h  Player: Gobosan Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.15:47:11.ttyrec Time: (1745682431) Sat Apr 26 15:47:11 2025  h [?1051l[?1052l[?1060l[?1061h hłV)0[?7h[?25l[?1c h hWelcome, Gobosan. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Ice Elementalist hE h#I hNzWelcome, Gobosan the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright  hAOZealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes hoOcSpace - Change species ? - Help Tab - Revenant Ice Elementalist h h hGobosan the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1 h^}Noise: ---------  Time: 0.0 (0.0) h0-) Claws h *Cast: Freeze hQ h1  h ♣♣ h ♣.♣♣♣♣ hX ♣....♣♣.♣ h )♣..@....♣ h ♣.♣....♣.... h >♣♣♣.♣♣ ♣ hA ♣♣ h  h1Welcome, Gobosan the Revenant Ice Elementalist.If you return without finding the Orb of Zot, so far below, it's all over! hdPress ? for a list of commands and other information. hh h:k[ _Found a staircase leading out of the dungeon. hɎ 3 hu  h  h_  h | _ h  hi  h# , hl  hC  h% , h`  h  hΜ  h  h$  h  h , h  hȟ  h  hˠ  hi  h-  h , h.  h  h2 , h`  hn  hͬ  h , h  h  h>  h4  h:  h , hw  h  h̷ , h  h  h , h7  h޻  h , hݼ  h  h , h  hܿ  h , h  h  hc , h  h  hG , h  hh  h4 , h  h  hO  hr  h  hr  h: , h  h+  h , h  h  h  h*  h  h  h , h<  h  h , hE  h  h , h  h  h  h  h  h  h  h  hk  hO  h  h"  h  h  h , h  h]  h M#.[#..#. #. #.###### #......# h  #@....#31.0 (31.0) ##....#  #....# ####.##.### h #...######...#######..#######...........# h)  h ]2.0 (32 _Found a robe. h 3 h  h  h  h B h  h  h  hN  h , h  hB  h, , h  hf  hR , h  h`  h0 , h  h&  h  #.... #.r. #..r h a #.. #.. #.#  #[## # .#  h .# .#######......##.....# r   quokka (asleep)##....#  h  r   rat (asleep)#....##### h+ #.# h 18.0 (6.0) h +9.0 (7 hP%  h% Z _A rat and a quokka come into view. h....####.....r... h@rr.. hg.# ##.. hU##..# he.#####..r 2 quokkas (asleep)##..##... h h4x.rr1 asleep) h$,40.0 (1 h hV _A quokka comes into view. _You see here a +0 robe. h #.#^# ....#####......#r.....#..r...#r..)K......... [##..########.K   kobold (asleep)##..r   rat (asleep)# h  A kobold comes into view. It is wielding a +0 dagger.Found a spear. hS  h=  The rat squeaks loudly. The kobold shouts! You hear an angry hiss.  The quokka twitches its whiskers. h<  h  ht ..r.....K.rrrKr h >===1Freeze h  h = _The quokka barely misses you. h  hA:  hp Gobosan the Chiller #.#^#  Revenant  h....#####  Health: 14/14 ========================  h#.......#  Magic: 2/3================--------  h#.......#  AC: 2Str: 11  h#.r.....#  EV: 11Int: 14 #....K...  SH: 0 hd,Dex: 9 #rr......  XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: ===------  Time: 41.0 (0.0)  h#[## -) Claws #..# Cast: Freeze h5 ##.# #.# h #.######  rr 2 quokkas  h#......#  K   kobold  h%##.....#  r   rat ##....#  hFsPress: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)   hsYou freeze the quokka.  The quokka is heavily wounded.You scratch the quokka.   hIThe quokka is severely wounded. h  hg #.#^#  ....#####  h #.......#  #.......#   h#.......#  #r...)...  h #rr.K....   hI#@#  hT#[##  h;#..# ##.# h\X #.#  hh#.######   h#......#  ##.....#  h  h hR1-------- h2.0 (1 h+  Aim: a quokka (100% to hit)  You freeze the quokka.  The quokka is heavily wounded.You scratch the quokka.  The quokka is severely wounded.  h%r_The quokka bites you. The quokka closely misses you. hԃK  Gobosan the Chiller #.#^#  Revenant ....#####  Health: 11/14 ==================------ #.......#  Magic: 1/3========---------------- #.......#  AC: 2Str: 11 #.......#  EV: 11Int: 14 #r...)...  SH: 0Dex: 9 #rr.K....  XL:  1 Next:  0% Place: Dungeon:1  hx,#@# Noise: =--------  Time: 42.0 (0.0) #[## -) Claws #..# Cast: Freeze ##.# #.# #.######  rr 2 quokkas #......#  K   kobold  hl##.....#  r   rat ##....# Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  You freeze the quokka. hPress: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  You freeze the quokka.  You kill the quokka!  You closely miss the quokka.  The quokka is severely wounded. h^ h h  #.#^#  ....#####  #.......#  #.......#   h9#.......#  #....)...  #rrK..l..  #@#  hu#[## #..# ##.# #.# #.###### r   quokka #......#  h/ ##.....# l   frilled lizard (wandering)  r   rat   h̒=The quokka barely misses you. h^4163.0 (1 h hx  hS_A frilled lizard comes into view. hC5  Gobosan the Chiller #.#^#  Revenant ....#####  Health: 11/14 ==================------ #.......#  Magic: 0/3------------------------ #.......#  AC: 2Str: 11 #.......#  EV: 11Int: 14 #....)...  SH: 0Dex: 9  h5#rrK..l..  XL:  1 Next: 16% Place: Dungeon:1 #@# Noise: =--------  Time: 43.0 (0.0) #[## -) Claws #..# h5 Cast: Freeze ##.# #.#  h5#.######  r   quokka #......#  K   kobold h5 ##.....#  l   frilled lizard (wandering) h5  h6x##....#  r   rat   hc6Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)   hw6You freeze the rat. hY@Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.  You kill the rat!  The frilled lizard hisses angrily.scratch the quokka. hK, hlY  You kill the quokka! h #.#^#  ....#####  #.......#  #.......#  #.......#  #....)...  #.K..l.l.  h #@# #[## #..# ##.# #.# h #.###### K   kobold #......# ll 2 frilled lizards ##. hD  hn  hV N334.0 (1Freeze h  h he  h[_A frilled lizard comes into view. hf  h  h  h  hEn#.#^#....######.......#..#...#.)...K..l.l.# #..##.# ######.....# ##.  h hٶ†K- h- 5 h( hM _You see here a +0 robe. hh....######.......# #.......# #.......# #....)... #.†..l.l. #K# #[##.@# ##.# .# #.#######...... hi###.....# ....#....#####.# h1j hoF.K hspH2==- hp&6 _ hu hw hD=7 h h&  hS{_You closely miss the kobold. The kobold misses you. ho  You scratch the kobold.  The kobold is severely wounded. hs5l  htZl   frilled lizard ht#1 ht-- ht8 hu{ h}; _The kobold hits you with a +0 dagger. h  You scratch the kobold but do no damage.The kobold is severely wounded. h 9 h`  hO W _The kobold completely misses you. h  You scratch the kobold but do no damage.The kobold is severely wounded. h Tll 2 frilled lizards h  h< Z0---50 h h; _The kobold hits you with a +0 dagger. h <  You scratch the kobold. hj h  h..ll   frilled lizard h1  h/411 h hJ _You kill the kobold! h hQll 2 frilled lizards hz9/14 ---2 h; h+{ _You completely miss the frilled lizard. The frilled lizard bites you. hx D  You scratch the frilled lizard. h  hX L.l h  h 3 h  h f _The frilled lizard is heavily wounded. h  h rr   rat (wandering)  You closely miss the frilled lizard.A rat comes into view. hi#1 hL========4Freeze h, h _The frilled lizard misses you. The frilled lizard closely misses you. hG  You completely miss the frilled lizard. The frilled lizard barely misses you. h>r. h[10/14==5 h hY\ _The frilled lizard closely misses you. hZ ....#####  Gobosan the Chiller #.......#  Revenant #r......#  Health: 10/14 =================------- #.......#  Magic: 0/3------------------------ #....)...  AC: 2Str: 11 #.†..l.l.  EV: 11Int: 14 #.# SH: 0Dex: 9 #l## hǎ XL:  1 Next: 41% Place: Dungeon:1 #l@# Noise: =--------  Time: 55.0 (0.0) h ##.# -) Claws h(#.# Cast: Freeze #.######  h<#......#  ##.....#  ll 2 frilled lizards hN ##....#  r   rat (wandering) hg4#....#  ####.#  hzCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hHAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)  You freeze the frilled lizard. h&rPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)  You freeze the frilled lizard.  You kill the frilled lizard!  The rat squeaks loudly.scratch the frilled lizard. h h5i   #.  #.  #.  #....)...  hF#.† hI  #.# #)## h#†@# ##.# #.# h #.# #.. hC ##. hA ## h"  h?  hǧl58=6.0 (1Freeze h hR _You kill the frilled lizard! h7  #.......)...†..l.l# )##†.## #####.. hT =###.### h%  hZ drr   rat h /--7 h  h  hNr...)....†..l.l# )###†.## #####.....#.. ##.. #...###. #.###...###.r--8 hA h h4 h hZ _A rat is nearby! hs ...#....)..r†..l.l..# #)##†# #####...##...##.......####.#.### ht  hŢ -9 _ h  h  h'?....####...#....)..r†..l.l..# )##†# #####.##..##....####.# hF.r hl51= h 60 h= h h #.#^#  ....##### #.......# #.......# #.......# #....)... hp #.†..l.l. #r #@## #†.##.# h #.# #.###### hk #......#.....##....# #....# h h h%= h 1 h' h)m _The rat closely misses you.Things that are here:  h)o_a +0 dagger; a +0 robe; a kobold corpse hV^<2 hd hg _You barely miss the rat. The rat closely misses you. h 9  You scratch the rat. h C. h /663 h  h G _You kill the rat! h M#.#^# ....#####..#...#....#...)....†...... )##†.# h4 ]##.##. hk  h z2===-4 hp  h  hsM..#.#.#^# ....####...#...)†.......####... h;t{)##†.###. h}V-5 hr h hh.. .# ..#.#  hrh^##.#^# ....##### #.# #.# #.......## hhN#.@..) hh#.†....#.####.... hh#)## ...#†.# .##.##. hiU##.###### h2i-#. hq h3r#1 hVr>========6 hDx hy hɲ S.....# ..#.# ##.#^# ....##### #.# #.# #.##..@.).#.†.##.####....##)## ...##†.# ..###.# .##.# #  ho &7 h  h  h .....# ..#.# ###.#^# .....##### #.# #.#  he#.##...@).#.†.#.#.####....# #)## ....# h#†.# ...###.# .. h.##.# ###  h  hY==8 h" h$ h[.....# ..#.# ###.#^# .....##### #.# #.# #.##....@.#.†.#.##.####....#  h )#†.# ....###.# ....##.# #####  h< hPU3==9 h hN _You see here a +0 spear. hF h(Wield which item (- for none)?  - - Claws (current attack)  hRjFloor Items Hand Weaponsa - a +0 spear h<F[?] describe selected [!] equip|wield|wear[tab] equip|unequip  hX hY hbGobosan the Chiller.....#Revenant..#.#Health: 13/14 ======================--###.#^#Magic: 1/3========----------------.....#####AC: 2Str: 11#.......#EV: 11Int: 14#.......#SH: 0Dex: 9#.......#####XL:  1 Next: 66% Place: Dungeon:1#....@.......Noise: ---------  Time: 69.0 (0.0)#.†.......#.#-) Claws#.####....#Cast: Freeze#)## ....##†.# ....###.# ....##.# ######.#######......#[39;49 h4cmThings that are here: _a +0 dagger; a +0 robe; a kobold corpse _You barely miss the rat. The rat closely misses you.You scratch the rat. _You kill the rat! _You see here a +0 spear. h#ln  Okay, then. hq hs. _ hI h h_f _ h h7 h h hΨ h#4 h&)== h hA1 _HP restored. hr h h, hg h, h h hF:== hϼ h, hw hyj2======== hm h , h h, hd h, hO h@======== h* h h, hI hu, h] h, h h<, h hN h} h hQ, h h( h\ h h hT3======== h h4 _Magic restored. h  h5 h h h, h h  hK  hz  hI h] h h$@======== hh hR h hC h; h h$, hf h h  h ! h! h" h$, h% h' h) h1- ho- h/ h~2, h3 h4 h5, hc7 h9 hl;, h< h> hwA, hB hD hF hF hG hJ, hK hNA _You now have 19 gold pieces. h5Q3 hjR hbT hGV, hqW hX hZ hZ h[ h^, h_ h9bM _You now have 29 gold pieces (gained 10). hd hBd h*e hf hh h1h hh hMj hk hk hl h=n ho, hp hDr ht, hau hv hx, hx h .... ... ...######.. ....# #....#.#  hR..#.# #.##.#.# #.#^# #.##.#.# ....##### #....#@# #.......# ###..#.#  h#.......# #....# #.......######.###  h#....).......#.#  h #.†.......#.##.# #.####....#....#  hA#)## #... #†.# # h^&....# h1116.0 (47.0) h,7.0 (48 h5 hX _c - a fuming pink potion h+T I hRV  h` _M.(...... . ######..... ..#.. #.#^# #.##0.0)  hA` ....##### #...###..# #.......# #....#. hc` @).......#.....#.##... h`  hZg  hk +8.0 (1 hpn  hq - _Found 6 poisoned darts. hj3 h h hQM.)....B..#.(............... ....  h######..... ..#. #.#^# #.## ....##### #..  h#.......# ###..#.#B   giant cockroach (asleep) hz 0  A giant cockroach comes into view. he+9.0 (1 ha h2$ _Found a sling. ho .)....B..#  .(......  .......  .....  .... ######.. #....#.# #.##.#@#^# #.##.#.# #....#.# ###..#.# #....####)† hT * .)....B..#  .(......  .......  .....  .... ######.. #....#.# #.##.#@#^# #.##.#.# #....#.# hT ; ###..#.# #....####)† h&U ( h\  h]  h2d  hf f _A giant cockroach is nearby! h@ ###########r..)....B..#...(......#.........##.......... .......## ######........... ..#.. #.#^# #.## ....##### #.. h e###..# #.......######.###r   rat (asleep)...).......†...## hO  h '20 h|  h6 V _A rat comes into view. h<#############.r..)....B#.....( #....##+.......#......## ######@........ h...#.#####.. ..#. #.#^# #.## ....##### #..###..# #.......######.###...)....... hs h ha.BB hg&1 hv h h/ ###########r..).(......# #B....##+..#......## #######..........#.#####.. ..#. #.#^# #.## ....##### #..###..# #.......######.###.B h42Freeze hh hQ h#.############.r..)..........(.#+B.......#......#########.. ....# #....#.########.#.# #.#^ ....##### #... #.......# ### #...#####.##).......#.# h hl.B3 hL ho h .#############.r..)......#.....(#......#+......#......B.....#########........ ....# #....#@#####..###.#.# #.#^ ....##### #... #.......# ### #...#####.##).......#.# hJ X†.......#.# hi  h .BThe giant cockroach attacks as it pursues you! hb .=4 h  h \ _The giant cockroach barely misses you. h% p############.r..)..........(#..........##+..............#............########B....... ....# #....#.#####..###.#@#  hO& 7#.#^ ....##### #... #.......# ### #...#####.##).......#.# hx& j†.......#.#####.. h(  h~/ F.B h0 .-5 h_5  h67  hSI.r..)..........(......#........##+..............#....########........  hT....# #....#B########.#.# #.#^  hdT....##### #... #.......# ### #...#####.## hT>).......#.#  hT†.......#.#####.. #)## #### h U hV h#b&  h[b\.BThe giant cockroach attacks as it pursues you! hc.=6 hp] _The giant cockroach bites you but does no damage. hvB  You closely miss the giant cockroach.The giant cockroach bites you but does no damage.3--7 _The giant cockroach bites you. h   You scratch the giant cockroach.  The giant cockroach is severely wounded.4==8 _The giant cockroach completely misses you. hh|  You scratch the giant cockroach but do no damage.The giant cockroach is severely wounded. h} &9 h  hͅ U _The giant cockroach misses you. hq  You closely miss the giant cockroach.The giant cockroach is heavily wounded.30 h  h \ _The giant cockroach barely misses you. hq #.r..).......#  Gobosan the Chiller #.....(......#  Revenant #............##  Health: 14/14 ======================== +..............  Magic: 2/3================-------- #............##  AC: 2Str: 11 #######........  EV: 11 hInt: 14 ....# #....#.#####..  SH: 0Dex: 9 ..#.# #.##.#B# XL:  1 Next: 66% Place: Dungeon:1  hX#.#^# #.##.#@# Noise: =--------  Time: 130.0 (0.0) ....##### #....#.# -) Claws #.......# ###..#.# Cast: Freeze  h#.......# #....# #.......######.### #....).......#.# B   giant cockroach  hB#.†.......#.##.# #.####....#....#  h#)## #....###### h@Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)   hiPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  You freeze the giant cockroach. h    #.....(......#  .......##  .........  ...  #.. h  #....#.#  †#^#   ###..#.# #....# h###)† h`A)##  hd751.0 (1Freeze hk honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  You freeze the giant cockroach. _You kill the giant cockroach! hF hG hG hJ hNn hfP, hJQ h?S hhS h T hU hU hV hX, hZ h\\, h] h _, h_ ha, hb hd, hte h g h:g hg hqh - _You start resting. hu042.0 (11.0) huk3========-3.0 (12 h*{ h}% _Magic restored. h(3 h h|, hX h, h3 h4V======== h hB h, h? hؒ, h h, hj hH, h h, hV h, h h, h h, hY h, h h, h h, h h, h{ h^, hR h, h! h\, h7 h , hk h, h߽ h, h h, h9 h], h h h h hN, h% h, h h|, h h, h h, hQ h, h@ h, h h, hT h, h h, h  hr, h h, h h, hd hE, h  h, h hU, h h, h  hn, hB h , h h, h hY, h1 h, h h, h h, ho h+, h h, h hm, hg h, hP  h B h , h h h h h, hg h , hS h`, h h, h h, h hM! hw! h_" h#, h$ h&, hR' h) h/) h * h+ h+ h, h_., h;/ h.1 h1 ht2 hv4 h4 h5 h>7, h 8 h:, h; hp=, h? hCB hD, hE hF, hG hqJ, h~K hM, hN hQ, hY hZ h[ h_X h-`, ha hb hc hc hze he hf hg h8h hh hk, hl hm hm hn h:p, hq h!s, hCt hu hWv hEw hry, hz hJ, h[ h hS h; h, h˅ h hˇ h+ h<, h h+, hċ hh 242.0 (99 _You start waiting. hѕ03.0 (100.0) h h# _Done waiting. h rM###########r..).......#.(......# #............##+..................## #######..........#.#####.. ..#. #.#^# #.## ....##### #.. #.......# ###..#.# hK  h #4 h .0) h  hz | _You see here a giant cockroach corpse. h M###########r..).#...(......# #............##+.............. hK ............## #######............#@#####.. ..#.† #.#^# #.## ....##### #....#.# hv Wr   rat (asleep) h  h -5 _ h  h3  h #############.r..).#.....( #....##+.......#......## #######@...........#.#####.. ..#.† #.#^# #.## ....##### #..###..# #.......######.###...)....... h hq&6 h%# h>% hw # .# ############.# #.r..).# #.....(...... ### +... #..... hM## #######...........# #....#.#####..  ..#.# #.##.#†# ##.#^# #.##.#.#  h).....##### #....#.#  #.# ###..#.#  #.# #... hx.#  #.......######.### h hk&7 hJ  hI h  # .# ############.# #.r..).# #.....(...... h1 ### +... #.....## #######...........# #....#.#####..  ..#.# #.##.#†# ###.#^# #.##.#.# h .....##### #....#.# #.# ###..#.# #.# #....# h h &8 h hۢ hn # .# ############.# #.r..).# #.....(...... ### +... #.....## h, #######...........# #....#.#####..  ..#.# #.##.#†####.#^# #.##.#.#.....##### #....#.# #.# ###..#.# h hj&9 h hR h!  # .# ############.# #.r..).# #..@..(...... ### +... #.....## #######...........# #....#.#####.. ..#.# #.##.#†####.#^# #.##.#.#.....##### #....#.#50Freeze h'  h1!  hl 3  Gobosan the Chiller  Revenant  Health: 14/14 ========================  Magic: 2/3================-------- #  AC: 2Str: 11 .#  EV: 11Int: 14  h n ############.#  SH: 0Dex: 9 #.r..).......#  XL:  1 Next: 75% Place: Dungeon:1 #..@..(......#  Noise: ---------  Time: 250.0 (0.0) #............##  -) Claws +..............  Cast: Freeze #............##  #######........  .....# #....#.#####..  r   rat (asleep)  ..#.# #.##.#†#  ###.#^# #.##.#.#  .....##### #....#.# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You freeze the rat. hz  #  .#  h{  ############.#  #.†..).......#  #..@..(......#   h1{ #............##  +..............  h{  #.......... #######....    h{ e.###  ..#.#  h{ -†#  h| r ###.#^#     h l83=1.0 (1Freeze h  h Sonfirm with . or Enter, or press ? or * to list all spells. h Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)   hB XYou freeze the rat. _You kill the rat! h-3 h/ hd1 h4X h5 h7, h9 h;, h<< h=, hc? hcA, hB hwD, hE huG, hH hK, hVL hN, hO hARj3======== hbS hW4 _Magic restored. hY h?Y hZ h\ h^ h^ h_ hb hj#.#############.##.†..).......### #.....(......##...##.....##+r..''@.......-#...##..###. #######.......# #....#.#####....#.# #.##.#†# ###.#^# #.##.#.# r   rat (asleep) .....##### #....#.# #.......# #..#.# #.......# #....# hsP 643.0)  You open the large door. hCtF-5.0 (14 h{ h}V _A rat comes into view. hG$  # .# ##.# #.†..).# ### #.....(......# #...##..## +r... #...##.## #.. #######. .....## #....#.#####..  h$  ..#.# #.##.#†# ###.#^# #.##.#.#  .....##### #....#.#  #.# ###..#.#  #.# #....# h0  h0 F========6 h(1 .0) h8  h; V _There is a large open door here. hR # .# #####.# #.†..).# #### #.....(......# #...##.## +r..@'. #...##.## #... #######. .....#### #....#.#####..  ..#.# #.##.#†# ###.#^# #.##.#.#  .....##### #....#.#  # hS.# ###..#.#  #.# #....# h[ h\-7 _ hc hfV _There is a large open door here. h # .# ############.# #.†..).# ######.....(......# #...##.## +r.@''. #...##.## #...########. .....##### #....#.#####..  hg ..#.# #.##.#†# ###.#^# #.##.#.#  .....##### #....#.#  #.# ###..#.#  # hH.# #....# h@ ht-8 _ h hɺ h6  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h? hm h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h5G # .# #.# #.†..).# ######.....(......# #...##. +r@.'' #...##. #...######## .....##### #....#.#####  hX6 ..#.# #.##.#†# ###.#^# #.##.#.#  .....##### #....#.#  #.# ###..#.#  #.# #....# h6 hBv rr  The rat squeaks loudly. hC3--====9Freeze hJ hM( _The rat bites you. h   Gobosan the Chiller  Revenant # Health: 13/14 ======================-- .# Magic: 2/3================-------- ############.# AC: 2Str: 11 #.†..).......# EV: 11Int: 14 ######.....(......# SH: 0Dex: 9 #...##............# XL:  1 Next: 83% Place: Dungeon:1  h P+r@.''............. Noise: ====-----  Time: 269.0 (0.0) #...##............# -) Claws #...########....... Cast: Freeze .....##### #....#.#####. ..#.# #.##.#†#   hl v###.#^# #.##.#.#  r   rat .....##### #....#.#  #.......# ###..#.#  #.......# #....# Casting: Freeze (safe; 3% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! hh'  #.† ######.....( #...##.... +†@.''.... #...##.... h' } #...###### .....#####  ..#.# † ###.#^#    h2( L     h+ j91=---70.0 (1 h+ 0Freeze hB2  h2 X  Confirm with . or Enter, or press ? or * to list all spells. h3 9Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! _You kill the rat! hr  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hy8  h8 :--- h>  hA _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h3 hk h* h| _ h hE4== h hv _HP restored. h h, h˹ h hu:== h" h, h hR, h hP, h h?, h hj3======== h h h, h h_  You see here a rat corpse. h h h h7 _You open the door. h3 h h@  There is an open door here. hP hG======== _ hh hH h , h hb h, h~ h% h|, h> h h], hy h7 h- ##### #.†..)########## ######..... h......$@.#####...##-90.0 (20.0)>............'†..''......####....#####...## #..... #...####### #..#.....##### #....  h)#..#...#.# #.##.  #..###.#^# #.##.  #.. .....##### #.... h  .: #.......# ###.. hE  h h h?-1.0 (21 h h; _Found a stone staircase leading down. h3 3 h]4  hT6  ho8 , h< B h<  h@ M _You now have 40 gold pieces (gained 11). hC 3 hD  hG  hJ , h!K  hM  hFO , hKP  hR  hS , hS  hU  h$V , hV  hW  hX , hY  h[  h^  hU^  h_  hb  hFj ##.........#####...##.....>............'†..''... h}j ##.####....#####...##...#......# #...######..#.....##### #..#..#...#.# #. hj N# #..###.#^# #.#g...###........##### # hj (#......@..##.......# ####.######...#.......# # hj g #..#.......##### h k u ..#....).......  h/k .##.†.......#.# ###.####....#.. g   hobgoblin (asleep)  hRk #)## #....### #†.# #....# htk : ##.# #....# hk ! h{ b300.0 (9.0)1.0 (10.0) hu}  h _A hobgoblin comes into view. _You see here a book of Fire. hU .. ..>............'† #... #......#  #..#  #..#  # #..###.#^#  g...###........#####  #......@..#  #.######...#   hE#..# ..#....) .##.†  #)##  #†.#   ##.#   h .. ..>............'† #... #......#  #..#  #..#  # #..###.#^#  g...###........#####  #......@..#  #.######...#  #..# ..#....) .##.†  #)##  #†.#  ##.#  h4 h h` _A hobgoblin is nearby! h<J ##.........#####...## ..>............'†..'' ##.####....#####...## #......# #... #..#.....##### # #..#...#.# #.## #..###.#^# #..g...###.##### # #:..##.#  #.######...#.#  #..#. hD[ ..#....) .##.†.#. ###.####....# #)## #....  #†.# #....#  ##.# #....# h h^.gg h:==2.0) hy h%+ _The hobgoblin shouts! hJ ##.#####...## ..>............'†..'' ##.####....#####...## #......# #... #..#.....##### ## #..#...#.# ##. #..###.#^# #.###.##### # #g...@.:..##.#  h #.######...#.# #..#. ..#....) .##.†.# ###.####....# #)## #....  h #†.# #....#  ##.# #....# ha h A.g h/--3 h[  h  h ##.#####...## ..>.'†..'' ##.####....#####...## #......# #...# #..#.....#####  #! #..#...#.# #.# #..###.#^# .###.#####  #.g.@..:..##.#  #.######...#.# #..#. ..#....) .##.†. ###.####.... #)## #.... #†.# #.... ##.# #.... h h:.g hO--4Freeze h h%] _Found a lumpy coppery potion. h  You scratch the hobgoblin.  The hobgoblin is severely wounded. hm_2----=5 h h- _The hobgoblin hits you. h  You scratch the hobgoblin but do no damage.The hobgoblin is severely wounded. hZ &6 h'  h V _The hobgoblin barely misses you. h2 ##.........#####...## Gobosan the Chiller h2 ..>............'†..'' Revenant  h 3I##.####....#####...## Health: 12/14 ====================---- #......# #...## Magic: 2/3================-------- h03 # #..#.....#####  AC: 2Str: 11  hT3"#! #..#...#.#  EV: 11Int: 14 #####.# #..###.#^#  SH: 0Dex: 9 h@4 .......###........#####  XL:  1 Next: 91% Place: Dungeon:1 #..g@..:..##.......#  Noise: =--------  Time: 306.0 (0.0) #.######...#.......#  -) Claws #..#.......## Cast: Freeze ..#....).... .##.†....... ###.####.... g   hobgoblin #)## #.... #†.# #.... ##.# #....Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4>Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin. h=*  hR>..>†   #   #!    h>#####.# #..###.#^#  .......###.....   h> #..†@..:..#  #.######...# h>_  #..#  h>3)  h"?.##.†    hF?r#)##    hg?t#†.#    h?Y##.#   hA h/J##.........#####...## Gobosan the Chiller hJ%..>............'†..'' Revenant##.####....#####...## Health: 12/14 ====================----#......# #...## Magic: 2/3================--------# #..#.....##### AC: 2Str: 11#! #..#...#.# hJ&EV: 11Int: 14#####.# #..###.#^#SH: 0Dex: 9.......###........##### XL:  1 Next: 108% Place: Dungeon:1 hKU#..†@..:..##.......# Noise: =--------  Time: 307.0 (1.0)#.######...#.......# -) Claws#..#.......## Cast: Freeze..#....).....##.†.......###.####.... #)## #.... #†.# #.... ##.# #....  hKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line hKAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin! hMPress: ? - help, Shift-Dir - straight line: a hobgoblin (heavily wounded, 100%  h_Mto hit)  You freeze the hobgoblin. _You kill the hobgoblin!  Your Dodging skill increases to level 2!  You have reached level 2! hU/  --more-- h 7/203/5--2 3% Freeze hD  h- 4 _ h  h{ C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.1   3.6  -1       h A     b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic h !4.5   4.2  +1                   hK T c - Armour   0.0   1.2  -1      d + Dodging hq (2.0   3.6  -1      e + Stealth h m2.5   2.1  +2           hڵ          h          h" a     hE          hh          h _     h          hҶ n     h          h          h> pThe relative cost of raising each skill is in cyan.   hb The species aptitude is in white.  [?] Help[=] set a skill target   h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  d * Dodging   2.0 h:(o d - Dodging   2.0 h\  e * Stealth   2.5 h o e - Stealth   2.5 h{ = a + Fighting 0.0 h  h##.........#####...## Gobosan the Chiller..>............'†..'' Revenant##.####....#####...## Health: 17/20 ====================----#......# #...## Magic: 3/5==============----------# #..#.....##### AC: 2Str: 11#! #..#...#.#EV: 11Int: 14#####.# #..###.#^#SH: 0 h{Dex: 9.......###........##### XL:  2 Next:  3% Place: Dungeon:1#..†@..:..##.......# Noise: =--------  Time: 307.0 (0.0)#.######...#.......# -) Claws#..#.......## Cast: Freeze hAT..#....).....##.†.......###.####.... #)## #.... #†.# #.... hp ##.# #....  hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin.  h_You kill the hobgoblin!Your Dodging skill increases to level 2! _You have reached level 2! h h h h  hw I h  h h8= _ h  h  h  hn , h{  h , h  h ~9== h  h) , h%  h , h8  h , h  h  h #= h  h  h!  h" $20 h;" ]==4===== h"  h#  h#  hl$  h^& , h'  hm)  h)  h*  h@,  h, $== h, ,===== h-  hg/  h/  h0  h3 B hV5 , h[6  hC8 , h9  h:  h:  h;  h= , h@  hB  hB  hB H5===== hD  hMG  hI , hBK  hTM  hO  hO  hR  hT  htW , hX  h{c  ##...#####...##.....>............'†..''...##.####....#####...##...#......# #...#### #..#.....##### #.. hc #! #..#...#.# #.######.# #..###.#^# #.#.......###........##### #..#..†...@..##.......# ###- hRd #.######...#.......# ##..#.......###..#....)....##.†.......#.####.####....#.. hzd #)## #....### hd q#†.# #....#  hd ##.# #....#  You pick up a book of Fire and begin reading... hq 031.0 (24.0) h r A=====- hWr %2.0 (25 hx  h9{ \ _You add the spells Foxfire, Plasma Beam and Starburst to your library. h3 h  h h h  h, h , h h} hb h h h h h h hHe  You see here a hobgoblin corpse. h he _ h hW h, h h h, hH h ########### ######.........#####... ..>............'† ##.####....#####... h#.# #......# #... #$# #..#.....#### #@# #..#...#.# #######.## #..###.#^# .........###. h0######..†......###.######...#.......#. #..#....... #. ..#....).. #. .##.†..... ## ###.####..  h19.0 (7.0) h,40.0 (8 hy  h& Z _d - a lumpy coppery potion h 3 h  h  h. , h B hR  h M _You now have 53 gold pieces (gained 13). hc  h  h  hG X h  hX , h  h  h  ########### ####.........#####.+@.>............'† ###.####....#####. #.# # #. #.# #..## #.# ##.########.## #..###.#^# .........###........########..†......## #.######...#... h #####............'6.0 (6............... h 5...#+ hy  h L======7.0 (7 h  h U _As you open the door, it creaks loudly! You hear a loud squeak.! hZ! h! h"! h! h4! h## #### .###.#####r......@..>.'! h;.###.####....#####.. #.# #......# #... #.# #..#......... #.# #..#...#.#! hT0#+#######.## #..###.#^# r   rat (wandering) .###! h.# ######..†......##.... #.######...#....! hQ0! hL------8.0 (1! h! h ! h|_A rat comes into view. _There is an open door here.! h; J## ##### [.###..r'..>..###.####.....# #.# #......# .# #.# #..#......# #.# #..#...#.#+#######.## #..###.#^ .###. ######..†......## #.######...#! h= ! hF B.r! hF E------9! hhL ! hN - _Found a leather armour.! h>' 8# #####.[.###..r...@.'..>.###.####.....# #.# #......#.# #.# #..#.# #.# #..#...##+#######.## #..###.# .### ######..†......## #.######...#! h( ! hy/ A.r! h\0 '50! h5 ! h7 ! h2# #.[.###..r.@..'..>.###.####.....# #.# #.......# #.# #..#.# #.# #..#...#+#######.## #..###. .### ######..†......## #.######...#! hd! hd:.r! h41Freeze! h! h" hQGobosan the ChillerRevenantHealth: 20/20 ========================Magic: 4/5===================-----AC: 2Str: 11EV: 11Int: 14########### ########### SH: 0Dex: 9..[.......###.........## XL:  2 Next:  3% Place: Dungeon:1......r@..'..>.......... Noise: ---------  Time: 351.0 (0.0)" hp..........###.####....## -) Claws..........# #.# #...... Cast: Freeze..........# #.# #..#.............# #.# #..#...#####+#######.## #..###. r   rat.........###......######..†......##.#.######...#." hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic." h b=2.0 (1Contam " h " h   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen. The rat barely misses you." hn   Gobosan the Chiller  Revenant  Health: 20/20 ========================  Magic: 3/5==============----------  AC: 2Str: 11  EV: 11Int: 14 ########### ###########  SH: 0" hտ "Dex: 9 ..[.......###.........## XL:  2 Next:  3% Place: Dungeon:1 ......r@..'..>.......... Noise: =--------  Time: 352.0 (0.0) ..........###.####....## -) Claws ..........# #.# #...... Cast: Freeze" h  ..........# #.# #..#... Contam  ..........# #.# #..#... " h. #####+#######.## #..###. r   rat .........###...... " h^ 5######..†......##. #.######...#." h @Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  " h Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat." h { ###########   ..[.......###.. ......†@..'..>. ..........###.# ..........# #.#  ..........# #.#  " hp ..........# #.#  #####+#######.##    †   " h f63.0 (1Freeze" h " h {MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (100% to hit)  You freeze the rat. _You kill the rat!" h"g  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h. 4" hQ2 " hf4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)# h4# h# h# hg _# h;# h),# h# h,# h# h7# h# h5w _Your magical contamination has completely faded away.# h# hq,# h# h,# h# hg4=====# h# h/,# hs# h,# h# h,# h# hS=====# h# h ,# h% # h ,# h# hQ,# h\# h@,# h# h,# h# hs,# h# h,# h # h'"# h"O5=====# h## h&# h(,# h)# h+# h.,# hU0# h1# h53,# hj4# h/6# hE8S=====# hn9# h;# h>,# h?# hQD7 _You open the door.# hF3# hH# hK@  There is an open door here.# h7M# hM _# hcN# hO# hQ,# h'R# h'WX# hX# hY,# hZ# hQ[# h\,# h\# h(^# hw_,# h`# h@c# hsd,# he# hff# hsg,# hh# h5i# hcj,# hj# hl# htsN#...........# #.# #......# #..#...........# #.# #..#.....####...........# #.# #..#...#.########'#######.## #..###.#^##..........###........###########..†......##...... # hsL#.######...#...... #.# #..#...... #@# ..#....)-# hs89.0 (36.0) # hs#.....%...##.†.... # hdtj#######.####.#### #)## # #†.# # ##.#  # ht#.# ## #.#### # ht-#....# hz# h1{G-90.0 (37# hވf _Found an inkwell talisman.# h 3# h'# h# h,# h ,# h ,# h # hf # h ,# hi # h # h ,# h # h # h ,# h # hZ # h ,# h # h f  You see here an inkwell talisman.# h # hR  _# h # h! # h# ,# h$ # h2& # h|' # h' # h( # hc* # h, ,# h. # h/ # h0 ,# h1 # h 5 # h!7 ,# h8 # h: # h; # h; # h< # h> # h? ,# h@ # hB # h1D ,# hD # hsF # h+H ,# h3I # hK # h=M ,# hN # hP # hR ,# hS # hU # hW ,# hX # hY # hZ ,# hS[ # h+] # h/^ ,# h^ # hP` # hh  #.# #)# ######.# #†.# #.. #......# ##.# #.. #.###### #.# ### #.# #.## # h+i #.#  ## ## #...... ####.......r. ##########  ## ## r   rat (asleep) #. #.♣♣ #.# hXr .411.0 (21# hr ,2.0 (22# h(x # hz V _A rat comes into view.$ h[######.# #†.# #.#......# ##.# #.#.###### #.# #####.# #.####.# #......#.# ###.# ##.#####.## #....##.@....... ####.##..........r #.##.#############. $ h}\#####..#.♣♣#.♣.♣♣♣♣♣♣♣ #.$ hO`$ hevr.r$ hf;===3.0 (1.0)$ hk$ h #..†...... #.######... #.# ###.. #.#####.... #.....%...# #..# #.# .#### ######.# ( h .# #......# .###.# #.######.###.# #.#.K[...##∩.# #.#.###.# #.# ###.# #.# #.# #.##+##### #.# #.#####. #.### #( h̷ ( h @K.( h /--2( h ( h ( h  #.######..   #.# ###   #.#####.   #.....%  ########### #######.#  .........# #.#  #.#### ######.#  #....# #......#  ####.# #.######  #....K...###.# #.#  #....[...##∩.# #.#  #........###.# #.# ###  #.# #.# #.# .# ( h|` ####+##### #.# #.#####.#   #.###........   #...   #.###########( h?( h8K.( h O--3Freeze( h( h) h #.######.. Gobosan the Chiller #.# ###. Revenant #.#####... Health: 20/20 ======================== #.....%... Magic: 4/5===================----- ########### #######.## AC: 2Str: 11 #.........# #.#  EV: 11Int: 14 #.........#### ######.#  SH: 0Dex: 9 #............# #......#  XL:  2 Next: 10% Place: Dungeon:1 #.....K@.###.# #.######  Noise: ---------  Time: 453.0 (0.0) #........###.# #.#  -) Claws ) hZ{#....[...##∩.# #.#  Cast: Freeze #........###.# #.# ### #........# #.# #.# #.# ####+##### #.# #.#####.# K   kobold #.###........ #............ #.###########Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold.) h#.#  ###########  #.........# #.#  #.........####   #............#  ) h #.....)@.###.#   #........###.# #.#  #....[...##∩.# #.#  #........###.# #.#  #........# #.# #.#  ####+##### #.# ) h         ) hk3=4.0 (1Freeze) hy) honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold. _You kill the kobold!) h_ A  #.# ###   #.#####.   #.....%  ########### #######.#   #.........# #.   #.#### ######.#   #....# #......#   #.....)..###.# #.######   #.....@..###.# #.#  ) h` X #....[...##∩.# #.#   #........###.# #.# ##   #.# #.# #.# #.   ####+##### #.# #.#####.   #.###.......  #...  #.##########  #.#) hh ) hh .-5) h/n ) h:p ) hS   #.#####.  #.....% ########### #######  #.........# #.  #.#### ######.  #) h ....# #......  #.....)..###.# #.####  #........###.# #.#   #.##∩.# #.#  #........###.# #.# #  #.# #.# #.#  ) h  ####+##### #.# #.#####  #.###.....  #...  #.#########  #.#   #.#) h ) h @-6) h'#  _You see here a +1 helmet.* h * h Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) * hq Floor Items ([,] to select) Armour a +1 helmet* h \[?] describe selected [!] equip|wield|wear[tab] equip|unequip + hn + hg + h 8 + hm #.#####. Gobosan the Chiller  #.....%. Revenant  ########### #######. Health: 20/20 ========================  + h' #.........##. Magic: 4/5===================-----  #.........#### ######. AC: 2Str: 11  + h 1#............# #...... EV: 11Int: 14  #.....)..###.# #.##### SH: 0Dex: 9  #........###.# #.#XL:  2 Next: 13% Place: Dungeon:1  #....@...##∩.# #.#Noise: ---------  Time: 456.0 (0.0) + h.  #........###.# #.# # -) Claws  + h_ v#........# #.# #.# # Cast: Freeze  ####+##### #.# #.##### + h C #.###......  #..........  + h :#.#########  #.#  #.#+ h Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line+ h jAim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold. + hA _You kill the kobold! _You see here a +1 helmet.+ h% 6 _+ h + hθ + hA +7.0 (1+ h + h! + h +8.0 (2+ h9 + hm + h +9.0 (3+ hA + h + hm ,60.0 (4+ h + h + h3 +1.0 (5+ h + h 4 _You start putting on your armour. You continue putting on your +1 helmet. x5+ h + h4 + h [ _You finish putting on your +1 helmet.+ hV _5=====+ hKB+ h+ h+ h,+ hX+ hd"+ hX$+ h$+ h%+ h(7 _You open the door.+ h*+ h*======+ h$,+ h0@  There is an open door here.+ h2+ hU3 _+ hA4+ h=6+ h7,+ h8+ hv<+ h~>+ h>+ h`?, h4, h, h4, h{ n, h, h, h, h, h , h\, h, hj, h,, ho, h, hG!, h!, h!, h", ht&, h', h(,, hw(, h/J, hL,, hL, huO, hO, hHP, hvP, hUR, h:S,, hS, hU, hU,, hpV, h X, hY,, hY, h=\, h],, h], h_, ha,, h b, h,, h, ha, hz,, h, h, h,, hA, h, h,, h, h, h,, hL, hF, hB, h, hh,, h, h, h, h, h, h, h, h, hDB, hX, h9 , hi , h , hM , hp ,, h , h , h^B, h((  There is a staircase leading out of the dungeon here., h>) _, h), h+, h,,, h^-, h6/, hv0,, h1, h3, h4,, h"5, hC6, h47, hx7, h7, hk9, hv:,, h:, h =, h>,, h$?, h&@, hAB, hfC, hDB, hF, hEG,, hG, hI, hJ,, hJ, hDL, hVM,, hN, hO, hP,, h>Q, hLS, hFT,, hT, hBV, h~W,, hX, hY, hZ, h[, h[, h#], h2^,, h^, h`, h b,, hc, hhj _You open the door., hi, hal@  There is an open door here., hvm, hm _, hrn, hp, h*q,, hq, h(s, h-t,, ht, h5v, hv, hw,, hx, hyB, hz, hn{,, h{, hm, h #...........# ♣♣♣ #...........# ♣.♣♣♣♣#...........# ..♣♣.♣#.######'#### , h ♣.......# #.# ♣♣..♣.### #.#  ♣♣♣♣♣# #.# #.####  #..@.# 564.0 (103.0) ####....... , hʄ ..#####  #.#, h u >. ### , hY, h&, hu#5, h 4, h', h; _Found a stone staircase leading down., hI, h܁, h, h߃, hʇX, h;, hg, h֋, h, hŌ, h , h,, h<, h, hǑ,, h, hC , huL There is a stone staircase leading down here., h5 _, h, h", hT,, h٘, h?, hě,, h, hc, h #....# #....# .♣#.######'#### ## ....# #.# ...### #.# .## #.# .# # #.#### .# .h##....###.#..#####...@....##..#####.# ##.#####.# #>......########## , h[h   jackal (asleep), hì273.0 (8.0), h\+4.0 (9, h, hJY _A jackal comes into view.- h%/#.# #.# ♣#.######'#### ### # #.# #.. # .### #.# #.# .#- h/# #.# #.# ..# #.#### #.# ..h# #....###.#..# ####....@...# #..#####.# ##.#####.# #> - h#7- h7+5.0 (1- hP<- h>- h#.# #.# #.######'#### ### ## #.# #.. .# ### #.# #.# ..# # #.# #.# #..# #.#### #.##..h# #....###.#..# ####.# #..#####.# ##.#####.# - h- hS&6- hM- h :.# - h .# .# .######'#### ### .# # #.# #.. h.#  #.# #.# ..# - h  #.# #.# #..# - h) (#.#### #.##..h# #....###.#..# - hJ ^####.# - hl #..#####.# ##.#####.# - h #>......##- h i##h 2 jackals (asleep)- hZ - h &7- hg - h] Y _A jackal comes into view.. h  ..........# .#####'#### ### .. h ##  #.# #..##### #.##..h#....###.#####.......#..#######.#####>......#########. hJ   jackal. h7. h&8. h. h7. h # # g## .# .........# .# ######'#### ### #.#  #.# #.. h.# # #.# #.# ..# #.# #.###..# #.#### #.##@.h##....###.#..#......####........# ######..#####.#. h ##.#####.##>......# h 2 jackals (asleep)#########g   hobgoblin (asleep). h k  A hobgoblin comes into view.. h . hp . h . h0 . hQ .gh.h.hhwandering)g. h /==9. h[ . h + _The hobgoblin shouts!/ h.# # .# # g# # h# '#### ### ##.#  #.# #.. ...#  #.# #.# #.h# #.# #.###..# #.#### #.##.@.# #....###.#..#.####........####..#####.###.#####.##>......# ######### / h/ h#<h./ h0--80/ h/ h/ h.#.#.# g#.# h# ######'#### ### ##.# #.# #.. ..h# # #.# #.# #..# #.# #.###..# #.#### #.##...# #....###.#.@#....... ####........######## #..#####.#  ##.#####.# #>......# #########/ hF/ h-=h./ hɧA--1/ hR/ h0 he.# g#.# h#######'#### ### ##h# .# #.# #.. ...## #.# #.# #..# #.# #.###..# #.#### #.##...# #....###.#..#....... ####......@.######## #..#####.#  ##.#####.# #>....0 hY..# ######### 0 h0 hK.h0 h.&20 h0 h0 hjo#.# g# #.# h# #.######'#### ### ##.#.# #.# #.. ..h## #.# #.# #..# 0 hk# #.# #.###..# #.#### #.##...# #....###.#..#. ####.## #..#####.# ##.#####.# #>......# ###   jackal0 hq0 hw_.hh0 hw0===30 h{0 h>~? _The jackal barks! You hear an angry hiss.0 h:( #.# g# ♣#.# h# ♣#.######'#### ### ##.#.# #.# #.. ...# .### #.# #.# #.h# 0 h♣# #.# #.###..# #.#### #.##...# #....###.#..#. ####.## #..#####.# ##.#####.#  #>......#  #0 hf0 h0 h0 hthhh 2 jackals (1 wandering)0 h'---0 hO 40 hT 0 h^ 0 hK  #.# g#♣#.# h# .♣#.######'#### ### ##.#.# #.# #.. ...# ♣.### #.# #.# #.h#♣# #.# #.###h.# #.#### #.##...# #....###.#..#. ####.## #..#####.# ##.#####.#  #>......#  # 0 hO 0 hP B---50 h1T 0 haV 1 h4#.# g# #.# 1 h#5h# ♣#.######'#### ### ##.# # #.# #.. ...# .### #.# #.# #..# # #.# #.###.h# #.#### #.##h..# 1 h5!#....###.#..#. ####.## #..#####.# ##.#####.# hh 2 jackals (1 wandering)1 h@71 h71 hU81 h81 h81 h ?g..h   jackalg   hobgoblin61 h?Freeze1 hTE1 hgF1 h......#  #########   h   jackal 1 h\  g   hobgoblinAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is severely wounded.You completely miss the jackal.1 h^ `Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is severely wounded.You completely miss the jackal.The jackal is severely wounded.1 hd {  g#  h#  ### ##.#  #.# #.. ...# 1 hJe #.# #.# #..# 1 hse #.# #.###g.#  1 he j#.#### #.##.h.#  #....###.#..#1 he   ####....@h..#1 he   #..#####.# 1 hf G #  1 h(f f#> 1 hLf o hh 2 jackals (1 wandering) 1 hg e17----=7.0 (11 hk 1 hm + _The jackal bites you.2 h #...........# g#  Gobosan the Chiller ♣#...........# h#  Revenant ♣#.######'#### ### ##.#  Health: 17/20 ====================---- ...# #.# #.. ...#  Magic: 3/5==============---------- .### #.# #.# #..#  AC: 4Str: 11 ♣# #.# #.###g.#  EV: 11Int: 14 #.#### #.##.h.#  SH: 0Dex: 9 #....###.#..#.......  XL:  2 Next: 13% Place: Dungeon:1 2 h<K####....@h..########  Noise: =--------  Time: 587.0 (0.0) #..#####.#  -) Claws ##.#####.#  Cast: Freeze #>......#  #########   hh 2 jackals (1 wandering)  g   hobgoblinCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  You freeze the jackal.2 h8,2 honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  You freeze the jackal.  You kill the jackal!2 hK   g#  h#  ### ##.#  #.# #.. ...#  #.# #.# #..#  #.# #.###.S#  2 h 8#.#### #.##g..#  #....###.#.h#  ####....@...#  #..#####.#  #  #>  2 hO h   jackal S   ball python (constriction) 2 hd208.0 (1Freeze2 h2 hj^ _A ball python comes into view.2 hs X #.# g#♣#.# h# .♣#.######'#### ### ##.#.# #.# #.. ...# ♣.### #.# #.# #..#♣# #.# #.###.S# #.#### #.##g..# #....###.#.h#. ####.## #..#####.# ##.#####.#  #>......#  # 2 hx ..Sg.hg   hobgoblin2 hmy S   ball python (constriction)2 hy %-2 hy 92 hg 2 h7 2 h v #.# g#♣#.# h# ♣.♣#.######'#### ### ##.#.# #.# #.. ...# 2 hz!.♣.### #.# #.# #..#♣# #.# #.###..# #.#### #.##.S.# #....###.#g.#. ####..@..h..##2 h" #..#####.# ##.#####.# #>......# ### 2 h%2 h%2 h&2 h-..ShgS   ball python (constriction)2 h~.#82 h.D=-902 h52 hW73 hFz#.# g# #.3 h# h# .♣#.######'#### ### ##.# # #.# #.. ...# ♣.### #.# #.# #..# # #.# #.###..# 3 h#.#### #.##...# #....###.#.S#. ####...@hg..## #..#####.# ##.#####.# ###.3 h3 h3 h3 h& 3 h|g#...SThe jackal bites you but does no damage.3 h #63 hJ H--=1Freeze3 h3 h 3 h%_The jackal bites you.3 h7]b  You scratch the jackal.  The jackal is lightly wounded.3 h%e9S.3 hel13------23 hk3 hmk _The jackal barely misses you. The hobgoblin hits you.3 h  You scratch the jackal but do no damage.The jackal is lightly wounded.3 hF k1------33 h 3 h e _The jackal bites you. The hobgoblin misses you.3 h!j <  You scratch the jackal.3 hk 3 h q  You kill the jackal!The ball python bites you. The ball python closely misses you. lS.l   frilled lizard (wandering)The hobgoblin hits you but does no damage.0---743 h a _A frilled lizard comes into view.4 h #.# g#♣#.# h# ♣.♣#.######'#### ### ##.#.# #.# #.. ...# .♣.### #.# #.# #..#♣# #.# #.###..# #.#### #.##...#4 h1 #....###g#l.#. ####..@.S...## #..#####.# ##.#####.# #>......# #4 hU.##4 h_4 hE&  4 hgThe ball python attacks as it pursues you!  The ball python barely misses you. The ball python grabs you.4 h4 h.#.Sgl4 hyT- 1 54 h9Constr 4 h4 h_ _The ball python constricts you.4 h5   You barely miss the ball python.The ball python bites you but does no damage.4 h=l.4 hn8/20 ---64 h4 h_ _The ball python constricts you.4 hӴ  #...........# g#  Gobosan the Chiller 4 h( ♣♣♣#...........# h#  Revenant ♣.♣#.######'#### ### ##.#  Health: 8/20=========--------------- .....# #.# #.. ...#  Magic: 2/5=========--------------- .♣.### #.# #.# #..#  AC: 4Str: 11 ♣♣♣# #.# #.###..#  EV:  1 Int: 14 #.#### #.##...#  SH: 0Dex: 9 #....###l#..#.......  XL:  2 Next: 27% Place: Dungeon:1 ####..@Sg...########  Noise: =--------  Time: 596.0 (0.0) #..#####.#  -) Claws ##.#####.#  Cast: Freeze #>......#  Constr  #########   g   hobgoblin [4 h 39;49m S   ball python (constriction)  l   frilled lizard (wandering)Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python.  You kill the ball python!  g#  h#  ### ##.#  #.# #.. ...#  #.# #.# #..#  #.#   #.#### #.##...#  #....###.4 hX [40m#..#  ####..@gl...#  #..#####.#  ##.  #>  ## l   frilled lizard 4 hQ 9/223=====11 31=7.0 (14 h 4 h 8 _The frilled lizard hisses angrily.5 hiC5 hCQ7---85 hI5 hJl _You barely miss the hobgoblin. The hobgoblin hits you.5 hfL   g#  h#  ### ##.#  #.# #.. ...#  #.# #.# #..#  #.#   #.#### #.##...#  #....###.#..#  ####..@gl...#  #..#####.#  ##.  #>  ##   5 hLYou scratch the hobgoblin.  The hobgoblin is heavily wounded.5 h  g#  h#  ### ##.#  #.# #.. ...#  #.# #.# #..#  #.#   #.#### #.##...#  #....###.#..#  ####..@gl...#  #..#####.#  ##.  #>5 h ~ ## 5 h'<  The hobgoblin hits you.5 hn(^4------95 h~-5 h0V _* * * LOW HITPOINT WARNING * * *5 hh|  You scratch the hobgoblin but do no damage.The hobgoblin is heavily wounded.5 h}^5=--6005 h5 h)V _The hobgoblin barely misses you.5 h   You scratch the hobgoblin but do no damage.The hobgoblin is heavily wounded.5 hv F=====15 h 5 h @ _The hobgoblin hits you but does no damage.5 h  #...........# g#  Gobosan the Chiller ♣♣♣#...........# h#  Revenant ♣.♣#.######'#### ### ##.#  Health: 5/22=====------------------- .....# #.# #.. ...#  Magic: 2/5=========--------------- .♣.### #.# #.# #..#  AC: 4Str: 11 ♣♣♣# #.# #.###..#  EV: 11Int: 14 #.#### #.##...#  SH: 0Dex: 9 #....###.#..#.......  XL:  2 Next: 31% Place: Dungeon:1 ####..@gl...########  Noise: =--------  Time: 601.0 (0.0) #..#####.#  -) Claws ##.#####.#  Cast: Freeze #>......#  #########   g 5 hA   hobgoblin  l   frilled lizardCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin.5 h 5 h    g#  h#  ### ##.#  #.# #.. ...#  #.# #.# #..#  #.#   #.#### #.##...#  #....###.#..#  ####..@l†...#5 h   #..#####.#  ##.  #> ## 5 hֱ 372.0 (15 hu 5 h {onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  5 hY dYou freeze the hobgoblin. _You kill the hobgoblin!6 h  #...........# g#  Gobosan the Chiller ♣♣♣#...........# h#  Revenant ♣.♣#.######'#### ### ##.#  Health: 5/22=====------------------- .....# #.# #.. ...#  Magic: 1/5====-------------------- .♣.### #.# #.# #..#  AC: 4Str: 11 ♣♣♣# #.# #.###..#  EV: 11Int: 14 #.#### #.##...#  SH: 0Dex: 9 #....###.#..#.......  XL:  2 Next: 37% Place: Dungeon:1 ####..@l†...########  Noise: =--------  Time: 602.0 (0.0) #..#####.#  -) Claws ##.#####.#  Cast: Freeze #>......#  6 h #########   l   frilled lizardCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.6 h)  g#  h#  ### ##.#  #.# #.. ...#  #.# #.# #..#  #.#   #.#### #.##...#  #....###.#..#  ####..@††...#  #..#####.#  ##.  #> ## 6 h-d413.0 (1Freeze6 hU36 hD6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!6 h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h 6 he 6 h* 6 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6 hQ6=6 hU6 ho6 h6 h6 hM6 hݤX6 h$6 h{6 h46 h7==2=====6 h 6 h6 h©6 hF6 h6 h˫6 hb6 h,6 h6 h6 h=#=6 h^,=====6 h6 hl6 hB8=6 h6 ha6 h6 h6 h6 h6 hu6 h6 h6 hw6 h*6 hwf9==6 h6 hL6 hq6 h6 h6 hB;3=====6 hd6 hĿ6 h,6 h6 hO=10/22=6 h6 h?S=====6 h6 hp,6 h6 hI6 h6 h6 h6 h_1===6 hm6 h#,6 h6 hSB6 h6 h6 h6 h6 hK2===4=====6 h6 h,6 h@6 h,6 h6 h,6 hY6 h1e======6 h6 hU6 hS3=6 h56 h,6 hB6 h,6 hd6 h,6 he6 h946 h;==6 h6 h,6 h6 hh - _You start resting.6 h[040.0 (37.0)6 hf5=====-1.0 (386 h6 h% _Magic restored.7 h7 h7 h?7 he7 h7 hx5==7 h,7 h7 h7 h9======7 h7 h,7 h7 h'7 h2=7 h7 hN16=7 h7 hg7 h7 h+7 h7 hZ,7 hC7 hA7 hg7 h7 h7==7 h)7 h,7 h7 hq7 h7 h7 h^7 h7 h7 h 7 h:R8==7 hb7 h7 h,7 h7 h,7 he7 h,7 h7 h7 h9=7 h7 h7 hD9=7 h7 hX,7 h+7 h,7 hS7 h,7 hz7 h 7 h@i20==7 h7 hE,7 h7 h\,7 h7 hc,7 h 7 hE 7 hk #17 h E==7 h 7 h+ B7 h,7 h"O= _You start resting.73.0 (32 7 h#BB   giant cockroach (wandering)  HP restored.7 h##27 h'8==4.0 (337 h(7 hQ,b _A giant cockroach comes into view.7 h  g#  h#  ### ##.#  #.# #.. ...#  #.# #.# #..#  #.#   #.#### #.##...#  7 h-j#....###.#B.#  ####..@††...# 7 hV& #..#####.#  7 hy##.  7 hG#>  ## 7 h*7 h؜  g#  h#  ### ##.#  #.# #.. ...#  #.# #.# #..#  #.#   #.#### #.##...#  #....###.#B.#  ####..@††...#  #..#####.#  ##.  #> ## 7 hH7 hf _A giant cockroach is nearby!7 hi#  g#  h#  ### ##.#  #.# #.. ...#  #.# #.# #..#  #.#   #.#### #.##...#  #....###.#B.# 7 hsih ####..@††...#  #..#####.#  ##.7 hi0  #> 7 hi% ## 7 hj37 h   g#  h#  ### ##.#  #.# #.. ...#  #.# #.# #..#  #.#   #.#### #.##...#  #....###.#B.#  ####..@††...#  #..#####.#  ##.  #> ## 7 h7 hnf _A giant cockroach is nearby!7 hJ #.# g# #.# h# .♣#.######'#### ### ##.# # #.# #.. ...# ♣.### #.# #.# #..# # #.# #.###..# #.#### #.##...# #....###.#B.#. ####...@†...## #..#####.# ##.#####.# ###..BB7 h,L 85.0 (1.0) _7 hR 7 h:V  Things that are here: _a hobgoblin corpse; a ball python corpse7 h T#.# g# #.# h# ♣#.######'#### ### ##.# # #.# #.. ...# .### #.# #.# #..# # #.# #.###..# #.#### #.##...# #....###.#..#. ####...†@B..## #..#####.# ##.#####.# 7 h V  The giant cockroach bites you but does no damage.7 h <=6Freeze7 hܳ 7 h _The giant cockroach closely misses you. _You see here a jackal corpse.8 h+[ #...........# g#  Gobosan the Chiller ♣#...........# h#  Revenant ♣#.######'#### ### ##.#  Health: 22/22 ======================== ...# #.# #.. ...#  Magic: 4/5===================----- .### #.# #.# #..#  AC: 4Str: 11 ♣# #.# #.###..#  EV: 11Int: 14 #.#### #.##...#  SH: 0Dex: 9 8 h#....###.#..#.......  XL:  2 Next: 41% Place: Dungeon:1 ####...†@B..########  Noise: =--------  Time: 676.0 (0.0) #..#####.#  -) Claws ##.#####.#  Cast: Freeze #>......#  #########   B   giant cockroach8 h? Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach.8 hb  g#  h#  ### ##.#  #.# #.. ...#  #.# #.# #..#  #.# #.###..#  #.#### #.##...#  #....###.#..#  8 hE####...†@...#  #..#####.#  #  #>  8 h8 hfc87.0 (1Freeze8 h8 hbonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach. _You kill the giant cockroach!8 h38 h8 h8 hn8 h,8 h@X8 h,8 h5===== _Magic restored.=====8 h,8 hn8 h8 h,8 h8 h8 h8 h8 h8 h8 h ,8 h 8 h 8 h- ,8 h 8 h8 h8 hs8 h8 h8 hS8 hw8 h%8 h8 h8 h8 h8 h 8 h8 h58 h8 h8 h8 h8 hr8 h8 h,8 h. 8 hI"8 h,#8 hP#8 h#8 h>%8 h3&8 hV&8 h '8 h(8 h )8 h;)8 h)8 h)+8 h,8 hG,8 h,8 h].8 hB/,8 h408 h28 h38 h>38 h38 h48 h5,8 hl68 h78 h8,8 hA98 h:8 hl;8 h;8 h<8 h=8 h>,8 h6?8 ho@8 hA,8 hA9 h9 h9 h<9 h9 h9 h9 h9 hf9 h9 h,9 h9 hl 9 h ,9 h% 9 hu 9 h[ 9 h| 9 h 9 h9 h7,9 h9 h9 h9 h9 h29 h=9 hc,9 h9 h9 h9 h9 h/9 hx9 hx,9 h9 h9 h,9 h!9 h`9 h,9 h9 h 9 h!,9 hh"9 h#9 h$9 h$9 h?%9 h&9 h',9 h(9 h7)9 h`*,9 hm+9 h+9 ha-9 h-9 hb.9 ht/9 he09 h09 h09 hz29 hi3,9 h49 h"59 hr6,9 h69 h89 h9B9 h;9 hB<,9 h<9 h>9 hE #......# ######.# 9 haE##......# #...#.### #...#.#  #.#.#.#  9 hE#.#.#.#  #.#.#.#  9 hE#@###.# - #..g..#9 hEz #####.# 9 h Fg   goblin (asleep)9 hO 737.0 (60.0)  A goblin comes into view. It is wielding a +0 dagger.9 h~V\g.g9 hWY====8.0 (61Freeze9 h[9 h2_( _The goblin shouts!9 h= +9 h= `#......#Gobosan the Chiller9 ht? I######.#9 h? #Revenant9 h@ V##......#9 hOT Health: 22/22 ========================#...#.###Magic: 4/5===================-----#...#.#AC: 4Str: 11#.#.#.#EV: 11Int: 14#.#.#.#SH: 0Dex: 9#.#.#.#XL:  2 Next: 48% Place: Dungeon:1#@###.#Noise: ====-----  Time: 738.0 (0.0)#.g...#-) Claws#####.#Cast: Freezeg   goblinPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  The goblin is moderately wounded.You scratch the goblin.  The goblin is severely wounded.=---9.0 (1  Aim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  [0;109 hwU ;1mThe goblin is moderately wounded.You scratch the goblin.  The goblin is severely wounded. _The goblin hits you but does no damage.9 hG] #......#  Gobosan the Chiller ######.#  Revenant ##......#  Health: 22/22 ======================== #...#.###  Magic: 3/5==============----------9 hTH #...#.#  AC: 4Str: 11 #.#.#.#  EV: 11Int: 14 #.#.#.#  SH: 09 hH(Dex: 9 #.#.#.#  XL:  2 Next: 48% Place: Dungeon:1 9 hH~#@###.#  Noise: =--------  Time: 739.0 (0.0) #.g...#  -) Claws9 hH #####.#  Cast: Freeze9 hdIG  g   goblinCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9 hIAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line9 hIAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the goblin.9 hQn #......# 9 hAQ ######.#  ##......#  9 hdQ#...#.###  #...#.#  9 hQ#.#.#.#  #.#.#.#  9 hQ  9 hQ  9 hR#.)...#  #####.# 9 h+R 9 hMR9 hpR9 hVe5140.0 (1Freeze9 hq[9 h:^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  9 hv^^You freeze the goblin. _You kill the goblin!: hh   Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: h: h7: h: h _You can't see any susceptible monsters within range! (Use Z to cast anyway.): h3: h[: h: hP _: h!: h: ht ,: h! : hc ,: h[ : h,: h: h),: h: h ,: h: h3: hW: hX: h,: h': hc: hQ4=====: h: h,: he: h,: hT: h#B: h#: h#======: hR$: h%,: h&: h',: h(: h:*,: h*: h6,,: h,: hr0,: h0: h2,: h~3: h5: hN5H5=====: h5: h%9: h:,: hx;: hk?>  You see here a +0 dagger.: hA: hgA _: hrB: hD: hhE,: h=F: h H: h=IS=====: h8J: hN: hRP,: hQ: hS: hmU,: hU: h2X: hY,: hZ: hn\: h^,: h_: ha: hb,: hCd: he: h&g,: hg: hj: hk,: hDl: hm: ho,: ho: hnq: h:r,: h*s: h4t: ht,: ht: hu: hv: hBv: hv: hw: hx,: hFy: hyz: h{,: hT|: h}: h>~,: hr~: hP: h,: h: h: h2,: h: hބ: h,: h[: hS: hC,: h: h0: h3,: h: h: h+: h^: h: hK: hݔ,: hF: hn: h,: h: h: h: hD: hО: h2: h,: h(: h: hҤ,: hT: h : hT,: h,: h: hB: h: h,: h: h: hb,: h: h: hж: h: h: h: hK: h: h,: hu,: h,: h,: h: h ,: h: h: h,: h: h: hR,: hk: h: h,: h: h=: h,: h: h: h,: h: hM: h,: h: h7....# ##### ### ..# ..# ..#: hA ..########+## #.##........# #.####$.@.....#: hG3- #...###: hk#........# ###...## #........# : h#####..#######........# #...........########.## #...........#: h#.# #...........# #.# #...........# #.# #...........# #.#: h1807.0 (67.0): hF-8.0 (68: h: hI` _f - a scroll labelled CUISOMMIHO; h3; h; h; hx,; hjX; h; h!,; ht"; h%M _You now have 64 gold pieces (gained 11).; hC'3; h1(; h); hZ+; h+; h ,; h.; h/,; h10; h1; h2,; h3; h;5; hm6,; h8,; h:,; h:; h@p#    ; hA#######+##  #......@.#  #........#  #........# ..## #.......; h1A.########........# ; hRAc.########.## ; hrAx.# #.# ; hA.# #.# .# #.; hA"#; h2G#.##.##.##.##.#; hG\#.#'17.0 (9.0); h{M; hNP======8.0 (10.0); hR; hzU= _As you open the door, it creaks loudly!< hU3< hB< h< hε,< h< h@  There is an open door here.< hx< he _< h< h¾< hɿ< h< h< h1< h,< hH< h< h ,< hp< h< h ,< h^< h< hR< h< h< h< h< h< hn< h%< hB< h< h< h.< h< h< h,< h< h6< h< hh< h< h< h,< hO< h< h[............## ######.............#....#.#####.......# #.##.#†# .......# < h4#.##.#.# ......# #....#.#..... ###..#.#..r#....# #'# ####.### #@# ------ ...#.# #.# < h!J.##.# #.# #....# #.###### #.# < hT##.# r   rat (asleep) # < h}R. # .< hO #.< hm 31.0 (13  You open the door.------< h{%2.0 (14< h< hV _A rat comes into view.= hM.. ............###...S.#####.........#.#####†# #.###"......#..#.......# ###..#.# #..l..rJ#  #.... ####.###. .... #.##.##.#..J   endoplasm (asleep).S   ball python (constriction, asleep).l   frilled lizard (asleep) #.r   rat (asleep)= h"  An endoplasm, a frilled lizard and a ball python come into view.Found a dented emerald amulet.= h*?J.J= h2+?3.0)Freeze= h/= h3 _The endoplasm quivers. _There is an open door here.= h.............. Gobosan the Chiller = h(\............###...S.  Revenant ######.............#  Health: 22/22 ======================== #....#.#####.......#  Magic: 4/5===================----- #.##.#†# #.......#  AC: 4= hNStr: 11 #.##.#.# #"......#  EV: 11Int: 14 = hy#....#.# #.....J.#  SH: 0Dex: 9 = hP###..#.# #..l..r.#  XL:  2 Next: 51% Place: Dungeon:1  #....# #@#= h Noise: ---------  Time: 833.0 (0.0) ####.### #.# -) Claws ...#.# #.# Cast: Freeze #.##.# #.# = h#....# #.# ###### #.# J   endoplasm = hq##.# S   ball python (constriction, asleep) ##.# l   frilled lizard (asleep) ##.#= hJ r   rat (asleep)Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line= hPAim: a rat (asleep, 100% to hit)  You freeze the rat!= honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You freeze the rat!  You kill the rat!= h= h= h ..###..... ......S.# #.......# †# #.......#  #"......# = h@O #.......#  #...lJ†.#   #@#= hk #.# #.# #.#= h #.# #.#= h#.#S) #= h#.#l #= h= h<5==4.0 (1= h = h8 _The frilled lizard hisses angrily.= h B.............. Gobosan the Chiller ............###.....  Revenant ######...........S.#  Health: 22/22 ======================== #....#.#####.......#  Magic: 3/5= h@ ==============---------- #.##.#†# #.......#  AC: 4Str: 11 #.##.#.# #"......#  EV: 11Int: 14 #....#.# #.......#  SH: 0Dex: 9 ###..#.# #...lJ†.#  XL:  2 Next: 55% Place: Dungeon:1  #....# #@# Noise: ==-------  Time: 834.0 (0.0) ####.### #.# -) Claws = h{ ...#.# #.# Cast: Freeze #.##.# #.# #....# #.# ###### #.#= h  J   endoplasm ##.# S   ball python (constriction) #= hۥ #.# l   frilled lizard #= h #.#Aiming: Freeze (safe; 3% risk of failure)  = h1 Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  = hZ sThe endoplasm is lightly wounded.  You scratch the endoplasm but do no damage.= h = h o..###..... ........# #.......# †# #....S..#  #"......#  #.......#  #...lJ†.#   #@#= hh j #.# #.# #.# #.# #.##.##.#= hG +: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is lightly wounded.  You scratch the endoplasm but do no damage.The endoplasm freezes you.= h˴ b1---5.0 (1= hN = h x _You are frozen. You resist. The frilled lizard closely misses you.= h {.............. Gobosan the Chiller ............###.....  Revenant ######.............#  Health: 21/22 ======================-- #....#.#####.......#  Magic: 2/5=========--------------- #.##.#†# #....S..#  AC: 4Str: 11 #.##.#.# #"......#  EV: 11Int: 14 = h{#....#.# #.......#  SH: 0Dex: 9 ###..#.# #...lJ†.#  XL:  2 Next: 55% Place: Dungeon:1  #....# #@# Noise: =--------  Time: 835.0 (0.0) ####.### #.# -) Claws ...#.# #.# Cast: Freeze #.##.# #.# #....# #.# ###### #.#= hl|S J   endoplasm ##.# S   ball python (constriction) ##.# l   frilled lizard ##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.= hv..###..... ........# #.......# †# #.......#  #"...S..#  #.......#  #...lJ†.#   #@# #.# #.# #.# #.# #.##.##.#  = hÅAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic.  Nothing appears to happen. The endoplasm barely misses you.= h/Z6.0 (1Contam = h= h[ _The frilled lizard barely misses you.> h.............. Gobosan the Chiller ............###.....  Revenant ######.............#  Health: 21/22 ======================-- #....#.#####.......#  Magic: 1/5====-------------------- #.##.#†# #.......#  AC: 4Str: 11 #.##.#.# #"...S..#  EV: 11Int: 14 #....#.# #.......#  SH: 0Dex: 9 ###..#.# #...lJ†.#  XL:  2 Next: 55% Place: Dungeon:1  #....# #@# Noise: =--------  Time: 836.0 (0.0) ####.### #.# -) Claws ...#.# #.# Cast: Freeze #.##.# #.# Contam #....# #.# ###### #> hV K.# J   endoplasm ##.# S   ball python (constriction) ##.# l   frilled lizard ##.#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is severely wounded.You scratch the endoplasm.> h=K..###..... ........# #.......# †# #.......#  #"......#  #....S..#  #...lJ†.#   #@# #.# #.# #.# #.# #.# #.##.#  You freeze the endoplasm.  The endoplasm is severely wounded.  You scratch the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.are frozen. You resist.> h+7.0 (1> h$> hF _The frilled lizard bites you but does no damage.> hJ###..... ######.............#....#.#######.#†# #.# #"..#....S..# ####...lJ†.#  #....# #'# ####.## ...#.# #.#.. ##### # > hK> h;L> hvL> hSP..lSJ> h=T%-> hT 8> hY> hcZ> h######.......# #....#.#####.##.#†# #.......#.# #"......#.........# ###..lS.  #....# #J# ####.##. ...#.# #.#.. ##### # > h> ht2==-9Freeze> h> h> hB ....#.#######.#†# #.......#.# #"............... ###lS  #....# #J# ####.##> h . ...#.# #.#.. ##### # > h# †SJ40Freeze> hϻ > hP > h& [#....#.#####.......#  Gobosan the Chiller #.##.#†# #.......#  Revenant #.##.#.# #"......#  Health: 22/22 ======================== #....#.# #.......#  Magic: 0/5------------------------ ###..#.# #....l†.#  AC: 4Str: 11  #....# #S# EV: 11Int: 14 ####.### #.# SH: 0Dex: 9 > h &...#.# #J# XL:  2 Next: 55% Place: Dungeon:1 #.##.# #@# Noise: ---------  Time: 840.0 (0.0) #....# #.# -) Claws ###### #.# Cast: Freeze ##.#> h  Contam ##.# ##.# J   endoplasm > hݩ #.# S   ball python (constriction) #.#> h  l   frilled lizard #.#> h Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h: Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line> hX Aim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm.> h% > h ,> hJ q  †# #.......#  #"......#  #.......#  #.....†.#   #l#> h  #.# #S# #@# #.# #.##.#> h #.# ##.# > hֳ U#.# > h y#.##.#> h o62=1.0 (1Freeze> h? > hV onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm!? ht##.#†# .# #"......... ###†  #....# #l# ####.##. ...#.# S #.#... ##### # ? h,? h=8 'l.SThe ball python attacks as it pursues you!  The ball python closely misses you. The ball python barely misses you.? h.2? hg? hK _Your magical contamination has completely faded away.? h4xL.# #"... ###†  #....# #'# ####.##l ...#.# . #.#S...#### # #######'##? hy? hz? hIr.l.S? h .-3? h? h? hA  You scratch the ball python.? hO .l The ball python is severely wounded.The ball python barely misses you. The ball python grabs you.? h1--1==== 1 =4FreezeConstr ? hT ? h% _ _The ball python constricts you.? h<  You completely miss the ball python.The ball python is severely wounded.? h;= `0---5? hkB ? hD z _The ball python bites you. The ball python constricts you.? h) A  You scratch the ball python.? hq ? h .ll   frilled lizard? h y-====11 56? h ? hdz O _You kill the ball python!@ hssi  You closely miss the frilled lizard.@ hs&7@ hw@ hWzF _The frilled lizard bites you but does no damage.@ hkfu#.##.#.# #"......#  Gobosan the Chiller #....#.# #.......#  Revenant ###..#.# #.....†.#  Health: 20/22 =====================---  #....# #'# Magic: 0/5------------------------ ####.### #.# AC: 4Str: 11 ...#.# #.# EV: 11Int: 14 #.##.# #.# SH: 0Dex: 9 #....# #l# XL:  2 Next: 65% Place: Dungeon:1 ###### #@# Noise: =--------  Time: 847.0 (0.0) ##.#@ h g -) Claws ##.# Cast: Freeze ##.# #.# #.# l   frilled lizard #.# #.# #######'##Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ h^g Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.@ hnl #"  #.......# @ hl #.....†.#   #'# #.#@ hl #.# #.# #.#@ hlY #@#@ hHm #.##.##.# @ h8q#.# #.# #.# #.# 1=88.0 (1Freeze@ hs@ hvonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!@ hю†# #.##"... ###..#.# #.....†.#  #....' ####.### ...##..... ###### # #.#@ h@ h.-9@ h@ h99  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-@ h@ h¬e _You don't have enough magic to cast this spell.@ h 3@ hg @ h @ h* n@ h _ _You start resting.@ h 51.0 (22===@ h $2.0 (3@ h @ h " _HP restored.@ hIB 3@ hnC @ hE @ hE @ hI B@ hI @ hK @ h$L L1====@ hSM @ hN @ h8O :==@ h(P @ hQ @ hQ @ hR @ hS ,@ hU R====@ hU @ hW ,@ hY @ h'Z ,@ hZ @ h[ ,@ h\] @ h _ ,@ h+` @ ha ,@ hb @ hSd @ hd @ he @ hg m2=====@ hi @ hj ,@ hIl @ hm ,@ hn @ hq ,@ hr @ h t S=====@ h?u @ h8w ,@ hcx @ hZz ,@ h @ hT @ hB ,@ h# @ h, ,@ h̆ @ h܈ g3=====@ h3 @ h ,@ h @ hL @ h @ h @ h̍ ,@ hw @ h S=====@ h @ h/ ,@ h @ h B@ h ,@ h @ h B@ hך ,@ h] @ h @ h< @ h @ h @ h͝ Q4=====@ hd @ h ,@ h @ h ,@ h @ hu ,@ h? @ hƩ S=====@ h5 @ h/ ,@ h˫ @ h ,@ hV @ h B@ h ,@ h @ h ,@ hJ @ h ,@ h @ h _You start resting.98.0 (46.0)@ h ^5=====9.0 (47@ hU @ h % _Magic restored.A h A hXA hA hA hXA h,A h:A h%A h2,A hA h"A hS=====A h/A h<@  There is an open door here.A h............## ................>.... ............###.....###.............# #....#.#####.......#.##.#†# #.......# #.##.#.# #"......#...#.# #.......###..#.# #....@†.#903A h.0)  #....# #####'######.###. ...#.#..##.#A hW. #....#. ###### #A h.#A h-A h+4.0 (5A haA h; _Found a stone staircase leading down.A h˺3A hȻA hBA hSBA h A hn #.†..).......# ##.....(......# g# ##A hm..###.#####. ''................>.....#............###......#######....A h..# #....#.#####.......# A h1A #.##.#†# #.......#  #.##.#.# #".@....# A h^#.# #.......#A h. ###..#.# #.....†.# # #....# #####'###A hz#####.### #.# .....#.#A h #.#g   hobgoblin (asleep) A h3c..#.##.# #.# ..#....#A h{ #.# ..###### #.#A hy 5.0 (1  A hobgoblin comes into view.A h`.ggA h4==6.0 (2A hA h+ _The hobgoblin shouts!B hb!###########  #.†..)......(......# .# ##.###g##### ''.........>.................###.......#######...... # #....#.####†# #.  #.##B hic".......###..#.....†. #....# #####'### ######.###....##.#....B heB hn0.B hRo4--7.0 (1B h xB h7zB hjM###########  #.†..).....(......# .# ##..###.##### ''.....>............###.......#######...... # #....#.####†# #.  #.##" # #....#.# #.......#.#B hnB hlgg   hobgoblinB hA--8B h B haB h{ #  .# #.# ############.# #.# .†..).......# #.# .....(......# #.# # #.....###.#####.# '.B h| L.......>............###g......#######.......#  #....#.#####.#  #.##.#†# #.......#  #.##.#.# #"B h|   #....#.# #..# B h| ###..#.# #.....†.#  #....# #####'#B h } H## #####.###..B h,} !B h B hÊ ^0---=9B h FreezeB h B h - _The hobgoblin hits you.B h5) # Gobosan the Chiller .# #.# Revenant ############.# #.# Health: 20/22 =====================--- #.†..).......# #.# Magic: 4/5===================----- #.....(......# #.# #  AC: 4Str: 11 #............###.#####.#  EV: 11Int: 14 '................>......  SH: 0Dex: 9 #............###g......#  XL:  2 Next: 68% Place: Dungeon:1 B h[#######.........@...#  Noise: =--------  Time: 909.0 (0.0)  #....#.#####.......#  -) Claws  #.##.#†# #.......#  Cast: Freeze  #.##.#.# #"......#  #....#.# #.......#  ###..#.# #.....†.#  g   hobgoblin  #....# #####'### #####.### #.# B h....#.# #.#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You scratch the hobgoblin.B h` # .# #.# #.#† #.#(B h #.# # ##.#####.# ........>...... ....###.......# .......@...#  ####.......#  B he†# #.......#   #"......#   #.......#  B hKC #.....†.#   #####'### #.# B hO"e7510.0 (1FreezeB h(B h+V  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You scratch the hobgoblin. _You kill the hobgoblin!C h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C hM4C hUC hPX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C hV.# #.#############.# #.#  #.†..).......# #.##.....(......# #.# # ##............###.#####.# ''.........>...... ##....###.# #C hlV3#######.............#  #....#.#####.# #.##.#†# #.#C hV #.##.#.# #"......# # #....#.# #.# C hV# ###..#.# #†.# # #....# #####'#C hV## C hW9######.### #.# .....#.#  #.##.##.# #.#C h`C ha5-1 _C h1iC hjC h############.# #.# #.†..).......# #.# ###.....(......# #.# # .##............###.#####.# .''.......>...... .##......###.# .########.............#  #....#.#####.#  #.##.#†# #C hc .# #.##.#.# #"......# ## #....#.# #.# .# ###..#.# #†.# C h .# #....# #####'### .######.### #.# C h ......#.#  #.##.##.# #.#.#....# #.#C h! C h @-2C h< C h C h]  #.†..).......# #.# ####.....(......# #.# # ..##............###.#####.# ..''................>...... ..##............###.# ..########.............# ### #....#.#####.#  #.##.#†# #.# #.##.#.# #.# ### #....#.# #.# ..# ###..#.# #.....†.#.# #....# #####'#C h y##.######.### #.#......#.#  #.##.##.# #.#.#....# #.#.###### #.#C h C h T1=3C h C h, C h +4.0 (2C hn C h 6 _g - an amulet of guardian spiritD hD hD h$D h%D h23D hD h,D hСXD h92D h(F===D h;D hgN _HP restored.D hlD h,D hìD h e5=====D hD hvD heP==D hWD hD h~,D h[D hD h_,D h5D hD hS=====D hD hAD h,D hD h D h,D hGD hrD h,D hD hD h+,D hD hD hD hD hD hD h ,D hD hoD h     # #.  .# #.# # ##  D h#####.# #.# #. b#  ....# #.# #.###$#  D h;......# #.# #...#.#  D hd=......###.#####.#.##  ..........>.....@..# D h ......###.......#### D hx ...........#### D h .#####.......#  D h†# #.......#  .# #.......# D h  b   bat (asleep) .# #.......#  .# #.....†.#  .# #####'###  D hx 30.0 (16.0)  A bat comes into view.D hn,1.0 (17D hD h* _Found 5 gold pieces.D h3 # #. .# #.# # ##  #.# #. b#  #.# #.###$#  #.# #...#.# .#####.#.## .>.....@..# .......#### ....####.....# †# #.......# #.  D h4>†.# E hn # #. .# #.# # ##  #.# #. b#  #.# #.###$#  #.# #...#.# .#####.#.## E hK.>.....@..# .......#### ....####.....# †# #.......# #.  †.# E hÎE h%E hJE hZ _A bat is nearby!E hm    # #.   .# #.# # ###  E h,####.# #.# #. ?b#  # #.# #.###$#  # #.# #...#.#  ###.#####.#@##  ...>........#  ###.......#### ............#### E h#####.......#  # #.......#  # #.#  # #.......#  # #.....†.#  E hRE h12.0)E hE h c _Found a scroll labelled CUISOMMIHO.E h # #.   ### #### ?b###$ #.# #...#@# ###.#####.#.##E hR....>........####.......#### ............#### ####.E hE h&3E h{E h  # #.  ###### #####...?b## #.# #...#.# ###.#####.#.#....>........####.......#### .....### ####E h E h 44FreezeE h͜ E h۟ Q _You see here 5 gold pieces.E h   Gobosan the Chiller  Revenant  Health: 22/22 ========================  Magic: 4/5===================-----  AC: 4Str: 11 # #. EV: 11Int: 14  .# #.# ####### SH: 0Dex: 9 ####.# #.# #...?b# XL:  2 Next: 75% Place: Dungeon:1 .....# #.# #.###@# Noise: ---------  Time: 934.0 (0.0) .....# #.# #...#.# -) Claws .....###.#####.#.## Cast: Freeze .........>........# .....###.......#### ............#### b   bat (asleep) #####.......# # #.......# # #.......#Casting:  h ;10;1mFreeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You freeze the bat.E h  # #.  .# #.# ####### E h  #.# #...?.#  #.#   #.#  #.## E h >........# #### E hC  #   #  E ḩ k9=5.0 (1FreezeE h9 E hu onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You freeze the bat. _You kill the bat!E h{^  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E h\%E h^&E h+E h9. E hk._You can't see any susceptible monsters within range! (Use Z to cast anyway.)F h3F hF hF h$ _F hXF h^,F hF hl,F hF hi ,F h F h",F h#F hb$,F h9%F hb&,F h@'F hj(,F h(F h *F h2*F h*F h+F hF,O5=====F h,F h/,F hS0F h?3L _You now have 69 gold pieces (gained 5).F h43F h6F h7F h7F h7F h;{ _f - 2 scrolls labelled CUISOMMIHO (gained 1)F h[<F h<======F h<F h->F h>,F h*?F h`@F h4A,F hAF hBF hC,F h5DF hEF hZF,F hFF hGF hH,F hUIF hJF hvKF hKF hALF hMF hNF hNF hZOF hPF hQ,F hdRF h2TF hTF hUF hUF hXR  There is a stone staircase leading down here.F hUZF hZ _F h[F h\F h],F h^F hs_F hQ`,F h`F haF h0b,F hbF hcF h:dF hndF hdF h fF hUg,F hgF hhF h[i,F hiF hkF hl,F h8mF h]nF hnF hoF hoF hpF hq,F hrF htF h\u,F hiwF hyF h{,F h|F he~F h,F hF h&F h,F h؊F hF hC,F hTF h6F hOF h{F hF hbF h,F h+F hmF h,F hF hF hu,F hvF hF h,F hF hF hF hȱF hF hxF h˺BF hF h1,F hGF hF h,F hF hF h,F hF hvF hj,F hF hF h,F hF hF h,F hF hE  There is a large open door here.F hF h _F hF hE  There is a large open door here.F hZF h _F hF hF h,F hF hF h2,F hF ha  You see here a rat skeleton.F h0F ha _F hF h'@  There is an open door here.F hyF h _F h,F hF hH,F hF h,F h,F hF hF h,F hnF h1F h,F h;F hF h,F hF hF hF h,F hF h ##########.÷..)... #### ########### ######.....(.. ...###.........#####...##........ ...'..>............'÷..''........ ...###.####....#####...##........ ...# #.# #......###...########..# #.# #..#..@..##### #....#.#-99.0 (64.0)# #.# #..#...#.# #.##.#.# ######.## #..###.#^# #.##.#.####.##### #....#.# #####..†##.......# ###..#.#  #.######...#.......# #....#  #.# ###..#.......######.###  #.#####....#....).......#.#  F h0 %...##.†.......#.##.#-F hq[ _Done exploring.F hC. IF hF ....'÷..''..........0.0)F hG F h-M F hO E _Done exploring.G h$ [?25h[?0c G h G Search for what [? for help]? H h [?25l[?1cH h21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a shaftb - [D:1] a +0 spear  c - [D:1] a +0 dagger (2 further duplicates)  d - [D:1] a +0 robe  e - [D:1] a stone staircase leading down  f - [D:1] a sling  g - [D:1] 6 poisoned darts  h - [D:1] 6 stones (6 gold)  i - [D:1] Hejegyse's General Store  j - [D:1] a +0 dagger (22 gold)  k - [D:1] a +0 short sword (33 gold)  l - [D:1] a +4 hand axe of distortion (324 gold)m - [D:1] a +6 ring of strength (unknown) (396 gold)  n - [D:1] a lightning rod (4/4) (440 gold)  o - [D:1] a potion of attraction (unknown) (33 gold)  p - [D:1] a potion of heal wounds (unknown) (88 gold)q - [D:1] a scroll of identify (unknown) (22 gold)  r - [D:1] a leather armour  s - [D:1] a stone staircase leading down  t - [D:1] a staircase leading out of the dungeon  u - [D:1] a stone staircase leading downK h~<  a - [D:1] a shaft  t - [D:1] a staircase leading out of the dungeonL h#  t - [D:1] a staircase leading out of the dungeon  u - [D:1] a stone staircase leading downL h L h’ L hw CGobosan the Chiller######### Revenant#.÷..)... Health: 22/22 ======================== #### ########### ######.....(.. Magic: 5/5======================== ...###.........#####...##........ AC: 4Str: 11 ...'..>............'÷..''........ EV: 11Int: 14 ...###.####....#####...##........ SH: 0Dex: 9 L h ...# #.# #......###...########.. XL:  2 Next: 79% Place: Dungeon:1 ...# #.# #..#..@..##### #....#.# Noise: ---------  Time: 999.0 (0.0) ...# #.# #..#...#.# #.##.#.# -) Claws ######.## #..###.#^# #.##.#.# Cast: Freeze ........###........##### #....#.# #####..†......##.......# ###..#.#L h [#.######...#.......# #....##.# ###..#.......######.####.#####....#....).......#.##.....%...##.†.......#.##.# _There is a large open door here. _You see here a rat skeleton. _There is an open door here. _Done exploring. L h v_Done exploring.  Search for what [? for help]? .L h L h8 L h L h8 . _L h] L h] L hd L hf F _Unknown command.N hGN hJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.9   0.8  +1   f + Spellcasting 2.3   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Ice MagicN h3K!4.7   4.2  +1                  N hK c - Armour   0.0   1.2  -1       d - Dodging   2.0   3.6  -1       e - Stealth   2.5   2.1  +2      N hK            N hL!            N h-L_    N hLLa    N hL            N h............'÷..''........ EV: 11Int: 14 ...###.####....#####...##........ SH: 0Dex: 9 ...# #.# #......###...########.. XL:  2 Next: 79% Place: Dungeon:1 ...# #.# #..#..@..##### #....#.# Noise: ---------  Time: 999.0 (0.0) ...#O h? #.# #..#...#.# #.##.#.# -) Claws ######.## #..###.#^# #.##.#.# Cast: Freeze ........###........##### #....#.# #####..†......##.......# ###..#.##.######...#.......# #....##.# ###..#.......######.####.#####....#....).......#.##.....%...##.†.......#.##.# _You see here a rat skeleton. _There is an open door here. _Done exploring. _Done exploring. O h?_Search for what [? for help]? . _Unknown command.O h=O hļO hO hWO h< O hf Level 1 of the Dungeon<>>>^∩(Press ? for help) #######.#  #.......#  #.#####.#  O h O#...# #.# #######  ############.# #.# #.....#  #.÷..).......# #.# #.###.#  ############# ########### ######.....(......# #.# #...#.#  O h C#...[.......###.........#####...##............###.#####.#.##  #.......†...'..>............'÷..''................>........#  O hN #...........###.####....#####...##............###.......####  #...........# #.# #......###...########.............####  O hs #...........# #.# #..#..@..##### #....#.#####.......#  O h #...........# #.# #..#...#.# #.##.#.# #.......#  O h 2#######'#######.## #..###.#^# #.##.#.# #.......#  #..........###........##### #....#.# #.......# O h ########..†......##.......# ###..#.# #.....†.#  O h #.######...#.......# #....# #####'###  #.# ###..#.......######.###O h L#.#  #.#####....#....).......#.#O h6 h#.#  #.....%...##.†.......#.##.#O hT f#.#  ########### #######.####.####....#....#O hq (#.#  #.........#O h #.# #)## #....#######.#  O h #.........#### ######.# #†.# #....##.#P h^>@P hP P hPg Gobosan the Chiller######### Revenant#.÷..)... Health: 22/22 ======================== #### ########### ######.....(.. Magic: 5/5======================== P hh m...###.........#####...##........ AC: 4Str: 11 ...'..>............'÷..''........ EV: 11Int: 14 ...###.####....#####...##........ SH: 0Dex: 9 ...# #.# #......###...########.. XL:  2 Next: 79% Place: Dungeon:1 ...# #.# #..#..@..##### #....#.# Noise: ---------  Time: 999.0 (0.0) ...# #.# #..#...#.# #.##.#.# -) Claws P h>h A######.## #..###.#^# #.##.#.# Cast: Freeze ........###........##### #....#.# P h]h #####..†......##.......# ###..#.##.######...#.......# #....#P h{h n#.# ###..#.......######.###P hh #.#####....#....).......#.##.....%...##.†.......#.##.# P hh {_You see here a rat skeleton. _There is an open door here. P hh l_Done exploring. _Done exploring. P hh _Search for what [? for help]? . _Unknown command.P hoi P hjj P hBp P hq P hu | _P hIv P hw P hy ,P hy P hY{ P hz| ,P h2} P h~ P h ,P hҀ P h P h( ,P h P h P hޅ ,P hg P h P hq P h P h P hv P hk P h P h P h P hҎ ,P hj P h   ############# ########### #### P h֘  #...[.......###.........#####.  #.......÷...'..@............'÷..1009.0 (10.0)  #...........###.####....#####... P h  #...........# #.# #......###...  #P h +.....# #.# #..#.....###  #...........# #.# #..#.P h< %..#.#  P hԙ 0#######'#######.## #..###.#^# #..........###........####  ########..÷......##.......  #.######...#....... P hl P hn P h c _There is a stone staircase leading down here.P h2P hP h3P hP h O10.0) _Q hϕ##.#.##.... ###......  #.>...# 2 #@.# #### Q hQ hޚQ hy+8 (1.8Q htQ h' _You climb downwards.  Found an escape hatch in the floor. _There is a stone staircase leading up here.Q h#3Q hC$Q h%Q hI(Q h($ _Q h,f  There is an escape hatch in the floor here.Q h/Q h/ _Q h0Q h1Q h4,Q h}4Q h6Q hJ8,Q h8Q h:Q h<,Q hA=Q h>Q hA,Q hAQ hYDQ hJ..[#...#...# ...# ...# ####...# #..#...# Q hK###..@...#6.8 (6.0###........##.>...#....##<.##.#.####Q h>KO#########Q hQQ hQ+7.8 (7Q hUQ hX- _Found a leather armour.Q h~ 3Q h~ Q hQ Q hd ,Q h Q hԍ ##### #..[# #...# #...# #...#  #...# ####...#  #..#@..# 8.8 (1Q h  ###......# ###........# #.>...#....##<.##.#.####Q hB m#########Q h$ Q h, Q h E _Done exploring.S h 3S h S h E0.S h- S h E _Done exploring.U h1-##### #..[# #...# #...# #...# #...#####...# #..#...####..@...####..# #.>...#....# #<.##.#.####U h1{ ######### U hL8U h%9)9.8 (1 U h9 _U h=U hZ>U hc  #..[# #...# #...# #...# #...#####...# #..#...####......####..# #.>...#....# #<.##.#.#### #######U h5## U h"U h'20U hDU hU hf #...# #...# #...# #...#####...# #..#...####......####..# #.>..@#....# #<.##.#.#### ######### U ho<1U hpU hFrU h:r #...# #...# #...# #...# ####...# #..#...# ###......# ###.# #.>.@.#....# #<.##.#.#### #########U h5xU hx&2U h|U hg~U hD{  #...# #...# #...# #...# ####...# #..#...# ###......# ###.# #.>@..#....# #<.##.#.#### #########U hO <3U hY U h} V h& #...# #...# #...#####...# #..#...####......####..# #.>...#....# #<@##.#.#### ######### V hG-V h'.&4V h1V h4V h4V h V hW h} #...# #...# #...# ####...# #..#...# ###......# ###.# #.>...#....# #@.##.#.#### #########W hq<5W hgW ha _There is a stone staircase leading up here.W h4W h55W h9W h=W hAC6 _W hO  W h############# ########### #####...[.......###.........#####...1  #.......÷...'..@............'÷..#...........###.####....#####...#...........# #.# #......###...#...........# #.# #..#.....#####...........# #.# #..#...#.########'#######.## #..###.#^##..........###........#### ########..÷......##....... #.######...#....... W h>X hd -8.3 (2.5X h3X h} _You climb upwards. _There is a stone staircase leading down here.X hfX hLevel 1 of the Dungeon<>>>^∩(Press ? for help) ###  #######.#  #.......#  #.#####.#  #...# #.# #######  ############.# #.# #.....#  #.÷..).......# #.# #.###.#  X hh############# ########### ######.....(......# #.# #...#.#  #...[.......###.........#####...##............###.#####.#.##  #.......÷...'..@............'÷..''................>........#  #...........###.####....#####...##............###.......####  #...........# #.# #......###...########.............####  X hp#...........# #.# #..#.....##### #....#.#####.......#  #...........# #.# #..#...#.# #.##.#.# #.......#  X h@}#######'#######.## #..###.#^# #.##.#.# #.......#  #..........###........##### #....#.# #.......#  ########..÷......##.......# ###..#.# #.....†.#  #.######...#.......# #....# #####'###  #.# ###..#.......######.####.#  #.#####....#....).......#.##.#  #.....%...##.†.......#.##.##.#  X hy ########### #######.####.####....#....##.#  #.........##.# #)## #....#######.#X hd O@>Y hY h.Gobosan the ChillerRevenantHealth: 22/22 ========================Magic: 5/5========================AC: 4Str: 11EV: 11Int: 14  ############# ########### #### SH: 0Dex: 9  #...[.......###.........#####... XL:  2 Next: 79% Place: Dungeon:1  Y h/#.......÷...'..@............'÷.. Noise: ---------  Time: 1028.3 (0.0)  #...........###.####....#####... -) Claws  #...........# #.# #......###... Cast: Freeze#...........# #.# #..#.....#####...........# #.# #..#...#.########'#######.## #..###.#^##..........###........####Y h/  ########..÷......##....... #.######...#.......  _Found a leather armour. Y h*0_Done exploring. _Done exploring. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.Y hx0Y h2Y h:Y h/;Y h?P _Y h A,Y hyAY hDY h)F,Y h9GY h_JY hL,Y hLY hOY h]Q,Y h2RY h7UY hW,Y hWY hY[Y h\,Y he]Y hQ`Y ha,Y h>bY hdY hf,Y hzgY h7jY h*k,Y h lY hmY hn,Y htoY hrY hs,Y htY hvY hw,Y h?xY hs|@  There is an open door here.Y h}Y h~ _Y h~Y ha  You see here a rat skeleton.Y hEY h _Y hxY hcY hÉ,Y hڊY hōY h,Y hY h4E  There is a large open door here.Y h*5 _Y hݘY hҜE  There is a large open door here.Y h͞Y h _Y hAY heY hե,Y h"Y hbY hs,Y hY hY h,Y hY h޴Y h2,Y hY h!Y h,,Y h^Y h,Y h,Y htY h,Y h,Y hoY h6Y h,Y hZY htY h,Y h1Y hY h<,Y hY hY h,Y hzY hMY h',Y h}Y hY h,Y hgY hY h,Y hY hY h,Y hY hY hY hY hY h1#######.##.......##.#####.##...# #.# ####### ###########.# #.# #.....# .÷..).......# #.# #.###.# .....(......# #.# #...#.# ......###.#####.#.## ................# 63.3 (35.0) ..###.......#### ######.............#### #....#.#####.......# #.##.#.# #.......# #.##.#.# #.......# #....#.# #.......# ###..#.# #.....÷.##....# #####'###Y hY h Y h c _There is a stone staircase leading down here.Y h`FY hFY hMY hnTY hX84.3 (1.0) _Y hw\Y h  .# ..# Y hN z###..#  #......  ###.K.....  .........  #........ 2 #  #Y h S.  #........ ##....... Y hr #...... ####.#S   ball python (constriction, asleep) #K   kobold (missile, asleep) Y hG Y h% 9  You climb downwards.Y hQ, KS.S)K)Y h(v L====5.1 (1.8Y hf| Y h _The kobold shouts! The ball python hisses angrily. _There is a stone staircase leading up here.Y hz @ .#  Y h ..#  ###..#  #......  ###.K.....  .........  #........  #@.......  #.....S..  #........  ##.......  #......  ####.#  # Y hm% .#  ..#  ###..#  #......  ###.K.....  .........  #........  #@.......  #.....S..  Y h$&M#........  ##....... #...... ####.#  # Y h,Y h#-Y h2Y h6 Y h6^_There are monsters nearby!Z h*t1 . . ###..# #..#######.KZ ht.......<.....S.##.Z ht#......####..#Z hwZ hxZ h/e.KS.Z hK----60Z h'Freeze _Z hZ h Z h\ ^ . . ###..# ########........@K.######.....<...S.##.#......####.#Z h ^ Z he >S.Z hf 19----=---7Z hl Z ho @ _The kobold hits you with a +0 short sword.Z hL   Gobosan the Chiller  Revenant  Health: 19/22 ====================---- .#  Magic: 4/5===================----- ..#  AC: 4Str: 11Z hM n ###..#  EV: 11Int: 14 #......  SH: 0Dex: 9 .#######.......  XL:  2 Next: 79% Place: Dungeon:2 .......@K......  Noise: =--------  Time: 1067.1 (0.0) .######...S....  -) Claws #<.......  Cast: Freeze #........  Z hM [#........  ##.......  S   ball python (constriction) #......  K   kobold (missile) Z hM .####.#  .# Z hN Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z h4N Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineZ hTN ~Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You freeze the kobold.Z hQ Z hR Z hX ~ .#  Z hY ..#  ###..#  #......  .#######.......  .......@S......  .######........  #<.......  #........ #........ ##....... Z hZ  #...... ####.# .#Z h^ 4828.1 (1Z hwc Z hf onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineZ hAf Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You freeze the kobold. _You kill the kobold![ h\z .# ..# ###..# #......#.#..S......#.######.[ hz #<. #. #. ##. #...... ####.#  .#[ h{[ h~[ h:S)[ h]20=-9[ h[ h[ hGobosan the ChillerRevenantHealth: 20/22 =====================---.#Magic: 3/5==============----------..#AC: 4Str: 11###..#EV: 11Int: 14#......SH: 0Dex: 9#.#######.......XL:  2 Next: 82% Place: Dungeon:2.......@S)......Noise: ---------  Time: 1069.1 (0.0)#.######........-) Claws#<.......Cast: Freeze#........#........##.......S   ball python (constriction)#......####.#.#Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the[ h# ball python.  The ball python is heavily wounded.You closely miss the ball python.The ball python is heavily wounded.=70.1 (1[ hv  Aim: a ball python (100% to hit)  You freeze the ball python.  [ h=The ball python is heavily wounded.You closely miss the ball python.  [ hiThe ball python is heavily wounded. _The ball python misses you. The ball python barely misses you.[ h   Gobosan the Chiller  Revenant  Health: 20/22 =====================--- .#  Magic: 2/5=========--------------- ..#  AC: 4[ h .Str: 11 ###..#  EV: 11Int: 14 #......  SH: 0Dex: 9 #.#######.......  XL:  2 Next: 82% Place: Dungeon:2[ h ^ .......@S)......  Noise: =--------  Time: 1070.1 (0.0) #.######........  -) Claws #<.......  Cast: Freeze #........  #........  [ h ##.......  S   ball python (constriction) #......  ####.# [ hժ  .# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[ h Aim: a ball python (heavily wounded, 100% to hit)  You freeze the ball python![ h s .#  [ hn ..#  ###..#  #......  #.#######....... [ h z .......@†)...... [ hٴ  #.######........ [ h  #<.......  #....... [ h& ;#....... [ hK n##...... #.....[ h~ 8 ####.[ h = .#[ h [ h ,61.1 (1[ hѹ 0Freeze[ h [ h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)  You freeze the ball python! _You kill the ball python!\ hNV3\ hwW\ hZ,\ hU_,\ h_\ ha\ hc\ hcK1=\ hd\ hg\ hh\ hh\ hll,\ hXm\ h#p,\ hXq\ huxh - _You start resting.\ h~+7.1 (6\ h2===3=====-8.1 (7\ h\ hև" _HP restored.\ h9'\ h'\ h(\ h -,\ hy1\ hR2\ h2\ h3\ h6,\ h7\ h9:\ h::=======\ h:\ h;\ h>,\ h@\ hB\ hB\ hKD\ h=G\ hsG\ hoH\ hK,\ hL\ h|P,\ hQ\ hT\ h@T\ hkU\ hX\ hXQ4=====\ hY\ h],\ h?^\ h`,\ h b\ hd,\ he\ h i\ h\i6=====\ h@j\ hm,\ hn\ h^q,\ hr\ hu\ hu\ hJw\ hy\ hy\ hz\ h},\ h~\ h\ h\ h;\ h_ _You start resting.\ h099.1 (21.0)\ h195=====\ h_'100.1 (22\ hW\ h4% _Magic restored.\ h_ 3\ h@ \ hx \ h B\ h' g  You see here a ball python corpse.\ h \ h>  _\ hɭ \ h \  Things that are here:  a +0 short sword; 4 stones\ h \ hN  _\ hp \ h[ \ h .# ..#  #### \ h/ y ##.@......> 3.1 (3.0)#.#######... ........†)... \ hb #.######....#<...\ h m#.....#......\ h l##..........##........\ h \ h I=====4.1 (4\ h \ h ; _Found a stone staircase leading down.] h3] h;] hw] h,] h,] h,] h] h] h,] h] h] hY,] h ] h] h>,] h] hw ] h6 ,] h ] h] h] h1] h] h] h,] hC] h] h] h] h] h] h!] h"] hF"] h#] h%,] hy&] hS)] hq+,] h=,] hF.] h0,] h1] h 3] h64,] h4] h5] h7] h7] h8] h1:] h<,] h=] hY>] h?,] h?] h6B,] hB] hwFL _You now have 78 gold pieces (gained 9).] hH3] hI] hK] h2N,] hN] h Q] hR,] h`S] h~U] h1W,] h8X] hZ] h\,] hi]] h_] ha,] hb] hd] h2f,] hf] hh] hj,] hk] hm] ho] h p] hp] hr] h^u,] hv] h%x] hz,] hn|] h:] h] hJ] hn] h ] h5] hn] h] h] h,] h] hl] h,] h] h^] h,] hA] h] h,] h] h] h1,] h\] hs] h,] h] h] h:,] h] hP] hjB] h] h,] h] h] h,] h] h] htg#.#######............##........†)............##.######..............##<.............##..............##..............#] h##............####..........#######@######  #.#  #.# ] h #.# #.# #.# ] h@S   adder (asleep) ... .S. ] hg ] h{ 451.0)  An adder comes into view.] hjSS.] h,6.1 (42] h] h/ _The adder hisses angrily.] hV<........†)......#.######....... #<......#..............#..............##............#] h<X ##..........##  #####.######  #@# .S..] hm>] h?] hA] h8HS.w   dart slug (wandering)w] h>I17.1 (1.0)] hTN] hP\ _A dart slug comes into view.^ h~j#.######.. #<..^ h........................#............# ##..........##  #####.######  #.# S.^ h%?...w.....^ h^ h<S.^ h|48Freeze^ h^ h^ h #.######..............#  Gobosan the Chiller #<.............#  Revenant #..............#  Health: 22/22 ======================== ^ h)l#..............#  Magic: 4/5===================----- ##............##  AC: 4Str: 11 ##..........##  EV: 11Int: 14 #####.######  SH: 0Dex: 9^ h. #.# XL:  2 Next: 86% Place: Dungeon:2 #@# Noise: ---------  Time: 1148.1 (0.0) #S#^ h -) Claws #.# Cast: Freeze^ h4 #.# ...^ hW ... S   adder w.. w   dart slug (wandering)^ h) .....Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  ^ hOYou freeze the adder.  The adder is moderately wounded.You scratch the adder but do no damage.The adder is moderately wounded.^ h   #<.............#  #......... ^ ht #.........  ...  ##......  #####.######  #.# ^ h#@# #S# #.# ^ hf#.# ... ^ h*n.w.  ...^ hOGw ..... ^ hu ^ h;3=9.1 (1^ h^ hk  Aim: an adder (100% to hit)  You freeze the adder.  ^ hThe adder is moderately wounded.You scratch the adder but do no damage.The adder is moderately wounded. ^ h/_The adder bites you but does no damage.^ h  #.######..............#  Gobosan the Chiller #<.............#  Revenant #..............#  Health: 22/22 ======================== #..............#  Magic: 3/5==============---------- ##............##  AC: 4Str: 11 ^ hI ##..........##  EV: 11Int: 14 #####.######  SH: 0Dex: 9 #.# XL:  2 Next: 86% Place: Dungeon:2 #@# Noise: =--------  Time: 1149.1 (0.0) #S# -) Claws ^ hj m#.# Cast: Freeze ^ h %#.# ...^ h ) .w.^ h  S   adder^ h ' ...^ h o w   dart slug^ h ! .....^ h ^ h! Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ hG tAiming: Freeze (safe; 3% risk of failure)  ^ h^ ;Press: ? - help, Shift-Dir - straight line^ ht Aim: an adder (moderately wounded, 100% to hit)  You freeze the adder!^ hx ^ h9 +   #<.............#  #.........  #......... ^ h  ...  ##......  #####.######  ^ h #.# #@# ^ h #†# #.# ^ h: #.# .w. ...^ hh kw   dart slug ...^ h  ..... ^ h* ^ hL  #.######..............#Gobosan the Chiller#<.............#Revenant#..............#Health: 23/23 ========================#..............#^ h FMagic: 3/5==============----------##............##AC: 4Str: 11##..........##^ h EV: 11Int: 14#####.######SH: 0Dex: 9^ h #.#XL:  2 Next: 131% Place: Dungeon:2#@#^ h Noise: =--------  Time: 1150.1 (1.0)#†#-) Claws^ h- #.#Cast: Freeze#.#^ hS L.w....^ h| lw   dart slug........  ^ h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line^ h Aim: an adder (moderately wounded, 100% to hit)  You freeze the adder! ^ hC 4_You kill the adder!^ h Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 100% to hit)  ^ h You freeze the adder! _You kill the adder!  Your Fighting skill increases to level 1!  You have reached level 3!^ h ^ h /  --more--_ h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? a hܭ 8/283/6--636% a h@ RFreezeMemories (1) Your experience leads to an increase in your attributes!  Increase (S)trength, (I)ntelligence, or (D)exterity?  feel clever. x2  You remember the sting of sand against your skin.  a hh H(You can now cast Sandblast.)  Spell assigned to 'b'.a hT a h߶ g _Your flames flicker hungrily.b hB #<...............#............# ####  #####.######  #.# ..w...................b h\b h5-1 _b h!b hs _You see here an adder corpse.b h ......## ####  #####.######  #.# †.w.b hS ............#........#........!###########b h b h :w.b h Q-2Freezeb h b h T _Found a cyan potion.b hۗ #..............#Gobosan the Chiller#..............#Revenant##............##Health: 28/28 ========================##..........##Magic: 2/6========----------------#####.######AC: 4Str: 11#.#EV: 11Int: 16b h] B#.#SH: 0Dex: 9#†#XL:  3 Next: 16% Place: Dungeon:2#@#Noise: ---------  Time: 1152.1 (0.0)#w#-) Claws...Cast: Freeze.....Memories (1) .......#........w   dart slugb h #........!###########Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug.  b hΘ IThe dart slug is lightly wounded.  You scratch the dart slug.  b h NThe dart slug is moderately wounded.b hǙ 3=3.1 (1b h b hm ]  Aim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is lightly wounded.  You scratch the dart slug.  The dart slug is moderately wounded. _The dart slug barely misses you.c hn #..............#Gobosan the Chiller#..............#Revenant##............##Health: 28/28 ========================##..........##c h fMagic: 1/6====--------------------#####.######AC: 4Str: 11#.#EV: 11Int: 16#.#SH: 0Dex: 9#†#c h2 \XL:  3 Next: 16% Place: Dungeon:2#@#Noise: =--------  Time: 1153.1 (0.0)#w#c hf -) Claws...Cast: Freeze.....Memories (1) .......#........c h w   dart slug#........!###########c h Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  You freeze the dart slug.  c h The dart slug is heavily wounded.You scratch the dart slug.  The dart slug is almost dead.c h c h```````Aim: a dart slug (lightly wounded, 100% to hit)  You freeze the dart slug.  The dart slug is heavily wounded.You scratch the dart slug.  The dart slug is almost dead.The dart slug launches a dart at you.c h̗.....†@c h+4.1 (1c hc hʟO _The slug dart misses you.c hP #..............#  Gobosan the Chiller #..............#  Revenant ##............##  Health: 28/28 ======================== c h?QI##..........##  Magic: 0/6------------------------ #####.######  AC: 4Str: 11 #.# EV: 11Int: 16 #.# SH: 0Dex: 9c hQ #†# XL:  3 Next: 16% Place: Dungeon:2 #@# Noise: =--------  Time: 1154.1 (0.0) #w# -) Claws ...c hR Cast: Freeze ..... Memories (1)  c h0R.......  #........  w   dart slugc hgRW #........!  ########### c hRCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c hRAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linec hRAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug.c h`Zw   ...  ... c hZ` ##......  #####.######  #.# #.#c hk[v #†# #@# #.# ... ..... ....... #........c h[ #........! ########### c h[ c h_g235.1 (1Freezec h:ec hhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug. _You kill the dart slug!c h(   Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c h c h c h e _You don't have enough magic to cast this spell.c hr c h c h% c h c h c h Bc hK c h c h% M1====c h c h ,c h c h c h+ c h2 c h ,c hx c h c h =====c h c hc hc h}c hc hc hc hc hYc hc hg c h c h c h3,c hc hJc h#2c h4====c hwc h,c hc hc hc hc h,c hc hc hG=====c h c h!c h"c h"c h%,c h &c h',c h'c h)c h<)c h)c h*c h+c h+c h,c h,W3====c h-c h$/c hU/c h0c hR2c hz2c hK3c h5,c h5c h7S====c h8c hc9c h9c hc:c h<c h<c h<>c h@c h3@c h@c hyC,c hCc hEc hEc hFc h7Ic hsI;4====c hIc hJc hLc hLc hMc h P,c hQc hGSc hSc hTc hUS====c hVc h Xc h1Xc hXc h [,c h\c hv^,c hT_c hb,c hcc hfc hfc hgc hic hiQ5====c hGkc hmc hVnc hoc hr,c htc hw,c hxc hJzc hz6====c h{c h~,c hlc h,c hc hc hc hc hc hc hc hc hGc hc hh - _You start resting.c h{1207.1 (52.0)c hޛ#6c h B====-8.1 (53c hc hg% _Magic restored.d h.d h Xd hd h=====d hd hP,d h;d h,d hsd h ,d h d h d h d h d hd h=d hd hd hd hd h,d hd h,d hDd hrd hd h6 d h!,d h"d hg#,d h($d hC%d hm%d h%d h&d h'd h'd h)d h%*d h*d h,d h,d hU-d h.d hA/d h/d h2,d h3d h5,d h6d h9,d h:d h=,d hw>d h@d h@d hAd hC,d hDd hG,d hGd hI,d hJd hfKd hKd hKd hM,d h!Nd hKOd hxOd hOd hR,d hSd hJTd huTd hTd hTVd hVd hVd hXd h5Xd hXd hZd h"[d h[d h]d h ^d h_d had h:ad hbd hc,d hmdd hed hed hJfd hg,d hhd h!j,d hjd hld hmd hmd h'pd hQpd h&qd hs,d h4td hu,d hvd hxd hxd hyd h|d h9|d h|d hd hOd hd hxd hd hfd hąd h߅d hcd hd h8d hd h,d hd h,d hd hd hd hjd hd hהd hd hd h!d hd hd h˜d h0d h)d hWd h*d h_d hd hWd h,d hd hid hd hjd h~d hd hd h,d hϪd h,d hld hd hǮd hFd h߰,d hd had hd h d hd h!d hd hd hd hd hZ,d hd h',d h d hd h:d hd hd h9d hd hGd hd h:d h@,d h#d h,d hWd h,d hfd he,d hd h,d hd hz,d hd hd hd hd h,d hd hd hd hd hfd hd hd h0d hYd hd h,d hJd h,d h2d h,d hd h(,d h)d h!d hd hwd hd hd hd h~d hd h d h,d hd hd hd hd hd hId hd hZ,d hd h7,d hd hzd hd hd hAh 307.1 (99 _You start waiting.d h08.1 (100.0)d hxd h# _Done waiting.d h[d h<\d h]d hZ`d h`d h"dBd hdd hh,d hhd hk,d hzld ho,d hpd hlrd hrd hsd htd h$ud h#vd hXx,d hyd h|d hD|d h/}d h,d hd h%,d hdd h,d hmd h,d hfd h%,d h<d h,d h~d h,d hHd hЗd hd h.d hd h%d hd hd hϝd hJd had hzd hd h,d hVd hd hd hd hd h#d hd hHd hd h9d h,d hyd h,d hd hY,d hܱd hҳd hfd hd h,d hd h,d h3d htd hd hxd hd hd hd h,d hMd hc,d hd h d h0d hd hd hd hzd hSBd h,d hd hd hd hd hd hd h(d h,d h|d h,d h5d hd hd h|d hd hd hQd h,d h"d h,d h2d hd hd h9d h,d hd h9d hd h^d hd hd hvd hd hHd hd h,d hd hAd hvd h9d hq,d hd h5,d hd hd hd hd hd hd hOd h@d hfd hd h,d hd hd hd hVd hd hd hd hd hd hd h<,d hd hd hHd hd hd hd hI d h d h! d h d h d hd hd hd hd hjd hq,d hd h4,d h,d hHd hd h<÷79.1 (71.0)d h d hd h!| _You start waiting.d h+#d h$d h%&d h)Bd h.## ####  #####.######  #.#  #.# .d h.÷._. #......##.########...@......#80.1 (1.0)#..........##..........#d h/#..........##.!.############ d h4d h4+1.1 (2d h8d hA;8 _Found a broken altar of Ashenzari.d h d hZ d hz d h% d hR Bd h$ d h d h d h d h; d h d h d h! d h! d h,# ,d h# d h% d hp' ,d hD( d hh-  #.#  ... #÷#  d h- M._.. #.#  .....##.####### #..........#d h- w #..........# d h. #..........# #..........#  d h@. #........@.#  ############ d hh. C   d h. ^    d h. X    d h. `   d h/ G  d h+4 +6.1 (5d h4 +7.1 (6d h8 d h ; Q _h - a cyan potione hb4e h=ce h-ge hkBe hDpe hpe hqe hr,e h se hse hte h0ue hue h`ve h3xe h|xe haye hf|e h e h\ ##............##  ##..........##  #####.######e h}  ###### #.# e ḣ w.....# #.#  ....... #÷# e h  J.._... #.#  K......##.#######  e hbR#.@........#  #..........# #..........# #..........# #..........#e h############ w   ribbon worm (asleep) J   endoplasm (asleep)e h~ K   kobold (asleep) e h߈!e h]/ 93  e hƕbAn endoplasm, a ribbon worm and a kobold come into view.e h+4.1 (7e hse hW# _Found a robe.f hc  ##.## ##.## #####.####### #.#.w.....###.#.##÷#.J.._...##.#K......##.#f hHd > #@.........# #..........# #..........# #....# #...# #K 2 kobolds (asleep)f h#u .   kobold5.1 (1f hx f h| _A kobold comes into view. It is wielding a +0 short sword of venom.g h= ..#..##..........## #####.############## #.#w##.##........##÷##.J.._...##.# #K.....@.##.#######...K...#.#......##.##....# #.##.... #...##..) #..........#### ############K 2 kobolds (1 asleep)g hwoK.KKg h&6g hg h' _Found a hand axe.g h+### ## ###.###### .######## #.# ..w.....###.# #...#÷# #.J.._...##.# g h#K..K....##.#######.......#@.........# ......##.# #....# #.# #.... #.# #..) #...#g hq### ############ g h`g hF.Kg hf&7g hg hz h h &##.## ##.## #####.###### .## #.# ..w.....###.# #.##÷# #.J.._...##.# #K...K...##.# .#.h hv # ......##.# #....# #.# #.... #.# #..) #..#### #    koboldh h h hM w.Kwh h &8h hZ h h h h) ##.## ##..........## #####.###### h h3* .######## #.# ..w.....###.# #........##÷# #.J.._...##.# #K....K..##.# .h h0 :#.# ......##.# #....# #.# #.... #.# #..) #.#### # K   kobold h hd: ][w.Kw   ribbon wormK   kobold9h ht< h hx> h hs##.## ##..........## #####.###### .######## #.# ..[w....###.# h h.#........##÷# #.J.._...##.# #K.....K.##.# .#.# ......##.# #....# #.# #.... #.# #..) #.#h hŢ### # K   kobold h h{h h".h hp&Kh h?(400h hah hli h ##.## ##..........## #####.###### .######## #.# ..[.w...###.# #........##÷#i h #.J.._...##.# #K.##.# .#K.# ......##.# #....# #.# #.... #.# #..) #.# ### i h#w   ribbon wormK   koboldi hwi hi h v.w.Ki h71Freezei hi hi hƁ ##............##  Gobosan the Chiller ##..........##  Revenant #####.######  Health: 28/28 ======================== .######## #.#i hW Magic: 5/6====================---- ..[.....###.# AC: 4Str: 11 #....w...##÷# EV: 11Int: 16i h:* #.J.._...##.# SH: 0Dex: 9 #K.......##.#######  XL:  3 Next: 23% Place: Dungeon:2 .......#.K@.......#  Noise: ---------  Time: 1401.1 (0.0) ......##..........#  -) Claws i h#....# #..........#  Cast: Freeze #.... #..........#  Memories (1)  #..) #..........#  i hƒ### ############  w   ribbon worm  K   koboldi hi hCasting: Freeze (safe; 2% risk of failure)  i h>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  i hqPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold.i hҏ   ..  #####.######  i hP.######## #.# ..[.....###.# #....w...##÷# #.J.._...##.# #K.......##.####### i h} #.)@.......# i hW #..........#   #..........#  #.... #..........#  i h n#..) #.......... i h3### ############ (catching breath) i hY^onfirm with . or Enter, or press ? or * to list all spells.i hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linei hNAim: a kobold, wielding a +0 dagger (100% to hit)  i hˑWYou freeze the kobold.  You kill the kobold!i hS ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i h;!\...)i h$ 5 5=2.1 (1FreezeHeld i h-i h0. _You are caught in a web!j hj h]@11 -3j hgj h@* _The web tears apart.j h#.. ##........##.......... #####.######.######## #.# ..[.....###.# #....w...##÷# #.J.._...##.# #K.##@####### .#.)# ......##.j h# #....# #.# #.... #.##..) #..........### ############j hj he@-4j hj h j h6g M..##..####..........## #####.############## ..[.....###....w...##÷.J.._ j hg \#K.......##.#######.#.)........#......##..........##....# #..........#..#.##j ho j hp &5j hRz j h{ j h5Mj hc'<.......##..####..........## #####.############## j h..[.....###....w.J.._ #K.......##.######j h.#.)..........##..........#.......#........#..j hN(###########j hj h&6j hj hR j hg_You see here an adder skeleton.k h6M#.######.<............................##..####..........## k h #####.############## ..[.....#...w...##÷.J.._ #K.......##.######.......#.)........#............k hmk h) -7 _k h%k h(k hCeM........†)#.######......<..................................##............####..........## #####.######k hey######## ..[.....###....w...##÷.J.._ #K.......##.#######.....k h nk hwn&8k hrk htk hM#.#######.#........÷).#.######...#<....#.......#..............k hmJ##............####..........## #####@############## ..[.....###....w...##÷#.J.._...##.#...k h4k h&w   ribbon wormwk h&9k hbk hk ht ........÷).#.######... #<..#.....#.......##............# ##..........## k h i #####.###### .######## #@# .[.....###....w...##÷J.._...##.K....######.......#.)w.......##...#....#  k h" k h" <w.k h '10k h. k h{ l h#.######.. #<..........................#............# ##..........##  #####.###### .######## #.# .[.....##l h#....w...##÷J.._...##.K.......##w#######.......#.)........##..#....#  #......) l hrl h<w.l hW6====1l hQl h~l h? #<...............#............# ####  #####.###### .######## #.# .[.....###....w...l h*J.._...##wK.......##.#######.......#.)........##..#....# #...... #......) #.......## ###########l hl h0?=2Freezel hl h _The ribbon worm barely misses you. _You see here an adder skeleton.l h+"l h"&3l hJ'l hS)c _You scratch the ribbon worm but do no damage.l h,UH#<.............#Gobosan the Chiller#..............#Revenant#..............#l hVFHealth: 28/28 ========================##............##Magic: 5/6====================----##..........##AC: 4Str: 11#####.######EV: 11Int: 16.######## #.#SH: 0Dex: 9..[.....###.#XL:  3 Next: 25% Place: Dungeon:2#....w...##@#Noise: =--------  Time: 1413.1 (0.0)#.J.._...##w#-) Clawsl hV#K.......##.#######Cast: Freeze.......#.)........#Memories (1) ......##..........##....# #..........#w   ribbon worm#.... #..........##..) #..........#### ############Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  You freeze the ribbon worm!  The ribbon worm is moderately wounded.l hWYou scratch the ribbon worm.  The ribbon worm is heavily wounded.l hYX\4----4.1 (1l h^l hak  Aim: a ribbon worm (100% to hit)  You freeze the ribbon worm!  The ribbon worm is moderately wounded.You scratch the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you.m hK  You scratch the ribbon worm but do no damage.The ribbon worm is heavily wounded.m h@Ly16-----------=5m hRm hU0 _The ribbon worm bites you!m h   You scratch the ribbon worm.  The ribbon worm is severely wounded.m h.-6m hm h"X _The ribbon worm barely misses you.m h (catching breath)  You scratch the ribbon worm.  The ribbon worm is severely wounded.m h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.m hCm hC 5 -7Held m hYJm hL. _You are caught in a web!m hR  #<.............#  Gobosan the Chiller #..............#  Revenant #..............#  Health: 16/28 =============----------- ##............##  Magic: 4/6================-------- ##..........##  AC: 4Str: 11 #####.######  EV:  5 Int: 16 .######## #.# SH: 0Dex: 9 ..[.....###.# XL:  3 Next: 25% Place: Dungeon:2 #....w...##@# Noise: =--------  Time: 1417.1 (0.0) #.J.._...##w#m hK  -) Claws #K.......##.#######  Cast: Freeze .......#.)........#  Memories (1) Held  ......##..........#  #....# #..........#  w   ribbon worm (catching breath) #.... #..........#  #..) #..........#  ### ############ Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm!m hh  #<  #.........  ...  ...  ##......  #####.######   #.# ..[  #.J.._...##†# #.#  )...  ...  #...... m h #.... #...... #..) #....... ### onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm!  You kill the ribbon worm!m h 7=11 328.1 (1Freezem h m h~ * _The web tears apart.n hPz4n h{n h2~n h~n hEXn hӄn hn hzn hn h^_8==n h;n hg5====n hn hy,n hZn hߓ,n h=n h9n h_9==n hn hԚn h&=====n hn hV,n h%n h:,n h/n hp20==n hn h̨,n hͩn hf,n hfn hh - _You start resting.n h0324.0)n he6====-3.1 (15n hRn h% _Magic restored.n h4n h4n h*n hl1==n hXn h =====n hn hAn h:=n hn h~<2n h}n h,n h n h. ,n h n h ,n he n hqb3=n hn h_,n h<n hC,n hn h ,n hn hn hi4==n hn h!,n hC#n h%,n h"'n h),n h~*n h-n h-b5==n hG/n hg1,n hF2n h4,n h5n h7,n h9n h;6==n h;n h>n hg>n h?n hA,n h Cn hE,n hFn hIn hIb7==n hJn h:M,n hNn h#P,n hQn hRn hSn hwTn hVn hV:=n hWn hW__ _You start resting.n hf-63.1 (30n hagZ8=4.1 (31n hrn hu" _HP restored.n hf[n h[n h\n h|_n h`n hdXn hf,n hgn hin hi3=n hjn h n,n hnn hkq,n h:rn ht,n hvn hx,n hyn hg{,n h{n h^},n h}n h~,n h~n hʁ,n hn h,n hzn h",n hn h,n hPn h,n hn h,n h͓n h,n hn h՚,n hn h͞Bn hڠ,n hn h",n hݤn h|,n hn h,n hn hQn hn hMn h,n hn hn hUn h n h,n hn h,n hhn h,n hn hxn hn hwn h,n hn h,n hbn h,n hn hPn hn hn ha,n hn hO,n h0n hvn hn hXn hR,n h8n hF,n hn h,n h-n h~,n hUn h,n hdn h,n hn h:,n hn h4,n hn h,n hn h ,n hn h,n hn h,n h[n hn hn hn h?,n hn h ,n h} n h ,n h n h ,n hN n h n h; n h n hB ,n h n hw ,n h n h ,n h n h ,n h n hO ,n h n h ,n h3 n h! ,n h!# n h& ,n h"' n h=) ,n h* n hS, ,n hB- n h/ ,n h0 n hI3 ,n h4 n hz7 ,n hZ8 n h: ,n h; n h= ,n h#? n hIA ,n hB n hD ,n hE n hG ,n h_H n hJ n hJ n heK n hM ,n hN n hQ ,n h=R n hT ,n hkU n hW Bn h~X ,n hX n h[ ,n h\ n h^ ,n h_ n hib ,n hb n hbd ,n he n hf ,n h h n hj ,n hk n hn n hLn n h/o n hq ,n hdr n hu ,n h,v n h\x ,n h4y n hv{ ,n h9| n h~ ,n h n h_ ,n h2 n hŅ ,n hB n h# n hg n h) n h ,n hR n h ,n h n hJ ,n h n h ,n h n h, h 563.1 (99 _You start waiting.n h 04.1 (100.0)n h n h. # _Done waiting.n h. Jn h; n hgB Xn hIJ n h/K ,n h/L n hIN ,n hUR Bn hR n hT ,n hU n hX n hYX n hY n h[ ,n h#\ n h^ ,n hd_ n ha ,n hFb n hOl n hl n hm ,n hmn n hnp ,n hVq n hs ,n ht n hw ,n h{ n h~ ,n h n h ,n h n hI ,n h) n h҈ ,n h n h ,n h) n h ,n h n hC ,n hD n hږ ,n h n hǚ ,n h n ho ,n h/ n h ,n hu n h ,n h{ n h n h n h n h ,n h֭ n hf ,n h% n h ,n h n h n h n h n hu ,n h n hZ ,n h n hZ n h n h n hv ,n h n h2 ,n h n h ,n h n hR ,n h n h* ,n h n h ,n h n hA ,n h n hZ ,n h n hB ,n h n h n h6 n h n h ,n hJ n h ,n hC n h ,n h n h ,n hp n h ,n h n h ,n h n h ,n h n ha ,n h_ n h n h n h n h ,n h n h5 ,n h n h ,n hq n h ,n hz n h` ,n hR n h@ ,n h n h ,n he n h ,n hq n h ,n h? n h= ,n h: n h ,n h n h ,n h n h ,n h n h ,n h n h ,n hR n h> ,n h n h ,n h~ n h ,n h n hT ,n h> n h ,n h n h ! ,n h! n h# ,n hE$ n h% ,n h2& n h(( ,n h2) n h+ ,n h- n h!2 ,n h2 n h5 n h]5 n h6 n h9 ,n h~: n h< ,n h= n h? ,n hn@ n huB ,n hAC n h\E n h'F n hF n h_H ,n hI n hK ,n hK n h/M ,n hM n hP ,n hQ n hT ,n hT n hGW ,n hX n h_ 663.1 (99.0). _You start waiting.4.1 (100.0)n h1v 9 _Done waiting.n ha ......## ####  #####.###### .######## #.# .[.....###....w...##÷J.._K....######.......#.)........##.............#........n hb#..###########n hn h$15.0)n hEn ho hn"4o h $o h )o hv0Xo h3,o hY5o h|8o hS@ ##.## ##....# #####.####.######## #.# ..[.....###.#  #........##÷# #.J.._...##.# #K.......##.#######o h%Ab .......#.@........# ##..........# #....# #..........# #.... #..........# #..) #..........# ### ############J   endoplasm (asleep) o h0D+7.1 (2o h/N_.JJo hN+8.1 (3o hzWo hZO _You see here a +0 dagger.o h!  ##.## ##.## #####.###### .## #.# ..[.....###.# #.##÷#o hb  #...._...##.# #K.J.....##.#o h ` .#@).#o h  ......##.# #....# #o h w.# #.... #.#o h  #..) #..# ### #o hx }K   kobold (asleep)o hb ,o hw 1...J o h 4==9.1 (1o ha" o hQ$ ( _The kobold shouts!o h  ..#..##..........## #####.###### .######## #.# ..[##.# #........##÷# #...._...##.#  #...J..@.##.####### ..K....#.).# ......##.#o h< #....# #.# #.... #...# #..) #..........#### ############K   koboldo ho h$o h/L.J.Ko h0--70o hno hGp h #.# ##.## ##.##. #####.#######.# #.##..[.....###.# #.##÷# #...._...##.#p h( #....J@..##.#.K...#.).#.##..##....# #...# #.... #.......# #..). #..........# #### ############p hbp h:K.p hb`=-1Freezep hp hW _The endoplasm closely misses you.p h7y #..............#  Gobosan the Chiller ##............##  Revenant ##..........##  Health: 28/28 ======================== . #####.######  Magic: 5/6====================---- #.######## #.#  AC: 4Str: 11p hyb #..[.....###.#  EV: 11Int: 16 #........##÷#  SH: 0Dex: 9 #...._...##.#  XL:  3 Next: 32% Place: Dungeon:2 #...KJ@..##.#######  Noise: =--------  Time: 1671.1 (0.0) p hy........#.)........#  -) Claws .......##..........#  Cast: Freezep hz ##....# #..........#  Memories (1)  #.... #..........# p h2zx #..). #..........#  J   endoplasmp hQz #### ############  K   koboldp hqzp hzAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linep hzAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is severely wounded.You scratch the endoplasm.p h}p h       .   #.######## #.#  #..[.....###.#  p hX4#........##÷#  #...._...##.#  #....K@..#  ........#.)........#  p h|v.......##..........#  ##....# #..........#  #.... #...... p h˅#..). #..........# K   kobold #### # p hv352.1 (1p hp h  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  p hƎYou freeze the endoplasm.  The endoplasm is severely wounded.You scratch the endoplasm. _You kill the endoplasm!p h <  You scratch the kobold.p h p h Y  You kill the kobold!p hR )  A bat comes into view.p h5 a73Freezep h p h 0 _The bat moves out of view.p hn  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p h6 4p hw> p hA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q h: #.# ##.##. ##.##. #####.###### #.# #.# #..[.....###.# #q h}.##÷# #...._...##.# #....@...##.#.#.).#q hN#.##...#q hƒ#....###..........# #.... #..........#q h #..). #..........# ##### ############q h&K-4 _q h1q h q ho_You see here a +0 short sword of venom.r haWield which item (- for none)?  - - Claws (current attack) Floor Items Hand Weapons  a - a +0 short sword of venom[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip r h r h.r h #..............#Gobosan the Chiller##............##Revenant.##..........##Health: 28/28 ========================..#####.######Magic: 5/6====================----#.######## #.#AC: 4Str: 11r h[#..[.....###.#EV: 11Int: 16#........##÷#SH: 0Dex: 9#...._...##.#XL:  3 Next: 37% Place: Dungeon:2#....@...##.#######Noise: ---------  Time: 1674.1 (0.0).........#.)........#-) Clawsr h#.......##..........#Cast: Freeze###....###..........#Memories (1) #.... #..........##..). #..........#r h0z##### ############A bat comes into view. _The bat moves out of view.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a +0 short sword of venom.r h]  Your +0 short sword of venom begins to drip with poison!r hbb   bat (wandering)r h6 (0.5i) +0 short sword (venom)r hd"r hH&< _i - a +0 short sword of venom (weapon)s h.. ##..## ##..........##.. #####.############## #..[.....###.....##÷  #..##.######..b......#.).......##....###....###..........). #..........##### ############s hns h s hzs hL.bs h[-5.6 (1.0s hTs hA` _There is a broken altar of Ashenzari here.s hk<.. ##..##. ##..........##.. #####.############## #..[.....###.÷_  #..##.######.........#.).....b....##..###....###...s hW.....). #..........##### ############s hs hs hs hps hG-6 _s h#s hmt hoG.##. #### .. #####.######  #.######## #.# .[.....## #........##÷..######...#.)........#..b....##.....##....###.. #.... #...)..#### ########### t hot h[pt hpt hyG.bt h4z&7t htt h ` _There is a broken altar of Ashenzari here.t h   You kneel at the altar of Ashenzari.  --more--u hu h[Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. u hnAshenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionu hzru hru hH|u h#..............#Gobosan the Chiller#..............#Revenant##............##Health: 28/28 ========================.##..........##Magic: 5/6====================----..#####.######AC: 4Str: 11u hF#.######## #.#EV: 11Int: 16#..[.....###.#SH: 0Dex: 9#........##÷#XL:  3 Next: 37% Place: Dungeon:2#....@...##.#u hqNoise: ---------  Time: 1677.6 (0.0)#........##.#######i) +0 short sword (venom)u h.........#.)........#Cast: Freezeu h#...b...##..........#Memories (1) ###....###..........#u h#.... #..........#b   bat (wandering)u hU?#..). #..........###### ############ _You see here a +0 short sword of venom.  Your +0 short sword of venom begins to drip with poison! _i - a +0 short sword of venom (weapon) _There is a broken altar of Ashenzari here. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.u hm  Ashenzari welcomes you!u h•/  --more--u h Bu h ?b.u h Z of Ashenzari ......8.6 (1u hq u h  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.v hQ #.# #.## ##.##. ##.## .. #####.###### #.# #.# #..[.....###.# #.##÷# #...@_...##.# #.##.#.b.....#.).##.##..# ###....###.........# #....# #..........# #..).# #..........# ###### #v h,v h Yb.bv h6?=9Freezev h4v hQ _The bat closely misses you.v h(9 #..............#  Gobosan the Chiller #..............#  Revenant of Ashenzari ...... # ##............##  Health: 28/28 ======================== .. ##..........##  Magic: 4/6================-------- .. #####.######  AC: 4Str: 11 #.######## #.#  EV: 11Int: 16 #..[.....###.#  SH: 0Dex: 9 #........##÷#  XL:  3 Next: 37% Place: Dungeon:2 #..b@_...##.#  Noise: =--------  Time: 1679.6 (0.0) #........##.#######  i) +0 short sword (venom) v h:s..........#.)........#  Cast: Freeze ##.......##..........#  Memories (1)  ###....###..........#  #....# #..........#  b   bat #..).# #..........#  ###### ############ Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat!v hC     #   ..   ..   #.######## #.#  #..[.....###.#  v h&D#........##÷#  #...@_...##.#  #........#  ..........#.).. v hGDm ##.......##.... v hDK ###....###.... #....#  #..).# v hDH ######  v h Ig980.6 (1Freezev h Ov hQonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat! _You kill the bat!v h s #.## #.##. ##.## ..# ##.## ... #####.###### #.# #.# #..[.....###.# #.##÷# #..@._...##.#v h&  #.##.# ..#.).# ##.##...# ###....###...v hI .#  #....# #v hr .#  #..).# #.# v h n ###### #v h! v h," a5====-1v h, v h. v h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v hEV v hV 8-v h^ v h}` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w hʋ4w h2w hw h% _w h(,w hyw h$w hz,w hw hw h6====w hw h,w hw h,w hdw h5,w hww he,w hgw hܹ,w hw hw h#6w h,====w hw h4 _Magic restored.w hw hDw hw h_w h3,w hw hw h_,w hw hAw hw h=====w hw hw h,w h#w hpw h,w hw hw hw h)w h'w hw h,w hw hw h,w hw hw h,w hw hw h5,w hkw h+w h,w hw hw hw h,w h w h ,w h w hPw h\,w hw h #.######...g.....#<........#......... # #......... ##. ##.......l ..## ##....... ... #.......#### #.###### #.@..#######..[.... ####......# #...... ######.###...._. ####...#...... ................. #########.# g   hobgoblin (wandering) ###....## l   frilled lizard (asleep) #....#..).#w h3*706.6 (25.0).g7.6 (26 _A hobgoblin and a frilled lizard come into view.w hdE  ........÷#........# #.#######..g.....# #<#..#  ##..# # #........### ##. l...##w hE ..# ... .......@#### #.#####..#####....#######..[####......# #....######.###...._ ####...# .........#########.......###....# #....#w hF w hG w h O F.gw hO 18.6 (1.0)w hU w hW x h7]  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x h&x h_'x h.x h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x h%#.#######........÷.#.######.g<  # .#..####.##. #l.........## #.# ... ......#### #.#####..#####....#######..[####......# #.....######.###...._ ####...#.........#########.......##x h$(x h.h.ggx h0>9Freeze _x h6x h]9x h~ #.####### Gobosan the Chiller #........# ........÷ Revenant of Ashenzari ...... #........# #.######. Health: 28/28 ======================== #........# #< Magic: 5/6====================---- x h.#....g...# #. AC: 4Str: 11 #........# # #. EV: 11Int: 16 #........####.##. ## SH: 0Dex: 9 .......l.........## # XL:  3 Next: 39% Place: Dungeon:2 .......@.# ...  Noise: ---------  Time: 1709.6 (0.0) ........#### #.##### i) +0 short sword (venom) x hD..#####....#######..[... Cast: Freeze ####......# #..... Memories (1)  ######.###...._ ####...#..... g   hobgoblin ................ l   frilled lizard (asleep) #########....... ###....#x hCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  You freeze the frilled lizard.x hPx h #........# ÷ #........#  #........# #< #........#  #....g...# #  #........####.##.  .................##  .......@.# ...  x h>)........####  ..#####..[ ####  _ x ha+x hrp41=10.6 (1Freezex hx honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linex hAim: a frilled lizard (asleep, 100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!x h{  #.# #.###### #.# ....... #.# #.###### #.# # #........#  # #....g...# # #####.##. .........##..##### ... #........#### #.####...#####....#######..[## ####......# #....######.### ####...# ........#########......x h} x h[ F.gx h ?-1Freezex h x h΋ x h  Gobosan the Chiller #........# #.###### Revenant of Ashenzari ...... x h'#........# ........ Health: 28/28 ======================== #........# #.###### Magic: 4/6================-------- #........# # AC: 4Str: 11 #........# # EV: 11Int: 16 #........# # # SH: 0Dex: 9 .#.....g..####.##. # XL:  3 Next: 41% Place: Dungeon:2 .......@..........##  Noise: ---------  Time: 1711.6 (0.0) ..........##### ...  i) +0 short sword (venom) x hV#........#### #.#### Cast: Freeze ...#####....#######..[.. Memories (1)  ## ####......# #.... x h######.###.... g   hobgoblin ####...#.... ...............x h #########......x hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linex hAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is moderately wounded.You hit the hobgoblin.x hR #........#  #........#  #........#  #........#  #........#  #........# #  .#.....†..####.##.  .......@..........##  x h..........##### ...  #........####  ...#####..[ ## ####  x h      x h n4=2.6 (1Freezex h5x hV  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is moderately wounded.You hit the hobgoblin. _You kill the hobgoblin!y h]  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y hy hy hy hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y hy hy hy hy hP; _y hy hy hy h? By h y h y h y hq ,y h3 y h4 ,y h y h y h Q5====y h| y h ,y h y hg ,y h y h ,y h y h y h =====y h y hl ,y hX y h ,y h y h ,y h1 y h " ,y h" y h$ ,y hM% y h$' y hi' O6====y h( y hX, y hd. ,y h. y h0 y h1 y h1 y h3 y h64 y hw6 ,y h6 y hl8 y hF: y h{: =====y h7; y h< y hI> y ho> y hH? y hH@ y hB ,y hC y hE y hOG ,y hG y hcI y hJ ,y hK y hoM y hPP ,y hQ y hS y h V ,y h%W y h7Y y h[ y h[ y h~\ y hZ^ y h_ y h$` y ha y hWb y hc y hc y hcd y he y hg ,y h[h y hi y hk y hJk y hk y hn ,y h o y hVr { _f - 3 scrolls labelled CUISOMMIHO (gained 1)y hms 4y hs y ht y hv ,y hv y hw y hx ,y h>y y h$z y h9{ y hd{ y h{ y h| y h"~ ,y h~ y h y h ,y h y hT y h ,y h\ y h= y h` y h y h y h$ y h y h y h y hs y h )#...#.....†..#### #................ #............####y hX / #..#........####  ##.....#####....# ##...##.# ####... ####....##.# ###y h US.#......##..##########............-######.#..############ y hŕ #...##  #.###  #.#y h ###S   adder (asleep) y hK y h3 054.6 (42.0)y h{ F-5.6 (43y h; y hå Y _An adder comes into view.y he  _Unknown command.y hK  † #.......... #......... #..#.....  ##..... ##...##.#  ####....##.#  S.#......##..## .......@......... ..######.#..### #...##  #.###  #.# ###y h  † #.......... #......... #..#.....  ##..... ##...##.#  ####....##.#  S.#......##..## .......@......... ..######.#..### #...##  #.###  y h(!#.# ### y h'y h(y h.y hR0] _An adder is nearby!z h.n #...#.....†.. #......... #............ #..#........#### ##.....#####.... ##...##.# #### ####....##.# bS.#......##.......z h.######.#.. #...## #.### #.# ###b   bat (asleep)z hz h716.6 (1.0)z hXz hV _A bat comes into view.z h$;z #...#.....†.. #..... #..... #..#........ ##.....#####.... ##...##.# ##### ####....##.# .bS.#......##...######.#... #...## #.###  #.# ###z hXBz hB&7z h8Gz hiIz h:/ #...#.....†.. #.... #.... #..#.z h& ##.....##### ##...##.# ###### ####....##.# #.bS.#......##..z hɦ##....######.#..#.. #...### #.### z hm #.# ###z hDz h &8z hz hӶz h  #...#.....†.. #... #... #..#. ##.....##### ##...##.#  #### ####....##.#  #.bS.#......##.. # #....######.#.. #... #...## #.. #.####. #.## ###z h z hZ &9z h z h_ { hQ #...#.....† # #.. #..#. ##.....##### ##...##.#  #########....##.# #.bS.#......##.. # #....######.#.. #.... #...## #.... #.### #.... #.# #.... ########{ hX{ hY'60{ hg^{ hG`{ h\ #...#.....† # # #..# ##.....##### ##...##.#  #########....##.# #.bS.#......##.. # #....######.#..{ h%! #....# #...## #....# #.### #....# #.# #....# ### ######{ hd{ hz71Freeze{ h{ h՝{ hc"  #...#.....† Gobosan the Chiller #.......... Revenant of Ashenzari ...... #.......... Health: 28/28 ======================== #..#....... Magic: 5/6====================---- ##.....##### AC: 4Str: 11 ##...##.# # EV: 11Int: 16 { h" #########....##.#  SH: 0Dex: 9 #.bS.#......##..##### XL:  3 Next: 44% Place: Dungeon:2 #...@................ Noise: ---------  Time: 1761.6 (0.0) #....######.#..###### i) +0 short sword (venom) #....# #...##  Cast: Freeze { h# !#....# #.###  Memories (1)  #....# #.#  #....# ###  S   adder (asleep) { hR# ###### b   bat (asleep){ hy# Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You freeze the adder.  { h# The adder hisses angrily.  The adder is moderately wounded.The adder seems to slow down. You closely miss the adder.{ hg% Aim: an adder (asleep, 100% to hit)  You freeze the adder.  The adder hisses angrily.  The adder is moderately wounded.{ h% The adder seems to slow down. You closely miss the adder.The adder is moderately wounded.{ h.  † ##...##.#  #########....##.#  #..Sb#...... #...@....... #....######. #....#   #....# #.###  #....#  #....# ### S  slow{ h/ ) ######b { h0 5===2.6 (1{ h 7 { h9 y _The bat closely misses you. The adder bites you but does no damage.| h~ #...#.....† Gobosan the Chiller #.......... Revenant of Ashenzari ...... #.......... Health: 28/28 ======================== #..#....... Magic: 4/6================-------- ##.....##### AC: 4Str: 11 ##...##.# # EV: 11Int: 16 #########....##.#  SH: 0| h=Dex: 9 #..Sb#......##..##### XL:  3 Next: 44% Place: Dungeon:2 #...@................ Noise: ===------  Time: 1762.6 (0.0) #....######.#..###### i) +0 short sword (venom)| h #....# #...##  Cast: Freeze #....# #.###  Memories (1)  #....# #.#  #....# ###  S   adder (slow) ######| h b   batPress: ? - help, Shift-Dir - straight line| h˅Aim: an adder (moderately wounded, slow, 100% to hit)  You freeze the adder.  | h'The adder is moderately wounded.You barely miss the adder.The adder is moderately wounded.| h}v † ##...##.#  #########....##.#  #..S.#...... #...@b...... #....######.| h #....#   #....# #.###  #....#  #....# ###  | h D###### | h74--3.6 (1| h| hMAim: an adder (moderately wounded, slow, 100% to hit)  You freeze the adder.  The adder is moderately wounded.You barely miss the adder.  The adder is moderately wounded. _The bat hits you but does no damage. The adder barely misses you.| h<D #...#.....† Gobosan the Chiller #.......... Revenant of Ashenzari ...... #.......... Health: 28/28 ======================== #..#....... Magic: 3/6============------------ ##.....##### AC: 4Str: 11 ##...##.# # EV: 11Int: 16 #########....##.#  SH: 0Dex: 9 #..S.#......##..##### XL:  3 Next: 44% Place: Dungeon:2 #...@b............... Noise: =--------  Time: 1763.6 (0.0) | h@#....######.#..###### i) +0 short sword (venom) #....# #...##  Cast: Freeze #....# #.###  Memories (1)  #....# #.#  #....# ###  S   adder (slow) ###### b   batPress: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, slow, 100% to hit)  You freeze the adder.  The adder is heavily wounded.You miss the adder.The adder is heavily wounded.| h| hΥ † ##...##.#  #########....##.#  #..S.#...... #...@b...... #....######. #....#   | h<#....# #.###  #....#  #....# ###  ###### | h+4.6 (1| h| h  Aim: an adder (moderately wounded, slow, 100% to hit)  You freeze the adder.  The adder is heavily wounded.You miss the adder.  The adder is heavily wounded. _The bat closely misses you. The adder bites you but does no damage.| h #...#.....† Gobosan the Chiller #.......... Revenant of Ashenzari ...... #.......... Health: 28/28 ======================== #..#....... Magic: 2/6========---------------- ##.....##### AC: 4Str: 11 ##...##.# # EV: 11Int: 16 #########....##.#  SH: 0| hlDex: 9 #..S.#......##..##### XL:  3 Next: 44% Place: Dungeon:2 #...@b............... Noise: =--------  Time: 1764.6 (0.0) #....######.#..###### i) +0 short sword (venom) #....# #...##  Cast: Freeze| h) #....# #.###  Memories (1)  #....# #.#  #....# ###  S   adder (slow) ###### b   batAiming: Freeze (safe; 2% risk of failure)  | hց Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder.  The adder is severely wounded.| huThe adder seems to slow down. You hit the bat but do no damage.| hg| h † ##...##.#  #########....##.#  #..S.#...... #...@b...... #....######. #....#   #....# #.###  #....#  #....# ###   ######(very poisoned)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder.  The adder is severely wounded.The adder seems to slow down. You hit the bat but do no damage.bat is poisoned. The bat misses you.| hZ+5.6 (1| h| hA= _The adder bites you but does no damage.| h5  You hit the bat.| hj .  You kill the bat!| hS.66| h=| hV _The adder completely misses you.} h^\#...#.....†.#.#.#..#.##.....#####.} h\ ##...##.# ##########....##.# #..S.#......##..##.#....######.#..##....# #...## #....# #.### #....#} h ]#....# ### ######} h"_} h~eK.S} hf&7} hj} h]mw _The adder attacks as it pursues you! The adder barely misses you.} h  You closely miss the adder.The adder is severely wounded.} hp &8} h } h = _The adder bites you but does no damage.} hb7  You hit the adder.} h1.} h$ b699Freeze} h}} hI _You kill the adder!~ h_/ #...#.....† # # #..# ##.....##### ##...##.#  #########....##.# #....#......##..~ h # #....######.#.. #....# #...## #....# #.### #....# #.# #....# ### ######~ h~ h/-70~ h~ ht~ hn4~ hp~ hr~ h*v3====~ h w~ hx~ hx~ h/y~ hXz,~ hz~ h{S====~ h{~ h|,~ h2}~ h},~ h~~ hi,~ h~ hk,~ h~ h,~ hi~ hg4====~ h^~ h݅,~ h~ h ~ h9~ hň~ hn,~ h(~ h~ h=====~ h~ hێ~ h ~ h~ hl~ h~ hD~ ht,~ h~ hw~ h~ h.~ h~ h~ hh~ h_~ hQ5====~ hE~ hD,~ h~ hq,~ h ~ h,~ h~ hä~ h=====~ hX~ hb~ h~ hצ~ h,~ h~ h~ h~ h,~ h۩~ h~ h7~ h4~ h[~ h~ h~ h۬H6====~ h~ hy~ hH,~ h~ h°~ h,~ h%~ h~ h~ h4~ hj~ h~ h~ hŷ=====~ ha~ h~ hB~ h~ h,~ h~ h~ h̾,~ h,~ h~ h~ h~ h3~ h~ h~ h~ h^~ hJ~ h?,~ h~ he~ hM~ hs~ h~ h~ hu<.#.#.#........# .#........# ##.#........# ...####..#........# .[.......#........#  ##@.#........# -812.6 (42.0) #...#.....†. #.................. #............##### #..#........#### ##.....#####....#### ##...##.# ####..... ~ h#########....##.####### #....#......##..############# ~ h~ hT,3.6 (43~ h~ h- _Found a leather armour. h hh h h h, hn h h, h h hJ<##. #.. .####..# .# ##..... .#........##...... .#........##...... ##.#........#<......####..#........# h.....[.@.....#........#6.6 (3.0)##......###..#........# #......##...#.....†..## h##.###.##..............# #.##............## h < ..##..#........ ####.....##### ##...##.# ####. #########....##.#  h h+7.6 (4 h h79 _Found a stone staircase leading up. h# ##. #.. # .# ###..#. .# ##...... .#.# #......# .#.##......# ##.#.#.<......####..#.#.[@......#.#.##......###..#.# #......##...#.....†.. ##.###.## #. #.##.# ..##..#. ####.....##### ##...##.# #### #....##.#  h h+8.6 (1 h hu h_F ##.. .. #...#. .# ###..#.. .# ##...... .#. #......# .#.#......# ##.#.#.<......####..#...#..##......###..#. #......##...#.....†.. ##.###.## #. #.##. #. ..##..#.## ####.....#####.. ##...##.#  #....##.#9 _You see here a +0 leather armour. h h@'20 h h- _j - a +0 leather armour h0IJ hJ hBM, hP, hQ, hvR hS h U hAU hU hW h]Y, hY hZ h~\, h\ h^ h3` ha` h` h b hvc, hd hUe hf, hg hi hk, hk hm hs ##..... #...#.# .# ###..#..# .# ##......# .# #......# .# hKt ###......# ##.# ##.<......####..# #........# #..##......###..##.. #......##...#..#S ##.###.### #.###.## ht #.....##..#..... S   ball python (constriction, asleep) #####.....### ##...##.#  #########....##.# h|+9.6 (9 h|030.6 (10.0) hn hS^ _A ball python comes into view. h4 ##..... #...#.# .# ###..#..# .# ##......# .# #......# .# ###......# ##.# ##.<......####..# #..# #..##......###..# h #..# #......##...# #S. ##.###.## #. #.###.#### #.....##..# ########.....  ##...##.#  #....##.# h  hS.S)==1.0) _The ball python hisses angrily. h@t?##..... #...#.# .####..#..# .#......# .#.. # .####......# ##.#.<......####..# #.........# #.@##......###..#S###......##...# #.. ##.###.##... #.. #.###.## ### #.....##..# ########.....# ##...##.#########....##.# #....#....# hz{  The ball python misses you. The ball python grabs you. h3|]7- 1 - ho|S2FreezeConstr  h8 hn  hQ_The ball python constricts you. h ##.....  Gobosan the Chiller #...#.# .#  Revenant of Ashenzari ...... ###..#..# .#  Health: 27/28 =======================- ##......# .#.. Magic: 5/6====================---- #......# .#.. AC: 4Str: 11 ###......# ##.#.. EV:  1 Int: 16 ##.<......####..#.. SH: 0Dex: 9 #...............#.. XL:  3 Next: 69% Place: Dungeon:2 #.@##......###..#.. Noise: =--------  Time: 1832.6 (0.0) #.S###......##...#.. i) +0 short sword (venom) h#.. ##.###.##...... Cast: Freeze #.. #.###.##...... Memories (1) Constr  ### #.....##..#... ########.....# S   ball python (constriction) ##...##.# #########....##.# #....#......##..#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python! h^   #...#.# .#  ###..#..# .#  ##......#  #......#  ###......#  ##.<...... #......... h6 # #.. #..  #..  ###         h|11 713.6 (1Freeze h honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python! _You kill the ball python! h@4 hRA hHx8= hHO _HP restored. h^I hJ hJ hEK hL hL hpM hyOP= hP hQ, hhR h6T, hyT hU, h_V haXe6==== hY hZ h\, hJ] h_ h`, hAa h.  ##.....  Gobosan the Chiller #...#.# .#  Revenant of Ashenzari ...... ###..#..# .#  Health: 28/28 ======================== h. Y ##......# .#....... Magic: 5/6====================---- #......# .#....... AC: 4Str: 11 hk/ 4###......# ##.#....... EV: 11Int: 16 ##.<......####..#....... SH: 0Dex: 9 h/ #...............#....... XL:  3 Next: 71% Place: Dungeon:2 h/ ##..##..@...###..#....... Noise: ====-----  Time: 1850.6 (0.0) hJ0 #..###..g...##...#.....†. i) +0 short sword (venom) #..# ##.###.##........... Cast: Freeze #..# #.###.##........... Memories (1)  #### #.....##..#........ h0 ########.....#####. g   goblin ##...##.# ## #########....##.#  #....#......##..######Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h0 Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h 1 dAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin. h6    #...#.# .#  h7 [###..#..# .#  ##......#  #......#  ###......#  ##.<......####. #.............. hC7 ##..##..@...# #..###..$...#† #..# ##.###.# ht7  #..# #.###.# #### #. ## h7       h7 /  ho: 3=---1.6 (1Freeze h:  h3>  h@ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin. _You kill the goblin! hU4 h W hy\n h5] h^, h_ ha, ha hb, hc hd, he hf h=f hf hg hg h1h hhi hi#6 hi,==== hj hj hk hl hl hfoM  You now have 89 gold pieces (gained 11). ho hp hIx> _You see here a +0 dagger. hy hy h@z hq{ h| h|===== hq} h[~ h h hs hn h h h h h ...S  ...  ## ...  h ##.....  #...#.# .#  ###..#..# .#  ### .#.. h## #.....@# .#..#---- hL##......# ##.#........###.<......####..# hsi##...............## h##..##......###..#.# h#..###..)...##...#.....†..# S   adder (asleep) hݍ^#..# ##.###.##.............#..# #.###.##............# hE#### #.....##..#........## h#! h[{ 665.0)  An adder comes into view. hI . hcAThe adder hisses angrily. hF-7.6 (16 h ha2 _The adder moves out of view. hz 4 hj  h^  h[# 278 M ...#....# ...S# ## .... h# #......  #...# ###..#..# .# ##....@.# #  h# ###......# ###.<......#### h# #...............#........#..S   adder)...# h $ E#.###.# h1$ ! h& ,0.0) h<'  hT- X.S h@1 +8.6 (1 hM3  h.5  h1 ...#  ....#  ....#  ## ..S.  ##......  #...#.# .#  h###..#..# .#  ##....@.#  #......##  ###......#  h.##.<......# #.......... h##..##...... hRI#..###..)...† #..# ##.###.# #..#  hz hNh$ ...#  ....#  ....#  ## ..S.  ##......  #...#.# .#  ###..#..# .#  ##....@.#  #......##  ###......#  ##.<......# #.......... hh##..##...... #..###..)...† #..# ##.###.# #..#  ho4 hr ht] _An adder is nearby! h4.....# .....# ## .....# . .....# ..S..##......  #...#.# .# ##..#@.# .# # h.## .#.#  #......## .#.# #......# ##.#.# ##.<#### h...............#.# ##..##......###..#. h..##..###..)...##...#.....†..## h7U#..# ##.###.##.. h hRV.S ha-9 _ h\ h̟ h .......# )......# ......# ##......# .......#.#.......###....S...#  #...#@# .# ##..#..# .# ##....#.#  #......## .#.# #......# ##.<####..#.# .............##..##......###..#........##..###..)...##...#.....†..### hQ*  h + U5---= hE+ 70Freeze hJ2  h4 ; _Found a war axe. The adder bites you. h Gobosan the Chiller.......#Revenant of Ashenzari ......)......#Health: 25/28 =====================---#......#Magic: 5/6====================----##......#AC: 4Str: 11#.......#.#EV: 11Int: 16##.........#SH: 0Dex: 9##....S...#XL:  3 Next: 73% Place: Dungeon:2#...#@# .#Noise: =--------  Time: 1870.6 (0.0)###..#..# .#i) +0 short sword (venom)##......## .#........#Cast: Freeze#......## .#........#Memories (1) ###......# ##.#........## hR #.<......####..#........#S   adder#...............#........###..##......###..#........##..###..)...##...#.....†..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic. h 1---1.6 (1Contam  h  h   Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen. The adder bites you. x2 htsGobosan the Chiller.......#Revenant of Ashenzari ......)......#Health: 21/28 ==================------#......#Magic: 4/6================--------##......#AC: 4 hGStr: 11#.......#.#EV: 11Int: 16##.........#SH: 0Dex: 9##....S...#XL:  3 Next: 73% Place: Dungeon:2#...#@# .#Noise: =--------  Time: 1871.6 (0.0) hDM###..#..# .#i) +0 short sword (venom)##......## .#........#Cast: Freeze hm#......## .#........#Memories (1) Contam  h###......# ##.#........###.<......####..#........# hS   adder#...............#........###..##......###..#........# h#..###..)...##...#.....†..###Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  h@You freeze the adder.  The adder is lightly wounded.  h?^You barely miss the adder.The adder is lightly wounded. he+2.6 (1 h h  Aim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded.  You barely miss the adder.  h.PThe adder is lightly wounded. _bites you but does no damage. hK8Gobosan the Chiller.......#Revenant of Ashenzari ......)......#Health: 21/28 ==================------#......#Magic: 3/6============------------##......#AC: 4Str: 11#.......#.#EV: 11Int: 16##.........#SH: 0Dex: 9##....S...#XL:  3 Next: 73% Place: Dungeon:2#...#@# .# hzNoise: =--------  Time: 1872.6 (0.0)###..#..# .#i) +0 short sword (venom)##......## .#........#Cast: Freeze#......## .#........#Memories (1) Contam ###......# ##.#........###.<......####..#........#S   adder (very poisoned)#...............#........###..##......###..#........##..###..)...##...#.....†..### hoAPress: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  The adder is heavily wounded.You hit the adder but do no damage. The adder is poisoned.  hGThe adder is heavily wounded. h +3.6 (1 hެ h  Aim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  The adder is heavily wounded.You hit the adder but do no damage. The adder is poisoned.  The adder is heavily wounded. _The adder barely misses you. h}  Gobosan the Chiller .......#  Revenant of Ashenzari ...... )......#  Health: 21/28 ==================------ #......#  Magic: 2/6========---------------- hg##......#  AC: 4Str: 11 #.......#.#  EV: 11Int: 16 ##.........#  SH: 0Dex: 9 ##....S...#  XL:  3 Next: 73% Place: Dungeon:2 #...#@# .#  Noise: =--------  Time: 1873.6 (0.0) ###..#..# .#  i) +0 short sword (venom) hf ##......## .#........#  Cast: Freeze #......## .#........#  Memories (1) Contam  ###......# ##.#........#  ##.<......####..#........#  S   adder (very poisoned) #...............#........#  ##..##......###..#........#  h #..###..)...##...#.....†..###Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hոAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: an adder (heavily wounded, very poisoned, 100% to hit)  You freeze the adder! h .......#  )......#  #......#  ##......#  #.......#.#  hun ##.........#  ##........#   .#  ###..#..# .#  ##......##   #......##   h###......#  ##.<...... h#........  ##..##.... h7   hj)†  h2/29964.6 (1Freezeonfirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, very poisoned, 100% to hit)  You freeze the adder! _You kill the adder! h hTj _Your Ice Magic skill increases to level 5! hz  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h$  h  h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hA4 h#B hE, h.I, hI hJ hL h*M#3 hSM)= hN hV&- h^e 8.6 (4 _You start resting. hT^C- hd hfK _Your magical contamination has completely faded away. h;u4 hu hx h|, hh| h|W3==== h"~ h h#4 h+3= h: h9 hx hL hN, h< hF h===== h h  hE5= h h h h h h h h , h h h_i6== h h( h|Q4==== h h¥, h h h h h~ h#7 hF== h֬ h h===== hݰ h7, h h_, hs hv hS8== h h h h h^ h hĿ h hR h;5==== h h h h:= h& h_ _You start resting. h1901.6 (23.0) h?Z9=2.6 (24 hv hd" _HP restored. h hJ hV  h , hbi==== h B h] h} h:= h hQ h h h|, h  hu#, h$ h,'96 hu',==== h{( h_,4 _Magic restored. h.4 h$0 h1 h3, h4 h7 ha:, h; h= hP@ h@6==== hA hC hF, hG hL hXO, hP hR hU, hV hY hZ hMZ hZ hd hxg, hh, hFi hsi hi hk hl h m hm ho hq, hyq hr ht ht, hv h}#.# #.# .##.# #.# #.##.......#.. S.. ... hl~........#.##+#.##'# #.......#.# .#.#..# #)......#.# '.'. #......#.####.####.####......#.....@.......#.......#.############ h~##.........# ##........### #...#. h~.# #..#..# #.#S   adder (asleep)  h~.....## #.#........# #.###### ....## #.#........# ........  h....# ##.#........# #.###### hֆ-23.6 (21 h6,4.6 (22 h hڙY _An adder comes into view. hK$  ' .# #.# #.# #.##. S.. ....##+#.##'#.#..#.#..##)#.#..'.'..#  #.####@####.###.............  .#.############  ##......... ##........###.#.## #..#..#.###.####### ........ hR6d5.6 (1.0) hD{   ' . #.# #.# #.##. S.. ... h{_.#+#.##'.#.##)#..'@'..#  #.####.####.####............. #.############  ## h|.. ##........### h|.#.## #..#.. h0|[#.###.###### hB h&6 hO h2 h#########...   ' .# #.# +#.## #.##. S.. ....##+#.##'#.#..#@#..##)..'.'..#  ####.####.###............ #.############  ##.. ##........###.#.## #..#..# h h%&7 h$ h h '<.##.#.#############...   ' #.# # h 1#.##+#.##'#.####....S.........#+#@##'.#..#.#..##)#..'.'..#   h ####.####.###............ #.############  h D ##.. ##........### h ".#.## h JSS h ?=8Freeze h'  h   h4 :_The adder completely misses you. hL  h ~#<.##.#.####Gobosan the Chiller#########Revenant of Ashenzari .........Health: 29/29 ========================#.#Magic: 5/6====================----#.# 'AC: 4Str: 11#.# #.# #.#EV: 11Int: 16#.##+#.##'#.## h SH: 0Dex: 9#.......#....S........XL:  3 Next: 96% Place: Dungeon:2........#.##+#@##'#Noise: =--------  Time: 1928.6 (0.0)#.......#.#..#.#..#i) +0 short sword (venom)#)......#.#..'.'..#Cast: Freeze#......#.####.####.##Memories (1) ##......#.............#.......#.############S   adder (very poisoned, slow)  ##.........# ##........### #...#.###.# h 4Aim: an adder (100% to hit)  You freeze the adder.  The adder is moderately wounded.The adder seems to slow down. You hit the adder but do no damage.The adder is poisoned.  h> JThe adder is moderately wounded. h +9.6 (1 h  h%  You freeze the adder.  The adder is moderately wounded.The adder seems to slow down. You hit the adder but do no damage.is poisoned.  hx The adder is moderately wounded. _The adder barely misses you. h 0 #<.##.#.####  Gobosan the Chiller #########  Revenant of Ashenzari ...... ... Health: 29/29 ======================== #.# Magic: 4/6 h, ================-------- #.# '  AC: 4Str: 11 #.# #.# #.#  EV: 11Int: 16 #.##+#.##'#.##  SH: 0Dex: 9  #.......#....S........  XL:  3 Next: 96% Place: Dungeon:2  ........#.##+#@##'#  Noise: =--------  Time: 1929.6 (0.0)  h/( #.......#.#..#.#..#  i) +0 short sword (venom)  #)......#.#..'.'..#  Cast: Freeze  #......#.####.####.##  Memories (1)  ##......#.............  #.......#.############  S   adder (very poisoned, slow)  ##.........# ##........### #...#.###.#Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, very poisoned, slow, 100% to hit)  You freeze the adder.  hy\The adder is almost dead.You hit the adder. hR #<  #########  ... h #.# #.# '  #.# #.# #.#  h #.##+#.##'#.##   hW#.............    h<   #) h='.'..#  ##.####.##   hd...   hB###   h h h#<.##.#.####Gobosan the Chiller#########Revenant of Ashenzari .........Health: 29/29 ======================== h/[#.#Magic: 4/6================--------#.# 'AC: 4Str: 11 h #.# #.# #.#EV: 11Int: 16#.##+#.##'#.##SH: 0Dex: 9#.......#.............XL:  3 Next: 119% Place: Dungeon:2........#.##+#@##'# hNoise: =--------  Time: 1930.6 (1.0)#.......#.#..#.#..# hi) +0 short sword (venom)#)......#.#..'.'..#Cast: Freeze h y#......#.####.####.##Memories (1)  h9 ##......#.............#.......#.##############.........#  hY %##........### #...#.###.# h{ Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: an adder (moderately wounded, very poisoned, slow, 100% to hit)  You freeze the adder.  h \The adder is almost dead.You hit the adder. hT(: an adder (moderately wounded, very poisoned, slow, 100% to hit)  You freeze the adder.  The adder is almost dead.hit _You kill the adder!  You have reached level 4! h#,/  --more-- h36/367---4% Freeze hF h?4 _ h( h h, h= hݞ} _ hu, h h hң:--- he h,, hަ hX h h hɪ h h hլ h;5==== h3 h h  hA hį h hS h h, h{ hJ h===== h  hQ h h h( h\ hغ hh, hż h h h hڿ h  h h h)N6=== h h h2 h h# hX hD h, hN h h<=== h h, hz h, h h, h h, h h h%, h hAO7==== h h hC h h h h4, h hw h#.>...#....# #<.##.#.########### ##... ..#.####.  #.#..' '  hD#.# #.#..#.#  #.##+#.##'#.##'# .......#........@......b-  h.......#.##+#.##'#.##+#. .......#.#..#.#..# # )......#.#..'.'..# #......#.####.####.## #......#.............  hb   bat (asleep) .......#.############ ..# .......## h6"# h060.6 (30.0) h@F-1.6 (31 h hV _A bat comes into view. hIU#.>...#....#  h#<.##.#.#### # ### ... .. #.####.###.#..'.' #.# #.#..#.#  h#.##+#.##'#.##'#.##... hb.#.##+#.##'#.##+#.# hR#.#..#.#..#.# ......#.#..'.'..#.# ......#.####.####.# h# ......#.............  hE#.#############  hf h h< h;Ab...b h hP====2.6 (1.0) h h hC#.>...#....# #<.##.#.#### ##### #... ... ##.####.## ##.#..'.' ##.# #.#..#.# ##.##+#.##'#.##'#.###.b.##.##+#.##'#.##+#.###.#..#.#..#.# ##.#..'.'..#.# ##.####.####.## ##............. ##.############ ## #### # h). hb h hJ= h 3 hFreeze hB h  hu h-_The bat closely misses you. h h%#.>...#....# #<.##.#.#### ##### #... ... #.#.####.## #.#.#..'.'  h#.#.# #.#..#.# ##.#.##+#.##'#.##'#.##+#.#.#.#.##+#.##'#b##+#.##+#. h#.#..#.#..#.# #.#.#..'.'..#.# #.#.####.####.## #.#............. #. hD#.############ #.# #.### #. h h"b. hpY4Freeze h5 hu _The bat hits you but does no damage. The bat barely misses you. hnq  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hɽ  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h-  hʈ  h y  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h t Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h5 % #.>...#....# #<.##.#.#### #####  ... ... # #.####.## # #.#..'.' h  # #.# #.#..#.# # # #.##+#.##'#.##'#.##+ #.#.b. # h w.#.##+#.##'#.##+#.##+ #.#.#..#.#..#.# h  #.#.#..'.'..#.# # hI .#.####.####.## #.#............. h  #.#.############ #.# #.### # h  hS  h  hV 75Freeze h  hp oonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure h A)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The bat closely misses you. hV #.>...#....# Gobosan the Chiller #<.##.#.#### Revenant of Ashenzari ...... hl ############# # Health: 36/36 ======================== ... ...# Magic: 6/7====================---- h% #.####.## # AC: 4Str: 11 #.#..'.'# EV: 11 hU<Int: 16 h~#.# #.#..#.# # # SH: 0Dex: 9 h#.##+#.##'#.##'#.##+ # XL:  4 Next: 11% Place: Dungeon:2  h.....#.........b@........ # Noise: =--------  Time: 1965.6 (0.0)  h .....#.##+#.##'#.##+#.##+ # i) +0 short sword (venom) .....#.#..#.#..#.# hF# Cast: Freeze .....#.#..'.'..#.## Memories (1)  h~.....#.####.####.## # .....#............. # b   bat  hX.....#.############ # .......## .....### h#Casting: Freeze (safe; 2% risk of failure)  h!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat! h #.> #<  hB####  ... ... #.####.##  #.#..'.' h#.# #.#..#.# #  hk#.##+#.##'#.##'#.##+ .......@........  h f+#.##'#.##+#.##+ #..#.# h2^.'..#.# h\#.####.## ..........  hm##########  hS   h<  h hf26.6 (1Freeze h h5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat! _You kill the bat! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h hv hڼ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h& h h) hX! h%} _ h&, h=' h[), h) ht+ h+ hC, h., h. h+0, h0 h52, h2 h4e7==== hM5 h47 h8 h8 h9 hC; hA78  ###..##.........>...#....#  #<.##.#.####  h1B###########... ... #.####.#### #.#..'.'.r#  #.# #.#..#@# #  hdB- #.##+#.##'#.##'#.##.................. hB#+#.##'#.##+#.##+ .....#.#..#.#..#.##  hBE.....#.#..'.'..#.## r   rat (asleep)#.##... hBG######### hJ/70.0) hJF-7.6 (11 hO hQonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h1Rj Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ hRJA rat comes into view. h=G #..#...#  #### ###........# #.>...#....# #<.##.#.####   h>{##############... .... #.#.####.#### #. #.#..'.@.r# #.#.# #.#..#.#..# #.  h> #.##+#.##'#.##'#.##+ #.#................... #.#.##+#.##'#.##+#.##+#. h,?#.#..#.#..#.# .##.#.#..'.'..#.# '#. hV?#.####.####.## ##.#............. #. h~? hYE hbNr.r====8.6 (1.0)Freeze hQ hU _The rat squeaks loudly. You hear a shout! _There is an open door here. ha5  You hit the rat. hb hi .g   hobgoblingYou kill the rat! hk====3=---9 h\l3Freeze hq hAs\ _A hobgoblin comes into view. hM  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hM  h؛ :--- h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hĩ#..#...# ###......# ###.# #.>...#....# #<.##.#.#### ####### #... ....  hF#.#.####.#### #.#.#..'.'@.# #.#.# #.#..#.#..# #.#.##+#.##'#.##'#.##+ #.#..........  hq#.#.##+#.##'#.##+#.##+ #.#.#..#.#..#.# .# #. h#.#..'.'..#.# g #.#.####.####.## ##  hȪf#.##. #. h% h>g' h76-80 _ h h h ###......# ###........# #.>...#....# #<.##.#.#### ############# ... .... #...#.####.#### h#.#.#..'.'..# #.#.# #.#..#.#.@# #.#.##+#.##'#.##'#.##+#. ..#................... #. h#.##+#.##'#.##+#.##+ #.#.#..#.#..#.# g# #. h#.#..'.'..#.# ' #.#.####.####.## ## h #.###............. #.#.############  hE+#..# h  h ?g. h @-1 h  h  hL D###...>...#<.##.#.################### ... .... ...#.####.#####..'.'..#.# #.#..#.##+#.##'#.##@#.##+ ..#..................... heN 9##+#.##'#.##+#g##+#...#.#..#.# .# '.' '###.####.## ####............ .############..#  hO  hU >g. h(W 72Freeze h[  h;_ Q _There is an open door here. h9d  You closely miss the hobgoblin. h.=3 h hi@ _The hobgoblin hits you but does no damage. hbr ###........# Gobosan the Chiller  #.>...#....# hrK Revenant of Ashenzari ......  #<.##.#.#### Health: 36/36 ========================  ############# #### Magic: 6/7====================---- ... ....#... AC: 4Str: 11 h4s8 #.####.#### #... EV: 11Int: 16 #.#..'.'..# #... SH: 0Dex: 9  hms #.# #.#..#.#..# #... XL:  4 Next: 13% Place: Dungeon:2  hs #.##+#.##'#.##@#.##+ #... Noise: =--------  Time: 1983.6 (0.0) ..#..............g...... #... i) +0 short sword (venom)  hs..#.##+#.##'#.##+#.##+#. #... Cast: Freeze  hs..#.#..#.#..#.# .# #... Memories (1) ..#.#..'.'..#.# ' #...  hs..#.####.####.## ## #.## g   hobgoblin  hs`..#............. #..# ..#.############ #..# ....# hEt#..#Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  h`tdThe hobgoblin is almost dead.You hit the hobgoblin. hyn   #.>  hz #<  ######  ... .... h,z#.####.####  .'..#  hOz #.# #..#    hsz............... ##'#.##+#.##+#.  hz#.# .#  '  ##  hzV   hzc   h{/  hE354.6 (1 hFreezePress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  hThe hobgoblin is almost dead.You hit the hobgoblin. _You kill the hobgoblin! h hi _Your Fighting skill increases to level 2! h& #.>...#....# #<.##.#.#### ############# ####### ... .... ..#....#.####.####.##.#.#..'.'..#.##.#.# #.#..#.#..#.##.#.##+#.##'#.##'#.##+#.# #.  h.#..............@....... #. .#.##+#.##'#.##+#.##+#.# #. .#.#..#.#..#.# .# #. .#.#..'.'..#.# .' #. .#.####.####.## .###.### .#............. .. #..##.############ ###..#.# #..#### #..# h h5-5 _ h[ h h 4 hO  h , h X h=  h  h  h  h  h  h  h^  h  hA  h  h-  h , h  hV  h O7==== h5  hQ  h , h  h  hD  h{  h  h  hn  h  h  hE  h S==== h|  h  h:"  h"  hF#  hh& @  There is an open door here. h'  hs( _ h)  h +  hK-  h-  h~.  hq0  h1  h22  h2  h5  hB  #.####.####.##..... #.#..'.'..#.##..... #.# #.#..#.#..#.# #..... #.##+#.##'#.##'#.##+#.## #. #....................... #. #.##+#.##'#.##+#.##+#.## #. #.#..#.#..#.#..#.#..##. #.#..'.'..#.#w.'.'..# #. #.####.####.####@####.### #.####- #........................ #..# #.####################### #..# .##..# ####..# #####..### w   dart slug (asleep) ###........ #........# #.#######......... #........# ........÷)........[1 hB 1;76H hG L 20016.0)  You open the door. hG ,2.6 (17 hM  h2P \ _A dart slug comes into view. h%0 ... .... ... # #.####.####.# # #.#..'.'..#.# #  #.# #.#..#.#..#.# #  #.##+#.##'#.##'#.##+#.## # .#....................... #  h&.#.##+#.##'#.##+#.##+#.## # .#.#..#.#..#.#..#.#..# # .#.#..'.'..#.#w.@.'..# #.... .#.####.####.####.####.### #.### .#........................ #..# .#.####################### #..# ...# #..# .### #..# .# ####..## .# h]'f## .#.# #.####### h. hO/13.0) h4 h6Q _There is an open door here. hj  ... .... ... # h  #.####.####.# # #.#..'.'..#.# # #.# #.#..#.#..#.# # #.##+#.##'#.##'#.##+#.## # ..#... # . h' 8.#.##+#.##'#.##+#.##+#.## # ..#.#..#.#..#.#..#.#..# # . hY .#.#..'.'..#.#w@'.'..# # ..#.####.####.####.####.### #. ..# h .......... #..# ..#.########## #..# ....# h n #..# ..### #..# #.# hً i ####.. #.# ## #.# h L.# #.# h  h| >4Freeze _ hR  h)  h.H ww  very poisoned)  The helpless dart slug fails to defend itself.  You hit the dart slug. The dart slug is poisoned.  The dart slug is heavily wounded. h}.=5 ho  h~ A _The dart slug bites you but does no damage. hZ  You hit the dart slug.  The dart slug looks as sick as possible!  The dart slug is almost dead. hvi. ha96Freeze h h8M _You kill the dart slug! h ... .... ... # #.####.####.# # #.#..'.'..#.# # #.# #.#..#.#..#.# # h #.##+#.##'#.##'#.##+#.## #.#. #.#.##+#.##'#.##+#.##+#.## #.#.#..#.#..#.#..#.#..# #.#.#..'.'..#.#@.'.'..# #.#.####.####.####.####.### #..#.. h. #...#.######## #...# #...### h  #.. ##.# ####..  #.# ##  h0 u #.#.# #.# hb h .-7 h h h"  There is an open door here. _ h>...#....#  .##.#.####  ########### ### ######## ... .... ... #......# #.####.####.#### #......#  #.#..'.'..#.#g.+ #......#  #.#..#.#..#.#..# # #......# #+#.##'#.##'#.##'#.##+#.#......# .............@.......#......# - #+#.##'#.##+#.##+#.##+#.#......# #.#..#.#..#.#..# # #......# '.'..#.#..'.'..# #......# ###.####.####.####.### #.######................... #..#  hw#g   goblin (asleep)#################### #..# #..# #..#  h   hh14.6 (7  hYou open the door. h˳ h1$5.6 (8 h{ h  h4 hQ_A goblin comes into view. It is wielding a +0 dagger. h. h+&#.... >...#.... .##.#.####  ########### #########... .... ... ###.####.####'.'..#.#g.+  #.#..#.#..#.#..# #  h܃#+#.##'#.##'#.##@#.##+#. ....................... #+#.##'#.##+#.##+#.##+#.#.#..#.#..#.#..#.# ..'.'..#.#..'.'..# # #...... ###.####.####.####.### #.###### ...................... ###################### h h\.gg hƏ[====6.6 (1Freeze h hk _The goblin shouts! _There is an open door here. h h[=---7 h hvz _You closely miss the goblin. The goblin hits you but does no damage. hc X---8 h  hI _You barely miss the goblin. The goblin barely misses you. h)P  hP &9 hU  hW y _You barely miss the goblin. The goblin hits you but does no damage. ho ># ###   ... .... ...   ####  hpg  #..+   #.g# #  #@# ............... ##+#.##+#.##+#. #.#..#.#   #     #..#  #..#  #..#  h]F > ###   ... .... ...   ####   #..+   #.g# #  #@# ............... ##+#.##+#.##+#. #.#..#.#   #     h&P  #..# h h h h] _A goblin is nearby! hk#........# Gobosan the Chiller >...#....# Revenant of Ashenzari ...... .##.#.#### Health: 36/36 ======================== ########### ### ########  Magic: 6/7====================----  hgm ... .... ... #......#  AC: 4Str: 11  #.####.####.#### #......#  EV: 11Int: 16  #.#..'.'..#.#..+ #......#  SH: 0Dex: 9  #.#..#.#..#.#.g# # #......#  XL:  4 Next: 19% Place: Dungeon:2 #+#.##'#.##'#.##@#.##+#.#......#  Noise: =--------  Time: 2019.6 (0.0) ........................#......#  i) +0 short sword (venom)  h#+#.##'#.##+#.##+#.##+#.#......#  Cast: Freeze ..#.#..#.#..#.#..#.# #......#  Memories (1) ..'.'..#.#..'.'..# # #......# ###.####.####.####.### #.######  g   goblin ...................... #..# ###################### #..#  #..# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hDAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin. h > ###   ... .... ...   ####   #..+    h)_#.)# #   ............... ##+#.##+#.##+#. #.#..#.#   #   hpX   #..# hKh2020.6 (1Freeze h  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin. _You kill the goblin! hW 4 h  h  h# X hS$  h$  h=%  h%  h' , h(  h* , hX+  h6- , h.  h/ , h0  hs2 , h43  hr: h - _You start resting. h; +8.6 (8 hB rr   rat (wandering)Magic restored. hC d7====-9.6 (9 hH  h4M V _A rat comes into view. h ># ###   ... .... ...   ####    h9!#..+   #.)# #  #@# .............. ##+#.##+#.##+#. #.#..#.#   #     #..#  #..#  #..#  h hV > ###   ... .... ...   ####   #..+   hWP #.)# #  #@# .............. ##+#.##+#.##+#. #.#..#.#  hW\  #     hEXP  #..# h_ hN` hd hfZ _A rat is nearby! hm.>...#....# <.##.#.#### ############ ###########  ... .... ... #......# #.####.####.#### #......# #.#..'.'..#.#..+ #......# # #.#..#.#..#.#.)# # #......# ##+#.##'#.##'#.##'#.##+#.#......#  h\n..........r.....@........#......# ##+#.##'#.##+#.##+#.##+#.#......# #..#.#..#.#..#.#..#.# #......# #..'.'..#.#..'.'..# # #......# ####.####.####.####.### #.###### ....................... #..# ####################### #..# # #..# # #..# h{p hwB.r hQx*30.6 (1  hx _ h} hf hG #.>...#....# #<.##.#.##### ###  ... .... ... #...... #.####.####.#### #...... h  #.#..'.'..#.#..+ #...... .# #.#..#.#..#.#.)# # #...... .##+#.##'#.##'#.##'#.##+#.#.......r...#...... .##+#.##'#.##+#.##+#.##+#.#...... .#..#.#..#.#..#.#..#.# #...... .#..'.'..#.#..'.'..# # #...... .####.####.####.####.### #. h@ ... #..# .### #..# .# h w #..# ## #..# h,  h8 A.r h &1 hu  hE  hVo  #.>...#....#  #<.##.#.####  ##### ###  ... .... ... # #.####.####.#### # #.#..'.'..#.#..+ # #.# #.#..#.#..#.#.)# # # #.##+#.##'#.##'#.##'#.##+#.# # h\p T.r..# #.##+#.##'#.##+#.##+#.##+#.# #.#..#.#..#.#..#.#..#.# # #.#..'.'..#.#..'.'..# # # #.####.####.####.####.### #. #..... #..# #.##### #..#  h q ..# #..# ### #..# hy  hy &2 hP  h  h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h'D hD hJ hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h] #.>...#....# #<.##.#.#### ##### ###  ... .... ... # #.####.####.#### # #.#..'.'..#.#..+ #  h3 #.# #.#..#.#..#.#.)# # #  #.##+#.##'#.##'#.##'#.##+#.# .#.r.# .#.##+#.##'#.##+#.##+#.##+#.# .#.#..#.#..#.#..#.#..#.# # .#.#..'.'..#.#..'.'..# # # .#.####.####.####.####.### #. .# h..... #..# .#.##### #..# ...# #..#  hN.### #..# h rrThe rat squeaks loudly. hk========3Freeze h hfQ _The rat closely misses you. hY #.>...#....# Gobosan the Chiller  #<.##.#.#### Revenant of Ashenzari ......  ############# ### ##### Health: 36/36 ======================== ... .... ... #.... Magic: 6/7====================---- #.####.####.#### #.... AC: 4Str: 11 #.#..'.'..#.#..+ #.... EV: 11Int: 16  #.# #.#..#.#..#.#.)# # #.... SH: 0Dex: 9  #.##+#.##'#.##'#.##'#.##+#.#.... XL:  4 Next: 20% Place: Dungeon:2  h\.#.............r@...........#.... Noise: ====-----  Time: 2033.6 (0.0) .#.##+#.##'#.##+#.##+#.##+#.#.... i) +0 short sword (venom) .#.#..#.#..#.#..#.#..#.# #.... Cast: Freeze .#.#..'.'..#.#..'.'..# # #.... Memories (1) .#.####.####.####.####.### #.### .#........................ #..#  r   rat .#.####################### #..# ...##..# .####..# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hHAim: a rat (100% to hit)  You freeze the rat. h #.>  #<   h{!###### ###  ... .... ...  #.####.####.####  .'..#.#..+  #.#  h#..#.#.)# #  #'#.##'#.##'#.# h......†@.......#'#.##+#.##+#.#.#..#.#  hu.'..# # .## .. ##  hfh1=---4.6 (1 h3Freeze hG h_X  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.  h9_You kill the rat! hX  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hs P--- hw  hy _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h9 4 h;  hM<  h2D y gg   goblin (wandering) hD 0You start resting. hK Q0 h"P 3-5.6 (1 hR  hV s _A goblin comes into view. It is wielding a +0 club. h  #.>  #<  ###### ###  ... .... ..g  #.####.####.####  .'..#.#..+  #.# #..#.#.)# #  #'#.##'#.##'#.#......†@.......#'#.##+#.##+#.#.#..#.# .'..# # .## .. #..# ## #..# #..# #..#  ht #.>  #<  ###### ###  ... .... ..g  h)#.####.####.####  .'..#.#..+  #.# #..#.#.)# #  #'#.##'#.##'#.#......†@.......#'#.##+#.##+#.#.#..#.# .'..# # .## .. h #..# ##  heN- h3 h ] _A goblin is nearby! h###........#  #.>...#....#  #<.##.#.####   ############# ### ######... .... ..g #.#.####.####.#### #. #.#..'.'..#.#..+ #.  h9#.# #.#..#.#..#.#.)# # #. #.##+#.##'#.##'#@##'#.##+#.#. #.............†............#. #.##+#.##'#.##+#.##+#.##+#.#. #.#..#.#..#.#..#.#..#.# #. #.#..'.'..#.#..'.'..# # #..... #.####.####.####.####.### #.#### #........................ #.#######################. h h*.g hV-6 _ h h hf #####.....>...#....<.##.#.####   ############# ########... .... ... ###.####g#### #.#..'.'.+  #.#..#.#..#@#.)# # ##+#.##'#.##'#.##'#.##+#............†...........#+#.##'#.##+#.##+#.##+#.#.##.#..#...'.'..#.#..'.'..# # #.....####.####.####.####.### #.####....................... #.####################### h h&.g ha77Freeze h" h hX :   hX yYou hit the goblin.  The goblin is severely wounded. hY .=8 h_  he = _The goblin hits you but does no damage. hV  ###......# Gobosan the Chiller  ###........# Revenant of Ashenzari ......  #.>...#....# Health: 36/36 ========================  #<.##.#.#### h  #<   ###  ... .... ...   h_ #.####  $#..+  )# # †...+#.###.#..#.# '.'..# # #.# ...  h`   hc f29.6 (1Freeze hh  h k onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  You freeze the goblin! _You kill the goblin! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h hT hh h, h hs, hS hb h hB h hN6=== h h, h8 h{ h h h h h~=== h!, h h$ h h4 hT h h= h, h h h h hHh - _You start resting. h#0523.0) he7====-3.6 (14 hJ h% _Magic restored. hv  hw  hw  hDy  hz  hU{  h~  h L  You now have 96 gold pieces (gained 7). h>  h  h < _You see here a +0 club. h 4 h  h  h  h3 ===== h  hq  h , h  h  h{  h  h>  hg  h%  hk  h]  h  h ####...# #..#...# #......# .......# ..#....#  #.#.####  #####################.######## ... ..................#......# ###.####.####@####.#......# 60.6 (7.0)..'.'..#)#..+.+ #......# #..#.#..#.#.)#.# #......# ''#.##+#.#......#  hi .........†............#......##'#.##+#.##+#.##+#.#......#..#.#..#.#..#.# #......# '.'..#.#..'.'..#(# #......#.####.####.### #.###### h4  h +1.6 (8 hV  h - _Found 5 poisoned darts. h_ h h hc h, hS h7 _You open the door. h h h h@  There is an open door here. h6 _ h h h; h h hn, hW h;N _You now have 110 gold pieces (gained 14). h hE h hV h, h  h _You open the door. h|@  There is an open door here. h h _ h h h hr h h hZ  h  h  h  h h h\ hN7 _You open the door. h4 hf h  hb, h h  h!, h" h# h%, h% h& h,y..# ..# #).$. ..# #...# #... h@-I ##.. ..# #... ..# ################.######## ................@#......# 77.6 (16.0)###.####.####.#......#  h-'.'..#)#..+.'..#.#......# ..#.#.)#.#..#.#......# #.##'#.##'#.##'#.# ....†...........#+#.##+#.##' #.##.#..#...'.'..#(#ß.#.#...... h."# h_2 h2,8.6 (17 h8 he:) _Found a long sword. h'  h+ B h[,  h. , h/  h1  h4 , h4  h6  hx8  h8  hl9  h|;  h<  h0=  h=  h?  hbA  hA  hyB  hE , hF  hK N _You now have 128 gold pieces (gained 18). hM 4 hN  hQ  h,S , h1T  hBW  hY , hMZ  h!]  h^  h(_  h~`  hEb  hHc  hc  hc  hWe  hjf  hf  hg  hcj  hm , hn  hq  hs , h!u  h|x  hz  hz  h|  h~  h  h`  h  h  h , h,  h  h`  h  h  hї  hP  h  h,  h  h , h]  h  h , h  h8  h , hh  hE  h , h+  h0  h , h  h  hM  h  h]  h8  h] , h  h-  h , h#  h  h^  h  h|  h  h  h  h  h  he  h  h , h^  h  h  hD  h  h}  h , h  hI , h  hX  hk  h  h  h  h  h.  h~  h%  h , h  h  h  hv  h  h  h , hl  h  h  h  hd  h  h  h0  h  h  h, , h  hL  #.>...#....# #<.##.#.#### h v##################### #.................... #.####.####.####.#### #.# #.#..'.'..#)#..+ h U#.# #.#..#.#..#.#.)# #.##+#.##'#.##'#.##'#  h  #.......#...@.........†......  ........#.##+#.##'#.##+#.##+#  h=  #.......#.#..#.#..#.#..#.#..#  #)......#.#..'.'..#.#..'.'..# hl b#......#.####.####.####.####  ###..... h ~.........  #.......#.###################  ##... h [  ##........### h #####ß.#..#' h 124.6 (46 h  h M======5.6 (47 h0 S _As you open the door, it creaks loudly! hS hjT4 hZ hH\ h\ haB hvb, hd he, hf hh hi hj hj hXl hm hn hyn hbp hq, hr h\t hu hu hYv hx hNy hy h z h| h~, ha h hh #.#..#.#..#.#..##......>#.##'#.##'#.##'##.......#.............†.........#.##+#.##'#.##+##.......#.#..#.#..#.#..#)......#..#..'#......#.####.####.### h6##......#............... #......@#.##############------34.6 (9.0) ##.........#  ##........###  #...#.###.###..#..# #.#...## #.## #..## #.#........# .## hnj##.#........# ###.<####..#........# h֓ hYN------5.6 (10.0) hC h; _Found a stone staircase leading down. hy  h-~ B h  hT , hۃ  h~  h  h  hɐ  h  h  #.......... ....###.#.####.### h #.......#.#ß.#.#..' # #..?....#.#..#.#.. #(#......>#.##'#.##' #.#.......#.......... #.........#.##+#.##' #.......#.#..#.#..# ho  #)@.....#.#..'.'..9.6 (4.0) ##......#.####.#### ##......#.......... #.......#.######### ##.........# ##........### #...#.###.# h %###..#..# #.# ##......## #.#........# h  h ,40.6 (5 hҥ  h2 % _Found 4 stones. h]4 h_ h=d hg h9h h)l hCm hhp, h.r hqu hD>...##(..# #<.##.#.#...# #############...# ##........... ....###.#.####.####. #.#.#ß.#.#..' h9a# #..?....#.#..#.#..#.#(#......>#.##'#.##'#.#.#..@....#...........2.6 (2#.........#.##+#.##'#.###.......#.#..#.#..##)......#.#..'.'..#.###.####.####. ###........... h:  #.......#.########## ##.........# ##........### h hɒ+3.6 (3 h  h}% _Found 2 stones. hS#  h#  h%  h*  h.  h!0  h64  h4  h7  h8  h9  hD 78  ###..#####........ #.>...#.... #(..# #<.##.#.####...# ############ hXE $..###...# ##................###.#.####.### .#.#ß.#.#..' #..#.#..##(#>#.##'#..........#....#+#.##' hG 8###.......#.#..#.#..#.#)......#.#..'.'..#. .......#  h"Z 5.6 (26.6 (3 _k - a scroll labelled PUVEPLATAL h44 h. h_ hR h hf h h h  hN hغ h h5 hC h[ h ### #.###.. ##### ###.... hJ... #...# #.>....S #(..# #<.##.#..... #...# ########.!....###...# ##.............@....###.#.####.# h........#.......#.#ß.#.########.#.......#.#..#.# #(#......>#.##'#.# #.#.......#...... #.........#.##+#.# S   ball python (constriction, asleep) ###.......#.#..#.# #)......#.#..'.' ##......#.####.# h! hQ&9 h,50.6 (4 h h^ _A ball python comes into view. h<p .... #... ###... ##### ###.> #...# #.>....S. #(..# #<.##..# #...# .!....###...# ##.....###.#.####..#.......#.#ß.#.#.#.......#.#..#. #(#......>#.##'#. #.#.......# #.........#.##+#. ###.......#.#..#. #)......#.#..'. ##......#.####. h h+1.6 (1 h  he; _Found a stone staircase leading down. hӑ... #... #..###... ##### ###.>. #...# #.>.S. #(..# #<.. #...# ######!...@###...# ##.........###.#.####..........#.......#.#ß.##########.#.......#.#..# #(#>#.##'# #.#.#.... #...#.##+####.#.#..# #)......#.#..' h h .SS)The ball python hisses angrily.  The ball python bites you but does no damage. h @==2Freeze h hڪQ _The ball python misses you. h{  You hit the ball python. The ball python is poisoned.  The ball python is severely wounded. hd† h63-3 h3Freeze h hO _You kill the ball python! hf7  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h N- h?  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h\x4 hz h} h h3% _ h^, h+ h hЉ hŒ hc, h h h`, hG h#....# #?.........# #....# #....# ##### # hR#........>.# #...# ##....# #(..# #.........†## #...# #......@....###...# ##-#....###.#.#....#.......#.####.#.......#. #(#......>#. #.#.......# #.........#. ###.......#. #)......#. hX+7.6 (4 hE-8.6 (5 h h$] _l - a metallic coppery potion h hJX hB h, h h%  h)      ############   #..........#   #@.........#   #..#  h.#  #..........# ####  #........>.# #.. #..........# #(. h#.........†## #.. #...........###.. #......... #.............#.. he h%64.6 (6 h h$5.6 (7 h h  hp  h >_m - a scroll labelled UBARHE GEASE h&  h\ h.i hmj, h'k hl hm hn hn hq hs, hu hx hy, h hN h, h hT hB h h, hc h h , h٘ h hĜ, h! h h hI h hD hh, hq h h, h! h h, h h hi, h h h&, h h h/, hR h h hO h hJ h9, h hnR  There is a stone staircase leading down here. h he _ h h h h( hh hd h ho hJ h  h1, h h  hH , h hO h h hl h h, h5 h h! hh! h[" h{% hi' h( h* h- hU/, hi0 h3 h5 h 6 h7 h-9 hY:, h: h< h3>, h> h@ hA, h{B hD hE, hF hH hI hJ hJ hqL hM hM h@N hO haQ hQ hxR hT hU, hTV hW hX, h*Y hZ h1\, h\ h,_ hv`, ha hec hd, he hUj hk, hl hVo hq har h s ht hv hv hw h| h1~ h}~ h h{ hP, h/ hp h6, hR h# h, h h h=, h hT h, h h ht hЛ h h9 hg, h hա h h h h! h  h^ h h h hI h h h, h hE h h/ h> hK h, h h ho, hy h h, ho h; h h4 h= hy hZ, h? he hW h h hH h, h' h h, h hw h, h h h, h h| h h/ h h5 hj h hD h h, h hY hx, hb h hk, h h hm , h  h h, h3 h h, hZ hx h& , h! hd$, h% h-M _You now have 134 gold pieces (gained 6). h/ h20 h1 h3 he5, h6 h8 h:, h; h= hr? h? h@ hB h hA18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] 5 poisoned darts h^BXb - [D:2] a +0 dagger (2 further duplicates)  c - [D:2] a stone staircase leading up  d - [D:2] 4 stones (6 further duplicates in 2 piles)  e - [D:2] a +0 club  f - [D:2] a +0 short sword  g - [D:2] a robe  h - [D:2] a stone staircase leading down  i - [D:2] a broken altar of Ashenzari  hECQj - [D:2] a stone staircase leading up  k - [D:2] an escape hatch in the floor  l - [D:2] a long sword  m - [D:2] a stone staircase leading down  n - [D:2] a war axe  o - [D:2] a hand axe  p - [D:2] a leather armour  q - [D:2] a stone staircase leading down  r - [D:2] a stone staircase leading up h=M  a - [D:2] 5 poisoned darts  r - [D:2] a stone staircase leading up hWA  hH  hP ...#.............†............#.. Gobosan the Chiller ...#.##+#.##'#.##+#.##+#.##'#.#.. Revenant of Ashenzari ...... ...#.#..#.#..#.#..#.#..#.#..#.#.. Health: 36/36 ======================== ...#.#..'.'..#.#..'.'..#(#ß.#.#.. Magic: 7/7======================== ...#.####.####.####.####.####.#.# AC: 4Str: 11 ...#..........................#.. EV: 11Int: 16 ...#.##########################.. SH: 0 hP Dex: 9 .....##.##........# #.. XL:  4 Next: 23% Place: Dungeon:2 ...####.##### #@.......# #.. Noise: ---------  Time: 2253.6 (0.0) ##.#........# ####.##### ####.. i) +0 short sword (venom)#.#........# #.# ##..... Cast: Freeze#.#........# ####.#######...... Memories (1) #.#........# #..........÷)..... ##.#........# #.##.######.......  #..#........# #.##.# #<...... hQ   ...#........# #.##.# #.......  #..#........# #.##.# #.......  _There is a stone staircase leading down here. _You now have 134 gold pieces (gained 6). _You now have 148 gold pieces (gained 14). _Done exploring. _Done exploring.  Search for what [Enter for "."]? . h7W  hW  h\  h ^ . _ h h hQ hF _Unknown command. h+ h2 h= h6F _Unknown command. hw  h Inventory: 13/52 slots Hand Weapons (go to first with ))  i - a +0 short sword of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  e - a +1 helmet (worn)j - a +0 leather armour  h Jewellery (go to first with "=)g - an amulet of guardian spirit Scrolls (go to first with ?)  f - 3 scrolls labelled CUISOMMIHO  k - a scroll labelled PUVEPLATAL  m - a scroll labelled UBARHE GEASE Potions (go to first with !)  b - a potion of magic  c - a fuming pink potion  d - a lumpy coppery potion  h - a cyan potion  l - a metallic coppery potion h h8 hf9...#.............†............#.. Gobosan the Chiller ...#.##+#.##'#.##+#.##+#.##'#.#.. Revenant of Ashenzari ...... ...#.#..#.#..#.#..#.#..#.#..#.#.. Health: 36/36 ======================== ...#.#..'.'..#.#..'.'..#(#ß.#.#.. Magic: 7/7======================== ...#.####.####.####.####.####.#.# AC: 4 hStr: 11 ...#..........................#.. EV: 11Int: 16 ...#.##########################.. SH: 0Dex: 9 .....##.##........# #.. XL:  4 Next: 23% Place: Dungeon:2 ...####.##### #@.......# #.. Noise: ---------  Time: 2253.6 (0.0)  hƧE##.#........# ####.##### ####.. i) +0 short sword (venom)#.#........# #.# ##..... Cast: Freeze#.#........# ####.#######...... Memories (1) #.#........# #..........÷)..... ##.#........# #.##.######.......  #..#........# #.##.# #<......  ...#........# #.##.# #.......  #..#........# #.##.# #.......  _You now have 148 gold pieces (gained 14). _Done exploring.  h _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. h5 h hF ht hE hI@  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   2.5  +1   g + Spellcasting 2.8   3.6  -1       hJ     b - Unarmed Combat   0.0   0.8  +1   h + Ice Magic5.0   5.0  +1       i - Earth Magic   0.0   0.8  +1   c - Short Blades   0.0   1.2  -1               hRK d - Armour   0.0   1.2  -1       e - Dodging   2.0   3.6  -1       f - Stealth   2.5   2.1  +2                                       hK                                 h:LKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  h|L[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h(Z hh h,p...#.............†............#.. Gobosan the Chiller ...#.##+#.##'#.##+#.##+#.##'#.#.. Revenant of Ashenzari ...... ...#.#..#.#..#.#..#.#..#.#..#.#.. Health: 36/36 ======================== ...#.#..'.'..#.#..'.'..#(#ß.#.#.. Magic: 7/7======================== ...#.####.####.####.####.####.#.# AC: 4Str: 11 ...#..........................#.. EV: 11Int: 16 ...#.##########################.. SH: 0Dex: 9 .....##.##........# #.. XL:  4 Next: 23% Place: Dungeon:2 ...####.##### #@.......# #.. Noise: ---------  Time: 2253.6 (0.0) ##.#........# ####.##### ####.. i) +0 short sword (venom)#.#... h]q .....# #.# ##..... Cast: Freeze#.#........# ####.#######...... Memories (1) #.#........# #..........÷)..... ##.#........# #.##.######.......  #..#........# #.##.# #<......  ...#........# #.##.# #.......  #..#........# #.##.# #.......  _You now have 148 gold pieces (gained 14). _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. hDQ h  hȢ Level 2 of the Dungeon <<<>>>>_(Press ? for help) #.............#.......#.#ß.#.#..'.'..#)#..+.'..#.#......#  #############.#.......#.#..#.#..#.#..#.#.)#.#..#.#......#  #(#......>#.##'#.##'#.##'#.##'#.##'#.#......#  #.#.......#.............†............#......#  #.........#.##+#.##'#.##+#.##+#.##'#.#......#  ###.......#.#..#.#..#.#..#.#..#.#..#.#......#  #)......#.#..'.'..#.#..'.'..#(#ß.#.#......#  ##......#.####.####.####.####.####.#.######  ##......#..........................#..#  #.......#.##########################..#  ##.........##.##........# #..#  ##........####.##### #@.......# #..#  #...#.###.#........# ####.##### ####..######  ###..#..# #.#........# #.# ##........>.##  ##......## #.#........# ####.#######............##  #......## #.#........# #..........÷)............#  ###......# ##.#........# h;  #.##.######..............#  ##.<......####..#........# #.##.# #<.............#  #...............#........# #.##.# #..............#  ##..##......###..#........# #.##.# #..............#  #..###..)...##...#.....÷..####.##.# ##............##  #..# ##.###.##....................### ##..........##  #..# #.###.##............#######...# #####.###### h`O@> hF  hbj ...#.............†............#.. Gobosan the Chiller ...#.##+#.##'#.##+#.##+#.##'#.#.. Revenant of Ashenzari ...... ...#.#..#.#..#.#..#.#..#.#..#.#.. Health: 36/36 ======================== ...#.#..'.'..#.#..'.'..#(#ß.#.#.. Magic: 7/7======================== ...#.####.####.####.####.####.#.# AC: 4Str: 11 ...#..........................#.. EV: 11Int: 16 ...#.##########################.. SH: 0Dex: 9 .....##.##........# #.. XL:  4 Next: 23% Place: Dungeon:2 ...####.##### #@.......# #.. Noise: ---------  Time: 2253.6 (0.0) ##.#........# ####.##### ####.. i) +0 short sword (venom)#.#... hk ].....# #.# ##..... Cast: Freeze#.#........# ####.#######...... Memories (1) #.#........# #..........÷)..... ##.#........# #.##.######.......  #..#........# #.##.# #<......  ...#........# #.##.# #.......  #..#........# #.##.# #.......  _You now have 148 gold pieces (gained 14). _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. hpm  hns ; _ h  h!  h , h  hs  h X hl  h8  h  h , h  h n h  h , h  h?  h , hk  h_  h , h  h i  You see here a ball python skeleton. h 6 _ h  hw  h  h1 , h*  h  h X hm , h( v h81 #..#.#..#.## '..#(#ß.#.#......# ####.####.#.###### .......#..# ###########..# .# #..# .# #..# ##### ####..######  # ##........@.##  75.6 (22.0)#####............##  ......÷)............#  ######..............#  # #<.............#  # #..............#  # #..............#  # ##............##  ### ##..........##   hF6  h%7 c _There is a stone staircase leading down here. h h hs hޭ h86.6 (1.0) _ hŸ h hdD ..   #.   #.  # . #  #P# .#.  #...###.######.  ..............> 3 hX#.....@#   #.#   ##..# ...   #. ##.##   ..# ###  hs-7.3 (1.7 h,} _You climb downwards.  Found an escape hatch in the floor. _There is a stone staircase leading up here. h  _ hC B h  hu n hI  h  h5  h  hr  h , h  hk% H#.##......#.. #.....###..# ......####.. h%  #....)..... ##..@##82.3 (5.0# #...#.##P##.#.#.###...###.######.#..............>###.....<######.#......#.###..#.... h=& '#..###.## h ,  h, +3.3 (6 h1  h4 & _Found a war axe. h>_ h_ hWa hd hhg hkB hm hm hn hFw?  You see here a +0 war axe. h #. ##.##  .... . #..# .. #..# #...###..# .##  hZ⌠......####...# #....)@....#5.3 (2 ##...####...## #...#.# ....[#P##.#.#.## #####...###.######.#..............>###.....<######.#......#.###..#.... h[ h+6.3 (3 h h9# _Found a robe. h94 h! h' h* h^+ h/, h2, h94 hr6 h8 hB ..#. #..##.## r. .... ... #..# .# .. #..# .# ...###..# ##.## ⌠......####@..#  hF#....).....#  ##...####...# # #...#.# ##....[. #P##.#.#.## .######...###.######.# r   rat (wandering)..............>###.....<######.#......#.# .# hK+8.3 (2 hDL+9.3 (3 hS hLVV _A rat comes into view. hv 4 hb  h<  hR### #.# .. .. . ..#.##.## .r.  .... ... . #..# #.# .. #..# #.# ...###..# ##@## ⌠......####...# ....).....#  ##...####...# # #...#.# ##....[.#P##.#.#.## #.######...###.######.#..............>###.....<######.#  Ashenzari invites you to partake of a vision and a curse of ranged combat andsorcery.  --more-- hTU.rr 90.3 (1 _ h\ hé h  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone hV0%  G - Curse Item(Boost: Range/Sorc)0% [?] toggle between ability selection and description. h h$ h@,7Gobosan the Chiller### #.#Revenant of Ashenzari ........ ..Health: 36/36 ========================#. ..#..Magic: 7/7======================== h8-+##.## ...AC: 4Str: 11.... .r.EV: 11Int: 16. #..# #.#SH: 0Dex: 9.. #..# #.#XL:  4 Next: 23% Place: Dungeon:3...###..# ##@##Noise: ---------  Time: 2290.3 (0.0)⌠......####...#i) +0 short sword (venom)#....).....#Cast: Freeze##...####...# h.^Memories (1) # #...#.# ##....[.#P##.#.#.## #.#####r   rat#...###.######.#..............>###.....<######.# _Found a war axe.  You see here a +0 war axe. _Found a robe. _A rat comes into view.Ashenzari invites you to partake of a vision and a curse of ranged combat and _sorcery. hd0 h2 Curse which item? (Esc to abort) Hand Weapons (go to first with ))  i - a +0 short sword of venom (weapon)  h2Armour (go to first with [)  a - a +0 robe (worn)  e - a +1 helmet (worn) hsGobosan the Chiller### #.#Revenant of Ashenzari ........ ..Health: 36/36 ========================#. ..#..Magic: 7/7========================##.## ...AC: 4Str: 11.... .r.EV: 11Int: 16. #..# #.#SH: 0Dex: 9.. #..# #.#XL:  4 Next: 23% Place: Dungeon:3...###..# ##@##Noise: ---------  Time: 2290.3 (0.0)⌠......####...#i) +0 short sword (venom)#....).....#Cast: Freeze##...####...#Memories (1) # #...#.# ##...[ h40m.[.#P##.#.#.## #.#####r   rat#...###.######.#..............>###.....<######.# _Found a war axe.  You see here a +0 war axe. _Found a robe. _A rat comes into view.Ashenzari invites you to partake of a vision and a curse of ranged combat and _sorcery. hL.r hl+1.3 (1 h hw< _Your +0 robe glows black for a moment. h #### #.# ... ... #. ..#..##.## #...# .... ... r  #@# ...###..# ##.##⌠......####...# #....).. ##...####...# #...#.# ##....[.P##.#.#.## #.######...###.######...............> h h n3--=2Freeze h h  h"_The rat bites you. h>a  Gobosan the Chiller ##  Revenant of Ashenzari ...... ### #.#  Health: 33/36 ======================-- ... ...  Magic: 6/7====================---- h #. ..#.. AC: 4Str: 11 ##.## #...# EV: 11Int: 16 .... ... SH: 0Dex: 9  . #..# #r# XL:  4 Next: 23% Place: Dungeon:3  .. #..# #@# Noise: =--------  Time: 2292.3 (0.0)  ...###..# ##.## i) +0 short sword (venom)  ⌠......####...# Cast: Freeze h~ #....).....# Memories (1)  ##...####...#  # #...#.# ##....[.  r   rat  #P##.#.#.## #.#####  #...###.######.#  ..............># h Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! h]b ##  ### #.#  ... ...  #. ..#.. ha##.## #...# .... ...  . #..# #†#  .. #..# #@#   ##.##  ...# #....).....# ##...#  #  hK ##....[   #.##  #.#  > hf43.3 (1Freeze hK hشonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hVAim: a rat (100% to hit)  You freeze the rat! _You kill the rat! hr h  h X hB h h>&4 hc hV h h h hY%W f- h%f   sleepcap (wandering) _You start resting. h.+7.3 (4 h1/E-8.3 (5 hi5 h8[ _A sleepcap comes into view. hd x ##  ### #f#  h- *... ...  #. ..#.. ##.## #...# .... ...  . #..# #†#  .. #..# #@#   ##.##  ...# #....).....# ##...#  h #  ##....[.   #.#####  #.#  ># hg  ##  ### #f#  ... ...  #. ..#.. ##.## #...# .... ...  . #..# #†#  hh  .. #..# #@#   ##.##  ...# #....).....# ##...#  #  ##....[.   #.##  #.#  > hp  hq  h;x  h"{ _ _A sleepcap is nearby! hN# ## ###.#### #f#. ... ... #. ..#.. ###.#####...#.# ............# hP   #.# ...###..# ##.#⌠......####...# #....).....# ##...####...#  #...#.# ##....[.P##.#.#.## #.######...###.######. h5 hHJ.f h`5=9.3 (1 _ h. hFp _You see here a rat corpse. h #####. #### #.#.  ... ..f #. ..#.. ###.#####...#.# ............# h  . #..# #†# ..####.## ⌠......####... #....).....###...####...## #...#.# ##....[.P##.#.#.## #.#####...###.#####..............> h  h2 0. h_ /300 _ h}#  h%  hq  ###. #### #.#.  ... ... #. ..#.. ###.#####...#. ............ #..# #†# .. h .####@## ⌠......####...# #....).....###...#####.>###.....<######.# h׎  h &1 h|  h—  h#4 h4% h- h#5&0 hX9\7====2.3 (1 h ; h>X _You start resting. Magic restored. h!  h,"  hp$  hR+  h1 &0 h6 v6==3.3 (1 hJ8  h: U _You start resting. HP restored. h|  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. h0f - Follow me.  Anything else - Cancel. hH hIG======4 hP hRF _You shout for attention! You hear an angry hiss. hE===== hҕ h+ hr h] h, hb hС, h h] hwZ l------ hl   frilled lizard (wandering) _You start waiting. h,10.3 (6 hfJ------1.3 (7 h ha _A frilled lizard comes into view. hH ## ###.#### #.#. ... ...  his #. l.#..  h##.#####...# ............#  h1†  h #@# ...###..# ##.## h⌠......####...# #....).. h ##...####...# #...#.# ##....[. h1P##.#.#.## #.######...###.######...............> hv hIF.l h3+2.3 (1 h h hJ###. #### #.#.  ... ... #. ..#.. ###.#####l..#. ............ #..# #†# ...####@## ⌠......####...# #....).....###...##### #...#.# ##....[.P##.#.#.## #.#####...###.#####..............>##.....<######..3 h What are your orders?t - Shout!  Orders for allies: a - Attack new target. h^f  hG| 8ll   frilled lizard======4 _You shout for attention! You hear an angry hiss. h7 ###.  #### #.#.  ... ...  #. ..#.. #  ...#.#   h....#  . #..# #†#  .. #..# #.#   ##@##  #...# #....).....# h   hث###...#  #  ##....[.   #.#####  #.#  .>#  < h" hBQ ###.  #### #.#.  ... ...  hNB#. ..#.. #  hnBK...#.#   hB6....#  hB~ . #..# #†#  hB  .. #..# #.#   ##@##   hBV#...# hBl#....).....#  hCR###...#  h/Cj #  ##....[ hCS   #.#####  #.#  .>#  < hJ htK hP hSO _A frilled lizard is nearby! hS h  ## ###.#### #.#. ... ...  #. ..#.. ##.#####...# .......l....# †  #@# ...###..# ##.##⌠......####...# #....).. ##...####...# h R #...#.# ##....[.P##.#.#.## #.######...###.######...............> he  h F.l hT _------5Freeze _ h&  h'  h{ ##  Gobosan the Chiller ###.  Revenant of Ashenzari ...... #### #.#.  Health: 36/36 ======================== h |C... ...  Magic: 6/7====================---- #. ..#.. #  AC: 4Str: 11 h3|##.#####...#.#  EV: 11Int: 16 hX|............#  SH: 0Dex: 9  . #..# #l# hz| XL:  4 Next: 24% Place: Dungeon:3  .. #..# #@# h| Noise: ---------  Time: 2315.3 (0.0)  h| ...###..# ##.## i) +0 short sword (venom)  ⌠......####...# h }t Cast: Freeze #....).....# Memories (1)  ##...####...#  # #...#.# ##....[.  l   frilled lizard  hF}b #P##.#.#.## #.#####  #...###.######.#  ..............># hg}Casting: Freeze (safe; 2% risk of failure)  h}MConfirm with . or Enter, or press ? or * to list all spells. h}Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h}^Aim: a frilled lizard (100% to hit)  You freeze the frilled lizard. h ##  ###.  h#### #.#.  ... ...  h#. ..#.. #  #...#.#   hH.....#  . #..# #†#  hg .. #..# #@#   hr ##.##   h...# #....).....# ##...#  h j #  ##....[ h*)   hH^ #.##   hbV#.#   h~/> hҍn5=6.3 (1Freeze h hqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard! h )4 hj* hn3 h7B h9, h< hM? heB, hC hzKf-f   sleepcap (wandering) hR  ##  ###.  #### #.#.  ... ...  #. ..#.. #  #...#.#  hS0..f..#  h@S . #..# #†#  .. #..# #@#21.3 (5   ##.##  ...# #....).....#  heS6##...#  #  ##....[.  hS.  #.#####   hS#.#   hSV># _You start resting. h* ##  ###.  #### #.#.  ... ...  #. ..#.. #  #...#.#  ..f..#  . #..# #†#  .. #..# #@#   ##.##   h5...# #....).....# ##...#  #  ##....[.   #.##   he#.#  > h8- ha h_ _A sleepcap is nearby! h##Gobosan the Chiller###.Revenant of Ashenzari ......#### #.#.Health: 36/36 ========================... ...Magic: 5/7=================-------#. ..#.. #AC: 4Str: 11 h ##.#####...#.#EV: 11Int: 16.........f..#SH: 0Dex: 9. #..# ###XL:  4 Next: 25% Place: Dungeon:3.. #..# #@# h Noise: ---------  Time: 2321.3 (0.0)...###..# ##.##i) +0 short sword (venom)⌠......####...#Cast: Freeze#....).....#Memories (1)  h##...####...## #...#.# ##....[. hLf   sleepcap#P##.#.#.## #.######...###.######.#..............>#  h _A sleepcap is nearby!Casting: Freeze (safe; 2% risk of failure)  hCMConfirm with . or Enter, or press ? or * to list all spells. hmAiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit) h| hM.f hkF=2.8 (1.5Freeze h h-:Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit) _The blast of sand hits the sleepcap but does no damage. h##Gobosan the Chiller###.Revenant of Ashenzari ......#### #.#.Health: 36/36 ========================... ...Magic: 4/7 hq =============-----------#. ..#.. #AC: 4Str: 11##.#####...#.#EV: 11Int: 16............#SH: 0 hўDex: 9. #..# #f#XL:  4 Next: 25% Place: Dungeon:3.. #..# #@#Noise: [40m=--------  Time: 2322.8 (0.0)...###..# ##.##i) +0 short sword (venom) h~⌠......####...#Cast: Freeze h#....).....#Memories (1) ##...####...# hA # #...#.# ##....[.f   sleepcap (very poisoned) he#P##.#.#.## #.######...###.######.#..............># huPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  hYou freeze the sleepcap!  hThe sleepcap is moderately damaged.You hit the sleepcap. The sleepcap is poisoned.  hПMThe sleepcap is moderately damaged. h+3.8 (1 hȦ hLN  Aim: a sleepcap (100% to hit)  ht`You freeze the sleepcap!  The sleepcap is moderately damaged. hYou hit the sleepcap. The sleepcap is poisoned.  The sleepcap is moderately damaged.  hJ_The sleepcap barely misses you. ho##Gobosan the Chiller###.Revenant of Ashenzari ......#### #.#.Health: 36/36 ========================... ... ho6Magic: 3/7==========--------------#. ..#.. #AC: 4Str: 11 hp##.#####...#.#EV: 11Int: 16 hIp ............#SH: 0Dex: 9. #..# #f# hp6XL:  4 Next: 25% Place: Dungeon:3.. #..# #@#Noise: =--------  Time: 2323.8 (0.0)...###..# ##.##i) +0 short sword (venom) hp⌠......####...#Cast: Freeze#....).....# hpfMemories (1) ##...####...# h q# #...#.# ##....[. h-qf   sleepcap (extremely poisoned)#P##.#.#.## #.##### hUq#...###.######.#..............>#Press: ? - help, Shift-Dir - straight line h{qAim: a sleepcap (moderately damaged, very poisoned, 100% to hit)  You freeze the sleepcap.  hqThe sleepcap is heavily damaged.You hit the sleepcap but do no damage. The sleepcap looks as sick as possible!  The sleepcap is heavily damaged. hq hr94=== hr$4.8 (1 hx h{r  Aim: a sleepcap (moderately damaged, very poisoned, 100% to hit)  You freeze the sleepcap.  The sleepcap is heavily damaged.You hit the sleepcap but do no damage. The sleepcap looks as sick as possible!  h{The sleepcap is heavily damaged. _The sleepcap closely misses you. h1##Gobosan the Chiller###.Revenant of Ashenzari ......#### #.#.Health: 36/36 ========================... ...Magic: 3/7 h2==========--------------#. ..#.. #AC: 4Str: 11##.#####...#.#EV: 11Int: 16 h2w............#SH: 0Dex: 9. #..# #f#XL:  4 Next: 25% Place: Dungeon:3.. #..# #@#Noise: =--------  Time: 2324.8 (0.0)...###..# ##.##i) +0 short sword (venom)⌠......####...#Cast: Freeze#....).....#Memories (1) ##...####...# hI3Z# #...#.# ##....[.f   sleepcap (extremely poisoned)#P##.#.#.## #.######...###.######.#..............>#Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, extremely poisoned, 100% to hit)  You freeze the sleepcap!  The sleepcap is almost destroyed.You hit the sleepcap but do no damage. h84KThe sleepcap is almost destroyed. h4+5.8 (1 h`; hA  Aim: a sleepcap (heavily damaged, extremely poisoned, 100% to hit)  You freeze the sleepcap!  The sleepcap is almost destroyed.You hit the sleepcap but do no damage.The sleepcap is almost destroyed. _The sleepcap barely misses you. h6A ##  ###.  #### #.#.  ... ...  #. ..#.. #  #...#.#  .....#  . #..# #f#  .. #..# #@#   ##.##  ...# #....).....# ##...#  #  ##....[.   #.#####  #.#  ># h ##  ###.  #### #.#.  ... ...  #. ..#.. #  #...#.#  .....#  . #..# #f#  h .. #..# #@#   ##.##  ...# #....).....#  hwP##...#  #  ##....[.   #.##   hV#.#   h.> hp h hl h(_ _A sleepcap is nearby! hN  You completely miss the sleepcap.The sleepcap is almost destroyed. hIU E† hY 7/37636Freeze _You destroy the sleepcap! h]  h_ m _Your Spellcasting skill increases to level 3! hPj hj hl h5n hmn htq, hq hr hu hu hVv hw hw hcy hz, h{ hI}, h#~ h , h- hf4=== h h؇, h h, h׋ he, h̏ h hP<=== h h hr h h, h hZ, h ḥ, h1 h, h0 h6 h`Q5==== h  hߩ, h' h hD h5 hQ, hx h h===== h# hg, h h, hQ h3 h, h] hw h, h hI, h h  h9#6 hc+=== h h= h} h h/ hT h h), h h  hj5=== h h, h) hw hh - _You start resting. h063.8 (37.0) he7====-4.8 (38 hg h  h1_Magic restored. hz 4 hd{  h} , hI B h  h1  hb  h  h  h ===== h͉  h , h  h , h?  h , hV  hq , hb  h , h  h , h  h_ , h  h , h٣  h , h#  h , h  h$ , hB  h , h  h , hJ  h%  hd  h  h , h  h , h  h , h  h , h  h , h  h , h!  h0 , h  h , h  h , h  hG , h0  h , h:  hH , hy  h8 , hM  hV , h  h , h  h  h  h  h , h#  hH , hF  h{ , h  h , h  h , h  h  h  h  hE , hn  hM , h  hn , h  h , h   h , hM  h" , h  h , h  h , hT  hs" , hf#  h0%  h%  h&  h|(  h(  h)  h+ , h-  h. , hn0  hO2 , h3  h7 , h9  h; , h<  h> , h?  hA , h2C  hD  h%E  hMF  hLH , hI  hJ , h5L  hN , h4O  h Q , hR  hS , h U  hV , hX  hY , hZ  h\ , h^  h_ , ha  hc , h e  hf  hg  hh  hj , hk  hwm , hn  hp , hq  ht , hv  hx , hz  h| , hn~  h!  hH  hӁ  h  h  h  h4  h]  h  h , h  h  h  h  h  h  h  h , hח  h , h  h3 , h  h% , hP  h  h(  h#  hx , h=  h6  hթ  h  h , hڭ  h  h  h۰  hW  h  h  h~  h  h  hĸ , h  h , hN  h , h  h , h4  hP , h  h , h  h h 463.8 (99 _You start waiting. h 04.8 (100.0) h  h} # _Done waiting. h 4 h  h , h X h , h^  h^ , h  h , h  h , h  h , hY  h , h  hl , h  h , h  h , h  h , h  hK , h  hB , h  h , h  hg , h  h  h  h  h< , h.  h , h4  h  h  hp  hm , h  h@" , h"  hC$ , h %  hI& , h&  he( , h6*  hN, , hw-  h0 , h2  hc4 , hO R hP  hT  hT , hU  hV , hhW  hQX , hX  hY , h2[  hN\  hr\  h]  h"` , ha  hb  h c  hc  h!e , he  hf , hCg  hki , hj  hCl , hTm  ho , hSp  hp  h!q  hq  hHs , hs  hTu , hKv  h|w , hjx  hz , h{  hD| , h }  h}  h}  h~  h( , hu  h  h  hJ  hd , h  hf , h. X h  h  h  h , h  hW , h  hŕ  h  hu  hs , h+  h , h  h , hC  hu , h  hB , hО  hԟ , hp  h , h<  h$ , h  h , hϥ  hݦ , h  h , h  hޫ , h  h  h®  h  hF  h{  hԳ  h , h  hO , h^  hǺ , h  h¾ , hm  h  h  hk  hh  h}  h  h3  hG  h8  hG , h  h , h  h , hn  ht , ht  h , h  h  h/  h7  h , he  h , h  h ÷563.8 (99.0) _You start waiting. h 04.8 (100.0) h  h # _Done waiting. h4 h h=  h#, h$ hj$ hl% h', hC) h+, hC- h/ h/ h 1 h2, h4 h5 h 6 h8 h$;, h:= h?, hhA hC, h1E hHG, hH hJ, hL hYN, hO hQ hQ hS hU, hV h Y, h<] h_, h` hb, h&d he, hf h&i, hKj hTl, hm hUo, hrp hSr hzr hs hu, hw hx, h8z h:|, h_} h;, h< h , hf h, h h~, hC hy, h  h), h hB h, h h, h} h!, h h hؗ hY h h0 hq h, h hv h h+ h5 h hܡ hѢ h h h, h? hE, hҨ hʩ h h h8, h` h; h] h] hR hu h h?, h> h, h h(, h" h, h h˿ h h h h h2 hB hQ, h hO, hW hX, h h hm h h) h4, h  h, h h h h hB h, h@ h$, hl h;, hk h, h h, h h, h| h8, h h^, h h, h! h , h hi, hN hj h h[ h[, h h~, hb h, hH hj B hR , h6  h , hp  hv h h h;, h hr, h+ h0, h h:, h h, h h, hK h , hw" h$, hd% hm&, h ' h(, h) h*, h+ h., hN/ hy1 h1 h2 h4, hy6 h8, h< h@En 663.8 (99.0) _You start waiting. hE04.8 (100.0) hK hN _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. h@ _Done waiting. _You start waiting.Done waiting. _You start waiting. h@wDone waiting.  Adjust (i)tems, (s)pells, or (a)bilities?  h  h~ 0 Your spells (adjust)TypeFailure Level  a - FreezeIce2% (1%) 1 b - SandblastEarth h 19% (4%) 1 Select a spell to adjust[!] toggle spell headers hG  hK  hS E##Gobosan the Chiller###.Revenant of Ashenzari ......#### #.#. hS ~Health: 37/37 ========================... ...Magic: 7/7========================#. ..#.. #AC: 4 hT Str: 11##.#####...#.#EV: 11Int: 16............# h(T SH: 0Dex: 9. #..# #÷# hVT XL:  4 Next: 63% Place: Dungeon:3.. #..# #@# hT yNoise: ---------  Time: 2664.8 (0.0)...###..# ##.##i) +0 short sword (venom)⌠......####...# hT Cast: Freeze#....).....#Memories (1) ##...####...## #...#.# ##....[.#P##.#.#.## #.######...###.######.# hU ..............># _You start waiting. _Done waiting.  hBU N_You start waiting. _Done waiting.  hyU eAdjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  h\ _Done waiting. _You start waiting. _Done waiting.(i)tems, (s h\ [)pells, or (a)bilities? Adjust which spell? Okay, then. h]  hc  hme . _ hJ hMF _Unknown command. hF\ h\ h] hTb h0c hff; _ hGjB  Things that are here:  hjia frilled lizard skeleton; a rat skeleton hsk #### ###.( #.#### #.#.## hbs ..... .....#. ...#... ##.#####...#.# ........@...#5.8 (1 hsw #..#####÷##.#.. #..# #.# ...###..# ##.## hs⌠......####...##....).....# hsP##...##.## h { hm{+6.8 (2 hہ h% _Found 4 stones. h 4 h  h|  h  h , h)  h , h  h0  hV , h  h$  h  h  h  h7  h  hG  h  h  hz  h  h  h  h  h  h  h  h  h  h  h=  h  h  h  h  h - h  ###  ##.##  h ##.#.########## #.###.@......< h 75.8 (9 #.######.#.####..... h}  ................ ...#.......#...#.#### .  ##.#####...#.# #............##..#####÷##.# h ..# #.# .# ###..# ##.##. h "# h  hu /6.8 (10.0) h  h! y _Found an escape hatch in the ceiling. _You see here 4 stones. hZ  ### ##.## ##.#.# # #.###@(......< #.######.#.####..... ......... ... #.#...#.#### . ##.#####...#.# # .....# #..#####÷##.# #..# #.# .# .###..# ##.##.#7.0) _ h[  h]  ha### ##.## ##.#.# # #.###.@......< #.######.#.####..... . hKb........ ... #.#...#.#### .  ##.#####...#.# #....##..#####÷## hb.##..# #.# .#  hi hi hXj8 hn hyrL _You see here 4 stones. hn t9 _n - 4 stones hg h h h h h;n h h h7#####.## ##.#.############# #.###........<...  hZ#.######.#.####>81.8 (2  ....................##  h1.......#...#.#######.# .#####...#.# # # ........... hG# ..#####÷##.# ..# #.# .# ..# ##.##.# ..####... h$#.# h  h +2.8 (3 h" h; _Found a stone staircase leading down. h  hO  hM  h  h  h   h5 , h  h  h  h  h  hC  h  h  h! , hE"  h#  h%  h%  hg&  h))  h* , h+  h-  h/  h/  h0  h1  h3  h3  h4  h6  h8  h8  hw9  h;  hq=  h=  hI>  hT@  hA  hEB  hB  hF  htN #####.## ##.#.############# .. #.###........<...####...  hN "##.#.####.......>#...... ..............##...g. #...#.#######.##@# ..#.# # #.##.####... hN n# #...........  hO ÷##.# #.##.####... . h:O # .# #...... .##.# #.#####.# heO g   goblin (asleep).# hO #.# # #.. hO , ### hY 093.8 (11.0) hZ ,4.8 (12 hZa  hg u _A goblin comes into view. It is wielding a +0 dagger. h3 }# ##.############# ..# .###........<...####...# #.#.####.......>#... .............##.@.g..... h .#.#######.##.#.......#.# # #.##.####...# ...# #...........# ##.# #.##.####...# # .# #...... ##.# #.#####.##.##.# # .# #.. h#  h 15.0) h=  h  h%6 ### #.## .# .#.#### ..# ###.<...####...# .#.####.>#.##..@g. hM&#.#.##.#. #.# # #.##.####...## #...........#  h&.# #.##.####...#  .# #...... ...#  h&H#.#####.# .  h$. h.76Freeze hI3 hA5 h%k  The helpless goblin fails to defend itself.  You hit the goblin. h+C) h/a47Freeze h4 h9J _You kill the goblin! hg  h  hƲ  h  h1  h  h , h  #### ##...# .############# w..# #........<...####...########>#..@......#........##...)######.##.#......... # #.##.####...#### #...........# # #.##.####...# w   ribbon worm (asleep) #...... ..... #.#####.#####.#.# # hF w8wcatching breath)  A ribbon worm comes into view. h `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h9\ 1. h\ t 5 9.8 (2Held  hb  he j _You are caught in a web! _There is a web here. h)  h B11 700.8 (1 hƠ @ _The web tears apart. h;= ##### ##...# ############ #w..# .......<...####@..####  h=X####.>#...# .........##...). .#######.##.#.........  h= # #.##.####...#### #...........#  h=k #.##.####...# h>#...... ...... #.#####.#####. hG hG?=1Freeze h;M h+PC _The ribbon worm bites you but does no damage. hOGobosan the ChillerRevenant of Ashenzari ......Health: 37/37 ========================Magic: 6/7====================----AC: 4 hPStr: 11#####EV: 11Int: 16 ##...#SH: 0Dex: 9 ############# #w..#XL:  4 Next: 64% Place: Dungeon:3 ........<...####@..#### h>P Noise: =--------  Time: 2701.8 (0.0) ####.......>#.........# hhPi) +0 short sword (venom) .........##...).........Cast: Freeze  hP.#######.##.#.........##Memories (1)  hP# #.##.####...#####...........# hPw   ribbon worm#.##.####...# hP#...... ......#.#####.#####. _The ribbon worm bites you but does no damage.  hQCasting: Freeze (safe; 2% risk of failure)  h"QMConfirm with . or Enter, or press ? or * to list all spells. h@QAiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit) h|(very poisoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ribbon worm (93% to hit)  The blast of sand hits the ribbon worm but does no damage.  You hit the ribbon worm but do no damage. h]3---3.3 (1.5 hU h  hG_The ribbon worm is poisoned. The ribbon worm bites you. hGGobosan the ChillerRevenant of Ashenzari ......Health: 33/37 =====================---Magic: 5/7=================-------AC: 4Str: 11#####EV: 11Int: 16 # h#...#SH: 0Dex: 9 ############# #w..#XL:  4 Next: 64% Place: Dungeon:3 ........<...####@..####Noise: =--------  Time: 2703.3 (0.0) ####.......>#.........#i) +0 short sword (venom) .........##...)......... hCast: Freeze .#######.##.#.........##Memories (1)  h܁# #.##.####...#####...........# hw   ribbon worm (very poisoned)#.##.####...# h&#...... ......#.#####.#####.Press: ? - help, Shift-Dir - straight line hInAim: a ribbon worm (very poisoned, 100% to hit)  You freeze the ribbon worm.  hpThe ribbon worm is lightly wounded.  You hit the ribbon worm.  The ribbon worm is moderately wounded. h hY1-4.3 (1 hp hI  Aim: a ribbon worm (very poisoned, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is lightly wounded.  You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm bites you. hX{ Gobosan the ChillerRevenant of Ashenzari ......Health: 31/37 ====================----Magic: 4/7=============-----------AC: 4Str: 11#####EV: 11Int: 16 ##...#SH: 0 h{ Dex: 9 ############# #w..#XL:  4 Next: 64% Place: Dungeon:3 ........<...####@..####Noise: =--------  Time: 2704.3 (0.0) ####.......>#.........#i) +0 short sword (venom)  h`| q.........##...).........Cast: Freeze .#######.##.#.........##Memories (1) # #.##.####...#####...........#w   ribbon worm (very poisoned, catching …)#.##.####...##...... ......#.#####.#####.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, very poisoned, 100% to hit)  You miscast Freeze.  h| WYou are very lightly contaminated with residual magic.  Nothing appears to happen. h : a ribbon worm (moderately wounded, very poisoned, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  h> The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage. h *) hI  5  hz j-5.3 (1Contam Held  hz  h . _You are caught in a web! hGobosan the ChillerRevenant of Ashenzari ......Health: 31/37 ====================----Magic: 3/7==========--------------AC: 4Str: 11#####EV:  5 Int: 16 ##...# hDSH: 0Dex: 9 ############# #w..#XL:  4 Next: 64% Place: Dungeon:3 ........<...####@..####Noise: ---------  Time: 2705.3 (0.0) ####.......>#.........#i) +0 short sword (venom) .........##...).........Cast: Freeze  h.#######.##.#.........##Memories (1) Contam Held # #.##.####...#####...........#w   ribbon worm (very poisoned, catching …)#.##.####...##...... ......#.#####.#####.Aiming: Freeze (safe; 2% risk of failure)  hDiPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, very poisoned, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is severely wounded.You struggle to detach yourself from the web. h M: a ribbon worm (moderately wounded, very poisoned, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is severely wounded.  You struggle to detach yourself from the web.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h6*) h73=6.3 (1 h> hA2 _You are even more entangled. hj 8  hl u26----11 7 h+r  ht E _The web tears apart. The ribbon worm bites you. hp:  You hit the ribbon worm.  The ribbon worm looks as sick as possible!  The ribbon worm is almost dead. h_>1. hB~----88Freeze hKH hJO _You kill the ribbon worm! hEM #### ############# #@..# ........<...####...#### ####.......>#..# ........##...).. .#######.##.#.........###..... hD-9 h8 h[ h4 h h, h ha27=- hf 11.3 (2 _You start resting. h) h! hXK _Your magical contamination has completely faded away. hQ 4 h>  h  h 4=== h  h P= h;  hu b8= ha  h1  hp <=== hX  h*  h  h  h  h  h  hd  h V9= h  h , h(  h , h  h  h y30=5==== h  h , h  ho , h  h, , hR  h  hF 1====== h'  h , h[  h , h  hg , h]  h  h4 O2= h  hE , hO  h  h/ G6=== hb  h , h  hx  h L3= h  ha , h{  h!  h! <=== h"  h4$ , h%  h&  h' i4== h'  h.) , h*  h,  hc,  h_-  h/ , h+0  h6 5= _You start resting. h\< 041.3 (30.0) h< ]7====2.3 (31 h\A  hC % _Magic restored. hϘ h* hܙ h*, h~6===== h hQ, hO hϩ h h$ h _ _You start resting. h18.3 (6.0) hv7==9.3 (7 h hK" _HP restored. h = h h, h hq h h h h h/, h h% h, h6 h h , h@! ha" h# h# h-% h% hQ', h( hs) h* h* hz+ h, hv. h. h/ h;  ##### #...# # #...# ####...#### #.........########  ..)..............#  #.........######@#  ####...#### #.#   h;.......# #.#  ####...# #.#  ......... #.#  ##.#####. #.#   #=# #.#  h;   #.#  h<     hNB062.3 (13.0) hB,3.3 (14 hF hBHT _o - a silvery potion h,J hA0 h1, hp6n h@7 hj8 h8 h39 hc: h;, hK< h= h> h> hd? h@ hCB, h!C hD hGG, hG hJI hJ, hK hM hN, hcO hP h#R, hJS hU hW, hX h9Z h[ h[ h6] h_ hb, hxc hf h\h, hi hl hnn hn hOo hx2#.####.......>#.........######## ...........##...)..............# .#.#######.##.#.........######.# .# # #.##.####...#### #.# .# #...........# #.# .# #.##.####...### #.# .# #.............# #.# # #.#####.#####.# #.# .# #.# .# #.#  #..# #.#  ### .[. . ### ##  h{-78.3 (15 h{,9.3 (16 h~ h8 _p - a ring of protection from fire h  h<  h  hT  h  hJ  hK B h  h  h  h  h  hW  h߷  h  # #.##.####...#### #.# # #...........# #.# # #.##.####...### #.#  h6 R# #.............# #.# # #.#####.#####.# #.#  h` # #.# #.# .# #.#  h #.. #.# # #.#  hܾ ### #.#####.## [. #.@....... ## ###.######  hG 1 .# o# .#.#o   orc (asleep).# h @.# hP 282.3 (3.0) h +3.3 (4 h2  h x _An orc comes into view. It is wielding a +0 morningstar. hm # # #.##.####...#### #.#Gobosan the Chiller ##...........##.#Revenant of Ashenzari ...... ##.##.####...### #.#Health: 37/37 ======================== ##.............# #.#Magic: 6/7====================---- ##.#####.#####.# #.#AC: 4 ho Str: 11 ##.# #.# .# #.#EV: 11Int: 16#.. #.# # #.#SH: 0Dex: 9### #.#####.##XL:  4 Next: 68% Place: Dungeon:3 [.#.@.......Noise: ---------  Time: 2783.3 (0.0) ############i) +0 short sword (venom)##Cast: Freezeo#Memories (1) .#.#o   orc.#.#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar (asleep, 100% to hit)  The blast of sand hits the orc. h  h| _.o. h, 5=4.8 (1.5 h  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 morningstar (asleep, 100% to hit)  The blast of sand hits the orc. _The orc is heavily wounded. hV# # #.##.####...#### #.#Gobosan the Chiller ##...........##.#Revenant of Ashenzari ...... ##.##.####...### #.#Health: 37/37 ========================  h##.............# #.#Magic: 5/7=================------- ##.#####.#####.# #.#AC: 4Str: 11 # h#.# #.# .# #.#EV: 11Int: 16 hO=#.. #.# # #.#SH: 0Dex: 9### #.#####.##XL:  4 Next: 68% Place: Dungeon:3 [.#.@....... h2Noise: =--------  Time: 2784.8 (0.0) ############i) +0 short sword (venom)##Cast: Freeze.#Memories (1) .#.#o   orc h.#.# _The orc is heavily wounded.Casting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  h'Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar (heavily wounded, 81% to hit) hU hQ[Bo. h\>6.3 (1.5Freeze h` hac}MCasting: Sandblast (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 morningstar (heavily wounded, 81% to hit) _The blast of sand misses the orc. The orc closely misses you. hF  You barely miss the orc.The orc is heavily wounded. h,70 h[ hP _The orc barely misses you. h? # # #.##.####...#### #.#  Gobosan the Chiller # #...........# #.#  Revenant of Ashenzari ...... # #.##.####...### #.#  Health: 37/37 ======================== # #.............# #.#  Magic: 4/7=============----------- # #.#####.#####.# #.#  AC: 4Str: 11 # #.# #.# .# #.#  EV: 11Int: 16 h? > #.. #.# # #.#  SH: 0Dex: 9 ### #.#####.##  XL:  4 Next: 68% Place: Dungeon:3 [. #.@.......  Noise: =--------  Time: 2787.3 (0.0) ## ###o######  i) +0 short sword (venom) h?  .# Cast: Freeze .# h? k Memories (1)  .# .# h?  o   orc .# h@  .# hV@ EAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar (heavily wounded, 100% to hit)  h7B rYou freeze the orc.  The orc is almost dead.You hit the orc. h"G  #  #.#   #.#  ## #.#  .. #.#  #. h-H I #.#  #.# #.# .# #.#  #.. #.# # #.#  ### #.#####.## [. #.@.......  ###)######  .# .# .# .# .# .#  h9L g718.3 (1Freeze hP  hS B  Press: ? - help, Shift-Dir - straight line hBS Aim: an orc, wielding a +0 morningstar (heavily wounded, 100% to hit)  You freeze the orc.  The orc is almost dead.You hit the orc.  hbS 9_You kill the orc! hJ  h X hn  h%  h , h  he  h Q5==== h  h  h  h  h , hg  h , h  hJ  h ===== hZ  h  h'  h  h , h  hx  h  h  h  h>  h  h , hn  h  h^ N6=== h2  h , h  h , h  h , hN  h  h <=== h  h9  h  hA  h$ , h7  h  h  h  h , h  h , h  ht  h  h H7==== h  hG 4 _Magic restored. h 4 h  ho  h  h  h  h  Things that are here:  a +0 morningstar; an orc corpse h&  h _ h  h  h  h_ 6==== hR  h  h , h  hr  h3 , h  h!  h# , h$  hT(  h{) , hr*  hB,  h-  h-  h.  h0  h7 .##.####...#### #.# ...........# #.# .##.####...### #. .............# # .#####.#####.#  .# #.# #.# # #.. #.# #.# #. ### #.#####.#####  #.........@.# - ###)#######.......#.#......#.#......#.#g...###.#....#g   hobgoblin (asleep)#.#..#..##.#..#..#... h= 1822.3 (34.0) h= F-3.3 (35 hA  hD \ _A hobgoblin comes into view. hlh...........# #.#  .##.####...### #.#  .............# #.#  .#####.#####.# #.#  .# #.# #.# #.#  .. #.# #.# #.#  ## #.#####.##### ..#   #...........#...### ###)#######@......#  #.# #.# #.# #.# #.# #.g...### #.# #.....#  #.# #..#..#  #.# #..#..# [ hh40m ... ...[..#     hr hAs14.3 (1.0) hc{ h`|# _Found a robe. hjU##.####...### #.#  ............# #.#  #####.#####.# #.#  # #.# #.# #.#  . #.# #.# ##.#  # #.#####.#####...#  h  #...........#...###  h:###)#######.......#   #.# #.#  #.# #.#  #.# #.g...###   hq[#.# #.....#  #.# #..#..#  #.# #..#..#  ... ...[..#   h##.####    hy h&5 h; h h ............ #####.#####.# #.# . .## #####.#####..  #...........#...#####)#######....... #.# g...##....# #... ...[ hl p##.### ...  h  h 76Freeze h  h  hV............# #.#  Gobosan the Chiller #####.#####.# #.#  Revenant of Ashenzari ...... # #.# #.# #.#  Health: 37/37 ======================== . #.# #.# ##.#  Magic: 6/7====================---- # #.#####.#####...#  AC: 4 hVcStr: 11  #...........#...###  EV: 11Int: 16  ###)#######.......#  SH: 0Dex: 9 #.# #.......#  XL:  4 Next: 71% Place: Dungeon:3 hV#.# #.@.....#  Noise: ---------  Time: 2826.3 (0.0) #.# #.g...###  i) +0 short sword (venom) hWW #.# #.....#  Cast: Freeze hcYi#.# #..#..#  Memories (1)  #.# #..#..#  ... ...[..#  g   hobgoblin (asleep) ##.####  ... hY{Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hY\Aim: a hobgoblin (asleep, 100% to hit)  You freeze the hobgoblin! h`l #.#  #.#  #.# #.# #.#  #.# #.# ##.#  ####...#   h"aW..#...###  ###)#.......#  #.# #.......#  hGa#.# #.@.....#  hia#.# #.....###  ha#.# #.....#  ha#.# #..#..#  #.# #..#..#  ... ...[..#  h'b##.####   hGbI ...   hrbl    hhn3=7.3 (1Freeze hl hqnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You freeze the hobgoblin! _You kill the hobgoblin! h  #####.##### # #.# .## #####.#####..  #...........#...#####)#######....... #.# ### #. #...   h D-8 h  h  h J h5 B h B h  h)  h%  h  h  h  h , h  h , h  hj  h  h{  h*  hm  h H7==== h  ht h h5 h hw h  h  hZ  h  h, hT h hXS==== h hU h, h hs hG! hn! h" h[% h', h) h/ h%3 #.# #.......#  #.# #.......#  #.# #.....###  #.# #.....#  #.# #..#..#   h4 #.#######..#..#   ...........[..#   ...######.####     -435.0)  h4  .....  ...#...  ..##.#.... > # ####.  (#  .#   h< hn<,4.3 (16 h^B hD; _Found a stone staircase leading down. h}4 h~ h8 h9B h h  hB h h h h h8 hs h, h h_ h h h@ h hb, hH h, h h< _n - 6 stones (gained 2) h4 h h h, h˼ hg h, h hh h, h  h h, h h0 h hF h h? h, hX h~ h , hP hn h #.# #.....#  #.# #..#..#  # ##.#######..#..#  hr #.##...........[..#  #.......######.####  ...........#.....#  h1 ...........#.....#  .................#  h.......@...#.....# b.##....##.#.....# #..>.##.####.## ..........# #.# >........... #.# h'#...#.#.#### #.# b   bat (asleep) hv###.#.#.# #.## #.#.# #.# h.#.# h 59.3 (15  A bat comes into view.60.3 (16 h h; _Found a stone staircase leading down. h] #.# #.....## #.# #..#..# #. ##.#######..#..# #.##...........[..## h.######.#####.#.....##..#.....#.........##....#.....##b.##....##.#.....# #..>.##.####.## h0# ....# #.# >.... #.# #...#.#.#### #.# ###.#. h\#.# #.# #.#.#.# #.#  #.# h h h hk[b.b hC11.0) h4 h #.# #.....# # #.# #..#..# #. ##.#######..#..# #.##...........[..# ##.######.#### #.#.....##.#.....#.# #...b.#.....# hO #..##....##.#.....# #..>.##.####.## ..........# #.# >.... #.# h0 #...#.#.#### #.# ###.#.#.# #.# #.#. hU#.# #.#  #.# h h- h#b.. h>.=2 hs hQ _The bat closely misses you. h #.# #.....# #. #.# #..#..# #. ##.#######..#..# #.##...........[..# ##.######.#### #.#.....##.#.....#.b.# #.#.....# h; #..##....##.#.....## #..>.##.####.## ....# #.# >.... #.# hD~ #...#.#.#### #.# ###.#.#.# #.# hh #.#.#.# #.#  #.# h h h h73Freeze h hE I _The bat misses you. hp #.# #.....#  Gobosan the Chiller #. #.# #..#..#  Revenant of Ashenzari ...... #. ##.#######..#..#  Health: 37/37 ======================== #.##...........[..#  Magic: 6/7====================---- hp##.......######.####  AC: 4Str: 11 #...........#.....#  EV: 11Int: 16 ###...........#.....#  SH: 0 hqDex: 9 ......b.............#  XL:  4 Next: 73% Place: Dungeon:3 #....@......#.....#  Noise: =--------  Time: 2863.3 (0.0) #..##....##.#.....#  i) +0 short sword (venom) # #..>.##.####.##  Cast: Freeze ..........# #.#  Memories (1)  h%r, >........... #.#  #...#.#.#### #.#  b   bat ###.#.#.# #.#  #.#.#.# #.#  #.# Press: ? - help, Shift-Dir - straight line hKrOAim: a bat (100% to hit)  You freeze the bat.  hnraThe bat is severely wounded.You miss the bat. hrFThe bat is severely wounded. hRs h;{E #.#   #. #.#   #. ##.####  #.##.....[..#  ##.......####  h{#...........#  ###...b.......#  ...............  h{ #....@......#  h{ #..##....##.# h{&  h|# #..>.#  h!| ..........# #.#  h:|\ >...........  hW| h|#...#.#.#### #.#   h|###.#.#.#  h|#.#.#.#  h}+#.# hX~^4.3 (1Freeze h| h~r  Aim: a bat (100% to hit)  You freeze the bat.  The bat is severely wounded.You miss the bat.  The bat is severely wounded. _The bat completely misses you. hv  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h)4 hJ1 h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hw #.# #.....# #. #.# #..#..# #. ##.#######..#..# #.##...........[..# ##.######.#### #.#.....##...b.#.....##.# #.#.....# #..##....##.#.....# #. #..>.##.####.### ..........# #.# >.... #.# #...#.#.#### #.# ###.#.#.# #.# #.#.# h.# #.#  #.# hB hE h".b hۮ75Freeze h~ hI _The bat misses you. h[G #.# #.....#  Gobosan the Chiller #. #.# #..#..#  Revenant of Ashenzari ...... #. ##.#######..#..#  Health: 37/37 ======================== #.##...........[..#  Magic: 5/7=================------- ##.......######.####  AC: 4Str: 11 #...........#.....#  EV: 11Int: 16 ####...........#.....#  SH: 0Dex: 9 h\]#....................#  XL:  4 Next: 73% Place: Dungeon:3 #..b@.......#.....#  Noise: =--------  Time: 2865.3 (0.0) #..##....##.#.....#  i) +0 short sword (venom) #. #..>.##.####.##  Cast: Freeze # ..........# #.#  Memories (1)  >........... #.#  #...#.#.#### #.#  b   bat ###.#.#.# #.#  #.#.#.# #.#  #.# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat! h5cx #.#   #. #.#   #. ##.#####  #.##...........[..#  ##.......###  #...........  ####...........  #..............  #...@.......  hdv#..##....##.  #. #..>.#  # ..........# #.#  >...........  #...#.#.####  ###.#.#.#  hd#.#.#.#  #.# h'hf46.3 (1Freeze hq  Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat! _You kill the bat! hLr J h)t , hw X hy , hz  h| , h}  hI  h  h;  h , h  hS  h N6=== h  h , h  hNJ , h|  h  h  h  h(  ha <=== h#  hِ , h  h  h$  ha  hF  h͗  hI  h  h  h  hޜ , h  hM  h O7==== hߠ  h֣  hn , h  h  hZ  h  h;  h  h  h0  h#  h9  h  h ===== hʳ  h  hL , h  hϸ  h> , h  h  h3 , h˿  h  hB  he  h  h  h@ , h  hO  h , h_  hC  h  h  hf  hb  h , h  h  h , h  h  h , h  hF  h , h  hI  h  h  h  h  hG  h  h  h[  h , h  h  h , h  h  hQ , hY  h  h  h  h  h  hN  hv  hz  h  hO , h- h ha h h h  h  h<  h  h h, h h h, hV h h h h. h6 h, hH h h!, hV" h$ h&, h' h) h-, h. hp0 hI2 h}2 hb3 h:5 h6 h6 h08 hl9 he;, hW< hk= h> h> h? h@ h,B h`B hB h7D hZE hE hE h7G hH, hH hI h K, hK hL hM hM hiN hO hP hP hQ hT hU hV hV hX hZ, h[ h] h^ h^ h_ hc hke he hf hvh hMj, hrk h8m hn h"o hnp hr hs, hu hv hzx hx hy hg{ h} h3} hR~ h h, h h hJ h hɈ hO h`, h, hӕ, h" h hD hr h h hŠ, h& h h h h? h)P  There is an escape hatch in the floor here. h hc _ h/ h` h h h? hk h h h h hY h h, hI hx hK hy h h h h h; hq ha h h h h h; h h h, h\ h h,9.#..........##.# #. .###.######.##.###...# #.##.##..### #.## ##..... ht#..## #......#.#.## ####......#.###.## #.........#.# ##.## #.##......#.# ##@# #.##..##..-952.3 (8 h6.0)## #.## #.##..##.. #.# #.##...... hq<# #...>.....#.# #####...#.#.###.#.##.#. hN .#  h hF-3.3 (87 hY h9 _Found a stone staircase leading up. h4 h7 h  hD hB h, h/ h{ h, h  h=P  There is a stone staircase leading up here. hs h _ h] h2 he, h h} hc, h h> h? hk h h: hU, h h= h h hS h h=B hl h], h hr h, hM h h, h h h, hL h h, h hJ hs h ha h_ h, h h hM , hB  h  hu  h  h  h{  h*  hK  h  h h&, h hr hw, ##...####...#.#.#  #. #...#.# ##....[.#  h#P##.#.#.## #.######  #...###.######.# ..............>#  h##.....<######.# ......#.######.#  hE ##..#..........#  #..###@######.#  ........# #.# ..S.##### #.##  h.# #..##  ##.#.## ##.###.## S   ball python (constriction, asleep) ##.## ##.###.## ##.# h{##.## ##.## h#} 74.3 (21  A ball python comes into view. h'S.S) hG(,5.3 (22 hU- h/5 _The ball python hisses angrily. h 4 h h| h53#. #...#.# ##....[.# #P##.#.#.## #.###### #...###.######.#  ..............># ##.....<######.# ......#.######.# ##..#..........####..###.######.##...S..@.# #.#..##### #.###.# #..## ##.#.##.###.##.## ##.## #.## ##.# ##.## ##.## ##.###. h7 h78 h><..S h@B6.3 (1.0)Freeze hD hF hhA  , very poiso…)You hit the ball python. The ball python is poisoned.  The ball python is moderately wounded. hkC .=7 hsH  hJ X _The ball python barely misses you. h  #. #...#.# ##....[.#  Gobosan the Chiller #P##.#.#.## #.######  Revenant of Ashenzari ...... #...###.######.#  Health: 37/37 ======================== ..............>#  Magic: 6/7====================---- ##.....<######.#  AC: 4Str: 11 ......#.######.#  EV: 11Int: 16 ##..#..........#  SH: 0Dex: 9 ###..###.######.#  XL:  4 Next: 74% Place: Dungeon:3 #.....S@.# #.#  Noise: =--------  Time: 2977.3 (0.0) .....##### #.##  i) +0 short sword (venom) #.# #..##  Cast: Freeze ##.#.##  Memories (1)  ##.###.##  ##.## ##.##  hp S   ball python (constriction, very poiso…) #.## ##.#  ##.## ##.##  ##.###.## Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, very poisoned, 100% to hit)  You freeze the ball python. h7  #.  [.#  #.##   .#  .......>#  <#  .######.#  ##..#.....  ###..###.#  h #......@.# #.#  .....##### #.##  #.# #..##     ##.##  #.##  ##.##   hJ# f58.3 (1Freeze h&  h ) onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hX) Aim: a ball python (severely wounded, very poisoned, 100% to hit)  You freeze the ball python. _You kill the ball python! h4 h| hM hQ h h h hd hp, h h, h h h h h, h h hO7==== hB h h, h| h{ h, h h h], h h h #P##.#.#.## #.##### #...###.######.#  ..............># ###.....<######.# ......#.######.# ##..#..........# ###..###.######.#r###........# #.#.##### #.## h)-####.##.# #..## # #.# ##.#.###.# ##.###.###.# ##.## ##.##.# #.## ##. r   rat (asleep) hk#.# ##.## ##.#... ##.###.## #<## h0902.0) hie====-1.3 (13 h hyV _A rat comes into view. h7i  #P##.#.#.## #. #...###.######.# .......># ###.....<######.# ......#.######.# ##..#.# ###..###.######.##r###........# #.##.##### #.## hi 2#.##.# #..## # #.# ##.#.## #.# ##.###. #.# ##.## ##. hi  #.# #.## ## #.# ##.## ##. ... ##.###.  hi Y ##.#<## hm  h#s e.rr h/t ,==2 hdt .0) hx  ha{ - _The rat squeaks loudly. h,5A #P##.#.#.## #. #...###.######.# ........># h5 ###.....<######.# ......#.######.# ##..#.# ###..###.######.# #.###.# #.# #.r...@..##### #.## #####.##.# #..## h5n #. #.# ##.#.#. #.# ##.###.#. #.# ##.## ## h6 #. #.# #.## #^ #.# ##.## ## h<6#. ... ##.###. ##.#< h7 h>A.r h%?/--3 hB hTD h   #P##.#.#.## #. #...###.######.# ..............># ###.....<######.# ......#.######.# ##..#.# ###..###.######.# #.### h.# #.# #..r.@...##### #.## #####.##.# #.. #.##.# ##.#. #.##.# ##.### #.##.# ##.##  #.##.# #.##  h* #^##.# ##.##  #..... ##.### ##.#< hS h :.r hBR--4Freeze h| h hz   rat (very poisoned)You hit the rat. The rat is poisoned.  The rat is heavily wounded. h{.=5 h9 hQ _The rat closely misses you. h}} #P##.#.#.## #.## Gobosan the Chiller #...###.######.#  Revenant of Ashenzari ...... ..............>#  Health: 37/37 ======================== ###.....<######.#  Magic: 6/7====================---- ......#.######.#  AC: 4 h ~ Str: 11 ##..#..........#  EV: 11Int: 16 ###..###.######.#  SH: 0Dex: 9 #.###........# #.#  XL:  4 Next: 75% Place: Dungeon:3 #...r@...##### #.## Noise: =--------  Time: 2995.3 (0.0) #####.##.# #..# i) +0 short sword (venom) h>~ #.##.# ##.#. Cast: Freeze #.##.# ##.### Memories (1)  hg~#.##.# ##.## # #.##.# #.##  r   rat (very poisoned) h~ #^##.# ##.## # #..... ##.### ##.#<Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h~Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a rat (heavily wounded, very poisoned, 100% to hit)  You freeze the rat. h@   #...###.  ........>#  ###.....<  hg......  ##..#  ###..###.  h#.###........# #.#  h#...†@...#####  h#####.##.#  h#.##.#  #.##.#  h#.##.# ##.##  h(#.##.# #.##  h#^##.# ##.##   #.....   ##.#<  hf66.3 (1Freeze h hGonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, very poisoned, 100% to hit)  hXYou freeze the rat. _You kill the rat! hK h #P##.#.#.## #. #...###.######.# .......># ###.....<######.# ......#.######.# ##..#.# ###..###.######.# h  #.###.# #.# #...@....##### #. #####.##.# #.. h V #.##.# h?  ##.# #.##.# ##. hd  #.##.# ##.## #.##.# #.## h  #^##.# ##.##  h  #..... ##. ##.# h  hK  h .-7 h  h p _You see here a rat corpse. hӖ4 hJ hZ h} _ h h+ hʟ h֡, hh h, h h, hͦ hΧ, h h hH7==== hݫ h h, h hF hW h h h| h #P##.#.#.## #......#...###.#####..... ......#....)###.....<#### h.... ......#.####... ##..#.#.# ###..###.#### h=@ #.###........#  #@..†....##### -3000.0) h #####.##.#  #.##.#  #.##.#  #.##.# ##. #.##.# #.# #^##.# ##. hνW #.....   h h h;%8.3 (11 h h# _Found a mace. hH h h h h h=S==== h h, h hq hm h h h h h; h h hx h h= h<  You see here a +0 mace. h h _ h hF ha h h h< h ......... ..## #..#####÷ h # ... #..# # .## ...###..# ##. #.._.⌠......####..#.#P #....) h=Q####.. ##...####..#....##. #...#.# ##.##.##@.#P##.#.#.## #. h^15.3 (7.0)#......#...###.######. h#....................>#....)###.....<######. h#............#.#### h#.....###..#..........###.#####..###.#### h1#.###........# #.#...†....##### #. h ha+6.3 (8 h h " _ _Found an ornate altar of the Wu Jian Council. h"+7.3 (9 h(:_ hm+? _You now have 164 gold pieces (gained 16). h4 hn h, h78 M##.##### ## ......... ..## #..#####÷# ...#  .## ...###..# ##._.⌠......#### #.#PP..##....)..###.._..P##...####. #...@##. #...#.# # h0##.##..#P##.#.#.## #......#...###.######.#....................>#....)###.....<######.#............ hr .#..#. h h_ h+8.3 (1 hI:_ h< _Found a hide-covered altar of Uskayaw. hrs J hw  h x78 M #.......# ##.######## ......... ..#####÷# _...#   h Z.##....###..# ##._.⌠......#### #.#PP..##....)..####@._..P##...####.0 #....##..##...#.# ##.##..#P##.#.#.##  hC H#......#...###.######.#....................>. ..#.###.### h‹ :_ h9 +9.3 (1 h~ 8_ h : _Found a glowing silver altar of Zin. h64 h< h hq, hi, ht, hn h h, hB hw hv h h> h hY, h h h .0. ... #.. # # r. #.##### .# ...... $# #.......##.## ##.##### ##@.P### ....... ##.###..## #..#####÷ #.## _...# #..#  ##.##..#  ##.._.⌠####.. #.#PP..##....).... r   rat (asleep) ####.._..P##...####.. #....##..##...#.# ##..##..#P##.#.#.##  h 24.3 (5_A rat comes into view.5.3 (6 h 9_ hqK _Found 3 flux baubles. hsZ##$..##...0. ... #... # #..r. #.#######.# .$# #.......### ##.#####..P### ..........##.###..## #..#####÷##.## _...# #..# #.###.##....###..# ##.###.._.⌠......#### #.#PP..##....)...####.._..P##...####......##..##...#.# ##. hcS__ h4d+6.3 (1 hdk;_ hm+ _Found 11 gold pieces. h/ ##### ##$..## #...0.## #...... #..... #..r.#.######. . #@# #.......# ##.## ##.##### ##..P### ..........##.###..## #..#####÷#.## _...#  ##.##....###..# ##.###.._.⌠......#### #.#PP..##....)..###.._..P##...####. hS__ hA&7 hg 9_ h|Q _You see here 5 gold pieces. had  ##### #$..##  0.### #....... ##.....# #.#.r.##.###### hDeB . #$# #.......# ##.## ##.##### ##..P### ..........#.###..#####÷#.## _...#  ##.##....###..# ##.###.._.⌠......#### #.#PP..##....).. hr rr_The rat squeaks loudly. htV====8Freeze h{;_ h~P _The rat barely misses you. hce   Gobosan the Chiller  Revenant of Ashenzari ...... ##### Health: 37/37 ======================== ##$..##  Magic: 6/7====================---- #...0.### # AC: 4Str: 11 #....... ## EV: 11Int: 16 he #.....# # #. SH: 0Dex: 9 #.r.# #.###### XL:  4 Next: 76% Place: Dungeon:3 #@# ........ Noise: ====-----  Time: 3028.3 (0.0) #$# #.......#. i) +0 short sword (venom) ##.## ##.#####... Cast: Freeze h(f O##..P### .......... Memories (1)  ##.###..## #..#####÷# #.## _...# #..# #.# r   rat ##.##....###..# ##.# ##.._.⌠......####... hJf  #.#PP..##....)..... hif Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hf Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. hn > ##### ##$..##  #...0.###  h1o #.......  #.....# #  #.†.#  #@#  #$#  hao ##.##  ##..P###  ##.###..## ÷ #.## _...# #..#    ho  ##.._  ) ho E  h_s 7=---9.3 (1Freeze hD| x_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  h| XYou freeze the rat. _You kill the rat! h hK hk h hB, hI, hk h, h5 h6, hR hC, hD h, h h , h  h  hg  hd he7==== h h h%, h h, h+ hM _You now have 169 gold pieces (gained 5). h h h  h" h$ h$===== h1& h+_  You see here a rat corpse. h, hc- _ h. h0 h=2 hn2 h3 h5 h7 h7 h8 hL: h; h< h< h?, h@ h9Rd _You now have 180 gold pieces (gained 11). hR hS heV hW hHX hY h[ h] h] h^ h` h0b hkb hd he hf h>g h*h hk hm, hn hy h\{, h{ hL} h-~, h~ h% h, h` h h׃, h hT h_ h h4 hk h, h ha h*, h h hћ, h  h hT h hH hR hƨ h h h  h, h h hƳ, h: h h, hS h h h h h  h h h) h h, h h% h h h h h, h/ h h, hO h h h ha hD h, h< hv h, h h h, h h hF h ht h h\, h2 h  hQ , h  h hh, h1 h h!, h h h, hr h h h h0 h h, hc h hI  hv  hi! h" h$, h$ h% h7' h`' h ( h) h9+, h+ hl- h. hA/ hh/ h0 hK2 h2 hJ3 hF5 hJ6 hs6 h7 h(9 h3: hd: h; hh< h=, h > h? hA, hXA hwDX hE hF, h%G h7H h_I hI h J hK hM, hN hO hP, h1Q hiR hOS hS, hT hU, hU h W hVX, hX hY hZ, hT[ h] h?_, h_ ha hb, hc hd he he hl hm hn ho ho hq hr, hs h~u h~#....#......# #.##.##...####.# #.## ##.## #.# #..#.# #.# #.#####.###  #......#..#  #######.#.# ##### ......#.###...... ####...@....... ---- hb~ #..###.####o #..# # #..#..#.#o   orc (asleep) h~[..##...  h~  hZ1110.3 (81.0) hF-1.3 (82 hn hՑu _An orc comes into view. It is wielding a +0 hand axe. hgW#....#......# #.# #.##...####.# #.# # ##.## #.# #.. #.# #.# #.#####.### #......#..# #######.#.# ##......#.###.####....##..###.####o##..# .# #..# .##..# .##..# .##..# .##... .# hC^ h^12.3 (1.0) hCb hrc h9 }....#......# #.# .##...####.# #.#  ##.## #.# #.. #.# #.# #.#####.### #......#..# #.#.# ##......#.###.####.# #..###.####o# #..# #.# #..# #.# #..# #.##..# #.# #..# #.##... ..#3 hL #......# #.# ##...####.# #.#  ##.## #.# #.. #.# #.# #.#####.### #......#..# #.#.# #......#.###.####.# #..###.####o# #..# #.# #..# #.# #..# #.##..# #.# #..# #.##... ..# h  h &4 h  hj  h,#......# #.# ...####.# #.# ##.## #.# #..  #.# #.#  #.#####.###  #......#..#  #.#.# #......#.###.####.#  h-#..###.####o# #..# #.# #..# #.# #..# #.##..# #.# #..# #.##... ..# hW3 h3&5 hi8 h: h#......# #.# ...####.# #.# .## #.# #.. #.# #.# #.#####.### #......#..# #.#.# #......#.###.#####.#  hZ#..###.####o# #..# #.# ##..# #.# #..# #.#  hi h( &6 h$ h7& hʬ#......# #.# ####.# #.# .## #.# #.. .# #.# .#####.### ......#..# .#.# #  ......#.###.# ####.# #..###.####o# #..# #.# .#  h>#..# #.# .##..# #.# (##..# #.# .##..# #.# .##... ..# .# h! h77Freeze h h?% _Found 7 stones. hPH ~#......# #.# Gobosan the Chiller ..####.# #.# Revenant of Ashenzari ...... .## #.# #.. Health: 37/37 ======================== .# #.# Magic: 6/7====================---- .#####.### AC: 4Str: 11 ......#..# EV: 11Int: 16 ######.#.# ############  SH: 0Dex: 9  ......#.###..........#  XL:  4 Next: 77% Place: Dungeon:3  ####.........@.# hI B Noise: ---------  Time: 3117.3 (0.0) #..###.####o# i) +0 short sword (venom) #..# #.# .# Cast: Freeze #..# #.# .# Memories (1)  #..# #.# (# #..# #.# .# o   orc (asleep) #..# #.# .# #... ..# .# hI PAim: an orc, wielding a +0 hand axe (asleep, 100% to hit)  You freeze the orc.  The orc shouts!  The orc is moderately wounded.You hit the orc. The orc is poisoned.  The orc is heavily wounded. hP  #.# #.# #.# #.. #.# ############  ###..........#  .......@.# #..###.####)# #..# #.# .# #..# #.# .# #..# #.# (# #..# #.# .# hhQ #..# #.# .# #... ..# .#  hT 80====8.3 (1Freeze hY  h\ B  You freeze the orc.  The orc shouts!  The orc is moderately wounded.You hit the orc. The orc is poisoned.  The orc is heavily wounded. _You kill the orc! hբ4 h֤ hc, hgB hd hz h h۰ h, hT h hp h h, h h/, h1 h, hD h h#O7==== h h h, h) h; h, h h@  You see here a +0 hand axe. h h _ h h8 h h===== h h h, h h, h_ h= _n - 13 stones (gained 7) h& h hf h h, h  h h, h h@  You see here a +0 hand axe. h h _ h h h{, h) hJ hp, h h h< hq h h  h , h  h* h, h h h, h h h h h hz h h4 hQ! hG# h~% h% h) h + h?-, h. h0 h"2 hg2 hx3 h4 h?6 hs6 h7 hW@ #.#  #..  h@6  ############ h@..........# ........###.###########.  h7A##.####)# #.....@.......----#.# #.# #############.  #.# #.#  hcA#.# #.#  #.# #.#  #.# #.#  hA..# #.###.# hHz49.3 (31.0)----50.3 (32 hK hZN` _q - a scroll labelled FAGUPHILOL h* J hē  h , hؘ X h , hЛ , hO  h  h  h  h>  h<  h  hڠ  h  h  h  hʢ  hQ  h)  h , hd  h  hA , hN  h  hC v ... ####.#.#).##.......##.....##........ ......# ... .# ####### #.##.##### ......# # h ..8.3 (8.0) ..###.###########.....## #)# #..................# #.# #############.....## #.# ##...## #.#  hδ #.## #.# ## #.#  h .#.# hl  hʻ +9.3 (9 hF  h_ $ _Found a spear. h?4 h'A hD hxF hlJ, hJ hL, hvN hwT hV, hW hY hnbL####.#.#.# #.# # #.#.#.# #.# # #.#.# # #.# # #.#.#.# ... # hb#####.#.#)# .## #......... ..#####.....##### <............... #.@....# 62.3 (3 ##...#.#  hc####### ##.##.##### .......# #.........  h5cJ...###.###########.....## # h}c#)# #..................#  #.# #############.....##  #.# hc##...##  #.##.## h[j hj+3.3 (4 ho hr9 _Found a stone staircase leading up. hٳ J h  h B h  h , h  h  h , h9  h_  h , h  h  h , h"  h  h , h^  h  h , h|  h P  There is a stone staircase leading up here. h+  h _ h  h  ##.#<## #...>.......... ##.## #####...#.#.### #.# ###.#. ## #.# #.#.#.# .. #.##.#.# # #.##.#.#.# # #.# #########.#.#)# # #.#########.....# # #.........@.#####.....##### #........<............... .#############......###  ##...#.# #.# ### ##.##.#### #.###.# #........  ...........###.###########.....##  ..###.####)# #..................#  ..# #.# #.# #############.....##  h8 ,71.3 (8 h +2.3 (9 h  h4 c _r - a scroll labelled INIROY TAADAS h4 h hn h hw hۄ h_X hN hՋ hL h h  h h h. h hJ h, h h hٙ h h h@ h h h h# h, h. h" h, hA hn h,B hy hX h, h h hP, hG h h, h h h h h h& h h8 h h h h hH h( hh h&, hf h6 h hA h h h. hX h h[ h, h{ hZ, h h  h h' h, h h, hS h h, h  h  h  h:  h  h B hn h, h h h h h, h0 h= h h h h hY, h" h hB hm h h,  hj  hX! h"B h" h#, h# ht$ h$ hk% h% h' h' h' h_( h* h + hC+ h+ hm- h., h/ h0 h2 h+2 h2 h{4 h6B hh ho hEr hs hZ} h he, h h hʂB hf h%B h[ hF, h h  h, hˌ hW h, h h h, h hi h, hɖ h h؜, h h\ hL  You see here a +0 hand axe. _ hy, h hR hE h hB h h, h h h, h, h:, h hM h  h6 h h h h= h h hT h h h h, h h h+, h h  hy, h h h, h hR h h h hWB h- h h& hZ h h  h , hu  h  hX h , h hc h, h h h , h h h!;.........#  h!v  ##.....#####  ............ h"n  ......##   hU" ##...#   ##.##.########## .#   h" #.............# ..#  # h"####.....#####.##..S#   h<#S...........# #.@....#  #####.....## ########   ##...##  ##.##   h# ###      S   ball python (constriction, asleep) h#      hx+^285.3 (113.0)64 h/ h1^ _A ball python comes into view. hp#  #.....##### ###...  .∩?.. #......## ._.. ##...#.# ...#  ##.##.##########...#  #.......#...#   h!.....#####.##..S#  ..........# #..@...#  .....## #  ##...##  ##.##  ###  h(    hv%   hW' h' h.(*7.0) h'- h/ _Found a scroll labelled HOETOTS GUEWN. Found a faded altar of an unknown god. hY#  .....##### .###...   ..∩?..  ......## .._..  #...#.# #...#  ##.##.##########...#  #....#...#  .....#####.##..S#  # #...@..#  .....## #  ##...##  ##.##  ###       h h-&8 h&_ hݺ hj  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hj V_ hMp &_ h:s _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h J#  ##### ..###...   ..∩?..  ## .._..  ...#.# #...#  #.##.##...#  #.#...#  .....#####.##..S#  # #....@.#  .....## #  ##...##  ##.##  ###       h%  hd >9Freeze _ hv  h-  h~......# Gobosan the Chiller ....##### ..###...  Revenant of Ashenzari ...... ......... ..∩?..  Health: 37/37 ======================== .....## .._.. Magic: 6/7====================----  hX...#.# #...# AC: 4Str: 11 #.##.##########...# EV: 11Int: 16 #.............#...# SH: 0Dex: 9 ##.....#####.##..S# XL:  4 Next: 80% Place: Dungeon:3 ........# #....@.# Noise: ---------  Time: 3289.3 (0.0) ##.....## ######## i) +0 short sword (venom)  h ##...## Cast: Freeze  ##.## hy Memories (1)  ###  S   ball python (constriction, asleep)Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  hYou freeze the ball python. hޯ{ ..###...  ..∩?..  .._..  #...#  h5#...# #...# #.##..†#  #....@.#  ########    ##.##  hcU ###  hY    hR    h ho1=90.3 (1Freeze h h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  hBPress: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You freeze the ball python. _You kill the ball python! hc hd he hZh hh hAlB hm hn ho ho hq, hr h4t hat h hY h ha===== hw hm h h& h% h hu, h hj#.#.#### #.# .#.#.# #.#  .#.#.# #.#  .#.# # ..#.# ####  .#..... ...#   hڬ*.#.#)# ...## #...#  .....# #...# #...#  ...##### #...###...#   ∩@..# - ....## ##.._..##  h ..#.# ##...## .##.##########...# .............#...# h #.....#####.##..†# .......# #......# #.....## ######## ##...##  hFw3055.0)-6.3 (16 h] hc _s - a scroll labelled HOETOTS GUEWN h4 h h h7n h, h! h", h5# h$ h&, h& h( hy), h) hD+ h],, h)- h. h/ h0, hT2 hO3, h3 h&6 hz6, h;7 h8 h9, h9 h: ha;, h; h< h >, hp> hAE  There is an abandoned shop here. hB hC _ h,D hE hG, h_H hI hRJ hJ hJ hK hKL hxL hL hN hmO, hQ hHS hT hU hU h \ h^] h] h^ h` hb h/c h*d hyf h0h, hi hj hol, hLm hFo hp hp hq hs ht, hv hw hoy hy h`z h4| h} h~ h~ h h, h h h hȇ h hǎ hݐ, hQ h{ h×, hݘ hV h, h hz h , h_ h^ h, hX h h h, h hR=  You see here a +0 spear. h4 h _ h̷ h hD h hL hn h, h hX hD hn h h h, hd hp h], h h=  You see here a +0 spear. h h _ hc h hb, hV h h2, h h% h}, h h/ h, hP h h, h h h  hH h h- h, h h h, hq hU h', h4 h hV, h  h  h;  hx  h h3 hS, h h h  h9 h h h, h h <  You see here a +0 robe. h! hG" _ h" h$ h%, hv& h|( h* h9* h2+ hR?####.# #.# #.# .#.# ###.# ##.#.#####.#####...#  #.#...........#...###  #.###)#######.......#  #.# #.# #.......#  #.# #.# #....  #.# #.# #.....###  #.# #.# #.. 64.3 (58  #.# #.# #..#.. h?,  #.###.#######..#..#  #.##...........[..# ########.#### ......#.....# #.....#.....# ..................# ...........#.....#  h@ hD hEE _Done exploring. h}  hy}  hv~  h s0.0)..[.. h 9... hU  hԜ  h E _Done exploring. h*6 [[?25h[?0c  Search for what [Enter for "."]?  hK[?25l[?1c20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 robeb - [D:3] a +0 morningstar  c - [D:3] a stone staircase leading down  d - [D:3] a +0 dagger  e - [D:3] a stone staircase leading down  f - [D:3] a stone staircase leading down  g - [D:3] a +0 spear  h - [D:3] an escape hatch in the ceiling  i - [D:3] a stone staircase leading up  j - [D:3] a faded altar of an unknown god  k - [D:3] a +0 hand axe  l - [D:3] a robe  m - [D:3] a stone staircase leading up  n - [D:3] an escape hatch in the floor  o - [D:3] a +0 war axe  p - [D:3] a stone staircase leading up  q - [D:3] a dispersal trap  r - [D:3] a hide-covered altar of Uskayaw  s - [D:3] an ornate altar of the Wu Jian Council  t - [D:3] a +0 mace hci  a - [D:3] a +0 robe  t - [D:3] a +0 mace hs h h ####.# #.# #.#  Gobosan the Chiller ...#.# #.# ###.#  Revenant of Ashenzari ...... ##.#.#####.#####...#  Health: 37/37 ======================== hj#.#...........#...###  Magic: 7/7========================#.###)#######.......#  AC: 4Str: 11  #.# #.# #.......# h  EV: 11Int: 16  #.# #.# #.......# h  SH: 0Dex: 9  #.# #.# #.....### hI  XL:  4 Next: 81% Place: Dungeon:3  #.# #.# #..@..# h^K  Noise: ---------  Time: 3364.3 (0.0)  #.# #.# #..#..# h4  i) +0 short sword (venom)#.###.#######..#..#  Cast: Freeze h #.##...........[..#  Memories (1) ##.......######.#### #...........#.....#   #...........#.....#   ..................# h!  #...........#.....#   _You see here a +0 spear.  hQ_You see here a +0 spear. _You see here a +0 robe. _Done exploring. _Done exploring.  hBSearch for what [Enter for "."]? . hJ h h h] . _ h#> hAInventory: 19/52 slots Hand Weapons (go to first with ))  i - a +0 short sword of venom (weapon) Missiles (go to first with ()n - 13 stones Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Sorrow (worn) {Range, Sorc}  e - a +1 helmet (worn)j - a +0 leather armour  hJewellery (go to first with "=)g - an amulet of guardian spirit  p - a ring of protection from fire Scrolls (go to first with ?)  f - 3 scrolls labelled CUISOMMIHO  k - a scroll labelled PUVEPLATAL  m - a scroll labelled UBARHE GEASE  q - a scroll labelled FAGUPHILOL  r - a scroll labelled INIROY TAADAS  s - a scroll labelled HOETOTS GUEWN Potions (go to first with !)  b - a potion of magic  c - a fuming pink potion  d - a lumpy coppery potion  h^[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hJe h5m hs####.# #.# #.# h t  Gobosan the Chiller ...#.# #.# ###.# h9t  Revenant of Ashenzari ...... ##.#.#####.#####...# ht  Health: 37/37 ========================#.#...........#...###  Magic: 7/7======================== ht#.###)#######.......#  AC: 4 htStr: 11  #.# #.# #.......# htT  EV: 11 ht-Int: 16  ht#.# #.# #.......#  SH: 0 h&uDex: 9  #.# #.# #.....### hFuI  XL:  4 Next: 81% Place: Dungeon:3  #.# #.# #..@..# huu  Noise: ---------  Time: 3364.3 (0.0)  hu#.# #.# #..#..#  i) +0 short sword (venom) hv#.###.#######..#..#  Cast: Freeze hAv#.##...........[..#  Memories (1)  hev##.......######.#### #...........#.....# hvk  #...........#.....# hv  ..................#   #...........#.....# hv  _You see here a +0 spear. _You see here a +0 spear.  hw_You see here a +0 robe. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h} h} h$ hل hz  h ePut on which piece of jewellery?  h Jewellery (go to first with "=)  g - an amulet of guardian spiritp - a ring of protection from fire h [?] describe selected [!] equip|wield|wear|put on h| [tab] equip|unequip h h h g####.# #.# #.#  Gobosan the Chiller ...#.# #.# ###.#  Revenant of Ashenzari ...... ##.#.#####.#####...#  Health: 37/37 ========================#.#...........#...###  Magic: 7/7 h{========================#.###)#######.......#  AC: 4Str: 11  #.# #.# #.......#  EV: 11Int: 16  #.# #.# #.......#  SH: 0Dex: 9  #.# #.# #.....###  XL:  4 Next: 81% Place: Dungeon:3  #.# #.# #..@..# hx  Noise: ---------  Time: 3364.3 (0.0)  #.# #.# #..#..#  i) +0 short sword (venom)#.###.#######..#..#  Cast: Freeze#.##...........[..#  Memories (1) ##.......######.#### h' #...........#.....#   #...........#.....#   ..................# h  #...........#.....#   _You see here a +0 spear. _You see here a +0 spear.  hH_You see here a +0 robe. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h= ho+8 (0.5 h h? _p - a ring of protection from fire (worn) h,F hF hyL hM hN hXLevel 3 of the Dungeon <<<<>>>>∩____(Press ? for help)##.###..####..#####÷##.#.# #.##.####...### #.##.###_...# #..# #.##.#.# #.............# #.# hkYt##.##....###..# ##.##.#.# #.#####.#####.# #.###.._.⌠......####...#.#.# #.#####.# #.# #.##.#PP..##....).....#.#.# #.....#.# #.# ###.#####.._..P##...####...#.#.# #####.#.#####.#####...##....##..##...#.# ##....[.##.#...........#...#####.##..#P##.#.#.## #.#######.###)#######.......# hY #......#...###.######.##.# #.# #.......##....................>##.# #.# #.......# hY:#....)###.....<######.##.# #.# #.....####............#.######.##.# #.# #..@..# hY#.....###..#..........##.# #.# #..#..####.#####..###.######.##.###.#######..#..# hZ#.###........# #.##.##...........[..##...†....##### #.####.......######.#### hKZw#####.##.##..###...........#.....##.##.###.#.######...........#.....# htZG#.##.###.###.###....................# hZ:#.##.# ##.## ##.## #.##...........#.....##.##.# #.## ##.# #.##..##....##.#.....# hZP#^##.## ##.## ##.## #.##..##..>.##.####.###.....# ##.###.###.##...........####.# hH .... ##.###.#####. ##.._.⌠......####...#####.# # #.#PP..##....).........#.# ######.._..P######.#.#####.#####.. h _#....##..##...#.# ##....[ #.#...........#...#####.##..#P##.#.#.## #.##### #.###)#######.......##......#...###.######.#  #.# #...........................>#  #.# )###.....<###.######. h @..# .###..#.........#..#  h @##.#####..####.#######..# #.###........# ##...........[ #...†....##### #.####.......######.### h5 G####.##.# .###.... hM w#.....#  #.##.# ##.#.######. hd M...#.....#  ##.###.## h{ #.... h i##.## ##.##.#.## ##.# h 8##..##....##.#^##.## h ##..>.##.####.#....# ##.###.## .........####.#  h n.#...# ##.#<##  h ..>.............#.#  ##.## ####...#.#.#####. h h h4####.# #.# #.#  Gobosan the Chiller ...#.# #.# ###.#  Revenant of Ashenzari ...... ##.#.#####.#####...#  Health: 37/37 ========================#.#...........#...###  Magic: 7/7========================#.###)#######.......#  AC: 4Str: 11   h5#.# #.# #.......#  EV: 11Int: 16  #.# #.# #.......#  SH: 0Dex: 9  #.# #.# #.....###  XL:  4 Next: 81% Place: Dungeon:3  #.# #.# #..@..#  Noise: ---------  Time: 3364.8 (0.0)  #.# #.# #..#..#  i) +0 short sword (venom)#.###.#######..#..#  Cast: Freeze#.##...........[..#  Memories (1) ##.......######.#### #...........#.....#   #...........#. h 6^....#   ..................#   #...........#.....#   _You see here a +0 spear. _You see here a +0 robe. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _p - a ring of protection from fire (worn) h6 h\> h@, hH, hl, hM h h h h ha h hT h hZ ha h! h#, h% h' h(, h* h, h/, h-0 h*3 hr5, h6 hv8 hM:, h; hr= h?, h@ hH #.###.#######..#..#  #.##...........[..#  ##.......######.####  #...........#.....#  ####.........#   hcIy#.............# # #.##...........#.....# # #.##..##....##.#.....# # #.##..##..@.##.####.## 76.8 (12.0)  hI#.##...........####.#  #...>.............#.#  #####...#.#.#####.#.#  ###.#.#.# #.#.#  hIb#.#.#.# ##.#.#  #.#.#.# #..#.#######  hI"#.#.#.# #...........  #########.#.#)# #...#######. hK h9Q hTSrobe. _Done exploring.Search for what [Enter for "."]? . _p - a ring of protection from fire (worn) _There is a stone staircase leading down here. h'7 h7 h>? hI hN87.0) _ hQ h|   ...#  ... ##   h}  .o.#.#   . ....##   h~| ..####....    h~...(.....# #   h~  h~i.........#..##   h44 hj  hi.......@.....#   h" . h <#   h# .. h<#   h6 ......#......#   h......w#.#.)##   h......# ##..#   w   ribbon worm (asleep) hf..... ..   o   orc (asleep) hP..... ...  h-  hۃ  h,  h h h  ha  ho ho h/    heYou climb downwards. h h === h8.6 (1.8 h h[  h  h_The orc shouts!   h@+Found 4 poisoned darts and a trident.  hS_There is a stone staircase leading up here. h ...o. ....# .... # .o.#.# . ....######....# ( # #..##<.....#.#......w#.#.)##.# ##..#o 2 orcs (1 wandering). ... ........  An orc comes into view. It is wielding a +0 club. h  h|  h7 .oo.ooo 3 orcs  The orc shouts! h. 4-90 hM  h$ x _An orc comes into view. It is wielding a +0 short sword. h-1..#..#.....o ...o.# ..... # #...#.# . .o...#####....# ( # ..#..##<.....###.#......w#.#.)### ##..#. ... ..oo.o---80Freeze h0> h[  Gobosan the Chiller ..#..# Revenant of Ashenzari ...... ...... Health: 37/37 ======================== ....o# Magic: 6/7====================---- ..o.. ## AC: 4Str: 11 #...#.# h EV: 11Int: 16 . .....##  SH: 0Dex: 9 ..####o...#  XL:  4 Next: 81% Place: Dungeon:4 ...(...@.# #  Noise: ---------  Time: 3380.6 (0.0) .........#..##  i) +0 short sword (venom) .......<.....#  Cast: Freeze ............##  Memories (1)  .............#  ......#......#  w   ribbon worm (asleep) ......w#.#.)##  ooo 3 orcs ......# ##..#  ...... ... Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (100% to hit)  You freeze the orc.  The orc is moderately wounded.You hit the orc. The orc is poisoned. hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (100% to hit)  You freeze the orc.  The orc is moderately wounded.You hit the orc. The orc is poisoned.  The orc is heavily wounded.  ..#.S# ...... .....# ...o. ##  #o..#.#  . .....##  ..####o...#  ...(...@.# #  .........#..##  .......<.....#  ............##  .............#  ......#......#  ......w#.#.)## S   adder (wandering) ......# [40 hg~m##..# ooo 3 orcs (1 very poisoned)  ...  An adder comes into view.5--=1.6 (1 hn h6 _The orc hits you with a +0 whip. h+..#.S#...... .....# ...o. ## #o..#.. .....##..####o....(.....# #...##<.....#.....##.##w#.#.)## ##..# ooo 3 orcs (1 very poisoned) ... ... h hF  h  h  h  h....o.o 2 h3.-2 h h[ h 4 ..#..# Gobosan the Chiller ...... Revenant of Ashenzari ...... .....# Health: 35/37 ======================-- ..... ## Magic: 5/7=================------- #..o#.# AC: 4Str: 11  h' . .....##  EV: 11Int: 16 ..####....#  SH: 0Dex: 9 ...(...o.# #  XL:  4 Next: 81% Place: Dungeon:4 .......@.#..##  Noise: ---------  Time: 3382.6 (0.0) .......<.....#  i) +0 short sword (venom)  hJ ............##  Cast: Freeze .............#  Memories (1)  ......#......#   hf ......w#.#.)##  w   ribbon worm (asleep) ......# ##..#  oo 2 orcs (1 very poisoned) ...... ...  ..... ...  h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, very poisoned, 100% to hit)   h vYou freeze the orc.  The orc is heavily wounded.You hit the orc. h  h  hF  h   ...... .....# ..... ##  #...#.#  . .oo..##  ..####....#   hX ...(...).# #  .......@.#..##  .......<.....#  ............##  .............#   h ......#w.....#  .......#.#.)## w ......# ##..#  ...... ...   h ^..... ...  h n4=3.6 (1Freeze h   hL   Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, very poisoned, 100% to hit)  You freeze the orc.  The orc is heavily wounded.You hit the orc. _You kill the orc! h.... .....# ..... ## #...#.. .oo..##..####....#.(...).# #......#..##....#.....#.#w.#.#.)## ##..# . ... ... h- h hPT..oo hG\6=-4 hJ h<a _There is a stone staircase leading up here. h٦  h{ 8- h  h  h^  ht  hg g..oow. hW -5 _ h  h  #.###.#######..#..# #.##...........[..# ##.......######.#### #...........#.....# ####...........#.....# #....................# # #.##...........#.....# # #.##..##....##.#.....# 3 # #.##..##..@.##.####.## #.#####.# #...>.............#.# #####...#.#.#####.#.#  ###.#.#.# #.#.# h  #.#.#.# ##.#.# #.#.#.# #..#.#######  #.#.#.# #........... #########.#.#)# #...#######.  h^ := hˋ  h -7.1 (2.5 hA  h } _You climb upwards. _There is a stone staircase leading down here.  hU   hJ Level 3 of the Dungeon <<<<>>>>∩____(Press ? for help)#....)###.....<######.##.# #.# #.....####............#.######.##.# #.# #.....##.....###..#..........##.# #.# #..#..####.#####..###.######.##.###.#######..#..##.###........# #.##.##...........[..##...†....##### #.####.......######.#########.##.##..###...........#.....##.##.###.#.######...........#.....##.##.###.###.###....................##.##.# ##.## ##.## #.##...........#.....##.##.# #.## ##.# #.##..##....##.#.....##^##.## ##.## ##.## #.##..##..@.##.####.###.....# ##.###.###.##...........####.##.#...###.#<###...>.............#.##.....###.#######  h) ...#.#.#####.#.##..#####.####.#.#.# #.#.##..#############.##.#.#.# ##.#.##.............##.##.#.#.# #..#.########## ####...#########.##.##.#.#.# #.............# #....#......# #.##.##########.#.#)# #...#######...# #.##...####.# #.##.#########.............# ##...## ##...## #.###.## #.# #.##...........#####.....########...###...## #.# #.# #.# #.####........<.................##...∩...##   hTO@>  h9yg #...0.######### ##.## #...#  #....# ##.#.############# #...#  #.....#######.# #.###........<...####...####  ##.†.########.######.#.####.......>#.........####### ##.## #........................##...). #.# #.##.......#...#.#######.##.#...######. ##.## #.##.#####...#.#.# #.##.####...#### #.###..P###..............#.#...  hz# #.###.###..####..#####÷##.#.###.####...### #.##.###_...# #..# #.##.#...# #.###.##....###..# ##.##.###.#####.# #.###.._.⌠......####...#.#.###.# #.# #.##.#PP..##....).....#.#.#....#.# #.# ###.#####.._..P##...####...#.#.#####.#.#####.#####...##....##..##...#.# ##....[.# #.#...........#...#####.##..#P##.#.#.## #.######.###)#######.......##......#...###..# #.# #.# #.......##.......># #.# #.# #.......# #....)###.....<######.# #.# #.# #.....### #............#.######.#  #.# #.# #.....# #.....###..#..........##.# #.#[3  hz9;49m #..#..# ###.#####..###.######.##.###..#..# #.###........# #.##.##..[..#   h   h }#.###.#######..#..#Gobosan the Chiller#.##...........[..#Revenant of Ashenzari ......##.......######.####Health: 36/37 =======================-#...........#.....#Magic: 5/7=================-------####...........#.....#AC: 4  hۨ Str: 11#....................#EV: 11Int: 16 # #.##...........#.....#SH: 0Dex: 9 # #.##..##....##.#.....#XL:  4 Next: 84% Place: Dungeon:3 # #.##..##..@.##.####.##Noise: ---------  Time: 3387.1 (0.0)#.##...........####.#i) +0 short sword (venom)#...>.............#.#Cast: Freeze#####...#.#.#####.#.#Memories (1) ###.#.#.# #.#.##.#.#.# ##.#.#  h #.#.#.# #..#.####### #.#.#.# #........... #########.#.#)# #...#######.   hI The orc is heavily wounded.You hit the orc. _You kill the orc! _There is a stone staircase leading up here. _You climb upwards.   ht U_There is a stone staircase leading down here.  h   h   h   h   h L7=  hU   h You hit the orc. _You kill the orc!There is a stone staircase leading up here. _You climb upwards. _There is a stone  h 2staircase leading down here. _HP restored.  hȽ   h   h   hJ   h   h N6===  h$   h   h ,  h   h   h   h0 :=  h3   h;   h ,  h   h   h   h <===  h-   h   h ,  h   hd   h   h0   h   hC   h ,  h   h   h& ,  h   hG   h B  h|   hx   h O7====  h   h 4 _Magic restored.  h 4  h\   h  Things that are here:  a +0 morningstar; an orc skeleton _  hj   h   h   h%   h   h   h S====  h   h   h' ,  hk   h   h ,  h$   h   h" ,  h5#   h%   hZ' ,  hi(   h*   h_, ,  h-   h/   h~1 ,  h2   h4   h46 ,  h:7   h9   h= ,  h>   hA   h 4 h@  hH , hL  hN , hsP  hT , hnU  hX , huY  h=] , h^  ha  hd , h>f  hHk -gg   goblin (wandering) h!p  ###+# ..  ... .......# ...  .... #...  ...[..g#..##....  #......# .   hp #)...###.#  #@........ 7.8 (6 #.........  #.g.........  ##..........  ##.<.......  #.........  #####.....  #....  .... _You start resting. h ] ###+# ..  ... .......# ...  .... #...  ...[..g#..##....  #......# .  #)...###.#  #@........  #.........  #.g.........  ##..........  ##.<...... #.........  #####.... #.... .... hR 8- h  hT ] _A goblin is nearby! h###+# ..... .......# ..## #.[..g#..##.....#......# . #)...###.#......... #.g h##. ##.< #..#### # h%   h_Xgg he #5 h P--=8.8 (1Freeze h hH; _The goblin hits you with a +4 dagger. h%tq  Gobosan the Chiller ###+# ..  Revenant of Ashenzari ...... ... .......# ...  Health: 35/37 ======================-- ...##...... #...  Magic: 4/7=============-----------  ht...[..g#..##....  AC: 4Str: 11 .......#......# .  EV: 11Int: 16 #.....#)...###.#  SH: 0Dex: 9 #.....#.........  XL:  4 Next: 87% Place: Dungeon:4 #.....#@........  Noise: =--------  Time: 3428.8 (0.0) #.g.........  i) +0 short sword (venom) ##..........  Cast: Freeze h.u ##.<.......  Memories (1)  #.........  #####.....  g   goblin #....  hu ....  .. Casting: Freeze (safe; 2% risk of failure)   hu`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +4 dagger (100% to hit)  You freeze the goblin! h_ ###+# ..  ... .......# ...  .... #...  ...[..g#..##....   h#......# .  #)...###.#  .......  .......   h2]#.).........  ##..........  ##.<.......  hv} #........ #####....  h#.... .... .. hn5====89.8 (1Freeze hՊ hόSonfirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +4 dagger (100% to hit)   h3^You freeze the goblin! _You kill the goblin! hD4 h hd h [6= hV#, h% h*, h, h1S==== h3 h=h - _You start resting. h3G,33.8 (4 hG7==-4.8 (5 hM hP" _HP restored. hp###+# ..... .......# ... ...##...... #... ...[...#..##.... .......#......# . #.....#)...###.# #.....#......... #.....#. #.. ##. ##.<. #.. #####.. #.... .... .. . h! h!+5.8 (1 h ( hC,o _You see here a +4 dagger. h^ hXWield which item (- for none)?- - Claws Inventory Items Hand Weapons (go to first with ))  i - a +0 short sword of venom (weapon)  hFloor Items ([,] to select) Hand Weapons a +4 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h h" h/###+# ..Gobosan the Chiller h+0{... .......# ...Revenant of Ashenzari .........##...... #...Health: 37/37 ========================...[...#..##....Magic: 5/7 h0I=================-------.......#......# .AC: 4Str: 11#.....#)...###.#EV: 11Int: 16#.....#......... h0_SH: 0Dex: 9#.....#.........XL:  4 Next: 88% Place: Dungeon:4#.@.........Noise: ---------  Time: 3435.8 (0.0)##.......... h1Ii) +0 short sword (venom)##.<.......Cast: Freeze#.........Memories (1) #####.....#...........Aim: a goblin, wielding a +4 dagger (100% to hit)  You freeze the goblin!  h 2_You kill the goblin! _You start resting. _HP restored. _You see here a +4 dagger. h.>  You unwield your +0 short sword of venom.  Your +0 short sword of venom stops dripping with poison. h?6.8 (1t) +4 dagger  h>G hH. _t - a +4 dagger (weapon) hJ h h, h, h h96 h+=== h h, hI h h. hX h hb h h<=== h  hq h, h h, h h, h h6, h h , h  h e7==== h  hn 4 _Magic restored. h  ##.###+# ..#... .......# ...#...##...... #...[...#..##... h ........#......# . #.....#)...###.# #.....#.........#....@#.........493.0)#.....#.. h- .#...# ##...#.. ##.< hb .< #.........##### h L...#........ h . h  hM -50.8 (14 h  h" 9 _Found a stone staircase leading up. hn  h  hn , h , .... ##.###+# .. #... .......# ...#...##...... #....[...#..##.... ..#......# . #.....#)...###.# #.....# h R. #...@.#. #.....#.. #...####. #.. ##.<..<. #....≈≈ #####....~ #....  ....  .. h  h| 1.0)  Ashenzari invites you to partake of a vision and a curse of devices andfortitude. h| /  --more-- h^ hb& _ hf hi h4  h   Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone hU 0%  G - Curse Item(Boost: Dev/Fort)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. h h] hGobosan the Chiller.... ##.###+# ..Revenant of Ashenzari ......#... .......# ...Health: 37/37 ========================##...##...... #...Magic: 7/7========================.....[...#..##....AC: 4Str: 11........#......# .EV: 11Int: 16#.....#)...###.# hjSH: 0Dex: 9#.....#.........XL:  4 Next: 88% Place: Dungeon:4#...@.#.........Noise: ---------  Time: 3451.8 (0.0)#.....#...........t) +4 dagger#...####..........Cast: Freeze#.. ##.<.......Memories (1) .<.#.........≈≈#####.....~#..........Your +0 short sword of venom stops dripping with poison. _t - a +4 dagger (weapon)  h_Magic restored. _Found a stone staircase leading up.  Ashenzari invites you to partake of a vision and a curse of devices and _fortitude. h h@gCurse which item? (Esc to abort) Hand Weapons (go to first with ))  t - a +4 dagger (weapon) Armour (go to first with [)  h e - a +1 helmet (worn) Jewellery (go to first with "=)  p - a ring of protection from fire (worn) h hGobosan the Chiller.... ##.###+# ..Revenant of Ashenzari ......#... .......# ...Health: 37/37 ========================##...##...... #...Magic: 7/7========================.....[...#..##....AC: 4Str: 11........#......# .EV: 11Int: 16#.....#)...###.#SH: 0Dex: 9#.....#.........XL:  4 Next: 88% Place: Dungeon:4#...@.#.........Noise: ---------  Time: 3451.8 (0.0)#.....#...........t) +4 dagger#...####..........Cast: Freeze[12 hb;11H#.. ##.<.......Memories (1) .<.#.........≈≈#####.....~#..........Your +1 helmet glows black for a moment.  Ashenzari will now identify your possessions.c - a potion of lignification; d - a potion of mutation; f - 3 scrolls of fear  h - a potion of curing; k - a scroll of teleportation  l - a potion of enlightenment; m - a scroll of enchant weapon  o - a potion of brilliance; q - a scroll of enchant armour hҮG*2.8 (1 h` h8  Ashenzari will now identify your possessions.c - a potion of lignification; d - a potion of mutation; f - 3 scrolls of fear  hcuring; k - a scroll of teleportation  lenlightenment; m - a scroll of enchant weapon  o h7kbrilliance; q - a scroll of enchant armour _r - a scroll of revelation; sblinking h  hz  h!  h  h  h  h  hd  h , h  h7  h  h  h  hW!  h{# , hy$  hV(  h}- , h0  h1  hE4  h4  hH6  h|9  hF@  h@  hB  hE  hJ  hJ  hL  hcP  hVX  hX  hZ  h!\  h^  h_  h`  hc  h,h  h)i  hRj  hm  hq  h5r  hHt  h1z  hz  h|  hg x _k - 2 scrolls of teleportation (gained 1) h  hs  h0  h\  h  h3  hՒ  hŕ  h  hə  hA  h"  h  hG  h  h  hs , h  h'  hֲ  hX  hJ  hµ  h\ , hh  h , h  h N _You now have 192 gold pieces (gained 12). h  ..#  ### ..  K. ..  h n .. .# ##  .##.##.##  ...#...##.#  #.........## ### #@.........# #...##.  hX Z #.....# ..#.##.........# ..........#.....##.........# K   kobold (missile, wandering) h ##...........#..######.......##.###+# .####...........# .. h7 #73.8 ( h 21.0) h I . hR vA kobold comes into view. It is wielding a +0 short sword. h ,4.8 (22 h  h4 3 _The kobold moves out of view. h  h  h  h  hL 78 M. ..#. ### ..#..#.. ..  h ..K... .# ## ......##.##.## #........#...##.#  ### ##...##. h .. #......#.##.........#. h K   kobold (missile, wandering).. h< ;.......# hX ,0.0) h0 =K. h +5.8 (1 ho  h  ho  ... ..#. #### ..#K#... .. #...... .# ####.##.##  hsp #.....@..#...##.###J..## ###..###...##... #.#.....# #..#.##.#J   endoplasm (#........#K   kobold (missile, wandering) hp #.....##.........#....#..# hv l  An endoplasm comes into view. hIw  hY~ .KJ.K) h '=== h 6 h  ḧ ( _The kobold shouts! h.................#. ####....##...#....... #..K.... .# ## #......##.##.## #.J..@...#...##.# ###...# he.## ###..#..# #...##... #.#.........# #..#.##.........# #................# #.....##.........#  ##.#..# h*" hy*I((((((( h h'sJ......@.... hY/--7 h hf _The kobold throws a stone. The stone misses you. hR ..... ...... ...... ....#.... ####....#..#......... #..K......# J..@.##.##.## ........#...##.###...## ###..## #...##... #.#...# #..#.##.# #.......#.....##.........# hYYJ...K hYa---8Freeze h]_ ha h-  Gobosan the Chiller .....  Revenant of Ashenzari *..... . ......  Health: 37/37 ======================== .. ......  Magic: 6/7====================---- ... ....#  AC: 4Str: 11 .... ####....#.  EV: 11Int: 16 #...#.........  SH: 0 hDex: 9 #.J.......# ##  XL:  4 Next: 88% Place: Dungeon:4 #...K@.##.##.##  Noise: ---------  Time: 3478.8 (0.0) ##........#...##.#  t) +4 dagger ###...#.........##  Cast: Freeze ###..#..........#  Memories (1)  #...##...........  #.#............#  J   endoplasm (wandering) #..#.##.........#  K   kobold (missile) #................#  #.....##.........# Casting: Freeze (safe; 2% risk of failure)   hzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You freeze the kobold! honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You freeze the kobold!  You kill the kobold! h .....  . ......  .. ......  ... ....#  .... ####....#.  #...#.........  #.........# ##  #..J)@.#  ##........#  ###...#.....  ###..#.....  #...##..... #.#............# J #..#.##..... #......  h -9= h|A9.8 (1Freeze h, h^ _The endoplasm quivers. h#... .....#... ......... ........ ....##.....####....#. #...#. #.# ## #..J@..##.##.## ##.#...##.# ###...#.## ###..#..# #...##.... #.#............# #..#.##.........# #.......#  #.....##.# hi  The endoplasm freezes you. h@-80Freeze h h _You are frozen. You resist.  Things that are here: _a +0 short sword; 5 stones; a kobold corpse h gmGobosan the Chiller#........Revenant of Ashenzari *.....#.........Health: 37/37 ========================..... ......Magic: 5/7=================-------..... ....#AC: 4Str: 11#.....####....#.EV: 11Int: 16#...#.........SH: 0Dex: 9#.........# ##XL:  4 Next: 89% Place: Dungeon:4#..J@..##.##.##Noise: ---------  Time: 3480.8 (0.0) hjh##........#...##.#t) +4 dagger###...#.........##Cast: Freeze###..#..........#Memories (1) #...##...........#.#............#J   endoplasm#..#.##.........##................##.....##.........#Aim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead.You barely miss the endoplasm.The endoplasm is almost dead.The endoplasm freezes you. hiS6-= h{i1.8 (1 ho hArYou freeze the endoplasm.  The endoplasm is almost dead.You barely miss the endoplasm.   hrThe endoplasm is almost dead.The endoplasm freezes you. _You are frozen. You resist. ho  Gobosan the Chiller #... .....  Revenant of Ashenzari *..... #... ......  Health: 36/37 =======================- ..... ......  Magic: 4/7=============----------- h ..... ....#  AC: 4Str: 11 #.....####....#.  EV: 11Int: 16 #...#.........  SH: 0Dex: 9 #.........# ##  XL:  4 Next: 89% Place: Dungeon:4 h} #..J@..##.##.##  Noise: =--------  Time: 3481.8 (0.0) ##........#...##.#  t) +4 dagger ###...#.........##  Cast: Freeze ###..#..........#  Memories (1)  h #...##...........  #.#............#  J   endoplasm #..#.##.........#  #................#  #.....##.........# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h;Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm. h #... .....  #... ......  ..... ......   hS..... ....#  #.....####....#.  #...#.........  #.........# ##  #...@..#  ##........# h  ###...#....   h###..#....  #...##.... h #.#.. #..#.# h2W #......  hQ912.8 (1Freeze hb h hQonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm! h hr h7 hEB hh - _You start resting. h &3 h #7 h H=-4.8 (2 h hd" _HP restored. hz hu{ h| h h h hR, h8 h h hÎ h hm=5==== h“ h], h h h hn hj h h h hN===== hڥ hL, h@ h, h* hw h hϳ hͶ h& h  h% h hf h?d6=== h) hf h h h h` hS h, h h h<=== h h, h h), h4 h, h h h hT h, h h_ _You start resting. h15073.0) h]7====8.8 (24 h! h% _Magic restored. hc hle Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce6% (1%) 3b - Ozocubu's ArmourIce6% 3  c - Foxfire hfConjuration/Fire19% (4%) 1  d - Summon Ice BeastIce/Summoning19% 3  e - Plasma BeamFire/Air100% (100%) 6  f - StarburstConjuration/Fire 100% (100%) 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit  h2k   h0qdGobosan the Chiller#........Revenant of Ashenzari *.....#.........  hqHealth: 37/37 ========================..... ......Magic: 7/7========================..... ....#AC: 4Str: 11#.....####....#.EV: 11Int: 16#...#.........SH: 0  hrJDex: 9#.........# ##XL:  4 Next: 91% Place: Dungeon:4#...@..##.##.##Noise: ---------  Time: 3508.8 (0.0)##........#...##.#  h~rt) +4 dagger###...#.........##Cast: Freeze###..#..........#Memories (1) #...##...........  hr#.#............##..#.##.........##................##.....##.........#  hsYou freeze the endoplasm. _You kill the endoplasm! _You start resting.   h@sr_HP restored. _You start resting. _Magic restored.  h|  h~Memorise Frozen Ramparts, consuming 3 spell levels and leaving 4? Y - Yes  N - No! hv! hGobosan the Chiller#........Revenant of Ashenzari *.....#.........Health: 37/37 ========================..... ......Magic: 7/7========================! h..... ....#AC: 4Str: 11#.....####....#.EV: 11Int: 16#...#.........SH: 0Dex: 9#.........# ##XL:  4 Next: 91% Place: Dungeon:4#...@..##.##.##Noise: ---------  Time: 3508.8 (0.0)##........#...##.#t) +4 dagger###...#.........##Cast: Freeze! h;###..#..........#Memories (1) #...##...........#.#............##..#.##.........##................##.....##.........#You freeze the endoplasm. ! h_You kill the endoplasm! _You start resting. _HP restored. _You start resting. _Magic restored.! h+9.8 (1! h! ! h3o _This spell is dangerous to cast!! h,10.8 (2! h! h ! h|!+1.8 (3! h7! h8! h9+2.8 (4! hO?! hA _You start memorising the spell. You continue memorising. x3! hB! h H! h\Mc _You finish memorising. Spell assigned to 'c'.! hT4! hz! h  n - 18 stones (gained 5)  Things that are here:! hf _a +0 short sword; a kobold corpse! hB4! h! h! h,! h! h! hP! h(,! h! h! h&X! h5,! h! h! h) ,! h ! h ! h,! h! h! hP,! ha! hC! h,! h! h#! h9 #.....  #....##  ##..f..  ......  ##.... .# . ##.#.. .# .####....## .###.###.....@.###.......#.......##........ #.................. #......###.....### ##.....####....#..####...#........... f   sleepcap (dormant)##.........####. #...)..##.##.## ##........#...##.#22.8 (10.0)3.8 (11! h?! h@[ _A sleepcap comes into view.$ hn  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.$ h-0f - Follow me.  Anything else - Cancel.$ h$ hPu.ff$ hR======4.8 (1.0)$ h4$ h. _You shout for attention!$ hi)r#..... #....## ###..... ...f.. ##.... .# . ##.#.. .# .# ###....## .###.## #.###. #.##. #.... #......###.....### ##.....####....#..####...#...........##.........####.#.. $ h'3$ h!4G------5$ h :$ h;% hgA  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hc% hl=------% h % h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)& hR@ & h"K ff   sleepcap& h`L -6 _& hYU & hoW ' hyGobosan the Chiller#.....Revenant of Ashenzari *.....#....##Health: 37/37 ========================' hL###.....Magic: 6/7====================----...f..AC: 4Str: 11##.... .# .EV: 11Int: 16##.#f. .# .#SH: 0' hē>Dex: 9###...### .###.##XL:  4 Next: 91% Place: Dungeon:4#......@###.......Noise: ---------  Time: 3526.8 (0.0)#.......##........' hbNt) +4 dagger#..................Cast: Freeze#......###.....###Memories (1) ##.....####....#..####...#...........f   sleepcap##.........####.#...)..##.##.##' h3##........#...##.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)  ' hĔConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  ' hnPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)' h' h' h%KfK   kobold  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line: a sleepcap (100% to hit)  The blast of sand hits the sleepcap but does no damage.  A kobold comes into view. It is wielding a +0 dagger.' h&F=8.3 (1.5Freeze' h.' hV6U _The sleepcap barely misses you.' hseGobosan the Chiller#.....Revenant of Ashenzari *.....#....##Health: 37/37 ========================###.....Magic: 3/7==========--------------...f..AC: 4Str: 11##.... .# .EV: 11Int: 16##.#K. .# .#SH: 0Dex: 9###...f## .###.##XL:  4 Next: 91% Place: Dungeon:4#......@###.......Noise: =--------  Time: 3528.3 (0.0)#.......##........' hft) +4 dagger#..................Cast: Freeze#......###.....###Memories (1) ##.....####....#..####...#...........f   sleepcap##.........####.K   kobold#...)..##.##.####........#...##.#Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the sleepcap.  The sleepcap is lightly damaged.  The wall freezes the sleepcap but does no damage.  The sleepcap releases spores at you! The wall freezes the kobold.' h x...#)..f##.@#.#..29------2=9.3 (1Ramparts ' hzB#' ho}  The walls around you are covered in ice.  You hit the sleepcap.  The sleepcap is lightly damaged.wall freezes the sleepcap b' h~ut does no damage.sleepcap releases spores at you! The wall freezes the kobold. _You kill the kobold!( hQ Gobosan the Chiller#.....Revenant of Ashenzari *.....#....##Health: 29/37 ==================------###.....Magic: 2/7======------------------...f..AC: 4Str: 11##.... .# .EV: 11Int: 16##.#). .# .#SH: 0Dex: 9###...f## .###.##XL:  4 Next: 92% Place: Dungeon:4#......@###.......Noise: ==-------  Time: 3529.3 (0.0)#.......##........t) +4 dagger#..................Cast: [39;( hT 49mFreeze#......###.....###Memories (1) Ramparts ##.....####....#..####...#...........f   sleepcap##.........####.#...)..##.##.####........#...##.#Aim: a sleepcap (lightly damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is moderately damaged.You hit the sleepcap.  The sleepcap is heavily damaged.The wall freezes the sleepcap but does no damage.30=-30.3 (1####MYou freeze the sleepcap!  The sleepcap is moderately damaged.hit the sleepcap.heavi  The wall freezes the sleepcap but does no damage. _The sleepcap releases spores at you but does no damage.) hNGobosan the Chiller#.....Revenant of Ashenzari *.....#....##Health: 30/37 ===================-----###.....Magic: 1/7===---------------------...f..AC: 4Str: 11##.... .# .EV: 11Int: 16##.#). .# .#SH: 0Dex: 9###...f## .###.##XL:  4 Next: 92% Place: Dungeon:4#......@###.......Noise: =--------  Time: 3530.3 (0.0)#.......##........t) +4 dagger#..................Cast: [39;) h]49mFreeze#......###.....###Memories (1) Ramparts ##.....####....#..####...#...........f   sleepcap##.........####.#...)..##.##.####........#...##.#Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The wall freezes the sleepcap but does no damage.1.3 (1Contam ) h#k#f###) h  Aim: a sleepcap (heavily damaged, 100% to hit)  You miscast Freeze.are very light) hly contaminated with residual magic.  Nothing appears to happen.  The wall freezes the sleepcap but does no damage. _The sleepcap barely misses you.) hGobosan the Chiller#.....Revenant of Ashenzari *.....#....##Health: 30/37 ===================-----###.....Magic: 0/7------------------------...f..AC: 4Str: 11##.... .# .EV: 11Int: 16##.#). .# .#SH: 0Dex: 9###...f## .###.##XL:  4 Next: 92% Place: Dungeon:4#......@###.......Noise: =--------  Time: 3531.3 (0.0)#.......##........t) +4 dagger#..................Cast: Freez) he#......###.....###Memories (1) Ramparts Contam ##.....####....#..####...#...........f   sleepcap##.........####.#...)..##.##.####........#...##.#Aim: a sleepcap (heavily damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is severely damaged.You hit the sleepcap.  The sleepcap is almost destroyed.The wall freezes the sleepcap but does no damage.2.3 (1Freeze) hH`###) h}f  You freeze the sleepcap.  The sleepcap is severely damaged.You hit the sleepcap.  The sleepcap is almost destroyed.The wall freezes the sleepcap but does no damage. _The sleepcap misses you.) h > #f###Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h ) h O###) h  ) hk __You don't have enough magic to cast this spell.) hw = ###Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hx ) hр m####) h R  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.* h'#### _You don't have enough magic to cast this spell.asting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* h'* h/`####* h2-  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. * h,3( Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.* hapOonfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You hit the sleepcap.  The sleepcap is almost destroyed.  The wall freezes the sleepcap. * hq= You destroy the sleepcap!* hSxc.##* hy* hkGobosan the Chiller#.....Revenant of Ashenzari *.....#....##Health: 30/37 ===================-----###.....Magic: 0/8------------------------...f..AC: 4Str: 11##.... .# .EV: 11Int: 16##.#). .# .#SH: 0Dex: 9###....## .###.##XL:  4 Next: 130% Place: Dungeon:4#......@###.......Noise: =--------  Time: 3533.3 (1.0)#.......##........t) +4 dagger#..................* hCast: Freeze#......###.....###Memories (2) Ramparts Contam ##.....####....#..####...#...........##.........####.#...)..##.##.####........#...##.#Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You hit the sleepcap.  The sleepcap is almost destroyed.The wall freezes the sleepcap.  You destroy the sleepcap!* h0 _You devour the vestiges of the sleepcap's existence in your flames.  You have reached level 5!* h/  --more--+ h~xi5/42=756% + hH###+ hP _You feel clever.+ h|4+ h/+ h+ hD,+ h,+ h + h*+ hEL1===+ h`+ hD?6=+ hS##-+ h+ ###7.3 (4 _You start resting.-+ hc0=##+ h3K _Your magical contamination has completely faded away., h, h, h, h,, h, h...#...##.@#.#.., h-e 8.3 (1 _You start resting., h69.3 (2, h, h4 _The frozen ramparts melt away., h4, h, hw, h<===, h, h, hL7=, hs, hλ,, h, h,, hI, hv, hO8=, h, hb2===, h, h0,, h^, h,, h, hd, hE9=, h, h, h<===, h, hs,, h, h40=, h, ht, h, h,, h, h[l3===, hx1=, h1, h,, h , h ,, hF, hL_ _You start resting., h:058.3 (19.0), hR2==, hd@===9.3 (20, hG$, hG'" _HP restored., h4, h, hW,, h , h!,, h9#, h(,, h*, h/P=, h1, h5, hI6V4===, hg7, h;,, ha=, hA,, hC, hG,, hI, hM, hN<===, hO, hR,, hS, hV,, hW, h[,, h}\, h`,, h%b, hh, hiI5===, h:j, hn,, hn, hr,, hs, hyB, h}, h$<===, hE, h, h, h, hK,, hM, h͎,, h[, h,, h2, h֟6===, h,, hD, hߦ,, h, h, he<===, h, h, h ww   dart slug (wandering) _You start resting., h-86.3 (27, h,7.3 (28, h%, h\ _A dart slug comes into view.- hY  Adjust (i)tems, (s)pells, or (a)bilities? - h- hqA Your spells (adjust)TypeFailure Level  a - FreezeIce1% (1%) 1 b - SandblastEarth17% (3%) 1  c - Frozen RampartsIce5% (1%)3 Select a spell to adjust[!] toggle spell headers/ hs/ hx/ h/Gobosan the Chiller#.....Revenant of Ashenzari *.....#....##Health: 42/42 ========================###.....Magic: 6/8==================------/ h...f..AC: 4Str: 11##.... .# .EV: 11Int: 17##.#). .# .#SH: 0Dex: 9###....## .###.##XL:  5 Next: 16% Place: Dungeon:4#......@###.......Noise: ---------  Time: 3587.3 (0.0)#.......##........t) +4 dagger#..................Cast: Freeze#......###w....###Memories (2) / hap##.....####....#..####...#...........w   dart slug (wandering)##.........####.#...)..##.##.####........#...##.# _You start resting. / h_HP restored. _You start resting. _A dart slug comes into view.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? / h  _A dart slug comes into view.(i)tems, (s)pells, or (a)bilities? / h}Adjust which spell? b - Sandblast  Adjust to which letter? / hѤ 4/ h / h, X _c - Sandblast; b - Frozen Ramparts0 hp& #.....  #....##  ###.....  ...f.. ##.... .# .  ##.#). .# .#  ###....##   #......@#  #.......#  #.........  #......###  ##.....####.  ###...#..... 0 h:'q ##...####.  #...)..##.##.##   0 hĹy #.....  #....##  ###.....  ...f.. ##.... .# .  ##.#). .# .#  ###....##   #......@#  #.......#  #.........  #......###  ##.....####. ###...#.....  ##... #...)..##.# 0 h0 h0 h;0 h@` _A dart slug is nearby!0 h_ 0 h` 0 h`f 0 hDh 1 h2h#.....#####.....  ...f.. ##.... .# .##.#). .####....## .###.##.......###........#........###w....### #.....####....#..# ###...#........... ##.........#### #...)..##.##.####........#...##.# ###...#.........##1 hLww1 h. `The dart slug launches a dart at you.1 h .0--=8.3 (11 h$ - _The slug dart hits you.1 he (#....#####..... ...f.. ##.... .# .##.#). .# .# ###....## .###.##.......###....... #.##........ #........... #......###w....### 1 hX ]##.....####....#..#...#...........  ##.........####.#...)..##.##.## ##........#...##.##...#.........##.#1 h 1 h x1=--9Freeze1 h 1 hu 1 h#  #....##  Gobosan the Chiller ###..... Revenant of Ashenzari *..... ...f.. Health: 41/42 =======================- ##.... .# .  Magic: 5/8===============--------- ##.#). .# .#  AC: 4Str: 11 1 hp :###....## .###.##  EV: 11Int: 17 #.......###.......  SH: 0Dex: 9 #.......##........  XL:  5 Next: 16% Place: Dungeon:4 #........@.........  Noise: ---------  Time: 3589.3 (0.0) #......###w....###  t) +4 dagger ##.....####....#..#  Cast: Freeze ###...#...........  Memories (2)  ##.........####.  #...)..##.##.##  w   dart slug ##........#...##.#  ###...#.........##  ###..#..........# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is moderately wounded.You hit the dart slug.1 h @   1 hy '###..... ...f.. ##.... .# .  ##.#). .# .#  ###....## .###.##  #.......###.......  #.......##........  #........@......... 1 h  #......###.....###  ##.....####....#..#  ##........  1 h2 ..### #...)..##.# .# . 1 h~ 1 ha o7=90.3 (1Freeze1 h 1 hm   Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is moderately wounded.You hit the dart slug. 1 h ?_You kill the dart slug!2 h42 h2 h|6===2 h,2 h32 hib2=2 h(2 h?O _HP restored.2 h2 hJR===2 h<2 h,2 h2 hwP=2 h2 h,2 hz2 h2 ht2 h2 hg2 hN7===2 h]2 hn,2 h2 h,2 h2 h,2 h2 hvR===2 h2 h,2 h2 h,2 h2 h,2 h[2 hH,2 h|2 hgd8===2 h%2 h 4 _Magic restored.2 hw42 hp2 h2 h2 hK2 h2 h}2 h,2 hV2 hM 2 ht R===2 h 2 h2 h,2 h2 h2 h2 h92 h`2 hk2 h",2 h"2 h#2 h%,2 h&2 h(2 h*2 h*2 h+2 h-2 hA0,2 h02 h12 h8 .. .###.# ..####..# ...# ##.#.###..##  #.....>....  #....##..# ###..# 2 h8..@# -619.3 (29.0)#.......## . ##.#).##..# .# ###....###..###.##. #.......###........#.......##.........#...................#......###.....####.2 h29>##.....####....#..#2 h#D2 hDG-20.3 (302 hOI2 h-L; _Found a stone staircase leading down.2 h 42 h 2 h 2 hk ,2 h ,2 h= 2 h 2 hL 2 h 2 ha ,2 h 2 h 2 h 2 h 2 h 2 he 2 h ,2 h2 h 2 hJ≈~~ ..#  ..## .. ..## ##.# #..## .##..# #...# ...##.#.###..###....##.....>...@.......5.3 (5.0)#....##..##......####........# )..#..#.........## ...# .2 h#.......## ...###.#).##..# .#...  ###....###..###.##..#  #.......###........##  #.......##.........2 hF%}6.3 (6 _Found a +0 mace.3 hq3 hq3 hr3 hJv3 hy3 hy3 h~,3 h3 h3 h3 h3 he,3 hU3 h3 hX3 hН≈~~ #..# ### .#### ..##..#.. ..## ......##.# #..## ....##..# #...###.......##.#.###..###@...## 3 h30.3 (4#.....>...........# #....##..##......##  ###........##)..#..#  #.........##....##....##.......##.....# ..... ##.#).##..###.#... .##. #....###..###.##..# ( ......###..##3 h3 h=+1.3 (53 h`3 h) _Found 4 boomerangs.3 h'43 hJ3 hi3 h3 h;,3 h\B3 hQ3 h3 hb,3 h3 hi3 h,3 h3 h3 h3 h43 h3 h 3 h~ ,3 h 3 h3 h≈~~ ## ..# #### .## 3 h ..## ##..##..###.. ..## #....@......w##.# #..####........... ##..# #...###........... #.#.###..###....###...#. .....>...........# .#.# ....##..##......## # ..w   ribbon worm (wandering) ........##)..#..# .......##....##.........# .....3 h+7.3 (63 h%yw.w3 hD&+8.3 (73 h/3 h14 h-]≈~~ ### ..# #####.## ..## ##..##..###..#.. ..## #.....@....w. ##.# #..####....# #...###.. .#.###..###....###...#.>...........# .#.# .4 h.##..##......## .#... ##)..#..# . ..##....##.... # #. 4 h76(catching breath)4 h= `````The ribbon worm expels a string of sticky webbing.4 h<@....4 hF+9.3 (14 h4 hW _The stream of webbing misses you.4 h ≈~~ ### ..# #####.## ..## ##..##..###..# .. ..## #.w..# #..####. ..# #...###.! #.###..###....###...#..#>..# .#.# .###..##......## .#... .##)..#..# .. ...##....##.....# ##. 4 h"4 hP+6w.4 h{.'404 h44 hj63 _Found a potion of brilliance.5 h ≈~~ ###  ..# #####.## #..## ##..##..###..# ..## #.5 h[w....# .# #..####.# #...###.!. .###..###....###...#..#>...####..##......##..#... .###)..#..# #...... #5 ho##....##.....#[##. 5 h̎5 h2w.5 h71Freeze5 hn5 h^, _Found a +0 scale mail.5 h# Gobosan the ChillerRevenant of Ashenzari *.....Health: 42/42 ========================Magic: 5/8===============---------AC: 4Str: 11 ≈~~5 h( ###EV: 11Int: 17  ..# #####.## #SH: 0Dex: 9..## ##..##..###..###XL:  5 Next: 17% Place: Dungeon:4 . ..## #.......@w.....#Noise: ---------  Time: 3641.3 (0.0) .# #..####..............t) +4 dagger .# #...###............!.Cast: Freeze .###..###....###...#..##Memories (2) 5 h ..>...........##.#.# .# .##..##......##..#... .#w   ribbon worm (catching breath) .....##)..#..# #...... # 5 h v....##....##.....#[##. ...##.....# ..... _Found a +0 scale mail.  Casting: Freeze (safe; 1% risk of failure)  5 h eConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate5 h >The walls around you are covered in ice.5 h o==2.3 (1Ramparts 5 h; :#5 h 6  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. 5 h. O_You completely miss the ribbon worm.6 h/Gobosan the ChillerRevenant of Ashenzari *.....Health: 42/42 ========================Magic: 4/8============------------AC: 4Str: 11 ≈~~###EV: 11Int: 17  ..# #####.## #6 h0SH: 0Dex: 9..## ##..##..###..###XL:  5 Next: 17% Place: Dungeon:4 . ..## #.......@w.....#Noise: ==-------  Time: 3642.3 (0.0) .# #..####..............t) +4 dagger .# #...###............!.Cast: Freeze .###..###....###...#..##6 h-1Memories (2) Ramparts ..>...........##.#.# .# .##..##......##..#... .#w   ribbon worm (catching breath) .....##)..#..# #...... # 6 h1....##....##.....#[##. ...##.....# .....Aim: a ribbon worm (catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is moderately wounded.6 h1You barely miss the ribbon worm.The ribbon worm is moderately wounded.The wall freezes the ribbon worm.6 h23-3.3 (16 h9:###6 h;u  You freeze the ribbon worm.  The ribbon worm is moderately wounded.You barely miss the ribbon worm.  The ribbon worm is moderately wounded.The wall freezes the ribbon worm. _The ribbon worm bites you but does no damage.6 h  Gobosan the Chiller  Revenant of Ashenzari *.....  Health: 42/42 ======================== 6 hǢE Magic: 3/8=========---------------  AC: 4Str: 11 ≈~~ ### EV: 11Int: 17  ..# #####.## #  SH: 0Dex: 9  ..## ##..##..###..###  XL:  5 Next: 17% Place: Dungeon:4 6 hW. ..## #.......@w.....#  Noise: =--------  Time: 3643.3 (0.0) .# #..####..............  t) +4 dagger .# #...###............!.  Cast: Freeze .###..###....###...#..##  Memories (2) Ramparts ..>...........##.#.# .# 6 hף.##..##......##..#... .#  w   ribbon worm (catching breath) .....##)..#..# #...... # ....##....##.....#[##. ...##.....# .....Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is severely wounded.6 hYou hit the ribbon worm.  The ribbon worm is severely wounded.The wall freezes the ribbon worm.6 h ### 6 h$ ..# #####.## #  ..## ##..##..###..###  ..## #.......@......#  #..............  #............!. ....###...#..## >.....##.#.# .#....##..#... .#6 h5%)..#..# #...... #..#[##. 6 h,f94.3 (1Freeze6 hN###6 hҼf  You freeze the ribbon worm.  The ribbon worm is severely wounded.You hit the ribbon worm.  The ribbon worm is severely wounded.The wall freezes the ribbon worm. _You kill the ribbon worm!6 h/J6 h6 hT6 h6 h,6 hB6 hM,6 h+ 6 har.#..###.6 h+5.@...-6 h4& 6 h?7.3 (3 _You start resting.6 h P-8.3 (46 h=&6 h )4 _The frozen ramparts melt away.7 hfJ7 h4===7 h@ ,7 h 7 h_",7 h#7 h),7 h)7 h+7 h,<===7 h,7 h.7 h.7 h/7 h17 h27 h37 h6,7 h77 h97 h:7 hS:7 h <7 hA<P5===7 h<7 h>,7 h?7 hdA,7 hEB7 hC,7 hD7 hH7 hzH<===7 hI7 hJ7 hJ7 hwK7 hL7 hM7 hM7 hO7 hFP7 hR7 h=h6===7 hi7 hk,7 hn7 hmrB7 h;v,7 hw7 h%{7 h{<===7 h|7 hZ,7 hǁ7 h,7 h7 hq,7 h7 h,7 h7 h7d7===7 h/7 h7 h7 h}7 h,7 h7 h,7 h 7 h7 hT<===7 h}7 hN,7 h7 h?7 h7 h7 h7 h7 h7 h7 hj7 hD7 h,7 hb7 h7 hN8===7 h7 hֵ4 _Magic restored.7 h47 hm7 h߼7 h7 h_7 h7 h7 h!,7 hm7 h7 h<===7 h7 h>7 h7 h,7 h7 h7 hB7 h7 h7 hL7 hK _o - 2 potions of brilliance (gained 1)7 h7 h+7 hj7 h7 hM7 h7 h7 h7 h,7 h97 h7 h7 hj7 h7 h'7 h_7 h7 h5 7 hc 7 h 7 ht 7 h7 h7 hC7 h7 h7 h7 h~,7 h 7 h7 h7 hQ7 h7 h7 h!7 h!7 h"7 h5&7 h&7 h'7 h*= _n - 27 stones (gained 9)7 h+7 h+,7 h-7 h.7 hT1I  You enter the shallow water.7 h1NWater 7 h3N _Moving in this stuff is going to be slow.7 hT47 h477 h 67 h:F....###...#..##....## .....##.#.#..###....# ....##..#.....####.### .#..###.......####...# .##.....#[##..##....## .# .....#########...### .. ..##. #≈≈≈~~~≈≈# ..#.(# ####...### 7 h^;n## #@.###  ##.# .... .##...  .. ##S.. ..#..# .. .. ...... S   adder (wandering) ... . .....# ..... #.# 7 h;,#...7 h;?1708.9 (60.6)7 h@7 hFS.S7 hNG5==9.9 (617 hJ7 hLA _The adder hisses angrily. You hear a shout!8 hJ.#.#..###....# ##..#.....####.### #..###.......####...# ##.....#[##..##....## # .....#########...## . ..##. #≈≈≈~~~≈≈# #.(# ####...### ##  #..### # ##@#  ..............# .......##S..... ....... ##.... ..#..####.... ... ......#.... ##...#  .##...#...# .#. .8 h! 8 h9@S.8 hL--10.9 (1.0)Freeze8 h8 h8 h,....##.#.#..###....#Gobosan the Chiller ...##..#.....####.###Revenant of Ashenzari *..... #..###.......####...#Health: 42/42 ======================== ##.....#[##..##....##Magic: 5/8===============--------- 8 h 5# .....#########...###AC: 4Str: 11 . ..##. #≈≈≈~~~≈≈#EV: 11Int: 17 .#.(#####...###SH: 0Dex: 9 ###..###XL:  5 Next: 19% Place: Dungeon:4 ###@#Noise: ---------  Time: 3710.9 (0.0)........S.....#t) +4 dagger.......##......Cast: Freeze....... ##.... ..#..#Memories (2) ###.... ... ......#...... .....# S   adder#...#. ..... .#8 hؚ#...#...# .##. ....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the adder. The wall freezes the adder.8 h?4==1.9 (18 h;Ramparts 8 hr###..####8 h^\onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the adder. The wall freezes the adder. _The adder closely misses you.8 h? [....##.#.#..###....#Gobosan the Chiller ...##..#.....####.###Revenant of Ashenzari *..... #..###.......####...#Health: 42/42 ======================== ##.....#[##..##....##Magic: 4/8============------------ # .....#########...###AC: 48 h#A Str: 11 . ..##. #≈≈≈~~~≈≈#EV: 11Int: 17 .#.(#####...###SH: 0Dex: 9 ###..###XL:  5 Next: 19% Place: Dungeon:4 ###@#Noise: ==-------  Time: 3711.9 (0.0)........S.....#t) +4 dagger.......##......Cast: Freeze....... ##.... ..#..#Memories (2) Ramparts ###.... ... ......#...... .....# S   adder (slow)#...#. ..... .##...#...# .##. ....Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You freeze t8 hA he adder.  The adder is severely wounded.You barely miss the adder.The adder is severely wounded.8 h5B #18 hB >--2.9 (18 hyH t###@#8 hI 1#8 hnL   Aim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded.You barely miss the adder.  The adder is severely wounded. _The wall freezes the adder. The adder seems to slow down. The adder bites you.9 h ....##.#.#..###....#  Gobosan the Chiller ...##..#.....####.###  Revenant of Ashenzari *..... #..###.......####...#  Health: 41/42 =======================- ##.....#[##..##....##  Magic: 3/8=========--------------- # .....#########...###  AC: 4Str: 11 . ..##. #≈≈≈~~~≈≈#  EV: 11Int: 17 .#.(# ####...###  SH: 0Dex: 9 ## #..###  XL:  5 Next: 19% Place: Dungeon:4 # ##@# Noise: =--------  Time: 3712.9 (0.0) ........S.....#  t) +4 dagger .......##......  Cast: Freeze ....... ##.... ..#..# [9 h+j37m Memories (2) Ramparts  ###.... ... ......  #.... .. .....#  S   adder (slow) #...# . ..... .# #... #...# .##. ....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder. .### ##...# [9 hY....##  #...###  ..##. #≈≈≈~~~≈≈# (# ####...###  #..###  ##@# ........†.....#  .......##......  ....... ##....   ###.... ...  9 h$#.... ..   #...# .   #...  .  9 h<3/44263.9 (19 h3Freeze9 h,]####9 h`9 hSonfirm with . or Enter, or press ? or * to list all spells.9 h9Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder. _You kill the adder!9 h$ 9 h 9 h 9 h \###9 h &09 h ###@##9 h g   goblin (wandering)g  You start resting. HP restored.9 ho a4=-4.9 (19 h ####9 h s _A goblin comes into view. It is wielding a +0 club.9 h] | .### ##...# [....## # #...### . ..##. #≈≈≈~~~≈≈# (# ####...###  #..### # ##@# ........†.....#  .......##......  ....... ##....   ###.... ...   #.... ..   #...# . .....  #..g . 9 h%u .### ##...# [....##  #...###  ..##. #≈≈≈~~~≈≈# (# ####...###  #..###  ##@# ........†.....#  .......##......  ....... ##....   ###.... ...  #.... ..   #...# .  #..g . 9 hN####@##9 h9 hd8-9 hB###..##@##9 hD] _A goblin is nearby!: h^: h`Your frozen ramparts will break if you move. Continue? Y - Yes  N - No: h h&##..#.....####.#####.......####...# ...#[##..##....##  .....#########...##  ..##. #≈≈≈~~~≈≈# #.(# ####...### #  #..### .#. ..####.###..... ........@.....#.##.......) ##.......#..####.... g.........  #.... .##...#  # ##... #...#. # . ..... ..####g.g===30.9 (1 _The hobgoblin shouts! _You see here [34> hY(3man adder corpse.> hJb##..#.....####.### ###.####...# .....#[##..##....## .....#...### . ..##. #≈≈≈~~~≈≈# .. .(# ####...####.. #..### ..#...####.###..†@....# .##......# ......) ###g......#..# ###.... .. #.... .....#...# ....# ..... # #... .#.# #...#.# # ##.. .....# # ..####.g.---1> hFreeze _> h˿> h> hF  You hit the hobgoblin.  The hobgoblin is severely wounded.> h1G n====--2> h*M > hEP O _The hobgoblin misses you.? h   You completely miss the hobgoblin.The hobgoblin is severely wounded.3? h0? hsV _The hobgoblin barely misses you.? h®  You barely miss the hobgoblin.The hobgoblin is severely wounded.? h6&4? hֶ? h@ _The hobgoblin hits you but does no damage.? hjW  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.? haXT3-5? h`? hb- _The hobgoblin hits you.? hM ;  You hit the hobgoblin.? hG f.? h {-86Freeze? h0 ? hK M _You kill the hobgoblin!? h b###.......####...# ...#[##..##....## .##########...### ...##. #≈≈≈~~~≈≈# ... (# ####...####.. #..####..#.....####.###.............†.....#.......##.......) ###.......#..####.... ....  #.... .##...# .....# ###... ...#.# #...#.# ..##... .....## ... ..#### ...(..oo.#? h ? ha 4=6===-7? h ? h2 @ hc...#[##..##....## .##########...### ..... ##. #≈≈≈~~~≈≈# .. # ####...####. #..####..#.....####.###.............†.....#...#.......##......##.#......) ###@......#..####......$.....  #.........##...#.........# ###...#.......#.# .#...#.# ........##... .....## .......... ..#### ##.#.##... ...(..oo.#.........#.. @ h l-8@ h+ _Found 17 gold pieces.@ hJ@ h@ h~@ h>@ h@ h@ hϕ,@ hS@ h(d====@ h@ h,@ h@ h,@ hx@ h,@ h@ h@ ho@ h@ h>d7===@ hC@ h`@ h@ hֺ@ h,@ hs@ hr,@ hy@ h@ h<===@ hw@ h,@ hk@ hH,@ h@ h[,@ h@ h?,@ h@ h98@ h*+===@ h@ hg4 _Magic restored.@ hG@ h@ h@ h@ hh,@ h@ hB,@ h@ h N _You now have 209 gold pieces (gained 17).@ hh===@ hv@ h\,@ h@ h@ h^ @ h @ hY"@ hu%@ h(,@ h*@ h .@ h&; ........†.....#...#  .......##......##.#  ......).###.......#..#  ###...................#...................#@ h;#...#.........#...... ###...#.......#.#..#...#.## .........##...?#.....## ..........@....####....#62.9 (24.0) ###.#.##.(..oo.# # ###. #.#..## .. #.....<.....# .# ............##@ h< [###.#........w.....# .# ###.......#......#.. .. ........#.#.)##  .........# ##..#@ h}H@ hgI,3.9 (25@ hQ@ hX& _Found a +0 robe.@ hW @ h @ h% @ h @ hN @ h ,@ h @ h ,@ h @ hE @ h\ @ h @ h @ h @ hy ,@ h @ h @ hj ,@ h @ h< ,@ h @ h x _k - 3 scrolls of teleportation (gained 1)@ h 4@ h% @ h[ @ h% ,@ h@ @ hm @ hN @ h @ h @ hx @ h ,@ h @ h @ h @ h @ h @ h @ h @ hQ @ h @ hq @ hK! @ h! @ h"" @ hY$ @ h' ,@ ht' @ hH) @ h+ ,@ h, @ h^1 @ h'3 @ h3 @ h4 @ h5 @ h7 @ hj8 @ h8 @ h? @ h=A @ hA @ h-B @ hD @ hjG ,@ hHH @ hiJ @ hM @ hM @ hN @ hQ @ hU ,@ h5W @ hJZ @ h] ,@ h_ @ hSb @ h[f ,@ hh @ hj @ hQm ,@ hn @ h\q @ ht ,@ hWv @ hfy @ hG ,@ h\ @ h @ h< ,@ h @ h{ @ hA @ h @ h @ h @ h ,@ hƗ @ h @ hX  .......##......##.#....# ......).###.......#..### ###....................# #...................##@ h)  #...#.........#......## # #...#.......#.#..#...#. ## #..........##....#..... .# #...............####... .. ####.#@##........(...[. # ###.##.............. # ...#............<. # .#................. #@ h 7 #.#.[###.#... # . ..## ###.......#.. o   orc priest (asleep) ###+# .. .. ..# ........#. ....# ... .o .## ......# .... #... ......@ he !@ hů 92.9 (29  An orc priest comes into view. It is wielding a +0 hand axe.@ hp zoo.@ hT 5==3.9 (30@ hp @ h; , _The orc priest shouts!A h ).###.......#..#####.................... #...................##...#.........#......## ##...#.......#.#..#...#. #A hG ##..........##....#.... .#...............#### ..####.#.##........(...[ #  ##.....#.......#<#.##.#.....#.#.[###.#. ..## ### #A h ##+# .. o. ..# .# ....# ... .. .# # # #... ... ..  #..##......A h1 A h& 1.A h' &--A hu( 4.9 (1.0)A h. A hF1 B h4{ ###.............# #.....# #...#.#......# .#B h| #...#.#.#..#... .## #.....#....#... ..# #...............#### ... ####.#.##..(...[# ######.##..... .##....@..#< .#B h| #.##.#........ .# #.#.[###.# .# ....## #### .###+# .. .....# ..# .....# ... .....##  o   orc (wandering). #... ......  ......B h<}#..##.........o .#......#.B h  An orc comes into view. It is wielding a +0 hand axe.B hF  The orc shouts! You hear a shout!B hB h#B hڛ oO   ogre (wandering)ooo 2 orc priestsOoo   orcAn ogre comes into view. It is wielding a +0 giant spiked club.B h֜/==5B hB hz _An orc priest comes into view. It is wielding a +0 dagger.C hU......).####..### ###...... #...........##  #...#...#......# # #...#...#..#...# ## #..........##....#... .# #.........####... ..C hX####.#.##.(...[ # ######@##.. # #.......#.....< # #.##.#........ # #.#.[###.#.. # o...## ###.#.. ###+# .. .....# ... o   orc priest# ... .....##C h[......# # o   orc .... #... ....o.. #..##........Oo.....C h ^,C h^C h;h@o.C hho 2 orc priestso.o.C hi/--6C hqC hsC h.##......##.#..........).###.......#..#####.....#.............##  #......#......## # #...#.......#.## ##..........##....#.. .##...............####.. ...(...[######.##.C h4#.......#.<#.##.#.......#o#.[###.. # ....## ####.   orc priest ###+# .. .......#.# ... ....o### # .... #... .....o......C h2C hC hro.o.C hA--7C hwC hC h .†.....#...#....# .......##......##.#....# ......).####..### ###.... #..........##  #...#..#......### #...#.#..#...#.# # #.##....#.....# # #......@........####... .####.#.##........(...[.# ######.##.......# #.......#......< #.##o#......... #.#.[###.#... ....## ###.......#.. ##+# .. ...C h 0o.# ...# ... ##......# ##C h[ C h& vo.o.C h' &8C h1 C h2 D h .†.....#...#....# .......##......##.#....# ......).###.#..### ###...# #....## #...#.#......### #...#.#.#..#...#.#  #.##....#.....# #.####....# ####.#.##.(...[.#######o##..#.#.......#...<.#.##.#.......D h #.#.[###.#...o.## ###.......#. #+# .. .....# ........#.#. # ... .....## ......# ##. D hD ho.o   orc priestD h&9D hD h D h;'.##.#.#....# ......).###.......#..### ###....................#  #.......## #...#.#.##...#.#.#..#...#.# #..........##....#.....##.....####....# ####.#o##(...[.## ######.##......#..#.......#.<...#.##.#..... #.#.[###.#..o.## ###.# +# .. .....# .#.)  .# ... .....## # ##..  . #... .....o ...... .. D h,D h4o.o   orc priestD hU6(800D h[>D h-AE hpE hE hE hbG h  ..†...#....# .......##......##.#....# ......).###.......#..######........# #......  #...#...#......### #...#.......#.#..#...#. #..........##....#.....## #......o####....# ####.#.##(...[.## ######.##...# #.......#<#.##.#...... #.#.[###.#. ..o.## ###... #+# .. .....#..#.# ..# ... .....## ......# ##G hG ho71FreezeG h(G h*G hV........†.....#...#....#Gobosan the ChillerG hH^.......##......##.#....#Revenant of Ashenzari *...........).###.......#..###Health: 44/44 ========================###....................#Magic: 5/8===============---------#...................##AC: 4Str: 11#...#.........#......### EV: 11Int: 17#...#.......#.#..#...#.# SH: 0Dex: 9#..........##....#.....## XL:  5 Next: 28% Place: Dungeon:4#......o@.......####....# Noise: ---------  Time: 3801.9 (0.0)####.#.##........(...[ h_m.## t) +4 dagger######.##..............#. Cast: Freeze#.......#............<... Memories (2) #.##.#...................#.#.[###.#............ o   orc priest..o.## ###.......#.... #+# .. .....# ........#.#. ..# ... .....##......# ##.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the orc priest.  The orc priest is lightly wounded.  The wall freezes the orc priest but does no damage.0---==2.9 (1Ramparts G hlD##G hmH  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc priest.  The orc priest is lightly wounded.wall freezes the orc priest but does no damage. _The orc priest hits you with a +0 hand axe.G h<> ~ ........†.....#...#....#  Gobosan the Chiller .......##......##.#....#  Revenant of Ashenzari *..... ......).###.......#..###  Health: 40/44 =====================--- ###....................#  Magic: 4/8============------------ #...................##  AC: 4Str: 11 #...#.........#......###  EV: 11Int: 17 #...#.......#.#..#...#.#  SH: 0Dex: 9 G h? S#..........##....#.....## XL:  5 Next: 28% Place: Dungeon:4 #......o@.......####....# Noise: ==-------  Time: 3802.9 (0.0) ####.#.##........(...[.## t) +4 dagger ######.##..............#. Cast: Freeze #.......#............<... Memories (2) Ramparts  #.##.#................... #.#.[###.#............ o   orc priest ..o.## ###.......#.... #+# .. .....# ........#.#. ..# ... .....## ......# ##.wounded, 100% to hit)  You freeze the orc priest.  The orc priest is moderately wounded.You hit the orc priest.  The orc priest is heavily wounded.The wall freezes the orc priest but does no damage.G h=K  †  .......##......##.  G hM ......).###.......  ###...............  #...............  #...#.........  #...#.......#  #..........##... #......o@....... ####.#o##........(...[ ######.##....... ............< ....... #.#.[###.#...   ###...o   orc ..  ... ...   G hN <39-3.9 (1G h W :##G h Z  You freeze the orc priest.  The orc priest is moderately wounded.You hit the orc priest.  The orc priest is heavily wounded.G hZ The wall freezes the orc priest but does no damage. _The orc priest hits you with a +0 hand axe.H h........†.....#...#....#Gobosan the Chiller.......##......##.#....#Revenant of Ashenzari *...........).###.......#..###Health: 39/44 =====================---###....................#Magic: 3/8=========---------------#...................##AC: 4Str: 11#...#.........#......### EV: 11Int: 17#...#.......#.#..#...#.# SH: 0Dex: 9#..........##....#.....## XL:  5 Next: 28% Place: Dungeon:4#......o@.......####....# Noise: =--------  Time: 3803.9 (0.0)###H h \#.#o##........(...[.## t) +4 dagger######.##..............#. Cast: Freeze#.......#............<... Memories (2) Ramparts #.##.#...................#.#.[###.#............ o   orc priest..o.## ###.......#.... o   orc #+# .. .....# ........#.#. ..# ... .....##......# ##.wounded, 100% to hit)  You freeze the orc priest.  The orc priest is heavily wounded.You hit the orc priest but do no damage.The orc priest is heavily wounded.The wall freezes the orc priest.H hV##H hYou freeze the orc priest.  The orc priest is heavily wounded.You hit the orc priest but do no damage.The orc priest is heavily wounded.  The wall freezes the orc priest.  The orc priest looks encouraged for a moment.H hZo.## H h+4.9 (1H hǨH hK/ _The wall freezes the orc.H hy ........†.....#...#....#  Gobosan the Chiller .......##......##.#....#  Revenant of Ashenzari *..... ......).###.......#..###  Health: 39/44 =====================--- ###....................#  Magic: 2/8======------------------ #...................##  AC: 4Str: 11 #...#.........#......###  EV: 11Int: 17 #...#.......#.#..#...#.#  SH: 0Dex: 9 #..........##....#.....## XL:  5 Next: 28% Place: Dungeon:4 #.....oo@.......####....# Noise: =--------  Time: 3804.9 (0.0) ####.#.##........(...[.## t) +4 dagger ######.##..............#. Cast: Freeze #.......#............<... H hy[36mMemories (2) Ramparts  #.##.#................... #.#.[###.#............ o   orc priest ..o.## ###.......#.... o   orc #+# .. .....# ........#.#. ..# ... .....## ......# ##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 100% to hit)  You freeze the orc priest!H h~Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 100% to hit)  You freeze the orc priest!  You kill the orc priest!H h †  .......##......##.  ......).###.......  ###...............  #...............  #...#.........  #...#.......#  #..........##... #......o@....... H hX####.#o##........(...[ ######.##....... ............< ....... #.#.[###.#...   ###...  ..  ... ...   H hN 40/459-515.9 (1 _The wall freezes the orc but does no damage.# _Your Fighting skill increases to level 3!H h. ........†.....#...#....#  Gobosan the Chiller .......##......##.#....#  Revenant of Ashenzari *..... ......).###.......#..###  Health: 40/45 =====================--- ###....................#  Magic: 1/9==---------------------- #...................##  AC: 4Str: 11 #...#.........#......###  EV: 11Int: 17 #...#.......#.#..#...#.#  SH: 0Dex: 9 #..........##....#.....## XL:  5 Next: 51% Place: Dungeon:4 #......o@.......####....# Noise: =--------  Time: 3805.9 (0.0) ####.#o##........(...[.## t) +4 dagger ######.##..............#. Cast: Freeze #.......#............<... Memories H hc0(2) Ramparts  #.##.#................... #.#.[###.#............ o   orc priest ..o.## ###.......#.... o   orc #+# .. .....# ........#.#. ..# ... .....## ......# ##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (severelywounded, 100% to hit)  You freeze the orc.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (severelywounded, 100% to hit)  You freeze the orc.  You kill the orc!H h;y †  .......##......##.  ......).###....... H h<i ###...............  #...............  #...#.........  #...#.......#  #..........##... #......o@....... H h=#####.#.##........(...[ ######.##....... ............< ....... #.#.[###.#...  ###... ..  ... ...   H hA326.9 (1I heq# _The wall freezes the orc priest.I hB........†.....#...#....#Gobosan the Chiller.......##......##.#....#Revenant of Ashenzari *...........).###.......#..###Health: 40/45 =====================---###....................#Magic: 0/9------------------------#...................##AC: 4Str: 11#...#.........#......### EV: 11Int: 17#...#.......#.#..#...#.# SH: 0Dex: 9#..........##....#.....## XL:  5 Next: 52% Place: Dungeon:4#......o@.......####....# Noise: =--------  Time: 3806.9 (0.0)####.# h[`;10;1m.##........(...[.## t) +4 dagger######.##..............#. Cast: Freeze#.......#............<... Memories (2) Ramparts #.##.#...................#.#.[###.#............ o   orc priest..o.## ###.......#.... #+# .. .....# ........#.#. ..# ... .....##......# ##.You freeze the orc priest.  The orc priest is lightly wounded.  You closely miss the orc priest.The orc priest is lightly wounded.  The wall freezes the orc priest.  The orc priest invokes the aid of Beogh against you.26--------==7.9 (1FreezeI h7;#I h> I  The orc priest is lightly wounded.  You closely miss the orc priest.  The orc priest is lightly wounded.wall freezes the orc priest.  The orc priest invokes the aid of Beogh against you. _Beogh smites you!I h 4 ##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I h= ;#I h e _You don't have enough magic to cast this spell.J h*2 ##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J hz+J h09#J hI3R  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.J hɤ&# _You don't have enough magic to cast this spell.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You hit the orc priest.  The orc priest is heavily wounded.J h/--8J hV##J hq _The wall freezes the orc priest. The orc priest misses you.J h   You barely miss the orc priest.The orc priest is severely wounded.The wall freezes the orc priest.J ha )--------75--9##J h N _You kill the orc priest!K hK hK hFK hr K ha1==K hK hWT7=K h_K h(.)@.-.##..K h6f 11.9 (2 _You start resting.K h7P-2.9 (3K h?K hB4 _The frozen ramparts melt away.K h 4K h K h K h֠ y oo   orc priest (wandering) ..# ... .....## ......# #K hѡ 9#.You start resting.K h &0K h +3.9 (1K h K h | _An orc priest comes into view. It is wielding a +0 hand axe.L h:   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h{ L h L h e _You don't have enough magic to cast this spell.M h* .†.....#...#....# .......##......##.#....# ......).###.#..### ###...# #....## #...#.#......### #...#.#.#..#...#.# # #.##....#..... # #.......####.... . ####.#o##.(...[. ######.##..# #.......#...< #.##.#...... #.#.[###.# ....## ###.......# ##+# .. .....# ........#.#M h.# ... .....## ......# ##M hSM hH.oM hJ==4 _M hM hi _Items here: ))) [[.M h;  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M h M h; M h0 M h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N h ##......##.#....# ......).###.......#..### ###.............# #...# #...##......## # #...#N h#.#..#...#. ## #...#....#..... .# #)........####... .. ####.#@##........(...[ # ######o##.............. # #.......#.....<. # #.##.#......... # #.#.[###.#. # ....## ###.# ###+# .. .....# ........# N h....# ... .....##  . #...o  ......N hN hiH.oN h[8=5 _N hN hN hb  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N hqN hN h(N h-,  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N h ).###.......#..#####.................... #....##...#...#......## ##....#.#..#...#. ###..........##... .#......)........#### ..####.#.##........(...[ # #.....#o.....o#<#.##.#..... #.#.[###.#....## ### ###+# .. .....# .# ....# ... .....# # # o   orc (polearm, wandering) #... ......  #..##........O. .....N h_ N h $.N h (oN h &6N h N h onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An orc comes into view. It is wielding a +0 trident.N h,m  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N h: 4N hB N hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O hu###.............#  #.............## #...#.........###...#.......#.#..#...#.#..........##....#.....# # #......)........#### . ####.#.##(...[.# ######.##......# #o.....@#.<O h #.##.#..o....... #.#.[###.#.. ....## ###.# ##+# .. .....# .# ...# ... .....## # ## #... ...... ...... ##........... ..... ......# .O hO ht.oooO hIw2---=7FreezeO hO hQA _The orc priest hits you with a +0 hand axe.O h0 ###....................#  Gobosan the Chiller #...................##  Revenant of Ashenzari *..... #...#.........#......### Health: 22/45 ===========------------- #...#.......#.#..#...#.# Magic: 0/9------------------------ # #..........##....#.....# AC: 4Str: 11 # #......)........####.... EV: 11Int: 17 O hO2. ####.#.##........(...[.# SH: 0Dex: 9 ######.##..............# XL:  5 Next: 75% Place: Dungeon:4 #......@#............<.. Noise: =--------  Time: 3817.9 (0.0) #o##.#..o............... t) +4 dagger #.#.[###.#........... Cast: Freeze ....## ###.......#... Memories (2) ##+# .. .....# ........#.# ...# ... .....## ......# ## o   orc priest ... #... ...... ......  o   orc (polearm, wandering) ..##........... ..... ......# .Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (100% to hit)  You freeze the orc priest.  The orc priest is moderately wounded.You hit the orc priest.  The orc priest is moderately wounded.O hm:X   #......  #...#.. #...#.. #...... #......) ####.#.(...[ O hY;S###### #.o...< #.##.#..o...... #.#.[###.#.. ....##  .. .....#  ... .....##    #... ......  o).....  .O h<3=8.9 (1FreezeO hHO hK  Aim: an orc priest, wielding a +0 hand axe (100% to hit)  You freeze the orc priest.  The orc priest is moderately wounded.You hit the orc priest.  The orc priest is moderately wounded. _The orc priest hits you but does no damage.O h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O h> O h O hB! e _You don't have enough magic to cast this spell.P hZ   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P h P h4P h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. P hZ_You don't have enough magic to cast this spell.P hU _You don't have enough magic to cast this spell.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You barely miss the orc priest. P h0VS The orc priest is moderately wounded.P hn_Q.oP h`0--1==9FreezeP h~mP hpA _The orc priest hits you with a +0 hand axe.P hP<  You hit the orc priest.P hk[ .o The orc priest is severely wounded.P hSaP h+=20P hP hb _The orc priest miscasts a cantrip.P h  You hit the orc priest.  The orc priest is almost dead.P h* l.o P h &1P h P h W _The orc priest barely misses you.Q hJ; ###....................#  Gobosan the Chiller #...................##  Revenant of Ashenzari *..... #...#.........#......### Health: 20/45 ==========-------------- #...#.......#.#..#...#.# Magic: 0/9------------------------ Q h<# #..........##....#.....# AC: 4Str: 11 # #......)........####.... EV: 11Int: 17 . ####.#.##........(...[.# SH: 0Dex: 9 ######.##..............# XL:  5 Next: 75% Place: Dungeon:4 #....o.@#............<.. Noise: =--------  Time: 3821.9 (0.0) #.##.#..o............... t) +4 dagger #.#.[###.#........... Cast: Freeze ....## ###.......#... Memories (2) ##+# .. .....# ........#.# ...# ... .....## ......# ## o   orc priest ... #... ...... ......  o   orc (polearm) ..##........... ..... ......# .Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:  h>G;1mFreeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (almost dead, 100% to hit)  You freeze the orc priest!Q hVH   #......  #...#.. #...#.. #...... #......) ####.#.(...[ ###### #....< #.##.#..)...... #.#.[###.#.. ....##  .. .....#  ... .....##  o   orc (polearm) #... ...... .....  .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (almost deadQ hLIt, 100% to hit)  You freeze the orc priest!  You kill the orc priest!Q hL1=982.9 (1FreezeQ hZSQ hU: _The orc hits you but does no damage.Q h ` ###.# #..........## #...#.........#...... # #...#.......#.#..#...#. ## #..........##....#..... .# #......).#### .. ####.#.##.(...[. # ######.##. #Q h  #....o@.#.< # #.##.#..) # #.#.[###.# # ....## ###.##+# .. .....# .#..# ... .....## ......# . #... ...... ...... #..##........... ..... #......# .Q h r0-3Q h{ Q h 9 _The orc hits you with a +0 trident.Q h.|   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q h Q hk  Q h W_You don't have enough magic to cast this spell.R hK17--R h4R hR h s _You closely miss the orc. The orc hits you with a +0 trident.R h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R hR h$e _You don't have enough magic to cast this spell.R h)  You hit the orc.  The orc is severely wounded.R h&5R hR h*: _The orc hits you but does no damage.R h  You hit the orc but do no damage.The orc is severely wounded.R h P8-6R hmR hH: _The orc hits you but does no damage.R h  _The orc hits you but does no damage.  You hit the orc but do no damage.  The orc is severely wounded. _The orc hits you but does no damage.  You hit the orc but do no damage.  The orc is severely wounded.R h &7R h R h /The orc closely misses you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R hӧ R hj R hٰ e _You don't have enough magic to cast this spell.R h4  You hit the orc but do no damage.The orc is severely wounded.R h d1==8FreezeR h R h : _The orc hits you but does no damage.R h ###....................#  Gobosan the Chiller #...................##  Revenant of Ashenzari *..... #...#.........#......## Health: 18/45 =========--------------- # #...#.......#.#..#...#. Magic: 0/9------------------------ ## #..........##....#..... AC: 4Str: 11 .# #......)........####... EV: 11Int: 17 .. ####.#.##........(...[. SH: 0Dex: 9 # ######.##.............. XL:  5 Next: 98% Place: Dungeon:4 # #....o@.#............<. Noise: =--------  Time: 3828.9 (0.0) # #.##.#..).............. t) +4 dagger # #.#.[###.#.......... Cast: Freeze # ....## ###.......#.. Memories (2) ###+R h# .. .....# ........#. ....# ... .....## ......# # o   orc (polearm) .... #... ...... ...... #..##........... ..... #......# .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 chain mail (severelywounded, 100% to hit)  You freeze the orc.R hE   #.........  #...#.... #...#.... #....... #......) ####.#.#(...[ ######.## #....)@.#< #.##.#..)..... #.#.[###.#.R h ....##  .. .....#  ... .....##   #... ...... ...  .R h^19=99.9 (1FreezeR h#R hZ&  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 chain mail (severelywounded, 100% to hit)  You freeze the orc. _You kill the orc!S hV;} ###.# #............## #...#.........#...... .# #...#.......#.#..#...# .## #..........##....# ..# #......).####. ####.#.##.(...[ .# ######.## .# #....@..#.< .# #.##.#..) .#S h<\ #.#.[###.# .# ....## ###.# .###+# .. .....# .#.# ... .....## ......# B   bombardier beetle (wandering). #... ...... ...... .#..##.....B..... ..... .#......# .S h6GE-30S hrMS hf? _You kill the orc! _A bombardier beetle comes into view.  Things that are here: _a +0 trident; a +0 chain mail; an orc corpseCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-S hAkS hJne _You don't have enough magic to cast this spell.S h|  ...... ..... .... ...S h .) .#(...[ ######.## #....@..#< #.##.#..).... #.#.[###.# ....##  .. .....#  ... .....##   #... ......  .B..... .....  .S h .G  ...... S h/K..... .... ... .) .#(...[ ######.## #....@..#< #.##.#..).... #.#.[###.# ....##  .. .....#  ... .....##  S h;0 #... ...... .B.....  .S h6S hs7S h?S hAh _A bombardier beetle is nearby!S h  s  ...... ..... .... S hR ... .) .#(...[ ######.## #....@..#< #.##.#..).... #.#.[###.# ....##  .. .....#  ... .....##   #... ......  .B..... .....  .S h_   ...... ..... .... ... .) .#(...[S h s ######.## #....@..#< #.##.#..).... #.#.[###.# ....##  .. .....#  ... .....##   #... ...... .B.....  .S h/ S h S hd S h h _A bombardier beetle is nearby!S h   ...... ..... .... ... .) .#(...[ ######.## #....@..#< #.##.#..).... #.#.[###.# ....##  .. .....#  ... .....##   #... ......  S h i.B..... .....  .S hNp   ...... ..... .... ... .) .#(...[ ######.## #....@..#<S hq  #.##.#..).... #.#.[###.# ....##  .. .....#  ... .....##   #... ...... .B.....  .S hy 4S hm S h h _A bombardier beetle is nearby!T h......).####..### ###...... #...........##  #...#...#......# # #...#...#..#...# ## #..........##....#... .# #......)..####... ..####.#.##.(...[ # ######@##.. # #....)..#.....< # #.##.#..)..... # #.#.[###.#.. # ....## ###.#.. ###+# .. .....# ...# ... .....##......# # .... hļ40m #... ...... . #..##.....B..........B   bombardier beetle (wandering)B.1 _T hj|.##......##.#..........).###.......#..#####.....#....T hlb.........##  #......#......## # #...#.......#.## ##..........##....#.. .##......)........####.. ...(...[######.##.#....)..#.<#.##.#..)....#.#.[###.. # ....## ####.. ###+# .. .......#.# ... .....##T hl# # .... #... .B......T hRw<2T hYT hÂT h/y.†.....#...#....# .......##......##.#....# ......).####..### ###.... #..........##  #...#..#......### #...#T h {.#..#...#.# # #....##....#.....# # #......@........####... .####.#.##........(...[.# ######.##.......# #....)..#......< #.##.#..)...... #.#.[###.#.....  ....## ###.......#...  ##+# .. .....# ...# # ... .....##......# ## T hT hS20=3T hZT hVi _Items here: ))) [[.U hsZU h][U h]U hjBU h3p,U hzsU hx,U hK{U h~U h]y1=1==U h(U h,U hU hB,U hrU hЍ,U hЎU hU he_2===U hNU hp,U hU hw,U hU hj3=U hU h;,U hU hũb2===U hvU h],U hU h7b4=U hU hY,U htU hR===U huU h,U hU hj5=U hU h,U heU h,U hU hgb6=U hU hl3===U h U h,U hU h*,U hU hxU h 97U hy 1=U hU hJo   orc (missile, wandering)oU hN!   †  .......##......##  ......).###......  ###..............  #..............  #...#.........# #...#.......# #U hd" #..........##.. # #......@.......59.9 (26.0) ####.#.##........(...[ ######.##...... #....)..#......< #.##.#..)...... #.#.[###.#.. ....##  .. .....#  ...   _You start resting.U hs †  .......##......##  ......).###......  ###..............  #..............  #...#.........# #...#.......# #..........##.. #......@....... ####.#.##........(...[ ######.##...... #....)..#......< #.##.#..)...... #.#.[###.#.. ....##  .. .....#  ...   U htU h?U hy[ _An orc is nearby!U h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U hx 4U h U h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U h .U hG †.....#...#....# .......##......##.#....# ......).###.#..### ###...# #....## #...#.#......### #...#.#.#..#...#.#  #.##....#.....# U h #......)####....# ####.#.##.(...[.#######.##..#.#....)..#...<.#.##.#..)....#.#.[###.#.....## ###.o.....#. #+# .. .....# ........#.#.U h_ # ... .....## ......# ##.U h U h Q.oU hԿ T===60.9 (1.0) _U h3 U h V h\n.†.....#...#....# .##......##.#....# ......).###.#..### ###..# #........## V h]#...#.#......### #...#.#.#..#...#.# #.##....#.....## #......).####....# ####.#.##.(...[.## ######.##.#.#....)..#.<.#.##.#..).V h]u#.#.[###.#.....## ###..o....#. +# .. .....# ..#.#.)# ... .....## ......# ##.V haV hybV hoooo 2 orcs (1 missile, 1 wandering).V hp/==1V h}xV h% _The orc shouts!V hd.##.#.#....# ......).###.......#..### ###....................#  #........## #...#..#......####...#.#.#..#...#.# #..........##....#.....##......)........####....# ####.#.##(...[.## #######.##......#..##....)..#.<...#.##.#..).o.........# #.#.[###.#.o.......## ###.......# # .. .....# .#.)# # ... .....## ......# hf0m ##..#  #... .B.... ...... .o...o.oo--2V hhV h(......).###.......#..### ###....................#  #..........## #...#...#......####...#.......#.#..#...#.# #..........##....#.....##......)........####....# ####.#.##(...[.## #######.##......#..##....)..#.V h<...#.##.#..)....o...o........## #.#.[###.#..........## ###.##.. .....# .#.)##  ... .....## ......# ##..#... .B.... ...... ... ........... ..... V hSV h6(V haV h1n......o.ooV h*o6-=-3V h'uV hwI _The orc throws a boomerang. The boomerang hits you.V hh###.............#  #..........## #...#...#......####...#.......#.#..#...#.# #..........##....#.....##......)........####....# ####.#.##V hj(...[.## #######.##......#..##....)..#.o..<.....# #.##.#..)....o............##  #.#.[###.#.. ....## ###.##  .. .....# .#.)## ... .....## .# ##..# ... .B.... ....... ... .......... ....... # .V hnV h9y~o.ooV hz74FreezeV hV h7I _The orc misses you.W hgN ###....................#  Gobosan the Chiller  #...................##  Revenant of Ashenzari *.....  #...#.........#......###  Health: 26/45 =============-----------  #...#.......#.#..#...#.#  Magic: 2/9=====-------------------  #..........##....#.....##  AC: 4Str: 11  #......)........####....#  EV: 11Int: 17  ####.#.##........(...[.## #  SH: 0W hSiDex: 9  ######.##..........o...#..##  XL:  5 Next: 99% Place: Dungeon:4  #....)..#...@........<.....#  Noise: =--------  Time: 3864.9 (0.0)  #.##.#..)....o............##  t) +4 dagger #.#.[###.#..............#  Cast: Freeze ....## ###.......#......#  Memories (2)  .. .....# ........#.#.)## ... .....## .......# ##..#  oo 2 orcs (1 missile, 1 wandering) ... .B.... ....... ... .......... ....... ... .# .Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and quivering boomerangs (100% to hit)  You freeze the orc!W hnlW hxN   #...................##  #...#.........#...  #...#.......#.#..#  #..........##....#  )........####....#  #........(...[.## #  #...........  #....)..#...@.....o..<  #.##.#..)....$......  W hz#.#.[###.#.......  ....## ###.......  ..  ........#.#.)  .......# ##..# o   orc  .......  .......  .W hm ###....................#Gobosan the Chiller#...................##Revenant of Ashenzari *.....#...#.........#......###Health: 26/45 =============-----------#...#.......#.#..#...#.#Magic: 3/9========----------------#..........##....#.....##AC: 4Str: 11#......)........####....#EV: 11Int: 17W h-####.#.##........(...[.## #SH: 0Dex: 9######.##..............#..## XL:  5 Next: 100% Place: Dungeon:4#....)..#...@.....o..<.....# Noise: =--------  Time: 3865.9 (1.0)#.##.#..)....$............## t) +4 dagger#.#.[###.#..............# Cast: Freeze....## ###.......#......# Memories (2) .. .....# ........#.#.)## ... .....## .......# ##..#o   orc ... .B........... ... ...........W hA...... ... .# .Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and quivering boomerangs (100% to hit)  You freeze the orc!W hAim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword and quivering boomerangs (100% to hit)  You freeze the orc! _You kill the orc!  You have reached level 6!W h/  --more--X ha30/51=10==-6 0% FreezeX hbX hO4 _X h[8###.# #...........## #...#.........#......### #...#.......#.#..#...#.# #.##....#.....## #......).####....# ####.#.##.(...[.## # ######.##.#..## #....)..#.o..<.....# #.##.#..)....$.## #.#.[###.#.# ....## ###.#......# .. .....# ..X h9H .....## ..# ##..#  .B.... ..# ... # .X h=X hI6o.X hJ5-6 _X h9XX hc H###.# #............## #...#.........#......### #...#.......#.#..#...#.# #.##....#.....## #......).####....# ####.#.##.(...[.## # ######.##.#..## X h׃ #....)..#.o...<.....# #.##.#..)....$.## #.#.[###.#.# ....## ###.#......#  .....# .# .....## #.####..#  .B.... . .  .X h` X h 5o.X h @-7X h& X hà X h; .#  #.............##  #...#.........#......###  #...#.......#.#..#...#.#  #.##....#.....##  #......).X hz c####....#  ####.#.##.(...[.## #  ######.##.#..##  #....)..#.o....<.....#  #.##.#..)....$.## #.#.[###.#.# ....## ###.#......#  .....# .#.#.)##  .....## #.####..# X h +.X h 1==8FreezeX h X h< : _The orc hits you but does no damage.Y h##....................#Gobosan the Chiller#...................##Revenant of Ashenzari *.....#...#.........#......###Health: 31/51 ==============----------Y h #...#.......#.#..#...#.#Magic: 2/10====--------------------#..........##....#.....##AC: 4Str: 11  #......)........####....#EV: 11Int: 17  ####.#.##........(...[.## #SH: 0Dex: 9  ######.##..............#..##XL:  6 Next:  0% Place: Dungeon:4  #....)..#......@o....<.....#Noise: =--------  Time: 3868.9 (0.0)  #.##.#..)....$............##Y h!Gt) +4 dagger#.#.[###.#..............#Cast: Freeze....## ###.......#......#Memories (2) .....# .........#.#.)##.....## #........####..#o   orc.B.... .........# ... ....... ........... ... .Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (100% to hit)  Y h"You freeze the orc!  The orc is almost dead.You hit the orc but do no damage.The orc is almost dead.Y hM#c27--9.9 (1Y h.Y h816 _The orc hits you with a +0 club.Y h?##....................#  Gobosan the Chiller  #...................##  Revenant of Ashenzari *.....  #...#.........#......###  Health: 27/51 ============------------  #...#.......#.#..#...#.#  Magic: 1/10==----------------------  #..........##....#.....##  AC: 4Str: 11 Y h #......)........####....#  EV: 11Int: 17  ####.#.##........(...[.## #  SH: 0Dex: 9  ######.##..............#..##  XL:  6 Next:  0% Place: Dungeon:4  #....)..#......@o....<.....#  Noise: =--------  Time: 3869.9 (0.0)  #.##.#..)....$............##  t) +4 dagger  #.#.[###.#..............#  Cast: Freeze  ....## ###.......#......#  Memories (2)  .....# .........#.#.)##  .....## #........####..#  o   orc  .B.... .........# ... ....... ........... ... .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 100%  to hit)  You freeze the orc.Y h_  .........##  ......#..  ....#.#..#...#.#  ...##....#.....##  )........####....#  #........(...[.## # Y h#. #..............#..##  #....)..#......@)....<.....#  )....$............##  #.#.[###.#..............#   ###.......#......#   .........#.#.)   #........##   .........#  ........... Y hQ170.9 (1FreezeY hY hY hh  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 100%  to hit)  Y hUYou freeze the orc. _You kill the orc!Y hA .# #..........## #...#.........#......### #...#.......#.#..#...#.# #.##....#.....## #......).####....# Y hA ####.#.##.(...[.## # ######.##.#..## #....)..#.....<.....# #.##.#..)....$.## #.#.[###.#.# ....## ###.#......# .....# #.#.#.)##  .....## #.####..# Y h Y h Y h .-1Y h* Y h  Things that are here: _a +0 club; a +0 ring mail; an orc corpseY hZ e.# ..........## ...#...#......### ...#.......#.#..#...#.# .##....#.....## ......).Y h[[ ####....# .#.##.(...[.## # .##.#..## ....)..#.)@...<.....# .##.#..)....$.## #.#.[###.#.# ....## ###.#......#  .....# #.#.#.)## B.... . Y he Y hf u8=-2 _Y hIs Y hu Z h&4Z hv Z hE%Z h+a2==Z h-,Z h.Z h!3Z h3L9=Z hd5Z h)9Z hv:Z hp;Z h?Z h@;==Z hKBZ hyFZ hGZ hHZ hMZ hMU30=Z hKPZ hTZ hTZ hVZ hZZ h[V3===Z h ]Z h`Z h$aL1=Z hcZ hgZ hiZ h@jZ hPn,Z h9rZ hvZ h7w<===Z hzZ h~Z h|T2=Z h`Z h[Z hZ hZ h3Z hZ hYZ h"Z hۑL3=Z hZ hݖZ hU4==Z hZ hڡZ hZ hZ hZ h6Z hZ hzZ hT4=Z hZ hZ h&;==Z hյZ h,Z hZ h,Z hZ huZ hL5=Z hZ hZ hV5===Z hZ hRZ hZ hZ h|Z h:6Z hNZ hyZ hZ hZ hkZ h2Z hZ hň901.9 (29.0)B   bombardier beetle (wandering)BZ h‰Z hZ h!h _A bombardier beetle is nearby![ h4# ...## #.........#......### #.#.#..#...#.# ##....#.....## ).####....# .#.##.(...[.## # .##.[ hp#..## )..#.).@..<.....# ##.#..)....$.##  #.#.[###.#.#  ....## ###.#......# .....# #.### #.####..# .... . .[ h[ hV===2.9 (1.0) _[ h[ h[ h< $##.........#......###.#.......#.#..#...#.#..##....#.....##)........####....# ###.#.##[ h ..(...[.## ####.##.......#..## ....)..#)....<.....# .##.#..)....$...@...#  #.#.[###.#..# ....## ####......#.# ..#.#.)### ####.. B.... ..# .... ...B....... ... .#...[ h [ h BB.[ h &3[ h [ h [ h #...##......### #...#.......#.#..#...#.# #..........##....#.....## #)........####....# ####.#.##..(...[.## ####.##.......#..## #....)..#)....<.....# #.##.#..)....$.......# [ h  #.#.[###.#..# ....## ####......#.# ..#.#.)### ####.. .B.... ....B.....# ... .............. ... ..#...#..[ h [ h% B.B[ h[& W37=4[ h/ [ h2 \ hH. #...#\ hI#.#..#...#.#  #....##....#.....##  #)........####....#  ####.#.##..(...[.## #  ######.##.......#..##  #....)..#)....<.....#  #.##.#..)....$.......#  #.#.[###.#..# ....## ####......#.# ..#.#.)##\ hI# #..B###..B.... ..........# ... ....... .... ... . #..#... #>..#.. .(. ##...... .\ h~[<5\ hj\ h%mK _Found 6 stones. Found a stone staircase leading down.\ hw #...#....#.....## #)........####....# ####.#.##..(...[.## # ######.##........#..## #....)..#.......)....<.....# #.##.#..)....$.......# #.#.[###.#..# ....## ####......# .\ hy .# ..#.#.)## .# #..B###.. . .B.... ...........# ... ........ ..... ...  . ##..#..#>..#. ...(. #....#...... .... ...#.#...#.\ h\ h  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.\ h,\ h 6=====6FreezeFire \ h+\ h_/m _You are covered in liquid fire! Move or burn!\ h  #..........##....#.....##Gobosan the Chiller#......)........####....#Revenant of Ashenzari *.....####.#.##........(...[.## #Health: 37/51 =================-------######.##..............#..##Magic: 5/10\ hW ============------------#....)..#.......)....<.....#AC: 4Str: 11#.##.#..)....$............##EV: 11Int: 17#.#.[###.#..............#SH: 0Dex: 9....## ###.......#......#XL:  6 Next:  1% Place: Dungeon:4 . .....# #..@......#.#.)##Noise: ===------  Time: 3906.9 (0.0) . .....## #..B.....####..#\ h; wt) +4 dagger . .B.... ...........# ...Cast: Freeze ........ ............... ...Memories (2) Fire .##..#........... .##>..#...........B   bombardier beetle ...(. #....#...... .... ...#.#...#. ..Press: ? - help, Shift-Dir - straight line\ h JAim: a bombardier beetle (100% to hit)  You freeze the bombardier beetle!  The bombardier beetle is heavily wounded.You hit the bombardier beetle but do no damage.The bombardier beetle is heavily wounded.\ hW k36---7.9 (1\ h \ hǭ   Aim: a bombardier beetle (100% to hit)  You freeze the bombardier beetle!  The bombardier beetle is heavily wounded.You hit the bombardier beetle but do no damage.The bombardier beetle is heavily wounded. _The liquid fire burns you!] h #..........##....#.....##  Gobosan the Chiller  #......)........####....#  Revenant of Ashenzari *.....  ####.#.##........(...[.## #  Health: 36/51 ================--------  ######.##..............#..##  Magic: 4/10=========---------------  #....)..#.......)....<.....#  AC: 4Str: 11  #.##.#..)....$............##  EV: 11Int: 17 #.#.[###.#..............#  SH: 0Dex: 9 ] h....## ###.......#......#  XL:  6 Next:  1% Place: Dungeon:4 . .....# #..@......#.#.)##  Noise: =--------  Time: 3907.9 (0.0) . .....## #..B.....####..#  t) +4 dagger . .B.... ...........# ...  Cast: Freeze ........ ............... ...  Memories (2) Fire  . ##..#........... .# #>..#...........  B   bombardier beetle .. .(. #....#...... .. .. ...#.#...#. ..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is severely wounded.You hit the bombardier beetle.] h'   )........####....#  ........(...[.## #  ............  #....)..#.......)....<  )....$........  ] hG*g#.#.[###.#.........   ###.......#.   #..@......#.#.)##   #..†.....####..#   ...........# ...  ............... ...  . ##..#.......... #>..#.......... .(. #....#..... .. ...#.#...#.Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is severely wounded.You hit the bombardier beetle.  You kill the bombardier beetle!] hO/4138.9 (1Freeze] h5@p _The liquid fire burns you!] ht#.##....#.....##  #......).####....#  ####.#.##.(...[.## #  ######.##..#..##  #....)..#.......)....<.....#  #.##.#..)....$.## #.#.[###.#.# ....## ###.#......#  .....# #.#.#.)##  .....## #..†.....####..#  .B.... ..# ...  .... . ##..#. # #>..#. .(. ] h[40m#....#. .. ...#.#...#. ] hP  You shake off some of the fire as you move.] hd3--9] h] hZ _The liquid fire burns you!] h $#.##....#.....## #......).####....# ####.#.##.(...[.## # ######.##.#..## #....)..#.......)....<.....# #.##.#..)....$.] h {## #.#.[###.#.# ....## ###.#......# .....# #.#.#.)##  .....## #..†.....####..# .B.... .# ...  .. ...  ##..#. #>..#. .(. #....#. .. ...#.#...#. ] h ] h L-10] h ] h\ ^ _You shake off the liquid fire.] h .##....#.....## ......).####....# .#.##.(...[.## # .##.#..## ....)..#.)....<.....# .##.#..)....$.## #.#.[###.#.....# ....## ###.#......#  .....# #.#.#.)## .....## #..†.....####..# ] h !B.... .# ...  .. ... ##..#..#>..#.#.(. #....#.#.. ...#.#...#...#] h ] h \4=1] h ] h ] htOV##....#.....## ).####....# .#.##.(...[.#### .##.#..## )..#.)....<.....# ] hP##.#..)....$...##  #.#.[###.#......#  ....## ###.#......# .....# #.#.#.)## ## #..†.....####..# .... .# ...  ... ... ##..#...#>..#..#.(. #....#.# ] h\] h$d&2] hbl] ho^ hu4^ h!^ hB^ h{b5=^ h0^ h^ hV5===^ h^ h,^ h"^ h',^ hJ+^ h}1P6^ h/\===^ h^e37=^ h_^ hee6==^ hg^ h~8=^ h^ hQ==^ h^ h,^ hn^ hĚb9=^ hx^ h,^ h^ hLe7==^ hվ40=^ h,^ h^ hUQ==^ h^ hb1=^ hq^ hB,^ hy^ h,^ h^ h 2=^ hl<8===3====^ h<>,^ hgA^ h}IB^ hPl4=^ h?T^ hXc9==^ hS\^ h`,^ hc^ hCh^ hIwL5=^ hz^ h^ h>^ h^ hQ==^ hC^ hR,^ h֑^ hl6=^ h^ h,^ hS^ h>h10/10===^ h^ h _Magic restored.7=^ h8^ h,^ h^ h,^ h^ h^ h<===^ h^ hl8=^ h^ h ^ h^ h^ hL,^ h^ hb9=^ h^ h,^ h^ h,^ h^ hZCI50=^ hF,^ hRI^ hMb1=^ hO^ hW1 _HP restored.^ hY4^ h`^ he^ hi,^ h!l^ hp^ hxB^ hX|^ hR #.............##  #...#.........#......###  #....#.#..#...#.#  #....##....#.....##  #......)........####....#  ####.#.##.(...[.#### ######.#.....#..## #....)..^ h)....<.....#  #.##.#..)....$@...........## #.#.O###.#..............# ....## ###.......#......# . .....# #.........#.#.)## . .....## #..†.....####..# . .B.... ....# ...O   ogre (wandering) ........ ......... .... ##..#............ .##>..#............#^ h075.9 (63.0)^ h6JO[^ hH=6.9 (64^ hh^ h_ hQ8 #.## #...#.........#......### #...#.......#.#..#...#.# #.##....#.....## #......).####....#_ h9 ####.#.##.(...[.#### ######.##.#..## #....)..#.)....<.....# #.##.#..O....@..## #.#.[###.#....# ....## ###.......#......# .. .....# #.........#.#.)## .. .....## #..†.....###..# .. .B.... ....# .... ...... ... # . ##..#... #.# #>..#.#_ h=_ hKFO)_ hL17.9 (1.0)_ hV_ h\l _Items here: $ ( ) †._ h0 #.## #...#.........#......### #...#.......#.#..#...#.# #..........##....#.....## #......).####....# ####.#.##.(...[.#### ######.##.#..## #....)..#O......)....<.....# #.##.#..)...@$.## #.#.[###.#.# ....## ###.#......#  .. .....# #..#.#.)##. .....## #..†....._ ho####..#. .B.... ......# .... ......... ... .# . ##..#..... ##.# #>..#.#_ hʪ_ hhn.OO_ hvE====8_ hZ_ h=& _The ogre shouts!` hG #...................##Gobosan the Chiller#...#.........#......###Revenant of Ashenzari *.....#...#.......#.#..#...#.#Health: 51/51 ========================#..........##....#.....##Magic: 7/10` h================--------#......)........####....#AC: 4Str: 11####.#.##........(...[.####EV: 11Int: 17######.##..............#..## SH: 0Dex: 9#....)..#.......)....<.....# XL:  6 Next: 13% Place: Dungeon:4#.##.#..).O.@$............## Noise: ====-----  Time: 3978.9 (0.0)#.#.[###.#..............# t) +4 dagger....## ###.......#......# Cast: Freeze.. .....# #.........#.#.)## Memories (2) ... .` h+....## #..†.....####..# ... .B.... ............# ...O   ogre .......... ................ ... .# .##..#............ ##.##>..#............# _The ogre shouts!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.` hz ..O#.#.###.` h ==--9.9 (1FreezeRamparts ` hH}#.##` h3[  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the ogre.` h_ #...................##Gobosan the Chiller#...#.........#......###Revenant of Ashenzari *.....#...#.......#.#..#...#.#Health: 51/51 ========================#..........##....#.....##Magic: 6/10==============----------#......)........####....#AC: 4Str: 11####.#.##........(...[.####EV: 11Int: 17######.##..............#..## SH: 0Dex: 9` h`#....)..#.......)....<.....# XL:  6 Next: 13% Place: Dungeon:4#.##.#..)..O@$............## Noise: ==-------  Time: 3979.9 (0.0)#.#.[###.#..............# t) +4 dagger....## ###.......#......# Cast: Freeze  .. .....# #.........#.#.)## Memories (2) Ramparts ... .....## #..†.....####..# ... .B.... ............# ...O   ogre .......... ................ ... .#` ha@[40m .##..#............ ##.##>..#............#Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit)  You freeze the ogre.  The ogre is moderately wounded.You hit the ogre.  The ogre is moderately wounded.-80.9 (1` hk9#` hLn  Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit)  You freeze the ogre.  The ogre is moderately wounded.You hit the ogre.  ` hnThe ogre is moderately wounded. _The wall freezes the ogre. The ogre barely misses you.` h H #...................##Gobosan the Chiller#...#.........#......###Revenant of Ashenzari *.....` h) #...#.......#.#..#...#.#Health: 51/51 ========================#..........##....#.....##Magic: 5/10============------------#......)........####....#AC: 4Str: 11####.#.##........(...[.####EV: 11Int: 17######.##..............#..## SH: 0Dex: 9#....)..#.......)....<.....# XL:  6 Next: 13% Place: Dungeon:4` h #.##.#..)..O@$............## Noise: =--------  Time: 3980.9 (0.0)#.#.[###.#..............# t) +4 dagger....## ###.......#......# Cast: Freeze  .. .....# #.........#.#.)## Memories (2) Ramparts ... .....## #..†.....####..# ... .B.... ............# ...O   ogre .......... ................ ... .# .##..#............ ##.##>..#............#Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit)You freeze the ogre. ` hz I The ogre is moderately wounded.You hit the ogre.  The ogre is heavily wounded.The wall freezes the ogre.31----------==1.9 (1` hm v#.##` hN E _The ogre hits you with a +0 giant spiked club!!a h@ #...................##Gobosan the Chiller#...#.........#......###Revenant of Ashenzari *.....#...#.......#.#..#...#.#Health: 31/51 ==============----------#..........##....#.....##Magic: 4/10=========---------------#......)........####....#AC: 4Str: 11####.#.##........(...[.####EV: 11Int: 17######.##..............#..## SH: 0Dex: 9a h#....)..#.......)....<.....# XL:  6 Next: 13% Place: Dungeon:4#.##.#..)..O@$............## Noise: ===------  Time: 3981.9 (0.0)#.#.[###.#..............# t) +4 dagger....## ###.......#......# Cast: Freeze  .. .....# #.........#.#.)## Memories (2) Ramparts ... .....## #..†.....####..# ... .B.... ............# ...O   ogre .......... ................ ... .#a hu .##..#............ ##.##>..#............#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 100% to hit)  You freeze the ogre.  The ogre is severely wounded.You hit the ogre.a hj2=--2.9 (1a hs#.##a h  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 100% to hit)  You freeze the ogre.  a hThe ogre is severely wounded.You hit the ogre. _The ogre is almost dead.a hS  #...................##  Gobosan the Chiller  #...#.........#......###  Revenant of Ashenzari *.....  #...#.......#.#..#...#.#  Health: 32/51 ===============---------  #..........##....#.....##  Magic: 3/10=======-----------------  #......)........####....#  AC: 4Str: 11  ####.#.##........(...[.####  EV: 11Int: 17  ######.##..............#..##  SH: 0Dex: 9 a hU  #....)..#.......)....<.....#  XL:  6 Next: 13% Place: Dungeon:4  #.##.#..)..O@$............##  Noise: =--------  Time: 3982.9 (0.0) #.#.[###.#..............#  t) +4 dagger ....## ###.......#......#  Cast: Freeze  .. .....# #.........#.#.)##  Memories (2) Ramparts ... .....## #..†.....####..# ... .B.... ............# ...  O   ogre .......... ................ ... .# . ##..#............ ##.# #>..#............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 100% to hit)  You freeze the ogre!  You kill the ogre!a hBd    #...#.........#...  #...#.......#.#..#  .....##....  )........####....#  #........(...[.####  #........... a h>f  #....)..#.......)....<  #.##.#..)..)@$......  #.#.[###.#.......   ###.......  ..  #.........#.#.)##   #..†.....  ............#  ..........  . ....... #>a hOl M2-483.9 (1Freeze3a h m Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (almost dead, 100% to hit)  You freeze the ogre!  You kill the ogre! _You devour the vestiges of the ogre's existence in your flames.a h} Y#.#a h j _Your Ice Magic skill increases to level 6!b h%B4b hb hC95b hYE3=b hHb hMMc9==b hfPb hUU,b h[b hab6=b hdb hTi,b h7pb h-qQ==b htb hx,b h{b hb h[V7=b hb h,b hb he,b hb hʘ 8= _You start resting.b h24036.9 (47.0)b h`10/10===7.9 (48b h1b h% _Magic restored.b h84b hb h,b hb hD,b hb hP=b hb hd;9b hm5===b hb h,b hb h,b hxb hb hM50=b hb heb hb hb h,b hb h,b hvb h6b hO1=b hb h9!,b h%b h),b h`+b h(/,b h5b h:b2=b h;b h=>1 _HP restored.b h@4b hZDb hK  You now have 241 gold pieces (gained 32).  Things that are here:b hNb hZr _a +0 short sword; 6 boomerangs; an orc corpseb h_4b hbb h_hb hmb hm:=b h.......# ..... ..(..#....#.......# .. ..........#.#...#...#.. ........b h7..#....# g   goblin (asleep) ....#.......≈.... ...##.# ... g .....b h'-59.9 (22b hE-60.9 (23b hb h?u _A goblin comes into view. It is wielding a +0 dagger.b h3 Z #....)...)....< )..).)..... #.#.[###.#......  ###......  .. ####.......)  ... .....###..#..†....  .B..................# ... .......@...........  . ...##..#............  #>..#.......  ..(..#....#..  ..........#.#..  ..........#....#  ....#.......≈..  ...##.# ... g. b h #....)...)....< )..).)..... #.#.[###.#......  ###...... b h, .. ####.......)  ... .....###..#..†....  .B..................# ... .......@...........  . ...##..#............  #>..#.......  ..(..#....#..  ..........#.#.. ..........#....#  ....#.......≈.. ...##.# ... g.b h8b htb hb he] _A goblin is nearby!c h'!######.##.#..## #....)..#.......)....<.....# #.##.#..)..).).## #.#.[###.#..# ....## ###.......#......#  .. .....#####..#.#.)## c h )M... .....###..#..†.....####..# ... .B..# ...  ... # . ...##..#. .# #>..#.#  ..(..#....#.#  ..........#.#...#...# ..........#....# c h) ....#.......≈.. ...##.#.... ≈g. c h1c h1c hA* J   endoplasm (wandering)gg   goblinJThe goblin shouts!c hIC:==1.9 (1.0)c h1Sc hV] _An endoplasm comes into view.c h#....)..#.)....<.....# #.##.#..)..).)............##  #.#.[###.#.. ....## ###.## .. .....#####..#.)## c h.. .....###..#..†.....####..#  .B..................# ... ..... # . ...##..# #.# #>..#.# ... ..(..#....##  ..........#.#...#...#  ..........#....## ....#.......≈g.  ...##.#.... ≈J.  ###.... ≈.. c hc hߕc hc h{c he g.oo 2 orcs (1 .oJ   endoplasm (wandering)oJc hg   goblinAn orc comes into view. It is wielding a +0 flail.--2c hc h#s _An orc comes into view. It is wielding a +0 dagger.c h #.##.#..)..).)............##  #.#.[###.#... ....## ###.## . .....#####..#.)##  .....###..#..†.....####..#  .B..................#. ... ...........  . ...##..# .# #>..#.# .. ..(..#....## c hy  ..........#.#...#...#  ..........#.g..##  ....#.......≈. ...##.#....≈≈.o  ###.....≈oJ.  ≈≈≈. ..... c h c hU c hX c h c ho c h g.ooo 3 orcs (1 missile, 2 wandering)..Jc h A--3c h c h  c h r_An orc comes into view. It is wielding a +0 short sword.c hxp  #.#.[###.#.. ....## ###.## .....#####..#.#.)##  .....###..#..†.....####..#  .B..................#.# ... ........... ...##..# # #>..#.# .c hq ` ..(..#...@#.......#  ..........#g#...#...#  ..........#....##  ....#.......≈o.  ...##.#....≈≈o ###.....≈...  ≈≈≈....J  ##.##..# c ht c huu c hv c hzw c h] o.o 2 orcs (1 missile,J.c h ?=4Freezec h1 c h = _The goblin hits you but does no damage.d hŷL #.#.[###.#..............#  Gobosan the Chiller  ....## ###.......#......#  Revenant of Ashenzari *.....  .....#####.........#.#.)##  Health: 52/52 ========================  .....###..#..†.....####..#  Magic: 9/10d h;=====================---  .B..................#.# ...  AC: 4Str: 11 ........................ ...  EV: 11Int: 17 . ...##..#............  SH: 0Dex: 9 # #>..#............#  XL:  6 Next: 48% Place: Dungeon:4 . ..(..#...@#.......#  Noise: =--------  Time: 4064.9 (0.0) . ..........#g#...#...#  t) +4 dagger . ..........#....##  Cast: Freeze . ....#.......≈o.  Memories (3) . ...##.#....≈≈o. . ###.....≈...  oo 2 orcs (1 missile, wandering) d hB#. ≈≈≈...J....  J   endoplasm (wandering) . ##.##..#..  g   goblin .Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.d hYAim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  You kill the goblin!  The orc shouts! x2d hrd hd hd h #.#.[   ###.......#.d hKh  ####.........#.#.)##  #..#..†.....####..#  ............#.# ... ............. ...  #............  #>..#............#  ..(..#..d h  ..........#)  ..........#....##  ....#.......≈o.  ...##.#....≈≈oo ###....J≈...d hYqooo 3 orcs (1 missile) . ≈≈≈........J . ##.##..#..d h}====5.9 (1Freezed hcd h^ _The endoplasm quivers.e h9,e h=J≈≈o.. 2e hz>E----6e h_Ge hLe he hP,e hkqoJ.≈≈.e heC----7e he he h Be h oJ..≈.8Freezee h e h$ f h  #.#.[###.#..............#  Gobosan the Chiller  ....## ###.......#......#  Revenant of Ashenzari *.....  .....#####.........#.#.)##  Health: 52/52 ======================== f hK .....###..#..†.....####..#  Magic: 8/10===================-----  .B..................#.# ...  AC: 4Str: 11 ........................ ...  EV: 11Int: 17 . ...##..#............  SH: 0Dex: 9 # #>..#............#  XL:  6 Next: 48% Place: Dungeon:4 . ..(..#...@#.......#  Noise: ---------  Time: 4068.9 (0.0) . ..........#o#...#...#  t) +4 dagger . ..........#Jo..##  Cast: Freeze . ....#.......≈..  Memories (3) . ...##.#....≈≈.. . ###.....≈...  oo 2 orcs (1 missile) . ≈≈≈........  J   endoplasm f h'. ##.##..#.. .Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (100% to hit)  You freeze the orc!f h/f h  #.#.[   ###.......#.  f h ####.........#.#.)##  #..#..†.....####..#  ............#.# ... ............. ...  #............  #>..#............#  ..(..#..  .......... f h  ..........#J...##  ....#.......≈..  ...##.#....≈≈.. ###.....≈...o   orc ( . ≈≈≈........  ##.##..#..f h;9=9.9 (1f hf h<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linef hAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (100% to hit)  You freeze the orc! _You kill the orc!f h 3 #.#.[###.#..............#  Gobosan the Chiller  ....## ###.......#......#  Revenant of Ashenzari *.....  .....#####.........#.#.)##  Health: 52/52 ========================  .....###..#..†.....####..#  Magic: 7/10================--------  .B..................#.# ...  AC: 4Str: 11 ........................ ...  EV: 11Int: 17 . ...##..#............  SH: 0f hWDex: 9 # #>..#............#  XL:  6 Next: 49% Place: Dungeon:4 . ..(..#...@#.......#  Noise: =--------  Time: 4069.9 (0.0) . ..........#o#...#...#  t) +4 dagger . ..........#J...##  Cast: Freeze . ....#.......≈..  Memories (3) . ...##.#....≈≈.. . ###.....≈...  o   orc (missile) . ≈≈≈........  J   endoplasm . ##.##..#.. .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword, wearing a +0 ring mail and quivering  boomerangs (100% to hit)  You freeze the orc!f hݠf h̡f h5 #.#.[   ###.......#. f h ####.........#.#.)##  #..#..†.....####..#  ............#.# ... ............. ...  #............  #>..#....o.......#  ..(..#..  ..........#J f hGO ..........#....##  ....#.......≈..  ...##.#....≈≈.. ###.....≈...  . ≈≈≈........  ##.##..#..f h55070.9 (1f hf hG _You kill the orc!f h  #.#.[###.#..............#Gobosan the Chiller....## ###.......#......#Revenant of Ashenzari *..........#####.........#.#.)##Health: 52/52 ========================.....###..#..†.....####..#Magic: 6/10==============----------.B..................#.# ...AC: 4Str: 11 ........................ ...EV: 11Int: 17 . ...##..#............SH: 0Dex: 9 #f h v#>..#....o.......#XL:  6 Next: 50% Place: Dungeon:4 ...(..#...@#.......#Noise: =--------  Time: 4070.9 (0.0) . ..........#J#...#...#t) +4 dagger . ..........#....##Cast: Freeze . ....#.......≈..Memories (3) . ...##.#....≈≈.. .###.....≈...o   orc .≈≈≈........J   endoplasm .##.##..#.. .Aim: an orc, wielding a +0 flail (100% to hit)  f hP You freeze the orc.  The orc is severely wounded.You hit the endoplasm.  The endoplasm is moderately wounded.The orc hits you with a +0 flail.f h \47---1.9 (1f h f h [  You freeze the orc.  The orc is severely wounded.f h You hit the endoplasm.  The endoplasm is moderately wounded.The orc hits you with a +0 flail. _The endoplasm hits you but does no damage.f h ` #.#.[###.#..............#  Gobosan the Chiller  ....## ###.......#......#  Revenant of Ashenzari *.....  .....#####.........#.#.)##  Health: 47/52 =====================---  .....###..#..†.....####..#  Magic: 5/10f hM A============------------  .B..................#.# ...  AC: 4Str: 11 ........................ ...  EV: 11Int: 17 . ...##..#............  SH: 0Dex: 9 # #>..#....o.......#  XL:  6 Next: 50% Place: Dungeon:4 . ..(..#...@#.......#  Noise: =--------  Time: 4071.9 (0.0) . ..........#J#...#...#  t) +4 dagger . ..........#....##  Cast: Freeze . ....#.......≈..  Memories (3) . ...##.#....≈≈.. . ###.....≈...  o   orc . ≈≈≈........  J   endoplasm . ##.##..#.. .f h: Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (severely wounded, 100% to hit)  You freeze the orc!f ho  #.#.[   ###.......#.  ####.........#.#.)##  #..#..†.....####..#  ............#.# ... ............. ... f h ~ #............  #>..#....).......#  ..(..#..  ..........  ..........#....##  ....#.......≈..  ...##.#....≈≈.. ###.....≈...J   endoplasm . ≈≈≈........ ##.##..#..Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (severely wounded, 100% to hit)  You freeze the orc!  You kill the orc!  You hit the endoplasm.  The endoplasm is severely wounded.f hZ f h ?66==f h $2.9 (1f hq f h - _The endoplasm hits you.g h7 #.#.[###.#..............#  Gobosan the Chiller  ....## ###.......#......#  Revenant of Ashenzari *.....  .....#####.........#.#.)##  Health: 46/52 =====================---  .....###..#..†.....####..#  Magic: 5/10============------------  .B..................#.# ...  AC: 4Str: 11 g h........................ ...  EV: 11Int: 17 . ...##..#............  SH: 0Dex: 9 # #>..#....).......#  XL:  6 Next: 50% Place: Dungeon:4 . ..(..#...@#.......#  Noise: =--------  Time: 4072.9 (0.0) . ..........#J#...#...#  t) +4 dagger . ..........#....##  Cast: Freeze . ....#.......≈..  Memories (3) . ...##.#....≈≈.. . ###.....≈...  J   endoplasm . ≈≈≈........ . ##.##..#.. .Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm.g h #.#.[   ###.......#.  ####.........#.#.)##  #..#..†.....####..#  ............#.# ... ............. ... g h #............  #>..#....).......#  ..(..#..  ..........#)  ..........#....##  ....#.......≈..  ...##.#....≈≈.. ###.....≈... ≈≈≈........ ##.##..#..g hn713.9 (1Freezeg h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm!g h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g hg hDg hg h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g hh=  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g h 4g hVg hGD  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. g h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h hRh hh h.h hh hh hh h!,h hh h{,h hh hMh hL8=h hCh h,h hh h,h hh h y9=6==h h150===h hh h[h h h hh h,h hh h`"1=h h#h h({7==h hg*h h+h h-h h9-onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.h hD0907.0)h h8Fl2=-1.9 (18h hLh hO" _HP restored.h ha4h h1h h h h h hh hh h;==h h.h hh hh hh h"h h&P=h h(,h h0*h h48===h hB:Bh h/=h h9>h h?h hBR===h h/Dh hSG,h h*Ih hRL,h hNh hQh huRh hSh hYy9==h h\,h h^h hah hRbh hch h=g,h hih hmh h'n;==h hph ht,h h7vh hyh hVzh h{h h~h hh h h hh hh hچh h_ _You start resting.h h.113.9 (22h h`10/10===4.9 (23h hh hۧ% _Magic restored.h hX4h hh hh hl,h h~,h h,h hh h2h h\,h hwh hh hlh h<===h h7h hh hh h@h hh h7h h,h hhnh h,h hVh h = _n - 33 stones (gained 6)h hh hh hh hQh hh hh hSh hh hh h,h hh h,h hh h!h h #,h h#h h%h h*(,h h )h h|1h h4h h4h h5h he8h h6;,h h<h h@h hA,h hBh hjDh hE,h hFh hVNT..[...#..##........ ......#......#.........##..#..... #.....#)...###.##.###..#>..#....) #.....#....................#....# #.....# #............#)##...........##............#.. ..####.............#....#.......≈ .## ##.<........###...##.#....≈≈ # #.........@.....#####.....≈ h hIO,#####.......#.### ≈≈≈.... ##.........# ≈≈###.## #....#..?..# ≈## #. ##...#...#.~≈ #....$######.≈ #....# ### ##.## h h}T-32.9 (18h hBU,3.9 (19h hoYh h_8 _u - a ring of protection from fireh hH Jh hJ h hM h hP Bh h/S ,h hT h hkV h hY ,h hGZ h hb .#.......#....##......... #............#)# .#...........##..........# ###......#....#.......≈...  ##.<.###...##.#....≈≈...  #.......#####.....≈.  #####.#.### ≈≈≈. h hc 5##...## ≈≈###.##..# #....#..@..# ≈## #. .## ##...#...#.~≈..# #....$######.≈≈~ #....# ###≈ ##.#### h hj 16.9 (3.0)h hl +7.9 (4h hp h hs / _v - a scroll of summoningi h*4i hQi hi hPi hXi h _You now have 254 gold pieces (gained 13).i hEi hi h,i hi h+i hi hri hWi h<i h),i hi hi hni h7i hi h,i hi hXi hi hi hi hai hi hZi h i hi hi h i h#Bi h'Xi hp)i h#*,i h+i h/A  You enter the shallow water.i h 1VWater i h/4N _Moving in this stuff is going to be slow.i h5i h6)i h 7i h49i h:i h;,i h(=i ha>i hX?,i h@i hGA  You enter the shallow water.i hH@Water i hIi htJN _Moving in this stuff is going to be slow.i h'Li hL?i hNi h Pi h0Q,i hYRi h VA  You enter the shallow water.i hVVWater i h>Y  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.i hZi h[4i h_i hai hHb?i hdi h6fi hg,i h'hi hh,i hii hnsd _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 272 gold pieces (gained 18).i ht4i hui hxi hy,i hzi h|i h~i h,i hXi h,i hgi hІi h,i hi hWi hÐi hi h^i hqi h,i hi h5i hi hbi hi hyi hi hi hKi hNi h,i hi h$i hi hi hi h;i hi hi h]i hi hui h8i hi hi h,i hyi hi h,i hi hi h,i hUi hri h,i hi h6i hC,i h&i hli h,i hi hUi hi h,i h i hi h,i hi h,i hAi h:i h i h!i h"i hu)i h,,i h/i h?5i h8i h9i h2;i h?i hAi hBi hNCi hJFi hM,i hPi h;Wi h\,i hg_i h#di hf,i hfhi hVli hsBi hxi h,i hNi h͉i h,i hi hi hi hΠi hi h  Things that are here:  a +0 short sword; 6 boomerangs; an orc skeletoni hZi h _i h%i hNi h,i h+i hq  Things that are here:  a +0 giant spiked club; an ogre skeletoni hi h _i hi h]i h,i hi hVi h,i h;i h^@  You see here a +0 hand axe.i hi hj _i hi h<  You see here a +0 robe.i hi h. _i hWi hyi h ,i hi h" i h ,i h i hi h[,i hi h'i h*,i h-i hD0i h~3i h(4i h5i h=7i h8,i hT:i h>i h@i h@i hCAi h?Ci hzE,i hFi h Mi hNi hN,i h`Pi hX$# ).###...... ###... ..####. #...... #.##.## #...#...... i hYS..#...##.# #.....# .........## #..........## ..........##.###+###......) ............>.....#####.#.##..... .........# #@########.##.....218.3 (80.4) .........# #..##....)..#..... .........# #...#.##.#..)..).) .........# #.....##.#.[###.#. ......#..# #..........## ###. ......##.###+# #..........#####..  i hZ##...........##..........###..#..  ##...##...... #..................  .....[...#..##................... i hai hb,9.3 (81i hgi hi; _Found a stone staircase leading down.i hX Ji h i h ,i h i h i hy i hf i h" i h| 7 _You open the door.i h9 i h i h i hF @  There is an open door here.i hH i h2 _i h i h i hE i h ,i h{ i h ,i h*! i h) ^ i h* 1_You open the door.i h, Ji h)/ R  There is a stone staircase leading down here.i h1 i h1 6 _i h9 @  There is an open door here.i h; i h< _i hV= i h> i hK@ i h@ ,i hB i hkD ,i h"E i hG i hH i hI i hbJ i hK i hM i hN i hN i hLQ i hS ,i hS i hY i h[ ,i h] i h`_ i hsa ,i hb i hd i h)g i hg i h*i i hj i h;m i hm i hn i hp i hr i hs i hkt i hy i h| ,i h~ i hC i h ,i hw i h~ i h ,i h i h i h+ Bi hR i h՞ ,i hC i h i h2 ,i hئ i h1 i h' ,i h i hW i h0 #..##......##..#.....####.### ##)..#..###.......####...# ##....##.....#[##..##....## ## .##.....#......#########...#### .###.#......##..## )#≈≈≈~~~≈≈##. .###.##..#.(# ..#..####...####.i h] 9###.# #.#.## #..####..####.####....####.#...##..@........†.....#46.3 (27.0####.................##......##..#...####.........).###......# ###+###............####....# #≈~≈~≈#............ #.##.###..# #~≈~≈~#...#....... ..#...##.#####≈~≈~≈#...#.......# .........###.#≈≈~≈≈#....##.....##.###'###)i h i h ,7.3 (28i h i h% ' _Found a +0 flail.j hH4j hJj hRj hUj hVj h[,j h!`j h aj hbj hfj hi,j hnj hrj hx,j hzj h=~j hV,j h3j hj hC,j hUj hj h,j hYj h>j h,j hj hj hY,j hj hj h'j hҭj hj hj h̴,j hUj hj hj hj hbj hj h,j h,j hj hTj hwj hj h[,j hj h=j hj hj hgj heBj hj hj h,j hj hj hxj h"j hj hj hC,j hj hgj hj hmj hj hrj hj h,j hj h,j hj hkj h j h> j h j h j h ,j hwj hSj hj h[j hj hsj h,j hj hj hj hM j h!j h$j h\',j h(j h+j h.,j h0j h3j h6,j h7j h9j h;,j h=j hC?j hJA,j hAj hCj hDFj hFj hUGj hIj hK,j hKj hYMj hNj hDOj hOj hQj hlR,j hbSj hUj h5W,j h#Xj hYj hX[,j h\j h2^j hk_j h_j hM`j haj hbj h_cj h1dj hej hwfj h&gj hgj hhj h`jj hjj hakj hQlj homj hnj hnj hoj h=pj hp,j h?rj h&t,j htj huj hvj hdwj hwj hzj h{j hK|j h|j he}j h~j h~,j h<j hʆj h[j hj h؊j hj h,j hj hD,j hj h j h_j h`,j hj h,j hIj hzj hnj hj hj hқj h,j h?j hFj h,j hLj hj hSj hj h}j hj h j hj hAj hSj h:,j hj hj h\,j hXj hӷj h,j hjj hZj h,j h$nj hSj hj h;j hj hkj h,j hkj hj h,j hj hj hj hXj hj hj h,j hj hj h,j hj htj h,j haj hXj hj hAj hj h~j h,j hj hj h!,j hj hj h ,j hj hj h,j hj hj h@,j hj hj hj hmj hj hj hH,j hj hj hj hLj hj hb j h(,j hj hj hj h ###......###.#≈≈~ ###..#..........##.###' #...##............>... j hY@##.#............###'### ##..#.##.........#≈≈~≈≈# #................#≈~≈~≈# #.....##.........#~≈~≈~ ###...........#..#≈~≈~≈# #######.###+## ####.....##.. ###..r##...... # ##.....[...#..## #..........## ##..##.....#)...### r   quokka (wandering) j h##..# #.....#....... #..###....... #.. #.....#...j h$.328.3 (81j h%,9.3 (82j h+j hn.Y _A quokka comes into view.k h ###...#.###.#≈≈~≈###..#.##.###'##...##.>.##.#...k hS###'###.###..#.##.#≈≈~≈≈#.#.......#≈~≈~≈#.#.....##.#~≈~≈~#.###.....#..#≈~≈~≈#.#####..@....##.###+###.####.##.###..r##...... #.##.....[...#..##.#..........#......#.##..##.....#)...###.#..# #.....#.#..###.....#.#.. #.....#.k hk hBr.k h230.3 (1.0)k h+k hDk hj###...#.###.#≈≈~≈###..#.##.###'##...##.>.....###.#...###'###.###..#.##.#≈≈~≈≈#..##.......#≈~≈~≈#.#.....##.#~≈~≈~#.###.#..#≈~≈~≈#.#####.##.###+###.####...r.##.###...##...... #.##.....[...#..##.#..........#......#.##..##.....#)...###.##..# #.....#.#..###.....#.#.. #.....#.k h,k h R..rk hH&1k hk h2k h? @###...#.###.#≈≈~≈≈#k h@ {###..#.##.###'##...##.>.....###.#...###'###.###..#.##.#≈≈~≈≈#..##......#≈~≈~≈#...##.....##.#~≈~≈~#.###.#..#≈~≈~≈#.#####.##.###+###.####.....r.....##.###...##...... #.##.....[...#..##.#..........#......#.##..##.....#)...###.##..# #.....#.k hA #..###.....#.#.. #.....#.#k hSB k hI i.k hJ &2k hP k hR k hZ ###...#.###.#≈≈~≈≈#.###..#.##.###'###.#...##...>.....#k h1"t##.#...###'###.###..#.##.#≈≈~≈≈#..##.#......#≈~≈~≈#...#.#.....##..#~≈~≈~#.###.#..#≈~≈~≈#.#####.##.###+###.####.##.###...##...... #.##.....[...#..##.#..........#......#.##..##.....#)...###.##.#..# #.....#.#..###.....#.##.. #.....#.#k hd+k h,&3k h3k h6l hRl#..###'###.#...##....>.....######.#.....###'###.####..#.##.#≈≈~≈≈#..##..#..........#≈~≈~≈#...#.##.....##..#~≈~≈~#.....####...........#..#≈~≈~≈#. #######.###+###.l hn7 ####...@.......##..###...## #.##.....[...#..##..#..........#......###..##.....#)...###.##.##..# #.....#...........#..###.....#.##.. #.....#...##.## #...###..l hul hv&4l h}l hl h!###..#.##.###'###.#...##............>.....###.#....###'###.###..#.##.........#≈≈~≈≈#..##.l h`#....#≈~≈~≈#...#.##.....##.........#~≈~≈~#.....####.#..#≈~≈~≈#.#####.##.###+###.####.##.###...##......##.##.....[...#..##.#..........#......#.##..##.....#)...###.##.##..# #.....#.#..###.....#.#.#.. #.....#..##.## #...####.#l h<5l h"l h } 7###..#.##.###'###.l h~ #...##............>.....#####.##.#............###'###.###..#.##.........#≈≈~≈≈#..##.#.......#≈~≈~≈#...#.##.#.....##........r#~≈~≈~#.....##.###..#..#≈~≈~≈#.#####.##.###+###.####.##.###...##......##.##.....[...#..##.#..........#......#.##..##.....#)...###.##.##..# #.....#.....r   quokka (wandering)#..###.....#..........#...#.. #.....#...##...## #...####.#.l hI l hB l hL H.rl h$ ;rl hU T6Freezel hv ###..#.##.###'###.#...##............>.....#####.###.#............###'###.# l h5 ##..#.##.........#≈≈~≈≈#..##....) #.........#≈~≈~≈#...#.##.# #.....##.........#~≈~≈~#.....##.# ###...#..#≈~≈~≈#.#####.##r###+###.####.##.###...##......##.##.....[...#..##.#..........#......#.##..##.....#)...###.##.###.#..# #.....#....#..###.....#..........#.#.. #.....#...........##.## #...####.#.l h l h #0l hj 9-=7l he l h + _The quokka bites you.m hv8###..#.##.###'###.#...##......>.....#####.#. ##.#............###'###.#. #..#.##.........#≈≈~≈≈#..##....). ......#≈~≈~≈#...#.##.#. .....##.........#~≈~≈~#.....##.#.....#..#≈~≈~≈#.#####.m hwX##r###+###.####.##.####...##......##.##.....[...#..##.#..........#......#.##..##.....#)...###.##.###.#..# #.....#.......#..###.....#...#.#.. #.....#.....##.## #...####.#.m hBm h`49--8m hˊm hߌ+ _The quokka bites you.m h)  ###..#..........##.###'###...... Gobosan the Chiller  #...##............>.....#####.#. Revenant of Ashenzari *..... ##.#............###'###.########. Health: 49/52 ======================-- #..#.##.........#≈≈~≈≈#..##....). Magic: 9/10=====================--- ................#≈~≈~≈#...#.##.#. AC: 4Str: 11 .....##.........#~≈~≈~#.....##.#. EV: 11Int: 17 ##...........#..#≈~≈~≈#.......... SH: 0Dex: 9  #####.......##r###+###.......... XL:  6 Next: 51% Place: Dungeon:4 m h N####.......@...##..........# Noise: =--------  Time: 4338.3 (0.0) ###...##......##........... t) +4 dagger ##.....[...#..##............ Cast: Freeze #..........#......#......... Memories (3)  ##..##.....#)...###.##.###.. #..# #.....#................ r   quokka #..###.....#..........#.....  #.. #.....#...........##.....  ## #...####.............#...Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is moderately wounded.You hit the quokka.m ha  ..........>..............).............#..  m hW....##†###+# ####.......@...# ###...##......# .[...#..## #..........#.... ##..##.....#)...# #..# #.....#...... #..###.....#.......   #.. #.....#.........   ##  m hf29.3 (1Freezem hm h"  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is moderately wounded.m hH#nYou hit the quokka. _You kill the quokka!m hV  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m h! 4m h( m hr+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m h+  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m h@ 4m h0   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m h[ 4m h m h m h % _m h y50=m hr m hb ,m h m hj m h% m h m hY ,m h m h! 91m h 3=m h m h3 m h R10/10===m h m h ,m h m h ,m h/ m h b2=m h m hgxonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _HP restored.m hRm hO<===m h4m h m h m hm hm h,m hXm hm hm hm hP=m hm h8 m hl"m hB#m h%m h)m h,m h|.m h/0m h2m h6,m h8m h:m h<,m h>m h3Am hAC,m hDm haGm hI,m hIm h}Km hMm hkNm hOm hUm h2_ ##..##.....#)...### #..# #.....#....... ##..###.....#....... m hg`#...#.....#......... ####..#...####........ ......#..## ##.<..... #...<.## # ##≈###≈≈.# ##### ≈≈~..≈~@## ##...- ...?≈~...# # ≈###..#.## ## ##..## # ≈.. #. ###. ##.# g   hobgoblin (asleep) #.m hsas### #g m h|w60.3 (21.0)-1.3 (22 _A hobgoblin comes into view.n hK) ..# #.....#.......##..###....#...#.....#..####..#...####......#..## ##.< #...<.## #..##≈###≈≈.# #####n h* .≈≈~..≈~.# ##...?≈~.@.# ≈###..#.## ##..## . ≈.. ####.#  ##g#n hX2 n h.4 12.3 (1.0)n hiF n hL ##..###...#.....#..####..#...####......#..## ##.<.. #...<.## #..##≈###≈≈.# #####≈≈~..≈~.## ##n hN ...?≈~... ≈###..#@### ##..## .≈≈≈.. ######.#  ##g # n hpQ n hRY g.g===3n h^ n hBb + _The hobgoblin shouts!n h ! #...#.....#.#####..#...######......#..## ##.<..≈#...<.## #.###≈###≈≈.# #####.≈≈~..≈~.## ## ...?≈~...# # ≈###..#.## ## ##. #≈≈≈...# ######..≈# ## #g≈≈# # #.#≈# ##### g.---4n h n h o hQ###########......#..## ##.< ..≈#...<.## #..###≈###≈≈.# #####.≈≈~..≈~.## ## ...?≈~...# ≈≈###..#.####≈≈≈##..## .#≈≈≈.@.#####g.≈## #.≈ ### ###o h0Zo h[0-=--5Freezeo hq`o hc- _The hobgoblin hits you.o hK;  You hit the hobgoblin.o hN0. o hjR1-6Freezeo hXo hbM _You kill the hobgoblin!o h1  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o ho ho ho h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o hT  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o h( o h o h o hެ   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)o hЭ onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o hOl 4o hm o ho ; _o ht Xo hBu ,o h3v o hw o hnx L2=o h+y o h{ o h| o h} o h~ o h o h ,o h o ht o h܊ o h o h: o hW P=o h o hϕ onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _m - 2 scrolls of enchant weapon (gained 1)o h o hٗ 4o h o h֚ ,o h o h o h ,o h o h o h o h ,o h o hޣ o h ,o h o h ,o h o h o h o hA ,o h o h2 ,o hԱ o hó o h Bo h( o hD o h޸ ,o h o h o h ,o h o hɾ o hi o h$ o h o h o hy o h ,o hF o hZ o hG ,o h o h9 o h ,o h4 o h o h ,o hH o h o h ,o h o h o h ,o h no h Xo hl o hb o h ,o h' P  There is a stone staircase leading up here.o h/ o h _o h o h o h o h ,o h* o h ,o h o h o h*! ,o h! o h5# o h2$ ,o h % o h.& o h4' o h( ,o hg) o h* ,o hn+ o hA o hB ,o hC o hEJ o h#K ,o hK o hmR o hwS ,o hT o h[ o hR\ o h] ,o hdc o hd o hRe o he o hk o hm o hm ,o h?t o hu o hv ,o h~ P  There is a stone staircase leading up here.o hw o hh _o h o h o h ,o h߉ o hJ o h ,o h o h o h' ,o hF o h} o h o hݞ o h o h o hݦ ,o h3 o hH o hf ,o h o he o h ,o h@ o h o h ,o h o h o h o h o hj o h o h ,o h_ o h+ o hV ,o h o hc o h ,o h o hd o h ,o h} o hH o hY ,o hmo h'o h7,o ho h o h,o h+o ho h,o hEo hRo hu,o ho h"o hp$,o hV%o h'o h(,o h)o h-o hX.,o hR/o h2o h5,o hW6o h9o h<,o hH=o h?o hBo hBo h/Do hGo hIo h|Jo hKo hNo hP,o hmRo hUo h,X,o hZo h\o h^,o h`o hcbo hc,o hdo hfo h#g,o hgo hJio hOjo hjo hPko hQlo hNn,o h:oo hqo hs,o h uo hvo hw,o hxo h'{o hd}o h5~o h~o hHo h,o ho hEo h,o ho hQo h,o ho ho h\,o ho h[o hr,o h,o h-A  You enter the shallow water.o hؕVWater o h^  #####   ####... ≈@~### -453.3 (87.0)...## #####.## ###....## ##..##..o hѹ#.......## #.........###.###..####........##..# #...###........ ##.#.###..###....###.. #.....>...........##.# #....##..##......##..#  _Moving in this stuff is going to be slow.-o hso h9E _Done exploring.p hWp h,Y4p h{0.0)........p hp hƉp hE _Done exploring.q h[[?25h[?0c  Search for what [Enter for "."]? q h [?25l[?1cq h q h% 21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading downq h b - [D:4] a +0 mace (1 further duplicate)  c - [D:4] a +0 dagger (3 further duplicates)  d - [D:4] 4 boomerangs (7 further duplicates in 2 piles)  e - [D:4] a +0 scale mail (1 further duplicate)  f - [D:4] a +0 flail (1 further duplicate)  g - [D:4] a +0 short sword (2 further duplicates)  h - [D:4] a +0 club (1 further duplicate)  i - [D:4] a stone staircase leading down  j - [D:4] a +0 chain mail (1 further duplicate)  k - [D:4] a +0 hand axe (2 further duplicates)  l - [D:4] a +0 ring mail (3 further duplicates)  m - [D:4] a +0 trident (1 further duplicate)  n - [D:4] a +0 robe  o - [D:4] a stone staircase leading down  p - [D:4] 4 poisoned darts  q - [D:4] a +0 leather armour  r - [D:4] a +0 whip  s - [D:4] a stone staircase leading up  t - [D:4] a stone staircase leading up  u - [D:4] a stone staircase leading ups hUw  a - [D:4] a stone staircase leading down  u - [D:4] a stone staircase leading upt h t h t hD& CGobosan the ChillerRevenant of Ashenzari *.....Health: 52/52 ========================Magic: 10/10 ========================AC: 4Str: 11EV: 11Int: 17#####SH: 0Dex: 9####...#XL:  6 Next: 52% Place: Dungeon:4#≈≈≈≈@~####Noise: ---------  Time: 4453.3 (0.0)####...## #####.## t) +4 dagger###....## ##..##..## Cast: Freeze#.......## #......... Memories (3) Water ###.###..####........##..# #...###........t h%(  ##.#.###..###....###.. #.....>...........##.# #....##..##......##..#  _There is a stone staircase leading up here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .t h 1 t hL2 t hC5 t hj7 . _t hID t hE t h\G t hH F _Unknown command.u hu hVu h/u hF _Unknown command.u h%u h,Inventory: 22/52 slots Hand Weapons (go to first with ))  t - a +4 dagger (weapon) u h. i - a +0 short sword of venom Missiles (go to first with ()n - 33 stones Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Sorrow (worn) {Range, Sorc}  e - the cursed +1 helmet of the Manifest Visionary (worn) {Dev, Fort}j - a +0 leather armour Jewellery (go to first with "=)  p - a ring of protection from fire (worn)g - an amulet of guardian spirit  u - a ring of protection from fire Scrolls (go to first with ?)  f - 3 scrolls of fear  k - 3 scrolls of teleportationm - 2 scrolls of enchant weapon  q - a scroll of enchant armour  r - a scroll of revelation  s - a scroll of blinkingv - a scroll of summoning Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]w h.w hVw hGobosan the ChillerRevenant of Ashenzari *.....Health: 52/52 ========================Magic: 10/10 ========================AC: 4Str: 11EV: 11Int: 17#####SH: 0Dex: 9####...#XL:  6 Next: 52% Place: Dungeon:4#≈≈≈≈@~####Noise: ---------  Time: 4453.3 (0.0)####...## #####.## t) +4 dagger###....## ##..##..## Cast: Freezew h#.......## #......... Memories (3) Water ###.###..####........##..# #...###........ ##.#.###..###....###.. #.....>...........##.# #....##..##......##..#  _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.w hw h]w hw hw hoPut on which piece of jewellery? Jewellery (go to first with "=)  p - a ring of protection from fire (worn)g - an amulet of guardian spirit  u - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip x h'w x h*} x hǂ 7Gobosan the ChillerRevenant of Ashenzari *.....Health: 52/52 ========================Magic: 10/10 ========================AC: 4Str: 11EV: 11Int: 17#####SH: 0Dex: 9####...#XL:  6 Next: 52% Place: Dungeon:4x h̅ #≈≈≈≈@~####Noise: ---------  Time: 4453.3 (0.0)####...## #####.## t) +4 dagger###....## ##..##..## Cast: Freeze#.......## #......... Memories (3) Water ###.###..####........##..# #...###........ ##.#.###..###....###.. #.....>...........##.# #....##..##......##..#  _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.x he x h! +8 (0.5x h x hӐ ? _u - a ring of protection from fire (worn)y hy h^. Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce3% 3b - Summon Ice Beasty h`Ice/Summoning14% 3  c - FoxfireConjuration/Fire16% (3%) 1  d - Plasma BeamFire/Air100% (100%) 6  e - StarburstConjuration/Fire100% (99%) 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitz he z h k z h~o Gobosan the ChillerRevenant of Ashenzari *.....Health: 52/52 ========================Magic: 10/10 ========================AC: 4Str: 11EV: 11Int: 17#####SH: 0Dex: 9z hp 7####...#XL:  6 Next: 52% Place: Dungeon:4#≈≈≈≈@~####Noise: ---------  Time: 4453.8 (0.0)####...## #####.## t) +4 dagger###....## ##..##..## Cast: Freeze#.......## #......... Memories (3) Water ###.###..####........##..# #...###........ ##.#.###..###....###.. #.....>...........##.# #....##..##......##..#  _Done exploring. _Done exploring. _Search for what [Enter for "."]? . z h9r x_Unknown command. _Unknown command. _u - a ring of protection from fire (worn)z hN| z h} Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 4? Y - Yes  N - No{ h{ hGobosan the ChillerRevenant of Ashenzari *.....Health: 52/52 ========================Magic: 10/10 ========================AC: 4Str: 11EV: 11Int: 17#####SH: 0Dex: 9####...#XL:  6 Next: 52% Place: Dungeon:4#≈≈≈≈@~####Noise: ---------  Time: 4453.8 (0.0){ hRG####...## #####.## t) +4 dagger###....## ##..##..## Cast: Freeze#.......## #......... Memories (3) Water ###.###..####........##..# #...###........ ##.#.###..###....###.. #.....>...........##.# #....##..##......##..#  _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _u - a ring of protection from fire (worn)4.8 (1{ h{ h|o _This spell is dangerous to cast!{ h+5.8 (2{ h_{ hW6.8 (3{ hA7.8 (4{ h!{ h ? _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.{ h { h Level 4 of the Dungeon<<<>>>(Press ? for help)#############...#####..###≈≈≈≈@~#####......#####...## #####.## #### #......####....## ##..##..###..###.....###.......## #..............#......####.###..####...................####..# #...###...................###.#.###..###....###...#..##....###.....>...........##.#.#..###....##....##..##......##..#.....####.###{ h[ ###........##)..#..###.......####...# #####.........##....##.....#[##..##....## ##..#####.......##.....#......#########...####.....#####.#).##..###.#......##..##.)#≈≈≈~~~≈≈##.......####....###..###.##..#.(##...#..####...####.......##.......###........###.####.#.## #..####..#......#####.......##.........###.####....####.###............##.......................##...........†.....#...#....##......###.....####.................##......##.#....###.....####....#..#...####.........).###.......#..######...#..............# ###+###....................###.........####....# #≈~≈~≈#...................##{ h/L@>| h{| h }| heGobosan the ChillerRevenant of Ashenzari *.....Health: 52/52 ========================Magic: 10/10 ========================AC: 4Str: 11EV: 11Int: 17#####SH: 0Dex: 9####...#XL:  6 Next: 52% Place: Dungeon:4#≈≈≈≈@~####Noise: ---------  Time: 4457.8 (0.0)| h̜####...## #####.## t) +4 dagger###....## ##..##..## Cast: Freeze#.......## #......... Memories (3) Water ###.###..####........##..# #...###........ ##.#.###..###....###.. #.....>...........##.# #....##..##......##..#  _Unknown command. _Unknown command. _u - a ring of protection from fire (worn) _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.| h| h| hF _| h!B| h+| hS| hk,| ho| ho| h,| h| h| hI,| hp| h_| hz| h$| h8| hX| h| h@| h,| h####...##≈≈≈≈~~########...## #####.## ####....## ##..##..####.......## #..........###.###..####.........##..# #...###.........##.#.###..###....###...#.....@...........##.#.66.4 (8.6#....##..##......##..#.###........##)..#..###...| hX#.........##....##.....#[##.......##.....####.#).##..###.#......##..####....###..###.##..#.(##.#.......###........###.####.##.......##.........###.####.| h| hc _There is a stone staircase leading down here.| h | h | h | h | hP 47.4 (1.0 _| hF } h} #+#### ####....#  .......#  #.....#  #..j.# 5 #.@..#  #.....#  #j..j.#  #.....+  ##.##.# #. .#jjj 3 gnolls (asleep) .. .. .. ..# } h$>8.2 (1.8Freeze} h} h} _You climb downwards. _There is a stone staircase leading up here.~ h> #+########....#.......#...# #@.j.# #.<..# #.....# #j..j.# #.....+#.##.# #.# .# ... .... ..#~ h~ h}zj.j2 asleep)~ h390 _~ h:~ h~ ha  #+####..######....#5...........#....##.j..# #.<..# #.....# #j..j.# #.....+ 2 gnolls (1##.##.#5   ufetubus (asleep) #.# .# ... ..~ hq k  An ufetubus comes into view.~ htt ,~ h{ j.j.j..jj 3 gnolls (1 wandering)~ h;| 1===70~ h) ~ hh ' _The gnoll shouts!~ h A T #+####...######....##5.....@.....##....###.j...#### ##....# #.<..# #...j.# #.j...# 2 gnolls #.....+#.##.# #.# .#~ h0U j..jj 3 gnolls (1 wandering)---1Freeze h. #+####.######....# #5.# #....###.j...# #### ##....# #.j..# #.....# #..j..# 2 gnolls #.....+ ##.##.#  #.# .# h h=j. hB---2 h h h 0.# #+####!....######....# #5...@..j....# #....###.....# ##### ##....# #.j..# #.....# #..j..#   gnoll #.....+  ##.##.#  #.# .# h  h 5j. h< &3 h  h! Y _Found a potion of curing. h ..# #+#### !....######....# #5....@j.....# #....###.....# ##### ##j...#  h z#.<..# #.....##..j..# j 2 gnolls#.....+  h  h "j hͷ ].=4Freeze h  h V _The gnoll completely misses you. hlWGobosan the ChillerRevenant of Ashenzari *.....Health: 52/52 ========================Magic: 7/10================--------AC: 4Str: 11EV: 11Int: 17..##+####SH: 0Dex: 9!....######....#XL:  6 Next: 52% Place: Dungeon:5#5....@j.....#Noise: =--------  Time: 4474.2 (0.0)#....###j....#t) +4 dagger hni##### ##....#Cast: Freeze#.<..#Memories (3) #.....##..j..#jj 2 gnolls#.....+5   ufetubus (asleep)##.##.##.# .#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the gnoll.  The gnoll is lightly wounded. hp&Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the gnoll.gnoll is lightly wounded.  The wall freezes the gnoll.wall freezes the gnoll but does no damage. hw*#####..5...@jj..###.5 hx49--=5.2 (1Ramparts  h6###### h8 _The gnoll hits you with a +0 club. h L)  Gobosan the Chiller  Revenant of Ashenzari *.....  Health: 49/52 ======================--  Magic: 6/10==============----------  AC: 4Str: 11  EV: 11Int: 17 hMf ..# #+####  SH: 0Dex: 9 !....######....#  XL:  6 Next: 52% Place: Dungeon:5 #.5...@jj....#  Noise: ==-------  Time: 4475.2 (0.0) #....###.....#  t) +4 dagger ##### ##....#  Cast: Freeze #.<..#  Memories (3) Ramparts  #.....#  #..j..#  jj 2 gnolls #.....+  5   ufetubus ##.##.#  #.# .# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit)  You freeze the gnoll!  The gnoll is severely wounded.You hit the gnoll. hWDYou freeze the gnoll!  The gnoll is severely wounded.  You hit the gnoll.  The gnoll is almost dead.The wall freezes the gnoll but does no damage.  The wall freezes the gnoll. heXX  You kill the gnoll! ha ..# #+####  !....######....#  #...5.@)j....#  #....###.....#  ##### ##....#  #.<..#  #.....# #..j..# j   gnoll +   #.#  hf 6-6.2 (1Freeze _The ufetubus resists. The wall freezes the ufetubus. hl####### h!pm _Your Spellcasting skill increases to level 4! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hZph#### hq8- hy######## hG{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h{a  The wall freezes the gnoll. The ufetubus completely resists. h#.5@j.# hLn50=-7Freeze h(####### h G _The wall freezes the ufetubus but does no damage. h_q E  Gobosan the Chiller  Revenant of Ashenzari *.....  Health: 50/52 =======================-  Magic: 5/10============------------  hr  AC: 4Str: 11  EV: 11Int: 17 ..# #+####  SH: 0Dex: 9 !....######....#  XL:  6 Next: 56% Place: Dungeon:5 #....5@j.....#  Noise: ---------  Time: 4477.2 (0.0) #....###.....#  t) +4 dagger ##### ##....#  Cast: Freeze #.<..#  Memories (3) Ramparts  #.....#  #..j..#  j   gnoll #.....+  5   ufetubus ##.##.#  #.# .# You freeze the gnoll.  The gnoll is almost dead.You hit the ufetubus.  The ufetubus is heavily wounded. ht The ufetubus resists. The wall freezes the ufetubus. The ufetubus hits you.  The ufetubus closely misses you. The wall freezes the gnoll! h~  ..# #+####  !....######....#  #....5@).....#  #....###.....#  ##### ##....#  h | #.<..#  #.....# #..j..# 5   ufetubus +  #.# hit the ufetubus  The ufetubus is heavily wounded.The ufetubus resists. The wall freezes the ufetubus. The ufetubus hits you.  The ufetubus closely misses you. The wall freezes the gnoll!  You kill the gnoll!  The ufetubus resists. The wall freezes the ufetubus. The ufetubus hits you. hC l46--60=8.2 (1 h. v####### hJ V _The ufetubus closely misses you. h\Gobosan the ChillerRevenant of Ashenzari *.....Health: 46/52 =====================---Magic: 4/10=========---------------AC: 4Str: 11EV: 11Int: 17..##+####SH: 0Dex: 9!....######....#XL:  6 Next: 60% Place: Dungeon:5#.....@5.....#Noise: =--------  Time: 4478.2 (0.0) hU#....###.....#t) +4 dagger##### ##....#Cast: Freeze#.<..#Memories (3) Ramparts #.....##..j..#5   ufetubus#.....+##.##.##.# .#You miss the ufetubus.The ufetubus is almost dead.The ufetubus completely resists.  The wall freezes the ufetubus but does no damage.  The ufetubus slips past you!  The ufetubus hits you but does no damage. h+9.2 (1 h,####### h=>  The ufetubus is almost dead.The ufetubus completely resists.wall freezes the ufetubus but does no damage.ufetubus slips past you!hits you but does no damage. _The ufetubus barely misses you. h   Gobosan the Chiller  Revenant of Ashenzari *.....  Health: 46/52 =====================---  h  Magic: 3/10=======-----------------  AC: 4Str: 11  EV: 11Int: 17 ..# #+####  SH: 0Dex: 9 !....######....#  XL:  6 Next: 60% Place: Dungeon:5 #.....@5.....#  Noise: =--------  Time: 4479.2 (0.0) #....###.....#  t) +4 dagger ##### ##....#  Cast: Freeze #.<..#  Memories (3) Ramparts  #.....#  #..j..#  5   ufetubus #.....+  ##.##.#  #.# .#  hZ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (almost dead, 100% to hit)  You freeze the ufetubus. The ufetubus resists. h T  h ..# #+####  !....######....#  #.....@).....#  #....###.....#  ##### ##....#  #.<..#  #.....# #..j..# +   h 4#.#  h 280.2 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   hH #Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (almost dead, 100% to hit)  You freeze the ufetubus. The ufetubus resists. _You kill the ufetubus! h ######## _Your Fighting skill increases to level 4! hv h2x h$y h| h<7 h hJU4== h h, h" h#####....@)..-.###. he 3.2 (3 _You start resting. hv8=-4.2 (4 h hޚ4 _The frozen ramparts melt away. hM 4 hP  hR  hS  h7X  h&Y  h)Z ;== hZ  h^ , h=`  hXc  h4d V9= he  h0h  hh  hi  hr B hu  h w 50=5=== hw  hQ} , h/  hׂ  h  hR  hK  h  hԈ  h  h j1==== hɎ  hL  h  hӓ  h  h7  h  hv , h  h _ _You start resting. h 098.2 (14.0) h 2=6==9.2 (15 hk  h͹ " _HP restored. h{..# #+#### !....######....# #......# #....###.....# ##### ##....# #.<..# #.....##.....##.....+ hSe##.##.#  h h+3500.0) hX hl _Items here: )) ††. hN..# #+#### !....######....# #......)@....# #....###.....# ##### ##....# #.<..# #.....##.....##.....+##.##.#  h" h{-1 _ hm h h.  h!0  h 1  h5 , hW9  h; c=== hf<  h~?  hY@  hA  hC , hD  hF , hG  hJ  hK e7== h:N  hN  hO  h2R  hS  hS  hU , hh`  h@d  he Q== h?h  h`i  h]j  h_m  hn  hn  hq , hq  ht , hu  hy f8=== hy  h {  h{ , h} , h.~  h , h׀  hσ  hw <=== ha  hLJ , h  hL  h  hÌ  h , hD  h  h M9== h  h , h  h}  h"  hڜ  h == h  h , hݪ  h< , hI  h  hM  h  h  h R10/10=== hÿ  _Magic restored. h [  Items here: )) ††. h  h _ h  h  hZ , hy  h  h  h <=== h  h  h  h  h{  h'  h , h  h  h<   .#  ..#.  ######....  #..#....#  #..#....   ###.....#   #..#...5# #+####   hV T #!..@.######....#   #.....#......).....#   #.#.[ #....###.....#  ... ###### ##....#  ### #.<..#   #.....#5   ufetubus (asleep)   #.....#   #.....+   ##.##.# hJ 38.2 (37.0)  An ufetubus comes into view.Found a +0 cloak. hy5.5 hK====9.2 (38 h2  h3B _The ufetubus shouts! You hear an angry hiss. hջ ..#.. ..#. ######....  #..#....#  #..#....  ###.....#  #..#..5.# #+####  #!...@######....#  #.....#......).....#  #.#.[ #....###[37m.....#  ... ###### ##....#  ### #.....#     h|  The ufetubus closely misses you. The ufetubus hits you. h49--=---40.2 (1.0)Freeze h9 h _The ufetubus completely misses you. The ufetubus misses you. hsGobosan the Chiller..#..Revenant of Ashenzari *.......#..Health: 49/52 ======================--######....Magic: 9/10=====================---#..#....#AC: 4Str: 11#..#....EV: 11Int: 17###.....#SH: 0Dex: 9#..#..5.# #+####XL:  6 Next: 62% Place: Dungeon:5#!...@######....#Noise: =--------  Time: 4540.2 (0.0)#.....#......).....# hat) +4 dagger#.#.[ #....###.....#Cast: Freeze... ###### ##....#Memories (3) ####.<..##.....#5   ufetubus#.....##.....+##.##.#Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is heavily wounded.You hit the ufetubus.  The ufetubus is almost dead. h+1.2 (1 h  h   Aim: an ufetubus (100% to hit)  You freeze the ufetubus. The ufetubus resists.   hThe ufetubus is heavily wounded.  You hit the ufetubus.  The ufetubus is almost dead. _The ufetubus hits you. The ufetubus closely misses you. h%   Gobosan the Chiller ..#..  Revenant of Ashenzari *.....  h ..#..  Health: 49/52 ======================-- ######....  Magic: 8/10===================----- #..#....#  AC: 4Str: 11 #..#....  EV: 11Int: 17 ###.....#  SH: 0Dex: 9 #..#..5.# #+####  XL:  6 Next: 62% Place: Dungeon:5 #!...@######....#  Noise: =--------  Time: 4541.2 (0.0) #.....#......).....#  t) +4 dagger #.#.[ #....###.....#  Cast: Freeze ... ###### ##....#  Memories (3)  ### #.<..#  #.....#  5   ufetubus #.....#  #.....+  ##.##.# Casting: Freeze (safe; 1% risk h  of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (almost dead, 100% to hit)  You freeze the ufetubus. The ufetubus resists. h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: an ufetubus (almost dead, 100% to hit)  You freeze the ufetubus. The ufetubus resists.  You kill the ufetubus! hh  ..#..  ..#..   hV ######....  #..#..S.#  #..#....  ###.....#  #..#....#   #!..  #.....#......).....#  #.#.[ #....###.....#  ... ######   ### #.<  S   adder (wandering)    h7 f42.2 (1Freeze h`  h Y _An adder comes into view. hC   ..#..   ..#..   ######....   #..#..S.#   #..#....   ###.....#   h #..#....# #+####   #!..@.######....#   #.....#......).....#   #.#.[ #....###.....#   ... ###### ##....#   ### #.<..#   #.....#   #.....#   #.....+   ##.##.# hS h?S. hN .-3 hZ h h@W  ..#..  ..#..  ######S...  #..#....#  #..#....  ###.....#  #..#....# #+####  #!...@######....#  #.....#......).....#   hY #.#.[ #....###.....#  ... ###### ##....#  ### #.....#     h;]  hg i.SS hh @-4 h q  h_t / _The adder hisses angrily. h   ..#..   ..#..   ######....   #..#..S.#   #..#....   ###.....#   #..#....# #+####   #!..@.######....#   #.....#......).....#   #.#.[ #....###.....#   ... ###### ##....#   ### #.<..#   #.....#   #.....#   #.....+   ##.##.#.S50=5 h9$[13;38H h ..#..  ..#..  ######....  #..#....#  #..#.S..  ###.....#  #..#....# #+####   h0#!...@######....#  #.....#......).....#  #.#.[ #....###.....#  ... ###### ##....#  ### #.....#     h hA" h*U.S h+76Freeze hq3 h5 hUGobosan the Chiller..#..Revenant of Ashenzari *.......#..Health: 50/52 =======================-######....Magic: 7/10================--------#..#....#AC: 4Str: 11#..#....EV: 11Int: 17###.....#SH: 0Dex: 9#..#.S..# #+####XL:  6 Next: 64% Place: Dungeon:5#!...@######....#Noise: ---------  Time: 4546.2 (0.0)#.....#......).....#t) +4 dagger#.#.[ #....###.....#[4 h M0mCast: Freeze... ###### ##....#Memories (3) ####.<..##.....#S   adder (slow)#.....##.....+##.##.#Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder!  The adder is almost dead.The adder seems to slow down. You miss the adder.The adder is almost dead.49-=7.2 (1 h hVb  Aim: an adder (100% to hit)  You freeze the adder!  The adder is almost dead.The adder seems to slow down. You miss the adder.The adder is almost dead. _The adder bites you. hdI*  Gobosan the Chiller ..#..  Revenant of Ashenzari *..... ..#..  Health: 49/52 ======================-- ######....  Magic: 6/10==============---------- #..#....#  AC: 4Str: 11 #..#....  EV: 11Int: 17 ###.....#  SH: 0Dex: 9  hK#..#.S..# #+####  XL:  6 Next: 64% Place: Dungeon:5 #!...@######....#  Noise: =--------  Time: 4547.2 (0.0) #.....#......).....#  t) +4 dagger #.#.[ #....###.....#  Cast: Freeze ... ###### ##....#  Memories (3)  ### #.<..#  #.....#  S   adder (slow) #.....#  #.....+  ##.##.# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder! hNTF ..#..  ..#..  ######....  #..#....#  #..#....  ###.....#  hV #..#.†..#   #!..  #.....#......).....#  #.#.[ #....###.....#  ... ######   ### #.<     hYf88.2 (1Freeze ha_ hbonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder! _You kill the adder! h\    ..#..   ..#..   ######....   #..#....#   #..#....   ###.....#   h^  #..#.†..# #+####   #!..@.######....#   #.....#......).....#   #.#.[ #....###.....#   ... ###### ##....#   ### #.<..#   #.....#   #.....#   #.....+   ##.##.# hg  hq 50=7==-9 h    ..#..   ..#..   ######....   #..#....#  #..#.....  ###.....#  #..#.†..# #+####   #!.@..######....#   h G #.....#......).....#   #.#.[.#....###.....#   ...######## ##....#   #### #.<..#   #.....#   #.....#   #.....+   ##.##.# h  hi A-50 h  hw  h0k3 ..#..  ..#.. ######..  #..#....#  hl #..#..... ###.....#  # #..#.†..# #+#### #..#!....######....# #....@#......).....#  #.#.[.#....###.....#  #...######## ##....# #### #.<..#  ....#   #.....#  #.....+  ##.##.#  #.# .# h{ h6}&1 h h hȴ#  ..#.. ######..  #..#....#  #..#..... ## ###.....#  #..#..#.†..# #+####  #..#!....######....#  #.....#......).....#  #.#.@.#....###.....#  #...######## ##....# hg#  #### #.<..#  ....#   #.....#  #.....+  ##.##.#  #.# .#  ... .. h< h^1=2 hx hN _You see here a +0 cloak. hL hN6Wear which item? Inventory Items Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Sorrow (worn) {Range, Sorc}  h P e - the cursed +1 helmet of the Manifest Visionary (worn) {Dev, Fort}j - a +0 leather armour Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hۈ h0 h. ..#..Gobosan the Chiller  ######....Revenant of Ashenzari *.....  #..#....#Health: 51/52 =======================-  #..#.....Magic: 7/10================--------   h{:## ###.....#AC: 4Str: 11  #..#..#.†..# #+#### EV: 11Int: 17  #..#!....######....# SH: 0Dex: 9  #.....#......).....# XL:  6 Next: 68% Place: Dungeon:5  #.#.@.#....###.....# Noise: ---------  Time: 4552.2 (0.0)  #...######## ##....# t) +4 dagger  #####.<..# Cast: Freeze  #.....# Memories (3)  #.....#  #.....+  ##.##.#   hę #.# .#  ... ..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder! _You kill the adder! _You see here a +0 cloak. hR hf _ h3 hܮ h+3.2 (1 h h ht+4.2 (2 h> h_A5.2 (3 hx h hkY2=6.2 (4 h2 h h&]8===7.2 (5 h0 h 5 _You start putting on your armour. You continue putting on your +0 cloak. x5 h h hJZ _You finish putting on your +0 cloak. hH hI4 hL hdN; _ h4SB hTP= hT hU hzVR=== hW, hwX hZ, hk[ h], hm^ h` haM9== hdb hc, hd hh, hh h-k hk hm ho hp;== h$q hHs, hCt hw, hx hez h{ h{ h}, h~ hh10/10=== hҀ h h߃ h, h h#, h h, h< hq _h - 2 potions of curing (gained 1) hih=== h h[, h h hԜ h, h h, ḥ h; h h hl hX h  h hw h h, h! h  h, hJ hn h h4 h h h h8 h h hW h h h_ h h hN h #. #. ####  #.######...#  #....#...#.#  #...#.....#   h######...@)#  #..#....#..#  #..#.....###  ######.....#..#  #..#..#.†..#..#+####  #..#.....######....#  #.....#......).....#  #.#...#....###.....#  #...######## ##....# hU#. #. #### #.######...# #....#...#.# #...#.....# ######....@# #..#....#..# #..#.....###  ######.....#..#  #..#..#.†..#..  #..#.....#####  #.....#.  h|089.2 (32.0) hX-90.2 (33 h h _You see here the +7 sling of Rotation {freeze, rElec rC+ rN+}. h' _ h, h$ h h h  You see here the +7 sling of Rotation {freeze, rElec rC+ rN+}. _ há h hۦ h hѨ h2 h, h hX h hҺ, h h hI hr, hW h hH h h~ hLv##### ....### ....... ....<.. ##....... # ######600.2 (10 #.######...# #....#...#.# ##...#.....# hm ######....)#..# #..#....#..#..# #..#.....###### ######.....#..# #..#..#.†..#..#+#### h0 h,1.2 (11 h h 9 _Found a stone staircase leading up. h-  h.  h/  hN6  h9  h9  h= , h> , h?  hB  h4E  hE  h]F  hG  hJ , hJ  hL  h=O  hP , hS  hU  hoV  hW  hZ P  There is a stone staircase leading up here. ha\  h ] _ h]  h_  ha , ha  hb  hc  hPd  hd  he  hg , hh  hj  hl  hm , ho  hq , hr  hs  hu  hKv , h`x  h5 ###### .#..# .... ... .###### ##.#..#.####.@........ #.......... ########..##.... #....###..# .# #.........##.#....<.......... h? m##............... #....#..#..##...# #.########## #### hg 6 15.2 (14   h" Ashenzari invites you to partake of a vision and a curse of introspection andmelee combat. h /  --more-- h"  h & _ h  hB  h(  h  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations - hX - Renounce ReligionNone0%  G - Curse Item(Boost: Self/Melee)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. h  hGobosan the ChillerRevenant of Ashenzari *.....######Health: 52/52 ========================.#..#Magic: 10/10 ========================....AC: 5Str: 11...EV: 11Int: 17 h#.######SH: 0Dex: 9##.#..#.###XL:  6 Next: 68% Place: Dungeon:5#.@........Noise: ---------  Time: 4615.2 (0.0)#..........t) +4 dagger########..##....Cast: Freeze#....###..# .#Memories (3) #.........##.#....<..........##...............#....#..#..##...##.########## #### _You see here the +7 sling of Rotation {freeze, rElec rC+ rN+}. _You see here the +7 sling of Rotation {freeze, rElec rC+ rN+}. _Found a stone staircase leading up. _There is a stone staircase leading up here.  Ashenzari invites you to partake of a vision and a curse of introspection and _melee  h@combat.Curse which item? (Esc to abort) Hand Weapons (go to first with ))  t - a +4 dagger (weapon) Armour (go to first with [)  w - a +0 cloak (worn) Jewellery (go to first with "=)  p - a ring of protection from fire (worn)  u - a ring of protection from fire (worn) hV  h #Gobosan the ChillerRevenant of Ashenzari *.....######Health: 52/52 ========================.#..#Magic: 10/10 ========================....AC: 5Str: 11...EV: 11Int: 17#.######SH: 0 hc PDex: 9##.#..#.###XL:  6 Next: 68% Place: Dungeon:5#.@........Noise: ---------  Time: 4615.2 (0.0)#..........t) +4 dagger########..##....Cast: Freeze#....###..# .#Memories (3) #.........##.#....<..........##...............#....#..#..##...##.########## #### _You see here the +7 sling of Rotation {freeze, rElec rC+ rN+}. _Found a stone staircase leading up. _There is a stone staircase leading up here.  Ashenzari invites you to partake of a vision and a curse of introspection and _melee combat.Your +0 cloak glows black for a moment. h ]*6/561/116.2 (1 h֨  h  _Found a stone staircase leading up. _There is a stone staircase leading up here.  Ashenzari invites you to partake of a vision and a curse of introspection and _melee combat.  Your +0 cloak glows black for a moment. _Ashenzari will now reveal the unseen. h&J h' h#* h+, h0X h2 hW3 h4, h 6 h(<X h= h>, h@ h6B h+C, hE hF, hG hI h9OX hP hP h?Q hR h-U, hU hW hY, hZ hQ\ h^ h^, h` hyb h#c, hd hf, hZg hh hjB h+on hqB hOv  #..#.##########.#..#.######...........##...........#########..##.....# ##....###..##...### .##.........##...## >.#  #....<..........#...+  hwL##..............@'...# 337.0) #....#..#..##...##..## #.############### .# #.######...# # #....#...#.# ##...#.....# ###....)#..# #....#..#..# #.....###### _You open the door. hGz[ _Found a stone staircase leading down. h  hܱ 4 h!  h 1#..#.###### ####.#..#.##### ##.#...........# .. hc #...........# .. #..##.....# .# #....###..##...###..# #.##...###>.# #....<..#...+ ..@...# 0.0) ....#..#..##...##..## .###### ..# .######...# ..# ....#...#.# ..#...#.....# .)#....)#..# #.# ....#..#..# .#  h  ht +4.2 (1 hS  h7 o _Found a +0 long sword. _There is an open door here. h #..#.###### ####.#..#.##### ##. #...........# .. #...........# ..  #..##.....# .#  #....###..##...###..#  #.##...###>.#  #....< hW.#...+#.@'...# #....#..#..##...##..## #.###### ..# #.######...# ..# #....#...#.# ..# ##...#.....# .)##....)#..# #.# #....#..#..# .# #.....###### h h-5 _ hj h5  h e #..#.###### ####.#..#.##### ##. #...........# .. #...........# .. #..##.....# .# #....###..##...###..# #.##...###>.# #....<.#...+  ##.'...#  #....#..#..##...##..##  #.###### ..#  #.######...# ..#  #....#...#.# ..#  ##...#.....# .)# ####....)#..# #.# .#....#..#..# .# .#.....###### h? <6 hC  h6  h  #..#.###### ####.#..#.##### ##. #...........# .. #...........# .. #..##.....# .# #....###..##...###..# #.##...###>.# #....<.#...+  ##.'...# #....#..#..##...##..## #.###### ..# #.######...# ..#  #....#...#.# ..#  ##...#.....# .)# #####....)#..# #.# ..#....#..#..# .# ..#.....######7 h h} h #..#.###### ####.#..#.##### ##. #...........# .. #...........# .. hx #..##.....# .# #....###..##...###..# #.##...###>.# #....<.#...+ ##.'...# #....#..#..##...##..## #.######### ..# #.######...# ..#  #....#...#.# ..#  ##...#.....# .)# ######....)#..# #.# #..#....#..#..# .# #..#.....###### h( h*&8 h!/ hQ1 hʶ #..#.###### ####.#..#.##### ##. #...........# .. #...........# .. ##..##.....# .# #....###..##...###..# # h..##...###>.# #....<.#...+ ##.'...# #....#..#..##...##..## #.############### ..# #.######...# ..#  #....#...#.# ..#  ##...#.....# .)#  ######....)#..# #.#  #..#....#..#..# .#  #..#.....###### h0 h&9 h h h #..#.###### ####.#..#.##### ##. #...........# .. #...........# .. ########..##.....# .# #....###..##...###..# # hI.##...###>.# #....<.#...+ ##.'...# #....#..#..##...##..## #.############### ..# #.######...# ..#  #....#...#.# ..#  ##...#.....# .)#  ######....)#..# #.#  #..#....#..#..# .#  #..#.....###### h hZ'40 hi  h*  hU&[[?25h[?0c  Search for what [Enter for "."]?  hV [?25l[?1c hZ hh\7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading up  b - [D:5] the +7 sling of Rotation {freeze, rElec rC+ rN+}c - [D:5] a +0 long sword   h]d - [D:5] a stone staircase leading down  e - [D:5] a +0 club  f - [D:5] a +0 whip  g - [D:5] a stone staircase leading up h \Level 5 of the Dungeon<<>(Press ? for help) #...........# ..  ########..##.....# .#   #....###..##...###..# #.........##...###>.#   #....<..........#...+   ##.........@.....'...#  #....#..#..##...##..## #.############### ..# #.######...#  ..# #....#...#.#  ..# ##...#.....#  .)# ######....)#..#  #.# #..#....#..#..# .# #..#.....######  ######.....#..#  #..#..#.†..#..#+#### #..#.....######....# #.....#......).....# #.#...#....###.....# #...######## ##....# ##### #.<..# #.....# #.....#  h h{ hsGobosan the ChillerRevenant of Ashenzari **....Health: 56/56 ========================Magic: 11/11 ========================AC: 5Str: 11EV: 11Int: 17SH: 0Dex: 9 hXL:  6 Next: 68% Place: Dungeon:5Time:Memories (3) _Ashenzari will now reveal the unseen. _You open the door. _Found a stone staircase leading down. _Found a +0 long sword. _There is an open door here.  Search for what [Enter for "."]? . hR4 h h] h h% _ h, hH, h# hC he, h hb h=", h$ h& h1*, h-+ h- hh0 hx1, h5 h79 h: h\= hZA h]J, h'L hM hQ, hU hen hkg, hh hj h=oB hr hu, hv hy h| hv} h/~ h hɄ, h h h, h hZ h, h h#.........##...###>.##....<..........#...+##...............'...##....#..#..##...##..###.############### ..##.######...#..##....#...#.#..###...#.....#.)#######....@#..##.#Noise: --------- 4657.2 (17.0) h#..#....#..#..#.#t) +4 dagger#..#.....######Cast: Freeze######.....#..##..#..#.†..#..#+#####..#.....######....##.....#......).....##.#...#....###.....##...######## ##....# h h _You see here the +7 sling of Rotation {freeze, rElec rC+ rN+}. h!  h$ 18.0) h  hW | _x - the +7 sling of Rotation {freeze, rElec rC+ rN+} h hQWield which item (- for none)?- - Claws Hand Weapons (go to first with ))  t - a +4 dagger (weapon)  h i - a +0 short sword of venom  x - the +7 sling of Rotation {freeze, rElec rC+ rN+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hh h` h!#.........##...###>.#Gobosan the Chiller#....<..........#...+Revenant of Ashenzari **....##...............'...#Health: 56/56 ========================#....#..#..##...##..##Magic: 11/11 ========================#.############### ..# h"AC: 5Str: 11#.######...#..#EV: 11Int: 17#....#...#.#..#SH: 0Dex: 9##...#.....#.)#XL:  6 Next: 68% Place: Dungeon:5######....@#..##.#Noise: ---------  Time: 4658.2 (0.0)#..#....#..#..#.#t) +4 dagger#..#.....######Cast: Freeze######.....#..#Memories (3) #..#..#.†..#..#+#####..#.....######....##.....#......).....##.#...#....###.....##...######## ##....# _Found a stone staircase leading down. _Found a +0 long sword. _There is an open door here.  h\#G_Search for what [Enter for "."]? . _You see here the +7 sling of Rotation {freeze, rElec rC+ rN+}. _x - the +7 sling of Rotation {freeze, rElec rC+ rN+} h,  You unwield your +4 dagger.  The +7 sling of Rotation {freeze, rElec rC+ rN+} is covered in frost. h-9.2 (1x) +7 sling of Rotation {freeze, rElec rC+Fire: x) +7 sling of Rotation {freeze, hA3 h5S _x - the +7 sling of Rotation (weapon) {freeze, rElec rC+ rN+} hNb 4 hc  hNh  hm , hpr , hCu , hv  hy  h| , h~  h  h  h  h  h  h` , h@  hx  h , hD  he  h , h  hۚ  ho , h_  h  h , h3  h  h+ , h  hp  h , hI  ẖ  hp , h  h, [  Items here: )) ††. h  hϾ _ h(  h  h , he  h  h , h  h 7 _You open the door. hc  h8 , h @  There is an open door here. h  h _ hN  hh  h  h  h  h,  h , h|  h  hc , h  h  h1 , h  h  h< , hN  h  h , h  h  ht , h  h)  h , h  h   h , h  h_  hV , hK  hX!  hX  hZ  h]  h3^ , h`  h&c , hc  h?f  hch , h#i  hk 7 _You open the door. hn  hso 4 hFs @  There is an open door here. hiu  h/v _ hv  hx  h5z  h{ , h2}  h , hu  hG  hͅ , h  hn  h؉ , h  hO  h  h  h}  hA 7 _You open the door. hՕ  h~  h  hɛ You open the door _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. h؞  h _ hc  h  hH , h$  h!  h  hӪ  h  h  hð  h  h=  h  hN , h5  h  h , h , hx B h  hh  h! There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 281 gold pieces (gained 9). h  h 4 h  h , h  h  hc  h , hS  h  h] , h  h , hT  h=  hw0 X h4 {.###.....##..########## ## ##....##..#........# ##.<..##..#........# #.....#...#........# #.....#...#........#  h6 #.....+...'........# ##.##.###.###.######  ..##.##.###.###.###   .........'....#@..#   .........#....#...#   .#...##..######...#  #...##+## #...#.. ..... ......5   shadow imp (asleep)## .##.... #. $5...  hF / 714.2 (55.0)  A shadow imp comes into view.Found 8 gold pieces and a +2 great sword of flaming.  The shadow imp shouts, "Slither home, thou mammering motley-minded slabber!" hI i  Something shouts, "Scamper hence, thou ducking spleeny death-token!" h$Q 45   white imp55   shadow imp).5 hBR 5==5.2 (56 hXX  hod \ _A white imp comes into view. h(I.###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **....##.<..##..#........#Health: 56/56 ========================#.....#...#........#Magic: 11/11 ======================== h;K#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 68% Place: Dungeon:5  .........'....#@..#Noise: ==-------  Time: 4715.2 (0.0)  .........#....#.*.#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######.*.#Fire: x) +7 sling of Rotation {freeze,#...##+## #.*.#Memories (3) #.......*.  #.....*..5   white imp  ###.##5...5 hM   shadow imp#. $).5.  Something shouts, "Scamper hence, thou ducking spleeny death-token!" _A white imp comes into view.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (60% to hit) hU.###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **.... hA##.<..##..#........#Health: 56/56 ========================#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 68% Place: Dungeon:5  .........'....#@..#Noise: ==-------  Time: 4715.2 (0.0)  .........#....#.(.#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######.(.#Fire: x) +7 sling of Rotation {freeze,#...##+## #.(.[33 hm#Memories (3) #.......(.  #.....(..5   white imp  ###.##5...5   shadow imp#. $).5.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (60% to hit)  You shoot a sling bullet. The sling bullet hits the shadow imp!  The shadow imp is severely wounded. h, h h.....55 2 white imps (1 wandering)...5 h`}5)..=6.6 (1.4 h& h_b  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a shadow imp (60% to hit)  You shoot a sling bullet. The sling bullet hits the shadow imp!  The shadow imp is severely wounded. _A white imp comes into view. h $.###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **....##.<..##..#........#Health: 56/56 ======================== h#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 68% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4716.6 (0.0)  .........#....#*..#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######.*.#Fire: x) +7 sling of Rotation {freeze,#...##+## #.*.#Memories (3) #.......*.  #.....5..55[4 h0m 2 white imps (1 wandering)  ###.##...55   shadow imp#. 5)...  The shadow imp is severely wounded. _A white imp comes into view.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (severely wounded, 60% to hit) h+.###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **....##.<..##..#........#Health: 56/56 ========================#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0 h?Dex: 9  ..##.##.###.###.###XL:  6 Next: 68% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4716.6 (0.0)  .........#....#...#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######...#Fire: x) +7 sling of Rotation {freeze,#...##+## #...#Memories (3) #.........  #.....5..55 2 white imps (1 wandering)  ###.##...55   shadow imp#. 5)...  Shift-Dir - straight lineAim: a shadow imp (severely wounded, 60% to hit)  You shoot a sling bullet.  The white imp shouts!  The sling bullet hits the shadow imp!  You kill the shadow imp! hђ((((.5 h^, h.....   white imp5...$ h"=718.0 (1.4 _ h) h+ h}.###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **....##.<..##..#........#Health: 56/56 ========================#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11 h~#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 71% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4718.0 (0.0)  .........#....#.*.#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######.*.#Fire: x) +7 sling of Rotation {freeze,#...##+## #.*.#Memories (3) #.......*.  #.....*..5   white imp  ###.##5...#. $)...  The sling bullet hits the shadow imp! _You kill the shadow imp!Fire: x) +7 sling h0I of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (63% to hit) hv U.###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **.... hx ##.<..##..#........#Health: 56/56 ========================#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 71% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4718.0 (0.0)  .........#....#.(.#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######.(.#Fire: x) +7 sling of Rotation {freeze,#...##+## #.(.[33 hy .m#Memories (3) #.......(.  #.....(..5   white imp  ###.##(...#. $(...  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (63% to hit)  You shoot a sling bullet.  The sling bullet closely misses the white imp. h  h e.....5 hM 5   shadow imp (wandering)5)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a white imp (63% to hit)  You shoot a sling bullet.  The sling bullet closely misses the white imp.A shadow imp comes into view. h *****The white imp gestures at you. h  hO , h 4 .....555 2 white imps....$The puff of frost hits you but does no damage.9.3 (1.3 hԥ  h 7 _The shadow imp moves out of view. hh0`.###.....##..########## h1Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **....##.<..##..#........#Health: 56/56 ========================#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9   h2B..##.##.###.###.###XL:  6 Next: 71% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4719.3 (0.0)  .........#....#*..#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######*..#Fire: x) +7 sling of Rotation {freeze,#...##+## #.*.#Memories (3) #......*.5#....5...55 2 white imps  ###.##.... h37#. $)...  The puff of frost hits you but does no damage. _The shadow imp moves out of view.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (63% to hit) hU.###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **.... h##.<..##..#........#Health: 56/56 ========================#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 71% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4719.3 (0.0)  .........#....#(..#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######(..#Fire: x) +7 sling of Rotation {freeze,#...##+## #.(.#Memories (3) [13;2 h0H#......(.5#....5...55 2 white imps  ###.##....#. $)...  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (63% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is heavily wounded. h. h/ hR7z...55... h8520.7 (1.4 _ h2@ hB hU.###.....##..##########Gobosan the Chiller ## ##....##..#........# hWRevenant of Ashenzari **....##.<..##..#........#Health: 56/56 ========================#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 71% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4720.7 (0.0)  .........#....#*..#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######*..#Fire: x) +7 sling of Rotation {freeze,#...##+## #.*5#Memor hXies (3) #......5..  #........55 2 white imps  ###.##....#. $)...  You shoot a sling bullet. The sling bullet hits the white imp. _The white imp is heavily wounded.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (moderately wounded, 63% to hit) hc.###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **....##.<..##..#........#Health: 56/56 ========================#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.### h2)XL:  6 Next: 71% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4720.7 (0.0)  .........#....#...#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######...#Fire: x) +7 sling of Rotation {freeze,#...##+## #..5#Memories (3) #......5..  #........55 2 white imps  ###.##....#. $)...  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (moderately wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp! h;S(((. hzM   white imp h  h!q..5... h$<42.1 (1.4 _ h=+ h0- h< .###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **....##.<..##..#........# ho Health: 56/56 ========================#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 74% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4722.1 (0.0)  .........#....#.*.#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######.5.#Fire: x) +7 sling of Rotation {freeze,#...##+## #...#Memories (3) #.........  #........5 hξ [39;49m   white imp  ###.##....#. $)...  You shoot a sling bullet. The sling bullet hits the white imp. _You kill the white imp!Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (63% to hit) h] .###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **....##.<..##..#........# h_ Health: 56/56 ========================#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 74% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4722.1 (0.0)  .........#....#.(.#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######.5.#Fire: x) +7 sling of Rotation {freeze,#...##+## #...#Memories (3) #.........  #........[14;3 ha +8H5   white imp  ###.##....#. $)...  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (63% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is heavily wounded. hm  h 5..  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a white imp (63% to hit)   h You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is heavily wounded.  The white imp laughs crazily. h m  The white imp gestures at you. hq4-3.4 (1.3 h h= _The puff of frost hits you. You resist. h9.###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **....##.<..##..#........#Health: 54/56 =======================-#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5 h;Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 74% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4723.4 (0.0)  .........#....#5..#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######...#Fire: x) +7 sling of Rotation {freeze,#...##+## #...#Memories (3) #.........  #........5   white imp  ###.##....#. $)...  The white imp gestures at you. _The puff of frost hits you. You resist.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, [39; hp=949mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 63% to hit) h8U.###.....##..##########Gobosan the Chiller ## ##....##..#........#Revenant of Ashenzari **.... hM;##.<..##..#........#Health: 54/56 =======================-#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 74% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4723.4 (0.0)  .........#....#(..#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######(..#Fire: x) +7 sling of Rotation {freeze,#...##+## #(..#Memories (3) #....[13;1 h<6H.(...  #...(....5   white imp  ###.##....#. $)...  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 63% to hit)  You shoot a sling bullet.  The sling bullet barely misses the white imp. h_5.... hcPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a white imp (heavily wounded, 63% to hit)  You shoot a sling bullet.  The sling bullet barely misses the white imp.The white imp gestures at you. h'S h5U\0--4.8 (1.4 hY h\= _The puff of frost hits you. You resist. h$O .###.....##..##########Gobosan the Chiller ## ##....##..#........# hLQ Revenant of Ashenzari **....##.<..##..#........#Health: 50/56 =====================---#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 74% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4724.8 (0.0)  .........#....#5..#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######...#Fire: x) +7 sling of Rotation {freeze,#...##+## #...#Memories (3) #.... hR [40m.....  #........5   white imp  ###.##....#. $)...  The white imp gestures at you. _The puff of frost hits you. You resist.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 63% to hit) h .###.....##..##########Gobosan the Chiller  h ## ##....##..#........#Revenant of Ashenzari **....##.<..##..#........#Health: 50/56 =====================---#.....#...#........#Magic: 11/11 ========================#.....#...#........#AC: 5Str: 11#.....+...'........#EV: 11Int: 17##.##.###.###.######SH: 0Dex: 9  ..##.##.###.###.###XL:  6 Next: 74% Place: Dungeon:5  .........'....#@..#Noise: ===------  Time: 4724.8 (0.0)  .........#....#(..#x) +7 sling of Rotation {freeze, rElec rC+.#...##..######(..#Fire: x) +7 sling of Rotation {freez hh e,#...##+## #(..#Memories (3) #.....(...  #...(....5   white imp  ###.##....#. $)...  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 63% to hit)  You shoot a sling bullet.  The sling bullet closely misses the white imp. h4 _5.... hO6 6496.1 (1.3 h;  hp> M hG? BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (heavily wounded, 63% to hit)  You shoot a sling bullet.  The sling bullet closely misses the white imp. _The white imp hits you. The white imp freezes you. You resist. h .###.....##..##########  Gobosan the Chiller ## ##....##..#........#  Revenant of Ashenzari **....  ##.<..##..#........#  Health: 49/56 =====================---  #.....#...#........#  Magic: 10/11 =====================---  hA  #.....#...#........#  AC: 5Str: 11  #.....+...'........#  EV: 11Int: 17  ##.##.###.###.######  SH: 0Dex: 9  ..##.##.###.###.###  XL:  6 Next: 74% Place: Dungeon:5  .........'....#@..#  Noise: ===------  Time: 4726.1 (0.0)  .........#....#5..#  x) +7 sling of Rotation {freeze, rElec rC+  .#...##..######...#  Fire: x) +7 sling of Rotation {freeze,  #...##+## #...#  Memories (3)  #.... .....  #.. ......  5   white imp  ### .##....  #. $)... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp ([0;1 hm 0;1mheavily wounded, 100% to hit)  You freeze the white imp but do no damage.The white imp completely resists. The white imp hits you. h U.  ##.#........#  ##.<........#  #.. h ........#  #.........#  #.....+...'........#  ##.##.###.###.######  .###.###.###  ..'....#@..#  .#  #...#   #...#  #.... .....  #.. ......  ### .##....5   shadow imp (wandering) #. $).5.  h m8---7.1 (1 h'  h^!   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (heavily wounded, 100% to hit)  You freeze the white imp but do no damage.  The white imp completely resists. The white imp hits you. _freezes you. You resist. hE5.###.....##..##########  Gobosan the Chiller ## ##....##..#........#  Revenant of Ashenzari **....  ##.<..##..#........#  Health: 48/56 ====================----  #.....#...#........#  Magic: 9/11===================-----  h6 #.....#...#........#  AC: 5Str: 11  #.....+...'........#  EV: 11Int: 17  ##.##.###.###.######  SH: 0Dex: 9  ..##.##.###.###.###  XL:  6 Next: 74% Place: Dungeon:5  .........'....#@..#  Noise: =--------  Time: 4727.1 (0.0)  .........#....#5..#  x) +7 sling of Rotation {freeze, rElec rC+  .#...##..######...#  Fire: x) +7 sling of Rotation {freeze,  #...##+## #...#  Memories (3)  #.... .....  #.. ......  5   white imp  ### .##....  5   shadow imp (wandering) #. $).5. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help h87, Shift-Dir - straight lineAim: a white imp (heavily wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is heavily wounded.The shadow imp shouts! h8;.  ##.#........#  ##.< h<6........#  #..........#  #.........#  #.....+...'........#  ##.##.###.###.######  .###.###.###  ..'....#@..#  .#  #...#   #...#  #.... .....  #.. ......  ### .##...55 #. $)...  h=3=8.1 (1 hPA h+@ _The white imp hits you but does no damage. h.###.....##..##########  Gobosan the Chiller  h## ##....##..#........#  Revenant of Ashenzari **....  ##.<..##..#........#  Health: 48/56 ====================----  #.....#...#........#  Magic: 8/11=================-------  #.....#...#........#  AC: 5Str: 11  #.....+...'........#  EV: 11Int: 17  ##.##.###.###.######  SH: 0Dex: 9  ..##.##.###.###.###  XL:  6 Next: 74% Place: Dungeon:5  .........'....#@..#  Noise: ==-------  Time: 4728.1 (0.0)  .........#....#5..#  x) +7 sling of Rotation {freeze, rElec rC+  .#...##..######...#  Fire: x) +7 sling of Rotation {freeze,  #...##+## #...#  Memories (3)  #.... .....  #.. ......  h4 5   white imp  ### .##...5  5   shadow imp #. $)... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (heavily wounded, 100% to hit)  You freeze the white imp but do no damage.The white imp completely resists. hu.  ##.#........#  ##.<........#  #..........#  #.........#  #.....+...'........#  ##.##.###.###.######  .###.###.###  ..'....#@..#  .#  #...#   #...#  #.... .....  #.. ......  ### .##.... #. $)... -9.1 (1 h hM hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a white imp (heavily wounded, 100% to hit)  You freeze the white imp but do no damage.The white imp completely resists. _hits you but does no damage. hx (((((You shoot a sling bullet. h r  The sling bullet barely misses the white imp. hq H5. h ....5.5   shadow imp9===30.5 (1.4 hK  hۥ C _The white imp hits you but does no damage. x2 h'c  You shoot a sling bullet. The sling bullet hits the white imp! h;.5   shadow imp h^ h5..5 h]. h|=2-71.9 h# h*M _You kill the white imp! hQ ## ##.........  ##.<#...........#...#................+...'........#.##.###.###.#####..##.##.###.###.### .......'....#.....#..#...##..##### +## #..5#.... ...... .......###.##.....# #. $)...#.. ..∩..# h 5 h T.---20 h&  h?  hS## ##....##..#........#Gobosan the Chiller##.<..##..#........#Revenant of Ashenzari **....#.....#...#........#Health: 49/56 =====================---#.....#...#........#Magic: 7/12==============----------#.....+...'........#AC: 5 hStr: 11##.##.###.###.######EV: 11Int: 17  ..##.##.###.###.###SH: 0Dex: 9  .........'....#...#XL:  6 Next: 77% Place: Dungeon:5  .........#....#@..#Noise: ---------  Time: 4732.9 (0.0)  .#...##..######.5.#x) +7 sling of Rotation {freeze, rElec rC+#...##+## #...#Fire: x) +7 sling of Rotation {freeze,#..........Memories (3) #.........  ####.##.....#5   shadow imp#. $)...#.. ..∩..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (100% to hit)  You freeze the shadow imp. The shadow imp resists.  Th he shadow imp is lightly wounded.508===3.9 (1 h hRo  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (100% to hit)  You freeze the shadow imp. The shadow imp resists.  The shadow imp is lightly wounded. _ h1#hits you but does no damage. h)  You shoot a sling bullet. The sling bullet hits the shadow imp! h  The shadow imp is almost dead.==5.3 (1.4 h  h9 [ _The shadow imp closely misses you. x2 hd  You shoot a sling bullet. The sling bullet hits the shadow imp. hD. h 5'. h8l1==806.7 h @ hN _You kill the shadow imp! h4 hV hB hB h, h h hL2= hb hge9== h h, h" h hYV3= h2 hx h6 h h h;== h| h@, h h hmL4= h h hh h% h h Q10/12== hb  hX 95 h? 3= h h  h h h, h h ha;== hg h( --- _You start resting.53.7 (17.0)6=---4.7 (18 h* hs," _HP restored. hT J h , hK  hE y1== hQ  hi g=== hj  hE n h  h| _ _You start resting. h$ 263.7 (9.0) h9 ^2==4.7 (10.0) h  hj % _Magic restored. hwn% ##.<..##..#.# #.....#...#........# #.....#...#........# #.....+...'........# ##.##.###.###.###### ..##.##.###.###.### .........'....#...# .#....#...# .#...##..######.@.#  #...##+## #...# #.... ....... #.. ..... ### ####.##.....# #. $)...#.. ..∩..#... .....# hv hjx15.0) h| h~ h2#.....#...#.#  #.....#...#........#  #.....+...'........#  ##.##.###.###.###### .##.##.###.###.### ......'....#...# #....#...# #...##..######...# #...##+## #..@# .... ..............< .. ........# ####.##.....#.# #. #$)...#.. ...∩..#... ......#.. #.....# h98< h;&6 h@ h C9 _Found a stone staircase leading up. hI #.....#...#.# #.....+...'........# ##.##.###.###.###### ##.##.###.###.### ##......'....#...# ..[ h #....#...# ....##..######...# ...# ...##+## .###...##....## ... ........@.....<# .# # ####.##.....#.## #. #$)...# .. ...∩..#..........#.. .#.....# ........# h=  h &7 h  h& _Found a +0 robe. hdz  +...' ##.##.###.###.######..#### ..## .......'....#...# ....[#.....##..#####....# +## .###...##....## ..............< . #####.##.....#.#  hU #. #$)...# .. ...∩...########### hۼ  hr C==8 h  h4  h&V#.##.###.###.######..#### #..## .......'....#...# ....[#......##..##### h&....# +## .###...##....## ..............< . #####.##.@...#.## #. #$)...# ......∩..............#...#........###########  h1 h3&9 h> h  #..## .......'....#...# .....[#......##..###### +## .###...##....## ..............< ..... #####.##.....#.## #. #$@...# ........∩...............#...# h hܽ'70 hh hW _You see here a +2 great sword of flaming. h  hV &1 h  h U _y - a +2 great sword of flaming h J hV h h h- h? hs h( h! _You now have 289 gold pieces (gained 8). h+# h)L.........'....#...# .....[..#....#...# ...... .#...##..######...# ....#  #...##+## .###...##....## #.... ..............<# # h'*  ...............# ### ####.##.....#.## #####.##.....# .......@..∩..#j.....##.....###..........# ############  h*]j   gnoll (wandering) h-+4.7 (3 h3@j. hT4+5.7 (4 h9 h; hk .........'....#...# .....[Gobosan the Chiller .........#....#...# ......Revenant of Ashenzari **.... .#...##..######...# ....# h Health: 56/56 ========================#...##+## .###...##....##Magic: 12/12 ======================== #.... ..............<#AC: 5 h Str: 11 #.................#EV: 11 h Int: 17 #######.##.....#.##SH: 0 h)Dex: 9#####.##.....#XL:  6 Next: 80% Place: Dungeon:5 hB1.j*****@..∩..#Noise: ---------  Time: 4775.7 (0.0).............#x) +7 sling of Rotation {freeze, rElec rC+ hg........#.....#Fire: x) +7 sling of Rotation {freeze,.##..........# hQMemories (3) ############ hj   gnoll (wandering) _y - a +2 great sword of flaming _You now have 289 gold pieces (gained 8).   h Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycle hShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 67% to hit) hB .........'....#...# .....[Gobosan the Chiller .........#....#...# ......Revenant of Ashenzari **.... .#...##..######...# ....#Health: 56/56 ========================#...##+## .###...##....## hB Magic: 12/12 ======================== #.... ..............<#AC: 5 hC >Str: 11 #.. h%C ...............#EV: 11Int: 17 ### hGC ####.##.....#.##SH: 0Dex: 9 hfC }#####.##.....# hC XL:  6 Next: 80% Place: Dungeon:5.j.....@..∩..# hC Noise: ---------  Time: 4775.7 (0.0).............#x) +7 sling of Rotation {freeze, rElec rC+ hC ........#.....#Fire: x) +7 sling of Rotation {freeze,.##..........# hC QMemories (3) ############ h D j   gnoll (wandering)  Shift-Dir - straight line h-D Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 67% to hit)  You shoot a sling bullet.   hD The gnoll shouts!  The sling bullet hits the gnoll! The sling bullet freezes the gnoll.  You kill the gnoll! hJ f)(((((  hr *..... hI F3===7.1 (1.4 _ h  h  hd .'....#...# .....[  .#....#...# ......  .#...##..######...# ....# #...##+## .###...##....##  #.... ..............<#  #.. ...............#  ### h ####.##.....#.###.##.....#.)....@...∩..#.#.#.....#.##..........#. ############ hL---80 h  hY  h~ | .'....#...# .....[ .#....#...# ...... .#...##..######...# ....# #...##+## .###...##....## #.... ..............<# #.. ...............# ### ####.##.....#.###.##.....#.) h~ .∩..#.#!.#.....#.##..........##. ############# h 8! hq B---9 h  h@ \ _Found a potion of moonshine. hUp .'....#...# .....[ hU .#....#...# ...... hU  .#...##..######...# ....# #...##+## .###...##....## h>V= #.... ........<# #.. ...............# ### h\V ####.##.....#.## hnV#.##.....#.) hV".∩..#.# hV')! hVp.#.....# hVV.##..........# hVC#. ### hWO##  # hh hgi'80 h}o hgr& _Found a +0 club. h , .'....#...# .....[ .#....#...# ...... .#...##..######...# ....# #...##+## .###...##....## #.... .......<# #.. h v ......# ### ####.##.....#.###.##.....#.).∩..#.#.)! h7 .#.....#.##....# hY .##.. ##### ## h}  h  h &1 h  h  h+B .'....#...# .....[ .#....#...# ...... .#...##..######...# ....# #...##+## .###...##....## #.... .<# h{BZ #.. .# ### ####.##.....#.##.#.##.....#.) hB.∩..#.#.)!.#.....# hB.##..........##.##..  hC~####### ### hXL hL&2 hxS hU hvW J h[  h_  hd B hg  hg  h3i  h*m  hfp  hp  hOr  hhu  hFy  hy  h{  h~  h , h  h  h , hΉ  h̏  h , h  h  hԟ , h  hK  h , hЪ  h  h!  hs  h*  h  h B hM  h , h>  h  hs  h  h1  h  h , h  h|  h , h  hR  hk , hX  h?  h , hr , h , h)  h3  h , h  h  hl B h\  h  h9  h  h  h  h<  h  h  he  h  h  h 7 _You open the door. h  h  h  hS# @  There is an open door here. h&  hu' _ hP)  h1  h5 , h7  h2;  h> , hz@  hhC  hF  hF  hFH  hIL  hN  hQO  hT , hY , h[  h2]  h_ , hf`  ha  hc , hc  hd  hg , hn n h%p  hq  h(r  hr  h===3.5 (1.4 _ h  h" hR..##..#........#Gobosan the Chiller ..##..#........#....#Revenant of Ashenzari **.... ..#...#........#..S.#Health: 56/56 ======================== ..#...#........#..*.Magic: 12/12 ======================== ..+...'........#..*AC: 5Str: 11 #.###.###.######.*#EV: 11Int: 17 #.###.###.######.*####..SH: 0Dex: 9 ...'....#...#....*.[....XL:  6 Next: 83% Place: Dungeon:5 ...#....#...#...@....... hQNoise: ===------  Time: 4823.5 (0.0) #..######...##....##.)..x) +7 sling of Rotation {freeze, rElec rC+ #'###.###...##....## .Fire: x) +7 sling of Rotation {freeze, ..................<#Memories (3) ...................#  h##..####.##.....#.##S   adder (slow) ########.##.....### ....)........∩..# ................#The adder hisses angrily.  hP._The adder is lightly wounded.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycle hnShift-Dir - straight lineAim: an adder (lightly wounded, slow, 46% to hit) hw..##..#........#Gobosan the Chiller ..##..#........#....#Revenant of Ashenzari **.... ..#...#........#..S.#Health: 56/56 ======================== ..#...#........#..(.Magic: 12/12 ======================== ..+...'........#..(AC: 5Str: 11 #.###.###.######.(#EV: 11Int: 17 #.###.###.######.(####..SH: 0 hPDex: 9 ...'....#...#....(.[....XL:  6 Next: 83% Place: Dungeon:5 ...#....#...#...@.......Noise: ===------  Time: 4823.5 (0.0) #..######...##....##.)..x) +7 sling of Rotation {freeze, rElec rC+ #'###.###...##....## .Fire: x) +7 sling of Rotation {freeze, ..................<#Memories (3) ...................#  h##..####.##.....#.##S   adder (slow) ########.##.....### ....)........∩..#  h................#Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, slow, 46% to hit)   hdYou shoot a sling bullet. The sling bullet hits the adder.  The sling bullet freezes the adder. hZ>Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (lightly wounded, slow, 46% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet freeze  The adder is heavily wounded. h h$q..S.... h%44.9 (1.4 _ h- h7 hq7 v..##..#........#Gobosan the Chiller  h68 ..##..#........#....#Revenant of Ashenzari **.... ..#...#........#....#Health: 56/56 ======================== ..#...#........#....Magic: 12/12 ======================== ..+...'........#.S.AC: 5Str: 11 #.###.###.######.*# h8 =EV: 11Int: 17 #.###.###.######*.####..SH: 0Dex: 9 ...'....#...#...*..[....XL:  6 Next: 83% Place: Dungeon:5 ...#....#...#...@.......Noise: ===------  Time: 4824.9 (0.0) #..######...##....##.)..x) +7 sling of Rotation {freeze, rElec rC+  hs9 #'###.###...##....## .Fire: x) +7 sling of Rotation {freeze, ..................<#Memories (3) ...................# ##..####.##.....#.##S   adder (slow) ########.##.....###  h9 ....)........∩..# ................#The sling bullet freezes the adder.  h; _The adder is heavily wounded.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, slow, 46% to hit) h8 !..##..#........#Gobosan the Chiller ..##..#........#..(.#Revenant of Ashenzari **.... ..#...#........#..(.#Health: 56/56 ======================== ..#...#........#.(..Magic: 12/12 ======================== ..+...'........#.(.AC: 5Str: 11 #.###.###.######.(#EV: 11Int: 17 #.###.###.######(.####.. hH SH: 0Dex: 9 ...'....#...#...(..[....XL:  6 Next: 83% Place: Dungeon:5 ...#....#...#...@.......Noise: ===------  Time: 4824.9 (0.0) #..######...##....##.)..x) +7 sling of Rotation {freeze, rElec rC+ #'###.###...##....## .Fire: x) +7 sling of Rotation {freeze, ..................<#Memories (3) ...................# ##..####.##.....#.##S   adder (slow) ########.##.....### ....)........∩..# ................#The sling bullet freezes the adder. _The adder is heavily wounded.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help,  h 8[39;49mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, slow, 46% to hit) hH _The adder is heavily wounded.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (heavily wounded, slow, 46% to hit)  You shoot a sling bullet. The sling bullet misses the adder. hP....S... hxQ-6.3 (1.4 hX hf[; _The adder is no longer moving slowly. h..##..#........#Gobosan the Chiller ..##..#........#....#Revenant of Ashenzari **.... ..#...#........#....#Health: 56/56 ======================== ..#...#........#....Magic: 12/12 ======================== ..+...'........#...AC: 5Str: 11 #.###.###.######S.#EV: 11Int: 17  h N#.###.###.######*.####..SH: 0Dex: 9 ...'....#...#...*..[....XL:  6 Next: 83% Place: Dungeon:5 ...#....#...#...@....... hVNoise: ===------  Time: 4826.3 (0.0) #..######...##....##.)..x) +7 sling of Rotation {freeze, rElec rC+  hP#'###.###...##....## .Fire: x) +7 sling of Rotation {freeze, ..................<# hMemories (3) ...................# ##..####.##.....#.##S   adder ########.##.....### ....)........∩..#  hl................#You shoot a sling bullet. The sling bullet misses the adder. _The adder is no longer moving slowly.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 46% to hit) h..##..#........#Gobosan the Chiller ..##..#........#(...#Revenant of Ashenzari **....  h..#...#........#(...#Health: 56/56 ======================== ..#...#........#(...Magic: 12/12 ======================== ..+...'........#(..AC: 5Str: 11 #.###.###.######(.#EV: 11 h Int: 17 #.###.###.######(.####..SH: 0Dex: 9  h"...'....#...#...(..[....XL:  6 Next: 83% Place: Dungeon:5  h=s...#....#...#...@....... h]RNoise: ===------  Time: 4826.3 (0.0) #..######...##....##.).. hx) +7 sling of Rotation {freeze, rElec rC+ #'###.###...##....## . hFire: x) +7 sling of Rotation {freeze, ..................<#Memories (3)  hD...................#  h##..####.##.....#.##S   adder  h/########.##.....### ....)........∩..#  h................#Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 46% to hit)   hjYou shoot a sling bullet.  The sling bullet closely misses the adder. hx......S hx47.7 (1.4 _ hR h h [..##..#........#Gobosan the Chiller ..##..#........#....#Revenant of Ashenzari **.... ..#...#........#....# h Health: 56/56 ======================== ..#...#........#....Magic: 12/12 ======================== ..+...'........#...AC: 5Str: 11 #.###.###.######..# h= EV: 11Int: 17 #.###.###.######..####..SH: 0Dex: 9 ...'....#...#...S..[.... h XL:  6 Next: 83% Place: Dungeon:5 ...#....#...#...@....... h Noise: ===------  Time: 4827.7 (0.0)  h #..######...##....##.)..x) +7 sling of Rotation {freeze, rElec rC+  h #'###.###...##....## .Fire: x) +7 sling of Rotation {freeze,  h ..................<#Memories (3) ...................#  hJ ##..####.##.....#.##S   adder  ht ########.##.....### ....)........∩..#  h a................#You shoot a sling bullet.  h _The sling bullet closely misses the adder.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 46% to hit) hN ..##..#........#Gobosan the Chiller ..##..#........#....#Revenant of Ashenzari **.... ..#...#........#....#Health: 56/56 ======================== ..#...#........#....Magic: 12/12 ======================== ..+...'........#...AC: 5 h Str: 11 #.###.###.######..#EV: 11Int: 17 #.###.###.######..####..SH: 0Dex: 9 ...'....#...#...S..[....XL:  6 Next: 83% Place: Dungeon:5 ...#....#...#...@....... h Noise: ===------  Time: 4827.7 (0.0) #..######...##....##.)..x) +7 sling of Rotation {freeze, rElec rC+  h: P#'###.###...##....## .Fire: x) +7 sling of Rotation {freeze, ..................<# h] aMemories (3) ...................#  h ##..####.##.....#.##S   adder  h ########.##.....### ....)........∩..#  h V................#Shift-Dir - straight line h rAim: an adder (heavily wounded, 46% to hit)   h3 eYou shoot a sling bullet. The sling bullet hits the adder!  The adder seems to slow down.   hQ ]The sling bullet freezes the adder.  You kill the adder! h G† h { h<<79.1 (1.4 _ h h haMJ hP hX##..########## ##..#.#PP... ##..#.#....# #...#.#....# .#...#.#....  hmY.+...'........#... .###.###.######..# ###.###.######..####..# ..'....#...#...†@.[ ..#....#...#..........  hY..######...##....##.).. '###.###...##....## #..5<# .. ..................# . hY5   ufetubus (asleep)..####.##.....#.##  hZ#######.##.....###).∩..# hecPP§0.0 hj6---30.1 (1 h_lEPP hFo\ _An ufetubus comes into view. h.##..##########Gobosan the Chiller .##..#........#PP§..Revenant of Ashenzari **.... .##..#........#....#Health: 56/56 ======================== .#...#........#....#Magic: 12/12 ======================== .#...#........#.... h_AC: 5Str: 11 .+...'........#...EV: 11Int: 17 .###.###.######..#SH: 0Dex: 9 .###.###.######..####..#XL:  6 Next: 87% Place: Dungeon:5  h..'....#...#...†@*[.....Noise: ---------  Time: 4830.1 (0.0) ..#....#...#......**.... h%x) +7 sling of Rotation {freeze, rElec rC+ ..######...##....##.**..Fire: x) +7 sling of Rotation {freeze, '###.###...##....## #.*5Memories (3) .................<# .. ..................# . hX5   ufetubus (asleep) #..####.##.....#.##  h#######.##.....### ...)........∩..# _You kill the adder!  h˞_An ufetubus comes into view.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+} h&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (asleep, 98% to hit) h.##..##########Gobosan the Chiller .##..#........#PP§..Revenant of Ashenzari **.... .##..#........#....#Health: 56/56 ========================  hӓi.#...#........#....#Magic: 12/12 ======================== .#...#........#....AC: 5Str: 11  h .+...'........#...EV: 11Int: 17 .###.###.######..#SH: 0 h+Dex: 9  h9.###.###.######..####..#XL:  6 Next: 87% Place: Dungeon:5  hv3..'....#...#...†@([.....Noise: ---------  Time: 4830.1 (0.0)  h..#....#...#......((....x) +7 sling of Rotation {freeze, rElec rC+  h!..######...##....##.((..Fire: x) +7 sling of Rotation {freeze, '###.###...##....## #.(5Memories (3) .................<# .. ..................# . hS5   ufetubus #..####.##.....#.##  h#######.##.....### ...)........∩..# h Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycle hӕbShift-Dir - straight lineAim: an ufetubus (asleep, 98% to hit)   hYou shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus is moderately wounded. h h hm h[%PP§§.[.5..)... h=&>===1.5 (1.4 _ h.MPP hB1 hj.##..##########Gobosan the Chiller .##..#........#PP§§.Revenant of Ashenzari **.... .##..#........#....#Health: 56/56 ======================== .#...#........#....#Magic: 12/12 ======================== .#...#........#....AC: 5Str: 11 .+...'........#...EV: 11Int: 17 .###.###.######..#SH: 0Dex: 9 .###.###.######..####..#XL:  6 Next: 87% Place: Dungeon:5 ..'....#...#...†@***5...Noise: ===------  Time: 4831.5 (0.0) ..#....#...#............x) +7 sling of Rotation {freeze, rElec rC+ ..######...##....##.)...Fire: x) [40 hkm+7 sling of Rotation {freeze, '###.###...##....## #...Memories (3) .................<# .. ..................# .5   ufetubus #..####.##.....#.## #######.##.....###  hk ...)........∩..#You shoot a sling bullet. The sling bullet hits the ufetubus. _The ufetubus is moderately wounded.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycle hlShift-Dir - straight lineAim: an ufetubus (moderately wounded, 46% to hit) hzu.##..##########Gobosan the Chiller  h.##..#........#PP§§.Revenant of Ashenzari **.... .##..#........#....#Health: 56/56 ======================== .#...#........#....# hMagic: 12/12 ======================== .#...#........#....AC: 5Str: 11  hA7.+...'........#...EV: 11Int: 17 .###.###.######..#SH: 0Dex: 9  hi.###.###.######..####..#XL:  6 Next: 87% Place: Dungeon:5  h..'....#...#...†@(((5...Noise: ===------  Time: 4831.5 (0.0) ..#....#...#............x) +7 sling of Rotation {freeze, rElec rC+  h..######...##....##.)...Fire: x) +7 sling of Rotation {freeze, '###.###...##....## #...Memories (3) .................<# ..  h..................# .5   ufetubus  h6#..####.##.....#.## #######.##.....###  hll...)........∩..#Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycle hShift-Dir - straight lineAim: an ufetubus (moderately wounded, 46% to hit)   hDYou shoot a sling bullet. The sling bullet hits the ufetubus.   hJThe ufetubus is heavily wounded. hKk hk htPP.5.. hu42.9 (1.4 _ hg}MPP h" h$.##..##########Gobosan the Chiller .##..#........#PP§§.Revenant of Ashenzari **.... .##..#........#....#Health: 56/56 ========================  h.#...#........#....#Magic: 12/12 ======================== .#...#........#....AC: 5Str: 11 .+...'........#...EV: 11 hRInt: 17 .###.###.######..#SH: 0Dex: 9 .###.###.######..####..#XL:  6 Next: 87% Place: Dungeon:5 ..'....#...#...†@*5..... h5Noise: ===------  Time: 4832.9 (0.0) ..#....#...#............ hf*x) +7 sling of Rotation {freeze, rElec rC+ ..######...##....##.)...Fire: x) +7 sling of Rotation {freeze,  h'###.###...##....## #...Memories (3)  h..................<# .. ..................# .5   ufetubus  h #..####.##.....#.## #######.##.....### ...)........∩..#You shoot a sling bullet. The sling bullet hits the ufetubus.  h1<_The ufetubus is heavily wounded. hUNFire: x) +7 sling of Rotation {freeze, rElec rC+ rN+} hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line huAim: an ufetubus (heavily wounded, 46% to hit) h.##..##########Gobosan the Chiller .##..#........#PP§§.Revenant of Ashenzari **.... .##..#........#....#Health: 56/56 ======================== .#...#........#....#Magic: 12/12 ======================== .#...#........#.... h4AC: 5Str: 11 .+...'........#...EV: 11Int: 17 .###.###.######..#SH: 0Dex: 9 .###.###.######..####..#XL:  6 Next: 87% Place: Dungeon:5  hv..'....#...#...†@(((((((Noise: ===------  Time: 4832.9 (0.0) ..#....#...#............x) +7 sling of Rotation {freeze, rElec rC+ ..######...##....##.)...Fire: x) +7 sling of Rotation {freeze, '###.###...##....## #...Memories (3)  h.................<# .. ..................# . h5   ufetubus #..####.##.....#.##  h #######.##.....### ...)........∩..# h+FFire: x) +7 sling of Rotation {freeze, rElec rC+ rN+} hJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hiAim: an ufetubus (heavily wounded, 46% to hit)  You shoot a sling bullet.   hMThe sling bullet closely misses the ufetubus. hcg huPP§.5[.....   h!vKPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ufetubus (heavily wounded, 46% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ufetubus.The ufetubus hits you but does no damage. hKw-4.3 (1.4 h}GPP hV _The ufetubus closely misses you. h .##..##########Gobosan the Chiller .##..#........#PP§§.Revenant of Ashenzari **.... .##..#........#....#Health: 56/56 ========================  hQ .#...#........#....#Magic: 11/12 ======================-- .#...#........#....AC: 5Str: 11 .+...'........#...EV: 11Int: 17 .###.###.######..#SH: 0Dex: 9 .###.###.######..####..#XL:  6 Next: 87% Place: Dungeon:5  h ..'....#...#...†@5[.....Noise: ===------  Time: 4834.3 (0.0) ..#....#...#............ h *x) +7 sling of Rotation {freeze, rElec rC+ ..######...##....##.)...Fire: x) +7 sling of Rotation {freeze,  h '###.###...##....## #...Memories (3)  h .................<# .. ..................# . h 5   ufetubus #..####.##.....#.##  h8 #######.##.....### ...)........∩..# ht Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: an ufetubus (heavily wounded, 100% to hit)  You freeze the ufetubus. The ufetubus resists.   h KThe ufetubus is severely wounded. h 4--5.3 (1 h MPP h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h) Aim: an ufetubus (heavily wounded, 100% to hit)  You freeze the ufetubus. The ufetubus resists.   hB The ufetubus is severely wounded. _The ufetubus misses you. The ufetubus closely misses you. h  hr.##..########## Gobosan the Chiller .##..#........#PP§§.  Revenant of Ashenzari **.... .##..#........#....#  Health: 56/56 ========================  h.#...#........#....#  Magic: 10/12 ====================---- .#...#........#.... AC: 5Str: 11 .+...'........#... EV: 11Int: 17 .###.###.######..# SH: 0Dex: 9  h .###.###.######..####..#  XL:  6 Next: 87% Place: Dungeon:5  h-'..'....#...#...†@5[.....  Noise: =--------  Time: 4835.3 (0.0)  hNT..#....#...#............  x) +7 sling of Rotation {freeze, rElec rC+ ..######...##....##.)...  Fire: x) +7 sling of Rotation {freeze,  ho'###.###...##....## #...  Memories (3) .................<# ..  h..................# .  5   ufetubus  hc#..####.##.....#.## #######.##.....### ...)........∩..# hѢCasting: Freeze (safe; 1% risk of failure)   hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 100% to hit)   h/.You freeze the ufetubus. The ufetubus resists. h1G#PP§§. #....# #....#  h#....#...#..#####..####..# #...†@.[..... #............ ##....##.)...  h(#....## #... ......<# ..........# .#.....#.##.....###)∩ h396.3 (1 h$PPMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ufetubus (severely wounded, 100% to hit)  You freeze the ufetubus. The ufetubus resists. _You kill the ufetubus! hل h, h_X h hE h h3, h hї, hĘ h, h_ h" hM1== h h~ h h h, hǰ h, h hʺQ== hr h, h- h, h/ h PP-. _You start resting. h& h_PP482.0) h&c2==-9.3 (13 h:EPP h% _Magic restored. ho ##..# ##..#.#PP§§. ##..#.#....# #...#.#....# #...#.#.... +...'.#... ###.###.######..# ###.###.######..####..#'....#...#...†.@[.....##....#...#.#######...##....##.). ###.###...##....####.......<# ..∩. h`p ?.# . ..####.##.....#.## ..##.....###  hy IPP h2z 250.0) h ;PP hy  h`..# ..#.#PP§§. ..#.#....# ...#.#....# ...#.#.... ...'.#...  hL.###.######..# #.###.######..####..## '....#...#...†..@.....# #....#...#.# ######...##....##.)..###...##....####. h|......<# ...∩?..# ....####.##.....#.## .. h.##.....### ###  hK<1 h" h _Found a scroll of teleportation. _You see here a +0 robe. h  h  h  h  h   hm ; _ hg  h/!  h! ;== h4#  h( >  You see here a +0 glaive. hz+  h, _ h-  h1  hc5  h5  h7  h;  h?  h?  hzA  hC  hG  haG  hVI  hM R  There is an empty arch of ancient stone here. hVQ  hQ _ hS  hY , h_^  ha x _k - 4 scrolls of teleportation (gained 1) h?i J h|i  hi  hj  h0o N _You now have 302 gold pieces (gained 13). hr  hTr  hs  hu  h# ...#....# .######.> . hj  ...#...  ...#... ####..# #..# .? ####..####..###.## h <...†..[.....# ..# ............###.#  h ##....##.)......@# 62.3 (11.0) h X#....####.......# ......<# #...∩...#  h} .......# #......## #.## #......### #######∩..#  h ^....#...# h B3.3 (12 hh  h ; _Found a stone staircase leading down. h4 h hc hl h h h h, h h  h, h? h+ h4 hi h h h) h hO _q - 2 scrolls of enchant armour (gained 1) ht! h! h" h[$ hN& h& h' h) h,, h, h}. h'1, h1 h33 h5, h5 h8 h"<B hl= h?, h@ hA hC, hD h3F hG h8H hH hK h{M, hMN hP hQ, hR hT hV, hW hY h` ##w.# ...# .... hE` #... ##..##  hk`{#.... PP§§. +...#####  h`{....# ######.@##..##  h`}....######.>.##..##...# ...#.............# ...#.............# h`# #..##...##..#....# ha####..###.###########w   dart slug (asleep) †.. hHa[.....##..#.....###.### hlaP.).......# h)j-80.3 (17 hj,1.3 (18 hq hut\ _A dart slug comes into view. h; Gobosan the Chiller##w.#Revenant of Ashenzari **.....*.#Health: 56/56 ========================.*..Magic: 12/12 ========================#*..AC: 5Str: 11##.*##EV: 11Int: 17#..*.SH: 0Dex: 9 PP§§.+..*#####XL:  6 Next: 89% Place: Dungeon:5 ....# ######.@##..##Noise: ---------  Time: 4881.3 (0.0) ....######.>.##..##...#x) +7 sling of Rotation {freeze, rElec rC+ .... ...#.............#Fire: x) +7 sling of Rotation {freeze, ... ...#......... h( ....#Memories (3) ..# #..##...##..#....# ..####..###.###########w   dart slug (asleep) †..[.....##..# .........###.# ..##.).......# _q - 2 scrolls of enchant armour (gained 1) _A dart slug comes into view.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit) h uGobosan the Chiller##w.#Revenant of Ashenzari **.....(.#Health: 56/56 ========================.(..Magic: 12/12 ========================#(..AC: 5Str: 11##.(##EV: 11 h Int: 17#..(.SH: 0Dex: 9 PP§§.+..(#####XL:  6 Next: 89% Place: Dungeon:5 ....# ######.@##..##Noise: ---------  Time: 4881.3 (0.0) ....######.>.##..##...#x) +7 sling of Rotation {freeze, rElec rC+ .... ...#.............#Fire: x) +7 sling of Rotation {freeze,  h; ... ...#.............#Memories (3)  hb ..# #..##...##..#....# ..####..###.###########w   dart slug  h n†..[.....##..#  h <.........###.#  h ..##.).......#Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+} h %Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)   hE lYou shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug. hY ;Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a dart slug (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freeze  The dart slug is severely wounded. h1c k..w..... hld >===2.7 (1.4 _ hk  hn  hGobosan the Chiller##..#Revenant of Ashenzari **......w#Health: 56/56 ========================..*.Magic: 12/12 ========================#.*.AC: 5Str: 11 h##.*##EV: 11Int: 17#..*.SH: 0Dex: 9 PP§§.+..*##### h XL:  6 Next: 89% Place: Dungeon:5 ....# ######.@##..## h@)Noise: ===------  Time: 4882.7 (0.0) ....######.>.##..##...# hx) +7 sling of Rotation {freeze, rElec rC+ .... ...#.............#Fire: x) +7 sling of Rotation {freeze, ... ...#.............# hMemories (3) ..# #..##...##..#....#  h)..####..###.###########w   dart slug †..[.....##..#  h.........###.# ..##.).......#The sling bullet freezes the dart slug.  h4_The dart slug is severely wounded.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+} hXPress: ? - help, Q - select action, ( or ) - cycle hxShift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit) hGobosan the Chiller##..#Revenant of Ashenzari **......w#Health: 56/56 ========================....Magic: 12/12 ========================#...AC: 5Str: 11##..##EV: 11Int: 17#....SH: 0Dex: 9 PP§§. hk+...#####XL:  6 Next: 89% Place: Dungeon:5 ....# ######.@##..##Noise: ===------  Time: 4882.7 (0.0) ....######.>.##..##...#x) +7 sling of Rotation {freeze, rElec rC+ .... ...#.............#Fire: x) +7 sling of Rotation {freeze, ... ...#.............#Memories (3) ..# #..##...##..#....# ..####..###.###########w   dart slug †..[.....##..# .........###.# ..##.).......#Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hAim: a dart slug (severely wounded, 95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug. h†((((( hLef.....  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line   he"Aim: a dart slug (severely wounded, 95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freeze  You kill the dart slug! hj=904.1 (1.4 _ hp hr hpz hz h^{ h} h. hz hn h h h h\ h0 h hO hٍ h  h hʒ h h^ h hJ hy h h hƙ hv hܜ h, h h h hݣ hx h h, h hZ h7, h߭ h+ hY, h  hk hԷ, h h" h{, h# h h hi h h hk h hZ h7 _You open the door. h4 h h?@  There is an open door here. h ho _ hX h h9, hJ h h, h h hO, ha h h h h h h .#..##..#.. .#.)# .....  h.##.# # #+##.... .#.###. ##..###### #..# ###.j #...##...######..# .##..j+...............†# ## h\#...#................. .##... #....♣..##'####..##... hm##..# ### ♣@.P##..###..##..#---##..##########♣P§♣##.......#....##..#........#PP§..........+...# .##..#........#....##..#######..# .#...#........#....######.>.##..# . h#...#........#........#......... jj 2 gnolls (1 polearm, asleep) .+...'........#........#......... .###.###.#### h##..# #..##...##..# .###.###.######..####..###.###### h8♣@.P906.1 (22.0)♣P§♣PP§§..### h( hH---7.1 (23 hm♣@.P♣P§♣PP h6$ _2 gnolls come into view. _You see here 13 gold pieces. h# .)# .....# # #.# # #+### # .###. ##..###### #..# #  #.j #...##...######..#  h^a #..j+...............†# # #...#............. #....♣..##'####..##...# ##..# ### ♣§.P##..###..##..##  h##..##########♣P@♣##.......#.... ##..#........#PP§§.........+...## ##..#. ha#....##..#######..# #...#.#....######.>.##..# #...#.#........#.......... +...'. h$#........#. ###.###.######..####..##...##..#  hĢ###.###.######..####..###.###### .'....#...#...†..[.....##..# h♣♣$§♣P@♣P. h88.1 (1.0) _ h♣P♣P@♣P h h =#.# # #+##  .###. ##..###### #..#  #.j #...##...######..j+...............†###...#....... ##... hG j....♣..##'####..##### ♣$§P##..############♣P§♣##.......#............#PP@§.........+...#....##..####### # h ".#####.>.....#.......... +...'. ###.###.######..####..##...##..# h ####..###.####### .'....#...#...†..[.....##..# h٨ :#....# h ♣♣♣P§♣P h &9 h ♣♣$§P♣P§♣P h  h hi$  h .###. ##..###### #..#  hXE #.j #...##...##### h3..j+...............†## h,..# hw.. # h #... h8..♣..##'####..## h=# h{## ♣$§P##..## h؞# h2#########♣P§♣##.......#.... h\........#PP§§.. hŸ+...# h`..@.##..####### # hO . h>#####.>. hߠ5....#..........  h8 +...' h...  h###.###.######..####..##...##..# h$# ha # h.... hѢ.#  hA.######...##....##.).......# h5 h h♣ hy'♣§ h\♣P§♣ h"PP h" hE h 10 h h%♣ hV♣ hN♣P§♣ hڸ(PP h  hػ hD 4 haD  hkI , hM  hO , hQ  hV , hW  hb\ , hq^  h:g j #...##j+.....#....♣..♣$.P♣P§♣PP.. hg Rjj 2 gnolls (1 polearm, asleep) hi V 4.1 (4 _You start waiting. hV#.# # #+## ....#.###. ##..###### .j #...##...######..# .j+.....†# # .#...................♣..##'###. h ### ♣$.P##..###..##..##########♣P§♣###....PP@..........+. ## h#..###########.>.##..## #...#... +...'........#........#.........####..##...##..#. ###.###.######..####..###.####### .' h=..†..[.....##.....#...#............### h h6  The gnoll shouts! h h+jjj♣♣$.P♣P§♣PP@§jjj 3 gnolls (2 polearms, 2 wandering) h4==5.1 (1 h♣♣$.P♣P§♣PP h!s _A gnoll comes into view. It is wielding a +0 spear. h?  .###j ##..###### #..#  #.j #...##...#####..j+...............†##..#....... ##.....♣..##'####..##### ♣$.P##..############♣P§♣##.......#............#PP.§..+...# h^..@.##..####### #.#####.>.....#.......... +...'... ###.###.######..####..##...##..##jj 2 gnolls (1 polearm, 1 wandering)#.....# .######...##....##.).......# hn♣♣§.P♣P§♣P h/--6 h♣P♣P§♣P h= h  #.j #...##...#####.j+...............†##.#...... ##.....♣..##'####..## h5### ♣§.P##..###########♣P§♣##.......#............#PP.§.........+...# hU....##..####### #.####.>. hsL....#.......... +...' h..# ###.###.######..####..##...##..#####..###.####### hg..#.... ###.###...##....####.......# h h....♣.♣§§P♣P§♣PP hdA--7 h ♣♣§§P♣P§♣PP h( .# #..j+...............†# ## #...#.......  h .##... #....♣..##'####..##... .##..# ### ♣§§P##..###..## .##..##########♣P§♣##.......#....  h .##..#........#PP.§.........+ .##..#.#....##..#######.. .#...# h .#....######.>.##.. .#...# h# .#.@......#......... .+...'.# hE .# .###.###.######..####..##...##..#  hp .###.###.######..####..###.###### ..'....#...#...†..[.....##.. h #.#....#...#............###.# ..######...##....##.).......# '###.###...##....####.# .................<# #...∩...# h# #...♣.♣§§P♣P§♣P h &8 h ♣§§P♣P§♣PP hZ  hh #.#.. .##....♣..##'####..##### ♣§§P##..###########♣P§♣##.......#............#PP.§...+...#....##..#######.#####.>.....#......... .+...' .###.###.######..####..##...##..####..###.#####Memories (3) #....##..... ..................# #......## hT.♣..♣j§P♣P§♣PPj   gnoll h &9 h~♣P♣PP h hN  #....♣. ### ♣j§P#♣P§♣###PP.§.#....##....######.>#........##.@......##..####..##..# h.†..[ ..... #....##.) #....# .....<# #...∩...#    h?d   #....♣. ### ♣j§P#♣P§♣###PP.§.#....##....######.>#........##.@......##..####..##..#.†..[ ..... hd F#....##.) #....#.....<# #...∩  hm ♣♣j§P♣P§♣PP hn  hLu P♣P§♣PP hJx \ _A gnoll is nearby! h:.##....♣..##'####..##### ♣j§P##..# hu#########♣P§♣##.......#............#PP.§..+...#....##..#######.#####.>.....#......... . hk+...' .###.###.######.@####..##...##..####..###.##### ..'....#...#...†..[.....##..# ##.......# h4#####...##....##.)...... '###.### .................<# #...∩..........# #..####.##.....#.##$ h♣$§P♣Pj♣PP hj.20 _ hP♣Pj♣PP hG hP ### ♣$§P##..##########♣Pj♣##.......#............#PP.§..+...# hw....##..#######.####.>.....#......... .+...'.....# .###.###.######..####..##...##..##.##### ..'....#...#...†..[.....##..# # h#............########...##....##.)......... h.. h˙nj   gnoll. h.....#.# #######.##.....### ######## h h  h h♣P§♣PP§j1 hv h♣P§♣PP hC hfs#########♣P§♣##.......#............#PP§§..+...#..j.##..#######...######.>......#......... .+...'. .###.###.######..####..##...##..#####..####..###.##### . h&.'....#...#...†@.[.....##..# #....######...##....##.)...... '###.#### .................<# #...∩........# #......# #..####.##.....#.## #...... h)####.....### ####### ...)........∩# h2 h PP§..j h1 &2 hUPP h h Q  ........#PP§...+...#....##..#######.j.######.>.......#......... .+...' .###.###.######..####..##...##..#####..####..###.##### . hiQ.'....#...#...†..[.....##..# #.@..######...##....##.)......  hQ'###.####  hQ.................<# #...∩.. hQP.# #......## hQj   gnoll...∩.. ...............# hR h^ hp^3 h c hd h̜  ....##..#######.j.######.>.......#......... .+...' .###.###.######..####..##...##..#####..####..###.##### ..'....#...#...†..[.....##..# #....######...##...@##.)...... '###.####... .................<# #...∩.. hV .# #......#j   gnoll...... !........#.....# ho  hI U.j h &4 hl  h  h 3  h . h <####.>. h3 <j.....#......... . hW +...' hܴ y.###.###.######..####..##...##..#####..####..###.##### ..'....#...#...†..[.....##..# #.........########...##....##.)...... '###.## .................<# #...∩.# #......# #..####.##.....#.# j   gnoll.#.... ...##..........# h T.j h &5 h  ha  h #..###########.>.##..# .#...#.+...'........#.j......#.........####..####..##...##.. .###.###.######..####..###.######'†..[.....##.....#...#............### ..###.) '###.###...##....####....<# #...∩... .................. hn~# #......#.## #...... #######.##.....### ########)∩.. .......  h1!........# h hP.j h6&6 hˤ hf h-##..#.#PP§..........+...# ##..#.#....##..#######..# #...#.#....######.>.##..## #...#.#........#. +...'........#........#..........  h~###.###.######.j####..##...##..#. ###.###.######..####..###.####### . hֈ'....#...#...†..[.....##..#  h#....#...#.....@......###.#  hF.######...##....##.).......# ###.###...##....####.......#  hN<# #...∩...# .................# #......# ..####.##.....#.## #......# ######.##.....### ########)∩ h`..# . hm htP.j h&7 h7 h hP ..##########♣P§♣###....# ..#.#PP§..........+...##. hP u#....##..#######..##. ...#.#....######.>.##..## ...#. hQ J#........#. ...'........#........#.......... h>Q b.###.######..####..##...##..#..  h|Q ##.###.######.j####..###.######## '....#...#...†##..# #....#...#............###.#  hQ ###...##....##.).#  hQ '##.###...##....####.......# .<# #...∩# h R +..............# #......# .####.##.....#.## #......#  h-R #####.##.....### ######## .) hMR 0∩..# hU  h] K.j h_ &8 he  h|i M _You see here a +0 robe. h#..##########♣P§♣##.......#....# Gobosan the Chiller #..#........#PP§..........+...### Revenant of Ashenzari **.... #..#........#....##..#######..##. Health: 56/56 ======================== ...#........#....######.>.##..##. Magic: 9/12==================------ ...#........#........#........... AC: 5Str: 11 ...'........#........#........... EV: 11Int: 17 ##.###.######..####..##...##..#.. SH: 0 hDex: 9 ##.###.######..####..###.######## XL:  6 Next: 90% Place: Dungeon:5 '....#...#...†.j@.....##..#Noise: ---------  Time: 4928.1 (0.0) #....#...#............###.#x) +7 sling of Rotation {freeze, rElec rC+ ######...##....##.).......#Fire: x) +7 sling of Rotation {freeze,  h ##.###...##....####.......#Memories (3)  h08...............<# #...∩...# ................# #......## hRj   gnoll .####.##.....#.## #......#  hw #####.##.....### ######## .)........∩..# _You see here a +0 robe.   hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h٫VCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hˬ4==9.1 (1 h;Ramparts  hX##### hV  Casting: Freeze (safe; 1% risk of failure) hxLonfirm with . or Enter, or press ? or * to list all spells. h3asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate   hThe walls around you are covered in ice. _ freezes the gnoll. The gnoll misses you. h #..##########♣P§♣##.......#....#  Gobosan the Chiller #..#........#PP§..........+...### Revenant of Ashenzari **.... #..#........#....##..#######..##. Health: 56/56 ======================== ...#........#....######.>.##..##. Magic: 8/12================-------- ...#........#........#........... AC: 5Str: 11 ...'........#........#........... EV: 11Int: 17  h* ##.###.######..####..##...##..#.. SH: 0Dex: 9 ##.###.######..####..###.######## XL:  6 Next: 90% Place: Dungeon:5  hI ''....#...#...†.j@.....##..#  Noise: ==-------  Time: 4929.1 (0.0)  hc #....#...#............###.#  x) +7 sling of Rotation {freeze, rElec rC+  h ######...##....##.).......#  Fire: x) +7 sling of Rotation {freeze,  h ##.###...##....####.......#  Memories (3) Ramparts ...............<# #...∩...# ................# #......##  j   gnoll .####.##.....#.## #......# #####.##.....### ######## .)........∩..# h .Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hF Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  You freeze the gnoll! hc  >##.#####..####..###...†.)@.....##..# #............###.# ##....##.).......# #....####.......# ......<# #...∩........# #.........#.## #.........### ######)∩ hd <4-30.1 (1 h s#### h3 I _You kill the gnoll! h4 hH h! ht% h), hV6!j####--#j   gnoll (polearm, wandering) ho<   >#######..####..###...†.)@.....##..# 1#............###.# ##....##.).......# #....####.......# ......<# #...∩...# .......# #......## ....#.## #......# ....### ######## .)∩..# _You start resting. h >#######..####..###...†.)@.....##..# #............###.# ##....##.).......# #....####.......# ......<# #...∩........# #......## ....#.## #.........### ######)∩ ho8- h###### h\ _A gnoll is nearby! h+G >#######..####..###...†.)@.....##..# #............###.# ##....##.).......# #....####.......# ......<# #...∩...# .......# #......## ....#.## #......# ....### ######## .)∩..# h\ >#######..####..###...†.)@.....##..# #............###.# ##....##.).......# #....####.......# ......<# #...∩. h.......# #......## ....#.## #.........### ######)∩ hn#### h~##### h\ _A gnoll is nearby! h> h.j######j) hyE====2 h###### hn' _The gnoll shouts! h]z######  h0^[=---3 hej##### hhn _The wall freezes the gnoll. The gnoll barely misses you. h ####The wall freezes the gnoll but does no damage. hx B---4 h V### h׮ K _The gnoll misses you. hxb#### h&5 hO#### hX _The wall freezes the gnoll. The gnoll hits you but does no damage. hN@  The wall freezes the gnoll! h V)### hg9==8-6 hC## hI _You kill the gnoll! h% hfj######j   gnoll (polearm, wandering) h@-7 hYk#### h hF C  The frozen ramparts melt away. hP .j####..)@........##..j) h@Q P====8 hX  hQ\ ' _The gnoll shouts! hu#..#♣P§♣##.#....# ##..#.#PP§.+... ##..#.#....##..#..## #...#.#....######.>.##..## #...#.#........# +...'.#........# h߂P#.###.######..####..##...##..##.###.######.j####..###. .'....#...#...†.@[.....##..# .#....#...#.###.# .######...##....##.).# h:#.###...##....####.#.......<# #...∩...#...# #......## ..####.##.....#.## #.....##.##.....### ######## ..).∩..# hIPP hG48----==--9 hCPP h _The gnoll hits you with a +0 halberd!  Things that are here: _a +0 flail; a gnoll corpse h6d ##..##########♣P§♣##.......#....# Gobosan the Chiller ##..#........#PP§..........+...## Revenant of Ashenzari **.... ##..#........#....##..#######..## Health: 48/56 ====================---- #...#........#....######.>.##..## Magic: 6/12============------------ #...#........#........#.......... AC: 5Str: 11 +...'........#........#.......... EV: 11Int: 17 ###.###.######..####..##...##..#. SH: 0Dex: 9 ###.###.######.j####..###.####### XL:  6 Next: 98% Place: Dungeon:5 .'....#...#...†.@[.....##..#Noise:  he ==-------  Time: 4939.1 (0.0) .#....#...#............###.#x) +7 sling of Rotation {freeze, rElec rC+ .######...##....##.).......#Fire: x) +7 sling of Rotation {freeze, ###.###...##....####.......#Memories (3) ................<# #...∩...# .................# #......##j   gnoll (polearm) ..####.##.....#.## #......# ######.##.....### ######## ..)........∩..# _a +0 flail; a gnoll corpseCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  he [22d Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. he 9=40.1 (1Ramparts  hRm PP### hp   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the gnoll. The gnoll barely misses you. hoc##..##########♣P§♣##.......#....# Gobosan the Chiller ##..#........#PP§..........+...## Revenant of Ashenzari **.... ##..#........#....##..#######..## Health: 49/56 =====================--- #...#........#....######.>.##..## Magic: 5/12==========--------------  h׳i#...#........#........#.......... AC: 5Str: 11 +...'........#........#.......... EV: 11Int: 17 ###.###.######..####..##...##..#. SH: 0Dex: 9  h>###.###.######.j####..###.####### XL:  6 Next: 98% Place: Dungeon:5 .'....#...#...†.@[.....##..#Noise: ==-------  Time: 4940.1 (0.0) .#....#...#............###.#x) +7 sling of Rotation {freeze, rElec rC+  h.######...##....##.).......#Fire: x) +7 sling of Rotation {freeze, ###.###...##....####.......#Memories (3) Ramparts  h״................<# #...∩...# .................# #......## hj   gnoll (polearm) ..####.##.....#.## #......#  h######.##.....### ######## ..)........∩..# hLAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hu!Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.The wall freezes the gnoll but does no damage. h3-1.1 (1 hǿPP### hv  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.The wall freezes the gnoll but does no damage. _The gnoll completely misses you. h##..##########♣P§♣##.......#....# Gobosan the Chiller ##..#........#PP§..........+...## Revenant of Ashenzari **.... ##..#........#....##..#######..## Health: 49/56 =====================---  h#...#........#....######.>.##..## Magic: 4/12========---------------- #...#........#........#.......... AC: 5Str: 11 +...'........#........#.......... EV: 11Int: 17 ###.###.######..####..##...##..#. SH: 0Dex: 9 ###.###.######.j####..###.####### XL:  6 Next: 98% Place: Dungeon:5  h.'....#...#...†.@[.....##..#  Noise: =--------  Time: 4941.1 (0.0)  hP.#....#...#............###.#  x) +7 sling of Rotation {freeze, rElec rC+ .######...##....##.).......#  Fire: x) +7 sling of Rotation {freeze,  h<###.###...##....####.......#  Memories (3) Ramparts ................<# #...∩...#  h^.................# #......##  j   gnoll (polearm) ..####.##.....#.## #......#  hD######.##.....### ######## ..)........∩..# hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit)   hYou freeze the gnoll! h 3#PP#..#..>#..#..#..####.)####..###...†.@[.....##..# #............###.# ##....##.).......# #....####.......# ......<# #...∩ h j........# #.........#.## #.........### )∩ h  h >##..##########♣P§♣##.......#....# Gobosan the Chiller ##..#........#PP§..........+...## Revenant of Ashenzari **.... ##..#........#....##..#######..## Health: 49/56 =====================---  h u#...#........#....######.>.##..## Magic: 4/12========---------------- #...#........#........#.......... AC: 5Str: 11 +...'........#........#.......... EV: 11 h  Int: 17 ###.###.######..####..##...##..#. SH: 0Dex: 9  hl ###.###.######.)####..###.####### XL:  6 Next: 102% Place: Dungeon:5 .'....#...#...†.@[.....##..#Noise: =--------  Time: 4942.1 (1.0)  h .#....#...#............###.#x) +7 sling of Rotation {freeze, rElec rC+ .######...##....##.).......# h @Fire: x) +7 sling of Rotation {freeze, ###.###...##....####.......#Memories (3) Ramparts ................<# #...∩...# .................# #......##  h0 ,..####.##.....#.## #......# ######.##.....### ########  h\ ..)........∩..#Casting: Freeze (safe; 1% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit)  You freeze the gnoll! h` MAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit)  You freeze the gnoll! _You kill the gnoll!  You have reached level 7! h=# /  --more-- hJ;54/617 1%  h#gPP## hL4 _ hJ 4 hN  hS , hY  hJ\  h\ U5== h_  h\d , hj  h@o <5 hq  hHw , ht  h PP.###.@[..-.....##. h . h PP7.1 (5 _You start resting. h~ m==-8.1 (6 h@ wPP _The frozen ramparts melt away. h 4 hZ  h x6= h# , hI  h , h"  h  h$ |7=6== hd  hp , h}  h , h  h7 , h_  h o8== h  h , h  h$ 9=7== h&  h+ , h-  h3 , h65  h9  hz: P60= h;  h@ Q== hB  h(G , hXI  hN , h$Q  h\ PP _You start resting. hf UPP65.1 (17.0) h!h Z1=6.1 (18 hs :P hv " _HP restored. hJ8== h/~=== h]9== h_ h74== hX h, h hC10/12== h} Q== hc" h+B h?0, h2 hgD1== h h8`PP93.1 (27 h4 hMPP hQ} _You start resting.== h h  hh2== _Magic restored.  Items here: )) ††. _ hIX h }== h/ h0 hm hB hN _You now have 315 gold pieces (gained 13). h$J h h, h h ho hǝ h h h, h hW h: _You now have 327 gold pieces (gained 12). h+...........# .. .....# ..#.....# .# #+# #..##...###..######..# ....##...###>.##......# ..........#...+......... ..........'...#!...! ... .#..##...##..###..# ..# ########## ..###@.##..# 5018.1 (25 #...# ..#........# ##+ ..#.# ..#........## #.. ....# .)#.........+ .. .#..# #.###..##+### . .#..# .###..##..#####[39;4 h69m  ##### #...#...##...######  ....# #...+..............  '#### #...#.............. 9.1 (26  hffV_Found a potion of moonshine. hԗ 4 h_  h/  hZ B h  hO , h_  h , h  h i _d - 2 potions of mutation (gained 1) hH 4 h>  h 7 _You open the door. h$ 4 hw  h  There is an open door here. _ hh  hq , h  h)  hk:  ###### ##.#..# .##.# #......# ...# .⌠?.....# ...# .$.. #..#.###### #..# ♣.⌠.. ####.#..#.#####..##....#  #....#......$#  #...........#.....h.#..##.....#.@# #+# ..###..##...###..######..# .....##...###>.##......## <..........#...'......... ............'...#....!......##...##..###..##..# h   black bear (wandering)#########..###. h < [34m.##..# ####...# ....#..# .#...#.# .....#..## 26.1 (7.0)  A black bear comes into view.?♣h.7.1 (8♣ _Found 8 gold pieces and a scroll of identify. h[;  .##.# #.  ...# .⌠?  ...# .$..  #..# ♣.⌠.. #..##....#  #......h#  #.......# #.@# #+# #..# #>.# <...' '...#. ##..###. #..###.  ....    hp  .##.# #.  ...# .⌠?  ...# .$..  #..# ♣.⌠.. #..##....#  #......h#  #.......# #.@# #+# #..# #>.# <...' '...#. hQ##..###. #..###. ....  hP9♣ h h  h a _A black bear is nearby! h_ #### ### ## .#..# ..##.# #.. .....# ....# .⌠? .....# ...# .$..< ..#.###### #..# ♣.⌠... ###.#..#.#####..##....  #.#......h#  #...........#..@....# ####..##.....#..##..###+# ###..##...###..######..# ....##...###>.#### <#...'....................'...#....!.... #..#..##...##..###.#########..###..##..# ###...# #.# # he  hm f♣h$ hn +8.1 (1 hv <♣ hV ; _Found an escape hatch in the ceiling. hJs##### ### ## . #.##..##.# #... .⌠?....# ....# .$..< ..#.###### #..# ♣.⌠... ###.#..#.#####..##...h#$  #...... hs.....# #..#..##..###+ .###..######..# .....##...###>.#### .<#...'..... ............'...#....!.... #..#..##...##..###########..###..##..# hv hG.hh9 h hȉ h q ##### ### ##..# .#..# #..##.# ##..# ....# .....# ..⌠?# .# .$..<#.###### #..# ♣.⌠...# ##.#..#.#####..##....# ...........#......h# #.#.# ###..##.....#..##..###+#..##...###..######..# ....##...###>.##......# <..........#...'....'...#....!.... #..##...##..###..##..############..#...# ....#........# ## h ♣.$h30 h <♣ h  hj!# ### ## ..# #.#..# #..##.# ##..#.# .....# ..⌠?.. h+.# ....# .$..<. ..#.###### #..# ♣.⌠...##.#..#.#####..##....#  #.#......$#  #.#..@..h.##..##.....#..##..###+# .###..##...###..######..# h.##...###>.##......## .<.#...'..'...#....!.... #..#..##...##..###..##..##..###..##..##...# ....#.#  hv hG♣h. hÖ&1 h<♣ h hZS   ###### ### ### ..# ##.#..# #..##.# ##..# #.....# .....# ..⌠?.. #.....# ....# .$..<. #..#.###### #..# ♣.⌠...##.#..#.#####..##....# #.#......$# #.#.@..h..##..##.....#..##..###+# ..###..##...###..######..#.##...###>.##......## ..<.#...'..'...#....!.... .#..#..##...##..###..##..# ##..###..##..##...# ....#.# hW 3h. hX &2 h2^  h_  h h0h. h&3 h̔ h h LGobosan the Chiller###### ### ### ..#Revenant of Ashenzari **.... ##.#..# #..##.# ##..#Health: 61/61 ======================== #.....# .....# ..⌠?..Magic: 9/12==================------ #.....#....# .$..<.AC: 5 h Str: 11 #..#.###### #..# ♣.⌠...#EV: 11Int: 17 ####.#..#.#####..##....#SH: 0Dex: 9#...........#......$#XL:  7 Next:  1% Place: Dungeon:5#...........#.@h....#Noise: ---------  Time: 5033.1 (0.0) #####..##.....#..##..###+#x) +7 sling of Rotation {freeze, rElec rC+ ..###..##...###..######..# h Fire: x) +7 sling of Rotation {freeze, .......##...###>.##......##Memories (3) ..<..........#...'......... .............'...#....!....h   black bear .#..#..##...##..###..##..# ##############..###..##..# ####...# ....#........# hR Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the black bear! The black bear barely misses you. h o==4.1 (1Ramparts  h #..#####..## h" onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the black bear! The black bear barely misses you. _The black bear closely misses you. The black bear barely misses you. hvGobosan the Chiller###### ### ### ..#Revenant of Ashenzari **.... ##.#..# #..##.# ##..#Health: 61/61 ======================== #.....# .....# ..⌠?..Magic: 8/12================-------- #.....#....# .$..<.AC: 5Str: 11 #..#.###### #..# ♣.⌠...#EV: 11Int: 17 ####.#..#.#####..##....#SH: 0Dex: 9#...........#......$# hwXL:  7 Next:  1% Place: Dungeon:5#...........#.@h....#Noise: ==-------  Time: 5034.1 (0.0) #####..##.....#..##..###+#x) +7 sling of Rotation {freeze, rElec rC+ ..###..##...###..######..#Fire: x) +7 sling of Rotation {freeze, .......##...###>.##......##Memories (3) Ramparts ..<..........#...'......... .............'...#....!....h   black bear .#..#..##...##..###..##..# ##############..###..##..# ####...# ....#........# h@xAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 100% to hit)  You freeze the black bear.  The black bear is moderately wounded.The wall freezes the black bear. The black bear bites you. hYyc58---5.1 (1 h#..##### h  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 100% to hit)  You freeze the black bear.  The black bear is moderately wounded.The wall freezes the black bear. The black bear bites you. _The black bear barely misses you. The black bear closely misses you. hNB]Gobosan the Chiller hB###### ### ### ..#Revenant of Ashenzari **.... ##.#..# #..##.# ##..#Health: 58/61 ======================-- #.....# .....# ..⌠?.. hB?Magic: 7/12==============---------- #.....#....# .$..<.AC: 5 hB.Str: 11 #..#.###### #..# ♣.⌠...#EV: 11 hICInt: 17 ####.#..#.#####..##....#SH: 0Dex: 9#...........#......$#XL:  7 Next:  1% Place: Dungeon:5#...........#.@h....#Noise: =--------  Time: 5035.1 (0.0)  hnC#####..##.....#..##..###+#x) +7 sling of Rotation {freeze, rElec rC+  hCC..###..##...###..######..#Fire: x) +7 sling of Rotation {freeze, .......##...###>.##......## hCMemories (3) Ramparts ..<..........#...'......... .............'...#....!.... hCh   black bear .#..#..##...##..###..##..#  hC##############..###..##..# ####...# ....#........#Press: ? - help, Shift-Dir - straight line hDAim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear.   h:DThe black bear is severely wounded.The wall freezes the black bear.  The black bear bites you but does no damage. h,EY9=6.1 (1 hbK###..###..# h;N _The black bear barely misses you. The black bear closely misses you. hul   Gobosan the Chiller  ###### ### ### ..#  Revenant of Ashenzari **.... ##.#..# #..##.# ##..#  Health: 59/61 =======================- #.....# .....# ..⌠?..  Magic: 6/12============------------ #.....# ....# .$..<.  AC: 5Str: 11 #..#.###### #..# ♣.⌠...#  EV: 11Int: 17  hm ####.#..#.#####..##....#  SH: 0Dex: 9  #...........#......$#  XL:  7 Next:  1% Place: Dungeon:5  #...........#.@h....#  Noise: =--------  Time: 5036.1 (0.0) #####..##.....#..##..###+#  x) +7 sling of Rotation {freeze, rElec rC+ ..###..##...###..######..#  Fire: x) +7 sling of Rotation {freeze, .......##...###>.##......##  Memories (3) Ramparts ..<..........#...'......... .............'...#....!....  h   black bear .#..#..##...##..###..##..# ##############..###..##..# ####...# ....#........# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hm Aim: a black bear (almost dead, 100% to hit)  You freeze the black bear.  The black bear is almost dead.The wall freezes the black bear. hx    ### ### ..#  #..##.# ##..#  .....# ..⌠?..  ....# .$..<.  #..# ♣.⌠...# #..##....#  ...$#  #.@†....# ##..###+# #..######..# #>.# <...''...##..###..  ho o60/623-207.1 (1 hV #..#####..# h{   Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, 100% to hit)  You freeze the black bear.  The black bear is almost dead.The wall freezes the black bear. _You kill the black bear! hC4 hC hjKB h{M<1 hxO h#Td7= hW h [, hR] hFa, hc hNl..#..##.#.....#.@†..-#..##.#..#. h=uf 42.1 (5 _You start resting. huv2=-3.1 (6 h| hR4 _The frozen ramparts melt away. h$ 4 h  h* f= h  h SS   adder (wandering) _You start resting. h +4.1 (1 hf +5.1 (2 hP  hN Y _An adder comes into view. h V   ### ### ..#  #..##.# ##S.#  .....# ..⌠?..  ....# .$..<.  #..# ♣.⌠...# #..##....#  #......$#  #.@†....# #..##..###+# #..######..# #>.# <...' '...# #..## #..    h   ### ### ..#  #..##.# ##S.#  .....# ..⌠?..  ....# .$..<.  hF #..# ♣.⌠...# #..##....#  #......$#  #.@†....#  hX#..##..###+# #..######..# #>.# <...''...# h #..###..  h2# h# h, h.] _An adder is nearby! hq ###### ### ### ..# .#..# #..##.# ##S.# .....# .....# ..⌠?.. .....# ....# .$..<.  hl..#.###### #..# ♣.⌠...# .#..#.#####..##....#  #.#......$#  #.#..@....# ..##.....#..##..###+# ###..##...###..######..# ##...###>.##......## <.#...' h'...#....!.... #..#..##...##..##  h...# ....#.# # h h h.S♣6.1 (1 _ h:♣ hM  hq_You see here a black bear corpse. h]L ### ### ..# .#..# #..##.# ##..# # .....# ..⌠?.. # ....# .$.S<. #.###### #..# ♣.⌠...# .#..#.#####..##....# #.#......$# #.#..†@...#  hp^..##.....#..##..###+# ###..##...###..######..# ##...###>.##......## <.#...'...#....!.... ..#..##...##..#.....# ....#.# # hc hi.♣.⌠SS hjB=7 hp<♣ hgt/ _The adder hisses angrily. h3  .. .# #### ### ### .# ..# #..# #..##.# .##..### .....# ..⌠?....# ....# .$..<...###### #..##♣.⌠S..##..#.#####..##.... . h #....@.$# ...........#..†....# ..##.....#..##..###+# ##..##...###..######..# ....##...###>.#####...'......... ........'...#....!.... .#..##... hd `#########..###..##..# h  hQ ♣.⌠.S h W8==8 h <♣ h!!  h6 .. .## ### ### .# ..# .#..# #..##.# .##..##.# .....# ..⌠?....# ....# .$..<.. .#.###### #..##♣.⌠...##.#..#.#####..##..S.# #.#...@..$# #.#..†....##..##.....#..##..###+##..##...###..######..#  hZ.....##...###>.##......## <.#...'..'...#....!.... ..#..##...##..###..##..# #..###..##..# h h hA♣. hSS9 h(♣ h~  h"1 .. .## ### ### .# ..# #.#..# #..##.# .##..##.# .....# ..⌠?....# ....# .$..<.. ..#.###### #..##♣.⌠...##.#..#.#####..##....#  #.#..@.S.$#  #.#..†....##..##.....#..##..###+# .###..##...###..######..# h*p.##...###>.##......## .<.#...'..'...#....!.... #..#..##...##..###..##..# #..###..##..# h hzYS.50 h[ h hiG 1Gobosan the Chiller.. .#Revenant of Ashenzari **.... ###### ### ### .# ..#Health: 62/62 ======================== #.#..# #..##.# .##..##Magic: 5/13=========--------------- .....# .....# ..⌠?...AC: 5Str: 11 .....#....# .$..<..EV: 11 htH Int: 17 ..#.###### #..##♣.⌠...#SH: 0Dex: 9 ###.#..#.#####..##....#XL:  7 Next: 20% Place: Dungeon:5  #...........#..@S..$#Noise: ---------  Time: 5050.1 (0.0)  #...........#..†....#x) +7 sling of Rotation {freeze, rElec rC+ ####..##.....#..##..###+#Fire: x) +7 sling of Rotation {freeze, .###..##...###..######..#Memories (3) ......##...###>.##......## .<..........#...'......... hRI nS   adder ............'...#....!.... #..#..##...##..###..##..# #############..###..##..# _The adder hisses angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hJ 0-==1.1 (1Ramparts  hR #### h,V n  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the adder. The adder bites you. h:  Gobosan the Chiller .. .#  Revenant of Ashenzari **.... ###### ### ### .# ..#  Health: 60/62 =======================- #.#..# #..##.# .##..##  Magic: 4/13=======----------------- .....# .....# ..⌠?...  AC: 5Str: 11 .....# ....# .$..<..  EV: 11 hT;xInt: 17 ..#.###### #..##♣.⌠...#  SH: 0Dex: 9 ###.#..#.#####..##....#  XL:  7 Next: 20% Place: Dungeon:5  #...........#..@S..$#  Noise: ==-------  Time: 5051.1 (0.0)  #...........#..†....#  x) +7 sling of Rotation {freeze, rElec rC+ ####..##.....#..##..###+#  Fire: x) +7 sling of Rotation {freeze,  h;.###..##...###..######..#  Memories (3) Ramparts ......##...###>.##......## .<..........#...'.........  S   adder ............'...#....!.... #..#..##...##..###..##..# #############..###..##..# Casting: Frozen Ramparts (dangerous; 2% risk of failure)   h'<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  You freeze the adder! h&D .. .#  ### ### .# ..#  #..##.# .##..##  .....# ..⌠?...  ....# .$..<..  h #..##♣.⌠...# #..##....#  #..@...$#  #..†....# #..##..###+# #..######..# #>.<...'... hik##..# h; ;1-2.1 (1 hV#### hI _You kill the adder! h\  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h~{g### h |8- hM## h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hbJ hR1 h h2 h^ h , h`! h) #-## _You start resting. hJv##5.1 (32=5==-6.1 (4## _HP restored. hYd 4 hd  hk B hon , hp  hs , ht  ho === hM  h ..##..@...†...##.. h f 61.1 (5 _You start resting. h= 62.1 (6 h  hW 4 _The frozen ramparts melt away. h/  h  h  h  h U6== hP  h  h  h  h9 , h X h Q== h  h  h  hu!  h$ , h%  hC( , h)  h%,  ha, G7= h-  h0 , hI2  h;  h> P= h@  hC , hE  hH , h>J  h*M , hO  hyQ e8== hR  hEV , hW  hZ , h@\  h` , hkb  he Q== hh  hj , hl  hVo , hp  hr  hr  hs  hu  h1v O9== h x  hz , h+}  h  h  hR  h# , hʉ  h  h܌ 4== h  hm  h  h  h , h>  h  hE S10/13== hٛ  h̞ , h@  ha , h  hp , hШ  hI  h ;== hǭ  hz  h  h  hs , h  h]  h  h  hý  h F1== h  h , h  hf , h  h , h  hk  h ;== h  hu B hJ  h  h  h , h  h  h; F2== h  h  h  hu  h  h@  h 4== h  h , hT  h , h   hL  h F3== h|  h 4 _Magic restored. he  h  h  h  h , hV  hn  h  hW!  h#  h$  h&  h& ;== h(  h, , h.  hc4 M _You now have 335 gold pieces (gained 8). h> .... ...  ?... ..# # ### ####..# ..# # # #..##.##..##..##.. # .....#....⌠?.....  h? ,# ....#...$..<.... ### #..##♣.⌠...# #..#.#####..##..@.# 120.0) .. h? #.......#) .........#..†....# ..# .##.....#..##..###+## ##...###..#####.##...###>.##......###...'..... h? s.... ........'...#....!.... ..##... h? " h&G <♣ hG ,3.1 (61 hIN <♣ hY ' _Found a +0 sling. hZ h<[ ha, hc hd hg hl  There is a fountain of blood here.  You make sure not to track any blood on yourself. ho hwb _ hVx h}M _You now have 344 gold pieces (gained 9). h{#>........ ........ ... ....... ...  ..... ...  ?... ..# ### ### ####..# ..# # ..# #..##.##..##..##.. ..# .....#..@.⌠?.....6.1 (3.0) h͖# ....#......<.... .###### #..##♣.⌠...##.. .#..#.#####..##....#........#.......#)..#........#..†....#...# #..##.....#..##..###+## #..##...###..######..#.##...###>.##......## hv h+7.1 (4 hҫt♣ _Found an escape hatch in the floor. hz%  h%  h&  h(  h* , h. X h7 X hi7  hy;  h;  h<  h@ O _q - 3 scrolls of enchant armour (gained 1) hB 4 hC  hcF  hQH  hH  hI  hL  hN  hN  hO  hUR  hS , hT  hU  h7W  h[W  h]Z  h[  h\ , hh^  hP_  h[` , h`  hb  hd , he  h3h  h\i  h|i  h"j  hk  hm , h$n  hq , hBr  hv i _d - 3 potions of mutation (gained 1) hx 4 hx  hz  h { , h$|  hs}  h , h*  h  h) , h  h6  h U ################## >................# .................# .................# .................# ........##....###### ####..##..##+###@....# 46.1 (19.0) #.##..##..##.....#....#  h .#....⌠?........# ...# .#......<.......# ..###♣.⌠...##...(.# ####....####.....# .......#)..#... ..†....#...#.....+##..###+## h 7.1 (20 _Found 4 poisoned darts. h h h h hnX he h h h h", h h h, h h h, h h hE, h. h h7 , h  h  h, h h h , hy hU h)..##..##+###.....## ..##..##.....#....# ...⌠?........#....#  h*.....<.......#....# ♣.⌠...##...(.##..######.....##..###)..#.....#....##...#.....+....# ..###+## #..@.# 56.1 (9 h*.0)###..# ##..## ....## #..# ...... .... .!.... .....# ......###..# .......#....# >#####+####....## #..#..# hs0 h 1/7.1 (10.0) he9 h(;; _Found a stone staircase leading down. hvR hR h^S hU h1W h_[B h], h^ h` hb hb hc hhg hm....<.......#....# #♣.⌠...##...(.##..## #....####.....##..###)..#.....#....# ....#...#.....+....# #..###+## #....# #####..# ##..## #......##...####..##........?.....@..# ....!..............#  h`n#..##..# ..........# #..##..# w.........#....# ..>#####+####.....##### #..#..#w   ribbon worm (asleep)......+ .....# #..##+### ....#  hn/#..##..######  hv260.1 (3.0) hw+1.1 (4 h6{ h^ _A ribbon worm comes into view. hz#......<.#....# ##♣.⌠...##...(.##..## ##....####.....##..##.#)..#.....#....# †....#...#.....+....# hkw#..###+## #....##..## ##..## ##......##...####..## '.?....@...# #....!.##..##..##.##..##..##w.#.##..>#####+####.##### #..#..# .+ h .....# ##..##+### ....# ##..##..###### #..# hf h+2.1 (1 h;  h  h`.#......<.#....# .##♣.⌠...##...(.##..## .##....####.....##..## h.#)..#.....#....# .†....#...#.....+....# .##..###+## #....# .######..##. ##..## .##......##...####..## .'.? hy.# .#....!.##..##..## h.##..##..##w.#  h;#.##..>#####+#### # hcP.##### #..#..# #.+ h .....# ###..##+### ....# ###..##..###### #..# h h hw.w3 h* h h.#......<.#....# ..##♣.⌠...##...(.##..## ..##....####.....##..##.#)..#.....#....# ..†....#...#.....+....# ..##..###+##. #....# ..######..##.. ##..## >.##......##...####..##.'.?.#.#....!.# .###..##..##.w.# .###..##..## hJ.# .#.##..>#####+#### .#.##### #..#..# )#.+ .....# .###..##+### ....# .###..##..###### #..# h h@w... h&4 h hf hC~.#......<.#....# #..##♣.⌠...##...(.##..## #..##....####.....##..## #.#)..#.....#....# #..†....#...#.....+....# #..##..###+##... #....# #..######..##... ##..##  h~#>.##......##...####..##.'.?.#.#....!......w.#.###..##..##.#.###..##..## h.# ..#.##..>#####+#### ..# hLq.##### #..#..# .)# hvF.+ .....# #.###..##+### h ....#  .###..##..###### #..# h h^57--=5 h hV0 _The ribbon worm bites you. hrJ...#......<.......#....#Gobosan the Chiller #..##♣.⌠...##...(.##..##Revenant of Ashenzari **....  h#..##....####.....##..##Health: 57/62 ======================-- #.......#)..#.....#....#Magic: 12/13 ======================-- #..†....#...#.....+....#AC: 5Str: 11 #..##..###+##... #....# h]EV: 11Int: 17 #..######..##... ##..##SH: 0Dex: 9 #>.##......##...####..##XL:  7 Next: 21% Place: Dungeon:5 ...'..........?.@......# hBNoise: =--------  Time: 5165.1 (0.0) ...#....!......w.......#x) +7 sling of Rotation {freeze, rElec rC+  h..###..##..##..........#Fire: x) +7 sling of Rotation {freeze, ..###..##..##..........# hMemories (3) ..#........##..>#####+####  h ..#........##### #..#..#w   ribbon worm .)#.........+ h5l.....# #.###..##+###....#.###..##..###### #..# h\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h|xPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)   hoYou freeze the ribbon worm!  The ribbon worm is heavily wounded. hY5-6.1 (1 h h   Aiming: Freeze (safe; 1% risk of failure)   hSPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  You freeze the ribbon worm!  The ribbon worm is heavily wounded. _The ribbon worm bites you. h...#......<.......#....#Gobosan the Chiller #..##♣.⌠...##...(.##..##Revenant of Ashenzari **.... #..##....####.....##..##Health: 55/62 =====================--- #.......#)..#.....#....#Magic: 11/13 ====================----  h8#..†....#...#.....+....#AC: 5Str: 11 #..##..###+##... #....#EV: 11Int: 17 #..######..##... ##..##SH: 0Dex: 9 #>.##......##...####..##XL:  7 Next: 21% Place: Dungeon:5 ...'..........?.@......#Noise: =--------  Time: 5166.1 (0.0) ...#....!......w.......#x) +7 sling of Rotation {freeze, rElec rC+ ..###..##..##..........#Fire: x) +7 sling of Rotation {freeze, ..###..##..##..........#Memories (3) ..#........##..>#####+#### ..#........##### #..#..#w   ribbon worm .)#.........+.....# #.###..##+###....#.###..##..###### #..#[18 h;2HCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm. h+7.1 (1 h_ hM hDConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (heavily wounded, 100% to hit)   hyYou freeze the ribbon worm. _The ribbon worm is heavily wounded. hJ...#......<.......#....#Gobosan the Chiller #..##♣.⌠...##...(.##..##Revenant of Ashenzari **....  hs#..##....####.....##..##Health: 55/62 =====================--- #.......#)..#.....#....#Magic: 10/13 ==================------ #..†....#...#.....+....#AC: 5Str: 11 #..##..###+##... #....#EV: 11Int: 17 #..######..##... ##..##SH: 0Dex: 9  h5#>.##......##...####..##XL:  7 Next: 21% Place: Dungeon:5 ...'..........?.@......#Noise: =--------  Time: 5167.1 (0.0) ...#....!......w.......#x) +7 sling of Rotation {freeze, rElec rC+ ..###..##..##..........#Fire: x) +7 sling of Rotation {freeze, ..###..##..##..........# hMemories (3) ..#........##..>#####+#### ..#........##### #..#..#w   ribbon worm .)#.........+.....# #.###..##+###....#.###..##..###### #..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is heavily wounded. h+8.1 (1 h< hX _The ribbon worm barely misses you. hJb...#......<.......#....#  Gobosan the Chiller #..##♣.⌠...##...(.##..##  Revenant of Ashenzari **.... #..##....####.....##..##  Health: 55/62 =====================--- #.......#)..#.....#....#  Magic: 9/13================-------- #..†....#...#.....+....#  AC: 5Str: 11 #..##..###+##... #....#  EV: 11Int: 17 #..######..##... ##..##  SH: 0Dex: 9  h3#>.##......##...####..##  XL:  7 Next: 21% Place: Dungeon:5 ...'..........?.@......#  Noise: =--------  Time: 5168.1 (0.0) ...#....!......w.......#  x) +7 sling of Rotation {freeze, rElec rC+ ..###..##..##..........#  Fire: x) +7 sling of Rotation {freeze, ..###..##..##..........#  Memories (3) ..#........##..>#####+#### ..#........##### #..#..#  w   ribbon worm .)#.........+ .....# #.###..##+### ....#  .###..##..###### #..# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm! hy%< #...( #... #... #... #...  #...  >..##...####..## .....?.@......# ......†.......# ..##..........#  h>&#..........# #..>#####+###### )      h*;629.1 (1 hu5 h8MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm! _You kill the ribbon worm! h({  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC  hcD  hK  hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hW 4 hߺ  h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  hW _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h h7 h hr% _ hp h h6 hX h, h h hx7=10/13== h h, h h, h2 hV8= h< h hj  h 4== h  h0, h- h<9 h h2, h/ h%y1== h(, h* h. h. h.F60= h:8X h< h<4== hM> hA hXBV1= hD h*I, hK h P hdP hPF2== hS hW hXL2= hionfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _HP restored.===3== ho, h7 h hO, h h., h hK _r - 2 scrolls of revelation (gained 1) h h;== hй h h{ h h hZ h-, h> h h, h he#####..##..##+###.....# ##.##..##..##.....#.... ...#....⌠?........#.... ...#......<.......###♣.⌠...##...(.##..#..####.....##..# h^.....#)..#.....#.... #..†....#...#.....+....# #..##..###+##...@.#....#- #..######..##...####..## #>.##......##...####..##.'...................# h{%.#....!......†.......###..##..##..........#.###..##..##..... ..#........##..>#####+### ..#......#..#..# h1203.1 (34.0) hF-4.1 (35 h h- _z - a scroll of silence heo hPtC  Skill  Level Cost  Apt Skill  Level Cost  Apt  ht a + Fighting   5.7   4.2  +1   o + Spellcasting   5.5   5.9  -1           ht b - Maces & Flails   0.1   1.2  -1   p - Conjurations   0.1   1.2  -1   h.u c - Axes   0.1   1.2  -1   q - Alchemy   0.1   1.2  -1   d - Polearms   0.1   1.2  -1   r + Ice Magic hXu6.5   5.9  +1   hu e - Staves   0.1   1.2  -1   s - Earth Magic   0.0   0.8  +1   hu  f - Unarmed Combat   0.1   0.8  +1       g - Throwing   0.1   1.2  -1   t - Evocations   0.1   1.2  -1   hv         h-vB h - Short Blades   0.1   1.2  -1       hUvB i - Long Blades   0.1   1.2  -1       h|v j - Ranged Weapons   0.1   1.7  -3   hva     hv         hw k - Armour   0.1   1.2  -1       l - Dodging   2.0   3.6  -1   h8wB     m - Shields   0.1   1.2  -1   haw.     n - Stealth   2.5   2.1  +2   hw    The relative cost of raising each skill is in cyan.   hwSkills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target   hw[/] auto|manual mode [*] useful|all skills [_] enhanced|base level   hx[!] training|cost|targets hx h h[######..##..##+###.....##Gobosan the Chiller ##.##..##..##.....#....#Revenant of Ashenzari **.... ...#....⌠?........#....#Health: 62/62 ======================== ...#......<.......#....#Magic: 13/13 ========================  h##..##♣.⌠...##...(.##..##AC: 5Str: 11 #..##....####.....##..##EV: 11Int: 17 #.......#)..#.....#....#SH: 0Dex: 9 #..†....#...#.....+....# h#XL:  7 Next: 22% Place: Dungeon:5 #..##..###+##...@.#....#Noise: ---------  Time: 5204.1 (0.0)  h:$#..######..##...####..##x) +7 sling of Rotation {freeze, rElec rC+ #>.##......##...####..##Fire: x) +7 sling of Rotation {freeze, ...'...................# hu$IMemories (3) ...#....!......†.......# ..###..##..##..........# ..###..##..##..........#  h$..#........##..>#####+#### ..#........###### #..#..# h$Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h$_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _HP restored.  h%E_r - 2 scrolls of revelation (gained 1) _z - a scroll of silence h. h/ h8 h: h> J hD@  htD  hD  hH  hKJ  hM , h~O  hR  hbY , h2[  h]  h_  h_  h`  hb  hd  he  hrf  h%h  hvj , h9k  hm  hp  hp  h9q  hs  hou  hu  h[v  hnz 7 _You open the door. h| 4 h}  h, @  There is an open door here. h X..###+##.....#....# #..####..## #......##...####..## . h^ Y.........# ....!......†.......# ##..........# ##..##..........# .......##..>#####'####  h .......###### #@.#..# ........+....J.......#  h ..##+###...[........# #..##..###########..##  hݏ ##...######..#.+................##  h J   jelly (asleep).#.................# hB ..♣..##'####..##...# ###♣§§P##..###..##..## h ,13.1 (9 h4 /4.1 (10.0) hc  h X _A jelly comes into view. h.'#####..##...####..##......##...####..## '.............# #....!†.......# ##..##..##..........##..##..##..........# ........##..>#####'####.#########..#..#..+....J.@.....# ##..##+###...[.##..##..###########..##.#...##...######.. #...+................## #...#....# #....♣..##'####..##...# ####♣§§P##..###..##..###♣P§♣##.......#....# h. h/15.0) h5 hR7 h######..##...####..##Gobosan the Chiller ##......##...####..##Revenant of Ashenzari **.... '...................#Health: 62/62 ======================== #....!......†.......# hC\Magic: 10/13 ==================------ ##..##..##..........#AC: 5Str: 11 ##..##..##..........#EV: 11Int: 17 ........##..>#####'####SH: 0Dex: 9 ........#########..#..#XL:  7 Next: 22% Place: Dungeon:5  hwy.........+....J.@.....#Noise: ---------  Time: 5215.1 (0.0) ##..##+###...[........# hx) +7 sling of Rotation {freeze, rElec rC+ ##..##..###########..##Fire: x) +7 sling of Rotation {freeze,  hñm#...#...##...######..#Memories (3)  hZ#...+................## #...#.................# h J   jelly (asleep) #....♣..##'####..##...# ####♣§§P##..###..##..##  h/#####♣P§♣##.......#....# hUCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The jelly quivers. hE.####....J@....... h#####.J   hY==6.1 (1Ramparts  h h######## hSonfirm with . or Enter, or press ? or * to list all spells. hasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The jelly quivers.  h#_The wall freezes the jelly! hD L######..##...####..##  Gobosan the Chiller ##......##...####..##  Revenant of Ashenzari **.... '...................#  Health: 62/62 ======================== #....!......†.......#  Magic: 9/13 h ================-------- ##..##..##..........#  AC: 5Str: 11 ##..##..##..........#  EV: 11Int: 17 ........##..>#####'####  SH: 0Dex: 9 ........#########..#..#  XL:  7 Next: 22% Place: Dungeon:5  h .........+.....J@.....#  Noise: ==-------  Time: 5216.1 (0.0) ##..##+###...[........#  x) +7 sling of Rotation {freeze, rElec rC+  h2 ##..##..###########..##  Fire: x) +7 sling of Rotation {freeze,  h )#...#...##...######..#  Memories (3) Ramparts #...+................## #...#.................#  J   jelly #....♣..##'####..##...# ####♣§§P##..###..##..## ####♣P§♣##.......#....# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)   h You freeze the jelly.  The jelly is heavily wounded.The wall freezes the jelly! he   # †.# .# ..# >#####'####  h ########..#..# +......@.....# #...[........# ##########..## .# ## h # h ;8-7.1 (1 h ######## h   Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  You freeze the jelly.  The jelly is heavily wounded.The wall freezes the jelly! _You kill the jelly! hԍJ h|, huB h hZ, hk h , h; hө10/13== h.####.....@.-- hO......#####. h*f 23.1 (6 _You start resting. h$P-4.1 (7 hJ _The frozen ramparts melt away. h  h6  h  h  h B hg  h  hf ;== h  h  h , h  h , hJ  h3  h} F1== h  h  h  h  h , hm  h , h  h  h ;== h\  h B h  h  h  h , h  h  h M2== h/  h  hU  h?  h0  hj  hi  h3  hg  h<  h  h! %== hK  h  h , h  h , h(  h  h  h  h( I _You start resting. hU(  h1 45.1 (21.0)3==6.1 (22 h3  h6 % _Magic restored. h.##......##...####..## .'.............# .#....!†.###..##..##....##..##..##.#........##..>#####'#### # h[V.#########..#..# #..+............# ###..##+###...[.##..##..###########..##  #...#...##...######..#  #...+................##  #...#..#  #....♣..##'####..##...#  h ####♣§§P##..###..##..###♣P§♣##.......#....# ....#PP§§..+...##### hE h17.1 (1.0) hN h h0>.##......##...####..## ..'.# ..#....!......†.# .###..##..##..# .###..##..## h...# .#.##..>#####'#### .#.##..#..# )#.+.# .###..##+###...[.# .###..##..##..## #...#...##...######..# #...+.##  h& #...#.#  #....♣..##'####..##...#  ####♣§§P##..###..##..## ######♣P§♣##.#....# .....#PP§§.+...##### h <8 h h hqli#>.##......##...####..##.'.#.#....!......†.# ..###..##..##.# ..###..##..##..# ..#.##..>#####'#### ..#.##..#..# .)#.+.# #.###..##+###....#  .###..##..##..## #...#...##...######..# #...+.##  #...#.#  #....♣..##'####..##...#  ####♣§§P##..###..##..## #♣P§♣##.#....# ......#PP§§.+...##### ht h%u&9 h^{ h~o _You see here a +1 helmet. h( Z==50 hi-  h/ E _A - a +1 helmet h J h! h#, h?), hr+, h, h=/ h2, h7 h; h> h> hQ? hB7 _You open the door. hpE4 hF hJ@  There is an open door here. hL hM _ heN hP hS hSS hT h W hY hY hZ h] hzh hei hl, hm h:wn hw, h%R  There is an open door here. _ h}B h$ hX hߔ h%X h h9 hl hݣ h hD hO h8 h h߫ h, hy hͱ h h ht h̸ h h hT h hP h hf h h hn he, hU h hl h h h+7 _You open the door. h h h he@  There is an open door here. h h _ h hS h7, h h h hN h h h, h h_You open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here a +0 long sword. hW h _ h h*  h , h  h h,, hB h h` h hG h h, h h2  h", h$ hT& h:(, h) hT-R  There is a stone staircase leading down here. h/ h/ _ ht0 h1 h2 h43 hs5 h7 h9 h9 hd; h = hf?, hC@ hA hC, hD h_F hG, hH hJ hJK hzK hK hX hY h Z hZ hX_ hw` h` hDa hc he, hLf hh hj, hk hcq h;s, h)t h{ h} h~ h hۃ h{ h h hύR  There is a stone staircase leading down here. h4 hʐ _ h h7 h$ hR h| h hў, h h h5, h h  h!, h h hD h hO hn hʹ h( h hB  You see here a +0 long sword. h h@ _ h h9 h h h5 h h# h` h h hB h@  There is an open door here. h h _ h hB h h. h hh h5 hg hs h h h h ha he, h# h h h h^ h h hR h h h  h0  hM  h  h , h3  h hV, hU hv]You see here a +0 long sword. _There is a stone staircase l hyeading down here. _You see here a +0 long sword. _There is an open door here. _You open the door. h4 h h]@  There is an open door here. h~ h _ h)  hR" h$ hx$ hI% h' h), h* h, h. h. h[0 h2 h4 h%5 hW6 h9 h:, h; h0= hj> h> hH? h@ hA, hB hD hVE hE hUF hG hK, hYL hM hO h1O hO hQ h7R hlR hR h:T hUU, hHV hsX hY hZ hZ h[ h\ h\ h] h?_ h~`, h;a hb hd h-e hcf hah hi hi hj hm htn, h!q ht hw, hIy h|@  There is an open door here. h~ h( _ h h h3 hj h0 h h h h# ho h h" h h h| h hV h, h hߗs _s - 2 scrolls of blinking (gained 1) h% hX h hu h h h/ hP h, h< h h;, hާ h h h hJ hh@  There is an open door here. h h _ hE h h hٸ hٹ h9 h, h hr #^.###.#########.##... #.....)........∩ #.............. #.......)!........#... #...#........ ######.###.##..########## ##..###.#########   h=y#.....#..#  #.....'..# 3610.0) #.....#.........#  #################         hj h h hE _Done exploring. h7 h hߩ h..............'..0.0) hj h@ hE _Done exploring. hˍ[[?25h[?0c  Search for what [Enter for "."]?  h-G [?25l[?1c hQ  hqT 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  hU  a - [D:5] a +0 club (1 further duplicate)b - [D:5] a +0 flail (1 further duplicate)  c - [D:5] a teleport trap  d - [D:5] a +0 halberd  e - [D:5] a +0 spear  f - [D:5] a stone staircase leading up  g - [D:5] a stone staircase leading up  h - [D:5] a +0 robe  i - [D:5] a +0 glaive  j - [D:5] a +0 whip  k - [D:5] a stone staircase leading down   hwU l - [D:5] a +0 long sword  m - [D:5] a stone staircase leading down  n - [D:5] a stone staircase leading up  o - [D:5] a stone staircase leading down  p - [D:5] a +0 sling  q - [D:5] 4 poisoned darts   hU Ur - [D:5] an escape hatch in the ceiling  s - [D:5] an escape hatch in the floor hi  a - [D:5] a +0 club (1 further duplicate)  s - [D:5] an escape hatch in the floor h  h  h #^.###.#########.##... Gobosan the Chiller#...........)........∩ Revenant of Ashenzari **....#..................... Health: 62/62 ========================#.......)!........#... Magic: 13/13 ========================#...........##........ AC: 5Str: 11######.###.##..########## EV: 11Int: 17##..###.#########SH: 0Dex: 9#.....#.........#XL:  7 Next: 28% Place: Dungeon:5#.....'..@......#Noise: ---------  Time: 5360.1 (0.0)#.....#.........#x) +7 sling of Rotation {freeze, rElec rC+################# h Q[11;38HFire: x) +7 sling of Rotation {freeze,Memories (3)      _There is an open door here. _s - 2 scrolls of blinking (gained 1) _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . hM  h  h  h . _ hp h  h h F _Unknown command. h h h: hHF _Unknown command. hu hɠInventory: 27/52 slots Hand Weapons (go to first with ))  x - the +7 sling of Rotation (weapon) {freeze, rElec rC+ rN+}  hFY i - a +0 short sword of venom  t - a +4 dagger  y - a +2 great sword of flaming Missiles (go to first with ()n - 33 stones Armour (go to first with [)  h  a - the cursed +0 robe of Ashenzari's Sorrow (worn) {Range, Sorc}  e - the cursed +1 helmet of the Manifest Visionary (worn) {Dev, Fort}  w - the cursed +0 cloak "Ruined Failure" (worn) {Self, Melee}j - a +0 leather armour  h3 A - a +1 helmet Jewellery (go to first with "=)  p - a ring of protection from fire (worn)  u - a ring of protection from fire (worn)g - an amulet of guardian spirit  hScrolls (go to first with ?)  f - 3 scrolls of fear  k - 4 scrolls of teleportation hBam - 2 scrolls of enchant weapon  q - 3 scrolls of enchant armour  hk[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  hd  hA ?#^.###.#########.##... Gobosan the Chiller#...........)........∩ Revenant of Ashenzari **....#..................... Health: 62/62 ========================#.......)!........#... Magic: 13/13 ========================#...........##........ AC: 5Str: 11######.###.##..########## EV: 11Int: 17##..###.#########SH: 0Dex: 9#.....#.........#XL:  7 Next: 28% Place: Dungeon:5 h= #.....'..@......#Noise: ---------  Time: 5360.1 (0.0)#.....#.........#x) +7 sling of Rotation {freeze, rElec rC+#################Fire: x) +7 sling of Rotation {freeze,Memories (3)      _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. h  h)  h  h>  h)  h*  Spells (Memorise)TypeFailure Level  a - Summon Ice Beast hP+ Ice/Summoning 11% 3b - FoxfireConjuration/Fire13% (2%) 1  c - Plasma BeamFire/Air100% (99%) 6  d - StarburstConjuration/Fire100% (99%) 6 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hB hmJ hS@#^.###.#########.##... Gobosan the Chiller#...........)........∩ Revenant of Ashenzari **....#..................... Health: 62/62 ======================== hS~#.......)!........#... Magic: 13/13 ========================#...........##........ AC: 5Str: 11######.###.##..########## EV: 11Int: 17##..###.#########SH: 0Dex: 9#.....#.........#XL:  7 Next: 28% Place: Dungeon:5#.....'..@......#Noise: ---------  Time: 5360.1 (0.0)#.....#.........#x) +7 sling of Rotation {freeze, rElec rC+ hET#################Fire: x) +7 sling of Rotation {freeze,Memories (3)      _There is an open door here. _Done exploring.  hT_Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. h[P  Okay, then. h\ hb hd. _ h  hy Level 5 of the Dungeon <<<<>>>>∩∩(Press ? for help) #.....#...#........#....######.>.##..##...#  #.....#...#........#........#.............#  #.....'...'........#........#.............#  #####.##.###.###.######..####..##...##..#....#  ##..##.##.###.###.######.)####..###.###########  #..........'....#...#...†.)[.....##..#  #..........#....#...#............###.#  #..#...##..######...##....##.).......#  ####...##'###.###...##....####.......#  #....#..................<# #...∩...#   h 5#....#...................# #......##  ######.###..####.##.....#.## #......#  #^.###.#########.##.....### ########  #...........)........∩..#  #.......................#  #.......)!........#.....#  #...........##..........#  ######.###.##..#############  ##..###.#########  #.....#.........#  #.....'..@......#  #.....#.........#  ################# hE #...........#..÷....#...#.....+....#########..##.....#..##..###+##.....#....##....###..##...###..######..##...####..###.........##...###>.##......##...####..##....<..........#...'...................##.....'.!......†.......##....#..#..##...##..###..##..##..........##.#############..##..##...##.######...#........#........##..>#####'#####....#...#.##..#########..#..###...#.....#)#..'......#######.....#..##...###.###..##+###......# hF#..#....#..#..##.###..##..#####..###..#.....######......#..#...#...##...######..#######.....#..#....#'..#...+................###..#..#.†..#..#'#####.....#..#...#.................##..#.....######....##.....#..#....♣..##'####..##...##.....#......).....##..#♣§§P##..###..##..###.#...#....###.....##..##########♣P§♣##.......#....##...######## ##....##..#........#PP§§.........+...########## ##.<..##..#........#....##..#######..##..## #.....#...#........#....######.>.##..##...# #.....#...#........#........#.............# hU  h-V  hw #^.###.#########.##... Gobosan the Chiller#...........)........∩ Revenant of Ashenzari **....#..................... Health: 62/62 ========================#.......)!........#... Magic: 13/13 ========================#...........##........ AC: 5Str: 11######.###.##..########## EV: 11Int: 17 hJy ##..###.#########SH: 0Dex: 9#.....#.........#XL:  7 Next: 28% Place: Dungeon:5#.....'..@......#Noise: ---------  Time: 5360.1 (0.0)#.....#.........#x) +7 sling of Rotation {freeze, rElec rC+#################Fire: x) +7 sling of Rotation {freeze,Memories (3)      _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _Okay, then. hz  hY  h  h ; _ h  hS , h  h  h  h  h"  h  hĪ , hW  h  h , hӳ  h  h , h  he  h , h  h  h , h  h  h , h  h  hJ  h  h!  h  h , h  h  h  h@  h  h  h , h  h  h*  h/  h  hR  h , h  h  h , h  hk  h<  h  h  h  h7 , h!  h' @  There is an open door here. h(  h!) _ h)  hg,  h- , h.  h1  h3 , h3  h7  h8  h9  h9  h=  h?  he?  hV@  hD  hG , hNI  hL  hN , hnP  h%T  hgV , hW  h1[  he]  h]  h^  hyb  hd  h1e  hf  h.j @  There is an open door here. hl  hm _ hn  h+q  hgs , ht  hw  htx , hy  h9z  h{ , hh|  h B  You see here a +0 long sword. hf  hƀ _ hw  h  hL , h  h'  hL , h  h  h , hՌ  hʍ  ha , h  h  h4 , h  hݓ  h , h  h! #.....# #......#....⌠?.....#.....# #......#......<.#..#.#######.##..##♣.⌠...##...(####.#..#.#####..##....####..#...........#.......#)..##...........#..÷....#...#..... ######..##.....#..##..###+##.....  h ?...###..##...###..######..##...## ........##...###@.##......##...##99.1 (39.0) ...<..........#...'.............. ..............'...#....!......†.. ..#..#..##...##..###..##..##..... ###############..###..##..##..... #####...#........#........##..>## ..#...#.#........#........####### ..#.....#.......)#.........'..... .....#..##...###.###..##+###..... h<  hj :♣ hԤ c _There is a stone staircase leading down here. hY♣ h:♣ h <♣ h :400.1 (1.0) _ hz<♣ ht  #.....# #.....# #.....# #.....# #.....+ #.....# #.....#6 #...@.# #.....# #.....+ #.....# +...(.# #.....# #.....# #.....+  h  hL  hd +8 (1.7 hi  htl _You climb downwards.  Found 7 stones. _There is a stone staircase leading up here. h?4 hNC, hE hUF% _ hI h/J h>M, hlN hXP hR, hT hV hX, hiY hg[, h[ hX]= _n - 40 stones (gained 7) hh^4 h^ h_ h` ha ha h6d he, hf hh7 _You open the door. h j4 hAj h,l@  There is an open door here. hm hn _ hsn hn ho, h1p h?q hrB h#v _You open the door. h|  There is an open door here. _ h| h*#.....##.....# #.....# #.....# #.....+ #.....# #.....# #...<.###########.....#...@'...##.....'....#...##.....##'### ..#+.....#....# .##.....#....# ##.....#....##.....+....+#.....#....##.....###### hW16.8 (16.0)n open door _You open the door. _There is an open door here.  You open the door.  Ashenzari invites you to partake of a vision and a curse of elements and  sorcery. h/  --more-- hR< _ h; h h# h;&  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone h&m0%  G - Curse Item(Boost: Elem/Sorc)0%  H - Shatter the ChainsCursed item h&o0% [?] toggle between ability selection and description. ht hy h#.....#Gobosan the Chiller#.....# hTRevenant of Ashenzari **....#.....#Health: 62/62 ========================#.....#Magic: 13/13 ========================#.....+AC: 5 hrStr: 11#.....#EV: 11 hInt: 17#.....#SH: 0Dex: 9 h<#...<.##########XL:  7 Next: 28% Place: Dungeon:6#.....#...@'...# h/Noise: ---------  Time: 5416.8 (0.0)#.....'....#...#x) +7 sling of Rotation {freeze, rElec rC+#.....##'### ..# hFire: x) +7 sling of Rotation {freeze,+.....#....# .#Memories (3) #.....#....# ##.....#....##.....+....+ hv#.....#....##.....###### _There is an open door here. _You open the door.  h<_There is an open door here.  You open the door.   hAshenzari invites you to partake of a vision and a curse of elements and _sorcery. h h$Curse which item? (Esc to abort) Hand Weapons (go to first with ))  x - the +7 sling of Rotation (weapon) {freeze, rElec rC+ rN+}  h_Jewellery (go to first with "=)  p - a ring of protection from fire (worn)  u - a ring of protection from fire (worn) h# h4#.....#Gobosan the Chiller#.....#Revenant of Ashenzari **....#.....#Health: 62/62 ========================#.....#Magic: 13/13 ========================#.....+AC: 5Str: 11#.....#EV: 11Int: 17#.....#SH: 0Dex: 9#...<.##########XL:  7 Next: 28% Place: Dungeon:6#.....#...@'...#Noise: ---------  Time: 5416.8 (0.0)#.....'....#...#x) +7 sling of Rotation {freeze, rElec rC+#.....##'### ..#Fire: x) +7 sling of Rotation {freeze,+.....#....# .#Memories (3) #.....#....# ##.....#....##.....+[ hq640m....+#.....#....##.....###### _There is an open door here. _You open the door. _There is an open door here.  You open the door.  Ashenzari invites you to partake of a vision and a curse of elements and _sorcery.7.8 (1 h: h]>Q _Your ring of protection from fire glows black for a moment.  h\4  h  hi  h3  hzl  There is an open door here.  h$  h _  hW  hջ  hQ]#.....# #.....# #.....# #.....+ #.....# #.....# #...<.###########.....#....'...# #.....'....#.@.#   h>#.....##'####..# +.....#....##..# #.....#....#...# #.....#....#...##.....+....+f..#f   sleepcap (dormant)#.....#....##..##.....#######...#.....  h"#  h+9.8 (2  h,20.8 (3  h@  h2[ _A sleepcap comes into view.  hs.+#<.##########..#....'...'....###'####+....##.#+....+f#....########... .+  h|3  hB4+1.8 (1  h8  h:  hO+#<.##########..#....'...'....###'####+....##.#+....+f  h#....########... .+##   h9{  h:&2  h  hT  h W #.....+ #.....# #.....# #...<.########## #.....#....'...#{ #.....'....#...# #.....##'####..# +.....#....##..# #.....#....#@..# #.....#....#...# #.....+....+f..# #.....#....##..# #.....#######... #.....# ....# #.....+ ...## ..  h   h f.f  h &3  h$   h   hc #.....+Gobosan the Chiller#.....#Revenant of Ashenzari **....#.....#Health: 62/62 ========================#...<.##########Magic: 10/13 ==================------#.....#....'...#{AC: 5Str: 11#.....'....#...#EV: 11Int: 17#.....##'####..#SH: 0Dex: 9+.....#....##..#XL:  7 Next: 28% Place: Dungeon:6#.....#....#@..#Noise: ---------  Time: 5423.8 (0.0)#.....#....#f..#x) +7 sling of Rotation {freeze, rElec rC+#.....+....+...#Fire: x) +7 sling of Rotation {freeze,#.....#....##..#Memories (3) #.....#######...#.....# ....#  h[34mf   sleepcap#.....+ ...##..# _A sleepcap comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  h.o==4.8 (1Ramparts   hޝ\###  hԠC  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the sleepcap. The sleepcap barely misses you.  hW #.....+Gobosan the Chiller#.....#Revenant of Ashenzari **....#.....#Health: 62/62 ========================#...<.##########Magic: 9/13================--------#.....#....'...#{AC: 5Str: 11#.....'....#...#EV: 11Int: 17#.....##'####..#SH: 0  hXDex: 9+.....#....##..#XL:  7 Next: 28% Place: Dungeon:6#.....#....#@..#Noise: ==-------  Time: 5424.8 (0.0)#.....#....#f..#x) +7 sling of Rotation {freeze, rElec rC+#.....+....+...#Fire: x) +7 sling of Rotation {freeze,#.....#....##..#Memories (3) Ramparts #.....#######...#.....# ....#f   sleepcap  hXH#.....+ ...##..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is moderately damaged.  hZ3-5.8 (1  h^:#  h!a  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is moderately damaged. _The wall freezes the sleepcap! The sleepcap completely misses you.  h 2 #.....+Gobosan the Chiller#.....#Revenant of Ashenzari **....#.....#Health: 62/62 ========================#...<.##########Magic: 8/13==============----------#.....#....'...#{AC: 5  h2Str: 11#.....'....#...#EV: 11Int: 17#.....##'####..#SH: 0Dex: 9+.....#....##..#XL:  7 Next: 28% Place: Dungeon:6#.....#....#@..#Noise: =--------  Time: 5425.8 (0.0)#.....#....#f..#x) +7 sling of Rotation {freeze, rElec rC+#.....+....+...#Fire: x) +7 sling of Rotation {freeze,#.....#....##..#Memories (3) Ramparts #.....#######...#.....# ....#  hU3f   sleepcap#.....+ ...##..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h3Aim: a sleepcap (severely damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is severely damaged.  h4[58--6.8 (1  h9####  h<9  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)   hl<You freeze the sleepcap.  The sleepcap is severely damaged. _The wall freezes the sleepcap. The sleepcap releases spores at you.  h- @ #.....+Gobosan the Chiller#.....#Revenant of Ashenzari **....#.....#Health: 58/62 ======================--#...<.##########Magic: 7/13============------------#.....#....'...#{AC: 5Str: 11#.....'....#...#EV: 11Int: 17#.....##'####..#SH: 0Dex: 9+.....#....##..#  h / cXL:  7 Next: 28% Place: Dungeon:6#.....#....#@..#Noise: =--------  Time: 5426.8 (0.0)#.....#....#f..#x) +7 sling of Rotation {freeze, rElec rC+#.....+....+...#Fire: x) +7 sling of Rotation {freeze,#.....#....##..#Memories (3) Ramparts #.....#######...#.....# ....#f   sleepcap#.....+ ...##..#Confirm with . or Enter, or press ? or * to list all spells.  hd/ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is almost destroyed.  h0 +7.8 (1  h5 M##  hW8   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is almost destroyed. _The wall freezes the sleepcap. The sleepcap closely misses you.  hB       #...<###  ..#{  ..#  ..#  ##..#  #@..#  #f..#  +...#  ##..#  ...   ....#   ...##  ..#   hLI       #...<###  ..#{  ..#  ..#  ##..#  #@..#  #f..#  +...#  ##..#  ...    hQM ....#   ...## ..#   hy_.##### _A sleepcap is nearby!  hx #.....+ Gobosan the Chiller  #.....# Revenant of Ashenzari **....  #.....# Health: 58/62 ======================--  #...<.##########  Magic: 6/13===========-------------  #.....#....'...#{  AC: 5Str: 11  #.....'....#...#  EV: 11Int: 17  #.....##'####..#  SH: 0Dex: 9   hȸ/ +.....#....##..#  XL:  7 Next: 28% Place: Dungeon:6  #.....#....#@..#  Noise: =--------  Time: 5427.8 (0.0)  #.....#....#f..#  x) +7 sling of Rotation {freeze, rElec rC+  #.....+....+...#  Fire: x) +7 sling of Rotation {freeze,  #.....#....##..#  Memories (3) Ramparts  #.....#######...  #.....# ....#  f   sleepcap  #.....+ ...##  ..#   hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap.  hJ       #...<###  ..#{  ..#    hW..#  ##..#  #@..#  ...#  +...#    h-##..#  ...   ....#    hg ...## ..#   h   h4338.8 (1  h####  honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap. _You destroy the sleepcap!  h' j #<.##########..#....'...#{'....#...# ##'####+....##.##..#@.+....+.#....########...#  h) ...  h,   hQ- A9-9  h/   h1 j _The frozen ramparts melt away as you move. h, h hٶ hŸ h h7= haM60= h h h2 h h, h~ h h$#1 h?E== h h h  ht h, hE h hO8== hV h hE2= hT h1 _HP restored. h hd h, hx h* ho;== h h h:= hA h, hW h` h h hi hO9== h2 h h hj h, h( h, h h7 hx;== h h , h h h h= h: hf h hw hS10/13== hI h h h hg h h) h h? h hP h;== h hk h h, h h he hs hM1== hI h h h h hp, h, ht hVQ== h h, hr h hJ h hO , h}  h  hH M2== h  hU , h  h, h  h, h/ h h;== h h h' h h, h h h- h h h M3== h hU 4 _Magic restored. h! h! h" h# hm% h% h3& h' h"), h@* h,g== hX1X h1 h3 h|4 h4 h5 h6 h8B h =X hI> h?, h@ h0B hC, hD hF hH h@H hH hUK hL, hM hO7 _You open the door. hxWy.....+....+...# .....#....##..####### .....#######...#....# .....# #....#....#  hWR.....+ +...##....# ##..##....# .##........# ..............# ....###+##@#### hW0-89.8 (60.0) hX[ ... #......... hMX .. #.....$... . #.........  hgXI#......... +......... hX<#....##### hXd.<...# hcgY90.8 (61 hbh9 _Found a stone staircase leading up.  hhC_There is an open door here. h;  h0<  h]=  hP@  hOB  hG Q _ h%J  hiJ  h1K  hkM  hDO  hpO  hwP  hR  hU , hV  h[ , h_\  h_ N _You now have 361 gold pieces (gained 17). hb 4 h`c  hf  hm ~+ +...##....#....## ##..##....#.....# .##........#.....#  ..............#.....#  ....###+##'####.....##... #............... #.............. #............. #...@......... +.. hn d.. #....#####.... ..<...# ............# ... hn .$......# ..F   sky beast (asleep)........#.....F..# hr 16.0) hx xFF. h}y +7.8 (7 h}  hE \ _A sky beast comes into view. h 2.+ +...##....#....## ##..##....#.....# .##........#.....# ......#.....# ....###+##'####.....## ... #... .. #...... . #..... #. +. h #....#####.... ..<...# .... . h.# ...#.$......# ..#......F.##.# hn h:F. h+8.8 (1 h3 h h.+ +...##....#....## ##..##....#.....# .##........#.....# ......#.....# ....###+##'####.....## ... #. .. #. . #. #. +. #....#####.... ..<...# .... ........# ... #.$....F.# .. #.#  #.# h h">F. h#&9 h( ho* h0}#.....+ +...##....#....## ##..##....#.....# .##........#.....# ......#.....# ....###+##'####.....## ... #. .. #. . #. #. +. #....#####.... ..<...# .... ......F.# ... #.$......# .. #........# #..# h% h:>F. h(500 h h h, # #.... #.....+ +..#....# ##..##... .##..#............#.....# .###+##'####.....##...#+......... #....##### ..<F. ....$....#........# h@0  h5 :F. h6 &1 hb<  h;>  hZ)###### # #....#....#....# #.....+ +..#....# ##..##.... .##..#............#.....# .###+##'####.....##...#+......... #F...##### ..<. ...$... h<2 h h h#.....#######...#....#Gobosan the Chiller #.....# #....#....#....#Revenant of Ashenzari **.... #.....+ +...##....#....##Health: 62/62 ========================##..##....#.....#Magic: 10/13 ==================------.##........#.....#AC: 5Str: 11..............#.....#EV: 11 hEInt: 17....###+##'####.....##SH: 0Dex: 9... #.............XL:  7 Next: 33% Place: Dungeon:6.. h|#@............Noise: ---------  Time: 5502.8 (0.0).#............. hx) +7 sling of Rotation {freeze, rElec rC+#.............Fire: x) +7 sling of Rotation {freeze,+.............Memories (3) #F...#####......<...# ....F   sky beast........# ... h(U#.$......# hD..#........# _You now have 361 gold pieces (gained 17). _A sky beast comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hmK..##'##....##.#.F. hro==3.8 (1Ramparts  ho##'##### h. _A sky beast comes into view.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. h h#'####F. h<0  h/--4 hG#### hʺ5 _The wall freezes the sky beast! hӑ hf#'####F. h$A--5 hOt#### h5 _The wall freezes the sky beast. hH #.....#######...#....#  Gobosan the Chiller #.....# #....#....#....#  Revenant of Ashenzari **.... #.....+ +...##....#....##  Health: 62/62 ======================== ##..##....#.....#  Magic: 9/13================-------- .##........#.....#  AC: 5Str: 11 ..............#.....#  EV: 11Int: 17 ....###+##'####.....##  SH: 0Dex: 9 ... #.............  XL:  7 Next: 33% Place: Dungeon:6 .. #@............  Noise: ---------  Time: 5505.8 (0.0) . #F............  x) +7 sling of Rotation {freeze, rElec rC+ #.............  Fire: x) +7 sling of Rotation {freeze, +............. [37 hI m Memories (3) Ramparts  #....#####....  ..<...# ....  F   sky beast ........# ...  #.$......# ..  #........# Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 100% to hit)  You freeze the sky beast!  The sky beast is severely wounded.The wall freezes the sky beast!  You kill the sky beast! hO   ....#....#  ....#  ....   hP ...  ..  #'####.....##   h-P ... #.............   h`P M.. #@............  . #.............   hP #.............  +.............   hP #....#### ..<...#   hOQ ........#  #.$......#   hW 3/6352=6.8 (14Aim: a sky beast (heavily wounded, 100% to hit)  You freeze the sky beast!  The sky beast is severely wounded.The wall freezes the sky beast!  You kill the sky beast! _You devour the vestiges of the sky beast's existence in your flames. h] #'#### h`   h.` `_Your base Fighting skill increases to level 5! h ##'#### h  hȾ J## hV F _Unknown command. h4 h h, h! h, h hi10/13== ho  hb..##'##....#-#.#.. hqe 9.8 (3 _You start resting. hQ-10.8 (4 h h4 _The frozen ramparts melt away. hB hTC h`D hG, hKX hMQ== hN hNQ, hQ hT, hU hX, hX h[c1== h\ hl^, h'_ hb, hb hve, hBf hTh hh;== hli hk, hql hn, ho h-r hYr h5s ht huM2== hu hw, hx h0{, h{ h}, h~ h h-;== h h|, h? h, h h<_ _You start resting. hU031.8 (21.0) h[3==2.8 (22 h՛ h% _Magic restored. h he  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   6.1   5.0  +1   o + Spellcasting   5.8   5.9  -1           h b - Maces & Flails   0.1   1.2  -1   p - Conjurations   0.2   1.2  -1   c - Axes   0.1   1.2  -1   q - Alchemy   0.2   1.2  -1   d - Polearms   0.1   1.2  -1   r - Fire Magic   0.1   1.4  -2   hߛ e - Staves   0.1   1.2  -1   s + Ice Magic   8.0   5.9  +1   f - Unarmed Combat   0.1   0.8  +1   t - Air Magic   0.1   1.4  -2   h@ g - Throwing   0.1   1.2  -1   u - Earth Magic   0.1   0.8  +1           hx h - Short Blades   0.1   1.2  -1   v - Evocations   0.1   1.2  -1   i - Long Blades   0.1   1.2  -1       hO j - Ranged Weapons   0.1   1.7  -3       h_     hҜT     h k - Armour   0.1   1.2  -1   h T     h. l - Dodging   2.0   3.6  -1       hН m - Shields   0.1   1.2  -1       n - Stealth   2.5   2.1  +2      The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target   hv}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets# hh9*$ hJo a - Fighting   6.1( hW| k + Armour   0.1, h, h, hm:#.....#######...#....#Gobosan the Chiller #.....# #....#....#....#Revenant of Ashenzari **.... #.....+ +...##....#....##Health: 63/63 ========================##..##....#.....#Magic: 13/13 ========================.##........#.....#AC: 5, hStr: 11..............#.....#EV: 11Int: 17....###+##'####.....##SH: 0Dex: 9, hI... #.............XL:  7 Next: 52% Place: Dungeon:6..#@............, hNoise: ---------  Time: 5532.8 (0.0).#.............x) +7 sling of Rotation {freeze, rElec rC+, hE#.............Fire: x) +7 sling of Rotation {freeze,+.............Memories (4) , h #....#####......<...# ............# ...#.$......#..#........# _Your base Fighting skill increases to level 5! _Unknown command. _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored., hp, h, h, h+, hb, hʪ, h_, h, h, hٯ, h,, h, hش, h, h , h|,, h, h , h@,, h9, hH, h,, hp, hP  There is a stone staircase leading up here., h), h _, h, hY, h, h, h, h, h,, h, hl,, h., hN _You now have 380 gold pieces (gained 19)., h4, h=, h, h,, h8, h, h;,, h, h  ..............#.....# ....###+##'####.....## .... #..#.................##..#............. .....#............. ....#............. .).+............. ##'##....#####.... , hu:#.@..<...# ....44.8 (12.0) #........# ...#........# ..#.# #........#........# ########## _You open the door., hG _Found a +0 sling.- h<\4- h\- h`- hd- hg; _- hi@  There is an open door here.- hl- hl _- hm- hq- ht,- ht- hv- hx- hx- hy- h|- h&- hR- hN- h- h- hT- h:- h- h8- h_- hc- h^- h],- ho- hp- h"- hP- hÙ- hܜ- ho,- h- h- h,- h- h- hF,- h%- h׮- hM- h- h- h,- hz,- h&- h- hF- hs- h1- h _You open the door.- h@  There is an open door here.- ha- h _- h- h- ht- h- hl- h'- h- h- h- h- h- h&- h- h- h,- h)- h- h^,- h- h|- hn,- h-- h - h,- h- h-- h_,- h- h- h,- h- h- h\B- h- h0,- h- hw- h,- h- h>7 _You open the door.- hP- h- hp- h @  There is an open door here.- h- hS _- h- hQ- h,- h<- hE- h X- hH#,- hQ%- h'- h|*,- h~+- h1.- h0,- h1- hv3- h5- h5- h6- h9,- h;- h2?There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _n - 48 stones (gained 8)- hA4- hA- hE7 _You open the door.- h\G4- hPH- h J- hK,- hrL- hP@  There is an open door here.- hXR- hR _- hS- h1V- hW,- hX- hZ- h\- hD\- h-]- h^- h`,- hxa- hd- hd,- h-e- hff- hg,- h}h- hEj- h.l,- hl- h]n- ho,- h:p- hr- ht,- h-u- hv- h} ... ####### #.. ###+#.....###+####..#.........#.....##..+.........#.....##..#####.........#......#.........@......###'####..- hw~.....#########.......###... { #........... #.......... #.......... #..........  #.......... #.......... .#######... - h-95.8 (51- h- ḣ- h'[ _You sense a monster nearby.- h4- h- h- h- h- h,- h  ####### # ###+#.....###+#### #..#.....## +..#.....####..#......#......###'####- h=..##..........B #..............- hj #....... #....... #- hB   bombardier beetle (wandering)....... #....... #- hW .#######.- h16.8 (1.0)- h]BB.- h+7.8 (2- h- hd _A bombardier beetle comes into view.. h YGobosan the ChillerRevenant of Ashenzari **..... Health: 63/63 ========================######## Magic: 10/13 ==================------###+#.....###+#### AC: 5Str: 11#.........#.....## EV: 11Int: 17. h n+.........#.....## SH: 0Dex: 9#######.........#......# XL:  7 Next: 52% Place: Dungeon:6.......@........###'#### Noise: ---------  Time: 5597.8 (0.0)......B#########.......# x) +7 sling of Rotation {freeze, rElec rC+.......#........ Fire: x) +7 sling of Rotation {freeze,.......#........ Memories (4) .......#...............#........ B   bombardier beetle.......#...............#......... h/ S.#######. _You sense a monster nearby. _A bombardier beetle comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate. hj o==8.8 (1Ramparts . h? i####. hI 3 _A bombardier beetle comes into view.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice./ h  Gobosan the Chiller  Revenant of Ashenzari **.... . Health: 63/63 ======================== ####### # Magic: 9/13================-------- ###+#.....###+#### AC: 5Str: 11 #.........#.....## EV: 11Int: 17 +.........#.....## SH: 0Dex: 9 #######.........#......# XL:  7 Next: 52% Place: Dungeon:6 .......@........###'#### Noise: ==-------  Time: 5598.8 (0.0) ......B#########.......# x) +7 sling of Rotation {freeze, rElec rC+/ hm ....... #........ Fire: x) +7 sling of Rotation {freeze, ....... #........ Memories (4) Ramparts  ....... #........ ....... #........ B   bombardier beetle ....... #........ ....... #........ .#######.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is moderately wounded.The wall freezes the bombardier beetle!/ hG #######  ###+#.... #........ +........ #######........ / h|.......@....... ......†######## .......  .......  ....... / h̴z .......  .......  / h .......    / h-8-/ h9.8 (1/ hz####/ h  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is moderately wounded.The wall freezes the bombardier beetle! _You kill the bombardier beetle!/ h# / h / hN / h ,/ h X/ h ,/ hܕ / h* ,/ h / h ,/ hm / hN / h S10/13==/ h` / hK .##....@...--###./ hH  605.8 (6 _You start resting.-6.8 (7 _The frozen ramparts melt away.0 hr40 ht0 hu0 hVyB0 hy0 htz0 h|Q==0 h~0 hX,0 hZX0 hvB0 hvc1==0 h݈0 hƊ0 h0 hߋ0 h0 hݍ0 h0 h,0 hD0 hg==0 hɕ0 h0 h~0 hM0 hx0 h,0 h,0 hj0 h0 hF2==0 h]0 h8,0 h0 hɣ0 h0 h0 h,0 h$0 h0 hʨ;==0 h0 h#0 h+0 hM3==0 h=0 hݴ4 _Magic restored.0 h0 h0 h n0 h  You see here a bombardier beetle corpse. _0 hY==0 h0 h0 hN0 h7 _You open the door.0 h0 h40 h0 h{@  There is an open door here.0 h?0 h _0 hF0 h0 h B0 h0 h0 h&0 h0 h0 h,0 h60 h#7 _You open the door.0 h40 h0 h@  There is an open door here.0 h0 hC _0 h0 h0 h*0 hV0 hD0 h0 h#..# .?....##.( ......  .... ##......# #..#########@.## 41.8 (35.0)#.....##...+ ..#......'..####### ##.....###+#.....###+#####.....#.........###.....'.........0 h!##########.........##................###'#####......†#########.......##0 hc0 h{ ,2.8 (360 h0 hiN _Found a scroll of noise.0 hl 40 hL 0 h} 0 hA #o.. ..+##..# .?.....##.(. ..... #.....##... ........#  #.@# ########..##  #.....##...+ ..#......'..####### #.#.....###+#.....###+####.#.....#.0 h N#.....##.. o   orc (asleep).....'..#.....##..########..#......#..#..........###'####..0 h ,0.0)0 h +3.8 (10 h 0 h  0 h j_An orc comes into view. It is wielding a +0 short sword.1 h.. #..# ..#.. #o.. ..+.##..# .?.# ....##.(.##. ............ #.........##.......#...... ....##..# #######..## ##...+ ..'..####### ###+###+### #.....'########.......oo1 h&41 h1 h1 h~  #..#  #..# ..#. #... ..+##o.# .?. ....##.(.## . . ... #... ....##@......#.....####+# .....##..# ########..##  #.....##...+   #......'..####### # #.....###+#.....###+#### #.....#.#.....## #.....'.##1 h 1 h P.o1 h* &51 h 1 h 2 h....  .... #..## ..#..... #... ..+.....##..# .?.# .......o.##.(.##....... .. ....##................####+# .....##..# #######..####...+ ..'..####### ##+#2 h5##+###2 h͓2 hP.o2 h-&62 hq2 h+2 hp3  Gobosan the Chiller ... #..# Revenant of Ashenzari **.... ... #..# Health: 63/63 ======================== .... #..## ..#  Magic: 12/13 ======================-- ..... #... ..+  AC: 5Str: 11 .....##..# .?.#  EV: 11Int: 17 .........##.(.##  SH: 0Dex: 92 h .......o........  XL:  7 Next: 58% Place: Dungeon:6 ... #@........  Noise: ---------  Time: 5646.8 (0.0) ....##.......#  x) +7 sling of Rotation {freeze, rElec rC+ .........####+#  Fire: x) +7 sling of Rotation {freeze, .....##..# Memories (4)  ########..##  #.....##...+ .. o   orc #......'..####### #. #.....###+#.....###+####. 2 h#.....#.........#.....##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (100% tohit)  You freeze the orc!2 h ... #..# ... #..# 2 h .... #..## ..#  ..... #... ..+  .....##..# .?.#  .........##.(.##  2 h.......)........  ... #@........  2 h=@.....#  2 hX^...####+#  2 hvj.....##..# 2 h#..# #...+  2 h4'..# 2 h 2 hz ##+#   2 h;9=7.8 (12 h62 h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (100% tohit)  You freeze the orc! _You kill the orc!3 hø43 hҺ3 h!3 h,3 hd,3 hD3 h,3 h3 hd,3 h3 h,3 h3 hj,3 h3 h3 hF3==3 h3 h3 h-3 hp3 h3 hX3 h3 hB3 h?3 h3 h];==3 h3 h3 hC,3 h3 h,3 h3 h= _n - 52 stones (gained 4)3 h3 h3 h3 h,3 h3 h 7 _You open the door.3 h"43 h&#3 h&@  There is an open door here.3 h'3 h' _3 h(3 hu*3 h,,3 h.3 h03 h6,3 h73 h97 _You open the door.3 h ;43 h;3 h"?@  There is an open door here.3 hG #.. #.. #.. #..###+############ #.... #..#...... #..-3 hG... #..###'###....c#..... #..##...#####+## #...... #..##...#......# #....... #.......'......# #.......##..##.?.##.....# +c   centaur (asleep).........##...###..3 hG.......)............ #......##..... #..3 h@H!3 hKT 68.8 (21.0)cclauncher)A centaur comes into view.The centaur shouts!3 hZ ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.3 h0......3 hlf57---==9.8 (223 h 3 h|) _The arrow hits you.4 hU # # # # ###+# # . # #. # ... #..###'###....c # ... #..##...#####+## # .... #..##...#......# # ..... #.......'......# # .....##..##.?.##.....# + .##...## #.  .)............ #.  ....##. #. 4 h4 hsc.c   centaur (launcher)4 h ;--70.8 (1.0)4 h%4 h'4 hWf # # # #.###+# #. # #.c. # ... #..###'###..... # ... #..##...#####+## # .... #..##...#......# # ..... #.......'......# # .....##..##.?.##.....# + .##...## #  .)............ #  ....##. # 4 hY4 hZ4 h(((((((4 h 4@......4 h &34 ha4 ho _The centaur shoots an arrow. The arrow barely misses you.5 hc...... ...###+############ ................... #c....... #.@###'###..... ... #..##...#####+## .... #..##...#......# ..... #.......'......# .....##..##.?.##.....# .........##...######## .......)............ ....##.... ....####....5 h35 hc.c   centaur (launcher)5 h/E((((((5 hmV)......5 hWa49---45 hQ^5 hyaF _The centaur shoots an arrow. The arrow hits you.5 h$8 ...... ...###+############.................. #........c...###'###...#####+##........ #.......'##..##.?.##....##...#######.#............####+# ....5 h[5 hяh50=--55 h5 hw5 hN ... ...###+############................ #........c...###'###...#####+##........ #.......'.##..##.?.##....##...#######........#.......##.....##..#...5 h5 hs5 h̳@-65 hӹ5 h6 hzJ..###+############...................  #........c..... ... #..###'###..... ... #..##...#####+##.... #..##...#......# ..... #..@....'......# .....##..##.?.##.....# 6 hWz'.........##...######## .......)............ 6 hzh...##...........##.......##............####+# 6 hz.........##..# ...########..#..6 h <76 h6 h6 hh.. ... ...###+############ ............. #........c..... ... #..###'###..... 6 hi... #..##...#####+## .... #..##...#......# ..... #.'......# 6 h6i1.....##..##.?.##.....# .........##...##6 hSi. .6 hi_)............ 6 hi$....##.................##.......##....6 hi.........####+# .........##..6 hi+ 6 h r<86 htw6 h y6 h . #.. #...#...###+############ #................... # #........c..... #... #..###'###..... #... #..##...#####+## #6 hG .... #..##@..#......# #..... #.......'......# #.....##..##.?.##.....# +..##...######## #.......)............ #....##............. # 6 h ##.......##.... # .........####+# .... # .....##..# ... # 6 hڊ {1=96 h 6 hi 7 hy$M  ...###+############........ #........c{###'###.....  ####+# #..##...#.... #.......'....#.##..##.?.##.....+.........##...######## #... .#####+# ..7 h6.7 hh'807 h7 h7 h\' 47 h*) 7 h, ,7 hK/ 7 h^0 <27 h1 7 h3 7 h3 7 h 5 7 h7 ,7 h5: 7 h< 7 h< L3=7 hc> 7 hA ,7 hB 7 h$D ,7 h,E 7 hdG ,7 hH 7 hNK 7 hK V4=7 hL 7 hO ,7 hP 7 hR ,7 hiT 7 hW <57 hX 7 h[ ,7 h] 7 hh_ ,7 h` 7 ha 7 ha L6=7 h6c 7 hi ,7 h/j 7 hl ,7 hl 7 hdn 7 hn 7 h"o 7 hIp 7 hp V7=7 hr 7 hrt ,7 hu 7 hw ,7 hx 7 hz L8=7 h{ 7 h| 7 h~ ,7 h 7 h ,7 hX 7 hJ 7 hz V9=7 h 7 h ,7 h 7 hJ ,7 h 7 h ,7 h 7 h =607 h 7 h ,7 h 7 h ,7 hw 7 h- 7 h_ L1=7 h 7 hݟ ,7 há 7 h 7 h 7 hʣ 7 h 7 h, l2=7 hQ ,7 h 7 hˮ 7 h 7 h֯ 7 h ,7 h* 7 h _ _You start resting.7 h+ 1718.8 (38.0)7 h Z3=9.8 (397 h0 7 h " _HP restored.8 h"J ... ...###+############................ #.c....###'###...#####+##........ #.......'....##..##.?.##...+.....##...########....#####+# .......##..#...# 8 hP8 h`P220.8 (1.0)8 hV8 hW8 hZE ..  ...  ...###+############  ...................  #........c..... ... #..###'###.....  ... #..##...#####+##  .... #..##...#......#  ..... #...@...'......# 8 h[ .....##..##.?.##.....#  .........##...########  )............  ....##............. ....##.......##.........####+# ....8 h\ .....##..# ...########..## ..8 hc8 had&18 hDj8 hk8 h:  .. ... ...###+############ ............. #........c..... ... #..###'###..... ... #..##...#####+## .... #..##...#......# ..... #.'......#8 h;  .....##..##.?.##.....# .........##...## .)............ ....##.......... ....##.......##... .........####+# .... .....##..# ... 8 hR; u #..## ..8 h0D 8 hD &28 h6J 8 hL 8 h  .. ... ...###+## ......... #........c..... ... #..###'###.....8 h@  ... #..##...#####+## .... #..##...#......# ..... #.'......# .....##..##.?.##.....# .........##...## .......)............ ....##.........8 hq .... ....##.......##.... .........#8 h ###+# .... .....##..#8 h  ...  #..## ..8 hD8 hB=38 hY8 h>9 hb   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.9 ht 9 h G======49 h 9 h . _You shout for attention!: hz: hz: h{: h},: hʁX: h,: hM: h&,: hj: h,: hj: hU: h: h]: h,: hY: h,: h: h,: h: h,: h: h|,: hh: h,: h: h,: h: h: hQ: h: h`,: h: h,: h : h,: h: h[,: hx: h,: h^: h",: h`: h: h: h : h,: h: hS,: h: hS: h{: h: h,: he: h: h: h: h,: h: he,: h: h: h: h: h,: h: h`: h: h: h,: h6: h,: h: h4,: h: h,: hX: hy,: h: hb: h: h%: h,: h+: h,: hi : h ,: h-: h: h*: h: h;,: h: h,: h: h,: hg: h,: h : h$,: h$: h.(,: h): h,,: h,: h/,: h0: hM3,: h7: h:,: h;: h<>,: hh?: hA,: hC: hF,: hG: hJ,: hK: h~N: hN: hO: hR,: hT: hV: hW: hX: h6[: h_[: h}\: h _,: h0`: hb: hb: h^d: hOg: hg: hh: hj: h k: hk: hVm: hm: h4n: hlo: ho: h:p: hr,: h: h,: h: h: h: h: h$,: h: hQ,: h#: h,: h;: h). 823.8 (9: hO=9.0) _You start waiting.: hQ------4.8 (100.0): h: hV# _Done waiting.; h7What are your orders?t - Shout!  Orders for allies: a - Attack new target.; h ; h9 R======5.0); h; h. _You shout for attention!; h ; h ; h_ ; h ; h ,; hH ,; h ; h~ ,; h ; h ,; h/ ; h ,; hv ; hd ,; h0 ; h ,; h ; hg ; h ; h ; h` ; h ; h ; h ,; hq ; h ,; h ; h ,; h ; ha ; h ; h~ ; h ,; h ; hX ,; h ; ho ,; hO ; h ,; ht ; h ,; h* ; h ,; h ; h ,; h ; h- ; hO ; hO ; h ,; hQ ; hq ,; h ; h ,; h ; h ,; hv ; hi ,; h ; h~! ; h! ; h # ; h' ,; h( ; h* ,; h , ; h. ,; h0 ; hV3 ,; h4 ; hv7 ,; h8 ; h2; ; h`; ; h< ; h> ,; h?? ; h@ ,; hA ; h&C ,; hC ; hD ,; hWF ; hG ,; h)I ; hL ,; h%M ; hN ; hN ; hO ; hLQ ,; hQ ; hQT ,; hU ; hmW ; hW ; hBY ; h[ ,; h] ; h_ ,; h` ; hc ,; he ; hg ,; hkh ; h\j ,; hk ; hl ,; hm ; ho ,; hAq ; hs ,; hMu ; hv ,; hJw ; hx ,; hz ; h| ,; h[~ ; hD ,; h ; h ,; h ; h׉ ; h ; h ; hL ; hd ; hS ; ht ; h ; h ; hҔ ,; hu ; h ,; h ; h ,; h\ ; hϟ ,; h ; h ,; h ; h ,; hk ; hZ ,; h ; hR ; ht ; h% ; hҰ ,; h ; h ; h ; h ; h ,; h: ; h ,; h ; hǽ ,; h ; h] ; h ; h ; h ,; h^ ; h ,; h ; h~ ,; h ; h ,; h ; hT ,; h< ; h ,; h ; h4 ,; h ; h8 ,; h& ; h ,; h ; hz ,; h: ; hz ; h ; h6 ; hQ ; h ; hx ; h| ; h ; hp ; h ,; h ; h ,; h ; h ,; h ; h ,; hr ; h& ,; h ; h= ,; h ; h/ ; hQ ; h ; h9 ,; h ; h ,; hd ; h ,; h ; h ; h$ ; hz ; h5 ; h` ; h< ; h ; h ; hX ; h/ k 924.8 (99.0) _You start waiting.; h Q------5.8 (100.0); h ; h  # _Done waiting.< h~4< h1< hW< hl< h,< hB< h,< h< h< he< h< h< h< h,< h`< hV< h< h< h< h< h2,< h< h)< hQ< h}< h< h< h,< h{< hi< hX< h< h< h< h` < h < h < h`< h,< h< h< hQ< hk< hW< hJ< h< h< h+ < hb"< h$,< h&< h'< h3*< hz*< h{+< h<-< h}/< h/< hv0< h3< h5< h5< h6< h{8< hy:,< hn;< h<< h?,< h?< hC< hE< hE< h}F< hKH< hSJ< hyJ< hlK< hL< hO,< hO< hQ< hS,< hFT< hU< h X,< hX< hZ< h[< h[< hx\< h]< hR`,< ha< h;c< hd,< h)e< hf< hYh< hh< hi< hj< hl< hl< h2m< ho< h~q,< hUr< heu< hw,< hBx< h   #....+.............).  #....#....##.....##..  #...##....##.....##.. < hG #...##....##.........  #....#...........##..  #....#....#########.. < h" #...########.....##..  #...##....##......'..< hE  #...@'.....###+------< hf:56.8 (31.0) < h #....#........ < h #....# >:..#.....'... < h΂ #...## ..########...  #...# .#..........< h  #.... #......†### < h #...# #.......# < h? #...# #.......#  #.......# < hi1_You open the door.< h < hM_Found a stone staircase leading down.< hM < hM < hN < hP < hR < hdW ; _< hW @  There is an open door here.< h^  #....#....##.....##... #...##....##.....##.. #...##....##.........## #....#...........##..#  #....#....#########..## #...########.....##...+< h^  #...##....##......'..## #....'.....#.....###+# #....#@....#.....#.....< hz_ 7.8 (1.0) #....#.>:..#.....'.. #...##....########.. #...##....#......... #....+....#......†##### #...##....#..< h_ # #...##....# ....0# < hf < hcg +8.8 (2< hl < hn  < hn =_Found 3 flux baubles.= h>= h'?= h@= hC= h^F= h7J,= hKR  There is a stone staircase leading down here.= hO6 _= hP= hY*  #...##....##.....##.. #...##....##.........#### #....#...........##..#  #....#....#########..##  #...########.....##...+  #...##....##......'..#### #....'.....#.....###+#... #....#.....#.....#...... #....#.>@..#.....'.. #...##....########.. #...##....#......... #....+....#......†#######= h(Z #...##....#..#  ....0 ###### .= hZZe  You pick up a book of Dangerous Friends and begin reading...= h`'60= h`+1.8 (3= hne= hgb  You add the spells Forge Blazeheart Golem, Orb of Destruction and Spellspark = hg!_Servitor to your library.> hy > h > h9 > h > h > hx > h n> h > h > h > h5 > h > h > h > h > hq > h > h > h > h > h > h > h% > h > hK ,> h > h > h > h > h > h > h> > h > h` > h > h > h > h > hL > h ,> h > h5 > h ,> h > h 7 _You open the door.> hN > h > hu! > hr# > h% ,> h' > h* @  There is an open door here.> hI- > h- _> h/ > h1 > h5 ,> h7 > h: > h= > h<> > h? > h1B > hD ,> h6F > hG > hJ > hJ > hrL > hS  #...##....#..  #...##....#.......#  #........0#.......#  #...#######.......#  #...#.............#  #...#.............# > hUT  #...'.............#  #####............  #.........@.......  #.....#######.....  #..... ...  #..... .  #..... ######> hT m  > h [ 080.8 (19.0)> h[ ,1.8 (20> hL` > hgb - _B - a scroll of amnesia? h4? h>? h+? h,? h,? hp? h? h? h? h1,? hQ? h? h,? h? h? hA,? h? hU? h,? h ? h? h,? h? h? hV,? h? h? h ? h ? h ? hc ? h,? hv? h? h,? h? h? h? h? h? h#? h%,? h`&? h)? h_+? h+? hk,? h0? h2,? hY3? h6? h8,? ho9? h$=? h?? h8?? h@? hC? h8F? hiF? hG? hJ? hL,? hM? h1Q? hR? hR? h T? hV? h*X,? h>Y? h[? h],? h^? ha? hb,? h'd? he? hg? hg? hh? hj? hl,? hm? hn? hp,? hq? hRs? ht? ht? hu? hw? h%y,? hz? h|7 _You open the door.? h}? h#~? h~? h@  There is an open door here.? h? h _? h? hۇ? h? h? h? hӌ? hR? h? h? h7 _You open the door.? hKJ? hR ? h: There is an open door here.? h? h6 _? h? hM,? hӱ? hܴ? h? h? h? h? hK##.....##.......'......# #... ##.....##..##.?.##.....# +... ##.........##...######## #... .........)............># #... ? h##.....##..............# #... ##.....##.......##.....# #... ##.........####+# .....# #... .......##..##...##.....# #... #########..### #...6017.8 (36 ? h##.....##...'..........$.....#... ##......'..#######.....##....#... ? h.#.....###'#.....###+####....#... .#.....#.........#.....##....#... ? h .#.....'.........#.....##....#... ########.........#......#....#... #................###'####....#... ? h%S#.......#########.......####'#...? h?? h,8.8 (37? h? h; _Found a stone staircase leading down.? h8 ? h ? h ? h ? h ? hH ? hA ,? h B? h: ? ht ? h ? h ? h? ? hx ? h ? h ? h ? h ,? hz ? hG ? h ? hD ? h ? hH ? h ? h ? h ? h~ ? h ? hR ? h! N _You now have 399 gold pieces (gained 19).? h) ..##.?.##.....# +.....#....# ...##...######## ....#.....#....# .).....># .$.h#.....#....# #......# ....#.....+....+ #? h) m.......##.....# ....#.....#....# ...####+##.....# ....#.....###### #..##...##.....# ....#.....#....# ? h* #..##..........##....#.....'....+ #...'.........#.....#....# ? h* {'..#######.....##....#.....#....#'#.....###+####....#.....#.. .........#.....##....#.....#....# .........#.....##....#.....#....# .........##....#.....#....# h   hound (asleep) ? h* .........###'####....#.....#.....############'#.....#.....? h* H #...........#.....? h* !? hY0 26.8 (8.0)  A hound comes into view.Found 8 gold pieces.? h8 j.hh? h8 4==7.8 (9? hC ? h1F & _The hound barks!@ hBQ .......'......# #.....##'#####.?.##.....##....+.....#....# ..##...#########....#.....#....#. )....>##.$..#.....#....#. .......##...h#.....+....+.....##.....##....#.....#.... ..####+##.....##....#.....###### @ hQ ..##...##.....##....#.....#....#. ..##..........##@...#.....'....+. ...'................#.....#....# ..#######.....##....#.....#....## #'#.....###+####....#.....#......#.....##....#.....#....##.....##....#.....#....##......#....#.....#....## @ hR ........###'####....#.....#. ########.####'#.....#.@ hS @ hHU @ h\ V.h@ h ] 4--8.8 (1@ h@d @ he A h_#..##.?.##.....##....+.....#.....##...#########....#.....#.... .)............>##.$..#.....#....# #......##....#.....+....+ ###.....##....#.....#....#A h1####+##.....##.h..#.....#### #..##...##.....##....#.....#.... #..##..........##....#.....'....+ #...'...........@....#.....#....# '..#######.....##....#.....#.... ##'#.....###+####....#.....#..... .........#.....##....#.....#....#.#.....##....#.....#....A hh*.#......#....#.....#.....###'####....#.....#..... #########.......####'#.....# # #............#A hA h8A h.U.hA hA--9A h{ A h A h@ #..##.?.##.....##....+.....#.....##...#########....#.....#.... ..).....>##.$..#.....#.... ##.....##....#.....+.... ##.##.....##....#.....#.....####+##.....##....#..... ##..##...##.....##h...#.....#.... ##..##A hA M.##....#.....'.... ##...'.#.....#.... .'..#.....##....#.....#....#'#.....###+####....#.....# #.#.....##....#.....#.... '.#.....##....#.....#.... #.#......#....#.....#.....###'####....#.....#....  .#.####'#.....#....  .# #A hA J.#.... A hC A hK .hh   houndA hML '30A hR A h*T B hD##..##.?.##.....##....+.....#.... Gobosan the Chiller ....##...#########....#.....#.... Revenant of Ashenzari **.... B h=$..)............>##.$..#.....#.... Health: 63/63 ======================== ##..............##....#.....+.... Magic: 10/13 ==================------ B hV##.......##.....##....#.....#.... AC: 5Str: 11 B ht....####+##.....##....#.....##### EV: 11Int: 17 B h##..##...##.....##....#.....#.... SH: 0Dex: 9 B hDZ*##..##..........##h...#.....'.... XL:  7 Next: 59% Place: Dungeon:6 B h##...'..........@.....#.....#.... Noise: ---------  Time: 6030.8 (0.0) .'..#######.....##....#.....#.... x) +7 sling of Rotation {freeze, rElec rC+ ###'#.....###+####....#.....#.... Fire: x) +7 sling of Rotation {freeze, #.........#.....##....#.....#.... Memories (4) '.........#.....##....#.....#.... #.........#......#....#.....#.... h   hound ..........###'####....#.....#.... .#########.......####'#.....#.... .##..................#.... B h_The hound barks!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.B h ..##..@h....##.##  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  B hlPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the hound. freezes the hound but does no damage.B hȼo==1.8 (1Ramparts B h^####B hTS _The hound closely misses you.B h ##..##.?.##.....##....+.....#.... Gobosan the Chiller ....##...#########....#.....#.... Revenant of Ashenzari **.... ..)............>##.$..#.....#.... Health: 63/63 ======================== B h U##..............##....#.....+.... Magic: 9/13================-------- ##.......##.....##....#.....#.... AC: 5Str: 11 B h@ ....####+##.....##....#.....##### EV: 11Int: 17 ##..##...##.....##....#.....#.... SH: 0B h^ +Dex: 9 B h{ ##..##..........##....#.....'.... XL:  7 Next: 59% Place: Dungeon:6 B h ##...'..........@h....#.....#.... Noise: ==-------  Time: 6031.8 (0.0) .'..#######.....##....#.....#.... x) +7 sling of Rotation {freeze, rElec rC+ B h ###'#.....###+####....#.....#.... Fire: x) +7 sling of Rotation {freeze, B h #.........#.....##....#.....#.... Memories (4) Ramparts B h 9'.........#.....##....#.....#.... B h7 #.........#......#....#.....#.... h   hound ..........###'####....#.....#.... B hJ '.#########.......####'#.....#.... B h] (.# #..................#....B h ~Aiming: Freeze (safe; 1% risk of failure)  B h ;Press: ? - help, Shift-Dir - straight lineB h HAim: a hound (lightly wounded, 100% to hit)  B h You freeze the hound!  B h jThe hound is severely wounded.The wall freezes the hound.B h$ 9?#######)......>##.$.......##.....##....#B h% #.....##....###.....##....#.......##....#.......@.....#B h2% ##.....##....####+####....#B h_% m..#.##B h% 7 B h% / B he+ v65-2.8 (1  Press: ? - help, Shift-Dir - straight lineB h+ Aim: a hound (lightly wounded, 100% to hit)  You freeze the hound!  The hound is severely wounded.The wall freezes the hound. _You kill the hound!B hc1 g###B h3 o _Your base Ice Magic skill increases to level 7!C hSC hSC h[XC h%_BC h`C h`C haC hcC hcC hdC h;g,C h%hC hiC hMjS10/13==C hkC homC hmC hdnC hp,C herC h~t,C huC hwC hw4==C hxC h~..##..@..--...##.C h0'##C h C hǘ40.0) _You start resting.-3.8 (11C h04 _The frozen ramparts melt away.C h/G1==C hr0C h0C h)1C h&2,C h2C h3C h3;==C h4C h5,C hy6C h7C h8C h8C h:,C hu:C hW;C h;M2==C h;C h<C h=C h=C h+?C hY?C h?C h{A,C hAC h%DC hnD;==C hEC hWF,C hFC hG,C hHC hJC h KC hLC hN93C hN*==C hOC hR4 _Magic restored.C hUC hUC h,WC h]XC h]C h'`,C haC h dC hdC hd;==C heC h~gC hhC hhC h,jC hkC hn,C h9oC hpC hrC hsC hsC hw,C h1xC h}M _You now have 407 gold pieces (gained 8).C hC hVC hC h]C h5C hnC hC hC h,C hrC h+C h,C hC h6C h,C hfC h.C h,C hܕC hݖC hn,C hC hC h,C h`C hC h֡,C huC h"7 _You open the door.C h4C hC h.@  There is an open door here.C hWC h _C hC hů,C hC h= _n - 58 stones (gained 6)C hoC hC hC h.C hͶ,C hIC h6C hC h C hC hu@  There is an open door here.C h6 _C hC h$C h,C hC hC hM,C hC hC hJ,C hC hC hx,C hFC hBC hMC hC hBC h~C hR,C hC hC h3C hXC h9,C haC hC h,C hC h]@  There is an open door here.C hC h _C hYC hC ho,C hC h C h ,C hh C hi C hQ C h C h:C hC h,C h,C hC hC hC hC hC hB,C hC hC h1C hUC hC hC hC hC hqC h$C h%C h%C h&C h*'C h'C h*C h,,C h1-C h.C h0,C hz1C h43C h4,C h5C h7C h> ####### #.....# #.....# #.....# #.....# #.....#C h@> #.....# #...@.# C hb>#.....# #.....# C h>#.....# ####.....# C h>#....##..# #....#...# #....#...# C h>I#....#...#C h@ 115.8 (72  Ashenzari invites you to partake of a vision and a curse of devices and rangedcombat.D h/  --more--E hăE h& _E hE hfG h>JG hG hfG hG h;,G hG hQG hG hG hG hSG hG hdG h9,G hG hG h,G hG hG h,G hԟG h¡G h"G hSG h"G hG h/G hgG haG hG h,G hG hưG hG hCG hG hµG h,G h?G h[G h G hbG hٻG hG hG h)G h̿G h/G hG hG hG h:G h,G hG hG h G hJG hG hG hG hG hG hG hG hG hG hG hN,G hG hiG hJ,G hG hG hJ,G hPG hG hM,G h;G hG h ,G hG hG h',G hG hG h,G h,G hG hSG hpG hG h,G h&G h} G h ,G h G hG hLG hG h5G hG h,G hbG h>G h,G hG hG hG hG hG h 7 _You open the door.G h 4G h!G h?&@  There is an open door here.G h (G hI( _G h(G h)G h*,G hY+G h-G hU.,G h/G hn0G h1G h2G h2G h4G h-7,G h7G h9G hJ;,G h <G h)>G h?,G h@G h!AG hAG hBG hdBG h!FG hH,G hHG hJG hL,G hMG hNG h7P,G hPG hRG hRT,G hTG hUG hV,G hWG h^YG hZ,G hZG hp`G hmb,G h$cG hOdG hPe,G heG hgG hi,G hiG hjG hPl,G hmG hoG hq,G hsG hAtG huG huG hvG h3G hC,G hFG hG hG hMG h7G hБG hʔ,G h/G hG hɚG hG hG hG hBG hwXG hG hVBG hUG hӲ,G h9G hG h4G hG hʻG h)G h+G hG hG hG hWG hG hG huG hAG h{G hkG hyG hG hG hG hG hFG hG huG hzG hlG hG hG hG h,G hG hG hG hG hG hG hsG hG hG h!G hsG hG hG h @  There is an open door here.G hG h _G h2G hG h%G h`G hG h_G h!G h "G h#G h'G h*G h*G h_,G h0G hF4G h4G h6G h:G h=,G hb?G hBG h!EG hZEG hFG hIG h}LG hLG hMG hQG hSG hSG hUG hXG hZ,G h\G h^G hNaG haG hbG hdG hfG h/gG hgG hUjG hl,G hmG hpG h%r,G hsG h"v7 _You open the door.G hCx4G h yG h|@  There is an open door here.G h~G h< _G hSG hG hgG hG h3G h1G h ,G hֈG hG h,G hbG hiYou open the door. _There is an open door here. _You open the doorG h5. _There is an open door here.  G hG ho _G hDG hBG h{BG hG h,G h+G hG hCG hãG hFG hۥG hŧG hG hG h{G hG hѬG hPG hG h,G hG hG hó,G hG h!G hG h¹G hG h{G h,G hpG hqG hG hG hG hRG h>G h8G hG hPG hEG hpG ht,G h|G hG hX,G hNG hG h,G hG hG hp,G hG hG hG hBG hoG h9 G h ,G haG h[G hG hG hG hG h,G hG hT!G h#,G hq$G h(G ha+,G hH,G h/G h~2,G hh3G h6G hD8,G h8G h;G hs=,G h@>G h@G hkBG hBG h,CG hFG hH,G hHG hKG hM,G hNG huQG hSG hSG hTG hVG hxXG hXG hfYG h[G h\]G h]G h)^G h`G h"b,G hbG h*eG hfG hfG h_hG h. _There is an open door here. _You open the doorG hϮ.G hG hG hKG hThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.G hG h _G hG hQG h,G hG hG h,G hG hpG he,G hG h/G h7,G hG hYou open the door. _There is an open door here. _You open the door. _There is an open G h3&door here. _You open the door.G hJG hwYou open the door. _There is an open door here. _You open the door. _G h=YThere is an open door here. _You open the door.  There is an open door here.G hG h _G hG hG h,G hsG hG hG hG hG hG hFG hoG hG hf}There is an open door here. _You open the door. _There is an open door here. _G hSYou open the door. _There is an open door here. _You open the door.G hG hG hG h lYou open the door. _There is an open door here. _You open the doorG h?Z. _There is an open door here. _You open the door.  There is an open G hj door here.G hyG h _G hXG h G hG hG hG h|G h,G hnG hG hG hG hKG hG hG h1G hlG h)G hA,G hG hCG hG h>G hxG hG h@,G hG h6G hq,G hG he?There is an open door here. _G h>You open the door. _There is an open door here. _G h>You open the door. _There is an open door here. _G hYou open the door.G h4G hPG h You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. G h; There is an open door here.G hG hM _G h* G h G h G h% G h~ G hs G h ,G h G hG hP,G hG htG h,G hG hG hx,G h=G hG h G hR G h G h$G h_&,G h&G h1(G h(G h)G hu)G h*G hP,,G h -G h0G h92,G h2G h6G h7,G h8G h=There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open G h[=door here.  G h?G h? _G h@G hCG hE,G hkFG hOHG h2I,G hIG hJG hK,G hLG hNG h5PG huPG hQG hRG hTG hTG hTG hVG hWG hDWG hWG hXG h)Z,G hZG h[G h ],G h]G h`G h`G h`G h^aG hqbG htcG hcG hcG hdG he,G hafG h>gG h_h,G hhG h=jG hukG hkG hvlG hnYou open the door. _There is an open door here. _You open the door. _There is an open G hodoor here.  G hpG hp _G hzqG h{rG hs,G h\tG h;uG hvG hvG hwG hoxG hy,G hyG hzG h{G h|G h|G h!~G hq,G hUG hWG h_?#..#.....##..S..#..'.....##.....#..#.....##.....#..#.....# ####### #.....#..#.....# ......# #.....#..#.....# ......# #.....#..#.....# ......# #.....#..#.....# G hއ#####.# #....@#..#.....# ......# #.....#..'.....# ......######.....#..#.....# ......#....#.....#..###'### ......'....#.....#...#..# ......#....#.....#...#..#S   water moccasin (asleep) ......#....#.....#...#..# #########'##.....'...#..# .....##....#.....#...'..#G h؊311.8 (196.0) _There is an open door here. _You open the door. _There is an open G h\door here.  A water moccasin comes into view.G ht.SSG h_#2G h 7G hݖG h=8 _The water moccasin hisses angrily.H h # #..#.....# # #.....#..'.....# # #..S..#..#.....# # #.....#..#.....## #.....#..#.....# H h#......# #.....#..#.....# #......# #.....#..#.....# #......# #.....#..#.....##.# #...@.#..#.....#.# #.....#..'.....#.######.....#..#.....#.#....#.....#..###'###.'....#.....#...#.H h.#.#....#.....#...#..#.#....#.....#...#..#H ht#'##.....'...#..#.##....#.....#...'..#H hH h H hF.SH h13.0)H hH htH h  #..#.....#  #.....#..'.....#  #.....#..#.....#  #.....#..#.....#  #..S..#..#.....# ......# #.....#..#.....# H h ......# #.....#..#.....# ......# #.....#..#.....# .# #....@#..#.....# H h # #.....#..'.....# H h ######.....#..#.....# #....#.....#..###'### H h y#....#.....#...#..# H h4 H h H h] J.SH h &4H h H h H h H hw H h H h I h#.....#..'# ####### ......S. ##### .....'####I h!#....##'##'.#..# # #########'#' .....##....#...'.####I h4,I hH..SI h&5I hnI h I h# ####### ......S #####. .....'#####....##'##'.#..# I h^# #########'#' .....##....#...'.#####<.##########I hDI hF.SI h:&6I hI h_I hv #.....#..#.....#Gobosan the Chiller#.....#..#.....#Revenant of Ashenzari **.... ####### #.....#..#.....#Health: 63/63 ======================== ......# #.....#..#.....#Magic: 10/13 ==================------ ......# #.....#..#.....#AC: 5Str: 11 ......# #.....#..#.....#I h EV: 11Int: 17 #####.# #....S#..#.....#SH: 0Dex: 9 ......# #.....#..'.....#XL:  7 Next: 65% Place: Dungeon:6 ......######....@#..#.....#Noise: ---------  Time: 6316.8 (0.0) ......#....#.....#..###'###x) +7 sling of Rotation {freeze, rElec rC+ ......'....#.....#...#..#Fire: x) +7 sling of Rotation {freeze, ......#....#.....#...#..#Memories (4) ......#....#.....#...#..# #########'##.....'...#..#S   water moccasin .....##....#.....#...'..# ......#....#.....#..##### .....##....#...<.########## _The water moccasin hisses angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.I h ..#S##.#.#I h .(slow)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.I h{ C freezes the water moccasin. The water moccasin seems to slow down.I h 56---==7.8 (1Ramparts I h H##I h X _The wall freezes the water moccasin. The water moccasin bites you!I h?#.....#..#.....#Gobosan the Chiller#.....#..#.....#Revenant of Ashenzari **.... ####### #.....#..#.....#Health: 56/63 =====================--- ......# #.....#..#.....#Magic: 9/13================-------- ......# #.....#..#.....#AC: 5Str: 11 ......# #.....#..#.....#EV: 11Int: 17 #####.# #.....#..#.....#SH: 0I hDex: 9 ......# #....S#..'.....#XL:  7 Next: 65% Place: Dungeon:6 ......######....@#..#.....#Noise: ==-------  Time: 6317.8 (0.0) ......#....#.....#..###'###x) +7 sling of Rotation {freeze, rElec rC+ ......'....#.....#...#..#Fire: x) +7 sling of Rotation {freeze, I hsm......#....#.....#...#..#Memories (4) Ramparts ......#....#.....#...#..# #########'##.....'...#..#I h.S   water moccasin (slow) .....##....#.....#...'..# ......#....#.....#..##### I h.....##....#...<.##########Confirm with . or Enter, or press ? or * to list all spells.I h~Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is moderately wounded.I hR3-8.8 (1I h/#####I hM  I hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is moderately wounded. _The water moccasin seems to slow down.J h t#.....#..#.....#Gobosan the Chiller#.....#..#.....#Revenant of Ashenzari **.... ####### #.....#..#.....#Health: 56/63 =====================--- ......# #.....#..#.....#Magic: 8/13==============---------- ......# #.....#..#.....#AC: 5Str: 11 ......# #.....#..#.....#EV: 11Int: 17 #####.# #.....#..#.....#SH: 0Dex: 9 J h"......# #....S#..'.....#XL:  7 Next: 65% Place: Dungeon:6 ......######....@#..#.....#Noise: =--------  Time: 6318.8 (0.0) ......#....#.....#..###'###x) +7 sling of Rotation {freeze, rElec rC+ ......'....#.....#...#..#Fire: x) +7 sling of Rotation {freeze, ......#....#.....#...#..#Memories (4) Ramparts ......#....#.....#...#..# #########'##.....'...#..#J hLS   water moccasin (slow) .....##....#.....#...'..# ......#....#.....#..##### .....##....#...<.##########Aiming: Freeze (safe; 1% risk of failure)  J hPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded.The wall freezes the water moccasin! The water moccasin seems to slow down.J hY4-9.8 (1J h8####J he3 _The water moccasin bites you.J h2k  #.....#..#.....#  Gobosan the Chiller #.....#..#.....#  Revenant of Ashenzari **.... ####### #.....#..#.....#  Health: 54/63 ====================---- ......# #.....#..#.....#  Magic: 7/13============------------ ......# #.....#..#.....#  AC: 5J hk ]Str: 11 ......# #.....#..#.....#  EV: 11Int: 17 #####.# #.....#..#.....#  SH: 0Dex: 9 ......# #....S#..'.....#  XL:  7 Next: 65% Place: Dungeon:6 J hk ......######....@#..#.....#  Noise: =--------  Time: 6319.8 (0.0) ......#....#.....#..###'###  x) +7 sling of Rotation {freeze, rElec rC+ ......'....#.....#...#..#  Fire: x) +7 sling of Rotation {freeze, J h(l ......#....#.....#...#..#  Memories (4) Ramparts ......#....#.....#...#..# J hGl #########'##.....'...#..#  S   water moccasin (slow) .....##....#.....#...'..# J hcl O......#....#.....#..##### .....##....#...<.########## J hl 6Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, slow, 100% to hit)  J h,m You freeze the water moccasin.  The water moccasin is almost dead.The wall freezes the water moccasin!J ht    #.....#  #.....#  #.....#  #.....#  #.....#  #.....#  #..... #....@# #... #.....# #.....# #.....##.....'#.....##.....#<J hx  8620.8 (1: a water moccasin (almost dead, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is almost dead.The wall freezes the water moccasin! _You kill the water moccasin!Your base Armour skill increases to level 1!J h"| k###J h} r _Your base Spellcasting skill increases to level 5!K h+4K hCK h,K h\!h5K h#e8==K hD%K h',K h(K h*K h$+E6=K h+K h1..#.##-.#.#.K h=8e 5.8 (5 _You start resting.K h8P-6.8 (6K h=K h?4 _The frozen ramparts melt away.K hҪJK h?K hȰ}==K h;K hl7=K hK h1,K h"K h&K hEO9==K hNK hK hN#8K ha)=K h!K h,K hK h,K hK h|K hi9===K hK hrK hK h`K hJ,K h<K h{,K h&K hK h%[6010/13==K hK h,K hK h>,K hK hK hL1=K hK hK h;==K hK h,K hPK hk2=1==K h,K h K h1K hLK hK hj$ K h;_You start resting.K h~048.8 (22.0)K h253=K hR%9.8 (23K hK h" _HP restored.L h\L h~ Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Dev/Range)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.M hF M h'M#.....#..#.....#Gobosan the Chiller#.....#..#.....#Revenant of Ashenzari **.... ####### #.....#..#.....#Health: 63/63 ======================== ......# #.....#..#.....#Magic: 11/13 ====================---- ......# #.....#..#.....#AC: 5Str: 11 ......# #.....#..#.....#EV: 11Int: 17 #####.# #.....#..#.....#SH: 0Dex: 9 ......# #.....#..'.....#M hzNXL:  7 Next: 86% Place: Dungeon:6 ......######....@#..#.....#Noise: ---------  Time: 6349.8 (0.0) ......#....#.....#..###'###x) +7 sling of Rotation {freeze, rElec rC+ ......'....#.....#...#..#Fire: x) +7 sling of Rotation {freeze, ......#....#.....#...#..#Memories (4) ......#....#.....#...#..# #########'##.....'...#..# .....##....#.....#...'..# ......#....#.....#..##### .....##....#...<.##########Your base Armour skill increases to level 1! _Your base Spellcasting skill increases to level 5! _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored.M hOM hRCurse which item? (Esc to abort) Hand Weapons (go to first with ))  x - the +7 sling of Rotation (weapon) {freeze, rElec rC+ rN+} Jewellery (go to first with "=)  p - a ring of protection from fire (worn)N hچN h##.....#..#.....#Gobosan the Chiller#.....#..#.....#Revenant of Ashenzari **.... ####### #.....#..#.....#Health: 63/63 ======================== ......# #.....#..#.....#Magic: 11/13 ====================---- ......# #.....#..#.....#AC: 5Str: 11 ......# #.....#..#.....#EV: 11Int: 17 #####.# #.....#..#.....#SH: 0N hȊQDex: 9 ......# #.....#..'.....#XL:  7 Next: 86% Place: Dungeon:6 ......######....@#..#.....#Noise: ---------  Time: 6349.8 (0.0) ......#....#.....#..###'###x) +7 sling of Rotation {freeze, rElec rC+ ......'....#.....#...#..#Fire: x) +7 sling of Rotation {freeze, ......#....#.....#...#..#Memories (4) ......#....#.....#...#..# N h$#########'##.....'...#..# .....##....#.....#...'..# ......#....#.....#..##### .....##....#...<.########## N h$_Your base Spellcasting skill increases to level 5! _You start resting. _The frozen ramparts melt away. N hF_You start resting. _HP restored.  Your ring of protection from fire glows black for a moment.N h^*4/642/1450.8 (1N h N h _You start resting. _The frozen ramparts melt away. _You start resting. N h۔_HP restored.  Your ring of protection from fire glows black for a moment. _Ashenzari will now keep your mind clear.N h6 4N h7 N hn? N h&D 3==N hE N hE N hiF N h;H ,N hH N hJ N h*J N hJ N hbL Q==N h]M N h~Q BN hQ ,N h(R N hW _ _You start resting.N h4] /60.0)N h] [4==1.8 (11N hb N hd % _Magic restored.O hDJO hGO h5IO h{IO hMM,O hNBO hCPO h$R,O hSO hTO hUO hbV;==O h(WO h[YO h?[,O h\O h]O h`O h`O hPaO hcO hae,O hz]..<## ... ... ... ... ... ...# '9.8 (8.0) #.....#..#..... #.....#..#.....# ####### #.....#..#.....# #.....#..#.....# ......# #.....#..#.....#.# #.....#..#.....# #####.# #.....#..#.....#.# #.....#..'.....70.8 (9O h~O h'; _Found an escape hatch in the ceiling.O h@JO hO h[O hO h͊,O hO hLO h$O hO hO hאO hO hfO h֕,O hЖO h*O hO hIO hO hO hpO hͭO hϮO hO hO h"O hO h(O hO h1O hO hO h,O hdO hO h:O hiO hO hJO hO hO hO h=O hO hO hO hO hdO hO h<O hmO hyO hO h`O h?O hO hO hO hTO h8O hCO hҏ O hʗ &#######.....#..' #.....#.. #..... ####### #..... ......# #..... ......# #..... ......# #..... #####.# #..... ......#85.8 (15.0) ......######..... ......#....#.....#..###'## ......'....#.....#...#..# ....#.....#...#..#....#.....#...#..# c   centaur (launcher, wandering) #########'##c....'...#..# O h( .....##....#.....#...'..#....#.....#..#####O hs O h O h ^ _A centaur is nearby!P h# #.....#..'.....# # #.....#..#.....# # #.....#..#.....## #.....#..#.....# #......# #.....#..#.....# #......# #.....#..#.....# #......# #.....#..#.....##.# #.....#..#.....#.# #...@.#..'.....#P hm.######.....#..#.....#.#....#.....#..###'###.'....#.....#...#..# .#....#.....#...#..#.#....#.....#...#..# #'##c....'...#..# ......##....#.....#...'..# .#....#.....#..#####P hP h ?c.P h 86.0) _P hGP hP h9 C.# #.....#..'.....# .# #.....#..#.....# .# #.....#..#.....## #.....#..#.....# .#......# #.....#..#.....# .#......# #.....#..#.....# .#......# #.....#..#.....# .######.# #.....#..#.....# #.# #..@..#..'.....# #.######.....#..#.....# #.#....#.....#..###'### '.'....#.....#...#..# #.#....#.....#...#..# #.#....#c....#...#..# #'##.....'...#..#.##....#.....#...'..# .#....#.....#..#####P h P h P hf c.c)P hŝ F(((((P h "((P h& l...@...P hO' /==7P h- P h0 p _The centaur shoots an arrow. The arrow closely misses you.P h͐ y.# #.....#..#.....# ..# #.....#..#.....# ########## #.....#..#.....# ..#......# #.....#..#.....# ..#......# #.....#..#.....# ..#......# #.....#..#.....# .P h .######.# #.....#..#.....# ##.......# #.....#..'.....# .#.######.@...#..#.....# .#.#....#.....#..###'### .'.'....#.....#...#..# .#P hP .#....#c....#...#..# .#.#....#.....#...#..# #P h ###########'##.....'...#..# ........##....#.....#...'..#..#....#.....#..##### P h N####....#...<.##########P ht P h D((P h%(..P h>&U1--8P hw+P h.F _The centaur shoots an arrow. The arrow hits you.Q hz~.# #.....#..#.....# ########### #.....#..#.....# ...#......# #.....#..#.....#.#......# #.....#..#.....#.#......# #.....#..#.....#.######.# #.....#..#.....# '##.......# #.....#..'.....# ..#.######.....#..#.....# ..#.#....#@....#..###'### ..'.'....#.....#...#..# .#.#....#c....#...#..# ..#.#....#.....#...#..# #############'##.....'...#..# .........##....#.....#...'..#..#....#.....#..##### '####....#...<.########## ..#####+###....#.....#....'...#{Q hzQ hX`(((((((Q hg .....@.  The centaur shoots an arrow. The arrow barely misses you.(Q h'.Q hk53-----=9Q hQ heF _The centaur shoots an arrow. The arrow hits you!Q h. ...##.....#..#.....#Gobosan the Chiller ########### #.....#..#.....#Revenant of Ashenzari ***... ...#......# #.....#..#.....#Health: 53/64 ===================----- ...#......# #.....#..#.....#Magic: 11/14 ==================------ Q hN/...#......# #.....#..#.....#AC: 5Str: 11 ...######.# #.....#..#.....#EV: 11Int: 17 '##.......# #.....#..'.....#SH: 0Dex: 9 ..#.......######.....#..#.....#Q h/XL:  7 Next: 86% Place: Dungeon:6 ..#.......#....#@....#..###'###Noise: ===------  Time: 6389.8 (0.0) Q h/..'.......'....#.....#...#..#x) +7 sling of Rotation {freeze, rElec rC+ ..#.......#....#c....#...#..#Fire: x) +7 sling of Rotation {freeze, ..#.......#....#.....#...#..#Q h)0VMemories (4) #############'##.....'...#..# .........##....#.....#...'..#c   centaur (launcher) Q ha0=..........#....#.....#..##### '###.....##....#...<.########## ..#####+###....#.....#....'...#{Q h0RCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Q h+1Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the centaur but does no damage.Q h5###(#Q h###.#Q h45---90.8 (1Ramparts Q h-d###Q honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the centaur but does no damage. _The centaur shoots an arrow. The arrow hits you!Q h1  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q h ####Q h Y###Q h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R hg ##### R hm  (((#((#(#(The wall freezes the centaur. The centaur shoots an arrow.R h z ...#.R h5 S.#@#.R h` bThe arrow barely misses you. The wall freezes the centaur.R h4 ##(#R h%~ ####.#R h~ k39-----1R h B##R h F _The centaur shoots an arrow. The arrow hits you.S h$[#### S h7+~####(#S h####.3----2### _The wall freezes the centaur! The centaur shoots an arrow. The arrow hits you!S hٲ ###The wall freezes the centaur but does no damage.S h##(#S h(B ####.The centaur shoots an arrow. The arrow hits you.  The wall freezes the centaur but does no damage.S h4Hi((((#(((S h`...#..#@#.S hj29----3S hG###S ho _The centaur shoots an arrow. The arrow barely misses you.S h=K  The wall freezes the centaur.###)S h/L S hQS ...##.....#..#.....#Gobosan the Chiller S hS ########### #.....#..#.....#Revenant of Ashenzari ***... S hS ...#......# #.....#..#.....#S hS Health: 29/64 ==========-------------- ...#......# #.....#..#.....#S hS Magic: 11/14 ==================------ ...#......# #.....#..#.....#AC: 5S hS Str: 11 ...######.# #.....#..#.....#S hT YEV: 11Int: 17 S hBT '##.......# #.....#..'.....#SH: 0Dex: 9 S hsT ..#.......######.....#..#.....#XL:  7 Next: 102% Place: Dungeon:6 S hT b..#.......#....#@....#..###'###S hT Noise: ---------  Time: 6394.8 (1.0) S hT T..'.......'....#.....#...#..#x) +7 sling of Rotation {freeze, rElec rC+ ..#.......#....#)....#...#..#S hIU Fire: x) +7 sling of Rotation {freeze, ..#.......#....#.....#...#..#Memories (4) Ramparts #############'##.....'...#..# .........##....#.....#...'..# ..........#....#.....#..##### '###.....##....#...<.########## S hU ..#####+###....#.....#....'...#{ _The wall freezes the centaur! The centaur shoots an arrow. The arrow hits you!  S hV "The wall freezes the centaur but does no damage.  The centaur shoots an arrow. The arrow hits you.  The wall freezes the centaur but does no damage. _The centaur shoots an arrow. The arrow barely misses you.The wall freezes the centaur.S hW : --- S hW }_You kill the centaur!You have reached level 8!S h\a /  --more--T h33/71=5-8 1% T h4u###T hU4 _T h 4T hƈ T h T hG ,T h T h( #2T h[ *==T hݒ T h ,T h T h T h L4=T h} T h ,T hJ T h Q==T h T hթ :5T h T h T hX .#.#.##.#.T h 401.8 (7 _You start resting.2.8 (8T hp T hǻ 4 _The frozen ramparts melt away.T h(4T hT hRx3=T hPT hT6=T hT h,T hT h,T hT hT hg^7==T hT h,T hT h,T hT hT hmM4==T hT hT hT:8T h3 T h ,T h T h,T hAT hPT h#9T hN===T hT h,T hT h",T hT h c40=T h T h&_ _You start resting.T h,017.8 (15.0)T h?-[5==8.8 (16T h2T he5% _Magic restored.U h`4U h>bU he,U h8i|1U hj,U hkU hlU hl;==U h%nU hoj2=U hpU hr,U hsU hu,U hvU hx,U hyU hB{U hl{L3=U h|U h~,U hU h,U hU hU h-:4U hU h,U hU h,U hՍU h95U h%1=U hmU h,U hU hݖ,U h U hۙU hL6=U h)U h,U hTU h),U hU h],U hrU hU hĦ:7U hקU hש,U hתU h1,U h\U hT8=U h۱U hU hU hU hU h۹,U hûU hab9=U hIU h%,U hKU h,U hU hU h 450U hgU h,U hU h,U hU hU h*O51=U hYU h:,U hU h,U hU h,U hU h6n2=U haU h,U hU h,U hRU h0U hg&3U hU hp,U hU h,U hZU h94U h)=U h_U h,U hU hr,U h8U hl5=U h U hs,U hU h,U hy U h ,U h U h <6U h%U h3,U h4U h,U hU hb7=U hU hn,U h^U hU hU hU h!l8=U hW"U h#,U h$U h',U h5(U h"*<9U h+U h8.,U h/U hf1,U ho2U h4c60=U h5U h7,U h8U h:,U h;U h>,U h?U hlAl1=U hoBU hwD,U hxEU h#G,U h\HU heJ<2U hKU hM,U hrOU hQ,U hSU hUU hUL3=U h5WU heY,U hZU h\,U hF^U ha94U hWa3=U h%cU he,U hfU h*i,U hjU hTm,U h2nU hoU h,p&5U hqU hs,U htU hvU hvU hxU hyU hzL6=U h{U h|,U h}U h~,U hU hl7=U hU h,U hU hŅ,U hU hÇ<8U hU h,U hɊU h;,U hfU hU h2U hԏU hcb9=U hU hΒU hU hpU h,U h U hkm70=U hU hR,U hU h,U h~U h]_ _You start resting.U h@.516.8 (98U hZ1=7.8 (99U hmU he" _HP restored.U hn4U hWoU hU h%,U h,U hK,U h|U hzU h,U hU hxU hU h:=U hlU hU h,U hU h:U hH,U hU hٮU h,U hDzU hU h},U hU hU h|,U hU h&@  There is an open door here.U hU h _U h%U h|U h,U hU h@  There is an open door here.U hOU h _U hIU hxU hOBU hU hU hU hU h4U h,U hU hh7 _You open the door.U h4U hU h@  There is an open door here.U hU h _U hgU hU hxU hU hpU hU hU hU hzU hBU hU h|U h/,U hU h@U hh,U hU hU h@ ,U h8 U h U h,U hU hU h,U hXU h5@  There is an open door here.U hU h _U hU h5 U h%3######...#....# ...#....#....#....#....# '....+...##....#....## ##..##....#.....# ##........#....W# ..............#.....# U h/&...#....###+##'####.....## .#....##..#............. .#....##..#...@......... .#U h[&..#............. .#..#............. U h~&`.#).+............. U h&P...#....##'##....#####....#....#....<...# .... U h&uW   phantom (wandering)U h& #....#........# ... #########........# ..U h': #........#U h|)-43.8 (26U h.L.WU hw.,4.8 (27U h3U hY6Z _A phantom comes into view.U hz#...#....# #....#....#....#....# '....+...##....#....## #....##..##....#.....# #....##........#.....# U hz#.......#....W# #....###+##'####.....## #....##..#.... #....##..#. #.#.U h%{~ #.#. #......).+.U hI{h #....##'##....#####...U h{.#....#....<...# .... #....#........# .....#U h{+ U h~U hۆt.WWU h115.8 (1.0)U hU h@V hI#...#....# #....#....#....#....# '....+...##....#....## #....##..##....#.....# #....##........#.....# #.......#.....# #....###+##'####...W.## #....##..#. #....##..#. #.#. #.#. #......).+. #....##'##....#####....#....#....<...# .... #....#.# ....# .. V hJV hQL.WV hQ&6V hWV hYV hM.#...#....#  #....#....#....#....#  '....+...##....#....##  #....##..##....#.....#  #....##........#.....#  #......#.....#  #....###+##'####.....# #....##..#.W. #....##..#. #.#. #.#. #......).+. #....##'##....#####. #....#....<...# . #....#..# . ..# .. #.#  V hRG.WV hS&7V hZV h[V hPa  (((((((You shoot a sling bullet.V h q  The sling bullet closely misses the phantom.V h] ....#...#  ....'...# ..#'##  ....##..#######....#  ######...#....#....#  ....#....#....#....#  ....+...##....#....##  V h ....##..##....#.....#  ....##........#.....#  ..............#.@...#  ....###+##'####W....###  ....##..#....V h ....##..#.......§ ........#..........V h  ........#.......... ......).+........... V h; c....##'##....#####.. V hf r....#....<...# ..... V hp '.V h e0-===9.2 (1.4V h V h J _The phantom hits you. The phantom blinks! You blink.W hk#...#  '...# ..#'##  ##..#######....#  ...#....#....#  #....#....#....#  +...##....#....##  ##..##....#.....#  ##.#.....#  #..@..#  W hl:###+##'####W....###  ##..#......  ##..#... #. #. ).+. ##'##....#####. #....<...# .....  W hnW hu8W.W heuU1=---W hu500W h{W h~W hW z ((You shoot a sling bullet.W h z .WThe sling bullet barely misses the phantom.W hs 7===1.6 (1.4W h W h T _The phantom barely misses you.X hz ((You shoot a sling bullet.X h  The sling bullet closely misses the phantom.The phantom hits you but does no damage.X h.##..#######....# ######...#....#....# .#....#....#....# ....+...##....#....## .##..##....#.....# .##........#.....# ...........#.§...# .###+##'####.....#### ##..#.......@....... .##..#........W....... .....#..... .....#. ).+. ##'##....#####. #....<...#  .#........#  #####........# .... X h 9§X hl!W69-3.0X h'X h&*J _The phantom hits you. The phantom blinks! You blink.X h%  You shoot a sling bullet. The sling bullet hits the phantom!X hѭ q  The phantom is moderately damaged.X h[ (4.4X h X h > _The phantom hits you but does no damage.Y hsI (Y ht&((((((Y h(5.8Y hY h> _The phantom hits you but does no damage.Y h (((((((You shoot a sling bullet.Y hiV W......  The sling bullet barely misses the phantom.Y hW W70-7.2Y h] Y h_ > _The phantom hits you but does no damage.Z hJJ (((((((You shoot a sling bullet.Z h W......  The sling bullet closely misses the phantom.Z hm(8.6Z hZ h> _The phantom hits you but does no damage.Z h&%a  You shoot a sling bullet. The sling bullet hits the phantom!Z h  The phantom is heavily damaged.The phantom hits you.Z h,X67-60.0Z h϶Z h> _The phantom hits you but does no damage.[ h (((((((You shoot a sling bullet.[ h, W......  The sling bullet barely misses the phantom.[ h(1.4[ h[ hs> _The phantom hits you but does no damage.[ hA  You shoot a sling bullet. The sling bullet hits the phantom![ h>o  The phantom is almost destroyed.[ h  #....#....#....#  +...##....#....##  ##..##....#.....# .  ##........#.....# <.  ......#.....# ...  ###+##'####.....####....  ##..#...................  ##..#........§.W........  .... .....[ hq  ).+....  ##'##....#####  #....<...# #  #........# #....  #........# #.... #........# #.... #........#[ hs The phantom barely misses you. The phantom hits you. The phantom blinks![ h @<.[ hB-2.8[ h[ hD _You blink. Found a stone staircase leading up.\ h{ua  You shoot a sling bullet. The sling bullet hits the phantom.\ h^o  The phantom is almost destroyed.\ h(4.2\ h>\ h> _The phantom hits you but does no damage.\ h1 R(((((\ h3 ....WYou shoot a sling bullet. The sling bullet misses the phantom.\ h54 (5.6\ h: \ h= T _The phantom barely misses you.] he (((((You shoot a sling bullet.] h ....WThe sling bullet barely misses the phantom.] h087.0] ho] hP _The phantom misses you. x2] h (((((You shoot a sling bullet.] hq ....WThe sling bullet closely misses the phantom.8.4] hFx] hz> _The phantom hits you but does no damage.] h R(((((] h% ....WYou shoot a sling bullet. The sling bullet misses the phantom.The phantom hits you but does no damage.] h& V9=9.8] h- ] h0 M _The phantom misses you.^ h (((((You shoot a sling bullet.^ hi+ ....WThe sling bullet closely misses the phantom.^ h+)71.2^ h2^ hy5> _The phantom hits you but does no damage.^ ha  You shoot a sling bullet. The sling bullet hits the phantom.^ h-o  The phantom is almost destroyed.^ hA.a70=2.6^ h4^ h6T _The phantom barely misses you.^ hZ a  You shoot a sling bullet. The sling bullet hits the phantom.^ h_ [.^ h &.^ hh } 83.9 (1.3 _You destroy the phantom!^ h ^ h l _Your base Armour skill increases to level 2!_ hO 4_ h _ h _ h _1=_ h/ _ hP ,_ h _ h _ h9 ,_ h# _ h _ hR C.#######....#  ..#....#....# .>..#  ..#....#....# ....#  .##....#....## ....#  .##....#.....# ....#  .......#.....# ..<.#  .......#.....# ....#  +##'####.....####....#  .#....@....#  ---7.9 (4.0#....#  .#....#  .#............#  .+............_ h *#  ##....#####...#  ..<...# #...#  ......# #...#  ......# #..........#  _ h _ h` G---8.9 (5_ hJ _ h 9 _Found an escape hatch in the floor.` h<:J` hs=` hx?` hDf=` h$E` h^E` hhF` hI` hK` hIK` hK` hM` hRO` h|O` hHP` h$R` hS` h T` hU` hX@  There is an open door here.` hSZ` hZ _` h[` h]` h_,` h_` hha` hb,` h[c` he` hf` h%f` hf` hg` h?h` hbh` hh` hi` hUj` hvj` h k` hl,` hm` hZqM _You now have 413 gold pieces (gained 6).` hs` h2s` hOt` hw%  ` hwThere is an open door here.` hy` hz _` hz` h|` h~,` h~` h` h,` h` h` hކ,` h` h` h` hЉ` h` h` h,` h'` h` h9` hd` hT` h` hn` h` h` h` h,` h` hn` h,` hѣ` h̥` h,` h` hy,` h` hUN _You now have 423 gold pieces (gained 10).` hб` h6` hʲ` hд` h,` h8` h}` h,` h˺` h@  There is an open door here.` h` h\ _` h` h|` h3B` h` h` h4` h#` h` h` h6` h` hK@  There is an open door here.` h` hT _` h ` h.X` h` hK,` h` h` hN,` h` h` h` h` h` h ` h,` h` h;` h.` h` hg` h@  There is an open door here.` h ` h _` hh` h'` hI,` h` ho` h,` h` h` hx,` h` h` h,` h` hc` h*.#..#.....#  #.....##.....#.....#..'.....#....#..#.....#...` h#..#.....#...#..#.....#..# ..#..#.....#..##+####... .#..#.....#..> 622.9 (44.0)` h .#..#.....#..... .#..#.....#..###+###... ` h:.#..'.....#..# . .#..#.....##'# ` h]B..#..###'###..# .#...#..#....# ....##...#..#....#######....#` h]#...#..#.....#.........#.....#` h ` h; ,3.9 (45` hd` hS; _Found a stone staircase leading down.` hT J` hV ` hW ` h\ c _You open the door.` h^ 4` h^ ` hUb @  There is an open door here.` hc ` hMd _` h e ` hf ` hh ` hHh ` hi ` hrk ` hl ` hl ` hm ` hp 7 _You open the door.` hq ` hq ` hur ` hv @  There is an open door here.` h7x ` hx _` hxy ` h({ ` h| ` h| ` hY} ` h ` h* ` hh ` h ` hg ` h ` h7 ` hх ` hd @  There is an open door here.` hj ` h _` h΍ ` h ` h ,` hY ` h ` h ` h ` hŖ ` h ` h ` h( ,` h ` hȜ ` h ` h ` h$ ` h ` hs ` h ` h` lYou open the door. _There is an open door here. _You open the door` h X. _There is an open door here.   stone staircase leading down here.` h{ ` h _` h ` h ` h_ ,` h ` hί ` hx ,` h ` h ` h ,` h ` hٷ ` h۸ ` h ` h ` h ` h ` h ` h ` h˿ ` h, ,` h ` h @  There is an open door here.` h 6 _` h ` hH ` h ,` h[ ` h ` h ` hF ` h ` hv ` h B` h ` h ,` h ` h ` h ` h ` h ` h< ` h ` h ` h ` h ` h ` h ` h ` h ` h ` h ` h{ ` h ` h ` h0 ` h ` h ` h B` h< ` h\ ` h ` h^ ` h' 7 _You open the door.` h 4` h ` h^ @  There is an open door here.` h" ` hf _` hj ` hX` h,` hr` h` hJ` h` h\` h` h` h` h ` h{ ` h+!` h#` h%,` h8&` h8(` h),` h*` h,` hLD` hF,` h?I` hZL` hN,` h#O` hS` hU,` hV` hZ` h\,` h]` hxa` hb` h*c` hc` hh` hHj,` hAk` h7p7 _You open the door.` hq` h$r` h8s` h\x@  There is an open door here.` h-z` hz _` h{` hH` h׀,` h` h ` h,` h+` h{` h` hK` h` hy` hX` hF` h` hۘ` h` h1` hޚ` h"` h,` hU` hVn open door _You open the door. _There is an open door here. _You open the door. _` h*There is an open door here.  ` hi` h _` h` hj` h,` hs` h:` hP,` h` hYou open the door. _There is an open door here. _You open the door. _There is an open ` h"door here.  ` hZ` h _` h` h` h(` hW` h` h` h,` h"` hThere is an open door here. _You open the door. _There is an open door here.  ` h` h _` h` h` h` hd` h` hY` h,` h` h` h{,` h` h` h` h&` h ` h` h` h` h` h@  There is an open door here.` h` h; _` h` h` hb,` h` h` h` h ` h ` hL ` h,` h` hE` h,` h` h` hU` h` hT` h0` h` h` h` h` h ` h,!` h!` hn*` h+` h,` h-` h2,` h(3` h3` h7` h8,` h9` h>` h0?` hl?` h:@a ha ha h;a ha ha hWa ha h( a h a hv a h a ha ha hBa ha ha hOa ha ha ha ha h'a h(,a hX)a h+a h-,a hZ.a h0a h~2a h2a hH3a h5a hZ7,a hM8a h:a h<,a h<a h?a h@,a hAa h+Ca hlDa hDa hEa hGa hI,a hIa hKa hAMa hMa h/Na h`Pa hQa hQa hsRa hfTa hU,a hVa hMXa hY,a hlZa h\a h^,a h_a hWaa hba hba hca h6ea hf,a hga h^ja hk,a hla h5na ho,a hPpa hsa hJu,a h va hxa hZy,a h7za hH~a hހ,a hMa ha h,a hڑa h>a hX,a h!a ha h,a hpa ha h,a hya ha h,a ha ha h,a ha hua h,a hka hY...............#  .).+...................#  .##'##....#####..........#  .a h\s#....<...# #..........#  .#........# #..........#  ##........# #..........#   #........# #..........#  a h #........# #..........#   #........# #.@........#   ########## #######....#   #....#   a h#....#   #....#   a hi#....#    ######         a h2744.9 (121.0)a h9,52a hxa _There is an open door here. _C - a wand of polymorph (7)a h4a ha h 8...............0.0)a h =a h=a h @E _Done exploring.b hϰ [[?25h[?0c  Search for what [Enter for "."]? c h% [?25l[?1cc hc hh15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a stone staircase leading upc hb - [D:6] a +0 sling  c - [D:6] a stone staircase leading up  d - [D:6] an escape hatch in the floor  e - [D:6] a stone staircase leading up  f - [D:6] a +0 robe  g - [D:6] a +0 shortbow  h - [D:6] an alarm trap  i - [D:6] a stone staircase leading down  j - [D:6] a stone staircase leading down  k - [D:6] a scroll of noisel - [D:6] a +0 leather armour  c h(xm - [D:6] a +0 short sword  n - [D:6] an escape hatch in the ceiling  o - [D:6] a stone staircase leading downg hg hg h|.....#...................#   Gobosan the Chiller ...).+...................#   Revenant of Ashenzari ***... g h.##'##....#####..........#   Health: 71/71 ======================== .#....<...# #..........#   Magic: 15/15 ======================== .#........# #..........#   AC: 5g h-+Str: 11 ##........# #..........#   EV: 11Int: 17  g hpl#........# #..........#   SH: 0Dex: 9  #........# #..........#   XL:  8 Next:  8% Place: Dungeon:6  #........# #.@........#   Noise: ---------  Time: 6745.9 (0.0)  g hn########## #######....#   x) +7 sling of Rotation {freeze, rElec rC+#....#   Fire: x) +7 sling of Rotation {freeze,#....#   Memories (4) #....#  #....#   ######        g h#_There is an open door here. _There is an open door here. _There is an open door here. _C - a wand of polymorph (7) g hPy_Done exploring.  Search for what [Enter for "."]? .g h.g hg hNg h). _g hW g hX g h\ g h_ F _Unknown command.g hBg h>Inventory: 29/52 slots Hand Weapons (go to first with ))  x - the +7 sling of Rotation (weapon) {freeze, rElec rC+ rN+}  i - a +0 short sword of venom  t - a +4 dagger  y - a +2 great sword of flaming g h Missiles (go to first with ()n - 58 stones Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Sorrow (worn) {Range, Sorc}  e - the cursed +1 helmet of the Manifest Visionary (worn) {Dev, Fort}  w - the cursed +0 cloak "Ruined Failure" (worn) {Self, Melee}j - a +0 leather armour g h A - a +1 helmet Jewellery (go to first with "=)  p - the cursed ring of the Unyielding Gaze (worn) {rF+, Dev, Range} g h u - the cursed ring of the Lashed Welkin (worn) {rF+, Elem, Sorc}g - an amulet of guardian spirit g hWands (go to first with /)C - a wand of polymorph (7) g h!Scrolls (go to first with ?)  f - 3 scrolls of fear g h<% k - 4 scrolls of teleportation g h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j hj hj h .....#...................#   Gobosan the Chiller ...).+...................#   Revenant of Ashenzari ***... .##'##....#####..........#   Health: 71/71 ======================== .#....<...# #..........#   Magic: 15/15 ======================== .#........# #..........#   AC: 5Str: 11 j h (##........# #..........#   EV: 11Int: 17  #........# #..........#   SH: 0Dex: 9  #........# #..........#   XL:  8 Next:  8% Place: Dungeon:6  j h- 7#........# #.@........#   Noise: ---------  Time: 6745.9 (0.0)  ########## #######....#   x) +7 sling of Rotation {freeze, rElec rC+j hS #....#   Fire: x) +7 sling of Rotation {freeze,#....#   Memories (4) #....#  #....#  j h  ######      j h   _There is an open door here. _There is an open door here. j h _C - a wand of polymorph (7) _Done exploring. _Search for what [Enter for "."]? . _Unknown command.j hf4j h9j h}j hZ j hdd qLevel 6 of the Dungeon <<<<>>>>(Press ? for help)#....#....#########..##..........##....#.....'....+...##....#....##..#....##...########.....##...'................#.....#....##..##....#.....#..#....##...##....##......'..#######.....##....#.....#....##........#.....#..'..<.##....'.....#.....###'#.....###'####....#.....#..............#.....#..#....#j hd #....#.....#.....#.........#.....##....#.....#....###+##'####.....####....##....#.>...#.....'.........#.....##....#.....#....##..#...................##...##....########.........#......#....#.....#....##..#...................##...##....#................###'####....#.....#........#...................##....+....#.......#########.......####'#.....#........#...................##...##....#.......##..................#......).+...................#j hd #...##....#.......##..................#....##'##....#####..........##........0#.......#j h$e #..................#....#....<...# #..........##...#######.......#j he #..................#....#........# #..........##...#.............##.............###########........# #..........##...#.............# #####.............##........# #..........##...'.............# #....#######......#j he x#........# #..........#######.............# #....# #......##........# #.@........##..................# #....# #......#j he @########## #######....#j h f |#.....#######......# #....# #......##....#j h4f #.....# #......# #....# #......##....#j hYf #.....# #......# #....# #......##....#j hf #.....# #......# #....# #......##....#j hf ####### ######## ###### ##############j h +.............)...>#....#...#.......'..'...'.#.....##+....'...#.......#'####.......#######....##..#...##....#....####+##.....j h)f######...##...#.>.#..##...#....#....#....#......#########..##.....'....+...##....#....##..#######.....##...'......#....#.....#..##'..#######.....##........#.....#..'..<'.....#.....###'#.....###'####..........#.....#..#j h.#.....#.....#.........#.....##....####+##'####.....####.#.>...#.....'.........#.....##....#..#.........##....########.........##....##..#......................###'####....#....#..........+....############'#.....#........#.........#....#j hZ .....#......).+.........##....#j h #............#....##'##....#### #........0#j h #............#....#....<. #...####### #.......j hx7.....#....#........# #...... #...#....... #.......##########........# #...... #...#.......####.......j h#........# #...... #...'.......######........# #......#####.......j h#........# #.@......................# #..........j hU########## #######....k h` D#.# #....#...# #..#########.........############### #..#..##...##.....######..........# #.....#..##'####.....#......#........# ..#.....#...........>..#.....#...........# #.....#.............#######................######.# #..#.....#..###'###....#.....#.......######'### '.....#..##...##....#..####'##.......#.......######.....##'##....#....#....#.....................#.......###'###..##....'....#.#######.'.......'k ha #..#....##...##....#.##....####.......)#..#....#######....#...^......##..##...#.#..#.....##......###+################'#'...#..#.....###...............##....'..#.....###.....##........#....#k ha ,########'##'####'#####.....##..###'###.....##....#...<.########.......#.....##..##...#####+###....#'...#................'.....##..##...##....#.....'#...............##.....##.......'##....#.....##'####..#.........k h3b #....##.....##..##.?.##.....##....'.....#....##..#.......######'###....##...##...##....#.....#....#...#.......#..#...# #....+k hb .)............>##....#.....#....#...#.......'..'...' #....#....##.....##..............##....#.....+....'...#.......#'###..l hcl h7.....#...................#   Gobosan the Chiller ...).+...................#   Revenant of Ashenzari ***... .##'##....#####..........#   Health: 71/71 ======================== .#....<...# #..........#   Magic: 15/15 ======================== .#........# #..........#   AC: 5Str: 11 ##........# #..........#   EV: 11Int: 17  #........# #..........#   SH: 0Dex: 9  #........# #..........#   XL:  8 Next:  8% Place: Dungeon:6  l h3#........# #.@........#   Noise: ---------  Time: 6745.9 (0.0)  ########## #######....#   x) +7 sling of Rotation {freeze, rElec rC+#....#   Fire: x) +7 sling of Rotation {freeze,#....#   Memories (4) #....#  #....#   ######        _There is an open door here. _There is an open door here. _C - a wand of polymorph (7) _Done exploring. _Search for what [Enter for "."]? . _Unknown command.l h|l h:l hl hl h; _l hl hl hl hl hl hκl hl hl h-l h,l hil hl hl hl hl hl hl hl h!l hLl hl h"l h7l hl h,l hl hl hFl hxl hl hl hl hl hl hl h,l hAl hl hl hRl hl h l hJl hyl h l h4l hPl hl hl hl hZl hl h, l h l h l hl hl hl hl hl hl hOl h]l hl hl hl h8l hil hl h l h!,l hX"l h"$l h&,l h&l h$+l h2,,l h,l hp/l h0,l hJ1l h3l h3,l hX4l hz6l h8Bl h;l h<,l h=l h?l h@,l hlAl h^Cl h/E,l hEl hvI@  There is an open door here.l hKl hK _l hKLl haNl h&O,l hOl hPl h8Q,l hQl hRl h>S,l hSl hTl h6Ul heUl hUl hA[nl h[,l hw\l h bl h cBl hwcl hEdl hBe,l hel h;k#..##...'#  .#.#......#  ....#.......#......#  ....#.......#......#  ....#.......#......#  ....#.......########  ....#..##...##.....#  ....#..##'####.....#  ....#...........@..#  84.9 (39.0) ....#.............#######  ....#..###'###....#.....#  ....#..##...##....#.....#  ....##'##....#....#.....#  #'###..##....'....#.....#  ..#....##...##....#.....#  l hoH..#....#######....#...^.#  ..#.....#.........#.....#  l hury _There is a stone staircase leading down here.l hV l hű l hl l h l h 85.9 (1.0) _l hq l h  #.   ##.## ## .  #?..... [.  #...#.# .#  #### ...#.#..  ..... .....  #.....#..#  7 #   ........  ...........#...  ..........## .  ##.$.....## ##.....## ###.#.# .###. l hܜ l h l h -6.7 (1.8l h l h _You climb downwards.  Found 9 gold pieces, a scroll of identify and a +0 leather armour. _There is a stone staircase leading up here.m hn 4m h m h m h m hê ; _m hY m h ,m hŷ m h m h Bm hZ m h m h m h m hc m h m h m h M _You now have 432 gold pieces (gained 9).m h #?..... [. #...#.# .########...#.#... ..............####.....#..#............<.##..................)...............#.../..@.......## .m hq !91.7 (5.0#####.......## ##.....## ###.#.#  .###.. . ...m h. t . #### m h! m h +2.7 (6m hj m hO ) _Found a +0 war axe.n h4n hjn hXn h,n hn hn hZ ,n h n hRn h,n hn h:B #?..... [.#.. #...#.# .##.. #######...#.#.. #... ............##...####.....#..#n hv...<.##..........).........#...n h #.....@..........## .n h #...#####.......###. ##.....## ###.#.# .###.. . ...  . ####n h"+5.7 (3n hN#+6.7 (4n h'n h*.. _D - a wand of roots (11)n h n h5 n h=n hGn h #?..... [. #... #...#.# .# #... #######...#.#.. #... ...#...####.....#..#>.<.##.....).#... #...## [34m.0 #...#####.## #.. ##.....##n h]F#. ###.#.## .###..  . ...  . ####n hh(A7.7 (1n h.n h1; _Found a stone staircase leading down.o ho ho ho hܚo hSo hBo h|i #?.....  #...# #...#.# . #...########...#.#.. #...> .....##...####.....#..#..>..<.##....)..# #..@....## o h8 #...#####.......## #...# ##.....## #...# ###.#.# #...# .###....... . ...#.#### . #####.o h5o h+9.7 (2o ho h; _Found a stone staircase leading down.p h4p hEp hЈp hp h,p hގ?  You see here a +0 war axe.p h˔J ##.## # #...# #?.... #...# #...#.# #...########...#.#. #...> ............#####...####.....#..# ><.##M.......p h\.......@).......####.........# #...#####.......## #...# ##.....## #...# ###.#.# #...# .###.. M   Menkaure (dormant) ..... . ... #.####. . ####.p hM-800.7 (1p h+1.7 (2p h.p hi _Menkaure, Prince of Dust comes into view.p hX6##.## ##...# #?..... #...# #...#.# #...########...#.#.. #...> .... ..#####...####.....#..# ....>.<.##.M...#...####....##...#####.## #...# ##.....## #...# .###.. #.####. . # p hp hx+2.7 (1p h԰p h޴P _You see here a +0 war axe.q h^##.## ## #...# #?..... #...# #...#.# .q h+#...########...#.#.. #...> .... ..#####...####.....#..# ....>.<.##.M..)#....####.## #...#####.## q h#...# ##.....## # q hq h-3 _q hq hAq h| ##.## ## #...# #?..... [#...# #...#.# .##...########...#.#.. . #...> .... ..#####...####.....#..# ....>.<.##.M..).#....####.## #...#####.## #...# ##.....## #...##...#q h .....#.#### q h q h &4q h q h q h[ ##.## ## .#...# #?..... [.#...# #...#.# .# #...########...#.#.. . #...> .... ..#####...####.....#..# ....>.q h <.##... M..).#....####.## .#...#####.## #...# ##.....## #...# ###.#.##.......q h% [#.###q h> + q hZ q hX &5q h{ q h q h##.## ## . #...# #?..... [. #...# #...#.# .# q h#...########...#.#.. . #...> ... ..#####...####.....#..# ....>.<.##... M. .).#... ...####.## . #...#####.## #...# ##.....## #...# ###.#.##...# .###....#.# q h{!q h"&6q h(q h)r hG##.## ## . #...# #?..... [. #...# #...#.# .# #...########...#.#.. . #...> ... ..#####...####.....#..# ....>.<.##... M.r h .).#... ...####.## . #...#####.## #...# ##.....## #...# ###.#.##r hI= r hr h4&7r hr hor hD##.## ## . #...# #?..... [. #...# #...#.# .# #...########...#.#.. . #...> ... ..#####...####.....#..# ....>.<.##... M. .r h2E).#... ...####.## . #...#####.## #...# ##.....## r h_E;#...# ###.#.##...# .###.. r hEr hNr h0O&8r hZr h[r h QM #.  ##.## ## ?..... [....# # .# #...########...#.#.. #...> ............#####...####.....#..# ....><.##... M.......).#..r hH d...####.........## ...#####.......###...# ##.....##.r h r hH &9r h8 r h t hY #. ##.## ## . #...# #?..... [. #...# #...#.# .# #...########...#.#.. . #...> ... ..#####...####.....#..# ....>t h .<.##... M. .).#... ...####.## . #...#####.## #...# ##.....## #...# ###.#.# #...# .###..  ..... . ... t h #.####. . ####t ht h'10t ht hKt h\  #. ##.## ## . #...# #?..... [. #...# #...#.# .# #...########...#.#.. . #...> ... ..#####...####.....#..# ....>.<.##... M. .)t h] .#... ...####.## . #...#####.## #...# ##.## #...# ###.#.# #...# .###.. ..... . ...  #.####. . ####t hg t hdh &1t ho t hjq u ht#* #.#. ##.## ## . #...# #?..... [. #...# #...#.# .# #...########...#.#.. . #...> ...u hy$D. ..#####...####.....#..# ....>.<.##... M. .).#... ...####.## . #...#####u h%.## #...# ##..## #...# ###.#.# #...# .###.. ..... . ...  #.####. . ####u h[+u h+&2u h1u h3u hw #. #... ##.## ##  #...# #?..... [ #...# #...#.# .# #...########...#.#.. . #...> .... ..#####...####.....#..# ....>u hnx.<.##... M .).# ...####.##  #...#####.## #...# ##...## #...# ###.#.# #..u hxS.# .###.. ..... . ...  #.####. . ####u hρu h/&3u hu hu hr1 #. #...# ##.## ## #...# #?.....  #...# #...#.# . #...########...#.#.. . #...> .....u h2M ..#####...####.....#..# ....>.<.## M .).# ...####.## #...#####.##u h;20 #...# ##....## #...# ###.#.# #...u hf2# .###.. ..... . ... u h2 #.####. . ####u h0<u h<&4u hDu hGv h|@$ #. #...# ##.## ## #...# #?..... #...# #...#.#  #...########...#.#v h@I . #...> ..... ..#####...####.....#..# ....>.<.## M .).#v h(A ...####.## #...#####.##v hRA #...# ##.....## #...# ###.#.#v hA #...# .###.. ..... . ...  #.####. . #### v hLv hL&5v hSv hBVv h  #. #...# ##.##  #...# #?..... #...# #...#.# #...########...#.# . #...>.. ..#####...####.....#..# ....>.<.## M v hz =.). ...####.. #...#####.##  #...# ##.....## #...# ###.#.#M   Menkaure (dormant)v h Q #...# .###.. ..... . ... #.####. . v h v hC &6v h" v h w hgd#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...##...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next:  8% Place: Dungeon:7M******@................ Noise: ---------  Time: 6816.7 (0.0)w h/........)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...# ###.#.#M   Menkaure (dormant)#...#.###........ ...#.####. . ### _Menkaure, Prince of Dust comes into view. _You see here a +0 war axe.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}w h#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (dormant, 98% to hit)w h' 7#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...#w h( #...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next:  8% Place: Dungeon:7M((((((@................ Noise: ---------  Time: 6816.7 (0.0)........)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...#  hV) 0m###.#.#M   Menkaure#...#.###........ ...#.####. . ###Shift-Dir - straight lineAim: Menkaure (dormant, 98% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  The sling bullet freezes Menkaure.  Menkaure shouts!  Menkaure is moderately damaged.w h) w hB w h L.M.....w h >===8.1 (1.4 _w h_ w h1 x h)?#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...##...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next:  8% Place: Dungeon:7.M*****@................ Noise: ===------  Time: 6818.1 (0.0)........)............... x) +7 sling x h?of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...# ###.#.#M   Menkaure#...#.###........ ...#.####. . ###Menkaure shouts! _Menkaure is moderately damaged.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (moderately damaged, 78% to hit)x h]#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...##...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11x h_. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next:  8% Place: Dungeon:7.M(((((@................ Noise: ===------  Time: 6818.1 (0.0)........)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...# ###.#.#M   Menkaure#...#.###........ ...#.####. h_Cm . ###Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (moderately damaged, 78% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure!  The sling bullet freezes Menkaure.x hmPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Menkaure (moderately damaged, 78% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure!  The sling bullet freezes Menkaure.  Menkaure is severely damaged.x hsK.M....x hJ49.5 (1.4 _x hAx hx hv 7#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...#x he #...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next:  8% Place: Dungeon:7..M****@................ Noise: ===------  Time: 6819.5 (0.0)........)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,x h . #...#####.......## Memories (4) #...# ##.....###...# ###.#.#M   Menkaurex h #...#.###........ ...x h #.####. . ###The sling bullet freezes Menkaure. _Menkaure is severely damaged.x h4 NFire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}x h^ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linex h sAim: Menkaure (severely damaged, 78% to hit)x h[- #.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================x h. E#...##...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next:  8% Place: Dungeon:7..M((((@................ Noise: ===------  Time: 6819.5 (0.0)........)............... x) +7 sling of Rotation {freeze, rElec rC+x h. ...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...# ###.#.#M   Menkaurex h. M#...#.###........ ...#.####. . ###Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}x h"/ VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (severely damaged, 78% to hit)  x hR/ You shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure is almost destroyed.x h x hT J.M...x hк 520.9 (1.4 _x h x hC y hK~7#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...#y h~2#...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9y h~....>...............<.## XL:  8 Next:  8% Place: Dungeon:7...M***@................ Noise: ===------  Time: 6820.9 (0.0)y h~........)............... x) +7 sling of Rotation {freeze, rElec rC+y h ...####................# Fire: x) +7 sling of Rotation {freeze,y h . #...#####.......## Memories (4) #...# ##.....##y h7_#...# ###.#.#y hNkM   Menkaurey hdT#...#.###..y h|Y...... ...y h#.####. . ###You shoot a sling bullet. The sling bullet hits Menkaure. y h9_Menkaure is almost destroyed.y hNFire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}y hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liney hsAim: Menkaure (almost destroyed, 78% to hit)y h>#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...##...#.# Magic: 15/15 ========================y h?#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next:  8% Place: Dungeon:7...M...@................ Noise: ===------  Time: 6820.9 (0.0)........)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...# ###.#.#M   Menkaure h+@!40m#...#.###........ ...#.####. . ###Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liney hv@Aim: Menkaure (almost destroyed, 78% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  You destroy Menkaure!y hE.(((y hy hy hu....FF   marrowcuda (wandering)y h,6212.3 (1.4y hy hG  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Menkaure (almost destroyed, 78% to hit)  y hYou shoot a sling bullet. The sling bullet hits Menkaure.  You destroy Menkaure! _A marrowcuda comes into view.z h% t#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...##...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7z h ......*@................ Noise: ===------  Time: 6822.3 (0.0)...***..)............... x) +7 sling of Rotation {freeze, rElec rC+.**####................# Fire: x) +7 sling of Rotation {freeze,F #...#####.......## Memories (4) #...# ##.....###...# ###.#.#F   marrowcuda (wandering)#...#.###........ ...#.####. . ###You destroy Menkaure! _A marrowcuda comes into view.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cyclez hP{Shift-Dir - straight lineAim: a marrowcuda (wandering, hasn't noticed you, 61% to hit)z h$ 7#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...#z h =#...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7z h ......(@................ Noise: ===------  Time: 6822.3 (0.0)...(((..)............... x) +7 sling of Rotation {freeze, rElec rC+.((####................# Fire: x) +7 sling of Rotation {freeze,z hb F( #...#####.......## Memories (4) #...# ##.....###...# ###.#.#F   marrowcuda (wandering)#...#.###..z h ...... ...#.####. . ###z h  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cyclez h zShift-Dir - straight lineAim: a marrowcuda (wandering, hasn't noticed you, 61% to hit)  z h  You shoot a sling bullet.  z h? OThe sling bullet closely misses the marrowcuda.z h!,z h.F......Fz h43.7 (1.4 _z huz hz h.#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...##...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11z h/. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7.....**@................ Noise: ===------  Time: 6823.7 (0.0)..F**...)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...# ###.#.#F   marrowcuda#...#.###..z hu02...... ...#.####. . ###You shoot a sling bullet. _The sling bullet closely misses the marrowcuda.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cyclez h0\Shift-Dir - straight lineAim: a marrowcuda (61% to hit)z h'7#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...#z h}(;#...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7.....((@................ Noise: ===------  Time: 6823.7 (0.0)..F((...)............... x) +7 sling of Rotation {freeze, rElec rC+z h)...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...# ###.#.#F   marrowcuda#...#.###........ ...#.####. . ###z h)dFire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (61% to hit)  z h*You shoot a sling bullet. The sling bullet hits the marrowcuda!  The marrowcuda is moderately damaged.z hԪz hz h̲GF.....z h45.1 (1.4 _z h4z hz h- k#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...#z h (#?..... Health: 71/71 ========================#...##...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17z h ..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7....F**@................ Noise: ===------  Time: 6825.1 (0.0)........)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...# ###.#.#F   marrowcuda#...#.###.......z hܧ /. ...#.####. . ###You shoot a sling bullet. The sling bullet hits the marrowcuda! _The marrowcuda is moderately damaged.z h 1Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linez h> yAim: a marrowcuda (moderately damaged, 61% to hit)z h 7#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...#z h #...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7....F((@................ Noise: ===------  Time: 6825.1 (0.0)........)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...#z hY  ###.#.#F   marrowcuda#...#.###........ ...#.####. . ###Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (moderately damaged, 61% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The sling bullet freezes the marrowcuda.z hgsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a marrowcuda (moderately damaged, 61% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The sling bullet freeze  The marrowcuda is heavily damaged.z huq.F.6.5 (1.4 _z hgwz hy{ hv7#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...#{ hh#...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7.....F*@................ Noise: ===------  Time: 6826.5 (0.0)........)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...# ##{ h#.#.#F   marrowcuda#...#.###........ ...#.####. . ###The sling bullet freezes the marrowcuda. _The marrowcuda is heavily damaged.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (heavily damaged, 61% to hit){ hW#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...##...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7.....F(@................ Noise: ===------  Time: 6826.5 (0.0)........)............... x) [0{ hH ;10;1m+7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...# ###.#.#F   marrowcuda#...#.###........ ...#.####. . ###Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (heavily damaged, 61% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is severely damaged.{ h{ h*~.F7.9 (1.4{ h7  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a marrowcuda (heavily damaged, 61% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is severely damaged. _The marrowcuda bites you but does no damage.{ h #.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...##...#.# Magic: 15/15 ========================{ h #...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7......F@................ Noise: ===------  Time: 6827.9 (0.0)........)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....###...# ###.#.#F   marrowcuda#[{ h? 39;49m...#.###........ ...#.####. . ###The marrowcuda is severely damaged. _The marrowcuda bites you but does no damage.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}{ h ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (severely damaged, 61% to hit){ hw #.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================{ hxx y#...##...#.# Magic: 15/15 ========================#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7{ hx (((((((@................ Noise: ===------  Time: 6827.9 (0.0)........)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) { hy u#...# ##.....###...# ###.#.#F   marrowcuda#...#{ hDy .###........ ...#.####. . ###{ hry )Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{ hy Aim: a marrowcuda (severely damaged, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the marrowcuda.{ h, V......F{ h -9.3 (1.4{ h, { h   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a marrowcuda (severely damaged, 61% to hit)  You shoot a sling bullet.  { hy The sling bullet closely misses the marrowcuda. _The marrowcuda barely misses you. x2| h.#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...##...#.# Magic: 15/15 ========================| h/#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7| hK/......F@................ Noise: ===------  Time: 6829.3 (0.0)........)............... x) +7 sling of Rotation {freeze, rElec rC+| hv/Y...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) | h/#...# ##.....###...# ###.#.#| h/$F   marrowcuda#...#.###........ ...| h0#.####. . ###The sling bullet closely misses the marrowcuda. _The marrowcuda barely misses you. x2  | h0)Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line| h&1wAim: a marrowcuda (severely damaged, 61% to hit)| h#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...##?..... Health: 71/71 ========================#...##...#.# Magic: 15/15 ========================| hb#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9....>...............<.## XL:  8 Next: 21% Place: Dungeon:7(((((((@................ Noise: ===------  Time: 6829.3 (0.0)| h........)............... x) +7 sling of Rotation {freeze, rElec rC+...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) | h#...# ##.....###...# ###.#.#| hF   marrowcuda#...#.###.......| hS. ...#.####. . ###Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (severely damaged, 61% to hit)  You shoot a sling bullet.  | hOThe sling bullet closely misses the marrowcuda.| h<^i......FFF 2 marrowcudas (1 summoned)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a marrowcuda (severely damaged, 61% to hit)  You shoot a sling bullet.  | h(_The sling bullet closely misses the marrowcuda.marrowcuda barely misses you. The marrowcuda bites you.| hp_^68--30.7 (1.4| hf| hh? _Another marrowcuda is drawn to the feast!| hk#.Gobosan the Chiller#...###.## # Revenant of Ashenzari ***...#...#| h3#?..... Health: 68/71 ======================--#...##...#.# Magic: 14/15 ======================--#...########...#.# AC: 5Str: 11. #...>............. EV: 11Int: 17..#####...####.....#..# SH: 0Dex: 9| h....>...............<.## XL:  8 Next: 21% Place: Dungeon:7......F@................ Noise: ===------  Time: 6830.7 (0.0).......F)............... x) +7 sling of Rotation {freeze, rElec rC+| h...####................# Fire: x) +7 sling of Rotation {freeze,. #...#####.......## Memories (4) #...# ##.....##| h#...# ###.#.#FF 2 marrowcudas (1 summoned)| h1t#...#.###.......| hK9. ...| he#.####. . ###Confirm with . or Enter, or press ? or * to list all spells.| hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is almost destroyed.| h| h4--1.7 (1| h| h&  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line| hiSAim: a marrowcuda (severely damaged, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is almost destroyed. _The marrowcuda barely misses you. x2} h  #.  Gobosan the Chiller #...# ##.## # Revenant of Ashenzari ***... #...# #?..... Health: 68/71 ======================-- } h r#...# #...#.# Magic: 13/15 ====================---- #...########...#.# AC: 5Str: 11 . #...>............. EV: 11Int: 17 ..#####...####.....#..#  SH: 0Dex: 9 } h2 ....>...............<.## XL:  8 Next: 21% Place: Dungeon:7 ......F@................ Noise: =--------  Time: 6831.7 (0.0)} h^  .......F)............... x) +7 sling of Rotation {freeze, rElec rC+ } h ...####................# Fire: x) +7 sling of Rotation {freeze, . #...#####.......## Memories (4)  } h #...# ##.....##  #...# ###.#.#  FF 2 marrowcudas (1 summoned) #...# .###.. } h > ..... . ... #.####. . ###} h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line} hI xAim: a marrowcuda (almost destroyed, 100% to hit)  } h1 You freeze the marrowcuda. The marrowcuda resists.  You destroy the marrowcuda!} h  #.  #...# ##.##  #...#  #...#  } h 0#...### . #...>. ..#####...####.  ....>...............< .......@....... .......§)...... } h ...####........ . #...##### #...#  } h #...#   } h2 #...#   ..... .   } hf b .  } h 362.7 (1} h } hY   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  You destroy the marrowcuda! } h U_The marrowcuda disappears in a puff of smoke!~ h4~ hx9=~ hW,~ h~ h)~ h,~ hh~ h,~ hW70=~ h~ hW~ hM4==~ h~ h,~ hJ~ h~ h~ h~ hX ~ hN ~ h* -~ hQ. ~ h%_You start resting.~ hZ~ h~ hM$9.7 (7~ h~ hD1~ h=~ h0 -~ h %40.7 (8~ h~ hW ~ h~ hX_HP restored.~ h`~ hQ==~ h=5==~ hG4 _Magic restored.~ h~ hN~ h~ hk~ h~ h<~ h{~ h~ hM#...# ##.#.## #...# #?..... #...# #.... #...########........ #...>...............#####...####.....##......>...............<........... #...)6.7 (6####.( #...#####......~ hQ##.# #...# ##....... #...# ###.#.# #...# .### ..... . #.####. . #.~ h`~ h+7.7 (7~ h~ h2 _Found 5 atropa-tipped darts. hr #...# ##..##. #...# #?.. #...# #.# #...#. #...>.#####...####.....#.#......>.. #....@....).####.(. #...#####.##.##. #...# ## .. #. #...# ###.#.# #. #...# .#. ..... ... #.####. .  #. hz h={H==8.7 (1 h h[ hIX..##. #...# #?.... #...# #.# #...########.. #...>.......#####...#####......>................###) hXw.......@####...(.# #...######.##.##.# #...# ## .. #.# #...# ####.# #.# #...# # #.# ..... . ..# #.####. . ### #.  ha hb&9 hFh h,j h .... #...# # ......## #...#########.......# #...>............#####...#### h  ..#......>........ ........#.###...)#........####..#.# #...#######.##.##.# #...# ## .. #.# #...# ####.# #.# #...#  # #.# ..... . ..# #.####. . ### #.  h}  h '50 h!  h$ Y _You see here 5 atropa-tipped darts. hRN h.O&1 hT hV/ _E - 5 atropa-tipped darts hJ4 hJ h>M hO, h #.! #.......... #.. #.### .. #........## .. #........#  #. ###.##.##.#  #. #......##.#  h.....#.#### #.#.#####.#  #....@..# #.#.# 76.7 (25.0) #.#####.# #.#.......#  #.###.#########   hǠ#.....# ∆  #.##### #.# h[ ..##### h h ,7.7 (26 h h U _Found a potion of berserk rage. hz 4 h  hx  h  #..#...... #.!) # #... #.### ... #. ..# #........# #.# ###.##.##.# h #.## #.# #......##.#.#.#### #.#.#####.# #...@...# #.#.#####.#0.0) #.#####.# #.#.# #.###.# #.....# ∆  #.#####  #.#  ..#  #### h  hO +8.7 (1 h$  h * _Found a +0 scimitar. h74 h h h h?B h h h hR h? h h h h h hD h h h+ h h hH, h h h, h hR h, hT h h, h h h, h h) h h@ hT hP h hF h  h hD, hX h h, h h h h( h% h h  h(  h  h  hG , hf  h"  h&  hj  hu  h @  You see here a +0 scimitar. h  h _ h9  h>  h , h  h  h! , hd#  h$  h' , h+)  ha/  h1 , h 3  h4  h6 , h 8  h9  h;  h<  h<  h5@  hJ ^ .. .. .### # # ...##.# # ......# #.. ......## #..##########.......# #...> h#K #........@.......#####..#....###.#..#......>......#.!).# #.#................#....###.#.###.........)..#####........#........####....#......#######........# #...#  # #.####.# ###.##.##.# #...# hK   #.##.####.# #......##.# #...#  #.......#.#### #.#.#####.# #...#  hSM / 904.7 (2 hM 6.0)  Ashenzari invites you to partake of a vision and a curse of beguiling anddevices. h^[ /  --more-- hH? h@& _ hHE h|G h> 4 h_ , h  h B h , h@  h5  h , h  h  h   h`  hK  hJ  h , h   h=  h , h  h~  h9  h  h"  h@$  ho%  h%  h9&  h'  h1)  h)  h)  h,  hI.  h.  h/  h0  h1 , ht2  h3  h: ##### .# ....# .# .... .# #.. ##.####  #.#..######.....  #....@....#...  h; 15.7 (11 .......####.#.### #  .#####. #.....##.#  <. ###......#  ### #......## ##########.......#  #................### #....###.#..#......>. #.!).# #.#........... h!C  hC ,6.7 (12 hF  hH 9 _Found a stone staircase leading up. hl4 h0 h h hB h;, h hV h, h9 ha hd h h h h h h h hV#. ######## .##.#......## .####........# .##5......#..# ##.#### #@#..######..... h $..##.........#... #.......####.#.### ##.#####.# #.....##.##.....<.# ###......#.# #......# 5   white imp (asleep) ##########....... #.......... #....###.#..#.... h  21.7 (5.0)  A white imp comes into view. hm.55 h]4==2.7 (6 h h+ _The white imp shouts! hGobosan the ChillerRevenant of Ashenzari ***...Health: 71/71 ======================== hMagic: 15/15 ========================#. ########.#AC: 5Str: 11#.#......##.#EV: 11Int: 17###........#.#SH: 0Dex: 9#.5****.#..# ##.#### XL:  8 Next: 26% Place: Dungeon:7#@#..######.....Noise: ==-------  Time: 6922.7 (0.0) h޾4$..##.........#...x) +7 sling of Rotation {freeze, rElec rC+#.......####.#.### # Fire: x) +7 sling of Rotation {freeze,#.#####.# #.....##.# Memories (4) #.....<.# ###......##.####### #......# 5   white imp##########.......#................#....###.#..#....A white imp comes into view.  hg_The white imp shouts!  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (65% to hit) hza%Gobosan the ChillerRevenant of Ashenzari ***...Health: 71/71 ========================Magic: 15/15 ========================#. ########.#AC: 5Str: 11#.#......##.#EV: 11Int: 17###........#.#SH: 0Dex: 9#.5((((.#..# ##.#### XL:  8 Next: 26% Place: Dungeon:7#@#..######.....Noise: ==-------  Time: 6922.7 (0.0)$..##.........#... h?bx) +7 sling of Rotation {freeze, rElec rC+#.......####.#.### # Fire: x) +7 sling of Rotation {freeze,#.#####.# #.....##.# Memories (4) #.....<.# ###......##.####### #......# 5   white imp##########.......#................#....###.#..#....Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (65% to hit)  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage. h h\.5... h<=4.1 (1.4 _ h h hGobosan the ChillerRevenant of Ashenzari ***...Health: 71/71 ========================Magic: 15/15 ========================#. ########.#AC: 5Str: 11#.#......##.#EV: 11Int: 17###........#.#SH: 0Dex: 9#..5***.#..# ##.#### XL:  8 Next: 26% Place: Dungeon:7#@#..######..... hcNoise: ===------  Time: 6924.1 (0.0)$..##.........#...x) +7 sling of Rotation {freeze, rElec rC+#.......####.#.### # Fire: x) +7 sling of Rotation {freeze,#.#####.# #.....##.# Memories (4) #.....<.# ###......##.####### #......# 5   white imp##########.......#................#....###.#..#....You shoot a sling bullet. _The sling bullet hits the white imp but does no damage.   h,cFire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (65% to hit) h)uGobosan the ChillerRevenant of Ashenzari ***...Health: 71/71 ========================Magic: 15/15 ========================#. ########.#AC: 5Str: 11#.#......##.#EV: 11Int: 17###........#.#SH: 0Dex: 9#..5(((.#..# ##.#### XL:  8 Next: 26% Place: Dungeon:7#@#..######.....Noise: ===------  Time: 6924.1 (0.0)$..##.........#...x) +7 sling of Rotation {freeze, rElec rC+ hl#.......####.#.### # Fire: x) +7 sling of Rotation {freeze,#.#####.# #.....##.# Memories (4) #.....<.# ###......##.####### #......# 5   white imp##########.......#................#....###.#..#....Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (65% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is heavily wounded. hr hVx[.5.. h2y45.5 (1.4 _ h~ h h" gGobosan the ChillerRevenant of Ashenzari ***...Health: 71/71 ========================Magic: 15/15 ========================#. ########.#AC: 5Str: 11#.#......##.#EV: 11Int: 17###........#.#SH: 0Dex: 9 h #...5**.#..# ##.#### XL:  8 Next: 26% Place: Dungeon:7#@#..######.....Noise: ===------  Time: 6925.5 (0.0)$..##.........#...x) +7 sling of Rotation {freeze, rElec rC+#.......####.#.### # Fire: x) +7 sling of Rotation {freeze,#.#####.# #.....##.# Memories (4) #.....<.# ###......##.####### #......# 5   white imp##########.......#................#....###.#..#....You shoot a sling bullet. The sling bullet hits the white imp. _The white imp is heavily wounded. hż Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 65% to hit) h`v Gobosan the ChillerRevenant of Ashenzari ***...Health: 71/71 ========================Magic: 15/15 ========================#. ########.#AC: 5Str: 11#.#......##.#EV: 11Int: 17###(.......#.#SH: 0Dex: 9#...(((.#..# ##.#### XL:  8 Next: 26% Place: Dungeon:7#@#..######.....Noise: ===------  Time: 6925.5 (0.0)$..##.........#...x) +7 sling of Rotation {freeze, rElec rC+#.......####.#.### # Fire: x) +7 sling of Rotation {freeze,#.#####.# #.....##.# Memor hw ies (4) #.....<.# ###......##.####### #......# 5   white imp##########.......#................#....###.#..#....Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the white imp. h , h_ _...5 h* 46.9 (1.4 _ h   h_  h:Gobosan the ChillerRevenant of Ashenzari ***...Health: 71/71 ========================Magic: 15/15 ========================#. ########.#AC: 5Str: 11#.#......##.#EV: 11Int: 17###........#.#SH: 0 hDex: 9#.....5.#..# ##.#### XL:  8 Next: 26% Place: Dungeon:7#@#..######.....Noise: ===------  Time: 6926.9 (0.0)$..##.........#...x) +7 sling of Rotation {freeze, rElec rC+#.......####.#.### # Fire: x) +7 sling of Rotation {freeze,#.#####.# #.....##.# Memories (4) #.....<.# ###......##.####### #......# 5   white imp##########.......#................#....###.#..#....You shoot a sling bullet. _The sling bullet closely misses the white imp.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+} h;XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 65% to hit) huGobosan the ChillerRevenant of Ashenzari ***...Health: 71/71 ========================Magic: 15/15 ========================#. ########.#AC: 5Str: 11#.#......##.#EV: 11Int: 17###........#.#SH: 0Dex: 9#.....5.#..# ##.#### XL:  8 Next: 26% Place: Dungeon:7#@#..######.....Noise: ===------  Time: 6926.9 (0.0)$..##.........#...x) +7 sling of Rotation {freeze, rElec rC+ h#.......####.#.### # Fire: x) +7 sling of Rotation {freeze,#.#####.# #.....##.# Memories (4) #.....<.# ###......##.####### #......# 5   white imp##########.......#................#....###.#..#....Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp! h2. hq) hAn&. ht<78.2 (1.3 _ hy hz h h hs h h` hhB hO, hY h hR, h h hU h h9 hc h, h7 h h, h h7 h hi h  h h  h  h N _You now have 448 gold pieces (gained 16). h4 h h hj, h h h  h{" h# hw# h%x _k - 5 scrolls of teleportation (gained 1) h' ha' h' h) h h h$ h$  hn h), h hJ h, h- h} h# h> h hb h , hs! h{# hI%, h% hI' h(, h) h|+ h-, h- h/ h0, h1 h>4 h75, h6 h>7 h8, hU9 h; h<, hN= h> h@, hA hC hdJX hK, hL hN hO, hO hkQ hR, hS hU hV, h,W hX hmZ, hZ h[ hi], h^ h_ h` ha, hrX h{v h.yB h| hg~, h~ h= hX hC, hɉ h h, hN h* h& h, hbB hҙ h? h, ho h h֡ h/ ht h h h h. hB h, h hG h, h- h~ h, hg hD h\, hN h h}, h\ hJ h@, h h h# h h h h, hn h h, hd h hB hh h}, h h h, h h h, h h] h, h hC h #####.# .. >. ....##.# . #.# .....#.# . .. ..#..# ##.####... #.#..######......#.  #.........#... ...  .....####.#.####.# #...# ####.# #.....##@# #...# ---98.2 (70. h0) ...<.# ###......# #...# ###### #......## #...################.......# #...>......#................#####...####...#....###.#..#......>......#.!).# #.#...............#....###.#.###.........) ##........#........####...... h' hH---9.2 (71 h hCA _Found a staircase to the Ecumenical Temple. h_J h hZX hv, hd h h|, h9 h h, h h h, h hx h, h hv h #.## #### .# #.#. ... ..##. ##...#...#.... .....#.#...##. .##.#...>......[  h## .##.#..#.#...... .# #.##...#.@.#..# 7005.2 (6.0)# ##.####...^....# .######......#.##....... ......#........# ##...## #. .####.#.####.### #...# ##.# .# #.....##.# #...# #? .# ###......# #...# # ## #......## #...#############.......# #...> h h$+6.2 (7 h  h+ _Found a +0 ring mail. h 4 hF  h  h} , hi , h r#.########.##.#. ... ..##.##...#...#.... ......#.#...##.#.##.#...>......[# #.##.#..#.#...... #.##...#...#..#  h%  ##.####...^....#..h ######......#.##@......#....#........####...### #. ####.#.####.### #...# ##.## # #.....##.# #...# #?... # ###......# #...# #.. # #......## #...########...# h   hound (asleep) ######.......# #...>........... .............#####...####.....#.. .###.#..#......>.......< hJ +7.2 (1 h +8.2 (2 h,  h+ X _A hound comes into view. hq#.########.#Gobosan the Chiller#.#. ... ..##.Revenant of Ashenzari ***...##...#...#.... .Health: 71/71 ========================.....#.#...##.#Magic: 15/15 ======================== hs.##.#...>......[#AC: 5Str: 11 #.##.#..#.#......EV: 11Int: 17 # #.##...#...#..#SH: 0Dex: 9 # ##.####...^....#**hXL:  8 Next: 27% Place: Dungeon:7 ######......#.##@****..#Noise: ---------  Time: 7008.2 (0.0) .....#........####...### #.x) +7 sling of Rotation {freeze, rElec rC+ ####.#.####.### #...###.## Fire: x) +7 sling of Rotation {freeze, # #.....##.# #...##?... Memories (4)  hCuE# ###......# #...##...# # #......## #...########...# h   hound (asleep) ######.......# #...>........... .............#####...####.....#.. .###.#..#......>...............<. _Found a +0 ring mail. _A hound comes into view.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 98% to hit) h~#.########.#Gobosan the Chiller#.#. ... ..##.Revenant of Ashenzari ***...##...#...#.... .Health: 71/71 ========================.....#.#...##.#Magic: 15/15 ========================.##.#...>......[#AC: 5 h,Str: 11 #.##.#..#.#......EV: 11Int: 17 # #.##...#...#..#SH: 0Dex: 9 # ##.####...^....#((hXL:  8 Next: 27% Place: Dungeon:7 ######......#.##@((((..#Noise: ---------  Time: 7008.2 (0.0) .....#........####...### #.x) +7 sling of Rotation {freeze, rElec rC+ ####.#.####.### #...###.## Fire: x) +7 sling of Rotation {freeze, # #.....##.# #...##?... Memories (4) # ###......# #...##...#  hǀ# #......## #...########...# h   hound ######.......# #...>........... .............#####...####.....#.. .###.#..#......>...............<.Shift-Dir - straight lineAim: a hound (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.  The hound barks!   h(JThe hound is moderately wounded. h, hj h  hq&c.......hc   centaur (wandering)h   hound h7===9.6 (1.4 h h]h  Aim: a hound (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezehound barks!  The hound is moderately wounded. _A centaur comes into view. h< #.########.#Gobosan the Chiller#.#. ... ..##.Revenant of Ashenzari ***...##...#...#.... .Health: 71/71 ========================.....#.#...##.#Magic: 15/15 ========================.##.#...>......c#AC: 5Str: 11 #.##.#..#.#......EV: 11Int: 17 # #.##...#...#..#SH: 0Dex: 9 # ##.####...^....#...XL:  8 Next: 27% Place: Du hc Vngeon:7 ######......#.##@****h.#Noise: ===------  Time: 7009.6 (0.0) .....#........####...### #.x) +7 sling of Rotation {freeze, rElec rC+ ####.#.####.### #...###.## Fire: x) +7 sling of Rotation {freeze, # #.....##.# #...##?... Memories (4) # ###......# #...##...# # #......## #...########...# c   centaur (wandering) ######.......# #...>........... h   hound .............#####...####.....#.. .###.#..#......>...............<.The hound is moderately wounded. _A centaur comes into view.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+} h WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 55% to hit) h9#.########.#Gobosan the Chiller#.#. ... ..##.Revenant of Ashenzari ***...##...#...#.... .Health: 71/71 ========================.....#.#...##.#Magic: 15/15 ========================.##.#...>......c#AC: 5Str: 11 # h:.##.#..#.#......EV: 11Int: 17 # #.##...#...#..#SH: 0Dex: 9 # ##.####...^....#...XL:  8 Next: 27% Place: Dungeon:7 ######......#.##@((((((#Noise: ===------  Time: 7009.6 (0.0) .....#........####...### #.x) +7 sling of Rotation {freeze, rElec rC+ ####.#.####.### #...###.## Fire: x) +7 sling of Rotation {freeze, # #.....##.# #...##?... Memories (4) # ###......# #...##...# # #......## #...########...# c  [ h;m centaur (wandering) ######.......# #...>........... h   hound .............#####...####.....#.. .###.#..#......>...............<.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hound. h@ hc...h..clauncher) h(((((Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hound (moderately wounded, 55% to hit)   hYou shoot a sling bullet.  The sling bullet closely misses the hound.The centaur wields a +0 orcbow. The centaur shoots an arrow. h7L hXh.....h. h[\(((((( h`.....@ h^67--11.0 (1.4 h h| _The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. h hnReally walk onto that alarm trap? Y - Yes  h' N - No h? hߴ#.########.#Gobosan the Chiller#.#. ... ..##.Revenant of Ashenzari ***...##...#...#.... .Health: 67/71 ======================--.....#.#...##.#Magic: 15/15 ========================.##.#...>......c#AC: 5Str: 11 #.##.#..#.#......EV: 11Int: 17 # #.##...#...#..#SH: 0 hWDex: 9 # ##.####...^....#...XL:  8 Next: 27% Place: Dungeon:7 ######......#.##@..h...#Noise: ===------  Time: 7011.0 (0.0) .....#........####...### #.x) +7 sling of Rotation {freeze, rElec rC+ ####.#.####.### #...###.## Fire: x) +7 sling of Rotation {freeze, # #.....##.# #...##?... Memories (4) # ###......# #...##...# # #......## #...########...# c   centaur (launcher) ######.......# #...>........... h   hound .............#####...####.....#.. .###.#..#......>...............<.[18; hd2HAim: a hound (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hound.The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow hits you. The centaur shoots an arrow. The arrow closely misses you.Okay, then. h h. _ h+ .#.########.#  #.#. ... ..##. ##...#...#.... . .....#.#...##.  h,.##.#...>......c# .##.#..#.#...... #.##...#...#..#  ##.####...^@...#... ######......#.##...h... .....#........####...### #. ###.#.####.### #..#.##.....##..?...## #...#  #.########...# ###### hE- #...>......... .............#####...####.....#. h/ h6=h. hJ<N((((( h^2..... hd58----2.0 (1 h h You shoot a sling bullet.  The sling bullet closely misses the hound.  The centaur wields a +0 orcbow. The centaur shoots an arrow.  h_The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. _The centaur shoots an arrow. The arrow hits you! hkr . #.########.#  #.#. ... ..####...#...#.... . .....#.#...##.# .##.#...>c# ## .##.#..#.#...... .# #.##...#.@.#..# .# ##.####...^..h.#... . hs######......#.##.......# ......#........####...### #. .####.#.####.### #...# ##.# .# #.....##.# #...# #?.. .# ###......# #...# #... #......## #...######## #######.# #...>........ hHu h-|;h. hP((((((( h  h  h .c[...@h. hc O--3 h  h o _The centaur shoots an arrow. The arrow barely misses you. h2.#.########.# #.#. ... ..##.##...#...#.... . .....#.#...##.# ##.##.#...>.....c[# .## .##.#..#.#...... ..# #.##...#..h#..#  h2.# ##.####..@^....#... ..######......#.##.......# .......#........####...### #.####.#.####.### #...# #. #.# #.....##.# #...# #?. <.# ###......# #...# # ### #......## #...##############.......# #...>...... ........#####...####.....# h4 h; .*hThe hound sets off the alarm! h:# .@hThe alarm trap emits a blaring wail!  A sentinel's mark forms upon you. h'*]((((((( hC ......@The centaur shoots an arrow. The arrow completely misses you. h==========4Mark  h hZ _You hear a shout! x2; You hear a loud, deep croak! You hear a shout! h @#.########.# #.#. ... ..##.#...#...#.... . .....#.#...##.# ### h7.##.#...>.....c[# ..## .##.#..#.#...... ...# #.##...#...#..# #..# ##.####...h....#... #..######......#@##.......#......#........####...### #####.#.####.### #...# # ##.# #.....##.# #...# #? .<.# ###......# #...# # #### #......## #...########. h   hound######.......# #...>........ ................#####...#### hh###.#..#......>.............. h h h h3T.h. h6----=-------- 5 h h* _The hound bites you. h< #.#. ... ..##.#...#...#.... . .....#.#...##.# ####.##.#...>......[# ...## .##.#..#.#........# #.##...#...#..# #..# ##.####..h.....#... .#..######......#.##.......#  h .........#......@.####...#######.#.####.### #...# ###.# #.....##.# #...# ..<.# ###......# #...# # ##### #......## #...##############.......# #...>...... #................#####...#### #....###.#..#......>........ #.!).# #.#... h  h h c.hc   centaur (launcher)h   hound  The hound attacks as it pursues you! The hound closely misses you. h#G--------6 h! h$R _The hound barely misses you. hF_N((( hm h  You shoot a sling bullet. The sling bullet misses the hound. h..c.h hjd7===7.4 (1.4 h h _The hound barely misses you. The hound closely misses you. hP #.#. ... ..##. ##...#...#.... . .....#.#...##.#  .##.#...>......[# ## .##.#..#.#...... # #.##...#..c#..# #..# ##.####........#... #..######......#h##.# #.####...### #####.#.####.### #...# #.# #.....##.# #...# #? .<.# ###......# #...# #. hQ - #......## #...#........# #...>.h   hound ......#####...####..... ....###.#..#......>. .!).# #.#. hW  hT_ cc   centaur (launcher)h   hound h,` 5--80 hKg  hi S _The hound closely misses you. h D#.#. ... ..##.Gobosan the Chiller##...#...#.... .Revenant of Ashenzari ***........#.#...##.#Health: 57/71 ===================----- ###.##.#...>......[#Magic: 12/15 ===================----- ..##.##.#..#.#......AC: 5Str: 11 ...# #.##...#..c#..#EV: 11Int: 17 #..# ##.####..c.....#...SH: 0Dex: 9 #..######......#h##.......#XL:  8 Next: 27% Place: Dungeon:7 ........#.......@ hE[40m####...### # Noise: =--------  Time: 7018.4 (0.0) ...####.#.####.### #...### x) +7 sling of Rotation {freeze, rElec rC+ ##.# #.....##.# #...##? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...##. Memories (4) Mark #### #......## #...########. #########.......# #...>........ c   centaur (launcher) ................#####...####..... h   hound ....###.#..#......>.............. .!).# #.#........................Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f  h_F- activateThe walls around you are covered in ice.  The wall freezes the hound. The hound bites you but does no damage..c..#h#..@#.### 3--=9.4 (1Ramparts #h### hQonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the hound. The hound bites you but does no damage. _centaur. The wall freezes the hound! The hound bites you. h8  #.#. ... ..##.  Gobosan the Chiller ##...#...#.... .  Revenant of Ashenzari ***... .....#.#...##.#  Health: 53/71 =================------- ### .##.#...>......[#  Magic: 11/15 =================------- ..## .##.#..#.#......  AC: 5Str: 11 ...# #.##...#..c#..#  EV: 11 hx Int: 17 #..# ##.####.c......#...  SH: 0Dex: 9 #..######......#h##.......#  XL:  8 Next: 27% Place: Dungeon:7 ........#.......@####...### # Noise: ==-------  Time: 7019.4 (0.0) ...####.#.####.### #...# ## x) +7 sling of Rotation {freeze, rElec rC+ ##.# #.....##.# #...# #? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...# #. Memories (4) Mark Ramparts #### #......## #...########. #########.......# #...>........ c   centaur (launcher) ................#####...####..... h   hound ....###.#..#......>.............. .!).# #.#........................Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 2Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound. h  ha  #.#. ... ..##.  ##...#...#.... .  ..F..#.#.  .##.#...>......[#  .##.#..#.#  #.##...#..c#..#  ##.####.c. h  ......#. ...... .####.### #...#  #.# #...# <.#  #...#    #...>F   bullfrogc   centaur (launcher)>).#  Aiming: Freeze  Press: ? - help, Shift-Dir - straight line: a hound (almost dead, 100% to hit)  You freeze the hound.  You kill the hound!  A bullfrog comes into view. h (#### hP  hQ s  The wall freezes the centaur. The centaur shoots an arrow. The arrow hits you. hnZ .F.#c### h^ E130=20.4 (1 hc x#c## h>e 3 _The wall freezes the centaur. h& #.#. ... ..##.  Gobosan the Chiller ##...#...#.... .  Revenant of Ashenzari ***... .....#.#...##.#  Health: 51/71 =================------- ### .##.#F..>......[#  Magic: 10/15 ================--------  h2(..## .##.#..#.#......  AC: 5Str: 11 ...# #.##...#..c#..#  EV: 11Int: 17 #..# ##.####........#...  SH: 0Dex: 9 #..######......#c##.......#  XL:  8 Next: 30% Place: Dungeon:7 ........#.......@####...### # Noise: ===------  Time: 7020.4 (0.0) ...####.#.####.### #...# ## x) +7 sling of Rotation {freeze, rElec rC+ ##.# #.....##.# #...# #? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...# #. Memories (4) Mark Ramparts #### #......## #...########. #########.......# #...>........ F   bullfrog  h)=................#####...####..... c   centaur (launcher) ....###.#..#......>.............. .!).# #.#........................Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 100% to hit)  You freeze the centaur! ha4 #.#. ... ..##.  ##...#...#.... .  .....#.#.  h5 .##.#...>......[#  .##.#F.#.#  #.##...#..c#..#  ##.####... ......#c# .......@# .####.### #...#  #.# #...# <.#  #...#    #...> > h\6).#  Aim  Press: ? - help, Shift-Dir - straight line: a centaur, wielding a +0 orcbow (heavily wounded, 100% to hit)  You freeze the centaur!  The centaur is severely wounded.  The wall freezes the centaur. The centaur unwields a +0 orcbow. h27<2--1.4 (1 h}=9# h#@ _The centaur closely misses you. The centaur misses you. h$ A #.#. ... ..##.  Gobosan the Chiller ##...#...#.... .  Revenant of Ashenzari ***... .....#.#...##.#  Health: 52/71 =================------- ### .##.#...>......[#  Magic: 9/15 h% >==============---------- ..## .##.#F.#.#......  AC: 5Str: 11 ...# #.##...#..c#..#  EV: 11Int: 17 #..# ##.####........#...  SH: 0Dex: 9 #..######......#c##.......#  XL:  8 Next: 30% Place: Dungeon:7 ........#.......@####...### # Noise: =--------  Time: 7021.4 (0.0) ...####.#.####.### #...# ## x) +7 sling of Rotation {freeze, rElec rC+  hV& ##.# #.....##.# #...# #? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...# #. Memories (4) Mark Ramparts #### #......## #...########. #########.......# #...>........ F   bullfrog ................#####...####..... c   centaur ....###.#..#......>.............. .!).# #.#........................ h& Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (almost dead, 100% to hit)  You freeze the centaur. h- Aim  Press: ? - help, Shift-Dir - straight line: a centaur (almost dead, 100% to hit  You freeze the centaur.  The centaur is almost dead.  The wall freezes the centaur. h/  hJ6 Z #.#. ... ..##.  ##...#...#.... .  .....#.#.  .##.#...>......[#  .##.#..#.# h6 3  #.##...#..c#..#  ##.####.F. ......#)# ...... .####.### #...#  #.# #...# <.#  h{7  #...#    #...>>).#  h|; c6-82.4 (1 hB #)#### hD K _You kill the centaur! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h֏##### h h#)#### h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hV  h^ t.F### h_ .-3 he K## hg 4 _The wall freezes the bullfrog. hg #.#. ... ..##.  Gobosan the Chiller ##...#...#.... .  Revenant of Ashenzari ***... .....#.#...##.#  Health: 52/71 =================------- ### .##.#...>......[#  Magic: 8/16============------------ ..## .##.#..#.#......  AC: 5Str: 11 ...# #.##...#..c#..#  EV: 11Int: 17 #..# ##.####........#...  SH: 0Dex: 9  hO#..######......#F##.......#  XL:  8 Next: 38% Place: Dungeon:7 ........#.......@####...### # Noise: ---------  Time: 7023.4 (0.0) ...####.#.####.### #...# ## x) +7 sling of Rotation {freeze, rElec rC+ ##.# #.....##.# #...# #? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...# #. Memories (4) Mark Ramparts #### #......## #...########. #########.......# #...>........ F   bullfrog ................#####...####..... ....###.#..#......>.............. .!).# #.#........................Aiming: Freeze (safe; 1% risk of failure)   h8Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit)  You freeze the bullfrog!  The bullfrog is moderately wounded.The bullfrog seems to slow down. The wall freezes the bullfrog! hI #.#. ... ..##.  ##...#...#.... .  ..Y..#.#.  .##.#...>......[#  .##.#..#.#  #.##...#..c#..#  ##.####...  h.%......#F##.{ .......@# .####.### #...#  #.# #...# <.#  #...#    #...>Y   ice beastF   bullfrog (slow)>).#  Press: ? - help, Shift-Dir - straight line hAim: a bullfrog (lightly wounded, 100% to hit)  You freeze the bullfrog!  The bullfrog is moderately wounded.The bullfrog seems to slow down. The wall freezes the bullfrog!hits you. h;1=4.4 (1 hB### h] _An ice beast comes into view. hb #.#. ... ..##.  Gobosan the Chiller ##...#...#.... .  Revenant of Ashenzari ***... ..Y..#.#...##.#  Health: 51/71 =================------- ### .##.#...>......[#  Magic: 7/16==========-------------- ..## .##.#..#.#......  AC: 5Str: 11 ...# #.##...#..c#..#  EV: 11Int: 17  hc#..# ##.####........#...  SH: 0Dex: 9 #..######......#F##.{.....#  XL:  8 Next: 38% Place: Dungeon:7 ........#.......@####...### # Noise: =--------  Time: 7024.4 (0.0) ...####.#.####.### #...# ## x) +7 sling of Rotation {freeze, rElec rC+ ##.# #.....##.# #...# #? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...# #. Memories (4) Mark Ramparts #### #......## #...########. #########.......# #...>........ Y   ice beast ................#####...####..... F   bullfrog (slow) ....###.#..#......>..............  h(e2.!).# #.#........................Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog. hg hnq #.#. ... ..##.  ##...#...#.... .  .....#.#.  .##.#Y..>......[#  .##.#..#.#  hzrF #.##...#..c#..#  ##.####....{ ......#)##.. .......@# .####.### #...#  #.# #...# <.#  #...#    #...>>).#  hx-8==455.4 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h;yPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog. _You kill the bullfrog! hV## hl _Your base Armour skill increases to level 3! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #)##### hM  h> j#)### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hB hC hsLSs#.{{.#)###s   scorpion hGM.-6 hRq##### hU[ _A scorpion comes into view. h;  h<  hE?  hG .s#..Yo.#)####Y   ice beasts   scorpiono   orc hH V2-7 hP j#)### hX r _An orc comes into view. It is wielding a +0 flail. h h hx h" hޯ7.s..Y..#o#..@#.### h18 hS h4 _The frozen ramparts melt away. h"#.#. ... ..##.Gobosan the Chiller##...#...#.... .Revenant of Ashenzari ***........#.#...##.#Health: 52/71 =================------- ###.##.#...>......[#Magic: 5/16=======----------------- ..##.##.#..#.#......AC: 5Str: 11 ...# #.##.s.#..c#..#EV: 11 hz$Int: 17 #..# ##.####.Y......#...SH: 0Dex: 9 #..######......#o##.......#XL:  8 Next: 45% Place: Dungeon:7 ........#.......@####...### # Noise: ---------  Time: 7028.4 (0.0) ...####.#.####.### #...### x) +7 sling of Rotation {freeze, rElec rC+ ##.# #.....##.# #...##? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...##. Memories (4) Mark #### #......## #...########. #########.......# #...>........ Y   ice beast ................#####...####..... s[ h%37m   scorpion ....###.#..#......>.............. o   orc .!).# #.#........................Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc. The orc barely misses you. h~-6.sY..#o#..@#.###  hN.o==9.4 (1Ramparts  h5\## h7H _The wall freezes the ice beast but does no damage. hx  #.#. ... ..##.  Gobosan the Chiller ##...#...#.... .  Revenant of Ashenzari ***... .....#.#...##.#  Health: 52/71 =================------- ### .##.#...>......[#  Magic: 4/16======------------------ ..## .##.#..#.#......  AC: 5Str: 11 ...# #.##...#..c#..#  EV: 11Int: 17 #..# ##.####sY......#...  SH: 0Dex: 9 #..######......#o##.......#  XL:  8 Next: 45% Place: Dungeon:7 ........#.......@####...### # Noise: ==-------  Time: 7029.4 (0.0)  h Q...####.#.####.### #...# ## x) +7 sling of Rotation {freeze, rElec rC+ ##.# #.....##.# #...# #? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...# #. Memories (4) Mark Ramparts #### #......## #...########. #########.......# #...>........ Y   ice beast ................#####...####..... s   scorpion ....###.#..#......>.............. o   orc .!).# #.#........................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 100% to hit)  You freeze the orc. h Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 100% to hit)  You freeze the orc.  You kill the orc!  The ice beast completely resists. h W  The wall freezes the ice beast but does no damage. h n #.#. ... ..##.  ##...#...#.... .  .....#.#.  .##.#...>......[#  .##.#..#.#  #.##...#..c#..#  ##.####.s. ......#Y# .......@#  h k.####.### #...#  #.# #...# <.#  #...#    #...> >).#  h+ <3-30.4 (1 h u#Y#### hO 4 _The wall freezes the scorpion! hy #####You shoot a sling bullet. The sling bullet hits the ice beast. h}#Y##.{##The wall freezes the scorpion. The ice beast completely resists.  The wall freezes the ice beast but does no damage.  The ice beast hits you but does no damage.  The wall freezes the scorpion but does no damage.. h~l5===1.8 (1.4 hIg#### hV _The ice beast barely misses you. h #Y#### You shoot a sling bullet. The sling bullet hits the ice beast. h˕ {#Y#### _The ice beast barely misses you.You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is moderately wounded. hƖ (3.2 h՝ #Y##### h @ _The ice beast hits you but does no damage. h ####You shoot a sling bullet. The sling bullet hits the ice beast. h` hk  The ice beast is moderately wounded.A bullfrog comes into view.The wall freezes the scorpion. h qHA bullfrog comes into view.  The wall freezes the scorpion.  You kill the scorpion!  The ice beast completely resists.  The wall freezes the ice beast but does no damage.ice beast hits you but does no damage. h/ySF..{#Y##..###F   bullfrog h Frost Mage4==514.6 _The wall freezes the bullfrog! h#Y#### ho _Your base Ice Magic skill increases to level 8! hT_& (#(####You shoot a sling bullet.  The sling bullet barely misses the ice beast. h. The ice beast freezes you. You resist.  . The bullfrog seems to slow down.  The wall freezes the bullfrog! The bullfrog seems to slow down.  The ice beast completely resists.  The wall freezes the ice beast but does no damage. hY Fo.{#Y##.{####o   orc warrior h"Y   ice beastF   bullfrog (slow)The ice beast hits you but does no damage. h[1-5.9 (1.3 ha### h| _An orc warrior comes into view. It is wielding a +0 short sword. hX ####You shoot a sling bullet. The sling bullet hits the ice beast. hV z .Fo{{.#Y##....@#.###The ice beast is heavily wounded. h f2-7.3 (1.4 h  h% u _The frozen ramparts melt away. The ice beast barely misses you. h̡m#.#. ... ..##.Gobosan the Frost Mage##...#...#.... .Revenant of Ashenzari ***........#.#...##.#Health: 52/71 =================------- ###.##.#...>......[#Magic: 2/16===--------------------- ..##.##.#..#.#......AC: 5Str: 11 ...# #.##...#..c#..# hbEV: 11Int: 17 #..# ##.####.Fo{{...#...SH: 0Dex: 9 #..######......#Y##.......#XL:  8 Next: 51% Place: Dungeon:7 ........#.......@####...### # Noise: ===------  Time: 7037.3 (0.0) ...####.#.####.### #...### x) +7 sling of Rotation {freeze, rElec rC+ ##.# #.....##.# #...##? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...##. Memories (4) Mark #### #......## #...########. #########.......# #...>........ o   orc warrior ............... hk.#####...####..... Y   ice beast ....###.#..#......>.............. F   bullfrog (slow) .!).# #.#........................Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The ice beast completely resists.  The wall freezes the ice beast but does no damage. hIMThe ice beast completely resists.  The wall freezes the ice beast but does no damage.  The ice beast barely misses you.  An orc priest comes into view. It is wielding a +0 club. freezes the orc warrior but does no damage.bullfrog! h{o.†o{. h5.#Y##.{..@#.###o   orc priest h3=7-8.3 (1Ramparts  hZ## hL _You kill the bullfrog! hW #Y##You shoot a sling bullet. The sling bullet hits the ice beast. h You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is heavily wounded.ice beast completely resists.ice beast but does no damage.  h The ice beast barely misses you.The orc priest calls down the wrath of Beogh upon you. h  Beogh smites you! The wall freezes the orc warrior!  The wall freezes the orc warrior. The ice beast completely resists.  The wall freezes the ice beast but does no damage. hq#  ooo.{#Y##..###  h$ o   orcThe ice beast barely misses you. h) o41----=9.7 (1.4 h- }#### h9 _An orc comes into view. It is wielding a +1 short sword of venom. h#&  hɽ#Y#### You shoot a sling bullet. The sling bullet hits the ice beast. hi?q  The ice beast is severely wounded. hpP.{.#Y##{ hQ.###   You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is severely wounded.  The sentinel's mark upon you fades away.  The wall freezes the orc priest. The ice beast completely resists.  The wall freezes the ice beast but does no damage.  The ice beast misses you. hRx2=---41.1 hEZf#### hJ]J _The wall freezes the orc warrior but does no damage. hb #.#. ... ..##.  Gobosan the Frost Mage ##...#...#.... .  Revenant of Ashenzari ***... .....#.#...##.#  Health: 42/71 ==============---------- ### .##.#...>......[#  Magic: 2/16 h?===--------------------- ..## .##.#..#.#......  AC: 5Str: 11 ...# #.##...#..c#..#  EV: 11Int: 17 #..# ##.####.oo{....#...  SH: 0Dex: 9 #..######......#Y##{......#  XL:  8 Next: 57% Place: Dungeon:7 ........#.......@####...### # Noise: ===------  Time: 7041.1 (0.0) ...####.#.####.### #...# ## x) +7 sling of Rotation {freeze, rElec rC+ ##.# #.....##.# #...# #? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...# #. Memories (4) Ramparts #### #......## #...########.  h#########.......# #...>........ o   orc warrior ................#####...####..... Y   ice beast ....###.#..#......>.............. o   orc priest .!).# #.#........................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 81% to hit)   hϐSYou miscast Sandblast.  You are very lightly contaminated with residual magic. h #.#. ... ..##.   h ##...#...#.... .  .....#.#.  .##.#...>......[#    o  ##.#. ......#Y# .......@#  hRg.####.### #...#   #...# <.#  #...#    #...> > ).# o   orcAim: an ice beast (severely wounded, 81% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the orc priest.  The ice beast completely resists.  The wall freezes the ice beast but does no damage.--2.1 (1Contam  hj#Y### hy _The ice beast closely misses you. The wall freezes the orc warrior! h #.#. ... ..##.  Gobosan the Frost Mage  h`##...#...#.... .  Revenant of Ashenzari ***... .....#.#...##.#  Health: 42/71 ==============---------- ### .##.#...>......[#  Magic: 1/16=----------------------- ..## .##.#..#.#......  AC: 5Str: 11 ...# #.##...#o.c#..#  EV: 11 hInt: 17 #..# ##.####.oo.....#...  SH: 0Dex: 9  h#..######......#Y##{......#  XL:  8 Next: 57% Place: Dungeon:7 ........#.......@####...### # Noise: =--------  Time: 7042.1 (0.0) ...####.#.####.### #...# ## x) +7 sling of Rotation {freeze, rElec rC+ ##.# #.....##.# #...# #? Fire: x) +7 sling of Rotation {freeze,  h5.<.# ###......# #...# #. Memories (4) Ramparts Contam #### #......## #...########. #########.......# #...>........ o   orc warrior ................#####...####..... Y   ice beast ....###.#..#......>.............. o   orc priest .!).# #.#........................ o   orc  ht_The ice beast closely misses you. The wall freezes the orc warrior!  Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 81% to hit) hr$ #.#. ... ..##.  ##...#...#.... .  .....#.#.  h<%b .##.#...>......[#    .  ##.#{ ......#Y# .......@# .####.### #...#   #...#  h%<.#  #...#    #...>>).#   Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (severely wounded, 81% to hit)   h&You miscast Sandblast. Nothing appears to happen.  The wall freezes the orc priest.  The wall freezes the ice beast but does no damage.  The ice beast barely misses you. hM'G33.1 (1 hq/{#### h2J _The wall freezes the orc warrior but does no damage. h6  Casting: Sandblast (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #Y#### h  h #Y### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h# ###You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage. hԄ h|  The ice beast is severely wounded.The wall freezes the orc priest. hxo).{#Y##.####o   orcThe ice beast is severely wounded.  The wall freezes the orc priest.  You kill the orc priest!ice beast completely resists.  The wall freezes the ice beast but does no damage.  The ice beast barely misses you. h/60== h4.5 (1.4 h#### h#J _The wall freezes the orc warrior but does no damage. heThe ice beast barely misses you. _The wall freezes the orc warrior but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the ice beast.  The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior. h\w)(#####Y   ice beasto   orc hI hK%   hPL9You kill the orc warrior! hN  An iguana comes into view.The ice beast completely resists.  The wall freezes the ice beast but does no damage. hW  The ice beast barely misses you. The wall freezes the orc! hc .l..#Y##l   iguana   hhdjYou kill the orc!The wall freezes the ice beast but does no damage. hif 37--2 hRj==75.8 (1.3 _The ice beast hits you. The ice beast freezes you. You resist. hAqf#Y### h8tr _Your base Spellcasting skill increases to level 6! hH ####You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage. hq  The ice beast is severely wounded. hg l)#  h5(slow)  The wall freezes the iguana. The iguana seems to slow down.  The ice beast completely resists.  The wall freezes the ice beast but does no damage. h7d8--7.2 (1.4 h#### hV _The ice beast barely misses you. h #Y##You shoot a sling bullet. The sling bullet hits the ice beast. h$ sM_The ice beast barely misses you.  You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is severely wounded.  completely misses you. The wall freezes the iguana! h; x){## h M==38.6 h #### h# J _You kill the iguana! hc  You shoot a sling bullet. The sling bullet hits the ice beast! h#)##### hl3 h? o##..###o   orc  h@.!).# #.#........................  You kill the ice beast! h/Fh9=8250.0 h So#### h\\q _An orc comes into view. It is wielding a +0 club. h}  h C..)o.#)#..@#.###---10 he  h@ 4 _The frozen ramparts melt away. h  h P)o h =3=--- h 2 h#  h#  h #.#. ... ..##.Gobosan the Frost Mage h ##...#...#.... .Revenant of Ashenzari ***........#.#...##.#Health: 39/71 =============----------- ###.##.#...>......[#Magic: 2/16===--------------------- ..##.##.#..#.#......AC: 5Str: 11 ...# #.##...#..c#..# hC EV: 11Int: 17 #..# ##.####.)).....#...SH: 0Dex: 9 #..######......#o##.......# h XL:  8 Next: 82% Place: Dungeon:7 ........#.......@####...### # Noise: ---------  Time: 7052.0 (0.0) ...####.#.####.### #...### x) +7 sling of Rotation {freeze, rElec rC+  h ##.# #.....##.# #...##? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...##. Memories (4) Contam  h #### #......## #...########. #########.......# #...>........ o   orc ................#####...####..... ....###.#..#......>.............. .!).# #.#........................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (100% to hit)  You freeze the orc.  The orc is almost dead. h5  h $40 h, ,=3.0 (1 h  h   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (100% to hit)  You freeze the orc.  The orc is almost dead. _The orc hits you but does no damage. h #.#. ... ..##.  Gobosan the Frost Mage ##...#...#.... .  Revenant of Ashenzari ***... .....#.#...##.#  Health: 40/71 =============-----------  hB### .##.#...>......[#  Magic: 1/16=----------------------- ..## .##.#..#.#......  AC: 5Str: 11 ...# #.##...#..c#..#  EV: 11Int: 17 #..# ##.####.)).....#...  SH: 0Dex: 9 #..######......#o##.......#  XL:  8 Next: 82% Place: Dungeon:7 ........#.......@####...### # Noise: =--------  Time: 7053.0 (0.0) ...####.#.####.### #...# ## x) +7 sling of Rotation {freeze, rElec rC+  h ##.# #.....##.# #...# #? Fire: x) +7 sling of Rotation {freeze, .<.# ###......# #...# #. Memories (4) Contam #### #......## #...########. #########.......# #...>........ o   orc ................#####...####..... ....###.#..#......>.............. .!).# #.#........................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 100% to hit)  You freeze the orc! h: #.#. ... ..##.  ##...#...#.... .  .....#.#. h  .##.#...>......[#  .##.#..#.#  #.##...#..c#..#  ##.####.)) ......#) ...... .####.### #...#  #.# #...# <.#  #...#   h|0  #...>> ).#   h +4.0 (1 h h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 100% to hit)  You freeze the orc! _You kill the orc! hJ  h W B1- ha e 6.0 (2 _You start resting. hgb C- h8j  hl K _Your magical contamination has completely faded away. h hZ hY h!, h% hG', hL) h1 h1K2== h3 h6 h7T2= h8 h;, h!= h?, hiA h\D hD_3=== hLF hH, hJ hM h!NJ3= h'R hS hVT:4 hU hyX hX hnZ hJ], h^ ha hKbp5== hc hf hg hh h>n, h|p h_s74 ht*== hG~6= hŀ, hn h, h hz hM7== hp h], h h, h3 h hk8=5= h? ht, hP h hJ h h hL9= h h hJ:= h~ h:, h h h2]506== h۽ h7, h h, h& h, h ha he51=== hM h hy hD h,, h) h h92=7= h h, h h, h h h^&3 h h h := h h h hw h huL4= h0 h5 hU8== hG hj, h- h4 , h h hV5= h hs h;== h h, h h! h"U69= h# h)&, h?( h+ hh+ h, h. hX/L7= h1 h3 h3:= h65 h7 hJ8 h9 h< h=V8= h> h@ h7AS10/16== h B hC, hD hE hF&9 hF hH hI hI hMQ== hN h)Q hQ hS hU hAVF60= hW hIYd1= h [ h], h ` hc hlcV1= h>e hg hrh hi hl h+m:= h0s hw<2 hx h{ hQ|H2== h} hh, h́ ht hlL3= hJ hW, h h hz;== h0 h, hѕ hQ hԘV4= h hC hE3= h6 h, h h<5 h_ h, h hr h:= h h̵ hFE6= hZ h}, hC hi hM4== h hu hV7= h h, h h,, h h]o8== h hB hRb5= h h h5 ht hW hL9= h1 h) h h h h:= h h& hW70= h ho, h hW$  h;_You start resting. h 151.0 (95.0)6==2.0 (96 h"% _Magic restored. hg1= h:l ho1 _HP restored. hr4 h t h78 M#######.#  #.#. ... ..##. ##...#...#.... . .....#.#...##. ###  hƁ6#.#...>......[## .##.#..#.#...... . #.##...#...#..#  ##.####.)).....#... #..######......#@##....... .....#........####...### ...####.#.####.#### ##.# #.....##.? .<.# ###......# #...##. h$d.. ..... hU< M .#######.#  #.#. ... ..##. ##...#...#.... . .....#.#...##. ### .#...>......[## hݐ .##.#..#.#...... . #.##...#...#..#  ##.####.@).....#... #..######)##....... .....#........####...### ...####.#.####.### #...# ##.# #.....##.# #...##?...Items here: ))) [[ ††. h14.0 (2.0) hј25.0 (3 _ hk h _Items here: ))) [[ ††. hJ h h0 hX== _ h h h:= h h h hg h h h, h hw h h h h h h3 ho h h, h h% h h h( h h h h h h_, h hg h hV, h2 h, h h h, hx h hL h, h hP, h h h h2  h  h7  h  hE  h  h+  h  h% , h h, h{ h1 h h:, h h h, hm h he, h h;, h h2 h, h. h! hH h h h h h h+ h" h; h, hy h  hp , h8! h!, hM" h" h# hS#, h# h5$ h$, h % h{% h%, hE& h& h', h' h)X hW*, h+ h\+ h+ h ,, h, hN- h-, h. h/, hu0 h)1 h1 h2, h2 h2 hI3, h4X h6X h6 h6, h>7 h7 hX8 h8, hF9 h8: h: h: he; h; h8<, h< hL= h=, h]> h> h,?, h? ht@ h@, hA hB h, h h/ ht, h? h h}, h h h6, h h h h h>  hl  h , hn h, h h h^ h h h hC h  hv h h h h  h& ### #.# .# .#  #.## #..#  ##.#  hE' #.#  #####.#####  . #......@$.# ##.# #.###.###.# ##. #.# # #.... . #.#  ...##.# ..#.....[# ### h'...... .#..# ....#...  You pick up a book of Callings and begin reading... h-1215.0 (60.0) h-,6.0 (61 hY2 h*5  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library. hhA  hD B hE  hF M _You now have 449 gold pieces (gained 1). hcG 4 hG  h I  hhJ , hJ  hL  h+M , hM  haO  hP  h#Q , hQ  h]R  hR , hwV  hOX  hX  hMZ  ha\  hr^ , h_  ha  h\c  hc  hd  hf  hQh  hh  hi  hl  hIr , hEs  hsu  hZw  h x  h2y  h|  h , h/  h  h  hj  h#  h  hS , h  h F  You see here a +0 leather armour. h  h _ h  hS  h1  h  hے  hr  h:  h  h  h˘  h  hK  h  h  he , h}  h  h  h  h  h  h3 , h#  h1  h  hS  h  hϮ  hO  h  h{  h  h  h&  h޸  ha  h B h  hb , h3  hv  hc  h , h  h  h  hH  hd  h , h  h  h  h< , h  hb , h  h  h  hn  h  h!  hf  h  h^  h  h  h  hs  h  h  h7  h  h  h  h  hB  h;  h , h  h  h  h  h  h  h  h9  h  h  h  hI  h  h  h  h  hr  h  h  h , h\  h^  h  h  h  hH , h  h>  hx  h , h  h   h; , h  h  h  h4  h;  h  h  h  h  h  h , h   hD  h , h;  h  h\  h  h  hg  hZ  h  h!  h"  h#  hr#  h#  h+ '........## . #.# .......## #.# #.....## #####.#  hn, ###.#.# #.....#.###.. #.#####. ... #.#. #### # #.#...##.####.# #.....@...# #### #   h, + h0 -74.0 (58 h1 ,5.0 (59 h4  hT7 1 _F - a ring of magical power hޏ h h  hҦ h h h h h h h@ h h_ h hD h{ hIz# #. ###....##.####.# h  hi7###....#.........# h  h7#......####.###### h]  hU### #......####.# hY  hw###..## #.........# hD  hb#......####...##### h  hkS........####.# hv ##.........# h(* # h### h&92.0 (17 h{R #.....##. hf#...#.##.# hx#..>..##.# h@p#..##.##.# h1F#.. ..##.# h<#. .....# hmF#. ###### h hi h h%3.0 (18 h h\  h h-_Found a stone staircase leading down. hu 6 hi} B h n hk , h…  hӇ  hȈ  hF  h  hX  h  h  h , hŸ  h^  h֠ , hA  hp  h- , h  hb  h , h9  h  h , h  h  h , h  h  hط , h  hE  hh  h  hL  h  h , h+  h+  h , h  h* .#........####................## ##........# #...#####.......## ###.##.##.# #...# ##.....## #......##.# #...# ###.#.# #.#.#####.# ##...# .###..# #.#.#####.# #..... . .... #.#.......# #.####. . ####. #.###########...### ###... ..# ∆ ........@.### ###....# ###..........#......###..##.....######......# h( #..#....####..####.....#.....####......####...#...####..........####.......#........###.........######.......####.......####.......# #.....##.# h .317.0 (24 hb ,8.0 (25 h  hE . _G - a +4 ring of slaying h hS h hJ ha, hP n h8  h  ha , h.  h  hx h h h, h8 h h h hm hj hzB h h4 h h h h hP h h= h B h+! h! h" hR" h# h% h%, h{' h ), h) hB+ hc, h, h7- h]. h/ h0 h0 h1 h2, h93 h3 hl4, h4 h16 h6 hO7, h28 h9 h9 hO: h< h<, h{= h> h? hM@ h@ hA hCC hC hD hF, hG hDJN _You now have 462 gold pieces (gained 13). hfK hK hDL hM hN h!O hO hHUn hU, hpV h&W h X huX hX hY hZ h=[ h[ h\ h] h3^, h^ h,`, h` ha hb h4c hc hd he h~f, hGv h6yX h(z hz, h?{ h{ h|, h } h} h~, hy~ h h h hU h h h h hȄ h΅ hW hȆ hڇ hֈ h@ h hy h< h, h9 h, h# h h, h h, h, h h, h hS h hS, h h, h2 h h, h~ h h hN h h͚ h h9, hP h7 h h h h h! h h9 h+ h, hn h+ h, h h۫ hM h h h} h hS h h h, h) h` h޵, hM hA, h h h, hk h( h1 h h h@ h\, h8 h" hiB h; h_, h hx h% h, h h h h_ h@ h h, h h h` h h h h[, h{ hQ, h! ha h h h h h h^, h4 h h|, h hm, h h h, h hl h h , h7 h, h_ h h\ h h h+ h hf h h hf, h h hB h hDB h ho, h hP h6, h h  h, h h h hE h h h! h{ h h] h h( hz h  h8 h h h ht, h h h, h* hhR  There is a stone staircase leading down here. h# h _ h h h, hD h! h! h! h! h# hi%, hG& h( h) h>* h* h, h-, h. h/ h+1, h1 h.3 h:4, h4 hE6 h6 hM7 h7 h9 h9: h: h: hy< h=, h]> hm@ hnA hA hB hC h E hE, hF hG hgH hH h!J h3K hK hL h/N h?O hO h(P hQ hR heS hS h!U hU hWV hV h2X hUY hY h]Z h][ hm\, h] h^ h`, h` h2e h/f hf hg hi hj hk hzk h*n hJo ho hHp hq hr, hs hgu hv hw hw hx hz, hz h hȀB hh hB h8 h, h5 hN hي, h h1 hё, h hߔ h, h] h hݙ, h h h,, hӡ ho hæ, h[ h hV, h® h1 hv, hP h h`, hC h0 hz, hL h h5, h h h, h. h h, h hJ h& h h+ h_ hU h h h h h> hM hh h h8 h h hY h h h h######.# #.###.###.# ......##. #.# #.# ...#.... . #.# #.# #...##.# ..# #.# .>......[# ### #.# ..... # #.# #####  h,...#..# ##.<#######.# #...# ).....#..............########. ##.......# ###@......#....465.0 (147.0)#...### #.#####.#.#.##.## # #...# ##.##.##.#.#.##.# #...# #?.......[...##.# #...# #...#.#..#.####.##...########...#.#..#......##...>.....................## ####...####.....#..##........# .>...............<.##........# h h6,68 h h9 _Found a stone staircase leading up. h4 h h hf, hZ h h h h` h h{P  There is a stone staircase leading up here. h h _ h h h* h h h h3, hY hs h, h h h\, h h, hT  h  h  h  h  h  h  h hk h h hH, hO h_ h, hP h h he  h  h# hV)B h0A  You see here a +0 ring mail. h2 hw3 _ h4 h\6 h7 h(8 h8 hm: h>, h? h:C hF, h@G hJ h;M, h0V h^ hKa, hzb h)e h%g, h@h hj hfl hl hm ho h)q hq h,r ht ht h8u h  #.#.#.######.#####.######  #.#.#.# #......#.....#  #.....# #######.####.# ##.....## ### #.# #.##.#......#  #.# #.......# ####### #.## ##.....## #.....# #..#  ##....# #....@# ##.# 93.0 (27.0)  ####.# #.....# #.#  hL ##.# #.....# #####.#### ##.....# #........ #.########.#### #.###. #.#........##.###.# #.# #####...#...#......##.###.# #.  #.......#.#...##.##......# #.#  #.##.#...>[##..##### #.# _D - a wand of roots (21) (gained 10 charges) h& huE _Done exploring. h52 4 hg3  hT 0.0)........##..[##.. hGV  hj[  h{\ E _Done exploring. h[[?25h[?0c  Search for what [Enter for "."]?  h" [?25l[?1c h  h 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +0 ring mail (2 further duplicates) h b - [D:7] a staircase to the Ecumenical Temple  c - [D:7] a stone staircase leading up  d - [D:7] a +0 arbalest  e - [D:7] a +0 club (1 further duplicate)  f - [D:7] a +0 plate armour  g - [D:7] a +0 short sword  h - [D:7] a +1 short sword of venomi - [D:7] a +0 flail  j - [D:7] a +0 leather armour (2 further duplicates)  k - [D:7] a +0 orcbow  l - [D:7] a stone staircase leading down  m - [D:7] a stone staircase leading down  n - [D:7] a stone staircase leading up  o - [D:7] a +0 scimitar  p - [D:7] a +0 war axe  q - [D:7] a stone staircase leading up  r - [D:7] a stone staircase leading down h   a - [D:7] a +0 ring mail (2 further duplicates)  r - [D:7] a stone staircase leading down h  h  h  #.#.#.######.#####.######Gobosan the Frost Mage#.#.#.# #......#.....#Revenant of Ashenzari ***...#.....# #######.####.#Health: 71/71 ======================== ##.....##### #.#Magic: 16/16 ======================== #.......##.#AC: 5 h} Str: 11 #.......##.#EV: 11Int: 17 #.......# ####### #.##SH: 0Dex: 9 ##.....## #.....# #..#XL:  8 Next: 82% Place: Dungeon:7  ##....# #....@# ##.#Noise: ---------  Time: 7493.0 (0.0)####.# #.....##.#x) +7 sling of Rotation {freeze, rElec rC+##.# #.....# #####.#####Fire: x) +7 sling of Rotation {freeze,#..# #.....# #.........#Memories (4) #.########.#### #.###.###.##.#........##.###.# #.# #.#####...#...#......##.###.# #.##.......#.#...##.##......# #.##.##.#...>...... h [##..##### #.# _There is a stone staircase leading up here. _You see here a +0 ring mail. _D - a wand of roots (21) (gained 10 charges) _Done exploring. _Done exploring.  Search for what [Enter for "."]? . h[  h  h  h . _ h{4 h# h%F _Unknown command. h h h h F _Unknown command. ht  hI 2Inventory: 33/52 slots Hand Weapons (go to first with ))  x - the +7 sling of Rotation (weapon) {freeze, rElec rC+ rN+}  i - a +0 short sword of venom  t - a +4 dagger  y - a +2 great sword of flaming Missiles (go to first with ()n - 58 stones  E - 5 atropa-tipped darts  hq Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Sorrow (worn) {Range, Sorc}  e - the cursed +1 helmet of the Manifest Visionary (worn) {Dev, Fort}  w - the cursed +0 cloak "Ruined Failure" (worn) {Self, Melee}j - a +0 leather armour  A - a +1 helmet Jewellery (go to first with "=)  p - the cursed ring of the Unyielding Gaze (worn) {rF+, Dev, Range}  u - the cursed ring of the Lashed Welkin (worn) {rF+, Elem, Sorc}g - an amulet of guardian spirit  F - a ring of magical power  G - a +4 ring of slaying Wands (go to first with /)C - a wand of polymorph (7) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hQ h h #.#.#.######.#####.######Gobosan the Frost Mage#.#.#.# #......#.....#Revenant of Ashenzari ***...#.....# #######.####.#Health: 71/71 ======================== ##.....##### #.# hsMagic: 16/16 ======================== #.......##.#AC: 5Str: 11 #.......##.#EV: 11Int: 17 #.......# ####### #.##SH: 0 hDex: 9 ##.....## #.....# #..#XL:  8 Next: 82% Place: Dungeon:7  ##....# #....@# ##.# h@Noise: ---------  Time: 7493.0 (0.0)####.# #.....##.#x) +7 sling of Rotation {freeze, rElec rC+##.# #.....# #####.#####Fire: x) +7 sling of Rotation {freeze,#..# #.....# #.........#Memories (4)  h~q#.########.#### #.###.###.##.#........##.###.# #.# #.#####...#...#......##.###.# #.# h>#.......#.#...##.##......# #.##.##.#...>......[##..##### #.# _D - a wand of roots (21) (gained 10 charges)  h_Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. h> h h h5 h  h!{ Ability - do what?CostFailure  h" f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Bglg/Dev)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. h]>  hpE  hL  #.#.#.######.#####.######Gobosan the Frost Mage#.#.#.# #......#.....#Revenant of Ashenzari ***...#.....# #######.####.#Health: 71/71 ======================== ##.....##### #.#Magic: 16/16 ======================== #.......##.#AC: 5Str: 11 #.......##.#EV: 11Int: 17 #.......# ####### #.##SH: 0 hN Dex: 9 ##.....## #.....# #..#XL:  8 Next: 82% Place: Dungeon:7  ##....# #....@# ##.#Noise: ---------  Time: 7493.0 (0.0)####.# #.....##.#x) +7 sling of Rotation {freeze, rElec rC+##.# #.....# #####.#####Fire: x) +7 sling of Rotation {freeze,#..# #.....# #.........#Memories (4) #.########.#### #.###.###.##.#........##.###.# #.# #.#####...#...#......##.###.# #.##.......#.#...##.##......# #.##.##.#...>......[##..##### #.# _D - a wand of roots (21) (gained 10 charges) _Done exploring. _Done exploring. _Search for what [Enter for "."]?  hO Y. _Unknown command. _Unknown command. hT P  Okay, then. h]U  hSZ  h7\ . _ h h Ability - do what?CostFailure  f - EnkindleInstant0%  h89 Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Bglg/Dev)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. h  h h^ #.#.#.######.#####.######Gobosan the Frost Mage#.#.#.# #......#.....#Revenant of Ashenzari ***...#.....# #######.####.# hHealth: 71/71 ======================== ##.....##### #.#Magic: 16/16 ======================== #.......##.#AC: 5Str: 11 #.......##.#EV: 11Int: 17 #.......# ####### #.##SH: 0 hDex: 9 ##.....## #.....# #..#XL:  8 Next: 82% Place: Dungeon:7  ##....# #....@# ##.#Noise: ---------  Time: 7493.0 (0.0)####.# #.....##.# h0Mx) +7 sling of Rotation {freeze, rElec rC+##.# #.....# #####.#####Fire: x) +7 sling of Rotation {freeze,#..# #.....# #.........#Memories (4) #.########.#### #.###.###.##.#........##.###.# #.# #.#####...#...#......##.###.# #.# h#.......#.#...##.##......# #.##.##.#...>......[##..##### #.# _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.  hC_Unknown command. _Okay, then. h hb"Uncurse and destroy which item? Armour (go to first with [)  h # a - the cursed +0 robe of Ashenzari's Sorrow (worn) {Range, Sorc}  e - the cursed +1 helmet of the Manifest Visionary (worn) {Dev, Fort}  w - the cursed +0 cloak "Ruined Failure" (worn) {Self, Melee} Jewellery (go to first with "=)  p - the cursed ring of the Unyielding Gaze (worn) {rF+, Dev, Range}  u - the cursed ring of the Lashed Welkin (worn) {rF+, Elem, Sorc} hO h_ h`Really remove and destroy the cursed ring of the Unyielding Gaze {rF+, Dev, Range}? Ashenzari will withdraw the offered vision and curse! Y - Yes  hFa' N - No h- h #.#.#.######.#####.######Gobosan the Frost Mage#.#.#.# #......#.....#Revenant of Ashenzari ***...#.....# #######.####.#Health: 71/71 ======================== ##.....##### #.#Magic: 16/16 ======================== #.......##.#AC: 5Str: 11 #.......##.#EV: 11Int: 17 #.......# ####### #.##SH: 0 h Dex: 9 ##.....## #.....# #..#XL:  8 Next: 82% Place: Dungeon:7  ##....# #....@# ##.#Noise: ---------  Time: 7493.0 (0.0)####.# #.....##.#x) +7 sling of Rotation {freeze, rElec rC+##.# #.....# #####.#####Fire: x) +7 sling of Rotation {freeze,#..# #.....# #.........#Memories (4) #.########.#### #.###.###.##.#........##.###.# #.# #.#####...#...#......##.###.# #.##.......#.#...##.##......# #.##.##.#...>......[##..##### #.#  h_Unknown command. _Unknown command. _Okay, then.You shatter the curse binding the cursed ring of the Unyielding Gaze {rF+, Dev,Range}!  Ashenzari will no longer keep your mind clear. hR.0/704.0 (1 h h'Okay, then.  You shatter the curse binding the cursed ring of the Unyielding Gaze {rF+, Dev,Range}!   hAshenzari will no longer keep your mind clear. _thdraws the vision and curse. h hy(Level 7 of the Dungeon <<<>>>>(Press ? for help) #.....#  #.###.########  #.#..........# ###  #.#.#.######.#####.######  #.#.#.# #......#.....#  #.....# #######.####.#  ##.....##### #.#  #.......##.#  #.......##.#  #.......# ####### #.##  ##.....## #.....# #..#  ##....# #....@# ##.#   h*####.# #.....##.#  ##.# #.....# #####.#####  #..# #.....# #.........#  #.########.#### #.###.###.#  #.#........##.###.# #.# #.#  ####...#...#......##.###.# #.#  ####.......#.#...##.##......# #.#  ##.##########.##.#...>......[##..##### #.#  ##.#.#......## #.##.#..#.#......##..# #.######  ##.###........# #.##...#...#..#..##.<#######.##...#####  #.##.......#..# ##.####.)).....#..............########.......# h O@> h  >  ##.#.#..##.#..######......#)##.......#######.......#........###.#  #.......##.........#........####...### #.#####.#.#.##.### #.#  #.##.##.......####.#.####.### #...###.##.##.#.#.##.# #.#  #.##.##.#####.# #.....##.# #...##?.......[...##.# #.#  #.#..##.....<.# ###......# #...# h@ #...#.#..#.####.# #.#  #.#.###.####### #......## #...########...#.#..#......# #.#  #.......# ##########.......# #...>.....................## #.#  ###..#### #................#####...####.....#..##........# #.#  ##.# #....###.#..#......>...............<.##........# #.#  #.# #.!).# #.#.....................................# #.# h#n h} #.#.#.######.#####.######Gobosan the Frost Mage#.#.#.# #......#.....#Revenant of Ashenzari **....#.....# #######.####.#Health: 70/70 ======================== ##.....##### #.#Magic: 16/16 ======================== #.......##.#AC: 5Str: 11 #.......##.#EV: 11Int: 17 #.......# ####### #.##SH: 0 h~yDex: 9 ##.....## #.....# #..#XL:  8 Next: 82% Place: Dungeon:7  ##....# #....@# ##.#Noise: ---------  Time: 7494.0 (0.0)####.# #.....##.#x) +7 sling of Rotation {freeze, rElec rC+##.# #.....# #####.#####Fire: x) +7 sling of Rotation {freeze,#..# #.....# #.........#Memories (4) #.########.#### #.###.###.##.#........##.###.# #.# #.#####...#...#......##.###.# #.##.......#.#...##.##......# #.# h#.##.#...>......[##..##### #.# _Unknown command. _Okay, then.You shatter the curse binding the cursed ring of the Unyielding Gaze {rF+, Dev,Range}!  Ashenzari will no longer keep your mind clear. _Ashenzari withdraws the vision and curse. h h9 h+ h h{B h, h hk hr h h h} hG, h| h_ h, h h h{, hy h h hs hB h3 h h# hT, h hy ho h h* hZ h h hs h h, hT h> hc, h  h: hJ , h  h h4, h h h, h h$ hL, h hw)#...#...#..#..##.<#######.# ##.####.)).....#..............### #.)##.......#######.......# #........####...### #.#####.#####.### #...##.##.##.# ....##.# #...#?.......[# #...# ..#.#..# #. #...########...#.#..#  hV*c#.......# #...@................512.0 (18.0) ........#####...####.....#..##... #..#......>...............<.##... #....................... #.###.........)...............#.. #........####................##.. #........# #...#####.......###.. ##.##.##.# #...# ##.....## ### ......##.# #...# ###.#.### h,+ h1 hW3Okay, then.  You shatter the curse binding the cursed ring of the Unyielding Gaze {rF+, Dev,Range}!  Ashenzari will no longer keep your mind clear. _thdraws the vision and curse. _There is a stone staircase leading down here. h*  h+  h1  h9  h:> 83.0) _ hB  hG k ## h/ 1 .# .###  ...  ##.#8 #@.# #.....#  ........./.  #....##......   h ...... ...... ......# .....# ...... ..... ...... .....  h  h  h> +7 (1.7 hE  hmR _You climb downwards.  Found a wand of flame (23). _There is a stone staircase leading up here. h>J h; h#####.# ..###.... ##.#  h##<.####..@..#0.0#........./..#....##............ ......#......# .....##...... #............ .>.. .....< hu h+4.7 (1 h h\ _Found an escape hatch in the floor and an escape hatch in the ceiling. hq 4 h  h'  h  h  h  hT  hm  h  h2  h  h& , h  hK  h_  h  h  h  h , hL  h S#####.# #..### .... ##.# ##<.### ## hO ###.....###.#.........#....## ..............## ......#.......## ......#..#..............##........>..... ......<.#.............# h +9.7 (5 h) ,20.7 (6 h  h . _p - a wand of flame (23) h? h@, hB hE, hI, hM, h0N h............<.#   ..... ............. .............. .....##. ...[# .. hXz h{+6.7 (6 h h+ _Found a +0 ring mail. h\8  hF9  hI:  h>  hC  hG , hH  h@N  hN  h P  hvY  h\ =#............##....##.....................#### ......###..# ......#..#........# .. h] ##........# #>......<.## ...  .............##[.... ......#8.7 (2 ....# ...###.... ...[.# ....  .!. #.....#... ..##....##.. hai  hnj +9.7 (3 hr  h} + _Found a +0 ring mail. hU hU h h hsx#....### ..............#### .....###..# #..#........# #.##. h{.# .#.>......<.####...o .##[....  ....# .# .##....#[# ....#. .!.>#.....#... ..o   orc (asleep) hf##....##... .... #... hi 0  An orc comes into view. It is wielding a +0 club. h,30.7 (1 hIJ hu; _Found a stone staircase leading down. h&  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hY hZ ha hme _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hɈ S #....##.#  ..####.#.##..#.#..#..# #.## h ..# .#.  .>.<.####...o .##[.... .....# .# .# .##....# ...[......# ....# . .!.> #.....#.... ... ##....##... . #.... #.... h  h $1  h2 _ h  hb  h"/ #....##.# ..####  ......#.##..#  ......#..#.# #  .##.# .#. .> hO.<.####...o .##[.... .# .# .# .##....# ...[......# ....#. .!.>.#.....#.... ... ##....##.... . #.... #..... h' h(&2 h0 h4 h{#....##.#  ..#### ......#.##..# ......#..#.# # .##.# .#.  .>.<.####...o .##[.... .# .# .# . hB}##....# ...[......# ....# . .!.>.##....##.... .#.... #..... h h&3 h3 h h#....##.# ..#### #.##..# #..#..# # ##..# .#. .>.<.####...o .##[.... .# .# .# .##....# ...[......# ....# .. h.#.....#.... ... o   orc (asleep)##....##.... .#.... #..... h h0. h/==4 h h % _The orc shouts! hW K #....##.......#Gobosan the Frost Mage ..............####Revenant of Ashenzari **.... .....#.......##..#Health: 70/70 ======================== .....#..#........# #Magic: 16/16 ======================== .......##........# .#.AC: 5Str: 11 .>............<.####....EV: 11Int: 17.............##[....SH: 0Dex: 9..............#XL:  8 Next: 82% Place: Dungeon:8...........@..# h Noise: ==-------  Time: 7534.7 (0.0)...............#x) +7 sling of Rotation {freeze, rElec rC+...........##....#Fire: x) +7 sling of Rotation {freeze,...[......# ....#Memories (4) ........... .!.>.#.....#.... ...##....##.... .#.... #.....Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The orc shouts!  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h { #....##.......#Gobosan the Frost Mage ..............####Revenant of Ashenzari **.... .....#.......##..#Health: 70/70 ======================== .....#..#........# #Magic: 16/16 ======================== .......##........# .#.AC: 5Str: 11 .>............<.####....EV: 11Int: 17 h .............##[....SH: 0Dex: 9..............#XL:  8 Next: 82% Place: Dungeon:8...........@..#Noise: ==-------  Time: 7534.7 (0.0)...............#x) +7 sling of Rotation {freeze, rElec rC+...........##....#Fire: x) +7 sling of Rotation {freeze,...[......# ....#Memories (4) ........... .!.>.#.....#.... ...##....##.... . h~ #.... #..... _The orc shouts!  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then. h  h  hÞ . _ hW7 #....##.#  ..####.#.##..#.#..#..# # hX.##..# .#.  .>.<.####.... .##[...o .# .# .# .##....# ...[......# ....# .. .!.> .#.....#.... ...o   orc hY# ##....##.... . #.... #..... hD] hf:o. hg;--5.7 (1 _ hTo hq h #....##.# ..####  ......#.##..#  ......#..#.# #   h.##.# .#. .>.<.####.... .##[..o. .# .# .# .##....# ...[......# ....# . .!.> .#.....#.... ... ##....##.... . #.... #..... h hy:o. hjA--6 h6 h h"* H #....##.......#Gobosan the Frost Mage..............####Revenant of Ashenzari **..........#.......##..#Health: 70/70 ========================......#..#........# # h+ @Magic: 16/16 ========================........##........# .#.AC: 5Str: 11.>............<.####....EV: 11Int: 17.............##**o..SH: 0Dex: 9..........***.#XL:  8 Next: 82% Place: Dungeon:8.........@....#Noise: ---------  Time: 7536.7 (0.0)...............#x) +7 sling of Rotation {freeze, rElec rC+...........##....#Fire: x) +7 sling of Rotation {freeze,...[......# ....#Memories (4) ........... .!.> h, c.#.....#.... ...o   orc##....##.... .#.... #.....  That would be overly suicidal. _Okay, then.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (71% to hit) hRU #....##.......#Gobosan the Frost Mage..............####Revenant of Ashenzari **..........#.......##..#Health: 70/70 ========================......#..#........# #Magic: 16/16 ========================........##........# .#.AC: 5 hEStr: 11.>............<.####....EV: 11Int: 17.............##[.o..SH: 0Dex: 9..............#XL:  8 Next: 82% Place: Dungeon:8.........@....#Noise: ---------  Time: 7536.7 (0.0)...............#x) +7 sling of Rotation {freeze, rElec rC+...........##....#Fire: x) +7 sling of Rotation {freeze,...[......# ....#Memories (4) ........... .!.>.#.....#.... ...o   orc##....##.... .#.... #.....  Fire: x) +7 sling of Rotati h?on {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (71% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc. h(()((( ha_}[....  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (71% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.  You kill the orc! hdF3===8.1 (1.4 _ h h 4 h%  h  hz , h  h  h^ , h  h  h  h  hW  h  hn , h  h`  h , hP  h]  h, , h4  h  hP  h  h  h  hx , h  h , h  h K _o - 3 potions of brilliance (gained 1) h| 4 h9  h!  hk& , h(  h+  h.  hp/  h/  hc1  h3  hL4 , h>  h@ , h@  hA  hC , h|D  hE  hZI , h^J  hK  hM , hN  hQ  hX ...[......#.....#....#...>..## .#.....#............# ##....###..###  #....  hY ###..#  ###...........#..#  ..#.#........#  ..###......### #...@.## ---55.1 (17.0) ##  #.#.....#  ......?.# ?.........#.........##......##.. ha ^---6.1 (18 hi  hl Q _Found a scroll of identify. hք4 h[ h h hiB h, h hǐ h, hL h: ##....##.....##..###  #.... #.....###..#  ###...........#..#  ..#.#........#  ..###......###  hΚ##.....##  #......#  .#.#.....# .... .....#?.........##.........####...... .##.. .# ## hϡ19.1 (3.0) h^,60.1 (4 h h-M _H - a scroll of torment h 4 h  h8  h  hR  h , h  hP  h  h  h  h , h  hq , h%  h  h  hL  h  h  h , hB  h  hs , h   h  h , h  h  h  h  h  h  h  h;  h  h  hY , h  hp  h , h  h  h|! , h!  h#  hj%  h%  h&  h'  h)  h)  h*  h+  h-  h-  hL.  h/  h0 , h1  h92  hh4  h5 , h8  hy:  h:  hX;  h<  h> , hU?  h?  h A , hA  hB  hQD , hD  hsE  hH  hI  hsI  hJ  hM  h N  hlN  hP  hQ  hLR  hR  hmT  hV  hW  hW  hY  hZ  h8[ , hR\  h] , h(^  h_  h` , ha  hc  h0i s #.......##  #......######## #.......##..#.## ##.............# ###.......##..# #..#....##.## #.##........###...........#K##.....#########.##  .#.#. K   kobold (asleep)### hi  hho 089.1 (29.0) ho -90.1 (30 hs  h"~ s _A kobold comes into view. It is wielding a +0 whip. h\7#.......##Gobosan the Frost Mage#......########Revenant of Ashenzari **.... hvv#.......##..#.##Health: 70/70 ========================##.............#Magic: 16/16 ========================###.......##..#AC: 5Str: 11#..#....##.##EV: 11Int: 17#.##........#SH: 0Dex: 9.###...........#XL:  8 Next: 83% Place: Dungeon:8K******@##.....#Noise: ---------  Time: 7590.1 (0.0)........########x) +7 sling of Rotation {freeze, rElec rC+.......##Fire: x) +7 sling of Rotation {freeze,.......Memories (4) ..........#.#. h}K   kobold (asleep)...####.. _H - a scroll of torment _A kobold comes into view. It is wielding a +0 whip.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 98% to hit) h7#.......##Gobosan the Frost Mage#......########Revenant of Ashenzari **.... h#.......##..#.##Health: 70/70 ========================##.............#Magic: 16/16 ========================###.......##..#AC: 5Str: 11#..#....##.##EV: 11Int: 17#.##........#SH: 0Dex: 9.###...........#XL:  8 Next: 83% Place: Dungeon:8K......@##.....#Noise: ---------  Time: 7590.1 (0.0)........########x) +7 sling of Rotation {freeze, rElec rC+.......## hFire: x) +7 sling of Rotation {freeze,.......Memories (4) ..........#.#.K   kobold (asleep)...####..  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold. hYe)(((((( hwL......  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freeze  You kill the kobold! h>===1.5 (1.4 _ h4% hK' hN` h)Q, h R hV hRW, hX h[ h_ h9` h` hKc h_g hg hh hCm hs ###.......##..# K #..#....##.##K#K #.##........#...###...........# h%t]K.).......##.....#..........########.........## ........## ...# ---#.#..# ..######...  .. KKKK 4 kobolds (2 missiles, asleep)  hj~x 5.5 (4.0  4 kobolds come into view. h h h .K#KK.KKKKK)The kobold shouts! x3; You hear a croak. You hear a howl! h@M(((((( h#[.).... htU==-6.5 (5 h& h!0W _The kobold throws a stone. The stone hits you but does no damage. hXY ###.......##..#Gobosan the Frost Mage. #..#....##.##Revenant of Ashenzari **....K#K #.##........#Health: 70/70 ======================== hTZ ...K###...........#Magic: 16/16 ========================.K)*......##.....#AC: 5Str: 11....*.....########EV: 11Int: 17.....*...##SH: 0Dex: 9......*..##XL:  8 Next: 83% Place: Dungeon:8.......@..#Noise: ==-------  Time: 7596.5 (0.0).....#.#..#x) +7 sling of Rotation {freeze, rElec rC+.....######Fire: x) +7 sling of Rotation {freeze,....Memories (4) .. hU[ wKKKK 4 kobolds (2 missiles)The kobold shouts! x3; You hear a croak. You hear a howl! _The kobold throws a stone. The stone hits you but does no damage.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (58% to hit) h. ###.......##..#Gobosan the Frost Mage. #..#....##.##Revenant of Ashenzari **....K#K #.##........#Health: 70/70 ========================..K###...........#Magic: 16/16 ========================.K)(......##.....#AC: 5Str: 11....(.....########EV: 11Int: 17 h/ /.....(...##SH: 0Dex: 9......(..##XL:  8 Next: 83% Place: Dungeon:8.......@..#Noise: ==-------  Time: 7596.5 (0.0).....#.#..#x) +7 sling of Rotation {freeze, rElec rC+.....######Fire: x) +7 sling of Rotation {freeze,....Memories (4) ..KKKK 4 kobolds (2 missiles)Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold. h <Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.  The kobold is heavily wounded. h7 , h  h  h  hs  hն  ha  h  h{ MK#..K.KK h! ..K   kobold brigand (missile, wandering) h 5=7.9 (1.4 h  hH  A kobold brigand comes into view. It is wielding a +0 whip and quivering _poisoned darts. hY5x###.......##..#Gobosan the Frost Mage. #..#....##.##Revenant of Ashenzari **....K#. #.##........#Health: 70/70 ========================..K###...........#Magic: 16/16 ========================..K.......##.....#AC: 5Str: 11...KK.....########EV: 11Int: 17 h6.....*...##SH: 0Dex: 9......*..##XL:  8 Next: 83% Place: Dungeon:8.......@..#Noise: ===------  Time: 7597.9 (0.0).....#.#..#x) +7 sling of Rotation {freeze, rElec rC+.....######Fire: x) +7 sling of Rotation {freeze,....Memories (4) ..K   kobold brigand (missile, wandering)KKKK 4 kobolds (2 missiles) _poisoned darts.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 58% tohit) hD###.......##..#Gobosan the Frost Mage. #..#....##.##Revenant of Ashenzari **....K#. #.##........#Health: 70/70 ========================..K###...........#Magic: 16/16 ========================..K.......##.....#AC: 5Str: 11 h...KK.....########EV: 11Int: 17.........##SH: 0Dex: 9.........##XL:  8 Next: 83% Place: Dungeon:8.......@..#Noise: ===------  Time: 7597.9 (0.0).....#.#..#x) +7 sling of Rotation {freeze, rElec rC+.....######Fire: x) +7 sling of Rotation {freeze,....Memories (4) ..K   kobold brigand (missile, wandering)KKKK 4 kobolds (2 missiles)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 58% tohit)   hfYou shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold. h)((K) 3 kobolds (1 missile) hDK..  Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 58% tohit)  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold.  You kill the kobold! hKG(((( h hQ, hl.K)K.K.. h\69-9.3 (1.4 hz hD _The kobold throws a stone. The stone hits you. h|###.......##..#Gobosan the Frost Mage. #..#....##.##Revenant of Ashenzari **.....#. #.##........#Health: 69/70 =======================-.KK###...........#Magic: 16/16 ========================..)K......##.....#AC: 5Str: 11....K.....########EV: 11 hlInt: 17.....*...##SH: 0Dex: 9......*..##XL:  8 Next: 83% Place: Dungeon:8.......@..#Noise: ===------  Time: 7599.3 (0.0).....#.#..#x) +7 sling of Rotation {freeze, rElec rC+.....######Fire: x) +7 sling of Rotation {freeze,....Memories (4) ..K   kobold brigand (missile)KKK 3 kobolds (1 missile)You kill the kobold! _The kobold throws a stone. The stone hits you.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (58% to hit) h6###.......##..#Gobosan the Frost Mage. #..#....##.##Revenant of Ashenzari **.....#. #.##........#Health: 69/70 =======================-.KK###...........# h>Magic: 16/16 ========================..)K......##.....#AC: 5Str: 11....K.....########EV: 11Int: 17.........##SH: 0Dex: 9.........##XL:  8 Next: 83% Place: Dungeon:8.......@..#Noise: ===------  Time: 7599.3 (0.0).....#.#..#x) +7 sling of Rotation {freeze, rElec rC+.....######Fire: x) +7 sling of Rotation {freeze,....Memories (4) ..K   kobold brigand (missile) h>0KKK 3 kobolds (1 missile)Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold. hBH)(( hE 2 h!)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freeze  You kill the kobold! h" h# h+.KK.K.. h0O((((((( h}, h޴|  The kobold throws a stone. The stone barely misses you. h.K.)y....K.@..y   killer bee (wandering)KK 2 kobolds (1 missile) h/600.7 (1.4 h h] _A killer bee comes into view. h] ###.......##..#Gobosan the Frost Mage. #..#....##.##Revenant of Ashenzari **.....#. #.##........#Health: 69/70 =======================-...###...........# h Magic: 16/16 ========================..KK......##.....#AC: 5Str: 11....).....########EV: 11Int: 17y....K...##SH: 0Dex: 9......*..##XL:  8 Next: 83% Place: Dungeon:8.......@..#Noise: ===------  Time: 7600.7 (0.0).....#.#..#x) +7 sling of Rotation {freeze, rElec rC+.....######Fire: x) +7 sling of Rotation {freeze,....Memories (4) ..K   kobold brigand (missile)y   killer bee (wandering)KK 2 kobolds (1 missile)The kobold throws a stone. The stone barely misses you. _A killer bee comes into view. hk p[40mFire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit) h.1 ###.......##..#Gobosan the Frost Mage. #..#....##.##Revenant of Ashenzari **.....#. #.##........#Health: 69/70 =======================-..(###...........# h@2 Magic: 16/16 ========================..K(......##.....#AC: 5Str: 11....(.....########EV: 11Int: 17y....(...##SH: 0Dex: 9......(..##XL:  8 Next: 83% Place: Dungeon:8.......@..#Noise: ===------  Time: 7600.7 (0.0).....#.#..#x) +7 sling of Rotation {freeze, rElec rC+.....######Fire: x) +7 sling of Rotation {freeze,....Memories (4) ..K   kobold brigand (missile) h03 y   killer bee (wandering)KK 2 kobolds (1 missile)Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold. h) Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold.  The sling bullet barely misses the kobold brigand.The killer bee buzzes angrily. h  hк  hX  h  h]  hV .).KKF.y...KF   bullfrogy   killer bee hJ sKK 2 kobolds (1 missile) h U70=2.1 (1.4 h  h [ _A bullfrog comes into view. hx+###.......##..#Gobosan the Frost Mage. #..#....##.##Revenant of Ashenzari **.....#. #.##........#Health: 70/70 ========================...###...........#Magic: 16/16 ========================..).......##.....#AC: 5Str: 11...KK.....######## hEV: 11Int: 17F.y......##SH: 0Dex: 9......K..##XL:  8 Next: 83% Place: Dungeon:8.......@..#Noise: ===------  Time: 7602.1 (0.0).....#.#..#x) +7 sling of Rotation {freeze, rElec rC+.....######Fire: x) +7 sling of Rotation {freeze,....Memories (4) ..K   kobold brigand (missile)F   bullfrog (wandering)y   killer beeKK 2 kobolds (1 missile)The killer bee buzzes angrily. _A bullfrog comes into view.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)[8 h;16H h8w###.......##..#Gobosan the Frost Mage. #..#....##.##Revenant of Ashenzari **.....#. #.##........# hvx5Health: 70/70 ========================..(###...........#Magic: 16/16 ========================..)(......##.....#AC: 5Str: 11...K(.....########EV: 11Int: 17F.y..(...##SH: 0Dex: 9......(..##XL:  8 Next: 83% Place: Dungeon:8.......@..#Noise: ===------  Time: 7602.1 (0.0).....#.#..#x) +7 sling of Rotation {freeze, rElec rC+.....######Fire: x) +7 sling of Rotation {freeze,....Memories (4) .. hyK   kobold brigand (missile)F   bullfrog (wandering)y   killer beeKK 2 kobolds (1 missile)Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold. hMShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold.The sling bullet barely misses the kobold brigand.The bullfrog gives a loud, deep croak! hy h h+ h, h h h5  h  hf~...)y.F.KK.yKFy 2 killer bees (1 wandering) h-3.5 (1.4 h  h#] _A killer bee comes into view. hDn . #..#....##.## .#. #.##........# ...###...........# ..).......##.....# ....).....######## y.F.KK...## .........## .....yK...# .....#.#@.# .....###### .... ..    killer bee.KK 2 kobolds (1 missile)  hq $((( hr (( hI , hX  h  h..K.F..KyK@.y   killer beeKK 2 kobolds (1 missile) h5--40 hg  h f _The kobold throws a stone. The stone misses you. hĞ c. #..#....##.##Gobosan the Frost Mage.#. #.##........#Revenant of Ashenzari **.......###...........#Health: 70/70 ========================..).......##.....#Magic: 13/16 ===================-----....).....########AC: 5Str: 11y...K....##EV: 11 h Int: 17...F..K..##SH: 0Dex: 9......yK..#XL:  8 Next: 83% Place: Dungeon:8.....#.#@.#Noise: =--------  Time: 7604.5 (0.0).....######x) +7 sling of Rotation {freeze, rElec rC+....Fire: x) +7 sling of Rotation {freeze,..Memories (4) K   kobold brigand (missile)F   bullfrogy   killer beeKK 2 kobolds (1 missile) _The kobold throws a stone. The stone misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. há , h  h{  h .......K.K.##FKy..##@.#####  h n=5.5 (1Ramparts  hY ###@.##### h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the killer bee. hy  . #..#....##.##  Gobosan the Frost Mage .#. #.##........#  Revenant of Ashenzari **.... h ...###...........#  Health: 70/70 ======================== ..).......##.....#  Magic: 12/16 ==================------ ....).....########  AC: 5Str: 11 y........## EV: 11Int: 17 .....K.K.## SH: 0Dex: 9 .....FKy..# XL:  8 Next: 83% Place: Dungeon:8 .....#.#@.# h} Noise: ==-------  Time: 7605.5 (0.0) .....###### x) +7 sling of Rotation {freeze, rElec rC+ .... Fire: x) +7 sling of Rotation {freeze, .. Memories (4) Ramparts   K   kobold brigand (missile)  F   bullfrog  y   killer bee  h KK 2 kobolds (1 missile)Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 100% to hit)  You freeze the killer bee.  The killer bee is heavily wounded.The wall freezes the killer bee.  The killer bee stings you but does no damage. h .   .#. #.##..  h ...###....  ..).......  ....).....  y........## .....K.K.## .....F.y..# #@.# ####  h.... ..  y   K   kobold (Aim: a killer bee (moderately wounded, 100% to hit)  You freeze the killer bee.  The killer bee is heavily wounded.The wall freezes the killer bee.killer bee stings you but does no damage.wall freezes the kobold. h-y #(.## hy####The kobold brigand throws a poisoned dart. hT hVU h^w .FK.#.Ky..#{### The poisoned dart hits you! The wall freezes the killer bee. h_Z68-6.5 (1 hUf####### hi0 _The killer bee stings you. hA 7 . #..#....##.##  Gobosan the Frost Mage .#. #.##........#  Revenant of Ashenzari **....  hC ...###...........#  Health: 68/70 =======================- ..).......##.....#  Magic: 11/16 ================-------- ....).....########  AC: 5Str: 11 y........## EV: 11Int: 17 ......FK.## SH: 0Dex: 9 ......Ky..# XL:  8 Next: 83% Place: Dungeon:8 .....#{#@.# Noise: ==-------  Time: 7606.5 (0.0) .....###### x) +7 sling of Rotation {freeze, rElec rC+ .... Fire: x) +7 sling of Rotation {freeze, .. Memories (4) Ramparts   K   kobold brigand (missile) [37 hD ~m F   bullfrog  y   killer bee  K   kobold (missile)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.The wall freezes the killer bee. h[M  .   .#. #.##..   hN ...###....  ..).......  ....).....  y........## .......K.## ......KF..# hO  #@.# #### .... ..  K   kobold (missile)  h0P  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.The wall freezes the killer bee.  You kill the killer bee! h)V ##(.##@.# hV ^###The kobold brigand throws a poisoned dart. h ..###### The poisoned dart hits you! The wall freezes the kobold. h 377.5 (1 h ###@.##### h( x _The wall freezes the bullfrog. The bullfrog completely misses you. h: . #..#....##.##  Gobosan the Frost Mage  h.#. #.##........#  Revenant of Ashenzari **.... ...###...........#  Health: 68/70 =======================- ..).......##.....#  Magic: 10/16 ===============--------- ....).....########  AC: 5Str: 11 y........## EV: 11Int: 17 .......K.## SH: 0Dex: 9 ......KF..# XL:  8 Next: 87% Place: Dungeon:8 .....#{#@.# Noise: ==-------  Time: 7607.5 (0.0) .....###### x) +7 sling of Rotation {freeze, rElec rC+ .... Fire: x) +7 sling of Rotation {freeze, .. Memories (4) Ramparts   K  hx  kobold brigand (missile)  F   bullfrog  K   kobold (missile)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit)  You freeze the bullfrog. hc onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hPAim: a bullfrog (lightly wounded, 100% to hit)  You freeze the bullfrog.  The bullfrog is moderately wounded. h  .   .#. #.##..  ...###....  ..).......  ....).....   hIy........## .......K.## .......FK.# #@.# #### .... ..  F   h K   The wall freezes the kobold. The wall freezes the bullfrog. ha6--8.5 (1 h ######## h , _The bullfrog hits you. h7 . #..#....##.##  Gobosan the Frost Mage .#. #.##........#  Revenant of Ashenzari **....  h>...###...........#  Health: 66/70 ======================-- ..).......##.....#  Magic: 9/16=============----------- ....).....########  AC: 5Str: 11 y........## EV: 11Int: 17 .......K.## SH: 0Dex: 9 .......FK.# XL:  8 Next: 87% Place: Dungeon:8 .....#{#@.# Noise: =--------  Time: 7608.5 (0.0) .....###### x) +7 sling of Rotation {freeze, rElec rC+  h42.... Fire: x) +7 sling of Rotation {freeze, .. Memories (4) Ramparts   K   kobold brigand (missile)  F   bullfrog  K   kobold (missile)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h{Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 100% to hit)  You freeze the bullfrog. hlAim  Press: ? - help, Shift-Dir - straight line: a bullfrog (severely wounded, 100% to hit)  You freeze the bullfrog.  The bullfrog is severely wounded.  The wall freezes the bullfrog! h h;  You kill the bullfrog!The wall freezes the kobold brigand. hq h; .   .#. #.##..  ...###.... h  ..).......  ....).....  y........## ......y.K## .......KK.# .#@.# #### .... hF ..  y   killer bee (wandering) KK 2 kobolds (1 missile)  hZ#] 2-94 h$@9.5 (1 _The kobold brigand hits you with a +0 whip. h+###@.##### h.V _Your base Armour skill increases to level 4! hy/ h\7 . #..#....##.##  Gobosan the Frost Mage .#. #.##........#  Revenant of Ashenzari **....  h(^G...###...........#  Health: 62/70 =====================--- ..).......##.....#  Magic: 8/16============------------ ....).....########  AC: 5Str: 11 y........## EV: 11Int: 17 ......y.K## SH: 0Dex: 9 .......KK.# XL:  8 Next: 94% Place: Dungeon:8 .....#.#@.# Noise: =--------  Time: 7609.5 (0.0) .....###### x) +7 sling of Rotation {freeze, rElec rC+  h_&.... Fire: x) +7 sling of Rotation {freeze, .. Memories (4) Ramparts   K   kobold brigand (missile)  y   killer bee (wandering)  KK 2 kobolds (1 missile)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (lightlywounded, 100% to hit)   h_KYou freeze the kobold brigand.  The kobold brigand is lightly wounded. hjYou freeze the kobold brigand.  The kobold brigand is lightly wounded.  The killer bee buzzes angrily.  The wall freezes the kobold brigand!  The kobold brigand hits you with a +0 whip.wall freezes the kobold! h+s}  You kill the kobold!The wall freezes the kobold. ht h{ .   .#. #.##..   hU|...###....  ..).......  ....).....  y........## ........)## .......yK.#   h}s### .... ..  K   y  ho{57--====10.5 (1 h####@.##### hJ _You kill the kobold! h+ . #..#....##.##  Gobosan the Frost Mage .#. #.##........#  Revenant of Ashenzari **.... ...###...........#  Health: 57/70 ===================----- ..).......##.....#  Magic: 7/16==========-------------- ....).....########  AC: 5Str: 11 y........## EV: 11Int: 17 ha ........)## SH: 0Dex: 9 .......yK.# XL:  8 Next: 94% Place: Dungeon:8 .....#.#@.# Noise: ====-----  Time: 7610.5 (0.0) .....###### x) +7 sling of Rotation {freeze, rElec rC+ .... Fire: x) +7 sling of Rotation {freeze, .. Memories (4) Ramparts   K   kobold brigand (missile)  y   killer beeAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (heavilywounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is severely wounded.The wall freezes the killer bee. The killer bee misses you.The wall freezes the kobold brigand! h?  .   .#. #.##..  ...###....  ..).......  ....).....  y........## ........)##  hc.......y).#  ### .... ..  y   wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is severely wounded.The wall freezes the killer bee. The killer bee misses you.obold brigand!  You kill the kobold brigand! h hq . #..#....##.##Gobosan the Frost Mage.#. #.##........#Revenant of Ashenzari **.......###...........#Health: 58/70 ===================-----..).......##.....#Magic: 8/16 h ============------------....).....########AC: 5Str: 11y........##EV: 11Int: 17........)##SH: 0Dex: 9.......y).#XL:  8 Next: 101% Place: Dungeon:8.....#.#@.# h; "Noise: =--------  Time: 7611.5 (1.0).....###### h` ux) +7 sling of Rotation {freeze, rElec rC+.... h Fire: x) +7 sling of Rotation {freeze,..Memories (4) Ramparts  h y   killer beewounded, 100% to hit)  You freeze the kobold brigand.   h BThe kobold brigand is severely wounded. h The wall freezes the killer bee. The killer bee misses you.The wall freezes the kobold brigand!  You kill the kobold brigand! hG --- _The wall freezes the killer bee. The killer bee closely misses you.You have reached level 9! hm /  --more-- hp   h qYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h3,62/757=-99 0%  h5###@.# hv8  h8E_You feel clever. x2 h . #..#....##.##  Gobosan the Frost Mage .#. #.##........#  Revenant of Ashenzari **.... ...###...........#  Health: 62/75 ===================-----  hs..).......##.....#  Magic: 7/17=========--------------- ....).....########  AC: 5Str: 11 y........## EV: 11Int: 19 ........)## SH: 0Dex: 9 .......y).# h XL:  9 Next:  0% Place: Dungeon:8 .....#.#@.# h Noise: =--------  Time: 7611.5 (0.0) .....###### h x) +7 sling of Rotation {freeze, rElec rC+ .... h  Fire: x) +7 sling of Rotation {freeze, .. hFv Memories (4) Ramparts   hz y   killer bee hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a killer bee (severely wounded, 100% to hit)  You freeze the killer bee.   hoThe killer bee is almost dead.The wall freezes the killer bee. hM .   .#. #.##..  ...###....   hQG..).......  ....).....  y........##  h-........)## .......)).#  hb#@.#  h#### .... hM] ..  h332.5 (1 hM######## h  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.The wall freezes the killer bee. _You kill the killer bee! h h̀ hs hВ3= h hB h .##.)).##@.#-#### hKe 5.5 (3 _You start resting. h yy   killer bee (wandering)The frozen ramparts melt away. hP-6.5 (4 h h] _A killer bee comes into view. h ###.......##..# . #..#....##.## .#. #.##........# ...###...........# ..).......##.....# ....).....######## ..## ........)## .y.....@).# .....#.#..# h .....######...... h; hS" ..yhh   howler monkey (wandering) h"y   killer beeThe killer bee buzzes angrily. h#4=8====7.5 (1 h, h"3 _A howler monkey comes into view.Things that are here: _a +0 dagger; a killer bee corpse; a bullfrog corpse hC . #..#....##.###.#. #.##........##...###...##..).......##.....#...).....######## h]......## )##y...)).# .....#@#..# .h...###### ....   h h hC..y h6--8 _ h  ht  h . #..#....##.##Gobosan the Frost Mage#.#. #.##........#Revenant of Ashenzari **....#...###...........#Health: 64/75 ====================----#..).......##.....#Magic: 5/17=======-----------------.....).....########AC: 5Str: 11..........##EV: 11Int: 19.........)##SH: 0Dex: 9......y.)).#XL:  9 Next:  3% Place: Dungeon:8.....#@#..#Noise: ---------  Time: 7618.5 (0.0).h...######x) +7 sling of Rotation {freeze, rElec rC+....Fire: x) +7 sling of Rotation {freeze,..Memories (4)  hI y   killer bee _a +0 dagger; a killer bee corpse; a bullfrog corpseCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h Mh...y.#@####h   howler monkey (wandering) Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)   h Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the killer bee! The killer bee closely misses you. h o==9.5 (1Ramparts  h(" s#@### h$ x _The wall freezes the killer bee. The killer bee barely misses you. ha . #..#....##.##  Gobosan the Frost Mage #.#. #.##........#  Revenant of Ashenzari **.... #...###...........#  Health: 64/75 ====================---- #..).......##.....#  Magic: 4/17=====------------------- .....).....########  AC: 5Str: 11 ..........##  EV: 11Int: 19 h .........)##  SH: 0Dex: 9 ..h...y.)).#  XL:  9 Next:  3% Place: Dungeon:8  h.....#@#..#  Noise: ==-------  Time: 7619.5 (0.0)  h.h...######  x) +7 sling of Rotation {freeze, rElec rC+ .... h  Fire: x) +7 sling of Rotation {freeze, .. hw Memories (4) Ramparts   h   howler monkey (wandering)  y   killer bee hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. htAiming: Freeze (safe; 1% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 100% to hit)  You freeze the killer bee. h h- h" .   #.#. #.##...  #...###.....  #..).......#  .....).....  ..........##  .........)##  h# ....h.†.)).#  #..#   h'######  ....  hN#Z..  h hm#:  h)D55-20.5 (1 hM0N## h)3Sonfirm with . or Enter, or press ? or * to list all spells. hq3Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 100% to hit)  You freeze the killer bee. _You kill the killer bee! h h.{#@####  h.O--1 h%#@#### h h{h.###h   howler monkey h1|@-2 hC## hǃ h b. #..#....##.##Gobosan the Frost Mage#.#. #.##........#Revenant of Ashenzari **....#...###...........#Health: 65/75 ====================----#..).......##.....#Magic: 3/17====--------------------.....).....########AC: 5Str: 11..........##EV: 11Int: 19.........)##SH: 0Dex: 9......h.)).#XL:  9 Next:  5% Place: Dungeon:8.....#@#..#Noise: ---------  Time: 7622.5 (0.0).h...######x) +7 sling of Rotation {freeze, rElec rC+....Fire: x) +7 sling of Rotation {freeze,..Memories (4)  h\b-[0;10;1mRamparts h   howler monkey  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (100% to hit)  You freeze the howler monkey!  The howler monkey is moderately wounded. hca6==3.5 (1 hujW#### hm~ _The wall freezes the howler monkey. The howler monkey barely misses you. h?$ . #..#....##.##  Gobosan the Frost Mage #.#. #.##........#  Revenant of Ashenzari **.... #...###...........#  Health: 66/75 =====================--- #..).......##.....#  Magic: 2/17==---------------------- .....).....########  AC: 5Str: 11 h@ ..........##  EV: 11Int: 19 .........)##  SH: 0Dex: 9 ......h.)).#  XL:  9 Next:  5% Place: Dungeon:8 .....#@#..#  Noise: =--------  Time: 7623.5 (0.0) .h...######  x) +7 sling of Rotation {freeze, rElec rC+ .... Fire: x) +7 sling of Rotation {freeze,  h@<.. Memories (4) Ramparts   h   howler monkeyCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 100% to hit)  You freeze the howler monkey! hM .   #.#. #.##...  #...###.....  #..).......#  .....).....  ..........##  .........)##  ......†.)).#  .....#@#..#  #####  .... ..  htQ`3==74.5 (1 hYO### h\Q78 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a howler monkey (severely wounded,  h\100% to hit)  You freeze the howler monkey! _You kill the howler monkey! hD;  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h i#### h!  hi #@### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  hW  h  h B h  h &7 h  hQ , h{  h  h2 ;== hD  h~ .†.#@#-### he 8.5 (4 _You start resting. hf8-9.5 (5 h h 4 _The frozen ramparts melt away. h hm4 h+ ho h hP hJ4= h hb9= hT h!, h h, h h70== h h^ , h  h9 k5== h  hD h&1 hM hz h h hP, h hx h;== h! h-$ h$L2= h.' h+, h_/ h 3 h_3T6= h5 h\9 h9#3 h93= h; h>, h@ hG, hI hK hALX4= hSN hQ, hS hVW, hHY h>e_ _You start resting. hm050.5 (21.0) hqmQ5=7 hm<=1.5 (22 h?t h(w" _HP restored. h] h^ h_ hId hg, hm, hr hWv, hx he| h|L== h~ h h hm hR hU8== hŏ hm h h> h h hM h, h hfQ== h h, h h h, h h hN9= h) hú, h hB h, hyE=10/17== hg== h4, hV hv hN1= h h, h h, h+  h~, hn hk h:= h h|, h hY!, h# h& h&N2= h' h*, h, h$/, h0 h|4, h06 h$9 hb9:= h{; h=, h5? h@, hA hDe3== hF hRK, h M hO, hP hlT, hhV h~7==4== h  h, h ha h h hy hM5== h  h h hv h, h h, hD h h ;== h h, h h, hq h hL6= h h h, h# h h8:= h h , hM h_ _You start resting. h4.716.5 (65 h[7==7.5 (66 h  hJ% _Magic restored. hd h h hF# hX', h . h{:  ###.......##..#  . #..#....##.## #.#. #.### #...###...........# #..).......##.....# .....).....########. h;-## ...)## ......†.@).# .....#.#..# .....######....Things that are here: hBf ###.##..# . #..#....##.## #.#. #.##........# #...###...........# #..). hB2##.....# .....).....# .## .)##  h#C......†.)@.# .....#.#..# .....######  hSC....  a +0 dagger; a killer bee corpse; a bullfrog corpse h'L18.5 (1.0) h M29.5 (2 _ hS hXn  Things that are here: _a +0 whip; 2 poisoned darts h| h h h h0!; _ hT$ h*Z  n - 62 stones (gained 4)  Things that are here: h+;== hN/ h{8a _a +0 dagger; a kobold corpse hz<4 h> h h, h h hfJ ######## #.......##..#.## ##.............# ###.......##..# # . #..#....##.## h  #.#. #.##........# #...###...........# K#..).......##.....# ......)@....######## ...........## ..........)## .......†.)).#.......#.#..#.......###### h K   kobold brigand (missile, wandering)##....#..... hI+#.. h,23.5 (4 h"L.K h"+4.5 (5 h' h.  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts. h!k7#. #......######## #.......##..#.## ##.............#  ###.......##..# # . #..#....##.## #.#. #.### #...###...........# .#..)...@...##.....# K.....).....########.## ...)## .†.)).# hk .#.#.........########....#... h#n hw.KK   kobold brigand (missile, wandering) hfx+5.5 (1 h8 h h &#..#.......## #......######## #.......##..#.## ##.............#  ###.......##..# # . #..#....##.##  h* d#.#. #.### #...###.@.........# .#..).......##.....# ......)#######.K## ...)# h^ #.†.)).# h .#.#..#....... h Y########....# h  h &6 hC  h  hb1% #....#.....#.....## #.......##  #......###### #.......##..#.##.............# ###.......##..# # . #..#....##.## #.#. #@##........# #...###...........# .#..).......##.....# ......).....######## .K.........## ..........)## .......†.)).# h1 .......#.#..# .......###### h@ hYA&7 h h  hM...#..###....#.....#...###.......## ......######## .......##..#.###........... ###.......##.. . #@.#....##.##. #.##..... #...###........#..).......##...........).....########..........#.#..# h  h&8 h h~ h4 hO h hG hߍ h h hY h/, h h, h hħ, h ha h h hF, h h hܼ hɿ h, h h\ h h hq h) h h- hs h\ hF h h hm h h h, hK h9, h h, h  h= , h  h_ , ha  h  h , h  h - K   kobold brigand (missile, wandering)K hc5 K    #....#.....#  #.........##  #.......##  #......########  #.......##..#.##  ##.............#  ###.......##..#  # . #@.# 48.5 (20.0) #.#. #.##  #..  .#..)......  ).....  .....##  h36 j ....)##  .......K.)).#   h6 [ _You start waiting. hW    #....#.....#  #.........##  #.......##  #......########  #.......##..#.##  ##.............#  ###.......##..#  # . #@.#  #.#. #.##  #..  .#..)......  )..... .....##  ....)#  h .......K.)).  hJ  h  h e _A kobold brigand is nearby! h-s#.....# #.........# #.## #......########.......##..#.###............. ###.......### . #..#....##.#.#. #@##..........###.........#..).......##.......).....#######K.........##.........)##....K.))......#.#..##### h1 h::FK† h;89.5 (1.0) _ h{D h)I ho.....# #.## .....########......##..#.###....... ###.......### . #..#....##.#.#. #.##..........###@........#..).......##.....)######..........## .......K.)##......†.)).......#.#..#.######....# heK.50 hԝ hV hh ### .....########.##..#.###............. ###.......### . #..#....##.##.#. #.##........#...###....#..)...@...##.......)######...K.## .)##†.)).#.#..######## ..... h h?K. hL&1 h h< hѷh#......#########.......##..#.##.............# #.......##..# # . #..#....##.## #.#. #.##........# #...###...........# .#..).......##.....# ......)..@K.######## .....## .)## .†.)).# .#.#..#.###### ##....#.....#.. h` h7K. h\&2 h1 h h#......# #.......##..#.## ##.............# ###.......##..# # . #..#....##.## #.#. #.##........# #...###...........# .#..).....K.##.....# ......)...@.## .## .)## .†.)).# .#.#..#.###### ##....#.....  h/ h8K. h" &3 hX' hZ) h #......# #.......##..#.## ##.............# ###.......##..# # . #..#....##.## #.#. #.##........# #...###..K........# .#..).##.....# ......)....@## .## .)## .†.)).# .#.#..#.......###### ##....#.....  h  hZ 4K. h &4 h  h  h`.## ..######## .##..#.###.... ###.......##.. . #..#....##.##. #.##........ #...###.K.........#..).......).....######## ha.##...)#†.)).#.#.........########....#..... hc hl:K.. hAm&5 hEu hw h<  #.## #......######## #.......##..#.## ##.............# ###.......##..# # . #..#....##.## #.#. #K##.# #...###.# .#..).##.....# ......).....## .## .)## .†.)).# .#.#..# .###### ##....#  ..... h@  hN r.KK) hNP E====6 hY  h\ 0 _The kobold brigand shouts! h v  You shoot a sling bullet.  The sling bullet hits the kobold brigand.   h& ,The sling bullet freezes the kobold brigand. hY  The kobold brigand is lightly wounded.  The kobold brigand hits you but does no damage. h Z4-===-7.9 (1.4 hAc hieC _The kobold brigand hits you with a +0 dagger. h$),#.......##Gobosan the Frost Mage#......########Revenant of Ashenzari **....#.......##..#.##Health: 74/75 =======================-##.............#Magic: 14/17 ===================-----###.......##..#AC: 5Str: 11# . #..#....##.##EV: 11Int: 19#.#. #.##........#SH: 0Dex: 9#...###.K.........# h)XL:  9 Next:  7% Place: Dungeon:8.#..).....@.##.....#Noise: ===------  Time: 7757.9 (0.0)......).....########x) +7 sling of Rotation {freeze, rElec rC+...........##Fire: x) +7 sling of Rotation {freeze,..........)##Memories (4) .......†.)).#.......#.#..#K   kobold brigand (missile).......########....#..... _The kobold brigand hits you with a +0 dagger.   hk*Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h+n-8.9 (1Ramparts  h4t#### h7  Casting: Freeze (safe; 1% risk of failure) h7onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the kobold brigand! The kobold brigand barely misses you. h #.......##Gobosan the Frost Mage#......########Revenant of Ashenzari **....#.......##..#.##Health: 74/75 =======================-##.............#Magic: 13/17 ==================------###.......##..#AC: 5Str: 11# . #..#....##.##EV: 11Int: 19#.#. #.##........#SH: 0Dex: 9#...###.K.........#XL:  9 Next:  7% Place: Dungeon:8.#..).....@.##.....#Noise: ==-------  Time: 7758.9 (0.0) h (......).....########x) +7 sling of Rotation {freeze, rElec rC+...........##Fire: x) +7 sling of Rotation {freeze,..........)##Memories (4) Ramparts .......†.)).#.......#.#..#K   kobold brigand (missile).......########....#.....Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (heavily wounded, 100% to hit)   hU You freeze the kobold brigand.  The kobold brigand is heavily wounded.The wall freezes the kobold brigand. h b69--9.9 (1 hZ x#### h   Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (heavily wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is heavily wounded.The wall freezes the kobold brigand. _The kobold brigand hits you with a +0 dagger. h #.......##  Gobosan the Frost Mage #......########  Revenant of Ashenzari **.... #.......##..#.##  Health: 69/75 ======================-- ##.............#  Magic: 12/17 ================-------- ###.......##..#  AC: 5Str: 11 # . #..#....##.##  EV: 11 hyInt: 19 #.#. #.##........#  SH: 0Dex: 9 #...###.K.........#  XL:  9 Next:  7% Place: Dungeon:8  h.#..).....@.##.....#  Noise: =--------  Time: 7759.9 (0.0) ......).....########  x) +7 sling of Rotation {freeze, rElec rC+ h  ...........## Fire: x) +7 sling of Rotation {freeze, ..........)## Memories (4) Ramparts  h3Q .......†.)).# .......#.#..# hR K   kobold brigand (missile) .......######  h|)##....# ..... hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts   hn(severely wounded, 100% to hit)  You freeze the kobold brigand! h   ########  .##..#.##  ........#  ###.......##..#   h # . #..#....##.##  #.#. #.##........#  #...###.).........#  .#..).....@.#  ......).....#   hv...........## ..........)## .......†.)).  h~.......#.#..  h.......##### ##.... h5 ..... h>701060.9 (1 h##### h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (severely wounded, 100% to hit)  You freeze the kobold brigand! _You kill the kobold brigand! hy  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hy##### h)z h###### h݅ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h" hp,, h0 h;3 h3 h6 h;<1 hB= h@e3== htC h\G hG hKJ hN hNL2= h Q hdU, hpX h[ h\;== h` hgl3= h,k ho, h6r hv hCwL4= hEz h͉%..#..##..).....#-..#.## hj 71.9 (11.0) _You start resting. hEg4-2.9 (12 hy hԞ4 _The frozen ramparts melt away. h&4 h h h-, h8, h9 h hj:= h h4_ _You start resting. h15.9 (3.0) h]Y5=6.9 (4 hu hN" _HP restored. h| 4 h  ha c5== h%  h , hD!  h# , h)%  h(  h( := hQ+  h<. Q== h/  h2 , h4  h8  h]8  h69  h; b6= h=  hMC , hG  h|I , h!K  h@M  huM  hN  hP P= hCS  h6Y , hZ  h] , h_  hIj _ _You start resting. ho 090.9 (14.0) h7p [7==1.9 (15 hu  hCx % _Magic restored. h9 4 h7=  hH  h7T ..## #.......##  #......###### #.......##..#.##.............#  hT ?###.......##..# # . #..#....##.## #.#. #.##.# #...###.@.........# hT U .#..).......##.....# ).....######## ..## hU  ....)## .†.) h>U ).# .#.#..# hdU i .......###### hU /##....# hi` ,0.0) hb +2.9 (1 hii  h7o t  Things that are here: _a +0 dagger; a curare-tipped dart hc hd hf hm h5q hq% _ hiu, h@w htw hy h} h7g== hZ  n - 63 stones (gained 1)  Things that are here: hV h h2j _a +0 whip; a +0 club; a kobold corpse hs"  h#.......## h&: #......######## h_; #.......##..#.## h; ##.............# hcE ######.......##..# hC# .. #..#....##.## h #.#. #.##........# h #...###.).........# h2 #.#..)@......##.....# h#6.9 (4 h ........).....######## .............##  h] ...)## ).†.)).# h .........#.#..# .........###### h #.##....## ..... hٴ h, h h$7.9 (5 hK hn- _Found a +0 morningstar. hn  h  h  h  h , h  hj( |  Things that are here:  a +0 whip; a kobold corpse hZ.  h. _ h1  h<  h? , hd@  hB  hE , hF  h H  hJ , hK  hM  hP  hQ  hS  hT  h8W , hi  hp  hs , h v  hy  h} , h  hČ ## #######........######...# #..#..........#.#.# #.##..## ###....#...###.)... h #.##.####.#..).......##...#..........).....##...........## hh x####........)##.......@.)........†.)).###..........#.#..# # h .....###### ##....###.##....## #...# ........# #.... ..##... ###.. ..# ###  h2 \806.9 (97.9 (10.0) hȞ  h P _I - a potion of attraction h4 h h h hQ h h< h, hҧ h. hí, h! h h, h h[ h, h hļ h, h h h h4 h h! h>, h h h1, h h, hB hJ= _n - 66 stones (gained 3) h4 hi hg hE, h hG h, h h h< hb h hX h, h h h h h h h, hG hv hk  h  h h h h# h h_ h:, h%4 hR(, h( h0 h1 hk2 h2 h3 h5 h6 h6 hT7 h8 h:, h; h; h=, h= h> hDi ## ###### ...######...#  ........#.#.#  ######....#...## #.##.####.#..).. #...#..........) #........≈..#.#####.............. #....@.......)........37.9 (3.....##................##..< #..........# ##....###.##....# ##...###........# #.....#....##...# ###........##.### #######..#### hD"#.## hbJB8.9 (31 hsN hO9 _Found a stone staircase leading up. h J h  h , hV% , h3&  hn&  hr'  hP(  h* , h*  h-  h0 , h21  h=  h>  h&?  h?  hYC P  There is a stone staircase leading up here. h>E  hF _ hF  h?H  hfI  hI  hI  hJ  hK  hK  hL  h9N  hLP , hP  hCR  hOT , hT  htV  hX , hzY  h[  h/v  hv ! hw ..? h\w *  hw ≈≈≈≈ hw *  h3x ;≈≈≈≈≈ hx ;≈≈≈≈≈ hx ♣≈≈≈≈#### ## ## ### h"y .♣≈≈≈...##.# ...###### hly ..≈≈≈......# ........#.# hy .♣≈≈≈..@=# ######....# h#z 49.9 (1.≈≈≈≈...## #.##.####.#≈≈≈≈≈##.# #...#... hz ≈≈≈≈≈...# #............≈≈≈≈..#.#####........... hV{ ######............)..... #.....##............. ##..<###............. ##### ##....###.##.. hu} E  h 50.9 (12 _Found a scroll of noise. h x hjx h~y h{ hj~ h~ h3 h5#...? #≈≈≈≈ #≈≈≈≈≈ #≈≈≈≈≈ #♣≈≈≈≈#### ## ## #.♣≈≈≈...##.# ...######...≈≈≈......# .#.#. h‹I.♣≈≈≈...@# ######....#..≈≈≈≈...## #.##.####.#..)≈≈≈≈≈##.# #...#.≈≈≈≈≈...# #.≈≈≈≈..#.#####.######......).#.....##.##..<###.##### ##....###.##. h11.0) h+2.9 (2 hח h, _J - a ring of wizardry h'n4 h8o hq hs hMt hRx, hy h3y h4z h{ h1} hj} h} h h:, h h h, h h׍ h), hۏ h h, h hD hu, hɖ h hǘ, h% hg hT, h h hM, h h hG h{ h h h, hg h h hF hƦ h h, h" hP h[ h} h h hа, h& hR h, h hG h, h^ h hB h hl, hJ h h h h h hh, h" h hB h h hV hQ, h hN h, h h h>, h hm h h hG h hB, h h h:, h ha h , h h h...... #...... #...... #....#. #........? { #.....≈≈≈≈ ###### #..≈≈≈≈≈ #....####. #....≈≈≈≈≈ #.@..!.... ##.♣≈≈≈≈#######.####....#######...♣≈≈≈...##.#....######...# #..≈≈≈......#.........#.#.# #.#.♣≈≈≈....#.######....#...###.).≈≈≈≈...####.##.####.#..)≈≈≈≈≈##.# #...#....)≈≈≈≈≈...# #....≈≈≈≈..#.#####.............. h 084.9 (32.0) hw  h  h[ _You sense a monster nearby. huT4 hU huX h8\ h\ h`, hb, hc h#e h7h, h i hDr...#.......###.......##....#...#... ..? { #.......# ≈≈≈≈ ###### #......## ≈≈≈≈≈ #....####.# #.......# ≈≈≈≈≈ #....@....# ##... ♣≈≈≈≈#######.####....#######... .♣≈≈≈...##.#....######...# #..  h9s..≈≈≈......#.........#.#.# #.##.. .♣≈≈≈....#.######....#...###.)... .≈≈≈≈...####.##.####.#..).......# ≈≈≈≈≈##.# #...#..........).....# ≈≈≈≈≈...# #.......## ≈≈≈≈..#.#####....)## hz\7.0)8.9 (4 h hDZ _K - a potion of resistance hp h4 h9 h, h, h, hҸ h h...###.......##..#.......#..###....#.....# ## #...##  { .# #.......##  ###### o# #......### #....####.# #.......##.. h" #...# ##... ≈≈#######.####....#######.......# ≈≈...##.#....######...# #..#....# ≈≈......#...#.#.# #.##... ≈≈....#.######....#...###.)... ≈≈...####.##.####.#..).......##.. o   orc wizard (asleep) hk##.# #...#...).....####...# #...##..#.#####... h8)## h,90.9 (2 h+1.9 (3 h h z _An orc wizard comes into view. It is wielding a +0 dagger. h& ..?....## #.##..# #.......#..### #....# ...###### #.. ..F.....# #.  ######...o# #......###### #....####@# #.......##..# h'  #.........# ##....#######.####....#######.......#...##.#....######...# #..#....##......#.........#.#.# #.##....#.######....#...###.).....F   bullfrog (asleep)...####.##.####.#..).......##... o   orc wizard (asleep)##.# #...#)#####.# #..## h3 oo  A bullfrog comes into view. h 4 b1--=2.9 (1 h:  ht< ? _The orc wizard hits you with a +0 dagger. h, ..?.........## Gobosan the Frost Mage...........## Revenant of Ashenzari **....#.......##..# Health: 71/75 ======================--#.......#..## Magic: 14/17 ===================-----###....#.....#AC: 5Str: 11...###### #.........##EV: 11Int: 19..F.....# #.......##SH: 0Dex: 9######...o# #......###### XL:  9 Next: 10% Place: Dungeon:8 ≈ h- #....####@# #.......##..# Noise: =--------  Time: 7892.9 (0.0) ≈#.........# ##........... x) +7 sling of Rotation {freeze, rElec rC+ ≈#######.####....#######.......## Fire: x) +7 sling of Rotation {freeze, ≈...##.#....######...# #..#....## Memories (4) ≈......#.........#.#.# #.##...... ≈....#.######....#...###.)....... F   bullfrog (asleep) ≈...####.##.####.#..).......##... o   orc wizard ≈##.# #...#..........).....##### ≈...# #...................##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc wizard. hQ. w69=3.9 (1Ramparts  hJ3 H## h16 onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the orc wizard. _The orc wizard hits you with a +0 dagger. ht ..?.........## Gobosan the Frost Mage ...........##  Revenant of Ashenzari **.... #.......##..#  Health: 69/75 ======================-- #.......#..##  Magic: 13/17 ==================------ ## #....#.....#  AC: 5Str: 11 ...###### #.........##  EV: 11Int: 19  h..F.....# #.......##  SH: 0Dex: 9 ######...o# #......###### XL:  9 Next: 10% Place: Dungeon:8  h ≈ #....####@# #.......##..# Noise: ==-------  Time: 7893.9 (0.0)  hk≈ #.........# ##........... x) +7 sling of Rotation {freeze, rElec rC+ ≈#######.####....#######.......## Fire: x) +7 sling of Rotation {freeze, ≈...##.#....######...# #..#....## Memories (4) Ramparts  h≈......#.........#.#.# #.##...... ≈....#.######....#...###.)....... F   bullfrog (asleep)  hͨ≈...####.##.####.#..).......##... o   orc wizard ≈##.# #...#..........).....#####  h≈...# #...................## Aiming: Freeze (safe; 1% risk of failure)   h;Press: ? - help, Shift-Dir - straight line h;Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 100% to hit)  You freeze the orc wizard!  The orc wizard is heavily wounded. h^ h hճQ: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 100% to hit)  You freeze the orc wizard!  The orc wizard is heavily wounded.The bullfrog croaks.  The wall freezes the orc wizard! h!       ##   ...######    hz....F...#   ######...)#  #@#  #.........#  h####....######...#  )F)  h =)  hҿL7062=4.9 (1 h]### hN _You kill the orc wizard! h^]  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h% y## h. ###@### h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h* hU....#F.)#### h7---5 _ hx##### h h  h  .F#@### The wall freezes the bullfrog! The wall freezes the bullfrog. h3 P=--6 h @## h. V _The bullfrog closely misses you. h,3 h=...?.........## Gobosan the Frost Mage...........## Revenant of Ashenzari **....#.......##..# Health: 70/75 ======================--#.......#..## Magic: 13/17 ==================------###....#.....#AC: 6Str: 11...###### #.........##EV: 11Int: 19........# #.......##SH: 0Dex: 9 h`>s######..F)# #......###### XL:  9 Next: 12% Place: Dungeon:8 ≈#....####@# #.......##..# Noise: =--------  Time: 7896.9 (0.0) ≈#.........# ##........... x) +7 sling of Rotation {freeze, rElec rC+  h>≈#######.####....#######.......## Fire: x) +7 sling of Rotation {freeze, ≈...##.#....######...# #..#....## Memories (4) Ramparts  h>≈......#.........#.#.# #.##...... ≈....#.######....#...###.)....... F   bullfrog  h>≈...####.##.####.#..).......##... ≈##.# #...#..........).....#####  h\?~≈...# #...................##Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The wall freezes the bullfrog! The wall freezes the bullfrog. _The bullfrog closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hGh#### h H hmOZ### h RYou can't see any susceptible monsters within range! (Use Z to cast anyway.)  The wall freezes the bullfrog! The wall freezes the bullfrog. _The bullfrog closely misses you. _You cannot sustain more frozen ramparts right now. hYR ..?.........## Gobosan the Frost Mage...........## Revenant of Ashenzari **....#.......##..# Health: 70/75 ======================--#.......#..## Magic: 12/17 ================--------###....#.....#AC: 6Str: 11...###### #.........##EV: 11Int: 19........# #.......##SH: 0Dex: 9######..F)# #......###### XL:  9 Next: 12% Place: Dungeon:8 ≈ hR #....####@# #.......##..# Noise: =--------  Time: 7896.9 (0.0) ≈#.........# ##........... x) +7 sling of Rotation {freeze, rElec rC+ ≈#######.####....#######.......## Fire: x) +7 sling of Rotation {freeze, ≈...##.#....######...# #..#....## Memories (4) Ramparts ≈......#.........#.#.# #.##...... ≈....#.######....#...###.)....... F   bullfrog (slow) ≈...####.##.####.#..).......##...  h~S ≈##.# #...#..........).....##### ≈...# #...................##Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)  You freeze the bullfrog.  The bullfrog is heavily wounded.The wall freezes the bullfrog! The bullfrog seems to slow down. hT 317.9 (1 h\ x##### h_   Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)  You freeze the bullfrog.  The bullfrog is heavily wounded. h9_ The wall freezes the bullfrog! The bullfrog seems to slow down. _The bullfrog misses you. h5 ..?.........## Gobosan the Frost Mage ...........##  Revenant of Ashenzari **.... #.......##..#  Health: 71/75 ======================-- #.......#..##  Magic: 11/17 ===============--------- ## #....#.....#  AC: 6Str: 11 ...###### #.........##  EV: 11Int: 19 ........# #.......##  SH: 0Dex: 9 ######..F)# #......###### XL:  9 Next: 12% Place: Dungeon:8 ≈ #....####@# #.......##..# Noise: =--------  Time: 7897.9 (0.0) ≈ #.........# ##........... x) +7 sling of Rotation {freeze, rElec rC+  hW≈#######.####....#######.......## Fire: x) +7 sling of Rotation {freeze, ≈...##.#....######...# #..#....## Memories (4) Ramparts ≈......#.........#.#.# #.##...... ≈....#.######....#...###.)....... F   bullfrog (slow) ≈...####.##.####.#..).......##... ≈##.# #...#..........).....##### ≈...# #...................## Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is almost dead.The wall freezes the bullfrog. h       ##   ...######   ........#   ######..†)#  #@#  #.........# ####....# hR######...#  )) )  h:c2=58.9 (1 hY### hE  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is almost dead.The wall freezes the bullfrog. _You kill the bullfrog! hE  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:k### h h##@## h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h3|4 hq~ h# h h!B hN h^ hL2= hu h.#.†)##@#-...#.# hg 901.9 (3 _You start resting. hfl=-2.9 (4 hE h:4 _The frozen ramparts melt away. hY 4 hZ  h] , hb 3 hc O3= hd  hh e3== hVk  hn , heq  hu <4 hw  hSz , h{  hG Q== hɀ  h= _ _You start resting. hf +9.9 (7 hؓ Z5=10.9 (8 hT  hܢ " _HP restored. h4 h h, hvx4= h h%, h hP= h hk, h  h  hZ3= h h, h h hAM5== h h, hD$ h% h% hN( h+, h- h1Q== ht3 h8, hI hN, hQ hVb6= hX hu\, h] h`, hFb hKe, hg hvjP= hk hp, hp hot, hG7== h4 _Magic restored. hN ... ..?..# ....## #.##..# #.......#..#### #....#.....#)...######..## .........# #.......##  ######..@)# ###32.9 (22.0)≈ #....####.# ##≈ #.........# ##...≈#######.####....#######.......≈...##.#....######...# #..#....#≈......#.........#.#.# #.## h ≈....#.######....#...###.)...... ≈...####.##.####.#..).......##.. ≈##.# #...#).....####  hB3.9 (23 h h _Found a +0 falchion. _You see here a bullfrog corpse. h _== h" hf .#.#..... ........... ...........[ ..?.......... ....... ....# #...... ... #...... #.#### #....#. #)@..###### #......8.9 (5.0)  ..? #.........# #...  ≈≈≈≈ ######..†)# #  ≈≈≈≈≈ #....####.# #.....  ≈≈≈≈≈ #.........# ##....  ♣≈≈≈≈#######.####....#######  .♣≈≈≈...##.#....######...# #  ..≈≈≈......#.........#.#.# #.#  .♣≈≈≈....#.######....#...###.[3 hh0m)9.9 (6 h+ _Found a +0 ring mail. hxf 4 hi  h^m  hVp  h u , h  You see here a +0 falchion. _ h͘  h X h  h  .##. ..##!.... #.. ##. # .#....... .###o. .......##.>oo.. .......[...# ..?........@#  ........## # .........# # ..##.###.#### # . ## #)...######  ..? #.........# #.o   orc warrior (asleep) ≈≈≈≈ ######..†)# #.oo 2 orcs (asleep) ≈≈≈≈≈ #....####.# #... ≈≈≈≈≈ [ h U40m#.........# ##.. h  44.9 (5  An orc warrior and 2 orcs come into view.Found a stone staircase leading down...oooooo===5.9 (6 h O _The orc warrior shouts! You hear a shout! The orc shouts! h> ###..... .....#.....##. .....##..!.... ......... .. # h\E %....... .# #.#....... .###... ..##.>.oo....[@.o#..?. hG ####...## #..........# #...##.###.#### #....# . ## #)...###### #....? #.........# #.≈≈≈≈ ######..†)# #.≈≈≈≈≈ #....####.# #.. hJ  hj B h oo.o.6.9 (1 _An orc comes into view. It is wielding a +0 dagger. hILh###...... Gobosan the Frost Mage.....#.# Revenant of Ashenzari **........##. ... h5M..### Health: 75/75 ========================..!.... ..## Magic: 14/17 ===================-----....... ..##. AC: 6Str: 11....... .# . .#.# EV: 11Int: 19....... .###... ..... SH: 0Dex: 9.......##.>oo... ..... XL:  9 Next: 15% Place: Dungeon:8.......[@o.#..?... Noise: ===------  Time: 7946.9 (0.0)........####...... x) +7 sling of Rotation {freeze, rElec rC+........###..... [4 hN80mFire: x) +7 sling of Rotation {freeze,.........##..... Memories (4) ..##.###.#####....# hO. ## #)...###### #..... o   orc warrior..?#.........# #.... oo 2 orcs≈≈≈≈######..†)# #....≈≈≈≈≈#....####.# #....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc! hX, h#ai..#.##..[@o..###.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc!  You kill the orc! warrior but does no damage. hg63-----7.9 (1Ramparts  hy### _The orc warrior hits you with a +0 dire flail! hr  ###...... Gobosan the Frost Mage ... ..#.# Revenant of Ashenzari **.... ....##. ... ..### Health: 63/75 ====================---- h6  ..!.... .. ## Magic: 13/17 ==================------ ....... .. ##. AC: 6Str: 11 ....... .# . .#.# EV: 11Int: 19 ....... .###... ..... SH: 0Dex: 9 .......##.>oo... ..... XL:  9 Next: 15% Place: Dungeon:8 .......[@o.# ..?... Noise: ==-------  Time: 7947.9 (0.0) ........#### ...... x) +7 sling of Rotation {freeze, rElec rC+ ........## #..... Fire: x) +7 sling of Rotation {freeze, .........# #..... Memories (4) Ramparts  ..##.###.#### #....# . ## #)...###### #..... o   orc warrior  ..? #.........# #.... oo [3 h 4m2 orcs  ≈≈≈≈ ######..†)# #....  ≈≈≈≈≈ #....####.# #....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (100%to hit)  You freeze the orc warrior.  The orc warrior is moderately wounded. h  h  ...  ....##. ...  ..!.... ..  ....... ..  ....... .# .  ....... .###...  .......##.>o....  .......[@oo#  ........####  ........##  .........#  ..##.###.####  . ## #)  hV   ..?   ≈≈≈≈ †)#  ≈≈≈≈≈   Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (100%to hit)  You freeze the orc warrior.  The orc warrior is moderately wounded.The wall freezes the orc. The wall freezes the orc warrior. h 3-8.9 (1 h K### h B _The orc warrior hits you but does no damage. h ###...... Gobosan the Frost Mage ... ..#.# Revenant of Ashenzari **.... ....##. ... ..### Health: 63/75 ====================---- ..!.... .. ## Magic: 12/17 ================-------- ....... .. ##. AC: 6Str: 11 ....... .# . .#.# EV: 11Int: 19 ....... .###... ..... SH: 0Dex: 9 .......##.>o.... ..... XL:  9 Next: 15% Place: Dungeon:8 .......[@oo# ..?... Noise: =--------  Time: 7948.9 (0.0) ........#### ...... x) +7 sling of Rotation {freeze, rElec rC+ ........## #..... Fire: x) +7 sling of Rotation {freeze hJ, .........# #..... Memories (4) Ramparts  ..##.###.#### #....# . ## #)...###### #..... o   orc warrior  ..? #.........# #.... oo 2 orcs  ≈≈≈≈ ######..†)# #....  ≈≈≈≈≈ #....####.# #....Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (moderately wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is heavily wounded.The wall freezes the orc. (moderately wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is heavily wounded.The wall freezes the orc.  You kill the orc!! h  ...  ....##. ...  ..!.... ..  ....... ..  ....... .# .  ....... .###...  .......##.>)....  .......[@o)#  ........####  ........##  .........#  ..##.###.####  . ## #)   ..?    ≈≈≈≈ †)#  ≈≈≈≈≈   Yo hMu kill the orc!The wall freezes the orc warrior! hAY1-9.9 (1 h###### hCD _The orc warrior hits you with a +0 dire flail. hJ ###...... Gobosan the Frost Mage ... ..#.# Revenant of Ashenzari **.... ....##. ... ..### Health: 61/75 ===================----- ..!.... .. ## Magic: 11/17 ===============--------- ....... .. ##. AC: 6Str: 11 ....... .# . .#.# EV: 11Int: 19 ....... .###... ..... SH: 0Dex: 9 .......##.>).... ..... XL:  9 Next: 15% Place: Dungeon:8 .......[@o)# ..?... Noise: =--------  Time: 7949.9 (0.0) ........#### ...... x) +7 sling of Rotation {freeze, rElec rC+ ........## #..... Fire: x) +7 sling of Rotation {freeze, .........# #.....[39;4 h9m Memories (4) Ramparts  ..##.###.#### #....# . ## #)...###### #..... o   orc warrior  ..? #.........# #....  ≈≈≈≈ ######..†)# #....  ≈≈≈≈≈ #....####.# #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (severely wounded, 100% to hit)  You freeze the orc warrior! hAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (severely wounded, 100% to hit)  You freeze the orc warrior!  You kill the orc warrior!  Ashenzari invites you to partake of a vision and a curse of ranged combat andbeguiling. hr/  --more-- hu ...  ....##. ...  ..!.... ..  ....... ..  ....... .# .  ....... .###...  .......##.>)....   h.......[@))#  ........####  ........##  .........#  ..##.###.####  . ## #)   ..?     ≈≈≈≈ †)#    ≈≈≈≈≈    h@ 2050.9 (1 _ h##### ho _Your base Ice Magic skill increases to level 9!  h. 4  h0   hu9 R2  h; d2=  h>   hB ,  hD   hH   hAI L3=  hL   h}R ,  hqU   h4Y   hY :=  h \   h`   hY` V4=  hc   ht ..#.##..-.###.  h e 7.9 (7 _You start resting.  h P-8.9 (8  hc   h. 4 _The frozen ramparts melt away.  h%h4  hIk  hkpe3==  hrt  hnw<5  h5z  h]}  h}  h  h,  hÌ  ho6===  hٔ  h  h  h  hܤ,  h  h֫U7=  h,E4=  h  h,  hy  h,  hܹ  h  h5&8  hȽ  hi  h:=  h  h,  h  h  ht9=5==  h  h,  hE  h5,  h  h0,  h  hL  hj70===  h  h|,  h  h,  hU  h  h!R16=  h  h\,  h]  h,  h  h b2=  hU   h P=  hD  h  h+  h  h?  hV3=  h  h7!  hz!M7==  h"  h*h _Magic restored.  hA-<4  h-  hR0,  h1  h5  h6;==  h6  h9b5=  hq;  h=G1 _HP restored.  hS ###.F.. #. ... ..#. ....##. ... .. ..!.... ..  ....... .. ## ....... .# . .#. ....... .###...  .##.>)....  .@.))# ..? .####  .## # ..# #  hS ..##.###.#### #.... . ## #)...###### #F   bullfrog (asleep) ..? #...# #... ≈≈≈≈ ######..†)# #... ≈≈≈≈≈ #....####.# #...  h]091.9 (33.0)  hE^,2.9 (34  hil  hp _A bullfrog comes into view. _You see here a +0 ring mail.  h ###.F.. #...... ..#.##...... ...!........ .. .. .. .# . .#.# .###... .##.>).... [.))# ..?.#### .## #.# #.##.###.#### #. ## #)...###### # ..?. #.........# # ≈≈≈≈ ######..†)# # ≈≈≈≈≈ #....####  h"B.# #  hN3.9 (1.0) _  h  h  hc .... #..# ........ ###....F.. #........##........#!....... ... . .# . .# .###.##.>).... ..[.))?###.#.......# .##.###.####  ... ## #)...###### #.  h ..?........... #####..†)  h <4  h9   h   h)|##....# . #.... #..# ... ###....F.. .....##..........#!..... ...... ...# . .# .#####.>).... ..[.))#?##.#.......#   h|Y##.###.####  ... ## #)...###### #...?...........  h  h  h u.FF  hL====5  h  h< _The bullfrog gives a loud, deep croak!  h   h Put on which piece of jewellery? Jewellery (go to first with "=)  u - the cursed ring of the Lashed Welkin (worn) {rF+, Elem, Sorc}g - an amulet of guardian spirit  F - a ring of magical power  G - a +4 ring of slaying   h kJ - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h h h"##....## Gobosan the Frost Mage.... ......... #.... # Revenant of Ashenzari **........# ......... ###.... Health: 75/75 ========================..... #..........# Magic: 17/17 ========================.....##..........# AC: 6Str: 11 h%...!F..........EV: 11Int: 19...............# SH: 0Dex: 9...........# . .# XL:  9 Next: 20% Place: Dungeon:8.......@# .###... ... Noise: ===------  Time: 7995.9 (0.0)........##.>).... ... x) +7 sling of Rotation {freeze, rElec rC+........[.))#..?. Fire: x) +7 sling of Rotation {freeze,.........####.... Memories (4) .........###.............##... F   bullfrog...##.###.#####...... ## #)...###### #.....?..#.........# h%% #.. _The frozen ramparts melt away. _Magic restored. _HP restored. _A bullfrog comes into view. _You see here a +0 ring mail. _The bullfrog gives a loud, deep croak! h.K  You feel your magic capacity increase. h5/p26------------6.4 (0.5 h : h<8 _F - a ring of magical power (worn) hs&D.#.....#. ###.. ##....#. .... ## .###.... ..## h&..#!F .... ...# . .##.### h&##.>).... ..[.))? h&n####.#.......#  h'=##.###.####  ... ## #)...###### #. h( h* h;..F---7.4 (1.0 h> h@ h.#.....#. Gobosan the Frost Mage... ....###.. ##....## Revenant of Ashenzari **........ ......... #.... # Health: 75/75 ========================....# ......... ###.... Magic: 16/26 ==============----------..... #..........# AC: 6Str: 11.....##..........# EV: 11Int: 19...!...........SH: 0Dex: 9...............# XL:  9 Next: 20% Place: Dungeon:8 hs......F@...# . .# Noise: ---------  Time: 7997.4 (0.0)........##.###... ... x) +7 sling of Rotation {freeze, rElec rC+........##.>).... ... Fire: x) +7 sling of Rotation {freeze,........[.))#..?. Memories (4) .........#### h.............###... F   bullfrog..........# h#......##.###.#####... h... ## #)...###### #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h0Aim: a bullfrog (100% to hit)  You freeze the bullfrog.  The bullfrog is moderately wounded. h3=8.4 (1 h h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (100% to hit)  You freeze the bullfrog.  The bullfrog is moderately wounded. _The bullfrog barely misses you. h .#.....#. Gobosan the Frost Mage... ....###.. ##....## Revenant of Ashenzari **........ ......... #.... # Health: 75/75 ========================....# ......... ###.... Magic: 15/26 =============-----------..... #..........# AC: 6Str: 11.....##..........# EV: 11Int: 19...!...........SH: 0Dex: 9...............# XL:  9 Next: 20% Place: Dungeon:8......F@...# . .# Noise: =--------  Time: 7998.4 (0.0)........##.###... ... x) +7 sling of Rotation {freeze, rElec rC h o+........##.>).... ... Fire: x) +7 sling of Rotation {freeze,........[.))#..?. Memories (4) .........####.............###... F   bullfrog..........##......##.###.#####...... ## #)...###### #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)  You freeze the bullfrog.  The bullfrog is moderately wounded.4-9.4 (1   h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)  You freeze the bullfrog.  The bullfrog is moderately wounded. _The bullfrog hits you. The bullfrog barely misses you. h'E.#.....#. Gobosan the Frost Mage... ....###.. ##....## Revenant of Ashenzari **........ ......... #.... # Health: 74/75 =======================-....# ......... ###.... Magic: 14/26 ============------------..... #..........# AC: 6Str: 11.....##..........# EV: 11Int: 19...!...........SH: 0Dex: 9...............# XL:  9 Next: 20% Place: Dungeon:8......F@...# . .# Noise: =--------  Time: 7999.4 (0.0) h<........##.###... ... x) +7 sling of Rotation {freeze, rElec rC+........##.>).... ... Fire: x) +7 sling of Rotation {freeze,........[.))#..?. Memories (4) .........####.............###... F   bullfrog (slow)..........##......##.###.#### hL#...... ## #)...###### #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)  You freeze the bullfrog.  The bullfrog is heavily wounded. h1-5=8000.4 (1 h h);  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)   h[You freeze the bullfrog.  The bullfrog is heavily wounded. _The bullfrog seems to slow down. The bullfrog hits you. h3H; .#.....#. Gobosan the Frost Mage ... ....###.. ##....## Revenant of Ashenzari **.... .... ......... #.... # Health: 71/75 ======================-- ....# ......... ###.... Magic: 14/26 ============------------ ..... #........ ..# AC: 6Str: 11 .....##........ ..# EV: 11Int: 19 ...!...........  SH: 0Dex: 9 ............... # XL:  9 Next: 20% Place: Dungeon:8  h7I......F@...# . .# Noise: =--------  Time: 8000.4 (0.0) ........##.###... ... x) +7 sling of Rotation {freeze, rElec rC+ ........##.>).... ... Fire: x) +7 sling of Rotation {freeze, ........[.))# ..?. Memories (4)  .........#### .... .........## #... F   bullfrog (slow) ..........# #... ...##.###.#### #... ... ## #)...###### #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is severely wounded. hX ... ....###..  .... ......... #....  ....# .........  ..... #........  .....##........  D..!...........  ...............  ......F@...# .  ........##.###...  ........##.>)....  ........[.))#  .........####  .........## D   steam dragon (wandering) ..........# F   bullfrog (slow) hY ...##.###.####  ... ## #)  Press: ? - help, Shift-Dir - straight line: a bullfrog (heavily wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is severely wounded.  The bullfrog seems to slow down.  A steam dragon comes into view. hg[Y2=1.4 (1 huk hoV _The bullfrog closely misses you. hW? .#.....#. Gobosan the Frost Mage ... ....###.. ##....## Revenant of Ashenzari **.... .... ......... #.... # Health: 72/75 =======================- ....# ......... ###.... Magic: 13/26 ============------------ ..... #........ ..# AC: 6Str: 11 .....##........ ..# EV: 11Int: 19 D..!...........  SH: 0 hXDex: 9 ............... # XL:  9 Next: 20% Place: Dungeon:8 ......F@...# . .# Noise: =--------  Time: 8001.4 (0.0) ........##.###... ... x) +7 sling of Rotation {freeze, rElec rC+ ........##.>).... ... Fire: x) +7 sling of Rotation {freeze, ........[.))# ..?. Memories (4)  .........#### .... .........## #... D   steam dragon (wandering) ..........# #... F   bullfrog (slow) ...##.###.#### #... ... ## #)...###### #...Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is severely wounded.The bullfrog seems to slow down. hhM ... ....###..  .... ......... #....  ....# .........  ..... #........  .....##........  .D.!...........  ...............  ......F@...# .  ........##.###...  ........##.>)....  ........[.))#  .........####  .........## D ..........#  ...##.###.####  ... ## #)  Press: ? - help, Shift-Dir - straight line: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is severely wounded.  The bullfrog seems to slow down.steam dragon hisses angrily. hq+2.4 (1 h3 h:N _The bullfrog misses you. hdE" .#.....#. Gobosan the Frost Mage ... ....###.. ##....## Revenant of Ashenzari **.... .... ......... #.... # Health: 72/75 =======================- ....# ......... ###.... Magic: 12/26 ===========------------- ..... #........ ..# AC: 6Str: 11 hE- .....##........ ..# EV: 11Int: 19 .D.!...........  SH: 0Dex: 9 ............... # XL:  9 Next: 20% Place: Dungeon:8  hZF......F@...# . .# Noise: =--------  Time: 8002.4 (0.0) ........##.###... ... x) +7 sling of Rotation {freeze, rElec rC+ ........##.>).... ... Fire: x) +7 sling of Rotation {freeze, ........[.))# ..?. Memories (4)  .........#### ....  hF.........## #... D   steam dragon ..........# #... F   bullfrog (slow) ...##.###.#### #... ... ## #)...###### #...Confirm with . or Enter, or press ? or * to list all spells. h(GJAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.   h[GKThe bullfrog is severely wounded. hoTR ... ....###..  .... ......... #....  ....# .........  ..... #........  .....##........  ...!...........  ..D............  ......F@...# .  ........##.###...  ........##.>)....  ........[.))#  .........####  .........##  ..........#  ...##.###.####   hT... ## #)  h[V[68--3.4 (1 h_ hcAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is severely wounded. _The bullfrog seems to slow down. The bullfrog hits you. hY .#.....#. Gobosan the Frost Mage ... ....###.. ##....## Revenant of Ashenzari **.... .... ......... #.... # Health: 68/75 =====================--- ....# ......... ###.... Magic: 11/26 ==========-------------- ..... #........ ..# AC: 6Str: 11 .....##........ ..# EV: 11Int: 19 ...!...........  SH: 0Dex: 9 ..D............ # XL:  9 Next: 20% Place: Dungeon:8 ......F@...# . .# Noise: =--------  Time: 8003.4 (0.0)  h\Y........##.###... ... x) +7 sling of Rotation {freeze, rElec rC+ ........##.>).... ... Fire: x) +7 sling of Rotation {freeze, ........[.))# ..?. Memories (4)  .........#### .... .........## #... D   steam dragon ..........# #... F   bullfrog (slow) ...##.###.#### #... ... ## #)...###### #...Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hCAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog. h M ... ....###..  .... ......... #....  ....# .........  ..... #........  .....##........  ...!...........  ...............   h...D..F@...# .  ........##.###...  ........##.>)....  ........[.))#  .........####  .........##  ..........#   ...##.###.####  ... ## #)  Confirm with . or Enter, or press ? or * to list all spells.Aim   h?Press: ? - help, Shift-Dir - straight line: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is almost dead. h374.4 (1 h h, _The bullfrog hits you. h.#.....#.... .....###...##....##..... . hg+# #.... #.....# .###...... #...#. hř.....##...#...!.#.#...D..F.@..# . .#.. h$##.###... ..##.>).... ..[.))#.. ..?...#### .. ...## . #. hj{...# #....##.###.#### #.... ## #)...###### #. h h  hT.D..F2=-5 h  h hj.#.....#.... ......###...##....##..... ..###.... #.....# .####...... #.# ..#.#.....##.# ..#...!.#. hHkc###.....D..F.@.# . .#.#.##.###... ...##.>).... .........[.))#.. ..?..........#### ... ..........## .. #. hkW..........# . #....##.###.#### #....#... ## #)...###### #. hn hp he .D..FThe bullfrog attacks as it pursues you! hU.=6 h h? _The bullfrog hits you but does no damage. hct... ......###...##....#.....###.... #.....#####.......... #.# ..#.#.....##...# ..###....!............. ##...... h!....# ##.......D..F..# . .#.........##@###... ..............##.>)..... .........[.))#..... ..?.........#### .... .... hW.........## ..# #..........# .# #. h...##.###.#### # #....#... ## #)...###### #........?.. #.........#  h hۻ h....FF   bullfrog (slow) h68-7 hr hI h=. ..........# # ..####..... #...# ..#.#..#..#!............. .............###. h>......F.# .# .#.#.....##.###...# .....>)..........[.))#..?......#### ........## ..# # h@>C.......# .###.###.#### ## ## #)...###### ha>|...?.. #.........# # h>n≈≈≈≈ #####..†) hB hyNp{..F hO.=8 hX[ hav _The bullfrog attacks as it pursues you! The bullfrog misses you. h.... ..........###.... #... Gobosan the Frost Mage....# ..........####....... Revenant of Ashenzari **......... #.........# ..#.#. Health: 68/75 =====================--- h.....##.........# ..###. Magic: 11/26 ==========--------------...!.............##. AC: 6Str: 11................###.. EV: 11Int: 19........{..# .# .#.#. SH: 0Dex: 9 h;........##F###...# ...... XL:  9 Next: 20% Place: Dungeon:8........##@>)..... ...... Noise: =--------  Time: 8008.4 (0.0)........[.))#..... ..?.... x) +7 sling of Rotation {freeze, rElec rC+.........#### .... ....... Fire: x) +7 sling of Rotation {freeze,.........## ..# #...... Memories (4) ..........# .# #...... hp,...##.###.#### # #....#. F   bullfrog (slow)... ## #)...###### #........?..#.........# #..... h≈≈≈≈######..†)# #.....Confirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog.   hFThe bullfrog is almost dead. h+9.4 (1 h h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is almost dead. _The bullfrog closely misses you. ht=.... ..........###.... #... Gobosan the Frost Mage....# ..........####....... Revenant of Ashenzari **......... #.........# ..#.#. Health: 68/75 =====================--- h>.....##.........# ..###. Magic: 8/26=======-----------------...!.............##. AC: 6Str: 11................###.. EV: 11Int: 19........{..# .# .#.#. SH: 0Dex: 9........##F###...# ...... XL:  9 Next: 20% Place: Dungeon:8........##@>)..... ...... Noise: =--------  Time: 8009.4 (0.0)........[.))#..... ..?.... x) +7 sling of Rotation {freeze, rElec rC+.........#### .... ....... Fire: x) +7 sling of Rotation {freeze,[12; h$?O7H.........## ..# #...... Memories (4) ..........# .# #.........##.###.#### # #....#. F   bullfrog (slow)... ## #)...###### #........?.. h?#.........# #.....≈≈≈≈######..†)# #.....The bullfrog is almost dead. _The bullfrog closely misses you.Casting: Freeze (safe; 1% risk of failure)   hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the bullfrog. h$.. h.D.##.###@>). h .))#..####.D   steam dragon h0 h9=9=4=10.4 (1 h;Ramparts  h&#.###### h)L _You kill the bullfrog! h.#D######--1####### _The wall freezes the steam dragon. hD.... ..........###.... #... Gobosan the Frost Mage....# ..........####....... Revenant of Ashenzari **......... #.........# ..#.#. Health: 69/75 ======================--.....##.........# ..###. Magic: 8/26=======-----------------...!.............##. AC: 6 hAStr: 11................###.. EV: 11Int: 19 h...........# .# .#.#. SH: 0Dex: 9........##D###...# ...... XL:  9 Next: 24% Place: Dungeon:8........##@>)..... ...... Noise: ---------  Time: 8011.4 (0.0)........[.))#..... ..?.... x) +7 sling of Rotation {freeze, rElec rC+.........#### .... ....... Fire: x) +7 sling of Rotation {freeze,.........## ..# #...... Memories (4) Ramparts ..........# .# #.........##.###.####  hj # #....#. D   steam dragon (catching breath)... ## #)...###### #........?..#.........# #.....≈≈≈≈######..†)# #.....Aiming: Freeze (safe; 1% risk of failure)   h7Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (lightly wounded, 100% to hit)  You freeze the steam dragon!  The steam dragon is heavily wounded.The wall freezes the steam dragon but does no damage. h{%##D##**)####Press: ? - help, Shift-Dir - straight line h ZAim: a steam dragon (lightly wounded, 100% to hit)  You freeze the steam dragon!  The steam dragon is heavily wounded.The wall freezes the steam dragon but does no damage.  The steam dragon breathes steam at you. hX8##D##@§)##### h=:L======2.4 (1 h+C#D###### h3FS _The ball of steam misses you. h?y.... ..........###.... #... Gobosan the Frost Mage....# ..........####....... Revenant of Ashenzari **.... hz@..... #.........# ..#.#. Health: 69/75 ======================--.....##.........# ..###. Magic: 7/26======------------------...!.............##. AC: 6Str: 11 h@................###.. EV: 11Int: 19...........# .# .#.#. SH: 0Dex: 9 h@5........##D###...# ...... XL:  9 Next: 24% Place: Dungeon:8 hAj........##@>)..... ...... Noise: ======---  Time: 8012.4 (0.0) h;A........[§§)#..... ..?.... x) +7 sling of Rotation {freeze, rElec rC+ heA,.........#### .... ....... Fire: x) +7 sling of Rotation {freeze, hA.........## ..# #...... Memories (4) Ramparts  hA..........# .# #.........##.###.#### # #....#. D   steam dragon (catching breath) hqB... ## #)...###### #........?..#.........# #.....≈≈≈≈######..†)# #.....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, catching its breath, 100% to hit)  You freeze the steam dragon.   hBThe steam dragon is heavily wounded.The wall freezes the steam dragon! The steam dragon bites you! h)..... ...... Noise: ==-------  Time: 8013.4 (0.0) ........[§§)#..... ..?.... x) +7 sling of Rotation {freeze, rElec rC+ .........#### .... ....... Fire: x) +7 sling of Rotation {freeze, .........## ..# #...... Memories (4) Ramparts  ..........# .# #...... ...##.###.#### # #....#. D   steam dragon (catching breath) ... ## #)...###### #......  ..?.. #.........# #.....  ≈≈≈≈ ######..†)# #..... h!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, catching its breath, 100% to hit)  You freeze the steam dragon! h^ ....   ....# ........ ..... #.........#  #.........#  ...!.............  ........#   hcZ..# .#  #.###...#  #@>).....  ........[.§)#.....   h.........#### ....   h&.........## ..#  ..........# .#   h3...##.## #  ... ## #)    ..?..  h    ≈≈≈≈ †)#   h,%D930-4.4 (1 hL.###### h1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, catching its breath, 100% to hit)  You freeze the steam dragon! _You kill the steam dragon! h .... .###.... #.....# ..........####...... #.........# ..#.#......##.........# ..###....!.............  h ##.................# ##.....# .# .#.#..##.###...## ..##§@).. h> .. hd [.§)#...... ..?..#### ....# .. h [.## ..## #.. h ...# .# #....##.###.#### # #....#. h ... ## #)...###### #...?.. #. h # #.≈≈≈≈ ######..†)# #. h .7=--5 h  hz _The frozen ramparts melt away as you move. _There is a stone staircase leading down here. hL.... .###.... #.....# ..........####...... #.........# ..#.#......##.........# ..###....!............. ##.................## ##.....# ..# .#.#..##.###...##. ..##.>@...[.§)#...?..####.....#....## #...## #.# h..........# #..# #.#...##.###.#### ..# #....#.... ## #)...###### #...?.. #.# #.≈≈≈≈ ######..†)# #......# h6) hSG-6 _ hT h  Things that are here: _a +0 dagger; a +0 war axe; an orc corpse h24 h4 h8 h6<c60= h@, hE hJ hK3= hM hIR1=8= hT hY, ho[ hc, h%f hj hj&2 hm hrP= hot hqy hyT9= h| h hL3= hă h͈, h h, h͐ h hh4== h h2 hf10/26= hʞ h h` h̪R5 h h, hj hP= h h߿6=1= h# h! h:, h h, h h, h h.~7== h\ h hT2= h h hS hD h h&8 h h, h h h"3= h h  hf9=3= h h, h1 hf, h h hSW70= h3 h hC:= hC h hA'14 h  h h&1 h. h, h hY, h$! h,' h'E2= h* h/d5= h1 h$5, h7 h;l3= h< h@, h$F hHP= hI hL hLT46= hO hS, hGU h~W, huX h[, h>^ hag_ _You start resting. hDq63.4 (47.0)5==4.4 (48 h9| hv" _HP restored. h4 h h7= h, h hVP= hx hP= h h hkN8= h hT, hH h, h` h, h hP= h+ hVd9= h h0 , ht  h, h" ho, h hP= h  h #c20= h$ h+&, h' h), h* h!-, h&. hP0P= h1 h3b1= h4 h6, h9 h>, h`B hF, hCI hL hM:= hNO h@Q92 hQ)= hR hY, h [ h], h6^ h@`, h}a hc h9c:= hHd h fL3= hef h_g hdj hj h.m h^sB ht, hv h|P= h ho hÅE4= hƈ hz, hώ h, h6 h, h hP= h hb5= h h, h hϴ, h h, h h]P= hD h_ _You start resting. h'.109.4 (45 h[6=10.4 (46 h! h% _Magic restored. h 4 hq  hΎ , h  hz , h  h , h  h  h := hȥ  h  hI  hݪ  h/  h{  hY  h , hG  h , h  h , hV  hE , h  hU , h  h , h  h= , h  h& , hT  hA , h  hi , h  h , h  h , h  h\ , h\  hp , h=  h  hJ  hi  h , h  hB , hh  h)  h]  h"  h& , h+(  hj/ , h41  h4 , h6  h89 , h:  h > , h@  hC , h8E  h_I  hI  hK  h O , hP  hT , h W  h[ , h_  hc , hf  hi  hi  hBl  h o  h9o  hq  hu , hV{  h X hx  hM  h , h  h , h  h , h)  hv , h  hq , h  h֧ , h  hw , h*  hu , h,  h2 , h  h , hr  h , h"  h~ , h  h , h  h7 , hm  h , h  h , h  hM , h  h , h  h , h  hG , h  h& , hW  hH , hr  hO , hg  h  h  h "  h$ , h&  h)  h(*  hT,  h. , h0  hh4 , h7  h: , h<  hA , h~E  hI , hK  hJO  h{O  hbR  hU  hU  h X  h  h , h J h  h# B hŧ  h  hĩ  h , h  h , h  h , h  h , h  h , h  h# , hX  h , h)  hT , hY  h4 , h  h , hB  h , hq  h6 h 209.4 (99 _You start waiting. hR 110.4 (100.0) h,  h # _Done waiting. h4 h h h, h h^R  There is a stone staircase leading down here. h 6 _ h$ h) h-, hd0 h4 hy8, h> hD hH, hgJ h2N hP, hS hW h [, h] h` hd, hg h/j hEm, ho h^y ...[ .......... #...  .........###... .. ..............###...## ...................### ........##..........#### #........##.........#  #........##.........#  #......@.............  ....................##   hz...............####..#  ............##.###...##. ............##.>). ............[.))#....... .............####.....#. .............## #...## ..........# #..# hB19.4 (9.0) h020.4 (10.0) hS h[ _L - a potion of heal wounds hw_4 ha hgj hY|78 M.....?.###...> [. #... ..###... ...#.###.....###...##.....####.....##.........#0.0)#....... .......#...####..# ............##.###...##.>.#.............# hW h+1.4 (1 h hw _Found a scroll of identify. Found a stone staircase leading down. h hC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.1   5.0  +1   o + Spellcasting   8.0   8.3  -1           b - Maces & Flails   0.1   1.2  -1   p - Conjurations   0.2   1.2  -1   c - Axes   0.1   1.2  -1   q - Alchemy   0.2   1.2  -1   d - Polearms   0.1   1.2  -1[39;4 hb9m   r - Fire Magic   0.1   1.4  -2   e - Staves   0.1   1.2  -1   s + Ice Magic  10.3   8.8  +1   f - Unarmed Combat   0.1   0.8  +1   t - Air Magic   0.1   1.4  -2   g - Throwing   0.1   1.2  -1   u - Earth Magic   0.1   0.8  +1           h - Short Blades   0.1   1.2  -1   v - Evocations  h6[40m  0.1   1.2  -1   i - Long Blades   0.1   1.2  -1       j - Ranged Weapons   0.1   1.7  -3               k + Armour   5.9   5.9  -1       l - Dodging   2.0   3.6  -1       m - Shields   0.1   1.2  -1       n - Stealth   2.5 [ h39;49m  2.1  +2      The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets! h1! hc! h...... Gobosan the Frost Mage.?.###...>...[. Revenant of Ashenzari **.............. #... ..... Health: 75/75 ========================.........###... ...#... Magic: 26/26 ========================..............###...##.. AC: 6Str: 11...................###.. EV: 11Int: 19........##..........#### SH: 0Dex: 9#........##.........#XL:  9 Next: 30% Place: Dungeon:8! hf#......@.##.........#Noise: ---------  Time: 8221.4 (0.0)#....................x) +7 sling of Rotation {freeze, rElec rC+....................##Fire: x) +7 sling of Rotation {freeze,...............####..#Memories (4) ............##.###...##.............##.>)...................[.))#....................####.....#..............## #...## ! h_Magic restored. _You start waiting. _Done waiting. _There is a stone staircase leading down here. ! h_L - a potion of heal wounds _Found a scroll of identify. Found a stone staircase leading down.! h! h! h=! h! h34! h6! hi>! hGB78 M.<# #..........?.###...> [. #... ..###... ...#......###.....! hpH###...##.#####.........##.......... .......#...............####..#.............# ! hR! hTV+2.4 (1! h}_! ha9 _Found a stone staircase leading up.! hǤ 4! h ! h ! h ! h ,! hO ! h ,! hq ! h¾ ! h~ ,! h ! hI ! h+ ,! h ! h ! h ,! hB ! h; ! h ! h$ ! hd ! h ! h ,! h' ! h ! h ,! h ! h ! h ,! h ! hl ! h ,! h ! h7 ! h ,! h} ! h~ ! h ,! h} ! h ,! h ! h N _l - 2 potions of enlightenment (gained 1)! h& 4! h ! h(" ! h$ ,! h% ! h^( ! h* ,! h+ ! h . ! h0 ,! h2 ! h3 ! h6 ,! hh7 ! h9 ! h; ,! h< ! h= ! h? ! h@ ! hkA ! hE ! hG ! hG ! hH ! hJ ! hrL ,! h]M ! hP ! hLR ,! hR ! hT ! h8V ! hzV ! hW ! hY ! hZ ,! h`[ ! h` ! ha ,! hZb ! hcd ! he ,! hf ! hUh ! hj ,! hj ! hm ! hn ,! ho ! hr ! hs ,! h.u ! h(w ! hx ,! h.#...##..#....! h ....### ....#............... ###.......! h  #.......<# #...... #! h ..?.###...>..## ##........#! hC ! h ,6.4 (44! h ! h ' _Found a +0 sling.! hZ J! h ! h4 ! h ,! h ! h ,! h ! hk ! h ,! hu ! h) ! h ,! h ! h ! h ,! h ! hh# ! h & ,! hi' ! h- ! h?1 ,! h]2 ! h4 ! hh7 ,! h8 ! h; ! h< ! h*= ! h^> ! h|@ ! h|C ,! hE ! hZJ ! hJ ! hJ ! hK ! hlM ! hN ,! hO ! hGS ! h1U ! hnU ! hZV ! h\X ! hZ ,! h[ ! h_ ! ha ! ha ! hb ! hd ! hf ,! h$h ! hm ! hkp ,! hbq ! hs ! h,v ,! hRw ! h+z ! h ##.).........#............>...#............#...............##.....##..#..................#####.....#..................! h f##........####...##.......<## #.#........?.###...>..##.########.................##................@........###...! hE 84.4 (18.########...##........###! h @ ###.#[......... ####........##..... ##........##....! h d #........##.... #.............. ................. ...##! h ! h6 ,5.4 (19! h ! h 0 _Found a +0 pair of gloves." hb4" hd" h`r" hu," h+{," h}," h" h" hb" h" h" h" hh," h" h" h," h" h_" hp #........?.###...>..##.########.................##.......................###.########...##..............### ###.#[......... ####........## ##........##.... #.##... #...90.4 (5.0) .................###[.##......##.####......##.>).......[.))#.#.....####.......## # #" ha" h+1.4 (6" h" hױ0 _Found a +0 pair of gloves.# h5(########......... ...............# .########...##.......### ###.#[.... ####.## ##..#######.##..##...#.........##[.### h)##.. #.##.>) .[.))##..####  .##..# ...##.###.### # h4A2.4 (1# h9# h{;# hm .......# .########...##..............## ###.#[...... ####..## ##........### #####.##...##...#..#.......###.[.####.. #.##.># hv .[.))#..## .## o   orc (wandering, reflecting)..#o##.###.## ... ## #)..# h  An orc comes into view. It is wielding a +0 flail and wearing an amulet ofreflection.# h o   orc (reflecting)o.# h/==3# h # h2% _The orc shouts!# h{ .### .#...##....... ###.#[..... ####........## ##........#### #####..##.##...# # #. #.[.##.##... #.##.# # ha.[.) #. .## ....o.# ..##.###. ... ## #)# h# hu=o.# h/--4# h# h# hDQ " .### .#...##. ###.#[..... ####........## ##........### #####..##.##...# # # #.[.##.##.. #.####. ..[... #..## ..o. .... .....##.###. ... ## #)# hS # h\ o.--5# hdb # h>d $ h@ .### .#...## ###.#[ ####.## ##........#### #####........##.##...# # # #.[.##... #...###..# ....[ .... #.o... ###.. ......... ........ ##..............##.###  ... ## # $ hN8{$ hfO&6$ hY$ hl[% h.###..#...##.###.#[.####.##.##........##.% hq###### #####........##.......##...#.#.#.#.[.##.#....... #..#.###..# .o..[..... #.....####.. .......# o   orc (reflecting)% hQ.. .........##..............##.###.... ## #)% h% h@o.% h&7% hl% h} .########...##....# ###.#[...... ####........## ##.....###### #####........##.......##...#.... #.........#.#.[.####....... #o##..###..# ...[.) .... #..#####.. ...# .. ....##......##.###.# ..... ## #)..?.. #..% h D=8% h. % hi P _The orc barely misses you.% hH .########...##..............# Gobosan the Frost Mage ###.#[............... Revenant of Ashenzari **.... ####........##..... Health: 75/75 ======================== ##........##.... Magic: 25/26 =======================- ###### #####........##.... AC: 6Str: 11 ......##...#.............. EV: 11Int: 19 #...................... SH: 0Dex: 9 #...................... XL:  9 Next: 30% Place: Dungeon:8 #.[.##@.............##. Noise: =--------  Time: 8298.4 (0.0) % h....... #o.............##. x) +7 sling of Rotation {freeze, rElec rC+ .###..# ...............[.) Fire: x) +7 sling of Rotation {freeze, .... #................## Memories (4)  ###.. .................## .. ...................# o   orc (reflecting) ##..............##.###.# ............. ## #). ..?.. #..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  % hAPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing an amulet of reflection  (reflecting blocked projectiles, 100% to hit)  You freeze the orc!% h  ###.#[...... ... ##..... ###### #####..... ......##...#..... #............. #............. #.[.##@.......  #$.......  .........[.) .... #......... ###.. .......... .. ........... ##.............  ............. ## #)  ..?..  % h+9.4 (1% hn&% hW+  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing an amulet of reflection  (reflecting blocked projectiles, 100% to hit)  You freeze the orc! _You kill the orc!& hO   ###.#[. ####........## ##........######## #####.......##..... #........#....& h!y#.[.####....... ###..##..[.) .... #.#####.. ...#?....##...?..≈≈≈≈### & h& h 0-300& h& h)3You freeze the orc! _You kill the orc! _Found a scroll of teleportation.  You now have 491 gold pieces (gained 29).  M - an amulet of reflection  Things that are here:& h)E-1.4 (2& h& h&O _a +0 flail; an orc corpse' hS  ###### ##........######## #####.## ......##...#.. #....... #..... #.[.####.......##).## .###..#.[ .... #..####.. . ..##.##.###. . ## #)#?....##...?.. # ....≈≈≈ ≈≈≈≈≈ ## ≈≈≈≈≈ #.' h] ' h3^ +2.4 (1' hg ' hNi ( h04( h4( h5( h "( hj"( h"+( hv,) hyl  ##.######## #####.......##..... #........[.####.......##)###..##..[. .... .####...........) hl###..##.### #. ## #)....≈≈≈≈ ≈≈≈≈≈≈#. ) hfw) hwT6=3) h) h&) h7###### #####.## ......##...#.. #.......# #.....#.#.[.###.......##). .###..##..[ #....##.###........#####.### #. ## # #?....##...?.. # ....≈≈≈ ≈≈≈≈≈ #≈ ≈≈≈≈≈≈ .≈≈≈≈≈ ≈≈≈≈≈ # ♣≈≈≈≈#######) h@) h@&4) hK) h N) hUc ###### #####.## ......##...#..# #......... #.#........ #.#.[.##... .......##). .###..##.. #....## ###.###.##. #. ##  #?....##...?.. ....≈≈≈ ≈≈≈≈≈  ....≈≈≈≈≈  .....≈≈≈≈≈≈≈≈≈≈≈  ♣≈≈≈≈) hl<5) hyt) hv) hU  ##.## ##############......##...#. # #......... #.#......... #.#.[.##.... .......##)....###..##..... #...@##.....) h  ### ...........###.##.# #.............. ## #?....##...?.. ....≈≈≈  ....≈.....≈≈≈≈≈≈≈≈≈≈≈) h ) h &6) h( ) hM ) hW## ##. #############......##...# # #......# #.#......#..#.#.[.##..........##).###@.## #....##.... ###........ .................###.##. #.............. ## #?....##...?.. ....≈≈≈  ....≈) hԷ) hB=7) h7) hd* h@M###.#[..####.# ##############......##...# # ... # #.#......#..#.#.[.##........@..##).#..###..###....## ###......................................* h H* h`H&8* hO* hQ* h6M.########...#####.#[..####.# ##############......##...# # .. # #.#.........#..#.#@[.##..........##).#..###..### #....#####...................#?....##* hf* h&9* h * h* h .#...##.###.#[.####.##.##.#############.#......##...#.# #.# #.#..#..#.#.@.##..##)..#..###..##.# #....##.###..............* hD ..###.....##.##..... * hS * h '10* h * h W _You see here a +0 pair of gloves.+ he+ h Wear which item? Inventory Items Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Sorrow (worn) {Range, Sorc}  e - the cursed +1 helmet of the Manifest Visionary (worn) {Dev, Fort}  w - the cursed +0 cloak "Ruined Failure" (worn) {Self, Melee}j - a +0 leather armour  A - a +1 helmet Floor Items ([,] to select) Armour+ h ~a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip , h s , hz , h .########...##........... Gobosan the Frost Mage###.#[........... Revenant of Ashenzari **....####........##. Health: 75/75 ========================##........## Magic: 26/26 ========================############........## AC: 6Str: 11......##...#.......... EV: 11Int: 19# #.................. SH: 0Dex: 9# #.#.................. XL:  9 Next: 30% Place: Dungeon:8, h .#..#.#.@.##............. Noise: ---------  Time: 8310.4 (0.0)..........##)............ x) +7 sling of Rotation {freeze, rElec rC+.#..###..##.............. Fire: x) +7 sling of Rotation {freeze,, h # #....##.............. Memories (4) ###.................., hS :.........................###..............##.##.............. ###?....##...?.. , h _Found a scroll of teleportation.  You now have 491 gold pieces (gained 29).  , h M - an amulet of reflection  Things that are here: _a +0 flail; an orc corpse _You see here a +0 pair of gloves., h , h _, h , h; f  You start putting on your armour., h +1.4 (1, hY , hF , h +2.4 (2, hɵ , h , hƽ +3.4 (3, h , hE , h +4.4 (4, hX , h , h +5.4 (5, h , h 7 _You continue putting on your +0 pair of gloves. x5, h] , hJ , h c _You finish putting on your +0 pair of gloves.- h- h- hV- h#- h%- h); _- h=*- h,- h,- hu.- h0- hq3,- h4- h%7- hq9- h9- hH;- h>- h@,- hCD- hLX- hO- hsY # #.#.......#..#.#...##.............##).....#..###..##......# #....##......##..###...............#..###.- hYl## # #@....... ##21.4 (6 #?....##...?..  - hYs....≈≈≈≈≈≈≈≈≈  ....≈≈≈≈≈≈≈≈≈≈≈  .....≈≈≈≈≈≈≈≈≈≈≈ #.....≈≈≈≈.♣♣≈≈≈≈####- hY\  ###...≈≈≈♣...♣≈≈≈...# ≈≈≈.>∩..≈≈≈....- hrZ  .♣≈≈≈.... - hM`- h`+2.4 (7- hNf- hi[ _Found Periuhang's Island Escapes. Found an escape hatch in the floor.. h54. h-8. h:. h=. hEA,. hC,. hvE. hIx _k - 6 scrolls of teleportation (gained 1). hBL4. hBM. h+O. hQ,. hQ. hU. hlW,. hW. hY. hY. h%Z. h{Z. h][. h[. h \. hk\. h^. h#_. h_. h`. hb. hg,. hh. hyj. hk. h l. hl. hnn. ho. ho. hp. hr. ht,. hXu. h`w. hx,. hy. h|. h|. h}. h}. h. h$. hW. h . ha. h. h2. h. h,. h. hˍN _You now have 509 gold pieces (gained 18).. hs. h. h3. hݑ. h>,. h. h. hӖ. h. h. h=,. h. h0N _You now have 523 gold pieces (gained 14).. h,4. h. h%. h,. h4. h. h. hۥ. h. h. h. h". h. hΪ. h. h. h. h. h,. h. hX. h. h. h. h. h:. hw. h. h. h . hD. h}. h1. hm,. h. hi. h . h6. h. h. hv,. h#. hY. h,. hL. h. h. h. h3. h. h,. h. h. hB,. hs. h. h. h. ha. h?. h,. h . h. h,. h#. hV. h,. h,. h;. hL,. h. h*. h. h. hM. h}. h. h. h. h. hg ,. hx . h. h,. h%. h. h. hX. h. h. h . hr!. h". hD%. h',. h(). h+. h-. h*.. h/. h2. hY5,. h6. hC9. h<,. h=. h@. hB. hB. hmF. h+J. h3N,. hQ. hV. hoZ,. h]. ha. hVd. hd. hyf. hi. hl. h)m. ho. hz. h~. h. h. h. hÎ. h. h. hd. h. h. hU. hx. h. h7. h#. hܨ. h. h. h6. h. h. h. hh. h. h. h0. h. hW. h. hg. h. h. h. h. h. hw. hw. h. h. h!A  You see here a +0 ring mail.. h. h _. h. h$ . h ,. h. ha. h,. hH. hR  There is a stone staircase leading down here.. h!!. h! _. h%. hP1  Things that are here:  a +0 dagger; a +0 war axe; an orc skeleton. h5. h86 _. h8. h=. h`A. hA. h/D. hO. hS. hYS. hV. h^. hc. hc. hg. ho. hCq. hq. hRv. h4{. h\~. h~. h. h. h1. h. hʉ. h(. hl. h. h. h. h2. hm. h. h. h@. h^. h. h٬. h,. h. h. h,. h. h. h,. h. h. h7,. h . hL. h,. h. hI. hP,. h. h. h,. hw. h. h ,. h2. h. h/. he. h]. h&. h. h*. h. h[. h,. h. hxX. h. h,. hD. h . hY!,. h"#. h$&. h](. h(. h*. h0-. h. hk? _. h A. hYE. h-G. hG. hI. hO\  Things that are here:  a +0 club; a +0 chain mail. h)R. hR _. hT. hY. h[. h[. h4]. h `. hj<.### ### ....###.## .........# ##.......# ........#### .......##..# ####### . hj..#........# ####(.....# .##........# #..## ........<.####..# . h)k424.4 (102.0) ..........##[.)..#..### . hMk.............#...##.## . hk.............###.....## ..............##......## . hk~...........##....#.....# ^...[......#.....#....## .................>..## ..#.....#............#. hU53 _Found 3 poisoned darts.. h| 4. hE . ht . hB ,. h . h . h: ,. h5 . hP . h ,. h . h' . h ,. hɸ . h . h . h . h, . hT . h . h . h . hz \  Things that are here:  a +0 club; a +0 chain mail. h . h _. hn . h . h . hY . hi . hZ . h ,. hY . hq . h ,. h> . hb. h ,. h . h. h,. h. hvR  There is an escape hatch in the ceiling here.. hs. h _. h. h . hi". h". hR#. h^%. h&. h.'. h'. h>). h6*. h_*. h*. h+,. h%-,. h-. h.. h/,. h0. h0. h1,. h&2. ha3. h4. h5. h5. h7. h9. hW9. h$:. h ;. h;,. h<. hG. hH. hBH. hH. h|K. hCL. heL. hL. hSP  There is a stone staircase leading up here.. hT. h U _. hU. hu[. h],. h]. hc. hTd. h|d. hd. hg. h~h. hh. hi. hk. h*l. hTl. hl. h3o. ho. hp. hp. h t. hu. hu. hv. h)y. hz,. h{. h~. h,. h΀. h[. hbB. h. h;. hb. h9. hI. hfy  There is a shaft here. _. hn. hNX. h,. hJ. h. h . h.. h. hk. h. h̰. hT. h. h,. hһ. hW. h,. hf. h. h,. hR. h. h,. h. h.. h,. h. h. h,. h. h. h . h . h . h. h?34. h7,. hd:. h:. h1>. h@/ he/ h/ h/ h / h,/ h/ h/ hN,/ h./ h!/ hW),/ h,/ h0/ h3,/ h{5/ h9/ h<,/ h>/ hB/ hE,/ h2G/ hjJ/ hYL,/ hM/ hlO/ hQ,/ hS/ hV/ hY,/ h8[/ h]/ h`,/ hHb/ h f/ h/i,/ hj/ h{m/ h\p,/ hrr/ hLu/ hew,/ hy/ h1{/ h1},/ h~/ hP/ h5,/ h/ h/ hZ,/ h/ h/ h,/ h/ ho.................................#.#..###..###..............##.# #.#.#....#..#.#...............### #.###..###..#.#.....##...?....# #..........≈≈≈≈≈≈≈≈≈..## ############.....≈≈≈≈≈≈≈≈≈≈≈## #.....≈≈≈≈≈≈≈≈≈≈≈# #.....≈≈≈≈.♣♣≈≈≈≈##### / hJ###..@≈≈≈♣...♣≈≈≈...##98.4 (73.0) #...≈≈≈.>∩..≈≈≈..... / h###.≈≈≈♣...♣≈≈≈....# ##≈≈≈≈.♣.≈≈≈≈...## ≈≈≈≈≈≈≈≈≈≈≈##.# ≈≈≈≈≈≈≈≈≈≈≈...#/ hK  / hҲe#≈≈≈≈≈≈≈≈≈..#.## / h> ###########..../ hJ  / h #.....#/ h/ / h// h̳/ h-/ hi _Partly explored, can't reach some items and places./ h$J/ hM...............0.0)/ hN/ hU/ hXi _Partly explored, can't reach some items and places.0 hX [[?25h[?0c  Search for what [Enter for "."]? 1 h [?25l[?1c1 hR1 h27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] an escape hatch in the floor 1 h/ b - [D:8] Periuhang's Island Escapes*  c - [D:8] a scroll of noised - [D:8] a +0 flail  e - [D:8] a stone staircase leading up  f - [D:8] a +0 ring mail (2 further duplicates)  1 hUsg - [D:8] a +0 falchion  h - [D:8] a +0 chain mail (1 further duplicate)  i - [D:8] a +0 dire flail  1 h|Wj - [D:8] a +0 pair of gloves  k - [D:8] a +0 dagger (5 further duplicates)  1 h,l - [D:8] a stone staircase leading down  m - [D:8] a +0 war axe  n - [D:8] a shaft  o - [D:8] a stone staircase leading down  p - [D:8] a +0 morningstar  q - [D:8] a stone staircase leading up  r - [D:8] a +0 robe  s - [D:8] a +0 sling  t - [D:8] an escape hatch in the floor  u - [D:8] a +0 whip (2 further duplicates)  v - [D:8] an escape hatch in the ceiling 1 hu[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3 hmLevel 8 of the Dungeon <<<<>>>>>^∩(Press ? for help)  #..#.#..#.#..#....##................####.....#............##  #..###..###..###....................## ##...##.#.......##..#  #....................................# ##..####.......#..##  #..#.#..###..###..............##.###.####...# #....#.....#  ##.#.#....#..#.#...............### #)...###### #.........##  #.###..###..#.#.....##...?....# #.........# ##.......##  #.................≈≈≈≈≈≈≈≈≈..## ######..†)# #......########  ############.....≈≈≈≈≈≈≈≈≈≈≈## #....####.# #.......##..#.## #.....≈≈≈≈≈≈≈≈≈≈≈# #.........# ##.............# #.....≈≈≈≈.♣♣≈≈≈≈[3 hn40m#######.####....#######.......##..# ###..@≈≈≈♣...♣≈≈≈...##.#....######...# #..#....##.## #...≈≈≈.>∩..≈≈≈......#.........#.#.# #.##........# ###.≈≈≈♣...♣≈≈≈....#.######....#...###.).........#  ##≈≈≈≈.♣.≈≈≈≈...####.##.####.#..).......##.....#  ≈≈≈≈≈≈≈≈≈≈≈##.# #...#..........).....########  ≈≈≈≈≈≈≈≈≈≈≈...# #...................##  #≈≈≈≈≈≈≈≈≈..#.#####.................)##  ###########............)..........)).# #.....##................#.#..# ##..<###................###### ##### ##....###.##....## [3 hn37m##...###........# #.....#....##...#6 h][q27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] an escape hatch in the floor  b - [D:8] Periuhang's Island Escapes*  c - [D:8] a scroll of noise  d - [D:8] a +0 flail  e - [D:8] a stone staircase leading up  f - [D:8] a +0 ring mail (2 further duplicates)  g - [D:8] a +0 falchion  h - [D:8] a +0 chain mail (1 further duplicate)  i - [D:8] a +0 dire flail  j - [D:8] a +0 pair of gloves  k - [D:8] a +0 dagger (5 further duplicates)  l - [D:8] a stone staircase leading down  m - [D:8] a +0 war axe  n - [D:8] a shaft  o - [D:8] a stone staircase leading down  p - [D:8] a +0 morningstar  q - [D:8] a stone staircase leading up  r - [D:8] a +0 robe  s - [D:8] a +0 sling  t - [D:8] an escape hatch in the floor  u - [D:8] a +0 whip (2 further duplicates)  v - [D:8] an escape hatch in the ceiling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8 hkq u - [D:8] a +0 whip (2 further duplicates)8 hBw - [D:8] a +0 club (1 further duplicate)  x - [D:8] a curare-tipped dart  y - [D:8] 2 poisoned darts (3 further duplicates in 1 pile)  z - [D:8] a stone staircase leading up  A - [D:8] a stone staircase leading downbot8 h=  u - [D:8] a +0 whip (2 further duplicates)  v - [D:8] an escape hatch in the ceiling9 hUj  v - [D:8] an escape hatch in the ceiling  y - [D:8] 2 poisoned darts (3 further duplicates in 1 pile)9 h+  y - [D:8] 2 poisoned darts (3 further duplicates in 1 pile)  A - [D:8] a stone staircase leading down; h  j - [D:8] a +0 pair of gloves  A - [D:8] a stone staircase leading down< h%r  i - [D:8] a +0 dire flail  j - [D:8] a +0 pair of gloves< h5Level 8 of the Dungeon <<<<>>>>>^∩(Press ? for help) ###...###.##...................##........# #..#......#  ##.).........#............>............<.####........##  #............#...........................##[.)..#..###  ##.....##..#................................#...##.## #####.....#................................###.....## ##........####..........................##......## ##.......<## #.......................##....#.....# #........?.###...>..##....^...[......#.....#....## < hv6 #########.................##......................>..###  #.......................###........#.....#............#  #.########...##..............###...##....##.....##..###  #.# ###.#[...................###....##.....###..#  #.# ####........##..........####...........#..#  #########.# ##........##.........# ##..#.#........#  #.........##############........##.........## #..###......### < h6 #.................##...#....................# #.####.....##  #..###..###..###...........................#####..##......# < h6 #..#....#.#..#.#......................####..##.##.#.#.....#  #..###..#.#..#.#...##..............##.###...##............### < h7 #..................##).............##.>)....................# < h7 #..#.#..#.#..###..##...............[.))#.........?.........##  #..#.#..#.#..#....##................####.....#............##  #..###..###..###....................## ##...##.#.......##..#= hM"= hA#= hX&Gobosan the Frost MageRevenant of Ashenzari **....Health: 75/75 ========================Magic: 26/26 ========================AC: 7Str: 11EV: 11Int: 19= h& SH: 0Dex: 9XL:  9 Next: 30% Place: Dungeon:8Time:Memories (4) _There is an escape hatch in the ceiling here. _There is a stone staircase leading up here. _There is a shaft here. _Partly explored, can't reach some items and places. = h'_Partly explored, can't reach some items and places.  Search for what [Enter for "."]? .= h)4= h)= h]5= hO7= h;; _= h>= hU@= h@= hA= hF= hH= hH= h'J= hN= hQ,= hR= hV= hkY= hY= h.[= h`= hqc= hc= hHe= hj= hl,= hYn= hxs= ht= ht= htv= hz= h}= h<}= h6= hJ= hY= h= h= hC= hDB= hԕ= h,= h= h,= h,= h8= h = h^,= h= h= h\,= h= h= h,= h= h= h3= h= h= h= h],= h= h= hv,= hB= h= h= h9= h= hb##.....##..#.................#####.....#.................##........####..........##.......<## #..........#........?.###...>..##..#########.................##...#.......................###....#.########...##..............###.####.#@................ Noise: --------- 8518.4 (20.0)#.#= h1####........##...... x) +7 sling of Rotation {freeze, rElec rC+ ###.###........##..... Fire: x) +7 sling of Rotation {freeze, ....##############........##..... ............##...#............... ..###..###.......................  ..#.#..#.#......................#  ..#.#..#.#...##..............##.#  .............##).............##.> = h= hb= hW _You see here a +0 pair of gloves.> hG9.4 (1.0)> hm > h"- _O - a +0 pair of gloves? h Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Range/Bglg)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.B hEB hsNB hV ##.....##..#................. Gobosan the Frost Mage#####.....#................. Revenant of Ashenzari **....##........####.......... Health: 75/75 ========================##.......<## #.......... Magic: 26/26 ========================#........?.###...>..##.. AC: 7Str: 11#########.................##... EV: 11Int: 19#.......................###.... SH: 0Dex: 9#.########...##..............## XL:  9 Next: 30% Place: Dungeon:8#.####.#@................ Noise: ---------  Time: 8519.4 (0.0)#.#B h7X####........##...... x) +7 sling of Rotation {freeze, rElec rC+ ###.###........##..... Fire: x) +7 sling of Rotation {freeze, ....##############........##..... Memories (4) ............##...#............... ..###..###.......................  ..#.#..#.#......................#  ..#.#..#.#...##..............##.#  .............##).............##.>  _There is a shaft here. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Search for what [Enter for "."]? . _You see here a +0 pair of gloves. _O - a +0 pair of glovesB h)fP  Okay, then.B hfB hinB h`p. _B hE4B hB heF _Unknown command.D hD h Level 8 of the Dungeon <<<<>>>>>^∩(Press ? for help) ###...###.##...................##........# #..#......# D h##.).........#............>............<.####........## #............#...........................##[.)..#..### ##.....##..#................................#...##.## #####.....#................................###.....## ##........####..........................##......## ##.......<## #.......................##....#.....# #........?.###...>..##....^...[......#.....#....## #########.................##......................>..### #.......................###........#.....#............# #.########...##..............###...##....##.....##..### D h1#.####.#@...................###....##.....###..# #.#####........##..........####...........#..#  #########.#D hd ##........##.........# ##..#.#........#  #.........##############........##.........## #..###......### D h #.................##...#....................# #.####.....##  #..###..###..###...........................#####..##......# D h~ #..#....#.#..#.#......................####..##.##.#.#.....# D h #..###..#.#..#.#...##..............##.###...##............### D h  #..................##).............##.>)....................#  #..#.#..#.#..###..##...............[.))#.........?.........## D h1 #..#.#..#.#..#....##................####.....#............## D hX #..###..###..###....................## ##...##.#.......##..#D h({@>@D h D hP>  ##.....##..#................. Gobosan the Frost Mage#####.....#................. Revenant of Ashenzari **....##........####.......... Health: 75/75 ========================##.......<## #.......... Magic: 26/26 ========================#........?.###...>..##.. AC: 7Str: 11#########.................##... EV: 11Int: 19D h&? #.......................###.... SH: 0Dex: 9#.########...##..............## XL:  9 Next: 30% Place: Dungeon:8#.####.#@................ Noise: ---------  Time: 8519.4 (0.0)#.#####........##...... x) +7 sling of Rotation {freeze, rElec rC+ ###.###........##..... Fire: x) +7 sling of Rotation {freeze, ....##############........##..... Memories (4) D h[? L............##...#............... ..###..###.......................  ..#.#..#.#......................#D h? \  ..#.#..#.#...##..............##.#  .............##).............##.>D h? ?  D h? _Partly explored, can't reach some items and places. _Search for what [Enter for "."]? . _You see here a +0 pair of gloves. _O - a +0 pair of gloves D h@ ^_Okay, then. _Unknown command.D hbA D hxB D h O D hQ D hJV ; _D hnX D hy\ ,D h] D ha D hc ,D h>e D hSh D hj ,D hl D hn D h{q ,D hr D hu D hJx D h.y D hz D h%} D h ,D h D h D h ,D h D hǍ D h ,D h D hݢ D h D h D h= D h .# #####........#..# .###.##...................## .......#............>... .......#................ .##..#......................... .....#............. #..####....... #.......<## #...... ........?.###...@..##....^...[210.0) #.................##....... ................###........ ##...##..............###...##  ###.#....................###  ####........##..........#### ##........##.........# ##. ########........##.........## #.##...#...........# #.D hl D h c _There is a stone staircase leading down here.E hA4E hHE hPE hU930.0) _E h!XE hl2   #..  ...  #.#  #.#  # ###.# ##   ##.#...# ..   #......#.## 9  #.....@...#   ####..##..#  E hp1 ..... .#   ###.## #   #  #   E hE hE h5-1.1 (1.7E h/:E h >} _You climb downwards. _There is a stone staircase leading up here.E h 4E h E h E hK E h Q _E h ,E h? E hV E h ,E hr E h E h ,E h7 E h E h" ,E h E h! E hZ# E h# E h$ E ha% E h& ,E hU' E h( E h) ,E ha* E h+ E hm. E h. ,E h0 E h1 E h+2 E h2 E h3 E h4 E h5 E hl5 E h8 P  There is a stone staircase leading up here.E h9 E h\: _E h: E h7< E h= ,E h'> E h? E h4A E hA E hA E h,C E hD E hD E hD E hF E hH ,E hH E hI E hK ,E hL E h M E hO E hhP E hP E hQ E hS E hkS E hS E hT E hV ,E hV E hW E hX ,E hY E hIZ E h[ ,E h\ E h ^ E h,_ ,E h_ E h` E hb E hPb E hb E hd E hde ,E he E hf E h|h E hh E hi E h/j E hk ,E hk E hm E hmn E hn E h o E ho E haq E hq E h)r E hs E ht ,E h{u E hv E hw E hx E hy E hy E h'{ ,E h{ E h| E h} E h} E h:~ E hd E hx E h E h E h E hF ,E h E h݇ nE hn E h ,E h7 E h΋ ,E h E h; E hΎ E h E hV E h E h̑ E h E hd E h E hߔ ,E hW E h E hΗ E h E hZ E h E hҚ ,E hp E h E h ,E hў E h E h ,E hl E hԢ E hʣ E hS ,E h E h̦ ,E hI E h~ E h E h5 ,E h` E hԬ E h E hk E h E hȯ E h E hb E hr E h^ E h E h0 E h E h۵ E h, E h{ E h۷ E h E h, E h E h| E h׼ ,E h0 E h E hV ,E h E h E h E h E hl E h& E hj ,E h E h E hK E ht E h E h% E h ,E h E h E h E h E h" E h E h# E hK E h E h E h E h E hj E hN E h\ E h E h( E h E h. E hW E h E h E hm ,E h E h! E hv ,E h E h( E hF E h} E h E hf E ht ,E h E ha E h# ,E h E h E h BE h@ E h E h E h E h E hZ ,E h E h E hp ,E h E hR E hi ,E h E h E h E h E h E h! E h ,E h( E h E h ,E h) E hF E h E hD E hg E h' E h ,E h3 E h E ha E h E h E hx E h E h< E hb E h' E h( E h/ #.##.#..#.#.# ... . .. #.##.#..#.#.##..#..#..#. #..#.#...... S#.... ######.##.#..... ..... .......##.#...####.#.## .......##.#............ .########.#........# .....# #.#.##..#..# .###.# #.#.###.@..# .###.# #.#.# ###.## .....####.#.# .# ..........#.# .# .##########.# .# ............# .# h/ 33mS   water moccasin (asleep) ############# .# .# E h 2 623.1 (92.0)  A water moccasin comes into view.E h6 t.SSE hE7 ,4.1 (93E hh; E h.> 8 _The water moccasin hisses angrily.G h7.##.#..#.#.# ... . .. .##.#..#.#.##..#..#..#. #..#.#...... .#.... .##.#..... S.... ##.#...####.#.## .....##.#............ #.#........# ....# #.#.##..#..# ###.# #.#.###..@.# ###.# #.#.# ###.## ....####.#.# #.# .........#.# #.# #.# #.#..........# #.#  #.##.#G hG h]G h J.SG hp 15.1 (1.0)G h%G h-H hap#..#..#..#.  #..#.#...... .#.... #####.##.#..... ..... .......####.#.##....S..... ########.#........# ....# #.#.##..# #####.. ###@## ....### #.# .... ######### .......... ###########.S6H hH hH h  ..... .#... #####.##.#..... ..... ......##.#...####.#.###............ ########.#......S.# ....# #.#.##..#. #####....# ###.## ....###H h #@# .... ######### .......... ###########.H h H h9  Ashenzari invites you to partake of a vision and a curse of elements andcompanions.H hS/  --more--I hL.SI h 1 7 _I h/I h(J h.##.##..#..#..#  #..#.#...... .#.... #####.##.#..... .....#...####.#.## ......##.#............ ########.#....... ...#..#S.###....# ###.# ###@###### ......... ########## ........... ##############...S67---==8 _The water moccasin bites you!J h$.##.#..#.#.##..#..#..#.Gobosan the Frost Mage#..#.#...... .#....Revenant of Ashenzari **.... #####.##.#..... .....Health: 67/75 =====================--- ......##.#...####.#.##Magic: 23/26 =====================--- ......##.#............AC: 7Str: 11 J h$p########.#........#EV: 11Int: 19 ....# #.#.##..#..#SH: 0Dex: 9 ###.# #.#.###..S.#XL:  9 Next: 30% Place: Dungeon:9 ###.# #.#.# ###@##J h}%ONoise: ==-------  Time: 8628.1 (0.0) ....####.#.# #.#x) +7 sling of Rotation {freeze, rElec rC+ .........#.# #.#Fire: x) +7 sling of Rotation {freeze, ##########.# #.#Memories (4) ...........# #.# ############ #.#S   water moccasin#.##.##..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the water moccasin but does no damage.J h&n89.1 (1Ramparts J h+v####J h,onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the water moccasin but does no damage. _The water moccasin closely misses you.K h .##.#..#.#.##..#..#..#.Gobosan the Frost Mage#..#.#...... .#....Revenant of Ashenzari **.... #####.##.#..... .....Health: 68/75 =====================--- ......##.#...####.#.##Magic: 22/26 ====================---- ......##.#............AC: 7Str: 11 ########.#........#EV: 11Int: 19 ....# #.#.##..#..#SH: 0Dex: 9 ###.# #.#.###..S.#XL:  9 Next: 30% Place: Dungeon:9 ###.# #.#.# ###@##Noise: ==-------  Time: 8629.1 (0.0) ....####.#.# # hї 10;1m.#x) +7 sling of Rotation {freeze, rElec rC+ .........#.# #.#Fire: x) +7 sling of Rotation {freeze, ##########.# #.#Memories (4) Ramparts ...........# #.# ############ #.#S   water moccasin (slow)#.##.##..Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (100% to hit)  You freeze the water moccasin.  The water moccasin is lightly wounded.  The wall freezes the water moccasin. The water moccasin seems to slow down.  The water moccasin completely misses you.K hG b3--30.1 (1K h #@##.##K h   Aim: a water moccasin (100% to hit)  You freeze the water moccasin.  The water moccasin is lightly wounded.ll freezes the water moccasin. The water moccasin seems to slow down.  The water moccasin completely misses you. _The wall freezes the water moccasin. The water moccasin bites you.L hS}G.##.#..#.#.##..#..#..#.Gobosan the Frost Mage#..#.#...... .#....Revenant of Ashenzari **.... #####.##.#..... .....Health: 63/75 ====================---- ......##.#...####.#.##Magic: 21/26 ===================----- ......##.#............AC: 7Str: 11 ########.#........#EV: 11L h7~}Int: 19 ....# #.#.##..#..#SH: 0Dex: 9 ###.# #.#.###..S.#XL:  9 Next: 30% Place: Dungeon:9 ###.# #.#.# ###@##Noise: =--------  Time: 8630.1 (0.0) ....####.#.# #.#x) +7 sling of Rotation {freeze, rElec rC+ .........#.# #.#Fire: x) +7 sling of Rotation {freeze, ##########.# #.#L hr~Memories (4) Ramparts ...........# #.# ############ #.#L h~S   water moccasin (slow)#.#L h~?#.##..L hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineL hHAim: a water moccasin (heavily wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded.The water moccasin seems to slow down. The wall freezes the water moccasin.L h[59--1.1 (1L h###@###.#L hS  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded.The water moccasin seems to slow down. The wall freezes the water moccasin. _bites you.L hF.##.#..#.#.##..#..#..#.  Gobosan the Frost Mage  #..#.#...... .#....  Revenant of Ashenzari **.... #####.##.#..... .....  Health: 59/75 ==================------ ......##.#...####.#.##  Magic: 20/26 ==================------ ......##.#............  AC: 7Str: 11 ########.#........# EV: 11Int: 19 ....# #.#.##..#..# SH: 0Dex: 9 ###.# #.#.###..S.# XL:  9 Next: 30% Place: Dungeon:9 ###.# #.#.# ###@## Noise: =--------  Time: 8631.1 (0.0) ....####.#.# #.# x) +7 sling of Rotation {freeze, rElec rC+ .........#.# #.#L h( Fire: x) +7 sling of Rotation {freeze, ##########.# #.# Memories (4) Ramparts ...........# #.# ############ #.# S   water moccasin (slow) #.# #.# #..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is almost dead.The wall freezes the water moccasin!L h$  #..#.#...... .#.... #..... ..... #...####.#.## #............ .......# #.#.##..#..# L h\#..†.# #.#.# ###@## #.# #.# #.# #.# #.# #.# L h#.# #..L h{ 62.1 (1: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is almost dead.The wall freezes the water moccasin! _You kill the water moccasin!Your base Armour skill increases to level 5!L h###.##.#L h r _Your base Spellcasting skill increases to level 7!L h JL h L h 60=1=L h BL hW L h L h L h L hG V1=L h L h P=L h L h b2=L hi L h L h &2L hJ L hs ,L h L h G.....#..#..†.##@#-#.##.#.L hf 40.1 (8 _You start resting.L h;P-1.1 (9L hNL h 4 _The frozen ramparts melt away.M hN4M hNM hQM hU|3==M h}Vb3=M hIWM hX,M hYM hU[94M h[3=M h[M h\,M h\M h ^P=M h^M h`M haR54=M haM hcM hcM hldM h'f,M hgM hhb6=M hiM h*n=M h`nE5=M hWoM hpM h qO7=M hqM hs,M htM hu,M h6vM hwM hx:=M hxM hXh 8 _You start resting.M h057.1 (16.0)M h]Z6=8.1 (17M h.M h[% _Magic restored.M hM h,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.1   5.0  +1   o + Spellcasting   8.1   9.5  -1          M h b - Maces & Flails   0.1   1.2  -1   p - Conjurations   0.2   1.2  -1   c - Axes   0.1   1.2  -1   q - Alchemy   0.2   1.2  -1   d - Polearms   0.1   1.2  -1   r - Fire Magic   0.1   1.4  -2  M h P e - Staves   0.1   1.2  -1   s + Ice Magic  10.4   8.8  +1   f - Unarmed Combat   0.1   0.8  +1   t - Air Magic   0.1   1.4  -2   g - Throwing   0.1   1.2  -1   u - Earth Magic   0.1   0.8  +1  M h9        M h h - Short Blades   0.1   1.2  -1   v - Evocations   0.1   1.2  -1   i - Long Blades   0.1   1.2  -1      M h j - Ranged Weapons   0.1   1.7  -3              M h8 k + Armour   6.1   7.1  -1       l - Dodging   2.0   3.6  -1  M hB     m - Shields   0.1   1.2  -1  M h:.     n - Stealth   2.5   2.1  +2  M h\    The relative cost of raising each skill is in cyan.  M h~Skills enhanced by Ashenzari's power are in green.  [?] HelpM hG[=] set a skill target  M hȘ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsP hd|:*Q h}ep s - Ice Magic  10.4T h :*T h? p k - Armour   6.1X hD} v + Evocations   0.1X h X h X hj .##.#..#.#.##..#..#..#.Gobosan the Frost Mage#..#.#...... .#....Revenant of Ashenzari **.... #####.##.#..... .....Health: 68/75 =====================--- ......##.#...####.#.##X h Magic: 26/26 ======================== ......##.#............AC: 7Str: 11 ########.#........#EV: 11Int: 19 ....# #.#.##..#..#SH: 0Dex: 9 ###.# #.#.###..†.#XL:  9 Next: 36% Place: Dungeon:9 ###.# #.#.# ###@##Noise: ---------  Time: 8658.1 (0.0) ....####.#.# #.#X h; x) +7 sling of Rotation {freeze, rElec rC+ .........#.# #.#Fire: x) +7 sling of Rotation {freeze, ##########.# #.#Memories (4) ...........# #.# ############ #.##.##.##..X hc Your base Armour skill increases to level 5! _Your base Spellcasting skill increases to level 7! X h _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored.X h% 4X h* X hN+ Y hY hEvoke which item? Wands  p - a wand of flame (23)C - a wand of polymorph (7)  D - a wand of roots (21) [!] read|quaff|evoke[?] describe selectedZ h/ Z h8.##.#..#.#.##..#..#..#.Gobosan the Frost Mage#..#.#...... .#....Revenant of Ashenzari **.... #####.##.#..... .....Health: 68/75 =====================--- ......##.#...####.#.##Magic: 26/26 ======================== ......##.#............AC: 7Str: 11 ########.#........#EV: 11Int: 19 ....# #.#.##..#..#SH: 0Dex: 9 ###.# #.#.###..†.#XL:  9 Next: 36% Place: Dungeon:9 ###.# #.#.# ###@##Noise: ---------  Time: 8658.1 (0.0) ....####.#.# #.#x) +7 sling of Rotation {freeze, rElec rC+ .........#Z h\9.# #.#Fire: x) +7 sling of Rotation {freeze, ##########.# #.#Memories (4) ...........# #.# ############ #.##.##.##..Your base Armour skill increases to level 5! _Your base Spellcasting skill increases to level 7! _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored.Z h@P  Okay, then.Z hAZ hmGZ h3J. _Z h.94Z hS@Z hBF _Unknown command.Z h4Z hZ hBZ hBZ hKZ hL9=Z hGZ h Z hQZ hZ hZ hZ hZ hZ hW70=Z hoZ hZ hZ huZ hZ hBZ hZ hZ h&1Z hZ h,Z hZ h~Z hZ hZ hZ h;#2Z hW)=Z hZ h,Z hIZ h8Z hZZ hZ hl3=Z h Z h* ,Z h Z h Z h Z h\Z hf<4Z hZ hZ hZ h2Z h5Z hYZ hZ h_ _You start resting.Z h !0720.0)Z hz!Z5=9.1 (21Z h%Z h'" _HP restored.Z h: Z h Z h Z h Z h Z h BZ h Z h Z h Z hV Z h' Z h\ Z h% Z h Z h Z h $=Z h Z h Z h Z h Z h Z h Z h Z h" Z h" Z h# Z h4& Z h' Z h1( Z h( Z h* Z h(, Z h}, Z h, Z he. Z h/ Z h0 Z h0 Z hq2 Z h3 Z h3 Z h|4 Z h5 Z hs7 Z h7 Z h*8 Z h: Z h; Z h; Z hX< Z hH> Z h? Z h @ Z h@ Z hB Z hC Z hC Z hOD Z hE Z hxG Z hG ,Z hI Z hGK Z hyK Z hK Z h4M Z hN Z hN Z hGO Z h%Q Z h|R Z hR Z hS Z hT Z hV Z hMV Z hV Z hW Z hsY Z hY Z hZ Z h^[ Z h\ Z h] Z hy] Z h_ Z h_ Z h` Z h` Z hb Z h@c Z hzc Z hc Z hf Z hh Z hdh Z hci Z h j Z hk ,Z hl Z hm Z h;n Z hdn Z hn Z ho Z hq Z h'q Z hq Z hr Z hs ,Z hvt Z hu Z h+v Z hNv Z hv Z hw Z hw ,Z h:x Z hy Z hy ,Z h"z Z hz Z h{ ,Z h{ Z h} Z hJ N.####.#.#### #.# ............# #.# .......#....# #.# ##..#..#..#.## #.# ###..†.#.....###.#  ###.######.....# Z h |# #.# #####.#  #.# #.#  #.# #@# # #.# # #.# ...  #.# .#.## Z h ` #.# #.  #.. KK   kobold (asleep)## #.. Z h .711.1 (32Z h K.KZ h ,2.1 (33Z h Z h s _A kobold comes into view. It is wielding a +0 club.[ h4[ h[ h[ hI| ..........# #..#... ##..#..#..#.## #.#..†.#.....###. ###.######..... #.# #####. #..#..........  #.#.######.#K#.# .[ h| .  ## #.. #.#[ h- [ h oK.3.1 (1.0)[ hu [ h \ h. \............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0Dex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#\ hx Noise: ---------  Time: 8713.1 (0.0) # #.##.*........x) +7 sling of Rotation {freeze, rElec rC+#.##K#.######.\ h Fire: x) +7 sling of Rotation {freeze,#.##.#.#Memories (4) #... #.### #..K   kobold#.##.# _HP restored. _A kobold comes into view. It is wielding a +0 club.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}\ h< /Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (58% to hit)] h]............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0] hw^mDex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ---------  Time: 8713.1 (0.0) # #.##.(........x) +7 sling of Rotation {freeze, rElec rC+#.##(#.######.] h^Fire: x) +7 sling of Rotation {freeze,#.##.#.#Memories (4) #..] hC_x. #.### #..K   kobold#.##.#Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line] h_Aim: a kobold, wielding a +0 club (58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold.] h~,] huK.KK 2 koboldsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold.You hear a shout!] h7===4.5 (1.4] h] hu _A kobold comes into view. It is wielding a +0 dagger.] hd............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0Dex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8714.5 (0.0) # #.##.K........x) +7 sling of Rotation {freeze, rElec rC+#.#] he#.#.######.Fire: x) +7 sling of Rotation {freeze,#.##.#.#Memories (4) #..K #.### #..KK 2 kobolds#.##.#You hear a shout! _A kobold comes into view. It is wielding a +0 dagger.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (58% to hit)] hm }............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 ] hBn # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0Dex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8714.5 (0.0) # #.#] hn #.K........x) +7 sling of Rotation {freeze, rElec rC+#.##.#.######.Fire: x) +7 sling of Rotation {freeze,#.#] ho #.#.#Memories (4) #..K #.### #..KK 2 kobolds#.#] h8o 3#.#Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycle] hKp Shift-Dir - straight lineAim: a kobold, wielding a +0 club (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.] ht {)   kobold] h| :MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.  You kill the kobold!] h AK.] h2 45.9 (1.4 _] h: ] h< ] h ............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0Dex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8715.9 (0.0) # #.##.*........x) +7 sling of Rotation {freeze, rElec rC+#.#] h1 s#*#.######.Fire: x) +7 sling of Rotation {freeze,#.##K#.#Memories (4) #... #.### #..K   kobold#.##.#The sling bullet freezes the kobold. _You kill the kobold!Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)] hA ............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0] h Dex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8715.9 (0.0) # #.##.(........x) +7 sling of Rotation {freeze, rElec rC+#.##(#.######.Fire: x) +7 sling of Rotation {freeze,#.##K#.#Memories (4) #... #.### #..K   kobold#.##.#Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)  ] h TYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.] hp,] hyHK..] hy47.3 (1.4 _] h:] h&^ h............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ^ hN###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.#^ h~#.#SH: 0Dex: 9 # #.#^ h#.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8717.3 (0.0) ^ h# #.##.K........x) +7 sling of Rotation {freeze, rElec rC+#.##.#.######.Fire: x) +7 sling of Rotation {freeze,^ h%#.##.#.#Memories (4) #... #.### #..K   kobold#.##.#You shoot a sling bullet. ^ h _The sling bullet hits the kobold but does no damage.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}^ h@1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)^ h'tK............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0Dex: 9 # #.#^ htK#.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8717.3 (0.0) # #.##.K........x) +7 sling of Rotation {freeze, rElec rC+#.##.#.######.Fire: x) +7 sling of Rotation {freeze,^ ht#.##.#.#Memories (4) #... #.#^ ht## #..K   kobold#.#^ hZu#.#Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold.^ hzD)^ hK6Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold.  You kill the kobold!^ h:KK   kobold brigand (missile)^ h< -8.7 (1.4^ h^ h   A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.^ h ............# #.#Gobosan the Frost Mage .......#....# #.#^ h Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== ^ h # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0Dex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8718.7 (0.0) # #.##.*........x) +7 sling of Rotation {freeze, rElec rC+#.##*#.######.Fire: x) +7 sling of Rotation {freeze,^ h \#.##*#.#Memories (4) #..K #.### #..K   kobold brigand (missile)#.##.# _poisoned darts.^ h Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (58%  to hit)^ h ............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0Dex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8718.7 (0.0) ^ h # #.##.(........x) +7 sling of Rotation {freeze, rElec rC+#.##(#.######.Fire: x) +7 sling of Rotation {freeze,#.##(#.#Memories (4) #..( #.### #..K   kobold brigand (missile)#.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (58%  to hit)  You shoot a sling bullet.  The sling bullet misses the kobold brigand.^ hdw ^ h z).K.^ h ((Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (58%  to hit)  You shoot a sling bullet.  The sling bullet misses the kobold brigand.The kobold brigand throws a poisoned dart.^ ho).20.1 (1.4^ h^ h\1 _The poisoned dart hits you!_ h;............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0Dex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8720.1 (0.0) # #.##.*........x) +7 sling of Rotation {freeze, rElec rC+#.##*#[3_ h]<v9;49m.######.Fire: x) +7 sling of Rotation {freeze,#.##K#.#Memories (4) #... #.### #..K   kobold brigand (missile)#.##.# _The poisoned dart hits you!  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (58%  to hit)_ h ............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0_ hDex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8720.1 (0.0) # #.##.(........_ hx) +7 sling of Rotation {freeze, rElec rC+#.##(#.######.Fire: x) +7 sling of Rotation {freeze,#.##(#.#_ hbMemories (4) #..( #.### #.._ hK   kobold brigand (missile)#.##.#_ hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (58%  to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold brigand._ hX_ hX_ h]cM)K.KK   koboldShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (58%  to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.hear a shout!_ hc-1.5 (1.4_ hj_ h'yu _A kobold comes into view. It is wielding a +0 dagger._ hz............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 # #.# #####.#EV: 11Int: 19 # #.##.#SH: 0Dex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8721.5 (0.0) # #.##.*........x) +7 sling of Rotation {freeze, rElec rC+#.##K#[3_ hzw9;49m.######.Fire: x) +7 sling of Rotation {freeze,#.##.#.#Memories (4) #..K #.### #..K   kobold brigand (missile)#.#K   kobold#.# _A kobold comes into view. It is wielding a +0 dagger._ h7{Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (58%  to hit)_ hw}............# #.#Gobosan the Frost Mage .......#....# #.#Revenant of Ashenzari **.... ##..#..#..#.## #.#Health: 75/75 ======================== ###..†.#.....###.#Magic: 26/26 ======================== # ###.######.....#AC: 7Str: 11 _ hx# #.# #####.#EV: 11Int: 19 # #.##.#SH: 0Dex: 9 # #.##.#XL:  9 Next: 36% Place: Dungeon:9 # #.##@#Noise: ===------  Time: 8721.5 (0.0) # #.##.(........x) +7 sling of Rotation {freeze, rElec rC+#.##(#.######._ hJyFire: x) +7 sling of Rotation {freeze,#.##.#.#Memories (4) #..K #.### #..K   kobold brigand (missile)#.#K   kobold#.#_ hyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (58%  to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand._ hU)K_ hf M(Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (58%  to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.The kobold brigand throws a poisoned dart._ h_ hUS)K._ hɓ-2.9 (1.4_ h"_ h؞1 _The poisoned dart hits you!` h,#....# #.# .##..#..#..#.## #.# .###..†.#.....###.# .# ###.######.....# .# #.# #####.# .# #.# #.# .# #.# #.# .# #.####.####### #.##.@........ #.# #K#.######. #.# #K#.#  #.. ..#.# ##.#.. #.#.####.# .#` h` hV` h6|KK.{` h6---30` hC` hW  Things that are here: _a +0 dagger; a +0 club; a kobold corpsea h(W ........#....# #.#Gobosan the Frost Mage .##..#..#..#.## #.#Revenant of Ashenzari **.... .###..†.#.....###.#Health: 75/75 ======================== .# ###.######.....#Magic: 23/26 =====================--- a hW .# #.# #####.#AC: 7Str: 11 .# #.##.#EV: 11Int: 19 .# #.##.#a hW SH: 0Dex: 9 .# #.####.######a hX XL:  9 Next: 36% Place: Dungeon:9 ## #.#a h)X b#K@........a hNX Noise: ---------  Time: 8723.9 (0.0)#.##K#.######.a hX x) +7 sling of Rotation {freeze, rElec rC+#.##.#.#Fire: x) +7 sling of Rotation {freeze,#.. {..#.#Memories (4) a hX ##.#..#.#.#a hX K   kobold brigand (missile)###.#a hY ~K   kobold.#a hY Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the kobold brigand!a hpd hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the kobold brigand!  The kobold brigand hits you with a +0 dagger.  A kobold comes into view. It is wielding a +0 dagger..a hl c..####.##K@...#)#.##.#.#,K.#. K(missile, wandering)a h-q 2-==4.9 (1Ramparts a hw ####.##)#.##a h J _You kill the kobold!b h~........#....# #.#Gobosan the Frost Mage .##..#..#..#.## #.#Revenant of Ashenzari **.... .###..†.#.....###.#Health: 72/75 =======================- .# ###.######.....#Magic: 22/26 ====================---- .# #.# #####.#AC: 7Str: 11 .# #.##.#EV: 11Int: 19 .# #.##.#SH: 0Dex: 9 .# #.####.######XL:  9 Next: 36% Place: Dungeon:9 ## #.##K@........Noise: ==-------  Time: 8724.9 (0.0)#.#b h>[#)#.######.x) +7 sling of Rotation {freeze, rElec rC+#.##.#.#Fire: x) +7 sling of Rotation {freeze,#.. ,K.#.#Memories (4) Ramparts ##.#..#.#.#K   kobold brigand (missile)###.#K   kobold (missile).#Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (moderately wounded, 100% to hit)  You freeze the kobold brigand!  The kobold brigand is severely wounded.The wall freezes the kobold brigand. The kobold brigand closely misses you.b h[ ##.###((Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (moderately wounded, 100% to hit)  You freeze the kobold brigand!  The kobold brigand is severely wounded.The wall freezes the kobold brigand. The kobold brigand closely misses you.. The kobold throws a stone.b hk>###)#.##.#.#-5.9 (1b hH####.##)#.##b h< _The stone hits you but does no damage.b ht ........#....# #.# Gobosan the Frost Mage .##..#..#..#.## #.# Revenant of Ashenzari **.... .###..†.#.....###.# Health: 72/75 =======================- .# ###.######.....# Magic: 21/26 ===================----- .# #.# #####.# AC: 7Str: 11 .# #.# #.# EV: 11Int: 19 .# #.# #.# SH: 0Dex: 9 .# #.# ###.######  XL:  9 Next: 36% Place: Dungeon:9 ## #.# #K@........  Noise: =--------  Time: 8725.9 (0.0) b h #.# #)#.######.  x) +7 sling of Rotation {freeze, rElec rC+ #.# #.#.# Fire: x) +7 sling of Rotation {freeze, #.. ,K.#.# Memories (4) Ramparts  ##.#.. #.#.# K   kobold brigand (missile) ###.# K   kobold (missile) .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  b h( i(almost dead, 100% to hit)  You freeze the kobold brigand.b hï Press: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 100% to hit)  You freeze the kobold brigand.  You kill the kobold brigand!The wall freezes the kobold!b h  #.# #.#†.# .# #.# #####.# #.# #.# #.# #.#b h  #.# ###.######  #.# #)@........  #.# #)#.######.  #.# #.#.# b h #.. ,).#.# ##.#.. #.#.# b h ###.# .# b ho i3/27-406.9 (1b hC ######b h J _You kill the kobold!c hns 4c hs c hw ,c h c h c hX E2=c hc c h׆ c h &4c h c hي ,c h4 c hr ,c hJ c hs + ####.##-# _You start resting.c hu z####.##31.9 (5#)#.##c h 5==-2.9 (6c h V######)#.##.#.#c hE " _HP restored.c hM c h c h c hG! c h% x3=c h% c h9' c h&* c h* c h+ c h. c h. :=c hq2 c hl= s..####.##)@...#)#.##.#.#.#.c heF e 6.9 (4 _You start resting.c hG R=7.9 (5c hM c hO 4 _The frozen ramparts melt away.d hF4d hd hd h6b4=d hX,d h_d hd h]d hd h/d hd hd hϫd h":=d hd hd hE5=d h̲d h,d hd h ,d hd hw,d hkd hd h:=d h1d hb6=d hd h-,d hd hud hd h<d h,d hxd hP=d hd h_ _You start resting.d h052.9 (15.0)d h2Z7=3.9 (16d hqd hT% _Magic restored.d h34d h5d h=d hC#.#....# #.# #.##..#..#..#.## #.# #.###..†.#.....###.# #.# ###.######.....# #.# #.# #####.# #.# #.# #.# #.# #.# #.#d h3D.# #.# ###.####### #.# #@). #.# #)#.######. #.# #.#.# #.. ,).#.# ##.#..d hhD #.#.# ###.#d hDA .#d huL,0.0)d hAP+4.9 (1d hRd hxX  Things that are here: _a +0 dagger; 2 poisoned darts; a kobold corpsed hFG 4d h.I d hLN d haQ d h`U ; _d hEY ~  Things that are here:  a +0 dagger; a kobold corpsed hs\ d h] _d h^ d hnc d hkg d hg :=d hfj d hm d hp d hp d h4r d hy [  n - 70 stones (gained 4)d hz d h: > _You see here a +0 dagger.d h 4d hS d h5 d h ,d hx d hH d hh ,d h d hf d ha ,d hG d hb >  You see here a +0 dagger.d hŤ d h _d h d h d h ,d h d h   n - 70 stones (gained 4) _You see here a +0 dagger. _You see here a +0 dagger.  Things that are here:  a +0 dagger; a kobold corpsed h d h _d h1 d h You see here a +0 dagger. _You see here a +0 dagger.  Things that are here: _a +0 dagger; a kobold corpse  ; a +0 club; a kobold corpsed h d hN _d hB d hM d h d h d h d h d h d h d h\ d h d h ,d h d h d h: ,d h d h1 d h d h d h d h ,d h d hD M _You now have 532 gold pieces (gained 9).d h 4d h d h+ d h ,d h d h d h ,d h? d h} d h ,d hg d h d h! ,d h" d h$ d h ' ,d h ( d h+ d h. Bd h/ d h1 ,d h2 d h3 d h4 ,d h5 d h9 d h{; ,d h; d h= d hH> d hp> d h> d hG d hI ,d hI d hK d h'M d hgM d hM d h,O d hP ,d hP d hQ d h*S d hmS d hS d h U d hJV ,d hW d hY d hZ ,d hZ[ d h\ d h] ,d hT^ d h_ d hv` d h` d h` d h_d d hf ,d hf d hh d h"j Bd hl d hm ,d hn d hwp d hr ,d hDs d h0u d hv d hw d hw d hay d hz d h({ d h&| d h} d h ,d h d hς d h ,d h d h ,d ho d h = _n - 75 stones (gained 5)d hU 4d h d h؏ d h4 d hr d h d hM d h ,d hY d h d h ,d h d h d hR ,d h՛ d h5 d hܯ Rd h d h. ,d hl d h d hƶ ,d h d h% 7 _You open the door.d h d h0 d hӼ d hP d h d h d h9 d ha d h1 ,d hU d hl d h Y #####  .....  ......  ?.....  ......####### ............# ............#  .......@....# 818.9 (64.0) # ............# d h &## ............###### .###### .................# .#....# ##########'#####.# .####.# #.# #.# ## #.# #.#####.# .# #.##.#.....# .# #.##.#.#####∆d hi B9.9 (65d hp d h Q _Found a scroll of identify.e h* e h e h= e h e h e h Be h e h e hP e h Xe h e h? ,e h e hv! e h# ,e h$ e h& e hl) ,e hv* e hV- e h/ e h/ e h1 e h2 e h3 e h3 e h4 e h5 e h5 ,e h-6 e h7 e h 8 ,e hN8 e h"9 e h: e h; e hl; e h.< e hB= Be h= e h> e h%? e hj? e h@ e h B Be hC e h!D ,e hiD e hE 7 _You open the door.e hF 4e h,G e hH e hH e hH e h#I e h.K @  There is an open door here.e h}L 6 _e hL e hM e hN e hN e h:O e hP e hQ ,e h:R e hHS e hW " e hW F..#### ..#e hW /# ..#e hW 4 #..### ..# # #....# ..# .#e hW  #.##.##..#..##e hX  #.##..#....... #.##..@.## 39.9 (20 #.##.....#.. e h;X  #######.##........# e hwX *#####........#....##..# ............'........e hX ............#....#..... e hX p.....#########....#....>....####### ####.# .##e hX ..........# .# #e h^ e h_ -40.9 (21e hc e h$g ; _Found a stone staircase leading down.f h}f hf hf hf hC,f h,f h,f hzf hf h,f hf hf hf hf hf hf h<,f hf hf h'f hWf hf hXf h,f hf hf h,f h"f hf hv,f hYf hf h,f h7f hf hf h3f h&f hf h,f hYf hf h,f hf h+f h,f h%f hf h,f hf h]f h,f hf hvf h{,f hf hGf h,f hN f h f hX ,f h f h f hR,f hf hf h.#.##.#...#.# .......#.#.#  ##.#...#.#.#  #......#.#.#  #..#...#.#.#  #..#..##.#.#  #..#.......# #  f h96####..#..##.######.#  ..##..#..##.....@..# #.##..#..########..#  #..#........... ..#  #f h|....##..###.## ..#  #.....#..#{ ..#  f h@#........# ..#   yy 2 killer bees (asleep) #....##..# .y# f h '........# #y#  #....#..... f h+ f h ,60f hk!,1.9 (21f h%f h(] _2 killer bees come into view.g hE;......#.#.#  ##.#...#.#.#  #......#.#.#  #..#...#.#.#  #..#..##.#.# ##g hN #..#.......# .# ###..#..##.######.#  .##..#..##........#  .##..#..########@.#  ..#........... #..#  ....##..###.## #..#  .....#..#{ #..#  g h5........# #..#  ....##..# ..y#  ........# ##y#  ....#......#  ....#....>  g h.g hg h߷,g h y.yy.yThe killer bee buzzes angrily. You hear a shout! x2g h:==2.9 (1.0)g hCg h4 _The killer bee buzzes angrily.g h` #.##.#...#.#  .......#.#.#  ##.#...#.#.#  #......#.#.#  #..#...#.#.#   #..#..##.#.# ##  #..#.......# .# ####..#..##.######.# .##..#..##.....@..# #.##..#..########..# #..#........... #..# #....##..###.## #..# #.....#..#{ #..# #........# #y.#    killer bee #....##..# ...# '........###.# #....#.....y# y.y 2 killer bees hb 5;19Hy.-3 _You hear an angry buzzing noise. You hear a shout! x2h hK .#.##.#...#.#  .#.#.#  ##.#...#.#.#  #......#.#.#  #..#...#.#.#  #..#..##.#.# ## # #..#.# .# .####..#..##.######.# .##..#..##.# #.##..#..##..# #..#. #..# #....##..###.## #y.# #.....#..#{ #..# #.# #..#  .#....##..# ..y#   .'.# ##.#   .#....#..... .#  y{y   killer bee--4 hݫE9m _You hear an angry buzzing noise. x2h h. .#.##.#...#.#  .#.#.#  ##.#...#.#.#  #......#.#.#  #..#...#.#.# # #..#..##.#.# ##h h'/ .# #..#.# .# .####..#..##.######.# .##..#..##.# .##.##..#..##y.#h hu/ .##..#. #..# .##....##..###{## #y.# h h/.##.....#..#{ #..# .##.# #..#h h/ .#....##..# ..y# .'h h0.# ##.# .#....#..... .# h hU2h h3h h8cy#..h h]9@-5h h-=h h?h h  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.h h   The killer bee is moderately wounded.The killer bee barely misses you. The killer bee stings you.0--===7.3 (1.4 _The killer bee closely misses you.i h*  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.i h  The killer bee is almost dead.The killer bee stings you but does no damage.i h=(8.7i hi h _The killer bee closely misses you. The killer bee barely misses you.i h  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.i h[.i hU]  You kill the killer bee!i hE  You hear an angry buzzing noise.i h$.y{y   killer beei hg] 1--2i hZ70.1 _A killer bee comes into view.i hUi h8 i h]_Your Evocations skill increases to level 1!i h_ f.#.##.#...#.#  .#.#.#  ##.#...#.#.#  #......#.#.#  #..#...#.#.#   #..#..##.#.# ##  # #..#.# .#  .####..#..##.######.#  ##..#..##....@y..#  i h;` ##.##..#..##..#  ##..#. #{.#  ##....##..###.## #y.#  ##.....#..#{ #..#  ##.# #..#  .#....##..# ..y#  .'.# ##.#  .#....#..... .#  i h'j R  The killer bee stings you but does no damage.i hj 5--10i ho i hhq W _The killer bee barely misses you.j h  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.j h;$G  The killer bee is lightly wounded.j h{%E  You hear an angry buzzing noise.j h, yy 2 killer beesThe killer bee stings you but does no damage.j h-f63--==2.5 (1.4j h1j h20 _The killer bee stings you!j hs{ (((You shoot a sling bullet.j hv  The sling bullet barely misses the killer bee. x2j h yy.y.{## #{y 3 killer beesThe killer bee completely misses you.A killer bee comes into view.j he54-----3.9j hj hz 3 _The killer bee stings you. x2j h' (((You shoot a sling bullet.  The sling bullet barely misses the killer bee.j hR  The sling bullet closely misses the killer bee.The killer bee stings you. The killer bee completely misses you.j hz[I yy.o.## #.o   orcThe killer bee closely misses you.j h \l52----5.3j hbj hnu _An orc comes into view. It is wielding a +0 falchion.j hNW  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.j h r  The killer bee is severely wounded.j hi o.{The killer bee stings you. The killer bee closely misses you.j h k44---6.7j h j h 0 _The killer bee stings you.k h3 .#.##.#...#.#  Gobosan the Frost Mage.......#.#.#  Revenant of Ashenzari **....##.#...#.#.#  Health: 44/75 ==============----------#......#.#.#  Magic: 24/27 =====================---#..#...#.#.#k h4  AC: 7Str: 11#..#..##.#.# ##  EV: 11Int: 19 # #..#.......# .#  SH: 0k hC4Dex: 9 .####..#..##.######.#k hm4-  XL:  9 Next: 42% Place: Dungeon:9 ...##..#..##....@yyo#k h4   Noise: ===------  Time: 8876.7 (0.0) ##.##..#..########y.#k h4S  x) +7 sling of Rotation {freeze, rElec rC+ ##..#........... #..#  Fire: x) +7 sling of Rotation {freeze, k h4##....##..###{## #..#  Memories (4) k h5k##.....#..#{ #..# ##........##..#k h85  yyy 3 killer bees .#....##..#..y#k h^5  o   orc .'........###.# k h5$.#....#......# k h5Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k h5Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  k h6 The wall freezes the killer bee.k htA+onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the killer bee.  You kill the killer bee!  The wall freezes the killer bee! The wall freezes the killer bee.k h3I #####....@yy.####o. 2The wall freezes the orc but does no damage.  The wall freezes the killer bee.  The killer bee stings you but does no damage.k h!Nv4-7.7 (1Ramparts k hU#######k hY6 _The wall freezes the killer bee.m h>: .#.##.#...#.# Gobosan the Frost Mage  .......#.#.# Revenant of Ashenzari **....  ##.#...#.#.# Health: 44/75 ==============---------- m h:u #......#.#.# Magic: 23/27 ====================----  #..#...#.#.# AC: 7Str: 11  #..#..##.#.# ##  EV: 11Int: 19 # #..#.......# .#  SH: 0Dex: 9 m h-;.####..#..##.######.#  XL:  9 Next: 44% Place: Dungeon:9 ...##..#..##....@yy.#  Noise: ==-------  Time: 8877.7 (0.0) ##.##..#..########o.#  x) +7 sling of Rotation {freeze, rElec rC+ m h[;##..#........... #..#  Fire: x) +7 sling of Rotation {freeze, ##....##..###.## #..#  Memories (4) Ramparts m h;##.....#..#{ #..# ##........# #..#  yy 2 killer bees m h;.#....##..# ..y#  o   orc .'........# ##.# .#....#..... .# m h-<Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.The wall freezes the killer bee!m hEm: a killer bee (heavily wounded, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.  The wall freezes the killer bee!  You kill the killer bee!m haM~  You kill the killer bee!The wall freezes the orc!m hVT            ##   .# #.######.# m h;U#....@††.# #######).#  #..#  #..#  #..#  #..#  ..y#  ##.#   .#  m hX;9-8.7 (1m h]#####m hfG _You kill the orc!n hC   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.n h:G######n hGO5======9n h M########n hvPO _You shout for attention! You hear an angry buzzing noise.n h `n hi  ########yy   killer bee (wandering) .#....#......# You start resting.n hC n h ##0####n h. M------80.7 (1n h@ #######n h G _A killer bee comes into view.n h p hFp hIId  The killer bee buzzes angrily. You hear an angry buzzing noise.p hQ: ####y###.yThe wall freezes the killer bee.p hR4=====--1p hX_#####p h\' _You hear a shout!p h")  ###### The wall freezes the killer bee but does no damage.  The killer bee misses you. The wall freezes the killer bee.4=---2p h- #######p h0 0 _The killer bee stings you.p h% $p hw& & .#.##.#...#.#p h& N Gobosan the Frost Mage p h' . .......#.#.#p h[' O Revenant of Ashenzari **.... p h' . ##.#...#.#.#p h(  Health: 44/75 ==============---------- p h(  #......#.#.#p h(  Magic: 23/27 ====================---- p hG)  #..#...#.#.#p h) G AC: 7p h) ,Str: 11 p h* r #..#..##.#.# ##  EV: 11p hF* ,Int: 19 p h* r# #..#.......# .#  SH: 0p h+ +Dex: 9 p h}+ .####..#..##.######.#  XL:  9 Next: 49% Place: Dungeon:9 p h+ ...##..#..##....@y†.#  Noise: =--------  Time: 8882.7 (0.0) p hc1 D##.##..#..########).#  x) +7 sling of Rotation {freeze, rElec rC+ ##..#........... #..#  Fire: x) +7 sling of Rotation {freeze, ##....##..###.## #..#  Memories (4) Ramparts ##.....#..#{ #..# ##........# #..#  y   killer bee .#....##..# ..y# .'........# ##.# .#....#..... .# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.The wall freezes the killer bee.p h7             ## p h:8   .# #.######.# #....@††.# #######).#  #..#  #..# p hd8 #..#  #..# p h8  ..y#   ##.#  p h8 } .#  p hX> 4513.7 (1p h'D ########p hG   Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.The wall freezes the killer bee. _You kill the killer bee!q h8Jq ha<q h0@,q hwAq hA:5q hBq hI#####....@††.-####q hPe 5.7 (2 _You start resting.q hQl4=-6.7 (3q hWq hEZ4 _The frozen ramparts melt away.q hTZ q h[ q h[[ q h^ ,q hnb q h"c q hjc :6q h|d q hg ,q h9h q hk q hrr  o{o   orc wizard (wandering) .#....#..... .#  _You start resting.q h*x Z9.q hfy H=90.7 (4q h~ q h _An orc wizard comes into view. It is wielding a +2 dagger of flaming.r h             ## #  .# #.######.# #....@††.# r hg#######o.#  #..#  #..# { #..#  #..#  ..y#  ##.#  .# r h$v            ##   .# #.######.# #....@††.# #######o.# r h% #..#  #..# { #..#  #..#  ..y#  ##.#  .# r h*r h<+r hY0r h2 r h>2\_An orc wizard is nearby!r h .#.##.#...#.#  Gobosan the Frost Mage.......#.#.#  Revenant of Ashenzari **....##.#...#.#.#  Health: 46/75 ==============----------#......#.#.#  Magic: 21/27 ==================------#..#...#.#.#  AC: 7Str: 11r h/#..#..##.#.# ##  EV: 11Int: 19 # #..#.......# .#  SH: 0Dex: 9 .####..#..##.######.#  XL:  9 Next: 51% Place: Dungeon:9 ...##..#..##....@††.#  Noise: ---------  Time: 8890.7 (0.0) ##.##..#..########o.#  x) +7 sling of Rotation {freeze, rElec rC+ ##..#........... #..#r hޣ9  Fire: x) +7 sling of Rotation {freeze, ##....##..###.## #..#  Memories (4) ##.....#..#{ #..# ##........##..#  o   orc wizard .#....##..#..y# .'........###.# r h?(.#....#......# _An orc wizard is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.r hc"#####....@o†.####)r h7=2===1.7 (1Ramparts r h########r h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc wizard.s h  .#.##.#...#.# Gobosan the Frost Mage  .......#.#.# Revenant of Ashenzari **....  ##.#...#.#.# Health: 47/75 ===============---------  #......#.#.# Magic: 21/27 ==================------  #..#...#.#.# AC: 7Str: 11  #..#..##.#.# ##  EV: 11Int: 19 # #..#.......# .#  SH: 0Dex: 9 .####..#..##.######.#  XL:  9 Next: 51% Place: Dungeon:9 ...##..#..##....@o†.#  Noise: ==-------  Time: 8891.7 (0.0) ##.##..#..########).#  x) +7 sling of Rotation {freeze, rElec rC+ ##..#........... #..#  Fire: x) +7 sling of Rotation {freeze, ##....##..###.## #..# s ht [m Memories (4) Ramparts ##.....#..#{ #..# ##........# #..#  o   orc wizard .#....##..# ..y# .'........# ##.# .#....#..... .# Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of flaming and wearing a +0 robe  (lightly wounded, 100% to hit)  You freeze the orc wizard!  The orc wizard is almost dead.The wall freezes the orc wizard!s hn             ##   .# #.######.# #....@)†.# s h #######).#  #..#  #..#  #..#  #..#   ..y#   ##.#   .# s hY / s h ;2-2.7 (1s h #######s h# {  Aim: an orc wizard, wielding a +2 dagger of flaming and wearing a +0 robe  (lightly wounded, 100% to hit)  You freeze the orc wizard!  The orc wizard is almost dead.The wall freezes the orc wizard! _You kill the orc wizard!t hɤ4t hPt hHt ht h8t h=t h:8t h^t h8t ht ht hHt hL2=t hJt h,t ht ht h:9t h`t hT,t ht hSP=t ht hVt h50=3=t h)t h,t ht h}#####....@)†.--####t hr {900.0) _You start resting.t hGQ-3.7 (11t ht h4 _The frozen ramparts melt away.t hz t h t h t h t h b1=t hN P=t h t h{ t h E4=t h* t h t h= :2t h: t h ,t h t h t h t hF t h b3=t h t h t h{ L5=t h t hK ,t h t h e54=t hl t h ,t h t h t hX :=t h t hW# t h# 5=6=t h% t h( ,t h) t h0- ,t h- t h1 <6t hr2 t h5 t h6 :=t hQ7 t h? . _You start resting.t h]F -20.7 (17t h G Z7=1.7 (18t hXQ t h` % _Magic restored.u hx|   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.u h u h R======2.0)u h u h= . _You shout for attention!v h`]4v h^v h av haL7=v hsdv hf,v hWgv ho=8=v hpv hr,v hsv hw,v hxv h|v h|9v h}v ha,v hv hR,v hƉv hy60=v h,v hv hF1=v h,v hɟv h,v hv hx<2v h}v h|,v hϫv h,v h$v hv hL3=v h˶v h:,v hv h,v h&v hv hV4=v hv hG,v hv hv hv hv hv hSv hv hv hf&5v h1v hg,v hv h,v h?v hb6=v hov h,v hv h,v h v hv h:V7=v h\v hD,v hAv h ,v h v hPv h8v hv h),v hv h,v h`v hb9=v hv h-!,v hE"v h&,v h(v hh*v h*W70=v ho,v h/,v hJ1v h3,v hn5v h8<1v h9v hv;,v h!<v h/>,v h>v hQ@v h@L2=v h@v hB,v hCv hF,v hPIv hL,v hMv hQv hQO3=v hSv hV,v hXv h[,v h ]v h`<4v hbv hd,v h'fv h(j,v hhkv h-t ------ _You start resting.v hz078.7 (56.0)v hk{q5=------9.7 (57v hv h" _HP restored.v hY .#.##.#...#.#  .#.#.#  ##.#...#.#.#  #......#.#.#  #..#...#.#.#  #..#..##.#.# ##   #..#.# .#  ####..#..##.######.# v h  ##..#..##.....@†.#  #.##..#..##).#  #..#. #..#  #....##..###.## #..#  #.....#..#{ #..#  #.# #..# v h  #....##..# ...#  '.# ##.#  #....#..... .#  v h H80.7 (1.0)v h! v hK" _Items here: ) [ ††.w htJw hw hw h ; _w h f  You see here a killer bee corpse.w hw h _w hw h'w h{L#. .. ...#.#  .#.##.#  .......#.#.#  ##.#...#.#.#.  #......#.#.#.  #..#...#.#.#..  #..#..##.#.#..### w h!  #..#.......#<...#  ##..#..##.######@#  2.7 (2#..#..##.....)†.#  ##..#..########).#  .#........... #..#  ...##..###.## #..#  ....#..#{ #..#  .......# #..#  ...##..# ...#  .......# ##.#  w h $w hl$G=3.7 (3w h)w h<-9 _Found a stone staircase leading up.w hV4w h-Xw h6\w hdXw hiBw hnw hqw hQrw hftw hww h{,w h*}w hw h,w hw h%  w hCAYou see here a killer bee corpse.w hw hZ _w hw hh  Things that are here:  a +0 falchion; a +0 scale mail; an orc corpse _w hw h͚w h,w hBw hUw h,w hw hw hY,w hw h9w h,w h w hw h,w hw hw hw hw hw hw hBw hw hw hxw h,w h"w hw hi,w hTw h w h,w hw hw hw hw hw hw h,w h w hdw h,w h*w hw hw hw h&w h=w hw hw hw hMw hJw hw hw hww h,w hw he w h/ w hp w h w h/w h,w hw hw hw h-w hYw hw h,w hw h]w h_,w hw hw h ,w h!w h#w hz%,w h&w h}'w hd/w h/w h1,w h2w h4w hW6w h6w hC7w h8w h:x h.####### ####.#..###........# ......# .#..# #.######.# .# .#..# #.# #.# .......# #..# #.# #.# .......# #..###.######.# x h+.......###### #...........#.# ............#.##.###.####.#.# #####'#####.#........#  #.# #.#..#@#####  #.#####.#. #..#x h  #.#.....# ....#  #.#.#####∆..#..#  #.#.# ... ..o  #.#.# #..# ..##x h8 o   orc priest (wandering)  #.#.# #.. ...  #.#.# #.. #.#.  #.#.#x h 290185.0)x h1 ,9.7 (36x hx h$x _An orc priest comes into view. It is wielding a +0 mace.x h .....# .#..# #.######.# # .#..# #.# #.# # #..# #.# #.# # #..###.######.# ###### #...........#.# ....#.##.###.####.#.# ####'#####.#........#  #.# #.#..#.##### #.#####.#. #.@# #.#.....#....#.#.#####?..#..# #.#.# #......o #.#.# #..#...###.#.# #..#.... #.#.# #..#.#.#.#.#.x h # ## #. .# ####.#.#x h x h >o.x hW 220.7 (1.0)x hz x h 0 _Found a scroll of amnesia.y h{b# .#..# #.# #.# # #..# #.# #.# # #..###.######.# ###### #...........#.# ....#.##.###.####.#.# ###'#####.#........#  #.# #.#..#.##### #.#####.#..#..## #.#.....#....#.#.#####?..#.o# #.#.# #....... #.#.# #..#...###.#.# #..#....#.#.# #..#.#.#.#.#.# ## #.#.# ###.#.# #.#.# h?cG49m ....#.#y hcy hi4o.y hki&1y hoy hopz hw.....# .#..# #.# #.#Gobosan the Frost Mage .....##..# #.# #.#Revenant of Ashenzari **.... .....##..###.######.#Health: 75/75 ======================== .....###### #...........#.#Magic: 26/27 =======================- ..........#.##.###.####.#.#AC: 7Str: 11 ###'#####.#........#EV: 11Int: 19#.# #.#..#.#####SH: 0Dex: 9#.#####.#..#..##XL:  9 Next: 52% Place: Dungeon:9#.#.....#....o@#Noise: ---------  Time: 9021.7 (0.0)#.#.#####?..#..#x) +7 sling of Rotation {freeze, rElec rC+#.#.# #....... hmFire: x) +7 sling of Rotation {freeze,#.#.# #..#...##Memories (4) #.#.# #..#....#.#.# #..#.#.#.o   orc priest#.#.# ## #.#.# ###.#.##.#.# ....#.#Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (wandering,  hasn't noticed you, 100% to hit)  You freeze the orc priest.  The orc priest shouts!  The orc priest is lightly wounded.z hJ====2.7 (1z h#z hh N  Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (wandering,  hasn't noticed you, 100% to hit)  You freeze the orc priest.  The orc priest shouts!is lightly wounded. _The orc priest closely misses you.z h .....# .#..# #.# #.#Gobosan the Frost Mage .....##..# #.# #.#Revenant of Ashenzari **.... .....##..###.######.#Health: 75/75 ======================== .....###### #...........#.#Magic: 25/27 ======================-- ..........#.##.###.####.#.#AC: 7Str: 11 ###'#####.#........#EV: 11Int: 19#.# #.#..#.#####SH: 0z h&Dex: 9#.#####.#..#..##XL:  9 Next: 52% Place: Dungeon:9#.#.....#....o@#Noise: ====-----  Time: 9022.7 (0.0)#.#.#####?..#..#x) +7 sling of Rotation {freeze, rElec rC+#.#.# #.......Fire: x) +7 sling of Rotation {freeze,#.#.# #..#...##Memories (4) #.#.# #..#....#.#.# #..#.#.#.o   orc priestz hD#.#.# ## #.#.# ###.#.##.#.# ....#.#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (lightly  z hwounded, 100% to hit)  You freeze the orc priest!  The orc priest is severely wounded.z h`=---3.7 (1z hz h  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (lightly  wounded, 100% to hit)  You freeze the orc priest!  The orc priest is severely wounded. _The orc priest misses you.z h S.....# .#..# #.# #.#  Gobosan the Frost Mage .....# #..# #.# #.#  Revenant of Ashenzari **.... .....# #..###.######.#  Health: 75/75 ======================== .....###### #...........#.#  Magic: 24/27 =====================--- ..........#.##.###.####.#.#  AC: 7Str: 11 ###'#####.#........#  EV: 11Int: 19  #.# #.#..#.#####  SH: 0Dex: 9  #.#####.#..#..## XL:  9 Next: 52% Place: Dungeon:9 z h  #.#.....#....o@# Noise: =--------  Time: 9023.7 (0.0)  #.#.#####?..#..# x) +7 sling of Rotation {freeze, rElec rC+  #.#.# #....... Fire: x) +7 sling of Rotation {freeze,  #.#.# #..#...## Memories (4)  #.#.# #..#....  #.#.# #..#.#.#. o   orc priest  #.#.# ## #.#.# ###.#.# #.#.# ....#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (severelywounded, 100% to hit)  You freeze the orc priest!z h: e .#..# #.# #.#  #..# #.# #.#   #  .## .......#  #.# #.#..#.#####  #..#..##  #....)@#  #?..#..#  #.#.# #.......  #.#.# #..#...##  #.#.# #..#....  #.#.# #..#.#.#  #.#.# ## #.#.# #.#.#z h 9M44.7 (1  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 mace and wearing a +0 chain mail (severelywounded, 100% to hit)  You freeze the orc priest! _You kill the orc priest!z h6 z h k _Your Evocations skill increases to level 2!{ hz   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ h4{ h{ h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.){ hX4{ hY{ h=],{ ha{ hb{ hHbL5={ hc{ hhf{ hf{ hh{ h@j{ h}j{ hk{ hm{ h|n{ hn{ hjq{ hq3={ hr{ htb6={ hu{ hx,{ hy{ hO|{ h|{ hu}{ h ,{ h { h}{ h:={ h/{ h~- - { hqk_You start resting.35.7 (11.0){ h4b7=-6.7 (12{ h { h~% _Magic restored.{ h 4{ h { h3 { h { hp { h { h \  Things that are here:  a +0 mace; a +0 chain mail{ h 6 _{ h { h { h0 ,{ hS { h7 { h{ h:={ h{ h{ h,{ h={ h_#,{ h&{ h*H _B - 2 scrolls of amnesia (gained 1){ h-4{ hC.{ h1{ h{5,{ h6{ hN9{ h;,{ hT={ hc@{ hlC,{ hgE{ hOH{ htK,{ hL{ hO{ hQ,{ h6S{ hpU{ hjX,{ hY{ ha...#.##.###.####.#.# #'#####.#........# #.# #.#..#.##### #.#####.#..#..## #.#.....#....).# .#.#####...#..#### #..........# #.#.# #..#...##.# #.#.# #..#....@.# #.#.# #..#.#.#........ { hJb#.#.# ##.#.#.#.######. #.#.# #.#.#.#.. ..#.# #.#.#.#.#. ....# #.#.#.#.#.# ##### #.#.... # #.## { hh-49.7 (13{ hOi-50.7 (14{ hm{ hp2 _P - a scroll of brand weapon| hZ0| h1| h1| h{5| h8| h8| h~=B| h=| h?| hAD| hF| hG| hH| h:J| hM,| hN| hP| hS| hS| hT| hY| h|[,| hb\| h^| hc`| h`| h\a| h c| hnd| hd| he| he| hf| hg| h | h | h͔ | h" | h | hۗ | h ,| h | h | h^ ,| h | h | hT ,| h | h | h! ,| ht | h | h8 ,| h | h | hk | h | h | h? | hP B| h | hk ,| h | h | h ,| h | hq | h | h | h | h | h | hy ,| hZ | h ,| hi | hJ | h ,| h | hk | h ,| h | h | h | h | hk | h | h ,| h | h | h$ ,| h | h | h | h | h ,| h@ | h | h | h | he | h | h | h | hM | h | h | hD | h | h | h | hf | h | hY | h | hH | h | h | h# | h | h/ | h | h | h | h | h | h | h | h | h- | h | hl | h | h! | h | hK! B| h" | hY# | h$ | h$ | hJ% | h& | h( ,| h;) | hP* | h , ,| hz, | h- | h/ ,| h01 | h47 | h= .....# #.#.##..#..#... #####.##.#.##..#..#.#.  #.#| h= #.#.##..##.#.#.  #.# ########.#.##..##.#.#.  ###.######........#.##..##.#.#.  #)).................##..##.#.#.  #)#.######.#.#########..##.#.#. ###.#.# #.....#..........##.#.##| h> J).#.####.#.#.#@#######.###.# . ###.#.#...y...........####  #.#.######.###.#######.........  ###.# #.. ..# ##########  #.# ### #.  ### ###| h>> y   killer bee (wandering)  | hd@ .146.7 (61| hA | hGH ;y..| hI ,7.7 (62| hO | hR ] _A killer bee comes into view.} h] #.....##.#.##..#..#... Gobosan the Frost Mage #####.##.#.##..#..#.#. Revenant of Ashenzari **....#.##.#.##..##.#.#. Health: 75/75 ========================#.# ########.#.##..##.#.#. Magic: 26/27 =======================-###.######........#.##..##.#.#. AC: 7Str: 11#)).................##..##.#.#. EV: 11Int: 19#)#.######.#.#########..##.#.#. SH: 0Dex: 9 ###.#.# #.....#..........##.#.## XL:  9 Next: 54% Place: Dungeon:9 ..).#.####.#.#.#@#######.###.# . Noise: ---------  Time: 9147.7 (0.0) ###.#......#.#[39} h^ W;49m.y.............#### x) +7 sling of Rotation {freeze, rElec rC+#.#.######.###.#######......... Fire: x) +7 sling of Rotation {freeze,###.# #.. ..# ########## Memories (4) #.# ### #.#######y   killer beeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 100% to hit)  You freeze the killer bee.  The killer bee buzzes angrily.  The killer bee is moderately wounded.====8.7 (1  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 100% to hit)  You freeze the killer bee.  The killer bee buzzes angrily.  The killer bee is moderately wounded. _The killer bee closely misses you. The killer bee misses you.~ h#.....##.#.##..#..#... Gobosan the Frost Mage #####.##.#.##..#..#.#. Revenant of Ashenzari **....#.##.#.##..##.#.#. Health: 75/75 ========================#.# ########.#.##..##.#.#. Magic: 25/27 ======================--~ h###.######........#.##..##.#.#. AC: 7Str: 11#)).................##..##.#.#. EV: 11Int: 19#)#.######.#.#########..##.#.#. SH: 0Dex: 9 ###.#.# #.....#..........##.#.## XL:  9 Next: 54% Place: Dungeon:9 ..).#.####.#.#.#@#######.###.# . Noise: ====-----  Time: 9148.7 (0.0) ###.#......#.#.y.............#### x) +7 sling of Rotation {freeze, rElec rC+#.#.######.###.#######......... Fire: x) +7 sling of Rotation {freeze,###.# #.. ..# ########## Memories (4) #.# ### #.[~ hx33m#######y   killer beeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 100% to hit)  You freeze the killer bee.  The killer bee is heavily wounded.The killer bee misses you.~ h`=---9.7 (1~ h4~ h/  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 100% to hit)  You freeze the killer bee.  The killer bee is heavily wounded.The killer bee misses you. _The killer bee stings you but does no damage.~ h9K #.....# #.#.##..#..#... Gobosan the Frost Mage #####.# #.#.##..#..#.#. Revenant of Ashenzari **....  #.# #.#.##..##.#.#. Health: 75/75 ========================  #.# ########.#.##..##.#.#. Magic: 24/27 =====================---  ###.######........#.##..##.#.#. AC: 7~ hL lStr: 11  #)).................##..##.#.#. EV: 11Int: 19  #)#.######.#.#########..##.#.#. SH: 0Dex: 9 ###.#.# #.....#..........##.#.## XL:  9 Next: 54% Place: Dungeon:9 ..).#.####.#.#.#@#######.###.# . Noise: =--------  Time: 9149.7 (0.0) ###.#......#.#.y.............#### x) +7 sling of Rotation {freeze, rElec rC+  #.#.######.###.#######......... Fire: x) +7 sling of Rotation {freeze,  ###.# #.. ..# ########## Memories (4)  #.# ### #.#  ### ###~ h4L  y   killer bee~ h_L Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ hL Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~ hL Aim: a killer bee (heavily wounded, 100% to hit)  You freeze the killer bee!~ hU . . .  #.# .  #.# . ~ hU  .  #))..##.  #)#########..##. ........##.).###.# ~ h$V #.†.............  ###.#######..... ~ hMV . ###.# #.. ..#  #.# ### #.# ~ hV ### ###  ~ h8[ 4650.7 (1~ hb ~ hXe Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~ he Aim: a killer bee (heavily wounded, 100% to hit)  You freeze the killer bee! _You kill the killer bee! hdJ h, hԣ5= hr hĤ h h, h hV, h hګP= hŬ hK h66= h hU hC, hֱ hG, hϳ h, h h ho:= h¸ hR hL7= hϼ h9 h h h hO h h h h h, h  h h h:= hH h hh, h hm h h hZ h+ h h hH hS h, h h h:, h h h, h hE h, h h h, h h h, h< h h h^ h# h h6, h h  h , hZ  h  h  hB h) h h{ h h! h h, h h  h, h h& h:), h) hZ. h,0, h0 h5 h6 h6 h07 h: ht<, h< h:@ hA, hB hF hLI, hJ hM hO, hP hT hpU, h^V hZ hL\, h`, hc, hi, hnB hao hq h r hr hv hx hx hy h} h3 h hX h* h[, h hЉ h8, h h h(, h2 h  h, h1 h hƞ, hk h: h, h h h h, hq h h, h~ hҷ hU, hR h hž, hP h< h$, h h h, h' h$ h, h h h, h| h h, h h h, h hw h, h h h, h h h!, h hQ hG, h h h, h h h^ , h8  h  h%, h h_ h, hj h h, h h h h[ h. h h, h h! h$, h% h' h), h* h)- h/, hl0 h2 h3, h4 h6 h78 h8 hf9 ho; h< h/= h3> h@ hB, h?F, hF, hH hO, h)P hHSi _d - 4 potions of mutation (gained 1) hU hqU hU hW hY, hY h[ h\, hf] h^ h!a, ha hc hd, h0e h.g hh h*i hi hek hfl hl hl hn h*o, ho h+q hr, hs hu hv, h>w hx h%{B h| hH~ h~ h~ h h, h h h, h$ h{ hM, h h[ h,, h hX h$ h7, h hU hЙ, h> hh h, h= h hѠ, h^ h h_ h h+ h[ h hA h h h], hլ hL h߰B h h0 h hŵ h{ h# hf h h׻ h, hʾ hy h ##### . #...# h2 ....#..## - .................  ....#^..#.########  ... #...#..##....#   hjY #...##.......# #...#####....###Y   yak (asleep) hp#...# ####...####.##### #......... #.#....... hVz 26212.0)  A yak comes into view. h$ h:* YYYY 2 yaks (1 wandering)The yak bellows! You hear a bellow!  A yak comes into view. h!5==33 h hN( _You hear a bellow! h # #####... #...#.....#...#########.......@..........#^..#.########Y. #...#..##....#Y #...##.......# #...#####....### h #...# ####...#### Y   yak ##### #....... #.#####.# hB hi. h,9=4.0) h`  h\ A _You hear a bellow! x2; You hear two shouts! h: ### #####.. #...#.#...#..#^..#.#.Y #...#..##....#..Y #...##.#.V. #...#####....### h*.. #...# ####...YY 2 yaks (1 wandering). ##### #V   vampire (wandering) #.# ####.# h h0i  A vampire comes into view. h} hV hC!YO...Y.{.VO   two-headed ogreYY 2 yaks (1 wandering) h!V   vampire h0"0---5 h!) h3 _A two-headed ogre comes into view. It is wielding two +0 giant clubs. hx ########..#...#.#...#..Y#^..#.#.O...Y.#...#..##....# hy .Y.#...##.#.V.Y.#...#####....###..YY.#...# ####.........##### #YYYY 6 yaks (5 wandering)####### #.# ####.# hX e  4 yaks come into view. h  h  hԈ 8  The yak bellows! x2 h9  h׉  h  h PO.....YVY.Y.Y.Y..YYY1 h) 0===6 hœ  h ; _The yak gores you but does no damage. h ############ .......#...# .#...# . ..O...Y#^..#.# ......Y#...#..##....# ...VY.Y#...##.# ....Y.Y#.......#...# ####...#.......##### #.Y 2 h }####### #.#.####.#. h_  h  h.  h  h  h -O...Y.....YY..V{YY 3 yaks h &7 h  h & _The yak bellows! h#Y############ .......#...# .#...# ...O...Y. .#^..#.#  h ....YY.#...#..##....# ....V{Y#...##.# ...........#...# ####...#.......##### #. 2 yaks# #.#.####.#. h, h, h.O...YYY..Y 3 yaks h/--8 hr hl _The yak attacks as it pursues you! The yak misses you. h}############ .......#...# .#...# ....O...Y. .....YY#^..#.# .......#...#..##....#  h~\....V{Y#...##.......# ....Y.Y#...#####..#...# ####...####..##### #.# #.#.####.#. h h, h hk.O...Y hCA--9 hZ h^ _The yak attacks as it pursues you! The yak gores you but does no damage. hP&###### .......#...# .#...# .....O...Y. .....YY#^..#.# .......#...#..##....# ....V{Y#...##.......# ....Y.Y#...####.#...# ####...####. .##### #.  h~ hL, h h"YO...YVV   vampire h#/-70 hY, ha. h?###### .#...# .#...# .....YO...Y. .....VY#^..#.# . h#...#..##....# ....V{Y#...##.......# ....Y.Y#...#####..#...# ####...####. .##### #. # #.#.  h{ h h h h h Y.YO...Y.V h.=1 h ht _The yak attacks as it pursues you! The yak closely misses you. hZ [##### .#...# ......Y#...#......YO...Y.......V#^..#.# .#...#..##....# ....V{Y#...##.......# ....Y.Y#...#####.#...# ####...####. .##### #. # #.#.  h  h , h  hU wVO...Y. h .-2 h  h  hD L# .#...# ......Y#...#......YVO...Y.. h #^..#.#.#...#..##....# ....V{Y#...##.#  .#...# ####...####. .##### #.    yak# #.#.  h8  h  hT  h  h .YVO...YY 2 yaks h #1 h :--=3 h-  hS K _The yak attacks as it pursues you! The yak gores you. h#  .#...#  .#...#......YYVO...Y.  .#^..#.#.#...#..##....#   h....V{Y#...##.#  .#...# ####...####.  .##### #.    yak# #.#.  h h. h~ hkv.VO...Y h9.-4 h~$ h6& h' # .#...# .#...# ......YY.VO...Y. . hށ~#^..#.# .#...#..##....# ....V{Y#...##.# .#...# ####...####. .##### #. # #.#. ####.#. # h/ hׄ hŅ h#v.VO...Y h@-5 h" h #...# #...#YY..VO...Y.#^..#.##...#..##....#  hpV{Y#...##.# #...# ####...####. ##### #.  #.#. ####.#. #. hj h h hv.VO...Y h_2=-6 h hb  h #...# #...#YY...VO...Y.#^..#.##...#..##....# V{Y#...##. h%# #...# ####...####. ##### #.  #.#.  h h h; h..O...YV hp&7 hŶ h h  #...# #...#YY.....O...Y.#^..#V#.#...#..##....# V{Y#...##.#  h z#...# ####...####. ##### #.  #.#. ####.#. #. . h  h  h<  h .O...Y. h .=8 h  h? t _The yak attacks as it pursues you! The yak closely misses you. hF  #...# #...#YY......O...Y.(#^..#.#.##...#..##....# V{Y#...##.# #...# ####...####. ##### #. ####.#. hG f #. . h5K  hfL _  Found 6 poisoned darts. The yak attacks as it pursues you! hS u.O...Y hT ^3=9 h$[  hw] P _The yak barely misses you. h #...# #...# .YY.O...Y.(.#^..#.#.##...#..##....# {Y#...##.# #...# ####...####. ##### #.  h  h h h^k.O...Y h/-80 h h  h #...# #...# YY.O...Y.@....(.#^..#.#.##...#..##....#  h%Y#...##.# #...# ####...####. ##### #. ####.#. #. .. . h h hk.O...Y h@-1 h h h-  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak. hw@  The yak is lightly wounded. h+ hV..OV   vampire hBh65---===3.1 (1.4 hM h( _The yak gores you! h<  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak. hE  hF W  The yak is moderately wounded. hG  hH  hI  hhJ  hQ Y.V..OY 2 yaks hPR (4.5 h Y  h[[ _The yak closely misses you. The yak barely misses you. h"Gobosan the Frost MageRevenant of Ashenzari **....Health: 65/75 ====================----Magic: 24/27 =====================---AC: 7Str: 11 ######EV: 11Int: 19 .#...#SH: 0 h#%Dex: 9 .#...###################XL:  9 Next: 56% Place: Dungeon:9 YY.......Y.V..OY@....(..Noise: ===------  Time: 9284.5 (0.0) .#^..#.#############.###x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....#Fire: x) +7 sling of Rotation {freeze, Y#...##.......#Memories (4) Y#...#####....### .#...# ####...####. h#$pO   two-headed ogre .##### #.........YY 2 yaks ##.#.......V   vampire####.#....... #. .. .The yak is moderately wounded.  hY$J_The yak closely misses you. The yak barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h$Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h&' _The yak closely misses you. The yak barely misses you.  h' Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. h( h1 #####Y.V.OY@...#####Y 3 yaks hh2UThe wall freezes the yak. The yak gores you but does no damage. h!3S6=- hd3I5.5 (1Ramparts  h:######### h >; _The wall freezes the two-headed ogre. h׈ 7  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 66/75 =====================---  Magic: 23/27 ====================----  AC: 7Str: 11 ###### EV: 11Int: 19  h .#...# SH: 0Dex: 9 .#...###################  XL:  9 Next: 56% Place: Dungeon:9 YY.......YY.V.OY@....(..  Noise: ==-------  Time: 9285.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+  h B.#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# Memories (4) Ramparts Y#...#####....###  hB .#...# ####...####.  O   two-headed ogre .##### #.........  YYY 3 yaks # #.#.......  V   vampire  hʊ ####.#....... #. .. .Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)   h You freeze the yak! h# Aiming: Freeze  Press: ? - help, Shift-Dir - straight line: a yak (moderately wounded, 100% to hit)  You freeze the yak!  The yak is severely wounded.  The wall freezes the yak! h  h  h V  You kill the yak! h! ############### .YY.V.O@....(.. ^ h ###########.###       2 yaks  h7 s   #. ..  hH <63-6.5 (1 h ~####### ht ; _The wall freezes the two-headed ogre! h"  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 66/75 =====================---  h#w Magic: 22/27 ===================-----  AC: 7Str: 11 ###### EV: 11Int: 19 .#...# SH: 0Dex: 9 .#...###################  XL:  9 Next: 63% Place: Dungeon:9 YY........YY.V.O@....(..  Noise: =--------  Time: 9286.5 (0.0)  h$.#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# Memories (4) Ramparts Y#...#####....### .#...# ####...####.  O   two-headed ogre .##### #.........  YY 2 yaks # #.#.......  V   vampire ####.#....... #. .. .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h$Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 100%  to hit)  You freeze the two-headed ogre. h& hv& hq(pAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 100%  to hit)   h(zYou freeze the two-headed ogre.  The two-headed ogre is moderately wounded. hK4 ###############  h4.Y.YY.VO@....(.. ^###########.###      h(5Y 3 yaks    #. ..   h5The vampire resists. The wall freezes the vampire.  The wall freezes the two-headed ogre. The two-headed ogre barely misses you. ho6`51-----= h67.5 (1 h ?######### hAH _The two-headed ogre hits you with a +0 giant club! h   Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 51/75 ================--------  hi w Magic: 21/27 ==================------  AC: 7Str: 11 ###### EV: 11Int: 19 .#...# SH: 0Dex: 9 .#...###################  XL:  9 Next: 63% Place: Dungeon:9 YY.......Y.YY.VO@....(..  Noise: ==-------  Time: 9287.5 (0.0)  h s.#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# Memories (4) Ramparts Y#...#####....### .#...# ####...####.  O   two-headed ogre .##### #.........  YYY 3 yaks  hj # #.#.......  V   vampire ####.#....... #. .. .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 100% to  hit)  You freeze the two-headed ogre. ho  h  h \ h 4############### .Y.YYVO@....(.. ^###########.###   h       #. ..   h, PAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 100% to   h hit)  You freeze the two-headed ogre.  The two-headed ogre is heavily wounded. hY O2-8.5 (1 h ###### h H _The vampire resists. The wall freezes the vampire. hU  Gobosan the Frost Mage  hU8 Revenant of Ashenzari **....  Health: 52/75 ================--------  Magic: 20/27 =================-------  AC: 7Str: 11 ###### EV: 11Int: 19 .#...# SH: 0Dex: 9  h#V.#...###################  XL:  9 Next: 63% Place: Dungeon:9 YY........Y.YYVO@....(..  Noise: =--------  Time: 9288.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# hgV Memories (4) Ramparts Y#...#####....### .#...# ####...####.  O   two-headed ogre .##### #.........  YYY 3 yaks  hVr# #.#.......  V   vampire ####.#....... #. .. .Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 100% to  hit)  You freeze the two-headed ogre.  The two-headed ogre is heavily wounded.The wall freezes the two-headed ogre!  The two-headed ogre hits you with a +0 giant club! hav haf=############### ..Y...(.. ^###########.###           #. ..  hit)  You freeze the two-headed ogre.  The two-headed ogre is heavily wounded.The wall freezes the two-headed ogre!  The two-headed ogre hits you with a +0 giant club!  The two-headed ogre misses you. The wall freezes the yak! The vampire resists.45--1=9.5 (1 hLk####### hn3 _The wall freezes the vampire. h_  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 45/75 ==============----------  Magic: 20/27 =================-------  AC: 7Str: 11 ###### EV: 11Int: 19 .#...# SH: 0Dex: 9 .#...###################  XL:  9 Next: 63% Place: Dungeon:9 YY.........YYYVO@....(..  Noise: =--------  Time: 9289.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# hSt Memories (4) Ramparts Y#...#####....### .#...# ####...####.  O   two-headed ogre .##### #.........  YYY 3 yaks # #.#.......  V   vampire ####.#....... #. .. .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit)  You freeze the two-headed ogre. hCM############### Y....(.. ^###########.###      Y 4 yaks (1 wandering) h{    #. ..  hit)  You freeze the two-headed ogre.  The two-headed ogre is severely wounded.  The wall freezes the yak.  The wall freezes the vampire but does no damage.  The wall freezes the two-headed ogre! The two-headed ogre closely misses you. h,90.5 (1 h!######## h%\ _The two-headed ogre barely misses you. h'*  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 45/75 ==============----------  Magic: 19/27 ================--------  AC: 7Str: 11 ###### EV: 11Int: 19 .#...# SH: 0Dex: 9 .#...###################  XL:  9 Next: 63% Place: Dungeon:9 YY.......Y.YYYVO@....(..  Noise: =--------  Time: 9290.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# [3 h-6mMemories (4) Ramparts Y#...#####....### .#...# ####...####.  O   two-headed ogre .##### #.........  YYYY 4 yaks (1 wandering) # #.#.......  V   vampire ####.#....... #. .. .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is almost dead.############### .Y...(.. ^###########.###     Y    #. ..[3 hN09;49m  Press: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding two +0 giant clubs (almost dead, 100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is almost dead.  The yak bellows!  The wall freezes the yak!=1.5 (1######### _The wall freezes the vampire but does no damage. hgK  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 45/75 ==============----------  Magic: 18/27 ================--------  AC: 7Str: 11 ###### EV: 11Int: 19  hh}.#...# SH: 0Dex: 9 .#...###################  XL:  9 Next: 63% Place: Dungeon:9 YY........YYYYVO@....(..  Noise: ==-------  Time: 9291.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# Memories (4) Ramparts Y#...#####....### .#...# ####...####.  O   two-headed ogre .##### #.........  YYYY 4 yaks # #.#.......  V   vampire ####.#....... #. .. .Casting: Freeze (safe; 1% risk of failure)   h_iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 100% to hit)  You freeze the two-headed ogre. hnk huAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 100% to hit)  You freeze the two-headed ogre.  You kill the two-headed ogre!  The wall freezes the yak! hv hwV  You kill the yak! he############### YYY.Y.V@....(.. ^ h"j###########.###  YYYY 4 yaks V   vampire   #. ..  hN hGobosan the Frost MageRevenant of Ashenzari **....Health: 46/75 ==============----------Magic: 18/27 ================--------AC: 7Str: 11 ######EV: 11Int: 19 .#...#SH: 0 hՌDex: 9 .#...###################XL:  9 Next: 101% Place: Dungeon:9 YY.......YYY.Y.V@....(..Noise: =--------  Time: 9292.5 (1.0) .#^..#.#############.###x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....#Fire: x) +7 sling of Rotation {freeze, Y#...##.......#Memories (4) Ramparts Y#...#####....### .#...# ####...####.YYYY 4 yaks .##### #.........V   vampire  hd##.#.......####.#....... #. .. .You freeze the two-headed ogre.  You kill the two-headed ogre!The wall freezes the yak!  You kill the yak! _The vampire resists. The wall freezes the vampire.  Your base Spellcasting skill increases to level 8! hލ h`h-The wall freezes the yak!yak h<! _The vampire resists. The wall freezes the vampire.  Your base Spellcasting skill increases to level 8!  Your base Evocations skill gained 2 levels and is now at level 4! have reached level 10! hC/  --more-- hSsC51/838 htD-2010 0%  h}######### hMP _You feel clever. h#1   Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 51/83 ==============----------  Magic: 17/28 ==============----------  AC: 7Str: 11 ###### EV: 11Int: 20 .#...# SH: 0Dex: 9  h1 .#...###################  XL: 10 Next:  0% Place: Dungeon:9 YY.......YYY.Y.V@....(..  Noise: =--------  Time: 9292.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# hu2  Memories (4) Ramparts Y#...#####....### .#...# ####...####.  YYYY 4 yaks .##### #.........  V   vampire # #.#.......  ####.#....... #. .. .Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h2 OAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire (heavily damaged, 100% to hit)  You freeze the vampire. The vampire resists. h4 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire (heavily damaged, 100% to hit)  You freeze the vampire. The vampire resists.  The vampire is heavily damaged. hC Z  hC ############### .Y†YV@....(.. ^###########.###  hSD D        #. ..  The wall freezes the yak but does no damage.  The vampire resists. The wall freezes the vampire. hJ &  hPK #######The vampire points at you and mumbles some strange words. h ######## h 3=3.5 (1 h2 ######## hd 2 _You resist with some effort. hN  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 51/83 ==============---------- hb  Magic: 16/28 =============-----------  AC: 7Str: 11 ###### EV: 11Int: 20 .#...# SH: 0Dex: 9 .#...###################  XL: 10 Next:  0% Place: Dungeon:9 YY.......YY.Y†YV@....(..  Noise: ==-------  Time: 9293.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# hL Memories (4) Ramparts Y#...#####....### .#...# ####...####.  YYYY 4 yaks .##### #.........  V   vampire # #.#.......  ####.#....... #. .. .Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire (severely damaged, 100% to hit)  You freeze the vampire. The vampire resists. hx8Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire (severely damaged, 100% to hit)  You freeze the vampire. The vampire resists.  The vampire is almost destroyed.  The wall freezes the yak. The vampire resists. The wall freezes the vampire! h^P h############### .Y.YY)@....(.. ^###########.###     hy   #. ..  hk7=4-4.5 (1 h######## h!N _You destroy the vampire! h h hn hIH#####.Y.YY.Y##### hH=2= hH--5 h####### h I _The wall freezes the yak! The wall freezes the yak. h&  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 52/83 ===============---------  Magic: 16/28 =============-----------  AC: 7Str: 11 ###### EV: 11 h' Int: 20 .#...# SH: 0Dex: 9 .#...###################  XL: 10 Next:  4% Place: Dungeon:9 YY........Y.YY.Y@....(..  Noise: ---------  Time: 9295.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# Memories (4) Ramparts Y#...#####....### .#...# ####...####.  YYYY 4 yaks .##### #......... # #.#.......   hb(####.#....... #. .. .Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 100% to hit)  You freeze the yak! h8*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h3+Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 100% to hit)  You freeze the yak!  The yak is moderately wounded. h3\ h^4############### ..YY†YY@....(.. ^###########.###      h5^  #. ..  h53=6.5 (1 h=`##### hAA _The wall freezes the yak. The wall freezes the yak! The yak closely misses you. h  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 52/83 ===============---------  Magic: 15/28 ============------------  AC: 7Str: 11 ###### EV: 11Int: 20 .#...# SH: 0 hDex: 9 .#...###################  XL: 10 Next:  4% Place: Dungeon:9 YY.........YY†YY@....(..  Noise: =--------  Time: 9296.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# hT Memories (4) Ramparts Y#...#####....### .#...# ####...####.  YYYY 4 yaks .##### #......... # #.#.......  ####.#....... #. .. .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak.  The yak is almost dead. hR############### ..Y.YYY@....(.. ^###########.###  h0      #. ..  hx40----=7.5 (1 hϑ hՔ  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak.  The yak is almost dead. _The frozen ramparts melt away. The yak gores you! hV Gobosan the Frost MageRevenant of Ashenzari **....Health: 40/83 ===========-------------Magic: 12/28 ==========--------------AC: 7Str: 11 ######EV: 11Int: 20 .#...#SH: 0 htW HDex: 9 .#...###################XL: 10 Next:  4% Place: Dungeon:9 YY.........Y.YYY@....(..Noise: ==-------  Time: 9297.5 (0.0) .#^..#.#############.###x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....#Fire: x) +7 sling of Rotation {freeze, Y#...##.......#Memories (4) Y#...#####....### .#...# ####...####.YYYY 4 yaks  hW g.##### #......... ##.#.......####.#....... #. .. .The yak is almost dead. _The frozen ramparts melt away. The yak gores you!   h\X Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate he Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the yak. The wall freezes the yak! x2 hj X#####.YYY)@...##### 3 yaks hIo 188.5 (1Ramparts  h{ :########## _You kill the yak! h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h######### h######### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hŴ h####.Y## hne3=--9 h########## hI _The wall freezes the yak! The wall freezes the yak. h[  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 41/83 ===========-------------  Magic: 12/28 ==========--------------  AC: 7Str: 11 ###### EV: 11Int: 20 .#...# SH: 0 hDex: 9 .#...###################  XL: 10 Next:  8% Place: Dungeon:9 YY..........YY.Y@....(..  Noise: ---------  Time: 9299.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# Memories (4) Ramparts Y#...#####....### .#...# ####...####.  YYY 3 yaks .##### #......... # #.#.......  ####.#....... #. .. .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded. hӍ############### ...Y†YY@....(.. ^###########.###  h      #. ..  h [29---==300.5 (1 hוW#### hx  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded. _The wall freezes the yak! The wall freezes the yak. The yak gores you! h   Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 29/83 ========----------------  Magic: 11/28 =========---------------  AC: 7Str: 11 ###### EV: 11Int: 20 .#...# SH: 0 h lDex: 9 .#...###################  XL: 10 Next:  8% Place: Dungeon:9 YY..........Y†YY@....(..  Noise: ==-------  Time: 9300.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# Memories (4) Ramparts Y#...#####....### .#...# ####...####.  YYY 3 yaks .##### #......... # #.#.......  ####.#....... #. .. .Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak. hR P h ############### ....YYY@....(.. ^###########.###       #. ..  Aim   h cPress: ? - help, Shift-Dir - straight line: a yak (heavily wounded, 100% to hit  You freeze the yak.  The yak is severely wounded.  The wall freezes the yak but does no damage. h N30-1.5 (1 h S#### h d#### h j _The wall freezes the yak. The yak barely misses you. h)Gobosan the Frost MageRevenant of Ashenzari **....Health: 30/83 ========----------------Magic: 10/28 ========----------------AC: 7Str: 11 ######EV: 11Int: 20 .#...#SH: 0Dex: 9 .#...###################XL: 10 Next:  8% Place: Dungeon:9 YY...........YYY@....(..Noise: =--------  Time: 9301.5 (0.0)  h.#^..#.#############.###x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....#Fire: x) +7 sling of Rotation {freeze, Y#...##.......#Memories (4) Ramparts Y#...#####....### .#...# ####...####.YYY 3 yaks .##### #......... ##.#.......####.#....... #. .. .Aim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.The wall freezes the yak but does no damage.  The wall freezes the yak.  The wall freezes the yak but does no damage. hu+2.5 (1 h"######## h!&   You freeze the yak!  The yak is almost dead.The wall freezes the yak but does no damage.. but does no damage. _The yak closely misses you. h  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 30/83 ========----------------  Magic: 9/28=======-----------------  AC: 7Str: 11 ###### EV: 11Int: 20 .#...# SH: 0Dex: 9 .#...###################  XL: 10 Next:  8% Place: Dungeon:9 YY...........YYY@....(..  Noise: =--------  Time: 9302.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# Memories (4) Ramparts Y#...#####....### .#.. h.# ####...####.  YYY 3 yaks .##### #......... # #.#.......  ####.#....... #. .. .Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak! hPxAim  Press: ? - help, Shift-Dir - straight line: a yak (almost dead, 100% to hit)  You freeze the yak!  You kill the yak!  The wall freezes the yak. h###############  h@....Y.Y@....(.. ^###########.###    2 yaks    #. ..  hT4123.5 (1 h######### hB _The wall freezes the yak but does no damage. h  h###†Y#### h110/28=4 h }###### h\n _The wall freezes the yak! x2; The yak barely misses you. h(  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 31/83 ========----------------  Magic: 9/28=======-----------------  AC: 7Str: 11 ###### EV: 11 hInt: 20 .#...# SH: 0Dex: 9 .#...###################  XL: 10 Next: 12% Place: Dungeon:9 YY...........†YY@....(..  Noise: =--------  Time: 9304.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# h  Fire: x) +7 sling of Rotation {freeze, Y#...##.......# Memories (4) Ramparts Y#...#####....### .#...# ####...####.  YY 2 yaks .##### #......... # #.#.......  ####.#....... #. .. .Casting: Freeze (safe; 1% risk of failure)   hu{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak! hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h\Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!  You kill the yak! hR############### ....†.Y@....(.. ^###########.###  h"= Y   yak    #. ..  h;955.5 (1 hd######### hB _The wall freezes the yak but does no damage. h  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 31/83 ========----------------  Magic: 8/29======------------------  AC: 7Str: 11 ###### EV: 11Int: 20 .#...# SH: 0Dex: 9 .#...###################  XL: 10 Next: 15% Place: Dungeon:9 YY...........†.Y@....(..  Noise: =--------  Time: 9305.5 (0.0) .#^..#.#############.###  x) +7 sling of Rotation {freeze, rElec rC+ .#...#..##....# Fire: x) +7 sling of Rotation {freeze, Y#...##.......# Memories (4) Ramparts Y# h...#####....### .#...# ####...####.  Y   yak .##### #......... # #.#.......  ####.#....... #. .. .Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.The wall freezes the yak!############### ....†.)@....(.. ^###########.###     #   #. ..  96.5 (1 h########## hgG _You kill the yak! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/ ####### h  h ########## ht _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hS4 h=U h-X hy\2=9= h] hRa, hb h=q#####.)@...-##### haye 9.5 (3 _You start resting. hvz3=-10.5 (4 h. h4 _The frozen ramparts melt away. h v h 3 h 3= h  hS  hǜ 410/29= hם  h , h  hѤ , h  hP k35= hV  h&  h := h  h  h M1= hk x6= h~  hR  h̹  h  h  hc  hH  h  h L7= hl  hO  h :2 h  h  h  hO  h3  h 38 hx  h/ , h  h , h  h  h? 9=3= hN  h  hk  h  h , h  h  h M40= h=  h u4== h~  hG , hs  h  ho :1 h  h  h~  h  h  h := h  h  h 2=15= h  h< , h  h  h-  hK  h  h L3= h  h  hX := h  h6  h N6= h  hj  h :4 h  h; , ha!  h# , hi%  h'  hP( n5== h- 7= h/ , h0  hw3  h3 L6= h= 8= h>  h? :7 h@  hZC , hD  hF , hG  hkJ P8 hK  hM ;9 hKN )= hO  hQ  h*R  hS  hU  hV T9= hX  h\\ , h]  ha  h b := hyd  hol 50=20= hm  hm  hq , hr  h u  hu  hv  hsy  hy E1= h{  h} d1= hF  h , h  h  h M2= h  h-  h  hɌ  hs  h k2== h  hט  hT L3= h  h X h  hw  h  h] L4= h  hB b3= h  hڭ  hN  hF  hB  hȲ :5 h  hH  h  h  h  hQ := hɼ  h*  h \6=4 h  h8  h  h  h  hz  hm  h  h, L7= hz  h  h,  hh  h  h@ L5= h  h=  h :8 h  h  h j59=6 h F== h{  h;  h  hN  h , h]  h(  h Y60= hV  h  h := h  h"  h L7= h<  h[  h &1 hV  h , h}  hY B h   hv X2= hw  hY  h L8= h  h# , hy%  h'  hC( L3= h(  h* , h+  h.  h/ := h,0  h": 4= _You start resting. h@ 1403.5 (93.0) hA Z9=4.5 (94 hG  hI % _Magic restored. h 4 h X h 5=6=7=8 h  hE  h &9 hi B h  hk! , hm#  h% M70= h)&  h&  h)  h&*  hW+  h9-  h-  h.  h1  hq2 V1= h3  h6 , h[7  h; B h@ R2 hZG , heH  hK , hL  hQR x3= hyS , hZ 4= h\ , hZ]  hW_  h_  h?a  hc  hEd &5 he  h h , hi  hl  h m  h n  hp  hq &6 hMr  hu , hv  hIy , h|  h:}  h}  h} E7= hL  h , hw  h , h7  h  hq V8= h  h , h  h  hw  hq  h <9 h  h  hv  h  h: , h  h˨  h- M80= h  h  h  h  hW , h  h,  h O1= h̷  h͹ , h  h B hC  h &2 h  h , h  h , h  h _ _You start resting. h -60.5 (56 hI Z3=1.5 (57 h  hM " _HP restored. h% h h hϬ hA hB h4 hH, h h h3= h h, hp h-, h0 hi h h h, h6 h, h h, h h h  h h" h h h, hI h h$ h h(, hs hj, h hA, hB h5 h h h h h h, hd h, h h, h hm, hz  hB hJ h h< h, ha h, hH h0!, hQ" h$, h_% h& hg' h' h( h3) h) h1+ ho+ hQ, h. ht. h?/ h1, h2 h4, h5 h-8, h8 hd:, h; h<, hz= h>, h? h>A hA hgB hD, hE hOH, h8I hMJ hJ hK hL, h@M hN hjO h.P hyR, hS hU, h}X hZ h_Z hg[ h], h^ hya, hrc h f, h.g h,j, hk hm, h*o hq, hs hy h+{, hu| h~, hc h, h? h h] h. hK, hZ hh, h hՕ h h h2, hb h֜, h h#, h- hҢ hc h hM h h} h, h h, h h, h h h! h h3, h] h hN h hX hк h  h}, h h), hX hU, hM h h~ h h, hR h, h hC, h h h h h hO hD ha h h h hx he h, h h hm h| h, h hu h h1, h hO h h h , h  hL , h  h1, h3 hq ÷560.5 (99 _You start waiting. he01.5 (100.0) h  ha## _Done waiting. hf he h h  h h h, h^ hۢ h0 h hΨ h) hM h` h h~ h h h hQ h hF hZ h hj ho h hX h hb h hT hx h h{ h h h h0 h h h+ h, hA h` h, h h h h  h h hh h h h? h, hz h hl, hI h1 h, h h7  h>  h  h  h  hF ############### ## ÷.).....(...... ># #######.####### .# .# #.#....# .# #.#.##.# .### #.#.##.####.### ...####.#.......@...# 79.5 (18 h.0)..........#.####.#.# #.......#.##.# .# #.#.# #.......#.##.#. ......#.#### #.......#.##.#.##.#...#.#..# ####.##.#...........#.#.#..# # #.##.####.##.#...#.#.#..##.##.#...#.#.#..# # #.##.. #..#...#.#.#..# h hT-80.5 (19 h h; _Found a stone staircase leading down. h ` h% X h_  h  hޒ n h  h  h  hՖ  h  h(  h  h  h  h , h[  h¢ R  There is a stone staircase leading down here. h  h( _ h  hC X h*  hu  h  h)  hB  h  hԯ  h4  hd  h  h  hʳ  h  h  h  h  h  hú  h  h  h  h , he  h  h  hu , h,  h , hQ  h  h , h  h  h  h  h  h  h  h(  h  h  h  h  hH  h  h  h  h{  h  h  h)  h  h  hg , h  h/  hg , h$  h  h  h[  h  h  h  hm  h  h  hU 4 h  h  h  hU  h  hp  hY , h8  h  h , h  h  ht  h  h  h  h^  h  h5  h  hw , h,  h  h  h  hM!  h"  h"  h'# , h#  h$  h$  h%  h'&  h&  h2' , h`.  h/  h/  hX0  h 2  h2  h2 , h:4  h4  h;5 , h|6  h*7  h7 , h8  h<9  h9 , h:  h9;  h{;  h;  h,>  hf?  h?  h@  hB  hLD , hE  hF  hG  hG  h4H  hJ  hK  huL  hL  h8N  hfO  hP  hP  hDR  hS  hS  hU  hW  h.Y , h[  hr^  h` , ha  hc  he , he  hf  hh  hh  hh  hi  hj  h"k  hjk  hvl  h{m , hm  hn  hp , hp  hXq  hr B hs  hDt , ht  hwu  hAv  hv  hv  hpw  h1x , hx  h^y  h z  hNz  hz  h+{  h{  h7|  h|  h  h , h  h  h , hU  h9  h , h  h  h , h  h)  h , h~  h֎  h , h  h  h , hu  hc  h&  hh  h  hl  h9  h  hܖ  h  hG , h  hP  h , h  ht 1  hϤ  ############### #.........#...# #####.........#...####  h y#>..'@................656.5 (76 #.###.........#^..#.## h  #.........#...#..# #.........#...##.. #.........#...#### #.........#...# #.........##### hť m ########### # h ^  _You open the door. hK [ _Found a stone staircase leading down. hBS _  There is an open door here. _ h hR  There is a stone staircase leading down here. h|  h! _ h! h# h<% h%, h' h) h) h3* h+ h|, h, h<- h. h/ h+0 h0 h1 h3 h3 hN4 h_6 ht< #####.........#...  #>..'.............   h<3#.###.........#^..  #.# #.........#...  #.# #.........#...  .# #.........#...  .# #.........#...   #.# #......  hW=y  #@# ###########   #.#  ...  .....  h=  .......  ......... D   acid dragon (asleep)   h>#....  #....D##+   hB~ 66.5 (10  An acid dragon comes into view. hHzDD. hI5==7.5 (11 hnN hQ, _The acid dragon roars! h1>..'..###.#^.# .....### hT.# ###########  .............#..#).........##..........##...##....D.....#.##+####.. hޖ h:D. hb:--8.5 (1.0) hv h* _Found a +0 partisan. hl #####>..'..#^............############### #.# .............#..#).........##..........##....D.....#.....# hm }#+### #.....# hy J(catching breath) h~ b ****** h~ J*The acid dragon spits acid at you. h ..@....The splash of acid misses you. hx F=====9 h'  h * _You hear a shout! x2 h# #####>..'..#^............############### #.# ..........#)................ h#....D.....#..........##+### hÏJ(catching breath) hԕ_ ***** hpBThe acid dragon spits acid at you. h%" .....  The splash of acid hits you!!! The acid corrodes you! h"\44------------ 3  hg#-70+3 sling of Rotation {freeze, rElec rC+Corr (-4)  h* ho,' _You hear a shout! hA############# #####>..'..#^............############### #.# ....#)..............D........ h hw<D. h<R5=----------- hQ-----1 h h hfRG############# #####>..'..#^............############### h/S$ #.#....#)......D.. hT hZ^D. h[C----2 ha h c h D############# #####>..'..#^............############### #.# ........#)...D hu  hB <D. h &3 h  hC  h ############# #####>..'..# h 7^............############### #.#.....D..#) h"  h_ <D. hV T6=4 h  h  h&############# #....####.........#>..'...........# h*^............####.# ########### #D#.. h h <D. h &5 h h ha ############### #..#...# #####.#...# #>@.'............  hf#.###.........#^..# #.# #.........#...# #.# #.........#...# #.# #.#...# #.# #.#... #.# #.........##### #D# ########### #.# h hr:D. h$&6 h hj hp Q###### #...#...# #####.#...##>.@'. hq #.###.#^..#.#.# #...#...#.#.# #.........#...##.# #.........#...##.# #.........#...##D# #......#.  hw  hx B77 h}  h~  hb@ #### #..#...# #####.#...##>..@.#.###.#^..#.##.# #..#...#.#.# #...#...##.#.# #.........#...##.# #.......#D# #....... hA #.# ###########  hG  h0H &8 hK  hM Q _There is an open door here. hf################.........#...# #####.#...#####>..'........#.####^..#.###.# #.#...#.#.# #.#...##.# #. hg#...#####.# #.#...##D# #.######.# ############.## .............##  ho h&q-9 _ hv hx h7 h84 h'< h<:8 h:AX h:C hD hD hE hLDD   acid dragon hSQp  #########  hQ #........  #####........ #>D.'........ #.###@........#^82.5 (3 #.# #........ #.# #........ hRS #.# #........ #.# #........  #D# #........ hLRG  #.# ###########  #.#  hRd _You start resting. h  #########  #........  #####........ #>D.'........ #.###@........#^  h #.# #........ #.# #........ #.# #........ #.# #........ #D# #........  #.# ######### #.#   hS  hT  h c _An acid dragon is nearby! h Gobosan the Frost MageRevenant of Ashenzari **....Health: 48/83 =============-----------Magic: 26/29 =====================--- h ###############AC:  3  Str: 11#.........#...#EV: 11Int: 20#####.........#...#### SH: 0Dex: 9#>D.'................. XL: 10 Next: 19% Place: Dungeon:9#.###@........#^..#.## Noise: ---------  Time: 9682.5 (0.0)#.# #.........#...#..# x) +3 sling of Rotation {freeze, rElec rC+ h+ #.# #.........#...##.. Fire: x) +7 sling of Rotation {freeze,#.# #.........#...#### Memories (4) Corr (-4) #.# #.........#...##D# #.........#####D   acid dragon#.# ############.# h .#.............## _An acid dragon is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h .##..D'. h ##.#.. h6 j9===3.5 (1 h ;Ramparts  hv v####  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the acid dragon. h 3 ### (catching breath)You are no longer corroded.The wall freezes the acid dragon!  h ##*###The acid dragon spits acid at you. hA ##'##The splash of acid hits you!! The acid corrodes you!25-------======4 hf### h~"* _You hear a shout! x2 hw hT#.D#  h%G------5 hw#### h7 _The wall freezes the acid dragon! h$ <  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 25/83 =======-----------------  Magic: 25/29 ====================---- ###############  AC:  3  Str: 11 #.........#...#  EV: 11Int: 20 #####.........#...#### SH: 0Dex: 9 #>..D................. XL: 10 Next: 19% Place: Dungeon:9 #.###@........#^..#.## Noise: ---------  Time: 9685.5 (0.0)  h #.# #.........#...#..# x) +3 sling of Rotation {freeze, rElec rC+ #.# #.........#...##.. Fire: x) +7 sling of Rotation {freeze, #.# #.........#...#### Memories (4) Corr (-4) Ramparts  #.# #.........#...#  #D# #.........#####  D   acid dragon #.# ###########  #.## .............# #Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, 100% to hit)  You freeze the acid dragon!  The acid dragon is almost dead.The wall freezes the acid dragon.  You kill the acid dragon! h0  #########  #........  #####........ #>..[........ #.###@........#^ #.# #........ #.# #........ #.# #........ #.# #........ #D# #........  #.# ######### #.# h z     h 66=22=6.5 (1 h ;# h)"   Aim: an acid dragon (severely wounded, 100% to hit)  You freeze the acid dragon!  The acid dragon is almost dead.The wall freezes the acid dragon.  You kill the acid dragon! _The +0 acid dragon scales are intact enough to wear. h4 h/ hB h, h hD h87 h9 hM h3= h hb7= h hۻ`8= h h.##...[.#- hpZ#.#.. h 92.5 (6 _You start resting.-3.5 (7 h: h4 _The frozen ramparts melt away. h4 h h h, h hzf9== hd h98 h5)= h  h, h h hv930 h  h hF e 8.5 (5 _You start resting. h\  7 9.5 (6+7 sling of Rotation {freeze, rElec rC+ h  hV [ _You are no longer corroded. h  hq  h  h  h P= h 1 _You start resting. h -700.5 (1 h7 Y9=1.5 (2 h#  h;% % _Magic restored. h hy h hZ h, hy , h! h%`2= hO& h*P= h2+ h., h+/ h73 h3T3= h8X hd;, h< h2?N4 hr@ hgC hbD hD hlG, hH hKk35= hL hO, hP hYT, hjU h"Y hYL6= hZ h"^, h]_ hb, hl|7 hm, hn h7r, hs hvP8 h*x h3~, h h, h3 h  hT9= h h, h hb hՒ hē hܖ hMM40= h< h, h hj, h hf1 hE, h; hέ, h] h 92 h1= h5 hl, hĸ h h5 ho hX hL3= h; hJ, hx hQ h h hy h:4 h hw, h h, h hQ hM5= h h, h h, h! he hL6= h h? h h h< h hf hl h:7 h h, h h, h  hP8 h  hE  h  h  h, h h! hT9= h h, h h, h  h}  h!M50= hx" hG%, hr& hL) h) h* h.P1 h/ h2, h3 h6, h7 h:, h< h? h?T2= h@ h, h h, h h b3= h  h, h h, hv h{ h:4 h" h!, h" h0& h& h' h* h5v 5KK   kobold (missile, wandering) .............## _You start resting. h=073.5 (72.0) ho>,4.5 (73 haD hG _A kobold comes into view. It is quivering darts of disjunction. hY #########  h #........  #####........ #>K.[........ #.###@........#^ #.# #........ #.# #........ #.# #........ #.# #........  #D# #........  #.# ###########  #.#   h_V #########  #........  #####........ #>K.[........ #.###@........#^ #.# #........ #.# #........ #.# #........ #.# #........ #D# #........  #.# ######### h]Wv #.#   hL] h] hc hf] _A kobold is nearby! hN ############### #.#...#  ######...### #>K. hL........ #.###.#^..# #.# #.#... #.# #.#...##. #.# #.#...### #.# #.#...# #D# #.........##### #.# ########### #.# h, hq.KKK 2 kobolds (miss hL-iles, wandering) h15.5 (1.0) h h{ _A kobold comes into view. It is quivering darts of disjunction. _A kobold is nearby!A kobold comes into view. It is quivering darts of disjunction.  There is an open door here.  Things that are here:+0 acid dragon scales; an acid dragon corpse hC h_/  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 55/83 ===============---------  Magic: 28/29 =======================-  AC: 7Str: 11 ###############  EV: 11Int: 20 #.........#...#  SH: 0Dex: 9 #####.........#...### XL: 10 Next: 22% Place: Dungeon:9  h`0a#>.K@................ Noise: ---------  Time: 9775.5 (0.0) #K###.........#^..#.# x) +7 sling of Rotation {freeze, rElec rC+ #.# #.........#...#.. Fire: x) +7 sling of Rotation {freeze, #.# #.........#...##. Memories (4)  #.# #.........#...### #.# #.........#...#  KK 2 kobolds (missiles, wandering) #D# #.........#####  #.# ###########  #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering darts of disjunction (wandering, hasn't noticed you,  100% to hit)  You freeze the kobold! h8= ########  #.......  #####....... #>.(@....... #K###.........#^ h>O #.# #....... #.# #....... #.# #....... #.# #....... K   kobold (missile) #D# #....... #.# ######## #.#  Press: ? - help, Shift-Dir - straight line: a kobold, quivering darts of disjunction (wandering, hasn't noticed you,  100% to hit)  You freeze the kobold!  You kill the kobold!The kobold shouts! hE ((The kobold throws a dart of disjunction.  The dart of disjunction hits you. h.  ###############  #..#...# #####...#...######>.([........#K###...#^..#.#####.# #...#...#..##. ha#.# #...#...##....#.# #...#...#####.#.# #.........#...# ###D# #.........#####You become untethered in space! h:§ h2====6.5 (1Unstable  hJ h _You blink. h L############### #.........#...######.#...##### #>.(§.......... #K####^..#.### #.# #.#...#.. #.# #.#...##.. #.# # h.#...##### #.# #.#...# # #D# #.##### #.# ########### h h################.........#...######.........#...######>K(§..........^..#.#.# ##...#..## hv~#.# ...##...## #D#### ##########.# ##.............# #. hP3§ h|49-----7 h= h _You blink. h############### #.........#...######.§ hP.#...#### #>K(§.......... #.####^..#.## #.# #.#...#.. #.# #.#...##.. #.# #.#...#### #.# #.#...#  #D# #.##### h- #.# ###########  #.# # .............#  h/  ..#).# #  hA###############  #.........#...# #####.§.#...########>.K[...........#.###... h#^..#.#####.# #...#...##.# #...#...##.....#.# #...#...#####..#.# #...#...# ####D# #.........##### # K   kobold (missile)#.# ########### #.# #### hf.......# #... hE 9§ h$r6------8 h h _You blink. h6$  ##### #.#...# #####.§.#... #>.K[ #.### h%% .#^..#. #.# #§.#...#..## #.# #.#...## #.# #.#...##### #.# #.#...#  #D# #.#####  #.# # #.#  .# # h2(  h.1 ############### #.........#...######.§.......#...#### #>.(K.......... #.####^..#.## #.# #..#...#.. h1 d #.# #..#...##. #.# #..#...#### #.# #..#...#  #D# #..##### #.# ###########  #.# #.............#  ..#)..# # h9 8§ h: g4--9 hJA  hYD _You blink. hC %Gobosan the Frost MageRevenant of Ashenzari **....Health: 44/83 ============------------###############Magic: 25/29 ====================----#.........#...#AC: 7Str: 11#####.§.......#...#### EV: 11Int: 20#>.(K................. SH: 0Dex: 9 h*D #.###..§......#^..#.## XL: 10 Next: 22% Place: Dungeon:9#.# #@........#...#..# Noise: ---------  Time: 9779.5 (0.0)#.# #.........#...##.. x) +7 sling of Rotation {freeze, rElec rC+#.# #.........#...#### Fire: x) +7 sling of Rotation {freeze,#.# #.........#...#Memories (4) Unstable #D# #.........######.# ###########K   kobold (missile)#.##.............##..#).........##Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThere is a cloud of translocational energy here.  The walls around you are covered in ice.  You feel more stable.The wall freezes the kobold. hI .(.#.##.#.. h6J ) hLN 5=6===80.5 (1Ramparts  hU G### hX q  Press: ? - help, Dir - look around, f - activate  There is a cloud of translocational energy here. walls around you are covered in ice.  You feel more stable.  The wall freezes the kobold. _You kill the kobold! hr V## hs  hz l### h&} F _Unknown command. hs ht hu hz h{ hB h h: hƆL6= h hЋ hSi7== h h hk hē h h:7 h h h h  h h:= h h.#...#--#.#.. he 8.5 (8 _You start resting. h=88 hJ=--9.5 (9 h h44 _The frozen ramparts melt away. h h h hk h h hx h hl h  hzT9= h h h:= h  h_ _You start resting. hm,93.5 (4 hD#9 h6=4.5 (5 h hM% _Magic restored. h" M#############  ######...#####>.(( h ........#^..#.#..#..####.# #.........#...# h  h Z50=5.5 (1 h  hɔ  h ############### #.#...#  ######...### #>.(........ #.###.#^..# h #.# #.#... #.# #.#...##. #.# #.#...### #.# #.#...# #D# #.........##### #.# ########### #.# h] h#&6 hZ h  There is an open door here.  Things that are here: _2 darts of disjunction; +0 acid dragon scales; an acid dragon corpse h5 h׏Pick up what? 42/52 slots (_ for help) Missiles (select all with ()a - 2 darts of disjunction Armour (select all with [)b - +0 acid dragon scales Carrion h an acid dragon corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hIB  a + 2 darts of disjunction[Enter] accept (1 chosen) h  a + 2 darts of disjunction  b + +0 acid dragon scales2 h̷ hF hGobosan the Frost MageRevenant of Ashenzari **....Health: 50/83 ==============----------Magic: 29/29 ========================AC: 7Str: 11###############EV: 11Int: 20#.........#...# hoSH: 0Dex: 9#####.........#...### XL: 10 Next: 22% Place: Dungeon:9#>.(@................ Noise: ---------  Time: 9796.5 (0.0)#.###.........#^..#.# x) +7 sling of Rotation {freeze, rElec rC+#.# #.........#...#.. Fire: x) +7 sling of Rotation {freeze,#.# #.........#...##. Memories (4) #.# #.........#...####.# #.........#...# h$#D# #.........######.# ############.# _The frozen ramparts melt away. _You start resting. _Magic restored.  There is an open door here.  Things that are here: _2 darts of disjunction; +0 acid dragon scales; an acid dragon corpse h h+7.5 (1 h h  h;=_Q - 2 darts of disjunction; R - +0 acid dragon scales h-  #### #..#...# #####.#... #>.@† #.###.#^..#. h .  #.# #..#...# #.# #...#...## #.# #.........#... #.# #.......#...# #D# #........##### #.# ###########  #.# h#7  h7 B18 hG=  hE   hTF D Q - 4 darts of disjunction (gained 2) hF +9.5 (2 hS i _You see here a kobold corpse. h Z hZ4 hbX hcT2= hd he, hf hh hJi, h6k93 hk)= h$l hn, h}o hp, hMq hr hAs:4 hs hu, h9v hUx, hy h3{P5 h{ h2~, h~ hр, hz hσj6= ha hU, hц hi, hщ h{ hub7= h5, h hj h hD h h:8 ht h, h h, h hG<59 h)= h. h~ hڟ hl hg hѢ h1 hئ60= h h  hq hy h֬ hL h h1 hu hв, hr hX, h h h&2 h h h hJ hľ h! ha h hL3= ht h" h h h h h hC hV4= hR h h@ h h, hG hi h&5 h6 hX, h h, h4 hN hL6= hM h huV7= h  h%, h h , h hD<8 h h, hy h, h} hu h&9 h* hU, h h, h, hh hM70= hL h h^ h h, h h1=2 h;{ hj1864.5 (65.0) h hO$ hN'[ _You sense a monster nearby. h 8#### #..#...# #####.#...##>.†@.#.###.#^..#.##.# #..#...#.#{# #...#...##.#.# #.........#...##.# #.......#D# #.......#.# ###########  h h_3=5.5 (1.0) hr  h  h There is an open door here. _You see here an acid dragon corpse. ho #### #..#...# #####.#... #>.@† #.###.#^..#. #.# #..#...# #{# #...#...## #.# #.........#... #.# #.......#...# #D# #........##### #.# ###########  #.# h7. h-6 _ h hs _You see here a kobold corpse. h  ###### #...#...# #####.#... #>@†† #.###.#^..# #.# #...#...# #.# #.........#... #K# #.........#... #.# #.........#...# K   kobold brigand (missile, wandering) #.# #.........##### #.# #  #.# h  hu K.K) hS &7 h  h _A kobold brigand comes into view. It is quivering darts of disjunction. hWP     ##############   hK@ #.........#...  #####..#...   #>.††.....   #@###.........#^   #.# #.........#...   #K# #.........#...   #.# #.........#...   #.# #.#...   #.# #.###  hkL  #.# ###########   #.#  .............# h9 hn<K. hD?4= h8 h hB hh  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 74/83 =====================---  Magic: 28/29 =======================-  ############## AC: 7Str: 11  #.........#... EV: 11Int: 20  #####.........#... SH: 0Dex: 9   hj #>.††............. XL: 10 Next: 22% Place: Dungeon:9  #@###.........#^.. Noise: ---------  Time: 9868.5 (0.0)  #K# #.........#... x) +7 sling of Rotation {freeze, rElec rC+  #.# #.........#... Fire: x) +7 sling of Rotation {freeze,  #.# #.........#... Memories (4)  #.# #.........#...  #.# #.........#### K   kobold brigand (missile)  #.# ###########  #.#  .............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [ hk 40ma kobold brigand, quivering darts of disjunction (100% to hit)  You freeze the kobold brigand.  The kobold brigand is lightly wounded.=9.5 (1 h r  hu   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (100% to hit)  You freeze the kobold brigand.  The kobold brigand is lightly wounded. _hits you but does no damage. hԇ P Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 74/83 =====================---   h Magic: 25/29 ====================----  ############## AC: 7Str: 11  #.........#... EV: 11Int: 20  #####.........#... SH: 0Dex: 9  #>.††............. XL: 10 Next: 22% Place: Dungeon:9  #@###.........#^.. Noise: =--------  Time: 9869.5 (0.0)  #K# #.........#... x) +7 sling of Rotation {freeze, rElec rC+  #.# #.........#... Fire: x) +7 sling of Rotation {freeze,   h #.# #.........#... Memories (4)  #.# #.........#...  #.# #.........#### K   kobold brigand (missile)  #.# ###########  #.#  .............# _The kobold brigand hits you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h o=70.5 (1Ramparts  h ######@##K## hM  hG U  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)   h Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the kobold brigand. The kobold brigand closely misses you. h" Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 74/83 =====================---  Magic: 24/29 ===================-----  ############## AC: 7 hStr: 11  #.........#... EV: 11Int: 20  #####.........#... SH: 0Dex: 9  #>.††............. XL: 10 Next: 22% Place: Dungeon:9  #@###.........#^.. Noise: ==-------  Time: 9870.5 (0.0)  #K# #.........#... x) +7 sling of Rotation {freeze, rElec rC+  #.# #.........#... Fire: x) +7 sling of Rotation {freeze,  #.# #.........#... Memories (4) Ramparts  #.# #.........#...  #.# #.........#### K[39;4 h9m   kobold brigand (missile)  #.# ###########  #.#  .............#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (moderately wounded, 100%to hit)  You freeze the kobold brigand.  The kobold brigand is heavily wounded. h0;5-1.5 (1 hѼ#####@##K## hO  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (moderately wounded, 100%to hit)  You freeze the kobold brigand.   hݿThe kobold brigand is heavily wounded. _The wall freezes the kobold brigand! The kobold brigand barely misses you. h  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 75/83 =====================---  h- Magic: 23/29 ===================----- ############## AC: 7Str: 11 #.........#... EV: 11Int: 20 #####.........#... SH: 0Dex: 9 #>.††............. XL: 10 Next: 22% Place: Dungeon:9 #@###.........#^.. Noise: =--------  Time: 9871.5 (0.0) #K# #.........#... x) +7 sling of Rotation {freeze, rElec rC+  hٳ(#.# #.........#... Fire: x) +7 sling of Rotation {freeze, #.# #.........#... Memories (4) Ramparts  #.# #.........#... #.# #.........#### K   kobold brigand (missile) #.# ###########  #.#  h].............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (severely wounded, 100%  to hit)   hǴYou freeze the kobold brigand! h!#....#####.... hk#>.††.... hG#@#^#(# #.# #.# #.# #.# #.# #.#  h 4M42.5 (1  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a kobold brigand, quivering darts of disjunction (severely wounded, 100%  to hit)  You freeze the kobold brigand! _You kill the kobold brigand! h######@##(## hp _Your base Evocations skill increases to level 5! h24 ha hh4 h&6 h h|, h h@, h, hA hz7=5= h h, , h  h h h h#####>.#@#-#(##.#. he 9.5 (7 _You start resting. h8=-80.5 (8 h' h)4 _The frozen ramparts melt away. h4 hܒ hЕ hb:= hvx6= h h: h&9 h h h> h h* h h~ h hi80== h֩ h hSL7= h h, h[ h h}O1= h h´, h^ h h:= hs hC h)28 h)= hM h h9, h, h hW_ _You start resting. hS094.5 (14.0) hmZ3=5.5 (15 h hP" _HP restored. h9 H ##############.........#...#####....>.††...........###.........#^ h: P ..K   kobold (missile, wandering)  ......K......##) h>  hE .  A kobold comes into view. It is quivering darts of disjunction. hE  hF #9 hG Y==6.0) hL  h+V o _The kobold moves out of view.  Q - 8 darts of disjunction (gained 4) hV +7.5 (2 h` i _You see here a kobold corpse. h,6 hz6 h`; h<=F _Unknown command. h h+ h6 h h{ h#Q _ h1)f= h) hF2###############.........#...#####.........#...#>.††.............#.##^†# .# ##.# .###{#.# ########### .............#..#).........# K   kobold brigand (missile, wandering)#..........# #..K.... h2, #. h6&9 hs>  {.  A kobold brigand comes into view. It is quivering darts of disjunction. h?I=900.5 (3 hF hH; _The kobold brigand moves out of view. hkW[ .........#...####>.††..####^†# ....############# {#.# Memories (4)  hWl............  #.....##+### hY ha,KK   kobold (missile, wandering) hb+1.5 (1 hi hk h [####>.††..####^†# ..############# ,#.# ......K......##)...... #.................#..........#.....##'### h  h$ K.K) h'% &2 h!.  h/  h #####.........#... Gobosan the Frost Mage #>.††............. Revenant of Ashenzari **.... #.###.........#^.. Health: 83/83 ======================== #†# #.........#... Magic: 28/29 =======================- #.# #.........#... AC: 7Str: 11  hT#.# #.........#... EV: 11Int: 20 #.# #.........#... SH: 0Dex: 9 #.# #.........#### XL: 10 Next: 24% Place: Dungeon:9 #@# ###########  Noise: ---------  Time: 9902.5 (0.0) ,#K# x) +7 sling of Rotation {freeze, rElec rC+ h .............#  Fire: x) +7 sling of Rotation {freeze, ..#).........#  Memories (4)  h #..........#  #..........#  K   kobold (missile) hX #..........#  #.....##'###  h #.....# haCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering darts of disjunction (100% to hit)  You freeze the kobold. h#>.††#.# h^#†# #.#  hb#.#  h#.# #.#  h?I#@#   hc ,#(# .......#  h ..#).........#  #........ h{ #......... #.......... h #.....##'###  h"3=3.5 (1 honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering darts of disjunction (100% to hit)  You freeze the kobold. _You kill the kobold! hQ/ >.††..####^†# . h.############# ,#@# ...K.........#..#).........# #..........# h:#.## hݟK   kobold brigand (missile, wandering)#.....# ..  h/ #.. h hp.KK) hH/==4 h  hӶ| _The kobold brigand shouts! _You see here 2 darts of disjunction. hS   #.####^  #†# #.#   #.# #.#   #.# #.#   #.# #.#  #####.# #.###  ...#.# ###########  ##.###.#(######  #....K.@......# #..#).#  #.#  #.#   #.#  #.....##'###  #.....# .. #..#####.# .# hS P  ... hyU  h^ D.K h^ 7---5 _ hQl  hPn  h8 #.###.........#^. Gobosan the Frost Mage  h8 #†# #.........#.. Revenant of Ashenzari **....   h8#.# #.........#.. Health: 83/83 ========================   h9#.# #.........#.. Magic: 25/29 ====================----  #.# #.........#.. AC: 7 h:9?Str: 11   h^9#####.# #.........### EV: 11Int: 20   h9...#.# ###########SH: 0 h9<Dex: 9   h9##.###.#(###### h:XL: 10 Next: 24% Place: Dungeon:9  #.....K@......#Noise: ---------  Time: 9905.5 (0.0)  #..#).........# h7:x) +7 sling of Rotation {freeze, rElec rC+  #..........# h[:Fire: x) +7 sling of Rotation {freeze,  #..........# h:Memories (4)  #..........#   h:#.....##'###K   kobold brigand (missile)   h;#.....# ..  #..#####.# .#  ...  h3;_You see here 2 darts of disjunction.  Casting: Freeze (safe; 1% risk of failure)   hV;Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   hv;Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h<78--==6.5 (1Ramparts  h< hEj##.#(# hAI  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hmIasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ hI@ freezes the kobold brigand! The kobold brigand hits you. h #.###.........#^. Gobosan the Frost Mage  #†# #.........#.. Revenant of Ashenzari **....  #.# #.........#.. Health: 78/83 ======================--  #.# #.........#.. Magic: 24/29 ===================-----  #.# #.........#.. AC: 7Str: 11  #####.# #.........### EV: 11Int: 20  ...#.# ###########SH: 0Dex: 9  hh ##.###.#(######XL: 10 Next: 24% Place: Dungeon:9  #.....K@......#Noise: ==-------  Time: 9906.5 (0.0)   h@#..#).........#x) +7 sling of Rotation {freeze, rElec rC+  h` #..........#Fire: x) +7 sling of Rotation {freeze,  h #..........#Memories (4) Ramparts   h#..........#  #.....##'### hK   kobold brigand (missile)   ha#.....# ..   hI o#..#####.# .#   hl E...Press: ? - help, Shift-Dir - straight line h Aim: a kobold brigand, quivering darts of disjunction (moderately wounded, 100% h 3to hit)  You freeze the kobold brigand.   h ~The kobold brigand is moderately wounded.The wall freezes the kobold brigand! h5 g95=-7.5 (1 h4l#.#(# h!  Aim: a kobold brigand, quivering darts of disjunction (moderately wounded, 100%to hit)  You freeze the kobold brigand.  The kobold brigand is moderately wounded. hzThe wall freezes the kobold brigand! _The kobold brigand hits you but does no damage. hQ  #.###.........#^. Gobosan the Frost Mage #†# #.........#.. Revenant of Ashenzari **.... #.# #.........#.. Health: 79/83 ======================-- #.# #.........#.. Magic: 24/29 ===================----- #.# #.........#.. AC: 7Str: 11 #####.# #.........### EV: 11Int: 20 ...#.# ###########  SH: 0Dex: 9 ##.###.#(######  XL: 10 Next: 24% Place: Dungeon:9 #.....K@......#  Noise: =--------  Time: 9907.5 (0.0) #..#).........#  x) +7 sling of Rotation {freeze, rElec rC+ h 4 #..........#  Fire: x) +7 sling of Rotation {freeze, #..........#  Memories (4) Ramparts  #..........#  #.....##'###  K   kobold brigand (missile) #.....# ..  h 8 #..#####.# .#  ... h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   hM Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (severely wounded, 100%  to hit)  You freeze the kobold brigand! h ^#†# #.# #.# #.#  h0  #####.#  ...#.#   ##.###.#(######  #.....(@......#  #..#).........#  #..........#  #..........#  h  #..........# #.....##'### #.....# .. #..#####.# .#  h 368.5 (1 h V##(# h   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (severely wounded, 100%  to hit)  You freeze the kobold brigand! _You kill the kobold brigand! hF  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#.#(# hh##.# h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h h; h h, hc80= h h hū h# hX hL5= hs h? hV1= h) h, hC h, h h hY h}Q2= h h hE6= h) h'....#.##.#(#..(@...- hf 17.5 (9 _You start resting. hI-8.5 (10.0) h<  h h74 _The frozen ramparts melt away. h4 h% hp h;,0.0) hY3=9.5 (1 h hU _You start resting. HP restored. hU  h  h  h , h  h  h b7== h8  h? , hF  h  h := h  h , h  h P= h  h  h E8= h  h! , h&  h) , hX-  hU2 , h85  h48  hg8 := h;  hWF _ _You start resting. hO 030.5 (11.0) h$Q Z9=1.5 (12 hX  h[ % _Magic restored. hP 4 h  ht  h B hv S  #.###.#^  #†# #.#  #.# #.#  #.# #.#  #.# #.#  #####.# #.  ...#.# #  ##.###.#(######  #.....@.......#  #..#).#  #.#  # h l.#  #.#  #.....##'###  #.....# ..#   #..#####.# .#   ... h 12.0) h +3.5 (2 h  h < _Q - 12 darts of disjunction (gained 4) h^  #†# #.#  #.# #.#  #.# #.#  #.# #.# #####.# #.# # ...#.# ######### ##.###.#(######   hI #.............#  #..#)@..#  #.#  # h"b.#  #.#  hJ #.....##'###  hm #.....# .. #..#####.# .#  h ... .#  # #.# hC h+4.5 (1 h h hޒ ?  #†# #.  #.# #.  #.# #.  #.# #. # #####.# #.  #. ...#.#   ##.###.#(######  #.#  #..#.#  # h1 *.#  #.#  #.#  #.....##'###  #.....# ..#   #..#####.# .#   hc  ... .#   # #.# h  h+ B=5 hʟ  h4 Q _You see here a +0 partisan. hp. 4 h.  h{3  hB6  h: ; _ hs;  h> , h?  h C  hF , h8H  hJ  hM  hM  h.††....   #.###.........#^ #†# #.........#   #.# #.........#    #.# #.........#    #.# #.........#...   # #####.# #.........####   hiY I #. ...#.# ###########   ##.###.#@######  #.......#  #..#)...#  # #....#  #.......... #..........#  hZ N#.....##'### #.....# ..#   #..#####.# .# hvd +9.5 (4 hge ,40.5 (5 h m  ho < _Q - 14 darts of disjunction (gained 2) h94 h: h> hA hE, h G h~I, hJ hM hXO, hgP h}R hT hT hU hW hZ, h$[ h\ hp^, hq_ hb hd, hd hf hp hdB hӣ h\ h hۥ hȦ h h hب hR h h h hk h$ h߯ h hX hX hp h, hH hD h h  ##.#...#....#   #......#.##.#   #.....<...#.#   ####..##..#.#   #......#..#.#   ###.##.#..#.#   #.##.#..#.#   #.##.#..#.#   #@##.#..#.#  #.##.#..#.# ####  #.##.#..#.#.##...#  #.##.#..#.#.##....  #.##.#..#.#.##..#.  ..K #..#.#....... K   kobold (missile, wandering)  #######.##.#.......  #.......##.#...####[ hW1K  #.......##.#....... hb069.5 (29.0) h-70.5 (30 h hs _A kobold comes into view. It is wielding a +0 club. h  ##.  #.....  #.....<  ####.  #....  ###.#  #.#  #.#  #@#  #.# ####  #.# #.# #.# ..K  ####   h ##.  #.....  #.....<  ####.  #....  ###.#  #.#  #.#  #@#  #.# ####  #.# #.# #.# ..K  #### hw+   hV4 h  h] _A kobold is nearby! hd^......#.##...<...###..##......##.## #... h4e####.##...#.#..K .....#######.#......####.... hfe&##.###### hk h*n5K. h.p81.5 (1.0) _ hu h x h|<...###..##......##.## ####.##...#.#.K. ..... hK#######.#......####....##.######......# #.#.##..# h h5K. hM&2 hJ h h ###..##......##.## ####.##...#.#K.. .....#######.#......####....##.######......# #.#.##..# h]:#.####..† h h|K.K) hE====3 hJ h( _The kobold shouts! hc  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold. hg c$ h  hi b===-4.9 (1.4 hn  h^ J _You kill the kobold! hC ......##.## ####.##...#.##......#.....########.##......#### h  #.###.# #.#.# ###.  h, h}W----50 hZ h*  You now have 535 gold pieces (gained 3).  n - 77 stones (gained 2)  Things that are here: hG---6.9 (2 h hP _a +0 club; a kobold corpse h h$ h h hW h, h hP, h h   Things that are here:  a +0 club; a kobold corpse _ h he, hH h h, hs h h h h h@ h , h hj h", h: h h h h h hZ h hP ht h:, h@ h h, h h P  There is a stone staircase leading up here. h  h  _ h3  hZ h h h h\ h h h h h h' h hA h0 hR h hA! hf#, h[$ h& h:/ h1 h1 h1 h76 h68 h9 h9 h: h< h8> hb> hO? h@ hB hB h(D hE hDH, h#I h_K h=M hdM hKN hNP hQ hR hBS hW@  You see here a +0 partisan. h [ hq[ _ h\ h^ h_ h` hBa h}c h?e, h~f hh hj, hn, hp, hp hsr ht, hu h}x h2~ #.......#  #..#).........#  #..#..........#  hz& #..#..........#  #..#..........#  h1 #..#.....##'###  #..#.....# ..#  h ######..#####.# .#  #.......# h" h* ##.###.## #....#  hM #.# #.# #.####  hn{ #.###.######.# hy ##.#...#....#.# h΄y #......#.##.#.# h/ #.....<...#.#.# ####..##..#.#.# h`N #......#..#.# hf 10010.9 (34.0)  Ashenzari invites you to partake of a vision and a curse of beguiling andcompanions. hY/  --more-- h h& _ h h h"  hm  h  hq  hi , h# , h  h  hk  hw  h  h  h  h  h2  hV  h  hs  hW , h  ha @  There is an open door here. hL   h _ h  h%  h , h  hi @  There is an open door here. h  h _ h2  h  h. , h  h0  h  hG  h  h/  h  h  h2  h  h  hW  h  h*  h , hA  h  h6 , h  h  h; , h  h  hX , h  h  h4  hf  h  h  h( , hw  hR  h B h  h!  h"  h"  h$  h%  h &  h&  h )  h0 $#.....<...#.#.# ####..##..#.#.# #......#..#.#.# ###.##.#..#.#.# #.##.#..#.#.# #.##.#..#.#.#  h0 2#.##.#..#.#.#  #.##.#..#.#.#### #.##.#..#.#@##...####### #.##.#..#.#.##.....#...#####)##.#..#.#.##..#..#..#.#####......#..#.#........#....#...######.##.#.............#### #........####.#.#### # K   kobold brigand (missile, wandering) #.......##.#.............# # h1 .########.#.K......#....# #...# #.##..#..#..#.## # h4 -31.9 (21 h: gK)K. h; ,2.9 (22 hA  hmD _A kobold brigand comes into view. It is quivering darts of disjunction. h@###..##..#.#........##.##. ....#####.##...#######..#...#####)#..#..#.####............#....#...#######.##.#.............#### #.......####.#.#### K............##.########.#........#......# #.#.##..#..#..#.###.####..†.#.....##K.3.9 (1.0) h h hYU F......##.## ####...#######..#...#####)#..#..#.####............#....#...#######.##.#.............#### hU  #.......##.#K..####.#.#### .............##.######....#......# #.#.##..#..#..#.###.#####..†.#.....##  h?V 6 ###.######.... hW  h_ <K. h_` &4 h5g  hh  hѢ 9##.## ####...#######...#...#####)#..#..#..#.####............#....#...#######.##.#K.....#### #.......##.#...####.#.####  h9 ..........##.######....#......# #.#.##..#..#..#.###.#####..†.#.....##  ###.######....##.....### h] k #.# ##### hȭ  hG .=5 h  hη \ _The kobold brigand closely misses you. h  ###.##.#..#.#.#Gobosan the Frost Mage   #.##.#..#.#.#Revenant of Ashenzari **....   #.##.#..#.#.# hHealth: 83/83 ========================   #.##.#..#.#.#Magic: 26/29 =====================---   #.##.#..#.#.##### h%YAC: 7Str: 11  hI  #.##.#..#.#.##...#######EV: 11 hoInt: 20   #.##.#..#.#.##.....#...## hXSH: 0Dex: 9  hȱ  ###)##.#..#.#.##..#..#..#.#### XL: 10 Next: 26% Place: Dungeon:9  h$)  #......#..#.#@.......#....#... Noise: =--------  Time: 10035.9 (0.0)   ########.##.#K............#### x) +7 sling of Rotation {freeze, rElec rC+  h]   #.......##.#...####.#.#### # Fire: x) +7 sling of Rotation {freeze,  h  #.......##.#.............# # Memories (4)   ##.########.#........#....# #  hͲ  #......# #.#.##..#..#..#.## # K   kobold brigand (missile)  h  ##.###.# #.#.###..†.#.....###  h!b  #.###.# #.#.# ###.######....   ##.....####.#.# #.# #####  hG_The kobold brigand closely misses you.Casting: Freeze (safe; 1% risk of failure)   hgMConfirm with . or Enter, or press ? or * to list all spells. hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h>The walls around you are covered in ice. hĵn=6.9 (1Ramparts  hM## hP  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the kobold brigand! The kobold brigand closely misses you. h   ###.##.#..#.#.#Gobosan the Frost Mage   #.##.#..#.#.#Revenant of Ashenzari **....   #.##.#..#.#.# h Health: 83/83 ========================   #.##.#..#.#.#Magic: 25/29 ====================----   #.##.#..#.#.#####AC: 7Str: 11   #.##.#..#.#.##...#######EV: 11Int: 20   #.##.#..#.#.##.....#...## h XSH: 0Dex: 9  h   ###)##.#..#.#.##..#..#..#.#### XL: 10 Next: 26% Place: Dungeon:9  h' \  #......#..#.#@.......#....#... Noise: ==-------  Time: 10036.9 (0.0)  h\   ########.##.#K............#### x) +7 sling of Rotation {freeze, rElec rC+  hv   #.......##.#...####.#.#### # Fire: x) +7 sling of Rotation {freeze,  h+ )  #.......##.#.............# # Memories (4) Ramparts   ##.########.#........#....# #   #......# #.#.##..#..#..#.## # K   kobold brigand (missile)   ##.###.# #.#.###..†.#.....###  h   #.###.# #.#.# ###.######....   ##.....####.#.# #.# #####Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (moderately wounded, 100% h to hit)  You freeze the kobold brigand.  The kobold brigand is heavily wounded. h 3-7.9 (1 h z#.### h N  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (moderately wounded, 100%to hit)  You freeze the kobold brigand.  The kobold brigand is heavily wounded.  h@ _The wall freezes the kobold brigand. The kobold brigand misses you. h1 ###.##.#..#.#.# Gobosan the Frost Mage #.##.#..#.#.# Revenant of Ashenzari **.... #.##.#..#.#.# Health: 83/83 ======================== #.##.#..#.#.# Magic: 24/29 ===================----- #.##.#..#.#.#####  AC: 7 he2iStr: 11 #.##.#..#.#.##...#######  EV: 11Int: 20 #.##.#..#.#.##.....#...##  SH: 0Dex: 9  h2 ###)##.#..#.#.##..#..#..#.#### XL: 10 Next: 26% Place: Dungeon:9  h2 #......#..#.#@.......#....#... Noise: =--------  Time: 10037.9 (0.0)  ########.##.#K............#### x) +7 sling of Rotation {freeze, rElec rC+  h2 #.......##.#...####.#.#### # Fire: x) +7 sling of Rotation {freeze,  h2 #.......##.#.............# # Memories (4) Ramparts  ##.########.#........#....# #  h3 #......# #.#.##..#..#..#.## # K   kobold brigand (missile)  h23b ##.###.# #.#.###..†.#.....###  #.###.# #.#.# ###.######....  h3g ##.....####.#.# #.# #####Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (severely wounded, 100%  to hit)  You freeze the kobold brigand!  The kobold brigand is almost dead. h3:The wall freezes the kobold brigand. h;F  #.# #.# #.#  h#<#.#####  #.##...#######   hA<w#.##.....  hf< ###)##..#..  h<j#@.......  h<#(....... #...####. h<V  #..... h<B  #...... h<   h= #.#.##..#..  h4=4    hQ= #.#.###..†.    hu=  #.#.# ###.    h=   h=[ #.#   h388.9 (1 h#.##.##### hj R _You kill the kobold brigand! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. htx#.##### hy h###### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h hD h h hB hJ hqE5= h h֓, h h, h h!, ha h  hQ#6 hwF== h h`, h hܩ.#.##.##. hn#@...-##. h< . hf 45.9 (7 _You start resting. hE-6.9 (8 hα  h  h4 _The frozen ramparts melt away. h4 h[ h h}B hT:= h h7= h h=8== _You start resting. h 58.9 (12.0)9=9.9 (13 h h % _Magic restored. hRz  hz  h{  hD~  hO  hq , h   #####...####### hd ....#...#####)#..#..#..#.####.............#....#...#######.#.....#### #.......##.#...####.#.#### ..........##.######...#÷ h ##.# #.#   #...........#.# #.## h΋ r Q - 18 darts of disjunction (gained 4) h  hӏ +60.0) h +1.9 (2 h]  h S _You see here a kobold corpse. h374 h.8 hHl.0 _Done exploring. hxM hM hN hO h"} h} h hE _Done exploring. h@[[?25h[?0c  Search for what [Enter for "."]?  h [?25l[?1c17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a +0 club (1 further duplicate)b - [D:9] a stone staircase leading up  c - [D:9] a +0 dagger (3 further duplicates)  d - [D:9] 2 poisoned darts (6 further duplicates in 1 pile)  e - [D:9] a +0 partisan  f - [D:9] a teleport trap  g - [D:9] a stone staircase leading down  h - [D:9] a stone staircase leading down  i - [D:9] a +0 chain mail  j - [D:9] a +0 mace  k - [D:9] a stone staircase leading down  l - [D:9] a stone staircase leading up  m - [D:9] a +0 robe  n - [D:9] a +2 dagger of flamingo - [D:9] a +0 falchion  p - [D:9] a +0 scale mail  q - [D:9] a stone staircase leading up h hf h  #.##.#..#.#.#Gobosan the Frost Mage   #.##.#..#.#.# hRevenant of Ashenzari **....   #.##.#..#.#.#Health: 83/83 ========================   #.##.#..#.#.###### h::Magic: 29/29 ========================   #.##.#..#.#.##...#######AC: 7 h[&Str: 11   #.##.#..#.#.##.....#...##EV: 11Int: 20  hx;  ###)##.#..#.#.##..#..#..#.#### SH: 0Dex: 9  h͢.  #......#..#.#........#....#... XL: 10 Next: 28% Place: Dungeon:9   ########.##.#@............#### Noise: ---------  Time: 10061.9 (0.0)  h  #.......##.#...####.#.#### # x) +7 sling of Rotation {freeze, rElec rC+  h  #.......##.#.............# # Fire: x) +7 sling of Rotation {freeze,   ##.########.#........#....# # Memories (4)  hO  #......# #.#.##..#..#..#.## #   ##.###.# #.#.###..÷.#.....###   hm   #.###.# #.#.# ###.######....   h  ##.....####.#.# #.# #####   h}  #...........#.# #.##  _Magic restored.  Q - 18 darts of disjunction (gained 4) _You see here a kobold corpse. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . h h h2 h. _ hc 4 hb \ _Unknown command. hy 4 h*  h F _Unknown command. hg h Inventory: 44/52 slots Hand Weapons (go to first with ))  x - the +7 sling of Rotation (weapon) {freeze, rElec rC+ rN+}  i - a +0 short sword of venom  t - a +4 dagger  y - a +2 great sword of flaming Missiles (go to first with ()n - 77 stones   h oE - 5 atropa-tipped darts  Q - 18 darts of disjunction Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Sorrow (worn) {Range, Sorc}  e - the cursed +1 helmet of the Manifest Visionary (worn) {Dev, Fort}  w - the cursed +0 cloak "Ruined Failure" (worn) {Self, Melee}  N - a +0 pair of gloves (worn)j - a +0 leather armour  A - a +1 helmetO - a +0 pair of gloves  R - +0 acid dragon scales Jewellery (go to first with "=)  u - the cursed ring of the Lashed Welkin (worn) {rF+, Elem, Sorc}  F - a ring of magical power (worn)g - an amulet of guardian spirit [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hy h\ h  #.##.#..#.#.#Gobosan the Frost Mage   #.##.#..#.#.#Revenant of Ashenzari **....   #.##.#..#.#.#Health: 83/83 ========================   #.##.#..#.#.######Magic: 29/29 ========================   #.##.#..#.#.##...#######AC: 7Str: 11  h  #.##.#..#.#.##.....#...##EV: 11Int: 20  hi  ###)##.#..#.#.##..#..#..#.#### SH: 0Dex: 9   #......#..#.#........#....#... XL: 10 Next: 28% Place: Dungeon:9   ########.##.#@............#### Noise: ---------  Time: 10061.9 (0.0)  h=  #.......##.#...####.#.#### # x) +7 sling of Rotation {freeze, rElec rC+   #.......##.#.............# # Fire: x) +7 sling of Rotation {freeze,   ##.########.#........#....# # Memories (4)   #......# #.#.##..#..#..#.## #  h  ##.###.# #.#.###..÷.#.....###    #.###.# #.#.# ###.######.... h    ##.....####.#.# #.# ##### h׆-   h?  #...........#.# #.##   ho_You see here a kobold corpse. _Done exploring.  h_Done exploring. _Search for what [Enter for "."]? . _Unknown command.  h'_Unknown command. hy h h" h h$4 h htF _Unknown command. hj hOk hp h!r0 _Unknown command. hNr h[[?25h[?0c  Search for what [Enter for "."]?  h [?25l[?1c h 8lair hL  h X _Can't find anything matching that. h4 hP hF _Unknown command. h  h Level 9 of the Dungeon<<<>>>(Press ? for help)####..##..#.#.##..............'........#.#.#####.##......#..#.#.##..............#....#.......#####.####.##.#..#.#.##?.....#########....#....>........##.##.#..#.#.##......####### ####.#..###........##.##.#..#.#.##............# #.#..# #.######.##.##.#..#.#.##............# #.#..# #.# #.##.##.#..#.#.#######............# #.#..# #.# #.##.##.#..#.#.##...########............# #.#..###.######.##.##.#..#.#.##.....#...###............######.#...........#.####)##.#..#.#.##..#..#..#.###### #.................#.##.###.####.#.##......#..#.#........#....#....# ###########'#####.#........# #.#.#########.##.#@............####.##.# #.#..#.##### #.#.##.......##.#...####.#.#### #.##.#####.#..#..## #.#.##.......##.#.............# #.##.#.....#....).# #.#.###.########.#........#....# #.##.#.#####...#..#### [ h~ ;40m#.#.##......# #.#.##..#..#..#.## #.##.#.##..#.........###.#.###########.###.# #.#.###..÷.#.....###.##.#.##..#..#...##.#....<........##.###.# #.#.# ###.######.....##.#.##..#..#......############.####.....####.#.# #.# #####.# h #.#.##..#..#.#.#.........# #.##...........#.# #.##.##.#.##..##.#.#.#.######.## #.###.##########.# #.##.# ########.#.##..##.#.#.#........# #.# h m#.............# #.####.######........#.##..##.#.#.#.#.###..# #.################ #.##)).................##..##.#.#.#.#.# #..# #.# hX! ############### #.........#...# #####.........#...########################## #>.††.....................÷.).....(........> #.###.........#^..#.#############.#########.##......# #†# #.........#...#..##....# #.#....# #.##......# #.# #.........#...##.......# #.#.##.# #.###...### #.# #.........#...#####....### #.#.##.#####.# #.# #.........#...# ####...####.#...........#.#.# #######.# #........ ##.####.#.#.#.# hZ #.....#.# ########### #.#.......#.##.#.##.#.#.#.# ##.###.#.###### ####.#.......#.##.#........#.#### #.............# #....#.......#.##.#.##.#...#.#..# #..#)...# #....####.##.#...........#.#.#..# #..#....# #....# #.##.####.##.#...#.#.#..# #..#..........# ####.# #.##.#####.#.#..# #..#..........##.# #.##.....#.#..# #..#.....##'####.####.##########.#.#..### #..#.....#...##..........## #..#.......#<.######..#####.#...#  ##########..####..#..##.#.......# #.##'## #....##..#..#)†.##.###.## #....# #.##.##..#..########).# #.# #.#  hZ{#.#### #............#..# h h h0R  #.##.#..#.#.#Gobosan the Frost Mage   #.##.#..#.#.#Revenant of Ashenzari **....   #.##.#..#.#.#Health: 83/83 ========================   #.##.#..#.#.######Magic: 29/29 ========================   #.##.#..#.#.##...#######AC: 7Str: 11   #.##.#..#.#.##.....#...##EV: 11Int: 20   ###)##.#..#.#.##..#..#..#.#### SH: 0Dex: 9   #......#..#.#........#....#... XL: 10 Next: 28% Place: Dungeon:9  hK1  ########.##.#@............#### Noise: ---------  Time: 10061.9 (0.0)   #.......##.#...####.#.#### # x) +7 sling of Rotation {freeze, rElec rC+   #.......##.#.............# # Fire: x) +7 sling of Rotation {freeze,   ##.########.#........#....# # Memories (4)   #......# #.#.##..#..#..#.## #   ##.###.# #.#.###..÷.#.....###    #.###.# #.#.# ###.######....    ##.....####.#.# #.# #####    #...... h1.....#.# #.##  _Unknown command. _Unknown command. _Unknown command.Search for what [Enter for "."]? lair _Can't find anything matching that. _Unknown command. h1 h: h; h@Q _ hB hWB hB hD hE h*F hF hI hJ hJ huK hM h{N hN h O h5Q hQR, hR hU hV hKW, hLY hiZ, hZ h3] h^ hJ^ h^ h` ha h%b hb he hf h h@ hA hB h4E hG, h2I hFK h|M, hN hP hS h.T h-U hY h[, hG] hh_ ha h7b h-c hg hph h2i hlN _You now have 563 gold pieces (gained 18). h3t` hv hv hww hQ{ hf~ ha, h h; hm h hF h!, h h hd, h hb hl h h h h+ hY h[ hӞ h# .# #. ..   hnO# #.# ~ ...... ~ ###.#.#.# P #....... ~ #.#.#.#.# ~ hߦ^ #.@....... ~ ♣♣######## #.#.#.#.# ~♣♣........# ##........ ~..........###..#.#.#.# #....~~...........#.#  h .....~~.....#.........O   two-headed ogre (asleep) ......~....## h+c.....####  hK#..........##.....# ...<###+#+###.....# h 122.7 (24.0)  A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. h hY z.z   wight (wandering)  The two-headed ogre shouts in stereo! You hear a shout! x2  A wight comes into view. It is wielding a +0 long sword. h6===3.7 (25 h h< _The two-headed ogre moves out of view. h& .# #. .z ... .# #.# P~ ...... ~~###.#.#.# ~P #....... P~ #.#.#.#.#. ~~ #......... ~~ ♣♣######## #@#.#.#.#. ~~♣♣........# ##.......  h P~..###..#.#.#.# .#....~~...........#.# ......~~.....#......... .......~....##.....#### ##..........##..... ....<###+#+###.....###......... ......# h  h ;---4.7 (1.0) h{  h  h/e he hf hi hn h-s, hxO---O   two-headed ogre h7c  .# #.  .z ...  .# #.# ......  ###.#.#.#  #..O....  #.#.#.#.#.  #.........   h #@# 5 ##........ ..#.#.#.# .....#.# #......... #.....#### #.....#  h<#.....#   _You start waiting. h "  hO V.# #.  h   h> V.z ...  h   h u.# #.#  h  hP U......  h ###.#.#.#  h, #..O....  hz #.#.#.#.#.  h e #.........  h;   hw ( #@# h &  h F ##........  hU ..#.#.#.#  h E.....#.#  h L#...... h!  h! f#.....####  h1" )#..... hD' <#.....#  h*  h<. f _A two-headed ogre is nearby! h h7"U.O hM#-6 _ h) h+ h..# #.Gobosan the Frost Mage.z ...Revenant of Ashenzari **.....# #.#Health: 83/83 ======================== P~...... hMagic: 26/29 =====================--- ~~###.#.#.#AC: 7Str: 11 ~P#.......EV: 11Int: 20 P~#.#O#.#.#.SH: 0 hDex: 9 ~~#.........XL: 10 Next: 28% Place: Dungeon:10  h ~~ ♣♣######## #@#.#.#.#.Noise: ---------  Time: 10126.7 (0.0)  h~~♣♣........# ##........x) +7 sling of Rotation {freeze, rElec rC+ P~..........###..#.#.#.#Fire: x) +7 sling of Rotation {freeze,  h.#....~~...........#.#Memories (4) ......~~.....#.........  h#.......~....##.....####O   two-headed ogre ##..........##.....#  h....<###+#+###.....# .##......... ......# _A two-headed ogre is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hA...#.#.#.O.#@##.....#.... ho==7.7 (1Ramparts  hk#.#### hq  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ h' freezes the two-headed ogre. hL .# #.  Gobosan the Frost Mage .z ...  Revenant of Ashenzari **.... .# #.#  Health: 83/83 ======================== P~......  Magic: 25/29 ====================---- ~~ ###.#.#.#  AC: 7Str: 11 ~P #.......  EV: 11Int: 20 P~ #.#.#.#.#.  SH: 0Dex: 9 ~~ #.O.......  XL: 10 Next: 28% Place: Dungeon:10 ~~ ♣♣######## #@#.#.#.#.  Noise: ==-------  Time: 10127.7 (0.0) ~~♣♣........# ##........  x) +7 sling of Rotation {freeze, rElec rC+ P~..........###..#.#.#.#  Fire: x) +7 sling of Rotation {freeze, .#....~~...........#.#  hwM[40m Memories (4) Ramparts ......~~.....#......... .......~....##.....####  O   two-headed ogre ##..........##.....# ....<###+#+###.....# .##......... ......# Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is lightly wounded.  The wall freezes the two-headed ogre but does no damage. hDW; .# #.  .z ...  .# #.# ..h...  ###.#.#.#  hWe #.......  #.#.#.#.#.  #.O.......   #@#  ##........ ..#.#.#.#  hOX`.....#.# #......#.....#### #.....#h   wolf (wandering)<#.....#   Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is lightly wounded.wall freezes the two-headed ogre b hzXut does no damage.  The two-headed ogre closely misses you. The two-headed ogre misses you. hY3-8.7 (1 h-_S## hbW _A wolf comes into view. hw .# #.  Gobosan the Frost Mage .z ...  Revenant of Ashenzari **.... .# #.#  Health: 83/83 ======================== P~..h...  Magic: 24/29 ===================----- ~~ ###.#.#.#  AC: 7Str: 11 ~P #.......  EV: 11Int: 20 P~ #.#.#.#.#.  SH: 0Dex: 9 ~~ #.O.......  XL: 10 Next: 28% Place: Dungeon:10 ~~ ♣♣######## #@#.#.#.#.  Noise: =--------  Time: 10128.7 (0.0) ~~♣♣........# ##........  x) +7 sling of Rotation {freeze, rElec rC+ P~..........###..#.#.#.#  Fire: x) +7 sling of Rotation {freeze, .#....~~...........#.#  h"y[40m Memories (4) Ramparts ......~~.....#......... .......~....##.....####  O   two-headed ogre ##..........##.....#  h   wolf (wandering) ....<###+#+###.....# .##......... ......# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is lightly wounded. .# #.  .z ...  .# #.# ......  ###.#h#.#  #.......  #.#.#.#.#.  #.O.......   [40 hym#@#  ##........ ..#.#.#.# .....#.# #......#.....#### #.....#h<#.....# ==9.7 (1 h~T## hU! h}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  100% to hit)   hpYou freeze the two-headed ogre.  The two-headed ogre is lightly wounded. _The wolf howls! h ] .# #.  Gobosan the Frost Mage .z ...  Revenant of Ashenzari **.... .# #.#  Health: 83/83 ======================== P~......  Magic: 23/29 ===================----- ~~ ###.#h#.#  AC: 7Str: 11 ~P #.......  EV: 11Int: 20 P~ #.#.#.#.#.  SH: 0Dex: 9 ~~ #.O.......  XL: 10 Next: 28% Place: Dungeon:10  h ~~ ♣♣######## #@#.#.#.#.  Noise: ===------  Time: 10129.7 (0.0) ~~♣♣........# ##........  x) +7 sling of Rotation {freeze, rElec rC+ P~..........###..#.#.#.#  Fire: x) +7 sling of Rotation {freeze, .#....~~...........#.#  Memories (4) Ramparts ......~~.....#......... .......~....##.....####  O   two-headed ogre ##..........##.....#  h   wolf  h ....<###+#+###.....# .##......... ......# Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,   h 2100% to hit)  You freeze the two-headed ogre. h ePress: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is lightly wounded.  The wall freezes the two-headed ogre! h  h   .# #.  .z ...  .# #.# ..o...  ###.#.#.#  #.......  h ` #.#h#.#.#.  #.O.......   #  ##........ ..#.#.#.# .....#.# #...... h #.....####  #.....# <#.....#o   orc (wandering) h b   The two-headed ogre hits you with a +0 giant spiked club! x2 h h64-------30.7 (1 h ###@### hf x _An orc comes into view. It is wielding a +0 short sword. h .# #.  Gobosan the Frost Mage .z ...  Revenant of Ashenzari **.... .# #.#  Health: 64/83 ==================------ P~..o...  Magic: 22/29 ==================------  hb~~ ###.#.#.#  AC: 7Str: 11 ~P #.......  EV: 11Int: 20 P~ #.#h#.#.#.  SH: 0Dex: 9  h~~ #.O.......  XL: 10 Next: 28% Place: Dungeon:10  hŃ~~ ♣♣######## #@#.#.#.#.  Noise: ==-------  Time: 10130.7 (0.0)  h~~♣♣........# ##........  x) +7 sling of Rotation {freeze, rElec rC+ P~..........###..#.#.#.#  Fire: x) +7 sling of Rotation {freeze, .#....~~...........#.#  Memories (4) Ramparts ......~~.....#.........  hA.......~....##.....####  O   two-headed ogre  hd##..........##.....#  h   wolf  h....<###+#+###.....#  o   orc (wandering) .##......... ......#  hPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, hʄ9100% to hit)  You freeze the two-headed ogre!   h-yThe two-headed ogre is heavily wounded.The orc shouts! You hear a shout! h h-PYou freeze the two-headed ogre!  The two-headed ogre is heavily wounded.  The orc shouts! You hear a shout!  The wall freezes the wolf! The wall freezes the wolf.  The wall freezes the two-headed ogre!two-headed ogre hits you wit hh a +0 giant spiked club!! h  .# #.  .z ...  .# #.# ......  ###.#o#.#  #.......  #.#.#.#.#.  hi #.O.......   #@#{  ##........ ..#.#.#.# .....#.# #......#.....####  #.....#o   orc<#.....#  ha45-----3==1.7 (1 h#.###@## h] _The two-headed ogre closely misses you. h;' .# #.  Gobosan the Frost Mage .z ...  Revenant of Ashenzari **....  h.# #.#  Health: 45/83 =============----------- P~......  Magic: 22/29 ==================------ ~~ ###.#o#.#  AC: 7Str: 11 ~P #.......  EV: 11Int: 20  hP~ #.#.#.#.#.  SH: 0Dex: 9  h~~ #.O.......  XL: 10 Next: 28% Place: Dungeon:10  h 4~~ ♣♣######## #@#{#.#.#.  Noise: ===------  Time: 10131.7 (0.0)  h*^~~♣♣........# ##........  x) +7 sling of Rotation {freeze, rElec rC+ P~..........###..#.#.#.#  Fire: x) +7 sling of Rotation {freeze,  hK.#....~~...........#.#  Memories (4) Ramparts  hi......~~.....#......... .......~....##.....####  O   two-headed ogre  h##..........##.....#  o   orc ....<###+#+###.....# .##......... ......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded,  100% to hit)  You freeze the two-headed ogre. h hC1 .# #.  .z ...  .# #.# ......  ###.#.#.#  hf #...o...  #.#.#.#.#.  #.Oh......   #@#.  h  ##........ ..#.#.#.#  h.....#.# #...... h#.....#### #.....# h9h   wolf<#.....# h]o   orc  h&-- h2.7 (1 hQ#.###@## h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded,  100% to hit)  You freeze the two-headed ogre. _The two-headed ogre is severely wounded. h h- ' .# #.  Gobosan the Frost Mage .z ...  Revenant of Ashenzari **....  h\. h.# #.#  Health: 45/83 =============----------- P~......  Magic: 21/29 =================------- ~~ ###.#.#.#  AC: 7Str: 11 ~P #...o...  EV: 11Int: 20 P~ #.#.#.#.#.  SH: 0Dex: 9 ~~ #.Oh......  XL: 10 Next: 28% Place: Dungeon:10  h/ ~~ ♣♣######## #@#.#.#.#.  Noise: =--------  Time: 10132.7 (0.0) ~~♣♣........# ##........  x) +7 sling of Rotation {freeze, rElec rC+ P~..........###..#.#.#.#  Fire: x) +7 sling of Rotation {freeze, .#....~~...........#.#  Memories (4) Ramparts ......~~.....#......... .......~....##.....####  O   two-headed ogre ##..........##.....#  h   wolf ....<###+#+###.....#  o   orc .##......... ......# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded,   h)1 100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is severely wounded. hr3 &   h3 The wall freezes the wolf. The wall freezes the two-headed ogre!  The two-headed ogre hits you with a +0 giant spiked club! h5 ^  The two-headed ogre hits you with a +0 giant spiked club. h9  h=I  .# #.  .z h..  .# #.# ......  ###.#.#.#  #.......  #.#o#.#.#.  #.O.......   #  ##.h...... ..#.#.#.# .....#.# #......#.....####  #.....#hh 2 wolves (1 wandering)<#.....# [17;1 hwJ l3H 34----=3.7 (1 h?K A#.# h|K ##@### hO W _A wolf comes into view. h  .# #.  Gobosan the Frost Mage .z h..  Revenant of Ashenzari **.... .# #.#  Health: 34/83 =========--------------- P~......  Magic: 20/29 ================--------  h:~~ ###.#.#.#  AC: 7Str: 11 ~P #.......  EV: 11Int: 20 P~ #.#o#.#.#.  SH: 0Dex: 9 ~~ #.O.......  XL: 10 Next: 28% Place: Dungeon:10  hc~~ ♣♣######## #@#.#.#.#.  Noise: ==-------  Time: 10133.7 (0.0)  h4~~♣♣........# ##.h......  x) +7 sling of Rotation {freeze, rElec rC+ P~..........###..#.#.#.#  Fire: x) +7 sling of Rotation {freeze, .#....~~...........#.#  Memories (4) Ramparts ......~~.....#.........  h7Y.......~....##.....####  O   two-headed ogre ##..........##.....#  hh 2 wolves (1 wandering)  hg....<###+#+###.....#  o   orc .##......... ......#  hMConfirm with . or Enter, or press ? or * to list all spells. hCAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 100%   h-to hit)  You freeze the two-headed ogre. hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 100%  to hit)  You freeze the two-headed ogre.  You kill the two-headed ogre! h 4  The wolf howls! h\{  The wall freezes the wolf. The wolf barely misses you. h#Y .# #.  .z ...  .# #.#  h&$,...h..  ###.#.#.#  #.......  #.#.#.#.#.  hN$ #.o.......   #@#  ht$ ##.h...... ..#.#.#.# .....#.#  h$#......#.....####hh 2 wolves#.....#o   orc<#.....#  h*] 35= h*424.7 (1 _The wall freezes the wolf. The wolf misses you. The wall freezes the orc. h1#.###@### h5r _Your base Spellcasting skill increases to level 9! h( t .# #.  Gobosan the Frost Mage .z ...  Revenant of Ashenzari **.... .# #.#  Health: 35/83 ==========-------------- P~...h..  Magic: 19/29 ===============--------- ~~ ###.#.#.#  AC: 7Str: 11 ~P #.......  EV: 11Int: 20 P~ #.#.#.#.#.  SH: 0Dex: 9  h I~~ #.o.......  XL: 10 Next: 42% Place: Dungeon:10 ~~ ♣♣######## #@#.#.#.#.  Noise: ==-------  Time: 10134.7 (0.0)  h ~~♣♣........# ##.h......  x) +7 sling of Rotation {freeze, rElec rC+ P~..........###..#.#.#.#  Fire: x) +7 sling of Rotation {freeze, .#....~~...........#.#  Memories (4) Ramparts  h^ ......~~.....#......... .......~....##.....####  hh 2 wolves  h {##..........##.....#  o   orc ....<###+#+###.....# .##......... ......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (moderately h Ewounded, 100% to hit)  You freeze the orc! h  hP Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword and wearing a +0 scale mail (moderatelywounded, 100% to hit)  You freeze the orc!  You kill the orc!  The wall freezes t h he wolf! hq  .# #.  .z ...  .# #.# ......  ###.#h#.#  #.......  #.#.#.#.#.  h z #.).......   #@#  ##.†...... ..#.#.#.# .....#.# #......#.....#### h h   wolf#.....<#.....# h   h l20=5-5.7 (1 h.! #.###@## h$ H _You kill the wolf! hޅ, h.#h#@### h hO--6 h#.##### h h hZ h hNP o#.#.#.h#@#o   orc warrior (wandering)h   wolfThe wall freezes the wolf. x2; The wolf bites you but does no damage. hiJ6=7 h2##@## h7 _An orc warrior comes into view. It is wielding a +0 hand axe of draining. h) .# #.  Gobosan the Frost Mage .z o..  Revenant of Ashenzari **.... .# #.#  Health: 36/83 ==========-------------- P~......  Magic: 19/29 ===============---------  h) ~~ ###.#.#.#  AC: 7Str: 11 ~P #.......  EV: 11Int: 20 P~ #.#.#.#.#.  SH: 0Dex: 9 ~~ #.h.......  XL: 10 Next: 45% Place: Dungeon:10 ~~ ♣♣######## #@#.#.#.#.  Noise: =--------  Time: 10137.7 (0.0)  h*$~~♣♣........# ##.†......  x) +7 sling of Rotation {freeze, rElec rC+ P~..........###..#.#.#.#  Fire: x) +7 sling of Rotation {freeze, .#....~~...........#.#  Memories (4) Ramparts ......~~.....#.........  h8*E.......~....##.....####  o   orc warrior (wandering) ##..........##.....#  h   wolf  hk*....<###+#+###.....# .##......... ......# Aim: a wolf (moderately wounded, 100% to hit)   h*You freeze the wolf.  The wolf is severely wounded.The orc warrior shouts!  The wall freezes the wolf. The wolf barely misses you.The wall freezes the wolf! h7 .# #.  .z o..  .# #.# ......  ###.#.#.#  #.......  #.#.#.#.#.  #.).......   #@#  h7 ##.†...... ..#.#.#.# .....#.# #......#.....####olauncher)#..... h7u<#.....#    h7The wolf is severely wounded.  The orc warrior shouts!  The wall freezes the wolf. The wolf barely misses you.wall freezes the w h"8volf!  You kill the wolf!orc warrior unwields a +0 hand axe of draining. h? ((((#(#.(#(##The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. ht0....#.#.#.)#@### h;7=8.7 (1 ha###@### hS _The arrow closely misses you. hW=...#.#.#.).#@##.†...#.... h6:--9 h h4 _The frozen ramparts melt away. h\ z o.# #.# P~..... ~###.#.#.#P.......  h\&P~#.#.#.#. ~)......♣♣######## #.#.#.#.#♣♣........# ##@†...... P~..##..#.#.#.# .#....~~...........#.# ...#..........~....##.....####..## h\h......# .#.................# hP_ hzi.oo   orc warrior (launcher) hk|720=--40 hr hu h  .# #o# ~P~ ...... ~~~###.#.#.#P #....... h ~ #.#.#.#.#. ~~~ #.)....... P~~ ♣♣######## #.#.#.#.#. h@ l~♣♣........# ##.†.....P~. h_ .###@.#.#.#.# ~.#....~~...........#.#  h #......~~.....#...........~....##.....####  h ###..........##.....# h ....<###+#+###.....# #.##......... ......# #.........# # #.##.# h  hj &1 h~  hT  h~~P~ ...... P~~~###.#.#.#P #.......~ #.#.#.#.#. P~~~ #.)....... ~ h P~~ ♣♣######## #.#.#.#.#.~♣♣........# ##.†.....P~..........###..#.#.#.# ♣~.#....~~......@....#.# .#......~~.....#......... ...~....##.....#### .###..........##.....#  #....<###+#+###.....#  #.##......... ......#  #. h{........#  # #.## h.......#  #. #####+# h hY&2 h$ hYP~~P~ ...... ~P~~~ ht ###.#.#.# P~~~P #.......~P~ h^ #.#.#.#.#. ≈P~~~ h<' #.)....... P~P~~ ♣♣######## #.#.#.#.#.  h^~P~~~♣♣........# ##.†...... ♣~~P~ h&.###..#.#.#.#♣~.#....~~.#.# ♣.#......~~.....#. h.~....##.....#### #.### hf..##.....# # #....<###+#+###.....# #.##. ......# #.#.......# h # #.##.......#  #. #####+# hh h8B83 h h:Y ~~P~~~###.#.#.#P #....... ≈~~~P~ #.#.#.#.#. ~≈P~~~ #.)....... ~P~P~~ ♣♣######## #.#.#.#.#.~♣♣........# ##.†.....  ♣~~P~...###..#.#.#.#  ♣♣~.#....~~...........#.# .♣.#......~~....@#......... .....~....##.....#### ##.###..........##.....#  # #....<###+#+###.....#  #.##......... ......# #.........# # #.##......# #. #####+# .. hCi u=4 h&≈~P~~~P #....... ≈≈~~~P~ #.#.#.#.#.≈P~~~ #.)....... ~~P~P~~ ♣♣######## #.#.#.#.#.~♣♣........# ##.†.....  ♣~~P~..###..#.#.#.# ♣♣~.#....~~...........#.# ♣.♣.#......~~.....#......... ......~...@##.....#### ###.###..........##.....#  # #....<###+#+###.....# #.##......... ......# #...# # #.##.# #. #####+# ..#. h h V1=5 h h h$* ≈~P~~~P #.  ≈≈~~~P~ #.#.#.#.#.  ≈~≈P~~~ #.).  ~~P~P~~ ♣♣# #.#.#.#.#.  ~P~P~~~♣♣.# ##.†...... ♣~~P~.###..#.#.#.# ♣♣~.#....~~.....#.#  ♣.♣.#......~~.....#.  .~..@.##.....####  ###.###.##.....# hs # #....<###+#+###.....# #.##. ......#  #.#.#  # #.##.#  hZ #. #####+#  ho ..  .#. h h Z9=6 h h h: y ≈≈~~~P~ #.#.#.#.#. ≈~≈P~~~ #.)....... ~~P~P~~ ♣♣######## #.#.#.#.#. ~♣♣........# ##.†..... ♣~~P~..###..#.#.#.# ♣♣~.#....~~...........#.# ♣.♣.#......~~.....#......... ......~....##.....#### ###.###.......@..##.....#  # #....<###+#+###.....# #.##......... ......# #...# # #.##.# #. #####+# ..#.#. h>C  hC &7 h9I  hL  h ≈≈~~~P~ #.#.#.#.#. ≈~≈P~~~ #.). ~~P~P~~ ♣♣# #.#.#.#.#. ~P~P~~~♣♣.# ##.†...... ♣~~P~.###..#.#.#.# ♣♣~.#....~~.....#.# ♣.♣.#......~~.....#. .~....##.....#### ###.###.##.....# # #....<###+#+###.....# #.##. ......# #.#.#  # #.##.#  #. #####+#  ..  .#.  #.8 h ≈≈~~~P~ #.#.#.#.# ≈~≈P~~~ #.) ~~P~P~~ ♣♣# #.#.#.#.# ~P~P~~~♣♣.# ##.†...... ♣~~P~.###..#.#.#.# h ♣♣~.#....~~.#.# ♣.♣.#......~~.....#. .~....##.....#### ###.###.##.....# # #....<###+#+###.....# #.## h=. ......# #.#.#  # #.##.#  hq #. #####+#  ..  .#.  hD #. h hqg40==9 h h hA ≈≈~~~P~ #.#.#.#. ≈~≈P~~~ #.) ~~P~P~~ ♣♣# #.#.#.#. ~P~P~~~♣♣.# ##.† ♣~~P~.###..#.#.#. ♣♣~.#....~~.#.# ♣.♣.#......~~.....#. .~....##.....#### ###.###.##.....# # #....<###+#+###.....# #.##.. ......# #.#..# # #.##.#  #. #####+#  ..  .#.  #. hYO hAPU2=50 hU hX hmU ≈≈~~~P~ #.#.#.# ≈~≈P~~~ #.) ~~P~P~~ ♣♣# #.#.#.# hTV ~P~P~~~♣♣.# ##.† ♣~~P~.###..#.#.# ♣♣~.#....~~.#.# ♣.♣.#......~~.....# .~....##..... ###.###.##.....# # #....<###+#+###.....# #.##... ......# h X #.#....# # #.##.# #. #####+# .. .#.  #. hb hc&1 hi hm h * ≈~≈P~~~ #.)... ~~P~P~~ ♣♣######## #.#.# ~♣♣........# ##.†... ♣~~P~..###..#.# ♣♣~.#....~~...........#. h ♣.♣.#......~~.....#....... ......~....##.....## ###.###..........##.....#  # #....@###+#+###.....# h#  #.##......... ......# #.#...........# hO 9 # #.##........# #. #####+# .. ht S#.#.  hB  h/ B12 h  h a _There is a stone staircase leading up here. h4 h h h!-3 _ h% h8             ##############   #.........#...  h   #####.........#...9   #@.÷÷.............   h' #.###.........#^..   #÷# #...#...  h#  #.# #.........#...   #.# #.........#...   #.# #.........#...   hQ#######.# #.........####  #.....#.# ###########  ##.###.#.###### hy h:= h  hT[3=5.2 (2.5 hY h[( _You climb upwards.  h/\U_There is a stone staircase leading down here. h h& h hh h>2= h h, h h) hs#3 h;== h7 h h&4 h h h h h h:4 h h, h> h| h65= h hX hz h#5 h1= hF h, h h$ hL h h h#6 h7;== h h h6L6= h h h; hl h h,:7 ht hJ hm h h hG$= hZ h h hB!8 hTE7= h h2 hW h h, hi h hT9= hC hR h:= h ho hE8= h& h h0$50 hT)= h hI hr h h h h0 hM 1 _You start resting. hb082.2 (27.0) h7w9==3.2 (28 h h% _Magic restored. hh hk2== h~l hn, hYn ho hoL3= hp hq, h6r h h٬ h, h h hܯ&5 hd h, h h, hM h hDL6= h~ h%, h~ h h h] h, h2 h hѸV7= h# h hڹ h h< ha h h  h\&8 h޽ h, h h h h hj h9 h3 h, h; h h h h hM70= h h h hp h, h: h[ h#1 h3= hN hT h", h, h3 h h&2 hd h h hN h, h h2 hfL3= h hr, h h, h ho h#4 h3= hn hV h h h hD h h h(&5 h h h h h h h/ h h&6 hd hD, h hC, h h h h8E7= h  h6, h hm, h hw hV8= h h^, h h-, h h h9&9 h h\ h h h h hn h h hF80= hs h\, h hD hi h h8 h\V1= h h, h h h  h, h h&2 h h h h  h h h h _ _You start resting. h.279.2 (96 he[3=80.2 (97 h h" _HP restored. hQ hò hƷ hK _You can't go up here! hX h h( hc h81.2 (1.0) _ h h= ≈~≈P~~~#.)... ~~P~P~~ ♣♣######## #.#.#.  ha~P~P~~~♣♣........# ##.†... ♣~~P~..........###..#.#. ♣♣~.#....~~...........#.  h♣.♣.#......~~.....#....... ............~....##.....## h' ###.###..........##.....# 10 # #....@###+#+###.....#  h #.##......... ......#   h #.#...........#  # #.##..............#  h= #. #####+# .. hgm .#. #.  h  h:= h hL_-2.7 (2.5 hng h+l* _You climb downwards.  h]lS_There is a stone staircase leading up here. hjJ h, h h, hG hb, h h, h h, h h, ht h, h h, h h0, h h h  hSS   electric eel (wandering) _You start waiting. hB.91.7 (9.0 hR/2.7 (10.0) h h` _An electric eel comes into view. hPbB ≈≈~~~P~ #.#.# ≈~≈P~~~ #.). ~~P~PS~ ♣♣######## #.#.#~P~P~~~♣♣ h4c.# ##.†. ♣~~P~..........###..#.# ♣♣~.#....~~.....# ♣.♣.#~.....#...... ......~....##.....####.###.@........##.....## #....<###+#+###.....# #.##......... ......# #.#..........# hds# #.##..............# #. #####+# .. .#.#. hj h4vP~S hHw13.0) h hd h&  ≈~P~~~P #... ≈≈~~~P~ #.# ≈~≈P~~~ #.). ~~P~P~~ ♣♣######## #.#~P~P~~S♣♣.# ##.†. ♣~~P~..........###..#. ♣♣~.#....~~..... ♣.♣.#~.....#..... ......~....##.....###.###..........##.....# #....<###+#+###..... #.##......... ...... #.#.........# #.##.............. #. h'  #####+# .. .#. h3.  hO5 L~S h76 &4 h=>  h@  h<~~~P~~~##SP~~~P.≈~~~P# h$=&≈~≈P~~~ #.)~~P~P~~ ♣♣######## #.# hJ=~P~P~~~♣♣ ##.† hl=♣~~PS..........###..# ♣♣~.# h=c.♣.♣.#~~..... h=............~###.###..........# #....<###+#+####.##.........  h>:#.#........S 2 electric eels (wandering)# #.##..............#. #####+# h\>? . hH hZ~SSS1 wandering)5 h.d hfj` _An electric eel comes into view. h;eP~P~~P ~~~P~~~##~P~~~P.≈S~~P#≈~≈P~~~ #.)~~P~P~~ ♣♣######## #.#~P~P~~~♣♣ ##.†♣~~PS..........###..# ♣♣~.#.♣.♣.#~~.................~###.###..........# #....<###+#+#####......... .#......# #.##..............#. #####+# ho> hJQ~S hP&6 hS hV hVr P~P~~P~. Gobosan the Frost Mage ~~~P~~~ ###. Revenant of Ashenzari **.... ≈~P~~~P #... Health: 83/83 ======================== ≈≈~~~P~ #.#. Magic: 28/29 =======================- ≈~SP~~~ #.). AC: 7Str: 11 ~~P~P~~ ♣♣######## #.#. EV: 11Int: 20 hrb ~P~P~~~♣♣........# ##.†. SH: 0Dex: 9 ♣~~PS..........###..#. XL: 10 Next: 47% Place: Dungeon:10 ♣♣~.#@...~~........... Noise: ---------  Time: 10296.7 (0.0) ♣.♣.#......~~.....#..... x) +7 sling of Rotation {freeze, rElec rC+  h3s ............~....##..... Fire: x) +7 sling of Rotation {freeze, ###.###..........##..... Memories (4)  # #....<###+#+###..... #.##......... ...... SS 2 electric eels (1 wandering) #.#................. # #.##.............. #. #####+#  hVsAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (100% to hit)   hvsrYou freeze the electric eel.  The electric eel is lightly wounded.  The electric eel seems to slow down. h[  ~~~P~~~  ≈~P~~~P  ≈≈~~~P~  ≈~≈P~~~ #.) ~~PSP~~ ♣♣########   h߁~P~P~~~♣♣........# ##.† ♣~~PS........ ..~~.. ♣.♣.#......~~.. ............~.. ###.###........ # #....<###+# #.##... S  h#.#..... # #.##... #.   Press: ? - help, Shift-Dir - straight line h~Aim: an electric eel (100% to hit)  You freeze the electric eel.  The electric eel is lightly wounded.seems to slow downis no longer moving slowly. hg *****The electric eel shoots out a bolt of lightning at you! h K@.... hL e79--===7.7 (1 h   h2 C _The bolt of electricity hits you. You resist. h P~P~~P~. Gobosan the Frost Mage ~~~P~~~ ###. Revenant of Ashenzari **.... ≈~P~~~P #... Health: 79/83 ======================-- ≈≈~~~P~ #.#. Magic: 27/29 ======================-- ≈~≈P~~~ #.). AC: 7Str: 11 ~~PSP~~ ♣♣######## #.#. EV: 11Int: 20  hU~P~P~~~♣♣........# ##.†. SH: 0Dex: 9 ♣~~PS..........###..#. XL: 10 Next: 47% Place: Dungeon:10  h♣♣~.#@...~~........... Noise: ===------  Time: 10297.7 (0.0) ♣.♣.#......~~.....#..... x) +7 sling of Rotation {freeze, rElec rC+ ............~....##..... Fire: x) +7 sling of Rotation {freeze, ###.###..........##..... Memories (4)  hЍ # #....<###+#+###..... #.##......... ...... SS 2 electric eels #.#.................  h:# #.##.............. #. #####+#  hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hDAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hglAim: an electric eel (lightly wounded, 100% to hit)  You freeze the electric eel. hG  ~~~P~~~  ≈~P~~~P  ≈≈~~~P~  ≈~≈P~~~ #.) ~~P~P~~ ♣♣########  ~P~PS~~♣♣........# ##.† ♣~~PS........  hs..~~.. ♣.♣.#......~~.. ............~.. ###.###........ # #....<###+# #.##...  #.#..... # #.##... #. onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (lightly wounded, 100% to hit)  You freeze the electric eel.  The electric eel is moderately wounded. h` *****The electric eel shoots out a bolt of lightning at you! h<K@.... h=378.7 (1 h/ hC _The bolt of electricity hits you. You resist. h%P~P~~P~. Gobosan the Frost Mage~~~P~~~###. Revenant of Ashenzari **....≈~P~~~P#... Health: 77/83 ======================--≈≈~~~P~#.#. Magic: 26/29 =====================---≈~≈P~~~#.). AC: 7Str: 11~~P~P~~ ♣♣######## #.#. EV: 11Int: 20~P~PS~~♣♣........# ##.†. SH: 0Dex: 9 h♣~~PS..........###..#. XL: 10 Next: 47% Place: Dungeon:10♣♣~.#@...~~........... Noise: ===------  Time: 10298.7 (0.0)♣.♣.#......~~.....#..... x) +7 sling of Rotation {freeze, rElec rC+............~....##..... Fire: x) +7 sling of Rotation {freeze,###.###..........##..... Memories (4) # #....<###+#+###.....#.##......... ...... SS 2 electric eels (1 slow)#.#.................# #.##..............#. #####+#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (moderately wounded, 100% to hit) [ h21d You freeze the electric eel.  The electric eel is moderately wounded.The electric eel seems to slow down. h%*******The electric eel is moderately wounded.  The electric eel seems to slow down.  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The plant begins to die.  The bolt of electricity hits the electric eel.completely resists. The bolt of electricity hits you. hHrPS@.... hY5-9.7 (1 hx h! _You resist. h) _ P~P~~P~. Gobosan the Frost Mage ~~~P~~~ ###. Revenant of Ashenzari **.... ≈~P~~~P #... Health: 75/83 =====================--- ≈≈~~~P~ #.#. Magic: 25/29 ====================---- ≈~≈P~~~ #.). AC: 7Str: 11 ~~P~P~~ ♣♣######## #.#. EV: 11Int: 20 ~P~PS~~♣♣........# ##.†. SH: 0Dex: 9 ♣~~PS..........###..#. XL: 10 Next: 47% Place: Dungeon:10 ♣♣~.#@...~~........... Noise: ===------  Time: 10299.7 (0.0) ♣.♣.#......~~.....#..... x) +7 sling of Rotation {freeze, rElec rC+  h) ............~....##..... Fire: x) +7 sling of Rotation {freeze, ###.###..........##..... Memories (4)  # #....<###+#+###..... #.##......... ...... SS 2 electric eels (1 slow) #.#................. # #.##.............. #. #####+# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (moderately wounded, slow, 100% to hit)  You freeze the electric eel. ht4   ~~~P~~~  ≈~P~~~P  ≈≈~~~P~  ≈~≈P~~~ #.) ~~P~P~~ ♣♣########  ~P~P~S~♣♣........# ##.†  hK5 t♣~~PS........ ..~~.. ♣.♣.#......~~.. ............~.. ###.###........ # #....<###+# #.##...  #.#..... # #.##... #.  h5 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h5 Aim: an electric eel (moderately wounded, slow, 100% to hit)  You freeze the electric eel.  The electric eel is moderately wounded. h< *****The electric eel shoots out a bolt of lightning at you! h5 K@.... h -300.7 (1 ht  h Y _The bolt of electricity misses you. hP~P~~P~. Gobosan the Frost Mage~~~P~~~###. Revenant of Ashenzari **....≈~P~~~P#... Health: 75/83 =====================---≈≈~~~P~#.#. Magic: 24/29 ===================-----≈~≈P~~~#.). AC: 7Str: 11~~P~P~~ ♣♣######## #.#. EV: 11Int: 20~P~P~S~♣♣........# ##.†. SH: 0Dex: 9♣~~PS..........###..#. XL: 10 Next: 47% Place: Dungeon:10♣♣~.#@...~~........... Noise: ===[ h40m------  Time: 10300.7 (0.0)♣.♣.#......~~.....#..... x) +7 sling of Rotation {freeze, rElec rC+............~....##..... Fire: x) +7 sling of Rotation {freeze,###.###..........##..... Memories (4) # #....<###+#+###.....#.##......... ...... SS 2 electric eels#.#.................# #.##..............#. #####+#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (moderately wounded, slow, 100% to hit)  You freeze the electric eel.  The electric eel is heavily wounded.The electric eel is no longer moving slowly. h0*****You freeze the electric eel.  The electric eel is heavily wounded.  The electric eel is no longer moving slowly.  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.completely resists. The bolt of electricity hits you. hM S@...  You resist. hU *****The electric eel shoots out a bolt of lightning at you! hrK@.... h769-- hcR5=1.7 (1 hv hC _The bolt of electricity hits you. You resist. hP~P~~P~. Gobosan the Frost Mage~~~P~~~###. Revenant of Ashenzari **....≈~P~~~P#... Health: 69/83 ===================-----≈≈~~~P~#.#. Magic: 24/29 ===================-----≈~≈P~~~#.). AC: 7Str: 11~~P~P~~ ♣♣######## #.#. EV: 11Int: 20 hcE~P~P~S~♣♣........# ##.†. SH: 0Dex: 9♣~~PS..........###..#. XL: 10 Next: 47% Place: Dungeon:10♣♣~.#@...~~........... Noise: ===------  Time: 10301.7 (0.0)♣.♣.#......~~.....#..... x) +7 sling of Rotation {freeze, rElec rC+............~....##..... Fire: x) +7 sling of Rotation {freeze,###.###..........##..... Memories (4) # #....<###+#+###.....#.##......... ...... SS 2 electric eels hOT#.#.................# #.##..............#. #####+#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (heavily wounded, 100% to hit)   hrYou freeze the electric eel.  The electric eel is severely wounded. h*****Aim: an electric eel (heavily wounded, 100% to hit)  You freeze the electric eel.  The electric eel is severely wounded.The electric eel shoots out a bolt of lightning at you!  The bolt of electricity hits the electric eel.   hFThe electric eel completely resists. The bolt of electricity hits you. h S@...  You resist. hߗ *****The electric eel shoots out a bolt of lightning at you! h%K@.... h'Y4-2.7 (1 h1 h6  hf6=_The bolt of electricity hits you. You resist. h P~P~~P~. Gobosan the Frost Mage~~~P~~~###. Revenant of Ashenzari **....≈~P~~~P#... Health: 64/83 ==================------≈≈~~~P~#.#. Magic: 23/29 ===================-----≈~≈P~~~#.). AC: 7Str: 11~~P~P~~ ♣♣######## #.#. EV: 11Int: 20 h ?~P~P~S~♣♣........# ##.†. SH: 0Dex: 9♣~~PS..........###..#. XL: 10 Next: 47% Place: Dungeon:10♣♣~.#@...~~........... Noise: ===------  Time: 10302.7 (0.0)♣.♣.#......~~.....#..... x) +7 sling of Rotation {freeze, rElec rC+............~....##..... Fire: x) +7 sling of Rotation {freeze, h ###.###..........##..... Memories (4) # #....<###+#+###.....#.##......... ...... SS 2 electric eels (1 slow)#.#.................# #.##.............. h! 2#. #####+# hB Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hc Aim: an electric eel (severely wounded, 100% to hit)  You freeze the electric eel.   h uThe electric eel is almost dead.The electric eel seems to slow down. h *****You freeze the electric eel.  The electric eel is almost dead.The electric eel seems to slow down.  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits you. hC cS@... hD Y1-3.7 (1 h/M  huP ! _You resist. hQ P~P~~P~. Gobosan the Frost Mage ~~~P~~~ ###. Revenant of Ashenzari **.... ≈~P~~~P #... Health: 61/83 =================------- ≈≈~~~P~ #.#. Magic: 22/29 ==================------ ≈~≈P~~~ #.). AC: 7Str: 11 ~~P~P~~ ♣♣######## #.#. EV: 11Int: 20 ~P~P~S~♣♣........# ##.†. SH: 0Dex: 9 hk ♣~~PS..........###..#. XL: 10 Next: 47% Place: Dungeon:10 ♣♣~.#@...~~........... Noise: ===------  Time: 10303.7 (0.0) ♣.♣.#......~~.....#..... x) +7 sling of Rotation {freeze, rElec rC+ ............~....##..... Fire: x) +7 sling of Rotation {freeze,  h P###.###..........##..... Memories (4)  # #....<###+#+###..... #.##......... ...... SS 2 electric eels (1 slow) #.#................. # #.##..............  h#. #####+# Casting: Freeze (safe; 1% risk of failure)   hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (almost dead, slow, 100% to hit)  You freeze the electric eel. h,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (almost dead, slow, 100% to hit)  You freeze the electric eel.  You kill the electric eel! h9   ~~~P~~~  ≈~P~~~P  ≈≈~~~P~  ≈~≈P~~~ #.) ~~P~P~~ ♣♣########  ~P~P~S~♣♣........# ##.† ♣~~~~........ ..~~..  h:♣.♣.#......~~.. ............~.. ###.###........ # #....<###+# #.##...    electric eel #.#..... # #.##...  hV:s#.   A nearby plant withers and dies. hB *****The electric eel shoots out a bolt of lightning at you! h.~@ h$+... h384.7 (1 hY _The bolt of electricity hits you. You resist. hl ~~~P~~~###≈≈~P~~~P #.≈≈~~~P~ #.#≈P~~~ #.)~P~P~~ ♣♣######## #.# hl ~P~P~S~♣♣........# ##.† ♣~~~~..###..# ♣♣~.#....~~.........♣.♣.#.@....~~.....#.......~....## hm####.###..........## # #....<###+#+### #.##.........  #.#.......... # #.##.... #. #####+# hFm- .. hq h"E~{ h0---5 h h hJ ho h5b3= he~2 h hX he3== h  hJ h&4 h h, h} h= h#4 h3= h h B h  hL5= h hY h&5 h h , hB h656==6= hh7 hX@B huD hDO7= hF hK, hM hR h;\ ---zz   wight (wandering) _You start resting. hd0238.0) heH=4.7 (19 h#l hzs _A wight comes into view. It is wielding a +0 flail. h5 ≈≈~P~~~P #...≈≈≈~~~P~ #.#≈≈~≈P~~~ #.).≈~~P~P~~ ♣♣######## #.#.~P~P~~~♣♣........# ##.†. ♣~~~S...###..#.♣♣~.#....~~........... h♣.♣.#......~~.z...#...........##.####.###z...##. # #....<###+#+###. #.##......... ..#.#...# #.##.....S   electric eel #. #####+# zz 2 wights (1 polearm, wandering)...#. hC" hJ# hT0z.z.'z 1 wandering) h<  A wight comes into view. It is wielding a +3 spear. h>e87=5.0) h#G hJ6 _Something unseen opens the door. hp≈~~~P~#~≈P~~)~~P~P~~ ♣♣######## #.# ~P~P~~~♣♣........# ##.† ♣~~~S..##..# h♣♣~.#....~~..........♣.♣.#..z....#.......~....#####.###@....z # #....<###'#+# #.##......... .#.#........... #.##..... #. #####+# .. .##. h h hv hz.z.oo   orc warrior (launcher, wandering)S   electric eelzz 2 wights (1 polearm) h}&6 h h>≈≈~≈P~~~ #.).≈~~P~P~~ ♣♣######## #.#.#~P~P~~~♣♣........# ##.†. ♣~~~S...###..#.#♣♣~.#....~~...........#♣.♣.#......~z.....#...........##.....#####.###....z.....##.....# # #...@<###o#+###.....# #.##......... ......##.#.................## #.### #. #####+#.. S   electric eel.#. zz 2 wights (1 polearm)#.#.  hG, hRqz.o'o   orc warrior (launcher, wandering)S   electric eelzz 2 wights (1 polearm) hS&7 hX_ h4l h Q≈≈~≈P~~~ #.).≈~~P~P~~ ♣♣# #.#.#.~P~P~~~♣♣.# ##.†.♣~~~S.###..#.#.♣♣~.#....~~.#.♣.♣.#......~z.....#........~....##.....#####.###...z.o....##.....# # #....@###'#+###.....# #.##.z ......# #.#.# # #.##......z h # #. #####+#.. .#. #.#. zzz 4 wights (1 polearm, 2 wandering) h  h  h g  2 wights come into view. h  h ~zo...z.z.zzz) h 69=8 h  h ~ _The wight misses you. _There is a stone staircase leading up here. hi hj hk hw ha  The wight barely misses you. h *******The electric eel shoots out a bolt of lightning at you! hB h h-' .....zo.@.....z.....z.o) hU.CThe bolt of electricity hits you. You resist. h7y4-===9 hv> hVO              ##############  #.........#...  #####.........#...9   #@z÷÷.............   #.###.........#^..   #÷# #...#...   #.# #.........#...   #.# #.........#...   #.# #.........#... z   wight  #######.# #.........####   hO #.....#.# ###########  ##.###.#.###### _The orc warrior shouts! hP 8- hrY  h f8=---31.2 (2.5 h*  h2 } _You climb upwards. _There is a stone staircase leading down here. h2 Gobosan the Frost Mage   hRevenant of Ashenzari **....  Health: 64/83 ==================------  Magic: 25/29 ====================----  AC: 7Str: 11  ############## EV: 11Int: 20  #.........#... SH: 0Dex: 9  hh #####.........#... XL: 10 Next: 48% Place: Dungeon:9  #@z÷÷............. Noise: ---------  Time: 10331.2 (0.0)  #.###.........#^.. x) +7 sling of Rotation {freeze, rElec rC+   hbb#÷# #.........#... Fire: x) +7 sling of Rotation {freeze,  #.# #.........#... Memories (4)  #.# #.........#...  #.# #.........#... z   wight  #######.# #.........####  #.....#.# ###########  ##.###.#.######Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice.  The wight completely resists.  The wall freezes the wight but does no damage. hw5==2.2 (1Ramparts  h#######÷# hU  Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.  The walls around you are covered in ice.ight completely resists.all freezes the wight but does no damage. _The wight completely misses you. h @ Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 65/83 ==================------  Magic: 24/29 ===================-----  AC: 7Str: 11  ############## EV: 11Int: 20  #.........#... SH: 0 hߓ Dex: 9  #####.........#... XL: 10 Next: 48% Place: Dungeon:9  #@z÷÷............. Noise: ==-------  Time: 10332.2 (0.0)  #.###.........#^.. x) +7 sling of Rotation {freeze, rElec rC+  #÷# #.........#... Fire: x) +7 sling of Rotation {freeze,   h͔ #.# #.........#... Memories (4) Ramparts  #.# #.........#...  #.# #.........#... z   wight  #######.# #.........####  #.....#.# ###########  ##.###.#.######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (100% to hit)  You freeze the wight but do no damage. The wight completely resists.  The wight resists. The wall freezes the wight. h b59--3.2 (1 h ####.## h %  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (100% to hit)   h You freeze the wight but do no damage. The wight completely resists.  The wight resists. The wall freezes the wight. _hits you with a +0 flail. hǯ} Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 59/83 =================-------  Magic: 23/29 ===================-----  AC: 7Str: 11  ############## EV: 11Int: 20  #.........#... SH: 0Dex: 9   h#####.........#... XL: 10 Next: 48% Place: Dungeon:9  #@z÷÷............. Noise: =--------  Time: 10333.2 (0.0)  #.###.........#^.. x) +7 sling of Rotation {freeze, rElec rC+  #÷# #.........#... Fire: x) +7 sling of Rotation {freeze,  #.# #.........#... Memories (4) Ramparts  #.# #.........#...  #.# #.........#... z   wight  #######.# #.........####  #.....#.# ###########  ##.###.#.######Press: ? - help, Shift-Dir - straight line h۱Aim: a wight, wielding a +0 flail and wearing a +0 robe (lightly damaged, 100%  to hit)  You freeze the wight. The wight resists.  The wight is lightly damaged.  The wight resists. The wall freezes the wight. h)b57-4.2 (1 h #####.## hi:  Aim: a wight, wielding a +0 flail and wearing a +0 robe (lightly damaged, 100%  to hit)  You freeze the wight. The wight resists.  The wight is lightly damaged.resists. The wall freezes the wight. _hits you with a +0 flail. hv ###(((((((###You shoot a sling bullet. h ] #####@z÷÷....#.###The sling bullet barely misses the wight. h hThe wight completely resists.  The wall freezes the wight but does no damage. hs8-4==5.6 (1.4 h'#######÷# hS _The wight closely misses you. hU  #######÷#You shoot a sling bullet.  The sling bullet hits the wight but does no damage. hI #######÷# You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is lightly damaged.  The wight resists. The wall freezes the wight. hI (7.0 hU #####.###÷# h[W R _The wight barely misses you. h'0 ####@(((((((##÷#You shoot a sling bullet. hG5 ##@z÷÷....###÷#The sling bullet barely misses the wight.The wight completely resists.  The wall freezes the wight but does no damage. he6Y59=8.4 h<###.### hJ?S _The wight closely misses you. h K8 ######÷# You shoot a sling bullet. The sling bullet hits the wight! h##### _The wight closely misses you.You shoot a sling bullet. The sling bullet hits the wight!  The wight is severely damaged.ight resists. The wall freezes the wight  The wight hits you with a +0 flail. The wight completely resists.  The wall freezes the wight but does no damage. h$58-5=9.8 h#####.###÷# hK _The wight misses you. hbg  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 58/83 ================--------  Magic: 24/29 ===================-----  AC: 7Str: 11  ############## EV: 11Int: 20  #.........#... SH: 0Dex: 9  #####.........#... XL: 10 Next: 48% Place: Dungeon:9  #@z÷÷............. Noise: ===------  Time: 10339.8 (0.0)  #.###.........#^.. x) +7 sling of Rotation {freeze, rElec rC+  #÷# #.........#... Fire: x) +7 sling of Rotation {freeze,   hHh +[33m#.# #.........#... Memories (4) Ramparts  #.# #.........#...  #.# #.........#... z   wight  #######.# #.........####  #.....#.# ###########  ##.###.#.######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (almost destroyed, 100%to hit)  You freeze the wight but do no damage. The wight completely resists.59=--40.8 (1#####.### hj G  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (almost destroyed, 100%to hit)  You freeze the wight but do no damage. The wight completely resists. _The wight resists. The wall freezes the wight. The wight barely misses you. h#_  You shoot a sling bullet. The sling bullet hits the wight. h(###@)### h~ ######.###÷#.  You destroy the wight! h#oThaumaturge9==2.2 (1.4 h h4 _The frozen ramparts melt away. hv' ###### #.........#...# #####.#...# hZwJ #>@÷÷. #.###.#^..# #÷# #.........#...# #.# #.........#...# #.# #.#...# #.# #.#...#  hw#######.# #.# #.....#.#  hL---30 h: hh  Things that are here: _a +0 flail; a +0 robe h 4 h  h#  h Y60= hH 5= h , hY!  h"  h" &1 h#  h% , h%  h!'  hx' i6== h (  hG)  h) &2 hB*  h+ , hM,  h- , h.  h/  h0 h3== h0  h 2  h\2 L7= h2  hG4  hv4  h65  h\6  h6 V4= h7  h8 , h{9  h:  h: := h;  hN= ?58 h= )= hY>  h? , h@  hA , hNB  hoE  hE L6= hF  hG  hBH := h1I  hQ --- _You start resting. hgX 063.2 (20.0) hX Z9=4.2 (21 h_  h9a % _Magic restored. h 4 h  h  h9 V7= he X h  h  h  h  hQ Q8= h-  h  h  h  hx , hI  h <9 h  h , h  h^ , h  h&  h F70= h  h , h'  h , h 1= h  h7 , h#  h , h  hu <2 h  h , hB  h , h  h  h  h  E3= h  h , h  h2 , h\  h  h V4= h!  h'# , h#  hL%  h}%  h#&  h#( <5 h)  h+ , h+  h- , h.  h1 R6 h3 , h3  h5 , ho6  hg8  h8 L7= h?  h@  h@ V8= hA  h~C , hD  h F , hF  hH <9 hI  hpK , hOL  h N  hPN  hO  hP  hAQ F80= h"R  hS  hT  h'U  hV , hW  hY l1= hZ  h\  h]  h]  h_ , h`  hb  hlb &2 h%c  hd  hd  he  h+g , hg  ho _ _You start resting. ht .412.2 (48 hhu  hu S3=3.2 (49 hz  h1| " _HP restored. hg h h  h;, hX h, h hP= h h, h1 hJ, h; h, h h, h  h , h  h h h hG h h hG h h8! h# h$ h& hl) h'* ho+ h- h2, h3, h4 h6, h7 hT9, h;: h; h; h< h?, h? hA h,B h h, h hX, h6 h  hg h*  h , h  h7, h hB h, h h`, hG h, h h  h  h! h#, h&$ h%, hV& h), h- h2 h4, h+7 h7 h;9 h; hC hD hNF, hSG hH, hI h7L, hnM h$O, hO hP h.Q hQ hS, hqT h7V, hW hY, h0Z ho_ hTa, h=b hc, hd hwf, hjg hi, h$j h%l, hm hn, ho hq, hr hMt, hu htw, hJx hz, h>{ h}, h} hw, hO h݁, h΂ hQ, h hk, h h, h h, h7 h, h  hӒ, h h, h hU, hb hz, h h=, h hW, h_ h$, h hΪ, h h3, h h, h h, h3 h״, hص h, h h hc hX h, h h, h{ h hF h h, h h, ho hQ h  h, h h0, hB h h h h, h h, h h, h h, h h h h hw, h7 h h h hg 512.2 (9 _You start waiting. hM03.2 (100.0) h7 hk# _Done waiting. hu  h =Level 9 of the Dungeon<<<>>>(Press ? for help)################.........#...######.........#...####################################>@÷÷.....................÷.).....(........>##......##.###.........#^..#.#############.#########.##......##÷# #.........#...#..##....# #.#....# #.##......##.# #.........#...##.......# #.#.##.# #.###...### h #.# #.........#...#####....### #.#.##.####.###.#.##.# #.........#...# ####...####.#...........#.#.########.# #.........##### #............#.####.#.#.#.##.....#.# ############.#.......#.##.#.##.#.#.#.###.###.#.##########.#.......#.##.#........#.#####.............##....#.......#.##.#.##.#...#.#..##..#).........##....####.##.#...........#.#.#..##..#..........##....# #.##.####.##.#...#.#.#..##..#..........#####.# #.##.####.#......#.#.#..##..#..........##.# #.##......#..#...#.#.#..##..#.....##'####.####.#########..#..##.#.#..####..#.....#...# h #..........## #..#.......#<...#######..#####.#...###########..####..#..##.######.# h7 #.......# #.##'###....##..#..##.....)†.###.###.## #....##.##.##..#..########).# hc #.# #.# #.#####.##..#............#..# hI>@ h <>> hi hGobosan the ThaumaturgeRevenant of Ashenzari **....Health: 83/83 ========================Magic: 29/29 ========================AC: 7Str: 11############### EV: 11Int: 20#.........#...# SH: 0Dex: 9#####.........#...# XL: 10 Next: 49% Place: Dungeon:9#>@÷÷.............. Noise: ---------  Time: 10513.2 (0.0)#.###.........#^..# x) +7 sling of Rotation {freeze, rElec rC+ hZu#÷# #.........#...# Fire: x) +7 sling of Rotation {freeze,#.# #.........#...# Memories (4) #.# #.........#...##.# #.........#...########.# #.........######.....#.# #############.###.#.###### _You start resting. _Magic restored. _You start resting. _HP restored. _You start waiting. _Done waiting. h h h6, h hMd  You see here a kobold skeleton. h h! _ hH hH  There is an open door here.   h(EYou see here an acid dragon skeleton. hs h _ h2 h6  hr h h h hR, h hG h h6  hn! h0& h(, h* hd0, h0 he1 h5 h8B h2Jn hoK, hRn hV h^W hW h'X h[ h], h] hsa hub hb hCc hLf hpg hg h$h hok hpX hq h4q hq ht h|v, hx hF| h}, h~ h h, h h h݉, hŊ h h, h h@ h, h hYa  You see here a yak skeleton. hk h _ h h h hڢ h h[  Items here: )) ÷÷÷. hi h< _ h h h. hp hݸ h h h h h& h h h2 h hg h h hB h, h hC  You see here 6 poisoned darts. hK h _ h h hP h h h h h h h$ h h h h h h h h, h, h hv h, h h h h  h{ h h, h@ h ########################## .).....(........@##......# 54.2 (41.0) ######.#########.##......# # #.#....# #.##......# # #.#.##.# #.###...### ### #.#.##.####.###.#.#  h..####.#...........#.#.# ..........#.####.#.#.#.# .......#.##.#.##.#.#.#.# .......#.##.#........#.#### hv h h*c _There is a stone staircase leading down here. h  h6  h  hv  h* 85.2 (1.0) _ h  h+ c .##.##### 10 .......@#  ###.#####   h  h  h -6.0 (1.8 h8  h } _You climb downwards. _There is a stone staircase leading up here. h h8 ht h h=, h h h h h h h h hI hI, h h h h. h, h h, h  h, hF h hW h h, h  h, h2 h5 h h h, h h~  h , hJ h h h h. h h, h h* h+B hn0B h3, hn3 h6, h6 hs8, h8 h[:B h<, h< h?B hGA, hA h^EB h4KB hM, hDN hP, hpQ h$UB hW, hIX hZ, hZ h\B hC^B hs_, h_ hc, hd hh, hh hk, hl hm, hm hq, h@r hu, hAv h,y hy hy h}, h~ hR, hƁ ho h h߅ hۈ h= h h h֌ h hB h, h h, h h, h h} h hF h, h h, h h, h h7, h h hհ h h8, h h, h1 h, h hr, h h, h hB h, h0 h<, h h, h( hzB h h!, h?, h} hB h , hU h, h hiB h0 hp, hT, h h h' h hB h h` h h, h< h h, h\ hB h h h. h B hF  h~  h  hG, h h^B h, h h, h hB h1, hr h]B hs, h h(B h[,k 655.0 (99.0) _You start waiting. hk-06.0 (100.0) hdH9 _Done waiting. h1 .##.#####<#.###.##### h\  h 17.0) h  h  h##..##.######.<##.###.###### h hg&8 h8 hϜ hf  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h {======9 h  h @ _You shout for attention! You hear a shout! h# #..##.##### #.<# #.###.##### # { . h&n{------ h 60 h h hYm hm h&n hp hw ------W,W   wraith (wandering)You start waiting. hy&0 hETT   SnorgW   wraith h+1.0 (1 h h3  hU_A wraith comes into view. Snorg the Insatiable comes into view. h r# #.T##.##### #.# #.###W##### #, .. h  hV  h ^.T..W.W.. h) &2 h  h a _There is a stone staircase leading up here. hGobosan the ThaumaturgeRevenant of Ashenzari **....Health: 83/83 ========================Magic: 29/29 ========================AC: 7Str: 11EV: 11Int: 20#SH: 0Dex: 9#..##.#####XL: 10 Next: 49% Place: Dungeon:10#..T..W**@#Noise: ---------  Time: 10662.0 (0.0)#.###.#####x) +7 sling of Rotation {freeze, rElec rC+#,Fire: x) +7 sling of Rotation {freeze,Memories (4) T   SnorgW   wraith _A wraith comes into view. Snorg the Insatiable comes into view. _There is a stone staircase leading up here.  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+} hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (65% to hit) h._Gobosan the ThaumaturgeRevenant of Ashenzari **....Health: 83/83 ========================Magic: 29/29 ======================== h /AC: 7Str: 11EV: 11Int: 20#SH: 0Dex: 9#..##.#####XL: 10 Next: 49% Place: Dungeon:10 hU/#..T..W((@#Noise: ---------  Time: 10662.0 (0.0)#.###.#####x) +7 sling of Rotation {freeze, rElec rC+#, h/CFire: x) +7 sling of Rotation {freeze,Memories (4) T   SnorgW   wraith h/hFire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (65% to hit)   hw0TYou shoot a sling bullet.  The sling bullet hits the wraith but does no damage. h h hU.T..W. h>===3.4 (1.4 _ h\ h` hߨ  hZ  h  h] F _Unknown command. hhGobosan the ThaumaturgeRevenant of Ashenzari **....Health: 83/83 ========================Magic: 29/29 ========================AC: 7Str: 11EV: 11Int: 20#SH: 0Dex: 9#..##.#####XL: 10 Next: 49% Place: Dungeon:10#...T..W*@#Noise: ===------  Time: 10663.4 (0.0)#.###.#####x) +7 sling of Rotation {freeze, rElec rC+#,Fire: x) +7 sling of Rotation {freeze, hMemories (4) T   SnorgW   wraith _The sling bullet hits the wraith but does no damage. _Unknown command.Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (65% to hit) h Gobosan the ThaumaturgeRevenant of Ashenzari **....Health: 83/83 ========================Magic: 29/29 ========================AC: 7Str: 11EV: 11Int: 20#SH: 0Dex: 9#..##.#####XL: 10 Next: 49% Place: Dungeon:10#.(((((((@#Noise: ===------  Time: 10663.4 (0.0)#.###.#####x) +7 sling of Rotation {freeze, rElec rC+#,Fire: x) +7 sling of Rotation {freeze,Memories (4) T   Snorg h 1W   wraithFire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wraith. hbD Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a wraith (65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wraith.The sling bullet closely misses Snorg. h/E  h;M V...T..W hM -4.7 (1.3 hR  hV = _The wraith hits you but does no damage. hj  hj  h&p  h@q  h{ .TThe wraith hits you! The wraith drains your vigour! h 76-----50Slow  h~  h-   ##########################9 .).....(.......W@##......# ######.#########.##......# # #.#....# #.##......# # #.#.##.# #.###...###  h# ### #.#.##.####.###.#.# ..####.#...........#.#.# ..........#.####.#.#.#.# .......#.##.#.##.#.#.#.# .......#.##.#........#.#### _You feel yourself slow down. h C----- h  hB c7=-7.9 (3.2 h  h   h n_You climb upwards. _There is a stone staircase leading down here. hbn{Gobosan the ThaumaturgeRevenant of Ashenzari **....Health: 77/83 ======================--Magic: 26/29 =====================--- hoHAC: 7Str: 11EV: 11Int: 20SH: 0Dex: 9 ##########################XL: 10 Next: 49% Place: Dungeon:9 .).....(.......W@##......#Noise: ---------  Time: 10667.9 (0.0) ######.#########.##......#x) +7 sling of Rotation {freeze, rElec rC+  hOo# #.#....# #.##......#Fire: x) +7 sling of Rotation {freeze, # #.#.##.# #.###...### hwoMemories (4) Slow ### #.#.##.####.###.#.#  ho..####.#...........#.#.#W   wraith  ho..........#.####.#.#.#.# .......#.##.#.##.#.#.#.# .......#.##.#........#.#### hoCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hQpA stone staircase leading down.  The walls around you are covered in ice.  The wraith completely resists.  The wall freezes the wraith but does no damage. hqq==9.4 (1.5Ramparts  hun#### h&v1# h!x  Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.   hVxjThe walls around you are covered in ice.raith completely resists.all freezes the wraith b hx`ut does no damage. _The wraith barely misses you. hcGobosan the ThaumaturgeRevenant of Ashenzari **....Health: 77/83 ======================--Magic: 25/29 ====================----AC: 7Str: 11EV: 11Int: 20SH: 0Dex: 9 ########################## heyXL: 10 Next: 49% Place: Dungeon:9 .).....(.......W@##......#Noise: ==-------  Time: 10669.4 (0.0) ######.#########.##......#x) +7 sling of Rotation {freeze, rElec rC+ # #.#....# #.##......#Fire: x) +7 sling of Rotation {freeze, # #.#.##.# #.###...###Memories (4) Slow Ramparts ### #.#.##.####.###.#.# ..####.#...........#.#.#W   wraith ..........#.####.#.#.#.# .......#.##.#.##.#.#.#.#  h\e.......#.##.#........#.####The wraith is lightly damaged.  The wraith resists. The wall freezes the wraith. The wraith hits you!  The wraith drains your vigour! heYou feel as though you will be slow longer.The wraith completely resists.  The wall freezes the wraith but does no damage. hf#6 hf;---70.9 (1.5 hl######.##.# horesists. The wall freezes the wraith. The wraith hits you!  The wraith drains your vigour!  You feel as though you will be slow longer. hoThe wraith completely resists.all freezes the wraith but does no damage. _The wraith hits you hr ######.#You shoot a sling bullet. The sling bullet hits the wraith. h N ####.# The wraith is lightly damaged.  The wraith resists. The wall freezes the wraith! The wraith hits you! h M56------ h \6==3.0 (2.1 hW #######.## h } _The wraith resists. The wall freezes the wraith. The wraith misses you. hL #####.##You shoot a sling bullet.  The sling bullet hits the wraith but does no damage. hA-> ####.##The wraith is heavily damaged.The wraith resists. The wall freezes the wraith. The wraith hits you! h:.o42-------5.1 h.: #######.##.# hi<[ _The wraith resists. The wall freezes the wraith. The wraith hits you. h J ######.##.# You shoot a sling bullet. The sling bullet hits the wraith. h=i r######.# The sling bullet hits the wraith.  The wraith is severely damaged.  The wraith resists. The wall freezes the wraith. The wraith hits you!  The wraith drains your vigour!  You feel as though you will be slow longer.  The wraith resists. The wall freeze htj 34-------7==7.2 h~n t##### hIp = _The wraith hits you but does no damage.  h: ######.##You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  hD\ ######### .).....(.......W@# #######.# #  #.# #  #.#  #.# ... #.# #.#  The wraith is almost destroyed.  h1######### ).....(.......W@# #######.#   #.#   #.#  #.#... #.##.#  h:######### .).....(.......W@# #######.# #  #.# #  #.#  #.# ... #.# #.#  The sling bullet hits the wraith but does no damage.   h^;eThe wraith is almost destroyed.  The frozen ramparts melt away. The wraith hits you!  * * * LOW HITPOINT WARNING * * *The wraith drains your vigour!  You feel as though you will be slow longer.  hZ######### ).....(.......W@# #######.#   #.#   #.#  #.#... #.##.#  h ..  The wraith hits you!  * * * LOW HITPOINT WARNING * * *  hHThe wraith drains your vigour!  hf1--------9.3  hl!  h#k _You feel as though you will be slow longer.  h   h VDrink which item?   h" Potions  b - a potion of magic  c - a potion of lignification  d - 4 potions of mutation  h - 2 potions of curingl - 2 potions of enlightenment  o - 3 potions of brilliance  I - a potion of attraction  K - a potion of resistance   hY L - a potion of heal wounds [!] read|quaff|evoke[?] describe selected  hM  h   hLGobosan the ThaumaturgeRevenant of Ashenzari **....Health: 14/83 ====--------------------Magic: 27/29 ======================--AC: 7Str: 11EV: 11Int: 20SH: 0Dex: 9 ##########################  hXL: 10 Next: 49% Place: Dungeon:9 .).....(.......W@##......#Noise: ===------  Time: 10679.3 (0.0) ######.#########.##......#  h6x) +7 sling of Rotation {freeze, rElec rC+ # #.#....# #.##......#Fire: x) +7 sling of Rotation {freeze,   h# #.#.##.# #.###...###Memories (4) Slow ### #.#.##.####.###.#.# ..####.#...........#.#.#  h:W   wraith ..........#.####.#.#.#.# .......#.##.#.##.#.#.#.# .......#.##.#........#.####The wraith drains your vigour!You feel as though you will be slow longer.The wraith hits you!  * * * LOW HITPOINT WARNING * * *The wraith drains your vigour!   hl_You feel as though you will be slow longer.  h/  You feel much better. The wraith hits you. The wraith drains your vigour!You feel as though you will be slow longer.The wraith hits you! The wraith drains your vigour!  hdg29====--80.8 (1.5  h   h{"k _You feel as though you will be slow longer.  h (((((((You shoot a sling bullet.  h ######### .).....(# #######.#  hp #  #.# #  #.#  #.# ...   h?#.# #.#  h   hM The sling bullet barely misses the wraith.  h}######### ).....(# #######.#    h #.#   #.#  #.#... #.##.#  h ......W  The wraith barely misses you. The wraith hits you.  * * * LOW HITPOINT WARNING * * *The wraith drains your vigour!  h4==--8===2.9 (2.1  h  hk _You feel as though you will be slow longer.  h'z  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  hq #########  h@ .).....(.......W@# #######.# #  #.# #  #.#  #.# ... #.# #.#    hIThe wraith is almost destroyed.  h7 y######### ).....(.......W@# #######.#  h    #.#   #.#  #.#... #.##.#  hq  The wraith closely misses you. The wraith hits you.   h y* * * LOW HITPOINT WARNING * * *The wraith drains your vigour!  hċ W19---5.0  h   hؒ k _You feel as though you will be slow longer.  hV  You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet freezes the wraith.  h C.  h$G&.  hAK 20-9==537.1 _You destroy the wraith!  hO  hPp _Your base Evocations skill increases to level 6! hB hF1=2== h634 h`5= hM hR, hl6= h h, h hH h87 h  ht, h h hJ8= hJ h  h/ h h h!9 h3= h[ h301 h} hJ2= h h h h hh hT3= h hY h h h4 hh84 h h h> h` h h9U35= hm h h h h h-E6= h h h h; hP7 hD hZ h h h5 hj:8 h hN h} h h) hdT9= h h hG ho h hM40= hV h h  h*  h P1 hL  h B h\  h j2= h , h]  hg hL3= h h, h h h4:4 h h, h h hT5= h h, hA h hL6= hB hO, h h h3:7 h h, h h  h#!:8 h! h" h # h# h$ h$>9= h$ hh% hk& h& h' h( hi(M50= h( h) h) h* h* h+:1 h?+ h+ h+ h, h- hu-#2 h-1= h. h/ h/, h0 h163= hP1 h1 h6(--- h:k 786.1 (99.0) _You start resting. h*;W---7.6 (100.5) hS? hA[ _You feel yourself speed up. hh 4 h  h,  hU 4 hʟ  h :5 h  hx , h  h- , h  h  hɥ T6= hS  h  h  h  h  h۩  hH  h b7= h  h , h߮  h  hM  h :8 h 659=60=1 h , h  h  h &2 h  h , h[  h+  hu  h  h  h? L3= h  h}  h  h  h  h,  h  h  h #4 hr I= h  hf , h  hA , h <5 h  h  h , h` , h{ 6= h?  h  h=  h  h V7= h  h[ , h  h  h  hX  h  h &8 hk  hk  h  h  h  h4  h  h  h &9 hq  hm  h  h  h , h  h  h  h F70= h  h  h  h  h , h  h  h8 l1= h  h  h  h , h  hU  h &2 h  h8 , h  h , hW  h  h L3= hI  h  h  h)  h , h  h  h V4= h  h  h  h  h\  h  h  h/  hc &5 h  h , he  h  h#  hx  h  h9 &6 h|  h  h3  h]  h  h  h8  h  h L7= h?  h  h  h  h  h  h  h  h V8= h   h  h  h  hn  h  h  hB  hm &9 h  h)  hb  h  h  h  h  h c80= h  h1 B h , h  h  h O1= h&  h  h  h  h  h  h  hg  h &2 h  h[  h  h  hN  h~  h  h _ _You start resting. h 4875.6 (88.0) h% Z3=6.6 (89 h  hU" " _HP restored. h 4 h5  h~  h n hI  h  h  hj := h  h#  h  h=  h  hl , h  h  h(  ht  h  h  h9  h , h  h , h  h\ , h  h  hM  h  h , h<  h  h  h  h  h  h  hF , h  h , hZ  h , h  h , h  hG  hu  h  h  hG  h  h , h  h  h , h , hO  h , h  h  h  h  h  h0  h  h , hA  h^ , h  h , hZ  hz , hQ  h , h  h , h;  hT  h  h  hm  h  h  hH  h  h  h  h,  h  h  h  h  h  hV  h  h  h  h:  h(  hU  h  h , hN  h , h  h , hM  h; B h , h  h  h  h  hF  ho  h  h  h2  hZ  h  h  h'  h , h  hj , h  hd  h  h  h! , h  h  h  h:  h7  hv  h  hg , h  h , h  h  h  h&  h  h  h  h  h  h  h  h  h  h\  h  h  h`  h  h  h@ , h  h , h^  h  h  h[  h , h  h}  h  h  hJ  h  h  h  h?  hj  h  h  h5  h  h!  h^!  hC"  h"  h"  h#  h($  h$  h%  h%  h(&  h&  h&  h'  h'  h( , hf(  h(  h(  h<) , h)  h *  h;*  hg*  h}+ , h,  h, , hb-  h. , h./  h<0 , h21  h1 , h1  hb2 , h2  h"3  hi3  h3  h4  hH4  hx4  h4 , h35  h5 , h6  h6 , h6  hY7 , h7  hC8 , h8  h9  h49  h_9  h9  h9  h):  h:  h:  h:  hm;  h;  h;  h8<  hd<  h<  h!B g 975.6 (9 _You start waiting. h C 06.6 (100.0) h H  hYJ # _Done waiting. hغ  ht 4 h  h`  hX  h , hc  hb  h  h  h  hB  h/  hZ , h  h  hz  h  hP , h  h6 , h  h  h  hF  hC  h  h  h  h  hd  hf , h  h , h  h , hX  hX  hl , h B h  h , h  h , h  h , h@  hk , hO  h' B h , hK  h B hQ , h  h  h  h  h , hD  h1 , h  h h; h h 4 h  ht  h  h  hA  hn  h  h  hB  hn  h  h  h<  h  h  h h h h hl, h h7 hh h h, h h h~ hz hx, h, hJ, h h, hR hw, h h , h h, hh hs h h h!, h3" ha# h# h$ hI%, h% h& h ' h' h( h( hB) h*, h + h", h[, h, h- hd., h/ h/ hF0 h1 h1 hg2 h3 h3 h4 h5 h5 h;6 h7 h7 h.8 h\9 h9 h9 h: h: h1; h < hS< h< h= h> hb> h?, hF@ hFA, hJB hCB hvE, hE hF, hG hH hH h,I hJ, hJ hK, hgL h M, hZM hN, hRN hN hN h*O hO hO hP hP h9Q hQ hR hS hS hT hT hjU hV hV h8W huX hX hX hY hY hZ h)[ hh[ h[ hbo 1075.6 (99.0) _You start waiting. hc06.6 (100.0) h]h hej# _Done waiting. hJ h h hJ hœ ho, h h  hY h h, h h, h, hN, hɤ hƥ h hI hJ h h h3, h h h h  ha, h h h% hh hi h h h hd h h , hp h, h h, h h, h( h޹, hS h hл h h9, h h, h6 h>, h h h h? hJ, h h, h` hn h h  h\, h h h4 h h h h9 hE h, h h hh he h h h h= h ha h h% h hB h, h5 h, hg h h, h= h, h6 h h h h h< h h, h+ h hB h hp, h h h h hP hB hU h h h1 hw h h, h  hB h, h6 h(, h hg h hG h h h6 h3, h h} h h h h  h`  h9!, h! h" h" h" h#, hb$ h%, h & h& h& h' h<)B h) h* h?-X h.. hp. h. h0, h0 hm1 h1 h1 h2, hU3 h4 hP4 h4 h5 h-6 h6 hM9n h/: hv: h: h; h; h; hb< h= hL= h= hz>, h> h? h? h)@ h@ h%A hA h%H  hHh175.6 (99.0) _You start waiting. hI06.6 (100.0) hO hfQ _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. h^,  h(5 Level 9 of the Dungeon<<<>>>(Press ? for help)################.........#...######.........#...####################################>)÷÷.....................÷.).....(........@##......##.###.........#^..#.#############.#########.##......##÷# #.........#...#..##....# #.#....# #.##......##.# #.........#...##.......# #.#.##.# #.###...####.# #.........#...#####....### #.#.##.####.###.#.##.# #.........#...# ####...####.#...........#.#.########.# #.........##### #............#.####.#.#.#.##.....#.# ############.#.......#.##.#.##.#.#.#.###.###.#.##########.#.......#.##.#........#.#####.............##....#.......#.##.#.##.#...#.#..##..#).........##....####.##.#...........#.#.#..##..#..........##....# #.##.####.##.#...#.#.#..##..#..........#####.# #.##.####.#......#.#.#..##..#..........# h6 #.# #.##......#..#...#.#.#..##..#.....##'####.####.#########..#..##.#.#..####..#.....#...##..........## #..#.......#<...#######..#####.#...###########..####..#..##.######.##.......# #.##'###....##..#..##.....)†.###.###.## #....##.##.##..#..########).##.# #.# #.#####.##..#............#..# h #.###.######.##.##....##..###.####..###.#...#....#.##.##.....#..#......#..##......#.##.#.########.##........#.#.##.#..##.....<...#.#.########........#....##..#.#.##....#####..##..#.#.##..............'........#.#.#####.##......#..#.#.##..............#....#.......#####.####.##.#..#.#.##?.....#########....#....>........##.##.#..#.#.##......####### ####.#..###........##.##.#..#.#.##............# #.#..# #.######.##.##.#..#.#.##............# #.#..# #.# #.# h9Gobosan the ThaumaturgeRevenant of Ashenzari **....Health: 83/83 ========================Magic: 29/29 ========================AC: 7Str: 11EV: 11Int: 20SH: 0Dex: 9 ##########################XL: 10 Next: 53% Place: Dungeon:9 .).....(........@##......#Noise: ---------  Time: 11176.6 (0.0) ######.#########.##......#x) +7 sling of Rotation {freeze, rElec rC+ # #.#....# #.##......#Fire: x) +7 sling of Rotation {freeze, # #.#.##.# #.###...###Memories (4) ### #.#.##.####.###.#.# ..####.#...........#.#.# ..........#.####.#.#.#.# .......#.##.#.##.#[34 hv em.#.#.# .......#.##.#........#.#### _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You start waiting. _Done waiting. h6M h>T hW h0X hY h\ h^ h_ h` hGd hOf h)g hvh hk hn hn h(p hs hu hov hw h { hW} h3~ hr hx h h@ hԆ hى h& hx h h* h, h! hC h h hm h h  hܤ hy h hT h[ h h hү hX h* h~ h h h8 h h h h h h h2 h h hB h, h h6 hi h hW h& hW#.##.##..#..########).# h-[#.##..#............#..# he#.##....##..###.####..# h#.##.....#..#......#..#  h####.##........#.#.##.#..#  hF......#....##..#.#.##....# ......'........#.#.#####.#  h......#....#.......#####. #######....#....@.......202.6 (2 hE 6.0) hc ####.#..###.......  h&....# #.#..# #.######  h....# #.#..# #.# #.  h....# #.#..# #.# #.# hf]..# #.#..###.### h ###.# h60######.#........ h...#.#..#.##.###.####.#.# ##'#####.#........# #.#.# h0 h hiA _Done waiting. _You start waiting. h-Done waiting. _ hR#You start waiting. hYDone waiting. _There is a s hy(tone staircase leading down here. h~ h6 hń hn h83.6 (1.0) _ h h^  ♣.♣.#......~~.....#.....................zo....##.....########.###...z......##.....# # #....<###'#+###.....# #.##......z.. ......# #.#.......z.........# # #.##..............# #. #####+# 10 .. #..@#  .#. ##.##  #.#. ..=   h^#....  #.$o. #.##. o   orc (wandering) #. #.#.. . ..#.. #.#You climb downwards. h5` ha h~iR.o h-4.3 (1.7 h hI _Level annotation: SnorgFound a ring of protection from fire and 16 gold pieces. _There is a stone staircase leading up here. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hj4 h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h| ♣.♣.#......~~.....#.........Gobosan the Thaumaturge............zo....##.....####Revenant of Ashenzari **....####.###...z......##.....#Health: 83/83 ========================# #....<###'#+###.....#Magic: 29/29 ========================#.##......z.. ......#AC: 7Str: 11#.#.......z.........#EV: 11Int: 20# #.##..............#SH: 0Dex: 9#. #####+#XL: 10 Next: 53% Place: Dungeon:10.. #..@#Noise: ---------  Time: 11204.3 (0.0).#. ##*##x) +7 sling of Rotation {freeze, rElec rC+#.#. ..*Fire: x) +7 sling of Rotation {freeze,#...*Memories (4) #.$.o hH#.##.o   orc (wandering)#. #.#... ..#..#.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 65% to  hit) h'U ♣.♣.#......~~.....#.........Gobosan the Thaumaturge............zo....##.....####Revenant of Ashenzari **....####.###...z......##.....#Health: 83/83 ========================# #....<###'#+###.....#Magic: 29/29 ======================== h#.##......z.. ......#AC: 7Str: 11#.#.......z.........#EV: 11Int: 20# #.##..............#SH: 0Dex: 9#. #####+#XL: 10 Next: 53% Place: Dungeon:10.. #..@#Noise: ---------  Time: 11204.3 (0.0).#. ##(##x) +7 sling of Rotation {freeze, rElec rC+#.#. ..(Fire: x) +7 sling of Rotation {freeze,#...(Memories (4) #.$.o#.##.o   orc#. #.#... ..#..#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [ homan orc, wielding a +0 short sword (wandering, hasn't noticed you, 65% to  hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc. hgShift-Dir - straight line  Aim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 65% to  hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freeze  The orc is severely wounded. hp.=.{. hq>===5.7 (1.4 _ hv h8x h& h h) h hB h---o,o   orc h        # #....<      h#3  #   #. #####+#  .. #..@#60 .#. ##.## #.#. ..o #...., #.$..  h[}#.##. #. #. . .. _You start waiting. h hha        # #....<       #   #. #####+#  .. #..@# .#. ##.## #.#. ..o #...., #.$.. #.##. #. #. . ..--- hPd [ _An orc is nearby! h ♣.♣.#......~~.....#.........Gobosan the Thaumaturge............zo....##.....####Revenant of Ashenzari **....####.###...z......##.....#Health: 83/83 ========================# #....<###'#+###.....#Magic: 29/29 ========================#.##......z.. ......#AC: 7Str: 11#.#.......z.........#EV: 11Int: 20# #.##..............#SH: 0Dex: 9#. #####+#XL: 10 Next: 53% Place: Dungeon:10.. #..@#Noise: ---------  Time: 11206.7 (0.0).#. ##*## hFx) +7 sling of Rotation {freeze, rElec rC+#.#. ..oFire: x) +7 sling of Rotation {freeze,#....,Memories (4) #.$..#.##.o   orc#. #.#... ..#..#.# _You start waiting. _An orc is nearby! hFire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 65% to hit) hs ♣.♣.#......~~.....#.........Gobosan the Thaumaturge............zo....##.....####Revenant of Ashenzari **....####.###...z......##.....#Health: 83/83 ========================# #....<###'#+###.....#Magic: 29/29 ========================#.##......z.. ......#AC: 7Str: 11#.#.......z.........#EV: 11Int: 20# #.##..............#SH: 0Dex: 9#. #####+#XL: 10 Next: 53% Place: Dungeon:10.. #..@#Noise: ---------  Time: 11206.7 (0.0).#. ##(##x) +7 sling of Rotation {freeze, rElec rC+#.#. ..(Fire: x) +7 sling of Rotation {freeze,#..(.,Memories (4) #.$([ h39;49m.#.##.o   orc#. #.#... ..#..#.#Fire: x) +7 sling of Rotation {freeze, rElec rC+ rN+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc. h{ hDco=.. hѓ>===8.1 (1.4 _ h0 h h*  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc. hf) h h®(9.5 h hzG _You kill the orc! h_......zo....##.....#### ####.###...z......##.....#  # #....<###'#+###.....# #.##......z.. ......# #..z...# # #.##.....# #. #####+#  .. #..<# #. ##@###.#.#...=....... #.........## h` #.$..####.# #.##.. # #. #.##. . ..# #.## .## #.  hn ho7---100 hUw h|  Things that are here: _a +0 short sword; an orc corpse h  ####.###...z..  # #....<###'#+# #.##......z.. ... #.##..... #. #####+# .. #..<# .#.#.##)##.#.#.#.#.#...@....... #.........##$..####.# ##.. ##. hZ h@I---1 _ h  h) h^*+2.5 (2 h/ h>48 _L - a ring of protection from fire hypM............zo#######.###...z......# #....<###'#+#### .#.......z# #.##..............##. #####+# .. #..<#  .#.#.##@##.#.#.#.#...........##$..####.##.##.. ##.3.5 (1  Things that are here: _a +0 short sword; an orc corpse hT1M ♣.♣.#~~.....................zo#######.###...z......# #....<###'#+#### .#.......z# #.##..............##. #####+# .. #.@<#  .#.#.##)##.#.#.#.#.#........... h1-#.........###.$..####.#### .##  hF= h>-4 _ hpD hG h-♣.♣.#......~~.....#. .zo....##.....#### ####.###...z......##.....# # #....<###'#+###.....# #.##......z.. ......# #.#.z.# # #.##.# #. #####+# .. #..@# .#.#.##)##.#.#. #.#.#........... #.........## #.$..####.##.##.. #  hL#. #.# #.. ..# #.## .## #.# h h#&5 h h6a _There is a stone staircase leading up here. hq  h  h  h  hŘ h h5 h/ hԣ, hԨ, h hw, hH h, hS hl, h h, h_ h, h% hB, h h, h h { _You start waiting. h/20.0) h h h@[ _You sense a monster nearby. h>  h  hɃ  h  hw , hC  h  h  h , h  h , hj  h , hʯ  h , h$  h  h  h  hg , h  h , hl  h , h  hL , hX  hl , h2  h , h  h , hF  h B h hC hy h hI.zz   wight (polearm, wandering) h        # #....<       #    h#. #####+#  .. #..@#41.5 (16 .#.#.##)##.#.#.  ..  #....  #.$..  #.##.. #  #. #.#  . ..#  ## .## _You start waiting. hr       # #....<       #   #. #####+#  .. #..@# .#.#.##)##.#.#.  ..  #....  #.$.. #.##.. #  h~r! #. #.#  . ..#  ## .##  h7s hA| hu\ _A wight is nearby! h ♣.♣.#......~~.....#.........Gobosan the Thaumaturge............zo....##.....#### h1Revenant of Ashenzari **....####.###...z......##.....#Health: 83/83 ========================# #....<###'#+###.....# hMagic: 26/29 =====================---#.##......z.. ......#AC: 7Str: 11#.#.......z.........#EV: 11Int: 20# #.##..............#SH: 0Dex: 9#. #####+#XL: 10 Next: 53% Place: Dungeon:10.. #..@#Noise: ---------  Time: 11241.5 (0.0).#.#.##)##.#.#.x) +7 sling of Rotation {freeze, rElec rC+ hi#.#.#...z.......Fire: x) +7 sling of Rotation {freeze,#.........##Memories (4) #.$..####.##.##.. #z   wight (polearm)#. #.##... ..##..## .###.#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   hPress: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice.==2.5 (1Ramparts  h##### honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)   h[Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice.  h~s_The wight resists. The wall freezes the wight. The wight barely misses you. h###)##-3 h]#####)## _The wight resists. The wall freezes the wight. The wight closely misses you. h94 #####  h4 @-4 h; #####)## h@ _The wight resists. The wall freezes the wight. The wight barely misses you. h6 #####The wight resists. The wall freezes the wight. h778--7=5 h@U#### hBC _The wight hits you from afar with a +3 spear. hX' #####)#The wight completely resists.  The wall freezes the wight but does no damage. hU9--6 h{$#####)## h'R _The wight barely misses you. h5 Y ######The wight completely resists.  The wall freezes the wight but does no damage.4-7 h; ######)## h ? C _The wight hits you from afar with a +3 spear. h8>N #####)##The wight resists. The wall freezes the wight.67---8 hD######)## hHC _The wight hits you from afar with a +3 spear! he ####)##The wight resists. The wall freezes the wight. h: hor3---=9 h######)# htC _The wight hits you from afar with a +3 spear. h}2.######ight resists. The wall freezes the wight!.completely resists.  The wall freezes the wight but does no damage. he358---8=50 h:###)# h>C _The wight hits you from afar with a +3 spear. h  #####)##The wight resists. The wall freezes the wight. hC i1----1 h| p##### h= C _The wight hits you from afar with a +3 spear! h  #####)##The wall freezes the wight but does no damage. hg2=-2 h###### h S _The wight closely misses you. hn ####..@##)##... h 13 ht hr _The frozen ramparts melt away. The wight closely misses you.! h3j4! hp! h)s" hn......zo....##.....#### ####.###...z......##.....#  # #....<###'#+###.....# #.##......z.. ......# #..z...# # #.##.....# #. #####+#  .. #..<# #.#.##@##.#.#.#.#.#...z....... #.........## #.$..####.# #.##.. # #. #.# #. . ..# ### .## # ." h9{" hs$45" hV--=4" h " he _The wight hits you with a +3 spear!  Things that are here: _a +0 short sword; an orc corpse# hpG ............zo....##.....#### Gobosan the Thaumaturge####.###...z......##.....#Revenant of Ashenzari **....# #....<###'#+###.....#Health: 45/83 =============-----------#.##......z.. ......#Magic: 25/29 ====================----#.#.......z.........## hG!AC: 7Str: 11# #.##{.............#EV: 11Int: 20# hGR#. #####+#SH: 0Dex: 9.. #..<## hGXL: 10 Next: 53% Place: Dungeon:10.#.#.##@##.#.#.# hH(Noise: =--------  Time: 11254.5 (0.0)#.#.#...z.......# h?Hx) +7 sling of Rotation {freeze, rElec rC+#.........##Fire: x) +7 sling of Rotation {freeze,# hdH #.$..####.#Memories (4) #.##.. ## hH4#. #.##. z   wight (polearm). ..##.## .### hH#..# hHCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# hH~Casting: Frozen Ramparts (safe; 1% risk of failure)  # hIPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  # h7I.The wight resists. The wall freezes the wight.# h1Jk4-6=# hSJg=5.5 (1Ramparts # hJTM#######onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ight resists. The wall freezes the wight. _hits you with a +3 spear.# hy7 ####### You shoot a sling bullet. The sling bullet hits the wight.# h}9 .#######@#The wight is almost destroyed.The wight completely resists.  The wall freezes the wight but does no damage.# hC:x35---=6.9 (1.4# hA######..<## hPD9 _The wight hits you with a +3 spear!# h3L _  You shoot a sling bullet. The sling bullet hits the wight.# h`R #####..<##)# hm ######@## h: 6--=48.3# h ######..<## h# L _You destroy the wight!$ h $ h$ h$ he,$ he$ hm$ hL7=$ h$ h%P7$ h'$ h*$ h*$ h,$ h.,$ h/$ hO4$ h4L8=$ hZ6$ hJ;######..<##@#---..)..$ h.E {64.3 (6.0 _You start resting.$ h(Fn8=---5.3 (7$ h\N$ hQ4 _The frozen ramparts melt away.$ ht $ h $ hA $ h& $ hw $ h $ h $ h_ #9$ h 1=$ h $ hv $ h $ hc $ hW" { _You start resting.$ h) .{.{8.3 (3$ h^* v9==9.3 (4$ hr/ $ h1 % _Magic restored.$ h]( $ h( $ h* $ h1 $ h4 ,$ h9 $ h: M40=$ h< $ hA $ hD $ hD $ hF $ hoO +oo   orc warrior (launcher, wandering)$ h!V       # #....<       # {  #. #####+#  .. #..<# #@# 72.3 (3 #.#.#...)...o...  #.........##  #.$..####.# $ hV  #.##.. #  #. #.#  . ..#  ## .##  $ hV U. _You start resting.$ h      # #....<       # {  #. #####+#  .. #..<# #@#  $ hf f#.#.#...)...o...  #.........##  #.$..####.#  #.##.. # #. #.#  . ..#  ## .##  .$ h $ h $ h c _An orc warrior is nearby!$ h:     # #....<       # {  #. #####+#  .. #..<# #@#  $ h;$#.#.#...)...o...  #.........##  #.$..####.#  #.##.. #  #. #.#  . ..#  ## .##  .% h     # #....<       # {  #. #####+#  .. #..<# #@#  #.#.#...)...o...  #.........##  #.$..####.#  #.##.. # #. #.#  . ..#  ## .##  .% hK% h% h% hgc _An orc warrior is nearby!% h ♣.♣.#~~.....#......... ............zo....##.....########.###...z......##.....# % h8 # #....<###'#+###.....# #.#% h\ cz.. # #.#.......z% h| # % h # #.##...{..........##. #####+#. #..@# % h .#.#.##)##.#.#. #.#.#...)...o... % h #.........###.$..####.#% h #.##.. # % hP #. #.# #.. % ht . ..# #.. ## .###.#% h D % h$ N.{{% h>& #=% hr& +3.3 (1 _% h1 % h6 a _There is a stone staircase leading up here.& hX54& h7& h,>& hBP1& hF,& hG& hOM,& hHO& hT& h9UT2=& heW& h],& h`& hbe& he& hh& hpn& hnL3=& hfq& h?y,& h{& hw,& h[& hP4& h& hk,& hS& h},& h& h& hT5=& hP& h,& h& hn,& h.& h& hL6=& h|& h& h& h& h,& h& h& hw:7& h& hj,& h& hg,& h& hdP8& h& hs,& h& h,& h& hj9=& h& h2,& h& h,& h& h c50=& h& hd,& h& h,& h& h4$& h$:1& h&& h*,& h,& h2,& h4& ht:& h:T2=& h<& hA,& h, / h, / h. / h`6 P1/ h7 / h> ,/ hKA / h`G ,/ hFI / hO / hZ j2=/ h_ / h a / hJ ,2 hL 2 hT ,2 hW 2 h[ o60=2 h^ 2 hd 2 hd 2 hf 2 hl ,2 ho 2 hov 2 hOw &12 hy 2 h~ ,2 h 2 h ,2 hˈ 2 h <22 h 2 h, 2 hi 2 h B2 h 2 hG b3=2 h 2 h ,2 h 2 h) ,2 h 2 h 2 hX d 4={{99   gargoyle (wandering) ####.## ###2 h Z#.# _You start resting.2 hz .{{.403.3 (31.0)2 h1 ,4.3 (322 h% 2 h u _A gargoyle comes into view. It is wielding a +0 mace.5 h8......zo....##.....#### ####.###...z..z...##.....#  # #....<###'#'###.....# #.##......... ......# #.{...# # #.##....{.# #.#.#{#####+#  #...z.#..<#  #.#)#.##@##.#.#. #.#.#.9.)....... ###.........## #.$..####.# #.##... # #.##.#.# #. .....#... #####.## ### # .5 h<5 ht&...995 h'15.3 (1.0)5 h/5 h4  Things that are here: _a +0 short sword; an orc corpse5 h^ ............zo....##.....#### Gobosan the Thaumaturge####.###...z..z...##.....#Revenant of Ashenzari **....# #....<###'#'###.....#Health: 64/83 ==================------#.##......... ......#Magic: 26/29 =====================---#.#.......{.........#AC: 7Str: 11# #.##..............#EV: 11Int: 20#.#.#.#####+#SH: 0Dex: 9#...z.#..<#XL: 10 Next: 57% Place: Dungeon:105 h_#.#)#.##@##.#.#.Noise: ---------  Time: 11405.3 (0.0)#.#.#..9).......x) +7 sling of Rotation {freeze, rElec rC+###.........##Fire: x) +7 sling of Rotation {freeze,#.$..####.#Memories (4) #.##... ##.##.#.##. 9   gargoyle5 h.....#...#.####.## ####..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the gargoyle but does no damage.5 h49----==6.3 (1Ramparts 5 h######..<##5 honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the gargoyle but does no damage. _The gargoyle hits you with a +0 mace!5 h ............zo....##.....#### Gobosan the Thaumaturge####.###...z..z...##.....#Revenant of Ashenzari **....# #....<###'#'###.....#Health: 49/83 ==============----------#.##......... ......#Magic: 25/29 ====================----#.#.......{.........#AC: 7Str: 11# #.##..............#EV: 11Int: 20#.#.#.#####+#SH: 0Dex: 9#...z.#..<#XL: 10 Next: 57% Place: Dungeon:10#.#)#.##@##.#.#.Noise: ==-------  Time: 11406.3 (0.0)5 hآ#.#.#..9).......x) +7 sling of Rotation {freeze, rElec rC+###.........##Fire: x) +7 sling of Rotation {freeze,#.$..####.#Memories (4) Ramparts #.##... ##.##.#.##. 9   gargoyle.....#...#.####.## ####..Aiming: Freeze (safe; 1% risk of failure)  5 h Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (100% to hit)  You freeze the gargoyle.  5 h:XThe gargoyle is lightly damaged.  The wall freezes the gargoyle but does no damage.5 hd######..<##@#Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (100% to hit)  You freeze the gargoyle.  The gargoyle is lightly damaged.wall freezes the gargoyle but does no damage.  The gargoyle hurls a stone arrow at you.5 h5B#######@#6 hf6 h6 h16 h---6 ho$7.3 (16 h:######@#6 h>/ _The stone arrow hits you!6 hF ######..<##@#You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.6 h!#####@#You shoot a sling bullet.sling bullet hits the gargoyle but does no damage.  The gargoyle is lightly damaged.  The wall freezes the gargoyle but does no damage.  The gargoyle hits you with a +0 mace!wall freeze6 h/"f32-----=8.7 (1.46 h*o#######6 h.V _The gargoyle closely misses you.6 h 3 #######@# You shoot a sling bullet. The sling bullet hits the gargoyle.  The sling bullet freezes the gargoyle.6 h C ######The gargoyle is moderately damaged.The wall freezes the gargoyle but does no damage.6 hC 3--6=10.16 hMM ###@#6 h)P U _The gargoyle barely misses you.7 hu  #######You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.7 hA*      # #....<     {  #   #####+#  #..<# 7 h#.#)#.##@#  #.#.#..9).......  ###.........##  #.$..####.#  #.##... #  #.##.#.#  .....#...  ####.## ###  .The gargoyle is moderately damaged.7 hG     # #....<     {  #   #####+#  7 h: #..<# #.#)#.##@#  #.#.#..9).......  ###.........##  #.$..####.#  #.##... # #.##.#.#  .....#...  ####.## ###  .7 h #####@#The wall freezes the gargoyle. The gargoyle hits you with a +0 mace!7 hM22---1.57 hb######7 hV _* * * LOW HITPOINT WARNING * * *7 hX ............zo....##.....####  Gobosan the Thaumaturge  ####.###...z..z...##.....#  Revenant of Ashenzari **.... # #....<###'#'###.....#  Health: 22/83 ======------------------ #.##......... ......#  Magic: 25/29 ====================---- #.#.......{.........#  AC: 7Str: 11 # #.##..............#  EV: 11Int: 20 #.#.#.#####+#  SH: 0Dex: 9 #...z.#..<# XL: 10 Next: 57% Place: Dungeon:10 #.#)#.##@##.#.#.  Noise: ===------  Time: 11411.5 (0.0) #.#.#..9).......  x) +7 sling of Rotation {freeze, rElec rC+ ###.........##  Fire: x) +7 sling of Rotation {freeze, #.$..####.# 7 h+  Memories (4) Ramparts  #.##... #  #.##.#.# #. 9   gargoyle .....#... #. ####.## ### #. .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, 100% to hit)  You freeze the gargoyle!  The gargoyle is severely damaged.7 h     # #....<     {  #   #####+#  #..<# #.#)#.##@#  #.#.#..9).......  7 h@j###.........##  #.$..####.#  #.##... # #.##.#.#  .....#...  ####.## ###  .7 h######@#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, 100% to hit)  You freeze the gargoyle!  The gargoyle is severely damaged.The wall freezes the gargoyle. The gargoyle hits you with a +0 mace.7 hV0---2.5 (17 h#####..<##7 h_V _* * * LOW HITPOINT WARNING * * *7 h : ............zo....##.....#### Gobosan the Thaumaturge####.###...z..z...##.....#Revenant of Ashenzari **....# #....<###'#'###.....#Health: 20/83 =====-------------------#.##......... ......#Magic: 24/29 ===================-----#.#.......{.........#AC: 7Str: 117 h E# #.##..............#EV: 11Int: 20#.#.#.#####+#SH: 0Dex: 9#...z.#..<#XL: 10 Next: 57% Place: Dungeon:10#.#)#.##@##.#.#.Noise: =--------  Time: 11412.5 (0.0)#.#.#..9).......x) +7 sling of Rotation {freeze, rElec rC+###.........##Fire: x) +7 sling of Rotation {freeze,#.$..####.#Memories (4) Ramparts #.##... ##.##.#.##. 9   gargoyle.....#...7 hg h#.####.## ####..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (almost destroyed, 100% to hit)  You freeze the gargoyle.  The gargoyle is almost destroyed.The wall freezes the gargoyle but does no damage.7 hh #####..<##@#You freeze the gargoyle.  The gargoyle is almost destroyed.  The wall freezes the gargoyle but does no damage.  The gargoyle hurls a stone arrow at you.The stone arrow hits you!!  7 h You die...7 h D-3-----7 h /  --more--8 h 8 h [Inventory: 44/52 slots 8 hq Hand Weapons (go to first with ))  x - the +7 sling of Rotation (weapon) {freeze, rElec rC+ rN+}  i - a +0 short sword of venom  t - a +4 dagger  y - a +2 great sword of flaming Missiles (go to first with ()n - 77 stones  E - 5 atropa-tipped darts  Q - 18 darts of disjunction Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Sorrow (worn) {Range, Sorc}  e - the cursed +1 helmet of the Manifest Visionary (worn) {Dev, Fort}  w - the cursed +0 cloak "Ruined Failure" (worn) {Self, Melee}  N - a +0 pair of gloves (worn)j - a +0 leather armour 8 h ~ A - a +1 helmetO - a +0 pair of gloves  R - +0 acid dragon scales Jewellery (go to first with "=)  u - the cursed ring of the Lashed Welkin (worn) {rF+, Elem, Sorc}  F - a ring of magical power (worn)g - an amulet of guardian spirit [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8 h8 h|8 h,8 hp8 hGGoodbye, Gobosan.6055 Gobosan the Thaumaturge (level 10, -3/83 HPs)Began as a Revenant Ice Elementalist on Apr 26, 2025.Was a Believer of Ashenzari.Killed from afar by a gargoyle (24 damage)... with a stone arrow... on level 10 of the Dungeon.8 h2aThe game lasted 00:17:54 (11325 turns). Best Crawlers -1. 11179 phredd GnIE-11 slain by an orc warrior (Bailey)2. 8934 Gobosan ReIE-11 slain by an ice devil (D:9)3. 7778 Jrobins KoEE-11 blasted by a gargoyle (Bailey)  4. 6055 Gobosan ReIE-10 blasted by a gargoyle (D:10)8 h)5. 5406 GloorxVloq GrFi-10 slain by a kobold brigand (D:9)6. 3538 Gobosan ReIE-09 slain by a wight (D:8)7. 2454 Gobosan ReIE-09 slain by a human (Bailey)8. 978 GloorxVloq GrFi-08 killed by an exploding gnoll... ignited by their8 h(D:5)9. 959 GloorxVloq GrFi-08 slain by a troll (D:6)  10. 891 GexMiFi-07 slain by an orc wizard (D:6)  8 h811. 767 GloorxVloq GrFi-07 slain by a scorpion (D:6)9 h9 h59 h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l