9 hi 9 hk ,9 h\l 9 hn 9 h q ,9 h~q 9 hs 9 h v ,9 hMv 9 hx 9 h'{ ,9 h{ 9 h~ 9 hQ ,9 h 9 h 9 h{ 9 h 9 h. 9 h 9 hh 9 h 9 hW 9 h 9 hՏ 9 h 9 hѐ 9 h P  There is a stone staircase leading up here.9 h 9 hj _9 hJ 9 h# 9 hǜ ,9 hu 9 hƟ 9 h ,9 h 9 h~ 9 h ,9 hȧ 9 ha 9 h4 ,9 hج 9 h 9 h ,9 h 9 h 9 hj ,9 hv 9 h 9 hK ,9 h 9 h 9 h ,9 hj 9 h 9 h` ,9 h 9 h 9 h^ ,9 h 9 hO 9 h ,9 h6 9 h 9 h ,9 hX 9 h 9 h\ ,9 h 9 h n9 hh 9 h 9 h4 ,9 h+ 9 hF 9 h ,9 h 9 h 9 h ,9 h 9 h 9 h3 ,9 h 9 h9 h2,9 h9 h9 hb,9 h9 h9 h ,9 h 9 h 9 h,9 hT9 h}9 h,9 h9 hM9 h,9 h9 h9 h<,9 h9 h9 hU,9 h9 hf9 hW,9 h9 hz9 h ,9 h-!9 hX#9 h* #.#  #.#  #.. #.# #.# #.#  #######.#####9 h+$###.>##.......@..##56.1 (54.0)#.#..##.####.##...# ##. ###.#..##.# #.# .©.# #.# 9 hQ+Q.##.#..##.###### ##### #.. .##..........# !©/.☼. ####.# 9 hy+........#....# $$$... #.)... .#...........# ......#####.##.#9 h+  .##.....##..###.........  9 h+y.###...###..#####.####.# 9 h49 h&5,7.1 (559 hA;9 h'>* _Found a transporter.: h4: hR: ha: h,: hŻ: h7: hr: h: hS: h: h,: h: h: h,: h[: h: h,: hZ: h: h,: h: ha: h=: h B: hK,: h: h7: hB: h: h@: h|: h: h: h,: h: h: hB: hx: h,: h: h: hB: h: hi: h ,: h: hB: h: h###..... #.....# .#.##.#.#.# 5#.####.#.#.# 5.... #.#.#.# ...##.#.#.####...###.###.#............. . .... #........@...... ..### #.#######..####. #..... #.# ...# ...... #.# #..## #.####  #######.######).# #.# >##..........##..# #.#.# # 55 2 ufetubi (asleep)#.####.##...#..# ##. : h`#.### #.##.©.# #.## ##...############ #..###†##: h 73.1 (16  2 ufetubi come into view.Found a spear.: he: h: h=: hw..5555: hK6===4.1 (17: h &: h(- _The ufetubus shouts! x2; hA ### ..... #.....# .#.# #.#.#.# .#.### #.#.#.# .....; hA #.#.#.# .5.# #.#.#.####5..### . #.#.... . ; h%Bg #........ .. #.#..####. # #.# ...#; hC  #.# #..## #. #.######).# #.# .>##..........##..# #.#.# .##.####.##...#..# ##. #. ..##.# #.##.©.# #.## ## ..##.# #..###†; h3F; h}F; hKMq5..5; hNL---5.0)Freeze; h;T; hbV< hi ### .....  #.....# .#.#  #.#.#.# .#.### #.#.#.# ..... #.#.#.# 5..#   #.#.#.####...### .# #.#5...... . .. #............... ..## #.#######..####. # #.# ...# .... #.# #..## #.##  #######.######).#    ufetubus #.>##..........##..# #. #..##.####.##...#..# ##. #..##.# #.##.©. #.## #< h~j< hom< h3o< hq  The ufetubus attacks as it pursues you! The ufetubus misses you. x2< hwh.55 2 ufetubi< hxP=--6< hJ~< hX _The ufetubus barely misses you. x2< hr Gobosan the Chiller###Revenant.....Health: 68/68 ========================#.....# .#.#Magic: 10/13 ==================------#.#.#.# .#.###AC: 5Str: 12#.#.#.# .....EV: 10Int: 22#.#.#.# ...#SH: 0Dex: 9#.#.#.####...###.# XL:  8 Next:  4% Place: Dungeon:5< hvr #.#....@55...... . .. Noise: =--------  Time: 6176.1 (0.0)#............... ..## s) +3 dagger#.#######..####. #.... Cast: Freeze#.# ...#.... Memories (4) < hr ]#.# #..###.#########.######).##.# 55 2 ufetubi #.>##..........##..##.#.# #..##.####.##...#..#< h s ##. #. #..##.# #.##.©.##.## ##Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  < hBs You hit the ufetubus.  The ufetubus is heavily wounded.The ufetubus resists. The wall freezes the ufetubus.  The ufetubus barely misses you. The ufetubus hits you. The ufetubus resists.< hz .####...@5......5.####..< h{ 6-=7.1 (1Ramparts < h́ ######< h 6  The walls around you are covered in ice.  You hit the ufetubus.  The ufetubus is heavily wounded.The ufetubus resists. The wall freezes the ufetubus.  The ufetubus barely misses you. The ufetubus hits < hq Iyou. The ufetubus resists. _The wall freezes the ufetubus.= h  Gobosan the Chiller ### Revenant .....= h4 Health: 66/68 =======================- #.....# .#.#  Magic: 9/13================-------- #.#.#.# .#.###  AC: 5Str: 12 #.#.#.# .....  EV: 10Int: 22 #.#.#.# ...#  SH: 0Dex: 9 #.#.#.####...### .# XL:  8 Next:  4% Place: Dungeon:5 #.#....@5....... . .. Noise: ==-------  Time: 6177.1 (0.0) = h#.......5....... ..## s) +3 dagger #.#######..####. #.... Cast: Freeze #.# ...# .... Memories (4) Ramparts  #.# #..## #.##  #######.######).# #.#  55 2 ufetubi #.>##..........##..# #.#.# #..##.####.##...#..# ##. #. #..##.# #.##.©.# #.## ##= h Aim: an ufetubus (almost dead, 100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is almost dead.You closely miss the ufetubus.The ufetubus is moderately wounded.The ufetubus resists. The wall freezes the ufetubus.= hP7  = h### .....  .#.#  = h  = hF  .....  = h}#.#.#.# ...#  #.#.#.####...### = h> #.#....@........ . = hg #.......5.......  #.#######..####.  #.# ...#  #.# #..##  = hFs).# #.# 5   ufetubus>  ##.   #.##  The ufetubus is moderately wounded.The ufetubus resists. The wall freezes the ufetubus.  You kill the ufetubus!The ufetubus misses you.= hwdThe ufetubus hits you.  The wall freezes the ufetubus but does no damage.= h<#3= hF-5-8.1 (1= hZc######= hm _The ufetubus closely misses you. The ufetubus misses you.= h  Gobosan the Chiller ### Revenant ..... Health: 63/68 ======================-- #.....# .#.#  Magic: 8/13==============---------- #.#.#.# .#.###  AC: 5Str: 12 #.#.#.# .....  EV: 10Int: 22 #.#.#.# ...#  SH: 0Dex: 9 #.#.#.####...### .# XL:  8 Next:  5% Place: Dungeon:5 = hޕ#.#....@........ . .. Noise: =--------  Time: 6178.1 (0.0) #.......5....... ..## s) +3 dagger #.#######..####. #.... Cast: Freeze #.# ...# .... Memories (4) Ramparts  #.# #..## #.##  #######.######).# #.#  5   ufetubus #.>##..........##..# #.#.# #..##.####.##...#..# ##. #. #..##.# #.##.©.# #.## ##Aim: an ufetubus (heavily wounded, 100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is severely wounded.You hit the ufetubus.  The ufetubus is almost dead.The ufetubus resists. The wall freezes the ufetubus.= hH ### .....  .#.#      .....  #.#.#.# ...#  #.#.#.####...### = h^ #.#....@........ .  #...............  #.#######..####.  #.# ...#  #.# #..##  ).#  >   ##.    #.##  = hn569.1 (1Freeze= h}######= hΫ{  You freeze the ufetubus. The ufetubus resists.  The ufetubus is severely wounded.  You hit the ufetubus.  The ufetubus is almost dead.The ufetubus resists. The wall freezes the ufetubus. _You kill the ufetubus!= hK  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h/ #####= h = h6 W###= hݨ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)> h4> h> h> hL6=> h7=> h5> h5~ ####-> h## _You start resting.> hU##81.1 (2####> hk8=-2.1 (3> hyY######> h" _HP restored.> h?4> h.A> hbF,> hI,> hKJO9==> hjK> hUPB> h3S> hS:=> hvT> hW,> hX> h_.####...@.........####..> hee 7.1 (5 _You start resting.> hTfS==8.1 (6> hi> h=k4 _The frozen ramparts melt away.> h[4> hG`B> hgX> h9j> hj> hk> hn> hoS10/13==> hp> ht,> h*u> h!x> h{x> hy> h{> h)|> h|> h> h;==> h%> h> hރ> h> hc> h> h> h> hoF1==> h> h,> h> h,> hT> h`,> h> hq> h̝;==> hƞ> h[,> hM> h> hX> h> h,> h> hA> h> hF2==> h> hT,> hֳ> hŵ,> h~> h?,> h> h> h;==> hƻ> h"> hV> h%> h,> h*> h,> h> hN_ _You start resting.> h1214.1 (26.0)> hI[3==5.1 (27> hY; _Magic restored.> h J> hk > h ,> ht ,> hW ,> h8 > h > hI > h > h: > h > h > h ;==> h0 > h > h ,> h > h > h > h > h > hg > hZ > h > h > h > h > hJ > hV > h > h[ ,> hM > h > h k##### #### ### ##..... ... ..... ..... .. ..# #.....## ># #.# #.#.#.# #.#.####.###.. #.## #.#.#.# #......@/..?.. #..# 24.1 (9.0) #.#.#.# #...#######... #.)# > h  #.#.#.####...#### .#####..# #.#.............. . ........# #...............# ..#######.# #.#..####.# #.......##.### ...# ... ...........## #..## ## #.####.##..#######).# #.# #.##..#> h % > hn% /5.1 (10.0)> h, > h/ ; _Found a stone staircase leading down.? hV? h? h+? h? h? hu? h? h############# ### ##..... ....  ..... ..... ... ? h ..# .....# #.#.# #># #.# .#.#.# #.#.####.###..# #.## ? h:".#.#.# #.......@..?..# #..# .#.#.# #...#...# #.)# .#.#.####...#### .#####..# ? h\.#.............. . .# ? h}? h  ? hU16.0)? hx+7.1 (2? h]? h2 _D - a wand of polymorph (11)? h J? hZ ? h ,? h ,? h԰ ? h) ? h ? h ? h ###### ### ##.......... ##### ... ..... ... .... ..# # #.#.# #># l.# #.# #.# #.#.####.###..# #.## #.# #..........@..# #..# ? h p#.# #...#######...# #.)# #.####...#### #...#####..# . ...........# # #..#######.# #####..####.# #.......##.## l   iguana (asleep)  ...# ... .... ? h r 9  An iguana comes into view.? hr `.ll? hX F==30.1 (3Freeze? h~ ? h _The iguana hisses angrily. _You see here 3 scrolls labelled GUR VAUNUGUGG.@ h^Gobosan the ChillerRevenantHealth: 68/68 ========================############Magic: 10/13 ==================------ ### ##.......... #####AC: 5Str: 12 ... ..... ... .... ..#EV: 10Int: 22 ..# #.#.# #># ..# #.#SH: 0Dex: 9 @ h#.# #.#.####.###l.# #.##XL:  8 Next:  6% Place: Dungeon:5 #.# #..........@..# #..#Noise: ==-------  Time: 6230.1 (0.0) #.# #...#######...# #.)#s) +3 dagger #.####...#### #...#####..#Cast: Freeze ............. ...........#Memories (4) ............# #..#######.# #####..####.# #.......##.##l   iguana (slow)...# ... ............#@ ho=#..## ## #.####.##..# ####).##.# #.##..#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the iguana.  The iguana is lightly wounded.  The wall freezes the iguana. The iguana seems to slow down.@ h2---1.1 (1Ramparts @ hعa###@ h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the iguana.  The iguana is lightly wounded.wall freezes the iguana. @ hۼDThe iguana seems to slow down. _The iguana bites you.@ hKl 2Gobosan the ChillerRevenantHealth: 62/68 =====================---############Magic: 9/13================-------- ### ##.......... #####AC: 5Str: 12 ... ..... ... .... ..#EV: 10Int: 22 ..# #.#.# #># ..# #.#SH: 0@ hm Dex: 9 #.# #.#.####.###l.# #.##XL:  8 Next:  6% Place: Dungeon:5 #.# #..........@..# #..#Noise: ==-------  Time: 6231.1 (0.0) #.# #...#######...# #.)#s) +3 dagger #.####...#### #...#####..#Cast: Freeze ............. ...........#Memories (4) Ramparts ............# #..#######.# #####..####.# #.......##.##l   iguana (slow)...# ... ............##..## ## #.####.##..# ####).##.# #.##..#Aiming: Freeze [39@ hn ;49m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, slow, 100% to hit)  You freeze the iguana!  The iguana is severely wounded.You closely miss the iguana.@ ho a3=-2.1 (1@ hwv y#####@ hjz   Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, slow, 100% to hit)  You freeze the iguana!  The iguana is severely wounded.You closely miss the iguana. _The iguana is severely wounded.A h63  Gobosan the Chiller  Revenant  Health: 63/68 ======================-- ############ Magic: 8/13==============---------- ### ##.......... #####  AC: 5Str: 12 ... ..... ... .... ..#  EV: 10A hInt: 22 ..# #.#.# #># ..# #.#  SH: 0Dex: 9 #.# #.#.####.###l.# #.##  XL:  8 Next:  6% Place: Dungeon:5 #.# #..........@..# #..#  Noise: =--------  Time: 6232.1 (0.0) #.# #...#######...# #.)#  s) +3 dagger #.####...#### #...#####..#  Cast: Freeze ............. ...........#  Memories (4) Ramparts ............# #..#######.# A h*#####..####.# #.......##.##  l   iguana (slow)  ...# ... ............#  #..## ## #.####.##..# ####).# #.# #.##..# A hl@Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  A hPress: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, slow, 100% to hit)  You freeze the iguana!A hk%   #####  ..... ... .... ..#  #.#.# #># ..# #.#  #.#.####.###..# #.##  #..........@..# #..#  #...#######...# #.)#  #...#  ......  #..#### #...  ...# ... .... A h$ #..## ## ).# #.# A h m583.1 (1FreezeConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineA h Aim: an iguana (severely wounded, slow, 100% to hit)  You freeze the iguana! _You kill the iguana!A hy#####A hm _Your Spellcasting skill increases to level 5!A h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A h#####A hw#####A h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A h A hU A h A h. A hW x6=A h l7=A h  ###...-### _You start resting.A h #5.1 (2##A h k8=-6.1 (3A ho #####A h " _HP restored.B h^JB hjbB hlee9==B h2gB hgB hChB h`k,B h oB hoB ho:=B hpB hsB hs;==B htB hwB hwB hxB h{?B hS|B hb~C _The frozen ramparts melt away.B h~B h+B hi10/13==B hB h,B h<B h,B hB hB h1B hB hB hؓ;==B hB h,B hB h,B hKB hǝ,B hB hB hM1==B h0B h,B hSB hB hB hB h,B hB hQ==B h=B h,B hB h-,B h5B hB hTM2==B h>B h,B h0&==3== _Magic restored. _B - 4 scrolls labelled GUR VAUNUGUGG (gained 3)B hVB h}==B hYB hBB hB hYB hB hB hzB hB hB hZB hB h,B hAB hB hcB hB hB hB h ,B hB hNB hz B h B hM B h B h'B hrB hB hB hu"B h#B h%,B hj&B hJ,B h.B h.B hy/B h0B h2,B h3B ha9XB h:B hj=B h=B h*>B hc?B hAB hAB hsBB hCB hEB hEB hFB h{HB haJB hJB hLKB htNB hPB hPB hQB hOSB hiTB hTB hTB hVB h+WB h}WB hWB hXB h;[,B h\B h]B h=`,B haB heB hyf,B h gB hIhB hi,B h!jB h.kB hl,B hlB hmB h}o,B hoB hLqB hls,B hsB htB hu,B hivB hwB hy,B hyB hzB h{,B hG|B h}B h ~,B hj~B hB h,B hbB hB h,B hkB hB hY,B h҆B hlB h&,B hB hƊB h,B hwB hB hB hB hB h.B hBB hUB hBB hB hO,B hB hRR  There is a stone staircase leading down here.B hȞB h _B hB h XB h#B hQ,B h¨B hBB hJB hB h֬B hB h,B hB h>B h޴,B hB hB h:,B hɹB hSB hr,B hB h&B h,B hB h<B h_BB h?B hBB h1B hdB h,B hB h,B hB hB hB hFB hB hB h,B hkB hB hXB h?,B hB hB h,B h"B hB h,B h^B hB hB hKB hB hB hJ,B hB hB hB hB hRB hB hc,B hB hnB h^,B hB h B hiBB hB h ,B h^ B hc B hB h@B h,B hB hB hB hB h4B h^B hG,B hB hB h ,B hn B h!B h#B h $,B h$B h'B hc'B h'B h8)B h0#########........###### #.######......###### ##........... #.#.....#### #######.#.#.#.# # B hq0m#.......#.#.#.# # #.#######.#.#.# # #@# #.#.#.#### #...# #.#....... ##..# #......... B h0#..# #.#######. +..# #.# .. B h0#..# #.# #.. W   phantom (dormant) #.W#######.######). B hO1###.>##..........##.. #.#..##.####.##...#..B h[42348.1 (112.0)B h :jWW.B h:,93B hI@B hBZ _A phantom comes into view.C h+ >........###### #######......##### ##........... #.#.....###########.#.#.#.# # #.......#. #.#######..#.# ###........#. #######+ .#.W#.#######.######)###.>##..........##.C h p.#..##.####.##...##### #.##.©.#C h W.50.0)D h$2######......##### ##...........## #.#.....####.. #######.#.#.#.# #. #........#.######.#.# ## #........##. #######+.W .#..#######.######)###.>##..........##..#..##.####.##...##### #.##.©.# .>.###########D h$(D hb.:W.D h?/71FreezeD h4D hl6D h~b.######......###### Gobosan the Chiller##........... Revenant###.#.....#### Health: 68/68 ========================.. #######.#.#.#.# # Magic: 10/13 ==================------#. #.......#.#.#.# # AC: 5Str: 12#..#.#######.#.#.# # EV: 10Int: 22#..#.# #.#.#.#### SH: 0Dex: 9#...# #.#....... XL:  8 Next:  8% Place: Dungeon:5##.@# #......... Noise: ---------  Time: 6351.1 (0.0)#.W# #.#######.D h7c s) +3 dagger+..# #.# .. Cast: Freeze#..# #.# #.. Memories (4) #..#######.######).###.>##..........##.. W   phantom#.#..##.####.##...#..######.#..##.# #.##.©.#.>.##.#..##.############Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the phantom. The phantom completely resists.  The wall freezes the phantom but does no damage.D hi: #########  ........######  .######......## .# ##........#######.# #.#.............#######.#.#.#.# #@W#.......#.#.#.# #..#.#######.#.#.# #..#.# #.#.#.#D hj~ ##...# #.#.. ##..# #..... #.§# #.##### +..# #.# #..# .# #..#####asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the phantom. The phantom completely resists.  The wall freezes the phantom but does no damage.phantom hits you. The phantom blinks! You blink.D hpA§.D hq64--D hq-==2.1 (1D hwD h8j _The frozen ramparts melt away as you move.E h[Gobosan the ChillerRevenant#########Health: 64/68 ======================--........######Magic: 7/13============------------.######......### AC: 5Str: 12.# ##........ EV: 10Int: 22#######.# #.#.....# SH: 0Dex: 9........#######.#.#.#.# XL:  8 Next:  8% Place: Dungeon:5E hrk#@W#.......#.#.#.# Noise: ==-------  Time: 6352.1 (0.0)#..#.#######.#.#.# s) +3 dagger#..#.# #.#.#.# Cast: Freeze##...# #.#.... Memories (4) ##..# #......#..# #.##### W   phantom+..# #.##..# #.##..#######.#####Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the phantom. The phantom resists. The wall freezes the phantom.E hkn53.1 (1Ramparts E h###.###..##..#E hTonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the phantom. The phantom resists. The wall freezes the phantom._The phantom hits you but does no damage.E hPGobosan the ChillerRevenant#########Health: 65/68 ======================--........######Magic: 6/13===========-------------.######......### AC: 5Str: 12.# ##........ EV: 10Int: 22#######.# #.#.....# SH: 0Dex: 9........#######.#.#.#.# XL:  8 Next:  8% Place: Dungeon:5#@W#.......#.#.#.# Noise: ==-------  Time: 6353.1 (0.0)#..#.#######.#.#.# s) +3 dagger#..#.# #.#.#.# Cast: Freeze##...# E hS#.#.... Memories (4) Ramparts ##..# #......#..# #.##### W   phantom+..# #.##..# #.##..#######.#####You freeze the phantom. The phantom resists.  The phantom is lightly damaged.  You hit the phantom.  The phantom is moderately damaged.The phantom completely resists.  The wall freezes the phantom but does no damage.6=-4.1 (1E h###.###@W##E hE  The phantom is lightly damaged.  You hit the phantom.  The phantom is moderately damaged.The phantom completely resists.wall freezes the phantom but does no damage. _The phantom barely misses you.E hv  Gobosan the Chiller  Revenant #########  Health: 66/68 =======================- ........######  Magic: 5/13=========--------------- .######......### AC: 5Str: 12 .# ##........ EV: 10Int: 22 #######.# #.#.....# SH: 0Dex: 9 E hwA........#######.#.#.#.# XL:  8 Next:  8% Place: Dungeon:5 #@W#.......#.#.#.# Noise: =--------  Time: 6354.1 (0.0) #..#.#######.#.#.# s) +3 dagger #..#.# #.#.#.# Cast: Freeze ##...# #.#.... Memories (4) Ramparts  ##..# #...... #..# #.##### W   phantom +..# #.#  #..# #.#  #..#######.#####Aim: a phantom (moderately damaged, 100% to hit)  You freeze the phantom but do no damage.The phantom completely resists. You hit the phantom but do no damage.The phantom is moderately damaged.The phantom completely resists.  E hwx0The wall freezes the phantom but does no damage.E h! #########  ........### .####### .# #. #.#######.# #.#.... ......@W..###### #.######.§#...... #..#.###### #..#.# #.#.# ##...# #.# ##..# #.... #..# #.### +..# #.# #..# #.#  You freeze the phantom but do no damage.  The phantom completely resists. You hit the phantom but do no damage.The phantom is moderately damaged.  The phantom completely resists.wall freezes the phantom but does no damage.phantom hits you. The phantom blinks! You blink.E h:§E hӇd3-5.1 (1E hE hFj _The frozen ramparts melt away as you move.F hh .  You hit the phantom.  The phantom is heavily damaged.F hi@-6F h%nF hp+ _The phantom hits you.F hX  You hit the phantom.  The phantom is severely damaged.F hJ^ ........######.######......######.# ##..........#.#######.# #.#.....###.......§..#######.#.#.#.# #.######§.#.......#.#.#.# #..#.#######.#.#.#  #..#.# #.#.#.### ##.@.# #.#...... ##.W# #........#..# #.######+..# #.# .#..# #.# ##..#######.######) ###.>##..........##.#.#..##.####.##...#.######.#..##.# #.##.©.#F h@f >##.F hug T1-7F hn F hq J _The phantom hits you. The phantom blinks! You blink.G hOC.###### #.######......##.# ##.#.#######.# #.#.....#.§..#######.#.#.#.# ##.######..#.......#.#.#.# ##..#.#######.#.#.# ##..#.# #.#.#.###..@# #.#.##.W# #.#..# #.#.+..# #.# .#..# #.# #.#..#######.######).###.>##.##.#.#..##.####.##...#. G hOv59--8G hTG hV+ _The phantom hits you.G hG h"G hG hG hL  You hit the phantom.  The phantom is almost destroyed.G hM 60=6==9G h _2=60G h G hO> _The phantom hits you but does no damage.H hkT  You hit the phantom.  The phantom is almost destroyed.H h^\#..#.# #.#.#.####...# #.#...... ##.§# # #..# #.### +..# #.# . #..# #.# #. #..#######.######) ###.>##..........##. #.#@W##.####.##...#H hL]f######.#..##.# #.##.©.# .>.##.#..##.#######.##..........# ○.!©/.○#.........#....#...$$$#..#...........#.......#..##.....##..##.○.....☼#..###...###..## #..# ##.## #...##H hl&.H h nU58-1H htH hwJ _The phantom hits you. The phantom blinks! You blink.H h#....... ##. #######+ .H h #H h' #H hq ######.######)H hc }###.>##..........##.H h U.#.W##.####.##...H h ######.#@.##.# #.##.©.# H h] D .>.H h #############.##..........# ○.!©/.○H h3_.........#....#...$$$..#...........#......##.....##..##.○.....☼##...###..## ##.## ...## #.# ##.#.H hKH hT9-2H h H h"T _The phantom barely misses you.H hr  You miss the phantom.The phantom is almost destroyed.H hX#.#######.# #.#.....###.......§..#######.#.#.#.# #.######..#.......#.#.#.# #..#.#######.#.#.# #..#.#.#####..§# #.#...... ##..# #....... #..# #.####### +@.# #.# . #W.# #.# #. #..#######.######) ###.>##..........## #.#.§##.####.##...#######.#..##.# #.##.©.# .>.##.#..##.#############.##..........# ○.!©/.○.......#....#...$$$.. h 9mH h؜/..H h%p5-==3H hH hJ _The phantom hits you. The phantom blinks! You blink.I h`2  You barely miss the phantom.The phantom is almost destroyed.I h2 T6-4I h7 I h9 U _The phantom closely misses you.I h  You hit the phantom.  The phantom is almost destroyed.55I h(I h5+ _The phantom hits you.J h9  You hit the phantom.J hA.J h))J h 67=166Freeze _You destroy the phantom!J hbJ hg _Your Armour skill increases to level 3!J h  .......§..#######.#.#.#.# #.######..#...... #..#.######..#.# ###....... ##J hG . #######+ .########.######)###.>##..........##..#..##.####.##.......#..#...........#........ J hQ J hU c7=-7 _J hs J h K hJK h8=K hK hK&9K hK hS61==K hK hgK hмO2=K hYK hK hkE3=K hK hl4=K hFK hK hV58==K hPK hK haL6=K h3K hl7=K hZK h - _You start resting.K h,76.1 (9K h]8=7.1 (10.0)K h<K hd" _HP restored.K hUm K hm K hs K hOw F _Unknown command.K h K h$ K h K h K he X== _K hb ,K h K h7 ,K h K h K hI :=K h K h; e9==K h K hL ,K h K h1 ,K h K h ,K hV K hw K h ;==K h4 K h ,K h" K h ,K hE K h ,K h K h i10/13==K h K ho ,K h K hh# K h# K h'$ K h]& ,K h' K h ) K hR) ;==K h) K hF, ,K h- K h{/ ,K h/ K h*2 K hk2 M1==K h2 K hj5 ,K h5 K h7 ,K h8 K h ; ,K h; K h`> Q==K h> K h.A ,K hA K hMD ,K hD K hF ,K hTG K hI c2==K hMJ K hK ,K hK K h)M ,K hwM K hO ,K h4P K hUR K hR ;==K hKS K hwU ,K hU K hRX ,K h4Y K h[ K hS[ K h[ K h-^ K hc^ F3==K h^ K hb 4 _Magic restored.K hh 4K hi K hq ###PPP#P...PP.>..'414.1 (37 _You open the door.K hdt a _Found a staircase to the Ecumenical Temple.L h> 1 #.#######.# #.#.....## .......§..#######.#.#.#.##.######..#.......#.#.#.# #..#.#######.#.#.#  #..#.# #.#.#.## ## ##...# #.###PPP##..# #.......#P...P#..# #.#######P.>..@..# #.# L hD? #P..wP#..# #.# ###PPP##..#######.######## ###.>##..........## #.#..##.####.##...#######.#..##.# #.##.©.# w   dart slug (asleep) .>.##.#..##.########### ##.##..........# ○.!©/ #..#....#...$$$L h8K L hK 15.1 (1.0)L hR L h W _A dart slug comes into view. _There is an open door here.M h #.#.# #.#..... .§..#.#.#.#.# #.######..#.......#.#.#.# #..#.#.#.#.# #..#.# #.#.#. #####...# #.# ##PPP##..# # #P...P#..# #. #P.>.@'..# #.# #P..wP#..# #.#  ##PPP##..#######. ######.>##. #.#..##.####.##...M hr ######.#..##.# #.##.©. .>.##.#..##. ##.##.# ○.!©/ #.#....#...$$$M hVM hs>6Freeze _M hM hM hQ+6 #.#.# #.#..... .§..#.#.#.#. #.######..#.#.#.#. #..#.#.#.#. #..#.# #.#.#. #####...# #.# ##PPP##..# # #P...P#..# #. #P.>@.'..# #.# #P..wP#..# #.#M h+ ##PPP##..#######. ######.>##. #.#..##.####.## ######.#..##.# #.##.© .>.##.#..##. ##.##M h+.# ○.!© #.#....#...M h 6M hh6C==7M h<M h*>M h<#.#######.# #.#..... Gobosan the Chiller.......§..#######.#.#.#. Revenant#.######..#.......#.#.#. Health: 68/68 ========================#..#.#######.#.#. Magic: 12/13 ======================--#..#.# #.#.#. AC: 5Str: 12#####...# #.#... EV: 10Int: 22##PPP##..# #..... SH: 0Dex: 9#P...P#..# #.#### XL:  8 Next: 16% Place: Dungeon:5#P.>@.'..# #.#Noise: ---------  Time: 6417.1 (0.0)M hE#P..wP#..# #.#s) +3 dagger##PPP##..#######.#### Cast: Freeze######.>##.......... Memories (4) #.#..##.####.##..######.#..##.# #.##.© w   dart slug.>.##.#..##.###########.##..........# ○.!©#.........#....#...$$Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  You freeze the dart slug.  The dart slug is lightly wounded.  You barely miss the dart slug.The dart slug is lightly wounded.M hI3=8.1 (1M h- M h >  Aim: a dart slug (asleep, 100% to hit)  You freeze the dart slug.  The dart slug is lightly wounded.  You barely miss the dart slug.  The dart slug is lightly wounded. _bites you but does no damage.N ht #.#.# #.# .§..#.#.#.# #.######..#.#.#.# #..#.#.#.# #..#.# #.#.# #####...# #.# ##PPP##..# # #P...P#..# #. #P.@..'..# #.# #P..wP#..# #.# ##PPP##..#. ######.>## #.#..##.####.## ######.#..##.# #.##. .>.##.#..##. ##.##.# ○.! #.#....#...N hN h.-9N hN h*i _There is a staircase to the Ecumenical Temple here.N hf #.#######.# #.#.... Gobosan the Chiller .......§..#######.#.#.# Revenant #.######..#.......#.#.# Health: 68/68 ======================== #..#.#######.#.# Magic: 11/13 ====================---- #..#.# #.#.# AC: 5Str: 12 #####...# #.#.. EV: 10Int: 22 ##PPP##..# #.... SH: 0Dex: 9 #P...P#..# #.### XL:  8 Next: 16% Place: Dungeon:5 #P.@..'..# #.#  Noise: ---------  Time: 6419.1 (0.0) #P..wP#..# #.#  s) +3 dagger ##PPP##..#######.### Cast: Freeze ######.>##......... Memories (4)  #.#..##.####.##. ######.#..##.# #.##. w  hBg+42m  dart slug .>.##.#..##.######## ##.##..........# ○.! #.........#....#...$Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  You freeze the dart slug.  The dart slug is severely wounded.You hit the dart slug.N h7r%     #####...#  ##PPP##..#  #P...P#..#  #P.@..'..# #.#  #P...P#..# #.#  ##PPP## ######.>N hr   .>   ○.!  $ N hwg=20.1 (1FreezeN h-~N hb  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  You freeze the dart slug.  The dart slug is severely wounded.You hit the dart slug. _You kill the dart slug!O h O hF O h O hv O h .-1O hu O h ....♣♣.......~~.~~~~~♣ ......♣...._......~~♣♣ O hK ..._~..~......._..♣♣♣ ....~.~..........~♣♣♣ .....♣.....♣.♣..~~~~♣ ..♣♣♣..._..♣♣♣..~~~♣♣ O ho ..♣♣♣......♣♣♣.~.~♣♣ .............♣....♣♣ Temple ...._...♣....♣.~@§.♣ O h ~~~..~~.♣.._.......♣♣ ~~~≈~~~..~..§...~.≈≈♣ O h ~≈≈≈≈~~~≈........~≈≈♣♣ ≈≈≈≈≈≈≈≈≈~♣♣~..~≈~≈≈≈♣ ≈≈≈≈≈≈≈≈≈♣♣♣♣~~~≈≈≈≈≈♣ O h ≈≈≈♣♣♣♣♣♣♣ ♣♣♣≈≈≈≈≈♣♣ ♣♣♣♣ ♣♣♣♣♣♣♣  You climb downwards. Welcome to the Ecumenical Temple!  Found an opulent altar of Gozag and a shimmering altar of Xom.O h 8-O h ^___O h +8 (1.7O h ! S__O h$ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.P h%P [?25h[?0cP hdP P  Search for what [Enter for "."]? Q h [?25l[?1cQ h Q h19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a staircase back to the Dungeon Results elsewhere ([,] to cycle)  b - [Temple] an opulent altar of Gozagc - [Temple] a shimmering altar of Xom  Q h d - [Temple] an ancient bone altar of Kikubaaqudgha  e - [Temple] a hazy altar of Hepliaklqana  f - [Temple] a blossoming altar of Fedhas  g - [Temple] an ornate altar of the Wu Jian Council  h - [Temple] a hide-covered altar of Uskayaw  i - [Temple] a shadowy altar of Dithmenos  j - [Temple] a sparkling altar of Nemelex Xobeh  k - [Temple] a sacrificial altar of Ru  l - [Temple] an iron altar of Okawaru  m - [Temple] a stormy altar of Qazlal  n - [Temple] a bloodstained altar of Trog  o - [Temple] a burning altar of Makhleb  p - [Temple] a snail-covered altar of Cheibriados  q - [Temple] a basalt altar of Yredelemnul  r - [Temple] a radiant altar of Vehumet  s - [Temple] a broken altar of AshenzariU h  b - [Temple] an opulent altar of Gozag  s - [Temple] a broken altar of AshenzariV hV h The Ecumenical Temple <_____________________ (Press ? for help) ♣♣♣♣♣ V h:A♣♣♣♣♣  V hf♣♣♣≈≈≈♣♣♣ ♣♣♣♣♣≈≈≈♣♣♣  ♣♣≈≈≈≈≈≈≈♣♣♣V h♣♣♣~~~~≈≈≈≈≈♣  ♣♣≈≈≈≈≈≈~≈≈≈♣♣♣ ♣♣♣~~~~~~~~≈≈≈♣♣  ♣♣≈≈≈≈~≈~...~~~♣♣ ♣♣~~~~.....~~≈≈≈♣  ♣≈≈≈≈≈≈.......~~♣♣♣~~~♣.....~.≈≈≈≈♣ V h  ♣≈≈≈≈~.._....♣.....~..♣♣♣.._..~~≈♣♣  V h1♣♣≈≈≈....~.♣.~.._~~~~~........~≈≈♣  V h|g♣≈≈~~..~♣~.......~~~~~_..♣♣.≈≈≈♣♣  ♣♣≈...♣♣..._.......~......♣♣≈≈♣♣  V h♣≈............♣♣...~...~.♣≈≈♣♣  V hҏ♣~~._..~.....~.♣♣._......~≈≈♣  V h♣≈~.........._..♣........~≈≈♣♣  V h♣♣≈.~..._.......♣♣.~~....≈≈≈≈♣♣  V h7♣≈~.~......♣~~.~......_..~≈≈≈♣  V hY♣♣≈≈.......♣♣.._.........~~≈≈♣♣♣  V h♣≈~~.♣...........~.~~~.~.~≈≈≈≈♣  V h♣♣≈~.♣..._..~~~....~~~~~.~~≈≈≈♣  V hŐ♣≈≈~..♣.....♣♣...~~~~~~..~~~≈♣  ♣♣≈~~.♣♣.....♣♣.......~~.~~~~~♣  V h♣♣≈≈~..♣.♣......♣...._......~~♣♣  ♣≈≈≈~........_~..~......._..♣♣♣  V hB♣≈≈~~.._.~....~.~..........~♣♣♣V h$V h.V hiGobosan the ChillerRevenantHealth: 68/68 ========================Magic: 11/13 ====================----AC: 5Str: 12EV: 10Int: 22SH: 0Dex: 9V h,XL:  8 Next: 16% Place: TempleTime:Memories (4) _You kill the dart slug!You climb downwards. Welcome to the Ecumenical Temple!  Found an opulent altar of Gozag and a shimmering altar of Xom. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  V hVBSearch for what [Enter for "."]? .V hV hV h~V hV hSV h; _V hJV hx V h V hV h=H _Found a hazy altar of Hepliaklqana.V hFc2==V hV hrV h,V hV h""V hw%,V h-&V h)V h,V h,V h-V hu1 V h10_Found two altars.V h<== _Found a hide-covered altar of Uskayaw.V h7?V h?V hP@V hCV hEV hFV heGV h8JV h)O93V hsO*==V h.PV h?TT _Found an iron altar of Okawaru. Magic restored.V h X4V hXV h\U _Found a glowing golden altar of the Shining One.V h;`4V hKaV hfV h2g,V h hV hj8 _Found three altars.V hlV hl;==V hmV hSvXV hwV hNz,V hC{V h}V hW,V hKV hɆ8 _Found three altars.V h,V hV hV hV h,V hV hz _Found a basalt altar of Yredelemnul.  There is a burning altar of Makhleb here.V h 4V hV hF _Found a radiant altar of Vehumet.V h{4V hV hѦV h,V hūV hV h,V hV hvV♣♣≈≈≈≈≈≈~≈≈≈♣♣♣ ♣♣♣~♣♣≈≈≈≈~≈~...~~~♣♣ ♣♣~~~♣≈≈≈≈≈≈.......~~♣♣♣~~~♣♣≈≈≈≈~.._....♣.....~..♣♣♣≈≈≈....~.♣.~.._~~~~~.♣≈≈~~..~♣~§......~~~~~♣♣≈§..♣♣..._.......~..♣≈............♣♣...~.V h`♣~~.@..~.....~.♣♣._.. Noise: --------- 6444.8 (23.0)♣≈~.........._..♣.... s) +3 dagger♣♣≈.~..._.......♣♣.~~ Cast: Freeze♣≈~.~......♣~~.~....♣♣≈≈.......♣♣.._....♣≈~~.♣...§.......~. ♣♣≈~§♣..._..~~~.... ♣≈≈~..♣.§...♣♣...~ ♣♣≈~~.♣♣.....♣♣.... V hyV h§__§V h>` _There is a broken altar of Ashenzari here.W h`cP  You kneel at the altar of Ashenzari.W hOh/  --more--W h W h Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. W h Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionW h W h W h W hg v♣♣≈≈≈≈≈≈~≈≈≈♣♣♣ ♣♣♣~ Gobosan the Chiller♣♣≈≈≈≈~≈~...~~~♣♣ ♣♣~~~ RevenantW h ♣≈≈≈≈≈≈.......~~♣♣♣~~~♣ Health: 68/68 ========================♣≈≈≈≈~.._....♣.....~..♣ Magic: 13/13 ========================♣♣≈≈≈....~.♣.~.._~~~~~. AC: 5Str: 12W h ♣≈≈~~..~♣~§......~~~~~ EV: 10Int: 22W h ♣♣≈§..♣♣..._.......~.. SH: 0Dex: 9♣≈............♣♣...~. XL:  8 Next: 16% Place: TempleW h ♣~~.@..~.....~.♣♣._.. Noise: ---------  Time: 6444.8 (0.0)W h ♣≈~.........._..♣.... s) +3 dagger♣♣≈.~..._.......♣♣.~~ Cast: FreezeW h# ♣≈~.~......♣~~.~.... Memories (4) ♣♣≈≈.......♣♣.._....♣≈~~.♣...§.......~. W h ♣♣≈~§♣..._..~~~.... ♣≈≈~..♣.§...♣♣...~ ♣♣≈~~.♣♣.....♣♣....  _Found three altars. _Found a basalt altar of Yredelemnul.  W h WThere is a burning altar of Makhleb here. _Found a radiant altar of Vehumet. W h v_There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.W hI" W  Ashenzari welcomes you!W h" W h/ /  --more--X h n|_§_§X hI:~≈≈≈≈~~~≈........~≈≈♣♣ ≈≈≈≈≈§≈≈≈~♣♣~§.~≈~≈≈≈♣ Y hkI≈≈≈≈≈≈≈§≈♣♣♣♣~~~≈≈≈≈≈♣ Y hI≈≈≈♣♣♣♣♣♣♣ ♣♣♣≈≈≈≈≈♣♣ ♣♣♣♣♣♣♣♣♣♣♣ Y hI Y hJY h@O___§Y hQk _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.  Ashenzari welcomes you!arns you of distant threats and treasures. _showwhere magical portals lieY hQv. _There is a staircase back to the Dungeon here.Y hÿ S_§Y h Y h d___Y h n__._Y h 89.8 (1.0) _Y h| &_Y h e  #.#######.# #.#.... .......§..#######.#.#.# #.######..#.......#.#.# #..#.#######.#.# #..#.# #.#.# #####...# #.#.. ##PPP##..# #....Y h  #P...P#..# #.###Dungeon:5 #P.@..'..# #.# #P...P#..# #.# ##PPP##..#######.### ######.>##......... Y h; #.#..##.####.##. ######.#..##.# #.##.  Y h_ .>.##.#..##.########  Y h ##.##..........# ○.! #.........#....#...$Y h  You climb upwards. Welcome back to the Dungeon!Y h Y h Y hLM .71.3 (2.5Y hT Y hX _Level annotation: 2 transporters, 1 runed translucent door, Crazy Yiuf _There is a staircase to the Ecumenical Temple here.Z h,Z hN-Z h.Z h1Z hk5Z h9% _Z hy9Z h;Z h?,Z h@Z hBZ hE,Z h9GZ hJ@  There is an open door here.Z hLZ hGM _Z h[NZ hOZ h[RZ hRZ hATZ hTZ hVZ h;WZ hWZ hXZ h9[,Z h[Z h\Z h_,Z h_Z h`Z hcZ h:dZ hdZ h{Z h>}Z hXZ hZ h.Z hZ hZ huZ hZ hAZ hZ hZ hEZ hZ hZ h:,Z hʓZ hZ he,Z hZ hʛZ h JZ hPZ h ### #### #@## #...... #o#.## #.#####o###.## #.# Freeze#.#####.#######.# Z hߣp#o# #............####### #.##.######..#.... o   orc priest (asleep)Z h  # #.## #..#.oo 2 orcs (asleep)Z hE ..# #..#.# #.# #####...#Z h/90.0)Z hY,2.3 (21Z hvZ hh _An orc priest and 2 orcs come into view.[ h~   Gobosan the ChillerRevenant of Ashenzari ......Health: 68/68 ========================Magic: 10/13 ==================------[ h $AC: 5Str: 12EV: 10Int: 22SH: 0Dex: 9###[ h ####### XL:  8 Next: 16% Place: Dungeon:5#@##[ hU #...... Noise: ---------  Time: 6492.3 (0.0)#o#.###.##### s) +3 dagger#o###.## #.#Cast: Freeze#.#####.#######.#Memories (4) [ h I#o# #............####### #.##.######..#.... o   orc priest (asleep)# #.## #..#.### oo 2 orcs (asleep)[ h u..##..#.##.# #####...#[ h tThe walls around you are covered in ice.  The helpless orc fails to defend itself.  [ h IYou hit the orc.  The orc is almost dead.[ h, LThe orc priest shouts!  The wall freezes the orc![ hZ helpless orc fails to defend itself  You hit the orc.  The orc is almost dead.The orc priest shouts![ h Pwall freezes the orc!  You kill the orc![ h [ h 9####@##o#.#.###.o.o  o   orc[ h{ ====3.3 (1Ramparts [ hi ##@##o#.####[ hA 6 _The wall freezes the orc priest.\ hX  Gobosan the Chiller  Revenant of Ashenzari ......  Health: 68/68 ========================  Magic: 9/13================--------  AC: 5Str: 12  EV: 10Int: 22  SH: 0Dex: 9 ### ####### XL:  8 Next: 16% Place: Dungeon:5 \ hbYY#@## #...... Noise: ====-----  Time: 6493.3 (0.0) #o#.## #.##### s) +3 dagger #.###.## #.#  Cast: Freeze #o#####.#######.#  Memories (4) Ramparts  #.# #............##### ## #.##.######..#.... o   orc priest # #.## #..#.### o   orc ..# #..#.# \ hY #.# #####...# Casting: Frozen Ramparts (safe; 1% risk of failure)  \ hYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\ hYAim: an orc priest, wielding a +0 falchion (moderately wounded, 100% to hit)  You freeze the orc priest!\ h]\ hc=\ h0d ###  #@##  \ hXd#)#.##  \ hd.#o###.## #.#  #.#####.#\ hd  #.# #...........\ hd ## #.##.######..o   orc\ h#e # #.## #.. ..# #.. \ hGeg#.# #####.\ hCih9=---4.3 (1\ hi3Freeze\ hom###\ h0ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (moderately wounded, 100% to hit)  You freeze the orc priest! _You kill the orc priest!] h}] h.####o#.#.# ] h3b----5Freeze] hG##@##o#.####] hX/ _The wall freezes the orc.] h >  The wall freezes the orc!] hQ ###)##] h t20-6Freeze] h ] h0 ####)#.#] hq 3#] h( G _You kill the orc!^ hJ^ h,^ hB^ h:^ h^ h^ hx^ h^ h S10/13==^ h^ h,^ hv^ h!,^ h^ h,^ h^ h,^ hk?==^ h^ hC _The frozen ramparts melt away.^ hH^ h^ h,^ h^ ha,^ hJ^ h^ hF1==^ hx^ h,^ h^ h ,^ hE^ hT,^ h5^ hM ^ h ;==^ h ^ hd ^ h ^ h ^ h ,^ h ^ ht ^ h #2^ h *==^ h ^ hv ,^ h ^ hM ^ h ^ h ^ h| ,^ h; ^ h ^ h ;==^ h ^ h# ,^ h.$ ^ h& ,^ h' ^ h) ,^ hv* ^ h.- ^ hb- F3==^ h/. ^ h1 4 _Magic restored.^ h4 ^ h4 ^ h5 ^ h= [  Items here: ))) [ †.^ hwA ^ hA _^ hB ^ hkE ^ h5H ^ hpH ^ h!I ^ hL ^ hiN ^ hN ;==^ hO ^ hQ ^ hIS ,^ hS ^ hV ^ hX ^ hX ^ hpY ^ h\ ^ h^ ^ h^ ^ hE_ ^ hqd ^ hg ,^ hh ^ hi ^ hk ^ hk ^ hl ^ h'n ^ hq ^ hr ^ hs ^ hv ^ hQy ^ hy ^ hTz ^ h{ ^ h~ ,^ h~ ^ hR ^ hF ^ hx ^ h ^ hk ^ hj ,^ h ^ h ^ h ,^ h ^ h ^ h ,^ h܏ ^ h ^ h B^ he ^ h ^ h% ^ h ^ h ^ h{ ^ h ^ h1 ^ hy ^ h ^ h ^ h ^ h ^ h8 ,^ h ^ hL ^ h ^ hƴ ,^ h ^ h ,^ h* ^ h ^ h ^ h0 ^ hO ^ hZ ^ hx ^ h ^ h ^ hC ^ h5 ^ h ^ h ^ h* ^ h ^ h ^ hX ^ h R  There is a stone staircase leading down here.^ h ^ h _^ h/ ^ hL ^ h ^ h ^ h ^ h ^ h ^ hJ ^ h ^ h' ^ h ,^ hq ^ h ^ h ,^ h[ ^ hL ^ hN ,^ h ^ h ^ hC ^ h^ ^ h ^ h ^ h ,^ hB ^ hw ^ h ^ h3 ^ h ^ h7 ^ h- ,^ h ^ h ^ h ,^ hA ^ hP ^ h ^ h ^ h& ^ h ^ h ,^ h ^ h ^ hE ^ h ^ h ^ h. ^ h ,^ hP ^ h ^ h ,^ h ^ ha ^ hz ^ h ^ h1 ^ hf ^ h! ,^ h" ^ h]# ^ h % ,^ hc% ^ h9& ^ h' ^ h' ^ h' ^ h) ^ h+ ,^ h@, ^ h:- ^ h. ^ h. ^ hR/ ^ hX0 ^ h3 ^ h$4 ^ h4 ^ h6 ^ h_9 ,^ hA: ^ h1< ^ hA= ^ hy= ^ h3> ^ h? ^ h@ ,^ hA ^ h]B ^ hD ^ h*D ^ hD ^ hE ^ hM T ##...........................#.#.....####.#.####>#....### ######.#.#.#.# #.#.####.###..# .......#.#.#.# #.............# .#######.#.#.# #...#######...# .# #.#.#.####...#######...### .# #.#....................... .# #...............####.. .# #.#######@.####.###577.3 (81.0) ^ hsM .# #.# #...# #........... .# #.# #..## #######.#### .#######.######).# ##.## # >##..........##..# ##.#. .##.####.##...#..# ##.###.## .##.# #.##.©.#.(# #.## ##.. .##.############ #..###†## ^ hM .......# ○.!©/.○. ####.#.#.##^ hS ^ h T ,8.3 (82^ hX ^ hY % _Found 3 stones._ hF _ h  _ h0 _ h5 _ h _ hG _ h _ h# _ h' ,_ h) _ hE- _ hv0 ,_ h1 _ h4 _ h9 ,_ h: _ hI= _ h@ ,_ hA _ hC _ hG ,_ hG _ hIJ _ hM ,_ huN _ hP _ hR ,_ h|S _ hT _ hJW ,_ hW _ hY _ h[ ,_ h\ _ h] _ h|` B_ hNb _ hg X_ hi ,_ hi _ hNk _ hm _ hdn ,_ h q _ ht ,_ ht _ hIx _ hz _ hhz _ hQ{ _ h{} _ h[ _ h _ hՁ _ h _ h ,_ h _ h _ h ,_ h5 _ h _ h ,_ h _ h_ _ h۝ _ h _ hD _ h _ hy ,_ hS _ h _ h _ h' _ h _ h B_ h\ m  Things that are here:  a +0 morningstar; an orc skeleton_ h _ h) _ hx __ h1 _ h _ h ,_ h _ h _ hl _ h _ hG _ h _ h ,_ ho _ h _ h} ,_ h: _ hf _ h ,_ h _ h _ h ,_ h _ hJ _ h _ h$ _ h _ h _ h ,_ hu _ h _ h B_ h _ hT _ h _ h% ,_ h( ,_ h) _ h. _ h1 _ h1 _ h2 _ hA _ hM _ hBO _ hDQ _ hxQ _ hQ _ hT _ hPV _ hV _ hGW _ h0Z _ h\ _ hP\ _ h\ _ hL_ _ h&e X_ hf _ h g _ hh _ h0j _ hl ,_ hl _ hKo _ h q _ hYq _ hq _ h3t _ hv ,_ hv _ hx _ hz ,_ h.{ _ h~} _ h ,_ h _ h1 _ hH ,_ h _ hІ _ h_ B_ h _ h] _ h _ h _ hˑ _ hӔ ,_ hE _ hؗ _ hg ,_ hߚ _ hQ _ h ,_ h _ hX _ h ,_ h _ hҦ _ hM ,_ h _ h _ h; J_ hK _ hC ,_ h _ h _ hH ,_ h _ h _ h ,_ hy _ h _ h _ h _ hs _ hK _ h ,_ h _ h _ h ,_ h0 _ h@ _ h ,_ h" _ h n_ hO ,_ hV _ h _ hi ,_ h _ hs _ h ,_ hq _ h5 _ h[ ,_ h _ hJ _ h ,_ h _ h _ h. ,_ h _ h _ h2 ,_ h  _ h _ hK ,_ hD _ h _ h ,_ h` _ h _ h ,_ h[ _ h  _ h ,_ h _ hJ _ h ,_ h _ h _ h@ ,_ h ! _ h# _ h( _ h) _ h8* _ h4  _Crazy Yiuf shouts!_ h5 _ h7 _ h: _ h; _ h=< _ h-= _ hD ##.....# ##<...######.######## .....## #.# ##.###### ###  #.....<#  ####.####♣♣♣♣♣  #.###.P.♣.♣♣♣ ### _ hE K #.#....P.♣..♣#..⌠#  #.....PP♣♣♣♣@+j..# 667.3 (89  ###.#.P♣♣ ♣♣#..)#  ####♣♣ ###   _ hQE j   Crazy Yiuf _ hE _ hL _ hXM ` h].'` h` h2j.` hB8.3 (1.0)Freeze` h` h9( _You open the door.` h##..................#Gobosan the Chiller ##<...######.########Revenant of Ashenzari ...... .....## #.#Health: 68/68 ======================== ##.###### ###Magic: 10/13 ==================------#.....<#AC: 5Str: 12  ####.####♣♣♣♣♣EV: 10` h* Int: 22#.###.P.♣.♣♣♣ ###SH: 0Dex: 9#.#....P.♣..♣#..⌠#XL:  8 Next: 20% Place: Dungeon:5#.....PP♣♣♣♣@j...#` haNoise: ---------  Time: 6668.3 (0.0)###.#.P♣♣ ♣♣#..)#s) +3 dagger####♣♣###` hSCast: FreezeMemories (4) ` hOfj   Crazy YiufPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit Crazy Yiuf.  Crazy Yiuf is lightly wounded.  The wall freezes Crazy Yiuf.  ` h4Crazy Yiuf hits you with a +2 quarterstaff of chaos.` hn959----` hh==9.3 (1Ramparts ` h*[##` h  The walls around you are covered in ice.  You hit Crazy Yiuf.  Crazy Yiuf is lightly wounded.  The wall freezes Crazy Yiuf.  Crazy Yiuf hits you with a +2 quarterstaff of chaos. _You convulse.` hZ##..................#  Gobosan the Chiller ##<...######.########  Revenant of Ashenzari ...... .....## #.# Health: 59/68 ====================---- ##.###### ### Magic: 9/13================--------  #.....<# AC: 5Str: 12  ####.####♣♣♣♣♣ EV: 10Int: 22  #.###.P.♣.♣♣♣ ###  SH: 0Dex: 9  #.#....P.♣..♣#..⌠#  XL:  8 Next: 20% Place: Dungeon:5 ` h  #.....PP♣♣♣♣@j...#  Noise: ==-------  Time: 6669.3 (0.0)  ###.#.P♣♣ ♣♣#..)#  s) +3 dagger ####♣♣ ###  Cast: Freeze  Memories (4) Ramparts   j   Crazy Yiuf(moderately wounded, 100% to hit)  ` hI You freeze Crazy Yiuf!  Crazy Yiuf is severely wounded.You hit Crazy Yiuf but do no damage.Crazy Yiuf is severely wounded.The wall freezes Crazy Yiuf!` hv. <... ..## #.#. ###  #.....<#  ####.♣♣♣  #.###.P.♣.♣♣♣ ### ` h' #.#....P.♣..♣#..⌠#  #..)...#   ♣♣#..)#   ###  ` h661/69=3-70.3 (1Freeze` hI##` h!U  You freeze Crazy Yiuf!  Crazy Yiuf is severely wounded.You hit Crazy Yiuf but do no damage.Crazy Yiuf is severely wounded.  The wall freezes Crazy Yiuf! _You kill Crazy Yiuf!a hFya hya hza h}a hl2=a hA<3a ha ha hŅa hE4=a h*a h%a hvO5=a h֎R6a hďa h.........###.P.♣..#....P.♣..♣#..a hUR.--#.a hDe 5.3 (5 _You start resting.a h7=10/13==-6.3 (6a ha h4 _The frozen ramparts melt away.a h4 a h4 a h5 a h9 a hF 8= _You start resting.a hK +7.3 (1a hL Y9=8.3 (2a hQ a hS " _HP restored.b hq.# <...######.# ## #.# b h͸.###### ### #.....<# ####.####♣♣♣♣♣ #.###.P.♣.♣♣♣ #### #.#....P.♣..♣#..⌠# b h'#.....PP♣♣♣♣.@...# ###.#.P♣♣ ♣♣#..)# ####♣♣ #### b hMb h+9.3 (1b hb h-  There is an open translucent door here.  Things that are here: _a +2 quarterstaff of chaos; a +1 cloakc hc h Wear which item? Inventory Items Armour (go to first with [)  c - a +0 pair of gloves (worn)  r - a +0 helmet (worn)  t - a +0 leather armour of positive energy (worn)  v - a scarf of shadows (worn)  p - an orb of lightu - a +0 buckler Floor Items ([,] to select) Armour a +1 cloakc hc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip f h8f hb>f hRE#..................#Gobosan the Chiller #<...######.########Revenant of Ashenzari ...... ....## #.#Health: 69/69 ======================== #.###### ###Magic: 10/13 ==================------ #.....<#AC: 5Str: 12 ####.####♣♣♣♣♣EV: 10Int: 22#.###.P.♣.♣♣♣ ####SH: 0Dex: 9#.#....P.♣..♣#..⌠#XL:  8 Next: 23% Place: Dungeon:5#.....PP♣♣♣♣.@...#Noise: ---------  Time: 6679.3 (0.0)###.#.P♣♣ ♣♣#..)#s) +3 dagger####♣♣####Cast: FreezeMemories (4) _The frozen ramparts melt away. _You start resting. _HP restored.  There is an opef hMn translucent door here.  Things that are here: _a +2 quarterstaff of chaos; a +1 cloak _f hOPf hXd  You start removing your armour.f h\,80.3 (1f h6^f hcf hc+1.3 (2f h@gf hlf hrm+2.3 (3f hqf h"vf hv#1f hw7==3.3 (4f hg{f hf h+4.3 (5f hf hʈ == _You continue removing your scarf of shadows. x5  f h2You finish removing your scarf of shadows.f h<f h6f hK  The dungeon's light returns to normal.f h+5.3 (6f h,f hf h+6.3 (7f h2f hf h+7.3 (8f h}f hf h+8.3 (9f hyf h79.3 (10.0) 7 _You start putting on your armour. You continue putting on your +1 cloak. x5f hf h f hL_You finish putting on your +1 cloak.h h h hk h h§ h h h hC ; _h h h hh h h F2==h h5 h h ,h hU h h} ,h h h h ,h h h h= h h ;==h h h h ,h h[ h h h h h h h hB ,h h h hd c3==h h h h 4 _Magic restored.h h 4h hq h h@ _.# <...######.# ## #.# .###### ### .....<# h h e.####♣♣♣♣♣ #.###.P.♣.♣♣♣##### #.#....P.♣..♣#..⌠# #.....PP♣♣♣♣.)@..# 700.3 (11###.#.P♣♣ ♣♣#..)# ####♣♣ ##### h h h h h hQ ] _Partly explored, unvisited transporter.i hՖ4i hi hDF)0.0)i h3i hi h i hVO_Partly explored, unvisited transporter.i h a#.####.######.# .................# ####.######## ..## #.# ###### ### ....<# ##.####♣♣♣♣♣  #.###.P.♣.♣♣♣#####  #.#....P.♣..♣#.@⌠#  #.....PP♣♣♣♣.)...#  ###.#.P♣♣ ♣♣#..)# ####♣♣ #####i hY i ha i h +1.3 (1 _i h; i hL i hu#.####.######.# # ######.# ## #.#  ### <# .####♣♣♣♣♣ #.###.P.♣.♣♣♣##### i htvz#.#....P.♣..♣#..@# #.....PP♣♣♣♣.)...# ###.#.P♣♣ ♣♣#..)# ####♣♣ ##### i h~i h&2i hi hʈS _There is a garden patch here.j hȾ j h5 j h j h& D0j hL j h ] _Partly explored, unvisited transporter.k h+4k hk hk hk hPk hݫ] _Partly explored, unvisited transporter.l h[[?25h[?0c  Search for what [Enter for "."]? l h(Q [?25l[?1cl h[R 27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] l hR  a - [D:5] a hammer  b - [D:5] a +2 quarterstaff of chaosc - [D:5] a stone staircase leading up  d - [D:5] a transporter  e - [D:5] a stone staircase leading up  f - [D:5] a ring mail  g - [D:5] an escape hatch in the ceiling  h - [D:5] 10 gold pieces  i - [D:5] 17 gold pieces  j - [D:5] 19 gold pieces  k - [D:5] a +0 hand axe  l - [D:5] a fuming dark potion l hS  m - [D:5] a long silver wandn - [D:5] a transporter  o - [D:5] 3 stones  p - [D:5] a +0 morningstar (1 further duplicate)  q - [D:5] a stone staircase leading up  r - [D:5] a stone staircase leading down  s - [D:5] a spear  t - [D:5] an escape hatch in the floor  u - [D:5] a staircase to the Ecumenical Temple  v - [D:5] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]p hkZ Level 5 of the Dungeon <<<<>>>>>(Press ? for help) ##...## #..#.# #.#.#.####...#######...#####..# ##.## #####...# #.#...........................# #.# ##PPP##..# #...............####..#######.# #.# #P...P#..# #.#######..####.####.......##.## #.# #P.>..'..# #.# #...# #................# #.# #P...P#..# #.# #..## #######.####.##..# #.# ##PPP##..#######.######).###.## #.##..# #.# ######.>##..........##..###.#.###.##..# #.# #.#..##.####.##...#..###.###.##.##..### #.#########.#..##.# #.##.©.#.(##.## ##..p h[ c.##.<).#### #......>.##.#..##.###############..###†######......# ########.##..........# ○.!©/.○.  ####.#.#.## ###.##.# #.........#....#...$$$...# #.).....###.##.# #..#...........#.........#####.##.####### #.##.# #..##.....##..##.○.....☼.#..............# #.##.## #..###...###..## ###.####.#####.# #.#...# #..# ##.## #...## #.# #.#####.#### #.#...### p h]  #..# #.# ##.#.# #.# #..........####.......#  #..# #.# #.#.##.# #######.##............#  ####..# #.# #.#.#  #.##.##.####.<.....#  #.....# #.# #.#.#..#©#  #.##########.##.# ###...###  #.###.## #.#####.#.#☼....  #............##.# #..[# #.##...# #.......#.#...○.  ###############.# ##.## t hw27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a hammer  b - [D:5] a +2 quarterstaff of chaos  c - [D:5] a stone staircase leading up  d - [D:5] a transporter  e - [D:5] a stone staircase leading up  f - [D:5] a ring mail  g - [D:5] an escape hatch in the ceiling  h - [D:5] 10 gold pieces  i - [D:5] 17 gold pieces  j - [D:5] 19 gold pieces  k - [D:5] a +0 hand axe  l - [D:5] a fuming dark potion  m - [D:5] a long silver wand  n - [D:5] a transporter  o - [D:5] 3 stones  p - [D:5] a +0 morningstar (1 further duplicate)  q - [D:5] a stone staircase leading up  r - [D:5] a stone staircase leading down  s - [D:5] a spear  t - [D:5] an escape hatch in the floor  u - [D:5] a staircase to the Ecumenical Temple  v - [D:5] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top]t h t h c..#.####.######.#Gobosan the Chiller ................#Revenant of Ashenzari ...... ..######.########Health: 69/69 ======================== t h .## #.#Magic: 13/13 ======================== ##### ###AC: 7Str: 12 ...<#EV: 10Int: 22 t h #.####♣♣♣♣♣SH: 0Dex: 9 #.###.P.♣.♣♣♣#####t h2 XL:  8 Next: 23% Place: Dungeon:5 t hX #.#....P.♣..♣#..@#Noise: ---------  Time: 6702.3 (0.0) t h #.....PP♣♣♣♣.)...#s) +3 dagger ###.#.P♣♣ ♣♣#..)#t h ^Cast: Freeze####♣♣ #####t h Memories (4) _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. t h _There is a garden patch here. _Partly explored, unvisited transporter. t h6 _Partly explored, unvisited transporter.  Search for what [Enter for "."]? .t hW t h t hX t h . _u hu heu hu hbF _Unknown command.u hcu hdu hhu h5jF _Unknown command.u h u h Level 5 of the Dungeon <<<<>>>>>(Press ? for help)#.........# #..#.# #....# #..............# #.##.........# #..#.###..#.## #.############.# #.##..##...########..#.......#.#####.##.# #.##..##...# #.........####..........############.#######.##..###### #.####..#.###.#..##.##.......................###..########.#..............###.##.######.#################............#.###.........###.###.# #.##.....#########.# ###.##.....#.####.######.##.....##.# #.###..................##.....##.# #.###<...######.##########...###.# #.......## #.###†###.# #####.###### ####.# ##### #.##.....<##.#####...# #.#####.####♣♣♣♣♣#.........# #.##.###.P.♣.♣♣♣############...# #.##.#....P.♣..♣#..@#u h ##.## #.##.....PP♣♣♣♣.)...##.# #.####.#.P♣♣ ♣♣#..)##.# #.#####♣♣ ######.####.###.......#######.#####v h/] #.###.## #.#####.#.#☼....  #.###..[# #.##...# #.......#.#...○.  #####.## #.##..># ###### #..†.....# #..#.# #.©..# ## .......#  #....# ## #v hz #.........# #..#.###..#.## ######.# #. #..##...########..#.## #.# #.# #..##...# #.........####.........######.#######.# #..###### #.####..#..##.##..............# ##..########.#.............###############.........#.###..#.###.##.....#########.# ###.##.....#.####.######.##.....# #.##.............##.....# #.###<...######.##########...## #.......## #.# ##†## #####.###### ### #.# ####.....<# #.#####...#####.####♣♣♣♣♣ #.........##.###.P.♣.♣♣♣#######...# #.# v hӈ#.#....P.♣..♣#..@###.## #.# #.....PP♣♣♣♣.)...#.# #.# ###.#.P♣♣ ♣♣#..)##.# #.####♣♣ #####w h #.# ######.>##..........##..# ##.#.###.##..# #.# #.#..##.####.##...#..# ##.###.##.##..### #.#########.#..##.# #.##.©.#.(##.## ##...##.<).####......>.##.#..##.############## #..###†######.....########.##..........# ○.!©/.○.  ####.#.#.## ###.# #.........#....#...$$$...# #.).....## #.# #..#...........#...#####.##.####### #.# #..##.....##..##.○.....☼.#..............# #.##.## #..###...# ###.####.#####.# #.#...# #..# ##.## #...## #.# #.#####.#### #.#...### #..# #.# ##.#.# #.# #..........####.......# w hg0#..# #.# #.#.# #.# #######.##............# ####..# #.# #.#.#  #.# #.##.####.<.....# #.....# #.# #.#.#..#©#  #.##.##.# ###...### #.###.## #.#####.#.#☼....  #............##.# #..[# #.##...# #.......#.#...○.  ###############.# ##.## #.##..>########..#.# ###### #.# #.##..†.....# #..#.# #.©..# ##############.# #.# #..#.# #....# #..............# #.#.........# #..#.###..#.## #.############.# #.##..##...########..#.......#.#####.# #.# #.##..##...# h@10m #.........####..........############.#######.##..###### #.####..#.###.#..##.##.......................#w hT w h4 {..#.####.######.#Gobosan the Chiller ................#Revenant of Ashenzari ...... ..######.########Health: 69/69 ======================== .## #.#Magic: 13/13 ======================== ##### ###AC: 7Str: 12 ...<#EV: 10Int: 22 #.####♣♣♣♣♣SH: 0w h KDex: 9 #.###.P.♣.♣♣♣#####XL:  8 Next: 23% Place: Dungeon:5 #.#....P.♣..♣#..@#Noise: ---------  Time: 6702.3 (0.0) #.....PP♣♣♣♣.)...#s) +3 dagger ###.#.P♣♣ ♣♣#..)#Cast: Freeze####♣♣ #####w h' Memories (4) _There is a garden patch here. _Partly explored, unvisited transporter. w h _Partly explored, unvisited transporter. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.w h( w h w h" w h w hB % _w h} w h8 w h ,w hm w h* Xw h 9Partly explored, unvisited tw h8 Hransporter.Search for what [Enter for "."]? .Unknown command. _Unknown command.  There is an open translucent door here.  You see here a +2 quarterstaff of chaos.w h L _w h w hb ,w h w h w h ,w h w h w h& Bw h w h[ ,w h, w ho$ w h( w h_+ ,w h+ w h- ,w h. w h3 w h6 ,w h6 w h: w h@= w hp= w hb> w hHB w hLE ,w hE w hJ w hUL ,w hM w hP w hcS ,w hT w h}W w hY ,w hZ w h)] w h'_ w ha_ w h0` w h c w h[e ,w he w hvi w h-k ,w hk w hn w hMq ,w hq w hlu w h x ,w hx w h{ w h~ ,w h, w h: P  There is a stone staircase leading up here.w h w h _w h w hߋ w h$ w h w hO w h^ w hҔ ,w h w h w h ,w h w h w h ,w h w h w h_ w h w h6 w h w hn Xw h$ ,w h w h w h ,w h w hL w h_ w h w h3 w h w h ,w hc w h w hW ,w h w h w h w hb w h w h& w h ,w hH w he w h ,w h% w h w h ,w h w h{ w hp ,w h w hE w h ,w h w h w h. ,w h w h& w hA w hy w h w hC w h ,w h w h^ w h ,w h| w h& w h< ,w h w h w h ,w ha w h4 w hB w h w h w h w h ,w h2 w h w h ,w h_ w h S #.# ##PPP##..# #.. #.# #P...P#..# #.# #.# #P.>..'..# #.# #.# #P...P#..# #.# w h b#.# ##PPP##..#######.# #.# ######.>##....... #.##.#..##.####.# #.#########.#..##.# #.# #......@.##.#..##.######51.3 (49.0) w h% ########.##..........# ○ #.........#....#.. #..#...........#..#..##.....##..##.○#..###...###..###..# ##.## #...###..# #.# ##.#.##..# #.# #.#.#w h w h w h c _There is a stone staircase leading down here.x hx hx hPx h2x h82.3 (1.0) _x hx hN ## .. #. ###.####  ....#.+ #####....# 6.#...$.....# #.####..#.# #..# # ...###.#x h]Of .# ## x h/Px hUx h-3.1 (1.8x hx h` _You climb downwards.  Found 3 gold pieces. _There is a stone staircase leading up here.x hp Jx h x hd ##. ..# #.#x h {###.#### ....#.+F######....#........<###... ##...$@....# #.####..#.# x hM #..# # ...#  ##.# .#F   Jeremiah (polearm, asleep) ## x hU (0.0x h +4.1 (1x h x h  Jeremiah, Barachi Dreamer comes into view. They are wielding a +3 vampiric _trident and wearing an orb of mayhem.y h(  ##. ..# #.# ###.#### ....#.+.F######....#.<###... ##...@.....# #.####..#.# #..# # ...# ##.# .# ##y h/ `FF)y h30 /==5y h-4 y ho7 i _Jeremiah shouts! _You see here 3 gold pieces.y hk ##. ..# #.# ###.####. ....#.+.F######....#.<###... ##..@$.....# #.####..#.## #..# # ...#  ##.#y hq .#  ##y hiLbby h[6--6 _y hEbby hFz hDC ##. ..# #.## ###.#####.. ....#.+#..F######....##..bb......<###... ##.@.$.....# #.####..#.#z hCs #. #..# #.. ...###. ##.#.. .##. ###.z hE,z hgHz hHz h"Iz htOV.Fbz hPA--7z h2VLbbz h]Xz h^Ez  You hit the butterfly.  You kill the butterfly!z hUFz hFz haObb.b.z hO.=8z h9U:bz h:Ye _The butterfly disappears in a burst of colours!z hTU ##. ..## #.# #. ###.#### #.. ....#.+ #...######....# #..Fb.b....<###... ##@..$.....# #.####..#.# #.# #..# # ... ...# ##.# ##.# ..[ .# #.# ## #.#z h\ bbb..bFound a ring mail.  Jeremiah cries, "Fearful master, protect me!"z h]a56-----=9z hddbbbz hgU _Something smites you!{ h ##. ..# # #.#  ####.#### #.. ....#.+ #.bb######....# #..Fb@.....<###...###b##...$.....## #b####..#.# #.# #..# # ... ...###.# ##.# ..[ .# #.# ###.#{ h,{ h,{ h",{ h|  Jeremiah cries, "Fearful master, protect me!"{ h|bbb.##b.{ hQf49-------60{ hjbbbFbb{ hU _Something smites you!{ h ~  Jeremiah cries, "Fearful master, protect me!" _Something smites you!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ h8{bbbFbb{ h{{ hQ{bbFb{ hޅ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)| h4Gobosan the ChillerRevenant of Ashenzari ......##.Health: 49/69 =================-------..#Magic: 10/13 ==================------##.#AC: 7Str: 12#. ###.####EV: 10Int: 22#.. ....#.+SH: 0Dex: 9#.bb######....#XL:  8 Next: 23% Place: Dungeon:6#.bFb@.....<###...Noise: ==-------  Time: 6760.1 (0.0)###.##b..$.....#s) +3 dagger# #.####..#.#Cast: Freeze#.# #..# #Memories (4) ... ...#[14;1| hG566H##.# ##.#F   Jeremiah (polearm)..[ .##.# ###.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the butterfly.  You kill the butterfly!| h"6| h?-The walls around you are covered in ice.  You hit the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes the butterfly.| h@} h.The butterfly disappears in a burst of colours!The wall freezes the butterfly.} h} hx,} hZ}You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes Jeremiah.} hN&,b..####bFb@...b##....#.} h&f1.1 (1Ramparts } h@-b##bb#} h0M _Jeremiah hits you from afar with a +3 vampiric trident.~ h  The wall freezes the butterfly.  You kill the butterfly!~ h _Jeremiah hits you from afar with a +3 vampiric trident.  The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!~ h~ h~ h#~ hy  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes Jeremiah but does no damage.~ h'.bb####.Fb.###~ h&51~ hG-2~ h^bb####b###~ hQ _Jeremiah barely misses you.~ h,~ h#  The wall freezes the butterfly but does no damage.  The wall freezes the butterfly.  You kill the butterfly!~ h~ h The wall freezes the butterfly but does no damage.the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!~ hVYou kill the butterfly!  The butterfly disappears in a burst of colours!~ hThe wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes Jeremiah but does no damage.~ hb..####bb##~ hlp45---3~ hb..##bb##~ hM _Jeremiah hits you from afar with a +3 vampiric trident!~ h.   The wall freezes the butterfly.  You kill the butterfly! _Jeremiah hits you from afar with a +3 vampiric trident!  The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!~ hB/ ~ ho/ ~ h/ ~ h[3  You kill the butterfly!  The butterfly disappears in a burst of colours!~ h3 The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes Jeremiah!~ h; .b.###bb## ~ h; i3-----=~ h< 4~ h9B b.####bb###~ hSI M _Jeremiah hits you from afar with a +3 vampiric trident! h, hL  The wall freezes the butterfly.  You kill the butterfly! h[5 _Jeremiah hits you from afar with a +3 vampiric trident!  The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours! h h  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes Jeremiah! hk.b####bb###b  hcq2-----5 h#b##bb###b hu'M _Jeremiah hits you from afar with a +3 vampiric trident. h  The wall freezes the butterfly.  You kill the butterfly! h MThe wall freezes the butterfly.the butterfly but does no damage. h , h*  but does no damage.  The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours! hz6 _bbbb###.  The butterfly disappears in a burst of colours!Jeremiah.  Jeremiah mumbles a slurred invocation. h7 _22-----=6 h? bb####bb## hxB U _Something smites you! h_ hh  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly! hThe butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly! h  h}You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes Jeremiah! h\...####)..## hl#3/70----51--7 h(r### h+H _You kill Jeremiah! h p###-- h_#### h9F _Unknown command. hQ1 h1 h3 hA6 h:5=1==6= h;; h*>`7= h(? h@j8= h B hlC hCN29== h4E hjX hY.####.@....##....#. hd  hd  h\e 72.1 (5  he_You start resting. he h?g hg30 hh= hAh$3.1 (6 h{h  h3q h h/? h@ h5C, hD hzG, hRI h\, h] hc, he hi, h3j hKm, hhn h#r, hXs hu, h}w hpz, h| hx~ h~ h h, h h8, h hd, h" h hP, h h h. hl hR, hʦ h, h$ hE h h; hO, h׺ h$ h h h h h6 h, h h, h  hq h h h@, h  h h h h[, h h8, h h, h h, h h h  h h~, h h, h h , hA  h h' h h, h h h h hE, h hR!, h" h(&, h( h+, hP/ h 2, h"4 h!7, h[9 h<, hi? h$B, hC hF, hHI hL, hDN hDS, hW hch 908.1 (99 _You start waiting. hB hiC, hC h.E hpG hJ, hTL hO hU hU h6W h"Y h[ hr\ hb] ha ha hc hrhM _You now have 257 gold pieces (gained 3). hk4 hl ho hr hr hXt hw hy, h>{ h } h, h hт h. h~ h h h. #### # ...# #. ...# . ...+ #.# #. ...# ###.##.#.##.l.# #...##....@# #...#....#.# #...######.#### #...'.......#.+ #...######...##..[.......<###... l   iguana (asleep)###.##........##.##.####..#.##.##.# #..# # h | 252.0)  An iguana comes into view. h7ml.l hۨ h?==6.1 (13Freeze h h70 _The iguana hisses angrily. hGobosan the ChillerRevenant of Ashenzari ......####Health: 70/70 ========================# ...#Magic: 10/13 ==================------#. ...#AC: 7Str: 12. ...+EV: 10Int: 22#.# #. ...#SH: 0Dex: 9###.##.#.##l..#XL:  8 Next: 51% Place: Dungeon:6 h#...##....@#Noise: ==-------  Time: 6926.1 (0.0)#...#....#.#F) +3 trident (vamp)#...######.####Cast: Freeze#...'.......#.+Memories (4) #...######....##..[.......<###...l   iguana (slow) h####.##.........##.##.####..#.##.##.# #..# #Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the iguana but do no damage. The wall freezes the iguana. h765-- h+_7.1 (1Ramparts  h ###.##.# honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the iguana but do no damage. The wall freezes the iguana. _The iguana seems to slow down. The iguana bites you. hL vGobosan the ChillerRevenant of Ashenzari ......####Health: 65/70 ======================--# ...#Magic: 9/13================--------#. ...#AC: 7Str: 12. ...+EV: 10Int: 22#.# #. ...#SH: 0Dex: 9###.##.#.##l..#XL:  8 Next: 51% Place: Dungeon:6#...##....@#Noise: ==-------  Time: 6927.1 (0.0)#...#....#.# hM hF) +3 trident (vamp)#...######.####Cast: Freeze#...'.......#.+Memories (4) Ramparts #...######....##..[.......<###...l   iguana (slow)###.##.........##.##.####..#.##.##.# #..# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, slow, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic. hlN k6--8.1 (1Contam  hSR ##### haU   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, slow, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen. hJ  Gobosan the Chiller  Revenant of Ashenzari ...... ####  Health: 66/70 ======================-- # ...#  Magic: 8/13==============---------- #. ...#  AC: 7Str: 12 . ...+  EV: 10 hPInt: 22 #.# #. ...#  SH: 0Dex: 9 ###.##.#.##l..#  XL:  8 Next: 51% Place: Dungeon:6 #...##....@# Noise: ---------  Time: 6928.1 (0.0) #...#....#.# F) +3 trident (vamp) #...######.####  Cast: Freeze #...'.......#.+  Memories (4) Ramparts Contam  #...######....#  #..[.......<###...  l   iguana (slow) ###.##.........#  #.##.####..#.#  #.##.# #..# # Aim: an iguana (moderately wounded, slow, 100% to hit)  You freeze the iguana.  The iguana is severely wounded.You hit the iguana but do no damage.The iguana is severely wounded.The wall freezes the iguana! hr ####  # ...#  #. ...#  . ...+  h^#.# #. ...#  ###.##.#.##†..#  #...##....@# #...#....#.# #...######.####  ...#.+  #.. hT#..[.......<# ....... ##..  #..#  h714-3=9.1 (1Freeze h~ #####.# h&U  You freeze the iguana.  The iguana is severely wounded.You hit the iguana but do no damage.The iguana is severely wounded.  The wall freezes the iguana! _You kill the iguana! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h` ####.## h  h y###.## h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 4 h  h  h b8= h  70==###-#.#.#..[........... _You start resting. h #30#.## h ==- h2 $1.1 (2 h} ##.##.# h " _HP restored. h4 hI hc  hAB hO9== h  h###.## h  ##4.1 (3#.##.#  h!I_You start resting. h!) h*+e### h|.K _Your magical contamination has completely faded away. h4 h; hB h5U hC _The frozen ramparts melt away. h~;== h hk, hwX hN hS10/14== h h, h h4, hO h, h hy h;== h. h h  h h  h_ h h h& h hb1= h h, h h h hh h, h hqf= h h/ h h, hT hc2== h4 hj h h{ h, h h3, h+ h h6;== h  h, h h, h h hKM3== hf h] , h  hf , h  h, h h h;== h  hN, h h, h h hF4== h h4 _Magic restored. h  h  h*! hM$c  You see here an iguana corpse. h$ h7% _ hq% h& h}', h' h* _You open the door.== h+ h- h/, h/ h1@  There is an open door here. h2 hL36 _ h?4 h5B h6 h7, hX7 h 9 h;B hOn h#QB hnR hT, hT hqV hW hX h}X hZ h[ h\ hm\ h] h_, h` hb he, hf hi hynB hw0...######... #......  #..... #....#  #....#  #...[###### #..@....... #..######## #..###### #..##...# #..##...# ##...'...+ #.##.#.##.###.##.#.##†.#...##.....### hk{###  ...######...#......#..... #....# #....# #...@###### #...........#..##########..###### #..#..##...# ##...'...+ #.##.#.##...####.##.#.##†..# h086.1 (52.0) hM,7.1 (53 h ho _You see here a +1 helmet. h h h  h۫ hx hQ _ hIX h, h hH h h h9 h5 h hm hE hv h h hj hi h h5 h hC h, h hl h h h h\ h h h h h, h h> h h h? h  h"P##### #...# #####...# ###.......#######.............@# 99.1 (12#....#########.# #....# #.# #...[###### #.# #........... <..#..######### #..#..###### #..#..##...# #...#..##...#7000.1 (13 _Found a stone staircase leading up. h J h  hε  #####...#######.......######.........#########.# [######........ <... hx B   bombardier beetle (asleep)#..B.  ##...'...+ h4 ,0.0) h +1.1 (1 h  h d _A bombardier beetle comes into view. h#####...#######.......######........#########. [######........ <..###########... #....... h....B...  ##...'...+ .......# ##.#.##...# hC haBB. hէ&2 h h hzK #####...#######.......######.......######### [###### hK O.........<.......############......## #......#...B....# hK W.....+  ##...'...+ . h L # ##.#.##...# #####+#† hN  h*` B.3 h #####...#######.......######.......######### [#########.#####.#.........<@......############# hh## #.B....# ....+  ##...'...+ .# ##.#.##...# #####+#†..#....### h hã&4 h hi h6#####Gobosan the Chiller#...# h77,Revenant of Ashenzari ......#####...# ###Health: 70/70 ========================#.......######.# ht7DMagic: 11/14 ==================------#..............#AC: 7Str: 12#....#########.# h7eEV: 10Int: 22#....# h7#.#SH: 0Dex: 9 h7#...[#########.#####.# h8XL:  8 Next: 53% Place: Dungeon:6#............<@......# h$8Noise: ---------  Time: 7004.1 (0.0)#..###########......## hF8F) +3 trident (vamp)#..###### #.B....# h8UCast: Freeze#..##...# #......#Memories (4) #..##...# #......+  ##...'...+ .......# h8B   bombardier beetle ##.#.##...# #####+##  h9##.#.##†..# ##.....####Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h9Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hR9The walls around you are covered in ice.  You barely miss the bombardier beetle. h@I#.# hQ@##.####*#ozen hu@S Ramparts (safe; 1% risk of failure)  h@Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  h@You barely miss the bombardier beetle.  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. hf###.####. h===5.1 (1Fire Ramparts  h#.##.### hm _You are covered in liquid fire! Move or burn! h#.###.### h h9#.###.#### hjF _Unknown command. hV hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No h8 hH#####Gobosan the Chiller#...#Revenant of Ashenzari ......#####...# ###Health: 70/70 ========================#.......######.#Magic: 11/14 ==================------#..............#AC: 7Str: 12#....#########.# hEV: 10Int: 22#....##.#SH: 0Dex: 9#...[#########.#####.#XL:  8 Next: 53% Place: Dungeon:6#............<@......#Noise: ===------  Time: 7005.1 (0.0)#..###########......##F) +3 trident (vamp)#..###### #.B....# h&Cast: Freeze#..##...# #......#Memories (4) Fire Ramparts  hL#..##...# #......+  ##...'...+ .......# hnB   bombardier beetle ##.#.##...# #####+##  h##.#.##†..# ##.....####You barely miss the bombardier beetle.The bombardier beetle sprays incendiary fluid at you. hThe burning spray hits you. _You are covered in liquid fire! Move or burn! _Unknown command. h+Okay, then. h\ hD# hX#.## hL## h  hR_ h h  h4 Your frozen ramparts will break if you move. Continue? Y - Yes  N - No h h Q#####Gobosan the Chiller#...#Revenant of Ashenzari ......#####...# ###Health: 70/70 ========================#.......######.#Magic: 11/14 ==================------#..............#AC: 7Str: 12#....#########.#EV: 10Int: 22#....##.#SH: 0Dex: 9#...[#########.#####.# h BXL:  8 Next: 53% Place: Dungeon:6#............@.......#Noise: ===------  Time: 7005.1 (0.0)#..###########......##F) +3 trident (vamp)#..###### #.B....#Cast: Freeze#..##...# #......#Memories (4) Fire Ramparts #..##...# #......+##...'...+ .......#B   bombardier beetle .##.#.##...# #####+##  h .##.#.##†..# .##.....####You barely miss the bombardier beetle.The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. _You are covered in liquid fire! Move or burn! _Unknown command. _Okay, then. h  The frozen ramparts melt away as you move.You shake off some of the fire as you move. h p67-----6.1 (1 ha  he _The liquid fire burns you! _There is a stone staircase leading up here. hQa ##### #...# #####...# ### #.######.# #..# #....#.# #....# #.# #...[ ha#.#####.# #<.# #..#......## hb #..###### #.B....# #..##...# #......# hb #..##...# #......+ ##...'...+ .......#  hb#.##.#.##...# #####+## #.##.#.##†..# ..##.....#### hfP  You shake off some of the fire as you move. hmAB. h o_5-----7 h!u hwZ _The liquid fire burns you! hTV ##### #...# #####...# ### #.######.# #.# #....#.# #....# #.# #...[#.#####.# #.<.# #..#B.....## #..###### #......# #..##...# #......# #..##...# #......+ hT ##...'...+ .......#  #.##.#.##...# #####+## ##.##.#.##†..# ...##.....#### huW h^=B. h^968 hsd hg^ _You shake off the liquid fire. h ##### #...# #####...# ### #.######.# #.# #....#.# #....# #.# #...[#.#####.# #.B.# hz #..#......## #..###### #......# #..##...# #......#  #..##...# #......+ ##...'...+ .#  #.##.#.##...# #####+## ###.##.#.##†..# #...##.....#### h> h.79 h h h ##### #...# #####...# ### #.######.# #.# #....#.# #....# #.# #...[#.#####.# #.B.# #..#......## #..###### #......# #..##...# #......#  hB #..##...# #......+ ##...'...+ .#  #.##.#.##...# #####+##  ###.##.#.##†..#  #...##.....#### h hHB< hU8=10 h@ hߪ h? V ##### #...# #####...# ### #.######.# #.# #....#.# #....# #.# #...[#.#####.# #.B<.# #..#......## h ` #..###### #......# #..##...# #......#  #..##...# #......+ ##...'...+ .#  #.##.#.##...# #####+##  ###.##.#.##†..#  #...##.....#### h  h 9=2==1 h  h   hu ! ##### #...# #####...# ### #.######.# #.# #....#.# #....# #.# #...[ h:v R#.#####.# #.B<.# #..#......## #..###### #......# #..##...# #......#  #..##...# #......+ h`v \ ##...'...+ .#  hv  #.##.#.##...# #####+##  ###.##.#.##†..#  #...##.....#### hy  h 6B. h U70=2 h…  h!  h ##### #...# #####...# ### #.######.# #.# #....#.# #....# #.# #...[#.#####.# #. hB.<.# #..#......## #..###### #......# #..##...# #......# ##...'...+ .#  h h hh&3 h+  h/  h/* U##### #...# #####...# ### #.######.# #.# #....#.# #....# #.# #...[#.#####.# #. h* UB.<.# #..#......## #..###### #......#  h* #..##...# #......# ##...'...+ .#  hY,  h3 2B. h3 74Freeze h9  h;  hէ L#####Gobosan the Chiller#...#Revenant of Ashenzari ......#####...# ###Health: 70/70 ========================#.......######.#Magic: 11/14 ==================------#..............#AC: 7Str: 12#....#########.#EV: 10Int: 22#....##.#SH: 0 h- Dex: 9#...[#########.#####.#XL:  8 Next: 53% Place: Dungeon:6#........@B..<.......#Noise: ---------  Time: 7014.1 (0.0)#..###########......## hX F) +3 trident (vamp)#..###### #......#Cast: Freeze h #..##...# #......#Memories (4) #..##...# #......+##...'...+ .......# hǨ B   bombardier beetle#.##.#.##...# #####+#####.##.#.##†..##...##.....#### h Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is moderately wounded. h8 You hit the bombardier beetle.  The bombardier beetle is moderately wounded. h 3=5.1 (1 h  hB   Aim: a bombardier beetle (100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is moderately wounded.You hit the bombardier beetle.  The bombardier beetle is moderately wounded. _The bombardier beetle barely misses you. h1#####Gobosan the Chiller#...#Revenant of Ashenzari ......#####...# ###Health: 70/70 ========================#.......######.#Magic: 10/14 =================-------#..............#AC: 7Str: 12#....#########.#EV: 10Int: 22#....##.#SH: 0Dex: 9#...[#########.#####.#XL:  8 Next: 53% Place: Dungeon:6#........@B..<.......#Noise: =--------  Time: 7015.1 (0.0)#..###########......## h_F) +3 trident (vamp)#..###### #......#Cast: Freeze#..##...# #......#Memories (4) #..##...# #......+##...'...+ .......#B   bombardier beetle#.##.#.##...# #####+#####.##.#.##†..##...##.....####Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h)7Aim: a bombardier beetle (moderately wounded, 100% to hit)  You freeze the bombardier beetle!  The bombardier beetle is almost dead.You barely miss the bombardier beetle. h+6.1 (1 hø h  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)  You freeze the bombardier beetle!  The bombardier beetle is almost dead.You barely miss the bombardier beetle. _The bombardier beetle is almost dead. h' ##### Gobosan the Chiller #...# Revenant of Ashenzari ...... hJX#####...# ###  Health: 70/70 ======================== #.......######.#  Magic: 9/14===============--------- h #..............#  AC: 7Str: 12 #....#########.#  EV: 10 hInt: 22 #....# #.#  SH: 0Dex: 9 #...[#########.#####.#  XL:  8 Next: 53% Place: Dungeon:6 h#........@B..<.......#  Noise: =--------  Time: 7016.1 (0.0) h%#..###########......##  F) +3 trident (vamp) hN#..###### #......#  Cast: Freeze #..##...# #......#  Memories (4)  hr&#..##...# #......+  h##...'...+ .......#  B   bombardier beetle  #.##.#.##...# #####+##  ###.##.#.##†..#  h #...##.....####Casting: Freeze (safe; 1% risk of failure)  hMConfirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a bombardier beetle (almost dead, 100% to hit)  You freeze the bombardier beetle. hN ##### #...#  ###         #.#  #...[#########.#####.#  #........@...<.......#  #..###########......##                   h/f67.1 (1Freeze hH hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  h ;Press: ? - help, Shift-Dir - straight line h? Aim: a bombardier beetle (almost dead, 100% to hit)  You freeze the bombardier beetle. _You kill the bombardier beetle! hL V ##### #...# #####...# ### #.######.# #.# #....#.# #....# #.# #...[#.#####.# #.<.# #..#......## #..###### #......# #..##...# #......#  #..##...# #......+  h& F ##...'...+ .#  #.##.#.##...# #####+##  ###.##.#.##†..#  #...##.....#### h? y10/14==-8 h6  hS  hY ##### #...# #####...# ### #.######.# #.# #....#.# #....# #.# #...[#.#####.# #.<.# #..#......## #..###### #......# #..##...# #......#  #..##...# #......+  h\I ##...'...+ .#  #.##.#.##...# #####+##  ###.##.#.##†..#  #...##.....#### hV-9 h  h  h/ ##### #...# #####...# ### #.######.# #..# #....#.# #....# #.# #...[#.#####.# #.<.# #..#......## #..###### #......# h0 #..##...# #......#  #..##...# #......+  ##...'...+ .#  #.##.#.##...# #####+##  ###.##.#.##†..#  #...##.....#### h< h='20 hB hD h ##### #...# #####...# ### #.......######.# #.....# #....#.# #....# #.# #...[#.#####.# #.<.# #..#......## #..###### #......# hA #..##...# #......#  #..##...# #......+  ##...'...+ .#  #.##.#.##...# #####+##  ###.##.#.##†..#  #...##.....#### h h&1 ht h h% w ##### #...#  #####...# ### #.......######.# #..............# #....#########.# #....# #.#  #...@#########.#####. #............<....... #..###########......# #..###### #......# #..##...# #......# #..##...# #......+ h& ' ##...'...+ .......# #.##.#.##...# #####+## ###.##.#.##†..# h,  hJ- C==2 h 1  hl3 o _You see here a +1 helmet. h hz>Wear which item? Inventory Items Armour (go to first with [)  c - a +0 pair of gloves (worn)  r - a +0 helmet (worn)  t - a +0 leather armour of positive energy (worn)  E - a +1 cloak (worn)  p - an orb of lightu - a +0 buckler  v - a scarf of shadows  G - an orb of mayhem Floor Items ([,] to select) Armour a +1 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h  hv  hת Gobosan the Chiller#####Revenant of Ashenzari ......#...#Health: 70/70 ========================#####...# ###Magic: 10/14 =================-------#.......######.#AC: 7Str: 12#..............#EV: 10Int: 22#....#########.# h٫ %SH: 0Dex: 9#....##.#XL:  8 Next: 56% Place: Dungeon:6#...@#########.#####. Noise: ---------  Time: 7022.1 (0.0)#............<....... F) +3 trident (vamp)#..###########......# Cast: Freeze#..###### #......# Memories (4) #..##...# #......##..##...# #......+##...'...+ .......##.##.#.##...# #####+#####.##.#.##†..#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h! +Aim: a bombardier beetle (almost dead, 100% to hit)  You freeze the bombardier beetle. _You kill the bombardier beetle! _You see here a +1 helmet. h  h _ h  hÿ  h A3.1 (1 h  hs +4.1 (2 hb  h  hL Y1=5.1 (3 hN  hz  h +6.1 (4 h  h? A7.1 (5 h  h5 =6 _You start removing your armour. You continue removing your +0 helmet. x5 h  h  h H  You finish removing your +0 helmet. h +8.1 (6 h  h*  h +9.1 (7 h!  hD  h ,30.1 (8 h  h  h +1.1 (9 hw  h  h /2.1 (10.0) h  h 8 _You start putting on your armour. You continue putting on your +1 helmet. x5 h!  h%  h( [ _You finish putting on your +1 helmet. h+6 h>Drop what?34/52 slots (_ for help) Hand Weapons (select all with ))  F - a +3 vampiric trident (weapon)  g - a +1 flail of holy wrath  s - a +3 dagger  y - a +1 vampiric dagger Armour (select all with [)  hd> c - a +0 pair of gloves (worn)  t - a +0 leather armour of positive energy (worn)  E - a +1 cloak (worn)  H - a +1 helmet (worn)  p - an orb of lightr - a +0 helmet  u - a +0 buckler  v - a scarf of shadows  G - an orb of mayhem Jewellery (select all with "=)  h>k n - a +6 ring of intelligence (worn)  A - an amulet of regeneration (worn) Wands (select all with /)D - a wand of polymorph (11) Scrolls (select all with ?)  h>[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit  h>Letters toggle [.|Space] toggle selected[top] hh(1 turn)  F - a +3 vampiric trident (weapon)  r + a +0 helmet hf[Enter] accept (1 chosen) h2 turns)  y + a +1 vampiric dagger  r + a +0 helmet h2 h3J hSGobosan the Chiller#####Revenant of Ashenzari ......#...#Health: 70/70 ========================#####...# ###Magic: 11/14 ==================------#.......######.#AC: 8Str: 12#..............#EV: 10Int: 22#....#########.# hTkSH: 0Dex: 9#....##.#XL:  8 Next: 56% Place: Dungeon:6#...@#########.#####. Noise: ---------  Time: 7032.1 (0.0)#............<....... F) +3 trident (vamp)#..###########......# Cast: Freeze#..###### #......# Memories (4) #..##...# #......##..##...# #......+##...'...+ .......##.##.#.##...# #####+#####.##.#.##†..#  hT._You kill the bombardier beetle! _You see here a +1 helmet. _You start removing your armour. You continue removing your +0 helmet. x5  You finish removing your +0 helmet. _You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet. hV hY h_ hbZ2==3.1 (1 hc h0i: _You drop a +0 helmet. hi+4.1 (2 hm hm h q hs4 _You drop a +1 vampiric dagger. h  h  h  h B h> == hU , h  h B h  h M3== h  hO B h4 , h  h , h  h g== h  h  hw  h , hK  ho  h M4== hZ  hO  hj  h , h  h   h;  h   h_  h , h  h , h Q== h  h  h(  h}  h0  h  h  h\  h|  h B h @  There is an open door here. h  h _ h   h  h , h`  h  h! B h1$  ht% , h%  h' 7 _You open the door. h( 4 h)  h, @  There is an open door here. h.  h. _ h/  h0  h2 , hG3  h5  h6 , h@ 9 _You open the door.  There is an open door here. _ h"B , hB  hLE  h H , hJI  hK  hN  hN  htO  hRW g#............<.......##..###########......###..###### #......##..##...# #......# #..##...#### #......+ ##...'...'..# .......# .##.#.##...##'#+#####+## .##.#.##†..#......# .##.....####....@.# .#....#.# #......# .######.####.......# .'.......#.+.......# .######....#.......# [.......<###.......#  hX |.##.........######.# .##.####..#.# .# .##.# #..# # h[ 067.1 (33.0) h5\ ,8.1 (34 hQ_  hh _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _r - a +4 ring of slaying h-4 h|. h0 h6X h:X h; h0< h< h> h_@ h@ hA hB h2L hgP7 _You open the door. hGR4 hTS hW@  There is an open door here. hJX hX _ h2Z hS[ hN], h] h_ h8eX h\f hf hg hdh hj, h9k hl hrn, h$o hw7 _You open the door. hx hy hy h{ h}, hd} h~7 _You open the door. hJ h@  There is an open door here. h h _ h0 h  h, h h# hp h h hb hő hC h/ h"b..# ### ..######.# . .........# ##. ########.# .#..  hl@ #.# .#.# ########.#####.#.# ......<.......#.# ########......##.# ### #......##@#  h.# #......##.# .######......'..#  h.'..#........##.# .##'#'#####'#####  hz..#......# #.# # h..# #.#  #......###.#  h7J###.......##.. h-90.1 (22 h,1.1 (23 hɣ h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _y - a wand of charming (10) h  h  Spells (Memorise)TypeFailure Level  a - Summon Ice Beast h sIce/Summoning 8% 3b - Call Canine FamiliarSummoning36% 3  c - Sigil of BindingHexes36% 3  d - Dimensional BullseyeHexes/Translocation h l77% 4 10 spell levels left  h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hn  h$ 3..# ###Gobosan the Chiller ..######.#.Revenant of Ashenzari ...... .........# ##.Health: 70/70 ======================== ########.# .#.. h% Magic: 14/14 ========================#.# .#.#AC: 8Str: 12 ########.#####.#.#EV: 10Int: 22 .......<.......#.#SH: 0Dex: 9 ########......##.#XL:  8 Next: 56% Place: Dungeon:6 ### #......##@#Noise: ---------  Time: 7091.1 (0.0) ..# #......##.#F) +3 trident (vamp)  h% ..######......'..#Cast: Freeze ..'..#........##.#Memories (4) ..##'#'#####'##### ..#......# #.# ###......# #.# hO& }#......###.# ###.......##.. _You open the door.  h& _There is an open door here. _You open the door. _You open the door. _There is an open door here. _y - a wand of charming (10) h+ P  Okay, then. h,  hZ/  h+2 . _ h h hj h> hE hQ _ h h hl h h  h  h%  hp  h, h h& h h hm h^ h h h h hk, h hc h/, hu h$ h, h h  hS", h" h[$ h% h% he& h' h) hC) h) h* h, h, h, h!. h/, h,0 h 1 hK2B h2 h3, h3 h4 hG5 h^5 h5 hp6 h7, h|8 hw9 h,;, h; h= hCC   .#  )#  .#  .#  h%D .#  .#  ######.# hID  #....@.# 110.1 (19.0) hpDd #.######  hD#.#   #.#   hDt #.#   hD #.   hE#.  ## #. h$Ex # #.# hIEE  hJ hK,1.1 (20 hN hQ# _Found a club. h  hx X h  h: B h=  h  ###  ..#   h 3#.#  #.#  .######.#   h .......)#  ....5...#  h k  #@#  h/   #.#   #.# hV  ######.# #......#  hy #.###### 5   shadow imp (asleep)#.#  h   #.#   h a #.#   h 9 5.1 (4.0)  hK GA shadow imp comes into view. h [.55 h J====6.1 (5 h3%  h( ] _The shadow imp shouts, "Escape, thou skyhacking fly-bitten apple-john!" hQ  ###  ..#  #.#  #.# #.######.# #.......)# ......5@.# .#######.#  #.#  #.#  ######.#  #......#  #.######  #.#  #.#  h=---7.1 (1Freeze _The shadow imp closely misses you. hܱ  Gobosan the Chiller  Revenant of Ashenzari ......###  Health: 70/70 ========================..#  Magic: 13/14 ======================--#.#  AC: 8Str: 12#.#  EV: 10Int: 22#.######.#  SH: 0Dex: 9#.......)# h  XL:  8 Next: 56% Place: Dungeon:6......5@.#  Noise: =--------  Time: 7117.1 (0.0).#######.#  F) +3 trident (vamp)#.#  Cast: Freeze#.#  Memories (4) ######.# #......#  5   shadow imp#.###### #.#  h#.# Aiming: Freeze (safe; 1% risk of failure)  hwPress: ? - help, Shift-Dir - straight lineAim: a shadow imp (100% to hit)  h You freeze the shadow imp but do no damage.The shadow imp completely resists.  You hit the shadow imp but do no damage. h+8.1 (1 hܷ h  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (100% to hit)  You freeze the shadow imp but do no damage.The shadow imp completely resists.  You hit the shadow imp but do no damage. _The shadow imp barely misses you. hT   Gobosan the Chiller  Revenant of Ashenzari ......###  Health: 70/70 ========================..#  Magic: 12/14 ====================----#.#  AC: 8Str: 12#.#  EV: 10Int: 22 h #.######.#  SH: 0Dex: 9#.......)#  XL:  8 Next: 56% Place: Dungeon:6......5@.#  Noise: =--------  Time: 7118.1 (0.0).#######.#  F) +3 trident (vamp)#.#  Cast: Freeze#.#  Memories (4) ######.# #......#  5   shadow imp#.######  h #.# #.# Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (100% to hit)  h, You freeze the shadow imp. The shadow imp resists.  The shadow imp is lightly wounded.  You closely miss the shadow imp.The shadow imp is lightly wounded. h +9.1 (1 h  h A _The shadow imp hits you but does no damage. h8WA  You puncture the shadow imp! h\i. h`q7=20.4 (1.3Freeze hf hhN _You kill the shadow imp! h  hP  h  h  hf B h  hn  h , h|  hL!  h!  h! F3== h"  h,%  h+ B--B   bombardier beetle (wandering) h+  h1 -4.4 (4.0 h1 F--5.4 (5 h6  h9 d _A bombardier beetle comes into view. hXl ]    ###  .B#  #.#   #.#  #.######.#  ##  .........#  .#######.#  #.#   #.#  ######.#  #......#  #.###### #.#   hz  h_{ +6.4 (1 hЂ  h   h ?_You see here a +0 club. h ##.B.#######)........###### hi #####.....##### hl  h p.BB h -7 _ h  h  hR###..B.######.#.......)........###########..... h hK===8 h+Freeze h hQb _The bombardier beetle completely misses you. h-  Gobosan the Chiller  Revenant of Ashenzari ......  Health: 70/70 ========================  Magic: 12/14 ====================---- hO|  AC: 8Str: 12####  EV: 10Int: 22..#  SH: 0Dex: 9#B#  XL:  8 Next: 57% Place: Dungeon:6#@#  Noise: =--------  Time: 7128.4 (0.0) hu#.######.#  F) +3 trident (vamp)#.......)# h  Cast: Freeze.........#  Memories (4)  h.#######.# #.# hL  B   bombardier beetle#.# ######.#  h#......#  h>$Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (100% to hit)  You freeze the bombardier beetle.  hNThe bombardier beetle is lightly wounded.  You hit the bombardier beetle. h^+9.4 (1 h~  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is lightly wounded.  You hit the bombardier beetle. _The bombardier beetle is moderately wounded. hb:  Gobosan the Chiller  Revenant of Ashenzari ...... h:  Health: 70/70 ========================  Magic: 11/14 ==================------  AC: 8Str: 12####  EV: 10Int: 22..#  SH: 0Dex: 9 h7;#B#  XL:  8 Next: 57% Place: Dungeon:6#@#  Noise: =--------  Time: 7129.4 (0.0)#.######.#  F) +3 trident (vamp)#.......)# hZ;  Cast: Freeze.........#  Memories (4)  hz;.#######.# #.# h;  B   bombardier beetle#.# h;x ######.# #......# h;G Press: ? - help, Shift-Dir - straight line h;Aim: a bombardier beetle (moderately wounded, 100% to hit)  h<lYou freeze the bombardier beetle.  The bombardier beetle is heavily wounded. h.<You hit the bombardier beetle but do no damage.The bombardier beetle is heavily wounded. he=,30.4 (1 hD hMF  hF;_The bombardier beetle bites you but does no damage. h4  Gobosan the Chiller  Revenant of Ashenzari ......  Health: 70/70 ========================  Magic: 10/14 =================-------  AC: 8Str: 12 hp #### EV: 10Int: 22 ..# SH: 0Dex: 9 #B# XL:  8 Next: 57% Place: Dungeon:6 #@# Noise: =--------  Time: 7130.4 (0.0) #.######.# h=l F) +3 trident (vamp) #.......)# Cast: Freeze .........# Memories (4)  .#######.# #.# h\ B   bombardier beetle #.# hy.######.# #......# hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a bombardier beetle (heavily wounded, 100% to hit)  You freeze the bombardier beetle.  htThe bombardier beetle is almost dead.You hit the bombardier beetle. h ####  h ..#  #†#  #@#   h,   hL>.)#   hi:...#  h.#######.#  #.#  h0 h#.#   h######.#     h /  h)~1=611.4 (1Freeze h$Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is almost dead. hYou hit the bombardier beetle. _You kill the bombardier beetle! h  h i _Your Fighting skill increases to level 6! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hĆ h; h hÏ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h2  h~  hK  h" B ho#  hE$ 3= h$  h' B hh*  h*  hJ+  h,  h- F2== h-  hf/ , h/  h'1 , h1  h3 B hU4  h4 ;== h4  hM6  h}6  h6  h;9  hh9  h%:  h; 93 h; *== h]<  hC=  hs=  h=  hO? , h?  h@ , hjA  hXC  hC ;== hdD  h\F  hF  h2G  hO  - _You start resting. h%U 051.4 (20.0) hU #4 hU @==-2.4 (21 hY  h\ % _Magic restored. h~J h hB hm  You see here a bombardier beetle corpse. h hY _ h h h4, h h< h h;== h h h, h h5 h, h h hx h hN h h, hA hO h, h hk h  h  h_  h  h, h! h h h7 h0 h hP, h) h h h h h h, hK  h! h#, hM# hc$ h% h% h& h=' hE( hn( h ) hP* h, h, hn/ h0 h2 hH2 hw2 h3 h(5 h\5 h96 h6 h7 h7 h8 h8 h9 h9 h: h*; h< h< h= h@ hKA htA hA hB hC hC hC huD hE h F, hoG hH, hH hI hJ hJ hK hL hM hM hM hN h]> _The phantom hits you but does no damage. h  You closely miss the phantom.The phantom is severely damaged. hf s=2==6.5 h  h: M _The phantom misses you. hI  You barely miss the phantom.The phantom is severely damaged. hH(7.8 hx h> _The phantom hits you but does no damage. h:  You barely miss the phantom.The phantom is severely damaged.The phantom hits you but does no damage.65--9.1 h+ _The phantom hits you. h/d  You barely miss the phantom.The phantom is severely damaged. h)eA2--- he"20.4 htj hEm+ _The phantom hits you. hkR  You puncture the phantom!  The phantom is almost destroyed. hV#......########.###........##.# #.######†# #§# #.# #.# #.###.######.#.### ...##.......)# h_W..... ...#.........#.....##.#.#######......'@W#.# #...>...####.# #.... #.# hW#... #.##......### #.##.##### #.##.#   hW] #.##.# #.# hW_#.########.# hSaY  The phantom hits you. The phantom blinks! You blink. h b$58 hb\---==1.7 h"f h i; _Found a stone staircase leading down. h4 hu h; h"h  You barely miss the phantom.The phantom is almost destroyed. h8ip5---3== hi!3.0 hn hKq+ _The phantom hits you. h0  You puncture the phantom!.6===714.3Freeze _You destroy the phantom! h h! hx hz hq7=8 h hL9= h hC hwW60= h h h'L2= hg he 3=-  hT;_You start resting. h-9.3 (5.0 hN>4==- h%30.3 (6 h h% _Magic restored. hP 4 hQ  hR  hUS &4 hW 5=6= hJX  hY  hZ Y7== hZ  h\  h6\ L8= h\  hH^  h^ V9= hR_  hf _ _You start resting. hXl &6 hl Z70=7.3 (7 hr  ht " _HP restored. h h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.1   5.9  +1   j + Spellcasting 5.6   7.1  -1   h?         b - Maces & Flails   0.0   1.2  -1   k - Alchemy   0.0   1.2  -1   c - Polearms   0.0   1.2  -1   l + Ice Magic h:S7.8   6.7  +1   d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   0.0   1.4  -2   ha^     hS     h4 e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1          f + Armour3.9   4.8  -1   h.     g - Dodging   2.0   3.6  -1   h:.     h - Shields   0.0   1.2  -1   ha.     i - Stealth   2.4   2.1  +2   h         ha     h_     h         h          hF         hla     hThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  h[?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets hP #......#######Gobosan the Chiller#.###........#Revenant of Ashenzari ......#.# #.######†#Health: 70/70 ========================#§# #.# #.#Magic: 14/14 ========================#.###.######.#AC: 9Str: 12.### ...##.......)#EV: 10Int: 22..... ...#.........#SH: 0Dex: 9#.....##.#.#######.#XL:  8 Next: 71% Place: Dungeon:6 hQ ......'@.#.# #.#Noise: ---------  Time: 7237.3 (0.0)..>...####.# #.#F) +3 trident (vamp)#.... #.#######.#Cast: Freeze#... #.##......#Memories (4) ####.##.#######.##.##.##.##.##.#######.##.#You puncture the phantom! _You destroy the phantom! _You start resting. _Magic restored. _You start resting. _HP restored. hW  hYW  hN]  hs_  hV4 h  There is a broken door here. h^L _ h2, h$ hy h h h h> h, h h h , h  h  h, h h h, h h h ####.....##.##.....##.######.# h ]#.....# #......#####.....##.#.###...... #....> #.#.# #.##### #.... #.#.# # #...# #.#.###.##### hy #..@####....##......45.3 (8 #...........#....... ##.#.....##.#.###### ..........'..#.#  ###...>...####.####........#.###### h#........#.##....#####....#.##.### #....#.##.# h h& hT'+6.3 (9 h- hM1; _Found a stone staircase leading down. h5 hwB h h h h h hA h h, h h, hU h  h h hy h h hM h h6 h hN h' h% h h) h h  h  hL  h  h h., h h3 h h h\ h hC h h hX h h1 h h# .....##........ ....>..#.....##.####.... h~$.#.....# #........#.....##.#...........#....>##.#.# #....... #.....##.#.# #....####.#.###...''# #...####.... #@# #...........#61.3 (15.0) h$ #.#####.#.....##.# #.............'.. h$ #######...>...#### ###........# h$^ #........#  h%y #####....#  h:%j#....#  #....# ha%d  _You open the large door. h'[ _Found a stone staircase leading down. hN  _ h! [  There is a large open door here. h) h _ hy h_E  There is a large open door here. h h1 h^_ h?  h"  h$ hn h h h h h~ hp h, h h h, h h^  h", h# h& h&), hf* h, h., h/ h1 h4, ha5 h47 hT9, h: h< hR>, h> hw@ hB, h C hD hF, hJF hG hH, hvI hJ hHL hL hL h'N h1O hjO h P h,R hS hS h%T hiU hV hV hQW hX hWZ, hZ h[ h^] h], h_ hej h`e###  #########.# #..@......# #.#######.# Y. #.#  he#.# #.#### #. he...##....# Y   ice beast (asleep)######....# her#..........####### h#fQ#............ h|l-83.3 (22 hl,4.3 (23 h=q hs] _An ice beast comes into view. hǺ Evoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected hy7 h= h7CP  Gobosan the Chiller  Revenant of Ashenzari ......  Health: 70/70 ========================  Magic: 14/14 ========================AC: 9 hCStr: 12EV: 10Int: 22###SH: 0Dex: 9#########.#XL:  8 Next: 71% Place: Dungeon:6#..@......# hCNoise: ---------  Time: 7284.3 (0.0)#.#######.#F) +3 trident (vamp) hDfY.#.#Cast: Freeze#.##.####Memories (4) ##....##....# h7DY   ice beast (asleep)######....##..........####### hbD#................# _Found a stone staircase leading down. _You open the large door.  hDz_Found a stone staircase leading down. _There is a large open door here. _There is a large open door here.  hDH_An ice beast comes into view. hIP  Okay, then. hJ hN hU. _ hY### #.# #...@.....# #.#.# Y. #.# #.#  hZz#.#### # #....##....# ######....##...# #..#.  h_ h`25.3 (1 _ hd hf h ### #.# #.# #.#.# Y. #.# #.# #.#### #....# ######....# #.##.#. hs$  h$ &6 h(  h *  hS h3###  hs# h@.#  h)#. he*#  hQ2#.# h.# Y. #.# #.# #.#### #....# ######....# #.##.#. h< h&7 ho h h### #.# #.# #.#.# Y. #.# #.# #.#### #....# ######....# #.##.#.8 hq h{ h ### #.# #.# #.#.# Y. #.# #.# #.#### # #....##....# ######....# #..........##.#. hz  h, &9 h  hN  hN`############.# #.........# #.#######@# Y. #.# #.# #.##### #....#  #....#######....# #..........##############................#.....#.>..#.....#90 hP hR h  ############.........#######Y.  h#.# ### ... #....#.#............#.....#......#.....#  h hX&1 h h hrj ############.........#######Y. #.# ###  h$...# #....#######....#.....#....##.#.....#......#.....# hD  h h&2 hR h h h ############.........#######Y. #.# ###  h ...######Memories (4) ... h .#.....#....# #............#....># h. D  h4  hϭ &3 h  h}  h\) B ############.........#######Y. #.# ### ...######..........#############............#.......##.# #..........#####........#.....#  h*/  h/ &4 hM4  h6  hS ############.........#######Y. #.# ###  h...######..........##############................#.....#.... h R.>... h*].######...... h^#........#...###  h hg&5 h hS hW #########.........#######Y. #.# ### ...#######......@...#############......#.....>....#.....#......#......#...''####...###  h(  h5 &6 h h  h  #.........# #.#######.#Y. #.##.# #.#### #  #....# #....########....# #..........############ #.......#..... #>..#..........#.....#......#.....#.##.#.....#......#.....# # #............#....> #####........#..... #........#...# #...''####... #...#.# #..... h  h &7 h  h  h  #.# #.#.# Y. #.# #.# #.#### # #....# #....# #....# #. #.# h k #.>..#.#.....#......##.##.#.....#......# # # #......#.... #####........# h  #.#... #...''####... #...#.# # h  h &8 ho  h  h_ #.# #.#.# Y. #.# #.# #.#### # #....# #....# #....# #. #.# # h0.>..#.#.....#......##.##.#.....#......# # #.#......#..#####.# h## #.#... #...''####... #...#.# # h h&9 h! hx h= #.#######.#Y. #.##.# #.#### #  #....# #....########....# #..........######### #.......#.. #>..#........#.....#......# h*###.##.#.....#......# # #.#............# ..#####.# ### #..# #...''#### hj #...#.# # #####.##### hh hG(300 h[ h h6 # Y. #.# ### ... #..#######...........#########.......#......>.......@#.....#....###.##.#.....# # #.#...... ..#####...#....... 1 hu  #.# ### ... #....#######..............#########.. h v ...........#.....#.............>....#.....#.....###.## # . ..#########  hKv a#######.  hP}  h} &2 h  hۄ  h  ... #...#######............######### hݬ~..............#......#.....>........#.....#.....###.## # .#......##### h ...#.#### .. ''####.#.#  h.L...##  hN h h &3 h۷ h ho #....########....# #..........########.. #.........#. ....#....>..# ........#.....#......##.###.##.#.....#......##...#.##.#......##....@.#####.##...#.#### #.# .. #...''##### #...#.# #. #####.##### #...... ####### #  h h&4 h h h6 #....##. #######....#o####.......... ....#....# h6 ....#....>..# ........#.....#......# h`7/ #.###.##.#.....#......# #...#.##.# h7u.# #...@..#####.# #...#.#### #.#.. ... #...''#### h7# #.## #...#.# # ... #####. ... # h7o   orc (asleep).. ... hzH hI&5 heM hPx _An orc comes into view. It is wielding a +0 short sword. h+ #. #######....# o####..........###### ....#........ ....#.>..#........#.....#......#.###.##.#.....#...... h  #...#.##.#...... #......#####.#...#@#### #....#.........##...''## # #.##.###.###...#.#  ... .# #####.##.# #......... .# #####. ..#### ## h  hl &6 hl  h  h o####..........##### ....#......#....#.>#........#.....#... #.###.##.#.....# #...#.##.#..... #.#......######...#.###### #...#.@.......##...''## # #.##.###.###...#.#  ... .# #####.###.... .# #......... .# ####.. ..####### ##  h hA&7 h h h.\ 4 h,^  h`  h>Y |o####.#....#.. hY O#....#.. hsZ 7>. hZ #........#.....#.#.###.##.#.....#. h[ 0#...#.##.#.#.#......#####.#...#.# hz[ !#....#.##...''## #.##.###.###...#.#  h[ ... .# #####.##.... .#  h\ #....... .# #....... .. hb ####### ## hd  hWd 8 hri  hl  h ....#......#....#..>..##........#.....#......##.###.##.#.....#......##...#.##.#............##.#......#######...#.########.#...#.........##...''##### #.##@###.###...#.# ........# #####.#####....#..# #..... h7S......#..# ######.......#...########.## hV1 #. hr&#. h h&9 hO h how #>....#.....#....###.##...#.#......######...#.### hp...#.........##...''#######.##.###.###...#.# .......@# #####.####....# #...........#####.......#... hhp> ##.. hv h8x'10 hz| h~ hv ....#.....#....###.##...#......#####..#.###...#.........##...''#######.##.###.###...#.#  hv........# #####.####....# #...........#####.......#...  hwq########.##### h>w_####  h} h}&1 h hރ hM  ###.###.....#......#####..#.###...#.........##...''#######.##.###.###...#.# ........# #####.####....# hN [ #.......#####......<. ########.####[### #. #... hN D  hW 8< hX &2 h]  h` Q _Found a leather armour. Found a stone staircase leading up. h3 5#...#.##.#............#.#.#......######.#...#.########.#....#.........##...''####.####.##.###.###...#.# #.........# #####.#####....#..# #............#..###.#### #######.......#..@....<.. ########.####[### #. #. ..##  ######...#####...# hE  h> &3 h  hn  hk#...#.##.#.#.#.#......#####.#.#...#.##.#....#.........##...''####.####.##.###.###...#.# #. hkg........# #####.#####.#....#..# # #.......#..###.##### # h l4..#. h8lK<..### hfl#.####[###.##. ##.  hl########...# hl3#####...# hs h]t&4 hx h{ h5#...#.##.#.#.#.#......#####.#.#...#.########.#....#...##...''####.####.##.###.###...#.# #.........# .# #####.#####.##....#..# .# #.......#..###.##### #..#.<..# ###.####[###.# ##. .# ##. .#.. .### ...... 5 hv #...#.##.#.#.#.#......#####.#.#...#.########.#...#...#.........##...''####...#####.##.###.###...#.# #..# #.# #####.#####.#.#....#..# #.# #.......#..###.##### #..#.<..# ###.##.####[###.# #.#. #.# ##. #.# .. #.### #..## 6 h&  h  hr ^#...#.##.#.#....>#.#......#####.#.#...#.########.#...#...#.........##...''####...#####.##.###.###...#.# #. h .# #.# #####.#####.#.#....#..# #.# #.......#..###.##### #...>. h #.<..# ###.# h #.####[###.# #. h- z#. #.# # h #. #.# .. #.### #..#..#..  h  hu  h &7 h#  h@  h#...#.##.#.#....>##.#......#####.#.....##...#.########.#...# h3$...#...##...''####...#####.##.###.###...#.# #..# #.# #####.#####.#.#....#..# #.# #. hV......#..###.##### #...>.. hxa#...# ###.# h.####[###.# #.#. #.# # h##. #.# .. #. hS### #.. hA,#..  h`;######..  h~x#...######...# #  h h hF&8 hK  hsa _There is a stone staircase leading up here. h#...#.##.#.#....>##.#......#####.#.....##...#.#.#...#...#. h##...''####...#####.##.###.###...#.# #..# #.# #####.#####.#.#....#..# #.# #. h(......#..###.##### #...>. . hKo#.<@.# ###.  hml#.####[###.# #. h}#. #.# .# # h#. #.# .##.. #.# .# hy### #.. .## h#.. .# ##### #.. .# #...#  hFU#####...# # h h-9 _ h h hg#...#.##.#.#....>##. hƾD#.#......#####.#.....##.#...#.#.#...####. h۾%...#.##...''####...####. hE####.##.###.###...#.# #.. hZ# #.# #####.#####.#. h,Y#....#..# #.# #.  h<c......#..###.##### # hM9...>. h^#. hni<.@# ###. hT.####[###.#  h#. hο#. #.# #.#  h߿#####. h#. #.# #.# #. h .. #.# #.#  h~#.## #.. ..#  h1# hL#.. ..# ##### #.. ..# #...#  h_U#####...# # h h'20 hD h8 h hٌ h h h hS h, h' hL hN hN h h h: hn h8 hf hj h) h h h hӳ h h< h3 h hD h h h7 _You open the door. h hB hZ hn hk, hp h hu h h] h h|, hA hf h h( h h hL, h hr h h2 h h h h h h h, h3 h, h, h h hk h hP h 7 _You open the door. h h> h h<@  There is an open door here. h  h _ h  h  h  h  h  h  hF , h>  hX  h0 , hD  hi  h7 , hU  h  h? , h;  hA  h^ , hq  h6!  h" , h#  h$  h\& , h'  h)  h:, , ht-  h/  hG2 , h3  h5  h8 , h9  h;  h >  h=>  h?  hzA  hB  hB  h/D  hF  hPH  hH  hI  hL  hZO , hQ  hV  hY  h Z  hx[  h]  hq`  h`  hFa  hj A  You see here a +0 ring mail. h4m  hm _ ho  hp  hr  h*r  hr  hs  hEu  hu  h/v  hw  hy  hz  hz  hp|  h~ , h~  h*  h  hd  h  h  h , hɄ  h  h  h  h^  h\  hԊ , hR  h  h B h'  hߐ , h?  h X h9  h , hO n h9  h  h  h)  h  h  hO  h  h  hӟ  h  h7  h  hơ  h  h  h  hv , h  h  h  h  h  hs  hޮ  h  h  hG  h  hB  hִ  h  h  h  hr  hY  h , hV  h(  hu , h  h&  h , h=  h  h4  hm  h  h3  h}  h  h  h  hz , h>  hH  h  h  hn , h?  #....... #############.#### ho  .....[.. #.....#######.#### h  #####.......#.#  h #..####.#.#  #####..#....#.#  h  #......#.#..#.#  #@####.#.#..#.# 88.3 (68.0) .[.$....# #.#.#.##.#  #######.# #........#  #.# ###.#.##.#  ### ######## h  h 5 hY  h ,9.3 (69 hD  h - _Found a leather armour. h/)  h)  h +  hT-  hL0  h0  hm5 , h < c#############.### #.............[.. #.....#######.### #####.......#.#  #..####.#.######..#....#.# hV<  #......#.#..#.#########.####.#.#..#.#..[.$..@.# #.#.#.##.#########.# #........# h}< #.# ###.#.##.# ### ########  h< , h> . 91.3 (2 h5> r.0)  Ashenzari invites you to partake of a vision and a curse of companions and h_> (fortitude. hO /  --more-- h  he & _ hb  hi  hMo Ability - do what?Cost hSFailure  f - EnkindleInstant0%  h^ Invocations -X - Renounce ReligionNone h60%  G - Curse Item(Boost: Comp/Fort) ho0% [?] toggle between ability selection and description. h hc hڞ#############.### Gobosan the Chiller#.............[.. Revenant of Ashenzari ......#.....#######.### Health: 70/70 ========================#####.......#.# hEMagic: 14/14 ========================#..####.#.#AC: 9Str: 12#####..#....#.#EV: 10Int: 22#......#.#..#.#SH: 0Dex: 9 h`C########.####.#.#..#.# hXL:  8 Next: 71% Place: Dungeon:6 h..[.$..@.# #.#.#.##.# hNoise: ---------  Time: 7391.3 (0.0) hŸe########.# #........# hӟ?F) +3 trident (vamp) h#.# ###.#.##.#Cast: Freeze### ######## h4Memories (4)  h(4   h;4   hK h\-   hmQ_You open the door. _There is an open door here.  h}#_You see here a +0 ring mail.  h_Found a leather armour.  Ashenzari invites you to partake of a vision and a curse of companions and  hK_fortitude. hd h Curse which item? (Esc to abort) Hand Weapons (go to first with ))  F - a +3 vampiric trident (weapon)  hťArmour (go to first with [)  c - a +0 pair of gloves (worn)  t - a +0 leather armour of positive energy (worn)  E - a +1 cloak (worn)  H - a +1 helmet (worn)  hJewellery (go to first with "=)  n - a +6 ring of intelligence (worn)  h; A - an amulet of regeneration (worn) h h#############.### Gobosan the Chiller#.............[.. Revenant of Ashenzari ......#.....#######.### Health: 70/70 ========================#####.......#.#Magic: 14/14 ========================#..####.#.#AC: 9Str: 12#####..#....#.#EV: 10Int: 22#......#.#..#.#SH: 0Dex: 9########.####.#.#..#.#XL:  8 Next: 71% Place: Dungeon:6..[.$..@.# #.#.#.##.#Noise: ---------  Time: 7391.3 (0.0) h########.# #........#F) +3 trident (vamp)#.# ###.#.##.#Cast: Freeze### ########Memories (4)        _You open the door. _There is an open door here. _You see here a +0 ring mail. _Found a leather armour.  hAshenzari invites you to partake of a vision and a curse of companions and _fortitude. h +2.3 (1 h hF _Your +0 pair of gloves glows black for a moment. h  h1  h  h  h  h# B h$  h%  h%  h&  h( , h(  hU+  h+  h8,  h]/ N _You now have 274 gold pieces (gained 17). h]1 4 hM2  h34  h< B ho@ F  You see here a +0 leather armour. hA  h4B _ hB  hE  hL  ##. #.#. #.....##( #####.....#. #..####. #####..#..#. #......#.# #.########.####.#.# #.@.[......# #.#.# hL V9.3 (7 #.########.# #....#. #.# ###.###  ### hQ  h-R -400.3 (8 hhU  hX % _Found 4 stones. h@4 h.B hF hI hdM, hN hwQ hQ hxR hqT h[V hV hW h*Y hg[ h[ h\ h^ h` h` h b hd h:f h`f hch ho;  You see here 4 stones. h)q h]r _ hr hEt hEv h|v hw hfy h{ hX{ h{ h} h h hˀ h2 h, hM h hU h h4 h hQ h hM h h h h h, h, h h  h h˙ hx h h, h, h hE h| h͠ hn h hݣ h6 hH h!, h` hި h\ h hD h h, h h h hQ h h h, hV h- h, hg h h, h h h h hp hM h, h h h h h h h, h h hN hz h hh h h h h h, h hR h h h h h h> h h8 h, hN h h, hV, h hJ h6 h h h9 h h h, h h: h  h  h h| h h, hI h? h h ha h h h h h hu h h h5 hg , h-! h # h$ h% h|( h\* hh,, h- h/ hO1, h1 hl3 h5B h7 hK h:LG###.......# #. hL9 #.#.........### hWMW# #.#.........#... hMJ. #.#......#### h5PK#.#......# #... hqP)#.#......####. hPkh #.#.........#... hPh.#####.###.#..[ hQ. hjQ,#.###. hQ#......####### #.# # hQe################.# #. h"RP#...............# #. hUR0#.################## hR#.# hR#.......... h   black bear (asleep) hR hSs#.# #.....##### h&S hSs#(# #####...... hS hSs#.# #..#### h[  h2\  h_52.3 (5 h_ 2.0)  h`1A black bear comes into view. h*` hf h+g. h_gh hg h hg hg hRi hi==== hi%3.3 (53 hjFreeze hMo h t  hx hx&_The black bear growls angrily. hq###.......# #. Gobosan the Chiller#.#.........###. Revenant of Ashenzari ......## #.#.........#... Health: 70/70 ========================#. #.#......####... Magic: 11/14 ==================------#. #.#......# #... AC: 9Str: 12#. #.#......####... EV: 10Int: 22#. #.#.........#... SH: 0Dex: 9 h9#h##.#####.###.#..[ XL:  8 Next: 71% Place: Dungeon:6#.@........# #.###. Noise: ====-----  Time: 7453.3 (0.0)#......####### #.# #. F) +3 trident (vamp)################.# #. Cast: Freeze#...............# #. Memories (4)  hO#.###################.##.......... h   black bear#.##.....######(######......#.##..####Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the black bear but do no damage.The wall freezes the black bear! The black bear bites you.  The black bear claws you but does no damage. hX69-==--4.3 (1Ramparts  h#h###### h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the black bear but do no damage.The wall freezes the black bear! The black bear bites you.black bear claws you but does no damage. _The black bear closely misses you. h[R  ###.......# #. Gobosan the Chiller #.#.........###. Revenant of Ashenzari ...... ## #.#.........#... Health: 69/70 =======================- hR #. #.#......####... Magic: 10/14 =================------- #. #.#......# #... AC: 9Str: 12 #. #.#......####... EV: 10Int: 22 hR #. #.#.........#... SH: 0Dex: 9 hBS #h##.#####.###.#..[ XL:  8 Next: 71% Place: Dungeon:6 #.@........# #.###. Noise: ==-------  Time: 7454.3 (0.0) hfS #......####### #.# #. F) +3 trident (vamp) ################.# #. Cast: Freeze hS  hS #...............# #. Memories (4) Ramparts  #.################## hS #.# #.......... h   black bear #.# #.....##### #(# #####...... hT #.# #..####Aim: a black bear (moderately wounded, 100% to hit)  You freeze the black bear!  h'T The black bear is severely wounded.You puncture the black bear! You feel better.  The black bear is almost dead.The wall freezes the black bear. h\    ## . #. .. #. ..#  #. .. hy\ #. #.#......... #.##.#####.###.#..[ #.@........# #. #......####### #.#  ########.#  #...............#  h\ , #. #.#  #.#   h\ #(#   #.#   hEb 70=8-5.3 (1Freeze hb ~You freeze the black bear!  The black bear is severely wounded.You puncture the black bear! You feel better.  The black bear is almost dead.  The wall freezes the black bear. _You kill the black bear! hf ##.##### hi g _Your Armour skill increases to level 4! h 4 hV h, hcB hN h h h h< hm:= hR h hE1= hU hn, h/ h ........#......#.##.#####.###. h"#.@........# #.--.......#####................ hC... hf:(. hmf 61.3 (6 _You start resting. h;P-2.3 (7 h h4 _The frozen ramparts melt away. h  hG  h  h , h |= h  h  h  h  h  h  h  h9 M2== hT  h , h  h  h  h&  h  h  h  h g== h  h  h  h  h  h  h  h  h  ht  h  h F3== h  h  h  h  hO, h- hn h h| h  h ;== h  h_ , hA h, hT h h hcF4== hH hK4 _Magic restored. h h h h h h h hT h h  h ! h" h3$ hc$;== h$ h% h& h!' h' h( h*, h* h+ h,, h, h- h/, h/ h0 h2 h72 h2 hc4 h5 h6 h7 h8 h>:, h!; h; h> h> h? hA hB, hB hC hD, hD h8F h;G h_G hG hQM~  ###+##  hM+..#+## .... .>. ###' ... # #'# ######### #.##@# ###.......# 97.3 (3 hM5.0) #..#.#.........###.##.#.#.........#..#.#..#.#####.. hM#.#..#.#......# #...#.#.##.#......#####.#.##.#.........#... hM#.#.##.#####.###.#..[#.#..........# #.###.  hN1_You open the door. hRY _Found an escape hatch in the floor. h hX  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.2   5.9  +1   j + Spellcasting 5.7   7.1  -1           hݺ? b - Maces & Flails   0.0   1.2  -1   k - Alchemy   0.0   1.2  -1   c - Polearms   0.0   1.2  -1   l + Ice Magic7.9   6.7  +1   d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   0.0   1.4  -2       h$     e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1   hb         f + Armour   4.4   5.9  -1   h     g - Dodging   2.0   3.6  -1       hi h - Shields   0.0   1.2  -1       i - Stealth   2.4   2.1  +2       hy@                         h         hƼ_     h    The relative cost of raising each skill is in cyan.  h Skills enhanced by Ashenzari's power are in green.  [?] Help h*G[=] set a skill target  hig[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h h:* h/ p f - Armour   4.4 h h a * Fighting   6.2 h o a - Fighting   6.2 h`  hw  h (#. Gobosan the Chiller###+ Revenant of Ashenzari ......#####... Health: 70/70 ========================+..#+###... Magic: 14/14 ========================#.....#... AC: 9Str: 12 ha x#..>.###' EV: 10Int: 22...#. SH: 0Dex: 9#'# ######### #. XL:  8 Next: 81% Place: Dungeon:6 h$ ##@# ###.......# #. Noise: ---------  Time: 7497.3 (0.0)#..#.#.........###. F) +3 trident (vamp)#.##.#.#.........#... Cast: Freeze#.#..#.#......####... Memories (4) #.#..#.#......# #...#.#.##.#......####... #.#.##.#.........#... #.#.##.#####.###.#..[ #.#..........# #.###. h^   _Your Armour skill increases to level 4! _You start resting. _The frozen ramparts melt away.  h s_Magic restored. _You open the door. _Found an escape hatch in the floor. h  h"  h  h  h–4 hP h4 hq h`; _ h%  h7There is an open door here. h< hݣ _ hǤ h˦ h h h+ hO hۯ, h& hE7 _You open the door. hl4 h h h hй h h h, h1 hM7 _You open the door. h4 h< hm@  There is an open door here. h9 h _ hk h h hO h h h> hb h h#.### ### ..# # hF #.# # #.# # #.# # #.#######.# #. +@.#'### #. #......# #. #..>...# ### h!N #......# # ##'#'########### # ##.#.###.......# # #..#.#.### hN #.##.#.#.........#.. #.#..#.#......####. h_####+#.....+$....' h508.3 (11.0)#.....#....#### h hM======9.3 (12 h h _There is an open door here. _You open the door. _You open the door. _There is an open door here. _As you open the door, it creaks loudly! You hear an angry hiss.  h@_Found 11 gold pieces. h  h 9 # ###  ..#  #.#  #.#  #.#  ####+# #.#  #.....####.# # +$....@..#'### # #.....#......# # #.....#..>...#  #####S#......# #.##'#'#####.##.#.###.# S   adder (wandering)#.#..#.#.## h  #.##.#.#.#. #.#..#.#......####. h ,0.0) h1 MS. h. M------10.3 (1 hV  h _An adder comes into view. _There is an open door here. hx### # ..#  #.# #.# #.#####+## #.## #.....####.#  +$....'..#'### # #....@#......# # #....S#..>...# # #####.#......#  #.##'#'########### #.##.#.###.......# #.#..#.#..# #.##.#.#. #.#..#.##### #.#..#.#......# # hY hd=-----1Freeze hh _The adder barely misses you. hRl#### Gobosan the Chiller..#Revenant of Ashenzari ......#.#Health: 70/70 ========================#.#Magic: 13/14 ======================--#.#AC: 9Str: 12####+## #.## EV: 10Int: 22#.....####.## SH: 0Dex: 9+$....'..#'#### XL:  8 Next: 81% Place: Dungeon:6 hlY#....@#......## Noise: =--------  Time: 7511.3 (0.0)#....S#..>...## F) +3 trident (vamp)#####.#......#Cast: Freeze hl#.##'#'########### Memories (4) #.##.#.###.......##.#..#.#.........# S   adder (slow)#.##.#.#.........# h`m#.#..#.#......#####.#..#.#......# #Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder!  h}mThe adder is almost dead.The adder seems to slow down. You closely miss the adder. hmCThe adder is almost dead. hn+2.3 (1 hs hv  Aim: an adder (100% to hit)  You freeze the adder!  The adder is almost dead. hwThe adder seems to slow down. You closely miss the adder.The adder is almost dead. _The adder barely misses you. h$ T ### # Gobosan the Chiller ..#  Revenant of Ashenzari ...... #.#  Health: 70/70 ======================== #.#  Magic: 12/14 ====================---- #.#  AC: 9Str: 12 ####+## #.# # EV: 10 h% Int: 22 #.....####.# # SH: 0Dex: 9 +$....'..#'### # XL:  8 Next: 81% Place: Dungeon:6 #....@#......# # Noise: =--------  Time: 7512.3 (0.0) hE% 0#....S#..>...# # F) +3 trident (vamp) #####.#......#  Cast: Freeze hi% i #.##'#'########### Memories (4)  h% #.##.#.###.......# #.#..#.#.........# S   adder (slow) h% H #.##.#.#.........# #.#..#.#......#### h%  #.#..#.#......# #Casting: Freeze (safe; 1% risk of failure)  h& Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  hZ& Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder. h(. 9 ###  ..#  #.#  #.#  #.#  hw.  ####+## #.#  #.....####.#  h. +$....'..#'###  #...  h.  #.....#..>...#  h. a #####.#  h/ U #.# h h h  hk;== h h hX h hN _You now have 285 gold pieces (gained 11). h h h h7 _You open the door. hf h h h h h h` h h h hF hn h h h hJ 7 _You open the door. hv 4 h h@  There is an open door here. h ho _ h h h- h h h8 h h hY hB hA h{ h h  h!, h" hp$ hA&, h& hy( h * h<* h* h, h- h. h. h/ h1, hq2 h$B~  There is an open door here. _ hB h9FV  There is an open door here. hF _ hi  .###..##.∩#....#..   hi 0.. ##...........#..  .[..) #......#  #### #...####.   hi { ##### #...# #.  hi h  ##...####...##### #.   hj c #........ ..   h9j s #....# ## hp  h9u +1.3 (1 h4w  h| j _Found a hand axe. _There is an open door here. h h h h  h  h % _ hE h h, h h@  There is an open door here. hj  h  _ h " h# h&, h( h* h- h6. h/ h 2 h4, h5 h:[40m h< h< h= h? hA h;B hLC hAE hvG hG hH hJ h"L hVL hL hM hO hSO hO hP hQ hQ h#R hPS hT hT hhU hV hX, hX hY h^[ h[ h[ h_ h'a, ha hc h_d hd he hf hg h"h hh hj hnB hdq hr h-s h t hv hx hx hy h| h} h%~ h+ h hw, h h h, h  h h, h h h, h hі h , h/ h1 h; hk ho h h, h, h ho #. #######....#  +o####..........### h#....#............. #....#............. #........#.....# hݮ?#.###.##.#.....#... #######...#.##.#..... h #.....#.#......#####....  h<##### ###.##.##.@.#.######## ....# #...........##...''  hp|....###.#.##.####.##.###.###...# ....'................# #.# #####  h....###..##.∩#....#..# #.# #.  hѯ&....###...........#..###.##### ## o   orc (asleep)  hn[..)##............#.......<..# ######...##########.####[###.#  h### #...# #.# #.# #. hE"# h}060.3 (29.0) h&,1.3 (30 hw h h| #....# #.# #######....#  +o###### #....# #....#......... #........#.....# #.###.##.#.....# #######...#.##.#... h}#.....#@#......##### ###### ###.##.##...#.########.....# #.........#.........##...'..###.#.##.####.##.###.###...#.'................# #.# #####.###..##.∩#....#..# #.# .....###...#..###.##### # .[..)##............#.......< h ~a..#####...##########.####[###.# h h{12.3 (1.0) h7 h;# #.# #######....# +o######....#................ #.### hm######@..#.##.#.... #.....#.#...... ###### ###.##.##...#.########.... #.........#.........##...'###.#.##.####.##.###.###...'...............######.∩#....#..# #.#  h....###..###.##### # .[..)##............#.......<. h% hr&&3 h+ h. h _.#### #.# #######....# +o######.#..#................. #@##########...#.##.#.... #.....#.#...... ###### ###.##.##...#.########.... h  #.........#.........##...'###.#.##.####.##.###.###...'...............######.∩#....#..# #.# ....######.##### # h  h &4 hn  hN  hB=% Y. ### #.# #######....# +o#####...#................. #.###.##. h=D#######...#.##.#.... #.....#.#...... ###### ###.##.##...#.########.... #.........#.........##...'###.#.##.####.##.###.###...'.............. h=######.∩# #.#  hE hE&5 hJ h$L hM #.######Y. ### #.# #######....# +o#####...#................ #.###.##.#######...#.##.#....#.....#.#......#####.....#Y   ice beast (asleep).## h ht.YY h}&6 h> hn ho #... Y# ###....###### h +o####..........###.............#.....####.## h #######...#.##.......#.#......#####  hl r###### ###.##.##...#.###  h .....# #.........#.........##...'##.#.##.####.##.###.###...# h '................# #.# #######..##.∩#....#  h)  h$ P.Y h &7 h  hP  h:# ###Y....######+o####..........###.............#.....####.##. h#######...#.##.......#.#......##### ###### ###.##.##...#.### .....# #.........#.........##...'##.#.##.####.##.###.###...#'................# #.# #######..##.∩#....# h^ .....##.##### h% h  h.Y.oo h 0===8 ha h% _The orc shouts! hBb...Y.# ######+.####..........###o...#......#......#.....####.##.#######@..#. hbs.....#.#......##### ###### ###.##.##...#.### .....# #.........#.........##...'##.#.##.####.##.###.###...#'................# #.# #######..##.∩#....#. .........#..###.##### .[..)##. h=c=.....<..# hf hg hn.Y.o hEo0---9 hCv hx h jY# ######+.####..........###....#..o...........#.....####.#########.........#@#......##### ###### ###.##.##...#.###  h .....# #.........#.........##...'##.#.##.####.##.###.###...#'................# #.# #######..##.∩#....#. .........#..###.##### .[..)##........<..# #######...##########.####[### h7  h0  h  h3 .Y.o h C---70 h  hT  h#.# #######....# +Y####..........####....#...#....#.#o.......#.....##.###.##.#.....#.#######...#.##.#.......#.....#.#......##### ##### ###.##.##.@.#.########. ....# #.........#.........##...'' h###.#.##.####.##.###.###...#.'................# #.# #####.###..##.∩#....#..# #.# #.###...........#..###.##### # [..)##...#.......<..# ######...##########.####[###.# #...# #.# #.# #.# h h- h.Y.o h'&1 h h hL+.####..........#####Y...#......#....#..>#........#.....##o###.##.#.....#.#######...#.##.#....... hL#.....#.#......##### #### ###.##.##...#.########. ...# #.........#@........##...''####.#.##.####.##.###.###...#.#'................# #.# #####.####..##.∩#....#..# #.# #.###...........#..###.##### ### hM)##............#.......<..# #####...##########.####[###.# #...# #.# #.# #.# .####...######### hO h X.oo   orc hJY&2 h_ ha hT hT hA] hE^ hn P#Y...........#...>....#.....#....#.###.##.########.o.#.##.#...........#.#......##### #### ###.##.##...#.#####  hPo /...# #.........#.........##...''###.#.##.####@##.###.###...#.'................# #.# #######..##.∩#....#..# #.# #...........#..###.##### ###)##............#.......<.. h}o t# #####...##########.####[### ho  #...# #.# #.# .####...######### .................. ho # hdr  h~ P.o hx &3 h  h׈  h;#....#.>#........#.....#.....#.###.##.#.....#.#######...#.##.#.......#.....#.#o.....##### ### ###.##.##...#.########. ..# #.........#.........##...''#####.#.##.####.##.###.###...#.# '.............@..# #.# #####.# hg###..##.∩#....#..# #.# #...###...........#..###.##### #### .)##............#.......<..# ####...##########.####[###.# #...# #.# #.# #.# ##...##########.#.................# #.###.# ################### #.... h".# h hP.o h&4 h h h<#........#.....#.....#.###.##.#.....#.#######...#.##.#.......#.....#.#......##### ## ###.##.##..o#.########. .# #.........#.........##...''### .###.#.##.####.##.###.###...#.# '................# #.# #####.### .###..##.∩#....#@.# #.# #.... .###...........#..###.##### ##### )##............#.......<..# ###...##########.####[###.#  #...# #.# #.# #.###...##########.# #.# #.#  .................# #.###.# ################## #.....#  #...##.....#[39;49 h@_m ###  h h&5 h hh h #.###.##.#.....#......########...#.##.#............##.....#.#......###### # ###.##.##..o#.########.# # #.........#.........##...''#### ###.#.##.####.##.###.###...#.# '................# #.# #####.#### ###..##.∩#....#..# #.# #.....  h###...........#.@###.##### ###### ##..#.......<..# ##...##########.####[###.#  #...# #.# #.# #.# ##...##########.# ................# #.###.# ################# #.....#  hw...##.....# #### #...# #.....# #... h% hwoo   orc h&6 hٷ h h5 #######...#.##.#............#.#.....#.#......######.###.##.##..o#.########.#.  hq6  #.........#.........##...''####. ##.#.##.####o##.###.###...#.# #. ................# #.# #####.#### ##..##.∩#....#..# #.# #.................#..###.##### ####### #.. h6 $#..@....<..# ...##########.####[###.#  h6 -...# #.# #.# #.# #...##########.# #.# #.# ...............# #.###.# ################ #.....# ...##.....# h!7  ##### ...# #.....# #... ...#########'#.#####...# hh7  ht9  h9  h^A 5Y.oY   ice beasto   orc h\B &7 hH  hJ  hD##...#.##.#.#.#.....#.#......#####.#. ###.##.##.Yo#.##.#. #.#.........##...''####. #.#.##.####.##.###.###...#.# #. h0ER.o..# #.# #####.#####. #..##.∩#....#..# #.# #. #.#..###.##### #. .#.<..#  h[E# ...##.####[###.#  hE...# #.# #.# #.# ...# hE.# #.# #.#  #.....#  hEo   orc# #.....# ##### hEF3  hH hHOT.o hP&8 h\V hqX h"#...#.##.#.#.#.....#.#......#####.#..##.##.Yo#.########.#. .#...##...''####. .#.##.####.##.###.###...#.# #....# #.# #####.#####.# ..##.∩#....#o.# #.# #. .#..###.##### #.#.<..# ###.####[###.# ## #.# #.# #.# ##.# #.# #.# # #.###.# #.....## #..# #.. h#  h$ h).oo   orc h*&9 hl/ h0 h T#...#.##.#.#. #.....#.#......#####.#. # h .##.##.Yo#.########.#...##.........##...''####...# #.##.####.##.###.###...#.# #.# #.# #####.#####.#. .##.∩#....#..# #.# #.#.o###.##### #.#.<..#  h ###. .##.####[###.#  hج #. .# #.# #.# #.#  h # .#.# #.# #.#  h( P# # hO #.....# # # hv  # #  h  h7 R.o h '80 h  h  hǻ  #...#.##.#.#  #.....#.#......#####.# ##.##.##.Yo#.########.#... h8 '.#.........##...''####... .#.##.####.##.###.###...#.# #.# #.# #####.#####.# . h .##.∩#....#..# #.# #.#..###.##### #.#..o.@..<..# h  ### ..##.####[###.# h 0 # ..# h  #.# #.# #.#  h .#.# #.# #.# h ].# #.###.# h, Z# #.....# .# hB  hY #.....# ##### .# hp n#.....# #...# .###### hڽ M ###'#.#####...# hZ  h D.o h 71Freeze h  h  h/ #######...#.##.#............#... Gobosan the Chiller#.....#.#......#####........#... Revenant of Ashenzari ...... ##.##.##.Yo#.########........#... Health: 70/70 ======================== .........#.........##...''####... Magic: 11/14 ==================------ .#.##.####.##.###.###...#.# #... AC: 9Str: 12 ..............# #.# #####.#####.# EV: 10Int: 22  h..##.∩#....#..# #.# #........ SH: 0Dex: 9 ...........#..###.##### #######.. XL:  8 Next: 83% Place: Dungeon:6 ...........#...o@..<..#### Noise: ---------  Time: 7681.3 (0.0) ..##########.####[###.## F) +3 trident (vamp) ..# hJ#.# #.# #.## Cast: Freeze ..##########.# #.# #.#Memories (4) .............# #.###.# ############## #.....#o   orc .# h|#.....# ##### .##.....# #...# .#########'#.#####...# h Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hThe walls around you are covered in ice.  You hit the orc.  The orc is moderately wounded. h..#Y###.#..o@..###[#.#.Y   ice beasto   orc h hY==2.3 (1Ramparts  h h###.####[## hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc.  The orc is moderately wounded. _The wall freezes the orc. The orc hits you but does no damage. h #######...#.##.#............#... Gobosan the Chiller  #.....#.#......#####........#... Revenant of Ashenzari ...... ##.##.##.Yo#.########........#... Health: 70/70 ======================== .........#.........##...''####... Magic: 10/14 =================------- .#.##.####.##.###.###...#.# #... AC: 9Str: 12 ..............# #.# #####.#####.# EV: 10Int: 22 ..##.∩#....#..# #.# #........ SH: 0Dex: 9 ...........#.Y###.##### #######.. XL:  8 Next: 83% Place: Dungeon:6 ...........#...o@..<..# ### Noise: ==-------  Time: 7682.3 (0.0) ..##########.####[###.# # F) +3 trident (vamp) ..# #.# #.# #.# # Cast: Freeze ..##########. h߁m# #.# #.#  Memories (4) Ramparts .............# #.###.# ############## #.....#  Y   ice beast .##.....# #####  o   orc .##.....# #...# .###### ###'#.#####...# Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (almost dead, 100% to hit)  You freeze the orc! h6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (almost dead, 100% to hit)  You freeze the orc!  You kill the orc! h  ##...#  #.#  h[∩#....#..# #.# #..###.##### #..Y)@..<..# #.####[###.#  #.# #.# #.#  hƍ #.# #.#  #.# #.....# #.....#  hu#.....#   hf-3.3 (1Freeze hH####[## hpH _The wall freezes the ice beast but does no damage. h]a Evoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected hO  h  h.$  #######...#.##.#............#... Gobosan the Chiller#.....#.#......#####........#... Revenant of Ashenzari ...... ##.##.##.Yo#.########........#... Health: 70/70 ======================== .........#.........##...''####... Magic: 10/14 =================------- .#.##.####.##.###.###...#.# #... AC: 9Str: 12 ..............# #.# #####.#####.# EV: 10Int: 22 ..##.∩#....#..# #.# #........ SH: 0Dex: 9 ...........#..###.##### #######.. XL:  8 Next: 83% Place: Dungeon:6 ...........#..Y)@.. h$ <..#### Noise: =--------  Time: 7683.3 (0.0) ..##########.####[###.## F) +3 trident (vamp) ..##.# #.# #.## Cast: Freeze ..##########.# #.# #.#Memories (4) Ramparts .............# #.###.# ############## #.....#Y   ice beast .##.....# ##### .##.....# #...# .#########'#.#####...#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (almost dead, 100% to hit)  You freeze the orc!  You kill the orc! _The wall freezes the ice beast but does no damage. h- ###.####[#Okay, then. h.  h= #####[# h@ . _ h] F  The ice beast completely resists. he ####.Y###[# hf 3-4.3 (1 hCm ####.####[# hVp H _The wall freezes the ice beast but does no damage. h6v##.#####The ice beast completely resists. _The wall freezes the ice beast but does no damage.  You hit the ice beast.  The ice beast is lightly wounded.   h75=5.6 (1.3 h>####.####[# h@@ _The ice beast hits you but does no damage. h M###.###[##  _The ice beast hits you but does no damage. h(6.9 hg###.####[## hU@ _The ice beast hits you but does no damage. ḫ####.####  The ice beast is moderately wounded.  The ice beast completely resists.wall freezes the ice beast but does no damage.hits you but does no damage.ice beast completely resists.  The wall freezes the ice beast but does no damage. hͯV1=8.2 hs##[## h@ _The ice beast hits you but does no damage. h 1####.####[##wall freezes the ice beast but does no damage. _The ice beast hits you  You barely miss the ice beast.  The ice beast is moderately wounded.ice beast completely resists.  The wall freezes the ice beast but does no damage. hk (9.5 h ###.####[## h @ _The ice beast hits you but does no damage. hH ####You hit the ice beast.  hAIThe ice beast is heavily wounded.The wall freezes the ice beast but does no damage. hI)90.8 hvS####.### hZWV _The ice beast barely misses you. h##.####[## The ice beast barely misses you.puncture the ice beast!  The ice beast is almost dead.ice beast completely resists.  The wall freezes the ice beast but does no damage. hk`66--=2.1 h###.####[## h T _The ice beast hits you. The ice beast freezes you. You resist. h9 ..#.###.#..Y@..###[#.#.  You completely miss the ice beast.The ice beast is almost dead.The frozen ramparts melt away. The ice beast hits you.3---=-3.4 h_ hW~ _The ice beast freezes you. You resist. The ice beast closely misses you. h L  You hit the ice beast. You feel better. h C) h 7 Frost Mage5=2==9-4.7 _You kill the ice beast! h  h j _Your Ice Magic skill increases to level 8! hbJ h3 hV6= h R7 h%  h b9= h\ h h - _You start resting. h7.7 (3.070====-8.7 (4 h$ h '" _HP restored. h4 h hԆ, h, h hэ hƐ, h] hԔ hi=3== h h, h ht, h8 h#== h, h h, hǷ hF hF4== h h4 _Magic restored. h^4 h h_%   hYou see here a +0 short sword. h h _ h h hCX hQ== hX h h h, h h+ h, h h h h h h h, h h h h, hT hB hq h h?  h  hR  h , h h h^, h h h\, h+ h7 _You open the door. h<4 h' h h , h ! h&@  There is an open door here. h( h@) _ h* h, hI., h. hN0 hZ3B hN7 hB #########.# #...# ####.#######.# #####... #.# ## #...#.# #.# .l +.ß.#.# #.. #Y #...#.# # #.#...#.#  #'@ß.'.####........ #S.#...#....#........ #h. #...#....#........  hiC#o. +.ß.#........#.... +. #...#.###.##.#.... # #######...#.##.#.... Y   ice beast (asleep) #.....#.#......##### l   iguana (asleep)  hbD ######### ###.##.##...#.######## h   hound (asleep)  #.......# #.........#.........## S   adder (asleep)(…) hrQ 729.7 (31.0)  You open the door.  An iguana, an ice beast, an adder, a hound and an orc come into view. hRfThe adder hisses angrily. The hound barks! The orc shouts! hS hIT, h]". h]lY.S.h.oYlhS h=^&  hv_7===30.7 (32 hVf hVr0 _The iguana hisses angrily. h9#########.# Gobosan the Frost Mage#.........# Revenant of Ashenzari ......####.#######.# Health: 70/70 ========================#####...#.# Magic: 11/14 ==================------## #...#.##.# AC: 9Str: 12 h".. +.ß.#.##.. EV: 10Int: 22#l #...#.##.. SH: 0Dex: 9#Y#...#.# #######.. XL:  8 Next: 93% Place: Dungeon:6#'@ß.'.####........ Noise: ===------  Time: 7730.7 (0.0) h&#.S#...#....#........ F) +3 trident (vamp)#.h #...#....#........ Cast: Freeze#.o +.ß.#........#.... Memories (4) +. #...#.###.##.#....# #######...#.##.#.... Y   ice beast#.....#.#......##### l   iguana  ######### ###.##.##...#.######## h   hound   hF#.......# #.........#.........## S   adder h(…)_The iguana hisses angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hʆ~Casting: Frozen Ramparts (safe; 1% risk of failure)   h*Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h҈ h h%  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)   hvPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the ice beast but do no damage. The wall freezes the adder.ice beast completely resists. h hƖ .. #.#.#S hh.h#.. #.. +.h   houndS   adder (slow)  The wall freezes the ice beast but does no damage.  The wall freezes the adder. The adder seems to slow down. h-1.7 (1FreezeRamparts  h#### h8= _The adder bites you but does no damage. h4  You barely miss the adder.The adder is severely wounded. h J #####  h J   jelly (wandering)S   adder (slow)  The adder is severely wounded.The wall freezes the hound.  A jelly comes into view.houndwall freezes the adder. h V--3.0 (1.3 h Z### h, R _The adder barely misses you. hZX  You miss the adder. hs\ h:i_The adder barely misses you.You miss the adder.The adder is severely wounded.!! hs{  You kill the adder!The wall freezes the hound. hs hsuX  You kill the hound! h w`  The wall freezes the orc. The ice beast completely resists. h}J. #.##Yo hL~#J   jelly (wandering)o   orc hi| 7-4.3Freeze  hǃQ_The wall freezes the ice beast but does no damage. h`#### hm _Your Spellcasting skill increases to level 6! hTL &   hL aThe jelly quivers.You hit the ice beast. hM  hV .J#l## hX ##l   iguanaJ   jellyo   orcThe ice beast is lightly wounded.  The wall freezes the ice beast but does no damage.  The ice beast closely misses you. hX (5.6 hm_ Z### h?b B _The wall freezes the orc but does no damage. h@  You closely miss the ice beast.The ice beast is lightly wounded. h=K$You closely miss the ice beast.The ice beast is lightly wounded.wall freezes the iguana but does no damage.  The ice beast hits you. The ice beast freezes you. You resist.   hK! hT.J#)## huXY64---6.9 h`r#### hdG _You kill the orc! hHl  You hit the ice beast but do no damage. hV8You hit the ice beast but do no damage.  The ice beast is lightly wounded.  The ice beast completely resists.  The ice beast misses you. The wall freezes the iguana. hWMiguana seems to slow down. The wall freezes the iguana! hub .J###J   jelly  You kill the iguana!The ice beast completely resists.  The wall freezes the ice beast but does no damage. hf5=--2==9 hg 8.2 hd}## _The ice beast closely misses you. h ## The wall freezes the ice beast but does no damage. _The ice beast closely misses you.  You closely miss the ice beast.is lightly woundedjelly. The ice beast completely resists.  The wall freezes the ice beast but does no damage. h `7=9.5 hh ~### hH W _The ice beast closely misses you. h{M### The wall freezes the ice beast but does no damage.! hrW8=40.8 h_#### h V _The ice beast barely misses you. hJbar  You puncture the ice beast! You feel better.  The ice beast is moderately wounded.  misses you. The wall freezes the jelly! h^T: †###   You kill the jelly!The ice beast completely resists.  The wall freezes the ice beast but does no damage. hT hT]C#########.# Gobosan the Frost Mage#.........# Revenant of Ashenzari ......####.#######.# Health: 70/70 ========================#####...#.# Magic: 12/14 ====================----## #...#.##.# AC: 9Str: 12 ha^.. +.ß.#.##.. EV: 10Int: 22#. #...#.##.. SH: 0Dex: 9#†#...#.# #######.. XL:  8 Next: 102% Place: Dungeon:6#Y@ß.'.####........ Noise: ==-------  Time: 7742.1 (1.3)#.)#...#....#........ F) +3 trident (vamp)#.. #...#....#........ Cast: Freeze#.. +.ß.#........#.... Memories (4) Ramparts +. #...#.###.##.#....# #######...#.##.#....  h^ Y   ice beast#.....#.#......############## ###.##.##...#.#########.......# #.........#.........##The ice beast completely resists.  The wall freezes the ice beast but does no damage.  The ice beast misses you. The wall freezes the jelly!  You kill the jelly!The ice beast completely resists.  The wall freezes the ice beast but does no damage. h` _The ice beast hits you but does no damage.  You have reached level 9! hi/  --more-- hm  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 16, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity?  h5/75=5-49 1%  hu### hU _You feel stronger. x2 hm##  Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2  You barely miss the ice beast.  The ice beast is moderately wounded.  The ice beast completely resists.  The wall freezes the ice beast but does no damage. h'0-3.4 h:R## h-V _The ice beast barely misses you. h= .#.#.#.)#.#..  You closely miss the ice beast.The ice beast is moderately wounded. h>i3=-4.7 hE hHn _The frozen ramparts melt away. The ice beast misses you. hp  You hit the ice beast but do no damage.The ice beast is moderately wounded. h5 (6.0 h| h@ _The ice beast hits you but does no damage. hS  You closely miss the ice beast.The ice beast is moderately wounded. hT(7.3 hN^ h`R _The ice beast misses you. x2 h3]  You puncture the ice beast!  The ice beast is severely wounded. hi^ _0--=8.6 hpd  h0g T _The ice beast hits you. The ice beast freezes you. You resist. h  You hit the ice beast but do no damage.The ice beast is severely wounded. h@2=- hfE=-9.9 h4 hh@ _The ice beast hits you but does no damage. h)  You hit the ice beast. You feel better.  The ice beast is severely wounded. h5==4==-51.2 hU hC _The ice beast hits you but does no damage. x2 hSZ  You hit the ice beast but do no damage.The ice beast is severely wounded. h[ (2.5 hc  hf O _The ice beast misses you. hb  You hit the ice beast.  The ice beast is almost dead. h(3.8 h  h@ _The ice beast hits you but does no damage. h]  You closely miss the ice beast.The ice beast is almost dead.The ice beast hits you. The ice beast freezes you. You resist. hW1--5.1 h hZ _The ice beast completely misses you. hG;  You hit the ice beast. hOi' hج3=-==66.4 h hM _You kill the ice beast! h}  #. #. ####.#.# #####... #. ##. #...#.# #. hO~ Z ..##+.ß.#.# # #..#...#.# # #†#...#.# # #@.ß.'.#### #.)#...#....# #...#...#....# #...#+.ß.#.# h~  +..# #...#.###.##.# ##########...#.##.# h:  #.....#.#...... # ###.##.##...#. #.# #.#. h  h ]4=- h2 70 h  hg Q _There is an open door here. hU4 h h hR5=5== _ hQ h\ h hB hF  Things that are here:  a +0 short sword; a +0 ring mail; a hound corpse h hg _ hΛ h hĝ h hN h h hdL=== h h$ h, h hf h##. #...#.# ..##+.ß.#.# #..#...#.#  #†#...#.# #### ###'.ß.'.####..###. ##.)#...#....#.. hmqo.... ##...#...#....#..S.....#...#+.ß.#.......S.....'@.###...#.###.##-################...#.## #.....#.########## ###.##.##...#.####.......# #.........#... h#.......###.#.##.####.##.## S   water moccasin (asleep)#.......'..........# S   adder (asleep) #.......###..##.∩#....#..# o   orc (polearm, asleep) #.......###...........#..## h 63.4 (6  You open the door.  An orc, a water moccasin and an adder come into view. hW h h h.S.o.SSwandering)S hoo) h@4==4.4 (7 h hQ _The orc shouts! You hear a shout! The adder hisses angrily. h1i ##. #...#.#.. ..##+.ß.#.#.### #..#...#.##... #†#...#.#  #... ###'.ß.'.####5###... ##.)#...#....##.S....##...#...#....##.o....#...#+.ß.##.S....@..###...#.###.#########...#.## #.....#.# # ###.##.##...#. #.# #.# #.###.#.##.####.##. #.'.# #.###..##.∩#....#..# 5   ufetubus (wandering) #.###.#..# o   orc (polearm) hmk  An ufetubus comes into view. hn hfo h_p h+sn  The ufetubus shouts! You hear a shout! The water moccasin hisses angrily. hDt ht h3u h~#. h~5oS..SS h~W5 2 ufetubi h+5.4 (1 hֈ h[ _An ufetubus comes into view. _There is an open door here. h##. #...#.# .. ..##+.ß.#.# .### #..#...#.# #... #†#...#.# ##... ###'.ß.'.####.5###... ##.)#...#....#. hb#......##...#...#....#.#.5oS..#...#+.ß.#.#...S..'@.###...#.###.##.#######...#.##.#.....#.#.# ###.##.##...#.##.# #.#.#.###.#.##.####.##.##.'.# #.###..##.∩#....#..# 5   ufetubus h4#.###.#..# hU h hB h h h hW.5...S5oS5 2 ufetubi h6--6 _ h h h:  # #####... ##. #..... ..##+.ß.### #..#...#.# #... #†#...#.# #### #... ###'.ß.'.###.###... ##.).5....##...#..#....S.#@..#+.ß.#.........5oS.'..###...#.###################...#.## #.....#.#......######## ###.##.##...#.### #.........#......###.#.##.####.##.## 5   ufetubus'..............o   orc (polearm)##.∩# hv ....SSS   adder hK R--7Freeze h  hl  hS# #####...Gobosan the Frost Mage##. #...#.#Revenant of Ashenzari ........ ..##+.ß.#.#Health: 75/75 ========================.### #..#...#.# hkMagic: 12/15 ===================-----#... #†#...#.# #### AC: 9Str: 14#... ###'.ß.'.####... EV: 10Int: 22.###... ##.)#...#....#... SH: 0Dex: 9#.5....##...#...#....#... XL:  9 Next:  6% Place: Dungeon:6#......#@..#+.ß.#........ Noise: ---------  Time: 7767.4 (0.0)#.....SS..###...#.###.##. F) +3 trident (vamp)#################...#.##. Cast: Freeze#.....#.#...... Memories (4) ######### ###.##.##...#.####.......# #.........#...... S   water moccasin[0;1 h 0m#.......###.#.##.####.##.## S   adder#.......'................##.......###..##.∩#....#..# _There is an open door here.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h h  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate   hThe walls around you are covered in ice.  You barely miss the water moccasin. The wall freezes the adder! hp  The wall freezes the water moccasin! The water moccasin seems to slow down. h h #.##..#@..o5'S.# haW##### (slow)5   ufetubuso   orc (polearm) ho==8.4 (1Ramparts  h######### h6J _The ufetubus resists. The wall freezes the ufetubus. h # #####...  Gobosan the Frost Mage ##. #...#.#  Revenant of Ashenzari ...... .. ..##+.ß.#.#  Health: 75/75 ======================== .### #..#...#.#  Magic: 11/15 =================------- #... #†#...#.# #### AC: 9Str: 14 #... ###'.ß.'.####... EV: 10Int: 22 .###... ##.)#...#....#... SH: 0 hl;Dex: 9 #.5....##...#...#....#... XL:  9 Next:  6% Place: Dungeon:6 #......#@..#+.ß.#........ Noise: ==-------  Time: 7768.4 (0.0) #....o5'S.###...#.###.##. F) +3 trident (vamp) #################...#.##. Cast: Freeze #.....#.#...... Memories (4) Ramparts  hva ######### ###.##.##...#.### #.......# #.........#...... S   water moccasin (slow) #.......###.#.##.####.##.## 5   ufetubus #.......'................#  o   orc (polearm) #.......###..##.∩#....#..# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, slow, 100% to hit)  You freeze the water moccasin!  The water moccasin is heavily wounded.You closely miss the water moccasin. h7Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, slow, 100% to hit)  You freeze the water moccasin!  The water moccasin is heavily wounded. hrYou closely miss the water moccasin.  The water moccasin is heavily wounded. h h5sYou closely miss the water moccasin.  The water moccasin is heavily wounded.  The ufetubus resists. The wall freezes the ufetubus.  The wall freezes the water moccasin!  The water moccasin bites you but does no damage.  The wall freezes the orc! h;y  You kill the orc!The wall freezes the adder. hn} #   ##.   .. .#.#  .### #..#...#.#   hȣB#... #†#...#.#  #... ###'.  ##.)# ##...# #@..#  hZ#....)5†S.## ###########  h6        hr- ∩ h 3-9.4 (1 hЭ####### hI _You kill the adder! h9 # #####...  Gobosan the Frost Mage ##. #...#.#  Revenant of Ashenzari ...... .. ..##+.ß.#.#  Health: 75/75 ======================== .### #..#...#.#  Magic: 10/15 ================-------- #... #†#...#.# #### AC: 9 h:fStr: 14 #... ###'.ß.'.####... EV: 10Int: 22 .###... ##.)#...#....#... SH: 0Dex: 9 #.5....##...#...#....#... XL:  9 Next:  6% Place: Dungeon:6 #......#@..#+.ß.#........ Noise: =--------  Time: 7769.4 (0.0) #....)5†S.###...#.###.##. F) +3 trident (vamp)  h~;#################...#.##. Cast: Freeze #.....#.#...... Memories (4) Ramparts  ######### ###.##.##...#.### #.......# #.........#...... S   water moccasin (slow) #.......###.#.##.####.##.## 5   ufetubus #.......'................#   h;#.......###..##.∩#....#..# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h;Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hc<Aim: a water moccasin (almost dead, slow, 100% to hit)  You freeze the water moccasin! ho> onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h>Aim: a water moccasin (almost dead, slow, 100% to hit)  You freeze the water moccasin!  You kill the water moccasin! hD@ h} #   ##.   .. .#.#  .### #..#...#.#   h#... #†#...#.#  #... ###'.  ##.)# ..# .#  h#....)55†.## ###########    55 2 ufetubi h0g   ∩ h 51270.4 (1 hy####### hS _You barely miss the ufetubus. h* # #####...  Gobosan the Frost Mage ##. #...#.#  Revenant of Ashenzari ...... .. ..##+.ß.#.#  Health: 75/75 ======================== .### #..#...#.#  Magic: 9/15==============---------- #... #†#...#.# #### AC: 9Str: 14 hצR #... ###'.ß.'.####... EV: 10Int: 22 .###... ##.)#...#....#... SH: 0Dex: 9 #.5....##...#...#....#... XL:  9 Next: 12% Place: Dungeon:6 #......#@..#+.ß.#........ Noise: =--------  Time: 7770.4 (0.0) #....)55†.###...#.###.##. F) +3 trident (vamp)  hJ#################...#.##. Cast: Freeze #.....#.#...... Memories (4) Ramparts  ######### ###.##.##...#.### #.......# #.........#...... 55 2 ufetubi #.......###.#.##.####.##.##  h#.......'................#  #.......###..##.∩#....#..# Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is moderately wounded.You closely miss the ufetubus.The ufetubus is moderately wounded. h h #   ##.   .. .#.#   h=.### #..#...#.#  #... #†#...#.#  #... ###'.  ##.)#  h##...# #@..#  hX#....)55†.## ###########  hB+     h5 ∩ hϳ+1.4 (1 h######### hX  Aim: an ufetubus (100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is moderately wounded.  You closely miss the ufetubus.  The ufetubus is moderately wounded. _The wall freezes the ufetubus but does no damage. h # #####...  Gobosan the Frost Mage ##. #...#.#  Revenant of Ashenzari ...... .. ..##+.ß.#.#  Health: 75/75 ======================== .### #..#...#.#  Magic: 8/15============------------ #... #†#...#.# #### AC: 9Str: 14 #... ###'.ß.'.####... EV: 10 h_cInt: 22 .###... ##.)#...#....#... SH: 0Dex: 9 #.5....##...#...#....#... XL:  9 Next: 12% Place: Dungeon:6 #......#@..#+.ß.#........ Noise: =--------  Time: 7771.4 (0.0) #....)55†.###...#.###.##. F) +3 trident (vamp) #################...#.##. Cast: Freeze #.....#.#...... Memories (4) Ramparts  ######### ###.##.##...#.### #.......# #.........#...... 55 2 ufetubi h/! #.......###.#.##.####.##.## #.......'................#  #.......###..##.∩#....#..# Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is almost dead.You hit the ufetubus but do no damage.The ufetubus is moderately wounded. hg You freeze the ufetubus. The ufetubus resists.  The ufetubus is almost dead.  You hit the ufetubus but do no damage.  The ufetubus is moderately wounded.The ufetubus resists. The wall freezes the ufetubus. The ufetubus resists.  The wall freezes the ufetubus. h  h  #   ##.   .. .#.#   h .### #..#...#.#  #... #†#...#.#  #... ###'.  ##.)#  h ##...# #@..# #....).5†.##  h5 ###########    hl t    ufetubus  h + ∩ h# +2.4 (1 hr ########## h  L _You kill the ufetubus! hP T # #####...  Gobosan the Frost Mage ##. #...#.#  Revenant of Ashenzari ...... .. ..##+.ß.#.#  Health: 75/75 ======================== .### #..#...#.#  Magic: 7/15===========------------- #... #†#...#.# #### AC: 9Str: 14 #... ###'.ß.'.####... EV: 10Int: 22 .###... ##.)#...#....#... SH: 0Dex: 9 #.5....##...#...#....#... XL:  9 Next: 12% Place: Dungeon:6 #......#@..#+.ß.#........ Noise: =--------  Time: 7772.4 (0.0) #....).5†.###...#.###.##. F) +3 trident (vamp)  h .#################...#.##. Cast: Freeze #.....#.#...... Memories (4) Ramparts  ######### ###.##.##...#.### #.......# #.........#...... 5   ufetubus #.......###.#.##.####.##.## #.......'................#  #.......###..##.∩#....#..#  hH SAim: an ufetubus (severely wounded, 100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is almost dead.You miss the ufetubus.The ufetubus is almost dead. h JThe ufetubus resists. The wall freezes the ufetubus. h  #   ##.   .. .#.#  .### #..#...#.#  #... #†#...#.#  h>  #... ###'.  ##.)# ##...# #@..#  h #....).††.## ##########      ∩ h+  hs ^3.4 (1Freeze hۭ |######## h'   You freeze the ufetubus. The ufetubus resists.  The ufetubus is almost dead.  You miss the ufetubus.  The ufetubus is almost dead.The ufetubus resists. The wall freezes the ufetubus. _You kill the ufetubus! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hF######## h  h/######### h; _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h h`, h h2d8= hz4 h8, h: h>, h? h>DB hF h'G:= h+H h6U#.##..#@..-.††.###### hjZ2 9.4 (6  hZ3_You start resting. hr[Q-80.4 (7 ha hne4 _The frozen ramparts melt away. hu3  h4  h5  h; B h@  hl@ O9== h^A  hC  hC  hD  h[H , hH  hJ , hK  hN  h%O ;== hP  hBS , hT  huW  h6` oo   orc (polearm, wandering) _You start resting. hh &7 hi +8.4 (8 hqt  hy t _An orc comes into view. It is wielding a +0 trident. hK#. #...#.# h... ..##+.ß.#.# .### #..#...#.# #.o. #†#...#.# ### #... ###'.ß.'.####...###... ##.)#...#....# #......##...#...#....# h #......#...#+.ß.#.... #o...).@†.###...#.###.## #################...#.## #.....#.#.... h######### ###.##.##...#.## #.......# #.........#..... # h9.###.#.##.####.##.# oo 2 orcs (1 polearm, wandering) # h`@.'................ # h}.###..##.∩#....#..# #.###...........#..# h h  An orc comes into view. It is wielding a +0 dagger. hZ h.o.ooo) hj10/15=====9.4 (1 hq h _The orc shouts! x2  There is an open door here. _You see here an adder corpse. h   ##. #...#.#   .. ..##+.ß.#.#   .###+ #..#...#.#   #...# #†#...#.#  . #.o.# ###'.ß.'.####  h.###...+##.)#...#....#   #......##...#...#....#   h  #......#...#+.ß.#   #.o..)@††.###...#.###.   #######...#.   #.....#.#   # ###.##.##...#.   #.# #.#   #.###.#.##.####.##. h   hound (wandering)   #.' hY -. oo 2 orcs (1 polearm)   #.###..##.∩#....#..   #.###.#.. h  hp  h  h ' ..o.ooo 2 orcs (1 polearm)  A hound comes into view. h 1---90 hj  h 2 _The hound moves out of view. h  ##. #...#.#  .. ..##+.ß.#.#  .###+ #..#...#.#  #...# #†#...#.# # . #...# ###'.ß.'.####.  h) ..###..o+##.)#...#....#. #......##...#...#....#. #......#...#+.ß.#. #..o.).@†.###...#.###.# #######...#.# #.....#.#. # ###.##.##...#.#  h #.# #.#. #.###.#.##.####.##.# #.'.# h  #.###..##.∩#....#..# #. h! -###.#..# ht#  h$  h+ .o.o h- B---1 hP4  hF8  There is an open door here. _You see here an adder corpse. hO  #####... ##. #...#.# .. ..##+.ß.#.# .###+ #..#...#.#  #...# #†#...#.# ####. #...# ###'.ß.'.####...###...+##.)#...#....#.#.....o##...#...#....##......#@..#+.ß.#........#...o).††.###...#.###.##.#################...#.## #.....#.#......######### ###.##.##...#.####.# #.........#...... o   orc (#.###.#.##.####.##.##.'................##.###..##.∩# h~ Q.o h -2 _ h %  h)  hf$ h,% h,).o hL.T==3Freeze h5 h6 ho(  h0 woo 2 orcs (1 polearm) h1 .=4 hR9  h; : _The orc hits you but does no damage. h, # #####...  Gobosan the Frost Mage ##. #...#.#  Revenant of Ashenzari ......  hAV.. ..##+.ß.#.#  Health: 75/75 ======================== .###+ #..#...#.#  Magic: 9/15==============---------- #...# #†#...#.# #### AC: 9Str: 14 . #...# ###'.ß.'.####... EV: 10 hInt: 22 ..###...+##.)#...#....#... SH: 0Dex: 9 #.....o##...#...#....#... XL:  9 Next: 12% Place: Dungeon:6  hx#......#@..#+.ß.#........ Noise: =--------  Time: 7794.4 (0.0) #....o.o†.###...#.###.##. F) +3 trident (vamp) #################...#.##. Cast: Freeze  h5}#.....#.#...... Memories (4)  ######### ###.##.##...#.###  he#.......# #.........#...... oo 2 orcs (1 polearm) #.......###.#.##.####.##.## #.......'................#  h #.......###..##.∩#....#..# Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (100% to hit)   hکYou freeze the orc.  The orc is lightly wounded.  You barely miss the orc.The orc is lightly wounded. h^ #   ##.   .. .#.#  .###+ #..#...#.#  #...# #†#...#.#  . #...# ###'. #.)# ..# .# #....).o†.## ###########       orc  ∩3-5.4 (1 h  hӼ  Aim: an orc, wielding a +0 dagger (100% to hit)  You freeze the orc.  The orc is lightly wounded.  You barely miss the orc.  The orc is lightly wounded. _ h<!hits you with a +0 dagger. h5  # #####...  Gobosan the Frost Mage ##. #...#.#  Revenant of Ashenzari ...... .. ..##+.ß.#.#  Health: 73/75 =======================-  h" .###+ #..#...#.#  Magic: 8/15============------------ #...# #†#...#.# #### AC: 9Str: 14 . #...# ###'.ß.'.####... EV: 10Int: 22 ..###...+##.)#...#....#... SH: 0Dex: 9 #.....o##...#...#....#... XL:  9 Next: 12% Place: Dungeon:6 #......#@..#+.ß.#........ Noise: =--------  Time: 7795.4 (0.0)  h #....).o†.###...#.###.##. F) +3 trident (vamp) #################...#.##. Cast: Freeze #.....#.#...... Memories (4)  ######### ###.##.##...#.### #.......# #.........#...... o   orc #.......###.#.##.####.##.## #.......'................#  #.......###..##.∩#....#..# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (lightly wounded, 100% to hit)  You freeze the orc! h  h'  #   ##.   .. .#.#  .###+ #..#...#.#  #...# #†#...#.#  . #...# ###'. #.)# ..# .# #....o.)†.## ###########    (polearm)  ∩ h 49==6.4 (1Freeze h{  hM onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (lightly wounded, 100% to hit)  You freeze the orc! _You kill the orc! hV_#. #...#.#.. ..##+.ß.#.# .###+ #..#...#.# #...# #†#...#.# ###. #...# ###'.ß.'.####.. .h###...+##.)#...#....# #......##...#...#....# #......#...#+.ß.#.... #....o.@†.###...#.###.## #################...#.## #.....#.#....######### ###.##.##...#.## #.......# #.........#..... #.###.#.##.####.##.# h   hound (wandering) hT`g #.'................# o   orc (polearm) #.###..##.∩#....#..# #.###...........#..# ha hiJ.h hTjT5=7 hn hXsv  You freeze the orc! _You kill the orc! _The orc barely misses you.  There is an open door here.  Things that are here: _a +0 dagger; an orc corpse; an adder corpse h,  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h hr h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hl  ##. #...#.#   .. ..##+.ß.#.#   .###+ #..#...#.#   #...# #†#...#.#   . #...# ###'.ß.'.####   h ..###...+##.)#...#....#   #h.....##...#...#....#   #......#...#+.ß.#   #....o@)†.###...#.###.   #######...#.   #.....#.#   # ###.##.##...#.   #.# # hH.#   #.###.#.##.####.##.   #.'.   #.###..##.∩#....#..   #.###.#.. hu h h.o   orc (polearm) hqe3-8Freeze hn h"9 _The orc hits you with a +0 trident. h9  ##. #...#.#  Gobosan the Frost Mage .. ..##+.ß.#.#  Revenant of Ashenzari ...... .###+ #..#...#.#  Health: 73/75 =======================-  h: #...# #†#...#.# ## Magic: 8/15============------------ . #...# ###'.ß.'.####. AC: 9Str: 14 ..###...+##.)#...#....#. EV: 10Int: 22 #......##...#...#....#. SH: 0Dex: 9 #......#...#+.ß.#...... XL:  9 Next: 12% Place: Dungeon:6 #....o@)†.###...#.###.# Noise: =--------  Time: 7798.4 (0.0) #################...#.# F) +3 trident (vamp) #.....#.#.... Cast: Freeze  h; ######### ###.##.##...#.# Memories (4)  #.......# #.........#.... #.......###.#.##.####.##. o   orc (polearm) #.......'................ #.......###..##.∩#....#.. #.......###...........#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (100% to  hit)  You freeze the orc! hA ##.   ..   .###+   #...# #†#...#.#  . #...# ###'. ..###...+##.)# #......##...# #......#...# #....)@)†.# ###########            ∩      hD n439.4 (1Freeze hDI  h]L   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (100% to  hit)  You freeze the orc! _You kill the orc! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hD4 hL hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hQd  ##. #...#.#   .. ..##+.ß.#.#   .###+ #..#...#.#  . #...# #†#...#.#  . #...# ###'.ß.'.####  .###...+##.)#...#....#   #......##...#...#....#   h;e #......#...#+.ß.#   #....@.)†.###...#.###.   #######...#.   #.....#.#   # ###.##.##...#.   #.# #.#   #.###.#.##.####.##   #.'   #.###..##.∩#....#   #.###.# hn hoe5=-800 _ hv h|k _Items here: )) [ †. h  ##. #...#.#  .. ..##+.ß.#.# # .###+ #..#...#.# #. #...# #†#...#.#  #.. #...# ###'.ß.'.  hp ...###...+##.)#...#....  #......##...#...#....  #......#...#+.ß.#  #...@).)†.###...#.###  #######...#  #.....#.#  # ###.##.##...#  #.# #.#  #.###.#.##.####.  #.'  #.###..##.∩#....#  #.###.#-1 _ h   # #####...  ##. #...#.#  .. ..##+.ß.#.#  # .###+ #..#...#.#  #. #...# #†#...#.#  #.. #...# ###'.ß.'.## ...###...+##.)#...#  #......##...#...#  #..@...#...#+.ß.#...  #....).)†.###...#.# #################.  #.....#.#.  h  ######### ###.##.##.  #.# #.........#.  #.###.#.##.####  #.'.............  #.###..##.∩#.... h  h &2 h  h  hz`  ###  # #####..  ##. #...#.#  . ..##+.ß.#.#  # .###+ #..#...#.#  #. #...# #†#...#. #.. #...# ###'.ß.'.# #...###...+##.)#...#  hbu #.@....##...#...#  #......#...#+.ß.#..  #....).)†.###...#.# #################.  #.....#.#  ######### ###.##.##.  #.# #.........#  #.###.#.##.####  #.'........ hj hekW9==3 hIr ht h,   #### # ##### #... ##. #...#. #... .. ..##+.ß.#.  #... .###+ #..#...#.  #.h. #...# #†#...#.  #... #...# ###'.ß.'.  #...###...+##.)#...#  #@.....##...#...#  #......#...#+.ß.#  #....).)†.###...#.  #  #.....#.   h4# ###.##.##. h   hound (wandering)  #.# #.  #.###.#.##.###  #.' h h h hB=4 h he _Found a scroll labelled DUK XIMIRGHA. hv     #  ######### # #####  #....... ##. #...#  #...... ..##+.ß.#  #......###+ #..#...#  #.h.. #...# #†#...#  #...# #...# ###'.ß.'  h #..@###...+##.)#...# #.##......##...#...# # #......#...#+.ß.#  #....).)†.###...# #################  #.....#  ######### ###.##.##  # h.# #........  #.###.#.##.## h h͐Z?hh hVV====5Freeze h h& _The hound barks!! h Gobosan the Frost Mage # Revenant of Ashenzari ...... ######### # ##### Health: 75/75 ======================== ! h#....... ##. #...# Magic: 6/15=========--------------- #...... ..##+.ß.# AC: 9Str: 14 #......###+ #..#...# EV: 10Int: 22 #.?.. #...# #†#...# SH: 0Dex: 9! h #..h# #...# ###'.ß.' XL:  9 Next: 13% Place: Dungeon:6 #..@###...+##.)#...# Noise: ====-----  Time: 7805.4 (0.0) #.##......##...#...# F) +3 trident (vamp) # #......#...#+.ß.# Cast: Freeze #....).)†.###...# Memories (4)  ################# #.....# h   hound ! h######### ###.##.## #.......# #........ #.......###.#.##.##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the hound. The wall freezes the hound! The hound bites you.! h4-==--6.4 (1! hD;Ramparts ! hN##! hY _The wall freezes the hound. The hound bites you but does no damage.! h$9   Gobosan the Frost Mage # Revenant of Ashenzari ...... ! h9 ######### # ##### Health: 74/75 =======================- #....... ##. #...# Magic: 5/15========---------------- #...... ..##+.ß.# AC: 9Str: 14 #......###+ #..#...# EV: 10Int: 22 ! h~: #.?.. #...# #†#...# SH: 0Dex: 9 #..h# #...# ###'.ß.' XL:  9 Next: 13% Place: Dungeon:6 #..@###...+##.)#...# Noise: ==-------  Time: 7806.4 (0.0) #.##......##...#...# F) +3 trident (vamp) ! h#; }# #......#...#+.ß.# Cast: Freeze #....).)†.###...# Memories (4) Ramparts  ################# #.....# h   hound ######### ###.##.## #.......# #........ #.......###.#.##.##Casting: Frozen Ramparts (safe; 1% risk of failure)  ! hi; nConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  ! h; You freeze the hound!! h2D .! hD  ######### #  #....... ##.  #......  #......###+  #.?.. #...#  #..†# #...#  #.! heE ) #.##......# # #......# #....).)† ########    ! hE      ! hI i5=4-7.4 (1! h^J 3Freeze! hP *##! heQ 2##! hT onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line! hU Aim: a hound (heavily wounded, 100% to hit)  You freeze the hound! _You kill the hound!" hj  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h1Q###" h38-" h8D###" h; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)" hvJ" hZy," h~B" h~" h" hT6=" hd" hÄ" h:=" h8" h`" h" h" hË" h" h" hP=" h" h" h" h6" h˕," h˖" h"U7==" h" hf" h!," h$" h..#..@#-.##..." hej 18.4 (11.0) _You start resting." h֫Q-9.4 (12" h" hڱ4 _The frozen ramparts melt away." hG>4" h?" hYD" hD" hH}==" h%L," hM" h1P" hP" hR" hU," hfW" hzZ" hZN8=" h\" h?`" h`" hb" hf," h i" hl," ho" h`rP=" hs" h w," hx" h{" h|" h}" hze9==" ha" h_" h҆" h" hh" hҎ" h>" h," h" hx" hɗ;==" h" h," h," hq" hʡ" hD" h" hE=10/15==" h" h" hB" h" h8" hR" h" hZ" h," h" h" h;==" ha" h4" h" h" hW," h/" h" h<N1=" h" h," h" h," h" h," h" h" hh3=" hR" h$" hg" h" h" h=" h" hN" hM2==" h" h" h" h" h" h" h" h" h" hm" h" h!" h$4==" h" h" h3" hl" h," h7" h" hL3=" h" h," ht" h ," h " hI" h" h" h" hh:=" h" he," h " h," hw" h$" hF4==" hE!" h5$," h&" ht(," h*" h-," h0" h3" h3;==" h56" hV:" h:" h<" h?" h?" hA" hD," hF" hWP_ _You start resting." h[-74.4 (55" h\[5==5.4 (56" hgc" hvf% _Magic restored." hC 4" h!F " h=I " hI " hM " h O " hO " hP " hST ," hU " hX " hiY ;==" h[ " hL^ ," h_ " hb ," hd " hg ," hi " hl ," h*n " h)p ," hp " hr " hr " ht " hw ," hKy " h\{ " h{ " h~ " h ," h6 " h ," h " h ," h " h6 ," h) " h ," hۙ " h ," h " h ," h " h " hk " h " h4 " h " h " h ," hض " h7 " h " hֻ " hӾ ," hT " h ," h " h ," h " hX " h " hJ " h ," h " hs ," h7 " h " hX " h " h ," h% " hP " h " h " h ," h " h ," h " h ," h " h ," h " h  ," h " hy ," h6 " hB ," h " hM ," h` " h ," h+ " h " hl " h " h ," h! " h~# " h# " hI% " ha( ," h* " hL- ," hD/ " h1 ," h3 " h6 ," h8 " h< ," h= " h|@ ," h8B " h=E " hE " hG " hJ ," hL " hO ," hQ " hT " hT " hV " h Z " hjZ " hw\ " hJ_ " h_ " h` " hc ," hde " hg ," hni " hl ," hn " ho " ho " hp " hEs ," ht " hx ," hs} " h* " h| " h܁ " h ," h " h " h " h " h ," hw " hד ," he " hė ," h8 " h " h ," h " h ," h+ " hH ," h " h ," h " h ," hG " h " h " hR " h " h " hz " h " hG " h " h " h " hD " h ," h} " h ," h] " h " ha " h " h} " h " h@ " h ," h " h ," hO " h& ," h " hH ," h " h ," hI " hP " h " h " h " he " h! " h$ ," h{& " h++ ," h . " h1 ," hf4 " h? h 974.4 (99 _You start waiting." hc@ 05.4 (100.0)" hH " hK # _Done waiting.# hg# hh# hj# hm# hp# hp# hu# hvu# h,       ######### # ###  #.......# ##. #...  #......# ..##+.ß.  #......###+ #..#...  #.@..##...# #†#...6# ḧ́.0)  #..†#)#...# ###'.ß.  #...###...+##.)#... #.##......##...#... ## #......#...#+.ß. #....).)†.###...# h:  ##############  #  ######### ###.##.# hˌ# hs+7.4 (2# h# h-4 _Found a dagger.# h+8.4 (3# hУ# hn _z - 3 scrolls labelled DUK XIMIRGHA (gained 1)# h#4# hl%# h)# h-,# h1# h[2# h6# hb6# h8# hP:# h{=,# h># h A# hC,# hF# hK,# h.M# hS$ # h.TL_b - 2 potions of magic (gained 1)# hV# hV# h5X# h_Z# h],# hn^# h a# h?d# hd# hf# hja  You see here a hound corpse.# h`n# hn _# ht# hKw# hy,# hJ{# h}# h܀# h7# h# hN# h## hXn     ## h #### ######### # ##### hŎ #.....@.# ##. #...#.# 89.4 (11.0)# hQ #......#(# ..##+.ß.#.#  #......###+ #..#...#.# # hW& #....##...# #†#  #..†#)#...# ###'.ß.'.## #...###...+##.)#...# hҏ #.##......##...#...#... ##.#......#...#+.ß.# ###....).)†.###...#.## h~90.4 (12 _Found 6 stones.# h 4# hK # h # h # hs # h ,# hE ,# h # h ;  You see here 6 stones.# hS # h _# h # h # h # h; # h # h # h ,# h # h # hD # h# # h' ,# hU) # h- # h0 # h<1 # h3 # h 9 7 _You open the door.# h< # h.= # hi? # hG @  There is an open door here.# hK # h#L _# hO # hR # hT # hJU # hV # hX # h([ # h{[ # h`] # h_ # heb # hb # hh # hk # h_s y _You open the door.# h\u # hu # hw # h @  There is an open door here.# h # hS _# hY # h& # h܈ ,# h # hߊ # hC # h # h # h7 # h ,# h9 # h @  There is an open door here.# hk # h _# h # h # hך ,# h͛ # h # h ,# h # h # hR ,# h n# h # h # h # h # h # h ,# h # h) # h # hB # hK # h # hR ,# h # h # hw # h # h # hU # hK ,# h # h # h= ,# h # h # hL # h # h # h7 # hE # h # h # h # h # h # h # h # h\ # h # hT # ht # h ,# h # h# hS# h# hU# hj# h3 # h~ # h # h # h# h# hb# h# h,# h1# h# h8,# h(# h-# h/# hP0# h1# h~7# h8,# h9# h<# h?,# hO@# hFX# h# h# h) ,# h # h # h# hj# h# h# h# h_# h# h# h# hm# h# h# h# hj# h# h# hb# h# h # h("# h## h $# h^$# h&# hJ'# h'# h^(# h)# h+# h,# hU,# h-# h7/# h/# h/# h1# h2# h3# h]3# h4# hM6# h6,# h8# hY:# h:# h;# h;=$ h ######.##.# ######.##.# #...##.##.# #...# ### #.##.# ....######.# #.##.#$ hn; ...........# #.##.# .#########.# #.#..# .# #.# #.#.## )#########.#####@#.# $ h.........<.......#.# ##########..s...##.# ##### #......##.# $ h#...# #......##.# #...######......'..#$ hJs   scorpion (wandering) '...'..#........##.# #...##'#'#####'##### #†..#......# #.#$ h/8080.4 (90$ h@s.$ hv,1.4 (91$ h$ hn[ _A scorpion comes into view.$ h$ "##### #.##.#  #...# #.##.# ##...# ### #.##.# .....######.# #.##.#........# #.##.#$ h% #########.# #.#..# ..# #.# #.#.## .)#########.#####.#. ..........<..s..@.#.# ###########......##.# #......##.#...# #......##.# ##...######......'..# .'...'..#..##.# ##...##'#'#####'###$ h}& ## ##†..#......# #.# ..####......# #.#$ h' $ hM( $ h. a..ss$ ha/ B2.4 (1.0)Freeze$ h4 $ h5 $ hқ ######.##.#Gobosan the Frost Mage#...##.##.#Revenant of Ashenzari ...... ##...# ### #.##.#$ hyHealth: 75/75 ======================== .....######.# #.##.#Magic: 12/15 ===================----- ............# #.##.#AC: 9Str: 14 ..#########.# #.#..#EV: 10Int: 22 ..##.# #.#.##SH: 0$ hޜtDex: 9 .)#########.#####.#.#XL:  9 Next: 14% Place: Dungeon:6 $ h"..........<....s@.#.#Noise: ---------  Time: 8082.4 (0.0) ###########......##.#$ h]F) +3 trident (vamp) ###### #......##.#Cast: Freeze ##...# #......##.#$ h&Memories (4) ##...######......'..# .'...'..#........##.#s   scorpion $ hC##...##'#'#####'##### ##†..#......# #.# ..####......# #.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate$ hThe walls around you are covered in ice.  You hit the scorpion.  The scorpion is lightly wounded.$ huo==3.4 (1Ramparts $ h6####.##$ h1asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the scorpion$ ho.  The scorpion is lightly wounded. _The wall freezes the scorpion. The scorpion closely misses you.% h ######.##.#Gobosan the Frost Mage#...##.##.#Revenant of Ashenzari ...... ##...# ### #.##.#% hoHealth: 75/75 ======================== .....######.# #.##.#Magic: 11/15 =================------- ............# #.##.#AC: 9Str: 14 ..#########.# #.#..#EV: 10Int: 22 ..##.# #.#.##SH: 0% h~Dex: 9 .)#########.#####.#.#XL:  9 Next: 14% Place: Dungeon:6 % hF..........<....s@.#.#Noise: ==-------  Time: 8083.4 (0.0) % hT###########......##.#F) +3 trident (vamp) ###### #......##.#Cast: Freeze ##...# #......##.#Memories (4) Ramparts ##...######......'..# % h1.'...'..#........##.#s   scorpion ##...##'#'#####'##### % h##†..#......# #.# ..####......# #.#% hAim: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion.  % hnThe scorpion is severely wounded.You hit the scorpion.  % hpThe scorpion is severely wounded.The wall freezes the scorpion.% h3-4.4 (1% hz##.#% hA _The scorpion stings you but does no damage.% h>  ##### #.##.#  Gobosan the Frost Mage  #...# #.##.#  Revenant of Ashenzari ...... ##...# ### #.##.#  Health: 75/75 ======================== % h .....######.# #.##.#  Magic: 10/15 ================-------- ............# #.##.#  AC: 9Str: 14 ..#########.# #.#..#  EV: 10Int: 22 ..# #.# #.#.##  SH: 0Dex: 9 .)#########.#####.#.#  XL:  9 Next: 14% Place: Dungeon:6 ..........<....s@.#.#  Noise: =--------  Time: 8084.4 (0.0) % hP ###########......##.#  F) +3 trident (vamp) ###### #......##.#  Cast: Freeze ##...# #......##.#  Memories (4) Ramparts ##...######......'..# % h b.'...'..#........##.#  s   scorpion ##...##'#'#####'##### ##†..#......# #.# ..####......# #.#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  % h Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion.% hs  #####   #...# #.##.#  ### #.##.#  #.##.# % h  #.##.#  #.#..#  #.# #.#.## )##.#####.#.# .<....†@.#.# ##......##.# % h"  #......##.#  #......##.# #......'........#'#####'##% hU ~ #.# #.#% h 76-% hp _75.4 (1Freeze% hu ###.##% h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line% hl Aim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion. _You kill the scorpion!& hTr& hs& hs& hu& hu& hyB& hz& h |& hr|N1=& h}& hB,& hS& hځ,& hf& hO6..#& h###.#..†@.#-.##.#.& hEf 90.4 (5 _You start resting.& hhP-1.4 (6& h & h͚4 _The frozen ramparts melt away.& h9V& h W4& hY& hZY:=& h&\B& h)]& h^,& h_& hga& haO2==& hfb& h d,& hd& hf,& hg& hh& hi& hi& h/k& hk4==& hZl& hm& hn& hn& h$p& hwp& hp& h1r& hrL3=& hs& h'u& hu& hu& h}w& hw& h&x& hy,& h]z& h|P=& h|& hk~& h~& h;& h& hM4==& h& h& h;==& hY& h& h& h& h& h^& h& h?& hL5=& h'& h3& h& hȔ& h>& h& h& hv& hؘ& hU& h& hH:=& h)& h& h& h& h,& h٥6==& h<4 _Magic restored.& hJ& h& h& hY& h& h & h˲,& h& h& hK& h4==& h$& h_& h& h>& h{& hT& h& h/& h& h%  & hThere is an open door here.& h&& h _& hZ& h& h& hw,& h & h<,& h& h& h=,& h& hu& h& h& h0& h& h& h& hS& h& h`& h& h& hR& h,& h;& h& hR& h& h& h& h& h& h1& h& h,& h& h,& hy& h& h4& h & h & hb& h& h& h,& h& hK& h& hV& h& h@  There is an open door here.& h& hK _& h& h& h&& h|& h& h& h& h& h& hh & h & h& h,& h0& h,@  There is an open door here.& h& hu _& h& h&& hi& h& h?& h& h& h& h& hr& hJ,& h& h& h& h& h& h!& hV"& h"& h#& h$& h && hn&& h&& h(& h)& h*& h*& h,& h-& h-& hh.& h(0& h2,& h3& h5& h7& h7& h8& hp9& hO:& h:& hV;& hc<& hLh& hMB& hM& h\N,& hN& h4O& hO,& hO& hP& h0Q,& hQ& h5R& hR,& hR& hS& hS,& hNT& hT& huU,& hU& hBV& h4W,& hW& h|X& hqk& hSo& hhp& h]q& hq& hq& hvn& hw& hw& hx& hx& hUy& hy,& hz& h{,& h[{& h{& h}|& h|& ho& h,& h%& h& hʆ& h& h/& h& hY7.....##.#& hƏ   .....'..##.#  .....##.# # #.#  ###'##### #<#.#  & h# #.# #.# ## #.#..  & hD## #.# #.# [.#.#.##  ###.###.#.#.......  .##.....#.#..##..##  .& h~########.#.....@.# #  196.4 (105.0) & h.# #.#.#####.#.###  .# #.#.#.........#  .# #.#.#.###.#.###  & hb.# #.#.#.# #.###  .########...#.# #.#    ..........#...# #.#     ########.#.### #.#   #########.#.# #.# & hE & h& h,76& h& hN _Found a ring mail. Found an escape hatch in the ceiling.' h' h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.2   5.9  +1   j + Spellcasting 6.5   8.3  -1  ' h         b - Maces & Flails   0.0   1.2  -1   k - Alchemy   0.0   1.2  -1   c - Polearms   0.0   1.2  -1   l + Ice Magic8.7   7.6  +1   d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   0.0   1.4  -2  ' h        ' hj e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1           f - Armour   4.4   5.9  -1       g - Dodging   2.0   3.6  -1      ' hH h - Shields   0.0   1.2  -1       i - Stealth   2.4   2.1  +2                          ' hD                    The relative cost of raising each skill is in cyan.  ' hSkills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  ' h2}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets) hc2 ) h9o.....##.#  Gobosan the Frost Mage .....'..##.#  Revenant of Ashenzari ...... ) h:.....##.# # #.#  Health: 75/75 ======================== ###'##### #<#.#  Magic: 16/16 ======================== # #.# #.# ## #.#..  AC: 9Str: 14 # #.# #.# [.#.#.##  EV: 10Int: 22 ###.###.#.#.......  SH: 0Dex: 9 .##.....#.#..##..##  XL:  9 Next: 17% Place: Dungeon:6 .########.#.....@.# #   [33) hY;mNoise: ---------  Time: 8197.4 (0.0) .##.#.#####.#.###   F) +3 trident (vamp) .##.#.#.........#   Cast: Freeze .##.#.#.###.#.###   Memories (4) ) h;b.##.#.#.# #.###  .########...#.# #.#   ) h;+..........#...# #.#  ########.#.### #.#) h<   #########.#.# #.#   ) ha<_The frozen ramparts melt away. _Magic restored. _There is an open door here. _There is an open door here. _There is an open door here. _Found a ring mail. Found an escape hatch in the ceiling.) hF) hG) h>S) h;( R) hG, n) h- ,) hv- ) h0. ) h/ ,) h/ ) hm0 ) hq1 ) h1 ) h2 ) h3 ) h5 ,) h6 ) hM8 ,) h9 ) h2: N _You now have 301 gold pieces (gained 16).) h:; ) h; ) h; ) h9= ) hC  #.##.# # #.##.# # #.##.#  #.##.#  #.#..#  #.#.## ##.#.##########) hC ..†..#.#...@....# ....##.# #@# ....##.# #.# ....##.# #.# ....'..# #.# ....##.# # #.# ###'##### #<#.######@   Maggie (wand, asleep) # #.# #.# ## #.#......# ) hTD n# #.# #.# #[.#.#.##.###.###.#.#.......# #) hwK 12010.0)) hL ,8.4 (11) hQ ) h[\  Maggie the Vainglorious comes into view. She is wielding a +0 broad axe and _carrying a wand of acid.* hˣ #.##.#  #.##.# # #.##.# .# #.##.# .# #.##.# .# #.#..#* hɤ .# #.#.##  #####.#.########## †..#.#...@..@.# .##.#.######.# .##.# #.# .##.# #.# .'..# #.# * h}......##.# # #.# ###'##### #<#.###### .# #.# #.# ## #.#......# .# #.# #.# #[.#.#.##.### * hU* h-19.4 (1.0)* hU* h* h s #.##.#  #.##.# # #.##.# #.# #.##.# .# #.##.#* hԨ  #.# #.#..# #.# #.#.## #.#####.#.# <....†..#.#...@.@..# #......##.#.######.# #......##.# #.# #......##.# #.# #......'..# #.#* h?  .##.# # #.# #'##### #<#.###### .# #.# #.# ## #.#......# .# #.# #.# #[.#.#.##.### * h? * h '10* h * hǶ + h͎#.##.#  Gobosan the Frost Mage#.##.#  Revenant of Ashenzari ...... ### #.##.#  Health: 75/75 ======================== #.# #.##.#+ hS  Magic: 13/16 ===================----- ..# #.##.#  AC: 9Str: 14 #.# #.#..#  EV: 10Int: 22 #.# #.#.##  SH: 0Dex: 9 #.#####.#.##########  XL:  9 Next: 17% Place: Dungeon:6 <....†..#.#...@.@..#+ hZ  Noise: ---------  Time: 8210.4 (0.0) #......##.#.######.#  F) +3 trident (vamp) #......##.##.#  Cast: Freeze #......##.##.#  Memories (4) + h#......'..##.# .......##.# # #.#  @   Maggie (wand, asleep) #####'##### #<#.######  ..# #.# #.# ## #.#......#  ..# #.# #.# #[.#.#.##.###  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+ hiThe walls around you are covered in ice.  The helpless Maggie fails to defend herself.  You hit Maggie.  Maggie is lightly wounded.+ h #####..@@..####.@)+ hJ==1.4 (1FreezeRamparts + hjr#####+ hÞG###+ h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.helpless Maggie fails to defend her+ hhself.  You hit Maggie.  Maggie is lightly wounded. _The wall freezes Maggie.+ hUiI#.##.#  Gobosan the Frost Mage#.##.#  Revenant of Ashenzari ...... ### #.##.#  Health: 75/75 ======================== #.# #.##.#  Magic: 12/16 ==================------ ..# #.##.#  AC: 9Str: 14 #.# #.#..#  EV: 10Int: 22 #.# #.#.##+ hjK  SH: 0Dex: 9 #.#####.#.##########  XL:  9 Next: 17% Place: Dungeon:6 <....†..#.#....@@..#  Noise: ==-------  Time: 8211.4 (0.0) #......##.#.######.#  F) +3 trident (vamp) #......##.#+ hj#.#  Cast: Freeze #......##.##.#  Memories (4) Ramparts #......'..##.# .......##.# # #.#  @   Maggie (wand) + hkT#####'##### #<#.######  ..# #.# #.# ## #.#......#  + h?k..# #.# #.# #[.#.#.##.###  Aim: Maggie, wielding a +0 broad axe, wearing +0 acid dragon scales and  carrying a wand of acid (lightly wounded, 100% to hit)  You freeze Maggie!  + hzkMaggie is moderately wounded.You puncture Maggie!  Maggie is moderately wounded.+ hl+ hlU67---2.4 (1+ hq#######+ hbt  carrying a wand of acid (lightly wounded, 100% to hit)  You freeze Maggie!  Maggie is moderately wounded.You puncture Maggie!  + htMaggie is moderately wounded. _The wall freezes Maggie. Maggie hits you with a +0 broad axe!+ hk  #.##.# Gobosan the Frost Mage #.##.# Revenant of Ashenzari ...... ### #.##.# Health: 67/75 =====================--- #.# #.##.# Magic: 11/16 ================-------- ..# #.##.#+ ha  AC: 9Str: 14 #.# #.#..# EV: 10Int: 22 #.# #.#.## SH: 0Dex: 9 #.#####.#.##########  XL:  9 Next: 17% Place: Dungeon:6 <....†..#.#....@@..#  Noise: ==-------  Time: 8212.4 (0.0) #......##.#.######.#  F) +3 trident (vamp) #......##.# #.#  Cast: Freeze #......##.# #.#  Memories (4) Ramparts + h #......'..# #.# .......##.# # #.#  @   Maggie (wand) #####'##### #<#.###### ..# #.# #.# ## #.#......# ..# #.# #.# #[.#.#.##.### You freeze Maggie.  Maggie is heavily wounded.You closely miss Maggie.  Maggie is heavily wounded.The wall freezes Maggie.  Maggie casts a spell.+ h.        ########## <....†..#.#....@@..# #.######.#  #.#  #.#  #.#  # #.# , mesmerising) #<  #.# #.# ##   #.# #.# #[ closely miss Maggie.  The wall freeze  Maggie casts a spell.  Maggie attempts to bespell you!  You are mesmerised by Maggie!8=3.4 (1Mesm + h #####+ h, ' _You hear a shout!, hw #.##.# Gobosan the Frost Mage #.##.# Revenant of Ashenzari ...... ### #.##.# Health: 68/75 =====================--- #.# #.##.# Magic: 10/16 ===============--------- ..# #.##.# AC: 9Str: 14 #.# #.#..# EV: 10Int: 22 #.# #.#.## SH: 0Dex: 9 #.#####.#.##########  XL:  9 Next: 17% Place: Dungeon:6 <....†..#.#....@@..#  Noise: ===------  Time: 8213.4 (0.0) #......##.#.######.#  F) +3 trident (vamp) #......##.# #.#  Cast: Freeze #......##.# #.#  Memories (4) Ramparts Mesm #......'..# #.# , h.......##.# # #.#  @   Maggie (wand, mesmerising) #####'##### #<#.###### ..# #.# #.# ## #.#......# ..# #.# #.# #[.#.#.##.### carrying a wand of acid (heavily wounded, mesmerising, 100% to hit)  You freeze Maggie.  Maggie is heavily wounded.You puncture Maggie! You feel better.  Maggie is severely wounded.You hear a shout!, hNM       ########## <....†..#.#....@@..# #o######.#  #.#  #.#  #.#  # #.#   #< o   orc (wandering) #.# #.# ##   #.# #.# #[  You freeze Maggie.  Maggie is heavily wounded.puncture Maggie! You feel better.  Maggie is severely wounded.You hear a shout!  The wall freezes Maggie. Maggie barely misses you.71=-4.4 (1, hDa####, h s _An orc comes into view. It is wielding a +0 dagger., hF #.##.# Gobosan the Frost Mage #.##.# Revenant of Ashenzari ...... ### #.##.# Health: 71/75 ======================-- #.# #.##.# Magic: 9/16=============----------- ..# #.##.# AC: 9Str: 14 #.# #.#..# EV: 10Int: 22 #.# #.#.## SH: 0Dex: 9 #.#####.#.##########  XL:  9 Next: 17% Place: Dungeon:6 <....†..#.#....@@..#  Noise: ==-------  Time: 8214.4 (0.0) #......##.#o######.#  F) +3 trident (vamp) #......##.# #.#  Cast: Freeze #......##.# #.#  Memories (4) , hGN[34mRamparts Mesm #......'..# #.# .......##.# # #.#  @   Maggie (wand, mesmerising) #####'##### #<#.######  o   orc (wandering) ..# #.# #.# ## #.#......# ..# #.# #.# #[.#.#.##.### You freeze Maggie.  Maggie is severely wounded.The orc shouts!  You hit Maggie but do no damage.Maggie is severely wounded.You hear a shout! x3, hOt     , hP   ########## <....†..#.#.o..@@..# #.######.#  #.#  #.#  #.# , hQ # #.#   #< o #.# #.# ##   #.# #.# #[ , h7Sa2==5.4 (1, hX#########, h[M  Maggie is severely wounded.The orc shouts!  You hit Maggie but do no damage.Maggie is severely wounded.  You hear a shout! x3 _The wall freezes Maggie! Maggie hits you but does no damage., h5w 8 #.##.# Gobosan the Frost Mage #.##.# Revenant of Ashenzari ...... ### #.##.# Health: 72/75 =======================- #.# #.##.# Magic: 8/16============------------ ..# #.##.# AC: 9Str: 14 #.# #.#..# EV: 10Int: 22 #.# #.#.## SH: 0Dex: 9 #.#####.#.##########  XL:  9 Next: 17% Place: Dungeon:6 <....†..#.#.o..@@..#  Noise: ===------  Time: 8215.4 (0.0) #......##.#.######.#  F) +3 trident (vamp) , h5x #......##.# #.#  Cast: Freeze #......##.# #.#  Memories (4) Ramparts Mesm #......'..# #.# .......##.# # #.#  @   Maggie (wand, mesmerising) #####'##### #<#.######  o   orc ..# #.# #.# ## #.#......# ..# #.# #.# #[.#.#.##.### Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 broad axe, wearing +0 acid dragon scales and  carrying a wand of acid (almost dead, mesmerising, 100% to hit)  You freeze Maggie!  You break out of your daze!, hz , h l    , hV 5   ########## <....†..#.#..o.)@..# #.######.#  #.#  #.#  #.# , h1 ( # #.# o   orc #<  #.# #.# ##   #.# #.# #[ , h b39=32--6.4 (1Freeze  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 broad axe, wearing +0 acid dragon scales and  carrying a wand of acid (almost dead, mesmerising, 100% to hit)  You freeze Maggie!  You break out of your daze! _You kill Maggie!####### _Your Ice Magic skill increases to level 9!. h . h #####.o##. h X4---7. h ####### _The wall freezes the orc./ h/ hq  An orc warrior comes into view. It is wielding a +0 short sword./ h.####.oo#####o   orc warrioro   orc/ hTw5=-8Freeze/ hϼ########/ hB _The wall freezes the orc but does no damage./ h$/ h->  The wall freezes the orc!/ hS5#####o..).#####/ h'9u=9Freeze/ h=########/ h[@G _You kill the orc!/ hr / h #####.o####/ h% '20/ h ^####0 h0 h####.o####0 h&10 h`########0 h:7 _The wall freezes the orc warrior.0 h!0 h0 hS #####..o@..o######.o   orc wizard  The frozen ramparts melt away.0 h^=2Freeze0 hB 0 h z _An orc wizard comes into view. It is wielding a +0 dagger.1 h z#.##.#  Gobosan the Frost Mage#.##.#  Revenant of Ashenzari ...... ### #.##.#  Health: 75/75 ======================== #.# #.##.#  Magic: 6/161 h- =========--------------- ..# #.##.#  AC: 9Str: 14 #.# #.#..#  EV: 10Int: 22 #.# #.#.##  SH: 0Dex: 9 #.#####.#.##########  XL:  9 Next: 32% Place: Dungeon:6 <....†..#.#....o@..#  Noise: ---------  Time: 8222.4 (0.0) #......##.#o######.#  F) +3 trident (vamp) #......##.##.#1 h   Cast: Freeze #......##.##.#  Memories (4) #......'..##.# 1 h .......##.# # #.#  o   orc warrior 1 h #####'##### #<#.######   o   orc wizard ..# #.# #.# ## #.#......#  ..# #.# #.# #[.#.#.##.###  1 hp ?Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the orc warrior.1 h aThe orc warrior is lightly wounded.  The wall freezes the orc warrior!1 h #####o..o@...######. 1 h T6----71 hg ===3.4 (1Ramparts 1 h[% #######1 h' a  Press: ? - help, Dir - look around, f - activate  1 hc( The walls around you are covered in ice.  You barely miss the orc warrior.  The orc warrior is lightly wounded.wall freezes the orc warrior! _The orc warrior hits you with a +0 short sword!1 hyw #.##.# Gobosan the Frost Mage #.##.# Revenant of Ashenzari ...... ### #.##.# Health: 65/75 ====================---- #.# #.##.# Magic: 6/16=========--------------- ..# #.##.# AC: 9Str: 14 #.# #.#..# EV: 101 hTInt: 22 #.# #.#.## SH: 0Dex: 9 #.#####.#.##########  XL:  9 Next: 32% Place: Dungeon:6 <....†..#.#.o..o@..#  Noise: ==-------  Time: 8223.4 (0.0) 1 h$#......##.#.######.#  F) +3 trident (vamp) #......##.# #.#  Cast: Freeze #......##.# #.#  Memories (4) Ramparts #......'..# #.# .......##.# # #.#  o   orc warrior #####'##### #<#.######  o   orc wizard ..# #.# #.# ## #.#......# ..# #.# #.# #[.#.#.##.### (heavily wounded, 100% to hit)  1 hYou freeze the orc warrior!  The orc warrior is almost dead.You hit the orc warrior.  The orc warrior is almost dead.The wall freezes the orc warrior.1 h1 hy        ########## 1 hb<....†..#.#..o.)@..# #.######.#  #.#  #.#  #.#  # #.# o   orc wizard #< 1 h #.# #.# ##   #.# #.# #[ 1 h6=7-4.4 (1FreezeYou freeze the orc warrior!  The orc warrior is almost dead.1 h,You hit the orc warrior.  The orc warrior is almost dead.The wall freezes the orc warrior. _You kill the orc warrior!1 h#######1 hm _Your Spellcasting skill increases to level 7!2 h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 h#########2 h8-2 hӌ#######2 hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3 h@ (#####.o####7=-5######### _The wall freezes the orc wizard.3 hT ######## The wall freezes the orc wizard!3 hω ####****##The orc wizard points at you and mumbles some strange words.3 h ###)@..####3 h968=63 h#########3 hzS _The puff of flame misses you.3 hmE  The wall freezes the orc wizard!3 hs###)###3 hx[9=8-3 hdy 73 hh####3 hHN _You kill the orc wizard!3 h( #########3 h( @70=3 hM) 9-83 h. ########3 h0 4 h4 h4 h=4 h24 hL2=4 hs4 hZ4 h4 h>{3=7=4 hh4 h#####.))@..####.4 hf 30.4 (2 _You start resting.4 h>41.4 (34 h74 h$4 _The frozen ramparts melt away.4 hv4 hR4 h4 hէ4 h&04 hiY5=2.4 (14 h<k _You start resting. HP restored.5 h5 h5 h5 h5 h& oo   orc (polearm, wandering) ..# #.# #.# #[.#.#.##.###  You start resting.5 h R0)5 h^+3.4 (15 h5 ht _An orc comes into view. It is wielding a +0 trident.5 hl #.##.#  #.##.#  ### #.##.# #.# #.##.#5 hl4 .# #.##.# #.# #.#..#  #.# #.#.## #.#####.#.# .<....†..#.#...)@...# #......##.#o######.#  #......##.# #.# 5 h< #......##.# #.# #......'..# #.# .##.# # #.# '#####'##### #<#.###### .# #.# #.# ## #.#......# .# #.# #.# #[.#.#.##.### 5 h5 h=o.5 h5 h 9=45 h5 h#l _Items here: ))) / [[[.6 hP #.##.#  #.##.#  ### #.##.# #.# #.##.# .# #.##.# #.# #.#..#6 hQz  #.# #.#.## #.#####.#.# .<....†..#.#.o.@)...# #......##.#.######.#  #......##.# #.#  #......##.# #.# #......'..# #.# #6 h]Rp.##.# # #.# #'#####'##### #<#.###### .# #.# #.# ## #.#......# .# #.# #.# #[.#.#.##.### 6 h [6 h[.=56 ha6 hg _The orc hits you but does no damage.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse6 hW #.##.#  #.##.#  ### #.##.# #.# #.##.# .# #.##.# #.# #.#..#  #.# #.#.## #.#####.#.# .<....†..#.#.o@))...# #......##.#.######.#  #......##.# #.#  #......##.# #.# #......'..# #.# .#.##.# # #.# '#'#####'##### #<#.###### .# #.# #.# ## #.#......# .# #.# #.# #[.#.#.##.### 6 hZ=8==6Freeze6 h@c6 heP _The orc barely misses you.6 ho :  You puncture the orc!6 h$ e)6 hB R==97.7 (1.36 h 3Freeze6 h[ 6 h G _You kill the orc!6 h K #.##.#  #.##.#  ### #.##.# #.# #.##.# .# #.##.# #.# #.#..#  #.# #.#.## 6 h8 #.#####.#.# .<....†..#.#.@.))...# #......##.#.######.#  #......##.#. #.#  #......##.#. #.# #......'..#. #.# .#.##.#. # #.# #'#'#####'#####. #<#.###### .# #.# #.#.## #.#......# .# #.# #.# #[.#.#.##.### 6 h8 6 h| 4-806 h 6 h t  Things that are here: _a +0 trident; a +0 leather armour7 hA #.##.#  #.##.#  ### #.##.#  .# #.##.#  # #.##.#  7 h .# #.#..#  #.# #.#.##  .#####.#.#  <....†..#.#.)@))...#  ......##.#.######.#  #......##.#. #.#  #......##.#. #.#  ......'..#. #.# 7 h  .#.##.#. # #.#  '#'#####'#####. #<#.######  # #.# #.#.## #.#......#  # #.# #.# #[.#.#.##.###  7 hV 7 h9 G-9 _7 h 7 h/ 7 h#.##.#  #.##.#  ### #.##.#  .# #.##.#  # #.##.#  .# #.#..#  #.# #.#.##  .#####.#.#  <....†..#.#.).@)...#  ......##.#.######.#  #......##.#. #.#  #......##.#. #.#  ......'..#. #.#  #.##.#. # #.#  #'#####'#####. #<#.######  # #.# #.#.## #.#......#  # #.# #.# #[.#.#.##.###  7 h7 h'407 h47 hh  Things that are here: _a +0 dagger; a +0 robe; an orc corpse8 hk%#.##.#  #.##.#  ### #.##.#  .# #.##.#  # #.##.#  .# #.#..#  #.# #.#.##  .#####.#.#  .<....†..#.#.).)@...#  ......##.#.######.#  #......##.#. #.#  #......##.#. #.#  ......'..#. #.#  .##.#. # #.#  '#####'#####. #<#.######  # #.# #.#.## #.#......#  # #.# #.# #[.#.#.##.###  8 h.8 h/-1 _8 h58 heE;  I - a wand of acid (1)8 hiF+2.7 (28 hM8 hPJ _Items here: ))) [[[.9 hź9 h"Pick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 broad axe  b - a +0 dagger  9 hoc - a +0 short sword Armour (select all with [)d - +0 acid dragon scales  e - a +0 leather armour  f - a +0 plate armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]; h"  d + +0 acid dragon scales[Enter] accept (1 chosen); hx ; h ; h #.##.#  Gobosan the Frost Mage#.##.#  Revenant of Ashenzari ......### #.##.#  Health: 75/75 ======================== ##.# #.##.#  Magic: 8/16============------------ ; h8 +...# #.##.#  AC: 9Str: 14 ##.# #.#..#  EV: 10Int: 22  #.# #.#.##  SH: 0Dex: 9 ##.#####.#.##########  XL:  9 Next: 39% Place: Dungeon:6 .<....†..#.#.).)@...#  Noise: ---------  Time: 8242.7 (0.0) ##......##.#.######.#  F) +3 trident (vamp)#......##.#. #.#  Cast: Freeze#......##.#. #.#  Memories (4) ##......'..#. #.# ........##.#. # #.#   ; h$ x'#####'#####. #<#.######    ...# #.# #.#.## #.#......#    ...# #.# #.# #[.#.#.##.###   Things that are here: _a +0 trident; a +0 leather armour  Things that are here: _a +0 dagger; a +0 robe; an orc corpseI - a wand of acid (1) _Items here: ))) [[[.; hD ; hG [9=3.7 (1; h ; h  ; h- !_J - +0 acid dragon scales< h_Q< h9R< hqS< hY< hjZ< h^B< h_< ha,< hc< heP=< h{g< hh,< h~i< hlki10/16==< hl< hp,< hq< hs,< ht< hw,< h y< h&{< h{;==< h|< h~,< hf< h,< h< hg;1< h )=< h< h,< h< h׌,< h< h< h?< hg< h P=< hٗ< h,< h4< h,< h< hܠe2==< h8< hq,< hN< hBn< h&< hQ==< h!< h,< h< h'< hE3=< h< hO,< h< h,< h,< h,< hJ< hP=< h< h< h\< hg< h,< hv< hn< hF4==< h < h,< h < h,< h< h,< h< hQ==< h< h,< h< h,< ho< h< hL5=< h< hd,< h< h,< h< h ,< h < h < h :=< hr < h ,< h < h c6==< h# < h 4 _Magic restored.< h 4< h/ < h"  Things that are here:  a +0 dagger; a +0 robe; an orc corpse< h# 6 _< hE$ < h' < h) ,< hU+ < h}0 c  Things that are here:  a +0 trident; a +0 leather armour< hA3 < h3 B== _< h5 < h8 < h4; ,< h2> < hE < hH ,< h7J < hP c  Things that are here:  a +0 trident; a +0 leather armour< hNS < hS _< h*U < hGW < h~Y < hZ < h ^ < hc trident; a +0 leather armour  a +0 dagger; a +0 robe; an orc corpse< he < hXf _< hg < hm X  Items here: ))) [[.< hVp < hp _< hHq < hr < hVt ,< hv < hw < hz ,< hD| < h~ < hȀ < h, < hՂ < hڄ < h ,< h < h < h9 # #.##.#  # #.#..#  # #.#.##  ###.#.########## †..#.#.).))...# < h t.....##.#.######.# .....##.#.# #.# .....##.#.# #.#  .....'..#.# #@#  .....##.#.# # #.#  ###'#####.# #<#.######  # #.# #.#.## #.#......#  # #.# #.#.#[.#.#.##.###  ###.###.#.#.......# #  o   orc (wandering) < h a.##.....#.#..##..## ########.#....o..# # # #.#.##### < h! 1303.7 (60.0)< hϢ R.o< hԣ ,4.7 (61< h < h q _An orc comes into view. It is wielding a +0 club.= hv.# ############ ...†..#.#.).)).....##.#.######.# #..'..= hm### ###'####<#.###### # #.# #.#.## #.#......[.#.#.##.## ###.###.#.#.......# # .##....##..## ######.#.....o.# # #.#.#####.#.###.........= h= haoo.= hQ15.7 (1.0)= h\= h= h># ############ = hˤ...†..#.#.).)).....##.#.###### '.### ###'####<#@###### # #.# #.#.## #.#......#[.#.#.##.#####.###.#.#.......# # = h.##....##.o## ######.#.......# # #.#.#####.#.###.........###.#.##= h= hӮ<o.= h&6= hV= h G########### ...†..#.#.).)).....##.#.###### '.### ###'####<#.###### #.# #.#.## #.#@.....#[.#.#.##.####.###.#.#.....o.# # .##....= h ##..## ######.#.......# # #.#.#####.#.###.........###.#.## #.### = h; <o.= hm 77Freeze= h = h = h!  You hit the orc.  The orc is almost dead.=9.0 (1.3= h f _The orc barely misses you.= h5  You hit the orc.= hj)= hG\10.3Freeze= h= hG _You kill the orc!> h[ ...†..#.#.).)).....##.#.###### '.### ###'####<#.###### #.# #.#.## #.#......[.#.#@##.### ###.###.#.#.......# # .##.....#.#..##..## ######.#.......# #> hT..# .########...#.# #.#  > h> hE+-1> hr 0> h> hM _You see here a +0 club.> h=4> h>> hE> hTH> hyL; _> hM> h,P,> hR> h8X> hT[,> h^> hBa> hc,> hnf> hzj<  You see here a +0 club.> hl> htm _> hn> hBq> hs,> ht> hv> hB> h͓> hD,> h,> ha,> hJ> hΡ> h]> h7> h> hA> h ,> hӴ> h> h,> h> hVA  You see here a +0 ring mail.> hD> h _> h > h+> h > hL> h"> h > h,> h> h> h,> h> h> hz> h> h> h> h}> h> h> h> h3,> h> h> h,> h> h> h0> h> h[> h> h> h> hn> h> h ,> h > h > h ,> h > h > h ,> ha > h > hx ,> h > h > h > h > h > h# > h  > h> > h > h > hI > h] > h > h > h  ,> h > h > h ,> hu > h > h " ,> h" > h$ > h)% ,> h% > h)' > h( > hh( > h( > hJ > hV a# #......###.###.#.#.......#.# ####.......##.....#.#..##..##.# #.+.......########.#.......#.# #.......# #.#.#####.#.### <###.......# #.#.#.........#######.# #.#.#.###.#.### ..#.# #.# #.#.#.# #.### ..#.# #.########...#.# #.# ..#.# #......@...#...# #.# -45.3 (34.0).#.# ##########.#.### #.# .#.###############.#.# #.# ###.................#.#####.#  ###################.......# ######### > hW > hZ E _Done exploring.> h$4> h[%? h ................#.0.0)....? h[ _Done exploring.@ h [[?25h[?0c  Search for what [Enter for "."]? @ h [?25l[?1c@ h@ hq@23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a +0 ring mail (2 further duplicates)b - [D:6] a +0 club (1 further duplicate)  c - [D:6] an escape hatch in the ceiling  d - [D:6] a stone staircase leading up  e - [D:6] a +0 broad axe  f - [D:6] a +0 dagger (2 further duplicates)  g - [D:6] a +0 leather armour (3 further duplicates)  h - [D:6] a +0 plate armour  i - [D:6] a +0 robe (1 further duplicate)  j - [D:6] a +0 short sword (2 further duplicates)  k - [D:6] a +0 trident (2 further duplicates)  l - [D:6] a stone staircase leading up  m - [D:6] a +0 helmet @ h n - [D:6] a +1 vampiric daggero - [D:6] a leather armour (1 further duplicate)  p - [D:6] a stone staircase leading up  q - [D:6] a stone staircase leading down  r - [D:6] a stone staircase leading down  s - [D:6] an escape hatch in the floor  t - [D:6] 4 stones (6 further duplicates in 1 pile)  u - [D:6] a stone staircase leading down  v - [D:6] a hand axe @ h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C hr  b - [D:6] a +0 club (1 further duplicate)  cn escape hatch in the ceiling  d stone staircase leading up  e+0 broad axe  fC hdagger (2 further duplicates)  gleather armour (3 further duplicates)  hplate armour  irobe (1 further duplicate)  jshort sword (2 further duC hplicates)  ktrident  lstone staircase leading up  m+0 helmet  n - [D:6] a +1 vampiric dagger C h; o - [D:6] a leather armour (1 further duplicate)  pstone staircase leading up  qdown  C hrsn escape hatch in the floor  t - [D:6] 4 stones (6 further duplicates in 1 pile)ua staircase leading down  vhand axe  wC hјIdaggerbotC hL  t - [D:6] 4 stones (6 further duplicates in 1 pile)  w - [D:6] a daggerD h D hD h# #......###.###.#.#.......#.#Gobosan the Frost Mage ####.......##.....#.#..##..##.#Revenant of Ashenzari ...... .#.+.......########.#.......#.#Health: 75/75 ======================== ...#.......##.#.#####.#.### Magic: 16/16 ======================== <###.......##.#.#.........# AC: 9Str: 14 ....######.##.#.#.###.#.### EV: 10Int: 22 ..#.# #.##.#.#.# #.###SH: 0Dex: 9 ..#.# #.########...#.# #.#XL:  9 Next: 39% Place: Dungeon:6 ..#.# #......@...#...# #.#Noise: ---------  Time: 8345.3 (0.0) #.#.# ##########.#.### #.#F) +3 trident (vamp) ..#.###########D h####.#.# #.#Cast: Freeze ###.................#.#####.#Memories (4) ###################.......########## _You see here a +0 club. _You see here a +0 club. _You see here a +0 ring mail. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .D h[D hD hD h. _D h D h7 D h D h F _Unknown command.D h0 D hr D hF D h F _Unknown command.D h8D hD hCD hWF _Unknown command.E h4E h\ _Unknown command.E h7LE hwLE hRE hbT E hT8_Unknown command.E hb[E h]M Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 4% 3b - Call Canine FamiliarSummoningE hO]30% 3  c - Sigil of BindingHexes30% 3  d - Dimensional BullseyeHexes/TranslocationE h]69% 4 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitG h=G h>G hG# #......###.###.#.#.......#.#Gobosan the Frost Mage ####.......##.....#.#..##..##.#Revenant of Ashenzari ...... .#.+.......########.#.......#.#Health: 75/75 ======================== ...#.......##.#.#####.#.### Magic: 16/16 ======================== <###.......##.#.#.........# AC: 9Str: 14 ....######.##.#.#.###.#.### EV: 10Int: 22 ..#.# #.##.#.#.# #.###SH: 0Dex: 9 ..#.# #.########...#.# #.#XL:  9 Next: 39% Place: Dungeon:6 ..#.# #......@...#...# #.#Noise: ---------  Time: 8345.3 (0.0) #.#.# ##########.#.### #.#F) +3 trident (vamp) ..#.###########G hG####.#.# #.#Cast: Freeze ###.................#.#####.#Memories (4) ###################.......########## _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.G hxKwUnknown command.  Okay, then.G hNLG hPG hiQ. _H hH hInventory: 36/52 slots Hand Weapons (go to first with ))  F - a +3 vampiric trident (weapon)  g - a +1 flail of holy wrath  s - a +3 dagger Armour (go to first with [)  c - the cursed +0 pair of gloves "Cursed Together" (worn) {Comp, Fort} H h] t - a +0 leather armour of positive energy (worn)  E - a +1 cloak (worn)  H - a +1 helmet (worn)  p - an orb of lightu - a +0 buckler  v - a scarf of shadows  G - an orb of mayhemH hJ - +0 acid dragon scales Jewellery (go to first with "=)  n - a +6 ring of intelligence (worn)  A - an amulet of regeneration (worn)r - a +4 ring of slaying Wands (go to first with /)H hwy - a wand of charming (10)  D - a wand of polymorph (11)  I - a wand of acid (1) H h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J h J h[J h G# #......###.###.#.#.......#.#Gobosan the Frost Mage ####.......##.....#.#..##..##.#Revenant of Ashenzari ...... .#.+.......########.#.......#.#J h Health: 75/75 ======================== ...#.......##.#.#####.#.### Magic: 16/16 ======================== <###.......##.#.#.........# AC: 9J h Str: 14 ....######.##.#.#.###.#.### EV: 10J h/ Int: 22 ..#.# #.##.#.#.# #.###SH: 0J hX Dex: 9 ..#.# #.########...#.# #.#J h{ ?XL:  9 Next: 39% Place: Dungeon:6 ..#.# #......@...#...# #.#J h Noise: ---------  Time: 8345.3 (0.0) #.#.# ##########.#.### #.#J h F) +3 trident (vamp) ..#.###############.#.# #.#J h nCast: Freeze ###.................#.#####.#Memories (4) J h S###################.......########## _Unknown command. J h( \_Unknown command. _Unknown command. _Unknown command. _Unknown command. J hW ,_Okay, then.J hJ hJ h J hOK h]Put on which piece of jewellery? Jewellery (go to first with "=)  n - a +6 ring of intelligence (worn)  A - an amulet of regeneration (worn)r - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip L hL h͏L hG# #......###.###.#.#.......#.#Gobosan the Frost Mage ####.......##.....#.#..##..##.#Revenant of Ashenzari ...... .#.+.......########.#.......#.#L hDHealth: 75/75 ======================== ...#.......##.#.#####.#.### Magic: 16/16 ======================== <###.......##.#.#.........# AC: 9L hnStr: 14 ....######.##.#.#.###.#.### EV: 10Int: 22 L h..#.# #.##.#.#.# #.###SH: 0L hDex: 9 ..#.# #.########...#.# #.#L hۖ?XL:  9 Next: 39% Place: Dungeon:6 ..#.# #......@...#...# #.#L hNoise: ---------  Time: 8345.3 (0.0) #.#.# ##########.#.### #.#L h&F) +3 trident (vamp) ..#.###############.#.# #.#Cast: Freeze ###.................#.#####.#L hPZMemories (4) ###################.......########## L hsE_Unknown command. _Unknown command. _Unknown command. L hZ_Unknown command. _Unknown command. _Okay, then.L hwL h+8 (0.5L hL h 5 _r - a +4 ring of slaying (worn)N hc N hPh % N h|h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.2   5.9  +1   j + Spellcasting 7.0   9.5  -1  N hh ?         b - Maces & Flails   0.0   1.2  -1   k - Alchemy   0.0   1.2  -1   c - Polearms   0.0   1.2  -1   l + Ice MagicN hi 9.2   8.8  +1  N hKi  d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   0.0   1.4  -2  N hwi         N hi  e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1  N hi ^    N hi B     f - Armour   4.4   5.9  -1  N hj .     g - Dodging   2.0   3.6  -1  N hj      h - Shields   0.0   1.2  -1      N hj ; i - Stealth   2.4   2.1  +2      N hTk                 N h|k         N hk         N h l         N hVl The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] HelpN h~l G[=] set a skill target  N hl [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  N hl [!] training|cost|targetsS hê  l * Ice Magic   9.2S h p l - Ice Magic   9.2U h > h + Shields 0.0W hpa| f + Armour   4.4Z h| Z h Z hr # #......###.###.#.#.......#.#Gobosan the Frost Mage ####.......##.....#.#..##..##.#Revenant of Ashenzari ...... .#.+.......########.#.......#.#Health: 75/75 ======================== ...#.......#Z h #.#.#####.#.### Magic: 16/16 ======================== <###.......##.#.#.........# AC: 9Str: 14 ....######.##.#.#.###.#.### EV: 10Int: 22 ..#.# #.#Z h #.#.#.# #.###SH: 0Dex: 9 Z h ?..#.# #.########...#.# #.#XL:  9 Next: 39% Place: Dungeon:6 Z h ..#.# #......@...#...# #.#Noise: ---------  Time: 8345.8 (0.0) #.#.# ##########.#.### #.#F) +3 trident (vamp) ..#.###############.#.# #.#Cast: Freeze ###.................#.#####.#Memories (4) ###################.......#Z h k######### _Unknown command. _Unknown command. _Unknown command. _Unknown command. Z h R_Okay, then. _r - a +4 ring of slaying (worn)Z hA Z h Z h Z h [ h% [ h/ Level 6 of the Dungeon <<<<>>>>∩(Press ? for help)#.##.#.###.......# #.##.#.##...##'#'#####'#####.#..#<#.###### #.#..#.#.........###.##.#.##†..#......# #.# #.#.##.#.#......# #.##.#.#.........#...##.....####......# #.# #.#.#[.#.#)##.### #.#..#.#......####...#....#.# #......###.###.#.#.......#.# #.#..#.#......# #...######.####.......##.....#.#..##..##.# [ h 0 #.#.##.#......####...'.......#.+.......########.#.......#.# #.#.##.#.........#...######....#.......##.#.#####.#.### #.#.##.#####.###.#..[.......<###.......##.#.#.........# #.#..........# #.###.##.........######.##.#.#.###.#.### [ hx0 F#......####### #.# #.##.####..#.# #.##.#.#.# #.### ################.# #.##.####..#.# #.########...#.# #.##...............# #..........#.# #......@...#...# #.#[ h 1 4#.####################.#####.#.# ##########.#.### #.##.##.............[.....#.###############.#.# #.##.##.....#######.#######.................#.#####.##(######.......#.# ###################.......##.##..####.#.###########.######..#....#.##.##......#.#..#.#[ h22 %#.########.####.#.#..#.##...[......# #.#.#.##.##.########.# #........##.##.# ###.#.##.#\ h4#.......###.#.##.####.##.###.###...#.# #...........#.........# #.......'.........# #.# #####.#####.#.....##.#.#######.# #.......###..##.∩#....#..# #.# #.......'..#.# #.# #.......###...........#..###.##### #######...>...####.# #.# #...[..)##............#...)...<..# ###........#.#######.# ##########...##########.####[###.# #........#.##......# ##### #...# #.# #.# #.# #####....#.##.###### ##...####...##########.# #.# #.# #....#.##.# #............# #.###.# #....#.##.# #....############ #.....# ######.##.# #....# #...##...\ hӛ..# ##### #.##.# #.######...##.....# #...# #.##.# #.# #....###### ###'#.#####...# ### #.##.# #.# #.........# #.#.#.......######.# #.##.# #.# #...#####.# #.#.#.......# #.##.# #.# #...# #.# #.#.#....##.# #.#..# #.# ###.# #.# #.#.#....##.# #.#.## #.# ####'## #.# ###+#.#...)#########.#####.#.###########.####.....####.# #.....#............<....†..#.#.).))...##....'.....'..#'### #.....#..###########......##.#.######.#######.....#......# #.....#..###### #......##.\ h'C#.#....#.##.....#..>...# ###'###..##...# #......##.#.#.##.#.######.#......# #.# #..##...######......'..#.#.##.#.#\ h \ hd # #......###.###.#.#.......#.#Gobosan the Frost Mage ####.......##.....#.#..##..##.#Revenant of Ashenzari ...... .#.+.......########.#.......#.#Health: 75/75 ======================== ...#.......##.#.#####.#.### Magic: 16/16 ======================== <###.......##.#.#.........# AC: 9Str: 14 ....######.##.#.#.###.#.### EV: 10Int: 22 ..#.# #.#\ hڷ )#.#.#.# #.###SH: 0Dex: 9 ..#.# #.########...#.# #.#XL:  9 Next: 39% Place: Dungeon:6 ..#.# #......@...#...# #.#Noise: ---------  Time: 8345.8 (0.0) \ hG #.#.# ##########.#.### #.#F) +3 trident (vamp) ..#.###############.#.# #.#Cast: Freeze ###.................#.#####.#Memories (4) ###################.......########## \ hk \_Unknown command. _Unknown command. _Unknown command. _Unknown command. \ h Y_Okay, then. _r - a +4 ring of slaying (worn)\ h \ h \ h \ h \ hj ,\ h \ h. ,\ h \ hq \ h ,\ h \ h \ h \ he \ h \ h \ h \ h \ h. \ h \ h \ hs \ h \ h ,\ hx \ h \ h ,\ h \ h B\ hC \ h \ h. \ h^ \ h" \ h] \ h ,\ h \ h2 \ h^ ,\ h \ h " \ h# \ hS# \ h# \ h( \ h&* ,\ hG+ \ h/ \ hQ0 ,\ h0 \ h5 Okay, then. _r - a +4 ring of slaying (worn)  There is an open door here.\ hu6 \ h6 _\ h7 \ h; \ h= ,\ ho= \ h@ \ h@ \ h@ \ hA \ h6E \ hiF ,\ hIG \ hK \ hL ,\ hM \ h Q \ hwR \ hR \ hS \ hX \ hLY ,\ hZ \ h\ \ h=a B\ hc \ he ,\ hf \ hi \ h"j ,\ hj \ hl \ hWm \ hm \ hm \ ho \ hzp ,\ hCq \ hs \ hv ,\ hv \ hx \ h7y ,\ hy \ h{ \ h{ ,\ h{ \ h} \ hk} ,\ h} \ h  \ hb ,\ h \ h \ h! \ hO \ hx \ h‚ \ h3 \ h ,\ h \ h. ,\ hR \ hM \ hK ,\ h \ h \ ht \ h \ h2 \ h \ h ,\ h B\ h \ h \ hʐ \ h ,\ h( \ hs \ h: ,\ hɔ \ hЕ \ hՖ ,\ hK \ h| \ h \ h" \ h \ h{ \ h4 ,\ h \ h \ hA \ hY \ hÝ \ h \ h ,\ h] \ h \ h \ hѠ \ h \ h, \ h \ h/ \ h٣ \ h \ h1 \ h\ \ h \ h \ h \ h% \ hN \ h \ h ,\ h \ h \ h) ,\ hϫ \ h2 \ h ,\ h$ \ hհ \ h ,\ h1 \ h% \ h ,\ h \ h \ hm \ h \ ha \ h \ h ,\ h \ hA '....#......#.....##.#.###........ ....#....>##.#.# #.######. \ h ###.#.....##.#.# #.# #. ###....####.#.###.######. .##...''####...####....##.) \ h ###...#.# #...........#......... # #####.#####.#.....##.#.#######. # #.............'..#.# #. \ h O##### ##########.# #.403.8 (58.0) .<. ###........#.#######. \ h ###.# #........#.##...... # #.# #####....#.##.##### # #.# #....#.## ###.##....#.##. ....#\ hB ######.##.# ....# ######.##.# ....# #...##.##.#\ h \ hs y _There is a stone staircase leading down here.] hD] h] hk] h_ ] h$84.8 (1.0) _] h&] hI  You climb downwards.  You hear the roar of battle.] h{/  --more--] h( e ..........##  ...........##  ............#  ............#  ............#  .^..........#  ....# 7 .....# ] h # ..........>....  ##.##..###.##..  #.. ..  #.. ... ... #. .#.. ..#.. ] h ] h ] h#-5.6 (1.8] h%] h)  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found a stone staircase leading down.  You have a vision of a gate. _There is a stone staircase leading up here._ h%`_ h*..........##..##..#.#.#^.#..#<....###>....###.##..###.##.. #... ..  #.... ... ...... #.#...... j   gnoll (asleep)..#....... j #........_ h8  0.0  A gnoll comes into view. It is wielding a +0 club. .  The gnoll shouts! You hear a shout!  The gnoll moves out of view._ h<4==6.6 (1_ hY=_ hB' _You hear a shout!` hVK4` haL` hqP` hV..##.^.<....###....>....###.##.@###.##. #......... ................#` hW.#.........j...j   gnoll.. #..#.. ..###.####` hA[&0` h[` hNdjjjbouda (wandering)j   gnoll` h?i+7.6 (1` hk` hfwx _A gnoll bouda comes into view. It is wielding a +0 whip.a h֢  .##.#.#.#.^.#.##.<....## #..........>.... ###.##@.###.##.. #. #. .#. j#. j.#. .. #. #.. ..###.####a hۥ a h. j.j   gnolla h /--8a h a hX b h6Z........^....#........<....## #..........>....###.##..###.## #@........ b hZ.j#.#. .j.. jbouda (wandering)#h. ..###.####h   hound (wandering)#[ .## .. j   gnollb hg  A hound comes into view.Found a plate armour.  The hound barks!b hj  A gnoll comes into view. It is wielding a +0 flail.b hUsj.h.jc   centaurchj 2 gnollsb ht/==9b hIuFreezeb h|b hZ _A centaur comes into view.b hV..............#Gobosan the Frost Mage..............#Revenant of Ashenzari ....................#Health: 75/75 ========================...^..........#Magic: 13/16 ===================-----..............#AC: 9b h$WStr: 14#........<....##EV: 10Int: 22#..........>....SH: 0Dex: 9###.##..###.##..XL:  9 Next: 39% Place: Dungeon:7#@........Noise: ==-------  Time: 8409.6 (0.0)#j.........F) +3 trident (vamp)b hpW.........#.Cast: Freeze.#.........Memories (4) h.#..........j #.........c   centaur#c. ..###.####b hWh   hound#[ .## ..jj 2 gnolls  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the gnoll!b hHXb h=`ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You puncture the gnoll!  The gnoll is severely wounded.  The wall freezes the gnoll.b hab h!bb h*kP.....#..#b hkk#@...#)..h.jc..jj   gnoll bouda (wandering)h   houndb hk[j   gnollb hn10.6 (1FreezeRamparts b ht{#..##b hwI _You kill the gnoll!c hxc hy,c hn|g  A jelly comes into view.c h}c h}c hm~c hc h/ #..###hj.jjj   gnoll bouda (wandering)J.h   houndJ   jellyc hRWj 2 gnolls  The wall freezes the hound.c hb@--1Freezec hE###c hPr _A gnoll comes into view. It is wielding a +0 whip.c hE   The wall freezes the hound but does no damage.c hk;##jc h.j..jjj 2 gnolls c h}2-=-2c hc###c h* _The hound bites you.d hy;  ..............#  Gobosan the Frost Mage ..............#  Revenant of Ashenzari ...... ..............#  Health: 72/75 =======================- d h; ^...^..........#  Magic: 12/16 ==================------ ..............#  AC: 9Str: 14 #........<....##  EV: 10Int: 22 #..........>....  SH: 0Dex: 9 ###.##..###.##..  XL:  9 Next: 39% Place: Dungeon:7d h?<  #@........  Noise: =--------  Time: 8412.6 (0.0) #h.........  F) +3 trident (vamp) j........#.  Cast: Freeze .#.........  Memories (4) Ramparts d h_< ^ j.#.........  d ht< .. #.........  j   gnoll bouda (wandering) d h< #j. ..###.####  h   hound d h< n#[ .## ..  jj 2 gnollsd h< Aim: a hound (moderately wounded, 100% to hit)  You freeze the hound!  d h= The hound is almost dead.The gnoll bouda shouts!  You hit the gnoll.  d h> JThe gnoll is moderately wounded.d hF \The hound is almost dead.  The gnoll bouda shouts!  You hit the gnoll.  The gnoll is moderately wounded.The wall freezes the hound. The hound barely misses you.The wall freezes the hound.d heG d h*P J  You kill the hound!d hYP ~A gnoll comes into view. It is wielding a +0 whip.The wall freezes the gnoll!d hT  You kill the gnoll!The gnoll bouda gazes fiercely through you!d hWU d hU d hV d hQ`    ..............#  ..............# d h` T ...^..........#  ..............#  #........<....## d h`  #..........>....  d h` 9###.##..###.##..  #@........ d h` v #).........  d ha c........#.  .#.........  d hUa =..#........ jj #......... c   centaurd hya ! #J. ..###.#### j   gnoll bouda d ha #[ .## ..J   jelly d ha ]j   gnoll (wandering)d hzf 341=3.6 (1FreezeWeak Ramparts d ho @##d hz b _You feel your attacks grow feeble.e hR] ##j(launcher)j  The gnoll shouts!  The wall freezes the centaur but does no damage.e hec ((((#.(##(#(The centaur wields a +0 shortbow. The centaur shoots an arrow.e hBe h[..<..##@#)jj...j   gnoll e h44=4e hd### _The arrow misses you.e h| #The wall freezes the centaur but does no damage.e h=((((#.(##((e he h ..<.#..#@#)j.  The centaur shoots an arrow. The arrow misses you.The gnoll bouda gazes fiercely through you!5=5#..### _You feel as though you will be weak longer.f h#..## f hw (((((#f hi~#(#(The wall freezes the centaur! The centaur shoots an arrow.f h4 ..f hCk<..##@f hg#)  The arrow barely misses you.The wall freezes the centaur but does no damage.f hQ#..##(f h,f h,f hg###)jj.JJ   jellyj   gnollf h67---3=6f h!m###f h%F _The centaur shoots an arrow. The arrow hits you!f h"X ~ #The wall freezes the centaur but does no damage.f hi ((((#.(#(#(f hh ,f h f h 0..<.#..##@#)... f h V8---7f h t#..##f h p _The centaur shoots an arrow. The arrow closely misses you.g hH##g h#..###(g hC  The wall freezes the centaur. The centaur shoots an arrow. The arrow hits you.g hK#..###cjjg hhLY jj 2 gnollsg hL59=g h"M08Freezeg hTz#..###g hX3 _The wall freezes the centaur!g h  ..............#  Gobosan the Frost Mage g h ..............#  Revenant of Ashenzari ...... ..............#  Health: 69/75 ======================-- ...^..........#  Magic: 12/16 ==================------g h  ..............#  AC: 9Str: 14 g h #........<....##  EV: 10Int: 22 g hF #..........>....  SH: 0Dex: 9 g hr ###.##..###.##..  XL:  9 Next: 41% Place: Dungeon:7 g h #@........  Noise: ===------  Time: 8418.6 (0.0) #c.........  F) +3 trident (vamp)g h  j........#.  Cast: Freezeg h  j#.........  Memories (4) Weak Ramparts  ..#.........  .. #.........  c   centaur (launcher) #.. ..###.####  jj 2 gnolls #[ .## .. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g h 7Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (almost dead, 100% to hit)  g h You freeze the centaur.g h* onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (almost dead, 100% to hit)  g he !You freeze the centaur.  g h 8You kill the centaur!g h g hv g h    ..............#  ..............#  ...^..........#  ..............#  g h1 :#........<....##  #..........>....  ###.##..  #@........  g h Y#j.........  j........#.  .#.........  ..#........ .. #......... j   gnoll boudag h  #.. ..###.#### j   gnollg hl x #[ .## .. g h E705--9.6 (1g h! Y###g h l _You barely miss the gnoll. The wall freezes the gnoll.h hsa ..............#  Gobosan the Frost Mage ..............#  Revenant of Ashenzari ...... ..............#  Health: 70/75 ======================-- ...^..........#  Magic: 11/16 ================-------- ..............#  AC: 9Str: 14 #........<....##  EV: 10Int: 22 #..........>....  SH: 0Dex: 9 h hEt{###.##..###.##..  XL:  9 Next: 45% Place: Dungeon:7 #@........  Noise: =--------  Time: 8419.6 (0.0) #j.........  F) +3 trident (vamp) j........#.  Cast: Freeze h htW.#.........  Memories (4) Weak Ramparts  ..#.........  .. #.........  j   gnoll bouda h ht#.. ..###.####  j   gnoll #[ .## .. h htPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit)  h huUYou freeze the gnoll.  The gnoll is severely wounded.h h&usYou hit the gnoll bouda but do no damage.The wall freezes the gnoll!h h%   ..............#  ..............#  ...^..........#  ..............#  #........<....##  #..........>....  ###.##..###.##..  h hb#@........  #).........  j........#.  .#.........  ..#........ .. #.........  #.. ..###.### #[ .## ..  Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit)  You freeze the gnoll.  The gnoll is severely wounded.You hit the gnoll bouda but do no damage.h hqThe wall freezes the gnoll!  You kill the gnoll!h hDž16====20.6 (1Freezeh h'e###h h7 _The wall freezes the gnoll bouda.h hi,h h #..##jJ J   jellyh h2=----1Freezeh h [##h h:7 _The wall freezes the gnoll bouda!i hmF  The wall freezes the gnoll bouda!i h^  You kill the gnoll bouda!i h9#..#J)J   jellyi hH 3=i ht7----2 _The wall freezes the jelly!i hE:#i hh _Your Shields skill increases to level 1!i h7V ..............#  Gobosan the Frost Mage ..............#  Revenant of Ashenzari ......i h>W1 ..............#  Health: 73/75 =======================- ...^..........#  Magic: 10/16 ===============--------- ..............#  AC: 9Str: 14 #........<....##  EV: 10Int: 22 #..........>....  SH: 0Dex: 9 ###.##..###.##..  XL:  9 Next: 47% Place: Dungeon:7 i h^W#@........  Noise: ---------  Time: 8422.6 (0.0) i hvW#J.........  F) +3 trident (vamp) i hW`)........#.  Cast: Freezei hW .#.........  Memories (4) Weak Ramparts i hW3 ..#......... i hW i hW.. #.........  J   jelly i hW##.. ..###.####  i h X'#[ .## .. i h!XCasting: Freeze (safe; 1% risk of failure)  i h5XMConfirm with . or Enter, or press ? or * to list all spells.i hIXtAiming: Freeze (safe; 1% risk of failure)  i h]X;Press: ? - help, Shift-Dir - straight linei hpXAim: a jelly (almost dead, 100% to hit)  You freeze the jelly!i h]i h,a   ..............#  ..............# i h\aY ...^..........#  ..............#  #........<....##  i ha#..........>....  ###.##..  i ha#@........  #).........  i haMj........#.  .#.........  ..#........ .. #......... j   gnoll (swift) #.. ..###.###i hbx #[ .## .. i h9e=41=i hbeg9=3.6 (1Freezei h%mA##i hoi hoonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  i hoPress: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)  i hp\You freeze the jelly! _You kill the jelly!j haC  The frozen ramparts melt away.j hRh.....#..##@...#j).j hi#5j hKiU=-4Freezej hqj huf _Your attacks no longer feel as feeble.j h@ ..............#Gobosan the Frost Mage..............#j h Revenant of Ashenzari ....................#Health: 75/75 ========================...^..........#Magic: 10/16 ===============---------..............#AC: 9Str: 14j h X#........<....##EV: 10Int: 22#..........>....SH: 0j h +Dex: 9###.##..###.##..XL:  9 Next: 49% Place: Dungeon:7j h3 #@........Noise: ---------  Time: 8424.6 (0.0)#j.........j h F) +3 trident (vamp))........#.Cast: Freeze.#.........Memories (4) ..#........... #.........j   gnoll (swift)j h j#.. ..###.####j h #[ .## ..  Press: ? - help, Shift-Dir - straight linej h Aim: a gnoll, wielding a +0 whip (covering ground quickly, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.j h {You closely miss the gnoll.The gnoll is heavily wounded.j hX 769--j h ,=5.6 (1j h j h  Aim: a gnoll, wielding a +0 whip (covering ground quickly, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.j h You closely miss the gnoll.  The gnoll is heavily wounded. _The gnoll hits you with a +0 whip.k ho9 k h\o..............#  Gobosan the Frost Mage ..............#  Revenant of Ashenzari ...... ..............#  Health: 69/75 ======================--k hoL ...^..........#  Magic: 9/16=============----------- ..............#  AC: 9Str: 14 k hp#........<....##  EV: 10Int: 22 #..........>....  SH: 0Dex: 9 ###.##..###.##..  XL:  9 Next: 49% Place: Dungeon:7k h4p #@........  Noise: =--------  Time: 8425.6 (0.0) k h]p#j.........  F) +3 trident (vamp) k hp)........#.  Cast: Freeze .#.........  Memories (4)  k huq..#.........  .. #.........  j   gnoll (swift) #.. ..###.####  #[ .## .. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly,  100% to hit)  You freeze the gnoll!k h{7  k hB{3 ..............#  ..............#  ...^..........# k h{ ..............#  #........<....##  k h{a#..........>....  ###.##..  #@........ k h{n #).........  k h|)........#.  .#......... k hV| ..#........ .. #........ k h|#.. ..###.### #[ .## .. k hg706.6 (1Freezek h k h  Aiming: Freeze (safe; 1% risk of failure)  k hݒ<Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly,  100% to hit)  You freeze the gnoll! _You kill the gnoll!k h3  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k hk hk hk h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k hW Jk h7Y k h'] b2=k h_ l3=k ha k hoe k he Z410/16==k hdg k hq h - _You start resting.k hw +9.6 (3k hx l5=-30.6 (4k h~ k h " _HP restored.l hȇ4l hl hBl hx,l hl hDl h4==l hl hl hS:=l h"l hէ,l hl hݰl h3N1=l hl hl hl hzl hݿ,l hl hD,l hSl hxl h:=l hl h l hLl hbl h?,l hl he2==l hl hl hl hl h)Bl h!l hl hl h-l hf4==l hl h,l hl hb3=l hl hF,l h< l h ,l hl h,l h}l hl h&:=l hl h[,l h"l h+-l h6j 54.6 (24.0) _You start resting.l hI7,5.6 (25l h_=l h&Ay _You hear the faint creaking of a very distant portcullis.l hy4l hl hbl hc4==l hm,l hl h(,l hl h,l hl hl h*;==l hl h l hCl h l h<$,l h%l ht)l h)L5=l h+l hr.,l h/l h_1l h1l h2l h5l h5l hs7l h:l h?;:=l h>=l h@,l hBl hL_ _You start resting.l hKU-68.6 (13l hV[6==9.6 (14l h\l ha% _Magic restored.m h>M #..........^..............# #........<....## #..........>..###.##@.###.##... #).m hP? )#..#.............#..#[ .## ..m h Km h~K270.0)m h Tm hVm hβ## ## .# .# .....# ...^# ......# m hOH#..<....## #......@...>.... ###.##..###.###......... #)......... )........#.#..........#...m h.. #.........#.. ..###.####m hm h&1m hlm hm h$ ## ## .# .# .....# ...^# ......# #...## #..........>.... m h ###.##..###.##..#......... #).........)........#..#...........#........... #.........m h1 m h &2m h# m h' a _There is a stone staircase leading up here.n h 9..........##.... .# .# ...^# .....# #<....##.#>....####.##..###.## #......... #)...)........#.#... ..#.... #..#.. ..###.####n h(Bn hCJ==3 _n hHJn hLn h .## .## .# .# .# ...^.# .# #.<....##.# #.>....# ###.##..###.##.#......... .n h p#)......... )........#..#......... ...#.......... ... #........... n h5 n h &4n hj n h n hk F.## .## .# .# .# ...^.# .# #.<....##.# #.....# ###.##..###.##.#......... ..#)......... .)........#....#......... ....#.......... ... #..... n h n h &5n h n hѱ c _There is a stone staircase leading down here.o hvDO.## .## .# .# .# ...^.# .# #.<....##.# #.>@...# ###.##..###.##.#.........<.#)............)........#.....o h.E.#......... ......#.......... . ... #........... o hOo hO&6o hUo hX; _Found an escape hatch in the ceiling.o h.## .## .# .# .# ...^.# .# ##.<....##.# #.>.@..# ###.##..###.##.#.........<.#)..........)........#....#...............#..........#..... #............... o ho h&7o h o h o h .## ......##  ......#  .....#  ....# ##...^...# .#..# .#  #.o h` <....##.# #.>..@.# ###.##..###.##.##.........<.....#o h͠ #)........#)........#......#.#...............#..#..........#....#o h .. #.......... o hb <8o hݮ o h p h## ....## ......# ......# ..............#### ...^..........##.# .......##.# #..<....##@#  #..........>....#  ###.##..###.##.......# #..<.....# #......#).#......##.......##..#....#.. #................p hp h&9p h,p hp hCM  ##  ## .#^ .. #.<....##..........>....#  ###.##..###.##....#.........<.....#..............#....#p hCp hD'80p hHp h8Kp h} T ..........##..## ..####^.. #<  #...>...##.##..###.##.......# #.........<.........p h~ .......#....#.. #................p h p h &1p h p hb q hG ..........##..## ..####^......q hHg.......... #<....#  #...>...##.##..###.##.......# #.........<.....#)..............#....#q hHP..#.q hIj..............#.. ..###.####q hkPq h....#....... ###.##..###.##..@....# #.........<.....# q hsk#)..............# )........## .#...#.#....#q h.. #................  q h#.. ..###.####.  q h#[ .## ..q hq hu&3q hO q h q hv~## # # #### ^....##.# ..##.# <....##.## .>....#..##..###.##.# #.<.....# #).# q hA).#......# .#....#.......  .. #................ #.. ..###.####.# q hq h &4q hq hq h ## ## # # .#### ^..##.# ....##.# <....##.########## .........>....#.@....... #.##..###.##.......##..?#..<.....# #......# ).##.....##.#....# .. #.......... .. ..###.####.#......q h q hy &5q h' q h g _Found a scroll labelled ZAUS FE CUCHER.r hr## ## # # #### .##.# ##.# <....##.#.r hs>....#. .##..###.##.r hWs##..?)#.<.....# .#).r hssD# ).r hs!  r hs2.#. r hs3..#. r hsr hr hu&6r h4r hx# _Found a club.r h ~## ## # # #### ##.# ##.# <....##.#.r h >....#. ##..###.##.##..?).  #.<.....# #.  #).r h+ #  ). .#.r hU n#.  #. r h4 r h &7r h r hc r h  ## ## # # #### ##.# ##.# <....##.#..#>....#.#..###.##.##..?).# #.r h\ <.....# .#. #).# # . ).#......# #.# #.r h #....# #.. r h' r hQ! &8r h* r h- r h### ## # # #### ##.# ##.# <....##.#..# >....#.# r h ..###.##.##..?).# .<.....# #.#. )...# .# .. .#......# # . .....# .#....# .......r hZ+. r hr h&9r hrr hs h9G## ## # # #### ##.# ##.# #<....##.#..# >....#.# ###.##.##..?).# <.....###.#. .....# .# ...##......# .# #......# ## . s hNs hO'90s hGTs hTVs hy ..# .####.##.# .###.# #.# <....##.##########..# ..>....#...........# ###.##.......##.@?).# ......<.....###.#...........# #.# ...#s hz#......# ..# #.........# .## #....##. #....... ##.####.#.......  ..s h,Y1s h? ## # ... # .. #### .. ##.# .# ##.# #.# ....##.#..# >....#.# .##.##..@).# <.....###.#.# #.#....#.##......# ..#.##.##.##.# ..#s hӪ #....##. .. #... .#.####.#....... .#  ..s h{ s h &2s h- s h8 s h +3.6 (2s h s ha d _K - a scroll labelled ZAUS FE CUCHERt h## ## .... # ....# .#### .. ##.# .# ##.# ##.# .##.##########..# .>....#.........@.# t hW#.##.......##...).# <.....###.#....... ......# #.#....#.# ## ..#.##....t h ....##.##.# ...t h,#....##. #.. .#.. t hL.............. ..# ##.. .####.#....... .#t ht hF+4.6 (1t h t ht h ## ....... ## ...... # ......# ....#### ... ##.# .# ##.# ##.# .##.##########.@# t h{>....#...........# ##.......##...).# <.....###.#....... ......# #.#....#.### ..#.##........##.##.# ...##....##. #.. ..#........ ..# ##..t h]t h &5t h!t ht h M #...####### ## #.........##................ .....#...  ## ..##.########## >....#..........##.....).# ....<.....###.#.........##.# .#.. ..t h t h &6t h t hJ u h8M  #...###### ## ####..##.........# #.........###.........#  ## ..##.########## >....#.......... .##.......##...).###.##.u h߼u hʽ&7u hEu hu h&M∩$  #...###### ## ## ##....@....######.##### ## ..##.########## >....#...........#.#.#...#.##u hru h&8u hu h+ _Found 16 gold pieces.v h^P #...∩ #.$. #...  #...####### #v hΫ.## #.#.# #.#.# #.#.#### #.........#v h.##.# #####.#####.##.# ##.# ...##.##########v hY..#>....#...........# #.##.......##...).#v h<.....###.#.........# #.#....#.#v h3v hI&9v hhv hv h #####  #...+∩ #.$.# #...#  #...####### #.## #.#.# #.#.# #v hn.#.#### #.........#.##.# #####.#####.##.# ##.#...##.##########..# ..>....#...........# ##.##.......##...).#<.....###.#.......v hv h(500v hR v h"v h  #####  #...+∩ #.$.# #...#  #...####### #.## #.#.# #.#.# #v hd #.#.#### #.........#.##.# #####.#####.##.# ##.# <....##.##########..# ...>....#...........# ###.##.......##...).#v h> v h  &1v h" v hI% v hM#### ..+∩$.#  #...######## ## .....#### #.........#.v hv hU&2v hv hw hgM#### ..+∩$.#  #.@.######## # .....##.........#.#w hnw ho&3w h tw hvw hM#### ..+∩$.#  #...######## ....#.. .....##.........#.#w h0w h&4w hw hh"w hTI'M#### ..+∩#  #...######## ... ....##w hI#.........#......#####.####w hQw haR&5w hVw hz]N  You now have 317 gold pieces (gained 16).w hK^+6.6 (2w haw h}dx _You hear the faint creaking of a portcullis very nearby.w h n#####  #..@+ ∩#...# #...#  #...####### ## #.........### #......w he |...## #.........## #.........##### #.........#w h w h +7.6 (1w hc w hj x h#ß###ß'......###ß##x h٬x h&8x hx h( _You open the door.x h ##..######ß###ß##...@.∩ #...####ß##...# #...####### ## #....## #....# #....# #.........# x h x h  &9x hl x h Q _There is an open door here.x h: d#### ... ######ß###ß##...'∩ #...####ß###ß#...# #...# ## #...## #...# #...# #... x h" x hd .10 _x h x hi x h###### .... ######ß###ß##...'.∩ #...####ß###ß##...# ..#...######## # x h(x h&1x hx h2- _Found a flagged portal.y hu###### #.... ######ß###ß##...'.∩ß#...####ß###ß##...# ... #...########  y hX|y h=}&2y hy hny hͅ###### ###.... ..######ß###ß####.#...'.∩ß.y h'3#...####ß###ß##.#...# .... #...########   y hv$ y hێy hŏ&3y hy hy hA] ########## #.... ... ######ß###ß####.##...'.∩ß.#y h] M#...####ß###ß##.##...# ..... #...######## y hc y hd &4y hh y hޅ y hy ########## #........ ######ß###ß####.# #...'.∩ß.# #...####ß###ß##.# #...# ..... ..y h) #...######## #.##.# # y h y hb &5y h{ y h z h_########## #........ ######ß###ß####.# #...'.∩ß.# #...####ß###ß##.# #...# ..... ... #...###########.#  z hz h&6z hOz hnz hU<########## #........ ######ß###ß####.# #...'.∩ß.# z h<#...####ß###ß##.# #...# ......... #...###########.# #.# # z hBz hHC&7z hFz hHz hJ########## #........ #######ß###ß####.# #...'.ß.# #...####ß###ß##.# #...# ......... ##...###########.# z hz h&8z hz hU _There is a flagged portal here.z h4z haz h{ h4{ h{ h{ hW-9 _{ h{ h{ h} .#### ......  ......###  ........# a Bailey ....∩..@#  ........#  ......###  ......  .####  The world spins around you as you enter the gateway.{ h{ h{ h.20.3 (1.7{ h{ h _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.{ h≈≈.#####≈......≈......###.#.∩.@∩#.#≈......###≈......≈.#####≈{ h?{ hY310 _{ h{ h| hưM≈≈≈.######≈......#≈......###.#.∩@.∩#.#≈......###≈......#≈.######| h15≈≈| h,| h&2| hȻ<∩| h+| h! /≈ ≈.######≈......# ≈≈≈###.@...#∩..∩#.....#≈......###≈......#≈.######≈≈≈≈≈≈| h | h  &3| he | h | hbn≈ ≈.######≈......# ≈≈≈≈###.....#∩..∩#......#≈.###≈......#.######| hoF≈≈≈≈≈| hu;∩| h=v&4| hz;∩| h|} h2-####~≈≈≈≈ ~≈≈≈≈.######~≈≈≈≈..@...# ~≈≈≈≈###.....#∩..∩#.......#~≈≈≈≈.###~≈≈≈≈......#~≈≈≈≈.######≈≈} h3:∩} hu5&5} h9} hV<} hCf#≈≈≈≈≈ #≈≈≈≈≈ #≈≈≈≈≈ #≈≈≈≈≈#≈≈≈≈≈.~≈≈≈≈≈.~≈≈≈≈.######.~≈≈≈≈.@....#.~≈≈≈≈......###.#.∩..∩#} hf.#.~≈≈≈≈......###.~≈≈≈≈......#.~≈≈≈≈.######  ≈≈≈≈≈} ho:∩} h8p&6} hMu;∩} hw} hJ L #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈##≈≈≈≈≈##.~≈≈≈≈≈##.~≈≈≈≈.#######.~≈≈≈≈@.....##.~≈≈≈≈......###+.#+} hJ .∩..∩#+.##.~≈≈≈≈......####.~≈≈≈≈......##.~≈≈≈≈.######  ≈≈≈≈≈} hQ } hlR &7} h?W =∩} hY ~ h #≈≈≈≈≈###.~.######.....##+........∩..∩....#.~≈≈≈≈≈#≈≈≈~ hC~ h&8~ h~ ha ~ h ##.~.######.....##+........∩..∩....#.~≈≈≈≈##S   electric eel (asleep)###≈≈≈≈S#~ h,~ h&9~ h~ h` _An electric eel comes into view.~ hV 8 #≈≈≈≈≈# #≈≈≈≈≈####≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### +........# +∩..∩# +.....# #.~≈≈≈≈### #.~≈≈≈≈......#  #.~≈≈≈≈.###### #.~≈≈≈≈≈#  ###S# #≈≈≈≈≈#~ hZ ~ h_ vSS≈~ h` '30~ hg ~ hOj  hHX #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### hX #.~≈≈≈≈......# #.~≈≈≈≈......###+........# +.∩..∩# +....#  h@Y #.~≈≈≈≈### #.~≈≈≈≈......# #.~≈≈≈≈.###### #.~≈≈≈S####≈≈≈≈≈#    h\f  hui T **** hi n***The electric eel shoots out a bolt of lightning at you! hy ......∩@.≈≈ h a6----===1 h :∩ h 7 _The bolt of electricity hits you! h0x###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.#######.~≈≈≈≈......# #.~≈≈≈≈......###+........# +.∩..∩#  h+....# #.~≈≈≈≈### #.~≈≈≈≈......# #.~≈≈≈≈.###### #.~≈≈≈S≈#  h###≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈# h0#≈ h  hi∩S≈ hk6=------2 h7:∩ h h #.~≈≈≈≈≈# #.~≈≈≈≈.#######.~≈≈≈≈......# #.~≈≈≈≈......###+........# +. hƄ >∩..∩# +....# #.~≈≈≈≈###  h (#.~≈≈≈≈..@...# #.~≈≈≈S.######  h. #.~≈≈≈≈≈# ###≈≈≈≈≈#  #≈≈≈≈≈#  hM <#≈  h‰  h h∩S≈ ha z7=---3 h :∩ h  h K@ #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### +.# +.∩..∩# + hK.# #.~≈≈≈≈......### #.~≈≈≈S.@....# #.~≈≈≈≈.###### #.~≈≈≈≈≈# hK_ ###≈≈≈≈≈#  #≈≈≈≈≈# #≈≈≈≈≈#  #≈≈≈≈≈#≈≈≈≈≈ hU hV.84 h] ha h|  #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### +.# +.∩..∩# +.# #.~≈≈≈≈......### #.~≈≈≈S@.....# #.~≈≈≈≈.###### #.~≈≈≈≈≈# ###≈≈≈≈≈# hޮ M #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈# h ;∩ h e9=5Freeze hY :∩ h  h %#.~≈≈≈≈≈#Gobosan the Frost Mage#.~≈≈≈≈.######Revenant of Ashenzari ......#.~≈≈≈≈......#Health: 69/75 ======================--#.~≈≈≈≈......###Magic: 15/16 ======================--+..............#AC: 9Str: 14 h: +..........∩..∩#EV: 10Int: 22+..............#SH: 0Dex: 9 hm #.~≈≈≈≈......###XL:  9 Next: 49% Place: a Bailey#.~≈≈≈S@.....# hԄ Noise: ---------  Time: 8535.3 (0.0)#.~≈≈≈≈.######F) +3 trident (vamp)#.~≈≈≈≈≈#Cast: Freeze###≈≈≈≈≈#Memories (4) #≈≈≈≈≈# h #≈≈≈≈≈#S   electric eel (slow)#≈≈≈≈≈# h L#≈≈≈≈≈# h- Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hQ iAim: an electric eel (water, 100% to hit)  You freeze the electric eel.  h The electric eel is moderately wounded.The electric eel seems to slow down. You miss the electric eel. h <70=6.3 (1 h* :∩ h<  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 100% to hit)  You freeze the electric eel.  h[ The electric eel is moderately wounded.The electric eel seems to slow down. You miss the electric eel. _The electric eel is moderately wounded. h{%#.~≈≈≈≈≈#Gobosan the Frost Mage#.~≈≈≈≈.######Revenant of Ashenzari ......#.~≈≈≈≈......#Health: 70/75 ======================--#.~≈≈≈≈......###Magic: 14/16 =====================---+..............#AC: 9Str: 14 hm+..........∩..∩#EV: 10Int: 22+..............#SH: 0Dex: 9 h#.~≈≈≈≈......###XL:  9 Next: 49% Place: a Bailey hH#.~≈≈≈S@.....#Noise: =--------  Time: 8536.3 (0.0)#.~≈≈≈≈.######F) +3 trident (vamp)#.~≈≈≈≈≈#Cast: Freeze###≈≈≈≈≈#Memories (4)  hh#≈≈≈≈≈##≈≈≈≈≈# hS   electric eel (slow)#≈≈≈≈≈# h#≈≈≈≈≈#Aiming: Freeze (safe; 1% risk of failure)  h;Press: ? - help, Shift-Dir - straight line hAim: an electric eel (water, moderately wounded, slow, 100% to hit)  You freeze the electric eel.  hThe electric eel is heavily wounded.You hit the electric eel. You feel better. h Y3=7.3 (1 h:∩ h 1  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, moderately wounded, slow, 100% to hit)  You freeze the electric eel.  The electric eel is heavily wounded. h:You hit the electric eel. You feel better. _The electric eel is severely wounded. h #.~≈≈≈≈≈#Gobosan the Frost Mage#.~≈≈≈≈.######Revenant of Ashenzari ......#.~≈≈≈≈......#Health: 73/75 =======================-#.~≈≈≈≈......###Magic: 13/16 ===================-----+..............#AC: 9Str: 14+..........∩..∩#EV: 10Int: 22+..............#SH: 0Dex: 9#.~≈≈≈≈......###XL:  9 Next: 49% Place: a Bailey#.~≈≈≈S@.....#Noise: =--------  Time: 8537.3 (0.0) h |#.~≈≈≈≈.######F) +3 trident (vamp)#.~≈≈≈≈≈#Cast: Freeze###≈≈≈≈≈#Memories (4) #≈≈≈≈≈##≈≈≈≈≈#S   electric eel (slow)#≈≈≈≈≈##≈≈≈≈≈#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, severely wounded, slow, 100% to hit)  You freeze the electric eel.  The electric eel is almost dead.The electric eel seems to slow down. You closely miss the electric eel. h Y5=8.3 (1 h  h   Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, severely wounded, slow, 100% to hit)  You freeze the electric eel.  The electric eel is almost dead.The electric eel seems to slow down. You closely miss the electric eel. _The electric eel is almost dead. hE #.~≈≈≈≈≈# Gobosan the Frost Mage #.~≈≈≈≈.######  Revenant of Ashenzari ...... h#.~≈≈≈≈......#  Health: 75/75 ======================== #.~≈≈≈≈......###  Magic: 12/16 ==================------ +..............#  AC: 9Str: 14 +..........∩..∩#  EV: 10Int: 22 hRd+..............#  SH: 0Dex: 9 #.~≈≈≈≈......###  XL:  9 Next: 49% Place: a Bailey #.~≈≈≈S@.....#  Noise: =--------  Time: 8538.3 (0.0) #.~≈≈≈≈.######  F) +3 trident (vamp) #.~≈≈≈≈≈# Cast: Freeze ###≈≈≈≈≈# Memories (4)  #≈≈≈≈≈# #≈≈≈≈≈# S   electric eel (slow) #≈≈≈≈≈# h #≈≈≈≈≈#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hԶAim: an electric eel (water, almost dead, slow, 100% to hit)  You freeze the electric eel! h  #.~≈≈≈≈.######  #.~≈≈≈≈......#  #.~≈≈≈≈......###  +..............#  h+..........∩..∩#  +..............#  #.~....###  h\#.~≈≈≈≈@.....#  #.~#####  #.~≈≈≈≈≈# ###≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈#  h%g519.3 (1Freeze h hOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, almost dead, slow, 100% to hit)  You freeze the electric eel! _You kill the electric eel! h h} h h hLX hH h h@E3= h` h0, h> hA hl h h8 hw h hϳP= h hM, h hl, hv h h h F4== h hk, h h, hv hy h h ho h4== h h, hQ hR hx hE5= h h h h h, h h h. h hP= h h, h hB h ∩- _You start resting. h61.3 (22.0)6==-2.3 (23 h# h% _Magic restored. h+Ee.######.....##+........∩..∩....#.~≈≈≈≈## ######≈# ##  hRF  Ashenzari invites you to partake of a vision and a curse of melee combat and hF%sorcery. h/O/  --more-- h< o 3.3 (1.0) _ h Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Melee/Sorc)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. hz  h|F#.~≈≈≈≈.######Gobosan the Frost Mage#.~≈≈≈≈......#Revenant of Ashenzari ...... h[} #.~≈≈≈≈......###Health: 75/75 ======================== h}[+..............#Magic: 16/16 ========================+..........∩..∩# h}AC: 9Str: 14+..............#EV: 10 ht~Int: 22#.~≈≈≈≈......###SH: 0Dex: 9#.~≈≈≈≈......#XL:  9 Next: 51% Place: a Bailey#.~≈≈≈≈@######Noise: ---------  Time: 8563.3 (0.0)#.~≈≈≈≈≈#F) +3 trident (vamp) h~###≈≈≈≈≈#Cast: Freeze#≈≈≈≈≈#Memories (4)  h~#≈≈≈≈≈##≈≈≈≈≈##≈≈≈≈≈# h~#≈≈≈≈≈#You freeze the electric eel!  h d_You kill the electric eel! _You start resting.  h3_Magic restored.  Ashenzari invites you to partake of a vision and a curse of melee combat and  htI_sorcery. h h\Curse which item? (Esc to abort) Hand Weapons (go to first with ))  F - a +3 vampiric trident (weapon) Armour (go to first with [)  t - a +0 leather armour of positive energy (worn)  E - a +1 cloak (worn)  H - a +1 helmet (worn) Jewellery (go to first with "=)  h n - a +6 ring of intelligence (worn)  r - a +4 ring of slaying (worn)  A - an amulet of regeneration (worn) h h6+F#.~≈≈≈≈.######Gobosan the Frost Mage#.~≈≈≈≈......#Revenant of Ashenzari ...... he+#.~≈≈≈≈......###Health: 75/75 ========================+..............#Magic: 16/16 ========================+..........∩..∩#AC: 9 h+Str: 14+..............#EV: 10Int: 22 h+#.~≈≈≈≈......###SH: 0Dex: 9#.~≈≈≈≈......#XL:  9 Next: 51% Place: a Bailey#.~≈≈≈≈@######Noise: ---------  Time: 8563.3 (0.0)#.~≈≈≈≈≈#F) +3 trident (vamp)###≈≈≈≈≈# h+Cast: Freeze#≈≈≈≈≈# h,Memories (4) #≈≈≈≈≈##≈≈≈≈≈##≈≈≈≈≈# h,#≈≈≈≈≈#e - 3 potions of haste; f - 2 scrolls of identify  hE,`h - a scroll of teleportation; i - a potion of enlightenment  j - 3 potions of curing; k - a potion of attraction; l - 2 scrolls of blinking  m - a potion of moonshine; o - a potion of brilliance; q - a scroll of fog  w - a scroll of vulnerability; x - a potion of lignification  z - 3 scrolls of immolation; B - 4 scrolls of poison h0-G*4.3 (1 h0:∩ h2A  h - a scroll of teleportation; i - a potion of enlightenment  j - 3 potions of curing; k - a potion of attraction; l - 2 scrolls of blinking  m - a of moonshine; o - a potion of brilliance; q - a scroll of fog  w - a scroll of vulnerability; x - a potion of lignification  z - 3 h3ss of immolation; B - 4 scrolls of poison _C - a potion of resistance; K - a scroll of enchant weapon h≈# ###### #.~≈≈≈≈##....∩..∩+........##.....#.######.~###≈≈≈≈≈# hU;∩ h&5 h:∩ hz hL##≈# ###### #.~≈≈≈≈##....∩..∩+........##......######.~## h h&6 hr h- h 4 h  h , h͸  hr  h  h  h˼  h  h  hȿ  h  h  h , h=  h  h  h  h , h  h  hI  h  h , h  h  hD  h  h0 , hf  h  h  h;  h , h  h9  h_  hO  h  hL  ht  h  h , h  h , h\  h , h  h0 , h  h , hx  h  hN  h  hL B h  h  h[  h , h  h , h  h& , h  h  h  h  h , h  h  h  h  hp , h{  h , h(  h;  h  h  h!  h"  h"  h$  h>%  h&  h(  h(  h)  h2, , hf-  h1/  hd/  hZ0  hk2  h2  h3  h)6  h\6  h7  h: B h<  h'=  h&>  h@ , hA  hC  hC  hE  hF  h+G  hH  hJJ , hK  hM , hN  hP , hQ  hT , hT  hU , hlV  hW , hPX  h]  h_ , h`  hb  hb  hd  h3f , h"g  hEi , h:j  hJl , hOm  hJo  hyo  hmp  hr , ht  ht , hpu  hnv  hv  hQw  hdx , hy  hz  h-z  hz  h{  h{  h>|  h6}  h\}  h}  h~  h~  h  h  h  h)  h  h=  h\  hE , h  h , h  hً  h)  h  h , h[  h)  hq  h  h  hF  h  h& , h՘  hϙ  h  h}  h , h  h  h@  h̝  hɞ , hП  hl , h  h  hN  h,  h , h  hĪ  h  h  h  h3  h.  h,  hR  h^  hV  h{  h  h1 , h̵  h , h  h , hT  h , h9  hY  h  h\  hx , h  h , h  h , h  hB , h  h k 665.3 (99.0) _You start waiting. h 06.3 (100.0) h%  hv # _Done waiting. hq  h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.2   5.9  +1   j + Spellcasting 7.2   9.5  -1           h  b - Maces & Flails   0.0   1.2  -1   k - Alchemy   0.0   1.2  -1   c - Polearms   0.0   1.2  -1   l - Ice Magic   9.2   8.8  +1   d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   0.0   1.4  -2   hc          e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1       h      f + Armour   5.1   5.9  -1       h 8 g - Dodging   2.0   3.6  -1       h + Shields   1.7   2.4  -1   h .     i - Stealth   2.4   2.1  +2   h a     h( _     hE          hc a     h              h !             h; pThe relative cost of raising each skill is in cyan.  hX Skills enhanced by Ashenzari's power are in green.  [?] Help ht G[=] set a skill target  h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h hm h###≈≈≈≈≈#Gobosan the Frost Mage#.~≈≈≈≈≈#Revenant of Ashenzari *.....#.~≈≈≈≈.######Health: 75/75 ========================#.~≈≈≈≈......#Magic: 16/16 ========================#.~≈≈≈≈......###AC: 9 h5zStr: 14+..............#EV: 10Int: 22+..........∩..∩#SH: 0Dex: 9+..............#XL:  9 Next: 51% Place: a Bailey hm#.~≈≈≈≈@.....###Noise: ---------  Time: 8666.3 (0.0)#.~≈≈≈≈......#F) +3 trident (vamp) hk#.~≈≈≈≈.######Cast: Freeze#.~≈≈≈≈≈#Memories (4)  h###≈≈≈≈≈##≈≈≈≈≈##≈≈≈≈≈##≈≈≈≈≈##≈≈≈≈≈#m - a potion of moonshine; o - a potion of brilliance; q - a scroll of fog  h#}w - a scroll of vulnerability; x - a potion of lignification  z - 3 scrolls of immolation; B - 4 scrolls of poison  hH_C - a potion of resistance; K - a scroll of enchant weapon _You start waiting. _Done waiting. h hd h h hM ##≈# ###### #.~≈≈≈≈##....∩..∩ hU+........##......#######.~≈≈≈≈≈##≈≈≈≈≈# hx hʵ+7.3 (1 h hK h/M ##≈# ###### #.~≈≈≈≈## h....∩..∩+........##.....#.~≈≈≈≈.#######≈≈≈≈≈# h hr&8 hp h} U #≈≈≈≈≈# #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### +.# hE~ $ +.∩..∩# +.# #.~≈≈≈≈......### #.~≈≈≈≈......#  #.~≈≈≈≈.######  #.~≈≈≈≈≈#  h~  ###≈≈≈≈≈#  #≈≈≈≈≈#  #≈≈≈≈≈# hQ  h9 &9 h <∩ hŽ  hB #≈≈≈≈≈# #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### +.# +.∩..∩# +.# #.~≈≈≈≈......### #.~≈≈≈≈......# #.~≈≈≈≈.######  #.~≈≈≈≈≈#  ###≈≈≈≈≈#  #≈≈≈≈≈#  #≈≈≈≈≈# hrF hHG'70 hL hSO hWe #≈≈≈≈≈# #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### +.# hX +.∩..∩# +.# #.~≈≈≈≈......### #.~≈≈≈≈......# #.~≈≈≈≈.##  hKX #.~≈≈≈≈≈#  hpXN ###≈≈≈≈≈#  hX\ #≈≈≈≈≈#  hXO #≈≈≈≈≈# h_`7∩ ha&1 h'k h #≈≈≈≈≈# #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# h #.~≈≈≈≈......### +.# +.∩..∩# +.# #.~≈≈≈≈......### #.~≈≈≈≈......# hR #.~≈≈≈≈.###  #.~≈≈≈≈≈#  hx^ ###≈≈≈≈≈#  h #≈≈≈≈≈#  #≈≈≈≈≈# h h` hV&2 h- hx h G #≈≈≈≈≈# #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### +.# +.∩..∩# +.# #.~≈≈≈≈......### #.~≈≈≈≈......# #.~≈≈≈≈.####  #.~≈≈≈≈≈#  ###≈≈≈≈≈# #≈≈≈≈≈#  #≈≈≈≈≈# h  h &3 h :∩ ht  hX3 #≈≈≈≈≈# #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### h^ +.# +.∩..∩# +.# #.~≈≈≈≈......### h> #.~≈≈≈≈......# #.~≈≈≈≈.#####  h #.~≈≈≈≈≈#  ###≈≈≈≈≈#  hI #≈≈≈≈≈#  #≈≈≈≈≈# h.;∩ h!&4 ho:∩ h) hj####++#.....#.o.g.'#..⌠..'#.j...'#.....####++o   orc warrior (asleep)j   gnoll (asleep)g   hobgoblin (asleep) h  You open the gate.  An orc warrior, a hobgoblin and a gnoll come into view. h h h .g.o.jojgwandering) h 0===5 h<∩ h? _The orc warrior shouts! The gnoll shouts! hC (###.~.##########++.......... hHD *##g..'........o∩..∩j.... h{D ...#.~≈≈≈≈#####++   hD l#####≈# hD 4## # hK  hM  hcM  hR .g⌠o.j h[ M---6 h^{##.~.##########++..........##'...... hY..g⌠o∩..∩..j....#.....#@~≈≈≈≈######++  h* #####≈# ## # h h  h  hg 7.⌠.g..og   hobgoblin (wandering) h B---7 h9 :∩ h  h~t.~.##########++.....#.....###.....'........ ht#..⌠.∩..∩#.g..o....#.....#.~≈≈≈≈#####++ ht-   hu3##### h'uE≈# ## h h>V3= hA hdG hGY4== hJ hW ∩#----### _You start resting. ha###92.3 (8#### hbk5=-3.3 (9 hj##### hro" _HP restored. hX  hXY  h\[  hc ∩.#.###. h+d ### hm B∩0 hq d3=4.3 (1 hv :∩ h$z g _You start resting. The frozen ramparts melt away. h[U  hU  hq\  h_` , hc  hf , hh  hl  hl := hn  hr P= ht  hw , hy  h} , h  h  h2  h\ F4== h<  h+  h  hj  h , h  h , hb  hԙ  h' ;== h  h  h  h8  h , h  hn  hL L5= h  h , h  h , h0  h3 , h\  hY P= hS  h , h_  h _ _You start resting. h{ O∩7139.0) h [6==4.3 (20 h :∩ hZ % _Magic restored. h@q≈#  ########++ ...#.~≈≈≈≈##........⌠..'∩..∩g..o).............#.~######++#@)≈≈≈≈.......###### hA.~####≈≈≈≈≈# hI9∩ hK15.3 (1.0) hR:∩ hXu  Things that are here: _a +0 hand axe; a +0 leather armour hJ##≈#  #########++ #.....#.~≈≈≈≈###........#..⌠..'∩..∩#.....).............#@~######++#))≈≈≈≈.......######.~### h h-6 _ h hw hj ##≈#  ########++ #.~≈≈≈≈##.....⌠..' h∩..∩#.....)@.......#.....#.~######'+#))≈≈≈≈.........######.. #.~.. ### h5:. h9∩ h&7 h^<∩ h[ hZ #≈≈≈≈≈# ###≈≈≈≈≈# h[ #.~≈≈≈≈≈# #.~≈≈≈≈.###### ####++#.~≈≈≈≈......# hX[ #.....#.~≈≈≈≈......### #.....'.# #..⌠..'.∩..∩# h[ #......# #.....#.~≈≈≈≈......### ####''#))≈≈≈≈......# hE\? ....#.~≈≈≈≈.###### .....#.~≈≈≈≈≈##...######≈≈≈≈≈#ß.ß. #≈≈≈≈≈#... #≈≈≈≈≈#  #≈≈≈≈≈# hӁ^==8∩  There is an open gate here.  Things that are here: _a +0 hand axe; a +0 leather armour; a hobgoblin corpse hmq #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### ####++#.~≈≈≈≈......# #.....#.~≈≈≈≈......### #.....'.# #..⌠..'.∩..∩# #....@).# #.....#.~≈≈≈≈......### ####''#))≈≈≈≈......# ....#.~≈≈≈≈.###### .....#.~≈≈≈≈≈# #...######≈≈≈≈≈#  ß.ß. #≈≈≈≈≈# .... #≈≈≈≈≈#  #≈≈≈≈≈#[3 hqJ9;49m∩ hs-9 _ hGz:∩ h;| h  ##.~.~≈≈≈≈.##########++#..... hЮ .....##'........⌠∩..∩...)....#.~≈≈≈≈#####''#))  ....#.~≈≈≈≈.##### h ...≈# #. h3 ......#####≈≈≈≈≈# h Z20 h6B #.~≈≈≈≈≈# hT #.~≈≈≈≈.##########++#.~≈≈≈≈......# hh #.....#.~≈≈≈≈......## hv #.....'..... h... #..⌠..'..........∩..∩ h #.....).............. #.....#.~≈≈≈≈# h ####@'#))≈≈≈≈......#  h8L......#.~≈≈≈≈.#######......#.~≈≈≈≈≈# #...######≈≈≈≈≈# h`.ß.ß. #≈≈≈≈≈#..... #≈≈≈≈≈###### #≈≈≈≈≈# hD #≈≈≈≈≈#  hO #≈≈≈≈≈# h h&1 h l _There is a large open door here. hI  #.~≈≈≈≈.##########++#.~≈≈≈≈......# #.....#.~≈≈≈≈......# #.....'....... h  #..⌠..'....∩ #.....)...... #.....#.~≈≈≈≈#####''#))≈≈≈≈......#...@..#.~≈≈≈≈.###### #......#.~≈≈≈≈≈#  #...######≈≈≈≈≈# h c.ß.ß. #≈≈≈≈≈#....... #≈≈≈≈≈######## #≈≈≈≈≈# h5 D #≈≈≈≈≈#  hR X #≈≈≈≈≈#  hE  hN $2  hp _ h  hC  h(####++#.~≈≈≈≈...... #.....#.~≈≈≈≈...... #.....'...... #..⌠..'...∩ #.....). #.....#.~≈≈≈≈ h#####''#))≈≈≈≈...... #......#.~≈≈≈≈.#### #..@...#.~≈≈≈≈≈#  #...######≈≈≈≈≈#ß.ß.ß.# #≈≈≈≈≈# h#.......# #≈≈≈≈≈########## #≈≈≈≈≈# hD #≈≈≈≈≈#  hX #≈≈≈≈≈#  hh  ho&3 h:∩ h h7 #.....#.~≈≈≈≈ #.....'..... #..⌠..'∩ #.....). h8 #.....#.~≈≈≈≈#####''#))≈≈≈≈ #......#.~≈≈≈≈.#### #......#.~≈≈≈≈≈#  #.@.######≈≈≈≈≈#+.ß.ß.ß.# #≈≈≈≈≈##.......# #≈≈≈≈≈# ######### #≈≈≈≈≈# #≈≈≈≈≈#  #≈≈≈≈≈#  hk  h h&4 h[ h h^ ? #.....'..... #..⌠..' #.....). #.....#.~≈≈≈≈#####''#))≈≈≈≈ #......#.~≈≈≈≈.### #......#.~≈≈≈≈≈# #####...######≈≈≈≈≈#+.ß.ß@ß.# #≈≈≈≈≈# #.......# #≈≈≈≈≈# ######### #≈≈≈≈≈# #≈≈≈≈≈#  #≈≈≈≈≈#  hf  hg &5 hl  hlo  h #..⌠..' #.....) #.....#.~≈≈≈≈####''#))≈≈≈≈ #......#.~≈≈≈≈.## #......#.~≈≈≈≈≈# #####...######≈≈≈≈≈# +.ß.ß.ß.# #≈≈≈≈≈# #...@...# #≈≈≈≈≈# ######### #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈# 6 h;  #..⌠..' #.....) #.....#.~≈≈≈≈ #####''#))≈≈≈≈ #......#.~≈≈≈≈. #......#.~≈≈≈≈≈# #####...######≈≈≈≈≈# h M +.ß.ß.ß.# #≈≈≈≈≈# #.# #≈≈≈≈≈# # #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈# h( h(&7 h- hK/ hh  #..⌠..' #.....) #.....#.~≈≈≈≈ #####''#))≈≈≈≈ #......#.~≈≈≈≈. #......#.~≈≈≈≈≈ #####...######≈≈≈≈≈ +.ß.ß.ß.# #≈≈≈≈≈ #.# #≈≈≈≈≈  h9i # #≈≈≈≈≈ #≈≈≈≈≈ #≈≈≈≈≈ hqo  hp &8 h;u  hAw  h y #..⌠..' #.....) #.....#.~≈≈≈≈ #####''#))≈≈≈≈ #......#.~≈≈≈≈ #......#.~ #####...###### +.ß.ß.ß.# # #.# # h_y # # # # hۀ h&9 hU h h+>#..⌠..'.#.....).#.....#.~≈≈≈≈.#####''#))≈≈≈≈.#......#.~≈≈≈≈.#......#.~≈#####...######≈+.ß.ß.ß.# #≈#.# #≈# hE #≈#≈#≈ h h'30 h hM hp#..⌠..'.#.....).#.....#.~≈≈≈≈.#####''#))≈≈≈≈.#......#.~≈≈≈≈.##......#.~≈≈≈≈≈######...######≈≈≈≈≈#+.ß.ß.ß.# #≈≈≈≈≈##.# #≈≈≈≈≈## #≈≈≈≈≈##≈≈≈≈≈##≈≈≈≈≈# h hF&1 h hl hyw#..⌠..'.#.....).#.....#.~≈≈≈≈.#####''#))≈≈≈≈.#......#.~≈≈≈≈.# h#......#.~≈≈≈≈≈# #####...######≈≈≈≈≈# +.ß.ß.ß.# #≈≈≈≈≈# #.# #≈≈≈≈≈# # #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈#  h h&2 h  h  h" F#.....'.#..⌠..'.#.....)............#.~≈≈≈≈. h" #####''#))≈≈≈≈....#......#.~≈≈≈≈.### #......#.~≈≈≈≈≈# #####...######≈≈≈≈≈#  h" e+.ß.ß@ß.# #≈≈≈≈≈# #.......# #≈≈≈≈≈#  h" ######### #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈# h(  h) &3 h.  h4  h #.....#.~≈≈≈≈#.....'.#..⌠..'.∩#.....).......#.....#.~≈≈≈≈.#####''#))≈≈≈≈.....#......#.~≈≈≈≈.#### #......#.~≈≈≈≈≈# #####.@.######≈≈≈≈≈#  h? +.ß.ß.ß.# #≈≈≈≈≈# #.......# #≈≈≈≈≈# ######### #≈≈≈≈≈# #≈≈≈≈≈# h7 9∩ h &4 h<∩ h hE####++#.~≈≈≈≈.#.....#.~≈≈≈≈#.....'..#..⌠..'.∩#.....).......#.....#.~≈≈≈≈.#####''#))≈≈≈≈......#......#.~≈≈≈≈.##### #..@...#.~≈≈≈≈≈# #####...######≈≈≈≈≈# +.ß.ß.ß.# #≈≈≈≈≈# #.......# #≈≈≈≈≈# ######### #≈≈≈≈≈# hK hL&5 hV hX h #.~≈≈≈≈.##########++#.~≈≈≈≈......##.....#.~≈≈≈≈##.....'.....#..⌠..'.∩#.....).......#.....#.~≈≈≈≈......######''#))≈≈≈≈......#...@..#.~≈≈≈≈.###### #......#.~≈≈≈≈≈# #####...######≈≈≈≈≈# +.ß.ß.ß.# #≈≈≈≈≈# #.......########## #≈≈≈≈≈# h he&6 h h ht#.~≈≈≈≈≈#  #.~≈≈≈≈.###### ####++#.~≈≈≈≈......# #.....#.~≈≈≈≈###.....'......#..⌠..'...∩..∩#.....).............#.~≈≈≈≈......######@'#))≈≈≈≈......# #......#.~≈≈≈≈.###### #......#.~≈≈≈≈≈# #####...######≈≈≈≈≈# +.ß.ß.ß#.......######### #≈≈≈≈≈# hz9∩ hz&7 h:∩ h:V _There is a large open door here. ht M##.~≈≈≈≈≈#  #.########++ #.~≈≈≈≈##............⌠..'..........∩..∩)........ #...@.#.~ ht }######''#))≈≈≈≈......#....###### #......#.~#####...######≈≈≈≈≈#...# hE}  h~ -8 _ h  h\  h M ##~≈≈≈≈≈#  #.########++ #.~≈≈≈≈##.....⌠..'∩..∩)........ #.....#.~#####''#))≈≈≈≈........#######......#.~≈≈≈≈≈# hN ;....#### hl  h &9 h  h_  hsXM ##~≈≈≈≈≈#  #.~≈≈≈≈.########++#. #.~≈≈≈≈##.....⌠@.' hY∩..∩)........ #.....#.~#####''#))≈≈≈≈......#......#.~≈≈≈≈.######.... hb=40 hxi<∩ h,l h&M ##≈#  #.~≈≈≈≈.########++#.~ #.~≈≈≈≈##.....⌠..'∩..∩)........ #.....#.~# hr'#####''#))≈≈≈≈......#~ h(0 h1&1 h7;∩ h; hN<M  h##≈#  #########++#.~ h #.~≈≈≈≈##..... hʚp⌠..'∩..∩ h)........#.....#.~≈≈≈≈......## h#>~#### h<∩ h&2 h2;∩ hv hI####o...gß...####....#...#''o   orc warrior (asleep)g   goblin (asleep) h=  You open the large door. h&3 hU=∩ hk _An orc warrior and a goblin come into view. hg##### ogo...ßgß.  hgV#...#######...≈# #......#########@'  hg#.~≈≈≈≈##...'.............. hh⌠..'..........∩..∩)...... hLh.. #.....#.~ hh# oo 2 orc warriors (asleep)####''#))≈≈≈≈......g 2 goblins (asleep).~≈≈≈≈.###### #......#.~ hy  An orc warrior and a goblin come into view.The orc warrior shouts! The goblin shouts! The orc warrior shouts! hy hz h{ h .ogog∩oogg h0===4 hȎ h0p _The goblin shouts! _There is a large open door here. h#≈≈≈≈≈###### #≈≈≈≈≈# .og... #≈≈≈≈≈# .ßoß. #≈≈≈≈≈# #.g.######≈≈≈≈≈# #......#.~≈≈≈≈≈# #......#.~≈≈≈≈.###### ####''#.~≈≈≈≈......# #..@..#.~≈≈≈≈......# #.....'....... #..⌠..'....∩ h<3 #.....)............. #.....#.~≈≈≈≈# hsr#####''#))≈≈≈≈......# h_ #......#.~≈≈≈≈.###### #......#.~≈≈≈≈≈######...######≈≈≈≈≈# h h]7---5 _ h}  hq h r ht hyy h}B hi, h hg---Freezeg   goblin hq5    #####      .ßoß.   #.g.####  #......#  #......# ####g'# h #..@..#7.3 (2 #.....'.... #..⌠..'.... #.....).... #.....#.~ #####''#)) #......#.~ #......#   h+T _You start waiting. h)   #####      .ßoß.   #.g.####  #......#  #......# ####g'# h).#..@..# #.....'.... #..⌠..'....∩ #.....).... h&*#.....#.~ #####''#)) hP* #......#.~ #......# hx*"  hP, h4;∩ hw7] _A goblin is nearby! h C#≈≈≈≈≈#Gobosan the Frost Mage######≈≈≈≈≈#Revenant of Ashenzari *......og... #≈≈≈≈≈# h Health: 75/75 ========================.ßoß. #≈≈≈≈≈#Magic: 13/16 ===================-----#.g.######≈≈≈≈≈#AC: 9Str: 14#......#.~≈≈≈≈≈#EV: 10Int: 22 hI #......#.~≈≈≈≈.###### SH: 0Dex: 9####g'#.~≈≈≈≈......# XL:  9 Next: 57% Place: a Bailey h` #..@..#.~≈≈≈≈......# Noise: ---------  Time: 8747.3 (0.0) h $#.....'............. F) +3 trident (vamp)#..⌠..'..........∩.. Cast: Freeze#.....)............. Memories (4) #.....#.~≈≈≈≈......# h۽ #####''#))≈≈≈≈......# g   goblin h #......#.~≈≈≈≈.#######......#.~≈≈≈≈≈# h %#####...######≈≈≈≈≈# h" Casting: Freeze (safe; 1% risk of failure)  h3 MConfirm with . or Enter, or press ? or * to list all spells. hE ~Casting: Frozen Ramparts (safe; 1% risk of failure)  hz Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  h You hit the goblin. h  hc .###o..@.o   orc warrior==8.3 (1Ramparts ###onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the goblin. _You kill the goblin! hZ  #≈≈≈≈≈#  Gobosan the Frost Mage ##### #≈≈≈≈≈#  Revenant of Ashenzari *..... .og... #≈≈≈≈≈#  Health: 75/75 ======================== h  .ßoß. #≈≈≈≈≈#  Magic: 12/16 ==================------ #.g.######≈≈≈≈≈#  AC: 9Str: 14 #......#.~≈≈≈≈≈#  EV: 10Int: 22 #......#.~≈≈≈≈.###### SH: 0Dex: 9 ####o'#.~≈≈≈≈......# XL:  9 Next: 57% Place: a Bailey h$ #..@..#.~≈≈≈≈......# Noise: ==-------  Time: 8748.3 (0.0) #.....'............. F) +3 trident (vamp) #..⌠..'..........∩.. Cast: Freeze #.....)............. Memories (4) Ramparts  #.....#.~≈≈≈≈......# hK #####''#))≈≈≈≈......# o   orc warrior hi P#......#.~≈≈≈≈.###### #......#.~≈≈≈≈≈#  h / #####...######≈≈≈≈≈#  h Aim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (100% to  hit)  You freeze the orc warrior.  h The orc warrior is moderately wounded.You hit the orc warrior but do no damage. h PThe orc warrior is moderately wounded. h    #####      .ßoß.   #.g.####  h #......#  #....g.# ####o'# #..@..# #.....'.... hF ? #..⌠..'.... #.....).... hr #.....#.~ #####''#))  #......#.~g   goblin h  #......#  h 3-9.3 (1 h4$ `### hK'   hit)  You freeze the orc warrior.  The orc warrior is moderately wounded.You hit the orc warrior but do no damage.The orc warrior is moderately wounded. _The wall freezes the orc warrior! The orc warrior barely misses you. hp: hf#≈≈≈≈≈#  Gobosan the Frost Mage h, hur##### #≈≈≈≈≈#  Revenant of Ashenzari *..... h h .og... #≈≈≈≈≈#  Health: 75/75 ======================== hB h.ßoß. #≈≈≈≈≈#  Magic: 11/16 ================-------- h hf#.g.######≈≈≈≈≈#  AC: 9 h'.Str: 14 h_ hf#......#.~≈≈≈≈≈#  EV: 10 h.Int: 22 hϟ h#....g.#.~≈≈≈≈.###### SH: 0 hDex: 9 ####o'#.~≈≈≈≈......# XL:  9 Next: 57% Place: a Bailey #..@..#.~≈≈≈≈......# Noise: =--------  Time: 8749.3 (0.0) #.....'............. F) +3 trident (vamp) #..⌠..'..........∩.. Cast: Freeze #.....)............. Memories (4) Ramparts  #.....#.~≈≈≈≈......# #####''#))≈≈≈≈......# o   orc warrior #......#.~≈≈≈≈.###### g   goblin #......#.~≈≈≈≈≈#  #####...######≈≈≈≈≈# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (severelywounded, 100% to hit)  You freeze the orc warrior! hTPress: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (severelywounded, 100% to hit)  You freeze the orc warrior!  You kill the orc warrior!hit the goblin. h h   #####      h .ßoß.   #.g.####  #......#  h#....o.# ####)'# #..@..# #.....'.... h #..⌠..'.... h#.....).... #.....#.~ h #####''#))  hD#......#.~ #......# ho"  hO7-6250.3 (1Freeze h9## hE  h^<_You kill the goblin! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hE#∩ hj hr##∩ hW  h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) h3)##o-1Freeze h5u###∩ h8J _The wall freezes the orc warrior but does no damage. hx#≈≈≈≈≈#Gobosan the Frost Mage######≈≈≈≈≈#Revenant of Ashenzari *......og... #≈≈≈≈≈#Health: 75/75 ========================.ßoß. #≈≈≈≈≈#Magic: 10/17 ==============----------#.g.######≈≈≈≈≈#AC: 9Str: 14#......#.~≈≈≈≈≈# hEV: 10Int: 22#....).#.~≈≈≈≈.###### SH: 0Dex: 9####o'#.~≈≈≈≈......# XL:  9 Next: 62% Place: a Bailey#..@..#.~≈≈≈≈......# Noise: ---------  Time: 8751.3 (0.0)#.....'............. F) +3 trident (vamp)#..⌠..'..........∩.. Cast: Freeze#.....)............. Memories (4) Ramparts #.....#.~≈≈≈≈......# h#####''#))≈≈≈≈......# o   orc warrior h#......#.~≈≈≈≈.#######......#.~≈≈≈≈≈######...######≈≈≈≈≈#to hit)  You freeze the orc warrior!  The orc warrior is moderately wounded.You hit the orc warrior.  hAThe orc warrior is moderately wounded. hJThe wall freezes the orc warrior but does no damage. h/e66---==2.3 (1 hO.### h{ h  You freeze the orc warrior!  The orc warrior is moderately wounded.You hit the orc warrior.  hThe orc warrior is moderately wounded.The wall freezes the orc warrior but does no damage. _The orc warrior hits you with a +0 war axe! h #≈≈≈≈≈#  Gobosan the Frost Mage ##### #≈≈≈≈≈#  Revenant of Ashenzari *..... .og... #≈≈≈≈≈#  Health: 66/75 =====================--- hUs.ßoß. #≈≈≈≈≈#  Magic: 9/17============------------ #.g.######≈≈≈≈≈#  AC: 9Str: 14 #......#.~≈≈≈≈≈#  EV: 10Int: 22 #....).#.~≈≈≈≈.###### SH: 0Dex: 9 ####o'#.~≈≈≈≈......# XL:  9 Next: 62% Place: a Bailey #..@..#.~≈≈≈≈......# Noise: ==-------  Time: 8752.3 (0.0) #.....'............. F) +3 trident (vamp) hz#..⌠..'..........∩.. Cast: Freeze #.....)............. Memories (4) Ramparts  #.....#.~≈≈≈≈......# h#####''#))≈≈≈≈......# o   orc warrior #......#.~≈≈≈≈.###### h#......#.~≈≈≈≈≈#  #####...######≈≈≈≈≈# (moderately wounded, 100% to hit)  haYou freeze the orc warrior!  The orc warrior is severely wounded. hYou hit the orc warrior.  The orc warrior is severely wounded.The wall freezes the orc warrior! hU   #####      .ßoß.   #.g.####  #......#  #....).# h ####)'# #..@..# #.....'.... #..⌠..'.... #.....).... h#.....#.~ #####''#)) #......#.~ #......#  h#P76-3.3 (1FreezeYou freeze the orc warrior!  The orc warrior is severely wounded.You hit the orc warrior.  The orc warrior is severely wounded. hpThe wall freezes the orc warrior! _You kill the orc warrior! h N### h h _Your Shields skill increases to level 2! hC  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h u###∩ h. 8- hЋ k###∩ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h" hq h h h hp810/17== h h۴M70= h h h9@1= hN h h hL2= h[ h[ hi3=== h hU<4 h###..@.- h= 9.3 (6 _You start resting.5=-60.3 (7 h=∩ h;4 _The frozen ramparts melt away. hJ4 h1= h h<, h ho# h#:= hn& h) h/*:= h+ h;., h/ h~1 h182= h1 h2 h6 h6 hF9 h;, hT= hX?, h@ hTBP= h,E hrH, hK hQB hSe3== hZV hY, hw\ hc, hd hwf, hg hWj hj;== hl h.p hip hsr hu hu hvx hgz hz64= hz h} h4, hȄ h, h! h h; hW h h5:= h  hΟ h  h h9 h75== hݦ hw hN h hu hӴ, h hP, h h- ht;== h h, h= h h4 hR hg hL6= h hp, h h , h h, h h h:= hT h', hr h, h@ h ∩ _You start resting. hf800.3 (40.0)∩ hd[7==1.3 (41 h;∩ hN % _Magic restored. h  #≈≈≈≈≈# ##### #≈≈≈≈≈# ...... #≈≈≈≈≈# .ß.ß. #≈≈≈≈≈# #...######≈≈≈≈≈# #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈.######  h R####@'#.~≈≈≈≈......# #.....#.~≈≈≈≈###.....'......#..⌠..'..........∩..∩ hM l#.....)........#.....#.~≈≈≈≈......######''#))≈≈≈≈...... hz ##......#.~≈≈≈≈.###### #......#.~ h h12.3 (1.0) hW h$  There is a large open door here. _Items here: ))) [[[ †. h #≈≈≈≈≈######## #≈≈≈≈≈#....... #≈≈≈≈≈#.ß.ß. #≈≈≈≈≈# #...######≈≈≈≈≈# #......#.~≈≈≈≈≈#  ht#...@).#.~≈≈≈≈.##########)'#.~≈≈≈≈...... #.....#.~≈≈≈≈# #.....'...... #..⌠..'....∩ #.....).......  h #.....#.~≈≈≈≈......#  #####''#))≈≈≈≈......#  #......#.~≈≈≈≈.######  h< h\:∩ h-3 _ h5∩ hj h>  #≈≈≈≈≈########## #≈≈≈≈≈##.......# #≈≈≈≈≈# h ß.ß.ß.# #≈≈≈≈≈# #...######≈≈≈≈≈# #..@...#.~≈≈≈≈≈#  #....).#.~≈≈≈≈.#########)'#.~≈≈≈≈...... h  #.....#.~≈≈≈≈ #.....'. h  #..⌠..'...∩ #.....)..... h# . #.....#.~≈≈≈≈...... #####''#))≈≈≈≈...... h  h <∩ h &4 h ;∩ h  h,G O #≈≈≈≈≈# hlG  ######### #≈≈≈≈≈##.......# #≈≈≈≈≈#+.ß.ß.ß.# #≈≈≈≈≈# hG  #.@.######≈≈≈≈≈# hG  #......#.~≈≈≈≈≈#  hG #....).#.~≈≈≈≈.#########)'#.~≈≈≈≈ hG  #.....#.~≈≈≈≈ #.....' hG [. #..⌠..' hG ∩ hH  #.....)..... #.....#.~≈≈≈≈ hO <∩ hyP C==5 h;V  hAY  h!r  #≈≈≈≈≈# ######### #≈≈≈≈≈# #.......# #≈≈≈≈≈# hur+.ß.ß@ß.# #≈≈≈≈≈######...######≈≈≈≈≈# #......#.~≈≈≈≈≈#  #....).#.~≈≈≈≈.########)'#.~≈≈≈≈ hri #.....#.~≈≈≈≈ #.....'. #..⌠..' #.....)..... hr h~ hv&6 h hˇ h< #≈≈≈≈≈# ######### #≈≈≈≈≈# #...@...# #≈≈≈≈≈# h +.ß.ß.ß.# #≈≈≈≈≈######...######≈≈≈≈≈# #......#.~≈≈≈≈≈#  #....).#.~≈≈≈≈.######)'#.~≈≈≈≈ #.....#.~≈≈≈≈ #.....' #..⌠..' h hn&7 h' h6 h&  #≈≈≈≈≈# # #≈≈≈≈≈# #.# #≈≈≈≈≈# +.ß.ß.ß.# #≈≈≈≈≈# #####...######≈≈≈≈≈# #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈. #####)'#.~≈≈≈≈ #.....#.~≈≈≈≈ #.....' #..⌠..' h  h &8 h  h  h#T } #≈≈≈≈≈ # #≈≈≈≈≈ #.# #≈≈≈≈≈ +.ß.ß.ß.# #≈≈≈≈≈ #####...######≈≈≈≈≈ #......#.~≈≈≈≈≈ #....).#.~≈≈≈≈. #####)'#.~≈≈≈≈ #.....#.~≈≈≈≈ #.....' #..⌠..' hH[  h[ &9 h`  hd  h/|#≈≈≈≈######### # #.......# # +@ß.ß.ß.# # h|] #####...###### #......#.~ #....).#.~ #####)'#.~≈≈≈≈ #.....#.~≈≈≈≈ #.....'..... #..⌠..' #.....) h h̓'10 h\ hԈ h@ h9A hH h6#####+oo.g.#.gogo'######ooo 3 orc warriors (asleep)o   orc (asleep)gg 2 hobgoblins (asleep)g   goblin (asleep) hZ  You open the door.  A goblin, 3 orc warriors, 2 hobgoblins and an orc come into view. hB h h hP h h h.go.ogogoooo1 wandering)ogg1 wandering)gwandering) hV====1Freeze h h  S _The orc warrior shouts! The hobgoblin shouts! The orc shouts! h3 ]Gobosan the Frost MageRevenant of Ashenzari *.....Health: 75/75 ========================Magic: 14/17 ===================-----AC: 9Str: 14#≈≈≈≈ EV: 10Int: 22##### ######### #≈≈≈≈ SH: 0Dex: 9+.go..#.......# #≈≈≈≈ XL:  9 Next: 66% Place: a Bailey h4 L#.ogogo@ß.ß.ß.# #≈≈≈≈ Noise: ====-----  Time: 8811.3 (0.0)###########...######≈≈≈≈ F) +3 trident (vamp)#......#.~≈≈≈≈ Cast: Freeze#....).#.~≈≈≈≈ Memories (4) #####)'#.~≈≈≈≈#.....#.~≈≈≈≈ ooo 3 orc warriors (1 wandering)#.....'...... o   orc#..⌠..'...... gg 2 hobgoblins (1 wandering)#.....)...... g   goblin (wandering)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 DCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The orc warrior shouts! The hobgoblin shouts! The goblin shouts! h? ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The orc warrior shouts! The hobgoblin shouts! The goblin shouts!  You barely miss the orc. The wall freezes the orc.hits you with a +0 hand axe. The wall freezes the hobgoblin. hA \  You kill the hobgoblin! h(B  hB  hK ####.go.#....o.goo@ß.#####o hWL     hobgobling h

 hh, h h hE h0 ha, hc hS#, h% h-, hE0 h3, h5 hw9, h/; h>, h? hC, hD hLH hH hJ hWN, h_P hS, h!V hY, h] hYa, hd hOh, h`j h*n, h p h1s, h?u h|, h h, h; h^, h h, h hԓ, hQ h^, hr h, h h, h hǩ, h h, h h$, h# h, h hh, hG h, h h h h h, h{ hY h h hC, h h|, h h, h h, h hu, h h, h h, h h , h1 h!, h  h, h h, h h8, h h , hT# h&, h2( h*, h, hS0, h32 h=4, hk6 h:, hA> hB, hE hoI, hK hN, hP h3U hrU hW h;fh 956.3 (99 _You start waiting. hg07.3 (100.0) hQn h9r# _Done waiting. h #≈##### ######### #≈+....)#)@.....# #≈#...))).ß.ß.ß.# #≈###########...######≈#......#.~≈#....).#.~≈≈≈≈.#####)'#.~≈≈≈≈.#.....#.~≈≈≈≈#.....'.#..⌠..'. h*  h *8.0) h  h]  htT#≈≈≈≈≈###### # h #≈≈≈≈≈#+....)#).@....# #≈≈≈≈≈# hق#...))).ß.ß.ß.# #≈≈≈≈≈##...######≈≈≈≈≈##......#.~≈≈≈≈≈# h#....).#.~≈≈≈≈.######)'#.~≈≈≈≈. h3#.....#.~≈≈≈≈.#.....'.#..⌠..'. h h&9 h  h h#≈≈≈≈≈# ##### # #≈≈≈≈≈# +....)#)..@...# #≈≈≈≈≈#  h#...))).ß.ß.ß.# #≈≈≈≈≈# #...######≈≈≈≈≈# #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈.######)'#.~≈≈≈≈.#.....#.~≈≈≈≈.#.....'.#..⌠..'. h h '60 h h h d#≈≈≈≈≈###### ######### #≈≈≈≈≈# +....)#)......# #≈≈≈≈≈# #...))).ß.ß@ß.# #≈≈≈≈≈# ###########...######≈≈≈≈≈#  #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈.########)'#.~≈≈≈≈.... h ^.....#.~≈≈≈≈.#.....'.......#..⌠..'.#.....). h  h &1 h  hV  hA #≈≈≈≈≈###### ######### #≈≈≈≈≈# +....)#)......# #≈≈≈≈≈# #...))).ß.ß.ß.# #≈≈≈≈≈# ###########.@.######≈≈≈≈≈#  #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈.#########)'#.~≈≈≈≈..... h&B #.....#.~≈≈≈≈.#.....'.......#..⌠..'.∩#.....).#.....#.~≈≈≈≈ h#L :∩ hWM &2 hU  hX  hʳ#≈≈≈≈≈###### ######### #≈≈≈≈≈# +....)#)......# #≈≈≈≈≈# #...))).ß.ß.ß.# #≈≈≈≈≈# ###########...######≈≈≈≈≈#  #..@...#.~≈≈≈≈≈#  hM#....).#.~≈≈≈≈.##########)'#.~≈≈≈≈......#.....#.~≈≈≈≈.#.....'.......#..⌠..'.∩#.....)..#.....#.~≈≈≈≈#####''#))≈≈≈≈. h h)&3 hu h h2#≈≈≈≈≈###### ######### #≈≈≈≈≈# +....)#)......# #≈≈≈≈≈# #...))).ß.ß.ß.# #≈≈≈≈≈# ###########...######≈≈≈≈≈#  h^ #......#.~≈≈≈≈≈# #...@).#.~≈≈≈≈.###########)'#.~≈≈≈≈......#.....#.~≈≈≈≈......##.....'.......#..⌠..'.∩#.....).....#.....#.~≈≈≈≈######''#))≈≈≈≈......##......#.~≈≈≈≈.###### h h&4 h hi  hm>#≈≈≈≈≈###### ######### #≈≈≈≈≈#  +....)#)......# #≈≈≈≈≈#  #...))).ß.ß.ß.# #≈≈≈≈≈#  ###########...######≈≈≈≈≈#  #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈.###########@'#.~≈≈≈≈......# .....#.~≈≈≈≈......##.....'........#..⌠..'...∩..∩#.....)......#.....#.~≈≈≈≈#######''#))≈ hE?&≈≈......##......#.~≈≈≈≈.#######......#.~≈≈≈≈≈# hG hfH&5 hV hZ  There is a large open door here. _Items here: ))) [[[ ÷. h\  #≈≈≈≈≈###### #########+....)#)...... h }#...))).ß.ß.ß##########...##### #......#.~#....).###########)'..... #...@.#'........⌠..'..........∩..∩ hc ...)..................#.~#####...######≈≈≈≈≈# h :∩ h` -6 _ h  hm  h  ##### #########+....)#)......#...))).ß.ß.ß##########...##### #......#.~..).###### hh ####)'..... #.....#.~#'........⌠∩..∩...) h ....#.~≈≈≈≈##~ h ####+.ß.ß.ß.# #≈≈≈≈≈# h  hݷ &7 hH  hf  hy +....)#)...... h#...))).ß.ß.ß.##########...##### #......#.~ h).##########)'#.~≈≈≈≈...... h= #.....#.~#'........ h\⌠∩..∩...).... h#.~≈≈≈≈#######''#)) h ~#.......# #≈≈≈≈≈# h h&8 hA∩ hT #...))).ß.ß.ß##########...##### #......#.~).#.~≈≈≈≈.##########)'#.~≈≈≈≈...... #.....#.#'........⌠∩..∩.@.) h....#.~≈≈≈≈#######''#)) Memories (4) ....######### #≈≈≈≈≈# h h1&9 h<<∩ h ha " ##########...##### #......#.~).#.~≈≈≈≈.##########)'#...... #.....# ha '........⌠∩..∩...)....#.~≈≈≈≈#######''#)) ......#.~≈≈≈≈.#####.≈# ....#####≈≈≈≈≈# hkl 9∩ h-m '70 hv :∩ hy  h   #......#.~).#.~≈≈≈≈.##########)'#...... #.....#'........⌠.......∩..∩...).............. hf ,#.~≈≈≈≈#######@'#)) #......#.~≈≈≈≈.######...≈# #####...######... h W##≈≈≈≈≈# h.  h &1 h  h V _There is a large open door here. h #....).#.~≈≈≈≈.###### #####)'#.~≈≈≈≈......# #.....#.~≈≈≈≈......# #.....'....... #..⌠..'....∩ #.....)...... h #.....#.~≈≈≈≈#####''#))≈≈≈≈...... #...@..#.~≈≈≈≈.###### #......#.~≈≈≈≈≈# #####...######≈≈≈≈≈# h6 +.ß.ß.ß.# #≈≈≈≈≈# #..... h..# #≈≈≈≈≈# ######### #≈≈≈≈≈# #≈≈≈≈≈#  hX #≈≈≈≈≈#  h;∩ h -2 _ h:∩ h h< #####)'#.~≈≈≈≈...... #.....#.~≈≈≈≈...... #.....'...... #..⌠..'...∩ #.....). #.....#.~≈≈≈≈#####''#))≈≈≈≈...... #......#.~≈≈≈≈.#### #..@...#.~≈≈≈≈≈# #####...######≈≈≈≈≈# hM=< +.ß.ß.ß.# #≈≈≈≈≈# #.......# #≈≈≈≈≈# ######### #≈≈≈≈≈# #≈≈≈≈≈#  #≈≈≈≈≈#  hD hrE&3 hWK hM hoo #.....#.~≈≈≈≈ #.....'..... #..⌠..'∩ #.....). #.....#.~≈≈≈≈#####''#))≈≈≈≈ #......#.~≈≈≈≈.#### #......#.~≈≈≈≈≈# #####.@.######≈≈≈≈≈# +.ß.ß.ß.# #≈≈≈≈≈# #.......# #≈≈≈≈≈# ######### #≈≈≈≈≈# #≈≈≈≈≈#  #≈≈≈≈≈#  ht hv&4 h{ hM~ h{T #.....'..... #..⌠..' #.....). #.....#.~≈≈≈≈ h{P#####''#))≈≈≈≈ #......#.~≈≈≈≈.### #......#.~≈≈≈≈≈# #####...######≈≈≈≈≈# +.ß.ß@ß.# #≈≈≈≈≈# #.......# #≈≈≈≈≈# ######### #≈≈≈≈≈# h | h|#≈≈≈≈≈#  #≈≈≈≈≈#  h΃ hp&5 h hҌ h  #..⌠..' #.....) #.....#.~≈≈≈≈####''#))≈≈≈≈ #......#.~≈≈≈≈.## #......#.~≈≈≈≈≈# #####...######≈≈≈≈≈# +.ß.ß.ß.# #≈≈≈≈≈# #...@...# #≈≈≈≈≈# ######### #≈≈≈≈≈# h  #≈≈≈≈≈# #≈≈≈≈≈#  hH  h &6 h  hh  h h h0 hs hQ, #..⌠..' #.....) #.....#.~≈≈≈≈ #####''#))≈≈≈≈ #......#.~≈≈≈≈. #......#.~≈≈≈≈≈# #####...######≈≈≈≈≈# +.ß.ß.ß.# #≈≈≈≈≈# #.# #≈≈≈≈≈# # #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈# h2 h2&7 h7 h9 h #..⌠..' #.....) #.....#.~≈≈≈≈ #####''#))≈≈≈≈ #......#.~≈≈≈≈. #......#.~≈≈≈≈≈ #####...######≈≈≈≈≈ +.ß.ß.ß.# #≈≈≈≈≈ #.# #≈≈≈≈≈ # #≈≈≈≈≈ #≈≈≈≈≈ #≈≈≈≈≈ hV! hV"&8 h/' hu) hC  #.....' #..⌠..' #.....)..... #.....#.~≈≈≈≈ #####''#))≈≈≈≈ #......#.~ #......#.~ #####...###### +@ß.ß.ß.# # #.......# ########## # ##≈≈≈≈ hN  h &9 h&  hL"#######go.go'+..goj##### hrLj   gnoll (asleep)ooo 3 orcs (asleep)g   hobgoblin (asleep)gg 2 goblins (asleep) h2[  You open the door.  2 goblins, a hobgoblin, 3 orcs and a gnoll come into view. h\ h\ h] hP_ h_ hj.gogjo.gojooo1 wandering)ggg hkW====80Freeze h6u ha _The goblin shouts! The orc shouts! The hobgoblin shouts! The goblin shouts! hO=#.....'...... Gobosan the Frost Mage#..⌠..'...... Revenant of Ashenzari *.....#.....)...... Health: 75/75 ========================#.....#.~≈≈≈≈ Magic: 14/17 ===================-----#####''#))≈≈≈≈ AC: 9Str: 14#......#.~≈≈≈≈ EV: 10Int: 22#......#.~≈≈≈≈ SH: 0Dex: 9###########...######≈≈≈≈ XL:  9 Next: 81% Place: a Bailey#.gogjo@ß.ß.ß.# #≈≈≈≈ Noise: ====-----  Time: 8980.3 (0.0)+...go#.......[39;49 h=m# #≈≈≈≈ F) +3 trident (vamp)##### ######### #≈≈≈≈ Cast: Freeze#≈≈≈≈ Memories (4) #≈≈≈≈j   gnollooo 3 orcs (1 wandering)g   hobgoblingg 2 goblinsPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The orc shouts!  You hit the gnoll.  The gnoll is lightly wounded.  The wall freezes the orc! h?The walls around you are covered in ice.orc shouts!  You hit the gnoll.  The gnoll is lightly wounded.wall freezes the orc!  You kill the orc! h@ hAZ  The wall freezes the gnoll. The wall freezes the orc. hB h#C hC h%N#####.ggoj@ß.og#....####  2 orcs hRf1.3 (1Ramparts  h\[########## h_2 _The wall freezes the goblin. h;% #.....'...... Gobosan the Frost Mage #..⌠..'...... Revenant of Ashenzari *..... hJ;#.....)...... Health: 75/75 ======================== #.....#.~≈≈≈≈ Magic: 13/17 ==================------ #####''#))≈≈≈≈ AC: 9Str: 14 hp; #......#.~≈≈≈≈ EV: 10Int: 22 h; #......#.~≈≈≈≈ SH: 0Dex: 9 h; h;###########...######≈≈≈≈ XL:  9 Next: 81% Place: a Bailey h;A#..ggoj@ß.ß.ß.# #≈≈≈≈ Noise: ====-----  Time: 8981.3 (0.0) hZ<+...og#.......# #≈≈≈≈ F) +3 trident (vamp) ##### ######### #≈≈≈≈ Cast: Freeze #≈≈≈≈ Memories (4) Ramparts  #≈≈≈≈ h|< j   gnoll h< oo 2 orcs  g   hobgoblin h< gg 2 goblinsConfirm with . or Enter, or press ? or * to list all spells. h<Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h=Aim: a gnoll, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 100% to hit)  You freeze the gnoll! hOExwounded, 100% to hit)  You freeze the gnoll!  You kill the gnoll!  You hit the orc but do no damage.  The orc is moderately wounded.The wall freezes the hobgoblin but does no damage. hJ[  The wall freezes the goblin. The wall freezes the orc! hK hL h[T  )  hT)) #.... hT###########...# hT#...gog@ß.ß.ß.#  hT+...g.#.......#  hU##### #########  h2Uk o   orc hbU+ hZh2=---2.3 (1 hXa########## hdG _You kill the orc! hf;   The wall freezes the hobgoblin but does no damage.  The wall freezes the goblin! h@ z  You kill the goblin!The wall freezes the orc! hA  hK  #####.g).g#####   goblin hN ----3Freeze hU u###### hW G _You kill the orc! hy] hIba  The wall freezes the hobgoblin. The wall freezes the goblin! h2g%####)g.#####  hokQ-4Freeze hqq####### htJ _You kill the goblin! hqD  The wall freezes the hobgoblin. h ###)####  h Y5Freeze h ###### h M _You kill the hobgoblin! hL  #.....' #..⌠..' #.....) #.....#.~ #####''#)) #......#.~ #......#.~ ###########...###### h#M u #....)@.ß.ß.ß.# # +.....#.......# # ############### # hFM h # # h|T  hT 16 hY  hf _The frozen ramparts melt away as you move.There is an open door here. _Items here: )))) [[[[ †††. ht J hw  hGz b4= h<| , hI}  hA  hc  h  h[  h  h  h  h׆ 3= h  hg  h  h  h , h  h c5== hd  h , h  h , hə  he , hߟ  h  h ;== h£  h  hϤ  hH  h; b6= h  h , h  h  hE  hЮ  h0  hd  h  h0  h_ := h  h  h  h  h4  hX  hI  h} _ _You start resting. hW 29006.3 (20.0) h& [7==7.3 (21 h  hu % _Magic restored. hRE #.....' #..⌠..' #.....) #.....#.~ #####''#)) #......#.~ #......#.~ #...###### #....@).ß.ß.ß.# # +.....# h.# # ######### # # # hw h18.3 (1.0) h h n _Items here: ))) [[[ †. hι ' #..⌠..' #.....) #.....#.~≈####''#)) #......#.~ #......#.~###########...###### #....)).ß.ß.ß.# # +...@.#.......# # ############### # # #  h  h -9 _ h]  h<  h8 h8 h: h= hN= hA}== hX, hU h, h h , h  h  h  h%  h, h, hB h, h h, h hy, h hn, h2 h0 hY h? h, h! h", h# hi% h% h& h), h) h+, h- h. h / h,0 h2, h3 h5, h6 h8, h.9 hg: h: h; h< hK< h< h= h> ho> h?, hG@ hA, h;C hCF, h|G h,J, hKL h N, hAO hP, hP hQ, hR hT, hU hW, huX hY, hJZ h[, h[ h^, h0_ h` hla h b h|d, hbe hg, hl hn, ho hq, hr ht, hu hw, h>x hy, hz h{, hh{ h|, h9} hچ h hd, h h, h" hF hn h hϔ, h hŗ, hP hՙ, h% h, hޝ hN, h h, h h, h) hŪ, h? h5, hH h h> h3 hj, h h۶, h h, hʻ h, hѾ h:, h  hY h h hU, h} h, h h", h& hM, h h, h h, h hU, h h, h} hi, ht hd, hy h, h h , hr h, h h, h h, hL h, h h, h1 hY, h h , h  h_ , hk h, h h< hk h h h h h# h&, h& h), h}* h,, h- h"0, ht1 hN;k 108.3 (99.0) _You start waiting. h;09.3 (100.0) hA hLE# _Done waiting. h B #..⌠..' #.....) #.....#.~ #####''#)) #......#.~ #......#.~ #...###### #....)).ß.ß.ß.# # +..@..#.# # # hr # # # # h  h% 210.0) h  h  h so.o h%? E====3 hBE  hQ - _The orc warrior shouts! h I#..⌠..' Gobosan the Frost Mage#.....) Revenant of Ashenzari *.....#.....# Health: 75/75 ========================#####''# Magic: 14/17 ===================-----#......# AC: 9Str: 14#......# EV: 10Int: 22 h #.## ###########...#### SH: 0Dex: 9#....#....)).ß.ß.ß.#XL:  9 Next: 82% Place: a Bailey#....'@....#.......#Noise: ====-----  Time: 9113.3 (0.0)#+#.o###############F) +3 trident (vamp)#. hU Cast: Freeze#Memories (4) o   orc warrior _The orc warrior shouts!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h ####.#.....o@....#### h ==--4.3 (1FreezeRamparts  h+ D## hO 4## h H  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You closely miss the orc warrior. The wall freezes the orc warrior. h ^#..⌠..' Gobosan the Frost Mage#.....) Revenant of Ashenzari *.....#.....# Health: 75/75 ========================#####''# Magic: 13/17 ==================------#......# AC: 9Str: 14#......# EV: 10Int: 22#.## ###########...#### SH: 0Dex: 9 hgg#....#....)).ß.ß.ß.#XL:  9 Next: 82% Place: a Bailey#....o@....#.......#Noise: ==-------  Time: 9114.3 (0.0) hD#+#..###############F) +3 trident (vamp)#.Cast: Freeze#Memories (4) Ramparts o   orc warriorwounded, 100% to hit)  hYou freeze the orc warrior.  The orc warrior is moderately wounded.You barely miss the orc warrior.The orc warrior is moderately wounded. h37The wall freezes the orc warrior. hQa3--5.3 (1 h####### h=  You freeze the orc warrior.  The orc warrior is moderately wounded.You barely miss the orc warrior.  The orc warrior is moderately wounded.The wall freezes the orc warrior.  h3_The orc warrior hits you with a +0 war axe. hQ #..⌠..' Gobosan the Frost Mage#.....) Revenant of Ashenzari *.....#.....# Health: 73/75 =======================-#####''# Magic: 12/17 ================--------#......# AC: 9Str: 14 h #......# EV: 10Int: 22#.## ###########...#### SH: 0Dex: 9#....#....)).ß.ß.ß.#XL:  9 Next: 82% Place: a Bailey#....o@....#.......#Noise: =--------  Time: 9115.3 (0.0) h #+#..###############F) +3 trident (vamp)#. hu xCast: Freeze#Memories (4) Ramparts o   orc warrior(moderately wounded, 100% to hit)  You freeze the orc warrior.  h The orc warrior is heavily wounded.You hit the orc warrior. You feel better.  The orc warrior is severely wounded.The wall freezes the orc warrior but does no damage. h c66--=6.3 (1 h m##### h x  You freeze the orc warrior.  The orc warrior is heavily wounded.You hit the orc warrior. You feel better.  The orc warrior is severely wounded.  The wall freezes the orc warrior but does no damage. _The orc warrior hits you with a +0 war axe! hci] #..⌠..' Gobosan the Frost Mage #.....) Revenant of Ashenzari *..... #.....# Health: 66/75 =====================--- #####''# Magic: 11/17 ===============--------- #......# AC: 9Str: 14 #......# EV: 10Int: 22 hi #.## ###########...#### SH: 0Dex: 9 #....#....)).ß.ß.ß.#  XL:  9 Next: 82% Place: a Bailey #....o@....#.......#  Noise: ==-------  Time: 9116.3 (0.0) hj@#+#..###############  F) +3 trident (vamp) #. Cast: Freeze h@js # Memories (4) Ramparts  hZj  h{j o   orc warrior hj hj(severely wounded, 100% to hit)  You freeze the orc warrior!  hjThe orc warrior is almost dead.You hit the orc warrior. You feel better.  hRkqThe orc warrior is almost dead.The wall freezes the orc warrior. hr> ) #.## ######### hs@#....#....)).  #....)@....#  h2s#+#..#######  hMsF #. h`s #  hrs hs hs  hxv87-7.3 (1Freeze h~####### hj  You freeze the orc warrior!  The orc warrior is almost dead.You hit the orc warrior. You feel better.  The orc warrior is almost dead.  The wall freezes the orc warrior. _You kill the orc warrior! hO  h7P  hQ  hT  hU 69= h2Y 70= h![  h]  h] T12= h}^  h_  h` 63= h5`  h`  hb l4= hf  h o f #### h! #≈≈≈≈≈~.##.#≈≈≈≈≈~∩K #.#≈≈≈≈≈~.# #.#≈≈≈≈≈~.####.#≈≈≈≈≈~.#. #####≈≈≈≈≈~.# #...#≈≈≈≈≈~.# #. #.##############.#.@..#....)).ß.ß.ß h! #....).....#.......#+#..############## #..+ ####  h( 6∩ h) T4=3 h0  hY3  h)[#≈≈≈≈≈~.# #. hA*#≈≈≈≈≈~∩K #..⌠#≈≈≈≈≈~.# #.#≈≈≈≈≈~.###  hb*U#.#≈≈≈≈≈~.#. # h*#≈≈≈≈≈~.# #.#≈≈≈≈≈~.# #. h*k#.#####...# h*7#..@.#....)).ß.ß.ß.##....).....#. h+##+#..##..+ #### h39∩ h4&4 h}>C∩ hy #≈≈≈≈≈~.# #.#≈≈≈≈≈~∩K #..⌠.#≈≈≈≈≈~.# #.#≈≈≈≈≈~.### #.#≈≈≈≈≈~.#. #####'#≈≈≈≈≈~.#  h #.#≈≈≈≈≈~.# #.#.#####...##...@#....)).ß.ß.ß.# #....).....#.# #+#..# #..+  h 9∩ h &5 ho" <∩ h$  ho#≈≈≈≈≈~∩K #..⌠#≈≈≈≈≈~.# #....#≈≈≈≈≈~.####.#≈≈≈≈≈~.#. #####''#≈≈≈≈≈~.# #......#≈≈≈≈≈~.# #. #.##############...####....#....)).ß.ß.ß.# #....@.....#.......# #+#..###############  #..+####  hx hy&6 hh<∩ h߆_Found a gate leading back out of this place. _A kobold demonologist comes into view. It is wielding a +0 war axe.  There is an open door here.  h" Things that are here: _a +0 war axe; a +0 scale mail; an orc corpse hd#≈≈≈≈≈~∩K #..⌠..'#≈≈≈≈≈~.# #.....)#≈≈≈≈≈~.### #.....##≈≈≈≈≈~.#. #####''##≈≈≈≈≈~.# #......##≈≈≈≈≈~.# #......##.#####...##....#....)).ß.ß.ß.# #....)@....#.# #+#..## h̰ #..+ ####  h9∩ hI=7 _ h<∩ h h~#≈≈≈≈≈~∩K #..⌠..'.#≈≈≈≈≈~.# #.....).#≈≈≈≈≈~.### #.....#.#≈≈≈≈≈~.#. #####''#)#≈≈≈≈≈~.# #......#.#≈≈≈≈≈~.# #......#.#.####...##....#....)).ß.ß.ß.#  h#....).@...#.# #+#..## #..+ ####  h h&8 h h hF #≈≈≈≈≈~∩K #..⌠..'.#≈≈≈≈≈~.# #.....).#≈≈≈≈≈~.### #.....#.~#≈≈≈≈≈~.#. #####''#)) hBG #≈≈≈≈≈~.# #......#.~#≈≈≈≈≈~.# #......#.~#.####...##....#....)).ß.ß.ß.# # hrG :#....)..@..#.# ##+#..## hG  ##..+ ##### # h4P 9∩ hP &9 hcW  hZ  hi#≈≈≈≈≈~∩K #..⌠..'.#≈≈≈≈≈~.# #.....).#≈≈≈≈≈~.### #.....#.~≈#≈≈≈≈≈~.#.  h]#####''#))≈#≈≈≈≈≈~.# #......#.~≈#≈≈≈≈≈~.# #......#.~≈#.####...######≈#....#....)).ß.ß.ß.# #≈#....)...@.#.# #≈#+#..## #≈#..+ #≈#### #≈ hT8∩ hV5==40 h9∩ h. hK#≈≈≈≈≈~.# #.....'. #≈≈≈≈≈~∩K #..⌠..'. #≈≈≈≈≈~.# #.....).... #≈≈≈≈≈~.###.....#.~≈ #≈≈≈≈≈~.#.#####''#))≈ #≈≈≈≈≈~.#  h/L#......#.~≈ #≈≈≈≈≈~.# #......#.~≈#.##############...######≈#....#....@).ß.ß.ß.# #≈#....).....#.......# #≈ h_L#+#..############### #≈#..+ #≈#### hL$#≈≈ hkX8∩ h"Y&1 hKb9∩ hvkn _Items here: ))) [[[ †. h> O≈≈≈≈≈~.# #.....'. ≈≈≈≈≈~∩K #..⌠..'. ≈≈≈≈≈~.# #.....). ≈≈≈≈≈~.### #.....#.~≈  hj> g≈≈≈≈≈~.#. #####''#))≈ ≈≈≈≈≈~.# #......#.~≈ ≈≈≈≈≈~.# #......#.~≈#.####...######≈ h> #....#....)@.ß.ß.ß.# #≈#....).....#. h> # #≈#+#..######### h? t #≈#..+ #≈####  h/? +#≈ hO C2 _ h)T  h^  There is an open door here. _Items here: )))) [[[[ †††. h ~.# #.....'.~∩K #..⌠..'.~.# #.....).~.### #.....#.~≈~.#. #####''#))≈~.#  h z#......#.~≈~.# #......#.~≈#.####...######≈#....#....))@ß.ß.ß.# #≈#....).....#. hF # #≈#+#..######## #≈#..+  hv c#≈#### #≈ h  ho -3 _ h  hѮ  h  h}! h) h+ hD1~∩K #..⌠..'.~.# #.....).~.####.....#.~≈≈≈≈~.#. #####''#))≈≈≈≈.~.# #......#.~≈≈≈≈.~.#  h2#......#.~≈  #.##############...######≈#....#....)).ß.ß.ß.# #≈#....).....#.@.....# #≈#+#..############### #≈ #..+#≈#### #≈  h:8∩ hl;C==4 hWA9∩ hKB h ~.# #.....'.~∩K #..⌠..'.~.# #.....).......~.###.....#.~≈≈≈≈.~.#.#####''#))≈≈≈≈.~.# #......#.~≈≈≈≈.# ≈≈~.# #......#.~≈≈≈≈≈##.##############...######≈≈≈≈≈##....#....)).ß@ß.ß.# #≈≈≈≈≈##....).....#.......# #≈≈≈≈≈##+#..############### #≈≈≈≈≈##..+ #≈≈≈≈≈######≈≈≈≈≈# h2 8∩ h &5 h 9∩ h  hH|~∩K #..⌠..'.~.# #.....).~.####.....#.~≈≈≈≈~.#. #####''#))≈≈≈≈.~.# #......#.~≈≈≈≈.##~.# #......#.~≈≈≈≈≈#  #.##############...######≈≈≈≈≈#  #....#....)).ß.ß.ß.# #≈≈≈≈≈#  #....).....#...@...# #≈≈≈≈≈#  #+#..############### #≈≈≈≈≈#  #..+#≈≈≈≈≈# ####  hB#≈≈≈≈≈#  hj6=6 h9∩ hG h=I~.# #.....'. ~∩K #..⌠..'. ~.# #.....)....... ~.###.....#.~≈≈≈≈. ~.#.#####''#))≈≈≈≈.... ~.# #......#.~≈≈≈≈.### ~.# #......#.~≈≈≈≈≈# #.##############...######≈≈≈≈≈# #....#....)).ß.ß@ß.# #≈≈≈≈≈# #....).....#.......# #≈≈≈≈≈# #+#..############### #≈≈≈≈≈# #..+ #≈≈≈≈≈# #####≈≈≈≈≈#∩7 h@9∩ hIC h~ [ #.....#.~≈≈≈≈ .# #.....'. ∩K #..⌠..'.∩ .# #.....)....... .####.....#.~≈≈≈≈. .#. h+ #####''#))≈≈≈≈..... .# #......#.~≈≈≈≈.#### .# #......#.~≈≈≈≈≈# .##############.@.######≈≈≈≈≈# ....#....)).ß.ß.ß.# #≈≈≈≈≈# ....).....#.......# #≈≈≈≈≈# +#..############### #≈≈≈≈≈#  #..+ he e  #####≈≈≈≈≈# ht 7 ∩ h: &8 h D ∩∩ h  h #####)'#.~≈≈≈≈. #.....#.~≈≈≈≈ # #.....'.. K #..⌠..'. hH ∩ # #.....)....... ####.....#.~≈≈≈≈. #. h #####''#))≈≈≈≈...... # #......#.~≈≈≈≈.##### # #..@...#.~≈≈≈≈≈#  hU ##############...######≈≈≈≈≈# #....)).ß.ß.ß.# #≈≈≈≈≈# ...).....#.......# #≈≈≈≈≈# #..############### #..+ #### h .#≈≈≈≈≈# hf#  hX$ &9 h, <∩ h.  hz@6#....).#.~≈≈≈≈.###########)'#.~≈≈≈≈......# #.....#.~≈≈≈≈# #.....'..... hA#..⌠..'.∩ #.....)....... ###.....#.~≈≈≈≈......# . h,Ar#####''#))≈≈≈≈...... hRA#...@..#.~≈≈≈≈.###### hvAs#......#.~≈≈≈≈≈#  hA#############...######≈≈≈≈≈#  hA #....)).ß.ß.ß.# #≈≈≈≈≈#  hA..).....#.......# ..############### h B- ..+ h4t #...))).ß.ß@ß.# #≈≈≈≈≈############...######≈≈≈≈≈# #......#.~≈≈≈≈≈#  #....).#.~≈≈≈≈.########)'#.~≈≈≈≈ #.....#.~≈≈≈≈ ~.# hg4 #.....'. ~∩K h4 #..⌠..' ~.#  #.....)..... h6>9∩ h(?&2 hF hH h~ #≈≈≈≈≈# ##### ######### #≈≈≈≈≈# +....)#)..@...# #≈≈≈≈≈# h #...))).ß.ß.ß.# #≈≈≈≈≈############...######≈≈≈≈≈# #......#.~≈≈≈≈≈#  #....).#.~≈≈≈≈.######)'#.~≈≈≈≈ #.....#.~≈≈≈≈ ≈~.# #.....' ≈~∩K #..⌠..' h;∩ h&3 hM:∩ he h\!  #≈≈≈≈≈# ##### # #≈≈≈≈≈# +....)#).@....# #≈≈≈≈≈# #...))).ß.ß.ß.# #≈≈≈≈≈# #...######≈≈≈≈≈# #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈. #####)'#.~≈≈≈≈ h!  #.....#.~≈≈≈≈≈~.# #.....'≈~∩K #..⌠..' hS+ ;∩ h+ &4 h4 :∩ h46  h>, #≈≈≈≈≈ ##### # #≈≈≈≈≈ +....)#)@.....# #≈≈≈≈≈ #...))).ß.ß.ß.# #≈≈≈≈≈ #...######≈≈≈≈≈ #......#.~≈≈≈≈≈ h, #....).#.~≈≈≈≈. #####)'#.~≈≈≈≈ #.....#.~≈≈≈≈≈~.# #.....'≈~∩K #..⌠..' h5 h6&5 h= h? hD  # ##### # # +....)#.# # h; #...))).ß.ß.ß.# # #...###### #......#.~ #....).#.~≈≈≈≈ #####)'#.~≈≈≈≈ #.....#.~≈≈≈≈≈~.# #.....' hW≈~∩K #..⌠..' hJ;∩ hD&6 hE:∩ h^  Things that are here: _a +0 war axe; a +0 chain mail; an orc skeleton hs#≈≈≈############### # +....)#)......# # h #...))@.ß.ß.ß.# # ###########...###### #......#.~ #....).#.~ #####)'#.~ #.....#.~ ≈≈≈≈≈~.# #.....'.....≈~∩K h #..⌠..'≈~.# #.....) h h-7 _ h:∩ h  There is an open door here. _Items here: ))) [[[ ÷. h Y # ######### # +....)#)......# # h  #...)@).ß.ß.ß.# # #...###### #......#.~ #....).#.~ #####)'#.~ #.....#.~ #≈≈≈≈≈~.# #.....' #≈≈≈≈≈~∩K #..⌠..'  h j#≈≈≈≈≈~.# #.....) h ;∩ h -8 _ h- :∩ h u  Things that are here: _a +0 hand axe; a +0 leather armour hN # ######### # +....)#)......# # #...@)).ß.ß.ß.# #  h#...###### #......#.~ #....).#.~ #####)'#.~ #.....#.~  #≈≈≈≈≈~.# #.....'  #≈≈≈≈≈~∩K h #..⌠..'  #≈≈≈≈≈~.# #.....) h ;∩ h3 -9 _ h:∩ h  Things that are here: _a +0 hand axe; a +0 leather armour; a hobgoblin skeleton hGt # ############### # +..@.)#)......# # h H, #...))).ß.ß.ß.# ############...###### #......#.~ #....).#.~####)'#.~ #.....#.~ #≈≈≈≈≈~.# hH #.....' #≈≈≈≈≈~∩K #..⌠..' hQ:∩ hR.70 _ hSY h\ hB5 ##  +.@..)#)......#  #...))).ß.ß.ß.#  #... #......#. #....).#. #####)'#. #.....#. #≈≈≈≈≈~.# #.....' #≈≈≈≈≈~∩K #..⌠..' h1< h<&1 h@;∩ hB h ## +@...)#)......# #...))).ß.ß.ß.# #... h #......# #....).# #####)'# #.....# #≈≈≈≈≈~.# #.....' #≈≈≈≈≈~∩K #..⌠..' hA h7&2 h=∩ h h  m##o#+#..#.o..'#....#.## h oo 2 orc warriors (asleep) h c ∩You open the door. hI &3 h&  h1 ^ _2 orc warriors come into view. h[ ### #o. #+#..## #.o..@....)#)......# #....#...))).ß.ß.ß.# #.#####...≈~ h\ #......≈ #....). #####)' #..... #≈≈≈≈≈~.# #..... #≈≈≈≈≈~∩K #..⌠.. hb hc h[n.o.ooo∩ hoV====4Freeze hz hs _The orc warrior shouts! x2 _There is an open door here. h ### #.. #+#.o## #..o.'@...)#)......#  h +#....#...))).ß.ß.ß.# #.#####...#≈~ #......#≈ #....).######)'##.....##≈≈≈≈≈~.#  h' |#.....'#≈≈≈≈≈~∩K #..⌠..' hN  h O  The orc warrior attacks as it pursues you! hP ..oo∩=---5 h X _The orc warrior barely misses you. hOJ!Gobosan the Frost MageRevenant of Ashenzari *.....Health: 75/75 ========================Magic: 16/17 ======================--AC: 9Str: 14###EV: 10Int: 22#..SH: 0Dex: 9#+#..############### hKOXL:  9 Next: 87% Place: a Bailey#...oo@...)#)......#Noise: =--------  Time: 9175.3 (0.0)#....#...))).ß.ß.ß.#F) +3 trident (vamp)#.##############...#### Cast: Freeze≈~#......# Memories (4) ≈#....).######)'# oo 2 orc warriors#.....##≈≈≈≈≈~.##.....'#≈≈≈≈≈~∩K#..⌠..'Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (100%  to hit)  hKrYou freeze the orc warrior.  The orc warrior is moderately wounded. hL+6.3 (1 hV hY  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (100%  to hit)  You freeze the orc warrior.  The orc warrior is moderately wounded. _You closely miss the orc warrior. The orc warrior barely misses you. hGobosan the Frost MageRevenant of Ashenzari *.....Health: 75/75 ========================Magic: 13/17 ==================------AC: 9Str: 14###EV: 10Int: 22#..SH: 0Dex: 9 h3#+#..###############XL:  9 Next: 87% Place: a Bailey#...oo@...)#)......#Noise: =--------  Time: 9176.3 (0.0)#....#...))).ß.ß.ß.#F) +3 trident (vamp) h#.##############...#### Cast: Freeze≈~#......# Memories (4) ≈#....).######)'# oo 2 orc warriors#.....##≈≈≈≈≈~.##.....'#≈≈≈≈≈~∩K#..⌠..' h9Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  h[Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  h|{You barely miss the orc warrior.The wall freezes the orc warrior but does no damage. hn=7.3 (1Ramparts  hs######### hXasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the orc warrior.  The wall freezes the orc warrior but does no damage. _! The orc warrior barely misses you. h49mGobosan the Frost MageRevenant of Ashenzari *.....Health: 75/75 ========================Magic: 12/17 ================--------AC: 9Str: 14###EV: 10Int: 22#..SH: 0Dex: 9#+#..############### h9XL:  9 Next: 87% Place: a Bailey#...oo@...)#)......#Noise: ==-------  Time: 9177.3 (0.0)#....#...))).ß.ß.ß.#F) +3 trident (vamp) hG:U#.##############...#### Cast: Freeze≈~#......# Memories (4) Ramparts ≈#....).######)'# oo 2 orc warriors#.....##≈≈≈≈≈~.##.....'#≈≈≈≈≈~∩K#..⌠..'Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  hp:q(heavily wounded, 100% to hit)  You freeze the orc warrior!  h:|The orc warrior is almost dead.You hit the orc warrior but do no damage. h::The wall freezes the orc warrior. x2 h<d68----8.3 (1 hzI###### hLp  (heavily wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is almost dead.You hit the orc warrior but do no damage.The wall freezes the orc warrior. x2 _The orc warrior hits you with a +0 war axe! h 5  Gobosan the Frost Mage  Revenant of Ashenzari *.....  Health: 68/75 =====================---  Magic: 11/17 ===============--------- hy  AC: 9Str: 14 ### EV: 10Int: 22 #.. SH: 0Dex: 9 #+#..###############  XL:  9 Next: 87% Place: a Bailey h  #...oo@...)#)......#  Noise: =--------  Time: 9178.3 (0.0) #....#...))).ß.ß.ß.#  F) +3 trident (vamp) hڢ  #.##############...#### Cast: Freeze ≈~#......# Memories (4) Ramparts  ≈#....).# #####)'# oo 2 orc warriors #.....#  #≈≈≈≈≈~.# #.....'  #≈≈≈≈≈~∩K #..⌠..'(almost dead, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.You closely miss the orc warrior.The orc warrior is moderately wounded.The wall freezes the orc warrior. x2 hߣ  h{ - h^  ### #.. #+#..#######  #...o)@...)#)  #....#...))).  h #K############ ≈~ ≈#....) #####)K   kobold demonologist o   orc warrior      hʴ 9=929.3 (1Freeze hD ########∩ h  hF O _You kill the orc warrior! h7  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h6t### hq w#######∩ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h,> ###.o55..####5   shadow imp (summoned)5   ufetubus (summoned)The wall freezes the orc warrior but does no damage. h-y71=-80Freeze h 5########∩ h9s _The kobold demonologist mumbles some strange words. h8F  The wall freezes the orc warrior. heP  The orc warrior hits you with a +0 war axe. h hn####K55.#.#######∩ hi$68 h9-=1 hh#########∩ hg _The shadow imp lashes its tail. hQ =  Gobosan the Frost Mage  Revenant of Ashenzari *.....  Health: 68/75 =====================---  Magic: 10/17 ==============----------  AC: 9Str: 14 ### EV: 10Int: 22 hQ  #.. SH: 0Dex: 9 #+#..###############  XL:  9 Next: 92% Place: a Bailey #....o@...)#)......#  Noise: =--------  Time: 9181.3 (0.0) #K55.#...))).ß.ß.ß.#  F) +3 trident (vamp) hQ  #.##############...#### Cast: Freeze ≈~#......# Memories (4) Ramparts  ≈ hQ [#....).# #####)'# K   kobold demonologist #.....# o   orc warrior  hNR  #≈≈≈≈≈~.# #.....' 5   shadow imp (summoned)  #≈≈≈≈≈~∩K #..⌠..' 5   ufetubus (summoned)Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (heavilywounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is almost dead.You barely miss the orc warrior. h-Z wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is almost dead.  You barely miss the orc warrior.  The orc warrior is almost dead.The wall freezes the orc warrior. hZ  h[ %  h\ 9You kill the orc warrior! h\  h\  hd H hd  ### #.. he Y#+#..#######  #.K..5@...)#)  h,e  hSe w#..5.#...))).  #5############ he  ≈~ ≈#....) he ` #####)  he f55 2 shadow imps (summoned)    he 5   ufetubus (summoned)   hf   hl &  hOl H9=1= hhl 7 hl I2.3 (1 _The ufetubus resists. The wall freezes the ufetubus. h,{ ####### h    h9 Z_Your Shields skill increases to level 3! h  Gobosan the Frost Mage  Revenant of Ashenzari *.....  Health: 69/75 ======================-- h2:  Magic: 10/17 ==============----------  AC: 9Str: 14 ### EV: 10Int: 22 #.. SH: 0Dex: 9 #+#..###############  XL:  9 Next: 97% Place: a Bailey h^6#.K..5@...)#)......#  Noise: =--------  Time: 9182.3 (0.0) h#..5.#...))).ß.ß.ß.#  F) +3 trident (vamp) h#5##############...#### Cast: Freeze ≈~ hܽ#......# Memories (4) Ramparts  ≈#....).# h#####)'# K   kobold demonologist h1&#.....# 55 2 shadow imps (summoned)  #≈≈≈≈≈~.# #.....' 5   ufetubus (summoned)  h` #≈≈≈≈≈~∩K #..⌠..'Aim: an ufetubus (moderately wounded, summoned, 100% to hit)  hYou freeze the ufetubus but do no damage.The ufetubus completely resists. You hit the ufetubus.  The ufetubus is heavily wounded. hThe ufetubus resists. The wall freezes the ufetubus.  You kill the ufetubus! hr hF h hfo ### #.. #+#..#######  h>#..K5)@...)#)  #.5..#...))).  #.############ ≈~ ≈#....) #####)   hV<     hg703.3 (1Freeze h######## h0  You freeze the ufetubus but do no damage.  The ufetubus completely resists. You hit the ufetubus.  The ufetubus is heavily wounded.  The ufetubus resists. The wall freezes the ufetubus.  You kill the ufetubus! _The ufetubus disappears in a puff of smoke! h(  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hY\######### h/] h)f#####∩ hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hJ  hhU ###.5.####∩ heY b#### h  The kobold demonologist looks encouraged for a moment. h ###.5##### h -1- h 4Freeze he Y### h N _The shadow imp resists. The wall freezes the shadow imp. h, h_B ###.5.K####The shadow imp resists. The wall freezes the shadow imp. h\2==5 h`#########∩ _The shadow imp misses you. hT8   Gobosan the Frost Mage  Revenant of Ashenzari *.....  Health: 72/75 =======================-  Magic: 9/17============------------  AC: 9Str: 14 h8  ### EV: 10Int: 22 #.. SH: 0Dex: 9 #+#..###############  XL:  9 Next: 97% Place: a Bailey #...55@...)#)......#  Noise: =--------  Time: 9185.3 (0.0) #...K#...))).ß.ß.ß.#  F) +3 trident (vamp) h:9 #.##############...#### Cast: Freeze ≈~#......# Memories (4) Ramparts  ≈#....).# h_9  #####)'# K   kobold demonologist h9 f#.....# 55 2 shadow imps (summoned)  #≈≈≈≈≈~.# #.....'  #≈≈≈≈≈~∩K #..⌠..'Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (lightly wounded, summoned, 100% to hit)  h9 You freeze the shadow imp. The shadow imp resists.  The shadow imp is moderately wounded.You closely miss the kobold demonologist.The frozen ramparts melt away. hC M h>D ### #.. #+#.5#######  #...5)@...)#) hwD   #...K#5..))).  hD q #.############ hD ≈~ ≈#....) hQE w #####) 5   white imp (summoned)   55 2 shadow imps (summoned)    hF >36.3 (1 hrO =∩ hR  Aim: a shadow imp (lightly wounded, summoned, 100% to hit)  You freeze the shadow imp. The shadow imp resists.  h&S The shadow imp is moderately wounded.  You closely miss the kobold demonologist.The frozen ramparts melt away. _The kobold demonologist mumbles some strange words. h_S  hY Gobosan the Frost MageRevenant of Ashenzari *.....Health: 73/75 =======================- h TMagic: 6/17========----------------AC: 9Str: 14###EV: 10Int: 22 h #..SH: 0Dex: 9 h U#+#.5############### h XL:  9 Next: 97% Place: a Bailey h' I#...5)@...)#)......#Noise: =--------  Time: 9186.3 (0.0) h #...K#5..))).ß.ß.ß.#F) +3 trident (vamp)#.##############...#### Cast: Freeze≈~#......# Memories (4) ≈#....).######)'# K   kobold demonologist h g#.....# 5   white imp (summoned)#≈≈≈≈≈~.##.....' 55 2 shadow imps (summoned)#≈≈≈≈≈~∩K#..⌠..' h@ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h The walls around you are covered in ice.  You barely miss the kobold demonologist. h onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the kobold demonologist.The shadow imp resists. The wall freezes the shadow imp. hW ####K5@....#5..####You barely miss the kobold demonologist.  The shadow imp resists. The wall freezes the shadow imp.  h The wall freezes the kobold demonologist but does no damage.shadow imp resists. The wall freezes the shadow imp.  The shadow imp closely misses you. The white imp completely resists.wall freezes the white imp but does no damage. h v4=7.3 (1Ramparts  h  c#### h, _The white imp shouts, "Flee, thou fulsome fob-snatching pissant!" h# _The white imp shouts, "Flee, thou fulsome fob-snatching pissant!"shadow imp resists. The wall freezes the shadow imp. h $hits you.  The wall freezes the kobold demonologist!shadow imp resists. The wall freezes the shadow imp.  The shadow imp hits you but does no damage. h^-.#######55 2 shadow imps (summoned) hr.Z37= h.'-8 h6######## h7 h:L _The white imp resists. The wall freezes the white imp. hT ] _The white imp resists. The wall freezes the white imp.resists. The wall freezes the shadow imp.  The shadow imp closely misses you.wall freezes the kobold demonologist!completely resists.  The wall freezes the shadow imp but does no damage. h:( Q'5####### 5   white imp (summoned) h( D55 2 shadow imps (summoned) ht) f0--9 h. #######∩ ha2 . _The shadow imp hits you. h$V _hits you.  The shadow imp resists. The wall freezes the shadow imp.shadow imp hits you.wall freezes the kobold demonologist.  The kobold demonologist mumbles some strange words.  resists. The wall freezes the shadow imp. h2 &.#########55 2 shadow imps (summoned)∩ h k65---==90 h###### hje _The shadow imp hits you. The white imp resists. The wall freezes the white imp. h4######### ∩ _The white imp resists. The wall freezes the white imp.shadow imp resists. The wall freezes the shadow imp.  The shadow imp barely misses you. The shadow imp resists.wall freezes the shadow imp. The shadow imp hits you.  The wall freezes the kobold demonologist! h#######∩ h<  h#H 4#######4   rust devil (summoned)K   kobold demonologist55 2 shadow imps (summoned) hI ^3----1 hR {###### hV u _The kobold demonologist looks satisfied for a moment. hq  The shadow imp barely misses you.wall freezes the shadow imp but does no damage.  The shadow imp disappears for a moment.  The shadow imp barely misses you.  You kill the kobold demonologist! hyr  The shadow imp disappears in a puff of smoke! h  The rust devil disappears in a puff of smoke!.####§)§###Gobosan the Frost MageRevenant of Ashenzari *.....Health: 64/75 ====================----Magic: 7/17=========---------------AC: 9Str: 14###EV: 10Int: 22#..'SH: 0Dex: 9#+#..###############XL:  9 Next: 110% Place: a Bailey#...§)@...)#)......#Noise: =--------  Time: 9192.3 (1.0)#....#§..))).ß.ß.ß.#F) +3 trident (vamp)#[0;10; h1m.##############...#### Cast: Freeze≈~#......# Memories (4) Ramparts ≈#....).######)'# #.....# #≈≈≈≈≈~.##.....' #≈≈≈≈≈~∩K#..⌠..' The shadow imp disappears for a moment.The shadow imp barely misses you.The wall freezes the kobold demonologist!  You kill the kobold demonologist!The shadow imp disappears in a puff of smoke!The rust devil disappears in a puff of smoke! _The shadow imp disappears in a puff of smoke!You have reached level 10! hC/  --more-- hs~71/838310 5% Freeze h{######### h~P _You feel clever. hق4 hͅ hы<2 h h5b3= h h hd4=8= h h h&5 h h h E7= h̬ h2.####))@...-.#... hM####∩ hP 7.3 (5∩ _You start resting. h8=-8.3 (6 ht h4 _The frozen ramparts melt away. h 9= h y80= h 1=9== h<  h&  h &2 h  hh  ∩ _You start resting. hX202.3 (4∩ h#3 h6=3.3 (5 h=∩ hW " _HP restored. hv h ha h;== h h, h h hn=10/18= hw" h+&, h( hu,, h-0 h5, hk8 h8< h<3= h\? hEB h@N, h\W1= h bn hb he h!f hi h qf= hu h\v hay h} h8~92== h~ h h, h׌ h  hq h0 h, h hM h۟;== hx h h( h˨ h heN3= h h, h h% h h hn, h h h:= h h6 hz hx4= h hC h h  h, hJ hL, h h hQ:= h h, h hK, h h  h 75== h,  h  h, h h=, h h", h-% hW( h(;== h* h., h,1 h4 h4L6= h7 hX;, h+? hC, hF hI h5J hL hO hLP:= h&V hY, h8\ ht_ h_L7= ha he, hOh hvk, hn hq, h6t hw hx:= hQ{ h  h> h h ∩ _You start resting. hՓ0563.0) hg68== h%7.3 (54 h  hr% _Magic restored. h,s  hs  hu  hy , h.~  h!  hV  h  h1  he  h  h>  h ;== hK  h  hЗ  h  h  h֠  h  h , h  h , h$  h , h  h" , h  hR  h  h  hf , h  h , h  hN  hz  h`  h" , h,  h  h  h  h  h2  hd  h  h7  hy  h  h?  h_  he , h  h , hq  h , h  h$ , h  h , h  hN , h  h%$ B h:' , hW)  h-  hK-  hb/  h3 , h{5  h67 , h]8  h: , h)<  h> , hGA  hF , hlJ  hM , hdP  hT , h|W  h] , h}`  hd , hf  hh , hMk  hn , hq  ht , h.w  hz , hh}  h B h , h  h1  hl  hr  hf  h͘  h  hg , h  hB , hǫ  h  h4  hW  h  h  h~  h , hq  h` X h  hF:  h~<  hk? , hA  hF  hF  hJ  hM  h3N  hCP  hS  hS  h'W  hl] , hs_  hb  hb  he  hk B hsn , h.q  ht  ht  hw  hz , h}  h , h]  hS , h  hx , h  h , he  hr , h٘  h n hV  hm , h˥  h  h  h  h  h)  h  h/ , h  h , h  h , h<  h , h  h , ha  h , hV  h| , h  h , h X hL  h  h6  h , h  ht h 356.3 (99 _You start waiting. h 07.3 (100.0) h  h # _Done waiting. h4b ### #..' hW #+#..## #...)@....)#)......# #....#...))).ß.ß.ß.# #.#####... ≈~ #...... ≈ #....). #####)' #..... #≈≈≈≈≈~.# h #..... #≈≈≈≈≈~∩K #..⌠.. h( h<18.0) h hJ  There is an open door here. _Items here: )) [[ †. h\P≈≈≈≈≈≈≈≈≈≈ ####~ #..' #+#..## #...@)....)#)......# #....#...))).ß.ß.ß.# #.######... ≈~ #≈≈ #....)≈≈ #####)≈ # #≈≈≈≈≈~.# # #≈≈≈≈≈~∩K #..⌠ h)h hi-9 _ ht;∩ hwp  Things that are here: _a +0 war axe; a +0 scale mail h ≈≈≈ ≈≈≈≈ ≈≈≈≈ ≈≈≈≈≈ ####~~~ #..'. #+#..# #..@))....)#)......# #....#...))).ß.ß.ß.# #.#######... ≈~. # ≈≈≈~ #....≈≈~ ##### h!≈≈≈ # #≈≈≈≈≈~.# # #≈≈≈≈≈~∩K #..⌠ h h.60 _ h;∩ h hS≈ ≈≈≈≈≈≈####~~~~~~ #..'...... #+#.@############### #...))....)#)......# #....#...))).ß.ß.ß.# #.##############...## ≈~.#. hݴ~ #....) S   electric eel (asleep)≈≈≈≈~#####) ≈≈≈≈ #....#≈≈≈≈≈~.# #.... h h&1 hK h` _An electric eel comes into view. h ≈≈≈≈≈≈S≈≈≈≈≈ ≈≈≈≈≈≈≈####~~~~~~~ #..@....... #+#..############### #...))....)#)......# #....#...))).ß.ß.ß.# #.##############...### ≈~. h &#......~ #....).≈≈≈≈~#####)' ≈≈≈≈ #. h  h) &2 hڟ  h R _There is a broken door here. h/T#≈≈≈≈≈≈≈≈≈≈≈≈≈≈S≈S≈≈≈≈≈≈≈≈≈≈≈≈≈####~#..'#+#..# #...))....)#)......# #....#...))).ß.ß.ß.# #.####...#≈~. #......# SS 2 electric eels (asleep)≈≈≈~ #....).# h,U≈≈≈≈~ #####)'#≈≈≈≈ #.....# h+Y hi ≈S≈≈≈≈≈SSS  An electric eel comes into view. h\q *****The electric eel shoots out a bolt of lightning at you! h-g≈≈≈~@ ha75---===3 h hs7 _The bolt of electricity hits you! h&k A ≈ ≈ S≈≈≈≈≈S≈≈≈≈≈ ≈ ≈ ≈ ####~ #... #+#..# #...))....)#)......# #....#...))).ß.ß.ß.# #.####... ≈~. #...... S   electric eel ≈≈≈~ #....). ≈≈≈≈~ #####)' ≈≈≈≈ #..... hu  h *****The electric eel shoots out a bolt of lightning at you! h l≈≈≈~@ h4 e59-------4 h h6 _The bolt of electricity hits you. The bolt of electricity hits you! _There is a broken door here. h { ≈ ≈ S≈≈≈≈≈S≈≈≈≈≈ ≈ ≈ ≈ ####~ h# #.@'. #+#..# #...))....)#)......# #....#...))).ß.ß.ß.# h #.#######... ≈~. #  h ≈≈≈~ #....)  ≈≈≈≈~ #####)  ≈≈≈≈ #....  h hĺi60-------5 _ hh hi h< h h hk hƉ&2 h> h hfL3= h, hl4= h~ hwS---S   electric eel h{       hG      h,Z  ####S~~~~~~~  hVW #.@'........ 8.3 (3 h1 #+#..#######  h4#...))....)#)  #....#...))) h"j  #.###### ≈~.  ≈≈≈~#....) hhv≈≈≈≈~#####) ≈≈≈≈ _You start resting. h ha           ha  ####S~~~~~~~  #.@'........  #+#..#######  #...))....)#)  #....#...)))  #.###### hb≈~.  ≈≈≈~#....) ≈≈≈≈~#####) ≈≈≈≈ hc hp hvd _An electric eel is nearby! h S≈ ≈ S≈≈≈≈≈≈≈≈≈≈≈ ≈ ≈ ≈  hG ####S~ #..@. #+#..# #...))....)#)......#  hp #....#...))).ß.ß.ß.# #.#######...# h ≈~. #.≈≈≈~  h #....).≈≈≈≈~ #####)' h T≈≈≈≈ #. h)  hN 359.3 (1 h Freeze _ h h%R _There is a broken door here. hu$  Gobosan the Frost Mage ≈≈≈≈≈≈≈≈≈≈≈≈≈≈  Revenant of Ashenzari *..... h?v ≈≈≈≈≈≈≈≈≈≈≈≈≈  Health: 65/83 ==================------ S≈≈≈≈≈≈≈≈≈≈≈  Magic: 17/18 ======================-- ≈≈≈≈≈≈≈≈≈≈≈  AC: 9Str: 14 ≈≈≈≈≈≈≈≈≈≈  EV: 10Int: 23 h~ ≈≈≈≈≈≈≈≈≈  SH: 0Dex: 9 ####S~~~~~~~  XL: 10 Next:  5% Place: a Bailey #..@........  Noise: ---------  Time: 9369.3 (0.0) #+#..###############  F) +3 trident (vamp) #...))....)#)......#  Cast: Freeze #....#...))).ß.ß.ß.#  Memories (4)  #.##############...### ≈~. #...... S   electric eel ≈≈≈~#....). ≈≈≈≈~#####)' ≈≈≈≈#.....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (100% to hit)  You freeze the electric eel.  The electric eel is lightly wounded.  You hit the electric eel. You feel better. h         hf   ≈S  ####S~~~~~~~  h#..@........  #+#..########  h #...))....)#)  h#....#...)))  #.### h  ≈~. S 2 electric eels h4 ≈≈≈~#....) h[≈≈≈≈~#####) ≈≈≈≈ hىd70===70.3 (1 h h^  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (100% to hit)  You freeze the electric eel.  The electric eel is lightly wounded.  You hit the electric eel. You feel better. _The electric eel is heavily wounded. hk,Gobosan the Frost Mage≈≈≈≈≈≈≈≈≈≈≈≈≈≈Revenant of Ashenzari *.....≈≈≈≈≈≈≈≈≈≈≈≈≈Health: 70/83 ====================----S≈≈≈≈≈≈≈≈≈≈≈Magic: 16/18 =====================---≈≈≈≈≈≈≈≈≈≈≈AC: 9Str: 14≈≈≈≈≈≈≈≈≈≈EV: 10Int: 23≈S≈≈≈≈≈≈≈SH: 0Dex: 9 h -####S~~~~~~~XL: 10 Next:  5% Place: a Bailey#..@........Noise: =--------  Time: 9370.3 (0.0)#+#..###############F) +3 trident (vamp)#...))....)#)......#Cast: Freeze#....#...))).ß.ß.ß.#Memories (4)  hk-#.##############...###≈~.#...... SS 2 electric eels (1 slow)≈≈≈~#....).≈≈≈≈~#####)'≈≈≈≈#..... h8. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (heavily wounded, 100% to hit)  You freeze the electric eel.  The electric eel is almost dead.The electric eel seems to slow down. You barely miss the electric eel. h67****: an electric eel (heavily wounded, 100% to hit)  You freeze the electric eel.  The electric eel is almost dead.  h|6The electric eel seems to slow down. You barely miss the electric eel.The electric eel shoots out a bolt of lightning at you!bolt of electricity hits the electric eel. hS.@. ho54-----==1.3 (1 h h/_ _The electric eel completely resists. The bolt of electricity hits you! x2 h   Gobosan the Frost Mage ≈≈≈≈≈≈≈≈≈≈≈≈≈≈  Revenant of Ashenzari *..... ≈≈≈≈≈≈≈≈≈≈≈≈≈  Health: 54/83 ===============--------- S≈≈≈≈≈≈≈≈≈≈≈  Magic: 15/18 ====================---- ≈≈≈≈≈≈≈≈≈≈≈  AC: 9Str: 14 h ≈≈≈≈≈≈≈≈≈≈  EV: 10Int: 23 ≈S≈≈≈≈≈≈≈  SH: 0Dex: 9 ####S~~~~~~~  XL: 10 Next:  5% Place: a Bailey #..@........  Noise: ===------  Time: 9371.3 (0.0) #+#..###############  F) +3 trident (vamp) #...))....)#)......#  Cast: Freeze h G #....#...))).ß.ß.ß.#  Memories (4)  #.##############...### ≈~. #...... SS 2 electric eels (1 slow) ≈≈≈~#....). h]  ≈≈≈≈~#####)' ≈≈≈≈#.....Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: an electric eel (almost dead, slow, 100% to hit)  You freeze the electric eel.  You kill the electric eel! h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (almost dead, slow, 100% to hit)  You freeze the electric eel.  You kill the electric eel!  You hear a splash. h            hj ≈≈  ####S~~~~~~~  #..@........  #+#..########  #...))....)#)  #....#...)))  #.### ≈~.    electric eel ≈≈≈~#....) h ≈≈≈≈~#####) ≈≈≈≈ h X56--2.3 (1 h  h X _You closely miss the electric eel. h!Gobosan the Frost Mage≈≈≈≈≈≈≈≈≈≈≈≈≈≈Revenant of Ashenzari *.....≈≈≈≈≈≈≈≈≈≈≈≈≈Health: 55/83 ===============---------S≈≈≈≈≈≈≈≈≈≈≈Magic: 14/18 ==================------≈≈≈≈≈≈≈≈≈≈≈AC: 9Str: 14≈≈≈≈≈≈≈≈≈≈EV: 10Int: 23≈≈≈≈≈≈≈≈≈SH: 0Dex: 9####S~~~~~~~ hAXL: 10 Next:  6% Place: a Bailey#..@........Noise: =--------  Time: 9372.3 (0.0)#+#..###############F) +3 trident (vamp)#...))....)#)......#Cast: Freeze#....#...))).ß.ß.ß.#Memories (4) #.##############...###≈~.#...... S   electric eel≈≈≈~#....).≈≈≈≈~#####)' h≈≈≈≈#.....Press: ? - help, Shift-Dir - straight lineAim: an electric eel (100% to hit)  You freeze the electric eel!  The electric eel is severely wounded.You closely miss the electric eel.The electric eel is severely wounded. h*******Aim: an electric eel (100% to hit)  hQYou freeze the electric eel!  The electric eel is severely wounded.You closely miss the electric eel.  The electric eel is severely wounded.The electric eel shoots out a bolt of lightning at you! h2U@... h53M.~≈ h5l47--==3.3 (1 hj? hB7 _The bolt of electricity hits you! h  Gobosan the Frost Mage ≈≈≈≈≈≈≈≈≈≈≈≈≈≈  Revenant of Ashenzari *..... ≈≈≈≈≈≈≈≈≈≈≈≈≈  Health: 47/83 =============----------- S≈≈≈≈≈≈≈≈≈≈≈  Magic: 13/18 =================------- h ≈≈≈≈≈≈≈≈≈≈≈  AC: 9Str: 14 ≈≈≈≈≈≈≈≈≈≈  EV: 10Int: 23 ≈≈≈≈≈≈≈≈≈  SH: 0Dex: 9 ####S~~~~~~~  XL: 10 Next:  6% Place: a Bailey h> #..@........  Noise: ===------  Time: 9373.3 (0.0) h#+#..###############  F) +3 trident (vamp) h$#...))....)#)......#  Cast: Freeze #....#...))).ß.ß.ß.#  Memories (4)  hK#.##############...### ≈~. #...... S   electric eel hq9 ≈≈≈~#....). hF≈≈≈≈~#####)' ≈≈≈≈ h#.....Casting: Freeze (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  hJPress: ? - help, Shift-Dir - straight lineAim: an electric eel (severely wounded, 100% to hit)  You freeze the electric eel. h             h ####†~~~~~~~  #..@........  #+#..########  #...))....)#)  h #....#...)))  #.### hz ≈~.   h)y ≈≈≈~#....) hR  ≈≈≈≈~ hz#####)  ≈≈≈≈ h/  h9=7--4.3 (1Freeze hi h  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: an electric eel (severely wounded, 100% to hit)  You freeze the electric eel. _You kill the electric eel! hk  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hF O-- h  h   h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hc50=14=2=3= hf4 h h 5 hO= h hd  hr hc h7 h%= hx h h h h8 h^= h5 h== hV hI  h.$ h$ hC%59 h%= h% h1+ h2 h3 h'460 hp4= h4 h>7 h: h; h<1 hF> hC hyD hD2 hBE== hE h[H h:L h(M hM3 hN= h>N hQ h7V h(W hW4 hW= hLX6 hX= hX h[ h` h` h[a6 ha= ha he hJk h#l hl7 hl= hm hBp ht hu h!v8 hx h| h} hk~9 h~= h~ h~ h hӉ h^70 h= h hd hz h^ hӒ1 h#= hj7 h= h h@ h hf h2 h h& h hX3 h= h h h h| h5 hH= h hR h/ h  ht6 h= h1 h h h hU7 h= hϽ h h h h8 hV= h h6 h  h  h9 h-  hN%_You start resting. h h1400.3 (26.0) h h~8 h== h - hK%1.3 (27 h h   h _Magic restored. hn 4 ha h hM80= h h hO1= h h<2 hu h_+_ _You start resting. h314.3 (3.0) h3u3===5.3 (4 h[= h@" _HP restored. hӔ ≈ ≈ ≈≈ ≈ ≈ ≈ ####†~ #..' #+#..# #...))....)#)......# #....#...))).ß.ß.ß.# #.####...# h Y≈~. #......#≈≈≈~ #....).#≈≈≈≈~ #####)'#≈≈≈≈ #.....# h A6.3 (1 h  h¥  hk =≈≈≈≈≈≈ h o≈≈≈≈≈≈≈≈≈####†~#..'.#+#..# #...))....)#)......# #....#...))).ß.ß.ß.# #.#...#≈~.  hx %#......#.≈≈≈~ #....).#.≈≈≈≈~ #####)'#.≈≈≈≈ #.....#. hЯ <7 hߴ  h6  h$≈≈≈≈≈≈≈≈####†~#..'.##+#..# ##...))....)#)......# ##....#...))).ß.ß.ß.# ##.#...#≈~. #......#.~≈≈≈~ #....).#.~≈≈≈≈~ #####)'#.~≈≈≈≈ #.....#.~ h3 h4&8 h> h@ hY≈≈≈≈≈≈≈####†~#..'.#≈#+#..# #≈#...))....)#)......# #≈#....#...))).ß.ß.ß.# #≈#.#...######≈≈~. #......#.~≈≈≈≈~ #....).#.~≈≈≈≈≈~ #####)'#.~≈≈≈≈≈ #.....#.~≈ hmX=9 hs hu h≈≈≈≈≈≈####†~#..'.#≈#+#..# #≈#...))....)#)......# #≈#....#...))).ß.ß.ß.# #≈#.#...######≈≈~. #......#.~≈≈≈≈~ #....).#.~≈≈≈≈≈~ #####)'#.~≈≈≈≈≈ #.....#.~≈ h=10 h % h' hU ≈≈≈≈≈≈####†~#..'. h #≈#+#..# #≈#...))....)#)......# #≈#....#...))).ß.ß.ß.# #≈#.#...######≈≈~. #......#.~≈≈≈≈~ #....).#.~≈≈≈≈≈~ #####)'#.~≈≈≈≈≈  h 3#.....#.~≈ h <1 h  h ≈≈≈≈≈≈####†~# hD #..'.+ #≈#+#..# #≈#...))....)#)......# #≈#....#...))).ß.ß.ß.# #≈#.#...######≈≈~. #......#.~≈≈≈≈~  h #....).#.~≈ ≈≈≈≈~ #####)'#.~≈ ≈≈≈≈ #.....#.~≈ h-  hf &2 h  hH  h.8≈≈≈≈≈≈####†~# #..'.+ #≈#+#..# h8 #≈#...))....)#)......# #≈#....#...))).ß.ß.ß.# #≈#.#...######≈≈~. #......#.~≈ ≈≈≈~ #....).#.~≈≈≈≈.~ #####)'#.~≈≈≈≈. #.....#.~≈≈≈≈. hd h&3 h  hj hp≈≈≈≈≈≈####†~# #..'.+ #≈≈≈≈≈##+#..# h"& #≈≈≈≈≈##...))....)#)......# #≈≈≈≈≈##....#...))).ß.ß.ß.# #≈≈≈≈≈##.#...######≈≈≈≈≈#≈~. #......#.~≈≈≈≈≈#~ #....).#.~≈≈≈≈.#~  h|#####)'#.~≈≈≈≈. #.....#.~≈≈≈≈. h h&4 h! h$ hr(≈≈ hr≈≈≈≈####†~# #..'.+ #≈≈≈≈≈#  #+#..# h s #≈≈≈≈≈#  #...))....)#)......# #≈≈≈≈≈#  #....#...))).ß.ß.ß.# #≈≈≈≈≈# ≈~. #......#.~≈≈≈≈≈# ~ #....).#.~≈≈≈≈.#~  hFs#####)'#.~≈≈≈≈. #.....#.~≈≈≈≈. h~ h&5 h֍ h h'= ≈≈≈≈≈ h≈ ####†~# #..'.+ #≈≈≈≈≈# #+#..# #≈≈≈≈≈# #...))....)#)......# #≈≈≈≈≈# #....#...))).ß.ß.ß.# #≈≈≈≈≈# ~. #......#.~≈≈≈≈≈# ~  hV#....).#.~≈≈≈≈.# ~ #####)'#.~≈≈≈≈. #.....#.~≈≈≈≈. h h4&6 h= h+ ht ≈  ≈  ####†~#  #..'. hHu + #≈≈≈≈≈# +#..# #≈≈≈≈≈# ...))....)#)......# #≈≈≈≈≈# ....#...))).ß.ß.ß.# #≈≈≈≈≈# . #......#.~≈≈≈≈≈#  #....).#.~≈≈≈≈.# #####)'#.~≈≈≈≈. hu 3#.....#.~≈≈≈≈. h@ <7 h  hi  h#      ≈ ####†~# #..'.+ #≈≈≈≈≈# #..# #≈≈≈≈≈# ))....)#)......# #≈≈≈≈≈# #...))).ß.ß.ß.# #≈≈≈≈≈#  #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈.######)'#.~≈≈≈≈.#.....#.~≈≈≈≈. h  h &8 h  h###'.o#..#...#..###o   orc warrior (asleep) h7  You open the door. h&9 h h(~ _An orc warrior comes into view. It is wielding a +0 broad axe. h!      †~#### ..'..o# #≈≈≈≈≈# ..#..# #≈≈≈≈≈# ))....)#)......#....#≈≈≈≈≈# #...))).ß.ß.ß.#....#≈≈≈≈≈# ...#####......#.~≈≈≈≈≈# #....).#.~≈≈≈≈.######)'#.~≈≈≈≈......##.....#.~≈≈≈≈......# hԸfo.o hIW====20Freeze h hp _The orc warrior shouts! _There is an open door here. h` BGobosan the Frost Mage ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Revenant of Ashenzari *..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Health: 83/83 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Magic: 15/18 ====================---- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈AC: 9Str: 14 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 10Int: 23 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈SH: 0 hV Dex: 9 ###†~~~~~~~~~~~~####XL: 10 Next:  7% Place: a Bailey ..'.............@o.# #≈≈≈≈≈#Noise: ====-----  Time: 9420.3 (0.0) ..###############..# #≈≈≈≈≈#F) +3 trident (vamp) .))....)#)......#....#≈≈≈≈≈#Cast: Freeze ..#...))).ß.ß.ß.#....#≈≈≈≈≈# h Memories (4) #############...######≈≈≈≈≈##......#.~≈≈≈≈≈#o   orc warrior#....).#.~≈≈≈≈.###########)'#.~≈≈≈≈......# h #.....#.~≈≈≈≈......#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  h7 qThe walls around you are covered in ice.  You hit the orc warrior.  The orc warrior is lightly wounded. h ==--1.3 (1Ramparts  hs D### h I  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.  You hit the orc warrior.  The orc warrior is lightly wounded. _The wall freezes the orc warrior! The orc warrior closely misses you. h  hNGobosan the Frost Mage ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Revenant of Ashenzari *..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Health: 83/83 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Magic: 14/18 ==================------ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈AC: 9Str: 14 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 10 hNInt: 23 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈SH: 0Dex: 9 ###†~~~~~~~~~~~~####XL: 10 Next:  7% Place: a Bailey ..'.............@o.# #≈≈≈≈≈#Noise: ==-------  Time: 9421.3 (0.0) ..###############..# #≈≈≈≈≈#F) +3 trident (vamp) .))....)#)......#....#≈≈≈≈≈#Cast: Freeze ..#...))).ß.ß.ß.#....#≈≈≈≈≈#Memories (4) Ramparts #############...######≈≈≈≈≈##......#.~≈≈≈≈≈#o   orc warrior#....).#.~≈≈≈≈.###########)'#.~≈≈≈≈......##.....#.~≈≈≈≈......#Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 ring mail  (hea hO&vily wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is heavily wounded.You hit the orc warrior but do no damage.The orc warrior is heavily wounded. h%P3-2.3 (1 h, h"@ hPB hB hD hF hF:= haH hwK, hK h&W_ _You start resting. h_050.3 (25.0) h`[8==1.3 (26 h e hg% _Magic restored. h 4 h h, h  hD  h  h  h, h h8 h;== h h, h h%, hK hU, hr# h%, h& h( h( h) h+, h- h., h/ h52, h\3 h4, h5 h7 h&8 h`9 h;, h< h>, h? h@ h@ h B hC, hE hF, hG hI, hJ hQL, hM hWO, hQ hS, hU hW, hHY hZ, h\ h9^, h4_ h`, hBb hd hUd h$e h|g, hKh hhm, han ho, hq hr, hs h#u h]u h]v hrx hx hy h={ h}{ h~| h[~, h, h, hI h, h h, hه h ho h h3 h h~ hŐ, h hؓ, h& h hޘ hC hÜ, ho h hР hΡ h, h h , h֨ hs, hȫ h, h h hn h h h h hĺ, h h(, hz h' hz hm h[ h h h h h h, h h hi h h7 h h hx h h h:, h# hS h h hx h h h, h` h h  h h%, hi h, hM h h ha h h h h, hv h h hw h, h9 h, h h h  h h , hB hR h, h h, hI hy, h h h h8 h= , h  h , h  h , h h hP h hR, h h , h h, h hb h h- h, h h  h/! h! h#, h# h$, h% hE', h* h+, hS, h-, h+. h/ h0 h3 h6, h7 h9 h9 h: hLBh 550.3 (99 _You start waiting. hB01.3 (100.0) h}I hL# _Done waiting. h!  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #†~~~~~~~~~~~~####  h '.............').# #≈≈≈≈≈# ###############. )....)#)......#....# #...))).ß.ß.ß.#....#Memories (4) #.....'..............#  hD  h 12.0) hc  h  hu   #†~~~~~~~~~~~~#### '.............').# #≈≈≈≈≈# ###############..#+# )....)#)......#.@..# #...))).ß.ß.ß ###########...#####Memories (4)  hLv#..⌠..'..........∩..∩#  hR:∩ h`&3 h= h h!    †~~~~~~~~~~~~####  h.............').# #≈≈≈≈≈# ##############..#+#≈≈≈≈≈# ....)#)......#....#≈≈≈≈≈# ...))).ß.ß.ß.#..@.#≈≈≈≈≈# #########...######≈≈≈≈≈#  #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈.###########)'#.~≈≈≈≈......#.....#.~≈≈≈≈......####.....'........##..⌠..'. hD∩..∩##.....)....# hz:∩ h|&4 h/ h h, P  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~~~~~~~~~#### ............').# #≈≈≈≈≈# #############..#+#≈≈≈≈≈# #)......#...@#≈≈≈≈≈# ..))).ß.ß.ß.#....#≈≈≈≈≈# #########...######≈≈≈≈≈# #......#.~≈≈≈≈≈#  h- #....).#.~≈≈≈≈.###########)'#.~≈≈≈≈.##.....#.~≈≈≈≈####.....'....##..⌠..'.∩..∩# h4 :∩ hH5 &5 ht: ;∩ h<  hi^####$#' hxr h#s&6 hf{ h>e _You open the door. _Found 15 gold pieces. hvU M≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~~~~~~~~~###### ............').#$ #############..#.)#)..... ..))).ß.ß.ß.#.... #########...#######......#.~≈≈≈≈≈# hj^  h_ -7 _ hg  hk Q _There is an open door here. h EM≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~~~~~~~~~###### ............') #############..#'.)#)......#.. ..))).ß.ß.ß.#.... #########...######≈≈≈≈≈# h,  h -8 _ h#  h{+  h+ +9.3 (2 h2  h5 ? _You now have 332 gold pieces (gained 15). h< h" h h h ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈   h~~~~~~~~~~~~###### ............').#.#≈≈≈≈≈# #############.  hr...)#)......#.... h2))).ß.ß.ß.#..# h\Memories (4) #.....'..............# h6B60.3 (1 h h^Q _There is an open door here. hM+≈≈≈ †~~~~~~~~~~~~###### .............').#.#≈≈≈≈≈# ##############..#'#≈≈≈≈≈# ....)#)......#..@.#≈≈≈≈≈#)).ß.ß.ß.#....#≈≈≈≈≈# ##########...######≈≈≈≈≈# #......#.~≈≈≈≈≈# #....).#.~.###### #####)'#.~≈≈≈≈......# #.....#.~≈≈≈≈.### #.....'........# #..⌠..'∩∩# h5:∩ h6-1 _ h3>=∩ h'@ h= /≈≈≈≈≈ #†~~~~~###### '...').#.#≈≈≈≈≈###..#'#≈≈≈≈≈# )....)#)......#.@..#≈≈≈≈≈# #...))).ß.ß.ß.#....#≈≈≈≈≈# h\= #...######≈≈≈≈≈# #......#.~≈≈≈≈≈#  #....).#.~≈≈≈≈.###### #####)'#.~≈≈≈≈......# #.....#.~≈≈≈≈......###  #.....'.# h=   #..⌠..'.∩..∩#  hI  hJ &2 hU =∩ hX  h%BF≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##†~~~~~~~~~~~~###### .'.............').#.#≈≈≈≈≈# .###############@.#'#≈≈≈≈≈# ))....)#)......#....#≈≈≈≈≈# .#...))).ß.ß.ß.#....#≈≈≈≈≈# ############...######≈≈≈≈≈# #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈.##########)'#.~≈≈≈≈......#  #.....#.~≈≈≈≈# #.....'..... h L hL&3 h%X hZ hj4 h h_ hN≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ###†~~~~~~~~~~~~###### .'.............@).#.#≈≈≈≈≈# ..###############..#'#≈≈≈≈≈# .))....)#)......#....#≈≈≈≈≈# ..#...))).ß.ß.ß.#....#≈≈≈≈≈# #############...######≈≈≈≈≈# #......#.~≈≈≈≈≈#  #....).#.~≈≈≈≈.##########)'#.~≈≈≈≈...... #.....#.~≈≈≈≈# h: h&4 h hQ _There is an open door here. hQ /≈≈≈≈≈≈#†~###### #..'').#.#≈≈≈≈≈# #..#..#'#≈≈≈≈≈# ..))....)#)......#....#≈≈≈≈≈# h8R .#...))).ß.ß.ß.#....#≈≈≈≈≈##...######≈≈≈≈≈# #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈. #####)'#.~≈≈≈≈...... #.....#.~≈≈≈≈...... h\  h#^ -5 _ hi  hk  hL≈≈≈≈≈  ≈  ####†~######  #..'.').#.#≈≈≈≈≈# +#..#..#'#≈≈≈≈≈#.))....)#)......#....#≈≈≈≈≈#.#...))).ß.ß.ß.#....#≈≈≈≈≈# .#...######≈≈≈≈≈# . hU= #......#.~≈≈≈≈≈# #....).#.~≈≈≈≈. #####)'#.~≈≈≈≈ #.....#.~≈≈≈≈ h hj&6 hP h h[m≈≈≈≈  ≈ ≈ ####†~###### #..'.').#.#≈≈≈≈≈# #+#..#..#'#≈≈≈≈≈# #...))....)#)......#....#≈≈≈≈≈# #....#...))).ß.ß.ß.#....#≈≈≈≈≈# #.#...######≈≈≈≈≈# ~. #......#.~≈≈≈≈≈# ~ #....).#.~≈≈≈≈. ~ #####)'#.~≈≈≈≈ #.....#.~≈≈≈≈ hhf h=g&7 hq h/s h  ≈  ≈  ≈  ≈ ≈ ≈ ####†~###### #..'.').#.#≈≈≈≈≈#  #+#..#..#'#≈≈≈≈≈#  #...))....)#)......#....#≈≈≈≈≈#  #....#...))).ß.ß.ß.#....#≈≈≈≈≈#  #.#...######≈≈≈≈≈# ≈~. #......#.~≈≈≈≈≈# ≈~ #....).#.~≈≈≈≈. ≈~ hœ #####)'#.~≈≈≈≈ ≈ #.....#.~≈≈≈≈ hr h&8 h۷ h h#E ≈ ≈ ≈ ≈ ≈  hE≈ ####†~###### #..'.').#.#≈≈≈≈≈# #+#..#..#'#≈≈≈≈≈# #...))....)#)......#....#≈≈≈≈≈# #....#...))).ß.ß.ß.#....#≈≈≈≈≈#  #. hDF#...######≈≈≈≈≈#  ≈~. #......#.~≈≈≈≈≈#≈~ #....).#.~≈≈≈≈.≈~ #####)'#.~≈≈≈≈≈ #.....#.~≈≈≈≈ hP hQQ&9 h_ hSb h ≈ ≈ ≈ ≈ ≈ ≈ ####†~###### #..'.').#.#≈≈≈≈≈ #+#..#..#'#≈≈≈≈≈ h #...))....)#)......#....#≈≈≈≈≈ #....#...))).ß.ß.ß.#....#≈≈≈≈≈ #.#...######≈≈≈≈≈ ≈~. #......#.~≈≈≈≈≈≈~ #....).#.~≈≈≈≈.≈~ #####)'#.~≈≈≈≈≈ #.....#.~≈≈≈≈ h hD'70 h h h54 ≈ ≈ ≈ ≈ ≈ ≈ ####†~###### #..'.').#.# #+#..#..#'# #...))....)#)......#....# #....#...))).ß.ß.ß.#....# #.#...###### ≈~. #......#.~  ≈≈≈~ #....).#.~≈≈≈≈≈~ #####)'#.~≈≈≈≈≈ #.....#.~≈≈≈≈ hWA hvB&1 hN hO h/" ≈ ≈ ≈ ≈ ≈ ≈ ####†~###### #..'.').#.# #+#..#..#'# #...))....)#)......#....# hc #....#...))).ß.ß.ß.#....# #.#...###### ≈~. #......#.~ ≈≈≈~ #....).#.~  ≈≈≈≈~ #####)'#.~  ≈≈≈≈ #.....#.~ h h&2 h h! hJ8w ≈ ≈ ≈ ≈ ≈ ≈ ####†~###### #..'.').#.# #+#..#..#'# h8 #...))....)#)......#....# #....#...))).ß.ß.ß.#....# #.#...###### ≈~. #......#.~ ≈≈≈~ #....).#.~ ≈≈≈≈~ #####)'#.~ ≈≈≈≈ #.....#.~ hH h I&3 hR h6U hc ≈ ≈ ≈ ≈ ≈ ≈ ####†~###### #..'.').#.# #+#..#..#'# #...))....)#)......#....# #....#...))).ß.ß.ß.#....# #. h#...###### ≈~. #......#.~ ≈≈≈~ #....).#.~ ≈≈≈≈~ #####)'#.~ ≈≈≈≈ #.....#.~ h<4 h( h hDH ≈ ≈ ≈ ≈ ≈ ≈ ####†~###### #..'.').#.# #+#..#..#'# #...))....)#)......#....# #....#...))).ß.ß.ß.#....# #.#...###### ≈~. #......#.~ ≈≈≈~ #....).#.~ ≈≈≈≈~ #####)'#.~ ≈≈≈≈ #.....#.~ hSP hP&5 h^ h_ h      ≈ ≈ ####†~ #..'.').#. #+#..#..#' #...))....)#)......#.... #....#...))).ß.ß.ß.#.... #.#... ≈~. #......#. ≈≈≈~ #....).#. ≈≈≈≈~ #####)'#. ≈≈≈≈ #.....#. h hb<6 h hD       ≈ ####†~ #..'.').# #+#..#..# #...))....)#)......# #....#...))).ß.ß.ß.# #.#... ≈~. #......# ≈≈≈~ #....).# ≈≈≈≈~ #####)'# ≈≈≈≈ #.....# hON  hN &7 h?X  hVZ  h V       ####†~ #...'). #+#..#.. h9  #...))....)#)......# #....#...))).ß.ß.ß.# #.####... ≈~. #...... hc  ≈≈≈~ #....). ≈≈≈≈~ #####)' h y ≈≈≈≈ #..... h{  h &8 h2  h R _There is a broken door here. h1        ####†~ #.@'.') #+#..# #...))....)#)......# #....#...))).ß.ß.ß.# #.#######... ≈~. # ≈≈≈~ #....) ≈≈≈≈~ #####) ≈≈≈≈ # hn;  h< -9 _ hE  hG  h g       ####†~ #@.'.' #+#..# #...))....)#)......# #....#...))).ß.ß.ß.# #.##############... ≈~. # ≈≈≈~. #.... ≈≈≈≈~ h  ##### ≈≈≈≈ # h 8÷ hT '80 h  hg  hN  hOO  hW  hX  h  h  h}  h  h ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ####÷~~~~~~~~~~~~#..'.............'#+#@.################...))....)#)......#....#...))).ß.ß.ß#####Memories (4) ~#≈≈≈≈≈~.##...  h- h&1 h| h6 h$hl   ####÷~~~~~~~~~~~~# hZh..'.............'#+#..############### hnh#..@))....)#)...... hh.#...))).ß.ß.ß hh##############..Memories (4) . hh! hh5~#≈≈≈≈≈~∩K#..⌠ hhD  hv<∩ hv&2 h~;∩ h h      ####÷~~~~ #..'... #+#.. #.@.))....)#)...... #....#...))).ß.ß.ß. h #.########... ≈~. # ≈≈≈~. # ≈≈≈≈~.  h ≈≈≈≈~. # #≈≈≈≈≈~.# h< # #≈≈≈≈≈~∩K #.. hO h&3 h ;∩ h9 hN(      ####÷ #..'.. #+#.. h #@..))....)#) #....#...))).ß.ß.ß #.######## h ≈~.# # h ≈≈≈~.# # h ≈≈≈≈~.#  hq ≈≈≈≈~.# # h  #≈≈≈≈≈~.# # #≈≈≈≈≈~∩K h ? # h h1&4 hO h3 h1 ^####$#' h̞  hi &5 h  h e _You open the door. _Found 21 gold pieces. hSM≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####÷~~~~~~~~~~~$#..'............#..#############))....)#)........#...))).ß.ß.ß #.#############≈~.# h@#..~.# h h h&6 _ hu hSQ _There is an open door here. hM≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####÷~~~~~~~~~~~'............ hS'#..#############.))....)#)........#...))).ß.ß.ß#.##############..~.# h  h -7 _ hn h hP+8.3 (2 h  h}"? _You now have 353 gold pieces (gained 21). h S hkS hY h-[ hJ \ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ######÷~~~~~~~~~~~.#..'............#############...))....)#).......#...))).ß.ß.ß#Memories (4) ~.##≈≈≈≈≈~.##.  hg  h֌ +9.3 (1 h  hÙ Q _There is an open door here. h    ######÷~~~~~~~~~~~.#..'............'#..#############..))....)#)......#...))).ß.ß.ß##############..Memories (4) ~.##≈≈≈≈≈~∩K#.  h :∩ h .90 _ h  hP  hC   ######÷~~~~~~~~~~~.#..'............'#..#############...))....)#)......#...))).ß.ß.ß##############..≈~.# ≈≈≈~.###≈≈≈≈≈~∩.#.  h6.# h& h'&1 h2;∩ h5 hV   ######÷~~~~~~~~~~~.#..'............'#..#############...))....)#)......#...))).ß.ß.ß##############..#≈≈≈≈≈~.# #≈≈≈≈≈~.##≈≈ h.###≈### #.## h#≈≈≈≈≈~.##≈≈≈≈≈~.####.  h} hd&2 h hܚ hIA    hi# ######÷~~~~~~~~~~~#≈ #.#..'............#≈≈ #'#..##############≈≈≈ #...))....)#)..... h#≈≈≈≈ #....#...))).ß.ß.ß h#≈≈≈≈≈#.##############..#≈≈≈≈≈~@#  h#÷(#..####### h, #.#≈≈≈≈≈~.# hMm#≈≈≈≈≈~.#.###  h h&3 h^=∩ hx$ _Found a stone. hhp  #≈≈≈ ######÷~~~~~~~~~~~≈≈≈ #.#..'............≈≈≈ #'#..#############≈≈ #...))....)#).....≈≈#....#...))).ß.ß.ß≈#.##############..~.#÷(+ #÷(#..##### hhQ #. ∩#≈≈≈≈≈~.##≈≈≈≈≈~.##..  hs ht&4 h}=∩ h$ _Found a stone. hs  #≈≈≈ ######÷~~~~~~~~~~~≈ #.#..'............≈ #'#..#############≈#...))....)#).....≈#....#...))).ß.ß.ß##############..~.#÷(+ #÷(#..##### #.  h 8∩.#≈≈≈≈≈~.##≈≈≈≈≈~.##..  h  hA &5 h =∩ h  h!  ≈ #.#..'............≈#'#..#############≈#...))....)#)......#...))).ß.ß.ß##############..~.#÷(+ #÷(#..###### #. ∩..#.###≈≈≈≈≈~.##.##############..  h  h &6 h  h  hM ≈#'#..#############...))....)#)......#...))).ß.ß.ß##############..~.#÷(+ #÷(#..####### #. ∩....... hM.#..ß.ß.#######≈≈≈≈≈#.##....#....)).ß.ß.ß  hX h{Y&7 hb;∩ hAe h ...))....)#)......#...))).ß.ß.ß##############..~.#÷(+ #÷(#..######### #...ß.ß.........#..ß.ß#######.  ha5###?##≈≈≈≈≈#..#....).....#......  h h]&8 h hg _Found a scroll of enchant armour. _There is a gate leading back out of this place here. h .#...))).ß.ß.ß##############.. h.~.#÷(+ #÷(#..######### #...ß.ß.∩......#..ß.ß.#######. ###?.. h3#?: h###≈≈≈≈≈#..#+#..#############  h3∩ hԢ&9 hܲ ho _Found a scroll of fog and a book of the Dragon. h ##############..~.#÷(+ #÷(#..######### #...ß.ß.∩........#..ß.ß.#######..# ###??#..#?:+#≈≈≈≈≈#+##..+ h6∩ h(600 h*:∩ h7 _Found a scroll of enchant weapon. h ~.#÷(+ #÷(#..######### #...ß.ß.∩.......#..ß.ß#######..# ###??..#?:+Memories (4)  hU\#≈≈≈≈#### h4∩ h&1 h:∩ h h~  #..######### #...ß.ß.∩...... h &.#..ß.ß#######..# ###??..#?:+#.#############Memories (4) .. h= j#≈≈≈ ### h" 6∩ h &2 h :∩ h  h/u ..######### #...ß.ß.∩.......#..ß.ß#######..# ###??..#?:+#.#############...#....)).ß.ß.ß..).....#...... hl0I..+# h? hd@&3 h'I<∩ hJ h? ###### #...ß.ß.∩.......#..ß.ß#######..# ###??#..#?:+ hI#≈≈≈≈≈#@##############...#....)).ß.ß.ß#..).....#......#+#..############### h 4∩ h &4 hP h h ..ß.ß.#∩......#.#..ß.ß#########..# ####??..##?:+#≈≈≈≈≈#.############# hfj...#....)).ß.ß.ß).....#......+#..#############Memories (4) # h h&5 hٜ h h ∩.......#..ß.ß#######..# ###??..#?:+#.#############...#....)).ß.ß.ß).....#......+#..############# #..+  ####  h 9∩ h &6 h# :∩ h#&  h~q a'#$#### hz  h{ &7 hƆ <∩ h e _You open the door. _Found 17 gold pieces. hO.#..ß.ß#######..# ###??..#?:+#.#############...#....)).ß.ß.ß).....#......#..############# #$#..+  ###### h h=-8 _ h h0Q _There is an open door here. h_$#######..# ###??..#?:+#.#############...#....)).ß.ß.ß..).....#......'#..############# #@#..+  ######9 _ hf ho hw,10.3 (2 h{ h~? _You now have 370 gold pieces (gained 17). hr  hur  hNz  h~{  h..ß.ß.####### #...###??#~.#?:+ ##############....#....)).ß.ß.ß....).....#......≈#@#..#############≈ #.#..+#≈≈≈ ###### h# h+1.3 (1 h5 h Q _There is an open door here. h #≈≈≈≈≈~∩....... #.#≈≈≈≈≈~.#..ß.ß. #.#≈≈≈≈≈~.#######..#≈≈≈≈≈~.#..# #####≈≈≈≈≈~.#??# #.#≈≈≈≈≈~.#?:+ #.#≈≈≈≈≈#.##############...#≈≈≈≈≈#....#....)).ß.ß.ß#≈≈≈≈≈#.@..).....#.......#≈≈≈≈≈#'#..############## h!#≈≈≈≈ #.#..+ #≈≈≈ ###### h/*9∩ h>+-2 _ hA2:∩ h3 h[%#≈≈≈≈≈~.#..ß.ß. #.#≈≈≈≈≈~.####### #.#≈≈≈≈≈~.#..# ######≈≈≈≈≈~.#??# #....#≈≈≈≈≈~.#?:+ #.#≈≈≈≈≈#.##############...# h#≈≈≈≈≈#....#....)).ß.ß.ß.##≈≈≈≈≈#....).....#.......##≈≈≈≈≈#'#@.################≈≈≈≈ #.#..+#≈≈≈ ######  hi hG&3 h h h #≈≈≈≈≈~.####### #.#≈≈≈≈≈~.#..# #####'#≈≈≈≈≈~.#??# #.....#≈≈≈≈≈~.#?:+  h #.#≈≈≈≈≈#.##############...###≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈≈≈#....).....#.......# #≈≈≈≈≈#'#..############### #≈≈≈≈ #.#.@+#≈≈≈ ######  h  hP &4 hE  h\  hnU######'...... h~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h hG======5 h h= _As you open the door, it creaks loudly! h$#≈≈≈≈≈~.# #.#≈≈≈≈≈~.#..# #####'#≈≈≈≈≈~.#??#  hF#.#≈≈≈≈≈~.#?:+ #. hbz#≈≈≈≈≈#.#######...# h{#≈≈≈≈≈#....#....)).ß.ß.ß.#  h#≈≈≈≈≈#....).....#.#  h#≈≈≈≈≈#'#..# #≈≈≈≈ #.#..@.#≈≈≈ ######~≈≈≈≈≈≈≈≈≈ h4c≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ hi hjG------6 h hmQ _There is an open door here. hP/ #≈≈≈≈≈~.# #.....##≈≈≈≈≈~.#..# #####''##≈≈≈≈≈~.#??# #......##≈≈≈≈≈~.#?:+ #......##≈≈≈≈≈#.####...##≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈≈≈#....).....#.# #≈≈≈≈≈#'#..# #≈≈≈≈ #.#..'#≈≈≈ ######~≈≈≈≈≈≈≈≈≈≈≈≈≈≈S   electric eel (wandering)≈≈≈≈S≈≈≈≈≈≈≈≈ h3  hp= tSS≈ h.> E------7 hI  hL ` _An electric eel comes into view. h#≈≈≈≈≈~.# #.....#.#≈≈≈≈≈~.#..# #####''#)#≈≈≈≈≈~.#??# #......#.#≈≈≈≈≈~.#?:+ #......#.#≈≈≈≈≈#.#...##≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈≈≈#....).....#.# #≈≈≈≈≈#'#..# #≈≈≈≈ #.#..'.#≈≈≈ ######~≈≈ hz≈≈≈≈≈≈≈≈≈≈≈≈S≈≈≈≈ hW h *****The electric eel shoots out a bolt of lightning at you! hD>p@~≈≈≈ h?a76---===8 hH hI7 _The bolt of electricity hits you! h q #≈≈≈≈≈~.# #.....# #≈≈≈≈≈~.#..# #####''# #≈≈≈≈≈~.#??# #......# #≈≈≈≈≈~.#?:+ #......# #≈≈≈≈≈#.#... #≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈≈≈#....).....#.# #≈≈≈≈≈#'#..# #≈≈≈≈ #.#..'. #≈≈≈ ######~ ≈ ≈  ≈ h  ≈≈≈≈≈S≈  ≈  ≈ h/  hPS≈ hj7=-----9 hP hg h  #≈≈≈≈≈~.# #..... #≈≈≈≈≈~.#..# #####'' #≈≈≈≈≈~.#??# #...... #≈≈≈≈≈~.#?:+ #...... #≈≈≈≈≈#.####... #≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈≈≈#....).....#.# #≈≈≈≈≈#'#.. h u# #≈≈≈≈ #.#... #≈≈≈ ######~ ≈ ≈  ≈≈≈≈≈≈S≈ ≈   h d≈  ≈ hd  h ****The electric eel shoots out a bolt of lightning at you! hc( @~≈≈68---===20 h/  h4 } _The bolt of electricity hits you. x2 _There is an open door here. hɦ f #≈≈≈≈≈~.# # #≈≈≈≈≈~.#..# ##### #≈≈≈≈≈~.#??# # #≈≈≈≈≈~.#?:+ # #≈≈≈≈≈#.#######... #≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈≈≈#....).....#.# h @ #≈≈≈≈≈#'#..# #≈≈≈≈ #.#.@'. #≈≈≈ ######~ ≈ ≈ ≈≈≈≈≈≈S≈ ≈  ≈  ≈ h  h g9------1 _ hn  h9  h2 #≈≈≈≈≈~.# # #≈≈≈≈≈~.#..# ##### #≈≈≈≈≈~.#??# # #≈≈≈≈≈~.#?:+ # #≈≈≈≈≈#.##############... h #≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈≈≈#....).....#.# #≈≈≈≈≈#'#..# #≈≈≈≈ #.#@.'. #≈≈≈ ######~ ≈ ≈  ≈≈≈≈≈≈S≈  ≈  ≈  ≈ hw hi70=---2 h h h4 h h h hl1= hS sSS   electric eel h    ~.#..#  ~.#??#  ~.#?:+  #.######## ....#....))  h...). #..###### #≈≈≈≈ #.#@.'......... 3 h[#≈≈≈ ######S~~~~~~~~   h   h   h*'    hP2     hpS _You start resting. hz   ~.#..#  ~.#??#  ~.#?:+  #.########  hЯZ....#....)) ...). #..###### h#≈≈≈≈ #.#@.'.........  h#≈≈≈ ######S~~~~~~~~     h82    hW2    h`  hɱ h  hd _An electric eel is nearby! hG #≈≈≈≈≈~.# #.#≈≈≈≈≈~.#..# #####'#≈≈≈≈≈~.#??# #.#≈≈≈≈≈~.#?:+ #. hQG #≈≈≈≈≈#.##############...##≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈≈≈#....).....#.#  h{G 2#≈≈≈≈≈#'#..# #≈≈≈≈ #.#.@'. hG  #≈≈≈ ######S~  hG r≈ ≈  hG F≈  ha  hj *****The electric eel shoots out a bolt of lightning at you! hJ .).@' h `63--===4 h  h 7 _The bolt of electricity hits you! he #≈≈≈≈≈~.# #.#≈≈≈≈≈~.#..# #####'#≈≈≈≈≈~.#??# #.#≈≈≈≈≈~.#?:+ #.#≈≈≈≈≈#.#######...##≈≈≈≈≈#....#....)).ß.ß.ß.#  h #≈≈≈≈≈#....).....#.# #≈≈≈≈≈#'#..# #≈≈≈≈ #.#..@.  h #≈≈≈ ######S~ ≈ ≈  hM z≈≈  h{'  h' 64-- h( :---5Freeze h|0  h3 Q _There is an open door here. hϼ #≈≈≈≈≈~.########..... Gobosan the Frost Mage#≈≈≈≈≈~.#..######'' Revenant of Ashenzari *.....#≈≈≈≈≈~.#??##...... Health: 64/83 ==================------#≈≈≈≈≈~.#?:+#...... Magic: 17/18 ======================--#≈≈≈≈≈#.##############...### AC: 9 h& Str: 14#≈≈≈≈≈#....#....)).ß.ß.ß.#EV: 10Int: 23#≈≈≈≈≈#....).....#.......#SH: 0Dex: 9 hX #≈≈≈≈≈#'#..###############XL: 10 Next:  9% Place: a Bailey#≈≈≈≈ #.#..@......... hy Noise: ---------  Time: 9625.3 (0.0)#≈≈≈ ######S~~~~~~~~ h F) +3 trident (vamp)≈≈≈≈≈≈≈≈≈≈≈Cast: Freeze h ≈≈≈≈≈≈≈≈≈≈≈≈≈Memories (4) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ hڽ S   electric eel (slow)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Press: ? - help, Shift-Dir - straight lineAim: an electric eel (100% to hit)  h You freeze the electric eel.  The electric eel is moderately wounded.The electric eel seems to slow down.  h8 JYou hit the electric eel but do no damage. hj ;5=6.3 (1 h  hb   Aim: an electric eel (100% to hit)  You freeze the electric eel.  The electric eel is moderately wounded.The electric eel seems to slow down.  You hit the electric eel but do no damage. _The electric eel is moderately wounded. h#≈≈≈≈≈~.########..... Gobosan the Frost Mage#≈≈≈≈≈~.#..######'' Revenant of Ashenzari *.....#≈≈≈≈≈~.#??##...... Health: 65/83 ==================------#≈≈≈≈≈~.#?:+#...... Magic: 16/18 =====================---#≈≈≈≈≈#.##############...### AC: 9Str: 14#≈≈≈≈≈#....#....)).ß.ß.ß.#EV: 10Int: 23#≈≈≈≈≈#....).....#.......#SH: 0 hDex: 9#≈≈≈≈≈#'#..###############XL: 10 Next:  9% Place: a Bailey#≈≈≈≈ #.#..@.........Noise: =--------  Time: 9626.3 (0.0)#≈≈≈ ######S~~~~~~~~F) +3 trident (vamp)≈≈≈≈≈≈≈≈≈≈≈Cast: Freeze≈≈≈≈≈≈≈≈≈≈≈≈≈Memories (4) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈S   electric eel (slow) h"≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Press: ? - help, Shift-Dir - straight lineAim: an electric eel (moderately wounded, slow, 100% to hit)  You freeze the electric eel.  The electric eel is moderately wounded. hOThe electric eel seems to slow down. You closely miss the electric eel.The electric eel is moderately wounded. h!h*******Aim: an electric eel (moderately wounded, slow, 100% to hit)  You freeze the electric eel.  The electric eel is moderately wounded.The electric eel seems to slow down. You closely miss the electric eel.The electric eel is moderately wounded.  The electric eel shoots out a bolt of lightning at you! h3≈~....@ hܨb6===7.3 (1 hP h  hK_The bolt of electricity misses you. hr #≈≈≈≈≈~.########..... Gobosan the Frost Mage#≈≈≈≈≈~.#..######'' Revenant of Ashenzari *.....#≈≈≈≈≈~.#??##...... Health: 66/83 ===================-----#≈≈≈≈≈~.#?:+#...... Magic: 15/18 ====================----#≈≈≈≈≈#.##############...### AC: 9 hsStr: 14#≈≈≈≈≈#....#....)).ß.ß.ß.#EV: 10Int: 23#≈≈≈≈≈#....).....#.......#SH: 0Dex: 9#≈≈≈≈≈#'#..###############XL: 10 Next:  9% Place: a Bailey#≈≈≈≈ #.#..@......... h tJNoise: ===------  Time: 9627.3 (0.0)#≈≈≈ ######S~~~~~~~~F) +3 trident (vamp)≈≈≈≈≈≈≈≈≈≈≈Cast: Freeze≈≈≈≈≈≈≈≈≈≈≈≈≈Memories (4) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈S   electric eel (slow)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h1t≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Aiming: Freeze (safe; 1% risk of failure)  htcPress: ? - help, Shift-Dir - straight lineAim: an electric eel (moderately wounded, slow, 100% to hit)  You freeze the electric eel.  The electric eel is severely wounded.You miss the electric eel. hu<8--8.3 (1 h~ h3B  Press: ? - help, Shift-Dir - straight line hnuAim: an electric eel (moderately wounded, slow, 100% to hit)  You freeze the electric eel.  The electric eel is severely wounded.You miss the electric eel. _The electric eel is severely wounded. h hv #≈≈≈≈≈~.####### #..... Gobosan the Frost Mage #≈≈≈≈≈~.#..# #####'' Revenant of Ashenzari *..... #≈≈≈≈≈~.#??# #...... Health: 68/83 ===================----- #≈≈≈≈≈~.#?:+ #...... Magic: 14/18 ==================------ #≈≈≈≈≈#.##############...### AC: 9Str: 14 #≈≈≈≈≈#....#....)).ß.ß.ß.#  EV: 10Int: 23 #≈≈≈≈≈#....).....#.......#  SH: 0Dex: 9 #≈≈≈≈≈#'#..###############  XL: 10 Next:  9% Place: a Bailey h#≈≈≈≈ #.#..@.........  Noise: =--------  Time: 9628.3 (0.0) #≈≈≈ ######S~~~~~~~~  F) +3 trident (vamp) ≈≈≈≈≈≈≈≈≈≈≈  Cast: Freeze ≈≈≈≈≈≈≈≈≈≈≈≈≈  Memories (4)  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  S   electric eel (slow) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Press: ? - help, Shift-Dir - straight line h2`Aim: an electric eel (severely wounded, slow, 100% to hit)  You freeze the electric eel.  The electric eel is almost dead.You hit the electric eel. You feel better.  You kill the electric eel! h     ~.#??#  ~.#?:+  #.### #....#....))  #....)  #..########  h#≈≈≈≈ #.#..@.........  #≈≈≈ ######†~~~~~~~~        h0   h  hS70=109.3 (1Freeze h h( _You hear a splash. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^ 4 hi  hk _You can't see any susceptible monsters within range! 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An orc warrior, a hobgoblin and an orc high priest come into view. hkj  The orc warrior shouts! The orc high priest shouts! You hear a shout! h h h5$g.o.∩g._o.oogg   goblin======2Freeze h9∩ h _A goblin comes into view. It is wielding a +0 hand axe. _Found an iron altar of Okawaru. h.'#..###############..#'))....)#)........#...))).ß.ß.ß.#....#.##############...######+ #.....÷( .#....).#..# ..#####)'######## ...##.~≈.#..ß.ß.@#g.o.##...∩........g._o.##..⌠..'..ß.ß..#.)...#########....##.....#.~ h...g..#####''#))??#...~.#?:+ ..#......#.~≈ gg 2 hobgoblins (1 wandering)##############...######....)).ß.ß.ß h< h= h> hQ? hRS.g'go.g.g   goblin h}TG------3 hib hez _A hobgoblin comes into view. It is wielding a +0 hand axe. hk t #≈≈≈≈≈#'#..###############..#'#≈ Gobosan the Frost Mage#≈≈≈≈≈#...))....)#)......#....#≈ Revenant of Ashenzari *..... h '#≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈ Health: 83/83 ========================#≈≈≈≈≈#.##############...######≈ Magic: 15/18 ====================----#≈≈≈≈≈~.#÷(+#......#.~≈ AC: 9 h $Str: 14  #≈≈≈≈≈~.#÷(#.#....).#.~≈ EV: 10Int: 23  #≈≈≈≈≈~.#..# hl ..#####)'#.~≈ SH: 0Dex: 9  #≈≈≈≈≈~.######### ...##.....#.~≈ XL: 10 Next: 10% Place: a Bailey  #≈≈≈≈≈~.#..ß.ß.@#..o.##.....'... Noise: ---------  Time: 9713.3 (0.0)   h #≈≈≈≈≈~∩.......g'go..##..⌠..'... F) +3 trident (vamp) h #≈≈≈≈≈~.#..ß.ß..#....##.....)... Cast: Freeze   h #≈≈≈≈≈~.#########..g.##.....#.~≈ Memories (4) #≈≈≈≈≈~.#..#...#####''#))≈ h  0#≈≈≈≈≈~.#??#...#......#.~≈ o   orc high priest h^ *#≈≈≈≈≈~.#?:+..#......#.~≈ gg 2 hobgoblins (1 wandering) h #≈≈≈≈≈#.##############...######≈ g   goblin h V#≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h] The walls around you are covered in ice.  You hit the hobgoblin.  The hobgoblin is heavily wounded. h* asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the hobgoblin.  The hobgoblin is heavily wounded.The wall freezes the goblin. The wall freezes the hobgoblin! hE+  h+  h,  h\@ L#### h@ ;.ß.@#)go_.#.g...o   orc warrior   hobgoblin  hE 4==4.3 (1 he #≈≈≈≈≈#'#..###############..#'#≈ Gobosan the Frost Mage  #≈≈≈≈≈#...))....)#)......#....#≈ Revenant of Ashenzari *.....  #≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈ Health: 65/83 ==================------  #≈≈≈≈≈#.##############...######≈ Magic: 11/18 ==============----------  #≈≈≈≈≈~.#÷(+ #......#.~≈ AC: 9Str: 14  hf #≈≈≈≈≈~.#÷(# .#....).#.~≈ EV: 10Int: 23  #≈≈≈≈≈~.#..# ..#####)'#.~≈ SH: 0Dex: 9  #≈≈≈≈≈~.######### ...##.....#.~≈ XL: 10 Next: 10% Place: a Bailey  #≈≈≈≈≈~.#..ß.ß.@#..o.##.....'... Noise: =--------  Time: 9718.3 (0.0)  hI #≈≈≈≈≈~∩.......ogo_..##..⌠..'... F) +3 trident (vamp)  #≈≈≈≈≈~.#..ß.ß..#....##.....)... Cast: Freeze  #≈≈≈≈≈~.#########....##.....#.~≈ Memories (4) Ramparts  #≈≈≈≈≈~.#..# ...#####''#))≈  hF #≈≈≈≈≈~.#??# ...#......#.~≈ o   orc high priest  #≈≈≈≈≈~.#?:+ ..#......#.~≈ o   orc warrior  ha #≈≈≈≈≈#.##############...######≈ g   hobgoblin  #≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈Aim: an orc high priest, wielding a +0 war axe and wearing a +0 scale mail   hڛF(heavily wounded, 100% to hit)  You freeze the orc high priest.  The orc high priest is heavily wounded.You closely miss the orc high priest.The orc high priest is heavily wounded. hThe orc high priest is heavily wounded.  You closely miss the orc high priest.The orc high priest is heavily wounded.The wall freezes the orc warrior! The wall freezes the orc high priest.  The orc high priest hits you with a +0 war axe!  The wall freezes the hobgoblin. hݵ  ))....)#)  )))   ÷(+  ÷(# )   )  #########  #..ß.ß.@#  .......o)._..#  #..ß.ß..#....#)  #########....#   ...#))  ??# ...#  ?:+ ..#  ###  )) h=59-2==9.3 (1 hi#####∩ hM _You kill the hobgoblin! h>  #≈≈≈≈≈#'#..###############..#'#≈ Gobosan the Frost Mage  #≈≈≈≈≈#...))....)#)......#....#≈ Revenant of Ashenzari *.....  #≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈ Health: 59/83 =================-------  h>  #≈≈≈≈≈#.##############...######≈ Magic: 11/18 ==============----------  #≈≈≈≈≈~.#÷(+ #......#.~≈ AC: 9Str: 14  #≈≈≈≈≈~.#÷(# .#....).#.~≈ EV: 10Int: 23  #≈≈≈≈≈~.#..# ..#####)'#.~≈ SH: 0 h0? EDex: 9  #≈≈≈≈≈~.######### ...##.....#.~≈ XL: 10 Next: 10% Place: a Bailey  #≈≈≈≈≈~.#..ß.ß.@#..o.##.....'... Noise: =--------  Time: 9719.3 (0.0)  h? - #≈≈≈≈≈~∩.......o)._..##..⌠..'... F) +3 trident (vamp)  #≈≈≈≈≈~.#..ß.ß..#....##.....)... Cast: Freeze  #≈≈≈≈≈~.#########....##.....#.~≈ Memories (4) Ramparts  #≈≈≈≈≈~.#..# ...#####''#))≈  h? p #≈≈≈≈≈~.#??# ...#......#.~≈ o   orc high priest  #≈≈≈≈≈~.#?:+ ..#......#.~≈  #≈≈≈≈≈#.##############...######≈  #≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈ h? Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 war axe and wearing a +0 scale mail   h? (heavily wounded, 100% to hit)  You freeze the orc high priest.  The orc high priest is severely wounded. h@ 2You hit the orc high priest. hV   ))....)#)  )))   ÷(+  ÷(# )   )   h W #########  #..ß.ß.@#  ∩.......oo._..#  #..ß.ß..#....#)   h[ #########....#   ...#))  ??# ...#  ?:+ ..#o   orc warrior  ###  ))Aim: an orc high priest, wielding a +0 war axe and wearing a +0 scale mail  (heavily wounded, 100% to hit)  You freeze the orc high priest.  The orc high priest is severely wounded.You hit the orc high priest.  The orc high priest is severely wounded.6120.3 (1 h6f a###∩# h|f  hEk _The wall freezes the orc high priest. The orc high priest barely misses you. hnK #≈≈≈≈≈#'#..###############..#'#≈ Gobosan the Frost Mage  #≈≈≈≈≈#...))....)#)......#....#≈ Revenant of Ashenzari *.....  #≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈ Health: 61/83 =================-------  #≈≈≈≈≈#.##############...######≈ Magic: 10/18 =============-----------  #≈≈≈≈≈~.#÷(+ #......#.~≈ AC: 9Str: 14  #≈≈≈≈≈~.#÷(# .#....).#.~≈ EV: 10Int: 23  #≈≈≈≈≈~.#..# ..#####)'#.~≈ SH: 0Dex: 9  #≈≈≈≈≈~.######### ...##.....#.~≈ XL: 10 Next: 10% Place: a Bailey  h+L #≈≈≈≈≈~.#..ß.ß.@#..o.##.....'... Noise: =--------  Time: 9720.3 (0.0)  #≈≈≈≈≈~∩.......oo._..##..⌠..'... F) +3 trident (vamp)  #≈≈≈≈≈~.#..ß.ß..#....##.....)... Cast: Freeze  #≈≈≈≈≈~.#########....##.....#.~≈ Memories (4) Ramparts  #≈≈≈≈≈~.#..# ...#####''#))≈  #≈≈≈≈≈~.#??# ...#......#.~≈ o   orc high priest  #≈≈≈≈≈~.#?:+ ..#......#.~≈ o   orc warrior  #≈≈≈≈≈#.##############...######≈  #≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈You freeze the orc high priest!  The orc high priest is almost dead.You completely miss the orc warrior.The orc warrior is heavily wounded.The wall freezes the orc warrior. The orc warrior closely misses you.The wall freezes the orc high priest! h\7  ))....)#)  )))   ÷(+  ÷(# )   )  #########  #..ß.ß.@#  .......)o._..#  #..ß.ß..#....#)  #########....#   ...#))  ??# ...#o   orc warrior  ?:+ ..#  ###  )) hW`<2251.3 (1 hQk####∩# hm  The orc high priest is almost dead.You completely miss the orc warrior.The orc warrior is heavily wounded.  The wall freezes the orc warrior. The orc warrior closely misses you.high priest! _You kill the orc high priest! h #≈≈≈≈≈#'#..###############..#'#≈ Gobosan the Frost Mage#≈≈≈≈≈#...))....)#)......#....#≈ Revenant of Ashenzari *.....#≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈ Health: 62/83 =================-------#≈≈≈≈≈#.##############...######≈ Magic: 9/18============------------#≈≈≈≈≈~.#÷(+#......#.~≈ AC: 9Str: 14  #≈≈≈≈≈~.#÷(# h.Q.#....).#.~≈ EV: 10Int: 23  #≈≈≈≈≈~.#..#..#####)'#.~≈ SH: 0Dex: 9   hca#≈≈≈≈≈~.######### ...##.....#.~≈ XL: 10 Next: 25% Place: a Bailey   h#≈≈≈≈≈~.#..ß.ß.@#..o.##.....'... Noise: =--------  Time: 9721.3 (0.0)   h4#≈≈≈≈≈~∩.......)o._..##..⌠..'... F) +3 trident (vamp) h#≈≈≈≈≈~.#..ß.ß..#....##.....)... Cast: Freeze   h#≈≈≈≈≈~.#########....##.....#.~≈ Memories (4) Ramparts #≈≈≈≈≈~.#..#...#####''#))≈ h&O#≈≈≈≈≈~.#??# hi...#......#.~≈ o   orc warrior#≈≈≈≈≈~.#?:+..#......#.~≈ h#≈≈≈≈≈#.##############...######≈#≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈(severely wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.You hit the orc warrior but do no damage. hThe orc warrior is almost dead.The wall freezes the orc warrior but does no damage. h+2.3 (1 h####∩# h_  You freeze the orc warrior.  The orc warrior is almost dead.You hit the orc warrior but do no damage.The orc warrior is almost dead.  The wall freezes the orc warrior but does no damage. _The orc warrior hits you with a +0 war ax h e. h #≈≈≈≈≈#'#..###############..#'#≈ Gobosan the Frost Mage  #≈≈≈≈≈#...))....)#)......#....#≈ Revenant of Ashenzari *.....  #≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈ Health: 62/83 =================-------  #≈≈≈≈≈#.##############...######≈ Magic: 8/18==========--------------  #≈≈≈≈≈~.#÷(+ #......#.~≈ AC: 9Str: 14  #≈≈≈≈≈~.#÷(# .#....).#.~≈ EV: 10Int: 23  #≈≈≈≈≈~.#..# ..#####)'#.~≈ SH: 0Dex: 9  #≈≈≈≈≈~.######### ...##.....#.~≈ XL: 10 Next: 25% Place: a Bailey  #≈≈≈≈≈~.#..ß.ß.@#..o.##.....'... Noise: =--------  Time: 9722.3 (0.0)  #≈≈≈≈≈~∩.......)o._..##..⌠..'... F) +3 trident (vamp)  hV #≈≈≈≈≈~.#..ß.ß..#....##.....)... Cast: Freeze  #≈≈≈≈≈~.#########....##.....#.~≈ Memories (4) Ramparts  #≈≈≈≈≈~.#..# ...#####''#))≈  #≈≈≈≈≈~.#??# ...#......#.~≈ o   orc warrior  #≈≈≈≈≈~.#?:+ ..#......#.~≈  #≈≈≈≈≈#.##############...######≈  #≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (almost dead, 100% to hit)  You freeze the orc warrior! hS:  ))....)#)  )))   ÷(+  ÷(# )   )  #########  #..ß.ß.@#  ∩.......))._..#  #..ß.ß..#....# h)  #########....#   ...#))  ??# ...#  ?:+ ..#   ###   ))  hkR3=73.3 (1FreezeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (almost dead, 100% to hit)  You freeze the orc warrior! _You kill the orc warrior! h~x####∩ hh _Your Shields skill increases to level 4! hb  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h9###### hz: h #### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h%84 h: hN@ h@V4= hE hJ h$Kr59== h}O hW hWE6= h[ ha h bV7= hIi hw/####.ß.@#-..#.. h 7.3 (4 _You start resting.9-8.3 (5 hȔ4 _The frozen ramparts melt away. h 4 hq  h  h j70=== h  h  h #1 h 3= ho  h  h &2 h1  h 3=10/18= h*  h=  hs #4 h 3= hA  h  h &5 h  h  h L7= h  h@  h~ h8== hP  h  hY &9 h  hn  h 680= hC G1= hT  h  h  #1 h 3= h!  h`) <2 h,  hA $  hsA ;_You start resting. hI 040.3 (12.0) hI Z3=1.3 (13 hS ^∩ _HP restored. h>'  h'  hY.  h5  h8 := h:  h=  h=  hA  h4D e2== h.G  hJ  hCK := h>Q  hW  hX  hD\  hd , hh  h := h  h  h  h  h  h  h  hƲ _ _You start resting. h W81.3 (40∩ h` [8==2.3 (41 h  h % _Magic restored. h#≈≈≈≈≈#...))....)#)......#....#≈  h߾1#≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈ #≈≈≈≈≈#.##############...######≈ #≈≈≈≈≈~.#÷(+ ....#......#.~≈  hC#≈≈≈≈≈~.#÷(# ....#....).#.~≈ #≈≈≈≈≈~.#..# ....#####)'#.~≈  h*#≈≈≈≈≈~.#########....##.....#.~≈  hN#≈≈≈≈≈~.#..ß.ß..#....##.....'.... #≈≈≈≈≈~∩.......)@._..##..⌠..'.  h#≈≈≈≈≈~.#..ß.ß..#....##.....).  h3#≈≈≈≈≈~.#########....##.....#.~≈≈ #≈≈≈≈≈~.#..# ....#####''#))≈  hϿ#≈≈≈≈≈~.#??# ....#......#.~≈  h#≈≈≈≈≈~.#?:+ ....#......#.~≈ #≈≈≈≈≈#.##############...######≈  h#≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈ #≈≈≈≈≈#....).....#.......#....#≈ h h13.3 (1.0) hz hx  There is an open door here. _Items here: ))) [[[ ††. h. ≈≈≈≈≈#...))....)#)......#....#≈ ≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈ ≈≈≈≈≈#.########...######≈  h ≈≈≈≈≈~.#÷(+ )+....#......#.~≈ ≈≈≈≈≈~.#÷(# #....#....).#.~≈ ≈≈≈≈≈~.#..# #....#####)'#.~≈ ≈≈≈≈≈~.###....##.....#.~≈  h ≈≈≈≈≈~.#..ß.ß..#....##.....'. ≈≈≈≈≈~∩.))@_..##..⌠..'.  h $≈≈≈≈≈~.#..ß.ß..#....##.....). ≈≈≈≈≈~.# h( ##....##.....#.~≈ ≈≈≈≈≈~.#..# #....#####''#))≈  hW ≈≈≈≈≈~.#??# #....#......#.~≈  h /≈≈≈≈≈~.#?:+ [+....#......#.~≈ ≈≈≈≈≈#.########...######≈  h ≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈ ≈≈≈≈≈#....).....#.#....#≈ h,  h&4 h@ h0 _Found a +2 hat and a +0 battleaxe of venom. h K M'#..###############..#'))....)#)........#...))).ß.ß.ß.#....#.##############...######+ ))+.÷(# )....)...# ####)'########.~≈≈≈.#..ß.ß..#@..∩.......))._⌠..'..ß.ß..).....######## hK .....#.~ ≈≈≈≈≈~.#..# #....#####''#))≈≈≈# h\ <5 h$f  h0i h _Found a +0 club and a +0 war axe of electrocution. hXM #.#..'.............').#.'#..###############..#'))....)#)........#...))).ß.ß.ß.#....#.##############...######+ #))+.÷(# #))....)...# +..####)'####### h#.~≈≈≈.#..ß.ß..#...∩.......))._⌠..'..ß.ß..)..... ≈≈≈≈≈~.#########....##.....#.~≈≈≈###### ha hC==6 h h) _Found a +0 trident. hj M ######÷~~~~~~~~~~~~######  #.#..'.............').#. h '#..###############..#'))....)#)........#...))).ß.ß.ß.#....#.##############...######+ #))+.÷(# #)) hλ ....)...# +..####)'####### h b#.~≈≈≈.#..ß.ß..#.. h* .∩.......))._⌠..' ≈≈≈≈≈~.#..ß.ß..#....##.....).....## h R +....# hv ;∩ hJ &7 hb :∩ h  hM ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ######÷~~~~~~~~~~~~######  #.#..'.............').#.'#..###############..#'))....)#)........#...))).ß.ß.ß.#....#.##############...######+ #))+.÷(# #))....). h..# +..####)'########.~≈≈≈.#..ß.ß..#... ≈≈≈≈≈~∩.......))._..##..⌠..'.....#....# h_ h{ hm&8 h9∩ h hsM≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ######÷~~~~~~~~~~~~######  #.#..'.............').#.'#..###############..#' h=`))....)#)........#...))).ß.ß.ß.#....#.##############...######+ #))+.÷(# #))....)...# +..####)'########.~≈≈≈  hm≈≈≈≈≈~.#..ß.ß..#....##.....'.....∩ #....# h hf h&9 h+ h. hj9A    h9≈≈≈ ######÷~~~~~~~~~~~~######≈ #.#..'.............').#.#≈≈≈≈#'#..###############..#'...))....)#)......#.....#...))).ß.ß.ß##############...##### h$:~.#÷(+ #))+....#......#.~# #))#) h:..# +..####)'########.......ß.ß..'.....#....# ≈≈≈≈≈~.#??# #....#......#.~≈≈≈  h#J=90 hQT hV h\ ≈≈≈ ######÷~~~~~~~~~~~~######≈ #.#..'.............').#.#≈≈≈≈#'#..###############..#'...))....)#)......#.....#...))).ß.ß.ß##############...#####~.#÷(+ #))+....#......#.~# #))#)..# +..####)' h6########.......ß.ß..'.....∩.......))._⌠ h`-#....# ≈≈≈≈≈~.#?:+ [+....#......#.~≈≈≈  hp<1 he) h+ h ≈ #.#..'.............').#.#≈≈≈≈#'#..###############..#'...))....)#)......#.....#...))).ß.ß.ß##############...#####~.#÷(+ #))+....#......#.~# #))#)..# +..####)'########.......ß.ß..'.....∩.......))._⌠.#..ß.ß..#.....)##+....# ≈≈≈≈≈#.##############...######≈≈≈ hD  hB9∩ h&2 h h hhd ≈#'#..###############..#'...))....)#)......#.....#...))).ß.ß.ß##############...#####~.#÷(+ #))+....#......#.~# #))#)..# +..####)'########.......ß.ß..'.....∩.......))._ hbi⌠.#..ß.ß..#.....)########.~≈≈≈###### ≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈≈≈  h} h}&3 ha<∩ hҒ h :  ...))....)#)......#.....#...))).ß.ß.ß##############...#####~.#÷(+ #))+....#......#.~# #))#)..# +..####)'########..... h~: ..ß.ß..'.....∩.......))@_⌠.#..ß.ß..#.. h: ...)########.~≈≈≈Memories (4)  h: (#  h: ≈≈≈≈≈#....).....#.......#....#≈≈≈  hM <4 h4∩- h&3- h9∩- h- h  ##############...#####~.#÷(+ #))'....#......#.~# #))#)..# +..####)'########.......ß.ß..'.....∩.......))._⌠.#..ß.ß..#.....)########.~≈≈≈..# +..####''#))- hƨ??# #[[......#.~?:+ #..' ≈≈≈≈ #.#..'.............'..#.#≈≈≈ - h:<4- h- h- hV ~.#÷(+ #))'....#......#.~# #))#)..# +..####)'########.......ß.ß..'.....∩.......))._⌠.#..ß.ß..#.....)########.~≈≈≈..# +..####''#))??# #[[......#.~?:+ #..'Memories (4)  ≈≈≈ ######†~~~~~~~~~~~~######≈≈≈ - hW:∩- h&5- h9∩- h%- h6  # #))#)..# +..####)'########.......ß.ß..'.....∩.......))._⌠.#..ß.ß..#.....)########.~≈≈≈..# +..#- h S###''#))??# #[[......#.~?:+ #..'- h #.##############...######Memories (4) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈- h 8∩- h &6- h - h - h O ..# +..####)'########.......ß.ß..'.....∩.......))._⌠- h/ .#..ß.ß..#.....)########.~≈≈≈..# +..####''#))??# #[[- hU !......#.~- h ?:+ #..'#.##############...######- h ...#....)).ß.ß.ß.#....).....#......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈- h - h| 8∩- h &7- h  9∩- h . hct#≈≈≈≈≈~.#..# +..#....#####)'#.~ #≈≈≈≈≈~.##....##.....#.~ #≈≈≈≈≈~.#..ß.ß..#....##.....' #≈≈≈≈≈~∩.))._..##..⌠..' #≈≈≈≈≈~.#..ß.ß..#....##.....) . h#≈≈≈≈≈~.#########....##.....#.~ #≈≈≈≈≈~.#..# +..#....#####''#)) #≈≈≈≈≈~.#??# #[[#....#......#.~ #≈≈≈≈≈~.#?:+ #..@....#......#.~ #≈≈≈≈≈#.######...###### #≈≈≈≈≈#....#....)).ß.ß.ß.#....# #≈≈≈≈≈#....).....#. h.#....# #≈≈≈≈≈#'#..#..#'# #≈≈≈≈ #.#..'.'..#.# . h$m#≈≈≈ ######†~######  . h`≈  ≈. h:∩. h&8. h9∩. h>Q _There is an open door here.. ha #≈≈≈≈≈~.#..# +..#....#####)'#.~  #≈≈≈≈≈~.#....##.....#.~  #≈≈≈≈≈~.#..ß.ß..#....##.....'  #≈≈≈≈≈~∩. h.b.))._..##..⌠..'  #≈≈≈≈≈~.#..ß.ß..#....##.....)  #≈≈≈≈≈~.#########....##.....#.~  #≈≈≈≈≈~.#..# +..#....#####''#)) . hUb #≈≈≈≈≈~.#??# #[[#....#......#.~  #≈≈≈≈≈~.#?:+ #.@'....#......#.~ . h{bp #≈≈≈≈≈#.######...###### . hb #≈≈≈≈≈#....#....)).ß.ß.ß.#....#  #≈≈≈≈≈#....).....#.#....# . hbJ #≈≈≈≈≈#'#..#..#'# . hbj #≈≈≈≈ #.#..'.'..#.# . h ck #≈≈≈ ######†~###### . h-c9 ≈ . hpcM ≈. hFu8∩. hv-9 _. h9∩. h. hْ #≈≈≈≈≈~.#..# +..#....#####)'#.~ #≈≈≈≈≈~.#....##.....#.~ #≈≈≈≈≈~.#..ß.ß..#....##.....' #≈≈≈≈≈~∩.))._..##..⌠..' #≈≈≈≈≈~.#..ß.ß..#....##.....) #≈≈≈≈≈~.#########....##.....#.~. hJ> #≈≈≈≈≈~.#..# +..#....#####''#)) #≈≈≈≈≈~.#??# #[[#....#......#.~ #≈≈≈≈≈~.#?:+ #@.'....#......#.~ #≈≈≈≈≈#.######...######. heh #≈≈≈≈≈#....#....)).ß.ß.ß.#....#. h|d #≈≈≈≈≈#....).....#.#....#. hK #≈≈≈≈≈#'#..#..#'#. hk #≈≈≈≈ #.#..'.'..#.#. hÓ^ #≈≈≈ ######†. hԓ4~######  . h≈ . h . h*≈. h. h'40. hq. hL. h*M÷(# #))....)...# +..#....#####)'########....#.~.#..ß.ß..#....##.... h*(∩.......))._⌠..'..ß.ß..#.)..########.....#.~..# +..####''#)). h+w??# #@[#. ha+\~.#?:+ #..'....#......#.~##############...######....)).ß.ß.ß. h+Z#≈≈≈≈≈#....).....#.......#....#. h<. h =&1. hN. hVS _You see here a +0 scale mail./ h^###.'/ h<;∩/ hr&2/ hɹ:∩/ hV( _You open the door./ h- #≈≈≈≈≈~.#÷(+ #))'....#......#. #≈≈≈≈≈~.#÷(# #))#....#....).#. #≈≈≈≈≈~.#..# +..#....#####)'#. #≈≈≈≈≈~.#########....##.....# #≈≈≈≈≈~.#..ß.ß..#....##.....' #≈≈≈≈≈~∩.......))._..##..⌠..' #≈≈≈≈≈~.#..ß.ß..#....##.....)./ h\-{ #≈≈≈≈≈~.#########....##.....#. #≈≈≈≈≈~.#..#.@..#....#####''#)/ h- #≈≈≈≈≈~.#??#.#[[#....#......#. #≈≈≈≈≈~.#?:+.#..'....#......#./ h- #≈≈≈≈≈#.##############...#### #≈≈≈≈≈#....#....)).ß.ß.ß.#..../ h- #≈≈≈≈≈#....).....#.......#.... / h-w #≈≈≈≈≈#'#..###############..#' / h . #≈≈≈≈ #.#..'.............'..#. / h*.#≈≈≈ ######†~~~~~~~~~~~~##### / hA/ hyA&3/ hO:∩/ hSQ _There is an open door here.0 hII #≈≈≈≈≈~.#÷(# #))#....#....).# #≈≈≈≈≈~.#..# +..#....#####)'#0 h.J> #≈≈≈≈≈~.#########....##.....# #≈≈≈≈≈~.#..ß.ß..#....##.....' #≈≈≈≈≈~∩.......))._..##..⌠..'0 hQJ #≈≈≈≈≈~.#..ß.ß..#....##.....) #≈≈≈≈≈~.#########....##.....#0 hJ #≈≈≈≈≈~.#..#.'..#....#####''# #≈≈≈≈≈~.#??#@#[[#....#......#0 hJ #≈≈≈≈≈~.#?:+.#..'....#......# #≈≈≈≈≈#.##############...#### #≈≈≈≈≈#....#....)).ß.ß.ß.#...0 hJ #≈≈≈≈≈#....).....#.......# #≈≈≈≈≈#'#..###############..#0 h,K #≈≈≈≈ #.#..'.............'..# #≈≈≈ ######†~~~~~~~~~~~~#### 0 hKf≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈0 hMX9∩0 hY-4 _0 hc0 he0 h \#?:'####0 h 0 hI &50 h 0 h3 ( _You open the door.1 h0 #≈≈≈≈≈~.#..# +..#....#####)' #≈≈≈≈≈~.#########....##..... #≈≈≈≈≈~.#..ß.ß..#....##..... #≈≈≈≈≈~∩.......))._..##..⌠.. #≈≈≈≈≈~.#..ß.ß..#....##..... #≈≈≈≈≈~.#########....##.....1 h1 #≈≈≈≈≈~.#..#.'..#....#####'' #≈≈≈≈≈~.#??#.#[[#....#...... #≈≈≈≈≈~.#?:@.#..'....#......1 hH12 #≈≈≈≈≈#.##############...## #≈≈≈≈≈#....#....)).ß.ß.ß.#.. #≈≈≈≈≈#....).....#.......#1 ho1 #≈≈≈≈≈#'#..############### #≈≈≈≈ #.#..'.............'..1 h1 #≈≈≈ ######†~~~~~~~~~~~~## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈1 h?1 hN@&61 h M1 hO 1 hOC_There is an open door here.1 h~ [ #≈≈≈≈≈~.#..# +..#....#####) #≈≈≈≈≈~.#....## #≈≈≈≈≈~.#..ß.ß..#....## #≈≈≈≈≈~∩1 h l.))._..##..⌠ #≈≈≈≈≈~.#..ß.ß..#....## #≈≈≈≈≈~.#########....##1 h  #≈≈≈≈≈~.#..#.'..#....##### #≈≈≈≈≈~.#??#.#[[#....#1 h  #≈≈≈≈≈~.#?@'.#..'....# #≈≈≈≈≈#.######1 h  x#... #≈≈≈≈≈#....#....)).ß.ß.ß.#1 hC _ #≈≈≈≈≈#....).....#.#1 he  #≈≈≈≈≈#'#..# #≈≈≈≈ #.#..'.'1 h  #≈≈≈ ######†~  1 h' 1 h' -7 _1 h0 1 hF? Z  You pick up a book of the Dragon and begin reading...1 h@ +8.3 (21 h"I 1 h=L ` _You add the spells Cause Fear, Fireball and Dragon's Call to your library.1 h k #≈≈≈≈≈~.#..# +..#....##### #≈≈≈≈≈~.#....## #≈≈≈≈≈~.#..ß.ß..#....## #≈≈≈≈≈~∩.))._..##..⌠ #≈≈≈≈≈~.#..ß.ß..#....## #≈≈≈≈≈~.#########....## #≈≈≈≈≈~.#..#.'..#....##### #≈≈≈≈≈~.#??#.#[[#....# #≈≈≈≈≈~.#@.'.#..'....# #≈≈≈≈≈#.#######... #≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈≈≈#....).....#.# #≈≈≈≈≈#'#..# #≈≈≈≈ #.#..'.' #≈≈≈ ######†1 h- /~  1 hl 1 h^ +9.3 (11 h 1 h <∩1 h ,50.3 (21 h :∩1 h @ _d - 2 scrolls of enchant armour (gained 1)2 hyM÷(# #))....~.#..# +..###~.########.#..ß.ß..#...∩.......))._⌠#..ß.ß..########...2 h..#.'..####~.#@?#.#[[#~.#..'.#..'....#....#.##############..#....)).ß.ß.ß#≈≈≈≈≈#....).....#.......#2 h6:∩2 h+1.3 (12 h:∩2 h62 h+2.3 (22 h2 h_ _q - 2 scrolls of fog (gained 1)2 hR_#≈≈≈≈≈~.#÷(# #))#....#....)#≈≈≈≈≈~.#..# +..#....#####)#≈≈≈≈≈~.#....##.#≈≈≈≈≈~.#..ß.ß..#....##.#≈≈≈≈≈~∩.))._..##..⌠.#≈≈≈≈≈~.#..ß.ß..#....##.#≈≈≈≈≈~.#########....##.#≈≈≈≈≈~.#..#.'..#....#####'#≈≈≈≈≈~.#.@#.#[[#....#.#≈≈≈≈≈~.#..'.#..'....#.#≈≈≈≈≈#.#######...##≈≈≈≈≈#....#....)).ß.ß.ß.#.#≈≈≈≈≈#....).....#.2 h}S#.#≈≈≈≈≈#'#..#.#≈≈≈≈ #.#..'.'.#≈≈≈ ######†~#≈2 h]d∩3.3 (12 hdd2 ho:∩2 ho+4.3 (22 hu:∩2 h=w@ _K - 2 scrolls of enchant weapon (gained 1)2 h  #≈≈≈≈≈~.#..# +..#....#####)'#≈≈≈≈≈~.#########....##.....#≈≈≈≈≈~.#..ß.ß..#....##.#≈≈≈≈≈~∩.......))._..##..⌠#≈≈≈≈≈~.#..ß.ß..#....##....#≈≈≈≈≈~.#########....##.2 h{ #≈≈≈≈≈~.#..#.'..#....#####''#≈≈≈≈≈~.#..#.#[[#....#......#≈≈≈≈≈~.#..@.#..'....#.#≈≈≈≈≈#.##############...####≈≈≈≈≈#....#....)).ß.ß.ß.#..2 h #≈≈≈≈≈#....).....#.......#.#≈≈≈≈≈#'#..###############.#≈≈≈≈ #.#..'.............'.#≈≈≈ ######†~~~~~~~~~~~~###2 h  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈2 h^# 2 h# +5.3 (12 h+ <∩2 hr/ Q _There is an open door here.3 h}g#≈≈≈≈≈~.#÷(# #))#....#....).##≈≈≈≈≈~.#..# 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h*m######†~~~~~~~~~~~~######≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈4 h4 h&94 hk4 h S _You see here a +0 chain mail.4 h#≈≈≈≈≈~.#..# +..#....#####)'#.~≈ #≈≈≈≈≈~.#########....##.....#.~≈ #≈≈≈≈≈~.#..ß.ß..#....##.....'.... #≈≈≈≈≈~∩.......))._..##..⌠..'. #≈≈≈≈≈~.#..ß.ß..#....##.....). #≈≈≈≈≈~.#########....##.....#.~≈≈ 4 hrA#≈≈≈≈≈~.#..#.'..#....#####''#))≈ #≈≈≈≈≈~.#..#.#[[#....#......#.~≈ #≈≈≈≈≈~.#..'.#..@....#......#.~≈ #≈≈≈≈≈#.##############...######≈ #≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈ #≈≈≈≈≈#....).....#.......#....#≈ #≈≈≈≈≈#'#..###############..#'#≈ 4 hR#≈≈≈≈ #.#..'.............'..#.#≈ #≈≈≈ ######†~~~~~~~~~~~~######≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈4 hM4 h.60 _4 h4 h(Q _There is an open door here.4 h ≈≈≈≈≈~.#..# +..#....#####)'#.~≈ ≈≈≈≈≈~.##....##.....#.~≈ ≈≈≈≈≈~.#..ß.ß..#....##.....'. ≈≈≈≈≈~∩.))._..##..⌠..'. ≈≈≈≈≈~.#..ß.ß..#....##.....). ≈≈≈≈≈~.#########....##.....#.~≈ ≈≈≈≈≈~.#..#.'..#....#####''#))≈ 4 h( ≈≈≈≈≈~.#..#.#[[#....#......#.~≈ ≈≈≈≈≈~.#..'.#..'@...#......#.~≈ ≈≈≈≈≈#.######...######≈ 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#≈≈≈≈≈#....#...))).ß.ß.ß.#....# #≈≈≈≈≈#.######...###### #≈≈≈≈≈~.#÷(+ #))@....#......#.~ #≈≈≈≈≈~.#÷(# #))#....#....).#.~ #≈≈≈≈≈~.#..# +..#....#####)'#.~ #≈≈≈≈≈~.#########....##.....#.~ 6 hSQ#≈≈≈≈≈~.#..ß.ß..#....##.....' #≈≈≈≈≈~∩.))._..##..⌠..' #≈≈≈≈≈~.#..ß.ß..#....##.....) #≈≈≈≈≈~.##....##.....#.~ #≈≈≈≈≈~.#..#.'..#....#####''#))6 hBa∩26 h:∩6 hQ _There is an open door here.7 h{ ≈ ≈  #≈≈≈ ######÷~######  #≈≈≈≈ #.#..'.').#.#  #≈≈≈≈≈#'#..#..#'# 7 h'  #≈≈≈≈≈#...))....)#)......#....#  #≈≈≈≈≈#....#...))).ß.ß.ß.#....#  #≈≈≈≈≈#.######...######  #≈≈≈≈≈~.#÷(+ #)@'....#......#.~  #≈≈≈≈≈~.#÷(# #))#....#....).#.~  #≈≈≈≈≈~.#..# +..#....#####)'#.~  #≈≈≈≈≈~.#########....##.....#.~ 7 hP  #≈≈≈≈≈~.#..ß.ß..#....##.....'  #≈≈≈≈≈~∩7 hu \.))._..##..⌠..'  #≈≈≈≈≈~.#..ß.ß..#....##.....)  #≈≈≈≈≈~.7 h #....##.....#.~  #≈≈≈≈≈~.#..#.'..#....#####''#))7 h7 h-3 _7 h$<∩7 hK){ _You see here a +0 battleaxe of venom.7 haL #≈≈≈ ######÷~~~~~~~~~~~~###### #≈≈≈≈ #.#..'.............').#.# #≈≈≈≈≈#'#..###############..#'#7 hVb: 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#≈≈≈≈≈~.#..#.'..#....#####''#) #≈≈≈≈≈~.#..#.#[[#....#......#.7 h0w f #≈≈≈≈≈~.#..'.#..'....#......#.7 h 7 h- &67 hژ 7 h› Q _There is an open door here.8 h,1 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈ ######÷~~~~~~~~~~~~#### #≈≈≈≈ #.#..'.............').# #≈≈≈≈≈#'#..###############..# #≈≈≈≈≈#...))....)#)......#8 hu- #≈≈≈≈≈#....#...))).ß.ß.ß.#... #≈≈≈≈≈#.##############...#### #≈≈≈≈≈~.#÷(+.#))'....#......# #≈≈≈≈≈~.#÷(#@#))#....#....).# #≈≈≈≈≈~.#..#.'..#....#####)'# #≈≈≈≈≈~.#########....##.....#8 h- #≈≈≈≈≈~.#..ß.ß..#....##.....' #≈≈≈≈≈~∩.......))._..##..⌠..'8 h- #≈≈≈≈≈~.#..ß.ß..#....##.....) #≈≈≈≈≈~.#########....##.....# #≈≈≈≈≈~.#..#.'..#....#####''#8 h. #≈≈≈≈≈~.#..#.#[[#....#......#8 h;:∩8 ho=-7 _8 hhL8 hN8 h~####÷('∩8 h:∩8 hW&88 h 8 ha( _You open the door.8 h  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈ ######÷~~~~~~~~~~~~## #≈≈≈≈ #.#..'.............'). #≈≈≈≈≈#'#..############### #≈≈≈≈≈#...))....)#)......# #≈≈≈≈≈#....#...))).ß.ß.ß.#.. #≈≈≈≈≈#.##############...##8 hq  #≈≈≈≈≈~.#÷(@.#))'....#...... #≈≈≈≈≈~.#÷(#.#))#....#....). #≈≈≈≈≈~.#..#.'..#....#####)' #≈≈≈≈≈~.#########....##..... #≈≈≈≈≈~.#..ß.ß..#....##.....8 h# | #≈≈≈≈≈~∩.......))._..##..⌠.. #≈≈≈≈≈~.#..ß.ß..#....##..... #≈≈≈≈≈~.#########....##..... #≈≈≈≈≈~.#..#.'..#....#####''8 h 8 hP &98 h 8 h Q _There is an open door here.9 h   #≈≈≈ ######÷~ #≈≈≈≈ #.#..'.') #≈≈≈≈≈#'#..# #≈≈≈≈≈#...))....)#)......# #≈≈≈≈≈#....#...))).ß.ß.ß.#9 h #≈≈≈≈≈#.#######... #≈≈≈≈≈~.#÷@'.#))'....# #≈≈≈≈≈~.#÷(#.#))#....#....) #≈≈≈≈≈~.#..#.'..#....#####) #≈≈≈≈≈~.#########....##9 h #≈≈≈≈≈~.#..ß.ß..#....## #≈≈≈≈≈~∩.))._..##..⌠9 h #≈≈≈≈≈~.#..ß.ß..#....## #≈≈≈≈≈~.#....## #≈≈≈≈≈~.#..#.'..#....#####9 h}9 h.80 _9 h9 h K _You see here a stone.9 h=   #≈≈≈ ######÷~ #≈≈≈≈ #.#..'.' #≈≈≈≈≈#'#..# #≈≈≈≈≈#...))....)#)......# #≈≈≈≈≈#....#...))).ß.ß.ß.# #≈≈≈≈≈#.#######... #≈≈≈≈≈~.#@('.#))'....# #≈≈≈≈≈~.#÷(#.#))#....#.... #≈≈≈≈≈~.#..#.'..#....##### #≈≈≈≈≈~.#########....## #≈≈≈≈≈~.#..ß.ß..#....## #≈≈≈≈≈~∩.))._..##..⌠ #≈≈≈≈≈~.#..ß.ß..#....## #≈≈≈≈≈~.#....## #≈≈≈≈≈~.#..#.'..#....#####9 hJ9∩9 hNK-1 _9 hT=∩9 hWT _There is a cache of meat here.9 h  #≈≈≈ ######÷~~~~~~~~~~~~#≈ #.#..'.............'≈#'#..###############...))....)#).......#...))).ß.ß.ß#.##############..~.#÷('.#))'....#....~.#@(#.#))#..#.'..####9 h########...#..ß.ß..∩~#≈≈≈≈≈~.#..#.#[[#....#.... 9 ho9 hM-2 _9 hh9 hT _There is a cache of meat here.: h  #≈≈≈ ######÷~~~~~~~~~~~~#≈ #.#..'.............'≈#'#..###############...))....)#)......#....#...))).ß.ß.ß#.##############..~.#÷('.#))'....#....#÷(#.#))#.#.'..############....#..ß.ß..~∩.......))._⌠~#≈≈≈≈≈~.#..'.#..'....#.... : h: h-3 _: h!$: h%: h4: h: h: hS 4: h"V : h] ,: h+_ : hd ,: hi : hp ,: ht : hy ,: hF{ : h} : h} : h : h ,: hQ : h; ,: h˔ : ho ,: h3 : h ,: h> : h( ,: h : h ,: hZ : hޯ ,: hM : hq : h : hm : h3 ,: hY : hV : h : h : h ,: h= : h ,: h : h ,: hu : h : h& : h : h ,: h6 : hz ,: hK : h ,: h : h : h= : ha : h : h : h : h : h : h : h : h : h : h ,: h : hE ,: h : hp ,: h! : h& ,: h+ : h0 ,: h4 : h6 ,: h; : h@ ,: hNB : hG ,: h_K : hP ,: hU : hX ,: h \ : hu_ ,: ha : hMe ,: hf : hi ,: hl : h|v B: hv : hv : hz : hC~ ,: hł : hŇ : h : hP : h ,: hV : h ,: h : h ,: h8 : h ,: h : h ,: h : h ,: hs : h : h : hz : h ,: h : h ,: h : h ,: h : h ,: h : h ,: h : hn ,: h : h ,: h : hc ,: hF : h ,: h : h ,: h : h ,: h` : h! ,: h% : h* ,: h, : h0 ,: h2 : hV5 ,: hu9 : h; : h; : h]> : h@ ,: h-C : hF ,: hI : hK ,: hO : hR ,: hV : hY ,: h\ : h` ,: hjf : hi ,: h p : ht ,: hy : h~ ,: h' : h ,: h : h ,: h6 : hݠ : h : hm : h ,: h+ : hm ,: h۴ : h ,: hǼ : hZ ,: h : h ,: h : h ,: h : h ,: h : h ,: h : h ,: h : h ,: h,: h,: h : h,: h: h,: h-!: h&,: h-: h.4,: hb8: h?,: hC: h9F,: hI: hL: hM: hR: hX,: h:]: hf,: h#k: hp,: ht: hނ 982.3 (99.0) _You start waiting.3.3 (100.0): hh: h# _Done waiting.; h2 [[?25h[?0c  Search for what [Enter for "."]? < hͷ [?25l[?1c< h< h15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Bailey] a stone (1 further duplicate)b - [Bailey] a +0 plate armour (2 further duplicates)  c - [Bailey] a +0 scale mail (4 further duplicates)  d - [Bailey] a +0 trident  e - [Bailey] a +0 war axe (13 further duplicates)  f - [Bailey] a +0 war axe of electrocution  g - [Bailey] a +0 battleaxe of venomh - [Bailey] a +0 club  i - [Bailey] a +0 hand axe (15 further duplicates)  j - [Bailey] a +0 leather armour (16 further duplicates)  k - [Bailey] a +0 chain mail (2 further duplicates)  l - [Bailey] a +3 leather armourm - [Bailey] a +0 ring mail (3 further duplicates)  n - [Bailey] an iron altar of Okawaru  o - [Bailey] a +0 broad axe? h'A bailey∩∩∩_(Press ? for help) #≈≈≈ ######÷~~~~~~~~~~~~######  #≈≈≈≈ #.#..'.............').#.#≈≈≈≈≈# #≈≈≈≈≈#'#..###############..#'#≈≈≈≈≈#? h #≈≈≈≈≈#...))....)#)......#....#≈≈≈≈≈# #≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈≈≈≈≈# #≈≈≈≈≈#.##############...######≈≈≈≈≈# ? h#≈≈≈≈≈~.#÷('.#))'....#......#.~≈≈≈≈≈# ? h#≈≈≈≈≈~.#÷(#.#))#....#....).#.~≈≈≈≈.###### #≈≈≈≈≈~.#@.#.'..#....#####)'#.~≈≈≈≈......#? h #≈≈≈≈≈~.#########....##.....#.~≈≈≈≈......### ? hy#≈≈≈≈≈~.#..ß.ß..#....##.....'..............# ? h#≈≈≈≈≈~∩.......))._..##..⌠..'..........∩..∩# ? h#≈≈≈≈≈~.#..ß.ß..#....##.....)..............# #≈≈≈≈≈~.#########....##.....#.~≈≈≈≈......###? h #≈≈≈≈≈~.#..#.'..#....#####''#))≈≈≈≈......#? hqa#≈≈≈≈≈~.#..#.#[[#....#......#.~≈≈≈≈.#######≈≈≈≈≈~.#..'.#..'....#......#.~≈≈≈≈≈##≈≈≈≈≈#.##############...######≈≈≈≈≈##≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈≈≈≈≈##≈≈≈≈≈#....).....#.......#....#≈≈≈≈≈#? h#≈≈≈≈≈#'#..###############..#'#≈≈≈≈≈##≈≈≈≈ #.#..'.............'..#.#≈≈≈≈≈#? h}#≈≈≈ ######†~~~~~~~~~~~~######≈≈≈≈≈#? h? h5? h&Gobosan the Frost MageRevenant of Ashenzari *.....? h&jHealth: 83/83 ========================Magic: 18/18 ========================AC: 9Str: 14EV: 10? h'Int: 23SH: 0Dex: 9XL: 10 Next: 27% Place: a Bailey? h$'4Time:Memories (4) ? hD'|_You see here a stone. _There is a cache of meat here. _There is a cache of meat here. ? hf'N_You start waiting. _Done waiting.  ? h'BSearch for what [Enter for "."]? .? h74? h_<? hA? heG? hJ% _? hL? hX:  You see here a stone.? h^? h4_ _? hd? hn@  There is an open door here.? hs? hs _? h,x? h^~? h,? hO? ht@  There is an open door here.? h? h  _? hn? h?  You see here a +0 trident.? hq? h _? h? hj  You see here a +0 battleaxe of venom.? h¾? h8 _? h? h@  There is an open door here.? h? hS _? h? h? hZ,? h? h? hM,? h ? h ? h ,? h ? h ? h,$ ,? h(* ? h|D C #≈≈≈≈≈#...))....)#)......#....#≈≈ #≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈≈ #≈≈≈≈≈#.##############...######≈≈ #≈≈≈≈≈~.#÷('.#))'....#......#.~≈≈ #≈≈≈≈≈~.#÷(#.#))#....#....).#.~≈≈ #≈≈≈≈≈~.#..#.'..#....#####)'#.~≈≈ #≈≈≈≈≈~.#########....##.....#.~≈≈ #≈≈≈≈≈~.#..ß.ß..#....##.....'.... #≈≈≈≈≈~∩.......)@._..##..⌠..'.... Noise: --------- ? hE 9995.3 (12.0) #≈≈≈≈≈~.#..ß.ß..#....##.....).... F) +3 trident (vamp) #≈≈≈≈≈~.#########....##.....#.~≈≈ Cast: Freeze #≈≈≈≈≈~.#..#.'..#....#####''#))≈≈ #≈≈≈≈≈~.#..#.#[[#....#......#.~≈≈ #≈≈≈≈≈~.#..'.#..'....#......#.~≈≈  #≈≈≈≈≈#.##############...######≈≈  ? hE #≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈≈  #≈≈≈≈≈#....).....#.......#....#≈≈ There is an open door here.? hF ? hyT ;∩? h|W o _Items here: ))) [[[ ÷÷.@ h@ hd%Pick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +0 hand axe  c - a +0 war axe Armour (select all with [)d - a +0 leather armour  e - a +0 plate armour  f - a +3 leather armour Carrion@ h a goblin skeleton an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]A hv  f + a +3 leather armour[Enter] accept (1 chosen)A hܩ A hǶ A h #≈≈≈≈≈#...))....)#)......#....#≈≈ Gobosan the Frost Mage #≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈≈ Revenant of Ashenzari *..... A h T#≈≈≈≈≈#.##############...######≈≈ Health: 83/83 ======================== #≈≈≈≈≈~.#÷('.#))'....#......#.~≈≈ Magic: 18/18 ======================== #≈≈≈≈≈~.#÷(#.#))#....#....).#.~≈≈ AC: 9A h/ .Str: 14 #≈≈≈≈≈~.#..#.'..#....#####)'#.~≈≈ EV: 10A hR =Int: 23 #≈≈≈≈≈~.#########....##.....#.~≈≈ SH: 0Dex: 9 A h #≈≈≈≈≈~.#..ß.ß..#....##.....'.... XL: 10 Next: 27% Place: a Bailey A h s#≈≈≈≈≈~∩.......)@._..##..⌠..'.... Noise: ---------  Time: 9995.3 (0.0) A h #≈≈≈≈≈~.#..ß.ß..#....##.....).... F) +3 trident (vamp) #≈≈≈≈≈~.#########....##.....#.~≈≈ Cast: Freeze #≈≈≈≈≈~.#..#.'..#....#####''#))≈≈ Memories (4) A h #≈≈≈≈≈~.#..#.#[[#....#......#.~≈≈ #≈≈≈≈≈~.#..'.#..'....#......#.~≈≈  #≈≈≈≈≈#.##############...######≈≈  #≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈≈  #≈≈≈≈≈#....).....#.......#....#≈≈  A h _There is an open door here. _You see here a +0 trident. _You see here a +0 battleaxe of venom. _There is an open door here.  A h {There is an open door here. _Items here: ))) [[[ ÷÷.A h A hp +6.3 (1A h A hz 7 _O - a +3 leather armourA h B h0 B h?F A bailey∩∩∩_(Press ? for help)#≈≈≈ ######÷~~~~~~~~~~~~###### #≈≈≈≈ #.#..'.............').#.#≈≈≈≈≈##≈≈≈≈≈#'#..###############..#'#≈≈≈≈≈##≈≈≈≈≈#...))....)#)......#....#≈≈≈≈≈##≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈≈≈≈≈##≈≈≈≈≈#.##############...######≈≈≈≈≈##≈≈≈≈≈~.#÷('.#))'....#......#.~≈≈≈≈≈#B hF #≈≈≈≈≈~.#÷(#.#))#....#....).#.~≈≈≈≈.#######≈≈≈≈≈~.#..#.'..#....#####)'#.~≈≈≈≈......##≈≈≈≈≈~.#########....##.....#.~≈≈≈≈......####≈≈≈≈≈~.#..ß.ß..#....##.....'..............##≈≈≈≈≈~∩.......)@._..##..⌠..'..........∩..∩##≈≈≈≈≈~.#..ß.ß..#....##.....)..............##≈≈≈≈≈~.#########....##.....#.~≈≈≈≈......####≈≈≈≈≈~.#..#.'..#....#####''#))≈≈≈≈......#B hG #≈≈≈≈≈~.#..#.#[[#....#......#.~≈≈≈≈.#######≈≈≈≈≈~.#..'.#..'....#......#.~≈≈≈≈≈##≈≈≈≈≈#.##############...######≈≈≈≈≈##≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈≈≈≈≈##≈≈≈≈≈#....).....#.......#....#≈≈≈≈≈##≈≈≈≈≈#'#..###############..#'#≈≈≈≈≈##≈≈≈≈ #.#..'.............'..#.#≈≈≈≈≈##≈≈≈ ######†~~~~~~~~~~~~######≈≈≈≈≈#C hT6m∩@∩C h:C h4Q#≈≈≈≈≈#...))....)#)......#....#≈≈ Gobosan the Frost Mage #≈≈≈≈≈#....#...))).ß.ß.ß.#....#≈≈ Revenant of Ashenzari *..... #≈≈≈≈≈#.##############...######≈≈ Health: 83/83 ======================== #≈≈≈≈≈~.#÷('.#))'....#......#.~≈≈ Magic: 18/18 ======================== C hQ#≈≈≈≈≈~.#÷(#.#))#....#....).#.~≈≈ AC: 9Str: 14 #≈≈≈≈≈~.#..#.'..#....#####)'#.~≈≈ EV: 10Int: 23 #≈≈≈≈≈~.#########....##.....#.~≈≈ SH: 0Dex: 9 C hQ#≈≈≈≈≈~.#..ß.ß..#....##.....'.... XL: 10 Next: 27% Place: a Bailey #≈≈≈≈≈~∩.......)@._..##..⌠..'.... Noise: ---------  Time: 9996.3 (0.0) C h,Rl#≈≈≈≈≈~.#..ß.ß..#....##.....).... F) +3 trident (vamp) C hbR#≈≈≈≈≈~.#########....##.....#.~≈≈ Cast: Freeze #≈≈≈≈≈~.#..#.'..#....#####''#))≈≈ Memories (4) C hR#≈≈≈≈≈~.#..#.#[[#....#......#.~≈≈ #≈≈≈≈≈~.#..'.#..'....#......#.~≈≈  #≈≈≈≈≈#.##############...######≈≈C hR  #≈≈≈≈≈#....#....)).ß.ß.ß.#....#≈≈  #≈≈≈≈≈#....).....#.......#....#≈≈C hR  _You see here a +0 trident. _You see here a +0 battleaxe of venom. _There is an open door here.  C h"SThere is an open door here. _Items here: ))) [[[ ÷÷. _O - a +3 leather armourC hSC hXC h,]C hW`,C hdC hvjW  Items here: )) [[.C hImC hm _C hBqC huC hrx,C h!{C h$C h$,C hC hC h2C haC hC h.C hC h7C hRC hC h,C hC hC hC hѭC hCC hC h,C hBC hf #≈≈≈≈≈#...))....)#)..... #≈≈≈≈≈#....#...))).ß.ß.ß #≈≈≈≈≈#.########.. #≈≈≈≈≈~.#÷('.#))'....#.. #≈≈≈≈≈~.#÷(#.#))#....#.. C hb#≈≈≈≈≈~.#..#.'..#....### #≈≈≈≈≈~.#########....##. #≈≈≈≈≈~.#..ß.ß..#....## #≈≈≈≈≈~@.......))._..##10005.3 (9.0) #≈≈≈≈≈~.#..ß.ß..#....## #≈≈≈≈≈~.#########....##. #≈≈≈≈≈~.#..#.'..#....### C h#≈≈≈≈≈~.#..#.#[[#....#.. #≈≈≈≈≈~.#..'.#..'....#.. C h#≈≈≈≈≈#.########.. #≈≈≈≈≈#....#....)).ß.ß.ß #≈≈≈≈≈#....).....#......C hC hC hj _There is a gate leading back out of this place here.C h 4C h C h . C h2 26.3 (1 _C ha9 C h r###########........ # ######ß###ß####.# Dungeon:7C h} 5#...'........@ß.# #...####ß###ß##.# #...# ......... # #...###########.# C h /#.........# ##.........##.........##.........##.........#C h C h C h5&-7.0 (1.7C h)C h, _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.D hD h<D hرD hID hD hQ _D h,D hOD hD h:D h_D h%D hD h,D hD h%D h/,D hD h9D hD hD hdD hD h,D hD hD h,D hD h1D h,D h]D h;@  There is an open door here.D h`D h _D hD hWD h&,D h D hD h,D hLD hD h4,D hGD h,D h_,D h D hD h;,D hD hD h,D h D h D h ,D hD h\D hw,D hD h1D hD hD hD hD h,D he!D h{#D h&,D h9'D h^)D hC,,D h.D h?0D h2,D hA4D h47D h/?2.##.........# .##.........# .#### #.........# .##.# #####.##### .##.###.# .##.##########.. ....#...........# ##.......##...).####.# ...<.....###.#..@....# .........# #.#....#.## ..#......# ..#.##.... D h?.........##.##.# ...#.. ....#....##. #.. ..#.. .... ..# z##...zzz 3 wights (dormant) ###.# #.# .z ... .. z. .. D h? D hFz 30.0 (23.0)  3 wights come into view.D h`GD hbPz"zzzzz.D hqQ,1.0 (24D h$YD h}h9 _Found an amulet of guardian spirit.F h n# #.........# ..# #.........# ..# #.........# ..#### #.........# ..##.# #####.##### ..##.# ##.###.##########..# F h~ >....#...........# ##.......##...)@####.#<.....###.#.......#..# #.#....#.###......# ..#.##.... ......##.##.# ...#..#....##. #.. z.#F h f   wight ...... ..# "## ####.#....... #.# zz ... .F h h.. .. ..F h F h ?z.F hp 12.0 (1.0)F h F h F h9 #.# ## #.........#.# #.........#.# #.........#.#### #.........#.##.# #####.#####.##.# ##.# F h):...##.##########..#>....#.........@.# #.##.......##...).####.#<.....###.#.......#..# #.#....#.###......# ..#.##...F h[:x.......##.##.# z..#..#....##. #.. ..# F hp:......F h:Z. ..# "##F h:####.#....... #.# zz...F h>G h?z.G hh&3G h G h G hM7.## #.# #.## #.........#.# #.........#.# #.........#.#### #.........#.##.# #####.#####.##.# ##.#.##.#..#.>....#.##.##.##...).####.#.<.....###.#.......#.# #.#....#.##.#......# ..#.##z....##.##.# ...#...#....##. #.. ..#.... ..# "##... #.####.#. #.# zz ...G ht8G h[9G h{?xz.zz 2 wightsG h@&4G hDG hKFG hD.## #.# #.## #.........#.# #.........#.# #.........#.#### #.........#.##.# #####.#####.##.#G hCE ##.# <....##.#..#.>....#.##.##.##...).####.#.<.....###.#.......#.# #.#..z.#.##.#......# ..#G hE.##.....##.##.# z..#..   wight.#....##. #.. ..#..... ..# "#G hF#... ##.####.#. #.# zz ...G h2HG hHG h3Rz.z.z 2 wightsG hLS&5G hZG h]G h .## #.# #.## #.#.# #.#.# #.#.#### #.#.##.# #####.#####.##.# ##.# .<....##.#..#.>....#.# G h@ .###.##.##...).####.#.<.....###.#.z.....#.....# #.#....#.##.#......# ..#.##z...##.##.# ...#...#....##. #.. ..#..... ..# "##... ###.####.#. #.# zz ...G h G h̒ G hq G h rz.zz 3 wightsG h̜ &6G h G hإ G h.## #.# #.## #.#.# #.#.# #.#.#### #.#.##.# #####.#####.##.# ##.# .G h.<....##.#..#.>....#.#.###.##.##...).####.#.<.....###.#z......# )G hG.....# #.#..z.#.##.#......# ..#.##z...G h!......##.##.# ...#...#....##. #.. ..#.. . ..# "##... .###.####.#. #.# zz ...G h,G hFG hhz.z.G hO&7G h#G h&H h....#.# #..###.##.##..z).####.# #H hi.<.....###.#.z.....# #)...# #.#..z.#.## ).#......# ..#.##.... #.....##.##.# ...#.. #.#....##. #.. ..#.. #.......... ..# "##... ..###.####.#. #.# zz ...H hjH hl,H hquz.z.. 2H hr&8H h=wH hxH h,.## #.#.## #.#.# #.#.# #.#.#### #.#.##.# #####.#####.##.# ##.#.<....##.#..#.>....#.# ##..###.##.##.z.).####.#  #.<.....###.#z......#  #)H hp.# #.#....#.##  ).#......# ..#.##.... .#.##.##.# ...#.. .#.#....##. #.. ..#..  #.... ..# "##...  ..###.####.#. #.# zz ...H hdH hH hH hoz.zz 3 wightsH h&9H hH h/H h]m.## #.#.## #.#.# #.#.# #.#.#### #.#.##.# #####.#####.##.# ##.#.<....##.#..#.>....#..@...z....# .##..###.##.##..z).####.# #H hL^ .<.....###.#z......# #).# #.#....#.## )..#......# ..#.##....  .#.##.##.# ...#.. ..#....#....##. #.. ..#.. . #H h^;... ..# "##... . ..###.####.#. #.# zz ...H h#aH haH hbbH hkz.z.z.H h!l'40H hsH hvH h] ..## #.#..# #.#.# #.#.#### #.# ^H hՙ .##.# #####.#####.##.# ##.# <....##.##########..#....>....#.....z.....# #.##..###.##....@..##.z.z.####.#  #.........<.....###.#.......# #)H h .......# #.#....#.## #......# ..#.##.....#H h( r..##.##.# ..#...#H hJ #....##. #..    wight #H hk d......... ..# "#... .. ..###.####.#....... #.# zz H h .. [ .## .. .. .. H h H h 8z.H h$ &1H h H hM H h$..# #.#.# #.#.#### #.# .^...##.# #####.##### ....##.# ##.# <....##.##########..#....>....#....z......# H h##.##..###.##.......##.z.z.####.#  #.........<.@...###.#.......# #).......# #.#....#.## #......# ..#.##.....#..##.##.# ...#.H h.#..........#....##. #..  #......... ..# "##.. #.. ..###.####.#....... #.# zz #[ .## .. #.#......# .. .. H h5H h@H hH h.z.zzzz 3 wightsH h&2H hH hI hA0.# #.#.# #.#....#### #.# ..^...##.# #####.#####..##.# ##.#.<....##.##..# #..>....#.....z.z...##.##..###.##......z##.z.z.####. #.<@....###.#.I h6B #).# #.#....#. ).#......# ..#.##.... .#..##.##.# ...#I hB  ..#..........#....##. #.. ..# .. #.................. ..# "## 2 I hB #.. ..###.####.#....... #.# zz  #[ .## .. #.I hGC#......# .. ..I h%EI hFI hII h8Qz.z.ll   iguana (wandering)zz 2 wightsI h....#....z..z...#  ###.##..###.##.@...z.##.z.z.#### #<.....###.#......I h(pc #)........# #.#....# )...l....#......# ..#.##...I hXp^ .#...............##.##.# .. ..#..........#....##. #.. ..#I hp .. #........... ..# "## #.. ..###.####.#....... #.# zzI hp#[ .## .. #.#......# .. ..I htI htI hPvI hvI hwI hրz.zz...llz 3 wightsI h&4I hI h0 _The iguana hisses angrily.I hf   #  # #  .# #  .# #  ....#### #........  ...^.##.# #####.###  ......##.# ##.#<....##.##########..# #..........>..@.#...z.z.z...# ###.##..###.##...z...##.z.z.### #.........<.....###.#.... #)........# #.#....# )....l...#......# ..#.## .#...............##.##.# .. z   wight ..#..........#I hҊ +[m....##. #.. .. .. #........... ..# "# #.. ..###.####.#....... #.# zzI h I h8 I h^ ~.z..zz 2 wightsI h6 &5I h\ I h J h^ .## # ......## # ......# # .....# # ....#### # ...^...##.# #####. ..##.# ##.# #.<....##.##..# #.>.@..#.....z.z...# ###.##..###.##..z..z.##.z.z. #.........<.....###.# #)........# #.#.... )....l...#......# ..#.## .#...............##.##.#  ..#..........#J h....##. #..  .. #.......... ..# " #.. ..###.####.#. #.# J hJ hJ hJ hz..z.zz 3 wightsJ hž&6J hJ h?J h< .## # .## # .# # .# # .#### # ...^.##.# #####. .##.# ##.# #.<....##.##..# #.>@..z#.....z.z...# ###.##..###.##....z.z##.z.z. #.........<.....###.# #)..............# #.# )........#......# ..#.## .#...............##.##.#  2 ..#..........#....##.  h<Nm#.. .. #.................. ..# #.. ..###.####.#. #.#J h>J h?J hFqz....   wightJ hG&7J heMJ hOJ h#} .## # .## # .# # .# # .#### # ...^.##.# #####. J hf.##.# ##. #.<....##.##.. #.@..z.#.....z.z... ###.##..###.##......z##.z.z. #.........<.....###.# #)..............# #.# )........#......# ..#. .#...............##.##.# ..#..........#....##. #.. .. #...........J h>. ..#  #.. ..###.####.#. #.#J hHJ h4J h J hkz.l.zl   iguanazz 2 wightsJ hs&8J hJ hc _There is a stone staircase leading down here.J h_ - .## # .## # .# # J hr` h.# # .#### # ...^.##.# ##### .##.# ## #.<....##.## #J hAa >.z..#.....z.z ###.##..###.##l.z...z##.z.z #.........<.....###.# #)..............# #.# )........#......# ..#. .#...............##.##. ..#..........#....##. # .. #............ .. #.. ..###.####.#. #.J h~c J h"g BJ hlm z.lz...zz 3 wightsJ hn -9 _J hdv J hw K h}9 .## # .## # .# # .# # .#### # ...^.##.#  .##.#  #.<....##.## #.>z.lz#.....z.z ###.##..###.##...z..z##.z. #.........<.....###.# #)..............# #.# )........#......# ..# .#...............##.## ..#..........#....##. # 2 .. #...........  #.. ..###.####.#.  h9&34m#K h#:K h:K h:K h;K hCz.lz.z.z 3 wightsK hD'50K h2LK h?OK h}n #  # # # .# # .# # ....#### #.. ...^.##.# ## ......##.# ...##.######### #..........z.lz.#.....z.z###.##..###.##..z...z##.z #...<.....###. #)........# #. )..#......# .. .#........##. 2 ..#..#....##. .. #...........K hK h0K hK h.K h z>lz.z.z 3 wightsK h &1K hK hLa _There is a stone staircase leading up here.N h^ N h \Evoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (1) [!] read|quaff|evokeN hY ][?] describe selectedO h6WO h]O hg;#.. Gobosan the Frost Mage..........###.. Revenant of Ashenzari *.................###.. Health: 83/83 ========================..............##.. Magic: 18/18 ========================..............##.. AC: 9Str: 14..............#### #.. EV: 10O hBhInt: 23...^..........##.# ### SH: 0Dex: 9..............##.#XL: 10 Next: 27% Place: Dungeon:7#........@.z..##.######### Noise: ---------  Time: 10051.0 (0.0)#..........>lz..#.....z.z F) +3 trident (vamp)O hsh###.##..###.##.z....z##.z Cast: Freeze#.........<.....###. Memories (4) O hh#)..............# #.)........#......# .. l   iguanaO hh.#...............##.# zzz 3 wights..#..........#....##.O hh=.. #..................O hhr3 wights come into view. _Found an amulet of guardian spirit. O hhl_An iguana comes into view. _The iguana hisses angrily. O hi_There is a stone staircase leading down here. _There is a stone staircase leading up here.O hEqP  Okay, then.O hqO hvO hrx. _P hѩP hHP hP hzF _Unknown command.P hP hP huP hF _Unknown command.P hT P h0U P h` P hb P hGc P hfd P hd P ho z.lz.z.P hr C2.0 (1Freeze _P h} P h ....#......#.....##.#.###...... ...........#....>##.#.# #.###### ###........#.....##.#.# #.# # ###........#...####.#.###.###### .##...''####...####....##.......) ###...#.# #....#....... # #####.#####.#.....##.#.#######. P ha *# #'..#.# #.6 ##### #######...@...####.# #. .<..# ###........#.#######. ###.# #........#.##...... # #.# #####....#.##.##### # #.# #....#.##.# ###.# #....#.##.# P h ....# ######.##.# ....# ##### #.##.# ....# #...# #.##.#P hq P hv P h: `3.5 (2.5FreezeP h? P hA v _There is a stone staircase leading up here. _Okay, then.Unknown command. _Unknown command. _You climb upwards. _There is a stone staircase leading down here.^ hŘ 4^ hv ^ h7 _ h4q _ hq _ hEr _ hr (0.0_ h̟ _ h _ h? E _Done exploring.g hkyg h)zg hag hV h h6 h h hf; J hPk < hl  hn E _Done exploring. hp  h~ Level 6 of the Dungeon <<<<>>>>∩(Press ? for help)#...###...+##.)#...#....#................#.....##........##.##......##...#...#....#.............>..#.....##.######.###.#......#...#+.ß.#........#.....#......#.....##.#......##########....).)÷.###...#.###.##.#.....#......#.....##.#.###........##################...#.##.#............#....>##.#.# #.######.##.....#.#......#####........#.....##.#.# #.# #.########## ###.##.##...#.########........#...####.#.###.######.##.......# #.........#.........##...''####...####....##.......)# h #.......###.#.##.####.##.###.###...#.# #...........#.........##.......'................# #.# #####.#####.#.....##.#.#######.##.......###..##.∩#....#..# #.# #.............'..#.# #.##.......###...........#..###.##### #######...@...####.# #.##...[..)##............#...)...<..####........#.#######.###########...##########.####[###.##........#.##......###### #...##.# #.# #.######....#.##.###### hK ##...####...##########.# #.# #.##....#.##.##......................# #.###.##....#.##.# hv T#....################### #.....#######.##.# h |#....# #...##.....# ######.##.# h C#.######...##.....# #...##.##.##.# #....#########'#.#####...# ### #.##.##.# #.........# h& #.#.#.......######.# #.##.##.# #...#####.# hd _#.#.#..............# #.##.# hY>@ h {  h9 ....#......#.....##.#.###........ Gobosan the Frost Mage ...........#....>##.#.# #.######. Revenant of Ashenzari *..... ###........#.....##.#.# #.# #. Health: 83/83 ======================== ###........#...####.#.###.######. Magic: 18/18 ======================== .##...''####...####....##.......) AC: 9Str: 14 ###...#.# #...........#......... EV: 10Int: 23 # #####.#####.#.....##.#.#######. SH: 0Dex: 9 # #.............'..#.# #. h  XL: 10 Next: 27% Place: Dungeon:6 ##### #######...@...####.# #. Noise: ---------  Time: 10053.5 (0.0) .<..####........#.#######. F) +3 trident (vamp) ###.##........#.##...... Cast: Freeze # #.######....#.##.##### Memories (4) # #.##....#.##.# ###.##....#.##.#  h$ ....#######.##.# ....# ######.##.# ....# #...##.##.#  hW _Unknown command. _Unknown command. _You climb upwards. _There is a stone staircase leading down here.  h m_Done exploring. _Done exploring. h  h[  hү  h  h* Q _ h  hҷ  h  h  h , hj  h  h  hF  h  h  h , h=  h  hg , hI  h  h , h  h {#....# #....#....# .....####################### ..........#.....##........# ........>..#.....##.######.# ....#......#.....##.#......###### ....#......#.....##.#.###....... ...........#....@##.#.# #.#####60.5 (7  h ###........#.....##.#.# #.# .......#...####.#.###.###### .##...''####...####....##.......)##...#.# #...........#......... # #####.#####.#.....##.#.#######.   hE # #.............'..#.# #.   hl ##### #######...>...####.# #.  .< ###........#.#######. h E  h  h  h c _There is a stone staircase leading down here. h hT h! h( h-21.5 (1 _ h;/ hu$ #..$...#. #.......# #.......#  ..#  !.  .# h%| D#7 .# ########  D   steam dragon (asleep)  h%  h& h<2 DDYou climb downwards. The steam dragon misses you. hFF=2.2 (1.7Freeze h hܱ _The steam dragon barely misses you.Found a potion of might and 14 gold pieces. _There is a stone staircase leading up here. hGobosan the Frost Mage#..$...#.Revenant of Ashenzari *.....#.......#Health: 83/83 ========================#.......#Magic: 15/18 ====================----#.......#AC: 9Str: 14#.....!.EV: 10Int: 23 h#......#SH: 0Dex: 9#.....D#XL: 10 Next: 27% Place: Dungeon:7#....@.#Noise: =--------  Time: 10062.2 (0.0)########F) +3 trident (vamp)Cast: FreezeMemories (4)  hD   steam dragonConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h'A stone staircase leading up.  The walls around you are covered in ice.  You barely miss the steam dragon. The wall freezes the steam dragon. h 0-=3.2 (1Ramparts  h_####### h asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice.  You barely miss the steam dragon. The wall freezes the steam dragon. _The steam dragon bites you. The steam dragon barely misses you. hGobosan the Frost Mage#..$...#.Revenant of Ashenzari *.....#.......#Health: 80/83 =======================-#.......#Magic: 14/18 ==================------#.......#AC: 9Str: 14#.....!.EV: 10Int: 23#......#SH: 0Dex: 9#.....D# h_XL: 10 Next: 27% Place: Dungeon:7#....@.#Noise: ==-------  Time: 10063.2 (0.0)########F) +3 trident (vamp)Cast: FreezeMemories (4) Ramparts D   steam dragon (catching breath)Aim: a steam dragon (lightly wounded, 100% to hit)  hYou freeze the steam dragon!  The steam dragon is moderately wounded.You barely miss the steam dragon.The steam dragon is moderately wounded.The wall freezes the steam dragon! h!#*###You freeze the steam dragon!  The steam dragon is moderately wounded.You barely miss the steam dragon.  The steam dragon is moderately wounded. hrThe wall freezes the steam dragon!  The steam dragon breathes steam at you. h-@.##### h|7---======4.2 (1 hD&####### h)1 _The ball of steam hits you! h Gobosan the Frost Mage#..$...#.Revenant of Ashenzari *.....#.......#Health: 70/83 ====================----#.......#Magic: 13/18 =================-------#.......#AC: 9Str: 14#.....!.EV: 10Int: 23#......#SH: 0Dex: 9#.....D#XL: 10 Next: 27% Place: Dungeon:7#....@.#Noise: ======---  Time: 10064.2 (0.0)########F) +3 trident (vamp)Cast: FreezeMemories (4) Ramparts D   steam dragon (catching breath)You freeze the steam hB {dragon.  The steam dragon is severely wounded.You closely miss the steam dragon.The steam dragon is severely wounded.You are engulfed in a cloud of scalding steam.  The wall freezes the steam dragon. The steam dragon closely misses you. h 65--=-----5.2 (1 h {####### h   The steam dragon is severely wounded.You closely miss the steam dragon.  The steam dragon is severely wounded.You are engulfed in a cloud of scalding steam.  The wall freezes the steam dragon. The steam dragon closely misses you. _The steam dragon claws you but does no damage. hJ  Gobosan the Frost Mage #..$...#.  Revenant of Ashenzari *..... #.......#  Health: 65/83 ==================------ #.......#  Magic: 12/18 ================-------- #.......#  AC: 9Str: 14 #.....!. EV: 10Int: 23 #......# SH: 0Dex: 9 #.....D# XL: 10 Next: 27% Place: Dungeon:7 #....@.# Noise: =--------  Time: 10065.2 (0.0) ######## F) +3 trident (vamp)  Cast: Freeze  Memories (4) Ramparts   D   [0; h10;1msteam dragon (catching breath)Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (severely wounded, catching its breath, 100% to hit)  You freeze the steam dragon.  The steam dragon is almost dead.You puncture the steam dragon!  You kill the steam dragon! hZ #..$...#.  #.......#  #.......#  #.......#  #.....!. #......# #...§.§# #....@.# ########  hw Aim: a steam dragon (severely wounded, catching its breath, 100% to hit)  You freeze the steam dragon.  The steam dragon is almost dead.You puncture the steam dragon!  You kill the steam dragon!  The +0 steam dragon scales are intact enough to wear. h7 431 hbv6.2 (1Freeze _You are engulfed in a cloud of scalding steam. h$# h##### hg _Your Armour skill increases to level 6! h #### h9  h ######## h f _You are in a cloud of steam! h7######## h7 h=###### h@f _You are in a cloud of steam! hJ\###### hK hQ{####### hTf _You are in a cloud of steam! ho####### hL######## hZf _You are in a cloud of steam! h" #........# #..$...#. #.# #.# #.......# #.....!.# #......# #...@.§# h"w #....§.######### h?*y  The frozen ramparts melt away as you move. h/+f57---7 hc+  h00 h7D _You are engulfed in a cloud of scalding steam. h\ hI]8- hc h'e  hXeX_You are in a cloud of steam! hH" hA# h@) h,f _You are in a cloud of steam! h5 h5 h; h=f _You are in a cloud of steam! h ^#.# #..$...#. #.# #.# #.# #.....!.# #......# #...§@§# #....§.# #  h  h J.@[<§J   jelly (wandering) h 8--3=8 h  h X _A jelly comes into view. hCe #.J......# #..$...#. #.# #.# #.# #.....!.# #......# #...@§[# #....<§# #.J..59=9 he hg hDO #..J.....# #..$...#. #.# #.# #.# #.....!.# #......# #..@..[# #....<.# # hQ hZ+.  h'\b60=70 hb hGe h'E #.# #..$...#.. #.# #.# #.# #.....!.# #......# #.@...[# #....<.# # h`O h#P.11 hU hX hT  #.# #..$...#.. #.# #.# #.# #.....!.# #......# #@....[# #....<.# # h\  h^ `2=2 hEc  hd  h4 h h h h'L3= hq hSwJJ   jelly (wandering) hڭ  #....J...#  #..$...#..  #.......#  h#.......#  #.......#  #.....!.#  #......#  #@....[#  hy3 #....<.#  ########  h  hI_You start resting. hoG #....J...#  #..$...#..  #.......#  #.......#  #.......#  #.....!.#  #......#  #@....[#  #....<.#  ########    hN hQ\ _A jelly is nearby! h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h =  You shout for attention! h j.JJ hB #4 h~ =4=======4 hݷ  h   h L_The jelly quivers. h)#.# #..$.J.#.. #.# #.# #.# #.....!.# #......# #.@...[# #....<.# #  h1* h0U.J h]1u6=------5 h;7 hy: hܰ 2#.# #..$...#.. #....J..# #.# #.# #.....!.# #......# #..@..[#  h #....<.# #  he  h U.J hλ }7=------6 h3  h(  hP#........##..$...#.. #.......# #....J..# #.......# #.....!.# #......# #.....[# #...@<.# ########  h= hT.J h.87 h h hwB#.# #..$...#.. #. hB# #.# #....J..# #.....!.# #......# #.....[# #....@.# #  hK hMP.J h-O`9=8 hU hXa _There is a stone staircase leading up here. h-#.# #..$...#.. #.# #.# #.# #....J!.# #......# #.....[# #....<@# #  h%3 h9P.J h0:U70=9 h ? hgBZ _The jelly jiggles. h#........#Gobosan the Frost Mage#..$...#..Revenant of Ashenzari *.....#.......#Health: 70/83 ====================----#.......#Magic: 11/18 ==============----------#.......#AC: 9Str: 14#.....!.#EV: 10Int: 23#.....J#SH: 0Dex: 9#.....[#XL: 10 Next: 31% Place: Dungeon:7#....<@#Noise: ---------  Time: 10079.2 (0.0)########F) +3 trident (vamp)Cast: FreezeMemories (4) J   jelly  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit th hUe jelly. You feel better.  The jelly is moderately wounded.The wall freezes the jelly!..##..<@#####  h7==2====80.2 (1Ramparts  h###### hBv  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the jelly. You feel better.  The jelly is moderately wounded.  The wall freezes the jelly! _You kill the jelly! h 4 h  h  h+ m8== hP M80= h  h  h 91 h8 3= h  h!  hw Y2== h  h ##--#### _You start resting. h #4.2 (4## h l3=--5.2 (5 h i#### h " _HP restored. ho##### hP h_#### hF _Unknown command. h h h hX hN3= h h;, h hI:= h h h, hJ h߼ h>:= h h&, h h2 hL4= h h..##..<@##### hf 93.2 (8 _You start resting. hR64.2 (9 h h4 _The frozen ramparts melt away. h 4 hi  h  h , h< , h  h  h& 3= hf  hZ! , h"  hH&  h& M5== hR(  h, , h5.  h2 , hy5  h8  h9  h#:  h=  h= ;== h?  hB  h@C  haD  hCG b6= hH  h)K , hHL  hO  hUO  hP  hS , hT  hV  hV := h(X  h [  hM[  h;\  hP_ , h`  hd  hd E7= h,f  h(i , hpj  hm , h1o  hr  hr  hat  hRx  hy := h{  h~ , h  hk _ _You start resting. h 1117.2 (23.0) hُ [8==8.2 (24 h9  h % _Magic restored. hw2  h2  h 4  h7 , h;  hQ=  h=  h>  hA  hA  hC  hI Q== hIK  hM  h N  h O  hQ  hQ  hS  hU , h:W  h,Z  hZZ  h[  h^ , h_  hDc , hhd  hf  hf  hFh  hk , hl  hn , ho  h_r , hs  hNw , hx  hV{ , h|  hx , h  h , h  h;  h  h  hS  h8  hƍ  hߐ , h(  h_ , h6  h  h  hg  hK  h  h  hb  h  h  h , h  h , hH  h1 , h  hb , h  h  hI  hN  hϿ  h  h  hS , h  hV , hY  h\ , h  h  h  h  hZ , ha  h  h  hc  h`  h  h  hM , h  h , h%  h , hB  h? , hG  h , h  hK , h1  h , h'  h0 , h  h , h  h , h5  h  h  h  h , h  h , h  hr , hN  h! , h"  h$  h$  h%  h(  h@(  hQ)  h, , h-  h80 , hY1  h}4 , h5  h8 , h8  h}: , h*;  h< , h=  h~? , h<@  hA , hB  hE , hF  hdH  hH  h$I  hJ  hJ  hK  hM , hM  hO , hQ  hT , hT  hV , h5X  hY , hZ  h \ , h\  hQ^ , h_  h` , ha  hc , h(d  he  he  hlh  h j , hj  hl , hn  ho , ho  h1q , hq  hs , hat  hv , hw  hKx  h|x  hx  hz , h{  hN} , h~  h! , h  h  h͇ , h  h , h5  hs , h  hɐ , hǑ  h , h6  hY , h  hO , h  hכ , h  h , h8  h , hΡ  hb , h)  h h 217.2 (99 _You start waiting. h٭ 08.2 (100.0) h9  h # _Done waiting. h......#$...#..#..#!.#......<.######## h hʩ19.0) hd h  Things that are here: _+0 steam dragon scales; a steam dragon corpse h6 h. h=# h.......# hb$...#.. hH*..# h+!.# h*.[ hmD....<. h######## h hg D20 _ h  h h.#..#......#$...#....#.##.[....<.######## hS hO h&1 h h h+2.2 (2 h hh+ _P - a potion of might h ##..# #........## #..$...#.. #.# h: 6 #.# #.# #.......# #......## #.....[# #....<.######### h  h6 +3.2 (1 hj  hL  h .....#...###.. #........### #..$...#.... #.# #.# # h .# #.......# #......## #.....[# #....<.######### h  h &4 h  h>  h ..##......##..#  #........### #..$...#.... h9 #.# #.# #.# #.......# #......## #.....[# #....< h5O.######### h_ h&5 h h hFM  ..#....# .......#...## ...#... ......####....#.......######### hM h!&6 h" h h+7.2 (2 h h? _You now have 384 gold pieces (gained 14). hb3  ....... ..##....#...##............## h3  .. ####.....# ######## h[:  h:  hW; $8.2 (1 h7?  h@  h 0 #............#...##............## ... #####.....# # h  h &9 h3  h  hn9 ..........#...##..........## ... ####.....# #[#  h hs'30 h h  h| hԅIInventory: 42/52 slots Hand Weapons (go to first with ))  F - a +3 vampiric trident (weapon)  g - a +1 flail of holy wrath  s - a +3 dagger Armour (go to first with [)  c - the cursed +0 pair of gloves "Cursed Together" (worn) {Comp, Fort}  t - a +0 leather armour of positive energy (worn)  h)N E - the cursed +1 cloak of Ashenzari's Mutualism (worn) {Melee, Sorc}  H - a +1 helmet (worn)  p - an orb of lightu - a +0 buckler  v - a scarf of shadows  G - an orb of mayhemJ - +0 acid dragon scales  hN M - the orb of the Bulwark {guile, *Corrode rF+ Stlth+}  N - a +2 hat  ho O - a +3 leather armour Jewellery (go to first with "=)  n - a +6 ring of intelligence (worn)  hQ r - a +4 ring of slaying (worn)  A - an amulet of regeneration (worn)  hiWands (go to first with /)  hӆ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hl  h  h) ...........#Gobosan the Frost Mage.......#...##Revenant of Ashenzari *.................##Health: 83/83 ========================...........# ho Magic: 18/18 ========================#........###AC: 9Str: 14 h #......#....EV: 10Int: 23#.......# h SH: 0Dex: 9#.......# h XL: 10 Next: 31% Place: Dungeon:7#..@....#Noise: ---------  Time: 10230.2 (0.0)#.......# hT fF) +3 trident (vamp)#......##Cast: Freeze#.....[#Memories (4) #....<.#########  h d_You start waiting. _Done waiting.  h Things that are here: _+0 steam dragon scales; a steam dragon corpse _P - a potion of might _You now have 384 gold pieces (gained 14). h  ho  hP  h  h  h  h  hj F _Unknown command. hy h% h Skill  Level Cost  Apt Skill  Level Cost  Apt  h a - Fighting   6.2   5.9  +1   j + Spellcasting 8.3  10.7  -1       h9S     hZ b - Maces & Flails   0.0   1.2  -1   k - Alchemy   0.0   1.2  -1   h c - Polearms   0.0   1.2  -1   l - Ice Magic   9.2   8.8  +1   h d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   0.0   1.4  -2   h         h  e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1   h          f + Armour   6.8   8.3  -1   h .     g - Dodging   2.0   3.6  -1   h T     h   h + Shields   4.9   5.9  -1   h!T     h#! i - Stealth   2.4   2.1  +2   h3!a     hP!_     hs!a     h!         h!R     h!n     h"         h"         h3"pThe relative cost of raising each skill is in cyan.  hO"Skills enhanced by Ashenzari's power are in green.  [?] Help he"G[=] set a skill target  h"[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h"[!] training|cost|targets h/  h.2 ...........#Gobosan the Frost Mage.......#...##Revenant of Ashenzari *.................##Health: 83/83 ========================...........#Magic: 18/18 ========================#........###AC: 9Str: 14 h2 <#......#....EV: 10Int: 23#.......#SH: 0Dex: 9#.......#XL: 10 Next: 31% Place: Dungeon:7#..@....#Noise: ---------  Time: 10230.2 (0.0)#.......#F) +3 trident (vamp) h2 f#......##Cast: Freeze h2 #.....[#Memories (4) #....<.# h3 T######## _Done waiting.  Things that are here:  h?3 p_+0 steam dragon scales; a steam dragon corpse _P - a potion of might  ho3 a_You now have 384 gold pieces (gained 14). _Unknown command. h>9  h9  h9  h6?  hlA  h]Wear which item? Armour (go to first with [)  c - the cursed +0 pair of gloves "Cursed Together" (worn) {Comp, Fort}  t - a +0 leather armour of positive energy (worn)  E - the cursed +1 cloak of Ashenzari's Mutualism (worn) {Melee, Sorc}  H - a +1 helmet (worn)  p - an orb of lightu - a +0 buckler  v - a scarf of shadows  G - an orb of mayhemJ - +0 acid dragon scales  M - the orb of the Bulwark {guile, *Corrode rF+ Stlth+}  N - a +2 hat  O - a +3 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h  h  hW ...........#Gobosan the Frost Mage.......#...##Revenant of Ashenzari *.................##Health: 83/83 ========================...........#Magic: 18/18 ========================#........###AC: 9Str: 14#......#....EV: 10 h Int: 23#.......#SH: 0Dex: 9#.......#XL: 10 Next: 31% Place: Dungeon:7#..@....#Noise: ---------  Time: 10230.2 (0.0)#.......#F) +3 trident (vamp)#......##Cast: Freeze#.....[#Memories (4) #....<.######### _Done waiting.  Things that are here: _+0 steam dragon scales; a steam dragon corpse _P - a potion of might _You now have 384 gold pieces (gained 14).  h 1_Unknown command. h  h0 _ h  h f  You start putting on your armour. h +1.2 (1 h5  h  h +2.2 (2 hK  h  hD +3.2 (3 h  h+  h +4.2 (4 h  h  h^ +5.2 (5 h  hG - 4  hz T_You continue putting on your +0 buckler. x5 h  h  h \ _You finish putting on your +0 buckler. hu.#...#..   #####......#.... #. #.# #.# #.# #......## #.....[# #....<.# ########  h h[26.2 (1 _ h h_ h;..   #####......#.... #. #.# #.#  h;#.# #....@.## #.....[# #....<.# ########  hC h:D&7 h#I h4K hQM   #####......#.... #. #.# #.# #.# #......## #.....@# #....<.# ########  hDW h%X&8 hE\ hZa  Things that are here: _+0 steam dragon scales; a steam dragon corpse hs  ####.....# ###[# < hGt 9###### hF{  h| -9 _ hN  h9  h,... ..####....##..##.....<. h.######## h  h$ '40 ha h  Things that are here: _+0 steam dragon scales; a steam dragon corpse hQ` hT hFU% _ hkY, hl\, h] h^ h'p4 hp hq hs, hJt hu hw, h:x h}X hʀ, h h _You now have 399 gold pieces (gained 15). h  hƒ, h h hҗ h h. h h͝, hu h hӡ, h hN _You now have 415 gold pieces (gained 16). h04 h hd hr h hS h ht, hз h@ h h hu h"  h^...## ....#  h2....####  hV..#....##############  h....##........##.....## ...##...... hD...##  h[l...###.........#  h...# #................#  h..## #..........@.....#  h.[# #............$...#  h<.# #................# ### #................###............$.####.....##.....## h2##############You pick up a book of Cantrips and begin reading... h062.2 (22.0) hQ,3.2 (23 h h  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library. h\y hy h@{ h&~ hW, h, h h h h, h hN _You now have 429 gold pieces (gained 14). h˖ h h— h he, hU h  h= hm h h| h hB hR2 _You now have 439 gold pieces (gained 10). h h; h, h hY h  h h h} h, hn h h h h h h h h h h, h h h, h[ h h, h h h, h h h, h  h   hz  h  h  h  h  h   h  hu  h* , hI  hI  h , h  h  h% 7 ..< .... ...#.#... ........#  .....#..#  hG& a#  .##  ...........#  .......#.@.##  hu& 88.2 (25 ..##  ..#  h& #.#.#### . ##....########## h& &#.......##........##..  #.......##............ h&  #.......###........... h& y #.......# #........... h' E  hH-  h- ,9.2 (26 hr2  h4 9 _Found a stone staircase leading up. h%  h&  h&  h,  h0  h4 , hA  hD  hYD  hE  h+G  h!N >... ..#..... #.#.."..##....<...... ...#.#... ........#  .....#..# .......@# 91 h^N .0).## ....#  hN .......#...## ......## hN >....#  hN #.#..####  hN Z..##....###########. hnO ## hV  hW +2.2 (3 h"]  hc` 9 _Found an escape hatch in the floor. h 4 h  h  h , h  h  h , hI  h  h3 , ht  h  h ..#..........#....##. #.. ..#... #.................. ..# "##.#.. ..###.####.#....... #.# zz#[ .## ... #.#......#... .. #.##............ ...>...#.....$# h } #.......#..... ##.."..##...... ##..<@.........5 #.#....... .....### h  .........#..# .....#> h .....##............. h7 y.......#...# h Y......## h  h, +6.2 (4 h3  h ; _Found a stone staircase leading down. h h hƚ h h6 hs h h(<78 M .##.# ...# ..#..........#....##. #.. .. h .. #.................. ..# "##... ..###.####.#....... #.# zz#[ .## ... #.#......#... ..#.##............#...>...#.....$# h #.......#.. ##..@..##...... h& ##..<...#.#..........### hz.........#..#.#..........#...# h+7.2 (1 h+8.2 (2 hN hC9 _Q - an amulet of magic regeneration hA  h  h.  h]  hb  h"  h"  h^"  hr#  h2&  hq) , h*  h-  h/ , hm0  h2  h4  h4  h.6  hG8  h: B h<  h)?  h(A , h&B  h1C  h  h ......# #.#....#.## ......#......##..#.##.... .............##.##.##...#.. ........#....##.##.. ..#.. ...................# "# ##.####.#........#.##..# ...... #.#......#........ .. hU #.##.......# #...>...#....@$# 306.2 (8#.......#.......# ##.....##......#.... ##..<...............z.......#.#.............  ............##########z   wight (wandering)  .........# h} #  ............#  h ]>...........## h  h  h, \ _A wight is nearby! h w#......##..#.##............##.##.##...#..#....##.##.. ............# "##... ###.####.#........#.##..# ... # ... #.##........ .. #.##.......#  h  #...>...#.....$#.## #.......#.@.....##.....##....<.........z.......#.#.. h7! ......########## #..#  . h!.# >..## ..# h|* h+27.2 (1 _ hD1 hF3 h..##.##.##...#...#....##.##.. ............# "##... .###.####.#........#.##..# ... h ... #.#......#........ .. #.##.............#  #...>...#.....$#.## #.......#.......##.....# h9b#....<.........z h\.......#.#..  hg......##########  he...#..# . h...# >..## ...#  h-#...## hٙ h&8 hߠ h) h##....##.##.. #............# "##...###.####.#........#.##..# ... ... #.#......#........ .. hb#.##.............#  #...>...#.....$#.## #.......#.......##.....##.....<.... h.....z.......#.#.. ............########## h( .........#..#  ....# >.## ...# #...## ......## h h&9 h hr] #............# "##...  ..###.####.#........#.##..# ...  .## ... #.#......#........ .. hsH#.##.............#  #...>...#.....$#.## hs #.......#.......# hsc#.....##....<.........z.......#.#.. ......########## .........#..#  ....# >.## . hs2.#  hs7#...## ht . h!tC.....## . h3t.# h } h}'10 h9 h h  hq  h{  hؚ  h , h  hB  h/  h>  hv  h}  h B h  hC  hh  hK , hY  h , h  hַ  h  h  h  hݻ  h  hu  h  h  h  h?  h<  hA  he  hx  h  hJ  h  h  h  h  hC , hf  h , h  h  h  h  h  h  h  hf  h  h  h/ , hh B h  h  h-  h  h , h  h'  hT  hI  h , ht  h5  ho  hQ  h, , hf  h  , h  hL , he  h- , h  h!  hO  h   hH , h/  h  h  h  hq , hu  hL , hN  h( , h  h'$ , h3%  h;( , h)  h, , h3-  h/ , h0  h3  h3  h5  h7  h<7  h7  hE:  h{:  hC;  h= , h?  hGA  hzA  hTB  hD , hJG  hH  hH  hJ  h}L  hL  hM  hP  hP  hQ  h`U , hV  hlY  hY  hZ  h5]  hi]  h^  hta , hb  hd , h\f  hh , h!j  hl , hn  h...#.....$#.##  #.......#.......#  ##.....##......#....  ##..<...............z  h #.@........... 93.2 (83.0) ............##########  h< # .........#..# h_ W............# >...........## .............# h \ .........#...##  .............##   h [ _You start waiting. hJef  "##...  #..#.##..# ...  .## ... #.##...z.... ..  #.##.............#  #...>...#.....$#.##  h=f #.......#.......#  ##.....##......#....  ##..<...............z  #.@...........  ............##########  hf.........#..# ............# hg>...........# .............# .........#... ............  h*g  hi hp hZt\ _A wight is nearby! hy #.#....##.##.. ..#.. #.....................# "##... ..###.####.#........#.##..# ... .## ... #.#......#...z.... .. hoy d#.##.............# #...>...#.....$#.## ........# ...###....  ##..<.... hy z .#.#............. hy ............##########.#..# .. hz #>## ....#.. h3z e#...##..# hVz !# h7|  h `.zz h 84.2 (1.0) _ h\  hO  h;.....##.##.##. .#....##.##.. ..#.. ...................# "##... #.####.#........#.##z.# ... ## ... #.#......#........ ..#.##...........z.# #...>...#.....$#.## ........# ....###....  ##..<.... hTz .......#.#.........................##########.#..#..# z 2 wights (1 wandering)>.##.... hEX#..#...## h. h h.z.   wight h&5 h h h k#.##.##.##...#.. #.#....##.##.. ..#.. #......# "##... . h {.###.####.#........#.##..# ... .## ... #.#......#. .. #.##..........z..# #...>...#.....$#.## h m #.#.# ##.....##@.....#.... ##..<.z  h .#.#. .....# hA  .........#..#  he .....# >...........## h  .............#  .#...## h  h/  h 8z. hh &6 h h hٜa.##....##.##..  #.............# "##...  ..###.####.#........#.##..# ...  .## ... #.#......#........ .. hd#.##.........z...#  #...>...#.....$#.## #.......#.......##.....##......<.........z h?.......#.#.. ............########## ...#..#  h ............# >.## ..... h U.# #.. hg`.## ......## h hL.z h&7 h hq hNx.#.#....##.##.. ..#.. . #.............# "##... . ..###.####.#........#.##..# ... .## ... #.#......#.. .. #.##.............# #...>...#...z.$#.## #.......#.# hO ##.....##......#.... ##..<.z .#.#. ............# .........#..# ......# >...........## .............# ......#...##  .## h>R h[L.z h ]&8 hd hg hԺ  ..#.#....##.##.. ..#.. .. #..............# "##... .. ..###.####.#........#.##..# [ .## ... #.#......#........  #.##.............# #...>...#.....$#.## #.......#z......# ##.....##......#.... ##..<.z h h .#.#. ............# .........#..# ............# >...........## .............# ......... h #...##  .## h[  h y.zz   wight hj &9 h  h  h  ..#.#....##.##.. ..#..  .. #........# "## #.. ..###.####.#........#.##..#  h ~#[ .## ... #.#......#..  #.##.......# h  #...>...#.....$#.## #.......#.......# ##.....##z.....#.... h j ##..<.z hp  .#.#. ............# h  .........#..# ............# h  >...........## .......... hZ ]...# .. h .#...##  .## hS  hy I.z h. (400 h  h  hdO ..#.#....##.##.. ..# .. #...............# "##  #.. ..###.####.#........#.##..#  hd #[ .## ... #.#......#. #.##.......# #...>...#.....$#.## #.#.......# ##.....##......#.... ##..<@...z.z hd .#.#. ............# he .........#..# ............# h^e >...........## .............# ...#...##   he*.## hg hq4z. har&1 hoy h{ hp ..#.#....##.##.. ..# .. #...............# "## #.. ..###.####.#........#.##..# #[ .## ... #.#......#. #.##......# #...>...#.....$#.## #.#.# ##.....##......#.... h ##..@...z.z>.#.#.......##...#..#......#.>...........##...... h0.#...#...##  .## hZ h h4z. h&2 hh h_  _Found a stone staircase leading down. _There is a stone staircase leading up here. hX hه hY hk h9z. h(-3 _ h hBu#.#######.# ..# #.# ### #.#### #....##....# hBp#######....# ###..........#################### ..#................#.....##..6 ..#.............@..#.....##.##### ......#.....#......#.....##.# ##.##.#.....#......#.....##.#.### .#.##.#.... hC#....>##.#.# # ......######.....##.#.# #  hC.#.#########...####.#.###  .........##...''####...####....##  .##.###.###...#.# #...........#.   hC....# #.# #####.#####.#.....##.#.  hE hNK hG-4.7 (2.5 h ht} _You climb upwards. _There is a stone staircase leading down here. h h3uLevel 6 of the Dungeon <<<<>>>>∩(Press ? for help)############.##.........# h[####.#######.########## ### #####....# #.##.......####.###...#.#### #.#####......#(##..##'.ß.#.##....##......###'##..#...#.# h#....##....##...#..#÷#...#.# #######....# h#..†#)#...#.###'.ß.'.####..........########################...###...+##.)#...#....#................#.....##........# hd#.##......##...#...#....#.............@..#.....##.######.# h3##.#......#...#+.ß.#........#.....#......#.....##.#......##########....).)÷.###...#.###.##.#.....#......#.....##.#.###........# hW#################...#.##.#............#....>##.#.# #.######.# h{#.....#.#......#####........#.....##.#.# #.# #.########## ###.##.##...#.########........#...####.#.###.######.# h#.......# #.........#.........##...''####...####....##.......)# h#.......###.#.##.####.##.###.###...#.# #...........#.........##.......'................# #.# #####.#####.#.....##.#.#######.# h#.......###..##.∩#....#..# #.# #.............'..#.# #.# h2#.......###...........#..###.##### #######...>...####.# #.##...[..)##............#...)...<..# hV8###........#.#######.# h-n#.........####.######### ### #####....# ##.......####.###...#.#### #.####......#(##..##'.ß.#.# ...####'##.. h7. ...##...#..#÷#..######†#)#...#.###'.ß.'.####..........##########################...+##.)...#................#.....##........###......##...#...#.......@..#.....##..#.#......#...#+.ß....#.....# he.####### #).)÷.## h..###.##.#.....#.....###........# h. #################...#.##.>##.#.# #.######. h.B #........#####.. h. #.# ### ###.##.###### h /####.......# #...........##...''####...####....##.......) h>/).......###.##.##.###. hZ/M#.# #...........#........'.. hw/-.....# #.# #####.#####.#.....##.#.#######..##.∩#....#..# #.# #.....'..#.# # h/ ### h/w#..###.##### ##..>...####.#  h/;[..)##........ h 0.)...<..# ###........#.###############...##########.####[###.# #........#.##..... h-0 ##### #...# #.# #.# # #####.##### hI I>> hĀ  hu #.#######.#Gobosan the Frost Mage ..# #.#Revenant of Ashenzari *..... ### #.####Health: 83/83 ========================#....#Magic: 18/18 ========================#....#AC: 9Str: 14#######....#EV: 10 hs Int: 23 ###..........#################### SH: 4Dex: 9 ..#................#.....##...... XL: 10 Next: 31% Place: Dungeon:6 ..#.............@..#.....##.##### Noise: ---------  Time: 10404.7 (0.0) ......#.....#......#.....##.#.... F) +3 trident (vamp) ##.##.#.....#......#.....##.#.### Cast: Freeze .#.##.#............#....>##.#.# # Memories (4) ......#####........#.....##.#.# # .#.########........#...####.#.### h .  .........##...''####...####....##  .##.###.###...#.# #...........#.  ....# #.# #####.#####.#.....##.#.  _You start waiting.  h _A wight is nearby! _Found a stone staircase leading down. _There is a stone staircase leading up here.  h n_You climb upwards. _There is a stone staircase leading down here. hb  hר  h  h{  h Q _ hܷ  h  hȸ  hF  hɼ  h  h  h  ht , h?  h  h# , h  h  hz  h  h  hM E  There is a large open door here. h  h _ h}  h  h  h  hk  h  h  h  h  h  hv , h  h  h  h  h.  hT  h  h  hv  h  hK  hv  h  h  h  h  h  h  h  h  h  h9  h , h  h  h  hH  h  h  hO , h  hI  h  h  h=  h2 ...# #....# ....# .....####################### ...........#.....##........# ........>..#.....##.######.#  h ....#......#.....##.#........#......#.....##.#.###...........#....@##.#.# #.######.23.7 (1 h 9.0)  h Q###........#.....##.#.# #.# ##........#...####.#.###.######. h #...''####...####....##.......)  h ###...#.# #...........#......... # #####.#####.#.....##.#.#######.  h< # #.............'..#.# #. ##### #######...>...####.#  ha p<..# ###........#.###### he  h  h c _There is a stone staircase leading down here. h4 h h$ h84.0) _ h hD ##.#........#### ..#......#....########## #.......##........##.. #.......##............ ..###........... ..# #........... .## #........... [# #...7 h.# #.......... ######## #.......... ##......... ##.....##.. ##########  hD h  h"-6.2 (2.5 h' hw+} _You climb downwards. _There is a stone staircase leading up here. h  h  h,  h( , hH X h  h%  h  h , h`  h  h  h  h , h  hf , h  h~  h  h  h6 , hӵ  h , h̸  h) , h  h R h n h7  h , h  h , h  h  h  h  h  h  h  h , h  h  h&  h  h  h  h  h , h  hA , h:  h  h4  h  h  h:  h  h , h  h  h  h,  hz  h  h  h , hN  h , h  h , hf!  h$ , hu%  hu'  h'  h)  h- , h-  hk0 , h1  h4  h95  h6  h8  h9  h9  hS;  h;  h;  h >  hB>  hm?  hA  hB  h.C  hE  hE  hF  hmI  hI  hJ  hM , hN  hT B hvU  hfV  hW  h^  h^  hJ`  hb , h+d  he  h[f  hf  hk B h\n , h`o  h r  h@r  hKs  hcv  hv  hw  hPz , h{  hp} , h}  h , hX  h , h  hn , h  h  h=  hه  hb  h  hb  h0 , hx  hC , h  hϔ , hf  h? , hy  h՚ , h  h  h  hC  h2 , h  hm , hP  h  hP  h  h , h  h~ , hĭ  h , h  hC , h  h  h6  h  hK  h|  h~  h  h»  h  h  h  h  h , h1  h  hL  h}  h  hF  h7  hT  h  h/  hs , h  h B h  h  h  h  h  h9  h  h  hF  hQ  h  h  hl  h  h  h , h  h  h  hM  h  h  h  h  h$  h  h k 525.2 (99.0) _You start waiting. h} 06.2 (100.0) h  hc # _Done waiting. h  h  h  h , h  h , hW  hB , h  h , h  h , h  h  h  h  ho , h|  h , h  h? , h8  h , h  h  h  hA  h  h  h  h  h  h  h , h   h , h  hK , h  h8 , h"  h  ha  hg  h , h  h$  h[  hC  hu!  h!  h"  h%  h%  h&  h)  h *  h*  hX, , h,  h/ , h0  h3 , h4  h7 , h:9  h;  h;  h<  h@ , h,A  hC , hD  hG , hI  h,L , hkM  hP  hHP  h>Q  hT , hU  hX , hsY  h[  h[  h\  h^ , h__  h`  h*a  hIb  h~e , h  h͍  h  h  h  h˙  hs  h  hȜ  hi  hŞ , h  h  h5  há  h , h.  hh  h  hE  h  h  h  h  h  h  hU  h  h  hƲ , h5  h , h  h , h  h , h5  h , h  h , hP  h , h  h , h  h B h}  h  h  hd , h  h , h  hl  h  h&  h , hH  h  h'  h  h  h  h'  h , h8  h{ B h  h  hv  hE , h*  hz , ho  h  h  h  hD  h  h  hB h h< hV h, h hJ h h  h,  h`  hJ  h, h hm h h h4 hp h h h h hY  h  h! h$ h$ h% h( h( h* h/ h/ hu1 h_4 h4 h5 h%8 hc8 h9 hBn 625.2 (99.0) _You start waiting. hDD06.2 (100.0) h]K hK# _Done waiting. h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h h======7.0) h  h . _You shout for attention! hC hND h:E hI, hOB hP hS, hU hX, hkZ hM\, h] h-` hp` h?a hfd hd he hh, hw, h=x h{, h| hD h h~ hK h h~ h@, h h, h ht, hr hx, hx h@ h hs h, hŝ hs, h h hU hg h! h^ hE h h, hp h hϱ h h*, h hۻ, h h, h h h. h h, h` h, h h, h  h, h h, h h, h h , h h, h h, h h&, hl h2 h, h hl------l   iguana (wandering) h     ..#l.....#. #.......# #.......# h|#.......# #.......#  #......##  #.....[#  #....@.#  hFH68.2 (41.0) ########  hl    h hS _You start waiting. h3   ..#l.....#. #.......# #.......# #.......# #.......#  #......##  #.....[#  #....@.#  h@u########     h=------ h hZ^ _An iguana is nearby! hԣ ##.#.#### ..#l.....#.... #.##.## #.## #.### #.# # #......## # #.....[# # #...@<.# # # # ## ##.....##  h hyK.l h89.2 (1.0) _ hȲ hb h]} ##.#.#### ..#......#.... #l......##.## #.## #.### #.# # #......## # #.....[# # #..@.<.# # # # ## hr^P ##.....##  h_ hdK.l he'70 hMk h&n h0\  ##.#.#### ..#......#.... #.## h\ . #l......## #.### #.# # #......## # h\ M #.....[# # #.@..<.# #  h\ # # ## ##..... h\   h_  hf F.l hqh &1 htn  hOt  hU/  ##.#.#### ..#......#.... #.##. #.## #l......### #.# # #......## # #.....[# # #@...<.# # # # ## ##.....  h1  h_7 <l. hN8 &2 h>  h|A  h8[..... ##..#### ..#....######.l.#.# hF9.##.[....<.######## #.##.##.....###### h< hrC<l. hD&3 hJ hL h,0What are your orders?t - Shout!  Orders for allies: a - Attack new target. hO hJW`.ll hWG======4 h2^ haI _You shout for attention! The iguana hisses angrily. hhu P.#......# ##..#### ..#....######.l. hu #.#.##.[....<.######## #.##. hu 2##.....###### h$y  h\ J.l hW G------5 hO  h  htw  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQBS------ hfH hmK _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h.............##Gobosan the Frost Mage.............#Revenant of Ashenzari *.....##.#........####Health: 83/83 ========================..#......#....###### Magic: 15/18 ====================----#.......##........ AC: 9Str: 14#.......##........ EV: 10 hSInt: 23#l......###....... SH: 4Dex: 9#.......# #....... XL: 10 Next: 31% Place: Dungeon:7#@.....## #....... Noise: ---------  Time: 10675.2 (0.0)#.....[# #....... F) +3 trident (vamp)#....<.# #....... Cast: Freeze h######## #....... Memories (4) ##......##..... l   iguana###### hCasting: Frozen Ramparts (safe; 1% risk of failure)  hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the iguana.  h2kThe iguana is heavily wounded.The wall freezes the iguana! h".#†#.##.#. hw2==6.2 (1Ramparts  hU##### h$  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the iguana.  The iguana is heavily wounded.The wall freezes the iguana!  h?_You kill the iguana! h$0  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h k### h  hK|#### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h54 h? hѠ hϤ, hޥ h  hb h_, h h, h hE h hϷE6= h hO, h h, hx h4 h h h3 h:= h h h hF h hB hkE7= h h.##.#--#.#. hj 87.2 (11.0) _You start resting. hR--8.2 (12 h hS4 _The frozen ramparts melt away. hr4 hs h*w, h{B hM~ hP= h h, h h, hc h^_ _You start resting. h&293.2 (5.0) hZ8==4.2 (6 h$ h% _Magic restored. h/  h  h  h{ F _Unknown command. h@` hz h% _ h hx hc h h h h@, h h% h h;== hH h h, h h h , h  h h, h h( h h{ h h h! h! h" h% h(, h) h@- hO/ h/ h0 h]3 hr6, h|7 h: h<, h> h@ hC, hD hWG hI, hJ hVM h...#......#.##  h#.......#.......# ##.....##......#.....  hq##..<................. ......#.#............... z   wight (polearm, dormant) ...........##########... ........#..#... ...........# hG714.2 (20.0) hszzzz 2 wights (1 polearm, 1 wandering) h&,5.2 (21 h hu _A wight comes into view. It is wielding a +2 halberd. hl.<.....###.#.#.###.#....#.##.#......##..#.##......##.##.##...#...#....##.##.. ..#..........# "##... #.####.#........#.##..#....  ... #.#......#.zz... #.##.# #...>...#......#.## #.#.......# ##.....##......#..... ##..<..................#.#.................##########....#.. hmY[40m# .....# hnn hp hq hyuzz.z h{16.2 (1.0) h_ h/ h.<.....###.#.#.###.#....#.##.#......##..#.##.....##.##.##...#...#....##.##.. ..#...........# "##... ##.####.#........#.##..#z... ... #.#......#.z.... #.##.# #...>...#......#.## #.#.......# ##.....##......#..... ##..<........ >.#.#......   wight.###...#..# ... .# hzz.zz 2 wights (1 polearm)7 h .<.....###.#.#.....###.#....#.##.#......##..#.##.......##.##.##...#...#....##.##.. ..#.........# "##...#.####.#........#.##..#z... # ... #.#......#.....zz..... #.##.# #...>...#......#.## #.#.......# ##.....##......#..... ##..<..........  >.#.#......  .....##...  ..#..# ... [ h9 39;49m .#zz.8 h.<.....###.#.# )..###.#....#.##.#......##..#.##.....##.##.##...#...#....##.##.. ..#.......# "##... .###.####.#........#.##..#z... ## ... #.#......#....zz...... #.##.# #...>...#......#.## #.......#.# ##.....##......#..... ##..<........ >.#.#.. ....#... ..#..# ...  [4 h+0m.#.z9 hM  h*!#.<.....###.#.# #).###.#....#.## ).#......##..#.##.... #.##.##.##...#.. #.#....##.##.....#.. #...# "##... ..###.####.#..#.##..#z... .## ... #.#......#....z. #.##.z.# #...>...#......#.## #.......#.# ##.....##......#..... ##..<.......... h< >.#.#.... .......###... ...#..# ...  .# h= h h%-.z.z20 h #).......###.#....#.##  )#......##..#.##.... .#..##.##.##...#.. .#...#....##.##..  #..............# "##...  ..###.####.##.##..#z...  .## ... #.##............ #.##....z.z#  #...>...#@.....#.## #.......#.......##.....##......#......<.................>.......#.#............ ......##########... ..#..#[39;49 hm ... .....# .>.## h h]8z. h!&1 h h: h  )#......##..#.##.....#.........##.##.##...#.. ..#....#....##.##.. . #..............# "##... . ..###.####.#........#.##..#z... .## ... #.#......#............ hg  #.##..........zz.#  #...>...#......#.## #.....@.#.......###.....##.....<.................>.......#.#... h .. ......##########... .#..# ... .....# .>..## ...# hf  h  h+  hZ M.z h| &2 ho  h  h Q ).#......##..#.##.... .#.........##.##.##...#..  ..#...#....##.##.....#.. .. #.............# "##... .. ..###.####.#........#.##..#z  h3 [ .## ... #.#......# #.##..........z..# #...>...#...z..#.## #.#.# ##.....##......#..... ##..<........ h^  >.#.#.......  h .......##########... ..........#..# ... h8  .............# .>...........##  .# h̘  h  hM az.z. hP &3 h  ht  hF ).#......##..#.##.... .#...............##.##.##...# ..#....#....##.##.....#..  .. #.......# "## #.. ..###.####.#........#.##..#z #[ .## ... #.#......# #.##.........z...# #...>...#..z...#.## #.#.# hA  ##.....##......#..... ##..<......... >.#.#....... ....####... .#..# ... .............# .>....##  .# h h% hZo.z.z h&4 h hd h_8P.#..##.##.##...#.#..........#....##.##.. #.....................# "###.. ..###.####.##.##..#z  #[ .## ... #.#......#........ #.##.......#  #...>...#.z.z..#.## #.......#.......###..@..###.....<...........>.......#.#..... ......########## ..#..#   hA9.....#  .>...........## .......# #...## hV< hD8z. hE&5 hL h>O h..##....##.##.. #.....................# "###.. ..###.####.##.##..# #[ .## ... #.##........ #.##.............#  #...>...#.zz...#.## #.......#.......##.....##......#.............>.......#.# ......########## ...#..#  ......# hC .>...........## ........# ...#.## ......## h~ hx hM.z h7&6 h  hLa _There is a stone staircase leading up here. hz  h/}  hۅ az.z. h] -7 _ h  hl  h h hM.z hb&8 hS h h h` hO h.zzz 3 wights (1 polearm, 1 wandering) h&9 h h h  h  h  h  hY  h= z.##..zz) h /=30 h  h: 8 #.#######.# ..# #.# ### #.#### #....##....########....# ###..........#################### ..#................#.....##..6 ..#.............@..#.....##.##### ......#.....#......#.....##.# ##.##.#.....#......#.....##.#.### .#.##.#....#....>##.#.# # ......######.....##.#.# # .#.#########...####.#.###  .........##...''####...####....##  .##.###.###...#.# #...........#.  ....# #.# #####.#####.#.....##.#.  _The wight closely misses you. h$  h  h 5-1.7 (2.5 h  h } _You climb upwards. _There is a stone staircase leading down here. h  h Level 6 of the Dungeon <<<<>>>>∩(Press ? for help)############.##.........#####.#######.########## ### #####....# #.##.......####.###...#.#### #.#####......#(##..##'.ß.#.##....##......###'##..#...#.##....##....##...#..#÷#...#.# #######....##..†#)#...#.###'.ß.'.####..........########################...###...+##.)#...#....#................#.....##........##.##......##...#...#....#.............@..#.....##.######.###.#......#...#+.ß.#........#.....#......#.....##.#......##########....).)÷.###...#.###.##.#.....#......#.....##.#.###........##################...#.##.#............#....>##.#.# #.######.# h+ #.....#.#......#####........#.....##.#.# #.# #.########## ###.##.##...#.########........#...####.#.###.######.##.......# #.........#.........##...''####...####....##.......)##.......###.#.##.####.##.###.###...#.# #...........#.........##.......'................# #.# #####.#####.#.....##.#.#######.##.......###..##.∩#....#..# #.# #.............'..#.# #.##.......###...........#..###.##### #######...>...####.# #.##...[..)##............#...)...<..####........#.#######.# hS#.........####.######### ### #####....# ##.......####.###...#.#### #.####......#(##..##'.ß.#.# ...####'##.. ...##...#..#÷#..######†#)#...#.###'.ß.'.####..........##########################...+##.)...#................#.....##........###......##...#...#.......@..#.....##..#.#......#...#+.ß....#.....######## #).)÷.#####.##.#.....#.....###........# #################...#.##.>##.#.# #.######. hXT #........#####.. #.# ### ###.##.##########.......# #...........##...''####...####....##.......).......###.##.##.###.#.# #...........#........'.......# #.# #####.#####.#.....##.#.#######..##.∩#....#..# #.# #.....'..#.# #####..###.##### ##..>...####.# [..)##.........)...<..# ###........#.###############...##########.####[###.# #........#.##..... ##### #...# #.# #.# # #####.##### hn h hl#.#######.#Gobosan the Frost Mage ..# #.#Revenant of Ashenzari *..... ### #.####Health: 83/83 ========================#....#Magic: 18/18 ========================#....#AC: 9Str: 14#######....#EV: 10Int: 23 ###..........#################### SH: 4Dex: 9 ..#................#.....##...... XL: 10 Next: 32% Place: Dungeon:6 ..#.............@..#.....##.##### Noise: ---------  Time: 10731.7 (0.0) ......#.....#......#.....##.#.... F) +3 trident (vamp) ##.##.#.....#......#.....##.#.### Cast: Freeze  hr.#.##.#............#....>##.#.# # Memories (4) ......#####........#.....##.#.# # .#.########........#...####.#.###  .........##...''####...####....##  .##.###.###...#.# #...........#.  ....# #.# #####.#####.#.....##.#.  _You now have 450 gold pieces (gained 11). _A wight comes into view. It is wielding a +2 halberd. _There is a stone staircase leading up here. _The wight closely misses you. _You climb upwards. _There is a stone staircase leading down here. h, h h h h% _ h, hJ, h h h}, h hX  hV , h-  h  hd , h  hp  h , h  h E  There is a large open door here. h  hY _ h;  hx  h , h?  h8  h , h4  h  h" , h  hU"  hh#  h#  h#  h%  h& , h'  h)  h:*  hi*  h+  h,  h- , h.  h0  hQ2 , h2  h4  h6 , h`7  h8  hr: , h8;  hVC ....#......#.....##.#.###.................#....>##.#.# #.######.........#.....##.#.# #.# #. ###........#...####.#.###.######. .##...''####...####....##.......) ###...#.# #...........#......... # hD u #####.#####.#.....##.#.. # #.......'..#.# # ##### #######...@...####.# #.48.7 (17.0)<..# ###........#.########.# #........#.##...... # #.# #####....#.##.#### # #.# #....## ###.# #....#.##.## ######.##.#...# ##### #.##.# #...# #.##.# h E  hJ  hM c _There is a stone staircase leading down here. hv  h  h<  h$  hu 89.0) _ h  hNh # ..........## #. ............## #. ..............# #. ..............# #.. ....... h#### # ...^..........##.# ### .......##.# 7 #........@....##.######### #..........>....#.....z.z h)e###.##..###.##......z##.z #.........<.....###. hT#)..............###. )........#......##.. h~  .#...............##.#  h ..#..........#....##.#  hη.. #...................  h h hf'.51.2 (2.5 h[. hO2} _You climb downwards. _There is a stone staircase leading up here. hgg  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h h5N======2.2 (1.0 h h. _You shout for attention! h h hh h  h/  hB h, h h., h  h, h h , h=! h$, h% h ( h9( hT) h+ h, hP- h0, h1 hV4, hV5 h7, h 9 hX;, h= hA, hC hG, h] h`, h` hc, hd hg, hh hm, hn h6r, hjs hu, hv hcy, hz h}, h_ h hڂ h h͇, h h, h͋ h, hŎ h, h^ hE, hW hN, hd h3, h h, h_ h, h6 h{, hر hZ, h ht, h9 h2, h h, h h, h- h, h h, h h h h h h hf h, h h, h h hS h h hY h h(, h8 h, hY h h h ht, hJ hQ h h h  h6  h h, h hH h h h , h" h& h' hY( h-, hX/ h3 h*4 h5 h59, h: h>, h0B h, h h  h`  h  h, h hG, h h, h. h h  h[  hq#, h4% h( hl) h8* h- h. h/ hd3 h3 h5 hm9, h}: h<, h= h?, h@ hE hE h.G hJ, hK hN, hqO h)S, hT hV, hW hZ, h7[ hz], h}^ hva, h.c he, hg hi, h&l h0p, hq h+v hsv h hT  hV, h h hk, h< h hw, h\  h0" h%, h' h* h., h/ h1 h3 hH3 hF4 h9 h=, hJ> h? hA hA hXB h6D hF h0G h-H hL hSO, hP h/S hV, h|X h] h`, ha hc hLf hf hg hfj h9m h|m hfn hp hr hs hs hv hy hy hz h| hA~, h~ h hJ, h h h h, h h,E #.....##   #...###  #...#  h} ###...#   hӖ###...#.#  ##...#...# >  h  ###..##......# ..   #...###......# ..  h+u  #@### #......# ..------   #.# #......# .>  hT  ..# #......# ..   hY ...# #......# .  ...# ......#  #...# huo   orc (asleep)   h #...#   #...o  h.  h85.2 (33.0)6.2 (34 _An orc comes into view. It is wielding a +0 hand axe. h~...### ...# ###.###...###...#..>.###..##......# ....##.###  >#..#.#   hjoo 3 orcs (asleep)oo.o# h h17.2 (1.0) h h"V _2 orcs come into view. h3 #####...###...#..>.###..##......# ....#### ##.# >#. hی.#.   oo.o#... h2 hߓ hі4  The orc shouts! h hC#oo..oooo 4 orcs (2 wandering).o.o hd/==8 h hs _An orc comes into view. It is wielding a +0 dagger. h #####...###...#..>.###..##......# ....#### ##.# >##..#.   oo..o.#o.. h h hF h  h7Eoo.. h/--9 h h+ h,M  ###.. ###...#  ##...#...# >##....## #.###. ##>###...# ......#.oo.#....oo#...# h, hn ho.oooo. hB--90 h? hO h8##  ###.. ###...#  ##...#...# >##....## #.###. ##>##.# #........# ho#....oo h", h h hoo..oo.. h&1 h h hu? ..####  ###.. ###...#  ##...#...# >##..#..## #@###. ##>##..#..o# #..o......#..#oo. hB  hC , hD  hpK oo..oo.. hKL &2 hcR  hT  hxL  #.#[#. #..... #...###  #...#   ###...#  #...#.#   ##...#...# > ###..##......# . #.@.###......# .  hM #.### #......# ... #.# #......# .> ##.o# #......# . #.o.# #......# ... #...# ......# . #...# #.oo# #.... hyQ , hQ  hS  hw\ oo..oo..3 h!f  hh  h׻v #.#[#..## .   #.....## #   #...### #   #...#  ###...#  ###...#.# #   ##...#...# >.   ###..##......# .   #..@###......# .    h#.### #......# .   ##o# #......# .>.   ##o.# #......# .   #...# #......# .   #...# ......# .. #.oo# .   #...#  h ho.o   orc h&4 h h! hC6 ######.#..#..###.## #.#[#... #.....#. #...### #. #...#  ###...#  ###...#.# ## ##...#...# > ###.@##......# . #...###......# . #o### #......# ... ##.# #......# .> ##o.# #......# . #...# #......# ... h;76#...# ......# .. #.oo# .. #...# # h9 hAAo. hB&5 h K hM h+  #.#[#..## ..   #... #   #...# #   #...#  ###...#  ###...#.#  ...#...# >...  ###..##......#   #.o@###......#   #.### #......#  ##.# #......# .>  #o.# #......# .   #...# #......#   #...# ......#   #.oo#   #...#   #.... h . h. h5o.oo 2 orcs h676Freeze h< h> hk 6  hE #.#[#..## .. Gobosan the Frost Mage   h #.....## # Revenant of Ashenzari *.....   h; #...### # Health: 83/83 ========================   h ,#...# h }Magic: 15/18 ====================----   hY 8###...# h -AC: 9 h ,Str: 14  hM   h 8###...#.# h H# EV: 10 hv ,Int: 23  h   h" ##...#...# >... SH: 4 h =Dex: 9   h  ###o.##......# .... XL: 10 Next: 32% Place: Dungeon:7  h   h #..@###......# .... Noise: ---------  Time: 10896.2 (0.0)  h   h #o### #......# .... F) +3 trident (vamp)  ho   h ##.# #......# .>.. Cast: Freeze   hF ##o.# #......# .... Memories (4)   h e#...# #......# ....   hK #...# ......# .. oo 2 orcs  #.oo#.  h  h #...#   hZ #....  h e_An orc comes into view. It is wielding a +0 dagger. h8 Casting: Frozen Ramparts (safe; 1% risk of failure)  h MConfirm with . or Enter, or press ? or * to list all spells. h ~Casting: Frozen Ramparts (safe; 1% risk of failure)  hT APress: ? - help, Dir - look around, f - activate h >The walls around you are covered in ice. h~ 1##... hV <##o.# h X.o@# h 0.###  hZ  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h basting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the orc. The wall freezes the orc. x2 h 4==7.2 (1 h ;Ramparts  h" "## h,# 6## h# =### h-'   h' B_The orc barely misses you. hY& #.#[#..## .. Gobosan the Frost Mage #.....## # Revenant of Ashenzari *..... #...### # Health: 83/83 ======================== #...#  Magic: 14/18 ==================------ ###...#  AC: 9Str: 14 ###...#.# # EV: 10Int: 23 ##...#...# >... SH: 4Dex: 9 hI[F###o.##......# .... XL: 10 Next: 32% Place: Dungeon:7 #.o@###......# .... Noise: ==-------  Time: 10897.2 (0.0) #.### #......# .... F) +3 trident (vamp) ##.# #......# .>.. Cast: Freeze ##o.# #......# .... Memories (4) Ramparts  #...# #......# .... #...# ......# .. oo 2 orcs #.oo#. #...# #....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 chain mail (100% to hit)  You freeze the orc.  The orc is heavily wounded.You barely miss the orc. h6bC: an orc, wielding a +0 war axe and wearing a +0 chain mail (100% to hit)  You freeze the orc.  The orc is heavily wounded.  You barely miss the orc.The wall freezes the orc! hiw  You kill the orc!The wall freezes the orc! hqr5#.#[#..##  #...### #...# ###...# ###...#.#  h s5##...#...# > ###).#  #.)@#  #o###   ##.#  .> ##o.#   #...#   hs #...#     orc   #.oo#   hwf-8.2 (1Freeze h}##### hG _You kill the orc! hĐ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hZ###).### h[8- hb####).#### hf _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h >  The wall freezes the orc! h!  h* ###### h-. .-9 h6 ###).#### h: G _You kill the orc! hq>  The wall freezes the orc! hJ####).##)### hB-900 h۪####).#### hG _You kill the orc! hd'##).##### h)&1 h0###).##### h3 h87|##### hB8U5==2 h3?###).#### h,B h ##).#####3 h ####).##### h%  hw###).### hzx&4 h=###).### h####).#### h&5 h~4## h1# hג h###### hָC==6 h#).#### h h h, h hi hߨ h h hdL6= h h, hG hȹ, h h h4 h h##...##).#.)@#### hHf 11.2 (5 _You start resting. h<R=2.2 (6 h h4 _The frozen ramparts melt away. h. h hY h , h%, hM&L7= h' he+, h5- h0 h0 hC2 hO7, h9 hV=P= h+? hTB, hD h`G, hI hS_ _You start resting. h%],20.2 (8 h]Z8==1.2 (9 hb h%d% _Magic restored. h>  h>  h@  hL  hQ , hU  hW  hdZ , hM\  h_  hIb , hc  hg  hk Q== h^n  hv  hz  h"{  h|  h  hb , h׆  h  h , h  hv  h% , hח  h  hP , h  h  h  h  h  hڮ  h: , h8  h'  h"  h{  h  h%  h  h*  ht  hq  h  hR  h  h  h  hP  h  h  h , hf  hd  h , h  h  h , h%  h  h6 , h  h]  h  h4  h  h  h! 9........#)..............###.#.. ........)........#......##..#.##. ........#...............##.##.##. ........#..........#....##.##.... ........#.....................# " ###.#..#..###.####.#........#.##.  h" X #.#[#..## #...##.#......#...  #.....## ###.##.............#  #...### #.@.>...#......#.##  #...# ###.......#.......# ###...# ##.....##......# #...#.# ##..<.....z....  h" ..#...### >.......#.#....... ##......# ......z......######### z   wight (polearm, wandering)  h# +##......# ..........#..#  #......# .............#  h=#  #......# .>...........## hf#  hu% 041.2 (20.0) h_'  hi1 .z 2 wights (1 polearm, wandering)zz h2 ,2.2 (21 h:  hC=  h j#).###.#....#)........#......##..#.##.#...............##.##.##.#..........#....##.##.#...............# "#.#..#..###.####.#..#.##.#.#[#..## #...##.#......#.#.....## ###.##.#  #...### #..@>...#......#.##  #...# ###.#.# ...# ##.....##......#. ...#.# ##..<.......  hjx.#...### >.......#.#.......# .............#......# .......z..#..# #......# ......  hl hm h~..zz3.2 (1.0) h h h: b#).###.#....#.). hp w.#......##..#.##.#...............##.##.##.#..........#....##.##.....##..............# "# #.#..#..###.####.#..#.##..# #.#[#..## #...##.#......#. #.....## ###.##.# #...### #...@...#......#.## #...# ###.#.# ...# ##.....##......#. h #.# ##..<....... #...### >.......#.#. ......# ......#. ......# ..........#..# . ......# .......zz....#  ha  h  h zz)zz..4 hV  h a _There is an escape hatch in the floor here. hYJ"###.##.. h...#......#.## ...# ###.......#.......# .# #.....##......# .#.# ##..<......### > hcLH#.#.............   wight# ......##########.# .zz.#..# ..# ...# hTN hW hb\k(polearm)z.. h\ hY^-5 _ hg hDi hr.##..###.##......z##.z.z.####.# ##.##.........<.....###.#......#).......###.#....#.##).#......##..#.##.... #.....##.##.###.#....##.##.....#. ....#............ hs{.# "##.. #..#..###.####.#..#.##..#z #[#..## #...##.##...........## ###.##.......# ### #...>...#......#.## #  hs###........# .# #.....### hs..... #.# ##..<...... zz 2 wight hPt}s (1 polearm)### >#.#.............# .zz...##########.# .#..#  h|t*... hVw h:z. h&6 h h hJ M..........>....#.....z.z...# ###.##...z.z.#### ##.##.........<...#).........#.#....#.##)........#... ...........##.##.##...#......#....##.##..... ....#.............# "##. #..#..###.##..#.##..#z #[#..## #...##.##............## ###.##.......# ## #...>...#......#.# ..####.......#.......#.z   wight.........z... h  h=  h z 2 wights (1 polearm)z. h3 &7 h  h  hK sM<....##.########## ..........>....#.....z.z...# ###.##...z.z.#### ##.##.........<...#)...#.#....#.##)#..  h$L ......##.##.##...##....##.##..... ....#.............# "##. #..#..###.####...#.##..#z #[#..## #...##.##............## ###.##.......#  hcL Z..### #...>...#......#.##.z   wight#.....##.. hL d........#z#..... hN  hZP  hY z 2 wights (1 polearm)z. hZ &8 hf  hYM. ##<....##.########## ..........>....#.....z.z...# ###.##...z.z.#### ##.##.........<...#)........#.#....#.##)#... .....##.##.##...#......#@...##.##..... ....#.............# "##. #..#..###.####...#.##..#z #[#..## #...##.##.......... ....## ###.##.............#z   wight.#.<.z....... hf zz 2 wights (1 polearm)z..9 ho hr hW^.##.# #####.#####......##.# ##.#<....##.##########..# #..........>....#.......z...# #.##..###.##.......##.z.z.####. ###.##.........<.....###.#....... hU.#)........###.#....#.#.)#......##..#.##....#..........@....##.##.##...#.##....##.##.....# .....#..............# "## .#..#..###.####.#........#.##..#z .#[#..## #...##.##......... h...## ###.##.......   wight.### #...>.z.#......#. h ##.##.......#.......# ...# ##..z..###..... h h hJp(polearm).z. h'50 h h  hҼ j..#### #.........^ h ...##.# #####.####......##.# ##.#<....##.##########..#  #..........>....#.......z...#  ###.##..###.##.......##.z.z.#### ####.##.........<.....###.#.......#)..###.#....# h .)........#@.....##..#.##....#......##.##.##...#.#....##.##.....# ......#.............# "##  hq #.#..#..###.####.#........#.##..# #.#[#..## #...##.#......#........ #.....## ###.##.z.. h ... #...### #...>...#......#.##  h >#...##...z...#.......# h  h  h> zz 2 wights (1 polearm).z. h &1 h  h0  h  .# # #......#### #........  ...^..##.# #####.###  ......##.# ##.# h% P.<....##.##########..# #..........>....#.......z...#  ###.##..###.##.......##.z.z.### #####.##<.....###.#.....#)........###.#....#.)#......##..#.##.#.......##.##.##...#..#....##.##..... .......#..............# " h #.#..#..###.####.#........#.##   wight  #.#[#..## #...##z#......#.......  #.....## ###.##.......  #...### #...>z..#......#. h ## h%  h  h zz 2 wights (1 polearm).z. h &2 hf h h"{ .# #   hӒ.# ##....#### #....... ...^.##.# #####.## ......##.# ##.#.<....##.##########..# #..........>....#.......z...#  ###.##..###.##.......##.z.z.##  h5######.##<.....###.#.....#)..###.#...).#......##..#.##.# hs........##.##.##.#...#....##.##.... ........#.......... h...# " z   wight ###.#..#..###.####z#........#.## #.#[#..## #...##.#......#...... #.....## ###.##.z..... h h hzz 2 wights (1 polearm).z. hv&3 h h) ht< .# # ........# # #.......#### # ...^..........##.# #####. hB= .....##.# ##.# #..<....##.####..# #...>....#.z...# ###.##..###.##.##.z.z.#.##.<.....###.# h=i.#).###.#.).#......##..#.##.#......##.##.##.#..#....##.##.# h><.z....# #.#..#..###.####.#........#.## h]>~ #.#[#..## #...##z#......#  #.....## ###.##.# h5B hB h,Nlz.z. hO&4 hX hB[ h1  # # ..# # ..# ##.....#### #..... ...^..##.# #####. ..............##.# ##.....<....##.##########.. #..........>....#.......z... ###.##..###@##.......##.z.z ########.##<.....###.#.#)..###.#...)#......##..#..#........##.##.#.#z.#....##.##.. ..........#............. #####.#..#..###.####z#........#.# #.#[#..## #...##.##.... h8 kz.z. hP9 &5 h?  hjB  h[  # # # .# # .# ##....#### #... ...^.##.# #####  h......##.# ##<....##.########## #.........@>....#.......z. ###.##..###.##.......##.z.z #########.##.........<.....###.# #..#)..............###.#. #..)........#......##..#. # h5p.#.......z.......##.## #.#..........#....##.##. #..........#.........z... ######.#..#..###.####.#........# h h] hlz..z. h&6 hz h h #  # # # .# # .# ##....#### #... ...^.##.# ## ......##.# #<@...##.########## #..........>....#.......z. ###.##..###.##.......##.z  #########.##.........<.....###.#  #.#)..............###.#  #.)......z.#......##..#  #.#...............##.##  #..#.........z#....##.##  #..........#... h-........ hOz.   wight.7 h h h} V # .## # .## # .# #  h~ .# # #.#### # ...^.##.#  .##.#  #.@....##. h~  #.>....#.z ###.##..###.##.##.z #.##.........<.....###. # h ].#).....z........###. #.)........#......##..  #..#...............##.#  #...#..........#....##.# h   #.#  h*  hd zz   wight (polearm) h[ &8 h  h   h] S_There is a stone staircase leading up here. hl, hwzz.z 2 wights (1 polearm)9 _ hF~ h hC , hH hz.z. hI '60 hR  hU  h| h} hSz.z.1Freeze h h4 h h. hAZ.   wight h>.=2 h6 hk ....#......#.....##.#.###...... ...........#....>##.#.# #.###### ###........#.....##.#.# #.# # ###........#...####.#.###.###### .##...''####...####....##.......) ###...#.# #....#....... # #####.#####.#.....##.#.#######. # #'..#.# #.6 ##### #######...@...####.# #. .<..# ###z.......#.#######. ###.# #........#.##...... # #.# #####....#.##.##### # #.# #....#.##.# ###.# #.... h< #.##.# ....# ######.##.# ....# ##### #.##.# ....# #...# #.##.# _The wight closely misses you. h hk>5-3.7 (2.5 h_E hG} _You climb upwards. _There is a stone staircase leading down here. hڝ ....#......#.....##.#.###........ Gobosan the Frost Mage ...........#....>##.#.# #.######. Revenant of Ashenzari *..... ###........#.....##.#.# #.# #. Health: 83/83 ======================== ###........#...####.#.###.######. Magic: 15/18 ====================---- .##...''####...####....##.......) AC: 9Str: 14 ###...#.# #...........#......... EV: 10Int: 23  h # #####.#####.#.....##.#.#######. SH: 4Dex: 9 # #.............'..#.# #. XL: 10 Next: 32% Place: Dungeon:6 ##### #######...@...####.# #. Noise: ---------  Time: 10963.7 (0.0) .<..####z.......#.#######. F) +3 trident (vamp) ###.##........#.##...... Cast: Freeze # #.######....#.##.##### Memories (4) # #.##....#.##.# ###.##....#.##.#z   wight ....#######.##.# ....# #####[16 h 3;24H#.##.# ....# #...##.##.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice.  You closely miss the wight. The wight resists. The wall freezes the wight. h 2-==4.7 (1Ramparts  hl  hs S## hj asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.  The walls around you are covered in ice.  You closely miss the wight. The wight resists. The wall freezes the wight. _The wight hits you with a +0 dire flail hū . h....#......#.....##.#.###........ Gobosan the Frost Mage ...........#....>##.#.# #.######. Revenant of Ashenzari *..... ###........#.....##.#.# #.# #. Health: 82/83 =======================- ###........#...####.#.###.######. Magic: 14/18 ==================------ .##...''####...####....##.......) AC: 9Str: 14 ###...#.# #...........#......... EV: 10Int: 23 # #####.#####.#.....##.#.#######. SH: 4Dex: 9 # #.............'..#.#[4 hY0m #. XL: 10 Next: 32% Place: Dungeon:6 ##### #######...@...####.# #. Noise: ==-------  Time: 10964.7 (0.0) .<..####z.......#.#######. F) +3 trident (vamp) ###.##........#.##...... Cast: Freeze # #.######....#.##.##### Memories (4) Ramparts # #.##....#.##.# ###.##....#.##.#z   wight ....#######.##.# ....# ######.##.# ....# #...##.##.#Aim: a wight, wielding a +0 dire flail and wearing a +0 robe (lightly damaged,  hE100% to hit)  You freeze the wight. The wight resists.  The wight is lightly damaged.  You hit the wight but do no damage.The wight is lightly damaged. ha3=-5.7 (1 ht### h  100% to hit)  You freeze the wight. The wight resists.  The wight is lightly damaged.  You hit the wight but do no damage. hThe wight is lightly damaged. _resists. The wall freezes the wight. The wight misses you. hl ....#......#.....##.#.###........ Gobosan the Frost Mage ...........#....>##.#.# #.######. Revenant of Ashenzari *..... ###........#.....##.#.# #.# #. Health: 83/83 ======================== ###........#...####.#.###.######. Magic: 13/18 =================------- .##...''####...####....##.......) AC: 9Str: 14 ###...#.# #...........#......... EV: 10Int: 23  hm # #####.#####.#.....##.#.#######. SH: 4Dex: 9 # #.............'..#.# #. XL: 10 Next: 32% Place: Dungeon:6 ##### #######...@...####.# #. Noise: =--------  Time: 10965.7 (0.0) .<..####z.......#.#######. F) +3 trident (vamp) ###.##........#.##...... Cast: Freeze # #.######....#.##.##### Memories (4) Ramparts # #.##....#.##.# ###.##....#.##.#z   wight ....## hm #####.##.# ....# ######.##.# ....# #...##.##.#damaged, 100% to hit)  You freeze the wight. The wight resists.  The wight is moderately damaged.You hit the wight.  The wight is heavily damaged.The wight resists. The wall freezes the wight. hn +6.7 (1 hs :# hGu < _The wight hits you but does no damage. hZf ....#......#.....##.#.###........ Gobosan the Frost Mage ...........#....>##.#.# #.######. Revenant of Ashenzari *..... ###........#.....##.#.# #.# #. Health: 83/83 ======================== ###........#...####.#.###.######. Magic: 12/18 ================-------- .##...''####...####....##.......) AC: 9Str: 14 ###...#.# #...........#......... EV: 10Int: 23  hCg # #####.#####.#.....##.#.#######. SH: 4Dex: 9 # #.............'..#.# #. XL: 10 Next: 32% Place: Dungeon:6 ##### #######...@...####.# #. Noise: =--------  Time: 10966.7 (0.0) .<..####z.......#.#######. F) +3 trident (vamp) ###.##........#.##...... Cast: Freeze # #.######....#.##.##### Memories (4) Ramparts # #.# hg v#....#.##.# ###.##....#.##.#z   wight ....#######.##.# ....# ######.##.# ....# #...##.##.#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (heavily damaged,  100% to hit)  hh You freeze the wight but do no damage. The wight completely resists.  You hit the wight.  The wight is almost destroyed. hi +7.7 (1 hp n### hs   Aim: a wight, wielding a +0 dire flail and wearing a +0 robe (heavily damaged,  100% to hit)  You freeze the wight but do no damage. The wight completely resists.  You hit the wight.  The wight is almost destroyed. _The wight resists. The wall freezes the wight. The wight closely misses you. h5....#......#.....##.#.###........ Gobosan the Frost Mage ...........#....>##.#.# #.######. Revenant of Ashenzari *..... ###........#.....##.#.# #.# #. Health: 83/83 ======================== ###........#...####.#.###.######. Magic: 11/18 ==============---------- .##...''####...####....##.......) AC: 9Str: 14 ###...#.# #...........#......... EV: 10Int: 23 # #####.#####.#.....##.#.#######. SH: 4 h3Dex: 9 # #.............'..#.# #. XL: 10 Next: 32% Place: Dungeon:6 ##### #######...@...####.# #. Noise: =--------  Time: 10967.7 (0.0) .<..# ###z.......#.#######. F) +3 trident (vamp) ###.# #........#.##...... Cast: Freeze # #.# #####....#.##.##### Memories (4) Ramparts # #.# #....#.##.# ###.# #....#.##.#  z   wight ....# ######.##.# ....# ##### #.##.# ....# #...# #.##.# Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (almost destroyed,100% to hit)  You freeze the wight. The wight resists.  The wight is almost destroyed.You hit the wight. hd#....>##.#.# #.....##.#.# #.# ...####.#.###...####....# h) #.......... ####.#.....##.# #.............'..#.#   h*#...@...####.# <..# ###).......# #........# hh\ #.# #####....# #.# #....# #....# hܚ ###### #####  #...#  hf48.7 (1Freeze hA## hL _You destroy the wight! hu  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hcS## hd hiS## hEl _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h h! h&{2== hc' h' hP), h* h4+, h+ h- hS-;== h- hm4...#.......-##. hh<f 73.7 (5 _You start resting. h<P-4.7 (6 hH hJ4 _The frozen ramparts melt away. h)J h+ h,N3= h0B h1 h3, h 5 h6 h 7 h 8 h9 h::= h; h=, hj> hI@ h@L4= hA hC hdC h'D hE, hF h H, hDI hKP= h+L hN, hO h|Q, hR h0T hTM5== hwU hW, hZ hq` hja hj hWm, hm h?o ho;== h2r h+s hvs hRt hvb6= hw hdy hy hz hk|, h} h~ h; h$ h hR:= h, hք h# h h hjL7= hE hz hNj h hX h hƏ h h h hה h•:= h  h, h8 h%_ _You start resting. h21005.7 (31.0) h;[8==6.7 (32 h4 hL% _Magic restored. h  h , h  h  h  hc ;== h  h , h!  h , h  hٴ  h#  hA  h~ , hZ  h$  hn  h  h  h  h  h  hV  h2  hk , h#  h , h%  h , h1  h , h  h\ , h  h , h  h , hL  h. , h  hs , h  hi  h  h  h , h  h  hS  h  h , h  h. , hE  h= , h;  hH , ht  h  hj  h  h , h  h , h  h , h<  h , hu  h8  h  h  h , h  h , h   h  , h  h  h  ho  h , h  h , h  h! , h"  h# , h?$  h% , h&  hp( , hh)  h+ , h,  h`. , h/  h(1 , h\2  h4 , hk5  h 7 , hl: X hJ; , h<  h< , h=  h> , h?  h@ , h@  hA , hB  hC , h,D  h F B hG B hKI , h9J  h#L , hM  h5O  hO  hP  hQ  hR  h S  hAU , hU  h.W  hW  hW  h?Y , hY  hZ , hV[  hR\  h\  h0]  h_  hS_  h-`  hf  hg  hi , hj  hl , h n  hp , hp  h r , hr  h}t , hu  hw  hVx  hy  hS{ , h{  h} , h}  h , h  h , hG  h , hn  h , h  h , h#  h , h  h  h  hW  hC , h  hڎ , h{  h̐  h  h  h , h  h8 , hߖ  h , h  h , h-  h  h[  h  hٞ  h-  h  hs , h  h , hʦ  hʧ  h(  h  h6 , hƪ  h  h  hz  h h 105.7 (99 _You start waiting. h& 06.7 (100.0) hT  h< # _Done waiting. h% h hp h h17.0) hn h # ..........## #. ............## #. ..............# #. ..............# #.. #.......#### # ...^..........##.# ### .##.# 7 #......##.######### #..........>....#.......z ###.##..###.##.......##.z  #########.##.........<.....###.  #..........#).....z..z.....###.  #..........)........#......##.. z   wight (wandering)  #......... h H.#...............##.#  #..........#..........#....##.#  #..........#................... h hg. hHG-9.2 (2.5 hN hWQ} _You climb downwards. _There is a stone staircase leading up here. h ..........###...#... #..# #.#.#### #....^##.# ####.....##.# #<....##.##########>....#.......z.###.##..###.##.......##.z.#########.##.........<.....###.##..........#).....z........###.##.)........###..##.#.........##.###.#...#....##.##..#... h M.........######.#..#..###.####.## h  h zz   wight h 510.2 (1.0 _ h  h  hж   ............##  ..............#  ..............#  #..............####  ...^..........##.#  ..............##.#  #........<....##.# #........@.>....# ###.##..###.##...  #.......z.<  #)...  )#..  .     h h@N   ............##  ..............#  ..............#  #..............####  ...^..........##.#  ..............##.#  #........<....##.# #........@.>....#  h=O###.##..###.##...  #.......z.<  #)...  )#..  .     hW hW h_ h\b\ _A wight is nearby! h  hO9z. h-1 _ h h8 h h>z. h8&2 h: h} hd  h oz.3Freeze hZ  h  h [..........###... Gobosan the Frost Mage............###... Revenant of Ashenzari *...................##... Health: 83/83 ========================..............# h #... Magic: 15/18 ====================----#..............#### #... AC: 9Str: 14...^..........##.# #### EV: 10Int: 23..............##.## SH: 4Dex: 9#........<....##.########## XL: 10 Next: 34% Place: Dungeon:7#........@z>....#.......z. Noise: ---------  Time: 11113.2 (0.0)###.##..###.##.......##.z. F) +3 trident (vamp)#########.##.........<.....###.# Cast: Freeze  #..........#). h· ;....z........###.# Memories (4) #..........)........#......##..##..........#...............##.## z   wight  #..........#..........#....##.###..........#....................######.#..#..###.####.#........#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the wight. The wight resists. The wall freezes the wight. h 0-==4.2 (1Ramparts  h N## h -onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate   h The walls around you are covered in ice.  You barely miss the wight. The wight resists. The wall freezes the wight. _The wight hits you with a +2 short sword. h\c..........###... Gobosan the Frost Mage............###... Revenant of Ashenzari *...................##... Health: 80/83 =======================-..............##... Magic: 14/18 ==================------#..............#### #... AC: 9Str: 14...^..........##.# #### EV: 10 h@d~Int: 23..............##.## SH: 4Dex: 9#........<....##.########## XL: 10 Next: 34% Place: Dungeon:7#........@z>....#.......z. Noise: ==-------  Time: 11114.2 (0.0)###.##..###.##.......##.z. F) +3 trident (vamp)#########.##.........<.....###.# Cast: Freeze  #..........#).....z........###.# Memories (4) Ramparts #..........)........#......##..##..........#...............##.## z   wight   hd#..........#..........#....##.###..........#....................######.#..#..###.####.#........#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 short sword and wearing a +0 robe (lightly damaged,100% to hit)  You freeze the wight but do no damage. The wight completely resists.  You barely miss the wight.The wight is lightly damaged. hf;1-5.2 (1 hfnW### hq>  Aim: a wight, wielding a +2 short sword and wearing a +0 robe (lightly damaged,100% to hit)  You freeze the wight but do no damage. The wight completely resists.barely miss the wight.   huquThe wight is lightly damaged. _resists. The wall freezes the wight. You block the wight's attack. h|g ..........## #... Gobosan the Frost Mage ............## #... Revenant of Ashenzari *..... ..............# #... Health: 81/83 =======================- ..............# #... Magic: 13/18 =================------- #..............#### #... AC: 9Str: 14 ...^..........##.# #### EV: 10Int: 23 ..............##.# # SH: 4Dex: 9 #........<....##.########## XL: 10 Next: 34% Place: Dungeon:7  hR#........@z>....#.......z. Noise: =--------  Time: 11115.2 (0.0) ###.##..###.##.......##.z. F) +3 trident (vamp)  #########.##.........<.....###.# Cast: Freeze  #..........#).....z........###.# Memories (4) Ramparts  #..........)........#......##..#  #..........#...............##.## z   wight  #..........#..........#....##.##  #..........#....................  ######.#..#..###.####.#........#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 short sword and wearing a +0 robe (lightly damaged,100% to hit)  You freeze the wight. The wight resists.  The wight is moderately damaged.You closely miss the wight. hޛ   ............##  ..............#  ..............#  #..............####  ...^..........##.#  ..............##.#  #........<....##.# #........@z>....#  h L###.##..###.##...  #.........<  #)...  )#z.  .z 2 wights (1 polearm)    100% to hit)  You freeze the wight. The wight resists.  The wight is moderately damaged.You closely miss the wight.  The wight resists. The wall freezes the wight. h326.2 (1 ha### h[< _The wight hits you but does no damage. hű  ..........## #... Gobosan the Frost Mage ............## #... Revenant of Ashenzari *..... ..............# #... Health: 82/83 =======================-  hs ..............# #... Magic: 12/18 ================-------- #..............#### #... AC: 9Str: 14 ...^..........##.# #### EV: 10Int: 23 ..............##.# # SH: 4Dex: 9 #........<....##.########## XL: 10 Next: 34% Place: Dungeon:7  h #........@z>....#.......z. Noise: =--------  Time: 11116.2 (0.0) ###.##..###.##.......##.z. F) +3 trident (vamp)  #########.##.........<.....###.# Cast: Freeze  #..........#).....z........###.# Memories (4) Ramparts  #..........)........#z.....##..#  #..........#...............##.## zz 2 wights (1 polearm)  #..........#..........#....##.##  h  #..........#....................  ######.#..#..###.####.#........#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 short sword and wearing a +0 robe (moderatelydamaged, 100% to hit)  You freeze the wight. The wight resists.  The wight is heavily damaged.You hit the wight. h a   ............##  ..............#  ..............#   hg #..............####  ...^..........##.#  ..............##.#  #........<....##.# #........@z>....# ###.##..###.##...  #.........<  #).z.  )#..   h .    You freeze the wight. The wight resists.  The wight is heavily damaged.   h You hit the wight.  The wight is heavily damaged.  The wight completely resists.  The wall freezes the wight but does no damage. hv Y3=7.2 (1 h D## h 3 _You block the wight's attack. h ..........## #... Gobosan the Frost Mage ............## #... Revenant of Ashenzari *..... ..............# #... Health: 83/83 ======================== ..............# #... Magic: 11/18 ==============---------- #..............#### #... AC: 9Str: 14 ...^..........##.# #### EV: 10 hؿInt: 23 ..............##.# # SH: 4Dex: 9 #........<....##.########## XL: 10 Next: 34% Place: Dungeon:7 #........@z>....#.......z. Noise: =--------  Time: 11117.2 (0.0) ###.##..###.##.......##.z. F) +3 trident (vamp)  #########.##.........<.....###.# Cast: Freeze  #..........#).....z.z......###.# Memories (4) Ramparts  #..........)........#......##..#  #..........#...............##.## zz 2 wights (1 polearm)  #..........#..........#....##.##  #..........#....................  ######.#..#..###.####.#........#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 short sword and wearing a +0 robe (heavily damaged,100% to hit)   hYou freeze the wight. The wight resists.  The wight is heavily damaged.You hit the wight but do no damage. hiP   ............##  ..............#  ..............#  #..............####  ...^..........##.#  ..............##.#  #........<....##.#  hd#........@z>....# ###.##..###.##...  #.........<  #)z..  )#..  .    100% to hit)  You freeze the wight. The wight resists.  The wight is heavily damaged.You hit the wight but do no damage.  The wight resists. The wall freezes the wight. h+8.2 (1 hCW### h< _The wight hits you but does no damage. hL ..........## #... Gobosan the Frost Mage ............## #... Revenant of Ashenzari *..... ..............# #... Health: 83/83 ======================== ..............# #... Magic: 10/18 =============----------- #..............#### #... AC: 9Str: 14 ...^..........##.# #### EV: 10Int: 23 h ..............##.# # SH: 4Dex: 9 #........<....##.########## XL: 10 Next: 34% Place: Dungeon:7 #........@z>....#.......z. Noise: =--------  Time: 11118.2 (0.0) ###.##..###.##.......##.z. F) +3 trident (vamp)  #########.##.........<.....###.# Cast: Freeze  #..........#).....zz.......###.# Memories (4) Ramparts  #..........)........#......##..#  #..........#...............##.## zz 2 wights (1 polearm)  #..........#..........#....##.##  #..........#....................  ######.#..#..###.####.#........#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 short sword and wearing a +0 robe (severelydamaged, 100% to hit)   h|You freeze the wight. The wight resists.  The wight is almost destroyed.You closely miss the wight. h   ............##   hK..............#  ..............#  #..............####  ...^..........##.#  ..............##.#  #........<....##.# #........@z>....# ###.##..###.##...  #.........<  #)...  )#..  .   wight     h/damaged, 100% to hit)  You freeze the wight. The wight resists.  The wight is almost destroyed.You closely miss the wight.  The wall freezes the wight but does no damage. he72----=9.2 (1 h6 ## _The wight hits you with a +2 short sword! h8b7 ..........## #... Gobosan the Frost Mage ............## #... Revenant of Ashenzari *.....  hc..............# #... Health: 72/83 ====================---- ..............# #... Magic: 9/18============------------ #..............#### #... AC: 9Str: 14 ...^..........##.# #### EV: 10Int: 23 ..............##.# # SH: 4Dex: 9 #........<....##.########## XL: 10 Next: 34% Place: Dungeon:7 #........@z>....#.......z. Noise: ==-------  Time: 11119.2 (0.0) ###.##..###.##.......##.z. F) +3 trident (vamp)  #########.##.........<.....###.# Cast: Freeze  hEd #..........#).....z........###.# Memories (4) Ramparts  #..........)........#......##..#  #..........#...............##.## z   wight  #..........#..........#....##.##  #..........#....................  ######.#..#..###.####.#........#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 short sword and wearing a +0 robe (almostdestroyed, 100% to hit)  You freeze the wight but do no damage. The wight completely resists.  You hit the wight but do no damage. hWge: a wight, wielding a +2 short sword and wearing a +0 robe (almostdestroyed, 100% to hit)  You freeze the wight but do no damage. The wight completely resists.  You hit the wight but do no damage. hgThe wight is almost destroyed.  The wall freezes the wight but does no damage. hCp   ............##  ..............#  ..............#  #..............####   hp)...^..........##.#  ..............##.#  #........<....##.# #........@z>....# ###.##..###.##...   hhq#......z..<  #).........  )#..  zzz 3 wights (1 polearm, 1 wandering)     hro110/18=-20.2 (1 hwN## hz? _The wight hits you with a +2 short sword. ha ..........## #... Gobosan the Frost Mage ............## #... Revenant of Ashenzari *..... ..............# #... Health: 71/83 ====================---- ..............# #... Magic: 9/18 h,============------------ #..............#### #... AC: 9Str: 14 ...^..........##.# #### EV: 10Int: 23 ..............##.# # SH: 4Dex: 9 #........<....##.########## XL: 10 Next: 34% Place: Dungeon:7 #........@z>....#.......z. Noise: =--------  Time: 11120.2 (0.0)  hF###.##..###.##.......##.z. F) +3 trident (vamp)  #########.##......z..<.....###.# Cast: Freeze  #..........#)..............###.# Memories (4) Ramparts  #..........)........#......##..#  #..........#..........z....##.## zzz 3 wights (1 polearm, 1 wandering)  #..........#..........#....##.##  #..........#....................  ######.#..#..###.####.#........#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 short sword and wearing a +0 robe (almostdestroyed, 100% to hit)  You freeze the wight but do no damage. The wight completely resists.  You hit the wight but do no damage. hgPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 short sword and wearing a +0 robe (almostdestroyed, 100% to hit)  You freeze the wight but do no damage. The wight completely resists.  You hit the wight but do no damage.  The wight is almost destroyed. hb   ............##  ..............#  ..............#  #..............####  ...^..........##.#  ..............##.#  #........<....##.# #........@z>....#  h5###.##..###z##...  #.........<  #)...  )#z.  .z)     hY3=1.2 (1 hh:## h _The wight resists. The wall freezes the wight. The wight barely misses you. h2  ..........## #... Gobosan the Frost Mage ............## #... Revenant of Ashenzari *..... ..............# #... Health: 73/83 =====================--- ..............# #... Magic: 8/18==========-------------- #..............#### #... AC: 9Str: 14 ...^..........##.# #### EV: 10 h Int: 23 ..............##.# # SH: 4Dex: 9 #........<....##.########## XL: 10 Next: 34% Place: Dungeon:7 #........@z>....#.......z. Noise: =--------  Time: 11121.2 (0.0) ###.##..###z##.......##.z. F) +3 trident (vamp)  #########.##.........<.....###.# Cast: Freeze  #..........#)..............###.# Memories (4) Ramparts  #..........)........#z.....##..#  #..........#...............##.## zzz 3 wights (1 polearm)  #..........#..........#....##.##  #..........#....................  ######.#..#..###.####.#........#Aim: a wight, wielding a +2 short sword and wearing a +0 robe (almostdestroyed, 100% to hit)  You freeze the wight but do no damage. The wight completely resists.  You hit the wight but do no damage. The wight resists.  The wall freezes the wight. The wight closely misses you.The wall freezes the wight but does no damage. h    ............##  ..............#  ..............#  #..............####  ...^..........##.#  ..............##.#   hz v#........<....##.# #........@z>....# ###.##..###z##...  #.........<  #).z.  )#..  .   h5    h 342.2 (1 h2 D## h\ < _The wight hits you but does no damage. hx ..........## #... Gobosan the Frost Mage ............## #... Revenant of Ashenzari *..... ..............# #... Health: 74/83 =====================--- ..............# #... Magic: 7/18=========--------------- #..............#### #... AC: 9Str: 14 ...^..........##.# #### EV: 10Int: 23 ..............##.# # SH: 4Dex: 9 #........<....##.########## XL: 10 Next: 34% Place: Dungeon:7 #........@z>....#.......z. Noise: =--------  Time: 11122.2 (0.0) ###.##..###z##.......##.z. F) +3 trident (vamp)  #########.##.........<.....###.# Cast: Freeze  #..........#).......z......###.#[39;4 h{9m Memories (4) Ramparts  #..........)........#......##..#  #..........#...............##.## zzz 3 wights (1 polearm)  #..........#..........#....##.##  #..........#....................  ######.#..#..###.####.#........#You freeze the wight but do no damage. The wight completely resists.  You hit the wight.  The wight is moderately damaged.The wight resists. The wall freezes the wight. You block the wight's attack.  The wight completely resists.  The wall freezes the wight but does no damage. h~7   h ............##  ..............#  ..............#  #..............####   h ...^..........##.#  ..............##.#  #........<....##.# #........@z>....# ###.##..###z##...   hH$#.........<  #)z..  )#..  .   hӀ   h353.2 (1 hN## h  You hit the wight.  The wight is moderately damaged.The wight resists. The wall freezes the wight. You block the wight's attack.completely resists.all freezes the wight b ho_ut does no damage. _The wight barely misses you. h\] ..........## #... Gobosan the Frost Mage ............## #... Revenant of Ashenzari *..... ..............# #... Health: 75/83 =====================--- ..............# #... Magic: 6/18========---------------- #..............#### #... AC: 9Str: 14 ...^..........##.# #### EV: 10 hk^{Int: 23 ..............##.# # SH: 4Dex: 9 #........<....##.########## XL: 10 Next: 34% Place: Dungeon:7 #........@z>....#.......z. Noise: =--------  Time: 11123.2 (0.0) ###.##..###z##.......##.z. F) +3 trident (vamp)  #########.##.........<.....###.# Cast: Freeze  #..........#)......z.......###.# Memories (4) Ramparts  #..........)........#......##..#  #..........#...............##.## zzz 3 wights (1 polearm)  #..........#..........#....##.##  #..........#....................  ######.#..#..###.####.#........#destroyed, 100% to hit)  You freeze the wight but do no damage. The wight completely resists.   h#_You closely miss the wight.The wight is heavily damaged.The frozen ramparts melt away.  The wight hits you from afar with a +2 halberd. hga   ............##  ..............#  ..............#   hh0#..............####  ...^..........##.#  ..............##.#  #........<....##.# #........@z>....# ###.##..###z##...   h+i4#......z..<  #)...  )#..  .     hbj>44.2 (1 hs hv  You freeze the wight but do no damage. The wight completely resists.closely miss the wight.  The wight is heavily damaged.The frozen ramparts melt away.wight hits you from afar with a +2 halberd. _The wight closely misses you. hivA #  # # # .# # .# ##....#### #.. ...^.##.# ## ......##.# ....##.######### #.........z>....#.......z ###.##..###z##.......##.z #########.##......z..<.....###. # hxe.#)........###. #.)..#......##.. #.#........##. #..#..#....##.# #..........#........... hy hz, h5. 2 hgi5-5Freeze h_ ha _There is a stone staircase leading up here. h  h 8- h  h , h Xzz 3 wights (1 polearm) h 67=6 _ h  h 4....#......#.....##.#.###...... ...........#....>##.#.# #.###### ###........#.....##.#.# #.# # ###........#...####.#.###.###### .##...''####...####....##.......) ###...#.# #....#.......  h 3# #####.#####.#.....##.#.#######. # #'..#.# #.6 ##### ###########.# #. .<..# ###[.......#.#######. ###.# #........#.##...... # #.# #####....#.##.##### # #.# #....#.##.# ###.# #....#.##.# ....# ######.##.# ....# ##### #.##.# ....# #...# #.##.# h2 P= hP[8=7.7 (2.5 hZ h\} _You climb upwards. _There is a stone staircase leading down here. h_ 4 ha  h d  hd V9= hh 80= h0j l1= hj  hl  hl &2 hm  h2{ _You start resting.31.7 (4.0 h| Q3=8 hh| ;=2.7 (5 h  h " _HP restored. ha  hD  h  hx B h , hT  h: , h  h  h L== h?  hl , h  h k9== h$  h , h5  hd , h  h , h  h  h ;== h  hC 10/18= hp , h  h , h  h; , hp  h  h 3= h  h 1= hP  h  h  h  h  h  h , h  h P= hz!  h# , h$  h& , hf'  hj(  h( O2== hD)  h=* , h*  h, , h,  h.  h`/  hJ0  h3  h=4 ;== h5  h6 , h?7  hf8 d3= h9  hV; , hP<  hp? B h@ , h%B  hC  hbD := h-E  hrF , h4G  h@H  hH L4= hI  hK , hL  hN , hlO  hP , hQ  hR  h&S := hT  hU  hU  h|V  hW  hW M5== hLX  hZ , h[  h]  hi^  h_  h` , hJa  hb Q== hc  hd , h1e  hg , hh  hi b6= hSk  h m , hZn  h9p , hNq  hYr , hs  h:t  ht := hu  hw , hy  hz b7= h>|  h~ , h~  h , h  hρ , h,  h  hd := hl  hg , h  hf _ _You start resting. h 093.7 (61.0) hl [8==4.7 (62 h$  hڞ % _Magic restored. h J h B h , hIJ  h , hT  hl  hҸ ;== h  hλ , h  h*  h  h  hx  h  h  h& , hx  hA  h  h  h  h>  h6  hM , ha  hy , h  hW , h  h , h  h , h  h  hQ  hk  h , h  h , h  h , h  h , h  h , h  h , h*  h , h  h , hH  h9 h, h&, h h, h h , h  h , h  h, h h, h5 h, h h , h h, hy h , h h , h" h#, h$ hl&, h6' h(, h) hE+, h5, h-, h. h=0, h+1 h3 h3 h4 h6, h7 h9, h: h=, h6? hA, hA hD, hE hG, hH hSJ, h^K h!M, hM hO, hP hbR, hS h+U, hV hPX hX hY ho[, h\ hz^, h_ ha, hb hd, hf hg, hk h2n, ho hq, hXr hSs, hs ht, hZu huv, hZw hy, hnz hJ|, h\} hT, hr hE, hׂ h&, h h, h0 hÈ h h h, h h, h hi, h~ ha, h h, h h, h h̞, h hա, hT h h< h< h-, h( hB, h' hP, h h{, hr hв, hγ h, h  h, hF hH, hn hֿ, h h, h h, h h., hT h, h h6, h h, h h+, hq h, h+ hU, h h@ 293.7 (99 _You start waiting.4.7 (100.0) h h&# _Done waiting. h hW Level 6 of the Dungeon <<<<>>>>∩(Press ? for help)#...###...+##.)#...#....#................#.....##........##.##......##...#...#....#.............>..#.....##.######.###.#......#...#+.ß.#........#.....#......#.....##.#......##########....).)÷.###...#.###.##.#.....#......#.....##.#.###........##################...#.##.#............#....>##.#.# #.######.##.....#.#......#####........#.....##.#.# #.# #.########## ###.##.##...#.########........#...####.#.###.######.# hX#.......# #.........#.........##...''####...####....##.......)##.......###.#.##.####.##.###.###...#.# #...........#.........##.......'................# #.# #####.#####.#.....##.#.#######.##.......###..##.∩#....#..# #.# #.............'..#.# #.##.......###...........#..###.##### #######...@...####.# #.##...[..)##............#...)...<..####[.......#.#######.###########...##########.####[###.##........#.##......###### #...##.# #.# #.######....#.##.###### h##...####...##########.# #.# #.##....#.##.##......................# #.###.##....#.##.##....################### #.....#######.##.##....# #...##.....# ######.##.##.######...##.....# #...##.##.##.# #....#########'#.#####...# ### #.##.##.# #.........##.#.#.......######.# #.##.##.# #...#####.##.#.#..............# #.##.# h$ Y>@ hH h....#......#.....##.#.###........ Gobosan the Frost Mage ...........#....>##.#.# #.######. Revenant of Ashenzari *..... ###........#.....##.#.# #.# #. Health: 83/83 ======================== ###........#...####.#.###.######. Magic: 18/18 ======================== .##...''####...####....##.......) AC: 9Str: 14 ###...#.# #...........#......... EV: 10Int: 23 # #####.#####.#.....##.#.#######. SH: 4Dex: 9 # #.............'..#.# #. XL: [39;49 h[m10 Next: 34% Place: Dungeon:6 ##### #######...@...####.# #. Noise: ---------  Time: 11294.7 (0.0) .<..####[.......#.#######. F) +3 trident (vamp) ###.##........#.##...... Cast: Freeze # #.######....#.##.##### Memories (4) # #.##....#.##.# ###.##....#.##.# ....#######.##.# ....# ######.##.# ....# #...##.##.# _You start resting. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting. h h h h., h3n h h h h h h, h~ h h, h h  h#B ha% h&, h@' h`3#....# #....#....# .....####################### ..........#.....##........# ........>..#.....##.######.# ....#......#.....##.#......###### ....#......#.....##.#.###....... ...........#....@##.#.# #.#####301.7 (7 ###........#.....##.#.# #.# .......#...####.#.###.###### .##...''####...####....##.......)##...#.# #...........#......... # #####.#####.#.....##.#.#######.  # #.............'..#.# #.  ##### #######...>...####.# #.  .< ###[.......#.#######. h,4V[37m  h=6 h8c _There is a stone staircase leading down here. h6  h7  h=  hdC  hG 22.7 (1 _ hI  hP ##.#........#### ..#......#....########## #.......##........##.. #.......##............ #÷......###........... ..# #........... .## #........... [# #...7 .# #.......... ######## #.......... ##......... ##.....##.. ##########  hR hT[ h)-4.2 (2.5 hx h(} _You climb downwards. _There is a stone staircase leading up here. h߰4 h h h  h; _ h: h, h hr h;, h h h_ h h h e  You see here an iguana skeleton. h hi _ h h h, h hs h|, hR hz hX, h$ h h #...### >.......#.#............. ......# .......#. ......# .....# ......# ......# ......# .>.....## ......# .......# ......# ....#...##  hx ......# ...............## ####### ..........# .h####.#........#### #..#......#....#####...##.......##......### #.......##......... #÷......###...... h   hound (asleep)##.......# #......#......## #...... h: w#.....[# #...... h5Y12.2 (8.03.2 (9 h  h%X _A hound comes into view. h.#...### >.#.# #......# #.## #......# #.#..# #......# #.# #......# #.>.## #......#..# #......# # h~.#...## #......# #.### #.#.h####.#.#### #..#......#.... ...##.......## .### #.......## .. #÷......### # #.......# # #......## # #.....[# # h, h |h.h h 5===4.2 (1 h h7 _The hound barks! You hear a bark! h.#...### >.#.# ##......# #.#......# #.#..#  #......# #.#  #......###.>.##  #......# h9...#  #......# #.#...##  #......# #.##  # #...h.#.####.#.####. #..#......#.... ...##.......## .### #.......## .. #÷......### # #.......# # #......## # #.....[# # h h, hg.hhh 2 hounds hA---5Freeze h" hdX _A hound comes into view. h..#...### >.......#.#........... Gobosan the Frost Mage ##......# #.............######### Revenant of Ashenzari *..... ##......# #..........#..#Health: 83/83 ========================#......# #.............#Magic: 15/18 ====================----#......###.>...........##AC: 9Str: 14  #......#................#EV: 10Int: 23  #......# #..........#...##SH: 4Dex: 9  #......# #...............##XL: 10 Next: 34% Place: Dungeon:7  ######## #....h@..........#Noise: ---------  Time: 11315.2 (0.0)[0;1 hPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the hound.hound is lightly wounded.  The wall freezes the hound. The hound bites you but does no damage.wall freezes the hound! hk4^...@.....h.####.#..#   hound h8==6.2 (1FreezeRamparts  hn?:## hBI _You kill the hound! h(  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h0g ###.## h)h  ho u###.# hr _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h.h##### h6--7 _ hd##.# hR hT  h"  h. h.####.##  h/ A--8 h 8 a##.## h; 1 _The wall freezes the hound! h! h\*.h###.##  h+79Freeze hj2}##.## h51 _The wall freezes the hound. hj@  The wall freezes the hound. hdr.###.## hgs) hwb520Freeze h}~###.## hZI _You kill the hound! hJ hyx6= h hm h? h, h h, h< hf= h, h  h , hZ hv...@...###.#..# he 7.2 (7 _You start resting. hY#7 hA=8.2 (8 h$ h(4 _The frozen ramparts melt away. hf4 hg hm, hZrX hvB h x hx3= hy hC}, h} h_ _You start resting. hE,33.2 (5 h1Z8==4.2 (6 hW h% _Magic restored. hE h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.2   5.9  +1   j + Spellcasting 8.3  10.7  -1           b - Maces & Flails   0.0   1.2  -1   k - Alchemy   0.0   1.2  -1   c - Polearms   0.0   1.2  -1   l - Ice Magic   9.2   8.8  +1   d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   0.0   1 hv.4  -2           e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1           f + Armour   6.9   8.3  -1       g - Dodging   2.0   3.6  -1       h + Shields   5.0   5.9  -1       i - Stealth   2.4   2.1  [0 h ;10;1m+2                                              The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost[ h 040m|targets h :* hnp h - Shields   5.0 h= a + Fighting 6.2 hA h h ..#...### >.......#.#........... Gobosan the Frost Mage ##......# #.............######### Revenant of Ashenzari *..... ##......# #..........#..#Health: 83/83 ========================#......# #.............# h`Magic: 18/18 ========================#......###.>...........##AC: 9Str: 14  #......#................#EV: 10Int: 23  #......# #..........#...##SH: 4Dex: 9  #......# #...............##XL: 10 Next: 35% Place: Dungeon:7  ######## #.....@..........#Noise: ---------  Time: 11334.2 (0.0)....####.#........####F) +3 trident (vamp). #..#......#....### Cast: Freeze...##.......##..... Memories (4) .### #.......##....... #÷......###.... ##.......# #.... #......## h2[39;49m #.... #.....[# #.... The wall freezes the hound. _You kill the hound! _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored. h h h h:& hI& h4& hP& he& hL & h+ & hߴ & h: & h & h` & h ,& hn ,& h & h & h & h & h & h & h ,& h & h & hv & h. ,& h & h & h & h! & hC% ,& hV& & h( & hD+ ,& h, & h- & h#0 & h0 & h0 & h\2 & h+4 ,& h4 & h}7 & h99 & h9 & h: & hY= & h> & h? & h@ & h+B & hE ,& hvG & hK & hN & h~N & hN & h9P & hR ,& hS & hv X& hĊ & h   #.).###......# #   #[### #......# #...   ##.# #......###.>.   ##..# #......#.....   #...# #......#.#...   #...# #......#.#...   #...# ##########.#...   #...###.............#   #...@...######...####58.2 (24.0)   #...##### #........   #...# ####.....  #...#  #..( ######   #...   #### & h    9.2 (25& h; ; _Found 8 stones.' h@4' h;C' hF' h%J' hJ' hPN' hW' h`^,' h~_' ha' h>c' hc' he' hZh' h k,' h;l' h p' hvs,' hu' hIx' h*{,' h|' h' hb,' h' h܃' hN' h ' h,' hE' h' hB' h' h,' h' h,' h,' h ' h' hq,' h' h' h,' hf' hD' h,' h' h' h0,' h' h' h,' h' h' h,' h' hr' ht,' hc' hN' h,' h' h' h,' h}' h' h,' hc' hP' ho' hE,' hg' h3B' hp' hB' h1' h B' hF ' hB' h]' h,' h' hh' h' h ' h!' h 'B' h*(' h+' h2-' h-' hF.' h0' h3,' h4' h7' h:,' h;' h4>' h@' h*A' hiB' hD' hG,' hH' hK' hN,' h P' hS' hU,' hW' hi`G##.##########..# .. ...#...........# .. #.......##...).####.# ..<.....###.#.......# ........###.#....#.### ' haS.#......##..#.##.....# ........##.##.##...#.. ...#....##.##.....#.. ..............##@##... ##.#........#.##..#z... ##.#......#............ ##.............##.#... ..>...#......#.##....... ' ha#.......#.......##..#.## #.....##......#..... .# ..<.................. # ...#.#...............' hi-98.2 (39' h m,9.2 (40' h^p' h}s6 _R - an amulet of guardian spirit' h% 4' hw ' h ' hy ,' hB ,' h ,' h ' h ' hG ,' h ' hx ' h ,' h ' h ' h ' h ' h ' h ' hl ,' h ' h ' h ,' hh ' h X' hb ' h ' h ' h~ ' h! ' hw$ ,' h% ' h' ' h) ' hJ* ' h7+ ' h6, ' hW. ,' h/ ' h]2 ,' h3 ' h7 O _d - 3 scrolls of enchant armour (gained 1)' h': J' h< ' h< ,' h}= ' h@ ' hA ,' h~D ,' h)K X' hCR ' h2S ' hS ' hU ,' hvV ' hW ' hY ,' hjZ ' h[ ' hb] ,' hg^ ' hs_ ' h` ,' h3a ' ha ' hDc ,' hc ' hd ' he ,' hf ' hf ' hg ,' hh ' h+j ,' hj ' hk ' hm ' hcq ,' hq ' hx ' h, W..∩ß.# #ß##.# .....# ####.#  #.#  #.#  ###.#############  ' h ##...............#  #..#############@#  428.2 (29..# #...#  ..## ...#.#  ..# ..... ..  .## ###### ..#  ## #ß$) ..#   u   green ugly thing (asleep) #ß.. ?.#  ## +..u ..#  .##' h߁ . ' hԆ ' h ,9.2 (30' h ' h ; _Found a large runed translucent door.( h&y 4( hz ( h} ( h ,( hR ,( h` ß##.#  ....#  ###.#   #.#  #.#  ###.############# #...............#  ..#############.# ..# #.. 30.2 (1( h .0) .## #...#.#  .# ..........# ## .######...# # #ß$) ##..#   ( h C#ß.. #?.#  +..u +..#   +.. +..#  ( hݎ  ###  ( h ( h +1.2 (2( h ( h ; _Found a large runed translucent door.) h4) hӍ) h) hc) h) hG,) h-) h) h]) h) h,) h) hI) h4,) h) hէ) h) h ) ha,) h) h ###.############# #...............# ..#############.## ..# ###...# .## ###...#.## .# ..........## .######...# # #ß$) ##..# #ß.. #@.# ) hR# +...uT.+..# #+......+..# .##### ß....ß# ....... #ß[:ß##.# ....... ##### ... u   green ugly thing .....## +## T   troll... ....#  _The green ugly thing gurgles horribly! The troll shouts!) h+6.2 (5) hF) hu..TT   troll) h+7.2 (6) h) h\T _S - a scroll of fear) h ) h ) ha ) h ) h ) h ) h ,) hi ) h ) h ,) h ) h ) h ) h ) h ) hz ) h ) h! ) h" ) h# ) hu% ) h( ) hi) ) h* ) h, ) h0 ,) h1 ) h3 ) h6 ,) h7 ) h9 ) h< ,) h= ) hy? ) h@ ) hA ,) hB ) hD ) hTE ) hE ) hG ) hH ) hcI ) hI ) hJ ) hL ,) hL ) h>R n) h}S ) hS ) h? F.....###+###..#   Gobosan the Frost Mage ....####.#   Revenant of Ashenzari *..... ....##.#   Health: 81/83 =======================- ....##.#   Magic: 11/18 ==============---------- .##.##.#   AC: 9Str: 14 .# .##.#   EV: 10Int: 23  #####.#   SH: 4Dex: 9- h@ ####..######..#   XL: 10 Next: 35% Place: Dungeon:7........W@...##   Noise: =--------  Time: 11468.2 (0.0)...$.....(####   F) +3 trident (vamp)#....######  Cast: Freeze#.##  Memories (4) Ramparts #   W   phantom   Aim: a phantom (lightly damaged, 100% to hit)  You freeze the phantom but do no damage.The phantom completely resists. You hit the phantom.  The phantom is moderately damaged.The phantom completely resists.  The wall freezes the phantom but does no damage.29.2 (1- hE #########- hJH o  You freeze the phantom but do no damage.  The phantom completely resists. You hit the phantom.  The phantom is moderately damaged.  The phantom completely resists.wall freezes the phantom but does no damage. _You block the phantom's attack.- h* .....###+###..#   Gobosan the Frost Mage ....####.#   Revenant of Ashenzari *..... ....##.#   Health: 82/83 =======================- ....##.#   Magic: 10/18 =============----------- .##.##.#   AC: 9Str: 14 .# .##.#   EV: 10Int: 23  #####.#   SH: 4Dex: 9####..######..#   XL: 10 Next: 35% Place: Dungeon:7........W@...##   Noise: =-------- [- h 40m Time: 11469.2 (0.0)...$.....(####   F) +3 trident (vamp)#....######  Cast: Freeze#.##  Memories (4) Ramparts #   W   phantom   Aim: a phantom (moderately damaged, 100% to hit)  You freeze the phantom. The phantom resists.  The phantom is moderately damaged.You hit the phantom.  The phantom is moderately damaged.The phantom resists. The wall freezes the phantom.3=1=70.2 (1- h #########- h>   You freeze the phantom. The phantom resists.  The phantom is moderately damaged.  You hit the phantom.  The phantom is moderately damaged.The phantom resists. The wall freezes the phantom. _The phantom closely misses you.. h.....###+###..#   Gobosan the Frost Mage ....####.#   Revenant of Ashenzari *..... ....##.#   Health: 83/83 ======================== ....##.#   Magic: 10/18 =============----------- .##.##.#   AC: 9Str: 14 .# .##.#   EV: 10Int: 23  #####.#   SH: 4Dex: 9####..######..#   XL: 10 Next: 35% Place: Dungeon:7. h........W@...##   Noise: =--------  Time: 11470.2 (0.0)...$.....(####   F) +3 trident (vamp)#....######  Cast: Freeze#.##  Memories (4) Ramparts #   W   phantom   Aim: a phantom (heavily damaged, 100% to hit)  You freeze the phantom. The phantom resists.  The phantom is heavily damaged.You hit the phantom but do no damage.The phantom is heavily damaged.The phantom resists. The wall freezes the phantom.. h+1.2 (1. h/########. h  You freeze the phantom. The phantom resists.  The phantom is heavily damaged.  You hit the phantom but do no damage.The phantom is heavily damaged.  The phantom resists. The wall freezes the phantom. _hits you but does no damage.. hv.....###+###..#   Gobosan the Frost Mage ....####.#   Revenant of Ashenzari *..... ....##.#   Health: 83/83 ======================== ....##.#   Magic: 9/18============------------ .##.##.#   AC: 9Str: 14 .# .##.#   EV: 10Int: 23  #####.#   SH: 4Dex: 9####..######..#   XL: 10 Next: 35% Place: Dungeon:7. h-x........W@...##   Noise: =--------  Time: 11471.2 (0.0)...$.....(####   F) +3 trident (vamp)#....######  Cast: Freeze#.##  Memories (4) Ramparts #   W   phantom   Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 100% to hit)  You freeze the phantom but do no damage.The phantom completely resists. You hit the phantom but do no damage.The phantom is heavily damaged.The phantom resists. The wall freezes the phantom.. hy+2.2 (1. hj~########. h  Aim: a phantom (heavily damaged, 100% to hit)  You freeze the phantom but do no damage.  The phantom completely resists. You hit the phantom but do no damage.The phantom is heavily damaged.  The phantom resists. The wall freezes the phantom. _You block the phantom's attack.. h|Y.....###+###..#   Gobosan the Frost Mage ....####.#   Revenant of Ashenzari *..... ....##.#   Health: 83/83 ======================== ....##.#   Magic: 8/18==========-------------- .##.##.#   AC: 9Str: 14 .# .##.#   EV: 10Int: 23  #####.#   SH: 4Dex: 9. hp}####..######..#   XL: 10 Next: 35% Place: Dungeon:7........W@...##   Noise: =--------  Time: 11472.2 (0.0)...$.....(####   F) +3 trident (vamp)#....######  Cast: Freeze#.##  Memories (4) Ramparts #   W   phantom   Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 100% to hit)  You freeze the phantom but do no damage.The phantom completely resists. You hit the phantom but do no damage.. h0~The phantom is heavily damaged.The phantom resists. The wall freezes the phantom.3.2 (1. h###########. h  Aim: a phantom (heavily damaged, 100% to hit)  You freeze the phantom but do no damage.  The phantom completely resists. You hit the phantom but do no damage.The phantom is heavily damaged.  The phantom resists. The wall freezes the phantom. _hits you but does no damage.. h g.....###+###..#   Gobosan the Frost Mage ....####.#   Revenant of Ashenzari *..... ....##.#   Health: 83/83 ======================== ....##.#   Magic: 7/18=========--------------- .##.##.#   AC: 9Str: 14 .# .##.#   EV: 10. h Int: 23  #####.#   SH: 4Dex: 9####..######..#   XL: 10 Next: 35% Place: Dungeon:7........W@...##   Noise: =--------  Time: 11473.2 (0.0)...$.....(####   F) +3 trident (vamp)#....######  Cast: Freeze#.##  Memories (4) Ramparts #   W   phantom   Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 100% to hit) . h   You freeze the phantom but do no damage.The phantom completely resists. You closely miss the phantom.The phantom is heavily damaged.The phantom resists. The wall freezes the phantom.. h +4.2 (1. h  #######. hC   Aim: a phantom (heavily damaged, 100% to hit)  You freeze the phantom but do no damage.  The phantom completely resists. You closely miss the phantom.The phantom is heavily damaged.  The phantom resists. The wall freezes the phantom. _You block the phantom's attack.. h+ .....###+###..#   Gobosan the Frost Mage ....####.#   Revenant of Ashenzari *..... ....##.#   Health: 83/83 ======================== ....##.#   Magic: 6/18========---------------- .##.##.#   AC: 9. h[- Str: 14 .# .##.#   EV: 10Int: 23  #####.#   SH: 4Dex: 9####..######..#   XL: 10 Next: 35% Place: Dungeon:7........W@...##   Noise: =--------  Time: 11474.2 (0.0)...$.....(####   F) +3 trident (vamp)#....######  Cast: Freeze#.##  Memories (4) Ramparts #   W   p. hp. 6hantom   Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 100% to hit)  You freeze the phantom but do no damage.The phantom completely resists. You hit the phantom.  The phantom is severely damaged.The phantom resists. The wall freezes the phantom.5.2 (1. h3 ######. hy7   Aim: a phantom (heavily damaged, 100% to hit)  You freeze the phantom but do no damage.  The phantom completely resists. You hit the phantom.  The phantom is severely damaged.  The phantom resists. The wall freezes the phantom. _The phantom barely misses you.. h 7 .....###+###..#   Gobosan the Frost Mage ....####.#   Revenant of Ashenzari *..... ....##.#   Health: 83/83 ======================== ....##.#   Magic: 5/18======------------------ .##.##.#   AC: 9Str: 14 .# .##.#   EV: 10Int: 23  #####.#   SH: 4Dex: 9####..######..#   XL: 10 Next: 35% Place: Dungeon:7. h9 +........W@...##   Noise: =--------  Time: 11475.2 (0.0)...$.....(####   F) +3 trident (vamp)#....######  Cast: Freeze#.##  Memories (4) Ramparts #   W   phantom   You freeze the phantom. The phantom resists.  The phantom is severely damaged.You hit the phantom but do no damage.The phantom is severely damaged.The phantom completely resists.  The wall freezes the phantom but does no damage.. h#: b6==6.2 (1. h%? l######. hB `  The phantom is severely damaged.  You hit the phantom but do no damage.The phantom is severely damaged.  The phantom completely resists.wall freezes the phantom but does no damage. _The phantom hits you/ h&2M #####...W@......(######You closely miss the phantom.The phantom is severely damaged.The frozen ramparts melt away./ h 487.6 (1.4/ hi6/ hM9> _The phantom hits you but does no damage./ h}?  You hit the phantom but do no damage.The phantom is severely damaged./ h@-8.9 (1.3/ hE/ hHA _The phantom hits you but does no damage. x2/ hB >  You puncture the phantom!/ h[ i./ h ==7=80.2Freeze/ hk / h N _You destroy the phantom!/ hu.## #+###..# .## ##.# .# #.# .# #.# #.##.# #.# #.# .# #.# . #/ h( ## ##.# . ####..######..# . .## . ...$.....(####  #....######  #.##  #     / hN+K--10/ h-/ h/0 h840 h2:0 h=0 hA,0 h?E0 hET7=0 h G0 hJ,0 hK0 hBT0 hJV0 hV:=0 hW0 h[0 h/\0 h\0 h`j8=0 h&a0 hc,0 hc0 h g,0 h.h0 hl,0 h+q|=0 h)s,0 hs0 hvk9==0 h x0 h5{,0 h|0 h,0 h0 h,0 h0 h;==0 h0 h$0 h10/18=0 h_,0 hi0 h,0 h0 h,0 hנ0 h,=0 h<V1=0 h9,0 h ,0 h:=0 hQ0 h,0 h0 hd0 h%20 h*==0 h0 hB0 h,0 h0 h,0 hl0 h0 h;==0 h0 h0 hR0 h0 h0 hN3=0 h?0 h,0 h0 h`,0 h0 h,0 h=0 h0 h;:=0 h0 h,0 h0 h0 h#L4=0 h0 hz,0 hK0 h,0 h0 ho,0 hP0 h 0 h I=0 h#,0 h20 h0 h,0 h0 hF5==0 h0 h1,0 h0 h0 h0 h>0 h:",0 h#0 h%Q==0 hT&0 h',0 h(0 h+0 h,E6=0 h,0 h//0 h/0 h40 h6,0 h370 h-9,0 h;0 h<0 hW=:=0 h7>0 h@,0 hA0 hC0 h]DL7=0 hD0 hBF,0 hF0 hH,0 hH0 hHJ,0 hJ0 hwLP=0 hL0 h7N,0 hN0 hU -- _You start resting.0 hY1550.2 (69.0)0 h"Z[8==1.2 (700 hM]0 h_% _Magic restored.0 h0 h0 hI0 h0 hB0 ht0 h0 h0 h0 h0 h"0 h";==0 hA#0 h%,0 h&0 hy),0 hr*0 hi-,0 hn.0 h$10 h10 h)20 hl5,0 h60 h9,0 h:0 hW=0 h=0 hN>0 h|A0 hA0 hB0 haE,0 hsG0 hwl0 hnB0 hfp,0 hq0 huB0 h$w0 hxw0 h>x0 h^|,0 h^}0 hn,0 ho0 h",0 h0 h,0 h0 h=,0 h"0 h,0 h\0 h|0 h0 h'0 hb,0 hh0 h1,0 hm0 hY,0 h0 hZ0 h٨0 h0 h,0 h0 h,0 h0 h:,0 h]0 h,0 h0 h}0 h0 h!0 hB0 h0 h0 hZ0 h\,0 hk0 hi,0 h0 h 0 h0 hP0 h,0 h0 h,0 h0 h,0 h0 h',0 h20 ha,0 h0 h,0 h0 h0 h0 h0 h0 h0 h0 h,0 h0 h,0 h0 h,0 h0 hm 0 h 0 h 0 h 0 he 0 h| 0 h 0 hy 0 h 0 h ,0 h 0 hb ,0 h 0 h ,0 h= 0 h/ 0 h 0 hO 0 h` 0 h 0 hz 0 h ,0 h 0 h]# ,0 h0$ 0 h& 0 hK' 0 h' 0 h) 0 h_* 0 h* 0 h - 0 h- 0 h>. 0 h0 ,0 h1 0 h3 ,0 h4 0 h7 ,0 h8 0 h: ,0 h; 0 h> ,0 hz? 0 hB 0 hC 0 hC 0 h*G 0 hG 0 h%H 0 hpL ,0 hO 0 hR ,0 hS 0 hU B0 hW 0 hW 0 hX 0 h,Z ,0 h[ 0 hl] ,0 hl^ 0 h` 0 h@a 0 hb 0 hzd 0 hYe 0 he 0 hAh ,0 hi 0 hk ,0 hl 0 h o ,0 hKp 0 hmr ,0 hbs 0 hu ,0 hv 0 hx 0 h9y 0 hy 0 h,| ,0 hz} 0 h 0 h6 0 h 0 h 0 h ,0 h( 0 hY ,0 hi 0 hڕ h 650.2 (99 _You start waiting.0 h 01.2 (100.0)0 h 0 h # _Done waiting.0 h~ 0 h+ X0 hڄ 0 hw 0 hȇ 0 h= 0 hڈ 0 h; 0 h 0 hN 0 h ,0 h 0 hZ 0 h͒ 0 hg 0 h= ,0 hڕ 0 h 0 hd 0 h? 0 h 0 h 0 h\ 0 hs 0 hc 0 hd 0 h! ,0 h 0 h ,0 h 0 hI 0 h 0 hq 0 h4 0 h 0 hW 0 hƲ 0 h8 0 hݳ 0 hT 0 h˶ 0 hV 0 h۹ ,0 h 0 h! 0 h 0 hr 0 h 0 h 0 h 0 h 0 hn 0 h 0 h 0 h 0 hA 0 h 0 h# 0 h 0 h 0 hF 0 h 0 hY 0 h 0 hn 0 h ,0 h 0 hu ,0 h3 0 h ,0 h 0 h ,0 h 0 h 0 hU 0 h 0 h1 ,0 h 0 hk 0 h 0 h 0 h ,0 h 0 h 0 h 0 h" 0 h\ 0 h 0 h 0 hf ,0 h% 0 h ,0 h 0 h ,0 h 0 hF ,0 h? 0 h 0 h} 0 h 0 h ,0 hI 0 h 0 h3 0 h 0 h 0 hd 0 h& 0 h 0 hz 0 h 0 hL 0 h 0 hx 0 hl ,0 hy 0 h 0 h 0 h 0 hc# 0 h# 0 h$ 0 hB( ,0 hB) 0 h. 0 h|. 0 hS/ 0 h1 ,0 hs2 0 h6 0 hv6 0 hT7 0 hF; 0 h; 0 h< 0 h? 0 h? 0 h@ 0 hC 0 hQD 0 hE 0 hG 0 hG 0 hH 0 h4L ,0 hkM 0 hO 0 hNP 0 hP 0 h=T 0 hT 0 hjU 0 hW 0 hW 0 hX 0 ht[ 0 h[ 0 hw\ 0 h^ 0 h_ 0 h_ 0 h'b ,0 hb 0 hYe 0 he 0 h%f 0 hh 0 hh 0 hri 0 hk ,0 h`p 0 hr 0 hVs 0 hs 0 hw ,0 hx 0 h{ ,0 h| 0 h ,0 h 0 h ,0 h. 0 he ,0 hK 0 hp 0 hۉ 0 h/ 0 h ,0 hnj 0 h ,0 h 0 h< ,0 h 0 h 0 h_ 0 h̕ 0 h 0 hv 0 hZ 0 h~ ,0 h 0 h< ,0 h 0 hv 0 hݣ 0 h 0 hg ,0 hϨ 0 h ,0 h٫ 0 h ,0 h 0 h ,0 hJ 0 hд ,0 h 0 h ,0 h߸ 0 hL ,0 hb 0 hٿ ,0 h[ 0 hy ,0 h 0 h ,0 h 0 hN 750.2 (99.0) _You start waiting.1.2 (100.0) _Done waiting.0 hc 0 hd 40 hh 0 hpk 0 h*l 0 hp ,0 hr 0 h0s 0 h2t 0 h6v 0 hy 0 h$z 0 hz 0 h9} 0 hK ,0 h^ 0 h 0 h ,0 hN 0 h" ,0 h 0 h N _You now have 462 gold pieces (gained 12).0 h 40 h% 0 h 0 h ,0 h@ 0 h 0 h5 ,0 h• 0 h% 0 h ,0 h 0 h 0 h7 ,0 h 0 h\ 0 h ,0 h_ 0 hգ 0 h ,0 h- 0 h6 0 h ,0 h= 0 h 0 hͮ ,0 hp 0 h 0 h+ ,0 h 0 h 0 h ,0 hϼ 0 h 0 hY ,0 h 0 h 0 hd ,0 h 0 h 0 h ,0 h 0 h[ 0 h ,0 h 0 h 0 hj 0 h J##...).####.## #ß$)ß##..# ###.#.......# #ßT...ß#..# ###.#....#.### +......+..# ##..#.##.....## .+.....u+..# #.##.##...#..######.#ß....ß#..# #.##.....#..........##ß[:ß##.### .0 ho .....##.##......... ######..... ....#.##..#.......## #+###. ..#.....## ## .......##.#......## .....#.##........#  # #.......##..#.##.# # ......#.....#.##.# # ..............##.## #### ## T   troll (wandering) ..................######..######. ##########.....##................ ##.....####..........(###0 h < 73.2 (22.0)  0 h4 Ashenzari invites you to partake of a vision and a curse of cunning andintrospection.0 h" /  --more--2 h]< _2 hb2 he2 h2 hj{ Ability - do what?CostFailure 2 h f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Cun/Self)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.3 h( 3 h  3 hf ##...).####.###ß$)ß##..# Gobosan the Frost Mage ###.#.......##ßT...ß#..# Revenant of Ashenzari *..... 3 h ###.#....#.###+......+..# Health: 83/83 ======================== ##..#.##.....## .+.....u+..# Magic: 18/18 ======================== ##.##.##...#..######.#ß....ß#..# AC: 9Str: 14 ##.##.....#..........##ß[:ß##.### EV: 10Int: 23 ......##.##......... ######..... SH: 4Dex: 9 ....#.##..#.......###+###. XL: 10 Next: 37% Place: Dungeon:7 ..#.............@#### Noise: ---------  Time: 11773.2 (0.0) .......##.#......## F) [0;103 h ;1m+3 trident (vamp) .....#.##........## Cast: Freeze #.......##..#.##.## Memories (4) ......#.....#.##.## ..............##.## #### ## T   troll (wandering) ..................######..######. ##########.....##................ ##.....####..........(### _Done waiting. _You start waiting. _Done waiting. _You now have 462 gold pieces (gained 12).  3 h Ashenzari invites you to partake of a vision and a curse of cunning and _introspection.3 h 3 h Curse which item? (Esc to abort) Hand Weapons (go to first with ))  F - a +3 vampiric trident (weapon) 3 h Armour (go to first with [)  t - a +0 leather armour of positive energy (worn)  u - a +0 buckler (worn)  H - a +1 helmet (worn) Jewellery (go to first with "=)  n - a +6 ring of intelligence (worn)  r - a +4 ring of slaying (worn)  A - an amulet of regeneration (worn)9 h'9 h+##...).####.###ß$)ß##..# Gobosan the Frost Mage ###.#.......##ßT...ß#..# Revenant of Ashenzari *..... ###.#....#.###+......+..# Health: 83/83 ======================== ##..#.##.....## .+.....u+..# Magic: 18/18 ======================== 9 h##.##.##...#..######.#ß....ß#..# AC: 9Str: 14 ##.##.....#..........##ß[:ß##.### EV: 10Int: 23 ......##.##......... ######..... SH: 4Dex: 9 ....#.##..#.......###+###. XL: 10 Next: 37% Place: Dungeon:7 ..#.............@#### Noise: ---------  Time: 11773.2 (0.0) .......##.#......## F) +3 trident (vamp) .....#.##........## Cast: Freeze #.......##..#.##.## Memories (4) ......#.....#.##.## .............9 hg[44m.##.## #### ## T   troll (wandering) ..................######..######. ##########.....##................ ##.....####..........(### _You start waiting. _Done waiting. _You now have 462 gold pieces (gained 12).  Ashenzari invites you to partake of a vision and a curse of cunning and _introspection.Your +1 helmet glows black for a moment.9 hi.9 h]*6/869/194.2 (19 h\ 9 h\ _Done waiting. _You now have 462 gold pieces (gained 12).  Ashenzari invites you to partake of a vision and a curse of cunning and _introspection.  Your +1 helmet glows black for a moment. _Ashenzari will now reveal the unseen.9 h49 h9 h"9 h#9 h%9 h%9 h;)9 h*9 h/9 h93,9 h_49 h;66 _The troll shouts!9 h89 h;9 h;9 h>9 h@9 h-B: h: h: h: h: hd : h: hQ: h: h: h~!: h$: h(: h): hd+: hQ.: h2: h2: h4: h^8: h|=: h=: h?: hG7 _You open the door.: hR..# #..## #..######...# ).####.## #.##ß$)ß##..# .......# #.#ßuu..ß#..# ..# #.+......+..# : hIS.##.....## #.+T.....+..# .##...#..######.#ß....ß#..# #..........##ß[:ß##.#### ##.##...........######.....## ##..#.......###@# #+###..# .....##J.##.# ##.#......#.#.##.# ##........# ## #.# ##..#.##.# #.##.....#.##.##.# J   jelly (asleep)##.## #### ##.# .............######..######..#####.....##................##: h\,82.2 (8: h3]+3.2 (9: ha: hd _A jelly comes into view. _There is an open door here.; h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; h; h#; h.; h] _You can't see any susceptible monsters within range! (Use Z to cast anyway.); hg3 $; h7 ..# #..## #..######...#Gobosan the Frost Mage ).####.## #.##ß$)ß##..#Revenant of Ashenzari **.... .......##.#ßuu..ß#..#Health: 86/86 ======================== ....#.### #.+......+..#Magic: 16/19 ====================---- .##.....## #.+T.....+..#AC: 9Str: 14 .##...#..######.#ß....ß#..#EV: 10Int: 23 .....#..........##ß[:ß##.####SH: 4Dex: 9 .##.##...........######.....##; h8 8XL: 10 Next: 37% Place: Dungeon:7 .##..#.......###@# #+###..#Noise: ---------  Time: 11783.2 (0.0) ............##J..###.#F) +3 trident (vamp) ..##.#......#.#.###.#Cast: Freeze #.##........# ###.#Memories (4) ...##..#.##.##.# .#.....#.##.##.#J   jelly (asleep) .........##.## #### ##.# .............######..######..# #####.....##................##Press: ? - help, Dir - look around, f - activateAn open door.  ; hh9 The walls around you are covered in ice.  The helpless jelly fails to defend itself.  You hit the jelly.  The jelly is moderately wounded.; h<: ; hI ..##...##@#.J.#.#W##W   wraithJ   jelly  An open door.  The walls around you are covered in ice.helpless jelly fails to defend itself.  You hit the jelly.  The jelly is moderately wounded.The wall freezes the jelly!==4.2 (1FreezeRamparts ; hR ####W##; hU Y _A wraith comes into view.; h ..# #..## #..######...#  Gobosan the Frost Mage ).####.## #.##ß$)ß##..#  Revenant of Ashenzari **.... .......# #.#ßuu..ß#..#  Health: 86/86 ======================== ; h` ....#.### #.+......+..#  Magic: 15/19 ==================------ .##.....## #.+T.....+..#  AC: 9Str: 14 .##...#..######.#ß....ß#..#  EV: 10Int: 23 .....#..........##ß[:ß##.####  SH: 4Dex: 9 .##.##...........######.....##  XL: 10 Next: 37% Place: Dungeon:7 .##..#.......###@# #+###..#  Noise: ==-------  Time: 11784.2 (0.0) ............##.J.# ##.#  F) +3 trident (vamp) ..##.#......#.#W## #.#  Cast: Freeze #.##........# ## #.#  Memories (4) Ramparts ...##..#.##.##.# .#.....#.##.##.#  W   wraith .........##.## #### ##.#  J   jelly ; h> `.............######..######..# #####.....##................## Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)  You freeze the jelly.; h :Press: ? - help, Shift-Dir - straight line  Aim: a jelly (almost dead, 100% to hit)  You freeze the jelly.  You kill the jelly!  ; h ;You hit the wraith.  The wraith is lightly damaged.; h K #..##  ) #.##ß$)  #.  #.++..#  #.++..# ######. .......##ß[: ........# .###@#  .##..W# ##.# #.#.## #.# # ## #.# #.#  #### .; h ;8-5.2 (1; h z###@##; hk n#.##; h F _The wraith resists. The wall freezes the wraith.< hk..# #..## #..######...#Gobosan the Frost Mage ).####.## #.##ß$)ß##..#Revenant of Ashenzari **.... .......##.#ßuu..ß#..#Health: 86/86 ======================== ....#.### #.+......+..#Magic: 14/19 =================------- .##.....## #.+T.....+..#AC: 9< hStr: 14 .##...#..######.#ß....ß#..#EV: 10Int: 23 .....#..........##ß[:ß##.####SH: 4Dex: 9 .##.##...........######.....##XL: 10 Next: 38% Place: Dungeon:7 .##..#.......###@# #+###..#Noise: =--------  Time: 11785.2 (0.0) ............##..W###.#F) +3 trident (vamp) ..##.#......#.#.###.#Cast: Freeze #.##........# ###.#Memories (4) Ramparts ...##..#.##.##.# .#.....#.##.##.#W   wraith .........##.## #### ##.# .............######..######..# #####.....##................##Press: ? - help, Shift-Dir - straight lineAim: < ha wraith (lightly damaged, 100% to hit)  You freeze the wraith. The wraith resists.  The wraith is moderately damaged.You barely miss the wraith.The wraith is moderately damaged.< hZ+6.2 (1< h'##@###< h*  Aim: a wraith (lightly damaged, 100% to hit)  You freeze the wraith. The wraith resists.  The wraith is moderately damaged.  You barely miss the wraith.  The wraith is moderately damaged. _The wraith resists. The wall freezes the wraith. The wraith barely misses you.= hG{!######The wraith is moderately damaged. _The wraith resists. The wall freezes the wraith. The wraith barely misses you.You hit the wraith.  The wraith is moderately damaged.The wraith resists. The wall freezes the wraith. The wraith hits you.  The wraith drains your vigour!= ho|[3-7.5 (1.3= h?}JSlow Ramparts = hy##@###.##= hV\ _You feel yourself slow down.= hg#####.##The wraith drains your vigour! _You feel yourself slow down.You hit the wraith.  The wraith is heavily damaged.The wraith resists. The wall freezes the wraith. The wraith closely misses you.= h,= h5-5=9.5 (2.0= h####.#= h0 _The wraith resists. The wall freezes the wraith. The wraith closely misses you.= h~7##= hD#@### The wraith resists. The wall freezes the wraith. The wraith closely misses you.The wraith resists. The wall freezes the wraith. The wraith closely misses you.puncture the wraith!  The wraith is severely damaged.all freezes the wraith but does no damage.  hits you! The wraith resists. The wall freezes the wraith.= hV79-91= h####@##.#= hL _The wraith misses you.= hG ####@#= h I p#.##You closely miss the wraith.The wraith is almost destroyed.  The wraith hits you!  The wraith drains your vigour!You feel as though you will be slow longer.= h@J g2---3.4 (1.9= hWR ##@###.#= h`U * _The wraith hits you.> h#=  You puncture the wraith!> h ..##...##@#...#.#.##  You destroy the wraith!> h5--=425.3Freeze> h!> hv> h4 _The frozen ramparts melt away.> hw[ ).####.## ##ß$)ß## .......# ßuu..ß#.###+......+##.....##> hT#..######.#ß....ß# .....#..........##ß[:ß##.#### .##.##...........######.....##.#.......###'# #+###.. ......##.. ####.#......#.#.# #.##..# ## ...##..#.##.# #.....####..........(####> h:{> h56=> h]6==-6.8 (1.5> h> h> hBN> hN> hO> hT> hTV8=> hdY> h][> h[$80> h[)=> h]> hn`> h`> h`O1=> ha> hg> hg53=> hgc7===> hi> hFo> hoO5=> hq> h - _You start resting.> hG> h&804.3 (7> h> h6> hٗ=> h2&5.8 (9.0> h> h/ > h{> h_HP restored.> hI 4> h > h ,> h ,> h i8==> h > h% > hU > hW > h > h  h 10.3 (4.5 _You start resting.> h- T=1.8 (6.0> h > h' E _You feel yourself speed up.> hV > h_' > h' > h( > h- > h- > h1 > h2 > hU3 :=> h4 > h> I _You start resting.> h ? > hG +3.8 (2> hH Z9==4.8 (3> hlM > hOO % _Magic restored.? h8]? hn]? h^? hTc? h{c? h0g? hi? hPi? hj? ho,? hp? h5t? hpt;==? hu? hy,? hz? h? h? h? hI,? hL? h5? hY? h? h5? h}? h ? h? h? h? h,? h? h? h? hW? hc,? h? h3,? h? hظ,? h? h,? hq? hW,? h? h5,? h? h? h? h? h,? he? h,,? h)? h,? h? h+? h_? h? h@,? h? h,? h5? hH? hx? h;? h'? h^? h? h,? hp? h ? h ? h}? h,? h? hN? h~? hl? h? h.? h ? hZ&,? h(? h9,? h<? htA,? hC? hG,? h+I? h6M,? hoN? hkQ? hQ? hR? hV? hEV? hW? hJ_B? h `? h3`? ha? hGi,? hvj? hqm,? hn? hq,? hs? hVv,? htw? hz,? h{? h~,? h? h,? hy? h,? h{? h,? h ? h~,? h? h`,? h ? h? hA? h\? h,? h? h,? h? h5,? h? h ? h3? h? h,? hI? h,? h? hc,? hc? h~,? h? h? hB? h}? h? h6? h? hX,? h? hu,? hX? hv,? h? hf? h? h? h? h3? h? hXB? h,? h? hA? hm? hk? h,? hN? h,? hX? h? hQ? h? hV,? h? h6,? h? h8,? hW? h? h? h? hr ,? h ? h,? h? h4? he? h? h ? hC? h#? h? h? h? h,? h ? hb#? h#? h$? h^(,? h*? hr/,? h0? hg4,? h6? h8? h9? h :? h=,? h>? h}B,? hC? h G,? hQH? hK,? hNL? hUO,? hP? h5T,? h"Y? h[? h/\? h|]? hn`,? ha? h{d? hd? h}e? h[rk 913.8 (99.0) _You start waiting.? his04.8 (100.0)? hy? h{# _Done waiting.? h"4? hm? h? h? hB? h? h? h? h? h....#.#+......+##.....## #.+T.....+##...#..######.#ß....ß# .....#..........##ß[:ß##.######...........######.....## .#####'# #+###..# ......##...# ##. ..##? h9#.#.## # #.## ##@#{ .##..#.##.# #$ .#.....#.##......##.## #### ###....# ###....#######....# #.####? h17.8 (3.0)? hp? hl? h[ _You sense a monster nearby.@ h4@ hh@ h@ hB@ h,@ hf@ hN _You now have 480 gold pieces (gained 18).@ h@4@ h\@ h)@ h,@ h_@ h!@ h@ hA@ h@ h@ h,@ h@ he@ hS@ h@ hA@ h@ h]@ h@ h,@ hS##.##...#..######.#ß....ß#..#..........##ß[:ß##.#### ....##.##...........######.....###.##..###'# #+###..# #.....##...# ##.# .....##.#......#.#.## #.##.##........#.##.#{ #.#....##..#.##.#.#.## #.# ....#.....#.##.#@### { #.#.........##.##..5.#### ##.# ................######..######..# @ hl########.....##................## #..........(#### @ h ##....# ###....###### 5   white imp (asleep) #....# #.@ h#### #....# #.# # #....# @ h,25.8 (8@ h+6.8 (9@ h@ h\ _A white imp comes into view.@ h،##.....#..........##ß[:ß##.#### ...##.##.####..... .#.##..#.@ h +###'# #+###..# ............##...# ##.# ....##.##.#.## @ h3.# #.##........#.##.#{@ h`#.# ..##..#.##.#.#.## ##.# @ hm#.....#.##.#.###.F##.# .......##.##@.5.#### ##.# @ hӍ...######..######..# #######.....##................##  #.....####@ h(#### ##....# ###....######@ h]....# #.#### @ h0F   bullfrog (asleep)#....# #.# @ hX5   white imp (asleep)#....# ##@ hyQ#######@ h[@ hF.F@ h+7.8 (1@ h@ h[ _A bullfrog comes into view.A h.....#.##ß[:ß##.#### ##.##.######.....## #.##..#.###'# #+###..# ##...# ##.# ##.#......#.#.## A h90#.# #.##.#.##.#{##.# ##..#.##.#.#.##.# #.# A hd#.....#.##.#.###F.# #.# A h##.##.@5.#### ##.# ######..######..# .....##.## #.....####.(#### #....# #.#### A ho#....# #.#  A h!A h.*G.FA h*78FreezeA h0A h2A h8#.....#..........##ß[:ß##.####Gobosan the Frost Mage ..##.##...........######.....##Revenant of Ashenzari **.... #.##..#.......###'# #+###..#Health: 86/86 ======================== .............##...###.#Magic: 16/19 ====================---- ...##.#......#.#.###.#AC: 9Str: 14 .#.##........#.##.#{#A hk#.#EV: 10Int: 23 ....##..#.##.#.#.##.##.#SH: 4Dex: 9 ..#.....#.##.#.###..##.#A hXL: 10 Next: 42% Place: Dungeon:7 ..........##.##.@5F#### ##.#Noise: ---------  Time: 11928.8 (0.0) A h..............######..######..#F) +3 trident (vamp) A h######.....##................##Cast: Freeze#.....####..........(####Memories (4) A h(7##....# ###....#######....# #.####F   bullfrog (slow)#....# #.#A hv5   white imp#....# #########Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the bullfrog.The white imp shouts!  A h|The wall freezes the bullfrog. x3; The bullfrog seems to slow down.  The wall freezes the white imp but does no damage.A h{====9.8 (1Ramparts A h$#######A h@&8  The walls around you are covered in ice.  You closely miss the bullfrog.  The white imp shouts!all freezes the bullfrog. x3; The bullfrog seems to slow down.white imp but does no damage. _You block the white imp's attack.B hg;  You hit the white imp.B hF  The white imp is lightly wounded.B hIB hw,x########x   unseen horror (wandering, invisible)F   bullfrog (slow)5   white impYou hit the white imp.hite imp is lightly wounded.  An unseen horror comes into view.  The wall freezes the bullfrog. The bullfrog seems to slow down.  The wall freezes the white imp but does no damage.hits you but does no damage.B hc=---31.1 (1.3B he#######B hݹU _The wall freezes the bullfrog. The bullfrog seems to slow down.B hx l  You hit the white imp but do no damage.B ho  The white imp is lightly wounded.  The wall freezes the unseen horror but does no damage. x2  The wall freezes the bullfrog!B hv [  You kill the bullfrog!B hٌ f .##x#####x5   white impB h!   The wall freezes the unseen horror but does no damage.  The white imp resists. The wall freezes the white imp.B h Z3---2.4B h k######B hٙ @ _The white imp hits you but does no damage.B h #####  hite imp resists. The wall freezes the white imp. _The white imp hits you but does no damage.  You closely miss the white imp.hite imp is lightly wounded.all freezes the unseen horror. x3; T resists.  The wall freezes the white imp.B h ########The white imp gestures at you.B h,d#######B hd^3-=3.7B hk#########B hm B hmS_The puff of frost hits you. You resist. The wall freezes the unseen horror.C ho _The puff of frost hits you. You resist. The wall freezes the unseen horror.  You hit the white imp.  The white imp is almost dead.unseen horror!  The wall freezes the unseen horror but does no damage. x2  The white imp resists. The wall freezes the white imp.C hK\  You kill the white imp!C hH###.@x†###C h7/88-7=4-4.9 (1.2C hQz#######C h9 _The wall freezes the unseen horror.C h######## You closely miss the unseen horror.The unseen horror is heavily wounded.. You block the unseen horror's attack.all freezes the unseen horror.  The unseen horror hits you but does no damage.  . You block the unseen horror's attack.C hG3--C h&6.2 (1.3C h#######C h<U _The wall freezes the unseen horror. The unseen horror hits you.C h' U  You puncture the unseen horror! You feel better.C h/ ##.#####C h4 57=C h4 20-1051=7.6 (1.4FreezeC h< ########C h!? Q _You kill the unseen horror!C h54 .....#.##ß[:ß##.#### ##.##.######.....## .##..#.###'# #+###..# C h4 ##...# ##.# ##.#......#.#.## ##.# #.##.#.##.#.# C h 5 #.# ##..#.##.#.#.##.# #.# #.....#.##.#.###..# #.# ##.##..@†#### ##.# C h45 ]######..######..# .....##.C hc5 |## #.....####.(#### C h5 C h5 C h@ C hA C h;A K8==C h^A 9--80C hH C h7K  C hTK d_The frozen ramparts melt away as you move.C hA#.##ß[:ß##.#### ##.##.######.....## ##..#.###'# #+###..# ##...#####.# ##.#......#.#.##)# #.# .##.C h#.##.#.# #.# ##..#.##.#.#.##.# #.# #.....#.##.#.###..# #.# ##.##...@#### ##.# ######..######..# .....##.## #.....####.(#### C h˦&C hC hA--9C hlC hq _Found a +2 scimitar of holy wrath. _You see here a bullfrog corpse.D hD h5D hhD hD h D h8=D h5D h:=D hD h?,D hWD hΔ,D h$D hP=D hD hND hE9=D hНD hD hàD hD h$,D hD h5,D h#D hD hH$=D hD heD h<D hiD hD hy_ _You start resting.D h0512.0)D hpD hU20==2.6 (13D hD h% _Magic restored.D hi]JD h{`D hd,D hegD hgD hhD hj,D hkD hnQ==D hpD hr,D hsD hu,D h>vD hwD h'xD h zD h{D h({D h{D h},D h^~D hO,D hD h,D hD hd,D hD hՈ,D hD hU,D hD h,D h"D hח,D hD hD hD hD hD h8D hȝD hM,D hD hϡ,D h,D hߣD hD hD h/D hTD hD hWD hsD h9D hq,D h D hŮD hD h߯D h,D hҴD hx,D hD hs,D hD h@D hO,D hD h6,D hD h,D hD h,D h@D h#D h^D hxD ht,D hD h,D hD h D hHD h'D hq,D hD h,D hjD h,D hxD h7,D hfD h,D hD h,D h>D hJ,D hD h,D hD h ,D hT D h ,D hD hb,D hD hi,D hTD h,D hD h,D hD h",D h\#D hP&,D h`'D h-BD hc.,D hb/D h`1D h1D hH2D hh5D h5D h6D h}9,D h:D h>,D h?D hBD hBD hCD huED hED hkD h8n,D hnD hq,D hrD h=u,D hvD hy,D hayD h^{,D h|D h,D hkD h,D hD h,D h+D hg,D hD hD h;D h̐D h,D h'D hŘBD hD h7D hD hND hD hD hءD hD hD hD hD hD h",D hLD h[,D hD hID hvD hD h,D hD hD h¹D hD hD hD h\D h,D hD h!,D hUD hr,D hD ht,D hD hT,D hD h,D hD h}D hD hD hBi 2051.6 (99 _You start waiting.D h02.6 (100.0)D hD h# _Done waiting.D h 4D h D hº D h D h! D h ,D h ,D h D h D h" D hF D h D h[ {#.### #.+......+..#  #.....## #.+T.....+..#  #D h ...#..######.#ß....ß#..#  #...##ß[:ß##.####  #.##.....######.....##  #..#D h '##'# #+###..#  ........##...### ##.#  ##.#......#.#.##)# D h #.#  ##..#.##.#@# #.#  .D hN ##..#.##.#.#.##.# #.#  .....#.##.#.###..# #.#  D h .......##.##...†#### ##.#  ...........######..#  ###.....##................##   #.....####..........(####   ##....# ###....######  #....# #.#### D h E D h M...# #ßuu..ß# ..#.### ...## #.+T.....+ #...#..######.#ß....ß#..# ...##ß[:ß##.#### #....######.....# D h }#..#.###'# #+###. ....#...####.# D h ##........#.##. .##.###.##.#.###..# D h' .......##.##...†#### ##.#  #D hI E D h4 15.6 (3.0)D h8 +6.6 (4D hF D h7  _You see here a +2 scimitar of holy wrath.F h A7.6 (1F h F hPU _T - a +2 scimitar of holy wrathF h94F hOF h F hF h|F hPF h(F h,F hF hF h@ ,F h!F h#F h.%F hg%F h&F h 'F h(BF hx)F h*,F h*F hU,F h[.,F h/F h0F h1F h 2F h5F h6F h08F hf8F h8F h9F hJ;,F hW<F h<F h>,F h?F hAF hJD,F hDF hEF hG,F hHF hK@  There is an open door here.F hZNF hN _F hPF h%TF hu\##.# ##..## ####...#.## #..# #...# ##..........# ...# #..## #..######...# .).####.## #.##ß$)ß##..# #.......# #.#ß.u..ß#..# ...#.### #.+......+..# F h\### #.+T.....+ #.##...#..######.#ß....ß#. .....#.........@##ß[:ß##.#### ..##.##...........######.....## #.##..#.......###'# #+###..# F h\........##...### ##.# ##.#......#.#.##.# #.##.##........#.##.#.# #.# z   wight (polearm, wandering) F h ]....##..#z##.#.#.##.# #.# ...##.#.###..# #.# ..........##.##...†#### ##.#F h_0714.0)F he/.F he,2.6 (15F hkF hmG h4G hiG h%G h*G hA,G h,G hK1G h1G h*6G hm6Z _The troll shouts! You hear a horrible gurgling sound!G hqG hM#####.. ###...# #.# ##..## ####...#.# #.#.........# #..##G hbf.######. .).####.###ß$)ß#...# #ß....ß#...#.### ........## #.+..u...+G h##...#..######@#ß....ß#..# 3.0) #.....##ß[:ß##.#### G hI..##.#....######.....# #.##..#..z....###'# #+###. .............##...###G hQ##.#.#.#.##.u   green ugly thing..#.##.#.z   wight (wandering)G hI##.#.#.##..###.G hG hG h\ _A wight is nearby!H h.......##..#############.######.. ###...# #.# ##..## ####...#.# #.#.........# #..##.######. .).####.##H hfP#ß$)ß#...# #ß....ß#...#.### ...## #@+..u...+##...#..######.#ßT...ß#..# H h#.....#..........##ß[:ß##.#### ..##.##...........######.....# #.##..#..z....###'# #+###.H h..........##...### ...##.#......#.#.##T   troll#.##........#.##...##.##H h#H hH h1ITu..H hH-4 _H h H hH h #...............# .......##..#############.######.. ###...# #.# ##..## ####...#.# #.H h #.........# #..##.######. .).####.###ß$)ß#...# #ß....ß#...#.### ..H hɉ ..## #.+Tu....+##...#..######.#ß....ß#..# #........##ß[:ß##.#### H h ..##.##...........######.....# #.##..#..z....###'# #+###...........##...### .H hH [..##.#......#.#.###.##........#.##.H h H h ;u.H h &5H ho H hؤ H h  ###.#############...............# .......##..#############.######.. ###...# #.# ##..## ####...#.# #.#....... ...# #..##.######. .).####.###ß$)ß#...# #ß....ß#...#.### u..## #.+T.....+##...#..######.#ß....ß#..# #.....##ß[:ß##.#### ..##.##...........######.....# #.##..#..z....###'# #+###.....#...### ...##.#.#H h H h &6H hn H hl H hMf #.#  ###.#############...............# .......##..#############.######.. ###...# #.# ##..## ####...#.# #.#....... ...# #..##.######. .).####.##H h#ß$)ß#...# #ß....ß#...#.### u.......## #.+T.....+##...#..######.#ß....ß#..# #.....##ß[:ß##.#### T   troll ..##.##...........######.....## #.##..#..z....###'# #+###.H hK2....#...###H hkH hO1.H h&7H h H h] I h! ###.###############.................#############.## ##.######..# ###... ##..#####...#.## #..# #...# ##.......... .#..###### .).####.## ##ß$)ß## #.......# ß....ßI h#.###+uT....+##.....##......#..######.#ß....ß####u   green ugly thingT   troll. ...##.#......#.#.##.##.#I hI ht1.I h&8I hI hI hK(##.................#############.## ##.######..# ###... ##..#####...#.## #..# #...# ##.......... .#..######).####.## ##ß$)ß## #.......# ßT...ß#.###I h+u.....+##.....##.#..######.#ß....ß#....#..........##ß[:ß##.#### ..##.#.######.....## I hƮ:#.##..#..z....###'# #+###.. .............##...### ##T   trollI h##.#.#.##. #.##..#.I hI hH.TI h&9I hI hI h U..#############.## ##.######..# ###... ##..#####...#.## #..# #...# ##.......... .#..######).####.## I hq 5##ß$)ß## #.......# ß....ß#.###+uT....+##.....##..#..######.#ß....ß#....#..........##ß[:ß##.#### ..##.#....######.....## #.##..#..z....###'# #+###.. .............##...### ####.#......#.#.##.I h  #.##........#.##.# ....##..#.##.#.#.#I h I h H.TI hW '80I h I h I h' @##.######..# ###... ##..#####...#.## #..# #...# ##.......... .#..######).####.## ##ß$)ß## #.......# ß....ß#.###+u.....+I ht 1##.....##T#..######@#ß....ß#....#..........##ß[:ß##.#### ..##.##...........######.....## I h #.##..#.......###'# #+###.. .............##...### ##I h h##.#......#.#.##. I h #.##........#.##.# ....##..#.##.#.#.##...##.I hv I h &1I h* I h J h ##..#####...#.## #..# #...# ##.......... .#J hk..###### .).####.## ##ß$)ß## #.......# ß....ß#.###+u.....+##.....##T.....#..######.#ß....ß#....#.........@##ß[:ß##.#### ..##.#.######.....## #.##..###'# #+###.. J hQ.......##...### ####.#......#.#.##. #.##........#.##.# ....##..#.##.#.#.#J h#.....#.##.#.###.........##.##...†#### #J h* J hF0.J h,&2J h,J h.J h*  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.J hqLJ htVT{T   trollJ hJWG======3J h_J hha. _You shout for attention!K h@I4K hgKK h[LK hNK hQ,K h3TK hUTK hFVK hYK hc\,K ht_K hi.------z   wight (polearm)zK hnh     #...# ##..........#  #..## #..#### .) #.##ß$)  #.#ß.  #.+......+..#  #.+{.....+..# .######.# .......@##ß[: 6.6 (3.........# .....###'#  ....##...### ##.# ....#.#.##.# #.# .. #.#  #.#  #.# †#### ##.# K hnI_You start waiting.K h    #...# ##..........#  #..## #..#### ) #.##ß$)  #.#ß.  #.+......+..#  #.+{.....+..# .######.# .......@##ß[: .........#K h{ .....###'#  ....##...### ##.# ....#.#.##.# .. #.#   †#### K hb=------K hK h\ _A wight is nearby!K hL What are your orders?t - Shout!  Orders for allies: a - Attack new target.K hs K h~ Az.K hk L======7.6 (1K hW K hM . _You shout for attention!L hC    #...# ##..........#  #..## #..#### .) #.##ß$)  #.#ß.  #.+......+..#  #.+{.....+..# .######.# .......@##ß[: .........# .....###'#  ....##...### ##.# ....#.#.##.# #.# . #.# . #.#  #.# †#### ##.# L h"y    #...# ##..........#  #..## #..#### L hhy) #.##ß$)  #.#ß. L hy #.+......+..#  #.+{.....+..# .######.# L hy.......@##ß[: .........# L h=z.....###'#  ....##...### ##.# ....#.#.##.# . #.# .  L h`zD†#### L hL hLL hL hy\ _A wight is nearby!L hGAM#####.. ###...# #.# ##..## ####...#.# #.#.........# #..##.######. .).####.###ß$)ß#L hA...# #ß....ß#...#.### ......L hAJ..## #.+uT....+##...#..######@#ß....ß#..# #.....L h B##ß[:ß##.#### ..##.#....######.....# L h+B#.##..#.###'# #+###. L hEB.............##...#####.#.L hfBu   green ugly thing.T   troll#L hBZz   wight (polearm)L hDL hYEL h:O.z.z   wight (polearm)L hPN------8 _L hXL hZL hZ.......##..#############.######.. ###...# #.# ##..## ####...#.# #.#.........# #..##.######. .).####.###ß$)ß#...# #ß....ß#L hyg...#.### ...## #@+u.....+##...#..######.#ßT...ß#..# #.....#..........##ß[:ß##.#### ..##.##...........######.....# #.##..#.......###'# #+###...........##...### ...##.#....z.#.#.##T   troll#.##........#.##.L hz   wight (polearm)..##.##L h,L hT..------9L hL h*L h #...............# .......##..#############.######.. ###...# #.# ##..## ####...#.# #.#.........# #..##.######. .).####.###ß$)ß#...# #ß....ß#...#.### ..L h~! ..## #.+uT....+##...#..######.#ß....ß#..# #........##ß[:ß##.#### ..##.#.....######.....# #.##..#.......###'# #+###...........##...##L h! c# ...##.#......#.#.###.##........#.##.L hP# L hJ- ;T.L h- '90L h 7 L h8 L h5 . ###.#############...............# .......##..#############.######.. ###...# #.# ##..## ####...#.# #.#....... ...# #..##.######. .).####.##L h96 q#ß$)ß#...# #ß....ß#...#.### T..## #.+u.....+##...#..######.#ß....ß#..# #.....##ß[:ß##.##L h6 e## ..##.#....######.....# #.##..#.###'# #+###.....#...### ...##.#.#L hEB L hB &1L hnJ L h2L M h e #.#  ###.#############...............# .......##..#############.######.. ###...# #.# ##..## ####...#.# #.M hhe$#....... ...# #..##.######. .).####.###ß$)ß#...# M heV#ß....ß#...#.### T.....M he*..## #.+u.....+##...#..######.#ß....ß#..# M h0f#.....##ß[:ß##.#### ..##.#....######.....## #.##..#.###'# #+###.....M hf)#...###M hlM hlq1.M hr&2M h~M h"M h5X]M #.#  ###.#############...............# .......##..#############.######.. ###...# #.# ##..## ####...#.# #.#.........# #..##.######. .).####.###ß$)ß#...# #ß....ß#...#.### T #.##.....## #.+......+..#.#####'M h'\M hiM hjcz   wight (polearm)M h]jzM hjM hlM hl3M huM h5xM h.  ###.###############.................#############.## ##.######..# ###... ##..#####...#.## #..# #...# ##.......... .#..###### .).####.## M h ##ß$)ß## #.......# ß....ß#.###+T.....+##.....##.#..######.#ß....ß#M h z   wight (polearm)#####' .............##...#####.#M h M h M h$ :z.M h &4M hl M h M h?  ###.###############.................#############.## ##.######..# ###... ##..#####...#.## #..# #...# ##.......... .#..###### .M h ).####.## ##ß$)ß## #.......# ß....ß#.###M h L+T.....+##.....##......#..######z#ß....ß####M h T   trollz   wight (polearm)M h% K. ...##.#......#.#.##.##.#M h M hs :z.M h &5M hR M h N h7##.................#############.## ##.######..# ###... ##..#####...#.## #..# #...# ##.......... .N h#..######).####.## N h##ß$)ß## #.......# N hLßu...ß#.###N h+T.....+##.....## #z+.N h#..######.#ß....ß#....#..........##ß[:ß##.#### ..##.#N hkP.######.....## #.##..###'# #+###..u   green ugly thing .......N h##...### ##T   trollN h:##.#.#.##.N h z   wight (polearm)#.##..N h#.N h)N hN hs.uzz 2 wights (1 polearm)N h?=6FreezeN hN hK _The wight misses you.N h3Y.......###...............#Gobosan the Frost Mage .......##..#############.##Revenant of Ashenzari **.... ##.######..####...#Health: 88/88 ======================== ##.# ##..## ####...#.##Magic: 17/20 ====================---- #..# #...# ##..........#N h4AC: 10Str: 14 ...# #..## #..######...#EV: 10Int: 23 .).####.## #.##ß$)ß##..#SH: 4Dex: 9 #.......##.#ß....ß#..#XL: 10 Next: 51% Place: Dungeon:7 N h4X#....#.### #@+Tu....+..#Noise: =--------  Time: 12096.6 (0.0) N h4#.##.....## #z+......+..#F) +3 trident (vamp) N h5#.##...#..######.#ß....ß#..#Cast: Freeze N h5##.....#..........##ß[:ß##.####Memories (4) ..##.##........z..######.....## N h=5#.##..#.......###'# #+###..#u   green ugly thing N hX5.............##...#####.#T   troll N ht5H...##.#......#.#.##.##.#N h5lzz 2 wights (1 polearm) .#.##........#.##.#.##.#N h5Casting: Frozen Ramparts (safe; 1% risk of failure)  N h5Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  N h5Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the wight.N h8Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the wight.  N h8The wight is moderately damaged.  The wall freezes the wight but does no damage.O h-..#.##.##@+T.#z+u#.#O hNz..O hz2--=7.6 (1Ramparts O hO hl #.#####.#O h; _The wight hits you with a +2 halberd.O h  You hit the wight but do no damage.The wight is moderately damaged.O h #.####z.O hfThe wight resists. The wall freezes the wight. The wight completely resists.  The wall freezes the wight but does no damage.O h d4---8.9 (1.3O hT####O h O hY%_You block the wight's attack.P h#.###  The wight is moderately damaged.  The wight completely resists.  The wall freezes the wight but does no damage.  The wight misses you. The wight resists. The wall freezes the wight.P h|ight resists. The wall freezes the wight. The wight completely resists.  The wall freezes the wight but does no damage.P hM55=P ht5-100.2P h#.####z#P h3 _You block the wight's attack.P h###all freezes the wight but does no damage. _You block the wight's attack.  You hit  The wight is heavily damaged.ight resists. The wall freezes the wight. The wight completely resists.  The wall freezes the wight but does no damage.P hI=1.6 (1.4P h#.#####z#P h/; _The wight hits you with a +2 halberd.P h0 $####The wall freezes the wight but does no damage. _The wight hits you with a +2 halberd.  You hit the wight.  The wight is almost destroyed.  The wight resists. The wall freezes the wight. The wight resists.68=2.9 (1.3P h: #.####z#P h; X _The wall freezes the wight. The wight hits you but does no damage.P h  #.####You barely miss the wight.all freezes the wight but does no damage.  The wight barely misses you. The wight resists. The wall freezes the wight.  The wall freezes the wight but does no damage.  The wight hits you with a +2 halberd.P h 054.2P h##.##z#P hD _The wall freezes the wight but does no damage.Q hŖ<  You puncture the wight!Q h[  You destroy the wight!Q h4###.   wightQ hҩj6=25.5Q hu#.#####.#Q hED _The wight resists. The wall freezes the wight.Q hWTs #.####.#You barely miss the wight.The wight is severely damaged.The wall freezes the wight but does no damage.Q hU[8=6.9 (1.4Q h.`#.##.###Q h;c3 _You block the wight's attack.Q h7  You hit the wight.Q h ..#.##.###)#.#..  You destroy the wight!Q hs=9=38.2 (1.3FreezeQ hAQ h:4 _The frozen ramparts melt away.Q h( ..#############.## ##.######..# ###... ##..#####...#.## #..# #...# ##.......... .#..######).####.## ##ß$)ß## #.......# ß....ß#.###+T.....+##.....##u#..######.#ß....ß#....#..........##ß[:ß##.#### ..##.#....######.....## #.##...###'# #+###.. .............##...### ####.#......#.#.##. #.##........#.##.# ....##..#.##.#.#.#-90 _Items here: )) [[.Q hC ##.######..# ###... ##..#####...#.## #..# #...# ##.......... .#..######).####.## ##ß$)ß## #.......# ß....ß#.###+T.....+##.....## #)+uQ hȞ #..######@#ß....ß#....#..........##ß[:ß##.#### ..##.##......z....######.....## #.##..#.......###'# #+###.. .............##...### ####.#......#.#.##. #.##........#.##.# .Q h ...##..#.##.#.#.#z   wight (wandering)#...##.Q h= Q h z.z-10 _Q h Q hz R hs_    ####...#.##  #...# ##..........#  #..## #..######...# .) #.##ß$)ß##..#  #.#ß....ß#..#  #.+T.....+..#  #)+u.....+..# #@# .....z..##ß[: ......... .....###'#  ....##...### ##.# ....#.#.##.# #.# ... #.# .# #.#  #.# R hSx    ####...#.##  #...# ##..........#  #..## #..######...# ) #.##ß$)ß##..#  #.#ß....ß#..#  #.+T.....+..#  #)+u.....+..# #@# .....z..##ß[: ......... .....###'#  ....##...### ....#.#.##.# #.# ... #.# .# #.#  R hu R hR hR h \ _A wight is nearby!R hW._    ####...#.##  #...# ##..........#  #..## #..######...# .) #.##ß$)ß##..#  #.#ß....ß#..#  #.+T.....+..#  #)+u.....+..# #@# .....z..##ß[: ......... .....###'#  ....##...### ##.# ....#.#.##.# #.# ... #.# .# #.#  #.# R h    ####...#.##  #...# ##..........#  #..## #..######...# ) #.##ß$)ß##..#  #.#ß....ß#..#  #.+T.....+..#  #)+u.....+..# #@# .....z..##ß[: ......... .....###'#  ....##...### ....#.#.##.# #.# ... #.# .#R h\` #.#  R h4R h$R h\ _A wight is nearby!R h?  ##.# ##..## ####...#.##.# #...# ##..........# ....# #..## #..######...#).#### #.##ß$)ß##..# .#....... #.#ß....ß#..# .#....#.### #.+T.....+..# .#.##.....## #)+u.....+..# ##.##...#..######.#ß....ß#..# ##.....#.......z@.##ß[:ß##.#### ...##.##.....######.....## .#.##..####'# #+###..# .......#...### ##.###.#......#.#.##.# #.##.##..#.##.#.# #.# .....##..#.##.#.#.##.# #.##.....# hm@ m.##.#.###..# #.#.........##.##...†######.#R h =1Freeze _The wight closely misses you.R h ##.# ##..## ####...#.##Gobosan the Frost Mage ##..# #...# ##..........#Revenant of Ashenzari **.... ....# #..## #..######...#Health: 88/88 ======================== ..).####.## #.##ß$)ß##..#R h7Magic: 16/20 ===================----- .#.......##.#ß....ß#..#AC: 10Str: 14 .#....#.### #.+T.....+..#EV: 10Int: 23 .#.##.....## #)+u.....+..#SH: 4R h {Dex: 9 ##.##...#..######.#ß....ß#..#XL: 10 Next: 53% Place: Dungeon:7 ##.....#.......z@.##ß[:ß##.####Noise: =--------  Time: 12111.2 (0.0) ...##.##...........######.....## F) +3 trident (vamp) R hn,.#.##..#.......###'# #+###..# Cast: Freeze ..............##...#####.# Memories (4) ....##.#......#.#.##.##.# R h..#.##........#.##.#.##.# u   green ugly thing .....##..#.##.#.#.##.##.# T   troll ...#.....#.##.#.###..#R hz|#.# z   wight ...........##.##...†#### ##.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the wight!  The wight is heavily damaged.The wall freezes the wight but does no damage.R hn=2.2 (1Ramparts R h-###.####R h/}  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You puncture the wight!  The wight is heavily damaged.The wall freezes the wight but does no damage. _The wight barely misses you.S h###.#### The wall freezes the wight but does no damage. _The wight barely misses you.  You hit the wight but do no damage.ight resists. The wall freezes the wight. The wight closely misses you.  The wight resists. The wall freezes the wight.0---3.6 (1.4###.##### _The wight hits you with a +0 great sword!S h%E###.####  The wight resists. The wall freezes the wight. _The wight hits you with a +0 great sword!  You closely miss the wight.  The wight is severely damaged.completely resists.  The wall freezes the wight but does no damage.S hF2=--7=-5.0S hQ###.#####S hdTR _The wight barely misses you.S h\  You hit the wight.  The wight is almost destroyed.The wight resists. The wall freezes the wight.S h #)@.###S h 4==5-6.4FreezeS h) ##.####S hC L _You destroy the wight!S h  ##.# ##..## ####...#.###..# #...# ##..........#.# #..## #..######...#.).####.## #.##ß$)ß##..# #.#.# #.#ß....ß#..# #.#....#.### #.+T.....+..# ..#.##.....## #)+u.....+..# .##.##...#..######.#ß....ß#..# .##.....#.......@..##ß[:ß##.####.##.##...........######.....## ..#.##..#.......###'# #+###..# #.##...### ##.#.##.#......#.#.##.# #.#.#.##..#.##.#.# #.#.##..#.##.#.#.##.# #.# ....#.....#.##.#.###..# #.# .##.##...†####S hܔ / ##.#S h̟ S ht m5=-70S h S hl _The frozen ramparts melt away as you move.Things that are here: _a +0 great sword; a +0 robeT h>} ##.# ##..## ####...#.###..# #...# ##.#.# #..## #..######...# #...).####.## #.##ß$)ß##..# ##.#.# #.#ß....ß#..# ##.#....#.### #.+T.....+..# #..#.##.....## #)+u.....+..# #.##.##...#..######.#ß....ß#..# #.##.....#)..##ß[:ß##.####.##.##.######......#.##..#.###'# #+###.. .#.##...### ##..##.#......#.#.##.# #..#.##.#.##.#.# #.T ha .##..#.##.#.#.##.# #..#.....#.##.#.###..# #. .##.##...†#### ##. T h T h?6=-8 _T hT h T h4T h(T hpR7T h,_ _You start resting.T h&9T h8=8=20.4 (2T hT hm" _HP restored.T h64T ha8T h;T h@,T hA,T hqCT hG,T hUJT hLT hGML==T hOT hRT hST hlUT hXb9=T hS[T h_,T haT hif,T hniT hil,T h&nT hqT hjq:=T hsT hvT hAwT h6yT h̃_ _You start resting.T h7031.4 (11.0)T hJ\20==2.4 (12T hT h#% _Magic restored.T h4T hdT h8T hr,T hT hT hԯT h,T h/T hַT h4==T hT h,T hT h,T hT h,T hT hP,T hHT h,T h(T h,T hT h,T hT hz,T h'T h`,T hT h,T hT h`,T hT h}T hT hT hY ,T hU T hd ,T h* T h ,T h T h ,T h6 T h ,T h T h ,T h T h T h T h T h_" ,T h# T h& ,T ht( T hL, ,T h. T h 3 ,T hl4 T hj6 ,T h=7 T h8 ,T h9 T h < ,T h> T hB ,T hC T hCJ ,T hL T hO T h(P T hR T h|U ,T hW T hY ,T h[ T hn^ ,T h` T hb ,T hd T hsg ,T hi T hl ,T hn T hq T hq T hs T hav ,T h)x T hz ,T h| T hK ,T h T h ,T h5 T h ,T h& T h ,T hĔ T h@ ,T h7 T hr ,T he T h ,T h T h T ho ,T h T h ,T h T h ,T h T h ,T h T h ,T h T h ,T hQ T h6 ,T h T h. ,T h T h0 ,T h T hE ,T h T h0 ,T h T h ,T h T h ,T h! T hV$ ,T h& T hQ) ,T hK+ T hs. ,T h`0 T hd3 ,T h5 T hL: ,T h> T hB ,T hD T hiG ,T hI T h1M ,T hO T hmR ,T hzT T hW ,T hY T h_ ,T ha T hhd ,T hrf T hbi ,T h@k T hn ,T h\p T hs ,T hu T hex T hx T hz T h} ,T h T h ,T hk T h7 ,T h% T hp ,T h T h ,T h T h ,T h. T hw ,T h/ T h` ,T h[ T hڪ ,T hӬ T h ,T h T h@ h 231.4 (99 _You start waiting.T hK 02.4 (100.0)T h 9 _Done waiting.T h' 4T h: T h T h ,T h T hN ]  Things that are here:  a +0 great sword; a +0 robeT h T h _T h T h^ T h T hs T h T h T h T h3& T h@( T h* ,T h- T h/5 W  Items here: )) [[.T hU< T h> T h:A T hA _T hD T h"G T hTI T hrK ,T hM T hO T hR T hLU T hU T hW T h|Z T h^ ,T h.a T hi T hl T hx ##########.# .....# #.## #.# .....# ########### .....###...............# .....##..#############.## .######..# ###...# .# ##..## ..#.## .# #...# ##.@........# T hry L# #..## #..######...# ####.## #.##ß{)ß##..# .....# #.#ß....ß#..# #.### #.+......+..# ##.....## #)+......+..# ##...#..######.#ßu...ß#..##.......)..##ß[:ß##.#### ##.##T hy 1...######.....##T h 241.4 (9.0)T h% T h T hC [ _You sense a monster nearby.U h4U hvU hξU hU hU hU hU hU hRU h,U hU hU hU h`U h,U h*U hCU h U hU hU hU hU h,,U hPU h;U hd,U hU h2U h,U h U h, U hb,U hU hU h2U hU h,U h_ U h'U h2U h5U h7U hr8U h:U h=U h@U hRCU hCU hFU hHU hb hb hb hb hb hb hb hb hqP=b hb h,b h b hob hL9=b hjb h b hF SS   water moccasin (wandering)b h .####..........(####  _You start resting.b h(303b h!,4.4 (14b h)b h,K _A water moccasin comes into view.b hE,b hr#.#ß....ß#..#  #.+......+..#  #)+.....u+..#  #####.#ß...{ß#..#  ...)..##ß[:ß##.####  ...######..... ###'# #'###..#  ##...### #)#.##.#  b h2#.#.##.# ##.#@#.#  #.##.#.# ###.#.#  #.#.#.##.# {#.#.#  #.#.###..# #S#.#  #.##...†#### .##.#  b hZ...######..######..#  ##................##  ####b h(####  # ###....######  b h{b hk #S.Sb hʫ:==5.0)b hb h` _The water moccasin hisses angrily. _Items here: )) [[ †.b hs  #.#ß....ß#..#  Gobosan the Frost Mageb h #.+......+..#  Revenant of Ashenzari **....#)+.....u+..#  Health: 88/88 ======================== #####.#ß...{ß#..#b h T  Magic: 16/20 ===================----- ...)..##ß[:ß##.####   AC: 10b hb Str: 14 .......######.....##   EV: 10Int: 23 ...###'# #'###..#   SH: 4Dex: 9 b h..##...### #)#.##.#   XL: 10 Next: 62% Place: Dungeon:7 ..#.#.##.# ##.#@#.#   Noise: ==-------  Time: 12305.4 (0.0) ..#.##.#.# ###.#.#   F) +3 trident (vamp) #.#.#.##.# #S#.#   Cast: Freeze #.#.###..# #.#.#   Memories (4) #.##...†#### .##.#  b hL...######..######..#   S   water moccasin ##................##  ####..........(####  # ###....###### Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateb hzThe walls around you are covered in ice.  You hit the water moccasin.  The water moccasin is lightly wounded.b h;@###.###@##S##.#. b h(slow)Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the water moccasin.ter moccasin is lightly wounded.  The wall freezes the water moccasin! The water moccasin seems to slow down.ll freezes the water moccasin! The water moccasin seems to slow down.b hc1--6.4 (1FreezeRamparts b hl!L###b h!#@##S##.#b h"%3 _The water moccasin bites you!c h #.#ß....ß#..# Gobosan the Frost Mage  #.+......+..# Revenant of Ashenzari **....  #)+.....u+..# Health: 81/88 ======================-- #####.#ß...{ß#..# Magic: 15/20 ==================------ ...)..##ß[:ß##.#### AC: 10Str: 14 .......######.....##  EV: 10Int: 23 ...###'# #'###..#  SH: 4Dex: 9 ..##...### #)#.##.#  XL: 10 Next: 62% Place: Dungeon:7 c h#..#.#.##.# ##.#@#.#  Noise: ==-------  Time: 12306.4 (0.0) ..#.##.#.# ###S#.#  F) +3 trident (vamp) #.#.#.##.# #.#.#  Cast: Freeze #.#.###..# #.#.#  Memories (4) Ramparts #.##...†#### .##.# ...######..######..#  S   water moccasin (slow) ##................## ####..........(#### # ###....######Aim: a water moccasin (severely wounded, slow, 100% to hit)  c hYou freeze the water moccasin!  The water moccasin is almost dead.You miss the water moccasin.The water moccasin is almost dead.The wall freezes the water moccasin!c hM   #.++..#  #)++..#  )..##ß[:   #'###..#  #)#.##.#  ##.#@#.#  ###†#.#  #.#.#  #.#.# †#### .##.# ##..#   (####   #   c h[ v25-7.4 (1Freezec hK###.####†##c h  You freeze the water moccasin!  The water moccasin is almost dead.You miss the water moccasin.  The water moccasin is almost dead.c hThe wall freezes the water moccasin! _You kill the water moccasin!c h 4c hx c h c h <4c h c h z5=6=c h c h c h7 V6=c h c hC <7c h c h\ ##.###--c h #.# _You start resting.c hz###.###11.4 (4##.#8=-2.4 (5c h.###@###.#c h" _HP restored.d hL4d hMd hVf=d hFWd hWL7=d hRZd hm^,d hm`d h2cP=d hed hn###.###@##†##.#.d hye 6.4 (4 _You start resting.d hz67.4 (5d h6d h4 _The frozen ramparts melt away.d hd h<d h9d hd h[:=d h^d h%,d hd h,b8=d hd hz,d hd hd h d h2d h,d h d h d h :=d hd h,d hd h d hZL9=d hd hm,d hu!d h%,d h)d h@-,d hn0d h3d h&4:=d hN6d h:,d hX<d hJ_ _You start resting.d hIS031.4 (14.0)d h$T\20==2.4 (15d h\d hm_% _Magic restored.d hd hUd hd hݕF _Unknown command.d h] d h d h d h d h d h ; _d h[  You see here a water moccasin corpse. _d h d h d hh ,d hK d h# d h, ....)..##ß[:ß##.#### ........######.....## ....###'# #'###..# ...##...######)#.##.# #.#.##.##=##.#)#.# #.##.#.# ..###†#.# d h- ##.#.#.##.# #..#.#.# ##.#.###..##[##.#.#.# ##.##...†####...@##.# 5.4 (3.0)..######..######..# .##................## .####..........(#### .# ###....###### d h>- 5# #.#### .# #.# .# ####d hx- d h,6 d h6 H==6.4 (4d h? d hK & _Found a +0 robe.e h!e he he he hBe he h,e hΜe he hh,e he he hѷe hKe he h># #.#ß....ß#..# ### #.+......+..# ## #)+.....u+..# #..######.#ß...{ß#..# e hA#.......)..##ß[:ß##.#### #...........######.....## .......###'# #'###..# .......##...######)#.##.# ......#.#.##.##@##.#)#.# ...#.##.#.##..###†#.# e h|.#.##.#.#.##.####..#.#.# .#.##.#.###..##[##.#.#.# e h{...##.##...†####....##.# .......######..######..# ....##................## ....####..........(#### ....# ###....###### e h'40e h+1.4 (5e he h0 _U - a +6 ring of dexterityf hJ4f hMf h._f h}b,f hvgf hlf ho,f h rf hGxf h'|,f h~f hf hf hڇf hrf hؐf h,f hf h f h,f hf hcf h ,f hJf hoj  You see here a water moccasin corpse.f h?f h _f hf h[  Items here: )) [[ †.f hpf h _f h8f hf h,f hf hf h?f hf h.f hi<  You see here a +0 mace.f hf hf _f hf h@  There is an open door here.f h f ha  f h _f h= f hhf hf h,f hf h"f h+f hZ-f hD1,f h4f h-:Z _The troll shouts! You hear a horrible gurgling sound!f h=f hAf hoF4f hIf hzNf hRf hUf hXf hXf h[f hdf hi,f hkf hbof hqf h!u,f hwf h {f h},f hf ĥf h…,f hf hf hw,f hf hWf hy,f hf h@f h=f hrf hf hf hif hf hf hf h<,f hf h˦f h;f hҩf h#f h٬f h(,f h<f hf h:,f hqf htf hX,f hɽf h f hx,f hf hf h7,f hf hof hp,f hf h?f hV,f hf hf h>,f hf hMf h,f hf hf h8,f hf hVf h,f hf h%f hLBf hf h,f hf hf h,f hf h"f h,f hXf hf h,f hf hf hf hf hKf hf h,f hf hf h,f hf hKf h,f h+f hf hqf hf hHf hLf hAf hxf hf hm!f h",f hQ#f h(f h*,f h +f h=0f h1,f h@2f hn7f h8,f h9f h@>f h?,f h@f hgEf hF,f hRGf hLf hGN,f hNf hSf hIU,f h'Vf hn\f h]f h9^f h_f hdf h-g,f h]hf h!mf hqBf hZtf hv,f hwf h$Bf hf h7f h3f hbf h|f hpf hOf hf hf h5f h,f hEf hf h,f hٟf hzf hf h3f h"f h{f hf hf h<f h'f h,f hf h*f hBf hf h,f hUf hf h,f hNf hf hf hf h/f hf hmf hf hf hf hf hf hf hf hf hf h,f hMf hmf hf hf hAf hf hG,f hf hf hMf hf hvf hf hf hf h f h7f h2 f ha f hf hf hf h&f hf hf h,f hf hf h f h f h!f h\#f h%,f h&f h@(f hr*f h*f hS+f hW1f hK3,f h4f h5f h6,f h/7f hNQf hS,f hTf h4Xf hY,f hZf h_f hbf hbf hsdf hhf hjf hjf hlf htf huf huf hvf hzP  There is a stone staircase leading up here.f h}f h~ _f hf h҄f hf hɆf hf hf hč,f hf hKf h,f hf h2f h/,f h|f hf hͨ,f h f hf hP,f h#f h{f hlf hf hf hf hc,f h3f hf h,f hf hf h,f h@f h,f h,f hf hf h,f hf hf hk,f hf hf h?,f hf hOf h,f hf hf h.,f hf h]f h,f hf h f h f h f hf hf hp,f hf h3f hf hUf hf hf h ,f h!f h%f h,,f h-f hP0f h2,f hA4f h7f h9,f h;f h>f h@,f hBf hEf hrHf hHf hIf hLf hN,f hOf hQf h1Tf hjTf hUf hNYf h5\f ht\f h]f haf hdf hg,f hjf hs]  Things that are here:  a +0 great sword; a +0 robef h7yf hy _f h{}f hрf hτf hf hxf h##.######..# ###...# ##.# ##..## #####...#.## #..# #...# ##..........# ...# #..## #..######...# f h7.).####.## #.##ß$)ß##..# .....# #.#ß....ß#..# #.### #.+......+..# #.##.....## #)+......+..# ##...#..######@#ß....ß#..# 469.4 (1f hmg28.0) #.....#.......)..##ß[:ß##.#### ..##.##...........######.....## f h[#.##..#.......###'# #'###..# .........##...######)#.##.###.#......#.#.##.##.##.#)#.##.##........#.##.#.##..###†#.###..#.##.#.#.##.####..#.#.# f h,..#.....#.##.#.###..##[##.#.#.#f hf h&f hߦf hۃf hBf hf h...... ...# #...####........f h.....0.0).....#.......).. ..f hMW')#..##..###†f h{7..#..#.f hHf hf h] _Could not explore, unopened runed door.i hU[[?25h[?0c  Search for what [Enter for "."]? i h<= [?25l[?1ci h]N i hR 31 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +0 robe (5 further duplicates)  b - [D:7] a +2 halberd  c - [D:7] a +2 short swordd - [D:7] a +0 great sword (1 further duplicate)  e - [D:7] 30 gold pieces  f - [D:7] a +3 leather armour of fire resistance i hrS  g - [D:7] a +2 great sword of freezingh - [D:7] a book of Blood  i - [D:7] a +0 mace  j - [D:7] a +0 flail (1 further duplicate)  k - [D:7] a +0 leather armour (1 further duplicate)  l - [D:7] 8 stones (8 further duplicates in 1 pile)  m - [D:7] a +0 club (1 further duplicate)  n - [D:7] +0 steam dragon scales  o - [D:7] a stone staircase leading up  p - [D:7] an escape hatch in the ceiling  q - [D:7] an escape hatch in the floor  r - [D:7] a stone staircase leading up  s - [D:7] a stone staircase leading down  t - [D:7] a stone staircase leading down  i hS [u - [D:7] a stone staircase leading down  v - [D:7] a stone staircase leading up i hS [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]m huLevel 7 of the Dungeon <<<<>>>>^∩(Press ? for help) #..............# #.........###...............# #..............#### #.........##..#############.## #...^..........##.# #####.######..####...# #..............##.# ##.# ##..## #####...#.## ##........<....##.##########..# #...# ##..........# ##..........>....#...........# #..## #..######...#m hv ###.##..###.##.......##...).####.## #.##ß$)ß##..# #########.##.........<.....###.#.......##.#ß....ß#..# #..........#)..............###.#....#.### #.+......+..# #..........)........#......##..#.##.....## #)+......+..# #..........#...............##.##.##...#..######@#ß....ß#..# #..........#..........#....##.##.....#.......)..##ß[:ß##.####  #..........#.....................##.##...........######.....##  ######.#..#..###.####.#........#.##..#.......###'# #'###..#m hw  #.#[#..## #...##.#......#..............##...######)#.##.#  #.....## ###.##.............##.#......#.#.##.##.##.#)#.#  #...### #...>...#......#.##........#.##.#.##..###†#.#  #...# ###.......#.......##..#.##.#.#.##.####..#.#.#  ###...# ##.....##......#.....#.##.#.###..##[##.#.#.#  ###...#.# ######..<...................##.##...†####....##.#  ##...#...### #>.......#.#....................######..######..#  ###).##......# #.............##########.....##................##  #.).###......# #..........#..# #.....####..........(#### m hg m hh m h]n Gobosan the Frost MageRevenant of Ashenzari **....Health: 88/88 ========================Magic: 20/20 ========================AC: 10Str: 14EV: 10Int: 23SH: 4Dex: 9XL: 10 Next: 65% Place: Dungeon:7Time:Memories (4) _The troll shouts! You hear a horrible gurgling sound! _There is a stone staircase leading up here.  Things that are here: _a +0 great sword; a +0 robe m hn _Could not explore, unopened runed door.  Search for what [Enter for "."]? .m hr 4m hu m h ##.######..####...# ##.# ##..## #####...#.## #..# #...# ##..........# ...# #..## #..######...# .).####.## #.##ß$)ß##..# #.......##.#ß....ß#..# #....#.### #.+......+..# #.##.....## #)+......+..# m h #.##...#..######@#ß....ß#..#Noise: --------- 12469.4 (0.0) #.....#.......)..##ß[:ß##.####F) +3 trident (vamp) ..##.##...........######.....##Cast: Freeze #.##..#.......###'# #'###..# .............##...######)#.##.# ...##.#......#.#.##.##.##.#)#.# .#.##........#.##.#.##..###†#.# ....##..#.##.#.#.##.####..#.#.# ..#.....#.##.#.###..##[##.#.#.#m hW m hP m hY are is a stone staircase leading up here.  Things that are here: _a +0 great sword; a +0 robe _Could not explore, unopened runed door.  Search for what [Enter for "."]? . _Could not travel, unopened runed door.o h[4o hno hF _Unknown command.o hM.......##..#############.######..# ###...# #.# ##..## #####...#.# #.#.........# #..##.######. .).####.###ß$)ß#...# #ß....ß#...#.### #.o ho!..## #@+......+##...#..######.#ßT...ß#..# #.....#.......)..##ßu:ß##.#### ..##.##...........######.....# #.##..#.......###'# #'###..#...u   green ugly thing (wandering)..T   troll (wandering)..#o hw,o hITu[uTo h,70.4 (1o ho h _The troll shouts! The green ugly thing gurgles horribly! _Items here: )) [[.o h#...............# .......##..#############.######..# ###...# #.# ##..## #####...#.# #.#.........# #..##.######. .).####.##o h7<#ß$)ß#...# #ß....ß#...#.### ...## #)+T.....+##...#..######.#ßu...ß#..# #.....)..##ß[:ß##.#### ..##.#.....######.....# o hM\#.##..#.......###'# #'###...........##...######)#.# ...##.#......#.#.##.##.##.#)#.##........#.##.#.##..###†o h< ,o houT1 _p hk ###.#############...............# .......##..#############.######..# ###...# #.# ##..## #####...#.# #.#....... .p h֐~..# #..##.######. .).####.###ß$)ß#...# #ß....ß#...#.### #.+...## #)+u.....+##...#..######.#ßT...ß#..# #.....)..##ß[:ß##.#### ..##.#....######.....# #.##..#.###'# #'###.....#...######)#.# ...##.#.##.##.##.#)T.2q h>>##.................#############.## ##.######..# ###... ##..## #####...#.## #..# #...# ##.......... .#..######q hB).####.## ##ß$)ß## #.......# ß....ß#.###+......+##.....## #)+uT#..######.#ß....ß#q h_....#.......)..##ß[:ß##.#### ..##.#....######.....## #.##..###'# #'###.. q hH.......##...######)#.####.#.#.##.##.##.#)#.##..q hz5#.#.##..###†q h,q hGuT.q h&3q hq hpx h} x h  Spells (Memorise)TypeFailure Level x h, o a - Summon Ice BeastIce/Summoning 3% 3b - ApportationTranslocation9%1  c - Kinetic GrapnelForgecraft9% (1%)1  d - Summon Small MammalSummoning9%1  x hS<e - Call Canine FamiliarSummoning26% 3  f - Sigil of BindingHexes26% 3  g - Cause FearHexes65% 4  h - Dimensional BullseyeHexes/Translocation65% 4  i - FireballConjuration/Fire94% (38%) 5  j - Dragon's CallSummoningx hb100% 9 21 spell levels left x h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h` hg .......###...............#Gobosan the Frost Mage .......##..#############.##Revenant of Ashenzari **.... ##.######..####...#Health: 88/88 ======================== ##.# ##..## #####...#.##Magic: 20/20 ======================== #..# #...# ##..........#AC: 10Str: 14  h>!...# #..## #..######...#EV: 10Int: 23 .).####.## #.##ß$)ß##..#SH: 4Dex: 9 #.......##.#ß....ß#..#XL: 10 Next: 65% Place: Dungeon:7 #....#.### #@+u.....+..#Noise: ---------  Time: 12473.4 (0.0)  h!#.##.....## #)+T.....+..#F) +3 trident (vamp) #.##...#..######.#ß....ß#..#Cast: Freeze  h!#.....#.......)..##ß[:ß##.####Memories (4) ..##.##...........######.....##  h"#.##..#.......###'# #'###..#u   green ugly thing .............##...######)#.##.#T   troll  h>"...##.#......#.#.##.##.##.#)#.# .#.##........#.##.#.##..###†#.#  hi"_Could not explore, unopened runed door.  Search for what [Enter for "."]? .  h"n_Could not travel, unopened runed door. _Unknown command.  h"_The troll shouts! The green ugly thing gurgles horribly! _Items here: )) [[. h*P  Okay, then. h+ h5 hs7. _ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hͨ  h  Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIce1% (1%) 3 c - Ozocubu's ArmourIce1% h֪ 33  d - Poisonous VapoursAlchemy/Air9% (1%) 1 Select a spell to cast[!]/[I] toggle spell headers h  h  h .......###...............#Gobosan the Frost Mage .......##..#############.##Revenant of Ashenzari **.... ##.######..####...#Health: 88/88 ======================== ##.# ##..## #####...#.##Magic: 20/20 ======================== #..# #...# ##..........#AC: 10Str: 14 ...# #..## #..######...#EV: 10Int: 23 .).####.## #.##ß$)ß##..#SH: 4Dex: 9 #.......##.#ß....ß#..#XL: 10 Next: 65% Place: Dungeon:7 #....#.### #@+u.....+..#Noise: ---------  h  Time: 12473.4 (0.0) #.##.....## #)+T.....+..#F) +3 trident (vamp) #.##...#..######.#ß....ß#..#Cast: Freeze #.....#.......)..##ß[:ß##.####Memories (4) ..##.##...........######.....## #.##..#.......###'# #'###..#u   green ugly thing .............##...######)#.##.#T   troll ...##.#......#.#.##.##.##.#)#.# .#.##........#.##.#.##..###†#.# _Unknown command. _The troll shouts! The green ugly thing gurgles horribly! _Items here: )) [[. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h( .......###...............#Gobosan the Frost Mage .......##..#############.##Revenant of Ashenzari **.... ##.######..####...#Health: 88/88 ======================== ##.# ##..## #####...#.##Magic: 20/20 ======================== #..# #...# ##..........#AC: 10Str: 14 ...# #..## #..######...#EV: 10Int: 23  h .).####.## #.##ß$)ß##..#SH: 4Dex: 9 #.......##.#ß....ß#..#XL: 10 Next: 65% Place: Dungeon:7 #....#.### #@+u.....+..#Noise: ---------  Time: 12473.4 (0.0) #.##.....## #)+T.....+..#F) +3 trident (vamp) #.##...#..######.#ß....ß#..#Cast: Freeze #.....#.......)..##ß[:ß##.#### h Memories (4) ..##.##...........######.....## #.##..#.......###'# #'###..# h@ Mu   green ugly thing .............##...######)#.##.#T   troll  h| ...##.#......#.#.##.##.##.#)#.# .#.##........#.##.#.##..###†#.# _Unknown command.  h *_The troll shouts! The green ugly thing gurgles horribly! _Items here: )) [[. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  h \Confirm with . or Enter, or press ? or * to list all spells. h P  Okay, then. h  h  h . _ h4 h% h(F _Unknown command. h4 h hF _Unknown command. hw  hx  hE  h F _Unknown command. hK x ###.#############...............# .......##..#############.######..# ###...# #.# ##..## #####...#.# #.#....... ...# #..##.######. .).####.###ß$)ß#...# #ß....ß#...#.### #.+u..## #)+T.....+##...#..######.#ß....ß#..# #.....)..##ß[:ß##.#### ..##.#....######.....#  h #.##..#.###'# #'###.....#...######)#.# ...##.#.##.##.##.#) h7  hв 24.4 (1 _ h  hX  h  _Okay, then. _Unknown command.Unknown command. _ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIce1% (1%) 3 c - Ozocubu's ArmourIce1%3  d - Poisonous VapoursAlchemy/Air h9% (1%) 1 Select a spell to cast[!]/[I] toggle spell headers h hT h.......# ###.#############Gobosan the Frost Mage .......###...............#Revenant of Ashenzari **.... .......##..#############.##Health: 88/88 ======================== ##.######..####...#Magic: 20/20 ======================== ##.# ##..## #####...#.##AC: 10Str: 14 #..# #...# ##..........#EV: 10Int: 23 ...# #..## #..######...#SH: 4 h(Dex: 9 .).####.## #.##ß$)ß##..#XL: 10 Next: 65% Place: Dungeon:7 #.......##@#ß....ß#..#Noise: ---------  Time: 12474.4 (0.0) #....#.### #.+u.....+..#F) +3 trident (vamp) #.##.....## #)+T.....+..#Cast: Freeze #.##...#..######.#ß....ß#..#Memories (4) #.....#.......)..##ß[:ß##.#### ..##.##...........######.....##u   green ugly thing #.##..#.......###'# #'###..#T   troll .............##...######)#.##.# ...##.#......#.#.##.##.##.#)#.# _Okay, then. _Unknown h9 command. _Unknown command. _Unknown command.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hD .......# ###.#############Gobosan the Frost Mage .......###...............#Revenant of Ashenzari **.... .......##..#############.##Health: 88/88 ======================== ##.######..####...#Magic: 20/20 ======================== ##.# ##..## #####...#.##AC: 10Str: 14 #..# #...# ##..........#EV: 10Int: 23 ...# #..## #..######...#SH: 4Dex: 9 .).####.## #.##ß$)ß##..#XL: 10 Next: 65% Place: Dungeon:7 #.......##@#ß....ß#..#Noise: ---------  Time: 12474.4 (0.0)  h#....#.### #.+u.....+..#F) +3 trident (vamp) #.##.....## #)+T.....+..#Cast: Freeze #.##...#..######.#ß....ß#..#Memories (4) #.....#.......)..##ß[:ß##.#### ..##.##...........######.....##u   green ugly thing #.##..#.......###'# #'###..#T   troll .............##...######)#.##.# ...##.#......#.#.##.##.##.#)#.# _Okay, then. _Unknown command. _Unknown command. _Unknown command.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h 17----17 ==5.4 (1 h hR5 _A film of ice covers your body! h7 hd8 hE h'' h h hbT.u. hy@--6Freeze h  h . _You open the large door. ht;.......# ###.#############Gobosan the Frost Mage .......###...............#Revenant of Ashenzari **.... .......##..#############.##Health: 88/88 ======================== ##.######..####...#Magic: 14/20 ================-------- ##.# ##..## #####...#.##AC: 17  Str: 14 #..# #...# ##..........#EV: 10Int: 23 ...# #..## #..######...#SH: 4Dex: 9 .).####.## #.##ß$)ß##..#XL: 10 Next: 65% Place: Dungeon:7 #.......##@#ß....ß#..#Noise: ---------  Time: 12476.4 (0.0)  hu##....#.### #.T......+..#F) +3 trident (vamp) #.##.....## #)u......+..#Cast: Freeze #.##...#..######.#ß....ß#..#Memories (4) #.....#.......)..##ß[:ß##.#### ..##.##...........######.....##u   green ugly thing #.##..#.......###'# #'###..#T   troll .............##...######)#.##.# ...##.#......#.#.##.##.##.#)#.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate huThe walls around you are covered in ice.  You hit the green ugly thing.  The green ugly thing is lightly wounded.  The wall freezes the troll! The troll bites you but does no damage. hn#..#.##@##uT.#)'.  h(2--==7.4 (1Ramparts  h##.### h=k  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the green ugly thing.  The green ugly thing is lightly wounded.wall freezes the troll! The troll bites you but does no damage. _The troll claws you. You block the troll's attack. h~@/.......# ###.#############Gobosan the Frost Mage .......###...............#Revenant of Ashenzari **.... .......##..#############.##Health: 82/88 ======================-- ##.######..####...#Magic: 13/20 ===============--------- ##.# ##..## #####...#.##AC: 17  Str: 14 #..# #...# ##..........#EV: 10Int: 23  hWA...# #..## #..######...#SH: 4Dex: 9 .).####.## #.##ß$)ß##..#XL: 10 Next: 65% Place: Dungeon:7 #.......##@#ß....ß#..#Noise: ==-------  Time: 12477.4 (0.0) #....#.### #uT......+..#F) +3 trident (vamp) #.##.....## #)'......+..#Cast: Freeze #.##...#..######.#ß....ß#..# hA Memories (4) Ramparts #.....#.......)..##ß[:ß##.#### ..##.##...........######.....##u   green ugly thing #.##..#.......###'# #'###..#T   troll .............##...######)#.##.#  h C...##.#......#.#.##.##.##.#)#.#You freeze the green ugly thing.  The green ugly thing is lightly wounded.  You puncture the green ugly thing! You feel better.  The green ugly thing is moderately wounded.The wall freezes the troll. The troll bites you! The troll barely misses you.You block the troll's attack. The wall freezes the green ugly thing! hC]69----8.4 (1 h,O##.### hR  The green ugly thing is lightly wounded.  You puncture the green ugly thing! You feel better.  The green ugly thing is moderately wounded.  The wall freezes the troll. The troll bites you! The troll barely misses you.You block the troll's attack. The wall freezes the green ugly thing! _The green ugly thing kicks you! h>.......# ###.#############Gobosan the Frost Mage .......###...............#Revenant of Ashenzari **.... .......##..#############.##Health: 69/88 ==================------ ##.######..####...#Magic: 12/20 ==============---------- ##.# ##..## #####...#.##AC: 17  Str: 14 #..# #...# ##..........#EV: 10 hInt: 23 ...# #..## #..######...#SH: 4Dex: 9 .).####.## #.##ß$)ß##..#XL: 10 Next: 65% Place: Dungeon:7 #.......##@#ß....ß#..#Noise: ==-------  Time: 12478.4 (0.0)  h #....#.### #uT......+..#F) +3 trident (vamp) #.##.....## #)'......+..# htoCast: Freeze #.##...#..######.#ß....ß#..#Memories (4) Ramparts #.....#.......)..##ß[:ß##.#### ..##.##...........######.....##u   green ugly thing  h#.##..#.......###'# #'###..#T   troll  h.............##...######)#.##.# ...##.#......#.#.##.##.##.#)#.#The green ugly thing is moderately wounded. hYou hit the green ugly thing. You feel better.  The green ugly thing is heavily wounded. h7The wall freezes the troll. The troll bites you but does no damage.  The troll claws you but does no damage. The troll barely misses you.The wall freezes the green ugly thing. hc75==-9.4 (1 h~&##.##@## h )3  You hit the green ugly thing. You feel better.  The green ugly thing is heavily wounded.  The wall freezes the troll. The troll bites you but does no damage.troll claws you but does no damage. The troll barely misses you. hM)qwall freezes the green ugly thing. _You block the green ugly thing's attack. hV .......# ###.#############Gobosan the Frost Mage .......###...............#Revenant of Ashenzari **.... .......##..#############.##Health: 75/88 ====================---- ##.######..####...#Magic: 11/20 =============----------- ##.# ##..## #####...#.## h AC: 17  Str: 14 #..# #...# ##..........#EV: 10Int: 23 ...# #..## #..######...#SH: 4Dex: 9 .).####.## #.##ß$)ß##..#XL: 10 Next: 65% Place: Dungeon:7 #.......##@#ß....ß#..#Noise: =--------  Time: 12479.4 (0.0)  h s#....#.### #uT......+..#F) +3 trident (vamp) #.##.....## #)'......+..#Cast: Freeze #.##...#..######.#ß....ß#..#Memories (4) Ramparts #.....#.......)..##ß[:ß##.#### ..##.##...........######.....##u   green ugly thing #.##..#.......###'# #'###..#T   troll .............##...######)#.##.#  h% J...##.#......#.#.##.##.##.#)#.#You freeze the green ugly thing!  The green ugly thing is severely wounded.You hit the green ugly thing. You feel better.  The green ugly thing is severely wounded. hG The wall freezes the troll. You block the troll's attack.  The troll claws you but does no damage. The troll misses you. h b62=80.4 (1 h ##.##@## h # h MThe green ugly thing is severely wounded.hit the green ugly thing. You feel better.  The wall freezes the troll. You block the troll's attack.troll claws you but does no damage. The troll misses you. _The wall freezes the green ugly thing! The green ugly thing kicks you. hJ.......# ###.#############Gobosan the Frost Mage .......###...............#Revenant of Ashenzari **.... .......##..#############.##Health: 76/88 ====================---- ##.######..####...#Magic: 11/20 =============-----------  h_U##.# ##..## #####...#.##AC: 17  Str: 14 #..# #...# ##..........#EV: 10Int: 23 ...# #..## #..######...#SH: 4Dex: 9 .).####.## #.##ß$)ß##..#XL: 10 Next: 65% Place: Dungeon:7 #.......##@#ß....ß#..#Noise: =--------  Time: 12480.4 (0.0)  h#....#.### #uT......+..#F) +3 trident (vamp) #.##.....## #)'......+..# hCast: Freeze #.##...#..######.#ß....ß#..#Memories (4) Ramparts  h#.....#.......)..##ß[:ß##.#### ..##.##...........######.....## hGu   green ugly thing #.##..#.......###'# #'###..# hwT   troll .............##...######)#.##.#  h...##.#......#.#.##.##.##.#)#.#The green ugly thing is almost dead.You closely miss the troll. hThe troll is heavily wounded.The wall freezes the troll! The troll bites you but does no damage.  h|The troll claws you. The troll claws you but does no damage.  The wall freezes the green ugly thing but does no damage. htY2-1.4 (1 h##.##@## h/  You closely miss the troll.  The troll is heavily wounded.The wall freezes the troll! The troll bites you but does no damage.troll claws you. The troll clawwall freezes the green ugly thing h64 _The green ugly thing kicks you hn.......# ###.#############  Gobosan the Frost Mage .......###...............#  Revenant of Ashenzari **.... .......##..#############.##  Health: 72/88 ===================----- ##.######..# ###...#  Magic: 10/20 ============------------ ##.# ##..## #####...#.##  AC: 17  Str: 14 #..# #...# ##..........#  EV: 10 hgInt: 23 ...# #..## #..######...#  SH: 4Dex: 9 .).####.## #.##ß$)ß##..#  XL: 10 Next: 65% Place: Dungeon:7 #.......# #@#ß....ß#..#  Noise: =--------  Time: 12481.4 (0.0) #....#.### #uT......+..#  F) +3 trident (vamp) #.##.....## #)'......+..#  Cast: Freeze #.##...#..######.#ß....ß#..#  Memories (4) Ramparts #.....#.......)..##ß[:ß##.#### ..##.##...........######.....##  u   green ugly thing #.##..#.......###'# #'###..#  T   troll  h-.............##...######)#.##.# ...##.#......#.#.##.##.##.#)#.# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h%Aim: a green ugly thing (almost dead, 100% to hit)  You freeze the green ugly thing! h,You freeze the green ugly thing!  You kill the green ugly thing!  hYou hit the troll.  The troll is almost dead.  The wall freezes the troll!  You kill the troll! hM     h?C    #### hi  #...# ##..  #..## #.. h ) #.##ß$) h]  #  h #†[......+..#  #)'......+..# #.#ß....ß#..#  h z)..##ß[:ß# h8...########'#  hc .) hD)#.# h 5/90=812.4 (1Freeze _The +0 troll leather armour is intact enough to wear.  hTYour base Armour skill increases to level 7! hnH## hr _Your base Spellcasting skill increases to level 9! h7  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ##@####### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h/4 hA h  h{V6= h hf h&7 h hY h&8 h hU9=11= h| h hA80= hٷ h3 h" hu&1 h h#..#.##@#-#†[.#. he 8.4 (6 _You start resting. hv3=-9.4 (7 h h4 _The frozen ramparts melt away. hAeJ hlh4== hq, hr hYs&5 hu hFz hzT62= h} h97 hO)= h h heV8= h h h_&9 hr hߛ_ _You start resting. h)95.4 (690==6.4 (7 h h3" _HP restored. hv h|Q3 h)= h h+, h= h h(:= h h, hk h:= h hD h h;N4= h) hM, hw h , hV h, h hP= h hj, h h-" h"O5== h{% hK), hw, h0, h4 h8, h=; h> h>4== hA hI, h:K hV hak 514.4 (18.0) _You start resting. hccZ6=5.4 (19 h5m h>p_ _Your icy armour starts to melt. hv ###...............# ##..#############.# #.######..# ###...# .# ##..## #####...#.#  hbv Y..# #...# ##..........# ..# #..## #..######...# ).####.## #.##ß$)ß##..# ......# #.#ß....ß#..# ....#.## hv #†@......+..# .##..... hv 2#)'......+..# .##...#..######.#ß....ß#..#  hv .....#.......)..##ß[:ß##.#### .##.##. hv ....######..... .##..#.......###'# #'###.. hw # ............##...######)#.## hw o.###.#......#.#.##.##.##.#) h:w ]#.# #.##........#.##.#.##..###† hw -#.# h Z10 6.0) h$  hה O _Your icy armour starts to melt.Your icy armour cracks and falls away as you move.  There is a large open translucent door here.  Things that are here: _a +0 troll leather armour; a troll corpse h  hm  h1 h h4 h h h h h! h!3= h# h&, h ) h-b7= h/ h1 h1 h@4 h[8, h; h_?, h1A hC hC:= hG h4J, hK hM98 hFN)= heO hR, hYS hoU hU hW hY, hi\ hn_ h_:= ha h[d, h1f hi hiE9= hl hn, hp hr, hGs hu, hw hyP= h{ hB hH_ _You start resting. h5038.4 (22.0) h\20==9.4 (23 h hݛ% _Magic restored. h h240.4 (1.0) hq h3 _V - a +0 troll leather armour h|##..#############.# .######..# ###...# .# ##..## #####...#.# .# #...# ##..........# # #..## #..######...#  hX}{####.## #.##ß$)ß##..# ......# #.#ß....ß#..# #.###††......+..# ##.....#)'+..# ##...#..######.#ß....ß#..#  h ~5...#.......)..##ß[:ß##.#### ##.##...........######..... ##..#.......###'# #'###..#..........##...######)#.##.###.#......#.#.##.##.##.#)#.###........#.##.#.##..###†#.# ..##..#.##.#.#.##.####..#.#.# h hۉ&1 h hn h4$ N######..# ###...#  # ##..## #####...#.# # #...# ##..........#  # #..## #..######...#  ####.## #.##ß$)ß##..#  .....# #.#ß....ß#..#  #.## h % %#††......+..#  #.....#)'......+..#  #...#..######.#ß@...ß#..#  ...#.......)..##ß[:ß##.####  #.##....######..... #..#.......###'# #'###..#  ..........##...######)#.##.#  ##.#......#.#.##.##.##.#)#.#  h`%   ##........#.##.#.##..###†#.#   #.##.#.#.##.####..#.#.#   ...#.##.#.###..##[##.#.#.#    h2  h3 &2 h<  h>  hTx ##..## #####...#.#  #...# ##..........#   #..## #..######...#  ###.## #.##ß$)ß##..#  ....# #.#ß....ß#..#  .#.###††......+..#  ...#)'......+..#  ...#..######.#ß....ß#..#  ..#.......)..##ß@:ß##.####  .##....######..... ..#.###'# #'###..#  .........##...######)#.##.#  #.# h#.#.##.##.##.#)#.#  #........#.##.#.##..###†#.#  #.##.#.#.##.####..#.#.#  ....#.##.#.###..##[##.#.#.#  .##.##...†####....##.#   h hC==3 hf h _You see here a +3 leather armour of fire resistance. h7##..## #####...#.##  #...# ##..........#  #..## #..######...#  hk8 .## #.##ß$)ß##..#  # #.#ß....ß#..#  #.### #††......+..#  ## #)'......+..#  #..######.#ß....ß#..#  h9 .#.)..##ß[@ß##.####  ##.######.....##  .#.###'# #'###..#  ##...######)#.##.#  .#......#.#.##.##.##.#)#.#  .#.##.#.##..###†#.#  #..#.##.#.#.##.####..#.#.#  #.##.#.###..##[##.#.#.#  ##.##...†####....##.#   hGC4 _ hR h`U  You pick up a book of Blood and begin reading... ha+5.4 (2 ho h ##..## #####...#.##  #...# ##..........#  #..## #..######...# #.## #.##ß$)ß##..#  h!?.# #.#ß....ß#..# .#.### #††......+..# .## #)'......+..# .#..######.#ß....ß#..# .# hx?0.)..##ß@.ß##.#### .##.######.....## .#.###'# #'###..# .##...######)#.##.# #.#......#.#.##.##.##.#)#.#  h?L#.#.##.#.##..###†#.# #..#.##.#.#.##.####..#.#.# .#.##.#.###..##[##.#.#.# .##.##...†####....##.#  h J hJ+6.4 (1 hT hW _You see here a +3 leather armour of fire resistance. h h&7 h$ h'` _W - a +3 leather armour of fire resistance h'{M#####..# ###...# #..## #####...#.#.# ##..........#  #..## #..######... ###.##.##ß$)ß##. ....# .#ß....ß##.### #††..## #)'......+..#.#..######.#ß.@..ß#..# .)..##ß..ß##.#### #....######.....##.###'# #'###. .........##...######)#.##.#   hS h&8 h h hoM...##..#############.# #####..# ###...# #..## #####...#.#.#..........#  #..## #..######...# ###.##.##ß$)ß##.. ....# .#ß....ß##.### #††..## #)'..@...+..#.#..######.#ß....ß#..# .)..##ß..ß##.#### #....######.....# ..#.......###'# #'###..#   h% h&9 h5' h) hGM#...............# ...##..#############.# #####..# ###...# #..## #####...#.#.#.......  #..## #..######...# ###.## #.##ß$)ß##..# ....# .#ß....ß##.### #††..## #)'......+.#..######.#ß....ß#..# .)..##ß..ß##.#### .##...........######.....##   hP h@Q'50 hX h.Z ho9YM ###.#############...............# ...##..#############.# #####..# ###...# #..## #####...#.#.#.......  #..##.######. ###.## #.##ß$)ß##..# ....# #.#ß.@..ß#..# .#.### #†† hW:|..## #)'......+.#..######.#ß....ß#..# ..#.......)..##ß..ß##.####  . . hUD hXE&1 h3N hP hj M #.#  ###.#############...............# ...##..#############.## #####..# ###...# #..## #####...#.#.#.......  #..##.######. ###.####ß@)ß## ....# #.#ß....ß#..# .#.### #††..## #)'......+ ...#..######.#ß....ß#..# . .# h=s  hs &2 hn~  h  ht +3.4 (2 h  h" ? _You now have 510 gold pieces (gained 30). hP  h  h  h  h_# #.#  # ###.##  ###..#  ##..##.##  ..# ###...#  ##..## #####...#.##  #...# ##..........#  #..## #..######...#  .## #.##ß.@ß##..#  # #.#ß....ß#..#  #.### #††......+..#  ## #)'......+..#  #..######.#ß....ß#..#  .#.)..##ß haD..ß##.####  ##....######.....##  .#.###'# #'###..#  ##...######)#.##.#  4.4 (1 he _You see here a +2 great sword of freezing. hJ hZ h{0 h$# hJ' hd)E _Done exploring. h h+5.4 (1 h hIV _X - a +2 great sword of freezing h  h  h#  h &0 h  h  h+ E _Done exploring. hu [[?25h[?0c  Search for what [Enter for "."]?  h [?25l[?1c h  h27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +0 robe (5 further duplicates)  b - [D:7] a +2 halberd  c - [D:7] a +2 short swordd - [D:7] a +0 great sword (1 further duplicate)  e - [D:7] a +0 mace  hn=f - [D:7] a +0 flail (1 further duplicate)  g - [D:7] a +0 leather armour (1 further duplicate)  h - [D:7] 8 stones (8 further duplicates in 1 pile)  i - [D:7] a +0 club (1 further duplicate)  j - [D:7] +0 steam dragon scales  k - [D:7] a stone staircase leading up  l - [D:7] a stone staircase leading up  m - [D:7] an escape hatch in the ceiling  n - [D:7] an escape hatch in the floor  o - [D:7] a stone staircase leading down  p - [D:7] a stone staircase leading down  q - [D:7] a stone staircase leading down  h&r - [D:7] a stone staircase leading up  s - [D:7] a +0 shortbow  t - [D:7] a +0 whip (2 further duplicates)  u - [D:7] a +0 plate armour  v - [D:7] a shaft [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hf  f - [D:7] a +0 flail (1 further duplicate)  g - [D:7] a +0 leather armour (1 further duplicate)  h - [D:7] 8 stones (8 further duplicates in 1 pile)  iclub h  j+0 steam dragon scales  kstone staircase leading up  lstone staircase leading up  man escape hatch in the ceiling  nn escape hatch in the floor  oa stone staircase leading down  p hAldown  qdown  r stone staircase leading up  s +0 shortbow  h[-t+0 whip (2 further duplicates)  h{ u - [D:7] a +0 plate armour  vhaft  w+0 hand axe  h#xchain mail  y har axe  z h/dagger  A+0 short sword h.8bot h  u - [D:7] a +0 plate armour  x - [D:7] a +0 chain mail hҝ  x - [D:7] a +0 chain mail  A - [D:7] a +0 short sword h_~ hp h^;..# #.#  Gobosan the Frost Mage ..# ###.#############  Revenant of Ashenzari **.... ..###...............#  Health: 90/90 ========================  hԐk..##..#############.##  Magic: 20/20 ======================== ####..####...#  AC: 10Str: 14  ##..## #####...#.##  EV: 10 hH;Int: 23  #...# ##..........#  SH: 4Dex: 9  #..## #..######...#  XL: 10 Next: 81% Place: Dungeon:7  hqN##.## #.##ß.@ß##..#  Noise: ---------  Time: 12555.4 (0.0)  h...##.#ß....ß#..# hZ  F) +3 trident (vamp)  h#.### #††......+..#  Cast: Freeze  h....## #)'......+..#  Memories (4)  h8..#..######.#ß....ß#..#  h_.#.......)..##ß..ß##.####     hC##...........######.....##    .#.......###'# #'###..#  h  ........##...######)#.##.#    _You now have 510 gold pieces (gained 30).  h_You see here a +2 great sword of freezing. _Done exploring. _X - a +2 great sword of freezing  hy_Done exploring.  Search for what [Enter for "."]? . h h hD _ h h h hbF _Unknown command. hҋ hPLevel 7 of the Dungeon <<<<>>>>^∩(Press ? for help)#...#...........##############...###########.###..........###.........# #.###............###.........# #.# hٗ#..............##.........# ###.##############..............##.........###...............##..............#### #.........##..#############.###...^..........##.# #####.######..####...##..............##.###.# ##..## #####...#.####........<....##.##########..# #...# ##..........###..........>....#...........# #..## #..######...####.##..###.##.......##...).####.## #.##ß.@ß##..##########.##.........<.....###.#.......##.#ß....ß#..##..........#)..............###.#....#.### #††......+..##..........)........#......##..#.##.....## #)'......+..##..........#...............##.##.##...#..######.#ß....ß#..##..........#..........#....##.##.....#.......)..##ß..ß##.#### #..........#.....................##.##...........######.....## h$ ######.#..#..###.####.#........#.##..#.......###'# #'###..# #.#[#..## #...##.#......#..............##...######)#.##.# #.....## ###.##.............##.#......#.#.##.##.##.#)#.# h`G #...### #...>...#......#.##........#.##.#.##..###†#.# #...####.......#.......##..#.##.#.#.##.####..#.#.#  h hbA##..........##......# ###............##......# #....####.#############..##...............#####..##.##^#.# hc####.######..# ###...#. ##.# ##..## #####...#.###........<#########..# #...# ##..........# ##>....#...........# #..## #..######... ###.##..###.##.......##...).####.## #.##ß.@ß## hdb#########.##.........<.....###.#.......# #ß....ß##..........#).......#.#....#.#††......+..........)#...#.##.....## #)'......+..##.##...#..######.#ß....ß##..###.....#.......)..##ß..ß##.####......##.##...........######.....## hud#####.#..#..###.####....#.#####'# #'###..# #.#[#..## #...##.##........ hd##)#.##. #.....## ###.##.....###.#.##.##.##.#)# hd..### #...>...#......#.##.##.#.##..###†# ###.# h e.##..#.####..#.###...# ##.....##......#.....#.##.#.###..##[##.#. h2e###...#.# ######..<............##.##...†####....# h<L>> hX  hz ..# #.#  Gobosan the Frost Mage ..# ###.#############  Revenant of Ashenzari **.... ..###...............# h={   Health: 90/90 ======================== ..##..#############.##  Magic: 20/20 ======================== ####..####...#  AC: 10Str: 14  ##..## #####...#.## h{ 7  EV: 10Int: 23  #...# ##..........#  SH: 4Dex: 9  #..## #..######...#  XL: 10 Next: 81% Place: Dungeon:7 ##.## #.##ß.@ß##..# hP| S  Noise: ---------  Time: 12555.4 (0.0) ...##.#ß....ß#..#  F) +3 trident (vamp) #.### #††......+..#  Cast: Freeze ....## #)'......+..#  Memories (4)  h| |..#..######.#ß....ß#..# .#.......)..##ß..ß##.####  h|   ##...........######.....##     h| .#.......###'# #'###..#    ........##...######)#.##.#  hW}   _You see here a +2 great sword of freezing. _Done exploring. _X - a +2 great sword of freezing _Done exploring. _Search for what [Enter for "."]? . _Unknown command. h~  h  h  h:  h` ; _ h  h6 , h  h  hե , h^  hܭ  h B hB Q  There is a large open translucent door here. h  hp _ h  hp  h.  h  h  h  h  h  h  h ]  Things that are here:  a +0 great sword; a +0 robe h  h~ _ h  hd  ha  h  hE  h  h  h  h'  h}  h  h  hu  hs  h , h\  hU  h  h*  h  h=  h8 , h  h  h  hL  he!  h%  hw& , h&  h(  h) , hX*  h1  h2  h(4  hK4  h*5  h88  h9  h:  h:  hg=  h>  h>  h?  hNB  hC  hC  hD  hiF  h$G  hBG  hG  h&I  hJ , hJ  hCL  hM  hM  hN  h"Q  hR , hS  hU  hIW , hW  hY  hOZ , h$[  h]  h^  h _  h_  h;a  hb , hmc  he  h8f  hof  hg  h\i  h>k , hl  hgo  hq , h\s  hbu  hqv , hqw  h~  ##..........###.....  ##............## #.....  #..............# #.....  #..............# #.....  #..............####..... #...^..........##.# #####. h2  #..............##.# ##. ##........<....##.##########..  ##..........@....#...........90.4 (35.0) ###.##..###.##.......##...).#######.##.........<.....###.#........#)..............###.#.. hb ........)........#......##..#.# ...#...............##.##.#  h L...#..........#....##.##.. .. h .#.....................# #####.#..#..###.####.#........#.# h  h}  h c _There is a stone staircase leading down here. ht hn h h h"N1.4 (1.0) _ h\ ######### 8 #.@.....#  #.#####.#  #. #. #. #. ##  hԨ-2.1 (1.7 h hU} _You climb downwards. _There is a stone staircase leading up here. h^  h{_  h_  h a  hb  hg } _ hg  hNh  hi , hj  hxk  h}m , h[n  hn  hhp , hp  hq  hr  hs  hs  hu  hz c #########  #.<.....#  #.#####.##  #.# #.. #.# .D.##.#.#  hE{ .@....# ###.##... #  D   steam dragon (asleep)  h ~ 8.1 (6.0  A steam dragon comes into view. ho D.D hM 3=9.1 (7 h  h 6 _The steam dragon hisses angrily. hv_### #.<.....# #.#####.## #.# ###.. #.# .D. #.##.#.# #..@...# ####.##...#.# #.### hJ(catching breath) h **  The steam dragon breathes steam at you. hy §.@§  The ball of steam hits you! h 74-----======600.1 (1 h h* _You hear a shout! x3 h֑  Gobosan the Frost MageRevenant of Ashenzari **....#########Health: 74/90 ===================-----#.<.....#Magic: 17/20 ====================----#.#####.##AC: 10Str: 14#.# ###..EV: 10Int: 23#.# §D.SH: 4Dex: 9#.##.#.#XL: 10 Next: 81% Place: Dungeon:8#..@§..#Noise: ======---  Time: 12600.1 (0.0)####.##...#F) +3 trident (vamp).# #Cast: Freeze.#Memories (4) ##D   steam dragon (catching breath)Press: ? - help, Dir - look around, f - activateThere is a cloud of steam here.  The walls hݒaround you are covered in ice.  You puncture the steam dragon!  The steam dragon is moderately wounded.You are engulfed in a cloud of scalding steam. hc$....##D#...@...###.# hۗ}.#.  h 61---==----1.1 (1FreezeRamparts  h#D####.## h9  There is a cloud of steam here. walls around you are covered in ice.  You puncture the steam dragon!  hThe steam dragon is moderately wounded.You are engulfed in a cloud of scalding steam. _The wall freezes the steam dragon but does no damage. h5  Gobosan the Frost MageRevenant of Ashenzari **....#########Health: 61/90 ================--------#.<.....#Magic: 16/20 ===================-----#.#####.##AC: 10Str: 14#.# ###..EV: 10Int: 23#.# ...SH: 4Dex: 9#.##D#.#XL: 10 Next: 81% Place: Dungeon:8#..@...#Noise: ==-------  Time: 12601.1 (0.0)####.##...#F) +3 trident (vamp).# #Cast: Freeze.#Memories (4) Ramparts ##D   steam dragonhit)  h6;You freeze the steam dragon!  The steam dragon is severely wounded.You closely miss the steam dragon.The steam dragon is severely wounded.The wall freezes the steam dragon! You block the steam dragon's attack. h|7O2-2.1 (1 h;s#D## hJ@  You freeze the steam dragon!  The steam dragon is severely wounded.You closely miss the steam dragon.  The steam dragon is severely wounded.The wall freezes the steam dragon! You block the steam dragon's attack. _The steam dragon claws you but does no damage. h  Gobosan the Frost Mage  Revenant of Ashenzari **.... #########  Health: 62/90 ================-------- #.<.....#  Magic: 15/20 ==================------ #.#####.##  AC: 10Str: 14 #.# ###..  EV: 10Int: 23 #.# ...  SH: 4Dex: 9 #.##D#.#  XL: 10 Next: 81% Place: Dungeon:8 #..@...#  Noise: =--------  Time: 12602.1 (0.0) ####.##...#  F) +3 trident (vamp) .# #  Cast: Freeze .# Memories (4) Ramparts  ##[1 hQ4X  D   steam dragonCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, 100% to hit)  You freeze the steam dragon. hF   hj #.<  ##  #.# ###..  hB#.# ...  #.##.#.#  hN#..@...#  ####.##...#  hD.# #  .# ##  hY343.1 (1Freeze h##.###.## honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, 100% to hit)  You freeze the steam dragon. _You kill the steam dragon! h h h h764= hޓX6= hJ h hOR76= h h hiE8= h hl9= hk hS70 h h(X1= h h hڪL3= hb hy h?4= hE7= h hܲL5= h, h h=96 h3= hֶ hw)....##.#...@...-###.#.# h. h4j 14.1 (11.0) _You start resting. h g7-5.1 (12 h h4 _The frozen ramparts melt away. h J h  h7 8=9=8=81= h  hګ &2 hE  hڮ b3= hg  h }4== h  h  hl &5 h  h  hH R69= h  hC  h?  7=oo   orc (wandering) _You start resting. h ]23.1 (8.0) h +4.1 (9 h!  h q _An orc comes into view. It is wielding a +0 club. h    #.<  ##  #.# ###..  #.# ...  #.##.#.#  #..@...#  ####.##..o#  .# #  .# ## h^[   #.<  ##  #.# ###..  #.# ...  #.##.#.#  #..@...#  ####.##..o#  hB_.# #  .# ##  hJd he hi hl[ _An orc is nearby! h>gJ# #.<.....# #.#####.## #.#####.. #.##...##.##.#.# #...@..# ####.##..o# #.# ##  hgX..# ### hk hq;o. hrj9=5.1 (1 _ hu h;w h2g## #.<.....# #.#####.## #.#####.. #.##...# #.##.#.# #....@.# ####.##.o.# #.# ### ..# .### h3....... h6 h*=;o. h>U90=6 hqC hF h1 w### #.<.....# #.#####.## #.#####.. #.##...# #.##.#.# #.....@# ####.##o..# #.# #### ..# .###.. ..... h7  hH 89-==7Freeze h@  hF 6 _The orc hits you with a +0 club. hZ  You hit the orc. You feel better.  The orc is severely wounded. h\90=8.4 (1.3 hɌ h: _The orc hits you but does no damage. hh5  You hit the orc. hpD) h;u20==9.8 (1.4Freeze hy hM|G _You kill the orc! h##########.<.....# #.#####.###.#####.. #.##...# #.##.#.# #......###.#####.##@..# #.###### ..#  h_.###  ... h h5-300 hN h{l  Things that are here: _a +0 club; a +0 ring mail h hH8- hƪ h  hT J h`  hW 8 # #.<.....# #.#####.## #.#####.. #.##...# ###.##.#.# o.#......###.# ####.##)@.# #.###### ..#  h .###  o   orc wizard (wandering)... h &0 h$  An orc wizard comes into view. It is wielding a +1 dagger of venom. h {.oopriest  An orc priest comes into view. It is wielding a +0 dagger. hF +1.8 (1 h  h> 7 _The orc wizard moves out of view. hX# #.<.....# #.#####.## #.#####.. ###.##...# .### #.##.#.# o.o #......###.# ####.##).@# #.###### ..# .###  h|.. ... o   orc wizard (wandering) h0, h.o.ooo hh=====2Freeze h* h)U _The orc wizard shouts! The orc priest shouts! You hear a shout! hkGobosan the Frost Mage#########Revenant of Ashenzari **....#.<.....#Health: 90/90 ========================#.#####.##Magic: 17/20 ====================----#.#####.. ##AC: 10Str: 14#.##...# .###EV: 10Int: 23#.##.#.# .o.SH: 4Dex: 9#......###o#XL: 10 Next: 84% Place: Dungeon:8####.##).@#Noise: ====-----  Time: 12632.8 (0.0)#.######F) +3 trident (vamp)..#Cast: Freeze.###Memories (4) ....o   orc priest...o hl   orc wizard  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the orc wizard.  The orc wizard is lightly wounded.  The wall freezes the orc priest but does no damage. hn####### h h;o##o###o 2 orc wizards  The walls around you are covered in ice.  You hit the orc wizard.orc wizard is lightly wounded.  The wall freezes the orc priest but does no damage.  The orc priest looks encouraged for a moment.An orc wizard comes into view. It is wielding a +0 dagger. h ==--3.8 (1Ramparts  h##o### h2  h hK_The wall freezes the orc wizard! You block the orc wizard's attack. h|1  Gobosan the Frost Mage ######### Revenant of Ashenzari **.... #.<.....# hB} Health: 90/90 ======================== #.#####.## Magic: 16/20 ===================----- #.#####.. ## AC: 10 he}Str: 14 #.##...# o###  EV: 10 h}Int: 23 #.##.#.# .o.  SH: 4 h};Dex: 9 h}#......###o# XL: 10 Next: 84% Place: Dungeon:8 h}z ####.##).@# h~  Noise: ==-------  Time: 12633.8 (0.0) #.###### h4~ F) +3 trident (vamp) ..# Cast: Freeze hT~  .### ht~l Memories (4) Ramparts  h~".. .. h~ o   orc priest ... oo 2 orc wizards h~ h~MConfirm with . or Enter, or press ? or * to list all spells. h/Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of venom and wearing a +0 robe (almost h5Idead, 100% to hit)  You freeze the orc wizard! hLdead, 100% to hit)  You freeze the orc wizard!  You kill the orc wizard!  You puncture the orc priest!  The orc priest is heavily wounded.The wall freezes the orc priest! h   #.<   hn@ ##  o###  #.##.#.# .).  hD#......###)# #).@# h#.###### ..# h: .### h=`.. .. h^8owizard h=...  h8You kill the orc priest! h #)######The orc wizard gestures at you while chanting. hR( ####### h, n5-4.8 (1Freeze h3 #)###### h5 ( _You easily resist. hi  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h########- h###)###### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h .o######## h  h 5-5 _ h& ##)###### hh)  h9* hA7.###o## -6Freeze h8##o##### h;6 _The wall freezes the orc wizard. hku hD  An orc wizard comes into view. It is wielding a +0 dagger.The wall freezes the orc wizard! ho##)####  h57= hHZ67Freeze h#)##### hN _You kill the orc wizard! h  h5.o h###)###### h&8 h###)## hw& ht h{.###o####  h+|79Freeze hW####### h6 _The wall freezes the orc wizard! hS E  The wall freezes the orc wizard. h ###)### h  K=740 hG 3Freeze h ###)#### h N _You kill the orc wizard! hr ###### h< &1 hO###)###### h h  h x8= h  h  h  h.  h]  h  h , h  hD' .)..###)#.@##### hP. e 6.8 (5 _You start resting. hV/ R=7.8 (6 h4  hx8 4 _The frozen ramparts melt away. h v hN  hE  h #9 h )= h  h , hX  h , hU  h{ = h  h _ _You start resting. hN ,54.8 (7 h 720== h $5.8 (8 hD  h3 % _Magic restored. hK4 h h h, h/, h hV , h  hl  h ;== hC hM, h h:, h h, h% hd h h h , h h h h h", h$ h' h' h ) h>+, h+ h-, h- h0 hK1 hG3 h7 h7 hQ9 h\=, hI? h\B hB hD hF, heH hK h3K hnL hO hO h7Q hS, hU hvY, h] hC` he` hoa hd h;e htf hUh hh hi hl, hm ho hp hq hwn hw hKz hzz h^{ hI} ht} h}~ ht, hy hT h h h h. h h، h  h h, h֑ h hC h hǙ h h' hߝ, h h̡, h hs h h h, h] h{ h, hέ hX, hɶ h h. h h hǼ h½ h, h( h h h h h h h hQ hA h h3 hZ h, h h, h" h hG h h h h h2, hG h h h h h) hy h h h h h) hT hM hx h h, h) h, h h, h h h. h hZ  h  h  h  h!  hO h, h h h h hO, hX h, h  h, h  h1# h^# hb$ h& h& h' h) h0* h=+ h- h- h. h11 hc1 hj2 h4 h4 h5 hz7 h7 h8 h<, hm> hA, hB hE, hF hH hI hJ hL, hM hO h P h}Q hT, hU hW, h&\ h] h ^ h^ hra ha h}b h(e, hf h.h hgh hCi hk, hfm ho h9o hp h's hOs h%t hv hDv hmw hy hy hz h| h} h~ h, hρ hMk 754.8 (99.0) _You start waiting. h05.8 (100.0) h h# _Done waiting. hl h h h h*######### #.<.....# #.#####.## #.#####...## #.##...# #.###### h#.##.#.# #.)....##......#######.##)..#.######.# ### ... h,0.0) hy+6.8 (1 h h _Items here: ))) [[[ †††. h  h  he  h  h  hx ; _ hZ  h  h  h   Things that are here:  a +0 dagger; an orc corpse _ h  h X h, n h/  h2/  hC0  h=2  h|4  h4  h5  h6  h8  hD8  h8  h(:  hB #.#####.### #.#####...## #.##...###.###### #.##.#.# #.)....# #......###)####.# ####.##)..## #.#  h C M#.###### #.# ..# #.## .### #.704.0)  h0C .. ##. .. #.#  hSC b.. #.# h{C K ..# hC Z[## . hC *#. hI  hI ,1.8 (15 hM  h-Y , _Found a +0 scale mail. h hH h hL h h hO, h h h h h=, h h h$ hd h= h6  h3 , h&  h* hq h hA hB  You see here a +0 scale mail. hr h _ h& h h, h h hx, h h hh!, h! h" h$, hZ$ h% h', h|( h) hW+, h+ h, h]0B h[8 h:, h: h< hC, hE hG hMB hN hQ, hR hT hV, hX ha #..# #[## #.#  #.#  #.#  #.#  #.#  #.# ####### ##.###@....# #......###.# ....?...## hZa.##.##.## ....# #. .#.####. .....#### ... ......... hg-90.8 (19 hOh,1.8 (20 h'n h3q2 _Y - a wand of mindburst (18) h  hP  h  hd  h  h# X ho$  h$  h&  h(  h(  h)  h"+  hL-  hz-  hI.  h/  h^2  h2  hs3  h5  hs7  h7  h8  h:  hE=  h=  hI  _d - 4 scrolls of enchant armour (gained 1) hJ  h0[ B h[  h(]  h^  h^  he_  hv`  ha  ha  hb  hjd  hof , hf  hh  hj  hj  hAo  hq  hvt , hu  h'w  hy  h)z  h`{  h  #.# #.# #.## ## ##### #.# ######.# #. ...###.###.... h (.. #. ####.##......#####.#.##........###.# h. #.#.......##.##.## ....#......@.###.##.# .#.#########...# #.##....... hS #.......##### ... #...##... .... hx  #...##.... ..... h  #..##.... #........~ h !.....  hɅ  hߑ p807.8 (168.8 (17 h   h8 _Z - a wand of flame (20) h4 h5 ht h hە h, h B hq hI, h h h@ hj h hҧ h˪B hN hd h hV h hγ h h hc h hݸ hҹ h h: h h+ h h h hY h h, hT h h4##.#. ##. ... ... ##. ....... # #. ......#  #. #.##..# # #. #.....  #. #.##.######### # #.##.##.#.......### hi#.@.....#.#####.##.19.8 (11.....###.##.#.##.......>.##. #.#.......##.##.# #........###.##. ######...# #.##. h #.......### #...##... hD#...##....#...##.... hN h-20.8 (12 hU h; _Found a stone staircase leading down. hC J h  h  hZ  h n h*  h , h׏  hF  h , hs  h  h  h  h  h  h  hL  h  h  hY  h  h  h  h` , hV  h ####.##..... ..#.##.##.#########.##.##.#.......####.#.......#.#####. h #.....###.##.#.##.......>.##..# #.#.......##.#.####..# #........###.#.......########...# #. h -##.....@[# #.......# #.####..# #...## h n # #..# #...##.. .... #...##.....#. #.......#......  hL O##... ..........  h ####.##..... ..#.##.##.# #.#.##.##.#.#####.#.......#.#####.##.....###.##.#.##...>.##..# #.#. h$ u##.##.####..# #.###.##.......########...# #.###......@# #.# hL _#.####..# #...##... # #..# #...##..... #...##. h ....#. #.~.#...... hܺ .###... ...# ........ h 18.8 (8.0) h +9.8 (9 h  h+ _You see here the +4 ring mail of the Wumpus {Harm Will- rCorr Int+3}. ho=J h= hB hE; _ hOG hMJ hJ hK hM h.Q, hgR hU hZB hZ[ h` hS` ha he hg h$h hi hSk h+n, ho hr hu hu hw hz h} h} h h hx, h] h> h, h‰ h  hI, h! hx h, hq h, h hPG _B - 5 scrolls of poison (gained 1) h4 h hD h hX h/ h h h h h- hS, h hB hU, h­ h hl h hP hY, h hi _f - 4 scrolls of identify (gained 1) h"4 hY h  h, hW hN hs, h h\ hV" ## #.##.#######... .o ## #.# .. #. ###.# .  #o #...#  #o #.###  # #o #.#  .##.##o #.#  h .###.#  #....@...#  ##########   o   orc priest (asleep) oooo 4 orcs (asleep)  h 53.8 (24.0)  An orc priest and 4 orcs come into view.An orc is wielding a +1 dagger of freezing. h h.oooo. hoooooo1 wandering) h=\====4.8 (25Freeze h$ h@ _The orc shouts! x3; The orc priest shouts! h h h5 h hn h o..oo haYou barely miss the orc. The orc hits you with a +0 club. h$$86 hJr--=---6.1 (1.3) h$ hj(Q _The orc closely misses you. h-( 4  You closely miss the orc.  The orc shouts!M.o.oo.kok   wyverno8=-=--7.5 (1.4 hH. o _A wyvern comes into view. h I## #.##.#... .. ## #.# .. #o ###.# . #. #...# #. #.### # #o #.# .##.##o #.# ......o###.# #..ko.@..# # oo 2 orcs  hK h!L hXL hS{o.oo 3 orcs hTm9=--80 h[ h4] hX## #.##.#... .. ## #.# ..  h+Yx#o ###.# . #. #...# #. #.###  hsY8# #o #.# .##.##{ #.#  hYv.....o.###.# #..koo.@.# #  h] h] h^ hex.oo.o heo   orc priestooo 3 orcs hfh90=--9 hnm hsp h## #.##.#... .. ## #.# .. #o ###.# . #. #...# #. #.### # #o #.# .##.##. #.# .....oo###.# #..ko.o.@# # h  hw hͲ hO h.oo.o hf'60 h h` h@:  You puncture the orc! hC hM .o) 2 orcsYou kill the orc! hR h, hwk.oo h==1.8 (1.3Freeze h hb _The orc priest miscasts a cantrip. h  ## #.##.#... .. ## #.# .. hW w #o ###.# . #. #...# #. #.### h  # #o #.# .##.##. #.# ......k###.# h  #...ooo@.# # hӵ _  The orc barely misses you. h  h:  hD koo 3 orcs hE =20Freeze hM  hS _The orc priest looks satisfied for a moment.Things that are here: _a +0 club; an orc corpse h#:  You puncture the orc! h, h h h^ok) 2 orcs hh=4.1 (1.3Freeze h h?1 _You kill the orc! h{ h"## #.##.#######...Gobosan the Frost Mage.. ## #.#..Revenant of Ashenzari **....#o ###.#. h=#Health: 90/90 ========================#. #...#Magic: 17/20 ====================----#. #.###AC: 10Str: 14# #o #.#EV: 10Int: 23.##.##. #.#SH: 4Dex: 9 hm#.....oo###.#XL: 10 Next: 87% Place: Dungeon:8 h#*#...ok)@.#Noise: ==-------  Time: 12864.1 (0.0)########## h#F) +3 trident (vamp)Cast: FreezeMemories (4)  h#Qk   wyverno   orc priestoo 2 orcs _You kill the orc! h $Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h1$Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h-  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the wyvern but do no damage. The wall freezes the wyvern. freezes the orc! h%1  You kill the orc!The wall freezes the wyvern. You block the wyvern's attack. h1 hT9..#.o###.#.ok@.######     orc h>w5.1 (1FreezeRamparts  h[E####### hI6 _The wall freezes the orc priest. h5 ######## The wall freezes the wyvern! The wyvern bites you!  The wall freezes the orc priest but does no damage. h####.##### hM0  The orc priest looks encouraged for a moment.)###.#ook@.####75----6###.####### _The wall freezes the orc but does no damage. h ## #.##.#######...  Gobosan the Frost Mage .. ## #.# ..  Revenant of Ashenzari **.... #o ###.# .  Health: 75/90 ====================---- #. #...#  Magic: 16/20 ===================----- #. #.###  AC: 10Str: 14 # #o #.# EV: 10Int: 23 .##.##. #.# SH: 4 hGDex: 9 ......)###.# XL: 10 Next: 87% Place: Dungeon:8 #...ook@.# Noise: ==-------  Time: 12866.1 (0.0) ########## h F) +3 trident (vamp)  Cast: Freeze  Memories (4) Ramparts   k   wyvern  o   orc priest  o   orc hAim: a wyvern (severely wounded, 100% to hit)  You freeze the wyvern.  The wyvern is severely wounded.You hit the orc priest but do no damage. hNrThe orc priest is moderately wounded.The wall freezes the wyvern! hW  ##   .. ## #.# ..  #o ###.# .  #. #...#  #. #.###  # #o #.# .##.##. #.# ......)###.# #...oo)@.# ##########  o   o   You hit the orc priest but do no damage.  The orc priest is moderately wounded.The wall freezes the wyvern!  You kill the wyvern!  The wall freezes the orc priest!  The orc hOpriest mumbles some strange prayers to Beogh against you. h 67---917.1 (1Freeze h###.##### hA _Beogh smites you! The wall freezes the orc. hf<  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h##.#### h hAM###.##### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hB E  The wall freezes the orc priest. hK ~  You kill the orc priest!The wall freezes the orc. hS $###.#)))@.#####  h4Y i8=----8 h` ###.###### hc G _You kill the orc! h:####.##### hAy9=--9 hB######### hE hSw####### h\707=70 hG######## h h ####.##### ha  h ####.##### h F _Unknown command. h.A4 h  hb2= h  hl3= h h,<4 hR hI5= h13= h h(#l6= hM% h( h)R78= h. h$1 h`1&8 h3 h`6 h6M80= h59 h;91 h;3= hO> hE..####.#.###### hNe 9.1 (9 _You start resting. h\Ou2=80.1 (10.0) h U h0W4 _The frozen ramparts melt away. hr hs hjv hy h~b3= hS hĄ4=9= h h<5 h h  hL&6 hJ hD98 hy)= h h}9== hv h_ _You start resting. h-16.1 (6.0) hFZ90=7.1 (7 h\ h" _HP restored. h? h|@ hB hJ hR&0 hV[20==8.1 (1 haZ h]]X _You start resting. Magic restored. h4 h h1 h@, h} h5z  Things that are here:  a +0 club; an orc corpse h hv _ h h\  Things that are here:  a +0 war axe; a +0 chain mail; an orc corpse h߯ h'A= _ h h  ## #.##.#######... ..### #.# .. #.# ###.# . #.# #...# #.# #.### # #.# #.# #.##.##.# #.# #......)###.# #...@))).#  hG###Things that are here: hU4 .# #..........####.##.#######...### .##... ## # ##.##.# #.##......@###.#####...)))).##########a +0 dagger; a +0 leather armour; an orc corpse h,91.1 (3 hO==2.1 (4 _ h h5  Things that are here: _a +1 dagger of freezing; a +0 leather armour hZ h [ h\ hb he hi; _ hl hp hp h/s huu hx hy hz h h, h< hl h, h h h`, h3 h, h, h hY h , h; hq h h٩ hZ hx h, he h= h, h0 ha hо, h= h`, h hN _You now have 522 gold pieces (gained 12). h< hd h@ hW h h h  h h h hO hi h, h h ha h h h hG ht h h h h hk h h h h h h,, h h h h h hU h, h h, h, h h3 h, h h h~, hY  h  hT  h~  h  h  h, h hW h h hG h hc, h h2 h h hV h  hG" h" hj# h % h& h' h( hQ) h*, h|+ h!- h., h / h/ hz0 h0 h0 h1 h6 h>8 hd8 h8 hL;M _You now have 531 gold pieces (gained 9). hp= h= h@ hF@ h"B, hB h EB h\FN _You now have 549 gold pieces (gained 18). hHJ hH h*I hQI h|I h.##..# #.#....954.1 (62.0)#.#....##.####.####..# #......####..#####.# #.......########.#.......###.# ##......[# #.#.##........# #.####..# #. h!]#.##.##.##### #.####..### #. #....##.#########.........# #. #..####.##.....##.##....#.#####. #..####.##.....##.#.#...........  hT h,5.1 (63 h hծQ _Found a potion of mutation. h@f hj, hj ht hv, hw h{g  You see here a potion of mutation. h~ h~ _ h h0 h hQ h hʌg  You see here a potion of mutation. h h _ h hX h h h hט hś, h h h, h h h, hV h h h= hұ ht hݶ, h  hX h h h  h hy h h] h h , h h h, h h{ h, h h h  h< h@ h] h, h hI h, h h h&, h_ h h h hs, hO hM h^ B h!  hw  h h h hUB h h, h h^ hU h hW h  h$# h+ ##......[# #.......##### ...  #.####..# #...##... ....#.####..### #...##.... ..... ##.........# #...##....  h1,##.##....#.#####.......F~ ##.#.#.................~ ..#.###................. ##.#.#.................~ #####.##.#######@..##...  hW,N...#####.# #.......~ ##.# ###.# #...##..~  h,##.# #...# #...# .. ##.# #.### #...# . ##.# #.# #...#F   bullfrog (wandering)  h,P##.# #.# #...# ..)###.# ...## ..)))).# h-! h4-85.1 (30 h~5,6.1 (31 h< h>  h>M_A bullfrog comes into view. hq......[# #.##### ... #.####..# #...##...... #.####..### #...##.... .....  hqb.........# #...##.... .##....#.#####.F~ .#.#..~#.###.. #.#.#.................~.##.#######.@.##... #####.# #. hr~.# ###.# #...##..~≈ #.# #...# #...# ..~.# #.### #...# ...# #.# #...#  h y h{ hܔ.FF==7.1 (1.0) _The bullfrog gives a loud, deep croak! h= .####..# #...##.... . .####..### #...##.... ..... .........# #...##.... .##....#.#####........~ .#.#.................~~ #F........... h= '...~~T##.##.#######...##..... .#####.# #..@....~~~# ###.# #...##..~≈≈ .# #...# #...# . .# #.### #...# .. .# #.# #...# .# #.# #...#  h= T   troll (wandering) )###.# ...# h> # )))).# ..## ##### h%> !# hA  hI {..~~~  A troll comes into view. hJ /--8 hP  hS 2 _The troll moves out of view. h####..# #...##.... .... ####..### #...##.... ..... # #...##.... ~ ##....#.#####........~~≈ #.#.....~~~S .###...F..T.≈ #.#..............{..~~~h.##.#######...##. #####.# #.~~~≈ # ###.# #...##..~≈  hQ# #...# #...# ..~≈ # #.### #...# ..~ # #.# #...# ~≈. # #.# #...# ~(T   troll (wandering) ###.# ...## .h   wolf (wandering) ))).# ..##  huS   electric eel (wandering)  h4&y  A wolf and an electric eel come into view. h)L  Found 6 javelins. hR* hh+ he8S≈.h...~~~~Fhhh 2 wolves (wandering)F   bullfrog h9R--9Freeze hD hGHW _A wolf comes into view. hcq.####..### #...##..... .........# #...##.... ~ ##....#.#####........~S≈ .#.#.................~~~≈##..............F...h≈.............~~~~ ###.##.#######..F##.....h .#####.# #.......~~~≈ .# ###.# #..@##..~≈≈≈ .# #...# #...# ..~≈≈ .# #.### #...# ..~~ .# #.# #...# ~≈. .# #.# #...# ~( )###.# ...## .   wolf hc )))).###  ###### #..  hf h g hng hp~h..F hfq'90 hx hwz h;d#.........# #...##.... ~ #.##....#.#####........~~≈ #.#.#.................~h~≈##........F....≈............~~~~ ####.##.#######...##.....h  h;t..#####.# #..F....~~~≈ #.# ###.# #...##..~≈≈≈ #.# #...# #.@.# ..~≈≈ #.# #.### #...# ..~~  h<L#.# #.# #...# ~≈. #.# #.# #...# ~( h*<)###.# ...## . .)))).# h<##. ####### #.. . #.. . h+@, h@ h=GJ.F hG]88-=1 hL hO, _The bullfrog hits you. h84 #.##....#.#####........~~≈ ##.#.#...........~h~≈ ..#.###........F....≈ ##.#...........~~~~ #####.##.#######...##.....h ...#####.# #.......~~~≈ ##.# ###.# #.F.##..~≈≈≈ ##.# #...# #...# ..~≈≈ ##.# #.### #@..# ..~~ ##.# #.# #...# ~≈. # h4 #.# #.# #...# ~( ..)###.# ...## . ..)))).#..##. ######## #.. .#F   bullfrog h4 #.. .# ##. .# h8  h4A J.F hrB \9--2 hI  hL y _The bullfrog snags a nearby moth with its tongue. h}M##.##....#.#####........~~≈Gobosan the Frost Mage  hM##.#.#.................~h~≈Revenant of Ashenzari **.... ..#.###..............F....≈ hMHealth: 89/90 =======================- ##.#.#.................~~~~ hNMagic: 19/20 ======================-- #####.##.#######...##.....hAC: 10 hWNStr: 14 ...#####.# #.......~~~≈EV: 10Int: 23 ##.# ###.# #...##..~≈≈≈ hwNXSH: 4Dex: 9  hNA##.# #...# #F..# ..~≈≈XL: 10 Next: 91% Place: Dungeon:8  hN##.# #.### #@..# ..~~ hNNoise: ---------  Time: 12992.1 (0.0) ##.# #.# hN#...# ~≈.F) +3 trident (vamp)  hO?##.# #.# h,O#...# ~(Cast: Freeze  hGOh..)###.#...##. hcO\Memories (4) ..)))).# hO..##. ######## #.. .# hOF   bullfrog#.. .# hO##. .#Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (100% to hit)  hO]You freeze the bullfrog.  The bullfrog is moderately wounded. hPYou barely miss the bullfrog.The bullfrog is moderately wounded. hQb90==3.1 (1 hY h\  Aim: a bullfrog (100% to hit)  You freeze the bullfrog.  The bullfrog is moderately wounded.You barely miss the bullfrog.  The bullfrog is moderately wounded. _The bullfrog hits you but does no damage. x2 h; ##.##....#.#####........~~≈Gobosan the Frost Mage ##.#.#.................~h~≈Revenant of Ashenzari **....  h)< e..#.###..............F....≈Health: 90/90 ======================== ##.#.#.................~~~~Magic: 18/20 =====================--- #####.##.#######...##.....hAC: 10 h< Str: 14 ...#####.# #.......~~~≈EV: 10Int: 23 ##.# ###.# #...##..~≈≈≈SH: 4Dex: 9  h< A##.# #...# #F..# ..~≈≈XL: 10 Next: 91% Place: Dungeon:8  h< ##.# #.### #@..# ..~~Noise: =--------  Time: 12993.1 (0.0) ##.# #.##...# ~≈. h,= |F) +3 trident (vamp) ##.# #.# hf= #...# ~(Cast: Freeze ..)###.# h= Z...##.Memories (4)  h= ..)))).#..##. ######## #.. .# h= F   bullfrog#.. .###. .#Press: ? - help, Shift-Dir - straight line h,> Aim: a bullfrog (moderately wounded, 100% to hit)  You freeze the bullfrog.  hQ> ;The bullfrog is heavily wounded. ht> You closely miss the bullfrog.The bullfrog is heavily wounded. h? +4.1 (1 hLF  hH  Aim: a bullfrog (moderately wounded, 100% to hit)  You freeze the bullfrog.  The bullfrog is heavily wounded. hCI You closely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog hits you but does no damage. h55##.##....#.#####........~~≈  Gobosan the Frost Mage ##.#.#.................~h~≈  Revenant of Ashenzari **.... ..#.###..............F....≈  Health: 90/90 ======================== ##.#.#.................~~~~  Magic: 17/20 ====================---- #####.##.#######...##.....h  AC: 10Str: 14 ...#####.# #.......~~~≈  EV: 10 h5Int: 23 ##.# ###.# #...##..~≈≈≈  SH: 4Dex: 9 ##.# #...# #F..# ..~≈≈  XL: 10 Next: 91% Place: Dungeon:8 ##.# #.### #@..# ..~~  Noise: =--------  Time: 12994.1 (0.0) ##.# #.# #...# ~≈.  F) +3 trident (vamp) ##.# #.# #...# ~(  Cast: Freeze ..)###.# ...## .  Memories (4) ..)))).# ..##.  h6######## #.. .#  F   bullfrog #.. .#  ##. .#  hL6Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 100% to hit)  hz6You freeze the bullfrog.  The bullfrog is severely wounded.You barely miss the bullfrog.The bullfrog is severely wounded. h@ ........~h~≈ ......F....≈ ........T~~~ #...##.....h  #.....  ###.# #...#  #...# #F..# ..~≈≈  #.### #@..# ..~~  #.# #...# ~≈.  #.# #...# ~( )###.# ...## . )))).# ..##. #.. .# h@`T   troll (wandering) #.. .#F   bullfrog ##. .#  Aim: a bullfrog (heavily wounded, 100% to hit)  You freeze the bullfrog.  The bullfrog is severely wounded.You barely miss the bullfrog.  The bullfrog is severely wounded.You block the bullfrog's attack. hA+5.1 (1 h h? _The bullfrog hits you but does no damage. hM##.##....#.#####........~~≈  Gobosan the Frost Mage ##.#.#.................~h~≈  Revenant of Ashenzari **.... ..#.###..............F....≈  Health: 90/90 ======================== ##.#.#.................T~~~  Magic: 16/20 ===================----- #####.##.#######...##.....h  AC: 10Str: 14 ...#####.# #.......~~~≈  EV: 10Int: 23  h3N##.# ###.# #...##..~≈≈≈  SH: 4Dex: 9 ##.# #...# #F..# ..~≈≈  XL: 10 Next: 91% Place: Dungeon:8 ##.# #.### #@..# ..~~  Noise: =--------  Time: 12995.1 (0.0) ##.# #.# #...# ~≈.  F) +3 trident (vamp) ##.# #.# #...# ~(  Cast: Freeze  hN..)###.# ...## .  Memories (4) ..)))).# ..##. ######## #.. .#  T   troll (wandering) #.. .#  F   bullfrog ##. .# Aim: a bullfrog (severely wounded, 100% to hit)  You freeze the bullfrog.  hNThe bullfrog is almost dead.The bullfrog seems to slow down.  The troll shouts!  You puncture the bullfrog! hR?You freeze the bullfrog.  hJSThe bullfrog is almost dead.The bullfrog seems to slow down.troll shouts!  You puncture the bullfrog!  You kill the bullfrog! hVK  You hear a bark! hJV h_ ........~h~≈ ......F.h..≈ .......h~~~~ #...##.....h  #.....  h,`| ###.# #...#  #...# #...# ..~≈≈  #.### #@..# ..~~  #.# #...# ~≈.  hH`> #.# #...# ~( )###.# ...## .  hn`)))).# ..##. h`Y #.. .# h`ohh 2 wolves (wandering) h`#.. .# ##. .#  hdn3=6.1 (1Freeze hl hnW _A wolf comes into view. h=  .#..........~h ..#.###F.h.. ##.#.#...h~~~~###.##.#######...##.....h  h> ...#####.# #.......~~~≈ ##.# ##..~≈≈.. ..~## ..~~  ~≈. ~( ..)## hd> ...# .)))..##.  ####### h> {#.. .##.#. hG  h[H ]7=--7 hM  hP  h\ ..#.###F.h.. ##.#.#...h~~~~###.##.#######...##.....h ...#####.# #.......~~~≈ ##.# ##..~≈≈.. ..~## ..~~  ~≈. ~( ..)###.# #........# . h ]T))).# #......##.. ######## #..##.. .####.#.. h2h hhA--8 hrm hCo h ##.#.#..h~~~~###.##.#######...##.....h ...#####.# #.......~~~≈ ##.# ##..~≈≈.. ..~### ## ..~~ hkM .. ~≈.#####. ~( ..)###.# #......@.## . hP)))##......  h######## #..##.. .###.# h## #.. .# ## h h?TT   troll h0&9 h5 h h  #...##  #...  ###.# #...#  #...# #...# ..~≈≈  #.### ## #...# ..~~  #.# .. #...# ~≈.  #.# #####.#...# ~(  hN )###.# #......@.## . )))).# #......##......  #..##.. .###.#  ## #.. .#  ##. .#  hy (#. .. h 0## hz  #...##  #...  ###.# #...#  #...# #...# ..~≈≈  #.### ## #...# ..~~  #.# .. #...# ~≈.  #.# #####.#...# ~( )###.# #......@.## . )))).# #......##......  h,{  #..##.. .###.#  ## #.. .#  ##.  #. .. ##  hj 4 hʼn  h \ _A troll is nearby! hf.##.#.#.h~~~~ .#####.##.#######...##.....h.#####.# #...T...~~~≈#.# ###.# #...##..~≈≈≈#.# #...# #...# ..~≈≈ .##.# #.### #####...# ..~~ .##.# #.# ...#...# ~≈.  hY.##.# #.# #####.#...# ~(.)###.# #.## ..)))).# #......##......# #..##..# .###.# ## #... .# ##.# .# #.. ... ### h hL.T h03000 _ h0 hF hE .##.#.#.h~~~~ ..#####.##.#...##.....h.#####.# #.......~~~≈#.# ###.# #..T##..~≈≈≈#.# #...# #...# ..~≈≈ ..##.# #.### #####...# ..~~ #.##.# #.# ...#...# ~≈.  hФE#.##.# #.# #####.#...# ~(.)###.# #.## . #...)))).# #......##......# #..##..# .###.# ## #... .# ##.##.# #..  ... ###. h hB=1 h h h̽ M..#.###F.h..≈.#.#................h~~~~#####.##.#######...##.....h .....##.....~~~##T##..~≈ ##..# #...# ..~≈≈ .#########...# ..~~#.......#...# ~≈. #.##.# #.# #####@#...~( ....)### h" 6..## . #...)))).# #......##...... ########## #..##..# .###.#### #... .###. h  h &2 h  hn  h7##.#....~h~≈...#.###F.h..≈.##.#.#................h~~~~#####.##.#######...##.....h ......#####.# #.......~~~≈#.# ###.# #..T##..~≈≈≈ #####.# #...# #...# ..~≈≈ ...##.# #.#########...# ..~~ ##.##.# #.#.....@.#...# ~≈. ##.##.# #.#.#####.#...# ~(  h8.....)###.# #........## ....)))).# #......##......########## #..##..# .###.#### #... .##.##.# #.. .. hA h8BT8=3 hG hI hHC.##.#.#.~h~≈.#.###.F.h..≈.##.#.#.h~~~~.#####.##.#...##.....h.#####.# #.~~~≈ .#####.# ###.# #..T##..~≈≈≈ .#####.# #...# #...# ..~≈≈.##.# #. hC#...# ..~~ .##.##.# #.#.#...# ~≈.  hCc.##.##.# #.#.#####.#...# ~(.)###.# #........## . hC#...)))).# #......##...... # #..##..# .###.# h-D ### #... .# ##.##.# #..  ... hVR4 h5W hr.##.#.#.~h~≈.#.###.F.h..≈.##.#.#.h~~~~.#####.##.#...##.....h #.#####.# #.~~~≈ #.#####.# ###.# #..T##..~≈≈≈ #.#####.# #...# #...# ..~≈≈.##.# #.#...# ..~~ #.##.##.# #.# h1.#...# ~≈. #.##.##.# #.#.#####.#...# ~( #......)###.# #........## .#...)))).# #......##......   hi# #..##..# .###.#  h-  ### #... .#  ##.##.#  #..  ... h h& h#'&5 h- h/ h #.....##.#.#.~h~≈ #.#.###.F.h..≈ #.....##.#.#.h~~~~ #.....#####.##.#...##.....h ##.#####.# #.~~~≈  h.  #.#####.# ###.# #..T##..~≈≈≈ ##.#####.# #...# #...# ..~≈≈.##.# #.#...# ..~~ .#.##.##.# #.# hJ _.#...# ~≈.  h ".#.##.##.# #.#.#####.#...# ~(#......)###.# # h 0.## .  h  ####...)))).# #......##......   hݓ i# #..##..# .###.#  hM # ### #... .#  ##.##.#  #..  ... h  h_ TT   troll6 h|  ho  hV e   ###.#  #...# #...#  #.#########...#  #.#..@....#...#  #.#.#####T#...# ~()###.#   )))).#       ### #... .#    h I #..  ...  hj   ###.#  #...# #...#  #.#########...#  #.#..@....#...#  #.#.#####T#...# ~()###.#   )))).#      ### #... .#  h!z  #.. ... h h. h h\ _A troll is nearby! hdO  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^ h h% h(( _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hM $ hi #.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **....  h r#.....##.#.#................h~~~~ Health: 90/90 ======================== #.....#####.##.#######...##.....h Magic: 15/20 ==================------  h ##.......#####.# #.......~~~≈ AC: 10 h -Str: 14  h #.#####.# ###.# #..T##..~≈≈≈ EV: 10 h ,Int: 23  h ##.#####.# #...# #...# ..~≈≈ SH: 4 h +Dex: 9  h0 ......##.# #.#########...# ..~~ XL: 10 Next: 93% Place: Dungeon:8  h^ Z.#.##.##.# #.#..@....#...# ~≈. Noise: ---------  Time: 13006.1 (0.0)  ht .#.##.##.# #.#.#####T#...# ~( F) +3 trident (vamp)  h o##......)###.# #........## h G. Cast: Freeze h ####...)))).# #......##......Memories (4)  h l########## #..##..# .###.# h ### #... .#T   troll h !##.##.# h# #..... h= LConfirm with . or Enter, or press ? or * to list all spells.  hY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hs Casting: Freeze (safe; 1% risk of failure)  h MConfirm with . or Enter, or press ? or * to list all spells. h ~Casting: Frozen Ramparts (safe; 1% risk of failure)  h) PPress: ? - help, Dir - look around, f - activate h #####..@..T.#####. h7 o==7.1 (1Ramparts  h ######## h\ T _You can't see any susceptible monsters wi h thin range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure) h Ponfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. hIl hs#####T.####  ht/--8 hX|##### h01 _The wall freezes the troll! h/ h7#####T.### h8n6=--9Freeze h@####### hB1 _The wall freezes the troll. h%#.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **.... #.....##.#.#................h~~~~ Health: 90/90 ======================== #.....#####.##.#######...##.....h Magic: 15/20 ==================------  h##.......#####.# #.......~~~≈ AC: 10Str: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10Int: 23 ##.#####.# #...# #...# ..~≈≈ SH: 4Dex: 9 ......##.# #.#########...# ..~~ XL: 10 Next: 93% Place: Dungeon:8 .#.##.##.# #.#..@T...#...# ~≈. Noise: ---------  Time: 13009.1 (0.0) .#.##.##.# #.#.#####.#...# ~( F) +3 trident (vamp)  h7Z##......)###.# #........##. Cast: Freeze  ####...)))).# #......##......Memories (4) Ramparts ########## #..##..# .###.#### #... .#T   troll##.##.##.....Aim: a troll (moderately wounded, 100% to hit)  You freeze the troll!  The troll is heavily wounded.You hit the troll.  The troll is heavily wounded.The wall freezes the troll! You block the troll's attack. h T88-= h710.1 (1 hj##### hy  You freeze the troll!  The troll is heavily wounded.You hit the troll.  The troll is heavily wounded.The wall freezes the troll! You block the troll's attack. _The troll barely misses you. The troll claws you. hr #.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **.... #.....##.#.#................h~~~~ Health: 88/90 =======================- #.....#####.##.#######...##.....h Magic: 14/20 ================-------- ##.......#####.# #.......~~~≈ AC: 10Str: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10Int: 23 ##.#####.# #...# #...# ..~≈≈ SH: 4Dex: 9 ......##.# #.#########...# ..~~ XL: 10 Next: 93% Place: Dungeon:8 .#.##.##.# #.#..@T...#...# ~≈. Noise: =--------  Time: 13010.1 (0.0) .#.##.##.# #.#.#####.#...# ~( F) +3 trident (vamp) ##......)###.# #........## . Cast: Freeze  ####...)))).# #......##......  [ hr 36mMemories (4) Ramparts  ########## #..##..# .###.#  ### #... .#  T   troll ##.##.#  #..  ... Aim: a troll (severely wounded, 100% to hit)  You freeze the troll.  The troll is severely wounded.You puncture the troll!  The troll is almost dead.The wall freezes the troll! hLx    ###.#  #...# #...#  #.#########...#  #.#..@....#...#  #.#.#####.#...# ~()###.#   )))).#      ### #...   #.. ... h| 90=9=1.1 (1Freeze h ######### hՂ  You freeze the troll.  The troll is severely wounded.You puncture the troll!  hG The troll is almost dead.The wall freezes the troll! _You kill the troll! hD4 h hB hd, h h h8 h~ h hlk=5== h hu, h h, hT h, h  h9#####..@...--.#### he 8.1 (7 _You start resting. hn==--9.1 (8 hn h  hr h&_The frozen ramparts melt away. h hx6= h| h h h, h h h4 h h  hJ:= hz hj  h  hg  hj h hE7= h2 hU, h h+= h-, hHT8= hNJP= hJ hY9= hY hP], h^ h;d, hd hg hh h-o|= hw_ _You start resting. he043.1 (24.0) h\20==4.1 (25 h h% _Magic restored. h    What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h  h! R======5.1 (1.0) h D _You shout for attention! h[6 h6 h8 h; h?, hB hpB hC hJ hK4== hvL hO hO hP h1S hmS hT h$^B hxcB he, hg hj, h_l h8n hmn hxo hsq, h?r hxt, hu hrw, hx h{ h| h~} h^, hs h, h2 hrB h hȐ hœ ha, h֙ hD, hb h, h hŧ, hj hi, h h h h h h hش h, h hX h h3 hc h hB h, h" h, h ha, h h , h h, h h ------{ _You start waiting. h6079.1 (34.0) h==------ h hU[ _You sense a monster nearby. h=What are your orders?t - Shout!  Orders for allies: a - Attack new target. h* hh.h   wolf h|S======80.1 (1.0) h h? _You shout for attention! You hear a howl! h0#.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **.... #.....##.#.#................h~~~~ Health: 90/90 ======================== #.....#####.##.#######...##.....h Magic: 17/20 ====================---- ##.......#####.# #.......~~~≈ AC: 10Str: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10Int: 23 ##.#####.# #...# #...# ..~≈≈ SH: 4Dex: 9  h%......##.# #.#########...# ..~~ XL: 10 Next: 99% Place: Dungeon:8 .#.##.##.# #.#..@....#...# ~≈. Noise: ======---  Time: 13080.1 (0.0) .#.##.##.# #.#.#####h#...# ~( F) +3 trident (vamp) ##......)###.# #........## hW. Cast: Freeze####...)))).# #......##......Memories (4) ########## #..##..# .###.#### #... .# hh   wolf##.##.##.....Anything else - Cancel. _You shout for attention! You hear a howl!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h  _You shout for attention! You hear a howl!  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. hZ#####..@.h..#####. h==----1.1 (1Ramparts  h######## h00 _The wall freezes the wolf. h  hP ##h.#### h ]------2Freeze hB ######### h 0 _The wall freezes the wolf. h##.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **....  h#.....##.#.#................h~~~~ Health: 90/90 ======================== #.....#####.##.#######...##.....h Magic: 16/20 ===================----- ##.......#####.# #.......~~~≈ AC: 10Str: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10Int: 23  hC##.#####.# #...# #...# ..~≈≈ SH: 4Dex: 9  h......##.# #.#########...# ..~~ XL: 10 Next: 99% Place: Dungeon:8 .#.##.##.# #.#..@h...#...# ~≈. Noise: ---------  Time: 13082.1 (0.0) .#.##.##.# #.#.#####.#...# ~( F) +3 trident (vamp)  h9##......)###.# #........## . Cast: Freeze  ####...)))).# #......##......  Memories (4) Ramparts  ########## #..##..# .###.#  h' ### #... .#  h   wolf hK5##.##.#  #..  hne... Aim: a wolf (lightly wounded, 100% to hit)  hSYou freeze the wolf!  The wolf is severely wounded. hYou hit the wolf.  The wolf is almost dead.The wall freezes the wolf. hJ   ###.#  #...# #...#  #.#########...#  hbh #.#..@....#...#  #.#.#####.#...# ~()###.#   )))).#      hS ### #...  h hH #.. h6.... h h#.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **.... #.....##.#.#................h~~~~ Health: 91/91 ======================== #.....#####.##.#######...##.....h Magic: 16/20 ===================----- ##.......#####.# #.......~~~≈ AC: 10 hGStr: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10Int: 23 ##.#####.# #...# #...# ..~≈≈ SH: 4Dex: 9  h^......##.# #.#########...# ..~~ XL: 10 Next: 101% Place: Dungeon:8 .#.##.##.# #.#..@....#...# ~≈. Noise: =--------  Time: 13083.1 (1.0) .#.##.##.# #.#.#####.#...# ~( F) +3 trident (vamp)  h##......)###.# #........##. Cast: Freeze  h#####...)))).# #......##......Memories (4) Ramparts ########## #..##..# .###.# hIm### #... .###.##.##.. hl ... hAim: a wolf (lightly wounded, 100% to hit)  You freeze the wolf!  The wolf is severely wounded. hYou hit the wolf.  The wolf is almost dead.The wall freezes the wolf. hxXThe wolf is severely wounded. hXhit the wolf.almost dead.  h]The wall freezes the wolf. _You kill the wolf!  hAYou have reached level 11! h6/  --more-- hb >7/971- h.c [1 0% Freeze h0k ######### hm 4 _ h*4 hB, h/, h3, h4 h35 hB8 h8E7= h: h< hv= h> hlB, hD haH, hI hM h&N:= hO hWS hS hT hzXb8= hV[ h_ h_ hf hl#####..@...-.#### h3wi 90.0) _You start resting. hUxQ-4.1 (11 h h 4 _The frozen ramparts melt away. h"U hU hW hZ hF[ h8_ h)a ha:= hfc hk, h"m hp hqL9= hr hu, h4w hz h@{ h| h h h* hۃ h7$= hZ h h hو h_ h/ hm720= h h= hգ h% hߥ h, hت hۮ, h~ h h:= hV h , hع h_ _You start resting. h.109.1 (15 h\1==10.1 (16 h  h% _Magic restored. h^ hc  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   9.0   6.7  +1   m + Spellcasting  10.3  12.5  -1           b - Maces & Flails   0.1   1.2  -1   n - Conjurations   0.1   1.2  -1   hd c - Axes   0.1   1.2  -1   o - Summonings   0.1   1.2  -1   d - Polearms   0.1   1.2  -1   p - Necromancy   0.1   1.0   0   e - Staves   0.1   1.2  -1   q - Forgecraft   0.1   1.4  -2   f - Unarmed Combat   0.1   0.8  +1   r - Alchemy   0.1   1.2  -1       s - Ice Magic   9.2   8.8  +1  [10; hd2H g - Short Blades   0.1   1.2  -1   t - Air Magic   0.0   1.4  -2   h - Long Blades   0.1   1.2  -1   h_e         u - Evocations   0.0   1.2  -1   i + Armour   8.4   9.5  -1       he j - Dodging   2.9   3.6  -1       k - Shields   5.3   5.9  -1       l - Stealth   3.4   2.1  +2       h$f                The relative cost of raising each skill is in cyan.  hkfSkills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  hf[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  hf[!] training|cost|targets h,( :* h?Np i - Armour   8.4 hΠ  hs  h #.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **.... #.....##.#.#................h~~~~ Health: 97/97 ======================== #.....#####.##.#######...##.....h Magic: 21/21 ======================== ##.......#####.# #.......~~~≈ AC: 10Str: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10Int: 23 ##.#####.# #...# #...# ..~≈≈ SH: 4Dex: 9 ......##.# #.#########...# ..~~ XL: 11 Next:  0% Place: Dungeon:8 .#.##.##.# #.#..@....#...# ~≈. Noise: ---------  Time: 13110.1 (0.0) .#.##.##.# #.#[39;4 hB 9m.#####.#...# ~( F) +3 trident (vamp) ##......)###.# #........##. Cast: Freeze####...)))).# #......##......Memories (4) ########## #..##..# .###.#### #... .###.##.##..... _You kill the wolf! _You have reached level 11! _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored. h  h~  h  h8  h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h2  hZ  Your spells (cast)TypeFailure Level  a + Freeze h Ice1% (0%) 1  b - Frozen RampartsIce1% (1%) 3  h c - Ozocubu's ArmourIce1%3  d - Poisonous VapoursAlchemy/Air h j9% (1%) 1 Select a spell to cast h@ [!]/[I] toggle spell headers h TPower Damage Range Noise 100%1d101 Almost silent100%1d162 Loud  53%N/AN/A Quiet48% 1d23 Almost silent h8<TypeFailure LevelIce   1% (0%) 1 Ice   1% (1%)3Ice  1%  hw3Alchemy/Air  9% (1%) 1  hy  h #.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **.... #.....##.#.#................h~~~~ Health: 97/97 ========================  h #.....#####.##.#######...##.....h Magic: 21/21 ======================== ##.......#####.# #.......~~~≈ AC: 10Str: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10Int: 23 ##.#####.# #...# #...# ..~≈≈ SH: 4Dex: 9 ......##.# #.#########...# ..~~ XL: 11 Next:  0% Place: Dungeon:8 .#.##.##.# #.#..@....#...# ~≈. Noise: ---------  Time: 13110.1 (0.0) .#.##.##.# #.#.#####.#...# ~( F) +3 trident (vamp) ##......)###.# #........##. Cast: Freeze####...)))).#[4 h́ !0m #......##......Memories (4) ########## #..##..# .###.#### #... .###.##.##.....  h _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored.  h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hZ 0#.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **.... #.....##.#.#................h~~~~ Health: 97/97 ======================== #.....#####.##.#######...##.....h Magic: 21/21 ======================== ##.......#####.# #.......~~~≈ AC: 10Str: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10Int: 23 ##.#####.# #...# #...# ..~≈≈ SH: 4Dex: 9  hŋ Z......##.# #.#########...# ..~~ XL: 11 Next:  0% Place: Dungeon:8 .#.##.##.# #.#..@....#...# ~≈. Noise: ---------  Time: 13110.1 (0.0) .#.##.##.# #.#.#####.#...# ~( F) +3 trident (vamp) ##......)###.# #........##. Cast: Freeze h a####...)))).# #......##......Memories (4) ########## #..##..# .###.#### #... .###.##.##.. ht ... _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h P  Okay, then. h  h#  h . _ h hp Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 3% 3b - ApportationTranslocation9%1  c - Kinetic Grapnel h Forgecraft9% (1%)1  d - Summon Small MammalSummoning9%1  e - Call Canine FamiliarSummoning24% 3  f - Sigil of BindingHexes26% 3  g - Cause FearHexes63% 4  h - Dimensional BullseyeHexes/Translocation h463% 4  i - Ignite PoisonFire/Alchemy63% (13%) 4  j - Fireball hZConjuration/Fire93% (38%) 5  k - Summon HydraSummoning100% 7  hl - Dragon's CallSummoning100% 9 22 spell levels left  h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h  h> #.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **.... #.....##.#.#................h~~~~ Health: 97/97 ======================== #.....#####.##.#######...##.....h Magic: 21/21 ======================== ##.......#####.# #.......~~~≈ AC: 10Str: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10Int: 23 ##.#####.# #...# #...# ..~≈≈ SH: 4 h >Dex: 9 ......##.# #.#########...# ..~~ XL: 11 Next:  0% Place: Dungeon:8 .#.##.##.# #.#..@....#...# ~≈. Noise: ---------  Time: 13110.1 (0.0) .#.##.##.# #.#.#####.#...# ~( F) +3 trident (vamp) ##......)###.# #........## h <. Cast: Freeze####...)))).# #......##......Memories (4) ########## #..##..# .###.#### #... .###.##.##..... _The frozen ramparts melt away. _You start resting. _Magic restored.  h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. h P  Okay, then. h  h}  h . _ h ,  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hI hK Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIce1% (1%) 3 c - Ozocubu's ArmourIce1%3  d - Poisonous VapoursAlchemy/Air hK9% (1%) 1 Select a spell to cast[!]/[I] toggle spell headers h- h1 h#.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **.... #.....##.#.#................h~~~~ Health: 97/97 ======================== #.....#####.##.#######...##.....h Magic: 21/21 ======================== ##.......#####.# #.......~~~≈ AC: 10Str: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10 hInt: 23 ##.#####.# #...# #...# ..~≈≈ SH: 4Dex: 9 ......##.# #.#########...# ..~~ XL: 11 Next:  0% Place: Dungeon:8 .#.##.##.# #.#..@....#...# ~≈. Noise: ---------  Time: 13110.1 (0.0) .#.##.##.# #.#.#####.#...# ~( F) +3 trident (vamp) ##......)###.# #........##. Cast: Freeze####...)))).# #......##......Memories (4) ########## #..##..# .###.#### #... .###.##.##.....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, th h<en.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/#.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **.... #.....##.#.#................h~~~~ Health: 97/97 ======================== #.....#####.##.#######...##.....h Magic: 21/21 ======================== ##.......#####.# #.......~~~≈ AC: 10Str: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10Int: 23  hy##.#####.# #...# #...# ..~≈≈ SH: 4Dex: 9 ......##.# #.#########...# ..~~ XL: 11 Next:  0% Place: Dungeon:8 .#.##.##.# #.#..@....#...# ~≈. Noise: ---------  Time: 13110.1 (0.0) .#.##.##.# #.#.#####.#...# ~( F) +3 trident (vamp) ##......)###.# #........##. Cast: Freeze####...)))).# #......##......Memories (4) ########## #..##..# .###.#### #... .###.##.##.. h...Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. honfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then. h ha h. _ h  h  hv  h F _Unknown command. hp hgE  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   9.0   6.7  +1   m + Spellcasting  10.3  12.5  -1   h         b - Maces & Flails   0.1   1.2  -1   n - Conjurations   0.1   1.2  -1   c - Axes   0.1   1.2  -1   o - Summonings   0.1   1.2  -1   h1 d - Polearms   0.1   1.2  -1   p - Necromancy   0.1   1.0   0   hV e - Staves   0.1   1.2  -1   q - Forgecraft   0.1   1.4  -2   h f - Unarmed Combat   0.1   0.8  +1   r - Alchemy   0.1   1.2  -1       h s - Ice Magic   9.2   8.8  +1   h g - Short Blades   0.1   1.2  -1   t - Air Magic   0.0   1.4  -2   h h - Long Blades   0.1   1.2  -1   h         h4 u - Evocations   0.0   1.2  -1   hX i - Armour   8.4   9.5  -1   hmT     hB j - Dodging   2.9   3.6  -1       h k - Shields   5.3   5.9  -1   hT     hϱ l - Stealth   3.4   2.1  +2   ha     h_     h*             hOThe relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  ho[?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  hҲ[!] training|cost|targets h| j + Dodging   2.9 h/ h h/#.....##.#.#.................~h~≈ Gobosan the Frost Mage #.......#.###..............F.h..≈ Revenant of Ashenzari **.... #.....##.#.#................h~~~~ Health: 97/97 ======================== #.....#####.##.#######...##.....h Magic: 21/21 ======================== ##.......#####.# #.......~~~≈ AC: 10Str: 14  #.#####.# ###.# #..T##..~≈≈≈ EV: 10Int: 23  h[##.#####.# #...# #...# ..~≈≈ SH: 4Dex: 9 ......##.# #.#########...# ..~~ XL: 11 Next:  0% Place: Dungeon:8 .#.##.##.# #.#..@....#...# ~≈. Noise: ---------  Time: 13110.1 (0.0) .#.##.##.# #.#.#####.#...# ~( F) +3 trident (vamp) ##......)###.# #........##. Cast: Freeze hCG####...)))).# #......##......Memories (4) ########## #..##..# .###.#### #... .# h~##.##.##..... _Okay, then. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. h hq h h) hN .....##.#.#.~h~≈ .#.###.F.h..≈ .....##.#.#.h~~~~ .....#####.##.#...##.....h .#####.# #.~~~≈ #.#####.# ###.# #..T##..~≈≈≈ .#####.# #...# #...# ..~≈≈ ##.# #.# h O g...# ..~~ #.##.##.# #.#...@...#...# ~≈. #.##.##.# #.#.#####.#...# ~( ......)###.# #.## . ####...)))).# #......##......  hV  hgW 21.1 (1 _ hd^  h_  h ##.#.#.~h~≈ #.###.F.h..≈ ##.#.#.h~~~~ #####.##.# hW...##.....h .#####.# #.~~~≈ .#####.# ###.# #..T##..~≈≈≈  h>.#####.# #...# #...# ..~≈≈ ##.# #.#...# ..~~  h.##.##.# #.#....@..#...# ~≈. .##.##.# #.#.#####.#...# ~(  h......)###.# #........## .  h....)))).# #......##......  h<2 hB h hW##.#.#.~h~≈ #.###.F.h..≈ ##.#.#.h~~~~ #####.##.#...##.....h #####.# #.~~~≈ #####.# ###.# #..T##..~≈≈≈ #####.# #...# #...# ..~≈≈ ##.# #.#...# ..~~ ##.##.# #.#.....@.#...# ~≈. ##.##.# #.#.#####.#...# ~( )###.# #........## . ...)))).# #......##......  # #..##..#### #... .# h##.##.##..  hD% h%&3 hf) h* h (.#.##F.h..≈ ##.#.#..h~~~~ #####.##.#######...##.....h ..#####.# #.......~~~≈  h S####.# ###.# #..T##..~≈≈≈ .# #...# #...# ..~≈≈ ..##.# #.#########...# ..~~ #.##.# #.#.......#...# ~≈. .##.# #.#.#####@#...# ~(  h0 ....)###.# #........## . #...)))).# #......##......  hZ P######## #..##..# .###.#  ### #... .# h ##.##.#.....### h  hg &4 h  hX  hY['##.#.#..h~~~~ #####.##.#######...##.....h ..#####.# #.......~~~≈ ###.# ###.# #...##..~≈≈≈ .# #...# #...# ..~≈≈ .##.# #.#########...# ..~~ ##.# #.#.......#...# ~≈.  h&\.##.# #.#.#####.#...# ~( ...)###.# #.....@..## . )))).# #......##...... ######## #..##..# .###.#  ### #... .#  ##.##.#.....###.  hd hVd&5 hj hl h .#.##F.h..≈ ##.#.#................h~~~~ #####.##.#######...##.....h ...#####.# #.......~~~≈ .# ###.# #...##..~≈≈≈ ##.# #...# #...# ..~≈≈ ##.# #.#########...# ..~~ ##.# #.#.......#...# ~≈. ##.# #.#.#####.#@..# ~( )###.# #..## . ..)))).# #......##...... ######## #..##..# .###.#### #... .###. h [34m##.##.....###. h> h&6 h+ h h;#.#.#...~h~≈ .#.##......F.h..≈ .#.#................h~~~~ ####.##.#######...##.....h ..#####.# #.......~~~≈ .# ###.# #...##..~≈≈≈ .# #...# #...# ..~≈≈ .# #.#########...# ..~~ .# #.#.......#.@.# ~≈. #.# #.#.#####.#...# ~( )###.# #........## . .)))).# #......##...... ####### #..##..# .###.#### #...[37 hm .###.##.##.. .#... h hŊ&7 h* h h .##....#.#####~≈ ............h....~h~≈ #.......F.h..≈ .#.#................h~~~~ ###.##.#######...##.....h .#####.# #.......~~~≈ .# ###.# #...##..~≈≈≈ .# #...# #...# ..~≈≈ .# #.#########..@# ..~~  h& .# #.#.......#...# ~≈. # #.#.#####.#...# ~( )###.# #........## . )))).# #......##...... ###### #..##..# .###.#h   wolf (wandering) hč '### #... .###.##.##.. .# h#  h  h` -. h &8 hY  hS  hG  h/  h  hc  h =M........# #...##.... ~#....#.#####h.......~ .#.#....~h~ #.###.F.h..≈ .#.#................h~~~~ ###.##.#######...##.....h#....~~~###..~≈ h>..# ..~≈≈#######..~~.....~≈. .# #.#.#####.#...~( )###.# #........##..h   wolf (wandering)#.## h h>0. h&9 h h h'tM####..## ..... .........# #...##.... ~#....#.#####........~~ .#.#...........~~~ #.###..F....≈ .#.#.................~~~~ ###.##.#######...##.....h#....~~~###..~≈..# ..~≈≈#######..~~.....~≈. .# #.#.#####.#...# ~(#.. h h'20 h h' h' M  ####..##h.##.... ..... .........# #...##.... ~#....#.#####........~~ .#.#..........~~~ #.###....... hh( .F....≈ .#.#.................~~~~ ###.##.#######...##.....h#....~~~###..~≈..# ..~≈≈#######..~~  h( .# #.#.......#...# ~≈.h   wolf (wandering) h( 2#.. hO-  hv.  h6 e.hh h7 /==1 h?  h%B % _The wolf howls! hL##. .........#.... ~ ##....#.#####..h.....~~≈.#.................~~~ #.###.......F.... .#.#...........~~~~ ###.##.#######...##.....h .#####.# #.......~~~≈ ##..~≈≈.. ..~######## ..~~....... ~≈.##### ~( )###.# #........# .)))..##...... ###### #..##..# .###.# ### #....# h/&.h hb/--2 h< hb h3 ........~ ##....#.#####........~~≈.#.................~~~ #.###...........h..F.... .#.#...........~~~~ ###.##.#######...##.....h .#####.# #.......~~~≈ ##..~≈≈.. ..~######## ..~~....... ~≈.##### ~( )###.# #........# h  .)))..##...... ###### #..##..# .###.# ### #....# ##.## hn  h  h  h h.hh   hound (wandering) h A--3 hS  h X _A hound comes into view. hu+3##....#.#####...h....~~≈.#.................~ #.###.F.... .#.#.....h....~~~~ ###.##.#######...##.....h .#####.# #.......~~~≈ ##..~≈≈.. ..~######## ..~~....... ~≈.##### ~( )###.# #........# .)))...##...... ###### #..##..# .###.# ### #... ##.## #..  hC, h, h4&.h h5&4 h; h!= h3`.#.................~ #.###.F.... .#.#....~~~~ ###.##.#######...##.....h .#####.# #..h....~~~≈ .##..~≈≈.. ..~######## ..~~....... ~≈.##### ~( )###.# #........# .))).# #......##...... ###### #..##..# .###.# ### #... .#  ##.## #.. ... h h h &.h hV &5 he h  h #.###F.... .#.#....~~~~ ###.##.#######...##.....h .#####.# #.......~~~≈ ##..~≈≈..h# ..~#########...# ..~~....... ~≈.##### ~( )###.# #........# .))).# #......##...... ###### #..##..# .###.# ### #... h .# ##.## #.. ...###. h?  hn L.h6 h]  hm  h H#.###..............F....≈Gobosan the Frost Mage .#.#.................~~~~Revenant of Ashenzari **.... ###.##.#######...##.....hHealth: 97/97 ======================== .#####.# #.......~~~≈ h Magic: 18/21 ====================---- .# ###.# #...##..~≈≈≈AC: 10Str: 14 .# #...# #...# ..~≈≈EV: 10Int: 23 .# #.#########..h# ..~~SH: 4Dex: 9 .# #.#.......#...# ~≈. h XL: 11 Next:  0% Place: Dungeon:8 .# #.#.#####.#..@# ~(Noise: ---------  Time: 13126.1 (0.0)  h_ :)###.# #........##.F) +3 trident (vamp) )))).# #......##......Cast: Freeze ###### #..##..# .###.#Memories (4)  h C### #... .###.##.#h   wolf#.. .#...###. _A hound comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h\ ~..#h#.@#...##.##  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the wolf. The wall freezes the wolf! The wall freezes the wolf. h  89--==7.1 (1FreezeRamparts  h ###### hA ) _The wolf bites you! h#.###..............F....≈Gobosan the Frost Mage .#.#.................~~~~Revenant of Ashenzari **.... ###.##.#######...##.....hHealth: 89/97 ======================-- .#####.# #.......~~~≈Magic: 17/21 ===================----- .# ###.# #...##..~≈≈≈AC: 10Str: 14  h_.# #...# #...# ..~≈≈EV: 10Int: 23 .# #.#########...# ..~~SH: 4Dex: 9 .# #.#.......#..h# ~≈.XL: 11 Next:  0% Place: Dungeon:8 .# #.#.#####.#..@# ~(Noise: ==-------  Time: 13127.1 (0.0) )###.# #........##. h9F) +3 trident (vamp) )))).# #......##......Cast: Freeze ###### #..##..# .###.#Memories (4) Ramparts ### #... .###.##.#h   wolf#.. .#...###.Aim: a wolf (heavily wounded, 100% to hit)  hyYou freeze the wolf.  The wolf is heavily wounded.You hit the wolf but do no damage.The wolf is heavily wounded.The wall freezes the wolf. You block the wolf's attack. h<91-8.1 (1 hd#### hs  You freeze the wolf.  The wolf is heavily wounded.You hit the wolf but do no damage.The wolf is heavily wounded.  The wall freezes the wolf. You block the wolf's attack. _The wolf completely misses you. h9  ..... #...#  #....  ###.# #...#  #...# #...# ..~≈≈  #...# ..~~  #..h# ~≈.  #..@# ~( )###.# #........## . )))).# #......##  #..##..#  h  ### #... .#  #.. .# ... ###. hb?  ..... #...#  #....  ###.# #...#  #...# #...# ..~≈≈  #...# ..~~  #..h# ~≈.  #..@# ~( )###.# #........## .  hC@ `)))).# #......##  #..##..#   ### #...   #..  ... ###. hK c### hL 8- hS ####### hiW [ _A wolf is nearby! hn#.###..............F....≈  Gobosan the Frost Mage .#.#.................~~~~  Revenant of Ashenzari **.... ###.##.#######...##.....h  Health: 91/97 ======================-- .#####.# #.......~~~≈  Magic: 16/21 ==================------ .# ###.# #...##..~≈≈≈  AC: 10Str: 14 .# #...# #...# ..~≈≈  EV: 10Int: 23 .# #.#########...# ..~~  SH: 4Dex: 9  hB.# #.#.......#..h# ~≈.  XL: 11 Next:  0% Place: Dungeon:8 .# #.#.#####.#..@# ~(  Noise: =--------  Time: 13128.1 (0.0) )###.# #........## .  F) +3 trident (vamp) )))).# #......##......  Cast: Freeze ###### #..##..# .###.#  Memories (4) Ramparts  ### #... .# ##.##.# h   wolf #.. .# ... ###.Aim: a wolf (almost dead, 100% to hit)  You freeze the wolf.  The wolf is almost dead.You closely miss the wolf.The wolf is almost dead.The wall freezes the wolf but does no damage. hJYou freeze the wolf.  The wolf is almost dead.You closely miss the wolf.The wolf is almost dead.  The wall freezes the wolf but does no damage.olf bites you. The wall freezes the wolf! hbT ...h. #...#  #....  ###.# #...#  #...# #...# ..~≈≈  #...# ..~~  #..†# ~≈.  #..@# ~( )###.# #........## . )))).# #......##  #..##..#   h6z### #...  h   hound (wandering) #..  ... ###. h87-19.1 (1Freeze h]### hGH _You kill the wolf! hsO ...h. #...#  #....  ###.# #...#  #...# #...# ..~≈≈  #...# ..~~  #..†# ~≈.  #..@# ~( )###.# #........## . )))).# #......##  #..##..#   ### #... .#  #.. .# ... ###. hF  ...h. #...#  #....  ###.# #...#  #...# #...# ..~≈≈  #...# ..~~  #..†# ~≈.  #..@# ~( )###.# #........## .  h O)))).# #......  #..##..#   ### #...   #..  ... ###. ht###### h  h|###### hm\ _A hound is nearby! hN& ...h. #...#  #....  ###.# #...#  #...# #...# ..~≈≈  #...# ..~~  #..†# ~≈.   h)#..@# ~( )###.# #........## . )))).# #......##  #..##..#   ### #... .#  #.. .# ... ###. h@q e ...h.  hq #...#  #....  ###.# #...#  hs  #...# #...# ..~≈≈  #...# ..~~  #..†# ~≈.  #..@# ~( )###.# #........## . )))).# #......#  #..##..#   ### #...   #..  ... ###. hy A### h _The hound closely misses you. The hound barely misses you. hy.##....#.#####........~~≈~Gobosan the Frost Mage .#.#.................~~~≈≈Revenant of Ashenzari **.... #.###...................≈≈Health: 94/97 =======================- .#.#.................~S~~≈Magic: 18/21 ====================---- ###.##.#######...##.......AC: 10Str: 14 .#####.# #.......~~~≈~EV: 10Int: 23 .# ###.# #..†##..~≈≈≈≈SH: 4Dex: 9 .# #...# #.h.# ...~≈≈~XL: 11 Next:  2% Place: Dungeon:8 .# #.#########..@# ....~~.Noise: ==-------  Time: 13184.5 (0.0) .# #.#.......#[ h37m..†# ..~~≈..F) +3 trident (vamp) .# #.#.#####.#...# ....~(.Cast: Freeze )###.# #........## .......Memories (4) )))).# #......##........## ###### #..##..# .###.#h   hound### #... .###.##.##.. .#Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  You freeze the hound.  The hound is almost dead.You miss the hound.The hound is almost dead. h);5-5.5 (1 hW h&  Aim: a hound (heavily wounded, 100% to hit)  You freeze the hound.  The hound is almost dead.You miss the hound.   h[The hound is almost dead. _The hound barely misses you. h.##....#.#####........~~≈~  Gobosan the Frost Mage .#.#.................~~~≈≈  Revenant of Ashenzari **.... #.###...................≈≈  Health: 95/97 =======================- .#.#.................~S~~≈  Magic: 17/21 ===================----- ###.##.#######...##.......  AC: 10Str: 14 .#####.# #.......~~~≈~  EV: 10Int: 23 .# ###.# #..†##..~≈≈≈≈  SH: 4Dex: 9 .# #...# #.h.# ...~≈≈~  XL: 11 Next:  2% Place: Dungeon:8 .# #.#########..@# ....~~.  Noise: =--------  Time: 13185.5 (0.0) .# #.#.......#..†# ..~~≈..  F) +3 trident (vamp) .# #.#.#####.#...# ....~(.  Cast: Freeze )###.# #........## .......  h>@[40m Memories (4) )))).# #......##........## ###### #..##..# .###.#  h   hound ### #... .# ##.##.# #.. .#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound. hS ....... ...... ..... #...#  #....  ###.# #..†#  #...# #.†.#   #..@#   #..†#   #...# ....~(.  hG)###.# #........##  )))).# #......## #..##..#  ### #...  ## #..  hf66.5 (1Freeze hB h;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound. _You kill the hound! h  h4  hg  h  h&0 hk a7=-7.5 (1 h hU _You start resting. HP restored. hM........# #...##.....~#....#.#####........~~≈~ .#.#..~~~ #.###....≈ .#.#.................~S~~≈ ###.##.#######...##.......#.....~~~≈~## h  .†##..~≈≈≈≈..# #.†~≈≈~########...# ....~~......#..†# ..~~≈. .# #.#.#####.#...~( )###.# #........## ........#.## h ht@-8 hN h hiJM####..##....... .........# #...##.....~#....#.#####........~~≈~ .#.#...........~~~ #.###.....≈ .#.#.................S~~~≈  hBjx###.##.#######...##.......#.....~~~≈~##.@##..~≈≈≈≈..# #.†~≈≈~########...# ....~~......#..†# ..~~≈. .# #.#.#####.#...# ....~(.S   electric eel#.. hy h\ *******The electric eel shoots out a bolt of lightning at you! hb.....@. ha88---===9 hC h _The bolt of electricity hits you! _You see here a hound corpse. h*< ........~~ ##....#.#####........~~≈.#.................~~~≈≈ #.###............. .#.#...S~~~  h%###.##.#######...##....... .#####.# #.......~~~≈~ †##..~≈≈≈≈..†@# ...~≈≈~#########...~~........#..†# ..~~≈.#####.#...# ....~( )###.# #........#.. hY#..##.##.# h h( he9=--8=---90 _ h h h-w ##....#.#####........~~≈.#.................~~~≈≈ #.###.... .#.#..S~~~ ###.##.#######...##....... .#####.# #.......~~~≈~ †##..~≈≈≈≈..†.# ...~≈≈~#########...~~........#..†# ..~~≈.#####.#...# ....~( )###.# #........#...#.###.. .# hπ h{90=---1 h h։ hE 4 h  h  h <1 h  hM &2 h  h ~4== h  h  hd O5= h  h h69= hK  h _ _You start resting. h +6.5 (5 h{ Y7=7.5 (6 h  hW " _HP restored. hg M........# #...##.....~#....#.#####........~~≈~ .#.#..~~~ #.###....≈ .#.#.................S~~~≈ ###.##.#######...##.......#.....~~~≈~ hK##.†##..~≈≈≈≈..# #.†~≈≈~########...# ....~~ h......#..†# ..~~≈. .# #.#.#####.#...~(  hM)###.# #........## ........# hpH.## h h+8.5 (1 h h hsM####..##....... .........# #...##.....~#....#.#####........~~≈~ .#.#...........~~~ #.###.....≈ .#.#.................S~~~≈ ###.##.#######...##.......#.....~~~≈~## h.@##..~≈≈≈≈..# #.†~≈≈~########...# ....~~......#..†# ..~~≈. .# #.#.#####.#...# ....~(.S   electric eel#.. h hh *******The electric eel shoots out a bolt of lightning at you! h05b.....@. h5^3-===9 h> h]C _The bolt of electricity hits you. _You see here a hound corpse. h h-VEvoke which item?  hFWands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (1)  Y - a wand of mindburst (18)  Z - a wand of flame (20) [!] read|quaff|evoke h][?] describe selected h>dfRead Scrollsa - a scroll of brand weapond - 4 scrolls of enchant armour  f - 4 scrolls of identify  h - a scroll of teleportation  l - 2 scrolls of blinking  q - 2 scrolls of fog  w - a scroll of vulnerability  z - 3 scrolls of immolationB - 5 scrolls of poison  K - 2 scrolls of enchant weapon  L - a scroll of acquirement  S - a scroll of fear hd;readevoke h! hg( h2.####..### #...##............Gobosan the Frost Mage .........# #...##.....~~Revenant of Ashenzari **.... .##....#.#####........~~≈~Health: 93/97 =======================- .#.#.................~~~≈≈Magic: 19/21 =====================--- #.###...................≈≈AC: 10Str: 14  h3*.#.#.................S~~~≈EV: 10Int: 23 ###.##.#######...##.......SH: 4Dex: 9 .#####.# #.......~~~≈~XL: 11 Next:  2% Place: Dungeon:8 .# ###.# #..@##..~≈≈≈≈Noise: ===------  Time: 13199.5 (0.0) .# #...# #.†.# ...~≈≈~F) +3 trident (vamp) .# #.#########...# ....~~.Cast: Freeze .# #.#.......#..†# ..~~≈..Memories (4) .# #.#.#####.#...# ....~(.  h3)###.# #........## .......S   electric eel )))).# #......##........##  h3###### #..##..# .###.# h!4### #... .# _You see here a hound corpse. _You start resting.  hC4{_HP restored.  The electric eel shoots out a bolt of lightning at you!  hb4_The bolt of electricity hits you. _You see here a hound corpse. h=P  Okay, then. h> hED h]P. _ h  h  h_ hkF _Unknown command. hW Evoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (1)  Y - a wand of mindburst (18)  Z - a wand of flame (20) [!] read|quaff|evoke[?] describe selected h8  h.B.####..### #...##............Gobosan the Frost Mage .........# #...##.....~~Revenant of Ashenzari **.... .##....#.#####........~~≈~Health: 93/97 =======================- .#.#.................~~~≈≈Magic: 19/21 =====================--- #.###...................≈≈AC: 10 hBStr: 14 .#.#.................S~~~≈EV: 10Int: 23 ###.##.#######...##.......SH: 4Dex: 9 .#####.# #.......~~~≈~XL: 11 Next:  2% Place: Dungeon:8  hB<.# ###.# #..@##..~≈≈≈≈Noise: ===------  Time: 13199.5 (0.0)  hB.# #...# #.†.# ...~≈≈~F) +3 trident (vamp) .# #.#########...# ....~~. hCCast: Freeze .# #.#.......#..†# ..~~≈..Memories (4)  h=C>.# #.#.#####.#...# ....~(. )###.# #........## ....... h_CS   electric eel )))).# #......##........##  h~C###### #..##..# .###.#### #... .#  hCs_HP restored.  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you. _You see here a hound corpse. _Okay, then. _Unknown command. h[f.####..### #...##............  Gobosan the Frost Mage .........# #...##.....~~  Revenant of Ashenzari **.... .##....#.#####........~~≈~  Health: 93/97 =======================- .#.#.................~~~≈≈  Magic: 19/21 =====================--- #.###...................≈≈  AC: 10Str: 14 .#.#.................S~~~≈  EV: 10Int: 23 ###.##.#######...##**.....  SH: 4 hfWDex: 9 .#####.# #...**..~~~≈~  XL: 11 Next:  2% Place: Dungeon:8  hf.# ###.# #..@##..~≈≈≈≈  Noise: ===------  Time: 13199.5 (0.0) .# #...# #.†.# ...~≈≈~  F) +3 trident (vamp)  hf.# #.#########...# ....~~.  Cast: Freeze  hg.# #.#.......#..†# ..~~≈..  Memories (4) .# #.#.#####.#...# ....~(.  h%g )###.# #........## .......  S   electric eel )))).# #......##........##  hEgm###### #..##..# .###.#  ### #... .#  hfg_You see here a hound corpse. _Okay, then.  hgb_Unknown command.Aiming: Throw Flame hgPress: ? - help, Shift-Dir - straight lineAim: an electric eel (48% to hit) hk.####..### #...##............Gobosan the Frost Mage .........# #...##.....~~Revenant of Ashenzari **.... .##....#.#####........~~≈~Health: 93/97 =======================- .#.#.................~~~≈≈Magic: 19/21 =====================--- #.###...................≈≈AC: 10Str: 14 .#.#.................S~~~≈EV: 10Int: 23 ###.##.#######...##**.....SH: 4Dex: 9  hpl<.#####.# #...**..~~~≈~XL: 11 Next:  2% Place: Dungeon:8 .# ###.# #..@##..~≈≈≈≈Noise: ===------  Time: 13199.5 (0.0) .# #...# #.†.# ...~≈≈~F) +3 trident (vamp) .# #.#########...# ....~~.Cast: Freeze  hn.# #.#.......#..†# ..~~≈..Memories (4) .# #.#.#####.#...# ....~(. )###.# #........## .......S   electric eel )))).# #......##........## ###### #..##..# .###.#### #... .# _Okay, then. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (48% to hit)  The puff of flame hits the electric eel. h....  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: an electric eel (48% to hit)  The puff of flame hits the electric eel.  The electric eel is moderately wounded.electric eel is engulfed in a cloud of scalding steam. h# *******The electric eel shoots out a bolt of lightning at you! hK b.....@. h; -200.5 (1 h  h~ 7 _The bolt of electricity hits you. hɫ Evoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (1)  Y - a wand of mindburst (18)  Z - a wand of flame (19) [!] read|quaff|evoke[?] describe selected" hO" h " h.####..### #...##............Gobosan the Frost Mage .........# #...##.....~~Revenant of Ashenzari **.... .##....#.#####........~~≈~Health: 93/97 =======================- .#.#.................~~~≈≈Magic: 19/21 =====================--- #.###...................≈≈AC: 10Str: 14 .#.#.................S~~~≈EV: 10" h?3Int: 23 ###.##.#######...##.......SH: 4Dex: 9 .#####.# #.......~~~≈~XL: 11 Next:  2% Place: Dungeon:8 .# ###.# #..@##..~≈≈≈≈Noise: ===------  Time: 13200.5 (0.0) " hg.# #...# #.†.# ...~≈≈~F) +3 trident (vamp) .# #.#########...# ....~~." hCast: Freeze .# #.#.......#..†# ..~~≈..Memories (4) " h.# #.#.#####.#...# ....~(. )###.# #........## .......S   electric eel )))).# #......##........## ###### #..##..# .###.#### #... .#Aim: an electric eel (48% to hit)  The puff of flame hits the electric eel.  " h"The electric eel is moderately wounded.The electric eel is engulfed in a cloud of scalding steam.  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you." hF.####..### #...##............  Gobosan the Frost Mage .........# #...##.....~~  Revenant of Ashenzari **.... .##....#.#####........~~≈~  Health: 93/97 =======================- .#.#.................~~~≈≈  Magic: 19/21 =====================--- #.###...................≈≈  AC: 10Str: 14 .#.#.................S~~~≈  EV: 10Int: 23 ###.##.#######...##**.....  SH: 4Dex: 9 .#####.# #...**..~~~≈~  XL: 11 Next:  2% Place: Dungeon:8 " h;.# ###.# #..@##..~≈≈≈≈  Noise: ===------  Time: 13200.5 (0.0) .# #...# #.†.# ...~≈≈~  F) +3 trident (vamp) .# #.#########...# ....~~.  Cast: Freeze .# #.#.......#..†# ..~~≈..  Memories (4) .# #.#.#####.#...# ....~(. " h6)###.# #........## .......  S   electric eel )))).# #......##........## ###### #..##..# .###.#  ### #... .#The electric eel is engulfed in a cloud of scalding steam.  The electric eel shoots out a bolt of lightning at you! " h_The bolt of electricity hits you.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line" hAim: an electric eel (steam, severely wounded, 48% to hit)" h2 1.####..### #...##............  Gobosan the Frost Mage .........# #...##.....~~  Revenant of Ashenzari **.... .##....#.#####........~~≈~  Health: 93/97 =======================- .#.#.................~~~≈≈  Magic: 19/21 =====================--- #.###...................≈≈  AC: 10Str: 14 .#.#.................S~~~≈  EV: 10Int: 23 " h ###.##.#######...##.......  SH: 4Dex: 9 .#####.# #.......~~~≈~  XL: 11 Next:  2% Place: Dungeon:8 " h  .# ###.# #..@##..~≈≈≈≈  Noise: ===------  Time: 13200.5 (0.0) " h .# #...# #.†.# ...~≈≈~  F) +3 trident (vamp) " hcf.# #.#########...# ....~~.  Cast: Freeze .# #.#.......#..†# ..~~≈..  Memories (4) .# #.#.#####.#...# ....~(. )###.# #........## .......  S   electric eel " h)))).# #......##........## ###### #..##..# .###.#  ### #... .#The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (steam, severely wounded, 48% to hit)  The puff of flame hits the electric eel." hXm       §~~~≈ **.....  #...** " h ###.#   #...# #.†.#      " h;    ....~(" hD " htH)###.#   " h`)))).#  " h  " hY### #... " h9§...." h~C43-1.5 (1" h" h _The bolt of electricity hits you.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (steam, severely wounded, 48% to hit)  The puff of flame hits the electric eel. _You kill the electric eel!" hp520=" h|R6" h ~--- _You start resting." h+3.5 (2" h`H7=--" h$4.5 (3" h" hϓ" _HP restored.# h# h4# h# h|=# h# h ,# h!# hf_ _You start resting.# h&7# hv=1==8.5 (4# h # h% _Magic restored.# h ####..# #...##..... .... ####..### #...##............ ........# #...##.....~~ ##....#.#####........~~≈~ .................~~~≈≈ #..............≈≈ .#.................~~~~≈ ##.##.#######...##....... #####.# #...@...~~~≈~ # ###.# #..†##..~≈≈≈≈ # #...# #.†.# ...~≈≈~ # #.#########...# ....~~. # #.#.......#..†## h [m ..~~≈.. # #.#.#####.#...# ....~(. ###.# #..## ....... ))).# #......##........## ##### #..##..# .###.## h # h +9.5 (1# h # h $ hʃ7..# #...##..... .... ..### #...##............ # #...##.....~~ ....#.#####........~~≈~ .#........~~~≈≈ ###..........≈≈ .#......~~~~≈ .##.#######...##. .# #.~~~≈~ $ hN ###.# #..†##..~≈≈≈≈  #...# #.†.# ...~≈≈~  #.##...# ....~~.  #.#.#..†# ..~~≈..$ hj  #.#.#####.#...# ....~(..# #........## ....... )).# #......##........## $ h$ hu'10$ h>$ h$ h _..# #...##..... .... ..### #...##. # #...##.....~~. ....#.#####........~~≈~ #..........~~~≈.$ h ...........≈ #.......~~~~≈~ .##.#######...##..# #.~~~≈~ ###.# #..†##..~≈≈≈≈~ $ h%#...# #.†.##...~≈≈~. #.#$ hSh...##....~~.≈ #.#.$ hz2#..†##..~~≈..~ #.#.#####.#...##....~(..# #.$ h###..# #......##........##. $ hf$ h&thh   hound (wandering)$ hB&1$ hG%$ hD(X _A hound comes into view.% h'...[....##### ...  . ##..### #...##....h.........# #...##.....~~. ....#.#####........~~≈~~.........~~~% h;#.........≈≈≈ #.................~~~~≈~ .##.#######...##@............~~~≈~##.†##..~≈≈≈≈~..# #.†~≈≈~.########...##....~~.≈% hw......#..†##..~~≈..~.#####.#...% h~( #..###....... ).# #......##........##.% h% h:% h(.h==2% h;% hV >.########...# #.##....... ....[# #.......##### #..# #...##. ###..### #...##...............# #...##...h.~~.#.#####..~~≈~~ .~~~≈≈≈ ###....≈≈≈..............@..~~~~≈~ #.##.#######...##........% hW U#.# #.......~~~≈~~  ###.# #..†##..~≈≈≈≈~  #...# #.†.##...~≈≈~.  #.#########...##....~~.≈  #.#.......#..†##..~~≈..~  #.#.#####.#...##....~(.. ##.# #........###........% hkY % h6[ % ha K.h% hMc &3% hi % h?l & h##..# #........###.##.# .#.###########...# #.##.... ....[.....##### ...  & h^###..####............ .......# #...##.....~~. #....#.#####.h~≈~~ .#.~~~ ###...≈≈≈ & h.#.................~~~~≈~ #.##.#######...##........ #& h|......~~~≈~##& h..†##..~≈≈≈≈~..# #.†& h~≈≈~.########...##....~~.≈& h%......#..†##..~~≈..~ & hD] #.#.#####.#...~(& h& hB~h& h&4& h& h& h8I#.# .... ##..# #........###.##.# .#.###########...# #.##.... ....[.....##### ... & h9o . ###..####............ .......# #...##.....~~. #....#.#####.~h≈~~ .#.~~~ ###...≈≈≈ .#.................~~~~≈~ #.##.#######...##........ #.....~~~≈~##.†##..~≈≈≈≈~& h9..# #.†~≈≈~.& h:########...##....~~.≈......#..†##..~~≈..~& hEMhh& h$G0===5& hL& hO& _The hound barks!& hB...###.##.#.##........###.# ..# #.#.......##.##.## .... #..# #........###.##.# .#.###########...###.##....... ...[# #.......#####.... ..# #...##. ##..### #...##............ ......# #...##.....~~. ...#.#####h≈~~ ..~~~≈≈≈ #..≈≈≈ ................~~~~≈~ .##.#######...##........ ###.# #.......~~~≈~~ ###.# #..†##..~≈≈ #...#& hcC[37m #.†.##...~≈≈ #.#########...##....~~.≈& hzD& h_LHh~& hRM0---6& hT& hYW& hI' #.......#.#####.##......###.# ..###.##.#.##........###.# ..# #.##.##.## .... # #........###.##.# .#.###########...###.##....... ..[# #.......#####.... ..# #...##. #..### #...##.............# #...##.@...~~.. ...#.#####h~≈~~~ ..~~~≈..≈≈≈≈ .................~~~~≈~.#######...##..........# #.......~~~≈~~#.# #..†##..~≈≈≈≈~≈ ...# #.†& h' 3[40m.##...~≈≈~.& hL) & h2 Lh~& hE3 a=--7Freeze& hO: & h<  & h< D_The hound barely misses you.' h3.#.......#.#####.##......###.#Gobosan the Frost Mage ..###.##.#.##........###.#Revenant of Ashenzari **.... ..# #.#.......##.##.## ....Health: 97/97 ======================== ..# #........###.##.# .#.###Magic: 20/21 ======================-- ..########...###.##.......AC: 10Str: 14 ..[# #.......#####....EV: 10Int: 23 #..# #...##............SH: 4Dex: 9 #..### #...##............XL: 11 Next:  3% Place: Dungeon:8 .....# #...##.@h..~~..Noise: =--------  Time' h?4&: 13217.5 (0.0) ...#.#####........~~≈~~~F) +3 trident (vamp) .................~~~≈≈≈≈Cast: Freeze #...................≈≈≈≈Memories (4) .................~~~~≈~. ##.#######...##.........h   hound ##.# #.......~~~≈~~~ ##.# #..†##..~≈≈≈≈~≈ ...# #.†.##...~≈≈~.Press: ? - help, Shift-Dir - straight lineAim: a hound (100% to hit)  You freeze the hound!  The hound is heavily wounded.You hit the hound.  The hound is almost dead.' h4+8.5 (1' h#:' h;  Aim: a hound (100% to hit)  You freeze the hound!  The hound is heavily wounded.You hit the hound.  ' h;nThe hound is almost dead. _You block the hound's attack.' hxh.#.......#.#####.##......###.#  Gobosan the Frost Mage ..###.##.#.##........###.#  Revenant of Ashenzari **.... ..# #.#.......##.##.## ....  Health: 97/97 ======================== ..# #........###.##.# .#.###  Magic: 19/21 =====================--- ..########...###.##.......  AC: 10Str: 14 ..[# #.......#####....  EV: 10Int: 23 #..# #...##............  SH: 4Dex: 9 #..### #...##............  XL: 11 Next:  3% Place: Dungeon:8 .....# #...##.@h..~~..  Noise: =--------  Time: 13218.5 (0.0) ...#.#####........~~≈~~~  F) +3 trident (vamp) .................~~~≈≈≈≈  Cast: Freeze #...................≈≈≈≈  Memories (4) [13' h/jZd.................~~~~≈~. ##.#######...##.........  h   hound ##.# #.......~~~≈~~~ ##.# #..†##..~≈≈≈≈~≈ ...# #.†.##...~≈≈~. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound.' hmF ...  ' h4np#.##.## ....  #.##.#  ###.##....... ' hn[# #.......#####....  #...##............  #...##............ ' hn_ #...##.@...~~.. #........~~≈~~~ ........~~~≈≈≈≈ ' ho...........≈≈≈≈ ........~~~~≈~.#...##......... #.......~~~≈~~~' h!p #..†##..~≈≈≈≈~ #.†' ht^9.5 (1Freeze' hz' h}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound. _You kill the hound!' h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' h% 4' h ' h' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)' h) ' h ' hc ' hě ' h. n' h ,' h ' h ' h M20=' h ' h ' hث ' h ' h, ' hn ' hr ' hݷ =' hB ' h0 h - _You start resting.' hc ,27.5 (8' h ' ht [1==-8.5 (9' h ' h % _Magic restored.( h 4( h ( h( hB( h( h( ho,( h#( hQ==( hC( h,( hD( hz ,( h!( h#( h#( h$( h&,( h'( h}+,( h,( h.,( h/( h6B( h6,( h8( hV:,( h;( hO=( hz=( hd>( h@,( hBB( hcD,( hM( hQ,( hwR( hEU,( h?V( h Y,( h>Z( h\,( h]( h.`,( ha( h.b( hrb( h6d( hod( hd( he( hfh,( h:i( hfk,( hl( ht( hu( h5u( h4v( hx,( hz( hH|( h|( hF}( hj( h( hȀ( ha,( hR( hQ( h( h( h,( hE( h$( hd( h0( hy,( hv( h,( h ( hZ,( hq( hp,( h( h˝( h( h$( hR,( h( h,( h( h_,( hS( h( h&( h( hE,( h~( h,( h( hֵ( h( h ( h,( h|( h( hϽ( h( h( h9( h ( h( h( h( h!,( h( h,( h( h}( h( h( h,( h( h0,( h(( h( h( h( h,( hz( h7,( h&( h( h1( h0( h,( hz( hj,( hu( h,( h( h,( h( hd,( h( h$( hN( h( h( hA( hC( h#( h( h<( h,( h( h( h( h( h+ ( h^ ( h( h( h,( hb( h,( h ( h$B( h',( h2(( h8*( hh*( h'+( h-( h-( hy.( h0,( h1( h14,( h5( h7,( h8( h:,( h;( h=,( h>( h@,( hA( hD,( hD( hF,( hH( hj( hds 327.5 (99.0) _You start waiting.8.5 (100.0)( h؋9 _Done waiting.( h( h( h( hر( h;( h( hp,( h( h( h( h( h( h( h( hu( h|#.##.#.......# ...#.#####.##......### ( h/4#.##.#.##........###.#^. #.#.......##.##.## .... #........###.##.# .#.### ( hFY######...###.##.........  ( hK#.......#####....##  #...##.... ## #...##.....@.....( h31.5 (3.0)( h# #...##.....~~..~#####( ho~~≈~~~≈~≈~ .( h6~~~≈≈≈≈~~..≈≈≈≈...~ ( hb.............~~~~≈~.~≈( hl####...##............> ( hu#.......~~~≈~~~~... ( hL#..†##..~≈≈≈≈( h!( h ( h+2.5 (4( hW( hX4 _Found a staircase to the Lair.( h ( h2 ( h( ( h!( h( h( h,( h[ ( h ( h ( h ( h ( h( h( h( h( h( h( h( h;,( hX( h( hy( h( h9( h` ( h#,( hK#( hn%( h',( h+(( h*;  There is a shaft here.( h+( h0, _( h,( h4( h5( h6( ht8( hh:,( h_;( h<( h>( h>( h?( hAC( hG( hG( hnI( huM( h7V[..###.###.....# #.##......###.####### ......###.#^......... #.##.....#.###### ( hwV##.##.#.###.## .##...........## ..#####....###..####### ( hVz................# ( hV..............~.@~.~..# ( hV6....~~..~~~~≈~..~....# ..~~≈~~~≈~≈~~≈~~~....# ( hW~~~≈≈≈≈~~..~~~~.~...# ( h)W≈≈≈≈...~..≈~~....#( hXW,~~~~≈~.~≈...~~≈.~~~.# F   marrowcuda (wandering) ( hW............>..~≈~~.?.# ( hW..~~~≈~~~~....~F≈≈~~~.# ( hyZ047.5 (15.0)( haTF~( h,b,8.5 (16( hg( hj] _A marrowcuda comes into view.* h! #.##......###.####### ......###.#^......... #.##.##.....#.###### #.###.## ..........## ..#####....###..#######.....................~..~.~~~..~~~~≈~.@~..~~≈~~~≈~≈~~≈~~~~~≈≈≈≈~~..~~~~.~...≈≈≈≈...~..≈~~.~~~~≈~.~≈...~~≈.~~~..........>..F≈~~.?~~~≈~~~~....~~≈≈~~~≈≈≈≈~≈.≈≈.≈.≈≈≈≈.....~≈≈~.* h * hə NF~* h 19.0)* h * h * h...###.###.....# ##.##......###.####### .......###.#^......... ##.##.##.....#.###### ##.##.##.#.### ##.##...........## #####....###..####### #.........# #..............~@.~.~..# #.....~~..~~~~≈~..~....#..~~≈~~~≈~≈~~≈~~~....#~~~≈≈≈≈~~..~~~~.~...#....≈≈≈≈...~..≈~~....#~~~~≈~.~≈...~F≈.~~~.# #............>..~≈~~.?.#.~~~≈~~~~....~~≈≈~~~.# #..~≈≈≈≈~≈.≈≈.≈.≈≈≈≈....* hF~F50* h* h+ h@##### #.# ####### ....###.###.....# ###.##......###.####### ........###.#^......... .##.##.##.....#.#######.##.##.#.### ###.##...........## ....#####....###..####### ##.@.......# ##..............~..~.~..# ##.....~~..~~~~≈~..~....#..~~≈~~~≈~≈~~≈~~~....#~~~≈≈≈≈~~..~~F~.~...#....≈≈≈≈...~..≈~~....# ....~~~~≈~.~≈...~~≈.~~~.# ##............>..~≈~~.?.# ....~~~≈~~~~....~~≈≈~~~.#+ heRF~+ h&1+ h+ h+ h; O #.# ##### #.# ###### ....###.###.....# ###.##......###.####### ........###.#^......... .....#.########.#.###.## ###.##...........## ....#####....###@.######...............~..~.~ ##.....~~..~~~~≈~..+ hp< .~~≈~~~≈~≈~~≈F~~.~~~≈≈≈≈~~..~~~~.~...≈≈≈≈...~..≈~~... ....~~~~≈~.~≈...~~≈.~~~ ##............>..~≈~~.?+ hD + hE <F~+ hE + hF &2+ hV + hPF #.# #.# ###### #.# ####### .....###.###.....# ####.##......###.####### #........###.#^......... ..##.##.##.....#.###### .###.##.##.#.######.##.........@.## .....#####....###..####### .##.............# .##..............~..~.~..# .##.....~~..~~~~≈~F.~.#..~~≈~~~≈~≈~~≈~~~....#~~~≈≈≈≈~~..~~~~.~.#....≈≈≈≈...~..≈~~....# .....~~~~≈~.~≈...~~≈.~~~.#+ h*Q+ h`W@F.+ hX&3+ hf, h4l #.# #.## #.# #######.###.###.....##.##......###.####### ##.###.#^..........##.##.##.....#.###### ..###.##.##.#.###.##.###.##.##.#####....###..####### ..##..............# ..##........F..~.~..# ..##.....~~..~~~~≈~..~..#.~~≈~~~≈~≈~~≈~~~....#.~~~≈≈≈≈~~..~~~~.~..#.≈≈≈≈...~..≈~~....# ......~~~~≈~.~≈...~~≈.~~~.#, h$7, hL<pFF   marrowcuda, h=&4, hA, hC, hn# #.# #.## #.# #######.###.###.....# .#####.##......###.####### .##.###.#^....##.##.##.....#.######.###.##.##.#.###.##.###.##.##.#####....###F.#######.##.............#.##......F..~.~..#.##.....~~..~~~~≈~..~....#.~~≈~~~≈~≈~~≈~~~....#.~~~≈≈≈≈~~..~~~~.~...#.≈≈≈≈...~..≈~~....# .~~~~≈~.~≈...~~≈.~~~.#, hi, hV=F., hi&5, hP, h, h4 4##.#Gobosan the Frost Mage#.#Revenant of Ashenzari **.... ######## #.# #######, h Health: 97/97 ======================== .......###.###.....#Magic: 18/21 ====================---- .#####.##......###.#######AC: 10Str: 14 .##........###.#^.........EV: 10Int: 23 ....##.##.##.....#.######SH: 4Dex: 9 ...###.##.##.#.###.##, hݣ XL: 11 Next:  3% Place: Dungeon:8 ...###.##.......@.F.##Noise: ---------  Time: 13355.5 (0.0) , h .......#####....###..#######F) +3 trident (vamp) , h- ...##......................#Cast: Freeze ...##..............F..~.~..#, h\ Memories (4) ...##.....~~..~~~~≈~..~....# ........~~≈~~~≈~≈~~≈~~~....#, h F   marrowcuda .......~~~≈≈≈≈~~..~~~~.~...# , h ..........≈≈≈≈...~..≈~~....# .......~~~~≈~.~≈...~~≈.~~~.#Casting: Frozen Ramparts (safe; 1% risk of failure)  , h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the marrowcuda.  , h= KThe marrowcuda is lightly damaged.  The marrowcuda completely resists., h; .###...@F...###.., h 4==6.5 (1, h> LFreezeRamparts , hҰ }#####, h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the marrowcuda.  The marrowcuda is ligh, h޳ gtly damaged.completely resists _The wall freezes the marrowcuda but does no damage.- h#$- h$##.#- h%RGobosan the Frost Mage#.#- h_%5Revenant of Ashenzari **.... - h%m######## #.# #######- h%Health: 97/97 ======================== .......###.###.....#- h-&Magic: 17/21 ===================----- .#####.##......###.#######AC: 10Str: 14 - hr&.##........###.#^.........EV: 10Int: 23 - h&....##.##.##.....#.######SH: 4- h~'Dex: 9 ...###.##.##.#.###.##- h (}XL: 11 Next:  3% Place: Dungeon:8 - h(...###.##.......@F..##- h>)Noise: ==-------  Time: 13356.5 (0.0) - h).......#####....###..#######F) +3 trident (vamp) - h *...##......................#- ho*Cast: Freeze ...##..............F..~.~..#Memories (4) Ramparts ...##.....~~..~~~~≈~..~....# ........~~≈~~~≈~≈~~≈~~~....#- h&+^F   marrowcuda - ha+\.......~~~≈≈≈≈~~..~~~~.~...# - h+l..........≈≈≈≈...~..≈~~....# - h#,).......~~~~≈~.~≈...~~≈.~~~.#- hc,@The marrowcuda is moderately damaged.- h,4You hit the marrowcuda.  - h,@The marrowcuda is moderately damaged.- h-PThe wall freezes the marrowcuda but does no damage.  - hR-3The marrowcuda bites you but does no damage.  - h-8The marrowcuda resists. The wall freezes the marrowcuda.- h.%-- hG/7.5 (1- h6N##- h:  You hit the marrowcuda.  The marrowcuda is moderately damaged.The wall freezes the marrowcuda but does no damage.marrowcuda bites you- h;resists. The wall freezes th- h];e marrowcuda. _- h;'bites you but does no damage.- hDf ##.#Gobosan the Frost Mage#.#Revenant of Ashenzari **.... ######## #.# #######Health: 97/97 ======================== .......###.###.....#Magic: 16/21 ==================------ .#####.##......###.#######AC: 10Str: 14 .##........###.#^.........EV: 10Int: 23 ....##.##.##.....#.######SH: 4Dex: 9 ...###.##.##.#.###.##XL: 11 Next:  3% Place: Dungeon:8 ...###.##.......@F..##Noise: =--------  Time: 13357.5 (0.0) .......#####....###..#######F) +3 trident (vamp) ...##...........- hf ...........#Cast: Freeze ...##..............F..~.~..#Memories (4) Ramparts ...##.....~~..~~~~≈~..~....# ........~~≈~~~≈~≈~~≈~~~....#F   marrowcuda .......~~~≈≈≈≈~~..~~~~.~...# ..........≈≈≈≈...~..≈~~....# .......~~~~≈~.~≈...~~≈.~~~.#You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is heavily damaged.You puncture the marrowcuda!  The marrowcuda is almost destroyed.The marrowcuda completely resists.  The wall freezes the marrowcuda but does no damage.=8.5 (1- hi k#####- ho The marrowcuda is heavily damaged.You puncture the marrowcuda!  The marrowcuda is almost destroyed.  The marrowcuda completely resists.  The wall freezes the marrowcuda but does no damage. _The marrowcuda bites you but does no damage.- h  _The marrowcuda bites you but does no damage.  You hit the marrowcuda but do no damage.resists. The wall freezes the marrowcuda.marrowcuda bites you  resists. The wall freezes the marrowcuda.- h@q###.#- hThaumaturge4-9.8 (1.3Freeze- h|######- hQ _You destroy the marrowcuda!. hY} #.# #.#  #.# ####### ###.###.....# #####.##......###.####### ##.###.#^.... h}; ##.##.##.....#.###### ###.##.##.#.###.## ###.##........@..## #####....###..####### ##.. h}B............# ##......F..~.~..# ##.....~~..~~~~≈~..~... h%~..#~~≈~~~≈~≈~~≈~~~....#~~~≈≈≈≈~~..~~~~.~.. h~q..#≈≈≈≈.. . h. hM--60. h0. h!. h9j _The frozen ramparts melt away as you move.. hb#.# #.# . hD #.# ####### ###.###.....# .##......###.####### .###.#^......... . hw+##.##.##.....#.###### ###.##.##.#.###.## ###.##.. h## #####....###..####### ##.. h^.............# ##.. h'.......~..~.~..# ##.....~~..~~~~≈~..~....#. h~~≈~~~≈~≈~~≈~~~....#~~~≈≈≈≈~~..~~~~.~... hB.#≈≈≈≈...~..≈~~....# . ha. h)\7=-1. h#. h%. h. hl. h. h'. hm. hw. h̟:=. h. h. h'. h!. h. h. hE8=. h. h,. h>. hب,. h. hd. h. h%. hۭ. h:=. h. hB. hwb9=. h5. h%,. h. h,. h. h,. h. hZ. h:=. hy. h,. h$. h. hLM20=. h. h-,. h. h. h. h. h?,. h. h. h:=. h`. h|. h. hG. hC_ _You start resting.. h084.8 (23.0). h![1==5.8 (24. h. h% _Magic restored.. hy . hy . hz . h} . h€ . h7 B. h . h . h/ . hĊ . hC ,. h0 . hd . h A  You enter the shallow water.. h I==Water . h . hC N _Moving in this stuff is going to be slow.. h9 ?. h . h . hݥ ,. h . hr . hU ".##.#.###.## ...........## ....###..####### .............# ..........~..~.~..#  .~~..~~~~≈~..~....#  ~≈~~~≈~≈~~≈~~~....# . h  ~≈≈≈≈~~..~~~~.~... .≈≈≈≈...~..≈~~..@.#  92.4 (6.6) ~~≈~.~≈...~~≈.~~~.#  ........>..~≈~~.?.#  . h޳ R~≈~~~~....~~≈≈~~~.#  ≈≈≈~≈.≈≈.≈.≈≈≈≈....  ≈≈~. ≈~~~≈≈≈≈.....    ~~.≈ ≈≈~~≈~~~..#.#    ≈..~ ≈≈~..~≈.(#.#    ~(..  . hr . hռ +3.4 (7. ho . h % _Found 4 stones./ ht/ h/ hS/ h4/ hX/ h,/ h/ h1,/ hO/ h#i _f - 6 scrolls of identify (gained 2)/ h4/ h/ hB/ h/ h=/ h,/ h/ h/ h!..............# ~..~.~..# ..~~~~≈~..~....#  ~~≈~≈~~≈~~~....#  ≈≈~~..~~~~.~...#  / h'≈≈...~..≈~~....### ~.~≈...~~≈.~~~.#$.  .....>..~≈~~...#.#  ~~~....~~≈≈~~~.#@# / hc5 ~≈.≈≈.≈.≈≈≈≈.....#  . ≈~~~≈≈≈≈.....#  / hw≈ ≈≈~~≈~~~..#.#  ~ ≈≈~..~≈.(#.# / hk . ≈≈~.~..~.#.#  . ≈≈≈≈.......#  . ####.######   / h!5.. / h޵ 4000  Ashenzari invites you to partake of a vision and a curse of ranged combat and/ h&devices./ hg/  --more--0 h0 hI& _0 h0 h2 h542 h72 hm92 h;2 h,An2 hzA2 hD,2 hD2 hXHN _You now have 564 gold pieces (gained 15).2 hI2 hJ2 hJ2 h M2 hIN,2 hO2 hP2 hMR,2 hR2 hU2 hW,2 hW2 h Y2 h[,2 hu\2 h_2 h_2 h6`2 hs`2 ha2 hb2 hc2 hec2 hd2 he2 he2 h7f2 hg2 hi,2 hi2 hj2 hl,2 h:m2 hxn2 ho,2 hPp2 h|q2 hr2 hr2 hs2 ht2 hku,2 hu2 hLw2 hDx,2 hx2 hy2 hz2 h{,2 h|2 h}2 h}2 hi~2 h2 hΉX2 hsB2 h2 h,2 h2 h2 h2 h 2 hK2 hb2 h,2 h2 h2 h{,2 h2 h2 h2 hE2 h2 he2 h7B2 h2 h2,2 h2 h2 h~,2 h2 hM2 h2 h2 hƩ2 h^2 h,2 h2 hG2 h2 h,2 h2 hQ,2 hM2 hN2 hz,2 hɺ2 h2 h!,2 h+2 h2 h2 hH2 hk2 h:2 h,2 h^2 h2 he,2 hg2 hQ2 h~,2 h"2 h(2 h,2 h2 h)X2 h22 h,2 h2 h2 h2 h2 hI2 h2 hF,2 h2 hL2 h,2 h2 hu2 hg,2 h2 h2 h,2 h(2 h2 h  You enter the shallow water.Water 2 h2 hN _Moving in this stuff is going to be slow.2 hr42 h 2 h= 2 h?2 h,2 h'2 h,~~~~≈~.~≈...~~≈.~~~.#.. ###...##............>..~≈~~...#.#  #.......~~~≈~~~~....~~≈≈~~~.#.#  #..†##..~≈≈≈≈~≈.≈≈.≈.≈≈≈≈.....# 2 h-U #.†.##...~≈≈~.~~~≈~~~≈≈≈≈.....# ###...##....~~.≈~≈~≈≈≈~~≈~~~..#.# ..#..†##..~~≈..~~~≈≈≈≈≈~..~≈.(#.# #.#...##....~(...~~≈≈≈≈~.~..~.#.# .....###........@.≈~≈≈≈≈≈.......#51.6 (51.2) ...##........##.####.#####.###### #..# .###.# #. #.......# #... .# #. ######### ##.##.# .. 2 h. #.. .# ..  ... ...  ###. <.. 2 h82 h9,2.6 (522 h@2 hC9 _Found a stone staircase leading up.2 h2 h Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Range/Dev)0%  H - Shatter the ChainsCursed item2 ho0% [?] toggle between ability selection and description.4 h94 h>4 h&L..........~~~~≈~.~≈...~~≈.~~~.#.. Gobosan the Thaumaturge ###...##............>..~≈~~...#.# Revenant of Ashenzari **....#.......~~~≈~~~~....~~≈≈~~~.#.# Health: 97/97 ========================#..†##..~≈≈≈≈~≈.≈≈.≈.≈≈≈≈.....# Magic: 21/21 ========================#.†.##...~≈≈~.~~~≈~~~≈≈≈≈.....# AC: 10Str: 14 ###...##....~~.≈~≈~≈≈≈~~≈~~~..#.# EV: 10Int: 23 ..#..†##..~~≈..~~~≈≈≈≈≈~..~≈.(#.# [44 hL0mSH: 4Dex: 9 #.#...##....~(...~~≈≈≈≈~.~..~.#.# XL: 11 Next:  4% Place: Dungeon:8 .....###........@.≈~≈≈≈≈≈.......# Noise: ---------  Time: 13452.6 (0.0) ...##........##.####.#####.###### F) +3 trident (vamp) #..# .###.# #. #.......#Cast: Freeze #... .##. #########Memories (4) ##.##.#..  #.. .#..  ......  ###.<..  Ashenzari invites you to partake of a vision and a curse of ranged combat and _devices. _You now have 564 gold pieces (gained 15).  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading up.Curse which item? (Esc to abort) [4 hM~2dHand Weapons (go to first with ))  F - a +3 vampiric trident (weapon) Armour (go to first with [)  t - a +0 leather armour of positive energy (worn)  u - a +0 buckler (worn) Jewellery (go to first with "=)  n - a +6 ring of intelligence (worn)  r - a +4 ring of slaying (worn)  A - an amulet of regeneration (worn)5 h5 5 h  ..........~~~~≈~.~≈...~~≈.~~~.#.. Gobosan the Thaumaturge ###...##............>..~≈~~...#.# Revenant of Ashenzari **....#.......~~~≈~~~~....~~≈≈~~~.#.# Health: 97/97 ========================#..†##..~≈≈≈≈~≈.≈≈.≈.≈≈≈≈.....# Magic: 21/21 ========================#.†.##...~≈≈~.~~~≈~~~≈≈≈≈.....# AC: 10Str: 14 ###...##....~~.≈~≈~≈≈≈~~≈~~~..#.# EV: 10Int: 23 ..#..†##..~~≈..~~~≈≈≈≈≈~..~≈.(#.# [45 h 0mSH: 4Dex: 9 #.#...##....~(...~~≈≈≈≈~.~..~.#.# XL: 11 Next:  4% Place: Dungeon:8 .....###........@.≈~≈≈≈≈≈.......# Noise: ---------  Time: 13452.6 (0.0) ...##........##.####.#####.###### F) +3 trident (vamp) #..# .###.# #. #.......#Cast: Freeze #... .##. #########Memories (4) ##.##.#..  #.. .#..  ......  ###.<..  Ashenzari invites you to partake of a vision and a curse of ranged combat and _devices. _You now have 564 gold pieces (gained 15).  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading up.5 h +3.6 (15 hi 5 h ? _Your +0 buckler glows black for a moment.6 h%46 h6 hg6 h6 h6 h1,6 h6 hJ6 ho6 h6 h[6 h6 h6 h6 h16 h6 h,6 h6 h6 h^,6 h',6 h',6 h(6 h&+6 hF-6 h{-6 h.6 h26 h/8  There is a stone staircase leading up here.6 h':6 h: _6 hT;6 h<6 h>,6 hh?6 h~A6 h$C6 h_C6 h$D6 hE6 hG,6 hUH6 hI6 hfK,6 h3L6 h&O6 hP,6 hoQ6 hR6 h3T,6 hT6 hV6 hXW6 hW6 hW6 hY6 hZ6 hZ6 h*[6 h\6 h],6 h^6 h_6 ha6 h8a6 ha6 hwc6 he,6 hHf6 hhh6 hj6 h6j6 hj6 h{l6 h:n6 hqn6 ho6 hp6 hx ######.##  #.#  #.#  #.#  #.#  #.#  #.#  ##.######.#  j.../..@..#  ##.######## 6 hfy  j   gnoll (asleep)6 ht{078.6 (25.0)6 hxw.jj6 hc,9.6 (266 h6 hr _A gnoll comes into view. It is wielding a +0 club.7 h\ ######.## #.# #.# #.# #.# #.# #.##.######.#.j../.@...#j##.#j 2 gnolls (1 asleep)7 hl7 h˲L.j7 ho280.6 (1.0)7 hӸ7 hr _A gnoll comes into view. It is wielding a +0 whip.7 h/ ######.## #.# #.# #.# #.# #.# #.##.######.##...j./@....#>j##.#7 hL17 h48H.j7 h9&17 h>7 hA; _Found a stone staircase leading down.8 hcR ######.## #.# #.# #.# #.### #.#.. #.#8 h2d ####.######.# #....j@.....#.>j##.#..##8 hfm8 h@r?=2Freeze8 hs8 hwz _The gnoll barely misses you. _You see here a wand of acid (3).8 h  You puncture the gnoll!  The gnoll is heavily wounded.8 h! -4.0 (1.48 h" 8 h R _The gnoll barely misses you.8 hvc   You puncture the gnoll!  You kill the gnoll!  The gnoll shouts!8 hi E j.)jj   gnoll bouda (wandering)j   gnoll8 hi kA gnoll comes into view. It is wielding a +1 halberd of freezing.8 hem i==5.3 (1.3Freeze8 hys 8 h3 _The gnoll moves out of view. _A gnoll bouda comes into view. It is wielding a +0 whip.9 hv%k ######.## #.# #.# #.# #.# #### #.# ... #.#9 h& ####.######.# #..j.@/.....#.>j##.#. ... ####9 hA+9 h+9 hC,9 h34"j.jj.jj 2 gnolls (1 polearm)9 h5=60Freeze9 h:9 h? _The gnoll bouda shouts! You hear a shout!  Things that are here: _a +0 club; a gnoll corpse: h8######.##Gobosan the Thaumaturge#.#Revenant of Ashenzari **....#.#Health: 97/97 ========================#.#Magic: 18/21 ====================----#.#AC: 10Str: 14#### #.#EV: 10Int: 23... #.#SH: 4Dex: 9####.######.#: h: XL: 11 Next:  4% Place: Dungeon:8#.j.j@/.....#Noise: ===------  Time: 13486.3 (0.0)..j.##.########F) +3 trident (vamp). ...Cast: Freeze####Memories (4) j   gnoll bouda  jj 2 gnolls (1 polearm)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the gnoll. The wall freezes the gnoll!: h;: hd=onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the gnoll. The wall freezes the gnoll!  You kill the gnoll!: hD...#.###.j)@/..>j##.###...    gnoll (: hI-7.3 (1FreezeRamparts : hO#.####.#: hS7 _The wall freezes the gnoll bouda!: h]^  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: h%#.####-: hp.###.###: hZ1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.); hҦ; h ##j.##.# , swift)The wall freezes the gnoll bouda.; hE====8; h4L###; h\ _The gnoll picks up the pace!; hL ; h Y  The wall freezes the gnoll bouda but does no damage.; hu #.###.jj#.## ; h V----9Freeze; hm #.######; hu 1 _The wall freezes the gnoll.< hJe #####  The wall freezes the gnoll!  The gnoll hits you from afar with a +1 halberd of freezing.  The gnoll freezes you. The wall freezes the gnoll bouda.< hqK85---=---90< hnR#.###.###< hrU> _The gnoll bouda hits you with a +0 whip.< hʂ ######.##  Gobosan the Thaumaturge #.#  Revenant of Ashenzari **.... #.#  Health: 85/97 =====================--- #.#  Magic: 17/21 ===================----- #.#  AC: 10Str: 14 < h̓#### #.#  EV: 10Int: 23 ... #.#  SH: 4Dex: 9 ####.######.#  XL: 11 Next:  4% Place: Dungeon:8 #..jj@/.....#  Noise: =--------  Time: 13490.3 (0.0) ..>.##.########  F) +3 trident (vamp) . ... Cast: Freeze #### Memories (4) Ramparts  < h j   gnoll bouda  j   gnoll (polearm, swift)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 100% to hit)  You freeze the gnoll bouda!< hr(severely wounded, 100% to hit)  You freeze the gnoll bouda!  You kill the gnoll bouda!  You closely miss the gnoll.  The gnoll is almost dead.  The wall freezes the gnoll.< hr   #.#  #.#  #.#  #.#  #### #.#  ... #.#  ####.######.#  #..))@/.....#  < h..>.##.########  . ... ####  < h868=51.3 (1Freeze< h####.###< h?I _You kill the gnoll!= hQ###= h67-2= hB)#.####.##= h ,= he#.###.###= hfV8-3= h6p#.####.###= hr> h?D> hD> hF> hK> hOb9=> hP> hKQ$91> hwQE==> h^S> hAV> h{V&2> hX> hfb...#.###.))@/..#.###...> hww 6.3 (3 _You start resting.3> hxo=9=7.3 (4> hB~> h4 _The frozen ramparts melt away.> h4> h> hV> h l4=> h} <5> h#> h> h&6> h> h_ _You start resting.> h4"-500.3 (3> h_#u7==1.3 (4> hx)> h*" _HP restored.> h4> h> h,> h\> hc20=> h[> h,> h> h> h$:=> h> h#,> h> hYP=> h> hX,> h> h _ _You start resting.> h+8.3 (7> hZ1==9.3 (8> h^> hJ% _Magic restored.> h0 > hg1 > h?3 > h$8 > h9 > h2< ,> h> ,> h6@ > hbD N _I - a wand of acid (4) (gained 3 charges)> h;G 4> hH > hUN {  Things that are here:  a +0 club; a gnoll corpse> hP > hQ B== _> hS > h_]  ######.## #.# #.# #.# #.# ##### #.# ...# #.# ####.######.# #..)@)......#> h] 2.>.##.##.. ...## #####> hd K  ######.## #.# #.# #.# #.# ##### #.#> he  ...# #.# ####.######.# #..@))......#.>.##.##... ...# ### #####Items here: )) [ †.> ho ^13.3 (44.3 (5 _> hu > h=z | _You see here a +1 halberd of freezing.? h2? h3? hw4? hD:? hl=? h=% _? hC,? hD? hD? hF? hN? h|Q,? hR? hVR  There is a stone staircase leading down here.? h[L _? h^? hca,? hb? hDe? hzh? hh? hi? hm? hcp? hp? hq? hu? h|x,? hz? h/|? h? he? h6? h? hR,? h<? h? hӈ? h? hd? h? hԋ,? hX? h? hÎ? h? hM? hk? h? h? hO? h? h? hϙ? h? h? hb #....#> .<. #....#..#.# # ######..... .# ? h..#.##. ..... ...  #.# ######### #@# #.......#29.3 (15.0) #.# #.#####.#####? hܣ #.####.##..))).... ? hU#.......>.##.###########.......##########? h+? h? h-30.3 (16? h? hϲ\ _Found a stone staircase leading up and a stone staircase leading down.? hUn? ho4? ht? hv? h2zB? hM{,? h{? hN}? h? h^? h? hN? hY? h? h? hc? h3? hf? h{? h7? h,? h'? hg? hx,? h? h? h##.##.# #... #.. .# #... ... #....... ###. #....<.. ## #.......###### #F#.......#....####.......#>..<.#.# #.......#..#.#.@# ######.##.......# #.#..#.##.# #.##.......# #.#.......# #.#? hU=####.###### #.# F   marrowcuda (dormant)#.# #.......# #.##.# #.#####.######.# #.####.##..)))......#? hK 7.3 (7.0)  A marrowcuda comes into view.? hҥ+8.3 (8? h? hR% _Found 5 stones.@ hk l### #... .# #.##.####.###.. .#... .###.< ######### #F.#....###.#>..<.#.......#..#.#..######.......#..#.##.#.....#.......# ####.###########......#  #.#####.######@ h @ h3 f(FF@ h <9.3 (1Freeze@ h$ @ h A hϡ  You barely miss the marrowcuda.The marrowcuda bites you but does no damage.A h6=40.6 (1.3A hߥA hX _The marrowcuda closely misses you.A hz  You puncture the marrowcuda!  The marrowcuda is severely damaged.A h0=1.9A hhA hW _The marrowcuda barely misses you.A h FF 2 marrowcudas (1 summoned)  The marrowcuda is severely damaged. _The marrowcuda barely misses you.  You barely miss the marrowcuda.  The marrowcuda is severely damaged.The marrowcuda bites you but does no damage.  The marrowcuda bites you.A h. ^4--3.2A h= A h ? _Another marrowcuda is drawn to the feast!B h>  You puncture the marrowcuda!  You destroy the marrowcuda!B h.Eq..B hK6-=4.5FreezeB hPB hSc _The marrowcuda disappears in a puff of smoke!B hsB h B hB h!B hL7=B hG _HP restored.B h  You see here 5 stones. _=B h"#.# #.#.#####.#...##....~(...~~≈≈ .)###.# #........###..........≈~≈ .)))).# #......##........##.#### ####### #..##..# .###.##.##.# #### #... .# #.##.##.# ###. ##.##.# #.......# #ß..#....# #.......# +._......# #.......#  ###@.# #....<..# --52.5 (8.0 ####..###.......# ###### ##(.....##.......# #....###.#.....##.......# #>..<.#. h#Gm##.....##.......##..#.#..##.....#######.###.......##.....# #.##..#.##.######## #.##.......# #.#B h )B h*F--3.5 (9B ho0B hT3@ _Found a shimmering blue altar of Sif Muna.C hR 4C h C h C hH C h C h ,C hX ,C h C h C hB ,C h6 C h% C h ,C h C h C h ,C h C h C h ,C h C h C h C h. C h C h C h1 =  There is a shimmering blue altar of Sif Muna here. _C h6 C hC }#.##.# #.#.......#..†##..~~≈.. #.##.##.# #.#.#####.#...##....~(. #......)###.# #........###.........)))).# #......##........############ #..##..##.###.##. #####.....# #.##.## #### #..##.##.# #...... #o≈..#ß..#....# #......#>≈..'@_......# #......#o≈..#ß..###..# #....<. #### #..####..###...... #########(.....##...... #....###.#.....##...... C hD #>..<.#.##.....##...... oo 2 orc wizards (asleep) #..#.#..##.....#######. #.......##.....# #. #..#.##.######## #.C hK 63.5 (10.0)  You open the door.  2 orc wizards come into view.C h6W o≈..'@_.o1 asleep)C hW ,4.5 (11C h%b C hLr {  You open the door.  2 orc wizards come into view.  An orc wizard is wielding a +2 dagger of electrocution and wearing a +1 robe ofwillpower.  Found Sif Muna's Compendium of Minerals. _Found an escape hatch in the floor.D h7L ).#.##.##.# #.#.#..†##..~~≈ .#.##.##.# #.#.#####.#...##....~(#......)###.# #.### D hL [ ####...)))).# #......##. # #..##..##.###.##. #####.....# #.##.D hL / ######..##.##.# # #o≈..#ß..#....# #D hM  #o≈..@._......# # #.≈..#ß..###..# #....< ######..####..### #########(.....## #....###.#.....## #>..<.#.##.....## #..#.#..##.....#D hLM  #.##.....# # #..#.##.# #D h^ k_5.5 (1.0) _D he 8_D hi Q _There is an open door here.E h}j#.#.##.##.# #.#.#..†##..~~≈ ..#.##.##.# #.#.#####.#...##....~#......)###.# #.### ####...)))).# #......##. # #..##..##.###.##. #####.....# #.##. ######..##.##.# # #o≈..#ß..#....# # #o≈.@'._......# # #.≈..#ß..###..# #.... ######..####..### #########(.....## #....###.#.....## #>..<.#.##.....## #..#.#..##..... #.##.....# #..#.##.#E h{E hz|-6 _E hE h<E h #.#.##.##.# #.#.#..†##..~~.#.##.##.# #.#.#####.#...##....#......)###.# #.### ####...)))).# #......## # #..##..##.###.## #####.....# #.## ######..##.##.# # #o≈..#ß..#....# # #o≈@.'._......# # #.≈..#ß..###..# #E h6 ######..####..### ##(.....## #....###.#.....## #>..<.#.##.....## #..#.#..##.....  #.##.....#  #..#.##.#E hiE h&7E hoE hE hoZ B##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================####...)))).# #......##....... Magic: 18/21 ====================----########## #..##..##.###.## AC: 10Str: 14#####.....# #.## EV: 10Int: 23######..##.##.# #... SH: 4Dex: 9#o≈..#ß..#....# #... XL: 11 Next:  5% Place: Dungeon:8E ha[ #o≈@.'._......# #... Noise: ---------  Time: 13567.5 (0.0)#.≈..#ß..###..# #... F) +3 trident (vamp)######..####..###... Cast: Freeze#########(.....##... Memories (4) #....###.#.....##...#>..<.#.##.....##... oo 2 orc wizards#..#.#..##.....######.......##.....##..#.##.########Casting: Frozen Ramparts (safe; 1% risk of failure)  E h[ Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the orc wizard.  The orc wizard is lightly wounded.  The orc wizard shouts!E h\ &====E h\ _8.5 (1Ramparts E hg ##########E hk )  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc wizard.  The orc wizard is lightly wounded.shouts! _The wall freezes the orc wizard but does no damage.F h}z  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F hnC########F hVDF hN##########F hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F h F h Your frozen ramparts will break if you move. Continue? Y - Yes F h ' N - NoF h,s G h^G h^##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================####...)))).# #......##....... Magic: 18/21 ====================----########## #..##..##.###.## AC: 10G h8OStr: 14#####.....# #.## EV: 10Int: 23######..##.##.# #... SH: 4Dex: 9#o≈..#ß..#....# #... XL: 11 Next:  5% Place: Dungeon:8#o≈@.'._......# #... Noise: ====-----  Time: 13568.5 (0.0)#.≈..#ß..###..# #... F) +3 trident (vamp)######..####..###... Cast: Freeze#########(.....##... Memories (4) Ramparts #....###.#.....##...G hk#>..<.#.##.....##... oo 2 orc wizards#..#.#..##.....######.......##.....#G hX#..#.##.########The orc wizard shouts! _The wall freezes the orc wizard but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. G hC_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then.G hG h^###_######G h. _H hq#####_######H hrJ----9.5 (1H hl|#########H h3_The wall freezes the orc wizard but does no damage.asting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The wall freezes the orc wizard but does no damage.H h(#########H he2z #####*******#H h2#####The orc wizard gestures at you while chanting.H hj;######§@.'._.####H hR=---70H h^#####_###H hKt _The puff of flame misses you. The wall freezes the orc wizard!H hp9 #§≈@.'._§##H h: .-1H hD ####_######H hG I _The wall freezes the orc wizard but does no damage.H h< E  The wall freezes the orc wizard!H hI s#####)≈..#≈..####   orc wizardH hM V6-2H hX #########H h[ N _You kill the orc wizard!I h##########I h T9=3I h+############I h>.I h3#########I h&4I h###########I hJ hS####J h$#####J heJ h###### _Unknown command.K hK hEvoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (4)  Y - a wand of mindburst (18)  Z - a wand of flame (18) [!] read|quaff|evoke[?] describe selectedL hL h֥L hg##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================L hPg####...)))).# #......##....... Magic: 19/21 =====================---########## #..##..##.###.## AC: 10Str: 14#####.....# #.## EV: 10Int: 23L hα######..##.##.# #... SH: 4Dex: 9#)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8#o≈@.'._......# #... Noise: ---------  Time: 13574.5 (0.0)#.≈..#ß..###..# #... F) +3 trident (vamp)L hN######..####..###... Cast: Freeze#########(.....##... Memories (4) Ramparts #....###.#.....##...#>..<.#.##.....##... o   orc wizard#..#.#..##.....######.......##.....##..#.##.########The orc wizard gestures at you while chanting. L h~_The puff of flame misses you. The wall freezes the orc wizard! _The wall freezes the orc wizard but does no damage.  The wall freezes the orc wizard! _You kill the orc wizard! L h1_Unknown command.L h##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================  ####...)))).# #......##....... Magic: 19/21 =====================--- ########## #..##..##.###.## AC: 10Str: 14 #####.....# #.## EV: 10Int: 23 L h######..##.##.# #... SH: 4Dex: 9 #)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8 #o*@.'._......# #... Noise: ---------  Time: 13574.5 (0.0) #.≈..#ß..###..# #... F) +3 trident (vamp) L hd######..####..###... Cast: Freeze #########(.....##... Memories (4) Ramparts  #....###.#.....##... #>..<.#.##.....##... o   orc wizard #..#.#..##.....##### #.......##.....#  #..#.##.######## _You kill the orc wizard! _Unknown command.L h Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (lightly wounded, 60% to hit)L h] $L h] ##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================####...)))).# #......##....... Magic: 19/21 =====================---########## #..##..##.###.## AC: 10Str: 14L h ^ #####.....# #.## EV: 10Int: 23######..##.##.# #... SH: 4Dex: 9L h>^ #)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8#o*@.'._......# #... Noise: ---------  Time: 13574.5 (0.0)L h_ #.≈..#ß..###..# #... F) +3 trident (vamp)######..####..###... Cast: Freeze#########(.....##... Memories (4) Ramparts #....###.#.....##...#>..<.#.##.....##... o   orc wizard#..#.#..##.....######.......##.....##..#.##.######## _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeL hI_ Wof willpower (lightly wounded, 60% to hit)  The puff of flame hits the orc wizard.L hs ####§######L h= 4==5.5 (1L h ##########L h   Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (lightly wounded, 60% to hit)  The puff of flame hits the orc wizard. _The orc wizard is moderately wounded.M h'O M hVR Evoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (4)  Y - a wand of mindburst (18)  Z - a wand of flame (17) [!] read|quaff|evoke[?] describe selectedN hAiN hSrN h##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================####...)))).# #......##....... Magic: 19/21 =====================---########## #..##..##.###.## AC: 10Str: 14#####.....# #.## EV: 10Int: 23######..##.##.# #... SH: 4Dex: 9#)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8#o§@.'._......# h 39;49m #... Noise: ==-------  Time: 13575.5 (0.0)#.≈..#ß..###..# #... F) +3 trident (vamp)######..####..###... Cast: Freeze#########(.....##... Memories (4) Ramparts #....###.#.....##...#>..<.#.##.....##... o   orc wizard#..#.#..##.....######.......##.....##..#.##.########Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (lightly wounded, 60% to hit)  The puff of flame hits the orc wizard. _The orc wizard is moderately wounded.N h##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================  ####...)))).# #......##....... Magic: 19/21 =====================--- ########## #..##..##.###.## AC: 10Str: 14 #####.....# #.## EV: 10Int: 23 ######..##.##.# #... SH: 4Dex: 9 #)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8 #o*@.'._......# #... Noise: ==-------  Time: 13575.5 (0.0) N h%#.≈..#ß..###..# #... F) +3 trident (vamp) ######..####..###... Cast: Freeze #########(.....##... Memories (4) Ramparts  #....###.#.....##... #>..<.#.##.....##... o   orc wizard #..#.#..##.....##### #.......##.....#  #..#.##.######## The puff of flame hits the orc wizard. _The orc wizard is moderately wounded.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (moderately wounded, 60% to hit)O hs##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================####...)))).# #......##....... Magic: 19/21 =====================---########## #..##..##.###.## AC: 10Str: 14#####.....# #.## EV: 10Int: 23######..##.##.# #... SH: 4Dex: 9#)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8#o*@.'._......#O hs> #... Noise: ==-------  Time: 13575.5 (0.0)#.≈..#ß..###..# #... F) +3 trident (vamp)######..####..###... Cast: Freeze#########(.....##... Memories (4) Ramparts #....###.#.....##...#>..<.#.##.....##... o   orc wizard#..#.#..##.....######.......##.....##..#.##.######## _The orc wizard is moderately wounded.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (moderately wounded, 60% to hit)  The puff of flame hits the orc wizard.O h O h######§######O h+6.5 (1O h##########O h  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (moderately wounded, 60% to hit)  The puff of flame hits the orc wizard. _The orc wizard is severely wounded.O h O h Evoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (4)  O hW Y - a wand of mindburst (18)  Z - a wand of flame (16) [!] read|quaff|evoke[?] describe selectedP h8*P h3P h>##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================####...)))).# #......##....... Magic: 19/21 =====================---########## #..##..##.###.## AC: 10Str: 14#####.....# #.## EV: 10Int: 23P h/?######..##.##.# #... SH: 4Dex: 9#)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8#o§@.'._......# #... Noise: ==-------  Time: 13576.5 (0.0)#.≈..#ß..###..# #... F) +3 trident (vamp)P hv?######..####..###... Cast: Freeze#########(.....##... Memories (4) Ramparts #....###.#.....##...#>..<.#.##.....##... o   orc wizard#..#.#..##.....######.......##.....##..#.##.########P h?Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (moderately wounded, 60% to hit)  The puff of flame hits the orc wizard. _The orc wizard is severely wounded.P h]9##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================  ####...)))).# #......##....... Magic: 19/21 =====================--- ########## #..##..##.###.## AC: 10Str: 14 P h^#####.....# #.## EV: 10Int: 23 ######..##.##.# #... SH: 4Dex: 9 #)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8 P h3^p#o*@.'._......# #... Noise: ==-------  Time: 13576.5 (0.0) #.≈..#ß..###..# #... F) +3 trident (vamp)P hb^ ######..####..###... Cast: Freeze P h^r#########(.....##... Memories (4) Ramparts  #....###.#.....##... #>..<.#.##.....##... o   orc wizard #..#.#..##.....##### #.......##.....# P h^ #..#.##.######## The puff of flame hits the orc wizard. _The orc wizard is severely wounded.Aiming: Throw FlameP h_ Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (severely wounded, 60% to hit)Q h=##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================####...)))).# #......##....... Magic: 19/21 =====================---########## #..##..##.###.## AC: 10Str: 14#####.....# #.## EV: 10Int: 23######..##.##.# #... SH: 4Dex: 9#)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8#o*@.'._......Q h>D# #... Noise: ==-------  Time: 13576.5 (0.0)#.≈..#ß..###..# #... F) +3 trident (vamp)######..####..###... Cast: Freeze#########(.....##... Memories (4) Ramparts #....###.#.....##...#>..<.#.##.....##... o   orc wizard#..#.#..##.....######.......##.....##..#.##.######## _The orc wizard is severely wounded.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (severely wounded, 60% to hit)  The puff of flame hits the orc wizard.Q h#####§###7.5 (1Q h########  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (severely wounded, 60% to hit)  The puff of flame hits the orc wizard. _The orc wizard is almost dead.Q h- Q h Evoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (4)  Y - a wand of mindburst (18)  Z - a wand of flame (15) [!] read|quaff|evoke[?] describe selectedS h S h\ S hK# ##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================####...)))).# #......##....... Magic: 19/21 =====================---########## #..##..##.###.## AC: 10Str: 14#####.....# #.## EV: 10Int: 23######..##.##.# #... SH: 4Dex: 9S hb$ #)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8#o§@.'._......# #... Noise: ==-------  Time: 13577.5 (0.0)#.≈..#ß..###..# #... F) +3 trident (vamp)######..####..###... Cast: Freeze#########(.....##... Memories (4) Ramparts #....###.#.....##...#>..<.#.##.....##... o   orc wizard#..#.#..##.....######.......##.....##..#.##.########Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (severely wounded, 60% to hit)  The puff of flame hits the orc wizard. _S h$ 8[40mThe orc wizard is almost dead.S hL ##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================  ####...)))).# #......##....... Magic: 19/21 =====================--- ########## #..##..##.###.## AC: 10Str: 14 #####.....# #.## EV: 10Int: 23 ######..##.##.# #... SH: 4Dex: 9 #)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8 #o*@.'._......# #... Noise: ==-------  Time: 13577.5 (0.0) #.≈..#S hM ß..###..# #... F) +3 trident (vamp) ######..####..###... Cast: Freeze #########(.....##... Memories (4) Ramparts  #....###.#.....##... #>..<.#.##.....##... o   orc wizard #..#.#..##.....##### #.......##.....#  #..#.##.######## The puff of flame hits the orc wizard. _The orc wizard is almost dead.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (almost dead, 60% to hit)T h8 ##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 97/97 ========================####...)))).# #......##....... Magic: 19/21 =====================---########## #..##..##.###.## AC: 10Str: 14#####.....# #.## EV: 10Int: 23######..##.##.# #... SH: 4Dex: 9#)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8#o*@.'._......#  h!8m#... Noise: ==-------  Time: 13577.5 (0.0)#.≈..#ß..###..# #... F) +3 trident (vamp)######..####..###... Cast: Freeze#########(.....##... Memories (4) Ramparts #....###.#.....##...#>..<.#.##.....##... o   orc wizard#..#.#..##.....######.......##.....##..#.##.######## _The orc wizard is almost dead.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (almost dead, 60% to hit)  The puff of flame hits the orc wizard.T hŮe#####T hx#§#####  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeT huof willpower (almost dead, 60% to hit)  The puff of flame hits the orc wizard.  The orc wizard is almost dead.T haf ####T h޺\#*#T h#####The orc wizard gestures at you while chanting.T hF######§#####T hGY3-8.5 (1T h;R####_####T hQ\ T h']T h-d#_The puff of flame hits you.T hFT hIEvoke which item? Wands  y - a wand of charming (10)T h JvD - a wand of polymorph (11)  I - a wand of acid (4)  Y - a wand of mindburst (18)  T h=JZ - a wand of flame (14) [!] read|quaff|evoke[?] describe selectedV h7 }  y - a wand of charming (10)  Z - a wand of flame (14)W hyW hW hy##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 93/97 =======================-W h/####...)))).# #......##....... Magic: 19/21 =====================---########## #..##..##.###.## AC: 10Str: 14#####.....# #.## EV: 10Int: 23######..##.##.# #... SH: 4Dex: 9#)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8W h:#o§@.'._......# #... Noise: ==-------  Time: 13578.5 (0.0)#.≈..#ß..###..# #... F) +3 trident (vamp)######..####..###... Cast: Freeze#########(.....##... Memories (4) Ramparts #....###.#.....##...#>..<.#.##.....##... o   orc wizard#..#.#..##.....######.......##.....##..#.##.########Aim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (almost dead, 60% to hit)  The puff of flame hits the orc wizard.  W hThe orc wizard is almost dead.The orc wizard gestures at you while chanting. _The puff of flame hits you.W hI##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge ...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 93/97 =======================-  ####...)))).# #......##....... Magic: 19/21 =====================--- W h*########## #..##..##.###.## AC: 10Str: 14 #####.....# #.## EV: 10Int: 23 ######..##.##.# #... SH: 4Dex: 9 W hN#)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8 #o*@.'._......# #... Noise: ==-------  Time: 13578.5 (0.0) #.≈..#ß..###..# #... F) +3 trident (vamp) ######..####..###... Cast: Freeze #########(.....##... Memories (4) Ramparts W h #....###.#.....##... #>..<.#.##.....##... o   orc wizard #..#.#..##.....##### #.......##.....# W h #..#.##.######## The orc wizard gestures at you while chanting. _The puff of flame hits you.  W h>FAiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (almost dead, 60% to hit)W h##.#.##.##.# #.#.......#..†##..~~ Gobosan the Thaumaturge W h...#.##.##.# #.#.#####.#...##.... Revenant of Ashenzari **.... ####......)###.# #........###.... Health: 93/97 =======================-  ####...)))).# #......##....... Magic: 19/21 =====================--- ########## #..##..##.###.## AC: 10Str: 14W h #####.....# #.## EV: 10Int: 23 ######..##.##.# #... SH: 4Dex: 9 W hh#)≈..#ß..#....# #... XL: 11 Next:  6% Place: Dungeon:8 #o§@.'._......# #... Noise: ==-------  Time: 13578.5 (0.0) W h`#.≈..#ß..###..# #... F) +3 trident (vamp) ######..####..###... Cast: Freeze #########(.....##... Memories (4) Ramparts  #....###.#.....##...W h #>..<.#.##.....##... o   orc wizard #..#.#..##.....#####W h:@ #.......##.....#  #..#.##.######## W h_The puff of flame hits you.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (almost dead, 60% to hit)  The puff of flame hits the orc wizard.W h † )###.#  )))).#      ######  #)≈..#  #>*  #.≈..#W hoe  ###### ( #>..<  W hzVX#####§@.'._####W h \E420W hk\=9.5 (1  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +1 robeof willpower (almost dead, 60% to hit)  The puff of flame hits the orc wizard. W h]D_You kill the orc wizard!W h0i####_####W hkn _Your base Fighting skill increases to level 8!X hG######_######X hQNX h\####_###### _Unknown command.X h{ 4X h X h(X h&5X h]X h(#####..#.'.--.≈..######X hn%a 80 _You start resting.X hh&w7=--1.5 (2X h-X h=/4 _The frozen ramparts melt away.X h 4X h X h ,X h X h =X h ≈ _You start resting.X h _4.5 (3=1==5.5 (4X h 8_X h % _Magic restored.Y h'Y h'Y h*Y hr3Y h8,Y h<Y hAY hF,Y hIY hN@  There is an open door here.Y hRY hS _Y hiUY hOYY h)\Y h{\;==Y haY h~eW  There is a shimmering blue altar of Sif Muna here.Y hhY hi _Y hYkY h'nY ho,Y hpY h|sY hu,Y hvY hOyY hW{Y h{Y h|Y h~Y h,Y hY hxY h,Y h|Y huY h,Y hY h`Y hY hY h}Y hˏY h(Y hgY h|Y hY h,Y hY hߘY h,Y hY h(Y h,Y hqY hY h2,Y hY h|Y hW,Y hwY hY hY hFY hY hQY h=Y hY hY hY h/,Y hWY h,Y h,Y hY hY h,Y h<Y hY h Y hCY hY hGY hY h Y hY hY hY h@Y hY h/Y hY hQY hY hY hY hY h1Y hY h,Y hY hyY h,Y hrY hY h,Y hkY hY h,Y h6Y hY hY hY hmY hY h@,Y hY hY h,Y h" Y h Y h Y h Y h] Y h Y h[,Y hY h3Y h,Y hY hY h3,Y h Y hY hY hY h/Y hY h$Y hbY h]Y hBY hz ,Y h$Y h&Y h(,Y h)Y h*Y hj,Y h,Y h-Y h/Y hz1,Y h`2Y h4Y h`6,Y h;7Y h8Y h:,Y h:Y h=Y h>?,Y h@Y hgBY hC,Y hqDY h|FY hG,Y hGY hHY hI,Y hKJY hOY hQ,Y hRY hTY hV,Y hXY hZY h\,Y h?^Y h`Y h|d,Y heY hhY hjY hFjY hkY hlY hnY hjnY h oY h?tY h=v,Y hvY hxY hCz,Y hzY h{Y h;~Y h~Y heY hEY hR,Y hՃY hJY h+,Y hY hXY h} #########  #.<.....#  #.#####.###  #.#####...## #.##...###. #.##.#.# #.)########......###)#......#####.##)..###.#@#..#####.###### 648.5 (63.0)..###.......# .#.#......######## #.................# ######............# #.............# #.##.#........# #.##.#........# #.#...........# _Partly explored, can't reach some items.Y hY h4Y h60.0)...........Y hg;Y h7>Y h@^ _Partly explored, can't reach some items.Z h [[?25h[?0c  Search for what [Enter for "."]? [ h_ [?25l[?1c[ h[ h28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a stone staircase leading upb - [D:8] a +0 club (3 further duplicates)  c - [D:8] a +0 ring mail  d - [D:8] a +0 dagger (4 further duplicates)  e - [D:8] a +0 robe (3 further duplicates)  f - [D:8] a +1 dagger of venom[ h9g - [D:8] a stone staircase leading down  h - [D:8] a +0 scale mail  i - [D:8] the +4 ring mail of the Wumpus {Harm Will- rCorr Int+3}j - [D:8] a shaft  k - [D:8] a staircase to the Lair  l - [D:8] 6 javelins  m - [D:8] a +0 leather armour (2 further duplicates)  n - [D:8] a +1 dagger of freezingo - [D:8] 4 stones (5 further duplicates in 1 pile)  p - [D:8] a +0 chain mail  q - [D:8] a +0 war axe  r - [D:8] Sif Muna's Compendium of Minerals  s - [D:8] a +1 robe of willpower  t - [D:8] a +2 dagger of electrocutionu - [D:8] a shimmering blue altar of Sif Muna  v - [D:8] an escape hatch in the floor [ h>[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]e h:RLevel 8 of the Dungeon <<<>>>>>^_(Press ? for help) #.............# #.# #........####.# #.# #.##.##..####.# #.# ########.##..........# #.# #......#.##.##.######### #.# ####### e hQ######### #!####.#.##.##.#.......###.###.....# #.......# #.####.#.......#.#####.##......###.############## ##.#####.####.#.....###.##.#.##........###.#^...............# ##..##.........>.##..# #.#.......##.##.##.....#.############.# #.#....##.####.####..# #........###.##.##.#.###.###.## ####..#####.# #.......########...###.##...........###..# e ht{#.......###.# ##......[# #.......#####....###..####### ##.# #.##........# #.####..# #...##......................# #.# #.##.##.##### #.####..### #...##..............~..~.~..# #.# e hQ#....##.#########.........# #...##.....~~..~~~~≈~..~....# #.# #..####.##.....##.##....#.#####........~~≈~~~≈~≈~~≈~~~....# #.# #..####.##.....##.#.#.................~~~≈≈≈≈~~..~~~~.~...# #.# e h#.......##.......#.###...................≈≈≈≈...~..≈~~....#####.# e hw##.#######.....##.#.#.................~~~~≈~.~≈...~~≈.~~~.#.....# #.....# #.....#####.##.#######...##............>..~≈~~...#.##### e hD#####.# ##.......#####.# #.......~~~≈~~~~....~~≈≈~~~.#.# e hp#.# #.#####.# ###.# #..÷##..~≈≈≈≈~≈.≈≈.≈.≈≈≈≈.....# #.####.#####.# #...# #.÷.##...~≈≈~.~~~≈~~~≈≈≈≈.....#e h}e he hvwGobosan the ThaumaturgeRevenant of Ashenzari **....Health: 97/97 ========================Magic: 21/21 ========================AC: 10Str: 14EV: 10Int: 23SH: 4Dex: 9e h%XL: 11 Next:  6% Place: Dungeon:8Time:Memories (4) _Magic restored. _There is an open door here. _There is a shimmering blue altar of Sif Muna here. _Partly explored, can't reach some items. _Partly explored, can't reach some items.  Search for what [Enter for "."]? .e h 4e hT e he he hfQ _e h ,e he he h,e h e h $e h%e h%e h~&e h|)e h*,e h+e hv.e h/,e hj0e h2e h4,e h>5e hZ8e h:,e h%;e h=e hp?,e hz@e hLCe hD,e hEe hHe hJ,e hAKe hUMe hO,e h>Pe h3Re hWS,e hTe hUe hZ,e h\e h^e h`,e hybe h de hfe hnfe hge hje hOm,e hne hcpe hre h4se hse hte hv,e hwe h.##..# #.#.......##.## ..##.####.####..# #........###.## e hˋ####.# #.......########...###.## .###.# ##......@# #.......## Noise: --------- 13669.5 (21.0) e ha.....# #.####..# #...##.... F) +3 trident (vamp) .##### #.####..### #...##.... Cast: Freeze e h.#########.........# #...##.... .##.....##.##....#.#####........~ .##.....##.#.#.................~~  .##.......#.###..................e h  ###.....##.#.#.................~~  e h# #.....#####.##.#######...##.... e hFe hpe hL _You see here the +4 ring mail of the Wumpus {Harm Will- rCorr Int+3}.f hh f h{m f hro f hq V _You can't carry that many items.g h [[?25h[?0c  Search for what [Enter for "."]? h h@ [?25l[?1ch h? h h؞ 28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] h hU Results at your position ([,] to cycle)  a - [right here] the +4 ring mail of the Wumpus {Harm Will- rCorr Int+3} Results elsewhere ([,] to cycle)  b - [D:8] a stone staircase leading downc - [D:8] a +0 leather armour (2 further duplicates)  d - [D:8] a +1 dagger of freezinge - [D:8] a +0 chain mail  f - [D:8] a +0 club (3 further duplicates)  g - [D:8] a +0 dagger (4 further duplicates)  h - [D:8] a +0 war axe  i - [D:8] 6 javelins  j - [D:8] a +0 scale mail  k - [D:8] a +0 robe (3 further duplicates)  l - [D:8] Sif Muna's Compendium of Minerals  m - [D:8] a +0 ring mail  n - [D:8] a +1 robe of willpower  o - [D:8] a +2 dagger of electrocutionp - [D:8] a shimmering blue altar of Sif Muna  q - [D:8] an escape hatch in the floor  r - [D:8] a +1 dagger of venoms - [D:8] a stone staircase leading up  t - [D:8] 5 stones (4 further duplicates in 1 pile) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j h  e - [D:8] a +0 chain mail  f - [D:8] a +0 club (3 further duplicates)  g - [D:8] a +0 dagger (4 further duplicates)  h - [D:8] a +0 war axe  i6 javelins  j - [D:8] a +0 scale mail  kj hWrobe (3 further duplicates)  lSif Muna's Compendium of Minerals  mring mail  n - [D:8] a +1 robe of willpower  o - [D:8] a +2 dagger of electrocutionpshimmering blue altar of Sif Muna  qn escape hatch in the floor  r - [D:8] a +1 dagger of venom  sstone staircase leading up  t - [D:8] 5 stones (4 further duplicates in 1 pile)  u - [D:8] a shaft  vtaircase to the Lair  wj h  stone staircase leading down  x - [D:8] a stone staircase leading up  yza +0 whip (1 further duplicate)75%j hX t - [D:8] 5 stones (4 further duplicates in 1 pile)  x - [D:8] a stone staircase leading up  A - [D:8] a +1 halberd of freezingB - [D:8] a stone staircase leading downbotj h  x - [D:8] a stone staircase leading up  B - [D:8] a stone staircase leading downl h\ l hkd'########.##..........#Gobosan the Thaumaturge#......#.##.##.######### Revenant of Ashenzari **.... ###### #!####.#.##.##.#.......## Health: 97/97 ======================== .....# #.####.#.......#.#####.## Magic: 21/21 ======================== ####.####.#.....###.##.#.##...... AC: 10Str: 14 #.........>.##..# #.#.......##.## EV: 10l heInt: 23 ..##.####.####..# #........###.## SH: 4Dex: 9 ####.# #.......########...###.## XL: 11 Next:  6% Place: Dungeon:8 .###.# ##......@# #.......## Noise: ---------  Time: 13669.5 (0.0) .....# #.####..# #...##.... F) +3 trident (vamp) .##### #.####..### #...##.... Cast: Freeze .#########.........# #...##.... Memories (4) .##.....##.##....#.#####........~ .##.....##.#.#.................~~  .##.......#.###..................  ###.....##.#.#.................~~l hqf[37m  # #.....#####.##.#######...##....  _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Search for what [Enter for "."]? . _You see here the +4 ring mail of the Wumpus {Harm Will- rCorr Int+3}. _You can't carry that many items.  Search for what [Enter for "."]? .l h@ll hml hZrl ht. _l hH l hH l hzO l h0R  _Search for what [Enter for "."]? . _You see here the +4 ring mail of the Wumpus {Harm Will- rCorr Int+3}.can't carry that many itemsl hR .Search for what [Enter for "."]? .Unknown command.l h l hX l h& l h) F _Unknown command.m hm h5Inventory: 52/52 slots Hand Weapons (go to first with ))  F - a +3 vampiric trident (weapon)  g - a +1 flail of holy wrath  s - a +3 dagger  T - a +2 scimitar of holy wrath  X - a +2 great sword of freezing Armour (go to first with [)  c - the cursed +0 pair of gloves "Cursed Together" (worn) {Comp, Fort}  t - a +0 leather armour of positive energy (worn)  u - the cursed +0 buckler "Cursed Desperation" (worn) {Range, Dev}  E - the cursed +1 cloak of Ashenzari's Mutualism (worn) {Melee, Sorc} m hK H - the cursed +1 helmet "Overhang to Understand" (worn) {Cun, Self}  p - an orb of light  v - a scarf of shadows  G - an orb of mayhemJ - +0 acid dragon scales  M - the orb of the Bulwark {guile, *Corrode rF+ Stlth+}  N - a +2 hat  O - a +3 leather armourV - a +0 troll leather armour  W - a +3 leather armour of fire resistance Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]n h* n h2 n hx; c########.##..........#Gobosan the Thaumaturge#......#.##.##.######### Revenant of Ashenzari **.... ###### #!####.#.##.##.#.......## Health: 97/97 ======================== .....# #.####.#.......#.#####.## Magic: 21/21 ======================== n hB< Q####.####.#.....###.##.#.##...... AC: 10Str: 14 #.........>.##..# #.#.......##.## EV: 10Int: 23 ..##.####.####..# #........###.## SH: 4Dex: 9 ####.# #.......########...###.## XL: 11 Next:  6% Place: Dungeon:8 .###.# ##......@# #.......## Noise: ---------  Time: 13669.5 (0.0) .....# #.####..# #...##.... F) +3 trident (vamp) n h= .##### #.####..### #...##.... Cast: Freeze .#########.........# #...##.... Memories (4) .##.....##.##....#.#####........~ .##.....##.#.#.................~~  .##.......#.###..................  ###.....##.#.#.................~~  # #.....#####.##.#######...##....  _Search for what [Enter for "."]? . _You see here the +4 ring mail of the Wumpus {Harm Will- rCorr Int+3}. _You can't carry that many items. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.n hC n hVH n hJ n hL o hx! #.##.# #......#.##.##.## #!####.#.##.##.#..# #.####.#.......#.#####.#.####.#.....###.##.#.## ##o hy`.>.##..# #.#.##..##.####.####..# #.###.#.# #.......########...###. ..###.# ##[# #..# #.####..# #...## #.##### #.####..### #...## #.o hz#.........# #...## #.##.....##.##....#.#####. #.##.....##.#.#....... ..##.#.###......#.....##.#.#......... .# #.....#####.##.#...##o ho h370.5 (1 _o ho hlo hq  #.##.# #......#.##.##.# #!####.#.##.##.#..# #.####.#.......#.#####. .#####.####.#.....###.##.#.## .##.>.##..# #.#.##..##.####.####..# #.###. .#####.# #.########...###..###.# ##....@.[# #..# #.####..# #...## ##.##### #.####..### #...## ##.#.........# #...## ##.##.....##.##....#.##### ##.##.....##.#.#.........##.#.###.......#.....##.#.#......... ..# #.....#####.##.#...##o hw o hx &1o h\| o hg} p hb#......#.##.##.######### ####### #!####.#.##.##.#....... ......# #.####.#.......#.#####.# #####.####.#.....###.##.#.##.... ##.........>.##..# #.#.......##.# ...##.####.####..# #........###.# #####.# #.......########...###.# ..###.# #[# #.......#...# #.####@.# #...## p h#.##### #.####..### #...##. #.#########.........# #...##. #.##.....##.##....#.#####...... #.##.....##.#.#...........~ ..##.......#.###. ####.....##.#.#......~ .# #.....#####.##.#######...## .# #..#####.# #.......~p hp h&2p hեp hp hk  ####### #!####....... ......# #.####.#.......#.##### #####.####.#.....###.##.#.##..............>.##..# #.#.......##.# ...##.####.###.# #####.# #.......######## ..p h ##......[# #..........# #.####..##... #.##########.........#.....##.##....#.#####.....#.#..........~#....#..#.# .# #.#####.# ###.# #..÷##..~ p h" p hz &3p ht p h3 p hWm ......# #.p h:Xr......#.##### #####.####.#.....###.##.#.##..............>.##..# #.#.......##.# ...##.####.##.# #####.# #.......######## ..#......[# #..........# #.####..##... p hX#.##### #.####..#######.....@...#.....##.##....#.#####.....#.#.#..........~ ...#.###.....#.#p hX #.# .####.#####.# #...# #.÷.##... p hd<4p hfp hgq h" #####.####.#.....###.##.#.##..............>.##..# #.#.......##.# ...##.####.####.# #####.# #.......######## q hq"..#[# #..........# #.####..##... #.##### #.####..#######..............##.##..@.#.#####.....#.#.#..........~ ...#.###......... ####.#.#.q h"Y..~#.# q h".##......##.# #.#########...##... q h)q h)&5q h-q h.q hC.........>.##..# #.#.......##.## ..##.####.####..# #........###.# ####.# #.......########...###.# .###.# ##......[# #.......#...# #.####..# #...##.... .##### #.####..### #...##. .#########.........# #...##. .##.....##.##....#.#####........~ .##.....##.#.#..@........q h~~ .##.......#.##. ###.....##.#.#..~~ # #.....#####.##.#######...##.... # #..#####.# #.......~~ q h/P# #.#####.# ###.# #..÷##..~≈ ####.#####.# #...# #.÷.##. ##......##.# #.#########...##. ##.#.##.##.# #.#.......#..÷##..~~q hVq h&6q hq hq h, '.##.####.####..# #........###.##. ###.# #.......########...###.##..# ##......[# #.......# ....# #.####..# #...##..... ##### #.####..### #...##. #########.........# #...##. q h=- D##.....##.##....#.#####........~~ ##.....##.#.#...........~~ ##.......#.##.. ##.....##.#.#..~~~ q hn- H #.....#####.##.#######h..##.....  #..#####.# #.......~~~ q h- | #.#####.# ###.# #..÷##..~≈≈ ###.#####.# #...# #.÷.##.q h- h   wolf (wandering)......##.# #.#########...##....~.#.##.##.# #.#.......#..÷##..~~≈ q h. k..#.##.##.# #.#.#####.#...##....~q h/ q hy6 i.q h7 &7q h(= q h> r hr hDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  F - a +3 vampiric trident (weapon)  g - a +1 flail of holy wrath  s - a +3 dagger  T - a +2 scimitar of holy wrath r hI{ X - a +2 great sword of freezing Armour (select all with [)  c - the cursed +0 pair of gloves "Cursed Together" (worn) {Comp, Fort}  t - a +0 leather armour of positive energy (worn)  u - the cursed +0 buckler "Cursed Desperation" (worn) {Range, Dev} r hn E - the cursed +1 cloak of Ashenzari's Mutualism (worn) {Melee, Sorc}  H - the cursed +1 helmet "Overhang to Understand" (worn) {Cun, Self} r he p - an orb of light  v - a scarf of shadows  G - an orb of mayhemr hJ - +0 acid dragon scales  M - the orb of the Bulwark {guile, *Corrode rF+ Stlth+} r h} N - a +2 hat  O - a +3 leather armourV - a +0 troll leather armour r h; W - a +3 leather armour of fire resistance r h[Up|Down] select [PgDn|>] page down [PgUp|<] page upr hB[Esc] exit r h2Letters toggle [.|Space] toggle selected[top]s hg(1 turn)  F - a +3 vampiric trident (weapon)  s + a +3 dagger[Enter] accept (1 chosen)v hv h[.##.####.####..# #........###.##. Gobosan the Thaumaturge ###.# #.......########...###.##. Revenant of Ashenzari **.... ###.# ##......[# #.......### Health: 97/97 ======================== v hE....# #.####..# #...##..... Magic: 21/21 ======================== ##### #.####..### #...##..... AC: 10Str: 14 #########.........# #...##..... EV: 10Int: 23 ##.....##.##....#.#####........~~ SH: 4Dex: 9 ##.....##.#.#.................~~~ XL: 11 Next:  6% Place: Dungeon:8 v h2##.......#.###..@................ Noise: ---------  Time: 13677.5 (0.0) ##.....##.#.#.................~~~ F) +3 trident (vamp)v hc#.....#####.##.#######...##..... Cast: Freeze##.......#####.# #.......~~~ Memories (4) v hb#.#####.# ###.# #..÷##..~≈≈ ###.#####.# #...# #.÷.##...~≈v h  #......##.# #.#########...##....~v h  #.#.##.##.# #.#.......#..÷##..~~≈  v hn..#.##.##.# #.#.#####.#...##....~  v h__Search for what [Enter for "."]? . v h_You see here the +4 ring mail of the Wumpus {Harm Will- rCorr Int+3}. v hG_You can't carry that many items. v hM_Search for what [Enter for "."]? . _Unknown command. _Unknown command.v h>+8.5 (1v hv h  v h _You drop a +3 dagger.w hw hDrop what?51/52 slots (_ for help) w hHand Weapons (select all with ))  F - a +3 vampiric trident (weapon)  g - a +1 flail of holy wrath  T - a +2 scimitar of holy wrath w h X - a +2 great sword of freezing Armour (select all with [)  c - the cursed +0 pair of gloves "Cursed Together" (worn) {Comp, Fort}  t - a +0 leather armour of positive energy (worn)  u - the cursed +0 buckler "Cursed Desperation" (worn) {Range, Dev}  E - the cursed +1 cloak of Ashenzari's Mutualism (worn) {Melee, Sorc} w h. H - the cursed +1 helmet "Overhang to Understand" (worn) {Cun, Self}  p - an orb of light  v - a scarf of shadows  G - an orb of mayhemJ - +0 acid dragon scales w hK M - the orb of the Bulwark {guile, *Corrode rF+ Stlth+}  N - a +2 hat  O - a +3 leather armourV - a +0 troll leather armour w h^ W - a +3 leather armour of fire resistance Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit w hLetters toggle [.|Space] toggle selected[top]x h'  Armour [  c - the cursed +0 pair of gloves "Cursed Together" (worn) {Comp, Fort}  t - a +0 leather armour of positive energy (worn)  u - the cursed +0 buckler "Cursed Desperation" (worn) {Range, Dev}  E - the cursed +1 cloak of Ashenzari's Mutualism (worn) {Melee, Sorc}  H - the cursed +1 helmet "Overhang to Understand" (worn) {Cun, Self}  p - an orb of light  v - a scarf of shadows  G - an orb of mayhem  J - +0 acid dragon scales  M - the orb of the Bulwark {guile, *Corrode rF+ Stlth+}N - a +2 hatO - a +3 leather armour  V - a +0 troll leather armour  W - a +3 leather armour of fire resistance Jewellery (select all with "=)  n - a +6 ring of intelligence (worn)  r - a +4 ring of slaying (worn)  A - an amulet of regeneration (worn)  Q - an amulet of magic regeneration  R - an amulet of guardian spirit13%x h  n - a +6 ring of intelligence (worn)  Q - an amulet of magic regenerationU - a +6 ring of dexterity Wands (select all with /)y - a wand of charming (10)  D - a wand of polymorph (11)x h> 925x h9  Q - an amulet of magic regeneration  D - a wand of polymorph (11)I - a wand of acid (4)  Y - a wand of mindburst (18)  Z - a wand of flame (13) x h!: Scrolls (select all with ?)36x h7t D - a wand of polymorph (11)  a - a scroll of brand weapond - 4 scrolls of enchant armour  f - 6 scrolls of identify  h - a scroll of teleportation  l - 2 scrolls of blinking50y hx a - a scroll of brand weapon  l - 2 scrolls of blinking  q - 2 scrolls of fog  w - a scroll of vulnerability  z - 3 scrolls of immolationB - 5 scrolls of poison61y hS  l - 2 scrolls of blinking  B - 5 scrolls of poisonK - 2 scrolls of enchant weapon  L - a scroll of acquirement  S - a scroll of fear Potions (select all with !)72y h B - 5 scrolls of poison  S - a scroll of fear  b - 2 potions of magic  e - 3 potions of hastei - a potion of enlightenment y hc j - 3 potions of curing83y h S - a scroll of fear  j - 3 potions of curing  k - a potion of attraction  m - a potion of moonshineo - a potion of brilliance  x - a potion of lignification  C - a potion of resistancey h/97y hP|   j - 3 potions of curing  x - a potion of lignificationP - a potion of mightboty h z  x - a potion of lignification  P - a potion of might| h| h .##.####.####..# #........###.##. Gobosan the Thaumaturge ###.# #.......########...###.##. Revenant of Ashenzari **.... ###.# ##......[# #.......### Health: 97/97 ======================== ....# #.####..# #...##..... Magic: 21/21 ======================== ##### #.####..### #...##..... AC: 10Str: 14 #########.........# #...##..... EV: 10Int: 23 ##.....##.##....#.#####........~~ SH: 4Dex: 9 ##.....##.#.#.................~~~ XL: 11 Next:  6% Place: Dungeon:8 | hV ##.......#.###..@................ Noise: ---------  Time: 13678.5 (0.0) ##.....##.#.#.................~~~ F) +3 trident (vamp)#.....#####.##.#######...##..... Cast: Freeze##.......#####.# #.......~~~ Memories (4) #.#####.# ###.# #..÷##..~≈≈ ###.#####.# #...# #.÷.##...~≈  #......##.# #.#########...##....~  #.#.##.##.# #.#.......#..÷##..~~≈  ..#.##.##.# #.#.#####.#...##....~  _You can't carry that many items. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _You drop a +3 dagger.  Okay, then.| h | h . _| hg 4| hm | hap F _Unknown command.} hInventory: 51/52 slots Hand Weapons (go to first with ))  F - a +3 vampiric trident (weapon)  g - a +1 flail of holy wrath  T - a +2 scimitar of holy wrath  X - a +2 great sword of freezing } ha+Armour (go to first with [)  c - the cursed +0 pair of gloves "Cursed Together" (worn) {Comp, Fort}  t - a +0 leather armour of positive energy (worn)  u - the cursed +0 buckler "Cursed Desperation" (worn) {Range, Dev}  E - the cursed +1 cloak of Ashenzari's Mutualism (worn) {Melee, Sorc}  H - the cursed +1 helmet "Overhang to Understand" (worn) {Cun, Self}  p - an orb of light  v - a scarf of shadows  G - an orb of mayhemJ - +0 acid dragon scales  M - the orb of the Bulwark {guile, *Corrode rF+ Stlth+}  N - a +2 hat  O - a +3 leather armourV - a +0 troll leather armour  W - a +3 leather armour of fire resistance Jewellery (go to first with "=)  n - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]} hv/~ h~ h.##.####.####..# #........###.##. Gobosan the Thaumaturge ###.# #.......########...###.##. Revenant of Ashenzari **.... ###.# ##......[# #.......### Health: 97/97 ======================== ....# #.####..# #...##..... Magic: 21/21 ======================== ##### #.####..### #...##..... AC: 10Str: 14 #########.........# #...##..... EV: 10Int: 23 ##.....##.##....#.#####........~~ SH: 4Dex: 9 ##.....##.#.#.................~~~ XL: 11 Next:  6% Place: Dungeon:8 ~ hA##.......#.###..@................ Noise: ---------  Time: 13678.5 (0.0) ##.....##.#.#.................~~~ F) +3 trident (vamp)#.....#####.##.#######...##..... Cast: Freeze##.......#####.# #.......~~~ Memories (4) #.#####.# ###.# #..÷##..~≈≈ ###.#####.# #...# #.÷.##...~≈~ hm  #......##.# #.#########...##....~  ~ h#.#.##.##.# #.#.......#..÷##..~~≈  ..#.##.##.# #.#.#####.#...##....~  _Search for what [Enter for "."]? . _Unknown command. _Unknown command. ~ h2_You drop a +3 dagger. ~ h"W_Okay, then. _Unknown command.~ hQ~ hGDrop what?51/52 slots (_ for help) Hand Weapons (select all with ))  F - a +3 vampiric trident (weapon)  g - a +1 flail of holy wrath  T - a +2 scimitar of holy wrath  X - a +2 great sword of freezing Armour (select all with [)  c - the cursed +0 pair of gloves "Cursed Together" (worn) {Comp, Fort}  t - a +0 leather armour of positive energy (worn)  u - the cursed +0 buckler "Cursed Desperation" (worn) {Range, Dev}  E - the cursed +1 cloak of Ashenzari's Mutualism (worn) {Melee, Sorc}  H - the cursed +1 helmet "Overhang to Understand" (worn) {Cun, Self}  p - an orb of light  v - a scarf of shadows  G - an orb of mayhemJ - +0 acid dragon scales  M - the orb of the Bulwark {guile, *Corrode rF+ Stlth+}  N - a +2 hat  O - a +3 leather armourV - a +0 troll leather armour  W - a +3 leather armour of fire resistance Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[[~ h*39;49mtop]~ hZl (1 turn)Z - a wand of flame (13) Scrolls (select all with ?)a - a scroll of brand weapon  d - 4 scrolls of enchant armour  f - 6 scrolls of identify  h - a scroll of teleportation  l - 2 scrolls of blinking  q - 2 scrolls of fog  w - a scroll of vulnerability  z - 3 scrolls of immolation  B - 5 scrolls of poison  K - 2 scrolls of enchant weapon  L - a scroll of acquirement  S - a scroll of fear Potions (select all with !)  b - 2 potions of magic  e - 3 potions of haste  i - a potion of enlightenment  j - 3 potions of curing  k - a potion of attraction  m + a potion of moonshine [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit[Enter] accept (1 chosen) [88% h~ ha.##.####.####..# #........###.##. Gobosan the Thaumaturge ###.# #.......########...###.##. Revenant of Ashenzari **.... ###.# ##......[# #.......### Health: 97/97 ======================== ....# #.####..# #...##..... Magic: 21/21 ======================== ##### #.####..### #...##..... AC: 10Str: 14 #########.........# #...##..... EV: 10Int: 23 ##.....##.##....#.#####........~~ SH: 4Dex: 9 ##.....##.#.#.................~~~ XL: 11 Next:  6% Place: Dungeon:8  h"##.......#.###..@................ Noise: ---------  Time: 13678.5 (0.0) ##.....##.#.#.................~~~ F) +3 trident (vamp)#.....#####.##.#######...##..... Cast: Freeze##.......#####.# #.......~~~ Memories (4) #.#####.# ###.# #..÷##..~≈≈ ###.#####.# #...# #.÷.##...~≈  #......##.# #.#########...##....~  #.#.##.##.# #.#.......#..÷##..~~≈  ..#.##.##.# #.#.#####.#...##....~  _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _You drop a +3 dagger. _Okay, then. _Unknown command. h+9.5 (1 hn hUnknown command. _You drop a +3 dagger. _Okay, then.Unknown command. _You drop a potion of moonshine. hk##.####.####..# #.###.##.#.# #.......##...###.##..# ##......[# #.## #.####..# #...##. #.####..### #...##...# #...##.....~ #.....##.##....#.#####.~~≈ #.....##.#.#.~~~≈ #.#.###..!≈ #.....##.#.#.~ #.....#####.##.#...##. ##.#####.# #.~~~≈#.#####.# ###.# #..÷##..~≈.#####.# #...# #.÷.##...~≈ h,s ......##.# #.###...##....~ .#.##.##.# #.#.#..÷##..~~≈.#.##.##.# #.#.#####.#...##....~( h h|'80 h hB h .####.####..# #.###.##.# #.# #.......#...###.##. #.# ##......[# #.## #.####..# #...##. #.####..### #...##..........# #...##.....~ .....##.##....#.#####.~~≈~ .....##.#.#.~~~≈ .#.###..!.≈ .....##.#.#.~~~~≈ .....#####.##.#...##. #.#####.# #.......~~~≈~  h P#.#####.# ###.# #..÷##..~≈ #.#####.# #...# #.÷.##...~≈≈~##.# #.#...##....~~. #.##.##.# #.#.#..÷##..~~≈. #.##.##.# #.#.#####.#...##....~(. h  hU &1 h  h  h4 h ht?&0 hD hnF hI^ _Partly explored, can't reach some items. h?y5.####.####..# #.###.##.##. .# #.......#...###.##. .# ##......[# #.#####. .# #.####..# #...##. #.####..### #...##....# #...##.....~~.##.##....#.#####.~~≈~##.#.#.~~~≈#.###..!. hy≈##.#.#.~~~~≈~#####.##.#...##. . hy#####.# #.......~~~≈~ .#####.# ###.# #..÷##..~≈≈≈≈~  hy.#####.# #...# #.÷.##...~≈≈~.##.# #.#...##....~~.≈  hzi.##.##.# #.#.#..÷##..~~≈..~  hczq.##.##.# #.#.#####.#...##....~(. h h22.5 (1 _ h h h ####.####..# #.###.##.##.# # #.......#...###.##. # ##......[# #.#####. # #.####..# #...##. # #.####..### #...##..........# #...##.....~~.##.##....#.#####.~~≈~##.#.#.~~~≈#.###..!.≈##.#.#.~~~~≈~.#####.##.#...##.#####.# #.......~~~≈~ #####.# ###.# #..÷##..~≈≈≈≈~≈ #####.# #...# #.÷.##...~≈≈~.~##.# #.#...##....~~.≈~ ##.##.# #.#.#..÷##..~~≈..~ ##.##.# #.#.#####.#...##....~(. h  h &3 h  h?  h;.####..# #.###.##.##.#.  #.#...###.##.  ##......[# #.......#####.  #.####..# #...##.  #.####..### #...##..........# #...##.....~~..~##.##....#.#####. h~~≈~~~≈##.#.#.~~~≈≈≈≈~#.###..!.≈≈≈≈.##.#.#.~~~~≈~.~ h|#####.##.#...##. h#####.# #.......~~~≈~.# ###.# #..÷##..~≈≈≈≈~≈. h.# #...# #.÷.##...~≈≈~.~##.# #.# hp&...##....~~.≈~≈ #.##.# #.#.#..÷##..~~≈..~ #.##.# #.#.#####.#...##....~(...~ h h&4 h h h).####..# #.###.##.##.#.##.#...###.##.##......[# #.......#####.#.####..# #...##.#.####..### #...##.....# #...##.....~~..~ .##.##....#.#####. h9~~≈~~~≈~ .##.#.#.~~~≈≈≈≈~#.###..!.≈≈≈≈. .##.#.#.~~~~≈~.~≈ .#####.##.#...##. h"#####.# #.......~~~≈~~~~..# ###.# #..÷##..~≈≈≈≈~≈.≈ hϋ.# #...# #.÷.##...~≈≈~.~ .##.# #.# hs...##....~~.≈~≈~ .##.# #.#. h #..÷##..~~≈..~~~≈ .##.# #.#.#####.#...##....~(...~ hw h&5 hӝ h h7.####..# #.###.##.##.#.# #.##...###.##. ##......[# #.......#####....# h&#.####..# #...##...  #.####..### #...##...# #...##.....~~..~ ##.##....#.#####.~~≈~~~≈~≈ ##.#.#.~~~≈≈≈≈~~.#.###..!.≈≈≈≈. ##.#.#.~~~~≈~.~≈. #####.##.#...##. h }#####.# #.......~~~≈~~~~..# ###.# #..÷##..~≈≈≈≈~≈.≈.# #...# #.÷.##...~≈≈~.~~~≈ ##.# #.##...##....~~.≈~≈~≈ ##.# #.#.#..÷##..~~≈..~~~≈ ##.# #.#.#####.#...##....~(...~~≈ hF ha&6 h h! h h hT h h=J h+W&0 h\ h h9^ _Partly explored, can't reach some items. h h h h h h h^ _Partly explored, can't reach some items. hB  hu Level 8 of the Dungeon <<<>>>>>^_(Press ? for help)#.......# #.####.#.......#.#####.##......###.################.#####.####.#.....###.##.#.##........###.#^...............###..##.........>.##..# #.#.......##.##.##.....#.############.##.#....##.####.####..# #........###.##.##.#.###.###.######..#####.# #.......########...###.##...........###..##.......###.# ##......[# #.......#####....###..####### ##.##.##........# #.####..# #...##......................# #.##.##.##.##### #.####..### #...##..............~..~.~..# #.##....##.#########.........# #...##.....~~..~~~~≈~..~....# #.##..####.##.....##.##....#.#####........~~≈~~~≈~≈~~≈~~~....# #.##..####.##.....##.#.#.................~~~≈≈≈≈~~..~~~~.~...# #.##.......##.......#.###..!......@.........≈≈≈≈...~..≈ h/ 3~~....#####.###.#######.....##.#.#.................~~~~≈~.~≈...~~≈.~~~.#.....##.....# #.....#####.##.#######...##............>..~≈~~...#.##########.# ##.......#####.# #.......~~~≈~~~~....~~≈≈~~~.#.##.# #.#####.# ###.# #..÷##..~≈≈≈≈~≈.≈≈.≈.≈≈≈≈.....##.####.#####.# #...# #.÷.##...~≈≈~.~~~≈~~~≈≈≈≈.....##.##......##.# #.#########...##....~~.≈~≈~≈≈≈~~≈~~~..#.##.##.#.##.##.# #.#.......#..÷##..~~≈..~~~≈≈≈≈≈~..~≈.(#.##....#.##.##.# #.#.#####.#...##....~(...~~≈≈≈≈~.~..~.#.#######......)###.#.#........###..........≈~≈≈≈≈≈.......#####...)))).#.#......##........##.####.#####.###### h- i##########.#..##..##.###.##.##.# #.......# h######## #!##.##.#.......###.###.....# #.......# #.####.#.......#.#####.##......###.############# ##.#####.####.#.....###.##.#.##........###.#^..............#..##.........>.#.....#.############.# #.#....##.####.####..# #.....##.#.###.## ####..##.########...###.##...........## #.......###.# ##......[....#####....###..####### #.......  hel......## #.####..##.........~..~.~..##.#########.........# #...##.....~~..~~~~≈~..#....#.#####.~~≈~~~≈~≈~~≈~~~.#### h}##.#.#.....~~~≈≈≈≈~~..~~~~.~...# ....... h;..#.###..!@ hu...≈≈≈≈...~..≈~~....#######.###### hW.#.#.................~~~~≈~.~≈...~~≈.~~~.#..........# #.....#####.##.#######...##............>..~≈~~...#.##########.# ##.......## h-p.....~~~≈~~~~....~~≈≈~~~.#  hK##.÷##..~≈≈≈≈~≈.≈≈.≈. h@##.###..# #.÷~≈≈~.~~~≈~~~≈≈≈≈........########...##....~~.≈~≈~≈≈≈~~≈~~~..##......#..÷##..~~≈..~~~≈.~≈.(....#.##.##.# #.#.#####.#... hw~(...~~≈≈≈≈~.~..~.#######......)### h,..###..........≈~≈≈≈≈≈.......####...)))).#.#......##........##.####.#####.###### hi# h4#.####..# #........###.##.##.#.## Gobosan the Thaumaturge #.......########...###.##........ Revenant of Ashenzari **.... ##......[# #.......#####....# Health: 97/97 ========================#.####..# #...##............ Magic: 21/21 ========================#.####..### #...##............ AC: 10Str: 14 ##.........# #...##.....~~..~~~ EV: 10Int: 23 ##.##....#.#####........~~≈~~~≈~≈ SH: 4Dex: 9  h5##.#.#.................~~~≈≈≈≈~~. XL: 11 Next:  6% Place: Dungeon:8 ..#.###..!......@.........≈≈≈≈... Noise: ---------  Time: 13686.5 (0.0) ##.#.#.................~~~~≈~.~≈. F) +3 trident (vamp)  hM5p#####.##.#######...##............ Cast: Freeze ...#####.# #.......~~~≈~~~~.. Memories (4)  hy5r##.# ###.# #..÷##..~≈≈≈≈~≈.≈≈ ##.# #...# #.÷.##...~≈≈~.~~~≈ h6i  ##.# #.#########...##....~~.≈~≈~≈  ##.# #.#.......#..÷##..~~≈..~~~≈≈  ##.# #.#.#####.#...##....~(...~~≈  _Okay, then. _Unknown command. _You drop a potion of moonshine. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. hf7 hq> hk@ hC  h%  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   9.1   7.6  +1   o + Spellcasting  10.4  12.5  -1           hW&h b - Maces & Flails   0.1   1.2  -1   p - Conjurations   0.1   1.2  -1   c - Axes   0.1   1.2  -1   q - Summonings   0.1   1.2  -1   h&h d - Polearms   0.1   1.2  -1   r - Necromancy   0.1   1.0   0   e - Staves   0.1   1.2  -1   s - Forgecraft   0.1   1.4  -2   h' f - Unarmed Combat   0.1   0.8  +1   t - Alchemy   0.1   1.2  -1   g - Throwing   0.1   1.2  -1   u - Ice Magic   9.2   8.8  +1       v - Air Magic   0.0   1.4  -2   hm'B h - Short Blades   0.1   1.2  -1       h' i - Long Blades   0.1   1.2  -1   w - Evocations   0.1   1.2  -1   j - Ranged Weapons   0.1   1.7  -3       h'         k - Armour   8.4   9.5  -1   h#(     l + Dodging   3.2   3.6  -1       hi(0 m - Shields   5.3   5.9  -1       n - Stealth   3.4   2.1  +2   h(    The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  h([/] auto|manual mode [*] useful|all skills [_] enhanced|base level  hO)[!] training|cost|targets h  hq  hR #.####..# #........###.##.##.#.## Gobosan the Thaumaturge  h #.......########...###.##........ Revenant of Ashenzari **.... ##......[# #.......#####....# Health: 97/97 ========================#.####..# #...##............ Magic: 21/21 ========================#.####..### #...##............ AC: 10Str: 14 ##.........# #...##.....~~..~~~ EV: 10 hP Int: 23 ##.##....#.#####........~~≈~~~≈~≈ SH: 4Dex: 9  hu ##.#.#.................~~~≈≈≈≈~~. XL: 11 Next:  6% Place: Dungeon:8  h ..#.###..!......@.........≈≈≈≈... Noise: ---------  Time: 13686.5 (0.0) ##.#.#.................~~~~≈~.~≈. F) +3 trident (vamp)  h #####.##.#######...##............ Cast: Freeze ...#####.# #.......~~~≈~~~~.. Memories (4) ##.# ###.# #..÷##..~≈≈≈≈~≈.≈≈ ##.# #...# #.÷.##...~≈≈~.~~~≈  ##.# #.#########...##....~~.≈~≈~≈ h[ Z  ##.# #.#.......#..÷##..~~≈..~~~≈≈  ##.# #.#.#####.#...##....~(...~~≈   h y_Okay, then. _Unknown command. _You drop a potion of moonshine.  h _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. h  h  h  h  hp4 h h9Unknown command. _You drop a potion of moonshine. _Partly explored, can't reach some items. _Unknown command. hDX h[Evoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (4)  Y - a wand of mindburst (18)  h[Z - a wand of flame (13) [!] read|quaff|evoke[?] describe selected hb hk h t#.####..# #........###.##.##.#.## Gobosan the Thaumaturge #.......########...###.##........ Revenant of Ashenzari **.... ##......[# #.......#####....# Health: 97/97 ========================#.####..# #...##............ Magic: 21/21 ========================#.####..### #...##............ AC: 10 hvt!Str: 14 ##.........# #...##.....~~..~~~ EV: 10Int: 23 ##.##....#.#####........~~≈~~~≈~≈ SH: 4Dex: 9  ht##.#.#.................~~~≈≈≈≈~~. XL: 11 Next:  6% Place: Dungeon:8 ..#.###..!......@.........≈≈≈≈... Noise: ---------  Time: 13686.5 (0.0)  ht##.#.#.................~~~~≈~.~≈. F) +3 trident (vamp)  htp#####.##.#######...##............ Cast: Freeze ...#####.# #.......~~~≈~~~~.. Memories (4)  hu##.# ###.# #..÷##..~≈≈≈≈~≈.≈≈ ##.# #...# #.÷.##...~≈≈~.~~~≈   hHu##.# #.#########...##....~~.≈~≈~≈   hwu-##.# #.#.......#..÷##..~~≈..~~~≈≈  ##.# #.#.#####.#...##....~(...~~≈   hu_Unknown command. _You drop a potion of moonshine. _Partly explored, can't reach some items.  hu_Partly explored, can't reach some items. _Partly explored, can't reach some items. _Unknown command. h3~P  Okay, then. h~ he h. _ h   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h1y hz4 Your spells (cast)TypeFailure Level  a - FreezeIce1% (0%) 1  b + Frozen RampartsIce h8{1% (1%) 3 c - Ozocubu's ArmourIce1%3  d - Poisonous VapoursAlchemy/Air h{9% (1%) 1 Select a spell to cast[!]/[I] toggle spell headers hz h h#.####..# #........###.##.##.#.## Gobosan the Thaumaturge #.......########...###.##........ Revenant of Ashenzari **.... ##......[# #.......#####....# Health: 97/97 ========================#.####..# #...##............ Magic: 21/21 ========================#.####..### #...##............ AC: 10 h:Str: 14 ##.........# #...##.....~~..~~~ EV: 10Int: 23 ##.##....#.#####........~~≈~~~≈~≈ SH: 4Dex: 9 ##.#.#.................~~~≈≈≈≈~~. XL: 11 Next:  6% Place: Dungeon:8  hy..#.###..!......@.........≈≈≈≈... Noise: ---------  Time: 13686.5 (0.0) ##.#.#.................~~~~≈~.~≈. F) +3 trident (vamp)  hp#####.##.#######...##............ Cast: Freeze ...#####.# #.......~~~≈~~~~.. Memories (4)  hȉg##.# ###.# #..÷##..~≈≈≈≈~≈.≈≈ ##.# #...# #.÷.##...~≈≈~.~~~≈  ##.# #.#########...##....~~.≈~≈~≈  ##.# #.#.......#..÷##..~~≈..~~~≈≈  ##.# #.#.#####.#...##....~(...~~≈ h  _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Unknown command.  h=_Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  ha\Confirm with . or Enter, or press ? or * to list all spells. h hQt#.####..# #........###.##.##.#.## Gobosan the Thaumaturge #.......########...###.##........ Revenant of Ashenzari **....  hϘ##......[# #.......#####....# Health: 97/97 ========================#.####..# #...##............ Magic: 21/21 ========================#.####..### #...##............ AC: 10Str: 14 ##.........# #...##.....~~..~~~ EV: 10 h,Int: 23 ##.##....#.#####........~~≈~~~≈~≈ SH: 4Dex: 9  hq##.#.#.................~~~≈≈≈≈~~. XL: 11 Next:  6% Place: Dungeon:8 ..#.###..!......@.........≈≈≈≈... Noise: ---------  Time: 13686.5 (0.0)  hr##.#.#.................~~~~≈~.~≈. F) +3 trident (vamp) #####.##.#######...##............ Cast: Freeze  h0...#####.# #.......~~~≈~~~~.. Memories (4) ##.# ###.# #..÷##..~≈≈≈≈~≈.≈≈ ##.# #...# #.÷.##...~≈≈~.~~~≈  ##.# #.#########...##....~~.≈~≈~≈ hW  ##.# #.#.......#..÷##..~~≈..~~~≈≈ hv  ##.# #.#.#####.#...##....~(...~~≈ h  _Partly explored, can't reach some items. _Partly explored, can't reach some items.  h!_Unknown command.  hܛ_Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  h,\Confirm with . or Enter, or press ? or * to list all spells. hmP  Okay, then. hd h h. _ ho  h  h h,F _Unknown command. h;+  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   9.1   7.6  +1   o + Spellcasting  10.4  12.5  -1           b - Maces & Flails   0.1   1.2  -1   p - Conjurations   0.1   1.2  -1   c - Axes   0.1   1.2  -1   q - Summonings   0.1   1.2  -1   d - Polearms   0.1   1.2  [0;10;1 h+m-1   r - Necromancy   0.1   1.0   0   e - Staves   0.1   1.2  -1   s - Forgecraft   0.1   1.4  -2   f - Unarmed Combat   0.1   0.8  +1   t - Alchemy   0.1   1.2  -1   g - Throwing   0.1   1.2  -1   u - Ice Magic   9.2   8.8  +1       h,  v - Air Magic   0.0   1.4  -2   h - Short Blades   0.1   1.2  -1       h~,c i - Long Blades   0.1   1.2  -1   w - Evocations   0.1   1.2  -1   j - Ranged Weapons   0.1   1.7  -3           h,T     h,B k - Armour   8.4   9.5  -1       h,^ l + Dodging   3.2   3.6  -1       h-B m - Shields   5.3   5.9  -1       h-- n - Stealth   3.4   2.1  +2   h-    The relative cost of raising each skill is in cyan.  h-Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  h].}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h h) hj3#.####..# #........###.##.##.#.## Gobosan the Thaumaturge #.......########...###.##........ Revenant of Ashenzari **.... ##......[# #.......#####....# Health: 97/97 ========================#.####..# #...##............ Magic: 21/21 ========================#.####..### #...##............ AC: 10Str: 14 ##.........# #...##.....~~..~~~ EV: 10Int: 23 ##.##....#.#####........~~≈~~~≈~≈ SH: 4Dex: 9 ##.#.#.................~~~≈≈≈≈~~. XL: 11 Next:  6% Place: Dungeon:8 ..#.###..!......@[4 h40m.........≈≈≈≈... Noise: ---------  Time: 13686.5 (0.0) ##.#.#.................~~~~≈~.~≈. F) +3 trident (vamp) #####.##.#######...##............ Cast: Freeze ...#####.# #.......~~~≈~~~~.. Memories (4) ##.# ###.# #..÷##..~≈≈≈≈~≈.≈≈ ##.# #...# #.÷.##...~≈≈~.~~~≈  ##.# #.#########...##....~~.≈~≈~≈  ##.# #.#.......#..÷##..~~≈..~~~≈≈  ##.# #.#.#####.#...##....~(...~~≈  _Unknown command. _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. h(< h< hD hF hp hUq h/y h{F _Unknown command. h h[ h  hF _Unknown command. hJ 4 hK  hy  hz  h  h ^ _Partly explored, can't reach some items. hCV hgd.Level 8 of the Dungeon <<<>>>>>^_(Press ? for help)#.......# #.####.#.......#.#####.##......###.################.#####.####.#.....###.##.#.##........###.#^...............###..##.........>.##..# #.#.......##.##.##.....#.############.##.#....##.####.####..# #........###.##.##.#.###.###.######..#####.# #.......########...###.##...........###..##.......###.# ##......[# #.......#####....###..####### ##.##.##........# #.####..# #...##......................# #.##.##.##.##### #.####..### #...##..............~..~.~..# #.##....##.#########.........# #...##.....~~..~~~~≈~..~....# #.# hd#..####.##.....##.##....#.#####........~~≈~~~≈~≈~~≈~~~....# #.##..####.##.....##.#.#.................~~~≈≈≈≈~~..~~~~.~...# #.##.......##.......#.###..!......@.........≈≈≈≈...~..≈~~....#####.###.#######.....##.#.#.................~~~~≈~.~≈...~~≈.~~~.#.....##.....# #.....#####.##.#######...##............>..~≈~~...#.##########.# ##.......#####.# #.......~~~≈~~~~....~~≈≈~~~.#.# h$e(#.# #.#####.# ###.# #..÷##..~≈≈≈≈~≈.≈≈.≈.≈≈≈≈.....##.####.#####.# #...# #.÷.##...~≈≈~.~~~≈~~~≈≈≈≈.....# hLe#.##......##.# #.#########...##....~~.≈~≈~≈≈≈~~≈~~~..#.##.##.#.##.##.# #.#.......#..÷##..~~≈..~~~≈≈≈≈≈~..~≈.(#.# he#....#.##.##.# #.#.#####.#...##....~(...~~≈≈≈≈~.~..~.#.#######......)###.#.#........###..........≈~≈≈≈≈≈.......#####...)))).#.#......##........##.####.#####.################.#..##..##.###.##.##.# #.......# ht######## #!##.##.#.......###.###.....# #.......# #.####.#.......#.#####.##......###.############# ##.#####.####.#.....###.##.#.##........###.#^..............#..##.........>.#.....#.############.# #.#....##.####.####..# #.....##.#.###.## ####..##. h4########...###.##...........## #.......###.# ##......[....#####....###..####### #....... ......## #.####..##.........~..~.~..##.#########.........# #...##.....~~..~~~~≈~..#....#.#####.~~≈~~~≈~≈~~≈~~~.######.#.#.....~~~≈≈≈≈~~..~~~~.~...# .........#.###..!@...≈≈≈≈...~..≈~~....#######.######.#.#.................~~~~≈~.~≈...~~≈.~~~.#..... h. .....# #.....#####.##.#######...##............>..~≈~~...#.##########.# ##.......##.....~~~≈~~~~....~~≈≈~~~.# ##.÷##..~≈≈≈≈~≈.≈≈.≈.##.### hu..# #.÷~≈≈~.~~~≈~~~≈≈≈≈........ h'########...##....~~.≈~≈~≈≈≈~~≈~~~..##......#..÷##..~~≈..~~~≈.~≈.( h....#.##.##.# #.#.#####.#...~(...~~≈≈≈≈~.~..~.#######......)### h..###..........≈~≈≈≈≈≈.......####...)))).#.#......##........##.####.#####.###### h;| h#.####..# #........###.##.##.#.## Gobosan the Thaumaturge #.......########...###.##........ Revenant of Ashenzari **.... ##......[# #.......#####....# Health: 97/97 ========================#.####..# #...##............ Magic: 21/21 ========================#.####..### #...##............ AC: 10Str: 14 ##.........# #...##.....~~..~~~ EV: 10Int: 23 ##.##....#.#####........~~≈~~~≈~≈ SH: 4Dex: 9 ##.#.#.................~~~≈≈≈≈~~. XL: 11 Next:  6% Place: Dungeon:8 ..#.###..!......@[4 hy0m.........≈≈≈≈... Noise: ---------  Time: 13686.5 (0.0) ##.#.#.................~~~~≈~.~≈. F) +3 trident (vamp) #####.##.#######...##............ Cast: Freeze ...#####.# #.......~~~≈~~~~.. Memories (4) ##.# ###.# #..÷##..~≈≈≈≈~≈.≈≈ ##.# #...# #.÷.##...~≈≈~.~~~≈  ##.# #.#########...##....~~.≈~≈~≈  ##.# #.#.......#..÷##..~~≈..~~~≈≈  ##.# #.#.#####.#...##....~(...~~≈ Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command. _Unknown command. _Partly explored, can't reach some items. h  h hi h  hs% _ h", h%, h h h1, h h h, h& h h, h/ h4 h", h h h:, ho h hB h` h, h h# h , h  h h, h[ hZ hf, h hU h, h h ha!, h" h$ hc&, h + hn. h1, h1 h9 #........... #........### #.##.##..## ########.## #......#.##.##.####  ######### #!####.#.##.##.#...  #.......# #.####.#.......#.##  ##.#####.####.#.....###.##.#.##  ##..##...##..# #.#...702.5 (16.0)  #.#....##.####.####..# #.........#####.# #.......######## hD:....###.# ##......[# #. .##........# #.####..# #... .##.##.##### #.####..### #... ....##.........# #... ..####.##.....##.##....#.#####... ..####.##.....##.#.#............. h: hCy _There is a stone staircase leading down here. h64 h h hAN3.0) _ h ........#........#........#..c.....# ......... .......># ........#9 # #########  c   centaur (asleep)  h b cc  h You climb downwards. hN7===4.2 (1.7 hr] hb _The centaur shouts!  Found a stone staircase leading down. _There is a stone staircase leading up here. h} o######### +#.# !.>.# ...........##....c.....#.......>#.#........<########### h  hm  hR 6 M.cTT   trollFound a potion of curing. Found a stone staircase leading down. hЊ 6---50 h  hf X _A troll comes into view. h  .######### +##.# !.>.# ..........##.........c....#......T........# .# ........<# ########## h,& M.c.TT   troll h@' B---6 h-  hk2 c _There is a stone staircase leading down here. hmo0.######### #+###.# !.>. ho# ..........#.....c...#.T....... how.>##....... ho# .............<# .... hp`########## ...## h=pTc   centaur  hz/(launcher) h (((The centaur wields a +0 shortbow. The centaur shoots an arrow. h h M.c.. h ]6-==7 hv h/) _The arrow hits you. h  h  hb  h  hIS.######### ##+####.........# .!.>..!.........# ..........#......c..#.T....>##...# ...........<# ....########## .......####### hP.cc   centaur (launcher) hQ57= h;Q(--8 h-X h\\ _Found a potion of moonshine. h > k.############+#####.........##.!.>..!.........##.......#.........##.#.........#..#.T.....c...#........>###...##.#........<##.############.# #########  h?  hD A.c hxI @((((((( h D..@.... h /==9 hO  h p _The centaur shoots an arrow. The arrow closely misses you. h.############+#####........##.!.>..!.....##...........#..#.Tc........>##.....# hO....<######### ######## h hm=(( hJ h#K.. hL h>M89 hM-- hM 10 hyV h\  h]\ h\8_The centaur shoots an arrow. The arrow hits you! h;.############+#####........##.!.>..! hcK.............# hwP.....#.T......c. hI.......>## h#.< h######### h3 ########  h( hO h cc   centaur (launcher)90----1 h  h  h  ###+#####  #.!.>..!#  #.......#   h9 ##.......#  #c.......#  ........#   h\ S>##.......#  #@......#  h~ ( <##.......#  h , #.......#  h !#########  h  h ! h ###+#####  #.!.>..!#  #.......#  ##.......#  #c.......#  ........#  >##.......#  #@......#  <##.......#  #.......#  hl #########   h! h!9-- h( hK,^ _A centaur is nearby! hcbM############+####..!.>..!.....#.....## hb........#cT...T.....>. hc........<###########.......#########T   troll hQf hmF.T hs;( h. ht782-- h)===2 h  h F _The centaur shoots an arrow. The arrow hits you! hGobosan the ThaumaturgeRevenant of Ashenzari **.....############+##### hlHealth: 82/97 ====================----.........##.!.>..!#Magic: 18/21 ====================----.........##.......#AC: 10Str: 14.........##.......#EV: 10Int: 23.........#c.......#SH: 4Dex: 9.T....T...........#XL: 11 Next:  6% Place: Dungeon:9........>##@......#Noise: ===------  Time: 13712.2 (0.0).........##.......#F) +3 trident (vamp)........<##.......#Cast: Freeze###########.......#Memories (4) #########T   trollc   centaur (lau hncher)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the centaur. You feel better.  The centaur is lightly wounded..#. h^H.....c h# h%#. h$#. hO . hb\c   centaur  h  h asting: Frozen Ramparts (safe; 1% risk of failure)  hYZPress: ? - help, Dir - look around, f - activate  hVThe walls around you are covered in ice.  You hit the centaur. You feel better h).  The centaur is lightly wounded h . hHwall freezes the centaur! hThe wall freezes the centaur. h he5 h= h- h3.2 (1 hm Freeze h %Ramparts  h  h6* h*# h*# h%+1# h_;\ _The centaur unwields a +0 shortbow. You block the centaur's attack. x2 hB G  Gobosan the Thaumaturge  Revenant of Ashenzari **.... .############+#####  Health: 85/97 =====================--- .........##.!.>..!#  Magic: 17/21 ===================----- .........##.......#  AC: 10Str: 14 .........##.......#  EV: 10Int: 23 .........#........#  SH: 4Dex: 9 hC .T.........c......#  XL: 11 Next:  6% Place: Dungeon:9 ........>##@......#  Noise: ==-------  Time: 13713.2 (0.0) .........##.......#  F) +3 trident (vamp) ........<##.......#  Cast: Freeze ###########.......#  Memories (4) Ramparts  #########   c   centaur hC Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hD Aim: a centaur (heavily wounded, 100% to hit)  You freeze the centaur.  The centaur is severely wounded.You barely miss the centaur. h'O M .############+#####  .........##.!.>..!#  hO 0.........##.......#  .........##.......#  .........#........#  .T......T..c......#  >##@......#  #.......#  <##.......#  hP  #.......#  heP #########T   troll c   hP : a centaur (heavily wounded, 100% to hit)  You freeze the centaur.  The centaur is severely wounded.  You barely miss the centaur.The wall freezes the centaur. The centaur barely misses you. hR ;6-4.2 (1 h[ I## h\ ? _The centaur kicks you but does no damage. hn  Gobosan the Thaumaturge  Revenant of Ashenzari **.... .############+#####  Health: 86/97 =====================--- .........##.!.>..!#  Magic: 16/21 ==================------ .........##.......#  AC: 10Str: 14 .........##.......#  EV: 10Int: 23 .........#........#  SH: 4Dex: 9 .T......T..c......#  XL: 11 Next:  6% Place: Dungeon:9 h,........>##@......#  Noise: =--------  Time: 13714.2 (0.0) .........##.......#  F) +3 trident (vamp) ........<##.......#  Cast: Freeze ###########.......#  Memories (4) Ramparts  #########   T   troll  c   centaurCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (almost dead, 100% to hit)  You freeze the centaur! honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (almost dead, 100% to hit)  You freeze the centaur!  You kill the centaur! h  .############+#####  .........##.!.>..!#  .........##.......#  .........##.......#  .........#........#  .T.......T.)......#  >##@......#   h.....#  <##.......#  #.......#  ######### T   hn875.2 (1Freeze hZ### hJ1 _The wall freezes the troll! h?A  hhJ #.T##  hK m9=-6Freeze hS k### hW 1 _The wall freezes the troll! hk  Gobosan the Thaumaturge  Revenant of Ashenzari **.... .############+#####  Health: 89/97 ======================-- .........##.!.>..!#  Magic: 15/21 =================------- h,.........##.......#  AC: 10Str: 14 .........##.......#  EV: 10Int: 23 .........#........#  SH: 4Dex: 9 hU.T........T)......#  XL: 11 Next:  7% Place: Dungeon:9 h........>##@......#  Noise: ---------  Time: 13716.2 (0.0) h.........##.......#  F) +3 trident (vamp) h........<##.......#  Cast: Freeze ###########.......#  Memories (4) Ramparts  #########  h  T   troll h$ hBAim: a troll (severely wounded, 100% to hit)  You freeze the troll.  hemThe troll is severely wounded.You puncture the troll!  heThe troll is almost dead.The wall freezes the troll. h4 h).############+#####  hL.........##.!.>..!#  hu.........##.......#  .........##.......#  h" .........#........#  .T.........)......#  >##@......#   hz#.......#   h*<##.......#  #.......#  hiU#########  hEx9010=7.2 (1Freeze h###  You freeze the troll.  The troll is severely wounded.You puncture the troll!  The troll is almost dead.The wall freezes the troll. _You kill the troll! hT hYU hV hRZ hq^h16= ha hhc&2 hmd hh hi#3 h@i)= hk hs h,tO5= hu h}.#...#-#. h}1#.. hf 21.2 (4 _You start resting. h6=-2.2 (5 hh hL4 _The frozen ramparts melt away. hZ h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   9.2   7.6  +1   o + Spellcasting  10.5  12.5  -1           hD b - Maces & Flails   0.1   1.2  -1   p - Conjurations   0.1   1.2  -1   c - Axes   0.1   1.2  -1   q - Summonings   0.1   1.2  -1   d - Polearms   0.1   1.2  -1   r - Necromancy   0.1   1.0   0   h e - Staves   0.1   1.2  -1   s - Forgecraft   0.1   1.4  -2   h f - Unarmed Combat   0.1   0.8  +1   t - Alchemy   0.1   1.2  -1   h g - Throwing   0.1   1.2  -1   u - Ice Magic   9.2   8.8  +1       h& v - Air Magic   0.0   1.4  -2   hbB h - Short Blades   0.1   1.2  -1       hÛ i - Long Blades   0.1   1.2  -1   w - Evocations   0.1   1.2  -1   j - Ranged Weapons   0.1   1.7  -3               hB k - Armour   8.4   9.5  -1       h,L l + Dodging   3.5   3.6  -1       m - Shields   5.3   5.9  -1   hfB     n - Stealth   3.4   2.1  +2   h    The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hX9* hfjo a - Fighting   9.2 hF} w + Evocations   0.1 h7 :* h* p o - Spellcasting  10.5 h h2# h^+DGobosan the ThaumaturgeRevenant of Ashenzari **.....############+#####Health: 96/97 =======================-.........##.!.>..!#Magic: 16/21 ==================------.........##.......#AC: 10Str: 14 h+.........##.......#EV: 10Int: 23.........#........#SH: 4Dex: 9.T.........)......# h+XL: 11 Next: 10% Place: Dungeon:9........>##@......# h ,Noise: ---------  Time: 13722.2 (0.0).........##.......# h),4F) +3 trident (vamp) hF,........<##.......#Cast: Freeze ha,d###########.......#Memories (4)  h|,N#########You puncture the troll!  h,kThe troll is almost dead.The wall freezes the troll.  h,_You kill the troll! _You start resting. _The frozen ramparts melt away. h4 h4 h; h= h  h  hC  h£  h b7= hX 1 _HP restored. h 67= h֪  hd  h9  hx  hc  h?  hp  h  h0 P= h-  h  h := h  h  h 68= h  h  hk  h  hZ  h  h  h  hv , h  h  h := h  h , h  h  hQ L9= h!  hD  hq  hQ  hp  h  h  h  h  h  h  h9 := h  hG , h  h  h M20= h  h  h  h   hC  ho  h/  hD , h  hG P= h7  hM  h|  h  ht  h 71== h  h  hx 4 _Magic restored. h  h  h  h_  h!  h!  h"  h%  h(  h*(  ho)  h`,  hC/  h/ ;== h`1  h3  hU5  h{5  h6  h_; , h%<  hw> q _j - 4 potions of curing (gained 1) hA  hA  h0C  huF  hJ  hJ  htO  hZR 7 _You open the door. htV  hV  h X  h\ @  There is an open door here. ha  ha _ hb  hd  h(i , hi  hj  h$n  hRn  hAo  h?q  h u  hWu  hmv  hy  h M .........#  ........#   .y.....#   h)  ......#   { .....#   {{ ....   ######.#   #.....@#  ###########'######  .......##...>..!#   hZ .......##.......#  .......##.......#  .......#........# h  y   killer bee (asleep) .........)......#  h ~......>##.......# .......##.......# h "  h< 60.2 (38.0)  A killer bee comes into view.The killer bee buzzes angrily. You hear an angry buzzing noise. h 8  You hear a screech! h  hI  h^ y, yyy 2 killer bees (1 wandering) h` 6===1.2 (39 h  hR ] _A killer bee comes into view. h   .........#  ........#  .y.....#  ......#  , y....#  {{ ....  ######.#  #....@.# ##'###### .##...>..!# .##.......# h  .##.......# .#........#   T.)......#  .>##.#  .##.# h- J   hS  h {{yy   killer bee h L---2.2 (1.0)Freeze h  h  h   .........#  ........#  .y.....#  ......#  {{y....#  {{ ....  ######y#  #...@..# .##'###### .##...>..!# .##.# .##.# .#.# .T.)......# .>##.# .##.#  h  h^ j,  { {.y h $89 h \--==-3 h  h 0 _The killer bee stings you! hr g  .#  .#  .y.....#  ......#  , y....#  { { {...  ######.#  #..@.y.# h2 u  .##'######  .##...>..!#  .##.......#  .##.#  .#.#  .T.)......#  h .>##.#  .##.#  hl  h# X { .y. h% ^90---4 h)*  h. C _The killer bee stings you but does no damage. hL   { You puncture the killer bee! You feel better.  The killer bee is severely wounded.The killer bee stings you. h =2=5.6 (1.4 ht hC _The killer bee stings you but does no damage. h  You barely miss the killer bee.The killer bee is severely wounded. hm  You block the killer bee's attack.  A killer bee comes into view. h n.yy 2 killer bees (1 wandering) h #3 hC @=-6.9 (1.3 h hzs _The killer bee stings you. The killer bee closely misses you. hes  You miss the killer bee.The killer bee is severely wounded. hsJThe killer bee buzzes angrily. hV {yy  The killer bee stings you but does no damage.  The killer bee closely misses you. hxu4=====8.2 h h9 _You hear an angry buzzing noise. x2 h[ A  You puncture the killer bee! h_  h h  {.   killer bee  You kill the killer bee! hl e6===-9.5 hr  hu C _The killer bee stings you but does no damage. hR  You miss the killer bee.The killer bee is severely wounded. h  The killer bee completely misses you.A killer bee comes into view. h  h̲ 9.yy h =yy 3 killer bees (2 wandering) h 7=---70.8 h  hP F _The killer bee stings you but does no damage. x2 hpIj  The killer bee buzzes angrily. x2  You puncture the killer bee! hK, h$N]  You kill the killer bee! hW@{. hOWDyy 2 killer bees h@\j1====2.2 (1.4 hc hhZ _The killer bee barely misses you. x2 hv  {You barely miss the killer bee. The killer bee closely misses you. h b=---3.5 (1.3 h9 hW _The killer bee barely misses you. hNy  {You hit the killer bee.  The killer bee is lightly wounded. hzI---4.9 (1.4 hI h` _The killer bee barely misses you. x2; The killer bee closely misses you. h  You puncture the killer bee!  The killer bee is severely wounded. h .44   orange demon (reaching)yy 2 killer bees  The killer bee stings you. The killer bee completely misses you.An orange demon comes into view. hXd2--=6.2 (1.3 hg  hm 0 _The killer bee stings you. h1I   hnI L You puncture the killer bee! You feel better. h{K  hM ]  You kill the killer bee! hIY .4   killer bee hZ S--2-7.5 h`  hqc 0 _The killer bee stings you. hFe  You puncture the killer bee! You feel better.  The killer bee is heavily wounded. he The killer bee closely misses you. The killer bee barely misses you. hf 81=8.8 h..!#  Cast: Freeze  .........##.......#  Memories (4) .........##.......# .........#........#  4   orange demon (reaching).T.........)......# h  y   killer bee  ........>##.......# .........##.......#  hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  hkYou hit the orange demon.  The orange demon is lightly wounded.  The wall freezes the killer bee. h4#####...@†4.####   Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orange demon.  The orange demon is lightly wounded.wall freezes the killer bee hF.  You kill the killer bee! hX8=2.6 (1Freeze h;Ramparts  hG|##### h0] _The wall freezes the orange demon! You block the orange demon's attack. hJ7  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h######## h hj##### h,  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h< h¯Your frozen ramparts will break if you move. Continue? Y - Yes  h ' N - No hx  h|  h V  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **............#  Health: 88/97 =====================---.y.....#  Magic: 18/21 ====================----......#  AC: 10Str: 14, y....#  EV: 10 h tInt: 23....  SH: 4Dex: 9######.#  XL: 11 Next: 12% Place: Dungeon:9#..@†4.# hC C  Noise: ==-------  Time: 13782.6 (0.0)  .############'###### hi   F) +3 trident (vamp).........##...>..!# h  Cast: Freeze.........##.......# h  Memories (4) Ramparts .........##.......# hճ # .........#........# h  4   orange demon (reaching).T.........)......# h t ........>##.......# .........##.......# hE 0 You kill the killer bee!  hj _The wall freezes the orange demon! You block the orange demon's attack.  Casting: Frozen Ramparts (safe; 1% risk of failure)  hδ Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then. hҵ  h @### h G### hE . _ hH u######## _The wall freezes the orange demon! You block the orange demon's attack.asting: Frozen Ramparts (safe; 1% risk of failure)  hYI  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hI "The wall freezes the orange demon! hJ #9 hJ >=-3.6 (1 hQ ######### hU E _The orange demon stings you but does no damage. hjv#######  hvZ90=- h'w4 h}####### hт| _The wall freezes the orange demon. The orange demon barely misses you. hb##### h&5 h{$ h$######### h(_ _The wall freezes the orange demon! The orange demon stings you from afar. h ######The wall freezes the orange demon but does no damage. hU88-6 hr######### h< _The orange demon stings you from afar. hJq ##### The wall freezes the orange demon. hr90=9=7 hxz#### hE _The orange demon stings you but does no damage. hJ G  The wall freezes the orange demon! h A### h! .#### hq) 1=16-8 _You kill the orange demon!Your base Dodging skill increases to level 3! ho/ ######## hH4 p _Your base Evocations skill increases to level 1! h^"######## h$%2 h\$8-9 _ hu*###### h|4 hC###### hC h O######## hRF _Unknown command. h  hL  hI  h3  h] b3= hʥ  h4 #4 hX E== h  h <5 h  h #####...@†..#### h f 92.6 (3 _You start resting. h 57= h ^20=3.6 (4 hr  hX 4 _The frozen ramparts melt away. hu hMv hw h{ h, hÁ h h  h, h h hߋL== hV hv, h hK_ _You start resting. hǟ+8.6 (5 h7Z1==9.6 (6 hM h% _Magic restored. hRb hb hc h[g hk h&l ho hUqf  You see here a killer bee corpse. h4u6 _ hv hx h9 #..>......#  #.........#  #.........#  #.........#  #^........#  #.........#  ..........#  ######@#  801.6 (2 #...†..#  ###########'######  . h##...>..!#  .##.......#  .##.......#  .......#........#  .)......#  ......>##.......#   hXA2.6 (3 h. h<; _Found a stone staircase leading down. h4 h" hݨ hh hQ== h h hݶ hF h h, h hK hE, h h h, h h~ h  #.....4.  #......##  .#  .......$.#  ..#  #.$.#  #..>#  #.......@.#  h^#.........#  #.........#  #^........#  #.........#  ..........# 4   ice devil (wandering) #######.###  #...†..  ##########'#####  h+7.6 (5 h`|.44 h(+8.6 (6 h h] _An ice devil comes into view. h1#....... ##.....4## .........#  .......$.#  .........#  #.$.#  #..>......#  #.........#  #.#  #..#  h82# #^.#  #...#  ...#  ha2 #######.###  ...†..#  h2 #########'######  .....##...>..!#   h2 h5 h,BV.4 hHC+9.6 (1 hI hL h###  .......4.#  .......$.#  .........# #$.#  #..>......#  #...#  #.#  h_ #.#  #^.#  #.#  .#  h #######.###  #...†..#  ##########'###### hN ......##...>..! .##.......#  h h".410 h`% h# h$'Evoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (4)  Y - a wand of mindburst (18)  Z - a wand of flame (13) [!] read|quaff|evoke[?] describe selected h|  hV  h ##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........4.#  Health: 97/97 ========================.........#  Magic: 21/21 ========================#.......$.#  AC: 10Str: 14#..>......#  EV: 11Int: 23#.........#  SH: 4Dex: 9 hk #.........#  XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: ---------  Time: 13810.6 (0.0)#^........#  F) +3 trident (vamp)#.........#  Cast: Freeze..........#  Memories (4)  h #######.### #...†..# h +  4   ice devil ##########'###### ......##...>..!# h֍ i ......##.......# _The frozen ramparts melt away.  h O_You start resting. _Magic restored.  h H_You see here a killer bee corpse.  h t_Found a stone staircase leading down. _An ice devil comes into view. h - ##......## Gobosan the Thaumaturge .........# Revenant of Ashenzari **.... .......4.# Health: 97/97 ======================== .......*.# Magic: 21/21 ======================== #.......*.# AC: 10 h[ Str: 14 #..>....*.# EV: 11Int: 23 #.......*.# SH: 4Dex: 9 #.......*.# XL: 11 Next: 16% Place: Dungeon:9 #.......@.# Noise: ---------  Time: 13810.6 (0.0) #^........# F) +3 trident (vamp) #.........# Cast: Freeze ..........# h  Memories (4)  #######.### #...†..# h  4   ice devil ##########'###### ......##...>..!# ......##.......#  hޫ _You see here a killer bee corpse. _Found a stone staircase leading down. _An ice devil comes into view. h Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ice devil (71% to hit) h'X##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........4.#  Health: 97/97 ========================.......*.#  Magic: 21/21 ========================#.......*.#  AC: 10Str: 14#..>....*.#  EV: 11Int: 23#.......*.#  SH: 4Dex: 9#.......*.# hA  XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: ---------  Time: 13810.6 (0.0)#^........#  F) +3 trident (vamp)#.........#  Cast: Freeze..........#  Memories (4) #######.### #...†..#  4   ice devil ##########'###### ......##...>..!# ......##.......# _You see here a killer bee corpse. _Found a stone staircase leading down.  hl_An ice devil comes into view.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ice devil (71% to hit) h  hN't$4$... h0(4==1.6 (1 h. h2 _Found a stone staircase leading down. _An ice devil comes into view.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line h2}Aim: an ice devil (71% to hit) _The puff of flame hits the ice devil but does no damage. h= hEvoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (4)  Y - a wand of mindburst (18)  Z - a wand of flame (12) [!] read|quaff|evoke[?] describe selected hi h  h##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........$.#  Health: 97/97 ========================.......4.#  Magic: 21/21 ========================#.......$.#  AC: 10Str: 14#..>......#  EV: 11Int: 23#.........#  SH: 4Dex: 9#.........#  XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: ==-------  Time: 13811.6 (0.0)#^[39 h;49m........#  F) +3 trident (vamp)#.........#  Cast: Freeze..........#  Memories (4) #######.### #...†..#  4   ice devil ##########'###### ......##...>..!# ......##.......# _Found a stone staircase leading down. _An ice devil comes into view.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ice devil (71% to hit) _The puff of flame hits the ice devil but does no damage. hUg ##......## Gobosan the Thaumaturge .........# Revenant of Ashenzari **.... .......$.# Health: 97/97 ======================== .......4.# Magic: 21/21 ======================== #.......*.# AC: 10Str: 14 #..>....*.# EV: 11Int: 23 #.......*.# SH: 4Dex: 9 h/ #.......*.# XL: 11 Next: 16% Place: Dungeon:9 #.......@.# Noise: ==-------  Time: 13811.6 (0.0) #^........# F) +3 trident (vamp) #.........# Cast: Freeze ..........# Memories (4)  #######.### #...†..# 4   ice devil ##########'###### ......##...>..!# ......##.......#Press: ? - help, Shift-Dir - straight lineAim: an ice devil (71% to hit) _The puff of flame hits the ice devil but does no damage.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ice devil (71% to hit) h (##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........$.#  Health: 97/97 ========================.......4.#  Magic: 21/21 ========================#.......*.#  AC: 10Str: 14#..>....*.#  EV: 11Int: 23 h{ F#.......*.#  SH: 4Dex: 9#.......*.#  XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: ==-------  Time: 13811.6 (0.0)#^........#  F) +3 trident (vamp)#.........#  Cast: Freeze..........#  Memories (4) #######.### #...†..#  4   ice devil ##########'###### h t ......##...>..!# ......##.......# h Aim: an ice devil (71% to hit) _The puff of flame hits the ice devil but does no damage.  h' Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ice devil (71% to hit)  hL GThe puff of flame hits the ice devil. The ice devil is burned terribly! h  h p.4... h +2.6 (1 hn  h! 7 _The ice devil is lightly wounded. hX hEvoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (4)  h9Y - a wand of mindburst (18)  Z - a wand of flame (11) [!] read|quaff|evoke[?] describe selected hq  hy  h~ e##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........$.#  Health: 97/97 ========================.........#  Magic: 21/21 ========================#.......4.#  AC: 10Str: 14#..>......# h I  EV: 11Int: 23#.........#  SH: 4Dex: 9#.........#  XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: ==-------  Time: 13812.6 (0.0) h #^........#  F) +3 trident (vamp)#.........# h1   Cast: Freeze..........#  Memories (4)  hR #######.### #...†..# hr  4   ice devil ##########'###### h  ......##...>..!# ......##.......#  h̓ _The puff of flame hits the ice devil but does no damage.  Aiming: Throw Flame h ~Press: ? - help, Shift-Dir - straight lineAim: an ice devil (71% to hit)  h oThe puff of flame hits the ice devil. The ice devil is burned terribly! _The ice devil is lightly wounded. h~ 0 ##......## Gobosan the Thaumaturge .........# Revenant of Ashenzari **.... .......$.# Health: 97/97 ======================== .........# Magic: 21/21 ======================== #.......4.# AC: 10Str: 14 h2 _ #..>....*.# EV: 11Int: 23 #.......*.# SH: 4Dex: 9 #.......*.# XL: 11 Next: 16% Place: Dungeon:9 #.......@.# Noise: ==-------  Time: 13812.6 (0.0) #^........# F) +3 trident (vamp) #.........# h`  Cast: Freeze ..........# Memories (4)  h P#######.### h #...†..# 4   ice devil  h y##########'###### ......##...>..!# ......##.......# h Aim: an ice devil (71% to hit)  The puff of flame hits the ice devil. The ice devil is burned terribly! _The ice devil is lightly wounded.  h; @Aiming: Throw Flame h\ Press: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly wounded, 71% to hit) hq##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........$.#  Health: 97/97 ========================.........# h  Magic: 21/21 ========================#.......4.#  AC: 10Str: 14#..>....*.#  EV: 11Int: 23#.......*.#  SH: 4Dex: 9#.......*.#  XL: 11 Next: 16% Place: Dungeon:9 hl#.......@.#  Noise: ==-------  Time: 13812.6 (0.0)#^........# h  F) +3 trident (vamp)#.........#  Cast: Freeze h"..........#  Memories (4) #######.### hGS #...†..# hv+  4   ice devil ##########'###### ......##...>..!# h ......##.......# The puff of flame hits the ice devil. The ice devil is burned terribly!  hi_The ice devil is lightly wounded.  Aiming: Throw Flame hPress: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly wounded, 71% to hit)  The puff of flame hits the ice devil but does no damage. h& h-^$4.. h.+3.6 (1 hF> _The ice devil is lightly wounded.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly wounded, 71% to hit)  The puff of flame hits the ice devil but does no damage. _The ice devil is lightly wounded. hLEvoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (4)  Y - a wand of mindburst (18)  Z - a wand of flame (10) [!] read|quaff|evoke[?] describe selected hC  hI  h Q ##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........$.#  Health: 97/97 ========================.........#  Magic: 21/21 ========================#.......$.#  AC: 10Str: 14 hpQ #..>....4.#  EV: 11Int: 23#.........#  SH: 4Dex: 9#.........# hQ   XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: ==-------  Time: 13813.6 (0.0) hQ #^........#  F) +3 trident (vamp)#.........# hQ -  Cast: Freeze..........#  Memories (4) #######.###  hR #...†..#  4   ice devil ##########'###### h..!# ......##.......#  hcR _The ice devil is lightly wounded.  Aiming: Throw Flame hR Press: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly wounded, 71% to hit)  The puff of flame hits the ice devil but does no damage. _The ice devil is lightly wounded. h#o ] ##......## Gobosan the Thaumaturge .........# Revenant of Ashenzari **.... ho .......$.# Health: 97/97 ======================== .........# Magic: 21/21 ======================== #.......$.# AC: 10Str: 14 #..>....4.# EV: 11 ho )Int: 23 #.......*.# SH: 4Dex: 9 ho #.......*.# XL: 11 Next: 16% Place: Dungeon:9 h p a#.......@.# h..!#  hp r......##.......#Aim: an ice devil (lightly wounded, 71% to hit)  hq gThe puff of flame hits the ice devil but does no damage. _The ice devil is lightly wounded.  hwq Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly wounded, 71% to hit) h2E##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........$.#  Health: 97/97 ========================.........#  Magic: 21/21 ========================#.......$.#  AC: 10Str: 14#..>....4.#  EV: 11Int: 23#.......*.#  SH: 4Dex: 9#.......*.#  XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: ==-------  Time:[ hE\40m 13813.6 (0.0)#^........#  F) +3 trident (vamp)#.........#  Cast: Freeze..........#  Memories (4) #######.### #...†..#  4   ice devil ##########'###### ......##...>..!# ......##.......# The puff of flame hits the ice devil but does no damage. _The ice devil is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly wounded, 71% to hit)  The puff of flame hits the ice devil but does no damage. h h=.4.4.6 (1 h h"| _The ice devil is lightly wounded.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly wounded, 71% to hit)  The puff of flame hits the ice devil but does no damage. _The ice devil is lightly wounded. hY  h VEvoke which item?  h Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (4)  Y - a wand of mindburst (18)  Z - a wand of flame (9)  h4 [!] read|quaff|evoke[?] describe selected h h hl ##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........$.#  Health: 97/97 ========================.........#  Magic: 21/21 ========================#.......$.#  AC: 10Str: 14#..>......#  EV: 11Int: 23#.......4.#  SH: 4Dex: 9#.........# h  XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: ==-------  Time: 13814.6 (0.0)#^........#  F) +3 trident (vamp)#.........#  Cast: Freeze..........#  Memories (4) #######.###  h"!#...†..#  4   ice devil ##########'######  hKt......##...>..!# ......##.......#  hs_The ice devil is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line hAim: an ice devil (lightly wounded, 71% to hit)  The puff of flame hits the ice devil but does no damage. _The ice devil is lightly wounded. h2] ##......## Gobosan the Thaumaturge .........# Revenant of Ashenzari **.... h.......$.# Health: 97/97 ======================== .........# Magic: 21/21 ======================== #.......$.# AC: 10Str: 14 #..>......# EV: 11Int: 23 #.......4.# SH: 4Dex: 9 #.......*.# XL: 11 Next: 16% Place: Dungeon:9 #.......@.# Noise: ==-------  Time: 13814.6 (0.0) #^........# F) +3 trident (vamp) #.........# h" Cast: Freeze ..........# Memories (4)  #######.### #...†..# 4   ice devil ##########'###### ......##...>..!# ......##.......#Aim: an ice devil (lightly wounded, 71% to hit)  The puff of flame hits the ice devil but does no damage. _The ice devil is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly wounded, 71% to hit) hI]##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........$.#  Health: 97/97 ========================.........#  Magic: 21/21 ========================#.......$.#  AC: 10Str: 14#..>......# hX  EV: 11Int: 23#.......4.#  SH: 4Dex: 9#.......*.#  XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: ==-------  Time: 13814.6 (0.0)#^........#  F) +3 trident (vamp)#.........#  Cast: Freeze..........#  Memories (4) #######.### #...†..#  4   ice devil ##########'###### ......##...>..!# ......##.......# The puff of flame hits the ice devil but does no damage.  h?_The ice devil is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly wounded, 71% to hit)  The puff of flame hits the ice devil! The ice devil is burned terribly! hJ hQ^.4 hRR+5.6 (1 hX hh\ _The ice devil is lightly wounded.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly wounded, 71% to hit)  h\The puff of flame hits the ice devil! The ice devil is burned terribly! _The ice devil is moderately wounded. h  You closely miss the ice devil.The ice devil is moderately wounded. h -6.9 (1.3 _The ice devil misses you. hl  You closely miss the ice devil.The ice devil is moderately wounded.You block the ice devil's attack. The ice devil hits you! hmi76------=8.3 (1.4 h|s hu< _The ice devil freezes you! You resist. h  You closely miss the ice devil.The ice devil is moderately wounded. hm8=------9.7 h9 h@ _The ice devil hits you but does no damage. h  You hit the ice devil.  The ice devil is heavily wounded. h ( 69---21.0 (1.3 h) T _The ice devil hits you. The ice devil freezes you. You resist. h  You hit the ice devil.  The ice devil is heavily wounded.The ice devil closely misses you. hОX71--2.3 h] hk@ _The ice devil hits you but does no damage. hK   You hit the ice devil.  The ice devil is severely wounded.54----3.7 (1.4 hBTj _The ice devil hits you! The ice devil freezes you! You resist. hO  You hit the ice devil but do no damage.The ice devil is severely wounded. hePf6----5.0 (1.3 hW hZW _The ice devil closely misses you. h #    .........#  .......$.#  .........#  #.......$.#  #..>......#  #.........#  #.......4.#  #.......@.#  h? \ #^........#  #.........#  ..........#  #######.###  #...†..# ### >..!#   h` You hit the ice devil but do no damage.The ice devil is severely wounded.The ice devil hits you. The ice devil freezes you! You resist. h    .........#  .......$.#  .........#  #.......$.#  #..>......#  #.........#  #.......4.#  #.......@.#  #^........#  #.........#  ..........#  h #######.###  #...†..# ### >..!#   h c  The ice devil hits you! The ice devil freezes you! You resist. h Y25-------=6.3 hq  h V _* * * LOW HITPOINT WARNING * * * hL    .........#  .......$.#  .........#  #.......$.#  #..>......#  hF#.........#  #.......4.#  #.......@.#  #^........#  #.........#  ..........#  #######.###  #...†..#  ### >..!#   h zYou hit the ice devil but do no damage.The ice devil is severely wounded. h h h h  h h*9.........#  he h.......$.#  h hN9.........#  hܵ h#.......$.#  hw hɷ#..>......#  h hĸZ#.........#  h  hY#.......4.#  h h {#.......@.#  h׻ ho#^........#  hn hϽ[#.........#  h hw[..........#  h he#######.###  hK hg#...†..#  h@###  h,]>..!#  hi  h+  h  h h  .........#  .......$.#  .........#  #.......$.#  #..>......#  #.........#  #.......4.#  #.......@.#  #^........#  #.........#  ..........#  #######.###  #...†..# ### >..!#  The ice devil hits you!  * * * LOW HITPOINT WARNING * * * h   .........#  .......$.#  .........#  #.......$.#  #..>......#  #.........#  #.......4.#  #.......@.#  #^........#  #.........#  ..........#  #######.###  #...†..# ### >..!#   hK  The ice devil freezes you. You resist. h;^13----------7.6 h  hV _* * * LOW HITPOINT WARNING * * * hͺ hpEvoke which item? Wands  y - a wand of charming (10)D - a wand of polymorph (11)  I - a wand of acid (4)  Y - a wand of mindburst (18)  hZ - a wand of flame (8) [!] read|quaff|evoke[?] describe selected h  hM##......##  Gobosan the Thaumaturge hɥ.........#  Revenant of Ashenzari **...........$.#  Health: 13/97 ===---------------------.........#  Magic: 21/21 ========================#.......$.#  AC: 10Str: 14#..>......#  EV: 11Int: 23#.........#  SH: 4Dex: 9 h#.......4.#  XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: ==-------  Time: 13827.6 (0.0)#^........# hH{  F) +3 trident (vamp)#.........#  Cast: Freeze..........#  Memories (4)  hr#######.### #...†..# h+  4   ice devil ##########'###### ......##...>..!# hݦ] ......##.......# You hit the ice devil but do no damage. h The ice devil is severely wounded.The ice devil hits you!  * * * LOW HITPOINT WARNING * * * h{The ice devil freezes you. You resist. _* * * LOW HITPOINT WARNING * * * h_I ##......## Gobosan the Thaumaturge .........# Revenant of Ashenzari **.... .......$.# h׿ Health: 13/97 ===--------------------- .........# Magic: 21/21 ======================== #.......$.# AC: 10Str: 14 #..>......# EV: 11Int: 23 #.........# SH: 4Dex: 9 #.......4.# XL: 11 Next: 16% Place: Dungeon:9 #.......@.# Noise: ==-------  Time: 13827.6 (0.0) #^........# F) +3 trident (vamp) h#.........# Cast: Freeze ..........# Memories (4)  #######.### #...†..# hO 4   ice devil ##########'###### ......##...>..!# ......##.......#* * * LOW HITPOINT WARNING * * *The ice devil freezes you. You resist. _* * * LOW HITPOINT WARNING * * *Aiming: Corrosive Bolt hPress: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 71% to hit) h&##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........$.#  Health: 13/97 ===---------------------.......*.#  Magic: 21/21 ========================#.......*.#  AC: 10Str: 14#..>....*.#  EV: 11Int: 23#.......*.#  SH: 4Dex: 9#.......*.#  XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: ==[3 h4m-------  Time: 13827.6 (0.0)#^........#  F) +3 trident (vamp)#.........#  Cast: Freeze..........#  Memories (4) #######.### #...†..#  4   ice devil (corroded) ##########'###### ......##...>..!# ......##.......# The ice devil freezes you. You resist. _* * * LOW HITPOINT WARNING * * *Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 71% to hit)  The bolt of acid hits the ice devil. The acid corrodes the ice devil! hK.$..4 _* * * LOW HITPOINT WARNING * * *  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 71% to hit)  The bolt of acid hits the ice devil. The acid corrodes the ice devil!  The ice devil is severely wounded. hNd4====8.6 (1 h[V _The ice devil hits you but does no damage. hc    .........#  .......$.#  .........#  #.......$.#  #..>......#  #.........#  #.......4.#  #.......@.#  #^........#  #.........#  ..........#  #######.###  #...†..# ### >..!#  You hit the ice devil but do no damage.The ice devil is severely wounded. h2   .........#  .......$.#  .........#  #.......$.#  #..>......#  #.........#  #.......4.#  #.......@.#  #^........#  #.........#  ..........#  #######.###  #...†..# ### >..!#   h    .........#  .......$.#  .........#  #.......$.#  #..>......#  #.........#  #.......4.#  #.......@.#  #^........#  #.........#  ..........#  #######.###  h#...†..# ### >..!#  The ice devil hits you.  * * * LOW HITPOINT WARNING * * * hG   .........#  .......$.#  .........#  #.......$.#  #..>......#  #.........#  h: #.......4.#  #.......@.#  #^........#  #.........#  ..........#  #######.###  #...†..# ### >..!#   h K  The ice devil freezes you! You resist. h3/97 ---=---9.9 (1.3 h hlV _* * * LOW HITPOINT WARNING * * * h Drink which item? Potions  b - 2 potions of magic  e - 3 potions of hastei - a potion of enlightenment  j - 4 potions of curing  k - a potion of attractiono - a potion of brilliance  x - a potion of lignification  C - a potion of resistanceP - a potion of might [!] read|quaff|evoke[?] describe selected h  h \##......##  Gobosan the Thaumaturge.........#  Revenant of Ashenzari **...........$.#  Health: 3/97------------------------.........#  Magic: 21/21 ========================#.......$.#  AC: 10Str: 14#..>......# h   EV: 11Int: 23#.........#  SH: 4Dex: 9#.......4.#  XL: 11 Next: 16% Place: Dungeon:9#.......@.#  Noise: =--------  Time: 13829.9 (0.0)#^........#  F) +3 trident (vamp)#.........#  Cast: Freeze..........#  Memories (4) #######.### #...†..#  4   ice devil (corroded) ##########'###### ......##...>..!# ......##.......# You hit the ice devil but do no damage.The ice devil is severely wounded.The ice devil hits you.  * * * LOW HITPOIN h2 T WARNING * * *The ice devil freezes you! You resist. _* * * LOW HITPOINT WARNING * * * h 5  You feel better. hB q11/97 ==30.9 (1 h&  h @ _The ice devil hits you but does no damage. h#s......$....#$>......4.^. hs${.#######.## #...†..# ##########'##### ......##...>..!# .... h' h,X.4 h.e2==-1 h;4 h7 h; h`Drink which item? Potions  b - 2 potions of magic  e - 3 potions of hastei - a potion of enlightenment  hВ j - 3 potions of curing  k - a potion of attractiono - a potion of brilliance  x - a potion of lignification  C - a potion of resistanceP - a potion of might [!] read|quaff|evoke hG[?] describe selected h4u hu h~.........#  Gobosan the Thaumaturge.......$.#  Revenant of Ashenzari **.............#  Health: 12/97 ==----------------------#.......$.#  Magic: 21/21 ========================#..>......# hv  AC: 10Str: 14#.........#  EV: 11Int: 23#.........#  SH: 4Dex: 9#.......4.#  XL: 11 Next: 16% Place: Dungeon:9#^......@.#  Noise: ---------  Time: 13831.9 (0.0)#.........#  F) +3 trident (vamp)..........#  Cast: Freeze hJ#######.###  Memories (4) #...†..# h| ##########'######  4   ice devil (corroded) ......##...>..!# ......##.......# ......##.......# hހq The ice devil hits you.  * * * LOW HITPOINT WARNING * * * h The ice devil freezes you! You resist. _* * * LOW HITPOINT WARNING * * *You feel better.  h4+_The ice devil hits you but does no damage. h   .......$.#  .........#  #.......$.#  #..>......#  h/w#.........#  #.........#  #.......4.#  #^......@.#  #.........#  ..........#  hf#######.###  #...†..# ####  hW>..!#    ha   .......$.#  .........#  #.......$.#  #..>......#  #.........#  haD#.........#  #.......4.#  #^......@.#  #.........#  ..........#  hao#######.###  #...†..# #### >..!#  h^c(   hvYou feel better. _The ice devil hits you but does no damage.  You feel yourself speed up. The ice devil hits you!  You die... hA-3-- h/  --more-- h  h$ ~Inventory: 50/52 slots Hand Weapons (go to first with ))  F - a +3 vampiric trident (weapon)  g - a +1 flail of holy wrath  T - a +2 scimitar of holy wrath  X - a +2 great sword of freezing  hc% 9Armour (go to first with [)  c - the cursed +0 pair of gloves "Cursed Together" (worn) {Comp, Fort}  t - a +0 leather armour of positive energy (worn)  u - the cursed +0 buckler "Cursed Desperation" (worn) {Range, Dev}  E - the cursed +1 cloak of Ashenzari's Mutualism (worn) {Melee, Sorc}  H - the cursed +1 helmet "Overhang to Understand" (worn) {Cun, Self}  p - an orb of light  v - a scarf of shadows  G - an orb of mayhemJ - +0 acid dragon scales  M - the orb of the Bulwark {guile, *Corrode rF+ Stlth+}  N - a +2 hat  O - a +3 leather armourV - a +0 troll leather armour  W - a +3 leather armour of fire resistance Jewellery (go to first with "=)  n - a +6 ring of intelligence (worn)  h% [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h'8 h* h5bGoodbye, Gobosan.8934 Gobosan the Thaumaturge (level 11, -3/97 HPs)Began as a Revenant Ice Elementalist on Apr 26, 2025.Was a Believer of Ashenzari.Slain by an ice devil (9 damage)... on level 9 of the Dungeon.The game lasted 00:31:40 (13795 turns). Best Crawlers - h~r1. 11179 phredd GnIE-11 slain by an orc warrior (Bailey)  2. 8934 Gobosan ReIE-11 slain by an ice devil (D:9)3. 7778 Jrobins KoEE-11 blasted by a gargoyle (Bailey)4. 5406 GloorxVloq GrFi-10 slain by a kobold brigand (D:9)5. 3538 Gobosan ReIE-09 slain by a wight (D:8) h6. 2454 Gobosan ReIE-09 slain by a human (Bailey)7. 978 GloorxVloq GrFi-08 killed by an exploding gnoll... ignited by their(D:5)8. 891 Gex hßMiFi-07 slain by an orc wizard (D:6)9. 767 GloorxVloq GrFi-07 slain by a scorpion (D:6)  10. 697 Selgeron DEHs-07 slain by an orc wizard (D:6)  11. 459 Gex hbMiFi-06 blasted by an orc wizard (D:4)  12. 388 Rusty5pork TrSh-06 slain by a wight (D:4) h h h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l